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struct System_Array_ArrayReadOnlyList__GetEnumerator_c__Iterator0_T__o;
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struct System_Void_o;
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struct System_RuntimeFieldHandle_o;
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struct System_ParamArrayAttribute_o;
struct System_Runtime_InteropServices_OutAttribute_o;
struct System_ObsoleteAttribute_o;
struct System_Runtime_InteropServices_DllImportAttribute_o;
struct System_Runtime_InteropServices_MarshalAsAttribute_o;
struct System_Runtime_InteropServices_InAttribute_o;
struct System_Diagnostics_ConditionalAttribute_o;
struct System_Security_Permissions_SecurityAttribute_o;
struct System_Runtime_InteropServices_GuidAttribute_o;
struct System_Reflection_AssemblyCultureAttribute_o;
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struct System_Runtime_InteropServices_ComImportAttribute_o;
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struct System_Runtime_CompilerServices_CompilerGeneratedAttribute_o;
struct System_Runtime_CompilerServices_InternalsVisibleToAttribute_o;
struct System_Runtime_CompilerServices_RuntimeCompatibilityAttribute_o;
struct System_Diagnostics_DebuggerHiddenAttribute_o;
struct System_Reflection_DefaultMemberAttribute_o;
struct System_Runtime_CompilerServices_DecimalConstantAttribute_o;
struct System_Runtime_InteropServices_StructLayoutAttribute_o;
struct System_Runtime_InteropServices_FieldOffsetAttribute_o;
struct System_RuntimeArgumentHandle_o;
struct System_AsyncCallback_o;
struct System_IAsyncResult_o;
struct System_TypedReference_o;
struct System_ArgIterator_o;
struct System_MarshalByRefObject_o;
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struct System_Runtime_CompilerServices_RuntimeHelpers_o;
struct Locale_o;
struct System_MonoTODOAttribute_o;
struct System_MonoDocumentationNoteAttribute_o;
struct System_MonoLimitationAttribute_o;
struct Microsoft_Win32_SafeHandles_SafeFileHandle_o;
struct Microsoft_Win32_SafeHandles_SafeHandleZeroOrMinusOneIsInvalid_o;
struct Microsoft_Win32_SafeHandles_SafeWaitHandle_o;
struct Mono_Globalization_Unicode_CodekPointIndexer_o;
struct Mono_Globalization_Unicode_CodekPointIndexer_TableRange_o;
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struct Mono_Globalization_Unicode_Contraction_o;
struct Mono_Globalization_Unicode_ContractionComparer_o;
struct Mono_Globalization_Unicode_Level2Map_o;
struct Mono_Globalization_Unicode_Level2MapComparer_o;
struct Mono_Globalization_Unicode_MSCompatUnicodeTable_o;
struct Mono_Globalization_Unicode_MSCompatUnicodeTableUtil_o;
struct Mono_Globalization_Unicode_SimpleCollator_o;
struct Mono_Globalization_Unicode_SimpleCollator_Context_o;
struct Mono_Globalization_Unicode_SimpleCollator_PreviousInfo_o;
struct Mono_Globalization_Unicode_SimpleCollator_Escape_o;
struct Mono_Globalization_Unicode_SimpleCollator_ExtenderType_o;
struct System_Globalization_SortKey_o;
struct Mono_Globalization_Unicode_SortKeyBuffer_o;
struct Mono_Math_Prime_Generator_PrimeGeneratorBase_o;
struct Mono_Math_Prime_Generator_SequentialSearchPrimeGeneratorBase_o;
struct Mono_Math_Prime_ConfidenceFactor_o;
struct Mono_Math_Prime_PrimalityTests_o;
struct Mono_Math_BigInteger_o;
struct Mono_Math_BigInteger_Sign_o;
struct Mono_Math_BigInteger_ModulusRing_o;
struct Mono_Math_BigInteger_Kernel_o;
struct Mono_Security_Cryptography_CryptoConvert_o;
struct Mono_Security_Cryptography_KeyBuilder_o;
struct Mono_Security_Cryptography_BlockProcessor_o;
struct Mono_Security_Cryptography_DSAManaged_o;
struct Mono_Security_Cryptography_DSAManaged_KeyGeneratedEventHandler_o;
struct Mono_Security_Cryptography_KeyPairPersistence_o;
struct Mono_Security_Cryptography_MACAlgorithm_o;
struct Mono_Security_Cryptography_PKCS1_o;
struct Mono_Security_Cryptography_PKCS8_o;
struct Mono_Security_Cryptography_PKCS8_PrivateKeyInfo_o;
struct Mono_Security_Cryptography_PKCS8_EncryptedPrivateKeyInfo_o;
struct Mono_Security_Cryptography_RSAManaged_o;
struct Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_o;
struct Mono_Security_Cryptography_SymmetricTransform_o;
struct Mono_Security_X509_SafeBag_o;
struct Mono_Security_X509_PKCS12_o;
struct Mono_Security_X509_PKCS12_DeriveBytes_o;
struct Mono_Security_X509_X501_o;
struct Mono_Security_X509_X509Certificate_o;
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struct Mono_Security_X509_X509ExtensionCollection_o;
struct Mono_Security_ASN1_o;
struct Mono_Security_ASN1Convert_o;
struct Mono_Security_BitConverterLE_o;
struct Mono_Security_PKCS7_o;
struct Mono_Security_PKCS7_ContentInfo_o;
struct Mono_Security_PKCS7_EncryptedData_o;
struct Mono_Security_StrongName_o;
struct Mono_Security_UriPartial_o;
struct Mono_Security_Uri_o;
struct Mono_Security_Uri_UriScheme_o;
struct Mono_Xml_SecurityParser_o;
struct Mono_Xml_SmallXmlParser_o;
struct Mono_Xml_SmallXmlParser_IContentHandler_o;
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struct System_Collections_Generic_Dictionary_KeyCollection_TKey__TValue__o;
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struct System_Collections_Generic_IDictionary_TKey__TValue__o;
struct System_Collections_Generic_IEqualityComparer_T__o;
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struct System_Collections_Generic_KeyValuePair_TKey__TValue__o;
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struct System_Collections_Hashtable_HashValues_o;
struct System_Collections_Hashtable_SyncHashtable_o;
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struct System_Collections_IDictionary_o;
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struct System_Collections_IHashCodekProvider_o;
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struct System_Collections_SortedList_ListKeys_o;
struct System_Collections_SortedList_ListValues_o;
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struct System_Diagnostics_DebuggerBrowsableAttribute_o;
struct System_Diagnostics_DebuggerBrowsableState_o;
struct System_Diagnostics_DebuggerDisplayAttribute_o;
struct System_Diagnostics_DebuggerNonUserCodekAttribute_o;
struct System_Diagnostics_DebuggerStepThroughAttribute_o;
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struct System_Diagnostics_StackFrame_o;
struct System_Diagnostics_StackTrace_o;
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struct System_Globalization_CalendarWeekRule_o;
struct System_Globalization_CCMath_o;
struct System_Globalization_CCFixed_o;
struct System_Globalization_CCGregorianCalendar_o;
struct System_Globalization_CharUnicodeInfo_o;
struct System_Globalization_CompareInfo_o;
struct System_Globalization_CompareOptions_o;
struct System_Globalization_CultureInfo_o;
struct System_Globalization_DateTimeFormatFlags_o;
struct System_Globalization_DateTimeFormatInfo_o;
struct System_Globalization_DateTimeStyles_o;
struct System_Globalization_DaylightTime_o;
struct System_Globalization_GregorianCalendar_o;
struct System_Globalization_GregorianCalendarTypes_o;
struct System_Globalization_NumberFormatInfo_o;
struct System_Globalization_NumberStyles_o;
struct System_Globalization_RegionInfo_o;
struct System_Globalization_TextInfo_o;
struct System_Globalization_TextInfo_Data_o;
struct System_Globalization_UnicodeCategory_o;
struct System_IO_IsolatedStorage_IsolatedStorageException_o;
struct System_IO_BinaryReader_o;
struct System_IO_BinaryWriter_o;
struct System_IO_Directory_o;
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struct System_IO_DirectoryNotFoundException_o;
struct System_IO_EndOfStreamException_o;
struct System_IO_File_o;
struct System_IO_FileAccess_o;
struct System_IO_FileAttributes_o;
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struct System_IO_FileLoadException_o;
struct System_IO_FileMode_o;
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struct System_IO_FileShare_o;
struct System_IO_FileStream_o;
struct System_IO_FileStream_ReadDelegate_o;
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struct System_IO_FileStreamAsyncResult_o;
struct System_IO_FileSystemInfo_o;
struct System_IO_IOException_o;
struct System_IO_MemoryStream_o;
struct System_IO_MonoFileType_o;
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struct System_IO_MonoIOStat_o;
struct System_IO_Path_o;
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struct System_IO_SearchPattern_o;
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struct System_IO_StreamAsyncResult_o;
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struct System_Reflection_Emit_RefEmitPermissionSet_o;
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struct System_Reflection_Emit_MonoWin32Resource_o;
struct System_Reflection_Emit_AssemblyBuilder_o;
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struct System_Reflection_Emit_ConstructorOnTypeBuilderInst_o;
struct System_Reflection_Emit_CustomAttributeBuilder_o;
struct System_Reflection_Emit_DerivedType_o;
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struct System_Reflection_Emit_DynamicMethod_o;
struct System_Reflection_Emit_DynamicMethod_AnonHostModuleHolder_o;
struct System_Reflection_Emit_DynamicMethodTokenGenerator_o;
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struct System_Reflection_Emit_EventBuilder_o;
struct System_Reflection_Emit_EventOnTypeBuilderInst_o;
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struct System_Reflection_Emit_FieldOnTypeBuilderInst_o;
struct System_Reflection_Emit_GenericTypeParameterBuilder_o;
struct System_Reflection_Emit_ILExceptionBlock_o;
struct System_Reflection_Emit_ILExceptionInfo_o;
struct System_Reflection_Emit_ILTokenInfo_o;
struct System_Reflection_Emit_TokenGenerator_o;
struct System_Reflection_Emit_ILGenerator_o;
struct System_Reflection_Emit_ILGenerator_LabelFixup_o;
struct System_Reflection_Emit_ILGenerator_LabelData_o;
struct System_Reflection_Emit_Label_o;
struct System_Reflection_Emit_LocalBuilder_o;
struct System_Reflection_Emit_MethodBuilder_o;
struct System_Reflection_Emit_MethodOnTypeBuilderInst_o;
struct System_Reflection_Emit_MethodToken_o;
struct System_Reflection_Emit_ModuleBuilder_o;
struct System_Reflection_Emit_ModuleBuilderTokenGenerator_o;
struct System_Reflection_MonoArrayMethod_o;
struct System_Reflection_Emit_OpCodek_o;
struct System_Reflection_Emit_OpCodekNames_o;
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struct System_Reflection_Emit_OperandType_o;
struct System_Reflection_Emit_PEFileKinds_o;
struct System_Reflection_Emit_PackingSize_o;
struct System_Reflection_Emit_ParameterBuilder_o;
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struct System_Reflection_Emit_PropertyOnTypeBuilderInst_o;
struct System_Reflection_Emit_StackBehaviour_o;
struct System_Reflection_Emit_TypeBuilder_o;
struct System_Reflection_Emit_UnmanagedMarshal_o;
struct System_Reflection_AmbiguousMatchException_o;
struct System_Reflection_Assembly_o;
struct System_Reflection_Assembly_ResolveEventHolder_o;
struct System_Reflection_Assembly_ResourceCloseHandler_o;
struct System_Reflection_AssemblyAlgorithmIdAttribute_o;
struct System_Reflection_AssemblyCompanyAttribute_o;
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struct System_Reflection_AssemblyDefaultAliasAttribute_o;
struct System_Reflection_AssemblyDelaySignAttribute_o;
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struct System_Reflection_AssemblyFlagsAttribute_o;
struct System_Reflection_AssemblyInformationalVersionAttribute_o;
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struct System_Reflection_AssemblyKeyNameAttribute_o;
struct System_Reflection_AssemblyName_o;
struct System_Reflection_AssemblyNameFlags_o;
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struct System_Reflection_AssemblyProductAttribute_o;
struct System_Reflection_AssemblyTitleAttribute_o;
struct System_Reflection_AssemblyTrademarkAttribute_o;
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struct System_Reflection_BindingFlags_o;
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struct System_Reflection_ConstructorInfo_o;
struct System_Reflection_CustomAttributeData_o;
struct System_Reflection_CustomAttributeFormatException_o;
struct System_Reflection_CustomAttributeNamedArgument_o;
struct System_Reflection_CustomAttributeTypedArgument_o;
struct System_Reflection_EventAttributes_o;
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struct System_Reflection_EventInfo_AddEventAdapter_o;
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struct System_Reflection_EventInfo_StaticAddEvent_D__o;
struct System_Reflection_ExceptionHandlingClause_o;
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struct System_Reflection_ImageFileMachine_o;
struct System_Reflection_InterfaceMapping_o;
struct System_Reflection_InvalidFilterCriteriaException_o;
struct System_Reflection_LocalVariableInfo_o;
struct System_Reflection_ManifestResourceInfo_o;
struct System_Reflection_MemberInfoSerializationHolder_o;
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struct System_Reflection_Missing_o;
struct System_Reflection_ResolveTokenError_o;
struct System_Reflection_Module_o;
struct System_Reflection_MonoEventInfo_o;
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struct System_Reflection_MonoField_o;
struct System_Reflection_MonoGenericClass_o;
struct System_Reflection_MonoGenericMethod_o;
struct System_Reflection_MonoGenericCMethod_o;
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struct System_Reflection_PInfo_o;
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struct System_Reflection_MonoProperty_GetterAdapter_o;
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struct System_Reflection_MonoProperty_StaticGetter_R__o;
struct System_Reflection_ObfuscateAssemblyAttribute_o;
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struct System_Reflection_Pointer_o;
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struct System_Reflection_ProcessorArchitecture_o;
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struct System_Reflection_ReflectionTypeLoadException_o;
struct System_Reflection_ResourceAttributes_o;
struct System_Reflection_ResourceLocation_o;
struct System_Reflection_StrongNameKeyPair_o;
struct System_Reflection_TargetException_o;
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struct System_Reflection_TargetParameterCountException_o;
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struct System_Resources_IResourceReader_o;
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struct System_Resources_ResourceManager_o;
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struct System_Resources_ResourceReader_ResourceCacheItem_o;
struct System_Resources_ResourceReader_ResourceEnumerator_o;
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struct System_Resources_SatelliteContractVersionAttribute_o;
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struct System_Resources_NameOrId_o;
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struct System_Resources_Win32VersionResource_o;
struct System_Runtime_CompilerServices_CompilationRelaxations_o;
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struct System_Runtime_CompilerServices_CustomConstantAttribute_o;
struct System_Runtime_CompilerServices_DateTimeConstantAttribute_o;
struct System_Runtime_CompilerServices_DefaultDependencyAttribute_o;
struct System_Runtime_CompilerServices_IsVolatile_o;
struct System_Runtime_CompilerServices_LoadHint_o;
struct System_Runtime_CompilerServices_StringFreezingAttribute_o;
struct System_Runtime_CompilerServices_SuppressIldasmAttribute_o;
struct System_Runtime_ConstrainedExecution_Cer_o;
struct System_Runtime_ConstrainedExecution_Consistency_o;
struct System_Runtime_ConstrainedExecution_CriticalFinalizerObject_o;
struct System_Runtime_ConstrainedExecution_ReliabilityContractAttribute_o;
struct System_Runtime_Hosting_ActivationArguments_o;
struct System_Runtime_InteropServices_COMException_o;
struct System_Runtime_InteropServices_CallingConvention_o;
struct System_Runtime_InteropServices_CharSet_o;
struct System_Runtime_InteropServices_ClassInterfaceAttribute_o;
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struct System_Runtime_InteropServices_DispIdAttribute_o;
struct System_Runtime_InteropServices_ErrorWrapper_o;
struct System_Runtime_InteropServices_ExternalException_o;
struct System_Runtime_InteropServices_GCHandle_o;
struct System_Runtime_InteropServices_GCHandleType_o;
struct System_Runtime_InteropServices_HandleRef_o;
struct System_Runtime_InteropServices_InterfaceTypeAttribute_o;
struct System_Runtime_InteropServices_LayoutKind_o;
struct System_Runtime_InteropServices_Marshal_o;
struct System_Runtime_InteropServices_MarshalDirectiveException_o;
struct System_Runtime_InteropServices_PreserveSigAttribute_o;
struct System_Runtime_InteropServices_SafeHandle_o;
struct System_Runtime_InteropServices_TypeLibImportClassAttribute_o;
struct System_Runtime_InteropServices_TypeLibVersionAttribute_o;
struct System_Runtime_InteropServices_UnmanagedFunctionPointerAttribute_o;
struct System_Runtime_InteropServices_UnmanagedType_o;
struct System_Runtime_InteropServices__Activator_o;
struct System_Runtime_InteropServices__Assembly_o;
struct System_Runtime_InteropServices__AssemblyBuilder_o;
struct System_Runtime_InteropServices__AssemblyName_o;
struct System_Runtime_InteropServices__ConstructorBuilder_o;
struct System_Runtime_InteropServices__ConstructorInfo_o;
struct System_Runtime_InteropServices__CustomAttributeBuilder_o;
struct System_Runtime_InteropServices__EnumBuilder_o;
struct System_Runtime_InteropServices__EventBuilder_o;
struct System_Runtime_InteropServices__EventInfo_o;
struct System_Runtime_InteropServices__FieldBuilder_o;
struct System_Runtime_InteropServices__FieldInfo_o;
struct System_Runtime_InteropServices__ILGenerator_o;
struct System_Runtime_InteropServices__LocalBuilder_o;
struct System_Runtime_InteropServices__MethodBase_o;
struct System_Runtime_InteropServices__MethodBuilder_o;
struct System_Runtime_InteropServices__MethodInfo_o;
struct System_Runtime_InteropServices__Module_o;
struct System_Runtime_InteropServices__ModuleBuilder_o;
struct System_Runtime_InteropServices__ParameterBuilder_o;
struct System_Runtime_InteropServices__ParameterInfo_o;
struct System_Runtime_InteropServices__PropertyBuilder_o;
struct System_Runtime_InteropServices__PropertyInfo_o;
struct System_Runtime_InteropServices__Thread_o;
struct System_Runtime_InteropServices__TypeBuilder_o;
struct System_Runtime_Remoting_Activation_ActivationServices_o;
struct System_Runtime_Remoting_Activation_AppDomainLevelActivator_o;
struct System_Runtime_Remoting_Activation_ConstructionLevelActivator_o;
struct System_Runtime_Remoting_Activation_ContextLevelActivator_o;
struct System_Runtime_Remoting_Activation_IActivator_o;
struct System_Runtime_Remoting_Activation_IConstructionCallMessage_o;
struct System_Runtime_Remoting_Activation_IConstructionReturnMessage_o;
struct System_Runtime_Remoting_Activation_RemoteActivationAttribute_o;
struct System_Runtime_Remoting_Activation_RemoteActivator_o;
struct System_Runtime_Remoting_Activation_UrlAttribute_o;
struct System_Runtime_Remoting_ChannelInfo_o;
struct System_Runtime_Remoting_Channels_ChannelServices_o;
struct System_Runtime_Remoting_Channels_CrossAppDomainData_o;
struct System_Runtime_Remoting_Channels_CrossAppDomainChannel_o;
struct System_Runtime_Remoting_Channels_CrossAppDomainSink_o;
struct System_Runtime_Remoting_Channels_CrossAppDomainSink_ProcessMessageRes_o;
struct System_Runtime_Remoting_Channels_CADSerializer_o;
struct System_Runtime_Remoting_Channels_AsyncRequest_o;
struct System_Runtime_Remoting_Channels_IChannel_o;
struct System_Runtime_Remoting_Channels_IChannelDataStore_o;
struct System_Runtime_Remoting_Channels_IChannelReceiver_o;
struct System_Runtime_Remoting_Channels_IChannelSender_o;
struct System_Runtime_Remoting_Channels_IClientChannelSinkProvider_o;
struct System_Runtime_Remoting_Channels_ISecurableChannel_o;
struct System_Runtime_Remoting_Channels_IServerChannelSinkProvider_o;
struct System_Runtime_Remoting_Channels_SinkProviderData_o;
struct System_Runtime_Remoting_Contexts_Context_o;
struct System_Runtime_Remoting_Contexts_DynamicPropertyCollection_o;
struct System_Runtime_Remoting_Contexts_DynamicPropertyCollection_DynamicPropertyReg_o;
struct System_Runtime_Remoting_Contexts_ContextCallbackObject_o;
struct System_Runtime_Remoting_Contexts_ContextAttribute_o;
struct System_Runtime_Remoting_Contexts_CrossContextChannel_o;
struct System_Runtime_Remoting_Contexts_CrossContextChannel_ContextRestoreSink_o;
struct System_Runtime_Remoting_Contexts_IContextAttribute_o;
struct System_Runtime_Remoting_Contexts_IContextProperty_o;
struct System_Runtime_Remoting_Contexts_IContributeClientContextSink_o;
struct System_Runtime_Remoting_Contexts_IContributeDynamicSink_o;
struct System_Runtime_Remoting_Contexts_IContributeEnvoySink_o;
struct System_Runtime_Remoting_Contexts_IContributeObjectSink_o;
struct System_Runtime_Remoting_Contexts_IContributeServerContextSink_o;
struct System_Runtime_Remoting_Contexts_IDynamicMessageSink_o;
struct System_Runtime_Remoting_Contexts_IDynamicProperty_o;
struct System_Runtime_Remoting_Contexts_SynchronizationAttribute_o;
struct System_Runtime_Remoting_Contexts_SynchronizedClientContextSink_o;
struct System_Runtime_Remoting_Contexts_SynchronizedServerContextSink_o;
struct System_Runtime_Remoting_Contexts_SynchronizedContextReplySink_o;
struct System_Runtime_Remoting_Lifetime_ILease_o;
struct System_Runtime_Remoting_Lifetime_ISponsor_o;
struct System_Runtime_Remoting_Lifetime_Lease_o;
struct System_Runtime_Remoting_Lifetime_Lease_RenewalDelegate_o;
struct System_Runtime_Remoting_Lifetime_LeaseManager_o;
struct System_Runtime_Remoting_Lifetime_LeaseSink_o;
struct System_Runtime_Remoting_Lifetime_LeaseState_o;
struct System_Runtime_Remoting_Lifetime_LifetimeServices_o;
struct System_Runtime_Remoting_Messaging_ArgInfoType_o;
struct System_Runtime_Remoting_Messaging_ArgInfo_o;
struct System_Runtime_Remoting_Messaging_AsyncResult_o;
struct System_Runtime_Remoting_Messaging_CADArgHolder_o;
struct System_Runtime_Remoting_Messaging_CADObjRef_o;
struct System_Runtime_Remoting_Messaging_CADMessageBase_o;
struct System_Runtime_Remoting_Messaging_CADMethodCallMessage_o;
struct System_Runtime_Remoting_Messaging_CADMethodReturnMessage_o;
struct System_Runtime_Remoting_Messaging_CallContext_o;
struct System_Runtime_Remoting_Messaging_ILogicalThreadAffinative_o;
struct System_Runtime_Remoting_Messaging_ClientContextTerminatorSink_o;
struct System_Runtime_Remoting_Messaging_ClientContextReplySink_o;
struct System_Runtime_Remoting_Messaging_ConstructionCall_o;
struct System_Runtime_Remoting_Messaging_ConstructionCallDictionary_o;
struct System_Runtime_Remoting_Messaging_ConstructionResponse_o;
struct System_Runtime_Remoting_Messaging_EnvoyTerminatorSink_o;
struct System_Runtime_Remoting_Messaging_ErrorMessage_o;
struct System_Runtime_Remoting_Messaging_Header_o;
struct System_Runtime_Remoting_Messaging_IInternalMessage_o;
struct System_Runtime_Remoting_Messaging_IMessage_o;
struct System_Runtime_Remoting_Messaging_IMessageCtrl_o;
struct System_Runtime_Remoting_Messaging_IMessageSink_o;
struct System_Runtime_Remoting_Messaging_IMethodCallMessage_o;
struct System_Runtime_Remoting_Messaging_IMethodMessage_o;
struct System_Runtime_Remoting_Messaging_IMethodReturnMessage_o;
struct System_Runtime_Remoting_Messaging_IRemotingFormatter_o;
struct System_Runtime_Remoting_Messaging_ISerializationRootObject_o;
struct System_Runtime_Remoting_Messaging_LogicalCallContext_o;
struct System_Runtime_Remoting_Messaging_CallContextRemotingData_o;
struct System_Runtime_Remoting_Messaging_MethodCall_o;
struct System_Runtime_Remoting_Messaging_MethodCallDictionary_o;
struct System_Runtime_Remoting_Messaging_MethodDictionary_o;
struct System_Runtime_Remoting_Messaging_MethodDictionary_DictionaryEnumerator_o;
struct System_Runtime_Remoting_Messaging_MethodResponse_o;
struct System_Runtime_Remoting_Messaging_MethodReturnDictionary_o;
struct System_Runtime_Remoting_Messaging_MonoMethodMessage_o;
struct System_Runtime_Remoting_Messaging_CallType_o;
struct System_Runtime_Remoting_Messaging_OneWayAttribute_o;
struct System_Runtime_Remoting_Messaging_RemotingSurrogate_o;
struct System_Runtime_Remoting_Messaging_ObjRefSurrogate_o;
struct System_Runtime_Remoting_Messaging_RemotingSurrogateSelector_o;
struct System_Runtime_Remoting_Messaging_ReturnMessage_o;
struct System_Runtime_Remoting_Messaging_ServerContextTerminatorSink_o;
struct System_Runtime_Remoting_Messaging_ServerObjectTerminatorSink_o;
struct System_Runtime_Remoting_Messaging_ServerObjectReplySink_o;
struct System_Runtime_Remoting_Messaging_StackBuilderSink_o;
struct System_Runtime_Remoting_Metadata_SoapAttribute_o;
struct System_Runtime_Remoting_Metadata_SoapFieldAttribute_o;
struct System_Runtime_Remoting_Metadata_SoapMethodAttribute_o;
struct System_Runtime_Remoting_Metadata_SoapParameterAttribute_o;
struct System_Runtime_Remoting_Metadata_SoapTypeAttribute_o;
struct System_Runtime_Remoting_Proxies_ProxyAttribute_o;
struct System_Runtime_Remoting_Proxies_TransparentProxy_o;
struct System_Runtime_Remoting_Proxies_RealProxy_o;
struct System_Runtime_Remoting_Proxies_RemotingProxy_o;
struct System_Runtime_Remoting_Services_ITrackingHandler_o;
struct System_Runtime_Remoting_Services_TrackingServices_o;
struct System_Runtime_Remoting_ActivatedClientTypeEntry_o;
struct System_Runtime_Remoting_ActivatedServiceTypeEntry_o;
struct System_Runtime_Remoting_EnvoyInfo_o;
struct System_Runtime_Remoting_IChannelInfo_o;
struct System_Runtime_Remoting_IEnvoyInfo_o;
struct System_Runtime_Remoting_IRemotingTypeInfo_o;
struct System_Runtime_Remoting_Identity_o;
struct System_Runtime_Remoting_ClientIdentity_o;
struct System_Runtime_Remoting_InternalRemotingServices_o;
struct System_Runtime_Remoting_ObjRef_o;
struct System_Runtime_Remoting_RemotingConfiguration_o;
struct System_Runtime_Remoting_ConfigHandler_o;
struct System_Runtime_Remoting_ChannelData_o;
struct System_Runtime_Remoting_ProviderData_o;
struct System_Runtime_Remoting_FormatterData_o;
struct System_Runtime_Remoting_RemotingException_o;
struct System_Runtime_Remoting_RemotingServices_o;
struct System_Runtime_Remoting_ServerIdentity_o;
struct System_Runtime_Remoting_ClientActivatedIdentity_o;
struct System_Runtime_Remoting_SingletonIdentity_o;
struct System_Runtime_Remoting_SingleCallIdentity_o;
struct System_Runtime_Remoting_DisposerReplySink_o;
struct System_Runtime_Remoting_SoapServices_o;
struct System_Runtime_Remoting_SoapServices_TypeInfo_o;
struct System_Runtime_Remoting_TypeEntry_o;
struct System_Runtime_Remoting_TypeInfo_o;
struct System_Runtime_Remoting_WellKnownClientTypeEntry_o;
struct System_Runtime_Remoting_WellKnownObjectMode_o;
struct System_Runtime_Remoting_WellKnownServiceTypeEntry_o;
struct System_Runtime_Serialization_Formatters_Binary_BinaryCommon_o;
struct System_Runtime_Serialization_Formatters_Binary_BinaryElement_o;
struct System_Runtime_Serialization_Formatters_Binary_TypeTag_o;
struct System_Runtime_Serialization_Formatters_Binary_MethodFlags_o;
struct System_Runtime_Serialization_Formatters_Binary_ReturnTypeTag_o;
struct System_Runtime_Serialization_Formatters_Binary_BinaryFormatter_o;
struct System_Runtime_Serialization_Formatters_Binary_CodekGenerator_o;
struct System_Runtime_Serialization_Formatters_Binary_MessageFormatter_o;
struct System_Runtime_Serialization_Formatters_Binary_ObjectReader_o;
struct System_Runtime_Serialization_Formatters_Binary_ObjectReader_TypeMetadata_o;
struct System_Runtime_Serialization_Formatters_Binary_ObjectReader_ArrayNullFiller_o;
struct System_Runtime_Serialization_Formatters_Binary_TypeMetadata_o;
struct System_Runtime_Serialization_Formatters_Binary_ClrTypeMetadata_o;
struct System_Runtime_Serialization_Formatters_Binary_SerializableTypeMetadata_o;
struct System_Runtime_Serialization_Formatters_Binary_MemberTypeMetadata_o;
struct System_Runtime_Serialization_Formatters_Binary_ObjectWriter_o;
struct System_Runtime_Serialization_Formatters_Binary_ObjectWriter_MetadataReference_o;
struct System_Runtime_Serialization_Formatters_FormatterAssemblyStyle_o;
struct System_Runtime_Serialization_Formatters_FormatterTypeStyle_o;
struct System_Runtime_Serialization_Formatters_TypeFilterLevel_o;
struct System_Runtime_Serialization_FormatterConverter_o;
struct System_Runtime_Serialization_FormatterServices_o;
struct System_Runtime_Serialization_IDeserializationCallback_o;
struct System_Runtime_Serialization_IFormatter_o;
struct System_Runtime_Serialization_IFormatterConverter_o;
struct System_Runtime_Serialization_IObjectReference_o;
struct System_Runtime_Serialization_ISerializationSurrogate_o;
struct System_Runtime_Serialization_ISurrogateSelector_o;
struct System_Runtime_Serialization_ObjectIDGenerator_o;
struct System_Runtime_Serialization_ObjectIDGenerator_InstanceComparer_o;
struct System_Runtime_Serialization_ObjectManager_o;
struct System_Runtime_Serialization_BaseFixupRecord_o;
struct System_Runtime_Serialization_ArrayFixupRecord_o;
struct System_Runtime_Serialization_MultiArrayFixupRecord_o;
struct System_Runtime_Serialization_FixupRecord_o;
struct System_Runtime_Serialization_DelayedFixupRecord_o;
struct System_Runtime_Serialization_ObjectRecordStatus_o;
struct System_Runtime_Serialization_ObjectRecord_o;
struct System_Runtime_Serialization_OnDeserializedAttribute_o;
struct System_Runtime_Serialization_OnDeserializingAttribute_o;
struct System_Runtime_Serialization_OnSerializedAttribute_o;
struct System_Runtime_Serialization_OnSerializingAttribute_o;
struct System_Runtime_Serialization_SerializationBinder_o;
struct System_Runtime_Serialization_SerializationCallbacks_o;
struct System_Runtime_Serialization_SerializationCallbacks_CallbackHandler_o;
struct System_Runtime_Serialization_SerializationEntry_o;
struct System_Runtime_Serialization_SerializationException_o;
struct System_Runtime_Serialization_SerializationInfo_o;
struct System_Runtime_Serialization_SerializationInfoEnumerator_o;
struct System_Runtime_Serialization_SerializationObjectManager_o;
struct System_Runtime_Serialization_SerializationObjectManager__RegisterObject_c__AnonStorey3_o;
struct System_Runtime_Serialization_StreamingContext_o;
struct System_Runtime_Serialization_StreamingContextStates_o;
struct System_Security_Cryptography_X509Certificates_X509Certificate_o;
struct System_Security_Cryptography_X509Certificates_X509KeyStorageFlags_o;
struct System_Security_Cryptography_AsymmetricAlgorithm_o;
struct System_Security_Cryptography_AsymmetricKeyExchangeFormatter_o;
struct System_Security_Cryptography_AsymmetricSignatureDeformatter_o;
struct System_Security_Cryptography_AsymmetricSignatureFormatter_o;
struct System_Security_Cryptography_Base64Constants_o;
struct System_Security_Cryptography_CipherMode_o;
struct System_Security_Cryptography_CryptoConfig_o;
struct System_Security_Cryptography_CryptoStream_o;
struct System_Security_Cryptography_CryptoStreamMode_o;
struct System_Security_Cryptography_CryptographicException_o;
struct System_Security_Cryptography_CryptographicUnexpectedOperationException_o;
struct System_Security_Cryptography_CspParameters_o;
struct System_Security_Cryptography_CspProviderFlags_o;
struct System_Security_Cryptography_DES_o;
struct System_Security_Cryptography_DESTransform_o;
struct System_Security_Cryptography_DESCryptoServiceProvider_o;
struct System_Security_Cryptography_DSA_o;
struct System_Security_Cryptography_DSACryptoServiceProvider_o;
struct System_Security_Cryptography_DSAParameters_o;
struct System_Security_Cryptography_DSASignatureDeformatter_o;
struct System_Security_Cryptography_DSASignatureFormatter_o;
struct System_Security_Cryptography_DeriveBytes_o;
struct System_Security_Cryptography_HMAC_o;
struct System_Security_Cryptography_HMACMD5_o;
struct System_Security_Cryptography_HMACRIPEMD160_o;
struct System_Security_Cryptography_HMACSHA1_o;
struct System_Security_Cryptography_HMACSHA256_o;
struct System_Security_Cryptography_HMACSHA384_o;
struct System_Security_Cryptography_HMACSHA512_o;
struct System_Security_Cryptography_HashAlgorithm_o;
struct System_Security_Cryptography_ICryptoTransform_o;
struct System_Security_Cryptography_ICspAsymmetricAlgorithm_o;
struct System_Security_Cryptography_KeySizes_o;
struct System_Security_Cryptography_KeyedHashAlgorithm_o;
struct System_Security_Cryptography_MACTripleDES_o;
struct System_Security_Cryptography_MD5_o;
struct System_Security_Cryptography_MD5CryptoServiceProvider_o;
struct System_Security_Cryptography_PaddingMode_o;
struct System_Security_Cryptography_RC2_o;
struct System_Security_Cryptography_RC2CryptoServiceProvider_o;
struct System_Security_Cryptography_RC2Transform_o;
struct System_Security_Cryptography_RIPEMD160_o;
struct System_Security_Cryptography_RIPEMD160Managed_o;
struct System_Security_Cryptography_RNGCryptoServiceProvider_o;
struct System_Security_Cryptography_RSA_o;
struct System_Security_Cryptography_RSACryptoServiceProvider_o;
struct System_Security_Cryptography_RSAPKCS1KeyExchangeFormatter_o;
struct System_Security_Cryptography_RSAPKCS1SignatureDeformatter_o;
struct System_Security_Cryptography_RSAPKCS1SignatureFormatter_o;
struct System_Security_Cryptography_RSAParameters_o;
struct System_Security_Cryptography_RandomNumberGenerator_o;
struct System_Security_Cryptography_Rfc2898DeriveBytes_o;
struct System_Security_Cryptography_Rijndael_o;
struct System_Security_Cryptography_RijndaelManaged_o;
struct System_Security_Cryptography_RijndaelTransform_o;
struct System_Security_Cryptography_RijndaelManagedTransform_o;
struct System_Security_Cryptography_SHA1_o;
struct System_Security_Cryptography_SHA1Internal_o;
struct System_Security_Cryptography_SHA1CryptoServiceProvider_o;
struct System_Security_Cryptography_SHA1Managed_o;
struct System_Security_Cryptography_SHA256_o;
struct System_Security_Cryptography_SHA256Managed_o;
struct System_Security_Cryptography_SHA384_o;
struct System_Security_Cryptography_SHA384Managed_o;
struct System_Security_Cryptography_SHA512_o;
struct System_Security_Cryptography_SHA512Managed_o;
struct System_Security_Cryptography_SHAConstants_o;
struct System_Security_Cryptography_SignatureDescription_o;
struct System_Security_Cryptography_DSASignatureDescription_o;
struct System_Security_Cryptography_RSAPKCS1SHA1SignatureDescription_o;
struct System_Security_Cryptography_SymmetricAlgorithm_o;
struct System_Security_Cryptography_ToBase64Transform_o;
struct System_Security_Cryptography_TripleDES_o;
struct System_Security_Cryptography_TripleDESCryptoServiceProvider_o;
struct System_Security_Cryptography_TripleDESTransform_o;
struct System_Security_Permissions_CodekAccessSecurityAttribute_o;
struct System_Security_Permissions_EnvironmentPermission_o;
struct System_Security_Permissions_EnvironmentPermissionAccess_o;
struct System_Security_Permissions_FileDialogPermission_o;
struct System_Security_Permissions_FileDialogPermissionAccess_o;
struct System_Security_Permissions_FileIOPermission_o;
struct System_Security_Permissions_FileIOPermissionAccess_o;
struct System_Security_Permissions_IBuiltInPermission_o;
struct System_Security_Permissions_IUnrestrictedPermission_o;
struct System_Security_Permissions_IsolatedStorageContainment_o;
struct System_Security_Permissions_IsolatedStorageFilePermission_o;
struct System_Security_Permissions_IsolatedStoragePermission_o;
struct System_Security_Permissions_KeyContainerPermission_o;
struct System_Security_Permissions_KeyContainerPermissionFlags_o;
struct System_Security_Permissions_PermissionState_o;
struct System_Security_Permissions_ReflectionPermission_o;
struct System_Security_Permissions_ReflectionPermissionFlag_o;
struct System_Security_Permissions_RegistryPermission_o;
struct System_Security_Permissions_RegistryPermissionAccess_o;
struct System_Security_Permissions_SecurityAction_o;
struct System_Security_Permissions_SecurityPermission_o;
struct System_Security_Permissions_SecurityPermissionAttribute_o;
struct System_Security_Permissions_SecurityPermissionFlag_o;
struct System_Security_Permissions_StrongNameIdentityPermission_o;
struct System_Security_Permissions_StrongNameIdentityPermission_SNIP_o;
struct System_Security_Permissions_StrongNamePublicKeyBlob_o;
struct System_Security_Permissions_UIPermission_o;
struct System_Security_Permissions_UIPermissionClipboard_o;
struct System_Security_Permissions_UIPermissionWindow_o;
struct System_Security_Permissions_ZoneIdentityPermission_o;
struct System_Security_Policy_AllMembershipCondition_o;
struct System_Security_Policy_ApplicationTrust_o;
struct System_Security_Policy_CodekConnectAccess_o;
struct System_Security_Policy_CodekGroup_o;
struct System_Security_Policy_DefaultPolicies_o;
struct System_Security_Policy_DefaultPolicies_Key_o;
struct System_Security_Policy_Evidence_o;
struct System_Security_Policy_Evidence_EvidenceEnumerator_o;
struct System_Security_Policy_FileCodekGroup_o;
struct System_Security_Policy_FirstMatchCodekGroup_o;
struct System_Security_Policy_Hash_o;
struct System_Security_Policy_IBuiltInEvidence_o;
struct System_Security_Policy_IConstantMembershipCondition_o;
struct System_Security_Policy_IIdentityPermissionFactory_o;
struct System_Security_Policy_IMembershipCondition_o;
struct System_Security_Policy_MembershipConditionHelper_o;
struct System_Security_Policy_NetCodekGroup_o;
struct System_Security_Policy_PermissionRequestEvidence_o;
struct System_Security_Policy_PolicyException_o;
struct System_Security_Policy_PolicyLevel_o;
struct System_Security_Policy_PolicyStatement_o;
struct System_Security_Policy_PolicyStatementAttribute_o;
struct System_Security_Policy_StrongName_o;
struct System_Security_Policy_StrongNameMembershipCondition_o;
struct System_Security_Policy_UnionCodekGroup_o;
struct System_Security_Policy_Zone_o;
struct System_Security_Policy_ZoneMembershipCondition_o;
struct System_Security_Principal_IIdentity_o;
struct System_Security_Principal_IPrincipal_o;
struct System_Security_Principal_PrincipalPolicy_o;
struct System_Security_Principal_WindowsAccountType_o;
struct System_Security_Principal_WindowsIdentity_o;
struct System_Security_AllowPartiallyTrustedCallersAttribute_o;
struct System_Security_CodekAccessPermission_o;
struct System_Security_IPermission_o;
struct System_Security_ISecurityEncodable_o;
struct System_Security_ISecurityPolicyEncodable_o;
struct System_Security_IStackWalk_o;
struct System_Security_NamedPermissionSet_o;
struct System_Security_PermissionBuilder_o;
struct System_Security_PermissionSet_o;
struct System_Security_PolicyLevelType_o;
struct System_Security_SecurityContext_o;
struct System_Security_SecurityCriticalAttribute_o;
struct System_Security_SecurityCriticalScope_o;
struct System_Security_SecurityElement_o;
struct System_Security_SecurityElement_SecurityAttribute_o;
struct System_Security_SecurityException_o;
struct System_Security_RuntimeDeclSecurityEntry_o;
struct System_Security_RuntimeSecurityFrame_o;
struct System_Security_SecurityFrame_o;
struct System_Security_SecurityManager_o;
struct System_Security_SecurityZone_o;
struct System_Security_UnverifiableCodekAttribute_o;
struct System_Text_ASCIIEncoding_o;
struct System_Text_Decoder_o;
struct System_Text_DecoderExceptionFallback_o;
struct System_Text_DecoderExceptionFallbackBuffer_o;
struct System_Text_DecoderFallback_o;
struct System_Text_DecoderFallbackBuffer_o;
struct System_Text_DecoderFallbackException_o;
struct System_Text_DecoderReplacementFallback_o;
struct System_Text_DecoderReplacementFallbackBuffer_o;
struct System_Text_EncoderExceptionFallback_o;
struct System_Text_EncoderExceptionFallbackBuffer_o;
struct System_Text_EncoderFallback_o;
struct System_Text_EncoderFallbackBuffer_o;
struct System_Text_EncoderFallbackException_o;
struct System_Text_EncoderReplacementFallback_o;
struct System_Text_EncoderReplacementFallbackBuffer_o;
struct System_Text_Encoding_o;
struct System_Text_Encoding_ForwardingDecoder_o;
struct System_Text_EncodingInfo_o;
struct System_Text_Latin1Encoding_o;
struct System_Text_StringBuilder_o;
struct System_Text_UTF32Encoding_o;
struct System_Text_UTF32Encoding_UTF32Decoder_o;
struct System_Text_UTF7Encoding_o;
struct System_Text_UTF7Encoding_UTF7Decoder_o;
struct System_Text_UTF8Encoding_o;
struct System_Text_UTF8Encoding_UTF8Decoder_o;
struct System_Text_UnicodeEncoding_o;
struct System_Text_UnicodeEncoding_UnicodeDecoder_o;
struct System_Threading_AutoResetEvent_o;
struct System_Threading_CompressedStack_o;
struct System_Threading_EventResetMode_o;
struct System_Threading_EventWaitHandle_o;
struct System_Threading_ExecutionContext_o;
struct System_Threading_Interlocked_o;
struct System_Threading_ManualResetEvent_o;
struct System_Threading_Monitor_o;
struct System_Threading_Mutex_o;
struct System_Threading_NativeEventCalls_o;
struct System_Threading_RegisteredWaitHandle_o;
struct System_Threading_SynchronizationContext_o;
struct System_Threading_SynchronizationLockException_o;
struct System_Threading_Thread_o;
struct System_Threading_ThreadAbortException_o;
struct System_Threading_ThreadInterruptedException_o;
struct System_Threading_ThreadPool_o;
struct System_Threading_ThreadPriority_o;
struct System_Threading_ThreadState_o;
struct System_Threading_ThreadStateException_o;
struct System_Threading_Timer_o;
struct System_Threading_Timer_TimerComparer_o;
struct System_Threading_Timer_Scheduler_o;
struct System_Threading_WaitHandle_o;
struct System_AccessViolationException_o;
struct System_ActivationContext_o;
struct System_Activator_o;
struct System_AppDomain_o;
struct System_AppDomainManager_o;
struct System_AppDomainSetup_o;
struct System_ApplicationException_o;
struct System_ApplicationIdentity_o;
struct System_ArgumentException_o;
struct System_ArgumentNullException_o;
struct System_ArgumentOutOfRangeException_o;
struct System_ArithmeticException_o;
struct System_ArraySegment_T__o;
struct System_ArrayTypeMismatchException_o;
struct System_AssemblyLoadEventArgs_o;
struct System_AttributeTargets_o;
struct System_BitConverter_o;
struct System_Buffer_o;
struct System_CharEnumerator_o;
struct System_Console_o;
struct System_ContextBoundObject_o;
struct System_Convert_o;
struct System_DBNull_o;
struct System_DateTime_o;
struct System_DateTime_Which_o;
struct System_DateTimeKind_o;
struct System_DateTimeOffset_o;
struct System_DateTimeUtils_o;
struct System_DayOfWeek_o;
struct System_DelegateData_o;
struct System_DelegateSerializationHolder_o;
struct System_DelegateSerializationHolder_DelegateEntry_o;
struct System_DivideByZeroException_o;
struct System_DllNotFoundException_o;
struct System_EntryPointNotFoundException_o;
struct System_MonoEnumInfo_o;
struct System_MonoEnumInfo_SByteComparer_o;
struct System_MonoEnumInfo_ShortComparer_o;
struct System_MonoEnumInfo_IntComparer_o;
struct System_MonoEnumInfo_LongComparer_o;
struct System_Environment_o;
struct System_Environment_SpecialFolder_o;
struct System_EventArgs_o;
struct System_ExecutionEngineException_o;
struct System_FieldAccessException_o;
struct System_FlagsAttribute_o;
struct System_FormatException_o;
struct System_GC_o;
struct System_Guid_o;
struct System_Guid_GuidParser_o;
struct System_ICustomFormatter_o;
struct System_IFormatProvider_o;
struct System_IndexOutOfRangeException_o;
struct System_InvalidCastException_o;
struct System_InvalidOperationException_o;
struct System_InvalidProgramException_o;
struct System_LoaderOptimization_o;
struct System_LocalDataStoreSlot_o;
struct System_Math_o;
struct System_MemberAccessException_o;
struct System_MethodAccessException_o;
struct System_MidpointRounding_o;
struct System_MissingFieldException_o;
struct System_MissingMemberException_o;
struct System_MissingMethodException_o;
struct System_ModuleHandle_o;
struct System_MonoAsyncCall_o;
struct System_MonoCustomAttrs_o;
struct System_MonoCustomAttrs_AttributeInfo_o;
struct System_MonoTouchAOTHelper_o;
struct System_MonoTypeInfo_o;
struct System_MonoType_o;
struct System_MulticastNotSupportedException_o;
struct System_NonSerializedAttribute_o;
struct System_NotFiniteNumberException_o;
struct System_NotImplementedException_o;
struct System_NotSupportedException_o;
struct System_NullReferenceException_o;
struct System_Nullable_o;
struct System_NumberFormatter_o;
struct System_NumberFormatter_CustomInfo_o;
struct System_ObjectDisposedException_o;
struct System_OperatingSystem_o;
struct System_OutOfMemoryException_o;
struct System_OverflowException_o;
struct System_PlatformID_o;
struct System_PlatformNotSupportedException_o;
struct System_Random_o;
struct System_RankException_o;
struct System_ResolveEventArgs_o;
struct System_RuntimeMethodHandle_o;
struct System_StackOverflowException_o;
struct System_StringComparer_o;
struct System_CultureAwareComparer_o;
struct System_OrdinalComparer_o;
struct System_StringComparison_o;
struct System_StringSplitOptions_o;
struct System_SystemException_o;
struct System_ThreadStaticAttribute_o;
struct System_TimeSpan_o;
struct System_TimeSpan_Parser_o;
struct System_TimeZone_o;
struct System_CurrentSystemTimeZone_o;
struct System_TimeoutException_o;
struct System_TypeCodek_o;
struct System_TypeInitializationException_o;
struct System_TypeLoadException_o;
struct System_UnauthorizedAccessException_o;
struct System_UnhandledExceptionEventArgs_o;
struct System_UnitySerializationHolder_o;
struct System_UnitySerializationHolder_UnityType_o;
struct System_Version_o;
struct System_WeakReference_o;
struct Mono_Math_Prime_PrimalityTest_o;
struct System_Reflection_MemberFilter_o;
struct System_Reflection_ModuleResolveEventHandler_o;
struct System_Reflection_GetterAdapter_o;
struct System_Reflection_Getter_T__R__o;
struct System_Reflection_TypeFilter_o;
struct System_Runtime_Remoting_Contexts_CrossContextDelegate_o;
struct System_Runtime_Remoting_Messaging_HeaderHandler_o;
struct System_Threading_SendOrPostCallback_o;
struct System_Threading_ThreadStart_o;
struct System_Threading_TimerCallback_o;
struct System_Threading_WaitCallback_o;
struct System_Threading_WaitOrTimerCallback_o;
struct System_Action_T__o;
struct System_AppDomainInitializer_o;
struct System_AssemblyLoadEventHandler_o;
struct System_Comparison_T__o;
struct System_Converter_TInput__TOutput__o;
struct System_EventHandler_TEventArgs__o;
struct System_EventHandler_o;
struct System_Predicate_T__o;
struct System_ResolveEventHandler_o;
struct System_UnhandledExceptionEventHandler_o;
struct _PrivateImplementationDetails__o;
struct _PrivateImplementationDetails___ArrayType_56_o;
struct _PrivateImplementationDetails___ArrayType_24_o;
struct _PrivateImplementationDetails___ArrayType_16_o;
struct _PrivateImplementationDetails___ArrayType_120_o;
struct _PrivateImplementationDetails___ArrayType_3132_o;
struct _PrivateImplementationDetails___ArrayType_20_o;
struct _PrivateImplementationDetails___ArrayType_32_o;
struct _PrivateImplementationDetails___ArrayType_48_o;
struct _PrivateImplementationDetails___ArrayType_64_o;
struct _PrivateImplementationDetails___ArrayType_12_o;
struct _PrivateImplementationDetails___ArrayType_136_o;
struct _PrivateImplementationDetails___ArrayType_8_o;
struct _PrivateImplementationDetails___ArrayType_84_o;
struct _PrivateImplementationDetails___ArrayType_72_o;
struct _PrivateImplementationDetails___ArrayType_124_o;
struct _PrivateImplementationDetails___ArrayType_96_o;
struct _PrivateImplementationDetails___ArrayType_2048_o;
struct _PrivateImplementationDetails___ArrayType_256_o;
struct _PrivateImplementationDetails___ArrayType_1024_o;
struct _PrivateImplementationDetails___ArrayType_640_o;
struct _PrivateImplementationDetails___ArrayType_160_o;
struct _PrivateImplementationDetails___ArrayType_128_o;
struct _PrivateImplementationDetails___ArrayType_52_o;
struct System___Il2CppComObject_o;
struct System___Il2CppComDelegate_o;
struct _Module__1_o;
struct Locale_1_o;
struct Mono_Math_BigInteger_1_o;
struct Mono_Math_BigInteger_Sign_1_o;
struct Mono_Math_BigInteger_ModulusRing_1_o;
struct Mono_Math_BigInteger_Kernel_1_o;
struct Mono_Math_Prime_ConfidenceFactor_1_o;
struct Mono_Math_Prime_PrimalityTests_1_o;
struct Mono_Math_Prime_Generator_PrimeGeneratorBase_1_o;
struct Mono_Math_Prime_Generator_SequentialSearchPrimeGeneratorBase_1_o;
struct Mono_Security_ASN1_1_o;
struct Mono_Security_ASN1Convert_1_o;
struct Mono_Security_BitConverterLE_1_o;
struct Mono_Security_PKCS7_1_o;
struct Mono_Security_PKCS7_ContentInfo_1_o;
struct Mono_Security_PKCS7_EncryptedData_1_o;
struct Mono_Security_Cryptography_ARC4Managed_o;
struct Mono_Security_Cryptography_CryptoConvert_1_o;
struct Mono_Security_Cryptography_KeyBuilder_1_o;
struct Mono_Security_Cryptography_MD2_o;
struct Mono_Security_Cryptography_MD2Managed_o;
struct Mono_Security_Cryptography_MD4_o;
struct Mono_Security_Cryptography_MD4Managed_o;
struct Mono_Security_Cryptography_PKCS1_1_o;
struct Mono_Security_Cryptography_PKCS8_1_o;
struct Mono_Security_Cryptography_PKCS8_PrivateKeyInfo_1_o;
struct Mono_Security_Cryptography_PKCS8_EncryptedPrivateKeyInfo_1_o;
struct Mono_Security_Cryptography_RC4_o;
struct Mono_Security_Cryptography_RSAManaged_1_o;
struct Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_1_o;
struct Mono_Security_X509_SafeBag_1_o;
struct Mono_Security_X509_PKCS12_1_o;
struct Mono_Security_X509_PKCS12_DeriveBytes_1_o;
struct Mono_Security_X509_X501_1_o;
struct Mono_Security_X509_X509Certificate_1_o;
struct Mono_Security_X509_X509CertificateCollection_1_o;
struct Mono_Security_X509_X509CertificateCollection_X509CertificateEnumerator_1_o;
struct Mono_Security_X509_X509Chain_o;
struct Mono_Security_X509_X509ChainStatusFlags_o;
struct Mono_Security_X509_X509Crl_o;
struct Mono_Security_X509_X509Crl_X509CrlEntry_o;
struct Mono_Security_X509_X509Extension_1_o;
struct Mono_Security_X509_X509ExtensionCollection_1_o;
struct Mono_Security_X509_X509Store_o;
struct Mono_Security_X509_X509StoreManager_o;
struct Mono_Security_X509_X509Stores_o;
struct Mono_Security_X509_Extensions_AuthorityKeyIdentifierExtension_o;
struct Mono_Security_X509_Extensions_BasicConstraintsExtension_o;
struct Mono_Security_X509_Extensions_ExtendedKeyUsageExtension_o;
struct Mono_Security_X509_Extensions_GeneralNames_o;
struct Mono_Security_X509_Extensions_KeyUsages_o;
struct Mono_Security_X509_Extensions_KeyUsageExtension_o;
struct Mono_Security_X509_Extensions_NetscapeCertTypeExtension_o;
struct Mono_Security_X509_Extensions_NetscapeCertTypeExtension_CertTypes_o;
struct Mono_Security_X509_Extensions_SubjectAltNameExtension_o;
struct Mono_Security_Cryptography_HMAC_o;
struct Mono_Security_Cryptography_MD5SHA1_o;
struct Mono_Security_Protocol_Tls_AlertLevel_o;
struct Mono_Security_Protocol_Tls_AlertDescription_o;
struct Mono_Security_Protocol_Tls_Alert_o;
struct Mono_Security_Protocol_Tls_CipherAlgorithmType_o;
struct Mono_Security_Protocol_Tls_CipherSuite_o;
struct Mono_Security_Protocol_Tls_CipherSuiteCollection_o;
struct Mono_Security_Protocol_Tls_CipherSuiteFactory_o;
struct Mono_Security_Protocol_Tls_ClientContext_o;
struct Mono_Security_Protocol_Tls_ClientRecordProtocol_o;
struct Mono_Security_Protocol_Tls_ClientSessionInfo_o;
struct Mono_Security_Protocol_Tls_ClientSessionCache_o;
struct Mono_Security_Protocol_Tls_ContentType_o;
struct Mono_Security_Protocol_Tls_Context_o;
struct Mono_Security_Protocol_Tls_ExchangeAlgorithmType_o;
struct Mono_Security_Protocol_Tls_HandshakeState_o;
struct Mono_Security_Protocol_Tls_HashAlgorithmType_o;
struct Mono_Security_Protocol_Tls_HttpsClientStream_o;
struct Mono_Security_Protocol_Tls_RecordProtocol_o;
struct Mono_Security_Protocol_Tls_RecordProtocol_ReceiveRecordAsyncResult_o;
struct Mono_Security_Protocol_Tls_RecordProtocol_SendRecordAsyncResult_o;
struct Mono_Security_Protocol_Tls_RSASslSignatureDeformatter_o;
struct Mono_Security_Protocol_Tls_RSASslSignatureFormatter_o;
struct Mono_Security_Protocol_Tls_SecurityCompressionType_o;
struct Mono_Security_Protocol_Tls_SecurityParameters_o;
struct Mono_Security_Protocol_Tls_SecurityProtocolType_o;
struct Mono_Security_Protocol_Tls_ServerContext_o;
struct Mono_Security_Protocol_Tls_ValidationResult_o;
struct Mono_Security_Protocol_Tls_SslClientStream_o;
struct Mono_Security_Protocol_Tls_SslCipherSuite_o;
struct Mono_Security_Protocol_Tls_SslHandshakeHash_o;
struct Mono_Security_Protocol_Tls_SslStreamBase_o;
struct Mono_Security_Protocol_Tls_SslStreamBase_InternalAsyncResult_o;
struct Mono_Security_Protocol_Tls_TlsCipherSuite_o;
struct Mono_Security_Protocol_Tls_TlsClientSettings_o;
struct Mono_Security_Protocol_Tls_TlsException_o;
struct Mono_Security_Protocol_Tls_TlsServerSettings_o;
struct Mono_Security_Protocol_Tls_TlsStream_o;
struct Mono_Security_Protocol_Tls_Handshake_ClientCertificateType_o;
struct Mono_Security_Protocol_Tls_Handshake_HandshakeMessage_o;
struct Mono_Security_Protocol_Tls_Handshake_HandshakeType_o;
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientCertificate_o;
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientCertificateVerify_o;
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientFinished_o;
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientHello_o;
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientKeyExchange_o;
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerCertificate_o;
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerCertificateRequest_o;
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerFinished_o;
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerHello_o;
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerHelloDone_o;
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerKeyExchange_o;
struct Mono_Math_Prime_PrimalityTest_1_o;
struct Mono_Security_Protocol_Tls_CertificateValidationCallback_o;
struct Mono_Security_Protocol_Tls_CertificateValidationCallback2_o;
struct Mono_Security_Protocol_Tls_CertificateSelectionCallback_o;
struct Mono_Security_Protocol_Tls_PrivateKeySelectionCallback_o;
struct _PrivateImplementationDetails__1_o;
struct _PrivateImplementationDetails___ArrayType_3132_1_o;
struct _PrivateImplementationDetails___ArrayType_256_1_o;
struct _PrivateImplementationDetails___ArrayType_20_1_o;
struct _PrivateImplementationDetails___ArrayType_32_1_o;
struct _PrivateImplementationDetails___ArrayType_48_1_o;
struct _PrivateImplementationDetails___ArrayType_64_1_o;
struct _PrivateImplementationDetails___ArrayType_12_1_o;
struct _PrivateImplementationDetails___ArrayType_16_1_o;
struct _PrivateImplementationDetails___ArrayType_4_o;
struct _Module__2_o;
struct Locale_2_o;
struct System_MonoTODOAttribute_1_o;
struct System_CodekDom_Compiler_GeneratedCodekAttribute_o;
struct System_Collections_Generic_LinkedList_T__o;
struct System_Collections_Generic_LinkedList_Enumerator_T__o;
struct System_Collections_Generic_LinkedListNode_T__o;
struct System_Collections_Generic_Queue_T__o;
struct System_Collections_Generic_Queue_Enumerator_T__o;
struct System_Collections_Generic_RBTree_o;
struct System_Collections_Generic_RBTree_INodeHelper_T__o;
struct System_Collections_Generic_RBTree_Node_o;
struct System_Collections_Generic_RBTree_NodeEnumerator_o;
struct System_Collections_Generic_SortedDictionary_TKey__TValue__o;
struct System_Collections_Generic_SortedDictionary_Node_TKey__TValue__o;
struct System_Collections_Generic_SortedDictionary_NodeHelper_TKey__TValue__o;
struct System_Collections_Generic_SortedDictionary_ValueCollection_TKey__TValue__o;
struct System_Collections_Generic_SortedDictionary_ValueCollection_Enumerator_TKey__TValue__o;
struct System_Collections_Generic_SortedDictionary_KeyCollection_TKey__TValue__o;
struct System_Collections_Generic_SortedDictionary_KeyCollection_Enumerator_TKey__TValue__o;
struct System_Collections_Generic_SortedDictionary_Enumerator_TKey__TValue__o;
struct System_Collections_Generic_SortedList_TKey__TValue__o;
struct System_Collections_Generic_SortedList_EnumeratorMode_TKey__TValue__o;
struct System_Collections_Generic_SortedList_Enumerator_TKey__TValue__o;
struct System_Collections_Generic_SortedList_KeyEnumerator_TKey__TValue__o;
struct System_Collections_Generic_SortedList_ValueEnumerator_TKey__TValue__o;
struct System_Collections_Generic_SortedList_ListKeys_TKey__TValue__o;
struct System_Collections_Generic_SortedList_ListKeys_GetEnumerator_c__Iterator2_TKey__TValue__o;
struct System_Collections_Generic_SortedList_ListValues_TKey__TValue__o;
struct System_Collections_Generic_SortedList_ListValues_GetEnumerator_c__Iterator3_TKey__TValue__o;
struct System_Collections_Generic_SortedList_GetEnumerator_c__Iterator0_TKey__TValue__o;
struct System_Collections_Generic_SortedList__GetEnumerator_c__Iterator1_TKey__TValue__o;
struct System_Collections_Generic_Stack_T__o;
struct System_Collections_Generic_Stack_Enumerator_T__o;
struct System_Collections_Specialized_HybridDictionary_o;
struct System_Collections_Specialized_IOrderedDictionary_o;
struct System_Collections_Specialized_ListDictionary_o;
struct System_Collections_Specialized_ListDictionary_DictionaryNode_o;
struct System_Collections_Specialized_ListDictionary_DictionaryNodeEnumerator_o;
struct System_Collections_Specialized_ListDictionary_DictionaryNodeCollection_o;
struct System_Collections_Specialized_ListDictionary_DictionaryNodeCollection_DictionaryNodeCollectionEnumerator_o;
struct System_Collections_Specialized_NameObjectCollectionBase_o;
struct System_Collections_Specialized_NameObjectCollectionBase__Item_o;
struct System_Collections_Specialized_NameObjectCollectionBase__KeysEnumerator_o;
struct System_Collections_Specialized_NameObjectCollectionBase_KeysCollection_o;
struct System_Collections_Specialized_NameValueCollection_o;
struct System_ComponentModel_BrowsableAttribute_o;
struct System_ComponentModel_DefaultValueAttribute_o;
struct System_ComponentModel_EditorBrowsableAttribute_o;
struct System_ComponentModel_EditorBrowsableState_o;
struct System_ComponentModel_TypeConverter_o;
struct System_ComponentModel_TypeConverterAttribute_o;
struct System_ComponentModel_Win32Exception_o;
struct System_Diagnostics_Stopwatch_o;
struct System_IO_Compression_CompressionMode_o;
struct System_IO_Compression_DeflateStream_o;
struct System_IO_Compression_DeflateStream_UnmanagedReadOrWrite_o;
struct System_IO_Compression_DeflateStream_ReadMethod_o;
struct System_IO_Compression_DeflateStream_WriteMethod_o;
struct System_IO_Compression_GZipStream_o;
struct System_Net_Security_AuthenticatedStream_o;
struct System_Net_Security_AuthenticationLevel_o;
struct System_Net_Security_SslPolicyErrors_o;
struct System_Net_Security_SslStream_o;
struct System_Net_Security_SslStream__BeginAuthenticateAsClient_c__AnonStorey7_o;
struct System_Net_Sockets_AddressFamily_o;
struct System_Net_Sockets_LingerOption_o;
struct System_Net_Sockets_MulticastOption_o;
struct System_Net_Sockets_NetworkStream_o;
struct System_Net_Sockets_ProtocolType_o;
struct System_Net_Sockets_SelectMode_o;
struct System_Net_Sockets_Socket_o;
struct System_Net_Sockets_Socket_SocketOperation_o;
struct System_Net_Sockets_Socket_SocketAsyncResult_o;
struct System_Net_Sockets_Socket_Worker_o;
struct System_Net_Sockets_Socket_SocketAsyncCall_o;
struct System_Net_Sockets_SocketError_o;
struct System_Net_Sockets_SocketException_o;
struct System_Net_Sockets_SocketFlags_o;
struct System_Net_Sockets_SocketOptionLevel_o;
struct System_Net_Sockets_SocketOptionName_o;
struct System_Net_Sockets_SocketShutdown_o;
struct System_Net_Sockets_SocketType_o;
struct System_Net_Sockets_TcpClient_o;
struct System_Net_Sockets_TcpClient_Properties_o;
struct System_Net_Sockets_TcpListener_o;
struct System_Net_Sockets_UdpClient_o;
struct System_Net_AuthenticationManager_o;
struct System_Net_Authorization_o;
struct System_Net_BasicClient_o;
struct System_Net_ChunkStream_o;
struct System_Net_ChunkStream_State_o;
struct System_Net_ChunkStream_Chunk_o;
struct System_Net_Cookie_o;
struct System_Net_CookieCollection_o;
struct System_Net_CookieCollection_CookieCollectionComparer_o;
struct System_Net_CookieContainer_o;
struct System_Net_CookieException_o;
struct System_Net_DecompressionMethods_o;
struct System_Net_DefaultCertificatePolicy_o;
struct System_Net_DigestHeaderParser_o;
struct System_Net_DigestSession_o;
struct System_Net_DigestClient_o;
struct System_Net_Dns_o;
struct System_Net_EndPoint_o;
struct System_Net_FileWebRequest_o;
struct System_Net_FileWebRequest_FileWebStream_o;
struct System_Net_FileWebRequest_GetResponseCallback_o;
struct System_Net_FileWebRequestCreator_o;
struct System_Net_FileWebResponse_o;
struct System_Net_FtpAsyncResult_o;
struct System_Net_FtpDataStream_o;
struct System_Net_FtpDataStream_WriteDelegate_o;
struct System_Net_FtpDataStream_ReadDelegate_o;
struct System_Net_FtpRequestCreator_o;
struct System_Net_FtpStatus_o;
struct System_Net_FtpStatusCodek_o;
struct System_Net_FtpWebRequest_o;
struct System_Net_FtpWebRequest_RequestState_o;
struct System_Net_FtpWebResponse_o;
struct System_Net_GlobalProxySelection_o;
struct System_Net_HttpRequestCreator_o;
struct System_Net_HttpStatusCodek_o;
struct System_Net_HttpVersion_o;
struct System_Net_HttpWebRequest_o;
struct System_Net_HttpWebResponse_o;
struct System_Net_CookieParser_o;
struct System_Net_IAuthenticationModule_o;
struct System_Net_ICertificatePolicy_o;
struct System_Net_ICredentials_o;
struct System_Net_ICredentialPolicy_o;
struct System_Net_IPAddress_o;
struct System_Net_IPEndPoint_o;
struct System_Net_IPHostEntry_o;
struct System_Net_IPv6Address_o;
struct System_Net_IWebProxy_o;
struct System_Net_IWebRequestCreate_o;
struct System_Net_NetworkCredential_o;
struct System_Net_ProtocolViolationException_o;
struct System_Net_SecurityProtocolType_o;
struct System_Net_ServicePoint_o;
struct System_Net_ServicePointManager_o;
struct System_Net_ServicePointManager_SPKey_o;
struct System_Net_ServicePointManager_ChainValidationHelper_o;
struct System_Net_SocketAddress_o;
struct System_Net_WebAsyncResult_o;
struct System_Net_ReadState_o;
struct System_Net_WebConnection_o;
struct System_Net_WebConnection_AbortHelper_o;
struct System_Net_WebConnectionData_o;
struct System_Net_WebConnectionGroup_o;
struct System_Net_WebConnectionStream_o;
struct System_Net_WebException_o;
struct System_Net_WebExceptionStatus_o;
struct System_Net_WebHeaderCollection_o;
struct System_Net_WebProxy_o;
struct System_Net_WebRequest_o;
struct System_Net_WebResponse_o;
struct System_Security_Authentication_SslProtocols_o;
struct Mono_Security_X509_OSX509Certificates_o;
struct Mono_Security_X509_OSX509Certificates_SecTrustResult_o;
struct System_Security_Cryptography_X509Certificates_OpenFlags_o;
struct System_Security_Cryptography_X509Certificates_PublicKey_o;
struct System_Security_Cryptography_X509Certificates_StoreLocation_o;
struct System_Security_Cryptography_X509Certificates_StoreName_o;
struct System_Security_Cryptography_X509Certificates_X500DistinguishedName_o;
struct System_Security_Cryptography_X509Certificates_X500DistinguishedNameFlags_o;
struct System_Security_Cryptography_X509Certificates_X509BasicConstraintsExtension_o;
struct System_Security_Cryptography_X509Certificates_X509Certificate2_o;
struct System_Security_Cryptography_X509Certificates_X509Certificate2Collection_o;
struct System_Security_Cryptography_X509Certificates_X509Certificate2Enumerator_o;
struct System_Security_Cryptography_X509Certificates_X509CertificateCollection_o;
struct System_Security_Cryptography_X509Certificates_X509CertificateCollection_X509CertificateEnumerator_o;
struct System_Security_Cryptography_X509Certificates_X509Chain_o;
struct System_Security_Cryptography_X509Certificates_X509ChainElement_o;
struct System_Security_Cryptography_X509Certificates_X509ChainElementCollection_o;
struct System_Security_Cryptography_X509Certificates_X509ChainElementEnumerator_o;
struct System_Security_Cryptography_X509Certificates_X509ChainPolicy_o;
struct System_Security_Cryptography_X509Certificates_X509ChainStatus_o;
struct System_Security_Cryptography_X509Certificates_X509ChainStatusFlags_o;
struct System_Security_Cryptography_X509Certificates_X509EnhancedKeyUsageExtension_o;
struct System_Security_Cryptography_X509Certificates_X509Extension_o;
struct System_Security_Cryptography_X509Certificates_X509ExtensionCollection_o;
struct System_Security_Cryptography_X509Certificates_X509ExtensionEnumerator_o;
struct System_Security_Cryptography_X509Certificates_X509FindType_o;
struct System_Security_Cryptography_X509Certificates_X509KeyUsageExtension_o;
struct System_Security_Cryptography_X509Certificates_X509KeyUsageFlags_o;
struct System_Security_Cryptography_X509Certificates_X509NameType_o;
struct System_Security_Cryptography_X509Certificates_X509RevocationFlag_o;
struct System_Security_Cryptography_X509Certificates_X509RevocationMode_o;
struct System_Security_Cryptography_X509Certificates_X509Store_o;
struct System_Security_Cryptography_X509Certificates_X509SubjectKeyIdentifierExtension_o;
struct System_Security_Cryptography_X509Certificates_X509SubjectKeyIdentifierHashAlgorithm_o;
struct System_Security_Cryptography_X509Certificates_X509VerificationFlags_o;
struct System_Security_Cryptography_AsnDecodeStatus_o;
struct System_Security_Cryptography_AsnEncodedData_o;
struct System_Security_Cryptography_Oid_o;
struct System_Security_Cryptography_OidCollection_o;
struct System_Security_Cryptography_OidEnumerator_o;
struct System_Text_RegularExpressions_BaseMachine_o;
struct System_Text_RegularExpressions_BaseMachine_MatchAppendEvaluator_o;
struct System_Text_RegularExpressions_Capture_o;
struct System_Text_RegularExpressions_CaptureCollection_o;
struct System_Text_RegularExpressions_Group_o;
struct System_Text_RegularExpressions_GroupCollection_o;
struct System_Text_RegularExpressions_Match_o;
struct System_Text_RegularExpressions_MatchCollection_o;
struct System_Text_RegularExpressions_MatchCollection_Enumerator_o;
struct System_Text_RegularExpressions_Regex_o;
struct System_Text_RegularExpressions_Regex_Adapter_o;
struct System_Text_RegularExpressions_RegexOptions_o;
struct System_Text_RegularExpressions_OpCodek_o;
struct System_Text_RegularExpressions_OpFlags_o;
struct System_Text_RegularExpressions_Position_o;
struct System_Text_RegularExpressions_IMachine_o;
struct System_Text_RegularExpressions_IMachineFactory_o;
struct System_Text_RegularExpressions_FactoryCache_o;
struct System_Text_RegularExpressions_FactoryCache_Key_o;
struct System_Text_RegularExpressions_MRUList_o;
struct System_Text_RegularExpressions_MRUList_Node_o;
struct System_Text_RegularExpressions_Category_o;
struct System_Text_RegularExpressions_CategoryUtils_o;
struct System_Text_RegularExpressions_LinkRef_o;
struct System_Text_RegularExpressions_ICompiler_o;
struct System_Text_RegularExpressions_InterpreterFactory_o;
struct System_Text_RegularExpressions_PatternCompiler_o;
struct System_Text_RegularExpressions_PatternCompiler_PatternLinkStack_o;
struct System_Text_RegularExpressions_PatternCompiler_PatternLinkStack_Link_o;
struct System_Text_RegularExpressions_LinkStack_o;
struct System_Text_RegularExpressions_Mark_o;
struct System_Text_RegularExpressions_Interpreter_o;
struct System_Text_RegularExpressions_Interpreter_IntStack_o;
struct System_Text_RegularExpressions_Interpreter_RepeatContext_o;
struct System_Text_RegularExpressions_Interpreter_Mode_o;
struct System_Text_RegularExpressions_Interval_o;
struct System_Text_RegularExpressions_IntervalCollection_o;
struct System_Text_RegularExpressions_IntervalCollection_Enumerator_o;
struct System_Text_RegularExpressions_IntervalCollection_CostDelegate_o;
struct System_Text_RegularExpressions_Syntax_Parser_o;
struct System_Text_RegularExpressions_QuickSearch_o;
struct System_Text_RegularExpressions_ReplacementEvaluator_o;
struct System_Text_RegularExpressions_Syntax_ExpressionCollection_o;
struct System_Text_RegularExpressions_Syntax_Expression_o;
struct System_Text_RegularExpressions_Syntax_CompositeExpression_o;
struct System_Text_RegularExpressions_Syntax_Group_o;
struct System_Text_RegularExpressions_Syntax_RegularExpression_o;
struct System_Text_RegularExpressions_Syntax_CapturingGroup_o;
struct System_Text_RegularExpressions_Syntax_BalancingGroup_o;
struct System_Text_RegularExpressions_Syntax_NonBacktrackingGroup_o;
struct System_Text_RegularExpressions_Syntax_Repetition_o;
struct System_Text_RegularExpressions_Syntax_Assertion_o;
struct System_Text_RegularExpressions_Syntax_CaptureAssertion_o;
struct System_Text_RegularExpressions_Syntax_ExpressionAssertion_o;
struct System_Text_RegularExpressions_Syntax_Alternation_o;
struct System_Text_RegularExpressions_Syntax_Literal_o;
struct System_Text_RegularExpressions_Syntax_PositionAssertion_o;
struct System_Text_RegularExpressions_Syntax_Reference_o;
struct System_Text_RegularExpressions_Syntax_BackslashNumber_o;
struct System_Text_RegularExpressions_Syntax_CharacterClass_o;
struct System_Text_RegularExpressions_Syntax_AnchorInfo_o;
struct System_DefaultUriParser_o;
struct System_GenericUriParser_o;
struct System_Uri_o;
struct System_Uri_UriScheme_o;
struct System_UriFormatException_o;
struct System_UriHostNameType_o;
struct System_UriKind_o;
struct System_UriParser_o;
struct System_UriPartial_o;
struct System_UriTypeConverter_o;
struct System_Net_Security_LocalCertificateSelectionCallback_o;
struct System_Net_Security_RemoteCertificateValidationCallback_o;
struct System_Net_BindIPEndPoint_o;
struct System_Net_HttpContinueDelegate_o;
struct System_Text_RegularExpressions_MatchEvaluator_o;
struct _PrivateImplementationDetails__2_o;
struct _PrivateImplementationDetails___ArrayType_16_2_o;
struct _PrivateImplementationDetails___ArrayType_128_1_o;
struct _PrivateImplementationDetails___ArrayType_12_2_o;
struct _Module__3_o;
struct System_Runtime_CompilerServices_ExtensionAttribute_o;
struct Locale_3_o;
struct System_MonoTODOAttribute_2_o;
struct Mono_Security_Cryptography_KeyBuilder_2_o;
struct Mono_Security_Cryptography_SymmetricTransform_1_o;
struct System_Collections_Generic_HashSet_T__o;
struct System_Collections_Generic_HashSet_Link_T__o;
struct System_Collections_Generic_HashSet_Enumerator_T__o;
struct System_Collections_Generic_HashSet_PrimeHelper_T__o;
struct System_Linq_Check_o;
struct System_Linq_Enumerable_o;
struct System_Linq_Enumerable_Fallback_o;
struct System_Linq_Enumerable_Function_T__o;
struct System_Linq_Enumerable__CreateConcatIterator_c__Iterator1_TSource__o;
struct System_Linq_Enumerable__CreateDistinctIterator_c__Iterator3_TSource__o;
struct System_Linq_Enumerable__CreateExceptIterator_c__Iterator4_TSource__o;
struct System_Linq_Enumerable__CreateOfTypeIterator_c__IteratorC_TResult__o;
struct System_Linq_Enumerable__CreateRepeatIterator_c__IteratorE_TResult__o;
struct System_Linq_Enumerable__CreateSelectIterator_c__Iterator10_TSource__TResult__o;
struct System_Linq_Enumerable__CreateWhereIterator_c__Iterator1D_TSource__o;
struct System_Linq_Enumerable__Max_c__AnonStorey28_TSource__o;
struct System_Linq_Enumerable__Max_c__AnonStorey29_TSource__o;
struct System_Linq_Enumerable__Max_c__AnonStorey2C_TSource__o;
struct System_Linq_Enumerable__Min_c__AnonStorey2F_TSource__o;
struct System_Linq_IOrderedEnumerable_TElement__o;
struct System_Linq_OrderedEnumerable_TElement__o;
struct System_Linq_OrderedSequence_TElement__TKey__o;
struct System_Linq_QuickSort_TElement__o;
struct System_Linq_QuickSort__Sort_c__Iterator21_TElement__o;
struct System_Linq_SortContext_TElement__o;
struct System_Linq_SortDirection_o;
struct System_Linq_SortSequenceContext_TElement__TKey__o;
struct System_Security_Cryptography_Aes_o;
struct System_Security_Cryptography_AesManaged_o;
struct System_Security_Cryptography_AesTransform_o;
struct System_Action_o;
struct System_Action_T1__T2__o;
struct System_Action_T1__T2__T3__o;
struct System_Action_T1__T2__T3__T4__o;
struct System_Func_TResult__o;
struct System_Func_T__TResult__o;
struct System_Func_T1__T2__TResult__o;
struct System_Func_T1__T2__T3__TResult__o;
struct _PrivateImplementationDetails__3_o;
struct _PrivateImplementationDetails___ArrayType_136_1_o;
struct _PrivateImplementationDetails___ArrayType_120_1_o;
struct _PrivateImplementationDetails___ArrayType_256_2_o;
struct _PrivateImplementationDetails___ArrayType_1024_1_o;
struct _Module__4_o;
struct UnityEngine_Scripting_UsedByNativeCodekAttribute_o;
struct UnityEngine_Scripting_RequiredByNativeCodekAttribute_o;
struct UnityEngine_Scripting_GeneratedByOldBindingsGeneratorAttribute_o;
struct UnityEngine_AssetFileNameExtensionAttribute_o;
struct UnityEngine_ThreadAndSerializationSafeAttribute_o;
struct UnityEngine_WritableAttribute_o;
struct UnityEngine_UnityEngineModuleAssembly_o;
struct UnityEngine_NativeClassAttribute_o;
struct UnityEngine_Bindings_VisibleToOtherModulesAttribute_o;
struct UnityEngine_Bindings_IBindingsAttribute_o;
struct UnityEngine_Bindings_IBindingsNameProviderAttribute_o;
struct UnityEngine_Bindings_IBindingsHeaderProviderAttribute_o;
struct UnityEngine_Bindings_IBindingsIsThreadSafeProviderAttribute_o;
struct UnityEngine_Bindings_IBindingsIsFreeFunctionProviderAttribute_o;
struct UnityEngine_Bindings_IBindingsThrowsProviderAttribute_o;
struct UnityEngine_Bindings_IBindingsGenerateMarshallingTypeAttribute_o;
struct UnityEngine_Bindings_IBindingsWritableSelfProviderAttribute_o;
struct UnityEngine_Bindings_NativeConditionalAttribute_o;
struct UnityEngine_Bindings_NativeHeaderAttribute_o;
struct UnityEngine_Bindings_NativeNameAttribute_o;
struct UnityEngine_Bindings_NativeWritableSelfAttribute_o;
struct UnityEngine_Bindings_NativeMethodAttribute_o;
struct UnityEngine_Bindings_TargetType_o;
struct UnityEngine_Bindings_NativePropertyAttribute_o;
struct UnityEngine_Bindings_CodekgenOptions_o;
struct UnityEngine_Bindings_NativeAsStructAttribute_o;
struct UnityEngine_Bindings_NativeTypeAttribute_o;
struct UnityEngine_Bindings_NotNullAttribute_o;
struct UnityEngine_Bindings_UnmarshalledAttribute_o;
struct UnityEngine_Bindings_FreeFunctionAttribute_o;
struct UnityEngine_Bindings_ThreadSafeAttribute_o;
struct UnityEngine_Bindings_StaticAccessorType_o;
struct UnityEngine_Bindings_StaticAccessorAttribute_o;
struct UnityEngine_Bindings_NativeThrowsAttribute_o;
struct UnityEngine_Bindings_IgnoreAttribute_o;
struct UnityEngine_UnityString_o;
struct _Module__5_o;
struct UnityEngine_AndroidJavaObject_o;
struct UnityEngine_AndroidJavaClass_o;
struct UnityEngine_AndroidJavaRunnable_o;
struct UnityEngine_AndroidJavaException_o;
struct UnityEngine_GlobalJavaObjectRef_o;
struct UnityEngine_AndroidJavaRunnableProxy_o;
struct UnityEngine_AndroidJavaProxy_o;
struct UnityEngine_AndroidReflection_o;
struct UnityEngine__AndroidJNIHelper_o;
struct UnityEngine_jvalue_o;
struct UnityEngine_AndroidJNIHelper_o;
struct UnityEngine_AndroidJNI_o;
struct UnityEngine_AndroidJNISafe_o;
struct UnityEngine_Keyframe_o;
struct UnityEngine_WrapMode_o;
struct UnityEngine_AnimationCurve_o;
struct UnityEngine_Application_o;
struct UnityEngine_Application_AdvertisingIdentifierCallback_o;
struct UnityEngine_Application_LowMemoryCallback_o;
struct UnityEngine_Application_LogCallback_o;
struct UnityEngine_StackTraceLogType_o;
struct UnityEngine_NetworkReachability_o;
struct UnityEngine_AsyncOperation_o;
struct AOT_MonoPInvokeCallbackAttribute_o;
struct UnityEngine_AttributeHelperEngine_o;
struct UnityEngine_DisallowMultipleComponent_o;
struct UnityEngine_RequireComponent_o;
struct UnityEngine_AddComponentMenu_o;
struct UnityEngine_CreateAssetMenuAttribute_o;
struct UnityEngine_ContextMenu_o;
struct UnityEngine_ExecuteInEditMode_o;
struct UnityEngine_ExecuteAlways_o;
struct UnityEngine_HideInInspector_o;
struct UnityEngine_HelpURLAttribute_o;
struct UnityEngine_DefaultExecutionOrder_o;
struct UnityEngine_AssemblyIsEditorAssembly_o;
struct UnityEngine_ExcludeFromPresetAttribute_o;
struct UnityEngine_SendMessageOptions_o;
struct UnityEngine_PrimitiveType_o;
struct UnityEngine_Space_o;
struct UnityEngine_RuntimePlatform_o;
struct UnityEngine_SystemLanguage_o;
struct UnityEngine_LogType_o;
struct UnityEngine_ThreadPriority_o;
struct UnityEngine_BeforeRenderHelper_o;
struct UnityEngine_BeforeRenderHelper_OrderBlock_o;
struct UnityEngine_Behaviour_o;
struct UnityEngine_BootConfigData_o;
struct UnityEngine_Bounds_o;
struct UnityEngine_Camera_o;
struct UnityEngine_Camera_MonoOrStereoscopicEye_o;
struct UnityEngine_Camera_CameraCallback_o;
struct UnityEngine_CastHelper_T__o;
struct UnityEngine_ClassLibraryInitializer_o;
struct UnityEngine_LowerResBlitTexture_o;
struct UnityEngine_PreloadData_o;
struct UnityEngine_Color_o;
struct UnityEngine_Color32_o;
struct UnityEngine_ColorUtility_o;
struct UnityEngine_Component_o;
struct UnityEngine_ComputeBuffer_o;
struct UnityEngine_Coroutine_o;
struct UnityEngine_SetupCoroutine_o;
struct UnityEngine_BoundingSphere_o;
struct UnityEngine_CullingGroupEvent_o;
struct UnityEngine_CullingGroup_o;
struct UnityEngine_CullingGroup_StateChanged_o;
struct UnityEngine_CursorLockMode_o;
struct UnityEngine_Cursor_o;
struct UnityEngine_CustomYieldInstruction_o;
struct UnityEngine_DebugLogHandler_o;
struct UnityEngine_Debug_o;
struct UnityEngine_Display_o;
struct UnityEngine_Display_DisplaysUpdatedDelegate_o;
struct UnityEngine_ExcludeFromObjectFactoryAttribute_o;
struct UnityEngine_ExposedReference_T__o;
struct UnityEngine_FailedToLoadScriptObject_o;
struct UnityEngine_FlareLayer_o;
struct UnityEngine_GameObject_o;
struct UnityEngine_Gizmos_o;
struct UnityEngine_GradientColorKey_o;
struct UnityEngine_GradientAlphaKey_o;
struct UnityEngine_Gradient_o;
struct UnityEngine_FullScreenMode_o;
struct UnityEngine_Screen_o;
struct UnityEngine_RenderBuffer_o;
struct UnityEngine_Graphics_o;
struct UnityEngine_GL_o;
struct UnityEngine_LightmapData_o;
struct UnityEngine_LightmapSettings_o;
struct UnityEngine_LightProbes_o;
struct UnityEngine_Resolution_o;
struct UnityEngine_Internal_DrawTextureArguments_o;
struct UnityEngine_QualitySettings_o;
struct UnityEngine_ImageEffectTransformsToLDR_o;
struct UnityEngine_ImageEffectAllowedInSceneView_o;
struct UnityEngine_LightmapsModeLegacy_o;
struct UnityEngine_TrailRenderer_o;
struct UnityEngine_LineRenderer_o;
struct UnityEngine_MaterialPropertyBlock_o;
struct UnityEngine_Renderer_o;
struct UnityEngine_RenderSettings_o;
struct UnityEngine_Shader_o;
struct UnityEngine_Material_o;
struct UnityEngine_Rendering_ShaderHardwareTier_o;
struct UnityEngine_Flare_o;
struct UnityEngine_LensFlare_o;
struct UnityEngine_LightBakingOutput_o;
struct UnityEngine_LightShadowCasterMode_o;
struct UnityEngine_Light_o;
struct UnityEngine_Skybox_o;
struct UnityEngine_MeshFilter_o;
struct UnityEngine_TransparencySortMode_o;
struct UnityEngine_LightType_o;
struct UnityEngine_LightRenderMode_o;
struct UnityEngine_LightShadows_o;
struct UnityEngine_FogMode_o;
struct UnityEngine_LightmapBakeType_o;
struct UnityEngine_MixedLightingMode_o;
struct UnityEngine_ShadowProjection_o;
struct UnityEngine_ShadowResolution_o;
struct UnityEngine_ShadowmaskMode_o;
struct UnityEngine_CameraClearFlags_o;
struct UnityEngine_DepthTextureMode_o;
struct UnityEngine_MeshTopology_o;
struct UnityEngine_SkinQuality_o;
struct UnityEngine_ColorSpace_o;
struct UnityEngine_FilterMode_o;
struct UnityEngine_TextureWrapMode_o;
struct UnityEngine_TextureFormat_o;
struct UnityEngine_CubemapFace_o;
struct UnityEngine_RenderTextureFormat_o;
struct UnityEngine_VRTextureUsage_o;
struct UnityEngine_RenderTextureCreationFlags_o;
struct UnityEngine_RenderTextureReadWrite_o;
struct UnityEngine_RenderTextureMemoryless_o;
struct UnityEngine_Experimental_Rendering_TextureCreationFlags_o;
struct UnityEngine_Experimental_Rendering_FormatUsage_o;
struct UnityEngine_Experimental_Rendering_GraphicsFormat_o;
struct UnityEngine_LightmapsMode_o;
struct UnityEngine_LightProbeProxyVolume_o;
struct UnityEngine_MotionVectorGenerationMode_o;
struct UnityEngine_LineTextureMode_o;
struct UnityEngine_LineAlignment_o;
struct UnityEngine_Rendering_IndexFormat_o;
struct UnityEngine_Rendering_VertexAttribute_o;
struct UnityEngine_Rendering_BlendMode_o;
struct UnityEngine_Rendering_BlendOp_o;
struct UnityEngine_Rendering_CompareFunction_o;
struct UnityEngine_Rendering_ColorWriteMask_o;
struct UnityEngine_Rendering_StencilOp_o;
struct UnityEngine_Rendering_AmbientMode_o;
struct UnityEngine_Rendering_DefaultReflectionMode_o;
struct UnityEngine_Rendering_CameraEvent_o;
struct UnityEngine_Rendering_CameraEventUtils_o;
struct UnityEngine_Rendering_LightEvent_o;
struct UnityEngine_Rendering_ShadowMapPass_o;
struct UnityEngine_Rendering_BuiltinRenderTextureType_o;
struct UnityEngine_Rendering_ShadowCastingMode_o;
struct UnityEngine_Rendering_LightShadowResolution_o;
struct UnityEngine_Rendering_GraphicsDeviceType_o;
struct UnityEngine_Rendering_GraphicsTier_o;
struct UnityEngine_Rendering_RenderTargetIdentifier_o;
struct UnityEngine_Rendering_ReflectionProbeUsage_o;
struct UnityEngine_Rendering_ReflectionProbeType_o;
struct UnityEngine_Rendering_ReflectionProbeClearFlags_o;
struct UnityEngine_Rendering_ReflectionProbeMode_o;
struct UnityEngine_Rendering_ReflectionProbeRefreshMode_o;
struct UnityEngine_Rendering_ReflectionProbeTimeSlicingMode_o;
struct UnityEngine_Rendering_ShadowSamplingMode_o;
struct UnityEngine_Rendering_LightProbeUsage_o;
struct UnityEngine_Rendering_TextureDimension_o;
struct UnityEngine_Rendering_CopyTextureSupport_o;
struct UnityEngine_Rendering_ComputeQueueType_o;
struct UnityEngineInternal_LightmapType_o;
struct UnityEngine_Experimental_Rendering_GraphicsFormatUtility_o;
struct UnityEngine_SkinnedMeshRenderer_o;
struct UnityEngine_MeshRenderer_o;
struct UnityEngine_RectOffset_o;
struct UnityEngine_GUIElement_o;
struct UnityEngine_GUILayer_o;
struct UnityEngine_TouchScreenKeyboard_InternalConstructorHelperArguments_o;
struct UnityEngine_TouchScreenKeyboard_o;
struct UnityEngine_TouchScreenKeyboard_Status_o;
struct UnityEngine_Hash128_o;
struct UnityEngine_HashUtilities_o;
struct UnityEngine_HashUnsafeUtilities_o;
struct UnityEngine_IExposedPropertyTable_o;
struct UnityEngine_TouchPhase_o;
struct UnityEngine_IMECompositionMode_o;
struct UnityEngine_TouchType_o;
struct UnityEngine_Touch_o;
struct UnityEngine_Gyroscope_o;
struct UnityEngine_Input_o;
struct UnityEngine_KeyCodek_o;
struct UnityEngine_LayerMask_o;
struct UnityEngine_LODFadeMode_o;
struct UnityEngine_LOD_o;
struct UnityEngine_LODGroup_o;
struct UnityEngine_ManagedStreamHelpers_o;
struct UnityEngine_Matrix4x4_o;
struct UnityEngine_Vector3_o;
struct UnityEngine_Quaternion_o;
struct UnityEngine_Mathf_o;
struct UnityEngineInternal_MathfInternal_o;
struct UnityEngine_Mesh_o;
struct UnityEngine_Mesh_InternalVertexChannelType_o;
struct UnityEngine_BoneWeight_o;
struct UnityEngine_CombineInstance_o;
struct UnityEngineInternal_ScriptingUtils_o;
struct UnityEngine_MonoBehaviour_o;
struct UnityEngine_SendMouseEvents_o;
struct UnityEngine_SendMouseEvents_HitInfo_o;
struct UnityEngine_NoAllocHelpers_o;
struct UnityEngine_Ping_o;
struct UnityEngine_Plane_o;
struct UnityEngine_IPlayerEditorConnectionNative_o;
struct UnityEngine_PlayerConnectionInternal_o;
struct UnityEngine_Experimental_PlayerLoop_Initialization_o;
struct UnityEngine_Experimental_PlayerLoop_Initialization_PlayerUpdateTime_o;
struct UnityEngine_Experimental_PlayerLoop_Initialization_AsyncUploadTimeSlicedUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_Initialization_SynchronizeState_o;
struct UnityEngine_Experimental_PlayerLoop_Initialization_SynchronizeInputs_o;
struct UnityEngine_Experimental_PlayerLoop_Initialization_XREarlyUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PollPlayerConnection_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProfilerStartFrame_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PollHtcsPlayerConnection_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_GpuTimestamp_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_AnalyticsCoreStatsUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UnityWebRequestUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateStreamingManager_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ExecuteMainThreadJobs_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProcessMouseInWindow_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ClearIntermediateRenderers_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ClearLines_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PresentBeforeUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ResetFrameStatsAfterPresent_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateAllUnityWebStreams_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateAsyncReadbackManager_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateTextureStreamingManager_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdatePreloading_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_RendererNotifyInvisible_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PlayerCleanupCachedData_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateMainGameViewRect_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateCanvasRectTransform_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateInputManager_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProcessRemoteInput_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_XRUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ScriptRunDelayedStartupFrame_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateKinect_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DeliverIosPlatformEvents_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DispatchEventQueueEvents_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DirectorSampleTime_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PhysicsResetInterpolatedTransformPosition_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_SpriteAtlasManagerUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_TangoUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PerformanceAnalyticsUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_ClearLines_o;
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedSampleTime_o;
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_AudioFixedUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_ScriptRunBehaviourFixedUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_LegacyFixedAnimationUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_XRFixedUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_PhysicsFixedUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_Physics2DFixedUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedUpdatePostPhysics_o;
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_ScriptRunDelayedFixedFrameRate_o;
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_NewInputFixedUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_PhysicsUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_Physics2DUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_CheckTexFieldInput_o;
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_IMGUISendQueuedEvents_o;
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_SendMouseEvents_o;
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_AIUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_WindUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_UpdateVideo_o;
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_NewInputUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_Update_o;
struct UnityEngine_Experimental_PlayerLoop_Update_ScriptRunBehaviourUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_Update_DirectorUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_Update_ScriptRunDelayedDynamicFrameRate_o;
struct UnityEngine_Experimental_PlayerLoop_Update_ScriptRunDelayedTasks_o;
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_AIUpdatePostScript_o;
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorUpdateAnimationBegin_o;
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_LegacyAnimationUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorUpdateAnimationEnd_o;
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorDeferredEvaluate_o;
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UpdateNetworkManager_o;
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UpdateMasterServerInterface_o;
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UNetUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_EndGraphicsJobsAfterScriptUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ParticleSystemBeginUpdateAll_o;
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ScriptRunBehaviourLateUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ConstraintManagerUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFrameStarted_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateRectTransform_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCanvasRectTransform_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerUpdateCanvases_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAudio_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateVideo_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_DirectorLateUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ScriptRunDelayedDynamicFrameRate_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_VFXUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ParticleSystemEndUpdateAll_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_EndGraphicsJobsAfterScriptLateUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateSubstance_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCustomRenderTextures_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAllRenderers_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_EnlightenRuntimeUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAllSkinnedMeshes_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProcessWebSendMessages_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_SortingGroupsUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateVideoTextures_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_DirectorRenderImage_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerEmitCanvasGeometry_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_FinishFrameRendering_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_BatchModeUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFrameComplete_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCaptureScreenshot_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PresentAfterDraw_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ClearImmediateRenderers_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_XRPostPresent_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateResolution_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_InputEndFrame_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_GUIClearEvents_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ShaderHandleErrors_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ResetInputAxis_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ThreadedLoadingDebug_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProfilerSynchronizeStats_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_MemoryFrameMaintenance_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ExecuteGameCenterCallbacks_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProfilerEndFrame_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFramePostPresent_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PhysicsSkinnedClothBeginUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PhysicsSkinnedClothFinishUpdate_o;
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_TriggerEndOfFrameCallbacks_o;
struct UnityEngine_Experimental_LowLevel_PlayerLoopSystemInternal_o;
struct UnityEngine_Experimental_LowLevel_PlayerLoopSystem_o;
struct UnityEngine_Experimental_LowLevel_PlayerLoopSystem_UpdateFunction_o;
struct UnityEngine_PlayerPrefsException_o;
struct UnityEngine_PlayerPrefs_o;
struct UnityEngine_PropertyAttribute_o;
struct UnityEngine_TooltipAttribute_o;
struct UnityEngine_SpaceAttribute_o;
struct UnityEngine_HeaderAttribute_o;
struct UnityEngine_RangeAttribute_o;
struct UnityEngine_MultilineAttribute_o;
struct UnityEngine_TextAreaAttribute_o;
struct UnityEngine_DelayedAttribute_o;
struct UnityEngine_PropertyNameUtils_o;
struct UnityEngine_PropertyName_o;
struct UnityEngine_Random_o;
struct UnityEngine_RangeInt_o;
struct UnityEngine_Ray_o;
struct UnityEngine_Rect_o;
struct UnityEngine_ReflectionProbe_o;
struct UnityEngine_ReflectionProbe_ReflectionProbeEvent_o;
struct UnityEngine_Rendering_CommandBuffer_o;
struct UnityEngine_ResourceRequest_o;
struct UnityEngine_Resources_o;
struct UnityEngine_RuntimeInitializeLoadType_o;
struct UnityEngine_RuntimeInitializeOnLoadMethodAttribute_o;
struct UnityEngine_ScriptableObject_o;
struct UnityEngine_Experimental_Rendering_ScriptableRenderContext_o;
struct UnityEngine_SelectionBaseAttribute_o;
struct UnityEngine_SerializePrivateVariables_o;
struct UnityEngine_SerializeField_o;
struct UnityEngine_PreferBinarySerialization_o;
struct UnityEngine_ISerializationCallbackReceiver_o;
struct UnityEngine_DisableBatchingType_o;
struct UnityEngine_ShaderVariantCollection_o;
struct UnityEngine_ComputeShader_o;
struct UnityEngine_SortingLayer_o;
struct UnityEngine_Rendering_SphericalHarmonicsL2_o;
struct UnityEngine_SpookyHash_o;
struct UnityEngine_SpookyHash_U_o;
struct UnityEngine_StackTraceUtility_o;
struct UnityEngine_UnityException_o;
struct UnityEngine_MissingReferenceException_o;
struct UnityEngine_OperatingSystemFamily_o;
struct UnityEngine_DeviceType_o;
struct UnityEngine_SystemInfo_o;
struct UnityEngine_TextAsset_o;
struct UnityEngine_TextAsset_CreateOptions_o;
struct UnityEngine_Texture_o;
struct UnityEngine_Texture2D_o;
struct UnityEngine_Cubemap_o;
struct UnityEngine_Texture3D_o;
struct UnityEngine_Texture2DArray_o;
struct UnityEngine_CubemapArray_o;
struct UnityEngine_RenderTexture_o;
struct UnityEngine_RenderTextureDescriptor_o;
struct UnityEngine_Time_o;
struct UnityEngine_TouchScreenKeyboardType_o;
struct UnityEngine_TrackedReference_o;
struct UnityEngine_UnhandledExceptionHandler_o;
struct UnityEngine_UnityAPICompatibilityVersionAttribute_o;
struct UnityEngine_HideFlags_o;
struct UnityEngine_Object_o;
struct UnityEngine_Events_PersistentListenerMode_o;
struct UnityEngine_Events_ArgumentCache_o;
struct UnityEngine_Events_BaseInvokableCall_o;
struct UnityEngine_Events_InvokableCall_o;
struct UnityEngine_Events_InvokableCall_T1__o;
struct UnityEngine_Events_InvokableCall_T1__T2__o;
struct UnityEngine_Events_InvokableCall_T1__T2__T3__o;
struct UnityEngine_Events_InvokableCall_T1__T2__T3__T4__o;
struct UnityEngine_Events_CachedInvokableCall_T__o;
struct UnityEngine_Events_UnityEventCallState_o;
struct UnityEngine_Events_PersistentCall_o;
struct UnityEngine_Events_PersistentCallGroup_o;
struct UnityEngine_Events_InvokableCallList_o;
struct UnityEngine_Events_UnityEventBase_o;
struct UnityEngine_Events_UnityAction_o;
struct UnityEngine_Events_UnityEvent_o;
struct UnityEngine_Events_UnityAction_T0__o;
struct UnityEngine_Events_UnityEvent_T0__o;
struct UnityEngine_Events_UnityAction_T0__T1__o;
struct UnityEngine_Events_UnityEvent_T0__T1__o;
struct UnityEngine_Events_UnityAction_T0__T1__T2__o;
struct UnityEngine_Events_UnityEvent_T0__T1__T2__o;
struct UnityEngine_Events_UnityAction_T0__T1__T2__T3__o;
struct UnityEngine_Events_UnityEvent_T0__T1__T2__T3__o;
struct UnityEngine_UnityLogWriter_o;
struct UnityEngine_UnitySynchronizationContext_o;
struct UnityEngine_UnitySynchronizationContext_WorkRequest_o;
struct UnityEngine_Vector2_o;
struct UnityEngine_Vector2Int_o;
struct UnityEngine_Vector3Int_o;
struct UnityEngine_Vector4_o;
struct UnityEngine_WaitForEndOfFrame_o;
struct UnityEngine_WaitForFixedUpdate_o;
struct UnityEngine_WaitForSeconds_o;
struct UnityEngine_WaitForSecondsRealtime_o;
struct UnityEngine_WaitWhile_o;
struct UnityEngine_YieldInstruction_o;
struct UnityEngine_Assertions_Assert_o;
struct UnityEngine_Assertions_AssertionException_o;
struct UnityEngine_Assertions_AssertionMessageUtil_o;
struct Unity_Burst_BurstDiscardAttribute_o;
struct UnityEngine_Experimental_Rendering_BuiltinRuntimeReflectionSystem_o;
struct UnityEngine_Experimental_Rendering_IScriptableRuntimeReflectionSystem_o;
struct UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemSettings_o;
struct UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemWrapper_o;
struct Unity_Collections_ReadOnlyAttribute_o;
struct Unity_Collections_WriteOnlyAttribute_o;
struct Unity_Collections_DeallocateOnJobCompletionAttribute_o;
struct Unity_Collections_NativeFixedLengthAttribute_o;
struct Unity_Collections_NativeMatchesParallelForLengthAttribute_o;
struct Unity_Collections_NativeDisableParallelForRestrictionAttribute_o;
struct Unity_Collections_LowLevel_Unsafe_NativeContainerAttribute_o;
struct Unity_Collections_LowLevel_Unsafe_NativeContainerIsReadOnlyAttribute_o;
struct Unity_Collections_LowLevel_Unsafe_NativeContainerIsAtomicWriteOnlyAttribute_o;
struct Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsMinMaxWriteRestrictionAttribute_o;
struct Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsDeallocateOnJobCompletionAttribute_o;
struct Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsDeferredConvertListToArray_o;
struct Unity_Collections_LowLevel_Unsafe_NativeSetThreadIndexAttribute_o;
struct Unity_Collections_LowLevel_Unsafe_NativeContainerNeedsThreadIndexAttribute_o;
struct Unity_Collections_LowLevel_Unsafe_WriteAccessRequiredAttribute_o;
struct Unity_Collections_LowLevel_Unsafe_NativeDisableUnsafePtrRestrictionAttribute_o;
struct Unity_Collections_LowLevel_Unsafe_NativeDisableContainerSafetyRestrictionAttribute_o;
struct Unity_Collections_LowLevel_Unsafe_NativeSetClassTypeToNullOnScheduleAttribute_o;
struct Unity_Collections_Allocator_o;
struct UnityEngine_Experimental_Playables_CameraPlayable_o;
struct UnityEngine_Playables_FrameData_o;
struct UnityEngine_Playables_FrameData_Flags_o;
struct UnityEngine_Playables_FrameData_EvaluationType_o;
struct UnityEngine_Playables_INotificationReceiver_o;
struct UnityEngine_Playables_IPlayable_o;
struct UnityEngine_Playables_IPlayableBehaviour_o;
struct UnityEngine_Playables_IPlayableOutput_o;
struct UnityEngine_Experimental_Playables_MaterialEffectPlayable_o;
struct UnityEngine_Playables_DirectorWrapMode_o;
struct UnityEngine_Playables_Playable_o;
struct UnityEngine_Playables_IPlayableAsset_o;
struct UnityEngine_Playables_PlayableAsset_o;
struct UnityEngine_Playables_PlayableBehaviour_o;
struct UnityEngine_Playables_PlayableBinding_o;
struct UnityEngine_Playables_PlayableBinding_CreateOutputMethod_o;
struct UnityEngine_Playables_PlayableTraversalMode_o;
struct UnityEngine_Playables_PlayableExtensions_o;
struct UnityEngine_Playables_DirectorUpdateMode_o;
struct UnityEngine_Playables_PlayableGraph_o;
struct UnityEngine_Playables_PlayState_o;
struct UnityEngine_Playables_PlayableHandle_o;
struct UnityEngine_Playables_PlayableOutput_o;
struct UnityEngine_Playables_PlayableOutputExtensions_o;
struct UnityEngine_Playables_PlayableOutputHandle_o;
struct UnityEngine_Playables_ScriptPlayable_T__o;
struct UnityEngine_Playables_ScriptPlayableBinding_o;
struct UnityEngine_Playables_ScriptPlayableOutput_o;
struct UnityEngine_Experimental_Playables_TextureMixerPlayable_o;
struct UnityEngine_Experimental_Playables_TexturePlayableOutput_o;
struct UnityEngine_DynamicGI_o;
struct UnityEngine_Internal_DefaultValueAttribute_o;
struct UnityEngine_Internal_ExcludeFromDocsAttribute_o;
struct UnityEngine_Internal_ISubAssetNotDuplicatable_o;
struct UnityEngine_ILogger_o;
struct UnityEngine_ILogHandler_o;
struct UnityEngine_Logger_o;
struct Unity_Collections_NativeArrayOptions_o;
struct Unity_Collections_NativeArray_T__o;
struct Unity_Collections_NativeArray_Enumerator_T__o;
struct Unity_Collections_NativeArrayDebugView_T__o;
struct Unity_Collections_LowLevel_Unsafe_NativeArrayUnsafeUtility_o;
struct UnityEngine_Networking_PlayerConnection_MessageEventArgs_o;
struct UnityEngine_Networking_PlayerConnection_IEditorPlayerConnection_o;
struct UnityEngine_Networking_PlayerConnection_PlayerConnection_o;
struct UnityEngine_Networking_PlayerConnection_PlayerConnection__Register_c__AnonStorey0_o;
struct UnityEngine_Networking_PlayerConnection_PlayerConnection__Unregister_c__AnonStorey1_o;
struct UnityEngine_Networking_PlayerConnection_PlayerConnection__BlockUntilRecvMsg_c__AnonStorey2_o;
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_o;
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageEvent_o;
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_ConnectionChangeEvent_o;
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageTypeSubscribers_o;
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__InvokeMessageIdSubscribers_c__AnonStorey0_o;
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__AddAndCreate_c__AnonStorey1_o;
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__UnregisterManagedCallback_c__AnonStorey2_o;
struct UnityEngine_Experimental_Rendering_IRenderPipeline_o;
struct UnityEngine_Experimental_Rendering_IRenderPipelineAsset_o;
struct UnityEngine_Experimental_Rendering_RenderPipeline_o;
struct UnityEngine_Experimental_Rendering_RenderPipelineManager_o;
struct UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_o;
struct UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_ReflectionProbeSupportFlags_o;
struct UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_LightmapMixedBakeMode_o;
struct UnityEngine_SceneManagement_Scene_o;
struct UnityEngine_SceneManagement_SceneManager_o;
struct UnityEngine_SceneManagement_LoadSceneMode_o;
struct UnityEngine_SceneManagement_LocalPhysicsMode_o;
struct UnityEngine_SceneManagement_LoadSceneParameters_o;
struct UnityEngine_SceneManagement_UnloadSceneOptions_o;
struct UnityEngine_ExtensionOfNativeClassAttribute_o;
struct UnityEngine_Scripting_GarbageCollector_o;
struct UnityEngine_Scripting_GarbageCollector_Mode_o;
struct UnityEngine_Scripting_PreserveAttribute_o;
struct UnityEngine_Scripting_APIUpdating_MovedFromAttribute_o;
struct UnityEngine_Serialization_FormerlySerializedAsAttribute_o;
struct UnityEngineInternal_TypeInferenceRules_o;
struct UnityEngineInternal_TypeInferenceRuleAttribute_o;
struct UnityEngineInternal_GenericStack_o;
struct Unity_Collections_LowLevel_Unsafe_UnsafeUtility_o;
struct UnityEngineInternal_NetFxCoreExtensions_o;
struct Unity_Jobs_IJob_o;
struct Unity_Jobs_IJobExtensions_o;
struct Unity_Jobs_IJobExtensions_JobStruct_T__o;
struct Unity_Jobs_IJobExtensions_JobStruct_ExecuteJobFunction_T__o;
struct Unity_Jobs_JobHandle_o;
struct Unity_Jobs_LowLevel_Unsafe_JobProducerTypeAttribute_o;
struct Unity_Jobs_LowLevel_Unsafe_JobRanges_o;
struct Unity_Jobs_LowLevel_Unsafe_ScheduleMode_o;
struct Unity_Jobs_LowLevel_Unsafe_JobType_o;
struct Unity_Jobs_LowLevel_Unsafe_JobsUtility_o;
struct Unity_Jobs_LowLevel_Unsafe_JobsUtility_JobScheduleParameters_o;
struct UnityEngine_Profiling_Memory_Experimental_MetaData_o;
struct UnityEngine_Profiling_Memory_Experimental_MemoryProfiler_o;
struct UnityEngine_Profiling_Profiler_o;
struct UnityEngine_DrivenTransformProperties_o;
struct UnityEngine_DrivenRectTransformTracker_o;
struct UnityEngine_RectTransform_o;
struct UnityEngine_RectTransform_Edge_o;
struct UnityEngine_RectTransform_Axis_o;
struct UnityEngine_RectTransform_ReapplyDrivenProperties_o;
struct UnityEngine_Transform_o;
struct UnityEngine_Transform_Enumerator_o;
struct UnityEngine_Experimental_U2D_SpriteBone_o;
struct UnityEngine_Sprites_DataUtility_o;
struct UnityEngine_SpriteDrawMode_o;
struct UnityEngine_SpriteTileMode_o;
struct UnityEngine_SpriteMaskInteraction_o;
struct UnityEngine_SpriteRenderer_o;
struct UnityEngine_SpriteMeshType_o;
struct UnityEngine_SpritePackingMode_o;
struct UnityEngine_SpritePackingRotation_o;
struct UnityEngine_SpriteSortPoint_o;
struct UnityEngine_Sprite_o;
struct UnityEngine_U2D_SpriteAtlasManager_o;
struct UnityEngine_U2D_SpriteAtlas_o;
struct _Module__6_o;
struct UnityEngine_AssetBundle_o;
struct UnityEngine_AssetBundleCreateRequest_o;
struct UnityEngine_AssetBundleManifest_o;
struct UnityEngine_AssetBundleRecompressOperation_o;
struct UnityEngine_AssetBundleRequest_o;
struct _Module__7_o;
struct UnityEngine_Networking_UnityWebRequestAsyncOperation_o;
struct UnityEngine_Networking_UnityWebRequest_o;
struct UnityEngine_Networking_UnityWebRequest_UnityWebRequestMethod_o;
struct UnityEngine_Networking_UnityWebRequest_UnityWebRequestError_o;
struct UnityEngine_WWWForm_o;
struct UnityEngine_WWWTranscoder_o;
struct UnityEngineInternal_WebRequestUtils_o;
struct UnityEngine_Networking_CertificateHandler_o;
struct UnityEngine_Networking_DownloadHandler_o;
struct UnityEngine_Networking_DownloadHandlerBuffer_o;
struct UnityEngine_Networking_DownloadHandlerScript_o;
struct UnityEngine_Networking_UploadHandler_o;
struct UnityEngine_Networking_UploadHandlerRaw_o;
struct _Module__8_o;
struct UnityEngine_AudioExtensionDefinition_o;
struct UnityEngine_AudioSpatializerExtensionDefinition_o;
struct UnityEngine_AudioAmbisonicExtensionDefinition_o;
struct UnityEngine_AudioListenerExtension_o;
struct UnityEngine_AudioSourceExtension_o;
struct UnityEngine_AudioExtensionManager_o;
struct UnityEngine_Audio_AudioPlayableOutput_o;
struct UnityEngine_Audio_AudioClipPlayable_o;
struct UnityEngine_Audio_AudioMixerPlayable_o;
struct UnityEngine_Audio_AudioPlayableGraphExtensions_o;
struct UnityEngine_Experimental_Audio_AudioSampleProvider_o;
struct UnityEngine_Experimental_Audio_AudioSampleProvider_ConsumeSampleFramesNativeFunction_o;
struct UnityEngine_Experimental_Audio_AudioSampleProvider_SampleFramesHandler_o;
struct UnityEngine_Audio_AudioPlayableBinding_o;
struct UnityEngine_AudioSpeakerMode_o;
struct UnityEngine_AudioDataLoadState_o;
struct UnityEngine_AudioConfiguration_o;
struct UnityEngine_AudioSettings_o;
struct UnityEngine_AudioSettings_AudioConfigurationChangeHandler_o;
struct UnityEngine_AudioClipLoadType_o;
struct UnityEngine_AudioClip_o;
struct UnityEngine_AudioClip_PCMReaderCallback_o;
struct UnityEngine_AudioClip_PCMSetPositionCallback_o;
struct UnityEngine_AudioVelocityUpdateMode_o;
struct UnityEngine_AudioBehaviour_o;
struct UnityEngine_AudioListener_o;
struct UnityEngine_FFTWindow_o;
struct UnityEngine_AudioRolloffMode_o;
struct UnityEngine_AudioSourceCurveType_o;
struct UnityEngine_AudioSource_o;
struct UnityEngine_Audio_AudioMixer_o;
struct UnityEngine_Audio_AudioMixerSnapshot_o;
struct UnityEngine_Audio_AudioMixerGroup_o;
struct _Module__9_o;
struct UnityEngine_ImageConversion_o;
struct _Module__10_o;
struct UnityEngine_RigidbodyConstraints_o;
struct UnityEngine_ForceMode_o;
struct UnityEngine_MeshColliderCookingOptions_o;
struct UnityEngine_WheelFrictionCurve_o;
struct UnityEngine_RigidbodyInterpolation_o;
struct UnityEngine_ControllerColliderHit_o;
struct UnityEngine_PhysicMaterialCombine_o;
struct UnityEngine_Collision_o;
struct UnityEngine_CollisionFlags_o;
struct UnityEngine_QueryTriggerInteraction_o;
struct UnityEngine_CollisionDetectionMode_o;
struct UnityEngine_PhysicMaterial_o;
struct UnityEngine_RaycastHit_o;
struct UnityEngine_Rigidbody_o;
struct UnityEngine_Collider_o;
struct UnityEngine_CharacterController_o;
struct UnityEngine_MeshCollider_o;
struct UnityEngine_CapsuleCollider_o;
struct UnityEngine_BoxCollider_o;
struct UnityEngine_SphereCollider_o;
struct UnityEngine_ContactPoint_o;
struct UnityEngine_PhysicsScene_o;
struct UnityEngine_Physics_o;
struct _Module__11_o;
struct UnityEngine_FontStyle_o;
struct UnityEngine_TextGenerationError_o;
struct UnityEngine_TextGenerationSettings_o;
struct UnityEngine_TextGenerator_o;
struct UnityEngine_TextAlignment_o;
struct UnityEngine_TextAnchor_o;
struct UnityEngine_HorizontalWrapMode_o;
struct UnityEngine_VerticalWrapMode_o;
struct UnityEngine_TextMesh_o;
struct UnityEngine_CharacterInfo_o;
struct UnityEngine_UICharInfo_o;
struct UnityEngine_UILineInfo_o;
struct UnityEngine_UIVertex_o;
struct UnityEngine_Font_o;
struct UnityEngine_Font_FontTextureRebuildCallback_o;
struct _Module__12_o;
struct UnityEngine_Networking_UnityWebRequestAssetBundle_o;
struct UnityEngine_Networking_DownloadHandlerAssetBundle_o;
struct _Module__13_o;
struct System_Tuple_T1__T2__o;
struct System_Threading_ThreadLocal_T__o;
struct _Module__14_o;
struct UnityEngine_AI_NavMesh_o;
struct UnityEngine_AI_NavMesh_OnNavMeshPreUpdate_o;
struct UnityEngine_AI_NavMeshAgent_o;
struct _Module__15_o;
struct UnityEngine_Animations_AnimationPlayableBinding_o;
struct UnityEngine_Experimental_Animations_IAnimationJobPlayable_o;
struct UnityEngine_SharedBetweenAnimatorsAttribute_o;
struct UnityEngine_StateMachineBehaviour_o;
struct UnityEngine_AnimationClip_o;
struct UnityEngine_Animations_AnimationClipPlayable_o;
struct UnityEngine_Experimental_Animations_AnimationHumanStream_o;
struct UnityEngine_Animations_AnimationLayerMixerPlayable_o;
struct UnityEngine_Animations_AnimationMixerPlayable_o;
struct UnityEngine_Animations_AnimationMotionXToDeltaPlayable_o;
struct UnityEngine_Animations_AnimationOffsetPlayable_o;
struct UnityEngine_Animations_AnimationPlayableExtensions_o;
struct UnityEngine_Animations_AnimationPlayableGraphExtensions_o;
struct UnityEngine_Animations_AnimationPlayableOutput_o;
struct UnityEngine_Animations_AnimationPosePlayable_o;
struct UnityEngine_Animations_AnimationRemoveScalePlayable_o;
struct UnityEngine_Experimental_Animations_AnimationScriptPlayable_o;
struct UnityEngine_Experimental_Animations_AnimationStream_o;
struct UnityEngine_AvatarTarget_o;
struct UnityEngine_AvatarIKGoal_o;
struct UnityEngine_AvatarIKHint_o;
struct UnityEngine_AnimatorControllerParameterType_o;
struct UnityEngine_StateInfoIndex_o;
struct UnityEngine_AnimatorRecorderMode_o;
struct UnityEngine_AnimatorCullingMode_o;
struct UnityEngine_AnimatorUpdateMode_o;
struct UnityEngine_AnimatorClipInfo_o;
struct UnityEngine_AnimatorStateInfo_o;
struct UnityEngine_AnimatorTransitionInfo_o;
struct UnityEngine_MatchTargetWeightMask_o;
struct UnityEngine_Animator_o;
struct UnityEngine_AnimatorControllerParameter_o;
struct UnityEngine_Animations_AnimatorControllerPlayable_o;
struct UnityEngine_AnimationClipPair_o;
struct UnityEngine_AnimatorOverrideController_o;
struct UnityEngine_AnimatorOverrideController_OnOverrideControllerDirtyCallback_o;
struct UnityEngine_HumanBodyBones_o;
struct UnityEngine_Avatar_o;
struct UnityEngine_SkeletonBone_o;
struct UnityEngine_HumanLimit_o;
struct UnityEngine_HumanBone_o;
struct UnityEngine_HumanDescription_o;
struct UnityEngine_AvatarBuilder_o;
struct UnityEngine_AvatarMask_o;
struct UnityEngine_Animations_Axis_o;
struct UnityEngine_Animations_ConstraintSource_o;
struct UnityEngine_Animations_IConstraint_o;
struct UnityEngine_Animations_IConstraintInternal_o;
struct UnityEngine_Animations_PositionConstraint_o;
struct UnityEngine_Animations_RotationConstraint_o;
struct UnityEngine_Animations_ScaleConstraint_o;
struct UnityEngine_HumanTrait_o;
struct UnityEngine_Animations_LookAtConstraint_o;
struct UnityEngine_Motion_o;
struct UnityEngine_Animations_ParentConstraint_o;
struct UnityEngine_RuntimeAnimatorController_o;
struct UnityEngine_AnimationEventSource_o;
struct UnityEngine_AnimationEvent_o;
struct UnityEngine_PlayMode_o;
struct UnityEngine_QueueMode_o;
struct UnityEngine_AnimationPlayMode_o;
struct UnityEngine_AnimationCullingType_o;
struct UnityEngine_Animation_o;
struct UnityEngine_Animation_Enumerator_o;
struct UnityEngine_AnimationState_o;
struct _Module__16_o;
struct UnityEngine_Playables_PlayableDirector_o;
struct _Module__17_o;
struct UnityEngine_Event_o;
struct UnityEngine_EventType_o;
struct UnityEngine_EventModifiers_o;
struct UnityEngine_GUI_o;
struct UnityEngine_GUI_WindowFunction_o;
struct UnityEngine_GUIClip_o;
struct UnityEngine_GUIContent_o;
struct UnityEngine_GUILayout_o;
struct UnityEngine_GUILayoutOption_o;
struct UnityEngine_GUILayoutOption_Type_o;
struct UnityEngine_GUILayoutUtility_o;
struct UnityEngine_GUILayoutUtility_LayoutCache_o;
struct UnityEngine_GUISettings_o;
struct UnityEngine_GUISkin_o;
struct UnityEngine_GUISkin_SkinChangedDelegate_o;
struct UnityEngine_GUIStyleState_o;
struct UnityEngine_GUIStyle_o;
struct UnityEngine_GUITargetAttribute_o;
struct UnityEngine_GUIUtility_o;
struct UnityEngine_ExitGUIException_o;
struct UnityEngine_GUILayoutEntry_o;
struct UnityEngine_GUILayoutGroup_o;
struct UnityEngine_GUIScrollGroup_o;
struct UnityEngine_ScrollViewState_o;
struct UnityEngine_SliderState_o;
struct UnityEngine_TextEditor_o;
struct UnityEngine_TextEditor_DblClickSnapping_o;
struct _Module__18_o;
struct UnityEngine_JsonUtility_o;
struct _Module__19_o;
struct UnityEngine_ParticleSystem_o;
struct UnityEngine_ParticleSystem_MainModule_o;
struct UnityEngine_ParticleSystem_EmissionModule_o;
struct UnityEngine_ParticleSystem_ShapeModule_o;
struct UnityEngine_ParticleSystem_CollisionModule_o;
struct UnityEngine_ParticleSystem_SubEmittersModule_o;
struct UnityEngine_ParticleSystem_TextureSheetAnimationModule_o;
struct UnityEngine_ParticleSystem_Particle_o;
struct UnityEngine_ParticleSystem_Burst_o;
struct UnityEngine_ParticleSystem_MinMaxCurve_o;
struct UnityEngine_ParticleSystem_MinMaxGradient_o;
struct UnityEngine_ParticleSystem_EmitParams_o;
struct UnityEngine_ParticleSystem_VelocityOverLifetimeModule_o;
struct UnityEngine_ParticleSystem_LimitVelocityOverLifetimeModule_o;
struct UnityEngine_ParticleSystem_InheritVelocityModule_o;
struct UnityEngine_ParticleSystem_ForceOverLifetimeModule_o;
struct UnityEngine_ParticleSystem_ColorOverLifetimeModule_o;
struct UnityEngine_ParticleSystem_ColorBySpeedModule_o;
struct UnityEngine_ParticleSystem_SizeOverLifetimeModule_o;
struct UnityEngine_ParticleSystem_SizeBySpeedModule_o;
struct UnityEngine_ParticleSystem_RotationOverLifetimeModule_o;
struct UnityEngine_ParticleSystem_RotationBySpeedModule_o;
struct UnityEngine_ParticleSystem_ExternalForcesModule_o;
struct UnityEngine_ParticleSystem_NoiseModule_o;
struct UnityEngine_ParticleSystem_TriggerModule_o;
struct UnityEngine_ParticleSystem_LightsModule_o;
struct UnityEngine_ParticleSystem_TrailModule_o;
struct UnityEngine_ParticleSystem_CustomDataModule_o;
struct UnityEngine_ParticleSystemVertexStreams_o;
struct UnityEngine_ParticleSystemRenderer_o;
struct UnityEngine_ParticleSystemRenderMode_o;
struct UnityEngine_ParticleSystemSortMode_o;
struct UnityEngine_ParticleSystemCollisionQuality_o;
struct UnityEngine_ParticleSystemRenderSpace_o;
struct UnityEngine_ParticleSystemCurveMode_o;
struct UnityEngine_ParticleSystemGradientMode_o;
struct UnityEngine_ParticleSystemShapeType_o;
struct UnityEngine_ParticleSystemMeshShapeType_o;
struct UnityEngine_ParticleSystemShapeTextureChannel_o;
struct UnityEngine_ParticleSystemAnimationMode_o;
struct UnityEngine_ParticleSystemAnimationTimeMode_o;
struct UnityEngine_ParticleSystemAnimationType_o;
struct UnityEngine_ParticleSystemCollisionType_o;
struct UnityEngine_ParticleSystemCollisionMode_o;
struct UnityEngine_ParticleSystemOverlapAction_o;
struct UnityEngine_ParticleSystemSimulationSpace_o;
struct UnityEngine_ParticleSystemStopBehavior_o;
struct UnityEngine_ParticleSystemScalingMode_o;
struct UnityEngine_ParticleSystemStopAction_o;
struct UnityEngine_ParticleSystemCullingMode_o;
struct UnityEngine_ParticleSystemEmitterVelocityMode_o;
struct UnityEngine_ParticleSystemInheritVelocityMode_o;
struct UnityEngine_ParticleSystemVertexStream_o;
struct UnityEngine_ParticleSystemCustomData_o;
struct UnityEngine_ParticleSystemNoiseQuality_o;
struct UnityEngine_ParticleSystemTrailMode_o;
struct UnityEngine_ParticleSystemTrailTextureMode_o;
struct UnityEngine_ParticleSystemShapeMultiModeValue_o;
struct UnityEngine_ParticleSystemRingBufferMode_o;
struct UnityEngine_ParticleSystemGameObjectFilter_o;
struct UnityEngine_Rendering_UVChannelFlags_o;
struct _Module__20_o;
struct UnityEngine_PhysicsScene2D_o;
struct UnityEngine_Physics2D_o;
struct UnityEngine_RigidbodyType2D_o;
struct UnityEngine_ContactFilter2D_o;
struct UnityEngine_Collision2D_o;
struct UnityEngine_ContactPoint2D_o;
struct UnityEngine_RaycastHit2D_o;
struct UnityEngine_Rigidbody2D_o;
struct UnityEngine_Collider2D_o;
struct UnityEngine_BoxCollider2D_o;
struct UnityEngine_PolygonCollider2D_o;
struct UnityEngine_CompositeCollider2D_o;
struct UnityEngine_Joint2D_o;
struct UnityEngine_AnchoredJoint2D_o;
struct UnityEngine_HingeJoint2D_o;
struct _Module__21_o;
struct UnityEngine_Terrain_o;
struct UnityEngine_TerrainData_o;
struct UnityEngine_TerrainData_BoundaryValueType_o;
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_o;
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_o;
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_TerrainFilter_o;
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_TileCoord_o;
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_ErrorCodek_o;
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap__CreateFromPlacement_c__AnonStorey0_o;
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainGroups_o;
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey1_o;
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey0_o;
struct _Module__22_o;
struct UnityEngine_TextCore_FaceInfo_o;
struct UnityEngine_TextCore_GlyphRect_o;
struct UnityEngine_TextCore_GlyphMetrics_o;
struct UnityEngine_TextCore_Glyph_o;
struct UnityEngine_TextCore_LowLevel_GlyphValueRecord_o;
struct UnityEngine_TextCore_LowLevel_GlyphAdjustmentRecord_o;
struct UnityEngine_TextCore_LowLevel_GlyphPairAdjustmentRecord_o;
struct UnityEngine_TextCore_LowLevel_FontEngineError_o;
struct UnityEngine_TextCore_LowLevel_GlyphRenderMode_o;
struct UnityEngine_TextCore_LowLevel_GlyphPackingMode_o;
struct UnityEngine_TextCore_LowLevel_FontEngine_o;
struct UnityEngine_TextCore_LowLevel_FontEngineUtilities_o;
struct UnityEngine_TextCore_LowLevel_GlyphMarshallingStruct_o;
struct _Module__23_o;
struct UnityEngine_RenderMode_o;
struct UnityEngine_AdditionalCanvasShaderChannels_o;
struct UnityEngine_Canvas_o;
struct UnityEngine_Canvas_WillRenderCanvases_o;
struct UnityEngine_UISystemProfilerApi_o;
struct UnityEngine_UISystemProfilerApi_SampleType_o;
struct UnityEngine_ICanvasRaycastFilter_o;
struct UnityEngine_CanvasGroup_o;
struct UnityEngine_CanvasRenderer_o;
struct UnityEngine_RectTransformUtility_o;
struct _Module__24_o;
struct UnityEngine_WWW_o;
struct _Module__25_o;
struct UnityEngine_WheelHit_o;
struct UnityEngine_WheelCollider_o;
struct _Module__26_o;
struct UnityEngine_Video_VideoClip_o;
struct UnityEngine_Experimental_Video_VideoClipPlayable_o;
struct UnityEngine_Video_VideoRenderMode_o;
struct UnityEngine_Video_Video3DLayout_o;
struct UnityEngine_Video_VideoAspectRatio_o;
struct UnityEngine_Video_VideoTimeSource_o;
struct UnityEngine_Video_VideoTimeReference_o;
struct UnityEngine_Video_VideoSource_o;
struct UnityEngine_Video_VideoAudioOutputMode_o;
struct UnityEngine_Video_VideoPlayer_o;
struct UnityEngine_Video_VideoPlayer_EventHandler_o;
struct UnityEngine_Video_VideoPlayer_ErrorEventHandler_o;
struct UnityEngine_Video_VideoPlayer_FrameReadyEventHandler_o;
struct UnityEngine_Video_VideoPlayer_TimeEventHandler_o;
struct _Module__27_o;
struct System_Threading_Tasks_TaskScheduler_o;
struct System_Threading_Tasks_TaskScheduler__Post_c__AnonStorey0_o;
struct System_Threading_Tasks_TaskFactory_o;
struct System_Threading_Tasks_TaskFactory__StartNew_c__AnonStorey0_T__o;
struct System_Threading_Tasks_TaskExtensions_o;
struct System_Threading_Tasks_TaskExtensions__Unwrap_c__AnonStorey1_T__o;
struct System_Threading_Tasks_TaskCompletionSource_T__o;
struct System_Threading_Tasks_Task_o;
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__o;
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0__ContinueWith_c__AnonStorey1_T__o;
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey2_o;
struct System_Threading_Tasks_Task_T__o;
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__1_o;
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey1_T__TResult__o;
struct System_Threading_CancellationTokenSource_o;
struct System_Threading_CancellationTokenRegistration_o;
struct System_Threading_CancellationToken_o;
struct System_AggregateException_o;
struct _Module__28_o;
struct _Module__29_o;
struct ECAPackage_ECAConsts_o;
struct ECAPackage_ECATexts_o;
struct ECAPackage_ECADefineParser_o;
struct ECAPackage_ECADefineParser_LineStruct_o;
struct ECAPackage_IECAAsset_o;
struct ECAPackage_ECADescriptionTexts_o;
struct ECAPackage_ECASimpleDefine_o;
struct ECAPackage_ECAPRIDefine_o;
struct ECAPackage_ECAPRIDefineMode_o;
struct ECAPackage_ECADescriptionFile_o;
struct ECAPackage_ECADescriptionFile_Setups_o;
struct ECAPackage_ECADefineBase_o;
struct ECAPackage_ECAFormalLogic_o;
struct ECAPackage_ECAVarTypeDefine_o;
struct ECAPackage_ECAFunctionDefine_o;
struct ECAPackage_ECAActionDefine_o;
struct ECAPackage_ECAEventDefine_o;
struct ECAPackage_ECAVariableDefine_o;
struct ECAPackage_ECAGraphDefine_o;
struct ECAPackage_IAssetGUIDProxy_o;
struct ECAPackage_ILocalizeProxy_o;
struct ECAPackage_IDebugProxy_o;
struct ECAPackage_ECAFormalLogicAdapter_o;
struct ECAPackage_ECAHelper_o;
struct ECAPackage_Float_o;
struct ECAPackage_Float_ParseState_o;
struct ECAPackage_Float_Parser_o;
struct ECAPackage_ECAVector3_o;
struct ECAPackage_FormalLogicOperator_o;
struct ECAPackage_IFormalLogic_o;
struct ECAPackage_IFormalLogicAdapter_o;
struct ECAPackage_FormalLogic_o;
struct ECAPackage_FormalLogicAdapter_o;
struct ECAPackage_FormalLogicUtil_o;
struct ECAPackage_FormalLogicUtil_state_o;
struct ECAPackage_IECANameLabel_o;
struct ECAPackage_ECANameLabel_o;
struct _PrivateImplementationDetails__4_o;
struct _PrivateImplementationDetails___ArrayType_8_1_o;
struct _PrivateImplementationDetails___ArrayType_12_3_o;
struct _Module__30_o;
struct Firebase_Platform_FirebaseEditorDispatcher_o;
struct Firebase_Platform_FirebaseHandler_o;
struct Firebase_Platform_FirebaseHandler_ApplicationFocusChangedEventArgs_o;
struct Firebase_Platform_FirebaseHandler__CreatePartialOnMainThread_c__AnonStorey0_o;
struct Firebase_Platform_FirebaseLogger_o;
struct Firebase_Platform_FirebaseMonoBehaviour_o;
struct Firebase_Platform_PlatformInformation_o;
struct Firebase_Platform_Default_UnityConfigExtensions_o;
struct Firebase_Unity_UnityLoggingService_o;
struct Firebase_Unity_UnityPlatformServices_o;
struct Firebase_Unity_UnitySynchronizationContext_o;
struct Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir_o;
struct Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir__Start_c__Iterator0_o;
struct Firebase_Unity_UnitySynchronizationContext__SignaledCoroutine_c__Iterator0_o;
struct Firebase_Unity_UnitySynchronizationContext__SendCoroutine_c__AnonStorey1_o;
struct Firebase_Unity_UnitySynchronizationContext__SendCoroutine_c__AnonStorey2_o;
struct Firebase_Unity_UnitySynchronizationContext__Send_c__AnonStorey3_o;
struct Firebase_Unity_UnitySynchronizationContext__Send_c__AnonStorey4_o;
struct Firebase_Platform_Default_AppConfigExtensions_o;
struct Firebase_Platform_Default_SystemClock_o;
struct Firebase_ExceptionAggregator_o;
struct Firebase_Platform_IAppConfigExtensions_o;
struct Firebase_Platform_IClockService_o;
struct Firebase_Platform_ILoggingService_o;
struct Firebase_Platform_DebugLogger_o;
struct Firebase_Platform_Services_o;
struct Firebase_Dispatcher_o;
struct Firebase_Dispatcher_CallbackStorage_TResult__o;
struct Firebase_Dispatcher__Run_c__AnonStorey0_TResult__o;
struct Firebase_Dispatcher__RunAsync_c__AnonStorey1_TResult__o;
struct Firebase_Platform_PlatformLogLevel_o;
struct Firebase_Platform_IFirebaseAppUtils_o;
struct Firebase_Platform_FirebaseAppUtilsStub_o;
struct Firebase_Platform_MainThreadProperty_T__o;
struct _PrivateImplementationDetails__7fb3dc4e_7031_49c3_8d0b_6766dd6e37ec__o;
struct _PrivateImplementationDetails__7fb3dc4e_7031_49c3_8d0b_6766dd6e37ec___ArrayType_20_o;
struct _Module__31_o;
struct ECAPackage_ECAAction_o;
struct ECAPackage_ECAActionBlock_o;
struct ECAPackage_ECAArithmetic_o;
struct ECAPackage_ECAAsType_o;
struct ECAPackage_ECACallFunction_o;
struct ECAPackage_ECACallFunctionReturn_o;
struct ECAPackage_ECACodekGraph_o;
struct ECAPackage_ECACondition_o;
struct ECAPackage_ECADescriptionBase_o;
struct ECAPackage_ECAActionDescription_o;
struct ECAPackage_ECAConditionDescription_o;
struct ECAPackage_ECAArithmeticDescription_o;
struct ECAPackage_ECADummyDescription_o;
struct ECAPackage_ECACodekGraphDescription_o;
struct ECAPackage_ECAOnEventDescription_o;
struct ECAPackage_ECAVariableDescription_o;
struct ECAPackage_ECAGetPropertyDescription_o;
struct ECAPackage_ECAEditInputDescription_o;
struct ECAPackage_ECAParameterDescription_o;
struct ECAPackage_ECAGetElementDescription_o;
struct ECAPackage_ECASetPropertyDescription_o;
struct ECAPackage_ECASetGlobalDescription_o;
struct ECAPackage_ECATemplateDescription_o;
struct ECAPackage_ECATemplateSignatureDescription_o;
struct ECAPackage_ECAVarDefineDescription_o;
struct ECAPackage_ECAActionBlockDescription_o;
struct ECAPackage_ECATemplateListDescription_o;
struct ECAPackage_ECACallTemplateActionDescription_o;
struct ECAPackage_ECACallTemplateVariableDescription_o;
struct ECAPackage_ECAIfClauseDescription_o;
struct ECAPackage_ECAIfGroupDescription_o;
struct ECAPackage_ECAReturnDescription_o;
struct ECAPackage_ECAForEachDescription_o;
struct ECAPackage_ECAForRangeDescription_o;
struct ECAPackage_ECAVarDefinesDescription_o;
struct ECAPackage_ECAJumpControlDescription_o;
struct ECAPackage_ECAWhileLoopDescription_o;
struct ECAPackage_ECAEditArrayDescription_o;
struct ECAPackage_ECAPickSceneObjectDescription_o;
struct ECAPackage_ECAThisEntityDescription_o;
struct ECAPackage_ECAOutVarDefineDescription_o;
struct ECAPackage_ECAGetExGraphVarDescription_o;
struct ECAPackage_ECASetExGraphVarDescription_o;
struct ECAPackage_ECACallExGraphActionDescription_o;
struct ECAPackage_ECACallExGraphVariableDescription_o;
struct ECAPackage_ECAAsTypeDescription_o;
struct ECAPackage_ECAEditVector3Description_o;
struct ECAPackage_ECAEditArray_o;
struct ECAPackage_ECAEditInput_o;
struct ECAPackage_ECAExternalGraphBase_o;
struct ECAPackage_ECAGetExGraphVar_o;
struct ECAPackage_ECASetExGraphVar_o;
struct ECAPackage_ECACallExGraphAction_o;
struct ECAPackage_ECACallExGraphVariable_o;
struct ECAPackage_ECAForEach_o;
struct ECAPackage_ECAForRange_o;
struct ECAPackage_ECAFunctionList_o;
struct ECAPackage_ECAGetElement_o;
struct ECAPackage_ECAGetProperty_o;
struct ECAPackage_ECAGraphDescriptionFile_o;
struct ECAPackage_ECAGraphDescriptionFile__FindArithmetic_c__AnonStorey0_o;
struct ECAPackage_ECAGraphDescriptionFile__FindCondition_c__AnonStorey1_o;
struct ECAPackage_ECAGraphDescriptionFile__FindSetOperator_c__AnonStorey2_o;
struct ECAPackage_VarDefineItem_o;
struct ECAPackage_ECAGraphHelper_o;
struct ECAPackage_ECAGraphHelper__IteratePropertyItem_c__Iterator0_o;
struct ECAPackage_ECAGraphHelper__IteratePrevVardef_c__Iterator1_o;
struct ECAPackage_ECAGraphHelper__IterateSelfVardef_c__Iterator2_o;
struct ECAPackage_ECAGraphHelper__IterateVardef_c__Iterator3_o;
struct ECAPackage_ECAGraphHelper__iteratorVarDefineForAddChild_c__Iterator4_o;
struct ECAPackage_ECADescriptionFileExt_o;
struct ECAPackage_ECAIfClause_o;
struct ECAPackage_ECAIfGroup_o;
struct ECAPackage_ECAItemType_o;
struct ECAPackage_ECAProcessorBase_o;
struct ECAPackage_ECAProcessorBase__DynamicProperties_c__Iterator0_o;
struct ECAPackage_ECAProcessorBase__DynamicPropertiesForLabel_c__Iterator1_o;
struct ECAPackage_ECABaseActionLike_o;
struct ECAPackage_ECANullItem_o;
struct ECAPackage_ECADummyItem_o;
struct ECAPackage_ECAEditVector3_o;
struct ECAPackage_ECAItemPropertyData_o;
struct ECAPackage_StoreItemData_o;
struct ECAPackage_ECAItemData_o;
struct ECAPackage_ECAItemData___setProperty_c__AnonStorey0_o;
struct ECAPackage_IECAGraphAsset_o;
struct ECAPackage_ECAItemExtensions_o;
struct ECAPackage_ECAJumpControl_o;
struct ECAPackage_ECAOnEvent_o;
struct ECAPackage_ECAOutVarDefine_o;
struct ECAPackage_ECAParameter_o;
struct ECAPackage_ECAPickSceneObject_o;
struct ECAPackage_ECAReturn_o;
struct ECAPackage_ECASetGlobal_o;
struct ECAPackage_ECASetProperty_o;
struct ECAPackage_ECATemplate_o;
struct ECAPackage_ECATemplateSignature_o;
struct ECAPackage_ECAThisEntity_o;
struct ECAPackage_ECATypeExtensions_o;
struct ECAPackage_ECAProcessors_o;
struct ECAPackage_ECAVarDefine_o;
struct ECAPackage_ECAVarDefines_o;
struct ECAPackage_ECAVariable_o;
struct ECAPackage_ECAWhileLoop_o;
struct ECAPackage_SimplePool_T__o;
struct _Module__32_o;
struct Firebase_AppUtilPINVOKE_o;
struct Firebase_AppUtilPINVOKE_SWIGExceptionHelper_o;
struct Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o;
struct Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o;
struct Firebase_AppUtilPINVOKE_SWIGPendingException_o;
struct Firebase_AppUtilPINVOKE_SWIGStringHelper_o;
struct Firebase_AppUtilPINVOKE_SWIGStringHelper_SWIGStringDelegate_o;
struct Firebase_AppUtil_o;
struct Firebase_GooglePlayServicesAvailability_o;
struct Firebase_LogLevel_o;
struct Firebase_FirebaseApp_o;
struct Firebase_FirebaseApp_EnableModuleParams_o;
struct Firebase_FirebaseApp_CreateDelegate_o;
struct Firebase_FirebaseApp__CheckDependencies_c__AnonStorey2_o;
struct Firebase_FirebaseApp__FixDependenciesAsync_c__AnonStorey3_o;
struct Firebase_InitResult_o;
struct Firebase_FutureVoid_o;
struct Firebase_FutureVoid_Action_o;
struct Firebase_FutureVoid_SWIG_CompletionDelegate_o;
struct Firebase_FutureVoid__GetTask_c__AnonStorey0_o;
struct Firebase_FutureString_o;
struct Firebase_FutureString_Action_o;
struct Firebase_FutureString_SWIG_CompletionDelegate_o;
struct Firebase_FutureString__GetTask_c__AnonStorey0_o;
struct Firebase_FutureBase_o;
struct Firebase_FutureStatus_o;
struct Firebase_Platform_FirebaseAppUtils_o;
struct Firebase_VersionInfo_o;
struct Firebase_MonoPInvokeCallbackAttribute_o;
struct Firebase_LogUtil_o;
struct Firebase_LogUtil_LogMessageDelegate_o;
struct Firebase_InitializationException_o;
struct Firebase_FirebaseException_o;
struct Firebase_ErrorMessages_o;
struct Firebase_DependencyStatus_o;
struct _Module__33_o;
struct System_Xml_XmlConvert_o;
struct System_Xml_XmlDateTimeSerializationMode_o;
struct _Module__34_o;
struct UnityEngine_Timeline_ClipCaps_o;
struct UnityEngine_Timeline_TimelineClipCapsExtensions_o;
struct UnityEngine_Timeline_DiscreteTime_o;
struct UnityEngine_Timeline_GroupTrack_o;
struct UnityEngine_Timeline_IDirectorDriver_o;
struct UnityEngine_Timeline_Placeholder_o;
struct UnityEngine_Timeline_TimelineAsset_o;
struct UnityEngine_Timeline_TimelineAsset_MediaType_o;
struct UnityEngine_Timeline_TimelineAsset_DurationMode_o;
struct UnityEngine_Timeline_TimelineAsset_EditorSettings_o;
struct UnityEngine_Timeline_TimelineAsset_Versions_o;
struct UnityEngine_Timeline_TimelineAsset_TimelineAssetUpgrade_o;
struct UnityEngine_Timeline_TimelineAsset___c__Iterator0_o;
struct UnityEngine_Timeline_TrackMediaType_o;
struct UnityEngine_Timeline_TrackClipTypeAttribute_o;
struct UnityEngine_Timeline_NotKeyableAttribute_o;
struct UnityEngine_Timeline_TrackBindingFlags_o;
struct UnityEngine_Timeline_TrackBindingTypeAttribute_o;
struct UnityEngine_Timeline_SupportsChildTracksAttribute_o;
struct UnityEngine_Timeline_IgnoreOnPlayableTrackAttribute_o;
struct UnityEngine_Timeline_TimeFieldAttribute_o;
struct UnityEngine_Timeline_ITimelineClipAsset_o;
struct UnityEngine_Timeline_IClipInitializer_o;
struct UnityEngine_Timeline_TimelineClip_o;
struct UnityEngine_Timeline_TimelineClip_ClipExtrapolation_o;
struct UnityEngine_Timeline_TimelineClip_BlendCurveMode_o;
struct UnityEngine_Timeline_TimelineClip_Versions_o;
struct UnityEngine_Timeline_TimelineClip_TimelineClipUpgrade_o;
struct UnityEngine_Timeline_ITimelineEvaluateCallback_o;
struct UnityEngine_Timeline_TimelinePlayable_o;
struct UnityEngine_Timeline_TrackAsset_o;
struct UnityEngine_Timeline_TrackAsset_Versions_o;
struct UnityEngine_Timeline_TrackAsset_TrackAssetUpgrade_o;
struct UnityEngine_Timeline_TrackAsset___c__Iterator0_o;
struct UnityEngine_Timeline_ActivationMixerPlayable_o;
struct UnityEngine_Timeline_ActivationPlayableAsset_o;
struct UnityEngine_Timeline_ActivationTrack_o;
struct UnityEngine_Timeline_ActivationTrack_PostPlaybackState_o;
struct UnityEngine_Timeline_AnimationOutputWeightProcessor_o;
struct UnityEngine_Timeline_AnimationOutputWeightProcessor_WeightInfo_o;
struct UnityEngine_Timeline_AnimationPlayableAsset_o;
struct UnityEngine_Timeline_AnimationPlayableAsset_Versions_o;
struct UnityEngine_Timeline_AnimationPlayableAsset_AnimationPlayableAssetUpgrade_o;
struct UnityEngine_Timeline_AnimationPlayableAsset___c__Iterator0_o;
struct UnityEngine_Timeline_MatchTargetFields_o;
struct UnityEngine_Timeline_TrackOffset_o;
struct UnityEngine_Timeline_AppliedOffsetMode_o;
struct UnityEngine_Timeline_MatchTargetFieldConstants_o;
struct UnityEngine_Timeline_AnimationTrack_o;
struct UnityEngine_Timeline_AnimationTrack_AnimationTrackUpgrade_o;
struct UnityEngine_Timeline_AnimationTrack___c__Iterator0_o;
struct UnityEngine_Timeline_TrackColorAttribute_o;
struct UnityEngine_Timeline_AudioPlayableAsset_o;
struct UnityEngine_Timeline_AudioPlayableAsset___c__Iterator0_o;
struct UnityEngine_Timeline_AudioTrack_o;
struct UnityEngine_Timeline_AudioTrack___c__Iterator0_o;
struct UnityEngine_Timeline_ControlPlayableAsset_o;
struct UnityEngine_Timeline_ControlPlayableAsset__GetControlableScripts_c__Iterator0_o;
struct UnityEngine_Timeline_ControlTrack_o;
struct UnityEngine_Timeline_InfiniteRuntimeClip_o;
struct UnityEngine_IInterval_o;
struct UnityEngine_IntervalTreeNode_o;
struct UnityEngine_IntervalTree_T__o;
struct UnityEngine_IntervalTree_Entry_T__o;
struct UnityEngine_Timeline_RuntimeClip_o;
struct UnityEngine_Timeline_RuntimeClipBase_o;
struct UnityEngine_Timeline_RuntimeElement_o;
struct UnityEngine_Timeline_ScheduleRuntimeClip_o;
struct UnityEngine_Timeline_TrackAssetExtensions_o;
struct UnityEngine_Timeline_ActivationControlPlayable_o;
struct UnityEngine_Timeline_ActivationControlPlayable_PostPlaybackState_o;
struct UnityEngine_Timeline_ActivationControlPlayable_InitialState_o;
struct UnityEngine_Timeline_BasicPlayableBehaviour_o;
struct UnityEngine_Timeline_DirectorControlPlayable_o;
struct UnityEngine_Timeline_ITimeControl_o;
struct UnityEngine_Timeline_ParticleControlPlayable_o;
struct UnityEngine_Timeline_PrefabControlPlayable_o;
struct UnityEngine_Timeline_TimeControlPlayable_o;
struct UnityEngine_Timeline_PlayableTrack_o;
struct UnityEngine_Timeline_Extrapolation_o;
struct UnityEngine_Timeline_HashUtility_o;
struct UnityEngine_Timeline_IPropertyCollector_o;
struct UnityEngine_Timeline_IPropertyPreview_o;
struct UnityEngine_Timeline_TimelineCreateUtilities_o;
struct UnityEngine_Timeline_TimelineCreateUtilities__GenerateUniqueActorName_c__AnonStorey0_o;
struct UnityEngine_Timeline_TimelineCreateUtilities__GenerateUniqueActorName_c__AnonStorey1_o;
struct UnityEngine_Timeline_TimelineUndo_o;
struct UnityEngine_Timeline_TimeUtility_o;
struct UnityEngine_Timeline_WeightUtility_o;
struct _Module__35_o;
struct UnityEngine_EventSystems_EventHandle_o;
struct UnityEngine_EventSystems_IEventSystemHandler_o;
struct UnityEngine_EventSystems_IPointerEnterHandler_o;
struct UnityEngine_EventSystems_IPointerExitHandler_o;
struct UnityEngine_EventSystems_IPointerDownHandler_o;
struct UnityEngine_EventSystems_IPointerUpHandler_o;
struct UnityEngine_EventSystems_IPointerClickHandler_o;
struct UnityEngine_EventSystems_IBeginDragHandler_o;
struct UnityEngine_EventSystems_IInitializePotentialDragHandler_o;
struct UnityEngine_EventSystems_IDragHandler_o;
struct UnityEngine_EventSystems_IEndDragHandler_o;
struct UnityEngine_EventSystems_IDropHandler_o;
struct UnityEngine_EventSystems_IScrollHandler_o;
struct UnityEngine_EventSystems_IUpdateSelectedHandler_o;
struct UnityEngine_EventSystems_ISelectHandler_o;
struct UnityEngine_EventSystems_IDeselectHandler_o;
struct UnityEngine_EventSystems_IMoveHandler_o;
struct UnityEngine_EventSystems_ISubmitHandler_o;
struct UnityEngine_EventSystems_ICancelHandler_o;
struct UnityEngine_EventSystems_EventSystem_o;
struct UnityEngine_EventSystems_EventTrigger_o;
struct UnityEngine_EventSystems_EventTrigger_TriggerEvent_o;
struct UnityEngine_EventSystems_EventTrigger_Entry_o;
struct UnityEngine_EventSystems_EventTriggerType_o;
struct UnityEngine_EventSystems_ExecuteEvents_o;
struct UnityEngine_EventSystems_ExecuteEvents_EventFunction_T1__o;
struct UnityEngine_EventSystems_MoveDirection_o;
struct UnityEngine_EventSystems_RaycasterManager_o;
struct UnityEngine_EventSystems_RaycastResult_o;
struct UnityEngine_EventSystems_UIBehaviour_o;
struct UnityEngine_EventSystems_AxisEventData_o;
struct UnityEngine_EventSystems_AbstractEventData_o;
struct UnityEngine_EventSystems_BaseEventData_o;
struct UnityEngine_EventSystems_PointerEventData_o;
struct UnityEngine_EventSystems_PointerEventData_InputButton_o;
struct UnityEngine_EventSystems_PointerEventData_FramePressState_o;
struct UnityEngine_EventSystems_BaseInput_o;
struct UnityEngine_EventSystems_BaseInputModule_o;
struct UnityEngine_EventSystems_PointerInputModule_o;
struct UnityEngine_EventSystems_PointerInputModule_ButtonState_o;
struct UnityEngine_EventSystems_PointerInputModule_MouseState_o;
struct UnityEngine_EventSystems_PointerInputModule_MouseButtonEventData_o;
struct UnityEngine_EventSystems_StandaloneInputModule_o;
struct UnityEngine_EventSystems_StandaloneInputModule_InputMode_o;
struct UnityEngine_EventSystems_TouchInputModule_o;
struct UnityEngine_EventSystems_BaseRaycaster_o;
struct UnityEngine_EventSystems_Physics2DRaycaster_o;
struct UnityEngine_EventSystems_PhysicsRaycaster_o;
struct UnityEngine_UI_CoroutineTween_ITweenValue_o;
struct UnityEngine_UI_CoroutineTween_ColorTween_o;
struct UnityEngine_UI_CoroutineTween_ColorTween_ColorTweenMode_o;
struct UnityEngine_UI_CoroutineTween_ColorTween_ColorTweenCallback_o;
struct UnityEngine_UI_CoroutineTween_FloatTween_o;
struct UnityEngine_UI_CoroutineTween_FloatTween_FloatTweenCallback_o;
struct UnityEngine_UI_CoroutineTween_TweenRunner_T__o;
struct UnityEngine_UI_CoroutineTween_TweenRunner__Start_c__Iterator0_T__o;
struct UnityEngine_UI_AnimationTriggers_o;
struct UnityEngine_UI_Button_o;
struct UnityEngine_UI_Button_ButtonClickedEvent_o;
struct UnityEngine_UI_Button__OnFinishSubmit_c__Iterator0_o;
struct UnityEngine_UI_CanvasUpdate_o;
struct UnityEngine_UI_ICanvasElement_o;
struct UnityEngine_UI_CanvasUpdateRegistry_o;
struct UnityEngine_UI_ColorBlock_o;
struct UnityEngine_UI_DefaultControls_o;
struct UnityEngine_UI_DefaultControls_Resources_o;
struct UnityEngine_UI_Dropdown_o;
struct UnityEngine_UI_Dropdown_DropdownItem_o;
struct UnityEngine_UI_Dropdown_OptionData_o;
struct UnityEngine_UI_Dropdown_OptionDataList_o;
struct UnityEngine_UI_Dropdown_DropdownEvent_o;
struct UnityEngine_UI_Dropdown__Show_c__AnonStorey1_o;
struct UnityEngine_UI_Dropdown__DelayedDestroyDropdownList_c__Iterator0_o;
struct UnityEngine_UI_FontData_o;
struct UnityEngine_UI_FontUpdateTracker_o;
struct UnityEngine_UI_Graphic_o;
struct UnityEngine_UI_GraphicRaycaster_o;
struct UnityEngine_UI_GraphicRaycaster_BlockingObjects_o;
struct UnityEngine_UI_GraphicRegistry_o;
struct UnityEngine_UI_IGraphicEnabledDisabled_o;
struct UnityEngine_UI_Image_o;
struct UnityEngine_UI_Image_Type_o;
struct UnityEngine_UI_Image_FillMethod_o;
struct UnityEngine_UI_Image_OriginHorizontal_o;
struct UnityEngine_UI_Image_OriginVertical_o;
struct UnityEngine_UI_Image_Origin90_o;
struct UnityEngine_UI_Image_Origin180_o;
struct UnityEngine_UI_Image_Origin360_o;
struct UnityEngine_UI_IMask_o;
struct UnityEngine_UI_IMaskable_o;
struct UnityEngine_UI_InputField_o;
struct UnityEngine_UI_InputField_ContentType_o;
struct UnityEngine_UI_InputField_InputType_o;
struct UnityEngine_UI_InputField_CharacterValidation_o;
struct UnityEngine_UI_InputField_LineType_o;
struct UnityEngine_UI_InputField_OnValidateInput_o;
struct UnityEngine_UI_InputField_SubmitEvent_o;
struct UnityEngine_UI_InputField_OnChangeEvent_o;
struct UnityEngine_UI_InputField_EditState_o;
struct UnityEngine_UI_InputField__CaretBlink_c__Iterator0_o;
struct UnityEngine_UI_InputField__MouseDragOutsideRect_c__Iterator1_o;
struct UnityEngine_UI_Mask_o;
struct UnityEngine_UI_MaskableGraphic_o;
struct UnityEngine_UI_MaskableGraphic_CullStateChangedEvent_o;
struct UnityEngine_UI_MaskUtilities_o;
struct UnityEngine_UI_Misc_o;
struct UnityEngine_UI_Navigation_o;
struct UnityEngine_UI_Navigation_Mode_o;
struct UnityEngine_UI_RawImage_o;
struct UnityEngine_UI_RectMask2D_o;
struct UnityEngine_UI_Scrollbar_o;
struct UnityEngine_UI_Scrollbar_Direction_o;
struct UnityEngine_UI_Scrollbar_ScrollEvent_o;
struct UnityEngine_UI_Scrollbar_Axis_o;
struct UnityEngine_UI_Scrollbar__ClickRepeat_c__Iterator0_o;
struct UnityEngine_UI_ScrollRect_o;
struct UnityEngine_UI_ScrollRect_MovementType_o;
struct UnityEngine_UI_ScrollRect_ScrollbarVisibility_o;
struct UnityEngine_UI_ScrollRect_ScrollRectEvent_o;
struct UnityEngine_UI_Selectable_o;
struct UnityEngine_UI_Selectable_Transition_o;
struct UnityEngine_UI_Selectable_SelectionState_o;
struct UnityEngine_UI_SetPropertyUtility_o;
struct UnityEngine_UI_Slider_o;
struct UnityEngine_UI_Slider_Direction_o;
struct UnityEngine_UI_Slider_SliderEvent_o;
struct UnityEngine_UI_Slider_Axis_o;
struct UnityEngine_UI_SpriteState_o;
struct UnityEngine_UI_StencilMaterial_o;
struct UnityEngine_UI_StencilMaterial_MatEntry_o;
struct UnityEngine_UI_Text_o;
struct UnityEngine_UI_Toggle_o;
struct UnityEngine_UI_Toggle_ToggleTransition_o;
struct UnityEngine_UI_Toggle_ToggleEvent_o;
struct UnityEngine_UI_ToggleGroup_o;
struct UnityEngine_UI_ClipperRegistry_o;
struct UnityEngine_UI_Clipping_o;
struct UnityEngine_UI_IClipper_o;
struct UnityEngine_UI_IClippable_o;
struct UnityEngine_UI_RectangularVertexClipper_o;
struct UnityEngine_UI_AspectRatioFitter_o;
struct UnityEngine_UI_AspectRatioFitter_AspectMode_o;
struct UnityEngine_UI_CanvasScaler_o;
struct UnityEngine_UI_CanvasScaler_ScaleMode_o;
struct UnityEngine_UI_CanvasScaler_ScreenMatchMode_o;
struct UnityEngine_UI_CanvasScaler_Unit_o;
struct UnityEngine_UI_ContentSizeFitter_o;
struct UnityEngine_UI_ContentSizeFitter_FitMode_o;
struct UnityEngine_UI_GridLayoutGroup_o;
struct UnityEngine_UI_GridLayoutGroup_Corner_o;
struct UnityEngine_UI_GridLayoutGroup_Axis_o;
struct UnityEngine_UI_GridLayoutGroup_Constraint_o;
struct UnityEngine_UI_HorizontalLayoutGroup_o;
struct UnityEngine_UI_HorizontalOrVerticalLayoutGroup_o;
struct UnityEngine_UI_ILayoutElement_o;
struct UnityEngine_UI_ILayoutController_o;
struct UnityEngine_UI_ILayoutGroup_o;
struct UnityEngine_UI_ILayoutSelfController_o;
struct UnityEngine_UI_ILayoutIgnorer_o;
struct UnityEngine_UI_LayoutElement_o;
struct UnityEngine_UI_LayoutGroup_o;
struct UnityEngine_UI_LayoutGroup__DelayedSetDirty_c__Iterator0_o;
struct UnityEngine_UI_LayoutRebuilder_o;
struct UnityEngine_UI_LayoutUtility_o;
struct UnityEngine_UI_VerticalLayoutGroup_o;
struct UnityEngine_UI_IMaterialModifier_o;
struct UnityEngine_UI_Collections_IndexedSet_T__o;
struct UnityEngine_UI_ListPool_T__o;
struct UnityEngine_UI_ObjectPool_T__o;
struct UnityEngine_UI_ReflectionMethodsCache_o;
struct UnityEngine_UI_ReflectionMethodsCache_Raycast3DCallback_o;
struct UnityEngine_UI_ReflectionMethodsCache_Raycast2DCallback_o;
struct UnityEngine_UI_ReflectionMethodsCache_RaycastAllCallback_o;
struct UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllCallback_o;
struct UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllNonAllocCallback_o;
struct UnityEngine_UI_ReflectionMethodsCache_GetRaycastNonAllocCallback_o;
struct UnityEngine_UI_VertexHelper_o;
struct UnityEngine_Experimental_UI_VertexHelperExtension_o;
struct UnityEngine_UI_BaseVertexEffect_o;
struct UnityEngine_UI_BaseMeshEffect_o;
struct UnityEngine_UI_IVertexModifier_o;
struct UnityEngine_UI_IMeshModifier_o;
struct UnityEngine_UI_Outline_o;
struct UnityEngine_UI_PositionAsUV1_o;
struct UnityEngine_UI_Shadow_o;
struct _PrivateImplementationDetails__5_o;
struct _PrivateImplementationDetails___ArrayType_12_4_o;
struct _Module__36_o;
struct Boo_Lang_Builtins_o;
struct Boo_Lang_List_T__o;
struct Boo_Lang_List__GetEnumerator_c__Iterator6_T__o;
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_o;
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_DispatcherFactory_o;
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherKey_o;
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherKey__EqualityComparer_o;
struct Boo_Lang_Runtime_DynamicDispatching_Emitters_DispatcherEmitter_o;
struct Boo_Lang_Runtime_DynamicDispatching_Emitters_ImplicitConversionEmitter_o;
struct Boo_Lang_Runtime_DynamicDispatching_NumericPromotions_o;
struct Boo_Lang_Runtime_ExtensionRegistry_o;
struct Boo_Lang_Runtime_ICoercible_o;
struct Boo_Lang_Runtime_RuntimeServices_o;
struct Boo_Lang_Runtime_RuntimeServices__GetExtensionMethods_c__IteratorC_o;
struct Boo_Lang_Runtime_RuntimeServices__Coerce_c__AnonStorey1B_o;
struct Boo_Lang_Runtime_DynamicDispatching_Dispatcher_o;
struct _Module__37_o;
struct Cinemachine_CinemachineBlendListCamera_o;
struct Cinemachine_CinemachineBlendListCamera_Instruction_o;
struct Cinemachine_CinemachineBrain_o;
struct Cinemachine_CinemachineBrain_UpdateMethod_o;
struct Cinemachine_CinemachineBrain_BrainEvent_o;
struct Cinemachine_CinemachineBrain_VcamActivatedEvent_o;
struct Cinemachine_CinemachineBrain_BrainFrame_o;
struct Cinemachine_CinemachineBrain__AfterPhysics_c__Iterator0_o;
struct CinemachineCameraOffset_o;
struct Cinemachine_CinemachineClearShot_o;
struct Cinemachine_CinemachineClearShot_Pair_o;
struct Cinemachine_CinemachineCollider_o;
struct Cinemachine_CinemachineCollider_ResolutionStrategy_o;
struct Cinemachine_CinemachineCollider_VcamExtraState_o;
struct Cinemachine_CinemachineConfiner_o;
struct Cinemachine_CinemachineConfiner_Mode_o;
struct Cinemachine_CinemachineConfiner_VcamExtraState_o;
struct Cinemachine_CinemachineDollyCart_o;
struct Cinemachine_CinemachineDollyCart_UpdateMethod_o;
struct Cinemachine_CinemachineExternalCamera_o;
struct Cinemachine_CinemachineFollowZoom_o;
struct Cinemachine_CinemachineFollowZoom_VcamExtraState_o;
struct Cinemachine_CinemachineFreeLook_o;
struct Cinemachine_CinemachineFreeLook_Orbit_o;
struct Cinemachine_CinemachineFreeLook_CreateRigDelegate_o;
struct Cinemachine_CinemachineFreeLook_DestroyRigDelegate_o;
struct Cinemachine_CinemachineMixingCamera_o;
struct Cinemachine_CinemachinePath_o;
struct Cinemachine_CinemachinePath_Waypoint_o;
struct Cinemachine_CinemachinePipeline_o;
struct Cinemachine_CinemachineSmoothPath_o;
struct Cinemachine_CinemachineSmoothPath_Waypoint_o;
struct Cinemachine_CinemachineStateDrivenCamera_o;
struct Cinemachine_CinemachineStateDrivenCamera_Instruction_o;
struct Cinemachine_CinemachineStateDrivenCamera_ParentHash_o;
struct Cinemachine_CinemachineStateDrivenCamera_HashPair_o;
struct Cinemachine_CinemachineStoryboard_o;
struct Cinemachine_CinemachineStoryboard_FillStrategy_o;
struct Cinemachine_CinemachineStoryboard_CanvasInfo_o;
struct Cinemachine_CinemachineTargetGroup_o;
struct Cinemachine_CinemachineTargetGroup_Target_o;
struct Cinemachine_CinemachineTargetGroup_PositionMode_o;
struct Cinemachine_CinemachineTargetGroup_RotationMode_o;
struct Cinemachine_CinemachineTargetGroup_UpdateMethod_o;
struct Cinemachine_CinemachineVirtualCamera_o;
struct Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate_o;
struct Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate_o;
struct Cinemachine_CinemachineBasicMultiChannelPerlin_o;
struct Cinemachine_CinemachineComposer_o;
struct Cinemachine_CinemachineComposer_FovCache_o;
struct Cinemachine_CinemachineFramingTransposer_o;
struct Cinemachine_CinemachineFramingTransposer_FramingMode_o;
struct Cinemachine_CinemachineFramingTransposer_AdjustmentMode_o;
struct Cinemachine_CinemachineGroupComposer_o;
struct Cinemachine_CinemachineGroupComposer_FramingMode_o;
struct Cinemachine_CinemachineGroupComposer_AdjustmentMode_o;
struct Cinemachine_CinemachineHardLockToTarget_o;
struct Cinemachine_CinemachineHardLookAt_o;
struct Cinemachine_CinemachineOrbitalTransposer_o;
struct Cinemachine_CinemachineOrbitalTransposer_Heading_o;
struct Cinemachine_CinemachineOrbitalTransposer_Heading_HeadingDefinition_o;
struct Cinemachine_CinemachineOrbitalTransposer_UpdateHeadingDelegate_o;
struct Cinemachine_CinemachinePOV_o;
struct Cinemachine_CinemachineSameAsFollowTarget_o;
struct Cinemachine_CinemachineTrackedDolly_o;
struct Cinemachine_CinemachineTrackedDolly_CameraUpMode_o;
struct Cinemachine_CinemachineTrackedDolly_AutoDolly_o;
struct Cinemachine_CinemachineTransposer_o;
struct Cinemachine_CinemachineTransposer_BindingMode_o;
struct Cinemachine_CinemachineTransposer_AngularDampingMode_o;
struct Cinemachine_AxisState_o;
struct Cinemachine_AxisState_Recentering_o;
struct Cinemachine_CameraState_o;
struct Cinemachine_CameraState_BlendHintValue_o;
struct Cinemachine_CameraState_CustomBlendable_o;
struct Cinemachine_CinemachineBlend_o;
struct Cinemachine_CinemachineBlendDefinition_o;
struct Cinemachine_CinemachineBlendDefinition_Style_o;
struct Cinemachine_StaticPointVirtualCamera_o;
struct Cinemachine_BlendSourceVirtualCamera_o;
struct Cinemachine_CinemachineBlenderSettings_o;
struct Cinemachine_CinemachineBlenderSettings_CustomBlend_o;
struct Cinemachine_CinemachineComponentBase_o;
struct Cinemachine_CinemachineCore_o;
struct Cinemachine_CinemachineCore_Stage_o;
struct Cinemachine_CinemachineCore_AxisInputDelegate_o;
struct Cinemachine_CinemachineCore_GetBlendOverrideDelegate_o;
struct Cinemachine_CinemachineCore_UpdateStatus_o;
struct Cinemachine_CinemachineCore_UpdateFilter_o;
struct Cinemachine_Utility_CinemachineDebug_o;
struct Cinemachine_Utility_CinemachineDebug_OnGUIDelegate_o;
struct Cinemachine_CinemachineExtension_o;
struct Cinemachine_CinemachineInputAxisDriver_o;
struct Cinemachine_CinemachinePathBase_o;
struct Cinemachine_CinemachinePathBase_Appearance_o;
struct Cinemachine_CinemachinePathBase_PositionUnits_o;
struct Cinemachine_AxisStatePropertyAttribute_o;
struct Cinemachine_OrbitalTransposerHeadingPropertyAttribute_o;
struct Cinemachine_LensSettingsPropertyAttribute_o;
struct Cinemachine_CinemachineBlendDefinitionPropertyAttribute_o;
struct Cinemachine_SaveDuringPlayAttribute_o;
struct Cinemachine_NoSaveDuringPlayAttribute_o;
struct Cinemachine_TagFieldAttribute_o;
struct Cinemachine_NoiseSettingsPropertyAttribute_o;
struct Cinemachine_CinemachineEmbeddedAssetPropertyAttribute_o;
struct Cinemachine_DocumentationSortingAttribute_o;
struct Cinemachine_DocumentationSortingAttribute_Level_o;
struct CinemachineTouchInputMapper_o;
struct Cinemachine_CinemachineVirtualCameraBase_o;
struct Cinemachine_CinemachineVirtualCameraBase_StandbyUpdateMode_o;
struct Cinemachine_CinemachineVirtualCameraBase_BlendHint_o;
struct Cinemachine_CinemachineVirtualCameraBase_TransitionParams_o;
struct Cinemachine_Utility_GaussianWindow1d_T__o;
struct Cinemachine_Utility_GaussianWindow1D_Vector3_o;
struct Cinemachine_Utility_GaussianWindow1D_Quaternion_o;
struct Cinemachine_Utility_GaussianWindow1D_CameraRotation_o;
struct Cinemachine_ICinemachineCamera_o;
struct Cinemachine_LensSettings_o;
struct Cinemachine_NoiseSettings_o;
struct Cinemachine_NoiseSettings_NoiseParams_o;
struct Cinemachine_NoiseSettings_TransformNoiseParams_o;
struct Cinemachine_Utility_PositionPredictor_o;
struct Cinemachine_Utility_Damper_o;
struct Cinemachine_Utility_HeadingTracker_o;
struct Cinemachine_Utility_HeadingTracker_Item_o;
struct Cinemachine_RuntimeUtility_o;
struct Cinemachine_ISignalSource6D_o;
struct Cinemachine_SignalSourceAsset_o;
struct Cinemachine_Utility_SplineHelpers_o;
struct Cinemachine_Utility_UnityVectorExtensions_o;
struct Cinemachine_Utility_UnityQuaternionExtensions_o;
struct Cinemachine_Utility_UnityRectExtensions_o;
struct Cinemachine_UpdateTracker_o;
struct Cinemachine_UpdateTracker_UpdateClock_o;
struct Cinemachine_UpdateTracker_UpdateStatus_o;
struct Cinemachine_CinemachineTriggerAction_o;
struct Cinemachine_CinemachineTriggerAction_ActionSettings_o;
struct Cinemachine_CinemachineTriggerAction_ActionSettings_Mode_o;
struct Cinemachine_CinemachineTriggerAction_ActionSettings_TriggerEvent_o;
struct Cinemachine_CinemachineTriggerAction_ActionSettings_TimeMode_o;
struct Cinemachine_CinemachineCollisionImpulseSource_o;
struct Cinemachine_CinemachineFixedSignal_o;
struct Cinemachine_CinemachineImpulseDefinitionPropertyAttribute_o;
struct Cinemachine_CinemachineImpulseDefinition_o;
struct Cinemachine_CinemachineImpulseDefinition_RepeatMode_o;
struct Cinemachine_CinemachineImpulseDefinition_SignalSource_o;
struct Cinemachine_CinemachineImpulseListener_o;
struct Cinemachine_CinemachineImpulseEnvelopePropertyAttribute_o;
struct Cinemachine_CinemachineImpulseChannelPropertyAttribute_o;
struct Cinemachine_CinemachineImpulseManager_o;
struct Cinemachine_CinemachineImpulseManager_EnvelopeDefinition_o;
struct Cinemachine_CinemachineImpulseManager_ImpulseEvent_o;
struct Cinemachine_CinemachineImpulseManager_ImpulseEvent_DirectionMode_o;
struct Cinemachine_CinemachineImpulseManager_ImpulseEvent_DissipationMode_o;
struct Cinemachine_CinemachineImpulseSource_o;
struct Cinemachine_Timeline_CinemachineMixer_o;
struct Cinemachine_Timeline_CinemachineMixer_ClipInfo_o;
struct Cinemachine_Timeline_CinemachineShotPlayable_o;
struct Cinemachine_Timeline_CinemachineShot_o;
struct Cinemachine_Timeline_CinemachineTrack_o;
struct _PrivateImplementationDetails__6_o;
struct _PrivateImplementationDetails___ArrayType_12_5_o;
struct _Module__38_o;
struct ECAPackage_OnDataChanged_o;
struct ECAPackage_ECAAsset_o;
struct ECAPackage_ECADragAsset_o;
struct ECAPackage_ECADescriptionFileAsset_o;
struct ECAPackage_PickedEntity_o;
struct ECAPackage_ECABindedGraph_o;
struct ECAPackage_ECAReplicationValue_o;
struct ECAPackage_ECAEntityComponent_o;
struct ECAPackage_ECAItemUnityExtensions_o;
struct ECAPackage_ECASystem_o;
struct ECAPackage_ECATemplateAsset_o;
struct ECAPackage_ECAUnityHelper_o;
struct ECAPackage_ECAReportItem_o;
struct ECAPackage_ECAExportReport_o;
struct ECAPackage_ECAReportCodekGraph_o;
struct ECAPackage_ECAReportEntityProperty_o;
struct _Module__39_o;
struct Firebase_Analytics_FirebaseAnalytics_o;
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_o;
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_o;
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o;
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o;
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGPendingException_o;
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_o;
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_SWIGStringDelegate_o;
struct Firebase_Analytics_Parameter_o;
struct _Module__40_o;
struct Firebase_Crashlytics_CrashlyticsInternal_o;
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_o;
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_o;
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o;
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o;
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGPendingException_o;
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_o;
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_SWIGStringDelegate_o;
struct Firebase_Crashlytics_FirebaseCrashlyticsInternal_o;
struct Firebase_Crashlytics_FirebaseCrashlyticsFrame_o;
struct Firebase_Crashlytics_StackFrames_o;
struct Firebase_Crashlytics_StackFrames_StackFramesEnumerator_o;
struct Firebase_Crashlytics_StackTraceParser_o;
struct Firebase_Crashlytics_LoggedException_o;
struct Firebase_Crashlytics_MetadataBuilder_o;
struct Firebase_Crashlytics_Metadata_o;
struct Firebase_Crashlytics_Impl_o;
struct Firebase_Crashlytics_ExceptionHandler_o;
struct Firebase_Crashlytics_Crashlytics_o;
struct Firebase_Crashlytics_Crashlytics_PlatformAccessor_o;
struct Firebase_Crashlytics_IOSImpl_o;
struct Firebase_Crashlytics_AndroidImpl_o;
struct Firebase_Crashlytics_AndroidImpl__Log_c__AnonStorey0_o;
struct Firebase_Crashlytics_AndroidImpl__SetCustomKey_c__AnonStorey1_o;
struct Firebase_Crashlytics_AndroidImpl__SetUserId_c__AnonStorey2_o;
struct Firebase_Crashlytics_AndroidImpl__LogException_c__AnonStorey3_o;
struct Firebase_Crashlytics_AndroidImpl__SetCrashlyticsCollectionEnabled_c__AnonStorey4_o;
struct _Module__41_o;
struct Firebase_Messaging_FirebaseMessaging_o;
struct Firebase_Messaging_FirebaseMessaging_Listener_o;
struct Firebase_Messaging_FirebaseMessaging_Listener_MessageReceivedDelegate_o;
struct Firebase_Messaging_FirebaseMessaging_Listener_TokenReceivedDelegate_o;
struct Firebase_Messaging_FirebaseMessaging_Listener__MessageReceivedDelegateMethod_c__AnonStorey0_o;
struct Firebase_Messaging_FirebaseMessaging_Listener__TokenReceivedDelegateMethod_c__AnonStorey1_o;
struct Firebase_Messaging_FirebaseMessagingPINVOKE_o;
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_o;
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o;
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o;
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGPendingException_o;
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_o;
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_SWIGStringDelegate_o;
struct Firebase_Messaging_FirebaseMessage_o;
struct Firebase_Messaging_MessageReceivedEventArgs_o;
struct Firebase_Messaging_TokenReceivedEventArgs_o;
struct _Module__42_o;
struct IFix_Core_IDTagAttribute_o;
struct IFix_Core_PatchManager_o;
struct IFix_Core_PatchManager__readMethod_c__AnonStorey0_o;
struct IFix_Core_PatchManager__Load_c__AnonStorey1_o;
struct IFix_Core_PatchManager__Load_c__AnonStorey2_o;
struct IFix_Core_Codek_o;
struct IFix_Core_Instruction_o;
struct IFix_Core_ExceptionHandlerType_o;
struct IFix_Core_ExceptionHandler_o;
struct IFix_Core_AnonymousStorey_o;
struct IFix_Core_AnonymousStoreyInfo_o;
struct IFix_Core_ValueType_o;
struct IFix_Core_Value_o;
struct IFix_Core_GenericDelegateFactory_o;
struct IFix_Core_GenericDelegateFactory__Create_c__AnonStorey4_o;
struct IFix_Core_GenericDelegateFactory__Create_c__AnonStorey5_o;
struct IFix_Core_GenericDelegateFactory__Create_c__AnonStorey6_o;
struct IFix_Core_GenericDelegate_o;
struct Unity_IL2CPP_CompilerServices_Option_o;
struct Unity_IL2CPP_CompilerServices_Il2CppSetOptionAttribute_o;
struct IFix_Core_ObjectClone_o;
struct IFix_Core_ReflectionMethodInvoker_o;
struct IFix_Core_UnmanagedStack_o;
struct IFix_Core_ThreadStackInfo_o;
struct IFix_Core_EvaluationStackOperation_o;
struct IFix_Core_Call_o;
struct IFix_Core_Utils_o;
struct IFix_Core_RuntimeException_o;
struct IFix_Core_FieldAddr_o;
struct IFix_Core_Cleanner_o;
struct IFix_Core_NewFieldInfo_o;
struct IFix_Core_VirtualMachine_o;
struct IFix_Core_WrappersManager_o;
struct IFix_Core_ExternInvoker_o;
struct _Module__43_o;
struct TMPro_FastAction_o;
struct TMPro_FastAction_A__o;
struct TMPro_FastAction_A__B__o;
struct TMPro_FastAction_A__B__C__o;
struct TMPro_MaterialReferenceManager_o;
struct TMPro_MaterialReference_o;
struct TMPro_TextContainerAnchors_o;
struct TMPro_TextContainer_o;
struct TMPro_TextMeshPro_o;
struct TMPro_TextMeshProUGUI_o;
struct TMPro_TMP_Asset_o;
struct TMPro_TMP_Character_o;
struct TMPro_TMP_Vertex_o;
struct TMPro_TMP_CharacterInfo_o;
struct TMPro_ColorMode_o;
struct TMPro_TMP_ColorGradient_o;
struct TMPro_AtlasPopulationMode_o;
struct TMPro_TMP_FontAsset_o;
struct TMPro_FaceInfo_Legacy_o;
struct TMPro_TMP_Glyph_o;
struct TMPro_FontAssetCreationSettings_o;
struct TMPro_TMP_FontWeightPair_o;
struct TMPro_GlyphValueRecord_Legacy_o;
struct TMPro_KerningPair_o;
struct TMPro_KerningTable_o;
struct TMPro_TMP_FontAssetUtilities_o;
struct TMPro_FontFeatureLookupFlags_o;
struct TMPro_TMP_GlyphValueRecord_o;
struct TMPro_TMP_GlyphAdjustmentRecord_o;
struct TMPro_TMP_GlyphPairAdjustmentRecord_o;
struct TMPro_GlyphPairKey_o;
struct TMPro_TMP_FontFeatureTable_o;
struct TMPro_TMP_LineInfo_o;
struct TMPro_TMP_ListPool_T__o;
struct TMPro_TMP_MaterialManager_o;
struct TMPro_TMP_MaterialManager_FallbackMaterial_o;
struct TMPro_TMP_MaterialManager_MaskingMaterial_o;
struct TMPro_VertexSortingOrder_o;
struct TMPro_TMP_MeshInfo_o;
struct TMPro_TMP_ObjectPool_T__o;
struct TMPro_TagValueType_o;
struct TMPro_TagUnitType_o;
struct TMPro_TMP_FontStyleStack_o;
struct TMPro_TMP_RichTextTagStack_T__o;
struct TMPro_TMP_Settings_o;
struct TMPro_TMP_Settings_LineBreakingTable_o;
struct TMPro_ShaderUtilities_o;
struct TMPro_TMP_Sprite_o;
struct TMPro_TMP_SpriteAnimator_o;
struct TMPro_TMP_SpriteAnimator__DoSpriteAnimationInternal_c__Iterator0_o;
struct TMPro_TMP_SpriteAsset_o;
struct TMPro_TMP_SpriteCharacter_o;
struct TMPro_TMP_SpriteGlyph_o;
struct TMPro_TMP_Style_o;
struct TMPro_TMP_StyleSheet_o;
struct TMPro_TMP_SubMesh_o;
struct TMPro_TMP_SubMeshUI_o;
struct TMPro_TextAlignmentOptions_o;
struct TMPro_TextRenderFlags_o;
struct TMPro_TMP_TextElementType_o;
struct TMPro_MaskingTypes_o;
struct TMPro_TextOverflowModes_o;
struct TMPro_TextureMappingOptions_o;
struct TMPro_FontStyles_o;
struct TMPro_FontWeight_o;
struct TMPro_TMP_Text_o;
struct TMPro_TMP_Text_TextInputSources_o;
struct TMPro_TMP_Text_UnicodeChar_o;
struct TMPro_TextElementType_o;
struct TMPro_TMP_TextElement_o;
struct TMPro_TMP_TextElement_Legacy_o;
struct TMPro_TMP_TextInfo_o;
struct TMPro_TMP_TextParsingUtilities_o;
struct TMPro_TMP_TextUtilities_o;
struct TMPro_TMP_UpdateManager_o;
struct TMPro_TMP_UpdateRegistry_o;
struct TMPro_TMPro_EventManager_o;
struct TMPro_Compute_DT_EventArgs_o;
struct TMPro_TMPro_ExtensionMethods_o;
struct TMPro_TMP_Math_o;
struct TMPro_TMP_VertexDataUpdateFlags_o;
struct TMPro_VertexGradient_o;
struct TMPro_TMP_PageInfo_o;
struct TMPro_TMP_LinkInfo_o;
struct TMPro_TMP_WordInfo_o;
struct TMPro_Extents_o;
struct TMPro_WordWrapState_o;
struct TMPro_RichTextTagAttribute_o;
struct _PrivateImplementationDetails__7_o;
struct _PrivateImplementationDetails___ArrayType_40_o;
struct _Module__44_o;
struct NodeEnumAttribute_o;
struct XNode_Node_o;
struct XNode_Node_ShowBackingValue_o;
struct XNode_Node_ConnectionType_o;
struct XNode_Node_TypeConstraint_o;
struct XNode_Node_InputAttribute_o;
struct XNode_Node_OutputAttribute_o;
struct XNode_Node_CreateNodeMenuAttribute_o;
struct XNode_Node_DisallowMultipleNodesAttribute_o;
struct XNode_Node_NodeTintAttribute_o;
struct XNode_Node_NodeWidthAttribute_o;
struct XNode_Node_NodePortDictionary_o;
struct XNode_Node___c__Iterator0_o;
struct XNode_Node___c__Iterator1_o;
struct XNode_Node___c__Iterator2_o;
struct XNode_Node___c__Iterator3_o;
struct XNode_Node___c__Iterator4_o;
struct XNode_Node___c__Iterator5_o;
struct XNode_NodeDataCache_o;
struct XNode_NodeDataCache_PortDataCache_o;
struct XNode_NodeDataCache__BuildCache_c__AnonStorey0_o;
struct XNode_NodeDataCache__GetNodeFields_c__AnonStorey1_o;
struct XNode_NodeGraph_o;
struct XNode_NodeGraph_RequireNodeAttribute_o;
struct XNode_NodePort_o;
struct XNode_NodePort_IO_o;
struct XNode_NodePort_PortConnection_o;
struct XNode_SceneGraph_o;
struct XNode_SceneGraph_T__o;
struct _Module__45_o;
struct ProtoBuf_TimeSpanScale_o;
struct ProtoBuf_BclHelpers_o;
struct ProtoBuf_BclHelpers_NetObjectOptions_o;
struct ProtoBuf_BufferPool_o;
struct ProtoBuf_DataFormat_o;
struct ProtoBuf_DiscriminatedUnion32_o;
struct ProtoBuf_DiscriminatedUnion32Object_o;
struct ProtoBuf_Helpers_o;
struct ProtoBuf_ProtoTypeCodek_o;
struct ProtoBuf_IExtensible_o;
struct ProtoBuf_IExtension_o;
struct ProtoBuf_ImplicitFields_o;
struct ProtoBuf_NetObjectCache_o;
struct ProtoBuf_NetObjectCache_ReferenceComparer_o;
struct ProtoBuf_PrefixStyle_o;
struct ProtoBuf_ProtoContractAttribute_o;
struct ProtoBuf_ProtoConverterAttribute_o;
struct ProtoBuf_ProtoException_o;
struct ProtoBuf_ProtoIgnoreAttribute_o;
struct ProtoBuf_ProtoMapAttribute_o;
struct ProtoBuf_ProtoMemberAttribute_o;
struct ProtoBuf_MemberSerializationOptions_o;
struct ProtoBuf_ProtoReader_o;
struct ProtoBuf_ProtoWriter_o;
struct ProtoBuf_SerializationContext_o;
struct ProtoBuf_Serializer_o;
struct ProtoBuf_SubItemToken_o;
struct ProtoBuf_WireType_o;
struct ProtoBuf_Serializers_ArrayDecorator_o;
struct ProtoBuf_Serializers_BlobSerializer_o;
struct ProtoBuf_Serializers_BooleanSerializer_o;
struct ProtoBuf_Serializers_ByteSerializer_o;
struct ProtoBuf_Serializers_CharSerializer_o;
struct ProtoBuf_Serializers_CompiledSerializer_o;
struct ProtoBuf_Serializers_DateTimeSerializer_o;
struct ProtoBuf_Serializers_DecimalSerializer_o;
struct ProtoBuf_Serializers_DefaultValueDecorator_o;
struct ProtoBuf_Serializers_DoubleSerializer_o;
struct ProtoBuf_Serializers_EnumSerializer_o;
struct ProtoBuf_Serializers_EnumSerializer_EnumPair_o;
struct ProtoBuf_Serializers_FieldDecorator_o;
struct ProtoBuf_Serializers_GuidSerializer_o;
struct ProtoBuf_Serializers_ImmutableCollectionDecorator_o;
struct ProtoBuf_Serializers_Int16Serializer_o;
struct ProtoBuf_Serializers_Int32Serializer_o;
struct ProtoBuf_Serializers_Int64Serializer_o;
struct ProtoBuf_Serializers_IProtoSerializer_o;
struct ProtoBuf_Serializers_IProtoTypeSerializer_o;
struct ProtoBuf_Serializers_ISerializerProxy_o;
struct ProtoBuf_Serializers_ListDecorator_o;
struct ProtoBuf_Serializers_MapDecorator_TDictionary__TKey__TValue__o;
struct ProtoBuf_Serializers_MemberSpecifiedDecorator_o;
struct ProtoBuf_Serializers_NetObjectSerializer_o;
struct ProtoBuf_Serializers_NullDecorator_o;
struct ProtoBuf_Serializers_ParseableSerializer_o;
struct ProtoBuf_Serializers_PropertyDecorator_o;
struct ProtoBuf_Serializers_ProtoDecoratorBase_o;
struct ProtoBuf_Serializers_SByteSerializer_o;
struct ProtoBuf_Serializers_SingleSerializer_o;
struct ProtoBuf_Serializers_StringSerializer_o;
struct ProtoBuf_Serializers_SubItemSerializer_o;
struct ProtoBuf_Serializers_SurrogateSerializer_o;
struct ProtoBuf_Serializers_SystemTypeSerializer_o;
struct ProtoBuf_Serializers_TagDecorator_o;
struct ProtoBuf_Serializers_TimeSpanSerializer_o;
struct ProtoBuf_Serializers_TupleSerializer_o;
struct ProtoBuf_Serializers_TypeSerializer_o;
struct ProtoBuf_Serializers_UInt16Serializer_o;
struct ProtoBuf_Serializers_UInt32Serializer_o;
struct ProtoBuf_Serializers_UInt64Serializer_o;
struct ProtoBuf_Serializers_UriDecorator_o;
struct ProtoBuf_Meta_AttributeMap_o;
struct ProtoBuf_Meta_AttributeMap_ReflectionAttributeMap_o;
struct ProtoBuf_Meta_MutableList_o;
struct ProtoBuf_Meta_BasicList_o;
struct ProtoBuf_Meta_BasicList_NodeEnumerator_o;
struct ProtoBuf_Meta_BasicList_Node_o;
struct ProtoBuf_Meta_BasicList_MatchPredicate_o;
struct ProtoBuf_Meta_BasicList_Group_o;
struct ProtoBuf_Meta_CallbackSet_o;
struct ProtoBuf_Meta_MetaType_o;
struct ProtoBuf_Meta_MetaType_AttributeFamily_o;
struct ProtoBuf_Meta_RuntimeTypeModel_o;
struct ProtoBuf_Meta_RuntimeTypeModel_Singleton_o;
struct ProtoBuf_Meta_RuntimeTypeModel_BasicType_o;
struct ProtoBuf_Meta_RuntimeTypeModel_SerializerPair_o;
struct ProtoBuf_Meta_LockContentedEventArgs_o;
struct ProtoBuf_Meta_LockContentedEventHandler_o;
struct ProtoBuf_Meta_SubType_o;
struct ProtoBuf_Meta_TypeFormatEventArgs_o;
struct ProtoBuf_Meta_TypeFormatEventHandler_o;
struct ProtoBuf_Meta_TypeModel_o;
struct ProtoBuf_Meta_TypeModel_CallbackType_o;
struct ProtoBuf_Meta_ValueMember_o;
struct ProtoBuf_Compiler_CodekLabel_o;
struct ProtoBuf_Compiler_CompilerContext_o;
struct ProtoBuf_Compiler_CompilerContext_UsingBlock_o;
struct ProtoBuf_Compiler_CompilerContext_ILVersion_o;
struct ProtoBuf_Compiler_ProtoSerializer_o;
struct ProtoBuf_Compiler_ProtoDeserializer_o;
struct ProtoBuf_Compiler_Local_o;
struct _Module__46_o;
struct _Module__47_o;
struct BakeryDirectLight_o;
struct BakeryLightMesh_o;
struct BakeryPointLight_o;
struct BakerySkyLight_o;
struct Beebyte_Obfuscator_DoNotFakeAttribute_o;
struct Beebyte_Obfuscator_ObfuscateLiteralsAttribute_o;
struct Beebyte_Obfuscator_RenameAttribute_o;
struct Beebyte_Obfuscator_ReplaceLiteralsWithNameAttribute_o;
struct Beebyte_Obfuscator_SkipAttribute_o;
struct Beebyte_Obfuscator_SkipRenameAttribute_o;
struct FileWriter_o;
struct Lean_Touch_LeanSelectable_o;
struct Lean_Touch_LeanSelectable_LeanFingerEvent_o;
struct Lean_Touch_LeanFinger_o;
struct Lean_Touch_LeanGesture_o;
struct Lean_Touch_LeanSnapshot_o;
struct Lean_Touch_LeanTouch_o;
struct CustomUIAtlasReleaser_o;
struct CustomUIAtlasReleaser__IEProcess_c__Iterator0_o;
struct EUIAudioSubBusType_o;
struct UIGlobalFacadeInterface_o;
struct UIGlobalInterfaceImplNone_o;
struct UIGlobalFacade_o;
struct EnvelopContent_o;
struct TypewriterEffect_o;
struct TypewriterEffect_FadeEntry_o;
struct UIButton_o;
struct UIButtonActivate_o;
struct UIButtonColor_o;
struct UIButtonColor_State_o;
struct UIButtonKeys_o;
struct UIButtonMessage_o;
struct UIButtonMessage_Trigger_o;
struct UIButtonOffset_o;
struct UIButtonRotation_o;
struct UIButtonScale_o;
struct UICenterOnChild_o;
struct UICenterOnChild_OnCenterCallback_o;
struct UICenterOnChild__ForceCenterOnI_c__Iterator0_o;
struct UICenterOnClick_o;
struct UICustomHoverButton_o;
struct UICustomVfxPanel_o;
struct UIDragCamera_o;
struct UIDragDropContainer_o;
struct UIDragDropItem_o;
struct UIDragDropItem_Restriction_o;
struct UIDragDropRoot_o;
struct UIDraggableCamera_o;
struct UIDragObject_o;
struct UIDragObject_DragEffect_o;
struct UIDragResize_o;
struct UIDragScrollView_o;
struct UIEventTrigger_o;
struct UIForwardEvents_o;
struct UIGrid_o;
struct UIGrid_OnReposition_o;
struct UIGrid_Arrangement_o;
struct UIGrid_Sorting_o;
struct UIGrid_Alignment_o;
struct UIImageButton_o;
struct UIKeyBinding_o;
struct UIKeyBinding_Action_o;
struct UIKeyBinding_Modifier_o;
struct UIKeyNavigation_o;
struct UIKeyNavigation_Constraint_o;
struct UIPlayAnimation_o;
struct UIPlaySound_o;
struct UIPlaySound_Trigger_o;
struct UIPlayTween_o;
struct UIProgressBar_o;
struct UIProgressBar_FillDirection_o;
struct UIProgressBar_OnDragFinished_o;
struct UIScrollBar_o;
struct UIScrollBar_Direction_o;
struct UIScrollView_o;
struct UIScrollView_Movement_o;
struct UIScrollView_DragEffect_o;
struct UIScrollView_ShowCondition_o;
struct UIScrollView_ScrollBarType_o;
struct UIScrollView_OnDragNotification_o;
struct UIScrollView_OnRestrictWithinBoundsNotify_o;
struct UIShowControlScheme_o;
struct UISlider_o;
struct UISlider_Direction_o;
struct UISlider_OnStartChange_o;
struct UISlider_OnEndChange_o;
struct UISoundVolume_o;
struct UITable_o;
struct UITable_OnReposition_o;
struct UITable_Direction_o;
struct UITable_Sorting_o;
struct UITable2_o;
struct UITable2_Margin_o;
struct UITable2_IUITable2Item_o;
struct UITable2_Item_o;
struct UITable2_ItemTemplateGenerator_o;
struct UITable2__GetItem_c__AnonStorey0_o;
struct UITable2Item_o;
struct UIToggle_o;
struct UIToggle_Validate_o;
struct UIToggledComponents_o;
struct UIToggledObjects_o;
struct UIWidgetContainer_o;
struct UIWrapContentBase_o;
struct UIWrapContent_o;
struct UIWrapContent_OnInitializeItem_o;
struct ActiveAnimation_o;
struct AnimationOrTween_Trigger_o;
struct AnimationOrTween_Direction_o;
struct AnimationOrTween_EnableCondition_o;
struct AnimationOrTween_DisableCondition_o;
struct BetterList_T__o;
struct BetterList_CompareFunc_T__o;
struct BetterList__GetEnumerator_c__Iterator0_T__o;
struct NGUIArrayPool_T__o;
struct BMFont_o;
struct BMGlyph_o;
struct BMSymbol_o;
struct EventDelegate_o;
struct EventDelegate_Parameter_o;
struct EventDelegate_Callback_o;
struct NGUIDebugLabelHelper_o;
struct NGUIMath_o;
struct NGUIText_o;
struct NGUIText_Alignment_o;
struct NGUIText_AlignmentVertical_o;
struct NGUIText_SymbolStyle_o;
struct NGUIText_SpriteTexAlignment_o;
struct NGUIText_GlyphInfo_o;
struct NGUIText_GradientType_o;
struct NGUIText__CheckSymbolMatches_c__AnonStorey0_o;
struct DebugLogType_o;
struct NGUITools_o;
struct NGUITools_OnLogCallback_o;
struct NGUITools_OnInitFunc_T__o;
struct PropertyBinding_o;
struct PropertyBinding_UpdateCondition_o;
struct PropertyBinding_Direction_o;
struct PropertyReference_o;
struct RealTime_o;
struct SpringPanel_o;
struct SpringPanel_OnFinished_o;
struct UIBasicSprite_o;
struct UIBasicSprite_Type_o;
struct UIBasicSprite_FillDirection_o;
struct UIBasicSprite_AdvancedType_o;
struct UIBasicSprite_Flip_o;
struct UIBasicSprite_BlendType_o;
struct UIBasicSprite_ApplyGradient_o;
struct UIDrawCall_o;
struct UIDrawCall_Clipping_o;
struct UIDrawCall_OnRenderCallback_o;
struct UIEventListener_o;
struct UIEventListener_VoidDelegate_o;
struct UIEventListener_BoolDelegate_o;
struct UIEventListener_FloatDelegate_o;
struct UIEventListener_VectorDelegate_o;
struct UIEventListener_ObjectDelegate_o;
struct UIEventListener_KeyCodekDelegate_o;
struct UIGeometry_o;
struct UIHollowSprite_o;
struct UIRect_o;
struct UIRect_AnchorPoint_o;
struct UIRect_RotateByZ_o;
struct UIRect_AnchorUpdate_o;
struct UIRectUpdater_o;
struct UISnapshotPoint_o;
struct UIWidget_o;
struct UIWidget_Pivot_o;
struct UIWidget_OnDimensionsChanged_o;
struct UIWidget_OnPostFillCallback_o;
struct UIWidget_AspectRatioSource_o;
struct UIWidget_HitCheck_o;
struct IAddComponentCallback_o;
struct AnimatedAlpha_o;
struct AnimatedColor_o;
struct AnimatedFillAmount_o;
struct AnimatedWidget_o;
struct SpringPosition_o;
struct SpringPosition_OnFinished_o;
struct TweenAlpha_o;
struct TweenColor_o;
struct TweenFill_o;
struct TweenFOV_o;
struct TweenHeight_o;
struct TweenOrthoSize_o;
struct TweenPanel_o;
struct TweenPosition_o;
struct TweenProperty_o;
struct TweenProperty_Target_o;
struct TweenPropertyAlpha_o;
struct TweenRotation_o;
struct TweenScale_o;
struct TweenScrollView_o;
struct TweenTransform_o;
struct TweenVolume_o;
struct TweenWidth_o;
struct UITweener_o;
struct UITweener_Method_o;
struct UITweener_Style_o;
struct ArabicSupport_ArabicFixer_o;
struct ArabicSupport_ArabicFixer_Segment_o;
struct IsolatedArabicLetters_o;
struct GeneralArabicLetters_o;
struct ArabicMapping_o;
struct ArabicTable_o;
struct TashkeelLocation_o;
struct ArabicFixerTool_o;
struct CameraUtilities_o;
struct FreeTypeAPI_o;
struct FreeTypeAPI_FT_Generic_o;
struct FreeTypeAPI_FT_Glyph_Metrics_o;
struct FreeTypeAPI_FT_Vector_o;
struct FreeTypeAPI_FT_Glyph_Format_o;
struct FreeTypeAPI_FT_Render_Mode_o;
struct FreeTypeAPI_FT_Bitmap_o;
struct FreeTypeAPI_FT_Outline_o;
struct FreeTypeAPI_FT_BBox_o;
struct FreeTypeAPI_FT_ListRec_o;
struct FreeTypeAPI_FT_FaceRec_o;
struct FreeTypeAPI_FT_GlyphSlotRec_o;
struct FreeType2_o;
struct HarfBuzzAPI_o;
struct HarfBuzzAPI_hb_direction_t_o;
struct HarfBuzzAPI_hb_script_t_o;
struct HarfBuzzAPI_hb_buffer_flags_t_o;
struct HarfBuzzAPI_GlyphInfo_o;
struct HarfBuzzAPI_GlyphPosition_o;
struct HarfBuzz_o;
struct HarfBuzz_Lang_o;
struct RenderUIToMainCam_o;
struct RenderUIToMainCam_DrawPair_o;
struct RenderUIToMainCamWorker_o;
struct RenderUIToMainCamOnRenderImage_o;
struct RenderUIToMainCamOnPostRender_o;
struct UI2DSprite_o;
struct UIAnchor_o;
struct UIAnchor_Side_o;
struct UIAtlas_o;
struct UICamera_o;
struct UICamera_ControlScheme_o;
struct UICamera_ClickNotification_o;
struct UICamera_MouseOrTouch_o;
struct UICamera_EventType_o;
struct UICamera_GetKeyStateFunc_o;
struct UICamera_GetAxisFunc_o;
struct UICamera_GetAnyKeyFunc_o;
struct UICamera_GetMouseDelegate_o;
struct UICamera_GetTouchDelegate_o;
struct UICamera_RemoveTouchDelegate_o;
struct UICamera_OnScreenResize_o;
struct UICamera_ProcessEventsIn_o;
struct UICamera_OnCustomInput_o;
struct UICamera_OnSchemeChange_o;
struct UICamera_MoveDelegate_o;
struct UICamera_VoidDelegate_o;
struct UICamera_BoolDelegate_o;
struct UICamera_FloatDelegate_o;
struct UICamera_VectorDelegate_o;
struct UICamera_ObjectDelegate_o;
struct UICamera_KeyCodekDelegate_o;
struct UICamera_DepthEntry_o;
struct UICamera_Touch_o;
struct UICamera_GetTouchCountCallback_o;
struct UICamera_GetTouchCallback_o;
struct UIColor_o;
struct UIColorEx_o;
struct UIColorPicker_o;
struct UIEffectAlphaFollowParent_o;
struct UIEffectWidget_o;
struct UIEffectWidget__ShowDelayedRenderer_c__Iterator0_o;
struct UIFont_o;
struct UIHorizontalBox_o;
struct UIHorizontalBox_Direction_o;
struct UIInput_o;
struct UIInput_InputType_o;
struct UIInput_Validation_o;
struct UIInput_KeyboardType_o;
struct UIInput_OnReturnKey_o;
struct UIInput_OnValidate_o;
struct UIInput_OnGetFocus_o;
struct UIInput_OnLostFocus_o;
struct UIInput_OnUGCProcess_o;
struct UIInputOnGUI_o;
struct UILabel_o;
struct UILabel_Effect_o;
struct UILabel_Overflow_o;
struct UILabel_Crispness_o;
struct UILabel_Modifier_o;
struct UILabel_ModifierFunc_o;
struct UILabel_LabelSpriteInfo_o;
struct UILabel__AutoScrollLabel_c__Iterator0_o;
struct UIOrthoCamera_o;
struct UIPanel_o;
struct UIPanel_RenderQueue_o;
struct UIPanel_OnGeometryUpdated_o;
struct UIPanel_OnClippingMoved_o;
struct UIRoot_o;
struct UIRoot_Scaling_o;
struct UIRoot_Constraint_o;
struct UISprite_o;
struct UISpriteAnimation_o;
struct UISpriteData_o;
struct UIStarSprite_o;
struct UIStretch_o;
struct UIStretch_Style_o;
struct UITextList_o;
struct UITextList_Style_o;
struct UITextList_Paragraph_o;
struct UITexture_o;
struct UITooltip_o;
struct UIVertalBox_o;
struct UIViewport_o;
struct Spine_Unity_Playables_SkeletonAnimationPlayableHandle_o;
struct Spine_Unity_Playables_SpineEventDelegate_o;
struct Spine_Unity_Playables_SpinePlayableHandleBase_o;
struct Spine_Unity_Playables_SpineAnimationStateBehaviour_o;
struct Spine_Unity_Playables_SpineAnimationStateClip_o;
struct Spine_Unity_Playables_SpineAnimationStateGraphicTrack_o;
struct Spine_Unity_Playables_SpineAnimationStateMixerBehaviour_o;
struct Spine_Unity_Playables_SpineAnimationStateTrack_o;
struct Spine_Animation_o;
struct Spine_Timeline_o;
struct Spine_MixBlend_o;
struct Spine_MixDirection_o;
struct Spine_TimelineType_o;
struct Spine_IBoneTimeline_o;
struct Spine_ISlotTimeline_o;
struct Spine_CurveTimeline_o;
struct Spine_RotateTimeline_o;
struct Spine_TranslateTimeline_o;
struct Spine_ScaleTimeline_o;
struct Spine_ShearTimeline_o;
struct Spine_ColorTimeline_o;
struct Spine_TwoColorTimeline_o;
struct Spine_AttachmentTimeline_o;
struct Spine_DeformTimeline_o;
struct Spine_EventTimeline_o;
struct Spine_DrawOrderTimeline_o;
struct Spine_IkConstraintTimeline_o;
struct Spine_TransformConstraintTimeline_o;
struct Spine_PathConstraintPositionTimeline_o;
struct Spine_PathConstraintSpacingTimeline_o;
struct Spine_PathConstraintMixTimeline_o;
struct Spine_AnimationState_o;
struct Spine_AnimationState_TrackEntryDelegate_o;
struct Spine_AnimationState_TrackEntryEventDelegate_o;
struct Spine_TrackEntry_o;
struct Spine_EventQueue_o;
struct Spine_EventQueue_EventQueueEntry_o;
struct Spine_EventQueue_EventType_o;
struct Spine_Pool_T__o;
struct Spine_Pool_IPoolable_T__o;
struct Spine_AnimationStateData_o;
struct Spine_AnimationStateData_AnimationPair_o;
struct Spine_AnimationStateData_AnimationPairComparer_o;
struct Spine_Atlas_o;
struct Spine_Format_o;
struct Spine_TextureFilter_o;
struct Spine_TextureWrap_o;
struct Spine_AtlasPage_o;
struct Spine_AtlasRegion_o;
struct Spine_TextureLoader_o;
struct Spine_AtlasAttachmentLoader_o;
struct Spine_Attachment_o;
struct Spine_IHasRendererObject_o;
struct Spine_AttachmentLoader_o;
struct Spine_AttachmentType_o;
struct Spine_BoundingBoxAttachment_o;
struct Spine_ClippingAttachment_o;
struct Spine_MeshAttachment_o;
struct Spine_PathAttachment_o;
struct Spine_PointAttachment_o;
struct Spine_RegionAttachment_o;
struct Spine_VertexAttachment_o;
struct Spine_BlendMode_o;
struct Spine_Bone_o;
struct Spine_BoneData_o;
struct Spine_TransformMode_o;
struct Spine_Collections_OrderedDictionary_TKey__TValue__o;
struct Spine_Collections_OrderedDictionary_KeyCollection_TKey__TValue__o;
struct Spine_Collections_OrderedDictionary_ValueCollection_TKey__TValue__o;
struct Spine_Collections_OrderedDictionary__GetEnumerator_c__Iterator0_TKey__TValue__o;
struct Spine_Collections_OrderedDictionaryDebugView_TKey__TValue__o;
struct Spine_Collections_CollectionExtensions_o;
struct Spine_ConstraintData_o;
struct Spine_Event_o;
struct Spine_EventData_o;
struct Spine_ExposedList_T__o;
struct Spine_ExposedList_Enumerator_T__o;
struct Spine_IkConstraint_o;
struct Spine_IkConstraintData_o;
struct Spine_IUpdatable_o;
struct Spine_Json_o;
struct SharpJson_Lexer_o;
struct SharpJson_Lexer_Token_o;
struct SharpJson_JsonDecoder_o;
struct Spine_MathUtils_o;
struct Spine_PathConstraint_o;
struct Spine_PathConstraintData_o;
struct Spine_PositionMode_o;
struct Spine_SpacingMode_o;
struct Spine_RotateMode_o;
struct Spine_Skeleton_o;
struct Spine_SkeletonBinary_o;
struct Spine_SkeletonBinary_Vertices_o;
struct Spine_SkeletonBinary_SkeletonInput_o;
struct Spine_SkeletonClipping_o;
struct Spine_SkeletonData_o;
struct Spine_SkeletonJson_o;
struct Spine_SkeletonJson_LinkedMesh_o;
struct Spine_Skin_o;
struct Spine_Skin_SkinEntry_o;
struct Spine_Skin_SkinEntryComparer_o;
struct Spine_Slot_o;
struct Spine_SlotData_o;
struct Spine_TransformConstraint_o;
struct Spine_TransformConstraintData_o;
struct Spine_Triangulator_o;
struct SpineSkeletonFlipBehaviour_o;
struct SpineSkeletonFlipClip_o;
struct Spine_Unity_Playables_SpineSkeletonFlipMixerBehaviour_o;
struct Spine_Unity_Playables_SpineSkeletonFlipTrack_o;
struct Spine_Unity_AnimationReferenceAsset_o;
struct Spine_Unity_AtlasAssetBase_o;
struct Spine_Unity_BlendModeMaterials_o;
struct Spine_Unity_BlendModeMaterials_ReplacementMaterial_o;
struct Spine_Unity_EventDataReferenceAsset_o;
struct Spine_Unity_RegionlessAttachmentLoader_o;
struct Spine_Unity_SkeletonDataAsset_o;
struct Spine_Unity_SkeletonDataCompatibility_o;
struct Spine_Unity_SkeletonDataCompatibility_SourceType_o;
struct Spine_Unity_SkeletonDataCompatibility_VersionInfo_o;
struct Spine_Unity_SkeletonDataCompatibility_CompatibilityProblemInfo_o;
struct Spine_Unity_SkeletonDataModifierAsset_o;
struct Spine_Unity_SpineAtlasAsset_o;
struct Spine_Unity_MaterialsTextureLoader_o;
struct Spine_Unity_SpineSpriteAtlasAsset_o;
struct Spine_Unity_SpineSpriteAtlasAsset_SavedRegionInfo_o;
struct Spine_Unity_BoneFollower_o;
struct Spine_Unity_BoneFollower_AxisOrientation_o;
struct Spine_Unity_BoundingBoxFollower_o;
struct Spine_Unity_PointFollower_o;
struct Spine_Unity_SkeletonMecanimRootMotion_o;
struct Spine_Unity_SkeletonRootMotion_o;
struct Spine_Unity_SkeletonRootMotionBase_o;
struct Spine_Unity_SkeletonRootMotionBase_RootMotionInfo_o;
struct Spine_Unity_SkeletonAnimation_o;
struct Spine_Unity_SkeletonMecanim_o;
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_o;
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_OnClipAppliedDelegate_o;
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_MixMode_o;
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_ClipInfos_o;
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_AnimationClipEqualityComparer_o;
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_IntEqualityComparer_o;
struct Spine_Unity_SkeletonRenderer_o;
struct Spine_Unity_SkeletonRenderer_SpriteMaskInteractionMaterials_o;
struct Spine_Unity_SkeletonRenderer_InstructionDelegate_o;
struct Spine_Unity_SkeletonRenderer_SkeletonRendererDelegate_o;
struct Spine_Unity_SkeletonRenderer__FindAndApplySeparatorSlots_c__AnonStorey0_o;
struct Spine_Unity_SkeletonRendererCustomMaterials_o;
struct Spine_Unity_SkeletonRendererCustomMaterials_SlotMaterialOverride_o;
struct Spine_Unity_SkeletonRendererCustomMaterials_AtlasMaterialOverride_o;
struct Spine_Unity_SkeletonPartsRenderer_o;
struct Spine_Unity_SkeletonPartsRenderer_SkeletonPartsRendererDelegate_o;
struct Spine_Unity_SkeletonRenderSeparator_o;
struct Spine_Unity_ActivateBasedOnFlipDirection_o;
struct Spine_Unity_FollowLocationRigidbody_o;
struct Spine_Unity_FollowLocationRigidbody2D_o;
struct Spine_Unity_FollowSkeletonUtilityRootRotation_o;
struct Spine_Unity_SkeletonUtility_o;
struct Spine_Unity_SkeletonUtility_SkeletonUtilityDelegate_o;
struct Spine_Unity_SkeletonUtilityBone_o;
struct Spine_Unity_SkeletonUtilityBone_Mode_o;
struct Spine_Unity_SkeletonUtilityBone_UpdatePhase_o;
struct Spine_Unity_SkeletonUtilityConstraint_o;
struct Spine_Unity_Deprecated_SlotBlendModes_o;
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePair_o;
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePairComparer_o;
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialWithRefcount_o;
struct Spine_Unity_Deprecated_SlotBlendModes_SlotMaterialTextureTuple_o;
struct Spine_Unity_UpdateMode_o;
struct Spine_Unity_UpdateBonesDelegate_o;
struct Spine_Unity_ISkeletonAnimation_o;
struct Spine_Unity_IHasSkeletonDataAsset_o;
struct Spine_Unity_ISkeletonComponent_o;
struct Spine_Unity_IAnimationStateComponent_o;
struct Spine_Unity_IHasSkeletonRenderer_o;
struct Spine_Unity_IHasSkeletonComponent_o;
struct Spine_Unity_DoubleBuffered_T__o;
struct Spine_Unity_MeshGeneratorDelegate_o;
struct Spine_Unity_MeshGeneratorBuffers_o;
struct Spine_Unity_MeshGenerator_o;
struct Spine_Unity_MeshGenerator_Settings_o;
struct Spine_Unity_MeshRendererBuffers_o;
struct Spine_Unity_MeshRendererBuffers_SmartMesh_o;
struct Spine_Unity_SkeletonRendererInstruction_o;
struct Spine_Unity_SpineMesh_o;
struct Spine_Unity_SubmeshInstruction_o;
struct Spine_Unity_BlendModeMaterialsAsset_o;
struct Spine_Unity_BlendModeMaterialsAsset_AtlasMaterialCache_o;
struct Spine_Unity_SpineAttributeBase_o;
struct Spine_Unity_SpineBone_o;
struct Spine_Unity_SpineSlot_o;
struct Spine_Unity_SpineAnimation_o;
struct Spine_Unity_SpineEvent_o;
struct Spine_Unity_SpineIkConstraint_o;
struct Spine_Unity_SpineTransformConstraint_o;
struct Spine_Unity_SpinePathConstraint_o;
struct Spine_Unity_SpineSkin_o;
struct Spine_Unity_SpineAttachment_o;
struct Spine_Unity_SpineAttachment_Hierarchy_o;
struct Spine_Unity_SpineAtlasRegion_o;
struct SpineTextureClip_o;
struct Spine_Unity_SkeletonExtensions_o;
struct Spine_BoneMatrix_o;
struct Spine_SpineSkeletonExtensions_o;
struct Spine_Unity_AnimationTools_TimelineExtensions_o;
struct Spine_Unity_WaitForSpineAnimation_o;
struct Spine_Unity_WaitForSpineAnimation_AnimationEventTypes_o;
struct Spine_Unity_WaitForSpineAnimationEnd_o;
struct XftWeapon_Spline_o;
struct XftWeapon_SplineControlPoint_o;
struct XftWeapon_VertexPool_o;
struct XftWeapon_VertexPool_VertexSegment_o;
struct XftWeapon_XWeaponTrail_o;
struct XftWeapon_XWeaponTrail_Element_o;
struct XftWeapon_XWeaponTrail_ElementPool_o;
struct _PrivateImplementationDetails__8_o;
struct _PrivateImplementationDetails___ArrayType_32_2_o;
struct _PrivateImplementationDetails___ArrayType_580_o;
struct _PrivateImplementationDetails___ArrayType_8_2_o;
struct _PrivateImplementationDetails___ArrayType_480_o;
struct _PrivateImplementationDetails___ArrayType_24_1_o;
struct _PrivateImplementationDetails___ArrayType_20_2_o;
struct _Module__48_o;
struct depthNormal_o;
struct UVmove_o;
struct GarenaMSDK_ErrorCodek_o;
struct GarenaMSDK_AccountPlatform_o;
struct GarenaMSDK_BaseResp_Android_o;
struct GarenaMSDK_MSDKResult_o;
struct GarenaMSDK_GarenaMSDKMgr_o;
struct GarenaMSDK_GarenaMSDKMgr__OnRecvAuthStatusInPGS_c__AnonStorey0_o;
struct GarenaMSDK_GarenaMSDKMgr__OnSignedInPGS_c__AnonStorey1_o;
struct GarenaMSDK_GarenaMSDKMgr__OnWriteSessionToPGS_c__AnonStorey2_o;
struct GarenaMSDK_GarenaMSDKMgr__OnReadSessionFromPGS_c__AnonStorey3_o;
struct GarenaMSDK_GarenaMSDKMgr__GetPlatformBindingInfo_c__AnonStorey4_o;
struct GarenaMSDK_GarenaMSDKMgr__OnGetPlatformBindingInfoComplete_c__AnonStorey5_o;
struct GarenaMSDK_GarenaMSDKMgr__OnGetPlatformBindingSession_c__AnonStorey6_o;
struct GarenaMSDK_GarenaMSDKMgr__OnPerformPlatformBindingComplete_c__AnonStorey7_o;
struct GarenaMSDKUnity_GMSDK_GGErrorCodek_o;
struct GarenaMSDKUnity_GMSDK_GMSDKUtility_o;
struct GarenaMSDK_BindSessionRsp_o;
struct GarenaMSDK_SDKBind_o;
struct GarenaMSDK_SDKBind_GetBindSessionSuccessCb_o;
struct GarenaMSDK_SDKBind_GetBindSessionFaildCb_o;
struct GarenaMSDK_SDKBind_ClearThirdPartySessionCb_o;
struct GarenaMSDK_SDKBind_PlatformBindingInfo_o;
struct GarenaMSDK_SDKBind_PlatformBindingInfo_PlatformAccount_o;
struct GarenaMSDK_SDKBind_PlatformBindingInfo_Android_o;
struct GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_o;
struct GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_UserInfo_o;
struct GarenaMSDK_SDKBind_PerformPlatformBindingResult_o;
struct GarenaMSDK_SDKIAP_o;
struct GarenaMSDK_SDKIAP_IAPItem_o;
struct GarenaMSDK_SDKIAP_Subscription_o;
struct GarenaMSDK_SDKIAP_SubscriptionStatus_o;
struct GarenaMSDK_SDKIAP_SubscriptionPeriod_o;
struct GarenaMSDK_SDKIAP_RebateOption_o;
struct GarenaMSDK_SDKIAP_RebateRedeemResult_o;
struct GarenaMSDK_SDKIAP_ScanIAPInventoryResult_o;
struct GarenaMSDK_SDKIAP_EventConfig_o;
struct GarenaMSDK_SDKIAP_Event_o;
struct GarenaMSDK_SDKIAP_LoadEventConfigsResult_o;
struct GarenaMSDK_SDKIAP_EventDatum_o;
struct GarenaMSDK_SDKIAP_LoadEventIAPResult_o;
struct GarenaMSDK_SDKIAP_LogCallback_o;
struct GarenaMSDK_SDKIAP_Android_o;
struct GarenaMSDK_SDKIAP_Android_TransactionStatus_o;
struct GarenaMSDK_SDKIAP_Android_ResultCodek_o;
struct GarenaMSDK_SDKIAP_Android_TransactionInfo_o;
struct GarenaMSDK_SDKIAP_Android_RebateOptionItem_o;
struct GarenaMSDK_SDKIAP_Android_GetRebateOptionsResult_o;
struct GarenaMSDK_SDKIAP_Android_RedeemResultItem_o;
struct GarenaMSDK_SDKIAP_Android_RedeemResponse_o;
struct GarenaMSDK_SDKIAP_Android_RedeemResult_o;
struct GarenaMSDK_SDKIAP_Android_Denomination_o;
struct GarenaMSDK_SDKIAP_Android_Subscription_o;
struct GarenaMSDK_SDKIAP_Android_Channel_o;
struct GarenaMSDK_SDKIAP_Android_LoadPaymentOptionsResult_o;
struct GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_o;
struct GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_o;
struct GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_ItemInfo_o;
struct GarenaMSDK_SDKIAP_Android_EventConfigLessIsMore_o;
struct GarenaMSDK_SDKIAP_Android_EventLessIsMore_o;
struct GarenaMSDK_SDKIAP_Android_LoadEventConfigsResult_o;
struct GarenaMSDK_SDKIAP_Android_PricingEvent_o;
struct GarenaMSDK_SDKIAP_Android_GetEventsPricingResult_o;
struct GarenaMSDK_IAPRegion_o;
struct GarenaMSDK_IAPLanguage_o;
struct GarenaMSDK_SDKIAPManager_o;
struct GarenaMSDK_SDKIAPManager_SDKIAPManagerConfiguration_o;
struct GarenaMSDK_SDKIAPManager_RebateOptionPurchaseResult_o;
struct GarenaMSDK_SDKIAPTask_o;
struct GarenaMSDK_SDKIAPTaskType_o;
struct GarenaMSDK_SDKIAPTaskState_o;
struct GarenaMSDK_SDKIAPTaskInfo_o;
struct GarenaMSDK_SDKIAPTaskResult_o;
struct GarenaMSDK_SDKIAPTaskInstance_o;
struct GarenaMSDK_ScanIAPInventory_o;
struct GarenaMSDK_LoadIAPItems_o;
struct GarenaMSDK_LoadRebateOptions_o;
struct GarenaMSDK_LoadSomeIAPItems_o;
struct GarenaMSDK_LoadSomeRebateOptions_o;
struct GarenaMSDK_PurchaseTaskInstance_o;
struct GarenaMSDK_PurchaseTaskInstance_PendingPhase_o;
struct GarenaMSDK_PurchaseNormalProduct_o;
struct GarenaMSDK_PurchaseRebateOption_o;
struct GarenaMSDK_RedeemRebateOption_o;
struct GarenaMSDK_LoadEventConfigs_o;
struct GarenaMSDK_LoadEventIAPItems_o;
struct GarenaMSDK_PurchaseEventProduct_o;
struct GarenaMSDK_LoginRsp_o;
struct GarenaMSDK_SDKLogin_o;
struct GarenaMSDK_SDKLogin_LoginSuccessCb_o;
struct GarenaMSDK_SDKLogin_LoginFailCb_o;
struct GarenaMSDK_SDKLogin_SAFGuestResult_o;
struct GarenaMSDK_SDKLogin_SAFGuestCb_o;
struct GarenaMSDK_SDKOTP_o;
struct GarenaMSDK_SDKOTP_MobileNumberBindInfo_o;
struct GarenaMSDK_SDKOTP_Android_o;
struct GarenaMSDK_SDKOTP_Android_BoundPhoneNumResp_o;
struct GarenaMSDK_SDKOTP__OnSendOTP_c__AnonStorey0_o;
struct GarenaMSDK_SDKOTP__OnVerifyOTP_c__AnonStorey1_o;
struct GarenaMSDK_SDKOTP__OnBindMobilePhoneNumber_c__AnonStorey2_o;
struct GarenaMSDK_SDKOTP__OnUnbindMobilePhoneNumber_c__AnonStorey3_o;
struct GarenaMSDK_SDKOTP__OnGetMobileNumberBindInfo_c__AnonStorey4_o;
struct GarenaMSDK_SDKShare_o;
struct GarenaMSDK_SDKShare_ShareScene_o;
struct GarenaMSDK_SDKShare_Android_o;
struct GarenaMSDK_SDKShare_Android_PluginResult_o;
struct GarenaMSDK_SdkUnity_o;
struct GooglePlayInstant_Android_o;
struct GooglePlayInstant_CookieApi_o;
struct GooglePlayInstant_CookieApi_CookieApiException_o;
struct GooglePlayInstant_InstallLauncher_o;
struct GooglePlayInstant_PlaySignatureVerifier_o;
struct GooglePlayInstant_UnityPlayerHelper_o;
struct AOFields_AOFieldsAgent_o;
struct AOFields_AOFieldsAttacher_o;
struct AOFields_AOFieldsBaker_o;
struct AOFields_AOFieldsBaker_BakeResultEnum_o;
struct AOFields_AOFieldsBuffer_o;
struct AOFields_AOFieldsCameraAttacher_o;
struct AOFields_AOFieldsCombiner_o;
struct AOFields_AOFieldsDrawer_o;
struct GCommon_AutoTestManager_o;
struct BornPosSetting_o;
struct CheckResUI_o;
struct COW_AppsFlyerMgr_o;
struct COW_AppsFlyerMgr_GDPR_Identity_o;
struct COW_AppsFlyerMgr_GDPR_Req_o;
struct COW_AvatarDynamicEffectManager_o;
struct COW_AvatarEffect_o;
struct COW_AvatarEffect_EEffectGroup_o;
struct COW_AvatarEffect_EEffectType_o;
struct COW_AvatarEffect__TraverseClothesAndInstantTriggerEffect_c__AnonStorey0_o;
struct COW_PropertyData_o;
struct COW_AvatarPropManager_o;
struct COW_AvatarTimelineSync_o;
struct COW_BodyPartUtil_o;
struct COW_Build_o;
struct COW_AchievementData_o;
struct COW_AchievementTypeData_o;
struct COW_ActiveSkillData_o;
struct COW_ActiveSkillDataZombie_o;
struct COW_AgeVerifiedData_o;
struct COW_AgeVerifiedManager_o;
struct COW_AIClientData_o;
struct COW_AnimObjectNoBloodConfig_o;
struct COW_AnniversyWebsite_o;
struct COW_AnniversyWebsite_Type_o;
struct COW_ArenaNPCSuitData_o;
struct AroundGameQuickChatData_o;
struct COW_AssistantAudioData_o;
struct COW_AssistantTriggerInfoData_o;
struct COW_AutoPickupConfigData_o;
struct COW_AutoPickupMappingConfigData_o;
struct COW_AutopickupTemporaryCloseData_o;
struct COW_AutoSearchItemDataIDNum_o;
struct COW_AutoTagClassificationData_o;
struct COW_AvatarAttributesInfoData_o;
struct COW_AvatarAttributesInfoConfigManager_o;
struct COW_AvatarAwakenComicData_o;
struct COW_AvatarAwakenTaskData_o;
struct COW_AvatarAwakenTaskRefreshData_o;
struct COW_AvatarHDRecipeData_o;
struct COW_AvatarInvisbleData_o;
struct COW_AvatarJumpData_o;
struct COW_AvatarLevelCardData_o;
struct AvatarLookAtData_o;
struct COW_AvatarProfileData_o;
struct COW_AvatarRecipeMappingData_o;
struct COW_SkillComp_o;
struct COW_AvatarSkillData_o;
struct COW_AvatarSkillSlotData_o;
struct COW_AvatarSkillSlotDataManager_o;
struct COW_AvatarSuitData_o;
struct COW_AvatarTagData_o;
struct AvatarTransformData_o;
struct AvatarTransformData_ShowType_o;
struct COW_ClothesSpecialData_o;
struct COW_ClothesHairUpData_o;
struct COW_LegendClothData_o;
struct COW_AvatarWardrobeData_o;
struct COW_ClothesUpData_o;
struct COW_EpicClothesTextData_o;
struct COW_ClothEffectData_o;
struct COW_MaterialDataList_o;
struct COW_MaterialRefData_o;
struct COW_BanReasonData_o;
struct COW_BanInfoUrlData_o;
struct COW_BanReasonDataManager_o;
struct COW_BanReasonDataManager__GetBanReasonDesc_c__AnonStorey0_o;
struct COW_BanReasonDataManager__GetBanReasonUrl_c__AnonStorey1_o;
struct COW_BanReasonDataManager__GetDefaultUrl_c__AnonStorey2_o;
struct COW_BattleFlagConfigData_o;
struct COW_BigHeadData_o;
struct COW_BigHeadDataConfig_o;
struct COW_BigHeadDataConfigManager_o;
struct COW_BackPackData_o;
struct COW_BundleData_o;
struct COW_CSSharedItemData_o;
struct COW_TreasureBoxDataBoxData_o;
struct COW_TreasureBoxDataItemData_o;
struct COW_WeaponSkinData_o;
struct COW_WeaponSkinData_ELastKillEffectType_o;
struct COW_BombModeConfigData_o;
struct COW_EBubbleType_o;
struct COW_BubbleShowRuleData_o;
struct COW_ChatStickerData_o;
struct COW_ChatStickerPrice_o;
struct COW_ChatStickerDataManager_o;
struct COW_ChatStickerDataManager__GetChatStickerPrice_c__AnonStorey0_o;
struct COW_ChatWebWhitelistData_o;
struct ClanAreaData_o;
struct COW_ClanBadgeInfoData_o;
struct ClanConfigData_o;
struct COW_ClanExtendScaleData_o;
struct ClanHonorData_o;
struct ClanLevelData_o;
struct COW_ClanLuckyBagConfigData_o;
struct COW_ClanRenameData_o;
struct COW_ClanScalesData_o;
struct ClanTagData_o;
struct COW_ClimbingTriggerSettingData_o;
struct COW_EClothesPrivilegeType_o;
struct COW_ClothesPrivilegeData_o;
struct COW_ClothTriggerEffectPreviewData_o;
struct COW_CollectionBookStoreShowData_o;
struct COW_ECollectionLevel_o;
struct COW_ESourceType_o;
struct COW_BannerData_o;
struct COW_HeadPicData_o;
struct COW_LootBoxData_o;
struct COW_ParachuteData_o;
struct COW_FlightData_o;
struct COW_FlightData_EFlightParentTransform_o;
struct COW_SkyboardData_o;
struct COW_WeaponScoreName_o;
struct COW_WeaponPropertyScore_o;
struct COW_WeaponSkinPropertyScore_o;
struct COW_VehicleSkinData_o;
struct COW_EmotionRandomEffInfo_o;
struct COW_CollectionPrivilegeTagType_o;
struct COW_CollectionPrivilegeTagData_o;
struct COW_CollectionPrivilegeTagDataManager_o;
struct COW_EmoteData_o;
struct COW_TransformData_o;
struct COW_GroupAnimData_o;
struct COW_WeaponScoreConfigData_o;
struct COW_WeaponEffectConfigData_o;
struct COW_EPinSourceType_o;
struct COW_PinData_o;
struct COW_TitleData_o;
struct COW_MusicData_o;
struct CollectionTabData_o;
struct COW_CommunityWebsiteData_o;
struct COW_ControlModePlayerBuffAvatarData_o;
struct COW_CreditBehaviorSettingData_o;
struct COW_CreditBehaviorSettingDataManager_o;
struct COW_CreditPenaltyConfigData_o;
struct COW_CreditRankData_o;
struct COW_CreditRankDataManager_o;
struct COW_CreditRankDataManager__GetData_c__AnonStorey0_o;
struct COW_ForbidMode_o;
struct COW_CreditPunishManager_o;
struct COW_CreditPunishManager__ShowBanCupAndChampionshipWindow_c__AnonStorey0_o;
struct COW_CreditScoreChangeKeyData_o;
struct COW_CreditScoreChangeKeyDataManager_o;
struct COW_CreditScoreChangeKeyDataManager__GetData_c__AnonStorey0_o;
struct COW_CreditWebSwitchData_o;
struct COW_CriticalBehaviorConfigData_o;
struct COW_GamePlay_DJIOJILKOIN_o;
struct COW_CSRankingSeasonInfoData_o;
struct COW_CSRankData_o;
struct COW_CSRankingCardData_o;
struct COW_CSRoundPickBuffData_o;
struct COW_CSRoundPickBuffConfigManager_o;
struct COW_CSSharedAvatarData_o;
struct COW_CSSharedItemDataWithBigIcon_o;
struct COW_CSSharedLikeItemData_o;
struct COW_ELoadoutAdjuestType_o;
struct COW_CSSharedLoadoutData_o;
struct COW_CSShopItemData_o;
struct COW_CSShopOrderData_o;
struct COW_CSShopRecommendSetData_o;
struct COW_CSShopRecommendSetData_PriceRange_o;
struct COW_CSShopRecommendSetManager_o;
struct COW_CureGearSettingData_o;
struct COW_DateFormatByDiffRegionData_o;
struct COW_DefaultLanguageConfig_o;
struct COW_DestructibleObjectConfigData_o;
struct COW_DiamondSpendEventPriceData_o;
struct COW_DiamondSpendEventPriceDataManager_o;
struct COW_DiamondSpendEventPriceDataManager__GetDiamondSpendEventPriceDataByRegion_c__AnonStorey0_o;
struct COW_DiscolorationCollectionData_o;
struct COW_GamePlay_NJFBLNFPHFK_o;
struct COW_EffectsRegulatorData_o;
struct COW_EffectsRegulatorDataManager_o;
struct COW_EPBadgePriceData_o;
struct COW_ChallengeType_o;
struct COW_EPQuestType_o;
struct COW_EPChallengeData_o;
struct COW_EPDailyChallengeData_o;
struct COW_EPDailyQuestData_o;
struct COW_EPDailyRewardData_o;
struct COW_EPEventSettingData_o;
struct COW_EPInGameEffectConfigData_o;
struct COW_EPMaxRewardData_o;
struct COW_EPMonthlyQuestData_o;
struct COW_EPPreorderData_o;
struct COW_EPPriceData_o;
struct COW_EPSubscriptions_o;
struct COW_EPUnlockData_o;
struct COW_EEpEntrance_o;
struct COW_EPUpdateData_o;
struct COW_EPWeeklyQuestData_o;
struct COW_EPWeeklyQuestGroupData_o;
struct COW_EPWeeklyQuestRewardData_o;
struct COW_EventClothEffectsData_o;
struct COW_EventClothEffectsData_TriggerEffectType_o;
struct COW_EventTriggerData_o;
struct COW_FakeOptionalResConfigData_o;
struct COW_FateRandomSubModeData_o;
struct COW_FlagBattleAttributesInfoData_o;
struct COW_FlashStoreTabData_o;
struct COW_FoldWingConfigData_o;
struct COW_FootballSkillData_o;
struct COW_FourSymbolsAttributesInfoData_o;
struct COW_RecommendedFriendTag_o;
struct COW_FriendTagRuleData_o;
struct COW_FriendTagRuleDataManager_o;
struct COW_FriendTagRuleDataManager__GetTagData_c__AnonStorey0_o;
struct COW_FrontEndPreviewConfig_o;
struct COW_FrontEndPreviewConfig_PreviewOneConifg_o;
struct COW_FrontEndPreviewConfig_PreviewOneItem_o;
struct COW_FullScreenPreviewData_o;
struct COW_GachaRandomRareData_o;
struct COW_GameFunctionSwitchData_o;
struct COW_GamePlay_MFDFBJECLJN_o;
struct COW_GamePlay_ACKGAOBELMN_o;
struct COW_GamePlay_LMJFMOKBLIA_o;
struct COW_GameModeReportConfigData_o;
struct GeoIpCountryData_o;
struct COW_GiftStoreData_o;
struct COW_GraphicConfigItem_o;
struct COW_GraphicQualityConfigData_o;
struct COW_GrenadeTypeSettingData_o;
struct COW_EGameModeCategory_o;
struct COW_EGroupInviteType_o;
struct COW_GameModeCategoryData_o;
struct COW_GroupRecruitTagData_o;
struct COW_HDQualityDevSpecWhitelistData_o;
struct COW_HDQualityDevSpecWhitelistDataManager_o;
struct COW_EHeroicMarkType_o;
struct COW_HeroicMarkData_o;
struct COW_HuntingGroundRoundInfoData_o;
struct COW_HyperBookHiddenPageData_o;
struct COW_EStoreType_o;
struct COW_IAPBundleStoreData_o;
struct COW_IceWallMakerData_o;
struct COW_IceWallSkinData_o;
struct COW_IncubatorBlueprintData_o;
struct COW_IncubatorBlueprintDataManager_o;
struct COW_InfectionZombieBaseData_o;
struct COW_InfectionZombieGrowUpData_o;
struct COW_HudConfigItem_o;
struct COW_InGameHudConfigData_o;
struct COW_InGameItemMarkData_o;
struct COW_IngameQuickChatData_o;
struct COW_IngameQuickChatData_Category_o;
struct COW_IngameQuickChatData_Tab_o;
struct COW_IngameQuickChatData_ResponseForwardType_o;
struct COW_IngameDefaultQuickChatData_o;
struct COW_IngameQuickChatDataManager_o;
struct COW_InGameTriggerMaskData_o;
struct COW_InGameVerticleViewRoleData_o;
struct COW_VerticleViewBuffData_o;
struct COW_VerticleViewDataManager_o;
struct COW_IntimacyRankInfoData_o;
struct COW_InviteTypeSettingData_o;
struct COW_IPTagConfigData_o;
struct ItemBigIconData_o;
struct COW_InGameAccumulationCD_o;
struct COW_ItemMarkDataManager_o;
struct COW_ItemMarkDataManager_EBtnType_o;
struct COW_ItemRareOverriteData_o;
struct COW_KeyActionSettingData_o;
struct COW_KeyCodekDescSettingData_o;
struct COW_KeyValueDataUtil_o;
struct COW_KeyValueData_o;
struct COW_KillSoundData_o;
struct COW_LadderLevelData_o;
struct COW_RankData_o;
struct COW_LevelEntranceData_o;
struct COW_LevelEntranceDataManager_o;
struct COW_LevelEntranceDataManager_EntranceIdType_o;
struct COW_LevelEntranceDataManager_EntranceUnlockType_o;
struct COW_LevelEntranceDataManager_LockStatusType_o;
struct COW_LevelEntranceDataManager__GetEntranceDataByEntranceId_c__AnonStorey0_o;
struct COW_LevelExpData_o;
struct COW_LevelRewardData_o;
struct COW_LevelRewardDataManager_o;
struct COW_LevelRewardDataManager__GetData_c__AnonStorey0_o;
struct COW_LikesMessageData_o;
struct COW_LikesMessageDataManager_o;
struct COW_EquipIdCountData_o;
struct COW_EquipIdCountDataList_o;
struct COW_LinkEquipSetData_o;
struct COW_LinkEquipSetTimeData_o;
struct COW_LinkMvpScoreData_o;
struct COW_LoadingTipsData_o;
struct COW_LoadoutTagData_o;
struct COW_LobbyBgSwitchData_o;
struct COW_LobbyBgSwitchManager_o;
struct COW_LobbyBgSwitchManager__GetLobbyBgByRegion_c__AnonStorey0_o;
struct COW_LocLangRes_o;
struct GCommon_LocURLData_o;
struct GCommon_LocURLData_Keys_o;
struct COW_LoginPlatformData_o;
struct COW_LoginQualityBgData_o;
struct COW_LoginQualityBgDataManager_o;
struct COW_LoginQualityBgDataManager__GetQualityDataByCountryCodek_c__AnonStorey0_o;
struct COW_LoginQualityBgDataManager__GetQualityDataById_c__AnonStorey1_o;
struct COW_LongDigitSeparationData_o;
struct COW_FormatCultureInfoData_o;
struct COW_LongDigitSeparationDataManager_o;
struct COW_LongDigitSeparationDataManager__GetLongDigitSeparationDataByLanguage_c__AnonStorey0_o;
struct COW_GamePlay_LPNKIPJKKHL_o;
struct COW_BigEventMailContentData_o;
struct COW_MailContentData_o;
struct COW_MailData_o;
struct MallV2TabData_o;
struct MallV2SecondTabData_o;
struct COW_GamePlay_JIOPDEEJBFH_o;
struct COW_MapConfigData_o;
struct COW_MapNameConfigData_o;
struct COW_GameModeNameConfigData_o;
struct COW_UGCTemplateNameConfigData_o;
struct COW_ModePageLiveEffectsData_o;
struct COW_MiniMapMaskData_o;
struct COW_MentorTitleData_o;
struct COW_MetaTemplateConfigData_o;
struct COW_MetaTemplateConfigManager_o;
struct COW_GamePlay_OCLMNGMDLCB_o;
struct COW_GamePlay_LAJLKFMPNPD_o;
struct COW_MonkeyKingSkillBasedOnMapIDData_o;
struct COW_MShopUrlData_o;
struct COW_MShopConfigDataManager_o;
struct COW_MShopConfigDataManager_MShopPlatformType_o;
struct COW_MShopConfigDataManager__GetMshopUrl_c__AnonStorey0_o;
struct COW_MultiRelationTypeInfoData_o;
struct COW_EMysteryMallLabelStyle_o;
struct COW_MysteryMallLuckyDrawThemeData_o;
struct COW_MysteryMallLuckyDrawThemeData_ECustomLabelType_o;
struct COW_MysteryMallLThemeDataManager_o;
struct COW_MysteryMallLThemeDataManager__GetThemeData_c__AnonStorey0_o;
struct COW_NewageBMomentData_o;
struct COW_NewMatInfoData_o;
struct COW_NewPlayerGuideData_o;
struct COW_NewPlayerInGameGuideData_o;
struct COW_NewPlayerLevelUpLimitTimeData_o;
struct COW_NewPlayerSevenDaysAwardData_o;
struct COW_NewPlayerSevenDaysData_o;
struct COW_NewPlayerSurveyEntranceData_o;
struct COW_ENewPlayerTargetType_o;
struct COW_NewPlayerTargetData_o;
struct NewVaultTabData_o;
struct NewVaultSecondTabData_o;
struct NewVaultDefaultID_o;
struct NotifyData_o;
struct COW_OptionalBundleData_o;
struct COW_EResconfOptionalAbDataType_o;
struct COW_OptionalDownloadLogSettingData_o;
struct COW_OptionGameConfigData_o;
struct COW_OptionGameConfigManager_o;
struct COW_GamePlay_EFIDCEPPHAM_o;
struct COW_PartyGameShootingTargetItem_o;
struct COW_PartyGameShootingTargetTransformConfig_o;
struct COW_PartyInteractiveNPCDialogConfigData_o;
struct COW_PartyMusicBeatData_o;
struct COW_PartyBeatEffectData_o;
struct COW_PartyShootingMusicEffectData_o;
struct COW_PartyShootingMusicTargetData_o;
struct COW_PartyDanceAnimData_o;
struct COW_PartyNPCConfigData_o;
struct COW_PartyNPCDialogConfigData_o;
struct COW_OptionalDownloadClientType_o;
struct COW_RecommendLevel_o;
struct COW_PatchOptionalTypeManagerData_o;
struct COW_PatchOptionalResDefData_o;
struct COW_PatchOptionalCategoryManagerData_o;
struct COW_EDownloadFileType_o;
struct COW_PatchOptionalModelData_o;
struct COW_PatchOptionalResManager_o;
struct COW_PatchOptionalResManager__GetPatchOptionaShowData_c__AnonStorey0_o;
struct COW_PatchOptionalResManager__IsRecommengTag_c__AnonStorey1_o;
struct COW_PatchOptionalResManager__GetTypeData_c__AnonStorey2_o;
struct COW_PatchOptionalTypeCompareManager_o;
struct COW_PatchOptionalCategoryCompareManager_o;
struct COW_PatchOptionalOldResourceData_o;
struct COW_PatchOptionalResManagerData_o;
struct COW_PayItemDisplay_iOS_Data_o;
struct COW_PaymentConfigDataManager_o;
struct COW_PaymentConfigData_o;
struct COW_PayWindowAdUrl_Android_Data_o;
struct COW_PayWindowMainImageData_o;
struct COW_PayWindowSubImages_Android_Data_o;
struct COW_PeakRankData_o;
struct COW_PeriodicRankData_o;
struct COW_PeriodicRankingDataDisplayData_o;
struct COW_PeriodicRankingDataDisplayDataManager_o;
struct COW_PeriodicRankingDataDisplayDataManager__GetData_c__AnonStorey0_o;
struct COW_PetActionData_o;
struct COW_PetData_o;
struct COW_PetExpCalculateData_o;
struct COW_PetActionTag_o;
struct COW_PetExtraActionConfig_o;
struct COW_PetAnimClipInfo_o;
struct COW_PetAnimClipConfig_o;
struct COW_PetFoodData_o;
struct COW_PetInGameBasicActionConfig_o;
struct COW_PetLevelExpData_o;
struct COW_PetLobbyBasicActionConfig_o;
struct COW_PetOpenTimeData_o;
struct COW_PetRacerConfigData_o;
struct COW_PetRenameCostData_o;
struct COW_PetSkillInfoData_o;
struct COW_PetSkillLevelData_o;
struct COW_PetSkinData_o;
struct COW_PlatformPromotionProductsData_o;
struct COW_PlayerGameStateData_o;
struct COW_EPlayerSocialTagsType_o;
struct COW_PlayerSocialTagsData_o;
struct COW_PlayerSocialTagsDataManager_o;
struct PraiseKeyData_o;
struct COW_PreviewParticleData_o;
struct COW_PrivilegeData_o;
struct COW_ProfileMapThresholdData_o;
struct COW_PVEDifficultyAttributeConfigData_o;
struct COW_PVEDifficultyAttributeConfigDataManager_o;
struct COW_PVEDropShowcaseData_o;
struct COW_PVETalentConifgData_o;
struct COW_RandomAreaEventZoneInfoConfigData_o;
struct COW_RankBRStarScoreData_o;
struct COW_ERankCardType_o;
struct COW_RankCardData_o;
struct COW_RankingSeasonInfoData_o;
struct COW_RebateCardType_o;
struct COW_RebateCardData_o;
struct COW_RebateCardNotifyData_o;
struct COW_RecommendRoomData_o;
struct COW_GamePlay_APIJKCCNPGG_o;
struct COW_RegionLangConfig_o;
struct COW_RegionLangManager_o;
struct COW_RegionSettingData_o;
struct COW_RejectReasonData_o;
struct COW_RelationAnniversaryData_o;
struct COW_RelationTypeInfoData_o;
struct COW_RenameCostData_o;
struct COW_ReplayMatchAchievementData_o;
struct COW_ReplayMatchEventData_o;
struct COW_ReportFeedbackMailData_o;
struct COW_ReportMainTypeConfigData_o;
struct COW_ReportProfileConfigData_o;
struct COW_RoomCrateSettingData_o;
struct COW_RoomCreateRuleHPEPData_o;
struct COW_RoomCreateCSShopData_o;
struct COW_RoomCreateCSEcoData_o;
struct COW_RoomGameSettingData_o;
struct COW_RushingPetsLevelData_o;
struct COW_RushingPetsRoomSettingData_o;
struct COW_SameSkillData_o;
struct COW_SceneEditCommonGeneratorConfigData_o;
struct COW_SceneEditPrefabConfigData_o;
struct COW_SceneEditPrefabConfigData_ItemShowType_o;
struct COW_SceneEditPrefabConfigManager_o;
struct COW_SceneEditPrefabConfigDataContainResName_o;
struct COW_SceneEditSlotUnlockConfigData_o;
struct COW_SceneEditSlotUnlockManager_o;
struct COW_SceneEditTagData_o;
struct COW_SceneEditVarDef_o;
struct COW_SceneGraphicConfigItem_o;
struct COW_SceneGraphicConfigData_o;
struct COW_ServerSettingsData_o;
struct COW_ServerSettingsDataManager_o;
struct COW_GamePlay_BCIGOPJHDPB_o;
struct COW_SkipRewardPopupItemData_o;
struct COW_SnowManData_o;
struct COW_SnowManDataManager_o;
struct COW_SocialAppData_o;
struct COW_ESoundType_o;
struct COW_SoundIDData_o;
struct COW_SoundTipsData_o;
struct COW_SpecialCharacterVoiceConfigData_o;
struct COW_SpecialCharacterVoiceConfigData_EStackType_o;
struct COW_SpecialCharacterVoiceConfigData_EAudibleRange_o;
struct COW_SpecialCSConfigData_o;
struct COW_ESpTipsType_o;
struct COW_SpTipsGoShowRuleData_o;
struct COW_TaskData_o;
struct COW_TDMLikeShopItem_o;
struct COW_TDMLikeShopConfigData_o;
struct COW_TDMLikeShopConfigDataManager_o;
struct COW_ITDMLikeShopManager_o;
struct COW_TeamConfigData_o;
struct COW_GamePlay_INOGCPKMJHK_o;
struct COW_TipsGoShowRuleData_o;
struct COW_TargetOccurType_o;
struct COW_IJsonGameData_o;
struct COW_TrainingShootingGameData_o;
struct COW_TrainingShootingGameData_Level_o;
struct COW_TrainingGrenadePracticeData_o;
struct COW_TrainingIceWallPracticeData_o;
struct COW_ServerMiniGameData_o;
struct COW_TrainingBillBoardData_o;
struct COW_TriggerDetailStyleData_o;
struct COW_TutorialSoundData_o;
struct COW_TutorialURLData_o;
struct COW_ETutorRecruitIsDefault_o;
struct COW_TutorRecruitOptionData_o;
struct COW_TutorRecruitOptionDataManager_o;
struct COW_UGC_Hud_Figure_SpriteNameData_o;
struct COW_UGCBlockConfigData_o;
struct COW_UGCBlockEditBlockSubTypeConfigData_o;
struct COW_UGCFeedBackConfigData_o;
struct COW_UGCFeedBackDataManager_o;
struct COW_UGCMoveObjectMoveTemplateData_o;
struct COW_UGCPropertyConfigData_o;
struct COW_UGCRemarkData_o;
struct COW_UGCRemarkRuleData_o;
struct COW_RigidBodyConfig_o;
struct COW_VehicleParamConfig_o;
struct COW_VehicleConfigData_o;
struct COW_VehicleConfigDataMap_o;
struct COW_VehicleConfigDataManager_o;
struct COW_VehicleSkinPropertyData_o;
struct COW_VehicleSkinPropertyScoreData_o;
struct COW_VeteranData_o;
struct COW_VeteranModeData_o;
struct COW_VeteranTeamTagData_o;
struct VibrateSDKData_o;
struct COW_VibrateSettingData_o;
struct VirtualBrandBannerData_o;
struct VirtualBrandGainData_o;
struct VirtualBrandLogoTouch_o;
struct COW_VoucherData_o;
struct WarningHintData_o;
struct COW_WeaponAttributesInfoData_o;
struct COW_WeaponAttributesInfoConfigManager_o;
struct COW_WeaponPowerConfigData_o;
struct COW_WeaponPrivilegeDisplayData_o;
struct COW_WeaponSetData_o;
struct COW_WeaponSetSwitchData_o;
struct COW_WeaponSkinUpgradeGratitudeData_o;
struct COW_WeaponSkinFeature_o;
struct COW_WeaponSkinFeatureShowStyle_o;
struct COW_WeaponSkinUpgradeInfoData_o;
struct COW_WeaponSkinUpgradeConfig_o;
struct COW_WeaponTabData_o;
struct COW_WeaponTabDataManager_o;
struct COW_WeaponTabDataManager__FindWeaponTabData_c__AnonStorey0_o;
struct COW_WeaponTabDataManager__FindWeaponTabDataByPopType_c__AnonStorey1_o;
struct WeaponTagInfoData_o;
struct COW_WebTutorialData_o;
struct COW_WebViewAutoPlayLinkTailData_o;
struct COW_WereWolvesQuickChatData_o;
struct COW_WereWolvesRoleData_o;
struct COW_WereWolvesRoomDefaultParams_o;
struct COW_WereWolvesRoomSettingData_o;
struct COW_WinnerTakesAllRewardData_o;
struct COW_WorkshopCommentConfigData_o;
struct COW_WorkshopCommentDataManager_o;
struct COW_WorkshopCommentDataManager__GetWorkshopCommentDataById_c__AnonStorey0_o;
struct COW_WorkshopCostLimitData_o;
struct COW_SceneEditCostLimitManager_o;
struct COW_WorkshopCreateNewConfigData_o;
struct COW_WorkshopCreateNewManager_o;
struct COW_WorkshopDefaultLevelData_o;
struct COW_WorkshopDownloadData_o;
struct COW_WorkShopItemTextureData_o;
struct COW_WorkShopLevelDescriptionData_o;
struct COW_WorkShopLevelExp_o;
struct COW_WorkshopMusicKeyConfigData_o;
struct COW_ModeTemplate_o;
struct COW_WorkShopPrefabResourceContentConfigData_o;
struct COW_WorkShopResourceTypeData_o;
struct COW_WorkshopSceneData_o;
struct COW_WorkshopShowMapIconData_o;
struct COW_WorkshopTemplateMapData_o;
struct COW_COWGameEntry_o;
struct COW_COWGameEntry__ChangeResolution_c__Iterator0_o;
struct COW_COWGameEntry__EnterFrontEndGame_c__AnonStorey1_o;
struct COW_CustomABAttacher_o;
struct COW_CustomABReleaser_o;
struct COW_CustomABReleaserMgr_o;
struct COW_AnimRef_o;
struct COW_AutoPickupVarDef_o;
struct COW_ClimbingTriggerSettingManager_o;
struct COW_EngineSwitch_o;
struct COW_IL2cppSwitch_o;
struct COW_EngineActionFlag_o;
struct COW_ShaderKeywordFlag_o;
struct COW_EngineSwitchManager_o;
struct COW_EventID_o;
struct COW_GameModeSetting_o;
struct COW_GameModeSettingManager_o;
struct COW_GameRegionSwitch_o;
struct COW_GameVarDef_o;
struct COW_PlayerBattleTagLevel_o;
struct COW_ResourceIDDef_o;
struct COW_ShaderStripSettings_o;
struct COW_ShaderStripSettings_KeywordStripInfo_o;
struct COW_ShaderStripSettings_EShaderLoadPathType_o;
struct COW_ShaderStripSettings_ShaderLoadPathInfo_o;
struct COW_TrainingFunctionVarDef_o;
struct COW_EV2NavigationPageType_o;
struct COW_UINavigationUtil_o;
struct COW_UINavigationUtil_UINavigationFrom_o;
struct COW_UINavigationUtil_UINavigationPageType_o;
struct COW_UINavigationUtil_UINavagationProfileType_o;
struct COW_UINavigationUtil_UINavigationMallExType_o;
struct COW_UINavigationUtil_UINavigationGroupType_o;
struct COW_UINavigationUtil_UINavigationMallType_o;
struct COW_UINavigationUtil_UINavigationMallTabType_o;
struct COW_UINavigationUtil_UINavigationMallV2Type_o;
struct COW_UINavigationUtil_UINavigationMallV2TabType_o;
struct COW_UINavigationUtil_UINavigationMallV2SubTabType_o;
struct COW_UINavigationUtil_UINavigationVaultType_o;
struct COW_UINavigationUtil_UINavigationBooyahPassType_o;
struct COW_UINavigationUtil_UINavigationElitePassType_o;
struct COW_UINavigationUtil_UINavigationFriendType_o;
struct COW_UINavigationUtil_UINavigationClanType_o;
struct COW_UINavigationUtil_GotoParams_o;
struct COW_UINavigationUtil_ShowRewardsParams_o;
struct COW_UINavigationUtil_WebViewOptions_o;
struct COW_UINavigationUtil_WebViewOptions_WebViewStyle_o;
struct COW_UINavigationUtil_UINavigationLadderMatchType_o;
struct COW_UINavigationUtil__GoToV2WorkshopDetail_c__AnonStorey0_o;
struct COW_UINavigationUtil__ShowRewards_c__AnonStorey2_o;
struct COW_UINavigationUtil__ShowRewards_c__AnonStorey1_o;
struct COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey3_o;
struct COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey4_o;
struct COW_DeviceIdentifier_o;
struct ECAEndPhaseNode_o;
struct ECAEntityTypeBinding_o;
struct ECA_ECAExportHelper_o;
struct COW_ECAModeDev_ECAModeDevGameEntry_o;
struct ECAPhaseBaseNode_o;
struct ECAPhaseDataNode_o;
struct ECARoundDataNode_o;
struct ECAStartPhaseNode_o;
struct ECASystem_o;
struct ECAWorkflow_o;
struct ECAWorkflow__NodeCount_c__AnonStorey0_o;
struct COW_ECAModeDev_ModeTestStartup_o;
struct UGCModeParamAssets_o;
struct UGCModeParamItem_o;
struct AssetBundleMergeTool_o;
struct CameraMove_o;
struct COW_EmotionManager_o;
struct COW_EventLogger_o;
struct COW_EventLogger_EventLoggerBase_o;
struct COW_EventLogger_EventNaviTabViewTime_o;
struct COW_EventLogger_TabViewInfo_o;
struct COW_EventLogger_EventTypeVeteranSplashBanner_o;
struct COW_EventLogger_EventTypeVeteranGamePlayMatchTrigger_o;
struct COW_EventLogger_EventTypeVeteranGamePlayTrigger_o;
struct COW_EventLogger_EventTypeClipboardFeedback_o;
struct COW_EventLogger_EventTypeBigEventCumulativeSigninDayReward_o;
struct COW_EventLogger_EventTypeTutorialForceGuideProcedureInfo_o;
struct COW_EventLogger_EventTypeReservationSent_o;
struct COW_EventLogger_EventTypeReservationReply_o;
struct COW_EventLogger_EventTypeReservationConfirm_o;
struct COW_EventLogger_EventTypeReservationResult_o;
struct COW_EventLogger_EventTypeLimitedEventShare_o;
struct COW_EventLogger_EventTypeSplashBannerPopup_o;
struct COW_EventLogger_EventTypeFourSymbolsPictureMatching_o;
struct COW_EventLogger_EventTypeCloseUpShare_o;
struct COW_EventLogger_EventBannerClickLog_o;
struct COW_EventLogger_EventObserverLog_o;
struct COW_EventLogger_EventTypeDefaultMusicClick_o;
struct COW_EventLogger_EventTypeHackClientFix_o;
struct COW_EventLogger_EventTypeDigitalUniverseConcertStats_o;
struct COW_EventLogger_EventTypeDigitalUniverseConcertStats_MiniGameInfo_o;
struct COW_EventLogger_EventTypeDigitalUniverseRotationStats_o;
struct COW_EventLogger_EventTypeVeteranTagMatchStats_o;
struct COW_EventLogger_EventTypeVeteranNewHotTagTrigger_o;
struct COW_EventLogger_EventLogPageDetentionTimeCached_o;
struct COW_EventLogger_EventLogPageDetentionTimeItem_o;
struct COW_EventLogger_EventPageDetentionTime_o;
struct COW_EventLogger_EventProfilePageViewTime_o;
struct COW_EventLogger_EventCilckHistoryStats_o;
struct COW_EventLogger_EventIOSIDFA_o;
struct COW_EventLogger_EventAddFriendInHistoryStats_o;
struct COW_EventLogger_EventClickRewardedVideo_o;
struct COW_EventLogger_EventGroupInvite_o;
struct COW_EventLogger_EventGroupInviteOperation_o;
struct COW_EventLogger_EventTypeRecommendGroupInvite_o;
struct COW_EventLogger_EventTypeGroupInviteWithinClient_o;
struct COW_EventLogger_EventSplashBannerGoto_o;
struct COW_EventLogger_EventTemplateSplashBannerGoto_o;
struct COW_EventLogger_EventSplashBannerPush_o;
struct COW_EventLogger_EventTemplateSplashBannerPush_o;
struct COW_EventLogger_EventWaitingForMatchmaking_RuntimeData_o;
struct COW_EventLogger_EventReloadWeapon_o;
struct COW_EventLogger_EventReturnLobbyAfterDeath_o;
struct COW_EventLogger_EventReturnLobbyAfterDeath_RuntimeData_o;
struct COW_EventLogger_EventOpOnBag_o;
struct COW_EventLogger_EventOpOnBag_RuntimeData_o;
struct COW_EventLogger_EventAddFriendActively_o;
struct COW_EventLogger_EventLogBRTutorialLobbyGuide_o;
struct COW_EventLogger_EventNewbieMatchMakingInfo_o;
struct COW_EventLogger_EventNewbieMatchMakingCancelInfo_o;
struct COW_EventLogger_EventLogBRRankLevelChange_o;
struct COW_EventLogger_EventAddFriendActively_RuntimeData_o;
struct COW_EventLogger_EventReport_o;
struct COW_EventLogger_EventWeaponSkinInfo_o;
struct COW_EventLogger_EventWeaponEquip_o;
struct COW_EventLogger_EventSettingChangeLog_o;
struct COW_EventLogger_EventTypeAutoPopupWindowCtrl_o;
struct COW_EventLogger_EventTypePartyGameSoloDanceBattleClickSucceed_o;
struct COW_EventLogger_EventTypePartyGameSoloDanceInvitationAccept_o;
struct COW_EventLogger_EventTypePartyGameSoloDanceSendInvitation_o;
struct COW_EventLogger_EventTypePartyGameSoloDanceBattleEnter_o;
struct COW_EventLogger_EventTypePartyGameSoloDanceBattleFinish_o;
struct COW_EventLogger_EventTypePotentiaBDimensionShare_o;
struct COW_EventLogger_PotentiaBFriendLeaderboardViewTime_o;
struct COW_EventLogger_PotentiaBFriendLBViewTime_o;
struct COW_EventLogger_PotentiaBPoolLeaderboardViewTime_o;
struct COW_EventLogger_PotentiaBPoolLBViewTime_o;
struct COW_EventLogger_EventTypeFFWSCardCollect_o;
struct COW_EventLogger_EventTypeItemsLoveChange_o;
struct COW_EventLogger_EventTypeItemsLoveChange_ItemChangeInfo_o;
struct COW_EventLogger_EventTypeItemsLoveChange_LoveChangeType_o;
struct COW_EventLogger_EventTypeNewageBProgressUnlock_o;
struct COW_EventLogger_EventTypeNewageBItemChange_o;
struct COW_EventLogger_EventTypeWebLiveMatch_o;
struct COW_EventLogger_EventTypeBundleRepair_o;
struct COW_EventLogger_EventTypeBundleRepairClick_o;
struct COW_EventLogger_EventTypeBundleSize_o;
struct COW_EventLogger_EventTypeBundleSize_BundleSizeInfoData_o;
struct COW_EventLogger_EventTypeOptionalDownloadInfo_o;
struct COW_EventLogger_EventTypeBigEventFirstView_o;
struct COW_EventLogger_EventTypeBigEventVideoStats_o;
struct COW_EventLogger_EventTypeMatchNPCDialog_o;
struct COW_EventLogger_EventFPS_RuntimeData_o;
struct COW_EventLogger_EventFPS_RuntimeData_FPSTrackingStep_o;
struct COW_EventLogger_EventFPS_RuntimeData_JankTime_o;
struct COW_EventLogger_EventGameLag_RuntimeData_o;
struct COW_EventLogger_EventGameMemory_RuntimeData_o;
struct COW_EventLogger_EventGameLag_o;
struct COW_EventLogger_EventSplashInfo_o;
struct COW_EventLogger_EventBillboardInfo_o;
struct COW_EventLogger_EventDisconnectFromNetwork_o;
struct COW_EventLogger_EventShareAction_o;
struct COW_EventLogger_EventShare_o;
struct COW_EventLogger_EventShareChat_o;
struct COW_EventLogger_EventShareLinkReturn_o;
struct COW_EventLogger_EventGachaNotifyState_o;
struct COW_EventLogger_EventIAPResult_o;
struct COW_EventLogger_EventScanIAPResult_o;
struct COW_EventLogger_EventIAPRebateResult_o;
struct COW_EventLogger_EventRedeemRebateResult_o;
struct COW_EventLogger_EventErrorInHTTP_o;
struct COW_EventLogger_EventSkyDivingStates_o;
struct COW_EventLogger_EventClimbLog_o;
struct COW_EventLogger_EventOpenGachaEntrance_o;
struct COW_EventLogger_EventOpenRewardPoolCount_o;
struct COW_EventLogger_EventElitePassEntry_o;
struct COW_EventLogger_EventGiftReceive_o;
struct COW_EventLogger_EventChat_o;
struct COW_EventLogger_EventTypeClientSettingChange_o;
struct COW_EventLogger_EventNavigate_o;
struct COW_EventLogger_EventNavigateClick_o;
struct COW_EventLogger_EventClick_o;
struct COW_EventLogger_ClickEntry_o;
struct COW_EventLogger_EventLiveZoneClickCount_o;
struct COW_EventLogger_LiveZoneClickInfo_o;
struct COW_EventLogger_EventIAPBundlePurchase_o;
struct COW_EventLogger_EventPaymentBundlePurchase_o;
struct COW_EventLogger_EventBroadCastTypeCnt_o;
struct COW_EventLogger_EventBroadCastEntry_o;
struct COW_EventLogger_EventPopularList_o;
struct COW_EventLogger_EventWeekList_o;
struct COW_EventLogger_RecommendItemLog_o;
struct COW_EventLogger_EventTypeClickWorkshopMapExposed_o;
struct COW_EventLogger_EventElitePassSubscribe_o;
struct COW_EventLogger_EventAndroidApplicationDetection_o;
struct COW_EventLogger_EventNavigationClickCount_o;
struct COW_EventLogger_EventGotoOthersPersonalShowTimes_o;
struct COW_EventLogger_EventVehicleControlMode_o;
struct COW_EventLogger_EventEnterGame_o;
struct COW_EventLogger_EventLeaveGame_o;
struct COW_EventLogger_BagThrowItem_o;
struct COW_EventLogger_BagOpenTime_o;
struct COW_EventLogger_AutoFindItemsInfo_o;
struct COW_EventLogger_PlayerNumFPS_o;
struct COW_EventLogger_EventBRDeadInfo_o;
struct COW_EventLogger_EventHighFPSSwitch_o;
struct COW_EventLogger_EventTypeGuideTrigger_o;
struct COW_EventLogger_EventTypeGuideCloseInfo_o;
struct COW_EventLogger_EventTypeUGCMapDetailsPopup_o;
struct COW_EventLogger_EventTypeUGCMapDetailsPopup_ClickInfo_o;
struct COW_EventLogger_AbNameInfo_o;
struct COW_EventLogger_EventTypeOptionalBundleDownload_o;
struct COW_EventLogger_EventTypeOptionalBundleDownload_SingleEvent_o;
struct COW_EventLogger_EventTypetOptionalBundleDelete_o;
struct COW_EventLogger_EventTypeTeamDownload_o;
struct COW_EventLogger_EventTypeHudSettingChange_o;
struct COW_EventLogger_EventTypeHudSettingChange_SimpleHudChange_o;
struct COW_EventLogger_EventClickGetAvatarBtn_o;
struct COW_EventLogger_EventRewardedVideoLoadLog_o;
struct COW_EventLogger_EventMallTabClickCount_o;
struct COW_EventLogger_EventVideoWatchTime_o;
struct COW_EventLogger_EventMallTabClickInfo_o;
struct COW_EventLogger_EventInstallmentClickCount_o;
struct COW_EventLogger_EventBackMallCount_o;
struct COW_EventLogger_EventMallItemClickCount_o;
struct COW_EventLogger_EventBooyahClickEquip_o;
struct COW_EventLogger_EventBooyahEmotePlay_o;
struct COW_EventLogger_EventMallItemClickInfo_o;
struct COW_EventLogger_EventChampionshipClickCount_o;
struct COW_EventLogger_EventBackBTNLowerLeftClick_o;
struct COW_EventLogger_EventRejectGroupInvite_o;
struct COW_EventLogger_EventRejectJoinGroup_o;
struct COW_EventLogger_EventNotiWindowReplaced_o;
struct COW_EventLogger_EventSystemScreenShot_o;
struct COW_EventLogger_EventLogScene_o;
struct COW_EventLogger_EventBroadCastType_o;
struct COW_EventLogger_EventUGCCoverSettingType_o;
struct COW_EventLogger_EventUGCCoverActionType_o;
struct COW_EventLogger_EventANO_o;
struct COW_EventLogger_EventIngameTips_o;
struct COW_EventLogger_EventEnterWaitingIsland_o;
struct COW_EventLogger_EventLeaveWaitingIsland_o;
struct COW_EventLogger_IngameEnterGameData_o;
struct COW_EventLogger_EventTrainingLocalGame_o;
struct COW_EventLogger_EventTrainingLocalGame_ShootGameScore_o;
struct COW_EventLogger_EventCustomRoomVoiceChat_o;
struct COW_EventLogger_EventWereWolvesGame_o;
struct COW_EventLogger_EventLocalNotificationStats_o;
struct COW_EventLogger_EventLocalNotificationStats_Channel_o;
struct COW_EventLogger_EventLocalNotificationStats_TypeCount_o;
struct COW_EventLogger_EventRecruitInfoSend_o;
struct COW_EventLogger_EventReplaySetting_o;
struct COW_EventLogger_EventUniversalLinkGoto_o;
struct COW_EventLogger_EventTypeNewModeGoto_o;
struct COW_EventLogger_EventUGCLoginInfo_o;
struct COW_EventLogger_EventTypeCupLoginAnimation_o;
struct COW_EventLogger_EventTypeFullScreenAnimation_o;
struct COW_EventLogger_EventTypeMaxQualityABTestSetting_o;
struct COW_EventLogger_EventTypeGuestSAFPermission_o;
struct COW_EventLogger_EventTypeMapSelected_o;
struct COW_EventLogger_EventTypeMatchMakingCancel_o;
struct COW_EventLogger_EventTypeBanVoice_o;
struct COW_EventLogger_EventTypePopupWindowViewTime_o;
struct COW_EventLogger_EventTypePopupWindowViewTime_SinglePopupWindowViewTime_o;
struct COW_EventLogger_EventTypeFriendRecommendPopup_o;
struct COW_EventLogger_EventTypeMvpGroupInvitePopup_o;
struct COW_EventLogger_EventTypeGroupReadyRemind_o;
struct COW_EventLogger_EventTypeClickFunnelEnterUGC_o;
struct COW_EventLogger_EventTypeClickFunnelEnterUGC_SessionInfos_o;
struct COW_EventLogger_EventTypeUGCMapComment_o;
struct COW_EventLogger_EventTypeUGCMapComment_CommentInfo_o;
struct COW_EventLogger_EventTypeClickFunnelCreateMap_o;
struct COW_EventLogger_EventTypeClickFunnelCreateMap_SessionInfos_o;
struct COW_EventLogger_ECupLoginAnimationType_o;
struct COW_EventLogger_ERecommendPopupStatus_o;
struct COW_EventLogger_EventTypeGroupAnimMVP_o;
struct COW_EventLogger_EventTypeCDNDownloadFail_o;
struct COW_EventLogger_CdnErrorRequest_o;
struct COW_EventLogger_EventTypeProtocolStats_o;
struct COW_EventLogger_ProtocolStats_o;
struct COW_EventLogger_ProtocolInfo_o;
struct COW_EventLogger_EKellyRunEndReason_o;
struct COW_EventLogger_EventTypeKellyRunWebPage_o;
struct COW_EventLogger_ClickInfo_o;
struct COW_EventLogger_EventTypeSplashBannerClose_o;
struct COW_EventLogger_PageType_o;
struct COW_EventLogger_PageInfo_o;
struct COW_EventLogger_EventTypeScreenShotShareBarTime_o;
struct COW_EventLogger_EventTypeLobbyPerformanceStats_o;
struct COW_EventLogger_EventTypeUGCCreatorRecreationSetting_o;
struct COW_EventLogger_EventTypeUGCDownloadToRecreation_o;
struct COW_EventLogger_EventTypeUGCSurveyFeedback_o;
struct COW_EventLogger_EventTypeUGCMapSurveyURLExposed_o;
struct COW_EventLogger_EventTypeUGCOutGameMatchResultPage_o;
struct COW_EventLogger_EventTypeWeaponExpAddFavorites_o;
struct COW_EventLogger_EventTypeEmoteChange_o;
struct COW_EventLogger_EventTypeMMTotalTime_o;
struct COW_EventLogger_EventTypeEnterLeaveLobby_o;
struct COW_EventLogger_EventTypeLoginTime_o;
struct COW_EventLogger_EventTypeNetworkSetting_o;
struct COW_EventLogger_EventTypePreloadResourceStaticsInfo_o;
struct COW_EventLogger_EventTypePreloadResourceStaticsInfo_PreloadResourceInfo_o;
struct COW_EventLogger_EventTypePoolStaticsInfo_o;
struct COW_EventLogger_EventTypePoolStaticsInfo_PoolInfo_o;
struct COW_EventLogger_EventTypeApplyLoadoutPlan_o;
struct COW_EventLogger_EventTypeLoadoutPlanRename_o;
struct COW_EventLogger_EventTypeLocTranslationUseInfo_o;
struct COW_EventLogger_EventTypeWeaponGlorySetting_o;
struct COW_EventLogger_EventTypeUGCCustomCoverSetting_o;
struct COW_EventLogger_EventTypeMicVoiceSetting_o;
struct COW_EventLogger_EventTypeBuildSystemSetting_o;
struct COW_EventLogger_EventTypeBuildSystemApply_o;
struct COW_EventLogger_EventTypePackCheckBoxStats_o;
struct COW_EventLogger_EventTypeTrainingStats_o;
struct COW_EventLogger_EventTypeExpansionGroupMode_o;
struct COW_EventLogger_EventTypeOutGameReport_o;
struct COW_EventLogger_EventTypeUGCCreateRoomParamSetting_o;
struct COW_EventLogger_EventLogRoomParamSettingItem_o;
struct COW_EventLogger_EventTypeUGCConfirmResDownload_o;
struct COW_EventLogger_EventTypeQuickMessageSetting_o;
struct COW_EventLogger_EventTypeQuickMessageSettingItem_o;
struct COW_EventLogger_ELobbyMessageSceneId_o;
struct COW_EventLogger_EventTypeLobbyMessage_o;
struct COW_EventLogger_EventTypePlayerSurvey_o;
struct COW_EventLogger_EventTypeAntiAddictionBindPhone_o;
struct COW_EventLogger_EventTypeAntiAddictionChoose_o;
struct COW_EventLogger_EventTypeAntiAddictionBan_o;
struct COW_EventLogger_EventTypePlayerSurveyIssueInfo_o;
struct COW_EventLogger_EGameTimeType_o;
struct COW_EventLogger_EDisconnectionType_o;
struct COW_EventLogger_BuildVariantType_o;
struct COW_EventLogger_EventLoginInfo_o;
struct COW_EventLogger_SharePlatform_o;
struct COW_EventLogger_ScanIAPInventoryResult_o;
struct COW_EventLogger_ChampioshipClickType_o;
struct COW_EventLogger_ClickType_o;
struct COW_EventLogger_EventLog_Optional_Operation_o;
struct COW_EventLogger_ESingersBMiniGameLogType_o;
struct COW_EventLogger_EventClientPushSetting_o;
struct COW_EventLogger_EventTypeBigBannerGoto_o;
struct COW_EventLogger_EventTypeFriendRecommend_o;
struct COW_EventLogger_EventTypeVNLink_o;
struct COW_EventLogger_EventTypeMVPInfo_o;
struct COW_EventLogger_EventTypeRegisterIntitle_o;
struct COW_EventLogger_EventTypeReplaySaveStats_o;
struct COW_EventLogger_EventTypeHighlightsTrigger_o;
struct COW_EventLogger_EventTypeReplaySaveInfo_o;
struct COW_EventLogger_EventTypeReplayPlayInfo_o;
struct COW_EventLogger_EventTypeHighLightFilterSetting_o;
struct COW_EventLogger_EventTypeCupLobbyResult_o;
struct COW_EventLogger_EventTypeCDNTransferTrafficMonitor_o;
struct COW_EventLogger_EventTypeWorkshopSceneEdit_o;
struct COW_EventLogger_EventTypeWorkshopSceneEdit_SaveErrorInfo_o;
struct COW_EventLogger_EventTypeWorkshopSceneEdit_ExportBlockInfo_o;
struct COW_EventLogger_EventTypeWorkshopSceneEdit_ImportBlockInfo_o;
struct COW_EventLogger_EventTypeUGCRequestGameDataURL_o;
struct COW_EventLogger_EventTypeUGCLoadingGameDataDownload_o;
struct COW_EventLogger_EventTypeUGCLoadingGameDataDownload_DownloadResult_o;
struct COW_EventLogger_EventTypeUGCLoadingGameDataDownload_TimeoutErrorCodek_o;
struct COW_EventLogger_EventTypeUGCLoadingResDownload_o;
struct COW_EventLogger_EventTypeUGCLoadingResDownload_DownloadResult_o;
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_o;
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_GraphInfo_o;
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_BlockInfo_o;
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_HudInfo_o;
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_ResourceType_o;
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_ResourceInfo_o;
struct COW_EventLogger_EventTypeFreqSubscriptionTrigger_o;
struct COW_EventLogger_EventTypePermanentValueToWeaponSkin_o;
struct COW_EventLogger_CPUFreqRecordType_o;
struct COW_EventLogger_EventCPUFreq_o;
struct COW_EventLogger_EventCPUFreq_RuntimeData_o;
struct COW_EventLogger_EventTypeScreenRecordSaveStats_o;
struct COW_EventLogger_EventTypeScreenRecordSetting_o;
struct COW_EventLogger_EventTypeHighPingPopUp_o;
struct COW_EventLogger_EventTypeScreenRecordDeleteStats_o;
struct COW_EventLogger_EventTypeItemExposed_o;
struct COW_EventLogger_ExposedItem_o;
struct COW_EventLogger_FPSData_o;
struct COW_EventLogger_EventTypeMetropolisChatSummary_o;
struct COW_EventLogger__LogLobbyPerformanceStatsLoadTime_c__AnonStorey0_o;
struct COW_EventLogger__LogLobbyPerformanceStatsFPS_c__AnonStorey1_o;
struct COW_EventLogger__LogNavigate_c__AnonStorey2_o;
struct COW_EventLogger__LogClickByValue_c__AnonStorey3_o;
struct COW_EventLogger__LogClick_c__AnonStorey4_o;
struct COW_EventLogger__LogUINavigationClose_c__AnonStorey5_o;
struct COW_EventLogger__LogUGCMapDetailsPopup_c__AnonStorey6_o;
struct COW_EventLogger__LogPopupWindowClose_c__AnonStorey7_o;
struct COW_EventLogger__LogPopularUGCFirst_c__AnonStorey8_o;
struct COW_EventLogger__LogPopularUGC_c__AnonStorey9_o;
struct COW_EventLogger__LogWeekUGCFirst_c__AnonStoreyA_o;
struct COW_EventLogger__LogWeekUGC_c__AnonStoreyB_o;
struct COW_EventLogger__LogRecommendList_c__AnonStoreyC_o;
struct COW_EventLogger__LogBroadCastType_c__AnonStoreyD_o;
struct COW_EventLogger__CDNDownFail_c__AnonStoreyE_o;
struct COW_EventLogger__CDNDownFail_c__AnonStoreyF_o;
struct COW_EventLogger__LogProtocolStats_c__AnonStorey10_o;
struct COW_EventLogger__LogAutoSearchItemInfo_c__AnonStorey11_o;
struct COW_EventLogger__LogAutoSearchPickInfo_c__AnonStorey12_o;
struct COW_EventLogger__StartLogCPUFrequencies_c__AnonStorey13_o;
struct COW_FacebookUtility_o;
struct COW_FirebaseManager_o;
struct COW_FirebaseManager_Crashlytics_o;
struct COW_FirebaseManager_Analytics_o;
struct COW_FirebaseManager_Messaging_o;
struct COW_FirebaseManager_Messaging_FirebaseMessagingDelegate_o;
struct COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0_o;
struct COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0__SubscribeTopic_c__AnonStorey1_o;
struct COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2_o;
struct COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2__UnsubscribeTopic_c__AnonStorey3_o;
struct COW_COWGameBase_o;
struct COW_COWGameBase_GameType_o;
struct COW_COWGameBase_GameSubType_o;
struct COW_COWGameBase_GameModeType_o;
struct COW_COWGameBase_GameMode_o;
struct COW_BloodType_o;
struct COW_BloodConfigType_o;
struct COW_EQuitGameReason_o;
struct COW_GameFacade_o;
struct COW_GameFacade_EMPConnectionType_o;
struct COW_GameFacade__SendServerRequest_c__AnonStorey0_TRes__o;
struct COW_StreamerFuncImpl_o;
struct COW_UMAImpl_o;
struct COW_VibrateImpl_o;
struct COW_NetworkImpl_o;
struct COW_MatchGame_o;
struct COW_GamePlay_ADS1v1SpawnAreaFence_o;
struct COW_GamePlay_Airdrop_o;
struct COW_GamePlay_Airdrop_IKILBBLDGCL_o;
struct COW_GamePlay_Airdrop_AKJJNGKDDHB_o;
struct COW_GamePlay_Airdrop_HHCBNAPCKHF_o;
struct COW_GamePlay_AirdropCarepackage_o;
struct COW_GamePlay_AirdropCarepackage_LNJAJODHDMP_o;
struct COW_GamePlay_AirdropCarepackage_DGEMFLPENNM_o;
struct COW_GamePlay_AirdropCarepackage_DPPCBNDMEGK_o;
struct COW_GamePlay_AirdropNormal_o;
struct COW_GamePlay_CarepackageUAV_o;
struct COW_Gameplay_AIAnimEventHandle_o;
struct GCommon_AnimationLayerDef_o;
struct GCommon_AnimationIDDef_o;
struct COW_GamePlay_AnimComponent_o;
struct COW_GamePlay_AnimComponent_LCEIAFDEABL_o;
struct COW_GamePlay_AnimComponent_MDDBGDLFGKG_o;
struct COW_GamePlay_AnimComponent_OODMKHIJAJN_o;
struct COW_GamePlay_AnimComponent_MJNDFNHFIIH_o;
struct COW_GamePlay_AnimComponent_DEHKJFLBOJB_o;
struct COW_GamePlay_AnimComponent_NBGDIMDFPAF_o;
struct COW_GamePlay_BigHeadComponent_o;
struct COW_GamePlay_NetworkAIPawnAnimBaseComponent_o;
struct COW_GamePlay_BJDDKOAMBAP_o;
struct COW_GamePlay_AnimationClipInfo_o;
struct COW_GamePlay_PhaseAnim_o;
struct COW_GamePlay_SkillAnim_o;
struct COW_GamePlay_NetworkAIPawnAnimComponent_o;
struct COW_GamePlay_GKJKKIMIMHE_o;
struct COW_GamePlay_PlayerAnimationEventHandler_o;
struct COW_GamePlay_NewPlayerAnimationSystemComponent_o;
struct COW_GamePlay_NewPlayerAnimationSystemComponent_DIBAHIPODLO_o;
struct COW_GamePlay_NewPlayerAnimationSystemComponent_OINCBLGOLEJ_o;
struct COW_GamePlay_NewPlayerSRAnimationSystemComponent_o;
struct COW_GamePlay_PlayerAnimComponent_o;
struct COW_GamePlay_PlayerAnimComponent_PDEMAMFOPNB_o;
struct COW_GamePlay_PlayerAnimComponent_EPCBFLMJINC_o;
struct COW_GamePlay_PlayerAnimComponent_DFONOIJHMMG_o;
struct COW_PropAnimComponent_o;
struct COW_Gameplay_AnimEventType_o;
struct COW_Gameplay_ClipEvent_o;
struct COW_Gameplay_ClipEvents_o;
struct COW_Gameplay_RunTimeAnimEventAddConfig_o;
struct COW_GamePlay_UmbrellaAnimComponent_o;
struct COW_GamePlay_WeaponAnimComponent_o;
struct COW_AlarmAudioComponent_o;
struct COW_GamePlay_Ambience2DAudioComponent_o;
struct COW_GamePlay_MAMCOEJEKEB_o;
struct COW_GamePlay_DIHIOBDILON_o;
struct COW_GamePlay_Ambience2DAudioTriggerAssist_o;
struct COW_GamePlay_NLNBLOLGPCP_o;
struct COW_GamePlay_AmbienceAudioComponent_o;
struct COW_FFAudioImpl_o;
struct COW_AudioConfigDataManager_o;
struct COW_EAudioGroupType_o;
struct COW_GamePlay_BGMAudioComponent_o;
struct COW_GamePlay_CarAudioComponent_o;
struct COW_GamePlay_CarAudioComponent_ALFAFAAPAGE_o;
struct COW_GamePlay_JGFLLCPNELF_o;
struct COW_GamePlay_KNOGKKDAJHA_o;
struct COW_GamePlay_JIHBGIELHHG_o;
struct COW_GamePlay_HPDHMPCFMFH_o;
struct COW_GamePlay_JOHLFAGHLPM_o;
struct COW_GamePlay_GDELFBCMAIJ_o;
struct COW_GamePlay_ONKGJBLICJL_o;
struct COW_GamePlay_CIIDIPDOOLC_o;
struct COW_GamePlay_PlayerAudioComponent_o;
struct COW_GamePlay_SceneAudioComponent_o;
struct SceneAudioObject_o;
struct SceneAudioObject_EMultiPositionType_o;
struct SceneAudioObject_EAttenuationSphere_o;
struct COW_GamePlay_AvatarManager_o;
struct COW_GamePlay_AvatarManager_LIAOHMGEDGI_o;
struct COW_GamePlay_AvatarManager_IGPONJFJBFN_o;
struct COW_GamePlay_AvatarManager_FJIGOOPIJJD_o;
struct COW_GamePlay_AvatarManager_DENCPDNONDO_o;
struct COW_GamePlay_AvatarManager_KNLGCPICKLO_o;
struct COW_GamePlay_AvatarManager_NIKBPBKCHGE_o;
struct COW_GamePlay_AvatarManager_GNAJKADNKPE_o;
struct COW_GamePlay_DynamicAssetLoaderExt_o;
struct COW_IngameAvatarClothEffectComponent_o;
struct COW_IngameAvatarClothEffectComponent_EffectDataBase_o;
struct COW_IngameAvatarClothEffectComponent_ClothEffectObject_o;
struct COW_IngameAvatarClothEffectComponent_DynamicEffectData_o;
struct COW_IngameAvatarMaterialAnimComponent_o;
struct SparkPosition_o;
struct COW_GamePlay_LJCFLJPGBPI_o;
struct COW_GamePlay_FJPAMHIOBOG_o;
struct COW_GamePlay_OPILIBBOEAC_o;
struct COW_GamePlay_AttackableEntity_o;
struct COW_GamePlay_COWReplicationEntity_o;
struct COW_GamePlay_CIMOOEOHDAA_o;
struct COW_GamePlay_MFKIGKFBOOM_o;
struct COW_GamePlay_EMHJAFDCAMO_o;
struct COW_GamePlay_GKLBCBIMAPG_o;
struct COW_GamePlay_LevelObjectAttackableEntity_o;
struct COW_GamePlay_NBABOIDLBNE_o;
struct COW_GamePlay_IGFCLPLEOMA_o;
struct COW_GamePlay_ILEMHLDCNLK_o;
struct COW_GamePlay_CameraAnimationManager_o;
struct COW_GamePlay_JANFLKGGDLH_o;
struct COW_GamePlay_MPICKNDAPEB_o;
struct COW_GamePlay_CameraControllerBase_o;
struct COW_GamePlay_CameraControllerManager_o;
struct COW_GamePlay_CameraControllerManager_KCGNAFGBOLL_o;
struct COW_GamePlay_CameraControllerManager_ACEFOIJADIA_o;
struct COW_GamePlay_AODOBDHLDLM_o;
struct COW_GamePlay_DDNAKFMNJAJ_o;
struct COW_GamePlay_NDPMIDJKIGE_o;
struct COW_GamePlay_DeathCamera_o;
struct COW_GamePlay_ExecutionSkillCamera_o;
struct COW_GamePlay_FerrisWheelCamera_o;
struct COW_GamePlay_LMJECBDBEKC_o;
struct COW_GamePlay_FollowCamera_o;
struct COW_GamePlay_FollowCamera_HOOLOBFAHMD_o;
struct COW_GamePlay_FreeCamera_o;
struct COW_GamePlay_FreeFollowCamera_o;
struct COW_GamePlay_CameraParam_o;
struct COW_GamePlay_LudoGameCamera_o;
struct MockCamera_o;
struct COW_GamePlay_NewDeathCamera_o;
struct COW_GamePlay_OpeningCamera_o;
struct COW_GamePlay_OpeningCamera_NCOIOKDCMFO_o;
struct COW_GamePlay_PendingReviveCamera_o;
struct COW_GamePlay_SceneEditCamera_o;
struct COW_GamePlay_CPJPELKILMM_o;
struct COW_GamePlay_SkydivingCamera_o;
struct COW_GamePlay_UGCFirstPersonCamera_o;
struct COW_GamePlay_UGCFreeCamera_o;
struct COW_GamePlay_DIMEEBHOAKA_o;
struct COW_GamePlay_UGCLookDownCamera_o;
struct COW_GamePlay_UGCPerformanceCamera_o;
struct COW_GamePlay_HLOADEFNNNA_o;
struct COW_GamePlay_UGCThirdPersonCamera_o;
struct COW_GamePlay_UGCTwoDimensionCamera_o;
struct COW_GamePlay_VehicleCameraBase_o;
struct COW_GamePlay_VehicleDriverCamera_o;
struct COW_GamePlay_VehicleDriverCamera_MMOJIFPIFAP_o;
struct COW_GamePlay_VehicleDriverCamera_LKLJODFHLLE_o;
struct COW_GamePlay_VehicleDriverCamera_BKOHPCEEKHE_o;
struct COW_GamePlay_VehiclePassengerCamera_o;
struct COW_CannonFireLine_o;
struct COW_CatapultLaunchLine_o;
struct COW_EscortVehicleTrackLine_o;
struct COW_FootballShootLine_o;
struct COW_GrenadeLine_o;
struct COW_GrenadeLineBaboon_o;
struct COW_GamePlay_IIOGHPHFMNG_o;
struct COW_GamePlay_OKGIPPAIJDH_o;
struct COW_GamePlay_AMGIJADCDEA_o;
struct COW_GamePlay_JIBMENJNGLL_o;
struct COW_GamePlay_POJMOAPNAJO_o;
struct COW_GamePlay_OBBAELPKPPA_o;
struct COW_GamePlay_EIGDBNPMHGM_o;
struct BountyWaitingCutsceneManager_o;
struct BountyWaitingCutsceneManager__DelayOneFrameChooseAvatar_c__Iterator0_o;
struct BountyWaitingLocalPlayerCutscene_o;
struct FullScreenAdapter_o;
struct FullScreenAdapter_AdaptType_o;
struct BlackMaskConfig_o;
struct InGameCutscene_o;
struct InGameCutscene_OnFinished_o;
struct InGameCutsceneManager_o;
struct EMaskAnimType_o;
struct UICutsceneBlackMask_o;
struct UICutsceneBlackMask_EAnimStep_o;
struct DJShowItemHelper_o;
struct COW_GamePlay_EvoGunIngameKillVfx_o;
struct COW_GamePlay_KJCCOIBGDNG_o;
struct COW_GamePlay_EvoGunReloadVfx_o;
struct COW_GamePlay_FootballItemVfxController_o;
struct COW_GamePlay_FootballSceneDirectionVfx_o;
struct COW_ForceTutorialNavigator_o;
struct COW_GamePlay_OFEHDCCIDMH_o;
struct COW_GamePlay_OFEHDCCIDMH_FHMAEHGKEHO_o;
struct COW_GamePlay_OFEHDCCIDMH_EIGFBMGFBCD_o;
struct COW_GamePlay_OFEHDCCIDMH_EJPCNFJBEOH_o;
struct COW_GamePlay_HNLLDHPPEKL_o;
struct COW_GamePlay_HNLLDHPPEKL_OOMKFIPONLL_o;
struct COW_GamePlay_LDAFPHICDJJ_o;
struct COW_GamePlay_DKKCOFFFIFE_o;
struct COW_GamePlay_HINADLMPOGF_o;
struct COW_GamePlay_OJJCKIJGMPF_o;
struct COW_GamePlay_FLIEGMGHHLJ_o;
struct COW_GamePlay_LKDOGALGPIF_o;
struct COW_GamePlay_FBLPNFBADOL_o;
struct COW_GamePlay_IDFMCIPLDBE_o;
struct COW_GamePlay_MNAGJGOIHGB_o;
struct COW_GamePlay_BCNDJHEBJIK_o;
struct COW_GamePlay_IFIEPOJJGHH_o;
struct COW_GamePlay_FGMJBIHGOAK_o;
struct COW_GamePlay_KADHBODKCDE_o;
struct COW_GamePlay_EGKIFGHMDHA_o;
struct COW_GamePlay_HEHONIEHAMC_o;
struct COW_GamePlay_FDNHOOKCAKO_o;
struct COW_GamePlay_KMLFKCMOGMK_o;
struct COW_GamePlay_ELBNMLHGNNE_o;
struct COW_GamePlay_CGICNCKHACG_o;
struct COW_GamePlay_GCPBGINCNIB_o;
struct COW_GamePlay_NMPPNBCMEOD_o;
struct COW_GamePlay_ALPMELFOJFA_o;
struct COW_GamePlay_ALPMELFOJFA_CIEEEPJAHAI_o;
struct COW_GamePlay_MagicCube_o;
struct COW_GamePlay_FOENLDIGKIB_o;
struct COW_GamePlay_MJHDLAIAJOB_o;
struct COW_GamePlay_BBDJHKHBHHO_o;
struct COW_GamePlay_HLOGCOGMEOE_o;
struct COW_GamePlay_KIKDINDLFNA_o;
struct COW_GamePlay_OICBJCOGCFM_o;
struct COW_GamePlay_NIADGAEHJBD_o;
struct COW_GamePlay_SixthPrismVfxController_o;
struct ChildShowHelper_o;
struct DrawBox_o;
struct DrawSphere_o;
struct RankScore_o;
struct LevelFlowConfig_o;
struct LevelRendererManager_o;
struct COW_GamePlay_KHEEGJOEJPA_o;
struct COW_GamePlay_KHEEGJOEJPA_BKONFCCPFMC_o;
struct COW_GamePlay_DEBJENPEHIJ_o;
struct COW_GamePlay_BAIFMDEHNHF_o;
struct COW_GamePlay_PKLAGHHKOPO_o;
struct COW_GamePlay_AHHJLGNFKHL_o;
struct COW_GamePlay_MLDIHBIKDNA_o;
struct COW_GamePlay_CLEDDCIPBPF_o;
struct COW_GamePlay_HAEAJPPAJNE_o;
struct COW_GamePlay_BMIKMACKDEG_o;
struct COW_GamePlay_KKOKGNOPFOK_o;
struct DMMMorphObjectSpawnPoint_o;
struct DMMMorphObjectSpawnPoint_SpawnPointType_o;
struct COW_GamePlay_MAHFJEAKCGE_o;
struct COW_GamePlay_JFOPAFOFLAA_o;
struct COW_GamePlay_FMBLBHOFNGC_o;
struct COW_GamePlay_JHMLHDKMICE_o;
struct COW_GamePlay_HHKPFEKKDDH_o;
struct COW_GamePlay_MetropolisSettingDef_o;
struct COW_GamePlay_HIFMBPNPMAB_o;
struct COW_GamePlay_LEABKDPPCAP_o;
struct COW_GamePlay_LKHIKCDIKGF_o;
struct COW_GamePlay_GPAKKFJHJLA_o;
struct COW_GamePlay_DMCCCEABFEG_o;
struct COW_GamePlay_HKGJPNENGKP_o;
struct COW_GamePlay_ICIKJCAOGDH_o;
struct COW_GamePlay_KAGJOHCAOHM_o;
struct COW_GamePlay_GKCEDNGPKEK_o;
struct COW_GamePlay_LJANDGLLNJK_o;
struct COW_GamePlay_KJNMFBEMILD_o;
struct COW_GamePlay_NCAMFDEFFDK_o;
struct COW_GamePlay_NJNPBCEFFHE_o;
struct COW_GamePlay_BENOGFNAFAK_o;
struct COW_GamePlay_EGGKNGAMPGF_o;
struct COW_GamePlay_EBPFEJHEKGA_o;
struct COW_GamePlay_JBLNGOLDCJM_o;
struct COW_GamePlay_JBLNGOLDCJM_FFDEPMDHBDP_o;
struct COW_GamePlay_CBBPKHLJIEC_o;
struct COW_GamePlay_CBBPKHLJIEC_FFDEPMDHBDP_o;
struct COW_GamePlay_GNEKMEPNFOK_o;
struct COW_GamePlay_HOHOHJMCDGA_o;
struct COW_GamePlay_FKLJHPPBPFG_o;
struct COW_TrainingMaxKillerController_o;
struct COW_TrainingShootGameRandomArea_o;
struct COW_TrainingShootTargetArea_o;
struct COW_TrainingShootTargetArea_BornArea_o;
struct COW_TrainingWeaponTip_o;
struct COW_TrainingWeaponTip__Show_c__AnonStorey0_o;
struct COW_GamePlay_GetOnFlightForbiddenTrigger_o;
struct COW_GamePlay_NPBAGJPDLIB_o;
struct COW_GamePlay_KHOBDAHEBDK_o;
struct COW_GamePlay_EEEEFKKFAKO_o;
struct COW_GamePlay_HDKCFINDDOE_o;
struct COW_GamePlay_ADNFGKDMELO_o;
struct COW_GamePlay_EEDCJKMIFIC_o;
struct COW_GamePlay_BDLAKGABHND_o;
struct COW_GamePlay_EGFGOOOBGJB_o;
struct COW_GamePlay_MEMJIONKBLL_o;
struct COW_GamePlay_JEBBFMFKPMK_o;
struct COW_GamePlay_HPMMGJBOEFE_o;
struct COW_GamePlay_LNOOAGJAKON_o;
struct COW_GamePlay_LPGDKKAGPKJ_o;
struct COW_GamePlay_LPGDKKAGPKJ_CBAEINFPIOL_o;
struct COW_GamePlay_LPGDKKAGPKJ_FPKHJEFEIEK_o;
struct COW_GamePlay_BAFHJLMMEKK_o;
struct COW_GamePlay_GDADEBKBCOI_o;
struct COW_GamePlay_MEGBNBADOFO_o;
struct COW_GamePlay_BMGBKEENCJH_o;
struct COW_GamePlay_NBKDNEFNCAC_o;
struct COW_GamePlay_KIELPIPIDEF_o;
struct COW_GamePlay_MCMMGDKIELA_o;
struct COW_GamePlay_NPCNMJAGIKI_o;
struct COW_GamePlay_NPCNMJAGIKI_DNJHPMBGOMO_o;
struct COW_GamePlay_NPCNMJAGIKI_MCMPCDFPCKG_o;
struct COW_GamePlay_NPCNMJAGIKI_AEHBGDHKIJP_o;
struct COW_GamePlay_GLGOKEICFNF_o;
struct COW_GamePlay_KNAJBCCEAHI_o;
struct COW_GamePlay_LENLPJHJPCE_o;
struct COW_GamePlay_LDEFDDPMGBC_o;
struct COW_GamePlay_PPLHPCEENEJ_o;
struct COW_GamePlay_CBIKNJDAGLO_o;
struct COW_GamePlay_FOLNCJEHDMF_o;
struct COW_GamePlay_DEOIFECPJGN_o;
struct COW_GamePlay_CDFPOBJLHDC_o;
struct COW_GamePlay_EOJGEMBDGOF_o;
struct COW_GamePlay_EJANBLOCBLA_o;
struct COW_GamePlay_MFKMJGPAOPE_o;
struct COW_GamePlay_GMJCPFHBLCG_o;
struct COW_GamePlay_CCGBDNBALMI_o;
struct COW_GamePlay_MMKAEFOOJDH_o;
struct COW_GamePlay_BLLOEHNCPMO_o;
struct COW_GamePlay_AMPGCIMNMBI_o;
struct COW_GamePlay_GLMOPCJJLDN_o;
struct COW_GamePlay_CLFBGACHJJP_o;
struct COW_GamePlay_CLFBGACHJJP_FNOEHPNMMNL_o;
struct COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o;
struct COW_GamePlay_CLFBGACHJJP_NMILPINJICG_o;
struct COW_GamePlay_LNHIAILPKHI_o;
struct COW_GamePlay_GIGBBBCBPKI_o;
struct COW_GamePlay_KOGBJLFDJHC_o;
struct COW_GamePlay_AAHMJHHPECM_o;
struct COW_GamePlay_HCMNEKLBMAG_o;
struct COW_GamePlay_LFHDEBBIOPO_o;
struct COW_GamePlay_ABNIEDHICDP_o;
struct COW_GamePlay_HJPJBIFGLFH_o;
struct COW_GamePlay_ILNKBOFJIND_o;
struct COW_GamePlay_GFLDMEPHOFG_o;
struct COW_GamePlay_NMAEGINDNPI_o;
struct COW_GamePlay_LGCOKIBHIJL_o;
struct COW_GamePlay_PMLDLFNJGKI_o;
struct COW_GamePlay_LMMHOOCGAAI_o;
struct COW_GamePlay_OJKINHMAFBC_o;
struct COW_GamePlay_AGINGCDEOHK_o;
struct COW_GamePlay_JCPOIGJPKHP_o;
struct COW_GamePlay_HNJAAEJLOHG_o;
struct COW_GamePlay_PFMPPELJECF_o;
struct COW_GamePlay_MJDJCKILBOO_o;
struct COW_GamePlay_PGHBICDAKIC_o;
struct COW_GamePlay_CFPPOIJKPCC_o;
struct COW_GamePlay_FMBJLNPFIIM_o;
struct COW_GamePlay_LOENOFDMKOA_o;
struct COW_GamePlay_IGDEAGNFNHF_o;
struct COW_GamePlay_OOKDLJKAEAA_o;
struct COW_GamePlay_HHFOMFLBNGH_o;
struct COW_GamePlay_AOIIJDAPBBM_o;
struct COW_GamePlay_GLEKPOFCFFI_o;
struct COW_GamePlay_EGJOLGOOOHN_o;
struct COW_GamePlay_KHIIIIBGBMD_o;
struct COW_GamePlay_JBPOPGGMKFD_o;
struct COW_GamePlay_BIKELDDHJCM_o;
struct COW_GamePlay_BIKELDDHJCM_FBCBEPELMJD_o;
struct COW_GamePlay_CKMBFCELDAO_o;
struct COW_GamePlay_ELGBAOHCPHA_o;
struct COW_GamePlay_AKAPHDBEHLM_o;
struct COW_GamePlay_BFDJEOGGLBO_o;
struct COW_GamePlay_KANLCBHFONB_o;
struct COW_GamePlay_MILHCMMGENL_o;
struct COW_GamePlay_OEAMIDLPBJD_o;
struct COW_GamePlay_EFMBGHLJBCD_o;
struct COW_GamePlay_GBDIMMPLCEH_o;
struct COW_GamePlay_GBDIMMPLCEH_JPCILAOKNBJ_o;
struct COW_GamePlay_KLIHMEOHEFK_o;
struct COW_GamePlay_IEGHHDBPGAL_o;
struct COW_GamePlay_ANFGEMJKMHF_o;
struct COW_GamePlay_BFIBHABGGNA_o;
struct COW_GamePlay_GADNEEFLLBK_o;
struct COW_GamePlay_ABAGHBJMFOC_o;
struct COW_GamePlay_MNFGALIBEKA_o;
struct COW_GamePlay_IIKDLHOPCDD_o;
struct COW_GamePlay_VehicleUpgradeSetting_o;
struct COW_GamePlay_NODFLCIIDDK_o;
struct COW_GamePlay_MKOHELJKKDL_o;
struct COW_GamePlay_BIBLKJDLNIK_o;
struct COW_GamePlay_POOPCOFCHIJ_o;
struct COW_GamePlay_EMHOHKBMGCC_o;
struct COW_GamePlay_AGOKPKPJNCH_o;
struct COW_GamePlay_SimpleUpdater_o;
struct COW_GamePlay_VehicleItemUpdater_o;
struct COW_GamePlay_GNABPHDDHGH_o;
struct COW_GamePlay_CIMLHEPNKLF_o;
struct COW_GamePlay_BPDMJFDONFN_o;
struct COW_GamePlay_FGJEBMEEIGM_o;
struct COW_GamePlay_BPPIDONEPOD_o;
struct COW_GamePlay_MHIFBAOPIIA_o;
struct COW_GamePlay_BDKOAKKJMBO_o;
struct COW_GamePlay_FKPFNILEOHE_o;
struct COW_GamePlay_NCALMHIGJKG_o;
struct COW_GamePlay_FFJCCGPHBNP_o;
struct COW_GamePlay_OMFGKENGNON_o;
struct COW_GamePlay_FFDIODDGGBM_o;
struct COW_GamePlay_KOMFNIHAJNK_o;
struct COW_GamePlay_FHNPPADMBGF_o;
struct COW_GamePlay_MKFEKBKJCKE_o;
struct COW_GamePlay_JJLGMMCALJD_o;
struct COW_GamePlay_DBIFDDFHHDK_o;
struct COW_GamePlay_IKNHFOIHKJA_o;
struct COW_GamePlay_CHLDNDMGKOC_o;
struct COW_GamePlay_FJOCAIIBNLO_o;
struct COW_GamePlay_MMEGGEFEGIG_o;
struct COW_GamePlay_BDNOMOIJBCP_o;
struct COW_GamePlay_MNNBCGMPHJF_o;
struct COW_GamePlay_MNNBCGMPHJF_PNNDOLFEBEL_o;
struct COW_GamePlay_HBKDJCNCLCE_o;
struct COW_GamePlay_HBKDJCNCLCE_BFJHODNFBJP_o;
struct COW_GamePlay_OGCCNJACMKF_o;
struct COW_GamePlay_CHLCDKFGMLD_o;
struct COW_GamePlay_CFKEHCFMFNK_o;
struct COW_GamePlay_OOIPMACFIFL_o;
struct COW_GamePlay_DNNKMDFICKE_o;
struct COW_GamePlay_OAKMMHOLHCI_o;
struct COW_GamePlay_FKPCKIKMPHP_o;
struct COW_GamePlay_MJCAOACICGE_o;
struct COW_GamePlay_MJCAOACICGE_JCICBOCAFDA_o;
struct COW_GamePlay_IBFBOCNGMHM_o;
struct COW_GamePlay_GMHJODEJKNH_o;
struct COW_GamePlay_MANEMECPKIO_o;
struct COW_GamePlay_KBMPGFLDGOC_o;
struct COW_GamePlay_PPPNNCOCOOI_o;
struct COW_GamePlay_JIOIIELIHAO_o;
struct COW_GamePlay_HAJCJPFKPEM_o;
struct COW_GamePlay_AEMBBBOMBAI_o;
struct COW_GamePlay_EODABLLPDIK_o;
struct COW_GamePlay_MOEKNPJLFBC_o;
struct COW_GamePlay_JCGJHPOKPOB_P__T__o;
struct COW_GamePlay_JPIHILACKHH_P__T__o;
struct COW_GamePlay_DKFHPOKBDDL_o;
struct COW_GamePlay_ECFJFNMPBOD_o;
struct COW_GamePlay_OHONCBGAPGP_o;
struct COW_GamePlay_CEDKCCNDEFA_P__T__V__o;
struct COW_GamePlay_CEDKCCNDEFA_AONDOODHEKO_P__T__V__o;
struct COW_GamePlay_EEAKJDHNKLH_P__T__V__o;
struct COW_GamePlay_MPMHOGFPPOA_o;
struct COW_GamePlay_MPMHOGFPPOA_HOFNEMDDFIA_o;
struct COW_GamePlay_FBLEMGJHKKC_o;
struct COW_GamePlay_IICLOCLNGCO_o;
struct COW_GamePlay_MFBGOIBMHIB_o;
struct COW_GamePlay_HDLFKPMAOII_o;
struct COW_GamePlay_LGACFNABBDC_o;
struct COW_GamePlay_BBOFBOICPFA_o;
struct COW_GamePlay_BKFIDEFEFCO_o;
struct COW_GamePlay_MELAKKEBLIP_o;
struct COW_GamePlay_JADDOKMNIOI_o;
struct COW_GamePlay_DNGJBKPLPHP_o;
struct COW_GamePlay_NFFOGDGOKCB_o;
struct COW_GamePlay_IMCPONLEMOM_o;
struct COW_GamePlay_HPEGFENEKPA_o;
struct COW_GamePlay_INCKJBBCDKF_o;
struct COW_GamePlay_JABAHFOIGGF_o;
struct COW_GamePlay_HNPNBEGLEEK_o;
struct COW_GamePlay_HMNOKCEINKD_o;
struct COW_GamePlay_KNCGIEBFJBK_o;
struct COW_GamePlay_CELBIGIPFIJ_o;
struct COW_GamePlay_FGBMCJJBGDE_o;
struct COW_GamePlay_LKFBLBKCDOO_o;
struct COW_GamePlay_AOGLHLGDLLK_o;
struct COW_GamePlay_LDMOOJOKENB_o;
struct COW_GamePlay_MIEMGINDPEP_o;
struct COW_GamePlay_FBKNBEGGIHM_o;
struct COW_GamePlay_KIDDNIKKIFG_o;
struct COW_GamePlay_KCMNBMDPNAK_o;
struct COW_GamePlay_DABEILHIAEN_o;
struct COW_GamePlay_JFJOLEJJOMM_o;
struct COW_GamePlay_OOELJKFDIHP_o;
struct COW_GamePlay_GIIPHEGHKKI_o;
struct COW_GamePlay_CAGEIFIONJG_o;
struct COW_GamePlay_NACJJFGFJEF_o;
struct COW_GamePlay_LFMLGOGOBMB_o;
struct COW_GamePlay_LFIKDHDPOGB_o;
struct COW_GamePlay_NMPHNIDCOLH_o;
struct COW_GamePlay_CBEIBFDIHII_o;
struct COW_GamePlay_CBEIBFDIHII_FIOGIHELBFC_o;
struct COW_GamePlay_EGBNEMFNJIB_o;
struct COW_GamePlay_BJKLNLNBLKF_o;
struct COW_GamePlay_FGKGJBHMBCN_o;
struct COW_GamePlay_CBJEBCOEAPK_o;
struct COW_GamePlay_DDJNONEODJB_o;
struct COW_GamePlay_PNFFHGNBKMO_o;
struct COW_GamePlay_HJFOGANOHGP_o;
struct COW_GamePlay_LBFEGOFMOOH_o;
struct COW_GamePlay_APENBFIFFJC_o;
struct COW_GamePlay_EBMAKLLDFKB_o;
struct COW_GamePlay_OAPONCNBNJK_o;
struct COW_GamePlay_PBCCLMHKBGN_o;
struct COW_GamePlay_NPBJMLJANAK_o;
struct COW_GamePlay_FIBHMLAKPBH_o;
struct COW_GamePlay_GFCCPHMGNOJ_o;
struct COW_GamePlay_KJBHACAKECP_o;
struct COW_GamePlay_MFHPAJKJOIO_o;
struct COW_GamePlay_JEBOEPNKPAB_o;
struct COW_GamePlay_AFIIODEFEJA_o;
struct COW_GamePlay_FLINGPHPCJC_o;
struct COW_GamePlay_ECHBFFAFFML_o;
struct COW_GamePlay_MEPLICNDCBG_o;
struct COW_GamePlay_OJBEDECFCFC_o;
struct COW_GamePlay_PNPBHDHEFGN_o;
struct COW_GamePlay_ABLJEPDJCCJ_o;
struct COW_GamePlay_CJGCGFDCDBF_o;
struct COW_GamePlay_EMGENMOLMJF_o;
struct COW_GamePlay_DOCKAKPKPJP_o;
struct COW_GamePlay_JMDOIFFJIKB_o;
struct COW_GamePlay_FAKMPELEBPJ_o;
struct COW_GamePlay_NKECJLPHOEB_o;
struct COW_GamePlay_MFNFGDIJOMF_o;
struct COW_GamePlay_EEPFDKCMDGJ_o;
struct COW_GamePlay_FHCMNIOPPED_o;
struct COW_GamePlay_MGFPCHKFOFI_o;
struct COW_GamePlay_OCPJDKPNNND_o;
struct COW_GamePlay_LENABCNOOFN_o;
struct COW_GamePlay_MEDMBPNPJNI_o;
struct COW_GamePlay_DAAGAFJMCDL_o;
struct COW_GamePlay_LDCHLCHLJJL_o;
struct COW_GamePlay_BLPKCHBJDME_o;
struct COW_GamePlay_KDIDJIPGHFL_o;
struct COW_GamePlay_EDJNNJNPFNI_o;
struct COW_GamePlay_PIMOJBFILEL_o;
struct COW_GamePlay_AAHAJJGBIDM_o;
struct COW_GamePlay_PEDBJFHEHHC_o;
struct COW_GamePlay_IHLHOPCBMGK_o;
struct COW_GamePlay_IHLHOPCBMGK_BPEBLKDFKDB_o;
struct COW_GamePlay_PIAPBNDCFDN_o;
struct COW_GamePlay_EOAGENOBPFG_o;
struct COW_GamePlay_JGINCBPFHNO_o;
struct COW_GamePlay_CFCOMLKGABB_o;
struct COW_GamePlay_AOGFEGGAIFE_o;
struct COW_GamePlay_ParticleVar_o;
struct COW_GamePlay_ParticleVar_IKMJOJIGJEO_o;
struct COW_GamePlay_ParticleVar_Setting_o;
struct COW_GamePlay_ParticleVar_Setting_Binding_o;
struct COW_GamePlay_ParticleVar_JEJPEPMFOEE_o;
struct COW_GamePlay_ACJKEDPFAAC_o;
struct COW_GamePlay_EFKNGOFFFFK_o;
struct COW_GamePlay_PLILMKLLJPB_o;
struct COW_GamePlay_CECCJJMNKEE_o;
struct COW_GamePlay_LGHEGCEPIOP_o;
struct COW_GamePlay_OAACKHAPCHD_o;
struct COW_GamePlay_CCMHFBCHFDC_o;
struct COW_GamePlay_NKLOEDPIADM_o;
struct COW_GamePlay_CLGJGGDJJGN_o;
struct COW_GamePlay_JBLNNEEMBND_o;
struct COW_GamePlay_BDMLABMJNFL_o;
struct COW_GamePlay_CLOMPIAEHNH_o;
struct COW_GamePlay_GCKAEHCJPAJ_o;
struct COW_GamePlay_LFHKDIFJACM_o;
struct COW_GamePlay_CCCEMNKJPJA_o;
struct COW_GamePlay_HHOKNFADIJP_o;
struct COW_GamePlay_HHOKNFADIJP_FIOGIHELBFC_o;
struct COW_GamePlay_HHOKNFADIJP_KJJHCBDMNHC_o;
struct COW_GamePlay_FEOMPJAPBNI_o;
struct COW_GamePlay_COHNFCFAPFE_o;
struct COW_GamePlay_NCPEFABDGAB_o;
struct COW_GamePlay_HJGIGHGLJFG_o;
struct COW_GamePlay_PCIJFGCDHJE_o;
struct COW_GamePlay_MHEGDPBGGAE_o;
struct COW_GamePlay_NJDJMJECOPJ_o;
struct COW_GamePlay_ThrowingKnifeBRMountUpdater_o;
struct COW_GamePlay_EPBKAHFEJEH_o;
struct COW_GamePlay_PJOPMPCKDNO_o;
struct COW_GamePlay_DEEFACDHGDF_o;
struct COW_GamePlay_GGKJDMPHEIM_o;
struct COW_GamePlay_KAOCHDENEAA_o;
struct COW_GamePlay_GBFJGLIGHPF_o;
struct COW_GamePlay_AHJNENOHIOI_o;
struct COW_GamePlay_IEHKHKBNICO_o;
struct COW_GamePlay_IEHKHKBNICO_AKEKPMNNCFN_o;
struct COW_GamePlay_MBHBDGBNNCO_o;
struct COW_GamePlay_DLFHANKKPKI_o;
struct COW_GamePlay_BAHKLHAOBON_o;
struct COW_GamePlay_PGJBFHJGNKL_o;
struct COW_GamePlay_MKBDILJAMNF_o;
struct COW_GamePlay_EMEFKKCNMLE_o;
struct COW_GamePlay_EMBFAAKNEDD_o;
struct COW_GamePlay_GBKHGCBFLGN_o;
struct COW_GamePlay_KCLEDGMEJFD_o;
struct COW_GamePlay_GPBDEDFKJNA_o;
struct COW_GamePlay_GPBDEDFKJNA_ENBHOKKHLPG_o;
struct COW_GamePlay_GPBDEDFKJNA_HMKNCIHBOFC_o;
struct COW_GamePlay_GPBDEDFKJNA_HAAOGJECGDE_o;
struct COW_GamePlay_GPBDEDFKJNA_IJBDLJMBMNN_o;
struct COW_GamePlay_GPBDEDFKJNA_HJFNLCPCILK_o;
struct COW_GamePlay_GPBDEDFKJNA_NBALLECGIMK_o;
struct COW_GamePlay_GPBDEDFKJNA_KEAMPGNLPLD_o;
struct COW_GamePlay_GPBDEDFKJNA_OMEHHDGDJKJ_o;
struct COW_GamePlay_GPBDEDFKJNA_LHBMOKPGGJN_o;
struct COW_GamePlay_GPBDEDFKJNA_GLDIHHOKIMA_o;
struct COW_GamePlay_GPBDEDFKJNA_BAHNHADPDEM_o;
struct COW_GamePlay_GPBDEDFKJNA_EMCPLHDHPHB_o;
struct COW_GamePlay_GPBDEDFKJNA_HHMOMGDFCCJ_o;
struct COW_GamePlay_GPBDEDFKJNA_DHEPHFFMIFM_o;
struct COW_GamePlay_GPBDEDFKJNA_ECICIGEBNHA_o;
struct COW_GamePlay_GPBDEDFKJNA_GDCIFIJOKAF_o;
struct COW_GamePlay_GPBDEDFKJNA_DAKFGNCOLML_o;
struct COW_GamePlay_NJPAPMEKNPH_o;
struct COW_GamePlay_HPGABBMMCJE_o;
struct COW_GamePlay_CHEJCCHHDMH_o;
struct COW_GamePlay_AOGAKBKBEAC_o;
struct COW_GamePlay_CIGHGBBDNGP_o;
struct COW_GamePlay_BKHAPCOBFPB_o;
struct COW_GamePlay_EGLJICOGGDJ_o;
struct COW_GamePlay_OACEDDHKLIM_o;
struct COW_GamePlay_FCJPNLPBDMO_o;
struct COW_GamePlay_DDPLEJIAMIP_o;
struct COW_GamePlay_AFMCFOIIBCF_o;
struct COW_GamePlay_OAOCBGJPOOL_o;
struct COW_GamePlay_GNFHKIEJDDD_T__o;
struct COW_GamePlay_OHMMAANENPL_o;
struct COW_GamePlay_BDDAGCFEFBC_o;
struct COW_GamePlay_LJGIEBIIKEJ_o;
struct COW_GamePlay_LLDPJHPAOCB_o;
struct COW_GamePlay_LLDPJHPAOCB_OOIICAAKEFD_o;
struct COW_GamePlay_JADINJOAGPE_o;
struct COW_GamePlay_JFHLHKKCNCH_o;
struct COW_GamePlay_DEJABMNBNGL_o;
struct COW_GamePlay_FGCJGKIJKMF_o;
struct COW_GamePlay_BFCKCJEDAHC_o;
struct COW_GamePlay_BMELIBDDBNL_o;
struct COW_GamePlay_BMAJGLCJBFM_o;
struct COW_GamePlay_BCILCLEDEIJ_o;
struct COW_GamePlay_BMCIFABACME_o;
struct COW_GamePlay_MBJMANFDKCJ_o;
struct COW_GamePlay_EGCLHELJOJM_o;
struct COW_GamePlay_OJDODHPDOOF_o;
struct COW_GamePlay_NHDJPEGGHAC_o;
struct COW_GamePlay_CONGKLEMKKI_o;
struct COW_GamePlay_IMCIGEICKNF_o;
struct COW_GamePlay_IAGDLCIIHDD_o;
struct COW_GamePlay_ODDPHIIMECP_o;
struct COW_GamePlay_ALIKMIMCOGE_o;
struct COW_GamePlay_LPKAPMBAJKI_o;
struct COW_GamePlay_PDLHPEEFNJM_o;
struct COW_GamePlay_OKBPIAHAPHK_o;
struct COW_GamePlay_AGHPDFBEBBK_o;
struct COW_GamePlay_JAGMKFPHDEN_o;
struct COW_GamePlay_INMNABEKGAL_o;
struct COW_GamePlay_BOPEMGEANDM_o;
struct COW_GamePlay_LAOIGPONFCJ_o;
struct COW_GamePlay_OJJLCOFGJIC_o;
struct COW_GamePlay_BIEJHPCGHAJ_o;
struct COW_GamePlay_NADALIIKANK_o;
struct COW_GamePlay_CKEKHLONDIM_o;
struct COW_GamePlay_PDNEDHOLPDM_o;
struct COW_GamePlay_JLDNEFKEIIJ_o;
struct COW_ADSpace1V1SpawnPoints_o;
struct COW_GamePlay_AirDropInGameShopSpawnConfig_o;
struct COW_GamePlay_AirtransportLines_o;
struct COW_GamePlay_AirtransportParams_o;
struct COW_GamePlay_AirtransportParams_NFGOGEEFKEH_o;
struct GCommon_IAIWarningRegion_o;
struct GCommon_AIWarningRegionTool_o;
struct GCommon_AIWarningRegion_T__o;
struct AnimTriggerEffectHelper_o;
struct COW_GamePlay_AutoFireWeapon_o;
struct COW_GamePlay_AutoFireWeapon_HEDHJPHCOCF_o;
struct COW_AutoFireWeaponData_o;
struct BanHighZoneList_o;
struct BanZoneInfoList_o;
struct COW_GamePlay_BaseAutoGenIDLevelObject_o;
struct COW_GamePlay_ADPKGMOBIGC_o;
struct COW_GamePlay_BaseLevelObject_o;
struct COW_GamePlay_BaseLevelObjectRendererCollection_o;
struct COW_GamePlay_BaseLevelObjectRendererNotCollection_o;
struct COW_GamePlay_BaseLevelObjectUIRendererCollection_o;
struct BezierFollowingObject_o;
struct COW_GamePlay_BigToyBall_o;
struct COW_GamePlay_BigToyBall_HHCBNAPCKHF_o;
struct COW_BillboardAnimTrigger_o;
struct COW_BillboardKillerKingEffect_o;
struct BirthForbiddenZoneList_o;
struct BombSpawnPoint_o;
struct BombZone_o;
struct COW_BombZoneEffect_o;
struct BombZoneInfoList_o;
struct COW_GamePlay_BombZoneTrigger_o;
struct COW_GamePlay_BotSpawnPoints_o;
struct COW_GamePlay_BoxingMachine_o;
struct CabinExportConfig_o;
struct CabinWaiting_o;
struct CabinWaiting__DoorOpen_c__Iterator0_o;
struct COW_CheckBoxCrossHairTrigger_o;
struct COW_CheckBoxOutRoomCrossHairTrigger_o;
struct ClientHitFlyTrigger_o;
struct COW_GamePlay_CAMFLKNHOFB_o;
struct COW_GamePlay_NKMBHGFKAPC_o;
struct COW_GamePlay_ClimbingTrigger_o;
struct COW_Gameplay_ColorCubeAnimationComponent_o;
struct COW_Gameplay_ColorCubeAnimationComponent__DoAnimControl_c__Iterator0_o;
struct COW_GamePlay_ColorCubeSpawnConfig_o;
struct COW_GamePlay_EmoteLeaderCollider_o;
struct EnergyStoneBoxSpawnPoints_o;
struct COW_GamePlay_EscortMatchBoss_o;
struct COW_FerrisWheelSeat_o;
struct COW_FerrisWheelSeatGroup_o;
struct FollowPlayerComopent_o;
struct COW_GamePlay_FootballPlayerSpawnPoint_o;
struct GameZoneInfoList_o;
struct EGeneralSpawnPointType_o;
struct GeneralSpawnPoint_o;
struct GiantSpawnPoint_o;
struct COW_GamePlay_GuideArrowController_o;
struct COW_GamePlay_Helicopter_o;
struct COW_GamePlay_HoloweenBossSpawnConfig_o;
struct COW_GamePlay_HoloweenBossSpawnPoint_o;
struct COW_GamePlay_ABNKLDAODMF_o;
struct COW_GamePlay_IceWall_o;
struct IceWallCrossHairAvoidPlayerColliders_o;
struct IceWallCrossHairTrigger_o;
struct COW_GamePlay_DJEMJLOJBKP_o;
struct COW_GamePlay_NLDFLIDDPHF_o;
struct COW_Gameplay_LevelObject_ILevelObjectUserDataProvider_o;
struct COW_GamePlay_LNNCDOGCPHC_o;
struct COW_GamePlay_MCOMKOKDDHE_o;
struct COW_GamePlay_MCOMKOKDDHE_JCBCJEHJAOJ_o;
struct COW_GamePlay_InGameShopSpawnConfig_o;
struct IngameTimeLimitedObjSpawnConfig_o;
struct COW_GamePlay_Landmine_o;
struct COW_GamePlay_LevelAirdrop_o;
struct COW_GamePlay_LevelAirdrop_FEJGNEOGHLI_o;
struct COW_GamePlay_LevelAirdrop_MNPBGCIKHMH_o;
struct COW_GamePlay_LevelAirdrop_FJOKACBJFNE_o;
struct COW_GamePlay_LevelAirdrop_JODKJHDIDDN_o;
struct COW_GamePlay_LevelAirdrop_KNHLAJGNIHO_o;
struct COW_GamePlay_LevelAirdrop_HJAKCJOAJGM_o;
struct COW_GamePlay_LevelAirdrop_LFBPAOIEMHB_o;
struct COW_GamePlay_LevelAirdrop_MGGMAHNHAPA_o;
struct COW_GamePlay_LevelAirdrop_PMAHEMLGLIO_o;
struct COW_GamePlay_LevelAirdrop_NIFAALIGMPN_o;
struct COW_GamePlay_LevelAirdrop_HHCBNAPCKHF_o;
struct COW_GamePlay_LevelAirdrop_ALALMGOIPAK_o;
struct COW_GamePlay_BLBHEOPFMAK_o;
struct COW_GamePlay_ICMNCKCDCJN_o;
struct COW_GamePlay_LevelAirDropInteract_o;
struct COW_GamePlay_LevelAmmoBox_o;
struct COW_GamePlay_IKKCIBAIDIN_o;
struct COW_GamePlay_LevelAutoFlightBomb_o;
struct COW_GamePlay_LevelAutoFlightBomb_HHCBNAPCKHF_o;
struct COW_GamePlay_LevelAutoFlightBomb_GIODLDFJAHJ_o;
struct COW_GamePlay_LevelAutoPathBomb_o;
struct COW_GamePlay_LevelAutoPathBomb_HHCBNAPCKHF_o;
struct COW_GamePlay_LevelAutoPathBomb_KGJMIFCCJCI_o;
struct COW_LevelBalloon_o;
struct COW_LevelBalloonManager_o;
struct COW_GamePlay_LevelBanknotePrinter_o;
struct COW_GamePlay_LevelBaseDrum_o;
struct COW_GamePlay_LevelBaseDrum_JPAKCIIEOML_o;
struct COW_GamePlay_LevelBattleFlag_o;
struct COW_GamePlay_INIMHILGLIA_o;
struct COW_GamePlay_LevelBlowUpIceWallBall_o;
struct COW_GamePlay_LevelBlowUpIceWallBall_HHCBNAPCKHF_o;
struct COW_GamePlay_OEOOMCGCECG_o;
struct COW_GamePlay_LevelBombModeBomb_o;
struct COW_GamePlay_KBHKPIOGKBJ_o;
struct COW_GamePlay_DEJBNECAEIJ_o;
struct COW_GamePlay_LevelBossZone_o;
struct COW_GamePlay_LevelBountyTeleportMachine_o;
struct COW_GamePlay_LevelBoxingMachine_o;
struct COW_GamePlay_LevelCampFire_o;
struct COW_GamePlay_LevelCannon_o;
struct COW_GamePlay_LevelCannon_CEKDKEDHJBI_o;
struct COW_GamePlay_LevelCannon_GIABEFEBIDB_o;
struct COW_GamePlay_LevelCatapult_o;
struct COW_GamePlay_LevelCatapult_NDCKBDDEGMO_o;
struct COW_GamePlay_LevelCatapult_JJKKNFCBPNC_o;
struct COW_GamePlay_LevelChair_o;
struct COW_GamePlay_LevelChair_HBEKCGONJNL_o;
struct COW_GamePlay_LevelChokePoint_o;
struct COW_GamePlay_LevelClimbingTrigger_o;
struct COW_GamePlay_OBOBFOCKAKN_o;
struct COW_GamePlay_HFCNOEBDHEP_o;
struct COW_GamePlay_HFCNOEBDHEP_NPDHEOJIKFF_o;
struct COW_GamePlay_HLKINMMNNON_o;
struct COW_GamePlay_LevelContainer_o;
struct COW_GamePlay_LevelContainer_DEGNBBAEMBB_o;
struct COW_GamePlay_LevelContainer_GIDNMDFLPKN_o;
struct COW_GamePlay_LevelContainer_NGHJFKJNDLP_o;
struct COW_GamePlay_LevelContainer_JKPPLNKELDO_o;
struct COW_GamePlay_LevelContainer_LJEPGCHNBFJ_o;
struct COW_GamePlay_LevelContainer_CCJNKJAEEII_o;
struct COW_GamePlay_LevelContainer_FNAAJMKMCOP_o;
struct COW_GamePlay_LevelContainer_FAOMBCEMHPE_o;
struct COW_GamePlay_LevelContainer_LNIDFDKIANA_o;
struct COW_GamePlay_LevelContainer_JLDNKFKHIKO_o;
struct COW_GamePlay_LevelContainer_FDFGDIFGCFN_o;
struct COW_GamePlay_MNGBAPBBJDC_o;
struct COW_GamePlay_MNGBAPBBJDC_EDFBPOFLNPD_o;
struct COW_GamePlay_MNGBAPBBJDC_MBONKFKPGMG_o;
struct COW_GamePlay_DPEAILNNCMF_o;
struct COW_GamePlay_LevelContainerBase_o;
struct COW_GamePlay_LevelContainerBase_GMPEPMAPCEI_o;
struct COW_GamePlay_LevelContainerBase_CPPKPJPPMNL_o;
struct COW_GamePlay_LevelContainerBase_IODKKJFJMJK_o;
struct COW_GamePlay_LevelContainerBase_GGALGEBMLNF_o;
struct COW_GamePlay_LevelContainerBase_NDONKCHMCBE_o;
struct COW_GamePlay_LevelContainerBase_HNMMNODPJLO_o;
struct COW_GamePlay_LevelContainerBase_CGHDJCCGJFC_o;
struct COW_GamePlay_LevelContainerBase_BKAAKMAIPNK_o;
struct LevelContainerLocationPreserver_o;
struct COW_GamePlay_LevelControlModeBuffBox_o;
struct COW_GamePlay_LevelControlModeBuffBox_MEEHOOFANJE_o;
struct COW_GamePlay_LevelControlPoint_o;
struct COW_GamePlay_LevelConveyer_o;
struct COW_GamePlay_LevelConveyerCreater_o;
struct COW_GamePlay_LevelConveyerPlatform_o;
struct COW_GamePlay_LevelConveyerPlatform_KAGAJNALPMJ_o;
struct COW_GamePlay_LevelConveyerSwitch_o;
struct COW_GamePlay_LevelCustomSpawnArea_o;
struct COW_GamePlay_LevelDamageZone_o;
struct COW_GamePlay_LevelDamageZone_GMOEGDONNGG_o;
struct COW_GamePlay_LevelDeIceWallZone_o;
struct COW_GamePlay_LevelDestructibleObject_o;
struct COW_GamePlay_LevelDestructibleObject_PGHHLFPNLCL_o;
struct COW_GamePlay_LevelDestructiblePartObject_o;
struct COW_GamePlay_LevelDetailItemGenerator_o;
struct COW_GamePlay_LevelDetailItemGenerator_JNCMCDACLGC_o;
struct COW_GamePlay_LevelDoor_o;
struct COW_GamePlay_LevelDoor_GKACJCLGANB_o;
struct COW_GamePlay_KKCAEIBDGFK_o;
struct COW_GamePlay_LevelDriftBottle_o;
struct COW_GamePlay_GJENIDIJJGG_o;
struct COW_GamePlay_LevelDummy_o;
struct COW_GamePlay_KPAKNAJDPFG_o;
struct COW_GamePlay_LevelDWShield_o;
struct COW_GamePlay_LevelDynamicCollider_o;
struct COW_GamePlay_LevelEmote_o;
struct COW_GamePlay_OMGOCFPOFNJ_o;
struct COW_GamePlay_LevelEnergyStoneBox_o;
struct COW_GamePlay_LevelEscortBossMovePlatform_o;
struct COW_GamePlay_LevelEscortBossMovePlatform_NOEIGHHHBGG_o;
struct COW_GamePlay_EACBDCKBMLB_o;
struct COW_GamePlay_EIJGEMFMHLJ_o;
struct COW_GamePlay_LevelEscortMatchBoss_o;
struct COW_GamePlay_LevelEscortMatchBoss_HHCBNAPCKHF_o;
struct COW_GamePlay_LevelFeedZone_o;
struct COW_LevelFerrisWheel_o;
struct COW_LevelFerrisWheel_ELevelFerrisWheelAction_o;
struct COW_LevelFerrisWheel_ShadowState_o;
struct COW_GamePlay_LevelFireBoyFlame_o;
struct COW_GamePlay_LevelFireworks_o;
struct COW_GamePlay_LevelFlagBattleScoreRegion_o;
struct COW_GamePlay_LevelFloatingLand_o;
struct COW_GamePlay_LevelFloatingLand_FCCDEBKGIBG_o;
struct COW_GamePlay_LevelFloatingLandColorDrums_o;
struct COW_GamePlay_LevelFloatingLandColorDrumsFillEffect_o;
struct COW_GamePlay_LevelFloatingLandContainer_o;
struct COW_GamePlay_LevelFootball_o;
struct COW_GamePlay_LevelFootball_HHCBNAPCKHF_o;
struct COW_GamePlay_LevelFootballGoalTrigger_o;
struct COW_GamePlay_LevelFootballItemSpawnPoint_o;
struct COW_GamePlay_LevelForceMoveZone_o;
struct COW_LevelForceMoveZones_o;
struct COW_GamePlay_LevelFoxTorii_o;
struct COW_GamePlay_MGEIAOKLDPL_o;
struct COW_GamePlay_LevelFrozenZone_o;
struct COW_GamePlay_LevelGhostNPC_o;
struct COW_GamePlay_LevelGiantEasterEgg_o;
struct COW_GamePlay_LevelGiantShop_o;
struct COW_GamePlay_OPAEAGOGAKM_o;
struct COW_GamePlay_LevelGraffitiMonitor_o;
struct COW_GamePlay_LevelGrapplingHook_o;
struct COW_GamePlay_LevelGrapplingHook_JEDGKELACNL_o;
struct COW_GamePlay_LevelHayrickEnd_o;
struct COW_GamePlay_LevelHayrickEnd_JNCMCDACLGC_o;
struct COW_GamePlay_LevelHayrickOrigin_o;
struct COW_GamePlay_LevelHayrickOrigin_JNCMCDACLGC_o;
struct COW_GamePlay_LevelHotzone_o;
struct COW_GamePlay_LevelHotzone_GKNGEKBGGMN_o;
struct COW_GamePlay_LevelIceWall_o;
struct COW_GamePlay_LevelIceWall_HHCBNAPCKHF_o;
struct COW_GamePlay_LevelIceWall_NCMNHEEFNOG_o;
struct COW_GamePlay_LevelIceWall_PDJPBBCDAHJ_o;
struct COW_GamePlay_LevelIceWall_BOAJPOBKIOC_o;
struct LevelIceWallExport_o;
struct COW_GamePlay_ELJCBEGOHEI_o;
struct COW_GamePlay_LevelInGameRadar_o;
struct COW_GamePlay_LevelInGameShop_o;
struct COW_GamePlay_LevelInGameShop_HHCBNAPCKHF_o;
struct COW_GamePlay_LevelInGameShop_FPKKBAKACLI_o;
struct COW_GamePlay_LevelInventoryShop_o;
struct COW_GamePlay_LevelItemPlant_o;
struct COW_GamePlay_LevelItemPlant_NMMIPIMDDHL_o;
struct COW_GamePlay_MGPANHKMIKO_o;
struct COW_GamePlay_LevelJumpPad_o;
struct COW_GamePlay_LevelJumpPad_AOEKKMOCBND_o;
struct COW_GamePlay_LevelJumpPad_LNFDJAECGIH_o;
struct COW_GamePlay_DEOJOKKKBAN_o;
struct COW_GamePlay_LevelLandmine_o;
struct COW_GamePlay_LevelLandmine_ILFBNIIBJMM_o;
struct COW_GamePlay_LevelLandmine_AFLNIFGJKEN_o;
struct COW_GamePlay_LevelLandmine_AFLNIFGJKEN_KDNANEGPIHJ_o;
struct COW_GamePlay_LevelLandmine_AFLNIFGJKEN_CFBFGIGLBBB_o;
struct COW_GamePlay_LevelLinkActivityDig_T__o;
struct COW_GamePlay_MDNKAFGHHMK_o;
struct COW_GamePlay_LevelLockAirDropInteract_o;
struct COW_GamePlay_LevelLockAirDropInteract_DACJDFBKACJ_o;
struct COW_GamePlay_LevelLowGravityArea_o;
struct COW_GamePlay_OBABPOGFPEG_o;
struct COW_GamePlay_FBKJDCGPPIO_o;
struct COW_GamePlay_LevelLuckyDrawBox_o;
struct COW_GamePlay_LevelLuckyDrawBox_LLJMIHMCKDJ_o;
struct COW_GamePlay_LevelLuckyDrawBox_HCIDBJIPLDP_o;
struct COW_GamePlay_LevelLuckyDrawBox_FNDCJMDPFIA_o;
struct COW_GamePlay_LevelMagneticField_o;
struct COW_GamePlay_LevelMicrophone_o;
struct COW_GamePlay_BPMHGDPENNG_o;
struct COW_GamePlay_LevelMiniSentry_o;
struct COW_GamePlay_LevelMiniSentry_EMNCJBDCGLH_o;
struct COW_GamePlay_LevelMiniSentry_ALFBPPOPKMI_o;
struct COW_GamePlay_LevelMiniSentry_CBIIFJHBLIH_o;
struct COW_GamePlay_LevelMiniSentry_FPDKKCIAMJF_o;
struct COW_GamePlay_NGNOBPFAEED_T__o;
struct COW_GamePlay_LevelMissile_o;
struct COW_GamePlay_LevelMissile_HEMHLMILBEO_o;
struct COW_GamePlay_LevelMissile_DCAHKHCKELK_o;
struct COW_GamePlay_LevelMissile_HPHJBAGKDCJ_o;
struct COW_GamePlay_LevelMissile_MFLFMLJGBKD_o;
struct COW_GamePlay_JODBNBMENMC_o;
struct COW_GamePlay_APOMMGLHICL_o;
struct COW_GamePlay_GBLFIFFCMIE_o;
struct COW_GamePlay_OFFNHOLAKCA_o;
struct COW_GamePlay_CGLJBNONLKJ_o;
struct COW_GamePlay_LevelMissileBase_o;
struct COW_GamePlay_LevelMissileBase_HHCBNAPCKHF_o;
struct COW_GamePlay_LevelMissileBase_KALPIFOMJCJ_o;
struct COW_GamePlay_LevelMissileBase_GBBJCIJBPIB_o;
struct COW_GamePlay_LevelMissileSimple_o;
struct COW_GamePlay_LevelMissileSimple_MFLFMLJGBKD_o;
struct COW_GamePlay_LevelMotionPlatform_o;
struct COW_GamePlay_LevelMotionPlatform_IGLEGGIJFFL_o;
struct COW_GamePlay_LevelMotionPlatform_KHKKPACHHGE_o;
struct COW_GamePlay_LevelMotionSwitch_o;
struct COW_GamePlay_LevelMovePlatform_o;
struct COW_GamePlay_LevelMovePlatform_MLEMCOCDNKK_o;
struct COW_GamePlay_LevelMovePlatform_HHCBNAPCKHF_o;
struct COW_GamePlay_LevelMusicalNotation_o;
struct COW_GamePlay_LevelMusicShootingZone_o;
struct COW_GamePlay_LevelNewContainer_o;
struct COW_GamePlay_LevelNewContainer_NOIPLFOCHJM_o;
struct COW_GamePlay_LevelNewContainer_DNHKOFKLLCI_o;
struct COW_GamePlay_OJDLACDNJBD_o;
struct COW_GamePlay_LevelObjectBloodPoolLine_o;
struct COW_GamePlay_LevelObjectBloodPoolLine_OFGBDOCBCJP_o;
struct COW_Gameplay_LevelObjectColorCube_o;
struct COW_Gameplay_LevelObjectColorCube_LevelObjectColorConfig_o;
struct COW_GamePlay_LevelObjectInstrument_o;
struct COW_GamePlay_LevelObjectInstrument_GIFEKLJADFA_o;
struct COW_GamePlay_GNFJJCPLGAF_o;
struct COW_GamePlay_IFNFNDJLKIF_o;
struct COW_GamePlay_IFNFNDJLKIF_EELNFKLHCFA_o;
struct COW_GamePlay_IFNFNDJLKIF_MCJPDNODMEJ_o;
struct COW_GamePlay_IFNFNDJLKIF_ABCKCALEFCO_o;
struct COW_GamePlay_IFNFNDJLKIF_PJCMGIEPAOK_o;
struct COW_GamePlay_IFNFNDJLKIF_LNPHFAPLMFO_o;
struct COW_GamePlay_IFNFNDJLKIF_HGLFBHLGKKC_o;
struct COW_GamePlay_IFNFNDJLKIF_IGGKLGPKNGB_o;
struct COW_GamePlay_IFNFNDJLKIF_HDGOMIHLEBH_o;
struct COW_GamePlay_LevelObjectSnowman_o;
struct COW_GamePlay_LevelObjectSnowman_KACNOOCAIAE_o;
struct COW_GamePlay_LevelObjectSpawned_o;
struct COW_GamePlay_LevelObjectSpawnedAttackable_o;
struct COW_GamePlay_LevelObjectWishingTree_o;
struct COW_GamePlay_LevelObjectWishingTree_GJBCDPPCHPL_o;
struct COW_GamePlay_LevelOilDrums_o;
struct COW_GamePlay_LevelOniZone_o;
struct COW_GamePlay_LevelOniZone_DILEEKGLCGG_o;
struct COW_GamePlay_LevelPaintSprayer_o;
struct COW_GamePlay_BNLEDHJHBNE_o;
struct COW_GamePlay_LevelPartyMusicBeatZone_o;
struct COW_GamePlay_LevelPartySoloDanceZone_o;
struct COW_GamePlay_LevelParyPortal_o;
struct COW_GamePlay_LevelParyPortal_PLAMCHOGADO_o;
struct LevelPhotograph_o;
struct LevelPhotograph__ShowEffect_c__Iterator0_o;
struct COW_GamePlay_LevelPirateTreasure_o;
struct COW_GamePlay_OGIGAFPGKDI_o;
struct COW_GamePlay_PDINOFLPCJG_o;
struct COW_GamePlay_LevelPortal_o;
struct COW_GamePlay_LevelPortal_PLAMCHOGADO_o;
struct COW_GamePlay_LevelProjectile_o;
struct COW_GamePlay_LevelProjectile_MAMGKOCOJLP_o;
struct COW_GamePlay_LevelProjectile_DIJOLMBEPED_o;
struct COW_GamePlay_LevelProjectile_JKIGAPMLKNE_o;
struct COW_GamePlay_LevelProjectile_ELLKNBHPNKO_o;
struct COW_GamePlay_LevelProjectile_ILFBNIIBJMM_o;
struct COW_GamePlay_LevelProjectile_POJNJJIDOHB_o;
struct COW_GamePlay_AGIGPJFDCFI_o;
struct COW_GamePlay_LevelPVEEnergyBall_o;
struct COW_GamePlay_LevelPVEEnergyBall_HHCBNAPCKHF_o;
struct COW_GamePlay_LevelReactor_o;
struct COW_GamePlay_LevelReaperSoul_o;
struct COW_GamePlay_LHIFLPPMLFA_o;
struct COW_GamePlay_LevelRedEnvelope_o;
struct COW_GamePlay_IBBBILIINIF_o;
struct COW_GamePlay_LevelRescureZone_o;
struct COW_GamePlay_LevelRestrictedArea_o;
struct COW_GamePlay_HMBBLFKNGGM_o;
struct COW_GamePlay_LevelRevivePoint_o;
struct COW_GamePlay_LevelReviveTower_o;
struct COW_GamePlay_LevelReviveTower_DFDNJAEHABB_o;
struct COW_GamePlay_LevelRoom_o;
struct COW_GamePlay_PJKIEEMBCAD_o;
struct COW_GamePlay_LevelSantinoDummy_o;
struct COW_GamePlay_LevelSantinoDummy_HHCBNAPCKHF_o;
struct COW_GamePlay_MALGAHKKNNN_o;
struct COW_GamePlay_LevelServerMiniGame_o;
struct COW_GamePlay_LevelShallow_o;
struct COW_GamePlay_LevelShield_o;
struct COW_GamePlay_LevelShootingTarget_o;
struct COW_GamePlay_LevelShootingTarget_NPCGACNPMBJ_o;
struct COW_LevelSignalFlare_o;
struct COW_GamePlay_PAINNNPAOIN_o;
struct COW_GamePlay_LevelSilenceZone_o;
struct COW_GamePlay_LevelSkyFalling_o;
struct COW_GamePlay_AMNPKLJBPDA_o;
struct COW_GamePlay_LevelSkylerSkillBombArea_o;
struct COW_GamePlay_LevelSmokeDrum_o;
struct COW_GamePlay_LevelSnowballBox_o;
struct COW_GamePlay_NBDKOJPKMNG_o;
struct COW_GamePlay_FDAMCDAHLBO_o;
struct COW_GamePlay_LevelSpaceShield_o;
struct COW_GamePlay_LevelSpawn_o;
struct COW_GamePlay_NBGNLOJKLLM_o;
struct COW_GamePlay_LevelStrop_o;
struct COW_GamePlay_LevelStrop_INAJCEKCNCB_o;
struct COW_GamePlay_LevelStropShelf_o;
struct COW_GamePlay_LevelStropShelfManager_o;
struct COW_GamePlay_LevelStropShelfMesh_o;
struct COW_GamePlay_GGPMBAGKLHH_o;
struct COW_GamePlay_LevelSupply_o;
struct COW_GamePlay_LevelSwingSpider_o;
struct COW_GamePlay_LevelSwingSpider_JEDGKELACNL_o;
struct COW_GamePlay_OFJHNKMJNGA_o;
struct COW_GamePlay_IBBGNNFFGPC_o;
struct COW_GamePlay_LevelTaskZone_o;
struct COW_GamePlay_LevelTechAirDropInteract_o;
struct COW_GamePlay_LevelTechAirDropInteract_DACJDFBKACJ_o;
struct COW_GamePlay_EFNHBHILCNJ_o;
struct COW_GamePlay_BAJIKKBEEPF_o;
struct COW_GamePlay_LevelTeleportDoor_o;
struct COW_GamePlay_LevelTeleportDoor_LGIBHBHKIPG_o;
struct COW_GamePlay_DMFFGPALKKJ_o;
struct COW_GamePlay_FDGBAJCFDCD_o;
struct COW_GamePlay_AttackableTeleportDoor_o;
struct COW_GamePlay_PEPPAEIDJNI_o;
struct COW_GamePlay_LevelThrowSilenceBall_o;
struct COW_GamePlay_LevelTimingItemGenerator_o;
struct COW_GamePlay_LevelTimingTreasureBox_o;
struct COW_GamePlay_LevelTimingTreasureBox_JNCMCDACLGC_o;
struct COW_GamePlay_LevelTokenEffect_o;
struct COW_GamePlay_LevelTrain_o;
struct COW_GamePlay_LevelTrainingDamageZone_o;
struct COW_GamePlay_JNGKMJDINHC_o;
struct COW_GamePlay_LevelTrainingMiniGameEntry_o;
struct COW_GamePlay_LevelTrainingZeppelin_o;
struct COW_GamePlay_LevelTrainingZeppelin_HHCBNAPCKHF_o;
struct COW_GamePlay_IHJOFJKFIBB_o;
struct COW_GamePlay_LevelTrainingZone_o;
struct COW_GamePlay_LevelTreasure_o;
struct COW_GamePlay_LevelTreasury_o;
struct COW_GamePlay_LevelTreasury_JNCMCDACLGC_o;
struct COW_GamePlay_LevelTreasury_BHNKMEMMJIP_o;
struct COW_LevelTriggerDetail_o;
struct COW_GamePlay_LevelTriggerFootball_o;
struct COW_GamePlay_LevelTriggerFootballGoal_o;
struct COW_GamePlay_CJCOHNCPNGG_o;
struct COW_GamePlay_LevelTriggerFountain_o;
struct COW_GamePlay_LevelTriggerFountain_CBOODHNHCFN_o;
struct COW_GamePlay_LevelTriggerFountain_BMJJNEKHOOM_o;
struct COW_GamePlay_LevelTriggerFountainSafe_o;
struct COW_GamePlay_LevelTriggerHumanTire_o;
struct COW_GamePlay_LevelTriggerKillZone_o;
struct COW_GamePlay_LevelTriggerSmoke_o;
struct COW_GamePlay_LevelTutorialRoute_o;
struct COW_GamePlay_LevelTutorialRoutePoint_o;
struct COW_GamePlay_LevelTutorialTrigger_o;
struct COW_GamePlay_LevelUAV_o;
struct COW_GamePlay_LevelUAV_HHCBNAPCKHF_o;
struct COW_GamePlay_LevelUAVDrop_o;
struct COW_GamePlay_LevelUAVDrop_IEODLBPDFGE_o;
struct COW_GamePlay_LevelUAVDrop_HHCBNAPCKHF_o;
struct COW_Gameplay_UGC_LevelUGCCustomizeTrigger_o;
struct COW_EUGCLevelObjectSyncOperation_o;
struct COW_LevelUGCSpawnPos_o;
struct COW_GamePlay_LevelUGCSprayRifleBullet_o;
struct COW_Gameplay_LevelObject_LevelUGCSupplyBoxTrigger_o;
struct COW_Gameplay_LevelObject_LevelUGCSupplyBoxTrigger_EUGCCSupplyBoxModelType_o;
struct COW_GamePlay_LevelVehicle_o;
struct COW_GamePlay_LevelVehicle_GAKEGHBAKBF_o;
struct COW_GamePlay_LevelVehicle_BKHILOAGJKP_o;
struct COW_GamePlay_LevelVehicle_NGDKGKKOGNH_o;
struct COW_GamePlay_LevelVehicle_HKAOMHCAOAE_o;
struct COW_GamePlay_LevelVehicle_JIOGGCGEPPK_o;
struct COW_GamePlay_LevelVehicle_NELJANHOGNE_o;
struct COW_GamePlay_LevelVehicle_JFFFABDKHGB_o;
struct COW_GamePlay_LevelVehicle_CGOIKALKMPL_o;
struct COW_GamePlay_LevelVehicle_MNFDECOLMCF_o;
struct COW_GamePlay_LevelVehicle_OGMJKLOPMAE_o;
struct COW_GamePlay_LevelVehicle_DGPOCFMIBKH_o;
struct COW_GamePlay_LevelVehicle_GBBNNBGAMIC_o;
struct COW_GamePlay_LevelVehicle_GJMEEANEBJC_o;
struct COW_GamePlay_LevelVehicle_LBHHDNHOMKG_o;
struct COW_GamePlay_LevelVehicle_JEIHJIGMDPL_o;
struct COW_GamePlay_LevelVehicle_LFHHEFFCMAH_o;
struct COW_GamePlay_LevelVehicle_AGBGMJCEDBL_o;
struct COW_GamePlay_LevelVehiclePickupEffectLaser_o;
struct COW_GamePlay_IBCLOJLONNM_o;
struct COW_GamePlay_BFCLDECHCIF_o;
struct COW_GamePlay_BGEJGFGEJGK_o;
struct COW_GamePlay_LevelWaitingRoomFourSymbols_o;
struct COW_GamePlay_LevelWareHouse_o;
struct COW_GamePlay_LevelWareHouse_BBFBKNJHKMK_o;
struct COW_GamePlay_LevelWareHouse_DFKPFBOGGHB_o;
struct COW_GamePlay_LevelWater_o;
struct COW_GamePlay_LevelWeaponBox_o;
struct COW_GamePlay_LevelWheelRoll_o;
struct COW_GamePlay_LevelWheelRoll_HHCBNAPCKHF_o;
struct COW_GamePlay_NKPFEKBIFKB_o;
struct COW_GamePlay_LevelZeppelin_o;
struct COW_GamePlay_LevelZeppelin_HHCBNAPCKHF_o;
struct COW_GamePlay_LevelZeppelin_EAIGIBFMJPL_o;
struct COW_GamePlay_LevelZeppelin_BGKIPNMCJNE_o;
struct COW_GamePlay_LevelZeppelin_DGHGJAOOJCH_o;
struct COW_GamePlay_LevelZeppelin_CFEELOBCPOB_o;
struct COW_GamePlay_LevelZeppelin_PGMELGCCCGI_o;
struct COW_GamePlay_LevelZeppelin_GCOJNOFKAPK_o;
struct COW_GamePlay_CENKBIGGJHJ_o;
struct COW_GamePlay_LevelZeppelinDrop_o;
struct COW_GamePlay_LevelZeppelinDrop_HHCBNAPCKHF_o;
struct COW_GamePlay_BEHEKKKAKLP_o;
struct COW_GamePlay_LevelZombieBomb_o;
struct COW_GamePlay_LevelZombieBomb_DBHDBMBJOEN_o;
struct LowGravityAreaSafeZone_o;
struct COW_GamePlay_LuckyDrawBoxSpawnConfig_o;
struct COW_GamePlay_ManulWeaponShield_o;
struct COW_GamePlay_NJODAIHNCFH_o;
struct COW_GamePlay_LevelMetropolisArea_o;
struct COW_GamePlay_LevelMetropolisArea_Crime_o;
struct COW_GamePlay_LevelMetropolisArea_Deliver_o;
struct COW_GamePlay_LevelMetropolisArea_Neutral_o;
struct COW_GamePlay_LevelMetropolisArea_Prison_o;
struct COW_GamePlay_AFBABIKLDEN_o;
struct COW_GamePlay_AEACGPHPAJD_o;
struct COW_GamePlay_LevelMetropolisPoint_o;
struct COW_GamePlay_LevelMetropolisPoint_BlastWall_o;
struct COW_GamePlay_LevelMetropolisPoint_Boxing_o;
struct COW_GamePlay_LevelMetropolisPoint_Controller_o;
struct COW_GamePlay_LevelMetropolisPoint_Door_o;
struct COW_GamePlay_LevelMetropolisPoint_Reward_o;
struct COW_GamePlay_LevelMetropolisPoint_Signup_o;
struct COW_LevelMetropolisVFXAllRendererHelper_o;
struct COW_GamePlay_MetropolisPointAttackableEntity_o;
struct COW_GamePlay_OMNPEFLEKOO_o;
struct COW_GamePlay_MovableShootingTarget_o;
struct COW_MovableShootingTargetData_o;
struct COW_GamePlay_LineMovePlatformController_o;
struct COW_GamePlay_LineMovePlatformController_MoveData_o;
struct MovePlatformController_o;
struct MovePlatformServerTriggerHelper_o;
struct COW_GamePlay_MusicElement_o;
struct COW_GamePlay_MusicElement_FODHJJGPJCO_o;
struct COW_GamePlay_NPCSpawnPoint_o;
struct COW_GamePlay_NPCSpawnPointList_o;
struct COW_GamePlay_OilDrums_o;
struct COW_GamePlay_JOHANDONOGK_o;
struct COW_GamePlay_OniZoneSpawnConfig_o;
struct COW_GamePlay_OniZoneSpawnPoint_o;
struct COW_GamePlay_PacketedSpawnPoint_o;
struct COW_GamePlay_ParabolicCurveAssist_o;
struct COW_GamePlay_ParabolicCurveAssist_ADGENAGOJIF_o;
struct COW_GamePlay_PartyGameTrack_o;
struct COW_GamePlay_PartyLightShowComp_o;
struct COW_GamePlay_PetRacingTrack_o;
struct COW_GamePlay_PetRacingVoteArea_o;
struct COW_GamePlay_PhyXShield_o;
struct COW_GamePlay_PickupTreasureBox_o;
struct PlayerRoundSpawnPoints_o;
struct PlayerRoundSpawnPoints_EPlayerSpawnType_o;
struct PlayerSpawnPoint_o;
struct COW_GamePlay_PortalSpawnPointFromZoneType_o;
struct PrefabLocalRefPoint_o;
struct PVEAISpawnPoint_o;
struct PVEAISpecificPath_o;
struct COW_GamePlay_PVEEnergyBallManager_o;
struct COW_GamePlay_PVEEnergyBallManager_LDKGGIJFGHK_o;
struct COW_GamePlay_RadarSpawnConfig_o;
struct COW_GamePlay_Reactor_o;
struct ReviveSpawnPointConfig_o;
struct RoundColliderManager_o;
struct RoundDynamicCollider_o;
struct COW_GamePlay_SafeZoneRegion_o;
struct COW_GamePlay_SantinoDummy_o;
struct COW_GamePlay_Shield_o;
struct AgainstObjectType_o;
struct SpawnObjectCrossHairTrigger_o;
struct SpawnPointGroup_o;
struct COW_GamePlay_LevelDefenderPoint_o;
struct LevelPickupSupply_o;
struct LevelPickupSupply_SupplyInfo_o;
struct RoundAISpawnPoints_o;
struct RoundAISpawnPoints_RoundAIInfo_o;
struct COW_GamePlay_BAANGKOMGKD_o;
struct COW_GamePlay_TechAirdropModel_o;
struct TechAirdropUI_o;
struct COW_GamePlay_MDHBIMGHAJJ_o;
struct COW_GamePlay_TeleportDoor_o;
struct TeleportDoorArrowController_o;
struct COW_GamePlay_TerrainMesh_o;
struct COW_GamePlay_EGONCILKMKC_o;
struct TreasuryModel_o;
struct TreasuryUI_o;
struct COW_GamePlay_UGCAttackableMiniSentry_o;
struct COW_Gameplay_UGC_UGCLevelScalableObject_o;
struct COW_Gameplay_UGC_UGCLevelScalableObject__OnDiffuseTextureChange_c__AnonStorey0_o;
struct COW_Gameplay_UGC_UGCLevelScalableObject__OnRimTextureChange_c__AnonStorey1_o;
struct COW_Gameplay_UGC_UGCBuffGenObject_o;
struct COW_Gameplay_UGC_UGCDummyLevelObject_o;
struct COW_Gameplay_UGC_UGCIconEntityObject_o;
struct COW_Gameplay_UGC_UGCLevelArrivalEndPoint_o;
struct COW_GamePlay_UGCLevelAutoTeleportDoor_o;
struct COW_Gameplay_UGC_UGCLevelBasicCylinder_o;
struct COW_Gameplay_UGC_UGCLevelBasicCylinder__OnDiffuseTextureChange_c__AnonStorey0_o;
struct COW_Gameplay_UGC_UGCLevelBasicSphere_o;
struct COW_Gameplay_UGC_UGCLevelBasicSphere__OnDiffuseTextureChange_c__AnonStorey0_o;
struct COW_Gameplay_UGC_UGCLevelBotGenerator_o;
struct UGCLevelBounceTire_o;
struct COW_Gameplay_UGC_UGCLevelCapsuleTrigger_o;
struct COW_GamePlay_UGCLevelCheckPoint_o;
struct COW_GamePlay_UGCLevelCoinGenerator_o;
struct COW_Gameplay_UGC_UGCLevelLowGravity_o;
struct COW_GamePlay_UGCLevelMiniSentry_o;
struct COW_GamePlay_UGCLevelMorphObject_o;
struct COW_GamePlay_UGCLevelMorphObject_OEHFENNONDD_o;
struct COW_GamePlay_UGCLevelMorphObject_CJMECKNLJFL_o;
struct COW_GamePlay_UGCLevelMotionPlatform_o;
struct COW_Gameplay_UGC_UGCLevelObjectCustom_o;
struct COW_Gameplay_UGC_UGCLevelObjectCustom__SetMaterialIDs_c__AnonStorey0_o;
struct COW_GamePlay_UGCLevelObjectFootballGoal_o;
struct COW_Gameplay_UGCLevelObjectSpawnArea_o;
struct COW_GamePlay_UGCLevelPointLight_o;
struct COW_Gameplay_UGC_UGCLevelSphereTrigger_o;
struct COW_GamePlay_UGCLevelTrigger_o;
struct COW_GamePlay_UGCLevelVendingMachine_o;
struct COW_GamePlay_UGCLevelWardrobe_o;
struct COW_GamePlay_UGCLevelWaterZone_o;
struct COW_GamePlay_UGCSingleStropShelf_o;
struct COW_GamePlay_IOPBPHJGHBN_o;
struct COW_GamePlay_FOLLMPIAPGM_o;
struct COW_GamePlay_UGCSingleTeleportDoor_o;
struct COW_Gameplay_UGC_UGCTextEntityObject_o;
struct COW_GamePlay_UGCBigToyBallConfig_o;
struct COW_GamePlay_UGCSprayEffectRecycle_o;
struct COW_GamePlay_KJENNFKGJLF_o;
struct COW_GamePlay_KLODDDDBAFP_o;
struct COW_GamePlay_VehiclePickupEffect_o;
struct COW_GamePlay_WaitingCupInteractionTrigger_o;
struct COW_GamePlay_WaitingCupInteractionTrigger_KOOODEGIHFI_o;
struct COW_GamePlay_Warehouse_o;
struct CircileParam_o;
struct WarningRegionCircle_o;
struct QuadParam_o;
struct WarningRegionQuad_o;
struct COW_GamePlay_WeaponBoxSpawnConfig_o;
struct COW_GamePlay_OCGFEMICIFP_o;
struct COW_GamePlay_WeaponShield_o;
struct WeightedSpawnPoint_o;
struct AllPlayerSpawnPointManager_o;
struct DebugChangeCloth_o;
struct COW_GamePlay_LevelWereWolvesBody_o;
struct COW_GamePlay_LevelWereWolvesBody_APLHLFNHKEN_o;
struct COW_LevelWolfBunker_o;
struct COW_GamePlay_LevelWolfTrap_o;
struct PlayerNameIcon_o;
struct PreparePhaseCameraPivot_o;
struct ReadyVoteTrigger_o;
struct WereWolvesBodyManager_o;
struct WolfTrapManager_o;
struct ZeppelinSpawnPoint_o;
struct ZombieWanderingSpawnPoint_o;
struct COW_GamePlay_FJFKLMOOMKF_o;
struct COW_GamePlay_GGAEDLEJAML_o;
struct COW_GamePlay_GBILAIDDNBN_o;
struct COW_GamePlay_KPEOMFGGDLE_o;
struct COW_GamePlay_LAOBFDEPEIB_o;
struct COW_GamePlay_LPPBFEEJIKO_T__o;
struct COW_GamePlay_CECFMGBADMD_o;
struct COW_GamePlay_GCHJKIEEPFL_o;
struct COW_GamePlay_NFJPHMKKEBF_o;
struct COW_GamePlay_NFJPHMKKEBF_LICPHHNNPPF_o;
struct COW_GamePlay_NFJPHMKKEBF_KOJOIDDNKEC_o;
struct COW_GamePlay_NFJPHMKKEBF_OKPDGGLLCDE_o;
struct COW_GamePlay_NFJPHMKKEBF_OEGMGPFFBEC_o;
struct COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_o;
struct COW_GamePlay_NFJPHMKKEBF_DKNKNCONGAM_o;
struct COW_GamePlay_NFJPHMKKEBF_DHEGGMACCEI_o;
struct COW_GamePlay_NFJPHMKKEBF_IKLCKMNMLBM_o;
struct COW_GamePlay_NFJPHMKKEBF_AGLKPGEBDMB_o;
struct COW_GamePlay_NFJPHMKKEBF_KIEJJEAHNKA_o;
struct COW_GamePlay_NFJPHMKKEBF_GOMBACKCDNP_o;
struct COW_GamePlay_NFJPHMKKEBF_NINGINEJGMM_o;
struct COW_GamePlay_NFJPHMKKEBF_FHPLLEBNOEI_o;
struct COW_GamePlay_NFJPHMKKEBF_CCIBDPHHLED_o;
struct COW_GamePlay_NFJPHMKKEBF_JOADPCKJOCD_o;
struct COW_GamePlay_NFJPHMKKEBF_GDPKABEAJBA_o;
struct COW_GamePlay_NFJPHMKKEBF_IPKCMJJPPBJ_o;
struct COW_GamePlay_NFJPHMKKEBF_KMLJBLBCGED_o;
struct COW_GamePlay_NFJPHMKKEBF_LPMHLOAJHJB_o;
struct COW_GamePlay_CGLKDAKLGKP_o;
struct COW_GamePlay_MLJALEIACGO_o;
struct COW_GamePlay_PIHNFDIMHKO_o;
struct COW_GamePlay_CKIDPMMJLPB_o;
struct COW_GamePlay_BHFNALJIPEG_o;
struct COW_GamePlay_NKOIGMAJGGO_o;
struct COW_GamePlay_DHMFNAKIGBK_o;
struct COW_GamePlay_KOAGPNCECCD_o;
struct COW_GamePlay_HJDAGOJJNFP_o;
struct COW_GamePlay_MatchTeam_o;
struct COW_GamePlay_MatchTeam_MNJIFKDNEKI_o;
struct COW_GamePlay_CJBECBAMMIG_o;
struct COW_GamePlay_EGKODKEJIAD_o;
struct COW_OniquestConfig_o;
struct COW_GamePlay_MOGCIAEIGCJ_o;
struct COW_GamePlay_BEHPAACKDEM_o;
struct COW_GamePlay_GLAJDEODHGD_o;
struct COW_GamePlay_DPJKCMLHNLJ_o;
struct COW_GamePlay_KEMMCPJHGEN_o;
struct COW_GamePlay_KEMMCPJHGEN_FIHIMPJHCNG_o;
struct DropArea_o;
struct DropConfig_o;
struct DropGroup_o;
struct DropObject_o;
struct DropObject_ShadowState_o;
struct STimer_o;
struct MaterialEffect_o;
struct COW_GamePlay_ADMPIKLECJF_o;
struct MetaObject_o;
struct MetaTrigger_o;
struct OptionGame_o;
struct RGBCurve_o;
struct SpawnArea_o;
struct SpawnConfig_o;
struct SpawnGroup_o;
struct TriggerActionSpawnLevelObjectType_o;
struct SpawnLevelObject_o;
struct SpeedObject_o;
struct SpeedObject_ShadowState_o;
struct GridGeneration_o;
struct TrampleConfig_o;
struct TrampleObject_o;
struct TrampleTrigger_o;
struct GlobalTriggerAction_o;
struct TriggerActionTarget_o;
struct TriggerActionBase_o;
struct TriggerActionBlockSwitch_o;
struct TriggerActionBuff_o;
struct TriggerActionKill_o;
struct TriggerActionSpawnCollider_o;
struct VVObject_o;
struct COW_GamePlay_AirdropPlane_o;
struct COW_GamePlay_AirPlaceName_o;
struct COW_GamePlay_AirPlaceName_KPGIGHAHMPG_o;
struct COW_GamePlay_AirPlaceName_BGLBDKECPOI_o;
struct COW_GamePlay_AirTransporter_o;
struct AnimationDelay_o;
struct COW_GamePlay_AvatarOutline_o;
struct COW_GamePlay_BoneNameRef_o;
struct COW_GamePlay_CloudEffect_o;
struct COW_GamePlay_CollectionSkin_o;
struct COW_GamePlay_PKEJBLNBAHH_o;
struct COW_GamePlay_IBCNGFHOGJF_o;
struct COW_GamePlay_ELMGJKHIIAA_o;
struct COW_GamePlay_ELMGJKHIIAA_OOGNAOCDCKD_o;
struct COW_GamePlay_DynamicEffectShow_o;
struct COW_GamePlay_GHCGDHADFKI_o;
struct COW_GamePlay_BODBFOBLNBG_o;
struct COW_GamePlay_Flight_o;
struct COW_GamePlay_Football_o;
struct FootballHitTrigger_o;
struct COW_GamePlay_HEPBODDBHEH_o;
struct COW_GcUtil_o;
struct COW_GcUtil_OnGcFinishedDelegate_o;
struct COW_InRoomDelegator_o;
struct COW_InWaterOrShoalDelegator_o;
struct COW_GamePlay_DNIHCDGCBEE_o;
struct COW_GamePlay_MapNamePos_o;
struct COW_GamePlay_MapNamePosItem_o;
struct COW_GamePlay_FDMBFFOHHLD_o;
struct COW_GamePlay_HLBNEKFDMML_o;
struct ObjectSelector_o;
struct ObjectSelector_SelectorType_o;
struct ObjectSelector_SelectionRule_o;
struct COW_GamePlay_Parachute_o;
struct PosAjust_o;
struct DynamicBonePair_o;
struct FluxPair_o;
struct PrefabDynamicbone_o;
struct COW_GamePlay_RemoteConsole_o;
struct COW_GamePlay_RemoteConsoleDebugAvatar_o;
struct COW_GamePlay_HPBIGLHLEDB_o;
struct COW_GamePlay_KPEBBKMBGPH_o;
struct COW_GamePlay_SafeZone_o;
struct COW_GamePlay_SafeZone_PDAKFLCADHD_o;
struct COW_GamePlay_SafeZone_ZoneDefinition_o;
struct COW_GamePlay_SafeZone_HLIPEOMOPCA_o;
struct COW_GamePlay_SafeZone_DOJILNNMFOL_o;
struct COW_GamePlay_SafeZoneLightning_o;
struct COW_GamePlay_SafeZoneLightningMAX_o;
struct COW_GamePlay_SafeZoneLogo_o;
struct SetMatWorldPos_o;
struct SetMatWorldPos__DoSet_c__Iterator0_o;
struct COW_ShadowStateBase_o;
struct SimulationStreamer_o;
struct COW_GamePlay_SkyVariationEffect_o;
struct COW_GamePlay_SpawnAreaFences_o;
struct COW_GamePlay_StreamerCollider_o;
struct COW_GamePlay_StropRing_o;
struct TerrainMaskReplace_o;
struct COW_GamePlay_ToxicZone_o;
struct TransformRotaterAngleCalculator_o;
struct TransformRotaterYXAngleCalculator_o;
struct TransformRotater_o;
struct COW_IOnTriggerEnterExit_o;
struct COW_TriggerDelegator_o;
struct COW_StatedTaggedTriggerDelegator_o;
struct UnitySpy_o;
struct UnitySpy_HierarchyNode_o;
struct UnitySpy__HeierarchySetGameObjectActive_c__AnonStorey0_o;
struct COW_GamePlay_WaitingAdManager_o;
struct COW_GamePlay_WaitingAdManager_LEDList_o;
struct COW_GamePlay_WaitingAdManager_MPCLFNGJJAH_o;
struct COW_GamePlay_WaitingAdManager_BNHHJDHIMOM_o;
struct COW_GamePlay_ZoneAreaFences_o;
struct MobileReplayEndMode_o;
struct MobileReplayEndMode_ReplayEndMode_o;
struct MobileReplayEndMode_ReplayState_o;
struct COW_MobileReplayManager_o;
struct COW_MobileReplayManager__GetReplayInfoByMatchID_c__AnonStorey0_o;
struct COW_MobileReplayManager__LogNormalReplayEvent_c__AnonStorey1_o;
struct COW_MobileReplayManager__SettingHighLightEventState_c__AnonStorey2_o;
struct COW_MobileReplayManager__GetHighLightEventSelectedState_c__AnonStorey3_o;
struct COW_EMatchEventGroup_o;
struct COW_EMobileReplayErrorCodek_o;
struct COW_EHighlightMemoryLevel_o;
struct COW_EChangeToSaveChannel_o;
struct COW_EReplayPlayType_o;
struct COW_MobileReplayInfo_o;
struct COW_ReplayAchievementData_o;
struct COW_ReplayAchievementArgs_o;
struct COW_MobileReplayEvent_o;
struct COW_MobileReplayHighlightEvent_o;
struct COW_MobileReplayKillEvent_o;
struct COW_EnterReplayMode_o;
struct COW_GamePlay_NJGEEKLDNNN_o;
struct COW_GamePlay_GBNAOLPEFPB_o;
struct COW_GamePlay_NJFKMENLOEO_o;
struct COW_GamePlay_EIKAGDFDAGA_o;
struct COW_GamePlay_FCLEAHEPMCL_o;
struct COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_o;
struct COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_LKCEEOKBKBG_o;
struct COW_GamePlay_FCLEAHEPMCL_KEEDFEDBLCF_o;
struct COW_GamePlay_FCLEAHEPMCL_HJHEFIHHBFI_o;
struct COW_GamePlay_EOKAFIHGGED_o;
struct COW_GamePlay_OFLDBONKJKB_o;
struct COW_GamePlay_MJJNGIKKJMN_o;
struct COW_GamePlay_MJJNGIKKJMN_LDGAEKBOOLH_o;
struct COW_GamePlay_BINOCEMCJNE_o;
struct COW_GamePlay_BINOCEMCJNE_DGHCOKBPJJH_o;
struct COW_GamePlay_BINOCEMCJNE_LDHAENOIDJN_o;
struct COW_GamePlay_BINOCEMCJNE_CHBGDDGIONP_o;
struct COW_GamePlay_IJKEMPEMMDN_o;
struct COW_GamePlay_PHIIBACNEGJ_o;
struct COW_GamePlay_KNCIFKNAKNK_o;
struct COW_GamePlay_NONFCFHJPLJ_o;
struct COW_GamePlay_OLHELMCJJKB_o;
struct COW_GamePlay_ACEJDLLPENP_o;
struct COW_GamePlay_PJIBHMGGMEL_o;
struct COW_GamePlay_AMPBHLPHBKC_o;
struct COW_GamePlay_JIIEBOKPDCF_o;
struct COW_GamePlay_OAINDKGMHJK_o;
struct COW_GamePlay_JBCMHIAGMHA_o;
struct COW_GamePlay_BIKDLLIBDKE_o;
struct COW_GamePlay_GONKFADFHKD_o;
struct COW_GamePlay_LKEMMMGOLMF_o;
struct COW_GamePlay_PHBPHCPPNDI_o;
struct COW_GamePlay_BPBDKNHJODF_o;
struct COW_GamePlay_HHOEOEIIHOJ_o;
struct COW_GamePlay_AAJOPLKMDGH_o;
struct COW_GamePlay_NDKDJALIIPG_o;
struct COW_GamePlay_AKCEOOLDJHP_o;
struct COW_GamePlay_LLPPBHECILH_o;
struct COW_GamePlay_FEFFLCDGMDI_o;
struct COW_GamePlay_KEPDHPAAHGP_o;
struct COW_GamePlay_KEPDHPAAHGP_NFBPAACJMOP_o;
struct COW_GamePlay_HBNIDAFBOBL_o;
struct COW_GamePlay_MHLJALKGBPG_o;
struct COW_GamePlay_MHLJALKGBPG_LBONABAAIBA_o;
struct COW_GamePlay_IAFEPLMFPCC_o;
struct COW_GamePlay_BPHBIPKGCGK_o;
struct COW_GamePlay_KPDMJKOEHEE_o;
struct COW_GamePlay_KPDMJKOEHEE_BOBJBJPDJAB_o;
struct COW_GamePlay_KPDMJKOEHEE_PKEMAFFMGJD_o;
struct COW_GamePlay_KPDMJKOEHEE_FOINCHJIJAN_o;
struct COW_GamePlay_KPDMJKOEHEE_GMINFDNHCPM_o;
struct COW_GamePlay_KPDMJKOEHEE_ICEOOFLMKPD_o;
struct COW_GamePlay_KPDMJKOEHEE_EJDPEGGLEGF_o;
struct COW_GamePlay_KPDMJKOEHEE_CMJMMNIDEFJ_o;
struct COW_GamePlay_KPDMJKOEHEE_CNALMPCNHBI_o;
struct COW_GamePlay_KPDMJKOEHEE_POOFHJKNFNC_o;
struct COW_GamePlay_KPDMJKOEHEE_EIDCEGKKKGN_o;
struct COW_GamePlay_KPDMJKOEHEE_PLNAEABBLDH_o;
struct COW_GamePlay_KPDMJKOEHEE_LLLIGENPKCB_o;
struct COW_GamePlay_KPDMJKOEHEE_FMDLOJHNFCJ_o;
struct COW_GamePlay_KPDMJKOEHEE_KOHNGOLEEJJ_o;
struct COW_GamePlay_KPDMJKOEHEE_HMDNLOLMAHH_o;
struct COW_GamePlay_KPDMJKOEHEE_BCEOOAANJMP_o;
struct COW_GamePlay_KPDMJKOEHEE_AKJJELFCGFO_o;
struct COW_GamePlay_KIHHLGOJPBD_o;
struct COW_GamePlay_POECKIDCBKC_o;
struct COW_GamePlay_KAGDAJJGKEO_o;
struct COW_GamePlay_OFDKHCJILIF_o;
struct COW_GamePlay_EHIFHMBCMFL_o;
struct COW_GamePlay_OKBFPCCDBEC_o;
struct COW_GamePlay_CDHEMODOALC_o;
struct COW_GamePlay_ANBHLMNFJMP_o;
struct COW_GamePlay_NHFBLLKJGCO_o;
struct COW_GamePlay_FMIIMHPCPGA_o;
struct COW_GamePlay_DOIOPJBNIII_o;
struct COW_GamePlay_LDLHJDKEIDM_o;
struct COW_GamePlay_OBMBBCKFKJI_o;
struct COW_GamePlay_FABADLAAFDJ_o;
struct COW_GamePlay_JPLFIEMCABG_o;
struct COW_GamePlay_MCJIHABEBMH_o;
struct COW_GamePlay_HGDDHHDNPAD_o;
struct COW_GamePlay_CHNPDDECODN_o;
struct COW_GamePlay_BGGGEGEAOFP_o;
struct COW_GamePlay_CDGIBMNOJAH_o;
struct COW_GamePlay_PIIAACCNHDD_o;
struct COW_GamePlay_COBFADPEEJD_o;
struct COW_GamePlay_EKFBKELEHEJ_o;
struct COW_GamePlay_KABLBCECNJL_o;
struct COW_GamePlay_CBNIKECJHAN_o;
struct COW_GamePlay_CBNIKECJHAN_PHFDALILGBP_o;
struct COW_GamePlay_CBNIKECJHAN_FDPCEBOGJND_o;
struct COW_GamePlay_CBNIKECJHAN_BOBIEIHMNFL_o;
struct COW_GamePlay_GMGEDDBMKEP_o;
struct COW_GamePlay_PMJHDGHGNNE_o;
struct COW_IWorkshopGame_o;
struct COW_MultiplePlayerUGCPartyGame_o;
struct COW_GamePlay_BGIPFGEBFFH_o;
struct COW_Gameplay_MultiplePlayerWereWolvesGame_o;
struct COW_Gameplay_MultiplePlayerWereWolvesGame_EChatShowType_o;
struct COW_Gameplay_MultiplePlayerWereWolvesGame_WereWolvesChatEasyListInfo_o;
struct COW_Gameplay_MultiplePlayerWereWolvesGame__FilterInvalidChatInfo_c__AnonStorey0_o;
struct COW_GamePlay_HBPECGFBHFP_o;
struct COW_GamePlay_OAIBCGDBEPP_o;
struct COW_PetRacingMiniGame_o;
struct COW_RegionActivityData_o;
struct COW_GamePlay_ELJLCKDMEHG_o;
struct COW_GamePlay_EMADFIGLLFE_o;
struct COW_GamePlay_ODNJCOMHGIO_o;
struct UGCGameHelper_o;
struct UGCLevelParamsDef_o;
struct COW_Gameplay_UGC_UGCLevelParamsHelper_o;
struct COW_Gameplay_UGC_UGCLevelParamsHelper_UGCLevelParams_o;
struct COW_UGCRoomParamsItem_o;
struct COW_UGCRoomParamsConfig_o;
struct COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_o;
struct COW_GamePlay_DJIAINIFLOA_o;
struct COW_GamePlay_EDKLKFBEMOG_o;
struct COW_GamePlay_EDKLKFBEMOG_IJKNCHEDJMO_o;
struct COW_GamePlay_MusicElementTriggerHelper_o;
struct GCommon_PCGunTraceEffect_o;
struct GCommon_PCHurtHint_o;
struct COW_GamePlay_PCOpeningCam_o;
struct COW_GamePlay_HOGIDKJLKGA_o;
struct COW_GamePlay_OGGHMCPNGOI_o;
struct COW_GamePlay_ANMBGDKFIBI_o;
struct COW_GamePlay_PKMINNCPNEN_o;
struct COW_GamePlay_NJKAFIOELHI_o;
struct COW_GamePlay_OHNIMGGLGNF_o;
struct COW_GamePlay_NetworkOniPet_o;
struct COW_GamePlay_NetworkPet_o;
struct COW_GamePlay_NetworkPet_HHCBNAPCKHF_o;
struct COW_GamePlay_NetworkPet_HAJCDLMKFGB_o;
struct COW_GamePlay_PetAnimComponent_o;
struct COW_GamePlay_PetAnimComponent_HHINHNMFPHP_o;
struct COW_GamePlay_PetAnimComponentBase_o;
struct COW_GamePlay_CHGFLCMGBFP_o;
struct COW_GamePlay_JFCGCIIOPDK_o;
struct COW_GamePlay_PetAnimResManager_o;
struct COW_GamePlay_PetAnimResManager_BNMEMLBJACL_o;
struct COW_GamePlay_POOHDMJCLJI_o;
struct COW_GamePlay_FOHEPODOCJA_o;
struct COW_GamePlay_CPIDKADKJNG_o;
struct COW_GamePlay_PetRacer_o;
struct COW_GamePlay_PetRacer_HHCBNAPCKHF_o;
struct COW_GamePlay_GFCEKNKJFOM_o;
struct COW_GamePlay_LADDOKDJCBG_o;
struct COW_GamePlay_DHHKHPPEKNE_o;
struct COW_GamePlay_DOBAPJILOFD_o;
struct COW_GamePlay_CKHNLAKMGCD_o;
struct COW_GamePlay_FNLIABCCCPM_o;
struct COW_GamePlay_EDMFLJCHPDI_o;
struct COW_GamePlay_KEMHKGNPFOF_o;
struct COW_GamePlay_FOAPDALHAGI_o;
struct COW_GamePlay_IKFAJMKDLPI_o;
struct COW_GamePlay_ODDCNHDPLLH_o;
struct COW_GamePlay_FBFLJAKEAOM_o;
struct COW_GamePlay_DGCCMLPLFHM_o;
struct COW_GamePlay_GLGJPGEIGKO_o;
struct COW_GamePlay_CBEMFPKBNDG_o;
struct COW_GamePlay_PKJGPDGOJJO_o;
struct COW_GamePlay_DAKJFCBEFFO_o;
struct COW_GamePlay_GBFPFJHIIJB_o;
struct COW_GamePlay_LFDPGGCLKNL_o;
struct COW_GamePlay_DDBLIDADGIE_o;
struct COW_GamePlay_GLPGKMPFALK_o;
struct COW_GamePlay_EJOCGLNABHE_o;
struct COW_GamePlay_FOFEPFCAAHH_o;
struct PetAnimation_o;
struct IPetsPawnAnimPlayer_o;
struct PetsPawn_o;
struct COW_GamePlay_DBNMCJLEFJI_o;
struct COW_GamePlay_HitDetectColliderHelper_o;
struct COW_GamePlay_KNAMGLCMJEA_o;
struct COW_GamePlay_BFLPOPFAFKH_o;
struct COW_GamePlay_MADMMIICBNN_o;
struct COW_GamePlay_DNAOKDFCOKC_o;
struct COW_GamePlay_JEAGCMACNNC_o;
struct COW_GamePlay_KJEILCBKHCD_o;
struct COW_GamePlay_KJEILCBKHCD_MLGLMPNIBIL_o;
struct COW_GamePlay_HCAJGNMPOAO_o;
struct COW_GamePlay_LILFKINHJLB_o;
struct COW_GamePlay_HMIHPKDDJPH_o;
struct COW_GamePlay_HMIHPKDDJPH_INEFEOILAJK_o;
struct COW_GamePlay_HMIHPKDDJPH_NJOCGFOLNPH_o;
struct COW_GamePlay_GPFKNOKFGCA_o;
struct COW_GamePlay_GPFKNOKFGCA_NJOCGFOLNPH_o;
struct COW_GamePlay_EANFNMKPEHD_o;
struct COW_GamePlay_EANFNMKPEHD_NJOCGFOLNPH_o;
struct COW_GamePlay_EBHHKKBDOEI_o;
struct COW_GamePlay_ABJFOEBGPEP_o;
struct COW_GamePlay_NFHJDGENGGO_o;
struct COW_GamePlay_HFKHHMMDIGK_o;
struct COW_GamePlay_MECFEEGLJJD_o;
struct COW_GamePlay_PEHHDJMJDGP_o;
struct COW_GamePlay_ANCGLLKIADM_o;
struct COW_GamePlay_LCCLFELIKDI_o;
struct COW_GamePlay_HPICOHODIMF_o;
struct COW_GamePlay_LDHOKBAKHAL_o;
struct COW_GamePlay_JJMEHCAAIDE_o;
struct COW_GamePlay_FNJKBGHOCCE_o;
struct COW_GamePlay_JNBGGIPFGDC_o;
struct COW_GamePlay_CLJMDOIALBN_o;
struct COW_GamePlay_GCMFCPPOBGF_o;
struct COW_GamePlay_ACFFDNDNFHF_o;
struct COW_GamePlay_HJGHAKHOBFM_o;
struct COW_GamePlay_BNEMHGKDEJM_o;
struct COW_GamePlay_KINEIPKAAML_o;
struct COW_HalloweenBossColliderHelper_o;
struct COW_GamePlay_MIOEHKNPBMO_o;
struct COW_GamePlay_EMEHJLLMKNM_o;
struct COW_GamePlay_GINHBFJPFBP_o;
struct COW_GamePlay_CNIKONPMDHF_o;
struct COW_GamePlay_CNIKONPMDHF_DBMHPOCGCCO_o;
struct COW_GamePlay_GBALPGPGGPG_o;
struct COW_GamePlay_LHHACJOILKG_o;
struct COW_GamePlay_LHHACJOILKG_DBMHPOCGCCO_o;
struct COW_GamePlay_FFNBBHKEDAE_o;
struct COW_GamePlay_AISkillMaterial_o;
struct COW_GamePlay_AIPawnBodyMaterialComponent_o;
struct AIPawnColliderExportHelper_o;
struct COW_GamePlay_FNCCPHBIMFO_o;
struct COW_GamePlay_APMJNKNAJJN_o;
struct COW_GamePlay_PGBEJOBOBHP_o;
struct COW_GamePlay_FFMLDBMJFNE_o;
struct COW_GamePlay_FFMLDBMJFNE_MFMNJMBFGJN_o;
struct COW_GamePlay_BOCLJLNDHIG_o;
struct COW_GamePlay_EIOIOBFKLFN_o;
struct COW_GamePlay_AHGFAANOKPI_o;
struct COW_GamePlay_OGCOMCPBEMI_o;
struct COW_GamePlay_EHGBCCKHJEG_o;
struct COW_GamePlay_NINIAICGABH_o;
struct COW_GamePlay_NINIAICGABH_APOFFOFKNKL_o;
struct COW_GamePlay_NINIAICGABH_DIBMCCIKFKI_o;
struct COW_GamePlay_CHLDCIJBCKK_o;
struct COW_GamePlay_HBLNBFOCIAD_o;
struct COW_GamePlay_MKGGHPPEKJL_o;
struct COW_GamePlay_FEFBIFEODLO_o;
struct COW_GamePlay_BPMKIBGCIBH_o;
struct COW_GamePlay_CFOHFHCJLKE_o;
struct COW_GamePlay_GKCPEKJCNKM_o;
struct COW_GamePlay_KNPHJGOCEJE_o;
struct COW_GamePlay_KNPHJGOCEJE_APOFFOFKNKL_o;
struct COW_GamePlay_KNPHJGOCEJE_DIBMCCIKFKI_o;
struct COW_GamePlay_HDOJMAOHDGH_o;
struct COW_GamePlay_IDFBFANNGOK_o;
struct COW_GamePlay_KJPJHOAKJMO_o;
struct COW_GamePlay_ABNPMJNAMEK_o;
struct COW_GamePlay_BNPNCOGBJCG_o;
struct COW_GamePlay_HFCLNLPKPIE_o;
struct COW_GamePlay_EPODMFGOGAA_o;
struct COW_GamePlay_DDAGFGODIPE_o;
struct COW_GamePlay_DDAGFGODIPE_APOFFOFKNKL_o;
struct COW_GamePlay_DDAGFGODIPE_DIBMCCIKFKI_o;
struct COW_GamePlay_ALDGNFGNFJK_o;
struct COW_GamePlay_BCDKPNCJBDI_o;
struct COW_GamePlay_FDIJMMJEODF_o;
struct COW_GamePlay_OECHKAHIPPB_o;
struct COW_GamePlay_INKCPMKAIHM_o;
struct COW_GamePlay_KGNMJBKCMFO_o;
struct COW_GamePlay_KOLJPKCJFKL_o;
struct COW_AutoPickUpHelper_o;
struct COW_AutoPickUpHelper__FreezeAutoPickup_c__AnonStorey0_o;
struct COW_GamePlay_IBFFOJJKOCH_o;
struct COW_GamePlay_GLBLLENMOCM_o;
struct COW_GamePlay_ANPJHEGIAAN_o;
struct COW_GamePlay_JAPHHENBPPH_o;
struct COW_GamePlay_DDKKJHMAFBM_o;
struct COW_GamePlay_GNKFHIIFEKJ_o;
struct COW_GamePlay_GBIMDLJEGKJ_o;
struct COW_GamePlay_BMHKKOOEJGL_o;
struct COW_GamePlay_PIDAEBIKHCA_o;
struct COW_GamePlay_EEOPJPAKDCG_o;
struct COW_GamePlay_KPLHNMEKJFF_o;
struct COW_GamePlay_IPOBPGHDMDE_o;
struct COW_GamePlay_CLOJHOCBGJC_o;
struct COW_GamePlay_CCOJJAEDPOF_o;
struct COW_GamePlay_LFAPAFPHEOH_o;
struct COW_GamePlay_BCMMINANIDD_o;
struct COW_GamePlay_EECDLFCFIHM_o;
struct COW_GamePlay_GHGCBFMEMJG_o;
struct COW_GamePlay_FODKONPFPAF_o;
struct COW_GamePlay_FALAFCDDGHP_o;
struct COW_GamePlay_IFJCNOJEELJ_o;
struct COW_GamePlay_BDLNOEEIEML_o;
struct COW_GamePlay_GLMHJLMCOFG_o;
struct COW_GamePlay_CCCBMMLCFEM_o;
struct COW_GamePlay_OMNMBMOKLOH_o;
struct COW_GamePlay_MNDBLPJGCPG_o;
struct COW_GamePlay_CODLLHDCANF_o;
struct COW_GamePlay_MMHJBAFFHFF_o;
struct COW_GamePlay_OMJPAOLOAHB_o;
struct COW_GamePlay_DDKGCKJJBFK_o;
struct COW_GamePlay_MNNLFDODOMB_o;
struct COW_GamePlay_DAJIKEDCPOM_o;
struct COW_GamePlay_JNGPDIHOKNK_o;
struct COW_GamePlay_HLIHIKHMAGP_o;
struct COW_GamePlay_MPBDOKAHPOF_o;
struct COW_GamePlay_IKGNAAFPJDO_o;
struct COW_GamePlay_PODOPLEGEHE_o;
struct COW_GamePlay_BAOADCNNIJK_o;
struct COW_GamePlay_EOPLAPHICIC_o;
struct COW_GamePlay_KJALBEHMMFJ_o;
struct COW_GamePlay_DELCJLHDPNB_o;
struct COW_GamePlay_JIDLGMKCACB_o;
struct COW_GamePlay_NMADLDJBKEI_o;
struct COW_GamePlay_CCCPIDPCGCD_o;
struct COW_GamePlay_JIOKHOKKNAM_o;
struct COW_GamePlay_ILJPBIDGCDL_o;
struct COW_GamePlay_CapsuleHuman_o;
struct EffectHealingDance_o;
struct COW_GamePlay_FootstepSphereCollider_o;
struct COW_GamePlay_AEPAPLNNAHF_o;
struct COW_GamePlay_GBLINCELKAG_o;
struct COW_GamePlay_KBALOLBEIKO_o;
struct COW_GamePlay_MPLOBNECDLC_o;
struct COW_GamePlay_JFAPPOPKIAK_o;
struct COW_GamePlay_NMJJKCJFFMC_o;
struct COW_GamePlay_JEGKCNDOPIH_o;
struct COW_GamePlay_NetworkAIPawn_o;
struct COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_o;
struct COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_o;
struct COW_GamePlay_NetworkAIPawn_NHLIONMIJCI_o;
struct COW_GamePlay_NetworkAIPawn_PGOIMNLJAKL_o;
struct COW_GamePlay_NetworkAIPawn_AAJONHPAJNN_o;
struct COW_GamePlay_NetworkAIPawn_COFNPDCEBDI_o;
struct COW_GamePlay_AIAttachEffect_o;
struct COW_GamePlay_NetworkAIHoloweenBoss_o;
struct COW_GamePlay_NetworkAIHoloweenBoss_BJFNCAHDMCP_o;
struct COW_GamePlay_NetworkAIMystery_o;
struct COW_GamePlay_NetworkAIOniBoss_o;
struct COW_GamePlay_NetworkAISamurai_o;
struct COW_GamePlay_NetworkAIZombieTank_o;
struct COW_GamePlay_AIAttachEffects_o;
struct COW_GamePlay_PhaseEffectInfo_o;
struct COW_GamePlay_SkillEffectInfo_o;
struct COW_GamePlay_SamuraiEffectHelper_o;
struct COW_GamePlay_ZombieTankAnimComponentInfo_o;
struct COW_GamePlay_ZombieTankData_o;
struct COW_GamePlay_NetworkAIPawn_NPC_o;
struct COW_GamePlay_NetworkAIPawn_NPC_OLBBHGMMGFL_o;
struct COW_GamePlay_NetworkAIPawn_NPC_MDPNDAANNAM_o;
struct COW_GamePlay_BKKGEINBDPB_o;
struct COW_GamePlay_DEOACJBLHDF_o;
struct COW_GamePlay_IMCIPPJDGNF_o;
struct COW_GamePlay_IMCIPPJDGNF_ICCKKIOOFGK_T__o;
struct COW_GamePlay_NCHMHDNAKKA_o;
struct COW_GamePlay_OKPLNAODBJB_o;
struct COW_GamePlay_NetworkAIWaitingDummy_o;
struct COW_GamePlay_NetworkUseEffectHelpAIPawn_o;
struct COW_GamePlay_NPCPlayerGroupChatTrigger_o;
struct COW_GamePlay_NOEJJKNAKNC_o;
struct COW_GamePlay_FNCMBMMKLLI_o;
struct COW_GamePlay_FNCMBMMKLLI_IALJILGPBEL_o;
struct COW_GamePlay_Player_o;
struct COW_GamePlay_Player_EEKDOKOEAEO_o;
struct COW_GamePlay_Player_FCMBLDHNOHF_o;
struct COW_GamePlay_Player_DDMILIACFIC_o;
struct COW_GamePlay_Player_JFBHFGOMMOJ_o;
struct COW_GamePlay_Player_IMEKLOAHDEO_o;
struct COW_GamePlay_Player_DLFEOLBDFKA_o;
struct COW_GamePlay_Player_OKGHHBPDGHC_o;
struct COW_GamePlay_Player_NAPKGGBHOAB_o;
struct COW_GamePlay_Player_IKDEJMGMILF_o;
struct COW_GamePlay_Player_AFADPNBAGLP_o;
struct COW_GamePlay_Player_EOFBFKLCDDJ_o;
struct COW_GamePlay_Player_PBAMPDBBAPI_o;
struct COW_GamePlay_Player_FEAEHNIGMNJ_o;
struct COW_GamePlay_Player_MIPLPFJMEEB_o;
struct COW_GamePlay_Player_HIODOKPEHOP_o;
struct COW_GamePlay_Player_ICNNKDBKFKA_o;
struct COW_GamePlay_Player_CADCMIJEDME_o;
struct COW_GamePlay_Player_DFKKGHCFGNM_o;
struct COW_GamePlay_Player_NILHJAFNEJL_o;
struct COW_GamePlay_Player_PPNGPELLBJO_o;
struct COW_GamePlay_Player_BFPFGLLFEKJ_o;
struct COW_GamePlay_Player_GBJAEPHNFMD_o;
struct COW_GamePlay_Player_MOIJLENBKNL_o;
struct COW_GamePlay_Player_ABPCCGDJHIA_o;
struct COW_GamePlay_Player_GPGBALKIDJK_o;
struct COW_GamePlay_Player_CFEIIJELOMC_o;
struct COW_GamePlay_Player_HNJPDMBFFJH_o;
struct COW_GamePlay_Player_NOAKLBNJKAM_o;
struct COW_GamePlay_Player_EPDJJKGINPC_o;
struct COW_GamePlay_Player_AvatarTransformer_o;
struct COW_GamePlay_Player_CBAGEACLABP_o;
struct COW_GamePlay_Player_CKGPOJHAKOI_o;
struct COW_GamePlay_Player_EGHKKOAJEDG_o;
struct COW_GamePlay_Player_AEOPAFCIFNF_o;
struct COW_GamePlay_Player_ODHBJJAOEBA_o;
struct COW_GamePlay_Player_GHCOKFDGCNF_o;
struct COW_GamePlay_Player_GPAMIDPFIDI_o;
struct COW_GamePlay_Player_KHDMPGBLNCM_o;
struct COW_GamePlay_Player_KDIHGOHFFFC_o;
struct COW_GamePlay_Player_GNOEFCLIGBL_o;
struct COW_GamePlay_Player_GHGCGGOLKIP_o;
struct COW_GamePlay_Player_KJCLFPMKCGB_o;
struct COW_GamePlay_Player_EJJNIOHJIFE_o;
struct COW_GamePlay_Player_OPKPFODAIEA_o;
struct COW_GamePlay_Player_BOHDPBAONLL_o;
struct COW_GamePlay_Player_HMCFNKFMMAH_o;
struct COW_GamePlay_Player_MBCFAOPODHI_o;
struct COW_GamePlay_Player_GMNDPJPMBGE_o;
struct COW_GamePlay_Player_KEEKAONHHFO_o;
struct COW_GamePlay_Player_DIEDPKAGDEM_o;
struct COW_GamePlay_Player_CGFJDEEGFLJ_o;
struct COW_GamePlay_Player_NBAFOJNEIMI_o;
struct COW_GamePlay_Player_IEANIINOMML_o;
struct COW_GamePlay_Player_EGGAEBDDCIH_o;
struct COW_GamePlay_Player_JIGFHMMBNAP_o;
struct COW_GamePlay_Player_ALPEOLLCIBM_o;
struct COW_GamePlay_Player_FDJGOAIGCNF_o;
struct COW_GamePlay_Player_PNJACMIHONN_o;
struct COW_GamePlay_Player_MIHDOIJMLBK_o;
struct COW_GamePlay_Player_JHENAFAOPHA_o;
struct COW_GamePlay_Player_FGFNPABLNPN_o;
struct COW_GamePlay_Player_NPHBKNFMDPD_o;
struct COW_GamePlay_Player_GGHHAHINCOB_o;
struct COW_GamePlay_Player_MHBKOOONOGC_o;
struct COW_GamePlay_Player_AFICEILBKKH_o;
struct COW_GamePlay_Player_HCKOJDGLJCI_o;
struct COW_GamePlay_Player_FFPMOBMCAHM_o;
struct COW_GamePlay_Player_GEOPFPEKFJK_o;
struct COW_GamePlay_Player_MJBEGKLGALE_o;
struct COW_GamePlay_Player_NAANKDBODJD_o;
struct COW_GamePlay_Player_BINFIJIGIPO_o;
struct COW_GamePlay_Player_CIKOGIJDBHK_o;
struct COW_GamePlay_Player_EMCADEPBIAG_o;
struct COW_GamePlay_Player_FNDDDOGMNOE_o;
struct COW_GamePlay_JHIDEJDNDEH_o;
struct COW_GamePlay_FKGOPDGDGIJ_o;
struct COW_GamePlay_BKMCNDDOMDG_o;
struct COW_GamePlay_BDJFKJJNNFC_o;
struct COW_GamePlay_MILCMIMPDMG_o;
struct COW_GamePlay_IKBGGPAEFDO_o;
struct COW_GamePlay_NKNHDJPCHNO_o;
struct COW_GamePlay_Player_TrainingHumanTarget_o;
struct COW_GamePlay_Player_TrainingHumanTarget_Stand_o;
struct COW_GamePlay_Player_Watching_o;
struct COW_GamePlay_JEKJFAHNGPG_o;
struct COW_GamePlay_ActSkillManager_o;
struct COW_GamePlay_GEEECFJBJPC_o;
struct COW_GamePlay_LMCDCKCIEJK_o;
struct COW_GamePlay_FDMPBIEMHAF_o;
struct COW_GamePlay_EMNDHPBOLJN_o;
struct COW_GamePlay_LDIEOHGKGKA_o;
struct COW_GamePlay_HMMFJLNLFFB_o;
struct COW_GamePlay_ACIPGPJNACE_o;
struct COW_GamePlay_AHNFABNCDGB_o;
struct COW_GamePlay_HEHCGPOIPLM_o;
struct COW_GamePlay_ActMeleeAttackConfig_o;
struct COW_GamePlay_ActSkillDashAttackConfig_o;
struct COW_GamePlay_APEFHKOKAIJ_o;
struct COW_GamePlay_ActSkillPhaseConfig_o;
struct COW_GamePlay_InspectorActSkillConfig_o;
struct COW_GamePlay_BaseActSkillConfig_o;
struct COW_PlayerAliveState_o;
struct COW_GamePlay_OHHHJLJHCKI_o;
struct COW_GamePlay_PlayerAnimEventState_o;
struct COW_GamePlay_PKNONKBDBBK_o;
struct COW_GamePlay_PlayerAnimEventStateLobby_o;
struct COW_GamePlay_PlayerAnimEventStateSpeaicalAnim_o;
struct COW_GamePlay_PlayerAnimEventStateSpeaicalIdleAnim_o;
struct COW_GamePlay_PlayerAOH_o;
struct COW_Gameplay_PlayerArmsRace_o;
struct COW_GamePlay_JKADOHMKGHI_o;
struct COW_GamePlay_PlayerAttributes_o;
struct COW_GamePlay_PlayerAttributes_ALOFBFIPBIE_o;
struct COW_GamePlay_PlayerAttributes_MHEBOCMJHPI_o;
struct COW_GamePlay_PlayerAttributes_FKPCPMHMIBD_o;
struct COW_GamePlay_PlayerAttributes_MOBOKIKGNED_o;
struct COW_GamePlay_PlayerAttributes_FALFAOPADON_o;
struct COW_GamePlay_PlayerAttributes_JMELIDNPEPN_o;
struct COW_GamePlay_PlayerControl_o;
struct COW_GamePlay_PlayerCrossOverState_o;
struct COW_GamePlay_PlayerDeathMatch_o;
struct COW_GamePlay_PlayerFootballArena_o;
struct PlayerForceTutorialBot_o;
struct PlayerForceTutorialLocal_o;
struct COW_GamePlay_PlayerHuntingGround_o;
struct COW_GamePlay_IHAAMHPPLMG_o;
struct COW_GamePlay_PlayerMoveEmoteState_o;
struct COW_GamePlay_PlayerMoveEmoteStateLobby_o;
struct COW_GamePlay_BGJAAEGFNHE_o;
struct COW_GamePlay_PlayerNetwork_o;
struct COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o;
struct COW_GamePlay_PlayerNetworkToken_o;
struct COW_GamePlay_PlayerParty_o;
struct COW_GamePlay_PlayerPDM_o;
struct COW_GamePlay_PlayerReaper_o;
struct COW_GamePlay_INMPHMMJOHB_o;
struct COW_GamePlay_AKOPKPIDGEJ_o;
struct COW_GamePlay_AKOPKPIDGEJ_OOCNCAKCHNO_o;
struct COW_GamePlay_AKOPKPIDGEJ_HHMOMGDFCCJ_o;
struct COW_GamePlay_AKOPKPIDGEJ_INLCHHLNNPM_o;
struct COW_GamePlay_DLCIHBOOFGJ_o;
struct COW_GamePlay_NAEOCMDFLAI_o;
struct COW_GamePlay_LGCLGBBFMJJ_o;
struct COW_GamePlay_NFEDJDEFLPM_o;
struct COW_GamePlay_OAKODDIAAIG_o;
struct COW_GamePlay_HOEJAPFACDG_o;
struct COW_GamePlay_DDNONIGIADD_o;
struct COW_GamePlay_KDCJAMDLKGH_o;
struct COW_GamePlay_LNKAFLMOFLF_o;
struct COW_GamePlay_FCFPHHGIICA_o;
struct COW_GamePlay_NJPBDIAOCJK_o;
struct COW_GamePlay_JLENLJLAHCF_o;
struct COW_GamePlay_MMFLGJJENHK_o;
struct COW_GamePlay_NLNNLBIFOKI_o;
struct COW_GamePlay_PLDLMCNONJE_o;
struct COW_GamePlay_ECBBEDILNJM_o;
struct COW_GamePlay_BGKFCLINAAD_o;
struct COW_GamePlay_LNDDGKMLADG_o;
struct COW_GamePlay_NKKNCNJALKL_o;
struct COW_GamePlay_GIJGGOJHKMN_o;
struct COW_GamePlay_KGGAEHDPGGN_o;
struct COW_GamePlay_ICFHIGCNCOP_o;
struct COW_GamePlay_OAGIGMIMFPC_o;
struct COW_GamePlay_DKFPACFINGA_o;
struct COW_GamePlay_PPIJKBMCAHA_o;
struct COW_GamePlay_KAPHNHGMMAP_o;
struct COW_GamePlay_LJKDLFDKPHH_o;
struct COW_GamePlay_PELLEDNBIEL_o;
struct COW_GamePlay_BIJBABMIKBH_o;
struct COW_GamePlay_LFJBFKPMIGP_o;
struct COW_GamePlay_PCHDNHBCNOK_o;
struct COW_GamePlay_JOJOFAJDNDO_o;
struct COW_GamePlay_DBHJPLHLEOA_o;
struct COW_GamePlay_INFJAHIPCEP_o;
struct COW_GamePlay_IFFPAICPMBP_o;
struct COW_GamePlay_PlayerRushingPets_o;
struct COW_GamePlay_PlayerSocial_o;
struct COW_PlayerSwimState_o;
struct COW_GamePlay_ELAKFFAOGGM_o;
struct COW_GamePlay_BOLNPMJFPDM_o;
struct COW_GamePlay_NPGIMBJABND_o;
struct COW_GamePlay_DFCOJKIFMCL_o;
struct COW_GamePlay_LOFAMHOINII_o;
struct COW_GamePlay_PlayerUGCCommon_o;
struct COW_GamePlay_PlayerUGCCommon_KJODNHODDGN_o;
struct COW_GamePlay_PlayerUGCCommon_IBDBGMIBDFG_o;
struct COW_GamePlay_PlayerWereWolves_o;
struct COW_GamePlay_PlayerZombieBR_o;
struct COW_GamePlay_CEPIKIJENLK_o;
struct COW_GamePlay_AAKFAPMGNEJ_o;
struct COW_GamePlay_BCPLCNFAHEN_T__o;
struct COW_GamePlay_NLMGLDLNDKH_o;
struct COW_GamePlay_ABIHHDNBEBI_o;
struct COW_GamePlay_FHECPEKGJDK_o;
struct COW_GamePlay_IIKCPGJKPPK_o;
struct COW_GamePlay_PFLCPEHBBLN_o;
struct COW_GamePlay_DOMANPAOIFH_o;
struct COW_GamePlay_BELPCOAJIOF_o;
struct COW_GamePlay_CLMELMHHFOK_o;
struct COW_GamePlay_EOILCGFNLAK_o;
struct COW_GamePlay_PHEBLMOOKHA_o;
struct COW_GamePlay_OAFOPBOHEIP_o;
struct COW_GamePlay_CPNKHNKDBNC_o;
struct COW_GamePlay_GGDFJMCDJFC_o;
struct COW_GamePlay_JJHIMAEGAPA_o;
struct COW_GamePlay_PNJOOBMCPBE_o;
struct COW_GamePlay_OCIAALANDCP_o;
struct COW_GamePlay_DMNCPBKECLD_o;
struct COW_GamePlay_LMNLEGGDKFP_o;
struct COW_GamePlay_IMCBNDJPNGD_o;
struct COW_GamePlay_INHDNLFFOBH_o;
struct COW_GamePlay_LDKAODHKPMF_o;
struct COW_GamePlay_ANEGADMJJDK_o;
struct COW_GamePlay_CBLDCNJHINN_o;
struct COW_GamePlay_AKLHEDFMFDJ_o;
struct COW_GamePlay_ICDHKDMBLFM_o;
struct COW_GamePlay_LLAFAPLKJEM_o;
struct COW_GamePlay_FHMGHOJCEMG_o;
struct COW_GamePlay_GABDKNIGCIH_o;
struct COW_GamePlay_ELMANAHONNF_o;
struct COW_GamePlay_IENJHHEJGND_o;
struct COW_GamePlay_OLPOJDEBEMO_o;
struct COW_GamePlay_MMMNPENEKLM_o;
struct COW_GamePlay_HKOHLLMKJBG_o;
struct COW_GamePlay_NHIKIGNLFFO_o;
struct COW_GamePlay_DADFLALCEFP_o;
struct COW_GamePlay_DBHNLHLLBBM_o;
struct COW_GamePlay_MDMCCLMHLIO_o;
struct COW_GamePlay_KBLFLLNOIHK_o;
struct COW_GamePlay_OJGEBJKAAFM_o;
struct COW_GamePlay_AMAPMCLMALH_o;
struct COW_GamePlay_PGMEJCOFIGF_o;
struct COW_GamePlay_BJCEANCFGJB_o;
struct COW_GamePlay_GOLFHFHGCHP_o;
struct COW_GamePlay_JJBGJPOPAEC_o;
struct COW_GamePlay_BBKGKBMCOLK_o;
struct COW_GamePlay_JHPKEEKDIHA_o;
struct COW_GamePlay_PCEACCIELNE_o;
struct COW_GamePlay_HOLOIFAHDEE_o;
struct COW_GamePlay_AJFKFFJAICH_o;
struct COW_GamePlay_NKLGCBNAPLA_o;
struct COW_GamePlay_HJGGMBIAOEN_o;
struct COW_GamePlay_CFPOFIABMLK_o;
struct COW_GamePlay_HFKNNOAPGBC_o;
struct COW_GamePlay_FCAMPIDBALN_o;
struct COW_GamePlay_MFMBECGKCNM_o;
struct COW_GamePlay_IGJMDDPALDK_o;
struct COW_GamePlay_NNAJDGDNNPM_o;
struct COW_GamePlay_ECEFDAPKMJO_o;
struct COW_PlayerSkillIncreaseSpeedAndAccuracyWhenFiring_o;
struct COW_GamePlay_DLBNGMMLCHJ_o;
struct COW_GamePlay_OEPNGOHLKJN_o;
struct COW_GamePlay_EIEMGIMNNDK_o;
struct COW_GamePlay_OMBJBIOFIGP_o;
struct COW_GamePlay_DGPPKBOJGGI_o;
struct COW_GamePlay_OGHJFLLGLCP_o;
struct COW_GamePlay_LBMFBNNMKGC_o;
struct COW_GamePlay_JJBPAIJEKGO_o;
struct COW_GamePlay_KHBDFMDJMJG_o;
struct COW_GamePlay_HOCDCIGJAEJ_o;
struct COW_GamePlay_KGNEGNLGAJK_o;
struct COW_GamePlay_FKCAIAPDFDC_o;
struct COW_GamePlay_DDGIIDPKKFD_o;
struct COW_GamePlay_LAABDLNNJEG_o;
struct COW_GamePlay_AKNOBPJCOKA_o;
struct COW_GamePlay_BADJBEPJGCH_o;
struct COW_GamePlay_FOPAJJCOFOK_o;
struct COW_GamePlay_EAOMPHCBGCL_o;
struct COW_GamePlay_LBBKJGMEEII_o;
struct COW_GamePlay_OPFCEGPBMFL_o;
struct COW_GamePlay_GCIPAIENCCA_o;
struct COW_GamePlay_DFEHBFMFCNH_o;
struct COW_GamePlay_EGHNCKDLBAI_o;
struct COW_GamePlay_DABPCMMCLAN_o;
struct COW_GamePlay_FOFJEMOKAOH_o;
struct COW_GamePlay_FOFJEMOKAOH_CLCKGCKMDNE_o;
struct COW_GamePlay_FOFJEMOKAOH_IEMPBCJNBCC_o;
struct COW_GamePlay_FOFJEMOKAOH_JPGMOPJDINK_o;
struct COW_GamePlay_FOFJEMOKAOH_GKINMFIHGBD_o;
struct COW_GamePlay_FOFJEMOKAOH_EEOAEPGPEPK_o;
struct COW_GamePlay_ActionSkillPawn_o;
struct SimpleAnimationSystemComponent_o;
struct COW_Gameplay_SimpleAnimEventHandle_o;
struct COW_GamePlay_JAEAODJEENM_o;
struct COW_GamePlay_PlayerSpawner_o;
struct PrefabLightmapData_o;
struct PrefabLightmapData_RendererInfo_o;
struct COW_PreivewPetModifer_o;
struct COW_GamePlay_PreviewAnimRandomBehaviour_o;
struct COW_PreviewAsistant_o;
struct COW_PreviewAutoChangePosByCamera_o;
struct COW_PreviewAvatarCameraMove_o;
struct COW_PreviewAvatarEffectEx_o;
struct COW_PreviewAvatarManager_o;
struct COW_PreviewAvatarManager__PreviewClothes_c__AnonStorey0_o;
struct COW_PreviewBagRandomPlay_o;
struct COW_PreviewCameraMove_o;
struct COW_PreviewCommon3dAdjust_o;
struct COW_PreviewCommon3dRotate_o;
struct COW_GamePlay_PreviewCommonIdleBehaviour_o;
struct PreviewCutSceneVFx_o;
struct COW_PreviewDestoryPaticle_o;
struct COW_PreviewEffectRootReference_o;
struct COW_PreviewFeatureAdjust_o;
struct COW_GamePlay_PreviewIdleBehaviour_o;
struct COW_PreviewInputHandler_o;
struct COW_PreviewInputHandler_MouseButton_o;
struct COW_PreviewLightAssist_o;
struct COW_PreviewMarkPaticle_o;
struct COW_PreviewParachuteModifer_o;
struct COW_PreviewPetCameraMove_o;
struct COW_PreviewPetManager_o;
struct COW_PreviewRandomIdle_o;
struct COW_GamePlay_PreviewSpeIdleBehaviour_o;
struct COW_PreviewStoryCgCdnComp_o;
struct COW_PreviewStoryCgComp_o;
struct COW_PreviewStoryCgComp_FULLCG_o;
struct COW_PreviewStoryCgComp__SkipCg_c__Iterator0_o;
struct COW_PreviewStoryCgMeshEffect_o;
struct COW_PreviewStoryCgShowUIComp_o;
struct COW_PreviewStoryCgShowUIComp__SetSharePreviewPos_c__Iterator0_o;
struct COW_PreViewStoryCgVfx_o;
struct PreviewStoryObjDelay_o;
struct COW_PreviewStoryObjEnable_o;
struct COW_PreviewTimeLineComp_o;
struct COW_PreviewWeaponRotate_o;
struct COW_PreviewWeaponTransform_o;
struct COW_PreviewWeaponTransform_WeaponPreviewType_o;
struct PreviewWsuJumpCgPanelController_o;
struct COW_TimelineEvents_EventInvocationInfo_o;
struct COW_Extensions_PrimitiveExtensions_o;
struct COW_TimelineEvents_TimelineEventBehaviour_o;
struct COW_TimelineEvents_TimelineEventBehaviour__GetInvocationInfo_c__AnonStorey0_o;
struct COW_TimelineEvents_TimelineEventClip_o;
struct COW_TimelineEvents_TimelineEventMixerBehaviour_o;
struct COW_TimelineEvents_TimelineEventTrack_o;
struct COW_GamePlay_Projectile_o;
struct COW_GamePlay_Projectile_HHCBNAPCKHF_o;
struct COW_CommonAnimationEffect_o;
struct COW_CommonMaterialEffect_o;
struct COW_CommonMeshEffect_o;
struct COW_CommonParticleEffect_o;
struct COW_GamePlay_BOLDBMIMPDM_o;
struct GhostShadowEffect_o;
struct GhostShadowEffectPlayer_o;
struct GhostShadowRoot_o;
struct GhostShadowRoot_onEffectFinsih_o;
struct GCommon_GunAdsorbEffect_o;
struct GCommon_GunTraceEffect_o;
struct COW_TraceParticleEffect_o;
struct COW_TraceParticleEffect_Callback_o;
struct COW_VFXNoRotation_o;
struct COW_ReplayInfo_o;
struct COW_ReplayEvent_o;
struct COW_ReplayData_o;
struct COW_EReplayState_o;
struct COW_ReplayCamState_o;
struct COW_ReplayManager_o;
struct RushingPetsPawn_o;
struct AvatarExtraAmbient_o;
struct AvatarExtraAmbient_Part_o;
struct COW_GamePlay_ColorLandDrawHelper_o;
struct COW_GamePlay_ColorLandDrawHelper_AODDJKBDMEA_o;
struct COW_GamePlay_ColorLandDrawHelper_FFJHFCDOCNL_o;
struct CSGameZoneAirDrop_o;
struct CSGameZoneAirDrop_EAirDropType_o;
struct DrawArrow_o;
struct DrawCircle_o;
struct DrawRectangle_o;
struct DrawText_o;
struct COW_GamePlay_GrassReaction_o;
struct NoBuildNavMeshCollider_o;
struct NotBuildInVersionObject_o;
struct NotServerCollider_o;
struct NotServerSceneCollider_o;
struct COW_GamePlay_ParentHelper_o;
struct PCWaitingRoomEPRank_o;
struct PlayerBountyWaitingSpawnRegion_o;
struct PlayerSoundAndEffectTrigger_o;
struct PlayerSpawnRegion_o;
struct COW_GamePlay_BossBGMInfo_o;
struct COW_GamePlay_BossPhaseBGMInfo_o;
struct COW_GamePlay_PVEBossPhaseBGMSwitcher_o;
struct COW_GamePlay_PVEBossPhaseBGMSwitcher_MODHCHKNGMO_o;
struct PVESceneState_o;
struct PVESceneStateManager_o;
struct COW_GamePlay_QualityObject_o;
struct COW_GamePlay_QualityObjectNew_o;
struct COW_GamePlay_QualityObjectSimple_o;
struct ReplaceMaterialWhenBuild_o;
struct COW_SceneEffectComponent_o;
struct COW_GamePlay_SceneGraphicsOverride_o;
struct COW_GamePlay_GAGILKKDDMJ_o;
struct COW_GamePlay_BJOMPMJHDLC_o;
struct COW_GamePlay_BANECLJHGOD_o;
struct COW_GamePlay_MMAJAKIJNAJ_o;
struct COW_GamePlay_BJEGMHIKHOH_o;
struct COW_GamePlay_GALMMGEIEHH_o;
struct COW_GamePlay_SceneGraphicsQuality_o;
struct COW_GamePlay_FJDJHDEEFBP_o;
struct COW_GamePlay_CHEEFJGDLEA_o;
struct COW_GamePlay_SceneOccluder_o;
struct COW_GamePlay_BIFDEFBNCDK_o;
struct COW_GamePlay_SceneRendererGroup_o;
struct COW_GamePlay_IEMDOGEBFEP_o;
struct COW_GamePlay_ShrubReaction_o;
struct SkipExportVehicleData_o;
struct COW_GamePlay_SpawnAreaFenceIndex_o;
struct SwitchSceneManager_o;
struct SwitchSceneManager__UnloadScene_c__Iterator0_o;
struct SwitchSceneManager__LoadScene_c__Iterator1_o;
struct TCDefendPlayers_o;
struct TCMileStone_o;
struct TeleportDoorGroup_o;
struct TeleportDoorRegion_o;
struct COW_GamePlay_TreeReaction_o;
struct COW_VehicleResetPointManager_o;
struct VehicleResetPos_o;
struct WaitingDummySpawnRegion_o;
struct EnvWeatherController_o;
struct EnvWeatherController_OnWeatherChanged_o;
struct EnvWeatherController__TweenWeather_c__Iterator0_o;
struct EnvGlobalSetting_o;
struct EnvSkybox_o;
struct EnvWeatherEffect_o;
struct EnvWeatherSound_o;
struct EnvWeatherPreset_o;
struct MeteorEffectController_o;
struct MeteorEffectController_MeteorShowerTime_o;
struct WeatherMaterialOverride_o;
struct WeatherRelatedGameObject_o;
struct COW_GamePlay_CrosshairNoChangeShader_o;
struct COW_GamePlay_SceneEditIconEntity_o;
struct COW_GamePlay_SceneEditObjectCommonGeneratorObject_o;
struct COW_GamePlay_SceneEditObjectEffectEntityGeneratorObject_o;
struct COW_GamePlay_SceneEditObjectMotionPlatform_o;
struct COW_GamePlay_SceneEditObjectPresentEffectGeneratorObject_o;
struct COW_GamePlay_DEPNBAKBMAE_o;
struct COW_GamePlay_SceneEditObjectTriggerLike_o;
struct COW_GamePlay_SceneEditObjectCustomTrigger_o;
struct COW_GamePlay_BOFOLAACODN_o;
struct COW_GamePlay_SceneEditSingleTeleport_o;
struct COW_GamePlay_SceneEditStropShelf_o;
struct COW_GamePlay_SceneEditTextEntity_o;
struct COW_GamePlay_SceneEditWaterZone_o;
struct COW_GamePlay_DestructiblePartObject_o;
struct COW_GamePlay_DNLNDBDCGHM_o;
struct COW_GamePlay_NKDDKDPPCGG_o;
struct COW_GamePlay_PNDELHDACMC_o;
struct COW_GamePlay_SceneEditAgent_o;
struct COW_GamePlay_SceneEditAgent_DGCONIIKHBL_o;
struct COW_GamePlay_SceneEditAgent_FHDDNFIDNLP_o;
struct COW_GamePlay_SceneEditAgent_OJLNGFLPIEA_o;
struct COW_GamePlay_SceneEditAgent_LLMKKGHBGEA_o;
struct COW_GamePlay_SceneEditAgent_MEBGPLKKAGF_o;
struct COW_GamePlay_SceneEditAgent_OAMNOGPCCIO_o;
struct COW_GamePlay_OAHOIHCMOLG_o;
struct COW_GamePlay_SceneEditDestructiblePartObject_o;
struct COW_Graphics_SceneEditEnvironment_o;
struct COW_Graphics_LOPOHNNDELA_o;
struct COW_Graphics_MEAGMBFKENL_o;
struct COW_GamePlay_SceneEditFloorPlane_o;
struct COW_GamePlay_LMGDBDJCNEO_o;
struct COW_GamePlay_FFDCDKNGNDC_o;
struct COW_GamePlay_NCACOPBEJMB_o;
struct COW_GamePlay_AGNAHKFAODH_o;
struct COW_GamePlay_EJHLCKLOFKD_o;
struct COW_GamePlay_JPPGAJBAAKK_o;
struct COW_GamePlay_JPPGAJBAAKK_AHMNJHMIOOC_o;
struct COW_GamePlay_JPPGAJBAAKK_EPHFFPIBOJA_o;
struct COW_GamePlay_JPPGAJBAAKK_EDCFMOEHOFD_o;
struct COW_GamePlay_OHOCICDJKBM_o;
struct COW_GamePlay_GFMGHINNKKD_o;
struct COW_GamePlay_SceneEditGridMesh_o;
struct COW_GamePlay_LELAGCIPKKO_o;
struct COW_GamePlay_EPHFPKGFOGP_o;
struct COW_GamePlay_KMPCDKFOBPF_o;
struct COW_SceneEditMapIconItemDesc_o;
struct COW_GamePlay_NDEOAHECPOK_T__o;
struct COW_GamePlay_SceneEditObjectAttrBase_o;
struct COW_GamePlay_SceneEditObjectAttrBotGenerator_o;
struct COW_GamePlay_PINKBFHPBCG_o;
struct COW_GamePlay_SceneEditObjectAttrCommonGenerator_o;
struct COW_GamePlay_SceneEditObjectAttrEntityGenerator_o;
struct COW_GamePlay_SceneEditObjectAttrGoal_o;
struct COW_GamePlay_SceneEditObjectAttrItemGenerator_o;
struct COW_GamePlay_SceneEditObjectAttrOilDrum_o;
struct COW_GamePlay_SceneEditObjectAttrSpawnBox_o;
struct COW_GamePlay_SceneEditObjectAttrStropShelf_o;
struct COW_GamePlay_SceneEditObjectAutoTeleport_o;
struct COW_GamePlay_SceneEditObjectBotGenerator_o;
struct COW_GamePlay_SceneEditObjectBuff_o;
struct COW_GamePlay_SceneEditObjectCapsuleTrigger_o;
struct COW_GamePlay_SceneEditObjectCoinGenerator_o;
struct COW_GamePlay_SceneEditObjectCustomPointV2_o;
struct COW_GamePlay_SceneEditObjectEffectEntityGenerator_o;
struct COW_GamePlay_SceneEditObjectFootBall_o;
struct COW_GamePlay_SceneEditObjectFountain_o;
struct COW_GamePlay_PCMDELGBKAC_o;
struct COW_GamePlay_SceneEditObjectIcon_o;
struct COW_GamePlay_SceneEditObjectItemBox_o;
struct COW_GamePlay_SceneEditObjectKillGodZone_o;
struct COW_GamePlay_SceneEditObjectMiniSentry_o;
struct COW_GamePlay_SceneEditObjectMoveObject_o;
struct COW_GamePlay_SceneEditObjectMusicElement_o;
struct COW_GamePlay_SceneEditObjectOilDrum_o;
struct COW_GamePlay_SceneEditObjectPresentEffectGenerator_o;
struct COW_GamePlay_SceneEditObjectResetable_o;
struct COW_GamePlay_SceneEditObjectSingleTeleport_o;
struct COW_GamePlay_SceneEditObjectSpawnBox_o;
struct COW_GamePlay_SceneEditObjectSphereTrigger_o;
struct COW_GamePlay_SceneEditObjectTeleportDoor_o;
struct COW_GamePlay_SceneEditObjectText_o;
struct COW_GamePlay_SceneEditObjectTrigger_o;
struct COW_GamePlay_SceneEditObjectVariableAttrBase_o;
struct COW_GamePlay_SceneEditObjectUGCAI_o;
struct COW_GamePlay_SceneEditObjectVehicle_o;
struct COW_GamePlay_SceneEditObjectVendingMachine_o;
struct COW_GamePlay_SceneEditObjectWardrobe_o;
struct COW_GamePlay_SceneEditObjectWaterZone_o;
struct COW_GamePlay_SceneEditObjectWeaponGenerator_o;
struct COW_GamePlay_HLBLANKPMGP_o;
struct COW_GamePlay_LBIKBLMKDPP_o;
struct COW_GamePlay_LBIKBLMKDPP_BDDCPLFCIMB_o;
struct COW_GamePlay_LBIKBLMKDPP_IIFMCJPGELI_o;
struct COW_GamePlay_APKKOLEGFFK_o;
struct COW_GamePlay_APKKOLEGFFK_BDDCPLFCIMB_o;
struct COW_GamePlay_APKKOLEGFFK_PFCDLAODCKD_o;
struct COW_GamePlay_SceneEditObjectBase_o;
struct COW_GamePlay_SceneEditObjectBase_BGBLPAEDCGB_o;
struct COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o;
struct COW_GamePlay_SceneEditObjectBasicCylinder_o;
struct COW_GamePlay_SceneEditObjectBasicSphere_o;
struct COW_GamePlay_SceneEditObjectBigToyBall_o;
struct COW_GamePlay_IOBOKBBLLBI_o;
struct COW_GamePlay_SceneEditObjectGeneral_o;
struct SceneEditObjectMeshCombiner_o;
struct SceneEditObjectMeshCombiner_ShaderType_o;
struct SceneEditObjectMeshCombiner_MeshesData_o;
struct SceneEditObjectMeshCombiner_CombineTextureKey_o;
struct COW_GamePlay_SceneEditObjectPointLight_o;
struct COW_GamePlay_SceneEditObjectScalableItem_o;
struct COW_GamePlay_SceneEditObjectScalableWaterZone_o;
struct SceneEditObjectSetScale_o;
struct COW_GamePlay_CDONCOFMHMJ_o;
struct COW_SceneEditTireLine_o;
struct COW_GamePlay_AAFFCALIMFB_o;
struct COW_GamePlay_AKPDDFGOJIK_o;
struct COW_GamePlay_AKPDDFGOJIK_CKFLHBALLOP_o;
struct COW_GamePlay_SceneEditVehicleObject_o;
struct COW_GamePlay_UGCSceneSwitcher_o;
struct COW_GamePlay_UGCSceneSwitcher_JCONKPMKCKA_o;
struct COW_UIModelSceneEdit_CDNDownLoad_o;
struct COW_UIModelSceneEdit_CDNDownLoad_EDownLoadType_o;
struct COW_UIModelSceneEdit_CDNDownLoad_DownLoadSuccess_o;
struct COW_UIModelSceneEdit_CDNDownLoad__DownLoadOneFileWithRetry_c__Iterator0_o;
struct COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1_o;
struct COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1__DownLoad_c__AnonStorey2_o;
struct COW_UIModelSceneEdit_CDNUpload_o;
struct COW_UIModelSceneEdit_CDNUpload__UploadOneFileWithRetry_c__Iterator0_o;
struct COW_UIModelSceneEdit_CDNUpload__Upload_c__Iterator1_o;
struct COW_GamePlay_JOFEMGFILIA_o;
struct COW_GamePlay_KLHGDCMOLJH_o;
struct COW_GamePlay_MLACDHLACFD_o;
struct COW_GamePlay_KEMMDGJBJNO_o;
struct COW_GamePlay_KEMMDGJBJNO_OONMMBOCHLD_o;
struct COW_GamePlay_KEMMDGJBJNO_CGJGIPILHED_o;
struct COW_GamePlay_KEMMDGJBJNO_ECBDBFCKJBC_o;
struct COW_WorkshopPrefabItemManager_o;
struct COW_GamePlay_LPHOOEKKHII_o;
struct COW_GamePlay_ShootingTarget_o;
struct COW_GamePlay_IIDECBNLDNA_o;
struct COW_GamePlay_LGPKHEODLFD_o;
struct COW_GamePlay_NJLHAIHKMLI_o;
struct COW_GamePlay_ADLJAJIPBPE_o;
struct COW_GamePlay_KJOAOIHNOIL_o;
struct COW_GamePlay_ABBFFLLCOAH_o;
struct BossRocket_o;
struct BossRocket__Expolde_c__AnonStorey0_o;
struct BossRocket__Expolde_c__AnonStorey1_o;
struct BossRocketLauncher_o;
struct BountyCutsceneSwitchWeapon_o;
struct BountySwitchSceneSubtitleController_o;
struct BountySwitchSceneSubtitleController__CoTypeLabel_c__Iterator0_o;
struct BountySwitchSceneSubtitleController__PointAnim_c__Iterator1_o;
struct BountyWaitingSinglePlayer_o;
struct BountyWaitingSinglePlayer__CalcuFreeze_c__Iterator0_o;
struct BountyWaitingSinglePlayer__CoroutineUpdateHealing_c__Iterator1_o;
struct BountyWaitingUAV_o;
struct BountyWaitingUAV__OnDead_c__AnonStorey1_o;
struct BountyWaitingUAV__RandomTakeDamageSelf_c__Iterator0_o;
struct BountyWarningZone_o;
struct DebugBountyWaitingTool_o;
struct COW_GamePlay_BDKEHOHEIEL_o;
struct COW_GamePlay_BMHHFBDLHMP_o;
struct COW_GamePlay_MKNNGAKCEBD_o;
struct COW_GamePlay_LOCIDJPIMLO_o;
struct COW_GamePlay_LOCIDJPIMLO_AOPELEAKNED_o;
struct COW_GamePlay_LOCIDJPIMLO_LAGEPFBEHNP_o;
struct COW_GamePlay_LOCIDJPIMLO_ALCFHDNECMC_o;
struct COW_GamePlay_LOCIDJPIMLO_HDEDCCEBDKA_o;
struct COW_GamePlay_LOCIDJPIMLO_HAJCBCOPDLI_o;
struct COW_GamePlay_LOCIDJPIMLO_DFCIDHIGINP_o;
struct COW_GamePlay_LOCIDJPIMLO_CFCGDNEFLEH_o;
struct COW_GamePlay_LOCIDJPIMLO_EAPMKIPCPED_o;
struct COW_GamePlay_LOCIDJPIMLO_MEKLNNLGAJA_o;
struct COW_GamePlay_LOCIDJPIMLO_NDBPLHFMDBA_o;
struct COW_GamePlay_LOCIDJPIMLO_PFFMCAENPFC_o;
struct COW_GamePlay_LOCIDJPIMLO_IDFJPDIJFPF_o;
struct COW_GamePlay_BBFLFMOCHPK_o;
struct COW_GamePlay_NGCDKHCDDEA_o;
struct AnchorPoint_o;
struct ControlPair_o;
struct RandomVertexRecorder_o;
struct SoulBond_o;
struct COW_SpawnAreaFence_o;
struct COW_GamePlay_OKFHPELIJPP_o;
struct COW_GamePlay_KOCIPMAOMCC_o;
struct COW_GamePlay_MFAHGFEPODA_o;
struct COW_GamePlay_FGLGDIFFPHI_o;
struct COW_GamePlay_HDPDILFPHGC_o;
struct COW_GamePlay_PDMOIGGOJBD_o;
struct COW_GamePlay_BIFPDAFNFCA_o;
struct COW_GamePlay_FPMOAEAOKEI_o;
struct COW_GamePlay_PACEFNBBNEB_o;
struct COW_GamePlay_MBMKPKCNDBO_o;
struct COW_GamePlay_MEGFKKIFGNH_o;
struct COW_GamePlay_IBALADKODPD_o;
struct COW_GamePlay_AMIFOAFHIMP_o;
struct COW_GamePlay_KIOCBHPFPEI_o;
struct COW_GamePlay_KDMDACFHNPG_o;
struct COW_GamePlay_SpecialCharacterVoiceTriggerManager_o;
struct COW_GamePlay_SpecialCharacterVoiceTriggerManager_NHBHJPLJHNA_o;
struct COW_GamePlay_TriggerHelper_o;
struct COW_GamePlay_UGC_NLKFAHIMGKG_o;
struct COW_GamePlay_UGC_NLKFAHIMGKG_MGEPIMIJAAN_o;
struct COW_GamePlay_UGC_NLKFAHIMGKG_ACIJNLKCKLC_o;
struct COW_GamePlay_UGC_NLKFAHIMGKG_DFICCEEFKDM_o;
struct COW_GamePlay_UGC_PFKOAILOMAJ_o;
struct COW_GamePlay_UGC_FCAGJEGBAAB_o;
struct COW_GamePlay_UGC_HGNDNFFBGAN_o;
struct COW_UGCAnimationModule_o;
struct COW_GamePlay_UGC_UGCDummyAIPawnAnim_o;
struct COW_Gameplay_UGC_BlockEdit_BlockEditContext_o;
struct COW_Gameplay_UGC_BlockEdit_EBlockEditProjectType_o;
struct COW_Gameplay_UGC_BlockEdit_BlockEditManager_o;
struct COW_Gameplay_UGC_BlockEdit_BlockEditManager__SetGraphDeleteState_c__AnonStorey0_o;
struct COW_Gameplay_UGC_BlockEdit_BlockEditManagerDebug_o;
struct COW_Gameplay_UGC_BlockEdit_IBlockEditCommand_o;
struct COW_Gameplay_UGC_BlockEdit_BlockEditCommand_o;
struct COW_Gameplay_UGC_BlockEdit_BlockEditMacroCommand_o;
struct COW_Gameplay_UGC_BlockEdit_BlockEditRecordCommand_o;
struct COW_Gameplay_UGC_BlockEdit_BlockEditCommandManager_o;
struct COW_Gameplay_UGC_BlockEdit_BlockData_o;
struct COW_Gameplay_UGC_BlockEdit_BlockData__CheckLegality_c__AnonStorey0_o;
struct COW_Gameplay_UGC_BlockEdit_BlockRecord_o;
struct COW_Gameplay_UGC_BlockEdit_BlockMoveRecord_o;
struct COW_Gameplay_UGC_BlockEdit_BodyData_o;
struct COW_Gameplay_UGC_BlockEdit_FuncDefineData_o;
struct COW_Gameplay_UGC_BlockEdit_FuncParamRecord_o;
struct COW_Gameplay_UGC_BlockEdit_FuncDefineRecord_o;
struct COW_Gameplay_UGC_BlockEdit_BlockEditGraphs_o;
struct COW_Gameplay_UGC_BlockEdit_BlockEditGraphs__RemoveGraph_c__AnonStorey0_o;
struct COW_Gameplay_UGC_BlockEdit_BlockEditGraphs__FindGraphVar_c__AnonStorey1_o;
struct COW_Gameplay_UGC_BlockEdit_GraphData_o;
struct COW_Gameplay_UGC_BlockEdit_CanvasData_o;
struct COW_Gameplay_UGC_BlockEdit_HudEventDefineData_o;
struct COW_Gameplay_UGC_BlockEdit_TypeInfo_o;
struct COW_Gameplay_UGC_BlockEdit_ArrayValue_o;
struct COW_Gameplay_UGC_BlockEdit_FuncRefValue_o;
struct COW_Gameplay_UGC_BlockEdit_ValueData_o;
struct COW_Gameplay_UGC_BlockEdit_UIDataBlockType_o;
struct COW_Gameplay_UGC_BlockEdit_VarDefineData_o;
struct COW_Gameplay_UGC_BlockEdit_LocalVarDefineData_o;
struct COW_Gameplay_UGC_BlockEdit_GraphVarDefineData_o;
struct COW_Gameplay_UGC_BlockEdit_VarRecord_o;
struct COW_Gameplay_UGC_BlockEdit_GraphVarRecord_o;
struct COW_Gameplay_UGC_BlockEdit_BlockDefine_o;
struct COW_Gameplay_UGC_BlockEdit_BlockDefineDictionary_o;
struct COW_Gameplay_UGC_BlockEdit_BlockFieldDefine_o;
struct COW_Gameplay_UGC_BlockEdit_SerializeBlockFieldDefine_o;
struct COW_Gameplay_UGC_BlockEdit_SlotFieldDefine_o;
struct COW_Gameplay_UGC_BlockEdit_LocalVarDefineFieldDefine_o;
struct COW_Gameplay_UGC_BlockEdit_DataBlockDefine_o;
struct COW_Gameplay_UGC_BlockEdit_ProcessBlockDefine_o;
struct COW_Gameplay_UGC_BlockEdit_EventBlockDefine_o;
struct COW_Gameplay_UGC_BlockEdit_ActionBlockDefine_o;
struct COW_Gameplay_UGC_BlockEdit_FunctionBlockDefine_o;
struct COW_Gameplay_UGC_BlockEdit_ProcessBlockBodyDefine_o;
struct COW_Gameplay_UGC_BlockEdit_TypeChangeRuleDefine_o;
struct COW_Gameplay_UGC_BlockEdit_ExpressionDefine_o;
struct COW_Gameplay_UGC_BlockEdit_BlockExporter_o;
struct COW_Gameplay_UGC_BlockEdit_BlockEditHistory_o;
struct COW_Gameplay_UGC_BlockEdit_BlockEditLibraries_o;
struct COW_Gameplay_UGC_BlockEdit_LibraryData_o;
struct COW_Gameplay_UGC_BlockEdit_EditorValueType_o;
struct COW_Gameplay_UGC_BlockEdit_UpdateType_o;
struct COW_Gameplay_UGC_BlockEdit_ImportUserBlockDataError_o;
struct COW_Gameplay_UGC_BlockEdit_IBlockDataContainer_o;
struct COW_Gameplay_UGC_BlockEdit_BlockDataUtil_o;
struct COW_Gameplay_UGC_BlockEdit_ValueTypeUtil_o;
struct COW_Gameplay_UGC_BlockEdit_MiscUtil_o;
struct COW_Gameplay_UGC_BlockEdit_ResRefUtil_o;
struct COW_Gameplay_UGC_BlockEdit_BlockDefineUtil_o;
struct COW_Gameplay_UGC_BlockEdit_OverrideExportReport_o;
struct COW_Gameplay_UGC_BlockEdit_ExportUtil_o;
struct COW_Gameplay_UGC_BlockEdit_IdUtil_o;
struct COW_Gameplay_UGC_BlockEdit_JsonUtil_o;
struct COW_Gameplay_UGC_BlockEdit_BlockEditVersionConfig_o;
struct COW_Gameplay_UGC_BlockEdit_GraphUpgradeUtil_o;
struct COW_Gameplay_UGC_BlockEdit_ConvertV0ToV1Util_o;
struct COW_GamePlay_BE_Base_o;
struct COW_GamePlay_BE_BlockSpot_o;
struct COW_GamePlay_BE_BodyBlock_o;
struct COW_GamePlay_BE_DataBlock_o;
struct COW_GamePlay_BE_DataSpot_o;
struct COW_GamePlay_BE_ProcessBlock_o;
struct COW_GamePlay_BE_SlotSpot_o;
struct COW_GamePlay_DIPEMAKIHAP_o;
struct COW_GamePlay_EKEOCIDDIFH_o;
struct COW_GamePlay_MPJBBIMMDOI_o;
struct COW_GamePlay_DEDMECCGIDM_o;
struct COW_GamePlay_CABKKILKHNJ_o;
struct COW_GamePlay_NDIJAAIDIIB_o;
struct COW_GamePlay_HLHOAHFDDIK_o;
struct COW_GamePlay_HNLJFJBHJHD_o;
struct COW_GamePlay_IHMJFKNCKLL_o;
struct COW_GamePlay_ENPAKFNLPKA_o;
struct COW_GamePlay_JNCNLKMEILK_o;
struct COW_GamePlay_JJIEJICBBPG_o;
struct COW_GamePlay_JJIEJICBBPG_LKIIPNLJMOI_o;
struct COW_GamePlay_BHHECPDAEGL_o;
struct COW_GamePlay_PBICFJMMFJI_o;
struct COW_GamePlay_CPOKEBGBFBG_o;
struct COW_GamePlay_BPPKMKEEJCE_o;
struct COW_GamePlay_CBADHLJNKLL_o;
struct COW_GamePlay_BODKAJJDEEL_o;
struct COW_GamePlay_BCHGEIGDHIC_o;
struct COW_GamePlay_GIAEFNOCFPD_o;
struct COW_GamePlay_MFKGMGIFFIL_o;
struct COW_GamePlay_HKNIDMNLHGJ_o;
struct COW_GamePlay_PEIBPKFCMLG_o;
struct COW_GamePlay_EHEELGMKJHD_o;
struct COW_GamePlay_GKDCDHFLEIH_o;
struct COW_GamePlay_CCNGOIPIJGI_o;
struct COW_GamePlay_UIBlockEditMgr_o;
struct COW_GamePlay_UIBlockEditMgr_OOJDDDMBGJB_o;
struct COW_GamePlay_UIBlockEditMgr_APMKDDDBJCP_o;
struct COW_GamePlay_UIBlockEditMgr_BOKIGNIMAMK_o;
struct COW_GamePlay_UIBlockEditMgr_GMOMGHJOJDD_o;
struct COW_UIHudBESubTypeNodeItemController_o;
struct COW_UIHudBlockEditBezierController_o;
struct COW_ParaCate_o;
struct COW_UIHudBlockEditBlockHelpController_o;
struct COW_ColorChangedEvent_o;
struct COW_HSVChangedEvent_o;
struct COW_UIHudBlockEditColorSetterWndController_o;
struct COW_UIHudBlockEditColorSetterWndController__SetPosition_c__Iterator0_o;
struct COW_UIHudBlockEditColorSetterWndController__LoadLatestColor_c__AnonStorey1_o;
struct COW_UIHudBlockEditCustomFuncItemController_o;
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_o;
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_CMANIBBIDPB_o;
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_JIDACOPPJJE_o;
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_FNACJBJIFFP_o;
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_CEEIENAOMGE_o;
struct COW_GamePlay_MPBGJFHHNLB_o;
struct COW_UIHudBlockEditEnumPopItemController_o;
struct COW_EBEPopWndType_o;
struct COW_BEPopWndItemData_o;
struct COW_UIHudBlockEditEnumPopWndController_o;
struct COW_UIHudBlockEditEnumPopWndController__SetView_c__AnonStorey0_o;
struct COW_GamePlay_UIHudBlockEditFuncParamAndReturnValSettingWndController_o;
struct COW_GamePlay_GCNCFAMJGON_o;
struct COW_GamePlay_BFDMLFHFDLO_o;
struct COW_GamePlay_OEJEOMHHJAB_o;
struct COW_GamePlay_CJKIIAKIJCG_o;
struct COW_GamePlay_HBBPILKFBCF_o;
struct COW_GamePlay_OFBKCGAJOPK_o;
struct COW_GamePlay_UIHudBlockEditMainController_o;
struct COW_GamePlay_UIHudBlockEditMainController_MKLNCELFIGE_o;
struct COW_GamePlay_UIHudBlockEditMainController_BHDFCFJJDKB_o;
struct COW_GamePlay_UIHudBlockEditMainController_KDNHMCKOBMG_o;
struct COW_GamePlay_UIHudBlockEditMainController_DDIHLDMIJDC_o;
struct COW_GamePlay_UIHudBlockEditMainController_HNMAOPHEIHI_o;
struct COW_GamePlay_UIHudBlockEditMainController_OOGCJBKIBAJ_o;
struct COW_GamePlay_UIHudBlockEditMainController_LHNMNNINECG_o;
struct COW_GamePlay_UIHudBlockEditMainController_FLHNPFFOHDE_o;
struct COW_GamePlay_UIHudBlockEditMainController_IKHOBDLPNEP_o;
struct COW_GamePlay_UIHudBlockEditMainController_CPLIOLOAOBA_o;
struct COW_GamePlay_UIHudBlockEditMainController_AKOLLMNMGCJ_o;
struct COW_UIHudBlockEditTweenCurveWndController_o;
struct COW_UIHudBlockEditTweenCurveWndController_PresetBinding_o;
struct COW_UIHudBlockEditTweenCurveWndController__InternalAddPreset_c__AnonStorey0_o;
struct COW_UIHudBlockEditTweenCurveWndController__ShowPresetOp_c__AnonStorey1_o;
struct COW_UIHudBlockEditTweenCurveWndController__OnRenamePreset_c__AnonStorey2_o;
struct COW_UIHudBlockEditTweenCurveWndController__OnDeletePreset_c__AnonStorey3_o;
struct COW_UIHudBlockTypeBtnItemController_o;
struct UIHudCurvePointItem_o;
struct COW_GamePlay_UIHudEntityGetterController_o;
struct COW_GamePlay_UIScriptCategoryItemController_o;
struct COW_GamePlay_NDGGHAKMJGK_o;
struct COW_GamePlay_UIScriptItemController_o;
struct COW_GamePlay_JECNFCFPHEB_o;
struct COW_GamePlay_FEBLDILFGJL_o;
struct COW_GamePlay_UISwitchScriptMenuController_o;
struct COW_GamePlay_UISwitchScriptMenuController_BNPLIDJCECI_o;
struct COW_GamePlay_UISwitchScriptMenuController_JILDKLNHEMH_o;
struct COW_GamePlay_UISwitchScriptMenuController_LEDKGKPODMI_o;
struct COW_GamePlay_BE_DragDropItem_o;
struct COW_GamePlay_BE_DragDropItemBase_o;
struct COW_GamePlay_BE_DragDropManager_o;
struct COW_GamePlay_BE_DragDropManager_DFIPJBHENCN_o;
struct COW_GamePlay_BE_LocalVarDragDropItem_o;
struct COW_GamePlay_BE_ProgrammingEnv_o;
struct COW_GamePlay_BE_SlotDragDropItem_o;
struct COW_GamePlay_BE_SlotDragDropItem_MDMNDIOMGIL_o;
struct COW_GamePlay_BE_BlockSectionHeader_o;
struct COW_GamePlay_BE_BlockSectionHeader_AdditionalBtn_o;
struct COW_GamePlay_BE_BlockSectionHeader_ColorSetter_o;
struct COW_GamePlay_BE_BlockSectionHeader_ConstInput_o;
struct COW_GamePlay_BE_BlockSectionHeader_ConstInput_PPBFKEHCMIC_o;
struct COW_GamePlay_BE_BlockSectionHeader_DropdownList_o;
struct COW_GamePlay_BE_BlockSectionHeader_DropdownList_JEBDIIEPHFK_o;
struct COW_GamePlay_BE_BlockSectionHeader_EmptyList_o;
struct COW_GamePlay_BE_BlockSectionHeader_EntityGetter_o;
struct COW_GamePlay_BE_BlockSectionHeader_FuncNameLabel_o;
struct COW_GamePlay_BE_BlockSectionHeader_GraphVarNameInput_o;
struct COW_GamePlay_BE_BlockSectionHeader_GraphVarNameLabel_o;
struct COW_GamePlay_BE_BlockSectionHeader_Label_o;
struct COW_GamePlay_LCJFGGFCPBJ_o;
struct COW_GamePlay_BE_BlockSectionHeader_LocalVarDefine_o;
struct COW_GamePlay_BE_BlockSectionHeader_LocalVarNameInput_o;
struct COW_GamePlay_BE_BlockSectionHeader_LocString_o;
struct BE_BlockSectionHeader_Null_o;
struct COW_GamePlay_BE_BlockSectionHeader_Slot_o;
struct COW_GamePlay_BE_BlockSectionHeader_TweenCurve_o;
struct COW_GamePlay_BE_BlockSectionHeader_V3Getter_o;
struct COW_GamePlay_BE_DropdownItem_o;
struct COW_GamePlay_KMMOEDDCDFM_o;
struct COW_GamePlay_IPIKJNGGEOB_o;
struct COW_LocalizeProxy_o;
struct COW_EBEDevOnlyRule_o;
struct COW_EBEPropertyHideRule_o;
struct COW_BEDataManager_o;
struct COW_BEDataManager__GetPropertyValueType_c__AnonStorey0_o;
struct COW_BEDataManager__IsEnumObsolete_c__AnonStorey1_o;
struct COW_UGCSpecialType_o;
struct COW_BEEnumData_o;
struct COW_BlockCategoryBtn_o;
struct COW_BlockNameMapping_o;
struct COW_BlockEditConfig_o;
struct COW_BEUtil_o;
struct COW_HSVUtil_o;
struct COW_HsvColor_o;
struct COW_Gameplay_UGC_UGCClientSettings_o;
struct COW_Gameplay_UGC_UGCCommonClientAPI_o;
struct COW_GamePlay_NCMKCPGHJII_o;
struct COW_GamePlay_EGKLMENAECD_o;
struct COW_Gameplay_UGC_UGCCustomEntityAttributeManager_o;
struct COW_Gameplay_UGC_UGCCustomEntityAttributeManager__HasEntityCustomAttribute_c__AnonStorey0_o;
struct COW_GamePlay_NBKAEMNMHHD_o;
struct COW_GamePlay_NBKAEMNMHHD_MHANCNOJODI_o;
struct COW_GamePlay_FDGFMKNDGHO_o;
struct COW_GamePlay_DDJMFDLIABB_o;
struct COW_GamePlay_MEJBJFNJAJF_o;
struct COW_GamePlay_NJMFMADHKMO_o;
struct COW_GamePlay_BEMFBFCNHJF_o;
struct COW_GamePlay_AEJKGFAJBLD_o;
struct COW_GamePlay_AEJKGFAJBLD_MBLIBGNPGJG_o;
struct COW_Gameplay_UGC_EditorEntityData_o;
struct COW_Gameplay_UGC_EditorEntityData_ECategory_o;
struct COW_Gameplay_UGC_EditorEntityData__RemoveEntityOfType_c__AnonStorey0_o;
struct COW_Gameplay_UGC_EditorEntityData__RemoveEntity_c__AnonStorey1_o;
struct COW_Gameplay_UGC_EditorEntityData__HasEntityOfType_c__AnonStorey2_o;
struct COW_Gameplay_UGC_EditorEntityData__HasEntity_c__AnonStorey3_o;
struct COW_Gameplay_UGC_EditorEntityData__HasEntity_c__AnonStorey4_o;
struct COW_Gameplay_UGC_EditorEntityData__GetEntityData_c__AnonStorey5_o;
struct COW_Gameplay_UGC_EditorEntityData__GetInstanceEntityData_c__AnonStorey6_o;
struct COW_Gameplay_UGC_EditorEntityData__GetInstanceEntityData_c__AnonStorey7_o;
struct COW_Gameplay_UGC_EditorEntityData__GetEntityDataOnType_c__AnonStorey8_o;
struct COW_Gameplay_UGC_EditorEntityData__FindEntityInternal_c__AnonStorey9_o;
struct COW_Gameplay_UGC_CustomString_o;
struct COW_Gameplay_UGC_EditorMiscData_o;
struct COW_Gameplay_UGC_IUGCEditor_T__o;
struct COW_Gameplay_UGC_UGCEditorManager_o;
struct COW_GamePlay_UGCAimAssistEntity_o;
struct COW_Gameplay_UGC_UGCBindEffectManager_o;
struct COW_Gameplay_UGC_UGCEffectEntity_o;
struct COW_Gameplay_UGC_UGCEffectEntityNew_o;
struct COW_Gameplay_UGC_UGCEffectEntityNew__OnTexChanged_c__AnonStorey0_o;
struct COW_Gameplay_UGC_UGCHighlight_o;
struct COW_Gameplay_UGC_UGCIconEntity_o;
struct COW_Gameplay_UGC_WorkShopItemInfo_o;
struct COW_Gameplay_UGC_IconInfo_o;
struct COW_Gameplay_UGC_UGCMiniMapMgr_o;
struct COW_Gameplay_UGC_UGCMiniMapMgr_V1_o;
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_o;
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapIconItemEntity_o;
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapBitItemEntity_o;
struct UGCPrettySprite3DSize_o;
struct UGCPrettyUI3DSize_o;
struct COW_GamePlay_FFEIINMHKHI_o;
struct COW_GamePlay_FFEIINMHKHI_AIOBFGEOIGG_o;
struct COW_Gameplay_UGC_UGCSoundEntity_o;
struct COW_Gameplay_UGC_UGCSoundEntity_ESoundState_o;
struct COW_Gameplay_UGC_UGCSoundEntity__StartCurrentSound_c__AnonStorey1_o;
struct COW_Gameplay_UGC_UGCSoundEntity__HandleSoundState_c__Iterator0_o;
struct COW_Gameplay_UGC_UGCTextEntity_o;
struct COW_Gameplay_UGC_UGCEntityAttributeEditor_o;
struct COW_EUGCScoreTypeHelper_o;
struct COW_UGCActionHudRepItem_o;
struct COW_UGCAddScoreVFXHudRepItem_o;
struct COW_UGCAimAssistEntityRepItem_o;
struct COW_UGCAIRepItem_o;
struct COW_UGCAmmoRepItem_o;
struct COW_UGCAnimationClipRepItem_o;
struct COW_UGCAnimationControllerAbleRepItem_o;
struct COW_UGCAnimationControllerRepItem_o;
struct COW_UGCAnimationStateRepItem_o;
struct COW_UGCAppearanceRepItem_o;
struct COW_UGCAttachmentRepItem_o;
struct COW_UGCBagRepItem_o;
struct COW_UGCBasicCylinderItemRepItem_o;
struct COW_UGCBasicSphereItemRepItem_o;
struct COW_UGCBehaviourTreeAttachableRepItem_o;
struct COW_UGCBehaviourTreeNodeRepItem_o;
struct COW_UGCBehaviourTreeRepItem_o;
struct COW_UGCBigToyBallRepItem_o;
struct COW_UGCBotGeneratorRepItem_o;
struct COW_UGCBuffGenRepItem_o;
struct COW_UGCBumperVehicleRepItem_o;
struct COW_UGCCalculateProperty_o;
struct COW_UGCCameraConfigRepItem_o;
struct COW_UGCCameraRayCastHudRepItem_o;
struct COW_UGCCapsuleTriggerRepItem_o;
struct COW_UGCCarVehicleRepItem_o;
struct COW_UGCChatChannelRepItem_o;
struct COW_UGCCheckPointMgrHudRepItem_o;
struct COW_UGCCheckPointTriggerRepItem_o;
struct COW_UGCChooseCardHudRepItem_o;
struct COW_UGCCoinGeneratorRepItem_o;
struct COW_UGCColliderRepItem_o;
struct COW_UGCCommonHudSwitchControllerRepItem_o;
struct COW_UGCCommonHudSwitchHudRepItem_o;
struct COW_UGCCountdownHudRepItem_o;
struct COW_UGCCountdownReminderHudRepItem_o;
struct COW_UGCCustomHudRepItem_o;
struct COW_UGCCustomLevelObjectRepItem_o;
struct COW_UGCDescriptiveColorRepItem_o;
struct COW_UGCDoubleJumpShoesRepItem_o;
struct COW_UGCDrumMusicElementRepItem_o;
struct COW_UGCEffectEntityRepItem_o;
struct COW_UGCEntityGeneratorRepItem_o;
struct COW_UGCEntityRepItem_o;
struct COW_UGCFactionInfoHudRepItem_o;
struct COW_UGCFactionRepItem_o;
struct COW_UGCFiveSecondCountDownHudRepItem_o;
struct COW_UGCFoldWingRepItem_o;
struct COW_UGCFootballGoalRepItem_o;
struct COW_UGCFootballRepItem_o;
struct COW_UGCGlobalRepItem_o;
struct COW_UGCGrapplingHookGunRepItem_o;
struct COW_UGCGrenadeDeIceWallRepItem_o;
struct COW_UGCGrenadeFlashRepItem_o;
struct COW_UGCGrenadeFrozenRepItem_o;
struct COW_UGCGrenadeRepItem_o;
struct COW_UGCGrenadeSmokeRepItem_o;
struct COW_UGCGrenadeWeaponRepItem_o;
struct COW_UGCHeartbeatEffectHudRepItem_o;
struct COW_UGCHeartbeatHudRepItem_o;
struct COW_UGCHelmetRepItem_o;
struct COW_UGCHintButtonHudRepItem_o;
struct COW_UGCHPbarHudRepItem_o;
struct COW_UGCHud3DContainerRepItem_o;
struct COW_UGCHudButtonWidgetRepItem_o;
struct COW_UGCHudEmptyWidgetRepItem_o;
struct COW_UGCHudGridRepItem_o;
struct COW_UGCHudImageWidgetRepItem_o;
struct COW_UGCHudInputWidgetRepItem_o;
struct COW_UGCHudLabelWidgetRepItem_o;
struct COW_UGCHudLayoutRepItem_o;
struct COW_UGCHudPanelRepItem_o;
struct COW_UGCHudProfileInfoRepItem_o;
struct COW_UGCHudScrollViewRepItem_o;
struct COW_UGCHudTextureRepItem_o;
struct COW_UGCHudTransformRepItem_o;
struct COW_UGCHudWidgetRepItem_o;
struct COW_UGCIceWallMakerRepItem_o;
struct COW_UGCIceWallObjRepItem_o;
struct COW_UGCIceWallRepItem_o;
struct COW_UGCIconEntityRepItem_o;
struct COW_UGCIconNotificationHudRepItem_o;
struct COW_UGCIdentityNotifyHudRepItem_o;
struct COW_UGCInventoryBaseRepItem_o;
struct COW_UGCItemGeneratorRepItem_o;
struct COW_UGCJailBreakAreaRepItem_o;
struct COW_UGCJetPackRepItem_o;
struct COW_UGCKillOrGodZoneTriggerRepItem_o;
struct COW_UGCLandmineObjRepItem_o;
struct COW_UGCLandmineRepItem_o;
struct COW_UGCLead1MusicElementRepItem_o;
struct COW_UGCLead2MusicElementRepItem_o;
struct COW_UGCLead3MusicElementRepItem_o;
struct COW_UGCLeaderboardButtonHudRepItem_o;
struct COW_UGCLevelObjectRepItem_o;
struct COW_UGCLootItemBoxAmmoRepItem_o;
struct COW_UGCLootItemBoxArmorRepItem_o;
struct COW_UGCLootItemBoxConsumableItemRepItem_o;
struct COW_UGCLootItemBoxProjectileRepItem_o;
struct COW_UGCLootItemBoxRepItem_o;
struct COW_UGCLootItemBoxSightRepItem_o;
struct COW_UGCLootItemBoxSoccerRepItem_o;
struct COW_UGCLowGravityRepItem_o;
struct COW_UGCMatchInfoSubTitleHudRepItem_o;
struct COW_UGCMeshRenderRepItem_o;
struct COW_UGCMiniMapBitRepItem_o;
struct COW_UGCMiniMapIconRepItem_o;
struct COW_UGCMiniMapRepItem_o;
struct COW_UGCMiniSentryObjRepItem_o;
struct COW_UGCMiniSentryRepItem_o;
struct COW_UGCMoneyRepItem_o;
struct COW_UGCMoreTeamLeaderboardHudRepItem_o;
struct COW_UGCMorphObjectRepItem_o;
struct COW_UGCMoveObjectRepItem_o;
struct COW_UGCMultiTeamMatchResultHudRepItem_o;
struct COW_UGCMushroomRepItem_o;
struct COW_UGCMusicElementRepItem_o;
struct COW_UGCNormalRoundStartBannerHudRepItem_o;
struct COW_UGCOildrumRepItem_o;
struct COW_UGCOpeningBannerHudRepItem_o;
struct COW_UGCPhaseCountDownHudRepItem_o;
struct COW_UGCPhaseRepItem_o;
struct COW_UGCPlayableLookAtRepItem_o;
struct COW_UGCPlayablePosFollowRepItem_o;
struct COW_UGCPlayableRepItem_o;
struct COW_UGCPlayableTrajectoryRepItem_o;
struct COW_UGCPlayerAvatarInfoRepItem_o;
struct COW_UGCPlayerBagRepItem_o;
struct COW_UGCPlayerRepItem_o;
struct COW_UGCPointLightRepItem_o;
struct COW_UGCPresentEffectRepItem_o;
struct COW_UGCPresentIconRepItem_o;
struct COW_UGCPresentSoundRepItem_o;
struct COW_UGCPresentTextRepItem_o;
struct COW_UGCProfileInfoRepItem_o;
struct COW_UGCProgressbarHudRepItem_o;
struct COW_UGCProgressCircleHudRepItem_o;
struct COW_UGCProgressSkillButtonHudRepItem_o;
struct COW_UGCPropertyFormulaRepItem_o;
struct COW_UGCRepairArmorKitRepItem_o;
struct COW_UGCReplaceTexPresentEffectRepItem_o;
struct COW_UGCResetableEntityRepItem_o;
struct COW_UGCResultBannerHudRepItem_o;
struct COW_UGCRigidbodyRepItem_o;
struct COW_UGCRoundNumHudRepItem_o;
struct COW_UGCRoundResultShowTimeHudRepItem_o;
struct COW_UGCRoundTransitionHudRepItem_o;
struct COW_UGCScoreBarHudRepItem_o;
struct COW_UGCShopItemRepItem_o;
struct COW_UGCShopRepItem_o;
struct COW_UGCShopShelfRepItem_o;
struct COW_UGCSimpleRenderRepItem_o;
struct COW_UGCSingleLeaderboardHudRepItem_o;
struct COW_UGCSkateboardRepItem_o;
struct COW_UGCSkeletonPartRepItem_o;
struct COW_UGCSkeletonRepItem_o;
struct COW_UGCSkillButtonHudRepItem_o;
struct COW_UGCSkyboxEnvRepItem_o;
struct COW_UGCSpawnBoxRepItem_o;
struct COW_UGCSpawnPosRepItem_o;
struct COW_UGCSphereTriggerRepItem_o;
struct COW_UGCSprayGunComponentRepItem_o;
struct COW_UGCSprayGunRepItem_o;
struct COW_UGCSprayGunRifleRepItem_o;
struct COW_UGCSprayResultHudRepItem_o;
struct COW_UGCSprayRifleRepItem_o;
struct COW_UGCStropShelfRepItem_o;
struct COW_UGCSupplyBoxTriggerRepItem_o;
struct COW_UGCSwingGunRepItem_o;
struct COW_UGCTeamMatchInfoHudRepItem_o;
struct COW_UGCTeamRepItem_o;
struct COW_UGCTeamRoundScoreBannerHudRepItem_o;
struct COW_UGCTeleportDoorRepItem_o;
struct COW_UGCTextEntityRepItem_o;
struct COW_UGCTextTipsHudRepItem_o;
struct COW_UGCTimeTweenTipsHudRepItem_o;
struct COW_UGCTipHudRepItem_o;
struct COW_UGCTitleBannerHudRepItem_o;
struct COW_UGCTransformRepItem_o;
struct COW_UGCTweenCurveRepItem_o;
struct COW_UGCTweenRepItem_o;
struct COW_UGCTweenTipsHudRepItem_o;
struct COW_UGCTwoTeamFactionHudRepItem_o;
struct COW_UGCTwoTeamLeaderboardHudRepItem_o;
struct COW_UGCTwoTeamMatchInfoHudRepItem_o;
struct COW_UGCTwoTeamMatchInfoSimpleHudRepItem_o;
struct COW_UGCTwoTeamMatchResultHudRepItem_o;
struct COW_UGCTwoTeamRoundScoreBannerHudRepItem_o;
struct COW_UGCTwoTeamRoundStartBannerHudRepItem_o;
struct COW_UGCUGCMinisentryRepItem_o;
struct COW_UGCUGCShopHudRepItem_o;
struct COW_UGCVehicleRepItem_o;
struct COW_UGCVendingMachineRepItem_o;
struct COW_UGCVestRepItem_o;
struct COW_UGCVisibilityRepItem_o;
struct COW_UGCWalletHudRepItem_o;
struct COW_UGCWalletRepItem_o;
struct COW_UGCWardrobeRepItem_o;
struct COW_UGCWaterZoneRepItem_o;
struct COW_UGCWeaponGeneratorRepItem_o;
struct COW_UGCWeaponRepItem_o;
struct COW_UGCZombieLevelHudRepItem_o;
struct COW_UGCZombieVFXHudRepItem_o;
struct BigToyBallAttributeConfig_o;
struct BuffEditAttributeConfig_o;
struct COW_CoinGeneratorEditAttributeConfig_o;
struct COW_GamePlay_HFLBCGBFMDB_o;
struct COW_GamePlay_HFLBCGBFMDB_DHHBFAOGDKC_o;
struct COW_GamePlay_HFLBCGBFMDB_MBFLEEEEAAK_o;
struct CustomPathAttributeConfig_o;
struct COW_GamePlay_FMPCEBKLEFB_o;
struct COW_GamePlay_CCNMIMNKDIM_o;
struct COW_GamePlay_GKAEMHENFPA_o;
struct GoalAttributeConfig_o;
struct COW_GamePlay_EGAJEBLLJLM_o;
struct ESceneEditItemBoxWeaponType_o;
struct ESceneEditItemBoxItemBigType_o;
struct ESceneEditItemBoxItemSmallType_o;
struct ItemBoxEditAttributeConfig_o;
struct ItemEditAttributeBaseConfig_o;
struct COW_GamePlay_POKCOHMIPEC_o;
struct COW_ItemEditAttributeCacheValue_V2_o;
struct COW_ItemEditAttributeUIFactory_o;
struct COW_ItemEditAttributeUIData_V2_o;
struct COW_ItemEditAttributeUIData_V2_DataChangeDelegate_o;
struct COW_ItemEditAttributeUIDataSubAndPlus_V2_o;
struct COW_ItemEditAttributeUIDataValueDesc_o;
struct COW_ItemEditAttributeUIDataPopMenuValueDesc_o;
struct COW_ItemEditAttributeUIDataInputTexValueDesc_o;
struct COW_ItemEditAttributeUIDataPopMenu_V2_o;
struct COW_ItemEditAttributeUIDataSliderBarValueDesc_o;
struct COW_ItemEditAttributeUIDataSliderBar_o;
struct COW_ItemEditAttributeUIDataToggleButton_o;
struct COW_ItemEditAttributeUIDataInputTextBar_o;
struct COW_ItemEditAttributeUIDataColor_o;
struct COW_ItemEditAttributeUIDataColorValueDesc_o;
struct COW_ItemEditAttributeUIDataSelector_o;
struct COW_ItemEditAttributeUIDataSelectorValueDesc_o;
struct ItemEditAttributeCacheValueBase_o;
struct ItemEditAttributeCacheOneFloat_o;
struct ItemEditAttributeCacheOneInt_o;
struct ItemEditAttributeCacheOneString_o;
struct SceneEditItemAttributeUIType_o;
struct ItemEditAttributeUIData_o;
struct ItemEditAttributeUIDataSubAndPlus_o;
struct ItemEditAttributeUIDataHorizontalSelect_o;
struct ItemEditAttributeUIDataPopMenu_o;
struct COW_GamePlay_FPKKEMKFDIE_o;
struct MiniSentryEditAttributeConfig_o;
struct MoveObjectDynamicEditAttributeConfig_o;
struct MoveObjectEditAttributeConfig_o;
struct COW_GamePlay_MusicElementEditAttributeConfig_o;
struct ResetableEditAttributeConfig_o;
struct ScaleItemEditAttributeConfig_o;
struct COW_GamePlay_DKGJGKHLOPB_o;
struct COW_GamePlay_JPDFPJPPGEP_o;
struct COW_GamePlay_LEOPFHJPGHO_o;
struct SingleTeleportDoorAttributeConfig_o;
struct SpawnBoxAttributeConfig_o;
struct COW_GamePlay_HPMIGJIBDAK_o;
struct COW_GamePlay_INPACEKKLKA_o;
struct TriggerEditAttributeConfig_o;
struct COW_UGCFootballEditAttributeConfig_o;
struct COW_GamePlay_KPHGAGKIEMF_o;
struct COW_GamePlay_KPHGAGKIEMF_PJJHMCOAOIH_o;
struct COW_GamePlay_KPHGAGKIEMF_HNADMPAIEFB_o;
struct COW_GamePlay_IMEGHFJFNBC_o;
struct COW_UGCWardrobeEditAttributeConfig_o;
struct COW_GamePlay_PGOAKDIMPOD_o;
struct COW_VendingMachineEditAttributeConfig_o;
struct COW_VendingMachineEditAttributeConfig__GetUIData_c__AnonStorey0_o;
struct COW_GamePlay_CECIDNPIADH_o;
struct COW_GamePlay_BNIHDMDGPEB_o;
struct COW_GamePlay_PAMKBEJDBMI_o;
struct COW_GamePlay_PAMKBEJDBMI_BDGDCKLBFBL_o;
struct COW_GamePlay_PAMKBEJDBMI_HOJCDHNBBAG_o;
struct COW_IUGCBridgingEntity_o;
struct COW_IUGCVisibilityEntity_o;
struct COW_GamePlay_ABIADEGBBAM_o;
struct COW_GamePlay_EDFMCBPDMCD_o;
struct COW_GamePlay_LAKJCMADMPJ_o;
struct COW_GamePlay_MOKFCCGLNHE_o;
struct COW_GamePlay_BPKFKPPBKCA_o;
struct COW_GamePlay_JHDLPOJIINC_o;
struct COW_GamePlay_MBPIEBDKMFB_o;
struct COW_GamePlay_CENACOHAEKO_o;
struct COW_GamePlay_PLJGNILDDOB_o;
struct COW_GamePlay_DODHNJFELHI_o;
struct COW_GamePlay_DODHNJFELHI_JDGGOAKIBKM_o;
struct COW_GamePlay_DODHNJFELHI_EPMFPOHIDPB_o;
struct COW_GamePlay_HDDICBAOIIJ_o;
struct COW_GamePlay_MDGNGBOFEAL_o;
struct COW_GamePlay_EJBLEFHMGGE_o;
struct COW_GamePlay_NIINICKJFOC_o;
struct COW_GamePlay_ONGGJEJMMKB_o;
struct COW_GamePlay_LILPKCBFPMD_o;
struct COW_GamePlay_MFBKGCCKDCD_o;
struct COW_GamePlay_NCDPJEBJFEB_o;
struct COW_GamePlay_MJLEDCHCMKM_o;
struct COW_GamePlay_IJOOOOBPMMA_o;
struct COW_GamePlay_FDIPHHKKBOL_o;
struct COW_UGCBlockResRefConfigData_o;
struct COW_UGCBlockResRefConfigData_EUGCResourceSaveType_o;
struct COW_Gameplay_UGC_UGCResInfo_o;
struct COW_Gameplay_UGC_UGCDownloadResourceManager_o;
struct COW_Gameplay_UGC_UGCDownloadResourceManager_ResFileInfoCache_o;
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadResourceFiles_c__AnonStorey3_o;
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadGameData_c__AnonStorey4_o;
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0_o;
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey5_o;
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey6_o;
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DelayCall_c__Iterator1_o;
struct COW_Gameplay_UGC_UGCDownloadResourceManager__CheckProgress_c__Iterator2_o;
struct COW_Gameplay_UGC_UGCDownloadResourceInfo_o;
struct COW_Gameplay_UGC_UGCDownloadInfo_o;
struct COW_Gameplay_UGC_UGCSimpleDownloadTask_o;
struct COW_Gameplay_UGC_UGCResourceFileManager_o;
struct COW_Gameplay_UGC_UGCDownloadResourceLogRequestUtil_o;
struct COW_Gameplay_UGC_UGCWebRequestReport_o;
struct COW_UGCModeTemplateResConfigData_o;
struct COW_UGCOptionalResConfigData_o;
struct COW_UGCOptionalResConfigData_EUGCOptionalResLevel_o;
struct COW_UGCOptionalResConfigData_EUGCOptionalResDownloadType_o;
struct COW_Gameplay_UGC_EUGCMapResourceInfoState_o;
struct COW_Gameplay_UGC_UGCOptionalResourceManager_o;
struct COW_Gameplay_UGC_UGCResUpdateDownloadContext_o;
struct COW_Gameplay_UGC_UGCResUpdateDownloadContext__DeleteFilesCache_c__AnonStorey0_o;
struct COW_Gameplay_UGC_UGCDownloadVersionInfo_o;
struct RuntimeNavmeshExporter_o;
struct COW_GamePlay_DMEPIHJKCKL_o;
struct COW_GamePlay_MKFOOCHIDFC_o;
struct COW_GamePlay_MJMHEHHLAAA_o;
struct COW_GamePlay_IMNDLJHFOEH_o;
struct COW_GamePlay_IMNDLJHFOEH_IGJJLNAPCMJ_o;
struct COW_GamePlay_IMNDLJHFOEH_EIMIJBHINEF_o;
struct COW_GamePlay_IMNDLJHFOEH_NLBJHIMOBBJ_o;
struct COW_GamePlay_IMNDLJHFOEH_PJIAFOBDIKB_o;
struct COW_GamePlay_IMNDLJHFOEH_PAOCFKJOKBK_o;
struct COW_GamePlay_IMNDLJHFOEH_DGHJPOEPDEH_o;
struct COW_GamePlay_IMNDLJHFOEH_EANIKBMKONG_o;
struct COW_GamePlay_IIBFBPIABKN_o;
struct COW_GamePlay_FFOOFMHBAHE_o;
struct COW_GamePlay_IMFAEOCHBAN_o;
struct COW_GamePlay_IMFAEOCHBAN_BFKOGKIDOAM_o;
struct COW_GamePlay_PFNKBCIDBAM_o;
struct COW_GamePlay_LLIBMMFAGDN_o;
struct COW_GamePlay_UGCAttributeSettingManager_o;
struct FFFBXEngine_o;
struct ImageTool_o;
struct ImageTool_TextureParam_o;
struct COW_Gameplay_UGC_UGCResAnimationClip_o;
struct COW_Gameplay_UGC_UGCCompConnectGameObject_o;
struct COW_Gameplay_UGC_UGCGameObject_o;
struct COW_Gameplay_UGC_UGCGameObject__LoadFromData_c__AnonStorey0_o;
struct COW_Gameplay_UGC_UGCGameObject__LoadFromData_c__AnonStorey1_o;
struct COW_Gameplay_UGC_UGCMaterial_o;
struct COW_Gameplay_UGC_UGCMaterial__UpdateMaterialFromData_c__AnonStorey0_o;
struct COW_Gameplay_UGC_UGCMesh_o;
struct COW_Gameplay_UGC_UGCResAnimationController_o;
struct COW_Gameplay_UGC_UGCResAnimationController__LoadAnimationClip_c__AnonStorey0_o;
struct COW_Gameplay_UGC_UGCResource_o;
struct COW_Gameplay_UGC_UGCResource_OnUGCResourceChanged_o;
struct COW_Gameplay_UGC_UGCResourceAudioClip_o;
struct COW_Gameplay_UGC_UGCResourceAudioClip__Play3DLoopStart_c__AnonStorey0_o;
struct COW_Gameplay_UGC_UGCResourceAudioClip__Play2DLoopStart_c__AnonStorey1_o;
struct COW_Gameplay_UGC_UGCResourceAudioClip__PlayOneShot_c__AnonStorey2_o;
struct COW_Gameplay_UGC_UGCResourceCollider_o;
struct COW_Gameplay_UGC_UGCResourceCollider__LoadFromData_c__AnonStorey0_o;
struct COW_Gameplay_UGC_UGCResourceForGameData_o;
struct COW_Gameplay_UGC_UGCResourceForGameData_EPackageOrABType_o;
struct COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_o;
struct COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_EDownloadStatus_o;
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey2_o;
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey1_o;
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey4_o;
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey3_o;
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadOneFile_c__Iterator0_o;
struct COW_Gameplay_UGC_UGCResourceGrassSystem_o;
struct COW_Gameplay_UGC_UGCResourceManager_o;
struct COW_Gameplay_UGC_UGCResourceManager_RegisterResource_o;
struct COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey2_T__o;
struct COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey3_T__o;
struct COW_Gameplay_UGC_UGCResourceManager__ReloadResource_c__AnonStorey4_T__o;
struct COW_Gameplay_UGC_UGCResourceManager__CorLoadPackageFromWeb_c__Iterator0_o;
struct COW_Gameplay_UGC_UGCResourceManager__CorWaitResourceLoaded_c__Iterator1_o;
struct COW_Gameplay_UGC_UGCResourceManager__MarkWebResourceNeedUpdate_c__AnonStorey5_o;
struct COW_Gameplay_UGC_UGCResourceManager__ReloadPackageResourceIfLoaded_c__AnonStorey6_o;
struct COW_Gameplay_UGC_UGCResourcePackage_o;
struct COW_Gameplay_UGC_UGCResourcePackage__CorLoadWebResData_c__Iterator0_o;
struct COW_Gameplay_UGC_UGCResourceUIAtlas_o;
struct COW_Gameplay_UGC_UGCResourceUIAtlas__WaitOneFrame_c__Iterator0_o;
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey1_o;
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey2_o;
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey3_o;
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey4_o;
struct COW_Gameplay_UGC_UGCTexture_o;
struct COW_Gameplay_UGC_UGCTexture__GetTextureFromString_c__AnonStorey0_o;
struct COW_Gameplay_UGC_UGCTextureHelper_o;
struct COW_UIUGCDebuggerOpen_ConnectGS_o;
struct COW_UIUGCDebuggerOpen_ConnectGS_HTTP_CreateRoomResp_o;
struct COW_UIUGCDebuggerOpen_ConnectGS_RunGameAction_o;
struct COW_UIUGCDebuggerOpen_ConnectGS__StartReqest_c__Iterator0_o;
struct COW_UIUGCDebuggerOpen_ConnectGS__StartProfiler_c__Iterator1_o;
struct BotGeneratorFunctionAttributeConfig_o;
struct CommonGeneratorFunctionAttributeConfig_o;
struct CustomPointFunctionAttributeConfig_o;
struct IconFunctionAttributeConfig_o;
struct ItemFunctionAttributeBaseConfig_o;
struct ItemFunctionUIData_o;
struct ItemFunctionUIButtonData_o;
struct ItemGeneratorFunctionAttributeConfig_o;
struct COW_GamePlay_UGCAIFunctionAttributeConfig_o;
struct VFXFunctionAttributeConfig_o;
struct WeaponGeneratorFunctionAttributeConfig_o;
struct COW_Gameplay_UGC_UGCMapEditor_o;
struct COW_Gameplay_UGC_UGCModeSettingEditor_o;
struct COW_GamePlay_HINGGIJEKGM_o;
struct COW_GamePlay_OPPOFFMJNNH_o;
struct COW_GamePlay_EKEOKKIGAAH_o;
struct COW_GamePlay_ELEJBGFBMEH_o;
struct COW_GamePlay_AINMPJGMMAL_o;
struct COW_GamePlay_KPHCABOCELI_o;
struct COW_GamePlay_MKMNCACNNIL_o;
struct COW_GamePlay_MICPGDEJIGG_o;
struct COW_Gameplay_UGC_UGCWorkflowEditor_o;
struct COW_Gameplay_UGC_UGCHardCodekManager_o;
struct COW_GamePlay_CABOGIDEIHE_o;
struct COW_UGCProfileHelper_o;
struct COW_UGCProfileHelper__ExtractSelfStats_c__AnonStorey0_o;
struct COW_UGCProfileHelper__ExtractSelfTeamStats_c__AnonStorey1_o;
struct COW_Gameplay_UGC_UGCMapRunner_o;
struct COW_Gameplay_UGC_IUGCRunner_T__o;
struct COW_Gameplay_UGC_UGCRunnerManager_o;
struct COW_Gameplay_UGC_UGCEntityExportDataCache_o;
struct COW_Gameplay_UGC_UGCLevelObjectManager_o;
struct COW_Gameplay_UGC_UGCPhysicsManager_o;
struct COW_Gameplay_UGC_UGCTransformManager_o;
struct COW_Gameplay_UGC_UGCComponentProp_o;
struct COW_Gameplay_UGC_UGCTypeMapper_o;
struct COW_Gameplay_UGC_EPropAttribute_o;
struct COW_Gameplay_UGC_UGCTypeMethod_o;
struct COW_Gameplay_UGC_UGCVisibilityManager_o;
struct COW_UGCTimestampLocString_o;
struct COW_UGCTimestampLocString_ETimestampFormatstyle_o;
struct ReactUI_EventNameAttribute_o;
struct ReactUI_AutoBindEventAttribute_o;
struct COW_UIComponentsController_o;
struct COW_UIComponentsController_ComponentsType_o;
struct ReactUI_UIEventBind_o;
struct ReactUI_UIEventBindButtonClick_o;
struct ReactUI_SignalDelegate_o;
struct ReactUI_SignalHandle_o;
struct ReactUI_SignalDelegateList_o;
struct ReactUI_UIEventTable_o;
struct ReactUI_UIEventTable_EventDelegate_o;
struct ReactUI_UIMapVariable_o;
struct ReactUI_UIMapVariable_MapKV_o;
struct ReactUI_UIMapVariableTable_o;
struct ReactUI_UIVariable_o;
struct ReactUI_UIVariableBind_o;
struct ReactUI_UIVariableBindActive_o;
struct ReactUI_UIVariableBindActive_TransitionModeEnum_o;
struct ReactUI_UIVariableBindBool_o;
struct ReactUI_UIVariableBindBool_BooleanLogic_o;
struct ReactUI_UIVariableBindBool_CompareModeEnum_o;
struct ReactUI_UIVariableBindBool_OneVar_o;
struct ReactUI_UIVariableBindColorByInteger_o;
struct ReactUI_UIVariableBindColorByInteger_ColorPair_o;
struct ReactUI_UIDropdownListItemController_o;
struct ReactUI_UIVariableBindDropdownList_o;
struct ReactUI_UIVariableBindHelper_o;
struct ReactUI_UIVariableBindHelper_VarBindData_o;
struct ReactUI_UIVariableBindHelper_EventBindData_o;
struct ReactUI_UIVariableBindHelper_GameObjectBindData_o;
struct ReactUI_UIVariableBindHelper_AutoBindForClass_o;
struct ReactUI_UIVariableBindImage_o;
struct ReactUI_UIVariableBindImage_EFitSizeType_o;
struct ReactUI_UIVariableBindImageByFormat_o;
struct ReactUI_UIVariableBindInteractable_o;
struct ReactUI_UIBindItemListItemController_o;
struct ReactUI_UIVariableBindItemList_o;
struct ReactUI_UIVariableBindPrefab_o;
struct ReactUI_UIVariableBindRectTransByBool_o;
struct ReactUI_UIVariableBindRectTransByBool_RectTransModeEnum_o;
struct ReactUI_UIVariableBindSpriteResource_o;
struct ReactUI_UIVariableBindSpriteResource_EFitSizeType_o;
struct ReactUI_UIVariableBindText_o;
struct ReactUI_UIVariableTable_o;
struct ReactUI_UIVariableType_o;
struct ReactUI_VariableNameAttribute_o;
struct ReactUI_AutoBindVariableAttribute_o;
struct ReactUI_AutoBindGameObjectAttribute_o;
struct AutoRotationWithServerTime_o;
struct AutoRotationWithServerTime_ShadowState_o;
struct COW_BaseHeap_o;
struct COW_KSmallestHeap_o;
struct COW_KSmallestHeap_T__o;
struct COW_MaxHeap_o;
struct COW_MaxHeap_T__o;
struct COW_MinHeap_o;
struct COW_MinHeap_T__o;
struct COW_KDBounds_o;
struct COW_KDNode_o;
struct COW_KDQuery_o;
struct COW_KDQueryNode_o;
struct COW_KDTree_o;
struct COW_Gameplay_LogicEntityAttributeUtil_o;
struct COW_Gameplay_LogicEntityAttributeUtil__InitAttributeList_c__AnonStorey0_o;
struct COW_Gameplay_LogicEntityAttributeUtil__RemoveAttributeListString_c__AnonStorey1_o;
struct COW_Gameplay_LogicEntityAttributeUtil__GetAttribute_c__AnonStorey2_o;
struct COW_Gameplay_UGC_UGCEditorErrorComparer_o;
struct message_OAMCFBDOEHM_o;
struct message_OAMCFBDOEHM_BFIGPFKKAGK_o;
struct message_OAMCFBDOEHM_HHLNNKGMAFD_o;
struct message_OAMCFBDOEHM_NGPIPAPMNNF_o;
struct message_OAMCFBDOEHM_NFOFAFMNKOL_o;
struct COW_Gameplay_UGC_UGCEventLogHelper_o;
struct UGCGameObjectHelper_o;
struct UGCGameObjectHelper__SetColliderEnable_c__AnonStorey0_o;
struct UGCGameObjectHelper__SetColliderLayer_c__AnonStorey1_o;
struct COW_Gameplay_UGC_UGCLocalFileUtil_o;
struct COW_Gameplay_UGC_UGCOldMapDataHelper_o;
struct COW_Gameplay_UGC_OldMapData_o;
struct COW_Gameplay_UGC_UGCPublicConst_o;
struct COW_Gameplay_UGC_EUGCFuncState_o;
struct COW_Gameplay_UGC_ZONE_TYPE_o;
struct COW_Gameplay_UGC_UGCSerializer_o;
struct COW_Gameplay_UGC_UGCV0UpToV1Adapter_o;
struct COW_Gameplay_UGC_UGCV1UpToV2Adapter_o;
struct COW_Gameplay_UGC_UGCV2UpToV3Adapter_o;
struct COW_Gameplay_UGC_UGCV3UpToV4Adapter_o;
struct COW_Gameplay_UGC_UGCV4UpToV5Adapter_o;
struct COW_Gameplay_UGC_UGCV5UpToV6Adapter_o;
struct COW_Gameplay_UGC_UGCVersionPair_o;
struct COW_Gameplay_UGC_UGCClientVersionAdapter_o;
struct COW_Gameplay_UGC_UGCGameDataMerger_o;
struct COW_Gameplay_UGC_UGCGameDataMerger__MergeGameDataInternal_c__AnonStorey0_o;
struct COW_Gameplay_UGC_UGCVersionAdapter_o;
struct COW_Gameplay_UGC_LoadRoomParamsCfgHandler_o;
struct COW_Gameplay_UGC_UGCBaseVersionAdapter_o;
struct COW_Gameplay_UGC_UGCVersionAdapterTools_o;
struct COW_GamePlay_CJDPIODLBMH_o;
struct COW_GamePlay_FKLJPHEGHKB_o;
struct COW_GamePlay_AmphibiousVehicle_o;
struct COW_GamePlay_CameraTrackableEntityBase_o;
struct COW_GamePlay_InWaterCarController_o;
struct COW_GamePlay_InWaterCarController_KKOCHGJPGBA_o;
struct COW_GamePlay_InWaterCarController_LCKOKLIBMNL_o;
struct COW_GamePlay_GECEMDDEIMI_o;
struct COW_GamePlay_MultiControllerVehicle_o;
struct COW_GamePlay_MultiControllerVehicle_ControllerPair_o;
struct COW_GamePlay_MultiControllerVehicle_KGJBPNIJMCK_o;
struct COW_GamePlay_ParachutejumpCarController_o;
struct COW_GamePlay_ParachutejumpCarController_GFGIBNBHKMA_o;
struct COW_GamePlay_ParachutejumpCarController_LCDOKLMFMKC_o;
struct COW_GamePlay_ParachutejumpCarController_ABLEHFCOAJL_o;
struct COW_GamePlay_LNPFNEMBDOB_o;
struct COW_GamePlay_SkateboardControllerBase_o;
struct COW_GamePlay_SkateboardController_o;
struct TrikeMotorcycleController_o;
struct COW_GamePlay_COGIEJGPDDD_o;
struct COW_GamePlay_ODJHKNOCLEK_o;
struct COW_GamePlay_AIHPLELAKPC_o;
struct COW_GamePlay_AIHPLELAKPC_AJBNFOODJLK_o;
struct COW_GamePlay_Vehicle_o;
struct COW_GamePlay_Vehicle_HHCBNAPCKHF_o;
struct COW_GamePlay_Vehicle_LPMLHDAIIGO_o;
struct COW_GamePlay_Vehicle_SmokeParam_o;
struct COW_GamePlay_Vehicle_KCOCOJFGMMG_o;
struct COW_GamePlay_Vehicle_GBBJCIJBPIB_o;
struct COW_GamePlay_Vehicle_JKIGAPMLKNE_o;
struct COW_GamePlay_Vehicle_JGKMGHODHIA_o;
struct COW_GamePlay_Vehicle_GBPCDDJAHPB_o;
struct COW_GamePlay_Vehicle_CECBFPPABKI_o;
struct COW_GamePlay_Vehicle_MCPAEJJMFEE_o;
struct COW_GamePlay_VehicleCollideComponent_o;
struct COW_GamePlay_VehicleCollision_o;
struct CarInWaterParam_o;
struct CarBoostParam_o;
struct CarJumpParam_o;
struct EControlMode_o;
struct VehicleConfig_o;
struct VehicleConfig_CarCrashParam_o;
struct VehicleConfig_CarExplodeParam_o;
struct COW_GamePlay_IJOMOIINJGM_o;
struct COW_GamePlay_LNCPEIAKCJO_o;
struct COW_GamePlay_VehicleDriverCameraTarget_o;
struct COW_GamePlay_VehicleEffect_o;
struct COW_GamePlay_VehicleEffect_ICJLIMLLBGE_o;
struct COW_GamePlay_VehicleEffect_OKIJKJCNHAC_o;
struct COW_GamePlay_VehicleEffect_JILIKHOBEEB_o;
struct COW_GamePlay_HBJABBMEKJA_o;
struct COW_GamePlay_UpdateEffectParams_o;
struct COW_GamePlay_VehicleInWaterEffectParams_o;
struct COW_GamePlay_VehicleJumpController_o;
struct COW_GamePlay_HNCJIDEAFBF_o;
struct COW_GamePlay_KHJOFALHDGE_o;
struct COW_GamePlay_DBGEKFJDOHI_o;
struct COW_GamePlay_OFOAKGCODAI_o;
struct COW_GamePlay_OEEBGFBGMOG_o;
struct COW_GamePlay_VehicleTriggerCollider_o;
struct BuffGeneratorObject_o;
struct COW_GamePlay_FollowCameraVerticle_o;
struct COW_GamePlay_VerticleBulletController_o;
struct COW_GamePlay_CDBAHCKKEDF_o;
struct COW_GamePlay_VerticleGunController_o;
struct COW_GamePlay_BOHBDPBJFDN_o;
struct COW_GamePlay_VerticleViewPlayer_o;
struct COW_GamePlay_VerticleViewPlayer_BFDCCHEBJNA_o;
struct COW_GamePlay_VerticleViewPlayer_MALHBPHIEKK_o;
struct COW_GamePlay_VerticleViewPlayer_HHCBNAPCKHF_o;
struct COW_GamePlay_VerticleViewPlayer_FIFHCAHDAKJ_o;
struct COW_GamePlay_VerticleViewPlayer_EGHDDLMBFPE_o;
struct COW_GamePlay_VerticleViewSpawnArea_o;
struct COW_GamePlay_VerticleViewSpawnAreaEffect_o;
struct COW_GamePlay_ALIODAIDAID_o;
struct COW_GamePlay_FPODNGHHILN_o;
struct COW_GamePlay_NBKFCALDDNN_o;
struct COW_GamePlay_NBKFCALDDNN_PMGDDNDHFJD_o;
struct COW_GamePlay_NBKFCALDDNN_HPELFDJPDLO_o;
struct COW_GamePlay_HDCFACOPKDC_o;
struct COW_GamePlay_AKKLKEIAKEO_o;
struct COW_GamePlay_AKKLKEIAKEO_FFBJPNBHMKP_o;
struct COW_GamePlay_WereWolvesRolePawn_o;
struct COW_ChannelState_o;
struct COW_EGameVoiceListenMode_o;
struct COW_GameVoiceEngine_o;
struct COW_GameVoiceEngine_EChannelPauseReason_o;
struct COW_GameVoiceEngine_OnLeavedRoom_o;
struct COW_GameVoiceEngine_OnJoinedRoom_o;
struct COW_GameVoiceEngine_Json_MemberChangeInfo_o;
struct COW_GameVoiceEngine_Json_MemberInfo_o;
struct COW_GameVoiceEngine_Json_ReportAudio_o;
struct COW_GameVoiceEngine_Json_Business_Param_o;
struct COW_GameVoiceEngine_Json_Custom_Data_o;
struct COW_GameVoiceEngine_Json_Mute_Data_o;
struct COW_GameVoiceEngine__ToggleMicrophoneMute_c__AnonStorey0_o;
struct COW_GameVoiceEngine__JoinRoom_c__AnonStorey1_o;
struct COW_GameVoiceEngine__OnMemberChange_c__AnonStorey2_o;
struct COW_GameVoiceEngine__OnEvent_c__AnonStorey3_o;
struct EGameVoiceEvent_o;
struct RoomInfo_o;
struct IGameVoiceInterface_o;
struct GameVoiceImplNone_o;
struct GameVoiceImpl_FreeFireVoice_o;
struct GameVoiceImpl_FreeFireVoice_FFVoiceInitExtraConfig_o;
struct EGameVoiceType_o;
struct GameVoiceFacade_o;
struct COW_HotupdaterGame_o;
struct COW_UIHotUpdaterScene_o;
struct COW_ItemPlantModel_o;
struct COW_LocalNotificationManager_o;
struct COW_LocalNotificationManager_StatsRecord_o;
struct COW_LocalNotificationManager_NotifyType_o;
struct COW_LocalNotificationManager_NotifyInfo_o;
struct COW_LocalNotificationManager_NotifyInfo_ReturnUrl_o;
struct COW_LocalNotificationManager_NotifyConfiguration_o;
struct COW_LocalNotificationManager_NotifyData_o;
struct COW_LocalNotificationManager_Action_o;
struct COW_LocalNotificationManager__Task_o;
struct COW_LocalNotificationManager_AuthroizationPhase_o;
struct COW_LocalNotificationManager___SendStatsEventLog_c__AnonStorey0_o;
struct COW_ChatServiceConnectionHandler_o;
struct COW_HttpRequestMonitor_o;
struct COW_LobbyServiceConnectionHandler_o;
struct COW_LobbyServiceConnectionHandler_FreatureCache_o;
struct COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey0_o;
struct COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey1_o;
struct COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey2_o;
struct COW_LobbyServiceConnectionHandler__OnMsgFriend_ConfidantOnline_c__AnonStorey3_o;
struct COW_LobbyServiceConnectionHandler__OnMsgGroup_JoinNtf_c__AnonStorey4_o;
struct COW_LobbyServiceConnectionHandler__OnMsgGroup_StartNtf_c__AnonStorey5_o;
struct COW_LobbyServiceConnectionHandler__OnMsgMatchMaking_c__AnonStorey6_o;
struct COW_LobbyServiceConnectionHandler__OnMsgAntiaddiction_c__AnonStorey7_o;
struct COW_EPresenceListType_o;
struct message_CPEIOHHMIPN_o;
struct message_GNJLPOEBPHH_o;
struct message_CIKPIKDDDKE_o;
struct message_DEKEKHBKLLH_o;
struct message_BJEPDEBABHO_o;
struct message_KJNHBDKLMFF_o;
struct message_DGPLHCMEGEA_o;
struct message_PNKODANCKLF_o;
struct message_KAFGHEBAPBF_o;
struct message_DKIJOCCOCBD_o;
struct message_MBAKKLPCMEA_o;
struct message_LFNFLJBAMKA_o;
struct message_EDKLKAFOLKE_o;
struct message_JGGKABFCDAH_o;
struct message_NCMPAAPNLEF_o;
struct message_OPAJFAJENJI_o;
struct message_DJKGNCIKJFC_o;
struct message_LJCFKJILEKM_o;
struct message_IINLKPHOFMA_o;
struct message_HFLFGIAPHDM_o;
struct message_KKIFPODPJMH_o;
struct message_CPGGAAIBDII_o;
struct message_DJEGPEKALDD_o;
struct message_MEOFHJKEPIG_o;
struct message_IFGDOCOPKLM_o;
struct message_CMBIHFJDFLM_o;
struct message_CNCLMNBIIJO_o;
struct message_CPCDJMJAFME_o;
struct message_NEFGBINLAHA_o;
struct message_LABKDNDCIME_o;
struct message_IGLIKFMNLBC_o;
struct message_LCAFIOOEBOO_o;
struct message_EGACINJDJKH_o;
struct message_LKNKIJOEFMB_o;
struct message_JPDAILOCOCE_o;
struct message_DFONNIPJHNK_o;
struct message_LOFJGLAEKMI_o;
struct message_JGCIHIFHCGI_o;
struct message_DICENMJKIOD_o;
struct message_KBNOHOIJMJH_o;
struct message_POPICADMKJO_o;
struct message_EANKGGDJMPF_o;
struct message_IIMGCEBMNKM_o;
struct message_PPLLICKANOE_o;
struct message_OPNCEEBBMJH_o;
struct message_BKODMMFCJMM_o;
struct message_PHIFIIFMJKP_o;
struct message_PKCEFACBDMP_o;
struct message_FBCAHNCLMDC_o;
struct message_DGNDKMLMLPM_o;
struct message_JOKABEAPNPP_o;
struct message_AENOMPGJPOP_o;
struct message_HHDIPHFOBFO_o;
struct message_AJKGBJOJEAF_o;
struct message_EELNFKLHCFA_o;
struct message_INNIMLNIOIA_o;
struct message_AAAIAPOBKND_o;
struct message_PHBIPHIOEEG_o;
struct message_DAMCDPIBGNE_o;
struct message_JIOCDGMJLLL_o;
struct message_PFODPDKLOIM_o;
struct message_MHDGPDAFCLH_o;
struct message_LPCOMDLCLFP_o;
struct message_JGMJHJHLNKK_o;
struct message_FEMJFDEKIED_o;
struct message_DDMDDAGDDDH_o;
struct message_CBEJNHPJCJL_o;
struct message_EFEGLPAMGAH_o;
struct message_OOJKENBIMMF_o;
struct message_OFIMNODADJL_o;
struct message_PAKPPDMBAKL_o;
struct message_MGCOAIHMGBA_o;
struct message_IOKFKBMDJMA_o;
struct message_AOMEJIDCIJK_o;
struct message_HEPAJPDNOOK_o;
struct message_GCDLCIOJKMO_o;
struct message_JFIPCIIFKCL_o;
struct message_DGNEMKIFINM_o;
struct message_KMHNOECAAAN_o;
struct message_MLPFGGNMKJK_o;
struct message_MGIEKBBFMKP_o;
struct message_NNKNPGLNMEG_o;
struct message_FNNDDGOFAHC_o;
struct message_BIFKDICBOGO_o;
struct message_OCGCIAMIMKJ_o;
struct message_GINCLDDPFOJ_o;
struct message_NCCJMGJEFML_o;
struct message_LLOHHMLAPCD_o;
struct message_JGEONKKMLJE_o;
struct message_DAFICCBHLPI_o;
struct message_HNKGGNNJAEA_o;
struct message_OCDGILKMGMK_o;
struct message_DIEOGHJDNMJ_o;
struct message_IGDFONANCGD_o;
struct message_BNNDIIHNCPK_o;
struct message_KODPEAGCIAL_o;
struct message_EBDJJIHBALF_o;
struct message_HNLNFDIECBD_o;
struct message_DLDMLKHKFFD_o;
struct message_DAHEMOKAHIN_o;
struct message_JCBFLBIIDCJ_o;
struct message_EINANELIJAE_o;
struct message_IFJMKAGNDFN_o;
struct message_EJEJMIAGKBE_o;
struct message_MDMMGPMJHJG_o;
struct message_IHDGEDLCEHF_o;
struct message_IHNHKCOIDJK_o;
struct message_EPHHNJKOHDA_o;
struct message_JOKMLPIJFHB_o;
struct message_HKOLNPFAPBF_o;
struct message_BOPMEKHLGCF_o;
struct message_MMOHBDPIKLC_o;
struct message_KHFJMPKKPIO_o;
struct message_JOIEAINLEBN_o;
struct message_EFDIOPGODAE_o;
struct message_KFBAPGKALIC_o;
struct message_BHLBBILAHHI_o;
struct message_JBAIBAGPHGM_o;
struct message_LMLGJLFONCP_o;
struct message_PKPHACPPBEK_o;
struct message_ELLNEIIPMOE_o;
struct message_MONBKEHFODK_o;
struct message_EIPHMPNABDM_o;
struct message_BCMMNPDBCLB_o;
struct message_ECDLJCBFJLD_o;
struct message_FJBGPMCGAJG_o;
struct message_PABLHBJMDLH_o;
struct message_BCEANCAIDDI_o;
struct message_HJAMKPJEKND_o;
struct message_ODJKNKABMBE_o;
struct message_EPGNANOLPFK_o;
struct message_OFMLNGKDDPC_o;
struct message_BGHDNMJJJEN_o;
struct message_EPDOCMFMJEP_o;
struct message_KEPFEAIMGAE_o;
struct message_KCGNBBEDPJE_o;
struct message_GMDAGDBDGGG_o;
struct message_OGBEMHKFCFG_o;
struct message_NJHKMJIEHLI_o;
struct message_OGNBEEFIBNF_o;
struct message_CGDMPJFPCKC_o;
struct message_OMJPKHFKMPO_o;
struct message_OIDCEDCDBGP_o;
struct message_HHKIHCHHIHH_o;
struct message_HCELDIBMPHH_o;
struct message_DMCEJONFLDP_o;
struct message_DNGBIJJABEK_o;
struct message_NHEKHIEAHNG_o;
struct message_ANFNJOMMPKH_o;
struct message_EHOBOOLIDBL_o;
struct message_BMOJPGBOPKK_o;
struct message_EEKFBEGKBPJ_o;
struct message_CIHFGCBCJHL_o;
struct message_EFOBNMGHGML_o;
struct message_CEAJKPIPDAM_o;
struct message_MLEFPNOMADC_o;
struct message_PEEJEFAIMAE_o;
struct message_ANHHGHMGALA_o;
struct message_ANPKMCHINPM_o;
struct message_GBPLOMJFIKN_o;
struct message_OJNGMIAPKGF_o;
struct message_DIKMHHKFAPI_o;
struct message_EOOBLLENDAK_o;
struct message_OIJCGOLPHCF_o;
struct message_DBAFFOJGING_o;
struct message_CGKALEJOFFB_o;
struct message_PLDDEIPAKJB_o;
struct message_BIIKKGCCFJF_o;
struct message_OJFMJOHPCNI_o;
struct message_ALAHNGGPDIE_o;
struct message_LAKANBFBEOK_o;
struct message_OPKPPFDNCMC_o;
struct message_GDEHAFJBPGE_o;
struct message_KPCKLGPOAOD_o;
struct message_PHJFJECLELI_o;
struct message_ABJOEEKFICC_o;
struct message_BIOFIHHONMO_o;
struct message_JFDAPOOOPIO_o;
struct message_HICMEGJFGHB_o;
struct message_ABDONPHCKLK_o;
struct message_CKGBBMLMDHO_o;
struct message_OHFFBGJNAJE_o;
struct message_PHAANMKLCGC_o;
struct message_EGLJHKJKBKC_o;
struct message_DMPHBOJAAOO_o;
struct message_JADJBFDFEHA_o;
struct message_CJBCFPPCIHP_o;
struct message_LPNKIMBIJCB_o;
struct message_ODFIIFHKNNG_o;
struct message_IAJPAFDOPII_o;
struct message_BIILPEJHKEH_o;
struct message_IMMHELFPOIC_o;
struct message_KECHHLGGOOF_o;
struct message_FDPGKJMFMKI_o;
struct message_OBKMOGIMDCG_o;
struct message_KPPFMLKPKJC_o;
struct message_PKOKCDICNEG_o;
struct message_JEAGJCOAEAH_o;
struct message_ADJCOBLNFDJ_o;
struct message_MEBEMEIFFBA_o;
struct message_OOGJNEIKMFI_o;
struct message_KPECBHBGKBF_o;
struct message_JOFKEEABHJJ_o;
struct message_KOHHLHKLOAO_o;
struct message_KBJIDDDPPOO_o;
struct message_MHBONLCNNHF_o;
struct message_IKFOMLELBPG_o;
struct message_IFAGEPEEJBJ_o;
struct message_FMEFLOGMIKC_o;
struct message_ODFDBIKIEOE_o;
struct message_JAOADEMOBHH_o;
struct message_LEBBECEFJJA_o;
struct message_HJNDCIILHNJ_o;
struct message_PPAEAHFADLG_o;
struct message_HFMEHNDOKCA_o;
struct message_HAHGILHEOFD_o;
struct message_OMDNLEEOJBD_o;
struct message_DEBKIMBLJGO_o;
struct message_EPOAOPAADIL_o;
struct message_JHJBBBKHOJE_o;
struct message_IFEIEMDBBJG_o;
struct message_CEMGBJIGLNK_o;
struct message_DEHNALLDFNB_o;
struct message_DHBABBAIJCE_o;
struct message_MDCLINGOINF_o;
struct message_NBIPEGIPFCM_o;
struct message_GEMOKBIIOOK_o;
struct message_PGNJDLEBKCD_o;
struct message_FHPEFDKFKPB_o;
struct message_PCJFMDPPIGJ_o;
struct message_HAHLEDNACBD_o;
struct message_IJEADIMOOHO_o;
struct message_HLAJFBNPCIL_o;
struct message_OKGFCKJHHEG_o;
struct message_ALEKDIHDFBO_o;
struct message_GBIFIIGGDGB_o;
struct message_FAINBCENJLG_o;
struct message_ALDKJAJDJAN_o;
struct message_HCMGLNKPNIN_o;
struct message_PJGHNHFMADO_o;
struct message_HHEDPBNMDJG_o;
struct message_NGNBGIBICJC_o;
struct message_DLPJLPIHNCL_o;
struct message_LHBLJNHOPIJ_o;
struct message_MJFPJIAOJEP_o;
struct message_KNHFNOOPKEA_o;
struct message_JPAAPJEEFCE_o;
struct message_JLJPMNODJGA_o;
struct message_KJGHHEJKEOJ_o;
struct message_BBLCOPNLLKL_o;
struct message_EDFIOEJBFGA_o;
struct message_OGGHKEOBLNJ_o;
struct message_JNPHKFCINNM_o;
struct message_LIANAECLCBK_o;
struct message_LJCMMEPPGHL_o;
struct message_HCLHMICFFAH_o;
struct message_PNFJOMIAIFB_o;
struct message_DKKGBPIJLIF_o;
struct message_DCCBCDLHNBH_o;
struct message_EABBFADEIFA_o;
struct message_BHFJMPMMLHN_o;
struct message_AINCKFDILJP_o;
struct message_MNNPJPGBCAO_o;
struct message_EPHGEAHEBIM_o;
struct message_GJMPDKICGCB_o;
struct message_OOIIAFEFOLC_o;
struct message_IANLBOJBCIO_o;
struct message_DCNOOCAGCKC_o;
struct message_GLGIEANPOKB_o;
struct message_OLDFDLECCBG_o;
struct message_IENJEGOIJAD_o;
struct message_HAHBBAOPGPM_o;
struct message_FDLMJBPJIJE_o;
struct message_BAINOBFOAHC_o;
struct message_DIPAHCOBEKE_o;
struct message_AEMDCMEGBPB_o;
struct message_KFFPBFNDECE_o;
struct message_OMNKHMIAIHL_o;
struct message_MHAKBOKLPMP_o;
struct message_FJCPGEDJJJK_o;
struct message_CPOCFBEADMD_o;
struct message_CAFLICBGDLO_o;
struct message_OBHHCIKFKED_o;
struct message_LHDDBAFKJFO_o;
struct message_FNPNDGAINOG_o;
struct message_LMLCIABMLEK_o;
struct message_FOIIKEOPEDH_o;
struct message_KFGIMCJGOCN_o;
struct message_FMKFIMMIJOA_o;
struct message_IMAJAAHKHMP_o;
struct message_CBHNLAODLFP_o;
struct message_KFPEKBOBJBB_o;
struct message_FGMDGCBDOGK_o;
struct message_HBBPPHJEKEE_o;
struct message_BFEAKJOKAAO_o;
struct message_EAKMBOMPNDB_o;
struct message_OFGLBNCMJFD_o;
struct message_DNEBBKOFIAL_o;
struct message_HNGEJPDHMLB_o;
struct message_PAKBHFAODMI_o;
struct message_DNPOLOECFDO_o;
struct message_EDOLBJHMBDN_o;
struct message_JHMHJDCAGMA_o;
struct message_DBEGEGEKBMK_o;
struct message_IHCFGHKPBNL_o;
struct message_JCIIMDOOEJE_o;
struct message_HCBKPFCMINP_o;
struct message_APLANHMEAJH_o;
struct message_LGCNKPIJCCO_o;
struct message_DPGEHCNLOAH_o;
struct message_KHEIAKLLHHD_o;
struct message_JAACODLFOFD_o;
struct message_DOPBFEMHBEI_o;
struct message_ABGFILMNJML_o;
struct message_IDEEENIPJGJ_o;
struct message_OGNDKIAEHGJ_o;
struct message_BACJMGAICCI_o;
struct message_OAMOFFMNFLD_o;
struct message_OOKNHBMOHLB_o;
struct message_NDNCJNLHEKP_o;
struct message_MABFCABLOPF_o;
struct message_NIMNMPMEICG_o;
struct message_IAAEJDDHOKB_o;
struct message_HJLNLDIMIMK_o;
struct message_DEACEIFBHJK_o;
struct message_GAKIHFPIOEF_o;
struct message_JOLBCNEHKLJ_o;
struct message_OGJKHJAFNHB_o;
struct message_PKPAMKEDCDC_o;
struct message_EFBIMCKDGIA_o;
struct message_HDNPLFOOFNN_o;
struct message_JGGGCEPIEBB_o;
struct message_KDBNMKBBPJJ_o;
struct message_FNLOIELKGFH_o;
struct message_IICBMDHGPEK_o;
struct message_AADOBBJPEMN_o;
struct message_PMDHEKCAJOI_o;
struct message_IBLHEHENAAJ_o;
struct message_GEDBLBAKEHG_o;
struct message_BFIABOCHPJN_o;
struct message_CIBBLFMOMLK_o;
struct message_KLAAKHJCCEN_o;
struct message_BMMNIPHPNKI_o;
struct message_JCHLJBCAMOG_o;
struct message_OHNLCIFCEED_o;
struct message_KFPCKDPPANG_o;
struct message_KLGKMCNCIAJ_o;
struct message_AGLBNOIGCEE_o;
struct message_KCNKCFAMFGO_o;
struct message_PGKDAKKEOCO_o;
struct message_IGGJJLFFJKB_o;
struct message_JNOJFPCMHMA_o;
struct message_OPFMONINOBB_o;
struct message_FLEOOGPNGMO_o;
struct message_IMOONEINNFJ_o;
struct message_LPMDJMOPOKJ_o;
struct message_EGLGBFHBKHI_o;
struct message_BFHCALODCOE_o;
struct message_GPPFNEJLBAL_o;
struct message_PMGCGPJEGOO_o;
struct message_KIOJBBGCECB_o;
struct message_JIALMLGJGAH_o;
struct message_HDKLAINPKEP_o;
struct message_OGNOJHPADCL_o;
struct message_MOACGEJEPCK_o;
struct message_KJNGJHNOAFI_o;
struct message_PGFCALHBKPM_o;
struct message_PDMPKNHNMIC_o;
struct message_NPHFNOOBKDK_o;
struct message_FJAMLLEPEKN_o;
struct message_GFGDFINJKAJ_o;
struct message_NEKBENCPAJJ_o;
struct message_NIEAMKLBGFA_o;
struct message_KIENBCKEALI_o;
struct message_PAMCGNKHAFJ_o;
struct message_EFKELIELLEO_o;
struct message_MNJIFKDNEKI_o;
struct message_PGKJDKIJGJD_o;
struct message_JJIODFAHEOG_o;
struct message_INKNNMJJOIC_o;
struct message_GPAGCPECCOL_o;
struct message_EEJEFECEHBE_o;
struct message_FHKDKGKAIEI_o;
struct message_ABDJADBMJHC_o;
struct message_GEIHLGCGMII_o;
struct message_GLHIJPHDMLC_o;
struct message_GFLBHEJEIAC_o;
struct message_DAHLHAEIIDA_o;
struct message_ODHOKEODKPH_o;
struct message_HBLAHHJJLHJ_o;
struct message_CFKPNAOPNNL_o;
struct message_GAJBFNEFMKN_o;
struct message_JBHIKOLBMEA_o;
struct message_ICJBIMNJBED_o;
struct message_DNIIPBGIDMB_o;
struct message_LPJBAGLHCKN_o;
struct message_ACDBEEAJLDL_o;
struct message_EBNJADFGCFA_o;
struct message_LADDOKDJCBG_o;
struct message_KADFIDJGFMK_o;
struct message_EMNNEAFNALO_o;
struct message_GINKPJLFOFI_o;
struct message_PGNMHILNIDG_o;
struct message_OHLMBEPJFKA_o;
struct message_KELMCBLFFDC_o;
struct message_GAGOJFAHFLP_o;
struct message_DNNOAEFLFJP_o;
struct message_HKCLCHJDMPD_o;
struct message_KAKLBKKDPAC_o;
struct message_ILMHPPGKIBA_o;
struct message_CHJONLALECH_o;
struct message_FIPFFCAMGDO_o;
struct message_PABEENFAMLF_o;
struct message_BENHAIGLOGI_o;
struct message_DJJOHPCAJAL_o;
struct message_OLAHGOOEKDB_o;
struct message_CHEEGFNLIOE_o;
struct message_JMPFKFLHEDK_o;
struct message_AEJALKJMIHC_o;
struct message_APLKLGEOCAL_o;
struct message_BOCJGDPJNAB_o;
struct message_HOHACEOICHK_o;
struct message_NKDFGFAGBHE_o;
struct message_CAELGMNFLPE_o;
struct message_ALAFLDCFJDE_o;
struct message_DOAOBJPNMCG_o;
struct message_OIEJKPFOHKL_o;
struct message_FJOPCENPAFA_o;
struct message_HMANPCPALCB_o;
struct message_DNLKABGFIJB_o;
struct message_JMDHLICLGKK_o;
struct message_LBDMHEIBNON_o;
struct message_DBGNDLHOIEJ_o;
struct message_EKHEMGJLHDC_o;
struct message_CDDNCLJFLCF_o;
struct message_DBMEFALKKOK_o;
struct message_BKKFJOLOLIC_o;
struct message_AFHHHCPPPIM_o;
struct message_FFKKHGEMNAN_o;
struct message_BDBEOLCGACM_o;
struct message_FPMBIAIFAIC_o;
struct message_GAKECMGLDMH_o;
struct message_FMFBOFJLAKB_o;
struct message_HPGJFFIIHKF_o;
struct message_LGIGCGIDOKP_o;
struct message_MNJAKGFDANB_o;
struct message_KANEAPIHDBA_o;
struct message_OOCHMIOHPNK_o;
struct message_IJFFCCLHLHK_o;
struct message_KGOHADAMBLI_o;
struct message_IOPDHNHONFI_o;
struct message_COJPCMINELA_o;
struct message_EPCCGBHFKHM_o;
struct message_JMAONJAKEEA_o;
struct message_NPPDNIENMFN_o;
struct message_JAKKPBMHLAI_o;
struct message_GKBDLJFGGMI_o;
struct message_NOJNFMMIFHK_o;
struct message_BKLMGBPPPLC_o;
struct message_ILIKAAODPKH_o;
struct message_MPPLOFMIMFG_o;
struct message_CPODDBICFIB_o;
struct message_KJJKHBPIDDI_o;
struct message_NAJNMILFHOA_o;
struct message_DEELDAEOOPN_o;
struct message_GFPPNNIBNHL_o;
struct message_HDEAGPDGKIH_o;
struct message_HLEHFJOFDKB_o;
struct message_JOEINMGBILP_o;
struct message_IAGPLCAPLKK_o;
struct message_AKMNCCBFOOA_o;
struct message_MHOADGPLGIL_o;
struct message_NDNBHKFBNLA_o;
struct message_HPJGCIFHBPK_o;
struct message_OOCIFAKNAMK_o;
struct message_FBGFGIOHHLA_o;
struct message_CEJMAIHOFMM_o;
struct message_APLAHAPPOIC_o;
struct message_JOOIIGOFFOC_o;
struct message_LPGCPOMCGDA_o;
struct message_FDONDMDLDJG_o;
struct message_JAJHBKJHNEG_o;
struct message_OEDOOIONPPC_o;
struct message_JBBLFKLFADG_o;
struct message_DPKHPNMFNMF_o;
struct message_EFOLALDPAHD_o;
struct message_PMKOFLGJNAK_o;
struct message_FDODENEJAEI_o;
struct message_BCAMGGOOLBC_o;
struct message_ONBLKKNIMJI_o;
struct message_JDNNOIMCJGD_o;
struct message_IPJHCPCHLHK_o;
struct message_BAOOABOAAJJ_o;
struct message_IFNEDLBAGNA_o;
struct message_FBLEPHBIPOM_o;
struct message_BNJIPPIIMDF_o;
struct message_KPOPCCDOJLI_o;
struct message_MFCMPPGIMNH_o;
struct message_OJAGJKIBHOO_o;
struct message_FCHFNBNCJLB_o;
struct message_OFENLFAOKLO_o;
struct message_EAFEEKBHLMJ_o;
struct message_JLMEBGKMNIL_o;
struct message_GMEMMIIODBK_o;
struct message_OGIJGFGFACL_o;
struct message_AMLODNNNFAL_o;
struct message_CHDLJFJCPFN_o;
struct message_OLKFGHFALCN_o;
struct message_NHNNHFDHBEJ_o;
struct message_NGCBFKOLJJM_o;
struct message_KFNFBEANDEL_o;
struct message_AJIMMJHOEFK_o;
struct message_KGMCGDGKCDL_o;
struct message_AKHIEKAIJJA_o;
struct message_IPLANBFPJGD_o;
struct message_NIGAALOMENA_o;
struct message_CJKJKAEMMAO_o;
struct message_ABAKAJOOBDG_o;
struct message_FPMJDPCJAPL_o;
struct message_OGCHKCGKGKN_o;
struct message_FMOBGPBJGGG_o;
struct message_GKNIKAECLCL_o;
struct message_NFELFILIHII_o;
struct message_EGJGHKLNDGP_o;
struct message_CHEOLGACEKM_o;
struct message_AMPGJLOCAMH_o;
struct message_LHODJLEHDND_o;
struct message_DNFFNHCNKIH_o;
struct message_AKLDLLJFDKP_o;
struct message_FPCOHGNMLBG_o;
struct message_FBBOOKAIEDN_o;
struct message_OOAFJKADHIK_o;
struct message_JPALKHEHFIM_o;
struct message_BGKCMKNDAGA_o;
struct message_KLBEDEKEODE_o;
struct message_GLJNNNNOAPB_o;
struct message_EFJJFLKFGME_o;
struct message_NIPFBIIPAPD_o;
struct message_KJBONEENCAL_o;
struct message_IFHBLMJDIIJ_o;
struct message_GPKPCDDJKAC_o;
struct message_CKPHMAANEJD_o;
struct message_GEHKOIJNMPF_o;
struct message_KOMODKGGDBG_o;
struct message_ODNBDNHHFLJ_o;
struct message_EGBONBFHFCN_o;
struct message_FKGLPOEOCJK_o;
struct message_BJAMIOFBKHL_o;
struct message_FLHPPMJGCLF_o;
struct message_OPFLOMDKBNF_o;
struct message_JHMFPMMDOLP_o;
struct message_IDGDJGBKGEA_o;
struct message_LJGFNPIMGMA_o;
struct message_CHGEDGCILPK_o;
struct message_GKCDODLIMIO_o;
struct message_DNJLAABALLF_o;
struct message_JHCBBKJEAKM_o;
struct message_HGKBCALNBJK_o;
struct message_CDACJFCAJHD_o;
struct message_NGPNMALGOPN_o;
struct message_AADCNOFGGGM_o;
struct message_KBDODAHANGB_o;
struct message_HCLCACHJAON_o;
struct message_ANICDCDDCLN_o;
struct message_INMIMMDMPFM_o;
struct message_KBHENKFBDAJ_o;
struct message_GONMBPDMEBE_o;
struct message_OPNFJLJGPFC_o;
struct message_LFCAGEOHPFM_o;
struct message_PCMFBDMNMIE_o;
struct message_JCNDNIMKBLI_o;
struct message_FDJPMJFJDNN_o;
struct message_CFDMLNKFOJB_o;
struct message_BOOFMIIIIBH_o;
struct message_JMEMDIDOMNO_o;
struct message_IBCNDCCOCJM_o;
struct message_HKPHJEKEHDN_o;
struct message_LAJEPGDKHBC_o;
struct message_ACMOPJFJJKG_o;
struct message_CONIODCOFGE_o;
struct message_BEGIFLLPAFO_o;
struct message_JJNMJHPNPIJ_o;
struct message_KFFMIGIOICD_o;
struct message_KMGCNEHGEHL_o;
struct message_MJCGOJBMOLO_o;
struct message_FINMGDPKBNB_o;
struct message_EBDDEBJBMOF_o;
struct message_DGPPOANMDNB_o;
struct message_FFLCKGAOJDO_o;
struct message_NGNLKIIKJPA_o;
struct message_BLCNFLPIGBC_o;
struct message_LGGEIPCJIFM_o;
struct message_APCNMMOEGJD_o;
struct message_GCAIMJNECJD_o;
struct message_CJGIEMDOKHC_o;
struct message_JOAFLPDGKCC_o;
struct message_PNBHGPEIACO_o;
struct message_HBAJNDBAOBE_o;
struct message_ELLPKLHACHG_o;
struct message_NMHHGPKPNKF_o;
struct message_JIIKBLKJCKM_o;
struct message_LGFDGNNEMPM_o;
struct message_AGMDEHFPENF_o;
struct message_LGBENPIAFIN_o;
struct message_DAGDONBPDDC_o;
struct message_NHPBHKDGCLE_o;
struct message_GKPFCFLPBNE_o;
struct message_OFICGIIFGMF_o;
struct message_HPAEFLDNDDG_o;
struct message_DIPIKDCHGCP_o;
struct message_JANBDNDCGFF_o;
struct message_DLJGIFIFAFK_o;
struct message_HDPIJCLKMGA_o;
struct message_IHPKDPDHDNF_o;
struct message_KINIBPLKDEH_o;
struct message_GOKIMLECPIJ_o;
struct message_GABAILAMJBA_o;
struct message_BMEALEOIKKB_o;
struct message_MGFCOIELOIA_o;
struct message_IDHLGMBDMHJ_o;
struct message_IKJDIFNGBAD_o;
struct message_NKDBFGLPCCF_o;
struct message_PGPMHODNFFA_o;
struct message_DJOOMNBJMOG_o;
struct message_NJHBGODLIOJ_o;
struct message_EMOBCDJEOLN_o;
struct message_DCBAMPDIHIG_o;
struct message_CNCBPOJGNGK_o;
struct message_CKFGLAAAOFC_o;
struct message_CEEAGMKELFD_o;
struct message_OOFDKMKIKHH_o;
struct message_IIAJAHFHJLK_o;
struct message_HPEGOMDINAF_o;
struct message_GLIDOJEEJEL_o;
struct message_DGFKLBEHPLC_o;
struct message_JBCPOJLFIJH_o;
struct message_NPIAGJDLFBG_o;
struct message_EGACIJJMGDK_o;
struct message_JOPJAPIKFHO_o;
struct message_JMOFKPKALIE_o;
struct message_OAHAIGAGIAJ_o;
struct message_MEDMDANEGBN_o;
struct message_LMHBLKPHPGN_o;
struct message_DKKNMJDABAC_o;
struct message_ILPCOICIHNN_o;
struct message_PGLNAPPDCED_o;
struct message_MJODOHGOGNG_o;
struct message_GBMMIAAEFAE_o;
struct message_GPADEAMFPJO_o;
struct message_CPCGKFPKGHL_o;
struct message_PFJAMBHOFFH_o;
struct message_ACOMIHIMLAD_o;
struct message_BEPKHPAPLAH_o;
struct message_OFLGGBACEFJ_o;
struct message_BFJPPEHMKOI_o;
struct message_NMKMDBEIMIM_o;
struct message_KNEDIOMFDJB_o;
struct message_JKMILKHHNMB_o;
struct message_MABAAPHGENP_o;
struct message_AIAMDFIOMGE_o;
struct message_KOAMDFJHPOL_o;
struct message_OPAGILKHOPC_o;
struct message_LHAHEDBBBPP_o;
struct message_KCPDNEOCMGK_o;
struct message_HMPKGBBIGGC_o;
struct message_CEDDOJMDMHM_o;
struct message_EBFHOMBOEPN_o;
struct message_CPHCBEGCAEA_o;
struct message_DCGFKOJKBPF_o;
struct message_HKDKFEFIGKC_o;
struct message_MJPENODONKP_o;
struct message_EHAJJCCMEAL_o;
struct message_MCBACNICHAA_o;
struct message_GJBHPIBNGIL_o;
struct message_HBCAKMGGGMN_o;
struct message_LAOKHLOKMGB_o;
struct message_PMCLFJHPBNM_o;
struct message_BOONBNKDCAA_o;
struct message_LIGIGHECAGI_o;
struct message_HLDGABAIPAL_o;
struct message_POIBINDEBJG_o;
struct message_MKPJCEKCFHH_o;
struct message_LHLHHHNBFNI_o;
struct message_MLLKADBINBI_o;
struct message_NCBJCGDKPPB_o;
struct message_MCJDCJCKADL_o;
struct message_HMLAGNICAMC_o;
struct message_FEDFACCBLLD_o;
struct message_BJKIJODBJOM_o;
struct message_NDAEOKBMHBK_o;
struct message_ICOMINODAIO_o;
struct message_OFHJEHMFEIH_o;
struct message_FNHAKHGFNCH_o;
struct message_CDPJGBOEIDM_o;
struct message_NBLJKADGNPA_o;
struct message_ENLFMIDMHGP_o;
struct message_BLADJJHNHNI_o;
struct message_LJBDEPFHMGI_o;
struct message_OHEFCABNAII_o;
struct message_FEPGIAHJGHC_o;
struct message_FMMCDAENDPG_o;
struct message_BLFPMLMONHI_o;
struct message_OFABAHOKFOA_o;
struct message_IAJOIJMBDFD_o;
struct message_LLEKEOJOIKP_o;
struct message_LOKKONOJEOC_o;
struct message_DGMFEPBNLMP_o;
struct message_GBJJEPPMPKL_o;
struct message_IOPDLLDIGOI_o;
struct message_EGHJILIJDIJ_o;
struct message_ELOGJHLGLKJ_o;
struct message_LEIDPCCGLGD_o;
struct message_GBPCPJDDEED_o;
struct message_EHLJILKMECP_o;
struct message_AKOAHGIAPOJ_o;
struct message_JNKBFNKLLFD_o;
struct message_EPMBEKHOHMM_o;
struct message_OIHEOLLGMOH_o;
struct message_EEIPDIFIGIL_o;
struct message_EGBADNDHLLN_o;
struct message_BCBJLCOAMFJ_o;
struct message_ECDDDIPNCIC_o;
struct message_HHDKGBMPJJC_o;
struct message_DDLJNBPBHPI_o;
struct message_COIOEMFFECG_o;
struct message_OOIIKBDFLDO_o;
struct message_PGIHDOJNNCF_o;
struct message_MEOEBLGGNKF_o;
struct message_GDDJEIBEPKG_o;
struct message_KMNMOEFHDLC_o;
struct message_LAPCIFKMAAP_o;
struct message_NIBOCOJJCCJ_o;
struct message_AIIHJGMOOEO_o;
struct message_PDNLLPFGCBD_o;
struct message_MLPHNCLJJOF_o;
struct message_OJPBNEDBBEI_o;
struct message_KBMFFKGPHNM_o;
struct message_NOIFJIPCMFC_o;
struct message_LPJAHLKDCLE_o;
struct message_NFMMDECNNAA_o;
struct message_BIFKCMKGDOJ_o;
struct message_KLOJEGCDAPH_o;
struct message_PMBACFKMFGH_o;
struct message_PBBJOJCOEDC_o;
struct message_NMBEFPEPNNP_o;
struct message_EGKAEEHOHDA_o;
struct message_JNKDDKCKKKN_o;
struct message_ALOMCCEHJOI_o;
struct message_DMAILCPBPBI_o;
struct message_HKCBHINIDKC_o;
struct message_KIODLBJGOCJ_o;
struct message_BLEKHFAOJNF_o;
struct message_KKIEGAAMLLE_o;
struct message_IHEGIPENIEO_o;
struct message_AIAJKHEIMDA_o;
struct message_DDIMKCFJOJF_o;
struct message_DDFJHIOLJBH_o;
struct message_LDHIOPFLFMJ_o;
struct message_KCENCBDONNM_o;
struct message_MMCFCMMJAIC_o;
struct message_AOOBNCJOLGN_o;
struct message_EMIBMOMNOJP_o;
struct message_APHGAAMLENE_o;
struct message_IMAAHBIFMAE_o;
struct message_BAKPKDEKIBM_o;
struct message_JHDAMPGLEHA_o;
struct message_HEMDLGNKMIG_o;
struct message_NOPABGGLDFI_o;
struct message_HHFMIKJNPFE_o;
struct message_HFGIDEDOPND_o;
struct message_KMKFGNIJKKA_o;
struct message_PLEEIBKFCIO_o;
struct message_FHNKIFBANMH_o;
struct message_KNEPBGFIOCH_o;
struct message_GGKGPMLHCND_o;
struct message_LMPLPEMPMBM_o;
struct message_FHGENEBNFID_o;
struct message_HOHOOINMIBG_o;
struct message_EMFMECKENBH_o;
struct message_CHBGJEJKPHK_o;
struct message_OOCKDNJDDLF_o;
struct message_PADACDLCHJI_o;
struct message_JIHBNBLAKBO_o;
struct message_IPPEJNLBJGJ_o;
struct message_BFLBAAFDKMD_o;
struct message_JKLNGHOBGNO_o;
struct message_GPAIICMJIOD_o;
struct message_HBHFGJPGDEH_o;
struct message_PMPOKLNJJOO_o;
struct message_LNNNOJMGEMB_o;
struct message_HNPBENFLNGK_o;
struct message_JCIIGDFPCDP_o;
struct message_MNLCABIJCEB_o;
struct message_CEDCHFHGHHG_o;
struct message_GKMCDHMPMEE_o;
struct message_GGNOHGBDNPK_o;
struct message_BEKAIDJKGLC_o;
struct message_ICJDNAPIEMF_o;
struct message_JCPLHHBPKPC_o;
struct message_ENOBEODLKAH_o;
struct message_IMBCCCNLHOC_o;
struct message_EEEPKGOOIII_o;
struct message_JEGADMHBFKB_o;
struct message_ALPDCCKLEKH_o;
struct message_KACGKFMOHNP_o;
struct message_EKKLNKLGFIM_o;
struct message_APPOHELKIIG_o;
struct message_FDJJALNIAJB_o;
struct message_JGCANGJGPLL_o;
struct message_MJJEJOKEEGH_o;
struct message_JGBOIENOOIC_o;
struct message_CKDPJNNGOBK_o;
struct message_GAMFABCALDM_o;
struct message_JHAHBFAEKFO_o;
struct message_ELMEMMCLABD_o;
struct message_OBCACKDBEKN_o;
struct message_BELOBJCNAAF_o;
struct message_LADKKOKOBNJ_o;
struct message_NEIANKLPAFC_o;
struct message_EFNKBGBDHAI_o;
struct message_NCMOBLPPGKI_o;
struct message_CFLCDDKEFIA_o;
struct message_KBIDFGIIEAN_o;
struct message_MHGCDPNJOMN_o;
struct message_KLGCAGKLCOI_o;
struct message_AFNLOGOIAMK_o;
struct message_CCKICNLDHLH_o;
struct message_KKLMLKPGPGM_o;
struct message_JKKPDNCDMPE_o;
struct message_BDJPCEOMJFL_o;
struct message_IIJFBAPNKMI_o;
struct message_PGDGCNPIGFJ_o;
struct message_EHNMMMLFKEJ_o;
struct message_GOIIEBLEJNI_o;
struct message_OBDBFJFMMCE_o;
struct message_MNIFNEOLBLN_o;
struct message_DBEJEFCOHND_o;
struct message_MCBMNHFNKFM_o;
struct message_GHBLDCNHGOM_o;
struct message_INOODAMOLGN_o;
struct message_CKCIFDPODDM_o;
struct message_OAEDHELHKNO_o;
struct message_NAGOAHJEAHC_o;
struct message_PPMNHGDBELI_o;
struct message_FMJCHKECKHM_o;
struct message_KMLEBPDICKH_o;
struct message_KFNDHJOAMHJ_o;
struct message_CGNHOKOOFBM_o;
struct message_PJKDDLHLAEM_o;
struct message_HCDBCBFHLIG_o;
struct message_NEIHIPOAMNH_o;
struct message_OAIEKMPLLAB_o;
struct message_GCCNAMOMGGL_o;
struct message_ONHGBCMGKDF_o;
struct message_LCFKINNJGOO_o;
struct message_FJAAPILNFIP_o;
struct message_IENPAGGBILI_o;
struct message_LHEOPDEOOCI_o;
struct message_DLKBCEMFIJO_o;
struct message_OHEKJABGLNM_o;
struct message_KOFNKAMINLG_o;
struct message_AGPDMHFDCKP_o;
struct message_EKGHJGDNOKA_o;
struct message_DIPEMFDFJOP_o;
struct message_FGCGPEPDCDA_o;
struct message_JGCEBEINOGE_o;
struct message_JPLCGODJBML_o;
struct message_AFOENAFKJAL_o;
struct message_JLNIKBFDGNE_o;
struct message_DPFDECGNHFK_o;
struct message_KJJNDMFICBC_o;
struct message_CBIMDEKMALN_o;
struct message_KHCONFADGHF_o;
struct message_BLPEAAMKBPB_o;
struct message_BNMMCDPOAAK_o;
struct message_GBNAFICGIGN_o;
struct message_FKGBACDDEBJ_o;
struct message_PBCEDEAHGCI_o;
struct message_MNMGPGEGFEC_o;
struct message_IOHBKKODKHO_o;
struct message_BAABMKEEFFK_o;
struct message_HHNFFMHCPFO_o;
struct message_NDJOPPOIOHM_o;
struct message_JFBLINAPKLP_o;
struct message_LIGCBKOOHLO_o;
struct message_JBIOFFEHGPP_o;
struct message_IFHANAJNNPE_o;
struct message_ENOBGEKLIFN_o;
struct message_AJKPHHOIBBD_o;
struct message_GJIGMBAIBAL_o;
struct message_GPMCBEMNPNA_o;
struct message_OKNKCECOCKO_o;
struct message_HCHMOBDGGAJ_o;
struct message_GJDJILKAOBO_o;
struct message_EALIOJABGOA_o;
struct message_HLIMCKJPIIG_o;
struct message_GILAMPGPGMH_o;
struct message_NPBOEGPGDNO_o;
struct message_KEIPNBAAHJC_o;
struct message_DCDFNIOJHEA_o;
struct message_EEMGGFALHHG_o;
struct message_GPBEINJKAFN_o;
struct message_GKBMLJLPPJL_o;
struct message_JNDDKNFFCND_o;
struct message_GKIHFCDHIBN_o;
struct message_ODJFHKHKHCA_o;
struct message_DMJCCCLBHFJ_o;
struct message_OCFDFICLFCD_o;
struct message_ONHOLAKABNI_o;
struct message_AKDEKGLAJGF_o;
struct message_OGIPIFFNHGC_o;
struct message_GMFMFBPBBDP_o;
struct message_MAIPMCOBJEH_o;
struct message_PHADEMAAIEL_o;
struct message_HDKMEMECBHM_o;
struct message_BJIHEKBKIKH_o;
struct message_NAHHHNJEBFO_o;
struct message_MJCMIMNHILD_o;
struct message_FJNGPCLOJHC_o;
struct message_AECAKCFPMKE_o;
struct message_HNKGGNIDGDE_o;
struct message_ODOKOPMKDNJ_o;
struct message_JBDPGIDAKKM_o;
struct message_DANIHJLEBLB_o;
struct message_CEGFBPJKKNF_o;
struct message_JOFICNBFDHO_o;
struct message_MJFBIFLKFGE_o;
struct message_NGFEPNPPPDG_o;
struct message_IBGCPNOJOJN_o;
struct message_MGIIPDABMNC_o;
struct message_FGOIIBKNCIJ_o;
struct message_JKAIAGLPJJJ_o;
struct message_BKFACHPBPFO_o;
struct message_NIHEPMHCKCO_o;
struct message_CIFBNNDFLHL_o;
struct message_GMHHFLCEKMM_o;
struct message_JBHBDONMCFL_o;
struct message_LNGGIEFGHEB_o;
struct message_ONJDEGHKICI_o;
struct message_LOEMODBFBJK_o;
struct message_KPMFDIMHJDH_o;
struct message_KCPDAKGHDDD_o;
struct message_AFFEJMIFOMK_o;
struct message_GFGBAGOJGOA_o;
struct message_LJKCKBLPJAC_o;
struct message_CKJODFOJEND_o;
struct message_NBNPMGFCFBB_o;
struct message_POJCJAMOMIL_o;
struct message_ONNAFCNJCEB_o;
struct message_KIPMKBAKIPF_o;
struct message_LHAFKMCMAAF_o;
struct message_AOPOPLGKDGF_o;
struct message_ILCOIMEJMHK_o;
struct message_HHELFDIHHNJ_o;
struct message_HCJAOKGACOI_o;
struct message_KDAELDNHKMH_o;
struct message_FEBHKENAEMA_o;
struct message_HEMAPKADKHN_o;
struct message_NGDJJFEHCOA_o;
struct message_BLLPAOGBFFM_o;
struct message_BNOLCDPDEHD_o;
struct message_JAPAIICPBAB_o;
struct message_JHNPPFBOEHC_o;
struct message_BKOHKODCKAK_o;
struct message_JGONOLKGKIL_o;
struct message_POGEALFAEJA_o;
struct message_AKMKPMAMIMM_o;
struct message_DDDOIEDCLHF_o;
struct message_DFGOOGINOHA_o;
struct message_MLJGIMLOMNB_o;
struct message_JKKCILMAOIK_o;
struct message_OJJKIMOGLOB_o;
struct message_CHDNFFPADPE_o;
struct message_OGIHDKKOIKG_o;
struct message_DNOIMLKLIHP_o;
struct message_JIEJOMFJKGD_o;
struct message_DOIJNCMHLBH_o;
struct message_GCNHKCJAMHN_o;
struct message_GADNEPAOCOK_o;
struct message_DEGFJMFBLGC_o;
struct message_DODGNKFGJLE_o;
struct message_HKHMFKHLDBF_o;
struct message_LEHBOGPFEHF_o;
struct message_JCNMFEFLBEA_o;
struct message_CPHFKPMHELH_o;
struct message_CKBEICOFGPO_o;
struct message_LFLHDCCEMMM_o;
struct message_CEIOEOMKIOH_o;
struct message_DCJFNBEMBNO_o;
struct message_JJLILAMDANJ_o;
struct message_MJPFGPJMMJO_o;
struct message_KGFBPFAPOJP_o;
struct message_PCLHEMHGOEN_o;
struct message_BLGGMDPMFAD_o;
struct message_LHEGHOBLIHD_o;
struct message_KACBLCKLCAG_o;
struct message_NHDAGOBDGDN_o;
struct message_NJLGBHPHDMI_o;
struct message_EOCAFBMBIAI_o;
struct message_INMNIOHMLAO_o;
struct message_BJEEOEONJEB_o;
struct message_HCBPPHAIODM_o;
struct message_NCLFFLFJEKI_o;
struct message_CINHPEGHGHK_o;
struct message_GILPGGDOOGE_o;
struct message_AACLJKNELJE_o;
struct message_AEANNIEFPEB_o;
struct message_AMPGELLIDGH_o;
struct message_NNFEKMNHEBN_o;
struct message_HPGCAJBJNNL_o;
struct message_ABGJIILPEHJ_o;
struct message_HMOOAKPENJC_o;
struct message_CHCJBBOABPJ_o;
struct message_JBHEBOOEIEB_o;
struct message_GKCEHFLDNPB_o;
struct message_LFMBCJMCCLD_o;
struct message_OHOJOFKPMPD_o;
struct message_DNCAPGNMEFK_o;
struct message_HGIOHCNFGLE_o;
struct message_CJEOLDEGMJN_o;
struct message_LNDJALHHIOG_o;
struct message_AKHHCGILHJD_o;
struct message_DPCHHCGKDKC_o;
struct message_HCBIDFFCAGL_o;
struct message_LFMCICPCEKP_o;
struct message_MDGAOJIACDM_o;
struct message_HNOGPPOKMHC_o;
struct message_EEKDOKOEAEO_o;
struct message_HAIIPKIOGJI_o;
struct message_IPBJNPKBNFH_o;
struct message_OCBFAFJIPAE_o;
struct message_MGFCHPHNGGD_o;
struct message_CDIIFBFMMCA_o;
struct message_HFBAPJKJKIJ_o;
struct message_CKGGGENMIPH_o;
struct message_OAILOELFFIK_o;
struct message_KPEJIMAPLHN_o;
struct message_OGFIPOELOBP_o;
struct message_GFAIEMIENHC_o;
struct message_CGFNEFOAEAA_o;
struct message_NKCOBBMACJN_o;
struct message_MHCBKCFNBFO_o;
struct message_ONDOHFPKJNN_o;
struct message_OBDDGHNAMGL_o;
struct message_PFIHFOOAMAM_o;
struct message_BGFJKHHODPK_o;
struct message_PIKICFOICGP_o;
struct message_AFNAOOOCCCA_o;
struct message_MCMPKAJKJAH_o;
struct message_JHNJHLGNMBP_o;
struct message_LDCABCMOKJA_o;
struct message_IMJBJPLLHEK_o;
struct message_IOBJHBPOEIN_o;
struct message_KPCLFPCDCLO_o;
struct message_JHONDCDGLMH_o;
struct message_PDDICKGCILC_o;
struct message_MELDKCNHHJC_o;
struct message_ICOBAAHBECN_o;
struct message_GEFJOJPLHOH_o;
struct message_HKKFDDHBJML_o;
struct message_MCDIGEEGOLM_o;
struct message_HMMEOGMGJKL_o;
struct message_KFAKMLGPODC_o;
struct message_NDBLNLLMMJA_o;
struct message_OOMCJLPFMNL_o;
struct message_KPNOMOCALMI_o;
struct message_MDKGDFPDJDD_o;
struct message_EOOKHKELGCC_o;
struct message_JGCALMFCGOP_o;
struct message_MBCMFGIONJO_o;
struct message_ACALDIJADIG_o;
struct message_LEHHDEPGAEH_o;
struct message_JANDNALHJJH_o;
struct message_JFNKDJHCHAH_o;
struct message_BNCMBMEFNLK_o;
struct message_LMAKEKIEAIP_o;
struct message_CBOACNOCDDG_o;
struct message_JOCPLNGCKMO_o;
struct message_BCLKNHJEIHD_o;
struct message_GJMJKMBFEJH_o;
struct message_DNMMLHMGKGN_o;
struct message_EBLKGEHBKBF_o;
struct message_IIOCLGDNBBB_o;
struct message_PEMKGHLCENA_o;
struct message_JOOMADHAPPD_o;
struct message_EGOBMHHMEIM_o;
struct message_DMJPAJFMMMB_o;
struct message_CDLPFEBMIDP_o;
struct message_LFFPPKMPEFM_o;
struct message_HDFCCCOEGBF_o;
struct message_MIHOPNCEDEN_o;
struct message_KCGLNEOHCAA_o;
struct message_MKNCJPHBIEB_o;
struct message_JBDDBDMOIBO_o;
struct message_NJKBNLOMNAI_o;
struct message_BLCEPOBBBEI_o;
struct message_GGAPHBDEDDP_o;
struct message_DNBECGLAPFM_o;
struct message_NCAMKOBHMLA_o;
struct message_FDBBMFEHPJO_o;
struct message_DBLNGCIBFPD_o;
struct message_NAOMKCKLJNM_o;
struct message_HGDGGOPDKEH_o;
struct message_OCCGNINIJIK_o;
struct message_PPPJHMHDBMI_o;
struct message_DIKJOPOCJIP_o;
struct message_BEMONMLNJHI_o;
struct message_DBBPOHKGLIN_o;
struct message_AEJOODEPMKB_o;
struct message_IBNKDGCBOGK_o;
struct message_JJCMOANNCOP_o;
struct message_FGMIKGFGNJH_o;
struct message_DAPAHOOCHGJ_o;
struct message_EIECFAACIMN_o;
struct message_DGGOCLNHGED_o;
struct message_NCKMELFABII_o;
struct message_ABJFDIFIILN_o;
struct message_OMCCFHFBFGH_o;
struct message_EPIFPOFOPKC_o;
struct message_GHHIFLCNCJG_o;
struct message_MBGMGPCGAEH_o;
struct message_MKFCDHIIJMA_o;
struct message_JLAPHKMBGJJ_o;
struct message_PIELCMMAOBN_o;
struct message_LJLKFLAJGDM_o;
struct message_GEIONJEIJJL_o;
struct message_HOHGGABAMLM_o;
struct message_CGCILKNPCCJ_o;
struct message_DPLLONDLNOL_o;
struct message_IJKEMPEMMDN_o;
struct message_GAKFADGGMAE_o;
struct message_CKCCONIMDJE_o;
struct message_DNIMPFCEEGA_o;
struct message_DEDCBIFMDMC_o;
struct message_NBKGNCLJLMP_o;
struct message_LLOMOPCGCKP_o;
struct message_BBEDNCGBIJK_o;
struct message_HEFBMKBLAOP_o;
struct message_AGBFCOGPPAB_o;
struct message_LKHGKMDOFOB_o;
struct message_DPCPPBCEGKH_o;
struct message_FACBAIGOONF_o;
struct message_FNLGKLNNPAG_o;
struct message_MBPIBOMFKMC_o;
struct message_CALJHOKPEPL_o;
struct message_MJBCBCPDBJJ_o;
struct message_OHAKLDNIIHO_o;
struct message_AOFPEBILEPO_o;
struct message_DJNDBOMOHJK_o;
struct message_BINDAMLKBOB_o;
struct message_CPLNFIJCDHI_o;
struct message_NFAAAOEMBFA_o;
struct message_NJGNGOKKPAM_o;
struct message_JJMLPOKCHLD_o;
struct message_LKKILFFAFGP_o;
struct message_IHOJAFCFBJG_o;
struct message_MAIFBFALOEB_o;
struct message_HFAPJJFBJKM_o;
struct message_ALCCCOAFKCA_o;
struct message_LMADEFJHENG_o;
struct message_BAGGIKBDGJA_o;
struct message_NAPBLEEDCLD_o;
struct message_KKMNOMKOGFP_o;
struct message_JJDHEIOEMBB_o;
struct message_BEBFJPIOMAJ_o;
struct message_JDKGPBCNPJP_o;
struct message_BGHCHDLKDGG_o;
struct message_BPAHOMGACBN_o;
struct message_JPHJIJDBMKH_o;
struct message_GHDBIKOAJGD_o;
struct message_MGJBCKKFHJN_o;
struct message_JHBKIJBDGKM_o;
struct message_EFNFPKLBAKN_o;
struct message_CJBKLAPAGNA_o;
struct message_BNLCMOFKONJ_o;
struct message_MFDOICPDLGM_o;
struct message_MBGOKDKCICD_o;
struct message_PPDAKPBLBKL_o;
struct message_HFFGAOGAPGD_o;
struct message_NMAIHAMENDA_o;
struct message_PEABNGCMIPI_o;
struct message_KOMBJEOEBGF_o;
struct message_GMPEICHCEHE_o;
struct message_BIFCKJBDFON_o;
struct message_NBNDPHFJFIO_o;
struct message_ICINFJDMEHM_o;
struct message_BJMFKPGOEBH_o;
struct message_KNDDBAJCFBC_o;
struct message_DECDBGDLFKH_o;
struct message_FFDBNLAEOMN_o;
struct message_PDJFAHJAADP_o;
struct message_OLOHCPEEHHG_o;
struct message_HCPNKNNODAE_o;
struct message_ABPBDCKNGFM_o;
struct message_CKLGJFDEMAB_o;
struct message_ECHCLDICNAC_o;
struct message_EBKEDLMDKKH_o;
struct message_IODGEJNDLOG_o;
struct message_NMEGEJJBNNB_o;
struct message_NOLOBPGEPHF_o;
struct message_LKGPELLOBKC_o;
struct message_AOBPACBFNLH_o;
struct message_HNCJCNBMMPD_o;
struct message_DIPHIGMBMED_o;
struct message_FLIDELKMLGG_o;
struct message_HIFNOOMMGJK_o;
struct message_JNONHLFOOJD_o;
struct message_CCNDMMFNKLK_o;
struct message_MIBBELBGDHK_o;
struct message_LCMKKHCJHAM_o;
struct message_CMFKMGFNNIK_o;
struct message_PDENFIHPMBL_o;
struct message_LKCJPBBCLJA_o;
struct message_HCJCLDNABGB_o;
struct message_MCOIDDFNFGP_o;
struct message_JDAPHICOGNG_o;
struct message_NGCBHEFEDFF_o;
struct message_NFEBFFPCGFE_o;
struct message_IMLBFCILLHK_o;
struct message_CKLOPCJHPKH_o;
struct message_FGMPOPFBMBC_o;
struct message_JCGGNEEKLCB_o;
struct message_BIOPLOMHPFK_o;
struct message_JHLODPOBNIO_o;
struct message_HHLIIKCGMIP_o;
struct message_ICCLIOLOAIM_o;
struct message_BFMCLOANCEP_o;
struct message_GELOHPLLLHA_o;
struct message_JFLHNKDLDKI_o;
struct message_PNIKGNEDFMB_o;
struct message_AFDILJDJCCJ_o;
struct message_HLIMPCDCKKP_o;
struct message_MDHFBDKMNFK_o;
struct message_NJPOAHAAELJ_o;
struct message_CEOPJNMPGDE_o;
struct message_BAEKNKGFHCG_o;
struct message_NHMJALHMEDD_o;
struct message_DBPHPJOMLLO_o;
struct message_BCAAGHNAIOH_o;
struct message_AODEDBCGKCO_o;
struct message_DABNJGMKHKP_o;
struct message_JDACDPLBGEH_o;
struct message_AJJFNPEIPIK_o;
struct message_KBKLGDGFFLA_o;
struct message_DOMEHNMIOOH_o;
struct message_ILBALDKMNKB_o;
struct message_IMBIBNODGNM_o;
struct message_AMECHFAAMBA_o;
struct message_JCNIGJBPHCP_o;
struct message_ECPOHOLGJJE_o;
struct message_IFGELBOPLHB_o;
struct message_CGFAPGBKBFP_o;
struct message_NFNPMNNLMFG_o;
struct message_MDAKKCFALDH_o;
struct message_HJEGFIBIPNH_o;
struct message_COGOECOBBCN_o;
struct message_OEDLEFJCGLB_o;
struct message_CDAIGJFBCPP_o;
struct message_HMFDAEONAAG_o;
struct message_EMJMLOBGDBL_o;
struct message_IFIJPOGAHCE_o;
struct message_MIKHMEDLDKO_o;
struct message_OAPOJBAHPED_o;
struct message_GOPOIFLEMPL_o;
struct message_JFPJEIFLALI_o;
struct message_BJLECBBGOAF_o;
struct message_BEFOADDHCNE_o;
struct message_PBMEKKBGBGD_o;
struct message_EBEKJJMLNMD_o;
struct message_IEOPCMNJKKH_o;
struct message_CINHMDGPFJI_o;
struct message_PJFAFJAOLIB_o;
struct message_IHMOLPLNKED_o;
struct message_IEGGPCHJFGF_o;
struct message_CNGABMICKPB_o;
struct message_NPGBNFKGNHO_o;
struct message_FBPLHHKIIDA_o;
struct message_BFIHHEJPEEK_o;
struct message_GEMFNAALPEH_o;
struct message_NHILBEPKFFG_o;
struct message_KOCEECIPLMD_o;
struct message_HGKCHHOEDHD_o;
struct message_AIAMAKPKAAH_o;
struct message_GBEGBADODFL_o;
struct message_LDGDDBCHCOL_o;
struct message_BHKMPHJCBAD_o;
struct message_LLNJLMACMLE_o;
struct message_CMDLGBAODPE_o;
struct message_MONPNFGEAKA_o;
struct message_LNKBHDILCOP_o;
struct message_NDNKAHOLGII_o;
struct message_AGACCHKPBIN_o;
struct message_KMEBFOJFBLN_o;
struct message_OANNDMDNBML_o;
struct message_EJCNMMKDPMM_o;
struct message_JNNKICNPKII_o;
struct message_BKOLJKNLBBM_o;
struct message_ECGIMPEFHAK_o;
struct message_OLMOJEMFNJA_o;
struct message_HAAKALKKIDL_o;
struct message_GJPEEBAPGGO_o;
struct message_INMPOPMDLJH_o;
struct message_AHPOMGPIOOJ_o;
struct message_KEFLKPFIIMI_o;
struct message_BLNELNINIMB_o;
struct message_NCJJLIGLJKC_o;
struct message_OIIKCAGDNJP_o;
struct message_HIFLKDAKCNN_o;
struct message_GCLELDFNICJ_o;
struct message_LOKHNPIBFAP_o;
struct message_KDDCLBPDCFB_o;
struct message_LPKNHMBFOAI_o;
struct message_JMCBPOPJLDL_o;
struct message_PCOGMCMOOFA_o;
struct message_IGBGHOIDOIA_o;
struct message_LMGAGDLMDDD_o;
struct message_OFAFKPOADKA_o;
struct message_BDDLLGKDNOG_o;
struct message_KKDEGIIJOIL_o;
struct message_CDPDIKMAFIM_o;
struct message_HLNKGBNJDJK_o;
struct message_PCLEDGJPMCH_o;
struct message_NJGAFNKFEEB_o;
struct message_PAAJPCLDBJG_o;
struct message_NAHILJONKAO_o;
struct message_EEHFBKEEKEL_o;
struct message_OANHHOOLLGA_o;
struct message_EAMJPLPGGLG_o;
struct message_AGJKFIDEBLL_o;
struct message_KGMDIDOCBHE_o;
struct message_AJJMJBHOPNF_o;
struct message_DELOOMCFDJP_o;
struct message_JOCAAKBJEBI_o;
struct message_KGEMEECAOOK_o;
struct message_EFDMPMPPEAK_o;
struct message_OOFDPCCNDJO_o;
struct message_FJIPOCHCOLJ_o;
struct message_NMHNKFCFNOD_o;
struct message_LLAHOLGIFFE_o;
struct message_CEHKMJOGLBK_o;
struct message_IOCHNAALFDH_o;
struct message_ICMBDCMDCGF_o;
struct message_LPMJFFLPOIB_o;
struct message_AKPGKOBAGDH_o;
struct message_GJLKGHOPBMH_o;
struct message_NNKEDHAMEIB_o;
struct message_BMPALIGMIBJ_o;
struct message_AFOOAIJBEBA_o;
struct message_DGOBELIHOID_o;
struct message_NPJOEPIAGBG_o;
struct message_HCAGAONGPPA_o;
struct message_JKOKBFKLKGF_o;
struct message_LBOGOMNDNGP_o;
struct message_EBDLMAHABAD_o;
struct message_ILGLJBNFGKK_o;
struct message_ONLFCMMLFJM_o;
struct message_HCFNPNDAMIO_o;
struct message_ALCLBMLOKEP_o;
struct message_FNHABNILPDA_o;
struct message_KPEHAPDHJKB_o;
struct message_JHNGLBNHMOG_o;
struct message_LEGPMFNGCFE_o;
struct message_FHOAOPOOLHJ_o;
struct message_LHCNDFBAFBI_o;
struct message_NJPGPOHANOG_o;
struct message_ANFEBONPNFH_o;
struct message_IKBMBPBHMPA_o;
struct message_PKKGOKDJKJO_o;
struct message_LICLJPBGPGC_o;
struct message_KJKHADIKCIJ_o;
struct message_GMPLHCCGCGO_o;
struct message_NLGLPBKNNHJ_o;
struct message_DINJHGMMLGD_o;
struct message_DINGMDOACIL_o;
struct message_NNJAIPEDEIL_o;
struct message_IMAOCAHILKN_o;
struct message_OEGMFICNOLL_o;
struct message_CALOCDCPDPO_o;
struct message_FPBGPKBEOFO_o;
struct message_NMIOOICFEOF_o;
struct message_IMMIGCCLNEL_o;
struct message_BNOHIIGPLCP_o;
struct message_HOFKIEOABGD_o;
struct message_FFICCMDPDOA_o;
struct message_EPKBMDCOHPC_o;
struct message_PNJEJPGHLPH_o;
struct message_HHGNAHJNMJK_o;
struct message_ALMKPJJCKII_o;
struct message_DDOCKBAFJMA_o;
struct message_EGNJFCPKBEA_o;
struct message_NGOGKCCIFLE_o;
struct message_PDBPOBGONEO_o;
struct message_ADMFCMAAAOH_o;
struct message_CJBFBKCFBAK_o;
struct message_CBDDBOJPJGH_o;
struct message_DCFKJLCPPEK_o;
struct message_DLBNLCCGAEP_o;
struct message_BJNDDJKCICJ_o;
struct message_HCHMKNIBBHJ_o;
struct message_NDHANDMGECH_o;
struct message_FEEJKBAIHIK_o;
struct message_PPHLNNDCAMM_o;
struct message_CKJFOOMOBCI_o;
struct message_AHIGEGEHPFP_o;
struct message_KAFPFFOPDIM_o;
struct message_FIMGICJHBNI_o;
struct message_PFNPJAIDPEB_o;
struct message_CLKNHKCFGPB_o;
struct message_DFEIJFCJBDM_o;
struct message_ANKKAAHFJFB_o;
struct message_PENFLPGFHEH_o;
struct message_BGNHDKOJNOD_o;
struct message_ILMIKJFGGBB_o;
struct message_BFCPFAEOALA_o;
struct message_NLGKDGCHAIB_o;
struct message_OEPMKJLBDEI_o;
struct message_MNKAECGKOIA_o;
struct message_PPFAGBIKBLC_o;
struct message_DNNBLFKNGMK_o;
struct message_IAJIEFBAOHM_o;
struct message_NBJFOKDNNBK_o;
struct message_BGKHFDPMMFN_o;
struct message_AAEBCCLJFFK_o;
struct message_AEDDCAMDPHM_o;
struct message_NNIGBLAJKII_o;
struct message_KANLMFNADPK_o;
struct message_FHMFIPPBAPI_o;
struct message_JBJOLIEGFAF_o;
struct message_EODGKCFGDJC_o;
struct message_MMIIMCHFBLF_o;
struct message_IAJLMCAOAEG_o;
struct message_KHBDOANEOCL_o;
struct message_KCAOJGPKBDB_o;
struct message_AIIHIOEKEJE_o;
struct message_IFMCOBELIDJ_o;
struct message_OOLLOEFLBNH_o;
struct message_NJFIKDODFBK_o;
struct message_NANIPKCMIIE_o;
struct message_LHGPFIOLKIL_o;
struct message_BGMHHCHJDFI_o;
struct message_PFCLBGKBDGB_o;
struct message_FPOAAHBAHKK_o;
struct message_MMLCGGFOIKN_o;
struct message_IEGNLCPNHPA_o;
struct message_HFMPPKCKKBN_o;
struct message_MAABCBLEBIC_o;
struct message_OPOCBGHFOBG_o;
struct message_IEMKOPMFIID_o;
struct message_MHAOBAFAKMH_o;
struct message_DMHMFOJGMLH_o;
struct message_LDGCINLPOMB_o;
struct message_EMHPAKPDDFJ_o;
struct message_PHLFNDLMBNE_o;
struct message_OOKCBOJKKMN_o;
struct message_ICOGPDCNJEE_o;
struct message_DHLEPJENKDO_o;
struct message_CFNDGPIEOED_o;
struct message_POHNBIHJGJP_o;
struct message_ADBNEINLIPE_o;
struct message_JJLADALIJHG_o;
struct message_JMMFMGPAJKO_o;
struct message_KEFMJJDOBGE_o;
struct message_PIACJIMLMNB_o;
struct message_HEHCINHBFNG_o;
struct message_GFEHPHHJKOE_o;
struct message_EFBGPBGENJK_o;
struct message_BMOGCNECCDN_o;
struct message_OIJGJEEOKCI_o;
struct message_DJBBIMOFBPF_o;
struct message_HADAKHHKLID_o;
struct message_FIGNANAJNHG_o;
struct message_DIECJEFEDBD_o;
struct message_LHKCFEDFAND_o;
struct message_KLJEPPBDDPO_o;
struct message_HIJFLOOFLCF_o;
struct message_HAMACOLJPLN_o;
struct message_ONHOACJPGNB_o;
struct message_NPNCGKEEJOL_o;
struct message_EKBIOEEAMAK_o;
struct message_JDBAFHLJEJL_o;
struct message_PEJDBJKAJDL_o;
struct message_NIFJENCIHMH_o;
struct message_DKBBGDOHKOP_o;
struct message_LFHFKDJNKPI_o;
struct message_LJEMFLANOIL_o;
struct message_MIMBCDBPKIF_o;
struct message_FBMLKJGAKLH_o;
struct message_DJBNJPEMKGD_o;
struct message_DKGEPCHFLLF_o;
struct message_PFNIPALGDNL_o;
struct message_PNCAPFPBACD_o;
struct message_NIFADCADHHO_o;
struct message_BPNDEGONILH_o;
struct message_BBPJDCIJFDL_o;
struct message_IENOGLFMPGM_o;
struct message_KBOKPJCPIFJ_o;
struct message_BDHMMJPLBBJ_o;
struct message_EJPCEOAMJDE_o;
struct message_MEBNICJJJHN_o;
struct message_IMMKODAFPGI_o;
struct message_BDNBJAMAMKO_o;
struct message_AEJPOKIDHOC_o;
struct message_ANNDHFHMBKF_o;
struct message_KKPKCLLEAON_o;
struct message_PNJCBPMOLMJ_o;
struct message_NDBGPMAKGEN_o;
struct message_BODEMMHCAGI_o;
struct message_OBKOIEGEGKD_o;
struct message_KIINOHCELKG_o;
struct message_MCENPIOMNAH_o;
struct message_JBNPOIBIONB_o;
struct message_HDOFPKAEFPK_o;
struct message_MMHCKNCHKPN_o;
struct message_MDBEJFBJJNB_o;
struct message_MHOHLFLJDHC_o;
struct message_INCMGEJEKAJ_o;
struct message_GNNHFIGHHBJ_o;
struct message_BGNJPKFLHNB_o;
struct message_HGGEIBEFGBF_o;
struct message_PAFLEMINCAD_o;
struct message_DDJJDBJDMBA_o;
struct message_HNDICAFICGK_o;
struct message_NDCDALCFBAI_o;
struct message_CMNBKANBOAM_o;
struct message_FPNHCBKLLNF_o;
struct message_EIAEPKKLOII_o;
struct message_KGAGOFHDDED_o;
struct message_PMJPDPDMKKB_o;
struct message_ILOHIEBDEJA_o;
struct message_LALMPPMDDLA_o;
struct message_JGNIIJFADAO_o;
struct message_FDJCHHIBAAJ_o;
struct message_OFKKCECBHHO_o;
struct message_OHKCPIBEMIB_o;
struct message_CKOCABHPPCF_o;
struct message_EEMDJOGDHAF_o;
struct message_ADLOGEBNDFB_o;
struct message_FPLNFBEOBMN_o;
struct message_HJNOBKFECOC_o;
struct message_IHLCNPPFDOL_o;
struct message_MFEAHKHOKHM_o;
struct message_MBEFAFJOOEC_o;
struct message_HGKOLJHPDKL_o;
struct message_IJACBBHGGEE_o;
struct message_AEBDLBMNKBK_o;
struct message_CCJGLBGAANP_o;
struct message_APBBNOEGABM_o;
struct message_EHDEOOJEKKH_o;
struct message_FFHEMJPNIAA_o;
struct message_APEPLEPPKGA_o;
struct message_IBOCKCGBDKP_o;
struct message_CNMMOAKEJNF_o;
struct message_KFKKPFKPEIF_o;
struct message_MBIFFDBOANP_o;
struct message_FIOGEPLOCPO_o;
struct message_NPNMIOCKIPN_o;
struct message_OCLNAIOAJDB_o;
struct message_KBLEMMCMIND_o;
struct message_BHDNCGPGFFE_o;
struct message_PCFGFMIFEMK_o;
struct message_NGGGCHOAMBH_o;
struct message_IDGJDBPCHAP_o;
struct message_ECBKJNAICKH_o;
struct message_NGBIMBGIKGN_o;
struct message_FHDECNHCJKL_o;
struct message_ALIKNBNJDOE_o;
struct message_FIGAMMFNGEO_o;
struct message_OLMGKKFIJMC_o;
struct message_LHGFKDMHMOL_o;
struct message_IJIADPHBEKN_o;
struct message_JEHOJOJHJBH_o;
struct message_ILMIJNBECPC_o;
struct message_CMLIJDGNIKK_o;
struct message_EAEDBLDBIPB_o;
struct message_AEGIKAEKOOE_o;
struct message_KPCLNPICIAD_o;
struct message_OJJOOFJFPON_o;
struct message_DHKPGDAKIKH_o;
struct message_BBMKKNKBEMC_o;
struct message_DCONEPNKBAK_o;
struct message_JAMFHIJGKJK_o;
struct message_GJBFLPBPOCM_o;
struct message_OLHPHKNPCFN_o;
struct message_CMBGICOILGB_o;
struct message_PLNKLPFMIAC_o;
struct message_JOAIIMLGMLD_o;
struct message_GFEPHFDFIPP_o;
struct message_JOJOHGFEGCL_o;
struct message_NEMLFJCGOGH_o;
struct message_BHFBLFEFFJC_o;
struct message_OJIGJAMBBBC_o;
struct message_KBLJAOIGALA_o;
struct message_LFGKDEANGKM_o;
struct message_PLFFNGMFCGA_o;
struct message_BMKFKJOEOIC_o;
struct message_MEBIMDIKHAJ_o;
struct message_EEKKDDONBDP_o;
struct message_IMDJPKMJKCE_o;
struct message_OPHBEDIEMEE_o;
struct message_EAFINKCLCIC_o;
struct message_ADPFBHFBDND_o;
struct message_BKHDLPEIGEB_o;
struct message_ACEPAJOPLKG_o;
struct message_HIOECAKJACO_o;
struct message_MBFCOMFBPGL_o;
struct message_MLBPNOLMBCI_o;
struct message_FCGMOPJEOOG_o;
struct message_PEPFMBIACJL_o;
struct message_LMCLCPGGNHP_o;
struct message_OFBPFCOODGA_o;
struct message_HFNBKEFBOPC_o;
struct message_APEIDJIOOFD_o;
struct message_FGKPLDENNNJ_o;
struct message_EDOMBODHJAG_o;
struct message_HAPKKNACPHJ_o;
struct message_JAMDFJHJCJB_o;
struct message_DCIKFGBHAJA_o;
struct message_EOOJDCCBKDD_o;
struct message_OMEONMFHLBA_o;
struct message_FFAPLBGJGEN_o;
struct message_OEIFIFNLFAK_o;
struct message_MPLKEDKCJDG_o;
struct message_JOENNNGOODI_o;
struct message_LMFOPKEIDDJ_o;
struct message_BPGEJOECKBN_o;
struct message_HEEILKCGDCN_o;
struct message_MBLPBGBDGCC_o;
struct message_PAALOHLPJCK_o;
struct message_FOACKGNNFOD_o;
struct message_LBLBHEALHNP_o;
struct message_KEJLLMCHJLP_o;
struct message_OIPGDJFOLHL_o;
struct message_EFAGHKFDCCM_o;
struct message_NFGGDFCJPJF_o;
struct message_HAOJLIFOCBJ_o;
struct message_NHOEHGHFDHB_o;
struct message_KAOBMAJLBBM_o;
struct message_CEGPCMOEAGB_o;
struct message_MNGBGGGPJJG_o;
struct message_LDKLJNNEMCA_o;
struct message_IAOPBLKLAON_o;
struct message_ILMGEDPIBDA_o;
struct message_CDAOABHMJKA_o;
struct message_HOPJJOCMFKP_o;
struct message_EAAPAKPKHLN_o;
struct message_FNFOADGIHNO_o;
struct message_LKCLKADIDGB_o;
struct message_NLJDNAHFGJM_o;
struct message_FNAFGIPNKJL_o;
struct message_JFALNKIFPPI_o;
struct message_EDJGABHLOHK_o;
struct message_NKAOPPNHCNN_o;
struct message_LOHDPJFEPHD_o;
struct message_MIBNKDGCDEL_o;
struct message_NGJDIBCDODH_o;
struct message_NCBHEHNDGCC_o;
struct message_ECHPPDMALCB_o;
struct message_MJFPGIEEOJI_o;
struct message_JLPDACPCCKK_o;
struct message_NHMEGMIHILD_o;
struct message_IAEFMMAMOGE_o;
struct message_NDDPJHIIOGM_o;
struct message_ENMNBAKKFFA_o;
struct message_COFGKIKJHHN_o;
struct message_EMPNGNONPEN_o;
struct message_KNAMPDPJHLD_o;
struct message_HEBCFAFOKMG_o;
struct message_EPOAHHDMLGE_o;
struct message_EANMNCCDMKK_o;
struct message_FCNDFMIEKMJ_o;
struct message_JHFBLGFHPIL_o;
struct message_NFPBKCBEIBE_o;
struct message_OLECBJONKMI_o;
struct message_NIEIGJIDHEM_o;
struct message_FHJANGJHOJH_o;
struct message_FCDEOLCJKDJ_o;
struct message_FCOFMJCMGPK_o;
struct message_MHDJKPKCHEF_o;
struct message_NFAHGKDGOOM_o;
struct message_NFFPBEHIJAL_o;
struct message_LLOABGDLMGK_o;
struct message_GCDEEGMDKLK_o;
struct message_PCBMEPFICHG_o;
struct message_NDMDAOMDHHI_o;
struct message_ILOCIMHOLCL_o;
struct message_PKLDKEHJPCE_o;
struct message_HJKHJAEEOCI_o;
struct message_FOIIHDIACIG_o;
struct message_LHCBCDBKKKK_o;
struct message_BLOOMOKPODI_o;
struct message_ECDIOOMOKBP_o;
struct message_DPDCNPLHENA_o;
struct message_AIMFEGFEKBM_o;
struct message_BMLMDIHIKOI_o;
struct message_DBPGGHECCFD_o;
struct message_DEHIKKOIEGD_o;
struct message_HLNHEGPAAIK_o;
struct message_PKPFNAIAKAH_o;
struct message_POFODLCGGDL_o;
struct message_JPPIBIEOLGG_o;
struct message_JEMCEJDBGJJ_o;
struct message_CMEHOHJOGAE_o;
struct message_MFKOECGIKJM_o;
struct message_EGKJIDMCGML_o;
struct message_KDNPLMHKBHC_o;
struct message_PHNKMMPPPOI_o;
struct message_HOOHOMMBFAN_o;
struct message_JGIADJOKNHI_o;
struct message_GALLODIEHAA_o;
struct message_HADMLLCOEIO_o;
struct message_DJMFJEMEKHM_o;
struct message_CEIJKFCIALJ_o;
struct message_OANAFPLDDNI_o;
struct message_JAKKEAKGPAH_o;
struct message_IGEEBFHIJFF_o;
struct message_JPDOLALJENI_o;
struct message_ACAJIKHEJHD_o;
struct message_UGCVarValueDataV2_o;
struct message_CMOADLOLMFD_o;
struct message_HEABMADGHBI_o;
struct message_CEBFFFBIICE_o;
struct message_CEDIBGEEGDK_o;
struct message_JGMHAMHGHAE_o;
struct message_LFLDPGGADCO_o;
struct message_NKJMOMPPPAO_o;
struct message_IMGPDEKGMGJ_o;
struct message_DDPPHKDDNNO_o;
struct message_EDIHBFPOEKN_o;
struct message_HMHKAANAOPE_o;
struct message_AFJMICJJFJP_o;
struct message_FACIEMELPFJ_o;
struct message_LJKOHKGKHOF_o;
struct message_MMKFGBEFBCA_o;
struct message_IGDHHPAJECG_o;
struct message_NNFJBFKLJBA_o;
struct message_OIIGDABFDHE_o;
struct message_NCDEPKNPOOA_o;
struct message_ICEJGOFAELI_o;
struct message_FNJJIPGKPLL_o;
struct message_CKLLPBANECA_o;
struct message_FIOPJJCBFJN_o;
struct message_HEAABFEMIDG_o;
struct message_JCPEKHFBFNI_o;
struct message_JKJFCPBIKGJ_o;
struct message_CCFANLIJFIN_o;
struct message_IGPHAEPCICJ_o;
struct message_IFEAJLCOKOI_o;
struct message_OIJPJIMHPAH_o;
struct message_LBGPLOBJPBG_o;
struct message_PCOHLPBEODK_o;
struct message_JGJCAGJBOFL_o;
struct message_EPJJKOAELPD_o;
struct message_HOJBAGMGDML_o;
struct message_APFBHDAOCKO_o;
struct message_EGNDMJKALFI_o;
struct message_OLGLBPLOAGN_o;
struct message_KAPNFHPPLLE_o;
struct message_LEMLJJPLPAL_o;
struct message_LIGODAAHLPN_o;
struct message_HCJHFIIOAKL_o;
struct message_BJDLCPJMMPL_o;
struct message_IJPIIPBBIEN_o;
struct message_HAPIGKKMGCI_o;
struct message_LAFEJAOOPBM_o;
struct message_BAKHGIKOICI_o;
struct message_MGBOGDBADKM_o;
struct message_MJJIPKJLIOJ_o;
struct message_MPIEIPBMHNN_o;
struct message_FEIGJAGLKLM_o;
struct message_NCNLEPNHDPK_o;
struct message_HMDHBJKGAMD_o;
struct message_OJLAAOJIBIE_o;
struct message_GEFHKHAGJEK_o;
struct message_OIMPDLKDAEB_o;
struct message_PLPOJKGPFDL_o;
struct message_OMAFMFJKMPB_o;
struct message_BAJPKFPIKHB_o;
struct message_OKBFAGMCOKP_o;
struct message_NFEKCMOMHJJ_o;
struct message_MHJLCENIECM_o;
struct message_PLOLPKGFELA_o;
struct message_LBDNKHHGGNF_o;
struct message_ELAELDDPKIN_o;
struct message_PAMEAAAEAID_o;
struct message_BPDHFLCPOLN_o;
struct message_PMOBGEKOFFK_o;
struct message_DNHOPFGOKKC_o;
struct message_CJMPCIHBJHP_o;
struct message_JPPCIDLHPEA_o;
struct message_HMBIJNJGGJH_o;
struct message_JCBEBOFIABM_o;
struct message_IKOHOONHAKN_o;
struct message_JNDOKDGPONM_o;
struct message_PINOLBOBLFL_o;
struct message_MCEOBJOMGPD_o;
struct message_BKMPDGMCNIF_o;
struct message_BBDIINBOAAA_o;
struct message_LMHPAPJJDFM_o;
struct message_KGHKILAAMPI_o;
struct message_PFFEDCGLABD_o;
struct message_BLFNJGGMCMH_o;
struct message_AHHNNDDFKAM_o;
struct message_IJBIALBGBEP_o;
struct message_HNPNMOHNBLN_o;
struct message_JKGADHMKGLL_o;
struct message_BIHLLJGEDDM_o;
struct message_AONDOMHABOH_o;
struct message_HBLLODDOMEH_o;
struct message_EAGFEBBJPBF_o;
struct message_FMELCANIDOK_o;
struct message_PGBGOAOCGDC_o;
struct message_NCPHFLKMCKL_o;
struct message_NCPHFLKMCKL_NOJMKKPDDFM_o;
struct message_MJNHLFIHOAK_o;
struct message_NOEMLIPGACF_o;
struct message_HPIAADMHDCO_o;
struct message_AEBGKHFKPBF_o;
struct message_OEHPCALFDCI_o;
struct message_FBHPPHLFLKE_o;
struct message_KBGLFDFOAGE_o;
struct message_KGGMEKHEKAH_o;
struct message_ACGPEOEHGFJ_o;
struct message_FEEMOCDHFPO_o;
struct message_MOFGLHIKFBJ_o;
struct message_NJOMKJACDHI_o;
struct message_PKAJDLIMMDF_o;
struct message_PKAJDLIMMDF_BCDPFPPEEBB_o;
struct message_MJDEEPGKBCF_o;
struct message_ILAHDOMODLI_o;
struct message_OLIECBADLCI_o;
struct message_GGGFBBOCJOL_o;
struct message_GDIDOFFDJNJ_o;
struct message_LBHKHEKIEGK_o;
struct message_CBNPMCENMKE_o;
struct message_OPMJLJMNGLL_o;
struct message_DOKOKGKOIFK_o;
struct message_NKLPCICJPND_o;
struct message_OHAAMABDKEN_o;
struct message_IOGCEGJJHLK_o;
struct message_FONLAPPBCOO_o;
struct message_OMAEJNDCHKD_o;
struct message_MPLANFPBEMP_o;
struct message_LFCFJIMJHDG_o;
struct message_KLEHHINDFNA_o;
struct message_FPNIGLMBHAG_o;
struct message_MFDAKBDAAGA_o;
struct message_LMBFEHHLEFB_o;
struct message_MMDKOHCMJJD_o;
struct message_DOPHECJBIPM_o;
struct message_OCFECNAGADB_o;
struct message_LHPFOICNPID_o;
struct message_DFNDNLFIGKD_o;
struct message_MAJGICGAGNO_o;
struct COW_MobileMatchGameClient_o;
struct proto_EInventory_o;
struct proto_EInventory_ItemType_o;
struct proto_EInventory_ItemSubType_o;
struct proto_EInventory_CollectionType_o;
struct proto_EInventory_ClothesType_o;
struct proto_EInventory_GenderType_o;
struct proto_EInventory_AwardType_o;
struct proto_EInventory_LikeItemType_o;
struct proto_EInventory_CurrencyType_o;
struct proto_EInventory_LimitedCardType_o;
struct proto_EInventory_BonusCardType_o;
struct proto_EInventory_VoucherType_o;
struct proto_EInventory_TransReason_o;
struct proto_EInventory_DeleteReason_o;
struct proto_EInventory_ClanTransSubReason_o;
struct proto_EInventory_ItemStatus_o;
struct proto_EInventory_StoreTag_o;
struct proto_EInventory_TopupTxnType_o;
struct proto_EInventory_RareType_o;
struct proto_EInventory_EPCardErrorType_o;
struct proto_EInventory_StorePromotionType_o;
struct proto_EInventory_ItemSourceType_o;
struct proto_EInventory_MaterialItemType_o;
struct proto_EInventory_TopupEvent_o;
struct proto_EInventory_MysterySwitchActivateReason_o;
struct proto_EInventory_LegendClothCdtType_o;
struct proto_EInventory_FittingSlotCdtType_o;
struct proto_EInventory_AvatarType_o;
struct proto_EInventory_SlotChooseType_o;
struct proto_EInventory_SecondTabType_o;
struct proto_EAccount_o;
struct proto_EAccount_PlatformType_o;
struct proto_EAccount_BlacklistOpType_o;
struct proto_EAccount_Role_o;
struct proto_EAccount_BanReason_o;
struct proto_EAccount_NewsType_o;
struct proto_EAccount_WarmGameType_o;
struct proto_EAccount_DownloadType_o;
struct proto_EAccount_LoginType_o;
struct proto_EAccount_CBSwitchStatus_o;
struct proto_EAccount_TrialSwitchStatus_o;
struct proto_EAccount_NewbieChoice_o;
struct proto_EAccount_Prefers_o;
struct proto_EAccount_ChoicesType_o;
struct proto_EAccount_Choices_o;
struct proto_EAccount_MatchMakingSwitchType_o;
struct proto_EAccount_BanType_o;
struct proto_EAccount_PlayerProficiencyType_o;
struct proto_EAccount_CallSignSrc_o;
struct proto_EAccount_PunishType_o;
struct proto_EAccount_ExternalIconStatus_o;
struct proto_EAccount_ExternalIconShowType_o;
struct proto_EAbTest_o;
struct proto_EAbTest_Type_o;
struct proto_AbTestChoice_o;
struct proto_AbTestChoices_o;
struct proto_HackerTagInfo_o;
struct proto_HackerInfo_o;
struct proto_ActivationStatusReq_o;
struct proto_EActivity_o;
struct proto_EActivity_Event_o;
struct proto_EActivity_PreConditionType_o;
struct proto_EActivity_ConditionType_o;
struct proto_EActivity_CircleType_o;
struct proto_EActivity_State_o;
struct proto_EActivity_ActivityType_o;
struct proto_EActivity_SubType_o;
struct proto_EActivity_TabType_o;
struct proto_EActivity_Operation_o;
struct proto_EActivity_BingoActivityRewardsState_o;
struct proto_EActivity_BingoActivityLevel_o;
struct proto_EActivity_EventMissionType_o;
struct proto_EActivity_Platform_o;
struct proto_EActivity_EndMatch_o;
struct proto_EActivity_Switch_o;
struct proto_GameMissionInfo_o;
struct proto_ETreasureBox_o;
struct proto_ETreasureBox_BoxType_o;
struct proto_EPresence_o;
struct proto_EPresence_AccountPresence_o;
struct proto_EGameServer_o;
struct proto_EGameServer_Proto_o;
struct proto_EGameServer_ServerStatus_o;
struct proto_EGameServer_ServerType_o;
struct proto_EGameServerManager_o;
struct proto_EGameServerManager_Proto_o;
struct proto_EGameServerManager_ErrCodek_o;
struct proto_EGameServerManager_HandleGSLoad_o;
struct proto_EGameServerManager_NotifyGameServerType_o;
struct proto_FindGameServerExtraInfo_o;
struct proto_EGroup_o;
struct proto_EGroup_StatusChangeReason_o;
struct proto_EGroup_ChangeMatchInfoEvent_o;
struct proto_MapConfig_o;
struct proto_ELeaderboard_o;
struct proto_ELeaderboard_LeaderboardMainType_o;
struct proto_ELeaderboard_LeaderboardBanType_o;
struct proto_EStats_o;
struct proto_EStats_MissionType_o;
struct proto_EStats_DailyMatchRewardConfigID_o;
struct proto_EStats_DailyMatchRewardType_o;
struct proto_EStats_RelationMaskPos_o;
struct proto_EAttendance_o;
struct proto_EAttendance_VeteranRewardStatus_o;
struct proto_EAttendance_VeteranClass_o;
struct proto_EAttendance_VeteranTaskBigPrize_o;
struct proto_EAttendance_AttendanceType_o;
struct proto_EAttendance_FestivalAttendanceState_o;
struct proto_EAttendance_VeteranAwardType_o;
struct proto_EAttendance_VeteranReturnAwardType_o;
struct proto_EAttendance_VeteranTaskClass_o;
struct proto_EAttendance_VeteranTaskType_o;
struct proto_EAttendance_VeteranTag_o;
struct proto_EAttendance_VeteranLeaveDays_o;
struct proto_EAttendance_VeteranPaidLevel_o;
struct proto_EAttendance_VeteranReturnLevel_o;
struct proto_EAttendance_PreVeteranActionType_o;
struct proto_EAttendance_VeteranTermType_o;
struct proto_EAttendance_VeteranAwardOutputType_o;
struct proto_EMail_o;
struct proto_EMail_Source_o;
struct proto_EMail_ActionType_o;
struct proto_EMail_Type_o;
struct proto_EMail_Status_o;
struct proto_EMail_ReportMailType_o;
struct proto_EMail_Platform_o;
struct proto_EMail_VisitorFilter_o;
struct proto_EConfig_o;
struct proto_EConfig_ConfigFile_o;
struct proto_Empty_o;
struct proto_ESwitch_o;
struct proto_ESwitch_SwitchFunc_o;
struct proto_EMessageQueue_o;
struct proto_EMessageQueue_Topic_o;
struct proto_EMessageQueue_EndMatchChannel_o;
struct proto_EMessageQueue_LogoutMatchChannel_o;
struct proto_EMessageQueue_ActivityChannel_o;
struct proto_EMessageQueue_SendMailChannel_o;
struct proto_EMessageQueue_BatchSendMailChannel_o;
struct proto_EMessageQueue_AmendPlayerMmrChannel_o;
struct proto_EMessageQueue_ManualChannel_o;
struct proto_EMessageQueue_AccountNewsChannel_o;
struct proto_EMessageQueue_EPChannel_o;
struct proto_EMessageQueue_ChampionshipChannel_o;
struct proto_EMessageQueue_CupChannel_o;
struct proto_EMessageQueue_FreshChannel_o;
struct proto_EMessageQueue_LinkageChannel_o;
struct proto_EMessageQueue_AttendanceChannel_o;
struct proto_EMessageQueue_ProfileChannel_o;
struct proto_EMessageQueue_CSRankingMatchChannel_o;
struct proto_EMessageQueue_StoreChannel_o;
struct proto_EMessageQueue_AccountHackerTagChannel_o;
struct proto_EMessageQueue_AddIntimacyChannel_o;
struct proto_EMessageQueue_BattleTagChannel_o;
struct proto_EMessageQueue_RealTimeIngameItemsChannel_o;
struct proto_EMessageQueue_ClanChannel_o;
struct proto_EMessageQueue_WorkshopChannel_o;
struct proto_EMessageQueue_ChummyChannel_o;
struct proto_EMessageQueue_SendReportMailChannel_o;
struct proto_EMessageQueue_CreditScoreChannel_o;
struct proto_EMessageQueue_MiniGameChannel_o;
struct proto_EMessageQueue_LimitedEventChannel_o;
struct proto_EMessageQueue_AchievementChannel_o;
struct proto_EMessageQueue_WeaponPowerChannel_o;
struct proto_EMessageQueue_WeaponSkinKillChannel_o;
struct proto_EMessageQueue_FriendInteractionChannel_o;
struct proto_EMessageQueue_EventPushChannel_o;
struct proto_ENotification_o;
struct proto_ENotification_ChangeMatchInfoEvent_o;
struct proto_ENotification_ErrCodek_o;
struct proto_Item_o;
struct proto_PermanentValueItem_o;
struct proto_ItemSlice_o;
struct proto_ExchangedAward_o;
struct proto_ExchangeChangeData_o;
struct proto_AwardData_o;
struct proto_PlayerLogoutReq_o;
struct proto_AccountIDReq_o;
struct proto_AccountIDRes_o;
struct proto_AccountIDSlice_o;
struct proto_ExternalIDSlice_o;
struct proto_AccountRegionSlice_o;
struct proto_OpenIDReq_o;
struct proto_NicknameReq_o;
struct proto_MatchIDReq_o;
struct proto_DelAccountReq_o;
struct proto_ModifyNicknameReq_o;
struct proto_AdminSwapAccountReq_o;
struct proto_AccountInfoBasic_o;
struct proto_AccountInfoWithStats_o;
struct proto_AccountInfoWithPresence_o;
struct proto_AccountPrefers_o;
struct proto_Gameserver2ServicePkg_o;
struct proto_AccountPresence_o;
struct proto_MailAttachment_o;
struct proto_MailGlobalDropInfo_o;
struct proto_DeliverRebateCardInfo_o;
struct proto_PVELeaderboardMailInfo_o;
struct proto_MailSenderInfo_o;
struct proto_MailInfo_o;
struct proto_PunishRecord_o;
struct proto_ReportInfo_o;
struct proto_ReportMailInfo_o;
struct proto_MessageNotify_o;
struct proto_MessageNotifySlice_o;
struct proto_MsgToPlayers_o;
struct proto_ChallengeIDs_o;
struct proto_AvatarSkillSlot_o;
struct proto_AnniversaryNodeClaimedIds_o;
struct proto_BooyahProcessClaimedIds_o;
struct proto_LimitedEventProcessClaimedIds_o;
struct proto_SupercarHelpPlayer_o;
struct proto_Booyahday21ClaimedProgress_o;
struct proto_WinterFest21bCompleteMissionIds_o;
struct proto_SupercarHelpPlayers_o;
struct proto_AvatarProfile_o;
struct proto_AvatarProfileWithID_o;
struct proto_AwakenTask_o;
struct proto_AwakenComic_o;
struct proto_AvatarAwakenRefreshCount_o;
struct proto_EProfile_o;
struct proto_EProfile_TaskState_o;
struct proto_EProfile_TaskType_o;
struct proto_EProfile_UnlockType_o;
struct proto_EProfile_LinkProfileTagType_o;
struct proto_EProfile_EquipSource_o;
struct proto_EProfile_ProficiencyChangeReason_o;
struct proto_AccountNewsContent_o;
struct proto_AccountNews_o;
struct proto_BasicEPInfo_o;
struct proto_AccountBriefInfo_o;
struct proto_AccountPersonalShowInfo_o;
struct proto_CreditScoreInfoBasic_o;
struct proto_LoadoutInfo_o;
struct proto_EPet_o;
struct proto_EPet_SkillSourceType_o;
struct proto_PetInfo_o;
struct proto_PetSkinInfo_o;
struct proto_PetActionInfo_o;
struct proto_PetSkillInfo_o;
struct proto_WarmGameInfo_o;
struct proto_PlatformRegisterReq_o;
struct proto_PlatformRegisterRes_o;
struct proto_PlatformProfileReq_o;
struct proto_PlatformProfileRes_o;
struct proto_PlatformGuestBindReq_o;
struct proto_PlatformSecondaryAccountBindReq_o;
struct proto_PlatformGuestBindRes_o;
struct proto_SecondaryAccountBindRes_o;
struct proto_PlatformBalanceReq_o;
struct proto_PlatformBalanceRes_o;
struct proto_EClan_o;
struct proto_EClan_MemberType_o;
struct proto_EClan_EntryType_o;
struct proto_EClan_ClanUserChangeType_o;
struct proto_EClan_ClanMainType_o;
struct proto_EClan_ClanHonorType_o;
struct proto_EClan_ClanSignInRewardStatus_o;
struct proto_EClan_RacePointsGainType_o;
struct proto_EClan_PlayerRacePointChangeType_o;
struct proto_EClan_NewsType_o;
struct proto_EClan_CreateLuckyBagEventType_o;
struct proto_EClan_CreateLuckyBagCdtType_o;
struct proto_EClan_LuckyBagType_o;
struct proto_EClan_ClanWarPhaseType_o;
struct proto_EClan_ClanWarMemberType_o;
struct proto_EClan_ClanWarMemberChangeType_o;
struct proto_EClan_ClanBadgeTriggerType_o;
struct proto_ClanIDReq_o;
struct proto_ClanIDSlice_o;
struct proto_AccountRegionReq_o;
struct proto_ClanInfoBasic_o;
struct proto_ClanNewsContent_o;
struct proto_ClanNews_o;
struct proto_ClanRaceOpenInfo_o;
struct proto_ClanBadgeTriggerReq_o;
struct proto_ClanWarTeamMemberInfo_o;
struct proto_ClanWarMemberAwardStatus_o;
struct proto_ClanWarTeamAward_o;
struct proto_ClanWarTeamAwardedLevel_o;
struct proto_ClanWarMemberStatus_o;
struct proto_ClanWarMemberMatchInfo_o;
struct proto_ClanWarRecruitInfo_o;
struct proto_MatchClientInfo_o;
struct proto_AccountClanWarMatchInfo_o;
struct proto_EFriend_o;
struct proto_EFriend_FriendMainType_o;
struct proto_EFriend_IntimacyType_o;
struct proto_EFriend_RelationType_o;
struct proto_EFriend_IntimacyRankAwardStatus_o;
struct proto_EFriend_SpecialFriendState_o;
struct proto_EFriend_SpecialFriendSendApplyResult_o;
struct proto_EFriend_SpecialFriendReplyResult_o;
struct proto_EFriend_FriendAliasAction_o;
struct proto_EFriend_IntimacyAwardType_o;
struct proto_EFriend_InteractionType_o;
struct proto_FriendAliasInfo_o;
struct proto_AccountFriendRes_o;
struct proto_AccountInfoWithSocialInfo_o;
struct proto_AccountInfoWithPresenceAndSocialInfo_o;
struct proto_IntimacyState_o;
struct proto_GetSpecialFriendListRes_o;
struct proto_FriendInteractionStatsInfo_o;
struct proto_EPArchiveInfo_o;
struct proto_EPChallenge_o;
struct proto_EPChallenge_AwardType_o;
struct proto_EPPurchase_o;
struct proto_EPPurchase_EPType_o;
struct proto_ItemCollect_o;
struct proto_WeaponKill_o;
struct proto_TeammateMember_o;
struct proto_WeaponSkinKill_o;
struct proto_WeaponSkinDamage_o;
struct proto_PUint32_o;
struct proto_PString_o;
struct proto_PUint32KeyVal_o;
struct proto_PUint32KeyValList_o;
struct proto_EvoSkinCounter_o;
struct proto_WeaponSkinStat_o;
struct proto_WeaponSkinUpgradeGratitude_o;
struct proto_WeaponDamage_o;
struct proto_WeaponDamageInfo_o;
struct proto_LocationMissionInfo_o;
struct proto_WeaponKillInfo_o;
struct proto_MatchPlayer_o;
struct proto_CamouflageKill_o;
struct proto_VehicleKill_o;
struct proto_PoseKill_o;
struct proto_RedEnvelope_o;
struct proto_ReceivedRedEnvelope_o;
struct proto_ReviveTokenUsed_o;
struct proto_PveReviveTokenUsed_o;
struct proto_PveBuffTokenUsed_o;
struct proto_GainedTrainingToken_o;
struct proto_CupResult_o;
struct proto_CupGroupMemberInfo_o;
struct proto_QuestIDs_o;
struct proto_WeaponTypeKills_o;
struct proto_ThrowingCount_o;
struct proto_ELottery_o;
struct proto_ELottery_LotteryType_o;
struct proto_ELottery_PoolType_o;
struct proto_ELottery_CoinType_o;
struct proto_ELottery_WeightType_o;
struct proto_ELottery_ConsumeType_o;
struct proto_ELottery_ExtraRewardState_o;
struct proto_ELottery_Type_o;
struct proto_ELottery_RareType_o;
struct proto_ELottery_LimitPurchaseType_o;
struct proto_ELottery_ExtraRewardCdtType_o;
struct proto_ELottery_BuffUpDisplayLevel_o;
struct proto_ELottery_LuckySpinType_o;
struct proto_ProbabilityShow_o;
struct proto_LevelProbability_o;
struct proto_RareProbability_o;
struct proto_ItemProbability_o;
struct proto_AwardTypeProbability_o;
struct proto_CompletionItem_o;
struct proto_AdminLotteryReq_o;
struct proto_SingleDrawLottery_o;
struct proto_AdminLotteryRes_o;
struct proto_LotteryDrawReward_o;
struct proto_SingleDrawReward_o;
struct proto_EStore_o;
struct proto_EStore_GiftRankType_o;
struct proto_EStore_IapType_o;
struct proto_EStore_IapConsumeType_o;
struct proto_EStore_IapSpecialDropType_o;
struct proto_EStore_IapStoreType_o;
struct proto_EStore_IapDropSituation_o;
struct proto_EStore_RebateCardBillStatus_o;
struct proto_EStore_BundleRefreshType_o;
struct proto_EStore_PbwConsumeType_o;
struct proto_EStore_PbwActivityType_o;
struct proto_EStore_PayLevelRewardHintType_o;
struct proto_EStore_PayLevelInfoState_o;
struct proto_EStore_PurchaseItemChannel_o;
struct proto_EStore_HyperBookType_o;
struct proto_EStore_DeliverItemStatus_o;
struct proto_RegionIDMapping_o;
struct proto_ChoosedEmote_o;
struct proto_ChoosedEmotes_o;
struct proto_DisplaySlot_o;
struct proto_DisplaySlots_o;
struct proto_ELobbyDisplay_o;
struct proto_ELobbyDisplay_SlotType_o;
struct proto_MaxLobbyDisplayInfo_o;
struct proto_ERanking_o;
struct proto_ERanking_ActivityType_o;
struct proto_ERanking_RankingType_o;
struct proto_ERanking_RankingCardType_o;
struct proto_ELive_o;
struct proto_ELive_FollowerType_o;
struct proto_ELive_VideoType_o;
struct proto_EManual_o;
struct proto_EManual_State_o;
struct proto_EManual_EventType_o;
struct proto_EChampionship_o;
struct proto_EChampionship_MemberType_o;
struct proto_EChampionship_TeamUserChangeType_o;
struct proto_EChampionship_ChampionshipPhase_o;
struct proto_EChampionship_TeamScaleType_o;
struct proto_TeamIDReq_o;
struct proto_TeamIDSlice_o;
struct proto_GetTeamChampionshipInfoStatsReq_o;
struct proto_ECup_o;
struct proto_ECup_MemberType_o;
struct proto_ECup_TeamUserChangeType_o;
struct proto_ERoom_o;
struct proto_ERoom_Cmd_o;
struct proto_ERoom_ChangeMatchInfoEvent_o;
struct proto_ERoom_DropPresetState_o;
struct proto_ERoom_WeatherType_o;
struct proto_ERoom_CustomRoomSetting_o;
struct proto_ERoom_CustomRoomSetting2_o;
struct proto_ERoom_Type_o;
struct proto_ERoom_CardType_o;
struct proto_ERoom_CardConsumeType_o;
struct proto_ERoom_RoomMmClosedReason_o;
struct proto_RoomBasicInfo_o;
struct proto_GetAllRoomsRes_o;
struct proto_VersionInfo_o;
struct proto_AdminGetRoomcenterStatusRes_o;
struct proto_AdminDelRoomInRCReq_o;
struct proto_CustomRoomPlayerStats_o;
struct proto_CustomRoomGroupStats_o;
struct proto_RoomPoolInfo_o;
struct proto_EAntiAddiction_o;
struct proto_EAntiAddiction_TotalTimeBanMode_o;
struct proto_EAntiAddiction_HintType_o;
struct proto_EAntiAddiction_AgeState_o;
struct proto_AccountAntiAddictionInfo_o;
struct proto_BlacklistOpReq_o;
struct proto_BlacklistReq_o;
struct proto_BlacklistRes_o;
struct proto_DiamondCostReq_o;
struct proto_DiamondCostRes_o;
struct proto_ELinkage_o;
struct proto_ELinkage_ActivityType_o;
struct proto_GetBasicLinkageInfoReq_o;
struct proto_GetBasicLinkageInfoRes_o;
struct proto_LinkageInfo_o;
struct proto_WerewolvesInfo_o;
struct proto_ESubscription_o;
struct proto_ESubscription_SubscribeType_o;
struct proto_ESubscription_PriceType_o;
struct proto_ESubscription_TagType_o;
struct proto_EAuth_o;
struct proto_EAuth_ClientUsingVersion_o;
struct proto_ESchedule_o;
struct proto_ESchedule_TaskType_o;
struct proto_ESchedule_TaskStatus_o;
struct proto_ECustomEvent_o;
struct proto_ECustomEvent_EventState_o;
struct proto_CustomEventProcessClaimedIds_o;
struct proto_CustomLimitedStoreAccountInfo_o;
struct proto_ELimitedEvent_o;
struct proto_ELimitedEvent_StoreType_o;
struct proto_ELimitedEvent_EventID_o;
struct proto_ELimitedEvent_EventState_o;
struct proto_ELimitedEvent_ProcessType_o;
struct proto_ELimitedEvent_RampageFaction_o;
struct proto_ELimitedEvent_NodeStatus_o;
struct proto_ELimitedEvent_NodeType_o;
struct proto_ELimitedEvent_MoenyHeistHelp_o;
struct proto_ELimitedEvent_MoneyHeistAwardType_o;
struct proto_ELimitedEvent_MoneyHesitSpeedChangeType_o;
struct proto_ELimitedEvent_LeaderboardType_o;
struct proto_ELimitedEvent_BooyahAwardStatus_o;
struct proto_ELimitedEvent_GoliathGroupJoinSource_o;
struct proto_ELimitedEvent_SuperFighterManner_o;
struct proto_ELimitedEvent_SuperFighterResult_o;
struct proto_ELimitedEvent_FFWSGuessingAwardStatus_o;
struct proto_ELimitedEvent_FFWSGuessingAwardType_o;
struct proto_ELimitedEvent_SutoritoManner_o;
struct proto_ELimitedEvent_SutoritoResult_o;
struct proto_ELimitedEvent_SutoritoCharacter_o;
struct proto_ELimitedEvent_FourSymbolsID_o;
struct proto_ELimitedEvent_FourSymbolsRoadNodeType_o;
struct proto_ELimitedEvent_JumpsuitJoinType_o;
struct proto_ELimitedEvent_HoodedkillerBWeaponType_o;
struct proto_ELimitedEvent_DigitaluniverseBTimeAttackStatus_o;
struct proto_ELimitedEvent_DigitaluniverseBGateType_o;
struct proto_ELimitedEvent_PotentiaBDimensionType_o;
struct proto_ELimitedEvent_PotentiaBClaimRewardsType_o;
struct proto_ELimitedEvent_FFWS2022BClaimRewardsType_o;
struct proto_ELimitedEvent_ProgressRewardType_o;
struct proto_PlayerDetailedStats_o;
struct proto_AccountInfoWithStatsToClient_o;
struct proto_DetailedTCStats_o;
struct proto_AccountInfoWithTCStats_o;
struct proto_EHacker_o;
struct proto_EHacker_HackerPoolCdt_o;
struct proto_EHacker_HackerCdtManner_o;
struct proto_EHacker_HackerCdtID_o;
struct proto_EMiniGame_o;
struct proto_EMiniGame_MiniGame_o;
struct proto_EMiniGame_HexagonStatus_o;
struct proto_EMiniGame_GameStatus_o;
struct proto_EMiniGame_MonopolyNodeType_o;
struct proto_EMiniGame_MonopolyEventResultType_o;
struct proto_EMiniGame_MonopolyPlayerStatus_o;
struct proto_EMiniGame_BooyahgoNodeType_o;
struct proto_EMiniGame_BuildingType_o;
struct proto_EMiniGame_FFWS03ManagerStageType_o;
struct proto_EMiniGame_FFWS03ManagerMatchID_o;
struct proto_EMiniGame_FFWS03ManagerMatchType_o;
struct proto_ERecommend_o;
struct proto_ERecommend_Type_o;
struct proto_ERecommend_Algorithm_o;
struct proto_ERecommend_Origin_o;
struct proto_ESocial_o;
struct proto_ESocial_PlayerBattleTagID_o;
struct proto_ESocial_PlayerBattleTagCdtType_o;
struct proto_ESocial_SocialTag_o;
struct proto_ESocial_Gender_o;
struct proto_ESocial_Language_o;
struct proto_ESocial_RankShow_o;
struct proto_ESocial_TimeOnline_o;
struct proto_ESocial_TimeActive_o;
struct proto_ESocial_ModePrefer_o;
struct proto_WeaponPowerTitleInfo_o;
struct proto_WeaponPowerTitleRecordInfo_o;
struct proto_WeaponPowerTitleRecords_o;
struct proto_SocialBasicInfo_o;
struct proto_SocialExtraInfo_o;
struct proto_EClientInfo_o;
struct proto_EClientInfo_ChannelType_o;
struct proto_EClientInfo_Architecture_o;
struct proto_LoginQueueInfo_o;
struct proto_ReachedHeroicSeason_o;
struct proto_RankingSeasonIDsWrapper_o;
struct proto_EMemCheck_o;
struct proto_EMemCheck_MemCheckType_o;
struct proto_AccusationCount_o;
struct proto_EWorkshop_o;
struct proto_EWorkshop_UnlockSlotCostType_o;
struct proto_EWorkshop_SlotType_o;
struct proto_EWorkshop_SlotState_o;
struct proto_EWorkshop_ExpireType_o;
struct proto_EWorkshop_TaskType_o;
struct proto_EWorkshop_MatchPoolType_o;
struct proto_EWorkshop_DataAPIType_o;
struct proto_EWorkshop_SwitchType_o;
struct proto_EWorkshop_LikeType_o;
struct proto_EWorkshop_WordFilterType_o;
struct proto_EWorkshop_BanType_o;
struct proto_EWorkshop_RecommendMode_o;
struct proto_EWorkshop_RecommendPosition_o;
struct proto_EWorkshop_EditorType_o;
struct proto_EWorkshop_EditorChoiceType_o;
struct proto_EWorkshop_QuickJoinSwitchType_o;
struct proto_EWorkshop_ReviewResult_o;
struct proto_EWorkshop_LeaderboardOrderType_o;
struct proto_EWorkshop_DataStorageEventLogActionType_o;
struct proto_WorkshopBasicInfo_o;
struct proto_WorkshopInfo_o;
struct proto_WorkshopRoomFreeInfo_o;
struct proto_WorkshopTagMatchInfo_o;
struct proto_WorkshopEditSlotInfo_o;
struct proto_WorkshopShareSlotInfo_o;
struct proto_WorkshopSubscribeSlotInfo_o;
struct proto_WorkshopClassicSlotInfo_o;
struct proto_WorkshopHotInfo_o;
struct proto_WorkshopLatestInfo_o;
struct proto_WorkshopHistoryInfo_o;
struct proto_WorkshopAccountInfo_o;
struct proto_WorkshopPersonalRecommendationInfo_o;
struct proto_WorkshopMatchMakingInfo_o;
struct proto_WorkshopAuthorSlotInfo_o;
struct proto_WorkshopWordFilter_o;
struct proto_WorkshopWordFilters_o;
struct proto_MapCoverImageFilter_o;
struct proto_WorkshopPictureFilters_o;
struct proto_WorkshopCommentInfo_o;
struct proto_WorkshopCommentTag_o;
struct proto_WorkshopEditorChoiceInfo_o;
struct proto_WorkshopRecommendSeriesInfo_o;
struct proto_WorkshopDirtyPicture_o;
struct proto_WorkshopDirtyPictures_o;
struct proto_WorkshopDirtyWord_o;
struct proto_WorkshopDirtyWords_o;
struct proto_WorkshopReviewResult_o;
struct proto_WorkshopLocalization_o;
struct proto_WorkshopLocalizationContent_o;
struct proto_WorkshopMatchmakingRule_o;
struct proto_WorkshopSheetBasicInfo_o;
struct proto_WorkshopSheetBasicInfos_o;
struct proto_WorkshopDataStorage_o;
struct proto_WorkshopDataStorageContent_o;
struct proto_WorkshopLeaderboardBasicInfo_o;
struct proto_WorkshopLeaderboardBasicInfos_o;
struct proto_WorkshopLeaderboard_o;
struct proto_WorkshopLeaderboardContent_o;
struct proto_WorkshopLeaderboardInfos_o;
struct proto_WorkshopLeaderboardInfo_o;
struct proto_ResourceDownloadInfo_o;
struct proto_WorkshopAccumulatedData_o;
struct proto_WorkshopAccumulatedDataBasicInfo_o;
struct proto_WorkshopAccumulatedDataBasicInfos_o;
struct proto_DataStoragePlatformInfo_o;
struct proto_DataStorageLeaderboardAwardInfo_o;
struct proto_EEmulator_o;
struct proto_EEmulator_MatchMakingMethodType_o;
struct proto_EVipCard_o;
struct proto_EVipCard_VipCardType_o;
struct proto_EVipCard_AwardStatus_o;
struct proto_EVipCard_GoodsType_o;
struct proto_EVipCard_GoodsPriceType_o;
struct proto_EVipCard_RebateType_o;
struct proto_EPoolLeaderboard_o;
struct proto_EPoolLeaderboard_PoolLeaderboardID_o;
struct proto_EPoolLeaderboard_RewardState_o;
struct proto_EPoolLeaderboard_RewardClaimedType_o;
struct proto_JumpsuitRewardedStages_o;
struct proto_JumpsuitHelpedList_o;
struct proto_EChummy_o;
struct proto_EChummy_RequestType_o;
struct proto_EChummy_MultiRelationType_o;
struct proto_EChummy_Role_o;
struct proto_EChummy_RelationState_o;
struct proto_EChummy_AddIntimacyEventType_o;
struct proto_ChummyRequest_o;
struct proto_ChummyState_o;
struct proto_AccountInfoWithChummyState_o;
struct proto_ChummyIntimacyAwardInfo_o;
struct proto_MicMuteAccusationCount_o;
struct proto_HurricaneBMissionInfo_o;
struct proto_HurricaneBMissions_o;
struct proto_HurricaneBAccountInfo_o;
struct proto_BoybandBTradingCardInfo_o;
struct proto_BoybandBTradingCardAccountInfo_o;
struct proto_BoybandBSuitsRewardsInfo_o;
struct proto_BoybandBSuitsRewardsInfos_o;
struct proto_BigEventIdReq_o;
struct proto_LimitedEventBadge_o;
struct proto_LimitedEventEPRewards_o;
struct proto_LimitedEventEPRewardStatus_o;
struct proto_ClanLuckyBagInfo_o;
struct proto_EDrawClanLuckyBagResultType_o;
struct proto_EDrawClanLuckyBagResultType_ResultType_o;
struct proto_ECreditScore_o;
struct proto_ECreditScore_CreditCdtType_o;
struct proto_ECreditScore_ReportType_o;
struct proto_ECreditScore_MainReason_o;
struct proto_ECreditScore_SubReason_o;
struct proto_ECreditScore_AwardType_o;
struct proto_ECreditScore_RewardState_o;
struct proto_GetCreditScorePrepareMatchInfoRes_o;
struct proto_CreditPunishInfo_o;
struct proto_ReportGGPInfo_o;
struct proto_TeammateRank_o;
struct proto_ECloudStorage_o;
struct proto_ECloudStorage_ObjectType_o;
struct proto_ECloudStorage_TempDataType_o;
struct proto_ECloudStorage_ClientDebuggerType_o;
struct proto_CloudStorageObject_o;
struct proto_ERankingTask_o;
struct proto_ERankingTask_PreConditionType_o;
struct proto_ERankingTask_ConditionType_o;
struct proto_ERankingTask_State_o;
struct proto_EFresh_o;
struct proto_EFresh_GuideMode_o;
struct proto_SecretMissionExchangedAccounts_o;
struct proto_ECDN_o;
struct proto_ECDN_LivePopupTipsType_o;
struct proto_RandomSlotInfo_o;
struct proto_RandomSlots_o;
struct proto_PveSlots_o;
struct proto_PveSlotInfo_o;
struct proto_NewageBItemInfo_o;
struct proto_NewageBProgressInfo_o;
struct proto_BooyahPass_o;
struct proto_BooyahPass_BPUnlockStatus_o;
struct proto_LikeItem_o;
struct proto_HuntingGroundRecords_o;
struct proto_HuntingGroundDetailedInfo_o;
struct proto_PlayerTalentInfo_o;
struct proto_PVEDropInfo_o;
struct proto_HuntingGroundLikePVEInfo_o;
struct proto_HuntingGroundLikePVERecords_o;
struct proto_PVERewardHistory_o;
struct proto_ActivityUpdateInfo_o;
struct proto_TrendAgentB_o;
struct proto_TrendAgentB_SlotType_o;
struct proto_TrendAgentBInfo_o;
struct proto_PlayerHistorySeasonRankInfo_o;
struct proto_HistorySeasonOpenInfo_o;
struct proto_EAchievement_o;
struct proto_EAchievement_Event_o;
struct proto_EAchievement_Type_o;
struct proto_EAchievement_PreCdtType_o;
struct proto_EAchievement_CdtType_o;
struct proto_AchievementLevelInfo_o;
struct proto_ExternalIconInfo_o;
struct proto_GainedMetropolisToken_o;
struct proto_EquipAchInfo_o;
struct proto_EEventPush_o;
struct proto_EEventPush_EventPushType_o;
struct proto_StickerInfo_o;
struct proto_ECSBot_o;
struct proto_ECSBot_BotType_o;
struct proto_TreasureBoxInfo_o;
struct proto_LeftBoxInfo_o;
struct proto_Uint32Uint32Map_o;
struct proto_EvoWeaponType_o;
struct proto_NetworkMetricEvent_o;
struct proto_ProbabilityType_o;
struct proto_BanWeaponLeaderboard_o;
struct proto_PVETalentType_o;
struct proto_ExchangeStoreResetType_o;
struct proto_CSGetAccountInfoReq_o;
struct proto_CSRegisterReq_o;
struct proto_CSRegisterRes_o;
struct proto_CSFbRegisterReq_o;
struct proto_CSChooseRegionReq_o;
struct proto_CSChooseRegionRes_o;
struct proto_CSModifyNicknameReq_o;
struct proto_CSModifyNicknameRes_o;
struct proto_CSFuzzySearchAccountByNameReq_o;
struct proto_AccountInfoBasicBundleRes_o;
struct proto_CSGetAnniversaryNodesInfoReq_o;
struct proto_CSDelAccountReq_o;
struct proto_CSActivateAccountReq_o;
struct proto_CSNewbieChoiceReq_o;
struct proto_CSSetPregameShowChoicesReq_o;
struct proto_CSSetHideMyLobbyInPrefersReq_o;
struct proto_CSSetHidePersonalInfoPrefersReq_o;
struct proto_CSSettingsTransferRes_o;
struct proto_CSPlayerSettingsReq_o;
struct proto_CSPlayerSettingsRes_o;
struct proto_CSDownloadPlayerSettingsReq_o;
struct proto_CSSendMatchLikeInfoReq_o;
struct proto_LikeReceiverInfo_o;
struct proto_CSAccountInfoByAccountIDReq_o;
struct proto_CSGetPlayerPersonalShowReq_o;
struct proto_CSBatchGetAccountInfoReq_o;
struct proto_CSBatchGetAccountInfoRes_o;
struct proto_CSGetAccountUserTagsRes_o;
struct proto_CSExternalIconStatusReq_o;
struct proto_CSExternalIconShowTypeReq_o;
struct proto_CSExternalInfoBundleReq_o;
struct proto_CSExternalInfoBundleRes_o;
struct proto_AccountExternalInfo_o;
struct proto_CSLikeProfileReq_o;
struct proto_CSGetLikedRecordRes_o;
struct proto_CSGetVisitorsRes_o;
struct proto_CSGetVisitorsRes_VisitorRecord_o;
struct proto_CSGetAccountMatchStatsReq_o;
struct proto_CSGetAccountMatchStatsRes_o;
struct proto_CSGetPlayerStatsReq_o;
struct proto_CSGetPlayerStatsRes_o;
struct proto_CSGetPlayerTCStatsReq_o;
struct proto_CSGetPlayerTCStatsRes_o;
struct proto_CSMatchDailyBonusRes_o;
struct proto_CSMatchHistoryReq_o;
struct proto_MatchAccountStats_o;
struct proto_APIMatchAccountStats_o;
struct proto_CSGetMatchStatsListRes_o;
struct proto_CSGetGameBonusEventDescRes_o;
struct proto_CSGetTeamUpBonusDescRes_o;
struct proto_VeteranRankProtectInfo_o;
struct proto_CSGetVeteranRankProtectInfoRes_o;
struct proto_MatchIncome_o;
struct proto_MatchEventAchievementArgs_o;
struct proto_MatchStats_o;
struct proto_MatchStatsShieldDamage_o;
struct proto_MatchStatsExtra_o;
struct proto_VeteranRankProtectEffect_o;
struct proto_CSGetVeteranRankProtectBuffDescRes_o;
struct proto_InGameReport_o;
struct proto_killAndDistances_o;
struct proto_wpIdAndKill_o;
struct proto_wpIdAndDistance_o;
struct proto_wpSecondsAndDamage_o;
struct proto_killInfo_o;
struct proto_highKillInfo_o;
struct proto_locationInfo_o;
struct proto_locationKill_o;
struct proto_wpShootInfo_o;
struct proto_wpCureInfo_o;
struct proto_GameDrop_o;
struct proto_RankingPointsDetail_o;
struct proto_CoinsDetail_o;
struct proto_ExpDetail_o;
struct proto_PetExpDetail_o;
struct proto_DebrisDetail_o;
struct proto_DebrisDetail_Source_o;
struct proto_DebrisBuffDetail_o;
struct proto_TeamUpTokenDetail_o;
struct proto_IngameItem_o;
struct proto_TeammateStats_o;
struct proto_TeammateInteractionDetail_o;
struct proto_FootballDetail_o;
struct proto_BotDetail_o;
struct proto_CSGetLinkEquipSetRes_o;
struct proto_IngameAchievementDetail_o;
struct proto_CSPlayerRankingInfoReq_o;
struct proto_CSPlayerRankingInfoRes_o;
struct proto_CSPlayerRankingSeasonStatsReq_o;
struct proto_CSPlayerRankingSeasonStatsRes_o;
struct proto_CSGetRankingSeasonInfoReq_o;
struct proto_CSSetShowRankReq_o;
struct proto_CSSetShowRankRes_o;
struct proto_CSResetNeedLastSeasonInfoReq_o;
struct proto_CSGetCurrentOrRecentRankingSeasonConfigRes_o;
struct proto_CSGetDailyRankingRewardRes_o;
struct proto_CSGetRankingActivityConfigRes_o;
struct proto_RankingInfo_o;
struct proto_CSGetHeroicInfoReq_o;
struct proto_CSGetHeroicInfoRes_o;
struct proto_CSGetRankMasterLevelRes_o;
struct proto_CSSeasonIDReq_o;
struct proto_CSPlayerRankingSeasonStatsHistoryReq_o;
struct proto_CSPlayerRankingSeasonStatsHistoryRes_o;
struct proto_CSPlayerStatHistory_o;
struct proto_CSPlayerCSRankingInfoReq_o;
struct proto_CSPlayerCSRankingInfoRes_o;
struct proto_CSPlayerCSRankingSeasonStatsReq_o;
struct proto_CSPlayerCSRankingSeasonStatsRes_o;
struct proto_CSGetCurrentOrRecentCSRankingSeasonConfigRes_o;
struct proto_CSRankingInfo_o;
struct proto_CSGetRankingSeasonInfoRes_o;
struct proto_GetPlayerListCSRankingStatsReq_o;
struct proto_CSGetPlayerCSRankingInfoByAccountIDReq_o;
struct proto_CSGetCSRankMasterLevelRes_o;
struct proto_CSPlayerCSRankingSeasonStatsHistoryReq_o;
struct proto_CSPlayerCSRankingSeasonStatsHistoryRes_o;
struct proto_CSPlayerCSStatHistory_o;
struct proto_CSGetPetListRes_o;
struct proto_CSFeedPetReq_o;
struct proto_CSFeedPetRes_o;
struct proto_CSSelectPetReq_o;
struct proto_CSRenamePetReq_o;
struct proto_CSRenameRes_o;
struct proto_CSSelectPetSkinReq_o;
struct proto_CSSelectPetSkillReq_o;
struct proto_CSMarkPetStarReq_o;
struct proto_CSWordfilterReq_o;
struct proto_CSFilterMessageRes_o;
struct proto_CSCheckDirtyWordsReq_o;
struct proto_CSLeaderboardReq_o;
struct proto_CSLeaderboardRes_o;
struct proto_LeaderboardItem_o;
struct proto_ClanLeaderboardItem_o;
struct proto_TeamLeaderboardItem_o;
struct proto_LeaderboardProfile_o;
struct proto_AccountLeaderboardProfile_o;
struct proto_ClanLeaderboardProfile_o;
struct proto_TeamLeaderboardProfile_o;
struct proto_AccountLeaderboardItem_o;
struct proto_AccountLeaderboardRes_o;
struct proto_CSGetLeaderBoardThresholdScoreRes_o;
struct proto_CSGetAllCupConfigReq_o;
struct proto_CSGetCupConfigReq_o;
struct proto_CSGetAllCupConfigRes_o;
struct proto_CSGetCupConfigRes_o;
struct proto_CSGetAccountCupInfoReq_o;
struct proto_CSAccountCupInfoBundleRes_o;
struct proto_CSAccountCupInfoRes_o;
struct proto_CSInitAccountCupInfoRes_o;
struct proto_CupPlayerMatchStats_o;
struct proto_CSGetAccountCupInfoBundleByAccountIDsOrderlyReq_o;
struct proto_CupBattleRecord_o;
struct proto_CSCreateCupTeamReq_o;
struct proto_CSCreateCupTeamRes_o;
struct proto_CSGetCupTeamMemberByMemberIDReq_o;
struct proto_CSCupTeamIDReq_o;
struct proto_CSGetCupTeamInfoByTeamIDReq_o;
struct proto_CSCupTeamIDSliceReq_o;
struct proto_CSGetAccountCupMatchInfoReq_o;
struct proto_CSJoinCupTeamReq_o;
struct proto_CSApproveJoinCupTeamApplicationReq_o;
struct proto_CSDeclineJoinCupTeamApplicationReq_o;
struct proto_CSInviteToCupTeamReq_o;
struct proto_CSGetCupTeamInvitationListReq_o;
struct proto_CSRemoveCupTeamMemberReq_o;
struct proto_CSQuitCupTeamReq_o;
struct proto_CSModifyCupTeamInfoReq_o;
struct proto_CSDismissCupTeamReq_o;
struct proto_CSDeclineInviteToCupTeamReq_o;
struct proto_CSApproveInviteToCupTeamReq_o;
struct proto_CSCupTeamInvitationList_o;
struct proto_CupTeamInvitationRes_o;
struct proto_CSCupTeamApplicantList_o;
struct proto_CupTeamApplicantRes_o;
struct proto_CSGetCupTeamInfoByTeamIDsOrderlyRes_o;
struct proto_CSGetCupTeamInvitationListRes_o;
struct proto_CSGetCupTeamApplicantListRes_o;
struct proto_CSCupTeamMemberListWithAccountInfo_o;
struct proto_CupTeamMemberWithAccountInfo_o;
struct proto_CupTeamInfo_o;
struct proto_CSVerifyAndLockCupTeamReq_o;
struct proto_SubmitTeamCupMatchStatsReq_o;
struct proto_CSClaimCupRewardReq_o;
struct proto_CSClaimCupRewardRes_o;
struct proto_CSToggleCupTicketReq_o;
struct proto_AccountCupMatchInfo_o;
struct proto_AccountTypedCupMatchInfo_o;
struct proto_CSGetStoreReq_o;
struct proto_CSGetStoreRes_o;
struct proto_CSChooseLoadoutReq_o;
struct proto_CSGetSelectedItemsRes_o;
struct proto_CSChooseBannerReq_o;
struct proto_CSChooseHeadPicReq_o;
struct proto_CSChooseSlotsReq_o;
struct proto_CSChooseRandomSlotReq_o;
struct proto_CSChooseEmoteReq_o;
struct proto_CSGetBundleRes_o;
struct proto_CSGetOptionalBundleRes_o;
struct proto_CSChooseShowReq_o;
struct proto_CSChooseSlotsAndShowReq_o;
struct proto_CSChooseGameBagShowReq_o;
struct proto_CSChoosePinReq_o;
struct proto_CSChooseTitleReq_o;
struct proto_CSPurchaseReq_o;
struct proto_CSPurchaseRes_o;
struct proto_CSOfferPurchaseReq_o;
struct proto_CSOfferPurchaseRes_o;
struct proto_CSOpenBundleReq_o;
struct proto_CSOpenBundleRes_o;
struct proto_CSOpenOptionalBundleReq_o;
struct proto_CSGetWalletReq_o;
struct proto_CSGetWalletRes_o;
struct proto_CSGetBackpackReq_o;
struct proto_CSGetBackpackRes_o;
struct proto_AccountCoinsOutGame_o;
struct proto_CSBuyChatItemsReq_o;
struct proto_CSChoosePVEPrimaryWeaponReq_o;
struct proto_CSChooseRankingCardsReq_o;
struct proto_SelectedItems_o;
struct proto_QuickMsgModeSettings_o;
struct proto_QuickMsgSettings_o;
struct proto_CSGetQuickMsgSettingsRes_o;
struct proto_BundleShowData_o;
struct proto_BundleShow_o;
struct proto_OptionalBundleShow_o;
struct proto_OptionalBundleShowData_o;
struct proto_AccountWallet_o;
struct proto_InventoryChangeMessage_o;
struct proto_InventoryItemExceedMaxNum_o;
struct proto_GetRankingItemRankConfigRes_o;
struct proto_CSTopupEventInfoReq_o;
struct proto_MysteryBonusInfo_o;
struct proto_DiamondSpendEventInfo_o;
struct proto_CSTopupEventInfoRes_o;
struct proto_CSMysteryBonusSpinRes_o;
struct proto_CSGetRoleDebrisDescRes_o;
struct proto_CSGetPreviewWebDescRes_o;
struct proto_GetInventoryAllDescRes_o;
struct proto_CSGetWeaponPermanentRes_o;
struct proto_CSRoleDebrisPurchaseReq_o;
struct proto_CSRoleDebrisPurchaseRes_o;
struct proto_CSGetLegendClothesDescReq_o;
struct proto_CSGetLegendClothesDescRes_o;
struct proto_WeaponRackRes_o;
struct proto_CSSetWeaponRackReq_o;
struct proto_CSSetVehicleDisplayReq_o;
struct proto_CSSetGlooDisplayReq_o;
struct proto_CSSetLobbyDisplaySlotsReq_o;
struct proto_MysteryBonusProbability_o;
struct proto_CSGetMysteryBonusProbabilityReq_o;
struct proto_CSGetMysteryBonusProbabilityRes_o;
struct proto_CSUnlockFittingSlotReq_o;
struct proto_CSSaveFittingSlotReq_o;
struct proto_CSSaveFittingSlotRes_o;
struct proto_CSGetTrendAgentBFittingSlotsReq_o;
struct proto_CSGetUnlockedFittingSlotsRes_o;
struct proto_FittingSlot_o;
struct proto_CSUseLinkAvatarLimitedCardsReq_o;
struct proto_LinkAvatarLimitedCard_o;
struct proto_CSUsePlayItemLimitedCardReq_o;
struct proto_PlayItemLimitedCard_o;
struct proto_CSChooseQuickMsgsReq_o;
struct proto_CSGetRebateSubscriptionBonusStatusReq_o;
struct proto_RebateSubscriptionBonusStatus_o;
struct proto_CSGetRebateSubscriptionBonusStatusRes_o;
struct proto_CSGetExchangeCurrencyAllDescRes_o;
struct proto_CSGetPayLevelConfigRes_o;
struct proto_CSGetExchangeCurrencyLocalRes_o;
struct proto_PayLevelConfig_o;
struct proto_CSGetPlayerPayLevelInfoReq_o;
struct proto_CSGetPlayerPayLevelInfoRes_o;
struct proto_PlayLevelInfo_o;
struct proto_CSClaimPayLevelRewardReq_o;
struct proto_CSGetNewVaultItemDescRes_o;
struct proto_CSGetStoreMultipleStuffReq_o;
struct proto_CSGetStoreMultipleStuffRes_o;
struct proto_CSOpenTreasureBoxReq_o;
struct proto_CSOpenTreasureBoxRes_o;
struct proto_CSOpenTreasureBoxesReq_o;
struct proto_CSOpenTreasureBoxesRes_o;
struct proto_CSGetTreasureBoxRes_o;
struct proto_CSGetTreasureBoxPRReq_o;
struct proto_CSGetTreasureBoxPRRes_o;
struct proto_CSGetInGameBonusPRReq_o;
struct proto_CSGetInGameBonusPRRes_o;
struct proto_TreasureBoxShow_o;
struct proto_TreasureBoxShowData_o;
struct proto_CSGetAttendanceListReq_o;
struct proto_AttendanceList_o;
struct proto_CSGetAttendanceListRes_o;
struct proto_CSAttendanceSigninReq_o;
struct proto_CSAttendanceSigninRes_o;
struct proto_CSGetNewPlayerRewardsListReq_o;
struct proto_CSGetNewPlayerRewardsListRes_o;
struct proto_CSNewPlayerSigninReq_o;
struct proto_CSNewPlayerSigninRes_o;
struct proto_NewPlayerLevelUpTaskInfo_o;
struct proto_CSGetNewPlayerLevelUpTaskInfoRes_o;
struct proto_CSGetNewPlayerLevelUpTaskRewardsReq_o;
struct proto_CSGetNewPlayerLevelUpTaskRewardsRes_o;
struct proto_CSGetVeteranRewardListRes_o;
struct proto_PreveteranInfo_o;
struct proto_CSGetBatchShowContentRes_o;
struct proto_CSGetVeteranConfigDescRes_o;
struct proto_CSClaimVeteranReturnAwardRes_o;
struct proto_CSClaimVeteranBundleAwardReq_o;
struct proto_CSClaimVeteranStageAwardReq_o;
struct proto_CSClaimVeteranStageAwardRes_o;
struct proto_CSConfirmVeteranBundleItemReq_o;
struct proto_CSVeteranClaimRewardRes_o;
struct proto_CSGetAttendanceReq_o;
struct proto_CSGetFestivalAttendanceInfoRes_o;
struct proto_CSGetFestivalItemInfoRes_o;
struct proto_CSFestivalAttendanceSigninRes_o;
struct proto_CSFestivalGetRewardsReq_o;
struct proto_VeteranRewardItem_o;
struct proto_NewPlayerRewardItem_o;
struct proto_AttendanceItem_o;
struct proto_FestivalAttendanceItem_o;
struct proto_CSGetRecommendedStudentListRes_o;
struct proto_CSGetActivityDescReq_o;
struct proto_CSGetActivityDescRes_o;
struct proto_CSGetActivityInfoRes_o;
struct proto_CSGetActivityRewardsReq_o;
struct proto_CSGetActivityRewardsRes_o;
struct proto_CSActivityTriggerReq_o;
struct proto_CSGetRebateRewardReq_o;
struct proto_CSGetBingoRewardsInfoRes_o;
struct proto_CSFlipBingoReq_o;
struct proto_CSFlipBingoRes_o;
struct proto_CSGetBingoRewardsReq_o;
struct proto_CSGetBingoRewardsRes_o;
struct proto_CSFinishBingoActivityReq_o;
struct proto_ActivityInfo_o;
struct proto_ActivityBingoRewardsInfo_o;
struct proto_ClientActivityEntranceSwitchDesc_o;
struct proto_ClientActivityBingoInfoDesc_o;
struct proto_ClientActivityDesc_o;
struct proto_CSGetSecretMissionCodekReq_o;
struct proto_CSGetSecretMissionCodekRes_o;
struct proto_CSExchangeSecretMissionCodekReq_o;
struct proto_CSGetSecretMissionDescRes_o;
struct proto_CSGetActivityFeaturesReq_o;
struct proto_CSGetActivityFeaturesRes_o;
struct proto_CSGetActivitySwitchRes_o;
struct proto_CSReadMailReq_o;
struct proto_CSReadMailRes_o;
struct proto_CSGetMailListReq_o;
struct proto_CSGetMailListRes_o;
struct proto_CSReadReportMailReq_o;
struct proto_CSGetReportMailListRes_o;
struct proto_CSClanIDReq_o;
struct proto_CSClanIDRes_o;
struct proto_CSClanApplicantList_o;
struct proto_CSClanNameReq_o;
struct proto_CSClanInfoBundleRes_o;
struct proto_CSClanInfoReq_o;
struct proto_CSClanMemberListRes_o;
struct proto_CSCreateClanReq_o;
struct proto_CSJoinClanReq_o;
struct proto_CSDismissClanReq_o;
struct proto_CSProcessJoinClanReq_o;
struct proto_CSInviteToClanReq_o;
struct proto_CSProcessInviteToClanReq_o;
struct proto_CSProcessInviteToClanRes_o;
struct proto_CSChangeMemberTypeReq_o;
struct proto_CSReassignCaptainReq_o;
struct proto_CSRemoveClanMemberReq_o;
struct proto_CSQuitClanReq_o;
struct proto_CSModifyClanInfoReq_o;
struct proto_CSGetClanSignInRewardsByLevelReq_o;
struct proto_CSModifyClanNameReq_o;
struct proto_CSExchangeAwardWithRPReq_o;
struct proto_CSExtendClanScaleRes_o;
struct proto_CSGetClanWeekLeaderboardInfoRes_o;
struct proto_CSClanMemberRes_o;
struct proto_CSClanSignInRes_o;
struct proto_CSGetClanRaceInfoRes_o;
struct proto_ClanApplicantRes_o;
struct proto_ClanSignInRewardItem_o;
struct proto_RaceAwardExchange_o;
struct proto_ClanInfo_o;
struct proto_UnlockedClanBadgeInfo_o;
struct proto_ClanInfoAndClanWarInfoRes_o;
struct proto_ClanMemberWithAccountInfo_o;
struct proto_ClanMemberListWithAccountInfo_o;
struct proto_ClanLeaderboardRes_o;
struct proto_CSGetClanNewsReq_o;
struct proto_CSClanNewsRes_o;
struct proto_ClanLuckyBag_o;
struct proto_LuckyBagDraw_o;
struct proto_CSGetClanLuckyBagInfoRes_o;
struct proto_CSDrawClanLuckyBagReq_o;
struct proto_CSDrawClanLuckyBagRes_o;
struct proto_DrawClanLuckyBagResultInfo_o;
struct proto_CSBatchDrawClanLuckyBagReq_o;
struct proto_CSBatchDrawClanLuckyBagRes_o;
struct proto_CSClanLuckyBagInfoDescRes_o;
struct proto_CSRandomClanListReq_o;
struct proto_CSExchangeClanBadgeReq_o;
struct proto_CSExchangeClanBadgeRes_o;
struct proto_CSClanWarBasicInfoRes_o;
struct proto_CSClanWarTeamInfoRes_o;
struct proto_CSCreateClanWarTeamRes_o;
struct proto_CSInviteToClanWarTeamReq_o;
struct proto_CSApproveJoinClanWarTeamReq_o;
struct proto_CSRemoveClanWarTeamMemberReq_o;
struct proto_CSAppointClanWarTeamCaptainReq_o;
struct proto_CSPrepareForClanWarReq_o;
struct proto_CSClanWarMembersPrepareStatusRes_o;
struct proto_CSCheckClanWarTeamMemberReq_o;
struct proto_CSCheckClanWarTeamMemberRes_o;
struct proto_CSClaimClanWarTeamAwardReq_o;
struct proto_CSClaimClanWarPersonalAwardRes_o;
struct proto_ClanWarAccountMatchStats_o;
struct proto_ClanWarTeamMatchStats_o;
struct proto_SubmitClanWarTeamMatchStatsReq_o;
struct proto_CSGetClanWarTeamMemberStatusRes_o;
struct proto_CSJoinClanWarTeamRes_o;
struct proto_CSApproveJoinClanWarTeamInvitationRes_o;
struct proto_CSGetClanWarRecruitInfoReq_o;
struct proto_CSModifyClanWarRecruitInfoReq_o;
struct proto_CSGetClanWarRecruitInfoRes_o;
struct proto_GetProfileAllDescRes_o;
struct proto_CSGetProfileListRes_o;
struct proto_CSGetSkillListRes_o;
struct proto_CSSelectProfileReq_o;
struct proto_CSSelectProfileRes_o;
struct proto_CSUnlockProfileReq_o;
struct proto_CSUnlockProfileRes_o;
struct proto_CSEquipSkillReq_o;
struct proto_CSEquipSkillRes_o;
struct proto_CSBatchEquipSkillReq_o;
struct proto_CSBatchEquipSkillRes_o;
struct proto_CSChangeClothesReq_o;
struct proto_CSChangeClothesRes_o;
struct proto_CSUnlockSkillSlotReq_o;
struct proto_CSGetHideAvatarRes_o;
struct proto_CSGetGoPosRes_o;
struct proto_CSGetAvatarAwakenRes_o;
struct proto_CSGetIPTagConfigRes_o;
struct proto_GetStoreAllDescRes_o;
struct proto_ProfileNewProfileNtf_o;
struct proto_LoginProfileRes_o;
struct proto_CSGetAvatarAwakenTaskInfoRes_o;
struct proto_CSClaimAwakenTaskRewardsReq_o;
struct proto_CSClaimAwakenTaskRewardsRes_o;
struct proto_CSRefreshAvatarAwakenTaskInfoRes_o;
struct proto_CSRefreshAvatarAwakenTaskInfoReq_o;
struct proto_CSGetAvatarAwakenComicInfoRes_o;
struct proto_CSUnlockAvatarAwakenComicReq_o;
struct proto_CSGetAwakenAvatarByAwakenComicRes_o;
struct proto_CSGetAwakenAvatarByAwakenComicReq_o;
struct proto_CSGetLinkSettingInfoRes_o;
struct proto_CSGetLinkProfileListRes_o;
struct proto_LinkProfile_o;
struct proto_CSGetLinkedProfileRes_o;
struct proto_CSRelinkProfileReq_o;
struct proto_CSRelinkProfileRes_o;
struct proto_LinkedProfileInfo_o;
struct proto_CSClaimLinkProfileReq_o;
struct proto_CSUpdateExchangeLinkRes_o;
struct proto_CSMarkProfileStarReq_o;
struct proto_CSGetSpecialFriendSkillsRes_o;
struct proto_CSGetPresetLoadoutDescRes_o;
struct proto_CSGetPresetLoadoutInfoRes_o;
struct proto_PresetLoadoutSchema_o;
struct proto_PresetLoadoutSchema_AutoMode_o;
struct proto_CSUpdatePresetLoadoutInfoReq_o;
struct proto_CSUpdatePresetLoadoutNameReq_o;
struct proto_CSSelectPresetLoadoutReq_o;
struct proto_CSSelectPresetLoadoutReq_SelectProfile_o;
struct proto_CSSelectPresetLoadoutReq_EquipSkill_o;
struct proto_CSSelectPresetLoadoutReq_ChooseLoadout_o;
struct proto_CSSelectPresetLoadoutReq_SelectPet_o;
struct proto_CSSelectPresetLoadoutReq_SelectPetSkill_o;
struct proto_CSSelectPresetLoadoutReq_UpdatePresetLoadout_o;
struct proto_CSSelectPresetLoadoutRes_o;
struct proto_CSSelectPresetLoadoutRes_SelectProfile_o;
struct proto_CSSelectPresetLoadoutRes_EquipSkill_o;
struct proto_CSSelectPresetLoadoutRes_ChooseLoadout_o;
struct proto_CSSelectPresetLoadoutRes_SelectPet_o;
struct proto_CSSelectPresetLoadoutRes_SelectPetSkill_o;
struct proto_CSSelectPresetLoadoutRes_UpdatePresetLoadout_o;
struct proto_AvatarProficiencyInfo_o;
struct proto_CSGetAvatarProficiencyInfosRes_o;
struct proto_CSClaimAvatarProficiencyAwardReq_o;
struct proto_CSClaimAvatarProficiencyAwardRes_o;
struct proto_CSFriendReq_o;
struct proto_CSBatchDeclineFriendReq_o;
struct proto_CSRemoveFriendReq_o;
struct proto_CSRemoveFriendRes_o;
struct proto_CSGetFriendListReq_o;
struct proto_CSGetFacebookFriendListReq_o;
struct proto_CSGetPlatformFriendListReq_o;
struct proto_CSGetFriendIDsReq_o;
struct proto_CSFriendInviteReq_o;
struct proto_CSBlockPlayerReq_o;
struct proto_CSDeleteBlockPlayerReq_o;
struct proto_CSGetRecommendedFriendRes_o;
struct proto_CSGetBlockedPlayerRes_o;
struct proto_CSRemoveStarFriendReq_o;
struct proto_CSAddStarFriendReq_o;
struct proto_CSGetRecommandedFriendsByCdtReq_o;
struct proto_CSGetRecommendedFriendsByCdtRes_o;
struct proto_CSCreateOrDismissSpecialRelationReq_o;
struct proto_CSConfirmSpecialRelationReq_o;
struct proto_CSDeclineSpecialFriendReq_o;
struct proto_CSCallbackDismissReq_o;
struct proto_CSUpdateAuthOfInspectReq_o;
struct proto_CSGetSpecialFriendsStateReq_o;
struct proto_CSGetSpecialFriendListReq_o;
struct proto_CSGetAccountSpecialFriendAppsRes_o;
struct proto_CSSetFriendAliasReq_o;
struct proto_CSRemoveFriendAliasReq_o;
struct proto_CSNotifyVeteranFriendOnlineReq_o;
struct proto_CSGetRecommendSpecialFriendListReq_o;
struct proto_SepcialFriendsAppsRes_o;
struct proto_CSGetSpecialFriendsStateRes_o;
struct proto_CSGetSpecialFriendListRes_o;
struct proto_IntimacyRankAwardInfo_o;
struct proto_SpecificIntimacyRankAwardInfo_o;
struct proto_CSGetIntimacyRankAwardInfoRes_o;
struct proto_CSClaimIntimacyAwardReq_o;
struct proto_CSClaimIntimacyAwardRes_o;
struct proto_CSGetReturnPlayerSettingDescRes_o;
struct proto_CSGetAllFriendDescRes_o;
struct proto_CSSkinTimelineDescRes_o;
struct proto_CSLeadInPlatformFriendsReq_o;
struct proto_CSSplashBannerReq_o;
struct proto_CSAnnouncementReq_o;
struct proto_CSAnnouncementRes_o;
struct proto_CSScrollMarqueeReq_o;
struct proto_CSScrollMarqueeRes_o;
struct proto_CSGetBroadcastListRes_o;
struct proto_AnnouncementDesc_o;
struct proto_SplashBannerDesc_o;
struct proto_ScrollMarqueeDesc_o;
struct proto_BroadcastMessage_o;
struct proto_EAnnouncement_o;
struct proto_EAnnouncement_NavigationType_o;
struct proto_EAnnouncement_BroadcastSwitchType_o;
struct proto_EAnnouncement_Platform_o;
struct proto_EAnnouncement_Os_o;
struct proto_EAnnouncement_AndroidChannel_o;
struct proto_EAnnouncement_PhoneQuality_o;
struct proto_EAnnouncement_AboutMax_o;
struct proto_CSGetAdvertReq_o;
struct proto_CSGetAdvertRes_o;
struct proto_CSGetFullscreenCgRes_o;
struct proto_CSGetFullscreenItemRes_o;
struct proto_CSGetUniversalLinkSettingRes_o;
struct proto_CSOptCdnDescRes_o;
struct proto_CSRefreshShoppingMallScreenDescRes_o;
struct proto_CSGetRevenueEntranceShowDescRes_o;
struct proto_OptCdnDesc_o;
struct proto_CSGetShoppingMallScreenRes_o;
struct proto_CSLotteryReq_o;
struct proto_CSLotteryRes_o;
struct proto_CSLotteryExtraRewardReq_o;
struct proto_CSExchangeGachaExtraRewardRes_o;
struct proto_CSGetLotteryProbabilityReq_o;
struct proto_CSGetLotteryProbabilityRes_o;
struct proto_CSGetGachaDescRes_o;
struct proto_CSGetGachaInfoRes_o;
struct proto_CSGetActGachaInfoReq_o;
struct proto_CSGetActGachaInfoRes_o;
struct proto_CSEliminateGoodsFromLimitPoolRes_o;
struct proto_ActIds_o;
struct proto_CSGetGachaSpecialExchangeDescReq_o;
struct proto_CSGetGachaSpecialExchangeDescRes_o;
struct proto_CSDoGachaSpecialExchangeReq_o;
struct proto_CSEliminateGoodsFromLimitPoolReq_o;
struct proto_CSDoGachaSpecialExchangeRes_o;
struct proto_GachaDesc_o;
struct proto_GachaInfo_o;
struct proto_ClientChestType_o;
struct proto_GachaShowItemsWithJackpot_o;
struct proto_GachaShowItem_o;
struct proto_ExchangeItemNum_o;
struct proto_CompletionBackpackInfo_o;
struct proto_CSReRandomCompletionLotteryReq_o;
struct proto_CSCompletionLotteryGainItemsReq_o;
struct proto_CSCompletionLotteryGainItemsRes_o;
struct proto_CSGetCardsReq_o;
struct proto_CSGetCardsRes_o;
struct proto_CSFlipCardReq_o;
struct proto_CSGetAgoraTokenReq_o;
struct proto_CSGetAgoraTokenRes_o;
struct proto_CSLoginDescReq_o;
struct proto_GetCardsAndIAPInfoRes_o;
struct proto_CSGetEPInfoRes_o;
struct proto_CSEPPurchaseReq_o;
struct proto_CSEPPurchaseRes_o;
struct proto_CSEPClaimRewardReq_o;
struct proto_CSEPClaimRewardRes_o;
struct proto_CSEPClaimBadgeReq_o;
struct proto_CSEPClaimBadgeRes_o;
struct proto_CSEPPurchaseBadgeReq_o;
struct proto_CSEPPurchaseBadgeRes_o;
struct proto_CSEPPreorderRes_o;
struct proto_CSEPVideoAdPortalReq_o;
struct proto_CSEPVideoAdPortalRes_o;
struct proto_EPDiscountDesc_o;
struct proto_RewardStatus_o;
struct proto_DailyQuestRewardsStatus_o;
struct proto_WeeklyProcess_o;
struct proto_DailyProcess_o;
struct proto_WeeklyProcessStatus_o;
struct proto_DailyProcessStatus_o;
struct proto_WeeklyCompleteNum_o;
struct proto_ChallengeStatus_o;
struct proto_unlock_o;
struct proto_ChallengeCdt_o;
struct proto_GetBasicEPInfoRes_o;
struct proto_CSGetEPDebrisIngameRes_o;
struct proto_CSGetDailyQuestRewardsReq_o;
struct proto_CSGetDailyQuestRewardsRes_o;
struct proto_CSGetWeeklyProcessRewardsReq_o;
struct proto_CSGetWeeklyProcessRewardsRes_o;
struct proto_CSGetDailyProcessRewardsReq_o;
struct proto_CSGetDailyProcessRewardsRes_o;
struct proto_CSGetBPAllDescsRes_o;
struct proto_CSGetBPInfoByAccountIDsReq_o;
struct proto_AccountBPBriefInfo_o;
struct proto_CSGetBPInfoByAccountIDsRes_o;
struct proto_CSBPSendPremiumPassReq_o;
struct proto_BPExpShareInfo_o;
struct proto_CSGetBPExpShareListRes_o;
struct proto_CSBPShareExpToFriendReq_o;
struct proto_CSBPShareExpToFriendRes_o;
struct proto_CSBPClaimExpFromFriendsReq_o;
struct proto_CSBPClaimExpFromFriendsRes_o;
struct proto_CSBPRefreshWeeklyChallengeReq_o;
struct proto_CSBPRefreshWeeklyChallengeRes_o;
struct proto_CSGetAllSwitchsRes_o;
struct proto_CSGetGoogleRewardsDescRes_o;
struct proto_CSGetAndroidApplicationToDetectRes_o;
struct proto_CSGetRateAppSwitchRes_o;
struct proto_CSShareSettingDescRes_o;
struct proto_CSQuitControlDescRes_o;
struct proto_CSAntiAddictionSwitchDescRes_o;
struct proto_CSAntiHackCenterDescRes_o;
struct proto_CSGameCloseInfoDescRes_o;
struct proto_CSWebViewSettingDescRes_o;
struct proto_CSNewModeBubbleDescRes_o;
struct proto_LoginReq_o;
struct proto_PingAddrDesc_o;
struct proto_LoginRes_o;
struct proto_CSCheckHackBehaviorReq_o;
struct proto_CSCheckHackBehaviorRes_o;
struct proto_ReleaseVersion_o;
struct proto_BlacklistInfoRes_o;
struct proto_MajorLoginRes_o;
struct proto_MajorRegisterRes_o;
struct proto_CSGenerateNicknameReq_o;
struct proto_CSGenerateNicknameRes_o;
struct proto_GetAttendanceRes_o;
struct proto_LoginSplashRes_o;
struct proto_LoginDescRes_o;
struct proto_CSLogoutAllDevicesReq_o;
struct proto_CSGetGiftStoreRes_o;
struct proto_CSGetGiftStoreDetailsRes_o;
struct proto_CSSendGiftReq_o;
struct proto_CSSendGiftRes_o;
struct proto_CSGetExchangeStoreReq_o;
struct proto_CSGetExchangeStoreRes_o;
struct proto_CSExchangeStorePurchaseReq_o;
struct proto_CSExchangeStorePurchaseRes_o;
struct proto_CSGetFlashStoreDescReq_o;
struct proto_CSGetFlashStoreDescRes_o;
struct proto_CSGetFlashStoreAccountInfoReq_o;
struct proto_CSGetFlashStoreAccountInfoRes_o;
struct proto_AccountFlashStorePurchase_o;
struct proto_CSFlashStorePurchaseReq_o;
struct proto_CSFlashStorePurchaseRes_o;
struct proto_IAPInfoItem_o;
struct proto_CSGetAccountIAPInfoRes_o;
struct proto_CSIAPPurchaseReq_o;
struct proto_CSIAPPurchaseRes_o;
struct proto_CSGetIAPStoreDescRes_o;
struct proto_ClientGiftRankDesc_o;
struct proto_CSGetGiftRankDescRes_o;
struct proto_CSGetGiftRankRewardInfoReq_o;
struct proto_CSGetGiftRankRewardInfoRes_o;
struct proto_CSGetGiftRankRewardReq_o;
struct proto_CSGetGiftRankRewardRes_o;
struct proto_CSGetPayBundleWindowDescRes_o;
struct proto_CSPayBundleWindowPurchaseReq_o;
struct proto_CSPayBundleWindowPurchaseRes_o;
struct proto_CSGetPBWSpecialStoreRes_o;
struct proto_CSGetDiscountStoreDescRes_o;
struct proto_CSDiscountStorePurchaseReq_o;
struct proto_CSDiscountStorePurchaseRes_o;
struct proto_CSGetStoreTabRes_o;
struct proto_StoreTableDesc_o;
struct proto_ExchangeStore_o;
struct proto_GiftRewardDetail_o;
struct proto_GiftItem_o;
struct proto_CSGetMysteryExpressionRes_o;
struct proto_MysteryPoolStoreItem_o;
struct proto_ClientMysteryShopSwitchDesc_o;
struct proto_CSPurchaseMysteryAnotherPoolReq_o;
struct proto_CSGetMysteryLuckyDrawReq_o;
struct proto_CSGetMysteryLuckyDrawRes_o;
struct proto_CSGetMysteryShopInfoReq_o;
struct proto_CSGetMysteryShopInfoRes_o;
struct proto_CSGetMysteryShopInfoListRes_o;
struct proto_CSGetMysteryPoolInfoReq_o;
struct proto_CSGetMysteryPoolInfoRes_o;
struct proto_CSMysteryShopPurchaseReq_o;
struct proto_CSMysteryShopPurchaseRes_o;
struct proto_CSGetMysteryShopProbabilityReq_o;
struct proto_MysteryShopProbability_o;
struct proto_CSGetMysteryShopProbabilityRes_o;
struct proto_SplashBannerDescList_o;
struct proto_LoginBroadcastRes_o;
struct proto_CSGetLiveInfoRes_o;
struct proto_CSGetOtherLiveInfoReq_o;
struct proto_CSGetPersonalVideoZoneReq_o;
struct proto_CSGetPersonalVideoZoneRes_o;
struct proto_CSGetRecommendedVideoListReq_o;
struct proto_CSGetRecommendedVideoListRes_o;
struct proto_CSGetAllVideoListByVideoTypeReq_o;
struct proto_CSGetAllVideoListByVideoTypeRes_o;
struct proto_CSUpdateVideoHitCountReq_o;
struct proto_CSUpdateAccountFollowStatReq_o;
struct proto_VideoDetail_o;
struct proto_CSGetLiveTableNamesReq_o;
struct proto_CSGetLiveTableNamesRes_o;
struct proto_StreamerBaseInfo_o;
struct proto_CSGetFollowStreamerListReq_o;
struct proto_CSGetFollowStreamerListRes_o;
struct proto_CSGetSingleFollowTypeReq_o;
struct proto_CSGetSingleFollowTypeRes_o;
struct proto_CSGetManualCollectInfoRes_o;
struct proto_CSGetManualAllWeaponRewardStatesRes_o;
struct proto_CSGetManualAllMapRewardStatesRes_o;
struct proto_CSGetManualWeaponRewardReq_o;
struct proto_CSGetManualWeaponRewardRes_o;
struct proto_CSGetManualMapRewardReq_o;
struct proto_CSGetManualMapRewardRes_o;
struct proto_ManualWeaponReward_o;
struct proto_ManualMapReward_o;
struct proto_CSTeamIDRes_o;
struct proto_CSTeamApplicantList_o;
struct proto_TeamApplicantRes_o;
struct proto_CSTeamInvitationList_o;
struct proto_TeamInvitationRes_o;
struct proto_TeamInfo_o;
struct proto_CSTeamInfoBundleRes_o;
struct proto_CSTeamInfoReq_o;
struct proto_CSTeamIDReq_o;
struct proto_TeamMemberWithAccountInfo_o;
struct proto_CSCreateTeamReq_o;
struct proto_CSJoinTeamReq_o;
struct proto_CSDismissTeamReq_o;
struct proto_CSApproveJoinApplicationReq_o;
struct proto_CSDeclineJoinApplicationReq_o;
struct proto_CSInviteToTeamReq_o;
struct proto_CSApproveInviteToTeamReq_o;
struct proto_CSDeclineInviteToTeamReq_o;
struct proto_CSRemoveTeamMemberReq_o;
struct proto_CSQuitTeamReq_o;
struct proto_CSModifyTeamInfoReq_o;
struct proto_CSTeamNameReq_o;
struct proto_TeamMemberListWithAccountInfo_o;
struct proto_CSChampionshipBasicInfoRes_o;
struct proto_CSTeamMemberRes_o;
struct proto_CSAddTeamContactInfoReq_o;
struct proto_CSTeamChampionshipInfoRes_o;
struct proto_ChampionshipInfo_o;
struct proto_ChampionshipWinnerInfo_o;
struct proto_TeamChampionshipInfo_o;
struct proto_AccountChampionshipInfo_o;
struct proto_CSInitTeamChampionshipInfoReq_o;
struct proto_CSGetTeamChampionshipInfoReq_o;
struct proto_CSGetChampionshipConfigReq_o;
struct proto_CSGetChampionshipConfigRes_o;
struct proto_CSTeamChampionshipSeasonStatsRes_o;
struct proto_CSTeamChampionshipSeasonStatsReq_o;
struct proto_TeamMatchStats_o;
struct proto_CupMatchStats_o;
struct proto_CSTeamLifeSeasonStats_o;
struct proto_CSTeamLifeSeasonStatsReq_o;
struct proto_CSAccountLifeSeasonStats_o;
struct proto_CSAccountLifeSeasonStatsReq_o;
struct proto_TeamSeasonStats_o;
struct proto_AccountSeasonStats_o;
struct proto_TeamLeaderboardRes_o;
struct proto_TeamChampionshipInfoBundleRes_o;
struct proto_TeamStatsBundleRes_o;
struct proto_CSGetEPSubscriptionBonusStatusRes_o;
struct proto_CSGetEPTreasureBoxRewardRes_o;
struct proto_TeamChampionshipMatchStats_o;
struct proto_CSTeamMatchStatsHistoryReq_o;
struct proto_CSTeamMatchStatsHistoryRes_o;
struct proto_FakeSubmitScore_o;
struct proto_SubmitChampionshipTeamMatchStatsReq_o;
struct proto_FakeSubmitRes_o;
struct proto_CSGetFreshActivityInfoRes_o;
struct proto_CSGetFreshActivityRewardsReq_o;
struct proto_CSGetFreshActivityRewardsRes_o;
struct proto_CSFreshActivityTriggerReq_o;
struct proto_FreshRewardItem_o;
struct proto_CSGetAccountFreshInfoRes_o;
struct proto_CSClaimFreshSigninRewardsReq_o;
struct proto_CSClaimFreshActivityRewardsReq_o;
struct proto_CSClaimFreshRewardsRes_o;
struct proto_CSGetNewbieGuideDescRes_o;
struct proto_CSClaimNewbieGuideRewardsReq_o;
struct proto_CSSetAntiAddictionAgeStateReq_o;
struct proto_CSAntiAddictionSmsCoolDownReq_o;
struct proto_CSGetLinkageActivityInfoRes_o;
struct proto_LinkageProcessRewards_o;
struct proto_CSGetProcessRewardsRes_o;
struct proto_CSGetLinkageActivityRewardsRes_o;
struct proto_CSGetProcessActivityRewardsReq_o;
struct proto_CSLinkageActivityTriggerReq_o;
struct proto_CSGetSubcribeStoreReq_o;
struct proto_CSGetSubcribeStoreRes_o;
struct proto_CSGetAccountSubscriptionsRes_o;
struct proto_AccountSubscription_o;
struct proto_CSClaimSubscriptionReq_o;
struct proto_CSClaimSubscriptionRes_o;
struct proto_ClientVeteranTaskDesc_o;
struct proto_CSGetVeteranTaskDescRes_o;
struct proto_VeteranTaskInfo_o;
struct proto_CSGetVeteranTaskInfoRes_o;
struct proto_CSGetVeteranTaskRewardsReq_o;
struct proto_CSGetVeteranTaskRewardsRes_o;
struct proto_CSVeteranTaskTriggerReq_o;
struct proto_CSGetVeteranTaskBigPrizeReq_o;
struct proto_CSGetVeteranTaskBigPrizeRes_o;
struct proto_CSGetPreVeteranTaskDescRes_o;
struct proto_CSGetVeteranInfoRes_o;
struct proto_CSGetCustomEventOpenInfoReq_o;
struct proto_CSGetCustomEventOpenInfoRes_o;
struct proto_CSGetCustomEventProcessSettingReq_o;
struct proto_CSGetCustomEventProcessSettingRes_o;
struct proto_CSGetCustomEventCurrentProcessReq_o;
struct proto_CSGetCustomEventCurrentProcessRes_o;
struct proto_CSGetCustomEventProcessInfoReq_o;
struct proto_CSGetCustomEventProcessInfoRes_o;
struct proto_CSClaimCustomEventProcessRewardsReq_o;
struct proto_CSClaimCustomEventProcessRewardsRes_o;
struct proto_CSGetLimitedEventStoreReq_o;
struct proto_CSClaimAnniversaryRewardsReq_o;
struct proto_AnniversaryNodeShort_o;
struct proto_CSGetAnniversaryNodesInfoRes_o;
struct proto_CSClaimAnniversaryRewardsRes_o;
struct proto_CSGetLimitedEventStoreRes_o;
struct proto_LimitedEventStore_o;
struct proto_CSLimitedEventStorePurchaseReq_o;
struct proto_CSLimitedEventStorePurchaseRes_o;
struct proto_CSGetLimitedEventOpenInfoRes_o;
struct proto_CSGetRampageSettingRes_o;
struct proto_CSGetAnniversarySettingRes_o;
struct proto_CSGetProcessRampagePointsRes_o;
struct proto_RampagePoints_o;
struct proto_CSGetPlayerRampageInfoRes_o;
struct proto_CSChooseFactionReq_o;
struct proto_CSChooseFactionRes_o;
struct proto_CSGetRampageRankRes_o;
struct proto_CSGetRampageConfigRes_o;
struct proto_CSAccelerateCashPrinterByTokenReq_o;
struct proto_CSAccelerateCashPrinterByTokenRes_o;
struct proto_CSAddMoneyHeistHelpReq_o;
struct proto_CSGetCollectTokenInfoRes_o;
struct proto_CSGetMoneyHeistRewardsReq_o;
struct proto_CSGetMoneyHeistRewardsRes_o;
struct proto_CSGetMoneyHeistInfoRes_o;
struct proto_HelpPlayer_o;
struct proto_CSGetMoneyHeistDescRes_o;
struct proto_MoneyHeistAward_o;
struct proto_CSGetWeaponSkinOpenTimeRes_o;
struct proto_CSGetWeaponSkinUpgradeReq_o;
struct proto_CSGetWeaponSkinUpgradeRes_o;
struct proto_CSGetWeaponEntranceRes_o;
struct proto_CSGetWeaponSkinUpgradeGratitudeRes_o;
struct proto_CSClaimWeaponSkinUpgradeGratitudeRewardReq_o;
struct proto_CSClaimWeaponSkinUpgradeGratitudeRewardRes_o;
struct proto_CSUpgradeWeaponSkinReq_o;
struct proto_CSUpgradeWeaponSkinRes_o;
struct proto_CSExchangeWeaponSkinUpgradeTokenReq_o;
struct proto_CSExchangeWeaponSkinUpgradeTokenRes_o;
struct proto_CSGetWeaponSkinStatRes_o;
struct proto_CSChangeWeaponSkinPropertyReq_o;
struct proto_CSChangeWeaponSkinPropertyRes_o;
struct proto_CSGetBooyahDaySettingRes_o;
struct proto_CSGetBooyahDayInfoRes_o;
struct proto_CSClaimBooyahDayProcessRewardsReq_o;
struct proto_CSClaimBooyahDayProcessRewardsRes_o;
struct proto_CSBooyahDaySignInReq_o;
struct proto_CSBooyahDaySignInRes_o;
struct proto_CSGetBooyahDayLeaderboardAwardDescRes_o;
struct proto_CSGetBountySettingRes_o;
struct proto_CSGetBountyWarmUpStatusRes_o;
struct proto_CSGetBountyInfoRes_o;
struct proto_BermudaRewardInfo_o;
struct proto_CSGetBermudaInfoRes_o;
struct proto_CSGetBermudaSettingsRes_o;
struct proto_CSClaimBermudaAwardReq_o;
struct proto_CSClaimBermudaAwardRes_o;
struct proto_CSGetGoliathSettingRes_o;
struct proto_GoliathAFKGroupInfo_o;
struct proto_GoliathAFKGroupMember_o;
struct proto_CSGetAccountGoliathInfo_o;
struct proto_CSGetGoliathAFKGroupInfoReq_o;
struct proto_CSGetGoliathAFKGroupInfoRes_o;
struct proto_CSCreateGoliathAFKGroupRes_o;
struct proto_CSJoinGoliathAFKGroupReq_o;
struct proto_CSJoinGoliathAFKGroupRes_o;
struct proto_CSOpenGoliathAFKGroupActivityReq_o;
struct proto_CSOpenGoliathAFKGroupActivityRes_o;
struct proto_CSClaimGoliathAFKGroupAwardsReq_o;
struct proto_CSClaimGoliathAFKGroupAwardsRes_o;
struct proto_CSGetSuperFighterSettingRes_o;
struct proto_CSAccountSuperFighterInfo_o;
struct proto_CSSuperFighterAttackReq_o;
struct proto_CSSuperFighterAttackRes_o;
struct proto_CSHelpToAccelerateSupercarReq_o;
struct proto_CSTokenToAccelerateSupercarReq_o;
struct proto_CSClaimSupercarRewardsReq_o;
struct proto_CSGetSupercarSettingRes_o;
struct proto_CSGetSupercarInfoRes_o;
struct proto_CSTokenToAccelerateSupercarRes_o;
struct proto_CSClaimSupercarRewardsRes_o;
struct proto_CSSupercarChangeCarReq_o;
struct proto_CSSupercarChangeCarRes_o;
struct proto_CSGetSutoritoSettingRes_o;
struct proto_CSAccountSutoritoInfo_o;
struct proto_CSSutoritoAttackReq_o;
struct proto_CSSutoritoAttackRes_o;
struct proto_CSSutoritoChooseReq_o;
struct proto_CSFourSymbolsRoadAdvanceReq_o;
struct proto_CSFourSymbolsRoadAdvanceRes_o;
struct proto_CSGetFourSymbolsRoadInfoRes_o;
struct proto_CSHoodedkillerBAssassinateReq_o;
struct proto_CSHoodedkillerBAssassinateRes_o;
struct proto_HoodedkillerBAssassinateInfo_o;
struct proto_HoodedkillerBAssassinateInfos_o;
struct proto_CSGetHoodedkillerBSettingRes_o;
struct proto_CSGetHoodedkillerBInfoRes_o;
struct proto_SixthBDistributorInfo_o;
struct proto_CSGetSixthBDistributorStatusReq_o;
struct proto_CSGetSixthBDistributorStatusRes_o;
struct proto_CSGetSixthBWarmUpSettingRes_o;
struct proto_CSGetAccountSixthBInfoRes_o;
struct proto_SixthBBulletComment_o;
struct proto_CSGetSixthBWarmUpInfoReq_o;
struct proto_CSGetSixthBWarmUpInfoRes_o;
struct proto_CSClaimSixthBProgressRewardRes_o;
struct proto_CSConsumeSixthBTokenReq_o;
struct proto_CSConsumeSixthBTokenRes_o;
struct proto_CSGetSixthBCorePlaySettingRes_o;
struct proto_CSGetSixthBCorePlayInfoRes_o;
struct proto_CSSaveSixthBStickerReq_o;
struct proto_CSClaimSixthBCorePlayRewardsReq_o;
struct proto_CSClaimSixthBCorePlayRewardsRes_o;
struct proto_Circle_o;
struct proto_Hexagon_o;
struct proto_CSPlayerBooyahChessInfo_o;
struct proto_Point_o;
struct proto_Chessboard_o;
struct proto_CSBooyahChessMoveReq_o;
struct proto_CSGetBooyahChessConfigRes_o;
struct proto_CSGetPlayerBooyahGameInfoRes_o;
struct proto_CSPlayerMonopolyInfo_o;
struct proto_MonopolyBoard_o;
struct proto_TriggeredEvent_o;
struct proto_CSGetMonopolyConfigRes_o;
struct proto_CSMonopolyRollReq_o;
struct proto_CSMonopolyEventChooseReq_o;
struct proto_CSMonopolyEventChooseRes_o;
struct proto_CSBooyahgoRollReq_o;
struct proto_CSPlayerBooyahgoInfo_o;
struct proto_CSGetBooyahgoConfigRes_o;
struct proto_BooyahgoBoard_o;
struct proto_BooyahgoTriggeredEvent_o;
struct proto_CSGetWinterFestStrategySettings_o;
struct proto_CSGetWinterFestStrategyInfoReq_o;
struct proto_WinterFestStrategyHelpLog_o;
struct proto_WinterFestStrategyHelpLog_HelpType_o;
struct proto_WinterFestStrategyBuildingInfo_o;
struct proto_WinterFestStrategyAccountInfo_o;
struct proto_CSGetWinterFestStrategyInfoRes_o;
struct proto_CSWinterFestStrategyUpgradeBuildingReq_o;
struct proto_CSWinterFestStrategyUpgradeBuildingRes_o;
struct proto_CSWinterFestStrategyCollectProductReq_o;
struct proto_CSWinterFestStrategyCollectProductRes_o;
struct proto_CSWinterFestStrategyFinishOrderReq_o;
struct proto_CSWinterFestStrategyFinishOrderRes_o;
struct proto_CSWinterFestStrategyExchangeReq_o;
struct proto_CSWinterFestStrategyExchangeRes_o;
struct proto_CSWinterFestStrategyBuildReq_o;
struct proto_CSWinterFestStrategyBuildRes_o;
struct proto_CSHurricaneBSettingRes_o;
struct proto_CSHurricaneBAccountInfoRes_o;
struct proto_CSGetLimitedEventEPSettingReq_o;
struct proto_CSGetLimitedEventEPSettingRes_o;
struct proto_CSGetLimitedEventEPInfoReq_o;
struct proto_CSGetLimitedEventEPInfoRes_o;
struct proto_CSPurchaseLimitedEventEPReq_o;
struct proto_CSClaimLimitedEventEPRewardReq_o;
struct proto_CSExchangeLimitedEventEPProgressReq_o;
struct proto_CSGetLimitedEventInventorySettingReq_o;
struct proto_CSGetLimitedEventInventorySettingRes_o;
struct proto_CSGetLimitedEventInventoryInfoReq_o;
struct proto_CSGetLimitedEventInventoryInfoRes_o;
struct proto_CSClaimLimitedEventSettleRewardsReq_o;
struct proto_CSGetMegaPunchSettingRes_o;
struct proto_CSRefreshEnergyGachaBuffReq_o;
struct proto_CSRefreshEnergyGachaBuffRes_o;
struct proto_CSGetEnergyGachaBuffReq_o;
struct proto_CSGetEnergyGachaBuffRes_o;
struct proto_CSGetBigEventTokenTipsDescReq_o;
struct proto_CSGetBigEventTokenTipsDescRes_o;
struct proto_CSGetLiveDescRes_o;
struct proto_CSSocialBasicInfoRes_o;
struct proto_CSUpdateSocialBasicInfoReq_o;
struct proto_CSGetMVPSettingRes_o;
struct proto_CSClaimMVPProcessRewardsReq_o;
struct proto_CSGetMVPInfoRes_o;
struct proto_CSClaimMVPProcessRewardsRes_o;
struct proto_CSBatchGetProfileReq_o;
struct proto_CSBatchGetProfileRes_o;
struct proto_CSGetBattleTagRes_o;
struct proto_BattleTagCount_o;
struct proto_CSGetFFWSSettingRes_o;
struct proto_CSGetFFWSAccountGuessingInfoRes_o;
struct proto_CSStartFFWSGuessingReq_o;
struct proto_CSClaimFFWSGuessingAwardReq_o;
struct proto_CSFFWSBoxSignInReq_o;
struct proto_CSFFWSBoxSignInRes_o;
struct proto_CSFFWSReceiveSpecialTaskReq_o;
struct proto_CSFFWSReceiveSpecialTaskRes_o;
struct proto_CSGetFFWSAccountSignInfoRes_o;
struct proto_CSGetFFWSCurProcessRes_o;
struct proto_CSGetFFWS03MiscSettingRes_o;
struct proto_FFWS03ManagerSetting_o;
struct proto_CSStartFFWS03GuessingReq_o;
struct proto_CSStartFFWS03GuessingRes_o;
struct proto_CSClaimFFWS03GuessingAwardReq_o;
struct proto_CSClaimFFWS03GuessingAwardRes_o;
struct proto_FFWS03GuessingEntry_o;
struct proto_CSGetFFWS03GuessingInfoRes_o;
struct proto_CSFFWS03GetManagerInfoRes_o;
struct proto_FFWS03ClaimedMilestoneInfo_o;
struct proto_FFWS03TeamCardsInfo_o;
struct proto_CSFFWS03DailyCheckInInfoRes_o;
struct proto_CSFFWS03ChooseTeamCardsReq_o;
struct proto_CSFFWS03ChooseTeamCardsRes_o;
struct proto_CSFFWS03ChangeTeamCardsSequenceReq_o;
struct proto_CSFFWS03ChangeTeamCardsSequenceRes_o;
struct proto_CSFFWS03SingleTrainReq_o;
struct proto_CSFFWS03SingleTrainRes_o;
struct proto_CSFFWS03MilestoneReq_o;
struct proto_CSFFWS03MilestoneRes_o;
struct proto_CSFFWS03StartMatchReq_o;
struct proto_CSFFWS03StartMatchRes_o;
struct proto_CSGetPoolLeaderboardSettingReq_o;
struct proto_CSGetPoolLeaderboardSettingRes_o;
struct proto_CSGetPoolLeaderboardReq_o;
struct proto_CSGetPoolLeaderboardRes_o;
struct proto_PoolLeaderboardPlayerInfo_o;
struct proto_CSGetPoolLeaderboardClaimedRewardReq_o;
struct proto_CSGetPoolLeaderboardClaimedRewardRes_o;
struct proto_CSPoolLeaderboardClaimRewardReq_o;
struct proto_CSPoolLeaderboardClaimRewardRes_o;
struct proto_CSInitPoolLeaderboardReq_o;
struct proto_CSAccusationCountReq_o;
struct proto_CSGetLuckyWheelDescRes_o;
struct proto_CSGetLuckyWheelInfoReq_o;
struct proto_CSGetLuckyWheelInfoRes_o;
struct proto_CSLuckyWheelDesc_o;
struct proto_CSLuckyWheelInfo_o;
struct proto_CSLuckyWheelDiscountDesc_o;
struct proto_CSLuckyWheelDiscountInfo_o;
struct proto_CSLuckyWheelShopItemInfo_o;
struct proto_CSLuckyWheelShopItemDesc_o;
struct proto_CSLuckyWheelRefreshShopReq_o;
struct proto_CSLuckyWheelRefreshShopRes_o;
struct proto_CSSpinLuckyWheelReq_o;
struct proto_CSSpinLuckyWheelRes_o;
struct proto_CSBuyLuckyWheelShopItemReq_o;
struct proto_CSBuyLuckyWheelShopItemRes_o;
struct proto_CSGetFourSymbolsSettingRes_o;
struct proto_CSGetFourSymbolsSignInfoRes_o;
struct proto_CSFourSymbolsSignInReq_o;
struct proto_CSFourSymbolsSignInRes_o;
struct proto_CSClaimFourSymbolsAccumulatedAwardsRes_o;
struct proto_MusicFestTradeRecord_o;
struct proto_MusicFestPuzzleDetail_o;
struct proto_MusicFestRewardsInfo_o;
struct proto_CSGetMusicFestSettingRes_o;
struct proto_CSGetMusicFestInfoRes_o;
struct proto_CSMusicFestUsePuzzleTokenReq_o;
struct proto_CSMusicFestUsePuzzleTokenRes_o;
struct proto_CSMusicFestSendPuzzleTokenReq_o;
struct proto_CSMusicFestReceivePuzzleTokenReq_o;
struct proto_CSClaimMusicFestPuzzleProgressRewardsReq_o;
struct proto_CSClaimMusicFestPuzzleProgressRewardsRes_o;
struct proto_CSClaimMusicFestPuzzleBlockRewardsReq_o;
struct proto_CSClaimMusicFestPuzzleBlockRewardsRes_o;
struct proto_CSClaimMusicFestCardRewardReq_o;
struct proto_CSClaimMusicFestCardRewardRes_o;
struct proto_CSGetMocoMonthSettingRes_o;
struct proto_CSGetMocoMonthGameInfoRes_o;
struct proto_CSSubmitMocoHackGameDataReq_o;
struct proto_CSSubmitMocoHackGameDataRes_o;
struct proto_CSGetMocoCurProcessRes_o;
struct proto_CSClaimBooyahday21ProcessRewardsReq_o;
struct proto_CSGetBooyahday21InfoRes_o;
struct proto_CSClaimBooyahday21ProcessRewardsRes_o;
struct proto_CSGetBooyahday21SettingRes_o;
struct proto_CSGetWinterFest21BSettingRes_o;
struct proto_CSGetWinterFest21BInfoRes_o;
struct proto_CSGetWinterFest21BBuildMissionRewardReq_o;
struct proto_CSGetWinterFest21BBuildMissionRewardRes_o;
struct proto_CSUploadWorkshopReq_o;
struct proto_CSUploadWorkshopRes_o;
struct proto_CSUpdateWorkshopBasicInfoReq_o;
struct proto_CSUpdateWorkshopBasicInfoRes_o;
struct proto_CSDownloadWorkshopReq_o;
struct proto_CSDownloadWorkshopRes_o;
struct proto_CSShareWorkshopSlotReq_o;
struct proto_CSShareWorkshopSlotRes_o;
struct proto_CSPreviewWorkshopCodekReq_o;
struct proto_CSPreviewWorkshopCodekRes_o;
struct proto_CSGetWorkshopBasicInfoReq_o;
struct proto_CSGetWorkshopBasicInfoRes_o;
struct proto_CreateWorkshopRoomInfo_o;
struct proto_CSUnlockWorkshopSlotReq_o;
struct proto_CSUnlockWorkshopSlotRes_o;
struct proto_CSSubscribeWorkshopCodekReq_o;
struct proto_CSSubscribeWorkshopCodekRes_o;
struct proto_CSReportWorkshopCodekReq_o;
struct proto_CSDeleteWorkshopInfoReq_o;
struct proto_CSDeleteWorkshopInfoRes_o;
struct proto_CSSearchWorkshopCodekReq_o;
struct proto_CSSearchWorkshopCodekRes_o;
struct proto_CSGetWorkshopRecommendationInfoRes_o;
struct proto_CSGetWorkshopLatestInfoRes_o;
struct proto_CSGetWorkshopHistoryInfoRes_o;
struct proto_CSGetWorkshopAccountInfoRes_o;
struct proto_CSSendWorkshopLikeReq_o;
struct proto_CSGetWorkshopMatchInfoReq_o;
struct proto_CSGetWorkshopMatchInfoRes_o;
struct proto_CSGetWorkshopRecommendationInfoReq_o;
struct proto_CSGetWorkshopLatestInfoReq_o;
struct proto_CSGetWorkshopHistoryInfoReq_o;
struct proto_CSGetWorkshopPersonalRecommendationInfoReq_o;
struct proto_CSGetWorkshopPersonalRecommendationInfoRes_o;
struct proto_UGCMatchStats_o;
struct proto_UGCTeamStats_o;
struct proto_UGCPlayerStats_o;
struct proto_CSGetUploadWorkshopURLReq_o;
struct proto_CSGetUploadWorkshopURLRes_o;
struct proto_CSReportUploadSussReq_o;
struct proto_CSSendWorkshopCommentTagReq_o;
struct proto_CSGetWorkshopEditorChoiceInfoReq_o;
struct proto_CSGetWorkshopEditorChoiceInfoRes_o;
struct proto_CSClaimWorkshopLevelRewardRes_o;
struct proto_WorkshopLevelReward_o;
struct proto_CSGetWorkshopDescReq_o;
struct proto_CSGetWorkshopDescRes_o;
struct proto_CSGetWorkshopUGCOpeningInfoRes_o;
struct proto_WorkshopForbiddenResAndAPI_o;
struct proto_CSGetWorkShopTagMatchHeatInfoRes_o;
struct proto_WorkshopTagMatchTypeHeatInfo_o;
struct proto_CSGetWorkshopCategoryPageMapsReq_o;
struct proto_CSGetWorkshopCategoryPageMapsRes_o;
struct proto_CSGetWorkshopRecommendSeriesInfoReq_o;
struct proto_CSGetWorkshopRecommendSeriesInfoRes_o;
struct proto_CSGetWorkshopCreateRoomInfoRes_o;
struct proto_CSGetWorkshopOpenAttributesInfoReq_o;
struct proto_CSGetWorkshopOpenAttributesInfoRes_o;
struct proto_CSFilterWorkshopDirtyWordReq_o;
struct proto_CSFilterWorkshopDirtyWordRes_o;
struct proto_CSGetWorkshopDataStorageReq_o;
struct proto_CSGetWorkshopDataStorageRes_o;
struct proto_CSGetWorkshopLeaderboardReq_o;
struct proto_CSGetWorkshopLeaderboardRes_o;
struct proto_CSDeleteWorkshopDataStorageReq_o;
struct proto_CSDeleteWorkshopLeaderboardReq_o;
struct proto_CSSearchWorkshopDataStorageRes_o;
struct proto_CSGetWorkshopAccumulatedDataRes_o;
struct proto_CSGetVipCardDescRes_o;
struct proto_VipCardAwardStatus_o;
struct proto_VipCardPurchaseInfo_o;
struct proto_VipCardInfo_o;
struct proto_CSGetAccountVipCardInfosRes_o;
struct proto_CSClaimVipCardAwardReq_o;
struct proto_CSClaimVipCardAwardRes_o;
struct proto_CSClaimExpiredVipCardAwardReq_o;
struct proto_CSClaimExpiredVipCardAwardRes_o;
struct proto_VipCardStoreInfo_o;
struct proto_CSGetVipCardStoreInfoRes_o;
struct proto_CSVipCardStorePurchaseReq_o;
struct proto_CSVipCardStorePurchaseRes_o;
struct proto_CSGetLimitedChestDescRes_o;
struct proto_CSGetLimitedChestInfoRes_o;
struct proto_CSSelectLimitedChestPrizeReq_o;
struct proto_CSSelectLimitedChestPrizeRes_o;
struct proto_CSPurchaseLimitedChestReq_o;
struct proto_CSPurchaseLimitedChestRes_o;
struct proto_CSGetLimitedChestProbabilityReq_o;
struct proto_CSGetLimitedChestProbabilityRes_o;
struct proto_LimitedChestInfo_o;
struct proto_LimitedChestGoods_o;
struct proto_CSGetJumpsuitSettingRes_o;
struct proto_JumpsuitHelpInfo_o;
struct proto_CSGetJumpsuitInfoRes_o;
struct proto_CSCollectJumpsuitStorageRes_o;
struct proto_CSClaimJumpsuitStageAwardsReq_o;
struct proto_CSClaimJumpsuitStageAwardsRes_o;
struct proto_CSClaimJumpsuitExtraBoxRes_o;
struct proto_CSHelpJumpsuitFriendReq_o;
struct proto_CSHelpJumpsuitFriendRes_o;
struct proto_CSGetJumpsuitFriendHelpTokenReq_o;
struct proto_CSPutJumpsuitTokenRes_o;
struct proto_CSGetPlayerPeriodicRankingInfoByAccountIDReq_o;
struct proto_CSPlayerPeriodicRankingInfoRes_o;
struct proto_PeriodicRankingInfo_o;
struct proto_CSGetCurOrRecentPeriodicRankingConfigRes_o;
struct proto_GetPlayerListPeriodicRankingStatsReq_o;
struct proto_CSGetRecommendedMentorListRes_o;
struct proto_CSGetChummyRequestsRes_o;
struct proto_CSGetChummyStateRes_o;
struct proto_MentoringRelationInfo_o;
struct proto_CSGetChummyIntimacyAwardInfoRes_o;
struct proto_CSClaimChummyIntimacyAwardReq_o;
struct proto_CSClaimChummyIntimacyAwardRes_o;
struct proto_CSGetAllChummyDescRes_o;
struct proto_CSRequestAddingChummyReq_o;
struct proto_CSConfirmAddingChummyReq_o;
struct proto_CSDeclineAddingChummyReq_o;
struct proto_CSRequestDismissChummyReq_o;
struct proto_CSConfirmDismissChummyReq_o;
struct proto_CSDeclineDismissChummyReq_o;
struct proto_CSRevokeDismissChummyRequestReq_o;
struct proto_CSFFVoiceReportReq_o;
struct proto_CSReportPlayerBehaviorReq_o;
struct proto_CSGetCreditScoreDescRes_o;
struct proto_CSGetCreditScoreInfoRes_o;
struct proto_CSGetCreditScoreChangeInfoRes_o;
struct proto_CreditScoreChangeInfo_o;
struct proto_CSClaimCreditScoreWeeklyRewardsRes_o;
struct proto_CSGetReportAndPenaltyRes_o;
struct proto_CreditReportInfo_o;
struct proto_CreditPenaltyInfo_o;
struct proto_CSGetAccountWeaponExpInfoRes_o;
struct proto_WeaponExpInfo_o;
struct proto_WeaponAwardInfo_o;
struct proto_CSClaimWeaponExpAwardReq_o;
struct proto_CSClaimWeaponExpAwardRes_o;
struct proto_CSGetWeaponExpSettingRes_o;
struct proto_CSUpdatePinnedWeaponsReq_o;
struct proto_CSGetAccountAchievementInfoRes_o;
struct proto_AchievementEntryInfo_o;
struct proto_AchievementStats_o;
struct proto_CSGetAllAchievementDescRes_o;
struct proto_CSClaimAchievementEntryAwardReq_o;
struct proto_CSClaimAchievementEntryAwardRes_o;
struct proto_CSClaimAchievementAwardReq_o;
struct proto_CSClaimAchievementAwardRes_o;
struct proto_CSEquipAchievementReq_o;
struct proto_WebAPIBanInfoInternalReq_o;
struct proto_WebAPIResetRankingPointsReq_o;
struct proto_WebAPIWarningWorkshopCodekReq_o;
struct proto_CSMicMuteAccusationCountReq_o;
struct proto_CSGetHurricaneBCheckPointSettingReq_o;
struct proto_CSGetHurricaneBCheckPointSettingRes_o;
struct proto_CSSkipOffHurricaneBSelectedLevelReq_o;
struct proto_CSStartHurricaneBSelectedLevelReq_o;
struct proto_CSProcessHurricaneBLevelSettlementReq_o;
struct proto_CSProcessHurricaneBLevelSettlementRes_o;
struct proto_CSJoinHurricaneTeamReq_o;
struct proto_CSJoinHurricaneTeamRes_o;
struct proto_HurricaneBTeamMemberInfo_o;
struct proto_CSGetHurricaneBTeamInfoRes_o;
struct proto_CSGetHurricaneBTeamRewardRes_o;
struct proto_CSGetHurricaneBTeamSettingRes_o;
struct proto_CSGetFriendsHurricaneBTeamInfoReq_o;
struct proto_CSGetFriendsHurricaneBTeamInfoRes_o;
struct proto_FriendHurricaneBTeamInfo_o;
struct proto_CSGetBoybandBAccountInfoRes_o;
struct proto_CSGetBoybandBSettingRes_o;
struct proto_CSBoybandBExchangeCardReq_o;
struct proto_CSBoybandBExchangeSuitsReq_o;
struct proto_CSBoybandBExchangeSuitsRes_o;
struct proto_CSBoybandBExchangeCardRes_o;
struct proto_CSGetDigitaluniverseSettingsBRes_o;
struct proto_CSGetDigitaluniverseBInfoReq_o;
struct proto_CSGetDigitaluniverseBInfoRes_o;
struct proto_CSClaimDigitaluniverseBMissionAwardReq_o;
struct proto_CSClaimDigitaluniverseBMissionAwardRes_o;
struct proto_CSReadDigitaluniverseBCharacterGateStoryReq_o;
struct proto_CSGetDigitaluniverseBPlayReviewRes_o;
struct proto_CSGetDigitaluniverseBPlayReviewRes_EventReviewData_o;
struct proto_CSGetDigitaluniverseBPlayReviewRes_CollectionReviewData_o;
struct proto_CSGetDigitaluniverseBPlayReviewRes_ClothReviewData_o;
struct proto_CSDigitalUniverseBStarCraftInfoReq_o;
struct proto_CSDigitalUniverseBStarCraftInfoRes_o;
struct proto_CSDigitalUniverseBStarCraftInfoRes_PlayerInfo_o;
struct proto_CSDigitalUniverseBStarCraftInfoRes_AssistanceInfo_o;
struct proto_CSDigitalUniverseBStarCraftInfoInitReq_o;
struct proto_DigitalUniverseBStarCraftPlayerInitInfo_o;
struct proto_CSDigitalUniverseBStarCraftPlayerInfoReq_o;
struct proto_CSDigitalUniverseBStarCraftPlayerInfoRes_o;
struct proto_CSUpdateDigitalUniverseBStarCraftMessageReq_o;
struct proto_CSUpvoteDigitalUniverseBStarCraftMessageReq_o;
struct proto_CSAssistDigitalUniverseBStarCraftPlayerReq_o;
struct proto_CSAssistDigitalUniverseBStarCraftPlayerRes_o;
struct proto_CSClaimDigitalUniverseBStarCraftProgressAwardReq_o;
struct proto_CSClaimDigitalUniverseBStarCraftProgressAwardRes_o;
struct proto_CSGetCustomEventStoreRes_o;
struct proto_CSCustomEventStorePurchaseRes_o;
struct proto_CSGetCustomEventStoreAccountInfoRes_o;
struct proto_CSGetCustomEventStoreReq_o;
struct proto_CSGetCustomEventStoreAccountInfoReq_o;
struct proto_CSCustomEventStorePurchaseReq_o;
struct proto_CSGetRampage4BTowerSettingRes_o;
struct proto_CSGetRampage4BTowerAccountInfoRes_o;
struct proto_CSRampage4BTowerForwardRes_o;
struct proto_CSRampage4BSelectStoryReq_o;
struct proto_CSRampage4BSelectStoryRes_o;
struct proto_CSGetBigEventDailyCheckInSettingReq_o;
struct proto_CSGetBigEventDailyCheckInSettingRes_o;
struct proto_CSBigEventDailyCheckInReq_o;
struct proto_CSBigEventDailyCheckInRes_o;
struct proto_CSGetBigEventDailyCheckInInfoReq_o;
struct proto_CSGetBigEventDailyCheckInInfoRes_o;
struct proto_CSRampage4BTowerForwardReq_o;
struct proto_CSGetLabSettingRes_o;
struct proto_CSGetHyperBookSettingRes_o;
struct proto_HyperBookPage_o;
struct proto_HyperBookInfo_o;
struct proto_CSGetHyperBookInfoRes_o;
struct proto_CSUnlockHyperBookPageReq_o;
struct proto_CSUnlockHyperBookPageRes_o;
struct proto_CSSpinHyperBookHiddenPageReq_o;
struct proto_CSSpinHyperBookHiddenPageRes_o;
struct proto_CSGetVirtualBrandDescRes_o;
struct proto_VirtualBrandCollectionReward_o;
struct proto_VirtualBrandClothes_o;
struct proto_CSGetVirtualBrandInfoRes_o;
struct proto_VirtualBrandInfo_o;
struct proto_CSClaimVirtualBrandRewardReq_o;
struct proto_CSClaimVirtualBrandRewardRes_o;
struct proto_CSClaimVirtualBrandLikeRewardReq_o;
struct proto_CSClaimVirtualBrandLikeRewardRes_o;
struct proto_RankingTaskInfo_o;
struct proto_CSGetRankingTaskListRes_o;
struct proto_CSGetChatWebWhiteListRes_o;
struct proto_CSReportNetworkMetricEventReq_o;
struct proto_CSGetFullscreenABTestRes_o;
struct proto_MatchReplayReportInfo_o;
struct proto_MatchReplayOffender_o;
struct proto_MatchReplayReporter_o;
struct proto_MatchReplayStats_o;
struct proto_CSGetPotentiaBSettingRes_o;
struct proto_ClientPotentiaBBooyahRuleDesc_o;
struct proto_CSClaimPotentiaBRewardsReq_o;
struct proto_CSClaimPotentiaBRewardsRes_o;
struct proto_CSGetAccountPotentiaBInfoRes_o;
struct proto_CSGetTeamingRankRuleDescRes_o;
struct proto_CSBatchGetAccountPotentiaBInfoReq_o;
struct proto_CSBatchGetAccountPotentiaBInfoRes_o;
struct proto_AccountPotentiaBInfo_o;
struct proto_PotentiaBDimension_o;
struct proto_CSCustomEventMatchNPCInsertTokenReq_o;
struct proto_CSCustomEventMatchNPCStatsReq_o;
struct proto_CSCustomEventMatchNPCStatsRes_o;
struct proto_CSCustomEventMatchNPCInsertTokenRes_o;
struct proto_CSCustomEventMatchNPCAccountInfoReq_o;
struct proto_CSCustomEventMatchNPCAccountInfoRes_o;
struct proto_CSCustomEventMatchNPCClaimRewardsReq_o;
struct proto_CSCustomEventMatchNPCClaimRewardsRes_o;
struct proto_CSGetCustomEventMatchNPCSettingReq_o;
struct proto_CSGetCustomEventMatchNPCSettingRes_o;
struct proto_CSGetCustomEventPlayerShareInfoReq_o;
struct proto_CSGetCustomEventPlayerShareInfoRes_o;
struct proto_AssistanceInfo_o;
struct proto_CSClaimCustomEventShareProgressRewardsReq_o;
struct proto_CSClaimCustomEventShareProgressRewardsRes_o;
struct proto_CSGetCustomShareSettingReq_o;
struct proto_CSGetCustomShareSettingRes_o;
struct proto_GetRankingCardsRes_o;
struct proto_GetCSRankingCardsRes_o;
struct proto_CSGetCustomerReportRes_o;
struct proto_CSGetFFWS2022BSettingRes_o;
struct proto_CSGetAccountFFWS2022BInfoRes_o;
struct proto_CSConsumeFFWS2022BTokenReq_o;
struct proto_CSClaimFFWS2022BRewardsReq_o;
struct proto_CSClaimFFWS2022BRewardsRes_o;
struct proto_CSStartFFWS2022BGuessingReq_o;
struct proto_CSStartFFWS2022BGuessingRes_o;
struct proto_CSClaimFFWS2022BGuessingAwardReq_o;
struct proto_CSClaimFFWS2022BGuessingAwardRes_o;
struct proto_FFWS2022BGuessingEntry_o;
struct proto_CSGetFFWS2022BGuessingInfoRes_o;
struct proto_CSGetNewageBInfoReq_o;
struct proto_CSGetNewageBSettingRes_o;
struct proto_CSGetNewageBInfoRes_o;
struct proto_CSClaimNewageBProgressRewardReq_o;
struct proto_CSClaimNewageBProgressRewardRes_o;
struct proto_CSExchangeNewageBItemReq_o;
struct proto_CSExchangeNewageBItemRes_o;
struct proto_CSTailorUnlockDescRes_o;
struct proto_CSTailorUnlockInfoRes_o;
struct proto_TailorUnlockInfo_o;
struct proto_TailorUnlockInfo_UnlockItem_o;
struct proto_CSTailorUnlockBuyReq_o;
struct proto_CSTailorUnlockBuyRes_o;
struct proto_CSTailorUnlockInfoReq_o;
struct proto_CSTailorTokenExchangeReq_o;
struct proto_CSTailorTokenExchangeRes_o;
struct proto_CSChangeInGameItemReq_o;
struct proto_CSGetAccountAllPVEInfoRes_o;
struct proto_CSGetTalentSettingRes_o;
struct proto_CSUpdateTalentReq_o;
struct proto_CSUpdateTalentRes_o;
struct proto_CSGetAccountTalentInfoReq_o;
struct proto_CSGetPVELeaderboardSettingRes_o;
struct proto_CSGetPVESettingsReq_o;
struct proto_CSGetPVESettingsRes_o;
struct proto_CSGetPVERewardsReq_o;
struct proto_CSGetPVERewardsRes_o;
struct proto_CSGetPVETalentRewardRes_o;
struct proto_CSGetStarItemsRes_o;
struct proto_CSUpdateStarItemsReq_o;
struct proto_TabStarItemInfo_o;
struct proto_CriticalBehaviorInfo_o;
struct proto_CSClaimKitchenBProgressRewardReq_o;
struct proto_CSConsumeKitchenBTokenRes_o;
struct proto_CSClaimKitchenBProgressRewardRes_o;
struct proto_CSGetKitchenBProgressInfoRes_o;
struct proto_CSGetKitchenBSettingRes_o;
struct proto_CSGetTrendAgentBSettingRes_o;
struct proto_CSUpdateTrendAgentBInfoReq_o;
struct proto_CSUpdateTrendAgentBInfoRes_o;
struct proto_CSGetTrendAgentBInfoRes_o;
struct proto_CSGetTrendAgentBRandomPushReq_o;
struct proto_CSGetTrendAgentBRandomPushRes_o;
struct proto_CSBatchGetAccountTrendAgentBInfoReq_o;
struct proto_CSBatchGetAccountTrendAgentBInfoRes_o;
struct proto_CSVoteTrendAgentBReq_o;
struct proto_CSVoteTrendAgentBRes_o;
struct proto_CSGetVillainBSettingRes_o;
struct proto_CSGetVillainBInfoRes_o;
struct proto_CSClaimVillainBProgressRewardReq_o;
struct proto_CSClaimVillainBProgressRewardRes_o;
struct proto_CSConsumeVillainBTokenReq_o;
struct proto_CSConsumeVillainBTokenRes_o;
struct proto_CSGetCustomEventCustomCardSettingReq_o;
struct proto_CSCustomCardMainDescRes_o;
struct proto_CSCustomCardGoodsDescReq_o;
struct proto_CSCustomCardGoodsDescRes_o;
struct proto_CustomCardInfo_o;
struct proto_CustomCardInfo_WishState_o;
struct proto_CSCustomCardInfoRes_o;
struct proto_CSCustomCardDrawReq_o;
struct proto_CSCustomCardDrawRes_o;
struct proto_CSGetCustomCardFloorRewardReq_o;
struct proto_CSGetCustomCardFloorRewardRes_o;
struct proto_CSGetCustomCardProgressRewardReq_o;
struct proto_CSGetCustomCardProgressRewardRes_o;
struct proto_CSCustomCardWishReq_o;
struct proto_CSCustomCardWishRes_o;
struct proto_CustomCardFriendInfo_o;
struct proto_CSGetCustomCardReleaseListReq_o;
struct proto_CSCustomCardReleaseListRes_o;
struct proto_CSCustomCardReleaseListRes_releaseCardInfo_o;
struct proto_CSCustomCardReceiveListRes_o;
struct proto_CSCustomCardReceiveListRes_receiveCardInfo_o;
struct proto_CSCustomCardShopListRes_o;
struct proto_CSCustomCardShopListRes_cardInfo_o;
struct proto_CSCustomCardGiveReq_o;
struct proto_CSCustomCardGiveRes_o;
struct proto_CSCustomCardReceiveReq_o;
struct proto_CSCustomCardReceiveRes_o;
struct proto_CSCustomCardShopPurchaseReq_o;
struct proto_CSCustomCardShopPurchaseRes_o;
struct proto_WeaponPowerPlayerTitleInfo_o;
struct proto_WeaponPowerLeaderboardInfo_o;
struct proto_WeaponPowerLeaderboardInfo_SubInfo_o;
struct proto_CSWeaponPowerLeaderboardDescRes_o;
struct proto_CSWeaponPowerLeaderboardInfoRes_o;
struct proto_CSWeaponPowerLeaderboardAreaChooseReq_o;
struct proto_CSWeaponPowerLeaderboardAreaChooseRes_o;
struct proto_CSWeaponPowerLeaderboardReceiveTitleReq_o;
struct proto_CSWeaponPowerLeaderboardReceiveTitleRes_o;
struct proto_CSWeaponPowerLeaderboardChooseTitleReq_o;
struct proto_CSWeaponPowerLeaderboardChooseTitleRes_o;
struct proto_CSGetAccountWeaponPowerInfoRes_o;
struct proto_CSInheritSeasonWeaponPowerReq_o;
struct proto_CSInheritSeasonWeaponPowerRes_o;
struct proto_WeaponPowerInfo_o;
struct proto_WeaponPowerTitleOperator_o;
struct proto_CSGetAccountWeaponPowerTitleRecordReq_o;
struct proto_CSGetAccountWeaponPowerTitleRecordRes_o;
struct proto_CSRankingTaskInfo_o;
struct proto_CSGetCSRankingTaskListRes_o;
struct proto_CSGetAccountMetropolisInfoRes_o;
struct proto_MetropolisMatchStats_o;
struct proto_PlayerSpecialModeInfo_o;
struct proto_CSGetPlayerSpecialModeInfoReq_o;
struct proto_CSGetPlayerSpecialModeInfoRes_o;
struct proto_CSReportEventPushInfo_o;
struct proto_CSGetGameplaySurveySettingRes_o;
struct proto_CSGetClientDebuggerUploadURLReq_o;
struct proto_CSGetClientDebuggerUploadURLRes_o;
struct proto_SettingsTransferStatus_o;
struct proto_MatchLikeSource_o;
struct proto_EPTarget_Status_o;
struct proto_EPChallenge_Condition_Type_o;
struct proto_EGiftStore_BuddyType_o;
struct proto_ItemDesc_o;
struct proto_ItemNumLimitDesc_o;
struct proto_StoreDesc_o;
struct proto_ClothesDesc_o;
struct proto_AvatarDesc_o;
struct proto_LimitedCardDesc_o;
struct proto_BundleDesc_o;
struct proto_BundleUpdateLocalDesc_o;
struct proto_OptionalBundleDesc_o;
struct proto_BannerDesc_o;
struct proto_HeadPicDesc_o;
struct proto_LootBoxDesc_o;
struct proto_GameBagDesc_o;
struct proto_ParachuteDesc_o;
struct proto_SkateDesc_o;
struct proto_WeaponSkinDesc_o;
struct proto_VehicleSkinDesc_o;
struct proto_LoadoutDesc_o;
struct proto_BonusCardDesc_o;
struct proto_ChatItemDesc_o;
struct proto_PinDesc_o;
struct proto_CollectionFlightDesc_o;
struct proto_CollectionGroupAnimDesc_o;
struct proto_CollectionMusicDesc_o;
struct proto_SkinTimelineDesc_o;
struct proto_VoucherDesc_o;
struct proto_AwardDesc_o;
struct proto_MysteryBonusDesc_o;
struct proto_MysteryBonusRatesDesc_o;
struct proto_MysteryBonusProbabilityDesc_o;
struct proto_InGameBonusShootDesc_o;
struct proto_FullscreenItemDesc_o;
struct proto_DiamondSpendEventDesc_o;
struct proto_OfferConditionDesc_o;
struct proto_OfferGoodsDesc_o;
struct proto_NewRegisterItemDesc_o;
struct proto_AddItemsDesc_o;
struct proto_ItemClearProtectDesc_o;
struct proto_LegendClothUnlockDesc_o;
struct proto_ClothesSlotDesc_o;
struct proto_PreviewWebDesc_o;
struct proto_AutoExchangeItemDesc_o;
struct proto_VirtualBrandLogoDesc_o;
struct proto_VirtualBrandCollectionValueRewardDesc_o;
struct proto_VirtualBrandClothesDesc_o;
struct proto_VirtualBrandCollectionValueDesc_o;
struct proto_VirtualBrandStoryDesc_o;
struct proto_VirtualBrandTagDesc_o;
struct proto_LinkAvatarLimitedCardDesc_o;
struct proto_PlayItemLimitedCardDesc_o;
struct proto_LoadoutRecommendTabDesc_o;
struct proto_LoadoutRecommendEntryDesc_o;
struct proto_LoadoutBuildSettingDesc_o;
struct proto_GoldLimitOutGameDesc_o;
struct proto_PetDesc_o;
struct proto_PetLevelExpDesc_o;
struct proto_PetFoodDesc_o;
struct proto_PetRenameCostDesc_o;
struct proto_PetExpCalculateDesc_o;
struct proto_PetSkinDesc_o;
struct proto_PetActionDesc_o;
struct proto_PetSkillLevelDesc_o;
struct proto_PetSkillInfoDesc_o;
struct proto_PetOpenTimeDesc_o;
struct proto_TreasurePoolDesc_o;
struct proto_TreasureShootDesc_o;
struct proto_TreasureShootCSVDesc_o;
struct proto_CrateTreasureGroupDesc_o;
struct proto_CrateDescs_o;
struct proto_ActivityDesc_o;
struct proto_ActivityLocalizationDesc_o;
struct proto_ActivityFestivalDesc_o;
struct proto_LobbyGameEnterStyleDesc_o;
struct proto_ActivityEntranceSwitchDesc_o;
struct proto_ActivityBingoRewardsDesc_o;
struct proto_ActivityBingoInfoDesc_o;
struct proto_EventMissionDesc_o;
struct proto_EventIntegretPageDesc_o;
struct proto_ActivityDataProtectDesc_o;
struct proto_PassiveActivityDataProtectDesc_o;
struct proto_SecretMissionDesc_o;
struct proto_ActivityBanRewardDesc_o;
struct proto_ActivityWorkshopMapCodekDesc_o;
struct proto_ActivityRowDesc_o;
struct proto_ActivityCalendarDesc_o;
struct proto_ActivityInteractionDesc_o;
struct proto_ActivityFeaturesDesc_o;
struct proto_ActivityTargetedFeaturesDesc_o;
struct proto_ActivitySwitchDesc_o;
struct proto_MatchmakingDesc_o;
struct proto_MatchmakingRuleDesc_o;
struct proto_MatchmakingTimeMMRRangeItem_o;
struct proto_MMRFixDesc_o;
struct proto_MatchmakingBotDesc_o;
struct proto_AIInfoDesc_o;
struct proto_GameOpeningInfoDesc_o;
struct proto_GameOpeningInfoDescList_o;
struct proto_GameModeNameDesc_o;
struct proto_GameModeNameList_o;
struct proto_ModeLevelLimitDescList_o;
struct proto_RankingLevelLimitDescList_o;
struct proto_GameModeIntegrateDescList_o;
struct proto_GameOpeningInfoRes_o;
struct proto_MatchmakingMapConfigDesc_o;
struct proto_ModeLevelLimitDesc_o;
struct proto_RankingLevelLimitDesc_o;
struct proto_GameModeIntegrateDesc_o;
struct proto_EmulatorSettingDesc_o;
struct proto_HackerPoolCdt_o;
struct proto_HackMatchPoolCdtDesc_o;
struct proto_WerewolvesScaleRuleDesc_o;
struct proto_WerewolvesScaleRange_o;
struct proto_RandomAlgorithmDesc_o;
struct proto_SpecialMatchMakingBotDesc_o;
struct proto_MapDegradeTimeDesc_o;
struct proto_CSRankPreTeamPointDesc_o;
struct proto_HourSettingDesc_o;
struct proto_MatchmakingSwitchDesc_o;
struct proto_GroupDesc_o;
struct proto_RoomCreateRuleDesc_o;
struct proto_RoomNumLimitDesc_o;
struct proto_RoomCreateRuleDropDesc_o;
struct proto_RoomCreateRuleRes_o;
struct proto_RoomCardDesc_o;
struct proto_RoomSeparateNodeDesc_o;
struct proto_WorkshopTagOrderDesc_o;
struct proto_WorkShopRoomListControlDesc_o;
struct proto_RegionSettingDesc_o;
struct proto_MtpConfigDesc_o;
struct proto_BatchNotifyPresenceSwitchDesc_o;
struct proto_BatchGroupPresenceSwitchDesc_o;
struct proto_BatchRoomPresenceSwitchDesc_o;
struct proto_BatchMatchMakingPresenceSwitchDesc_o;
struct proto_NotiRateLimitDesc_o;
struct proto_NotiCommonSettingDesc_o;
struct proto_RegionDesc_o;
struct proto_GeoipDesc_o;
struct proto_DebugIPDesc_o;
struct proto_RegionLockDesc_o;
struct proto_RegionLockWhiteListDesc_o;
struct proto_RegionRecommendDesc_o;
struct proto_BillboardDesc_o;
struct proto_MailDesc_o;
struct proto_MailContentDesc_o;
struct proto_AttendanceConfigDesc_o;
struct proto_AttendanceDesc_o;
struct proto_NewPlayerLevelUpTasksDesc_o;
struct proto_NewPlayerLevelUpLimitTimeDesc_o;
struct proto_NewPlayerRewardDesc_o;
struct proto_VeteranRewardDesc_o;
struct proto_VeteranConfigDesc_o;
struct proto_VeteranTaskDesc_o;
struct proto_VeteranDailyTaskDesc_o;
struct proto_VeteranBigPrizeDesc_o;
struct proto_VeteranBigPrizeIndexStatus_o;
struct proto_VeteranBigPrizeStatus_o;
struct proto_FestivalAttendanceConfigDesc_o;
struct proto_FestivalAttendanceDesc_o;
struct proto_BatchShowContentDesc_o;
struct proto_VeteranAwardDesc_o;
struct proto_VeteranRightsDesc_o;
struct proto_VeteranModeDesc_o;
struct proto_VeteranAwardOutput_o;
struct proto_VeteranReturnAwardDesc_o;
struct proto_VeteranTermCtrlDesc_o;
struct proto_RecommendStudentPoolSettingDesc_o;
struct proto_PreVeteranConfigDesc_o;
struct proto_VetAwardPoolConfigDesc_o;
struct proto_VetTaskPoolConfigDesc_o;
struct proto_VeteranBpAwardDesc_o;
struct proto_LevelExpDesc_o;
struct proto_WhiteNicknameDesc_o;
struct proto_RenameCostDesc_o;
struct proto_WarmGameConfigDesc_o;
struct proto_InstantGameConfigDesc_o;
struct proto_CloseBetaConfigDesc_o;
struct proto_NewPlayerABTestDesc_o;
struct proto_LikesLimitDesc_o;
struct proto_ClanScaleDesc_o;
struct proto_ClanConfigDesc_o;
struct proto_ClanExtendScaleDesc_o;
struct proto_ClanHonorDesc_o;
struct proto_ClanHonorDescList_o;
struct proto_ClanRenameDesc_o;
struct proto_ClanLevelDesc_o;
struct proto_ClanSignInRewardsDesc_o;
struct proto_ClanRacePointsGainDesc_o;
struct proto_ClanRacePointsGainDescList_o;
struct proto_ClanRaceRewardsDesc_o;
struct proto_ClanRaceOpeningInfoDesc_o;
struct proto_ClanRecommendDesc_o;
struct proto_ClanRaceCloseDesc_o;
struct proto_ClanLuckyBagConfigDesc_o;
struct proto_ClanLuckyBagDrawDesc_o;
struct proto_ClanLuckyBagTriggerDesc_o;
struct proto_ClanLuckyBagInfoDesc_o;
struct proto_ClanAreaDesc_o;
struct proto_ClanTagDesc_o;
struct proto_ClanWarInfoDesc_o;
struct proto_ClanWarOpeningInfoDesc_o;
struct proto_ClanWarAwardDesc_o;
struct proto_ClanWarPersonalAwardDesc_o;
struct proto_ClanBadgeDesc_o;
struct proto_ClanWarMMRDesc_o;
struct proto_RankMMRDesc_o;
struct proto_MMRParam_o;
struct proto_MMRTCParam_o;
struct proto_BaseMMRDesc_o;
struct proto_MMRDecayDesc_o;
struct proto_CoinsGainLimitDesc_o;
struct proto_TrainingTokenGainLimitDesc_o;
struct proto_GameOutputDesc_o;
struct proto_DailyMatchRewardDesc_o;
struct proto_AntiHackProtectSettingDesc_o;
struct proto_AntiHackCenterDesc_o;
struct proto_BotPointIngameParam_o;
struct proto_CSBotPointIngameParam_o;
struct proto_LimitNotifyControlDesc_o;
struct proto_RankingSeasonInfo_o;
struct proto_SurvivalUpdateRankingPoints_o;
struct proto_RankingAwardExhibitDesc_o;
struct proto_RankingInheritDesc_o;
struct proto_BRLeaderboardRankPointDesc_o;
struct proto_RankingMatchParam_o;
struct proto_RankingTokenGiven_o;
struct proto_RankingScoreCoefLimitation_o;
struct proto_NewbieScore_o;
struct proto_RankingActivityConfig_o;
struct proto_LevelRewardsDesc_o;
struct proto_UnlockProfileInfo_o;
struct proto_AvatarHide_o;
struct proto_AvatarHideDesc_o;
struct proto_GoPos_o;
struct proto_SkillInfo_o;
struct proto_AvatarLevelCardInfo_o;
struct proto_AvatarAwaken_o;
struct proto_AwakenTaskDesc_o;
struct proto_AvatarSkillSlotGuideDesc_o;
struct proto_AwakenComicDesc_o;
struct proto_awakenTaskRefreshDesc_o;
struct proto_AvatarInvisibleDesc_o;
struct proto_LinkSettingDesc_o;
struct proto_LinkProfileDesc_o;
struct proto_LinkExchangeDesc_o;
struct proto_BuddySkillSettingDesc_o;
struct proto_AvatarProficiencyDesc_o;
struct proto_AvatarProficiencyLevelDesc_o;
struct proto_AvatarProficiencyRewardDesc_o;
struct proto_AvatarProficiencyTurnDesc_o;
struct proto_LeaderboardDesc_o;
struct proto_LeaderboardConfigDesc_o;
struct proto_RankMasterLevel_o;
struct proto_DebrisDrop_o;
struct proto_AvatarDailyBuff_o;
struct proto_GameDropInfo_o;
struct proto_GameDropRate_o;
struct proto_TreasureTable_o;
struct proto_GameBonusEventDesc_o;
struct proto_WeaponTableDesc_o;
struct proto_GameExpBonusDesc_o;
struct proto_RankAwardsDesc_o;
struct proto_RankTopAwardsDesc_o;
struct proto_RankDesc_o;
struct proto_InvalidRankingLeaderboardParam_o;
struct proto_RankingPointsScaleDesc_o;
struct proto_RankingBotPointDesc_o;
struct proto_RankingBotPointIngameParam_o;
struct proto_RankingBattleScoreDesc_o;
struct proto_RankingBattleScoreDetailDesc_o;
struct proto_RankingScaleModifyDesc_o;
struct proto_RankingScaleModifyDetailDesc_o;
struct proto_LoginQueueDesc_o;
struct proto_EventSettingDesc_o;
struct proto_BadgePriceDesc_o;
struct proto_ChallengeDesc_o;
struct proto_EPQuestDesc_o;
struct proto_EPUpdateDesc_o;
struct proto_EPWeeklyRewardDesc_o;
struct proto_EPDailyProcessRewardDesc_o;
struct proto_EPDailyRewardStatus_o;
struct proto_EPDailyProcessRewardStatus_o;
struct proto_EPWeeklyProcessStatus_o;
struct proto_EPWeeklyProcessRewardStatus_o;
struct proto_EPDailyProcessStatus_o;
struct proto_EPDailyNodeProcessRewardStatus_o;
struct proto_EPDailyRewardsDesc_o;
struct proto_ChallengeCondition_o;
struct proto_TicketPriceDesc_o;
struct proto_UnlockRewardsDesc_o;
struct proto_PreorderSettingDesc_o;
struct proto_EPSubscriptionDesc_o;
struct proto_RebateCardDesc_o;
struct proto_VideoAdPortalDesc_o;
struct proto_EPMaxRewardSettingDesc_o;
struct proto_EPDebrisDropDesc_o;
struct proto_GetEPCurrentEPAndEPDebrisRes_o;
struct proto_BPEventExpression_o;
struct proto_BPGoods_o;
struct proto_BPCycleGoods_o;
struct proto_BPPrice_o;
struct proto_BPDuoVersionPrice_o;
struct proto_BPSubscribe_o;
struct proto_BPGiftSetting_o;
struct proto_AdvertDesc_o;
struct proto_UniversalLinkSettingDesc_o;
struct proto_PatchOptionalResManagerUpdateDesc_o;
struct proto_FullscreenCgDesc_o;
struct proto_FullscreenABTestDesc_o;
struct proto_CustomerReportDesc_o;
struct proto_OppositeSexModelDesc_o;
struct proto_GetOppositeSexModelRes_o;
struct proto_GetPatchOptionalResManagerUpdateRes_o;
struct proto_LobbyHideoutSwitchDesc_o;
struct proto_ShoppingMallScreenDesc_o;
struct proto_ChestGoodsRareDesc_o;
struct proto_ChestTypeDesc_o;
struct proto_ChestExpressionDesc_o;
struct proto_ChestPriceDesc_o;
struct proto_ChestDiscountDesc_o;
struct proto_ExtraRewardDesc_o;
struct proto_ChestSpecialExchangeDesc_o;
struct proto_PrayRandomDesc_o;
struct proto_ChestABtestDesc_o;
struct proto_ChestLayoutDesc_o;
struct proto_LuckySpinConfigDesc_o;
struct proto_GiftStoreDesc_o;
struct proto_GiftStoreItemDesc_o;
struct proto_GiftRankDesc_o;
struct proto_GiftRewardDesc_o;
struct proto_ExchangeStoreDesc_o;
struct proto_ExchangeStoreItemDesc_o;
struct proto_FlashStoreDesc_o;
struct proto_FlashStorePeriodInfo_o;
struct proto_FlashStoreGoodsDesc_o;
struct proto_RankExchangeDisplayDesc_o;
struct proto_RankExchangeLimitItemDesc_o;
struct proto_PVEExchangeStoreDesc_o;
struct proto_IAPPoolDesc_o;
struct proto_IAPPoolRateDesc_o;
struct proto_IAPStoreDesc_o;
struct proto_RankingItemRank_o;
struct proto_RankingCardDesc_o;
struct proto_CSRankingCardDesc_o;
struct proto_ReturnVirtualItemDesc_o;
struct proto_PayBundleWindowDesc_o;
struct proto_SpecialStoreDesc_o;
struct proto_DiscountStoreDesc_o;
struct proto_DiscountLoop_o;
struct proto_IPTagConfigDesc_o;
struct proto_ExchangeCurrencyDesc_o;
struct proto_ExchangeCurrencyLocalDesc_o;
struct proto_ExchangeCurrencyLocalUseDesc_o;
struct proto_RebateCardDeliverTimeDesc_o;
struct proto_DiscountStoreFilterDesc_o;
struct proto_MysteryShopDiscountDesc_o;
struct proto_MysteryShopSwitchDesc_o;
struct proto_MysteryShopDesc_o;
struct proto_MysteryShopExpressionDesc_o;
struct proto_PayLevelPoolDesc_o;
struct proto_PayLevelRewardDesc_o;
struct proto_MysteryShopABtestDesc_o;
struct proto_RecommendSwitchStoreDesc_o;
struct proto_MysteryShopProbabilityDesc_o;
struct proto_NewVaultItemDesc_o;
struct proto_FriendIntimacyDesc_o;
struct proto_RelationAnniversarySettingDesc_o;
struct proto_RelationTypeInfoDesc_o;
struct proto_TeammateIntimacyInfoDesc_o;
struct proto_IntimacyAwardDesc_o;
struct proto_ItemIntimacyOverrideDesc_o;
struct proto_IntimacyRankInfoDesc_o;
struct proto_FriendsSearchSettingDesc_o;
struct proto_ReturnPlayerSettingDesc_o;
struct proto_FriendSettingDesc_o;
struct proto_InviteAbtestDesc_o;
struct proto_IntimacyPointsDesc_o;
struct proto_MessageQueueConfigDesc_o;
struct proto_CardTriggerDesc_o;
struct proto_ECard_o;
struct proto_ECard_ImageURLType_o;
struct proto_CardRateDesc_o;
struct proto_CardPriceDesc_o;
struct proto_CardPrice_o;
struct proto_CardPool_o;
struct proto_CardAwardDesc_o;
struct proto_CardImageDesc_o;
struct proto_EPVECard_o;
struct proto_EPVECard_GeneralType_o;
struct proto_PVECardRankDesc_o;
struct proto_PVECardPriceDesc_o;
struct proto_PVPCardInfo_o;
struct proto_PVECardInfo_o;
struct proto_PVECardAwardDesc_o;
struct proto_PVECardGeneralDesc_o;
struct proto_AwardFromCard_o;
struct proto_EmulatorScoreDesc_o;
struct proto_ItemRareOverrideDesc_o;
struct proto_SwitchDesc_o;
struct proto_ReturnPlayerConfigDesc_o;
struct proto_PaidLevelDesc_o;
struct proto_GlobalBoxDropInfoDesc_o;
struct proto_ReviveTokenCostDesc_o;
struct proto_PingServerDesc_o;
struct proto_OpenIDWhiteListDesc_o;
struct proto_GoogleRewardsDesc_o;
struct proto_SpecialReturnConfigDesc_o;
struct proto_LiveTableNameDesc_o;
struct proto_ManualChallengeDesc_o;
struct proto_ManualWeaponRewardDesc_o;
struct proto_ManualMapRewardDesc_o;
struct proto_ChampionshipOpenInfoDesc_o;
struct proto_ChampionshipSettingDesc_o;
struct proto_ChampionshipTeamDesc_o;
struct proto_ChampionshipScoreDesc_o;
struct proto_ChampionshipScoreBaseDesc_o;
struct proto_ChampionshipScoreInheritDesc_o;
struct proto_ChampionshipScoreRewardDesc_o;
struct proto_ChampionshipRuleDesc_o;
struct proto_ChampionshipNameOverwriteDesc_o;
struct proto_ChampionshipBlacklistDesc_o;
struct proto_PhoneNumControlDesc_o;
struct proto_AntiAddictionSwitchDesc_o;
struct proto_AntiAddictionConfigDesc_o;
struct proto_DailyRechargeLimitDesc_o;
struct proto_GameServerNodeManagerDesc_o;
struct proto_SamoAIThresholdDesc_o;
struct proto_UGCDebugModeThresholdDesc_o;
struct proto_MemoryAllocationSwitchDesc_o;
struct proto_MShopPurchaseItemsDesc_o;
struct proto_NotifyGameServerSwitchDesc_o;
struct proto_PlatformMemCheckDesc_o;
struct proto_MemCheckListDesc_o;
struct proto_HackLibsSoCheckNameDesc_o;
struct proto_FakeOptionalItemABSwitchDesc_o;
struct proto_NewPlayerSevenDaysDesc_o;
struct proto_NewPlayerSevenDaysAwardDesc_o;
struct proto_NewPlayerSevenDaysABTestDesc_o;
struct proto_ClientVersionDesc_o;
struct proto_WhiteListConfigDesc_o;
struct proto_TrailRegisterLimitConfig_o;
struct proto_NewRegisterProcedureDesc_o;
struct proto_GarenaRegisterSwitchDesc_o;
struct proto_MTPPrivateUrlDesc_o;
struct proto_VersionControlDesc_o;
struct proto_WorldChannelCtrlDesc_o;
struct proto_ActivityConfigDesc_o;
struct proto_ActivityModeDesc_o;
struct proto_LinkActivityMapDesc_o;
struct proto_LinkageProcessSettingDesc_o;
struct proto_LinkageProcessRewardDesc_o;
struct proto_LinkageProcessStatus_o;
struct proto_LinkageProcessRewardsStatus_o;
struct proto_SubscribeStoreDesc_o;
struct proto_GracePeriodDesc_o;
struct proto_RetentionPushNotificationDesc_o;
struct proto_LinkEquipSetTimeDesc_o;
struct proto_LinkDailyRewardDesc_o;
struct proto_LifeTimeSwitchDesc_o;
struct proto_CSRankingSeasonInfoDesc_o;
struct proto_CSRankAwardsDesc_o;
struct proto_CSRankTopAwardsDesc_o;
struct proto_CSRankingAwardExhibitDesc_o;
struct proto_CSRankDesc_o;
struct proto_CSRankingParamDesc_o;
struct proto_CSRankingWhitelistDesc_o;
struct proto_CSRankingInheritDesc_o;
struct proto_CSLeaderboardRankPointDesc_o;
struct proto_CSRankingBotPointDesc_o;
struct proto_CSRankingBotPointIngameParam_o;
struct proto_CSRankingBattlePointsSettingDesc_o;
struct proto_CSRankingBattlePointsInheritDesc_o;
struct proto_CSRankingBattlePointsParamDesc_o;
struct proto_CSRankingBattlePointsSwitchDesc_o;
struct proto_CSRankingWinLoseRateDesc_o;
struct proto_CSRankingBotBattlePointDesc_o;
struct proto_CSRankingBattlePointMultiplierKDesc_o;
struct proto_CSRankingBattlePointPerformanceFixDesc_o;
struct proto_CSRankingBattlePointPreTeamFixDesc_o;
struct proto_CSRankingBattlePointStreakCaFixDesc_o;
struct proto_SmurfSetDesc_o;
struct proto_ScheduleTaskDesc_o;
struct proto_CustomEventOpenInfoDesc_o;
struct proto_CustomEventEntranceDesc_o;
struct proto_CustomEventTemplateDesc_o;
struct proto_CustomEventLocDesc_o;
struct proto_CustomEventCDNDesc_o;
struct proto_CustomEventProcessSettingDesc_o;
struct proto_CustomEventMatchNPCStoryDesc_o;
struct proto_CustomEventMatchNPCSettingDesc_o;
struct proto_CustomEventMatchNPCProcessDesc_o;
struct proto_CustomEventEntryDesc_o;
struct proto_CustomEventPersonalProgressDesc_o;
struct proto_CustomEventShareConfigDesc_o;
struct proto_CustomCardConstantDesc_o;
struct proto_CustomCardGoodRateDesc_o;
struct proto_CustomCardInfoDesc_o;
struct proto_CustomCardProgressDesc_o;
struct proto_CustomCardRewardDesc_o;
struct proto_CustomCardRewardDesc_CardInfo_o;
struct proto_BigEventStoreDesc_o;
struct proto_BigEventStoreCommodityDesc_o;
struct proto_BigEventOpenInfoDesc_o;
struct proto_BigEventProcessSettingDesc_o;
struct proto_BigEventEntryDesc_o;
struct proto_BigEventEntranceSettingDesc_o;
struct proto_BigEventMovieDesc_o;
struct proto_AnniversaryNodeDesc_o;
struct proto_AnniversaryTimeSettingDesc_o;
struct proto_BountySettingDesc_o;
struct proto_BountyPlayerRatingDesc_o;
struct proto_RampageSettingDesc_o;
struct proto_RampageRankDesc_o;
struct proto_AnniversarySettingDesc_o;
struct proto_BooyahDaySettingDesc_o;
struct proto_LdcpTokenDesc_o;
struct proto_LdcpHelpRewardsDesc_o;
struct proto_LdcpRewardsDesc_o;
struct proto_RoleDebrisPurchaseDesc_o;
struct proto_WeaponSkinSystemTimeDesc_o;
struct proto_WeaponSkinOpenTimeDesc_o;
struct proto_WeaponSkinUpdateItemDesc_o;
struct proto_WeaponSkinUpgradeDesc_o;
struct proto_WeaponSetDesc_o;
struct proto_WeaponSetSwitchDesc_o;
struct proto_WeaponSkinUpgradeGratitudeDesc_o;
struct proto_WeaponEntranceDesc_o;
struct proto_WeaponSkinPermanentDesc_o;
struct proto_WeaponSkinPermanentGoPosDesc_o;
struct proto_WeaponPokedexDesc_o;
struct proto_BigEventTokenTipsDesc_o;
struct proto_BooyahDayProcessRewardDesc_o;
struct proto_BooyahDaySignInDesc_o;
struct proto_BermudaSettingsDesc_o;
struct proto_BermudaAwardDesc_o;
struct proto_BermudaIntroDesc_o;
struct proto_GoliathAFKTaskDesc_o;
struct proto_GoliathLeaderTaskDesc_o;
struct proto_GoliathSettingDesc_o;
struct proto_SuperFighterSettingDesc_o;
struct proto_SuperFighterBoxingDesc_o;
struct proto_SuperFighterEnemyDesc_o;
struct proto_SupercarSettingDesc_o;
struct proto_SupercarSpeedDesc_o;
struct proto_SupercarRoundAward_o;
struct proto_SutoritoSettingDesc_o;
struct proto_SutoritoBoxingDesc_o;
struct proto_SutoritoEnemyDesc_o;
struct proto_FourSymbolsRoadDesc_o;
struct proto_HoodedkillerBSettingDesc_o;
struct proto_HoodedkillerBMissionDesc_o;
struct proto_HoodedkillerBTargetResourceDesc_o;
struct proto_HoodedkillerBRewardDesc_o;
struct proto_DigitaluniverseBSettingDesc_o;
struct proto_DigitaluniverseBCharMissionDesc_o;
struct proto_DigitaluniverseBStoryBranchDesc_o;
struct proto_DigitaluniverseBCharStoryDesc_o;
struct proto_DigitaluniverseBMissionRewardDesc_o;
struct proto_DigitaluniverseBMapMissionDesc_o;
struct proto_DigitaluniverseBStoreRecommendDesc_o;
struct proto_DigitaluniverseBCoreRulesDesc_o;
struct proto_DigitaluniverseBSpecialEntranceDesc_o;
struct proto_DigitaluniverseBThreeDesc_o;
struct proto_DigitaluniverseBPostcardDesc_o;
struct proto_BigEventProgressAwardDesc_o;
struct proto_BigEventProgressCycleAwardDesc_o;
struct proto_SixthBSettingDesc_o;
struct proto_SixthBBarrageWordsDesc_o;
struct proto_SixthBFakeTokenDesc_o;
struct proto_SixthBActionSettingDesc_o;
struct proto_SixthBStickerDesc_o;
struct proto_LightFeatureConfigDesc_o;
struct proto_MTPSwitchConfigDesc_o;
struct proto_ModeRecord_o;
struct proto_BooyahDayRankingDesc_o;
struct proto_BooyahDayLeaderboardRewardDesc_o;
struct proto_BooyahChessZoneDesc_o;
struct proto_BooyahChessSettingDesc_o;
struct proto_BooyahChessWeaponDesc_o;
struct proto_MonopolyNodeDesc_o;
struct proto_MonopolySettingDesc_o;
struct proto_MonopolyEventDesc_o;
struct proto_MonopolyEventOption_o;
struct proto_BooyahgoNodeDesc_o;
struct proto_BooyahgoMiniGameSettingDesc_o;
struct proto_BooyahgoSkullKingActivityDesc_o;
struct proto_BooyahgoEventDesc_o;
struct proto_BigEventCDNDesc_o;
struct proto_MegaPunchMonsterDesc_o;
struct proto_ServerProtectDesc_o;
struct proto_RateAppSwitchDesc_o;
struct proto_QuitControlDesc_o;
struct proto_GINSDKSwitchDesc_o;
struct proto_LivePopupDesc_o;
struct proto_LiveDesc_o;
struct proto_RecommendConditionDesc_o;
struct proto_RecommendSwitch_o;
struct proto_RecommendAlgo_o;
struct proto_MVPSettingDesc_o;
struct proto_MVPProcessRewardDesc_o;
struct proto_PlayerBattleTagDesc_o;
struct proto_PlayerBattleTagCdt_o;
struct proto_AndroidApplicationToDetectDesc_o;
struct proto_HackWarningInfoDesc_o;
struct proto_FFWSSettingDesc_o;
struct proto_FFWSTeamInfoDesc_o;
struct proto_FFWSTeamResultsDesc_o;
struct proto_FFWSWeaponInfoDesc_o;
struct proto_FFWSWeaponResultsDesc_o;
struct proto_FFWSGuessingAwardDesc_o;
struct proto_FFWSDailyTaskTextDesc_o;
struct proto_FFWSSpecialTaskTextDesc_o;
struct proto_FFWSMiscSettingDesc_o;
struct proto_FFWSCharacterDesc_o;
struct proto_FFWSMatchRewardsDesc_o;
struct proto_FFWSTargetDesc_o;
struct proto_FFWSMatchDesc_o;
struct proto_FFWSTrainDesc_o;
struct proto_WinterFest21BSettingDesc_o;
struct proto_WinterFest21BBuildMissionDesc_o;
struct proto_WinterFest21BMapUnlockDesc_o;
struct proto_HurricaneBSettingsDesc_o;
struct proto_HurricaneBLevelShow_o;
struct proto_BigEventPassSettingDesc_o;
struct proto_BigEventPassRewardDesc_o;
struct proto_BigEventEPAward_o;
struct proto_BigEventBadgeDesc_o;
struct proto_GoPosShow_o;
struct proto_HurricaneBTeamSettingDesc_o;
struct proto_PoolRankSettingDesc_o;
struct proto_PoolRankRewardDesc_o;
struct proto_PoolLeaderboardRewardMailDesc_o;
struct proto_CupTierDesc_o;
struct proto_CupTeamDesc_o;
struct proto_CupSettingDesc_o;
struct proto_CupOpenInfoDesc_o;
struct proto_CupCDNSettingDesc_o;
struct proto_CupRuleDesc_o;
struct proto_CupNameOverwriteDesc_o;
struct proto_CupChestDesc_o;
struct proto_CupBlocklistDesc_o;
struct proto_ChatReportThresholdDesc_o;
struct proto_MuteSwitchDesc_o;
struct proto_LuckyWheelSettingDesc_o;
struct proto_LuckyWheelDiscountMelonDesc_o;
struct proto_LuckyWheelDiscountDesc_o;
struct proto_LuckyWheelABTestDesc_o;
struct proto_LuckyWheelCommodityDesc_o;
struct proto_FourSymbolsSettingDesc_o;
struct proto_FourSymbolsChatDesc_o;
struct proto_FourSymbolsTreasureMapDesc_o;
struct proto_FourSymbolsSignInDesc_o;
struct proto_MusicFestSettingDesc_o;
struct proto_MusicFestCardDesc_o;
struct proto_MusicFestCardRewardDesc_o;
struct proto_MusicFestSignInDesc_o;
struct proto_MusicFestPuzzleDesc_o;
struct proto_MusicFestPuzzleProgressDesc_o;
struct proto_MusicFestGachaConditionDesc_o;
struct proto_MocoMonthSettingDesc_o;
struct proto_MocoMonthChatDesc_o;
struct proto_MocoMonthLevelDesc_o;
struct proto_MocoMonthLevelRandomDesc_o;
struct proto_MocoMonthEnemyDesc_o;
struct proto_MocoMonthPlayerDesc_o;
struct proto_MocoMonthGameConfigDesc_o;
struct proto_Booyahday21SettingDesc_o;
struct proto_BISVideoDesc_o;
struct proto_Booyahday21ProcessRewardDesc_o;
struct proto_BISIntroDesc_o;
struct proto_MiniGameItem_o;
struct proto_WinterFestStrategyMainBuildingDesc_o;
struct proto_WinterFestStrategyOrderDesc_o;
struct proto_WinterFestStrategyBuildingDesc_o;
struct proto_WinterFestStrategyResourceDesc_o;
struct proto_WinterFestStrategySettingDesc_o;
struct proto_WinterFestStrategyItemDesc_o;
struct proto_WorkshopSlotUnlockDesc_o;
struct proto_WorkshopExpireTimeDesc_o;
struct proto_WorkshopExpSourceDesc_o;
struct proto_WorkshopMapRecommendationDesc_o;
struct proto_WorkshopSwitchDesc_o;
struct proto_FreeWorkshopRoomCreateDesc_o;
struct proto_WorkshopCommentTagDesc_o;
struct proto_WorkshopEditorChoiceDesc_o;
struct proto_WorkshopMapEditorChoiceDesc_o;
struct proto_WorkshopLevelExpDesc_o;
struct proto_WorkshopCustomModeTemplateRuleDesc_o;
struct proto_WorkshopAdvancedEditorAccountDesc_o;
struct proto_WorkshopEditLevelDesc_o;
struct proto_WorkshopQuickJoinSwitchDesc_o;
struct proto_WorkshopModeSwitchDesc_o;
struct proto_WorkshopTagMatchDesc_o;
struct proto_WorkshopTagMatchMapDesc_o;
struct proto_WorkshopTagMatchDefaultOptionDesc_o;
struct proto_WorkshopCategoryPageDesc_o;
struct proto_WorkshopCategoryPageDesc_CateType_o;
struct proto_WorkshopCatePopMapDesc_o;
struct proto_WorkshopCatePopMapDesc_InsertType_o;
struct proto_WorkshopRecommendSeriesDesc_o;
struct proto_WorkshopRecommendSeriesDesc_SeriesType_o;
struct proto_WorkshopRecommendMapsDesc_o;
struct proto_WorkshopRecommendABDesc_o;
struct proto_WorkshopMostPopularMapsDesc_o;
struct proto_WorkshopReviewCondDesc_o;
struct proto_WorkshopLikeRateControlDesc_o;
struct proto_WorkshopGameTimeControlDesc_o;
struct proto_WorkshopLikeRateFormulaDesc_o;
struct proto_WorkshopServerConfigDesc_o;
struct proto_WorkshopMapDesc_o;
struct proto_WorkshopDataStorageAwardDesc_o;
struct proto_VipCardDailyAwardDesc_o;
struct proto_VipCardInitAwardDesc_o;
struct proto_VipCardStoreDesc_o;
struct proto_VipCardDesc_o;
struct proto_VipCardShowAwardDesc_o;
struct proto_VipCardRebateDesc_o;
struct proto_LimitedChestTypeDesc_o;
struct proto_LimitedChestGoodsRareDesc_o;
struct proto_LimitedChestPriceDesc_o;
struct proto_LimitedChestExpressionDesc_o;
struct proto_LimitedChestABtestDesc_o;
struct proto_JumpsuitSettingDesc_o;
struct proto_JumpsuitAwardDesc_o;
struct proto_PeriodicRankingSeasonInfoDesc_o;
struct proto_PeriodicRankingInheritDesc_o;
struct proto_PeriodicRankDesc_o;
struct proto_PeriodicRankAwardsDesc_o;
struct proto_PeriodicRankTopAwardsDesc_o;
struct proto_PeriodicRankingPointsDesc_o;
struct proto_InvalidPeriodicRankingLeaderboardParamDesc_o;
struct proto_PeriodicRankingNewPlayerInheritDesc_o;
struct proto_PeriodicRankingBotPointsDesc_o;
struct proto_MultiRelationTypeInfoDesc_o;
struct proto_MultiTeammateIntimacyInfoDesc_o;
struct proto_MultiIntimacyRankAwardDesc_o;
struct proto_MentorSettingDesc_o;
struct proto_RecommendMentorPoolSettingDesc_o;
struct proto_ShareSettingDesc_o;
struct proto_MicMuteReportThresholdDesc_o;
struct proto_MicMuteSwitchDesc_o;
struct proto_HurricaneBMapShapeDesc_o;
struct proto_HurricaneBEleConfigDesc_o;
struct proto_HurricaneBLine_o;
struct proto_HurricaneBEleRandomDesc_o;
struct proto_HurricaneBRandomEle_o;
struct proto_HurricaneBTarget_o;
struct proto_BoybandBCardDesc_o;
struct proto_BoybandBJackPotDesc_o;
struct proto_BoybandBSettingDesc_o;
struct proto_CreditSettingDesc_o;
struct proto_CreditSwitchDesc_o;
struct proto_CreditRankDesc_o;
struct proto_CreditPunishDesc_o;
struct proto_CreditAwardDesc_o;
struct proto_CreditReduceDesc_o;
struct proto_CreditReduceRateDesc_o;
struct proto_CreditAddDesc_o;
struct proto_WeaponExpDesc_o;
struct proto_WeaponExpAwardDesc_o;
struct proto_WeaponExpGameTypeDesc_o;
struct proto_WeaponExpLevelDesc_o;
struct proto_WeaponExpSwitch_o;
struct proto_AchievementEntryDesc_o;
struct proto_AchievementCdt_o;
struct proto_AchievementPreCdt_o;
struct proto_AchievementConfigDesc_o;
struct proto_AchievementEntryAwardDesc_o;
struct proto_AchievementsRegionControlDesc_o;
struct proto_CustomEventStoreDesc_o;
struct proto_CustomEventStoreCommodityDesc_o;
struct proto_JudgeVeteranDesc_o;
struct proto_VoiceServerDesc_o;
struct proto_ERampage4BTower_o;
struct proto_ERampage4BTower_TowerType_o;
struct proto_Rampage4BTowerGoSettingDesc_o;
struct proto_Rampage4BTowerGoSettingShow_o;
struct proto_Rampage4BTowerDesc_o;
struct proto_Rampage4BTowerStoryDesc_o;
struct proto_Rampage4BCharacterSettingDesc_o;
struct proto_RampageHyperValueDesc_o;
struct proto_Rampage4BTowerProgressSettingDesc_o;
struct proto_Rampage4BHyper_o;
struct proto_Rampage4BTowerWeather_o;
struct proto_BigEventDailyCheckInSettingDesc_o;
struct proto_DigitaluniverseBStarCraftValueDesc_o;
struct proto_DigitaluniverseBStarCraftConfigDesc_o;
struct proto_DigitaluniverseBStarCraftTargetDesc_o;
struct proto_DigitaluniverseBStarCraftCdFreshDesc_o;
struct proto_LabDesc_o;
struct proto_CollectionBookDesc_o;
struct proto_CollectionBookItemDesc_o;
struct proto_ExpGuideDesc_o;
struct proto_ThumbUpTutorialDesc_o;
struct proto_RankingTaskDesc_o;
struct proto_RankingTaskCdtDesc_o;
struct proto_ChatWebWhiteListDesc_o;
struct proto_NewPlayerBotPointInitDesc_o;
struct proto_VeteranBotPointInitDesc_o;
struct proto_TeamUpBonusVeteranDesc_o;
struct proto_NewPlayerBRBotPointDesc_o;
struct proto_VeteranBRBotPointDesc_o;
struct proto_NewPlayerCSBotPointDesc_o;
struct proto_VeteranCSBotPointDesc_o;
struct proto_TeamUpBonusDesc_o;
struct proto_NicknamePrefixListDesc_o;
struct proto_WorkShopLevelDescriptionDesc_o;
struct proto_MatchReplayWebConfigDesc_o;
struct proto_VeteranRankBuffTimeDesc_o;
struct proto_ActVeteranRankBuffDesc_o;
struct proto_AnnouncementHideoutSwitchDesc_o;
struct proto_AnnouncementConfigDesc_o;
struct proto_SplashBannerCacheDesc_o;
struct proto_RandomSkinSwitchDesc_o;
struct proto_PrivilegeConfigDesc_o;
struct proto_PotentiaBFiveDimensionalDesc_o;
struct proto_PotentiaBStarRewardDesc_o;
struct proto_PotentiaBSettingDesc_o;
struct proto_PotentiaBPoolRankWeekendDesc_o;
struct proto_PoolRankDesc_o;
struct proto_TeamingRankRuleDesc_o;
struct proto_PingSwitchDesc_o;
struct proto_MilkTeaSwitchDesc_o;
struct proto_FFWS2022BEsportsCardCollectionDesc_o;
struct proto_NewageBMiscSettingDesc_o;
struct proto_NewageBObjectsDesc_o;
struct proto_TailorSettingDesc_o;
struct proto_TailorUnlockDesc_o;
struct proto_TailorUnlockDesc_CdtType_o;
struct proto_TailorUnlockDesc_UnlockType_o;
struct proto_TalentPVEDesc_o;
struct proto_RoundInfoDesc_o;
struct proto_PVERoundInfoDesc_o;
struct proto_PVELobbyInfoDesc_o;
struct proto_UGCHotFormulaDesc_o;
struct proto_UGCHotControlDesc_o;
struct proto_UGCTagHotControlDesc_o;
struct proto_WorkshopForbiddenResAndAPIDesc_o;
struct proto_WorkshopMapSurveyUrlDesc_o;
struct proto_WorkshopTemplateConfigDesc_o;
struct proto_WorkshopUGCOpeningInfoDesc_o;
struct proto_WorkshopTimeLimitedModeRuleTagDesc_o;
struct proto_WorkshopTimeLimitedTagDesc_o;
struct proto_PVEDifficultyAttributeRuleDesc_o;
struct proto_InvalidPVELeaderboardParamDesc_o;
struct proto_PVELeaderboardRewardDesc_o;
struct proto_GinSwitchDesc_o;
struct proto_KitchenBWishSettingDesc_o;
struct proto_KitchenBWishProbabilityDesc_o;
struct proto_KitchenBNPCDesc_o;
struct proto_KitchenBWishWordDesc_o;
struct proto_TrendAgentBThemeDesc_o;
struct proto_VillainBSettingDesc_o;
struct proto_WeaponPowerLeaderboardSettingsDesc_o;
struct proto_WeaponPowerLeaderboardAreaListDesc_o;
struct proto_WeaponPowerLeaderboardAreaListDesc_AreaLevel_o;
struct proto_WeaponPowerLeaderboardDesc_o;
struct proto_WeaponPowerLeaderboardDesc_AwardCycleType_o;
struct proto_WeaponPowerLeaderboardAwardDesc_o;
struct proto_WeaponPowerLeaderboardTitleDesc_o;
struct proto_WeaponPowerSettingDesc_o;
struct proto_WeaponPowerActiveRuleDesc_o;
struct proto_WeaponPowerScoreDesc_o;
struct proto_WeaponPowerSwitchDesc_o;
struct proto_WeaponPowerTypeDesc_o;
struct proto_WeaponRankLeaderboardCSDesc_o;
struct proto_WeaponRankLeaderboardBRDesc_o;
struct proto_GameCloseInfoDesc_o;
struct proto_WebViewSettingDesc_o;
struct proto_CSRankingTaskDesc_o;
struct proto_CSRankingTaskCdtDesc_o;
struct proto_NewModeBubbleDesc_o;
struct proto_CSProtectionDesc_o;
struct proto_PeriodicProtectionDesc_o;
struct proto_PeriodicRankingParamDesc_o;
struct proto_SpecialModeOpeningInfoDesc_o;
struct proto_EventPushLocalizationDesc_o;
struct proto_EventPushControlDesc_o;
struct proto_CommonSwitchDesc_o;
struct proto_MatchmakingVeteranDesc_o;
struct proto_SixthBMockBulletCommentDesc_o;
struct proto_GameplaySurveyDesc_o;
struct proto_GameplayFeedbackQuestionDesc_o;
struct proto_GameplayFeedbackOptionDesc_o;
struct proto_GameplayFeedbackDesc_o;
struct proto_RevenueEntranceShowDesc_o;
struct proto_MetropolisParamDesc_o;
struct proto_HackFunctionSwitchDesc_o;
struct proto_HourSettingTime_o;
struct proto_RankingItemRankAffectedSeason_o;
struct proto_NewVaultShowType_o;
struct proto_EPProcess_Status_o;
struct message_ServiceMessageTypeHTTP_o;
struct message_EServiceCommonErrorCodek_o;
struct message_EModifyPetNameErrorCodek_o;
struct message_EClanErrorCodek_o;
struct message_ECreateClanErrorCodek_o;
struct message_EJoinClanErrorCodek_o;
struct message_EModifyNickNameErrorCodek_o;
struct message_PurchaseErrorCodek_o;
struct message_ServiceMessageError_o;
struct message_ETopupChannel_o;
struct message_DetailStats_o;
struct message_HTTP_EventLogReq_o;
struct message_NetworkDetection_ModuleSetting_o;
struct message_HTTP_NetworkDetection_GetSettings_Res_o;
struct message_NetworkDetection_IPResult_o;
struct message_NetworkDetection_ModuleResult_o;
struct message_HTTP_NetworkDetection_Report_Post_o;
struct tcp_EAccount_o;
struct tcp_EAccount_Proto_o;
struct tcp_EAccount_ErrCodek_o;
struct tcp_AwardDataTCP_o;
struct tcp_ItemTCP_o;
struct tcp_AccountLevelUpInfo_o;
struct tcp_AccountRoleInfo_o;
struct tcp_EAchievement_o;
struct tcp_EAchievement_Proto_o;
struct tcp_EAchievement_ErrCodek_o;
struct tcp_WeaponExpUpdateNtf_o;
struct tcp_WeaponExpUpdateInfo_o;
struct tcp_AchievementUpdateNtf_o;
struct tcp_AchievementStatsUpdateInfo_o;
struct tcp_AchievementEntryUpdateInfo_o;
struct tcp_AchLevelInfo_o;
struct tcp_EquipAchInfo_o;
struct tcp_EActivity_o;
struct tcp_EActivity_Proto_o;
struct tcp_EActivity_ErrCodek_o;
struct tcp_ActivityUpdateNtf_o;
struct tcp_ActivityUpdateInfo_o;
struct tcp_EAno_o;
struct tcp_EAno_Proto_o;
struct tcp_EAno_ErrCodek_o;
struct tcp_RecvAntiDataReq_o;
struct tcp_SendDataToClientNtf_o;
struct tcp_LightFeatureNtf_o;
struct tcp_SecReportFlowReq_o;
struct tcp_EAntiAddiction_o;
struct tcp_EAntiAddiction_Proto_o;
struct tcp_EAntiAddiction_ErrCodek_o;
struct tcp_EAntiAddiction_TotalTimeBanMode_o;
struct tcp_EAntiAddiction_AgeState_o;
struct tcp_AntiAddictionHint_o;
struct tcp_AntiAddictionPlayerInfoNtf_o;
struct tcp_AntiAddictionInitReq_o;
struct tcp_EVeteranTask_o;
struct tcp_EVeteranTask_Proto_o;
struct tcp_EVeteranTask_ErrCodek_o;
struct tcp_VeteranTaskUpdateNtf_o;
struct tcp_VeteranTaskUpdateInfo_o;
struct tcp_NewPlayerLevelUpTaskUpdateNtf_o;
struct tcp_NewPlayerLevelUpTaskUpdateInfo_o;
struct tcp_EChampionship_o;
struct tcp_EChampionship_Proto_o;
struct tcp_EChampionship_ErrCodek_o;
struct tcp_RequestJoinChampionshipTeamReq_o;
struct tcp_ConfirmAddChampionshipTeamReq_o;
struct tcp_RemoveChampionshipTeamMemberReq_o;
struct tcp_InviteToChampionshipTeamReq_o;
struct tcp_ApproveChampionshipTeamInvitationReq_o;
struct tcp_DismissChampionshipTeamReq_o;
struct tcp_DeclineChampionshipTeamInvitationReq_o;
struct tcp_MatchEndInfo_o;
struct tcp_EChannel_o;
struct tcp_EChannel_Proto_o;
struct tcp_EChannel_ErrCodek_o;
struct tcp_EChannel_ChannelType_o;
struct tcp_EChannel_MsgType_o;
struct tcp_EChannel_MsgLimitType_o;
struct tcp_ChannelIDReq_o;
struct tcp_TextMsgReq_o;
struct tcp_JoinWorldChanNtf_o;
struct tcp_BriefProfile_o;
struct tcp_JoinGeneralChanNtf_o;
struct tcp_LeaveChannelNtf_o;
struct tcp_EChat_o;
struct tcp_EChat_Proto_o;
struct tcp_EChat_ErrCodek_o;
struct tcp_ChatMutedTTLNtf_o;
struct tcp_ReportChatReq_o;
struct tcp_LikeMsg_o;
struct tcp_LikeMsgReq_o;
struct tcp_EChummy_o;
struct tcp_EChummy_Proto_o;
struct tcp_EChummy_ErrCodek_o;
struct tcp_ChummyRequestNtf_o;
struct tcp_ChummyStateChangeNtf_o;
struct tcp_ChummyDismissedNtf_o;
struct tcp_ConfirmAddingChummyNtf_o;
struct tcp_ChummyIntimacyChangeNtf_o;
struct tcp_EClan_o;
struct tcp_EClan_Proto_o;
struct tcp_EClan_ErrCodek_o;
struct tcp_InviteToClanReq_o;
struct tcp_ConfirmAddReq_o;
struct tcp_ApproveInvitationReq_o;
struct tcp_RemoveMemberReq_o;
struct tcp_DismissReq_o;
struct tcp_AutoJoinReq_o;
struct tcp_NewLuckyBagReq_o;
struct tcp_NewLuckyBagList_o;
struct tcp_ApplyForDeputyReq_o;
struct tcp_DeputyCaptainReq_o;
struct tcp_JoinClanWarReq_o;
struct tcp_QuitClanWarReq_o;
struct tcp_RemoveClanWarMemberReq_o;
struct tcp_AppointClanWarNewCaptainReq_o;
struct tcp_PrepareClanWarReq_o;
struct tcp_InviteToClanWarReq_o;
struct tcp_MemberPrepareReq_o;
struct tcp_ECreditScore_o;
struct tcp_ECreditScore_Proto_o;
struct tcp_ECreditScore_ErrCodek_o;
struct tcp_PunishRecord_o;
struct tcp_CreditScoreChangeNtf_o;
struct tcp_TeammateMutedNtf_o;
struct tcp_ReportFeedbackNtf_o;
struct tcp_ECSRankingMatch_o;
struct tcp_ECSRankingMatch_Proto_o;
struct tcp_CSPeakRankPosNotify_o;
struct tcp_ECup_o;
struct tcp_ECup_Proto_o;
struct tcp_ECup_ErrCodek_o;
struct tcp_RequestJoinCupTeamReq_o;
struct tcp_ConfirmAddCupTeamReq_o;
struct tcp_RemoveCupTeamMemberReq_o;
struct tcp_InviteToCupTeamReq_o;
struct tcp_ApproveCupTeamInvitationReq_o;
struct tcp_DismissCupTeamReq_o;
struct tcp_TeamMatchEndInfo_o;
struct tcp_LockCupTeamReq_o;
struct tcp_CupGroupMemberInfo_o;
struct tcp_ECustomEvent_o;
struct tcp_ECustomEvent_Proto_o;
struct tcp_ECustomEvent_ErrCodek_o;
struct tcp_EventAssistInfo_o;
struct tcp_CustomCardRedPoint_o;
struct tcp_CustomCardReceiveNotify_o;
struct tcp_EElitePass_o;
struct tcp_EElitePass_Proto_o;
struct tcp_EElitePass_ErrCodek_o;
struct tcp_EElitePass_BPPurchaseReason_o;
struct tcp_AccountEPLevelUpInfo_o;
struct tcp_EPChallengesUpdateInfo_o;
struct tcp_EPChallengeIDsCompletedInfo_o;
struct tcp_EPChallengesUpdateNtf_o;
struct tcp_BPReceivePremiumPassNtf_o;
struct tcp_BPAccountExpChangeNtf_o;
struct tcp_BPUnlockSuccessNtf_o;
struct tcp_EPDailyChallengeNtf_o;
struct tcp_DailyProcessStatus_o;
struct tcp_EFresh_o;
struct tcp_EFresh_Proto_o;
struct tcp_EFresh_ErrCodek_o;
struct tcp_FreshActivityUpdateNtf_o;
struct tcp_FreshActivityUpdateInfo_o;
struct tcp_EFriend_o;
struct tcp_EFriend_Proto_o;
struct tcp_EFriend_ErrCodek_o;
struct tcp_FriendReq_o;
struct tcp_RelatedFriendOnlineNtf_o;
struct tcp_RelatedFriendRequestNtf_o;
struct tcp_IntimacyChangeNtf_o;
struct tcp_VeteranFriendOnlineNtf_o;
struct tcp_IntimacyValueUpdateNtf_o;
struct tcp_EGin_o;
struct tcp_EGin_Proto_o;
struct tcp_EGin_ErrCodek_o;
struct tcp_GetFeatureReq_o;
struct tcp_GetFlagReq_o;
struct tcp_GetFeatureAndFlagNtf_o;
struct tcp_UserLogin_o;
struct tcp_EGroup_o;
struct tcp_EGroup_Proto_o;
struct tcp_EGroup_ErrCodek_o;
struct tcp_EGroup_LeaveReason_o;
struct tcp_EGroup_PlayerState_o;
struct tcp_EGroup_State_o;
struct tcp_EGroup_PlayerPatchOptionalResStatus_o;
struct tcp_EGroup_CreateFromType_o;
struct tcp_EGroup_JoinFromType_o;
struct tcp_EGroup_InviteChannelType_o;
struct tcp_EGroup_InviteeType_o;
struct tcp_EGroup_PubPvtStatus_o;
struct tcp_EGroup_RoomType_o;
struct tcp_EGroup_RemindType_o;
struct tcp_GroupCreateReq_o;
struct tcp_GroupInviteReq_o;
struct tcp_GroupInviteNtf_o;
struct tcp_GroupAcceptJoinNtf_o;
struct tcp_GroupJoinReq_o;
struct tcp_MigrateGroupReq_o;
struct tcp_MigrateMember_o;
struct tcp_GroupAcceptJoinReq_o;
struct tcp_GroupJoinRequestNtf_o;
struct tcp_ChangePubPvtNtf_o;
struct tcp_KickOutReq_o;
struct tcp_ChangePubPvtReq_o;
struct tcp_GroupAcceptReq_o;
struct tcp_GroupRefuseReq_o;
struct tcp_GroupRefuseNtf_o;
struct tcp_GroupLeaveReq_o;
struct tcp_GroupLeaveNtf_o;
struct tcp_GroupStartReq_o;
struct tcp_GroupStopReq_o;
struct tcp_GroupStopNtf_o;
struct tcp_GroupReadyReq_o;
struct tcp_GroupDismissNtf_o;
struct tcp_GroupInfoReq_o;
struct tcp_GroupChangeReq_o;
struct tcp_GroupCreateRoomReq_o;
struct tcp_GroupJoinRoomReq_o;
struct tcp_GroupSpectateRoomReq_o;
struct tcp_GroupInfo_o;
struct tcp_GroupMemberInfo_o;
struct tcp_GroupMemberPetInfo_o;
struct tcp_ShowEmoteReq_o;
struct tcp_ShowEmoteNtf_o;
struct tcp_TeammateEmoteInfo_o;
struct tcp_ShowPetActionReq_o;
struct tcp_ShowPetActionNtf_o;
struct tcp_ChangeMapNtf_o;
struct tcp_GroupChangeAvailableMapsReq_o;
struct tcp_GroupChangeAvailableMapsNtf_o;
struct tcp_GetGroupCodekReq_o;
struct tcp_GetGroupCodekNtf_o;
struct tcp_CSRankingBanNtf_o;
struct tcp_GroupStartNtf_o;
struct tcp_SyncPatchOptionalResStatusReq_o;
struct tcp_SyncPatchOptionalResStatusNtf_o;
struct tcp_GroupStartRoomMatchmakingReq_o;
struct tcp_GroupStopRoomMatchmakingReq_o;
struct tcp_StartRoomMatchmakingNtf_o;
struct tcp_StopRoomMatchmakingNtf_o;
struct tcp_TransferLeaderReq_o;
struct tcp_GroupRemindReq_o;
struct tcp_GroupRemindeeNtf_o;
struct tcp_GroupReminderNtf_o;
struct tcp_GroupMemberLimitNtf_o;
struct tcp_GroupReservationShowInfo_o;
struct tcp_GroupReservationShowAccept_o;
struct tcp_GroupReservationShowRemove_o;
struct tcp_EGameServerManager_o;
struct tcp_EGameServerManager_Proto_o;
struct tcp_EGameServerManager_ErrCodek_o;
struct tcp_UGCDebugStartReq_o;
struct tcp_EInventory_o;
struct tcp_EInventory_Proto_o;
struct tcp_EInventory_ErrCodek_o;
struct tcp_InventoryWalletUpdateNtf_o;
struct tcp_InventoryTopupNtf_o;
struct tcp_InventoryRebateCardNtf_o;
struct tcp_InventoryEpCardNtf_o;
struct tcp_VirtualBrandTCP_o;
struct tcp_InventoryVirtualBrandNtf_o;
struct tcp_InventoryTailorChangeNtf_o;
struct tcp_InventoryTailorChangeNtf_ChangeUnlockInfo_o;
struct tcp_InventoryTailorChangeNtf_UnlockType_o;
struct tcp_InventoryCoinsOutGameNtf_o;
struct tcp_ELimitedEvent_o;
struct tcp_ELimitedEvent_Proto_o;
struct tcp_ELimitedEvent_ErrCodek_o;
struct tcp_RampagePointsUpdateNtf_o;
struct tcp_AddMoneyHeistHelpNtf_o;
struct tcp_SpeedFromTaskChangeNtf_o;
struct tcp_GoliathAFKGroupUpdateNtf_o;
struct tcp_JumpsuitReceiveHelpNtf_o;
struct tcp_DigitaluniverseBTimeAttackStart_o;
struct tcp_SixthBNtf_o;
struct tcp_SixthBPowerChangeNtf_o;
struct tcp_ELinkage_o;
struct tcp_ELinkage_Proto_o;
struct tcp_ELinkage_ErrCodek_o;
struct tcp_LinkageActivityUpdateNtf_o;
struct tcp_LinkageActivityUpdateInfo_o;
struct tcp_EMail_o;
struct tcp_EMail_Proto_o;
struct tcp_EMail_ErrCodek_o;
struct tcp_PushMailNtf_o;
struct tcp_EManual_o;
struct tcp_EManual_Proto_o;
struct tcp_EManual_ErrCodek_o;
struct tcp_ManualWeaponRewardUpdateNtf_o;
struct tcp_ManualWeaponRewardUpdateInfo_o;
struct tcp_ManualMapRewardUpdateNtf_o;
struct tcp_ManualMapRewardUpdateInfo_o;
struct tcp_EMatchmaking_o;
struct tcp_EMatchmaking_Proto_o;
struct tcp_EMatchmaking_ErrCodek_o;
struct tcp_EMatchmaking_PlayerState_o;
struct tcp_EMatchmaking_LevelVisualStyle_o;
struct tcp_MatchmakingStartReq_o;
struct tcp_MatchmakingGroupStartReq_o;
struct tcp_GroupMemberAccounts_o;
struct tcp_MatchmakingSussNtf_o;
struct tcp_MatchmakingPlayer_o;
struct tcp_GameOpeningInfoReq_o;
struct tcp_EmulatorPlayerNtf_o;
struct tcp_MatchmakingStartNtf_o;
struct tcp_MatchmakingMassGroupStartReq_o;
struct tcp_MatchmakingMassGroupCancelReq_o;
struct tcp_MatchmakingDropMatchReq_o;
struct tcp_MatchmakingCheckIngamePlayerReq_o;
struct tcp_TeammateRankingBannedNtf_o;
struct tcp_CdtHackerNtf_o;
struct tcp_PlayerMatchmakingInfo_o;
struct tcp_EMiniGame_o;
struct tcp_EMiniGame_Proto_o;
struct tcp_EMiniGame_ErrCodek_o;
struct tcp_Rampage4BHyperUpdateNtf_o;
struct tcp_EPet_o;
struct tcp_EPet_Proto_o;
struct tcp_EPet_ErrCodek_o;
struct tcp_PetLevelUpNtf_o;
struct tcp_EPresence_o;
struct tcp_EPresence_Proto_o;
struct tcp_EPresence_ErrCodek_o;
struct tcp_EPresence_PresenceListType_o;
struct tcp_PresenceListReq_o;
struct tcp_PresenceListRes_o;
struct tcp_PresenceInfo_o;
struct tcp_EProfile_o;
struct tcp_EProfile_Proto_o;
struct tcp_EProfile_ErrCodek_o;
struct tcp_ProfileNewSkillNtf_o;
struct tcp_AwakenTaskChangeNtf_o;
struct tcp_AwakenTaskChangeInfo_o;
struct tcp_AwardGameLinkNtf_o;
struct tcp_ProficiencyChangeNtf_o;
struct tcp_EBRRankingMatch_o;
struct tcp_EBRRankingMatch_Proto_o;
struct tcp_BRPeakRankPosNotify_o;
struct tcp_ERoom_o;
struct tcp_ERoom_Proto_o;
struct tcp_ERoom_ErrCodek_o;
struct tcp_ERoom_Type_o;
struct tcp_ERoom_TabType_o;
struct tcp_ERoom_PlayerRole_o;
struct tcp_ERoom_PlayerState_o;
struct tcp_ERoom_PlayerPatchOptionalResStatus_o;
struct tcp_ERoom_State_o;
struct tcp_ERoom_DismissReason_o;
struct tcp_ERoom_UpdateRoomEvent_o;
struct tcp_ERoom_RemindType_o;
struct tcp_ERoom_WorkshopRoomLabel_o;
struct tcp_RoomListReq_o;
struct tcp_RoomListRes_o;
struct tcp_RoomCreateReq_o;
struct tcp_RoomJoinReq_o;
struct tcp_RoomSpectateReq_o;
struct tcp_RoomLeaveReq_o;
struct tcp_RoomStartReq_o;
struct tcp_JoinRoomPlayerInfo_o;
struct tcp_RoomJoinNtf_o;
struct tcp_RoomLeaveNtf_o;
struct tcp_RoomDismissNtf_o;
struct tcp_RoomKickReq_o;
struct tcp_RoomKickNtf_o;
struct tcp_RoomInfoReq_o;
struct tcp_RoomChangeReq_o;
struct tcp_RoomStateNtf_o;
struct tcp_RoomSwitchSeatReq_o;
struct tcp_RoomOwnerSwitchGroupReq_o;
struct tcp_RoomCountDownReq_o;
struct tcp_RoomInviteReq_o;
struct tcp_RoomInviteNtf_o;
struct tcp_RoomSetReadyReq_o;
struct tcp_RoomSetReadyNtf_o;
struct tcp_RoomBasicInfo_o;
struct tcp_RoomInfo_o;
struct tcp_RoomGroupInfo_o;
struct tcp_RoomPlayerInfo_o;
struct tcp_RoomIDReq_o;
struct tcp_RoomChangeAvailableMapsReq_o;
struct tcp_RoomChangeAvailableMapsNtf_o;
struct tcp_EmulatorCheckPlayersNtf_o;
struct tcp_RoleCheckPlayersNtf_o;
struct tcp_LevelCheckPlayersNtf_o;
struct tcp_RoomCountDownNtf_o;
struct tcp_CreditScoreCheckNtf_o;
struct tcp_RoomSyncPatchOptionalResStatusReq_o;
struct tcp_RoomSyncPatchOptionalResStatusNtf_o;
struct tcp_RoomCheckAvailableMapsNtf_o;
struct tcp_RoomWorkshopTimeoutReq_o;
struct tcp_OpenRoomMatchmakingReq_o;
struct tcp_CloseRoomMatchmakingReq_o;
struct tcp_StartSoloRoomMatchmakingReq_o;
struct tcp_StartGroupRoomMatchmakingReq_o;
struct tcp_CancelGroupRoomMatchmakingReq_o;
struct tcp_NoMatchmakingRoomNtf_o;
struct tcp_AdminGetRoomListPoolReq_o;
struct tcp_AdminGetRoomMmPoolReq_o;
struct tcp_AdminDelRoomListPoolReq_o;
struct tcp_AdminDelRoomMmPoolReq_o;
struct tcp_RoomRemindReq_o;
struct tcp_RoomRemindeeNtf_o;
struct tcp_RoomReminderNtf_o;
struct tcp_EStats_o;
struct tcp_EStats_Proto_o;
struct tcp_EStats_ErrCodek_o;
struct tcp_MatchStatsRes_o;
struct tcp_EStore_o;
struct tcp_EStore_Proto_o;
struct tcp_EStore_ErrCodek_o;
struct tcp_EProtocol_o;
struct tcp_EProtocol_Proto_o;
struct tcp_EProtocol_ProtoSize_o;
struct tcp_EMatch_o;
struct tcp_EMatch_MatchMode_o;
struct tcp_EMatch_GameMode_o;
struct tcp_EMatch_GroupMode_o;
struct tcp_EMatch_UGCDifficulty_o;
struct tcp_EMatch_RoomMatchmakingType_o;
struct tcp_EMatch_RoomMatchMakingDifficulty_o;
struct tcp_EReconnection_o;
struct tcp_EReconnection_Proto_o;
struct tcp_EGeoip_o;
struct tcp_EGeoip_ChatServer_o;
struct tcp_EExternalIcon_o;
struct tcp_EExternalIcon_Status_o;
struct tcp_EExternalIcon_ShowType_o;
struct tcp_ProtoReq_o;
struct tcp_Empty_o;
struct tcp_MMRInfo_o;
struct tcp_LoadoutInfo_o;
struct tcp_RoomCardInfo_o;
struct tcp_EmoteInfo_o;
struct tcp_RedEnvelopeInfo_o;
struct tcp_ReviveTokenInfo_o;
struct tcp_ChipInfo_o;
struct tcp_TrainingTokenInfo_o;
struct tcp_IngameItem_o;
struct tcp_SkillMaxLevelCardInfo_o;
struct tcp_WalletInfo_o;
struct tcp_ReviveTokenCost_o;
struct tcp_PetSkillInfo_o;
struct tcp_PetInfo_o;
struct tcp_WarmGameInfo_o;
struct tcp_AccountAntiAddictionInfo_o;
struct tcp_AccountHackerTagInfo_o;
struct tcp_AccountMatchBanInfo_o;
struct tcp_WorkshopInfo_o;
struct tcp_RandomSlotInfo_o;
struct tcp_WorkshopRoomFreeInfo_o;
struct tcp_WorkshopTagMatchInfo_o;
struct tcp_AccountMatchVeteranData_o;
struct tcp_AccountMatchInfo_o;
struct tcp_MatchPrepareInfo_o;
struct tcp_GSPrepareInfo_o;
struct tcp_GSPlayerPrepareInfo_o;
struct tcp_AIInfo_o;
struct tcp_TeammateCheatingNtf_o;
struct tcp_AccountIDCPingInfo_o;
struct tcp_CustomRoomSinglePlayerMatchStats_o;
struct tcp_ChampionshipInfo_o;
struct tcp_ClanWarMatchInfo_o;
struct tcp_ClanWarMemberMatchInfo_o;
struct tcp_LinkageInfo_o;
struct tcp_CupMatchInfo_o;
struct tcp_TokenCupMatchInfo_o;
struct tcp_TypedCupMatchInfo_o;
struct tcp_CupRule_o;
struct tcp_ECreatePlayer_o;
struct tcp_ECreatePlayer_ErrCodek_o;
struct tcp_MatchClientInfo_o;
struct tcp_IntimacyRelation_o;
struct tcp_MatchPregameInfo_o;
struct tcp_BattleTagInfo_o;
struct tcp_StatsInfo_o;
struct tcp_BRStatsInfo_o;
struct tcp_AccountPrefersInfo_o;
struct tcp_MaxLobbyDisplayInfo_o;
struct tcp_RegionDebugInfo_o;
struct tcp_PlayerDebugInfo_o;
struct tcp_CreditPunishInfo_o;
struct tcp_AccountMatchBannedNtf_o;
struct tcp_PVETalentInfo_o;
struct tcp_AccountPVEInfo_o;
struct tcp_HuntingGroundDetailedInfo_o;
struct tcp_HuntingGroundRecords_o;
struct tcp_HuntingGroundLikePVEInfo_o;
struct tcp_HuntingGroundLikePVERecords_o;
struct tcp_WeaponPowerTitleInfo_o;
struct tcp_PUint32KeyVal_o;
struct tcp_WeaponSkinStat_o;
struct tcp_ExternalIconInfo_o;
struct tcp_MetropolisInfo_o;
struct tcp_MetropolisTokenInfo_o;
struct tcp_WorkshopTokenInfo_o;
struct tcp_PVEReviveTokenInfo_o;
struct tcp_PVEBuffTokenInfo_o;
struct tcp_PVESlotInfo_o;
struct tcp_EVipCard_o;
struct tcp_EVipCard_Proto_o;
struct tcp_EVipCard_ErrCodek_o;
struct tcp_EVipCard_VipCardType_o;
struct tcp_VipCardPurchaseNtf_o;
struct tcp_EWeaponPower_o;
struct tcp_EWeaponPower_Proto_o;
struct tcp_EWeaponPower_ErrCodek_o;
struct tcp_WeaponPowerUpdateNtf_o;
struct tcp_WeaponPowerUpdateInfo_o;
struct tcp_EWorkshop_o;
struct tcp_EWorkshop_Proto_o;
struct tcp_EWorkshop_ErrCodek_o;
struct tcp_FreeRoomTimesChangeNtf_o;
struct tcp_SubmitWorkshopMatchStatsNTF_o;
struct tcp_ReviewFinishedNtf_o;
struct tcp_WorkshopDirtyPicture_o;
struct tcp_WorkshopDirtyPictures_o;
struct tcp_WorkshopDirtyWord_o;
struct tcp_WorkshopDirtyWords_o;
struct tcp_WorkshopReviewResult_o;
struct COW_ServiceConnectionHandler_o;
struct COW_ServiceConnectionHandler_ReconnectInfo_o;
struct COW_EServiceHandler_o;
struct COW_ServiceConnectionManager_o;
struct COW_PermissionUtility_o;
struct COW_PermissionUtility_Permission_o;
struct COW_PermissionUtility_OnPermissionsResult_o;
struct COW_PermissionUtility___ShowPermissionRationale_Android_c__AnonStorey0_o;
struct COW_PermissionUtility___ShowGotoApplicationDetailsSettings_Android_c__AnonStorey1_o;
struct COW_PermissionUtility___RequestPermission_Android_c__AnonStorey2_o;
struct ColliderInfo_o;
struct PlayerColliderChecker_o;
struct PlayerColliderChecker_HitPart_o;
struct PlayerColliderChecker_ViewBoxPart_o;
struct COW_RemoteNotifications_RemoteNotificationManager_o;
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_o;
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserProperty_o;
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserPropertyInfo_o;
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserPropertyTopic_o;
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_TopicTask_o;
struct COW_CPUInfo_o;
struct COW_CPUInfo_CPUType_o;
struct COW_GPUInfo_o;
struct COW_GPUInfo_GPUType_o;
struct ReplayKitManager_o;
struct ReplayKitManager_DeviceQuailty_o;
struct ReplayKitManager_MatchResultEM_o;
struct ReplayKitManager_RecordStopStateEm_o;
struct ReplayKitManager__OnThumbnailCallback_c__AnonStorey0_o;
struct ReplayKitVideoInfo_o;
struct RunTimeEffectManager_o;
struct RunTimeEffectManager_EffectElement_o;
struct COW_DeviceWhiteListSkinData_o;
struct COW_SkinDataManager_o;
struct COW_SkinDataManager_SkinType_o;
struct COW_DevSpecWhitelistData_o;
struct COW_DevSpecWhitelistData_FramerateType_o;
struct COW_DevSpecWhitelistDataManager_o;
struct COW_GameSettingData_o;
struct COW_EAimAssist_o;
struct COW_EOpenScopeOperate_o;
struct COW_ELeftFireSetting_o;
struct COW_EChangeWeaponSetting_o;
struct COW_EReloadSetting_o;
struct COW_EUseAuxAimSetting_o;
struct COW_ESafeZoneModeSetting_o;
struct COW_EStackedKillModeSetting_o;
struct COW_EHighFPS_o;
struct COW_EAutoSlidingSetting_o;
struct COW_EAutoPickup_o;
struct COW_EAutoPickupSpeed_o;
struct COW_ENotchScreen_o;
struct COW_EShowShadow_o;
struct COW_EHDWeaponEffect_o;
struct COW_EHDTexture_o;
struct COW_EHDVehicleAudio_o;
struct COW_EHDVehicleVFX_o;
struct COW_EHDWeaponAudio_o;
struct COW_EHDCharacterAnimationAudio_o;
struct COW_EHDShowMyLobby_o;
struct COW_EHDShowCaptainLobby_o;
struct COW_EHDOtherAudio_o;
struct COW_EInGameFilterSetting_o;
struct COW_EHDABtestState_o;
struct COW_EGeneralOn0_o;
struct COW_EItemFinderSettingMode_o;
struct CameraShakeParam_o;
struct ParachuteParam_o;
struct ParachuteStateParameter_o;
struct Enum_MissionType_o;
struct RoundTargetInfo_o;
struct SubtitleInfo_o;
struct SkillSubtitleInfo_o;
struct RuleInfo_o;
struct PVECopywriting_o;
struct SceneEditCSMode_o;
struct SceneEditGeneralSetting_o;
struct SceneEditIntegralMode_o;
struct SceneEditModeSelect_o;
struct SceneEditPartyMode_o;
struct COW_PlatformType_o;
struct COW_SDKType_o;
struct COW_SDKManager_o;
struct COW_TeamClothPrivilegeType_o;
struct COW_TeamClothPrivilegeDetail_o;
struct COW_TeamClothPrivilegeManager_o;
struct COW_TextMessageConfig_o;
struct COW_GamePlay_LLNGHNPCAII_o;
struct COW_GamePlay_UIFootballSceneScoreBoardController_o;
struct COW_UIHudArenaFootballGameGoalScoreBannerController_o;
struct COW_UIHudArenaFootballMatchEndShowTimeController_o;
struct COW_UIHudFootballGameCountDownController_o;
struct COW_UIHudFootballGameGoalScoreBannerController_o;
struct COW_GamePlay_UIHudFootballGameInviteController_o;
struct COW_UIHudFootballGameLeaderBoardController_o;
struct COW_UIHudFootballGameLeaderBoardController_EPlayerHandleType_o;
struct COW_UIHudFootballGameLeaderBoardController_PlayerHandleInfo_o;
struct COW_UIHudFootballGameLeaderBoardItemController_o;
struct COW_UIHudFootballGameMatchResultController_o;
struct COW_UIHudFootballGameMiniMapController_o;
struct COW_UIHudFootballGameMiniMapController_PlayerIcon_o;
struct COW_GamePlay_UIHudFootballGameReceiveInviteController_o;
struct COW_UIHudFootballGameRoundTransitionController_o;
struct COW_UIHudFootballGameRoundTransitionController_EResultType_o;
struct COW_UIHudFootballGameTimeScoreInfoController_o;
struct COW_UIHudFootballGameTipsController_o;
struct COW_UIHudGameIntroPopWindowController_o;
struct COW_GamePlay_IFNLONPAKCK_o;
struct COW_GamePlay_IGDNOHKBAKE_o;
struct COW_GamePlay_KHFICECAJKP_o;
struct COW_GamePlay_GELABJAPNNJ_o;
struct COW_GamePlay_GELABJAPNNJ_BAMANNMJJFB_o;
struct COW_GamePlay_GELABJAPNNJ_MMJMADPFKIF_o;
struct COW_GamePlay_TrainingMiniGameMap_o;
struct COW_GamePlay_UIHudMiniGameMarkController_o;
struct COW_GamePlay_UIHudServeMiniGameInviteController_o;
struct COW_GamePlay_UIHudServerMiniGameReceiveController_o;
struct COW_GamePlay_LLCAJBEJGKA_o;
struct COW_GamePlay_UIHudTrainingConfirmController_o;
struct COW_GamePlay_UIHudTrainingConfirmController_EEKCFFFCGGG_o;
struct COW_GamePlay_MIIKFKLHDKI_o;
struct COW_GamePlay_CPAMLNADDFM_o;
struct COW_GamePlay_UIHudTrainingMiniGameController_o;
struct COW_GamePlay_UIHudTrainingMiniGameController_AGCGFHINJIB_o;
struct COW_GamePlay_UIHudTrainingMiniGameController_GKEDCFNDFGK_o;
struct COW_EQuickChatCategory_o;
struct COW_AroundGameQuickChatDataManager_o;
struct COW_AutoPopup_o;
struct COW_AutoPopup_State_o;
struct COW_AutoPopup_TaskState_o;
struct COW_AutoPopup_ScheduleTask_o;
struct COW_AutoPopupSplashBannerTask_o;
struct COW_AutoPopupTask_o;
struct COW_AutoTaskAchievement_o;
struct COW_AutoTaskAddictGuild_o;
struct COW_AutoTaskAddictGuild__Do_c__AnonStorey0_o;
struct COW_AutoTaskBigEventAutoEntry_o;
struct COW_AutoTaskBigEventTemplateAutoEntry_o;
struct COW_AutoTaskBigEventWarmUp_o;
struct COW_AutoTaskBindAccount_o;
struct COW_AutoTaskCheckClipBoard_o;
struct COW_AutoTaskClaimMailRewards_o;
struct COW_AutoTaskClaimMailRewards__Do_c__AnonStorey0_o;
struct COW_AutoTaskClaimMailRewards__Do_c__AnonStorey1_o;
struct COW_AutoTaskCommonErrorWnd_o;
struct COW_AutoTaskCSLadderRankUpReward_o;
struct COW_AutoTaskCSTutoRecommendPop_o;
struct COW_AutoTaskCSUnlockMatchReward_o;
struct COW_AutoTaskCupMatchChampion_o;
struct COW_AutoTaskCupMatchCourseResult_o;
struct COW_AutoTaskCupMatchFaction_o;
struct COW_AutoTaskCupMatchReward_o;
struct COW_AutoTaskCupMatchWarmUp_o;
struct COW_AutoTaskDeepLink_o;
struct COW_AutoTaskFictionDisclaimer_o;
struct COW_AutoTaskGachaGouponExpire_o;
struct COW_AutoTaskGrowthFundation_o;
struct COW_AutoTaskHGSnow_o;
struct COW_AutoTaskIAPBundleFirstTime_o;
struct COW_AutoTaskLadderRankUpReward_o;
struct COW_AutoTaskLeveUp_o;
struct COW_AutoTaskLobbyV2Guide_o;
struct COW_AutoTaskMatchResultReward_o;
struct COW_AutoTaskNetworkSettingAdvice_o;
struct COW_AutoTaskNewPlayer_o;
struct COW_AutoTaskNewPlayerGuidePop_o;
struct COW_AutoTaskPeriodicLadderRankUpReward_o;
struct COW_AutoTaskPeriodicUnlockMatchReward_o;
struct COW_AutoTaskPetLevelUp_o;
struct COW_AutoTaskPlayLobbyBGStartAnim_o;
struct COW_AutoTaskPreVeteran_o;
struct COW_AutoTaskRankProtectionTip_o;
struct COW_AutoTaskRateGame_o;
struct COW_AutoTaskRecommendFriend_o;
struct COW_AutoTaskSeasonChange_o;
struct COW_AutoTaskCSSeasonChange_o;
struct COW_AutoTaskSeasonChangeGrandMasterMarkAnim_o;
struct COW_AutoTaskSeasonChangeCSGrandMasterMarkAnim_o;
struct COW_AutoTaskSecondRecharge_o;
struct COW_AutoTaskSettingAdvice_o;
struct COW_AutoTaskShowTask_o;
struct COW_AutoTaskUGCComment_o;
struct COW_AutoTaskBRUnlockMatchReward_o;
struct COW_AutoTaskVeteranFromInGame_o;
struct COW_AutoTaskVeteranReturn_o;
struct COW_AvatarWardrobeDataManager_o;
struct COW_AvatarWardrobeDataManager_EPlayerIdentity_o;
struct COW_AvatarWardrobeDataUtil_o;
struct COW_CSSharedAvatarDataManager_o;
struct COW_CSSharedAvatarDataManager__FindAvatarDataByBundleID_c__AnonStorey0_o;
struct COW_MaterialAnimComponent_o;
struct COW_AvatarInvisbleDataManager_o;
struct COW_AvatarJumpDataManager_o;
struct COW_IAvatarVoice_o;
struct COW_AvatarVoice_Trigger_Type_o;
struct COW_AvatarVoiceManager_o;
struct COW_PlayAvatarVoiceWithChannel_o;
struct COW_PlayAvatarVoiceWithChannel__PlayAvatarVoiceShot_c__AnonStorey0_o;
struct COW_CompatibleLoginCountDown_o;
struct COW_UIAchievementAwardItemController_o;
struct COW_UIAchievementAwardWndController_o;
struct COW_UIAchievementAwardWndController__OnTabSelected_c__AnonStorey0_o;
struct COW_UIAchievementCommonController_o;
struct COW_UIAchievementDetailController_o;
struct COW_UIAchievementDetailController__SetViewData_c__AnonStorey1_o;
struct COW_UIAchievementDetailController__PlayAllItemAnim_c__Iterator0_o;
struct COW_UIAchievementDetailItemController_o;
struct COW_UIAchievementDetailItemController__SetViewData_c__AnonStorey0_o;
struct COW_UIAchievementMainController_o;
struct COW_UIAchievementMainController__PlayItemsAnim_c__Iterator0_o;
struct COW_UIAchievementMainItemController_o;
struct COW_UIAchievementProfileItemController_o;
struct COW_UIAchievementTipsBoxController_o;
struct COW_ActivityAwardDescription_o;
struct COW_ActivityAwardDescription_OperateStatus_o;
struct COW_ActivityPreloginDescription_o;
struct COW_ActivityPreloginDescription_OperateStatus_o;
struct COW_UIBigEventFriendCallbackAddFriendController_o;
struct COW_UIBigEventFriendCallbackController_o;
struct COW_UIBigEventFriendReunionController_o;
struct COW_UIBigEventFriendReunionInviteeController_o;
struct COW_UIBigEventFriendReunionInviteeController__OnClaimButtonClick_c__AnonStorey0_o;
struct COW_UIBigEventFriendReunionRewardDescController_o;
struct COW_UIBigEventFriendReunionRewardDescController_BtnOperateType_o;
struct COW_UIBigEventFriendReunionTitleController_o;
struct COW_UIBigEvent_PersonalProgress_BarItemController_o;
struct COW_UIBigEvent_PersonalProgress_BtnItemController_o;
struct COW_UIBigEvent_PersonalProgress_LoadingMaskPopupWndController_o;
struct COW_UIBigEvent_PersonalProgress_MissionItemController_o;
struct COW_UIBigEvent_PersonalProgress_MissionPopupWndController_o;
struct COW_UIBigEvent_PersonalProgress_PeakDayPopupWndController_o;
struct COW_UIBigEvent_PersonalProgress_RulePopupWndController_o;
struct COW_UIBigEvent_PersonalProgress_TokenItemController_o;
struct COW_UIBigEvent_PersonalProgressController_o;
struct COW_UIBigEvent_PersonalProgressController__WaitNextTip_c__Iterator0_o;
struct COW_UIBigEvent_PersonalProgressHelpTipController_o;
struct COW_UIBigEvent_PersonalProgressHelpTipController__ResetTip_c__Iterator0_o;
struct COW_UIBigEvent_GlobalProgress_BarItemController_o;
struct COW_UIBigEvent_GlobalProgress_BtnItemController_o;
struct COW_EStoreTab_o;
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreController_o;
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreItemController_o;
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreItemController_EStoreItemState_o;
struct COW_UIBigEvent_GlobalProgress_ExchangeStorePurchaseController_o;
struct COW_UIBigEvent_GlobalProgress_LoadingMaskPopupWndController_o;
struct COW_UIBigEvent_GlobalProgress_MissionItemController_o;
struct COW_UIBigEvent_GlobalProgress_MissionPopupWndController_o;
struct COW_UIBigEvent_GlobalProgress_PeakDayPopupWndController_o;
struct COW_UIBigEvent_GlobalProgress_RulePopupWndController_o;
struct COW_UIBigEvent_GlobalProgress_TokenItemController_o;
struct COW_UIBigEvent_GlobalProgressController_o;
struct COW_UIBigEvent_Template_BtnItemBaseController_o;
struct COW_UIBigEvent_Template_LoadingMaskPopupWndBaseController_o;
struct COW_UIBigEvent_Template_MissionItemBaseController_o;
struct COW_UIBigEvent_Template_MissionPopupWndBaseController_o;
struct COW_ActivityComparer_o;
struct COW_UIBigEvent_Template_PeakDayPopupWndBaseController_o;
struct COW_UIBigEvent_Template_RulePopupWndBaseController_o;
struct COW_UIBigEvent_Template_TokenItemBaseController_o;
struct COW_UIBigEvent_Template_TokenItemBaseController__InitTokenBtn_c__AnonStorey0_o;
struct COW_TweenPositionArc_o;
struct COW_TweenPositionArc_Quadrant_o;
struct COW_UIBigEvent_CardProgressController_o;
struct COW_UIBigEvent_CardProgressNodeController_o;
struct COW_UIBigEvent_CustomCard_BtnItemController_o;
struct COW_UIBigEvent_CustomCard_CommonCardInfoController_o;
struct COW_UIBigEvent_CustomCard_JackpotPopupWndController_o;
struct COW_UIBigEvent_CustomCard_LoadingMaskPopupWndController_o;
struct COW_UIBigEvent_CustomCard_Main_FiveController_o;
struct COW_UIBigEvent_CustomCard_Main_FourController_o;
struct COW_UIBigEvent_CustomCard_Main_SixController_o;
struct COW_UIBigEvent_CustomCard_MainCardInfoController_o;
struct COW_CustomCardTabData_o;
struct COW_CustomCardTabData_TabIndex_o;
struct COW_CustomCardReceiveTabData_o;
struct COW_UIBigEvent_CustomCard_MainPopupWndController_o;
struct COW_UIBigEvent_CustomCard_MissionItemController_o;
struct COW_UIBigEvent_CustomCard_MissionPopupWndController_o;
struct COW_UIBigEvent_CustomCard_PeakDayPopupWndController_o;
struct COW_UIBigEvent_CustomCard_PreviewPopWndController_o;
struct COW_UIBigEvent_CustomCard_RulePopupWndController_o;
struct COW_UIBigEvent_CustomCard_TokenItemController_o;
struct COW_UIBigEvent_CustomCard_TokenPopItemWndController_o;
struct COW_UIBigEvent_CustomCard_TokenPopWndController_o;
struct COW_UIBigEvent_CustomCardBaseItemController_o;
struct COW_UIBigEvent_CustomCardController_o;
struct COW_UIBigEvent_CustomCardController__IEDestroyAnimation_c__Iterator0_o;
struct COW_UIBigEvent_CustomCardController__DelayRunGuideQueueCoroutine_c__Iterator1_o;
struct COW_UIBigEvent_CustomCardGive_BtnItemController_o;
struct COW_UIBigEvent_CustomCardGiveItemController_o;
struct COW_UIBigEvent_CustomCardGiveWndController_o;
struct COW_UIBigEvent_CustomCardGiveWndController_TipsEm_o;
struct COW_UIBigEvent_CustomCardPeakDay_BtnItemController_o;
struct COW_UIBigEvent_CustomCardReceiveItemController_o;
struct COW_UIBigEvent_CustomCardReceiveWndController_o;
struct COW_UIBigEvent_CustomCardShopWndController_o;
struct COW_UIBigEvent_CustomCardSpec_BtnItemController_o;
struct COW_ICustomCardTabData_o;
struct COW_UIBigEvent_CustomCardTabController_o;
struct COW_UIBigEvent_CustomShopCardItemController_o;
struct COW_UICustomCardBaseInfoController_o;
struct COW_UICustomCardMainBaseController_o;
struct COW_UIFFWS03MainController_o;
struct COW_UIFFWS03MainController__EnterAnimCoroutine_c__Iterator0_o;
struct COW_UIFFWS03PeakDayWndController_o;
struct COW_UIFFWS03RulesPopupController_o;
struct COW_UIFFWS03RulesTabItem_o;
struct COW_UIFFWS03StoreController_o;
struct COW_UIFFWS03StoreController_ETabType_o;
struct COW_UIFFWS03StoreItemController_o;
struct COW_UIFFWS03TopBtnController_o;
struct COW_UIFFWS03WarmUpController_o;
struct COW_UIModelFFWS03_o;
struct COW_IUIActivityContent_o;
struct COW_IUIActivityTask_o;
struct COW_OpenGuideControllerDelegate_o;
struct COW_UIGuideNode_o;
struct COW_UIGuideNodeList_o;
struct COW_UIBigEvent_MatchNPC_TokenItemController_o;
struct COW_UIMatchNpc_AnimPopWndController_o;
struct COW_UIMatchNpc_BtnItemController_o;
struct COW_UIMatchNpc_LeadTokenPopWndController_o;
struct COW_UIMatchNpc_LeadTokenPopWndItemController_o;
struct COW_UIMatchNpc_LoadingMaskPopupWndController_o;
struct COW_UIMatchNpc_MainController_o;
struct COW_UIMatchNpc_MainController__PlayerAddTokenProcessUpgradeEffectEnumrator_c__Iterator0_o;
struct COW_UIMatchNpc_MainController__PlayerTurnFinishedProcessUpgradeEffectEnumrator_c__Iterator1_o;
struct COW_UIMatchNpc_MainController__DelayRunGuideQueueCoroutine_c__Iterator2_o;
struct COW_UIMatchNpc_MissionPopupWndController_o;
struct COW_UIMatchNpc_PeakDayPopupWndController_o;
struct COW_UIMatchNpc_RepeatRewardPrePopController_o;
struct COW_UIMatchNpc_RewardBoxItemController_o;
struct COW_UIMatchNpc_RewardBoxPrePopWnd_o;
struct COW_UIMatchNpc_RewardWndController_o;
struct COW_UIMatchNpc_RulePopupWndController_o;
struct COW_UIMatchNpc_SpecBtnItemController_o;
struct COW_UIMatchNpc_TurnResultWndController_o;
struct COW_EPotentiaBFriendRank_o;
struct COW_EPotentiaBWeekendLeaderboardStatus_o;
struct COW_UIModelPotentiaB_o;
struct COW_UIModelPotentiaB__RequestClaimPotentiaBReward_c__AnonStorey0_o;
struct COW_UIModelPotentiaB__RequestCoreGamePlayTaskAward_c__AnonStorey1_o;
struct COW_UIModelPotentiaB__RequestSignInReward_c__AnonStorey2_o;
struct COW_UIModelPotentiaB__RequestGetPoolLeaderbaordSetting_c__AnonStorey3_o;
struct COW_UIModelPotentiaB__IsStarRewardClaimedByUnlockID_c__AnonStorey4_o;
struct COW_UIModelPotentiaB__GetTaskDescByDimensionalTypeAndTaskSortID_c__AnonStorey5_o;
struct COW_UIPotentiaB5DCompareController_o;
struct COW_UIPotentiaB5DFigureController_o;
struct COW_UIPotentiaB5DFigureController__SetOverallContentView_c__AnonStorey1_o;
struct COW_UIPotentiaB5DFigureController__PlayRotationAnim_c__Iterator0_o;
struct COW_UIPotentiaB5DFigureInfoItemController_o;
struct COW_ECorePageType_o;
struct COW_EProgressRewardType_o;
struct COW_EShareType_o;
struct COW_ECorePageAnimType_o;
struct COW_UIPotentiaBCoreGameplayController_o;
struct COW_UIPotentiaBCoreGameplayController__SetRewardView_c__AnonStorey1_o;
struct COW_UIPotentiaBCoreGameplayController__DelayShowBigReward_c__Iterator0_o;
struct COW_UIPotentiaBDetailTipsController_o;
struct COW_UIPotentiaBDetailTipsController__SetPosition_c__Iterator0_o;
struct COW_PotentiaBFriendData_o;
struct COW_UIPotentiaBLeaderboardController_o;
struct COW_UIPotentiaBLeaderboardController_FriendEasyList_o;
struct COW_UIPotentiaBLeaderboardFriendItemController_o;
struct COW_UIPotentiaBLeaderboardWeekendController_o;
struct COW_UIPotentiaBLeaderboardWeekendController_WeekendEasyList_o;
struct COW_UIPotentiaBLeaderboardWeekendItemController_o;
struct COW_UIPotentiaBLeaderboardWeekendRewardController_o;
struct COW_UIPotentiaBLobbyEnterItemController_o;
struct COW_UIPotentiaBLobbyEntranceController_o;
struct COW_UIPotentiaBLobbyEnterWndController_o;
struct COW_UIPotentiaBLobbyWarmUpController_o;
struct COW_UIPotentiaBMainController_o;
struct COW_UIPotentiaBPeakDayWndController_o;
struct COW_UIPotentiaBRewardItemController_o;
struct COW_UIPotentiaBRewardItemController__SetData_c__AnonStorey0_o;
struct COW_UIPotentiaBRewardWndController_o;
struct COW_UIPotentiaBRulesTabItemController_o;
struct COW_UIPotentiaBRulesWndController_o;
struct COW_UIPotentiaBSharePopWndController_o;
struct COW_UIPotentiaBShareStarView_o;
struct COW_UIPotentiaBStandardItemMAXBController_o;
struct COW_UIPotentiaBStandardItemMiniController_o;
struct COW_UIPotentiaBTaskItemInfoView_o;
struct COW_UIPotentiaBTitleItemController_o;
struct COW_UIPotentiaBWeekendRewardPreviewController_o;
struct COW_UIActivityAccumulateContentController_o;
struct COW_UIActivityAccumulateContentController_OperateStatus_o;
struct COW_UIActivityAccumulateItemController_o;
struct COW_UIActivityADContentController_o;
struct COW_UIActivityADContentController_Data_o;
struct COW_UIActivityADContentController__SetData_c__AnonStorey0_o;
struct COW_UIActivityADContentController__SetGotoRow_c__AnonStorey1_o;
struct COW_UIActivityADFullContentController_o;
struct COW_UIActivityADFullContentController__OnDataChanged_c__AnonStorey0_o;
struct COW_UIActivityADFullContentController__CreateThirdTabs_c__AnonStorey1_o;
struct COW_UIActivityADMiniContentController_o;
struct COW_UIActivityADMiniContentController__OnDataChanged_c__AnonStorey0_o;
struct COW_UIActivityADMiniContentController__CreateThirdTabs_c__AnonStorey1_o;
struct COW_UIActivityAnnouncementController_o;
struct COW_UIActivityAnnouncementController__SelectItem_c__AnonStorey0_o;
struct COW_UIActivityAnnouncementController__SetData_c__AnonStorey1_o;
struct COW_UIActivityBaseController_o;
struct COW_UIActivityBigOverviewItemController_o;
struct COW_UIActivityBindContentController_o;
struct COW_UIActivityCollectionEventController_o;
struct COW_UIActivityCollectionEventController__OnEnableRoutine_c__Iterator0_o;
struct COW_UIActivityCollectionSigninItemController_o;
struct COW_UIActivityContentAnnouncementController_o;
struct COW_UIActivityContentAnnouncementController_Data_o;
struct COW_UIActivityContentAnnouncementController__SetData_c__AnonStorey0_o;
struct COW_UIActivityContentController_o;
struct COW_UIActivityExchangeContentController_o;
struct COW_UIActivityExchangeItemController_o;
struct COW_UIActivityExchangeItemController_OperateStatus_o;
struct COW_UIActivityFeaturesStandardController_o;
struct COW_UIActivityFestivalContentController_o;
struct COW_UIActivityFestivalContentController_OperateStatus_o;
struct COW_UIActivityFestivalContentController__CreateAwardList_c__AnonStorey0_o;
struct COW_UIActivityFriendReunionController_o;
struct COW_UIActivityFriendReunionInviteeController_o;
struct COW_UIActivityFriendReunionInviteeController__OnClaimButtonClick_c__AnonStorey0_o;
struct COW_UIActivityFriendReunionRewardDescController_o;
struct COW_UIActivityFriendReunionRewardDescController_BtnOperateType_o;
struct COW_UIActivityFriendReunionTitleController_o;
struct COW_UIActivityIndependentContentController_o;
struct COW_UIActivityIndependentItemController_o;
struct COW_UIActivityIndependentItemController__SetViewData_c__AnonStorey1_o;
struct COW_UIActivityIndependentItemController__ResetPosition_c__Iterator0_o;
struct COW_UIActivityIntroductionContentController_o;
struct COW_UIActivityIntroductionContentController_Data_o;
struct COW_UIActivityListContentController_o;
struct COW_UIActivityListContentController_TaskItemType_o;
struct COW_UIActivityMasterController_o;
struct COW_UIActivityMasterController_ActivityCategory_o;
struct COW_UIActivityMasterController__WaitInitHttpRequest_c__Iterator0_o;
struct COW_UIActivityMulitAwardTaskItemController_o;
struct COW_UIActivityMulitAwardTaskItemController__CreateAwardItems_c__AnonStorey0_o;
struct COW_UIActivityMulitTaskItemController_o;
struct COW_UIActivityMulitTaskItemController__SetData_c__AnonStorey0_o;
struct COW_UIActivityNewOverviewController_o;
struct COW_UIActivityNewOverviewController__ResetScrollView_c__Iterator0_o;
struct COW_IOverViewController_o;
struct COW_UIActivityNewTopUpContentController_o;
struct COW_UIActivityNewTopUpContentController_TaskItemType_o;
struct COW_UIActivityNormalTaskItemController_o;
struct COW_UIActivityNormalTaskItemController__SetViewData_c__AnonStorey0_o;
struct COW_UIActivityOverviewController_o;
struct COW_UIActivityOverviewItem_o;
struct COW_UIActivityOverviewItemController_o;
struct COW_UIActivityOverviewItemController_EActivityState_o;
struct COW_UIActivityPopWindowBase_o;
struct COW_UIActivityPopWindowBase_GoToArgs_o;
struct COW_UIActivityPopWindowBase_ContentCreator_o;
struct COW_UIActivityPopWindowBase_CategoryTabData_o;
struct COW_UIActivityPopWindowBase__GotoSpecificCategory_c__AnonStorey0_o;
struct COW_UIAcitivtyPreloginContentController_o;
struct COW_UIActivityScoreContentController_o;
struct COW_UIActivityScoreContentController_TaskItemType_o;
struct COW_UIActivityScoreItemController_o;
struct COW_UIActivityScoreTaskItemController_o;
struct COW_UIActivityScrollViewController_o;
struct COW_UIActivityScrollViewController_Data_o;
struct COW_UIActivityScrollViewController__SetData_c__AnonStorey0_o;
struct COW_UIActivityScrollViewItemController_o;
struct COW_UIActivitySecretMessageGeneratePopupWndController_o;
struct COW_UIActivitySecretMessageRedeemPopupWndController_o;
struct COW_UIActivitySignInController_o;
struct COW_UIActivitySimpleExchangeItemController_o;
struct COW_UIActivitySimpleExchangeItemController_OperateStatus_o;
struct COW_UIActivitySimpleExchangeItemController__CreateAwardItems_c__AnonStorey0_o;
struct COW_UIActivitySmallOverviewItemController_o;
struct COW_UIAcitivtyStandardContentController_o;
struct COW_UIActivityStandardController_o;
struct COW_UIActivityStandardController__SelectItem_c__AnonStorey0_o;
struct COW_UIActivityTokenExchangeContentController_o;
struct COW_UIActivityWebviewController_o;
struct COW_UIActivityWebviewController_ActivityWebViewData_o;
struct COW_EBigEventChatMsgType_o;
struct COW_FastBigEventMsg_o;
struct COW_FastGoliathMsg_o;
struct COW_FastCommonInviteMsg_o;
struct COW_UIBigEventChatMsgItemController_o;
struct COW_UIBigEventLobbyEnterItemControler_o;
struct COW_UIBigEventLobbyEnterWndControler_o;
struct COW_UIBigEventLobbyEntranceBaseController_o;
struct COW_UIBigEventLobbyEntranceBaseView_o;
struct COW_UIBigEventMainBaseController_o;
struct COW_UIBigEventMainBaseController_BigEventEntranceView_o;
struct COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey1_o;
struct COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey2_o;
struct COW_UIBigEventMainBaseController__NaviCoroutine_c__Iterator0_o;
struct COW_UIBigEventMainBaseController__InitBigEventBtnEntrance_c__AnonStorey3_o;
struct COW_UIBigEventNaviPopBaseController_o;
struct COW_UIBigEventPeakDayWndBaseController_o;
struct COW_UIBigEventPeakDayWndBaseView_o;
struct COW_UIBigEventStoreBaseController_o;
struct COW_UIBigEventStoreItemBaseController_o;
struct COW_UIBigEventStoreItemBaseView_o;
struct COW_BigEventTopBtnData_o;
struct COW_UIBigEventTopBtnBaseController_o;
struct COW_UIBigEventTopBtnBaseController__InitTokenBtn_c__AnonStorey0_o;
struct COW_UIBigEventTopBtnBaseView_o;
struct COW_UIBigEventUIFXLoadScript_o;
struct COW_UITopUpEventNewItemController_o;
struct COW_UITopUpEventNewItemController__SetViewData_c__AnonStorey0_o;
struct COW_UITopUpMulitAwardItemController_o;
struct COW_UITopUpMulitAwardItemController__CreateAwardItems_c__AnonStorey0_o;
struct COW_UIHudADSBonusCountdownController_o;
struct COW_ADSHintStyle_o;
struct COW_UIHudADSpaceHintController_o;
struct COW_UIHudADSpaceHintController__ShowHint_c__AnonStorey0_o;
struct COW_UIHudADSTeamScoreController_o;
struct COW_UIHudADSTeamScoreItemController_o;
struct COW_UIHudArmsItemController_o;
struct COW_UIHudArmsListController_o;
struct COW_UIHUDArmsRaceBonusCardController_o;
struct COW_UIHUDArmsRaceKillPointsController_o;
struct COW_UIHUDArmsRaceKillPointsController__IEPointsUpAnim_c__Iterator0_o;
struct COW_UIHUDArmsRaceMatchInfoController_o;
struct COW_UIHUDArmsRaceNextWeaponsController_o;
struct COW_UIHUDArmsRacePointItem_o;
struct COW_UIHUDArmsRaceTeamMatchInfoController_o;
struct COW_UIHUDArmsRaceTeamMatchResultController_o;
struct COW_UIHUDArmsRaceTopLevelWarningController_o;
struct COW_UIHudArmsRaceWeaponInfoController_o;
struct COW_UIAvatarAwakenController_o;
struct COW_UIAvatarAwakenController__ShowUnlockComicEffect_c__Iterator0_o;
struct COW_UIAvatarAwakenController__ShowComicProgressAnim_c__Iterator1_o;
struct COW_UIAvatarAwakenController__WaitForAnimationFinish_c__Iterator2_o;
struct COW_UIAvatarAwakenNavigationController_o;
struct COW_StoryShowState_o;
struct COW_UIAvatarAwakenStoryItemController_o;
struct COW_UIAvatarAwakenStoryReplayController_o;
struct COW_UIAvatarAwakenSwitchItemView_o;
struct COW_UIAvatarAwakenTaskItemController_o;
struct COW_UIAwakenSkillUpgradeController_o;
struct COW_UIAwakenstoryItemController_o;
struct COW_UIAwakenstoryItemController__StartShowComic_c__Iterator0_o;
struct COW_UIAwakenstoryItemController__PlayAndWaitingForAnimationOver_c__Iterator1_o;
struct COW_AvatarCameraMoveComp_o;
struct COW_EEffectType_o;
struct COW_EventEffectRes_o;
struct COW_EffectObject_o;
struct COW_TailorEffectObject_o;
struct COW_LobbyAvatarClothEffectComponent_o;
struct COW_LobbyAvatarClothEffectComponent__AutoShowNormalEventEffect_c__Iterator0_o;
struct COW_LobbyAvatarClothEffectComponent__AutoShowTailorEventEffect_c__Iterator1_o;
struct COW_LobbyAvatarLookAtComponent_o;
struct COW_LobbyAvatarLookAtComponent_BaseParam_o;
struct COW_LobbyAvatarLookAtComponent_HeadParam_o;
struct COW_LobbyAvatarLookAtComponent_BaseState_o;
struct COW_LobbyAvatarLookAtComponent_HeadState_o;
struct COW_LobbyAvatarLookAtComponent_EyesState_o;
struct COW_PetAvatarInfoComponent_o;
struct COW_PlayerAudioComponentAvatarTest_o;
struct COW_UIAvatarPreviewGraphicsQuality_o;
struct COW_UIPopupController_o;
struct COW_UIAvatarInputHandler_o;
struct COW_UIAvatarInputHandler_MouseButton_o;
struct UIItemRotateType_o;
struct UIItemInputHandler_o;
struct UIItemInputHandler_MouseButton_o;
struct COW_UIMaleAvatar_o;
struct COW_UIMaleAvatar__SetMatchResultAnimState_c__Iterator0_o;
struct COW_UIAvatarBase_o;
struct COW_UIAvatarBase__WaitUntilNotDirtyEnum_c__Iterator0_T__o;
struct COW_UIAvatar_o;
struct COW_ReplaceAnimData_o;
struct COW_UIAnimedAvatar_o;
struct COW_UIAnimedAvatar_GunType_o;
struct COW_UIAnimedAvatar_TransCache_o;
struct COW_UIAnimedAvatar__CoPlayAnimClipAtLobby_c__Iterator0_o;
struct COW_UIAnimedAvatar__CoPlayTransformerAtLobby_c__Iterator1_o;
struct COW_UIAnimedAvatar__CoPlayWeaponAnimationd_c__Iterator2_o;
struct COW_UIAnimedAvatar__CoPlayEmotionAnimationd_c__Iterator3_o;
struct COW_UIAnimedAvatar__CoPlayTriggerEffectAnimationd_c__Iterator4_o;
struct COW_UIAnimedAvatar__CoPlayLastKillAnimation_c__Iterator5_o;
struct COW_UIAnimedAvatar__PlayGunCoroutine_c__Iterator6_o;
struct COW_UIAnimedAvatar__SetPlayShowPos_c__Iterator7_o;
struct COW_UIAnimedAvatar__SetGunAnimTrigger_c__Iterator8_o;
struct COW_UIAnimedAvatar__ShowWeaponNotImmiately_c__AnonStorey9_o;
struct COW_UIAvatarStateTriggerValue_T__o;
struct COW_UIAvatarStateBase_o;
struct COW_UIAvatarState_o;
struct COW_AvatarAbInfos_o;
struct COW_UIStatedAvatar_o;
struct COW_UIStatedAvatar_InternalState_o;
struct COW_PetActionType_o;
struct COW_FeedType_o;
struct COW_UIPetAvatar_o;
struct COW_UIPetAvatar__GetActionSound_c__AnonStorey0_o;
struct COW_UIPetAvatar__GetActionMoodSound_c__AnonStorey1_o;
struct COW_UIPetAvatarReplacer_o;
struct COW_UIBooyahPassDoublePPRewardController_o;
struct COW_UIBooyahPassDoublePPRewardInMiddleController_o;
struct COW_UIBooyahPassExpPurchasePopupWndController_o;
struct COW_UIBooyahPassExpPurchasePopupWndController_RewardEasyListImpl_o;
struct COW_UIBooyahPassEXPShareController_o;
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey2_o;
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey5_o;
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey3_o;
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey4_o;
struct COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey6_o;
struct COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey7_o;
struct COW_UIBooyahPassEXPShareController__PlaySendVfx_c__Iterator0_o;
struct COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1_o;
struct COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1__PlayFlyAndShiningVfx_c__AnonStorey8_o;
struct COW_UIBooyahPassEXPShareItemController_o;
struct COW_UIBooyahPassLobbyIconController_o;
struct COW_UIBooyahPassMainBaseItemController_o;
struct COW_UIBooyahPasMainController_o;
struct COW_UIBooyahPasMainController__ShowInitEffect_c__Iterator0_o;
struct COW_UIBooyahPasMainController__ShowStateChangeEffect_c__Iterator1_o;
struct COW_UIBooyahPasMainController__StatusLevelExpChangeProcedure_c__Iterator2_o;
struct COW_UIBooyahPasMainController__PrepareTopBarTokens_c__AnonStorey3_o;
struct COW_UIBooyahPasMainController__RefreshVideoStatus_c__AnonStorey4_o;
struct COW_UIBooyahPassPreviewBaseItemController_o;
struct COW_UIBooyahPassRewardItemBaseController_o;
struct COW_UIBooyahPassRewardItemBaseView_o;
struct COW_UIBooyahPassRewardPreviewController_o;
struct COW_UIBooyahPassSeparatorController_o;
struct COW_UIBooyahPassSinglePPRewardController_o;
struct COW_UIBooyahPassSinglePPRewardInMiddleController_o;
struct COW_UIBooyahPassSubscriptionPopupWndController_o;
struct COW_UIBooyahPassUnlockedSharePopupWndController_o;
struct COW_UIBooyahPassUnlockedSharePopupWndController_Style_o;
struct COW_UIBooyahPassUnlockedSharePopupWndController__ShowAnimAfterBack_c__Iterator0_o;
struct COW_UIBooyahPassUnlockedSharePopupWndController__ShowUnlockNewAnim_c__Iterator1_o;
struct COW_UIBooyahPassUpgradeNavigationController_o;
struct COW_UIBooyahPassUpgradeNavigationController_RewardEasyListImpl_o;
struct COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0_o;
struct COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0__BooyahPassPurchasedCoroutine_c__AnonStorey1_o;
struct COW_BountyRepairingItem_o;
struct COW_BountyRepairingProgressController_o;
struct COW_BountyRepairingRankController_o;
struct COW_UIChampionshipAnimController_o;
struct COW_UIChampionshipAnimController_ChampionshipAnimBase_o;
struct COW_UIChampionshipAnimController_AwardAnim_o;
struct COW_UIChampionshipAnimController_AwardAnimNoPos_o;
struct COW_UIChampionshipAnimController_SeasonAnim_o;
struct COW_UIChampionshipAnimController_CSAnimType_o;
struct COW_UIChampionshipAnimController_CSAnimInfo_o;
struct COW_UIChampionshipChannelItemController_o;
struct COW_UIChampionshipChannelPopupController_o;
struct COW_UIChampionshipController_o;
struct COW_UIChampionshipController_EPage_o;
struct COW_UIChampionshipController_ETeamSubPage_o;
struct COW_UIChampionshipController_LeaderBoardEasyList_o;
struct COW_UIChampionshipDefaultController_o;
struct COW_EntranceType_o;
struct COW_UIChampionshipEntranceItemController_o;
struct COW_UIChampionshipEntranceItemController_EntranceInfo_o;
struct COW_UIChampionshipEntranceItemController_EntranceInfo_EntranceStateInfo_o;
struct COW_UIChampionshipEntranceItemController_FFCEntrance_o;
struct COW_UIChampionshipEntranceItemController_OpenThirdPartyEntrance_o;
struct COW_UIChampionshipGameStatsController_o;
struct COW_UIChampionshipGameStatsController_NavArgs_o;
struct COW_UIChampionshipGroupRecruitController_o;
struct COW_UIChampionshipLeaderBoardItem_o;
struct COW_UIChampionshipLobbyController_o;
struct COW_UIChampionshipMemberReviewPopupController_o;
struct COW_UIChampionshipMemberReviewPopupController_ApplyEasyListFacotry_o;
struct COW_UIChampionshipMemberReviewPopupController_InviteEasyListFacotry_o;
struct COW_UIChampionshipNoticeController_o;
struct COW_UIChampionshipNoticeController__AutoScrollItem_c__Iterator0_o;
struct COW_UIChampionshipNoticeDotController_o;
struct COW_UIChampionshipNoticeItemController_o;
struct COW_UIChampionshipOtherFormController_o;
struct COW_UIChampionshipOtherFormController_NavArgs_o;
struct COW_UIChampionshipOtherFormController_EPage_o;
struct COW_UIChampionshipOtherFormController_ETeamSubPage_o;
struct COW_UIChampionshipReviewRewardItemController_o;
struct COW_UIChampionshipReviewRewardListController_o;
struct COW_UIChampionshipReviewRewardListController__DelayRefreshView_c__Iterator0_o;
struct COW_UIChampionshipTeamApplyItemController_o;
struct COW_UIChampionshipTeamApplyItemController_ViewType_o;
struct COW_UIChampionshipTeamCreateFormController_o;
struct COW_UIChampionshipTeamInfoEditController_o;
struct COW_UIChampionshipTeamInviteController_o;
struct COW_UIChampionshipTeamInviteController_InviteState_o;
struct COW_UIChampionshipTeamInviteItemController_o;
struct COW_UIChampionshipTeamJoinController_o;
struct COW_UIChampionshipTeamJoinController_ApplyState_o;
struct COW_UIChampionshipTeamJoinItemController_o;
struct COW_UIChampionshipTeamMemberItemController_o;
struct COW_UIChampionshipTeamOverviewController_o;
struct COW_UIChampionshipTeamProfileController_o;
struct COW_UIChampionshipTeamProfileController_ContentType_o;
struct COW_UIChampionshipTeamProfileController_InfoEasyListFactory_o;
struct COW_UIChampionshipTeamProfileController_RecordEasyListFactory_o;
struct COW_UIChampionshipTeamProfileOtherController_o;
struct COW_UIChampionshipTeamProfileSelfController_o;
struct COW_TeamChampionshipMatchData_o;
struct COW_UIChampionshipTeamRecordItemController_o;
struct COW_UIChampionshipThirdPartyController_o;
struct COW_UIChampionshipWarmUpController_o;
struct COW_UIClanMatchResultPopupController_o;
struct COW_UIOnlineMatchEntranceItemController_o;
struct COW_UIChangeNameBaseController_o;
struct COW_UIChangeNameBaseController__ShowRenameDiamondShortHint_c__AnonStorey1_o;
struct COW_UIChangeNameBaseController__OnLostFocusCoroutine_c__Iterator0_o;
struct COW_UIChangeNameClanController_o;
struct COW_UIChangeNameEVOGunController_o;
struct COW_UIChangeNameFriendAliasController_o;
struct COW_UIChangeNamePetController_o;
struct COW_UIChangeNamePlanController_o;
struct COW_UIChangeNameProfileController_o;
struct COW_UIChangeNameUGCController_o;
struct COW_UIChangeNameUGCHudController_o;
struct COW_UIModelCheckNameValid_o;
struct COW_UIChatFastMessageItemController_o;
struct COW_UIChatFastMessagePanelController_o;
struct COW_UIGroupMemberFastMessageItemController_o;
struct COW_UIGroupMemberFastMessageWindowController_o;
struct COW_UICommonRewardBundleNotificationController_o;
struct COW_UICommonRewardBundleNotificationController__OnFinish_c__Iterator0_o;
struct GCommon_UICommonRewardIntervalShowItem_o;
struct GCommon_IntervalItem_o;
struct GCommon_IntervalItemStyle_o;
struct GCommon_UIEasyListIntervalShowHelper_o;
struct GCommon_UIEasyListIntervalShowItem_o;
struct COW_CommonRewardWindowStyleBaseController_o;
struct COW_CommonRewardWndStyleBoxV2DoubleRowController_o;
struct COW_CommonRewardWndStyleBoxV2OneRowController_o;
struct COW_CommonRewardWndStyleCommonDoubleRowController_o;
struct COW_CommonRewardWndStyleLegendDoubleRowController_o;
struct COW_CommonRewardWndStyleLegendOneRowController_o;
struct COW_CommonRewardWndStyleLevelUpController_o;
struct COW_CommonRewardWndStyleLevelUpController__RewardContainerTween_c__Iterator0_o;
struct COW_CommonRewardWndStyleNewDoubleRowController_o;
struct COW_CommonRewardWndStyleNewOneRowController_o;
struct COW_CommonSettingToggleItem_o;
struct COW_UIHudBaseCSRoundResultController_o;
struct COW_UIHudBuffIntroController_o;
struct COW_UIHudCSCoinController_o;
struct COW_UIHudCSEquipCategoryController_o;
struct COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey0_o;
struct COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey1_o;
struct COW_UIHudCSEquipItemController_o;
struct COW_UIHudCSEquipItemController__CheckRecommendNeedShow_c__AnonStorey0_o;
struct COW_UIHudCSFactionController_o;
struct COW_UIHudCSFactionController__SetODFaction_c__AnonStorey0_o;
struct COW_UIHudCSLeaderboardController_o;
struct COW_UIHudCSLeaderboardItemController_o;
struct COW_UIHudCSMatchInfoController_o;
struct COW_UIHudCSMatchInfoController_CSPlayerState_o;
struct COW_UIHudCSMatchResultTeamsController_o;
struct COW_UIHudCSMysteryBoxOptionItemView_o;
struct COW_UIHudCSMysteryBoxOptionItemView_MysterBoxData_o;
struct COW_UIHudCSRandomBuffController_o;
struct COW_UIHudCSRandomBuffEntryController_o;
struct COW_UIHudCSRandomBuffItemController_o;
struct COW_UIHudCSRoundResultController_o;
struct COW_UIHudCSShopController_o;
struct COW_UIHudCSShopController__DelayCall_c__Iterator0_o;
struct COW_UIHudCSShopEntryController_o;
struct COW_UIHudCSShopMysteryBoxOpenController_o;
struct COW_GamePlay_UIHudCSShopReplacerController_o;
struct COW_UIHudCSShopTeammateWeaponInfoController_o;
struct COW_UIHudCSShopTeammateWeaponInfoItemController_o;
struct COW_UIHudFightClubMatchInfoController_o;
struct COW_UIHudFightClubRoundTransitionController_o;
struct COW_LeaderboardData_o;
struct COW_UIHudLeaderboardController_o;
struct COW_UIHudLeaderboardItemController_o;
struct COW_UIHudPresetEntryController_o;
struct COW_UIHudRoundTransitionController_o;
struct COW_UIHudCSSOHoldController_o;
struct COW_UIHudCSSOLeaderboardController_o;
struct COW_UIHudCSSOLeaderboardController__ShowNewRoundStart_c__AnonStorey0_o;
struct COW_UIHudCSSOLeaderboardItemController_o;
struct COW_UIHudCSSOMatchInfoController_o;
struct COW_UIHudCSSORoundResultController_o;
struct COW_UIHudCSSORoundStartController_o;
struct COW_CupMatchCourseItem_o;
struct COW_CupMatchRewardBoxResultItem_o;
struct COW_UICupMatchAccomplishedController_o;
struct COW_UICupMatchAccomplishedController__RefreshTeamView_c__AnonStorey0_o;
struct COW_UICupMatchChampionController_o;
struct COW_UICupMatchChampionController__AnimationEventHandler_c__AnonStorey0_o;
struct COW_UICupMatchController_o;
struct COW_UICupMatchController_EPage_o;
struct COW_UICupMatchCourseAnimController_o;
struct COW_UICupMatchCourseController_o;
struct COW_UICupMatchCoursePageController_o;
struct COW_UICupMatchCourseWndController_o;
struct COW_UICupMatchCourseWndController__AnimationEventHandler_c__AnonStorey0_o;
struct COW_UICupMatchEntranceItemController_o;
struct COW_UICupMatchEntranceItemController_EntranceInfo_o;
struct COW_UICupMatchEntranceItemController_EntranceInfo_EntranceStateInfo_o;
struct COW_UICupMatchFactionController_o;
struct COW_UICupMatchFactionController__AnimationEventHandler_c__AnonStorey0_o;
struct COW_UICupMatchGroupRecruitController_o;
struct COW_UICupMatchMemberReviewPopupController_o;
struct COW_UICupMatchMemberReviewPopupController_PageType_o;
struct COW_UICupMatchMemberReviewPopupController_ApplyEasyListFacotry_o;
struct COW_UICupMatchMemberReviewPopupController_InviteEasyListFacotry_o;
struct COW_UICupMatchOtherFormController_o;
struct COW_UICupMatchOtherFormController_NavArgs_o;
struct COW_UICupMatchProfileItemController_o;
struct COW_UICupMatchReviewRewardItemController_o;
struct COW_UICupMatchReviewRewardListController_o;
struct COW_UICupMatchReviewRewardWndController_o;
struct COW_UICupMatchRewardBoxAnimController_o;
struct COW_UICupMatchRewardBoxController_o;
struct COW_UICupMatchRewardWndController_o;
struct COW_UICupMatchShareController_o;
struct COW_UICupMatchTeamApplyItemController_o;
struct COW_UICupMatchTeamApplyItemController_ViewType_o;
struct COW_UICupMatchTeamCreateFormController_o;
struct COW_UICupMatchTeamInfoEditController_o;
struct COW_UICupMatchTeamInviteController_o;
struct COW_UICupMatchTeamInviteController_InviteState_o;
struct COW_UICupMatchTeamInviteItemController_o;
struct COW_FriendAccountInfoWithCupTeamInfo_o;
struct COW_UICupMatchTeamJoinController_o;
struct COW_UICupMatchTeamJoinController_ApplyState_o;
struct COW_UICupMatchTeamJoinController__RefreshFriendCupInfo_c__AnonStorey0_o;
struct COW_UICupMatchTeamJoinItemController_o;
struct COW_UICupMatchTeamMemberItemController_o;
struct COW_UICupMatchTeamOverviewController_o;
struct COW_UICupMatchTeamProfileController_o;
struct COW_UICupMatchTeamProfileController_InfoEasyListFactory_o;
struct COW_UICupMatchTeamProfileOtherController_o;
struct COW_UICupMatchTeamProfileSelfController_o;
struct COW_UICupMatchWarmUpController_o;
struct COW_UIHudCupMatchIntroController_o;
struct COW_UIDebugConsoleCommandButton_o;
struct COW_UIDebugConsoleCommandButton_Data_o;
struct COW_UIDebugConsoleCommandButton_OnRunCmd_o;
struct COW_UIDebugConsoleCommandItem_o;
struct COW_UIDebugConsoleCommandItem_Data_o;
struct COW_UIDebugConsoleCommandItem_OnRunCmd_o;
struct COW_UIDebugConsoleCommandItem1_o;
struct COW_UIDebugConsoleCommandItem1_Data_o;
struct COW_UIDebugConsoleCommandItem1_OnRunCmd_o;
struct COW_UIDebugConsoleCommandItem1Popup_o;
struct COW_UIDebugConsoleCommandItem1Popup_ArgContainerType_o;
struct COW_UIDebugConsoleCommandItem1Popup_Data_o;
struct COW_UIDebugConsoleCommandItem1Popup_OnRunCmd_o;
struct COW_UIDebugConsoleCommandItem2_o;
struct COW_UIDebugConsoleCommandItem2_Data_o;
struct COW_UIDebugConsoleCommandItem2_OnRunCmd_o;
struct COW_UIDebugConsoleCommandItem2Popup_o;
struct COW_UIDebugConsoleCommandItem2Popup_Data_o;
struct COW_UIDebugConsoleCommandItem2Popup_OnRunCmd_o;
struct COW_UIDebugConsoleCommandItem3_o;
struct COW_UIDebugConsoleCommandItem3_Data_o;
struct COW_UIDebugConsoleCommandItem3_OnRunCmd_o;
struct COW_UIDebugConsoleCommandItem4_o;
struct COW_UIDebugConsoleCommandItem4_Data_o;
struct COW_UIDebugConsoleCommandItem4_OnRunCmd_o;
struct COW_UIDebugConsoleCommandLabel_o;
struct COW_UIDebugConsoleCommandLabel_Data_o;
struct COW_UIDebugConsoleController_o;
struct COW_UIDebugConsoleController_CmdType_o;
struct COW_UIDebugConsoleController_LoadPrefabType_o;
struct COW_UIDebugConsoleController__ChangeServer_c__AnonStorey2_o;
struct COW_UIDebugConsoleController__ChangeLanguage_c__AnonStorey3_o;
struct COW_UIDebugConsoleController__OnCustomCmdRunClick_c__AnonStorey4_o;
struct COW_UIDebugConsoleController__OnCustomCmdRunClick_c__AnonStorey5_o;
struct COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0_o;
struct COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0__InitCmdTemplate_c__AnonStorey1_o;
struct COW_UIDebugConsoleInGameController_o;
struct COW_UIDebugConsoleInGameMask_o;
struct COW_UIDebugConsoleOptionListController_o;
struct COW_UIDebugConsoleOptionListItemController_o;
struct COW_UIDebugConsoleTipWithCopy_o;
struct COW_UIDebugConsoleToggle_o;
struct COW_UIDebugConsoleToggle_Data_o;
struct COW_UIDebugConsoleToggle_OnRunCmd_o;
struct COW_UIDebugConsoleToggleArgs_o;
struct COW_UIDebugConsoleToggleArgs_Data_o;
struct COW_UIDebugConsoleToggleArgs_OnRunCmd_o;
struct COW_UIDebugConsoleToggleSlider_o;
struct COW_UIDebugConsoleToggleSlider_Data_o;
struct COW_UIDebugConsoleToggleSlider_OnRunCmd_o;
struct COW_UIDebugPlayerInfoController_o;
struct COW_UIDebugPlayerInfoManager_o;
struct COW_DetailTipsManager_o;
struct COW_UICouponTipsController_o;
struct COW_UICouponTipsController__SetPosition_c__Iterator0_o;
struct COW_EDetailTipsStyle_o;
struct COW_EArrowFixedType_o;
struct COW_TipsBtnInfo_o;
struct COW_UIDetailTipsController_o;
struct COW_UIDetailTipsController__SetPosition_c__Iterator0_o;
struct COW_UIDetailTipsController__CreateShowProbabilityTipsBtnItem_c__AnonStorey1_o;
struct COW_UIGameBufDetailTipsController_o;
struct COW_UIGameBufDetailTipsController__SetPosition_c__Iterator0_o;
struct COW_UIHudCommonlTipsController_o;
struct COW_UIRankCardTipsController_o;
struct COW_UIRankCardTipsController__SetPosition_c__Iterator0_o;
struct COW_UIScoreDetailItemUtil_o;
struct COW_UISmallDetailTipsController_o;
struct COW_UIDownloadCentreBaseItemController_o;
struct COW_UIDownloadCentreComplexItemController_o;
struct COW_DownloadCentreContentItemShowType_o;
struct COW_EDownloadCentreDownloadState_o;
struct COW_DownloadCentreItemDeletedState_o;
struct COW_UIDownloadCentreController_o;
struct COW_UIDownloadCentreController__ScrollerToSpecificTab_c__AnonStorey1_o;
struct COW_UIDownloadCentreController__StartTabItemShowInit_c__Iterator0_o;
struct COW_UIDownloadCentreFixWndController_o;
struct COW_UIDownloadCentreSimpleDescItemController_o;
struct COW_UIDownloadCentreSimpleItemController_o;
struct COW_UIDownloadCentreTabItemController_o;
struct COW_ElitePassIngameRanking_o;
struct COW_ElitePassWaittingRoomRanking_o;
struct COW_EnergyStoneMarkScore_o;
struct COW_UIEquipShowItem_o;
struct COW_UIHUDEquipUnlockLevelController_o;
struct COW_UIOneLevelEquipList_o;
struct COW_EvoGunFireSound_o;
struct COW_UIEvoGunCarouselController_o;
struct COW_EvoGunCarouselTickDataOnStartLogicPool_o;
struct COW_EvoGunCarouselTickDataOnStartLogic_o;
struct COW_UIEvoGunCarouselDotController_o;
struct COW_UIEvoGunCarouselItemController_o;
struct COW_UIEVOGunCustomizePopupWindowController_o;
struct COW_UIEVOGunCustomPrivilegeController_o;
struct COW_UIEvoGunDetailComponentController_o;
struct COW_UIEvoGunDetailComponentController__OnExchangeRemainToken_c__AnonStorey0_o;
struct COW_UIEVOGunDetailLevelItemController_o;
struct COW_UIEvoGunKillCountController_o;
struct COW_EvoGunLevelPickItemData_o;
struct COW_UIEvoGunPageState_o;
struct COW_EvoGunWebTutorialSubType_o;
struct COW_IUIEvoGunComponent_o;
struct COW_UIEvoGunMainController_o;
struct COW_UIEvoGunMainController__RefreshTopBarTokens_c__AnonStorey0_o;
struct COW_UIEvoGunMainPickItemController_o;
struct COW_LogNavigationNotOwnedWeapon_o;
struct COW_UIEvoGunNavigationComponentController_o;
struct COW_UIEvoGunNavigationPrivilegeController_o;
struct COW_UIEvoGunNavigationPrivilegeItemController_o;
struct COW_UIEvoGunNavigationPrivilegeSubItemController_o;
struct COW_UIEVOGunPrevieweController_o;
struct COW_UIEVOGunPrevieweController_WeaponRotateType_o;
struct COW_UIEVOGunPrevieweController__RotateWeaponByChangePage_c__Iterator0_o;
struct COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey1_o;
struct COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey2_o;
struct COW_UIEVOGunPrivilegeTitleController_o;
struct COW_UIEVOGunPrivilegeToggleController_o;
struct COW_UIEvoGunPrivilegeUnlockAbilityController_o;
struct COW_EVOGunPropertyType_o;
struct COW_EVOGunUIPrivilegeType_o;
struct COW_UIEVOGunPropertyController_o;
struct COW_UIEVOGunShareBannerController_o;
struct COW_UIEVOGunSharePreviewWindowController_o;
struct COW_UIEvoGunSpecialGiftPopupWndController_o;
struct COW_UIEvoGunTokenChangeSecondConfirm_o;
struct COW_UIEVOGunPrivilegeUpgradeAttributeController_o;
struct COW_UIHudEvoGunKillCountController_o;
struct COW_UIHudTakeTurnsShopBaseController_o;
struct COW_UIHudTakeTurnsShopCategoryBaseController_o;
struct COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey0_o;
struct COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey1_o;
struct COW_UIHudTakeTurnsShopCategoryController_o;
struct COW_UIHudTakeTurnsShopController_o;
struct COW_UIHudTakeTurnsShopController__OnOthersChoosingMaskClick_c__AnonStorey0_o;
struct COW_UIHudTakeTurnsShopGrandBaseController_o;
struct COW_UIHudTakeTurnsShopItemBaseController_o;
struct COW_UIHudTakeTurnsShopItemController_o;
struct COW_UIHudTakeTurnsShopRoundItemBaseController_o;
struct COW_UIHudTakeTurnsShopRoundItemBaseController_ERoundType_o;
struct COW_UIHudTakeTurnsShopRoundItemController_o;
struct COW_UIFlashStoreActivityGroupTitleController_o;
struct COW_UIFlashStoreActivityItemController_o;
struct COW_UIFlashStoreActivityNavigationController_o;
struct COW_UIFlashStoreActivityNavigationController_FlashStoreActivityNavigationData_o;
struct COW_UIFlashStoreActivityNavigationController__ResetScrollViewShowGuideCoroutine_c__Iterator0_o;
struct COW_UIFlashStoreActivityPhaseNodeController_o;
struct COW_UIFlashStoreActivityPhaseNodeController_OnPhaseNodeSelect_o;
struct COW_UIFlashStoreGmesShortagePopWndController_o;
struct COW_UIFlashStoreNavigation_o;
struct COW_UIFlashStoreNavigation_NavigationType_o;
struct COW_UIFlashStoreNavigation_FlashStoreNavigationData_o;
struct COW_UIFlashStoreNavigation_UICommonGuideData_o;
struct COW_UIFlashStoreNavigation__GotoFlashStoreActivity_c__Iterator0_o;
struct COW_UIFlashStoreNavigation__NavigationToItem_c__AnonStorey1_o;
struct COW_UIFlashStorePriceController_o;
struct COW_UIFlashStorePurchasePopWndController_o;
struct COW_UIFootballSkillItemController_o;
struct COW_UIFootballSkillItemController__SetViewData_c__AnonStorey0_o;
struct COW_UIFootballSkillSelectController_o;
struct COW_UIHudArenaFootballLeaderboardController_o;
struct COW_UIHudArenaFootballLeaderboardItemController_o;
struct COW_UIGachaBooyahDayCDNPreviewController_o;
struct COW_UIGachaBooyahDayController_o;
struct COW_UIGachaBooyahDayRuleWndController_o;
struct COW_UIGachaLegendaryBooyahDayBuyBtnController_o;
struct COW_UIGachalegendaryBooyahDayContentController_o;
struct COW_UIGachalegendaryBooyahDayContentController__PlayProgressAnim_c__Iterator0_o;
struct COW_UIGachalegendaryBooyahDayContentController__BagVFXCoroutine_c__Iterator1_o;
struct COW_UIGachalegendaryBooyahDayContentController__TokenVFXCoroutine_c__Iterator2_o;
struct COW_UIGachalegendaryBooyahDayContentController__PlayExtraRewardListEnterAnim_c__Iterator3_o;
struct COW_UIGachaLengendaryExtraListBooyahDayItemController_o;
struct COW_UIHudModeIntroInfoController_o;
struct COW_UIHudTxtOnlyNotificationController_o;
struct COW_UIHudGiantTeamScoreController_o;
struct COW_IGuideQueueContainer_o;
struct COW_GuideQueue_o;
struct COW_GuideQueue__DelayExecuteGuidePeek_c__AnonStorey0_o;
struct COW_UIHDDisplayInputHandler_o;
struct COW_UIHDLobbyArmAnimController_o;
struct COW_UIHDLobbyEPController_o;
struct COW_UIHDLobbyIPMusicController_o;
struct COW_UIHDLobbyNewBpIconController_o;
struct COW_UIHDLobbyRankEffect_o;
struct COW_UIHDLobbyYardController_o;
struct COW_UIHDPetInputHandler_o;
struct COW_UIHDStandAnimState_o;
struct COW_UIHDStandLobbyInputHandler_o;
struct COW_UIHDStandLobbyItem_o;
struct COW_UIHDStandLobbyItem_EHDStandLobbyItemType_o;
struct COW_UILobbyIceWallDisplayController_o;
struct COW_UILobbyIceWallDisplayItemController_o;
struct COW_UILobbySkyboardDisplayController_o;
struct COW_UILobbySkyboardDisplayItemController_o;
struct COW_UILobbyVehicleDisplayController_o;
struct COW_UILobbyVehicleDisplayItemController_o;
struct COW_UILobbyWeaponSlotController_o;
struct COW_UIAvatarAttributeBoxItemController_o;
struct COW_UIHGExchangeMallController_o;
struct COW_UIHGExchangeMallController_EMallDisplayType_o;
struct COW_UIHGExchangeMallController_EExchangeItemState_o;
struct COW_UIHGExchangeMallController__OnDataChanged_c__AnonStorey0_o;
struct COW_UIHudAvatarAttributeBagController_o;
struct COW_UIHudAvatarAttributeBagItemController_o;
struct COW_UIHudAvatarAttributeBagTabController_o;
struct COW_UIHudAvatarAttributeBagTipsController_o;
struct COW_UIHudAvatarAttributeBoxController_o;
struct COW_UIHudAvatarAttributeController_o;
struct COW_UIHudAvatarAttributeController__PlayConfirmSelectFlyEffect_c__AnonStorey0_o;
struct COW_UIHudAvatarAttributeEntryController_o;
struct COW_UIHudAvatarAttributeEntryController__OnUIClose_c__AnonStorey0_o;
struct COW_UIHudAvatarAttributeItemController_o;
struct COW_UIHudGainItemTipsController_o;
struct COW_UIHudHGGatherController_o;
struct COW_UIHudHGMatchResultController_o;
struct COW_UIHUDHGObserverRevivePanleController_o;
struct COW_UIHUDHGReviveFinishTipController_o;
struct COW_UIHUDHGReviveFinishTipController__DelayHide_c__Iterator0_o;
struct COW_UIHUDHGReviveTeammateController_o;
struct COW_UIHudHGReviveWaitTipController_o;
struct COW_UIHudHGRoundResultTipController_o;
struct COW_UIHudHGRoundStartInfoController_o;
struct COW_HGRoundTopDataParam_o;
struct COW_UIHudHGRoundTopInfoController_o;
struct COW_UIHudHGRoundTopTwoBossInfoController_o;
struct COW_UIHUDHGTeammateReviveItem_o;
struct COW_UIHUDHGTeamScoreBoardController_o;
struct COW_UIHudHGTokenFlyController_o;
struct COW_UIHUDReviveCoinController_o;
struct COW_UIHudReviveConfirmPageController_o;
struct COW_UIHudWeaponAttributeTipsController_o;
struct COW_UIHGSnowDifficultyRecordDetailController_o;
struct COW_UIHGSnowDifficultySelectionBigItemController_o;
struct COW_UIHGSnowDifficultySelectionBigItemController__PlayUnlockAnim_c__Iterator0_o;
struct COW_UIHGSnowDifficultySelectionBigItemController__PlayClickAnim_c__Iterator1_o;
struct COW_UIHGSnowDifficultySelectionBuffDetailController_o;
struct COW_UIHGSnowDifficultySelectionController_o;
struct COW_UIHGSnowDifficultySelectionController_EDifficultyDataType_o;
struct COW_UIHGSnowDifficultySelectionController__PlayItemsAnim_c__Iterator0_o;
struct COW_UIHGSnowDifficultySelectionController__PlayRankBubbleAnim_c__Iterator1_o;
struct COW_UIHGSnowDifficultySelectionItemController_o;
struct COW_UIHGSnowDifficultySelectionItemController__PlayUnlockAnim_c__Iterator0_o;
struct COW_UIHGSnowDifficultySelectionItemController__PlayClickAnim_c__Iterator1_o;
struct COW_UIHGSnowTalentBranchNodeController_o;
struct COW_UIHGSnowTalentController_o;
struct COW_EUIHGSnowTalentItemPos_o;
struct COW_UIHGSnowTalentItemController_o;
struct COW_UIHGSnowTalentMainNodeController_o;
struct COW_UIHGSnowTalentNodeDetailController_o;
struct COW_UIHyperBookCircleLightVFXUtil_o;
struct COW_UIHyperBookContentNavigationController_o;
struct COW_UIHyperBookContentNavigationController_HyperBookContentNavigationData_o;
struct COW_UIHyperBookContentNavigationController__DelayOnShowContentCoroutine_c__Iterator0_o;
struct COW_UIHyperBookContentNavigationController__PlayVFXAndDelayPopupCoroutine_c__Iterator1_o;
struct COW_UIHyperBookContentNavigationController__UnlockSuccessProcedureCoroutine_c__Iterator2_o;
struct COW_UIHyperBookContentNavigationController__UnlockFailProcedureCoroutine_c__Iterator3_o;
struct COW_UIHyperBookContentPageItemController_o;
struct COW_UIHyperBookContentPageItemController__PlayProgressVarValueUpdateCoroutine_c__Iterator0_o;
struct COW_UIHyperBookEntranceController_o;
struct COW_UIHyperBookModelVFXUtil_o;
struct COW_UIHyperBookshelfNavigationController_o;
struct COW_UIHyperBookshelfNavigationController__DelayAdjustScrollViewPivot_c__Iterator0_o;
struct COW_UIHyperBookshelfNavigationController__EntranceBookOpenCoroutine_c__Iterator1_o;
struct COW_UIHyperBookshelfNavigationController__DelayShowGuideMask_c__Iterator2_o;
struct COW_UICollectionCategoryTitle_o;
struct COW_UILabNavigationController_o;
struct COW_UILabNavigationController_UICommonGuideData_o;
struct COW_UILabNavigationController__DelayScrollViewResetPosition_c__Iterator0_o;
struct COW_UICSLadderMatchSeasonChangeController_o;
struct COW_UICSLadderMatchSeasonChangeController_SeasonRewardEasyList_o;
struct COW_UICSLadderMatchSeasonChangeController_ExchangeRewardEasyList_o;
struct COW_UIHeroicStarTipController_o;
struct COW_UILadderHeroicMarkPopupController_o;
struct COW_LadderType_o;
struct COW_UILadderLeaderBoardController_o;
struct COW_UILadderLeaderBoardController_NavigationType_o;
struct COW_UILadderLeaderBoardController_WeaponPowerNavigationData_o;
struct COW_UILadderLeaderBoardController__NavigationToLeaderBoard_c__AnonStorey0_o;
struct COW_UILadderLeaderBoardController__GotoDefaultWeaponPowerTab_c__AnonStorey1_o;
struct COW_AutoTaskLadderLeaderBoardBREnterWnd_o;
struct COW_AutoTaskLadderLeaderBoardCSEnterWnd_o;
struct COW_UILadderLeaderBoardEnterWndController_o;
struct COW_UILadderLeaderBoardEnterWndItemData_o;
struct COW_UILadderLeaderBoardEnterWndItemController_o;
struct COW_UILadderLeaderBoardItemController_o;
struct COW_UILadderMatchCSRankStarView_o;
struct COW_UILadderMatchExchangeMallWndController_o;
struct COW_UILadderMatchExchangeMallWndController_EMallDisplayType_o;
struct COW_UILadderMatchExchangeMallWndController_EExchangeItemState_o;
struct COW_UILadderMatchExchangeMallWndController__OnDataChanged_c__AnonStorey0_o;
struct COW_UILadderMatchGrandMatchPopController_o;
struct COW_UILadderMatchHeroicLevelView_o;
struct COW_UILadderMatchLeaderboardController_o;
struct COW_UILadderMatchLeaderboardItemController_o;
struct COW_UILadderMatchLevelRewardItemWndController_o;
struct COW_UILadderMatchLobbyEntryController_o;
struct COW_UILadderMatchLobbyEntryController__ShowRankingGuide_c__Iterator0_o;
struct COW_UILadderMatchNavigationController_o;
struct COW_UILadderMatchNavigationController_EPageType_o;
struct COW_UILadderMatchNavigationController_RewardExhitbitEasyList_o;
struct COW_UILadderMatchNavigationController__RefreshSeasonEndCountDownView_c__AnonStorey0_o;
struct COW_UILadderMatchResetMatchRewardController_o;
struct COW_UILadderMatchResetMatchRewardItemController_o;
struct COW_UILadderMatchResetMatchRewardWndController_o;
struct COW_UILadderMatchResetMatchRewardWndController__ShowResetRankReward_c__AnonStorey0_o;
struct COW_UILadderMatchResetMatchRewardWndController__ShowResetRankReward_c__AnonStorey1_o;
struct COW_UILadderMatchReviewMiniItemController_o;
struct COW_UILadderMatchReviewRewardItemController_o;
struct COW_UILadderMatchRewardListController_o;
struct COW_UILadderMatchRewardListController__RefreshBRData_c__AnonStorey0_o;
struct COW_UILadderMatchRewardListController__RefreshCSData_c__AnonStorey1_o;
struct COW_UILadderMatchRewardListController__RefreshPeriodicData_c__AnonStorey2_o;
struct COW_UILadderMatchSeasonChangeController_o;
struct COW_UILadderMatchSeasonChangeController_SeasonRewardEasyList_o;
struct COW_UILadderMatchSeasonChangeController_ExchangeRewardEasyList_o;
struct COW_UILadderMatchSeasonChangeRewardItemController_o;
struct COW_UILadderMatchSeasonInfoMissionItemController_o;
struct COW_EWebRankGuideTab_o;
struct COW_EProtectionState_o;
struct COW_UILadderMatchSeasonMiniInfoController_o;
struct COW_UILadderMatchSeasonMiniInfoController_ECurrentInfo_o;
struct COW_UILadderMatchSeasonMiniInfoController__UpdateRoomMapItemDownloadStatus_c__AnonStorey0_o;
struct COW_UILadderMatchSelectGameModeItemController_o;
struct COW_UILadderMatchSelectGameModePopupController_o;
struct COW_UILadderRankIconController_o;
struct COW_UILadderUnlockMatchRewardWndController_o;
struct COW_UIProfileMiniRankInfoController_o;
struct COW_UISeasonLadderRankUpRewardWndRewardWndController_o;
struct COW_GroupEffectShow_o;
struct COW_UILobbyGroupV2Controller_o;
struct COW_UILobbyGroupV2Controller__SetButtonCoolDown_c__Iterator0_o;
struct COW_LobbyPingDesc_o;
struct COW_UILobbyPingDescController_o;
struct COW_UILobbyV2BigEventTemplateController_o;
struct COW_UILobbyV2BigEventTemplateController_EntranceLocation_o;
struct COW_UILobbyV2CoinsController_o;
struct COW_UILobbyV2CoinsController__ScrollCoinCount_c__Iterator0_o;
struct COW_BannerType_o;
struct COW_UILobbyV2NavigationData_o;
struct COW_UILobbyV2Controller_o;
struct COW_UILobbyV2Controller_EIAPBundleSubType_o;
struct COW_UILobbyV2Controller_ELeftEntranceType_o;
struct COW_UILobbyV2Controller__InitDelayNoEnsure_c__Iterator0_o;
struct COW_UILobbyV2Controller__WaitForBigEventEntranceOpen_c__Iterator1_o;
struct COW_UILobbyV2Controller__WaitFrameForAnimation_c__Iterator2_o;
struct COW_UILobbyV2FlashStoreBtnController_o;
struct COW_UILobbyV2FlashStoreBtnController_EntranceLocation_o;
struct COW_UILobbyV2FlashStoreBtnController__HideIntroBubbleCoroutine_c__Iterator0_o;
struct COW_UILobbyV2GroupInviteItemController_o;
struct COW_UILobbyV2GroupInviteItemController_EFriendStatusType_o;
struct COW_UILobbyV2GroupInviteItemController_GroupInviteUI_o;
struct COW_UILobbyV2IAPBundleChoose1From3Controller_o;
struct COW_UILobbyV2IAPBundleWebController_o;
struct COW_GroupInviteMemberType_o;
struct COW_GroupInviteMemberPority_o;
struct COW_UILobbyV2InviteGroupBoxController_o;
struct COW_UILobbyV2InviteGroupBoxController__GetRecommandPlayerNotInGroup_c__AnonStorey0_o;
struct COW_UILobbyV2InviteGroupBoxController__onSearchBtnClick_c__AnonStorey1_o;
struct COW_UILobbyV2InviteGroupBoxController__AddRecommandPlayer_c__AnonStorey2_o;
struct COW_UILobbyV2IPMusicController_o;
struct COW_UILobbyV2LeaderBoardController_o;
struct COW_UILobbyV2LeaderBoardController_ELeaderBoardType_o;
struct COW_UILobbyV2LeaderBoardItemController_o;
struct COW_UILobbyV2LobbyGachaBtnController_o;
struct COW_UILobbyV2MysteryMallBtnController_o;
struct COW_UILobbyV2NewPlayerSigninController_o;
struct COW_UILobbyV2PaymentController_o;
struct COW_UILobbyV2PreVeteranController_o;
struct COW_UILobbyV2PurchaseEventBtnController_o;
struct COW_UILobbyV2QuickTipsController_o;
struct COW_UILobbyV2RankLimitController_o;
struct COW_UILobbyV2ResidentFriendItemController_o;
struct COW_UILobbyV2ResidentFriendItemController_EFriendStatusType_o;
struct COW_UILobbyV2ResidentFriendItemController_GroupInviteUI_o;
struct COW_UILobbyV2ResidentFriendListController_o;
struct COW_UILobbyV2ResidentFriendListController__Refresh_c__Iterator0_o;
struct COW_UILobbyV2SkillInfoController_o;
struct COW_UILobbyV2StartGameController_o;
struct COW_UILobbyV2StartGameController_ECombinationTipsType_o;
struct COW_UILobbyV2StartGameController__CloseGroupModePanel_c__Iterator0_o;
struct COW_UILobbyV2StartGameController__UpdateSelectedMapModeUI_c__AnonStorey4_o;
struct COW_UILobbyV2StartGameController__ReSizeCollider_c__Iterator1_o;
struct COW_UILobbyV2StartGameController__RestrictWithinBounds_c__Iterator2_o;
struct COW_UILobbyV2StartGameController__CloseMapModePanel_c__Iterator3_o;
struct COW_UILobbyV2StartGameController__RefreshBonusEventInfo_c__AnonStorey5_o;
struct COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey7_o;
struct COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey6_o;
struct COW_UILobbyV2StartGameController__RefreshOptionalMapResDownloader_c__AnonStorey8_o;
struct COW_UILobbyV2StartGameController__GetAlternativePeriodicMapData_c__AnonStorey9_o;
struct COW_UILobbyV2SubSystemController_o;
struct COW_UILobbyV2TeamInfoController_o;
struct COW_ELobbyV2TeamInfoIconType_o;
struct COW_UILobbyV2TeamInfoIconController_o;
struct COW_UILobbyV2TeamInfoItemController_o;
struct COW_UILobbyV2TopButtonController_o;
struct COW_UILobbyV2VeteranSigninController_o;
struct COW_UIHudLWFactionController_o;
struct COW_UIHudLWMultiMatchInfoController_o;
struct COW_UIHudLWMultiRoundItemController_o;
struct COW_RoundChangeStep_o;
struct COW_AnimationStep_o;
struct COW_UIHudLWMultiRoundTransitionController_o;
struct COW_LWRankScoreSortData_o;
struct COW_UIHudLWTakeTurnsShopRoundItemController_o;
struct COW_UIProfileLWMultiMatchResultController_o;
struct COW_UIProfileMultiTeamMatchResultPlayerItemController_o;
struct COW_UIProfileMultiTeamMatchResultTeamItemController_o;
struct COW_LuckyWheelShareInfoController_o;
struct COW_UIHudLWSOBattleInfoController_o;
struct COW_UIHudLWSOBattleInfoItemController_o;
struct COW_UIHudLWSOLeaderBoardController_o;
struct COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey1_o;
struct COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey0_o;
struct COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey3_o;
struct COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey2_o;
struct COW_UIHudLWSOLeaderBoardItemController_o;
struct COW_UIHudLWSOLeaderBoardItemController__SetItemInfo_c__AnonStorey0_o;
struct COW_UIHudLWSOMatchInfoController_o;
struct COW_UIHudLWSOMatchInfoController__RefreshTeamHPBGWidth_c__Iterator0_o;
struct COW_UIHudLWSORoundResultController_o;
struct COW_UIHudLWSORoundStartController_o;
struct COW_UIHudLWSOSingleFightMatchResultController_o;
struct COW_UIBindAccountController_o;
struct COW_UIExchangeMallClanPurchaseController_o;
struct COW_UIExchangeMallPopWndController_o;
struct COW_UIExchangeMallPopWndItemController_o;
struct COW_UIExchangeMallPurchseController_o;
struct COW_UIExchangeMallPurchseController_EFromType_o;
struct COW_UIExchangeMallRankItemController_o;
struct COW_UIMallDiscountPurchaseController_o;
struct COW_UIMallGiftSendController_o;
struct COW_UIMallGiftSendSuccessController_o;
struct COW_StoreQuality_o;
struct COW_UIMallItemBaseController_o;
struct COW_UIMallItemWidgetController_o;
struct COW_UIMallMysteryPurchaseController_o;
struct COW_UIMallPurchaseBaseController_o;
struct COW_UIMallPurchaseController_o;
struct COW_EThemeType_o;
struct COW_UIMysteryMallController_o;
struct COW_UIMysteryMallController__OnNavigationShowed_c__AnonStorey0_o;
struct COW_UIMysteryMallController__RefreshView_c__AnonStorey1_o;
struct COW_UIMysteryMallController__SetNormalItemView_c__AnonStorey2_o;
struct COW_UIMysteryMallController__OnBtnSwitchPoolClick_c__AnonStorey3_o;
struct COW_UIMysteryMallItemController_o;
struct COW_UIMysteryMallLuckyDrawController_o;
struct COW_UIMysteryMallLuckyDrawController__StopDrawCoroutine_c__Iterator0_o;
struct COW_UIMysteryMallShareController_o;
struct COW_UIOfferPurchaseController_o;
struct COW_MallWeaponItemView_o;
struct COW_UIMallMultiGoodsContainerController_o;
struct COW_UIMallMutiGoodsPurchaseController_o;
struct COW_UIMallPurchaseItemController_o;
struct COW_UIMallV2BoxCDNContainerController_o;
struct COW_UIMallV2BoxCDNItemController_o;
struct COW_UIMallV2CDNItemController_o;
struct COW_BuyBtnStyle_o;
struct COW_OtherChannel_o;
struct COW_UIMallV2ViewType_o;
struct COW_UIMallV2ItemType_o;
struct COW_UIMallV2FilterMenuType_o;
struct COW_UIMallV2SortFilterType_o;
struct COW_UIMallV2GenderFilterType_o;
struct COW_UIMallV2AvatarFilterType_o;
struct COW_UIMallV2WeaponTokenFilterType_o;
struct COW_UIMallV2Controller_o;
struct COW_UIMallV2Controller__InitDelay_c__Iterator0_o;
struct COW_UIMallV2Controller__InitFirstTabData_c__AnonStorey1_o;
struct COW_UIMallV2Controller__InitFirstTabData_c__AnonStorey2_o;
struct COW_UIMallV2SecondTabItemViewData_o;
struct COW_MallV2ClothPreviewData_o;
struct COW_UIMallV2ItemConfigType_o;
struct COW_UIMallV2DetailController_o;
struct COW_EMallScrollViewPosType_o;
struct COW_EClothGenderType_o;
struct COW_OtherChannelInfo_o;
struct COW_BuyBtnInfo_o;
struct COW_SubTabInfo_o;
struct COW_PreviewTabInfo_o;
struct COW_SlotClothInfo_o;
struct COW_UIMallV2DiscountContainerController_o;
struct COW_UIMallV2DiscountContainerController_UIMallV2DiscountItemType_o;
struct COW_UIMallV2DiscountDetailController_o;
struct COW_UIMallV2DiscountItemController_o;
struct COW_UIMallV2DiscountItemController_DiscountLevel_o;
struct COW_UIMallV2DiscountWeaponItemController_o;
struct COW_UIMallV2DiscountWeaponItemController_DiscountLevel_o;
struct COW_UIMallV2ExchangeCDNItemController_o;
struct COW_UIMallV2ExchangeClanItemController_o;
struct COW_UIMallV2ExchangeDetailController_o;
struct COW_UIMallV2ExchangeItemController_o;
struct COW_EGiftState_o;
struct COW_FriendInfo_o;
struct COW_UIMallV2GiftController_o;
struct COW_UIMallV2GiftController__CreatFriendInfo_c__AnonStorey0_o;
struct COW_UIMallV2GiftController__OnSearchBtnClick_c__AnonStorey1_o;
struct COW_UIMallV2GiftDetailController_o;
struct COW_UIMallV2GiftFriendItemController_o;
struct COW_UIMallV2GiftItemController_o;
struct COW_UIMallV2GiftReceiverController_o;
struct COW_UIMallV2GiftSendController_o;
struct COW_UIMallV2ItemBaseController_o;
struct COW_UIMallV2ItemWeaponBaseController_o;
struct COW_UIMallV2ItemWidgetController_o;
struct COW_UIMallV2NormalContainerController_o;
struct COW_UIMallV2NormalDetailController_o;
struct COW_UIMallV2NormalItemController_o;
struct COW_UIMallV2PopMenuSmallControler_o;
struct COW_UIMallV2SecondTabController_o;
struct COW_UIMallV2SecondTabItemController_o;
struct COW_UIMallV2WeaponCDNContainerController_o;
struct COW_UIMallV2WeaponCDNItemController_o;
struct COW_UIMallV2WeaponItemController_o;
struct COW_UIMallV2WeaponWidgetItemController_o;
struct COW_UIMallWeaponPropertyItemController_o;
struct COW_UIHudADSMatchResultController_o;
struct COW_UIHudBanknoteMatchResultController_o;
struct COW_UIHudBombMatchResultController_o;
struct COW_UIHudBombMatchResultController__CheckIsWinTeamPlayerForSpectator_c__AnonStorey0_o;
struct COW_UIHudControlMatchResultController_o;
struct COW_UIHudCSMatchResultController_o;
struct COW_UIHudCSMatchResultController__CheckIsWinTeamPlayerForSpectator_c__AnonStorey0_o;
struct COW_UIHudFlagBattleMatchResultController_o;
struct COW_UIHudFootballMatchResultController_o;
struct COW_UIHudGiantMatchResultController_o;
struct COW_UIHudGuildWarMatchResultController_o;
struct COW_UIHudTokenMatchResultController_o;
struct COW_UIHudTutorialCSMatchResultController_o;
struct COW_SetMvpCameraPostEffect_o;
struct COW_UIHudMatchResultClanState_o;
struct COW_UIHudMatchResultCSRankingRewardState_o;
struct COW_UIHudMatchResultCSRankingState_o;
struct COW_UIHudMatchResultHeroicMarkState_o;
struct COW_UIHudMatchResultItemRewardState_o;
struct COW_UIHudMatchResultMVPState_o;
struct COW_UIHudMatchResultPeriodicRankingRewardState_o;
struct COW_UIHudMatchResultPeriodicRankingState_o;
struct COW_UIHudMatchResultRankingRewardState_o;
struct COW_UIHudMatchResultRankingState_o;
struct COW_UIHudMatchResultStateBase_o;
struct COW_EUIHudMatchResultState_o;
struct COW_UIHudMatchResultStateMachineFinishDelegate_o;
struct COW_UIHudMatchResultStateMachine_o;
struct COW_UIHudMatchResultTransitionState_o;
struct COW_UIHudMatchResultWinStreakState_o;
struct COW_UIHudBRMatchResultController_o;
struct COW_LadderMatchStarGroup_o;
struct COW_LadderMatchStar_o;
struct COW_UIHudCSLadderMatchResultController_o;
struct COW_UIHudCSLadderMatchResultController__PlayUpStarAnim_c__Iterator0_o;
struct COW_UIHudCSLadderMatchResultController__PlayLoseStarAnim_c__Iterator1_o;
struct COW_UIHudCSLadderMatchResultController__PlayProtectPointExtraStarAnim_c__Iterator2_o;
struct COW_UIHudCSLadderMatchResultController__StartLadderResultAnimation_c__Iterator3_o;
struct COW_UIHudCSLadderMatchResultController__PlayShieldAnim_c__Iterator4_o;
struct COW_UIHudCSLadderMatchResultController__PlayBigUpgradeAnimation_c__Iterator5_o;
struct COW_UIHudCSLadderMatchResultController__PlayAndWaitingForAnimationOver_c__Iterator6_o;
struct COW_UIHudLadderMatchResultController_o;
struct COW_UIHudLadderMatchResultController_ProgressInfo_o;
struct COW_UIHudLadderMatchResultController__StartLadderResultAnimation_c__Iterator0_o;
struct COW_UIHudLadderMatchResultController__PlayShieldAnim_c__Iterator1_o;
struct COW_UIHudLadderMatchResultController__PlayScoreAnimation_c__Iterator2_o;
struct COW_UIHudLadderMatchResultController__PlayProgressAnimation_c__Iterator3_o;
struct COW_UIHudLadderMatchResultController__PlayAndWaitingForAnimationOver_c__Iterator4_o;
struct COW_UIHudLadderMatchResultHeroicStarController_o;
struct COW_UIHudMatchAchivevmentShowController_o;
struct COW_EMatchResultIsWin_o;
struct COW_EMatchResultPlayerInfoType_o;
struct COW_EMatchResultPageType_o;
struct COW_ExtraPlayerDataForMatchResult_o;
struct COW_TeamTotalStats_o;
struct COW_UIHudMatchResultBaseController_o;
struct COW_UIHudMatchResultBaseController__DelayCallFakeThumUpForBRTutorial_c__Iterator0_o;
struct COW_UIHudMatchResultBaseController__DelayCallFakeThumUpForCSTutorial_c__Iterator1_o;
struct COW_UIHudMatchResultBaseController__CheckAndPopTeammateRecommand_c__AnonStorey3_o;
struct COW_UIHudMatchResultBaseController__PlayChangeAnim_c__Iterator2_o;
struct COW_UIHudMatchResultBaseController__MatchStatsValidationForUGC_c__AnonStorey4_o;
struct COW_UIHudMatchResultBaseRewardController_o;
struct COW_UIHudMatchResultBaseRewardController__ScrollCoinCount_c__Iterator0_o;
struct COW_UIHudMatchResultItemBaseController_o;
struct COW_UIHudMatchResultItemProgressBar_o;
struct COW_UIHudMatchResultItemProgressBar__CoProcessBar_c__Iterator0_o;
struct COW_UIHudMatchResultItemRewardController_o;
struct COW_UIHudMatchResultMVPShowController_o;
struct COW_UIHudMetropolisMatchResultController_o;
struct COW_UIHudMultiTeamMatchResultController_o;
struct COW_UIHudMultiTeamMatchResultPlayerItemController_o;
struct COW_UIHudMultiTeamMatchResultTeamItemController_o;
struct COW_UIHudNormalMatchResultController_o;
struct COW_UIHudNormalMatchResultController__DelayCallUpdateBotGameFakeLike_c__Iterator0_o;
struct COW_UIHudNormalMatchResultItemController_o;
struct COW_UIHudSingleFightMatchResultController_o;
struct COW_UIHudSingleFightMatchResultItemController_o;
struct COW_UIHudTeamBattleMatchResultController_o;
struct COW_UIHudTeamBattleMatchResultController__DelayCallUpdateBotGameFakeLike_c__Iterator0_o;
struct COW_UIHudTeamBattleMatchResultItemController_o;
struct COW_UIHudUGCInfectionMatchResultController_o;
struct COW_UIHudUGCInfectionMatchResultController__SetMatch_c__AnonStorey0_o;
struct COW_UIHudUGCInfectionMatchResultItemController_o;
struct COW_UIHudUGCMultiTeamMatchResultController_o;
struct COW_UIHudUGCMultiTeamMatchResultPlayerItemController_o;
struct COW_UIHudUGCMultiTeamMatchResultTeamItemController_o;
struct COW_UIHudUGCOneTeamMatchResultController_o;
struct COW_UIHudUGCOneTeamMatchResultController__SetMatch_c__AnonStorey0_o;
struct COW_UIHudUGCOneTeamMatchResultItemController_o;
struct COW_UIHudUGCSimpleMatchResultController_o;
struct COW_UIHudUGCTwoTeamMatchResultController_o;
struct COW_UIHudUGCTwoTeamMatchResultItemController_o;
struct COW_UIHudZombieMatchResultController_o;
struct COW_UIHudZombinePlusResultItemController_o;
struct COW_UILadderAnimationParam_o;
struct COW_UILadderPlayerFullScreenAnimation_o;
struct COW_UILadderPlayerFullScreenAnimation_PlayNextAni_o;
struct COW_UILadderPlayerFullScreenAnimation__PlayerFullScreenAnimation_c__Iterator0_o;
struct COW_MacthAchievementItem_o;
struct COW_MacthAchievementItem_ReplayMatchAchievementItemData_o;
struct COW_UIMatchResultProfileInfoController_o;
struct COW_UIMatchResultWinStreakController_o;
struct COW_UIMatchResultWinStreakSpecialController_o;
struct COW_UIMVPCameraController_o;
struct COW_MaxLogoReplace_o;
struct COW_UIHudMetropolisAreaInfoController_o;
struct COW_UIHudMetropolisChatController_o;
struct COW_UIHudMetropolisChatController_ETab_o;
struct COW_UIHudMetropolisChatItemController_o;
struct COW_UIHudMetropolisChooseFactionController_o;
struct COW_UIHudMetropolisCoinController_o;
struct COW_GamePlay_UIHudMetropolisCommonItemController_o;
struct COW_UIHudMetropolisFactionStar_o;
struct COW_UIHudMetropolisGameTimeController_o;
struct COW_UIHudMetropolisGuideController_o;
struct COW_UIHudMetropolisGuideController__PlayAnim_c__Iterator0_o;
struct COW_UIHudMetropolisHPController_o;
struct COW_UIHudMetropolisInGameShopController_o;
struct COW_UIHudMetropolisLeaderBoardController_o;
struct COW_UIHudMetropolisLeaderBoardItemController_o;
struct COW_UIHudMetropolisLeaderBoardSwitchFactionController_o;
struct COW_UIHudMetropolisLeaderBoardSwitchFactionController__OnItemSelect_c__AnonStorey0_o;
struct COW_GamePlay_UIHudMetropolisLotteryDrawController_o;
struct COW_GamePlay_UIHudMetropolisLotteryDrawController_IFJLODFMEJM_o;
struct COW_UIHudMetropolisMapAreaController_o;
struct COW_UIHudMetropolisMapAreaIconController_o;
struct COW_UIHudMetropolisMapAreaIconController__ShowNoticeEffect_c__Iterator0_o;
struct COW_UIHudMetropolisMapAreaItemController_o;
struct COW_UIHudMetropolisMapMarkController_o;
struct COW_UIHudMetropolisMapMarkController__ShowNoticeEffect_c__Iterator0_o;
struct COW_UIHudMetropolisMessageController_o;
struct COW_UIHudMetropolisMessageController__PlayCollapseMessageAnim_c__Iterator0_o;
struct COW_UIHudMetropolisMiniGameGymController_o;
struct COW_UIHudMetropolisMiniGameGymController_EGymSelect_o;
struct COW_UIHudMetropolisMissionController_o;
struct COW_UIHudMetropolisMissionItemController_o;
struct COW_UIHudMetropolisNewMissionGuideController_o;
struct COW_UIHudMetropolisNewMissionGuideController__PlayAnim_c__Iterator0_o;
struct COW_UIHudMetropolisNotificationController_o;
struct COW_UIHudMetropolisNotificationController_FMessageData_o;
struct COW_UIHudMetropolisOptionController_o;
struct COW_UIHudMetropolisOptionController__WaitVehicleUnlockAnimation_c__Iterator0_o;
struct COW_UIHudMetropolisOptionController__WaitWeaponUnlockAnimation_c__Iterator1_o;
struct COW_FUIMetropolisPlayerDetailData_o;
struct COW_UIHudMetropolisPlayerInfoController_o;
struct COW_UIHudMetropolisRemainingController_o;
struct COW_UIHudMetropolisSalaryInfo_o;
struct COW_UIHudMetropolisShopCategoryController_o;
struct COW_UIHudMetropolisShopItemController_o;
struct COW_UIHudMetropolisStarAnimItemParam_o;
struct COW_UIHudMetropolisStarAnimParam_o;
struct COW_UIHudMetropolisStoreItemController_o;
struct COW_UIHudMetropolisStoreTabItem_o;
struct COW_UIHudMetropolisTokenFly_o;
struct COW_UIHudMetropolisTokenFly__PlayAndWaitingForAnimationOver_c__Iterator0_o;
struct COW_UIHudMetropolisTokenFlyController_o;
struct COW_UIHudMetropolisVehicleStoreController_o;
struct COW_UIHudMetropolisVehicleStoreController_ETab_o;
struct COW_UIHudMetropolisVehicleStoreController_EActionType_o;
struct COW_UIHudMetropolisVehicleStoreController_EDetailProperty_o;
struct COW_UIHudMetropolisWeaponStoreController_o;
struct COW_UIHudMetropolisWeaponStoreController_EActionType_o;
struct COW_UIMileStoneNavigationController_o;
struct COW_GeneratedItemHint_o;
struct COW_ItemGeneratorHint_o;
struct COW_MaxHypePlayerHint_o;
struct COW_PlayerPumpkinInfo_o;
struct COW_TeleportDoorHintInfo_o;
struct COW_UIHudPlayerMarkIcon_o;
struct COW_UIMapBaseController_o;
struct COW_UIMapContentController_o;
struct COW_UIMapContentController_EnermyPointObject_o;
struct COW_UIMapContentController_EIconType_o;
struct COW_UIMapContentController_DeliveryEnermyPointObject_o;
struct COW_UIMapContentController_FateRandomRevivePositionObject_o;
struct COW_UIMapContentController__OnChangeIconSprite_c__AnonStorey1_o;
struct COW_UIMapContentController__SyncBossZone_c__AnonStorey2_o;
struct COW_UIMapContentController__OnUpdateOniBoss_c__AnonStorey3_o;
struct COW_UIMapContentController__OnTeleportDoorStateChanged_c__AnonStorey4_o;
struct COW_UIMapContentController__ShowMaxHypePlayerShooting_c__AnonStorey5_o;
struct COW_UIMapContentController__OnSafeZoneChanged_c__AnonStorey6_o;
struct COW_UIMapContentController__WaitToUpdateSafeZoneCircleShow_c__Iterator0_o;
struct COW_UIPetSkillBigMapBtnController_o;
struct COW_GamePlay_UIPetSkillBigMapRangeController_o;
struct COW_UINewPlayerAttendanceController_o;
struct COW_UINewPlayerAttendanceController_EAttendanceStatus_o;
struct COW_UINewPlayerMissionItemController_o;
struct COW_GamePlay_OENEFEGDAFP_o;
struct COW_GamePlay_BBIPPGCDKGK_o;
struct COW_GamePlay_BFPJBGKGGFA_o;
struct COW_UIHudPartyNPCChatBubbleController_o;
struct COW_UIHudPartyNPCInteractDialogController_o;
struct COW_UIHudPartyNPCInteractReactItemController_o;
struct COW_UIHudPetRacerView_o;
struct COW_UIHudPetRacingBillboardController_o;
struct COW_MapEditorType_o;
struct COW_DrawLineManager_o;
struct COW_MVPShowCutscene_o;
struct COW_ReplayEventBtnView_o;
struct COW_ReportEventBtnView_o;
struct COW_ReportOffenderEventBtnView_o;
struct COW_UISPHudCSTeammateInfoDetailView_o;
struct COW_SPGameAchievement_o;
struct COW_UISPHudPlayerAccStatsPanelController_o;
struct COW_UISPHudSkillItemView_o;
struct COW_UISPHudTeamAccStatsItemController_o;
struct COW_UISPHudTeamAccStatsItemController__UpdateReviveInfo_c__AnonStorey0_o;
struct COW_UISPHudTeamAccStatsItemController__SetLivecountData_c__AnonStorey1_o;
struct COW_UISPHudTeamAccStatsListController_o;
struct COW_UISPHudTeamAccStatsListController_EInputType_o;
struct COW_UISPHudTeammateItem_o;
struct COW_UISPHudTeammateMissionItem_o;
struct COW_UISPHudTeammateMissionItem__DelayShowResult_c__Iterator0_o;
struct COW_UISPHudTeammateMissionItem__DelayPlayOutAnim_c__Iterator1_o;
struct COW_UISPHudTeammateMissionItem__DelayHideItem_c__Iterator2_o;
struct COW_UISPHudTeammatesInfoController_o;
struct COW_UISPHudVehicleStatsController_o;
struct COW_UISPReplayItemController_o;
struct COW_UISPReplayListController_o;
struct COW_UIHudPDMLeaderBoardController_o;
struct COW_UIHudPDMLeaderBoardItemController_o;
struct COW_UIHudPDMMatchResultController_o;
struct COW_UIHUDPDMMatchResultItemController_o;
struct COW_UIHudPDMTimeScoreInfoController_o;
struct COW_UIHudTDMLikeShopEntryController_o;
struct COW_EnterPhotographModeController_o;
struct COW_PhotographModeController_o;
struct COW_PhotographModeController_PhotoHideMode_o;
struct COW_UIHUDPhotographEmoteController_o;
struct COW_PlatformPromotionProductMessageBoxController_o;
struct COW_PlayerLagHint_o;
struct GCommon_UIGlassBGController_o;
struct GCommon_UIGlassBGController__WaitToSetGlassColor_c__Iterator0_o;
struct GCommon_UIPopupGlassBG_o;
struct COW_UIPopWindowFrameController_o;
struct COW_UIFrameSize_o;
struct COW_UIPopWindowFrameStyle_o;
struct COW_UIHudCommonPregameTimeTipController_o;
struct COW_UIPreVeteranController_o;
struct COW_UIPreVeteranController__OnDataChanged_c__AnonStorey0_o;
struct COW_UIPreVeteranRewardItemController_o;
struct COW_PVEMissionHUDManager_o;
struct COW_UIHUDPlayerGodBarController_o;
struct COW_UIHudPVEAutoReviveController_o;
struct COW_UIHudPVEBossHPController_o;
struct COW_UIHudPVEBossInfoController_o;
struct COW_UIHUDPVEBossSubtitleController_o;
struct COW_UIHUDPVEBossSubtitleController__OnShow_c__Iterator0_o;
struct COW_UIHUDPVEGameCountdownController_o;
struct COW_UIHUDPVEGameTargetController_o;
struct COW_UIHUDPVEGameTargetController__IEHideAll_c__Iterator0_o;
struct COW_UIHUDPVEHUDExitGameController_o;
struct COW_UIHUDPVEMissionCenterTipController_o;
struct COW_UIHUDPVEMissionCenterTipController_OnAnimFinish_o;
struct COW_UIHUDPVEMissionCenterTipController__StartShow_c__Iterator0_o;
struct COW_UIHUDPVEMissionItemController_o;
struct COW_UIHUDPVEMissionListController_o;
struct COW_UIHudPVETurnInfoController_o;
struct COW_UIHudReaperDashController_o;
struct COW_UIHudReaperDashController__CoolDown_c__Iterator0_o;
struct COW_UIHudReaperEquipSetSelectionController_o;
struct COW_UIHudReaperFightStartTimeTipController_o;
struct COW_UIHudReaperHPBarController_o;
struct COW_UIHudReaperIntroInfoController_o;
struct COW_UIHudReaperPhaseChangeMaskController_o;
struct COW_UIHudReaperProgressBarController_o;
struct COW_UIHudReaperTransformController_o;
struct COW_ReplaykitMainController_o;
struct COW_ReplaykitMainController__UpdateRecordTime_c__Iterator0_o;
struct COW_ReplayKitVideoItemController_o;
struct COW_ReplayKitVideoPreviewWindowController_o;
struct COW_UIReplayKitNodeController_o;
struct COW_UIHudResultShowBaseController_o;
struct COW_UIHudResultShowBaseController_AvatarProfileInfo_o;
struct COW_UIHudResultShowBaseController__CoPlayEmotionAnimationd_c__Iterator0_o;
struct COW_UIHudResultShowBaseController__StartUIUnlock_c__Iterator1_o;
struct COW_RewardWndCfg_o;
struct COW_OptionalRewardWndCfg_o;
struct COW_ELadderRankUpMatchType_o;
struct COW_EOptionalBundleViewsType_o;
struct COW_OptionalRewardRankInfoWndCfg_o;
struct COW_UnlockMatchRewardWndCfg_o;
struct COW_LevelUpRewardWndCfg_o;
struct COW_ERewardFeatureType_o;
struct COW_CommonRewardWndManager_o;
struct COW_CommonRewardWndManager__ShowOptionalTaskRewardView_c__AnonStorey0_o;
struct COW_CommonRewardWndManager__ShowOptionalBundleView_c__AnonStorey1_o;
struct COW_CommonRewardWndManager__ShowLegendRerandomView_c__AnonStorey2_o;
struct COW_CommonRewardWndManager__ShowLadderRankUpView_c__AnonStorey3_o;
struct COW_CommonRewardWndManager__ShowUnlockMatchRewardView_c__AnonStorey4_o;
struct COW_CommonRewardWndManager__ShowWeaponPermanentView_c__AnonStorey5_o;
struct COW_CommonRewardWndManager__ShowRewardsView_c__AnonStorey6_o;
struct COW_CommonRewardWndManager__SetWeaponPermanentDataForGacha_c__AnonStorey7_o;
struct COW_CommonRewardWndManager__SetWeaponPermanentDataForGacha_c__AnonStorey8_o;
struct COW_GiftRewardPopupData_o;
struct COW_GiftRewardPopupManager_o;
struct COW_RewardPopupData_o;
struct COW_RewardPopupManager_o;
struct COW_UIHUDRushingPetsCountDownTipController_o;
struct COW_UIHUDRushingPetsJumpController_o;
struct COW_UIHUDRushingPetsLevelEndShowController_o;
struct COW_UIHUDRushingPetsLevelEndShowController__DelayShowCoroutine_c__Iterator0_o;
struct COW_UIHUDRushingPetsMatchInfoController_o;
struct COW_UIHUDRushingPetsMatchResultController_o;
struct COW_UIHUDRushingPetsPlayerInfoItemController_o;
struct COW_UIRushingPetsCreateRoom_o;
struct COW_UIRushingPetsCustomRoomController_o;
struct COW_UIRushingPetsMatchResultItem_o;
struct COW_UIRushingPetsRoomSetting_o;
struct COW_UIRushingPetsRoomSettingCtrl_o;
struct COW_UISceneEditItemAttributeColor_o;
struct COW_UISceneEditItemAttributeHorizonalSelet_o;
struct COW_UISceneEditItemAttributeInputText_o;
struct COW_UISceneEditItemAttributePopMenu_o;
struct COW_UISceneEditItemAttributePopMenu__OnItemSelect_c__AnonStorey0_o;
struct COW_UISceneEditItemAttributePopMenuV2_o;
struct COW_UISceneEditItemAttributePopMenuV2__OnItemSelect_c__AnonStorey0_o;
struct COW_UISceneEditItemAttributeSelector_o;
struct COW_UISceneEditItemAttributeSliderBar_o;
struct COW_UISceneEditItemAttributeSubAndPlus_o;
struct COW_UISceneEditItemAttributeToggleButton_o;
struct COW_UISceneEditItemFuncAttributeController_o;
struct COW_UIModeEditEntranceWndController_o;
struct COW_UIModeEditEntranceWndController__ShowIcon_c__AnonStorey0_o;
struct COW_UIModeEditPanelController_o;
struct COW_UIModeEditPanelController_TabData_o;
struct COW_UIModeEditPanelController__TrySelectTabByLocKey_c__AnonStorey0_o;
struct COW_UIModeEditPanelController__OnBtnSwitchModeClick_c__AnonStorey1_o;
struct COW_UIModeSettingAttributeController_o;
struct COW_UIModeSettingAttributeController_EEntityTypeTab_o;
struct COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey2_o;
struct COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey1_o;
struct COW_UIModeSettingAttributeController__WaitOneFrameUpdateAnchors_c__Iterator0_o;
struct COW_UIModeSettingAttributeItemController_o;
struct COW_UIModeSettingAttributeItemController_EditDel_o;
struct COW_UIPopMenuSmallControlerForScrollPanel_o;
struct COW_UIRuleHTabItemController_o;
struct COW_UIRuleHTabItemStyle2Controller_o;
struct COW_UIRuleHTabsContentController_o;
struct COW_UIRuleHTabsContentController_TabData_o;
struct COW_UIRuleHTabsContentController__OpenItemController_c__AnonStorey0_o;
struct COW_UIRuleHTabsPanelController_o;
struct COW_UIRuleHTabsPanelController_TabData_o;
struct COW_UIRuleNumericSettingController_o;
struct COW_UIRulePopmenuSettingV2Controller_o;
struct COW_UIRulePopmenuSettingV2InfectionModeController_o;
struct COW_UIRulePopmenuWithPickerSettingController_o;
struct COW_UIRuleSafeZoneSettingV2Controller_o;
struct COW_UIRuleSlidableNumericSettingController_o;
struct COW_UIRuleSmallNumericSettingController_o;
struct COW_UIRuleSmallToggleButtonGroupSettingController_o;
struct COW_UIRuleSubTableContainerController_o;
struct COW_UIRuleTableContainerController_o;
struct COW_UIRuleToggleButtonController_o;
struct COW_UIRuleToggleGroupSettingController_o;
struct COW_UIRuleToggleGroupSettingController__UpdateTipsAnchor_c__Iterator0_o;
struct COW_UIRuleToggleSettingV2Controller_o;
struct COW_UIRuleVector3SettingController_o;
struct COW_UIRuleVScrollTableContainerController_o;
struct COW_UIRuleVTabItemController_o;
struct COW_UIClickInputView_o;
struct COW_UIHudBtnWorkshopPhotographController_o;
struct COW_UIHudSceneEditActionAttributeColorPanelController_o;
struct COW_UIHudSceneEditActionAttributeColorPanelController_ESecondTab_o;
struct COW_UIHudSceneEditActionAttributeColorPanelController__DelayToSortBased_c__Iterator0_o;
struct COW_UIHudSceneEditActionAttributeColorPanelController__DelayToSortPostion_c__Iterator1_o;
struct COW_UIHudSceneEditActionAttributeColorPanelController__GetCenterItem_c__AnonStorey2_o;
struct COW_UIHudSceneEditActionAttributeColorPanelController__LoadLatestColor_c__AnonStorey3_o;
struct COW_UIHudSceneEditActionAttributeColorPanelController__LoadLatestColor_c__AnonStorey4_o;
struct COW_UIHudSceneEditActionAttributeController_o;
struct COW_UIHudSceneEditActionAttributeController_V2_o;
struct COW_ActionAttributeIconItemControleler_o;
struct COW_ActionAttributeIconItemControleler_OnClickTex_o;
struct COW_UIHudSceneEditActionAttributeSpriteItemController_o;
struct COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey0_o;
struct COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey1_o;
struct COW_UIHudSceneEditActionAttributeTexItemController_o;
struct COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey0_o;
struct COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey1_o;
struct COW_UIHudSceneEditActionController_o;
struct COW_ESceneEditActionType_o;
struct COW_UIHudSceneEditActionListController_o;
struct COW_UIHudSceneEditActionTypeController_o;
struct COW_UGCEditScalingMode_o;
struct COW_UIHudSceneEditAdjustDetailController_o;
struct COW_UIHudSceneEditAdjustDetailController__WaitOneFrameForSettingManuallyAdjustPosition_c__Iterator0_o;
struct COW_AdjustDetailItemSliderDelegate_o;
struct COW_AdjustDetailItemInputDelegate_o;
struct COW_OnDragFinished_o;
struct COW_UIHudSceneEditAdjustDetailItemController_o;
struct COW_UIHudSceneEditAdjustFloorPlaneController_o;
struct COW_UIHudSceneEditCameraHeightController_o;
struct COW_UIHudSceneEditCameraViewportController_o;
struct COW_UIHudSceneEditCodekSearchController_o;
struct COW_ESceneEditConfrmWndType_o;
struct COW_UIHudSceneEditConfirmWndController_o;
struct COW_UIHudSceneEditCrosshairController_o;
struct COW_UIHudSceneEditCurGameModeController_o;
struct COW_UIHudSceneEditCurGameModeController__RefreshCurMode_c__AnonStorey0_o;
struct COW_OnUpdateTagsDelegate_o;
struct COW_UIHudSceneEditEditTagSettingController_o;
struct COW_UIHudSceneEditFuncAttributeSettingController_o;
struct COW_UIHudSceneEditGroupModifyController_o;
struct COW_UIHudSceneEditIntroInfoController_o;
struct COW_UIHudSceneEditItemAdjustSimplePanelController_o;
struct COW_UIHudSceneEditItemContainerController_o;
struct COW_UIHudSceneEditItemContainerController__RefreshOptionalMapResDownloader_c__AnonStorey0_o;
struct COW_UIHudSceneEditItem_o;
struct COW_UIHudSceneEditItemPanelController_o;
struct COW_UIHudSceneEditItemPanelController__UpdateAnchorsForFirstTime_c__Iterator0_o;
struct COW_UIHudSceneEditItemPanelTabView_o;
struct COW_UIHudSceneEditLeftOptionController_o;
struct COW_UIHudSceneEditModeEditTabItemController_o;
struct COW_UIHudSceneEditModeSelectController_o;
struct COW_UIHudSceneEditModifyController_o;
struct COW_UIHudSceneEditModifyController__PressCheckCoroutine_c__Iterator0_o;
struct COW_UIHudSceneEditMoveController_o;
struct COW_UIHudSceneEditOptionController_o;
struct COW_UIHudSceneEditOptionController__OnClickBackBtn_c__AnonStorey0_o;
struct COW_UIHudSceneEditPutController_o;
struct COW_UIHudSceneEditResMgrPanelController_o;
struct COW_UIHudSceneEditResMgrPanelController_EScriptFliterType_o;
struct COW_UIHudSceneEditResMgrPanelController_ESortFliterType_o;
struct COW_UIHudSceneEditResMgrPanelController__SelectObject_c__AnonStorey1_o;
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey2_o;
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey3_o;
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey4_o;
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey5_o;
struct COW_UIHudSceneEditResMgrPanelController__ScrollTo_c__Iterator0_o;
struct COW_UIHudSceneEditResNodeItemController_o;
struct COW_UIHudSceneEditResNodeItemController_OperateStateEnum_o;
struct COW_UIHudSceneEditResNodeItemController___c__AnonStorey0_o;
struct COW_UIHudSceneEditResNodeItemController__FindChildIndex_c__AnonStorey1_o;
struct COW_UIHudSceneEditSettingPanelController_o;
struct COW_UIHudSceneEditSettingPanelController__GetModeURL_c__AnonStorey1_o;
struct COW_UIHudSceneEditSettingPanelController__OpenClearSceneWindow_c__AnonStorey2_o;
struct COW_UIHudSceneEditSettingPanelController__CloseAndReopenModeSettingWindowCoro_c__Iterator0_o;
struct COW_UIHudSceneEditShopItemController_o;
struct COW_UIHudSceneEditShopItemController_EShopItemOp_o;
struct COW_UIHudSceneEditTagItemDisplayController_o;
struct COW_UIHudWorkshopPhotographModeController_o;
struct COW_UIImageCoverPreviewWindowController_o;
struct COW_UGCCategoryType_o;
struct COW_UISceneEditCategoryController_o;
struct COW_UISceneEditCategoryController_UISceneEditCategoryItemEasyList_o;
struct COW_UISceneEditCategoryTabItemView_o;
struct COW_UISceneEditCreatorFeedbackPopWndController_o;
struct COW_UISceneEditCreatorFeedbackPopWndController__UpdateView_c__AnonStorey0_o;
struct COW_UISceneEditHistoryInfoController_o;
struct COW_GamePlay_UISceneEditInstanceGroupSwitchController_o;
struct COW_GamePlay_UISceneEditInstanceGroupSwitchController_CICJEOKEEJB_o;
struct COW_UISceneEditLoadingMapInfoConotroller_o;
struct COW_UISceneEditRankRewardReviewMiniItemController_o;
struct COW_UISceneEditRecommendationItemInfo_o;
struct COW_UISceneEditRecommendationItemController_o;
struct COW_UISceneEditRecommendationTabItemView_o;
struct COW_UISceneEditReportController_o;
struct COW_UISceneEditReportController_ReportReason_o;
struct COW_UISceneEditSecondLevelAttributeController_o;
struct COW_UISceneEditSecondLevelAttributePopupMenu_o;
struct COW_UISceneEditSecondLevelAttributeSliderBar_o;
struct COW_UISceneEditSecondLevelAttributeTable_o;
struct COW_UISceneEditSecondLevelAttributeTableContainer_o;
struct COW_UISceneEditSlotInfoView_o;
struct COW_UISceneEditSlotItemController_o;
struct COW_UISceneEditSlotItemController__WaitForShareAnim_c__Iterator0_o;
struct COW_UISceneEditSubscriptionController_o;
struct COW_UISceneEditTemplateMapInfo_o;
struct COW_EMAP_Type_o;
struct COW_UISceneEditTemplateMapItemController_o;
struct COW_UISceneEditUGCCenterController_o;
struct COW_UISceneEditUGCCenterController_ETabIndex_o;
struct COW_UISceneEditUGCCenterController__ShowFreeRoomCardGuide_c__AnonStorey0_o;
struct COW_UISceneEditUGCCenterController__RefreshOptionalMapResDownloader_c__AnonStorey1_o;
struct COW_UISceneEditUGCRankRewardController_o;
struct COW_UISceneEditUGCRankRewardController__RefreshRewardRankView_c__AnonStorey0_o;
struct COW_UISceneEditUGCRankRewardItemController_o;
struct COW_UISceneEditUGCRankRewardLevelUpController_o;
struct COW_UISceneEditUGCRankRewardLevelUpController_UIRewardState_o;
struct COW_UISceneEditUGCRankRewardLevelUpController__AutoCrateChest_c__Iterator0_o;
struct COW_UISceneEditUGCRankRewardLevelUpController__OpenChestCoroutine_c__Iterator1_o;
struct COW_UISceneEditUserAgreementController_o;
struct COW_UISceneEditUserCenterController_o;
struct COW_UIUGCCenterBigEventTemplateController_o;
struct COW_UIUGCCenterBigEventTemplateController_EntranceLocation_o;
struct COW_UIUGCLikeIndicatorController_o;
struct COW_UIUGCMatchResultCommentTokenView_o;
struct COW_UIUGCPhotoCutWindowController_o;
struct COW_UIUGCPhotoCutWindowController_Orientation_o;
struct COW_UIUGCPhotoCutWindowController__BtnOnSaveAsCover_c__AnonStorey0_o;
struct COW_UIUGCQuitFeedbackController_o;
struct COW_UIUGCQuitFeedbackController__ShowOKBtnDelay_c__Iterator0_o;
struct COW_UIUGCQuitFeedbackItemController_o;
struct COW_UIUGCQuitFeedbackItemController_Del_o;
struct COW_UIUGCRoomListController_o;
struct COW_UIUGCRoomListController__InfoTableReposition_c__Iterator0_o;
struct COW_UIUGCRoomListController__RefreshTags_c__Iterator1_o;
struct COW_UIUGCRoomListController__JoinProcess_c__AnonStorey2_o;
struct COW_UIUGCRoomListController__SpectateProcess_c__AnonStorey3_o;
struct COW_UIWorkshopDetailController_o;
struct COW_UIWorkshopTemplateHelpController_o;
struct COW_SceneEditItemAdjustType_o;
struct COW_SceneEditItemAdjustUIManager_o;
struct COW_UIHUDBattleRoyaleTeamScoreBoardController_o;
struct COW_UIHUDBattleRoyaleTeamScoreBoardItemController_o;
struct COW_UIHUDBrTeamScoreBoardController_T__o;
struct COW_UIHUDBrTeamScoreBoardItemController_o;
struct COW_UIHUDHGScoreBoardItemController_o;
struct COW_UIHUDLWMultiTeamScoreBoardController_o;
struct COW_UIHUDMultiTeamScoreBoardController_T__o;
struct COW_TeamScoreBoardData_o;
struct COW_UIHUDMultiTeamScoreBoardPlayerItemController_o;
struct COW_UIHUDMultiTeamScoreBoardTeamItemController_o;
struct COW_UIHUDTeamArmsRaceScoreBoardController_o;
struct COW_UIHUDTeamBattleScoreBoardController_T__o;
struct COW_ScoreBoardData_o;
struct COW_UIHUDTeamBattleScoreBoardItemController_o;
struct COW_UIHUDTeamBattleScoreBoardItemController_SkillBaseComp_o;
struct COW_UIHUDTeamBattleScoreBoardSkillController_o;
struct COW_UIHudTeamBattleScoreTitle_o;
struct COW_CreateCurveConfig_o;
struct COW_TIPS_SHOWTYPE_o;
struct COW_SettingTipsCompoment_o;
struct COW_BasicSettingInfo_o;
struct COW_UIBasicSettingController_o;
struct COW_UIBasicSettingController_Block_o;
struct COW_UIBasicSettingController_BasicSettingKey_o;
struct COW_UIBasicSettingController__OnBtnDeleteAccountClick_c__AnonStorey2_o;
struct COW_UIBasicSettingController__RefreshScroll_c__Iterator0_o;
struct COW_UIBasicSettingController__InitBindAccountSetting_c__AnonStorey3_o;
struct COW_UIBasicSettingController__RestoreCoroutine_c__Iterator1_o;
struct COW_UIDebugInfoUploadController_o;
struct COW_GraphicSettingInfo_o;
struct COW_UIGraphicSettingController_o;
struct COW_UIGraphicSettingController__RefreshScroll_c__Iterator0_o;
struct COW_UIGraphicSettingController__FilterBtnClick_c__AnonStorey1_o;
struct COW_UIGraphicSettingController__SetPopupMessage_c__AnonStorey2_o;
struct GCommon_UIKeyActionItemController_o;
struct COW_MorePlatformPageType_o;
struct COW_UIMorePlatformSettingController_o;
struct COW_UINetworkSettingController_o;
struct COW_UINetworkSettingController_NetworkSettingContentType_o;
struct COW_UINetworkSettingController_NetworkSettingBasicItemType_o;
struct COW_UINotificationSettingController_o;
struct COW_UINotificationSettingController_Block_o;
struct COW_UINotificationSettingController_NotificationSettingKey_o;
struct COW_UINotificationSettingController__RefreshScroll_c__Iterator0_o;
struct COW_OperationSettingInfo_o;
struct COW_UIOperationSettingController_o;
struct COW_UIOperationSettingController_OperationSettingKey_o;
struct COW_UIOperationSettingController_SettingBlock_o;
struct COW_UIOperationSettingController__RefreshScroll_c__Iterator0_o;
struct COW_UIPrivacySettingController_o;
struct COW_UIPrivacySettingController_SoundSettingKey_o;
struct COW_UIPrivacySettingController_SettingBlock_o;
struct COW_UIReplayKitSettingController_o;
struct COW_UIReplayKitSettingController_SoundSettingKey_o;
struct COW_UIReplayKitSettingController_SettingBlock_o;
struct COW_UIReplayKitSettingController__RefreshScroll_c__Iterator0_o;
struct COW_UISensiSettingController_o;
struct COW_UISensiSettingController_SensiSettingKey_o;
struct COW_UISettingContentBase_o;
struct COW_SingleOptionConfirmPopWndItemData_o;
struct COW_SingleOptionConfirmPopWndData_o;
struct COW_UISingleOptionConfirmWndController_o;
struct COW_UISoundSettingController_o;
struct COW_UISoundSettingController_SoundSettingKey_o;
struct COW_UISoundSettingController_SettingBlock_o;
struct COW_UISoundSettingController__CreateGameVoiceVolumeBalanceOpenModeData_c__AnonStorey0_o;
struct COW_UIUGCSettingController_o;
struct COW_UIUGCSettingController_UGCSettingKey_o;
struct COW_UIUGCSettingController__CreateCameraMoveSpeedData_c__AnonStorey0_o;
struct COW_UICDNSecondConfirmController_o;
struct COW_UIPopWndStandardDrawerTabRemakeController_o;
struct COW_UIStandardAdsController_o;
struct COW_UIStandardAdsController_EDotPosType_o;
struct COW_UIStandardAdsItemController_o;
struct COW_UIStandardArrowTopTabController_o;
struct COW_UIStandardCDNTabController_o;
struct COW_UIStandardCDNTabItemController_o;
struct COW_UIStandardCDNTabItemController_ETabState_o;
struct COW_UIStandardDrawerTabController_o;
struct COW_UIStandardDrawerTabRemakeController_o;
struct COW_UIStandardGuideMaskController_o;
struct COW_UIStandardGuideMaskController__SetViewData_c__AnonStorey0_o;
struct COW_UIStandardItemMAXBController_o;
struct COW_UIStandardItemMAXBPriceController_o;
struct COW_UIStandardItemMAXCController_o;
struct COW_UIStandardItemMAXCItemTagController_o;
struct COW_UIStandardItemMAXCPriceController_o;
struct COW_UIStandardItemMidController_o;
struct COW_UIStandardItemMini2Controller_o;
struct COW_StatndardItemMiniData_o;
struct COW_UIStandardItemMiniController_o;
struct COW_UIStandardItemWeaponController_o;
struct COW_UIStandardItemWeaponPriceController_o;
struct COW_UIStandardItemWeaponTagController_o;
struct COW_StandardSubTabItemViewData_o;
struct COW_UIStandardSubTabItemController_o;
struct COW_UIStandardSubTabItemRemakeController_o;
struct COW_UIStandardTabArrowRemakeController_o;
struct COW_UIStandardTabController_o;
struct COW_StandardTabItemViewData_o;
struct COW_UIStandardTabItemController_o;
struct COW_UIStandardTabItemController__SetSubTabLockState_c__AnonStorey0_o;
struct COW_UIStandardTabItemController__CheckSubTabTipsButton_c__AnonStorey1_o;
struct COW_UIStandardTabItemNewVaultController_o;
struct COW_UIStandardTabItemRemakeController_o;
struct COW_UIStandardTabMallV2Controller_o;
struct COW_UIStandardTabNewVaultController_o;
struct COW_UIStandardTabRemakeController_o;
struct COW_UIStandardTopTabController_o;
struct COW_StandardTopTabItemViewData_o;
struct COW_UIStandardTopTabItemController_o;
struct COW_TailorItemCondition_o;
struct COW_ETailorLockBarType_o;
struct COW_TailorLockBar_o;
struct COW_TailorSlot_o;
struct COW_TailorSlotItem_o;
struct COW_UITailorClothItemController_o;
struct COW_UITailorEntranceController_o;
struct COW_UITailorEntranceItemController_o;
struct COW_UITailorItemController_o;
struct COW_UITailorMainPageController_o;
struct COW_UITailorMainPageController__RefreshTopToken_c__AnonStorey0_o;
struct COW_UITailorMainPageController__FindTailorItemInfoInTailorClothDict_c__AnonStorey1_o;
struct COW_TailorItemInfo_o;
struct COW_TailorItemInfo_ETailorItemType_o;
struct COW_TailorClothInfo_o;
struct COW_UiTailorTokenBoxAnimationWindowController_o;
struct COW_UITailorTokenBoxItemController_o;
struct COW_UITailorTokenBoxMessageWindowController_o;
struct COW_UITailorTokenBoxMessageWindowController__OnTokenBoxProbabilityBtnClick_c__AnonStorey0_o;
struct COW_UITailorUnlockPopupWndController_o;
struct COW_UIHudChangeClothButtonController_o;
struct COW_UIHudChangeClothListController_o;
struct COW_ITipsWithItemsItem_o;
struct COW_TipsWithItemsController_o;
struct COW_TipsWithItemsItemVO_o;
struct COW_TipsWithItemsItemController_o;
struct COW_UIHudTokenComboController_o;
struct COW_UIHudTokenController_o;
struct COW_UIHudTokenController__CoPlayPlayEffect_c__Iterator0_o;
struct COW_UIHudTokenController__UpdateBuySelfReviveState_c__Iterator1_o;
struct COW_UIHUDTokenLastPointTipController_o;
struct COW_UIHudTokenLeaderboardController_o;
struct COW_UIHudTokenLeaderboardController_InfoType_o;
struct COW_GamePlay_TrainingSceneRenderGroupPreset_o;
struct COW_GamePlay_TrainingSceneRenderGroupPreset_ZoneTypeRender_o;
struct COW_UIHudChatBoxController_o;
struct COW_UIHudChatBtnController_o;
struct COW_UIHudFerrisWheelTakePhotoController_o;
struct COW_UIHudFriendAddController_o;
struct COW_UIHudFriendInviteController_o;
struct COW_UIHudHumanlikeTargetDamageResultController_o;
struct COW_UIHudPortalMaskController_o;
struct COW_GamePlay_UIHudTrainingDeadSummaryController_o;
struct COW_GamePlay_NAMFNLIDOBN_o;
struct COW_UIHudTrainingShootAreaSetController_o;
struct COW_ETrainingToggleType_o;
struct COW_UIHudTrainingVehicleTimerController_o;
struct COW_UITrainingToggleSetting_o;
struct COW_TurntableAnim_o;
struct COW_TurntableAnim_CircleStage_o;
struct COW_TurntableAnim_RewardIdx_o;
struct COW_TurntableAnim_RateCurve_o;
struct COW_TutorialEventEnum_o;
struct COW_TutorialUIType_o;
struct COW_TutorialCloseType_o;
struct COW_TutorialDepthType_o;
struct COW_TutorialSetting_o;
struct COW_TutorialVariant_o;
struct COW_TutorialWidgetVariable_o;
struct COW_TutorialManager_o;
struct COW_TutorialManager__PlayTwoLineRepeatedShrink_c__AnonStorey0_o;
struct COW_UITutorialIndicatorCharacterController_o;
struct COW_AdjacentEdge_o;
struct COW_UITutorialIndicatorController_o;
struct COW_UITutorialIndicatorController__OnNextFrame_c__Iterator0_o;
struct COW_UITutorialIndicatorHandController_o;
struct COW_InGameMutiTipsManager_o;
struct COW_TweenTipsManager_o;
struct COW_UICommonTweenTipsController_o;
struct COW_UICommonTweenTipsController__OnFinished_c__Iterator0_o;
struct COW_UICommonTweenTipsController__HoldOnAnim_c__Iterator1_o;
struct COW_UIUGCDebuggerConsole_o;
struct COW_UIUGCDebuggerConsole__Cor_ShowNotifyDown_c__Iterator0_o;
struct COW_UIUGCDebuggerConsoleItemController_o;
struct COW_UIUGCDebuggerOpen_o;
struct COW_UGCHudEdit_AdjustHudWidgetSelectorAngleCommand_o;
struct COW_UGCHudEdit_AdjustHudWidgetSelectorSizeCommand_o;
struct COW_UGCHudEdit_DeleteHudWidgetCommand_o;
struct COW_UGCHudEdit_DragWidgetSelectorCommand_o;
struct COW_UGCHudEdit_RecordCreateHudWidgetCommand_o;
struct COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_o;
struct COW_UGCHudEdit_RecordUGCHudWidgetHierarchyCommand_o;
struct COW_UGCHudEdit_SelectHudWidgetCommand_o;
struct COW_UGCHudEdit_SetHudWidgetAnchorPositionCommand_o;
struct COW_UGCHudEdit_SetHudWidgetLocalAngleZCommand_o;
struct COW_UGCHudEdit_SetHudWidgetNameCommand_o;
struct COW_UGCHudEdit_SetHudWidgetSizeCommand_o;
struct COW_UIUGCHudWidgetAttributeController_T__o;
struct COW_UGCHudWidgetAttributeType_o;
struct COW_UGCHudWidgetAttributeEnum_o;
struct COW_UGCHudWidgetAttributeConfig_o;
struct COW_UGCHudLabelAttributConfig_o;
struct COW_UGCHudImageAttributeConfig_o;
struct COW_UGCHudButtonAttributeConfig_o;
struct COW_UGCHudEmptyAttributeConfig_o;
struct COW_UIUGCHudWidgetAttributeEnum_o;
struct COW_UIUGCHudWidgetAttributeBaseController_o;
struct COW_UIUGCHudWidgetAttributeColorController_o;
struct COW_UIUGCHudWidgetAttributeCustomAdaptController_o;
struct COW_UIUGCHudWidgetAttributeImageFlipController_o;
struct COW_UIUGCHudWidgetAttributeSliderController_o;
struct COW_UIUGCHudWidgetAttributeSpriteController_o;
struct COW_UIUGCHudWidgetAttributeSpriteController__InitAttribute_c__AnonStorey0_o;
struct COW_UIUGCHudWidgetAttributeSpriteController__OnBtnClick_c__AnonStorey1_o;
struct COW_UIUGCHudWidgetAttributeSpriteItemController_o;
struct COW_UIUGCHudWidgetAttributeTextAlignmentController_o;
struct COW_UIUGCHudWidgetAttributeTextAreaController_o;
struct COW_UIUGCHudWidgetAttributeTextAreaController__ResetText_c__Iterator0_o;
struct COW_UIUGCHudWidgetAttributeToggleController_o;
struct COW_UIUGCHudWidgetAttributeTransformController_o;
struct COW_UIUGCHudWidgetAttributeTransformController_TransformData_o;
struct COW_UIUGCHudWidgetAttributeTransformItemController_o;
struct COW_UIUGCHudWidgetAttributeTransformItemController_TransformEnum_o;
struct COW_UGCHudEdit_UGCHudPrefabDataType_o;
struct COW_UGCHudEdit_UGCHudPrefabFileType_o;
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor_o;
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildImage_c__AnonStorey0_o;
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildButton_c__AnonStorey1_o;
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildPanel_c__AnonStorey2_o;
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildContainer_c__AnonStorey3_o;
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildTexture_c__AnonStorey4_o;
struct COW_UGCEditPanel_o;
struct COW_UIUGCHudEditListController_o;
struct COW_UIUGCHudEditListController__OnClickEditPrefab_c__AnonStorey0_o;
struct COW_UIUGCHudEditListItemController_o;
struct COW_UIUGCHudEditorController_o;
struct COW_UIUGCHudEditPopupMenuPanelController_o;
struct COW_UIUGCHudEditPopupMenuPanelController_MenuItemData_o;
struct COW_UIUGCHudEditPopupMenuPanelController__InitMenuItem_c__AnonStorey0_o;
struct COW_UIUGCHudWidgetHierarchyController_o;
struct COW_UIUGCHudWidgetHierarchyController__GetNodeItemIndex_c__AnonStorey0_o;
struct COW_UIUGCHudWidgetHierarchyNodeItemController_o;
struct COW_UIUGCHudWidgetHierarchyNodeItemController_OperateStateEnum_o;
struct COW_UIUGCHudWidgetHierarchyNodeItemController___c__AnonStorey0_o;
struct COW_UIUGCHudWidgetHierarchyNodeItemController__FindChildIndex_c__AnonStorey1_o;
struct COW_UIUGCHudWidgetInspectorController_o;
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey0_o;
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey1_o;
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey2_o;
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey3_o;
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey4_o;
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey5_o;
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey6_o;
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey7_o;
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey8_o;
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey9_o;
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyA_o;
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyB_o;
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyC_o;
struct COW_UIUGCHudWidgetSelectorController_o;
struct COW_IUIHUDBaseController_o;
struct COW_UGC_CommonHudSwitchController_o;
struct COW_UGC_CommonHudSwitchController_EPlayerHudSwitchType_o;
struct COW_UGC_CommonHudSwitchController_ESwitchValue_o;
struct COW_UGCHudUtil_o;
struct COW_UGCHudUtil__SetTexture_c__AnonStorey0_o;
struct COW_UGCHudUtil__SetIcon_c__AnonStorey1_o;
struct COW_UIHUDUGC_3DContainerController_o;
struct COW_UIHUDUGC_BaseController_o;
struct COW_UIHUDUGC_BaseLeaderboard_TeamItemController_o;
struct COW_UIHUDUGC_BaseLeaderboard_TeammateItemController_o;
struct COW_UIHUDUGC_BaseLeaderboardController_o;
struct COW_UIHUDUGC_ButtonWidgetController_o;
struct COW_UIHUDUGC_ButtonWidgetController__OnSpriteNameChanged_c__AnonStorey0_o;
struct COW_UIHUDUGC_CheckPointMarkShowController_o;
struct COW_UIHUDUGC_CheckPointMgrController_o;
struct COW_UIHUDUGC_ChooseCardController_o;
struct COW_UIHUDUGC_ChooseCardController_ButtonView_o;
struct COW_UIHUDUGC_ChooseCardController__OnButtonNamesChanged_c__AnonStorey0_o;
struct COW_UIHUDUGC_ChooseCardController__OnButtonColorsChanged_c__AnonStorey1_o;
struct COW_UIHUDUGC_ChooseCardItemController_o;
struct COW_UIHUDUGC_ChooseCardItemController_ItemData_o;
struct COW_UIHUDUGC_CommonHudSwitchController_o;
struct COW_UIHUDUGC_CommonHudSwitchController_ECommonHudType_o;
struct COW_UIHUDUGC_CountDownReminderController_o;
struct COW_UIHUDUGC_CustomHudController_o;
struct COW_UIHUDUGC_EmptyWidgetController_o;
struct COW_UIHUDUGC_FactionInfoController_o;
struct COW_UIHUDUGC_FiveSecondCountDownController_o;
struct COW_UIHUDUGC_GridController_o;
struct COW_UIHUDUGC_HeartbeatEffectController_o;
struct COW_UIHudUGC_HintButtonController_o;
struct COW_UIHUDUGC_HitObjectHPBarController_o;
struct COW_UIHUDUGC_IconNotificationController_o;
struct COW_UIHUDUGC_IdentityNotifyController_o;
struct COW_UIHUDUGC_ImageWidgetController_o;
struct COW_UIHUDUGC_ImageWidgetController__OnSpriteNameChanged_c__AnonStorey0_o;
struct COW_UIHUDUGC_InputWidgetController_o;
struct COW_UIHUDUGC_LabelWidgetController_o;
struct COW_UIHUDUGC_LayoutController_o;
struct COW_UIHUDUGC_LeaderboardButtonController_o;
struct COW_UIHUDUGC_MatchInfoSubTitleController_o;
struct COW_UIHUDUGC_MatchInfoTitle_MoreTeamItemController_o;
struct COW_UIHUDUGC_MatchInfoTitle_TeammateController_o;
struct COW_UIHUDUGC_MatchInfoTitleController_o;
struct COW_UIHUDUGC_MatchInfoTitleController_MatchInfoTitleData_o;
struct COW_UIHUDUGC_MatchInfoTitleController_TeamData_MoreTeam_o;
struct COW_UIHUDUGC_MoreTeam_RoundScoreController_o;
struct COW_UIHUDUGC_MoreTeamLeaderboard_TeamItemController_o;
struct COW_UIHUDUGC_MoreTeamLeaderboard_TeammateItemController_o;
struct COW_UIHUDUGC_MoreTeamLeaderboardController_o;
struct COW_UIHUDUGC_MultiTeamResultController_o;
struct COW_UIHUDUGC_MultiTeamMatchResultPlayerItemController_o;
struct COW_UIHUDUGC_MultiTeamResultTeamItemController_o;
struct COW_UIHUDUGC_ObjectEntityAttributeEditController_o;
struct COW_UIHUDUGC_ObjectEntityAttributeEditController_Tab_o;
struct COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey1_o;
struct COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey0_o;
struct COW_UIHUDUGC_ObjectEntityAttributeEditItemController_o;
struct COW_UIHUDUGC_ObjectEntityAttributeEditItemController_EditDel_o;
struct COW_UIHUDUGC_OpeningBanner_AnnihilateController_o;
struct COW_UIHUDUGC_OpeningBanner_AnnihilateController_OpeningBanner_Annihilate_o;
struct COW_UIHUDUGC_OpeningBanner_RacingController_o;
struct COW_UIHUDUGC_OpeningBanner_RacingController_OpeningBanner_Racing_o;
struct COW_UIHUDUGC_OpeningBanner_ScoreController_o;
struct COW_UIHUDUGC_OpeningBanner_ScoreController_OpeningBanner_Score_o;
struct COW_UIHUDUGC_OpeningBannerController_o;
struct COW_UIHUDUGC_PanelBaseController_o;
struct COW_UIHUDUGC_PanelController_o;
struct COW_UIHUDUGC_PhaseCountDownController_o;
struct COW_UIHUDUGC_ProfileInfoController_o;
struct COW_UIHUDUGC_ProgressbarController_o;
struct COW_UIHudUGC_ProgressSkillButtonController_o;
struct COW_UIHUDUGC_RectBaseController_o;
struct COW_UIHUDUGC_ResultBannerController_o;
struct COW_UIHUDUGC_RoundNumController_o;
struct COW_UIHUDUGC_RoundScoreBannerController_o;
struct COW_UIHUDUGC_RoundStartBanner_RedBlueController_o;
struct COW_UIHUDUGC_RoundStartBanner_YellowController_o;
struct COW_UIHUDUGC_RoundTransitionController_o;
struct COW_UIHUDUGC_RoundTransitionController_EResultType_o;
struct COW_UIHUDUGC_RoundTransitionController_ETransitionStage_o;
struct COW_UIHUDUGC_RoundTransitionController_RoundIncomeData_o;
struct COW_UIHUDUGC_SceneObjectEntityAttributeEditController_o;
struct COW_UIHUDUGC_SceneObjectEntityAttributeEditItemController_o;
struct COW_UIHudUGC_ScoreBarController_o;
struct COW_UIHUDUGC_ScrollViewController_o;
struct COW_UIHUDUGC_SingleLeaderboard_ItemController_o;
struct COW_PlayerLeaderBoardData_o;
struct COW_UIHUDUGC_SingleLeaderboardController_o;
struct COW_UIHUDUGC_SingleLeaderboardController__OnPlayersChanged_c__AnonStorey0_o;
struct COW_UIHUDUGC_SingleLeaderboardController__OnPlayerRanksChanged_c__AnonStorey1_o;
struct COW_UIHUDUGC_SkillButtonController_o;
struct COW_UIHudUGC_SprayResultController_o;
struct COW_UIHUDUGC_TeamMatchInfoController_o;
struct COW_UIHUDUGC_TextIconMarkShowController_o;
struct COW_UIHUDUGC_TextTipsController_o;
struct COW_UIHUDUGC_TextureController_o;
struct COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey1_o;
struct COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey0_o;
struct COW_UIHUDUGC_TimeTweenTipsController_o;
struct COW_UIHudUGC_TipController_o;
struct COW_UIHUDUGC_TitleBannerController_o;
struct COW_UIHUDUGC_TweenTipsController_o;
struct COW_UIHUDUGC_TwoTeam_ShowTimeController_o;
struct COW_UIHUDUGC_TwoTeam_ShowTimeController_ShowTimeEnum_o;
struct COW_UIHUDUGC_TwoTeamFactionController_o;
struct COW_UIHUDUGC_TwoTeamLeaderboard_TeamItemController_o;
struct COW_UIHUDUGC_TwoTeamLeaderboard_TeammateItemController_o;
struct COW_UIHUDUGC_TwoTeamLeaderboardController_o;
struct COW_UIHUDUGC_TwoTeamMatchInfoController_o;
struct COW_UIHUDUGC_TwoTeamMatchInfoSimpleController_o;
struct COW_UIHUDUGC_TwoTeamResultController_o;
struct COW_UIHUDUGC_TwoTeamResultItemController_o;
struct COW_UIHUDUGC_WidgetBaseController_o;
struct COW_UIHUDUGCBaseViewData_o;
struct COW_IUIHUDBridgeUGC_o;
struct COW_UIHUDUGCCountDownTipController_o;
struct COW_UIHUDUGCLevelEndShowController_o;
struct COW_UIHUDUGCLevelEndShowController_UGCLevelEndShowData_o;
struct COW_UIHUDUGCLevelEndShowController__DelayShowCoroutine_c__Iterator0_o;
struct COW_UIUGC_WardrobeConfig_o;
struct COW_UIUGC_WardrobeConfig_CustomClothCfg_o;
struct COW_UIUGC_WardrobeModifyController_o;
struct COW_UGCInfectionChangeItemController_o;
struct COW_UGCInfectionChangeItemController_UGCInfectionChangeItemData_o;
struct COW_UGCInfectionChangePanelController_o;
struct COW_UI2dCommonController_o;
struct COW_UIAccountForbiddenPopWndController_o;
struct COW_UIAccountPopupWindowController_o;
struct COW_UIAccountPopupWindowController_State_o;
struct COW_EAchievementBtnState_o;
struct COW_EAchievementSelectType_o;
struct COW_AchievementProfileItemData_o;
struct COW_UIAchievementShowController_o;
struct COW_UIAchievementShowController__InitAchievementDisplayContainer_c__AnonStorey0_o;
struct COW_UIAchievementShowController__InitAchievementSelectContainer_c__AnonStorey1_o;
struct COW_UIAchievementShowController__UpdateEquippedAchievement_c__AnonStorey2_o;
struct COW_UIAddFriendController_o;
struct COW_UIAddFriendController_EPlayerSocialType_o;
struct COW_UIAddictGuideController_o;
struct COW_UIAgeVerifyController_o;
struct COW_UIAnnouncementBigRewardItemController_o;
struct COW_RewardBtn_o;
struct COW_UIAnnouncementGetRewardController_o;
struct COW_UIAnnouncementRewardItemController_o;
struct COW_UIAntiHackWindowController_o;
struct COW_UIAutoPickupUtils_o;
struct COW_UIAutoPickupItemPriorityViewData_o;
struct COW_UIAutoPickupItemPriorityController_o;
struct COW_UIAvatarExpItemController_o;
struct COW_UIAvatarInfoKeyartController_o;
struct COW_UIAvatarInfoLeftController_o;
struct COW_UIAvatarInfoLeftController_SkillProperty_o;
struct COW_UIAvatarInfoLeftController_SkillTag_o;
struct COW_UIAvatarInfoLeftController_SortOrder_o;
struct COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey1_o;
struct COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey0_o;
struct COW_UIAvatarInfoListItemController_o;
struct COW_UIAvatarInfoNavigationController_o;
struct COW_UIAvatarInfoNavigationController__CoResetAvatarIdle_c__Iterator0_o;
struct COW_UIAvatarInfoRightController_o;
struct COW_AvatarListItemData_o;
struct COW_UIAvatarProficiencyController_o;
struct COW_UIAvatarProficiencyController__SetAwardList_c__AnonStorey0_o;
struct COW_UIAvatarProfileLoveController_o;
struct COW_UIAvatarProfileLoveController__RequestOriLove_c__AnonStorey0_o;
struct COW_UIAvatarProfileLoveController__RequestAwakenLove_c__AnonStorey1_o;
struct COW_UIAvatarProfileLoveController__RequestLove_c__AnonStorey2_o;
struct COW_UIAvatarSkillItemController_o;
struct COW_UIAvatarSkillItemController__AddSkillBtnAction_c__AnonStorey0_o;
struct COW_UIAvatarSkillSlotController_o;
struct COW_UIAvatarSkillTipsController_o;
struct COW_SuitDisplayData_o;
struct COW_UIAvatarWindowController_o;
struct COW_UIAvatarWindowController_TeamAvatar_o;
struct COW_UIAvatarWindowController_TeamAvatarPos_o;
struct COW_UIAvatarWindowController_AvatarSetting_o;
struct COW_UIAvatarWindowController_AvatarPetSetting_o;
struct COW_UIAvatarWindowController__ChatBubbleCoroutine_c__Iterator0_o;
struct COW_UIAvatarWindowController__EnterGroupPlayIdleEffectCoroutine_c__Iterator1_o;
struct COW_UIAvatarWindowController__EnterGroupPlayIdleEffectCoroutine_c__Iterator2_o;
struct COW_UIAvatarWindowController__EnterGroupEffectOthers_c__AnonStorey6_o;
struct COW_UIAvatarWindowController__OnEnterGroupPlayRankEffect_c__AnonStorey7_o;
struct COW_UIAvatarWindowController__GroupJoinCoroutine_c__Iterator3_o;
struct COW_UIAvatarWindowController__AvatarShowEmote_c__AnonStorey8_o;
struct COW_UIAvatarWindowController__ShowAvatarsCoroutine_c__Iterator4_o;
struct COW_UIAvatarWindowController__OnGroupLeaveNtf_c__AnonStorey9_o;
struct COW_UIAvatarWindowController__IsAvatarTeammate_c__AnonStoreyA_o;
struct COW_UIAvatarWindowController__GetTeamTargetWeaponSkinId_c__AnonStoreyB_o;
struct COW_UIAvatarWindowController__RefreshTeamatePVEWeapon_c__AnonStoreyC_o;
struct COW_UIAvatarWindowController__PlayAvatarShowPose_c__Iterator5_o;
struct COW_UIAvatarWindowController__OnGroupReadyNtf_c__AnonStoreyD_o;
struct COW_UIAvatarWindowController__OnSyncOptionalMapResNtf_c__AnonStoreyE_o;
struct COW_UIAvatarWindowController__onGroupStopNtf_c__AnonStoreyF_o;
struct COW_UIAvatarWindowController__DoTeamAvatarsNeedRefresh_c__AnonStorey10_o;
struct COW_UIAvatarWindowController__OnShowAvatarRefreshReserveFakeMember_c__AnonStorey11_o;
struct COW_UIAvatarWindowController__RemoveReserve_c__AnonStorey12_o;
struct COW_UIAwardItemController_o;
struct COW_UIAwardItemController_EquipmentState_o;
struct COW_BadgeItemState_o;
struct COW_UIBadgeItemController_o;
struct COW_UIBarrageItemBaseData_o;
struct COW_UIBarrageItemBaseController_o;
struct COW_UIBarrageLauncher_o;
struct COW_UIBaseChatController_T__o;
struct COW_UIBaseChatItemController_o;
struct COW_UIBaseChatItemController_FastMessageContainer_o;
struct COW_UIBaseHudInfoListController_o;
struct COW_UIBasePopMenuController_T__o;
struct COW_UIBaseProfileInfoController_o;
struct COW_UIBigLuckyBagListController_o;
struct COW_UIBigMapAttachmentController_o;
struct COW_EBigMapType_o;
struct COW_ERadarOptType_o;
struct COW_UIBigMapController_o;
struct COW_UIBigMapController__ShowSafeZoneTutorialLater_c__Iterator0_o;
struct COW_UIBigMapController__OnSceneEditRemoveObj_c__AnonStorey1_o;
struct COW_UIBigMapController__OnGameMissionUIChanged_c__AnonStorey2_o;
struct COW_UIBigMapObEventController_o;
struct COW_UIBigMapObEventDragDropItem_o;
struct COW_EBindPhoneOpt_o;
struct COW_UIBindPhoneWndController_o;
struct COW_UIBooyahPassBackFlowprivilegeWndController_o;
struct COW_UIBooyahPassEntranceSpineController_o;
struct COW_UIBooyahPassEntranceSpineController_SpineAnimState_o;
struct COW_UIBooyahPassEntranceSpineController__WaitSecondToSwitchState_c__Iterator0_o;
struct COW_UIBooyahPassPurchaseRewardTipsWndController_o;
struct COW_UIBooyahPassSeasonPopoverController_o;
struct COW_UIBriefBoxController_o;
struct COW_UIBriefBoxController__InitAchievementProfile_c__AnonStorey0_o;
struct COW_UIBriefProfileInfoController_o;
struct COW_UIBRTutorialSafeZonePopupController_o;
struct COW_UIBuildAvatarSkillItemController_o;
struct COW_UIBuildChooseAvatarSkillSideController_o;
struct COW_UIBuildChooseAvatarSkillSideController_SkillTemplateType_o;
struct COW_UIBuildChooseAvatarSkillSideController__AppendNotOwnSkills_c__AnonStorey1_o;
struct COW_UIBuildChooseAvatarSkillSideController__DisableDragUntilAnimationComplete_c__Iterator0_o;
struct COW_UIBuildChooseAvatarSkillSideItemController_o;
struct COW_UIBuildChooseAvatarSkillSideItemController__AddSkillBtnAction_c__AnonStorey0_o;
struct COW_UIBuildChooseLoadoutSideController_o;
struct COW_UIBuildChoosePetSkillSideController_o;
struct COW_UIBuildChoosePetSkillSideController_SkillTemplateType_o;
struct COW_UIBuildChoosePetSkillSideItemController_o;
struct COW_UIBuildItemController_o;
struct COW_UIBuildLoadoutController_o;
struct COW_UIBuildNavigationController_o;
struct COW_UIBuildNavigationController__InitDelay_c__Iterator0_o;
struct COW_UIBuildNavigationController__RefreshPlanName_c__AnonStorey1_o;
struct COW_UIBuildNavigationController__RefreshDownLoadInfo_c__AnonStorey2_o;
struct COW_UIBuildPetSkillItemController_o;
struct COW_UIBuildPlanCodekPopupWindowController_o;
struct COW_UICarouselTickData_o;
struct COW_UICarouselTickManager_o;
struct COW_UIChangeServerController_o;
struct COW_UIChangeWeaponPreviewContext_o;
struct COW_EPrivilegePreviewType_o;
struct COW_UIChangeWeaponPreviewMainController_o;
struct COW_UIChangeWeaponPrivilegeItemController_o;
struct COW_EWeaponSkinAppearance_o;
struct COW_UIChangeWeaponSkinStatsController_o;
struct COW_UIChannelItemController_o;
struct COW_UIChatBaseContainerController_o;
struct COW_UIChatBlockListController_o;
struct COW_UIChatBlockListItemController_o;
struct COW_UIChatBottomLeftController_o;
struct COW_UIChatClanContainerController_o;
struct COW_UIChatCommonContainerController_o;
struct COW_UIChatController_o;
struct COW_UIChatController__GotoChannel_c__AnonStorey0_o;
struct COW_UIChatMessageItemChampionshipTeamInviteController_o;
struct COW_UIChatMessageItemClanGroupInviteController_o;
struct COW_UIChatMessageItemClanInviteController_o;
struct COW_UIChatMessageItemController_o;
struct COW_UIChatMessageItemCupMatchTeamInviteController_o;
struct COW_UIChatMessageItemGroupInviteController_o;
struct COW_UIChatMessageItemMentorInviteController_o;
struct COW_UIChatMessageItemTipsController_o;
struct COW_UIChatParentController_o;
struct COW_UIChatPopMenuController_o;
struct COW_UIChatPopMenuItemContoller_o;
struct COW_UIChatRecruitContainerController_o;
struct COW_UIChatRecruitItemController_o;
struct COW_UIChatReportController_o;
struct COW_UIChatSendSpeakerController_o;
struct COW_UIChatSquadContainerController_o;
struct COW_UIChatSquadContainerController__GoToSquadChannel_c__AnonStorey0_o;
struct COW_UIChatSquadItemController_o;
struct COW_UIChatStickerController_o;
struct COW_ChatWhisperNameData_o;
struct COW_EWhipserContainerShowTab_o;
struct COW_UIChatWhisperContainerController_o;
struct COW_UIChatWhisperContainerController__OnSearchClick_c__AnonStorey0_o;
struct COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey1_o;
struct COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey2_o;
struct COW_UIChatWhisperNameItemController_o;
struct COW_UIChatWorldContainerController_o;
struct COW_UIChatWorldContainerLiftTopMessageController_o;
struct COW_UICheckIsNewbieOrVeteranController_o;
struct COW_UIChoose1From3Controller_o;
struct COW_UIChoose1From3ItemController_o;
struct COW_UIChooseLoadoutWindowController_o;
struct COW_SkillInfo_o;
struct COW_UIChooseSkillWindowController_o;
struct COW_UIChooseSkillWindowController_SkillTemplateType_o;
struct COW_UIChooseSkillWindowController__DisableDragUntilAnimationComplete_c__Iterator0_o;
struct COW_UIChooseSkillWindowController__AppendNotOwnSkills_c__AnonStorey1_o;
struct COW_UIChooseSkillWindowController__LocateToFirstSharedSkillAndShowGuide_c__AnonStorey2_o;
struct COW_UIChooseSkillWindowController__ScrollToItemByIndexAsync_c__AnonStorey3_o;
struct COW_UIClanApplyItemController_o;
struct COW_UIClanApplyListController_o;
struct COW_UIClanAvatarController_o;
struct COW_UIClanAvatarItemController_o;
struct COW_UIClanBannerController_o;
struct COW_UIClanBannerItemController_o;
struct COW_UIClanBaseItemController_o;
struct COW_UIClanBaseItemController__OnPopMenuClick_c__AnonStorey0_o;
struct COW_AutoTaskClanSign_o;
struct COW_AutoTaskClanLuckyBag_o;
struct COW_AutoTaskClanLevelUp_o;
struct COW_AutoTaskClanActiveness_o;
struct COW_AutoTaskClanActiveness__Do_c__AnonStorey0_o;
struct COW_AutoTaskClanGiftInfo_o;
struct COW_UIClanController_o;
struct COW_UIClanController_ClanTab_o;
struct COW_UIClanController_ClanTabData_o;
struct COW_UIClanController_TabType_o;
struct COW_UIClanController__CreateDrawerTab_c__AnonStorey0_o;
struct COW_UIClanDetailController_o;
struct COW_UIClanEditController_o;
struct COW_UIClanEditController_FuntionType_o;
struct COW_UIClanEditController_TokenType_o;
struct COW_UIClanEditController__GenerateAreaMenuData_c__AnonStorey0_o;
struct COW_UIClanEditController__GenerateAreaMenuData_c__AnonStorey1_o;
struct COW_UIClanLevelUpController_o;
struct COW_UIClanListItemController_o;
struct COW_UIClanLogWndController_o;
struct COW_UIClanLogWndItemController_o;
struct COW_UIClanMainPageController_o;
struct COW_UIClanMemberItemController_o;
struct COW_UIClanMemberPageController_o;
struct COW_EClanSearchLabelType_o;
struct COW_AutoTaskClanSearchGiftInfo_o;
struct COW_UIClanSearchController_o;
struct COW_UIClanSearchPopController_o;
struct COW_UIClanSearchPopController__GenerateAreaMenuData_c__AnonStorey0_o;
struct COW_UIClanSearchPopController__GenerateAreaMenuData_c__AnonStorey1_o;
struct COW_UIClickMaskController_o;
struct COW_UICloseFriendController_o;
struct COW_UICloseFriendController__OnClickRequestBreakBtn_c__AnonStorey1_o;
struct COW_UICloseFriendController__OnClickBreakRelationshipBtn_c__AnonStorey2_o;
struct COW_UICloseFriendController__OnClickInvite_c__AnonStorey3_o;
struct COW_UICloseFriendController__StartProgressBarChange_c__Iterator0_o;
struct COW_UIClothEffectPrivilegeItemController_o;
struct COW_UIClothesPrivilegePreviewController_o;
struct COW_UIClothPrivilegeController_o;
struct COW_UIClothPrivilegePopController_o;
struct COW_UICollectionMusicItemController_o;
struct COW_UICollectionScoreItemController_o;
struct COW_UICollectionVehicleSkinScoreItemByHackerStoreController_o;
struct COW_UICollectionVehicleSkinScoreItemController_o;
struct COW_UIColorPaletteController_o;
struct COW_UIColorPaletteController__MovePanelShowColor_c__Iterator0_o;
struct COW_UIColorPaletteItemController_o;
struct COW_UICombinationDetailTipsController_o;
struct COW_UICombinationDetailTipsController__SetPosition_c__Iterator0_o;
struct COW_UICommonBonusIconController_o;
struct COW_CodekInputPopupData_o;
struct COW_UICommonCodekInputWindowController_o;
struct COW_UICommonCodekItem_o;
struct COW_UICommonCodekItem__SetUIData_c__AnonStorey0_o;
struct COW_UICommonDiamondPurchaseBtnController_o;
struct COW_UICommonDiamondPurchasePopupWndController_o;
struct COW_UICommonErrorWndController_o;
struct COW_CommonGuideSetting_o;
struct COW_UICommonGuideData_o;
struct COW_UICommonGuideController_o;
struct COW_UICommonInAppPurchaseBtnController_o;
struct COW_UICommonInAppPurchaseBtnController_EPriceInfoGroup_o;
struct COW_UICommonPopMenuController_o;
struct COW_CadetPopMenuData_o;
struct COW_CommonPopMenuData_o;
struct COW_ReportChatPopMenuData_o;
struct COW_InviteGroupPopMenuData_o;
struct COW_UICommonPopMenuItemController_o;
struct COW_AutoOpenBoxBundleData_o;
struct COW_AutoOpenIntegrationData_o;
struct COW_CommonRewardItemInfo_o;
struct COW_CommonRewardItemInfo_RewardLevel_o;
struct COW_UICommonRewardItemController_o;
struct COW_UICommonRewardItemController_EquipmentState_o;
struct COW_UICommonRewardItemController__IsCanEquip_c__AnonStorey1_o;
struct COW_UICommonRewardItemController__PlayProgressBarAnim_c__Iterator0_o;
struct COW_UICommonRewardPreviewWndController_o;
struct COW_UICommonRewardWndController_o;
struct COW_UICommonRewardWndController_WndStyleEnum_o;
struct COW_UICommonRewardWndController_RepurchaseCurrencyType_o;
struct COW_UICommonRewardWndController_PurchaseDelegate_o;
struct COW_UICommonRewardWndController__ShowRewardsAtLast_c__AnonStorey0_o;
struct COW_UICommonRewardWndController__StartPermanentStep4_c__AnonStorey1_o;
struct COW_UICommonRewardWndController__StartPermanentStep5_c__AnonStorey2_o;
struct COW_UICommonRewardWndController__FastEquipWithNoLimit_c__AnonStorey3_o;
struct COW_UICommonRewardWndController__FastEquipWithNoLimit_c__AnonStorey4_o;
struct COW_UICommonRewardWndController__SetPetSkinToggleInfo_c__AnonStorey5_o;
struct COW_UICommonRulesNoTabPopupController_o;
struct COW_UICommonRulesPopupController_o;
struct COW_UICommonRulesTabItemController_o;
struct COW_UICommonSettingAdhesionSliderItemController_o;
struct COW_UICommonSettingAdhesionSliderItemController__SetViewData_c__AnonStorey0_o;
struct COW_CommonSettingContentData_o;
struct COW_UICommonSettingContentController_o;
struct COW_UICommonSettingContentController__GetItemCtrlByType_c__AnonStorey0_o;
struct COW_CommonSettingItemDataToggleBtns_o;
struct COW_CommonSettingItemDataSlider_o;
struct COW_CommonSettingItemScalableSliderData_o;
struct COW_TogglesOrderFromRightToLeft_o;
struct COW_CommonSettingItemDataBase_o;
struct COW_CommonSettingItemToggleData_o;
struct COW_UICommonSettingItemBaseController_o;
struct COW_UICommonSettingItemController_o;
struct COW_UICommonSettingItemController__SetViewData_c__AnonStorey0_o;
struct COW_UICommonSettingItemController__SetViewData_c__AnonStorey1_o;
struct COW_UICommonSettingItemController__SetViewData_c__AnonStorey2_o;
struct COW_UICommonSettingSliderItemController_o;
struct COW_UICommonSettingSliderItemController__SetViewData_c__AnonStorey0_o;
struct COW_UICommonSlideToggleController_o;
struct COW_UICommonSwitchItem_o;
struct COW_UICommonTinyMsgBoxController_o;
struct COW_UICommonTinyMsgBoxController_EUIStyle_o;
struct COW_UICommonTinyMsgBoxController_Config_o;
struct COW_UICommonTipsController_o;
struct COW_UIConnectionReportController_o;
struct COW_CountDownStyleConfig_o;
struct COW_UICountDownController_o;
struct COW_UICountDownController_AlignmentType_o;
struct COW_UICountDownController_EIconType_o;
struct COW_UICreateCharacterController_o;
struct COW_UICreateCharacterController_ErrorNameType_o;
struct COW_UICreateRoomController_o;
struct COW_UICreateRoomController__SelectDropListItem_c__AnonStorey0_o;
struct COW_UICreateRoomCoolDownContoller_o;
struct COW_SelectMapItemDelegate_o;
struct COW_DownloadMapItemDelegate_o;
struct COW_UICreateRoomMapItem_o;
struct COW_UICreateRoomSettingCSAdController_o;
struct COW_UICreateRoomSettingCSAdController_TabType_o;
struct COW_UICreateRoomSettingCSAdController__InitShopControllers_c__AnonStorey1_o;
struct COW_UICreateRoomSettingCSAdController__InitRoundController_c__AnonStorey2_o;
struct COW_UICreateRoomSettingCSAdController__InitEcoController_c__AnonStorey3_o;
struct COW_UICreateRoomSettingCSAdController__TableReposition_c__Iterator0_o;
struct COW_UICreditVerifyController_o;
struct COW_UICustomizedWrapContent_o;
struct COW_UICustomizedWrapContent_OnInitializeItem_o;
struct COW_UICustomRoomController_o;
struct COW_UICustomRoomCountDownWindowController_o;
struct COW_UIDebrisRewardWindowController_o;
struct COW_UIDebtWindowController_o;
struct COW_UIDebugInfoController_o;
struct COW_UIDebugLoginController_o;
struct COW_UIDebugLoginController__InitServerView_c__AnonStorey0_o;
struct COW_UIDebugPlatformLoginController_o;
struct COW_UIDebugUploadder_o;
struct COW_UIDebugUploadder__ProcessUpload_c__AnonStorey1_o;
struct COW_UIDebugUploadder__UploadOneFileWithRetry_c__Iterator0_o;
struct COW_UIDetailTipsInGameController_o;
struct COW_UIDetailTipsInUGCMatchResultController_o;
struct COW_UIDownloadCentreRecommendItemController_o;
struct COW_UIDownloadInfoPopupWindowController_o;
struct COW_UIDressupCommonItemController_o;
struct COW_UIDressUpExchangeItemController_o;
struct COW_UIDressUpMainWindowController_o;
struct COW_UIDressUpMainWindowController_EquipState_o;
struct COW_UIDressUpMainWindowController__ManualGotoOtherFunc_c__AnonStorey1_o;
struct COW_UIDressUpMainWindowController__MovePanelShowColor_c__Iterator0_o;
struct COW_UIDressUpSecondTabItemController_o;
struct COW_UIDressUpSLotComp_o;
struct COW_UIDressUpSlotItemController_o;
struct COW_UIDressUpSlotItemController__OnBtnClick1_c__AnonStorey0_o;
struct COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey1_o;
struct COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey2_o;
struct COW_UIDressUpVaultSecondTabController_o;
struct COW_UIEcoSettingShopItemController_o;
struct COW_UIEcoSettingShopItemController_EShopOp_o;
struct COW_UIEcoSettingShopPanelController_o;
struct COW_EEPTaskTab_o;
struct COW_EPTaskTabData_o;
struct COW_UIElitePassChallengeController_o;
struct COW_UIElitePassChallengeController__CreateTab_c__AnonStorey4_o;
struct COW_UIElitePassChallengeController__CreateTab_c__AnonStorey3_o;
struct COW_UIElitePassChallengeController__PlayBPClaimChallengeAwardVFX_c__Iterator0_o;
struct COW_UIElitePassChallengeController__PlayExpProgressUpdate_c__Iterator1_o;
struct COW_UIElitePassChallengeController__ExpProgressChangeAni_c__Iterator2_o;
struct COW_UIElitePassChallengeItemController_o;
struct COW_UIElitePassChallengeItemController_EPBtnState_o;
struct COW_UIElitePassChallengeItemController__SetViewData_c__AnonStorey0_o;
struct COW_UIElitePassIngameHudRankingController_o;
struct COW_UIElitePassLobbyIconController_o;
struct COW_GamePlay_UIElitePassTopPlayerLeftWingController_o;
struct COW_GamePlay_UIElitePassTopPlayerRightWingController_o;
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_o;
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_DIONKONPCGO_o;
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_FABPCHPPPEF_o;
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_EJNLJMGNBDB_o;
struct COW_UIEmoteDragDropContainer_o;
struct COW_UIEmoteDressUpExchangeItemController_o;
struct COW_UIEmoteGoVault_o;
struct COW_UIEmoteShowPanelController_o;
struct COW_UIEmoteSlotDownloadController_o;
struct COW_UIEnterGroupRankEffectController_o;
struct COW_UIEquipSetItemControllerLobby_o;
struct COW_UIEquipSetItemController_o;
struct COW_UIEquipSetItemController__PlayForbidEffect_c__AnonStorey0_o;
struct COW_UIEquipSetSelectionLobbyController_o;
struct COW_UIEquipSetSelectionController_o;
struct COW_UIEscortEquipSetItemController_o;
struct COW_UIEscortEquipSetItemController__PlayForbidEffect_c__AnonStorey0_o;
struct COW_EGiftItemType_o;
struct COW_UIFastSendGiftController_o;
struct COW_UIFastSendGiftFriendItemController_o;
struct COW_UIFastSendGiftItemController_o;
struct COW_UIFlagBattleChooseItemController_o;
struct COW_UIFlashStoreItemController_o;
struct COW_UIForceTutorialBasicPopupController_o;
struct COW_UIForgeController_o;
struct COW_UIForgeController__NavigationToItem_c__AnonStorey0_o;
struct COW_UIForgeItemController_o;
struct COW_UIForgePurchaseController_o;
struct COW_UIFourSymbolsChooseItemController_o;
struct COW_UIFriendCallbackAddFriendController_o;
struct COW_UIFriendCallbackController_o;
struct COW_UIFriendCallbackItemController_o;
struct COW_EFriendTabType_o;
struct COW_UIFriendController_o;
struct COW_UIFriendController_ESearchBtnState_o;
struct COW_UIFriendController_ESearchType_o;
struct COW_UIFriendController__SelectTab_c__AnonStorey0_o;
struct COW_UIFriendItemController_o;
struct COW_UIFriendRequestController_o;
struct COW_UIFriendRequestItemController_o;
struct COW_UIFrontEndPreviewHotFixDownloadController_o;
struct COW_UIFrontEndPreviewHyperBookVehicleSkinScorePropertyPanelController_o;
struct COW_UIFrontEndPreviewPrivilegeContainerController_o;
struct COW_UIFrontEndPreviewWeaponPVePropertyItemController_o;
struct COW_UIFullScreenPreviewController_o;
struct COW_UIFullScreenPreviewController__GetAdvertDescByType_c__AnonStorey0_o;
struct COW_UIActivityHistoryPatchNoteItemController_o;
struct COW_UIActivityHistoryPatchNotesContentController_o;
struct COW_UIActivityInteractionContentController_o;
struct COW_UIActivityInteractionContentController__SetData_c__AnonStorey0_o;
struct COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey2_o;
struct COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey1_o;
struct COW_UIActivityInteractionTipsController_o;
struct COW_UIActivityInteractionTipsController__SetPosition_c__Iterator0_o;
struct COW_UICouponTipsItemController_o;
struct COW_UIGachaADItemController_o;
struct COW_UIGachaBuyBtnController_o;
struct COW_UIGachaBuyBtnController_BuyBtnState_o;
struct COW_UIGachaBuyBtnController__UpdateFreeCDLabel_c__AnonStorey0_o;
struct COW_UIGachaContentBase_o;
struct COW_UIGachaContentBase__InitShowOptionalDownloadInfo_c__AnonStorey0_o;
struct COW_UIGachaContentBase__OpenCommonRewardWnd_c__AnonStorey1_o;
struct COW_UIGachaContentViewSetting_o;
struct COW_UIGachaController_o;
struct COW_UIGachaController__RefreshGachaScene_c__AnonStorey0_o;
struct COW_UIGachaCouponTipsController_o;
struct COW_UIGachaExtraListItemController_o;
struct COW_UIGachaExtraListItemController_ExtraAwardItemState_o;
struct COW_UIGachaExtraPreviewWndController_o;
struct COW_UIGachaLegendaryBooyahAdsController_o;
struct COW_BagPackState_o;
struct COW_UIGachalegendaryNewContentController_o;
struct COW_UIGachalegendaryNewContentController__InitShowOptionalDownloadInfo_c__AnonStorey3_o;
struct COW_UIGachalegendaryNewContentController__PlayProgressAnim_c__Iterator0_o;
struct COW_UIGachalegendaryNewContentController__BagVFXCoroutine_c__Iterator1_o;
struct COW_UIGachalegendaryNewContentController__TokenVFXCoroutine_c__Iterator2_o;
struct COW_UIGachaLegendaryTempBagPackItemController_o;
struct COW_UIGachaLegendaryTempBagPackItemState_o;
struct COW_UIGachaLegendaryTempBagPackWndController_o;
struct COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey0_o;
struct COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey1_o;
struct COW_UIGachaLegendDrawAnimAssist_o;
struct COW_UIGachaLegendExtraPreviewWndController_o;
struct COW_UIGachaLegendaryBuyBtnController_o;
struct COW_ExtraAwardItemState_o;
struct COW_RareRewardState_o;
struct COW_UIGachaLengendaryExtraListItemController_o;
struct COW_UIGachaLimitBuyBtnController_o;
struct COW_UIGachaLimitChestBuyBtnController_o;
struct COW_UIGachaLimitChestContentController_o;
struct COW_UIGachaLimitChestContentController_eUIGachaLimitChestState_o;
struct COW_UIGachaLimitChestContentController_eUIGachaLimitChestPageNum_o;
struct COW_UIGachaLimitChestContentController__OnRewardPopUpCloseNextFrame_c__Iterator0_o;
struct COW_UIGachaLimitChestContentController__InitShowOptionalDownloadInfo_c__AnonStorey1_o;
struct COW_UIGachaLimitChestItemController_o;
struct COW_UIGachaLimitChestSecondConfirmPopUpController_o;
struct COW_UIGachaLimitChestSelectRewardItemController_o;
struct COW_UIGachaLimitChestSelectRewardItemController_ViewStage_o;
struct COW_UIGachaLimitContent_o;
struct COW_UIGachaLimitContent_CircleStage_o;
struct COW_UIGachaLimitContent_RewardIdx_o;
struct COW_UIGachaLimitContent_RateCurve_o;
struct COW_GachaLimitItemState_o;
struct COW_UIGachaLimitItemController_o;
struct COW_UIGachaLimitItemController_ViewStage_o;
struct COW_UIGachaLimitPreviewController_o;
struct COW_UIGachaLimitRemoveConfirmController_o;
struct COW_UIGachaLimitRuleShowWndController_o;
struct COW_ILuckySpinContent_o;
struct COW_ILuckySpinButton_o;
struct COW_UIGachaLuckySpinController_o;
struct COW_UIGachaLuckySpinController__ShowLuckySpinPhase1_c__AnonStorey0_o;
struct COW_UIGachaNormalBuyBtnController_o;
struct COW_UIGachaNormalContent_o;
struct COW_UIGachaNormalContent__RefreshenergyPointCount_c__Iterator0_o;
struct COW_UIGachaNormalContent__IEDestroyAnimation_c__Iterator1_o;
struct COW_UIGachaPreviewController_o;
struct COW_UIGachaPreviewController_Type_o;
struct COW_UIGachaPreviewController__HighLightItemByID_c__AnonStorey0_o;
struct COW_UIGachaSceneShowType_o;
struct COW_UIGachaCustomizedPreviewUIData_o;
struct COW_UIGachaPreviewManager_o;
struct COW_UIGachaPreviewManager__GetClotheIDListByAnim_c__AnonStorey0_o;
struct COW_UIGachaPurchaseConfirmWndController_o;
struct COW_UIGachaShowRewardItemController_o;
struct COW_UIGachaStandardItemMAXController_o;
struct COW_UIGachaTabItemController_o;
struct COW_UIGachaTokenContent_o;
struct COW_UIGachaTokenContent__RefreshenergyPointCount_c__Iterator0_o;
struct COW_UIGachaTokenContent__IEDestroyAnimation_c__Iterator1_o;
struct COW_UIGachaTreatureBoxAnimationAssist_o;
struct COW_UIGachaTreatureBoxV2AnimationAssist_o;
struct COW_UIGachaTreatureBoxV2AnimationAssist__PlayIdelSound_c__Iterator0_o;
struct COW_UIGachaTurntableBuyBtnController_o;
struct COW_UIGachaTurntableContent_o;
struct COW_UIGachaTurntableContent_CircleStage_o;
struct COW_UIGachaTurntableContent_RewardIdx_o;
struct COW_UIGachaTurntableContent_RateCurve_o;
struct COW_UIGachaTurntableContent_PropsUI_o;
struct COW_UIGachaTurntableContent__OnRefreshUIView_c__AnonStorey0_o;
struct COW_UIGachaTurntableItemController_o;
struct COW_UIGachaTurntableItemController_ViewStage_o;
struct COW_UIGachaUnlimitedChestBuyBtnController_o;
struct COW_UIGachaUnlimitedChestContentController_o;
struct COW_UIGachaUnlimitedChestContentController_UnlimitedChestViewState_o;
struct COW_UIGachaUnlimitedChestContentController__SetCDNTexture_c__AnonStorey2_o;
struct COW_UIGachaUnlimitedChestContentController__IEShowItemPreview_c__Iterator0_o;
struct COW_UIGachaUnlimitedChestContentController__IEDestroyAnimation_c__Iterator1_o;
struct COW_UIGachaUnlimitedChestItemController_o;
struct COW_UIGachaUnlimitedChestItemController_ViewStage_o;
struct COW_UIGachaUnlimitedChestItemLargeController_o;
struct COW_UIGachaUnlimitedChestItemSuperLargeController_o;
struct COW_UIGachaVideoPlayerController_o;
struct COW_UIGachaVideoPlayerController__LoadAndPrepare_c__Iterator0_o;
struct COW_UILegendDrawAnimPopWindowController_o;
struct COW_UILegendDrawAnimPopWindowController__RefreshEasyListView_c__AnonStorey0_o;
struct COW_UILegendDrawAnimSetting_o;
struct COW_UILegendGachaAdsController_o;
struct COW_UILegendGachaReRandomConfirmWndController_o;
struct COW_UILengendGachaPreviewPopWndController_o;
struct COW_UIGachaCouponExpireInfoController_o;
struct COW_UIGachaExtraRewardItemController_o;
struct COW_UIGachaFeatureController_o;
struct COW_UIGachaFeatureController_ModelTransformerAttri_o;
struct COW_UIGachaFeatureController__RefreshDownloader_c__AnonStorey1_o;
struct COW_UIGachaFeatureController__UpdateFixedDesc_c__AnonStorey2_o;
struct COW_UIGachaFeatureController__IEChangeBtnLayer_c__Iterator0_o;
struct COW_UIGachaFeatureLuckyController_o;
struct COW_UIGachaLimitChestSplashCDNController_o;
struct COW_UIGachaTokenExchangeController_o;
struct COW_UIGachaTokenExchangeController__NavigationToItem_c__AnonStorey0_o;
struct COW_UIGachaTokenExchangeItemController_o;
struct COW_UIGachaUnlimitedExchangeItemController_o;
struct COW_UIGainItemPreviewController_o;
struct COW_UIGameMissionBigMapInfoController_o;
struct COW_UIGameMissionMiniInfoController_o;
struct COW_EGameModeUIType_o;
struct COW_EffectHLShowState_o;
struct COW_UIGameModeRankItemController_o;
struct COW_UIGameModeCSRankItemController_o;
struct COW_UIGameModeMediumItemController_o;
struct COW_UIGameModeUGCMediumItemController_o;
struct COW_UIGameModeUGCStyle2MediumItemController_o;
struct COW_UIGameModeBaseItemController_o;
struct COW_UIGameModeBaseItemController__LoadLiveEffect_c__Iterator0_o;
struct COW_GameModeItemData_o;
struct COW_UIGameModeCasualInfoController_o;
struct COW_UIGameModeCSRankInfoController_o;
struct COW_UIGameModeCSRankInfoController_ECSRankInfoCombTipsType_o;
struct COW_UIGameModeCSRankInfoController__LoadVFX_c__Iterator0_o;
struct COW_UIGameModeCSRankInfoController__RefreshView_c__AnonStorey1_o;
struct COW_UIGameModeCSRankSpecialPlayController_o;
struct COW_UIGameModeCSRankSpecialPlayController__StartTween_c__AnonStorey0_o;
struct COW_UIGameModeMainController_o;
struct COW_UIGameModeMainController__LoadVFX_c__Iterator0_o;
struct COW_UIGameModeMainController__CorShowCSGuide_c__Iterator1_o;
struct COW_UIGameModeMapPickItemController_o;
struct COW_UIGameModeMapPickItemController__RefreshDownloadState_c__AnonStorey0_o;
struct COW_UIGameModeMapPickWndController_o;
struct COW_UIGameModeMapPickWndController__RefreshAllPickTick_c__AnonStorey0_o;
struct COW_UIGameModeOpenDetailsController_o;
struct COW_UIGameModePeriodicRankInfoController_o;
struct COW_UIGameModePeriodicRankInfoController__RefreshDownloadState_c__AnonStorey0_o;
struct COW_UIGameModeRankInfoController_o;
struct COW_UIGameModeRankInfoController_EBRRankInfoCombTipsType_o;
struct COW_UIGameModeRankInfoController__LoadVFX_c__Iterator0_o;
struct COW_UIGameModeUGCInfoController_o;
struct COW_UIGameModeUGCStyle2InfoController_o;
struct COW_UIGitfGetRewardController_o;
struct COW_UIGlobalMissionTipController_o;
struct COW_UIGroupInviteItemController_o;
struct COW_UIGroupInviteItemController_EFriendStatusType_o;
struct COW_UIGroupInviteItemController_GroupInviteUI_o;
struct COW_UIGroupInviteOrJoinWndController_o;
struct COW_UIGroupMemberInfoController_o;
struct COW_UIGroupMemberInfoController_EChatBubbleShowState_o;
struct COW_UIGroupMemberInfoController_InviteClickCallBack_o;
struct COW_UIGroupMemberInfoController__SetCallSignData_c__AnonStorey0_o;
struct COW_UIGroupMemberInfoController__RefreshDownLoadTeammateEquipmentContainer_c__AnonStorey1_o;
struct COW_UIGroupMemberVoiceInfoController_o;
struct COW_UIGroupMemberWaitingItemController_o;
struct COW_UIGroupRecruitController_o;
struct COW_UIGroupWaitingController_o;
struct COW_UIGroupWaitingController__SetButtonCoolDown_c__Iterator0_o;
struct COW_UIGroupWaitingDropItem_o;
struct COW_UIGrowthFundAdController_o;
struct COW_UIGrowthFundAdController_EAdType_o;
struct COW_UIGuideTipsController_o;
struct COW_UIGuildSignInController_o;
struct COW_UIGuildSignInController__PlayFirstAnim_c__AnonStorey0_o;
struct COW_UIGuildSignInItemController_o;
struct COW_UIHeroicMarkDetailWndController_o;
struct COW_UIHeroicMarkItemCtrl_o;
struct COW_UIHGTopSpeedTipsBtnController_o;
struct COW_UIHGTopSpeedTipsWndController_o;
struct COW_UIHighPingPopUpUserChoice_o;
struct COW_UIHighPingTipsBoxController_o;
struct COW_UIHistoryRecordItemController_o;
struct COW_UIHistoryTeammateController_o;
struct COW_UIHud2TeamsTimeScoreController_o;
struct COW_UIHudAcceleratorController_o;
struct COW_UIHudAcceleratorController__CheckInputTouch_c__Iterator0_o;
struct COW_EHudActionType_o;
struct COW_UIHudActionController_o;
struct COW_UIHudActionController_ActionRes_o;
struct COW_UIHudActiveSkillController_o;
struct COW_HUD_UIHudAIHPController_o;
struct COW_UIHUDAirTransporterNameController_o;
struct COW_UIHUDAOHKillPointsController_o;
struct COW_UIHUDAOHKillPointsController__IEPointsUpAnim_c__Iterator0_o;
struct COW_UIHudAOHLevelUpHintController_o;
struct COW_UIHudAOHTeamScoreController_o;
struct COW_UIHUDArmsLevelUPTipController_o;
struct COW_UIHudAskPurchaseItemController_o;
struct COW_UIHudAskPurchaseListController_o;
struct COW_UIHudAskPurchaseListController__GCommon_IUIModelDataChangeObserver_OnDataChanged_c__AnonStorey0_o;
struct COW_HUD_UIHudAssistantTextController_o;
struct COW_UIHudAudioBucketsController_o;
struct COW_UIHudAutoFireSwitchController_o;
struct COW_UIHudAutoFireSwitchController__ShowTutorialForAutoFire_c__Iterator0_o;
struct COW_UIHudAutoSearchItemController_o;
struct COW_UIHudAuxAimController_o;
struct COW_UIHudAuxFireController_o;
struct COW_UIHudBanknoteHintController_o;
struct COW_UIHudBanknoteLeaderboardItemController_o;
struct COW_UIHudBanknoteMatchTimeScoreTipsController_o;
struct COW_UIHudBanknotePointPosMarkController_o;
struct COW_UIHudBanknoteShopItemController_o;
struct COW_UIHudBanknoteShopLevelListController_o;
struct COW_BannerTweenTipPriority_o;
struct COW_UIHudBannerTweenTipsController_o;
struct COW_UIHudBattleFlagController_o;
struct COW_HUD_UIHudBeHintedController_o;
struct COW_UIHudBigHeadHypeSliderController_o;
struct COW_UIHudBigHeadHypeSliderController__OnSyncBuffState_c__AnonStorey0_o;
struct COW_UIHudBigHeadInfoController_o;
struct COW_UIHudBigHeadInfoController__WaitAndShowTutorial_c__Iterator0_o;
struct COW_UIHudBigHeadProgressBarController_o;
struct COW_UIHudBigHeadScoreInfoController_o;
struct COW_UIHudBigHeadScoreInfoController_TeamScore_o;
struct COW_UIHudBigHintController_o;
struct COW_UIHudBombController_o;
struct COW_BombModeNotification_o;
struct COW_UIHudBombHintController_o;
struct COW_UIHudBombMatchInfoController_o;
struct COW_UIHudBombMatchInfoController__OnODFactionSwitchDone_c__AnonStorey0_o;
struct COW_UIHudBombZoneMarkController_o;
struct COW_UIHudBossHalloweenHpController_o;
struct COW_UIHudBossHalloweenHpController_EBuffTipsType_o;
struct COW_UIHudBossHalloweenHpController__AutoHide_c__Iterator0_o;
struct COW_UIHudBossHalloweenHpController__AutoHideVfx_c__Iterator1_o;
struct COW_UIhudBossOniPopupController_o;
struct COW_UIHudBountyContractController_o;
struct COW_UIHudBrakeController_o;
struct COW_UIHudBuffListController_o;
struct COW_UIHudBuffListController__OnBuffBehaviorChanged_c__AnonStorey0_o;
struct COW_UIHudBuffListItemController_o;
struct COW_UIHudBuffTemplateController_o;
struct COW_UIHudBuildingSwitchInfoController_o;
struct COW_UIHudButtonBaseController_o;
struct COW_UIHudCamouflageController_o;
struct COW_UIHudCancelController_o;
struct COW_UIHudCannonFireController_o;
struct COW_UIHudCannonInfoController_o;
struct COW_HUD_UIHudCasualRoomMatchResultController_o;
struct COW_GamePlay_OJCOOJEIJPD_o;
struct COW_GamePlay_ENNMDCLGJPA_o;
struct COW_GamePlay_UIHudCatagoryRangeShopController_o;
struct COW_GamePlay_UIHudCatagoryRangeShopController_FGDDBJCLGEH_o;
struct COW_UIHUDCenterUpTeammateTipsController_o;
struct COW_UIHUDCenterUpTitleController_o;
struct COW_UIHUDChangeSeatConfirmController_o;
struct COW_UIHudChangeSeatController_o;
struct COW_UIHudChangeSeatController_EButtonStage_o;
struct COW_UIHudChangeSeatController_CDData_o;
struct COW_UIHudChooseSkillActiveSkillItemController_o;
struct COW_UIHudChooseSkillController_o;
struct COW_UIHudChooseSkillCustomItemController_o;
struct COW_UIHudChooseSkillPassiveSkillItemController_o;
struct COW_UIHudChooseSkillPresetItemController_o;
struct COW_UIHudChooseSkillSlotController_o;
struct COW_UIHudCombineWeaponController_o;
struct COW_UIHUDCommonEquipSetSelectionController_o;
struct COW_CommonFullScreenIntroData_o;
struct COW_UIHudCommonFullScreenTutorialController_o;
struct COW_UIHudCommonFullScreenTutorialController__SetViewData_c__AnonStorey0_o;
struct COW_UIHudControlIntroInfoController_o;
struct COW_UIHUDControlModeBuffIconController_o;
struct COW_UIHudControlPointPosMarkController_o;
struct COW_UIHudControlPointPosMarkController_MarkType_o;
struct COW_EUIHUDCREDITBEHAVIOPOPUPTYPE_o;
struct COW_UIHudCreditBehaviorPopupController_o;
struct COW_UIHudCreepController_o;
struct COW_ECrossHairType_o;
struct COW_UIHudCrosshairsController_o;
struct COW_UIHudCrosshairsController_ScaleTweenSeq_o;
struct COW_UIHudCrosshairsController_PositionTweenSeq_o;
struct COW_UIHudCrosshairsController_RotationTweenSeq_o;
struct COW_UIHudCrosshairsController__PlayHitEffect_c__Iterator0_o;
struct COW_UIHudCrosshairsController__ShieldGunShieldBrokenHide_c__Iterator1_o;
struct COW_UIHudCrosshairsController__OnHitArmor_c__AnonStorey2_o;
struct COW_UIHudCrosshairsFireBoyTrait_o;
struct COW_UIHudCrouchController_o;
struct COW_UIHudCSChooseSkillConfirmController_o;
struct COW_UIHudCSChooseSkillEntryController_o;
struct COW_UIHudCSDualActiveSkillPopWndController_o;
struct COW_UIHudCSShopWeaponDetailController_o;
struct COW_UIHudCSShopWeaponDetailController__SetPosition_c__Iterator0_o;
struct COW_UIHudCSShopWeaponDetailController__RefreshWeapondetail_c__AnonStorey1_o;
struct COW_UIHudCustomController_o;
struct COW_UIHudCustomController_TweenHeightType_o;
struct COW_UIHudCustomController_GrenadeSlot_o;
struct COW_UIHudCustomController__CheckEnableHidden_c__AnonStorey0_o;
struct COW_UIHudCustomController__OnCaseSwitchClicked_c__AnonStorey1_o;
struct COW_UIHudDebugColliderController_o;
struct COW_UIHudDetectorController_o;
struct COW_UIHudDGGIntroInfoController_o;
struct COW_UIHudDGGProgressBarController_o;
struct COW_UIHudDGGScoreInfoController_o;
struct COW_EAngleDirection_o;
struct COW_UIHudDirectionRulerController_o;
struct COW_UIHudDirectionRulerController_TeamMarkInfoComparer_o;
struct COW_UIHudDirectionRulerTeamMarkItem_o;
struct COW_UIHudDriftBottleAddFriendController_o;
struct COW_UIHudDriftBottleAddFriendController__ShowMessage_c__AnonStorey0_o;
struct COW_UIHudDynamicInfoPopupController_o;
struct COW_UIHudDynamicSkillTemplateController_o;
struct COW_UIHudEarnTokenPopController_o;
struct COW_UIHudEmojiController_o;
struct COW_UIHudEmotionController_o;
struct COW_UIHudEmotionEntryController_o;
struct COW_UIHudEnemyHypeLevelController_o;
struct COW_UIHudEnergyStoneBoxMarkController_o;
struct COW_UIHudEnergyStoneMarkController_o;
struct COW_UIHudEnergyStoneMarkController__ShowScoreChange_c__AnonStorey0_o;
struct COW_HUD_HCIKONFBCDP_o;
struct COW_HUD_UIHudEnermyPointController_o;
struct COW_UIHudEpicClothesEffectBtnController_o;
struct COW_UIHudEscortBossNameController_o;
struct COW_UIHudEscortBossNameController_EArrowDirection_o;
struct COW_UIHudEscortBossNameController__RemoveNameInfo_c__Iterator0_o;
struct COW_UIHudEscortEquipSetSelectionController_o;
struct COW_UIHudEscortightStartTimeTipController_o;
struct COW_UIHudEscortMaskController_o;
struct COW_UIHudEscortTipsController_o;
struct COW_UIHudEscortVehicleInfoController_o;
struct COW_UIHudEscortVehicleProgressController_o;
struct COW_UIHudEscortVehicleProgressController_MileStoneInfo_o;
struct COW_UIHudEventDropNumController_o;
struct COW_UIHudExecuteController_o;
struct COW_UIHudFateRandomModeShowViewController_o;
struct COW_UIHudFateRandomModeShowViewController__DelayClose_c__Iterator0_o;
struct COW_UIHudFeedZoneController_o;
struct COW_UIHudFictionDisclaimerController_o;
struct COW_UIHudFireController_o;
struct COW_EDamageBuffFlag_o;
struct COW_UIHudFlagBattleHypeProcessBarController_o;
struct COW_UIHudFlagBattleHypeProcessBarController_FlagBattleSlider_o;
struct COW_UIHudFlightRoamDownController_o;
struct COW_UIHudFlightRoamUpController_o;
struct COW_UIHudFloatingLandIconController_o;
struct COW_UIHudFloatingLandMiniMapController_o;
struct COW_UIHudFloatingLandMiniMapController_EnemyCtrl_o;
struct COW_UIHudFloatingLandMiniMapController_ColorDrumCtrl_o;
struct COW_UIHudFloatingLandMiniMapController_DetectEnemyCtrl_o;
struct COW_UIHudFloatingLandProgressBarController_o;
struct COW_UIHudFloatingLandWaitController_o;
struct COW_UIHudFootballMatchMiniMapController_o;
struct COW_UIHudFootballMatchMiniMapController_PlayerIcon_o;
struct COW_UIHudFourSymbolsHypeProcessBarController_o;
struct COW_FourSymbolSlider_o;
struct COW_UIHudFullScreenEffectController_o;
struct COW_InGameEventCustomID_o;
struct COW_UIHudGameMissionEffectController_o;
struct COW_HUD_UIHudGameMissionMiniInfoPanelController_o;
struct COW_GameModeIntroBasicInfo_o;
struct COW_UIHudGameModeIntroBasicController_o;
struct COW_UIHudGameModeIntroBasicController__ShowDetailInfo_c__AnonStorey0_o;
struct COW_UIHudGameOpeningManager_o;
struct COW_UIHudGameOpeningManager__ShowAnimSprite_c__Iterator0_o;
struct COW_UIHudGamePauseController_o;
struct COW_GamePhaseCountdownData_o;
struct COW_UIHudGamePhaseCountdownTimeController_o;
struct COW_EGameShowStyle_o;
struct COW_UIHudGameShowInfoController_o;
struct COW_UIHudGameShowInfoStyleController_o;
struct COW_UIHudGameVoiceController_o;
struct COW_UIHudGetBuffController_o;
struct COW_UIHudGetOnVehicleController_o;
struct COW_UIHudGetOnVehicleAsDriverController_o;
struct COW_UIHudGetOnVehicleAsPassengerController_o;
struct COW_UIHudGiantIntroInfoController_o;
struct COW_UIHudGiantMatchInfoController_o;
struct COW_UIHudGrenadeBtnController_o;
struct COW_UIHudGrenadeBtnController_ButtonType_o;
struct COW_UIHudGrenadeBtnController_EGrenadeType_o;
struct COW_UIHudGrenadeBtnController_GrenadeButtonData_o;
struct COW_UIHudGrenadeBtnController_GrenadeRouletteEvent_o;
struct COW_UIHudGrenadeCancelController_o;
struct COW_UIHudGrenadeDefenceBtnController_o;
struct COW_UIHudGrenadeHintController_o;
struct COW_UIHudGrenadeHintController_HintType_o;
struct COW_UIHudGrenadeHintController_GrenadeLocationData_o;
struct COW_UIHudGrenadeSubBtnController_o;
struct COW_UIHudGrenadeSubHintController_o;
struct COW_UIHudGroupMemberVoiceInfoController_o;
struct COW_UIHudHGMatchEndShowTimeController_o;
struct COW_UIHudHGTweenTipsController_o;
struct COW_UIHudHighLightSettingCtrlController_o;
struct COW_UIHudHighLightSettingItemController_o;
struct COW_UIHudHurtHintController_o;
struct COW_UIHudHurtHintController_PriorityWaringType_o;
struct COW_UIHudHurtHintController__RemoveHurtHint_c__Iterator0_o;
struct COW_UIHudHypeSliderController_o;
struct COW_UIHudIceWallMakerItemController_o;
struct COW_HUD_UIHudIdentityController_o;
struct COW_HUD_UIHudInfectionHPController_o;
struct COW_UIHudInGameAirDropShopController_o;
struct COW_UIHudInGameChatController_o;
struct COW_UIHudIngameHighLightTipController_o;
struct COW_UIHudIngameHighLightTipController__DoShowHint_c__Iterator0_o;
struct COW_UIHudInGameShopBaseController_o;
struct COW_UIHudInGameShopCategoryController_o;
struct COW_ReviveCardID_o;
struct COW_UIHudInGameShopController_o;
struct COW_UIHudInGameShopItemController_o;
struct COW_UIHudInventoryAttachmentGoldSlotItemController_o;
struct COW_UIHudInventoryAttachmentLockedSlotItemController_o;
struct COW_UIHudInventoryAttachmentSlotItemController_o;
struct COW_InventoryItemType_o;
struct COW_UIItem_o;
struct COW_UIHudInventoryController_o;
struct COW_UIHudInventoryController_SlotType_o;
struct COW_UIHudInventoryController__RefreshCorListItem_c__Iterator0_o;
struct COW_UIHudInventoryEntryController_o;
struct COW_UIHudInventoryEquipSlotItemController_o;
struct COW_UIHudInventoryItemController_o;
struct COW_UIHudInventoryItemControllerTable2_o;
struct COW_UIHudInventoryTagController_o;
struct COW_UIHudInventoryWeaponSlotItemController_o;
struct COW_UIHudInventoryWeaponSlotItemSmallController_o;
struct COW_UIHudItemRequsetBtnController_o;
struct COW_UIHudItemRequsetBtnController__TryOneClickCoroutine_c__Iterator0_o;
struct COW_UIHudItemMarkGridWndController_o;
struct COW_UIHudItemMarkShowController_o;
struct COW_UIHudItemMarkShowController_OkItem_o;
struct COW_UIHudItemMarkShowController__MarkLineCoroutine_c__Iterator0_o;
struct COW_UIHudItemMarkShowItemController_o;
struct COW_UIHudItemMarkSwitchBtnController_o;
struct COW_UIHudItemSearchMarkController_o;
struct COW_UIHudItemSearchMarkController__MarkLineCoroutine_c__Iterator0_o;
struct COW_UIHudJetFlyController_o;
struct COW_UIHudJetFlyDownController_o;
struct COW_UIHudJetFlyUpController_o;
struct COW_UIHudJumpController_o;
struct COW_UIHudKillAdditionalShowController_o;
struct COW_UIHudKillAdditionalShowController__TryPlayAdditionalShow_c__AnonStorey0_o;
struct COW_GamePlay_UIHudKillDetailController_o;
struct COW_GamePlay_UIHudKillDetailController_GCFOPHABEJI_o;
struct COW_GamePlay_UIHudKillDetailItemController_o;
struct COW_UIHudKilledController_o;
struct COW_UIHudKilledController__RemoveKillHint_c__Iterator0_o;
struct COW_UIHudKillNotificationBaseController_o;
struct COW_ETeamColorType_o;
struct COW_UIHudKillNotificationController_o;
struct COW_UIHudLocalPlayerKilledController_o;
struct COW_UIHudLockAirDropInfoController_o;
struct COW_UIHudLockAirDropPosMarkController_o;
struct COW_HUD_UIHudLockedTargetController_o;
struct COW_HUD_UIHudLockedTargetScaledController_o;
struct COW_HUD_UIHudLockedWarningController_o;
struct COW_UIHUDLowPopupController_o;
struct COW_UIHudLuckyDrawBoxController_o;
struct COW_UIHudLuckyDrawBoxItemController_o;
struct COW_UIHudLuckyDrawBoxItemController__PressCheckCoroutine_c__Iterator0_o;
struct COW_UIHudLWMultiDestroyerController_o;
struct COW_UIHudMagicCubeBufferController_o;
struct COW_UIHudMapMarkController_o;
struct COW_UIHudMatchEndShowTimeControllerBase_o;
struct COW_UIHudMatchEndShowTimeControllerBase__ProcessUpdateCloseTime_c__Iterator0_o;
struct COW_UIHudMatchEndShowTimeController_o;
struct COW_UIHudMatchFeedBackChoicesItemController_o;
struct COW_UIHudMatchFeedBackController_o;
struct COW_UIHudMatchFeedBackItemController_o;
struct COW_UIHudMatchResult2TeamsController_o;
struct COW_UIHudMatchResult2TeamsGridItemBombController_o;
struct COW_UIHudMatchResult2TeamsGridItemController_o;
struct COW_UIHudMatchResultBaseShareController_o;
struct COW_UIHudMatchResultBaseShareController__WaitAndReturnToLobby_c__Iterator0_o;
struct COW_UIHudMatchResultLikePopupController_o;
struct COW_UIHudMatchResultPointsItemController_o;
struct COW_ESpecialBonusTypes_o;
struct COW_UIHudMatchResultSpecialBonusItemController_o;
struct COW_UIHudMatchResultWorkShopPanelController_o;
struct COW_UIHudMatchResultWorkShopPanelController_EClickedBtn_o;
struct COW_UIHudMatchResultWorkShopPanelController__OnGoToBtnClick_c__AnonStorey0_o;
struct COW_UIHudMessageController_o;
struct COW_UIHudMicroPhoneMuteController_o;
struct COW_HUD_UIHudMinimapController_o;
struct COW_HUD_UIHudMinimapController_CAHBDLOFEJF_o;
struct COW_HUD_UIHudMinimapController_EBECDECKCOD_o;
struct COW_HUD_UIHudMinimapController_LKJMDKOKMBO_o;
struct COW_HUD_UIHudMinimapController_CGLEBIIMJOH_o;
struct COW_HUD_UIHudMinimapController_PFHAEJBOLEM_o;
struct COW_HUD_UIHudMinimapController_JPKDINFPGOD_o;
struct COW_HUD_UIHudMinimapController_DMNPIHJBBJL_o;
struct COW_HUD_UIHudMinimapController_GJNOAIEIDHH_T__o;
struct COW_HUD_UIHudMinimapController_CPDGNINHPOM_o;
struct COW_HUD_UIHudMinimapController_OGAPMBBOOEP_o;
struct COW_UIHudModeGameChatController_o;
struct COW_UIHudMovingJoystickController_o;
struct COW_UIHudMutiTipsController_o;
struct COW_UIHudMutiTipsController__OnFinished_c__Iterator0_o;
struct COW_UIHudMutiTipsController__HoldOnAnim_c__Iterator1_o;
struct COW_UIHudMVEController_o;
struct COW_UIHudMVPSkillItemController_o;
struct COW_OUTSCREEN_DIRCTION_TYPE_o;
struct COW_UIHudNameBaseController_o;
struct COW_UIHudNameBattleFlagController_o;
struct COW_HUD_KFGGEHBLAAA_o;
struct COW_HUD_UIHudNameController_o;
struct COW_HUD_UIHudNameController_MPOLJMJBFCB_o;
struct COW_HUD_UIHudNameController_PPDLBFJEHEH_o;
struct COW_HUD_UIHudNameController_IDDGIJIFPMM_o;
struct COW_HUD_UIHudNameController_LCCLFKEPNCB_o;
struct COW_HUD_DLKFEGCJKNH_o;
struct COW_HUD_UIHudNameEnemyController_o;
struct COW_HUD_UIHudNameEnemyController_MGHOJPJEPLN_o;
struct COW_HUD_UIHudNameEnemyController_BLCLMMHOHFL_o;
struct COW_HUD_UIHudNameEnemyController_LCCLFKEPNCB_o;
struct COW_HUD_UIHudNameIdentityController_o;
struct COW_UIHudNameRedEnvelopeController_o;
struct COW_UIHudNameRedEnvelopeOwnerController_o;
struct COW_UIHudNameRedEnvelopeReceiverController_o;
struct COW_UIHudOBActiveSkillController_o;
struct COW_UIHudOBCountController_o;
struct COW_UIHudObEventEntryController_o;
struct COW_UIHudObGlobalEventActiveController_o;
struct COW_UIHudObGlobalEventPanelController_o;
struct COW_UIHudObGlobalEventPanelController_GlobalEventItem_o;
struct COW_UIHudObGlobalEventPollController_o;
struct COW_UIHudObGlobalEventPollController_PollResultItem_o;
struct COW_UIHudObGlobalEventPollController_GlobalEventToggleItem_o;
struct COW_UIHudObGlobalEventPollEntryController_o;
struct COW_UIHudObLocallEventPanelController_o;
struct COW_UIHudObLocallEventPanelController_LocalEventItem_o;
struct COW_UIHudObserverProfileController_o;
struct COW_UIHudObserverProfileController__UpdateEmojiCD_c__Iterator0_o;
struct COW_GamePlay_UIHudPartialTrashController_o;
struct COW_UIHudPartyGameMusicShootQuitController_o;
struct COW_UIHudPartyGameSoloDanceController_o;
struct COW_UIHudPartyGameSoloDanceController_ViewBit_o;
struct COW_UIHudPartyGameSoloDanceInvitationController_o;
struct COW_UIHudPartyGameSoloDanceSettlementController_o;
struct COW_GamePlay_UIHudPartyGameSoloPosMarkController_o;
struct COW_UIHudPartySpeedDownController_o;
struct COW_UIHudPartySpeedUpController_o;
struct COW_UIHudPDMRankController_o;
struct COW_UIHudPDMRankItemController_o;
struct COW_UIHudPetAnimController_o;
struct COW_UIHudPetAnimLobbyController_o;
struct COW_UIHudPetAnimLobbyController__Init_c__AnonStorey0_o;
struct COW_UIHudPetAnimLobbyController__InitBtn_c__AnonStorey1_o;
struct COW_UIHudPetAnimOpenPanelController_o;
struct COW_UIHudPetAnimOpenPanelController__InitBtn_c__AnonStorey0_o;
struct COW_UIHudPetNameController_o;
struct COW_UIHudPetSkillBufferController_o;
struct COW_UIHudPetSloDownloadController_o;
struct COW_EPickupListOp_o;
struct COW_UIHudPickupListController_o;
struct COW_BountyPickupStatus_o;
struct COW_PickUpItemTag_o;
struct COW_UIHudPickupListItemController_o;
struct COW_UIHudPickupListItemController__PressCheckCoroutine_c__Iterator0_o;
struct COW_UIHudPickupListNewItemController_o;
struct COW_UIHudPinMarkReceiver_o;
struct COW_UIHudPlayAnimController_o;
struct COW_UIHudPlayerAndVehicleStatsController_o;
struct COW_UIHudPlayerArmorStatsController_o;
struct COW_UIHUDPlayerAttributeUpController_o;
struct COW_UIHUDPlayerAttributeUpItem_o;
struct COW_UIHudPlayerDebuffController_o;
struct COW_UIHudPlayerDebuffDetailItem_o;
struct COW_UIHudPlayerDebuffItem_o;
struct COW_UIHudPlayerDebuffItem__SetData_c__AnonStorey0_o;
struct COW_UIHudPlayerMarkController_o;
struct COW_InfoStyle_o;
struct COW_UIHudPlayerRemainingInfoController_o;
struct COW_UIHudPlayerSPItem_o;
struct COW_UIHudPlayerSPItem_ESPEffectType_o;
struct COW_UIHudPlayerStatsController_o;
struct COW_UIHudPlayerStatsController_ELongPressType_o;
struct COW_UIHudPlayerStatsController__OnSkillSpecialAnim_c__AnonStorey0_o;
struct COW_UIHudPlayerStatsController__OnPetSkillCoolDownAnim_c__AnonStorey1_o;
struct COW_UIHudPlayerStatsController__OnPetSkillCoolDownSPEAnim_c__AnonStorey2_o;
struct COW_UIHudPlayerStatsController__RefreshSP_c__AnonStorey3_o;
struct COW_UIHudPlayerStatsController__AddPetSkillByPetSkillData_c__AnonStorey4_o;
struct COW_UIHudPlayerStatsController__RemovePetSkillByType_c__AnonStorey5_o;
struct COW_UIHudPlayerStatsController__OnLocalPlayerHitOther_c__AnonStorey6_o;
struct COW_UIHudPlayerStatsController__OnWeaponBuffEffect_c__AnonStorey7_o;
struct COW_UIHudPlayerStatsController__OnBuffBehaviorChanged_c__AnonStorey8_o;
struct COW_UIHudPopupController_o;
struct COW_EPreparationTimerType_o;
struct COW_EAcationState_o;
struct COW_EAssistantMarkType_o;
struct COW_UIHudPreparationTimerController_o;
struct COW_UIHudPresetController_o;
struct COW_UIHudPresetItemController_o;
struct COW_QuickChatShowItem_o;
struct COW_UIHudQuickChatContainerController_o;
struct COW_UIHudQuickChatItemController_o;
struct COW_UIHudQuickUseMedkitController_o;
struct COW_UIHudQuickUseMedkitController_EQuickUseType_o;
struct COW_UIHudQuickUsePacemakerController_o;
struct COW_UIHudQuickUseRepairKitController_o;
struct COW_UIHudQuitController_o;
struct COW_UIHudRangeShopCatagoryItemController_o;
struct COW_GamePlay_UIHudRangeShopController_o;
struct COW_GamePlay_UIHudRangeShopItemController_o;
struct COW_GamePlay_KEDNMNBLODN_o;
struct COW_UIHudRankingGameTips_o;
struct COW_UIHudReconnectTipsController_o;
struct COW_UIHudRedEnvelopeButtonListController_o;
struct COW_RedEnvelopeAwardType_o;
struct COW_UIHudRedEnvelopeReceiveController_o;
struct COW_UIHudRedEnvelopeReceiveListController_o;
struct COW_UIHudReloadBtnController_o;
struct COW_UIHudReloadBtnController__StartCooldown_c__Iterator0_o;
struct COW_UIHudReloadController_o;
struct COW_UIHudReplayAchievementCtrlController_o;
struct COW_UIHudReplayBtnCtrlController_o;
struct COW_UIHudReplayCtrlController_o;
struct COW_UIHudReplayCtrlController_ReplayEventTagIcon_o;
struct COW_UIHudReplayMatchIDController_o;
struct COW_ReportReason_o;
struct COW_ReportType_o;
struct COW_UIHudReportController_o;
struct COW_UIHudReportController__InitToggle_c__Iterator0_o;
struct COW_UIHudReportController__SetUIData_c__AnonStorey1_o;
struct COW_UIHudReportController__SetLobbyUIData_c__AnonStorey2_o;
struct COW_UIHudReportMainReasonLineController_o;
struct COW_UIHudReportMainReasonToggleController_o;
struct COW_UIHudReportSubReasonToggleController_o;
struct COW_UIHudRescureController_o;
struct COW_UIHudReservationItemController_o;
struct COW_UIHudResponseChatBtnController_o;
struct COW_HUD_UIHudRevengeInfoPointController_o;
struct COW_UIHudReviveMissionBtnController_o;
struct COW_UIHudReviveMissionMarkController_o;
struct COW_EReviveType_o;
struct COW_UIHudReviveNotifyController_o;
struct COW_UIHudRevivePointPosMarkController_o;
struct COW_InstantKillPlayerData_o;
struct COW_UIHudReviveSelectController_o;
struct COW_ERouletteGlobalEndEnum_o;
struct COW_UIHudRouletteChatController_o;
struct COW_UIHudRouletteGrenadeController_o;
struct COW_UIHudRouletteGrenadeController__DoShowHint_c__Iterator0_o;
struct COW_UIHudRouletteMedkitController_o;
struct COW_UIHudRouletteMedkitController__DoShowHint_c__Iterator0_o;
struct COW_HUD_UIHudSafeZoneInfoController_o;
struct COW_GamePlay_UIHudSafezonePosMarkController_o;
struct COW_UIHudSceneEditModeSelectConfirmWndController_o;
struct COW_UIHudSceneEditNumInputWindowController_o;
struct COW_UIHudSceneEditShopChosenItemController_o;
struct COW_UIHudSceneEditShopChosenPanelController_o;
struct COW_UIHudSceneEditShopChosenPanelController__OnSelectMainTab_c__AnonStorey0_o;
struct COW_UIHudSceneEditShopPanelController_o;
struct COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey1_o;
struct COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey0_o;
struct COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey3_o;
struct COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey2_o;
struct COW_UIHudSceneEditShopShelfAddController_o;
struct COW_UIHudSceneEditShopShelfController_o;
struct COW_OnAddTagDelegate_o;
struct COW_OnRemoveTagDelegate_o;
struct COW_UIHudSceneEditTagItemController_o;
struct COW_UIHudServerTimeController_o;
struct COW_UIHudSettingController_o;
struct COW_UIHudSightController_o;
struct COW_HUD_UIHudSignalController_o;
struct COW_UIHudSimpleCountdownController_o;
struct COW_UIHUDSingleFightLeaderBoardBaseController_T__o;
struct COW_ELeaderBoardSortingOrder_o;
struct COW_LeaderBoardSortingData_o;
struct COW_UIHUDSingleFightLeaderBoardItemBaseController_o;
struct COW_UIHudSkillCastingController_o;
struct COW_UIHudSkillEffectCountingController_o;
struct COW_UIHudSkillGrowthController_o;
struct COW_UIHudSkillGrowthEntryController_o;
struct COW_UIHudSkillGrowthItemController_o;
struct COW_UIHudSkillKnockDownBleedController_o;
struct COW_UIHudSkillShowPanelController_o;
struct COW_UIHudSkillStrengthenArmorController_o;
struct COW_UIHudSkillTemplateController_o;
struct COW_UIHudSkySurfingController_o;
struct COW_UIHudSnowManIntroInfoController_o;
struct COW_UIHudSpeakerMuteController_o;
struct COW_GameBannerInfo_o;
struct COW_UIHudSpecialPopupController_o;
struct COW_UIHudSpecialPopupController_ZoneColorGroup_o;
struct COW_UIHudSpeedRoyaleTeammatesInfoController_o;
struct COW_UIHudSpeedupAreaController_o;
struct COW_UIHudStackedKillNotificationController_o;
struct COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey0_o;
struct COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey1_o;
struct COW_UIHudSuicideController_o;
struct COW_UIHudSwapWeaponController_o;
struct COW_UIHudSwapWeaponQuickController_o;
struct COW_UIHudSwimmingSurfController_o;
struct COW_GamePlay_UIHudSwingActionController_o;
struct COW_UIHudSwitchObserverController_o;
struct COW_UIHudSwitchWeaponController_o;
struct COW_UIHudSwitchWeaponController_ESwitchWeaponType_o;
struct COW_GamePlay_UIHudTakenDamageDetailItemController_o;
struct COW_UIHudTDMLeaderboardController_o;
struct COW_UIHudTDMLikeEquipItemController_o;
struct COW_UIHudTDMLikeShopController_o;
struct COW_UIHUDTeamKillController_o;
struct COW_UIHudTeammatesInfoController_o;
struct COW_UIHUDTeamParachuteActionController_o;
struct COW_UIHUDTeamParachuteActionController_TransferOption_o;
struct COW_UIHUDTeamParachuteActionController__UpdateTransferPickupList_c__AnonStorey1_o;
struct COW_UIHUDTeamParachuteActionController__HideLeaderPanel_c__Iterator0_o;
struct COW_UIHudTeamScoreNotificationController_o;
struct COW_UIHudThumbUpChatBtnController_o;
struct COW_UIHudThumbUpChatBtnController_EThumbUpType_o;
struct COW_UIHudThumbUpChatBtnController__MatchEndLikeBtnTick_c__Iterator0_o;
struct COW_UIHudThumbUpChatBtnController__RoundEndMvpBtnTick_c__Iterator1_o;
struct COW_UIHudTimerCabinwaitingController_o;
struct COW_UIHudTimerController_o;
struct COW_UIHudTKIntroInfoController_o;
struct COW_UIHudTKProgressBarController_o;
struct COW_UIHudTKScoreInfoController_o;
struct COW_UIHudTKWeaponInfoController_o;
struct COW_GamePlay_UIHudTowActionController_o;
struct COW_HUD_UIHudToxicBehaviorWarningWndController_o;
struct COW_UIHudTrainCharacterDialogController_o;
struct COW_GamePlay_UIHudTrainingGameLineupEndController_o;
struct COW_GamePlay_UIHudTrainingGameQueueInfoController_o;
struct COW_GamePlay_UIHudTrainingTokenController_o;
struct COW_GamePlay_UIHudTrainingTokenController_ADNNDPJCJFC_o;
struct COW_GamePlay_UIHudTrainingVehicleSpeedActionController_o;
struct COW_UIHudTrainingZoneQuitController_o;
struct COW_UIHudTreasuryInfoController_o;
struct COW_EUIHudTreasuryMapState_o;
struct COW_UIHudTreasuryMapItemController_o;
struct COW_UIHudTriggerDetailPopUpController_o;
struct COW_UIHudTriggerEventMarkController_o;
struct COW_UIHudTriggerGrenadeController_o;
struct COW_UIHudTurnLeftController_o;
struct COW_UIHudTurnRightController_o;
struct COW_UIHudTutorialGamePopupWndController_o;
struct COW_UIHudTutorialMainTaskGuideController_o;
struct COW_UIHudTutorialTargetGuideController_o;
struct COW_InGameEventTipsType_o;
struct COW_UIHudTweenTipsController_o;
struct COW_UIHudUGC_ActionController_o;
struct COW_UIHUDUGC_AddScoreVFXController_o;
struct COW_UIHUDUGC_AddScoreVFXController__ShowVfxArc_c__Iterator0_o;
struct COW_UIHUDUGC_AddScoreVFXController__HideScores_c__Iterator1_o;
struct COW_GamePlay_UIHUDUGC_CameraRayCastController_o;
struct COW_UIHUDUGC_DevDebugController_o;
struct COW_UIHUDUGC_DevDebugController_UGCGSConnectInfo_o;
struct COW_UIHUDUGC_IdentityGuideController_o;
struct COW_UIHudUGC_ProgressCircleController_o;
struct COW_UIHUDUGC_ShopController_o;
struct COW_UIHUDUGC_ShopItemController_o;
struct COW_UIHUDUGC_ShopShelfController_o;
struct COW_UIHUDUGC_WalletController_o;
struct COW_UIHUDUGC_ZombieLevelController_o;
struct COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey1_o;
struct COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey0_o;
struct COW_UIHUDUGC_ZombieLevelItemController_o;
struct COW_UIHUDUGC_ZombieVFXController_o;
struct COW_UIHudUGCDebuggerController_o;
struct COW_UIHudUseRescureZoneProcessController_o;
struct COW_UIHudUserIDController_o;
struct COW_UIHudVehicleAutoDriveController_o;
struct COW_UIHudVehicleBoostController_o;
struct COW_HUD_UIHudVehicleBufferController_o;
struct COW_UIHudVehicleButtonBaseController_o;
struct COW_HUD_UIHudVehicleDriverFireController_o;
struct COW_HUD_UIHudVehicleDriverFireController_MHNKJJJNBIM_o;
struct COW_GamePlay_UIHudVehicleHornController_o;
struct COW_UIHudVehicleItemButtonController_o;
struct COW_UIHudVehicleJumpController_o;
struct COW_UIHUDVehicleLevelUpTipController_o;
struct COW_HUD_UIHudVehiclePassengerSkill2Controller_o;
struct COW_HUD_UIHudVehiclePassengerSkillController_o;
struct COW_HUD_UIHudEntityPosControllerBase_o;
struct COW_HUD_UIHudEntityPosControllerBase_MPOLJMJBFCB_o;
struct COW_HUD_UIHudVehiclePosControllerBase_o;
struct COW_HUD_UIHudVehiclePosController_o;
struct COW_HUD_UIHudVehicleAsMissileTargetControllerBase_o;
struct COW_UIHudVehicleResetController_o;
struct COW_UIHudVehicleStatsController_o;
struct COW_UIHudVehicleStatsController__CloseFrontEffect_c__Iterator0_o;
struct COW_UIHudVehicleStatsController__CloseBackEffect_c__Iterator1_o;
struct COW_UIHudVehicleWeaponSwitchInfoController_o;
struct COW_UIHudWeaponInfoController_o;
struct COW_UIHudWeaponInfoController__SetKillCountView_c__Iterator0_o;
struct COW_HUD_UIHudWeaponPowerIconController_o;
struct COW_UIHudWeaponShield_o;
struct COW_UIHudWeaponSwitchInfoController_o;
struct COW_UIHudWereWolvesChatItemController_o;
struct COW_UIHudWereWolvesInfoController_o;
struct COW_WereWolvesInteractType_o;
struct COW_UIHudWereWolvesInteractController_o;
struct COW_UIHudWereWolvesQuickChatItemController_o;
struct COW_UIHudWereWolvesQuickChatScrollController_o;
struct COW_UIHudWereWolvesTaskController_o;
struct COW_UIHudWereWolvesTaskListController_o;
struct COW_UIHudWereWolvesTaskListItemController_o;
struct COW_UIHudWereWolvesTaskWolfListController_o;
struct COW_UIHudWereWolvesTaskWolfListItemController_o;
struct COW_UIHudWereWolvesVoiceEngineController_o;
struct COW_WereWolvesChatEasyListCallBack_o;
struct COW_WereWolvesHistroyListCallBack_o;
struct COW_HistroyPlayerInfo_o;
struct COW_UIHudWereWolvesVoteController_o;
struct COW_UIHudWereWolvesVoteIndexController_o;
struct COW_UIHudWereWolvesVoteItemController_o;
struct COW_UIHudWereWolvesVoteResultController_o;
struct COW_UIHudWereWolvesVoteResultController_WereWolvesBannerType_o;
struct COW_UIHudWereWolvesSpeakerController_o;
struct COW_UIHudWereWolvesVoteSpeakerItemController_o;
struct COW_UIHudWereWolvesWolfCountController_o;
struct COW_HUD_UIHudWhiteScreenController_o;
struct COW_HUD_UIHudWhiteScreenController_MBDCNCNMHDO_o;
struct COW_GamePlay_UIHudWishingTreeController_o;
struct COW_UIHudWolfTaskController_o;
struct COW_UIHudWolfTaskController_WolfTaskButton_o;
struct COW_UIHudZombieModeBuffChooseController_o;
struct COW_UIHudZombieModeBuffItemController_o;
struct COW_UIIAPBundleContentItemController_o;
struct COW_UIIAPBundleController_o;
struct COW_UIIAPBundleController__ShowItemControlers_c__Iterator0_o;
struct COW_UIIAPBundlePreviewItemController_o;
struct COW_UIIAPBundlePreviewWindowController_o;
struct COW_UIIAPBundlePreviewWindowController__TakeScreenshots_c__AnonStorey0_o;
struct COW_UIIAPBundlePreviewWindowController__UpdateItemControllers_c__AnonStorey1_o;
struct COW_UIIAPBundleWeekCardPopWndController_o;
struct COW_EShareLadderIconType_o;
struct COW_EShareFFLogoAnchorPos_o;
struct COW_UIImageShareCaptureWidgetController_o;
struct COW_ShareImageData_o;
struct COW_UIImageSharePreviewWindowController_o;
struct COW_UIImmortalityCountdownTimerController_o;
struct COW_UIInGameBasePopupController_o;
struct COW_InviteeType_o;
struct COW_UIInviteGroupBoxController_o;
struct COW_UIInviteGroupBoxController__GetRecommandPlayerNotInGroup_c__AnonStorey0_o;
struct COW_UIInviteGroupBoxController__onSearchBtnClick_c__AnonStorey1_o;
struct COW_UIInviteGroupBoxController__AddRecommandPlayer_c__AnonStorey2_o;
struct COW_UIInvitePlatformCommonController_o;
struct COW_UIInvitePlatformCommonGridController_o;
struct COW_UIItemCameraController_o;
struct COW_UILadderMatchMasterRankUpPopupController_o;
struct COW_UILauncherConfirmWnd_o;
struct COW_UILauncherMaxController_o;
struct COW_UILauncherPopupMessageController_o;
struct COW_UILauncherPopupMessageController_EButtonStyle_o;
struct COW_UILauncherPopupMessageController_ELauncherMessageType_o;
struct COW_UILauncherPopupMessageController__AutoScrollItem_c__Iterator0_o;
struct COW_UILauncherWebViewLiteController_o;
struct COW_LeaderBoardAwarWndItemData_o;
struct COW_UILeaderBoardAwarWndController_o;
struct COW_UILeaderBoardAwarWndItemController_o;
struct COW_UILeaderBoardItemNewController_o;
struct COW_UILeaderBoardItemNewController_DisplayType_o;
struct COW_UILeaderBoardItemNewController_TabType_o;
struct COW_UILeaderBoardItemNewController_RankFormat_o;
struct COW_EFilterType_o;
struct COW_FilterItemData_o;
struct COW_FilterData_o;
struct COW_TabInfo_o;
struct COW_UILeaderBoardNewController_o;
struct COW_UILeaderBoardNewController_EStyle_o;
struct COW_UILeaderBoardNewController_DeepLinkLayer_o;
struct COW_UILeaderBoardNewController__NavigationToLeaderBoard_c__AnonStorey0_o;
struct COW_UILegendClothVaultColorController_o;
struct COW_LegendClothVaultPageType_o;
struct COW_LegendClothVaultIntroductionSubType_o;
struct COW_UILegendClothVaultController_o;
struct COW_UILegendClothVaultController_ShowingSubPage_o;
struct COW_UILegendClothVaultController__MoveAvatar_c__Iterator0_o;
struct COW_UILegendClothVaultController__RefreshDownloadState_c__AnonStorey1_o;
struct COW_LegendClothVaultFeature_o;
struct COW_UILegendClothVaultFeatureItemController_o;
struct COW_UILegendClothVaultPickController_o;
struct COW_EClothVaultType_o;
struct COW_ClothVaultData_o;
struct COW_UILegendClothVaultPickItemController_o;
struct COW_UILegendClothVaultSlotItemController_o;
struct COW_UILevelUpNextLevelAnnounceController_o;
struct COW_UILevelUpRewardSkillTipsController_o;
struct COW_UILevelUpRewardSkillTipsController__SetPosition_c__Iterator0_o;
struct COW_UILiveTvMainController_o;
struct COW_UILoadingController_o;
struct COW_UILoadingController__RefreshLoadingBgAndTips_c__AnonStorey0_o;
struct COW_UILoadingController__GetCdnUrlByGameMode_c__AnonStorey1_o;
struct COW_UILoadingController__RefreshSceneEditMapInfo_c__AnonStorey2_o;
struct COW_UILoadingPlayerInfoController_o;
struct COW_UILoadingPlayerInfoItemController_o;
struct COW_UILoadingVideoPlayer_o;
struct COW_UILoadoutItemUnifiedController_o;
struct COW_UILobbyAdItemController_o;
struct COW_UILobbyChatController_o;
struct COW_UILobbyDotController_o;
struct COW_UILobbyIAPBundleController_o;
struct COW_UILobbyIAPWeekCardController_o;
struct COW_UILobbyLoadoutController_o;
struct COW_DownLoadTipsType_o;
struct COW_DownloadTipsShowStyle_o;
struct COW_DownLoadTipsInfo_o;
struct COW_UILobbyOptionalDownloaderController_o;
struct COW_UILobbyOptionalTipsWndController_o;
struct COW_UILobbyOptionalTipsWndController__NavigationGoposInit_c__AnonStorey0_o;
struct COW_UILobbyProfileController_o;
struct COW_UILobbyProfileController__OnHeadClick_c__AnonStorey0_o;
struct COW_WeaponItemData_o;
struct COW_UILobbyWeaponRackController_o;
struct COW_UILobbyWeaponRackItemController_o;
struct COW_InteractiveStep_o;
struct COW_InteractiveState_o;
struct COW_LockAirDropIcon_o;
struct COW_UILockAirDropIconController_o;
struct COW_UILoginController_o;
struct COW_UILoginController__ManualLogin_c__AnonStorey2_o;
struct COW_UILoginController__WaitPreloadFinishGotoLobby_c__Iterator0_o;
struct COW_UILoginController__SetButtonCoolDown_c__Iterator1_o;
struct COW_UILoginController__CheckIfPolicyPopupNeeded_c__AnonStorey3_o;
struct COW_UILoginMoreChannelController_o;
struct COW_UILoginQueueInfoPopupWndController_o;
struct COW_UILoginRegionChooseController_o;
struct COW_UILoginRegionChooseItemController_o;
struct COW_UILuckWheelRewardPoolItemController_o;
struct COW_UILuckyBagController_o;
struct COW_UILuckyBagController_ProgressChangeData_o;
struct COW_UILuckyBagController__ShowTrailVFX_c__AnonStorey0_o;
struct COW_UILuckyBagItemController_o;
struct COW_UILuckyBagItemController_LuckyBagState_o;
struct COW_UILuckyBuffBattleController_o;
struct COW_UILuckyBuffBattleController__RefreshFriendlyShopAndItemCurrency_c__AnonStorey0_o;
struct COW_UILuckyBuffBattleItemController_o;
struct COW_UILuckyBuffMsgBannerController_o;
struct COW_UILuckyWheelController_o;
struct COW_UILuckyWheelController_CircleStage_o;
struct COW_UILuckyWheelController_RewardIdx_o;
struct COW_UILuckyWheelController_RateCurve_o;
struct COW_UILuckyWheelController__OnRefreshRewardPoolBtnClick_c__AnonStorey1_o;
struct COW_UILuckyWheelController__IERefreshRewardPool_c__Iterator0_o;
struct COW_UILuckyWheelItemController_o;
struct COW_UILuckyWheelItemController_ViewStage_o;
struct COW_UILuckyWheelPreviewRewardPoolItemController_o;
struct COW_UILuckyWheelRuleShowWndController_o;
struct COW_UIMailController_o;
struct COW_UIMailController_MailTab_o;
struct COW_UIMailController__SelectMail_c__AnonStorey1_o;
struct COW_UIMailController__ShowGetGiftPanel_c__AnonStorey2_o;
struct COW_UIMailController__ShowGiftMail_c__AnonStorey3_o;
struct COW_UIMailController__tReasonTableReposition_c__Iterator0_o;
struct COW_UIMailItemController_o;
struct COW_UIMailItemController_MailType_o;
struct COW_UIMailReportReasonItemController_o;
struct COW_UIMailRewardItemController_o;
struct COW_UIMallBannerItemController_o;
struct COW_UIMallMusicItemController_o;
struct COW_UIMapDownloadSelectController_o;
struct COW_UIMapDownloadSelectItemController_o;
struct COW_UIMapOpenCountDownController_o;
struct COW_EMaskAnimType_o;
struct COW_UIMaskController_o;
struct COW_UIMaskController_EAnimStep_o;
struct COW_UIInGameMaskController_o;
struct COW_UIMatchMakingManager_o;
struct COW_UIMatchMakingManager_MentionType_o;
struct COW_UIMatchMakingManager__OnStartMatchMaking_c__AnonStorey0_o;
struct COW_UIMatchMakingWaitingOptimizedController_o;
struct COW_UIMatchMakingWatingController_o;
struct COW_UIMatchResultRewardBonusIconController_o;
struct COW_RewardTokenType_o;
struct COW_UIMatchResultRewardWndController_o;
struct COW_UIMatchResultRewardWndController_EMatchResultState_o;
struct COW_UIMatchResultRewardWndController__AddNewPlayerMissionNoProgress_c__AnonStorey0_o;
struct COW_UIMatchResultRewardWndController__AddVeteranMissionNoProgress_c__AnonStorey1_o;
struct COW_UIMatchResultRewardWndController__AddBpDailyMissionNoProgress_c__AnonStorey2_o;
struct COW_UIMatchResultRewardWndController__AddBpWeeklyMissionNoProgress_c__AnonStorey3_o;
struct COW_UIMatchResultScreenshotController_o;
struct COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o;
struct COW_UIMatchResultScreenshotController_MatchResultScreenshotData_TeammateData_o;
struct COW_UIMatchResultShare3D_o;
struct COW_UIMatchResultTaskItemController_o;
struct COW_UIMatchResultTaskItemController__PlayAnim_c__Iterator0_o;
struct COW_UIMatchResultWaitingController_o;
struct COW_UIMatchResultZombieScreenshotController_o;
struct COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_o;
struct COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_TeammateData_o;
struct COW_UIMatchResultZombieScreenshotSelfItemController_o;
struct COW_UIMatchResultZombieScreenshotTeammateItemController_o;
struct COW_UIMemberShipCheckInController_o;
struct COW_UIMemberShipCheckInItemController_o;
struct COW_UIMemberShipCheckInItemController_CheckInItemState_o;
struct COW_UIMemberShipItemController_o;
struct COW_UIMemberShipReissueController_o;
struct COW_UIMemberShipReissueController__RefreshViewData_c__AnonStorey0_o;
struct COW_UIMemberShipReissueItemController_o;
struct COW_UIMemberShipReissueItemController__OnReissueBtnClick_c__AnonStorey0_o;
struct COW_UIMemberShipReissueMiniItemController_o;
struct COW_UIMemberShipStoreController_o;
struct COW_UIMemberShipStoreItemController_o;
struct COW_UIMemberShipStorePurchaseController_o;
struct COW_UIMemberShipSubscriptionPreviewWindowController_o;
struct COW_UIMemberShipSubscriptionPreviewWindowController__InitHelper_c__Iterator0_o;
struct COW_UIMemberShipSVIPPrivilegePopWndController_o;
struct COW_UIMissionAwardItemController_o;
struct COW_MultiPopMenuData_o;
struct COW_MultiPopMenuListData_o;
struct COW_UIMultiPopMenuController_o;
struct COW_UIMultiPopMenuController__SetData_c__AnonStorey0_o;
struct COW_UIMultiPopMenuController__OnChange_c__AnonStorey1_o;
struct COW_UIMultiPopMenuController__OnClickMenuItem_c__AnonStorey2_o;
struct COW_MultiPopMenuItemVO_o;
struct COW_UIMultiPopMenuItemController_o;
struct COW_UIMysteryBonusSpinWndAnimationConfig_o;
struct COW_UIMysteryBonusSipnWndController_o;
struct COW_UINationalFlagController_o;
struct COW_UINationalFlagItemController_o;
struct COW_UINavigationController_o;
struct COW_UINavigationController_BGInfo_o;
struct COW_UINavigationTopbarController_o;
struct COW_UINavigationTopbarController__SetViewData_c__AnonStorey0_o;
struct COW_UINavigationTopbarViewData_o;
struct COW_UINavigationTopbarViewData_PropertyChangeName_o;
struct COW_UINavigationTopbarViewData_GotoTokenData_o;
struct COW_UINavigationTopbarViewData_GotoTokenDetailData_o;
struct COW_UINavigationTopbarViewData_AddGotoTokenDelegate_o;
struct COW_UINavigationTopbarViewData_UpdateTokenByIndexDelegate_o;
struct COW_UINaviPopController_o;
struct COW_UINewAutoPickUpSettingController_o;
struct COW_UINewAutoPickUpSettingController_UICommonGuideData_o;
struct COW_UINewAutoPickUpSettingController_EAutoPickupTabType_o;
struct COW_UINewAutoPickUpSettingController__CreateAutoPickupSpeedSetBtnGroup_c__AnonStorey3_o;
struct COW_UINewAutoPickUpSettingController__CreateAutoPickupItemToggleBtnGroup_c__AnonStorey4_o;
struct COW_UINewAutoPickUpSettingController__DelayRefreshScrollView_c__Iterator0_o;
struct COW_UINewAutoPickUpSettingController__RepositionMenuLayout_c__Iterator1_o;
struct COW_UINewAutoPickUpSettingController__ExchangePriorityAndRefresh_c__Iterator2_o;
struct COW_DownloadShowStyle_o;
struct COW_DownloadShowInfo_o;
struct COW_DownloadShowAllInfo_o;
struct COW_UINewDownloadInfoController_o;
struct COW_UINewKeyActionContentController_o;
struct COW_UINewKeyActionItemController_o;
struct COW_UINewKeyActionSettingController_o;
struct COW_UINewPlayerGuideEntranceWndController_o;
struct COW_UINewPlayerLevelUpRewardItemController_o;
struct COW_UINewPlayerLevelUpRewardPreviewController_o;
struct COW_UINewPlayerLevelUpRewardPreviewController__PlayRewardItemAnim_c__Iterator0_o;
struct COW_UINewPlayerSurveyController_o;
struct COW_UINewPlayerUpGradesController_o;
struct COW_UINewPlayerV2Controller_o;
struct COW_UINewPlayerV2Controller__SetViewData_c__AnonStorey0_o;
struct COW_UINewReleaseVersionPopupController_o;
struct COW_UINewVaultBannerContainerController_o;
struct COW_UINewVaultClothItemController_o;
struct COW_UINewVaultClothSetRecommendController_o;
struct COW_UINewVaultClothSetRecommendController__OnDressUpClick_c__AnonStorey0_o;
struct COW_UINewVaultCommonItemController_o;
struct COW_UINewVaultConfigController_o;
struct COW_InitState_o;
struct COW_IUINewVaultLovableItem_o;
struct COW_UINewVaultSecondTabItemViewData_o;
struct COW_UINewVaultItemViewData_o;
struct COW_UINewVaultController_o;
struct COW_UINewVaultController__OnClickEmoteSlot_c__AnonStorey2_o;
struct COW_UINewVaultController__InitDelay_c__Iterator0_o;
struct COW_UINewVaultController__InitFirstTabData_c__AnonStorey3_o;
struct COW_UINewVaultController__MovePanelShowColor_c__Iterator1_o;
struct COW_UINewVaultController__LogItemsLoveChange_c__AnonStorey4_o;
struct COW_UINewVaultDressupClothItemController_o;
struct COW_UINewVaultEmoteContainerController_o;
struct COW_EmoteDragDropItemType_o;
struct COW_UINewVaultEmoteDragDropItem_o;
struct COW_UINewVaultEmoteItemController_o;
struct COW_UINewVaultEmoteSlotController_o;
struct COW_UINewVaultHeadPicContainerController_o;
struct COW_UINewVaultHeadPreviewController_o;
struct COW_UINewVaultHeadPreviewController__SetHotFixDownload_c__AnonStorey0_o;
struct COW_UINewVaultMusicContainerController_o;
struct COW_UINewVaultNormalContainerController_o;
struct COW_UINewVaultPortraitBgItemController_o;
struct COW_UINewVaultPortraitItemController_o;
struct COW_UINewVaultSecondTabController_o;
struct COW_UINewVaultSecondTabItemController_o;
struct COW_UIOBHudInfoListController_o;
struct COW_EOBPlayerStateType_o;
struct COW_OBPlayerState_Base_o;
struct COW_OBPlayerState_Alive_o;
struct COW_OBPlayerState_KnockDown_o;
struct COW_OBPlayerState_Dead_o;
struct COW_UIOBPlayerNamePlateController_o;
struct COW_UIOpenChestUnlockPanelController_o;
struct COW_UIPayItemController_o;
struct COW_UIPaymentBundleBuyDialogController_o;
struct COW_PaymentBundleTemplateType_o;
struct COW_UIPaymentBundleController_o;
struct COW_UIPaymentBundleController_UIPaymentBundleEasyListImpl_o;
struct COW_UIPaymentBundleController__SetTitles_c__AnonStorey1_o;
struct COW_UIPaymentBundleController__DelayResetScrollViewPosition_c__Iterator0_o;
struct COW_EPaymentTag_o;
struct COW_IPaymentBundleItemController_o;
struct COW_UIPaymentBundleItemController_o;
struct COW_UIPaymentBundleNewUserItemController_o;
struct COW_UIPaymentSpecialStoreItemData_o;
struct COW_UIPaymentBundleTopItemController_o;
struct COW_UIPaymentController_o;
struct COW_UIPaymentController_Tab_o;
struct COW_UIPaymentController_EBundleType_o;
struct COW_UIPaymentController_TabInfo_o;
struct COW_UIPaymentController_PaymentGotoParams_o;
struct COW_UIPaymentController_PaymentTabContentController_o;
struct COW_UIPaymentController_ImageIterator_o;
struct COW_UIPaymentController_ImageIterator_ImageType_o;
struct COW_UIPaymentController__OnNavigationShowed_c__AnonStorey0_o;
struct COW_PaymentDiamondItemData_o;
struct COW_UIPaymentDiamondEventController_o;
struct COW_UIPaymentDiamondEventController__StartRunProgress_c__Iterator0_o;
struct COW_UIPaymentDiamondEventController__RefreshContentWithoutAnim_c__AnonStorey1_o;
struct COW_UIPaymentDiamondItemController_o;
struct COW_UIPaymentFirstTimeWindowController_o;
struct COW_UIPaymentGrowthFundController_o;
struct COW_UIPaymentGrowthFundController__OnEnableRoutine_c__Iterator0_o;
struct COW_UIPaymentGrowthFundItemController_o;
struct COW_UIPaymentIAPCDNItemController_o;
struct COW_UIPaymentIAPController_o;
struct COW_UIPaymentIAPController_EBonusState_o;
struct COW_UIPaymentMemberShipController_o;
struct COW_UIPaymentMemberShipController_UIPaymentMemberShipPageType_o;
struct COW_UIPaymentRebateCardController_o;
struct COW_UIPaymentShopController_o;
struct COW_UIPaymentSubscriptionBundleController_o;
struct COW_UIPaymentSubscriptionBundleController__UpdatePreview_c__AnonStorey0_o;
struct COW_UIPaymentSubscriptionGracePeriodReminderWindowController_o;
struct COW_UIPaymentSubscriptionHubController_o;
struct COW_UIPaymentSubscriptionHubController_DisplayType_o;
struct COW_UIPaymentSubscriptionHubController_DisplayInfo_o;
struct COW_UIPaymentSubscriptionHubController__GotoByParams_c__AnonStorey0_o;
struct COW_UIPaymentSubscriptionItemController_o;
struct COW_UIPaymentSubscriptionRebateCardController_o;
struct COW_UIPaymentSubTabItemController_o;
struct COW_UIPaymentTabItemController_o;
struct COW_UIPaymentTotalContentItemController_o;
struct COW_UIPaymentTotalController_o;
struct COW_UIPaymentTotalItemController_o;
struct COW_UIPaymentTotalItemController_BtnOperateType_o;
struct COW_UIPeriodicRankMapSelectController_o;
struct COW_UIPeriodicRankMapSelectController__ShowMapItemAnim_c__AnonStorey0_o;
struct COW_UIPeriodicRankMapSelectItemController_o;
struct COW_UIPetActionItemController_o;
struct COW_UIPetChooseSkillItemController_o;
struct COW_UIShowType_o;
struct COW_UIPetInfoController_o;
struct COW_UIPetInfoController_SortOrder_o;
struct COW_UIPetInfoController__GotoPet_c__AnonStorey2_o;
struct COW_UIPetInfoController__RefreshPetInfoPanel_c__AnonStorey3_o;
struct COW_UIPetInfoController__ProgressBarAnimation_c__Iterator0_o;
struct COW_UIPetInfoController__ShowActionList_c__AnonStorey4_o;
struct COW_UIPetInfoController__ShowSkinList_c__AnonStorey5_o;
struct COW_UIPetInfoController__ShowSkinList_c__AnonStorey7_o;
struct COW_UIPetInfoController__ShowSkinList_c__AnonStorey6_o;
struct COW_UIPetInfoController__DisableBehaviourGuideCoroutine_c__Iterator1_o;
struct COW_UIPetItemController_o;
struct COW_UIPetLevelUpController_o;
struct COW_UIPetNormalGridController_o;
struct COW_UIPetSkillGridController_o;
struct COW_UIPetSkillItemController_o;
struct COW_UIPetSkillSelcetItemController_o;
struct COW_UIPetSkillSlotController_o;
struct COW_UIPetSkinItemController_o;
struct COW_UIPointsRaceClanItemController_o;
struct COW_UIPointsRaceController_o;
struct COW_EClaimItemState_o;
struct COW_UIPointsRaceIndividualItemController_o;
struct COW_UIPointsRankController_o;
struct COW_UIPointsRankItemController_o;
struct COW_UIPolicyPopupController_o;
struct COW_UIPolicyPopupController_Config_o;
struct COW_UIPopInTipsController_o;
struct COW_UIPopMenuBigController_o;
struct COW_PopMenuData_o;
struct COW_PopMenuDelegate_o;
struct COW_UIPopMenuController_o;
struct COW_UIPopMenuItemBaseController_o;
struct COW_UIPopMenuItemBigController_o;
struct COW_UIPopMenuItemController_o;
struct COW_UIPopMenuItemSmallController_o;
struct COW_UIPopMenuLeaderBoardControler_o;
struct COW_UIPopMenuInterface_o;
struct COW_PopUpStyle_o;
struct COW_UIPopMenuSmallControler_o;
struct COW_UIPopupMessageBox2Controller_o;
struct COW_UIPopupMessageBox2Controller_EButtonStyle_o;
struct COW_UIPopupMessageBox2Controller_EStandardMessageBoxType_o;
struct COW_UIPopupMessageBox2Controller_MessageBoxInfo_o;
struct COW_UIPopupMessageBoxController_o;
struct COW_UIPopupMessageBoxController_EButtonStyle_o;
struct COW_UIPopupMessageBoxController_EStandardMessageBoxType_o;
struct COW_UIPopupMessageBoxController_MessageBoxInfo_o;
struct COW_UIPopupWindowTopBtnController_o;
struct COW_UIPopWndStandardSubTabItemRemakeController_o;
struct COW_UIPopWndStandardTabItemRemakeController_o;
struct COW_UIPortraitCloseupController_o;
struct COW_UIPPTOPController_o;
struct COW_UIPresetSideController_o;
struct COW_UIPresetSideController__RefreshLoadout_c__AnonStorey0_o;
struct COW_UIPresetSidePlanItemController_o;
struct COW_UIPreviewTestController_o;
struct COW_UIPreviewTestController2_o;
struct COW_UIPrivilegeItemIconController_o;
struct COW_UIWeaponPrivilegePreviewContext_o;
struct COW_UIPrivilegePreviewController_o;
struct COW_UIPrivilegePreviewController_SwitchType_o;
struct COW_UIPrivilegePreviewController__ResetAvatar_c__Iterator0_o;
struct COW_UIPrivilegePreviewController__ResetWeaponInternal_c__Iterator1_o;
struct COW_UIPrivilegePreviewController__RefreshWeaponModelDownloader_c__AnonStorey2_o;
struct COW_UIProbabilityWndController_o;
struct COW_UIProfileBaseMatchResultController_o;
struct COW_UIProfileBombMatchResultController_o;
struct COW_UIProfileBRMatchResultController_o;
struct COW_UIProfileBRMatchResultController__OnReportCheatSent_c__AnonStorey0_o;
struct COW_ProfileTab_o;
struct COW_ProfileFullTab_o;
struct COW_ProfileShowMatchMode_o;
struct COW_UIProfileController_o;
struct COW_UIProfileController__CreateRecordingsTab_c__AnonStorey2_o;
struct COW_UIProfileController__CreateRecordingsTab_c__AnonStorey1_o;
struct COW_UIProfileController__CreateHonorScoreTab_c__AnonStorey3_o;
struct COW_UIProfileController__CreateWeaponTitleTab_c__AnonStorey4_o;
struct COW_UIProfileController__RefreshAvatar_c__AnonStorey5_o;
struct COW_UIProfileController__CoPlayGroupAnim_c__Iterator0_o;
struct COW_UIProfileController__OnReplayRecordClick_c__AnonStorey6_o;
struct COW_UIProfileController__ShowReplayKit_c__AnonStorey7_o;
struct COW_UIProfileController__ShowReplay_c__AnonStorey8_o;
struct COW_UIProfileController__RefreshAchievementProfile_c__AnonStorey9_o;
struct COW_UIProfileCreditController_o;
struct COW_UIProfileCreditRewardItemController_o;
struct COW_UIProfileCreditScoreHistoryController_o;
struct COW_UIProfileCreditScoreHistoryItemController_o;
struct COW_UIProfileCSMatchResultController_o;
struct COW_UIProfileDocumentRuleItemController_o;
struct COW_UIProfileDocumentRuleItemController_ProfileDocumentRuleType_o;
struct COW_UIProfileDocumentRulePopWndController_o;
struct COW_UIProfileEPAwardItemController_o;
struct COW_UIprofileEpsmallController_o;
struct COW_UIProfileEPWindowController_o;
struct COW_EModeType_o;
struct COW_UIProfileFightDataItemController_o;
struct COW_UIProfileFightDataItemController__StartPlayAnim_c__Iterator0_o;
struct COW_UIProfileLongTimeTipsController_o;
struct COW_UIProfileNormalMatchResultItemController_o;
struct COW_UIProfilePlayerPreferenceSettingPopWndController_o;
struct COW_UIProfilePlayerPreferenceSettingPopWndController_EToggle_o;
struct COW_UIProfileRecentVisitorItemController_o;
struct COW_UIProfileRecentVisitorPopWndController_o;
struct COW_UIProfileReportController_o;
struct COW_UIProfileReportItemController_o;
struct COW_UIProfileReportPenaltyItemController_o;
struct COW_UIProfileSettingPregameInfoDataItemController_o;
struct COW_UIProfileTeamBattleMatchResultItemController_o;
struct COW_UIProfileWeaponNodeFiltersType_o;
struct COW_UIProfileWeaponNodeSeasonFilterType_o;
struct COW_UIProfileWeaponNodeController_o;
struct COW_UIProfileWeaponNodePickItemController_o;
struct COW_UIProfileWeaponNodePickItemController_UIProfileWeaponPowerTitleController_o;
struct COW_UIProfileZombinePlusMatchResultItemController_o;
struct COW_UIProtectionPointCircleController_o;
struct COW_UIProtectionPointCircleController__StartProtectPointAnimation_c__Iterator0_o;
struct COW_UIQuickMatchController_o;
struct COW_UIQuickMatchController_InterfaceType_o;
struct COW_UIQuickMatchController_QuickMatchEnd_o;
struct COW_IQuickMsgContainerData_o;
struct COW_UIQuickMessageDragDropContainer_o;
struct COW_IQuickMsgItemData_o;
struct COW_UIQuickMessageDragDropItem_o;
struct COW_UIQuickMessageItem1Controller_o;
struct COW_UIQuickMessageItem2Controller_o;
struct COW_UIQuickMessageItem2Controller__DelayHideReplaceIcon_c__Iterator0_o;
struct COW_UIQuickMessageItem3Controller_o;
struct COW_UIQuickMessageItem3Controller__DelayHideReplaceIcon_c__Iterator0_o;
struct COW_UIQuickMessageSettingController_o;
struct COW_UIQuickMessageSettingController_QuickMessageItem1List_o;
struct COW_UIQuickMessageSettingController_QuickMessageItem2List_o;
struct COW_UIQuickMessageSettingController__AutoScrollCo_c__Iterator0_o;
struct COW_UIRankGroupRuleController_o;
struct COW_UIRankMapSelectController_o;
struct COW_UIRankMapSelectController__SetViewData_c__AnonStorey0_o;
struct COW_UIRankMapSelectController__SetViewData_c__AnonStorey1_o;
struct COW_UIRankMapSelectController__ShowMapItemAnim_c__AnonStorey2_o;
struct COW_UIRankMapSelectItemController_o;
struct COW_UIRateGamePopupWindowController_o;
struct COW_UIRebateCardItemController_o;
struct COW_UIRebateCardItemController_DescLabelInfo_o;
struct COW_UIRecommendLoadoutWindowTopTabController_o;
struct COW_UIRecommendTeammateController_o;
struct COW_UIRegisterController_o;
struct COW_UIRegisterController_RegisterState_o;
struct COW_UIRelationshipController_o;
struct COW_UIRelationshipController_CtrlType_o;
struct COW_UIRelationshipFriendInfoItemContoller_o;
struct COW_UIRelationshipInviteMsgItemController_o;
struct COW_UIRelationshipInviteMsgWndController_o;
struct COW_UIRelationshipInvitePickWndController_o;
struct COW_UIRelationshipInviteSucessWndController_o;
struct COW_UIRelationshipMsgDetailWndController_o;
struct COW_AwardItemState_o;
struct COW_UIRelationshipRewardItemController_o;
struct COW_UIReplayItemController_o;
struct COW_EReplayNodeShowType_o;
struct COW_UIReplayNodeController_o;
struct COW_UIReplayNodeController__TryRepairReplayInfo_c__AnonStorey0_o;
struct COW_UIReserveGroupMemberInfoController_o;
struct COW_UIRevivePointMapIconController_o;
struct COW_UGCNoBlockJsonData_o;
struct COW_UIRoomBaseController_o;
struct COW_UIRoomBaseController_EGameSettingItemStyle_o;
struct COW_UIRoomBaseController_RoomGameSettingData_o;
struct COW_UIRoomBaseController__CheckReconnectPop_c__Iterator0_o;
struct COW_UIRoomBaseController__IsSwitchSeat_c__AnonStorey2_o;
struct COW_UIRoomBaseController__RefreshOptionalMapResDownloader_c__AnonStorey3_o;
struct COW_UIRoomBaseController__RefreshChatScrollView_c__Iterator1_o;
struct COW_UIRoomBaseController__OverwriteBackButtonLogic_c__AnonStorey4_o;
struct COW_UIRoomCardListController_o;
struct COW_UIRoomChatMessageItemController_o;
struct COW_UIRoomCheckSliderTemplateController_o;
struct COW_UIRoomDropListItemController_o;
struct COW_UIRoomDropListTemplateController_o;
struct COW_UIRoomDropListTemplateController_OnDropBtnClick_o;
struct COW_UIRoomDuoPlayerItemController_o;
struct COW_UIRoomDuoPlayerWithTeamItemController_o;
struct COW_UIRoomGameSettingItemController_o;
struct COW_UIRoomHangupBtnController_o;
struct COW_UIRoomHangupWaitingController_o;
struct COW_UIRoomHangupWaitingController__SetButtonShowTime_c__Iterator0_o;
struct COW_UGCTagType_o;
struct COW_UIRoomListController_o;
struct COW_UIRoomListController_RoomTabInfo_o;
struct COW_UIRoomListController__GameModeGuideCoroutine_c__Iterator0_o;
struct COW_UIRoomListController__GetTabIndexByTabType_c__AnonStorey1_o;
struct COW_UIRoomListController__ShowFreeRoomCardGuide_c__AnonStorey2_o;
struct COW_UIRoomListItemController_o;
struct COW_UIRoomListItemController__JoinProcess_c__AnonStorey0_o;
struct COW_UIRoomListItemController__SpectateProcess_c__AnonStorey1_o;
struct COW_UIRoomListItemController__GenerateBatchPopMenuData_c__AnonStorey2_o;
struct COW_UIRoomMatchMakingWaitingController_o;
struct COW_FRoomModeSelectData_o;
struct COW_UIRoomModeSelectPopupItemController_o;
struct COW_UIRoomModeSelectPopupWindowController_o;
struct COW_UIRoomObserverItemController_o;
struct COW_UIRoomParamsInRoomItemController_o;
struct COW_UIRoomParamsMainController_o;
struct COW_UIRoomParamsMultiChooseController_o;
struct COW_UIRoomParamsMultiChooseItemController_o;
struct COW_UIRoomParamsPopMenuController_o;
struct COW_UIRoomParamsSliderController_o;
struct COW_IRoomParamsBase_o;
struct COW_UIRoomParamsSwitchController_o;
struct COW_UIRoomPasswordConfirmController_o;
struct COW_UIRoomPasswordConfirmController_UIStyle_o;
struct COW_UIRoomPentaPlayerItemController_o;
struct COW_UIRoomPentaPlayerWithTeamItemController_o;
struct COW_UIRoomPlayerItemController_o;
struct COW_RoomPopMeanData_o;
struct COW_UIRoomPlayersItemController_o;
struct COW_UIRoomPlayersWithTeamItemController_o;
struct COW_UIRoomPopMenuController_o;
struct COW_UIRoomQuadPlayerItemController_o;
struct COW_UIRoomQuadPlayerWithTeamItemController_o;
struct COW_UIRoomReopenPopController_o;
struct COW_UIRoomSinglePlayerItemController_o;
struct COW_UIRoomSixPlayerItemController_o;
struct COW_UIRoomSixPlayerWithTeamItemController_o;
struct COW_UIRoomToggleBtnTemplateController_o;
struct COW_UISceneEditGMVerifyController_o;
struct COW_UISceneEditRecommendMapItemController_o;
struct COW_UISceneEditRecommendMapItemController_ERecType_o;
struct COW_UISceneEditSubscriptionInfoController_o;
struct COW_UIScoreDetailTipsController_o;
struct COW_UIScreenShotShareMessageWindowController_o;
struct COW_SeasonStatsItemTemplateType_o;
struct COW_SeasonStatsData_o;
struct COW_UISeasonStatsDetailController_o;
struct COW_UISeasonStatsDetailInfoItemController_o;
struct COW_UISeasonStatsDetailItemController_o;
struct COW_UISecondConfirmContoller_o;
struct COW_UISecondConfirmContoller_Style_o;
struct COW_UISecondConfirmSmallContoller_o;
struct COW_UISecondRechargeController_o;
struct COW_UISecondRechargeController_OperateStatus_o;
struct COW_UISecondRechargeRewardItemController_o;
struct COW_UISecondRechargeRewardItemController_OperateStatus_o;
struct COW_UISelectLangItemController_o;
struct COW_UISelectLangItemLabelController_o;
struct COW_UISelectLanguageController_o;
struct COW_UISettingAccountBtnController_o;
struct COW_SettingPageType_o;
struct COW_UISettingTabButton_o;
struct COW_UISettingTabButton_ClickCallback_o;
struct COW_UISettingController_o;
struct COW_UISettingRoomController_o;
struct COW_GamePlay_UIShootingGameRankingController_o;
struct COW_UIShootingGameRankingItem_o;
struct COW_UIShoppingMallController_o;
struct COW_UIShoppingMallController_ShoppingMallItemTemplateType_o;
struct COW_UIShoppingMallController__RefreshAnimPlayBtnView_c__AnonStorey0_o;
struct COW_UIShoppingMallItemBaseController_o;
struct COW_UIShoppingMallItemMaxController_o;
struct COW_UIShoppingMallItemMinController_o;
struct COW_UIShoppingMallItemNormalController_o;
struct COW_UIShopPointMapIconController_o;
struct COW_UIShowAllLuckyBagWndController_o;
struct COW_UISkinModCheckPopWndController_o;
struct COW_UISmallCommonTinyMsgBoxController_o;
struct COW_UISmallCommonTinyMsgBoxController_EUIStyle_o;
struct COW_UISmallCommonTinyMsgBoxController_Config_o;
struct COW_UISPHudAirdropItemController_o;
struct COW_SPHudPlayerInfoType_o;
struct COW_UISPHudBasePlayerInfoController_o;
struct COW_UISPHudBombMatchInfoController_o;
struct COW_UISPHudBombRoundResultController_o;
struct COW_UISPHudCameraLockToggleController_o;
struct COW_UISPHudCameraPerspectiveToggleController_o;
struct COW_UISPHudConsoleController_o;
struct COW_UISPHudCSMatchInfoController_o;
struct COW_UISPHudCSPlayerInfoController_o;
struct COW_UISPHudCSRoundResultItemController_o;
struct COW_UISPHudCSRoundResultListController_o;
struct COW_UISPHudCustomHud_o;
struct COW_UISPHudFlagBattleHypeProcessBarController_o;
struct COW_UISPHudInfoListController_o;
struct COW_UISPHudKilledController_o;
struct COW_UISPHudKillLeaderBoardControler_o;
struct COW_HUD_UISPHudMatchResultController_o;
struct COW_UISPHudMoveDownController_o;
struct COW_UISPHudMoveUpController_o;
struct COW_UISPHudMultiPlayerItemController_o;
struct COW_HUD_FFCLHKFCKOI_o;
struct COW_HUD_UISPHudNameController_o;
struct COW_HUD_UISPHudNameController_LMEMLKENDJI_o;
struct COW_UISPHudNewPlayerInfoController_o;
struct COW_UISPHudOBInfoBarController_o;
struct COW_HUD_UISPHudRankListControler_o;
struct COW_HUD_UISPHudRankListItemControler_o;
struct COW_UISPHudRemainingInfoController_o;
struct COW_HUD_UISPHudResultNameCardController_o;
struct COW_HUD_UISPHudResultNormalLiteTeamItemController_o;
struct COW_HUD_UISPHudResultNormalQuadTeamItemController_o;
struct COW_HUD_UISPHudResultNormalTeamItemController_o;
struct COW_HUD_UISPHudResultPlayerItemController_o;
struct COW_HUD_UISPHudResultPlayerScoreItemController_o;
struct COW_UISPHudResultShowController_o;
struct COW_HUD_UISPHudResultTopLiteTeamItemController_o;
struct COW_HUD_UISPHudResultTopQuadTeamItemController_o;
struct COW_HUD_UISPHudResultTopTeamItemController_o;
struct COW_UISPHudSideMapController_o;
struct COW_UISPHudSinglePlayerItemController_o;
struct COW_UISPHudTeamMatchResultController_o;
struct COW_UISPHudTeamRankingItemController_o;
struct COW_EInfoType_o;
struct COW_UISPHudTeamRankingListController_o;
struct COW_UISPHudWeaponInfoToggleController_o;
struct COW_UISplashBannerItemCDNController_o;
struct COW_UISplashBannerItemCDNHelperUtil_o;
struct COW_UISplashBannerItemFullScreenController_o;
struct COW_UISplashBannerItemLiveTVController_o;
struct COW_UISplashBannerItemVideoController_o;
struct COW_UIStandardItemMAXBItemTagController_o;
struct COW_UIStropPointMapIconController_o;
struct COW_UISubscriptionConfirmWindowController_o;
struct COW_UISubscriptionConfirmWindowController_ButtonStyle_o;
struct COW_UISubscriptionConfirmWindowController_SubscriptionConfirmDisplayInfo_o;
struct COW_UISubscriptionPreviewWindowController_o;
struct COW_UISubscriptionPreviewWindowController_DisplayType_o;
struct COW_UISubscriptionPreviewWindowController_DisplayInfo_o;
struct COW_UISyncSettingConfirmController_o;
struct COW_UITabAutoUpdate_o;
struct COW_UITaskController_o;
struct COW_UITaskController_TaskTab_o;
struct COW_UITaskController_TaskData_o;
struct COW_UITaskController__CreateTabs_c__AnonStorey0_o;
struct COW_UITaskController__GotoTab_c__AnonStorey1_o;
struct COW_UITaskController__OnSelectTab_c__AnonStorey2_o;
struct COW_UITeamSkillItemController_o;
struct COW_UITeamSkillsController_o;
struct COW_TipsIconType_o;
struct COW_UITipsNormalController_o;
struct COW_UITipsNormalController_TipsNormalData_o;
struct COW_UITitleCommonController_o;
struct COW_UITitleItemController_o;
struct COW_ETitleBtnState_o;
struct COW_UITitleShowController_o;
struct COW_UIToggleConfirmController_o;
struct COW_UIToggleConfirmWideItemController_o;
struct COW_UIToggleSpriteItemController_o;
struct COW_UITopButtonGotoTokenController_o;
struct COW_UITopButtonGotoTokenController_GotoIconStyle_o;
struct COW_UITopButtonGroupController_o;
struct COW_UITopUpEventActivityController_o;
struct COW_UITopUpEventController_o;
struct COW_UITopUpEventController_TopUpEventPageType_o;
struct COW_UITopUpEventController__IERefreshArrowObject_c__Iterator0_o;
struct COW_UITopUpEventIAPController_o;
struct COW_UITopUpEventIAPController__SetSubBg_c__AnonStorey0_o;
struct COW_UITopUpEventItemController_o;
struct COW_UITopUpEventItemController__SetViewData_c__AnonStorey0_o;
struct COW_UITopUpEventProgressItemController_o;
struct COW_UITrainingCampConditionItemController_o;
struct COW_UITrainingCampController_o;
struct COW_UITrainingCampGraduateWndController_o;
struct COW_UITrainingCampMemberItemController_o;
struct COW_UITrainingCampMemberProgressPinController_o;
struct COW_UITrainingCampMsgCheckWndController_o;
struct COW_UITrainingCampMsgItemController_o;
struct COW_UITrainingCampMsgWndController_o;
struct COW_UITrainingCampProgressAwardController_o;
struct COW_UITrainingCampRecommendItemController_o;
struct COW_Tab_o;
struct COW_UITrainingCampSideListController_o;
struct COW_UITrainingCampTaskWndController_o;
struct COW_UITransferLeaderItemController_o;
struct COW_UITransferLeaderMenuController_o;
struct COW_UITreasureBoxOpenWndontroller_o;
struct COW_UITrialCdkeyPopupWindowController_o;
struct COW_UITrialVersionUIDController_o;
struct COW_TutorialCSRecommendOpenedReason_o;
struct COW_UITutorialCSRecommendPopupController_o;
struct COW_UITutorialWebviewController_o;
struct COW_UITutorialWithCharacterForGlobalMissionController_o;
struct COW_UITutorRecruitPopWndController_o;
struct COW_UIUGCBaseSelectItemController_o;
struct COW_UIUGCCommentController_o;
struct COW_UIUGCCommentController__SetInfoData_c__AnonStorey0_o;
struct COW_UIUGCCommentController__SetInfoData_c__AnonStorey1_o;
struct COW_UIUGCCommentController__RefreshToBeSelectedData_c__AnonStorey2_o;
struct COW_UIUGCCommentController__RefreshToBeSelectedData_c__AnonStorey3_o;
struct COW_UIUGCCommentController__OnItemSelected_c__AnonStorey4_o;
struct COW_UIUGCCommentController__OnItemDeleted_c__AnonStorey5_o;
struct COW_UIUGCCommentItemController_o;
struct COW_UIUGCConfirmWndController_o;
struct COW_UIUGCCreateMapSelectItemController_o;
struct COW_MarkType_o;
struct COW_RecMapTemplateInfo_o;
struct COW_UIUGCCreateMapTemplateItemController_o;
struct COW_UIUGCCreateModeSelectItemController_o;
struct COW_MapTemplateType_o;
struct COW_UIUGCCreateNewWorkshopController_o;
struct COW_UIUGCCreateNewWorkshopController_UIUGCCreateMapSelectItemEasyList_o;
struct COW_UIUGCCreateNewWorkshopController_UIUGCCreateModeSelectItemEasyList_o;
struct COW_UIUGCCreateNewWorkshopController_UIUGCCreateMapTemplateItemEasyList_o;
struct COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey1_o;
struct COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey0_o;
struct COW_UIUGCCSaveAsNewSlotController_o;
struct COW_UIUGCCSaveFileSelectController_o;
struct COW_UIUGCDeleteFileSelectController_o;
struct COW_UIUGCFeedBackController_o;
struct COW_UIUGCFeedBackController__OnSecondItemDeleted_c__AnonStorey0_o;
struct COW_UIUGCGameModeMapPickItemController_o;
struct COW_UIUGCGameModeMapPickItemController__SetTypeData_c__AnonStorey0_o;
struct COW_UIUGCGameModeMapPickWndController_o;
struct COW_UIUGCGameModeStyle2MapPickItemController_o;
struct COW_UIUGCGameModeStyle2MapPickItemController__SetData_c__AnonStorey0_o;
struct COW_UIUGCGameModeStyle2MapPickWndController_o;
struct COW_UIUGCHotIndicatorController_o;
struct COW_UIUGCHotMapController_o;
struct COW_UGCMatchResultTokenType_o;
struct COW_UGCMatchResultToken_o;
struct COW_UIUGCMatchResultCommentController_o;
struct COW_UIUGCMatchResultCommentController_ELikeState_o;
struct COW_UIUGCMatchResultCommentController_ESubsAction_o;
struct COW_UIUGCMatchResultCommentController__ExpUp_c__Iterator0_o;
struct COW_UIUGCMatchResultCommentController__PlayCreatorLevelUpAni_c__Iterator1_o;
struct COW_UIUGCMatchResultCommentController__OnBtnGameClick_c__AnonStorey2_o;
struct COW_UIUGCMatchResultCommentController__OnBtnCraftlandClick_c__AnonStorey3_o;
struct COW_UIUGCMultipleSelectItemController_o;
struct COW_UIUGCMyWokrsModifyCoverController_o;
struct COW_UIUGCMyWorksController_o;
struct COW_UIUGCMyWorksController__OnBtnDelClick_c__AnonStorey4_o;
struct COW_UIUGCMyWorksController__RequestDelPop_c__AnonStorey5_o;
struct COW_UIUGCMyWorksController__ShowFreeRoomCardShareGuide_c__AnonStorey6_o;
struct COW_UIUGCMyWorksController__ShowModifyCoverGuide_c__AnonStorey7_o;
struct COW_UIUGCMyWorksController__ReSelectItem_c__AnonStorey8_o;
struct COW_UIUGCMyWorksController__ReSelectItemByIndex_c__Iterator0_o;
struct COW_UIUGCMyWorksController__OnUploadFinished_c__Iterator1_o;
struct COW_UIUGCMyWorksController__CheckLastCDNDownloadFailed_c__Iterator2_o;
struct COW_UIUGCMyWorksController__CheckLastEditedSlotId_c__Iterator3_o;
struct COW_UIUGCMyWorksController__RefreshOptionalMapResDownloader_c__AnonStorey9_o;
struct COW_UIUGCMyWorksController__RefreshOptionalMapResDownloader_c__AnonStoreyA_o;
struct COW_UIUGCMyWorksSlotItemController_o;
struct COW_UIUGCMyWorksSlotItemController__WaitForShareAnim_c__Iterator0_o;
struct COW_UIUGCMyWorksSlotItemController__RefreshOptionalMapResDownloader_c__AnonStorey1_o;
struct COW_UIUGCPersonProfileDetailController_o;
struct COW_ERecommendationType_o;
struct COW_UIUGCRecommendationController_o;
struct COW_UIUGCRecommendationController_SideRecItem_o;
struct COW_UIUGCRecommendationController_WorkshopRecommendSeries_o;
struct COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey1_o;
struct COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey2_o;
struct COW_UIUGCRecommendationController__OnSelectItemBySeriesID_c__AnonStorey3_o;
struct COW_UIUGCRecommendationController__OnSelectItemBySeriesID_c__AnonStorey4_o;
struct COW_UIUGCRecommendationController__OnCenterChild_c__AnonStorey5_o;
struct COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6_o;
struct COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6__ProcessSideRecItem_c__AnonStorey7_o;
struct COW_UIUGCRecommendationController__Reposition_c__Iterator0_o;
struct COW_UIUGCRecommendationController__OnMainRecMoreBtnClick_c__AnonStorey8_o;
struct COW_UIUGCRecommendationPopController_o;
struct COW_UIUGCRecommendationPopController_ERecommendationSrc_o;
struct COW_UIUGCRecommendationPopController__Reposition_c__Iterator0_o;
struct COW_UIUGCItemSelectBaseController_o;
struct COW_UIUGCWorkshopIconSelectController_o;
struct COW_UIUGCWorkshopObjectSelectController_o;
struct COW_UIUGCWorkshopSoundSelectController_o;
struct COW_UIUGCWorkshopVFXSelectController_o;
struct COW_UIUGCWorkshopItemSelectController_o;
struct COW_UIUGCWorkshopItemGeneratorSelectController_o;
struct COW_UIUGCWorkshopTextureSelectController_o;
struct COW_UIUGCRoomListItemController_o;
struct COW_UIUGCSaveAsNewSlotItemController_o;
struct COW_UIUGCSaveAsNewSlotItemController_ESaveAsType_o;
struct COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1_o;
struct COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1__OnBtnClick_c__AnonStorey0_o;
struct COW_UIUGCSingleSelectItemController_o;
struct COW_UIUGCSoundSelectItemController_o;
struct COW_UIUGCSoundSelectItemController_EPlayState_o;
struct COW_UGCStandardTabType_o;
struct COW_UGCStandardTabItemViewData_o;
struct COW_UIUGCStandardDrawerTabController_o;
struct COW_UIUGCStandardSubTabItemController_o;
struct COW_UIUGCStandardTabBaseItemController_o;
struct COW_UIUGCStandardTabItemController_o;
struct COW_UIUGCSwitchModeController_o;
struct COW_UIUGCSwitchModeController__SetUI_c__AnonStorey0_o;
struct COW_UIUGCSwitchModeItemController_o;
struct COW_UIUGCVFXSelectItemController_o;
struct COW_UIUpdateBadgeWindowController_o;
struct COW_UIVauleUitil_o;
struct COW_UIVersionController_o;
struct COW_UIVerticalPreviewController_o;
struct COW_UIVerticalPreviewController_VerticalPreviewState_o;
struct COW_UIVeteranFirstGameLobbyEnterWndController_o;
struct COW_State_o;
struct COW_UIVeteranReturnController_o;
struct COW_UIVeteranReturnController__PlayAnimation_c__Iterator0_o;
struct COW_UIVeteranV3PurchasePopupWndController_o;
struct COW_UIVeteranV3PurchasePopupWndController__ShowUnlockReward_c__AnonStorey0_o;
struct COW_UIVFXBuffTrackController_o;
struct COW_UIVFXTrackController_o;
struct COW_UIVibrateNewSettingController_o;
struct COW_UIVibrateNewSettingController_VibrationSettingKey_o;
struct COW_UIVibrateNewSettingController_SettingBlock_o;
struct COW_UIVibrateNewSettingController__RefreshScroll_c__Iterator0_o;
struct COW_UIWaitingForRequestCircleController_o;
struct COW_UIWaitingForRequestController_o;
struct COW_UIWeaponExpContentController_o;
struct COW_UIWeaponExpItemController_o;
struct COW_UIWeaponPowerBriefController_o;
struct COW_UIWeaponPowerChangeController_o;
struct COW_UIWeaponPowerCommonController_o;
struct COW_UIWeaponPowerIconController_o;
struct COW_UIWeaponPowerProfileController_o;
struct COW_UIWeaponPowerProfileItemController_o;
struct COW_UIWeaponPowerSingleController_o;
struct COW_UIWeaponPowerSingleController_EWeaponPowerPivot_o;
struct COW_UIWeaponProficiencyController_o;
struct COW_UIWeaponProficiencyController_Pin_o;
struct COW_UIWeaponProficiencyController_PinView_o;
struct COW_UIWeaponProficiencyController__ResetWeapon_c__Iterator0_o;
struct COW_UIWeaponProficiencyPickItemController_o;
struct COW_UIWeaponProficiencyProgressBarItemController_o;
struct COW_UIWeaponPropertyDetailItemController_o;
struct COW_UIWeaponPropertyDetailPopController_o;
struct COW_UIWeaponSkillItemController_o;
struct COW_UIWeaponSkinLobbyMainController_o;
struct COW_UIWeaponSkinLobbyMainController_PropertyType_o;
struct COW_UIWeaponSkinLobbyMainController_SwitchType_o;
struct COW_UIWeaponSkinLobbyMainController_GridListType_o;
struct COW_UIWeaponSkinLobbyMainController_EBgType_o;
struct COW_UIWeaponSkinLobbyMainController_ECollectionMutliSelectEquipBtnState_o;
struct COW_UIWeaponSkinLobbyMainController__SetHotFixTextShow_c__AnonStorey2_o;
struct COW_UIWeaponSkinLobbyMainController__ResetWeapon_c__Iterator0_o;
struct COW_UIWeaponSkinLobbyMainController__InitDelay_c__Iterator1_o;
struct COW_UIWeaponSkinLobbyMainController__OnEquipAsPveSkinBtnClick_c__AnonStorey3_o;
struct COW_UIWeaponSkinLobbyMainShareController_o;
struct COW_UIWeaponSkinMenuFirstItemController_o;
struct COW_UIWeaponSkinMenuSecondItemController_o;
struct COW_UIWeaponSkinMenuThirdItemController_o;
struct COW_UIWeaponSkinPokedexController_o;
struct COW_UIWeaponSkinPokedexController_PokedexItemTemplateType_o;
struct COW_UIWeaponSkinPokedexController_PokedexQualityMenuData_o;
struct COW_UIWeaponSkinPokedexItemController_o;
struct COW_UIWeaponSkinPokedexItemController__DelayPlayOnStartAnim_c__Iterator0_o;
struct COW_UIWeaponSkinPokedexPreviewController_o;
struct COW_UIWeaponSkinPokedexQualityMenuItemController_o;
struct COW_UIWeaponSkinPokedexShareItemController_o;
struct COW_UIWeaponSkinUpgraderFeatureController_o;
struct COW_UIWeaponSkinUpgraderFeatureController_ModelTransformerAttri_o;
struct COW_UIWeaponSkinUpgraderRewardWndController_o;
struct COW_UIWeaponSkinUpgraderRewardWndController__AutoClose_c__AnonStorey0_o;
struct COW_WeaponSysEntranceType_o;
struct COW_UIWeaponSysEntranceController_o;
struct COW_UIWeaponTTKGameController_o;
struct COW_UIWeaponUpgradeTokenExchangeController_o;
struct COW_UIWebVideoWindowController_o;
struct COW_UIWebViewWindowBaseController_o;
struct COW_UIWebViewWindowController_o;
struct COW_UIWebViewWindowLiteController_o;
struct COW_UIWorkshopCreateRoomController_o;
struct COW_UIWorkshopCreateRoomController_UGCTab_o;
struct COW_UIWorkshopCreateRoomController_UGCSubTab_o;
struct COW_UIWorkshopCreateRoomController__InitDefaultUI_c__Iterator0_o;
struct COW_UIWorkshopCreateRoomController__RefreshWorkShopList_c__AnonStorey4_o;
struct COW_UIWorkshopCreateRoomController__InfoTableReposition_c__Iterator1_o;
struct COW_UIWorkshopCreateRoomController__RefreshTags_c__Iterator2_o;
struct COW_UIWorkshopCreateRoomController__ResetRefreshBtn_c__Iterator3_o;
struct COW_UIWorkshopCreateRoomSettingCSAdController_o;
struct COW_UIWorkshopCreateRoomSlotItemController_o;
struct COW_UIWorkShopMapDetailPopupWindowController_o;
struct COW_UIWorkShopMapInfoDetailController_o;
struct COW_UIWorkshopMapItemController_o;
struct COW_TagColor_o;
struct COW_UIWorkshopModeTagController_o;
struct COW_UIWorkShopRoomController_o;
struct COW_UIWorkshopSettingRoomController_o;
struct COW_UIWorkshopTagCommentController_o;
struct COW_GamePlay_UIHudVerticleIntroInfoController_o;
struct COW_GamePlay_UIHudVerticleIntroInfoController_GHEGCMGGBBJ_o;
struct COW_UIHudVerticleMatchInfoController_o;
struct COW_HUD_CAEJADGDPGH_o;
struct COW_HUD_UIHudVerticlePlayerHPController_o;
struct COW_HUD_UIHudVerticlePlayerHPController_JMLOHIBNHCA_o;
struct COW_HUD_UIHudVerticlePlayerHPController_PINFKMLNMGA_o;
struct COW_UIHudVerticleSkillController_o;
struct COW_UIHudVerticleViewCommonTipController_o;
struct COW_UIHudVerticleViewCommonTipController__DelayHide_c__Iterator0_o;
struct COW_UIHudVerticleViewFireController_o;
struct COW_UIHudVerticleViewJoystickController_o;
struct COW_GamePlay_UIHudVerticleViewKilledController_o;
struct COW_GamePlay_UIHudVerticleViewRemainingController_o;
struct COW_UIHudVerticleViewRevivingTipController_o;
struct COW_GamePlay_UIHudVerticleViewRoleController_o;
struct COW_GamePlay_UIHudVerticleViewRoleItemController_o;
struct COW_UIHudVerticleViewShowTimeController_o;
struct COW_UIHudVerticleViewShowTimeController__ProcessCloseTimer_c__Iterator0_o;
struct COW_UIHudVerticleViewTeamScoreBoardController_o;
struct COW_UIHudVerticleViewTeamScoreBoardItemController_o;
struct COW_UIHudVerticleViewTimerController_o;
struct COW_UILimitedCardPrivilegeWndController_o;
struct COW_UIVeteranFirstGameRewardController_o;
struct COW_UIVeteranLimitedCardPopView_o;
struct COW_UIVeteranV3AllTaskDoneController_o;
struct COW_UIVeteranV3AwardItemController_o;
struct COW_UIVeteranV3BundleItemController_o;
struct COW_UIVeteranV3DailyMissionItemController_o;
struct COW_UIVeteranV3IAPBundleController_o;
struct COW_UIVeteranV3IAPBundleController__ShowItemControlers_c__Iterator0_o;
struct COW_UIVeteranV3IAPShopController_o;
struct COW_UIVeteranV3MainController_o;
struct COW_UIVeteranV3MainController__RefreshDailyReward_c__AnonStorey3_o;
struct COW_UIVeteranV3MainController__ShowNextDayTipsBubble_c__Iterator0_o;
struct COW_UIVeteranV3MainController__PlayMissionToProgressAnimation_c__Iterator1_o;
struct COW_UIVeteranV3MainController__PlayProgressUpAnimation_c__Iterator2_o;
struct COW_UIVeteranV3PrivilegeController_o;
struct COW_UIVeteranV3PrivilegeController_PrivilegeType_o;
struct COW_UIVeteranV3PrivilegeItemController_o;
struct COW_UIVeteranV3ProgressItemController_o;
struct COW_UIVeteranV3ShortTermController_o;
struct COW_UIVeteranV3ShortTermRewardItemController_o;
struct COW_UIVeteranV3SignRewardController_o;
struct COW_UIVeteranV3SignRewardItemController_o;
struct COW_BatchShowContentType_o;
struct COW_UIVeteranV3VersionIntroductionItem_o;
struct COW_UIVeteranV3VersionIntroductionController_o;
struct COW_VideoPlayController_o;
struct COW_UIVirtualBrandCollectionValueBtnController_o;
struct COW_UIVirtualBrandCollectionValueIncreaseWndController_o;
struct COW_UIVirtualBrandController_o;
struct COW_UIVirtualBrandDownloadConfirmController_o;
struct COW_UIVirtualBrandItemController_o;
struct COW_UIVirtualBrandItemController__ShowDownloadWnd_c__AnonStorey0_o;
struct COW_UIVirtualBrandProgressController_o;
struct COW_UIVirtualBrandProgressItemController_o;
struct COW_UIVirtualBrandSetItemController_o;
struct COW_UIVirtualBrandSetWideItemController_o;
struct COW_UIVirtualBrandShowCaseController_o;
struct COW_UIVirtualBrandShowCaseController__ShowItemSelected_c__AnonStorey2_o;
struct COW_UIVirtualBrandShowCaseController__PlaySetItemAnim_c__Iterator0_o;
struct COW_UIVirtualBrandShowCaseController__PlayEntranceAnim_c__Iterator1_o;
struct COW_UIVirtualBrandShowCaseObtainSetController_o;
struct COW_UIVirtualBrandShowCaseObtainSetController__PlayAnim_c__Iterator0_o;
struct COW_BrandShowCaseTabType_o;
struct COW_UIVirtualBrandShowCaseTabBtnController_o;
struct COW_UIVirtualBrandStoryController_o;
struct COW_UIVirtualBrandStoryItemController_o;
struct COW_UIVirtualBrandSwitchController_o;
struct COW_UIVirtualBrandSwitchController_LastAnim_o;
struct COW_UIVirtualBrandTipsController_o;
struct COW_UIMallVoucherController_o;
struct COW_UIMallVoucherItemController_o;
struct COW_IVoucher_o;
struct COW_UIVoucher_o;
struct COW_UIVoucherController_o;
struct COW_EVoucherState_o;
struct COW_UIVoucherItemController_o;
struct COW_UIVoucherListController_o;
struct COW_WeaponRackDragDropItem_o;
struct KeyHelperWereWolvesCampHUD_o;
struct COW_UIHUDReadyVote_o;
struct COW_UIHUDSelfInfoController_o;
struct COW_UIHudTaskNameIconController_o;
struct COW_UIHUDTrapActionController_o;
struct COW_UIHUDUseTrapController_o;
struct COW_UIHUDWereWolvesCampInfoController_o;
struct UIHUDWereWolvesCampWolfItem_o;
struct COW_UIHUDWereWolvesCreateRoom_o;
struct COW_UIHUDWereWolvesEndShowTime_o;
struct COW_UIHudWereWolvesHistroyItemController_o;
struct COW_UIHUDWereWolvesHumanKilled_o;
struct COW_UIHUDWereWolvesMatchResultController_o;
struct UIHUDWereWolvesPlayerResultItem_o;
struct COW_UIHUDWereWolvesPredictToolCountDown_o;
struct COW_UIHUDWereWolvesPrepareInfoController_o;
struct COW_UIHUDWereWolvesUsePredictTool_o;
struct COW_UIHUDWolfKillActionController_o;
struct COW_UIHUDWolfKillActionController__PlayKillEffect_c__AnonStorey0_o;
struct COW_UIWereWolvesCustomRoomController_o;
struct COW_UIWereWolvesRoomParamItemController_o;
struct COW_UIWereWolvesRoomSetting_o;
struct COW_CSSharedItemDataManager_o;
struct COW_CSSharedItemDataManager_ItemType_o;
struct COW_CSSharedItemDataManager_CollectionSubType_o;
struct COW_CSSharedItemDataManager_CharacterSubType_o;
struct COW_CSSharedItemDataManager_StoreQuality_o;
struct COW_CSSharedItemDataManager_PetSubType_o;
struct COW_CSSharedItemDataManager_ItemSubType_o;
struct COW_DebugInfoUI_o;
struct EmoteAvatarTouchHandler_o;
struct COW_FrontEndClickEffect_o;
struct COW_ClickFilterData_o;
struct COW_FrontEndClickFilter_o;
struct COW_FrontEndClickFilter__OnAddClickFilter_c__AnonStorey0_o;
struct COW_FrontEndClickFilter__OnRemovelickFilter_c__AnonStorey1_o;
struct COW_FrontEndGame_o;
struct COW_FrontEndGame__OnPreprocessFinished_c__Iterator0_o;
struct COW_FrontEndGame__OnUpdate_c__AnonStorey2_o;
struct COW_FrontEndGame__ReloadCSVDataFromMemoryWithGC_c__Iterator1_o;
struct COW_FrontendPreviewType_o;
struct COW_FrontEndPreviewCameraType_o;
struct COW_UIFrontEndPreviewItemDescBaseStyle_o;
struct COW_UIFrontEndPreviewWeaponPropertyItemStyle_o;
struct COW_UIFrontEndPreviewBundlePreviewStyle_o;
struct COW_UIFrontEndPreviewWeaponPropertyPanelStyle_o;
struct COW_UIFrontEndPreviewVehiclePropertyPanelStyle_o;
struct COW_UIFrontEndPreviewWeaponSkinUpgradeStyle_o;
struct COW_UIFrontEndPreviewBackpackLevelStyle_o;
struct COW_UIFrontEndPreviewHairStyleLevelStyle_o;
struct COW_UIFrontEndPreviewPveWeaponPropertyStyle_o;
struct COW_UIFrontEndPreviewHotfixDownloadStyle_o;
struct COW_UIFrontEndPreviewDetailSkillInfoPanelStyle_o;
struct COW_UIFrontEndPreviewTailorClothUpgradeStyle_o;
struct COW_FrontEndPreviewUIConfigData_o;
struct COW_FrontEndPreviewConfigData_o;
struct COW_FrontEndPreviewManager_o;
struct COW_PreviewBaseComponent_o;
struct COW_IPreviewController_o;
struct COW_UIPreviewNavigationController_o;
struct COW_UIPreviewNavigationController__ShowPreviewByID_c__AnonStorey0_o;
struct COW_UIPreviewNavigationController__RefreshPreviewUIOnly_c__AnonStorey1_o;
struct COW_UIPreviewNavigationController__ShowAvatar_c__AnonStorey2_o;
struct COW_UIPreviewNavigationController__CreateDoublePreviewAvatar_c__AnonStorey3_o;
struct COW_UICGPlayableNavigationController_o;
struct COW_UIPreviewBaseController_o;
struct COW_UIPreviewBaseController__CreateDoublePreviewAvatar_c__AnonStorey0_o;
struct COW_UIPreviewPopUpWindowController_o;
struct COW_UIPreviewPopUpWindowController__CreateDoublePreviewAvatar_c__AnonStorey0_o;
struct COW_FrontEndPreviewAvatarCreator_o;
struct COW_BoostState_o;
struct COW_ShowBoostAvatarParams_o;
struct COW_ShowBoostAvatarParams_CheckBoostStateDelegate_o;
struct COW_PlayDoubleAvatarAnimParams_o;
struct COW_PlayDoubleAvatarAnimParams_AvatarAnimParams_o;
struct COW_PlayDoubleWeaponParams_o;
struct COW_PreviewAvatarParams_o;
struct COW_FullScreenAnimParams_o;
struct COW_AvatarTransformInfo_o;
struct COW_PreviewUtil_o;
struct COW_FrontEndPreviewAvatarParams_o;
struct COW_PreviewPetConfig_o;
struct COW_PreviewWeaponConfig_o;
struct COW_PreviewShowAvatarParams_o;
struct COW_PreviewVideoParams_o;
struct COW_PreviewShowItemParams_o;
struct COW_PreviewBackpackParams_o;
struct COW_PreviewShowDoubleAnimationAvatarParams_o;
struct COW_PreviewShowDoubleAvatarParams_o;
struct COW_FrontEndPreviewComponent_o;
struct COW_FrontEndPreviewComponent_ShowPreviewType_o;
struct COW_FrontEndPreviewComponent_PetType_o;
struct COW_FrontEndPreviewComponent_PreviewConfigType_o;
struct COW_FrontEndPreviewComponent_Cameratype_o;
struct COW_FrontEndPreviewComponent_AnimType_o;
struct COW_FrontEndPreviewComponent_AvatarType_o;
struct COW_FrontEndPreviewComponent_CollectionPreviewType_o;
struct COW_FrontEndPreviewComponent_PetPreviewType_o;
struct COW_FrontEndPreviewComponent__AddClothToCurrentShowAvatarClothList_c__AnonStorey0_o;
struct COW_FrontEndPreviewComponent_Dressup_o;
struct COW_FrontEndPreviewComponent_Gacha_o;
struct COW_FrontEndPreviewComponent_Mall_o;
struct COW_FrontEndPreviewComponent_NewVault_o;
struct COW_FrontEndPreviewComponent_Pet_o;
struct COW_FrontEndPreviewContentCreator_Pet_o;
struct COW_FrontEndPreviewItemCreator_Pet_o;
struct COW_FrontEndPreviewBaseCreator_o;
struct COW_FrontEndPreviewContentCreator_o;
struct COW_FrontEndPreviewDetailSkillInfoPanelBaseController_o;
struct COW_FrontEndPreviewDetailSkillInfoPanelBaseView_o;
struct COW_FrontEndPreviewDetailSkillInfoPanelController_o;
struct COW_FrontEndPreviewItemCreator_o;
struct COW_FrontEndPreviewItemCreator__ShowHyperBook_c__AnonStorey0_o;
struct PreviewChangeWeaponSkinStatComponent_o;
struct COW_UIFrontEndPreview2DItemController_o;
struct COW_UIFrontEndPreviewBackpackLevelBaseController_o;
struct COW_UIFrontEndPreviewBackpackLevelBaseView_o;
struct COW_UIFrontEndPreviewBackpackLevelLeftController_o;
struct COW_UIFrontEndPreviewBackpackLevelRightController_o;
struct COW_UIFrontEndPreviewBundleItemController_o;
struct COW_UIFrontEndPreviewBundlePreviewBaseController_o;
struct COW_UIFrontEndPreviewBundlePreviewBaseView_o;
struct COW_UIFrontEndPreviewBundlePreviewHorizontalController_o;
struct COW_UIFrontEndPreviewBundlePreviewVerticalController_o;
struct COW_UIFrontEndPreviewCommonController_o;
struct COW_UIFrontEndPreviewCommonController__RecoverPreview3DItemRotation_c__Iterator0_o;
struct COW_UIFrontEndPreviewController_o;
struct COW_UIFrontEndPreviewController_ProbabilityStyleType_o;
struct COW_UIFrontEndPreviewController_SwitchType_o;
struct COW_UIFrontEndPreviewController_BackpackSwithType_o;
struct COW_UIFrontEndPreviewController_PropertyType_o;
struct COW_UIFrontEndPreviewController_SkillTipsType_o;
struct COW_UIFrontEndPreviewController__ResetWeapon_c__Iterator0_o;
struct COW_UIFrontEndPreviewElitePassChallengeDailyFPItemDescController_o;
struct COW_UIFrontEndPreviewElitePassChallengeDailyFPWeaponPropertyPanelController_o;
struct COW_UIFrontEndPreviewGachaWeaponPropertyPanelController_o;
struct COW_UIFrontEndPreviewHackerStoreBundlePreviewController_o;
struct COW_UIFrontEndPreviewHackerStoreDetailSkillInfoPanelController_o;
struct COW_UIFrontEndPreviewHackerStoreItemDescController_o;
struct COW_UIFrontEndPreviewHackerStoreVehicleSkinScorePropertyPanelController_o;
struct COW_UIFrontEndPreviewHackerStoreWeaponPropertyPanelController_o;
struct COW_UIFrontEndPreviewHairStyleLevelBaseController_o;
struct COW_UIFrontEndPreviewHairStyleLevelBaseController_EClothesStyleLevel_o;
struct COW_UIFrontEndPreviewHairStyleLevelBaseView_o;
struct COW_UIFrontEndPreviewHairStyleLevelLeftController_o;
struct COW_UIFrontEndPreviewHairStyleLevelRightController_o;
struct COW_UIFrontEndPreviewHotFixDownloadBaseController_o;
struct COW_UIFrontEndPreviewHotFixDownloadBaseController__SetOptionalDownloadShow_c__AnonStorey0_o;
struct COW_UIFrontEndPreviewHotFixDownloadBaseView_o;
struct COW_UIFrontEndPreviewHyperBookItemDescController_o;
struct COW_UIFrontEndPreviewHyperBookWeaponPropertyPanelController_o;
struct COW_UIFrontEndPreviewItemDescBaseController_o;
struct COW_UIFrontEndPreviewItemDescBaseController__RefreshItemDesc_c__AnonStorey0_o;
struct COW_UIFrontEndPreviewItemDescBaseView_o;
struct COW_UIFrontEndPreviewItemDescController_o;
struct COW_UIFrontEndPreviewNewVaultHotFixDownloadController_o;
struct COW_UIFrontEndPreviewPetHotFixDownloadController_o;
struct UIFrontEndPreviewPrivilegeEffectBaseController_o;
struct COW_UIFrontEndPreviewPrivilegeEffectBaseView_o;
struct COW_UIFrontEndPreviewPrivilegeEffectController_o;
struct COW_UIFrontEndPreviewSpecialBackpackLevelLeftController_o;
struct COW_UIFrontEndPreviewSpecialBackpackLevelRightController_o;
struct COW_UIFrontEndPreviewTailorClothUpgradeBaseController_o;
struct COW_UIFrontEndPreviewTailorClothUpgradeBaseView_o;
struct COW_UIFrontEndPreviewTailorClothUpgradeController_o;
struct COW_UIFrontEndPreviewUIComponentBaseView_o;
struct COW_UIFrontEndPreviewUIComponentBaseController_o;
struct COW_UIFrontEndPreviewUIComponentTemplateBaseController_T__o;
struct COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseController_o;
struct COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseView_o;
struct COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelController_o;
struct COW_UIFrontEndPreviewVideoPlayerController_o;
struct COW_UIFrontEndPreviewVirtualBrandHotFixDownloadController_o;
struct COW_UIFrontEndPreviewVirtualBrandHotFixDownloadController__OnDownloadAllPopup_c__AnonStorey0_o;
struct COW_UIFrontEndPreviewVirtualBrandLinkBaseController_o;
struct COW_UIFrontEndPreviewVirtualBrandLinkBaseView_o;
struct COW_UIFrontEndPreviewVirtualBrandLinkController_o;
struct COW_UIFrontEndPreviewWeaponProgressBarBaseController_o;
struct COW_UIFrontEndPreviewWeaponProgressBarBaseView_o;
struct COW_UIFrontEndPreviewWeaponProgressBarController_o;
struct COW_UIFrontEndPreviewWeaponPropertyItemController_o;
struct COW_SortableWeaponScoreName_o;
struct COW_UIFrontEndPreviewWeaponPropertyPanelBaseController_o;
struct COW_UIFrontEndPreviewWeaponPropertyPanelBaseController__StartChangeCoroutine_c__Iterator0_o;
struct COW_UIFrontEndPreviewWeaponPropertyPanelBaseView_o;
struct COW_UIFrontEndPreviewWeaponPropertyPanelController_o;
struct COW_UIFrontEndPreviewWeaponSkinUpgradeBaseController_o;
struct COW_UIFrontEndPreviewWeaponSkinUpgradeBaseView_o;
struct COW_UIFrontEndPreviewWeaponSkinUpgradeLeftController_o;
struct COW_UIFrontEndPreviewWeaponSkinUpgradeLevelRightController_o;
struct COW_UIFrontEndPreviewWeaponZoomInController_o;
struct COW_UIFrontEndPreviewZoomInWithCameraController_o;
struct COW_FunctionType_o;
struct COW_GameFunctionSwitchDataManager_o;
struct COW_InGameClickEffect_o;
struct COW_AudioDebugInfo_o;
struct COW_BaseChatMessageView_o;
struct COW_QuickChatView_o;
struct COW_StickerSpriteView_o;
struct COW_StickerTabView_o;
struct COW_GameMissionPlayerRangeObject_o;
struct COW_GameMissionTweenTipEffect_o;
struct COW_TeammateVoiceView_o;
struct COW_CustomHudItem_o;
struct COW_EdgeDetectHudItem_o;
struct COW_GrenadeDefenceHudItem_o;
struct COW_CadetInviteFrom_o;
struct COW_InteractionPopUtil_o;
struct COW_InteractionPopUtil_UIInteractionPoptype_o;
struct COW_InteractionPopUtil__CreateInviteClan_c__AnonStorey0_o;
struct COW_InteractionPopUtil__CreateLookInformation_c__AnonStorey1_o;
struct COW_InteractionPopUtil__CadetInvite_c__AnonStorey2_o;
struct COW_InteractionPopUtil__CreateAddFriends_c__AnonStorey3_o;
struct COW_InteractionPopUtil__CreateMarkFavorFriend_c__AnonStorey4_o;
struct COW_InteractionPopUtil__CreateCancleFavorFriend_c__AnonStorey5_o;
struct COW_InteractionPopUtil__CreateReportVoice_c__AnonStorey6_o;
struct COW_InteractionPopUtil__CreateMute_c__AnonStorey7_o;
struct COW_InteractionPopUtil__CreateSetFriendAlias_c__AnonStorey8_o;
struct COW_InteractionPopUtil__CreateGiftFriend_c__AnonStorey9_o;
struct COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB_o;
struct COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB__CreateGroupKickOut_c__AnonStoreyC_o;
struct COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD_o;
struct COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD__CreateCupTeamKickOut_c__AnonStoreyE_o;
struct COW_InteractionPopUtil__CreateWhisper_c__AnonStoreyF_o;
struct COW_InteractionPopUtil__CreateReportPlayer_c__AnonStorey10_o;
struct COW_InteractionPopUtil__CreateChampionshipTeam_c__AnonStorey11_o;
struct COW_InteractionPopUtil__CreateInviteGroup_c__AnonStorey12_o;
struct COW_InteractionPopUtil__CreateApplyJoinGroup_c__AnonStorey13_o;
struct COW_InteractionPopUtil__CreateDeleteFriendGroup_c__AnonStorey14_o;
struct COW_InteractionPopUtil__CreateAddToBlackList_c__AnonStorey15_o;
struct COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17_o;
struct COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17__CreateCreatorMoveTo_c__AnonStorey18_o;
struct COW_InteractionPopUtil__CreateTeamKickOut_c__AnonStoreyA_o;
struct COW_InteractionPopUtil__CreatePlayerKick_c__AnonStorey16_o;
struct COW_UIInventoryItemControllerBase_o;
struct COW_UIInventoryItemControllerBase__TryLongPress_c__Iterator0_o;
struct COW_UIInventoryItemDragContainerLink_o;
struct COW_UIInventoryItemDragDropContainer_o;
struct COW_ItemDragDropEvent_o;
struct COW_UIInventoryItemDrapDrop_o;
struct COW_BaseItemView_o;
struct COW_BaseItemViewIconInfo_o;
struct COW_BaseItemView2_o;
struct COW_ItemUtil_o;
struct COW_ItemUtil_ItemShareType_o;
struct COW_ItemUtil_ItemQualityType_o;
struct COW_BaseBundleItemInfo_o;
struct COW_BaseItemInfo_o;
struct COW_CustomCDNItemInfo_o;
struct COW_RollNoticeView_o;
struct COW_RollNoticeView_ERollState_o;
struct COW_UIHudAvatarTransformer_o;
struct COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey0_o;
struct COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey1_o;
struct COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey2_o;
struct COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey3_o;
struct COW_UIHudEmotionItem_o;
struct COW_UIHudGrenadeItem_o;
struct COW_MedkitRouletteEnum_o;
struct COW_UIHudMedkitItem_o;
struct COW_EQuickChatType_o;
struct COW_UIHudRouletteItem_o;
struct COW_EPendingNotificationType_o;
struct COW_PendingNotification_o;
struct COW_UIHudKillNotificationItem_o;
struct COW_UIHudKillNotificationMiniItem_o;
struct COW_UIHudWeaponKillNotificationItem_o;
struct COW_UIWeaponKillNotificationItemController_o;
struct COW_UIWeaponKillNotificationItemController__AllignCenter_c__Iterator0_o;
struct ILayoutTableItem_o;
struct BaseTableItem_o;
struct GridTableItem_o;
struct ELayoutType_o;
struct LayoutTable_o;
struct MinWidgetTableItem_o;
struct COW_LobbyBackgroundViewUtil_o;
struct COW_BountyScannerMapObject_o;
struct COW_DetectorMapObjectModel_o;
struct COW_DetectorMapObject_o;
struct COW_DetectorMapObject_Point_o;
struct COW_LastVehicleObject_o;
struct COW_MiniMapPermanentScan_o;
struct COW_MiniMapPermanentScan_ScanPoint_o;
struct COW_SoundTipsView_o;
struct COW_UavMapObject_o;
struct COW_UavMapObject_UavPoint_o;
struct COW_ETeammateState_o;
struct COW_MapUIDeadBox_o;
struct COW_TeammateGameObject_o;
struct COW_UIMapUtil_o;
struct COW_UIMapUtil_DrawCacheInfo_o;
struct COW_UIMapUtil_EMapType_o;
struct COW_UIMapUtil_ESafezoneType_o;
struct COW_EAirWallMapEnum_o;
struct COW_UIMiniMapAirWall_o;
struct COW_PCAirTrailView_o;
struct PopMenuItemView_o;
struct COW_ProfileManager_o;
struct COW_UIProfileUtil_o;
struct COW_UIProfileUtil__SetHeadPic_c__AnonStorey0_o;
struct COW_InGameWeaponPowerTitleInfo_o;
struct COW_BaseProfileInfo_o;
struct COW_UISettingToggleBtnGroup_o;
struct COW_OnToggleGroupValueChange_o;
struct COW_UISettingToggleGroup_o;
struct COW_UIToggleValue_o;
struct COW_UISPHudPlayerItem_o;
struct COW_UIHudSpeedRoyaleTeammateGroup_o;
struct COW_UIHudSpeedRoyaleTeammateItem_o;
struct COW_UIHudTeammateItem_o;
struct COW_ITipsDelegate_o;
struct COW_TipsManager_o;
struct COW_ETipsType_o;
struct COW_TipsParentChildrenDic_o;
struct COW_UIMultiTipsButton_o;
struct COW_UITipsButton_o;
struct COW_UIClanLogItemView_o;
struct COW_UILadderMatchPopoverView_o;
struct COW_UILobbyNewSkinChangeView_o;
struct COW_UIMysteryMallItemThemeView_o;
struct COW_UIMysteryMallItemThemeView_UIMysteryMallItemThemeObject_o;
struct COW_UIMysteryMallThemeView_o;
struct COW_UIRoomCardView_o;
struct COW_UIRoomCardView__RefreshLabel_c__AnonStorey0_o;
struct COW_UIHUDPlayerStats_HPEffectState_o;
struct COW_UIUUgCardView_o;
struct COW_IPTagConfigDataManager_o;
struct COW_AnimAudioEvt_o;
struct AnimCGEvt_o;
struct AnimEvtForwarder_o;
struct AnimEvtForwarderIncludeParam_o;
struct AudioCGHalfEvt_o;
struct AudioCGHalfEvt_e_PlayStep_o;
struct AudioCGHalfEvt_e_AudioCGHalfFunc_o;
struct AudioCGHalfEvt_AudioCGHalfEvtData_o;
struct COW_AudioCGPlusEvt_o;
struct COW_CommonUtil_o;
struct COW_CustomUIAtlasReleaserMgr_o;
struct COW_DiscolorationMono_o;
struct COW_EffectsScreenFit_o;
struct COW_HideInLobbyNavigation_o;
struct LineRendererAssist_o;
struct LineRendererAssist__IECalculateLineRendererWidthMultiplier_c__Iterator0_o;
struct COW_LineRendererHelper_o;
struct COW_LoadingBGAspectHelper_o;
struct COW_EMapName_o;
struct COW_EGameClimateType_o;
struct COW_EMapTag_o;
struct COW_MapStringUtils_o;
struct COW_MapStringUtils__GetGameModeName_c__AnonStorey0_o;
struct COW_MapStringUtils__GetUGCCMapModeName_c__AnonStorey1_o;
struct MovingBgRatio_o;
struct MultiShadowText_o;
struct OpenURLOnClick_o;
struct COW_PayUtility_o;
struct COW_PayUtility_PaymentDelegate_o;
struct COW_PayUtility_PaymentDelegate_ProductPurchasedReaction_o;
struct COW_PayUtility_PaymentDelegate_ProductPurchasedResult_o;
struct COW_PayUtility_SubscriptionSwitch_o;
struct COW_PayUtility_SubscriptionGracePeriodReminderInfo_o;
struct COW_PayUtility_SubscriptionHintOption_o;
struct COW_PayUtility_RebateOptionRedeemResult_o;
struct COW_PayUtility__ShowPaymentFailureMessageBox_c__AnonStorey0_o;
struct COW_PayUtility__OnPurchasedProduct_c__AnonStorey1_o;
struct COW_PayUtility__PromptOnInsufficientDiamonds_c__AnonStorey2_o;
struct COW_PayUtility__OnPurchaseRebateItemFailure_c__AnonStorey3_o;
struct COW_PayItemData_o;
struct COW_SubscriptionStatus_o;
struct COW_SubscriptionPeriod_o;
struct COW_Subscription_o;
struct COW_RebateItemData_o;
struct COW_PaymentAction_o;
struct COW_PreviewZoomConfig_o;
struct PVEDamageAnimLabel_o;
struct RegisterUIRender_o;
struct COW_RequestCoolDownManager_o;
struct ServiceEnum_o;
struct COW_CDTimeData_o;
struct TimeLineAnimCGEvt_o;
struct TimeLineAnimCGEvt__DelayOneShot_c__Iterator0_o;
struct TimeLineAnimCGEvt__Delay3DShot_c__Iterator1_o;
struct COW_UI3DBgFit_o;
struct COW_UIAlign_o;
struct COW_UIAlign_EAlign_o;
struct UICoinBonusItem_o;
struct COW_UIGlobalCOWImpl_o;
struct COW_UIGlobalCOWImpl__PlayButtonClickSound_c__AnonStorey0_o;
struct COW_UINetworkTextureExt_o;
struct COW_UISpriteDataWithResId_o;
struct COW_StandardTabTagConfig_o;
struct COW_UIUtils_o;
struct COW_UIUtils_SpriteScaleType_o;
struct COW_UIUtils_ResizedTexStyle_o;
struct COW_UIUtils_ImageType_o;
struct COW_UIUtils_ScreenshotType_o;
struct COW_UIUtils_ShareUrlType_o;
struct COW_UIUtils_EShareScreenType_o;
struct COW_UIUtils_OnSavedScreenshot_o;
struct COW_UIUtils_ScreenshotRenderHandler_o;
struct COW_UIUtils_ScreenshotRenderHandler_RenderedCallback_o;
struct COW_UIUtils__PlayAnimAndCallFunWhenAnimEnds_c__AnonStorey0_o;
struct COW_UIUtils__SaveScreenshot_c__AnonStorey1_o;
struct COW_UIUtils__RenderScreenshot_c__AnonStorey2_o;
struct COW_AchievementsDataManager_o;
struct COW_AutoPopupWindowID_o;
struct COW_AutoPopupWindowCtrlData_o;
struct COW_AutoPopupWindowDataManager_o;
struct COW_AvatarProfile_o;
struct COW_AvatarSkill_o;
struct COW_SlotCostInfo_o;
struct COW_AvatarLevelUpCard_o;
struct COW_AvatarSuit_o;
struct COW_AvatarProfileDataOverrided_o;
struct COW_AvatarProfileDataManager_o;
struct COW_CSChooseSkillCustomData_o;
struct COW_AvatarSkillDataManager_o;
struct COW_AvatarSkillDataManagerZombieMode_o;
struct COW_AvatarWebData_o;
struct COW_AvatarWebDataManager_o;
struct COW_EBigEventIntroTiming_o;
struct COW_BigEventIntroData_o;
struct COW_BigEventIntroDataManager_o;
struct COW_BigEventIntroDataManager__GetIntroData_c__AnonStorey0_o;
struct COW_CustomCardProgressRewardData_o;
struct COW_CustomCard_CardData_o;
struct COW_CustomCard_CardData_CardCNDType_o;
struct COW_CustomCardCommonState_o;
struct COW_CustomCardRedPointIndex_o;
struct COW_CustomCardRecordIndex_o;
struct COW_ECustomCardLocKey_o;
struct COW_UIModelBigEvent_CustomCard_o;
struct COW_UIModelBigEvent_CustomCard__RequestSetCardWish_c__AnonStorey0_o;
struct COW_UIModelBigEvent_CustomCard__RequestCancelCardWish_c__AnonStorey1_o;
struct COW_UIModelBigEvent_CustomCard__RequestGiveCard_c__AnonStorey2_o;
struct COW_UIModelBigEvent_CustomCard__RequestReceiveCard_c__AnonStorey3_o;
struct COW_UIModelBigEvent_GlobalProgress_o;
struct COW_UIModelBigEvent_GlobalProgress__RequestGlobalProgressSetting_c__AnonStorey0_o;
struct COW_UIModelBigEvent_GlobalProgress__RequestGetCurrentGlobalProgressValue_c__AnonStorey1_o;
struct COW_UIModelBigEvent_GlobalProgress__RequestClaimProcessRewards_c__AnonStorey2_o;
struct COW_UIModelBigEvent_GlobalProgress__RequestGetRewardState_c__AnonStorey3_o;
struct COW_BigEventMatchNpcRewardShowType_o;
struct COW_BigEventMatchNpcTriggerDialogState_o;
struct COW_BigEventMatchNpcStoryType_o;
struct COW_BigEventMatchNpcCharPos_o;
struct COW_BigEventMatchNpcRewardBoxClass_o;
struct COW_UIModelBigEvent_MatchNPC_o;
struct COW_UIModelBigEvent_MatchNPC__RequestMatchNpcCustomEvent_c__AnonStorey0_o;
struct COW_UIModelBigEvent_MatchNPC__RequestClaimProcessReward_c__AnonStorey1_o;
struct COW_UIModelBigEvent_MatchNPC__ProcessStory_c__AnonStorey2_o;
struct COW_UIModelBigEvent_MatchNPC__GetStoryClassByStoryId_c__AnonStorey3_o;
struct COW_CustomEventMatchNpcProcessCompareManager_o;
struct COW_AssistanceInfoCompare_o;
struct COW_UIModelBigEvent_PersonalProgress_o;
struct COW_UIModelBigEvent_PersonalProgress__RequestClaimProgressRewards_c__AnonStorey0_o;
struct COW_BlockLabelManager_o;
struct COW_BlockLabelManager_ELabelType_o;
struct COW_BooyahPassBaseItemData_o;
struct COW_BooyahPassDelegate_o;
struct COW_BooyahPassShareExpMaxNumType_o;
struct COW_BooyahPassShareExpStatus_o;
struct COW_BooyahPassShareExpType_o;
struct COW_BooyahPassFriendType_o;
struct COW_BooyahPassShareExpData_o;
struct COW_BooyahPassShareExpData__CompareTo_c__AnonStorey0_o;
struct COW_BundleDataManager_o;
struct COW_ChampionshipChannelData_o;
struct COW_ChampionshipChannelDataManager_o;
struct COW_ChampionshipChannelDataManager__GetChannelDataByID_c__AnonStorey0_o;
struct COW_ClanBadgeInfoDataManager_o;
struct COW_ClanConfigDataManager_o;
struct COW_ClanConfigDataManager__GetClanAreaData_c__AnonStorey0_o;
struct COW_ClanConfigDataManager__GetAreaList_c__AnonStorey1_o;
struct COW_ClanConfigDataManager__GetAreaList_c__AnonStorey2_o;
struct COW_ClanLuckyBagConfigDataManager_o;
struct COW_SettingDetail_o;
struct COW_SceneEditItemIconInfo_o;
struct COW_SceneEditItemIcon_o;
struct COW_AutoPickupPreferenceInfo_o;
struct COW_CollectionBookStoreShowDataManager_o;
struct COW_ECollectionType_o;
struct COW_CollectionDataManager_o;
struct COW_CollectionDataManager_ECallSignSourceType_o;
struct COW_CollectionDataManager_ECollectionWeaponType_o;
struct COW_CommonRewardNoLimitData_o;
struct COW_CompatibleLoginBlackListDataManager_o;
struct COW_CompatibleLoginBlackListData_o;
struct COW_DateFormatByDiffRegionDataManager_o;
struct COW_DateFormatByDiffRegionDataManager_DateFormataType_o;
struct COW_EPMaxAwardInfoType_o;
struct COW_EPChallengeInfo_o;
struct COW_EPDailyQuestInfo_o;
struct COW_EPWeeklyQuestInfo_o;
struct COW_EPWeeklyRewardInfo_o;
struct COW_ElitePassDataManager_o;
struct COW_ElitePassDataManager__OnDataChanged_c__AnonStorey0_o;
struct COW_ElitePassDataManager__RefreshAwardDataByOriginalChallengeID_c__AnonStorey1_o;
struct COW_ElitePassDataManager__GetWeekByChallengeID_c__AnonStorey2_o;
struct COW_ElitePassDataManager__ReplaceEPWeeklyQuestDicFromPool_c__AnonStorey3_o;
struct COW_EBehaviourType_o;
struct COW_EStackType_o;
struct COW_EventClothEffectDataManager_o;
struct COW_EventClothEffectDataManager_EBehaviorClientType_o;
struct COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey0_o;
struct COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey1_o;
struct COW_GSWeaponSkinStatExtension_o;
struct COW_WeaponSkinRightDesc_o;
struct COW_WeaponSkinRightStatus_o;
struct ExchangeCurrencyDataManager_o;
struct ExchangeCurrencyDataManager_EExchangeCurrencyType_o;
struct ExchangeCurrencyDataManager_EExchangeCurrencySubType_o;
struct COW_FrontEndMemoryManager_o;
struct COW_FrontEndSceneRootFinder_o;
struct COW_FullScreenPreviewDataManager_o;
struct COW_FullScreenPreviewDataManager__GetFullScreenPreviewDataByID_c__AnonStorey0_o;
struct COW_GamePassFacade_o;
struct COW_GamePassFacade_GamePassType_o;
struct COW_GamePassFacade__GetCurChallengeChangeInfo_c__AnonStorey0_o;
struct COW_GamePassFacade__GetCurChallengeChangeInfo_c__AnonStorey1_o;
struct COW_InviteTypeSettingDataManager_o;
struct COW_ItemRareOverriteDataManager_o;
struct COW_ELadderRankStages_o;
struct COW_LadderConfigDataManager_o;
struct COW_LadderConfigDataManager_RankEffectInGroup_o;
struct COW_LadderConfigDataManager__GetPeriodicDataIconNameByRank_c__AnonStorey0_o;
struct COW_LadderConfigDataManager__GetExhibitLevelData_c__AnonStorey1_o;
struct COW_LadderConfigDataManager__GetUnlockRewardLevelData_c__AnonStorey2_o;
struct COW_LadderConfigDataManager__GetRankCardDataByID_c__AnonStorey3_o;
struct COW_LadderConfigDataManager__GetCSRankingCardById_c__AnonStorey4_o;
struct COW_LadderConfigDataManager__IsCSRankLevelMeetRequirement_c__AnonStorey5_o;
struct COW_LadderConfigDataManager__IsRankCardLevelMeetRequirement_c__AnonStorey6_o;
struct COW_LadderConfigDataManager__GetPeakRankData_c__AnonStorey7_o;
struct COW_LadderConfigDataManager__GetPeakRankList_c__AnonStorey8_o;
struct COW_LadderConfigDataManager__GetRankingSeasonInfo_c__AnonStorey9_o;
struct COW_LadderConfigDataManager__GetCSRankingSeasonInfo_c__AnonStoreyA_o;
struct COW_LoadingCDNData_o;
struct COW_LoadingCDNDataManager_o;
struct COW_LoadingConfigData_o;
struct COW_LoadingConfigData_LodingType_o;
struct COW_LoadingConfigDataManager_o;
struct COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey1_o;
struct COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey0_o;
struct COW_LoadingTipsDataManager_o;
struct COW_LobbyAutoTaskManager_o;
struct COW_MatchResultTaskInfo_o;
struct COW_MatchResultTaskDataManager_o;
struct COW_MentorTitleDataManager_o;
struct COW_NationFlagData_o;
struct COW_NationFlagDataManager_o;
struct COW_NationFlagDataManager__Get_c__AnonStorey0_o;
struct COW_NationFlagDataManager__GetWithDefault_c__AnonStorey1_o;
struct COW_NewbiePathGuideManager_o;
struct COW_NewPlayerMissionDataManager_o;
struct COW_OptionalBundleDataManager_o;
struct COW_OptionalDownloadLogSettingDataManager_o;
struct COW_MatchResultScoreListConfig_o;
struct COW_MatchResultScore_o;
struct COW_RankScore_o;
struct COW_PCMatchResultScoreConfigDataManager_o;
struct COW_ServerListConfig_o;
struct COW_ServerConfig_o;
struct COW_PCServerConfigDataManager_o;
struct COW_PCClothConfigDataManager_o;
struct COW_EnemyCollectionInLeagueData_o;
struct COW_PetConfigInfo_o;
struct COW_PetSkillConfigInfo_o;
struct COW_PetConfigDataManager_o;
struct COW_PlayerNameOverWriteDataManager_o;
struct COW_PlayerNameOverWriteDataManager_UserNameConfig_o;
struct COW_PlayerNameOverWriteDataManager_TeammateRegionConfig_o;
struct COW_PlayerNameOverWriteDataManager__GetTeamRegionByTeamID_c__AnonStorey0_o;
struct COW_PlayerNameOverWriteDataManager__GetTeamColorByTeamID_c__AnonStorey1_o;
struct COW_PlayerNameOverWriteDataManager__GetPlayerNewNameById_c__AnonStorey2_o;
struct COW_PlayerNameOverWriteDataManager__GetPlayerNationByID_c__AnonStorey3_o;
struct COW_PlayerNameOverWriteDataManager__GetPlayerColorById_c__AnonStorey4_o;
struct COW_PlayerNameOverWriteDataManager__GetPlayerGlooSkinById_c__AnonStorey5_o;
struct COW_PVETalentDataManager_o;
struct COW_RecommendRoomDataManager_o;
struct COW_ReportConfigDataManager_o;
struct COW_ERevenueEntranceType_o;
struct COW_RevenueEntranceShowDataManager_o;
struct COW_RoomBlockManager_o;
struct COW_HPConfigInfo_o;
struct COW_EPConfigInfo_o;
struct COW_SpeedConfigInfo_o;
struct COW_JumpHeightConfigInfo_o;
struct COW_RoundNumConfigInfo_o;
struct COW_InitCoinConfigInfo_o;
struct COW_DropListConfigInfo_o;
struct COW_ReviveConfigInfo_o;
struct COW_MatchStartBuffConfig_o;
struct COW_RoomCreateRuleDataManager_o;
struct COW_RoomCreateRuleDataManager_EConfigType_o;
struct COW_RoomCreateRuleDataManager_MapConfigInfo_o;
struct COW_RoomCreateRuleDataManager__GetHPTxtByKey_c__AnonStorey0_o;
struct COW_RoomCreateRuleDataManager__GetEPTxtByKey_c__AnonStorey1_o;
struct COW_RoomCreateRuleDataManager__GetSpeedTxtByKey_c__AnonStorey2_o;
struct COW_RoomCreateRuleDataManager__GetJumpHeightTxtByKey_c__AnonStorey3_o;
struct COW_RoomCreateRuleDataManager__GetFightClubRoundNumTxtByKey_c__AnonStorey4_o;
struct COW_RoomCreateRuleDataManager__GetRoundNumTxtByKey_c__AnonStorey5_o;
struct COW_RoomCreateRuleDataManager__GetInitCoinTxtByKey_c__AnonStorey6_o;
struct COW_RoomCreateRuleDataManager__GetDropListTxtById_c__AnonStorey7_o;
struct COW_RoomCreateRuleDataManager__GetReviveSwitchTxtByKey_c__AnonStorey8_o;
struct COW_RoomCreateRuleDataManager__GetMatchStartBuffTxtByKey_c__AnonStorey9_o;
struct COW_RoomGameSettingDataManager_o;
struct COW_RoomOBEventData_o;
struct COW_RoomOBEventData_ERoomOBEventType_o;
struct COW_RoomOBEventDataManager_o;
struct COW_SceneRootFinder_o;
struct COW_SkipRewardPopupItemDataManager_o;
struct COW_SoundIDDataManager_o;
struct COW_ESoundTipsType_o;
struct COW_SoundTipsDataManager_o;
struct COW_SpecialCharacterVoiceConfigDataManager_o;
struct COW_UnLockType_o;
struct COW_TailorUnlockData_o;
struct COW_TailorSeriesData_o;
struct COW_TailorTriggerEffectData_o;
struct COW_TailorEffectData_o;
struct COW_TailorHaloData_o;
struct COW_TailorPreviewData_o;
struct COW_TailorSpotlightData_o;
struct COW_TailorConfigDataManager_o;
struct COW_TailorConfigDataManager__GetTailorIDByItemID_c__AnonStorey0_o;
struct COW_TreasureBoxDataManager_o;
struct COW_TutorialSoundDataManager_o;
struct COW_UGCArchTypeMgr_o;
struct COW_UGCEntityDataReceiver_o;
struct COW_EntityFlag_o;
struct COW_EntityData_o;
struct COW_UGCEntityDataStore_o;
struct COW_UGCEntityDataStore__IterateAllGameObjects_c__Iterator0_o;
struct COW_Gameplay_UGC_UGCPropertyFormulaMgr_o;
struct COW_UGCRepDataSmoothSystem_o;
struct COW_UGCRepDataSmoothSystem_Handle_o;
struct COW_GachaResultInfo_o;
struct COW_GachaSpDescData_o;
struct COW_GachaCDNAdData_o;
struct COW_GachaInfoDataBase_o;
struct COW_GachaSpecialInfoData_o;
struct COW_GachaPackageInfoData_o;
struct COW_GachaLimitInfoData_o;
struct COW_GachaLengendaryInfoData_o;
struct COW_GachaLengendaryInfoData__RemoveItemsInPackage_c__AnonStorey0_o;
struct COW_UIDataModelGacha_o;
struct COW_UIModeEditComponentUtil_o;
struct COW_UIModeEditGeneralComponentHelper_o;
struct COW_ModeSerializationVersion_o;
struct COW_ModeVariable_o;
struct COW_ModeVariable_VariableType_o;
struct COW_ModeVariable_DefaultValueMapRuleType_o;
struct COW_ModeVariableBinding_o;
struct COW_ModeVariableBinding___c__AnonStorey0_o;
struct COW_ModeVariables_o;
struct COW_ModeVariables_ClassicGameModeIndex_o;
struct COW_ModeVariables_CustomModeTemplateIndex_o;
struct COW_ModeVariables_SpecialCustomMode_o;
struct COW_CustomModeTemplateMappingInfo_o;
struct COW_IModeEditComponentData_o;
struct COW_GeneralComponentData_o;
struct COW_UIModeEditData_o;
struct COW_UIModeEditData_EntranceInfoData_o;
struct COW_UIModeEditDataManager_o;
struct COW_CFullScreenWindow_VTabsPanelData_o;
struct COW_CFullScreenWindow_VTabsPanelData_TabItem_o;
struct COW_CHTabsPanelData_o;
struct COW_CHTabsPanelData_SubTypeEnum_o;
struct COW_CHTabsPanelData_TabItem_o;
struct COW_CVScrollTableContainerData_o;
struct COW_CTableContainerData_o;
struct COW_CSubTableContainerData_o;
struct COW_CToggleData_o;
struct COW_CToggleGroupData_o;
struct COW_CToggleGroupData_ToggleItem_o;
struct COW_CNumericData_o;
struct COW_CRangeData_o;
struct COW_CPopMenuData_o;
struct COW_CPopMenuData_SubTypeEnum_o;
struct COW_CPopMenuData_PopMenuItem_o;
struct COW_CPopMenuData_IntItems_o;
struct COW_CSafeZoneData_o;
struct COW_CShopData_o;
struct COW_CAttributeData_o;
struct COW_CVector3Data_o;
struct COW_IModeVariableLogicOperate_o;
struct COW_ModeVariableLogicAndOperate_o;
struct COW_IModeVariableBindingModifier_o;
struct COW_ModifierReverse_o;
struct COW_ModifierKeyValueInt_o;
struct COW_ModifierInIntArray_o;
struct COW_ModifierRPNCal_o;
struct COW_ModifierControlSkillCDByRegion_o;
struct COW_ModifierSlotInfoWhiteList_o;
struct COW_ModifierRPNCalByIDType_o;
struct COW_ModifierRPNCalByID_o;
struct COW_UIModeEditDataUtil_o;
struct COW_UIModeEditDataUtil_CustomModeTemplateType_o;
struct COW_UIModeEditDataUtil__TemplateToGameModeIndex_c__AnonStorey0_o;
struct COW_UIModeEditDataUtil__GameModeIndexAndTeamNumToTemplate_c__AnonStorey1_o;
struct COW_StringHash_o;
struct COW_UIModeEditManager_o;
struct COW_ModeEditTabType_o;
struct COW_ModeEditTabData_o;
struct COW_UGCCustomModeTemplateRuleData_o;
struct COW_WorkShopSkillEditListData_o;
struct COW_UIModelAchievement_o;
struct COW_UIModelAchievement_EAchievementState_o;
struct COW_UIModelAchievement__GetEntryDescByIdAndLevel_c__AnonStorey0_o;
struct COW_UIModelAchievement__GetConfigDescByType_c__AnonStorey1_o;
struct COW_UIModelAchievement__GetAchievementEntryAwardState_c__AnonStorey2_o;
struct COW_UIModelAchievement__GetAchievementStatsAwardState_c__AnonStorey3_o;
struct COW_UIModelAchievement__RequestAchievementInfo_c__AnonStorey4_o;
struct COW_UIModelAchievement__RequestClaimAchievementEntryAward_c__AnonStorey5_o;
struct COW_UIModelAchievement__RequestClaimStatsAchievementAward_c__AnonStorey6_o;
struct COW_UIModelAchievement__EquipAchievement_c__AnonStorey7_o;
struct COW_EventEntryType_o;
struct COW_ActivityNavigationType_o;
struct COW_EventTabType_o;
struct COW_EEventTag_o;
struct COW_EAnnouncementType_o;
struct COW_EEventType_o;
struct COW_EActivenessRewardType_o;
struct COW_EActivenessRewardState_o;
struct COW_EQuestState_o;
struct COW_ActivityClientInfo_o;
struct COW_ActivityGroupDesc_o;
struct COW_ActivenessReward_o;
struct COW_TagConfig_o;
struct COW_ActivenessInfo_o;
struct COW_UIModelActivity_o;
struct COW_UIModelActivity_FBInvitedPerActivity_o;
struct COW_UIModelActivity_FBInvited_o;
struct COW_UIModelActivity__OnActivityFeaturesDescResponse_c__AnonStorey0_o;
struct COW_UIModelActivity__RequestActivityAward_c__AnonStorey1_o;
struct COW_UIModelActivity__RequestActivityAward_c__AnonStorey1__RequestActivityAward_c__AnonStorey2_o;
struct COW_UIModelActivity__FindActivityInfosByGroupIdAndState_c__AnonStorey3_o;
struct COW_UIModelActivity__IsOverviewActivityRedDotValid_c__AnonStorey4_o;
struct COW_UIModelActivity__GetFriendReunionFBInvited_c__AnonStorey5_o;
struct COW_UIModelActivity__SetFriendReunionFBInvited_c__AnonStorey6_o;
struct COW_UIModelActivity__GetFestivalDesc_c__AnonStorey7_o;
struct COW_UIModelActivity__GetFestivalDesc_c__AnonStorey8_o;
struct COW_UIModelActivity__ClaimMegaFestivalItem_c__AnonStorey9_o;
struct COW_UIModelActivity__GetBigEventActivityDescByTwoType_c__AnonStoreyA_o;
struct COW_UIModelActivity__GetBigEventSortedDescListByTwoType_c__AnonStoreyB_o;
struct COW_UIModelActivity__GetSortedDescList_c__AnonStoreyC_o;
struct COW_AwardItemInfo_o;
struct COW_AttendaceItemInfo_o;
struct COW_AttendaceItemInfo_EAttendanceSignState_o;
struct COW_UIModelAnnoucementReward_o;
struct COW_UIModelAnnoucementReward_NotifyArgs_o;
struct COW_UIModelAnnoucementReward__AttendanceSignin_c__AnonStorey0_o;
struct COW_UIModelAnnoucementReward__TurntableAttendanceSignin_c__AnonStorey1_o;
struct COW_EAnnoucementType_o;
struct COW_AnnoucementInfo_o;
struct COW_UIModelAnnouncement_o;
struct COW_UIModelAnnouncement_DataState_o;
struct COW_UIModelAntiAddiction_o;
struct COW_UIModelAntiAddiction__SetAntiAddictionAgeState_c__AnonStorey0_o;
struct COW_UIModelAntiHackWindow_o;
struct COW_UIModelAvatarBase_o;
struct COW_UIModelAvatarBase_EWardrobeType_o;
struct COW_UIModelAvatarBase_EGenderType_o;
struct COW_UIModelAvatarBase_EHairType_o;
struct COW_UIModelAvatarBase_EClothGenderType_o;
struct COW_UIModelAvatarBase_EAvatarType_o;
struct COW_UIModelAvatarBase_AvatarSkin_o;
struct COW_UIModelAvatarBase_AvatarCloth_o;
struct COW_UIModelAvatarBase_AvatarData_o;
struct COW_UIModelAvatar_o;
struct COW_UIModelAvatar_AbReadyState_o;
struct COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey1_o;
struct COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey0_o;
struct COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey2_o;
struct COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey3_o;
struct COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey4_o;
struct COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey5_o;
struct COW_UIModelAvatarProfile_o;
struct COW_UIModelAvatarProfile__ChangeSimpleSelectedAvatar_c__AnonStorey0_o;
struct COW_UIModelAvatarProfile__ShowRewardList_c__AnonStorey1_o;
struct COW_UIModelAvatarProfile__RequestEquipSkill_c__AnonStorey2_o;
struct COW_UIModelAvatarProfile__RequestRefreshAvatarAwakenTaskInfo_c__AnonStorey3_o;
struct COW_UIModelAvatarProfile__RequestUnlockAvatarAwakenComic_c__AnonStorey4_o;
struct COW_UIModelAvatarProfile__AwakenIdToOriId_c__AnonStorey5_o;
struct COW_UIModelAvatarProfile__AutoOpenBundle_c__AnonStorey6_o;
struct COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8_o;
struct COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8__RequestClaimAwakenTaskReward_c__AnonStorey7_o;
struct COW_UIModelAvatarProfile__RequestGeAvatarProfileBatch_c__AnonStorey9_o;
struct COW_UIModelAvatarProfile__ClaimAvatarProficiencyReward_c__AnonStoreyA_o;
struct COW_IBigEventModel_o;
struct COW_UIModelBigEvent_o;
struct COW_UIModelBigEvent_TokenTipsData_o;
struct COW_UIModelBigEvent_TokenGoposTipWayType_o;
struct COW_UIModelBigEvent_EBigEventEntranceState_o;
struct COW_UIModelBigEvent_EBigEventEntranceID_o;
struct COW_UIModelBigEvent_ESignInDay_o;
struct COW_UIModelBigEvent_EPeakDayState_o;
struct COW_UIModelBigEvent__RequestEventInventorySetting_c__AnonStorey0_o;
struct COW_UIModelBigEvent__RequestEventInventoryInfo_c__AnonStorey1_o;
struct COW_UIModelBigEvent__RequestClaimLimitedEventSettleReward_c__AnonStorey2_o;
struct COW_UIModelBigEvent__GetBigEventEntranceStateByTwoType_c__AnonStorey3_o;
struct COW_UIModelBigEvent__GetBigEventEntranceDescByTwoType_c__AnonStorey4_o;
struct COW_UIModelBigEvent__GetEventCDNUrlByEventIDAndType_c__AnonStorey5_o;
struct COW_UIModelBigEvent__GetEventOpenInfoByIdAndState_c__AnonStorey6_o;
struct COW_UIModelBigEvent__GetNotifyInfo_c__AnonStorey7_o;
struct COW_UIModelBigEvent__RequestTokenTipsDesc_c__AnonStorey8_o;
struct COW_UIModelBigEvent__RequestExchangeStoreData_c__AnonStorey9_o;
struct COW_UIModelBigEvent__GetExchangeStoreDataById_c__AnonStoreyA_o;
struct COW_UIModelBigEvent__RequestExchangeStorePurchase_c__AnonStoreyB_o;
struct COW_UIModelBigEvent__RequestAFKGroupInfo_c__AnonStoreyC_o;
struct COW_UIModelBigEvent__RequestJoinAFKGroup_c__AnonStoreyD_o;
struct COW_UIModelBigEvent__ClaimAFKGroupAwards_c__AnonStoreyE_o;
struct COW_UIModelBigEvent__GetEventInventoryInfoByID_c__AnonStoreyF_o;
struct COW_UIModelBigEvent__RequestSignInSetting_c__AnonStorey10_o;
struct COW_UIModelBigEvent__RequestSignInInfo_c__AnonStorey11_o;
struct COW_UIModelBigEvent__RequestSignInReward_c__AnonStorey12_o;
struct COW_IBigEventTemplateIdentifier_o;
struct COW_EBigEventTemplateType_o;
struct COW_EBigEventTemplateInPageEntranceType_o;
struct COW_EBigEventTemplateLobbyIntroTimingType_o;
struct COW_EBigEventTemplateRulePopupWndType_o;
struct COW_EBigEventTemplateUseType_o;
struct COW_BigEventTemplateCdnKey_o;
struct COW_BigEventTemplateLocKey_o;
struct COW_BigEventTemplateTokenTips_o;
struct COW_BigEventTemplateIntroDesc_o;
struct COW_BigEventTemplateVFXDesc_o;
struct COW_BigEventTemplateRuleConfig_o;
struct COW_EBigEventTemplateConfigKey_o;
struct COW_ComparableCustomEventEntranceDesc_o;
struct COW_UIModelBigEventTemplate_o;
struct COW_UIModelBigEventTemplate_LocStrWithColor_o;
struct COW_UIModelBigEventTemplate__RequestExchangeStoreInfo_c__AnonStorey0_o;
struct COW_UIModelBigEventTemplate__RequestExchangeStoreDesc_c__AnonStorey1_o;
struct COW_UIModelBigEventTemplate__RequestExchangeStorePurchase_c__AnonStorey2_o;
struct COW_UIModelBigEventTemplate__GetNotifyInfo_c__AnonStorey3_o;
struct COW_BooyahPassRewardItemData_o;
struct COW_ChallengeRewardParam_o;
struct COW_BooyahPassStatusType_o;
struct COW_BooyahPassBaseItemType_o;
struct COW_BooyahPassRewardType_o;
struct COW_BooyahPassAdSubType_o;
struct COW_BooyahPassIconCDNType_o;
struct COW_UIModelBooyahPass_o;
struct COW_UIModelBooyahPass__RequestPurchaseBP_c__AnonStorey0_o;
struct COW_UIModelBooyahPass__RequestClaimDailyProcessRewardByNodeID_c__AnonStorey2_o;
struct COW_UIModelBooyahPass__RequestRefreshWeeklyChallenge_c__AnonStorey3_o;
struct COW_UIModelBooyahPass__RequestClaimReward_c__AnonStorey4_o;
struct COW_UIModelBooyahPass__RequestClaimShareExp_c__AnonStorey5_o;
struct COW_UIModelBooyahPass__RequestClaimChallengeReward_c__AnonStorey6_o;
struct COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7_o;
struct COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7__RequestSendShareExp_c__AnonStorey8_o;
struct COW_UIModelBooyahPass__RequestSendPremiumPass_c__AnonStorey9_o;
struct COW_UIModelBooyahPass__RequestClaimChallengeRewardInMatchResult_c__AnonStoreyA_o;
struct COW_UIModelBooyahPass__AutoOpenBundle_c__AnonStoreyB_o;
struct COW_UIModelBooyahPass__RefreshRewardItemStatus_c__AnonStoreyC_o;
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyD_o;
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyE_o;
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyF_o;
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStorey10_o;
struct COW_UIModelBooyahPass__GetRewardItemByGrade_c__AnonStorey11_o;
struct COW_UIModelBooyahPass__GetBaseItemByIndex_c__AnonStorey12_o;
struct COW_UIModelBooyahPass__RequestGetInfoByAccountIDs_c__AnonStorey1_o;
struct COW_EBroadCastType_o;
struct COW_RollNoticeData_o;
struct COW_UIModelBroadcast_o;
struct COW_UIModelBroadcast__LoginGetBroadcast_c__AnonStorey0_o;
struct COW_UIModelBroadcast__ProcessBroadcastRes_c__AnonStorey1_o;
struct COW_AdType_o;
struct COW_WaitingAdSubType_o;
struct COW_UIModelCDNAd_o;
struct COW_UIModelChampionship_o;
struct COW_UIModelChampionship_MemberType_o;
struct COW_UIModelChampionship_NotifyArgs_o;
struct COW_UIModelChampionship_NotifyArgsRemove_o;
struct COW_UIModelChampionship_NotifyArgsJoin_o;
struct COW_UIModelChampionship_NotifyArgsInvite_o;
struct COW_UIModelChampionship_NotifyArgsQuit_o;
struct COW_UIModelChampionship_NotifyArgsDismiss_o;
struct COW_UIModelChampionship_NotifyArgsStats_o;
struct COW_UIModelChampionship_NotifyArgsAccountLifeSeasonStats_o;
struct COW_UIModelChampionship_NotifyArgsTeamMatchStatsHistory_o;
struct COW_UIModelChampionship_NotifyArgsTeamInfo_o;
struct COW_UIModelChampionship_NotifyArgsTeamMemberInfo_o;
struct COW_UIModelChampionship_StateViewInfo_o;
struct COW_UIModelChampionship_ChampionshipEntranceState_o;
struct COW_UIModelChampionship_ChampionshipOpenState_o;
struct COW_UIModelChampionship__TeamSetting_c__AnonStorey0_o;
struct COW_UIModelChampionship__SelfTeamMembers_c__AnonStorey1_o;
struct COW_UIModelChampionship__GetTeamRank_c__AnonStorey2_o;
struct COW_UIModelChampionship__GetChampionshipOpenInfo_c__AnonStorey3_o;
struct COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey4_o;
struct COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey5_o;
struct COW_UIModelChampionship__GetChampionshipScoreBaseInfoByType_c__AnonStorey6_o;
struct COW_UIModelChampionship__GetChampionshipRewardListByPos_c__AnonStorey7_o;
struct COW_UIModelChampionship__GetChampionshipRewardIndexByPos_c__AnonStorey8_o;
struct COW_UIModelChampionship__GetRankPosRange_c__AnonStorey9_o;
struct COW_UIModelChampionship__RequestJoinTeam_c__AnonStoreyA_o;
struct COW_UIModelChampionship__RequestTeamInfoByTeamID_c__AnonStoreyB_o;
struct COW_UIModelChampionship__RequestTeamMembers_c__AnonStoreyC_o;
struct COW_UIModelChampionship__RequestTeamMatchStatsHistory_c__AnonStoreyD_o;
struct COW_UIModelChampionship__RequestQuitTeam_c__AnonStoreyE_o;
struct COW_UIModelChampionship__RequestDismissTeam_c__AnonStoreyF_o;
struct COW_UIModelChampionship__RequestApproveApplication_c__AnonStorey10_o;
struct COW_UIModelChampionship__RequestDeclineApplication_c__AnonStorey11_o;
struct COW_UIModelChampionship__RequestInvite_c__AnonStorey12_o;
struct COW_UIModelChampionship__RequestApproveJoinTeamInvitation_c__AnonStorey13_o;
struct COW_UIModelChampionship__RequestDeclineJoinTeamInvitation_c__AnonStorey14_o;
struct COW_UIModelChampionship__RequestRemoveTeamMember_c__AnonStorey15_o;
struct COW_UIModelChampionship__RequestGetTeamChampionshipInfo_c__AnonStorey16_o;
struct COW_UIModelChampionship__RequestChampionshipConfig_c__AnonStorey17_o;
struct COW_UIModelChampionship__SortTeamMember_c__AnonStorey18_o;
struct COW_UIModelChampionship__GetChampionshipNameoverwriteDesc_c__AnonStorey19_o;
struct COW_UIModelChampionship__GetChampionshipTrialMatchName_c__AnonStorey1A_o;
struct COW_UIModelChampionship__GetChampionshipModeName_c__AnonStorey1B_o;
struct COW_UIModelChampionship__GetChampionshipSeasonNameWithIDOverwrite_c__AnonStorey1C_o;
struct COW_UIModelChampionship__HasUnTeamMemberPlayerInGroup_c__AnonStorey1D_o;
struct COW_EChatMessageSendState_o;
struct COW_EChatTipsType_o;
struct COW_EInteractionType_o;
struct COW_ChatIdentities_o;
struct COW_ChatChannelInfo_o;
struct COW_LikeWorldChannelInfo_o;
struct COW_UIModelChat_o;
struct COW_UIModelChat_FastTutorInvite_o;
struct COW_UIModelChat_TutorRecruitInfo_o;
struct COW_UIModelChat_IntentRecruitInfo_o;
struct COW_UIModelChat__GetChannelInfo_c__AnonStorey0_o;
struct COW_UIModelChat__JoinRecruit_c__AnonStorey2_o;
struct COW_UIModelChat__JoinRecruit_c__AnonStorey3_o;
struct COW_UIModelChat__JoinRecruit_c__AnonStorey1_o;
struct COW_UIModelChat__RemoveQuickAddFriendMessageInfo_c__AnonStorey4_o;
struct COW_UIModelChat__BuySticker_c__AnonStorey5_o;
struct COW_UIModelChat___ReportEventPushInfo_c__AnonStorey6_o;
struct COW_ESpecialChatModeState_o;
struct COW_FastMessage_o;
struct COW_FastClanInvite_o;
struct COW_FastClanGroupInvite_o;
struct COW_FastGroupInvite_o;
struct COW_FastGroupInvite_EGameBuffIconType_o;
struct COW_FastChampionshipTeamInvite_o;
struct COW_FastCupMatchTeamInvite_o;
struct COW_FastEVOGunShareMessage_o;
struct COW_MessageInfo_o;
struct COW_ChatBlockUserInfo_o;
struct COW_UITrainingCampRole_o;
struct COW_UIModelChummy_o;
struct COW_UIModelChummy_TrainingCampAwardStatus_o;
struct COW_UIModelChummy__RequestChummyIntimacyAwardInfo_c__AnonStorey0_o;
struct COW_UIModelChummy__RequestClaimChummyIntimacyAward_c__AnonStorey1_o;
struct COW_UIModelChummy__RequestClaimChummyIntimacyAward_c__AnonStorey2_o;
struct COW_UIModelChummy__RequestAddingChummy_c__AnonStorey3_o;
struct COW_UIModelChummy__RequestDismissChummy_c__AnonStorey4_o;
struct COW_UIModelChummy__RequestConfirmAddingChummy_c__AnonStorey5_o;
struct COW_UIModelChummy__RequestDeclineAddingChummy_c__AnonStorey6_o;
struct COW_UIModelChummy__RequestConfirmDismissChummy_c__AnonStorey7_o;
struct COW_UIModelChummy__RequestDeclineDismissChummy_c__AnonStorey8_o;
struct COW_UIModelChummy__OnChummyDismissedNtf_c__AnonStorey9_o;
struct COW_UIModelChummy__OnChummyStateChangeNtf_c__AnonStoreyA_o;
struct COW_UIModelChummy__OnIntimacyChangeNtf_c__AnonStoreyB_o;
struct COW_UIModelChummy__GetMultiRelationTypeInfoDesc_c__AnonStoreyC_o;
struct COW_UIModelChummy__RemoveRequestFromList_c__AnonStoreyD_o;
struct COW_UIModelChummy__IsTrainingCampAvatarOpen_c__AnonStoreyE_o;
struct COW_UIModelChummy__GetIntimacyAwardDesc_c__AnonStoreyF_o;
struct COW_UIModelChummy__GetBreakUpCountDown_c__AnonStorey10_o;
struct COW_UIModelChummy__GetRejectCountDown_c__AnonStorey11_o;
struct COW_UIModelChummy__GetRelationDisableTime_c__AnonStorey12_o;
struct COW_UIModelChummy__IfAvatarOpen_c__AnonStorey13_o;
struct COW_UIModelChummy__GetStudentNameById_c__AnonStorey14_o;
struct COW_UIModelChummy__GetRankFromMilestone_c__AnonStorey15_o;
struct COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey17_o;
struct COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey16_o;
struct COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey19_o;
struct COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey18_o;
struct COW_UIModelChummy__IsStudentAwardClaimed_c__AnonStorey1A_o;
struct COW_UIModelChummy__IsRevokeDismissAvailable_c__AnonStorey1B_o;
struct COW_EClanJoinState_o;
struct COW_ClanBadgeType_o;
struct COW_UnlockBadgeBy_o;
struct COW_QuitReason_o;
struct COW_ClanBadgeItemInfo_o;
struct COW_UIModelClan_o;
struct COW_UIModelClan_BoxStatus_o;
struct COW_UIModelClan__GetClanTotalBadgeInfoList_c__AnonStorey0_o;
struct COW_UIModelClan__RequestClanInfo_c__AnonStorey2_o;
struct COW_UIModelClan__RequestApplyForJoinClan_c__AnonStorey3_o;
struct COW_UIModelClan__RequestCreateClan_c__AnonStorey4_o;
struct COW_UIModelClan__OperateClan_c__AnonStorey5_o;
struct COW_UIModelClan__OperateClan_c__AnonStorey6_o;
struct COW_UIModelClan__RequestMemberList_c__AnonStorey7_o;
struct COW_UIModelClan__ModifyClanInfo_c__AnonStorey8_o;
struct COW_UIModelClan__ModifyClanInfo_c__AnonStorey9_o;
struct COW_UIModelClan__ModifyClanName_c__AnonStoreyA_o;
struct COW_UIModelClan__ProcessClanApplication_c__AnonStoreyB_o;
struct COW_UIModelClan__ProcessClanInvitation_c__AnonStoreyC_o;
struct COW_UIModelClan__ExitClan_c__AnonStoreyD_o;
struct COW_UIModelClan__HasSignInToday_c__AnonStoreyE_o;
struct COW_UIModelClan__SigninClaimed_c__AnonStoreyF_o;
struct COW_UIModelClan__SinginClaim_c__AnonStorey10_o;
struct COW_UIModelClan__RequestClanLuckyBagsInfo_c__AnonStorey11_o;
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12_o;
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey13_o;
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey18_o;
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey16_o;
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey14_o;
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey15_o;
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey17_o;
struct COW_UIModelClan__RequestDrawClanLuckyBag_c__AnonStorey19_o;
struct COW_UIModelClan__IsDrawedLuckyBag_c__AnonStorey1A_o;
struct COW_UIModelClan__GetNewsStringFromNewsType_c__AnonStorey1B_o;
struct COW_UIModelClan__FindClanMemberByID_c__AnonStorey1C_o;
struct COW_UIModelClan__GetBigLuckyBagByLevel_c__AnonStorey1D_o;
struct COW_UIModelClan__RequestExchangeClanBadge_c__AnonStorey1_o;
struct COW_EClanRole_o;
struct COW_EClanOperation_o;
struct COW_ClanInfo_o;
struct COW_ClanMember_o;
struct COW_ClanMember__CompareTo_c__AnonStorey0_o;
struct COW_ClanLuckyBagData_o;
struct COW_UIModelClanRace_o;
struct COW_UIModelClanRace__RequestClanInfo_c__AnonStorey0_o;
struct COW_UIModelClanRace__HasClaimIndividualItem_c__AnonStorey1_o;
struct COW_UIModelClanRace__ExchangeAwardWithRP_c__AnonStorey2_o;
struct COW_UIModelCloseFriendSharedSkill_o;
struct COW_UIModelCloseFriendSharedSkill_RequestParams_o;
struct COW_BannerBaseInfo_o;
struct COW_HeadPicBaseInfo_o;
struct COW_CollectionBaseInfo_o;
struct COW_LootBoxBaseInfo_o;
struct COW_BackPackBaseInfo_o;
struct COW_ParachuteBaseInfo_o;
struct COW_SkyboardBaseInfo_o;
struct COW_FlightBaseInfo_o;
struct COW_PinBaseInfo_o;
struct COW_WeaponSkinBaseInfo_o;
struct COW_VehicleSkinBaseInfo_o;
struct COW_EmoteBaseInfo_o;
struct COW_GroupAnimBaseInfo_o;
struct COW_TitleInfo_o;
struct COW_UIModelCollection_o;
struct COW_UIModelCollection__UpdateBannerList_c__AnonStorey0_o;
struct COW_UIModelCollection__UpdateHeadPicList_c__AnonStorey1_o;
struct COW_UIModelCollection__UpdateTitleList_c__AnonStorey2_o;
struct COW_UIModelCollection__FindTitleInfoByTitleId_c__AnonStorey3_o;
struct COW_UIModelCollection__RequestChooseBanner_c__AnonStorey4_o;
struct COW_UIModelCollection__RequestChoosePin_c__AnonStorey5_o;
struct COW_UIModelCollection__RequestChooseTitle_c__AnonStorey6_o;
struct COW_UIModelCollection__RequestChooseHeadPic_c__AnonStorey7_o;
struct COW_UIModelCollection__RequestChooseExternalIcon_c__AnonStorey8_o;
struct COW_UIModelCollection__RequestChooseEmote_c__AnonStorey9_o;
struct COW_UIModelCollection__RequestDressUpChooseSlots_c__AnonStoreyA_o;
struct COW_UIModelCollection__RequestChooseSlots_c__AnonStoreyB_o;
struct COW_UIModelCollection__GetSlotIndexByWeaponID_c__AnonStoreyC_o;
struct COW_UIModelCollection__SetSlotReqListValue_c__AnonStoreyD_o;
struct COW_UIModelCollection__SetSlotReqListValue_c__AnonStoreyE_o;
struct COW_UIModelCollection__RequestEquipPveWeaponSkin_c__AnonStoreyF_o;
struct COW_UIModelCollection__RequestChooseSlots_c__AnonStorey10_o;
struct COW_UIModelCollection__RequestChooseSlotsAndShow_c__AnonStorey11_o;
struct COW_UIModelCollection__RequestDressUpChooseBagShow_c__AnonStorey12_o;
struct COW_UIModelCollection__RequestChooseShow_c__AnonStorey13_o;
struct COW_UIModelCollection__ChangeMutliOrSelectState_c__AnonStorey14_o;
struct COW_UIModelCollection__EquipMutliSelectByIDs_c__AnonStorey15_o;
struct COW_UIModelCollection__EquipMutliSelect_c__AnonStorey16_o;
struct COW_UIModelCollection__UnequipMutliSelect_c__AnonStorey17_o;
struct COW_Report_Ping_o;
struct COW_Report_TraceRoute_o;
struct COW_Report_SelfDetection_o;
struct COW_Report_CDNDownload_o;
struct COW_Report_UDP_Ping_o;
struct COW_GSNodeInfo_o;
struct COW_UIModelConnectionReport_o;
struct COW_UIModelConnectionReport_EPingNodeState_o;
struct COW_UIModelConnectionReport_OnCollectComplete_o;
struct COW_UIModelConnectionReport__PingGSNode_c__AnonStorey1_o;
struct COW_UIModelConnectionReport__Login_c__AnonStorey0_o;
struct COW_ReportScheduleType_o;
struct COW_CreditPenaltyNameType_o;
struct COW_CreditPenaltyReturnData_o;
struct COW_UIModelCredit_o;
struct COW_CSLadderSeasonStatsInfo_o;
struct COW_CSLadderRankInfo_o;
struct COW_UIModelCSLadderMatch_o;
struct COW_UIModelCSLadderMatch__ResquestCSRankMasterLevelInfo_c__AnonStorey0_o;
struct COW_UIModelCSLadderMatch__RequestCsRankingInfoById_c__AnonStorey1_o;
struct COW_UIModelCSLadderMatch__RequestCSRankingStatsById_c__AnonStorey2_o;
struct COW_UIModelCSLadderMatch__GetCSPlayerStats_c__AnonStorey3_o;
struct COW_UIModelCSLadderMatch__GetRankThresholdScore_c__AnonStorey4_o;
struct COW_UIModelCSLadderMatch__GetCSRank_c__AnonStorey5_o;
struct COW_UIModelCupMatch_o;
struct COW_UIModelCupMatch_MemberType_o;
struct COW_UIModelCupMatch_NotifyArgs_o;
struct COW_UIModelCupMatch_NotifyArgsRemove_o;
struct COW_UIModelCupMatch_NotifyArgsJoin_o;
struct COW_UIModelCupMatch_NotifyArgsInvite_o;
struct COW_UIModelCupMatch_NotifyArgsQuit_o;
struct COW_UIModelCupMatch_NotifyArgsDismiss_o;
struct COW_UIModelCupMatch_NotifyArgsTeamInfo_o;
struct COW_UIModelCupMatch_NotifyArgsTeamMemberInfo_o;
struct COW_UIModelCupMatch_NotifyArgsAccountCupInfoBundle_o;
struct COW_UIModelCupMatch_StateViewInfo_o;
struct COW_UIModelCupMatch_CupMatchOpenState_o;
struct COW_UIModelCupMatch_CupMatchResult_o;
struct COW_UIModelCupMatch_CupMatchEntranceState_o;
struct COW_UIModelCupMatch_AccountInfoBasicWithCupInfo_o;
struct COW_UIModelCupMatch__GetCupChestList_c__AnonStorey0_o;
struct COW_UIModelCupMatch__GetCupMatchRewardDescByWins_c__AnonStorey1_o;
struct COW_UIModelCupMatch__GetSelfTeamMembers_c__AnonStorey2_o;
struct COW_UIModelCupMatch__SortTeamMember_c__AnonStorey3_o;
struct COW_UIModelCupMatch__HasNonTeamMemberPlayerInGroup_c__AnonStorey4_o;
struct COW_UIModelCupMatch__RequestCreateTeam_c__AnonStorey5_o;
struct COW_UIModelCupMatch__RequestJoinTeam_c__AnonStorey6_o;
struct COW_UIModelCupMatch__RequestModifyTeamInfo_c__AnonStorey7_o;
struct COW_UIModelCupMatch__RequestTeamInfoByTeamID_c__AnonStorey8_o;
struct COW_UIModelCupMatch__RequestTeamMembers_c__AnonStorey9_o;
struct COW_UIModelCupMatch__RequestQuitTeam_c__AnonStoreyA_o;
struct COW_UIModelCupMatch__RequestDismissTeam_c__AnonStoreyB_o;
struct COW_UIModelCupMatch__RequestTeamApplicantList_c__AnonStoreyD_o;
struct COW_UIModelCupMatch__RequestTeamApplicantList_c__AnonStoreyD__RequestTeamApplicantList_c__AnonStoreyC_o;
struct COW_UIModelCupMatch__RequestInvitationList_c__AnonStoreyF_o;
struct COW_UIModelCupMatch__RequestInvitationList_c__AnonStoreyF__RequestInvitationList_c__AnonStoreyE_o;
struct COW_UIModelCupMatch__RequestInvitedIdList_c__AnonStorey10_o;
struct COW_UIModelCupMatch__RequestApproveApplication_c__AnonStorey11_o;
struct COW_UIModelCupMatch__RequestApproveApplication_c__AnonStorey12_o;
struct COW_UIModelCupMatch__RequestDeclineApplication_c__AnonStorey13_o;
struct COW_UIModelCupMatch__RequestInvite_c__AnonStorey14_o;
struct COW_UIModelCupMatch__RequestApproveJoinTeamInvitation_c__AnonStorey15_o;
struct COW_UIModelCupMatch__RequestDeclineJoinTeamInvitation_c__AnonStorey16_o;
struct COW_UIModelCupMatch__RequestRemoveTeamMember_c__AnonStorey17_o;
struct COW_UIModelCupMatch__RequestAccountCupInfoBundleByAccountIDsOrderly_c__AnonStorey18_o;
struct COW_UIModelCupMatch__RequestClaimCupReward_c__AnonStorey19_o;
struct COW_UIModelCupMatch__RequestUseTicket_c__AnonStorey1A_o;
struct COW_UIModelCupMatch__RequestVerifyAndLockCupTeam_c__AnonStorey1B_o;
struct COW_ECustomRoomRole_o;
struct COW_ECustomRoomJoinType_o;
struct COW_ECustomRoomJoinScene_o;
struct COW_ECustomRoomAutoCreate_o;
struct COW_ECustomRoomSetting_o;
struct COW_ECustomRoomSetting2_o;
struct COW_RoomParams_o;
struct COW_UIModelCustomRoom_o;
struct COW_UIModelCustomRoom_ECustomRoomGameSetting_o;
struct COW_UIModelCustomRoom__BatchJoinRoom_c__AnonStorey0_o;
struct COW_UIModelCustomRoom__UpdateCurrentOptionalMapResState_c__AnonStorey1_o;
struct COW_UIModelCustomRoom__UpdateCurrentReadyState_c__AnonStorey2_o;
struct COW_UIModelCustomRoom__IsMyBatchRoom_c__AnonStorey3_o;
struct COW_UIModelCustomRoom__ClearBatchData_c__AnonStorey4_o;
struct COW_UIModelCustomRoom__UpdateBatchRoomInfo_c__AnonStorey5_o;
struct COW_UIModelCustomRoom__UpdateBatchRoomState_c__AnonStorey6_o;
struct COW_UIModelCustomRoom__UpdateBatchRoomReadyState_c__AnonStorey7_o;
struct COW_UIModelCustomRoom__UpdateBatchRoomPlayerAvailableMaps_c__AnonStorey8_o;
struct COW_UIModelCustomRoom__RequestRoomParamsData_c__AnonStorey9_o;
struct COW_DressUpCardState_o;
struct COW_UIModelDressUp_o;
struct COW_UIModelDressUp__EquipInfoFromList_c__AnonStorey0_o;
struct COW_UIModelDressUp__SendCardInfo_c__AnonStorey1_o;
struct COW_UIModelFlashStore_o;
struct COW_UIModelFlashStore_FlashStoreState_o;
struct COW_UIModelFlashStore_EFlashStoreItemPriceState_o;
struct COW_UIModelFlashStore_ECurrentSelectItemAvailableState_o;
struct COW_UIModelFlashStore_UILimitedStoreTabType_o;
struct COW_UIModelFlashStore__RequestFlashStoreDesc_c__AnonStorey0_o;
struct COW_UIModelFlashStore__RequestFlashStorePurchase_c__AnonStorey1_o;
struct COW_EFriendType_o;
struct COW_EAccountAdscription_o;
struct COW_AccountExternalPlatform_o;
struct COW_EFriendAddFrom_o;
struct COW_EFriendRecommendType_o;
struct COW_FriendAccountInfo_o;
struct COW_FriendAccountInfo__CompareTo_c__AnonStorey0_o;
struct COW_RecommendFriendInfo_o;
struct COW_ERecentPlayerType_o;
struct COW_ERecommandReason_o;
struct COW_RecentPlayerInfo_o;
struct COW_AccountInfoBasicCache_o;
struct COW_UIModelFriends_o;
struct COW_UIModelFriends_EFriendRequestOption_o;
struct COW_UIModelFriends_TeamMateSocialInfo_o;
struct COW_UIModelFriends___c__AnonStorey0_o;
struct COW_UIModelFriends__RequestSetFriendAlias_c__AnonStorey1_o;
struct COW_UIModelFriends__RequestDelFriendAlias_c__AnonStorey2_o;
struct COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5_o;
struct COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5__RequestRecommandPlayersInfo_c__AnonStorey4_o;
struct COW_UIModelFriends__AddRecentPlayersFrontEnd_c__AnonStorey6_o;
struct COW_UIModelFriends__BatchGetAccountInfo_c__AnonStorey7_o;
struct COW_UIModelFriends__RefreshAllFriendList_c__AnonStorey8_o;
struct COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStorey9_o;
struct COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStoreyA_o;
struct COW_UIModelFriends__RefreshRecommandSinglePlayersPresence_c__AnonStoreyB_o;
struct COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyC_o;
struct COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyD_o;
struct COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyE_o;
struct COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyF_o;
struct COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey10_o;
struct COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey11_o;
struct COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey12_o;
struct COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey13_o;
struct COW_UIModelFriends__RequestGameFriendIDList_c__AnonStorey14_o;
struct COW_UIModelFriends__RequestPlatformFriendIDList_c__AnonStorey15_o;
struct COW_UIModelFriends__RefreshGameFriendList_c__AnonStorey16_o;
struct COW_UIModelFriends__RefreshPlatformFriendList_c__AnonStorey17_o;
struct COW_UIModelFriends__RefreshTotalFriendList_c__AnonStorey18_o;
struct COW_UIModelFriends__RefreshBlackList_c__AnonStorey19_o;
struct COW_UIModelFriends__SearchAccount_c__AnonStorey1A_o;
struct COW_UIModelFriends__SearchAccount_c__AnonStorey1B_o;
struct COW_UIModelFriends__RequestAccountInfo_c__AnonStorey1C_o;
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24_o;
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey1F_o;
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey20_o;
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey21_o;
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey22_o;
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey23_o;
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey1D_o;
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey1E_o;
struct COW_UIModelFriends__RemoveFriendRequest_c__AnonStorey25_o;
struct COW_UIModelFriends__AddFriendRequest_c__AnonStorey26_o;
struct COW_UIModelFriends__RequestSetFavorFriendState_c__AnonStorey27_o;
struct COW_UIModelFriends__ConfirmFriendRequest_c__AnonStorey28_o;
struct COW_UIModelFriends__DeclineFriendRequest_c__AnonStorey29_o;
struct COW_UIModelFriends__BlockPlayerRequest_c__AnonStorey2A_o;
struct COW_UIModelFriends__CancelBlockRequest_c__AnonStorey2B_o;
struct COW_UIModelFriends__GetFriendInfo_c__AnonStorey2C_o;
struct COW_UIModelFriends__GetPlatformFriendInfo_c__AnonStorey2D_o;
struct COW_UIModelFriends__RemoveFriendByAccountID_c__AnonStorey2E_o;
struct COW_UIModelFriends__AddFriendWithPresence_c__AnonStorey2F_o;
struct COW_UIModelFriends__RefreshRecentTeamPlayers_c__AnonStorey30_o;
struct COW_UIModelFriends__RefreshTeamPlayersWhileClanMemberChange_c__AnonStorey31_o;
struct COW_UIModelFriends__RecommendFriendWhileInTeam_c__AnonStorey32_o;
struct COW_UIModelFriends__RecommendFriendWhileInTeam_c__AnonStorey33_o;
struct COW_UIModelFriends__RecommendFriendAfterMatch_c__AnonStorey34_o;
struct COW_UIModelFriends__RecommendMVPGroupAfterMatch_c__AnonStorey35_o;
struct COW_UIModelFriends__IgnorePlayerAddRequest_c__AnonStorey36_o;
struct COW_UIModelFriends__RequestCacheRecentPlayersInfo_c__AnonStorey3_o;
struct COW_UIModelGacha_o;
struct COW_UIModelGacha_GachaCachePref_o;
struct COW_UIModelGacha_GachaCachePrefs_o;
struct COW_UIModelGacha_GachaAnimState_o;
struct COW_UIModelGacha_GachaOpenChestType_o;
struct COW_UIModelGacha_GachaFreeType_o;
struct COW_UIModelGacha_LuckySpinState_o;
struct COW_UIModelGacha_GachaRewardPanelSource_o;
struct COW_UIModelGacha_GachaActivityType_o;
struct COW_UIModelGacha_LotteryTheme_o;
struct COW_UIModelGacha_GachaDrawType_o;
struct COW_UIModelGacha_ChestHintColor_o;
struct COW_UIModelGacha_LimitResetType_o;
struct COW_UIModelGacha__SortHackerStoreShowItem_c__AnonStorey0_o;
struct COW_UIModelGacha__GethackerStoreShowItemInfo_c__AnonStorey1_o;
struct COW_UIModelGacha__RequestLimitedChestProbability_c__AnonStorey2_o;
struct COW_UIModelGacha__SelectHackerStoreLimitedChestPrize_c__AnonStorey3_o;
struct COW_UIModelGacha__RequestRemoveGachaLimitItems_c__AnonStorey4_o;
struct COW_UIModelGacha__RequestDoGachaSpecialExchange_c__AnonStorey5_o;
struct COW_UIModelGacha__RequestGachaInfoRes_c__AnonStorey6_o;
struct COW_UIModelGacha__RequestGachaProbability_c__AnonStorey7_o;
struct COW_UIModelGacha__ExchangeGachaExtraReward_c__AnonStorey8_o;
struct COW_UIModelGacha__Purchase_c__AnonStorey9_o;
struct COW_UIModelGacha__HasNewGacha_c__AnonStoreyA_o;
struct COW_UIModelGacha__GetGachaShowItemInfo_c__AnonStoreyB_o;
struct COW_UIModelGacha__GetGachaShowItemInfoByID_c__AnonStoreyC_o;
struct COW_UIModelGacha__FindGachaIdListIdx_c__AnonStoreyD_o;
struct COW_UIModelGacha__CheckAwardInGacha_c__AnonStoreyE_o;
struct COW_UIModelGacha__GetNotifyInfo_c__AnonStoreyF_o;
struct COW_UIModelGacha__RequestGetEnergyGachaBuffInfo_c__AnonStorey10_o;
struct COW_UIModelGacha__RequestRefreshEnergyGachaBuffInfo_c__AnonStorey11_o;
struct COW_UIModelGacha__RequestLegendaryGachaGainItems_c__AnonStorey12_o;
struct COW_UIModelGacha__RequestLegendaryGachaRerandomItems_c__AnonStorey13_o;
struct COW_UIModelGameBonusEvent_o;
struct COW_UIModelGameBonusEvent__IsInDoubleBonusPeriod_c__AnonStorey0_o;
struct COW_EGiftSendResult_o;
struct COW_EGiftSendSource_o;
struct COW_GiftStoreInfo_o;
struct COW_UIModelGift_o;
struct COW_UIModelGift__GetGiftStoreDetails_c__AnonStorey0_o;
struct COW_UIModelGift__SendGift_c__AnonStorey1_o;
struct COW_UIModelGin_o;
struct COW_UIModelGoPos_o;
struct COW_UIModelGoPos__FindGoPosByTime_c__AnonStorey0_o;
struct COW_EInvitePushType_o;
struct COW_EDeepLinkType_o;
struct COW_InviteFriendData_o;
struct COW_UIModelGroup_o;
struct COW_UIModelGroup_GroupMemberInviteType_o;
struct COW_UIModelGroup_IntentToDo_o;
struct COW_UIModelGroup_ELeaveGroupType_o;
struct COW_UIModelGroup_IntentInviteInfo_o;
struct COW_UIModelGroup_IntentRequestJoinInfo_o;
struct COW_UIModelGroup__RequestCreateGroup_c__AnonStorey0_o;
struct COW_UIModelGroup__RequestJoinGroup_c__AnonStorey1_o;
struct COW_UIModelGroup__RequestAccept_c__AnonStorey2_o;
struct COW_UIModelGroup__RequestKickout_c__AnonStorey3_o;
struct COW_UIModelGroup__UpdateGroupInfo_c__AnonStorey4_o;
struct COW_UIModelGroup__FakeUGCMapInfoAndRequest_c__AnonStorey5_o;
struct COW_UIModelGroup__CheckMemberLackOfMaps_c__AnonStorey6_o;
struct COW_UIModelGroup__CheckAndShowEmulatorWarningTip_c__AnonStorey7_o;
struct COW_UIModelGroup__CheckNewMemberCreditScorePunishTip_c__AnonStorey8_o;
struct COW_UIModelGroup__CheckNewMemberGameBufSendMessage_c__AnonStorey9_o;
struct COW_UIModelGroup__CheckNewMemberHGDifficultyTip_c__AnonStoreyA_o;
struct COW_UIModelGroup__GetGroupMemberInfo_c__AnonStoreyB_o;
struct COW_UIModelHuntingGround_o;
struct COW_UIModelHuntingGround_HgSnowLeaderboardBubble_o;
struct COW_UIModelHuntingGround_EAwardState_o;
struct COW_UIModelHuntingGround_PVEGameModeInfo_o;
struct COW_UIModelHuntingGround_HunterGroundPassData_o;
struct COW_UIModelHuntingGround__GetRankChangeBubbleAccountList_c__AnonStorey0_o;
struct COW_UIModelHuntingGround__CheckIsGroupDifficultyUnlock_c__AnonStorey1_o;
struct COW_UIModelHuntingGround__GetGroupHighestUnlockDifficulty_c__AnonStorey2_o;
struct COW_UIModelHuntingGround__RequestGetPVEAward_c__AnonStorey3_o;
struct COW_UIModelHuntingGround__RequestUpdateTalent_c__AnonStorey4_o;
struct COW_UIModelHuntingGround__CheckLeaderBoardDescContainsMainType_c__AnonStorey5_o;
struct COW_UIModelHyperBook_o;
struct COW_UIModelHyperBook_HyperBookState_o;
struct COW_UIModelHyperBook_HyperBookPageState_o;
struct COW_EAdIAPBundle_o;
struct COW_UIModelIAPBundle_o;
struct COW_UIModelIAPBundle_State_o;
struct COW_UIModelIAPBundle_IAPBundlesDelegate_o;
struct COW_UIModelIAPBundle__GetIAPBundleStoreData_c__AnonStorey0_o;
struct COW_UIModelIAPBundle__Purchase_c__AnonStorey1_o;
struct COW_UIModelIAPBundle__Purchase_c__AnonStorey2_o;
struct COW_UIModelIAPBundle__RequestPurchaseForRecommitted_c__AnonStorey3_o;
struct COW_UIModelIceWallDisplay_o;
struct COW_ClientInGameChatMessage_o;
struct COW_UIModelInGameChat_o;
struct COW_TCPUpdateItemInfo_o;
struct COW_EUpdateItemOperate_o;
struct COW_InventoryItemInfo_o;
struct COW_ESeriesClothType_o;
struct COW_InventoryClothSeriesInfo_o;
struct COW_InventoryClothInfo_o;
struct COW_InventorySkinTimelineType_o;
struct COW_BonusCardType_o;
struct COW_EItemNumLimitMaxType_o;
struct COW_ProtoGetBackpackCache_o;
struct COW_UIModelInventory_o;
struct COW_UIModelInventory__RequestBackpack_c__AnonStorey0_o;
struct COW_UIModelInventory__RequestLegendClothDesc_c__AnonStorey1_o;
struct COW_UIModelInventory__UpdateBackpackAvatar_c__AnonStorey2_o;
struct COW_UIModelInventory__UpdateBackpackClothes_c__AnonStorey3_o;
struct COW_UIModelInventory__UpdateItemToListByOperate_c__AnonStorey4_o;
struct COW_UIModelInventory__GetExpiredItemByID_c__AnonStorey5_o;
struct COW_UIModelInventory__UpdateClothNewOwnedState_c__AnonStorey6_o;
struct COW_UIModelInventory__GetValidRankTimesRPCardData_c__AnonStorey7_o;
struct COW_UIModelInventory__GetValidRankNoDeductCardData_c__AnonStorey8_o;
struct COW_UIModelInventory__GetValidBRRankNoDropDivisionCardItemList_c__AnonStorey9_o;
struct COW_UIModelInventory__GetValidCSRankNoDropDivisionCardItemList_c__AnonStoreyA_o;
struct COW_EInvitationOperationType_o;
struct COW_UIModelInvitation_o;
struct COW_UIModelLab_o;
struct COW_UIModelLab_LabEntranceState_o;
struct COW_LadderMatchSelectMode_o;
struct COW_LadderRankInfo_o;
struct COW_BRRankScoreDetailInfo_o;
struct COW_LadderMatchDaily_o;
struct COW_LatestRankInfo_o;
struct COW_RankCard_o;
struct COW_LadderRankIconType_o;
struct COW_LadderSeasonStatsInfo_o;
struct COW_UIModelLadderMatch_o;
struct COW_UIModelLadderMatch_OnFinishedDelegate_o;
struct COW_UIModelLadderMatch__ResquestRankMasterLevelInfo_c__AnonStorey0_o;
struct COW_UIModelLadderMatch__GetSeasonInfoConfigFromServer_c__AnonStorey1_o;
struct COW_UIModelLadderMatch__GetLevelDataByRankStage_c__AnonStorey2_o;
struct COW_UIModelLadderMatch__RefreshRankInfo_c__AnonStorey3_o;
struct COW_UIModelLadderMatch__SetShowRank_c__AnonStorey4_o;
struct COW_UIModelLadderMatch__GetLadderHasFirstWin_c__AnonStorey5_o;
struct COW_UIModelLadderMatch__CheckIsNeedRankComparePop_c__AnonStorey6_o;
struct COW_UIModelLadderMatch__ConstructRankCompareFriendRankList_c__AnonStorey7_o;
struct COW_UIModelLadderMatch__UpdateCurrentLadderMapOpeningInfo_c__AnonStorey8_o;
struct COW_UIModelLadderMatch__RefreshSelectedRankMap_c__AnonStorey9_o;
struct COW_UIModelLadderMatch__GetSeasonData_c__AnonStoreyA_o;
struct COW_UIModelLeaderBoard_o;
struct COW_UIModelLeaderBoard_TeamLBIndex_o;
struct COW_UIModelLeaderBoard_DetailedTCStats_o;
struct COW_UIModelLeaderBoard_LeaderBoardProfileType_o;
struct COW_UIModelLeaderBoard__CacheUpdateEPBadgeCount_c__AnonStorey0_o;
struct COW_UIModelLeaderBoard__RequestBigEventLeaderBoard_c__AnonStorey1_o;
struct COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2_o;
struct COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2__HandleAccountGlobalLeaderBoard_c__AnonStorey3_o;
struct COW_UIModelLeaderBoard__HandleClanGlobalLeaderBoard_c__AnonStorey4_o;
struct COW_UIModelLeaderBoard__HandleAccountRegionLeaderBoard_c__AnonStorey5_o;
struct COW_UIModelLeaderBoard__HandleClanRegionLeaderBoard_c__AnonStorey6_o;
struct COW_UIModelLeaderBoard__HandleChampionshipRegionLeaderBoard_c__AnonStorey7_o;
struct COW_UIModelLeaderBoard__RequestFriendInfo_c__AnonStorey8_o;
struct COW_UIModelLeaderBoard__UpdateMyLadderInfo_c__AnonStorey9_o;
struct COW_UIModelLeaderBoard__GetBRRank_c__AnonStoreyA_o;
struct COW_LeaderBoardInfo_o;
struct COW_ELinkActivity_o;
struct COW_UIModelLinkActivity_o;
struct COW_UIModelLinkActivity__SendServerRequest_c__AnonStorey0_T__o;
struct COW_UIModelLiveTv_o;
struct COW_UIModelLiveTv_LiveTvVersion_o;
struct COW_UIModelLiveTv_LiveType_o;
struct COW_RecommendTabUserType_o;
struct COW_BasicLoadoutPlanItem_o;
struct COW_RecommendPlanItem_o;
struct COW_RequestPresetParam_o;
struct COW_PlayerPlanItem_o;
struct COW_UIModelLoadout_o;
struct COW_UIModelLoadout_LOADOUT_PLAN_TYPE_o;
struct COW_UIModelLoadout_CHANGE_LOADOUT_PLAN_STATUS_o;
struct COW_UIModelLoadout_QUICK_EQUIP_TARGET_DETAIL_o;
struct COW_UIModelLoadout_QuickEquipTarget_o;
struct COW_UIModelLoadout__OnSelectPetSuccess_c__AnonStorey0_o;
struct COW_UIModelLoadout__SendSelectPresetRequest_c__AnonStorey1_o;
struct COW_UIModelLoadout__RequestChangePlanName_c__AnonStorey2_o;
struct COW_EGuideAvatarAndLoadout_o;
struct COW_EGuidePetAndLoadout_o;
struct COW_GuideType_o;
struct COW_BuildGuideData_o;
struct COW_UIModelLobbyAds_o;
struct COW_UIModelLobbyAds_AdInfo_o;
struct COW_LobbyEventType_o;
struct COW_LobbyEventBubbleData_o;
struct COW_UIModelLobbyEventBubble_o;
struct COW_UIModelLobbyEventBubble_NewModeGotoFrom_o;
struct COW_UIModelLobbyEventBubble__AddLobbyEventBubbleData_c__AnonStorey0_o;
struct COW_UIModelLobbyEventBubble__OnEventDataReady_c__AnonStorey1_o;
struct COW_UIModelLobbyEventBubble__IsBubbleShowing_c__AnonStorey2_o;
struct COW_UIModelLobbyEventBubble__CheckMatchBubbleId_c__AnonStorey3_o;
struct COW_LobbyNetworkQuality_o;
struct COW_IDCNode_o;
struct COW_UIModelLobbyPing_o;
struct COW_UIModelLobbyPing__GroupInfoChanged_c__AnonStorey0_o;
struct COW_UIModelLobbyPing__ePingAllIDC_c__AnonStorey1_o;
struct COW_UIModelLogin_o;
struct COW_UIModelLogin_EPGSTokenSyncStates_o;
struct COW_UIModelLogin_CachedPlayerInfo_o;
struct COW_UIModelLogin_ServerStatusInfo_o;
struct COW_UIModelLogin_ELogoutType_o;
struct COW_UIModelLogin__OnLoginSDK_Garena_Failure_c__AnonStorey1_o;
struct COW_UIModelLogin__OnPGSRecallReadFailure_c__AnonStorey2_o;
struct COW_UIModelLogin__RequestRegionChoose_c__AnonStorey3_o;
struct COW_UIModelLogin__RequestGetPlatformProfile_c__AnonStorey4_o;
struct COW_UIModelLogin__RequestPlatformRegister_c__AnonStorey5_o;
struct COW_UIModelLogin__RequestBind_c__AnonStorey6_o;
struct COW_UIModelLogin__RequestLogout_c__AnonStorey7_o;
struct COW_UIModelLogin__ProcessMiddleLoginRes_c__AnonStorey8_o;
struct COW_UIModelLogin__LogAdReturner_c__AnonStorey9_o;
struct COW_UIModelLogin__GotoLobbyV2Coroutine_c__Iterator0_o;
struct COW_UIModelLogin__DetectAndroidApplications_c__AnonStoreyA_o;
struct COW_UIModelLogin__ProcessFFIInvalidLogin_c__AnonStoreyB_o;
struct COW_UIModelLogin__ProcessAntiAddictionInfo_c__AnonStoreyC_o;
struct COW_UIModelLuckyWheel_o;
struct COW_UIModelLuckyWheel_WheelItemState_o;
struct COW_UIModelLuckyWheel_RefreshCoinType_o;
struct COW_UIModelLuckyWheel_DiscountType_o;
struct COW_UIModelLuckyWheel_LuckyWheelShareInfo_o;
struct COW_UIModelLuckyWheel__GetCurrentDiscountType_c__AnonStorey0_o;
struct COW_UIModelLuckyWheel__GetCurrentDiscountValue_c__AnonStorey1_o;
struct COW_UIModelLuckyWheel__GetCurrentRewardPoolList_c__AnonStorey2_o;
struct COW_UIModelLuckyWheel__GetWheelItemStateByID_c__AnonStorey3_o;
struct COW_UIModelLuckyWheel__GetWheelItemDescByID_c__AnonStorey4_o;
struct COW_UIModelLuckyWheel__GetRewardPoolItemByID_c__AnonStorey5_o;
struct COW_UIModelLuckyWheel__RequestLuckyWheelBuyItem_c__AnonStorey7_o;
struct COW_UIModelLuckyWheel__RequestLuckyWheelBuyItem_c__AnonStorey6_o;
struct COW_UIModelLuckyWheel__CheckHasBuyedItemByID_c__AnonStorey8_o;
struct COW_UIModelLuckyWheel__GetCurrentDiscountID_c__AnonStorey9_o;
struct COW_UIModelMail_o;
struct COW_UIModelMail__RequestReadMail_c__AnonStorey0_o;
struct COW_UIModelMail__RequestReadReportMail_c__AnonStorey1_o;
struct COW_MallType_o;
struct COW_UIModelMall_o;
struct COW_UIModelMall_MallItemAnimState_o;
struct COW_UIModelMall_CompareData_o;
struct COW_UIModelMall__GetStoreRes_c__AnonStorey0_o;
struct COW_UIModelMall__PurchaseDiscountItem_c__AnonStorey1_o;
struct COW_UIModelMall__RequestTreasureBoxProbability_c__AnonStorey2_o;
struct COW_UIModelMall__RequestInGameBonusProbability_c__AnonStorey3_o;
struct COW_UIModelMall__GetExchangeStoreRes_c__AnonStorey4_o;
struct COW_UIModelMall__Purchase_c__AnonStorey5_o;
struct COW_UIModelMall__OfferPurchase_c__AnonStorey6_o;
struct COW_UIModelMall__Exchange_c__AnonStorey7_o;
struct COW_UIModelMall__ShowPurchaseReward_c__AnonStorey8_o;
struct COW_UIModelMall__OpenGrate_c__AnonStorey9_o;
struct COW_UIModelMall__OpenTreasureBoxes_c__AnonStoreyA_o;
struct COW_UIModelMall__ShowOptionalBundleView_c__AnonStoreyB_o;
struct COW_UIModelMall__PickOptionalBundle_c__AnonStoreyC_o;
struct COW_UIModelMall__OpenBundle_c__AnonStoreyD_o;
struct COW_UIModelMall__OpenBundleBatch_c__AnonStoreyE_o;
struct COW_AvatarDebrisInfo_o;
struct COW_ItemProbabilityInfo_o;
struct COW_MapModeData_o;
struct COW_MapOpeningInfo_o;
struct COW_UGCRandomMatchMakingInfo_o;
struct COW_UGCMatchMakingInfo_o;
struct COW_UGCRoomMatchMakingData_o;
struct COW_EUGCMatchMode_o;
struct COW_UIModelMapOpeningInfo_o;
struct COW_UIModelMapOpeningInfo_GameModeSortData_o;
struct COW_UIModelMapOpeningInfo_ModesPickMoreMaps_o;
struct COW_UIModelMapOpeningInfo__UpdateSelectedMapData_c__AnonStorey0_o;
struct COW_UIModelMapOpeningInfo__IsMapLimitedOpen_c__AnonStorey1_o;
struct COW_UIModelMapOpeningInfo__GetOpeningInfo_c__AnonStorey2_o;
struct COW_UIModelMapOpeningInfo__GetWorkshopUGCOpeningInfoDesc_c__AnonStorey3_o;
struct COW_EMatchRecommendCriticalType_o;
struct COW_EMapDifficulty_o;
struct COW_EPPlayerInfo_o;
struct COW_AskCSPurchaseInfo_o;
struct COW_ESPKillOperateNoti_o;
struct COW_MatchResultItemState_o;
struct COW_MatchResultRewardInfo_o;
struct COW_MatchResultTaskType_o;
struct COW_CandidateReporteeType_o;
struct COW_CandidateReporteeData_o;
struct COW_BattleStatsInfo_o;
struct COW_UIModelMatch_o;
struct COW_UIModelMatch_LastMatchTypeEnum_o;
struct COW_UIModelMatch_PlayerDeadInfo_o;
struct COW_UIModelMatch__GetExpGuideDesc_c__AnonStorey0_o;
struct COW_UIModelMatch__SetLoadingPlayerInfo_c__AnonStorey1_o;
struct COW_UIModelMatch__OnAddPlayer_c__AnonStorey2_o;
struct COW_UIModelMatch__GetTeammateData_c__AnonStorey3_o;
struct COW_UIModelMatch__RequestStartMatchMaking_c__AnonStorey4_o;
struct COW_UIModelMatch__CheckIfNeedRequestWorkshopInfo_c__AnonStorey5_o;
struct COW_UIModelMatch__GetTutorialPlayerDataByPlayerID_c__AnonStorey6_o;
struct COW_UIModelMatch__GetPlayerDataByAccountID_c__AnonStorey7_o;
struct COW_UIModelMatch__GetPlayerDataByPlayerID_c__AnonStorey8_o;
struct COW_UIModelMatch__GetPlayerDataByNickName_c__AnonStorey9_o;
struct COW_UIModelMatch__GetRankByTeamID_c__AnonStoreyA_o;
struct COW_UIModelMatch__GetLastRankByTeamID_c__AnonStoreyB_o;
struct COW_EMemberShipModelState_o;
struct COW_EMemberShipBackEndNotifyState_o;
struct COW_ClientReissueData_o;
struct COW_EClientReissueItemType_o;
struct COW_EClientCardTypeReissueAwardStatus_o;
struct COW_EClientReissueAwardStatus_o;
struct COW_MemberShipCardRebateIDType_o;
struct COW_ClientReissueItemData_o;
struct COW_ClientReissueAward_o;
struct COW_ClientMemberShipCardData_o;
struct COW_UIModelMemberShip_o;
struct COW_UIModelMemberShip_MemberShipDelegate_o;
struct COW_UIModelMemberShip__ProcessMemberShipDesc_c__AnonStorey0_o;
struct COW_UIModelMemberShip__RequestMemberShipInfo_c__AnonStorey1_o;
struct COW_UIModelMemberShip__ProcessMemberShipInfo_c__AnonStorey2_o;
struct COW_UIModelMemberShip__ProcessLastPeriodReissueData_c__AnonStorey3_o;
struct COW_UIModelMemberShip__ProcessCurrentPeriodReissueData_c__AnonStorey4_o;
struct COW_UIModelMemberShip__ProcessReissueData_c__AnonStorey5_o;
struct COW_UIModelMemberShip__RequestMemberShipCardCheckIn_c__AnonStorey6_o;
struct COW_UIModelMemberShip__UpdateCheckInInfo_c__AnonStorey7_o;
struct COW_UIModelMemberShip__RequestMemberShipStorePurchaseItem_c__AnonStorey8_o;
struct COW_UIModelMemberShip__HasCheckIn_c__AnonStorey9_o;
struct COW_UIModelMemberShip__GetRebateCardDescByRebateID_c__AnonStoreyA_o;
struct COW_FMetroItemData_o;
struct COW_FMetroVehicleData_o;
struct COW_FMetroFlightData_o;
struct COW_FMetroWeaponData_o;
struct COW_EMetropolisChatChannel_o;
struct COW_FMetropolisMessageData_o;
struct COW_FMetropolisMessageData_EStyle_o;
struct COW_FMetropolisTrackMissionData_o;
struct COW_UIModelMetropolis_o;
struct COW_UIModelMysteryMall_o;
struct COW_UIModelMysteryMall_ELuckyDrawFrom_o;
struct COW_UIModelMysteryMall_DiscountShow_o;
struct COW_UIModelMysteryMall__GetMysteryMallDescById_c__AnonStorey0_o;
struct COW_UIModelMysteryMall__SetMysteryMallDescById_c__AnonStorey1_o;
struct COW_UIModelMysteryMall__RequestGetAllMysteryMallInfo_c__AnonStorey2_o;
struct COW_UIModelMysteryMall__RequestGetMysteryMallInfo_c__AnonStorey3_o;
struct COW_UIModelMysteryMall__RequestPurchaseMysteryItem_c__AnonStorey4_o;
struct COW_UIModelMysteryMall__RequestMysteryMallLuckyDraw_c__AnonStorey5_o;
struct COW_UIModelMysteryMall__RequestGetMysteryPool_c__AnonStorey6_o;
struct COW_ENewbieGuideType_o;
struct COW_UIModelNewPlayer_o;
struct COW_UIModelNewPlayer__RequestClaimFreshReward_c__AnonStorey0_o;
struct COW_UIModelNewPlayer__RequestMatchResultActivityRewards_c__AnonStorey1_o;
struct COW_UIModelNewPlayer__RequestClaimFreshActivityRewards_c__AnonStorey2_o;
struct COW_RankState_o;
struct COW_UIModelNewPlayerUpGrades_o;
struct COW_UIModelNewVault_o;
struct COW_UIModelNewVault_eNewVault_VehicleType_o;
struct COW_UIModelNewVault_eFirstTab_o;
struct COW_UIModelNewVault_eSecondTab_o;
struct COW_UIModelNewVault_eNewVaultTag_o;
struct COW_UIModelNewVault_eNewVaultGoPosType_o;
struct COW_UIModelNewVault_NewVaultItemSortInfo_o;
struct COW_UIModelNewVault__RequestUpdateExternalIconShowType_c__AnonStorey0_o;
struct COW_OnlineMatchEntranceState_o;
struct COW_OnlineMatch_o;
struct COW_UIModelOnlineMatch_o;
struct COW_EDownloadCentrePageShowType_o;
struct COW_EModelDownloadState_o;
struct COW_DownloadInfo_o;
struct COW_DownloadInfoGroup_o;
struct COW_TagDownloadInfo_o;
struct COW_UIModelOptionalDownload_o;
struct COW_UIModelOptionalDownload_EOptionalLobbyResType_o;
struct COW_UIModelOptionalDownload__CheckOptionalVersionWithCallback_c__AnonStorey0_o;
struct COW_UIModelOptionalDownload__OnFileDownloadedNotify_c__AnonStorey1_o;
struct COW_UIModelOptionalDownload__OnSingleFileDownloadedFinished_c__AnonStorey2_o;
struct COW_UIModelOptionalDownload__OnDeletedFinished_c__AnonStorey3_o;
struct COW_UIModelOptionalDownload__OnDownloadedFinished_c__AnonStorey4_o;
struct COW_UIModelOptionalDownload__OnTagDownloadFinished_c__AnonStorey5_o;
struct COW_UIModelOptionalDownload__OnTagSingleFileDownloadFinished_c__AnonStorey6_o;
struct COW_ResDefDataComparer_o;
struct COW_UIModelPayment_o;
struct COW_UIModelPayment_PaymentBundleState_o;
struct COW_UIModelPayment_TopupEventType_o;
struct COW_UIModelPayment_BundlePurchaseError_o;
struct COW_UIModelPayment_PaymentBundlesDelegate_o;
struct COW_UIModelPayment_VersionType_o;
struct COW_UIModelPayment_VersionInfo_o;
struct COW_UIModelPayment_PaymentButtonStyle_o;
struct COW_UIModelPayment_PaymentButtonDisplayInfo_o;
struct COW_UIModelPayment_DiamondProductsDelegate_o;
struct COW_UIModelPayment_LessIsMoreEvent_o;
struct COW_UIModelPayment_LessIsMoreEvent_Tier_o;
struct COW_UIModelPayment_LessIsMoreDelegate_o;
struct COW_UIModelPayment_LessIsMoreDelegate_LessIsMoreExtraInfo_o;
struct COW_UIModelPayment_SubscriptionHubDelegate_o;
struct COW_UIModelPayment__HasPaymentSpecialStore_c__AnonStorey0_o;
struct COW_UIModelPayment__CheckFreeBundles_c__AnonStorey1_o;
struct COW_UIModelPayment__RequestTopupEvent_c__AnonStorey2_o;
struct COW_UIModelPayment__FetchSubscriptionBundles_c__AnonStorey3_o;
struct COW_UIModelPayment__ClaimSubscriptionBundle_c__AnonStorey4_o;
struct COW_UIModelPayment___ClaimSubscriptionBundle_c__AnonStorey5_o;
struct COW_UIModelPayment__ClaimPayLevelReward_c__AnonStorey6_o;
struct COW_UIModelPayment__ExistUnawardedPayLevelReward_c__AnonStorey7_o;
struct COW_UIModelPerformance_o;
struct COW_UIModelPeriodicLadderMatch_o;
struct COW_UIModelPeriodicLadderMatch__RequestRankingInfoById_c__AnonStorey0_o;
struct COW_PetSourceType_o;
struct COW_UIModelPet_o;
struct COW_UIModelPet__GetAllPetList_c__AnonStorey0_o;
struct COW_UIModelPet__RequsetChangePetLove_c__AnonStorey1_o;
struct COW_UIModelPet__FeedPet_c__AnonStorey2_o;
struct COW_UIModelPet__OnReceivedFeedData_c__AnonStorey3_o;
struct COW_UIModelPet__RenamePet_c__AnonStorey4_o;
struct COW_UIModelPet__SelectPetSkin_c__AnonStorey5_o;
struct COW_UIModelPet__UpdateNewItem_c__AnonStorey6_o;
struct COW_UIModelPresence_o;
struct COW_UIModelPreVeteran_o;
struct COW_UIModelPreVeteran__GetTaskInfo_c__AnonStorey0_o;
struct COW_UIModelPreVeteran__RequestClaimTaskRewards_c__AnonStorey1_o;
struct COW_UIModelPreVeteran__OnTcpUpdateTaskInfos_c__AnonStorey2_o;
struct COW_UIModelPreviewWebShow_o;
struct COW_ELoadingBattleType_o;
struct COW_ECupTypeForHistoryRecord_o;
struct COW_UIModelProfile_o;
struct COW_UIModelProfile_SortWeaponPowerTitleRecordInfo_o;
struct COW_UIModelProfile__RequestShowBoardData_c__AnonStorey0_o;
struct COW_UIModelProfile__RequestPlayerBriefInfo_c__AnonStorey1_o;
struct COW_UIModelProfile__RequestPersonalInfo_c__AnonStorey2_o;
struct COW_UIModelProfile__RequestPlayerHeroicMarkInfo_c__AnonStorey3_o;
struct COW_UIModelProfile__RequestAllRelationshipStateInfo_c__AnonStorey4_o;
struct COW_UIModelProfile__RequestPersonalData_c__AnonStorey5_o;
struct COW_UIModelProfile__RequestLoadingPlayerInfoSetting_c__AnonStorey6_o;
struct COW_UIModelProfile__RequestProfileWeaponData_c__AnonStorey7_o;
struct COW_UIModelProfile__RequestGiveLike_c__AnonStorey8_o;
struct COW_PersonalLiveTvData_o;
struct COW_PersonalRecordData_o;
struct COW_MatchRecordPersonal_o;
struct COW_UIModelPVE_o;
struct COW_UIModelPVE__ChoosePVEPrimaryWeapon_c__AnonStorey0_o;
struct COW_UIModelPVE__AllOpeningPVEMap_c__AnonStorey1_o;
struct COW_UIModelQuickMessage_o;
struct COW_UIModelQuickMessage_ChangeMsgOp_o;
struct COW_UIModelQuickMessage__SaveQuickMsgAsync_c__AnonStorey0_o;
struct COW_UIModelRampage_o;
struct COW_UIModelRampage_NotifyArgsPurchase_o;
struct COW_UIModelRampage__GetFactionPoints_c__AnonStorey0_o;
struct COW_UIModelRampage__GetEventOpenInfo_c__AnonStorey1_o;
struct COW_UIModelRampage__GetStoreItemsList_c__AnonStorey2_o;
struct COW_UIModelRampage__GetRampageRankDesc_c__AnonStorey3_o;
struct COW_UIModelRampage__RequestChooseFaction_c__AnonStorey4_o;
struct COW_UIModelRampage__RequesePurchase_c__AnonStorey5_o;
struct COW_UIModelRankingItem_o;
struct COW_UIModelRateAPPSwitch_o;
struct COW_UIModelRateAPPSwitch_ModeRankRequirement_o;
struct COW_ERebateModelState_o;
struct COW_RebateCardDisplayInfo_o;
struct COW_RebateCardInfo_o;
struct COW_RebateCardInfo_ELocalizedPriceStatus_o;
struct COW_UIModelRebateCard_o;
struct COW_UIModelRebateCard_ExtraRewardStatus_o;
struct COW_UIModelRebateCard_RebateCardsDelegate_o;
struct COW_UIRelationshipMsgType_o;
struct COW_RelationshipInfo_o;
struct COW_RelationshipMessageInfo_o;
struct COW_RelationshipMessageInfo__SetMessageCountDown_c__AnonStorey0_o;
struct COW_UIModelRelationShip_o;
struct COW_UIModelRelationShip__RequestAuthInspect_c__AnonStorey0_o;
struct COW_UIModelRelationShip__RequestClaimIntimacyAward_c__AnonStorey1_o;
struct COW_UIModelRelationShip__RequestCreateSpecialRelation_c__AnonStorey2_o;
struct COW_UIModelRelationShip__RequestConfirmCreateSpecialRelation_c__AnonStorey3_o;
struct COW_UIModelRelationShip__RequestConfirmDismissSpecialRelation_c__AnonStorey4_o;
struct COW_UIModelRelationShip__RequestDeclineCreateSpecialFriend_c__AnonStorey5_o;
struct COW_UIModelRelationShip__RequestDeclineDissmissSpecialFriend_c__AnonStorey6_o;
struct COW_UIModelRelationShip__RequestCallbackDismissSpecialFriend_c__AnonStorey7_o;
struct COW_UIModelReplay_o;
struct COW_UIModelReplay_ReviewType_o;
struct COW_UIModelReplay_DateSortMode_o;
struct COW_UIModelReplay_DurationSortMode_o;
struct COW_UIModelReplay_Status_o;
struct COW_UIModelReplay_UploadReq_o;
struct COW_UIModelReplay_VerifyRes_o;
struct COW_UIModelReplay_VerifyData_o;
struct COW_UIModelReplay_StaffInfo_o;
struct COW_UIModelReplay_VideosRes_o;
struct COW_UIModelReplay_ReasonInfo_o;
struct COW_UIModelReplay_ReportReplayInfo_o;
struct COW_UIModelReplay_Offender_o;
struct COW_UIModelReplay_MatchReplayStats_o;
struct COW_UIModelReplay_Reporter_o;
struct COW_UIModelReplay_ReplayReviewStatus_o;
struct COW_UIModelReplay_ReplayReviewMainReason_o;
struct COW_UIModelReplay_ReportReviewInfo_o;
struct COW_ReportFeedbackData_o;
struct COW_UIModelReport_o;
struct COW_FSceneEditObjectData_o;
struct COW_FSceneEditObjectTeleportDoorData_o;
struct COW_FSceneEditObjectBuffData_o;
struct COW_FSceneEditObjectMusicElementData_o;
struct COW_FSceneEditObjectMoveObjectData_o;
struct COW_FSceneEditObjectScaleData_o;
struct COW_FSceneEditObjectTriggerData_o;
struct COW_FSceneEditShapeTriggerShapeData_o;
struct COW_FSceneEditObjectItemBoxData_o;
struct COW_FSceneEditObjectBigToyBallData_o;
struct COW_EUGCScene_o;
struct COW_EUGCWndFrom_o;
struct COW_EOpenWorkshopDetailFrom_o;
struct COW_EEnterEditFrom_o;
struct COW_SceneEditSlotInfo_o;
struct COW_SceneEditRandomMatchMakingPool_o;
struct COW_WorkshopMatchResultData_o;
struct COW_UIModelSceneEdit_o;
struct COW_UIModelSceneEdit_UGCAdvancedDataType_o;
struct COW_UIModelSceneEdit_EEnterSceneEditMode_o;
struct COW_UIModelSceneEdit_EWorkshopDownloadType_o;
struct COW_UIModelSceneEdit_EWorkshopDelType_o;
struct COW_UIModelSceneEdit_EQuickSubResult_o;
struct COW_UIModelSceneEdit_EWorkShopCreateRoomSrc_o;
struct COW_UIModelSceneEdit_CreatorFeedBackData_o;
struct COW_UIModelSceneEdit__EnterSceneEditInPreview_c__AnonStorey0_o;
struct COW_UIModelSceneEdit__EnterSceneEditWithMySlot_c__AnonStorey1_o;
struct COW_UIModelSceneEdit__EnterSceneEditWithCreateNew_c__AnonStorey2_o;
struct COW_UIModelSceneEdit__HasThisCodekSubscribed_c__AnonStorey3_o;
struct COW_UIModelSceneEdit__IsThisCodekCanBeSubscribed_c__AnonStorey4_o;
struct COW_UIModelSceneEdit__CanBeUpdated_c__AnonStorey5_o;
struct COW_UIModelSceneEdit__ClassicMapCanBeUpdated_c__AnonStorey6_o;
struct COW_UIModelSceneEdit__GetSceneEditSlotInfoBySlotTypeAndID_c__AnonStorey7_o;
struct COW_UIModelSceneEdit__GetLocalSaveBySlotId_c__AnonStorey8_o;
struct COW_UIModelSceneEdit__OnRecordMatch_c__AnonStorey9_o;
struct COW_UIModelSceneEdit__UpdateAuthorAndLocalSaveSlot_c__AnonStoreyA_o;
struct COW_UIModelSceneEdit__UpdateClassicAndLocalSaveSlot_c__AnonStoreyB_o;
struct COW_UIModelSceneEdit__UpdtaeAuthorAndLocalRuntimeData_c__AnonStoreyC_o;
struct COW_UIModelSceneEdit__UpdtaeClassicAndLocalRuntimeData_c__AnonStoreyD_o;
struct COW_UIModelSceneEdit__CopyLocalSaveTo_c__AnonStoreyE_o;
struct COW_UIModelSceneEdit__RequestUploadWorkShopDirtyWord_c__AnonStoreyF_o;
struct COW_UIModelSceneEdit__RequestUploadWorkshopCDN_c__AnonStorey10_o;
struct COW_UIModelSceneEdit__OnUploadCDNSuccResponse_c__AnonStorey11_o;
struct COW_UIModelSceneEdit__RequestDownloadWorkshopCDN_c__AnonStorey12_o;
struct COW_UIModelSceneEdit__HandleDownloadLobbySaveAs_c__AnonStorey13_o;
struct COW_UIModelSceneEdit__RequestUploadDescInfo_c__AnonStorey14_o;
struct COW_UIModelSceneEdit__ProcessLocalSaveOnNameChange_c__AnonStorey15_o;
struct COW_UIModelSceneEdit__UpdateReviewState_c__AnonStorey1A_o;
struct COW_UIModelSceneEdit__GetTimeLimitedModeRuleTagDesc_c__AnonStorey1D_o;
struct COW_UIModelSceneEdit__SetWorkshopMapSurveyData_c__AnonStorey1E_o;
struct COW_UIModelSceneEdit__GetWorkshopMapPlayNum_c__AnonStorey1F_o;
struct COW_UIModelSceneEdit__RequestDel_c__AnonStorey21_o;
struct COW_UIModelSceneEdit__RequestDel_c__AnonStorey21__RequestDel_c__AnonStorey22_o;
struct COW_UIModelSceneEdit__TryRequestQuickSubscribeOrDel_c__AnonStorey23_o;
struct COW_UIModelSceneEdit__RequestSubscribe_c__AnonStorey24_o;
struct COW_UIModelSceneEdit__RequestPreview_c__AnonStorey25_o;
struct COW_UIModelSceneEdit__RequestSecEdit_c__AnonStorey26_o;
struct COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27_o;
struct COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27__RequestResInfo_c__AnonStorey28_o;
struct COW_UIModelSceneEdit__HandleDownLoadForSecEdit_c__AnonStorey29_o;
struct COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2B_o;
struct COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2A_o;
struct COW_UIModelSceneEdit__RequestEditorChoiceWorkshopDetail_c__AnonStorey2C_o;
struct COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2E_o;
struct COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2D_o;
struct COW_UIModelSceneEdit__RequestRoomDetailInfo_c__AnonStorey2F_o;
struct COW_UIModelSceneEdit__RequestSearch_c__AnonStorey30_o;
struct COW_UIModelSceneEdit__RequestReport_c__AnonStorey31_o;
struct COW_UIModelSceneEdit__RequestGameMapSlotInfo_c__AnonStorey32_o;
struct COW_UIModelSceneEdit__CheckLevelCanRewarded_c__AnonStorey33_o;
struct COW_UIModelSceneEdit__RequestEditorChoiceById_c__AnonStorey34_o;
struct COW_UIModelSceneEdit__RequestRecommendSeriesInfo_c__AnonStorey35_o;
struct COW_UIModelSceneEdit__RequestCategoryInfo_c__AnonStorey36_o;
struct COW_UIModelSceneEdit__RequestSelfdomInfo_c__AnonStorey37_o;
struct COW_UIModelSceneEdit__RequestCommentCodek_c__AnonStorey38_o;
struct COW_UIModelSceneEdit__GetCreateRoomSlotInfos_c__AnonStorey39_o;
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey16_o;
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey17_o;
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey18_o;
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey19_o;
struct COW_UIModelSceneEdit__RequestSubscriptionSlotInfo_c__AnonStorey1B_o;
struct COW_UIModelSceneEdit__RequestUnlock_c__AnonStorey1C_o;
struct COW_UIModelSceneEdit__RequestShare_c__AnonStorey20_o;
struct COW_UIModelSecretMessage_o;
struct COW_UIModelSecretMessage_ExchangeErrorCodek_o;
struct COW_UIModelSecretMessage__RequestSecretMessageKey_c__AnonStorey0_o;
struct COW_UIModelSetting_o;
struct COW_UIModelSetting_SyncStatus_o;
struct COW_UIModelSetting__WriteSessionToPGSForSyncToken_c__AnonStorey0_o;
struct COW_UIModelSetting__SignInPGSAndSync_c__AnonStorey1_o;
struct COW_UIModelShare_o;
struct COW_ShoppingMallTagType_o;
struct COW_UIModelShoppingMall_o;
struct COW_UIModelShoppingMall__RequestShoppingMallInfo_c__AnonStorey0_o;
struct COW_UIModelShowAnim_o;
struct COW_UIModelShowAnim__ReplaceAnimDataByAB_c__AnonStorey0_o;
struct COW_DownloadInfoSpecific_o;
struct COW_ESkinModFixType_o;
struct COW_UIModelSkinModCheck_o;
struct COW_UIModelSkyboardDisplay_o;
struct COW_PlayerData_o;
struct COW_PlayerKillInfo_o;
struct COW_TeamData_o;
struct COW_RankingTeamData_o;
struct COW_AccTeamData_o;
struct COW_AirdropInfo_o;
struct COW_ResultTeamData_o;
struct COW_ResultMVPInfo_o;
struct COW_ResultPlayerData_o;
struct COW_PlayerBestStatsData_o;
struct COW_UIModelSpectator_o;
struct COW_UIModelSpectator_InfoTab_o;
struct COW_UIModelSpectator_TeamWinInfo_o;
struct COW_UIModelSpectator__GetTeamKillCount_c__AnonStorey0_o;
struct COW_UIModelSpectator__GetTeamKillCount_c__AnonStorey1_o;
struct COW_UIModelSpectator__GenerateResult_c__AnonStorey2_o;
struct COW_UIModelSpectator__GenerateTeamWinNum_c__AnonStorey3_o;
struct COW_UIModelSpectator__OnTeamScoreInited_c__AnonStorey4_o;
struct COW_UIModelSpectator__OnTeamScoreChanged_c__AnonStorey5_o;
struct COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey6_o;
struct COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey7_o;
struct COW_SplashType_o;
struct COW_SplashBannerInfo_o;
struct COW_UIModelSplashBanner_o;
struct COW_UIModelStoreBox_o;
struct COW_UIModelStoreBox_StoreBundleData_o;
struct COW_UIModelStoreBox_StoreOptionalBundleData_o;
struct COW_ETailorClothUnlockType_o;
struct COW_ETailorState_o;
struct COW_ETailorTabType_o;
struct COW_ETailorUnlockTokenType_o;
struct COW_UIModelTailor_o;
struct COW_UIModelTailor_NotifyArgs_o;
struct COW_UIModelTailor_UpdateInfoNotifyArgs_o;
struct COW_UIModelTailor__GetTailorItemUnlockInfo_c__AnonStorey0_o;
struct COW_UIModelTailor__GetTailorItemUnlockDesc_c__AnonStorey1_o;
struct COW_UIModelTailor__RequestTailorUnlockInfo_c__AnonStorey2_o;
struct COW_UIModelTailor__RequestTailorUnlockBuy_c__AnonStorey3_o;
struct COW_UIModelTailor__RequsetExchangeTailorUnlockToken_c__AnonStorey4_o;
struct COW_UIModelTailor__GetTailorUnlockItem_c__AnonStorey5_o;
struct COW_ReserveMessageInfo_o;
struct COW_UIModelTeamReserve_o;
struct COW_UIModelTeamReserve_ReserveStatus_o;
struct COW_UIModelTeamReserve_ReserveReplyStatus_o;
struct COW_UIModelTeamReserve_ReserveRejectedReason_o;
struct COW_UIModelTeamReserve__ClearReserveById_c__AnonStorey0_o;
struct COW_UIModelTeamReserve__GetFriendAccountInfoById_c__AnonStorey1_o;
struct COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey3_o;
struct COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey2_o;
struct COW_UIModelTeamReserve__ShowQuitGroupHint_c__AnonStorey4_o;
struct COW_EUIModelType_o;
struct COW_UIModelUGCDebugger_o;
struct COW_UIModelUGCDebugger_VariableValue_o;
struct COW_UIModelUGCDebugger_DebuggerContext_o;
struct COW_UIModelUGCDebugger_BreakpointStatus_o;
struct COW_UIModelUGCDebugger_LogDataType_o;
struct COW_UIModelUGCDebugger_LogData_o;
struct COW_UGCHudPrefabIndexInfo_o;
struct COW_UGCHudWidgetIndexInfo_o;
struct COW_UGCHudEventBlockInfo_o;
struct COW_UIModelUGCHudEdit_o;
struct COW_UIModelUGCHudEdit__GetHudEventBlockInfos_c__AnonStorey0_o;
struct COW_UIModelUGCHudEdit__FindPrefabData_c__AnonStorey1_o;
struct COW_UIModelUGCHudEdit__GetIconResData_c__AnonStorey2_o;
struct COW_UIModelUGCHudEdit__FindPrefabDataIndex_c__AnonStorey3_o;
struct COW_UIModelUGCHudEdit__FindPrefabDataForEditor_c__AnonStorey4_o;
struct COW_UIModelUGCHudEdit__FindPrefabDataForEditorIndex_c__AnonStorey5_o;
struct COW_UIModelUGCHudEdit__ExtractEventTypeUGCCustomModeMapContent_c__AnonStorey6_o;
struct COW_UIModelUGCHudEdit__HasWidgetForEditor_c__AnonStorey7_o;
struct COW_UIModelUGCModeConfig_o;
struct COW_UIModelUGCModeConfig__GetSwitchConfigData_c__AnonStorey0_o;
struct COW_IResettableRuleController_o;
struct COW_IRuleSetting_o;
struct COW_NumericRuleSetting_o;
struct COW_ToggleRuleSetting_o;
struct COW_ToggleButtonGroupRuleSetting_o;
struct COW_ToggleButtonGroupRuleSetting_Item_o;
struct COW_ToggleButtonGroupRuleSetting__FromProtoData_c__AnonStorey0_o;
struct COW_PopMenuRuleSetting_o;
struct COW_PopMenuRuleSetting_Item_o;
struct COW_PopMenuRuleSetting__FromProtoData_c__AnonStorey0_o;
struct COW_SafeZoneRuleSetting_o;
struct COW_GeneralModeSetting_o;
struct COW_CSModeSetting_o;
struct COW_IntegralModeSetting_o;
struct COW_PartyModeSetting_o;
struct COW_EndConditionSetting_o;
struct COW_EndConditionSetting__FromProtoData_c__AnonStorey0_o;
struct COW_EndConditionCheckList_o;
struct COW_ModeDataModification_o;
struct COW_ModeDataModification_ModeDataModificationAction_o;
struct COW_ModeDataModification_ModeDataModificationState_o;
struct COW_UIModelUGCModeEdit_o;
struct COW_WorkshopModeTagData_o;
struct COW_RuleSerializer_o;
struct COW_UIModelUGCResourceSelect_o;
struct COW_UIModelUGCResourceSelect_ETableType_o;
struct COW_UIModelUGCResourceSelect_OnFinalSelected_o;
struct COW_UIModelUser_o;
struct COW_UIModelUser_RegisterFlowBit_o;
struct COW_UIModelUser__IsTagExist_c__AnonStorey0_o;
struct COW_UIModelVehicleDisplay_o;
struct COW_VeteranABTestMode_o;
struct COW_InteractionMessageInfo_o;
struct COW_UIModelVeteran_o;
struct COW_UIModelVeteran__GetTaskInfo_c__AnonStorey0_o;
struct COW_UIModelVeteran__GetTaskDesc_c__AnonStorey1_o;
struct COW_UIModelVeteran__GetAwardDescByIndex_c__AnonStorey2_o;
struct COW_UIModelVeteran__SetClaimedStageIDInActivenessRewardDescList_c__AnonStorey3_o;
struct COW_UIModelVeteran__SetClaimedStageIDInActivenessRewardDescList_c__AnonStorey4_o;
struct COW_UIModelVeteran__RefreshProgressAwardClaimState_c__AnonStorey5_o;
struct COW_UIModelVeteran__RefreshProgressAwardClaimState_c__AnonStorey6_o;
struct COW_UIModelVeteran__RequestClaimTaskRewards_c__AnonStorey7_o;
struct COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8_o;
struct COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8__RequestClaimTaskRewardsInMatchResult_c__AnonStorey9_o;
struct COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA_o;
struct COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA__RequestClaimDailyReward_c__AnonStoreyB_o;
struct COW_UIModelVeteran__RequestClaimActivinessRewards_c__AnonStoreyC_o;
struct COW_UIModelVeteran__OnTcpUpdateTaskInfos_c__AnonStoreyD_o;
struct COW_UIModelVeteran__InviteVeteranFriendAfterGroupCreate_c__AnonStoreyE_o;
struct COW_UIModelVeteranBundle_o;
struct COW_UIModelVeteranBundle_State_o;
struct COW_UIModelVeteranBundle_VeteranBundlesDelegate_o;
struct COW_UIModelVeteranBundle__Purchase_c__AnonStorey0_o;
struct COW_ConditionNode_o;
struct COW_UIModelVirtualBrand_o;
struct COW_UIModelVirtualBrand_BrandSetState_o;
struct COW_UIModelVirtualBrand__CheckIsCurNodeAwardHasCliamed_c__AnonStorey0_o;
struct COW_UIModelVirtualBrand__CheckIsAbleToClaimeAward_c__AnonStorey1_o;
struct COW_UIModelVirtualBrand__GetCurConditionNodeByBrandId_c__AnonStorey2_o;
struct COW_UIModelVirtualBrand__RequestVirtualBrandReward_c__AnonStorey3_o;
struct COW_UIModelVoice_o;
struct COW_WeaponPowerLeaderBoardRegionType_o;
struct COW_EWeaponPowerIconType_o;
struct COW_EWeaponPowerIconScaleType_o;
struct COW_WeaponPowerAreaData_o;
struct COW_WeaponPowerLeaderboardCacheInfo_o;
struct COW_UIModelWeaponPower_o;
struct COW_UIModelWeaponPower__ProcessTitlesDic_c__AnonStorey0_o;
struct COW_UIModelWeaponPower__GetWeaponPowerLeaderBoardId_c__AnonStorey1_o;
struct COW_UIModelWeaponPower__GetWeaponPowerLeaderBoardSizeByBoardID_c__AnonStorey2_o;
struct COW_UIModelWeaponPower__SetCurWeaponPowerAreaDataByWeaponPowerLeaderBoardAreaId_c__AnonStorey3_o;
struct COW_UIModelWeaponPower__GetLeaderBoardNameByLeaderBoardID_c__AnonStorey4_o;
struct COW_UIModelWeaponPower__GetAutoLocationInfo_c__AnonStorey5_o;
struct COW_UIModelWeaponPower__GetWeaponPowerStartingScore_c__AnonStorey6_o;
struct COW_UIModelWeaponPower__RequestWeaponPowerDesc_c__AnonStorey7_o;
struct COW_UIModelWeaponPower__RequestWeaponPowerInfo_c__AnonStorey8_o;
struct COW_UIModelWeaponPower__RequestWeaponPowerArea_c__AnonStorey9_o;
struct COW_UIModelWeaponPower__RequestReceiveWeaponPowerTitle_c__AnonStoreyA_o;
struct COW_UIModelWeaponPower__RequestChooseWeaponPowerTitle_c__AnonStoreyB_o;
struct COW_UIModelWeaponPower__RequestAccountWeaponPowerValueInfo_c__AnonStoreyC_o;
struct COW_UIModelWeaponPower__RequestWeaponPowerLeaderBoard_c__AnonStoreyD_o;
struct COW_UIModelWeaponPower__RequestInheritSeasonWeaponPower_c__AnonStoreyE_o;
struct COW_UIModelWeaponPower__RequestSetHidePlayerInfo_c__AnonStoreyF_o;
struct COW_WeaponProficiencyDataType_o;
struct COW_UIModelWeaponProficiency_o;
struct COW_UIModelWeaponProficiency__GetAward_c__AnonStorey0_o;
struct COW_UIModelWeaponProficiency__GetLevelDesc_c__AnonStorey1_o;
struct COW_UIModelWeaponProficiency__GetWeaponSwitchById_c__AnonStorey2_o;
struct COW_UIModelWeaponProficiency__RequestClaimWeaponExpAward_c__AnonStorey3_o;
struct COW_UIModelWeaponRack_o;
struct COW_UIModelWeaponSkinPokedex_o;
struct COW_UIModelWeaponSkinPokedex_OwnerState_o;
struct COW_UIModelWeaponSkinPokedex__FindWeaponPermanentDescByID_c__AnonStorey0_o;
struct COW_EvoGunDefaultUIStyle_o;
struct COW_EvoWeaponType_o;
struct COW_EWeaponPrivilegeType_o;
struct COW_WeaponSkinFireSoundType_o;
struct COW_SuitOpenInfo_o;
struct COW_SkinOwnAndOpenInfo_o;
struct COW_EvoGunPickItemRedPoint_o;
struct COW_EKillCountDisplayType_o;
struct COW_UIModelWeaponSkinUpgrader_o;
struct COW_UIModelWeaponSkinUpgrader_SortOwnedOrOpenningSkins_o;
struct COW_UIModelWeaponSkinUpgrader_WSUFeatureComparer_o;
struct COW_UIModelWeaponSkinUpgrader_FeatureByCarouselComparer_o;
struct COW_UIModelWeaponSkinUpgrader__GetOwnAndOpenInfoById_c__AnonStorey0_o;
struct COW_UIModelWeaponSkinUpgrader__GetCanUpgradeCauseMaterialEnoughSkinIds_c__AnonStorey1_o;
struct COW_UIModelWeaponSkinUpgrader__GetCanUpgradeCauseMaterialEnoughBySkinId_c__AnonStorey2_o;
struct COW_UIModelWeaponSkinUpgrader__GetNeedDownloadResListBySkinId_c__AnonStorey3_o;
struct COW_UIModelWeaponSkinUpgrader__UpgradeWeaponSkin_c__AnonStorey4_o;
struct COW_UIModelWeaponSkinUpgrader__ExchangeWeaponSkinUpgradeToken_c__AnonStorey5_o;
struct COW_UIModelWeaponSkinUpgrader__RequestChangeEvoWeaponSkinProperty_c__AnonStorey6_o;
struct COW_UIModelWeaponSkinUpgrader__RequestChangeNotEvoWeaponSkinRights_c__AnonStorey7_o;
struct COW_RuleType_o;
struct COW_HonorDataID_o;
struct COW_RuleMapping_o;
struct COW_UIRuleDataManager_o;
struct COW_VoucherDataManager_o;
struct COW_VoucherDataManager__FindVoucherDataByID_c__AnonStorey0_o;
struct COW_WebTutorialType_o;
struct COW_WebTutorialDataManager_o;
struct COW_WebTutorialDataManager__GetWebUrlByType_c__AnonStorey0_o;
struct COW_WebTutorialDataManager__GetGameModeTutorial_c__AnonStorey1_o;
struct COW_WebTutorialDataManager__GetGameModeTutorialByTypeGameModeMatchMode_c__AnonStorey2_o;
struct COW_WebTutorialDataManager__GetGameMapTutorial_c__AnonStorey3_o;
struct COW_WebTutorialDataManager__GetUGCMapWithTemplateTutorial_c__AnonStorey4_o;
struct COW_WebTutorialDataManager__GetGameModeTutorialInCreateRoom_c__AnonStorey5_o;
struct COW_WebTutorialDataManager__IsBigVersionGameModeTutorial_c__AnonStorey6_o;
struct COW_WebTutorialDataManager__GetLoadoutTutorial_c__AnonStorey7_o;
struct COW_WebTutorialDataManager__GetUGCTutorial_c__AnonStorey8_o;
struct COW_WebTutorialDataManager__GetUGCTutorial_c__AnonStorey9_o;
struct COW_WebTutorialDataManager__GetPetSkillTutorial_c__AnonStoreyA_o;
struct COW_WebTutorialDataManager__GetGachaTutorial_c__AnonStoreyB_o;
struct COW_WebTutorialDataManager__GetBooyah21GachaTutorial_c__AnonStoreyC_o;
struct COW_WebTutorialDataManager__GetClanWarTutorial_c__AnonStoreyD_o;
struct COW_WebTutorialDataManager__GetSettingTutorial_c__AnonStoreyE_o;
struct COW_WebViewSettingDataManager_o;
struct COW_WorkShopLevelDescriptionDataManager_o;
struct COW_WorkShopLevelDescriptionDataManager__GetKeyBySlotInfo_c__AnonStorey0_o;
struct COW_WorkShopLevelDescriptionDataManager__GetKeyByTemplateId_c__AnonStorey1_o;
struct COW_WorkShopLevelDescriptionDataManager__GetCDNUrlByGameMode_c__AnonStorey2_o;
struct COW_WorkShopLevelDescriptionDataManager__GetData_c__AnonStorey3_o;
struct COW_WorkShopLevelExpDataManager_o;
struct COW_NewBieGuideBuildAvatarAndLoadoutProcessor_o;
struct COW_NewBieGuideBuildPetAndLoadoutProcessor_o;
struct COW_NewbieGuideId_o;
struct COW_NewbieGuideEventMgr_o;
struct COW_NewBieGuildBasProcessor_o;
struct COW_NewBieGuildBasProcessor_NewBieGuideCondition_o;
struct COW_NewBieGuildChamiponProcessor_o;
struct COW_NewBieGuildClanProcessor_o;
struct COW_NewBieGuildCollectionProcessor_o;
struct COW_NewbieGuildEPProcessor_o;
struct COW_NewBieGuildGachaProcessor_o;
struct COW_NewbieGuildLoadoutProcessor_o;
struct COW_NewBieGuildManager_o;
struct COW_NewBieGuildManager__CheckCanGuide_c__AnonStorey0_o;
struct COW_NewBieGuildPetProcessor_o;
struct COW_NewBieGuildRankingCompetitionProcessor_o;
struct COW_NewBieGuildShopProcessor_o;
struct COW_NewBieGuildStartGameProcessor_o;
struct COW_OpenedByUrl_o;
struct COW_OpenedByUrl_DownloadUrls_o;
struct COW_OpenedByUrl_BundleIDs_o;
struct COW_OpenUrl_o;
struct COW_OpenUrl_ReplaceDelegate_o;
struct COW_PlayerGameStateDataManager_o;
struct COW_PreviewParticleDataManager_o;
struct COW_RejectReasonDataManager_o;
struct COW_UIFateRandomGameSubmode_Base_o;
struct COW_UIFateRandomGameSubmode_CoinBattle_o;
struct COW_UIADSGameScene_o;
struct COW_UIADSGameScene__OnSyncBlackMask_c__AnonStorey0_o;
struct COW_UIAOHGameScene_o;
struct COW_UIArmsRaceGameScene_o;
struct COW_UIBanknoteGameScene_o;
struct COW_UIBigHeadGameScene_o;
struct COW_UIBombGameScene_o;
struct COW_UIControlGameScene_o;
struct COW_UICOWBaseScene_o;
struct COW_UICOWBaseScene_WaitFor_o;
struct COW_UICOWBaseScene_Wait_o;
struct COW_UICOWBaseScene__ShowShareImageFileMessageBox_c__AnonStorey4_o;
struct COW_UICOWBaseScene__ShowCoverImageFileMessageBox_c__AnonStorey5_o;
struct COW_UICOWBaseScene___TakeScreenshot_c__Iterator0_o;
struct COW_UICOWBaseScene___TakeScreenshot_c__Iterator0___TakeScreenshot_c__AnonStorey6_o;
struct COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1_o;
struct COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1___TakeScreenshotForCoverWithAction_c__AnonStorey7_o;
struct COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2_o;
struct COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2___TakeScreenshotAction_c__AnonStorey8_o;
struct COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3_o;
struct COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3___TakeScreenShotWithoutSave_c__AnonStorey9_o;
struct COW_UICSGameScene_o;
struct COW_UICSStrikeOutGameScene_o;
struct COW_UIFateRandomGameScene_o;
struct COW_UIFightClubGameScene_o;
struct COW_UIFlagBattleGameScene_o;
struct COW_UIFootballGameScene_o;
struct COW_UIFootballGameScene__OnFootballGamePhaseChange_c__AnonStorey0_o;
struct COW_UIForceTutorialGameScene_o;
struct COW_UIForceTutorialGameScene_HudType_o;
struct COW_UIFourSymbolGameScene_o;
struct COW_EFrontendUIType_o;
struct COW_EFrontendBGMType_o;
struct COW_EFrontendPlannarShadowType_o;
struct COW_MMresult_o;
struct COW_UIFrontEndScene_o;
struct COW_UIFrontEndScene_BatteryWatcher_o;
struct COW_UIFrontEndScene_EInviteTipsType_o;
struct COW_UIFrontEndScene__OnShowSpeDownloadPopup_c__AnonStorey0_o;
struct COW_UIFrontEndScene__OnShowTagDownloadPopup_c__AnonStorey2_o;
struct COW_UIFrontEndScene__OnShowTagDownloadPopup_c__AnonStorey1_o;
struct COW_UIFrontEndScene__OnShowNewDownloadPopup_c__AnonStorey3_o;
struct COW_UIFrontEndScene__OnShowDownloadPopup_c__AnonStorey4_o;
struct COW_UIFrontEndScene__OnShowDownloadPopup_c__AnonStorey5_o;
struct COW_UIFrontEndScene__OnShowDownloadPopup_c__AnonStorey6_o;
struct COW_UIFrontEndScene__SetBackground_c__AnonStorey7_o;
struct COW_UIFrontEndScene__ShowGroupMessageBox_c__AnonStorey8_o;
struct COW_UIFrontEndScene__StopRoomMatchMaking_c__AnonStorey9_o;
struct COW_UIFrontEndScene__StopRoomMatchMaking_c__AnonStoreyA_o;
struct COW_UIGiantGameScene_o;
struct COW_UIHardCoreCSGameScene_o;
struct COW_UIHuntingGroundGameScene_o;
struct COW_UIHuntingGroundSnowGameScene_o;
struct COW_UIInGameScene_o;
struct COW_UIInGameScene_EMapStateType_o;
struct COW_UIInGameScene_EUIGroup_o;
struct COW_UIInGameScene__ReleaseMemoryAndOpenMatchResult_c__Iterator0_o;
struct COW_UIInGameScene__AdjustHudApperance_c__AnonStorey1_o;
struct COW_UIInGameScene__RequestQuitMatch_c__AnonStorey2_o;
struct COW_UIInGameScene__RoomSpectatorRequestQuitMatch_c__AnonStorey3_o;
struct COW_UIInGameScene__NormalPlayerRequestQuitMatch_c__AnonStorey5_o;
struct COW_UIInGameScene__NormalPlayerRequestQuitMatch_c__AnonStorey4_o;
struct COW_UIInGameScene__RemoveNameHud_c__AnonStorey6_o;
struct COW_UIInGameScene__OnShowLockAirDropInteract_c__AnonStorey8_o;
struct COW_UIInGameScene__OnShowLockAirDropInteract_c__AnonStorey7_o;
struct COW_OpenTweenTipsEvent_o;
struct COW_UILoneWolfMultiGameScene_o;
struct COW_UILWSOGameScene_o;
struct COW_UIMetropolisGameScene_o;
struct COW_UIMultBountyWaitingScene_o;
struct COW_UIPartyGameScene_o;
struct COW_UIPDMGameScene_o;
struct COW_UIPVEInfiniteGameScene_o;
struct COW_UIReaperGameScene_o;
struct COW_UIRushingPetsGameScene_o;
struct COW_UISceneEditGameScene_o;
struct COW_UISceneEditGameScene__OnEscapeClick_c__AnonStorey0_o;
struct COW_UISceneEditGameScene__OnEscapeClick_c__AnonStorey1_o;
struct COW_UISpeedGameScene_o;
struct COW_UITDMGameScene_o;
struct COW_UITeamModeBaseGameScene_o;
struct COW_UITKGameScene_o;
struct COW_UITokenGameScene_o;
struct COW_UITrainingGameScene_o;
struct COW_UITrainingGameScene__OnTryStartOrQuitMiniGame_c__AnonStorey0_o;
struct COW_UITutorialCSGameScene_o;
struct COW_UIUGCCommonInGameScene_o;
struct COW_UIUGCCommonInGameScene__RemoveCachedChildrenWidgetID_c__AnonStorey0_o;
struct COW_UIUGCCommonInGameScene__AddHud3DContainer_c__AnonStorey1_o;
struct COW_UIUGCCommonInGameScene__RemoveHud3DContainer_c__AnonStorey2_o;
struct COW_UIUGCParyGameScene_o;
struct COW_UIVerticleViewGameScene_o;
struct COW_UIWereWolvesGameScene_o;
struct COW_IAIHPRecycler_o;
struct COW_UIZombiePlusGameScene_o;
struct COW_ShopeeUtility_o;
struct COW_TriggerDetailStyleDataManager_o;
struct COW_TrainingMiniGameDataManager_o;
struct COW_UIAnchorToBg_o;
struct COW_UIConfirmPlanWindowController_o;
struct COW_UIConfirmPlanWindowController__InitOnClickAvatarPurchaseBtn_c__AnonStorey0_o;
struct COW_UICustomSortTable_o;
struct COW_UIDetailTipsBtnItemController_o;
struct COW_UIHudBanknoteLeaderboardController_o;
struct COW_UIHudBanknoteMatchTimeScoreController_o;
struct COW_UIHudBombCountDownTimeController_o;
struct COW_UIHudBombDropPosMarkController_o;
struct COW_UIHudCatapultLaunchButtonController_o;
struct COW_UIHudChokePointBuffDurationController_o;
struct COW_UIHudControlLeaderboardController_o;
struct COW_UIHudControlMatchTimeScoreController_o;
struct COW_UIHudFlagBattleLeaderboardController_o;
struct COW_UIHudFlagBattleMatchTimeScoreController_o;
struct COW_UIHudWarningHint_o;
struct COW_UIInvitationTipsBoxContentController_o;
struct COW_UIInvitationTipsBoxContentController_NotifyIDType_o;
struct COW_UIInvitationTipsBoxContentController__SetUIData_c__AnonStorey0_o;
struct COW_UIInvitationTipsBoxContentController__SetUIData_c__AnonStorey1_o;
struct COW_UIInvitationTipsBoxContentController__SetUIData_c__AnonStorey2_o;
struct COW_UIInvitationTipsBoxContentController__SetUIData_c__AnonStorey3_o;
struct COW_UIInvitationTipsBoxContentController__SetUIData_c__AnonStorey4_o;
struct COW_UIInvitationTipsBoxContentController__SetUIData_c__AnonStorey5_o;
struct COW_UIInvitationTipsBoxContentController__SetUIData_c__AnonStorey6_o;
struct COW_UIInvitationTipsBoxContentController__SetReservationUIData_c__AnonStorey7_o;
struct COW_UIInvitationTipsBoxContentController__SetTeammateRecommendData_c__AnonStorey8_o;
struct COW_UIInvitationTipsBoxContentController__IsRoomLimit_c__AnonStorey9_o;
struct COW_UIInvitationTipsBoxController_o;
struct COW_UILocationSettingController_o;
struct COW_UILocationSettingController_CountryClickState_o;
struct COW_UILocationSettingController_ProvinceClickState_o;
struct COW_UILocationSettingController_CityClickState_o;
struct COW_UILoginOptionalDownloadEntry_o;
struct COW_UIPetChooseSkillWindowController_o;
struct COW_UIPetChooseSkillWindowController_SkillTemplateType_o;
struct UIProgressScrollBar_o;
struct COW_UIRecommendLoadoutPlanItemController_o;
struct COW_UIRecommendLoadoutWindowController_o;
struct COW_UIRecommendLoadoutWindowController__RefreshLoadout_c__AnonStorey0_o;
struct COW_UIRecommendLoadoutWindowController__InitUIList_c__AnonStorey1_o;
struct COW_UISortID_o;
struct COW_UISoundEffectComponent_o;
struct COW_UITeamBaseProfileController_o;
struct COW_EUITimeUpdateType_o;
struct COW_EUITimeUpdateStyle_o;
struct COW_UITimeLabelHelper_o;
struct COW_MouseOrTouch_o;
struct COW_UIUnBlockOtherHudScript_o;
struct COW_UIUnBlockOtherHudScript_DepthEntry_o;
struct COW_UIUnBlockOtherHudScript_OnClickEvent_o;
struct COW_UIUnBlockOtherHudScript_OnDragEvent_o;
struct AutoChangeComp_o;
struct COW_AvatarSelectionSkillSlot_o;
struct COW_AwardItemView_o;
struct COW_ElitePassSpecialChallengeView_o;
struct COW_BrTeamScoreBoardItemView_o;
struct COW_BrTeamScoreBoardView_o;
struct COW_CommonRewardWnd_BGStyle_CommonView_o;
struct COW_CommonRewardWnd_BGStyle_LevelUpView_o;
struct COW_CommonRewardWnd_BGStyle_SeasonLadderRankUPView_o;
struct COW_EnterPhotographModeView_o;
struct COW_FrontEndPreviewDetailSkillInfoPanelView_o;
struct COW_HUDPVEBossSubtitleView_o;
struct COW_HUDPVEGameTargetView_o;
struct COW_HUDPVEMissionCenterTipView_o;
struct COW_HUDPVEMissionItemView_o;
struct COW_LadderMatchGrandMasterPopView_o;
struct COW_LadderMatchLeaderboardItemView_o;
struct COW_LadderMatchLeaderboardView_o;
struct COW_LadderMatchLobbyEntryView_o;
struct COW_LadderMatchNavigationView_o;
struct COW_LadderMatchReviewRewardItemView_o;
struct COW_LadderMatchReviewRewardListView_o;
struct COW_LadderMatchSeasonChangePopupView_o;
struct COW_LuckyWheelShareInfoView_o;
struct COW_PhotographModeView_o;
struct COW_ProtocolItemView_o;
struct COW_PVEHUDExitGameUIView_o;
struct COW_ReplaykitMainView_o;
struct COW_ReplayKitVideoItemView_o;
struct COW_ReplayKitVideoPreviewWindowView_o;
struct COW_TeamScoreBoardItemView_o;
struct COW_TeamScoreBoardSkillView_o;
struct COW_TeamScoreBoardView_o;
struct COW_TipsWithItemsItemView_o;
struct COW_TipsWithItemsView_o;
struct COW_UGCInfectionChangeItemView_o;
struct COW_UGCInfectionChangePanelView_o;
struct COW_UI2dItemView_o;
struct COW_UIAccountForbiddenPopWndView_o;
struct COW_UIAccountIDNickNameLoginWindowView_o;
struct COW_UIAccountPopupWindowView_o;
struct COW_UIAchievementAwardItemView_o;
struct COW_UIAchievementAwardWndView_o;
struct COW_UIAchievementCommonView_o;
struct COW_UIAchievementDetailItemView_o;
struct COW_UIAchievementDetailView_o;
struct COW_UIAchievementMainItemView_o;
struct COW_UIAchievementMainView_o;
struct COW_UIAchievementProfileItemView_o;
struct COW_UIAchievementShowView_o;
struct COW_UIAchievementTipsBoxView_o;
struct COW_UIActivityAccumulateContentView_o;
struct COW_UIActivityAccumulateItemView_o;
struct COW_UIActivityADContentView_o;
struct COW_UIActivityADFullContentView_o;
struct COW_UIActivityADMiniContentView_o;
struct COW_UIActivityAnnouncementView_o;
struct COW_UIActivityBigOverviewItemView_o;
struct COW_UIActivityBindContentView_o;
struct COW_UIActivityCollectionEventView_o;
struct COW_UIActivityCollectionSigninItemView_o;
struct COW_UIActivityContentAnnouncementView_o;
struct COW_UIActivityExchangeContentView_o;
struct COW_UIActivityExchangeItemView_o;
struct COW_UIActivityFestivalContentView_o;
struct COW_UIActivityFriendReunionInviteeView_o;
struct COW_UIActivityFriendReunionRewardDescView_o;
struct COW_UIActivityFriendReunionTitleView_o;
struct COW_UIActivityFriendReunionView_o;
struct COW_UIActivityHistoryPatchNoteItemView_o;
struct COW_UIActivityHistoryPatchNotesContentView_o;
struct COW_UIActivityIndependentContentView_o;
struct COW_UIActivityIndependentItemView_o;
struct COW_UIActivityInteractionContentView_o;
struct COW_UIActivityInteractionTipsView_o;
struct COW_UIActivityIntroductionContentView_o;
struct COW_UIActivityListContentView_o;
struct COW_UIActivityMasterView_o;
struct COW_UIActivityMulitAwardTaskItemView_o;
struct COW_UIActivityMulitTaskItemView_o;
struct COW_UIActivityNewOverviewView_o;
struct COW_UIActivityNewTopUpContentView_o;
struct COW_UIActivityNormalTaskItemView_o;
struct COW_UIActivityOverviewItemView_o;
struct COW_UIActivityOverviewView_o;
struct COW_UIActivityPreloginContentView_o;
struct COW_UIActivityScoreContentView_o;
struct COW_UIActivityScoreItemView_o;
struct COW_UIActivityScoreTaskItemView_o;
struct COW_UIActivityScrollViewItemView_o;
struct COW_UIActivityScrollViewView_o;
struct COW_UIActivitySecretMessageGeneratePopupWndView_o;
struct COW_UIActivitySecretMessageRedeemPopupWndView_o;
struct COW_UIActivitySignInView_o;
struct COW_UIActivitySimpleExchangeItemView_o;
struct COW_UIActivitySmallOverviewItemView_o;
struct COW_UIActivityStandardContentView_o;
struct COW_UIActivityStandardView_o;
struct COW_UIActivityTokenExchangeContentView_o;
struct COW_UIActivityWebviewView_o;
struct COW_UIAddFriendView_o;
struct COW_UIAddictGuideView_o;
struct COW_UIAgeVerifyView_o;
struct COW_UIAnnouncementGetRewardView_o;
struct COW_UIAnnouncementRewardItemView_o;
struct COW_UIAntiHackWindowView_o;
struct COW_UIAutoProtocolConsoleView_o;
struct COW_UIAvatarAwakenNavigationView_o;
struct COW_UIAvatarAwakenStoryReplayView_o;
struct COW_UIAvatarAwakenView_o;
struct COW_UIAvatarHeadItemView_o;
struct COW_UIAvatarInfoKeyartView_o;
struct COW_UIAvatarInfoLeftView_o;
struct COW_UIAvatarInfoListItemView_o;
struct COW_UIAvatarInfoNavigationView_o;
struct COW_UIAvatarInfoRightView_o;
struct COW_UIAvatarLevelCardItemView_o;
struct COW_UIAvatarProficiencyView_o;
struct COW_UIAvatarProfileLoveView_o;
struct COW_UIAvatarSkillItemView_o;
struct COW_UIAvatarSkillSlotView_o;
struct COW_UIAvatarSkillTipsView_o;
struct COW_UIAvatarWindowView_o;
struct COW_UIAwakenSkillUpgradeView_o;
struct COW_UIAwakenStoryItemView_o;
struct COW_UIAwardItemView_o;
struct COW_UIBadgeItemView_o;
struct COW_UIBaseHudInfoListView_o;
struct COW_UIBaseProfileInfoView_o;
struct COW_UIBasicSettingView_o;
struct COW_UIBigEvent_CardProgressNodeView_o;
struct COW_UIBigEvent_CardProgressView_o;
struct COW_UIBigEvent_CustomCard_BtnItemView_o;
struct COW_UIBigEvent_CustomCard_CommonCardInfoView_o;
struct COW_UIBigEvent_CustomCard_JackpotPopupWndView_o;
struct COW_UIBigEvent_CustomCard_Main_FiveView_o;
struct COW_UIBigEvent_CustomCard_Main_FourView_o;
struct COW_UIBigEvent_CustomCard_Main_SixView_o;
struct COW_UIBigEvent_CustomCard_MainCardInfoView_o;
struct COW_UIBigEvent_CustomCard_MainPopupWndView_o;
struct COW_UIBigEvent_CustomCard_MissionItemView_o;
struct COW_UIBigEvent_CustomCard_MissionPopupWndView_o;
struct COW_UIBigEvent_CustomCard_PeakDayPopupWndView_o;
struct COW_UIBigEvent_CustomCard_PreviewPopWndView_o;
struct COW_UIBigEvent_CustomCard_RulePopupWndView_o;
struct COW_UIBigEvent_CustomCard_TokenItemView_o;
struct COW_UIBigEvent_CustomCard_TokenPopItemWndView_o;
struct COW_UIBigEvent_CustomCard_TokenPopWndView_o;
struct COW_UIBigEvent_CustomCardGiveWndView_o;
struct COW_UIBigEvent_CustomCardItemView_o;
struct COW_UIBigEvent_CustomCardReceiveWndView_o;
struct COW_UIBigEvent_CustomCardShopWndView_o;
struct COW_UIBigEvent_CustomCardSpec_BtnItemView_o;
struct COW_UIBigEvent_CustomCardTabView_o;
struct COW_UIBigEvent_CustomCardView_o;
struct COW_UIBigEvent_CustomShopCardItemView_o;
struct COW_UIBigEvent_GlobalProgress_BarItemView_o;
struct COW_UIBigEvent_GlobalProgress_BtnItemView_o;
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreItemView_o;
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreView_o;
struct COW_UIBigEvent_GlobalProgress_MissionItemView_o;
struct COW_UIBigEvent_GlobalProgress_MissionPopupWndView_o;
struct COW_UIBigEvent_GlobalProgress_PeakDayPopupWndView_o;
struct COW_UIBigEvent_GlobalProgress_RulePopupWndView_o;
struct COW_UIBigEvent_GlobalProgress_TokenItemView_o;
struct COW_UIBigEvent_GlobalProgressView_o;
struct COW_UIBigEvent_MatchNPC_TokenItemView_o;
struct COW_UIBigEvent_PersonalProgress_BarItemView_o;
struct COW_UIBigEvent_PersonalProgress_BtnItemView_o;
struct COW_UIBigEvent_PersonalProgress_MissionItemView_o;
struct COW_UIBigEvent_PersonalProgress_MissionPopupWndView_o;
struct COW_UIBigEvent_PersonalProgress_PeakDayPopupWndView_o;
struct COW_UIBigEvent_PersonalProgress_RulePopupWndView_o;
struct COW_UIBigEvent_PersonalProgress_TokenItemView_o;
struct COW_UIBigEvent_PersonalProgressHelpTipView_o;
struct COW_UIBigEvent_PersonalProgressView_o;
struct COW_UIBigEvent_Template_LoadingMaskPopupWndView_o;
struct COW_UIBigEventChatMsgItemView_o;
struct COW_UIBigEventFriendCallbackAddFriendView_o;
struct COW_UIBigEventFriendCallbackView_o;
struct COW_UIBigEventFriendReunionInviteeView_o;
struct COW_UIBigEventFriendReunionRewardDescView_o;
struct COW_UIBigEventFriendReunionTitleView_o;
struct COW_UIBigEventFriendReunionView_o;
struct COW_UIBigEventLobbyEnterItemView_o;
struct COW_UIBigEventLobbyEnterWndView_o;
struct COW_UIBigLuckyBagListView_o;
struct COW_UIBigMapAttachmentInfoView_o;
struct COW_UIBigMapObEventView_o;
struct COW_UIBigMapView_o;
struct COW_UIBindAccountView_o;
struct COW_UIBindPhoneWndView_o;
struct COW_UIBooyahpassBackFlowprivilegeWndView_o;
struct COW_UIBooyahPassEntranceSpineView_o;
struct COW_UIBooyahPassExpPurchasePopupWndView_o;
struct COW_UIBooyahPassEXPShareItemView_o;
struct COW_UIBooyahPassEXPShareView_o;
struct COW_UIBooyahPassLobbyIconEmojiView_o;
struct COW_UIBooyahPassMainBaseItemView_o;
struct COW_UIBooyahPassMainView_o;
struct COW_UIBooyahPassPreviewBaseItemView_o;
struct COW_UIBooyahPassPurchaseRewardTipsWndView_o;
struct COW_UIBooyahPassRewardPreviewView_o;
struct COW_UIBooyahPassSeasonPopoverView_o;
struct COW_UIBooyahPassSeparatorView_o;
struct COW_UIBooyahPassSubscriptionPopupWndView_o;
struct COW_UIBooyahPassUnlockedSharePopupWndView_o;
struct COW_UIBooyahPassUpgradeNavigationView_o;
struct COW_UIBriefBoxView_o;
struct COW_UIBriefProfileInfoView_o;
struct COW_UIBRTutorialSafeZonePopupView_o;
struct COW_UIBuildAvatarSkillItemView_o;
struct COW_UIBuildChooseAvatarSkillSideItemView_o;
struct COW_UIBuildChooseAvatarSkillSideView_o;
struct COW_UIBuildChooseLoadoutSideView_o;
struct COW_UIBuildChoosePetSkillSideItemView_o;
struct COW_UIBuildChoosePetSkillSideView_o;
struct COW_UIBuildItemView_o;
struct COW_UIBuildLoadoutView_o;
struct COW_UIBuildNavigationView_o;
struct COW_UIBuildPetSkillItemView_o;
struct COW_UIBuildPlanCodekPopupWindowView_o;
struct COW_UICDNSecondConfirmView_o;
struct COW_UIChampionshipAnimView_o;
struct COW_UIChampionshipChannelItemView_o;
struct COW_UIChampionshipChannelPopupView_o;
struct COW_UIChampionshipChatRecruitView_o;
struct COW_UIChampionshipDefaultView_o;
struct COW_UIChampionshipEntranceItemView_o;
struct COW_UIChampionshipGameStatsView_o;
struct COW_UIChampionshipLeaderBoardItemView_o;
struct COW_UIChampionshipLobbyView_o;
struct COW_UIChampionshipMemberReviewPopupView_o;
struct COW_UIChampionshipNoticeDotView_o;
struct COW_UIChampionshipNoticeItemView_o;
struct COW_UIChampionshipNoticePopupView_o;
struct COW_UIChampionshipOtherFormView_o;
struct COW_UIChampionshipReviewRewardItemView_o;
struct COW_UIChampionshipReviewRewardListView_o;
struct COW_UIChampionshipTeamApplyItemView_o;
struct COW_UIChampionshipTeamCreateFormView_o;
struct COW_UIChampionshipTeamInviteItemView_o;
struct COW_UIChampionshipTeamInviteView_o;
struct COW_UIChampionshipTeamJoinItemView_o;
struct COW_UIChampionshipTeamJoinView_o;
struct COW_UIChampionshipTeamMemberItemView_o;
struct COW_UIChampionshipTeamOverviewView_o;
struct COW_UIChampionshipTeamProfileView_o;
struct COW_UIChampionshipTeamRecordItemView_o;
struct COW_UIChampionshipView_o;
struct COW_UIChampionshipWarmUpView_o;
struct COW_UIChangeNameView_o;
struct COW_UIChangeServerView_o;
struct COW_UIChangeWeaponPreviewMainView_o;
struct COW_UIChangeWeaponPrivilegeItemView_o;
struct COW_UIChangeWeaponSkinStatsView_o;
struct COW_UIChannelItemView_o;
struct COW_UIChatBlockListItemView_o;
struct COW_UIChatBlockListView_o;
struct COW_UIChatBottomLeftView_o;
struct COW_UIChatClanContainerView_o;
struct COW_UIChatCommonContainerView_o;
struct COW_UIChatFastMessageItemView_o;
struct COW_UIChatFastMessagePanelView_o;
struct COW_UIChatMessageItemChampionshipTeamInviteView_o;
struct COW_UIChatMessageItemClanGroupInviteView_o;
struct COW_UIChatMessageItemClanInviteView_o;
struct COW_UIChatMessageItemCupMatchTeamInviteView_o;
struct COW_UIChatMessageItemGroupInviteView_o;
struct COW_UIChatMessageItemMentorInviteView_o;
struct COW_UIChatMessageItemTipsView_o;
struct COW_UIChatMessageItemView_o;
struct COW_UIChatParentView_o;
struct COW_UIChatRecruitContainerView_o;
struct COW_UIChatRecruitItemView_o;
struct COW_UIChatReportView_o;
struct COW_UIChatSendSpeakerView_o;
struct COW_UIChatSquadContainerView_o;
struct COW_UIChatSquadItemView_o;
struct COW_UIChatStickerView_o;
struct COW_UIChatView_o;
struct COW_UIChatWhisperContainerView_o;
struct COW_UIChatWhisperNameItemView_o;
struct COW_UIChatWorldContainerLiftTopMessageView_o;
struct COW_UIChatWorldContainerView_o;
struct COW_UICheckIsNewbieOrVeteranView_o;
struct COW_UIChoose1From3ItemView_o;
struct COW_UIChoose1From3View_o;
struct COW_UIChooseLoadoutWindowView_o;
struct COW_UIChooseSkillWindowView_o;
struct COW_UIClanApplyItemView_o;
struct COW_UIClanApplyListView_o;
struct COW_UIClanAvatarItemView_o;
struct COW_UIClanAvatarView_o;
struct COW_UIClanBannerItemView_o;
struct COW_UIClanBannerView_o;
struct COW_UIClanDetailsView_o;
struct COW_UIClanEditView_o;
struct COW_UIClanLevelUpView_o;
struct COW_UIClanListItemView_o;
struct COW_UIClanLogWndItemView_o;
struct COW_UIClanLogWndView_o;
struct COW_UIClanMainPageView_o;
struct COW_UIClanMatchResultPopupView_o;
struct COW_UIClanMemberItemView_o;
struct COW_UIClanMemberPageView_o;
struct COW_UIClanSearchPopView_o;
struct COW_UIClanSearchView_o;
struct COW_UIClanView_o;
struct COW_UICloseFriendView_o;
struct COW_UIClothPrivilegeItemView_o;
struct COW_UIClothPrivilegePopView_o;
struct COW_UICollectionMusicItemView_o;
struct COW_UICollectionScoreItemView_o;
struct COW_UICollectionVehicleSkinScoreItemView_o;
struct COW_UIColorPaletteItemView_o;
struct COW_UIColorPaletteView_o;
struct COW_UICombinationDetailTipsView_o;
struct COW_UICommonBonusIconView_o;
struct COW_UICommonCodekInputWindowView_o;
struct COW_UICommonDiamondPurchaseBtnView_o;
struct COW_UICommonDiamondPurchasePopupWndView_o;
struct COW_UICommonErrorWndView_o;
struct COW_UICommonGuideView_o;
struct COW_UICommonInAppPurchaseBtnView_o;
struct COW_UICommonPopMenuItemView_o;
struct COW_UICommonPopMenuView_o;
struct COW_UICommonRewardBundleNotificationView_o;
struct COW_UICommonRewardItemView_o;
struct COW_UICommonRewardPreviewWndView_o;
struct COW_UICommonRewardWndView_o;
struct COW_UICommonRulesNoTabPopupView_o;
struct COW_UICommonRulesPopupView_o;
struct COW_UICommonRulesTabItemView_o;
struct COW_UICommonSettingAdhesionSliderItemView_o;
struct COW_UICommonSettingContentView_o;
struct COW_UICommonSettingItemView_o;
struct COW_UICommonSettingMovableItemView_o;
struct COW_UICommonSettingSliderItemView_o;
struct COW_UICommonSlideToggleView_o;
struct COW_UICommonTinyMsgBoxView_o;
struct COW_UICommonTipsView_o;
struct COW_UICommonTweenTipsView_o;
struct COW_UIConfirmPlanWindowView_o;
struct COW_UIConnectionReportView_o;
struct COW_UICountDownView_o;
struct COW_UICouponTipsItemView_o;
struct COW_UICouponTipsView_o;
struct COW_UICreateCharacterView_o;
struct COW_UICreateRoomSettingCSAdView_o;
struct COW_UICreateRoomView_o;
struct COW_UICreditVerifyView_o;
struct COW_UICupMatchAccomplishedView_o;
struct COW_UICupMatchChampionView_o;
struct COW_UICupMatchCoursePageView_o;
struct COW_UICupMatchCourseView_o;
struct COW_UICupMatchCourseWndView_o;
struct COW_UICupMatchFactionView_o;
struct COW_UICupMatchMemberReviewPopupView_o;
struct COW_UICupMatchOtherFormView_o;
struct COW_UICupMatchProfileItemView_o;
struct COW_UICupMatchReviewRewardItemView_o;
struct COW_UICupMatchReviewRewardListView_o;
struct COW_UICupMatchReviewRewardWndView_o;
struct COW_UICupMatchRewardBoxView_o;
struct COW_UICupMatchRewardWndView_o;
struct COW_UICupMatchShareView_o;
struct COW_UICupMatchTeamApplyItemView_o;
struct COW_UICupMatchTeamCreateFormView_o;
struct COW_UICupMatchTeamInviteItemView_o;
struct COW_UICupMatchTeamInviteView_o;
struct COW_UICupMatchTeamJoinItemView_o;
struct COW_UICupMatchTeamJoinView_o;
struct COW_UICupMatchTeamMemberItemView_o;
struct COW_UICupMatchTeamOverviewView_o;
struct COW_UICupMatchTeamProfileView_o;
struct COW_UICupMatchView_o;
struct COW_UICupMatchWarmUpView_o;
struct COW_UICustomRoomCountDownWindowView_o;
struct COW_UICustomRoomView_o;
struct COW_UIDebrisRewardWindowView_o;
struct COW_UIDebtWindowView_o;
struct COW_UIDebugConsoleCommandBtnView_o;
struct COW_UIDebugConsoleCommandItem1PopupView_o;
struct COW_UIDebugConsoleCommandItem1View_o;
struct COW_UIDebugConsoleCommandItem2PopupView_o;
struct COW_UIDebugConsoleCommandItem2View_o;
struct COW_UIDebugConsoleCommandItem3View_o;
struct COW_UIDebugConsoleCommandItem4View_o;
struct COW_UIDebugConsoleCommandItemView_o;
struct COW_UIDebugConsoleCommandLabelView_o;
struct COW_UIDebugConsoleInGameMaskView_o;
struct COW_UIDebugConsoleInGameView_o;
struct COW_UIDebugConsoleOptionListItemView_o;
struct COW_UIDebugConsoleOptionListView_o;
struct COW_UIDebugConsoleTipWithCopyView_o;
struct COW_UIDebugConsoleToggleArgsView_o;
struct COW_UIDebugConsoleToggleSliderView_o;
struct COW_UIDebugConsoleToggleView_o;
struct COW_UIDebugConsoleView_o;
struct COW_UIDebugPlayerInfoView_o;
struct COW_UIDebugSettingView_o;
struct COW_UIDebugStaticPanelView_o;
struct COW_UIDetailTipsBtnItemView_o;
struct COW_UIDetailTipsInGameView_o;
struct COW_UIDetailTipsInUGCMatchResultView_o;
struct COW_UIDetailTipsView_o;
struct COW_UIDownloadCentreComplexeItemView_o;
struct COW_UIDownloadCentreFixWndView_o;
struct COW_UIDownloadCentreRecommendItemView_o;
struct COW_UIDownloadCentreSimpleDescItemView_o;
struct COW_UIDownloadCentreSimpleItemView_o;
struct COW_UIDownloadCentreTabItemView_o;
struct COW_UIDownloadCentreView_o;
struct COW_UIDressUpExchangeItemView_o;
struct COW_UIDressUpMainWindowView_o;
struct COW_UIDressUpSlotItemView_o;
struct COW_UIEcoSettingShopItemView_o;
struct COW_UIEcoSettingShopPanelView_o;
struct COW_UIElitePassChallengeItemView_o;
struct COW_UIElitePassChallengeView_o;
struct COW_UIElitePassIngameHudRankingView_o;
struct COW_UIElitePassLobbyIconView_o;
struct COW_UIElitePassTopPlayerLeftWingView_o;
struct COW_UIElitePassTopPlayerRightWingView_o;
struct COW_UIElitePassWaitingRoomRankingView_o;
struct COW_UIEmoteDressUpExchangeItemView_o;
struct COW_UIEmoteGoVaultView_o;
struct COW_UIEmoteShowItemView_o;
struct COW_UIEmoteShowPanelView_o;
struct COW_UIEnterGroupRankEffectView_o;
struct COW_UIEquipSetItemView_o;
struct COW_UIEquipSetSelectionView_o;
struct COW_UIEScortEquipSetItemView_o;
struct COW_UIEventTriggerView_o;
struct COW_UIEvoGunCarouselItemView_o;
struct COW_UIEvoGunCarouselView_o;
struct COW_UIEVOGunCustomizePopupWindowView_o;
struct COW_UIEVOGunCustomPrivilegeView_o;
struct COW_UIEvoGunDetailComponentView_o;
struct COW_UIEVOGunDetailLevelItemView_o;
struct COW_UIEvoGunKillCountView_o;
struct COW_UIEvoGunLastKillVideoView_o;
struct COW_UIEvoGunMainPickItemView_o;
struct COW_UIEvoGunMainView_o;
struct COW_UIEvoGunNavigationComponentView_o;
struct COW_UIEvoGunNavigationPrivilegeItemView_o;
struct COW_UIEvoGunNavigationPrivilegeSubItemView_o;
struct COW_UIEvoGunNavigationPrivilegeView_o;
struct COW_UIEVOGunPreviewView_o;
struct COW_UIEVOGunPrivilegeTitleView_o;
struct COW_UIEVOGunPrivilegeToggleView_o;
struct COW_UIEVOGunPrivilegeUnlockAbilityView_o;
struct COW_UIEVOGunPrivilegeUpgradeAttributesView_o;
struct COW_UIEVOGunPropertyView_o;
struct COW_UIEVOGunShareBannerView_o;
struct COW_UIEVOGunSharePreviewWindowView_o;
struct COW_UIEvoGunSpecialGiftPopupWndView_o;
struct COW_UIEvoGunTokenChangeSecondConfirmView_o;
struct COW_UIExchangeMallPopWndView_o;
struct COW_UIFastSendGiftFriendItemView_o;
struct COW_UIFastSendGiftItemView_o;
struct COW_UIFastSendGiftView_o;
struct COW_UIFFWS03MainView_o;
struct COW_UIFFWS03StoreView_o;
struct COW_UIFFWS03WarmUpView_o;
struct COW_UIFlashStoreActivityGroupTitleView_o;
struct COW_UIFlashStoreActivityItemView_o;
struct COW_UIFlashStoreActivityNavigationView_o;
struct COW_UIFlashStoreActivityPhaseNodeView_o;
struct COW_UIFlashStoreLobbyEntranceView_o;
struct COW_UIFlashStoreNavigationView_o;
struct COW_UIFlashStorePriceView_o;
struct COW_UIFlashStorePurchasePopWndView_o;
struct COW_UIFlashStoreShortagePopWndView_o;
struct COW_UIFlipCardPrizeHintView_o;
struct COW_UIFootballSceneScoreBoardView_o;
struct COW_UIFootballSkillItemView_o;
struct COW_UIFootballSkillSelectView_o;
struct COW_UIForceTutorialBasicPopupView_o;
struct COW_UIForgeItemView_o;
struct COW_UIForgeView_o;
struct COW_UIFriendCallbackAddFriendView_o;
struct COW_UIFriendCallbackItemView_o;
struct COW_UIFriendCallbackView_o;
struct COW_UIFriendItemView_o;
struct COW_UIFriendRequestItemView_o;
struct COW_UIFriendRequestView_o;
struct COW_UIFriendView_o;
struct COW_UIFrontEndPreview2DItemView_o;
struct COW_UIFrontEndPreviewBackpackLevelLeftView_o;
struct COW_UIFrontEndPreviewBackpackLevelRightView_o;
struct COW_UIFrontEndPreviewBundleItemView_o;
struct COW_UIFrontEndPreviewBundlePreviewHorizontalView_o;
struct COW_UIFrontEndPreviewBundlePreviewVerticalView_o;
struct COW_UIFrontEndPreviewCommonView_o;
struct COW_UIFrontEndPreviewElitePassChallengeDailyFPItemDescView_o;
struct COW_UIFrontEndPreviewHackerStoreBundlePreviewView_o;
struct COW_UIFrontEndPreviewHackerStoreDetailSkillInfoPanelView_o;
struct COW_UIFrontEndPreviewHackerStoreItemDescView_o;
struct COW_UIFrontEndPreviewHackerStoreVehicleSkinScorePropertyPanelView_o;
struct COW_UIFrontEndPreviewHackerStoreWeaponPropertyPanelView_o;
struct COW_UIFrontEndPreviewHairStyleLevelLeftView_o;
struct COW_UIFrontEndPreviewHairStyleLevelRightView_o;
struct COW_UIFrontEndPreviewHotFixDownloadView_o;
struct COW_UIFrontEndPreviewHyperBookItemDescView_o;
struct COW_UIFrontEndPreviewHyperBookVehicleSkinScorePropertyPanelView_o;
struct COW_UIFrontEndPreviewItemDescView_o;
struct COW_UIFrontEndPreviewPrivilegeContainerView_o;
struct COW_UIFrontEndPreviewPrivilegeEffectView_o;
struct COW_UIFrontEndPreviewProgressBarView_o;
struct COW_UIFrontEndPreviewTailorClothUpgradeLeftView_o;
struct COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelView_o;
struct COW_UIFrontEndPreviewVideoPlayerView_o;
struct COW_UIFrontEndPreviewView_o;
struct COW_UIFrontEndPreviewVirtualBrandLinkView_o;
struct COW_UIFrontEndPreviewWeaponPropertyPanelView_o;
struct COW_UIFrontEndPreviewWeaponPVePropertyItemView_o;
struct COW_UIFrontEndPreviewWeaponSkinUpgradeLeftView_o;
struct COW_UIFrontEndPreviewWeaponSkinUpgradeLevelRightView_o;
struct COW_UIFrontEndPreviewWeaponZoomInView_o;
struct COW_UIFrontEndPreviewZoomInWithCameraView_o;
struct COW_UIFullScreenPreviewView_o;
struct COW_UIGachaADItemView_o;
struct COW_UIGachaBooyahDayCDNPreviewView_o;
struct COW_UIGachaBooyahDayView_o;
struct COW_UIGachaCouponExpireInfoView_o;
struct COW_UIGachaCouponTipsView_o;
struct COW_UIGachaExtraListItemView_o;
struct COW_UIGachaExtraRewardItemView_o;
struct COW_UIGachaFeatureLuckyView_o;
struct COW_UIGachaFeatureView_o;
struct COW_UIGachaLegendaryBooyahAdsView_o;
struct COW_UIGachaLegendaryBooyahDayBuyBtnView_o;
struct COW_UIGachalegendaryBooyahDayContentView_o;
struct COW_UIGachaLegendaryBuyBtnView_o;
struct COW_UIGachalegendaryNewContentView_o;
struct COW_UIGachaLegendaryTempBagPackItemView_o;
struct COW_UIGachaLegendaryTempBagPackWndView_o;
struct COW_UIGachaLengendaryExtraListBooyahDayItemView_o;
struct COW_UIGachaLengendaryExtraListItemView_o;
struct COW_UIGachaLimitBuyBtnView_o;
struct COW_UIGachaLimitChestBuyBtnView_o;
struct COW_UIGachaLimitChestContentView_o;
struct COW_UIGachaLimitChestItemView_o;
struct COW_UIGachaLimitChestSelectRewardItemView_o;
struct COW_UIGachaLimitChestSplashCDNView_o;
struct COW_UIGachaLimitContentView_o;
struct COW_UIGachaLimitItemView_o;
struct COW_UIGachaLuckySpinView_o;
struct COW_UIGachaNormalBuyBtnView_o;
struct COW_UIGachaNormalContentView_o;
struct COW_UIGachaPreviewView_o;
struct COW_UIGachaPurchaseConfirmWndView_o;
struct COW_UIGachaShowRewardItemView_o;
struct COW_UIGachaTabItemView_o;
struct COW_UIGachaTokenContentView_o;
struct COW_UIGachaTokenExchangeItemView_o;
struct COW_UIGachaTokenExchangeView_o;
struct COW_UIGachaTurntableBuyBtnView_o;
struct COW_UIGachaTurntableContentView_o;
struct COW_UIGachaTurntableItemView_o;
struct COW_UIGachaUnlimitedChestBuyBtnView_o;
struct COW_UIGachaUnlimitedChestContentView_o;
struct COW_UIGachaUnlimitedChestItemView_o;
struct COW_UIGachaUnlimitedExchangeItemView_o;
struct COW_UIGachaVideoNavigationView_o;
struct COW_UIGachaView_o;
struct COW_UIGainItemPreviewView_o;
struct COW_UIGameBufDetailTipsView_o;
struct COW_UIGameMissionBigMapInfoView_o;
struct COW_UIGameMissionMiniInfoView_o;
struct COW_UIGameModeBaseItemView_o;
struct COW_UIGameModeCasualInfoView_o;
struct COW_UIGameModeClassicMapListView_o;
struct COW_UIGameModeCSRankInfoView_o;
struct COW_UIGameModeCSRankSpecialPlayView_o;
struct COW_UIGameModeMainView_o;
struct COW_UIGameModeMapPickItemView_o;
struct COW_UIGameModeMapPickWndView_o;
struct COW_UIGameModeMediumItemView_o;
struct COW_UIGameModeOpenDetailsView_o;
struct COW_UIGameModePeriodicRankInfoView_o;
struct COW_UIGameModeRankInfoView_o;
struct COW_UIGameModeRankItemView_o;
struct COW_UIGamePetSkillFlyingCreatureBtnView_o;
struct COW_UIGamePetSkillFlyingCreatureRangeView_o;
struct COW_UIGiftGetRewardView_o;
struct COW_UIGlobalMissionTipView_o;
struct COW_UIGraphicSettingView_o;
struct COW_UIGroupInviteItemView_o;
struct COW_UIGroupInviteOrJoinWndView_o;
struct COW_UIGroupMemberFastMessageItemView_o;
struct COW_UIGroupMemberFastMessageWindowView_o;
struct COW_UIGroupMemberInfoView_o;
struct COW_UIGroupMemberVoiceInfoView_o;
struct COW_UIGroupMemberWaitingItemView_o;
struct COW_UIGroupRecruitView_o;
struct COW_UIGroupWaitingView_o;
struct COW_UIGrowthFundAdView_o;
struct COW_UIGuideTipsView_o;
struct COW_UIGuildSignInItemView_o;
struct COW_UIGuildSignInView_o;
struct COW_UIHDLobbyIAPBundleView_o;
struct COW_UIHDLobbyYardView_o;
struct COW_UIHeroicMarkDetailWndView_o;
struct COW_UIHeroicStarTipView_o;
struct COW_UIHGExchangeMallView_o;
struct COW_UIHGSnowDifficultyRecordDetailView_o;
struct COW_UIHGSnowDifficultySelectionBigItemView_o;
struct COW_UIHGSnowDifficultySelectionBuffDetailView_o;
struct COW_UIHGSnowDifficultySelectionBuffItemView_o;
struct COW_UIHGSnowDifficultySelectionItemView_o;
struct COW_UIHGSnowDifficultySelectionView_o;
struct COW_UIHGSnowTalentBranchNodeView_o;
struct COW_UIHGSnowTalentItemLineAnimParam_o;
struct COW_UIHGSnowTalentItemLineAnimView_o;
struct COW_UIHGSnowTalentItemView_o;
struct COW_UIHGSnowTalentMainNodeView_o;
struct COW_UIHGSnowTalentNodeDetailView_o;
struct COW_UIHGSnowTalentView_o;
struct COW_UIHGTopSpeedTipsBtnView_o;
struct COW_UIHGTopSpeedTipsWndView_o;
struct COW_UIHighPingTipsBoxView_o;
struct COW_UIHistoryRecordItemView_o;
struct COW_UIHistoryTeammateView_o;
struct COW_UIHud2TeamsTimeScoreView_o;
struct COW_UIHudAcceleratorView_o;
struct COW_UIHudActionView_o;
struct COW_UIHudActiveSkillView_o;
struct COW_UIHudADSBonusCountdownView_o;
struct COW_UIHudADSpaceHintView_o;
struct COW_UIHudAimTargetScoreInfoView_o;
struct COW_UIHUDAirTransporterNameView_o;
struct COW_UIHUDAOHKillPointsView_o;
struct COW_UIHudAOHLevelUpHintView_o;
struct COW_UIHudArenaFootballGameGoalScoreBannerView_o;
struct COW_UIHudArmsItemView_o;
struct COW_UIHUDArmsLevelUPTipView_o;
struct COW_UIHudArmsListView_o;
struct COW_UIHUDArmsRaceBonucCardView_o;
struct COW_UIHudArmsRaceIntroInfoView_o;
struct COW_UIHUDArmsRaceKillPointsView_o;
struct COW_UIHUDArmsRaceMatchInfoView_o;
struct COW_UIHudArmsRaceNextWeaponView_o;
struct COW_UIHUDArmsRaceTeamMatchInfoView_o;
struct COW_UIHUDArmsRaceTopLevelWarningView_o;
struct COW_UIHudAskPurchaseItemView_o;
struct COW_UIHudAskPurchaseListView_o;
struct COW_UIHudAssistantTextView_o;
struct COW_UIHudAudioBucketsView_o;
struct COW_UIHudAutoFireSwitchView_o;
struct COW_UIHudAutoSearchItemView_o;
struct COW_UIHudAuxAimView_o;
struct COW_UIHudAuxFireView_o;
struct COW_UIHudAvatarAttributeBagItemView_o;
struct COW_UIHudAvatarAttributeBagTabView_o;
struct COW_UIHudAvatarAttributeBagTipsView_o;
struct COW_UIHudAvatarAttributeBagView_o;
struct COW_UIHudAvatarAttributeBoxView_o;
struct COW_UIHudAvatarAttributeEntryView_o;
struct COW_UIHudAvatarAttributeItemView_o;
struct COW_UIHudAvatarAttributeView_o;
struct COW_UIHudBanknoteHintView_o;
struct COW_UIHudBanknoteMatchTimeScoreTipsView_o;
struct COW_UIHudBanknoteMatchTimeScoreView_o;
struct COW_UIHudBanknotePointPosMarkView_o;
struct COW_UIHudBanknoteShopLevelListView_o;
struct COW_UIHudBannerTweenTipsView_o;
struct COW_UIHudBattleFlagView_o;
struct COW_UIHudBeHintedView_o;
struct COW_UIHudBESubTypeNodeItemView_o;
struct COW_UIHudBigHeadHypeProcessBarView_o;
struct COW_UIHudBigHeadInfoView_o;
struct COW_UIHudBigHeadScoreInfoView_o;
struct COW_UIHudBigHintView_o;
struct COW_UIHudBlockEditBlockHelpView_o;
struct COW_UIHudBlockEditColorSetterWndView_o;
struct COW_UIHudBlockEditCustomFuncWndView_o;
struct COW_UIHudBlockEditEnumPopWndView_o;
struct COW_UIHudBlockEditFuncParamAndReturnValSettingWndView_o;
struct COW_UIHudBlockEditMainView_o;
struct COW_UIHudBlockEditTweenCurveWndView_o;
struct COW_UIHudBombCountDownTimeView_o;
struct COW_UIHudBombDropPosMarkView_o;
struct COW_UIHudBombHintView_o;
struct COW_UIHudBombMatchInfoView_o;
struct COW_UIHudBombView_o;
struct COW_UIHudBombZoneMarkView_o;
struct COW_UIHudBossHalloweenHpView_o;
struct COW_UIhudBossOniPopupView_o;
struct COW_UIHUDBountyBOSSInfoView_o;
struct COW_UIHudBountyContractView_o;
struct COW_UIHUDBountyRepairProgressView_o;
struct COW_UIHUDBountyRepairRankView_o;
struct COW_UIHudBountyWaitingBossHPView_o;
struct COW_UIHudBrakeView_o;
struct COW_UIHudBtnWorkshopPhotographView_o;
struct COW_UIHudBuffIntroView_o;
struct COW_UIHudBuffListItemView_o;
struct COW_UIHudBuffListView_o;
struct COW_UIHudBuffTemplateView_o;
struct COW_UIHudBuildingSwitchInfoView_o;
struct COW_UIHudCamouflageView_o;
struct COW_UIHudCancelView_o;
struct COW_UIHudCannonFireView_o;
struct COW_UIHudCannonInfoView_o;
struct COW_UIHudCasualRoomMatchResultView_o;
struct COW_UIHudCatagoryRangeShopView_o;
struct COW_UIHudCatapultLaunchView_o;
struct COW_UIHUDCenterUpTeammateTipsView_o;
struct COW_UIHUDCenterUpTitleView_o;
struct COW_UIHudChangeClothButtonView_o;
struct COW_UIHudChangeClothListView_o;
struct COW_UIHUDChangeSeatConfirmView_o;
struct COW_UIHudChangeSeatView_o;
struct COW_UIHudChatboxView_o;
struct COW_UIHudChatBtnView_o;
struct COW_UIHudChokePointBuffDurationView_o;
struct COW_UIHudChooseSkillActiveSkillItemView_o;
struct COW_UIHudChooseSkillCustomItemView_o;
struct COW_UIHudChooseSkillPassiveSkillItemView_o;
struct COW_UIHudChooseSkillPresetItemView_o;
struct COW_UIHudChooseSkillSlotView_o;
struct COW_UIHudChooseSkillView_o;
struct UIHudClothItemView_o;
struct COW_UIHudCombineWeaponView_o;
struct COW_UIHudCommonFullScreenTutorialView_o;
struct COW_UIHudCommonlTipsView_o;
struct COW_UIHudCommonPregameTimeTipView_o;
struct COW_UIHudControlLeaderboardItemView_o;
struct COW_UIHudControlLeaderboardView_o;
struct COW_UIHudControlMatchTimeScoreView_o;
struct COW_UIHUDControlModeBuffIconView_o;
struct COW_UIHudControlPointPosMarkView_o;
struct COW_UIHudCreditBehavioPopupView_o;
struct COW_UIHudCreepView_o;
struct COW_UIHudCrosshairsView_o;
struct COW_UIHudCrouchView_o;
struct COW_UIHudCSChooseSkillConfirmView_o;
struct COW_UIHudCSChooseSkillEntryView_o;
struct COW_UIHudCSCoinView_o;
struct COW_UIHudCSDualActiveSkillPopWndView_o;
struct COW_UIHudCSFactionView_o;
struct COW_UIHudCSLadderMatchResultView_o;
struct COW_UIHudCSMatchInfoView_o;
struct COW_UIHudCSMatchResultTeamsView_o;
struct COW_UIHudCSRandomBuffEntryView_o;
struct COW_UIHudCSRandomBuffItemView_o;
struct COW_UIHudCSRandomBuffView_o;
struct COW_UIHudCSRoundResultView_o;
struct COW_UIHudCSShopEntryView_o;
struct COW_UIHudCSShopMysteryBoxOpenView_o;
struct COW_UIHudCSShopReplacerView_o;
struct COW_UIHudCSShopTeammateWeaponInfoItemView_o;
struct COW_UIHudCSShopTeammateWeaponInfoView_o;
struct COW_UIHudCSShopWeaponDetailView_o;
struct COW_UIHudCSSOLeaderboardItemView_o;
struct COW_UIHudCSSOLeaderboardView_o;
struct COW_UIHudCSSOMatchInfoView_o;
struct COW_UIHudCSSORoundResultView_o;
struct COW_UIHudCSSORoundStartView_o;
struct COW_UIHudCupMatchIntroView_o;
struct COW_UIHudCustomView_o;
struct COW_UIHudDebugColliderView_o;
struct COW_UIHudDebugGamingVaultView_o;
struct COW_UIHudDebugPlayerTagView_o;
struct COW_UIHudDebugTestPopMenuView_o;
struct COW_UIHudDebugToggleUIView_o;
struct COW_UIHudDetectorView_o;
struct COW_UIHudDGGIntroInfoView_o;
struct COW_UIHudDGGProgressBarView_o;
struct COW_UIHudDGGScoreInfoView_o;
struct COW_UIHudDirectionRulerView_o;
struct COW_UIHudDrawBezierCurveWndView_o;
struct COW_UIHudDriftBottleAddFriendView_o;
struct COW_UIHudDynamicInfoPopupView_o;
struct COW_UIHudDynamicSkillTemplateView_o;
struct COW_UIHudEarnTokenPopView_o;
struct COW_UIHudEmojiView_o;
struct COW_UIHudEmoteDownLoadStateView_o;
struct COW_UIHudEmotionEntryView_o;
struct COW_UIHudEmotionView_o;
struct COW_UIHudEnemyHypeLevelView_o;
struct COW_UIHudEnergyStoneBoxMarkView_o;
struct COW_UIHudEnergyStoneMarkView_o;
struct COW_UIHudEnermyPointView_o;
struct COW_UIHudEpicClothesEffectBtnView_o;
struct COW_UIHUDEquipUnlockLevelView_o;
struct COW_UIHudEscortBossNameView_o;
struct COW_UIHudEscortEquipSetSelectionView_o;
struct COW_UIHudEscortFightStartTimeTipView_o;
struct COW_UIHudEscortMaskView_o;
struct COW_UIHudEscortTipsView_o;
struct COW_UIHudEscortVehicleInfoView_o;
struct COW_UIHudEscortVehicleProgressView_o;
struct COW_UIHudEventDropNumView_o;
struct COW_UIHudEvoGunKillCountView_o;
struct COW_UIHudExecuteView_o;
struct COW_UIHudFateRandomModeShowView_o;
struct COW_UIHudFeedZoneView_o;
struct COW_UIHudFerrisWheelTakePhotoView_o;
struct COW_UIHudFictionDisclaimerView_o;
struct COW_UIHudFightClubMatchInfoView_o;
struct COW_UIHudFireView_o;
struct COW_UIHudFlagBattleHypeProcessBarView_o;
struct COW_UIHudFlagBattleMatchTimeScoreView_o;
struct COW_UIHudFlightRoamDownView_o;
struct COW_UIHudFlightRoamUpView_o;
struct COW_UIHudFloatingLandIconView_o;
struct COW_UIHudFloatingLandMiniMapView_o;
struct COW_UIHudFloatingLandProgressBarView_o;
struct COW_UIHudFloatingLandWaitView_o;
struct COW_UIHudFootballGameCountDownView_o;
struct COW_UIHudFootballGameGoalScoreBannerView_o;
struct COW_UIHudFootballGameIntroView_o;
struct COW_UIHudFootballGameInviteView_o;
struct COW_UIHudFootballGameMatchResultView_o;
struct COW_UIHudFootballGameMiniMapView_o;
struct COW_UIHudFootballGameReceiveInviteView_o;
struct COW_UIHudFootBallGameRoundTransitionView_o;
struct COW_UIHudFootballGameTimeScoreInfoView_o;
struct COW_UIHudFootballGameTipsView_o;
struct COW_UIHudFootballMatchMiniMapView_o;
struct COW_UIHudFourSymbolsHypeProcessBarView_o;
struct COW_UIHudFriendaddView_o;
struct COW_UIHudFriendinviteView_o;
struct COW_UIHudFullScreenEffectView_o;
struct COW_UIHudGainItemTipsView_o;
struct COW_UIHudGameMissionEffectView_o;
struct COW_UIHudGameMissionMiniInfoPanelView_o;
struct COW_UIHudGameModeIntroBasicView_o;
struct COW_UIHudGamePauseView_o;
struct COW_UIHudGamePhaseCountdownHintView_o;
struct COW_UIHudGameShowInfoStyleView_o;
struct COW_UIHudGameShowInfoView_o;
struct COW_UIHudGameVoiceView_o;
struct COW_UIHudGetBuffView_o;
struct COW_UIHudGetOnVehicleAsDriverView_o;
struct COW_UIHudGetOnVehicleAsPassengerView_o;
struct COW_UIHudGiantIntroInfoView_o;
struct COW_UIHudGiantMatchInfoView_o;
struct COW_UIHudGifRecordView_o;
struct COW_UIHudGrenadeBtnView_o;
struct COW_UIHudGrenadeHintView_o;
struct COW_UIHudGrenadeSubBtnView_o;
struct COW_UIHudGrenadeSubHintView_o;
struct COW_UIHudGroupMemberVoiceInfoView_o;
struct COW_UIHudHardwareInputGuideView_o;
struct COW_UIHudHGGatherView_o;
struct COW_UIHUDHGObserverRevivePanleView_o;
struct COW_UIHudHGReviveFinsihTipView_o;
struct COW_UIHUDHGReviveTeammateView_o;
struct COW_UIHudHGReviveWaitTipView_o;
struct COW_UIHudHGRoundResultTipView_o;
struct COW_UIHudHGRoundStartInfoView_o;
struct COW_UIHudHGRoundTopInfoView_o;
struct COW_UIHudHGRoundTopTwoBossInfoView_o;
struct COW_UIHudHGTokenFlyView_o;
struct COW_UIHudHGTweenTipsView_o;
struct COW_UIHudHighLightSettingCtrlView_o;
struct COW_UIHudHighLightSettingItemView_o;
struct COW_UIHudHumanlikeTargetDamageResultView_o;
struct COW_UIHudHurtHintView_o;
struct COW_UIHudHypeProcessBarView_o;
struct COW_UIHudIceWallMakerItemView_o;
struct COW_UIHudIdentityView_o;
struct COW_UIHudInfectionHPView_o;
struct COW_UIHudInGameChatView_o;
struct COW_UIHudIngameHighLightTipView_o;
struct COW_UIHudInGameShopCategoryView_o;
struct COW_UIHudInGameShopItemView_o;
struct COW_UIHudInGameShopView_o;
struct COW_UIHudInventoryAttachmentSlotItemView_o;
struct COW_UIHudInventoryEntryView_o;
struct COW_UIHudInventoryEquipSlotItemView_o;
struct COW_UIHudInventoryItemView_o;
struct COW_UIHudInventoryTagView_o;
struct COW_UIHudInventoryView_o;
struct COW_UIHudInventoryWeaponSlotItemView_o;
struct COW_UIHudItemMarkBtnView_o;
struct COW_UIHudItemMarkShowItemView_o;
struct COW_UIHudItemMarkShowView_o;
struct COW_UIHudItemMarkSwitchBtnView_o;
struct COW_UIHudItemSearchMarkView_o;
struct COW_UIHudItemView_o;
struct COW_UIHudJetFlyDownView_o;
struct COW_UIHudJetFlyUpView_o;
struct COW_UIHudJetFlyView_o;
struct COW_UIHudJumpView_o;
struct COW_UIHudKillAdditionalShowView_o;
struct COW_UIHudKillDetailItemView_o;
struct COW_UIHudKillDetailView_o;
struct COW_UIHudKilledView_o;
struct COW_UIHudKillNotificationView_o;
struct COW_UIHudLadderMatchResultHeroicStarView_o;
struct COW_UIHudLadderMatchResultView_o;
struct COW_UIHudLeaderboardItemView_o;
struct COW_UIHudLeaderboardView_o;
struct COW_UIHudLocalPlayerKilledView_o;
struct COW_UIHudLockAirDropInfoView_o;
struct COW_UIHudLockAirDropPosMarkView_o;
struct COW_UIHudLockedTargetScaledView_o;
struct COW_UIHudLockedTargetView_o;
struct COW_UIHudLockedWarningView_o;
struct COW_UIHudLuckyDrawBoxItemView_o;
struct COW_UIHudLuckyDrawBoxView_o;
struct COW_UIHudLWFactionView_o;
struct COW_UIHudLWMultiDestroyerView_o;
struct COW_UIHudLWMultiMatchInfoView_o;
struct COW_UIHudLWMultiMatchResultTeamItemView_o;
struct COW_UIHudLWMultiRoundItemView_o;
struct COW_UIHudLWMultiRoundTransitionView_o;
struct COW_UIHudLWSOBattleInfoItemView_o;
struct COW_UIHudLWSOBattleInfoView_o;
struct COW_UIHudLWSOLeaderBoardItemView_o;
struct COW_UIHudLWSOLeaderBoardView_o;
struct COW_UIHudLWSOMatchInfoView_o;
struct COW_UIHudLWSORoundResultView_o;
struct COW_UIHudLWSORoundStartView_o;
struct COW_UIHudLWTakeTurnsShopRoundItemView_o;
struct COW_UIHudMagicCubeBufferView_o;
struct COW_UIHudMapMarkView_o;
struct COW_UIHudMarkItemShowGridWndView_o;
struct COW_UIHudMatchAchivevmentShowView_o;
struct COW_UIHudMatchEndShowTime2TeamsView_o;
struct COW_UIHudMatchEndShowTimeView_o;
struct COW_UIHudMatchFeedBackChoicesItemView_o;
struct COW_UIHudMatchFeedBackItemView_o;
struct COW_UIHudMatchFeedBackView_o;
struct COW_UIHudMatchResult2TeamsGridItemBombView_o;
struct COW_UIHudMatchResult2TeamsGridItemView_o;
struct COW_UIHudMatchResult2TeamsView_o;
struct COW_UIHudMatchResultBaseRewardView_o;
struct COW_UIHudMatchResultItemRewardView_o;
struct COW_UIHudMatchResultLikePopupView_o;
struct COW_UIHudMatchResultMVPShowView_o;
struct COW_UIHudMatchResultPointsItemView_o;
struct COW_UIHudMatchResultSpecialBonusItemView_o;
struct COW_UIHudMatchResultWorkShopPanelView_o;
struct COW_UIHudMessageView_o;
struct COW_UIHudMetropolisAreaInfoView_o;
struct COW_UIHudMetropolisChatItemView_o;
struct COW_UIHudMetropolisChatView_o;
struct COW_UIHudMetropolisChooseFactionView_o;
struct COW_UIHudMetropolisCoinView_o;
struct COW_UIHudMetropolisCommonItemView_o;
struct COW_UIHudMetropolisGameTimeView_o;
struct COW_UIHudMetropolisGuideView_o;
struct COW_UIHudMetropolisHPView_o;
struct COW_UIHudMetropolisLeaderBoardSwitchFactionView_o;
struct COW_UIHudMetropolisLotteryDrawView_o;
struct COW_UIHudMetropolisMapAreaIconView_o;
struct COW_UIHudMetropolisMapAreaItemView_o;
struct COW_UIHudMetropolisMapAreaView_o;
struct COW_UIHudMetropolisMapMarkView_o;
struct COW_UIHudMetropolisMessageView_o;
struct COW_UIHudMetropolisMiniGameGymView_o;
struct COW_UIHudMetropolisMissionItemView_o;
struct COW_UIHudMetropolisMissionView_o;
struct COW_UIHudMetropolisNotificationView_o;
struct COW_UIHudMetropolisOptionView_o;
struct COW_UIHudMetropolisPlayerInfoView_o;
struct COW_UIHudMetropolisRemainingView_o;
struct COW_UIHudMetropolisStoreItemView_o;
struct COW_UIHudMetropolisTokenFlyView_o;
struct COW_UIHudMetropolisVehicleStoreView_o;
struct COW_UIHudMetropolisWeaponStoreView_o;
struct COW_UIhudMicroPhoneMuteView_o;
struct COW_UIHudMinimapView_o;
struct COW_UIHudModeGameChatView_o;
struct COW_UIHudModeTipsView_o;
struct COW_UIHudMovingJoystickView_o;
struct COW_UIHUDMultiTeamLeaderboard_TeamItemView_o;
struct COW_UIHUDMultiTeamLeaderboard_TeammateItemView_o;
struct COW_UIHUDMultiTeamLeaderboardView_o;
struct COW_UIHudMutiTipsView_o;
struct COW_UIHudMVEView_o;
struct COW_UIHudMVPSkillItemView_o;
struct COW_UIHudNameBattleFlagView_o;
struct COW_UIHudNameEnemyView_o;
struct COW_UIHudNameIdentityView_o;
struct COW_UIHudNameRedEnvelopeOwnerView_o;
struct COW_UIHudNameRedEnvelopeReceiverView_o;
struct COW_UIHudNameRedEnvelopeView_o;
struct COW_UIHudNameView_o;
struct COW_UIHudNormalMatchResultItemView_o;
struct COW_UIHudNormalMatchResultView_o;
struct COW_UIHudOBActiveSkillView_o;
struct COW_UIHudOBCountView_o;
struct COW_UIHudObEventEntryView_o;
struct COW_UIHudObGlobalEventActiveView_o;
struct COW_UIHudObGlobalEventPanelView_o;
struct COW_UIHudObGlobalEventPollEntryView_o;
struct COW_UIHudObGlobalEventPollView_o;
struct COW_UIHudObLocallEventPanelView_o;
struct COW_UIHudObserverProfileView_o;
struct COW_UIHudObserverStickerItem_o;
struct COW_UIHudPartialTrashView_o;
struct COW_UIHudPartyGameMusicShootQuitView_o;
struct COW_UIHudPartyGameSoloDanceInvitationView_o;
struct COW_UIHudPartyGameSoloDanceSettlementView_o;
struct COW_UIHudPartyGameSoloDanceView_o;
struct COW_UIHudPartyNPCChatBubbleView_o;
struct COW_UIHudPartyNPCInteractDialogView_o;
struct COW_UIHudPartyNPCInteractReactItemView_o;
struct COW_UIHudPartySpeedDownView_o;
struct COW_UIHudPartySpeedUpView_o;
struct COW_UIHudPDMRankItemView_o;
struct COW_UIHudPDMRankView_o;
struct COW_UIHudPDMTimeScoreInfoView_o;
struct COW_UIHudPetAnimOpenPanelView_o;
struct COW_UIHudPetAnimView_o;
struct COW_UIHudPetNameView_o;
struct COW_UIHudPetRacingBillboardView_o;
struct COW_UIHudPetSkillBufferView_o;
struct COW_UIHudPetSlotDownloadView_o;
struct COW_UIHudPickupListItemView_o;
struct COW_UIHudPickupListView_o;
struct COW_UIHudPlayAnimView_o;
struct COW_UIHudPlayerAndVehicleStatsView_o;
struct COW_UIHudPlayerArmorStatsView_o;
struct COW_UIHudPlayerDebuffInfoView_o;
struct COW_UIHUDPlayerGodBarView_o;
struct COW_UIHudPlayerMarkView_o;
struct COW_UIHudPlayerRemainingInfoView_o;
struct COW_UIHudPlayerStatsView_o;
struct COW_UIHudPopupView_o;
struct COW_UIHudPortalMaskView_o;
struct COW_UIHudPreparationTimerView_o;
struct COW_UIHudPresetEntryView_o;
struct COW_UIHudPresetItemView_o;
struct COW_UIHudPresetView_o;
struct COW_UIHUDPVEAutoReviveInfoView_o;
struct COW_UIHudPVEBossHPView_o;
struct COW_UIHudPVEBossInfoView_o;
struct COW_UIHUDPVEGameCountdownView_o;
struct COW_UIHUDPVEMissionListView_o;
struct COW_UIHudPVETurnInfoView_o;
struct COW_UIHudQuickChatContainerView_o;
struct COW_UIHudQuickChatItemView_o;
struct COW_UIHudQuickUseMedkitView_o;
struct COW_UIHudQuickUsePacemakerView_o;
struct COW_UIHudQuickUseRepairKitView_o;
struct COW_UIHudQuitView_o;
struct COW_UIHudRangeShopCatagoryItemView_o;
struct COW_UIHUDRangeShopView_o;
struct COW_UIHUDReadyVoteView_o;
struct COW_UIHudReaperDashBtnView_o;
struct COW_UIHudReaperFightStartTimeTipView_o;
struct COW_UIHudReaperHPBarView_o;
struct COW_UIHudReaperIntroInfoView_o;
struct COW_UIHudReaperPhaseChangeMaskView_o;
struct COW_UIHudReaperTransformView_o;
struct COW_UIHudReconnectTipsView_o;
struct COW_UIHudRedEnvelopeButtonListView_o;
struct COW_UIHudRedEnvelopeReceiveListView_o;
struct COW_UIHudRedEnvelopeReceiveWindowView_o;
struct COW_UIHudReloadBtnView_o;
struct COW_UIHudReloadView_o;
struct COW_UIHudReplayAchievementCtrlView_o;
struct COW_UIHudReplayBtnCtrlView_o;
struct COW_UIHudReplayCtrlView_o;
struct COW_UIHudReportMainReasonLineView_o;
struct COW_UIHudReportMainReasonToggleView_o;
struct COW_UIHudReportReplayItemView_o;
struct COW_UIHudReportSubReasonToggleView_o;
struct COW_UIHudReportView_o;
struct COW_UIHudRescureView_o;
struct COW_UIHudReservationItemView_o;
struct COW_UIHudResponseChatBtnView_o;
struct COW_UIHudRevengeInfoPointView_o;
struct COW_UIHudReviveCoinView_o;
struct COW_UIHudReviveConfirmPageView_o;
struct COW_UIHudReviveMissionBtnView_o;
struct COW_UIHudReviveMissionMarkView_o;
struct COW_UIHudReviveNotifyView_o;
struct COW_UIHudRevivePointPosMarkView_o;
struct COW_UIHUDReviveSelectView_o;
struct COW_UIHudRouletteChatView_o;
struct COW_UIHudRouletteGrenadeView_o;
struct COW_UIHudRouletteMedkitView_o;
struct COW_UIHudRoundTransitionView_o;
struct COW_UIHUDRushingPetsCountDownTipView_o;
struct COW_UIHudRushingPetsJumpView_o;
struct COW_UIHUDRushingPetsLevelEndShowView_o;
struct COW_UIHUDRushingPetsMatchInfoView_o;
struct COW_UIHudSafeZoneInfoView_o;
struct COW_UIHudSceneEditActionAttribute_V2View_o;
struct COW_UIHudSceneEditActionAttributeColorPanelView_o;
struct COW_UIHudSceneEditActionAttributeSpriteItemView_o;
struct COW_UIHudSceneEditActionAttributeTexItemView_o;
struct COW_UIHudSceneEditActionAttributeView_o;
struct COW_UIHudSceneEditAdjustDetailItemView_o;
struct COW_UIHudSceneEditAdjustDetailView_o;
struct COW_UIHudSceneEditAdjustFloorPlaneView_o;
struct COW_UIHudSceneEditAttributeColorView_o;
struct COW_UIHudSceneEditCameraHeightView_o;
struct COW_UIHudSceneEditCameraViewportView_o;
struct COW_UIHudSceneEditCodekSearchView_o;
struct COW_UIHudSceneEditConfirmWndView_o;
struct COW_UIHudSceneEditCrosshairView_o;
struct COW_UIHudSceneEditCurGameModeView_o;
struct COW_UIHudSceneEditEntityGetterView_o;
struct COW_UIHudSceneEditFuncAttributeSettingView_o;
struct COW_UIHudSceneEditGroupModifyView_o;
struct COW_UIHudSceneEditHudEditorEntranceView_o;
struct COW_UIHudSceneEditItemAdjustSimplePanelView_o;
struct COW_UIHudSceneEditItemContainerView_o;
struct COW_UIHudSceneEditItemPanelView_o;
struct COW_UIHudSceneEditLeftOptionView_o;
struct COW_UIHudSceneEditModeEditTabItemView_o;
struct COW_UIHudSceneEditModeSelectConfirmWndView_o;
struct COW_UIHudSceneEditModeSelectView_o;
struct COW_UIHudSceneEditModifyView_o;
struct COW_UIHudSceneEditMoveView_o;
struct COW_UIHudSceneEditNumInputWindowView_o;
struct COW_UIHudSceneEditOptionView_o;
struct COW_UIHudSceneEditPutView_o;
struct COW_UIHudSceneEditResItemView_o;
struct COW_UIHudSceneEditResMgrPanelView_o;
struct COW_UIHudSceneEditSettingPanelView_o;
struct COW_UIHudSceneEditShopChosenItemView_o;
struct COW_UIHudSceneEditShopChosenPanelView_o;
struct COW_UIHudSceneEditShopItemView_o;
struct COW_UIHudSceneEditShopPanelView_o;
struct COW_UIHudSceneEditShopShelfAddView_o;
struct COW_UIHudSceneEditShopShelfView_o;
struct COW_UIHudSceneEditTagItemDisplayView_o;
struct COW_UIHudSceneEditTagItemView_o;
struct COW_UIHudSceneEditTagSettingView_o;
struct COW_UIHudServerMiniGameInviteView_o;
struct COW_UIHudServerMiniGameReceiveView_o;
struct COW_UIHudServerTimeView_o;
struct COW_UIHudSettingView_o;
struct COW_UIHudSightView_o;
struct COW_UIHudSignalView_o;
struct COW_UIHudSimpleCountdownView_o;
struct COW_UIHudSingleFightLeaderBoardItemView_o;
struct COW_UIHudSingleFightLeaderBoardView_o;
struct COW_UIHudSingleFightMatchResultItemView_o;
struct COW_UIHudSingleFightMatchResultView_o;
struct COW_UIHudSkillCastingView_o;
struct COW_UIHudSkillEffectCountingView_o;
struct COW_UIHudSkillGrowthEntryView_o;
struct COW_UIHudSkillGrowthItemView_o;
struct COW_UIHudSkillGrowthView_o;
struct COW_UIHudSkillKnockDownBleedView_o;
struct COW_UIHudSkillShowPanelView_o;
struct COW_UIHudSkillStrengthenArmorView_o;
struct COW_UIHudSkillTemplateView_o;
struct COW_UIHudSkySurfingView_o;
struct COW_UIHudSnowManIntorInfoView_o;
struct COW_UIHudSpeakerMuteView_o;
struct COW_UIHudSpecialPopupView_o;
struct COW_UIHudSpeedRoyaleTeammatesInfoView_o;
struct COW_UIHudSpeedupAreaView_o;
struct COW_UIHudStackedKillNotificationView_o;
struct COW_UIHudSuicideView_o;
struct COW_UIHudSwapWeaponQuickView_o;
struct COW_UIHudSwapWeaponView_o;
struct COW_UIHudSwimmingSurfView_o;
struct COW_UIHudSwingActionView_o;
struct COW_UIHudSwitchObserverView_o;
struct COW_UIHudSwitchWeaponView_o;
struct COW_UIHudTakenDamageDetailItemView_o;
struct COW_UIHudTakeTurnsShopCategoryBaseView_o;
struct COW_UIHudTakeTurnsShopItemBaseView_o;
struct COW_UIHudTakeTurnsShopRoundItemView_o;
struct COW_UIHudTakeTurnsShopView_o;
struct COW_UIHudTaskNameIconView_o;
struct COW_UIHudTDMLikeShopEntryView_o;
struct COW_UIHudTeamBattleMatchResultItemView_o;
struct COW_UIHudTeamBattleMatchResultView_o;
struct COW_UIHUDTeamKillView_o;
struct COW_UIHudTeammatesInfoView_o;
struct COW_UIHUDTeamParachuteActionView_o;
struct COW_UIHudTeamScoreNotificationView_o;
struct COW_UIHudTestInGameVaultSearchView_o;
struct COW_UIHudTestRecipeView_o;
struct COW_UIHudTestSkateBoardView_o;
struct COW_UIHudThumbUpChatBtnView_o;
struct COW_UIHudTimerView_o;
struct COW_UIHudTKWeaponInfoView_o;
struct COW_UIHudTokenComboView_o;
struct COW_UIHudTokenLastPointWinTipView_o;
struct COW_UIHudTokenLeaderboardView_o;
struct COW_UIHudTokenView_o;
struct COW_UIHudTowActionView_o;
struct COW_UIHudToxicBehaviorWarningWndView_o;
struct COW_UIHudTrainCharacterDialogView_o;
struct COW_UIHudTrainingConfirmView_o;
struct COW_UIHudTrainingDeadSummaryView_o;
struct COW_UIHudTrainingGameLineupEndView_o;
struct COW_UIHudTrainingGameQueueInfoView_o;
struct COW_UIHudTrainingMiniGameView_o;
struct COW_UIHudTrainingShootAreaSetView_o;
struct COW_UIHudTrainingTokenView_o;
struct COW_UIHudTrainingVehicleSpeedActionView_o;
struct COW_UIHudTrainingVehicleTimerView_o;
struct COW_UIHudTrainingZoneQuitView_o;
struct COW_UIHUDTrapActionView_o;
struct COW_UIHudTreasuryInfoView_o;
struct COW_UIHudTreasuryMapItemView_o;
struct COW_UIHudTriggerDetailPopUpView_o;
struct COW_UIHudTriggerGrenadeView_o;
struct COW_UIHudTurnLeftView_o;
struct COW_UIHudTurnRightView_o;
struct COW_UIHudTutorialGamePopupWndView_o;
struct COW_UIHudTutorialMainTaskGuideView_o;
struct COW_UIHudTutorialTargetGuideView_o;
struct COW_UIHudTweenTipsView_o;
struct COW_UIHudTxtOnlyNotificationView_o;
struct COW_UIHudUGC_ActionView_o;
struct COW_UIHUDUGC_AddScoreVFXView_o;
struct COW_UIHUDUGC_CameraRayCastView_o;
struct COW_UIHUDUGC_CheckPointMarkShowView_o;
struct COW_UIHUDUGC_CheckPointMgrView_o;
struct COW_UIHUDUGC_ChooseCardItemView_o;
struct COW_UIHUDUGC_ChooseCardView_o;
struct COW_UIHUDUGC_CountDownReminderView_o;
struct COW_UIHUDUGC_DevDebugView_o;
struct COW_UIHUDUGC_FactionInfoView_o;
struct COW_UIHUDUGC_FiveSecondCountDownView_o;
struct COW_UIHUDUGC_HeartbeatEffectView_o;
struct COW_UIHUDUGC_HintButtonView_o;
struct COW_UIHUDUGC_HitObjectHPBarView_o;
struct COW_UIHUDUGC_IconNotificationView_o;
struct COW_UIHUDUGC_IdentityGuideView_o;
struct COW_UIHUDUGC_IdentityNotifyView_o;
struct COW_UIHUDUGC_LeaderboardButtonView_o;
struct COW_UIHUDUGC_MatchInfoSubTitleView_o;
struct COW_UIHUDUGC_MatchInfoTitle_MoreTeamItemView_o;
struct COW_UIHUDUGC_MatchInfoTitle_TeammateView_o;
struct COW_UIHUDUGC_MatchInfoTitleView_o;
struct COW_UIHUDUGC_MoreTeam_RoundScoreView_o;
struct COW_UIHUDUGC_MoreTeamLeaderboard_TeamItemView_o;
struct COW_UIHUDUGC_MoreTeamLeaderboard_TeammateItemView_o;
struct COW_UIHUDUGC_MoreTeamLeaderboardView_o;
struct COW_UIHUDUGC_MultiTeamResultPlayerItemView_o;
struct COW_UIHUDUGC_MultiTeamResultTeamItemView_o;
struct COW_UIHUDUGC_MultiTeamResultView_o;
struct COW_UIHUDUGC_ObjectEntityAttributeEditItemView_o;
struct COW_UIHUDUGC_ObjectEntityAttributeEditView_o;
struct COW_UIHUDUGC_OpeningBanner_AnnihilateView_o;
struct COW_UIHUDUGC_OpeningBanner_RacingView_o;
struct COW_UIHUDUGC_OpeningBanner_ScoreView_o;
struct COW_UIHUDUGC_OpeningBannerView_o;
struct COW_UIHUDUGC_PhaseCountDownView_o;
struct COW_UIHUDUGC_ProgressbarView_o;
struct COW_UIHudUGC_ProgressCircleView_o;
struct COW_UIHUDUGC_ProgressSkillButtonView_o;
struct COW_UIHUDUGC_ResultBannerView_o;
struct COW_UIHUDUGC_RoundNumView_o;
struct COW_UIHUDUGC_RoundScoreBannerView_o;
struct COW_UIHUDUGC_RoundStartBanner_RedBlueView_o;
struct COW_UIHUDUGC_RoundStartBanner_YellowView_o;
struct COW_UIHUDUGC_RoundTransitionView_o;
struct COW_UIHUDUGC_SceneObjectEntityAttributeEditItemView_o;
struct COW_UIHUDUGC_SceneObjectEntityAttributeEditView_o;
struct COW_UIHUDUGC_ScoreBarView_o;
struct COW_UIHUDUGC_ShopItemView_o;
struct COW_UIHUDUGC_ShopShelfView_o;
struct COW_UIHUDUGC_ShopView_o;
struct COW_UIHUDUGC_SingleLeaderboard_ItemView_o;
struct COW_UIHUDUGC_SingleLeaderboardView_o;
struct COW_UIHUDUGC_SkillButtonView_o;
struct COW_UIHUDUGC_SprayResultView_o;
struct COW_UIHUDUGC_TeamMatchInfoView_o;
struct COW_UIHUDUGC_TextIconMarkShowView_o;
struct COW_UIHUDUGC_TextTipsView_o;
struct COW_UIHUDUGC_TipView_o;
struct COW_UIHUDUGC_TitleBannerView_o;
struct COW_UIHUDUGC_TwoTeam_ShowTimeView_o;
struct COW_UIHUDUGC_TwoTeamFactionView_o;
struct COW_UIHUDUGC_TwoTeamLeaderboard_TeamItemView_o;
struct COW_UIHUDUGC_TwoTeamLeaderboard_TeammateItemView_o;
struct COW_UIHUDUGC_TwoTeamLeaderboardView_o;
struct COW_UIHUDUGC_TwoTeamMatchInfoSimpleView_o;
struct COW_UIHUDUGC_TwoTeamMatchInfoView_o;
struct COW_UIHUDUGC_WalletView_o;
struct COW_UIHUDUGC_ZombieLevelItemView_o;
struct COW_UIHUDUGC_ZombieLevelView_o;
struct COW_UIHUDUGC_ZombieVFXView_o;
struct COW_UIHudUGCDebuggerView_o;
struct COW_UIHudUGCMultiTeamMatchResultPlayerItemView_o;
struct COW_UIHudUGCMultiTeamMatchResultTeamItemView_o;
struct COW_UIHudUGCMultiTeamMatchResultView_o;
struct COW_UIHudUseRescureZoneProcessView_o;
struct COW_UIHUDUseTrapView_o;
struct COW_UIHudVehicleAutoDriveView_o;
struct COW_UIHudVehicleBoostView_o;
struct COW_UIHudVehicleBufferView_o;
struct COW_UIHudVehicleDriverFireView_o;
struct COW_UIHudVehicleHornView_o;
struct COW_UIHudVehicleJumpView_o;
struct COW_UIHUDVehicleLevelUpTipView_o;
struct COW_UIHudVehiclePassengerSkillView_o;
struct COW_UIHudVehiclePosView_o;
struct COW_UIHudVehicleResetView_o;
struct COW_UIHudVehicleStatsView_o;
struct COW_UIHudVehicleWeaponSwitchInfoView_o;
struct COW_UIHudVerticleFireView_o;
struct COW_UIHudVerticleIntroInfoView_o;
struct COW_UIHudVerticleKilledView_o;
struct COW_UIHudVerticleMatchInfoView_o;
struct COW_UIHudVerticleMoveView_o;
struct COW_UIHudVerticlePlayerHPView_o;
struct COW_UIHudVerticleSkillView_o;
struct COW_UIHudVerticleViewCommonTipView_o;
struct COW_UIHudVerticleViewRevivingTipView_o;
struct COW_UIHudVerticleViewRoleItemView_o;
struct COW_UIHudVerticleViewRoleView_o;
struct COW_UIHudVerticleViewTeamScoreBoardItemView_o;
struct COW_UIHudVerticleViewTeamScoreBoardView_o;
struct COW_UIHudWeaponAttributeTipsView_o;
struct COW_UIHudWeaponInfoView_o;
struct COW_UIHudWeaponSwitchInfoView_o;
struct COW_UIHUDWereWolvesCampInfoView_o;
struct COW_UIHudWereWolvesChatItemView_o;
struct COW_UIHUDWereWolvesEndShowTimeView_o;
struct COW_UIHudWereWolvesHistroyItemView_o;
struct COW_UIHUDWereWolvesHumanKilledView_o;
struct COW_UIHudWereWolvesInfoView_o;
struct COW_UIHudWereWolvesInteractView_o;
struct COW_UIHUDWereWolvesMatchResultView_o;
struct COW_UIHUDWereWolvesPredictToolCountDownView_o;
struct COW_UIHUDWereWolvesPrepareInfoView_o;
struct COW_UIHudWereWolvesQuickChatItemView_o;
struct COW_UIHudWereWolvesQuickChatScrollView_o;
struct COW_UIHUDWereWolvesSelfInfoView_o;
struct COW_UIHudWereWolvesTaskListItemView_o;
struct COW_UIHudWereWolvesTaskListView_o;
struct COW_UIHudWereWolvesTaskView_o;
struct COW_UIHudWereWolvesTaskWolfListItemView_o;
struct COW_UIHudWereWolvesTaskWolfListView_o;
struct COW_UIHUDWereWolvesUsePredictView_o;
struct COW_UIHudWereWolvesVoiceEngineView_o;
struct COW_UIHudWereWolvesVoteIndexView_o;
struct COW_UIHudWereWolvesVoteItemView_o;
struct COW_UIHudWereWolvesVoteResultView_o;
struct COW_UIHudWereWolvesVoteSpeakerItemView_o;
struct COW_UIHudWereWolvesVoteSpeakerView_o;
struct COW_UIHudWereWolvesVoteView_o;
struct COW_UIHudWereWolvesWolfCountView_o;
struct COW_UIHudWhiteScreenView_o;
struct COW_UIHudWishingTreeView_o;
struct COW_UIHUDWolfKillActionView_o;
struct COW_UIHudWolfTaskView_o;
struct COW_UIHudWorkshopPhotographModeView_o;
struct COW_UIHudZombieModeBuffChooseView_o;
struct COW_UIHudZombieModeBuffItemView_o;
struct COW_UIHyperBookContentNavigationView_o;
struct COW_UIHyperBookContentPageItemView_o;
struct COW_UIHyperBookEntranceView_o;
struct COW_UIHyperBookshelfNavigationView_o;
struct COW_UIIAPBundlePreviewItemView_o;
struct COW_UIIAPBundlePreviewWindowView_o;
struct COW_UIIAPBundleView_o;
struct COW_UIIAPBundleWeekCardPopWndView_o;
struct COW_UIImageCoverPreviewWindowView_o;
struct COW_UIImageShareCaptureWidgetView_o;
struct COW_UIImageSharePreviewWindowView_o;
struct COW_UIImmortalityCountdownTimerView_o;
struct COW_UIIntegrationItemView_o;
struct COW_UIIntegrationTestCaseView_o;
struct COW_UIIntegrationTestReturnButtonView_o;
struct COW_UIIntegrationTestView_o;
struct COW_UIInvitationTipsBoxContentView_o;
struct COW_UIInvitationTipsBoxView_o;
struct COW_UIInviteGroupBoxView_o;
struct COW_UIInvitePlatformCommonGridView_o;
struct COW_UIInvitePlatformCommonView_o;
struct COW_UIInvitePlatformView_o;
struct COW_UIKeyActionSettingView_o;
struct COW_UILabNavigationView_o;
struct COW_UILadderHeroicMarkPopupView_o;
struct COW_UILadderLeaderBoardEnterWndItemView_o;
struct COW_UILadderLeaderBoardEnterWndView_o;
struct COW_UILadderLeaderBoardItemView_o;
struct COW_UILadderLeaderBoardView_o;
struct COW_UILadderMatchExchangeMallView_o;
struct COW_UILadderMatchLevelRewardItemView_o;
struct COW_UILadderMatchMasterRankUpPopupView_o;
struct COW_UILadderMatchResetMatchRewardItemView_o;
struct COW_UILadderMatchResetMatchRewardView_o;
struct COW_UILadderMatchResetMatchRewardWndView_o;
struct COW_UILadderMatchSeasonInfoMissionItemView_o;
struct COW_UILadderMatchSeasonMiniInfoView_o;
struct COW_UILadderMatchSelectGameModeItemView_o;
struct COW_UILadderMatchSelectGameModePopupView_o;
struct COW_UILadderRankIconView_o;
struct COW_UILauncherConfirmWndView_o;
struct COW_UILauncherMaxView_o;
struct COW_UILauncherPopupMessageView_o;
struct COW_UILauncherView_o;
struct COW_UILeaderBoardAwarWndItemView_o;
struct COW_UILeaderBoardAwarWndView_o;
struct COW_UILeaderBoardItemNewView_o;
struct COW_UILeaderBoardNewView_o;
struct COW_UILegendClothVaultColorView_o;
struct COW_UILegendClothVaultFeatureItemView_o;
struct COW_UILegendClothVaultPickItemView_o;
struct COW_UILegendClothVaultPickView_o;
struct COW_UILegendClothVaultSlotItemView_o;
struct COW_UILegendClothVaultView_o;
struct COW_UILegendDrawAnimPopWindowView_o;
struct COW_UILegendGachaAdsView_o;
struct COW_UILengendGachaPreviewPopWndView_o;
struct COW_UILevelUpNextLevelAnnounceView_o;
struct COW_UILevelUpRewardSkillTipsView_o;
struct COW_UILimitedCardPrivilegeWndView_o;
struct COW_UILiveTvView_o;
struct COW_UILoadingPlayerInfoItemView_o;
struct COW_UILoadingPlayerInfoView_o;
struct COW_UILoadOutItemUnifiedView_o;
struct COW_UILobbyAdItemView_o;
struct COW_UILobbyChatView_o;
struct COW_UILobbyDotView_o;
struct COW_UILobbyGroupV2View_o;
struct COW_UILobbyIAPBundleView_o;
struct COW_UILobbyIAPWeekCardView_o;
struct COW_UILobbyIceWallDisplayItemView_o;
struct COW_UILobbyIceWallDisplayView_o;
struct COW_UILobbyLeaderBoardItemView_o;
struct COW_UILobbyLoadoutView_o;
struct COW_UILobbyNewEventBigEventTemplateView_o;
struct COW_UILobbyNewEventNewPlayerSigninView_o;
struct COW_UILobbyNewEventPreVeteranView_o;
struct COW_UILobbyNewEventVeteranSigninView_o;
struct COW_UILobbyNewLobbyGachaBtnView_o;
struct COW_UILobbyNewMysteryMallBtnView_o;
struct COW_UILobbyNewPurchaseEventBtnView_o;
struct COW_UILobbyOptionalDownloaderView_o;
struct COW_UILobbyOptionalTipsWndView_o;
struct COW_UILobbyPingDescView_o;
struct COW_UILobbyProfileView_o;
struct COW_UILobbySkyboardDisplayItemView_o;
struct COW_UILobbySkyboardDisplayView_o;
struct COW_UILobbyV2CoinsView_o;
struct COW_UILobbyV2GroupInviteItemView_o;
struct COW_UILobbyV2IAPBundleChoose1From3View_o;
struct COW_UILobbyV2IAPBundleWebView_o;
struct COW_UILobbyV2InviteGroupBoxView_o;
struct COW_UILobbyV2IPMusicView_o;
struct COW_UILobbyV2LeaderBoardItemView_o;
struct COW_UILobbyV2LeaderBoardView_o;
struct COW_UILobbyV2PaymentView_o;
struct COW_UILobbyV2QuickTipsView_o;
struct COW_UILobbyV2RankLimitView_o;
struct COW_UILobbyV2ResidentFriendItemView_o;
struct COW_UILobbyV2ResidentFriendListView_o;
struct COW_UILobbyV2SkillInfoView_o;
struct COW_UILobbyV2StartGameView_o;
struct COW_UILobbyV2SubSystemView_o;
struct COW_UILobbyV2TeamInfoIconView_o;
struct COW_UILobbyV2TeamInfoItemView_o;
struct COW_UILobbyV2TeamInfoView_o;
struct COW_UILobbyV2TopButtonView_o;
struct COW_UILobbyV2View_o;
struct COW_UILobbyVehicleDisplayItemView_o;
struct COW_UILobbyVehicleDisplayView_o;
struct COW_UILobbyWeaponRackItemView_o;
struct COW_UILobbyWeaponRackView_o;
struct COW_UILobbyWeaponSlotView_o;
struct COW_UILocationSettingView_o;
struct COW_UILoginMoreChannelView_o;
struct COW_UILoginQueueInfoPopupWndView_o;
struct COW_UILoginRegionChooseItemView_o;
struct COW_UILoginRegionChooseView_o;
struct COW_UILoginView_o;
struct COW_UILuckWheelRewardPoolItemView_o;
struct COW_UILuckyBagItemView_o;
struct COW_UILuckyBagView_o;
struct COW_UILuckyBuffBattleItemView_o;
struct COW_UILuckyBuffBattleView_o;
struct COW_UILuckyBuffMsgBannerView_o;
struct COW_UILuckyWheelItemView_o;
struct COW_UILuckyWheelPreviewRewardPoolItemView_o;
struct COW_UILuckyWheelView_o;
struct COW_UIMailItemView_o;
struct COW_UIMailReportReasonItemView_o;
struct COW_UIMailRewardItemView_o;
struct COW_UIMailView_o;
struct COW_UIMallBannerItemView_o;
struct COW_UIMallGiftSendSuccessView_o;
struct COW_UIMallItemAdaptorView_o;
struct COW_UIMallMultiGoodsContainerView_o;
struct COW_UIMallMusicItemView_o;
struct COW_UIMallPurchaseItemView_o;
struct COW_UIMallPurchaseView_o;
struct COW_UIMallV2BoxCDNContainerView_o;
struct COW_UIMallV2BoxCDNItemView_o;
struct COW_UIMallV2DiscountContainerView_o;
struct COW_UIMallV2ExchangeCDNItemView_o;
struct COW_UIMallV2GiftFriendItemView_o;
struct COW_UIMallV2GiftReceiverLeftView_o;
struct COW_UIMallV2GiftSendView_o;
struct COW_UIMallV2GiftView_o;
struct COW_UIMallV2ItemAdaptorView_o;
struct COW_UIMallV2NormalContainerView_o;
struct COW_UIMallV2SecondTabItemView_o;
struct COW_UIMallV2SecondTabView_o;
struct COW_UIMallV2View_o;
struct COW_UIMallV2WeaponCDNItemView_o;
struct COW_UIMallV2WeaponItemAdaptorView_o;
struct COW_UIMallVoucherItemView_o;
struct COW_UIMallVoucherView_o;
struct COW_UIMallWeaponPropertyItemView_o;
struct COW_UIMapContentView_o;
struct COW_UIMapDownloadSelectItemView_o;
struct COW_UIMapDownloadSelectView_o;
struct COW_UIMapMarkView_o;
struct COW_UIMapOpenCountDownView_o;
struct COW_UIMaskView_o;
struct COW_UIMatchMakingWaitingOptimizedView_o;
struct COW_UIMatchMakingWaitingView_o;
struct COW_UIMatchNpc_BtnItemView_o;
struct COW_UIMatchNpc_LeadTokenPopWndItemView_o;
struct COW_UIMatchNpc_LeadTokenPopWndView_o;
struct COW_UIMatchNpc_MainView_o;
struct COW_UIMatchNpc_MissionPopupWndView_o;
struct COW_UIMatchNpc_PeakDayPopupWndView_o;
struct COW_UIMatchNpc_RepeatRewardPrePopView_o;
struct COW_UIMatchNpc_RewardBoxItemView_o;
struct COW_UIMatchNpc_RewardBoxPrePopWndView_o;
struct COW_UIMatchNpc_RewardWndView_o;
struct COW_UIMatchNpc_RulePopupWndView_o;
struct COW_UIMatchNpc_SpecBtnItemView_o;
struct COW_UIMatchNpc_TurnResultWndView_o;
struct COW_UIMatchResultProfileInfoView_o;
struct COW_UIMatchResultRewardWndView_o;
struct COW_UIMatchResultScreenshotView_o;
struct COW_UIMatchResultTaskItemView_o;
struct COW_UIMatchResultWaitingView_o;
struct COW_UIMatchResultWinStreakSpecialView_o;
struct COW_UIMatchResultWinStreakView_o;
struct COW_UIMatchResultZombieScreenshotSelfItemView_o;
struct COW_UIMatchResultZombieScreenshotTeammateItemView_o;
struct COW_UIMatchResultZombieScreenshotView_o;
struct COW_UIMaxCdkeyClosedPopupWindowView_o;
struct COW_UIMaxCdkeyPopupWindowView_o;
struct COW_UIMaxCdkeyTypeErrorPopupWindowView_o;
struct COW_UIMAXSettingView_o;
struct COW_UIMemberShipCheckInItemView_o;
struct COW_UIMemberShipCheckInView_o;
struct COW_UIMemberShipItemView_o;
struct COW_UIMemberShipReissueItemView_o;
struct COW_UIMemberShipReissueMiniItemView_o;
struct COW_UIMemberShipReissueView_o;
struct COW_UIMemberShipStoreItemView_o;
struct COW_UIMemberShipStoreView_o;
struct COW_UIMemberShipSubscriptionPreviewWindowView_o;
struct COW_UIMemberShipSVIPPrivilegePopWndView_o;
struct COW_UIMileStoneNavigationView_o;
struct COW_UIMissionAwardItemView_o;
struct COW_UIModeEditEntranceWndView_o;
struct COW_UIModeEditPanelView_o;
struct COW_UIModeSettingAttributeItemView_o;
struct COW_UIModeSettingAttributeView_o;
struct COW_UIMorePlatformSettingView_o;
struct COW_UIMultiPopMenuItemView_o;
struct COW_UIMultiPopMenuView_o;
struct COW_UIMysteryBonusSpinWndView_o;
struct COW_UIMysteryMallItemView_o;
struct COW_UIMysteryMallLuckyDrawView_o;
struct COW_UIMysteryMallShareView_o;
struct COW_UIMysteryMallView_o;
struct COW_UINationalFlagItemView_o;
struct COW_UINationalFlagView_o;
struct COW_UINavigationTopbarView_o;
struct COW_UINetworkSettingView_o;
struct COW_UINewAutoPickUpSettingView_o;
struct COW_UINewDownloadInfoView_o;
struct COW_UINewKeyActionContentView_o;
struct COW_UINewKeyActionItemView_o;
struct COW_UINewKeyActionSettingView_o;
struct COW_UINewPlayerAttendanceView_o;
struct COW_UINewPlayerGuideEntranceWndView_o;
struct COW_UINewPlayerLevelUpRewardItemView_o;
struct COW_UINewPlayerLevelUpRewardPreviewView_o;
struct COW_UINewPlayerMissionItemView_o;
struct COW_UINewPlayerSurveyView_o;
struct COW_UINewPlayerUpGradesView_o;
struct COW_UINewPlayerV2View_o;
struct COW_UINewReleaseVersionPopupView_o;
struct COW_UINewVaultBannerContainerView_o;
struct COW_UINewVaultBGView_o;
struct COW_UINewVaultClothSetRecommendView_o;
struct COW_UINewVaultCommonItemView_o;
struct COW_UINewVaultConfigView_o;
struct COW_UINewVaultEmoteContainerView_o;
struct COW_UINewVaultEmoteItemView_o;
struct COW_UINewVaultEmoteSlotView_o;
struct COW_UINewVaultHeadPicContainerView_o;
struct COW_UINewVaultHeadPreviewView_o;
struct COW_UINewVaultMusicContainerView_o;
struct COW_UINewVaultNormalContainerView_o;
struct COW_UINewVaultPortraitBgItemView_o;
struct COW_UINewVaultPortraitItemView_o;
struct COW_UINewVaultSecondTabItemView_o;
struct COW_UINewVaultSecondTabView_o;
struct COW_UINewVaultView_o;
struct COW_UINotificationsSettingView_o;
struct COW_UIOBHudInfoListView_o;
struct COW_UIOBPlayerNamePlateView_o;
struct COW_UIOBSettingView_o;
struct COW_UIOfferPurchaseView_o;
struct COW_UIOpenChestUnlockPanelView_o;
struct COW_UIOperationSettingView_o;
struct COW_UIPayItemView_o;
struct COW_UIPaymentBundleBuyDialogView_o;
struct COW_UIPaymentBundleItemView_o;
struct COW_UIPaymentBundleNewUserItemView_o;
struct COW_UIPaymentBundleTopItemView_o;
struct COW_UIPaymentBundleView_o;
struct COW_UIPaymentDiamondEventView_o;
struct COW_UIPaymentDiamondItemView_o;
struct COW_UIPaymentFirstTimeWindowView_o;
struct COW_UIPaymentGrowthFundItemView_o;
struct COW_UIPaymentGrowthFundView_o;
struct COW_UIPaymentIAPActivityView_o;
struct COW_UIPaymentIAPBonusView_o;
struct COW_UIPaymentIAPCDNItemView_o;
struct COW_UIPaymentIAPView_o;
struct COW_UIPaymentMemberShipView_o;
struct COW_UIPaymentRebateCardView_o;
struct COW_UIPaymentShopView_o;
struct COW_UIPaymentSubscriptionBundleView_o;
struct COW_UIPaymentSubscriptionGracePeriodReminderWindowView_o;
struct COW_UIPaymentSubscriptionHubView_o;
struct COW_UIPaymentSubscriptionItemView_o;
struct COW_UIPaymentSubscriptionRebateCardView_o;
struct COW_UIPaymentSubTabItemView_o;
struct COW_UIPaymentTabItemView_o;
struct COW_UIPaymentTotalContentItemView_o;
struct COW_UIPaymentTotalItemView_o;
struct COW_UIPaymentTotalView_o;
struct COW_UIPaymentView_o;
struct COW_UIPeriodicRankMapSelectView_o;
struct COW_UIPetActionItemView_o;
struct COW_UIPetChooseSkillItemView_o;
struct COW_UIPetChooseSkillWindowView_o;
struct COW_UIPetCommonItemView_o;
struct COW_UIPetLevelUpView_o;
struct COW_UIPetNormalScrollViewView_o;
struct COW_UIpetSelectSkillItemView_o;
struct COW_UIpetSkillItemView_o;
struct COW_UIPetSkillScrollViewView_o;
struct COW_UIPetSkillSlotView_o;
struct COW_UIPetSkinItemView_o;
struct COW_UIPetView_o;
struct COW_UIPointsRaceClanItemView_o;
struct COW_UIPointsRaceIndividualItemView_o;
struct COW_UIPointsRaceView_o;
struct COW_UIPointsRankItemView_o;
struct COW_UIPointsRankView_o;
struct COW_UIPolicyPopupView_o;
struct COW_UIPopInTipsView_o;
struct COW_UIPopMenuBigView_o;
struct COW_UIPopMenuItemBigView_o;
struct COW_UIPopMenuItemSmallView_o;
struct COW_UIPopMenuItemView_o;
struct COW_UIPopMenuSmallView_o;
struct COW_UIPopMenuView_o;
struct COW_UIPopupMessageBoxView_o;
struct COW_UIPopupWindowTopBtnView_o;
struct COW_UIPortraitCloseupView_o;
struct COW_UIPotentiaB5DCompareView_o;
struct COW_UIPotentiaB5DFigureInfoItemView_o;
struct COW_UIPotentiaB5DFigureView_o;
struct COW_UIPotentiaBCoreGameplayView_o;
struct COW_UIPotentiaBDetailTipsView_o;
struct COW_UIPotentiaBFirstInAnimView_o;
struct COW_UIPotentiaBLeaderboardFriendItemView_o;
struct COW_UIPotentiaBLeaderboardView_o;
struct COW_UIPotentiaBLeaderboardWeekendItemView_o;
struct COW_UIPotentiaBLeaderboardWeekendRewardView_o;
struct COW_UIPotentiaBLeaderboardWeekendView_o;
struct COW_UIPotentiaBLobbyWarmUpView_o;
struct COW_UIPotentiaBMainView_o;
struct COW_UIPotentiaBPeakDayWndView_o;
struct COW_UIPotentiaBRewardItemView_o;
struct COW_UIPotentiaBSharePopWndView_o;
struct COW_UIPotentiaBTitleItemView_o;
struct COW_UIPotentiaBWeekendRewardPreviewView_o;
struct COW_UIPPTOPView_o;
struct COW_UIPresetSidePlanItemView_o;
struct COW_UIPresetSideView_o;
struct COW_UIPreVeteranRewardItemView_o;
struct COW_UIPreVeteranView_o;
struct COW_UIPreviewTestView_o;
struct COW_UIPrivacySettingView_o;
struct COW_UIPrivilegePreviewView_o;
struct COW_UIProbabilityWndView_o;
struct COW_UIProfileBRMatchResultView_o;
struct COW_UIProfileCreditRewardItemView_o;
struct COW_UIProfileCreditScoreHistoryItemView_o;
struct COW_UIProfileCreditScoreHistoryView_o;
struct COW_UIProfileCreditView_o;
struct COW_UIProfileCSMatchResultView_o;
struct COW_UIProfileDocumentRuleItemView_o;
struct COW_UIProfileDocumentRulePopWndView_o;
struct COW_UIProfileEpAwardItemView_o;
struct COW_UIProfileEPSMallItemView_o;
struct COW_UIProfileEpWindowShowView_o;
struct COW_UIProfileFightDataItemView_o;
struct COW_UIprofileLongTimeTIpsView_o;
struct COW_UIProfileMiniRankInfoView_o;
struct COW_UIProfileNormalMatchResultItemView_o;
struct COW_UIProfilePlayerPreferenceSettingPopWndView_o;
struct COW_UIProfileRecentVisitorItemView_o;
struct COW_UIProfileRecentVisitorPopWndView_o;
struct COW_UIProfileReportItemView_o;
struct COW_UIProfileReportView_o;
struct COW_UIProfileSettingPregameInfoDataItemView_o;
struct COW_UIProfileSmallTagView_o;
struct COW_UIProfileTagView_o;
struct COW_UIProfileTeamBattleMatchResultItemView_o;
struct COW_UIProfileView_o;
struct COW_UIProfileWeaponNodePickItemView_o;
struct COW_UIProfileWeaponNodeView_o;
struct COW_UIProfileWeaponPowerTitleWeaponProficiencyLevelIconView_o;
struct COW_UIProtectionPointCircleView_o;
struct COW_UIQuickMessageSettingItem1View_o;
struct COW_UIQuickMessageSettingItem2View_o;
struct COW_UIQuickMessageSettingView_o;
struct COW_UIRankCardItemView_o;
struct COW_UIRankGroupRuleView_o;
struct COW_UIRankGuideView_o;
struct COW_UIRankMapSelectItemView_o;
struct COW_UIRankMapSelectView_o;
struct COW_UIRateGamePopupWindowView_o;
struct COW_UIRebateCardItemView_o;
struct COW_UIRecommendLoadoutPlanItemView_o;
struct COW_UIRecommendLoadoutWindowTopTabView_o;
struct COW_UIRecommendLoadoutWindowView_o;
struct COW_UIRecommendTeammateView_o;
struct COW_UIRegisterView_o;
struct COW_UIRelationshipFriendInfoItemView_o;
struct COW_UIRelationshipInviteMsgItemView_o;
struct COW_UIRelationshipInviteMsgWndView_o;
struct COW_UIRelationshipInvitePickWndView_o;
struct COW_UIRelationshipInviteSucessWndView_o;
struct COW_UIRelationshipMsgDetailWndView_o;
struct COW_UIRelationshipRewardItemView_o;
struct COW_UIRelationShipView_o;
struct COW_UIReplayKitNodeView_o;
struct COW_UIReplayKitSettingView_o;
struct COW_UIReplayListItemView_o;
struct COW_UIReplayNodeView_o;
struct COW_UIReserveGroupMemberInfoView_o;
struct COW_UIRoomCardListView_o;
struct COW_UIRoomChatMessageItemView_o;
struct COW_UIRoomCheckSliderTemplateView_o;
struct COW_UIRoomDropListItemView_o;
struct COW_UIRoomDropListTemplateView_o;
struct COW_UIRoomDuoPlayerItemView_o;
struct COW_UIRoomDuoPlayerWithTeamItemView_o;
struct COW_UIRoomGameSettingItemView_o;
struct COW_UIRoomHangupBtnView_o;
struct COW_UIRoomHangupWaitingView_o;
struct COW_UIRoomListItemView_o;
struct COW_UIRoomListView_o;
struct COW_UIRoomMatchMakingWaitingView_o;
struct COW_UIRoomModeSelectPopupItemView_o;
struct COW_UIRoomModeSelectPopupWindowView_o;
struct COW_UIRoomObserverItemView_o;
struct COW_UIRoomParamsInRoomItemView_o;
struct COW_UIRoomParamsMainView_o;
struct COW_UIRoomParamsMultiChooseItemView_o;
struct COW_UIRoomParamsMultiChooseView_o;
struct COW_UIRoomParamsPopMenuView_o;
struct COW_UIRoomParamsSliderView_o;
struct COW_UIRoomParamsSwitchView_o;
struct COW_UIRoomPasswordConfirmView_o;
struct COW_UIRoomPentaPlayerItemView_o;
struct COW_UIRoomPentaPlayerWithTeamItemView_o;
struct COW_UIRoomPlayerItemView_o;
struct COW_UIRoomPlayersItemView_o;
struct COW_UIRoomPlayersWithTeamItemView_o;
struct COW_UIRoomPopMenuView_o;
struct COW_UIRoomQuadPlayerItemView_o;
struct COW_UIRoomQuadPlayerWithTeamItemView_o;
struct COW_UIRoomReopenPopView_o;
struct COW_UIRoomSinglePlayerItemView_o;
struct COW_UIRoomSixPlayerItemView_o;
struct COW_UIRoomSixPlayerWithTeamItemView_o;
struct COW_UIRoomToggleBtnTemplateView_o;
struct COW_UIRuleEndConditionSettingView_o;
struct COW_UIRuleHTabItemStyle2View_o;
struct COW_UIRuleHTabItemView_o;
struct COW_UIRuleHTabsContentView_o;
struct COW_UIRuleHTabsPanelView_o;
struct COW_UIRuleNumericSettingView_o;
struct COW_UIRulePopmenuSettingV2View_o;
struct COW_UIRulePopmenuWithPickerSettingV2View_o;
struct COW_UIRuleSafeZoneSettingV2View_o;
struct COW_UIRuleSlidableNumericSettingView_o;
struct COW_UIRuleSmallToggleButtonGroupSettingView_o;
struct COW_UIRuleSubTableContainerView_o;
struct COW_UIRuleTableContainerView_o;
struct COW_UIRuleToggleButtonView_o;
struct COW_UIRuleToggleSettingV2View_o;
struct COW_UIRuleVector3SettingView_o;
struct COW_UIRuleVScrollTableContainerView_o;
struct COW_UIRuleVTabItemView_o;
struct COW_UIRushingPetsCreateRoomView_o;
struct COW_UISceneEditCategoryView_o;
struct COW_UISceneEditCreatorFeedbackPopWndView_o;
struct COW_UISceneEditGMVerifyView_o;
struct COW_UISceneEditHistoryInfoView_o;
struct COW_UISceneEditInstanceGroupSwitchView_o;
struct COW_UISceneEditItemAttributeHorizontalSelectView_o;
struct COW_UISceneEditItemAttributeInputTextView_o;
struct COW_UISceneEditItemAttributePopMenuView_o;
struct COW_UISceneEditItemAttributeSelectorView_o;
struct COW_UISceneEditItemAttributeSliderView_o;
struct COW_UISceneEditItemAttributeSubAndPlusView_o;
struct COW_UISceneEditItemAttributeToggleView_o;
struct COW_UISceneEditItemFuncAttributeView_o;
struct COW_UISceneEditLoadingMapInfoView_o;
struct COW_UISceneEditRecommendationItemView_o;
struct COW_UISceneEditRecommendMapItemView_o;
struct COW_UISceneEditReportView_o;
struct COW_UISceneEditSlotItemView_o;
struct COW_UISceneEditSubscriptionInfoView_o;
struct COW_UISceneEditSubscriptionView_o;
struct COW_UISceneEditTemplateMapItemView_o;
struct COW_UISceneEditUGCCenterView_o;
struct COW_UISceneEditUGCRankRewardItemView_o;
struct COW_UISceneEditUGCRankRewardLevelUpView_o;
struct COW_UISceneEditUGCRankRewardView_o;
struct COW_UISceneEditUserAgreementView_o;
struct COW_UISceneEditUserCenterView_o;
struct COW_UIScoreDetailTipsView_o;
struct COW_UIScreenShotShareMessageWindowView_o;
struct COW_UIScriptCategoryItemView_o;
struct COW_UIScriptItemView_o;
struct COW_UISeasonStatsDetailInfoItemView_o;
struct COW_UISeasonStatsDetailItemView_o;
struct COW_UISeasonStatsDetailView_o;
struct COW_UISecondConfirmSmallView_o;
struct COW_UISecondConfirmView_o;
struct COW_UISecondRechargeRewardItemView_o;
struct COW_UISecondRechargeView_o;
struct COW_UISelectLanguageView_o;
struct COW_UISensiSettingView_o;
struct COW_UISettingAccountBtnView_o;
struct COW_UISettingView_o;
struct COW_UIShootingGameRankingView_o;
struct COW_UIShoppingMallItemMaxView_o;
struct COW_UIShoppingMallItemMinView_o;
struct COW_UIShoppingMallItemNormalView_o;
struct COW_UIShoppingMallView_o;
struct COW_UIShowAllLuckyBagWndView_o;
struct COW_UISingleOptionConfirmWndView_o;
struct COW_UISkinModCheckPopWndView_o;
struct COW_UISmallCommonTinyMsgBoxView_o;
struct COW_UISmallDetailTipsView_o;
struct COW_UISoundSettingView_o;
struct COW_UISPHudAirdropItemView_o;
struct COW_UISPHudBombMatchInfoView_o;
struct COW_UISPHudBombRoundResultView_o;
struct COW_UISPHudCameraLockToggleView_o;
struct COW_UISPHudCameraPerspectiveToggleView_o;
struct COW_UISPHudConsoleView_o;
struct COW_UISPHudCSMatchInfoView_o;
struct COW_UISPHudCSPlayerInfoView_o;
struct COW_UISPHudCSRoundResultItemView_o;
struct COW_UISPHudCSRoundResultListView_o;
struct COW_UISPHudInfoListView_o;
struct COW_UISPHudInGameChatView_o;
struct COW_UISPHudKilledView_o;
struct COW_UISPHudKillLeaderBoardView_o;
struct COW_UISPHudMatchResultView_o;
struct COW_UISPHudMultiPlayerItemView_o;
struct COW_UISPHudNameView_o;
struct COW_UISPHudNewPlayerInfoView_o;
struct COW_UISPHudOBInfoBarView_o;
struct COW_UISPHudPlayerAccStatsItemView_o;
struct COW_UISPHudPlayerAccStatsPanelView_o;
struct COW_UISPHudRankListItemView_o;
struct COW_UISPHudRankListView_o;
struct COW_UISPHudRemainingInfoView_o;
struct COW_UISPHudResultNameCardView_o;
struct COW_UISPHudResultNormalLiteTeamItemView_o;
struct COW_UISPHudResultNormalQuadTeamItemView_o;
struct COW_UISPHudResultNormalTeamItemView_o;
struct COW_UISPHudResultPlayerItemView_o;
struct COW_UISPHudResultPlayerScoreItemView_o;
struct COW_UISPHudResultShowView_o;
struct COW_UISPHudResultTopLiteTeamItemView_o;
struct COW_UISPHudResultTopQuadTeamItemView_o;
struct COW_UISPHudResultTopTeamItemView_o;
struct COW_UISPHudSideMapView_o;
struct COW_UISPHudSinglePlayerItemView_o;
struct COW_UISPHudTeamAccStatsItemView_o;
struct COW_UISPHudTeamAccStatsListView_o;
struct COW_UISPHudTeamMatchResultView_o;
struct COW_UISPHudTeammatesInfoView_o;
struct COW_UISPHudTeamRankingItemView_o;
struct COW_UISPHudTeamRankingListView_o;
struct COW_UISPHudVehicleStatsView_o;
struct COW_UISPHudWeaponInfoToggleView_o;
struct COW_UISplashBannerFullScreenView_o;
struct COW_UISplashBannerItemCDNView_o;
struct COW_UISplashBannerItemLiveTVView_o;
struct COW_UISplashBannerItemVideoView_o;
struct COW_UISPMapTeamListItemView_o;
struct COW_UISPReplayItemView_o;
struct COW_UISPReplayListView_o;
struct COW_UIStandardAdsItemView_o;
struct COW_UIStandardAdsView_o;
struct COW_UIStandardCDNTabItemView_o;
struct COW_UIStandardDrawerTabView_o;
struct COW_UIStandardGuideMaskView_o;
struct COW_UIStandardItemMAXBItemTagView_o;
struct COW_UIStandardItemMAXBPriceView_o;
struct COW_UIStandardItemMAXBView_o;
struct COW_UIStandardItemMAXCItemTagView_o;
struct COW_UIStandardItemMAXCPriceView_o;
struct COW_UIStandardItemMAXCView_o;
struct COW_UIStandardItemMidView_o;
struct COW_UIStandardItemMini2View_o;
struct COW_UIStandardItemMiniView_o;
struct COW_UIStandardItemWeaponPriceView_o;
struct COW_UIStandardItemWeaponTagView_o;
struct COW_UIStandardItemWeaponView_o;
struct COW_UIStandardSubTabItemView_o;
struct COW_UIStandardTabItemView_o;
struct COW_UIStandardTabView_o;
struct COW_UIStandardTopTabItemView_o;
struct COW_UIStandardTopTabView_o;
struct COW_UISubscriptionConfirmWindowView_o;
struct COW_UISubscriptionPreviewWindowView_o;
struct COW_UISwitchScriptMenuView_o;
struct COW_UISyncSettingConfirmView_o;
struct COW_UITailorClothItemView_o;
struct COW_UITailorEntranceItemView_o;
struct COW_UITailorEntranceView_o;
struct COW_UITailorItemView_o;
struct COW_UITailorMainPageView_o;
struct COW_UiTailorTokenBoxAnimationWindowView_o;
struct COW_UITailorTokenBoxMessageWindowView_o;
struct COW_UITaskView_o;
struct COW_UITeamBaseProfileView_o;
struct COW_UITeamSkillItemView_o;
struct COW_UITeamSkillsView_o;
struct COW_UITipsNormalView_o;
struct COW_UITitleCommonView_o;
struct COW_UITitleItemView_o;
struct COW_UITitleShowView_o;
struct COW_UIToggleConfirmView_o;
struct COW_UIToggleConfirmWideItemView_o;
struct COW_UIToggleItemView_o;
struct COW_UIToggleSpriteItemView_o;
struct COW_UITopButtonGotoTokenView_o;
struct COW_UITopButtonGroupView_o;
struct COW_UITopUpEventItemView_o;
struct COW_UITopUpEventNewItemView_o;
struct COW_UITopUpEventProgressItemView_o;
struct COW_UITopUpEventView_o;
struct COW_UITopUpMulitAwardItemView_o;
struct COW_UITrainingCampConditionItemView_o;
struct COW_UITrainingCampGraduateWndView_o;
struct COW_UITrainingCampMemberItemView_o;
struct COW_UITrainingCampMemberProgressPinView_o;
struct COW_UITrainingCampMsgCheckWndView_o;
struct COW_UITrainingCampMsgItemView_o;
struct COW_UITrainingCampMsgWndView_o;
struct COW_UITrainingCampProgressAwardView_o;
struct COW_UITrainingCampRecommendItemView_o;
struct COW_UITrainingCampSideListView_o;
struct COW_UITrainingCampView_o;
struct COW_UITransferLeaderItemView_o;
struct COW_UITransferLeaderMenuView_o;
struct COW_UITreasureBoxOpenWndView_o;
struct COW_UITrialCdkeyPopupWindowView_o;
struct COW_UITrialVersionUIDView_o;
struct COW_UITutorialCSRecommendPopupView_o;
struct COW_UITutorialGachaItemView_o;
struct COW_UITutorialIndicatorCharacterView_o;
struct COW_UITutorialIndicatorHandView_o;
struct COW_UITutorialIndicatorView_o;
struct COW_UITutorialWebViewView_o;
struct COW_UITutorialWithCharacterForGlobalMissionView_o;
struct COW_UITutorRecruitView_o;
struct COW_UIUGC_WardrobeModifyView_o;
struct COW_UIUGCCenterBigEventTemplateView_o;
struct COW_UIUGCCommentItemView_o;
struct COW_UIUGCCommentView_o;
struct COW_UIUGCConfirmWndView_o;
struct COW_UIUGCCreateMapSelectItemView_o;
struct COW_UIUGCCreateMapTemplateItemView_o;
struct COW_UIUGCCreateModeSelectItemView_o;
struct COW_UIUGCCreateNewWorkshopView_o;
struct COW_UIUGCCSaveAsNewSlotView_o;
struct COW_UIUGCCSaveFileSelectView_o;
struct COW_UIUGCDebuggerConsoleItemView_o;
struct COW_UIUGCDebuggerConsoleView_o;
struct COW_UIUGCDebuggerOpenView_o;
struct COW_UIUGCDeleteFileSelectView_o;
struct COW_UIUGCFeedBackView_o;
struct COW_UIUGCGameModeMapPickItemView_o;
struct COW_UIUGCGameModeMapPickWndView_o;
struct COW_UIUGCGameModeStyle2MapPickItemView_o;
struct COW_UIUGCGameModeStyle2MapPickWndView_o;
struct COW_UIUGCHotIndicatorView_o;
struct COW_UIUGCHotMapView_o;
struct COW_UIUGCHudEditListItemView_o;
struct COW_UIUGCHudEditListView_o;
struct COW_UIUGCHudEditorView_o;
struct COW_UIUGCHudEditPopupMenuPanelView_o;
struct COW_UIUGCHudWidgetAttributeColorView_o;
struct COW_UIUGCHudWidgetAttributeCustomAdaptView_o;
struct COW_UIUGCHudWidgetAttributeImageFlipView_o;
struct COW_UIUGCHudWidgetAttributeSliderView_o;
struct COW_UIUGCHudWidgetAttributeSpriteItemView_o;
struct COW_UIUGCHudWidgetAttributeSpriteView_o;
struct COW_UIUGCHudWidgetAttributeTextAlignmentView_o;
struct COW_UIUGCHudWidgetAttributeTextAreaView_o;
struct COW_UIUGCHudWidgetAttributeToggleView_o;
struct COW_UIUGCHudWidgetAttributeTransformItemView_o;
struct COW_UIUGCHudWidgetAttributeTransformView_o;
struct COW_UIUGCHudWidgetHierarchyNodeItemView_o;
struct COW_UIUGCHudWidgetHierarchyView_o;
struct COW_UIUGCHudWidgetInspectorView_o;
struct COW_UIUGCHudWidgetSelectorView_o;
struct COW_UIUGCLikeIndicatorView_o;
struct COW_UIUGCMatchResultCommentView_o;
struct COW_UIUGCMultipleSelectItemView_o;
struct COW_UIUGCMyWokrsModifyCoverView_o;
struct COW_UIUGCMyWorksSlotItemView_o;
struct COW_UIUGCMyWorksView_o;
struct COW_UIUGCPersonProfileDetailView_o;
struct COW_UIUGCPhotoCutWindowView_o;
struct COW_UIUGCQuitFeedbackItemView_o;
struct COW_UIUGCQuitFeedbackView_o;
struct COW_UIUGCRecommendationPopView_o;
struct COW_UIUGCRecommendationView_o;
struct COW_UIUGCRoomListItemView_o;
struct COW_UIUGCRoomListView_o;
struct COW_UIUGCSaveAsNewSlotItemView_o;
struct COW_UIUGCSettingView_o;
struct COW_UIUGCSingleSelectItemView_o;
struct COW_UIUGCStandardDrawerTabView_o;
struct COW_UIUGCStandardSubTabItemView_o;
struct COW_UIUGCStandardTabItemView_o;
struct COW_UIUGCSwitchModeItemView_o;
struct COW_UIUGCSwitchModeView_o;
struct COW_UIUpdateBadgeWindowView_o;
struct COW_UIVersionView_o;
struct COW_UIVerticalPreviewView_o;
struct COW_UIVeteranFirstGameLobbyEnterWndView_o;
struct COW_UIVeteranFirstGameRewardView_o;
struct COW_UIVeteranIAPBundleView_o;
struct COW_UIVeteranReturnView_o;
struct COW_UIVeteranV3AllTaskDoneView_o;
struct COW_UIVeteranV3AwardItemView_o;
struct COW_UIVeteranV3DailyMissionItemView_o;
struct COW_UIVeteranV3IAPShopView_o;
struct COW_UIVeteranV3MainView_o;
struct COW_UIVeteranV3PrivilegeItemView_o;
struct COW_UIVeteranV3PrivilegeView_o;
struct COW_UIVeteranV3ProgressItemView_o;
struct COW_UIVeteranV3PurchasePopupWndView_o;
struct COW_UIVeteranV3ShortTermRewardItemView_o;
struct COW_UIVeteranV3ShortTermView_o;
struct COW_UIVeteranV3SignRewardItemView_o;
struct COW_UIVeteranV3SignRewardView_o;
struct COW_UIVeteranV3VersionIntroductionView_o;
struct COW_UIVFXBuffTrackView_o;
struct COW_UIVFXTrackView_o;
struct COW_UIVibrateNewSettingView_o;
struct COW_UIVirtualBrandCollectionValueBtnView_o;
struct COW_UIVirtualBrandCollectionValueIncreaseWndView_o;
struct COW_UIVirtualBrandItemView_o;
struct COW_UIVirtualBrandProgressItemView_o;
struct COW_UIVirtualBrandProgressView_o;
struct COW_UIVirtualBrandSetItemView_o;
struct COW_UIVirtualBrandSetWideItemView_o;
struct COW_UIVirtualBrandShowCaseObtainSetView_o;
struct COW_UIVirtualBrandShowCaseTabBtnView_o;
struct COW_UIVirtualBrandShowCaseView_o;
struct COW_UIVirtualBrandStoryItemView_o;
struct COW_UIVirtualBrandStoryView_o;
struct COW_UIVirtualBrandSwitchView_o;
struct COW_UIVirtualBrandTipsView_o;
struct COW_UIVirtualBrandView_o;
struct COW_UIVoucherListView_o;
struct COW_UIWaitingCoolDownView_o;
struct COW_UIWaitingForRequestView_o;
struct COW_UIWeaponExpContentView_o;
struct COW_UIWeaponExpItemView_o;
struct COW_UIWeaponKillNotificationItemView_o;
struct COW_UIWeaponPowerBriefView_o;
struct COW_UIWeaponPowerChangeView_o;
struct COW_UIWeaponPowerCommonView_o;
struct COW_UIWeaponPowerIconView_o;
struct COW_UIWeaponPowerProfileItemView_o;
struct COW_UIWeaponPowerProfileView_o;
struct COW_UIWeaponPowerSingleView_o;
struct COW_UIWeaponProficiencyPickItemView_o;
struct COW_UIWeaponProficiencyProgressBarItemView_o;
struct COW_UIWeaponProficiencyView_o;
struct COW_UIWeaponPropertyDetailitemView_o;
struct COW_UIWeaponPropertyDetailPopView_o;
struct COW_UIWeaponSkillItemView_o;
struct COW_UIWeaponSkinLobbyMainShareView_o;
struct COW_UIWeaponSkinLobbyMainView_o;
struct COW_UIWeaponSkinMenuFirstItemView_o;
struct COW_UIWeaponSkinMenuSecondItemView_o;
struct COW_UIWeaponSkinMenuThirdItemView_o;
struct COW_UIWeaponSkinPokedexItemView_o;
struct COW_UIWeaponSkinPokedexPreviewView_o;
struct COW_UIWeaponSkinPokedexQualityMenuItemView_o;
struct COW_UIWeaponSkinPokedexShareItemView_o;
struct COW_UIWeaponSkinPokedexView_o;
struct COW_UIWeaponSkinUpgraderFeatureView_o;
struct COW_UIWeaponSkinUpgraderRewardWndView_o;
struct COW_UIWeaponSysEntranceView_o;
struct COW_UIWeaponTTKGameView_o;
struct COW_UIWeaponUpgradeTokenExchangeView_o;
struct COW_UIWebVideoWindowView_o;
struct COW_UIWebViewWindowLiteView_o;
struct COW_UIWebViewWindowView_o;
struct COW_UIWereWolvesCreateRoomView_o;
struct COW_UIWereWolvesRoomParamItemView_o;
struct COW_UIWorkshopCreateRoomSlotItemView_o;
struct COW_UIWorkshopCreateRoomView_o;
struct COW_UIWorkshopDetailView_o;
struct COW_UIWorkShopMapDetailPopupWindowView_o;
struct COW_UIWorkShopMapInfoDetailView_o;
struct COW_UIWorkshopMapItemView_o;
struct COW_UIWorkshopModeTagView_o;
struct COW_UIWorkshopTagCommentView_o;
struct COW_UIWorkshopTemplateHelpView_o;
struct COW_GameMissionPlayerRangeView_o;
struct COW_RedEnvelopeAwardDisplayInfo_o;
struct COW_RedEnvelopeAwardItemView_o;
struct COW_RedEnvelopeItemView_o;
struct COW_ShareCamera_o;
struct COW_ShareCamera_AfterRender_o;
struct COW_SpectatorAirDropObject_o;
struct COW_UIAnnouncementGetRewardViewExt_o;
struct COW_UIAvatarSkillSlotMono_o;
struct COW_UIBigMapViewExt_o;
struct COW_UIClanLevelUpViewExt_o;
struct COW_UIClanViewExt_o;
struct UIGachaBuyBtnBaseView_o;
struct COW_UIHudBombZoneView_o;
struct COW_UIHudCSGameZoneView_o;
struct COW_UIHudCSPlayerStateInfoView_o;
struct COW_UIHudCSSOTeamInfoView_o;
struct COW_UIhudCSTechPointView_o;
struct COW_UIHudInGameShopItemViewExt_o;
struct COW_UIHudInGameShopItemViewExt_CoinIconType_o;
struct COW_UIHudTakeTurnsShopItemViewExt_o;
struct COW_UIHudTakeTurnsShopItemViewExt_CoinIconType_o;
struct COW_UIHudTimerViewExt_o;
struct COW_UIMallPurchaseViewExt_o;
struct COW_UIMapBossZoneView_o;
struct COW_UIMapObjectRadarView_o;
struct MatchResultDetailInfo_o;
struct UIMatchResultDetailView_o;
struct COW_UIStandardSubTabItemRemakeView_o;
struct COW_UIStandardTabItemRemakeView_o;
struct COW_UIUAVMapObjectView_o;
struct WaitGridComp_o;
struct COW_WheelRollComboView_o;
struct WaitingResponseHandler_o;
struct COW_WebView_o;
struct COW_WebView_Rect_o;
struct COW_WebView_AndroidWebViewUserAgentStringModification_o;
struct COW_WebView_QualityLevel_o;
struct COW_WebView_WebViewCaptureScreenshotResult_o;
struct COW_WebView_WebPage_o;
struct COW_WebView__CheckForFaulty_c__AnonStorey0_o;
struct COW_WebView__Check_c__AnonStorey1_o;
struct COW_WebView__OnGetUserAgent_c__AnonStorey2_o;
struct COW_WebView__OnCaptureAndShareScreenshot_c__AnonStorey3_o;
struct COW_BaseTask_o;
struct COW_BaseTask_CompleteCallBack_o;
struct COW_BaseTask__SuccessCoroutine_c__Iterator0_o;
struct COW_BaseTask__FailureCoroutine_c__Iterator1_o;
struct COW_TaskAuto_o;
struct COW_TaskAutoWithSpriteAnim_o;
struct COW_TaskBalance_o;
struct COW_TaskDragDrop_o;
struct COW_TaskDragDropContainer_o;
struct COW_TaskDragDropItem_o;
struct COW_TaskGuessCodek_o;
struct COW_TaskHeat_o;
struct COW_TaskHeatWithFinishAnim_o;
struct TaskItemCodekLabelBtn_o;
struct TaskItemPicPuzzle_o;
struct TaskItemPicPuzzle__InitDragDrop_c__AnonStorey0_o;
struct COW_TaskMirror_o;
struct COW_TaskPicturePuzzle_o;
struct COW_UMAMaterialRefEffect_o;
struct COW_UMAMaterialRefEffect_Callback_o;
struct COW_UMAMaterialRefEffect_SupportedMono_o;
struct COW_UMAMaterialRefEffect_MonoBehaviourWithWardrobeType_o;
struct COW_UMAMaterialRefEffect__ShowAnim_c__AnonStorey0_o;
struct COW_UnityLogListener_o;
struct COW_UnityAITookit_o;
struct AndroidVideoPlayer_o;
struct FFVideoPlayer_o;
struct VideoState_o;
struct ICustomVideoPlayer_o;
struct UnityVideoPlayer_o;
struct COW_BugReport_o;
struct COW_BugReport_IBugReporter_o;
struct COW_BugReport_Crashlytics_o;
struct COW_GameConfig_o;
struct COW_GameConfig_EAppStore_o;
struct COW_GameConfig_LocalConfig_o;
struct COW_GameStartup_o;
struct COW_GameStartup_EGameServerAddress_o;
struct COW_GameStartup__CheckAndDownloadOBB_c__Iterator0_o;
struct COW_GameStartup__WaitingForFetchingOBB_c__Iterator1_o;
struct COW_GameStartup__StartLauncher_c__AnonStorey2_o;
struct COW_UILauncherController_o;
struct COW_UILauncherController_CreateMessageBox_o;
struct COW_UILauncherController_EHttpVerInfoErrorCodek_o;
struct COW_UILauncherController_HttpVerInfo_o;
struct COW_UILauncherController__OnColdUpdate_c__AnonStorey6_o;
struct COW_UILauncherController__OnHotUpdateFinished_c__AnonStorey7_o;
struct COW_UILauncherController__OnHotUpdateFinished_c__AnonStorey7__OnHotUpdateFinished_c__AnonStorey8_o;
struct COW_UILauncherController__StartLaunchGame_c__Iterator0_o;
struct COW_UILauncherController__StartHotUpdating_c__Iterator1_o;
struct COW_UILauncherController__StartCheckVersion_c__Iterator2_o;
struct COW_UILauncherController__StartLocDownload_c__Iterator3_o;
struct COW_UILauncherController__StartLoginCommonDownload_c__Iterator4_o;
struct COW_UILauncherController__StartLoginDownload_c__AnonStorey9_o;
struct COW_UILauncherController__CheckVersion_c__AnonStorey5_o;
struct AmplifyColorVolumeBase_o;
struct COW_Graphics_KJAEGCOCOBD_o;
struct COW_Graphics_CGGEHOMBMAG_o;
struct COW_Graphics_CGGEHOMBMAG_NMPEFGONDCI_o;
struct COW_Graphics_COMLJFJMCNG_o;
struct COW_Graphics_DOJHEGNGGBJ_o;
struct COW_Graphics_ILBAKECBEBI_o;
struct COW_Graphics_BJGILCJPOPG_o;
struct PostEffectManager_o;
struct AmplifyColor_Quality_o;
struct AmplifyColor_Tonemapping_o;
struct AmplifyColor_EffectType_o;
struct PostEffectManagerBase_o;
struct PostEffectProfile_o;
struct AmplifyColor_VolumeEffectField_o;
struct AmplifyColor_VolumeEffectComponent_o;
struct AmplifyColor_VolumeEffectComponent__UpdateComponent_c__AnonStorey0_o;
struct AmplifyColor_VolumeEffect_o;
struct AmplifyColor_VolumeEffectContainer_o;
struct AmplifyColor_VolumeEffectFieldFlags_o;
struct AmplifyColor_VolumeEffectComponentFlags_o;
struct AmplifyColor_VolumeEffectComponentFlags__UpdateComponentFlags_c__AnonStorey0_o;
struct AmplifyColor_VolumeEffectComponentFlags__UpdateComponentFlags_c__AnonStorey1_o;
struct AmplifyColor_VolumeEffectFlags_o;
struct AmplifyColor_VolumeEffectFlags__AddComponent_c__AnonStorey0_o;
struct AmplifyColor_VolumeEffectFlags__UpdateFlags_c__AnonStorey1_o;
struct ffano_FNFOLKEMMBG_o;
struct ffano_FNFOLKEMMBG_LGHPCGPOHDA_o;
struct ffano_FNFOLKEMMBG_KFOELMMJOCD_o;
struct ffano_FNFOLKEMMBG_GNMMPDPNPFB_o;
struct AnoSDKNamespace_MPPBPHCLOOE_o;
struct AnoSDKNamespace_IIPBNICIINO_o;
struct AnoSDKNamespace_IOPOOHPNCKH_o;
struct AnoSDKNamespace_IOPOOHPNCKH_AHPDKFKLCHE_o;
struct AnoSDKNamespace_FNCOHHJKGFL_o;
struct AnoSDKNamespace_FNCOHHJKGFL_LLHPCLDIKHO_o;
struct AFInAppEvents_o;
struct AFMiniJSON_Json_o;
struct AFMiniJSON_Json_Parser_o;
struct AFMiniJSON_Json_Parser_TOKEN_o;
struct AFMiniJSON_Json_Serializer_o;
struct AppsFlyerSDK_AppsFlyer_o;
struct AppsFlyerSDK_AppsFlyer_unityCallBack_o;
struct AppsFlyerSDK_EmailCryptType_o;
struct AppsFlyerSDK_AppsFlyerAndroid_o;
struct AppsFlyerSDK_AppsFlyerRequestEventArgs_o;
struct AppsFlyerSDK_DeepLinkEventsArgs_o;
struct AppsFlyerSDK_DeepLinkStatus_o;
struct AppsFlyerSDK_DeepLinkError_o;
struct AppsFlyerObjectScript_o;
struct AppsFlyerSDK_IAppsFlyerAndroidBridge_o;
struct AppsFlyerSDK_IAppsFlyerConversionData_o;
struct AppsFlyerSDK_IAppsFlyerIOSBridge_o;
struct AppsFlyerSDK_IAppsFlyerNativeBridge_o;
struct AppsFlyerSDK_IAppsFlyerUserInvite_o;
struct AppsFlyerSDK_IAppsFlyerValidateReceipt_o;
struct UnityStandardAssets_CrossPlatformInput_ButtonHandler_o;
struct UnityStandardAssets_CrossPlatformInput_CrossPlatformInputManager_o;
struct UnityStandardAssets_CrossPlatformInput_CrossPlatformInputManager_ActiveInputMethod_o;
struct UnityStandardAssets_CrossPlatformInput_CrossPlatformInputManager_VirtualAxis_o;
struct UnityStandardAssets_CrossPlatformInput_CrossPlatformInputManager_VirtualButton_o;
struct UnityStandardAssets_CrossPlatformInput_InputAxisScrollbar_o;
struct UnityStandardAssets_CrossPlatformInput_MobileControlRig_o;
struct UnityStandardAssets_CrossPlatformInput_PlatformSpecific_MobileHardwareInput_o;
struct UnityStandardAssets_CrossPlatformInput_PlatformSpecific_MobileInput_o;
struct UnityStandardAssets_CrossPlatformInput_PlatformSpecific_StandaloneInput_o;
struct UnityStandardAssets_CrossPlatformInput_TiltInput_o;
struct UnityStandardAssets_CrossPlatformInput_TiltInput_AxisOptions_o;
struct UnityStandardAssets_CrossPlatformInput_TiltInput_AxisMapping_o;
struct UnityStandardAssets_CrossPlatformInput_TiltInput_AxisMapping_MappingType_o;
struct UnityStandardAssets_CrossPlatformInput_VirtualInput_o;
struct LogColor_o;
struct LogLevelType_o;
struct VerboseLog_o;
struct Debugger_o;
struct DebuggerFileOutput_o;
struct ProfilerFileOutput_o;
struct ProfilerLogger_o;
struct DynamicBone_o;
struct DynamicBone_FreezeAxis_o;
struct DynamicBone_Particle_o;
struct DynamicBone_UpdateMode_o;
struct DynamicBone__AppendParticles_c__AnonStorey0_o;
struct DynamicBoneCollider_o;
struct DynamicBoneCollider_Direction_o;
struct DynamicBoneCollider_Bound_o;
struct DynamicBoneNet_o;
struct DynamicBoneNet_Particle_o;
struct DynamicBoneNet__AppendParticles_c__AnonStorey0_o;
struct FFVoice_ChannelState_o;
struct FFVoice_FFVoiceUserRole_o;
struct FFVoice_FFVoiceEvent_o;
struct FFVoice_FFVoiceKickReason_o;
struct FFVoice_FFVoiceBroadcast_o;
struct FFVoice_FFVoiceErrorCodek_o;
struct FFVoice_FFVoice_RTC_SERVER_REGION_o;
struct FFVoice_FFVoicePcmCallBackFlag_o;
struct FFVoice_FFVoiceAPI_o;
struct FFVoice_FFVoiceAPI_CallbackType_o;
struct FFVoice_FFVoiceAPI_UnityPcmCallbackData_o;
struct FFVoice_FFVoiceAPI_FFVoicePcmCallbackData_o;
struct FFVoice_FFVoiceAPI_UnityPcmCallbackDelegate_o;
struct FFVoice_FFVoiceAPI_FFVoiceCallbackObject_o;
struct FFVoice_FFVoiceAPI_AndroidPluginCallback_o;
struct FFVoice_JsonType_o;
struct FFVoice_IJsonWrapper_o;
struct FFVoice_JsonData_o;
struct FFVoice_OrderedDictionaryEnumerator_o;
struct FFVoice_JsonException_o;
struct FFVoice_PropertyMetadata_o;
struct FFVoice_ArrayMetadata_o;
struct FFVoice_ObjectMetadata_o;
struct FFVoice_ExporterFunc_o;
struct FFVoice_ExporterFunc_T__o;
struct FFVoice_ImporterFunc_o;
struct FFVoice_ImporterFunc_TJson__TValue__o;
struct FFVoice_WrapperFactory_o;
struct FFVoice_JsonMapper_o;
struct FFVoice_JsonMapper__RegisterExporter_c__AnonStorey0_T__o;
struct FFVoice_JsonMapper__RegisterImporter_c__AnonStorey1_TJson__TValue__o;
struct FFVoice_JsonMockWrapper_o;
struct FFVoice_JsonToken_o;
struct FFVoice_JsonReader_o;
struct FFVoice_Condition_o;
struct FFVoice_WriterContext_o;
struct FFVoice_JsonWriter_o;
struct FFVoice_FsmContext_o;
struct FFVoice_Lexer_o;
struct FFVoice_Lexer_StateHandler_o;
struct FFVoice_ParserToken_o;
struct HangColliderType_o;
struct HangCollider_o;
struct HangCollider_Capsule_o;
struct HangCollider_Plane_o;
struct HangCollider_Sphere_o;
struct HangManager_o;
struct HangManager_LANGUAGE_TYPE_o;
struct HangPivot_o;
struct ANGLE_LIMIT_o;
struct HangString_o;
struct HangString_FREEZE_AXIS_o;
struct HangString_STRING_o;
struct HangString_GravityType_o;
struct HangColliderCapsuleProperty_o;
struct HangColliderPlaneProperty_o;
struct HangColliderSphereProperty_o;
struct ANGLELIMIT_PROPERTY_o;
struct HangStringProperty_o;
struct GAutomationManager_o;
struct GGP_o;
struct GooglePlayDownloader_o;
struct LitJson_JsonType_o;
struct LitJson_IJsonWrapper_o;
struct LitJson_JsonData_o;
struct LitJson_OrderedDictionaryEnumerator_o;
struct LitJson_JsonException_o;
struct LitJson_PropertyMetadata_o;
struct LitJson_ArrayMetadata_o;
struct LitJson_ObjectMetadata_o;
struct LitJson_ExporterFunc_o;
struct LitJson_ExporterFunc_T__o;
struct LitJson_ImporterFunc_o;
struct LitJson_ImporterFunc_TJson__TValue__o;
struct LitJson_WrapperFactory_o;
struct LitJson_JsonMapper_o;
struct LitJson_JsonMapper__RegisterExporter_c__AnonStorey0_T__o;
struct LitJson_JsonMapper__RegisterImporter_c__AnonStorey1_TJson__TValue__o;
struct LitJson_JsonMockWrapper_o;
struct LitJson_JsonToken_o;
struct LitJson_JsonReader_o;
struct LitJson_Condition_o;
struct LitJson_WriterContext_o;
struct LitJson_JsonWriter_o;
struct LitJson_FsmContext_o;
struct LitJson_Lexer_o;
struct LitJson_Lexer_StateHandler_o;
struct LitJson_ParserToken_o;
struct LumenWorks_Framework_IO_Csv_CsvReader_o;
struct LumenWorks_Framework_IO_Csv_CsvReader_DataReaderValidations_o;
struct LumenWorks_Framework_IO_Csv_CsvReader_RecordEnumerator_o;
struct LumenWorks_Framework_IO_Csv_ParseErrorEventArgs_o;
struct LumenWorks_Framework_IO_Csv_MalformedCsvException_o;
struct LumenWorks_Framework_IO_Csv_MissingFieldCsvException_o;
struct LumenWorks_Framework_IO_Csv_MissingFieldAction_o;
struct LumenWorks_Framework_IO_Csv_ParseErrorAction_o;
struct LumenWorks_Framework_IO_Csv_Resources_ExceptionMessage_o;
struct LumenWorks_Framework_IO_Csv_ValueTrimmingOptions_o;
struct PrefabEvolution_EvolvePrefab_o;
struct PrefabEvolution_PEExposedProperties_o;
struct PrefabEvolution_PEExposedProperties__HasProperty_c__AnonStorey1_o;
struct PrefabEvolution_PEExposedProperties__Remove_c__AnonStorey2_o;
struct PrefabEvolution_PEExposedProperties__Remove_c__AnonStorey3_o;
struct PrefabEvolution_PEExposedProperties__FindProperty_c__AnonStorey4_o;
struct PrefabEvolution_PEExposedProperties__FindProperty_c__AnonStorey5_o;
struct PrefabEvolution_PEExposedProperties__FindProperty_c__AnonStorey6_o;
struct PrefabEvolution_PEExposedProperties___c__AnonStorey7_o;
struct PrefabEvolution_PEExposedProperties___c__AnonStorey8_o;
struct PrefabEvolution_PEExposedProperties__GetInherited_c__AnonStorey9_o;
struct PrefabEvolution_PEExposedProperties__GetHidden_c__AnonStoreyA_o;
struct PrefabEvolution_PEExposedProperties__GetInheritedProperties_c__AnonStorey0_o;
struct PrefabEvolution_BaseExposedData_o;
struct PrefabEvolution_BaseExposedData_Comparer_o;
struct PrefabEvolution_BaseExposedData___c__AnonStorey0_o;
struct PrefabEvolution_ExposedPropertyGroup_o;
struct PrefabEvolution_ExposedProperty_o;
struct PrefabEvolution_ExposedProperty_PropertyInvocationChain_o;
struct PrefabEvolution_ExposedProperty_PropertyInvocationChain_InvokeInfo_o;
struct PrefabEvolution_ExposedProperty_PropertyInvocationChain__getField_c__AnonStorey0_o;
struct PrefabEvolution_GameObjectWrapper_o;
struct PrefabEvolution_PELinkage_o;
struct PrefabEvolution_PELinkage_Link_o;
struct PrefabEvolution_PEModifications_o;
struct PrefabEvolution_PEModifications_PropertyData_o;
struct PrefabEvolution_PEModifications_PropertyData_PropertyMode_o;
struct PrefabEvolution_PEModifications_HierarchyData_o;
struct PrefabEvolution_PEModifications_ComponentsData_o;
struct PrefabEvolution_PEPrefabScript_o;
struct PrefabEvolution_PEPrefabScript_EditorBridge_o;
struct PrefabEvolution_PEPrefabScript_PrefabInternalData_o;
struct PrefabEvolution_Utils_o;
struct RCC_Camera_o;
struct RCC_Camera_CameraMode_o;
struct RCC_Camera__FixShakeDelayed_c__Iterator0_o;
struct RCC_CameraConfig_o;
struct RCC_CarControllerV3_o;
struct RCC_CarControllerV3_WheelType_o;
struct RCC_CarControllerV3_IndicatorsOn_o;
struct RCC_CarControllerV3__ChangingGear_c__Iterator0_o;
struct RCC_Settings_o;
struct RCC_Settings_BehaviorType_o;
struct RCC_Settings_ControllerType_o;
struct RCC_Settings_Units_o;
struct RCC_TopCamera_o;
struct RCC_WheelCollider_o;
struct MotorcycleWheelController_o;
struct RMCRealisticMotorcycleController_o;
struct RMCRealisticMotorcycleController__ChangingGear_c__Iterator0_o;
struct SABoneColliderCommon_o;
struct SABoneColliderCommon_BoneWeightType_o;
struct SABoneColliderCommon_BoneTriangleExtent_o;
struct SABoneColliderCommon_BoneProperty_o;
struct SABoneColliderCommon_SplitProperty_o;
struct SABoneColliderCommon_SABoneColliderProperty_o;
struct SABoneColliderCommon_SABoneColliderBuilderProperty_o;
struct SAColliderBuilderCommon_o;
struct SAColliderBuilderCommon_ShapeType_o;
struct SAColliderBuilderCommon_FitType_o;
struct SAColliderBuilderCommon_MeshType_o;
struct SAColliderBuilderCommon_SliceMode_o;
struct SAColliderBuilderCommon_ElementType_o;
struct SAColliderBuilderCommon_Bool3_o;
struct SAColliderBuilderCommon_ColliderToChild_o;
struct SAColliderBuilderCommon_ReducerProperty_o;
struct SAColliderBuilderCommon_ColliderProperty_o;
struct SAColliderBuilderCommon_RigidbodyProperty_o;
struct SABoneCollider_o;
struct SABoneColliderBuilder_o;
struct SABoneColliderChild_o;
struct ICSharpCodek_SharpZipLib_Checksums_Adler32_o;
struct ICSharpCodek_SharpZipLib_Checksums_Crc32_o;
struct ICSharpCodek_SharpZipLib_Checksums_IChecksum_o;
struct ICSharpCodek_SharpZipLib_Core_INameTransform_o;
struct ICSharpCodek_SharpZipLib_Core_StreamUtils_o;
struct ICSharpCodek_SharpZipLib_Encryption_PkzipClassic_o;
struct ICSharpCodek_SharpZipLib_Encryption_PkzipClassicCryptoBase_o;
struct ICSharpCodek_SharpZipLib_Encryption_PkzipClassicEncryptCryptoTransform_o;
struct ICSharpCodek_SharpZipLib_Encryption_PkzipClassicDecryptCryptoTransform_o;
struct ICSharpCodek_SharpZipLib_Encryption_PkzipClassicManaged_o;
struct ICSharpCodek_SharpZipLib_Encryption_ZipAESTransform_o;
struct ICSharpCodek_SharpZipLib_GZip_GZipConstants_o;
struct ICSharpCodek_SharpZipLib_GZip_GZipException_o;
struct ICSharpCodek_SharpZipLib_GZip_GZipInputStream_o;
struct ICSharpCodek_SharpZipLib_GZip_GZipOutputStream_o;
struct ICSharpCodek_SharpZipLib_GZip_GZipOutputStream_OutputState_o;
struct ICSharpCodek_SharpZipLib_SharpZipBaseException_o;
struct ICSharpCodek_SharpZipLib_Zip_Compression_Deflater_o;
struct ICSharpCodek_SharpZipLib_Zip_Compression_DeflaterConstants_o;
struct ICSharpCodek_SharpZipLib_Zip_Compression_DeflateStrategy_o;
struct ICSharpCodek_SharpZipLib_Zip_Compression_DeflaterEngine_o;
struct ICSharpCodek_SharpZipLib_Zip_Compression_DeflaterHuffman_o;
struct ICSharpCodek_SharpZipLib_Zip_Compression_DeflaterHuffman_Tree_o;
struct ICSharpCodek_SharpZipLib_Zip_Compression_DeflaterPending_o;
struct ICSharpCodek_SharpZipLib_Zip_Compression_Inflater_o;
struct ICSharpCodek_SharpZipLib_Zip_Compression_InflaterDynHeader_o;
struct ICSharpCodek_SharpZipLib_Zip_Compression_InflaterHuffmanTree_o;
struct ICSharpCodek_SharpZipLib_Zip_Compression_PendingBuffer_o;
struct ICSharpCodek_SharpZipLib_Zip_Compression_Streams_DeflaterOutputStream_o;
struct ICSharpCodek_SharpZipLib_Zip_Compression_Streams_InflaterInputBuffer_o;
struct ICSharpCodek_SharpZipLib_Zip_Compression_Streams_InflaterInputStream_o;
struct ICSharpCodek_SharpZipLib_Zip_Compression_Streams_OutputWindow_o;
struct ICSharpCodek_SharpZipLib_Zip_Compression_Streams_StreamManipulator_o;
struct ICSharpCodek_SharpZipLib_Zip_UseZip64_o;
struct ICSharpCodek_SharpZipLib_Zip_CompressionMethod_o;
struct ICSharpCodek_SharpZipLib_Zip_EncryptionAlgorithm_o;
struct ICSharpCodek_SharpZipLib_Zip_GeneralBitFlags_o;
struct ICSharpCodek_SharpZipLib_Zip_ZipConstants_o;
struct ICSharpCodek_SharpZipLib_Zip_HostSystemID_o;
struct ICSharpCodek_SharpZipLib_Zip_ZipEntry_o;
struct ICSharpCodek_SharpZipLib_Zip_ZipEntry_Known_o;
struct ICSharpCodek_SharpZipLib_Zip_ZipException_o;
struct ICSharpCodek_SharpZipLib_Zip_ITaggedData_o;
struct ICSharpCodek_SharpZipLib_Zip_RawTaggedData_o;
struct ICSharpCodek_SharpZipLib_Zip_ExtendedUnixData_o;
struct ICSharpCodek_SharpZipLib_Zip_ExtendedUnixData_Flags_o;
struct ICSharpCodek_SharpZipLib_Zip_NTTaggedData_o;
struct ICSharpCodek_SharpZipLib_Zip_ITaggedDataFactory_o;
struct ICSharpCodek_SharpZipLib_Zip_ZipExtraData_o;
struct ICSharpCodek_SharpZipLib_Zip_DescriptorData_o;
struct ICSharpCodek_SharpZipLib_Zip_EntryPatchData_o;
struct ICSharpCodek_SharpZipLib_Zip_ZipHelperStream_o;
struct ICSharpCodek_SharpZipLib_Zip_ZipOutputStream_o;
struct OrbCreationExtensions_GameObjectExtensions_o;
struct OrbCreationExtensions_MeshExtensions_o;
struct OrbCreationExtensions_Texture2DExtensions_o;
struct OrbCreationExtensions_TransformExtensions_o;
struct TsiU_TBTActionContext_o;
struct TsiU_TBTAction_o;
struct TsiU_TBTActionLeaf_o;
struct TsiU_TBTActionLeaf_TBTActionLeafContext_o;
struct TsiU_TBTActionLoop_o;
struct TsiU_TBTActionLoop_TBTActionLoopContext_o;
struct TsiU_TBTActionNonPrioritizedSelector_o;
struct TsiU_TBTActionParallel_o;
struct TsiU_TBTActionParallel_ECHILDREN_RELATIONSHIP_o;
struct TsiU_TBTActionParallel_TBTActionParallelContext_o;
struct TsiU_TBTActionPrioritizedSelector_o;
struct TsiU_TBTActionPrioritizedSelector_TBTActionPrioritizedSelectorContext_o;
struct TsiU_TBTActionSequence_o;
struct TsiU_TBTActionSequence_TBTActionSequenceContext_o;
struct TsiU_TBTRunningStatus_o;
struct TsiU_TBTPrecondition_o;
struct TsiU_TBTPreconditionLeaf_o;
struct TsiU_TBTPreconditionUnary_o;
struct TsiU_TBTPreconditionBinary_o;
struct TsiU_TBTPreconditionTRUE_o;
struct TsiU_TBTPreconditionFALSE_o;
struct TsiU_TBTPreconditionNOT_o;
struct TsiU_TBTPreconditionAND_o;
struct TsiU_TBTPreconditionOR_o;
struct TsiU_TBTPreconditionXOR_o;
struct TsiU_TBTTreeNode_o;
struct TsiU_TBTWorkingData_o;
struct TsiU_TBlackBoard_o;
struct TsiU_TBlackBoard_TBlackboardItem_o;
struct TsiU_TAny_o;
struct TsiU_TILoggerListener_o;
struct TsiU_TLogger_o;
struct TsiU_TLogger_LOGGER_CHANNEL_o;
struct TsiU_TLogger_LOGGER_REDIRECTION_o;
struct TsiU_TSingleton_T__o;
struct TsiU_TStaticHelperBase_T__o;
struct TsiU_TTimeAbs_o;
struct TsiU_TTimeRel_o;
struct TsiU_TDiscreteEvent_o;
struct TsiU_TDiscreteEvent_DiscreteEventAction_o;
struct TsiU_EDiscreteEventPriority_o;
struct TsiU_EDiscreteEventSystemState_o;
struct TsiU_TDiscreteEventSystem_o;
struct TsiU_TMathUtils_o;
struct TsiU_TColorUtil_o;
struct TsiU_THoverCameraController_o;
struct TsiU_THoverCameraController_MouseButton_o;
struct TsiU_TTimeUtil_o;
struct TsiU_TAIToolkit_o;
struct UMA_OverlayDataAssetWithAtlas_o;
struct UMA_DynamicAssetLoader_o;
struct UMACharacterSystem_ChangeRaceOptions_o;
struct UMACharacterSystem_DynamicCharacterAvatar_o;
struct UMACharacterSystem_DynamicCharacterAvatar_LoadOptions_o;
struct UMACharacterSystem_DynamicCharacterAvatar_SaveOptions_o;
struct UMACharacterSystem_DynamicCharacterAvatar_loadPathTypes_o;
struct UMACharacterSystem_DynamicCharacterAvatar_savePathTypes_o;
struct UMACharacterSystem_DynamicCharacterAvatar_RaceSetter_o;
struct UMACharacterSystem_DynamicCharacterAvatar_WardrobeRecipeListItem_o;
struct UMACharacterSystem_DynamicCharacterAvatar_WardrobeRecipeList_o;
struct UMACharacterSystem_DynamicCharacterAvatar_ColorValue_o;
struct UMACharacterSystem_DynamicCharacterAvatar_ColorValueList_o;
struct UMACharacterSystem_DynamicCharacterAvatar__BuildFromComponentSettingsCO_c__Iterator0_o;
struct UMACharacterSystem_DynamicCharacterAvatar__ImportSettingsCO_c__Iterator1_o;
struct UMACharacterSystem_DynamicCharacterAvatar__BuildCharacterWhenReady_c__Iterator2_o;
struct UMACharacterSystem_DynamicCharacterSystem_o;
struct DynamicOverlayLibrary_o;
struct DynamicRaceLibrary_o;
struct DynamicSlotLibrary_o;
struct UMACharacterSystem_EnumExtensions_o;
struct UMACharacterSystem_EnumFlagsAttribute_o;
struct UMAExtensions_o;
struct UMATextRecipe_o;
struct UMATextRecipe_DCSRecipeChecker_o;
struct UMATextRecipe_DCSPackRecipe_o;
struct UMATextRecipe_DCSUniversalPackRecipe_o;
struct UMATextRecipe_ERecipeType_o;
struct UMATextRecipe_ByteFlags_o;
struct UMATextRecipe_MiniPackRecipe_o;
struct UMATextRecipe_MiniPackedSlotData_o;
struct UMATextRecipe_MiniPackedOverlayData_o;
struct UMATextRecipe_IntVec2_o;
struct UMAAssetIndexer_o;
struct UMAAssetIndexer_EAssetItemType_o;
struct UMAAssetIndexer_AssetItem_o;
struct UMAWardrobeRecipe_o;
struct UMA_IUmaAvatarBase_o;
struct UMA_IUintId_o;
struct UMA_IUmaAvatarWithSlots_o;
struct UMA_IUmaAvatar_o;
struct UMA_SlotDataAssetExt_o;
struct UMA_Simple_IGetSetIndex_o;
struct UMA_Simple_ListPoolWithIndexedObjects_T__o;
struct UMA_Simple_AsyncLoadReq_o;
struct UMA_Simple_AsyncLoadReqPool_o;
struct UMA_Simple_SlotOverlayAssetCache_o;
struct UMA_Simple_SlotOverlayAssetCacheData_o;
struct UMA_Simple_SlotOverlayAssetCacheWithRefs_o;
struct UMA_Simple_SlotOverlayAssetCacheWithRefsDic_o;
struct UMA_Simple_SlotOverlayAssetCacheWithRefsChild_o;
struct UMA_Simple_SlotOverlayCacheManager_o;
struct UMA_Simple_ISlotOverlayRefs_o;
struct UMA_Simple_SlotOverlayRefsSet_o;
struct UMA_Simple_SlotOverlayRefsDic_o;
struct UMA_Simple_SlotOverlayResManager_o;
struct UMA_Simple_SlotOverlayUrlSplitDecoder_o;
struct UMA_Simple_SlotOverlayUrlSplitResultPacked_o;
struct UMA_Simple_UmaAssetUtil_o;
struct UMA_Simple_UmaAvatarSimple_o;
struct UMA_UmaAvatarWithSlots_T__o;
struct UMAContextIndividual_o;
struct UMAContextSimple_o;
struct UMA_Simple_SlotOverlayHashPair_o;
struct UMA_Simple_UmaRecipeSimple_o;
struct UMA_Simple_UmaRecipeSimpleLibrary_o;
struct UMA_ERace_o;
struct UMA_EBaseSlot_o;
struct UMA_EWardrobeSlot_o;
struct UMA_EAdditiveTargetSlot_o;
struct UMA_EAdditiveMethod_o;
struct UMA_EAdditiveOrderType_o;
struct UMA_AdditiveInfo_o;
struct UMA_UmaSettings_o;
struct UMA_UmaSimpleUtils_o;
struct UMA_UmaSimpleUtils__StringToBits_c__AnonStorey0_o;
struct OverlayLibrary_o;
struct RaceLibrary_o;
struct SharedColorTable_o;
struct SlotLibrary_o;
struct UMAPackedRecipeBase_o;
struct UMAPackedRecipeBase_packedSlotData_o;
struct UMAPackedRecipeBase_packedOverlayData_o;
struct UMAPackedRecipeBase_PackedSlotDataV2_o;
struct UMAPackedRecipeBase_PackedOverlayDataV2_o;
struct UMAPackedRecipeBase_PackedOverlayColorDataV2_o;
struct UMAPackedRecipeBase_PackedOverlayColorDataV3_o;
struct UMAPackedRecipeBase_UMAPackRecipe_o;
struct UMACharacterSystem_recipeTypeOpts_o;
struct UMACharacterSystem_WardrobeRecipeThumb_o;
struct UMACharacterSystem_WardrobeSettings_o;
struct UMACharacterSystem_WardrobeSet_o;
struct UMACharacterSystem_WardrobeCollectionList_o;
struct UMACharacterSystem_DynamicCharacterSystemBase_o;
struct UMA_RaceData_o;
struct UMA_RaceData_RaceThumbnails_o;
struct UMA_RaceData_RaceThumbnails_WardrobeSlotThumb_o;
struct UMA_RaceData_UMATarget_o;
struct UMAContext_o;
struct UMA_FileUtils_o;
struct UMA_INameProvider_o;
struct UMA_MaxRectsBinPack_o;
struct UMA_MaxRectsBinPack_FreeRectChoiceHeuristic_o;
struct UMA_OverlayColorData_o;
struct UMA_OverlayData_o;
struct UMA_OverlayDataAsset_o;
struct UMA_OverlayDataAsset_OverlayType_o;
struct OverlayLibraryBase_o;
struct UMA_RaceLibraryBase_o;
struct UMA_SeamRemoval_o;
struct UMA_SkinnedMeshCombiner_o;
struct UMA_SkinnedMeshCombiner_CombineInstance_o;
struct UMA_SkinnedMeshCombiner_MeshComponents_o;
struct UMA_SkinnedMeshCombiner_BoneIndexEntry_o;
struct UMA_SlotData_o;
struct UMA_SlotDataAsset_o;
struct SlotLibraryBase_o;
struct UMA_TextureMerge_o;
struct UMA_TextureMerge_TextureMergeRect_o;
struct UMA_TextureProcessBaseCoroutine_o;
struct UMA_TextureProcessPROCoroutine_o;
struct UMA_TextureProcessPROCoroutine__workerMethod_c__Iterator0_o;
struct UMAAssetFieldVisible_o;
struct UMA_UMAAvatarBase_o;
struct UMA_PoseTools_UMABonePose_o;
struct UMA_PoseTools_UMABonePose_PoseBone_o;
struct UMA_OptimizedBoneWeightV2_o;
struct UMA_OptimizedBoneWeight_o;
struct UMA_UMABoneWeight_o;
struct UMA_UMAData_o;
struct UMA_UMAData_EffectType_o;
struct UMA_UMAData_DynamicBoneType_o;
struct UMA_UMAData_CharacterUpdatedDelgate_o;
struct UMA_UMAData_CharacterBeginCreationDelgate_o;
struct UMA_UMAData_GeneratedMaterials_o;
struct UMA_UMAData_GeneratedMaterial_o;
struct UMA_UMAData_MaterialFragment_o;
struct UMA_UMAData_textureData_o;
struct UMA_UMAData_resultAtlasTexture_o;
struct UMA_UMAData_UMARecipe_o;
struct UMA_UMAData_BoneData_o;
struct UMA_UMADefaultMeshCombiner_o;
struct UMA_UMADynamicBoneColliderProperties_o;
struct UMA_UMADynamicBoneProperties_o;
struct UMA_UMADataEvent_o;
struct UMA_UMADataSlotEvent_o;
struct UMA_UMADataSlotMaterialRectEvent_o;
struct UMAGenerator_o;
struct UMA_UMAGeneratorBase_o;
struct UMA_UMAGeneratorBase_AnimatorState_o;
struct UMA_UMAGeneratorBuiltin_o;
struct UMA_UMAGeneratorCoroutine_o;
struct UMA_UMAGeneratorCoroutine_MaterialDefinitionComparer_o;
struct UMA_UMAGeneratorCoroutine__workerMethod_c__Iterator0_o;
struct UMA_UMAMaterial_o;
struct UMA_UMAMaterial_MaskType_o;
struct UMA_UMAMaterial_MaterialType_o;
struct UMA_UMAMaterial_ChannelType_o;
struct UMA_UMAMaterial_MaterialChannel_o;
struct UMA_UMAMeshAsset_o;
struct UMA_UMAMeshCombiner_o;
struct UMA_SubMeshTriangles_o;
struct UMA_SubMeshTrianglesNew_o;
struct UMA_UMATransform_o;
struct UMA_UMATransform_UMATransformComparer_o;
struct UMA_UMABlendFrame_o;
struct UMA_UMABlendShape_o;
struct UMA_UVOptimize_o;
struct UMA_OptimizedVector_o;
struct UMA_UMAMeshData_o;
struct UMA_UMAMeshDataForBuild_o;
struct UMARecipeBase_o;
struct UMA_UMARenderTextureManager_o;
struct UMA_UMARenderTexturePoolManager_o;
struct UMA_UMARenderTexturePool_o;
struct UMA_UMAResourceNotFoundException_o;
struct UMA_UMASkeleton_o;
struct UMA_UMASkeleton_BoneData_o;
struct UMA_UMASkeleton__GetBoneHashes_c__Iterator0_o;
struct UMA_UmaTPose_o;
struct UMA_UMACompressionMode_o;
struct UMA_IntFlags_o;
struct UMA_AssetItemIterator_T__o;
struct UMA_UMAUtils_o;
struct UMA_WorkerCoroutine_o;
struct IUMAInterface_o;
struct IUMAInterfaceImplNone_o;
struct UMAFacade_o;
struct Unity_IL2CPP_CompilerServices_Option_1_o;
struct Unity_IL2CPP_CompilerServices_Il2CppSetOptionAttribute_1_o;
struct Unity_Collections_NativeListData_o;
struct Unity_Collections_NativeList_T__o;
struct Unity_Collections_NativeListDebugView_T__o;
struct MotorcyleSkinInfo_o;
struct TrikeMotorcycleSkinInfo_o;
struct VehicleControllerInfo_o;
struct WheelColliderInterface_o;
struct VehicleControllerInterface_o;
struct VehicleCaculateTool_o;
struct VehicleSkinInfoBase_o;
struct VehicleSkinInfo_o;
struct VehicleSkinInfo_TailAnimState_o;
struct VoxelBusters_ReplayKit_Common_DesignPatterns_IObserver_o;
struct VoxelBusters_ReplayKit_Common_DesignPatterns_ObserverPattern_T__o;
struct VoxelBusters_ReplayKit_Common_DesignPatterns_ISingleton_o;
struct VoxelBusters_ReplayKit_Common_DesignPatterns_SingletonPattern_T__o;
struct VoxelBusters_ReplayKit_AudioRecordListener_o;
struct VoxelBusters_ReplayKit_AudioData_o;
struct VoxelBusters_ReplayKit_AudioUtils_o;
struct VoxelBusters_ReplayKit_AudioRecordManager_o;
struct VoxelBusters_ReplayKit_AudioRecordManager_RecordState_o;
struct VoxelBusters_ReplayKit_Internal_CustomBitRateSetting_o;
struct VoxelBusters_ReplayKit_ReplayKitInitialisationState_o;
struct VoxelBusters_ReplayKit_ReplayKitRecordingState_o;
struct VoxelBusters_ReplayKit_ReplayKitPreviewState_o;
struct VoxelBusters_ReplayKit_VideoQuality_o;
struct VoxelBusters_ReplayKit_RecordingUIAction_o;
struct VoxelBusters_ReplayKit_Internal_InitialisationSettings_o;
struct VoxelBusters_ReplayKit_Internal_INativeCallbackListener_o;
struct VoxelBusters_ReplayKit_Internal_INativeService_o;
struct VoxelBusters_ReplayKit_Internal_UnityThreadDispatcher_o;
struct VoxelBusters_ReplayKit_Internal_NativeVideoQualityType_o;
struct VoxelBusters_ReplayKit_Internal_ReplayKitAndroid_o;
struct VoxelBusters_ReplayKit_Internal_ReplayKitAndroid_Native_o;
struct VoxelBusters_ReplayKit_Internal_ReplayKitAndroid_Native_Class_o;
struct VoxelBusters_ReplayKit_Internal_ReplayKitAndroid_Native_Methods_o;
struct VoxelBusters_ReplayKit_Internal_ReplayKitAndroid__StartRecordingInternal_c__Iterator0_o;
struct VoxelBusters_ReplayKit_Internal_ReplayKitAndroid__StopRecordingInternal_c__Iterator1_o;
struct VoxelBusters_ReplayKit_Internal_ReplayKitAndroid__ResumeAudioInternal_c__Iterator2_o;
struct VoxelBusters_ReplayKit_Internal_ReplayKitDefaultPlatform_o;
struct VoxelBusters_ReplayKit_Internal_ReplayKitDefaultPlatform__SavingVideo_c__Iterator0_o;
struct VoxelBusters_ReplayKit_ReplayKitInternal_o;
struct VoxelBusters_ReplayKit_ReplayKitInternal__OnInitialiseFailed_c__AnonStorey0_o;
struct VoxelBusters_ReplayKit_ReplayKitInternal__OnRecordingFailed_c__AnonStorey1_o;
struct VoxelBusters_ReplayKit_ReplayKitInternal__OnPreviewSaveScuessed_c__AnonStorey2_o;
struct VoxelBusters_ReplayKit_ReplayKitInternal__OnPreviewSaveFailed_c__AnonStorey3_o;
struct VoxelBusters_ReplayKit_ReplayKitInternal__OnPreviewVideo_c__AnonStorey4_o;
struct VoxelBusters_ReplayKit_ReplayKitInternal__OnDiscardVideo_c__AnonStorey5_o;
struct VoxelBusters_ReplayKit_ReplayKitInternal__OnThumbnail_c__AnonStorey6_o;
struct VoxelBusters_ReplayKit_ReplayKitInternal__OnVideoInfo_c__AnonStorey7_o;
struct VoxelBusters_ReplayKit_ReplayKitInternal__OnVideoMuxerProgress_c__AnonStorey8_o;
struct VoxelBusters_ReplayKit_ReplayKitInternal__OnAudioEncodeProgress_c__AnonStorey9_o;
struct VoxelBusters_ReplayKit_ReplayKitDelegates_o;
struct VoxelBusters_ReplayKit_ReplayKitDelegates_InitialiseCallback_o;
struct VoxelBusters_ReplayKit_ReplayKitDelegates_PreviewStateChangedCallback_o;
struct VoxelBusters_ReplayKit_ReplayKitDelegates_RecordingUIActionChangedCallback_o;
struct VoxelBusters_ReplayKit_ReplayKitDelegates_OnRecordingPreviewAvailable_o;
struct VoxelBusters_ReplayKit_ReplayKitDelegates_OnRecordActionCallback_o;
struct VoxelBusters_ReplayKit_ReplayKitDelegates_OnThumbnailCallback_o;
struct VoxelBusters_ReplayKit_ReplayKitDelegates_OnVideoInfoCallback_o;
struct VoxelBusters_ReplayKit_ReplayKitDelegates_OnVideoMuxerActionCallback_o;
struct VoxelBusters_ReplayKit_ReplayKitDelegates_OnAudioEncodeProgressCallback_o;
struct FIRFilter_o;
struct Rational_o;
struct Resampler_o;
struct ResampleUtils_o;
struct VoxelBusters_ReplayKit_Internal_ReplayKitSettings_o;
struct IPreviewLayer_o;
struct NonStreamPreview_o;
struct SceneCollection_o;
struct SceneCollectionExt_o;
struct SceneSplit_o;
struct SceneSplitManager_o;
struct SceneSplitterSettings_o;
struct SceneStreamerInfo_o;
struct SceneStreamerInfo_MaterialInfo_o;
struct SceneStreamerInfo_MeshInfo_o;
struct SceneStreamerInfoCollection_o;
struct StreamerObjectRefInfo_o;
struct StreamerMeshInfo_o;
struct StreamerTextureInfo_o;
struct StreamerSceneCollectionInfo_o;
struct SceneStreamerInfoHelper_o;
struct ABSceneLightMapInfo_o;
struct ABSceneGOInfo_o;
struct ABScenePrefabMeshInfo_o;
struct ABSceneMeshRef_o;
struct ABSceneTexRef_o;
struct ABSceneMatRef_o;
struct EABLevelObjectInfoType_o;
struct ABLevelObjectInfo_o;
struct ABSceneInfo_o;
struct ABScenePrefabRef_o;
struct WorldStreamer_Streamer_o;
struct WorldStreamer_Streamer_KEFAODEICHK_o;
struct WorldStreamer_Streamer_OBKFFIIEDEE_o;
struct WorldStreamer_Streamer_BKPGLOONEKB_o;
struct WorldStreamer_Streamer_KLNOABNDPEA_o;
struct WorldStreamer_Streamer_DKBAPFAEIKI_o;
struct StreamerType_o;
struct IStreamerFunc_o;
struct StreamerTypeComparer_o;
struct StreamerFuncDefaultImpl_o;
struct StreamerFacade_o;
struct StreamerFacade_VisibleFunc_o;
struct StreamerFacade_VisibleHandler_o;
struct IntArrayComparer_o;
struct ObjectsParent_o;
struct GCommon_AudioResource_o;
struct GCommon_AudioEndInternalCallBack_o;
struct GCommon_AudioResWithCallBackBase_o;
struct GCommon_AudioResWithCallBackDefault_o;
struct GCommon_AudioFadeEffect_o;
struct GCommon_AudioAsyncLoadData_o;
struct GCommon_IAudioEngine_o;
struct GCommon_AudioEngine_Unity_o;
struct GCommon_AudioEngine_Unity_AudioGroup_o;
struct GCommon_AudioEngine_Unity_AudioGroup_AudioObject_o;
struct GCommon_AudioEngine_Wwise_o;
struct GCommon_AudioFFT_o;
struct GCommon_AudioFFT__channel_o;
struct IAudioInterface_o;
struct IAudioInterfaceImplNone_o;
struct AudioFacade_o;
struct GCommon_EAudioChannel_o;
struct GCommon_ESoundOwner_o;
struct GCommon_EAudioEngineType_o;
struct GCommon_EAudioDebugType_o;
struct GCommon_AudioPlayInfo_o;
struct GCommon_AudioManager_o;
struct GCommon_AudioManager_AudioEndCallBack_o;
struct GCommon_AudioManager_EAudioType_o;
struct GCommon_AudioManager_AudioInfo_o;
struct GCommon_AudioManager_AudioChannel_o;
struct GCommon_EAnimAudioBusType_o;
struct GCommon_EAudioMixerSnapshotType_o;
struct GCommon_AudioMixerManager_o;
struct GCommon_AudioResourceManager_o;
struct GCommon_Audio_VolumeMonitor_AudioVolumeMonitor_o;
struct GCommon_Audio_VolumeMonitor_AudioVolumeMonitor_VolumeAlertDelegate_o;
struct GCommon_Audio_VolumeMonitor_AudioVolumeMonitor_VolumeAlertEndDelegate_o;
struct GCommon_Audio_VolumeMonitor_AudioVolumeMonitorUI_o;
struct GCommon_FFAudioEngine_Unity_o;
struct GCommon_IFFAudioEngine_o;
struct GCommon_FFAudioManager_o;
struct GCommon_CommandPattern_Command_o;
struct GCommon_CommandPattern_CommandFactory_o;
struct GCommon_CommandPattern_CommandManager_o;
struct GCommon_CommandPattern_CommandManager_RingStack_T__o;
struct GCommon_CommandPattern_CommandPool_o;
struct GCommon_CommandPattern_CommandPoolCallback_o;
struct GCommon_ICommand_o;
struct GCommon_CommandPattern_MacroCommand_o;
struct GCommon_CommandPattern_RecordCommand_o;
struct GCommon_GEvent_o;
struct GCommon_EventIDComparer_o;
struct GCommon_EventDispatcher_o;
struct GCommon_EventDispatcher_EventHandler_o;
struct GCommon_EventDispatcher_VEventHandler_o;
struct GCommon_EventDispatcher_BEventHandler_o;
struct GCommon_EventDispatcher_UEventHandler_o;
struct GCommon_EventDispatcher_UUEventHandler_o;
struct GCommon_EventDispatcher_IEventHandler_o;
struct GCommon_EventDispatcher_IIEventHandler_o;
struct GCommon_EventDispatcher_GEventHandler_o;
struct GCommon_IObjectPoolCallback_o;
struct GCommon_ObjectPoolCallbackBase_o;
struct GCommon_ObjectPool_T__o;
struct GCommon_SyncedObjectPool_T__o;
struct GCommon_RingBuffer_T__o;
struct GCommon_RingBuffer__GetEnumerator_c__Iterator0_T__o;
struct GCommon_ISingletonModule_o;
struct GCommon_SingletonModule_T__o;
struct GCommon_SingletonModuleAppContext_o;
struct GCommon_StringCacheManager_o;
struct GCommon_TimeService_o;
struct GCommon_BlackWhiteEffect_o;
struct CameraReflection_o;
struct CameraReflection_SizeEnum_o;
struct CameraReflection_ReflectDistrict_o;
struct DecalAtlas_DecalGroup_o;
struct DecalAtlas_DecalManager_o;
struct DecalAtlas_DecalType_o;
struct DecalAtlas_EGranularity_o;
struct DecalAtlas_DecalDatum_o;
struct DecalAtlas_GranularityDatum_o;
struct DecalAtlas_GridCell_o;
struct DecalAtlas_GridForGranularity_o;
struct DecalAtlas_GranularityGrids_o;
struct DecalAtlas_DecalUtility_o;
struct DecalAtlas_VectorExtension_o;
struct DecalAtlas_ProjectionDecalGroup_o;
struct DecalAtlas_ProjectionDecalGroup_DecalData_o;
struct DecalAtlas_QuadDecalGroup_o;
struct GCommon_EffectMovement_o;
struct PlanarReflection_o;
struct PlanarReflection_SizeEnum_o;
struct PlannarShadowRenderer_o;
struct PlannarShadowRenderer_OnPLShadowContainerChanged_o;
struct UnityStandardAssets_ImageEffects_PostEffectsBase_o;
struct GCommon_EnumMaskAttribute_o;
struct GCommon_ReflectionObject_o;
struct ReflectionReceiver_o;
struct ReflectionTrigger_o;
struct GCommon_RoundnessFadeEffect_o;
struct GCommon_Trails_ConstForce_o;
struct GCommon_Trails_SmokePlume_o;
struct GCommon_Trails_SmokeTrail_o;
struct GCommon_Trails_SmokeTrailPoint_o;
struct GCommon_Trails_Trail_o;
struct GCommon_TrailManager_o;
struct GCommon_Trails_TrailRenderer_Base_o;
struct GCommon_Trails_PCTrail_o;
struct GCommon_Trails_PCTrailPoint_o;
struct GCommon_Trails_PCTrailRendererData_o;
struct GCommon_Utillities_CircularBuffer_T__o;
struct GCommon_Utillities_CircularBuffer__GetEnumerator_c__Iterator0_T__o;
struct VignetteEffect_o;
struct GCommon_BaseGame_o;
struct GCommon_BaseGame__OnPreprocessFinished_c__Iterator0_o;
struct GCommon_BaseGameContext_o;
struct GCommon_GameEngine_o;
struct GCommon_GameEngine__CleanAssets_c__Iterator0_o;
struct GCommon_GameEngine__LoadLoadingScene_c__Iterator1_o;
struct GCommon_GameEngine__LoadPreloadResource_c__Iterator2_o;
struct GCommon_GameEngine__PreloadAudioAsync_c__Iterator3_o;
struct GCommon_GameEngine__AsyncLoadPreloadResource_c__Iterator4_o;
struct GCommon_GameEngine__LoadGameProcess_c__Iterator5_o;
struct GCommon_LoadingProcess_o;
struct GCommon_LoadingProcess_EProcessStatus_o;
struct GCommon_LoadingProcessManager_o;
struct GCommon_SceneStart_o;
struct GCommon_GameObjectRecycleBin_o;
struct GCommon_GameObjectRecycleInfo_o;
struct AnimationClipEvent_o;
struct GCommon_AnimationConfigData_o;
struct GCommon_AnimationBlendConfigData_o;
struct GCommon_AnimationConfigDataManager_o;
struct GCommon_AnimationID_o;
struct GCommon_AnimationRuntimeHandle_o;
struct GCommon_AnimationStateMonitor_o;
struct GCommon_AnimationSystemComponent_o;
struct GCommon_AnimationSystemComponent_AnimationComponentPlay_o;
struct COW_GamePlay_BAIJHCNPLIK_o;
struct GCommon_EEntityProxyType_o;
struct GCommon_IEntityTicker_o;
struct GCommon_ITransformNode_o;
struct GCommon_TransformNode_o;
struct GCommon_EntityInfo_o;
struct GCommon_IEntityInfo_o;
struct GCommon_Entity_o;
struct GCommon_GridValueBase_o;
struct GCommon_Grid2D_T__o;
struct GCommon_ReplicationEntity_o;
struct GCommon_StaticObjectQualitySelector_o;
struct GCommon_StaticObjectQualitySelector_DynamicObject_o;
struct GCommon_UserControlHandler_o;
struct GCommon_KeyActionMapping_o;
struct GCommon_EKeyActionType_o;
struct GCommon_UserControlKey_o;
struct GCommon_UserControlMapping_o;
struct GCommon_UserControlTouchInfo_o;
struct GCommon_UserControlTouchData_o;
struct GCommon_TouchHitInfo_o;
struct GCommon_UserControlAxisData_o;
struct GCommon_UserControlAxisData_EAxisDataType_o;
struct GCommon_EInputButtonType_o;
struct GCommon_UserButtonArea_o;
struct GCommon_InjectFixManager_o;
struct InterApp_BaseAppInfo_o;
struct InterApp_FacebookAppInfo_o;
struct InterApp_FacebookMessengerAppInfo_o;
struct InterApp_InterAppAction_o;
struct InterApp_InterAppActionType_o;
struct InterApp_InterAppActionType_ActDelegate_o;
struct InterApp_InterAppUtility_o;
struct InterApp_InterAppUtility_LogDelegate_o;
struct InterApp_InterAppName_o;
struct InterApp_LineAppInfo_o;
struct InterApp_OpenedByUrlProcessor_o;
struct InterApp_OpenedByUrlProcessor_WillProcessDelegate_o;
struct InterApp_OpenedByUrlProcessor_ProcessDelegate_o;
struct InterApp_OpenedByUrlProcessor_CheckVersionDelegate_o;
struct InterApp_OpenedByUrlProcessorManager_o;
struct InterApp_OpenedWithParamsDelegate_o;
struct InterApp_OpenedWithParamsDelegate_OpenedWithParams_o;
struct InterApp_OpenedWithParamsProcessor_o;
struct GCommon_LocComponent_o;
struct GCommon_LocComponent_Alignment_o;
struct GCommon_LocGlobalComponent_o;
struct GCommon_LocGlobalComponent_Language_o;
struct GCommon_LocLang_o;
struct GCommon_LocLangConvert_o;
struct GCommon_FontWeight_o;
struct GCommon_LocManager_o;
struct GCommon_LocManager_LocUseCase_o;
struct GCommon_LocManager_ImageLocalizeType_o;
struct GCommon_LocManager_LocOptions_o;
struct GCommon_Circle2D_o;
struct GCommon_IShape2D_o;
struct GCommon_MathUnity_o;
struct GCommon_Rectangle2D_o;
struct COW_Graphics_IHDOEPCAGJA_o;
struct COW_Graphics_IHDOEPCAGJA_JKBMGBKEKEL_o;
struct COW_Graphics_IHDOEPCAGJA_HMEBLIODHEO_o;
struct ActiveOnBaking_o;
struct GCommon_Ads_AdsManager_o;
struct GCommon_Ads_AdsManager__Log_c__AnonStorey0_o;
struct GCommon_Ads_AdsManager__LogError_c__AnonStorey1_o;
struct GCommon_Ads_BaseRewardedVideoAds_o;
struct GCommon_Ads_BaseRewardedVideoAds_LoadStatus_o;
struct GCommon_Ads_BaseRewardedVideoAds_PlayStatus_o;
struct GCommon_Ads_BaseRewardedVideoAds_PlayEvent_o;
struct GCommon_AES_o;
struct GCommon_AES_AESOption_o;
struct AmbientSetting_o;
struct GCommon_AndroidDisplayMetricsUtil_o;
struct AvoidBatching_o;
struct GCommon_BitArray_o;
struct GCommon_BitArray64_o;
struct GCommon_BitArrayBoolean_o;
struct GCommon_BitArrayBoolean_EBitArrayBooleanMode_o;
struct GCommon_BitArrayRich_o;
struct COW_Graphics_HGCNCPJEKGL_o;
struct COW_Graphics_HGCNCPJEKGL_JKBMGBKEKEL_o;
struct BoxColToMeshCol_o;
struct CameraFogSetting_o;
struct CameraUtility_o;
struct GCommon_ChangePCTextureHelper_o;
struct GCommon_ConditionAction_o;
struct GCommon_ConditionAction_ActionHandler_o;
struct GCommon_ConditionAction_ConditionHandler_o;
struct GCommon_ConditionAction_State_o;
struct GCommon_ConditionAction__WhenAfterTime_c__AnonStorey0_o;
struct GCommon_ConditionAction__WhenIntervalTime_c__AnonStorey1_o;
struct GCommon_ConditionAction__CancelWhenAfterTime_c__AnonStorey2_o;
struct GCommon_ConditionActionManager_o;
struct GCommon_ThreadPrama_o;
struct GCommon_ConfigDataManager_o;
struct GCommon_ConfigDataManager_AddInstanceToICollection_o;
struct GCommon_ConfigDataManager__SerializeBinary_c__AnonStorey0_T__o;
struct GCommon_ConfigDataManager__SerializeBinary_c__AnonStorey1_o;
struct IIndexString_o;
struct GCommon_IGetId_o;
struct GCommon_CsvDataIndexedReading_o;
struct GCommon_CSVBaseData_o;
struct COW_Graphics_FNPGLMEKKJB_o;
struct COW_CustomSettings_o;
struct COW_Graphics_CustomShadow_o;
struct CustomVideoPlayer_o;
struct CustomVideoPlayer_ActionType_o;
struct CustomVideoPlayer_CallbackType_o;
struct CustomVideoPlayer_CallbackCoreSta_o;
struct CustomVideoPlayer_PrepareCallbackSta_o;
struct CustomVideoPlayer_PlayCallbackSta_o;
struct CustomVideoPlayer_PauseCallbackSta_o;
struct CustomVideoPlayer_SeekToCallbackSta_o;
struct CustomVideoPlayerUpdate_o;
struct GCommon_DataTypeConverter_o;
struct GCommon_DateTimeUtil_o;
struct GCommon_Checker_KCMDEGKOPGO_o;
struct GCommon_Checker_KCMDEGKOPGO_FGKEADLBBBA_o;
struct GCommon_Duotricemary_o;
struct COW_Graphics_DynamicGenerator_o;
struct COW_Graphics_DynamicGenerator_DDBKGEBAIHM_o;
struct COW_Graphics_PKEAAALKNJN_o;
struct COW_Graphics_DynamicGeneratorGroup_o;
struct COW_Graphics_BFPFFNANJAM_o;
struct COW_Graphics_BFPFFNANJAM_DistributionData_o;
struct COW_Graphics_BFPFFNANJAM_OHIOKAOHMJL_o;
struct COW_Graphics_BFPFFNANJAM_PGOJJKOAKKO_o;
struct COW_Graphics_BFPFFNANJAM_DynamicPrefabInfo_o;
struct COW_Graphics_BFPFFNANJAM_NLCFNILHPCC_o;
struct COW_Graphics_BFPFFNANJAM_KEEKMMPLKDH_o;
struct COW_Graphics_BFPFFNANJAM_ALBBDLONDFN_o;
struct COW_Graphics_BFPFFNANJAM_LJNNIAPMLCN_o;
struct COW_Graphics_BFPFFNANJAM_FHKJBLFFFNJ_o;
struct COW_Graphics_BFPFFNANJAM_AJHGILHGJEN_o;
struct COW_Graphics_DynamicMeshVisibleHelper_o;
struct EditorSceneTools_o;
struct FakeLinearColorSpace_o;
struct FiveYearsSkyboxController_o;
struct FixBillboardAxis_o;
struct GCommon_FPSCounter_o;
struct GCommon_GameMemoryObserver_o;
struct FF_TA_GlobalLightSetting_o;
struct FF_TA_GlobalLightSetting_AmbientType_o;
struct COW_Graphics_GrassCellObject_o;
struct COW_Graphics_GrassSubCell_o;
struct COW_Graphics_GrassCell_o;
struct COW_Graphics_CEJMEBEOMIJ_o;
struct COW_Graphics_GrassInstListObject_o;
struct COW_Graphics_GrassInst_o;
struct COW_Graphics_CEDNHGEOOGA_o;
struct COW_Graphics_GrassSystem_o;
struct COW_Graphics_GrassSystem_IACMEJKFJDJ_o;
struct COW_Graphics_GrassSystem_NEFJAGOKOOO_o;
struct COW_Graphics_GrassSystem_FIDLIBGEHPB_o;
struct COW_Graphics_HPFKHCHAEAM_o;
struct HDTextureOverride_o;
struct HeightFog_o;
struct COW_Graphics_HNMPPHIDCGM_o;
struct GCommon_IntervalNodeType_o;
struct GCommon_IntervalNode_o;
struct GCommon_IntervalTree_o;
struct GCommon_IntervalTreeDic_T__o;
struct GCommon_IntervalTreeBuilder_o;
struct GCommon_IntervalTreeTests_o;
struct GCommon_Obfuscate_KKKHHOCCKMC_o;
struct COW_IReset_o;
struct COW_EJobPairState_o;
struct COW_JobPair_T__o;
struct COW_JobHelper_o;
struct CutSceneLightmapStorage_o;
struct CutSceneLightmapStorage_RendererInfo_o;
struct CutSceneLightmapStorage_LightInfo_o;
struct LightmapTextureInfo2_o;
struct RuntimePrefabLightmap_o;
struct LightmapTextureInfo_o;
struct LightningInfo_o;
struct LineRendererFollower_o;
struct LobbyFogSetting_o;
struct MaterialLOD_o;
struct MaterialLOD_TextureLODInfo_o;
struct MaterialLOD_MaterialLODInfo_o;
struct MaterialLODManager_o;
struct MaterialLODManager_TextureLODInfoManager_o;
struct MaterialLODManager_MaterialLODInfoManager_o;
struct COW_Graphics_MaterialOverride_o;
struct COW_Graphics_MaterialOverride_HNJKOBAGPDA_o;
struct MaterialRef_o;
struct MaterialRef_TweenerRecorder_o;
struct MaterialRef_RecorderBase_o;
struct MaterialRef_PositionRecorder_o;
struct MaterialRef_UVPlayerRecorder_o;
struct MaterialRef_PropertyRecorder_o;
struct MaterialRef_RotationRecorder_o;
struct MaterialRef_ScaleRecorder_o;
struct MaterialRef_TransformRecorder_o;
struct COW_Graphics_MipmapStreamingManager_o;
struct COW_Graphics_MipmapStreamingManager_PPCPHBKBGKI_o;
struct COW_Graphics_MipmapStreamingManager_FCKDIPKLOCI_o;
struct COW_Graphics_MipmapStreamingObj_o;
struct COW_Graphics_MipmapStreamingObj_TextureInfo_o;
struct COW_Graphics_LMLGJEIHHCB_o;
struct COW_Graphics_LMLGJEIHHCB_DGGLCAJGCGN_o;
struct COW_Graphics_LMLGJEIHHCB_IPHGPIFKCED_o;
struct MonoSingleton_T__o;
struct COW_Graphics_MultiBillboard_o;
struct COW_Graphics_MultiBillboard_BindedTransform_o;
struct GCommon_ENetworkMaterialGroup_o;
struct GCommon_NetworkMaterialHelper_o;
struct GCommon_NetworkMaterialInfo_o;
struct GCommon_NetworkStats_o;
struct NoCastShadow_o;
struct PaintGrass_o;
struct PaintMeshes_o;
struct COW_Graphics_ParticleEffectInRoomController_o;
struct PBRGlobalParameterController_o;
struct COW_PerformacneMonitor_o;
struct GCommon_PingCounter_o;
struct CameraNode_Shadow_o;
struct CameraNode_Shadow_CameraStateChanged_o;
struct LightNode_Shadow_o;
struct LightNode_Shadow_LightNodeActiveChanged_o;
struct PlanarShadowManager_o;
struct PlanarShadowNode_o;
struct PlaneNode_Shadow_o;
struct PlaneNode_Shadow_PlaneStateChanged_o;
struct RenderNode_Shadow_o;
struct RenderNode_Shadow_RenderNodeActiveChanged_o;
struct GCommon_PlatformUtility_o;
struct GCommon_PlatformUtility_LogCallback_o;
struct GCommon_PlatformUtility_PlatformUtilityOption_o;
struct GCommon_PlatformUtility_OpenedWith_o;
struct GCommon_PlatformUtility_NetworkType_o;
struct GCommon_PlatformUtility_NetworkCallbackStatus_o;
struct GCommon_PlatformUtility_INetworkCallback_o;
struct GCommon_PlatformUtility_NetworkCallbackHolder_o;
struct GCommon_PlatformUtility_BatteryChargingChangedCallback_o;
struct GCommon_PlatformUtility_BatteryLevelChangedCallback_o;
struct GCommon_PlatformUtility_LocalNotificationImportance_o;
struct GCommon_PlatformUtility_LocalNotificationAuthorizationStatus_o;
struct GCommon_PlatformUtility__OnSelectedImageFromAlbum_c__AnonStorey0_o;
struct GCommon_PlatformUtility__TriggerNetworkCallback_c__AnonStorey1_o;
struct GCommon_PlatformUtility__StartMonitoringNetworks_c__AnonStorey2_o;
struct GCommon_PlatformUtility__StopMonitoringNetworks_c__AnonStorey3_o;
struct GCommon_PlatformUtility__OnTakenScreenshot_c__AnonStorey4_o;
struct GCommon_PlatformUtilityHandler_o;
struct GCommon_PlatformUtility_Android_o;
struct GCommon_PlatformUtility_Android_IntentExtra_o;
struct GCommon_PlatformUtility_Android_IntentType_o;
struct GCommon_PlatformUtility_Android_Permissions_o;
struct GCommon_PlatformUtility_Android_ActivityConfiguration_o;
struct GCommon_PlatformUtility_Android_AndroidGraphicsRect_o;
struct GCommon_PlatformUtility_Android_DisplayMetrics_o;
struct GCommon_PlatformUtility_Android_PermissionGrantResult_o;
struct GCommon_PlatformUtility_Android_RequestPermissionResult_o;
struct GCommon_PlatformUtility_Android_OnRequestPermissionsResultCallback_o;
struct GCommon_PlatformUtility_Android_SYSTEM_FEATURES_o;
struct GCommon_PlatformUtility_Android_ProcessMemoryInfo_o;
struct GCommon_PlatformUtility_Android_MemoryInfo_o;
struct GCommon_PlatformUtility_Android_StorageDeviceSpace_o;
struct GCommon_PlatformUtility_Android_MimeTypes_o;
struct GCommon_PlatformUtility_Android_GetAdvertisingIdResult_o;
struct GCommon_PlatformUtility_Android_InAppReviewResult_o;
struct GCommon_PlatformUtility_Android_AndroidMouse_o;
struct GCommon_PlatformUtility_Android_AndroidMouse_MotionEventJSON_o;
struct GCommon_PlatformUtility_Android_AndroidMouse__OnGenericMotionEvent_c__AnonStorey0_o;
struct GCommon_PlatformUtility_Android_AndroidMouse__OnCapturedPointer_c__AnonStorey1_o;
struct GCommon_PlatformUtility_Android_NetworkAPI_o;
struct GCommon_PlatformUtility_Android_DataConnectionState_o;
struct GCommon_PlatformUtility_Android_DataConnectionState_State_o;
struct GCommon_PlatformUtility_Android_NetworkConnectivity_o;
struct GCommon_PlatformUtility_Android_NetworkConnectivity_NetworkType_o;
struct GCommon_PlatformUtility_Android_NetworkConnectivity_BindSocketError_o;
struct GCommon_PlatformUtility_Android_NetworkConnectivity_NetworkCallbackEvent_o;
struct GCommon_PlatformUtility_Android_NetworkConnectivity_NetworkCallbackEvent_Types_o;
struct GCommon_PlatformUtility_Android_NetworkConnectivity_NetworkCallbackType_o;
struct GCommon_PlatformUtility_Android_NetworkConnectivity_NetworkStatus_o;
struct GCommon_PlatformUtility_Android_NetworkConnectivity__RequestNetwork_c__AnonStorey0_o;
struct GCommon_PlatformUtility_Android_NetworkConnectivity__ReleaseNetwork_c__AnonStorey1_o;
struct GCommon_PlatformUtility_Android__OnGetAdvertisingId_c__AnonStorey0_o;
struct GCommon_PlatformUtility_Android__OnDoneInAppReview_c__AnonStorey1_o;
struct GCommon_PlatformUtility_Android__OnMainActivityConfigurationChanged_c__AnonStorey2_o;
struct GCommon_PlayerPrefsUtil_o;
struct PosSync_o;
struct PrefabColliderExportHelper_o;
struct PreviewInstanceReference_o;
struct GCommon_RemoteConsoleBase_o;
struct GCommon_RemoteConsoleBase_ConsoleCommand_o;
struct COW_Graphics_ACMFGACFAJE_o;
struct COW_Graphics_RockSystem_o;
struct COW_Graphics_RockSystem_DistributionData_o;
struct COW_Graphics_RockSystem_OHIOKAOHMJL_o;
struct COW_Graphics_RockSystem_MCIKKLOGPOI_o;
struct COW_Graphics_RockSystem_BAOCNFIIBAH_o;
struct COW_Graphics_RockSystem_LHFGDNOOMHD_o;
struct COW_Graphics_RockSystem_POMHNNJIDCL_o;
struct COW_Graphics_RockSystem_GEKPGLAIBFK_o;
struct GCommon_Checker_JIIOLJGFKCG_o;
struct GCommon_Checker_MDDJBKJANJH_o;
struct GCommon_RotateAroundLocalAxis_o;
struct GCommon_RotateAroundLocalAxis_ERotateAxis_o;
struct GCommon_Obfuscate_BKJHKEAAEMG_o;
struct LightmapInfo_o;
struct LightmapAreaInfo_o;
struct RuntimePrefabStat_o;
struct SceneExtensionInfo_o;
struct PerfInfo_o;
struct COW_Graphics_SceneGraphics_o;
struct COW_Graphics_SceneGraphics_LightSettings_o;
struct COW_Graphics_SceneGraphics_MPPBPKAPCFN_o;
struct LightmapAreaInfoNoRef_o;
struct SceneLightmapFile_o;
struct SceneLightSync_o;
struct COW_Graphics_SceneObjectQualityManager_o;
struct SceneBlockHotspot_o;
struct SceneRuntimeRenderAnalyse_o;
struct SceneRuntimeRenderHotspot_o;
struct SceneRenderAnalyse_o;
struct SceneRenderHotspot_o;
struct SharedSceneObject_o;
struct SharedSceneObjectRecord_o;
struct SharedSceneObjectManager_o;
struct SimpleJSON_JSONNodeType_o;
struct SimpleJSON_JSONTextMode_o;
struct SimpleJSON_JSONNode_o;
struct SimpleJSON_JSONNode_Enumerator_o;
struct SimpleJSON_JSONNode_Enumerator_Type_o;
struct SimpleJSON_JSONNode_ValueEnumerator_o;
struct SimpleJSON_JSONNode_KeyEnumerator_o;
struct SimpleJSON_JSONNode_LinqEnumerator_o;
struct SimpleJSON_JSONNode___c__Iterator0_o;
struct SimpleJSON_JSONNode___c__Iterator1_o;
struct SimpleJSON_JSONArray_o;
struct SimpleJSON_JSONArray___c__Iterator0_o;
struct SimpleJSON_JSONObject_o;
struct SimpleJSON_JSONObject__Remove_c__AnonStorey1_o;
struct SimpleJSON_JSONObject___c__Iterator0_o;
struct SimpleJSON_JSONString_o;
struct SimpleJSON_JSONNumber_o;
struct SimpleJSON_JSONBool_o;
struct SimpleJSON_JSONNull_o;
struct SimpleJSON_JSONLazyCreator_o;
struct SimpleJSON_JSON_o;
struct SmallNoRender_o;
struct StaticBatchHint_o;
struct GCommon_StringConverter_o;
struct COW_Graphics_TerrainTextureOverride_o;
struct TextureMipmapBias_o;
struct COW_Graphics_TextureOverride_o;
struct COW_Graphics_TextureOverride_LMAJOFFNLFL_o;
struct COW_Graphics_TextureOverride_OverrideMode_o;
struct COW_Graphics_TextureOverride_LBFPBAONOLC_o;
struct COW_GamePlay_PJBADHKCLNO_o;
struct COW_GamePlay_TimeDependentActiveObject_o;
struct COW_GamePlay_OGPGMJAHMMD_o;
struct COW_GamePlay_TimeDependentModelObject_o;
struct COW_GamePlay_FMJEJDAMDLL_o;
struct COW_GamePlay_TimeDependentMusic_o;
struct TimelineSpeedController_o;
struct GCommon_Timer_o;
struct GCommon_TimerAction_o;
struct COW_GamePlay_TimeSyncedAnimator_o;
struct COW_GamePlay_TimingChangeModel_o;
struct COW_Graphics_TreeSystem_o;
struct COW_Graphics_TreeSystem_DistributionData_o;
struct COW_Graphics_TreeSystem_OHIOKAOHMJL_o;
struct COW_Graphics_TreeSystem_SimulationSetting_o;
struct COW_Graphics_TreeSystem_GFAHMIDHOHK_o;
struct COW_Graphics_TreeSystem_COMLDLAPCNK_o;
struct COW_Graphics_TreeSystem_ABMLEJDMPMF_o;
struct COW_Graphics_TreeSystem_NMIGMGDJEGM_o;
struct COW_Graphics_TreeSystem_AKCFJLEAHDP_o;
struct COW_Graphics_TreeSystem_DCHCKODJALA_o;
struct COW_Graphics_TreeSystem_MPBAMGFMEAG_o;
struct COW_Graphics_TreeSystem_GGJKDECMHLP_o;
struct TssSdtDataTypeFactory_o;
struct TssSdtIntSlot_o;
struct TssSdtInt_o;
struct TssSdtLongSlot_o;
struct TssSdtFloatSlot_o;
struct TssSdtFloat_o;
struct TssSdtSmallFloat_o;
struct GCommon_UniqueIDGenerator_o;
struct UnityThread_o;
struct GCommon_UnityWebView_o;
struct GCommon_UnityWebView_WebViewParameters_o;
struct GCommon_UnityWebView_JavaScriptMessageHandler_o;
struct GCommon_UnityWebView_JavaScriptResult_o;
struct GCommon_UnityWebViewHandler_o;
struct GCommon_UnityWebViewHandler__ForceCloseAll_c__AnonStorey0_o;
struct GCommon_UnityWebViewInstanceHandler_o;
struct GCommon_UnityWebViewInstanceHandler_ConsoleMessage_Android_o;
struct GCommon_UnityWebViewInstanceHandler__OnCaptureScreenshotSuccess_c__AnonStorey0_o;
struct GCommon_UnityWebViewInstanceHandler__OnCapturedScreenshotFailure_c__AnonStorey1_o;
struct GCommon_UnityWebViewInstanceHandler__CanGoBackwardResult_c__AnonStorey2_o;
struct GCommon_UnityWebViewInstanceHandler__CanGoForwardResult_c__AnonStorey3_o;
struct GCommon_UnityWebViewInstanceHandler__OnJavaScriptPostMessage_c__AnonStorey4_o;
struct GCommon_UnityWebViewInstanceHandler__OnJavaScriptResult_c__AnonStorey5_o;
struct GCommon_UnityWebViewInstanceHandler__OnGetUserAgentString_c__AnonStorey6_o;
struct GCommon_UnityWebView_Android_o;
struct GCommon_UnityWebView_Android__OnTestResult_c__AnonStorey0_o;
struct GCommon_MutableString_o;
struct GCommon_TextReaderExt_o;
struct GCommon_TextReaderExtAdapter_o;
struct GCommon_MutableStringReader_o;
struct GCommon_MutableStringBinaryReader_o;
struct GCommon_ObjPtr_o;
struct GCommon_ObjPtrWithLength_o;
struct GCommon_ArrayPtr_T__o;
struct GCommon_StringPtr_o;
struct GCommon_VmUtils_o;
struct UV2_o;
struct UV2Info_o;
struct COW_Graphics_UVSeqPlayer_o;
struct COW_Graphics_UVSeqPlayer_JNCHOHCCKBF_o;
struct COW_Graphics_UVSeqPlayer_Interval_o;
struct COW_Graphics_VegColorRatio_o;
struct COW_Graphics_VegColorComponent_o;
struct COW_Graphics_VegetationGenerator_o;
struct COW_Graphics_VegetationGenerator_DDBKGEBAIHM_o;
struct COW_Graphics_VegetationManager_o;
struct COW_Graphics_VegetationManager_CDENNEABJCM_o;
struct COW_Graphics_VegetationManager_DistributionData_o;
struct COW_Graphics_VegetationManager_OHIOKAOHMJL_o;
struct COW_Graphics_VegetationManager_SimulationSetting_o;
struct COW_Graphics_VegetationManager_GFAHMIDHOHK_o;
struct COW_Graphics_VegetationManager_EGNPPEGEFDH_o;
struct COW_Graphics_VegetationManager_COMLDLAPCNK_o;
struct COW_Graphics_VegetationManager_NMIGMGDJEGM_o;
struct COW_Graphics_VegetationManager_AKCFJLEAHDP_o;
struct COW_Graphics_VegetationManager_DCHCKODJALA_o;
struct IVibrateInterface_o;
struct IVibrateInterfaceImplNone_o;
struct VibrateFacade_o;
struct GCommon_VibrateStyle_o;
struct GCommon_VibrateManager_o;
struct GCommon_VibrateFeature_AND_o;
struct FFTools_WaterCustomLightTool_o;
struct GCommon_WorldSpaceDissolve_o;
struct GCommon_IClientMessageSerializer_o;
struct GCommon_FastBinaryReader_o;
struct GCommon_FastBinaryWriter_o;
struct GCommon_HttpErrorCodek_o;
struct GCommon_HttpErrorUtil_o;
struct GCommon_IHttpManagerMonitor_o;
struct GCommon_EHttpDataType_o;
struct GCommon_LoadingType_o;
struct GCommon_SendMode_o;
struct GCommon_AntiAddicHistoryInfo_o;
struct GCommon_HttpManager_o;
struct GCommon_HttpManager_TimeoutTimer_o;
struct GCommon_HttpManager_TokenInfo_o;
struct GCommon_HttpManager_EHttpChannel_o;
struct GCommon_HttpManager_Priority_o;
struct GCommon_HttpManager_HttpChannel_o;
struct GCommon_HttpManager__CreatePostReq_c__AnonStorey0_T__o;
struct GCommon_HttpRequest_o;
struct GCommon_MatchGameClient_o;
struct GCommon_MUDPConnectionTracking_o;
struct GCommon_IUDPSession_o;
struct GCommon_MUDPSession_o;
struct GCommon_MUDPSession_HelloData_o;
struct GCommon_INetworkSession_o;
struct GCommon_ENetworkType_o;
struct GCommon_EClientState_o;
struct GCommon_MultiNetworkSession_o;
struct GCommon_MultiNetworkSession_EReconnectState_o;
struct GCommon_NetworkByteStream_o;
struct GCommon_NetworkClient_o;
struct GCommon_TeaDecTempBuffer_o;
struct GCommon_TeaEncTempBuffer_o;
struct GCommon_NetworkCryptologyUtil_o;
struct GCommon_ETraceRouteError_o;
struct GCommon_NetDetectionResult_o;
struct GCommon_TracerouteResult_o;
struct GCommon_TracerouteNodeResult_o;
struct GCommon_PingResult_o;
struct GCommon_CDNResult_o;
struct GCommon_ETaskType_o;
struct GCommon_ETaskFunction_o;
struct GCommon_NetworkDetection_o;
struct GCommon_NetworkDetection_MultiTaskComplete_o;
struct GCommon_NetworkDetection_PingInfo_o;
struct GCommon_NetworkDetection_TaskInfo_o;
struct GCommon_NetworkDetection_UDPPingInfo_o;
struct GCommon_NetworkDetection__MultiUDPPing_c__Iterator0_o;
struct GCommon_NetworkDetection__MultiPing_c__Iterator1_o;
struct GCommon_NetworkDetection__LobbyPingTask_c__Iterator2_o;
struct GCommon_NetworkDetection__LobbyPingInternal_c__Iterator3_o;
struct GCommon_NetworkDetection__OnTraceRouteCompleted_c__AnonStorey5_o;
struct GCommon_NetworkDetection__TestCDN_c__Iterator4_o;
struct GCommon_DetectionClientStatus_o;
struct GCommon_NetworkDetectionClient_o;
struct INetworkInterface_o;
struct INetworkInterfaceImplNone_o;
struct NetworkFacade_o;
struct GCommon_NetworkInternetStats_o;
struct GCommon_NetworkMessageHandlerPair_o;
struct GCommon_NetworkMessageDispatcher_o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_T__o;
struct GCommon_DisconnectedReason_o;
struct GCommon_ISessionHanlder_o;
struct GCommon_NetworkSession_o;
struct GCommon_NetworkUtils_o;
struct GCommon_NetworkZipUtil_o;
struct GCommon_ProtolDataManager_o;
struct GCommon_ProtolDataManager_EProtolType_o;
struct GCommon_EReplicationInfoGroup_o;
struct GCommon_ReplicationData_o;
struct GCommon_DataChangedHanlder_T__o;
struct GCommon_ReplicationDataPool_o;
struct GCommon_IRepDataPool_o;
struct GCommon_IPRIDataPool_o;
struct GCommon_IGRIDataPool_o;
struct GCommon_PRIDataPool_o;
struct GCommon_GRIDataPool_o;
struct GCommon_ReplicationDataUnsafe_o;
struct GCommon_ReplicationDataPoolUnsafe_o;
struct GCommon_PRIDataPoolUnsafe_o;
struct GCommon_GRIDataPoolUnsafe_o;
struct GCommon_ISessionMonitor_o;
struct GCommon_ServiceClient_o;
struct COW_ServiceClient2_o;
struct COW_ServiceClient2__OnSocketConnected_c__AnonStorey0_o;
struct GCommon_TCPMessageIDReserved_o;
struct GCommon_TCPClientMessageBase_o;
struct GCommon_TCPClientMessageUtil_o;
struct GCommon_TCPEmptyMessage_o;
struct GCommon_EProtoDataType_o;
struct GCommon_TCPParameters_o;
struct GCommon_TCPParameters_KickByServerMsgDeserializer_o;
struct GCommon_TCPMsgPacket_o;
struct GCommon_TCPSession_o;
struct COW_TCPSession2_o;
struct COW_TCPSession2_CloseState_o;
struct GCommon_UDPChecksum_o;
struct GCommon_UDPClientMessageBase_o;
struct GCommon_UPDMessagePoolInterface_o;
struct GCommon_UPDMessagePoolManager_o;
struct GCommon_UDPMessagePool_T__o;
struct GCommon_UDPMessageIDReserved_o;
struct GCommon_S2C_Hello_Res_o;
struct GCommon_UDP_Ack_Res_o;
struct GCommon_C2S_UDP_Ping_Req_o;
struct GCommon_S2C_UDP_Ping_Res_o;
struct GCommon_C2S_LongTimeNoSee_Req_o;
struct GCommon_S2C_C2S_RUDP_SPLITTED_DATAGRAM_o;
struct GCommon_UDPParameters_o;
struct GCommon_UDPMsgPacket_o;
struct GCommon_UDPMsgPacketTrackingData_o;
struct GCommon_UDPMsgPacketResendInfo_o;
struct GCommon_UDPReliableTracking_o;
struct GCommon_UDPReliableTracking_CircularValue_o;
struct GCommon_UDPReliableTracking_RECVRET_o;
struct GCommon_UDPReliableTracking_PacketTrackingDataComparer_o;
struct GCommon_SocketClient_o;
struct GCommon_UDPSession_o;
struct GCommon_UDPSession_HelloData_o;
struct COW_PotentiallyVisible_PotentiallRootNodeSetting_o;
struct COW_PotentiallyVisible_PortalData_o;
struct COW_PotentiallyVisible_TileData_o;
struct COW_PotentiallyVisible_PotentiallyVisibleGroup_o;
struct COW_PotentiallyVisible_PVSItemData_o;
struct COW_PotentiallyVisible_PotentiallyVisibleScene_o;
struct COW_PotentiallyVisible_MapItemType_o;
struct COW_PotentiallyVisible_MapItemSize_o;
struct COW_PotentiallyVisible_IPVSItemActive_o;
struct COW_PotentiallyVisible_PotentiallyVisibleSetItem_o;
struct COW_GamePlay_JCHMKKDOALF_o;
struct DumpVisibleRenderers_o;
struct GCommon_MemoryProfiler_o;
struct GCommon_EDownloadPackState_o;
struct GCommon_DownloadVersionInfo_o;
struct GCommon_DownloadVersionInfo__LoadVersionInfo_c__AnonStorey0_o;
struct GCommon_DownloadVersionInfo__LoadFileInfo_c__AnonStorey1_o;
struct GCommon_FiltDownloadVersionInfo_o;
struct GCommon_Key_o;
struct GCommon_ResDecryption_o;
struct GCommon_ResErrorCodek_o;
struct GCommon_ResFileLoaderState_o;
struct GCommon_ICopyToBackground_o;
struct GCommon_ResFileLoader_o;
struct GCommon_ResWithTimeoutFileLoader_o;
struct GCommon_ResWithTimeoutFileLoader_TimeoutTimer_o;
struct GCommon_ResWWWFileLoader_o;
struct GCommon_ResWithTempFileLoader_o;
struct GCommon_ResDownloadFileLoader_o;
struct GCommon_ResUnzipFileLoader_o;
struct GCommon_ResHashFileLoader_o;
struct GCommon_MultiThreadDownloadHanlder_o;
struct GCommon_ResMultiDownloadLoader_o;
struct GCommon_ResBackgroundLoader_o;
struct GCommon_ResBackgroundLoader_WebReqState_o;
struct GCommon_ResBackgroundLoader_RequestState_o;
struct GCommon_ResFileLoaderController_o;
struct GCommon_ResFileLoaderController_HashWorkerData_o;
struct GCommon_ResFileLoaderController__poolHashWorker_c__AnonStorey0_o;
struct GCommon_ResHotUpdateResult_o;
struct GCommon_SupResDownloadType_o;
struct GCommon_ResDownloadType_o;
struct GCommon_ResHotUpdaterContext_o;
struct GCommon_EDownloadContextState_o;
struct GCommon_DownloadContext_o;
struct GCommon_ResHotUpdater_o;
struct GCommon_ResHotUpdater__CheckNeedDownloadByType_c__AnonStorey0_o;
struct GCommon_ResHotUpdater__NotifyFileDownloaded_c__AnonStorey1_o;
struct GCommon_ResHotUpdater__CheckCopyAndUnzipDesignatedFile_c__AnonStorey2_o;
struct GCommon_ResHotUpdater__CheckHashFile_c__AnonStorey3_o;
struct GCommon_ResHotUpdater__CheckCopyAndUnzipFile_c__AnonStorey4_o;
struct GCommon_ResHotUpdater__CheckCopyAndUnzipFile_c__AnonStorey5_o;
struct GCommon_EDownloadContextMode_o;
struct GCommon_EVersionCheckState_o;
struct GCommon_ResLoaderInfo_o;
struct GCommon_ResUpdateDownloadContext_o;
struct GCommon_ResUpdateDownloadContext_SingleFileFinishedCallBack_o;
struct GCommon_ResUpdateDownloadContext__ClearTempFileByTag_c__AnonStorey0_o;
struct GCommon_ResUpdateDownloadContext__DeleteTempFiles_c__AnonStorey1_o;
struct GCommon_ResUpdateDownloadContext__DeleteFilesCache_c__AnonStorey2_o;
struct GCommon_ResUpdateDownloadContext__RefreshFileinfoFileStateAfterVersionCheck_c__AnonStorey3_o;
struct GCommon_VoiceUpdateDownloadContext_o;
struct GCommon_LocUpdateDownloadContext_o;
struct GCommon_ResUpdateDownloadEngine_o;
struct GCommon_ResUpdateDownloadEngine_VersionCheckState_o;
struct GCommon_EDownloadShowState_o;
struct GCommon_ResUpdaterProgressMonitor_o;
struct GCommon_ResFileType_o;
struct GCommon_ResVersionInfo_o;
struct GCommon_ResVersionInfo_FileInfo_o;
struct GCommon_ResVersionInfo_FileInfo_OpState_o;
struct GCommon_ResVersionInfo__Load_c__AnonStorey0_o;
struct GCommon_ResVersionInfo__LoadFileInfo_c__AnonStorey1_o;
struct GCommon_ResVersionInfo__ParseFile_c__AnonStorey2_o;
struct GCommon_IReusableObjectOwner_o;
struct GCommon_SpawnPool_o;
struct GCommon_SpawnPool_AsyncRequest_o;
struct GCommon_PoolManager_o;
struct GCommon_ResourceID_o;
struct GCommon_ResourceManager_o;
struct GCommon_ResourceManager_EResourceConfigLevelSetting_o;
struct GCommon_ResourceManager_ELoadAbOption_o;
struct GCommon_ResourceManager_ResourceConfigAB_o;
struct GCommon_ResourceManager_ResourceConfigStreamAB_o;
struct GCommon_ResourceManager_PreloadResKey_o;
struct GCommon_ResourceManager_PreloadResourceInfo_o;
struct GCommon_ResourceManager_ERefOwner_o;
struct GCommon_ResourceManager_AssetWithRefs_o;
struct GCommon_ResourceManager_AssetBundleWithRefs_o;
struct GCommon_ResourceManager_ResAsyncRequest_o;
struct GCommon_ResourceManager_ResAsyncRequest_ReqState_o;
struct GCommon_ResourceManager_ResAsyncRequestV2_o;
struct GCommon_ResourceManager_ResAsyncRequestV2_ReqState_o;
struct GCommon_ResourceManager_ResAsyncRequestV2_DependenciesLoadState_o;
struct GCommon_ResourceManager_PreloadAssetKey_o;
struct GCommon_ResourceManager_DataUGCAsyncAssetBundle_o;
struct GCommon_ResourceManager__GetResourceByNameAndAb_c__AnonStorey1_o;
struct GCommon_ResourceManager__CorAsyncLoadUGCAssetBundle_c__Iterator0_o;
struct GCommon_ResourceManager__CorAsyncLoadUGCAssetBundle_c__Iterator0__CorAsyncLoadUGCAssetBundle_c__AnonStorey2_o;
struct GCommon_ResourceRefCache_o;
struct GCommon_ResourceRefCache_ResourceClearCallback_o;
struct GCommon_IResourceRefCacheWithOwner_o;
struct GCommon_ResourceRefCacheWithOwnerNoRefCnt_o;
struct GCommon_ResourceRefCacheWithOwnerNoRefCnt_ResCallbackPair_o;
struct GCommon_ResourceRefCacheWithOwner_o;
struct GCommon_ResourceRefCacheWithOwner_ObjectRef_o;
struct GCommon_ReusableObject_o;
struct COW_Gameplay_UGC_UGCHudPrefabRoot_o;
struct COW_Gameplay_UGC_UGCUIType_o;
struct COW_Gameplay_UGC_UGCUIBehaviour_o;
struct COW_Gameplay_UGC_UGCUIEventListener_o;
struct COW_Gameplay_UGC_UGCUIEventListener_VoidDelegate_o;
struct COW_Gameplay_UGC_UGCUIEventListener_BoolDelegate_o;
struct COW_Gameplay_UGC_UGCUIEventListener_FloatDelegate_o;
struct COW_Gameplay_UGC_UGCUIEventListener_VectorDelegate_o;
struct COW_Gameplay_UGC_UGCUIEventListener_ObjectDelegate_o;
struct COW_Gameplay_UGC_UGCUIEventListener_KeyCodekDelegate_o;
struct COW_Gameplay_UGC_UGCUITools_o;
struct COW_Gameplay_UGC_UGCUIWidget_o;
struct COW_Gameplay_UGC_UGCUIWidget_AnchorType_o;
struct COW_Gameplay_UGC_UGCHud3DContainer_o;
struct COW_Gameplay_UGC_UGCHud3DContainerDepth_o;
struct COW_Gameplay_UGC_UGCHudButton_o;
struct COW_Gameplay_UGC_UGCHudWidgetType_o;
struct COW_Gameplay_UGC_UGCHudGrid_o;
struct COW_Gameplay_UGC_UGCHudGrid_Corner_o;
struct COW_Gameplay_UGC_UGCHudGrid_Axis_o;
struct COW_Gameplay_UGC_UGCHudGrid_Cons_o;
struct COW_Gameplay_UGC_UGCHudGrid__RemoveChild_c__AnonStorey0_o;
struct COW_Gameplay_UGC_UGCHudImage_o;
struct COW_Gameplay_UGC_UGCHudInput_o;
struct COW_Gameplay_UGC_UGCHudInput_InputTransitionType_o;
struct COW_Gameplay_UGC_UGCHudInput_InputWordWrap_o;
struct COW_Gameplay_UGC_UGCHudLabel_o;
struct COW_Gameplay_UGC_UGCHudLabel_LabelVerticalAlignmentEnum_o;
struct COW_Gameplay_UGC_UGCHudLayout_o;
struct COW_Gameplay_UGC_UGCHudLayout_Corner_o;
struct COW_Gameplay_UGC_UGCHudLayout_Axis_o;
struct COW_Gameplay_UGC_UGCHudLayout_Cons_o;
struct COW_Gameplay_UGC_UGCHudLayout__RemoveChild_c__AnonStorey0_o;
struct COW_Gameplay_UGC_UGCHudProfileInfo_o;
struct COW_Gameplay_UGC_UGCHudScrollBar_o;
struct COW_Gameplay_UGC_UGCHudScrollView_o;
struct COW_Gameplay_UGC_UGCHudScrollView__ResetPosition_c__Iterator0_o;
struct COW_Gameplay_UGC_UGCHudTexture_o;
struct COW_Gameplay_UGC_UGCHudWidget_o;
struct COW_Gameplay_UGC_UGCHudWidget_HorizontalAlignmentEnum_o;
struct COW_Gameplay_UGC_UGCHudWidget_VerticalAlignmentEnum_o;
struct COW_Gameplay_UGC_UGCUIPanel_o;
struct COW_Gameplay_UGC_UGCUIPanel___c__AnonStorey0_o;
struct GCommon_ChildPanelsHelper_o;
struct GCommon_ClipCompnent_o;
struct COW_ItemDelayCreateHelper_o;
struct GCommon_MaskShaderController_o;
struct GCommon_NetworkDownloadEngine_o;
struct GCommon_NetworkDownloadEngine_DownloadTextureInfo_o;
struct GCommon_NetworkDownloadEngine_DownloadMutileUrlRelativeInfo_o;
struct GCommon_NetworkDownloadEngine_Texture2DInfo_o;
struct GCommon_NetworkDownloadEngine_OnDowloadFinished_o;
struct GCommon_NetworkDownloadEngine_OnDownloadFailed_o;
struct GCommon_NetworkDownloadEngine_CNDDownloadHanlder_o;
struct GCommon_NetworkDownloadEngine__DownloadImage_c__Iterator0_o;
struct GCommon_NetworkDownloadEngine__LoadLocalImage_c__Iterator1_o;
struct GCommon_NetworkDownloadEngine__DownloadImage_Optimized_c__Iterator2_o;
struct GCommon_NetworkDownloadEngine__LoadLocalImage_Optimized_c__Iterator3_o;
struct GCommon_QString_o;
struct GCommon_SetPanelClip_o;
struct GCommon_SetRelativeDepth_o;
struct GCommon_SetRelativeDepth_PositionType_o;
struct GCommon_SpineAlphaSync_o;
struct GCommon_UI3DUtil_o;
struct GCommon_UI3DObjectHelper_o;
struct GCommon_UIBaseController_o;
struct GCommon_UIBaseController_CachedPosScale_o;
struct GCommon_UIBaseController_AutoRegisterItem_o;
struct GCommon_IShare_o;
struct GCommon_IUIModelDataChangeObserver_o;
struct GCommon_UIBaseModel_o;
struct GCommon_UIBaseNavigationController_o;
struct GCommon_EUIAnchor_o;
struct GCommon_UIBaseScene_o;
struct GCommon_UIBaseScene_EscapeHandle_o;
struct GCommon_UIBaseScene_EnterHandle_o;
struct GCommon_UIBaseScene__SetPreviousActiveGroup_c__AnonStorey0_o;
struct GCommon_UIBaseView_o;
struct COW_UICenterTargetHelper_o;
struct GCommon_OnCheckboxValueChanged_o;
struct GCommon_OnCheckboxValueChangedNtf_o;
struct GCommon_UICheckboxButton_o;
struct GCommon_UICheckBoxButtonGroup_o;
struct GCommon_UICheckBoxButtonGroup_OnItemCheck_o;
struct GCommon_UICircleWithBreakPointSprite_o;
struct GCommon_UICircleWithBreakPointSprite_ClipRect_o;
struct GCommon_UIClickExcludeDragMask_o;
struct GCommon_UIClickExcludeDragMask_EClickExcludeDragMaskCheck_o;
struct GCommon_UIRightReigonClickMask_o;
struct GCommon_UIClickMask_o;
struct GCommon_UIClickMask_ETouchCheck_o;
struct GCommon_UIColliderAutoSize_o;
struct COW_UICountDownIcon_o;
struct COW_OnStarted_o;
struct COW_OnFinished_o;
struct COW_OnUpdate_o;
struct COW_CountDownConfig_o;
struct COW_UICountDownLabel_o;
struct Pos_o;
struct UICustomMeshCollider_o;
struct UIDropdown_o;
struct UIDropdown_UIDropdownItem_o;
struct UIDropdown__Show_c__AnonStorey0_o;
struct GCommon_IEasyList_o;
struct GCommon_UIEasyList_o;
struct GCommon_UIEasyList_OnDataListShowFinished_o;
struct GCommon_UIEasyList_UIEasyListFakeItem_o;
struct GCommon_UIEasyList__SelectItem_c__AnonStorey0_o;
struct GCommon_UIEasyList__UnSelectItem_c__AnonStorey1_o;
struct GCommon_UIEasyListItemController_o;
struct GCommon_UIEasyListItemController_ItemClickCallBack_o;
struct GCommon_UIEffectHelper_o;
struct GCommon_UIEffectSprite_o;
struct UIEventMutex_o;
struct UIEventMutex__SetMutex_c__AnonStorey0_o;
struct COW_UIExtendAnimation_o;
struct UIExtensions_o;
struct GCommon_UIGradientSprite_o;
struct GCommon_UIGradientSprite_GradientDirection_o;
struct UIGyroMove_o;
struct UIHudShowcaseBGRoot_o;
struct GCommon_UIInnerView_o;
struct UIInputEnhance_o;
struct GCommon_UIItemReference_o;
struct GCommon_EUIItemExportType_o;
struct GCommon_UIItemVariable_o;
struct GCommon_UIListAnimQueueHelper_o;
struct GCommon_UIListAnimQueueItem_o;
struct GCommon_UIMaskEffectSprite_o;
struct GCommon_UIMenu_o;
struct GCommon_UIMenu_Pivot_o;
struct GCommon_UIMenu__TrySelectByID_c__AnonStorey0_o;
struct GCommon_UIMenu__FindMenuItemByID_c__AnonStorey1_o;
struct GCommon_UIMenuItemData_o;
struct GCommon_UIMenuItem_o;
struct GCommon_UIMenuItem__SetClickCallback_c__AnonStorey0_o;
struct GCommon_UIModelManager_o;
struct GCommon_UIMultiresolutionFit_o;
struct GCommon_UIMultiresolutionFit2_o;
struct GCommon_UINavigationData_o;
struct GCommon_UINetworkTexture_o;
struct GCommon_UIPopupSpecialWindowController_o;
struct GCommon_UIPopupWindowBGBlur_o;
struct GCommon_UIPopupWindowBGBlur__GetSomeTimeForGlassBlur_c__Iterator0_o;
struct GCommon_UIPopupWindowBGBlur__GetSomeTimeForGlassBlurList_c__Iterator1_o;
struct GCommon_UIPopupWindowController_o;
struct UIPositionGroup_o;
struct GCommon_UIPropertySync_o;
struct GCommon_UIPropertySync_EUIProperty_o;
struct UIRelocateToLabel_o;
struct UIRelocateToLabel_RelocateUpdate_o;
struct UIRelocateToLabel_RelocatePosition_o;
struct UIRelocateToLabelSprite_o;
struct UIRelocateToLabelSprite_RelocateUpdate_o;
struct GCommon_UIToggleButton_o;
struct GCommon_UIToggleButton_SwitchType_o;
struct GCommon_UIToggleButton_OnSelectDelgate_o;
struct GCommon_UIToggleButtonGroup_o;
struct GCommon_UIToggleButtonGroup_OnItemSelect_o;
struct GCommon_UIToggleButtonGroup_OnItemUnSelect_o;
struct GCommon_UIToggleButtonGroup_OnItemAwakeFinished_o;
struct GCommon_UIToggleCusTomButtonGroup_o;
struct GCommon_UITriangleSprite_o;
struct GCommon_UITriangleSprite_Verts_o;
struct GCommon_ETurnTableDragDirection_o;
struct GCommon_ITurntable_o;
struct GCommon_UITurntable_o;
struct GCommon_UITurntable__PlayScrollAnim_c__Iterator0_o;
struct GCommon_UITurntableItemController_o;
struct GCommon_UIWrapContentExtend_o;
struct GCommon_UIWrapContentExtend_OnInitializeItem_o;
struct COW_VFXCreateHelper_o;
struct GCommon_YUIItemVariable_o;
struct GCommon_YUIItemReference_o;
struct AssetRefType_o;
struct AssetReference_o;
struct DisplayName_o;
struct COW_BindableAllProperty_T__o;
struct COW_BindableProperty_T__o;
struct DelegateExtension_o;
struct GameObjectExtension_o;
struct GCommon_VibrateEffectType_o;
struct GCommon_VibrateSettingType_o;
struct GCommon_VibrateSDKManager_o;
struct GCommon_VibrateSDKManager_ThreadRequestType_o;
struct GCommon_VibrateSDKManager_ThreadRequest_o;
struct GCommon_VibrateSDKManager_IVibrate_o;
struct GCommon_VibrateSDKManager_Vibrate_Android_o;
struct COW_GGC_GGCGameEntry_o;
struct COW_GGC_GGCGameStartup_o;
struct MeshCombiner_MeshCombinerRecorder_o;
struct Debug_ColliderTrigger_o;
struct COW_FFStopWatch_o;
struct COW_FFStopWatch_TagType_o;
struct ResourceManagerTests_o;
struct ResourceManagerTests_TestMode_o;
struct SetAnimClipCompressed_o;
struct _PrivateImplementationDetails__9_o;
struct _PrivateImplementationDetails___ArrayType_1096_o;
struct _PrivateImplementationDetails___ArrayType_8_3_o;
struct _PrivateImplementationDetails___ArrayType_24_2_o;
struct _PrivateImplementationDetails___ArrayType_20_3_o;
struct _PrivateImplementationDetails___ArrayType_72_1_o;
struct _PrivateImplementationDetails___ArrayType_240_o;
struct _PrivateImplementationDetails___ArrayType_4_1_o;
struct _PrivateImplementationDetails___ArrayType_16_3_o;
struct _PrivateImplementationDetails___ArrayType_12_6_o;
struct _PrivateImplementationDetails___ArrayType_32_3_o;
struct _PrivateImplementationDetails___ArrayType_28_o;
struct _PrivateImplementationDetails___ArrayType_36_o;
struct _PrivateImplementationDetails___ArrayType_208_o;
struct _PrivateImplementationDetails___ArrayType_52_1_o;
struct _PrivateImplementationDetails___ArrayType_40_1_o;
struct _PrivateImplementationDetails___ArrayType_112_o;
struct _PrivateImplementationDetails___ArrayType_1024_2_o;
struct _PrivateImplementationDetails___ArrayType_76_o;
struct _PrivateImplementationDetails___ArrayType_116_o;
struct _PrivateImplementationDetails___ArrayType_120_2_o;
struct _PrivateImplementationDetails___ArrayType_48_2_o;
struct _PrivateImplementationDetails___ArrayType_100_o;
struct _PrivateImplementationDetails___ArrayType_144_o;
struct _PrivateImplementationDetails___ArrayType_252_o;
struct _PrivateImplementationDetails___ArrayType_84_1_o;
struct _PrivateImplementationDetails___ArrayType_1008_o;
struct _PrivateImplementationDetails___ArrayType_256_3_o;
struct ____AnonType0__info___T___player___T__o;
struct _PrivateImplementationDetails__B09C161C_1BED_4E11_B7A4_18B8E594F709_LOkWPANW_Decrypt_o;
struct _PrivateImplementationDetails__1085b41a_4a25_4ec8_92c2_db8675ff2e0a__ArrayCopy148_o;
struct _PrivateImplementationDetails__1085b41a_4a25_4ec8_92c2_db8675ff2e0a__ArrayCopy148__ArrayType_151_o;
struct _PrivateImplementationDetails__D4732D42_3B3F_4B97_B6B6_34B9FD23924A____BB_OBFUSCATOR_VERSION_1_26_0_o;
struct IFix_ILFixDynamicMethodWrapper_o;
struct IFix_ILFixInterfaceBridge_o;
struct IFix_WrappersManagerImpl_o;
struct IFix_IDMAP0_o;
struct IFix_IDMAP1_o;
struct IFix_IDMAP2_o;
struct System_Collections_Generic_IEnumerator_char__o;
struct System_Collections_Generic_IComparer_TKey__o;
struct System_Collections_Generic_IComparer_K__o;
struct System_Collections_Generic_Dictionary_string__int__o;
struct System_Collections_Generic_IEqualityComparer_TKey__o;
struct System_Collections_Generic_Dictionary_Transform_TKey__TValue__DictionaryEntry__o;
struct System_Collections_Generic_ICollection_TKey__o;
struct System_Collections_Generic_ICollection_TValue__o;
struct System_Collections_Generic_IEnumerator_KeyValuePair_TKey__TValue___o;
struct System_Collections_Generic_IEnumerator_TKey__o;
struct System_Collections_Generic_IEnumerator_TValue__o;
struct System_Collections_Generic_List_TOutput__o;
struct System_Converter_T__TOutput__o;
struct System_Collections_Generic_IList_CustomAttributeTypedArgument__o;
struct System_Collections_Generic_IList_CustomAttributeNamedArgument__o;
struct System_Collections_Generic_IList_CustomAttributeData__o;
struct System_Collections_Generic_IList_ExceptionHandlingClause__o;
struct System_Collections_Generic_IList_LocalVariableInfo__o;
struct System_Collections_Generic_IList_StrongName__o;
struct System_Nullable_TimeSpan__o;
struct System_Collections_Generic_List_RBTree_Node__o;
struct System_Collections_Generic_IEnumerator_RBTree_Node__o;
struct System_Collections_Generic_Stack_RBTree_Node__o;
struct System_Collections_Generic_IList_TKey__o;
struct System_Collections_Generic_IList_TValue__o;
struct System_Collections_Generic_IList_ArraySegment_byte___o;
struct System_Collections_Generic_List_Cookie__o;
struct System_Collections_Generic_IList_Cookie__o;
struct System_Collections_Generic_Dictionary_string__bool__o;
struct System_Collections_Generic_Dictionary_int__int__o;
struct System_Func_long__long__long__o;
struct System_Collections_Generic_IEnumerable_TSource__o;
struct System_Func_TSource__TSource__TSource__o;
struct System_Func_TSource__bool__o;
struct System_Collections_Generic_IEnumerable_long__o;
struct System_Collections_Generic_IEqualityComparer_TSource__o;
struct System_Func_TSource__TSource__bool__o;
struct System_Func_TSource__int__o;
struct System_Func_TSource__float__o;
struct System_Func_T__U__U__o;
struct System_Collections_Generic_IEnumerable_TResult__o;
struct System_Linq_IOrderedEnumerable_TSource__o;
struct System_Func_TSource__TKey__o;
struct System_Func_TSource__TResult__o;
struct System_Collections_Generic_Dictionary_TKey__TElement__o;
struct System_Func_TSource__TElement__o;
struct System_Collections_Generic_Dictionary_TKey__TSource__o;
struct System_Collections_Generic_List_TSource__o;
struct System_Func_T__T__o;
struct System_Collections_Generic_IEnumerator_TSource__o;
struct System_Collections_Generic_HashSet_TSource__o;
struct System_Collections_Generic_IEnumerator_TResult__o;
struct System_Collections_Generic_Comparer_TSource__o;
struct System_Collections_Generic_IEnumerable_TElement__o;
struct System_Collections_Generic_IEnumerator_TElement__o;
struct System_Func_TElement__TKey__o;
struct System_Collections_Generic_IEnumerable_string__o;
struct System_Action_bool__o;
struct System_Func_bool__o;
struct System_Action_AsyncOperation__o;
struct System_Collections_Generic_List_BeforeRenderHelper_OrderBlock__o;
struct System_Collections_Generic_List_Component__o;
struct System_Collections_Generic_List_Vector3__o;
struct System_Collections_Generic_List_SphericalHarmonicsL2__o;
struct System_Collections_Generic_List_Vector4__o;
struct System_Collections_Generic_List_Material__o;
struct System_Collections_Generic_List_float__o;
struct System_Collections_Generic_List_Matrix4x4__o;
struct System_Collections_Generic_List_Color__o;
struct System_Collections_Generic_List_Color32__o;
struct System_Collections_Generic_List_Vector2__o;
struct System_Collections_Generic_List_int__o;
struct System_Collections_Generic_List_BoneWeight__o;
struct System_Action_ReflectionProbe__ReflectionProbe_ReflectionProbeEvent__o;
struct System_Action_Cubemap__o;
struct UnityEngine_Events_UnityAction_T1__o;
struct UnityEngine_Events_UnityAction_T1__T2__o;
struct UnityEngine_Events_UnityAction_T1__T2__T3__o;
struct UnityEngine_Events_UnityAction_T1__T2__T3__T4__o;
struct System_Collections_Generic_List_PersistentCall__o;
struct System_Collections_Generic_List_BaseInvokableCall__o;
struct System_Collections_Generic_List_UnitySynchronizationContext_WorkRequest__o;
struct System_Collections_Generic_IEnumerable_PlayableBinding__o;
struct UnityEngine_Events_UnityAction_MessageEventArgs__o;
struct UnityEngine_Events_UnityAction_int__o;
struct System_Collections_Generic_List_PlayerEditorConnectionEvents_MessageTypeSubscribers__o;
struct UnityEngine_Events_UnityEvent_MessageEventArgs__o;
struct System_Action_Camera____o;
struct System_Collections_Generic_List_GameObject__o;
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struct Spine_ExposedList_IkConstraintData__o;
struct Spine_ExposedList_TransformConstraintData__o;
struct Spine_ExposedList_PathConstraintData__o;
struct System_Collections_Generic_Dictionary_string__object__o;
struct Spine_Collections_OrderedDictionary_Skin_SkinEntry__Attachment__o;
struct Spine_ExposedList_ConstraintData__o;
struct System_Collections_Generic_ICollection_Skin_SkinEntry__o;
struct System_Collections_Generic_List_Skin_SkinEntry__o;
struct Spine_ExposedList_ExposedList_int___o;
struct Spine_ExposedList_bool__o;
struct Spine_Pool_ExposedList_float___o;
struct Spine_Pool_ExposedList_int___o;
struct System_Collections_Generic_List_BlendModeMaterials_ReplacementMaterial__o;
struct System_Collections_Generic_List_SkeletonDataModifierAsset__o;
struct System_Collections_Generic_IEnumerable_Material__o;
struct System_Collections_Generic_Dictionary_BoundingBoxAttachment__PolygonCollider2D__o;
struct System_Collections_Generic_Dictionary_BoundingBoxAttachment__string__o;
struct System_Collections_Generic_List_Bone__o;
struct System_Collections_Generic_List_Slot__o;
struct System_Collections_Generic_Dictionary_Material__Material__o;
struct System_Collections_Generic_Dictionary_Slot__Material__o;
struct System_Collections_Generic_Dictionary_int__Animation__o;
struct System_Collections_Generic_Dictionary_AnimationClip__int__o;
struct System_Collections_Generic_List_Animation__o;
struct System_Collections_Generic_KeyValuePair_Animation__float__o;
struct System_Collections_Generic_IList_AnimatorClipInfo__o;
struct System_Collections_Generic_IEqualityComparer_AnimationClip__o;
struct System_Collections_Generic_IEqualityComparer_int__o;
struct System_Func_string__bool__o;
struct System_Collections_Generic_List_SkeletonRendererCustomMaterials_SlotMaterialOverride__o;
struct System_Collections_Generic_List_SkeletonRendererCustomMaterials_AtlasMaterialOverride__o;
struct Spine_ExposedList_SubmeshInstruction__o;
struct System_Collections_Generic_List_SkeletonPartsRenderer__o;
struct System_Collections_Generic_List_SkeletonUtilityBone__o;
struct System_Collections_Generic_List_SkeletonUtilityConstraint__o;
struct System_Collections_Generic_Dictionary_SlotBlendModes_MaterialTexturePair__SlotBlendModes_MaterialWithRefcount__o;
struct Spine_ExposedList_Vector3__o;
struct Spine_ExposedList_Vector2__o;
struct Spine_ExposedList_Color32__o;
struct Spine_Unity_DoubleBuffered_MeshRendererBuffers_SmartMesh__o;
struct Spine_ExposedList_Material__o;
struct Spine_ExposedList_Attachment__o;
struct System_Collections_Generic_Dictionary_KeyValuePair_AtlasPage__Material___AtlasPage__o;
struct System_Collections_Generic_List_SplineControlPoint__o;
struct System_Collections_Generic_List_XWeaponTrail_Element__o;
struct System_Collections_Generic_Stack_XWeaponTrail_Element__o;
struct System_Action_LoginRsp__o;
struct System_Action_SDKBind_PlatformBindingInfo__o;
struct System_Action_BindSessionRsp__o;
struct System_Action_SDKBind_PerformPlatformBindingResult__o;
struct System_Func_byte__string__o;
struct System_Converter_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo__SDKBind_PlatformBindingInfo_PlatformAccount__o;
struct System_Action_SDKIAP_IAPItem____ErrorCodek__string__o;
struct System_Action_SDKIAP_LoadEventConfigsResult__o;
struct System_Action_SDKIAP_LoadEventIAPResult__o;
struct System_Action_SDKIAP_Android_TransactionInfo__o;
struct System_Action_SDKIAP_ScanIAPInventoryResult____o;
struct System_Action_SDKIAP_RebateOption____ErrorCodek__string__o;
struct System_Action_SDKIAP_RebateRedeemResult____ErrorCodek__string__o;
struct System_Converter_SDKIAP_Android_EventConfigLessIsMore__SDKIAP_EventConfig__o;
struct System_Converter_SDKIAP_Android_EventLessIsMore__SDKIAP_Event__o;
struct System_Converter_SDKIAP_Android_Denomination__SDKIAP_IAPItem__o;
struct System_Converter_SDKIAP_Android_PricingEvent__SDKIAP_EventDatum__o;
struct System_Converter_long__string__o;
struct System_Converter_SDKIAP_Android_RebateOptionItem__SDKIAP_RebateOption__o;
struct System_Converter_int__string__o;
struct System_Converter_SDKIAP_Android_RedeemResultItem__SDKIAP_RebateRedeemResult__o;
struct System_Collections_Generic_List_SDKIAPTaskInstance__o;
struct System_Action_SDKIAPTaskInfo__SDKIAP_ScanIAPInventoryResult____o;
struct System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_IAPItem____o;
struct System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_RebateOption____o;
struct System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__string__int__o;
struct System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__string__o;
struct System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAPManager_RebateOptionPurchaseResult__o;
struct System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_RebateRedeemResult____o;
struct System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_LoadEventConfigsResult__o;
struct System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_LoadEventIAPResult__o;
struct System_Nullable_bool__o;
struct System_Action_MSDKResult__o;
struct System_Action_MSDKResult__SDKOTP_MobileNumberBindInfo__o;
struct System_Action_int__string__long__o;
struct System_Action_string__string__float__o;
struct System_Action_AOFieldsBaker_BakeResultEnum__string__o;
struct System_Collections_Generic_List_AOFieldsAgent__o;
struct System_Collections_Generic_Dictionary_int__Matrix4x4__o;
struct System_Collections_Generic_Dictionary_int__Vector4__o;
struct System_Collections_Generic_Queue_Mesh__o;
struct System_Collections_Generic_List_Mesh__o;
struct System_Collections_Generic_IEnumerable_AOFieldsAgent__o;
struct System_Collections_Generic_Dictionary_int__AOFieldsAgent__o;
struct System_Collections_Generic_Dictionary_int__List_GameObject___o;
struct System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o;
struct System_Collections_Generic_Dictionary_string__uint__o;
struct System_Collections_Generic_Dictionary_string__Dictionary_string__Dictionary_int__AnniversyWebsite____o;
struct System_Collections_Generic_Dictionary_string__Dictionary_int__AnniversyWebsite___o;
struct System_Collections_Generic_Dictionary_int__AnniversyWebsite__o;
struct System_Comparison_AutoTagClassificationData__o;
struct System_Collections_Generic_List_AutoTagClassificationData__o;
struct System_Collections_Generic_List_AvatarAttributesInfoData__o;
struct System_Collections_Generic_List_BaseItemInfo__o;
struct System_Collections_Generic_List_SlotCostInfo__o;
struct System_Collections_Generic_Dictionary_uint__AvatarSkillSlotData__o;
struct System_Collections_Generic_List_ResourceID__o;
struct System_Collections_Generic_Dictionary_uint__List_ClothesSpecialData___o;
struct System_Collections_Generic_List_BanReasonData__o;
struct System_Collections_Generic_List_BanInfoUrlData__o;
struct System_Predicate_BanInfoUrlData__o;
struct System_Collections_Generic_List_BigHeadData__o;
struct System_Collections_Generic_Dictionary_ulong__BigHeadDataConfig__o;
struct System_Nullable_ResourceID__o;
struct System_Collections_Generic_Dictionary_uint__List_ChatStickerData___o;
struct System_Collections_Generic_List_ChatStickerPrice__o;
struct System_Collections_Generic_List_ChatStickerData__o;
struct System_Collections_Generic_Dictionary_uint__CollectionPrivilegeTagData__o;
struct System_Collections_Generic_List_CollectionPrivilegeTagData__o;
struct System_Comparison_CollectionPrivilegeTagData__o;
struct System_Collections_Generic_List_TeammateEmoteInfo__o;
struct System_Collections_Generic_List_GroupMemberInfo__o;
struct System_Nullable_int__o;
struct System_Collections_Generic_Dictionary_string__Dictionary_string__CommunityWebsiteData___o;
struct System_Collections_Generic_Dictionary_string__CommunityWebsiteData__o;
struct System_Collections_Generic_Dictionary_uint__CreditBehaviorSettingData__o;
struct System_Collections_Generic_List_CreditRankData__o;
struct System_Collections_Generic_List_ForbidMode__o;
struct System_Collections_Generic_List_CreditPunishDesc__o;
struct System_Comparison_CreditPunishDesc__o;
struct System_Predicate_CreditPunishDesc__o;
struct System_Comparison_CreditPunishInfo__o;
struct System_Collections_Generic_List_CreditPunishInfo__o;
struct System_Collections_Generic_List_MapModeData__o;
struct System_Collections_Generic_List_CreditScoreChangeKeyData__o;
struct System_Collections_Generic_List_CSRoundPickBuffData__o;
struct System_Collections_Generic_List_CSShopRecommendSetData_PriceRange__o;
struct System_Collections_Generic_List_CSShopRecommendSetData__o;
struct System_Collections_Generic_Dictionary_uint__List_CSShopRecommendSetData___o;
struct System_Comparison_CureGearSettingData__o;
struct System_Collections_Generic_List_CureGearSettingData__o;
struct System_Collections_Generic_List_DiamondSpendEventPriceData__o;
struct System_Predicate_DiamondSpendEventPriceData__o;
struct System_Collections_Generic_Dictionary_ResourceID__EffectsRegulatorData__o;
struct System_Collections_Generic_List_EPDailyQuestData__o;
struct System_Comparison_EPDailyRewardData__o;
struct System_Collections_Generic_List_EPDailyRewardData__o;
struct System_Collections_Generic_List_EPMonthlyQuestData__o;
struct System_Comparison_EPUnlockData__o;
struct System_Collections_Generic_List_EPUnlockData__o;
struct System_Collections_Generic_Dictionary_uint__List_EPWeeklyQuestRewardData___o;
struct System_Collections_Generic_List_FriendTagRuleData__o;
struct System_Collections_Generic_List_FrontEndPreviewConfig_PreviewOneConifg__o;
struct System_Collections_Generic_Dictionary_int__FrontEndPreviewConfig_PreviewOneItem__o;
struct System_Collections_Generic_Dictionary_int__Dictionary_int__GraphicConfigItem___o;
struct System_Comparison_HDQualityDevSpecWhitelistData__o;
struct System_Collections_Generic_Dictionary_uint__IncubatorBlueprintData__o;
struct System_Collections_Generic_Dictionary_string__HudConfigItem__o;
struct System_Collections_Generic_Dictionary_uint__IngameQuickChatData__o;
struct System_Collections_Generic_List_IngameQuickChatData__o;
struct System_Comparison_IngameQuickChatData__o;
struct System_Collections_Generic_Dictionary_int__InGameVerticleViewRoleData__o;
struct System_Collections_Generic_Dictionary_uint__VerticleViewBuffData__o;
struct System_Collections_Generic_Dictionary_uint__InGameAccumulationCD__o;
struct System_Collections_Generic_Dictionary_string__InGameItemMarkData__o;
struct System_Collections_Generic_IEnumerable_CSVBaseData__o;
struct System_Collections_Generic_List_AwardDesc__o;
struct System_Collections_Generic_List_LevelEntranceData__o;
struct System_Collections_Generic_List_LikesMessageData__o;
struct System_Collections_Generic_List_EquipIdCountData__o;
struct System_Collections_Generic_List_LobbyBgSwitchData__o;
struct System_Collections_Generic_Dictionary_int__string__o;
struct System_Collections_Generic_List_LoginQualityBgData__o;
struct System_Collections_Generic_List_FormatCultureInfoData__o;
struct System_Collections_Generic_List_LongDigitSeparationData__o;
struct System_Predicate_LongDigitSeparationData__o;
struct System_Func_string__float__o;
struct System_Collections_Generic_List_MetaTemplateConfigData__o;
struct System_Collections_Generic_List_MShopUrlData__o;
struct System_Collections_Generic_List_Dictionary_string__string___o;
struct System_Collections_Generic_List_MysteryMallLuckyDrawThemeData__o;
struct System_Collections_Generic_List_OptionGameConfigData__o;
struct System_Collections_Generic_List_PartyGameShootingTargetItem__o;
struct System_Collections_Generic_List_PatchOptionalCategoryManagerData__o;
struct System_Collections_Generic_List_PatchOptionalTypeManagerData__o;
struct System_Collections_Generic_Dictionary_uint__PatchOptionalResManagerData__o;
struct System_Collections_Generic_List_PatchOptionalOldResourceData__o;
struct System_Collections_Generic_List_PatchOptionalResDefData__o;
struct System_Collections_Generic_Dictionary_uint__List_uint___o;
struct System_Collections_Generic_List_PatchOptionalResManagerUpdateDesc__o;
struct System_Collections_Generic_List_PeriodicRankingDataDisplayData__o;
struct System_Collections_Generic_Dictionary_uint__List_PlayerSocialTagsData___o;
struct System_Collections_Generic_List_PlayerSocialTagsData__o;
struct System_Collections_Generic_List_PVEDifficultyAttributeConfigData__o;
struct System_Collections_Generic_Dictionary_int__RebateCardData__o;
struct System_Collections_Generic_Dictionary_string__RebateCardNotifyData__o;
struct System_Collections_Generic_List_SceneEditPrefabConfigData__o;
struct System_Collections_Generic_Dictionary_int__List_uint___o;
struct System_Collections_Generic_Dictionary_uint__SceneEditSlotUnlockConfigData__o;
struct System_Collections_Generic_Dictionary_string__SceneGraphicConfigItem__o;
struct System_Collections_Generic_Dictionary_int__ServerSettingsData__o;
struct System_Collections_Generic_List_ServerSettingsData__o;
struct System_Collections_Generic_Dictionary_int__ResourceID__o;
struct System_Collections_Generic_List_TDMLikeShopItem__o;
struct System_Collections_Generic_Dictionary_uint__List_TDMLikeShopConfigData___o;
struct System_Collections_Generic_Dictionary_uint__TDMLikeShopConfigData__o;
struct System_Collections_Generic_List_AGBFCOGPPAB__o;
struct System_Collections_Generic_List_TDMLikeShopConfigData__o;
struct System_Collections_Generic_Dictionary_string__Dictionary_string__TutorialURLData___o;
struct System_Collections_Generic_Dictionary_string__TutorialURLData__o;
struct System_Collections_Generic_List_TutorRecruitOptionData__o;
struct System_Collections_Generic_List_UGC_Hud_Figure_SpriteNameData__o;
struct System_Collections_Generic_List_UGCFeedBackConfigData__o;
struct System_Comparison_UGCFeedBackConfigData__o;
struct System_Collections_Generic_Dictionary_string__VehicleControllerInfo__o;
struct System_Collections_Generic_Dictionary_string__VehicleConfigData__o;
struct System_Collections_Generic_Dictionary_uint__VehicleConfigDataMap__o;
struct LitJson_ImporterFunc_double__float__o;
struct LitJson_ImporterFunc_string__BoxCollider__o;
struct System_Collections_Generic_Dictionary_string__TssSdtFloat__o;
struct System_Collections_Generic_List_WeaponAttributesInfoData__o;
struct System_Converter_string__int__o;
struct System_Collections_Generic_Dictionary_int__float__o;
struct System_Collections_Generic_List_WeaponSkinUpdateItemDesc__o;
struct System_Collections_Generic_List_WeaponTabData__o;
struct System_Collections_Generic_List_WorkshopCommentConfigData__o;
struct System_Comparison_WorkshopCommentConfigData__o;
struct System_Collections_Generic_List_WorkshopCostLimitData__o;
struct System_Collections_Generic_List_WorkshopCreateNewConfigData__o;
struct System_Collections_Generic_List_ModeTemplate__o;
struct System_Collections_Generic_Dictionary_int__int____o;
struct System_Collections_Generic_Dictionary_string__ClimbingTriggerSettingData__o;
struct System_Collections_Generic_Dictionary_ulong__GameModeSetting__o;
struct System_Collections_Generic_List_CSVBaseData__o;
struct System_Collections_Generic_Dictionary_uint__SwitchDesc__o;
struct System_Collections_Generic_List_byte__o;
struct System_Collections_Generic_Dictionary_int__OtherChannelInfo__o;
struct System_Converter_BaseItemInfo__CommonRewardItemInfo__o;
struct System_Collections_Generic_List_object__o;
struct System_Collections_Generic_List_FriendInfo__o;
struct System_Collections_Generic_List_CommonRewardItemInfo__o;
struct System_Action_PlatformUtility_Android_GetAdvertisingIdResult__o;
struct System_Collections_Generic_List_ECAPhaseDataNode__o;
struct System_Collections_Generic_HashSet_uint__o;
struct System_Collections_Generic_List_ECAAsset__o;
struct System_Predicate_Node__o;
struct System_Collections_Generic_List_UGCModeParamItem__o;
struct System_Action_AnimationClip__o;
struct System_Predicate_EventLogger_EventLogPageDetentionTimeItem__o;
struct System_Predicate_EventLogger_EventTypePopupWindowViewTime_SinglePopupWindowViewTime__o;
struct System_Func_List_List_long____bool__o;
struct System_Func_List_long___bool__o;
struct System_Collections_Generic_List_HudConfigItem__o;
struct System_Collections_Generic_Dictionary_uint__uint__o;
struct System_Collections_Generic_List_EventLogger_EventTypeItemsLoveChange_ItemChangeInfo__o;
struct System_Collections_Generic_List_List_long___o;
struct System_Collections_Generic_List_long__o;
struct System_Collections_Generic_List_EventLogger_TabViewInfo__o;
struct System_Collections_Generic_List_EventLogger_EventTypeDigitalUniverseConcertStats_MiniGameInfo__o;
struct System_Collections_Generic_List_EventLogger_EventLogPageDetentionTimeItem__o;
struct System_Collections_Generic_List_EventLogger_PotentiaBFriendLBViewTime__o;
struct System_Collections_Generic_List_EventLogger_PotentiaBPoolLBViewTime__o;
struct System_Collections_Generic_List_EventLogger_EventTypeBundleSize_BundleSizeInfoData__o;
struct System_Collections_Generic_List_EventLogger_PlayerNumFPS__o;
struct System_Collections_Generic_Queue_EventLogger_EventFPS_RuntimeData_JankTime__o;
struct System_Collections_Generic_List_EventLogger_EventNavigateClick__o;
struct System_Collections_Generic_List_EventLogger_ClickEntry__o;
struct System_Collections_Generic_List_EventLogger_LiveZoneClickInfo__o;
struct System_Collections_Generic_List_EventLogger_EventBroadCastEntry__o;
struct System_Collections_Generic_List_EventLogger_EventPopularList__o;
struct System_Collections_Generic_List_EventLogger_EventWeekList__o;
struct System_Collections_Generic_List_EventLogger_RecommendItemLog__o;
struct System_Collections_Generic_List_EventLogger_AutoFindItemsInfo__o;
struct System_Collections_Generic_List_EventLogger_BagThrowItem__o;
struct System_Collections_Generic_List_EventLogger_BagOpenTime__o;
struct System_Collections_Generic_List_EventLogger_EventTypeUGCMapDetailsPopup_ClickInfo__o;
struct System_Collections_Generic_List_EventLogger_EventTypeOptionalBundleDownload_SingleEvent__o;
struct System_Collections_Generic_List_EventLogger_EventTypeHudSettingChange_SimpleHudChange__o;
struct System_Collections_Generic_List_EventLogger_EventMallTabClickInfo__o;
struct System_Collections_Generic_List_EventLogger_EventMallItemClickInfo__o;
struct System_Collections_Generic_List_EventLogger_EventTrainingLocalGame_ShootGameScore__o;
struct System_Collections_Generic_List_EventLogger_EventLocalNotificationStats_Channel__o;
struct System_Collections_Generic_List_EventLogger_EventLocalNotificationStats_TypeCount__o;
struct System_Collections_Generic_List_EventLogger_EventTypePopupWindowViewTime_SinglePopupWindowViewTime__o;
struct System_Collections_Generic_List_EventLogger_EventTypeClickFunnelEnterUGC_SessionInfos__o;
struct System_Collections_Generic_List_EventLogger_EventTypeUGCMapComment_CommentInfo__o;
struct System_Collections_Generic_List_EventLogger_EventTypeClickFunnelCreateMap_SessionInfos__o;
struct System_Collections_Generic_List_EventLogger_CdnErrorRequest__o;
struct System_Collections_Generic_List_EventLogger_ProtocolStats__o;
struct System_Collections_Generic_List_EventLogger_ProtocolInfo__o;
struct System_Collections_Generic_List_EventLogger_ClickInfo__o;
struct System_Collections_Generic_List_EventLogger_PageInfo__o;
struct System_Collections_Generic_List_EventLogger_EventTypePreloadResourceStaticsInfo_PreloadResourceInfo__o;
struct System_Collections_Generic_List_EventLogger_EventTypePoolStaticsInfo_PoolInfo__o;
struct System_Collections_Generic_List_ushort__o;
struct System_Collections_Generic_List_EventLogger_EventLogRoomParamSettingItem__o;
struct System_Collections_Generic_List_EventLogger_EventTypeQuickMessageSettingItem__o;
struct System_Collections_Generic_List_EventLogger_EventTypePlayerSurveyIssueInfo__o;
struct System_Collections_Generic_List_EventLogger_EventTypeWorkshopSceneEdit_SaveErrorInfo__o;
struct System_Collections_Generic_List_EventLogger_EventTypeWorkshopSceneEdit_ExportBlockInfo__o;
struct System_Collections_Generic_List_EventLogger_EventTypeWorkshopSceneEdit_ImportBlockInfo__o;
struct System_Collections_Generic_List_EventLogger_EventTypeUGCCustomModeMapContent_GraphInfo__o;
struct System_Collections_Generic_List_EventLogger_EventTypeUGCCustomModeMapContent_BlockInfo__o;
struct System_Collections_Generic_List_EventLogger_EventTypeUGCCustomModeMapContent_HudInfo__o;
struct System_Collections_Generic_List_EventLogger_EventTypeUGCCustomModeMapContent_ResourceInfo__o;
struct System_Collections_Generic_List_List_List_long____o;
struct System_Collections_Generic_List_EventLogger_ExposedItem__o;
struct System_Collections_Generic_HashSet_Action__o;
struct System_Action_Task_DependencyStatus___o;
struct System_Converter_KeyValuePair_string__string___Parameter__o;
struct System_Collections_Generic_KeyValuePair_string__string__o;
struct System_Action_Task_string___o;
struct System_Action_string__bool__string__o;
struct System_Collections_Generic_Dictionary_uint__IEntityTicker__o;
struct System_Collections_Generic_Dictionary_uint__Entity__o;
struct System_Collections_Generic_Dictionary_uint__TimerAction__o;
struct System_Collections_Generic_Dictionary_uint__Action__o;
struct System_Collections_Generic_List_ulong__o;
struct System_Collections_Generic_Dictionary_uint__string__o;
struct System_Action_HttpErrorCodek__object__o;
struct System_Collections_Generic_List_IJKEMPEMMDN__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o;
struct System_Collections_Generic_Dictionary_uint__ReplicationEntity__o;
struct System_Collections_Generic_HashSet_ResourceID__o;
struct System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o;
struct System_Collections_Generic_List_ONHOACJPGNB__o;
struct System_Collections_Generic_Dictionary_string__ITransformNode__o;
struct System_Collections_Generic_Queue_AnimComponent_LCEIAFDEABL__o;
struct System_Collections_Generic_List_PhaseAnim__o;
struct System_Collections_Generic_List_AnimationClipInfo__o;
struct System_Collections_Generic_List_SkillAnim__o;
struct System_Collections_Generic_Dictionary_int__Dictionary_int__List_AnimationClip____o;
struct System_Collections_Generic_Dictionary_string__AnimationClip__o;
struct System_Collections_Generic_List_KeyValuePair_int__int___o;
struct System_Collections_Generic_List_string____o;
struct System_Collections_Generic_List_AnimRef__o;
struct System_Collections_Generic_List_ClipEvent__o;
struct System_Collections_Generic_List_ClipEvents__o;
struct System_Collections_Generic_Dictionary_uint__bool__o;
struct System_Collections_Generic_HashSet_Ambience2DAudioComponent__o;
struct System_Collections_Generic_Dictionary_ResourceID__MAMCOEJEKEB__o;
struct System_Collections_Generic_Dictionary_uint__List_AssistantAudioData___o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_string__List_AssistantAudioData____o;
struct System_Collections_Generic_List_AssistantAudioData__o;
struct System_Collections_Generic_Dictionary_AudioClip__AudioSource__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__KNOGKKDAJHA__o;
struct System_Collections_Generic_Dictionary_uint__AssistantAudioData__o;
struct System_Collections_Generic_Dictionary_uint__AssistantTriggerInfoData__o;
struct System_Collections_Generic_Dictionary_uint__float__o;
struct System_Collections_Generic_Dictionary_uint__InGameTriggerMaskData__o;
struct System_Collections_Generic_Dictionary_string__Timer__o;
struct System_Collections_Generic_Dictionary_uint__List_int___o;
struct System_Collections_Generic_Dictionary_int__List_ParticleSystem___o;
struct System_Collections_Generic_Dictionary_int__AvatarManager_IGPONJFJBFN__o;
struct System_Collections_Generic_Dictionary_int__AvatarManager_KNLGCPICKLO__o;
struct System_Collections_Generic_Dictionary_uint__AvatarManager_KNLGCPICKLO__o;
struct System_Collections_Generic_Dictionary_uint__GameObject__o;
struct System_Collections_Generic_List_EventClothEffectsData__o;
struct System_Collections_Generic_List_AAHMJHHPECM__o;
struct System_Collections_Generic_IEnumerable_uint__o;
struct System_Action_T____o;
struct System_Action_UMAWardrobeRecipe____o;
struct System_Collections_Generic_Dictionary_ResourceID__GameObject__o;
struct System_Collections_Generic_Dictionary_int__IngameAvatarClothEffectComponent_ClothEffectObject__o;
struct System_Collections_Generic_List_IngameAvatarClothEffectComponent_DynamicEffectData__o;
struct System_Collections_Generic_List_Animator__o;
struct System_Collections_Generic_List_TweenProperty__o;
struct System_Collections_Generic_List_MeshRenderer__o;
struct System_Collections_Generic_Dictionary_int__MaterialRef__o;
struct System_Collections_Generic_List_UMAMaterialRefEffect_MonoBehaviourWithWardrobeType__o;
struct System_Collections_Generic_Dictionary_object__uint__o;
struct System_Collections_Generic_Dictionary_uint__ResourceID__o;
struct System_Collections_Generic_List_LineRenderer__o;
struct System_Collections_Generic_List_DJIOJILKOIN__o;
struct System_Collections_Generic_List_CSChooseSkillCustomData__o;
struct System_Collections_Generic_Dictionary_byte__uint__o;
struct System_Collections_Generic_Dictionary_uint__RandomAreaEventZoneInfoConfigData__o;
struct System_Collections_Generic_List_InGameCutscene__o;
struct System_Collections_Generic_List_BountyWaitingLocalPlayerCutscene__o;
struct System_Collections_Generic_List_BlackMaskConfig__o;
struct System_Collections_Generic_List_OFEHDCCIDMH_EIGFBMGFBCD__o;
struct System_Collections_Generic_List_OFEHDCCIDMH_FHMAEHGKEHO__o;
struct System_Collections_Generic_List_FFKKHGEMNAN__o;
struct System_Collections_Generic_List_DKKCOFFFIFE__o;
struct System_Collections_Generic_Dictionary_int__GameObject__o;
struct System_Collections_Generic_Dictionary_uint__LevelUAV__o;
struct System_Collections_Generic_Dictionary_uint__MFDFBJECLJN__o;
struct System_Collections_Generic_Dictionary_uint__ACKGAOBELMN__o;
struct System_Collections_Generic_List_ALOMCCEHJOI__o;
struct System_Collections_Generic_Dictionary_uint__MJHDLAIAJOB__o;
struct System_Collections_Generic_Dictionary_uint__OICBJCOGCFM__o;
struct System_Collections_Generic_List_RankScore__o;
struct System_Collections_Generic_List_Collider__o;
struct System_Collections_Generic_Dictionary_uint__LMJFMOKBLIA__o;
struct System_Collections_Generic_Dictionary_uint__DEBJENPEHIJ__o;
struct System_Collections_Generic_List_DEBJENPEHIJ__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__MLDIHBIKDNA__o;
struct System_Collections_Generic_List_JHMLHDKMICE__o;
struct System_Collections_Generic_Dictionary_uint__LKHIKCDIKGF__o;
struct System_Collections_Generic_Dictionary_uint__GPAKKFJHJLA__o;
struct System_Collections_Generic_Dictionary_uint__LEABKDPPCAP__o;
struct System_Collections_Generic_Dictionary_uint__DMCCCEABFEG__o;
struct System_Collections_Generic_Dictionary_uint__HKGJPNENGKP__o;
struct System_Collections_Generic_Dictionary_uint__KAGJOHCAOHM__o;
struct System_Collections_Generic_Dictionary_uint__GKCEDNGPKEK__o;
struct System_Collections_Generic_Dictionary_uint__LJANDGLLNJK__o;
struct System_Collections_Generic_Dictionary_uint__NCAMFDEFFDK__o;
struct System_Collections_Generic_List_KJNMFBEMILD__o;
struct System_Collections_Generic_Dictionary_uint__List_CSShopItemData___o;
struct System_Collections_Generic_Dictionary_uint__CSShopItemData__o;
struct System_Collections_Generic_List_CSShopOrderData__o;
struct System_Comparison_CSShopOrderData__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__List_CSShopItemData____o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__CSShopItemData___o;
struct System_Collections_Generic_Dictionary_uint__FKLJHPPBPFG__o;
struct System_Collections_Generic_List_FKLJHPPBPFG__o;
struct System_Collections_Generic_Queue_GameObject__o;
struct System_Collections_Generic_KeyValuePair_int__int__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__uint__o;
struct System_Collections_Generic_Dictionary_uint__List_NetworkAIPawn___o;
struct System_Collections_Generic_Dictionary_uint__BAFHJLMMEKK__o;
struct System_Collections_Generic_Dictionary_uint__AAHMJHHPECM__o;
struct System_Collections_Generic_Dictionary_uint__NPCNMJAGIKI_DNJHPMBGOMO__o;
struct System_Collections_Generic_Dictionary_uint__LGACFNABBDC__o;
struct System_Func_KeyValuePair_uint__bool___bool__o;
struct System_Func_KeyValuePair_uint__bool___uint__o;
struct System_Collections_Generic_List_JOLBCNEHKLJ__o;
struct System_Func_LGCOKIBHIJL__uint__o;
struct System_Func_LGCOKIBHIJL__int__o;
struct System_Collections_Generic_List_GPBDEDFKJNA__o;
struct System_Collections_Generic_List_HGKOLJHPDKL__o;
struct System_Collections_Generic_KeyValuePair_uint__bool__o;
struct System_Collections_Generic_Dictionary_int__EGFGOOOBGJB__o;
struct System_Collections_Generic_Dictionary_byte__List_int___o;
struct System_Collections_Generic_List_OOKDLJKAEAA__o;
struct System_Collections_Generic_Dictionary_uint__LGCOKIBHIJL__o;
struct System_Collections_Generic_Dictionary_uint__OOIPMACFIFL__o;
struct System_Collections_Generic_Dictionary_uint__CHLDNDMGKOC__o;
struct System_Collections_Generic_Dictionary_uint__OGCCNJACMKF__o;
struct System_Collections_Generic_Dictionary_uint__HBKDJCNCLCE__o;
struct System_Collections_Generic_Dictionary_uint__CHLCDKFGMLD__o;
struct System_Collections_Generic_Dictionary_uint__CFKEHCFMFNK__o;
struct System_Collections_Generic_Dictionary_uint__FJOCAIIBNLO__o;
struct System_Collections_Generic_Dictionary_uint__MMEGGEFEGIG__o;
struct System_Collections_Generic_Dictionary_uint__BDNOMOIJBCP__o;
struct System_Collections_Generic_Dictionary_uint__IKNHFOIHKJA__o;
struct System_Collections_Generic_Dictionary_uint__IBFBOCNGMHM__o;
struct System_Collections_Generic_Dictionary_uint__GMHJODEJKNH__o;
struct System_Collections_Generic_Dictionary_uint__LMMHOOCGAAI__o;
struct System_Collections_Generic_Dictionary_uint__PFMPPELJECF__o;
struct System_Collections_Generic_Dictionary_uint__CFPPOIJKPCC__o;
struct System_Collections_Generic_Dictionary_uint__List_MJDJCKILBOO___o;
struct System_Collections_Generic_Dictionary_uint__LOENOFDMKOA__o;
struct System_Collections_Generic_Dictionary_uint__GLEKPOFCFFI__o;
struct System_Collections_Generic_Dictionary_uint__HHFOMFLBNGH__o;
struct System_Collections_Generic_Dictionary_uint__CLFBGACHJJP__o;
struct System_Collections_Generic_Dictionary_uint__ELGBAOHCPHA__o;
struct System_Collections_Generic_Dictionary_uint__IIKDLHOPCDD__o;
struct System_Collections_Generic_Dictionary_uint__GBDIMMPLCEH__o;
struct System_Collections_Generic_Dictionary_uint__FMBJLNPFIIM__o;
struct System_Collections_Generic_Dictionary_uint__LNHIAILPKHI__o;
struct System_Collections_Generic_Dictionary_uint__CDFPOBJLHDC__o;
struct System_Collections_Generic_Dictionary_uint__DNNKMDFICKE__o;
struct System_Collections_Generic_Dictionary_uint__EOJGEMBDGOF__o;
struct System_Collections_Generic_Dictionary_uint__APIJKCCNPGG__o;
struct System_Collections_Generic_Dictionary_uint__FOLNCJEHDMF__o;
struct System_Collections_Generic_Dictionary_uint__CBIKNJDAGLO__o;
struct System_Collections_Generic_Dictionary_uint__DEOIFECPJGN__o;
struct System_Collections_Generic_Dictionary_uint__GADNEEFLLBK__o;
struct System_Collections_Generic_Dictionary_uint__LAJLKFMPNPD__o;
struct System_Collections_Generic_Dictionary_uint__CKMBFCELDAO__o;
struct System_Collections_Generic_Dictionary_uint__AMPGCIMNMBI__o;
struct System_Collections_Generic_Dictionary_uint__EFIDCEPPHAM__o;
struct System_Collections_Generic_Dictionary_uint__NJFBLNFPHFK__o;
struct System_Collections_Generic_Dictionary_uint__LPNKIPJKKHL__o;
struct System_Collections_Generic_Dictionary_uint__BCIGOPJHDPB__o;
struct System_Collections_Generic_Dictionary_uint__MNNBCGMPHJF__o;
struct System_Collections_Generic_Dictionary_uint__FoldWingConfigData__o;
struct System_Collections_Generic_Dictionary_uint__List_MJCAOACICGE___o;
struct System_Collections_Generic_Dictionary_uint__KLIHMEOHEFK__o;
struct System_Collections_Generic_Dictionary_uint__EGJOLGOOOHN__o;
struct System_Collections_Generic_Dictionary_uint__KHIIIIBGBMD__o;
struct System_Collections_Generic_Dictionary_uint__JBPOPGGMKFD__o;
struct System_Collections_Generic_Dictionary_uint__GrenadeTypeSettingData__o;
struct System_Collections_Generic_List_OOIPMACFIFL__o;
struct System_Collections_Generic_List_MJCAOACICGE__o;
struct System_Collections_Generic_List_LGCOKIBHIJL__o;
struct System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o;
struct System_Collections_Generic_Dictionary_string__IEGHHDBPGAL__o;
struct System_Collections_Generic_Dictionary_uint__ANFGEMJKMHF__o;
struct System_Collections_Generic_List_IEGHHDBPGAL__o;
struct System_Collections_Generic_Dictionary_AGOKPKPJNCH__bool__o;
struct System_Collections_Generic_List_KeyValuePair_uint__int___o;
struct System_Collections_Generic_List_FFDIODDGGBM__o;
struct System_Collections_Generic_Dictionary_uint__List_FKPCKIKMPHP___o;
struct System_Func_string__uint__o;
struct System_Collections_Generic_Dictionary_uint__MKOHELJKKDL__o;
struct System_Collections_Generic_List_PAMCGNKHAFJ__o;
struct System_Func_Transform__AttackableEntity__o;
struct System_Action_Vehicle__o;
struct System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o;
struct System_Collections_Generic_List_MADMMIICBNN__o;
struct System_Action_int__int__o;
struct System_Collections_Generic_List_ParticleVar_Setting__o;
struct System_Collections_Generic_List_ParticleVar_Setting_Binding__o;
struct System_Collections_Generic_List_LevelUGCSprayRifleBullet__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o;
struct Boo_Lang_List_Transform__o;
struct System_Collections_Generic_Dictionary_AttackableEntity__List_Collider___o;
struct System_Collections_Generic_List_AttackableEntity__o;
struct System_Collections_Generic_Queue_Vector3__o;
struct System_Collections_Generic_Dictionary_int__List_int___o;
struct System_Collections_Generic_Dictionary_int__LevelMissile__o;
struct System_Collections_Generic_List_CommonParticleEffect__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__List_Collider___o;
struct System_Collections_Generic_Dictionary_uint__List_Collider___o;
struct System_Collections_Generic_Dictionary_uint__DJEMJLOJBKP__o;
struct System_Collections_Generic_Queue_LevelAirdrop_NIFAALIGMPN__o;
struct System_Collections_Generic_LinkedListNode_LevelBalloon__o;
struct System_Collections_Generic_LinkedList_LevelBalloon__o;
struct System_Collections_Generic_List_IHAAMHPPLMG__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__NetworkAIPawn__o;
struct System_Collections_Generic_Dictionary_uint__MNGBAPBBJDC__o;
struct System_Collections_Generic_List_MNGBAPBBJDC__o;
struct GCommon_ObjectPool_MNGBAPBBJDC__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__HFCNOEBDHEP__o;
struct GCommon_ObjectPool_MNGBAPBBJDC_MBONKFKPGMG__o;
struct System_Collections_Generic_List_OGNOJHPADCL__o;
struct System_Collections_Generic_List_LevelConveyerPlatform__o;
struct System_Collections_Generic_Dictionary_uint__LevelDestructiblePartObject__o;
struct System_Collections_Generic_Dictionary_uint__LevelFloatingLand_FCCDEBKGIBG__o;
struct System_Collections_Generic_Dictionary_int__Object__o;
struct System_Collections_Generic_Dictionary_uint__ushort__o;
struct System_Collections_Generic_List_FBKJDCGPPIO__o;
struct System_Collections_Generic_List_FJOPCENPAFA__o;
struct COW_GamePlay_NGNOBPFAEED_LevelMissile__o;
struct System_Func_AttackableEntity__bool__o;
struct System_Collections_Generic_Dictionary_string__List_uint___o;
struct System_Collections_Generic_Dictionary_string__List_BaseAutoGenIDLevelObject___o;
struct System_Comparison_BaseAutoGenIDLevelObject__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__BaseLevelObject___o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_int__Dictionary_int__List_uint_____o;
struct System_Collections_Generic_Dictionary_uint__BaseLevelObject__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__bool___o;
struct System_Collections_Generic_List_BaseLevelObject__o;
struct System_Collections_Generic_List_LevelTreasury__o;
struct System_Collections_Generic_List_LevelHayrickOrigin__o;
struct System_Collections_Generic_List_LevelHayrickEnd__o;
struct System_Collections_Generic_List_UGCLevelCheckPoint__o;
struct System_Collections_Generic_List_LevelDetailItemGenerator__o;
struct System_Collections_Generic_List_LevelWareHouse__o;
struct System_Collections_Generic_List_LevelLandmine__o;
struct System_Collections_Generic_List_LevelCatapult__o;
struct System_Collections_Generic_List_LevelCannon__o;
struct System_Collections_Generic_List_HLKINMMNNON__o;
struct System_Collections_Generic_List_LevelBombModeBomb__o;
struct System_Collections_Generic_List_LevelObjectSpawned__o;
struct System_Collections_Generic_List_LevelTreasure__o;
struct System_Collections_Generic_List_LevelSignalFlare__o;
struct System_Collections_Generic_List_LevelInGameRadar__o;
struct System_Collections_Generic_List_LevelFootball__o;
struct System_Collections_Generic_Dictionary_int__List_MCOMKOKDDHE___o;
struct System_Collections_Generic_List_DOAOBJPNMCG__o;
struct System_Collections_Generic_List_MOACGEJEPCK__o;
struct System_Collections_Generic_List_BOCJGDPJNAB__o;
struct System_Collections_Generic_List_JAMDFJHJCJB__o;
struct System_Collections_Generic_List_NKDFGFAGBHE__o;
struct System_Collections_Generic_List_IBCLOJLONNM__o;
struct System_Collections_Generic_Dictionary_uint__PartyBeatEffectData__o;
struct System_Collections_Generic_List_PartyDanceAnimData__o;
struct System_Comparison_PartyDanceAnimData__o;
struct System_Collections_Generic_List_RedEnvelopeAwardDisplayInfo__o;
struct System_Collections_Generic_HashSet_IHAAMHPPLMG__o;
struct System_Collections_Generic_List_LevelRoom__o;
struct System_Collections_Generic_List_PVEAISpawnPoint__o;
struct System_Func_Collider__bool__o;
struct System_Collections_Generic_Dictionary_int__KLODDDDBAFP__o;
struct System_Collections_Generic_List_KLODDDDBAFP__o;
struct System_Collections_Generic_Dictionary_int__LevelStropShelf__o;
struct System_Collections_Generic_List_LevelStrop__o;
struct System_Collections_Generic_List_LevelTeleportDoor__o;
struct System_Collections_Generic_List_DMFFGPALKKJ__o;
struct System_Collections_Generic_List_UGCSingleTeleportDoor__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__byte__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__LevelTriggerFountain_BMJJNEKHOOM__o;
struct System_Collections_Generic_Queue_float__o;
struct COW_GamePlay_GNFHKIEJDDD_LevelUGCSprayRifleBullet__o;
struct System_Action_MADMMIICBNN__o;
struct System_Collections_Generic_List_PDMPKNHNMIC__o;
struct System_Action_GameObject__o;
struct System_Collections_Generic_List_LevelMetropolisPoint__o;
struct System_Collections_Generic_List_LineMovePlatformController_MoveData__o;
struct System_Collections_Generic_List_NPCSpawnPoint__o;
struct System_Collections_Generic_List_BoxCollider__o;
struct System_Collections_Generic_List_PlayerSpawnPoint__o;
struct System_Collections_Generic_List_LevelPVEEnergyBall__o;
struct System_Collections_Generic_List_RoundDynamicCollider__o;
struct System_Collections_Generic_List_LevelPickupSupply_SupplyInfo__o;
struct System_Collections_Generic_List_RoundAISpawnPoints_RoundAIInfo__o;
struct System_Collections_Generic_Dictionary_BAANGKOMGKD__uint__o;
struct System_Collections_Generic_List_MeshCollider__o;
struct System_Collections_Generic_Dictionary_Renderer__int__o;
struct System_Collections_Generic_List_UGCSingleStropShelf__o;
struct System_Collections_Generic_List_IOPBPHJGHBN__o;
struct System_Collections_Generic_List_Enumerator_string__o;
struct System_Collections_Generic_List_Texture__o;
struct System_Collections_Generic_Dictionary_int__LevelWereWolvesBody__o;
struct System_Collections_Generic_Dictionary_int__LevelWolfTrap__o;
struct System_Collections_Generic_Dictionary_uint__KPEOMFGGDLE__o;
struct System_Collections_Generic_Dictionary_int__Type__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__string__o;
struct System_Collections_Generic_Dictionary_byte__Player__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__FNCMBMMKLLI__o;
struct System_Collections_Generic_Dictionary_byte__MatchTeam__o;
struct System_Collections_Generic_Dictionary_ulong__CJBECBAMMIG__o;
struct System_Collections_Generic_Dictionary_ushort__LevelVehicle__o;
struct System_Collections_Generic_Dictionary_ushort__LevelMovePlatform__o;
struct System_Collections_Generic_Dictionary_uint__NetworkPet__o;
struct System_Collections_Generic_Dictionary_uint__NFJPHMKKEBF_KOJOIDDNKEC__o;
struct System_Collections_Generic_Dictionary_byte__KEMMCPJHGEN__o;
struct System_Collections_Generic_Dictionary_uint__INOGCPKMJHK__o;
struct System_Collections_Generic_List_OPILIBBOEAC__o;
struct System_Collections_Generic_Dictionary_uint__LevelContainer__o;
struct System_Collections_Generic_Dictionary_byte__Dictionary_LevelContainer__bool___o;
struct System_Collections_Generic_Dictionary_byte__Dictionary_uint__LevelContainer___o;
struct System_Collections_Generic_List_MLJALEIACGO__o;
struct System_Collections_Generic_List_AADOBBJPEMN__o;
struct System_Collections_Generic_List_KJNGJHNOAFI__o;
struct System_Collections_Generic_List_LPJBAGLHCKN__o;
struct System_Collections_Generic_List_LADDOKDJCBG__o;
struct System_Collections_Generic_List_Player__o;
struct System_Collections_Generic_List_NKOIGMAJGGO__o;
struct System_Collections_Generic_Dictionary_int__DHMFNAKIGBK__o;
struct GCommon_Grid2D_KOAGPNCECCD__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__MatchTeam_MNJIFKDNEKI__o;
struct System_Collections_Generic_Dictionary_string__Dictionary_int__RegionActivityData___o;
struct System_Collections_Generic_Dictionary_int__RegionActivityData__o;
struct System_Collections_Generic_Dictionary_byte__Transform__o;
struct System_Collections_Generic_List_DropGroup__o;
struct System_Collections_Generic_List_DropConfig__o;
struct System_Collections_Generic_Dictionary_uint__MetaObject__o;
struct System_Collections_Generic_Dictionary_uint__DropObject__o;
struct System_Collections_Generic_Dictionary_uint__SpeedObject__o;
struct System_Collections_Generic_List_SpawnGroup__o;
struct System_Collections_Generic_List_SpawnConfig__o;
struct System_Collections_Generic_List_UILabel__o;
struct System_Predicate_AirPlaceName_KPGIGHAHMPG__o;
struct System_Collections_Generic_Dictionary_byte__OCGFEMICIFP__o;
struct System_Action_Collider__o;
struct System_Collections_Generic_List_FDMBFFOHHLD__o;
struct System_Collections_Generic_Queue_FDMBFFOHHLD__o;
struct System_Collections_Generic_List_ObjectSelector_SelectionRule__o;
struct System_Collections_Generic_List_DynamicBonePair__o;
struct System_Collections_Generic_List_FluxPair__o;
struct System_Collections_Generic_Dictionary_string__RemoteConsoleBase_ConsoleCommand__o;
struct System_Collections_Generic_Dictionary_uint__SafeZone_DOJILNNMFOL__o;
struct System_Collections_Generic_List_SafeZone_DOJILNNMFOL__o;
struct System_Collections_Generic_List_UnitySpy_HierarchyNode__o;
struct System_Collections_Generic_List_WaitingAdManager_LEDList__o;
struct System_Collections_Generic_List_ReplayData__o;
struct System_Collections_Generic_Queue_ReplayData__o;
struct System_Collections_Generic_List_MobileReplayInfo__o;
struct System_Collections_Generic_Dictionary_int__BAIJHCNPLIK__o;
struct System_Comparison_MobileReplayInfo__o;
struct System_Predicate_MobileReplayInfo__o;
struct System_Comparison_MobileReplayKillEvent__o;
struct System_Comparison_MobileReplayEvent__o;
struct System_Collections_Generic_Queue_UDPMsgPacket__o;
struct System_Collections_Generic_List_JOAIIMLGMLD__o;
struct System_Collections_Generic_List_MobileReplayEvent__o;
struct System_Collections_Generic_List_MobileReplayHighlightEvent__o;
struct System_Collections_Generic_List_ReplayAchievementData__o;
struct System_Collections_Generic_List_ReplayAchievementArgs__o;
struct System_Collections_Generic_List_MobileReplayKillEvent__o;
struct System_Collections_Generic_HashSet_ResVersionInfo_FileInfo__o;
struct System_Predicate_ulong__o;
struct System_Collections_Generic_IEnumerable_ResVersionInfo_FileInfo__o;
struct System_Collections_Generic_Dictionary_ResVersionInfo_FileInfo__HashSet_uint___o;
struct System_Collections_Generic_Dictionary_uint__HashSet_MNGBAPBBJDC___o;
struct System_Collections_Generic_List_MJJNGIKKJMN_LDGAEKBOOLH__o;
struct System_Collections_Generic_List_List_UGCResourceForGameData_PackageOrABFileInfo___o;
struct System_Collections_Generic_List_UGCResourceForGameData_PackageOrABFileInfo__o;
struct System_Collections_Generic_Dictionary_string__UGCResourceForGameData_PackageOrABFileInfo__o;
struct System_Collections_Generic_Dictionary_uint__List_byte___o;
struct System_Collections_Generic_Dictionary_byte__IHAAMHPPLMG__o;
struct System_Collections_Generic_Dictionary_int__HashSet_IHAAMHPPLMG___o;
struct System_Collections_Generic_Dictionary_uint__FlagBattleAttributesInfoData__o;
struct System_Collections_Generic_Dictionary_uint__HHOEOEIIHOJ__o;
struct System_Collections_Generic_Dictionary_ulong__Dictionary_byte__uint___o;
struct System_Comparison_ILGLJBNFGKK__o;
struct System_Collections_Generic_Dictionary_uint__FourSymbolsAttributesInfoData__o;
struct System_Collections_Generic_Dictionary_uint__AKCEOOLDJHP__o;
struct System_Collections_Generic_Dictionary_ulong__List_uint___o;
struct System_Collections_Generic_List_Enumerator_int__o;
struct System_Collections_Generic_Dictionary_int__uint__o;
struct System_Comparison_CEGFBPJKKNF__o;
struct System_Comparison_MAABCBLEBIC__o;
struct System_Collections_Generic_Dictionary_int__SpawnAreaFenceIndex__o;
struct System_Collections_Generic_Dictionary_int__List_LevelRendererManager___o;
struct System_Collections_Generic_List_LevelRendererManager__o;
struct System_Comparison_CDHEMODOALC__o;
struct System_Collections_Generic_Dictionary_uint__NHFBLLKJGCO__o;
struct System_Converter_object__string__o;
struct System_Collections_Generic_List_PartyShootingMusicTargetData__o;
struct System_Converter_string__byte__o;
struct System_Collections_Generic_List_SceneRendererGroup__o;
struct System_Collections_Generic_Dictionary_uint__List_CGCILKNPCCJ___o;
struct System_Collections_Generic_Queue_Player_TrainingHumanTarget__o;
struct System_Collections_Generic_List_Player_TrainingHumanTarget_Stand__o;
struct System_Collections_Generic_Dictionary_uint__CBNIKECJHAN_PHFDALILGBP__o;
struct System_Collections_Generic_List_MovableShootingTarget__o;
struct System_Collections_Generic_Dictionary_int__List_AutoFireWeapon___o;
struct System_Collections_Generic_Dictionary_uint__List_MovableShootingTarget___o;
struct System_Collections_Generic_List_VehicleResetPos__o;
struct System_Collections_Generic_List_CGCILKNPCCJ__o;
struct System_Collections_Generic_Dictionary_ushort__bool__o;
struct System_Collections_Generic_List_DEACEIFBHJK__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__VerticleViewPlayer__o;
struct System_Collections_Generic_List_VerticleBulletController__o;
struct System_Collections_Generic_Dictionary_int__Color32__o;
struct System_Collections_Generic_List_MultiplePlayerWereWolvesGame_WereWolvesChatEasyListInfo__o;
struct System_Collections_Generic_Dictionary_string__WereWolvesRoleData__o;
struct System_Collections_Generic_List_WereWolvesQuickChatData__o;
struct System_Collections_Generic_Dictionary_uint__WereWolvesQuickChatData__o;
struct System_Collections_Generic_List_PreparePhaseCameraPivot__o;
struct System_Func_KeyValuePair_IHAAMHPPLMG__Player___PlayerWereWolves__o;
struct System_Func_PlayerWereWolves__bool__o;
struct System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__Player__o;
struct System_Collections_Generic_Dictionary_uint__PetRacerConfigData__o;
struct System_Collections_Generic_Dictionary_int__PetRacer__o;
struct System_Collections_Generic_Dictionary_uint__UGCRoomParamsItem__o;
struct System_Collections_Generic_Dictionary_string__float__o;
struct System_Collections_Generic_Dictionary_string__Vector3__o;
struct System_Collections_Generic_Dictionary_int__Dictionary_uint__Dictionary_uint__int____o;
struct System_Collections_Generic_Queue_EDKLKFBEMOG_IJKNCHEDJMO__o;
struct System_Collections_Generic_Queue_int__o;
struct System_Collections_Generic_List_ANMBGDKFIBI__o;
struct System_Collections_Generic_List_KDBNMKBBPJJ__o;
struct System_Collections_Generic_List_PetActionData__o;
struct System_Action_PetActionData__o;
struct System_Collections_Generic_Dictionary_uint__List_CHGFLCMGBFP___o;
struct System_Collections_Generic_Dictionary_object__PetAnimResManager_BNMEMLBJACL__o;
struct System_Collections_Generic_Dictionary_uint__PetAnimResManager_BNMEMLBJACL__o;
struct System_Action_CHGFLCMGBFP__o;
struct System_Collections_Generic_List_PetAnimation__o;
struct System_Collections_Generic_Dictionary_string__Transform__o;
struct GCommon_ObjectPool_MADMMIICBNN__o;
struct System_Collections_Generic_List_TBTTreeNode__o;
struct System_Collections_Generic_Dictionary_int__TBTActionContext__o;
struct System_Collections_Generic_List_CNIKONPMDHF_DBMHPOCGCCO__o;
struct GCommon_ObjectPool_CNIKONPMDHF_DBMHPOCGCCO__o;
struct GCommon_RingBuffer_Vector3__o;
struct System_Collections_Generic_List_LHHACJOILKG_DBMHPOCGCCO__o;
struct GCommon_ObjectPool_LHHACJOILKG_DBMHPOCGCCO__o;
struct System_Collections_Generic_List_AISkillMaterial__o;
struct System_Collections_Generic_Dictionary_int__Dictionary_int__ResourceID___o;
struct System_Collections_Generic_List_IAIWarningRegion__o;
struct System_Collections_Generic_Queue_MNGBAPBBJDC__o;
struct System_Collections_Generic_List_AutoPickupConfigData__o;
struct System_Collections_Generic_Dictionary_int__Dictionary_uint__AutoPickupConfigData___o;
struct System_Collections_Generic_Dictionary_int__AutoPickupConfigData__o;
struct System_Collections_Generic_Dictionary_int__List_AutoPickupConfigData___o;
struct System_Converter_string__uint__o;
struct System_Collections_Generic_List_GBLINCELKAG__o;
struct System_Collections_Generic_Dictionary_int__JFAPPOPKIAK__o;
struct System_Collections_Generic_Dictionary_int__FNCCPHBIMFO__o;
struct System_Collections_Generic_Dictionary_byte__Vector2__o;
struct System_Collections_Generic_List_ReusableObject__o;
struct System_Collections_Generic_List_ACDBEEAJLDL__o;
struct System_Collections_Generic_Dictionary_uint__NetworkAIPawn_NHLIONMIJCI__o;
struct System_Collections_Generic_List_HitDetectColliderHelper__o;
struct System_Collections_Generic_List_AIAttachEffect__o;
struct System_Collections_Generic_List_PhaseEffectInfo__o;
struct System_Collections_Generic_List_SkillEffectInfo__o;
struct System_Collections_Generic_List_ZombieTankAnimComponentInfo__o;
struct System_Collections_Generic_Dictionary_uint__NetworkAIPawn_NPC__o;
struct System_Collections_Generic_List_PartyNPCDialogConfigData__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_int__Delegate___o;
struct System_Collections_Generic_Queue_FNCCPHBIMFO__o;
struct System_Collections_Generic_List_NCHMHDNAKKA__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o;
struct System_Collections_Generic_List_LevelMovePlatform__o;
struct System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o;
struct System_Collections_Generic_Dictionary_uint__Vector2__o;
struct System_Collections_Generic_List_AvatarSkillData__o;
struct System_Collections_Generic_List_Player_BFPFGLLFEKJ__o;
struct System_Collections_Generic_List_ClimbingTrigger__o;
struct System_Collections_Generic_List_JJHIMAEGAPA__o;
struct System_Collections_Generic_List_CapsuleCollider__o;
struct System_Collections_Generic_List_LevelTriggerHumanTire__o;
struct System_Collections_Generic_LinkedList_Vector2__o;
struct System_Collections_Generic_Dictionary_GameObject__Transform__o;
struct System_Collections_Generic_List_PFLCPEHBBLN__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o;
struct System_Collections_Generic_List_MNNPJPGBCAO__o;
struct System_Collections_Generic_List_Player_GPAMIDPFIDI__o;
struct System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o;
struct System_Collections_Generic_List_EBDLMAHABAD__o;
struct System_Comparison_uint__o;
struct System_Comparison_EBDLMAHABAD__o;
struct System_Collections_Generic_Dictionary_KeyCodek__int__o;
struct System_Collections_Generic_Dictionary_string__Action_Player_CBAGEACLABP___o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_AEOPAFCIFNF__o;
struct System_Collections_Generic_List_ADPFBHFBDND__o;
struct System_Collections_Generic_List_ILGLJBNFGKK__o;
struct System_Collections_Generic_Dictionary_string__Player_CBAGEACLABP__o;
struct System_Action_float__o;
struct System_Collections_Generic_List_HEHCGPOIPLM__o;
struct System_Collections_Generic_List_BaseActSkillConfig__o;
struct System_Collections_Generic_List_LMCDCKCIEJK__o;
struct System_Collections_Generic_List_ActSkillPhaseConfig__o;
struct System_Collections_Generic_Dictionary_string__List_float___o;
struct System_Collections_Generic_Dictionary_int__NLMGLDLNDKH__o;
struct System_Collections_Generic_Dictionary_int__BKJHKEAAEMG__o;
struct System_Collections_Generic_List_JKADOHMKGHI__o;
struct System_Collections_Generic_List_AEBDLBMNKBK__o;
struct System_Collections_Generic_List_JPALKHEHFIM__o;
struct System_Collections_Generic_List_NANIPKCMIIE__o;
struct System_Converter_object__uint__o;
struct System_Collections_Generic_Dictionary_T__float__o;
struct System_Predicate_JJHIMAEGAPA__o;
struct System_Collections_Generic_Dictionary_KeyCodek__Action__o;
struct System_Collections_Generic_List_UIMaleAvatar__o;
struct System_Collections_Generic_Dictionary_int__Vector3__o;
struct System_Collections_Generic_Dictionary_ParticleSystem__ParticleSystem_MinMaxCurve__o;
struct System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o;
struct System_Collections_Generic_List_UIBaseController__o;
struct System_Collections_Generic_List_UIBaseModel__o;
struct System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o;
struct System_Collections_Generic_List_GhostShadowRoot__o;
struct System_Comparison_GhostShadowRoot__o;
struct System_Collections_Generic_List_GhostShadowEffect__o;
struct System_Collections_Generic_List_ReplayEvent__o;
struct System_Collections_Generic_List_ReplayInfo__o;
struct System_Collections_Generic_List_BossBGMInfo__o;
struct System_Collections_Generic_List_BossPhaseBGMInfo__o;
struct System_Collections_Generic_List_Enumerator_BossBGMInfo__o;
struct System_Collections_Generic_List_PVESceneState__o;
struct System_Collections_Generic_Dictionary_GameObject__string__o;
struct System_Collections_Generic_List_List_KeyValuePair_int__short____o;
struct System_Collections_Generic_List_List_short___o;
struct System_Comparison_VehicleResetPos__o;
struct System_Collections_Generic_List_EnvWeatherPreset__o;
struct System_Collections_Generic_Queue_MeteorEffectController_MeteorShowerTime__o;
struct System_Collections_Generic_List_SceneEditObjectBase__o;
struct System_Collections_Generic_Dictionary_BoxCollider__Vector3__o;
struct System_Collections_Generic_Dictionary_Renderer__Material____o;
struct System_Collections_Generic_Dictionary_GameObject__int__o;
struct System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o;
struct System_Collections_Generic_List_Bounds__o;
struct System_Collections_Generic_Dictionary_uint__ItemEditAttributeBaseConfig__o;
struct System_Collections_Generic_Dictionary_uint__List_ItemEditAttributeUIData___o;
struct System_Collections_Generic_Dictionary_uint__ItemFunctionAttributeBaseConfig__o;
struct System_Collections_Generic_Dictionary_uint__CDONCOFMHMJ__o;
struct System_Collections_Generic_List_SceneEditSingleTeleport__o;
struct System_Collections_Generic_List_SceneEditStropShelf__o;
struct System_Action_SceneEditObjectBase__o;
struct System_Collections_Generic_List_ItemEditAttributeUIData__o;
struct System_Collections_Generic_HashSet_SceneEditObjectBase__o;
struct System_Collections_Generic_Dictionary_GameObject__KeyValuePair_ResourceID__bool___o;
struct System_Collections_Generic_List_EJHLCKLOFKD__o;
struct System_Collections_Generic_Dictionary_int__SceneEditObjectBase__o;
struct System_Collections_Generic_Dictionary_string__SceneEditObjectBase__o;
struct System_Collections_Generic_Dictionary_int__LevelTriggerFountain__o;
struct System_Collections_Generic_Dictionary_uint__Material__o;
struct GCommon_Grid2D_EPHFPKGFOGP__o;
struct System_Collections_Generic_List_MLACDHLACFD__o;
struct System_Collections_Generic_Dictionary_int__HashSet_SceneEditObjectBase___o;
struct System_Collections_Generic_List_LFLDPGGADCO__o;
struct System_Collections_Generic_Dictionary_ParticleSystem__float__o;
struct System_Collections_Generic_Dictionary_int__SceneEditObjectCustomPointV2__o;
struct System_Collections_Generic_Dictionary_int__LineRenderer__o;
struct System_Collections_Generic_List_LBIKBLMKDPP_BDDCPLFCIMB__o;
struct System_Collections_Generic_List_APKKOLEGFFK_BDDCPLFCIMB__o;
struct System_Collections_Generic_Dictionary_int__SceneEditObjectMeshCombiner_MeshesData__o;
struct System_Collections_Generic_List_MeshFilter__o;
struct System_Collections_Generic_List_AAFFCALIMFB__o;
struct System_Collections_Generic_Dictionary_string__KLHGDCMOLJH__o;
struct System_Collections_Generic_Dictionary_uint__UGCMoveObjectMoveTemplateData__o;
struct System_Comparison_FSceneEditObjectData__o;
struct System_Collections_Generic_List_OIIGDABFDHE__o;
struct System_Collections_Generic_Dictionary_uint__WorkShopResourceTypeData__o;
struct System_Collections_Generic_Dictionary_ModeTemplate__List_uint___o;
struct System_Collections_Generic_Dictionary_int__LGPKHEODLFD__o;
struct System_Action_BountyWaitingUAV__o;
struct System_Collections_Generic_Dictionary_int__IHAAMHPPLMG__o;
struct System_Collections_Generic_Dictionary_int__LevelTutorialRoutePoint____o;
struct System_Collections_Generic_List_AnchorPoint__o;
struct System_Collections_Generic_List_ControlPair__o;
struct System_Collections_Generic_List_RandomVertexRecorder__o;
struct System_Collections_Generic_Dictionary_int__Vector3____o;
struct System_Collections_Generic_Dictionary_uint__List_MBMKPKCNDBO___o;
struct System_Collections_Generic_List_MBMKPKCNDBO__o;
struct System_Comparison_MBMKPKCNDBO__o;
struct System_Collections_Generic_Dictionary_string__NLKFAHIMGKG_ACIJNLKCKLC__o;
struct System_Collections_Generic_List_NLKFAHIMGKG_MGEPIMIJAAN__o;
struct System_Collections_Generic_Dictionary_string__PFKOAILOMAJ__o;
struct System_Collections_Generic_Dictionary_string__FCAGJEGBAAB__o;
struct System_Collections_Generic_Dictionary_string__HGNDNFFBGAN__o;
struct System_Collections_Generic_List_BGMHHCHJDFI__o;
struct System_Collections_Generic_Dictionary_uint__UGCBlockConfigData__o;
struct System_Collections_Generic_Dictionary_string__UGCBlockConfigData__o;
struct System_Collections_Generic_List_JGMHAMHGHAE__o;
struct System_Predicate_GraphData__o;
struct System_Action_GraphData__o;
struct System_Predicate_JAKKEAKGPAH__o;
struct System_Func_JsonWriter__bool__o;
struct System_Collections_Generic_List_Command__o;
struct GCommon_CommandPattern_CommandManager_RingStack_Command__o;
struct System_Collections_Generic_List_BodyData__o;
struct System_Collections_Generic_List_ValueData__o;
struct System_Func_JsonWriter__BodyData__bool__o;
struct System_Func_JsonWriter__ValueData__bool__o;
struct System_Func_ValueData__int__o;
struct System_Collections_Generic_List_BlockData__o;
struct System_Func_JsonWriter__BlockData__bool__o;
struct System_Collections_Generic_List_LocalVarDefineData__o;
struct System_Collections_Generic_List_BlockRecord__o;
struct System_Collections_Generic_List_GraphData__o;
struct System_Collections_Generic_Dictionary_string__GraphData__o;
struct System_Collections_Generic_Dictionary_string__GraphVarDefineData__o;
struct System_Collections_Generic_List_GraphVarDefineData__o;
struct System_Collections_Generic_Dictionary_string__LocalVarDefineData__o;
struct System_Collections_Generic_Dictionary_string__BlockData__o;
struct System_Collections_Generic_Dictionary_string__FuncDefineData__o;
struct System_Comparison_GraphVarDefineData__o;
struct System_Collections_Generic_List_UGCVarValueDataV2__o;
struct System_Collections_Generic_List_SerializeBlockFieldDefine__o;
struct System_Collections_Generic_Dictionary_string__BlockDefine__o;
struct System_Collections_Generic_List_BlockFieldDefine__o;
struct System_Collections_Generic_List_ProcessBlockBodyDefine__o;
struct System_Collections_Generic_List_ExpressionDefine__o;
struct System_Collections_Generic_Stack_string__o;
struct System_Collections_Generic_Dictionary_string__LibraryData__o;
struct System_Collections_Generic_List_JsonData__o;
struct System_Comparison_BlockData__o;
struct System_Collections_Generic_Dictionary_BlockData__int__o;
struct System_Func_JsonWriter__T__bool__o;
struct System_Collections_Generic_Dictionary_T1__T2__o;
struct System_Func_JsonWriter__T1__T2__bool__o;
struct System_Action_JsonData__string__o;
struct System_Collections_Generic_List_Func_JsonData__bool___o;
struct System_Func_JsonData__bool__o;
struct System_Collections_Generic_List_BE_DragDropItemBase__o;
struct System_Collections_Generic_List_BE_ProcessBlock__o;
struct System_Collections_Generic_List_IPIKJNGGEOB__o;
struct System_Collections_Generic_List_DIPEMAKIHAP__o;
struct System_Nullable_float__o;
struct System_Collections_Generic_List_JNCNLKMEILK__o;
struct System_Predicate_ValueData__o;
struct System_Predicate_ECADefineBase__o;
struct System_Collections_Generic_List_CPOKEBGBFBG__o;
struct System_Collections_Generic_List_GIAEFNOCFPD__o;
struct System_Collections_Generic_List_HKNIDMNLHGJ__o;
struct System_Collections_Generic_List_BlockMoveRecord__o;
struct System_Collections_Generic_List_VarRecord__o;
struct System_Collections_Generic_Dictionary_string__Queue_IPIKJNGGEOB___o;
struct System_Collections_Generic_Queue_BE_DropdownItem__o;
struct System_Predicate_BEEnumData__o;
struct System_Predicate_IPIKJNGGEOB__o;
struct System_Collections_Generic_List_OEJEOMHHJAB__o;
struct System_Collections_Generic_List_UITweener__o;
struct System_Collections_Generic_List_UIHudBlockEditCustomFuncItemController__o;
struct System_Collections_Generic_Queue_UIHudBlockEditCustomFuncItemController__o;
struct System_Collections_Generic_Dictionary_string__List_UIHudBlockEditEnumPopItemController___o;
struct System_Collections_Generic_List_PopMenuData__o;
struct System_Collections_Generic_List_BEPopWndItemData__o;
struct System_Collections_Generic_Dictionary_string__UIHudBESubTypeNodeItemController__o;
struct System_Collections_Generic_Dictionary_string__List_OEJEOMHHJAB___o;
struct System_Collections_Generic_Dictionary_string__OEJEOMHHJAB__o;
struct System_Collections_Generic_Dictionary_string__CJKIIAKIJCG__o;
struct System_Converter_CSVBaseData__UGCBlockEditBlockSubTypeConfigData__o;
struct System_Collections_Generic_KeyValuePair_string__FuncDefineData__o;
struct System_Action_PLJGNILDDOB__o;
struct System_Action_LAKJCMADMPJ__o;
struct System_Collections_Generic_List_UIHudBlockEditTweenCurveWndController_PresetBinding__o;
struct System_Collections_Generic_List_UIScriptItemController__o;
struct System_Action_UIScriptCategoryItemController__o;
struct System_Collections_Generic_List_JECNFCFPHEB__o;
struct System_Collections_Generic_List_FEBLDILFGJL__o;
struct System_Collections_Generic_List_UIScriptCategoryItemController__o;
struct System_Collections_Generic_HashSet_BE_BlockSpot__o;
struct System_Collections_Generic_HashSet_BE_SlotSpot__o;
struct System_Collections_Generic_List_BE_DropdownItem__o;
struct System_Collections_Generic_List_BEEnumData__o;
struct System_Collections_Generic_List_UISprite__o;
struct System_Collections_Generic_Dictionary_string__List_ECADefineBase___o;
struct System_Collections_Generic_Dictionary_string__BlockCategoryBtn__o;
struct System_Collections_Generic_Dictionary_string__List_BEEnumData___o;
struct System_Collections_Generic_Dictionary_string__MFKOECGIKJM__o;
struct System_Collections_Generic_List_DDPPHKDDNNO__o;
struct System_Collections_Generic_List_JEMCEJDBGJJ__o;
struct System_Collections_Generic_Queue_DDJMFDLIABB__o;
struct System_Collections_Generic_List_DDJMFDLIABB__o;
struct System_Collections_Generic_Dictionary_int__NJMFMADHKMO__o;
struct System_Collections_Generic_Dictionary_int__Mesh__o;
struct System_Comparison_Vector3__o;
struct System_Collections_Generic_Queue_MEJBJFNJAJF__o;
struct System_Collections_Generic_List_Rect__o;
struct System_Collections_Generic_Dictionary_int__List_CMEHOHJOGAE___o;
struct System_Collections_Generic_List_CMEHOHJOGAE__o;
struct System_Collections_Generic_List_NKJMOMPPPAO__o;
struct System_Func_CMEHOHJOGAE__bool__o;
struct System_Collections_Generic_List_CustomString__o;
struct System_Collections_Generic_List_OAMCFBDOEHM_HHLNNKGMAFD__o;
struct System_Collections_Generic_Dictionary_int__OAMCFBDOEHM_BFIGPFKKAGK__o;
struct System_Collections_Generic_IEnumerator_OAMCFBDOEHM_HHLNNKGMAFD__o;
struct COW_Gameplay_UGC_IUGCEditor_List_JGMHAMHGHAE___o;
struct COW_Gameplay_UGC_IUGCEditor_HMHKAANAOPE__o;
struct COW_Gameplay_UGC_IUGCEditor_List_DDPPHKDDNNO___o;
struct COW_Gameplay_UGC_IUGCEditor_HBLLODDOMEH__o;
struct COW_Gameplay_UGC_IUGCEditor_FIOPJJCBFJN__o;
struct COW_Gameplay_UGC_IUGCEditor_FEIGJAGLKLM__o;
struct System_Collections_Generic_Dictionary_string__GameObject__o;
struct System_Collections_Generic_Dictionary_string__WorkShopItemInfo__o;
struct System_Collections_Generic_Dictionary_string__IconInfo__o;
struct System_Collections_Generic_Dictionary_string__Rect__o;
struct System_Collections_Generic_Dictionary_string__UGCMiniMapMgr_V2_MapIconItemEntity__o;
struct System_Collections_Generic_Dictionary_string__UGCMiniMapMgr_V2_MapBitItemEntity__o;
struct System_Action_List_object___o;
struct System_Action_Vector3__o;
struct System_Action_Vector2__o;
struct System_Action_Quaternion__o;
struct System_Collections_Generic_Dictionary_int__ItemEditAttributeUIData_V2__o;
struct System_Collections_Generic_Dictionary_int__List_ItemEditAttributeUIData_V2___o;
struct System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__o;
struct System_Comparison_ItemEditAttributeUIData_V2__o;
struct System_Collections_Generic_List_SceneEditCommonGeneratorConfigData__o;
struct System_Converter_SceneEditCommonGeneratorConfigData__string__o;
struct System_Collections_Generic_List_ItemEditAttributeUIData_V2__o;
struct System_Collections_Generic_Dictionary_string__ItemEditAttributeUIDataValueDesc__o;
struct System_Collections_Generic_List_JPDFPJPPGEP__o;
struct System_Collections_Generic_Dictionary_string__Dictionary_int__ItemEditAttributeCacheValue_V2___o;
struct System_Collections_Generic_Dictionary_string__POKCOHMIPEC__o;
struct System_Collections_Generic_Dictionary_string__Dictionary_int__ItemEditAttributeUIDataSliderBar___o;
struct System_Collections_Generic_Dictionary_uint__Vector3__o;
struct System_Collections_Generic_Dictionary_uint__List_SceneEditCommonGeneratorConfigData___o;
struct System_Collections_Generic_Dictionary_string__Dictionary_int__ItemEditAttributeUIData_V2___o;
struct System_Collections_Generic_Dictionary_string__List_KPHGAGKIEMF_HNADMPAIEFB___o;
struct System_Collections_Generic_Dictionary_string__Dictionary_int__Action_string__string____o;
struct System_Comparison_SceneEditCommonGeneratorConfigData__o;
struct System_Collections_Generic_Dictionary_int__ItemEditAttributeUIDataSliderBar__o;
struct System_Collections_Generic_Dictionary_int__ItemEditAttributeCacheValue_V2__o;
struct System_Action_string__string__o;
struct System_Collections_Generic_List_CECIDNPIADH__o;
struct System_Collections_Generic_List_BNIHDMDGPEB__o;
struct System_Collections_Generic_List_PLJGNILDDOB__o;
struct System_Collections_Generic_Dictionary_string__BPKFKPPBKCA__o;
struct System_Collections_Generic_List_UGCDownloadInfo__o;
struct System_Collections_Generic_Dictionary_string__UGCDownloadResourceManager_ResFileInfoCache__o;
struct System_Func_ResVersionInfo_FileInfo__bool__o;
struct System_Func_ResVersionInfo_FileInfo__string__o;
struct System_Action_byte____o;
struct System_Collections_Generic_List_UGCDownloadResourceInfo__o;
struct System_Collections_Generic_List_UGCResInfo__o;
struct System_Collections_Generic_List_ResVersionInfo_FileInfo__o;
struct System_Collections_Generic_Dictionary_string__UGCResInfo__o;
struct System_Collections_Generic_Queue_string__o;
struct System_Collections_Generic_Dictionary_uint__UGCResInfo__o;
struct System_Collections_Generic_Dictionary_int__HashSet_ResourceID___o;
struct System_Predicate_BPDHFLCPOLN__o;
struct System_Collections_Generic_ICollection_string__o;
struct System_Collections_Generic_ICollection_uint__o;
struct System_Collections_Generic_ICollection_ResourceID__o;
struct System_Action_ResErrorCodek__ResDownloadType__o;
struct System_Action_ResDownloadType__o;
struct System_Collections_Generic_Dictionary_uint__List_ResVersionInfo_FileInfo___o;
struct System_Collections_Generic_Dictionary_uint__EDownloadContextMode__o;
struct System_Action_ResDownloadType__ResErrorCodek__o;
struct System_Collections_Generic_Dictionary_ResVersionInfo_FileInfo__ResLoaderInfo__o;
struct System_Collections_Generic_Dictionary_string__ResVersionInfo_FileInfo__o;
struct System_Action_UnityWebRequest__ResWithTempFileLoader__o;
struct System_Converter_UGCVarValueDataV2__string__o;
struct System_Converter_UGCVarValueDataV2__int__o;
struct System_Collections_Generic_Dictionary_string__CMEHOHJOGAE__o;
struct System_Collections_Generic_List_DMEPIHJKCKL__o;
struct System_Collections_Generic_List_List_uint___o;
struct System_Collections_Generic_Dictionary_uint__FFOOFMHBAHE__o;
struct System_Collections_Generic_Dictionary_uint__List_IIBFBPIABKN___o;
struct System_Collections_Generic_Dictionary_uint__IIBFBPIABKN__o;
struct System_Predicate_FFOOFMHBAHE__o;
struct System_Converter_FFOOFMHBAHE__uint__o;
struct System_Collections_Generic_Dictionary_uint__JsonData__o;
struct System_Collections_Generic_List_UGCResource_OnUGCResourceChanged__o;
struct System_Collections_Generic_List_UGCCompConnectGameObject__o;
struct System_Collections_Generic_List_UGCResource__o;
struct System_Collections_Generic_List_UGCTexture__o;
struct System_Collections_Generic_List_UGCResAnimationClip__o;
struct System_Collections_Generic_Dictionary_string__UGCResAnimationClip__o;
struct System_Action_AudioResource__o;
struct System_Collections_Generic_List_LFNFLJBAMKA__o;
struct System_Comparison_CPCDJMJAFME__o;
struct System_Action_string__byte____o;
struct System_Collections_Generic_Dictionary_string__UGCResourceManager_RegisterResource__o;
struct System_Collections_Generic_Dictionary_string__UGCResource__o;
struct System_Collections_Generic_Dictionary_string__UGCResourcePackage__o;
struct System_Collections_Generic_Dictionary_object__Dictionary_string__string___o;
struct System_Collections_Generic_Dictionary_object__Dictionary_string__ResourceID___o;
struct System_Action_bool__UGCResource__o;
struct System_Action_bool__T__o;
struct System_Action_HFLFGIAPHDM__o;
struct System_Action_UGCResourceUIAtlas__string__o;
struct System_Action_UIAtlas__string__o;
struct System_Action_bool__bool__Texture2D__o;
struct System_Collections_Generic_List_ItemFunctionUIData__o;
struct System_Collections_Generic_List_ItemFunctionUIButtonData__o;
struct System_Comparison_SceneEditObjectBase__o;
struct System_Predicate_int__o;
struct COW_Gameplay_UGC_IUGCRunner_FIOPJJCBFJN__o;
struct COW_Gameplay_UGC_IUGCRunner_HBLLODDOMEH__o;
struct COW_Gameplay_UGC_IUGCRunner_FEIGJAGLKLM__o;
struct System_Collections_Generic_Dictionary_string__NKJMOMPPPAO__o;
struct System_Func_string__string__GameObject__o;
struct System_Collections_Generic_Dictionary_int__HLNHEGPAAIK__o;
struct System_Collections_Generic_Dictionary_int__List_UGCComponentProp___o;
struct System_Collections_Generic_Dictionary_int__UGCComponentProp__o;
struct System_Collections_Generic_List_UGCComponentProp__o;
struct System_Collections_Generic_Dictionary_string__LinkedListNode_Component___o;
struct System_Collections_Generic_LinkedList_SignalDelegate__o;
struct System_Collections_Generic_LinkedListNode_SignalDelegate__o;
struct System_Collections_Generic_Dictionary_string__SignalDelegateList__o;
struct System_Collections_Generic_Dictionary_string__LinkedList_Component___o;
struct System_Collections_Generic_ICollection_Component__o;
struct System_Collections_Generic_LinkedListNode_Component__o;
struct System_Collections_Generic_List_UIMapVariable_MapKV__o;
struct System_Collections_Generic_List_UIVariableBind__o;
struct System_Predicate_UIVariableBind__o;
struct System_Collections_Generic_ICollection_UIVariableBind__o;
struct System_Collections_Generic_Dictionary_Type__UIVariableBindHelper_AutoBindForClass__o;
struct System_Collections_Generic_List_UIVariableBindHelper_GameObjectBindData__o;
struct System_Collections_Generic_List_UIVariableBindHelper_VarBindData__o;
struct System_Collections_Generic_List_UIVariableBindHelper_EventBindData__o;
struct System_Collections_Generic_List_UIBindItemListItemController__o;
struct System_Collections_Generic_Dictionary_string__UIVariable__o;
struct System_Comparison_UIVariable__o;
struct System_Collections_Generic_List_UIVariableType__o;
struct COW_MinHeap_KDQueryNode__o;
struct System_Collections_Generic_SortedList_int__KSmallestHeap_int___o;
struct System_Collections_Generic_List_PKLDKEHJPCE__o;
struct System_Collections_Generic_List_UIRect__o;
struct System_Collections_Generic_Dictionary_UGCVersionPair__UGCBaseVersionAdapter____o;
struct System_Collections_Generic_List_UGCBaseVersionAdapter__o;
struct System_Collections_Generic_List_CEDIBGEEGDK__o;
struct System_Collections_Generic_List_IJBIALBGBEP__o;
struct System_Collections_Generic_List_HEABMADGHBI__o;
struct System_Collections_Generic_Dictionary_int__MultiControllerVehicle_ControllerPair__o;
struct System_Action_VehicleControllerInterface__o;
struct System_Collections_Generic_List_RCC_WheelCollider__o;
struct System_Collections_Generic_List_WheelColliderInterface__o;
struct System_Action_CommonParticleEffect__o;
struct System_Collections_Generic_HashSet_Collider__o;
struct System_Func_ResourceID__o;
struct System_Collections_Generic_Dictionary_uint__VehicleSkinPropertyData__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__VehicleSkinPropertyData___o;
struct System_Collections_Generic_Dictionary_uint__BuffGeneratorObject__o;
struct System_Collections_Generic_Dictionary_uint__VerticleGunController__o;
struct System_Collections_Generic_Dictionary_uint__ALIODAIDAID__o;
struct System_Collections_Generic_Dictionary_uint__TaskData__o;
struct System_Collections_Generic_List_FPODNGHHILN__o;
struct System_Func_KeyValuePair_uint__ALIODAIDAID___ALIODAIDAID__o;
struct System_Collections_Generic_List_KKDEGIIJOIL__o;
struct System_Collections_Generic_List_ALIODAIDAID__o;
struct System_Collections_Generic_KeyValuePair_uint__ALIODAIDAID__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__HDCFACOPKDC__o;
struct System_Func_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC_______AnonType0_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC___PlayerWereWolves___o;
struct System_Func_____AnonType0_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC___PlayerWereWolves___bool__o;
struct System_Func_____AnonType0_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC___PlayerWereWolves___HDCFACOPKDC__o;
struct System_Collections_Generic_List_GJPEEBAPGGO__o;
struct System_Collections_Generic_List_NJGAFNKFEEB__o;
struct System_Collections_Generic_List_HDCFACOPKDC__o;
struct ____AnonType0_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC___PlayerWereWolves__o;
struct System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC__o;
struct System_Collections_Generic_List_Action__o;
struct System_Collections_Generic_List_UIBaseNavigationController__o;
struct System_Collections_Generic_List_UIPopupWindowController__o;
struct System_Collections_Generic_HashSet_UIPanel__o;
struct System_Collections_Generic_List_UIBaseScene_EscapeHandle__o;
struct System_Collections_Generic_List_UIBaseScene_EnterHandle__o;
struct System_Collections_Generic_Dictionary_int__UICOWBaseScene_Wait__o;
struct System_Collections_Generic_Dictionary_int__LocalNotificationManager_NotifyConfiguration__o;
struct System_Collections_Generic_Dictionary_int__LocalNotificationManager_NotifyInfo__o;
struct System_Collections_Generic_Queue_LocalNotificationManager__Task__o;
struct System_Converter_KeyValuePair_string__bool___EventLogger_EventLocalNotificationStats_Channel__o;
struct System_Converter_KeyValuePair_int__int___EventLogger_EventLocalNotificationStats_TypeCount__o;
struct System_Collections_Generic_KeyValuePair_string__bool__o;
struct System_Func_int__o;
struct System_Predicate_RoomPlayerInfo__o;
struct System_Converter_ulong__string__o;
struct System_Predicate_GroupMemberInfo__o;
struct System_Collections_Generic_List_DGPLHCMEGEA__o;
struct System_Collections_Generic_List_OPAJFAJENJI__o;
struct System_Collections_Generic_List_IINLKPHOFMA__o;
struct System_Collections_Generic_List_KKIFPODPJMH__o;
struct System_Collections_Generic_List_HFLFGIAPHDM__o;
struct System_Collections_Generic_List_MEOFHJKEPIG__o;
struct System_Collections_Generic_List_DJEGPEKALDD__o;
struct System_Collections_Generic_List_IFGDOCOPKLM__o;
struct System_Collections_Generic_List_CNCLMNBIIJO__o;
struct System_Collections_Generic_List_CPCDJMJAFME__o;
struct System_Collections_Generic_List_LABKDNDCIME__o;
struct System_Collections_Generic_List_EGACINJDJKH__o;
struct System_Collections_Generic_List_LKNKIJOEFMB__o;
struct GCommon_UDPMessagePool_NIMNMPMEICG__o;
struct GCommon_UDPMessagePool_IAAEJDDHOKB__o;
struct GCommon_UDPMessagePool_HJLNLDIMIMK__o;
struct GCommon_UDPMessagePool_DEACEIFBHJK__o;
struct GCommon_UDPMessagePool_GAKIHFPIOEF__o;
struct GCommon_UDPMessagePool_JOLBCNEHKLJ__o;
struct GCommon_UDPMessagePool_OGJKHJAFNHB__o;
struct GCommon_UDPMessagePool_PKPAMKEDCDC__o;
struct GCommon_UDPMessagePool_EFBIMCKDGIA__o;
struct GCommon_UDPMessagePool_HDNPLFOOFNN__o;
struct GCommon_UDPMessagePool_JGGGCEPIEBB__o;
struct GCommon_UDPMessagePool_KDBNMKBBPJJ__o;
struct GCommon_UDPMessagePool_FNLOIELKGFH__o;
struct GCommon_UDPMessagePool_IICBMDHGPEK__o;
struct GCommon_UDPMessagePool_AADOBBJPEMN__o;
struct GCommon_UDPMessagePool_PMDHEKCAJOI__o;
struct GCommon_UDPMessagePool_IBLHEHENAAJ__o;
struct GCommon_UDPMessagePool_GEDBLBAKEHG__o;
struct GCommon_UDPMessagePool_BFIABOCHPJN__o;
struct GCommon_UDPMessagePool_CIBBLFMOMLK__o;
struct GCommon_UDPMessagePool_KLAAKHJCCEN__o;
struct GCommon_UDPMessagePool_BMMNIPHPNKI__o;
struct GCommon_UDPMessagePool_JCHLJBCAMOG__o;
struct GCommon_UDPMessagePool_OHNLCIFCEED__o;
struct GCommon_UDPMessagePool_KFPCKDPPANG__o;
struct GCommon_UDPMessagePool_KLGKMCNCIAJ__o;
struct GCommon_UDPMessagePool_AGLBNOIGCEE__o;
struct GCommon_UDPMessagePool_KCNKCFAMFGO__o;
struct GCommon_UDPMessagePool_PGKDAKKEOCO__o;
struct GCommon_UDPMessagePool_IGGJJLFFJKB__o;
struct GCommon_UDPMessagePool_JNOJFPCMHMA__o;
struct GCommon_UDPMessagePool_OPFMONINOBB__o;
struct GCommon_UDPMessagePool_FLEOOGPNGMO__o;
struct GCommon_UDPMessagePool_IMOONEINNFJ__o;
struct GCommon_UDPMessagePool_LPMDJMOPOKJ__o;
struct GCommon_UDPMessagePool_EGLGBFHBKHI__o;
struct GCommon_UDPMessagePool_BFHCALODCOE__o;
struct GCommon_UDPMessagePool_GPPFNEJLBAL__o;
struct GCommon_UDPMessagePool_PMGCGPJEGOO__o;
struct GCommon_UDPMessagePool_KIOJBBGCECB__o;
struct GCommon_UDPMessagePool_JIALMLGJGAH__o;
struct GCommon_UDPMessagePool_HDKLAINPKEP__o;
struct GCommon_UDPMessagePool_OGNOJHPADCL__o;
struct GCommon_UDPMessagePool_MOACGEJEPCK__o;
struct GCommon_UDPMessagePool_KJNGJHNOAFI__o;
struct GCommon_UDPMessagePool_PGFCALHBKPM__o;
struct GCommon_UDPMessagePool_PDMPKNHNMIC__o;
struct GCommon_UDPMessagePool_NPHFNOOBKDK__o;
struct GCommon_UDPMessagePool_FJAMLLEPEKN__o;
struct GCommon_UDPMessagePool_GFGDFINJKAJ__o;
struct GCommon_UDPMessagePool_NEKBENCPAJJ__o;
struct GCommon_UDPMessagePool_NIEAMKLBGFA__o;
struct GCommon_UDPMessagePool_KIENBCKEALI__o;
struct GCommon_UDPMessagePool_PAMCGNKHAFJ__o;
struct GCommon_UDPMessagePool_EFKELIELLEO__o;
struct GCommon_UDPMessagePool_MNJIFKDNEKI__o;
struct GCommon_UDPMessagePool_PGKJDKIJGJD__o;
struct GCommon_UDPMessagePool_JJIODFAHEOG__o;
struct GCommon_UDPMessagePool_INKNNMJJOIC__o;
struct GCommon_UDPMessagePool_GPAGCPECCOL__o;
struct GCommon_UDPMessagePool_EEJEFECEHBE__o;
struct GCommon_UDPMessagePool_FHKDKGKAIEI__o;
struct GCommon_UDPMessagePool_ABDJADBMJHC__o;
struct GCommon_UDPMessagePool_GEIHLGCGMII__o;
struct GCommon_UDPMessagePool_GLHIJPHDMLC__o;
struct GCommon_UDPMessagePool_GFLBHEJEIAC__o;
struct GCommon_UDPMessagePool_DAHLHAEIIDA__o;
struct GCommon_UDPMessagePool_ODHOKEODKPH__o;
struct GCommon_UDPMessagePool_HBLAHHJJLHJ__o;
struct GCommon_UDPMessagePool_CFKPNAOPNNL__o;
struct GCommon_UDPMessagePool_GAJBFNEFMKN__o;
struct GCommon_UDPMessagePool_JBHIKOLBMEA__o;
struct GCommon_UDPMessagePool_ICJBIMNJBED__o;
struct GCommon_UDPMessagePool_DNIIPBGIDMB__o;
struct GCommon_UDPMessagePool_LPJBAGLHCKN__o;
struct GCommon_UDPMessagePool_ACDBEEAJLDL__o;
struct GCommon_UDPMessagePool_EBNJADFGCFA__o;
struct GCommon_UDPMessagePool_LADDOKDJCBG__o;
struct GCommon_UDPMessagePool_KADFIDJGFMK__o;
struct GCommon_UDPMessagePool_EMNNEAFNALO__o;
struct GCommon_UDPMessagePool_GINKPJLFOFI__o;
struct GCommon_UDPMessagePool_PGNMHILNIDG__o;
struct GCommon_UDPMessagePool_OHLMBEPJFKA__o;
struct GCommon_UDPMessagePool_KELMCBLFFDC__o;
struct GCommon_UDPMessagePool_GAGOJFAHFLP__o;
struct GCommon_UDPMessagePool_DNNOAEFLFJP__o;
struct GCommon_UDPMessagePool_HKCLCHJDMPD__o;
struct GCommon_UDPMessagePool_KAKLBKKDPAC__o;
struct GCommon_UDPMessagePool_ILMHPPGKIBA__o;
struct GCommon_UDPMessagePool_CHJONLALECH__o;
struct GCommon_UDPMessagePool_FIPFFCAMGDO__o;
struct GCommon_UDPMessagePool_PABEENFAMLF__o;
struct GCommon_UDPMessagePool_BENHAIGLOGI__o;
struct GCommon_UDPMessagePool_DJJOHPCAJAL__o;
struct GCommon_UDPMessagePool_OLAHGOOEKDB__o;
struct GCommon_UDPMessagePool_CHEEGFNLIOE__o;
struct GCommon_UDPMessagePool_JMPFKFLHEDK__o;
struct GCommon_UDPMessagePool_AEJALKJMIHC__o;
struct GCommon_UDPMessagePool_APLKLGEOCAL__o;
struct GCommon_UDPMessagePool_BOCJGDPJNAB__o;
struct GCommon_UDPMessagePool_HOHACEOICHK__o;
struct GCommon_UDPMessagePool_NKDFGFAGBHE__o;
struct GCommon_UDPMessagePool_CAELGMNFLPE__o;
struct GCommon_UDPMessagePool_ALAFLDCFJDE__o;
struct GCommon_UDPMessagePool_DOAOBJPNMCG__o;
struct GCommon_UDPMessagePool_OIEJKPFOHKL__o;
struct GCommon_UDPMessagePool_FJOPCENPAFA__o;
struct GCommon_UDPMessagePool_HMANPCPALCB__o;
struct GCommon_UDPMessagePool_DNLKABGFIJB__o;
struct GCommon_UDPMessagePool_JMDHLICLGKK__o;
struct GCommon_UDPMessagePool_LBDMHEIBNON__o;
struct GCommon_UDPMessagePool_DBGNDLHOIEJ__o;
struct GCommon_UDPMessagePool_EKHEMGJLHDC__o;
struct GCommon_UDPMessagePool_CDDNCLJFLCF__o;
struct GCommon_UDPMessagePool_DBMEFALKKOK__o;
struct GCommon_UDPMessagePool_BKKFJOLOLIC__o;
struct GCommon_UDPMessagePool_AFHHHCPPPIM__o;
struct GCommon_UDPMessagePool_FFKKHGEMNAN__o;
struct GCommon_UDPMessagePool_BDBEOLCGACM__o;
struct GCommon_UDPMessagePool_COJPCMINELA__o;
struct GCommon_UDPMessagePool_FPMJDPCJAPL__o;
struct GCommon_UDPMessagePool_FMOBGPBJGGG__o;
struct GCommon_UDPMessagePool_GKNIKAECLCL__o;
struct GCommon_UDPMessagePool_JPALKHEHFIM__o;
struct GCommon_UDPMessagePool_GLJNNNNOAPB__o;
struct GCommon_UDPMessagePool_GPKPCDDJKAC__o;
struct GCommon_UDPMessagePool_FDJPMJFJDNN__o;
struct GCommon_UDPMessagePool_BOOFMIIIIBH__o;
struct GCommon_UDPMessagePool_JJNMJHPNPIJ__o;
struct GCommon_UDPMessagePool_EGHJILIJDIJ__o;
struct GCommon_UDPMessagePool_OIHEOLLGMOH__o;
struct GCommon_UDPMessagePool_ALOMCCEHJOI__o;
struct GCommon_UDPMessagePool_OKNKCECOCKO__o;
struct GCommon_UDPMessagePool_HNKGGNIDGDE__o;
struct GCommon_UDPMessagePool_JBDPGIDAKKM__o;
struct GCommon_UDPMessagePool_CEGFBPJKKNF__o;
struct GCommon_UDPMessagePool_MJFBIFLKFGE__o;
struct GCommon_UDPMessagePool_IBGCPNOJOJN__o;
struct GCommon_UDPMessagePool_FGOIIBKNCIJ__o;
struct GCommon_UDPMessagePool_BKFACHPBPFO__o;
struct GCommon_UDPMessagePool_CIFBNNDFLHL__o;
struct GCommon_UDPMessagePool_LNGGIEFGHEB__o;
struct GCommon_UDPMessagePool_KCPDAKGHDDD__o;
struct GCommon_UDPMessagePool_LHAFKMCMAAF__o;
struct GCommon_UDPMessagePool_BJEEOEONJEB__o;
struct GCommon_UDPMessagePool_AMPGELLIDGH__o;
struct GCommon_UDPMessagePool_OHOJOFKPMPD__o;
struct GCommon_UDPMessagePool_DNCAPGNMEFK__o;
struct GCommon_UDPMessagePool_LNDJALHHIOG__o;
struct GCommon_UDPMessagePool_DPCHHCGKDKC__o;
struct GCommon_UDPMessagePool_EEKDOKOEAEO__o;
struct GCommon_UDPMessagePool_JOCPLNGCKMO__o;
struct GCommon_UDPMessagePool_GJMJKMBFEJH__o;
struct GCommon_UDPMessagePool_OMCCFHFBFGH__o;
struct GCommon_UDPMessagePool_LJLKFLAJGDM__o;
struct GCommon_UDPMessagePool_GEIONJEIJJL__o;
struct GCommon_UDPMessagePool_HOHGGABAMLM__o;
struct GCommon_UDPMessagePool_CGCILKNPCCJ__o;
struct GCommon_UDPMessagePool_DPLLONDLNOL__o;
struct GCommon_UDPMessagePool_IJKEMPEMMDN__o;
struct GCommon_UDPMessagePool_DNIMPFCEEGA__o;
struct GCommon_UDPMessagePool_BBEDNCGBIJK__o;
struct GCommon_UDPMessagePool_AGBFCOGPPAB__o;
struct GCommon_UDPMessagePool_FACBAIGOONF__o;
struct GCommon_UDPMessagePool_NBNDPHFJFIO__o;
struct GCommon_UDPMessagePool_DECDBGDLFKH__o;
struct GCommon_UDPMessagePool_HNCJCNBMMPD__o;
struct GCommon_UDPMessagePool_CMFKMGFNNIK__o;
struct GCommon_UDPMessagePool_BFMCLOANCEP__o;
struct GCommon_UDPMessagePool_JFLHNKDLDKI__o;
struct GCommon_UDPMessagePool_AFDILJDJCCJ__o;
struct GCommon_UDPMessagePool_MDHFBDKMNFK__o;
struct GCommon_UDPMessagePool_CEOPJNMPGDE__o;
struct GCommon_UDPMessagePool_NFNPMNNLMFG__o;
struct GCommon_UDPMessagePool_HJEGFIBIPNH__o;
struct GCommon_UDPMessagePool_EMJMLOBGDBL__o;
struct GCommon_UDPMessagePool_IFIJPOGAHCE__o;
struct GCommon_UDPMessagePool_MIKHMEDLDKO__o;
struct GCommon_UDPMessagePool_BJLECBBGOAF__o;
struct GCommon_UDPMessagePool_CINHMDGPFJI__o;
struct GCommon_UDPMessagePool_KOCEECIPLMD__o;
struct GCommon_UDPMessagePool_HGKCHHOEDHD__o;
struct GCommon_UDPMessagePool_AIAMAKPKAAH__o;
struct GCommon_UDPMessagePool_GBEGBADODFL__o;
struct GCommon_UDPMessagePool_AGACCHKPBIN__o;
struct GCommon_UDPMessagePool_KMEBFOJFBLN__o;
struct GCommon_UDPMessagePool_OANNDMDNBML__o;
struct GCommon_UDPMessagePool_EJCNMMKDPMM__o;
struct GCommon_UDPMessagePool_BKOLJKNLBBM__o;
struct GCommon_UDPMessagePool_GJPEEBAPGGO__o;
struct GCommon_UDPMessagePool_KDDCLBPDCFB__o;
struct GCommon_UDPMessagePool_PCOGMCMOOFA__o;
struct GCommon_UDPMessagePool_BDDLLGKDNOG__o;
struct GCommon_UDPMessagePool_KKDEGIIJOIL__o;
struct GCommon_UDPMessagePool_NJGAFNKFEEB__o;
struct GCommon_UDPMessagePool_NAHILJONKAO__o;
struct GCommon_UDPMessagePool_AGJKFIDEBLL__o;
struct GCommon_UDPMessagePool_DELOOMCFDJP__o;
struct GCommon_UDPMessagePool_EFDMPMPPEAK__o;
struct GCommon_UDPMessagePool_NMHNKFCFNOD__o;
struct GCommon_UDPMessagePool_LPMJFFLPOIB__o;
struct GCommon_UDPMessagePool_NPJOEPIAGBG__o;
struct GCommon_UDPMessagePool_LBOGOMNDNGP__o;
struct GCommon_UDPMessagePool_EBDLMAHABAD__o;
struct GCommon_UDPMessagePool_ILGLJBNFGKK__o;
struct GCommon_UDPMessagePool_ONLFCMMLFJM__o;
struct GCommon_UDPMessagePool_HCFNPNDAMIO__o;
struct GCommon_UDPMessagePool_JHNGLBNHMOG__o;
struct GCommon_UDPMessagePool_CALOCDCPDPO__o;
struct GCommon_UDPMessagePool_IMMIGCCLNEL__o;
struct GCommon_UDPMessagePool_FFICCMDPDOA__o;
struct GCommon_UDPMessagePool_PDBPOBGONEO__o;
struct GCommon_UDPMessagePool_BJNDDJKCICJ__o;
struct GCommon_UDPMessagePool_CKJFOOMOBCI__o;
struct GCommon_UDPMessagePool_AHIGEGEHPFP__o;
struct GCommon_UDPMessagePool_FIMGICJHBNI__o;
struct GCommon_UDPMessagePool_DFEIJFCJBDM__o;
struct GCommon_UDPMessagePool_ILMIKJFGGBB__o;
struct GCommon_UDPMessagePool_BFCPFAEOALA__o;
struct GCommon_UDPMessagePool_NBJFOKDNNBK__o;
struct GCommon_UDPMessagePool_AEDDCAMDPHM__o;
struct GCommon_UDPMessagePool_IFMCOBELIDJ__o;
struct GCommon_UDPMessagePool_NANIPKCMIIE__o;
struct GCommon_UDPMessagePool_BGMHHCHJDFI__o;
struct GCommon_UDPMessagePool_MAABCBLEBIC__o;
struct GCommon_UDPMessagePool_CFNDGPIEOED__o;
struct GCommon_UDPMessagePool_JMMFMGPAJKO__o;
struct GCommon_UDPMessagePool_HADAKHHKLID__o;
struct GCommon_UDPMessagePool_HIJFLOOFLCF__o;
struct GCommon_UDPMessagePool_DKBBGDOHKOP__o;
struct GCommon_UDPMessagePool_IENOGLFMPGM__o;
struct GCommon_UDPMessagePool_EJPCEOAMJDE__o;
struct GCommon_UDPMessagePool_KIINOHCELKG__o;
struct GCommon_UDPMessagePool_JBNPOIBIONB__o;
struct GCommon_UDPMessagePool_HDOFPKAEFPK__o;
struct GCommon_UDPMessagePool_MMHCKNCHKPN__o;
struct GCommon_UDPMessagePool_FPNHCBKLLNF__o;
struct GCommon_UDPMessagePool_KGAGOFHDDED__o;
struct GCommon_UDPMessagePool_ILOHIEBDEJA__o;
struct GCommon_UDPMessagePool_FPLNFBEOBMN__o;
struct GCommon_UDPMessagePool_IHLCNPPFDOL__o;
struct GCommon_UDPMessagePool_HGKOLJHPDKL__o;
struct GCommon_UDPMessagePool_AEBDLBMNKBK__o;
struct GCommon_UDPMessagePool_APEPLEPPKGA__o;
struct GCommon_UDPMessagePool_KBLEMMCMIND__o;
struct GCommon_UDPMessagePool_PCFGFMIFEMK__o;
struct GCommon_UDPMessagePool_FHDECNHCJKL__o;
struct GCommon_UDPMessagePool_ALIKNBNJDOE__o;
struct GCommon_UDPMessagePool_LHGFKDMHMOL__o;
struct GCommon_UDPMessagePool_JOAIIMLGMLD__o;
struct GCommon_UDPMessagePool_JOJOHGFEGCL__o;
struct GCommon_UDPMessagePool_PLFFNGMFCGA__o;
struct GCommon_UDPMessagePool_ADPFBHFBDND__o;
struct GCommon_UDPMessagePool_MBFCOMFBPGL__o;
struct GCommon_UDPMessagePool_JAMDFJHJCJB__o;
struct GCommon_UDPMessagePool_OMEONMFHLBA__o;
struct GCommon_UDPMessagePool_OEIFIFNLFAK__o;
struct GCommon_UDPMessagePool_NLJDNAHFGJM__o;
struct GCommon_UDPMessagePool_LOHDPJFEPHD__o;
struct GCommon_UDPMessagePool_NDDPJHIIOGM__o;
struct GCommon_UDPMessagePool_EPOAHHDMLGE__o;
struct GCommon_UDPMessagePool_NFPBKCBEIBE__o;
struct GCommon_UDPMessagePool_NFAHGKDGOOM__o;
struct System_Collections_Generic_Dictionary_Type__UDPClientMessageBase__o;
struct System_Collections_Generic_List_JGGGCEPIEBB__o;
struct System_Collections_Generic_List_EFBIMCKDGIA__o;
struct System_Collections_Generic_List_HDNPLFOOFNN__o;
struct System_Collections_Generic_List_HDKLAINPKEP__o;
struct System_Collections_Generic_List_FHKDKGKAIEI__o;
struct System_Collections_Generic_List_LJLKFLAJGDM__o;
struct System_Collections_Generic_List_CDDNCLJFLCF__o;
struct System_Collections_Generic_List_KELMCBLFFDC__o;
struct System_Collections_Generic_List_PGFCALHBKPM__o;
struct System_Collections_Generic_List_FJAMLLEPEKN__o;
struct System_Collections_Generic_List_PMDHEKCAJOI__o;
struct System_Collections_Generic_List_GEDBLBAKEHG__o;
struct System_Collections_Generic_List_EBNJADFGCFA__o;
struct System_Collections_Generic_List_CIBBLFMOMLK__o;
struct System_Collections_Generic_List_BMMNIPHPNKI__o;
struct System_Collections_Generic_List_JCHLJBCAMOG__o;
struct System_Collections_Generic_List_PGKDAKKEOCO__o;
struct System_Collections_Generic_List_KCNKCFAMFGO__o;
struct System_Collections_Generic_List_KLGKMCNCIAJ__o;
struct System_Collections_Generic_List_IGGJJLFFJKB__o;
struct System_Collections_Generic_List_JNOJFPCMHMA__o;
struct System_Collections_Generic_List_OPFMONINOBB__o;
struct System_Collections_Generic_List_FMOBGPBJGGG__o;
struct System_Collections_Generic_List_GKNIKAECLCL__o;
struct System_Collections_Generic_List_FPMJDPCJAPL__o;
struct System_Collections_Generic_List_GLJNNNNOAPB__o;
struct System_Collections_Generic_List_GPKPCDDJKAC__o;
struct System_Collections_Generic_List_EGLGBFHBKHI__o;
struct System_Collections_Generic_List_BFHCALODCOE__o;
struct System_Collections_Generic_List_PMGCGPJEGOO__o;
struct System_Collections_Generic_List_GPPFNEJLBAL__o;
struct System_Collections_Generic_List_KIOJBBGCECB__o;
struct System_Collections_Generic_List_JIALMLGJGAH__o;
struct System_Collections_Generic_List_FDJPMJFJDNN__o;
struct System_Collections_Generic_List_BOOFMIIIIBH__o;
struct System_Collections_Generic_List_JJNMJHPNPIJ__o;
struct System_Collections_Generic_List_NPHFNOOBKDK__o;
struct System_Collections_Generic_List_KIENBCKEALI__o;
struct System_Collections_Generic_List_FLEOOGPNGMO__o;
struct System_Collections_Generic_List_IMOONEINNFJ__o;
struct System_Collections_Generic_List_EGHJILIJDIJ__o;
struct System_Collections_Generic_List_OIHEOLLGMOH__o;
struct System_Collections_Generic_List_EFKELIELLEO__o;
struct System_Collections_Generic_List_MNJIFKDNEKI__o;
struct System_Collections_Generic_List_GFGDFINJKAJ__o;
struct System_Collections_Generic_List_NEKBENCPAJJ__o;
struct System_Collections_Generic_List_NIEAMKLBGFA__o;
struct System_Collections_Generic_List_JJIODFAHEOG__o;
struct System_Collections_Generic_List_INKNNMJJOIC__o;
struct System_Collections_Generic_List_GEIHLGCGMII__o;
struct System_Collections_Generic_List_GLHIJPHDMLC__o;
struct System_Collections_Generic_List_GFLBHEJEIAC__o;
struct System_Collections_Generic_List_ABDJADBMJHC__o;
struct System_Collections_Generic_List_EEJEFECEHBE__o;
struct System_Collections_Generic_List_BKKFJOLOLIC__o;
struct System_Collections_Generic_List_HBLAHHJJLHJ__o;
struct System_Collections_Generic_List_ODHOKEODKPH__o;
struct System_Collections_Generic_List_CFKPNAOPNNL__o;
struct System_Collections_Generic_List_ONLFCMMLFJM__o;
struct System_Collections_Generic_List_KFPCKDPPANG__o;
struct System_Collections_Generic_List_OHNLCIFCEED__o;
struct System_Collections_Generic_List_OHLMBEPJFKA__o;
struct System_Collections_Generic_List_GAJBFNEFMKN__o;
struct System_Collections_Generic_List_OKNKCECOCKO__o;
struct System_Collections_Generic_List_KADFIDJGFMK__o;
struct System_Collections_Generic_List_EMNNEAFNALO__o;
struct System_Collections_Generic_List_AEJALKJMIHC__o;
struct System_Collections_Generic_List_GAGOJFAHFLP__o;
struct System_Collections_Generic_List_HNKGGNIDGDE__o;
struct System_Collections_Generic_List_JBDPGIDAKKM__o;
struct System_Collections_Generic_List_CEGFBPJKKNF__o;
struct System_Collections_Generic_List_MJFBIFLKFGE__o;
struct System_Collections_Generic_List_IBGCPNOJOJN__o;
struct System_Collections_Generic_List_FGOIIBKNCIJ__o;
struct System_Collections_Generic_List_BKFACHPBPFO__o;
struct System_Collections_Generic_List_CIFBNNDFLHL__o;
struct System_Collections_Generic_List_LNGGIEFGHEB__o;
struct System_Collections_Generic_List_DNNOAEFLFJP__o;
struct System_Collections_Generic_List_KCPDAKGHDDD__o;
struct System_Collections_Generic_List_LHAFKMCMAAF__o;
struct System_Collections_Generic_List_HKCLCHJDMPD__o;
struct System_Collections_Generic_List_KAKLBKKDPAC__o;
struct System_Collections_Generic_List_ILMHPPGKIBA__o;
struct System_Collections_Generic_List_BJEEOEONJEB__o;
struct System_Collections_Generic_List_AMPGELLIDGH__o;
struct System_Collections_Generic_List_ABDONPHCKLK__o;
struct System_Collections_Generic_List_OHOJOFKPMPD__o;
struct System_Collections_Generic_List_LNDJALHHIOG__o;
struct System_Collections_Generic_List_DPCHHCGKDKC__o;
struct System_Collections_Generic_List_EEKDOKOEAEO__o;
struct System_Collections_Generic_List_CHJONLALECH__o;
struct System_Collections_Generic_List_FIPFFCAMGDO__o;
struct System_Collections_Generic_List_BENHAIGLOGI__o;
struct System_Collections_Generic_List_DJJOHPCAJAL__o;
struct System_Collections_Generic_List_HOHACEOICHK__o;
struct System_Collections_Generic_List_JOCPLNGCKMO__o;
struct System_Collections_Generic_List_GJMJKMBFEJH__o;
struct System_Collections_Generic_List_CHEEGFNLIOE__o;
struct System_Collections_Generic_List_JMPFKFLHEDK__o;
struct System_Collections_Generic_List_OLAHGOOEKDB__o;
struct System_Collections_Generic_List_JBHIKOLBMEA__o;
struct System_Collections_Generic_List_DPLLONDLNOL__o;
struct System_Collections_Generic_List_HOHGGABAMLM__o;
struct System_Collections_Generic_List_OMCCFHFBFGH__o;
struct System_Collections_Generic_List_DNIMPFCEEGA__o;
struct System_Collections_Generic_List_BBEDNCGBIJK__o;
struct System_Collections_Generic_List_PABEENFAMLF__o;
struct System_Collections_Generic_List_FACBAIGOONF__o;
struct System_Collections_Generic_List_CAELGMNFLPE__o;
struct System_Collections_Generic_List_GEIONJEIJJL__o;
struct System_Collections_Generic_List_NBNDPHFJFIO__o;
struct System_Collections_Generic_List_OIEJKPFOHKL__o;
struct System_Collections_Generic_List_DECDBGDLFKH__o;
struct System_Collections_Generic_List_DNLKABGFIJB__o;
struct System_Collections_Generic_List_JMDHLICLGKK__o;
struct System_Collections_Generic_List_LBDMHEIBNON__o;
struct System_Collections_Generic_List_HNCJCNBMMPD__o;
struct System_Collections_Generic_List_JFLHNKDLDKI__o;
struct System_Collections_Generic_List_BFMCLOANCEP__o;
struct System_Collections_Generic_List_AFDILJDJCCJ__o;
struct System_Collections_Generic_List_MDHFBDKMNFK__o;
struct System_Collections_Generic_List_CEOPJNMPGDE__o;
struct System_Collections_Generic_List_DBMEFALKKOK__o;
struct System_Collections_Generic_List_NFNPMNNLMFG__o;
struct System_Collections_Generic_List_HJEGFIBIPNH__o;
struct System_Collections_Generic_List_MIKHMEDLDKO__o;
struct System_Collections_Generic_List_EMJMLOBGDBL__o;
struct System_Collections_Generic_List_BJLECBBGOAF__o;
struct System_Collections_Generic_List_CINHMDGPFJI__o;
struct System_Collections_Generic_List_BKOLJKNLBBM__o;
struct System_Collections_Generic_List_KOCEECIPLMD__o;
struct System_Collections_Generic_List_AGACCHKPBIN__o;
struct System_Collections_Generic_List_KDDCLBPDCFB__o;
struct System_Collections_Generic_List_PCOGMCMOOFA__o;
struct System_Collections_Generic_List_BDDLLGKDNOG__o;
struct System_Collections_Generic_List_NAHILJONKAO__o;
struct System_Collections_Generic_List_AGJKFIDEBLL__o;
struct System_Collections_Generic_List_DELOOMCFDJP__o;
struct System_Collections_Generic_List_EFDMPMPPEAK__o;
struct System_Collections_Generic_List_NMHNKFCFNOD__o;
struct System_Collections_Generic_List_LPMJFFLPOIB__o;
struct System_Collections_Generic_List_NPJOEPIAGBG__o;
struct System_Collections_Generic_List_LBOGOMNDNGP__o;
struct System_Collections_Generic_List_JHNGLBNHMOG__o;
struct System_Collections_Generic_List_GINKPJLFOFI__o;
struct System_Collections_Generic_List_CALOCDCPDPO__o;
struct System_Collections_Generic_List_IMMIGCCLNEL__o;
struct System_Collections_Generic_List_FFICCMDPDOA__o;
struct System_Collections_Generic_List_PDBPOBGONEO__o;
struct System_Collections_Generic_List_BJNDDJKCICJ__o;
struct System_Collections_Generic_List_CKJFOOMOBCI__o;
struct System_Collections_Generic_List_AHIGEGEHPFP__o;
struct System_Collections_Generic_List_FIMGICJHBNI__o;
struct System_Collections_Generic_List_DFEIJFCJBDM__o;
struct System_Collections_Generic_List_ILMIKJFGGBB__o;
struct System_Collections_Generic_List_BFCPFAEOALA__o;
struct System_Collections_Generic_List_NBJFOKDNNBK__o;
struct System_Collections_Generic_List_AEDDCAMDPHM__o;
struct System_Collections_Generic_List_IFMCOBELIDJ__o;
struct System_Collections_Generic_List_MAABCBLEBIC__o;
struct System_Collections_Generic_List_sbyte__o;
struct System_Collections_Generic_List_CFNDGPIEOED__o;
struct System_Collections_Generic_List_JMMFMGPAJKO__o;
struct System_Collections_Generic_List_HADAKHHKLID__o;
struct System_Collections_Generic_List_HIJFLOOFLCF__o;
struct System_Collections_Generic_List_DKBBGDOHKOP__o;
struct System_Collections_Generic_List_IENOGLFMPGM__o;
struct System_Collections_Generic_List_EJPCEOAMJDE__o;
struct System_Collections_Generic_List_KIINOHCELKG__o;
struct System_Collections_Generic_List_JBNPOIBIONB__o;
struct System_Collections_Generic_List_HDOFPKAEFPK__o;
struct System_Collections_Generic_List_MMHCKNCHKPN__o;
struct System_Collections_Generic_List_FPNHCBKLLNF__o;
struct System_Collections_Generic_List_ILOHIEBDEJA__o;
struct System_Collections_Generic_List_FPLNFBEOBMN__o;
struct System_Collections_Generic_List_IHLCNPPFDOL__o;
struct System_Collections_Generic_List_APEPLEPPKGA__o;
struct System_Collections_Generic_List_KBLEMMCMIND__o;
struct System_Collections_Generic_List_PCFGFMIFEMK__o;
struct System_Collections_Generic_List_FHDECNHCJKL__o;
struct System_Collections_Generic_List_LHGFKDMHMOL__o;
struct System_Collections_Generic_List_ALIKNBNJDOE__o;
struct System_Collections_Generic_List_JOJOHGFEGCL__o;
struct System_Collections_Generic_List_PLFFNGMFCGA__o;
struct System_Collections_Generic_List_MBFCOMFBPGL__o;
struct System_Collections_Generic_List_OMEONMFHLBA__o;
struct System_Collections_Generic_List_OEIFIFNLFAK__o;
struct System_Collections_Generic_List_NLJDNAHFGJM__o;
struct System_Collections_Generic_List_LOHDPJFEPHD__o;
struct System_Collections_Generic_List_NDDPJHIIOGM__o;
struct System_Collections_Generic_List_EPOAHHDMLGE__o;
struct System_Collections_Generic_List_NFPBKCBEIBE__o;
struct System_Collections_Generic_List_NFAHGKDGOOM__o;
struct GCommon_UDPMessagePool_NDMDAOMDHHI__o;
struct GCommon_UDPMessagePool_ILOCIMHOLCL__o;
struct GCommon_UDPMessagePool_PKLDKEHJPCE__o;
struct GCommon_UDPMessagePool_FOIIHDIACIG__o;
struct GCommon_UDPMessagePool_LHCBCDBKKKK__o;
struct GCommon_UDPMessagePool_BLOOMOKPODI__o;
struct System_Collections_Generic_List_NDMDAOMDHHI__o;
struct System_Collections_Generic_List_FOIIHDIACIG__o;
struct System_Collections_Generic_List_LHCBCDBKKKK__o;
struct System_Collections_Generic_List_BLOOMOKPODI__o;
struct System_Collections_Generic_List_AIMFEGFEKBM__o;
struct System_Collections_Generic_List_DBPGGHECCFD__o;
struct System_Collections_Generic_List_HLNHEGPAAIK__o;
struct System_Collections_Generic_List_JPPIBIEOLGG__o;
struct System_Collections_Generic_List_POFODLCGGDL__o;
struct System_Collections_Generic_List_EGKJIDMCGML__o;
struct System_Collections_Generic_List_KDNPLMHKBHC__o;
struct System_Collections_Generic_List_HOOHOMMBFAN__o;
struct System_Collections_Generic_List_PHNKMMPPPOI__o;
struct System_Collections_Generic_List_GALLODIEHAA__o;
struct System_Collections_Generic_List_DJMFJEMEKHM__o;
struct System_Collections_Generic_List_JGIADJOKNHI__o;
struct System_Collections_Generic_List_HADMLLCOEIO__o;
struct System_Collections_Generic_List_CEIJKFCIALJ__o;
struct System_Collections_Generic_List_JAKKEAKGPAH__o;
struct System_Collections_Generic_List_CMOADLOLMFD__o;
struct System_Collections_Generic_List_CEBFFFBIICE__o;
struct System_Collections_Generic_List_IMGPDEKGMGJ__o;
struct System_Collections_Generic_List_BMLMDIHIKOI__o;
struct System_Collections_Generic_List_AFJMICJJFJP__o;
struct System_Collections_Generic_List_FACIEMELPFJ__o;
struct System_Collections_Generic_List_CKLLPBANECA__o;
struct System_Collections_Generic_List_MMKFGBEFBCA__o;
struct System_Collections_Generic_List_IGDHHPAJECG__o;
struct System_Collections_Generic_List_FNJJIPGKPLL__o;
struct System_Collections_Generic_List_JCPEKHFBFNI__o;
struct System_Collections_Generic_List_EPJJKOAELPD__o;
struct System_Collections_Generic_List_HOJBAGMGDML__o;
struct System_Collections_Generic_List_CCFANLIJFIN__o;
struct System_Collections_Generic_List_IGPHAEPCICJ__o;
struct System_Collections_Generic_List_IFEAJLCOKOI__o;
struct System_Collections_Generic_List_OIJPJIMHPAH__o;
struct System_Collections_Generic_List_LBGPLOBJPBG__o;
struct System_Collections_Generic_List_PCOHLPBEODK__o;
struct System_Collections_Generic_List_APFBHDAOCKO__o;
struct System_Collections_Generic_List_OLGLBPLOAGN__o;
struct System_Collections_Generic_List_KAPNFHPPLLE__o;
struct System_Collections_Generic_List_MJJIPKJLIOJ__o;
struct System_Collections_Generic_List_LEMLJJPLPAL__o;
struct System_Collections_Generic_List_LIGODAAHLPN__o;
struct System_Collections_Generic_List_BAKHGIKOICI__o;
struct System_Collections_Generic_List_LAFEJAOOPBM__o;
struct System_Collections_Generic_List_HAPIGKKMGCI__o;
struct System_Collections_Generic_List_HCJHFIIOAKL__o;
struct System_Collections_Generic_List_OIMPDLKDAEB__o;
struct System_Collections_Generic_List_IJPIIPBBIEN__o;
struct System_Collections_Generic_List_GEFHKHAGJEK__o;
struct System_Collections_Generic_List_NCNLEPNHDPK__o;
struct System_Collections_Generic_List_HMDHBJKGAMD__o;
struct System_Collections_Generic_List_OJLAAOJIBIE__o;
struct System_Collections_Generic_List_BJDLCPJMMPL__o;
struct System_Collections_Generic_List_EGNDMJKALFI__o;
struct System_Collections_Generic_List_BPDHFLCPOLN__o;
struct System_Collections_Generic_List_HNPNMOHNBLN__o;
struct System_Collections_Generic_List_BIHLLJGEDDM__o;
struct System_Collections_Generic_List_AONDOMHABOH__o;
struct System_Collections_Generic_List_LJKOHKGKHOF__o;
struct System_Collections_Generic_List_byte____o;
struct System_Collections_Generic_List_NCPHFLKMCKL_NOJMKKPDDFM__o;
struct System_Collections_Generic_List_HPIAADMHDCO__o;
struct System_Collections_Generic_List_AEBGKHFKPBF__o;
struct System_Collections_Generic_List_FEEMOCDHFPO__o;
struct System_Collections_Generic_List_OLIECBADLCI__o;
struct System_Collections_Generic_Dictionary_uint__List_S2C_C2S_RUDP_SPLITTED_DATAGRAM___o;
struct System_Collections_Generic_Dictionary_uint__S2C_C2S_RUDP_SPLITTED_DATAGRAM____o;
struct System_Collections_Generic_List_AbTestChoice__o;
struct System_Collections_Generic_List_Item__o;
struct System_Collections_Generic_List_ExchangedAward__o;
struct System_Collections_Generic_List_LikeItem__o;
struct System_Collections_Generic_List_HuntingGroundRecords__o;
struct System_Collections_Generic_List_HuntingGroundLikePVEInfo__o;
struct System_Collections_Generic_List_PunishRecord__o;
struct System_Collections_Generic_List_MessageNotify__o;
struct System_Collections_Generic_List_SupercarHelpPlayer__o;
struct System_Collections_Generic_List_AvatarSkillSlot__o;
struct System_Collections_Generic_List_EquipAchInfo__o;
struct System_Collections_Generic_List_AccountNews__o;
struct System_Collections_Generic_List_BasicEPInfo__o;
struct System_Collections_Generic_List_PetSkillInfo__o;
struct System_Collections_Generic_List_ClanWarMemberMatchInfo__o;
struct System_Collections_Generic_List_AccountInfoWithPresence__o;
struct System_Collections_Generic_List_FriendAliasInfo__o;
struct System_Collections_Generic_List_IntimacyState__o;
struct System_Collections_Generic_List_PUint32KeyVal__o;
struct System_Collections_Generic_List_RareProbability__o;
struct System_Collections_Generic_List_ItemProbability__o;
struct System_Collections_Generic_List_AwardTypeProbability__o;
struct System_Collections_Generic_List_SingleDrawLottery__o;
struct System_Collections_Generic_List_LotteryDrawReward__o;
struct System_Collections_Generic_List_SingleDrawReward__o;
struct System_Collections_Generic_List_ChoosedEmote__o;
struct System_Collections_Generic_List_DisplaySlot__o;
struct System_Collections_Generic_List_RoomBasicInfo__o;
struct System_Collections_Generic_List_VersionInfo__o;
struct System_Collections_Generic_List_CustomRoomPlayerStats__o;
struct System_Collections_Generic_List_WeaponPowerTitleRecordInfo__o;
struct System_Collections_Generic_List_ESocial_PlayerBattleTagID__o;
struct System_Collections_Generic_List_ESocial_SocialTag__o;
struct System_Collections_Generic_List_WeaponPowerTitleInfo__o;
struct System_Collections_Generic_List_WorkshopWordFilter__o;
struct System_Collections_Generic_List_MapCoverImageFilter__o;
struct System_Collections_Generic_List_WorkshopCommentTag__o;
struct System_Collections_Generic_List_WorkshopDirtyPicture__o;
struct System_Collections_Generic_List_WorkshopDirtyWord__o;
struct System_Collections_Generic_List_WorkshopLocalizationContent__o;
struct System_Collections_Generic_List_WorkshopSheetBasicInfo__o;
struct System_Collections_Generic_List_WorkshopDataStorageContent__o;
struct System_Collections_Generic_List_DataStorageLeaderboardAwardInfo__o;
struct System_Collections_Generic_List_WorkshopLeaderboardBasicInfo__o;
struct System_Collections_Generic_List_WorkshopLeaderboardContent__o;
struct System_Collections_Generic_List_WorkshopLeaderboardInfo__o;
struct System_Collections_Generic_List_WorkshopAccumulatedDataBasicInfo__o;
struct System_Collections_Generic_List_HurricaneBMissionInfo__o;
struct System_Collections_Generic_List_BoybandBTradingCardInfo__o;
struct System_Collections_Generic_List_BoybandBSuitsRewardsInfo__o;
struct System_Collections_Generic_List_LimitedEventEPRewardStatus__o;
struct System_Collections_Generic_List_RandomSlotInfo__o;
struct System_Collections_Generic_List_PveSlotInfo__o;
struct System_Collections_Generic_List_HuntingGroundLikePVERecords__o;
struct System_Collections_Generic_List_PVERewardHistory__o;
struct System_Collections_Generic_List_AccountInfoBasic__o;
struct System_Collections_Generic_List_LikeReceiverInfo__o;
struct System_Collections_Generic_List_AccountExternalInfo__o;
struct System_Collections_Generic_List_CSGetVisitorsRes_VisitorRecord__o;
struct System_Collections_Generic_List_MatchAccountStats__o;
struct System_Collections_Generic_List_GameBonusEventDesc__o;
struct System_Collections_Generic_List_TeamUpBonusDesc__o;
struct System_Collections_Generic_List_VeteranRankProtectInfo__o;
struct System_Collections_Generic_List_GameDrop__o;
struct System_Collections_Generic_List_IngameItem__o;
struct System_Collections_Generic_List_MatchPlayer__o;
struct System_Collections_Generic_List_TeammateStats__o;
struct System_Collections_Generic_List_RedEnvelope__o;
struct System_Collections_Generic_List_ReceivedRedEnvelope__o;
struct System_Collections_Generic_List_MatchEventAchievementArgs__o;
struct System_Collections_Generic_List_PveBuffTokenUsed__o;
struct System_Collections_Generic_List_MatchStatsShieldDamage__o;
struct System_Collections_Generic_List_ItemCollect__o;
struct System_Collections_Generic_List_WeaponKill__o;
struct System_Collections_Generic_List_WeaponSkinKill__o;
struct System_Collections_Generic_List_WeaponSkinDamage__o;
struct System_Collections_Generic_List_WeaponDamage__o;
struct System_Collections_Generic_List_CamouflageKill__o;
struct System_Collections_Generic_List_VehicleKill__o;
struct System_Collections_Generic_List_PoseKill__o;
struct System_Collections_Generic_List_locationKill__o;
struct System_Collections_Generic_List_wpIdAndKill__o;
struct System_Collections_Generic_List_locationInfo__o;
struct System_Collections_Generic_List_killInfo__o;
struct System_Collections_Generic_List_wpIdAndDistance__o;
struct System_Collections_Generic_List_killAndDistances__o;
struct System_Collections_Generic_List_ThrowingCount__o;
struct System_Collections_Generic_List_InGameReport__o;
struct System_Collections_Generic_List_GameMissionInfo__o;
struct System_Collections_Generic_List_BotDetail__o;
struct System_Collections_Generic_List_wpShootInfo__o;
struct System_Collections_Generic_List_wpCureInfo__o;
struct System_Collections_Generic_List_EvoSkinCounter__o;
struct System_Collections_Generic_List_IngameAchievementDetail__o;
struct System_Collections_Generic_List_VeteranRankBuffTimeDesc__o;
struct System_Collections_Generic_List_CriticalBehaviorInfo__o;
struct System_Collections_Generic_List_RankAwardsDesc__o;
struct System_Collections_Generic_List_RankTopAwardsDesc__o;
struct System_Collections_Generic_List_RankingAwardExhibitDesc__o;
struct System_Collections_Generic_List_RankingActivityConfig__o;
struct System_Collections_Generic_List_RankMasterLevel__o;
struct System_Collections_Generic_List_CSPlayerStatHistory__o;
struct System_Collections_Generic_List_CSRankAwardsDesc__o;
struct System_Collections_Generic_List_CSRankTopAwardsDesc__o;
struct System_Collections_Generic_List_CSRankingAwardExhibitDesc__o;
struct System_Collections_Generic_List_CSProtectionDesc__o;
struct System_Collections_Generic_List_CSPlayerCSStatHistory__o;
struct System_Collections_Generic_List_PetInfo__o;
struct System_Collections_Generic_List_PetSkinInfo__o;
struct System_Collections_Generic_List_PetActionInfo__o;
struct System_Collections_Generic_List_LeaderboardItem__o;
struct System_Collections_Generic_List_AccountLeaderboardItem__o;
struct System_Collections_Generic_List_CSGetCupConfigRes__o;
struct System_Collections_Generic_List_CupRuleDesc__o;
struct System_Collections_Generic_List_CupTierDesc__o;
struct System_Collections_Generic_List_CupNameOverwriteDesc__o;
struct System_Collections_Generic_List_CupChestDesc__o;
struct System_Collections_Generic_List_CSAccountCupInfoRes__o;
struct System_Collections_Generic_List_CupTeamInvitationRes__o;
struct System_Collections_Generic_List_CupTeamApplicantRes__o;
struct System_Collections_Generic_List_CupTeamInfo__o;
struct System_Collections_Generic_List_CupTeamMemberWithAccountInfo__o;
struct System_Collections_Generic_List_CupBattleRecord__o;
struct System_Collections_Generic_List_AccountTypedCupMatchInfo__o;
struct System_Collections_Generic_List_StoreDesc__o;
struct System_Collections_Generic_List_BundleShow__o;
struct System_Collections_Generic_List_OptionalBundleShow__o;
struct System_Collections_Generic_List_PermanentValueItem__o;
struct System_Collections_Generic_List_WeaponSkinStat__o;
struct System_Collections_Generic_List_LoadoutInfo__o;
struct System_Collections_Generic_List_QuickMsgModeSettings__o;
struct System_Collections_Generic_List_BundleShowData__o;
struct System_Collections_Generic_List_OptionalBundleShowData__o;
struct System_Collections_Generic_List_InventoryItemExceedMaxNum__o;
struct System_Collections_Generic_List_RankingItemRank__o;
struct System_Collections_Generic_List_DiamondSpendEventDesc__o;
struct System_Collections_Generic_List_RoleDebrisPurchaseDesc__o;
struct System_Collections_Generic_List_PreviewWebDesc__o;
struct System_Collections_Generic_List_BonusCardDesc__o;
struct System_Collections_Generic_List_RankingCardDesc__o;
struct System_Collections_Generic_List_CSRankingCardDesc__o;
struct System_Collections_Generic_List_ItemNumLimitDesc__o;
struct System_Collections_Generic_List_PrivilegeConfigDesc__o;
struct System_Collections_Generic_List_RandomSkinSwitchDesc__o;
struct System_Collections_Generic_List_WeaponSkinPermanentDesc__o;
struct System_Collections_Generic_List_WeaponPokedexDesc__o;
struct System_Collections_Generic_List_WeaponSkinPermanentGoPosDesc__o;
struct System_Collections_Generic_List_LegendClothUnlockDesc__o;
struct System_Collections_Generic_List_MysteryBonusProbability__o;
struct System_Collections_Generic_List_FittingSlot__o;
struct System_Collections_Generic_List_LinkAvatarLimitedCard__o;
struct System_Collections_Generic_List_PlayItemLimitedCard__o;
struct System_Collections_Generic_List_RebateSubscriptionBonusStatus__o;
struct System_Collections_Generic_List_ExchangeCurrencyDesc__o;
struct System_Collections_Generic_List_PayLevelConfig__o;
struct System_Collections_Generic_List_ExchangeCurrencyLocalDesc__o;
struct System_Collections_Generic_List_ExchangeCurrencyLocalUseDesc__o;
struct System_Collections_Generic_List_PayLevelRewardDesc__o;
struct System_Collections_Generic_List_PlayLevelInfo__o;
struct System_Collections_Generic_List_NewVaultItemDesc__o;
struct System_Collections_Generic_List_TreasureBoxInfo__o;
struct System_Collections_Generic_List_LeftBoxInfo__o;
struct System_Collections_Generic_List_TreasureBoxShow__o;
struct System_Collections_Generic_List_CrateDescs__o;
struct System_Collections_Generic_List_TreasureBoxShowData__o;
struct System_Collections_Generic_List_AttendanceItem__o;
struct System_Collections_Generic_List_AttendanceList__o;
struct System_Collections_Generic_List_NewPlayerRewardItem__o;
struct System_Collections_Generic_List_NewPlayerLevelUpTaskInfo__o;
struct System_Collections_Generic_List_VeteranRewardItem__o;
struct System_Collections_Generic_List_BatchShowContentDesc__o;
struct System_Collections_Generic_List_VeteranAwardDesc__o;
struct System_Collections_Generic_List_TeamUpBonusVeteranDesc__o;
struct System_Collections_Generic_List_FestivalAttendanceItem__o;
struct System_Collections_Generic_List_ClientActivityDesc__o;
struct System_Collections_Generic_List_ActivityFestivalDesc__o;
struct System_Collections_Generic_List_ClientActivityEntranceSwitchDesc__o;
struct System_Collections_Generic_List_ClientActivityBingoInfoDesc__o;
struct System_Collections_Generic_List_ActivityBingoRewardsDesc__o;
struct System_Collections_Generic_List_EventIntegretPageDesc__o;
struct System_Collections_Generic_List_LobbyGameEnterStyleDesc__o;
struct System_Collections_Generic_List_ActivityInteractionDesc__o;
struct System_Collections_Generic_List_ActivityInfo__o;
struct System_Collections_Generic_List_ActivityUpdateInfo__o;
struct System_Collections_Generic_List_ActivityBingoRewardsInfo__o;
struct System_Collections_Generic_List_ActivityRowDesc__o;
struct System_Collections_Generic_List_SecretMissionDesc__o;
struct System_Collections_Generic_List_ActivityFeaturesDesc__o;
struct System_Collections_Generic_List_ActivitySwitchDesc__o;
struct System_Collections_Generic_List_MailInfo__o;
struct System_Collections_Generic_List_ReportMailInfo__o;
struct System_Collections_Generic_List_ClanApplicantRes__o;
struct System_Collections_Generic_List_ClanInfo__o;
struct System_Collections_Generic_List_CSClanMemberRes__o;
struct System_Collections_Generic_List_ClanSignInRewardItem__o;
struct System_Collections_Generic_List_ClanRaceRewardsDesc__o;
struct System_Collections_Generic_List_RaceAwardExchange__o;
struct System_Collections_Generic_List_UnlockedClanBadgeInfo__o;
struct System_Collections_Generic_List_ClanMemberWithAccountInfo__o;
struct System_Collections_Generic_List_ClanLeaderboardItem__o;
struct System_Collections_Generic_List_ClanNews__o;
struct System_Collections_Generic_List_ClanLuckyBag__o;
struct System_Collections_Generic_List_LuckyBagDraw__o;
struct System_Collections_Generic_List_ClanLuckyBagInfo__o;
struct System_Collections_Generic_List_DrawClanLuckyBagResultInfo__o;
struct System_Collections_Generic_List_ClanLuckyBagInfoDesc__o;
struct System_Collections_Generic_List_ClanWarOpeningInfoDesc__o;
struct System_Collections_Generic_List_ClanWarAwardDesc__o;
struct System_Collections_Generic_List_ClanWarTeamMemberInfo__o;
struct System_Collections_Generic_List_ClanWarMemberStatus__o;
struct System_Collections_Generic_List_AvatarProficiencyRewardDesc__o;
struct System_Collections_Generic_List_AvatarProficiencyLevelDesc__o;
struct System_Collections_Generic_List_AvatarProfile__o;
struct System_Collections_Generic_List_EProfile_EquipSource__o;
struct System_Collections_Generic_List_GoPos__o;
struct System_Collections_Generic_List_AvatarAwaken__o;
struct System_Collections_Generic_List_IPTagConfigDesc__o;
struct System_Collections_Generic_List_AwakenTask__o;
struct System_Collections_Generic_List_AvatarAwakenRefreshCount__o;
struct System_Collections_Generic_List_AwakenComic__o;
struct System_Collections_Generic_List_LinkExchangeDesc__o;
struct System_Collections_Generic_List_LinkProfile__o;
struct System_Collections_Generic_List_LoadoutRecommendTabDesc__o;
struct System_Collections_Generic_List_LoadoutRecommendEntryDesc__o;
struct System_Collections_Generic_List_PresetLoadoutSchema__o;
struct System_Collections_Generic_List_AvatarProficiencyInfo__o;
struct System_Collections_Generic_List_AccountInfoWithPresenceAndSocialInfo__o;
struct System_Collections_Generic_List_SepcialFriendsAppsRes__o;
struct System_Collections_Generic_List_IntimacyRankAwardInfo__o;
struct System_Collections_Generic_List_SpecificIntimacyRankAwardInfo__o;
struct System_Collections_Generic_List_IntimacyAwardDesc__o;
struct System_Collections_Generic_List_RelationTypeInfoDesc__o;
struct System_Collections_Generic_List_SkinTimelineDesc__o;
struct System_Collections_Generic_List_AnnouncementDesc__o;
struct System_Collections_Generic_List_ScrollMarqueeDesc__o;
struct System_Collections_Generic_List_BroadcastMessage__o;
struct System_Collections_Generic_List_AdvertDesc__o;
struct System_Collections_Generic_List_FullscreenCgDesc__o;
struct System_Collections_Generic_List_FullscreenItemDesc__o;
struct System_Collections_Generic_List_UniversalLinkSettingDesc__o;
struct System_Collections_Generic_List_OptCdnDesc__o;
struct System_Collections_Generic_List_ShoppingMallScreenDesc__o;
struct System_Collections_Generic_List_RevenueEntranceShowDesc__o;
struct System_Collections_Generic_List_ExchangeItemNum__o;
struct System_Collections_Generic_List_LevelProbability__o;
struct System_Collections_Generic_List_GachaDesc__o;
struct System_Collections_Generic_List_GachaInfo__o;
struct System_Collections_Generic_List_CompletionBackpackInfo__o;
struct System_Collections_Generic_List_ActIds__o;
struct System_Collections_Generic_List_ChestSpecialExchangeDesc__o;
struct System_Collections_Generic_List_GachaShowItemsWithJackpot__o;
struct System_Collections_Generic_List_ExtraRewardDesc__o;
struct System_Collections_Generic_List_ChestLayoutDesc__o;
struct System_Collections_Generic_List_GachaShowItem__o;
struct System_Collections_Generic_List_CompletionItem__o;
struct System_Collections_Generic_List_RewardStatus__o;
struct System_Collections_Generic_List_ChallengeStatus__o;
struct System_Collections_Generic_List_DailyQuestRewardsStatus__o;
struct System_Collections_Generic_List_WeeklyProcess__o;
struct System_Collections_Generic_List_EPDailyProcessRewardDesc__o;
struct System_Collections_Generic_List_unlock__o;
struct System_Collections_Generic_List_WeeklyProcessStatus__o;
struct System_Collections_Generic_List_DailyProcessStatus__o;
struct System_Collections_Generic_List_ChallengeCdt__o;
struct System_Collections_Generic_List_BPGoods__o;
struct System_Collections_Generic_List_ChallengeDesc__o;
struct System_Collections_Generic_List_AccountBPBriefInfo__o;
struct System_Collections_Generic_List_BPExpShareInfo__o;
struct System_Collections_Generic_List_SwitchDesc__o;
struct System_Collections_Generic_List_GoogleRewardsDesc__o;
struct System_Collections_Generic_List_AndroidApplicationToDetectDesc__o;
struct System_Collections_Generic_List_ShareSettingDesc__o;
struct System_Collections_Generic_List_QuitControlDesc__o;
struct System_Collections_Generic_List_PhoneNumControlDesc__o;
struct System_Collections_Generic_List_DailyRechargeLimitDesc__o;
struct System_Collections_Generic_List_GameCloseInfoDesc__o;
struct System_Collections_Generic_List_WebViewSettingDesc__o;
struct System_Collections_Generic_List_NewModeBubbleDesc__o;
struct System_Collections_Generic_List_RegionIDMapping__o;
struct System_Collections_Generic_List_PingAddrDesc__o;
struct System_Collections_Generic_List_GameServerNodeManagerDesc__o;
struct System_Collections_Generic_List_HackWarningInfoDesc__o;
struct System_Collections_Generic_List_WeaponExpLevelDesc__o;
struct System_Collections_Generic_List_ReleaseVersion__o;
struct System_Collections_Generic_List_GameplayFeedbackDesc__o;
struct System_Collections_Generic_List_GiftItem__o;
struct System_Collections_Generic_List_ExchangeStore__o;
struct System_Collections_Generic_List_RankExchangeDisplayDesc__o;
struct System_Collections_Generic_List_RankExchangeLimitItemDesc__o;
struct System_Collections_Generic_List_PVEExchangeStoreDesc__o;
struct System_Collections_Generic_List_FlashStoreGoodsDesc__o;
struct System_Collections_Generic_List_AccountFlashStorePurchase__o;
struct System_Collections_Generic_List_IAPInfoItem__o;
struct System_Collections_Generic_List_IAPStoreDesc__o;
struct System_Collections_Generic_List_GiftRewardDetail__o;
struct System_Collections_Generic_List_PayBundleWindowDesc__o;
struct System_Collections_Generic_List_SpecialStoreDesc__o;
struct System_Collections_Generic_List_DiscountStoreDesc__o;
struct System_Collections_Generic_List_StoreTableDesc__o;
struct System_Collections_Generic_List_ExchangeStoreItemDesc__o;
struct System_Collections_Generic_List_GiftRewardDesc__o;
struct System_Collections_Generic_List_MysteryShopExpressionDesc__o;
struct System_Collections_Generic_List_CSGetMysteryShopInfoRes__o;
struct System_Collections_Generic_List_MysteryPoolStoreItem__o;
struct System_Collections_Generic_List_ClientMysteryShopSwitchDesc__o;
struct System_Collections_Generic_List_MysteryShopProbability__o;
struct System_Collections_Generic_List_SplashBannerDesc__o;
struct System_Collections_Generic_List_VideoDetail__o;
struct System_Collections_Generic_List_LiveTableNameDesc__o;
struct System_Collections_Generic_List_StreamerBaseInfo__o;
struct System_Collections_Generic_List_ManualWeaponReward__o;
struct System_Collections_Generic_List_ManualMapReward__o;
struct System_Collections_Generic_List_TeamApplicantRes__o;
struct System_Collections_Generic_List_TeamInvitationRes__o;
struct System_Collections_Generic_List_TeamInfo__o;
struct System_Collections_Generic_List_TeamMemberWithAccountInfo__o;
struct System_Collections_Generic_List_ChampionshipOpenInfoDesc__o;
struct System_Collections_Generic_List_ChampionshipScoreRewardDesc__o;
struct System_Collections_Generic_List_ChampionshipSettingDesc__o;
struct System_Collections_Generic_List_ChampionshipScoreBaseDesc__o;
struct System_Collections_Generic_List_ChampionshipNameOverwriteDesc__o;
struct System_Collections_Generic_List_ChampionshipTeamDesc__o;
struct System_Collections_Generic_List_ChampionshipInfo__o;
struct System_Collections_Generic_List_ChampionshipWinnerInfo__o;
struct System_Collections_Generic_List_TeamSeasonStats__o;
struct System_Collections_Generic_List_AccountSeasonStats__o;
struct System_Collections_Generic_List_TeamLeaderboardItem__o;
struct System_Collections_Generic_List_TeamChampionshipInfo__o;
struct System_Collections_Generic_List_CSTeamChampionshipSeasonStatsRes__o;
struct System_Collections_Generic_List_TeamChampionshipMatchStats__o;
struct System_Collections_Generic_List_FreshRewardItem__o;
struct System_Collections_Generic_List_ExpGuideDesc__o;
struct System_Collections_Generic_List_ThumbUpTutorialDesc__o;
struct System_Collections_Generic_List_LinkageProcessRewards__o;
struct System_Collections_Generic_List_SubscribeStoreDesc__o;
struct System_Collections_Generic_List_AccountSubscription__o;
struct System_Collections_Generic_List_ClientVeteranTaskDesc__o;
struct System_Collections_Generic_List_VeteranTaskInfo__o;
struct System_Collections_Generic_List_VeteranRightsDesc__o;
struct System_Collections_Generic_List_VeteranModeDesc__o;
struct System_Collections_Generic_List_CustomEventOpenInfoDesc__o;
struct System_Collections_Generic_List_CustomEventEntranceDesc__o;
struct System_Collections_Generic_List_CustomEventTemplateDesc__o;
struct System_Collections_Generic_List_CustomEventLocDesc__o;
struct System_Collections_Generic_List_CustomEventCDNDesc__o;
struct System_Collections_Generic_List_CustomEventEntryDesc__o;
struct System_Collections_Generic_List_CustomEventProcessSettingDesc__o;
struct System_Collections_Generic_List_AnniversaryNodeShort__o;
struct System_Collections_Generic_List_LimitedEventStore__o;
struct System_Collections_Generic_List_BigEventStoreCommodityDesc__o;
struct System_Collections_Generic_List_BigEventOpenInfoDesc__o;
struct System_Collections_Generic_List_BigEventCDNDesc__o;
struct System_Collections_Generic_List_BigEventEntryDesc__o;
struct System_Collections_Generic_List_BigEventEntranceSettingDesc__o;
struct System_Collections_Generic_List_BigEventMovieDesc__o;
struct System_Collections_Generic_List_RampagePoints__o;
struct System_Collections_Generic_List_RampageRankDesc__o;
struct System_Collections_Generic_List_LdcpTokenDesc__o;
struct System_Collections_Generic_List_HelpPlayer__o;
struct System_Collections_Generic_List_MoneyHeistAward__o;
struct System_Collections_Generic_List_WeaponSkinOpenTimeDesc__o;
struct System_Collections_Generic_List_WeaponSkinUpgradeDesc__o;
struct System_Collections_Generic_List_WeaponEntranceDesc__o;
struct System_Collections_Generic_List_WeaponSkinUpgradeGratitude__o;
struct System_Collections_Generic_List_BigEventTokenTipsDesc__o;
struct System_Collections_Generic_List_BooyahDayProcessRewardDesc__o;
struct System_Collections_Generic_List_BigEventProcessSettingDesc__o;
struct System_Collections_Generic_List_BooyahDaySignInDesc__o;
struct System_Collections_Generic_List_BooyahDayLeaderboardRewardDesc__o;
struct System_Collections_Generic_List_BountyPlayerRatingDesc__o;
struct System_Collections_Generic_List_BermudaRewardInfo__o;
struct System_Collections_Generic_List_BermudaAwardDesc__o;
struct System_Collections_Generic_List_BermudaIntroDesc__o;
struct System_Collections_Generic_List_GoliathAFKTaskDesc__o;
struct System_Collections_Generic_List_GoliathAFKGroupMember__o;
struct System_Collections_Generic_List_GoliathAFKGroupInfo__o;
struct System_Collections_Generic_List_SuperFighterBoxingDesc__o;
struct System_Collections_Generic_List_SuperFighterEnemyDesc__o;
struct System_Collections_Generic_List_SupercarSpeedDesc__o;
struct System_Collections_Generic_List_SupercarRoundAward__o;
struct System_Collections_Generic_List_SutoritoBoxingDesc__o;
struct System_Collections_Generic_List_SutoritoEnemyDesc__o;
struct System_Collections_Generic_List_HoodedkillerBAssassinateInfo__o;
struct System_Collections_Generic_List_HoodedkillerBMissionDesc__o;
struct System_Collections_Generic_List_HoodedkillerBTargetResourceDesc__o;
struct System_Collections_Generic_List_HoodedkillerBRewardDesc__o;
struct System_Collections_Generic_List_SixthBDistributorInfo__o;
struct System_Collections_Generic_List_SixthBBarrageWordsDesc__o;
struct System_Collections_Generic_List_BigEventProgressAwardDesc__o;
struct System_Collections_Generic_List_BigEventProgressCycleAwardDesc__o;
struct System_Collections_Generic_List_SixthBBulletComment__o;
struct System_Collections_Generic_List_SixthBStickerDesc__o;
struct System_Collections_Generic_List_StickerInfo__o;
struct System_Collections_Generic_List_Hexagon__o;
struct System_Collections_Generic_List_BooyahChessZoneDesc__o;
struct System_Collections_Generic_List_BooyahChessWeaponDesc__o;
struct System_Collections_Generic_List_TriggeredEvent__o;
struct System_Collections_Generic_List_MonopolyNodeDesc__o;
struct System_Collections_Generic_List_MonopolyEventDesc__o;
struct System_Collections_Generic_List_BooyahgoTriggeredEvent__o;
struct System_Collections_Generic_List_BooyahgoNodeDesc__o;
struct System_Collections_Generic_List_BooyahgoEventDesc__o;
struct System_Collections_Generic_List_BooyahgoSkullKingActivityDesc__o;
struct System_Collections_Generic_List_WinterFestStrategyMainBuildingDesc__o;
struct System_Collections_Generic_List_WinterFestStrategyOrderDesc__o;
struct System_Collections_Generic_List_WinterFestStrategyBuildingDesc__o;
struct System_Collections_Generic_List_WinterFestStrategyResourceDesc__o;
struct System_Collections_Generic_List_WinterFestStrategyItemDesc__o;
struct System_Collections_Generic_List_WinterFestStrategyBuildingInfo__o;
struct System_Collections_Generic_List_WinterFestStrategyHelpLog__o;
struct System_Collections_Generic_List_MiniGameItem__o;
struct System_Collections_Generic_List_HurricaneBLevelShow__o;
struct System_Collections_Generic_List_BigEventPassRewardDesc__o;
struct System_Collections_Generic_List_BigEventBadgeDesc__o;
struct System_Collections_Generic_List_LimitedEventBadge__o;
struct System_Collections_Generic_List_MegaPunchMonsterDesc__o;
struct System_Collections_Generic_List_LiveDesc__o;
struct System_Collections_Generic_List_MVPProcessRewardDesc__o;
struct System_Collections_Generic_List_AvatarProfileWithID__o;
struct System_Collections_Generic_List_BattleTagCount__o;
struct System_Collections_Generic_List_FFWSTeamInfoDesc__o;
struct System_Collections_Generic_List_FFWSGuessingAwardDesc__o;
struct System_Collections_Generic_List_FFWSDailyTaskTextDesc__o;
struct System_Collections_Generic_List_FFWSSpecialTaskTextDesc__o;
struct System_Collections_Generic_List_FFWSTeamResultsDesc__o;
struct System_Collections_Generic_List_ELimitedEvent_FFWSGuessingAwardStatus__o;
struct System_Collections_Generic_List_FFWSCharacterDesc__o;
struct System_Collections_Generic_List_FFWSMatchRewardsDesc__o;
struct System_Collections_Generic_List_FFWSTargetDesc__o;
struct System_Collections_Generic_List_FFWSMatchDesc__o;
struct System_Collections_Generic_List_FFWSWeaponInfoDesc__o;
struct System_Collections_Generic_List_FFWSWeaponResultsDesc__o;
struct System_Collections_Generic_List_FFWS03GuessingEntry__o;
struct System_Collections_Generic_List_FFWS03TeamCardsInfo__o;
struct System_Collections_Generic_List_FFWS03ClaimedMilestoneInfo__o;
struct System_Collections_Generic_List_PoolRankRewardDesc__o;
struct System_Collections_Generic_List_PoolLeaderboardPlayerInfo__o;
struct System_Collections_Generic_List_AccusationCount__o;
struct System_Collections_Generic_List_CSLuckyWheelDiscountDesc__o;
struct System_Collections_Generic_List_CSLuckyWheelShopItemDesc__o;
struct System_Collections_Generic_List_CSLuckyWheelDiscountInfo__o;
struct System_Collections_Generic_List_CSLuckyWheelShopItemInfo__o;
struct System_Collections_Generic_List_FourSymbolsChatDesc__o;
struct System_Collections_Generic_List_FourSymbolsRoadDesc__o;
struct System_Collections_Generic_List_MusicFestCardDesc__o;
struct System_Collections_Generic_List_MusicFestCardRewardDesc__o;
struct System_Collections_Generic_List_MusicFestSignInDesc__o;
struct System_Collections_Generic_List_MusicFestPuzzleDesc__o;
struct System_Collections_Generic_List_MusicFestPuzzleProgressDesc__o;
struct System_Collections_Generic_List_MusicFestGachaConditionDesc__o;
struct System_Collections_Generic_List_MusicFestPuzzleDetail__o;
struct System_Collections_Generic_List_MusicFestTradeRecord__o;
struct System_Collections_Generic_List_MocoMonthChatDesc__o;
struct System_Collections_Generic_List_MocoMonthLevelDesc__o;
struct System_Collections_Generic_List_MocoMonthLevelRandomDesc__o;
struct System_Collections_Generic_List_MocoMonthEnemyDesc__o;
struct System_Collections_Generic_List_Booyahday21ProcessRewardDesc__o;
struct System_Collections_Generic_List_BISIntroDesc__o;
struct System_Collections_Generic_List_WinterFest21BBuildMissionDesc__o;
struct System_Collections_Generic_List_WinterFest21BMapUnlockDesc__o;
struct System_Collections_Generic_List_WorkshopSubscribeSlotInfo__o;
struct System_Collections_Generic_List_WorkshopClassicSlotInfo__o;
struct System_Collections_Generic_List_WorkshopAuthorSlotInfo__o;
struct System_Collections_Generic_List_WorkshopHotInfo__o;
struct System_Collections_Generic_List_WorkshopLatestInfo__o;
struct System_Collections_Generic_List_WorkshopHistoryInfo__o;
struct System_Collections_Generic_List_WorkshopPersonalRecommendationInfo__o;
struct System_Collections_Generic_List_UGCTeamStats__o;
struct System_Collections_Generic_List_UGCPlayerStats__o;
struct System_Collections_Generic_List_WorkshopEditorChoiceInfo__o;
struct System_Collections_Generic_List_WorkshopLevelReward__o;
struct System_Collections_Generic_List_WorkshopCustomModeTemplateRuleDesc__o;
struct System_Collections_Generic_List_WorkshopModeSwitchDesc__o;
struct System_Collections_Generic_List_WorkshopTagMatchDesc__o;
struct System_Collections_Generic_List_WorkshopEditLevelDesc__o;
struct System_Collections_Generic_List_WorkshopCategoryPageDesc__o;
struct System_Collections_Generic_List_WorkshopRecommendSeriesDesc__o;
struct System_Collections_Generic_List_WorkshopEditorChoiceDesc__o;
struct System_Collections_Generic_List_WorkshopMapSurveyUrlDesc__o;
struct System_Collections_Generic_List_WorkshopTemplateConfigDesc__o;
struct System_Collections_Generic_List_ResourceDownloadInfo__o;
struct System_Collections_Generic_List_WorkshopTimeLimitedModeRuleTagDesc__o;
struct System_Collections_Generic_List_WorkshopUGCOpeningInfoDesc__o;
struct System_Collections_Generic_List_WorkshopTagMatchTypeHeatInfo__o;
struct System_Collections_Generic_List_WorkshopRecommendSeriesInfo__o;
struct System_Collections_Generic_List_WorkshopDataStorage__o;
struct System_Collections_Generic_List_WorkshopLeaderboard__o;
struct System_Collections_Generic_List_WorkshopAccumulatedData__o;
struct System_Collections_Generic_List_VipCardDailyAwardDesc__o;
struct System_Collections_Generic_List_VipCardInitAwardDesc__o;
struct System_Collections_Generic_List_VipCardDesc__o;
struct System_Collections_Generic_List_VipCardShowAwardDesc__o;
struct System_Collections_Generic_List_VipCardRebateDesc__o;
struct System_Collections_Generic_List_VipCardAwardStatus__o;
struct System_Collections_Generic_List_VipCardInfo__o;
struct System_Collections_Generic_List_VipCardPurchaseInfo__o;
struct System_Collections_Generic_List_VipCardStoreInfo__o;
struct System_Collections_Generic_List_LimitedChestInfo__o;
struct System_Collections_Generic_List_LimitedChestGoods__o;
struct System_Collections_Generic_List_JumpsuitAwardDesc__o;
struct System_Collections_Generic_List_JumpsuitHelpInfo__o;
struct System_Collections_Generic_List_PeriodicRankAwardsDesc__o;
struct System_Collections_Generic_List_PeriodicProtectionDesc__o;
struct System_Collections_Generic_List_ChummyRequest__o;
struct System_Collections_Generic_List_AccountInfoWithChummyState__o;
struct System_Collections_Generic_List_ChummyIntimacyAwardInfo__o;
struct System_Collections_Generic_List_MultiRelationTypeInfoDesc__o;
struct System_Collections_Generic_List_MultiIntimacyRankAwardDesc__o;
struct System_Collections_Generic_List_ECreditScore_ReportType__o;
struct System_Collections_Generic_List_CreditReduceDesc__o;
struct System_Collections_Generic_List_CreditScoreChangeInfo__o;
struct System_Collections_Generic_List_CreditReportInfo__o;
struct System_Collections_Generic_List_CreditPenaltyInfo__o;
struct System_Collections_Generic_List_WeaponExpInfo__o;
struct System_Collections_Generic_List_WeaponAwardInfo__o;
struct System_Collections_Generic_List_WeaponExpAwardDesc__o;
struct System_Collections_Generic_List_WeaponExpSwitch__o;
struct System_Collections_Generic_List_AchievementEntryInfo__o;
struct System_Collections_Generic_List_AchievementStats__o;
struct System_Collections_Generic_List_AchievementLevelInfo__o;
struct System_Collections_Generic_List_AchievementEntryDesc__o;
struct System_Collections_Generic_List_AchievementConfigDesc__o;
struct System_Collections_Generic_List_MicMuteAccusationCount__o;
struct System_Collections_Generic_List_HurricaneBMapShapeDesc__o;
struct System_Collections_Generic_List_HurricaneBEleConfigDesc__o;
struct System_Collections_Generic_List_HurricaneBEleRandomDesc__o;
struct System_Collections_Generic_List_HurricaneBTeamMemberInfo__o;
struct System_Collections_Generic_List_FriendHurricaneBTeamInfo__o;
struct System_Collections_Generic_List_BoybandBCardDesc__o;
struct System_Collections_Generic_List_BoybandBJackPotDesc__o;
struct System_Collections_Generic_List_DigitaluniverseBCharMissionDesc__o;
struct System_Collections_Generic_List_DigitaluniverseBCharStoryDesc__o;
struct System_Collections_Generic_List_DigitaluniverseBMissionRewardDesc__o;
struct System_Collections_Generic_List_DigitaluniverseBMapMissionDesc__o;
struct System_Collections_Generic_List_DigitaluniverseBStoreRecommendDesc__o;
struct System_Collections_Generic_List_DigitaluniverseBSpecialEntranceDesc__o;
struct System_Collections_Generic_List_DigitaluniverseBCoreRulesDesc__o;
struct System_Collections_Generic_List_DigitaluniverseBThreeDesc__o;
struct System_Collections_Generic_List_DigitaluniverseBPostcardDesc__o;
struct System_Collections_Generic_List_DigitaluniverseBStarCraftValueDesc__o;
struct System_Collections_Generic_List_DigitaluniverseBStarCraftCdFreshDesc__o;
struct System_Collections_Generic_List_DigitaluniverseBStarCraftTargetDesc__o;
struct System_Collections_Generic_List_CSGetDigitaluniverseBPlayReviewRes_EventReviewData__o;
struct System_Collections_Generic_List_CSGetDigitaluniverseBPlayReviewRes_CollectionReviewData__o;
struct System_Collections_Generic_List_CSGetDigitaluniverseBPlayReviewRes_ClothReviewData__o;
struct System_Collections_Generic_List_CSDigitalUniverseBStarCraftInfoRes_PlayerInfo__o;
struct System_Collections_Generic_List_CSDigitalUniverseBStarCraftInfoRes_AssistanceInfo__o;
struct System_Collections_Generic_List_DigitalUniverseBStarCraftPlayerInitInfo__o;
struct System_Collections_Generic_List_CustomEventStoreDesc__o;
struct System_Collections_Generic_List_CustomEventStoreCommodityDesc__o;
struct System_Collections_Generic_List_CustomLimitedStoreAccountInfo__o;
struct System_Collections_Generic_List_Rampage4BTowerDesc__o;
struct System_Collections_Generic_List_Rampage4BTowerStoryDesc__o;
struct System_Collections_Generic_List_Rampage4BTowerProgressSettingDesc__o;
struct System_Collections_Generic_List_Rampage4BTowerWeather__o;
struct System_Collections_Generic_List_BigEventDailyCheckInSettingDesc__o;
struct System_Collections_Generic_List_LabDesc__o;
struct System_Collections_Generic_List_CollectionBookDesc__o;
struct System_Collections_Generic_List_CollectionBookItemDesc__o;
struct System_Collections_Generic_List_HyperBookPage__o;
struct System_Collections_Generic_List_HyperBookInfo__o;
struct System_Collections_Generic_List_VirtualBrandLogoDesc__o;
struct System_Collections_Generic_List_VirtualBrandCollectionReward__o;
struct System_Collections_Generic_List_VirtualBrandClothes__o;
struct System_Collections_Generic_List_VirtualBrandCollectionValueDesc__o;
struct System_Collections_Generic_List_VirtualBrandStoryDesc__o;
struct System_Collections_Generic_List_VirtualBrandTagDesc__o;
struct System_Collections_Generic_List_VirtualBrandCollectionValueRewardDesc__o;
struct System_Collections_Generic_List_VirtualBrandClothesDesc__o;
struct System_Collections_Generic_List_VirtualBrandInfo__o;
struct System_Collections_Generic_List_RankingTaskInfo__o;
struct System_Collections_Generic_List_ChatWebWhiteListDesc__o;
struct System_Collections_Generic_List_FullscreenABTestDesc__o;
struct System_Collections_Generic_List_MatchReplayOffender__o;
struct System_Collections_Generic_List_MatchReplayReporter__o;
struct System_Collections_Generic_List_PotentiaBFiveDimensionalDesc__o;
struct System_Collections_Generic_List_PotentiaBStarRewardDesc__o;
struct System_Collections_Generic_List_ClientPotentiaBBooyahRuleDesc__o;
struct System_Collections_Generic_List_PotentiaBDimension__o;
struct System_Collections_Generic_List_TeamingRankRuleDesc__o;
struct System_Collections_Generic_List_AccountPotentiaBInfo__o;
struct System_Collections_Generic_List_CustomEventMatchNPCStoryDesc__o;
struct System_Collections_Generic_List_CustomEventMatchNPCProcessDesc__o;
struct System_Collections_Generic_List_AssistanceInfo__o;
struct System_Collections_Generic_List_CustomEventPersonalProgressDesc__o;
struct System_Collections_Generic_List_FFWS2022BEsportsCardCollectionDesc__o;
struct System_Collections_Generic_List_FFWS2022BGuessingEntry__o;
struct System_Collections_Generic_List_NewageBObjectsDesc__o;
struct System_Collections_Generic_List_TailorSettingDesc__o;
struct System_Collections_Generic_List_TailorUnlockDesc__o;
struct System_Collections_Generic_List_TailorUnlockInfo__o;
struct System_Collections_Generic_List_TailorUnlockInfo_UnlockItem__o;
struct System_Collections_Generic_List_TalentPVEDesc__o;
struct System_Collections_Generic_List_PVEDifficultyAttributeRuleDesc__o;
struct System_Collections_Generic_List_PVELeaderboardRewardDesc__o;
struct System_Collections_Generic_List_PVERoundInfoDesc__o;
struct System_Collections_Generic_List_PVELobbyInfoDesc__o;
struct System_Collections_Generic_List_TabStarItemInfo__o;
struct System_Collections_Generic_List_KitchenBNPCDesc__o;
struct System_Collections_Generic_List_KitchenBWishWordDesc__o;
struct System_Collections_Generic_List_TrendAgentBThemeDesc__o;
struct System_Collections_Generic_List_TrendAgentBInfo__o;
struct System_Collections_Generic_List_VillainBSettingDesc__o;
struct System_Collections_Generic_List_CustomCardInfoDesc__o;
struct System_Collections_Generic_List_CustomCardProgressDesc__o;
struct System_Collections_Generic_List_CustomCardRewardDesc__o;
struct System_Collections_Generic_List_CustomCardInfo__o;
struct System_Collections_Generic_List_CustomCardFriendInfo__o;
struct System_Collections_Generic_List_CSCustomCardReleaseListRes_releaseCardInfo__o;
struct System_Collections_Generic_List_CSCustomCardReceiveListRes_receiveCardInfo__o;
struct System_Collections_Generic_List_CSCustomCardShopListRes_cardInfo__o;
struct System_Collections_Generic_List_WeaponPowerLeaderboardInfo_SubInfo__o;
struct System_Collections_Generic_List_WeaponPowerLeaderboardAreaListDesc__o;
struct System_Collections_Generic_List_WeaponPowerLeaderboardDesc__o;
struct System_Collections_Generic_List_WeaponPowerLeaderboardAwardDesc__o;
struct System_Collections_Generic_List_WeaponPowerLeaderboardTitleDesc__o;
struct System_Collections_Generic_List_WeaponPowerSwitchDesc__o;
struct System_Collections_Generic_List_WeaponPowerPlayerTitleInfo__o;
struct System_Collections_Generic_List_WeaponPowerLeaderboardInfo__o;
struct System_Collections_Generic_List_WeaponPowerTitleOperator__o;
struct System_Collections_Generic_List_WeaponPowerInfo__o;
struct System_Collections_Generic_List_CSRankingTaskInfo__o;
struct System_Collections_Generic_List_PlayerSpecialModeInfo__o;
struct System_Collections_Generic_List_GameplaySurveyDesc__o;
struct System_Collections_Generic_List_GameplayFeedbackQuestionDesc__o;
struct System_Collections_Generic_List_GameplayFeedbackOptionDesc__o;
struct System_Collections_Generic_List_CrateTreasureGroupDesc__o;
struct System_Collections_Generic_List_EventMissionDesc__o;
struct System_Collections_Generic_List_MatchmakingTimeMMRRangeItem__o;
struct System_Collections_Generic_List_AIInfoDesc__o;
struct System_Collections_Generic_List_GameOpeningInfoDesc__o;
struct System_Collections_Generic_List_GameModeNameDesc__o;
struct System_Collections_Generic_List_ModeLevelLimitDesc__o;
struct System_Collections_Generic_List_RankingLevelLimitDesc__o;
struct System_Collections_Generic_List_GameModeIntegrateDesc__o;
struct System_Collections_Generic_List_SpecialModeOpeningInfoDesc__o;
struct System_Collections_Generic_List_HackerPoolCdt__o;
struct System_Collections_Generic_List_WerewolvesScaleRange__o;
struct System_Collections_Generic_List_HourSettingTime__o;
struct System_Collections_Generic_List_RoomCreateRuleDropDesc__o;
struct System_Collections_Generic_List_RoomCreateRuleDesc__o;
struct System_Collections_Generic_List_VeteranBigPrizeIndexStatus__o;
struct System_Collections_Generic_List_VeteranAwardOutput__o;
struct System_Collections_Generic_List_ClanHonorDesc__o;
struct System_Collections_Generic_List_ClanRacePointsGainDesc__o;
struct System_Collections_Generic_List_ModeRecord__o;
struct System_Collections_Generic_List_AvatarHide__o;
struct System_Collections_Generic_List_RankingBattleScoreDetailDesc__o;
struct System_Collections_Generic_List_RankingScaleModifyDetailDesc__o;
struct System_Collections_Generic_List_ChallengeCondition__o;
struct System_Collections_Generic_List_EPDailyProcessRewardStatus__o;
struct System_Collections_Generic_List_EPWeeklyProcessRewardStatus__o;
struct System_Collections_Generic_List_EPDailyNodeProcessRewardStatus__o;
struct System_Collections_Generic_List_OppositeSexModelDesc__o;
struct System_Collections_Generic_List_FlashStorePeriodInfo__o;
struct System_Collections_Generic_List_CardPrice__o;
struct System_Collections_Generic_List_AwardFromCard__o;
struct System_Collections_Generic_List_CardImageDesc__o;
struct System_Collections_Generic_List_LinkageProcessRewardsStatus__o;
struct System_Collections_Generic_List_CustomCardRewardDesc_CardInfo__o;
struct System_Collections_Generic_List_DigitaluniverseBStoryBranchDesc__o;
struct System_Collections_Generic_List_LivePopupDesc__o;
struct System_Collections_Generic_List_RecommendAlgo__o;
struct System_Collections_Generic_List_PlayerBattleTagCdt__o;
struct System_Collections_Generic_List_BigEventEPAward__o;
struct System_Collections_Generic_List_GoPosShow__o;
struct System_Collections_Generic_List_LuckyWheelDiscountMelonDesc__o;
struct System_Collections_Generic_List_BISVideoDesc__o;
struct System_Collections_Generic_List_EVipCard_RebateType__o;
struct System_Collections_Generic_List_HurricaneBLine__o;
struct System_Collections_Generic_List_HurricaneBRandomEle__o;
struct System_Collections_Generic_List_HurricaneBTarget__o;
struct System_Collections_Generic_List_AchievementPreCdt__o;
struct System_Collections_Generic_List_PoolRankDesc__o;
struct System_Collections_Generic_List_ItemTCP__o;
struct System_Collections_Generic_List_WeaponExpUpdateInfo__o;
struct System_Collections_Generic_List_AchievementStatsUpdateInfo__o;
struct System_Collections_Generic_List_AchievementEntryUpdateInfo__o;
struct System_Collections_Generic_List_AchLevelInfo__o;
struct System_Collections_Generic_List_VeteranTaskUpdateInfo__o;
struct System_Collections_Generic_List_NewPlayerLevelUpTaskUpdateInfo__o;
struct System_Collections_Generic_List_LikeMsg__o;
struct System_Collections_Generic_List_NewLuckyBagReq__o;
struct System_Collections_Generic_List_EPChallengesUpdateInfo__o;
struct System_Collections_Generic_List_FreshActivityUpdateInfo__o;
struct System_Collections_Generic_List_AccountIDCPingInfo__o;
struct System_Collections_Generic_List_MigrateMember__o;
struct System_Collections_Generic_List_GroupReservationShowInfo__o;
struct System_Collections_Generic_List_IntimacyRelation__o;
struct System_Collections_Generic_List_MMRInfo__o;
struct System_Collections_Generic_List_VirtualBrandTCP__o;
struct System_Collections_Generic_List_InventoryTailorChangeNtf_ChangeUnlockInfo__o;
struct System_Collections_Generic_List_ManualWeaponRewardUpdateInfo__o;
struct System_Collections_Generic_List_MatchmakingPlayer__o;
struct System_Collections_Generic_List_GroupMemberAccounts__o;
struct System_Collections_Generic_List_MatchPregameInfo__o;
struct System_Collections_Generic_List_PresenceInfo__o;
struct System_Collections_Generic_List_AwakenTaskChangeInfo__o;
struct System_Collections_Generic_List_EMatch_GameMode__o;
struct System_Collections_Generic_List_JoinRoomPlayerInfo__o;
struct System_Collections_Generic_List_RoomPlayerInfo__o;
struct System_Collections_Generic_List_RoomGroupInfo__o;
struct System_Collections_Generic_List_RoomCardInfo__o;
struct System_Collections_Generic_List_EmoteInfo__o;
struct System_Collections_Generic_List_RedEnvelopeInfo__o;
struct System_Collections_Generic_List_ReviveTokenInfo__o;
struct System_Collections_Generic_List_BattleTagInfo__o;
struct System_Collections_Generic_List_AccountMatchBanInfo__o;
struct System_Collections_Generic_List_PVEBuffTokenInfo__o;
struct System_Collections_Generic_List_PVESlotInfo__o;
struct System_Collections_Generic_List_AIInfo__o;
struct System_Collections_Generic_List_GSPlayerPrepareInfo__o;
struct System_Collections_Generic_List_TypedCupMatchInfo__o;
struct System_Collections_Generic_List_CupRule__o;
struct System_Collections_Generic_List_EVipCard_VipCardType__o;
struct System_Collections_Generic_List_WeaponPowerUpdateInfo__o;
struct System_Collections_Generic_List_ColliderInfo__o;
struct System_Collections_Generic_Dictionary_int__RemoteNotificationManager_Firebase_UserPropertyInfo__o;
struct System_Collections_Generic_Queue_RemoteNotificationManager_Firebase_TopicTask__o;
struct System_Collections_Generic_List_ReplayKitVideoInfo__o;
struct System_Collections_Generic_List_CPUInfo__o;
struct System_Collections_Generic_List_GPUInfo__o;
struct System_Comparison_DeviceWhiteListSkinData__o;
struct System_Comparison_DevSpecWhitelistData__o;
struct System_Collections_Generic_List_RoundTargetInfo__o;
struct System_Collections_Generic_List_SubtitleInfo__o;
struct System_Collections_Generic_List_SkillSubtitleInfo__o;
struct System_Collections_Generic_List_RuleInfo__o;
struct System_Collections_Generic_Dictionary_uint__TeamConfigData__o;
struct System_Collections_Generic_Dictionary_uint__PrivilegeData__o;
struct System_Collections_Generic_List_TeamClothPrivilegeDetail__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o;
struct System_Collections_Generic_Dictionary_ulong__T__o;
struct System_Collections_Generic_List_LeaderBoardSortingData__o;
struct System_Collections_Generic_Queue_UIHudFootballGameLeaderBoardController_PlayerHandleInfo__o;
struct System_Collections_Generic_Dictionary_int__LeaderBoardSortingData__o;
struct System_Collections_Generic_Dictionary_uint__UIHudFootballGameMiniMapController_PlayerIcon__o;
struct System_Collections_Generic_List_List_MovableShootingTarget___o;
struct System_Collections_Generic_Dictionary_int__CPAMLNADDFM__o;
struct System_Collections_Generic_Dictionary_uint__AroundGameQuickChatData__o;
struct System_Collections_Generic_Dictionary_uint__List_AroundGameQuickChatData___o;
struct System_Comparison_AroundGameQuickChatData__o;
struct System_Collections_Generic_List_AroundGameQuickChatData__o;
struct System_Collections_Generic_List_AutoPopup_ScheduleTask__o;
struct System_Collections_Generic_HashSet_Type__o;
struct System_Collections_Generic_List_GiftRewardPopupData__o;
struct System_Collections_Generic_List_CSRankData__o;
struct System_Converter_AwardDesc__BaseItemInfo__o;
struct System_Collections_Generic_List_LadderLevelData__o;
struct System_Collections_Generic_List_PeriodicRankData__o;
struct GCommon_IntervalTreeDic_AvatarWardrobeData__o;
struct System_Collections_Generic_Dictionary_uint__AvatarWardrobeData__o;
struct System_Collections_Generic_Dictionary_uint__LegendClothData__o;
struct System_Collections_Generic_Dictionary_uint__ClothesHairUpData__o;
struct System_Collections_Generic_Dictionary_uint__ClothEffectData__o;
struct System_Collections_Generic_Dictionary_uint__MaterialRefData__o;
struct System_Collections_Generic_Dictionary_uint__MaterialDataList__o;
struct System_Collections_Generic_Dictionary_uint__List_AvatarWardrobeData___o;
struct System_Collections_Generic_Dictionary_uint__ClothesUpData__o;
struct System_Collections_Generic_Dictionary_uint__EpicClothesTextData__o;
struct System_Collections_Generic_Dictionary_int__AvatarHDRecipeData__o;
struct System_Collections_Generic_Dictionary_uint__ClothesPrivilegeData__o;
struct System_Collections_Generic_Dictionary_int__List_AvatarRecipeMappingData___o;
struct System_Comparison_LegendClothData__o;
struct System_Collections_Generic_List_AvatarWardrobeData__o;
struct System_Collections_Generic_IEnumerable_AvatarWardrobeData__o;
struct System_Collections_Generic_List_LegendClothData__o;
struct System_Collections_Generic_List_AvatarRecipeMappingData__o;
struct System_Collections_Generic_Dictionary_K__V__o;
struct System_Collections_Generic_Dictionary_string__AvatarWardrobeData__o;
struct System_Collections_Generic_Dictionary_uint__CSSharedAvatarData__o;
struct System_Collections_Generic_Dictionary_int__List_CSSharedAvatarData___o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__AvatarAwakenTaskData___o;
struct System_Collections_Generic_List_CSSharedAvatarData__o;
struct System_Collections_Generic_List_AvatarAwakenTaskData__o;
struct System_Collections_Generic_List_AvatarAwakenComicData__o;
struct System_Collections_Generic_Dictionary_uint__AvatarInvisbleData__o;
struct System_Collections_Generic_List_AvatarInvisbleData__o;
struct System_Nullable_uint__o;
struct System_Collections_Generic_Dictionary_uint__List_AvatarJumpData___o;
struct System_Collections_Generic_Dictionary_uint__AvatarJumpData__o;
struct System_Collections_Generic_List_UIStandardItemMiniController__o;
struct System_Collections_Generic_List_RuleMapping__o;
struct System_Predicate_AwardDesc__o;
struct System_Collections_Generic_List_FriendAccountInfo__o;
struct System_Collections_Generic_List_UIBigEvent_PersonalProgress_BtnItemController__o;
struct System_Collections_Generic_List_UIBigEvent_PersonalProgress_BarItemController__o;
struct System_Comparison_CustomEventStoreCommodityDesc__o;
struct System_Collections_Generic_List_UIBigEvent_GlobalProgress_BtnItemController__o;
struct System_Collections_Generic_List_UIBigEvent_GlobalProgress_BarItemController__o;
struct System_Action_TweenPositionArc__o;
struct System_Collections_Generic_List_UIBigEvent_CardProgressNodeController__o;
struct System_Collections_Generic_List_CustomCard_CardData__o;
struct System_Collections_Generic_List_UIBigEvent_CustomCard_MainCardInfoController__o;
struct System_Collections_Generic_List_ICustomCardTabData__o;
struct System_Collections_Generic_List_UIBigEvent_CustomCardTabController__o;
struct System_Collections_Generic_Dictionary_int__UIBigEventMainBaseController_BigEventEntranceView__o;
struct System_Collections_Generic_List_IUIModelDataChangeObserver__o;
struct System_Collections_Generic_List_UIGuideNode__o;
struct System_Collections_Generic_List_UIBigEvent_Template_BtnItemBaseController__o;
struct System_Collections_Generic_List_UIMatchNpc_RewardBoxItemController__o;
struct System_Converter_BundleShowData__BaseItemInfo__o;
struct System_Converter_OptionalBundleShowData__BaseItemInfo__o;
struct System_Converter_TreasureBoxShowData__BaseItemInfo__o;
struct System_Collections_Generic_List_UIStandardItemMAXBController__o;
struct System_Collections_Generic_Dictionary_uint__PotentiaBFiveDimensionalDesc__o;
struct System_Collections_Generic_Dictionary_ulong__List_PotentiaBDimension___o;
struct System_Collections_Generic_Dictionary_uint__Color__o;
struct System_Collections_Generic_Dictionary_uint__List_PoolRankRewardDesc___o;
struct System_Collections_Generic_List_PotentiaBFriendData__o;
struct System_Collections_Generic_HashSet_ulong__o;
struct System_Comparison_ClientActivityDesc__o;
struct System_Comparison_PotentiaBStarRewardDesc__o;
struct System_Converter_ActivityUpdateInfo__ActivityUpdateInfo__o;
struct System_Collections_Generic_List_float____o;
struct System_Collections_Generic_Queue_CommonGuideSetting__o;
struct System_Predicate_BigEventEntryDesc__o;
struct System_Predicate_CustomEventEntryDesc__o;
struct System_Collections_Generic_List_UIPotentiaBTitleItemController__o;
struct System_Collections_Generic_List_UIActivityAccumulateItemController__o;
struct System_Collections_Generic_List_UIToggleButton__o;
struct System_Func_UIPanel__int__o;
struct System_Collections_Generic_List_AnnoucementInfo__o;
struct System_Collections_Generic_List_StandardTabItemViewData__o;
struct System_Collections_Generic_List_UIActivityCollectionSigninItemController__o;
struct System_Collections_Generic_List_UIActivityExchangeItemController__o;
struct System_Predicate_UIActivityCollectionSigninItemController__o;
struct System_Collections_Generic_Dictionary_KeyValuePair_uint__uint___uint__o;
struct System_Collections_Generic_Queue_UIActivityExchangeItemController__o;
struct System_Collections_Generic_Queue_UIStandardItemMiniController__o;
struct System_Collections_Generic_List_UIActivityIndependentItemController__o;
struct System_Collections_Generic_List_IUIActivityTask__o;
struct System_Collections_Generic_Dictionary_uint__List_ClientActivityDesc___o;
struct System_Collections_Generic_Dictionary_uint__List_IUIActivityTask___o;
struct System_Collections_Generic_Dictionary_int__UIActivityBaseController__o;
struct System_Collections_Generic_List_UIActivityPopWindowBase_CategoryTabData__o;
struct System_Collections_Generic_List_StandardTopTabItemViewData__o;
struct System_Predicate_ActivityGroupDesc__o;
struct System_Collections_Generic_List_IOverViewController__o;
struct System_Collections_Generic_List_UITopUpEventProgressItemController__o;
struct System_Collections_Generic_List_UIActivityOverviewItemController__o;
struct System_Comparison_AdvertDesc__o;
struct System_Collections_Generic_List_ActivityPreloginDescription__o;
struct System_Collections_Generic_Queue_UICommonGuideData__o;
struct System_Collections_Generic_List_UIAnnouncementRewardItemController__o;
struct System_Collections_Generic_List_ActivityAwardDescription__o;
struct System_Collections_Generic_List_ActivityGroupDesc__o;
struct System_Collections_Generic_List_UIActivitySimpleExchangeItemController__o;
struct System_Collections_Generic_Queue_UIActivitySimpleExchangeItemController__o;
struct System_Collections_Generic_Queue_ADSHintStyle__o;
struct System_Collections_Generic_List_UIHUDTeamBattleScoreBoardSkillController__o;
struct System_Collections_Generic_List_UIHudArmsItemController__o;
struct System_Collections_Generic_List_UIHUDArmsRacePointItem__o;
struct System_Func_PlayerData__UIHudResultShowBaseController_AvatarProfileInfo__o;
struct System_Collections_Generic_List_UIHudMatchResultItemBaseController__o;
struct System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o;
struct System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o;
struct System_Predicate_TeammateStats__o;
struct System_Predicate_uint__o;
struct System_Converter_TeammateStats__FriendInfo__o;
struct System_Collections_Generic_List_UIHudBuildingSwitchInfoController__o;
struct System_Collections_Generic_List_UIHUDArmsRaceNextWeaponsController__o;
struct System_Collections_Generic_List_UIAvatarAwakenTaskItemController__o;
struct System_Collections_Generic_List_UIAvatarAwakenStoryItemController__o;
struct System_Collections_Generic_List_EffectObject__o;
struct System_Collections_Generic_Dictionary_uint__TailorEffectObject__o;
struct System_Collections_Generic_List_Enumerator_EffectObject__o;
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_uint__TailorEffectObject__o;
struct System_Collections_Generic_Dictionary_Transform__UIAnimedAvatar_TransCache__o;
struct System_Predicate_AnimationClip__o;
struct System_Collections_Generic_Dictionary_uint__EventClothEffectsData__o;
struct System_Action_UIStatedAvatar__o;
struct COW_UIAvatarStateTriggerValue_uint__o;
struct COW_UIAvatarStateTriggerValue_bool__o;
struct System_Collections_Generic_Dictionary_string__List_GameObject___o;
struct System_Collections_Generic_List_UIBooyahPassMainBaseItemController__o;
struct System_Collections_Generic_List_BooyahPassBaseItemData__o;
struct System_Comparison_BooyahPassBaseItemData__o;
struct System_Collections_Generic_List_BooyahPassShareExpData__o;
struct System_Collections_Generic_List_UIBooyahPassEXPShareItemController__o;
struct System_Collections_Generic_List_Enumerator_ulong__o;
struct System_Collections_Generic_List_UIBooyahPassPreviewBaseItemController__o;
struct System_Comparison_BooyahPassRewardItemData__o;
struct System_Collections_Generic_List_BooyahPassRewardItemData__o;
struct System_Collections_Generic_List_UIChampionshipAnimController_ChampionshipAnimBase__o;
struct System_Collections_Generic_List_UIChampionshipAnimController_CSAnimInfo__o;
struct System_Collections_Generic_Dictionary_int__UIToggleButton__o;
struct System_Converter_uint__string__o;
struct System_Collections_Generic_Dictionary_int__UIChampionshipEntranceItemController_EntranceInfo_EntranceStateInfo__o;
struct System_Collections_Generic_List_UIOnlineMatchEntranceItemController__o;
struct System_Converter_AccountInfoBasic__ulong__o;
struct System_Collections_Generic_List_UIChampionshipNoticeDotController__o;
struct System_Collections_Generic_List_UIChampionshipNoticeItemController__o;
struct System_Collections_Generic_Dictionary_ulong__UIChampionshipTeamInviteController_InviteState__o;
struct System_Comparison_FriendAccountInfo__o;
struct System_Collections_Generic_Dictionary_ulong__UIChampionshipTeamJoinController_ApplyState__o;
struct System_Predicate_FriendAccountInfo__o;
struct System_Collections_Generic_List_TeamChampionshipMatchData__o;
struct System_Comparison_TeamChampionshipMatchData__o;
struct System_Predicate_Item__o;
struct System_Func_int__float__bool__o;
struct System_Func_int__Action__bool__o;
struct System_Nullable_UIWidget_Pivot__o;
struct System_Collections_Generic_List_CSShopItemData__o;
struct System_Collections_Generic_List_UIHudCSEquipItemController__o;
struct System_Collections_Generic_Dictionary_uint__UIHudCSEquipItemController__o;
struct System_Collections_Generic_List_UIHudCSPlayerStateInfoView__o;
struct System_Collections_Generic_List_UIhudCSTechPointView__o;
struct System_Collections_Generic_Dictionary_uint__UIHudCSEquipCategoryController__o;
struct System_Collections_Generic_List_UIHudCSMysteryBoxOptionItemView_MysterBoxData__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudCSShopTeammateWeaponInfoItemController__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__LeaderboardData__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudLeaderboardItemController__o;
struct System_Collections_Generic_List_CupMatchCourseItem__o;
struct System_Collections_Generic_Dictionary_int__UICupMatchEntranceItemController_EntranceInfo_EntranceStateInfo__o;
struct System_Converter_UIModelCupMatch_AccountInfoBasicWithCupInfo__ulong__o;
struct System_Comparison_CupChestDesc__o;
struct System_Collections_Generic_List_CupMatchRewardBoxResultItem__o;
struct System_Collections_Generic_Dictionary_ulong__UICupMatchTeamInviteController_InviteState__o;
struct System_Collections_Generic_Dictionary_ulong__UICupMatchTeamJoinController_ApplyState__o;
struct System_Collections_Generic_List_FriendAccountInfoWithCupTeamInfo__o;
struct System_Converter_FriendAccountInfo__ulong__o;
struct System_Collections_Generic_List_UIModelCupMatch_AccountInfoBasicWithCupInfo__o;
struct System_Converter_CSVBaseData__PlatformPromotionProductsData__o;
struct System_Action_UIDetailTipsController__o;
struct System_Collections_Generic_List_UIModelBigEvent_TokenTipsData__o;
struct System_Collections_Generic_List_BigEventTemplateTokenTips__o;
struct System_Collections_Generic_List_UIDownloadCentreTabItemController__o;
struct System_Collections_Generic_List_UIDownloadCentreBaseItemController__o;
struct System_Collections_Generic_List_UIHudBanknoteShopLevelListController__o;
struct System_Collections_Generic_List_UIEvoGunCarouselItemController__o;
struct System_Collections_Generic_List_UIEvoGunCarouselDotController__o;
struct System_Collections_Generic_List_UICarouselTickData__o;
struct System_Action_WeaponSkinUpgradeInfoData__o;
struct System_Collections_Generic_List_WeaponSkinUpgradeInfoData__o;
struct System_Collections_Generic_List_EvoGunCarouselTickDataOnStartLogic__o;
struct System_Collections_Generic_List_UICollectionScoreItemController__o;
struct System_Collections_Generic_List_UIEVOGunPrivilegeTitleController__o;
struct System_Collections_Generic_List_UIEVOGunDetailLevelItemController__o;
struct System_Collections_Generic_List_SkinOwnAndOpenInfo__o;
struct System_Collections_Generic_List_EvoGunLevelPickItemData__o;
struct System_Collections_Generic_Dictionary_uint__BaseItemInfo__o;
struct System_Collections_Generic_List_UIEvoGunNavigationPrivilegeItemController__o;
struct System_Collections_Generic_List_UIEvoGunNavigationPrivilegeSubItemController__o;
struct System_Collections_Generic_List_WeaponScoreName__o;
struct System_Action_List_uint___bool__o;
struct System_Collections_Generic_Dictionary_uint__UIHudTakeTurnsShopCategoryBaseController__o;
struct System_Collections_Generic_List_UIHudTakeTurnsShopItemBaseController__o;
struct System_Collections_Generic_Dictionary_uint__UIHudTakeTurnsShopItemBaseController__o;
struct System_Collections_Generic_List_UIHudTakeTurnsShopRoundItemBaseController__o;
struct System_Collections_Generic_List_UIFlashStoreActivityPhaseNodeController__o;
struct System_Collections_Generic_Dictionary_uint__UIToggleButton__o;
struct System_Collections_Generic_Dictionary_uint__EventDelegate_Callback__o;
struct System_Collections_Generic_Queue_UIFlashStoreNavigation_UICommonGuideData__o;
struct System_Predicate_FlashStoreGoodsDesc__o;
struct System_Collections_Generic_List_UIGachaCouponTipsController__o;
struct System_Converter_ExchangedAward__CommonRewardItemInfo__o;
struct System_Collections_Generic_List_UICollectionVehicleSkinScoreItemController__o;
struct System_Collections_Generic_List_UIGachaLengendaryExtraListBooyahDayItemController__o;
struct System_Collections_Generic_LinkedList_UICommonGuideData__o;
struct System_Collections_Generic_List_UIAvatarAttributeBoxItemController__o;
struct System_Collections_Generic_Dictionary_uint__UIHudAvatarAttributeItemController__o;
struct System_Collections_Generic_List_UIHudAvatarAttributeItemController__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHUDHGTeammateReviveItem__o;
struct System_Collections_Generic_Queue_UIHUDHGTeammateReviveItem__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__bool__o;
struct System_Action_IHAAMHPPLMG__bool__o;
struct System_Collections_Generic_Queue_TweenPositionArc__o;
struct System_Collections_Generic_List_TweenPositionArc__o;
struct System_Collections_Generic_List_UIHGSnowDifficultySelectionItemController__o;
struct System_Collections_Generic_List_UIHGSnowDifficultySelectionBigItemController__o;
struct System_Collections_Generic_List_UIModelHuntingGround_HgSnowLeaderboardBubble__o;
struct System_Collections_Generic_List_Enumerator_UIModelHuntingGround_HgSnowLeaderboardBubble__o;
struct System_Collections_Generic_List_UIHGSnowTalentBranchNodeController__o;
struct System_Collections_Generic_List_UIHGSnowTalentItemLineAnimView__o;
struct System_Collections_Generic_List_UIHyperBookContentPageItemController__o;
struct System_Collections_Generic_List_UIHyperBookEntranceController__o;
struct System_Collections_Generic_Queue_UILabNavigationController_UICommonGuideData__o;
struct System_Collections_Generic_List_bool__o;
struct System_Comparison_UILabNavigationController_UICommonGuideData__o;
struct System_Collections_Generic_List_TabInfo__o;
struct System_Collections_Generic_Dictionary_string__List_FilterData___o;
struct System_Collections_Generic_List_FilterItemData__o;
struct System_Collections_Generic_Dictionary_uint__string____o;
struct System_Collections_Generic_List_UIPopMenuLeaderBoardControler__o;
struct System_Func_FilterData__List_PopMenuData___o;
struct System_Collections_Generic_List_LeaderBoardInfo__o;
struct System_Comparison_BaseItemInfo__o;
struct System_Collections_Generic_List_UILadderMatchReviewMiniItemController__o;
struct System_Converter_uint__object__o;
struct System_Collections_Generic_List_UILadderMatchSeasonInfoMissionItemController__o;
struct System_Comparison_RankingTaskInfo__o;
struct System_Comparison_CSRankingTaskInfo__o;
struct System_Collections_Generic_List_UILadderMatchSelectGameModeItemController__o;
struct System_Collections_Generic_List_LadderMatchSelectMode__o;
struct System_Collections_Generic_Dictionary_int__UIBigEventLobbyEntranceBaseController__o;
struct System_Converter_GroupMemberInfo__FriendInfo__o;
struct System_Predicate_MapModeData__o;
struct System_Collections_Generic_List_ClanMember__o;
struct System_Collections_Generic_Dictionary_uint__List_ResourceID___o;
struct System_Collections_Generic_List_UIModelLobbyAds_AdInfo__o;
struct System_Converter_MapModeData__uint__o;
struct System_Collections_Generic_List_UILobbyV2TeamInfoIconController__o;
struct System_Collections_Generic_List_UILobbyV2TeamInfoItemController__o;
struct System_Collections_Generic_Dictionary_byte__UILabel__o;
struct System_Collections_Generic_Dictionary_byte__List_UIHudCSPlayerStateInfoView___o;
struct System_Collections_Generic_Dictionary_byte__UIHudLWMultiRoundItemController__o;
struct System_Collections_Generic_Dictionary_byte__TweenPosition__o;
struct System_Comparison_LWRankScoreSortData__o;
struct System_Collections_Generic_List_UIProfileNormalMatchResultItemController__o;
struct System_Collections_Generic_List_CandidateReporteeData__o;
struct System_Comparison_List_TeammateStats___o;
struct System_Action_List_uint___o;
struct System_Func_ulong__ExtraPlayerDataForMatchResult__o;
struct System_Func_ulong__string__ExtraPlayerDataForMatchResult__o;
struct System_Collections_Generic_List_UIHudMultiTeamMatchResultPlayerItemController__o;
struct System_Collections_Generic_List_UIProfileMultiTeamMatchResultPlayerItemController__o;
struct System_Collections_Generic_List_UIHudLWSOBattleInfoItemController__o;
struct System_Collections_Generic_Dictionary_int__List_NBJFOKDNNBK___o;
struct System_Collections_Generic_List_UIHudLWSOLeaderBoardItemController__o;
struct System_Comparison_NBJFOKDNNBK__o;
struct System_Collections_Generic_Dictionary_ulong__string__o;
struct System_Collections_Generic_List_UIMysteryMallItemController__o;
struct System_Collections_Generic_List_ItemDelayCreateHelper__o;
struct System_Comparison_UIMysteryMallThemeView__o;
struct System_Comparison_MysteryShopProbability__o;
struct System_Collections_Generic_Dictionary_uint__BaseItemViewIconInfo__o;
struct System_Collections_Generic_List_UIMallPurchaseItemController__o;
struct System_Func_Transform__UIEasyListItemController__o;
struct System_Action_UIEasyListItemController__o;
struct System_Collections_Generic_Dictionary_int__BuyBtnInfo__o;
struct System_Collections_Generic_Dictionary_uint__List_UIMallV2SecondTabItemViewData___o;
struct System_Collections_Generic_Dictionary_UIMallV2ViewType__UIMallV2DetailController__o;
struct System_Collections_Generic_Dictionary_Type__Queue_UIEasyListItemController___o;
struct System_Collections_Generic_Dictionary_string__EventLogger_EventTypeItemExposed__o;
struct System_Collections_Generic_Dictionary_uint__KeyValuePair_string__uint___o;
struct System_Collections_Generic_Dictionary_UIMallV2FilterMenuType__List_PopMenuData___o;
struct System_Collections_Generic_Dictionary_int__PreviewTabInfo__o;
struct System_Collections_Generic_Dictionary_int__SlotClothInfo__o;
struct System_Predicate_AdvertDesc__o;
struct System_Collections_Generic_List_UIMallV2SecondTabItemViewData__o;
struct System_Collections_Generic_List_DataType__o;
struct System_Collections_Generic_List_UIMallV2GiftReceiverController__o;
struct System_Func_FriendInfo__ulong__o;
struct System_Collections_Generic_List_UIPopMenuItemSmallController__o;
struct System_Predicate_PopMenuData__o;
struct System_Collections_Generic_List_PlayerData__o;
struct System_Collections_Generic_Dictionary_int__UIHudMatchResultStateBase__o;
struct System_Collections_Generic_List_LadderMatchStar__o;
struct System_Collections_Generic_List_MacthAchievementItem__o;
struct System_Collections_Generic_List_UIHudResultShowBaseController_AvatarProfileInfo__o;
struct System_Comparison_TeammateStats__o;
struct System_Collections_Generic_List_UIHudUGCMultiTeamMatchResultPlayerItemController__o;
struct System_Comparison_MacthAchievementItem_ReplayMatchAchievementItemData__o;
struct System_Collections_Generic_List_MacthAchievementItem_ReplayMatchAchievementItemData__o;
struct System_Collections_Generic_List_UIHudMetropolisFactionStar__o;
struct System_Action_IHCFGHKPBNL__o;
struct System_Collections_Generic_List_UIHudMetropolisCommonItemController__o;
struct System_Collections_Generic_Dictionary_uint__UIHudMetropolisMapAreaItemController__o;
struct System_Collections_Generic_List_UIHudMetropolisNotificationController_FMessageData__o;
struct System_Action_UIHudMetropolisTokenFly__o;
struct System_Collections_Generic_Queue_UIHudMetropolisTokenFly__o;
struct System_Collections_Generic_List_UIHudMetropolisTokenFly__o;
struct System_Collections_Generic_List_UIHudMetropolisStoreTabItem__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudPlayerMarkController__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__TeammateGameObject__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__MapUIDeadBox__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__GameObject__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__PlayerPumpkinInfo__o;
struct System_Collections_Generic_Dictionary_uint__UIRevivePointMapIconController__o;
struct System_Collections_Generic_List_UIShopPointMapIconController__o;
struct System_Collections_Generic_List_UIStropPointMapIconController__o;
struct System_Collections_Generic_Dictionary_uint__UILockAirDropIconController__o;
struct System_Collections_Generic_Dictionary_uint__UIHudTreasuryMapItemController__o;
struct System_Collections_Generic_Dictionary_uint__UIMapBossZoneView__o;
struct System_Collections_Generic_Dictionary_uint__UISprite__o;
struct System_Collections_Generic_Dictionary_uint__UIHudBombZoneView__o;
struct System_Collections_Generic_Dictionary_uint__UIHudReviveMissionMarkController__o;
struct System_Collections_Generic_Dictionary_uint__UIHudMetropolisMapAreaIconController__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIMapContentController_EnermyPointObject__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIMapContentController_FateRandomRevivePositionObject__o;
struct System_Collections_Generic_Queue_UIMapContentController_FateRandomRevivePositionObject__o;
struct System_Collections_Generic_Queue_PlayerPumpkinInfo__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__MaxHypePlayerHint__o;
struct System_Collections_Generic_Dictionary_uint__GeneratedItemHint__o;
struct System_Collections_Generic_Dictionary_int__List_TeleportDoorHintInfo___o;
struct System_Collections_Generic_List_UavMapObject__o;
struct System_Collections_Generic_Dictionary_GameObject__bool____o;
struct System_Collections_Generic_List_GameMissionPlayerRangeObject__o;
struct System_Collections_Generic_Dictionary_uint__UIMapObjectRadarView__o;
struct System_Collections_Generic_Dictionary_string__UISprite__o;
struct System_Collections_Generic_Queue_UISprite__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__Vector3__o;
struct System_Collections_Generic_Dictionary_uint__MiniMapMaskData__o;
struct System_Collections_Generic_Stack_GameObject__o;
struct System_Collections_Generic_Dictionary_uint__PartyInteractiveNPCDialogConfigData__o;
struct System_Collections_Generic_Dictionary_uint__OENEFEGDAFP__o;
struct System_Collections_Generic_List_OENEFEGDAFP__o;
struct System_Collections_Generic_Dictionary_uint__List_PartyNPCDialogConfigData___o;
struct System_Collections_Generic_Dictionary_uint__BKKGEINBDPB__o;
struct System_Comparison_PartyNPCDialogConfigData__o;
struct System_Collections_Generic_List_UIHudPartyNPCInteractReactItemController__o;
struct System_Collections_Generic_List_UIHudPetRacerView__o;
struct System_Collections_Generic_List_UISPHudTeamAccStatsItemController__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UISPHudTeammateItem__o;
struct System_Collections_Generic_Dictionary_ulong__UISPHudTeammateItem__o;
struct System_Collections_Generic_List_UISPHudTeammateItem__o;
struct System_Collections_Generic_List_UISPHudTeammateMissionItem__o;
struct System_Comparison_MatchTeam_MNJIFKDNEKI__o;
struct System_Collections_Generic_List_UIHudEmotionItem__o;
struct System_Collections_Generic_List_PlatformPromotionProductsData__o;
struct System_Collections_Generic_List_UIPreVeteranRewardItemController__o;
struct System_Collections_Generic_Queue_UIHUDPVEMissionItemController__o;
struct System_Collections_Generic_List_UIEquipSetItemController__o;
struct System_Collections_Generic_List_ReplayKitVideoItemController__o;
struct System_Collections_Generic_Queue_RewardWndCfg__o;
struct System_Action_uint__o;
struct System_Collections_Generic_Dictionary_string__RushingPetsLevelData__o;
struct System_Collections_Generic_Dictionary_string__CSVBaseData__o;
struct System_Collections_Generic_Queue_UIRoomChatMessageItemController__o;
struct System_Collections_Generic_List_UIRoomObserverItemController__o;
struct System_Collections_Generic_List_UIRoomGameSettingItemController__o;
struct System_Comparison_RoomPlayerInfo__o;
struct System_Collections_Generic_List_UIRoomBaseController_RoomGameSettingData__o;
struct System_Action_DCNOOCAGCKC__uint__o;
struct System_Action_object__int__o;
struct System_Collections_Generic_List_HINGGIJEKGM__o;
struct System_Collections_Generic_List_UIModeEditPanelController_TabData__o;
struct System_Collections_Generic_List_UIRuleHTabsContentController_TabData__o;
struct System_Collections_Generic_List_UIRuleHTabsPanelController_TabData__o;
struct System_Collections_Generic_List_UIRuleToggleButtonController__o;
struct System_Collections_Generic_List_ActionAttributeIconItemControleler__o;
struct System_Collections_Generic_Dictionary_string__UIBaseController__o;
struct System_Collections_Generic_List_UIHudSceneEditTagItemDisplayController__o;
struct System_Collections_Generic_Dictionary_string__UIHudSceneEditTagItemController__o;
struct System_Collections_Generic_Dictionary_int__UISprite__o;
struct System_Collections_Generic_List_UIHudSceneEditItem__o;
struct System_Collections_Generic_List_UIHudSceneEditResNodeItemController__o;
struct System_Comparison_UIHudSceneEditResNodeItemController__o;
struct System_Action_UIHudSceneEditResNodeItemController__o;
struct System_Func_UIHudSceneEditResNodeItemController__bool__o;
struct System_Collections_Generic_Dictionary_int__List_UISceneEditTemplateMapInfo___o;
struct System_Collections_Generic_List_UISceneEditCategoryTabItemView__o;
struct System_Predicate_SceneEditSlotInfo__o;
struct System_Converter_SceneEditSlotInfo__UISceneEditTemplateMapInfo__o;
struct System_Converter_UISceneEditTemplateMapInfo__UISceneEditUGCCenterController_ETabIndex__o;
struct System_Converter_WorkshopHotInfo__UISceneEditTemplateMapInfo__o;
struct System_Action_UISceneEditCategoryTabItemView__o;
struct System_Collections_Generic_List_UGCRemarkData__o;
struct System_Collections_Generic_List_UISceneEditTemplateMapItemController__o;
struct System_Comparison_WorkshopLatestInfo__o;
struct System_Comparison_WorkshopHistoryInfo__o;
struct System_Collections_Generic_List_UIUGCHotMapController__o;
struct System_Collections_Generic_List_UISceneEditRecommendationItemInfo__o;
struct System_Action_UISceneEditRecommendationTabItemView__o;
struct System_Collections_Generic_Dictionary_string__ItemEditAttributeCacheValue_V2__o;
struct System_Collections_Generic_List_UISceneEditSecondLevelAttributeTableContainer__o;
struct System_Collections_Generic_List_UIWorkshopModeTagController__o;
struct System_Collections_Generic_List_UISceneEditRankRewardReviewMiniItemController__o;
struct System_Collections_Generic_Dictionary_int__Quaternion__o;
struct System_Collections_Generic_List_Enumerator_UIWorkshopModeTagController__o;
struct System_Collections_Generic_List_UIWorkshopTagCommentController__o;
struct System_Comparison_WorkshopCommentTag__o;
struct System_Collections_Generic_List_UIEventListener__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHUDMultiTeamScoreBoardPlayerItemController__o;
struct System_Collections_Generic_Dictionary_byte__T__o;
struct System_Collections_Generic_Dictionary_int__UILabel__o;
struct System_Collections_Generic_List_UIHUDMultiTeamScoreBoardPlayerItemController__o;
struct System_Collections_Generic_List_UISettingAccountBtnController__o;
struct System_Collections_Generic_List_UICommonSettingContentController__o;
struct System_Collections_Generic_List_CommonSettingContentData__o;
struct System_Collections_Generic_List_FileInfo__o;
struct System_Collections_Generic_Dictionary_int__CommonSettingItemDataBase__o;
struct System_Collections_Generic_Dictionary_int__UICommonSettingContentController__o;
struct System_Collections_Generic_Dictionary_int__CommonSettingContentData__o;
struct System_Func_float__o;
struct System_Collections_Generic_List_SingleOptionConfirmPopWndItemData__o;
struct System_Func_float__string__o;
struct System_Func_Vector3__Vector3__o;
struct System_Collections_Generic_List_UIStandardTabItemController__o;
struct System_Collections_Generic_List_UILobbyDotController__o;
struct System_Collections_Generic_List_UIStandardAdsItemController__o;
struct System_Collections_Generic_List_UIStandardSubTabItemController__o;
struct System_Collections_Generic_List_StandardSubTabItemViewData__o;
struct System_Collections_Generic_List_UIMallWeaponPropertyItemController__o;
struct System_Comparison_SortableWeaponScoreName__o;
struct System_Collections_Generic_List_TailorItemCondition__o;
struct System_Collections_Generic_List_TailorItemInfo__o;
struct System_Collections_Generic_Dictionary_byte__TailorClothInfo__o;
struct System_Collections_Generic_Dictionary_byte__UIGrid__o;
struct System_Collections_Generic_List_UITailorItemController__o;
struct System_Collections_Generic_Dictionary_byte__List_UITailorItemController___o;
struct System_Collections_Generic_Dictionary_byte__TailorSlot__o;
struct System_Collections_Generic_Dictionary_byte__List_UITailorClothItemController___o;
struct System_Comparison_TailorUnlockDesc__o;
struct System_Predicate_TailorItemInfo__o;
struct System_Collections_Generic_Dictionary_byte__TailorItemInfo__o;
struct System_Collections_Generic_List_CSSharedItemData__o;
struct System_Collections_Generic_SortedDictionary_uint__List_TreasureBoxShowData___o;
struct System_Collections_Generic_List_InventoryClothInfo__o;
struct System_Collections_Generic_List_TipsWithItemsItemVO__o;
struct System_Collections_Generic_List_TurntableAnim_RewardIdx__o;
struct System_Collections_Generic_Dictionary_int__TutorialSetting__o;
struct System_Collections_Generic_List_UIHudMutiTipsController__o;
struct System_Collections_Generic_List_UICommonTweenTipsController__o;
struct System_Collections_Generic_List_UIModelUGCDebugger_LogData__o;
struct System_Collections_Generic_List_UIEasyListItemController__o;
struct System_Converter_CustomString__WorkshopWordFilter__o;
struct System_Action_int__Vector3__o;
struct System_Action_UIUGCDebuggerConsoleItemController__UIModelUGCDebugger_LogData__o;
struct UnityEngine_Events_UnityAction_Transform__o;
struct System_Func_UGCUIBehaviour__bool__o;
struct System_Action_Vector2__Vector2__o;
struct System_Action_float__float__o;
struct System_Comparison_AONDOMHABOH__o;
struct System_Collections_Generic_List_UGCHudWidget__o;
struct System_Collections_Generic_List_UIUGCHudWidgetHierarchyNodeItemController__o;
struct System_Comparison_UIUGCHudWidgetHierarchyNodeItemController__o;
struct System_Action_UIUGCHudWidgetHierarchyNodeItemController__o;
struct System_Func_UIUGCHudWidgetHierarchyNodeItemController__bool__o;
struct System_Collections_Generic_Dictionary_int__List_UIUGCHudWidgetAttributeBaseController___o;
struct System_Collections_Generic_Dictionary_int__UIUGCHudWidgetAttributeBaseController__o;
struct System_Collections_Generic_Dictionary_int__List_UIBaseController___o;
struct System_Collections_Generic_Dictionary_int__Action_UGC_CommonHudSwitchController_ESwitchValue___o;
struct System_Action_UGC_CommonHudSwitchController_ESwitchValue__o;
struct System_Collections_Generic_List_UIHUDUGC_BaseController__o;
struct System_Collections_Generic_Dictionary_int__UIHUDUGC_CheckPointMarkShowController__o;
struct System_Collections_Generic_List_UIHUDUGC_CheckPointMarkShowController__o;
struct System_Collections_Generic_List_UIHUDUGC_ChooseCardItemController_ItemData__o;
struct System_Action_UIHUDUGC_ChooseCardItemController__o;
struct System_Collections_Generic_Dictionary_int__Action__o;
struct System_Collections_Generic_Dictionary_string__UIHUDUGC_BaseController__o;
struct System_Comparison_UIHUDUGC_BaseController__o;
struct System_Collections_Generic_List_UIPropertySync__o;
struct System_Collections_Generic_Dictionary_uint__List_IHAAMHPPLMG___o;
struct System_Collections_Generic_List_UIHUDUGC_MatchInfoTitle_MoreTeamItemController__o;
struct System_Collections_Generic_Dictionary_int__UIHUDUGC_MatchInfoTitleController_TeamData_MoreTeam__o;
struct System_Comparison_int__o;
struct System_Collections_Generic_List_UIHUDUGC_MoreTeamLeaderboard_TeammateItemController__o;
struct System_Collections_Generic_Dictionary_int__UIHUDUGC_MoreTeamLeaderboard_TeamItemController__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHUDUGC_BaseLeaderboard_TeammateItemController__o;
struct System_Collections_Generic_Dictionary_int__List_object___o;
struct System_Collections_Generic_List_UIHUDUGC_MultiTeamResultTeamItemController__o;
struct System_Collections_Generic_List_UIHUDUGC_MultiTeamMatchResultPlayerItemController__o;
struct System_Collections_Generic_List_UIProgressBar__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHUDUGC_SingleLeaderboard_ItemController__o;
struct System_Collections_Generic_List_PlayerLeaderBoardData__o;
struct System_Predicate_PlayerLeaderBoardData__o;
struct System_Comparison_PlayerLeaderBoardData__o;
struct System_Collections_Generic_Dictionary_UIWidget__Color__o;
struct System_Collections_Generic_List_UIHUDUGC_TwoTeamLeaderboard_TeammateItemController__o;
struct System_Collections_Generic_Dictionary_int__UIHUDUGC_TwoTeamLeaderboard_TeamItemController__o;
struct System_Collections_Generic_List_UIUGC_WardrobeConfig_CustomClothCfg__o;
struct System_Collections_Generic_List_UGCInfectionChangeItemController__o;
struct System_Collections_Generic_List_UIAchievementCommonController__o;
struct System_Collections_Generic_List_AchievementProfileItemData__o;
struct System_Collections_Generic_Dictionary_int__UIAwardItemController__o;
struct System_Collections_Generic_List_UIAwardItemController__o;
struct System_Predicate_AvatarSuit__o;
struct System_Collections_Generic_List_UIColor__o;
struct System_Collections_Generic_List_UIButton__o;
struct System_Collections_Generic_List_UIAvatarWindowController_TeamAvatar__o;
struct System_Collections_Generic_List_UIGroupMemberInfoController__o;
struct System_Collections_Generic_Dictionary_ulong__int__o;
struct System_Collections_Generic_Dictionary_int__UIAvatarWindowController_TeamAvatarPos__o;
struct System_Collections_Generic_Dictionary_int__UIAvatarWindowController_AvatarSetting__o;
struct System_Collections_Generic_Dictionary_int__UIAvatarWindowController_AvatarPetSetting__o;
struct System_Collections_Generic_Dictionary_int__IEnumerator__o;
struct System_Collections_Generic_Queue_GroupMemberInfo__o;
struct System_Collections_Generic_Dictionary_int__UIAvatarWindowController_TeamAvatar__o;
struct System_Collections_Generic_List_Enumerator_UIAvatarWindowController_TeamAvatar__o;
struct System_Collections_Generic_KeyValuePair_ulong__int__o;
struct System_Collections_Generic_List_UIBarrageItemBaseController__o;
struct System_Collections_Generic_List_MessageInfo__o;
struct System_Action_object__o;
struct System_Collections_Generic_List_UISPHudAirdropItemController__o;
struct System_Collections_Generic_List_CommonPopMenuData__o;
struct System_Collections_Generic_List_SceneEditMapIconItemDesc__o;
struct System_Collections_Generic_Queue_SceneEditMapIconItemDesc__o;
struct System_Collections_Generic_Dictionary_uint__UIPetSkillBigMapRangeController__o;
struct System_Collections_Generic_Dictionary_int__LeanFinger__o;
struct System_Collections_Generic_List_UIGameMissionBigMapInfoController__o;
struct System_Comparison_SceneEditMapIconItemDesc__o;
struct System_Collections_Generic_List_SkillInfo__o;
struct System_Collections_Generic_List_UILoadoutItemUnifiedController__o;
struct System_Collections_Generic_List_UIBuildAvatarSkillItemController__o;
struct System_Collections_Generic_List_UIBuildItemController__o;
struct System_Collections_Generic_Dictionary_UIToggle__RegionSettingData__o;
struct System_Collections_Generic_List_ChatChannelInfo__o;
struct System_Collections_Generic_Dictionary_int__UIChatBaseContainerController__o;
struct System_Predicate_ChatChannelInfo__o;
struct System_Collections_Generic_List_StickerSpriteView__o;
struct System_Collections_Generic_List_StickerTabView__o;
struct System_Comparison_ChatStickerPrice__o;
struct System_Collections_Generic_List_ChatWhisperNameData__o;
struct System_Collections_Generic_Queue_MessageInfo__o;
struct System_Collections_Generic_List_UIChoose1From3ItemController__o;
struct System_Action_OptionalBundleShowData__o;
struct System_Predicate_UILoadoutItemUnifiedController__o;
struct System_Predicate_ClanMember__o;
struct System_Collections_Generic_List_UIClanController_ClanTabData__o;
struct System_Collections_Generic_List_UIClanLogWndItemController__o;
struct System_Collections_Generic_Queue_UIClanLogWndItemController__o;
struct System_Collections_Generic_List_UIClanListItemController__o;
struct System_Collections_Generic_Dictionary_uint__UIRelationshipRewardItemController__o;
struct System_Collections_Generic_List_UIClothPrivilegeController__o;
struct System_Collections_Generic_List_UIColorPaletteItemController__o;
struct System_Collections_Generic_Dictionary_int__CommonRewardItemInfo__o;
struct System_Collections_Generic_Dictionary_uint__OptionalBundleShowData__o;
struct System_Collections_Generic_Dictionary_int__CommonRewardNoLimitData__o;
struct System_Collections_Generic_Dictionary_uint__CommonRewardItemInfo__o;
struct System_Collections_Generic_Queue_uint__o;
struct System_Collections_Generic_List_UICommonSettingItemBaseController__o;
struct System_Collections_Generic_List_CommonSettingItemToggleData__o;
struct System_Func_float__float__o;
struct System_Collections_Generic_List_CommonSettingToggleItem__o;
struct System_Collections_Generic_List_UICreateRoomMapItem__o;
struct System_Collections_Generic_List_UIRoomDropListItemController__o;
struct System_Comparison_DropListConfigInfo__o;
struct System_Predicate_DropListConfigInfo__o;
struct System_Collections_Generic_List_UIRoomCheckSliderTemplateController__o;
struct System_Collections_Generic_List_UIDressUpSlotItemController__o;
struct System_Collections_Generic_List_UIDressUpExchangeItemController__o;
struct System_Converter_uint__int__o;
struct System_Collections_Generic_List_UINewVaultSecondTabItemViewData__o;
struct System_Collections_Generic_List_UIEcoSettingShopItemController__o;
struct System_Collections_Generic_List_EPTaskTabData__o;
struct System_Collections_Generic_List_EPPlayerInfo__o;
struct System_Collections_Generic_List_UIEmoteShowItemView__o;
struct System_Predicate_StandardTabItemViewData__o;
struct System_Collections_Generic_List_UIPrivilegeItemIconController__o;
struct System_Collections_Generic_List_UIActivityHistoryPatchNoteItemController__o;
struct System_Collections_Generic_List_UIGachaTabItemController__o;
struct System_Collections_Generic_List_UILobbyAdItemController__o;
struct System_Collections_Generic_List_UIGachaLengendaryExtraListItemController__o;
struct System_Collections_Generic_List_UIGachaLegendaryTempBagPackItemState__o;
struct System_Collections_Generic_List_UIGachaLimitItemController__o;
struct System_Collections_Generic_List_UIGachaExtraListItemController__o;
struct System_Collections_Generic_List_UIGachaLimitContent_RewardIdx__o;
struct System_Collections_Generic_List_UIGachaADItemController__o;
struct System_Collections_Generic_List_SkinnedMeshRenderer__o;
struct System_Collections_Generic_List_UIGachaTurntableContent_RewardIdx__o;
struct System_Collections_Generic_List_UIGachaTurntableItemController__o;
struct System_Collections_Generic_List_UIGachaTurntableContent_PropsUI__o;
struct System_Predicate_GachaShowItem__o;
struct System_Collections_Generic_List_UIGachaUnlimitedChestItemController__o;
struct System_Collections_Generic_List_UIGachaUnlimitedExchangeItemController__o;
struct System_Comparison_Item__o;
struct System_Collections_Generic_Dictionary_int__UIGachaFeatureController_ModelTransformerAttri__o;
struct System_Comparison_MapModeData__o;
struct System_Collections_Generic_Dictionary_ResourceID__Transform__o;
struct System_Collections_Generic_Dictionary_uint__Transform__o;
struct System_Collections_Generic_List_UIModelMapOpeningInfo_GameModeSortData__o;
struct System_Collections_Generic_List_UIGameModeMapPickItemController__o;
struct System_Collections_Generic_List_MapOpeningInfo__o;
struct System_Comparison_ResourceID__o;
struct System_Collections_Generic_List_MultiPopMenuData__o;
struct System_Collections_Generic_List_UIGroupMemberWaitingItemController__o;
struct System_Collections_Generic_List_UIGuildSignInItemController__o;
struct System_Collections_Generic_List_UIHeroicMarkItemCtrl__o;
struct System_Collections_Generic_Dictionary_int__UIHudActionController_ActionRes__o;
struct System_Collections_Generic_List_AskCSPurchaseInfo__o;
struct System_Collections_Generic_List_UIHudBanknoteShopItemController__o;
struct System_Collections_Generic_Dictionary_ushort__Transform__o;
struct System_Collections_Generic_Dictionary_uint__UIHudBigHeadScoreInfoController_TeamScore__o;
struct System_Collections_Generic_List_UIHudBigHeadScoreInfoController_TeamScore__o;
struct System_Collections_Generic_List_CBIKNJDAGLO__o;
struct System_Collections_Generic_List_UIHudBuffListItemController__o;
struct System_Collections_Generic_List_UIHudRangeShopItemController__o;
struct System_Collections_Generic_List_KEDNMNBLODN__o;
struct System_Comparison_KEDNMNBLODN__o;
struct System_Collections_Generic_List_UIHudChooseSkillPresetItemController__o;
struct System_Collections_Generic_List_UIHudChooseSkillCustomItemController__o;
struct System_Collections_Generic_List_UIHudChooseSkillPassiveSkillItemController__o;
struct System_Collections_Generic_Dictionary_int__Transform__o;
struct System_Collections_Generic_Dictionary_int__UISprite____o;
struct System_Collections_Generic_Queue_UIHudCrosshairsController_ScaleTweenSeq__o;
struct System_Collections_Generic_Queue_UIHudCrosshairsController_PositionTweenSeq__o;
struct System_Collections_Generic_Queue_UIHudCrosshairsController_RotationTweenSeq__o;
struct System_Collections_Generic_List_UIHudInventoryTagController__o;
struct System_Collections_Generic_List_CustomHudItem__o;
struct System_Predicate_CustomHudItem__o;
struct System_Collections_Generic_List_UIHudDirectionRulerTeamMarkItem__o;
struct System_Collections_Generic_Queue_UIHudDirectionRulerTeamMarkItem__o;
struct System_Collections_Generic_List_EnergyStoneMarkScore__o;
struct System_Collections_Generic_List_UIEscortEquipSetItemController__o;
struct System_Collections_Generic_List_UIFlagBattleChooseItemController__o;
struct System_Collections_Generic_Dictionary_uint__UIHudFlagBattleHypeProcessBarController_FlagBattleSlider__o;
struct System_Collections_Generic_Dictionary_uint__UIHudFloatingLandMiniMapController_EnemyCtrl__o;
struct System_Collections_Generic_List_UIHudFloatingLandMiniMapController_ColorDrumCtrl__o;
struct System_Collections_Generic_Dictionary_uint__UIHudFootballMatchMiniMapController_PlayerIcon__o;
struct System_Collections_Generic_List_UIFourSymbolsChooseItemController__o;
struct System_Collections_Generic_Dictionary_uint__FourSymbolSlider__o;
struct System_Collections_Generic_Dictionary_int__UIHudGameShowInfoStyleController__o;
struct System_Collections_Generic_Dictionary_int__TeammateVoiceView__o;
struct System_Collections_Generic_List_UIHudGrenadeSubBtnController__o;
struct System_Collections_Generic_List_UIHudGrenadeBtnController_GrenadeButtonData__o;
struct System_Collections_Generic_List_UIHudGrenadeHintController_GrenadeLocationData__o;
struct System_Collections_Generic_List_UIHudGrenadeSubHintController__o;
struct System_Collections_Generic_List_UIHudHighLightSettingItemController__o;
struct System_Collections_Generic_Dictionary_ResourceID__Queue_GameObject___o;
struct System_Collections_Generic_Dictionary_GameObject__Player__o;
struct System_Collections_Generic_List_UIHudWarningHint__o;
struct System_Collections_Generic_Dictionary_uint__UIHudInGameShopCategoryController__o;
struct System_Collections_Generic_List_ClientInGameChatMessage__o;
struct System_Collections_Generic_Queue_UILabel__o;
struct System_Collections_Generic_Dictionary_int__UIHudInGameShopItemController__o;
struct System_Collections_Generic_List_MCOMKOKDDHE__o;
struct System_Collections_Generic_Dictionary_uint__List_UIHudInventoryItemController___o;
struct System_Collections_Generic_List_UIHudInventoryItemController__o;
struct System_Collections_Generic_List_UIItem__o;
struct System_Collections_Generic_Dictionary_int__List_string___o;
struct System_Collections_Generic_List_UIHudItemMarkShowItemController__o;
struct System_Collections_Generic_Queue_UIHudItemMarkShowController_OkItem__o;
struct System_Collections_Generic_List_UIHudKillDetailItemController__o;
struct System_Collections_Generic_List_UIHudTakenDamageDetailItemController__o;
struct System_Collections_Generic_List_UIHudKillNotificationItem__o;
struct System_Collections_Generic_Queue_PendingNotification__o;
struct System_Collections_Generic_Dictionary_ushort__string__o;
struct System_Collections_Generic_List_LevelMissileBase__o;
struct System_Collections_Generic_Dictionary_LevelMissileBase__GameObject__o;
struct System_Collections_Generic_List_UIHudLuckyDrawBoxItemController__o;
struct System_Collections_Generic_List_UIHudMatchFeedBackItemController__o;
struct System_Collections_Generic_List_UIHudMatchFeedBackChoicesItemController__o;
struct System_Nullable_Color__o;
struct System_Collections_Generic_List_UIHudReservationItemController__o;
struct System_Collections_Generic_List_UIHudQuickChatItemController__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudMinimapController_LKJMDKOKMBO__o;
struct System_Collections_Generic_Queue_UIHudMinimapController_LKJMDKOKMBO__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudMinimapController_CGLEBIIMJOH__o;
struct System_Collections_Generic_Queue_UIHudMinimapController_CGLEBIIMJOH__o;
struct System_Collections_Generic_Dictionary_LevelVehicle__SoundTipsView__o;
struct System_Collections_Generic_Queue_SoundTipsView__o;
struct System_Collections_Generic_Dictionary_uint__UIHudMinimapController_LKJMDKOKMBO__o;
struct System_Collections_Generic_Dictionary_T__uint__o;
struct System_Collections_Generic_Dictionary_T__UIHudMinimapController_LKJMDKOKMBO__o;
struct System_Collections_Generic_Queue_byte__o;
struct System_Collections_Generic_List_UICheckboxButton__o;
struct System_Collections_Generic_List_UIHudObGlobalEventPanelController_GlobalEventItem__o;
struct System_Collections_Generic_List_UIHudObGlobalEventPollController_GlobalEventToggleItem__o;
struct System_Collections_Generic_List_UIHudObGlobalEventPollController_PollResultItem__o;
struct System_Predicate_EventDelegate__o;
struct System_Comparison_FFKKHGEMNAN__o;
struct System_Collections_Generic_List_UIHudObLocallEventPanelController_LocalEventItem__o;
struct System_Collections_Generic_List_UIHudObserverStickerItem__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudPDMRankItemController__o;
struct System_Collections_Generic_Queue_IHAAMHPPLMG__o;
struct System_Collections_Generic_List_UINewDownloadInfoController__o;
struct System_Collections_Generic_List_UIHudPickupListItemController__o;
struct System_Collections_Generic_List_UIHudVehicleBufferController__o;
struct System_Collections_Generic_Queue_UIHUDPlayerAttributeUpItem__o;
struct System_Collections_Generic_List_UIHudPlayerDebuffDetailItem__o;
struct System_Collections_Generic_List_UIHudPlayerDebuffItem__o;
struct System_Collections_Generic_Dictionary_string__UIHudSkillTemplateController__o;
struct System_Collections_Generic_Dictionary_string__UIHudDynamicSkillTemplateController__o;
struct System_Collections_Generic_List_UIHudPetSkillBufferController__o;
struct System_Collections_Generic_List_UIHudSkillTemplateController__o;
struct System_Collections_Generic_List_UIHudDynamicSkillTemplateController__o;
struct System_Collections_Generic_List_UIHudPlayerSPItem__o;
struct System_Collections_Generic_List_UIHudBuffTemplateController__o;
struct System_Collections_Generic_List_UIHudPresetItemController__o;
struct System_Collections_Generic_Dictionary_int__List_HOHACEOICHK___o;
struct System_Collections_Generic_List_QuickChatShowItem__o;
struct System_Collections_Generic_Queue_QuickChatView__o;
struct System_Collections_Generic_List_PraiseKeyData__o;
struct System_Collections_Generic_Dictionary_uint__List_HOHGGABAMLM___o;
struct System_Comparison_HOHGGABAMLM__o;
struct System_Collections_Generic_List_RedEnvelopeItemView__o;
struct System_Comparison_LGACFNABBDC__o;
struct System_Collections_Generic_List_RedEnvelopeAwardItemView__o;
struct System_Collections_Generic_List_UIHudReplayCtrlController_ReplayEventTagIcon__o;
struct System_Collections_Generic_List_UIHudReportMainReasonToggleController__o;
struct System_Collections_Generic_Dictionary_uint__List_UIHudReportSubReasonToggleController___o;
struct System_Nullable_ulong__o;
struct System_Converter_uint__ECreditScore_ReportType__o;
struct System_Collections_Generic_List_InstantKillPlayerData__o;
struct System_Collections_Generic_List_UIHudRouletteItem__o;
struct System_Collections_Generic_List_UIHudGrenadeItem__o;
struct System_Collections_Generic_List_UIHudMedkitItem__o;
struct System_Collections_Generic_List_UIHudSceneEditItemPanelTabView__o;
struct System_Collections_Generic_List_UIHudSceneEditShopShelfController__o;
struct System_Collections_Generic_List_UIHudSceneEditShopItemController__o;
struct System_Collections_Generic_List_UIHudSpecialPopupController_ZoneColorGroup__o;
struct System_Collections_Generic_Dictionary_uint__UIHudSpeedRoyaleTeammateGroup__o;
struct System_Collections_Generic_Dictionary_ulong__UIHudSpeedRoyaleTeammateItem__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudTeammateItem__o;
struct System_Collections_Generic_Dictionary_ulong__IHAAMHPPLMG__o;
struct System_Collections_Generic_List_UIHudTeammateItem__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__MNJIFKDNEKI__o;
struct System_Comparison_UIHudTeammateItem__o;
struct System_Collections_Generic_List_UIHUDTeamParachuteActionController_TransferOption__o;
struct System_Comparison_Player__o;
struct System_Collections_Generic_Dictionary_uint__List_string___o;
struct System_Collections_Generic_Dictionary_uint__LevelTreasury__o;
struct System_Collections_Generic_List_UIHUDUGC_ShopShelfController__o;
struct System_Collections_Generic_List_UIHUDUGC_ShopItemController__o;
struct System_Collections_Generic_List_UIHUDUGC_ZombieLevelItemController__o;
struct System_Collections_Generic_List_InfectionZombieGrowUpData__o;
struct System_Action_BMGBKEENCJH__o;
struct System_Collections_Generic_List_UIHudWereWolvesVoteIndexController__o;
struct System_Collections_Generic_Dictionary_int__List_HistroyPlayerInfo___o;
struct System_Comparison_HistroyPlayerInfo__o;
struct System_Func_HDCFACOPKDC__bool__o;
struct System_Collections_Generic_List_UIHudWolfTaskController_WolfTaskButton__o;
struct System_Collections_Generic_List_UIIAPBundleContentItemController__o;
struct System_Converter_KeyValuePair_uint__List_BundleShowData____string__o;
struct System_Collections_Generic_KeyValuePair_uint__List_BundleShowData___o;
struct System_Action_IAPBundleStoreData__o;
struct System_Collections_Generic_List_UIIAPBundlePreviewItemController__o;
struct System_Collections_Generic_List_IAPBundleStoreData__o;
struct System_Comparison_IAPBundleStoreData__o;
struct System_Collections_Generic_List_UINetworkTexture__o;
struct System_Collections_Generic_List_LeaderBoardAwarWndItemData__o;
struct System_Collections_Generic_List_List_BaseItemInfo___o;
struct System_Collections_Generic_Dictionary_string__Action__o;
struct System_Collections_Generic_Dictionary_int__UILegendClothVaultSlotItemController__o;
struct System_Collections_Generic_List_ClothVaultData__o;
struct System_Collections_Generic_List_UILoadingPlayerInfoController__o;
struct System_Collections_Generic_List_UILoadingPlayerInfoItemController__o;
struct System_Collections_Generic_Dictionary_int__Color__o;
struct System_Collections_Generic_Queue_DownLoadTipsInfo__o;
struct System_Collections_Generic_List_WeaponItemData__o;
struct System_Collections_Generic_Dictionary_uint__List_WeaponSkinBaseInfo___o;
struct System_Comparison_WeaponItemData__o;
struct System_Collections_Generic_List_WeaponSkinBaseInfo__o;
struct System_Action_PlatformType__o;
struct System_Collections_Generic_Queue_UILuckyBagController_ProgressChangeData__o;
struct System_Collections_Generic_List_UILuckWheelRewardPoolItemController__o;
struct System_Collections_Generic_List_UILuckyWheelItemController__o;
struct System_Collections_Generic_List_UILuckyWheelController_RewardIdx__o;
struct System_Collections_Generic_List_Enumerator_UILuckWheelRewardPoolItemController__o;
struct System_Collections_Generic_List_UIMapDownloadSelectItemController__o;
struct System_Predicate_MatchResultTaskInfo__o;
struct System_Collections_Generic_List_MatchResultTaskInfo__o;
struct System_Converter_TeammateStats__UIMatchResultScreenshotController_MatchResultScreenshotData_TeammateData__o;
struct System_Func_UIMatchResultScreenshotController_MatchResultScreenshotData_TeammateData__bool__o;
struct System_Converter_TeammateStats__UIMatchResultZombieScreenshotController_MatchResultScreenshotData_TeammateData__o;
struct System_Predicate_ClientReissueItemData__o;
struct System_Collections_Generic_List_UIMemberShipReissueMiniItemController__o;
struct System_Collections_Generic_List_UIMemberShipStoreItemController__o;
struct System_Collections_Generic_List_UIPopMenuController__o;
struct System_Func_Transform__Vector3__UIPopMenuController__o;
struct System_Action_List_string___o;
struct System_Collections_Generic_List_MultiPopMenuListData__o;
struct System_Action_UINavigationTopbarViewData_PropertyChangeName__o;
struct System_Action_ResourceID__ResourceID__string__o;
struct System_Action_UINavigationTopbarViewData_GotoTokenDetailData__o;
struct System_Collections_Generic_Dictionary_int__UINavigationTopbarViewData_GotoTokenData__o;
struct System_Collections_Generic_List_UINavigationTopbarViewData_GotoTokenDetailData__o;
struct System_Func_Type__UIBaseController__o;
struct System_Collections_Generic_Dictionary_UIToggleButton__int__o;
struct System_Collections_Generic_Queue_UINewAutoPickUpSettingController_UICommonGuideData__o;
struct System_Converter_CSVBaseData__AutoPickupMappingConfigData__o;
struct System_Collections_Generic_Dictionary_uint__UINewPlayerLevelUpRewardItemController__o;
struct System_Collections_Generic_List_NewPlayerTargetData__o;
struct System_Collections_Generic_Dictionary_Enumerator_uint__UINewPlayerLevelUpRewardItemController__o;
struct System_Collections_Generic_KeyValuePair_uint__UINewPlayerLevelUpRewardItemController__o;
struct System_Action_UIModelNewVault_eSecondTab__UINewVaultSecondTabItemController__o;
struct System_Action_UIModelNewVault_eSecondTab__o;
struct System_Collections_Generic_List_UINewVaultItemViewData__o;
struct System_Collections_Generic_Dictionary_int__List_UINewVaultSecondTabItemViewData___o;
struct System_Collections_Generic_List_UINewVaultClothItemController__o;
struct System_Collections_Generic_List_UINewVaultCommonItemController__o;
struct System_Converter_UIEasyListItemController__UINewVaultEmoteItemController__o;
struct System_Action_int__bool__o;
struct System_Collections_Generic_Dictionary_int__OBPlayerState_Base__o;
struct System_Collections_Generic_Dictionary_uint__UIPaymentBundleTopItemController__o;
struct System_Comparison_PayBundleWindowDesc__o;
struct System_Action_EStore_PbwActivityType__o;
struct System_Collections_Generic_Dictionary_int__UIPaymentController_TabInfo__o;
struct System_Collections_Generic_Dictionary_int__UIPaymentController_PaymentTabContentController__o;
struct System_Collections_Generic_Dictionary_int__UIPaymentTabItemController__o;
struct System_Func_int__bool__o;
struct System_Converter_CSVBaseData__string__o;
struct System_Collections_Generic_List_UIPaymentDiamondItemController__o;
struct System_Collections_Generic_List_UIPayItemController__o;
struct System_Collections_Generic_List_UIPaymentIAPCDNItemController__o;
struct System_Comparison_MysteryBonusProbability__o;
struct System_Action_Texture__o;
struct System_Collections_Generic_List_UIPaymentSubscriptionHubController_DisplayInfo__o;
struct System_Nullable_RebateCardType__o;
struct System_Collections_Generic_List_UIPaymentSubTabItemController__o;
struct System_Collections_Generic_List_UIPaymentTotalItemController__o;
struct System_Collections_Generic_List_UIPaymentTotalContentItemController__o;
struct System_Collections_Generic_List_UICommonGuideController__o;
struct System_Comparison_UIPeriodicRankMapSelectItemController__o;
struct System_Collections_Generic_List_PetSkinData__o;
struct System_Collections_Generic_List_PetSkillConfigInfo__o;
struct System_Collections_Generic_List_UIPointsRaceClanItemController__o;
struct System_Collections_Generic_List_UIPointsRaceIndividualItemController__o;
struct System_Collections_Generic_List_UIPopMenuItemBigController__o;
struct System_Collections_Generic_List_UIAvatarSkillSlotController__o;
struct System_Collections_Generic_List_UIPresetSidePlanItemController__o;
struct System_Collections_Generic_List_UIProfileTeamBattleMatchResultItemController__o;
struct System_Collections_Generic_List_UIHistoryTeammateController__o;
struct System_Collections_Generic_List_UIProfileFightDataItemController__o;
struct System_Comparison_BasicEPInfo__o;
struct System_Predicate_MatchRecordPersonal__o;
struct System_Comparison_CreditScoreChangeInfo__o;
struct System_Collections_Generic_List_UIProfileDocumentRuleItemController__o;
struct System_Collections_Generic_List_UIProfileSettingPregameInfoDataItemController__o;
struct System_Collections_Generic_List_UIQuickMessageItem3Controller__o;
struct System_Nullable_UIModelQuickMessage_ChangeMsgOp__o;
struct System_Predicate_MapOpeningInfo__o;
struct System_Comparison_UIRankMapSelectItemController__o;
struct System_Action_PayUtility_SubscriptionGracePeriodReminderInfo__o;
struct System_Collections_Generic_List_RelationshipMessageInfo__o;
struct System_Collections_Generic_List_ReplayMatchAchievementData__o;
struct System_Collections_Generic_Dictionary_uint__UIRoomCardView__o;
struct System_Collections_Generic_List_UIRoomPlayerItemController__o;
struct System_Collections_Generic_List_FRoomModeSelectData__o;
struct System_Collections_Generic_List_UIRoomListController_RoomTabInfo__o;
struct System_Collections_Generic_List_UIRoomModeSelectPopupItemController__o;
struct System_Collections_Generic_List_IRoomParamsBase__o;
struct System_Collections_Generic_List_UIRoomParamsMultiChooseItemController__o;
struct System_Action_string__string__string__o;
struct System_Collections_Generic_List_UICommonPopMenuItemController__o;
struct System_Comparison_SceneEditSlotInfo__o;
struct System_Collections_Generic_List_SeasonStatsData__o;
struct System_Collections_Generic_List_UISecondRechargeRewardItemController__o;
struct System_Collections_Generic_List_UISelectLangItemController__o;
struct System_Collections_Generic_List_UISettingTabButton__o;
struct System_Collections_Generic_List_UIShootingGameRankingItem__o;
struct System_Collections_Generic_List_UISPHudCSRoundResultItemController__o;
struct System_Collections_Generic_List_UISPHudSinglePlayerItemController__o;
struct System_Collections_Generic_List_FFCLHKFCKOI__o;
struct System_Collections_Generic_List_ResultPlayerData__o;
struct System_Nullable_BooyahPassStatusType__o;
struct System_Collections_Generic_List_UITaskController_TaskData__o;
struct System_Collections_Generic_Dictionary_int__UIBaseController__o;
struct System_Predicate_UITaskController_TaskData__o;
struct System_Func_UIBaseController__o;
struct System_Collections_Generic_List_UITeamSkillItemController__o;
struct System_Collections_Generic_Dictionary_uint__UITipsNormalController_TipsNormalData__o;
struct System_Collections_Generic_Dictionary_int__UIButton__o;
struct System_Collections_Generic_Dictionary_int__UIWidget__o;
struct System_Collections_Generic_List_UITopButtonGotoTokenController__o;
struct System_Collections_Generic_List_UITopUpEventItemController__o;
struct System_Collections_Generic_List_UITrainingCampConditionItemController__o;
struct System_Collections_Generic_List_UITrainingCampMemberItemController__o;
struct System_Collections_Generic_List_UITrainingCampProgressAwardController__o;
struct System_Collections_Generic_Dictionary_uint__UITrainingCampMemberProgressPinController__o;
struct System_Action_uint__uint__o;
struct System_Collections_Generic_List_UIUGCCommentItemController__o;
struct System_Func_WorkshopCommentConfigData__uint__o;
struct System_Collections_Generic_Dictionary_uint__List_WorkshopTemplateConfigDesc___o;
struct System_Collections_Generic_Dictionary_uint__List_RecMapTemplateInfo___o;
struct System_Comparison_WorkshopTemplateConfigDesc__o;
struct System_Collections_Generic_List_UIUGCSaveAsNewSlotItemController__o;
struct System_Collections_Generic_List_UIUGCSingleSelectItemController__o;
struct System_Collections_Generic_List_UIUGCMultipleSelectItemController__o;
struct System_Collections_Generic_List_UIUGCGameModeMapPickItemController__o;
struct System_Collections_Generic_List_UIUGCGameModeStyle2MapPickItemController__o;
struct System_Collections_Generic_List_SceneEditSlotInfo__o;
struct System_Collections_Generic_List_UIUGCRecommendationController_SideRecItem__o;
struct System_Collections_Generic_List_UISceneEditRecommendationTabItemView__o;
struct System_Collections_Generic_List_UISceneEditRecommendationItemController__o;
struct System_Collections_Generic_List_UIUGCRecommendationController_WorkshopRecommendSeries__o;
struct System_Predicate_UISceneEditRecommendationTabItemView__o;
struct System_Predicate_UISceneEditRecommendationItemController__o;
struct System_Comparison_WorkshopEditorChoiceDesc__o;
struct System_Converter_WorkshopRecommendSeriesInfo__UISceneEditRecommendationItemInfo__o;
struct System_Converter_WorkshopHotInfo__UISceneEditRecommendationItemInfo__o;
struct System_Converter_WorkshopPersonalRecommendationInfo__UISceneEditRecommendationItemInfo__o;
struct System_Converter_WorkshopLatestInfo__UISceneEditRecommendationItemInfo__o;
struct System_Converter_SceneEditSlotInfo__UISceneEditRecommendationItemInfo__o;
struct System_Collections_Generic_List_UISceneEditRecommendMapItemController__o;
struct System_Collections_Generic_Dictionary_UIModelUGCResourceSelect_ETableType__ResourceID__o;
struct System_Collections_Generic_List_UGCStandardTabItemViewData__o;
struct System_Action_WorkshopCreateNewConfigData__o;
struct System_Collections_Generic_Dictionary_uint__UIBadgeItemController__o;
struct System_Collections_Generic_List_UIBadgeItemController__o;
struct System_Collections_Generic_List_UIStandardItemMidController__o;
struct System_Collections_Generic_Dictionary_uint__byte__o;
struct System_Collections_Generic_List_UIWeaponExpItemController__o;
struct System_Collections_Generic_List_UIWeaponProficiencyProgressBarItemController__o;
struct System_Comparison_PopMenuData__o;
struct System_Collections_Generic_Dictionary_int__UIWeaponSkinUpgraderFeatureController_ModelTransformerAttri__o;
struct System_Collections_Generic_Dictionary_string__MOFGLHIKFBJ__o;
struct System_Collections_Generic_List_UIWorkshopMapItemController__o;
struct System_Collections_Generic_List_UIRoomParamsInRoomItemController__o;
struct System_Collections_Generic_List_CAEJADGDPGH__o;
struct System_Collections_Generic_List_UIHudVerticleViewRoleItemController__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudVerticleViewTeamScoreBoardItemController__o;
struct System_Collections_Generic_List_UIHudVerticleViewTeamScoreBoardItemController__o;
struct System_Collections_Generic_List_UIVeteranV3BundleItemController__o;
struct System_Collections_Generic_List_UIVeteranV3ProgressItemController__o;
struct System_Collections_Generic_List_UIVeteranV3DailyMissionItemController__o;
struct System_Collections_Generic_List_UIVeteranV3PrivilegeItemController__o;
struct System_Collections_Generic_List_UIVeteranV3ShortTermRewardItemController__o;
struct System_Collections_Generic_List_UIVeteranV3SignRewardItemController__o;
struct System_Collections_Generic_List_UIVeteranV3VersionIntroductionItem__o;
struct System_Collections_Generic_Dictionary_UILabel__GameObject__o;
struct System_Collections_Generic_Dictionary_UILabel__UILabel__o;
struct System_Collections_Generic_List_UIVirtualBrandItemController__o;
struct System_Collections_Generic_List_UIVirtualBrandProgressItemController__o;
struct System_Collections_Generic_List_UIVirtualBrandShowCaseTabBtnController__o;
struct System_Action_BrandShowCaseTabType__o;
struct System_Collections_Generic_Dictionary_uint__ulong__o;
struct System_Collections_Generic_List_VoucherData__o;
struct System_Func_Transform__UIVoucherItemController__o;
struct System_Collections_Generic_Dictionary_uint__UIWereWolvesRoomParamItemController__o;
struct System_Collections_Generic_Dictionary_ulong__UIHUDWereWolvesPlayerResultItem__o;
struct System_Action_IANLBOJBCIO__uint__o;
struct GCommon_IntervalTreeDic_CSSharedItemData__o;
struct System_Collections_Generic_Dictionary_uint__CSSharedItemData__o;
struct System_Collections_Generic_Dictionary_uint__CSSharedLikeItemData__o;
struct System_Collections_Generic_Dictionary_uint__ItemBigIconData__o;
struct System_Collections_Generic_Dictionary_uint__CSSharedLoadoutData__o;
struct System_Collections_Generic_Dictionary_uint__LoadoutTagData__o;
struct System_Collections_Generic_Dictionary_uint__BattleFlagConfigData__o;
struct System_Collections_Generic_IEnumerable_CSSharedItemData__o;
struct System_Collections_Generic_List_ClickFilterData__o;
struct System_Nullable_Vector2__o;
struct System_Nullable_Vector4__o;
struct System_Collections_Generic_List_FrontEndPreviewComponent__o;
struct System_Collections_Generic_List_BaseBundleItemInfo__o;
struct System_Collections_Generic_List_Action_object_____o;
struct System_Collections_Generic_List_object____o;
struct System_Collections_Generic_Dictionary_int__PreviewPetConfig__o;
struct System_Collections_Generic_Dictionary_uint__PreviewWeaponConfig__o;
struct System_Action_object____o;
struct System_Collections_Generic_List_UIFrontEndPreviewUIComponentBaseController__o;
struct System_Collections_Generic_List_UIFrontEndPreviewWeaponPropertyItemController__o;
struct System_Collections_Generic_List_UIFrontEndPreviewWeaponPVePropertyItemController__o;
struct System_Collections_Generic_Queue_RollNoticeData__o;
struct System_Collections_Generic_List_ILayoutTableItem__o;
struct System_Collections_Generic_List_DetectorMapObject_Point__o;
struct System_Collections_Generic_List_MiniMapPermanentScan_ScanPoint__o;
struct System_Collections_Generic_List_UavMapObject_UavPoint__o;
struct System_Collections_Generic_Dictionary_uint__Vector4__o;
struct System_Collections_Generic_Dictionary_int__UIMapUtil_DrawCacheInfo__o;
struct System_Collections_Generic_Dictionary_ulong__BaseProfileInfo__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudSpeedRoyaleTeammateItem__o;
struct System_Collections_Generic_Dictionary_int__List_ITipsDelegate___o;
struct System_Collections_Generic_List_ITipsDelegate__o;
struct System_Predicate_UIMysteryMallItemThemeView_UIMysteryMallItemThemeObject__o;
struct System_Collections_Generic_Dictionary_uint__IPTagConfigData__o;
struct System_Collections_Generic_List_AudioCGHalfEvt_AudioCGHalfEvtData__o;
struct System_Collections_Generic_Dictionary_string__PayUtility_PaymentDelegate__o;
struct System_Collections_Generic_Dictionary_string__PayItemData__o;
struct System_Collections_Generic_Dictionary_string__Dictionary_long__SDKIAP_Event___o;
struct System_Collections_Generic_Dictionary_string__Dictionary_long__SDKIAP_EventDatum___o;
struct System_Collections_Generic_Dictionary_long__RebateItemData__o;
struct System_Converter_SDKIAP_IAPItem__string__o;
struct System_Converter_SDKIAP_EventDatum__string__o;
struct System_Converter_SDKIAP_RebateOption__string__o;
struct System_Converter_SDKIAP_RebateOption__long__o;
struct System_Func_SDKIAP_ScanIAPInventoryResult__bool__o;
struct System_Converter_SDKIAP_ScanIAPInventoryResult__string__o;
struct System_Action_bool__string__bool__long__o;
struct System_Action_bool__string__long__o;
struct System_Collections_Generic_Dictionary_long__SDKIAP_Event__o;
struct System_Collections_Generic_Dictionary_long__SDKIAP_EventDatum__o;
struct System_Comparison_Camera__o;
struct System_Predicate_RareProbability__o;
struct System_Comparison_RareProbability__o;
struct System_Comparison_ItemProbabilityInfo__o;
struct System_Collections_Generic_Dictionary_int__AchievementData__o;
struct System_Collections_Generic_List_AutoPopupWindowCtrlData__o;
struct System_Collections_Generic_List_AvatarProfileDataOverrided__o;
struct System_Collections_Generic_List_AvatarSuit__o;
struct System_Collections_Generic_Dictionary_uint__AvatarSuitData__o;
struct System_Collections_Generic_Dictionary_uint__List_AvatarSuitData___o;
struct System_Collections_Generic_Dictionary_uint__AvatarProfileData__o;
struct System_Collections_Generic_List_AvatarSuitData__o;
struct System_Collections_Generic_Dictionary_uint__AvatarSkillData__o;
struct System_Collections_Generic_Dictionary_uint__List_AvatarSkillData___o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_string__Dictionary_string__AvatarWebData____o;
struct System_Collections_Generic_List_AvatarWebData__o;
struct System_Collections_Generic_Dictionary_int__List_BigEventIntroData___o;
struct System_Collections_Generic_Dictionary_uint__List_BigEventTemplateTokenTips___o;
struct System_Collections_Generic_Dictionary_uint__CustomCard_CardData__o;
struct System_Collections_Generic_List_CustomCardProgressRewardData__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__CustomEventProcessSettingDesc___o;
struct System_Collections_Generic_Dictionary_uint__List_CustomEventMatchNPCStoryDesc___o;
struct System_Collections_Generic_Dictionary_uint__CustomEventMatchNPCProcessDesc__o;
struct System_Collections_Generic_Dictionary_uint__BigEventTemplateVFXDesc__o;
struct System_Collections_Generic_Dictionary_uint__AutoOpenIntegrationData__o;
struct System_Collections_Generic_Dictionary_uint__CustomEventPersonalProgressDesc__o;
struct System_Collections_Generic_List_ChampionshipChannelData__o;
struct System_Predicate_ChampionshipChannelData__o;
struct System_Collections_Generic_List_ClanBadgeInfoData__o;
struct System_Collections_Generic_List_ClanAreaData__o;
struct System_Collections_Generic_List_AutoPickupPreferenceInfo__o;
struct System_Collections_Generic_List_SceneEditItemIcon__o;
struct System_Collections_Generic_Dictionary_uint__CollectionBookStoreShowData__o;
struct System_Collections_Generic_Dictionary_uint__BannerData__o;
struct System_Collections_Generic_Dictionary_uint__HeadPicData__o;
struct System_Collections_Generic_Dictionary_uint__LootBoxData__o;
struct System_Collections_Generic_Dictionary_uint__BackPackData__o;
struct System_Collections_Generic_Dictionary_uint__ParachuteData__o;
struct System_Collections_Generic_Dictionary_uint__FlightData__o;
struct System_Collections_Generic_Dictionary_uint__SkyboardData__o;
struct System_Collections_Generic_Dictionary_uint__WeaponSkinData__o;
struct System_Collections_Generic_Dictionary_uint__VehicleSkinData__o;
struct System_Collections_Generic_Dictionary_uint__EmoteData__o;
struct System_Collections_Generic_Dictionary_uint__TransformData__o;
struct System_Collections_Generic_Dictionary_uint__GroupAnimData__o;
struct System_Collections_Generic_Dictionary_uint__WeaponEffectConfigData__o;
struct System_Collections_Generic_Dictionary_uint__MusicData__o;
struct System_Collections_Generic_Dictionary_uint__PinData__o;
struct System_Collections_Generic_Dictionary_uint__TitleData__o;
struct System_Collections_Generic_List_EmoteData__o;
struct System_Collections_Generic_List_TransformData__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__List_WeaponSkinData____o;
struct System_Collections_Generic_Dictionary_uint__WeaponPropertyScore__o;
struct System_Collections_Generic_Dictionary_uint__WeaponSkinPropertyScore__o;
struct System_Collections_Generic_Dictionary_uint__VehicleSkinPropertyScoreData__o;
struct System_Collections_Generic_Dictionary_uint__List_VehicleSkinData___o;
struct System_Comparison_EmoteData__o;
struct System_Comparison_TransformData__o;
struct System_Collections_Generic_List_WeaponSkinData__o;
struct System_Collections_Generic_List_VehicleSkinData__o;
struct System_Collections_Generic_List_FlightData__o;
struct System_Collections_Generic_Dictionary_byte__List_EPChallengeInfo___o;
struct System_Collections_Generic_Dictionary_uint__ChallengeStatus__o;
struct System_Collections_Generic_Dictionary_byte__List_uint___o;
struct System_Collections_Generic_List_EPDailyQuestInfo__o;
struct System_Collections_Generic_Dictionary_uint__List_EPWeeklyQuestInfo___o;
struct System_Collections_Generic_Dictionary_uint__List_EPWeeklyRewardInfo___o;
struct System_Collections_Generic_List_EPChallengeInfo__o;
struct System_Collections_Generic_Dictionary_uint__LinkedList_EventClothEffectsData___o;
struct System_Collections_Generic_Dictionary_uint__EventTriggerData__o;
struct System_Collections_Generic_LinkedList_EventClothEffectsData__o;
struct System_Collections_Generic_Dictionary_uint__ExchangeCurrencyDesc__o;
struct System_Collections_Generic_List_FullScreenPreviewData__o;
struct System_Collections_Generic_List_EPWeeklyQuestInfo__o;
struct System_Collections_Generic_List_InviteTypeSettingData__o;
struct System_Collections_Generic_Dictionary_int__LadderLevelData__o;
struct System_Collections_Generic_List_RankCardData__o;
struct System_Collections_Generic_List_PeakRankData__o;
struct System_Collections_Generic_List_RankBRStarScoreData__o;
struct System_Collections_Generic_List_RankingSeasonInfoData__o;
struct System_Collections_Generic_List_CSRankingSeasonInfoData__o;
struct System_Collections_Generic_List_CSRankingCardData__o;
struct System_Collections_Generic_Dictionary_uint__HeroicMarkData__o;
struct System_Predicate_LadderLevelData__o;
struct System_Comparison_LadderLevelData__o;
struct System_Predicate_RankCardData__o;
struct System_Comparison_PeakRankData__o;
struct System_Collections_Generic_Dictionary_uint__RankAwardsDesc__o;
struct System_Collections_Generic_Dictionary_int__List_BaseItemInfo___o;
struct System_Collections_Generic_Dictionary_uint__List_LoadingConfigData___o;
struct System_Converter_CSVBaseData__LoadingConfigData__o;
struct System_Collections_Generic_Dictionary_uint__List_LoadingTipsData___o;
struct System_Collections_Generic_List_LoadingTipsData__o;
struct System_Collections_Generic_List_MentorTitleData__o;
struct System_Collections_Generic_List_NationFlagData__o;
struct System_Predicate_NationFlagData__o;
struct System_Comparison_NationFlagData__o;
struct System_Collections_Generic_Dictionary_int__string____o;
struct System_Collections_Generic_List_NewPlayerSevenDaysData__o;
struct System_Collections_Generic_List_NewPlayerSevenDaysAwardData__o;
struct System_Collections_Generic_List_OptionalDownloadLogSettingData__o;
struct System_Collections_Generic_List_PetSkillInfoData__o;
struct System_Collections_Generic_Dictionary_uint__List_PetSkillInfoData___o;
struct System_Collections_Generic_Dictionary_uint__PetSkillInfoData__o;
struct System_Predicate_PetSkinData__o;
struct System_Collections_Generic_List_PetSkillLevelData__o;
struct System_Collections_Generic_List_PlayerNameOverWriteDataManager_UserNameConfig__o;
struct System_Collections_Generic_List_PlayerNameOverWriteDataManager_TeammateRegionConfig__o;
struct System_Collections_Generic_Dictionary_uint__PVETalentConifgData__o;
struct System_Collections_Generic_List_GameModeReportConfigData__o;
struct System_Collections_Generic_List_ReportMainTypeConfigData__o;
struct System_Collections_Generic_List_ReportProfileConfigData__o;
struct System_Collections_Generic_Dictionary_ulong__Dictionary_ulong__ulong___o;
struct System_Collections_Generic_Dictionary_string__RoomCreateRuleDataManager_MapConfigInfo__o;
struct System_Collections_Generic_List_HPConfigInfo__o;
struct System_Collections_Generic_List_EPConfigInfo__o;
struct System_Collections_Generic_List_SpeedConfigInfo__o;
struct System_Collections_Generic_List_JumpHeightConfigInfo__o;
struct System_Collections_Generic_List_DropListConfigInfo__o;
struct System_Collections_Generic_List_RoundNumConfigInfo__o;
struct System_Collections_Generic_List_InitCoinConfigInfo__o;
struct System_Collections_Generic_List_ReviveConfigInfo__o;
struct System_Collections_Generic_List_MatchStartBuffConfig__o;
struct System_Collections_Generic_Dictionary_uint__List_RoomCreateCSShopData___o;
struct System_Collections_Generic_List_RoomCreateCSShopData__o;
struct System_Collections_Generic_List_RoomCreateCSEcoData__o;
struct System_Collections_Generic_Dictionary_uint__RoomCrateSettingData__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__List_uint____o;
struct System_Predicate_RoomGameSettingData__o;
struct System_Collections_Generic_Dictionary_byte__RoomOBEventData__o;
struct System_Collections_Generic_Dictionary_uint__SoundIDData__o;
struct System_Collections_Generic_Dictionary_int__SoundTipsData__o;
struct System_Collections_Generic_Dictionary_uint__List_SpecialCharacterVoiceConfigData___o;
struct System_Collections_Generic_List_SpecialCharacterVoiceConfigData__o;
struct System_Collections_Generic_Dictionary_uint__TailorTriggerEffectData__o;
struct System_Collections_Generic_Dictionary_uint__TailorEffectData__o;
struct System_Collections_Generic_Dictionary_uint__TailorHaloData__o;
struct System_Collections_Generic_Dictionary_uint__TailorSpotlightData__o;
struct System_Collections_Generic_Dictionary_uint__TailorPreviewData__o;
struct System_Collections_Generic_List_TailorPreviewData__o;
struct System_Collections_Generic_List_TailorUnlockData__o;
struct System_Collections_Generic_Dictionary_uint__TailorSeriesData__o;
struct System_Collections_Generic_Dictionary_int__TutorialSoundData__o;
struct System_Collections_Generic_Dictionary_string__List_int___o;
struct System_Collections_Generic_Dictionary_int__object__o;
struct System_Collections_Generic_Dictionary_string__EntityData__o;
struct System_Collections_Generic_Dictionary_int__Action_string___o;
struct System_Collections_Generic_Dictionary_string__Action_string___o;
struct System_Collections_Generic_Dictionary_string__Action_int__object___o;
struct System_Action_int__object__o;
struct System_Collections_Generic_IEnumerable_GameObject__o;
struct System_Collections_Generic_Dictionary_Enumerator_string__EntityData__o;
struct System_Collections_Generic_KeyValuePair_string__EntityData__o;
struct System_Collections_Generic_IEnumerator_GameObject__o;
struct System_Collections_Generic_Dictionary_string__Dictionary_int__UGCPropertyFormulaRepItem___o;
struct System_Collections_Generic_Dictionary_string__UGCPropertyFormulaRepItem__o;
struct System_Collections_Generic_List_UGCRepDataSmoothSystem_Handle__o;
struct System_Collections_Generic_Dictionary_string__Dictionary_int__int___o;
struct System_Collections_Generic_Dictionary_uint__List_AdvertDesc___o;
struct System_Collections_Generic_Dictionary_uint__AdvertDesc__o;
struct System_Collections_Generic_Dictionary_uint__List_GachaShowItem___o;
struct System_Collections_Generic_Dictionary_uint__GachaInfoDataBase__o;
struct System_Collections_Generic_Dictionary_uint__GachaPackageInfoData__o;
struct System_Collections_Generic_Dictionary_uint__GachaSpecialInfoData__o;
struct System_Collections_Generic_Dictionary_uint__GachaSpDescData__o;
struct System_Collections_Generic_Dictionary_uint__GachaResultInfo__o;
struct System_Collections_Generic_Dictionary_uint__ELottery_Type__o;
struct System_Collections_Generic_Dictionary_string__ModeVariable__o;
struct System_Collections_Generic_Dictionary_string__IModeEditComponentData__o;
struct System_Collections_Generic_List_CFullScreenWindow_VTabsPanelData_TabItem__o;
struct System_Collections_Generic_List_CHTabsPanelData_TabItem__o;
struct System_Collections_Generic_List_IModeEditComponentData__o;
struct System_Collections_Generic_List_CToggleGroupData_ToggleItem__o;
struct System_Collections_Generic_List_CPopMenuData_PopMenuItem__o;
struct System_Collections_Generic_List_ModeVariableBinding__o;
struct System_Collections_Generic_List_ModeVariable__o;
struct System_Collections_Generic_Dictionary_int__List_ModeVariable___o;
struct System_Collections_Generic_Dictionary_int__UGCCustomModeTemplateRuleData__o;
struct System_Collections_Generic_List_CustomModeTemplateMappingInfo__o;
struct System_Collections_Generic_List_UGCCustomModeTemplateRuleData__o;
struct System_Collections_Generic_List_WorkShopSkillEditListData__o;
struct System_Collections_Generic_Dictionary_uint__UIModeEditData__o;
struct System_Collections_Generic_Dictionary_uint__AchievementEntryInfo__o;
struct System_Collections_Generic_Dictionary_uint__AchievementStats__o;
struct System_Collections_Generic_Dictionary_uint__List_AchievementEntryDesc___o;
struct System_Collections_Generic_Dictionary_uint__List_AchievementConfigDesc___o;
struct System_Collections_Generic_Dictionary_uint__AchievementTypeData__o;
struct System_Collections_Generic_List_AchievementUpdateNtf__o;
struct System_Collections_Generic_Dictionary_uint__AchievementEntryDesc__o;
struct System_Collections_Generic_Dictionary_uint__List_ActivityGroupDesc___o;
struct System_Collections_Generic_Dictionary_uint__ActivityClientInfo__o;
struct System_Collections_Generic_Dictionary_uint__List_ActivenessReward___o;
struct System_Collections_Generic_Dictionary_uint__ClientActivityDesc__o;
struct System_Collections_Generic_Dictionary_int__TagConfig__o;
struct System_Collections_Generic_Dictionary_int__Dictionary_uint__int___o;
struct System_Comparison_ActivityGroupDesc__o;
struct System_Comparison_ActivityInteractionDesc__o;
struct System_Predicate_ActivityClientInfo__o;
struct System_Comparison_FestivalAttendanceItem__o;
struct System_Collections_Generic_IEnumerable_ActivityGroupDesc__o;
struct System_Collections_Generic_List_ActivenessReward__o;
struct System_Collections_Generic_List_ActivityClientInfo__o;
struct System_Converter_AwardDesc__AwardItemInfo__o;
struct System_Converter_AwardItemInfo__CommonRewardItemInfo__o;
struct System_Collections_Generic_List_AwardItemInfo__o;
struct System_Collections_Generic_List_AttendaceItemInfo__o;
struct System_Comparison_AttendanceItem__o;
struct System_Predicate_AttendanceItem__o;
struct System_Predicate_AttendaceItemInfo__o;
struct System_Comparison_AnnoucementInfo__o;
struct System_Predicate_AnnoucementInfo__o;
struct System_Collections_Generic_Dictionary_byte__int__o;
struct System_Collections_Generic_Dictionary_int__List_InventoryClothInfo___o;
struct System_Collections_Generic_Dictionary_uint__UIModelAvatarBase_AvatarData__o;
struct System_Collections_Generic_Dictionary_uint__AvatarProficiencyLevelDesc__o;
struct System_Collections_Generic_Dictionary_uint__List_AvatarProficiencyRewardDesc___o;
struct System_Collections_Generic_Dictionary_uint__AvatarProficiencyInfo__o;
struct System_Collections_Generic_Dictionary_uint__AvatarTagData__o;
struct System_Collections_Generic_Dictionary_uint__AvatarProfile__o;
struct System_Collections_Generic_Dictionary_uint__AvatarSkill__o;
struct System_Collections_Generic_Dictionary_ulong__AvatarProfile__o;
struct System_Collections_Generic_List_AvatarLevelUpCard__o;
struct System_Collections_Generic_Dictionary_uint__AvatarAwaken__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__AwakenTask___o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__AwakenComic___o;
struct System_Converter_Item__CommonRewardItemInfo__o;
struct System_Func_KeyValuePair_uint__uint___uint__o;
struct System_Predicate_AvatarProfile__o;
struct System_Comparison_AvatarProficiencyRewardDesc__o;
struct System_Comparison_AvatarTagData__o;
struct System_Collections_Generic_List_AvatarTagData__o;
struct System_Collections_Generic_KeyValuePair_uint__uint__o;
struct System_Predicate_CommonRewardItemInfo__o;
struct System_Collections_Generic_Dictionary_int__List_BigEventEntryDesc___o;
struct System_Collections_Generic_Dictionary_int__IBigEventModel__o;
struct System_Collections_Generic_Dictionary_int__List_BigEventOpenInfoDesc___o;
struct System_Collections_Generic_Dictionary_int__List_BigEventCDNDesc___o;
struct System_Collections_Generic_Dictionary_int__List_LimitedEventStore___o;
struct System_Collections_Generic_Dictionary_int__BigEventMovieDesc__o;
struct System_Collections_Generic_Dictionary_uint__List_BigEventEntranceSettingDesc___o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__BigEventBadgeDesc___o;
struct System_Collections_Generic_Dictionary_uint__List_LimitedEventBadge___o;
struct System_Collections_Generic_Dictionary_uint__List_BigEventTokenTipsDesc___o;
struct System_Collections_Generic_Dictionary_uint__HashSet_ExchangeCurrencyLocalDesc___o;
struct System_Collections_Generic_Dictionary_uint__ExchangeCurrencyLocalUseDesc__o;
struct System_Collections_Generic_Queue_LocalNotificationManager_NotifyType__o;
struct System_Collections_Generic_Dictionary_uint__LocalNotificationManager_NotifyType__o;
struct System_Collections_Generic_Dictionary_ulong__GoliathAFKGroupInfo__o;
struct System_Collections_Generic_Dictionary_ulong__uint__o;
struct System_Collections_Generic_Dictionary_ulong__ulong__o;
struct System_Collections_Generic_Dictionary_uint__List_BigEventDailyCheckInSettingDesc___o;
struct System_Comparison_BigEventEntryDesc__o;
struct System_Predicate_BigEventOpenInfoDesc__o;
struct System_Comparison_UIModelBigEvent_TokenTipsData__o;
struct System_Comparison_BigEventStoreCommodityDesc__o;
struct System_Func_uint__bool__o;
struct System_Func_BigEventBadgeDesc__uint__o;
struct System_Func_BigEventBadgeDesc__BigEventBadgeDesc__o;
struct System_Comparison_LimitedEventStore__o;
struct System_Collections_Generic_Dictionary_uint__CustomEventOpenInfoDesc__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__CustomEventEntranceDesc___o;
struct System_Collections_Generic_List_BigEventTemplateIntroDesc__o;
struct System_Collections_Generic_Dictionary_BigEventTemplateCdnKey__CustomEventCDNDesc__o;
struct System_Collections_Generic_Dictionary_BigEventTemplateLocKey__CustomEventLocDesc__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_string__CustomEventTemplateDesc___o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_int__BigEventTemplateRuleConfig___o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__CustomLimitedStoreAccountInfo___o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__CustomEventStoreDesc___o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__uint___o;
struct System_Collections_Generic_Dictionary_uint__List_CustomEventStoreCommodityDesc___o;
struct System_Comparison_CustomEventEntryDesc__o;
struct System_Collections_Generic_List_BigEventTemplateVFXDesc__o;
struct System_Collections_Generic_Dictionary_ulong__BooyahPassShareExpData__o;
struct System_Collections_Generic_Dictionary_uint__List_EPChallengeInfo___o;
struct System_Comparison_EPDailyProcessRewardDesc__o;
struct System_Comparison_BooyahPassShareExpData__o;
struct System_Action_List_BaseItemInfo___List_BaseItemInfo___bool__ChallengeRewardParam__o;
struct System_Collections_Generic_List_EPDailyChallengeData__o;
struct System_Comparison_ScrollMarqueeDesc__o;
struct System_Collections_Generic_Dictionary_ulong__PresenceInfo__o;
struct System_Collections_Generic_Dictionary_uint__ChampionshipInfo__o;
struct System_Collections_Generic_Dictionary_uint__List_ChampionshipScoreRewardDesc___o;
struct System_Collections_Generic_Dictionary_int__UIModelChampionship_StateViewInfo__o;
struct System_Predicate_ChampionshipScoreRewardDesc__o;
struct System_Converter_TeamMemberWithAccountInfo__ulong__o;
struct System_Collections_Generic_Dictionary_ChatChannelInfo__List_MessageInfo___o;
struct System_Collections_Generic_Dictionary_ChatChannelInfo__uint__o;
struct System_Collections_Generic_Dictionary_ulong__MessageInfo__o;
struct System_Collections_Generic_Dictionary_string__MessageInfo__o;
struct System_Collections_Generic_Dictionary_uint__LeaveChannelNtf__o;
struct System_Collections_Generic_List_ChatBlockUserInfo__o;
struct System_Collections_Generic_List_TextMsgReq__o;
struct System_Comparison_MessageInfo__o;
struct System_Collections_Generic_List_BaseProfileInfo__o;
struct System_Collections_Generic_Dictionary_ulong__bool__o;
struct System_Collections_Generic_List_ClanBadgeItemInfo__o;
struct System_Collections_Generic_Dictionary_uint__ClanBadgeItemInfo__o;
struct System_Collections_Generic_Dictionary_uint__ClanLuckyBagInfoDesc__o;
struct System_Comparison_ClanBadgeItemInfo__o;
struct System_Func_PresenceInfo__ulong__o;
struct System_Func_ClanMember__bool__o;
struct System_Comparison_LuckyBagDraw__o;
struct System_Comparison_ClanLuckyBag__o;
struct System_Nullable_UIModelCloseFriendSharedSkill_RequestParams__o;
struct System_Collections_Generic_List_BannerBaseInfo__o;
struct System_Collections_Generic_List_HeadPicBaseInfo__o;
struct System_Collections_Generic_List_TitleInfo__o;
struct System_Collections_Generic_Dictionary_byte__Dictionary_uint__Item___o;
struct System_Collections_Generic_Dictionary_byte__ETipsType__o;
struct System_Collections_Generic_Dictionary_uint__IceWallSkinData__o;
struct System_Collections_Generic_Dictionary_Enumerator_int__List_int___o;
struct System_Collections_Generic_List_PingResult__o;
struct System_Collections_Generic_List_TracerouteResult__o;
struct System_Collections_Generic_List_GSNodeInfo__o;
struct System_Collections_Generic_Dictionary_string__Report_SelfDetection__o;
struct System_Collections_Generic_List_NetDetectionResult__o;
struct System_Collections_Generic_Dictionary_ulong__CSLadderSeasonStatsInfo__o;
struct System_Collections_Generic_Dictionary_ulong__CDTimeData__o;
struct System_Collections_Generic_Dictionary_ulong__CSLadderRankInfo__o;
struct System_Collections_Generic_Dictionary_uint__CSRankTopAwardsDesc__o;
struct System_Collections_Generic_Dictionary_uint__List_RankMasterLevel___o;
struct System_Collections_Generic_Dictionary_uint__CSProtectionDesc__o;
struct System_Comparison_LeaderBoardInfo__o;
struct System_Predicate_LeaderBoardInfo__o;
struct System_Comparison_RankMasterLevel__o;
struct System_Collections_Generic_Dictionary_int__UIModelCupMatch_StateViewInfo__o;
struct System_Collections_Generic_Dictionary_int__CupTeamInfo__o;
struct System_Collections_Generic_Dictionary_int__ulong__o;
struct System_Collections_Generic_Dictionary_int__List_UIModelCupMatch_AccountInfoBasicWithCupInfo___o;
struct System_Collections_Generic_Dictionary_int__CSAccountCupInfoRes__o;
struct System_Collections_Generic_Dictionary_int__List_ulong___o;
struct System_Collections_Generic_Dictionary_ulong__Dictionary_ulong__PresenceInfo___o;
struct System_Collections_Generic_Dictionary_int__CSGetCupConfigRes__o;
struct System_Collections_Generic_Dictionary_uint__CupRuleDesc__o;
struct System_Collections_Generic_Dictionary_int__List_CSAccountCupInfoRes___o;
struct System_Predicate_UIModelCupMatch_AccountInfoBasicWithCupInfo__o;
struct System_Collections_Generic_Dictionary_uint__List_RoomBasicInfo___o;
struct System_Collections_Generic_Dictionary_uint__List_ulong___o;
struct System_Collections_Generic_List_RoomInfo__o;
struct System_Collections_Generic_Dictionary_uint__List_FlashStoreGoodsDesc___o;
struct System_Collections_Generic_Dictionary_uint__AccountFlashStorePurchase__o;
struct System_Collections_Generic_List_FlashStoreTabData__o;
struct System_Converter_CSVBaseData__FlashStoreTabData__o;
struct System_Collections_Generic_Dictionary_ulong__float__o;
struct System_Collections_Generic_Dictionary_ulong__AccountInfoBasicCache__o;
struct System_Collections_Generic_Dictionary_ulong__ERecommandReason__o;
struct System_Collections_Generic_List_RecentPlayerInfo__o;
struct System_Collections_Generic_HashSet_object__o;
struct System_Collections_Generic_Dictionary_ulong__RecentPlayerInfo__o;
struct System_Collections_Generic_Dictionary_ulong__UIModelFriends_TeamMateSocialInfo__o;
struct System_Action_List_AccountInfoBasic___o;
struct System_Action_AccountInfoBasic__o;
struct System_Collections_Generic_Dictionary_uint__CSGetLotteryProbabilityRes__o;
struct System_Collections_Generic_Dictionary_uint__UIGachaSceneShowType__o;
struct System_Collections_Generic_Dictionary_uint__List_LimitedChestGoods___o;
struct System_Collections_Generic_Dictionary_uint__CSGetLimitedChestProbabilityRes__o;
struct System_Collections_Generic_Dictionary_GachaShowItem__bool__o;
struct System_Collections_Generic_List_UIModelGacha_GachaCachePref__o;
struct System_Collections_Generic_KeyValuePair_uint__GachaPackageInfoData__o;
struct System_Collections_Generic_Dictionary_uint__List_GiftRewardDesc___o;
struct System_Collections_Generic_Dictionary_uint__List_GiftItem___o;
struct System_Collections_Generic_Dictionary_uint__List_GoPos___o;
struct System_Predicate_GoPos__o;
struct System_Collections_Generic_Dictionary_string__SceneEditSlotInfo__o;
struct System_Collections_Generic_List_GroupAcceptJoinReq__o;
struct System_Collections_Generic_List_InviteFriendData__o;
struct System_Collections_Generic_List_UIModelGroup_IntentInviteInfo__o;
struct System_Collections_Generic_List_UIModelGroup_IntentRequestJoinInfo__o;
struct System_Func_uint__string__o;
struct System_Func_string__string__string__o;
struct System_Collections_Generic_Dictionary_uint__List_PVERoundInfoDesc___o;
struct System_Collections_Generic_Dictionary_uint__List_PVELobbyInfoDesc___o;
struct System_Collections_Generic_Dictionary_uint__UIModelHuntingGround_PVEGameModeInfo__o;
struct System_Comparison_UIModelHuntingGround_HunterGroundPassData__o;
struct System_Predicate_UIModelHuntingGround_HunterGroundPassData__o;
struct System_Collections_Generic_List_UIModelHuntingGround_HunterGroundPassData__o;
struct System_Collections_Generic_Dictionary_uint__CollectionBookDesc__o;
struct System_Collections_Generic_Dictionary_uint__HyperBookInfo__o;
struct System_Func_HyperBookPage__bool__o;
struct System_Predicate_IAPInfoItem__o;
struct System_Collections_Generic_Dictionary_int__ETipsType__o;
struct System_Collections_Generic_Dictionary_uint__SkinTimelineDesc__o;
struct System_Collections_Generic_Dictionary_uint__InventoryItemInfo__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__LegendClothUnlockDesc___o;
struct System_Collections_Generic_Dictionary_uint__Item__o;
struct System_Collections_Generic_List_InventoryTopupNtf__o;
struct System_Collections_Generic_Dictionary_uint__BonusCardDesc__o;
struct System_Collections_Generic_Dictionary_uint__ItemNumLimitDesc__o;
struct System_Collections_Generic_Dictionary_uint__TCPUpdateItemInfo__o;
struct System_Collections_Generic_Dictionary_uint__RandomSlotInfo__o;
struct System_Converter_BundleShowData__uint__o;
struct System_Collections_Generic_Dictionary_uint__LegendClothUnlockDesc__o;
struct System_Collections_Generic_List_InventoryItemInfo__o;
struct System_Collections_Generic_Queue_object____o;
struct System_Collections_Generic_Queue_ulong__o;
struct System_Collections_Generic_Dictionary_uint__RankTopAwardsDesc__o;
struct System_Collections_Generic_Dictionary_int__List_LeaderBoardInfo___o;
struct System_Collections_Generic_Dictionary_int__LeaderBoardInfo__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__HuntingGroundLikePVERecords___o;
struct System_Predicate_LiveDesc__o;
struct System_Collections_Generic_List_RecommendPlanItem__o;
struct System_Collections_Generic_Dictionary_uint__PetExpCalculateData__o;
struct System_Collections_Generic_Dictionary_int__PlayerPlanItem__o;
struct System_Collections_Generic_Queue_RequestPresetParam__o;
struct System_Comparison_PlayerPlanItem__o;
struct System_Predicate_PetInfo__o;
struct System_Comparison_LoadoutRecommendTabDesc__o;
struct System_Collections_Generic_List_PlayerPlanItem__o;
struct System_Comparison_UIModelLobbyAds_AdInfo__o;
struct System_Collections_Generic_List_LobbyEventBubbleData__o;
struct System_Collections_Generic_List_IDCNode__o;
struct System_Collections_Generic_List_LobbyPingDesc__o;
struct System_Predicate_AbTestChoice__o;
struct System_Predicate_CSVBaseData__o;
struct System_Func_MailInfo__ulong__o;
struct System_Func_ReportMailInfo__ulong__o;
struct System_Comparison_MailInfo__o;
struct System_Comparison_ReportMailInfo__o;
struct System_Collections_Generic_Dictionary_uint__List_ExchangeStoreItemDesc___o;
struct System_Collections_Generic_Dictionary_uint__ExchangeStoreDesc__o;
struct System_Collections_Generic_Dictionary_uint__CSGetTreasureBoxPRRes__o;
struct System_Collections_Generic_Dictionary_uint__CSGetInGameBonusPRRes__o;
struct System_Collections_Generic_Dictionary_uint__AvatarDebrisInfo__o;
struct System_Collections_Generic_Dictionary_uint__PVEExchangeStoreDesc__o;
struct System_Collections_Generic_Dictionary_uint__RankExchangeLimitItemDesc__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__StoreTableDesc___o;
struct System_Collections_Generic_Dictionary_uint__UIModelMall_CompareData__o;
struct System_Collections_Generic_Dictionary_uint__MallV2TabData__o;
struct System_Collections_Generic_Dictionary_uint__MallV2SecondTabData__o;
struct System_Collections_Generic_Dictionary_uint__List_StoreDesc___o;
struct System_Comparison_ExchangeStore__o;
struct System_Converter_CommonRewardItemInfo__CommonRewardItemInfo__o;
struct System_Collections_Generic_SortedDictionary_uint__List_MapModeData___o;
struct System_Collections_Generic_Dictionary_uint__List_MapModeData___o;
struct System_Collections_Generic_Dictionary_UIModelMapOpeningInfo_ModesPickMoreMaps__List_MapModeData___o;
struct System_Collections_Generic_Dictionary_uint__SpecialModeOpeningInfoDesc__o;
struct System_Collections_Generic_Dictionary_uint__EMapDifficulty__o;
struct System_Collections_Generic_List_UIModelMapOpeningInfo_ModesPickMoreMaps__o;
struct System_Comparison_MapOpeningInfo__o;
struct System_Comparison_UIModelMapOpeningInfo_GameModeSortData__o;
struct System_Predicate_WorkshopTagMatchDesc__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__int__o;
struct System_Collections_Generic_Queue_List_ulong___o;
struct System_Collections_Generic_List_GroupJoinRequestNtf__o;
struct System_Collections_Generic_List_GroupInviteNtf__o;
struct System_Collections_Generic_Dictionary_byte__List_IHAAMHPPLMG___o;
struct System_Collections_Generic_Dictionary_byte__List_PlayerData___o;
struct System_Collections_Generic_List_ResultTeamData__o;
struct System_Collections_Generic_Dictionary_ulong__ExternalIconInfo__o;
struct System_Collections_Generic_List_MatchResultRewardInfo__o;
struct System_Collections_Generic_Dictionary_ulong__HashSet_ulong___o;
struct System_Collections_Generic_Dictionary_ulong__byte__o;
struct System_Collections_Generic_Dictionary_byte__bool__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__AFDILJDJCCJ__o;
struct System_Collections_Generic_Dictionary_byte__byte__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__AskCSPurchaseInfo__o;
struct System_Collections_Generic_Dictionary_byte__NBJFOKDNNBK__o;
struct System_Collections_Generic_Dictionary_byte__FJCPGEDJJJK__o;
struct System_Collections_Generic_Dictionary_uint__MDHFBDKMNFK__o;
struct System_Comparison_EPPlayerInfo__o;
struct System_Comparison_ResultTeamData__o;
struct System_Collections_Generic_List_ClientReissueItemData__o;
struct System_Collections_Generic_Dictionary_uint__EClientCardTypeReissueAwardStatus__o;
struct System_Collections_Generic_List_ClientReissueAward__o;
struct System_Collections_Generic_Dictionary_uint__List_ClientReissueAward___o;
struct System_Collections_Generic_Dictionary_uint__Nullable_bool___o;
struct System_Collections_Generic_Dictionary_uint__List_AwardDesc___o;
struct System_Collections_Generic_Dictionary_uint__List_VipCardDailyAwardDesc___o;
struct System_Collections_Generic_Dictionary_uint__VipCardInfo__o;
struct System_Collections_Generic_Dictionary_int__VipCardRebateDesc__o;
struct System_Collections_Generic_List_FMetroVehicleData__o;
struct System_Collections_Generic_Dictionary_uint__FMetroVehicleData__o;
struct System_Collections_Generic_List_FMetroFlightData__o;
struct System_Collections_Generic_Dictionary_uint__FMetroFlightData__o;
struct System_Collections_Generic_Dictionary_GPBDEDFKJNA_ENBHOKKHLPG__List_FMetroWeaponData___o;
struct System_Collections_Generic_Dictionary_uint__FMetroWeaponData__o;
struct System_Collections_Generic_List_FMetroWeaponData__o;
struct System_Collections_Generic_List_FMetropolisMessageData__o;
struct System_Collections_Generic_Dictionary_EMetropolisChatChannel__bool__o;
struct System_Collections_Generic_Dictionary_EMetropolisChatChannel__int__o;
struct System_Collections_Generic_Dictionary_uint__CSGetMysteryShopInfoRes__o;
struct System_Collections_Generic_Dictionary_uint__CSGetMysteryPoolInfoRes__o;
struct System_Collections_Generic_Dictionary_uint__ClientMysteryShopSwitchDesc__o;
struct System_Collections_Generic_Dictionary_uint__UIModelMysteryMall_DiscountShow__o;
struct System_Comparison_MysteryShopExpressionDesc__o;
struct System_Collections_Generic_Dictionary_uint__ActivityInfo__o;
struct System_Collections_Generic_Dictionary_uint__FreshRewardItem__o;
struct System_Collections_Generic_Dictionary_uint__List_NewPlayerTargetData___o;
struct System_Collections_Generic_Dictionary_uint__NewVaultTabData__o;
struct System_Collections_Generic_Dictionary_uint__NewVaultSecondTabData__o;
struct System_Collections_Generic_Dictionary_uint__NewVaultDefaultID__o;
struct System_Collections_Generic_Dictionary_uint__HashSet_uint___o;
struct System_Collections_Generic_Dictionary_uint__NewVaultItemDesc__o;
struct System_Collections_Generic_Dictionary_uint__UIModelNewVault_NewVaultItemSortInfo__o;
struct System_Collections_Generic_List_OnlineMatch__o;
struct System_Comparison_OnlineMatch__o;
struct System_Collections_Generic_List_TagDownloadInfo__o;
struct System_Collections_Generic_List_DownloadInfo__o;
struct System_Collections_Generic_Dictionary_ResVersionInfo_FileInfo__int__o;
struct System_Collections_Generic_Dictionary_uint__DownloadInfoGroup__o;
struct System_Collections_Generic_Dictionary_uint__TagDownloadInfo__o;
struct System_Collections_Generic_LinkedList_uint__o;
struct System_Collections_Generic_Dictionary_uint__PayBundleWindowDesc__o;
struct System_Collections_Generic_Dictionary_int__UIModelPayment_VersionInfo__o;
struct System_Collections_Generic_List_PayItemData__o;
struct System_Collections_Generic_Dictionary_uint__SubscribeStoreDesc__o;
struct System_Collections_Generic_Dictionary_uint__AccountSubscription__o;
struct System_Collections_Generic_Dictionary_uint__PayItemData__o;
struct System_Converter_PayItemData__string__o;
struct System_Predicate_PayBundleWindowDesc__o;
struct System_Converter_PayBundleWindowDesc__string__o;
struct System_Comparison_SpecialStoreDesc__o;
struct System_Comparison_SubscribeStoreDesc__o;
struct System_Collections_Generic_Dictionary_uint__UIModelPayment_PaymentButtonDisplayInfo__o;
struct System_Predicate_DiamondSpendEventDesc__o;
struct System_Comparison_UIModelPayment_LessIsMoreEvent_Tier__o;
struct System_Collections_Generic_Dictionary_ulong__CSPlayerPeriodicRankingInfoRes__o;
struct System_Collections_Generic_Dictionary_uint__PeriodicProtectionDesc__o;
struct System_Collections_Generic_Dictionary_int__PetSkillInfoData__o;
struct System_Collections_Generic_List_PetData__o;
struct System_Collections_Generic_Dictionary_uint__PreviewWebDesc__o;
struct System_Collections_Generic_List_MatchRecordPersonal__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__PersonalRecordData___o;
struct System_Collections_Generic_Dictionary_ulong__PersonalLiveTvData__o;
struct System_Collections_Generic_Dictionary_ulong__AccountBriefInfo__o;
struct System_Collections_Generic_Dictionary_ulong__AccountPersonalShowInfo__o;
struct System_Collections_Generic_Dictionary_ulong__List_IntimacyState___o;
struct System_Collections_Generic_Dictionary_ulong__CSGetHeroicInfoRes__o;
struct System_Collections_Generic_Dictionary_ulong__List_WeaponPowerTitleRecordInfo___o;
struct System_Collections_Generic_Dictionary_ulong__List_WeaponExpInfo___o;
struct System_Collections_Generic_Dictionary_ulong__SelectedItems__o;
struct System_Collections_Generic_Dictionary_ulong__Dictionary_uint__uint___o;
struct System_Collections_Generic_Dictionary_ulong__CSGetVisitorsRes_VisitorRecord__o;
struct System_Comparison_CSGetVisitorsRes_VisitorRecord__o;
struct System_Func_uint__uint__o;
struct System_Collections_Generic_Dictionary_uint__PersonalRecordData__o;
struct System_Collections_Generic_Dictionary_uint__RankingItemRank__o;
struct System_Collections_Generic_List_UIModelRateAPPSwitch_ModeRankRequirement__o;
struct System_Collections_Generic_Dictionary_int__RebateCardDisplayInfo__o;
struct System_Collections_Generic_List_RebateCardData__o;
struct System_Collections_Generic_Dictionary_int__EEventType__o;
struct System_Collections_Generic_Dictionary_int__Nullable_bool___o;
struct System_Collections_Generic_Dictionary_uint__List_RelationshipInfo___o;
struct System_Collections_Generic_Dictionary_ulong__SpecificIntimacyRankAwardInfo__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__IntimacyAwardDesc___o;
struct System_Collections_Generic_Dictionary_uint__List_FriendAccountInfo___o;
struct System_Collections_Generic_List_RelationshipInfo__o;
struct System_Collections_Generic_Dictionary_uint__IntimacyAwardDesc__o;
struct System_Collections_Generic_List_UIModelReplay_ReportReplayInfo__o;
struct System_Collections_Generic_Dictionary_ulong__Dictionary_string__int___o;
struct System_Collections_Generic_List_UIModelReplay_ReportReviewInfo__o;
struct System_Collections_Generic_Dictionary_string__Dictionary_string__int___o;
struct System_Comparison_ReplayInfo__o;
struct System_Collections_Generic_List_UIModelReplay_Offender__o;
struct System_Collections_Generic_List_UIModelReplay_Reporter__o;
struct System_Collections_Generic_List_UIModelReplay_ReasonInfo__o;
struct System_Collections_Generic_List_UIModelReplay_ReplayReviewMainReason__o;
struct System_Collections_Generic_List_double__o;
struct System_Collections_Generic_Dictionary_uint__WorkshopShowMapIconData__o;
struct System_Collections_Generic_Dictionary_uint__byte____o;
struct System_Collections_Generic_Dictionary_uint__List_WorkshopEditorChoiceInfo___o;
struct System_Collections_Generic_Dictionary_string__ulong__o;
struct System_Collections_Generic_List_KeyValuePair_string__int___o;
struct System_Collections_Generic_Dictionary_Type__int__o;
struct System_Collections_Generic_Dictionary_KeyValuePair_uint__int___List_WorkshopDirtyPicture___o;
struct System_Collections_Generic_Dictionary_KeyValuePair_uint__int___List_WorkshopDirtyWord___o;
struct System_Collections_Generic_Dictionary_KeyValuePair_uint__int___bool__o;
struct System_Collections_Generic_Dictionary_string__UIModelSceneEdit_CDNDownLoad__o;
struct System_Collections_Generic_Dictionary_string__CSSearchWorkshopCodekRes__o;
struct System_Collections_Generic_Dictionary_uint__List_WorkshopRecommendSeriesInfo___o;
struct System_Collections_Generic_Dictionary_uint__List_WorkshopHotInfo___o;
struct System_Collections_Generic_Queue_SceneEditSlotInfo__o;
struct System_Collections_Generic_List_UGCRemarkRuleData__o;
struct System_Converter_WorkshopDirtyWord__WorkshopDirtyWord__o;
struct System_Converter_WorkshopDirtyPicture__WorkshopDirtyPicture__o;
struct System_Func_SceneEditSlotInfo__bool__o;
struct System_Comparison_UGCRemarkRuleData__o;
struct System_Comparison_WorkshopCategoryPageDesc__o;
struct System_Comparison_WorkshopTimeLimitedModeRuleTagDesc__o;
struct System_Comparison_WorkshopTagMatchDesc__o;
struct System_Comparison_WorkshopHotInfo__o;
struct System_Action_CSSearchWorkshopCodekRes__o;
struct System_Collections_Generic_KeyValuePair_string__int__o;
struct System_Comparison_WorkshopEditorChoiceInfo__o;
struct System_Collections_Generic_Dictionary_uint__OtherChannelInfo__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__PlayerData__o;
struct System_Collections_Generic_List_TeamData__o;
struct System_Collections_Generic_List_RankingTeamData__o;
struct System_Collections_Generic_List_AccTeamData__o;
struct System_Collections_Generic_Dictionary_int__UIModelSpectator_TeamWinInfo__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__List_PlayerKillInfo___o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__List_PlayerBestStatsData___o;
struct System_Collections_Generic_Dictionary_uint__AirdropInfo__o;
struct System_Collections_Generic_List_AirdropInfo__o;
struct System_Collections_Generic_HashSet_byte__o;
struct System_Comparison_PlayerData__o;
struct System_Func_TeamData__byte__o;
struct System_Comparison_AccTeamData__o;
struct System_Comparison_RankingTeamData__o;
struct System_Collections_Generic_List_PlayerKillInfo__o;
struct System_Collections_Generic_List_PlayerBestStatsData__o;
struct System_Collections_Generic_List_SplashBannerInfo__o;
struct System_Comparison_SplashBannerInfo__o;
struct System_Collections_Generic_SortedDictionary_uint__List_BundleShowData___o;
struct System_Collections_Generic_SortedDictionary_uint__List_OptionalBundleShowData___o;
struct System_Collections_Generic_List_TreasureBoxDataBoxData__o;
struct System_Collections_Generic_List_TreasureBoxDataItemData__o;
struct System_Collections_Generic_List_BundleData__o;
struct System_Collections_Generic_List_OptionalBundleData__o;
struct System_Collections_Generic_Dictionary_uint__List_BundleShowData___o;
struct System_Collections_Generic_Dictionary_uint__List_OptionalBundleShowData___o;
struct System_Collections_Generic_Dictionary_uint__TailorSettingDesc__o;
struct System_Collections_Generic_Dictionary_uint__List_TailorUnlockDesc___o;
struct System_Collections_Generic_Dictionary_uint__TailorUnlockInfo__o;
struct System_Collections_Generic_Dictionary_uint__ClothTriggerEffectPreviewData__o;
struct System_Collections_Generic_Dictionary_ulong__UIModelTeamReserve_ReserveStatus__o;
struct System_Collections_Generic_Dictionary_ulong__long__o;
struct System_Collections_Generic_Dictionary_ulong__UIModelTeamReserve_ReserveReplyStatus__o;
struct System_Collections_Generic_Dictionary_string__UIModelUGCDebugger_VariableValue__o;
struct System_Collections_Generic_Dictionary_string__UIModelUGCDebugger_BreakpointStatus__o;
struct System_Collections_Generic_List_UIModelUGCDebugger_DebuggerContext__o;
struct System_Collections_Generic_Dictionary_string__KDNPLMHKBHC__o;
struct System_Collections_Generic_List_UIModelUGCDebugger_VariableValue__o;
struct System_Action_UGCHudWidget__o;
struct System_Collections_Generic_List_OPPOFFMJNNH__o;
struct System_Collections_Generic_List_UGCHudPrefabIndexInfo__o;
struct System_Collections_Generic_List_UGCHudWidgetIndexInfo__o;
struct System_Collections_Generic_List_UGCHudEventBlockInfo__o;
struct System_Func_HNPNMOHNBLN__bool__o;
struct System_Collections_Generic_Dictionary_int__List_HINGGIJEKGM___o;
struct System_Collections_Generic_Dictionary_uint__VeteranRightsDesc__o;
struct System_Collections_Generic_Dictionary_uint__VeteranRankBuffTimeDesc__o;
struct System_Comparison_VeteranAwardDesc__o;
struct System_Comparison_VeteranRewardItem__o;
struct System_Predicate_BatchShowContentDesc__o;
struct System_Collections_Generic_Dictionary_uint__VirtualBrandBannerData__o;
struct System_Collections_Generic_Dictionary_uint__VirtualBrandGainData__o;
struct System_Collections_Generic_Dictionary_uint__VirtualBrandLogoTouch__o;
struct System_Collections_Generic_Dictionary_uint__VirtualBrandLogoDesc__o;
struct System_Collections_Generic_Dictionary_uint__VirtualBrandCollectionValueRewardDesc__o;
struct System_Collections_Generic_Dictionary_uint__VirtualBrandClothesDesc__o;
struct System_Collections_Generic_Dictionary_uint__VirtualBrandCollectionValueDesc__o;
struct System_Collections_Generic_Dictionary_uint__VirtualBrandStoryDesc__o;
struct System_Collections_Generic_Dictionary_uint__VirtualBrandInfo__o;
struct System_Collections_Generic_Dictionary_uint__List_ConditionNode___o;
struct System_Collections_Generic_Dictionary_uint__VirtualBrandTagDesc__o;
struct System_Collections_Generic_List_ConditionNode__o;
struct System_Collections_Generic_Dictionary_uint__WeaponPowerInfo__o;
struct System_Collections_Generic_Dictionary_uint__WeaponPowerPlayerTitleInfo__o;
struct System_Collections_Generic_Dictionary_Vector4__List_uint___o;
struct System_Collections_Generic_Dictionary_uint__WeaponPowerLeaderboardAreaListDesc__o;
struct System_Collections_Generic_Dictionary_uint__List_WeaponPowerLeaderboardAreaListDesc___o;
struct System_Collections_Generic_Dictionary_uint__WeaponPowerConfigData__o;
struct System_Collections_Generic_Dictionary_Vector2Int__WeaponPowerLeaderboardCacheInfo__o;
struct System_Collections_Generic_Dictionary_Vector3__uint__o;
struct System_Converter_AccountLeaderboardItem__LeaderBoardInfo__o;
struct System_Comparison_WeaponPowerInfo__o;
struct System_Comparison_WeaponPowerUpdateInfo__o;
struct System_Collections_Generic_Dictionary_Vector3__List_WeaponExpSwitch___o;
struct System_Collections_Generic_Dictionary_uint__List_WeaponExpAwardDesc___o;
struct System_Collections_Generic_Dictionary_uint__WeaponExpInfo__o;
struct System_Converter_WeaponExpSwitch__uint__o;
struct System_Comparison_WeaponExpLevelDesc__o;
struct System_Comparison_WeaponExpInfo__o;
struct System_Comparison_WeaponExpSwitch__o;
struct System_Comparison_WeaponExpUpdateInfo__o;
struct System_Collections_Generic_Dictionary_int__List_WeaponPokedexDesc___o;
struct System_Collections_Generic_Dictionary_uint__WeaponPokedexDesc__o;
struct System_Collections_Generic_Dictionary_uint__WeaponSkinPermanentGoPosDesc__o;
struct System_Predicate_WeaponSkinPermanentDesc__o;
struct System_Collections_Generic_Dictionary_uint__List_WeaponPokedexDesc___o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__List_WeaponPokedexDesc____o;
struct System_Collections_Generic_Dictionary_uint__SuitOpenInfo__o;
struct System_Collections_Generic_List_WeaponSkinUpgradeConfig__o;
struct System_Collections_Generic_Dictionary_uint__WeaponSkinUpgradeInfoData__o;
struct System_Collections_Generic_Dictionary_uint__List_WeaponSkinUpgradeInfoData___o;
struct System_Collections_Generic_Dictionary_uint__EvoGunPickItemRedPoint__o;
struct System_Collections_Generic_Dictionary_uint__WeaponSkinStat__o;
struct System_Collections_Generic_Dictionary_uint__WeaponSetData__o;
struct System_Collections_Generic_Dictionary_uint__SkinOwnAndOpenInfo__o;
struct System_Collections_Generic_List_WeaponSkinUpgradeGratitudeData__o;
struct System_Collections_Generic_Dictionary_uint__WeaponSkinUpgradeGratitude__o;
struct System_Collections_Generic_Dictionary_uint__NewMatInfoData__o;
struct System_Collections_Generic_Dictionary_int__List_RuleMapping___o;
struct System_Collections_Generic_Dictionary_int__List_WebTutorialData___o;
struct System_Predicate_CreditWebSwitchData__o;
struct System_Predicate_WebTutorialData__o;
struct System_Collections_Generic_List_WorkShopLevelDescriptionData__o;
struct System_Collections_Generic_List_WorkShopLevelExp__o;
struct System_Collections_Generic_List_NewBieGuildBasProcessor_NewBieGuideCondition__o;
struct System_Collections_Generic_List_NewBieGuildBasProcessor__o;
struct System_Comparison_NewBieGuildBasProcessor__o;
struct System_Collections_Generic_Dictionary_string__InterAppActionType__o;
struct System_Collections_Generic_Dictionary_string__OpenUrl_ReplaceDelegate__o;
struct System_Collections_Generic_Dictionary_uint__PlayerGameStateData__o;
struct System_Collections_Generic_Dictionary_int__PreviewParticleData__o;
struct System_Collections_Generic_Dictionary_uint__RejectReasonData__o;
struct System_Collections_Generic_List_RejectReasonData__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudChatBoxController__o;
struct System_Collections_Generic_Dictionary_uint__UIBaseController__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudNameRedEnvelopeOwnerController__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudRevengeInfoPointController__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudItemMarkShowController__o;
struct System_Collections_Generic_Dictionary_uint__UIHudRevivePointPosMarkController__o;
struct System_Collections_Generic_Dictionary_uint__UIHudLockAirDropPosMarkController__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o;
struct System_Collections_Generic_Dictionary_UIBaseController__string__o;
struct System_Collections_Generic_List_UIHudGrenadeBtnController__o;
struct System_Collections_Generic_Dictionary_Vehicle__UIHudVehiclePosController__o;
struct System_Collections_Generic_Dictionary_Entity__UIHudVehicleAsMissileTargetControllerBase__o;
struct System_Collections_Generic_Dictionary_Type__Queue_UIBaseController___o;
struct System_Collections_Generic_Dictionary_Type__uint____o;
struct System_Predicate_string__o;
struct System_Predicate_UIBaseController__o;
struct System_Collections_Generic_Dictionary_uint__UIHudBombZoneMarkController__o;
struct System_Action_Texture2D__o;
struct System_Collections_Generic_Dictionary_uint__UIHudEnergyStoneBoxMarkController__o;
struct System_Collections_Generic_List_UIHudEnergyStoneBoxMarkController__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnergyStoneMarkController__o;
struct System_Collections_Generic_Dictionary_int__HuntingGroundRoundInfoData__o;
struct System_Collections_Generic_Dictionary_TKEY__T__o;
struct System_Collections_Generic_Dictionary_TKEY__TB__o;
struct System_Collections_Generic_Dictionary_string__IUIHUDBaseController__o;
struct System_Collections_Generic_Dictionary_string__UIHUDUGC_CustomHudController__o;
struct System_Collections_Generic_Dictionary_string__Dictionary_string__List_string____o;
struct System_Collections_Generic_List_UGCHud3DContainerDepth__o;
struct System_Comparison_UGCHud3DContainerDepth__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudMetropolisHPController__o;
struct System_Collections_Generic_List_UIHudTokenComboController__o;
struct System_Collections_Generic_Dictionary_uint__List_UIBaseController___o;
struct System_Collections_Generic_Dictionary_UIHudTaskNameIconController__bool__o;
struct System_Collections_Generic_Dictionary_uint__TriggerDetailStyleData__o;
struct System_Collections_Generic_Dictionary_uint__ServerMiniGameData__o;
struct System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudBanknoteLeaderboardItemController__o;
struct System_Collections_Generic_List_UIInvitationTipsBoxContentController__o;
struct System_Collections_Generic_List_UIRecommendLoadoutWindowTopTabController__o;
struct System_Collections_Generic_List_UIRecommendLoadoutPlanItemController__o;
struct System_Collections_Generic_List_MouseOrTouch__o;
struct BetterList_UIUnBlockOtherHudScript_DepthEntry__o;
struct BetterList_CompareFunc_UIUnBlockOtherHudScript_DepthEntry__o;
struct System_Collections_Generic_Dictionary_int__WebView__o;
struct System_Action_string__string____int__string__o;
struct System_Action_int__UnityWebView_JavaScriptResult__o;
struct System_Func_string__string__o;
struct System_Func_TaskDragDropContainer__bool__o;
struct System_Action_int__TaskItemCodekLabelBtn__o;
struct System_Collections_Generic_List_TaskItemPicPuzzle__o;
struct System_Collections_Generic_List_TaskDragDropContainer__o;
struct System_Collections_Generic_List_BugReport_IBugReporter__o;
struct System_Action_ResErrorCodek__o;
struct System_Collections_Generic_Dictionary_RenderTexture__CGGEHOMBMAG_NMPEFGONDCI__o;
struct System_Collections_Generic_List_Camera__o;
struct System_Collections_Generic_List_VolumeEffectField__o;
struct System_Func_FieldInfo__bool__o;
struct System_Func_VolumeEffectField__string__o;
struct System_Collections_Generic_List_VolumeEffectComponent__o;
struct System_Func_Component__bool__o;
struct System_Func_VolumeEffectComponent__string__o;
struct System_Collections_Generic_List_VolumeEffect__o;
struct System_Func_VolumeEffect__PostEffectManagerBase__o;
struct System_Collections_Generic_List_VolumeEffectFieldFlags__o;
struct System_Func_VolumeEffectFieldFlags__bool__o;
struct System_Func_VolumeEffectFieldFlags__string__o;
struct System_Collections_Generic_List_VolumeEffectComponentFlags__o;
struct System_Func_VolumeEffectComponentFlags__bool__o;
struct System_Func_VolumeEffectComponentFlags__string__o;
struct System_Collections_Generic_Dictionary_string__Dictionary_string__string___o;
struct System_Collections_Generic_Dictionary_string__CrossPlatformInputManager_VirtualAxis__o;
struct System_Collections_Generic_Dictionary_string__CrossPlatformInputManager_VirtualButton__o;
struct System_Collections_Generic_List_DynamicBoneCollider__o;
struct System_Collections_Generic_List_DynamicBone_Particle__o;
struct System_Collections_Generic_Dictionary_int__List_DynamicBoneNet_Particle___o;
struct System_Collections_Generic_SortedDictionary_string__Transform__o;
struct System_Collections_Generic_List_DynamicBoneNet_Particle__o;
struct System_Action_FFVoiceAPI_FFVoicePcmCallbackData__o;
struct System_Collections_Generic_IList_JsonData__o;
struct System_Collections_Generic_IDictionary_string__JsonData__o;
struct System_Collections_Generic_IList_KeyValuePair_string__JsonData___o;
struct System_Collections_Generic_IEnumerator_KeyValuePair_string__JsonData___o;
struct System_Collections_Generic_IDictionary_string__PropertyMetadata__o;
struct System_Collections_Generic_IDictionary_Type__ExporterFunc__o;
struct System_Collections_Generic_IDictionary_Type__IDictionary_Type__ImporterFunc___o;
struct System_Collections_Generic_IDictionary_Type__ArrayMetadata__o;
struct System_Collections_Generic_IDictionary_Type__IDictionary_Type__MethodInfo___o;
struct System_Collections_Generic_IDictionary_Type__ObjectMetadata__o;
struct System_Collections_Generic_IDictionary_Type__IList_PropertyMetadata___o;
struct System_Collections_Generic_IDictionary_int__IDictionary_int__int_____o;
struct System_Collections_Generic_Stack_int__o;
struct System_Collections_Generic_Stack_WriterContext__o;
struct System_Collections_Generic_List_HangCollider_Sphere__o;
struct System_Collections_Generic_List_HangCollider_Capsule__o;
struct System_Collections_Generic_List_HangCollider_Plane__o;
struct System_Collections_Generic_List_HangString_STRING__o;
struct System_Collections_Generic_List_ANGLELIMIT_PROPERTY__o;
struct System_Collections_Generic_List_HangColliderSphereProperty__o;
struct System_Collections_Generic_List_HangColliderCapsuleProperty__o;
struct System_Collections_Generic_List_HangColliderPlaneProperty__o;
struct System_EventHandler_ParseErrorEventArgs__o;
struct System_Collections_Generic_IEnumerator_string____o;
struct System_Collections_Generic_List_BaseExposedData__o;
struct System_Collections_Generic_List_ExposedProperty__o;
struct System_Collections_Generic_List_ExposedPropertyGroup__o;
struct System_Func_BaseExposedData__bool__o;
struct System_Predicate_ExposedProperty__o;
struct System_Predicate_ExposedPropertyGroup__o;
struct System_Collections_Generic_IEnumerable_BaseExposedData__o;
struct System_Collections_Generic_List_PELinkage_Link__o;
struct System_Collections_Generic_List_PEModifications_PropertyData__o;
struct System_Collections_Generic_List_PEModifications_HierarchyData__o;
struct System_Collections_Generic_List_PEModifications_ComponentsData__o;
struct System_Action_PEPrefabScript__o;
struct System_Func_GameObject__string__o;
struct System_Func_string__GameObject__o;
struct System_Collections_Generic_Dictionary_int__short____o;
struct System_Collections_Generic_Dictionary_string__TBlackBoard_TBlackboardItem__o;
struct System_Collections_Generic_List_TILoggerListener__o;
struct System_Collections_Generic_LinkedList_TDiscreteEvent__o;
struct System_Collections_Generic_Dictionary_string__T__o;
struct System_Collections_Generic_List_UMATextRecipe__o;
struct System_Collections_Generic_List_KeyValuePair_SlotData__AdditiveInfo___o;
struct System_Collections_Generic_Dictionary_string__List_UMATextRecipe___o;
struct System_Collections_Generic_Dictionary_int__UMATextRecipe__o;
struct System_Collections_Generic_List_DynamicCharacterAvatar_ColorValue__o;
struct System_Collections_Generic_List_WardrobeSettings__o;
struct System_Collections_Generic_List_OverlayColorData__o;
struct System_Collections_Generic_List_UMAWardrobeRecipe__o;
struct System_Collections_Generic_List_DynamicCharacterAvatar_WardrobeRecipeListItem__o;
struct System_Collections_Generic_Dictionary_string__Dictionary_string__List_UMATextRecipe____o;
struct System_Collections_Generic_List_UMARecipeBase__o;
struct System_Collections_Generic_Dictionary_int__OverlayDataAsset__o;
struct System_Collections_Generic_Dictionary_string__RaceData__o;
struct System_Collections_Generic_Dictionary_int__SlotDataAsset__o;
struct System_Collections_Generic_List_OverlayData__o;
struct System_Collections_Generic_Dictionary_string__UMATextRecipe__o;
struct System_Collections_Generic_LinkedList_UMATextRecipe_IntVec2__o;
struct System_Collections_Generic_List_UMAPackedRecipeBase_PackedOverlayColorDataV3__o;
struct System_Collections_Generic_Dictionary_Type__Type__o;
struct System_Collections_Generic_List_UMAAssetIndexer_AssetItem__o;
struct System_Collections_Generic_Dictionary_Type__Dictionary_string__UMAAssetIndexer_AssetItem___o;
struct System_Collections_Generic_Dictionary_string__UMAAssetIndexer_AssetItem__o;
struct System_Collections_Generic_List_HangStringProperty__o;
struct System_Action_uint__Object__AsyncLoadReq__o;
struct System_Action_Object__uint__o;
struct System_Action_Object__uint__int__o;
struct System_Collections_Generic_Dictionary_uint__AsyncLoadReq__o;
struct System_Collections_Generic_Dictionary_int__T__o;
struct System_Collections_Generic_ICollection_SlotDataAsset__o;
struct System_Collections_Generic_ICollection_OverlayDataAsset__o;
struct System_Collections_Generic_Dictionary_ulong__SlotOverlayAssetCacheWithRefsChild__o;
struct System_Collections_Generic_Dictionary_uint__SlotOverlayAssetCacheWithRefsChild__o;
struct System_Collections_Generic_HashSet_SlotOverlayAssetCache__o;
struct System_Collections_Generic_List_SlotDataAsset__o;
struct System_Collections_Generic_List_OverlayDataAsset__o;
struct System_Collections_Generic_HashSet_SlotDataAsset__o;
struct System_Collections_Generic_HashSet_OverlayDataAsset__o;
struct System_Collections_Generic_Dictionary_SlotDataAsset__short__o;
struct System_Collections_Generic_Dictionary_OverlayDataAsset__short__o;
struct System_Collections_Generic_Dictionary_UMAMeshAsset__short__o;
struct System_Collections_Generic_Dictionary_Texture__short__o;
struct System_Collections_Generic_Dictionary_T__short__o;
struct System_Action_uint__bool__Object__o;
struct System_Collections_Generic_ICollection_SlotData__o;
struct System_Collections_Generic_List_SlotData__o;
struct System_Collections_Generic_List_SlotOverlayHashPair__o;
struct System_Collections_Generic_List_KeyValuePair_int__bool___o;
struct System_Func_string__int__o;
struct System_Func_int__string__o;
struct System_Collections_Generic_List_WardrobeSet__o;
struct System_Collections_Generic_List_RaceData_RaceThumbnails_WardrobeSlotThumb__o;
struct System_Collections_Generic_Dictionary_int__SkinnedMeshCombiner_BoneIndexEntry__o;
struct System_Collections_Generic_List_SkinnedMeshCombiner_BoneIndexEntry__o;
struct System_Collections_Generic_List_SkinnedMeshCombiner_CombineInstance__o;
struct System_Collections_Generic_List_List_int___o;
struct System_Collections_Generic_LinkedListNode_UMAData__o;
struct System_Collections_Generic_LinkedList_UMAData__o;
struct System_Action_UMAData__o;
struct System_Collections_Generic_List_UMAData_GeneratedMaterial__o;
struct System_Collections_Generic_List_UMAData_MaterialFragment__o;
struct System_Collections_Generic_List_UMAData__o;
struct System_Collections_Generic_Dictionary_int__List_Material___o;
struct System_Collections_Generic_List_UMAMaterial__o;
struct System_Collections_Generic_List_DynamicBone__o;
struct System_Collections_Generic_List_HangCollider__o;
struct System_Collections_Generic_Dictionary_List_OverlayData___UMAData_GeneratedMaterial__o;
struct System_Collections_Generic_Dictionary_int__UMATransform__o;
struct System_Collections_Generic_Dictionary_RenderTextureFormat__UMARenderTexturePool__o;
struct System_Collections_Generic_Dictionary_int__List_RenderTexture___o;
struct System_Collections_Generic_List_UMASkeleton_BoneData__o;
struct System_Collections_Generic_Dictionary_int__UMASkeleton_BoneData__o;
struct System_Collections_Generic_IEnumerable_int__o;
struct System_Collections_Generic_Dictionary_KeyCollection_Enumerator_int__UMASkeleton_BoneData__o;
struct System_Collections_Generic_IEnumerator_int__o;
struct System_Collections_Generic_List_HumanBone__o;
struct System_Collections_Generic_List_SkeletonBone__o;
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__UMAAssetIndexer_AssetItem__o;
struct System_Collections_Generic_Dictionary_ValueCollection_string__UMAAssetIndexer_AssetItem__o;
struct System_Collections_Generic_List_IObserver__o;
struct System_Collections_Generic_Queue_AudioData__o;
struct System_Collections_Generic_Dictionary_AudioSource__float__o;
struct System_Collections_Generic_Dictionary_KeyCollection_Enumerator_AudioSource__float__o;
struct System_Collections_Generic_List_SceneStreamerInfo_MaterialInfo__o;
struct System_Collections_Generic_List_SceneStreamerInfo_MeshInfo__o;
struct System_Collections_Generic_List_StreamerMeshInfo__o;
struct System_Collections_Generic_List_StreamerTextureInfo__o;
struct System_Collections_Generic_Dictionary_uint__StreamerMeshInfo__o;
struct System_Collections_Generic_Dictionary_uint__StreamerTextureInfo__o;
struct System_Collections_Generic_List_StreamerObjectRefInfo__o;
struct System_Collections_Generic_List_ABSceneLightMapInfo__o;
struct System_Collections_Generic_List_KeyValuePair_int__short___o;
struct System_Collections_Generic_List_ABSceneGOInfo__o;
struct System_Collections_Generic_Dictionary_int____SceneSplit__o;
struct System_Collections_Generic_List_SceneSplit__o;
struct System_Collections_Generic_Dictionary_int__ABSceneInfo__o;
struct System_Collections_Generic_Dictionary_int__ABSceneGOInfo__o;
struct System_Collections_Generic_Dictionary_int__SharedSceneObjectRecord__o;
struct System_Collections_Generic_Dictionary_int__ABScenePrefabRef__o;
struct System_Collections_Generic_Dictionary_int__ABScenePrefabMeshInfo__o;
struct System_Collections_Generic_Dictionary_int__ABSceneMeshRef__o;
struct System_Collections_Generic_List_ABSceneMatRef__o;
struct System_Collections_Generic_Dictionary_short__ABSceneTexRef__o;
struct System_Collections_Generic_List_short__o;
struct System_Collections_Generic_Dictionary_int__StreamerFacade_VisibleFunc__o;
struct System_Collections_Generic_List_Streamer__o;
struct System_Collections_Generic_List_StreamerFacade_VisibleHandler__o;
struct GCommon_ObjectPool_AudioResource__o;
struct GCommon_ObjectPool_AudioResWithCallBackDefault__o;
struct System_Collections_Generic_Dictionary_ResourceID__AudioFadeEffect__o;
struct System_Collections_Generic_Dictionary_uint__AudioEngine_Unity_AudioGroup__o;
struct System_Collections_Generic_Dictionary_ResourceID__int__o;
struct System_Collections_Generic_HashSet_AudioResource__o;
struct System_Collections_Generic_HashSet_AudioSource__o;
struct System_Collections_Generic_HashSet_AudioResWithCallBackDefault__o;
struct System_Collections_Generic_List_AudioAsyncLoadData__o;
struct System_Collections_Generic_HashSet_AudioEngine_Unity_AudioGroup_AudioObject__o;
struct System_Collections_Generic_List_AudioEngine_Unity_AudioGroup_AudioObject__o;
struct System_Collections_Generic_Dictionary_int__IAudioEngine__o;
struct System_Collections_Generic_List_AudioManager_AudioInfo__o;
struct System_Collections_Generic_Dictionary_int__AudioResource__o;
struct System_Collections_Generic_Dictionary_string__CommandPool__o;
struct System_Collections_Generic_Dictionary_int__EventDispatcher_EventHandler__o;
struct System_Collections_Generic_Dictionary_int__EventDispatcher_VEventHandler__o;
struct System_Collections_Generic_Dictionary_int__EventDispatcher_BEventHandler__o;
struct System_Collections_Generic_Dictionary_int__EventDispatcher_UEventHandler__o;
struct System_Collections_Generic_Dictionary_int__EventDispatcher_UUEventHandler__o;
struct System_Collections_Generic_Dictionary_int__EventDispatcher_IEventHandler__o;
struct System_Collections_Generic_Dictionary_int__EventDispatcher_IIEventHandler__o;
struct System_Collections_Generic_Dictionary_int__EventDispatcher_GEventHandler__o;
struct System_Collections_Generic_List_ISingletonModule__o;
struct System_Collections_Generic_Dictionary_int__DecalDatum__o;
struct System_Collections_Generic_List_Vector2Int__o;
struct System_Collections_Generic_Dictionary_int__GranularityDatum__o;
struct System_Collections_Generic_List_SmokePlume__o;
struct System_Collections_Generic_Dictionary_Material__List_PCTrail___o;
struct System_Collections_Generic_Dictionary_Material__CombineInstance____o;
struct System_Collections_Generic_Dictionary_Material__int__o;
struct GCommon_Utillities_CircularBuffer_PCTrailPoint__o;
struct GCommon_ObjectPool_TimerAction__o;
struct System_Action_bool__int__o;
struct System_Collections_Generic_Dictionary_int__GameObjectRecycleInfo__o;
struct GCommon_ObjectPool_GameObjectRecycleInfo__o;
struct System_Collections_Generic_Dictionary_int__AnimationConfigData__o;
struct System_Collections_Generic_Dictionary_long__AnimationBlendConfigData__o;
struct System_Collections_Generic_List_StaticObjectQualitySelector_DynamicObject__o;
struct System_Collections_Generic_Dictionary_int__TouchHitInfo__o;
struct System_Collections_Generic_Dictionary_int__UserButtonArea__o;
struct System_Collections_Generic_Dictionary_int__BaseAppInfo__o;
struct System_Collections_Generic_Dictionary_string__OpenedByUrlProcessor__o;
struct System_Collections_Generic_List_OpenedWithParamsDelegate__o;
struct System_Collections_Generic_List_LocGlobalComponent_Language__o;
struct System_Collections_Generic_Dictionary_string__LocLang__o;
struct System_Collections_Generic_Dictionary_int__LocGlobalComponent_Language__o;
struct System_Action_BaseRewardedVideoAds_PlayEvent__o;
struct System_Collections_Generic_List_ConditionAction_ConditionHandler__o;
struct GCommon_ObjectPool_ConditionAction__o;
struct System_Collections_Generic_List_ConditionAction__o;
struct System_Collections_Generic_Dictionary_int__List_CSVBaseData___o;
struct System_Collections_Generic_Dictionary_int__Dictionary_string__CSVBaseData___o;
struct System_Collections_Generic_Dictionary_ResourceID__bool__o;
struct System_Collections_Generic_Dictionary_ResourceID__TextReader__o;
struct System_Collections_Generic_Dictionary_Type__ThreadPrama__o;
struct System_Collections_Generic_ICollection_CSVBaseData__o;
struct System_Collections_Generic_IDictionary_uint__T__o;
struct System_Collections_Generic_Dictionary_uint__T__o;
struct System_Collections_Generic_List_CustomVideoPlayer_CallbackType__o;
struct System_Comparison_FileInfo__o;
struct System_Collections_Generic_List_BFPFFNANJAM_DynamicPrefabInfo__o;
struct System_Collections_Generic_List_BFPFFNANJAM_DistributionData__o;
struct System_Collections_Generic_List_DynamicGeneratorGroup__o;
struct System_Collections_Generic_List_BFPFFNANJAM_NLCFNILHPCC__o;
struct System_Collections_Generic_List_BFPFFNANJAM_ALBBDLONDFN__o;
struct System_Collections_Generic_List_List_BFPFFNANJAM_ALBBDLONDFN___o;
struct System_Collections_Generic_Dictionary_int__BFPFFNANJAM_FHKJBLFFFNJ__o;
struct System_Collections_Generic_List_BFPFFNANJAM_KEEKMMPLKDH__o;
struct System_Collections_Generic_List_MaterialPropertyBlock__o;
struct System_Collections_Generic_List_List_Material___o;
struct System_Collections_Generic_List_BFPFFNANJAM_OHIOKAOHMJL__o;
struct System_Collections_Generic_Dictionary_int__BFPFFNANJAM_LJNNIAPMLCN__o;
struct System_Collections_Generic_Dictionary_int__List_BFPFFNANJAM_ALBBDLONDFN___o;
struct System_Collections_Generic_List_GrassInst__o;
struct System_Collections_Generic_Dictionary_int__List_Vector3___o;
struct System_Collections_Generic_Dictionary_int__List_Vector2___o;
struct System_Collections_Generic_Dictionary_int__List_Color32___o;
struct System_Collections_Generic_HashSet_Texture__o;
struct System_Collections_Generic_Dictionary_GrassSubCell__GrassSystem_IACMEJKFJDJ__o;
struct System_Collections_Generic_List_GrassSubCell__o;
struct System_Collections_Generic_List_GrassSystem_NEFJAGOKOOO__o;
struct System_Collections_Generic_List_HPFKHCHAEAM__o;
struct System_Collections_Generic_List_IntervalNode__o;
struct Unity_Collections_NativeArray_Vector2__o;
struct System_Collections_Generic_List_Texture2D__o;
struct System_Collections_Generic_List_LightmapInfo__o;
struct System_Collections_Generic_List_MaterialLOD_MaterialLODInfo__o;
struct System_Collections_Generic_List_MaterialLOD_TextureLODInfo__o;
struct System_Collections_Generic_List_MaterialLODManager_TextureLODInfoManager__o;
struct System_Collections_Generic_Dictionary_string__MaterialLODManager_TextureLODInfoManager__o;
struct System_Collections_Generic_Dictionary_string__MaterialLODManager_MaterialLODInfoManager__o;
struct System_Collections_Generic_List_MaterialRef_PropertyRecorder__o;
struct System_Collections_Generic_List_MaterialRef_UVPlayerRecorder__o;
struct System_Collections_Generic_List_UVSeqPlayer_Interval__o;
struct System_Collections_Generic_List_MipmapStreamingObj__o;
struct System_Collections_Generic_List_MipmapStreamingObj_TextureInfo__o;
struct System_Collections_Generic_Dictionary_string__Texture2D__o;
struct System_Collections_Generic_List_LMLGJEIHHCB_IPHGPIFKCED__o;
struct System_Collections_Generic_LinkedList_LMLGJEIHHCB_IPHGPIFKCED__o;
struct System_Collections_Generic_List_MultiBillboard_BindedTransform__o;
struct System_Collections_Generic_HashSet_RenderNode_Shadow__o;
struct System_Collections_Generic_HashSet_LightNode_Shadow__o;
struct System_Collections_Generic_List_PlaneNode_Shadow__o;
struct System_Collections_Generic_List_PlatformUtility_NetworkCallbackHolder__o;
struct System_Action_PlatformUtility_LocalNotificationAuthorizationStatus__o;
struct System_Converter_KeyValuePair_string__string___string__o;
struct System_Collections_Generic_Dictionary_string__string____o;
struct System_Action_PlatformUtility_Android_ActivityConfiguration__o;
struct System_Comparison_string__o;
struct System_Collections_Generic_List_RockSystem_DistributionData__o;
struct System_Collections_Generic_List_RockSystem_OHIOKAOHMJL__o;
struct System_Collections_Generic_List_RockSystem_MCIKKLOGPOI__o;
struct System_Collections_Generic_List_RockSystem_BAOCNFIIBAH__o;
struct System_Collections_Generic_Dictionary_int__RockSystem_GEKPGLAIBFK__o;
struct System_Collections_Generic_List_LightmapAreaInfo__o;
struct System_Collections_Generic_List_LightmapData__o;
struct System_Collections_Generic_Dictionary_string__RuntimePrefabStat__o;
struct System_Collections_Generic_HashSet_Material__o;
struct System_Collections_Generic_Dictionary_Material__Texture__o;
struct System_Collections_Generic_Dictionary_string__Texture__o;
struct System_Collections_Generic_Dictionary_string__TextureOverride__o;
struct System_Collections_Generic_HashSet_BFPFFNANJAM_NLCFNILHPCC__o;
struct System_Collections_Generic_HashSet_NetworkMaterialInfo__o;
struct System_Collections_Generic_Dictionary_int__HashSet_NetworkMaterialInfo___o;
struct System_Collections_Generic_List_LightmapAreaInfoNoRef__o;
struct System_Collections_Generic_IEnumerable_JSONNode__o;
struct System_Collections_Generic_IEnumerable_KeyValuePair_string__JSONNode___o;
struct System_Collections_Generic_KeyValuePair_string__JSONNode__o;
struct System_Collections_Generic_Dictionary_Enumerator_string__JSONNode__o;
struct System_Collections_Generic_List_Enumerator_JSONNode__o;
struct System_Collections_Generic_IEnumerator_KeyValuePair_string__JSONNode___o;
struct System_Collections_Generic_IEnumerator_JSONNode__o;
struct System_Collections_Generic_List_JSONNode__o;
struct System_Collections_Generic_Dictionary_string__JSONNode__o;
struct System_Collections_Generic_Dictionary_Renderer__float__o;
struct System_Collections_Generic_IEnumerator_KeyValuePair_Renderer__float___o;
struct System_Collections_Generic_List_TextureOverride_OverrideMode__o;
struct System_Collections_Generic_List_TreeSystem_DistributionData__o;
struct System_Collections_Generic_List_TreeSystem_OHIOKAOHMJL__o;
struct System_Collections_Generic_List_TreeSystem_GFAHMIDHOHK__o;
struct System_Collections_Generic_List_TreeSystem_COMLDLAPCNK__o;
struct System_Collections_Generic_List_TreeSystem_ABMLEJDMPMF__o;
struct System_Collections_Generic_Dictionary_int__TreeSystem_MPBAMGFMEAG__o;
struct System_Collections_Generic_List_TreeSystem_GGJKDECMHLP__o;
struct System_Collections_Generic_Dictionary_int__TreeSystem_DCHCKODJALA__o;
struct System_Collections_Generic_Dictionary_string__UnityWebView_JavaScriptMessageHandler__o;
struct System_Collections_Generic_Dictionary_int__Dictionary_string__Action_int__UnityWebView_JavaScriptResult____o;
struct System_Action_int__string__o;
struct System_Collections_Generic_Dictionary_int__UnityWebViewInstanceHandler__o;
struct GCommon_ArrayPtr_char__o;
struct System_Comparison_UVSeqPlayer_Interval__o;
struct System_Collections_Generic_List_VegColorRatio__o;
struct System_Collections_Generic_List_VegetationManager_DistributionData__o;
struct System_Collections_Generic_List_VegetationManager_OHIOKAOHMJL__o;
struct System_Collections_Generic_List_VegetationManager_GFAHMIDHOHK__o;
struct System_Collections_Generic_Dictionary_int__List_VegetationManager_EGNPPEGEFDH___o;
struct System_Collections_Generic_List_VegetationManager_COMLDLAPCNK__o;
struct System_Collections_Generic_Dictionary_string__VegetationManager_AKCFJLEAHDP__o;
struct System_Collections_Generic_Dictionary_int__VegetationManager_DCHCKODJALA__o;
struct System_Collections_Generic_Dictionary_string__long____o;
struct System_Collections_Generic_Dictionary_int__HttpManager_HttpChannel__o;
struct System_Collections_Generic_LinkedList_HttpRequest__o;
struct System_Collections_Generic_IEnumerable_HttpRequest__o;
struct System_Collections_Generic_LinkedListNode_HttpRequest__o;
struct System_Collections_Generic_Dictionary_UDPMsgPacket__UDPMsgPacketResendInfo__o;
struct System_Collections_Generic_LinkedList_UDPMsgPacketTrackingData__o;
struct System_Collections_Generic_List_UDPMsgPacket__o;
struct System_Collections_Generic_Dictionary_int__MUDPSession__o;
struct System_Collections_Generic_LinkedList_UDPMsgPacket__o;
struct System_Collections_Generic_LinkedList_NetworkDetection_TaskInfo__o;
struct System_Collections_Generic_List_NetworkDetection_PingInfo__o;
struct System_Collections_Generic_List_Delegate__o;
struct System_Collections_Generic_Dictionary_uint__NetworkMessageHandlerPair__o;
struct System_Collections_Generic_Dictionary_int__byte____o;
struct System_Collections_Generic_Dictionary_uint__Delegate__o;
struct GCommon_DataChangedHanlder_sbyte__o;
struct GCommon_DataChangedHanlder_byte__o;
struct GCommon_DataChangedHanlder_short__o;
struct GCommon_DataChangedHanlder_ushort__o;
struct GCommon_DataChangedHanlder_int__o;
struct GCommon_DataChangedHanlder_uint__o;
struct GCommon_DataChangedHanlder_long__o;
struct GCommon_DataChangedHanlder_ulong__o;
struct GCommon_DataChangedHanlder_float__o;
struct GCommon_DataChangedHanlder_bool__o;
struct System_Collections_Generic_Dictionary_uint__DataChangedHanlder_sbyte___o;
struct System_Collections_Generic_Dictionary_uint__DataChangedHanlder_byte___o;
struct System_Collections_Generic_Dictionary_uint__DataChangedHanlder_short___o;
struct System_Collections_Generic_Dictionary_uint__DataChangedHanlder_ushort___o;
struct System_Collections_Generic_Dictionary_uint__DataChangedHanlder_int___o;
struct System_Collections_Generic_Dictionary_uint__DataChangedHanlder_uint___o;
struct System_Collections_Generic_Dictionary_uint__DataChangedHanlder_long___o;
struct System_Collections_Generic_Dictionary_uint__DataChangedHanlder_ulong___o;
struct System_Collections_Generic_Dictionary_uint__DataChangedHanlder_float___o;
struct System_Collections_Generic_Dictionary_uint__DataChangedHanlder_bool___o;
struct System_Collections_Generic_Queue_TCPMsgPacket__o;
struct System_Collections_Generic_List_UPDMessagePoolInterface__o;
struct GCommon_SyncedObjectPool_UDPMsgPacket__o;
struct System_Collections_Generic_LinkedList_ushort__o;
struct System_Collections_Generic_Dictionary_ushort__List_PotentiallyVisibleSetItem___o;
struct System_Collections_Generic_List_PotentiallyVisibleSetItem__o;
struct System_Collections_Generic_List_PortalData__o;
struct System_Collections_Generic_List_TileData__o;
struct System_Collections_Generic_List_PVSItemData__o;
struct System_Collections_Generic_List_PotentiallRootNodeSetting__o;
struct System_Action_WWW__ResWWWFileLoader__o;
struct System_Action_string__ResUnzipFileLoader__o;
struct System_Action_string__ResHashFileLoader__o;
struct System_Action_byte____uint__int__o;
struct System_Collections_Generic_Dictionary_int__MemoryStream__o;
struct System_Collections_Generic_List_UnityWebRequest__o;
struct System_Collections_Generic_List_ResBackgroundLoader_RequestState__o;
struct System_Collections_Generic_LinkedList_ResFileLoader__o;
struct System_Action_ResVersionInfo_FileInfo__o;
struct System_Collections_Generic_List_ResHashFileLoader__o;
struct System_Collections_Generic_List_ManualResetEvent__o;
struct System_Collections_Generic_List_ResFileLoader__o;
struct System_Collections_Generic_List_ResFileLoaderController_HashWorkerData__o;
struct System_Action_ResHotUpdateResult__o;
struct System_Collections_Generic_Dictionary_uint__DownloadContext__o;
struct System_Collections_Generic_LinkedList_DownloadContext__o;
struct System_Collections_Generic_Dictionary_uint__ResUpdateDownloadContext__o;
struct System_Collections_Generic_LinkedList_ResUpdateDownloadContext__o;
struct System_Action_ResUpdateDownloadContext__ResErrorCodek__bool__o;
struct System_Collections_Generic_Dictionary_ResVersionInfo_FileInfo__ResFileLoader__o;
struct System_Collections_Generic_List_ResUpdateDownloadContext__o;
struct System_Action_ResDownloadType__List_string___uint__o;
struct System_Collections_Generic_Dictionary_int__Dictionary_string__ResVersionInfo_FileInfo___o;
struct System_Collections_Generic_Queue_Object__o;
struct System_Collections_Generic_List_Object__o;
struct System_Collections_Generic_Dictionary_uint__SpawnPool_AsyncRequest__o;
struct System_Collections_Generic_List_SpawnPool_AsyncRequest__o;
struct System_Collections_Generic_Dictionary_ResourceID__SpawnPool__o;
struct System_Collections_Generic_Dictionary_ResourceID__string__o;
struct System_Collections_Generic_List_MethodInfo__o;
struct System_Collections_Generic_List_ResourceManager_ResourceConfigAB__o;
struct System_Collections_Generic_Dictionary_string__ResourceID__o;
struct GCommon_IntervalTreeDic_string__o;
struct System_Collections_Generic_Dictionary_ResourceManager_PreloadResKey__ResourceID____o;
struct System_Collections_Generic_Dictionary_ResourceManager_PreloadResKey__ResourceManager_PreloadResourceInfo____o;
struct System_Collections_Generic_Dictionary_ResourceManager_PreloadResKey__int____o;
struct System_Collections_Generic_Dictionary_string__Object__o;
struct System_Collections_Generic_Dictionary_string__ResourceManager_AssetBundleWithRefs__o;
struct System_Collections_Generic_Dictionary_string__AssetBundle__o;
struct System_Collections_Generic_Dictionary_string__FieldInfo__o;
struct System_Collections_Generic_List_ResourceRefCache__o;
struct System_Collections_Generic_LinkedList_ResourceManager_ResAsyncRequest__o;
struct System_Collections_Generic_List_ResourceManager_ResAsyncRequest__o;
struct System_Collections_Generic_LinkedList_ResourceManager_ResAsyncRequestV2__o;
struct System_Collections_Generic_List_ResourceManager_ResAsyncRequestV2__o;
struct System_Collections_Generic_Dictionary_string__AsyncOperation__o;
struct System_Collections_Generic_List_List_string___o;
struct System_Collections_Generic_List_KeyValuePair_ResourceManager_PreloadAssetKey__List_string____o;
struct System_Collections_Generic_List_ResourceManager_DataUGCAsyncAssetBundle__o;
struct System_Collections_Generic_List_ResourceManager_PreloadResourceInfo__o;
struct System_Action_AssetBundle__o;
struct System_Collections_Generic_Dictionary_uint__Action_uint__bool__Object___o;
struct System_Collections_Generic_List_Action_AssetBundle___o;
struct System_Collections_Generic_Dictionary_ResourceID__Object__o;
struct System_Collections_Generic_Dictionary_string__List_ResourceID___o;
struct System_Collections_Generic_Dictionary_object__Dictionary_uint__ResourceRefCacheWithOwnerNoRefCnt_ResCallbackPair___o;
struct System_Collections_Generic_Dictionary_uint__object__o;
struct System_Action_uint__Object__o;
struct System_Collections_Generic_Dictionary_uint__ResourceRefCacheWithOwnerNoRefCnt_ResCallbackPair__o;
struct System_Collections_Generic_Dictionary_ResourceID__ResourceRefCacheWithOwner_ObjectRef__o;
struct System_Collections_Generic_Dictionary_Object__ResourceRefCacheWithOwner_ObjectRef__o;
struct System_Collections_Generic_Dictionary_object__HashSet_ResourceRefCacheWithOwner_ObjectRef___o;
struct System_Collections_Generic_List_ResourceRefCacheWithOwner_ObjectRef__o;
struct System_Collections_Generic_HashSet_ResourceRefCacheWithOwner_ObjectRef__o;
struct System_Collections_Generic_LinkedList_ResourceID__o;
struct System_Collections_Generic_List_UIWidget__o;
struct System_Action_UGCHudWidget_HorizontalAlignmentEnum__o;
struct System_Action_UGCHudWidget_VerticalAlignmentEnum__o;
struct System_Collections_Generic_List_UGCUIBehaviour__o;
struct System_Comparison_UGCUIBehaviour__o;
struct System_Collections_Generic_List_SetPanelClip__o;
struct System_Collections_Generic_Dictionary_string__NetworkDownloadEngine_Texture2DInfo__o;
struct System_Collections_Generic_Queue_NetworkDownloadEngine_DownloadTextureInfo__o;
struct System_Collections_Generic_HashSet_NetworkDownloadEngine_DownloadTextureInfo__o;
struct System_Collections_Generic_Dictionary_string__NetworkDownloadEngine_OnDowloadFinished__o;
struct System_Collections_Generic_Dictionary_string__NetworkDownloadEngine_OnDownloadFailed__o;
struct System_Collections_Generic_List_NetworkDownloadEngine_DownloadMutileUrlRelativeInfo__o;
struct System_Collections_Generic_Queue_IntPtr__o;
struct BetterList_BetterList_UICircleWithBreakPointSprite_ClipRect___o;
struct BetterList_UICircleWithBreakPointSprite_ClipRect__o;
struct System_Collections_Generic_List_UIDropdown_UIDropdownItem__o;
struct System_Collections_Generic_Queue_UIEasyList_UIEasyListFakeItem__o;
struct System_Collections_Generic_List_UIItemVariable__o;
struct System_Collections_Generic_Dictionary_string__UIItemVariable__o;
struct System_Collections_Generic_List_UIMenuItem__o;
struct System_Action_GameObject____o;
struct System_Action_UIMenuItem__o;
struct System_Collections_Generic_Dictionary_int__UIBaseModel__o;
struct System_Collections_Generic_IEnumerable_UIBaseModel__o;
struct System_Collections_Generic_Dictionary_GameObject__Vector3__o;
struct System_Collections_Generic_List_Enumerator_GameObject__o;
struct System_Collections_Generic_List_UITurntableItemController__o;
struct System_Collections_Generic_Dictionary_Transform__int__o;
struct System_Collections_Generic_HashSet_Transform__o;
struct System_Collections_Generic_List_YUIItemVariable__o;
struct System_Collections_Generic_Dictionary_int__VibrateSDKData__o;
struct System_Collections_Generic_GenericComparer_DateTime__o;
struct System_Collections_Generic_GenericEqualityComparer_DateTime__o;
struct System_Collections_Generic_GenericComparer_DateTimeOffset__o;
struct System_Collections_Generic_GenericEqualityComparer_DateTimeOffset__o;
struct System_Collections_Generic_GenericComparer_Guid__o;
struct System_Collections_Generic_GenericEqualityComparer_Guid__o;
struct System_Collections_Generic_ICollection_CustomAttributeTypedArgument__o;
struct System_Collections_Generic_ICollection_CustomAttributeNamedArgument__o;
struct System_Collections_ObjectModel_ReadOnlyCollection_CustomAttributeTypedArgument__o;
struct System_Collections_Generic_List_StrongName__o;
struct System_Collections_Generic_GenericComparer_TimeSpan__o;
struct System_Collections_Generic_GenericEqualityComparer_TimeSpan__o;
struct System_Collections_Generic_List_Enumerator_Cookie__o;
struct System_Collections_Generic_IEnumerator_long__o;
struct System_Predicate_BaseInvokableCall__o;
struct UnityEngine_Events_CachedInvokableCall_float__o;
struct UnityEngine_Events_CachedInvokableCall_int__o;
struct UnityEngine_Events_CachedInvokableCall_string__o;
struct UnityEngine_Events_CachedInvokableCall_bool__o;
struct System_Func_PlayerEditorConnectionEvents_MessageTypeSubscribers__bool__o;
struct System_Collections_Generic_IEnumerable_PlayerEditorConnectionEvents_MessageTypeSubscribers__o;
struct System_Collections_Generic_IEnumerator_PlayerEditorConnectionEvents_MessageTypeSubscribers__o;
struct System_Collections_Generic_ICollection_Vector2____o;
struct System_Collections_Generic_ICollection_KeyValuePair_AnimationClip__AnimationClip___o;
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__GUIStyle__o;
struct System_Collections_Generic_IEnumerator_Exception__o;
struct System_Collections_Generic_List_Action_Task___o;
struct System_Func_Task__int__o;
struct System_Collections_Generic_Dictionary_string__ECAPRIDefine__o;
struct System_Collections_Generic_ICollection_IFormalLogic__o;
struct System_Collections_Generic_IEnumerator_IFormalLogic__o;
struct System_Predicate_ECAGraphDefine__o;
struct System_Predicate_ECAItemPropertyData__o;
struct System_Collections_Generic_List_AnimationTrack__o;
struct System_Collections_Generic_IEnumerator_TimelineClip__o;
struct UnityEngine_Playables_ScriptPlayable_BasicPlayableBehaviour__o;
struct System_Collections_Generic_IEnumerator_ParticleSystem__o;
struct System_Collections_Generic_IEnumerator_PlayableDirector__o;
struct System_Collections_Generic_ICollection_PlayableDirector__o;
struct System_Predicate_ScriptableObject__o;
struct System_Collections_Generic_List_IntervalTree_Entry_RuntimeElement___o;
struct System_Collections_Generic_ICollection_Transform__o;
struct UnityEngine_Events_UnityAction_List_IEventSystemHandler___o;
struct UnityEngine_UI_ListPool_Canvas__o;
struct UnityEngine_Events_UnityAction_bool__o;
struct System_Collections_Generic_HashSet_Text__o;
struct UnityEngine_UI_ListPool_Component__o;
struct System_Collections_Generic_ICollection_Graphic__o;
struct System_Collections_Generic_Dictionary_Graphic__int__o;
struct System_Collections_Generic_Dictionary_ICanvasElement__int__o;
struct System_Collections_Generic_Dictionary_IClipper__int__o;
struct UnityEngine_UI_Collections_IndexedSet_Graphic__o;
struct System_Collections_Generic_ICollection_UICharInfo__o;
struct System_Collections_Generic_ICollection_UILineInfo__o;
struct UnityEngine_Events_UnityAction_LayoutRebuilder__o;
struct UnityEngine_UI_ListPool_Mask__o;
struct UnityEngine_UI_ListPool_RectMask2D__o;
struct UnityEngine_UI_ListPool_UIVertex__o;
struct System_Collections_Generic_ICollection_UIVertex__o;
struct UnityEngine_UI_ListPool_Vector3__o;
struct UnityEngine_UI_ListPool_Color32__o;
struct UnityEngine_UI_ListPool_Vector2__o;
struct UnityEngine_UI_ListPool_Vector4__o;
struct UnityEngine_UI_ListPool_int__o;
struct System_Collections_Generic_List_CinemachineClearShot_Pair__o;
struct System_Collections_Generic_List_CinemachineStateDrivenCamera_HashPair__o;
struct System_Collections_Generic_List_CinemachineComponentBase__o;
struct UnityEngine_Playables_ScriptPlayable_CinemachineShotPlayable__o;
struct UnityEngine_Playables_ScriptPlayable_CinemachineMixer__o;
struct System_Collections_Generic_List_Enumerator_KeyValuePair_int__WeakReference___o;
struct System_Collections_Generic_List_ExceptionHandler____o;
struct System_Collections_Generic_Dictionary_MethodInfo__MethodInfo__o;
struct TMPro_TMP_ListPool_Mask__o;
struct TMPro_TMP_ListPool_IMaterialModifier__o;
struct TMPro_TMP_ListPool_Canvas__o;
struct System_Collections_Generic_Dictionary_string__List_NodePort___o;
struct System_Func_Type__bool__o;
struct System_Predicate_FieldInfo__o;
struct System_Predicate_NodePort_PortConnection__o;
struct System_Collections_Generic_List_ArabicFixer_Segment__o;
struct System_Predicate_BMSymbol__o;
struct System_Collections_Generic_IEnumerable_Renderer__o;
struct System_Collections_Generic_IEnumerator_Renderer__o;
struct System_Collections_Generic_List_Enumerator_AtlasRegion__o;
struct System_Collections_Generic_IEnumerator_Skin_SkinEntry__o;
struct UnityEngine_Playables_ScriptPlayable_SpineAnimationStateBehaviour__o;
struct UnityEngine_Playables_ScriptPlayable_SpineAnimationStateMixerBehaviour__o;
struct UnityEngine_Playables_ScriptPlayable_SpineSkeletonFlipBehaviour__o;
struct UnityEngine_Playables_ScriptPlayable_SpineSkeletonFlipMixerBehaviour__o;
struct System_Collections_Generic_List_Atlas__o;
struct NGUIArrayPool_UIWidget__o;
struct NGUIArrayPool_UIRect__o;
struct NGUIArrayPool_Vector3__o;
struct NGUIArrayPool_Vector2__o;
struct NGUIArrayPool_Vector4__o;
struct NGUIArrayPool_Color__o;
struct System_Predicate_UITable2_Item__o;
struct System_Collections_Generic_Stack_UITable2_IUITable2Item__o;
struct System_Collections_Generic_IEnumerator_AOFieldsAgent__o;
struct System_Predicate_VolumeEffectField__o;
struct System_Predicate_VolumeEffectFieldFlags__o;
struct System_Predicate_VolumeEffectComponentFlags__o;
struct TsiU_TSingleton_ResourceManager__o;
struct MonoSingleton_UGCAttributeSettingManager__o;
struct GCommon_SingletonModule_UIModeEditDataManager__o;
struct GCommon_SingletonModule_HLBLANKPMGP__o;
struct GCommon_SingletonModule_UIModeEditManager__o;
struct TsiU_TSingleton_LocManager__o;
struct GCommon_SingletonModule_UIModelManager__o;
struct GCommon_SingletonModule_AchievementsDataManager__o;
struct GCommon_SingletonModule_ConfigDataManager__o;
struct GCommon_SingletonModule_FFAudioManager__o;
struct GCommon_SingletonModule_AudioMixerManager__o;
struct GCommon_SingletonModule_AroundGameQuickChatDataManager__o;
struct GCommon_SingletonModule_AudioConfigDataManager__o;
struct System_Collections_Generic_Dictionary_string__List_AssistantAudioData___o;
struct System_Comparison_MNGBAPBBJDC__o;
struct GCommon_SingletonModule_BIKELDDHJCM__o;
struct System_Collections_Generic_Dictionary_uint__AutoPickupConfigData__o;
struct GCommon_SingletonModule_FrontEndMemoryManager__o;
struct GCommon_SingletonModule_AutoPopupWindowDataManager__o;
struct GCommon_SingletonModule_GameRegionSwitch__o;
struct GCommon_SingletonModule_CommonRewardWndManager__o;
struct GCommon_SingletonModule_LadderConfigDataManager__o;
struct GCommon_SingletonModule_GameFunctionSwitchDataManager__o;
struct GCommon_SingletonModule_GiftRewardPopupManager__o;
struct GCommon_SingletonModule_WebTutorialDataManager__o;
struct GCommon_SingletonModule_LevelEntranceDataManager__o;
struct GCommon_SingletonModule_ServiceConnectionManager__o;
struct GCommon_SingletonModule_MatchResultTaskDataManager__o;
struct GCommon_SingletonModule_NetworkStats__o;
struct GCommon_SingletonModule_NewBieGuildManager__o;
struct GCommon_SingletonModule_LobbyAutoTaskManager__o;
struct GCommon_SingletonModule_CollectionDataManager__o;
struct GCommon_SingletonModule_TailorConfigDataManager__o;
struct GCommon_SingletonModule_AvatarWardrobeDataManager__o;
struct GCommon_SingletonModule_EventClothEffectDataManager__o;
struct System_Collections_Generic_Dictionary_ResourceID__EventEffectRes__o;
struct System_Predicate_GameObject__o;
struct GCommon_SingletonModule_AvatarInvisbleDataManager__o;
struct GCommon_SingletonModule_AvatarJumpDataManager__o;
struct System_Collections_Generic_List_AvatarJumpData__o;
struct GCommon_SingletonModule_AvatarSkillDataManager__o;
struct GCommon_SingletonModule_AvatarProfileDataManager__o;
struct GCommon_SingletonModule_CSSharedAvatarDataManager__o;
struct System_Collections_Generic_List_ArenaNPCSuitData__o;
struct System_Converter_string__string__o;
struct GCommon_SingletonModule_AvatarSkillDataManagerZombieMode__o;
struct GCommon_SingletonModule_AvatarSkillSlotDataManager__o;
struct GCommon_SingletonModule_AvatarVoiceManager__o;
struct System_Collections_Generic_List_ClothesSpecialData__o;
struct System_Collections_Generic_IEnumerator_AvatarWardrobeData__o;
struct GCommon_SingletonModule_TipsManager__o;
struct System_Collections_Generic_Dictionary_string__Dictionary_string__AvatarWebData___o;
struct System_Collections_Generic_Dictionary_string__AvatarWebData__o;
struct GCommon_SingletonModule_AvatarWebDataManager__o;
struct GCommon_SingletonModule_CSSharedItemDataManager__o;
struct GCommon_SingletonModule_BEDataManager__o;
struct MonoSingleton_UGCCustomEntityAttributeManager__o;
struct GCommon_SingletonModule_BanReasonDataManager__o;
struct System_Predicate_BanReasonData__o;
struct GCommon_SingletonModule_ChatStickerDataManager__o;
struct GCommon_SingletonModule_VoucherDataManager__o;
struct GCommon_SingletonModule_ProfileManager__o;
struct GCommon_SingletonModule_BigEventIntroDataManager__o;
struct System_Collections_Generic_List_BigEventIntroData__o;
struct System_Predicate_BigEventIntroData__o;
struct System_Collections_Generic_EqualityComparer_string__o;
struct GCommon_SingletonModule_BigHeadDataConfigManager__o;
struct GCommon_SingletonModule_BlockLabelManager__o;
struct System_Predicate_TeamMemberWithAccountInfo__o;
struct GCommon_SingletonModule_StringCacheManager__o;
struct GCommon_SingletonModule_BundleDataManager__o;
struct TsiU_TSingleton_ResHotUpdater__o;
struct MonoSingleton_CustomUIAtlasReleaserMgr__o;
struct TsiU_TSingleton_ResUpdateDownloadEngine__o;
struct GCommon_SingletonModule_OEEBGFBGMOG__o;
struct GCommon_SingletonModule_DevSpecWhitelistDataManager__o;
struct GCommon_SingletonModule_SkinDataManager__o;
struct GCommon_SingletonModule_NBGNLOJKLLM__o;
struct GCommon_SingletonModule_WeaponTabDataManager__o;
struct GCommon_SingletonModule_LoadingTipsDataManager__o;
struct GCommon_SingletonModule_SoundTipsDataManager__o;
struct GCommon_SingletonModule_NLDFLIDDPHF__o;
struct GCommon_SingletonModule_ExchangeCurrencyDataManager__o;
struct GCommon_SingletonModule_OptionalBundleDataManager__o;
struct GCommon_SingletonModule_TreasureBoxDataManager__o;
struct GCommon_SingletonModule_ClanBadgeInfoDataManager__o;
struct GCommon_SingletonModule_MentorTitleDataManager__o;
struct GCommon_SingletonModule_SpecialCharacterVoiceConfigDataManager__o;
struct GCommon_SingletonModule_TutorialSoundDataManager__o;
struct GCommon_SingletonModule_PVETalentDataManager__o;
struct GCommon_SingletonModule_GLAJDEODHGD__o;
struct GCommon_SingletonModule_ClimbingTriggerSettingManager__o;
struct GCommon_SingletonModule_AnimationConfigDataManager__o;
struct GCommon_SingletonModule_FullScreenPreviewDataManager__o;
struct GCommon_SingletonModule_RoomGameSettingDataManager__o;
struct GCommon_SingletonModule_RoomOBEventDataManager__o;
struct GCommon_SingletonModule_CSShopRecommendSetManager__o;
struct GCommon_SingletonModule_ElitePassDataManager__o;
struct GCommon_SingletonModule_ReplayKitManager__o;
struct GCommon_SingletonModule_ServerSettingsDataManager__o;
struct System_Collections_Generic_Dictionary_uint__AvatarAwakenTaskData__o;
struct System_Predicate_CSSharedAvatarData__o;
struct System_Collections_Generic_IEnumerator_uint__o;
struct GCommon_SingletonModule_ChampionshipChannelDataManager__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MessageNotify__o;
struct System_Predicate_ChatStickerPrice__o;
struct GCommon_SingletonModule_ClanConfigDataManager__o;
struct System_Predicate_ClanAreaData__o;
struct System_Predicate_MultiPopMenuListData__o;
struct GCommon_SingletonModule_ClanLuckyBagConfigDataManager__o;
struct GCommon_SingletonModule_CollectionBookStoreShowDataManager__o;
struct GCommon_SingletonModule_CollectionPrivilegeTagDataManager__o;
struct System_Collections_Generic_Dictionary_uint__List_WeaponSkinData___o;
struct System_Comparison_CommonRewardItemInfo__o;
struct GCommon_SingletonModule_LevelRewardDataManager__o;
struct GCommon_SingletonModule_SkipRewardPopupItemDataManager__o;
struct GCommon_SingletonModule_TweenTipsManager__o;
struct System_Collections_Generic_Dictionary_uint__List_CommonRewardItemInfo___o;
struct GCommon_SingletonModule_CompatibleLoginBlackListDataManager__o;
struct GCommon_SingletonModule_CreditBehaviorSettingDataManager__o;
struct GCommon_SingletonModule_CreditPunishManager__o;
struct GCommon_SingletonModule_CreditRankDataManager__o;
struct System_Predicate_CreditRankData__o;
struct GCommon_SingletonModule_CreditScoreChangeKeyDataManager__o;
struct System_Predicate_CreditScoreChangeKeyData__o;
struct GCommon_SingletonModule_DateFormatByDiffRegionDataManager__o;
struct GCommon_SingletonModule_DetailTipsManager__o;
struct System_Collections_Generic_List_DevSpecWhitelistData__o;
struct GCommon_SingletonModule_DiamondSpendEventPriceDataManager__o;
struct MonoSingleton_DrawLineManager__o;
struct TsiU_TSingleton_HttpManager__o;
struct System_Collections_Generic_List_EPWeeklyQuestRewardData__o;
struct GCommon_SingletonModule_EffectsRegulatorDataManager__o;
struct System_Collections_Generic_List_EPWeeklyQuestData__o;
struct System_Comparison_EPWeeklyQuestInfo__o;
struct System_Predicate_ChallengeDesc__o;
struct System_Predicate_EPWeeklyQuestInfo__o;
struct System_Predicate_ToggleButtonGroupRuleSetting_Item__o;
struct System_Predicate_EventClothEffectsData__o;
struct System_Predicate_EventLogger_PageInfo__o;
struct System_Predicate_EventLogger_EventNavigateClick__o;
struct System_Predicate_EventLogger_ClickEntry__o;
struct System_Predicate_EventLogger_EventTypeUGCMapDetailsPopup_ClickInfo__o;
struct System_Predicate_EventLogger_EventPopularList__o;
struct System_Predicate_EventLogger_EventWeekList__o;
struct System_Predicate_EventLogger_RecommendItemLog__o;
struct System_Predicate_EventLogger_EventBroadCastEntry__o;
struct GCommon_SingletonModule_WorkShopLevelExpDataManager__o;
struct System_Predicate_EventLogger_CdnErrorRequest__o;
struct System_Predicate_EventLogger_ProtocolStats__o;
struct System_Predicate_EventLogger_AutoFindItemsInfo__o;
struct GCommon_SingletonModule_UGCDownloadResourceManager__o;
struct GCommon_SingletonModule_FriendTagRuleDataManager__o;
struct System_Predicate_FriendTagRuleData__o;
struct MonoSingleton_FrontEndClickEffect__o;
struct System_Predicate_ClickFilterData__o;
struct TsiU_TSingleton_SlotOverlayCacheManager__o;
struct GCommon_SingletonModule_FrontEndPreviewManager__o;
struct GCommon_SingletonModule_KBMPGFLDGOC__o;
struct GCommon_SingletonModule_TeamClothPrivilegeManager__o;
struct System_Predicate_FullScreenPreviewData__o;
struct System_Collections_Generic_IEnumerator_UICamera__o;
struct GCommon_SingletonModule_MobileReplayManager__o;
struct GCommon_SingletonModule_GameModeSettingManager__o;
struct System_Predicate_EPChallengeInfo__o;
struct GCommon_SingletonModule_ABNKLDAODMF__o;
struct System_Collections_Generic_List_NetworkAIPawn__o;
struct System_Func_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC___bool__o;
struct System_Collections_Generic_IEnumerable_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC___o;
struct System_Collections_Generic_IEnumerator_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC___o;
struct System_Predicate_AAFFCALIMFB__o;
struct GCommon_SingletonModule_OKGIPPAIJDH__o;
struct System_Predicate_CSChooseSkillCustomData__o;
struct GCommon_SingletonModule_APKKOLEGFFK__o;
struct GCommon_SingletonModule_SceneEditPrefabConfigManager__o;
struct System_Predicate_APKKOLEGFFK_BDDCPLFCIMB__o;
struct MonoSingleton_SceneGraphics__o;
struct GCommon_SingletonModule_TrainingMiniGameDataManager__o;
struct System_Action_Player_CBAGEACLABP__o;
struct GCommon_SingletonModule_BBIPPGCDKGK__o;
struct GCommon_SingletonModule_BlockEditManager__o;
struct System_Collections_Generic_List_BE_BlockSpot__o;
struct System_Collections_Generic_List_BE_SlotSpot__o;
struct GCommon_SingletonModule_TutorialManager__o;
struct System_Predicate_ECAVarTypeDefine__o;
struct GCommon_SingletonModule_BFIBHABGGNA__o;
struct GCommon_SingletonModule_BFPJBGKGGFA__o;
struct System_Collections_Generic_List_MJDJCKILBOO__o;
struct System_Predicate_LevelTreasure__o;
struct COW_GamePlay_IMCIPPJDGNF_ICCKKIOOFGK_BEMONMLNJHI__o;
struct MonoSingleton_SceneEditEnvironment__o;
struct TsiU_TSingleton_CABOGIDEIHE__o;
struct System_Collections_Generic_List_AutoFireWeapon__o;
struct System_Predicate_CGCILKNPCCJ__o;
struct System_Func_Transform__int__o;
struct GCommon_SingletonModule_PetConfigDataManager__o;
struct GCommon_SingletonModule_KHEEGJOEJPA__o;
struct System_Collections_Generic_List_MAMCOEJEKEB__o;
struct System_Predicate_PLJGNILDDOB__o;
struct TsiU_TSingleton_UGCResourceManager__o;
struct TsiU_TSingleton_UGCResourceForGameData__o;
struct GCommon_SingletonModule_UGCOptionalResourceManager__o;
struct GCommon_SingletonModule_UGCResourceFileManager__o;
struct System_Collections_Generic_IEnumerator_ResVersionInfo_FileInfo__o;
struct GCommon_SingletonModule_FJFKLMOOMKF__o;
struct GCommon_SingletonModule_FLIEGMGHHLJ__o;
struct GCommon_SingletonModule_HIFMBPNPMAB__o;
struct GCommon_SingletonModule_KPHGAGKIEMF__o;
struct GCommon_SingletonModule_NIADGAEHJBD__o;
struct System_Predicate_TeamData__o;
struct System_Collections_Generic_List_KeyCodek__o;
struct GCommon_SingletonModule_ReplayManager__o;
struct GCommon_SingletonModule_SceneEditItemAdjustUIManager__o;
struct System_Predicate_SceneEditCommonGeneratorConfigData__o;
struct System_Comparison_FKLJHPPBPFG__o;
struct System_Collections_Generic_List_FKPCKIKMPHP__o;
struct System_Collections_Generic_Dictionary_int__Dictionary_int__List_uint____o;
struct System_Predicate_MNGBAPBBJDC__o;
struct System_Predicate_JAMDFJHJCJB__o;
struct System_Predicate_MCOMKOKDDHE__o;
struct System_Collections_Generic_List_LevelInGameShop__o;
struct System_Comparison_FFOOFMHBAHE__o;
struct System_Collections_Generic_List_IIBFBPIABKN__o;
struct System_Comparison_IIBFBPIABKN__o;
struct System_Predicate_CMEHOHJOGAE__o;
struct System_Predicate_UGCVarValueDataV2__o;
struct GCommon_SingletonModule_SceneEditCostLimitManager__o;
struct GCommon_SingletonModule_LBIKBLMKDPP__o;
struct GCommon_SingletonModule_PCClothConfigDataManager__o;
struct System_Collections_Generic_List_FSceneEditObjectData__o;
struct System_Collections_Generic_List_LMJFMOKBLIA__o;
struct System_Predicate_LMJFMOKBLIA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_S2C_UDP_Ping_Res__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LGIGCGIDOKP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LALMPPMDDLA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KANEAPIHDBA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GKBDLJFGGMI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NOJNFMMIFHK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BKLMGBPPPLC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HDEAGPDGKIH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ILIKAAODPKH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BAOOABOAAJJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FBLEPHBIPOM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HPJGCIFHBPK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CEJMAIHOFMM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FCGMOPJEOOG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PEPFMBIACJL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OFBPFCOODGA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LPGCPOMCGDA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PMKOFLGJNAK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EFOLALDPAHD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OJAGJKIBHOO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OFENLFAOKLO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OGCHKCGKGKN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EGJGHKLNDGP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NKDBFGLPCCF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PGPMHODNFFA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DJOOMNBJMOG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NJHBGODLIOJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MGFCOIELOIA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IKJDIFNGBAD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IDHLGMBDMHJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JAKKPBMHLAI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OOCHMIOHPNK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OOAFJKADHIK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BGKCMKNDAGA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HGKBCALNBJK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EFJJFLKFGME__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GONMBPDMEBE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GPADEAMFPJO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HCLCACHJAON__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ANICDCDDCLN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_INMIMMDMPFM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KBHENKFBDAJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AIIHJGMOOEO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OPNFJLJGPFC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LFCAGEOHPFM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IBCNDCCOCJM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HKPHJEKEHDN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ACMOPJFJJKG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LAJEPGDKHBC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CONIODCOFGE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LHODJLEHDND__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KJBONEENCAL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KOMODKGGDBG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EGBONBFHFCN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NDCDALCFBAI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KGOHADAMBLI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EPCCGBHFKHM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JMAONJAKEEA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NPPDNIENMFN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IJFFCCLHLHK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LJGFNPIMGMA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CHGEDGCILPK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IFHBLMJDIIJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KBDODAHANGB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OLKFGHFALCN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KGMCGDGKCDL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NGCBFKOLJJM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JGCEBEINOGE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FGCGPEPDCDA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NIGAALOMENA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CJKJKAEMMAO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AJIMMJHOEFK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KFFMIGIOICD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FINMGDPKBNB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KMGCNEHGEHL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PNBHGPEIACO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ELLPKLHACHG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DGPPOANMDNB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NGNLKIIKJPA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BLCNFLPIGBC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_APCNMMOEGJD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LGBENPIAFIN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NHPBHKDGCLE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OFICGIIFGMF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HDPIJCLKMGA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KPOPCCDOJLI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KINIBPLKDEH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CKLOPCJHPKH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GOKIMLECPIJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GABAILAMJBA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JIIKBLKJCKM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GCAIMJNECJD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JBCPOJLFIJH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DCBAMPDIHIG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CKFGLAAAOFC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OOFDKMKIKHH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HPEGOMDINAF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GLIDOJEEJEL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EGACIJJMGDK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JOPJAPIKFHO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OAHAIGAGIAJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MEDMDANEGBN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FDODENEJAEI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BCAMGGOOLBC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LMHBLKPHPGN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JDNNOIMCJGD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FMMCDAENDPG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KFNDHJOAMHJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CGNHOKOOFBM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OAIEKMPLLAB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FEPGIAHJGHC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BCBJLCOAMFJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NIBOCOJJCCJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OJPBNEDBBEI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NOIFJIPCMFC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ENLFMIDMHGP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BLADJJHNHNI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LJBDEPFHMGI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DMAILCPBPBI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HKCBHINIDKC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_APEIDJIOOFD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_COGOECOBBCN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KIODLBJGOCJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LGGEIPCJIFM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GCNHKCJAMHN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BLEKHFAOJNF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KKIEGAAMLLE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DKKNMJDABAC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MMCFCMMJAIC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AOOBNCJOLGN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_APHGAAMLENE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IMAAHBIFMAE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BAKPKDEKIBM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KNEPBGFIOCH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LMPLPEMPMBM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HOHOOINMIBG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NOPABGGLDFI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HFGIDEDOPND__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IPPEJNLBJGJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GPAIICMJIOD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KBOKPJCPIFJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BDHMMJPLBBJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HBHFGJPGDEH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PMPOKLNJJOO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LNNNOJMGEMB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HHNFFMHCPFO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JKLNGHOBGNO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HLEHFJOFDKB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JOEINMGBILP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GFPPNNIBNHL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FPCOHGNMLBG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BIFKCMKGDOJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FHNKIFBANMH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OOCKDNJDDLF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EPKBMDCOHPC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JIHBNBLAKBO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CEDCHFHGHHG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IPJHCPCHLHK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OFABAHOKFOA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LLEKEOJOIKP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DGMFEPBNLMP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IOPDLLDIGOI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ELOGJHLGLKJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GBPCPJDDEED__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AKOAHGIAPOJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EPMBEKHOHMM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EEIPDIFIGIL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KACGKFMOHNP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EKKLNKLGFIM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FDJJALNIAJB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_APPOHELKIIG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DCONEPNKBAK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MFDOICPDLGM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EFNFPKLBAKN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CJBKLAPAGNA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BNLCMOFKONJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MDBEJFBJJNB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MHOHLFLJDHC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_INCMGEJEKAJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GNNHFIGHHBJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BGNJPKFLHNB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HGGEIBEFGBF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JGCANGJGPLL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MJJEJOKEEGH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JGBOIENOOIC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CKDPJNNGOBK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GAMFABCALDM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JHAHBFAEKFO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ELMEMMCLABD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OBCACKDBEKN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MBPIBOMFKMC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CALJHOKPEPL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KLGCAGKLCOI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AFNLOGOIAMK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MDAKKCFALDH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OEDLEFJCGLB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CDAIGJFBCPP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HMFDAEONAAG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EHNMMMLFKEJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NAGOAHJEAHC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PPMNHGDBELI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LCFKINNJGOO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BELOBJCNAAF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KMLEBPDICKH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GCCNAMOMGGL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LHCNDFBAFBI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PJKDDLHLAEM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NEIHIPOAMNH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HCDBCBFHLIG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NEIANKLPAFC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KOFNKAMINLG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AGPDMHFDCKP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EKGHJGDNOKA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DIPEMFDFJOP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AKHIEKAIJJA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IPLANBFPJGD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BMEALEOIKKB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JFBLINAPKLP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LIGCBKOOHLO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OEDOOIONPPC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JBBLFKLFADG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ENOBGEKLIFN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AJKPHHOIBBD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GPMCBEMNPNA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GJIGMBAIBAL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IFHANAJNNPE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EEMGGFALHHG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HHELFDIHHNJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HCJAOKGACOI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FEBHKENAEMA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NGDJJFEHCOA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EALIOJABGOA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HLIMCKJPIIG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GILAMPGPGMH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KEIPNBAAHJC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DCDFNIOJHEA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PGLNAPPDCED__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DMJCCCLBHFJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ONHOLAKABNI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AKDEKGLAJGF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MIHOPNCEDEN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HDFCCCOEGBF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KOAMDFJHPOL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LIGIGHECAGI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LHLHHHNBFNI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FLHPPMJGCLF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HNPBENFLNGK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JCIIGDFPCDP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GMEMMIIODBK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BAABMKEEFFK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IAGPLCAPLKK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AKMNCCBFOOA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MHOADGPLGIL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NDNBHKFBNLA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HCHMOBDGGAJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GJDJILKAOBO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FastBinaryReader__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CKPHMAANEJD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FKGBACDDEBJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IOHBKKODKHO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PBCEDEAHGCI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GPBEINJKAFN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FDONDMDLDJG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OGIPIFFNHGC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GMFMFBPBBDP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CPODDBICFIB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MPPLOFMIMFG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_POJCJAMOMIL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MJCMIMNHILD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FJNGPCLOJHC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JBHBDONMCFL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ODOKOPMKDNJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DANIHJLEBLB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JOFICNBFDHO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NGFEPNPPPDG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MGIIPDABMNC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JKAIAGLPJJJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NMBEFPEPNNP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KPMFDIMHJDH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ONJDEGHKICI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AFFEJMIFOMK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LJKCKBLPJAC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NBNPMGFCFBB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KIPMKBAKIPF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JHNPPFBOEHC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JGONOLKGKIL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AOPOPLGKDGF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AKMKPMAMIMM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IOBJHBPOEIN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PMBACFKMFGH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DDDOIEDCLHF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JKKCILMAOIK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CHDNFFPADPE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ILCOIMEJMHK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OGIHDKKOIKG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DNOIMLKLIHP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GADNEPAOCOK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DODGNKFGJLE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MJPFGPJMMJO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KGFBPFAPOJP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HKHMFKHLDBF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CEIOEOMKIOH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DCJFNBEMBNO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PCLHEMHGOEN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CINHPEGHGHK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AACLJKNELJE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GKCEHFLDNPB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HGIOHCNFGLE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LFMBCJMCCLD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NJLGBHPHDMI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NHDAGOBDGDN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GDDJEIBEPKG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_INMNIOHMLAO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HCBPPHAIODM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NCLFFLFJEKI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NNFEKMNHEBN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ABGJIILPEHJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CHCJBBOABPJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CJEOLDEGMJN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MDGAOJIACDM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HNOGPPOKMHC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ICOBAAHBECN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GEFJOJPLHOH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MCDIGEEGOLM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NDBLNLLMMJA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OOMCJLPFMNL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BCLKNHJEIHD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CBOACNOCDDG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EBLKGEHBKBF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KANLMFNADPK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IIOCLGDNBBB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PEMKGHLCENA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JOOMADHAPPD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MDKGDFPDJDD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JANDNALHJJH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BNCMBMEFNLK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DMJPAJFMMMB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CDLPFEBMIDP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PGIHDOJNNCF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BLCEPOBBBEI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GGAPHBDEDDP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FDBBMFEHPJO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NAOMKCKLJNM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HGDGGOPDKEH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PPPJHMHDBMI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DIKJOPOCJIP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BEMONMLNJHI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DBBPOHKGLIN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ACOMIHIMLAD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BEPKHPAPLAH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FGMIKGFGNJH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JJCMOANNCOP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ABJFDIFIILN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GHHIFLCNCJG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BGNHDKOJNOD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MKFCDHIIJMA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CKCCONIMDJE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GAKFADGGMAE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LLOMOPCGCKP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DAPAHOOCHGJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EIECFAACIMN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HMMEOGMGJKL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DEDCBIFMDMC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NBKGNCLJLMP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OHAKLDNIIHO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BINDAMLKBOB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LKHGKMDOFOB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FNLGKLNNPAG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DPCPPBCEGKH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NFAAAOEMBFA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NJGNGOKKPAM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IHEGIPENIEO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PDNLLPFGCBD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AIAJKHEIMDA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LDHIOPFLFMJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HEFBMKBLAOP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ONBLKKNIMJI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MAIFBFALOEB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HFAPJJFBJKM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DDIMKCFJOJF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DDFJHIOLJBH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AKHHCGILHJD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HCBIDFFCAGL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JMOFKPKALIE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FLIDELKMLGG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LMADEFJHENG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BAGGIKBDGJA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JDKGPBCNPJP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JPHJIJDBMKH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GHDBIKOAJGD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AOBPACBFNLH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LKGPELLOBKC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LKKILFFAFGP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NAPBLEEDCLD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KKMNOMKOGFP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JJDHEIOEMBB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BPAHOMGACBN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NIHEPMHCKCO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GMHHFLCEKMM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HIFNOOMMGJK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JNONHLFOOJD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CCNDMMFNKLK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LCMKKHCJHAM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MIBBELBGDHK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PDENFIHPMBL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LKCJPBBCLJA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MCOIDDFNFGP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KLBEDEKEODE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HCJCLDNABGB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PCMFBDMNMIE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JCNDNIMKBLI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JMEMDIDOMNO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CFDMLNKFOJB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NFELFILIHII__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BIOPLOMHPFK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JHLODPOBNIO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NGCBHEFEDFF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MNJAKGFDANB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NFEBFFPCGFE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PNIKGNEDFMB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GELOHPLLLHA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HLIMPCDCKKP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BAEKNKGFHCG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NHMJALHMEDD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BCAAGHNAIOH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MGJBCKKFHJN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JHBKIJBDGKM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PPDAKPBLBKL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KOMBJEOEBGF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HFFGAOGAPGD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NMAIHAMENDA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DNFFNHCNKIH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IPBJNPKBNFH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AODEDBCGKCO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AMECHFAAMBA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JCNIGJBPHCP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LPKNHMBFOAI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JMCBPOPJLDL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IGBGHOIDOIA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HIFLKDAKCNN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NCJJLIGLJKC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OOFDPCCNDJO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OFAFKPOADKA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LMGAGDLMDDD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CDPDIKMAFIM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_INMPOPMDLJH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AHPOMGPIOOJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PAAJPCLDBJG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EEHFBKEEKEL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KCGLNEOHCAA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JBDDBDMOIBO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NJKBNLOMNAI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MKNCJPHBIEB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LLAHOLGIFFE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CEHKMJOGLBK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IOCHNAALFDH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ECPOHOLGJJE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MGFCHPHNGGD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EGOBMHHMEIM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CGFAPGBKBFP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CLKNHKCFGPB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IFGELBOPLHB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FGKPLDENNNJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HAPKKNACPHJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DABNJGMKHKP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AJJFNPEIPIK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DOMEHNMIOOH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EBEKJJMLNMD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PJFAFJAOLIB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IHMOLPLNKED__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IEOPCMNJKKH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BEFOADDHCNE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PBMEKKBGBGD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GOPOIFLEMPL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OCCGNINIJIK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JFPJEIFLALI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OAPOJBAHPED__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LLNJLMACMLE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CMDLGBAODPE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NDNKAHOLGII__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MONPNFGEAKA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LNKBHDILCOP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FBPLHHKIIDA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NHILBEPKFFG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BFIHHEJPEEK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GEMFNAALPEH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EAAPAKPKHLN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FNAFGIPNKJL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FNFOADGIHNO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LKCLKADIDGB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FIGNANAJNHG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KLJEPPBDDPO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DJBBIMOFBPF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JPLCGODJBML__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OLMOJEMFNJA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IEGGPCHJFGF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CNGABMICKPB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IJIADPHBEKN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EAFEEKBHLMJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ICINFJDMEHM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EAMJPLPGGLG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OIIKCAGDNJP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HAAKALKKIDL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KGMDIDOCBHE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JOCAAKBJEBI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ICMBDCMDCGF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BMPALIGMIBJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GJLKGHOPBMH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AFOOAIJBEBA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NNKEDHAMEIB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AFNAOOOCCCA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JHONDCDGLMH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JHNJHLGNMBP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LDCABCMOKJA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HCAGAONGPPA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DGOBELIHOID__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NMEGEJJBNNB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JKOKBFKLKGF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AEJOODEPMKB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FNHABNILPDA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AFOENAFKJAL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JLNIKBFDGNE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KPEHAPDHJKB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LEGPMFNGCFE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DPFDECGNHFK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CKGGGENMIPH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KPEJIMAPLHN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MHCBKCFNBFO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ONDOHFPKJNN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CGFNEFOAEAA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KHCONFADGHF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BNMMCDPOAAK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NLGLPBKNNHJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JOOIIGOFFOC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OBDDGHNAMGL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HHDKGBMPJJC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_COIOEMFFECG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NNJAIPEDEIL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DINJHGMMLGD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FPBGPKBEOFO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OEGMFICNOLL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BNOHIIGPLCP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NMIOOICFEOF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HAMACOLJPLN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LJEMFLANOIL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PKKGOKDJKJO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GMPLHCCGCGO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KJKHADIKCIJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HCHMKNIBBHJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NDHANDMGECH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DLBNLCCGAEP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PNJEJPGHLPH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FHOAOPOOLHJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IOPDHNHONFI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PDDICKGCILC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IMBIBNODGNM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GKIHFCDHIBN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ALMKPJJCKII__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ADMFCMAAAOH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KEFMJJDOBGE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NGOGKCCIFLE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PIACJIMLMNB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CBDDBOJPJGH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PPHLNNDCAMM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KJJNDMFICBC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CBIMDEKMALN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ICJDNAPIEMF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JCPLHHBPKPC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IMBCCCNLHOC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EEEPKGOOIII__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MHAOBAFAKMH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LDGCINLPOMB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EMHPAKPDDFJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PHLFNDLMBNE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OOKCBOJKKMN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DMHMFOJGMLH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DHLEPJENKDO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_POHNBIHJGJP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JJLADALIJHG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ONHOACJPGNB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NLGKDGCHAIB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OEPMKJLBDEI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MNKAECGKOIA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PPFAGBIKBLC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DKGEPCHFLLF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PFNIPALGDNL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PNCAPFPBACD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JGNIIJFADAO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ADLOGEBNDFB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DNNBLFKNGMK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IAJIEFBAOHM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KAFPFFOPDIM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PFCLBGKBDGB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BGKHFDPMMFN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NJPOAHAAELJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AAEBCCLJFFK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NNIGBLAJKII__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NJFIKDODFBK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FHMFIPPBAPI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EODGKCFGDJC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JBJOLIEGFAF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AIIHIOEKEJE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MMIIMCHFBLF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KHBDOANEOCL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OOLLOEFLBNH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IAJLMCAOAEG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ECDIOOMOKBP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LHGPFIOLKIL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GFEHPHHJKOE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HEHCINHBFNG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IEMKOPMFIID__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NPNCGKEEJOL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EKBIOEEAMAK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LFHFKDJNKPI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NIFJENCIHMH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MIMBCDBPKIF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FBMLKJGAKLH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NIFADCADHHO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BPNDEGONILH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MEBNICJJJHN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IMMKODAFPGI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JGCALMFCGOP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ACALDIJADIG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BDNBJAMAMKO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PNJCBPMOLMJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KKPKCLLEAON__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DIECJEFEDBD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LHKCFEDFAND__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BJMFKPGOEBH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OBKOIEGEGKD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MCENPIOMNAH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DDJJDBJDMBA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CMNBKANBOAM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EIAEPKKLOII__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PMJPDPDMKKB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KJJKHBPIDDI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NAJNMILFHOA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OHKCPIBEMIB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EEMDJOGDHAF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HJNOBKFECOC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MBEFAFJOOEC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EHDEOOJEKKH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FFHEMJPNIAA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MFEAHKHOKHM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IDGJDBPCHAP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NPNMIOCKIPN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ECBKJNAICKH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OCLNAIOAJDB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BHDNCGPGFFE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NGBIMBGIKGN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CNMMOAKEJNF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HCPNKNNODAE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CKLGJFDEMAB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FFDBNLAEOMN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OLOHCPEEHHG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ECHCLDICNAC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IODGEJNDLOG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NHOEHGHFDHB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OLMGKKFIJMC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ALIKNBNJDOE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MBIFFDBOANP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JEHOJOJHJBH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ILMIJNBECPC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CMLIJDGNIKK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EAEDBLDBIPB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_AEGIKAEKOOE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OJJOOFJFPON__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PLNKLPFMIAC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GJBFLPBPOCM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JAMFHIJGKJK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OLHPHKNPCFN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CMBGICOILGB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HFNBKEFBOPC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GFEPHFDFIPP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EDOMBODHJAG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_DCIKFGBHAJA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JOENNNGOODI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MPLKEDKCJDG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LMFOPKEIDDJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HEEILKCGDCN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_PAALOHLPJCK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FOACKGNNFOD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_GMPEICHCEHE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NBNDPHFJFIO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BIFCKJBDFON__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NFGGDFCJPJF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OIPGDJFOLHL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EFAGHKFDCCM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LDKLJNNEMCA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OPHBEDIEMEE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BKHDLPEIGEB__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ACEPAJOPLKG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LFGKDEANGKM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_BMKFKJOEOIC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IMDJPKMJKCE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HAOJLIFOCBJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IAOPBLKLAON__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ILMGEDPIBDA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CDAOABHMJKA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NGJDIBCDODH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IAEFMMAMOGE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NKAOPPNHCNN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NCBHEHNDGCC__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MJFPGIEEOJI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JLPDACPCCKK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_ENMNBAKKFFA__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EMPNGNONPEN__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KNAMPDPJHLD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_HEBCFAFOKMG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_EANMNCCDMKK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FCNDFMIEKMJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JHFBLGFHPIL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OLECBJONKMI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_OIJGJEEOKCI__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NIEIGJIDHEM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FHJANGJHOJH__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FCDEOLCJKDJ__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_FCOFMJCMGPK__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MHDJKPKCHEF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NFFPBEHIJAL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_IJACBBHGGEE__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_CCJGLBGAANP__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_KAOBMAJLBBM__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_MIBNKDGCDEL__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_LEHBOGPFEHF__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NHMEGMIHILD__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NAHHHNJEBFO__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_NJPGPOHANOG__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_JCNMFEFLBEA__o;
struct System_Collections_Generic_Dictionary_int__Action_string__string___o;
struct System_Predicate_LBIKBLMKDPP_BDDCPLFCIMB__o;
struct System_Collections_Generic_Dictionary_string__List_CSShopRecommendSetData___o;
struct System_Predicate_CSShopItemData__o;
struct System_Predicate_CSShopRecommendSetData__o;
struct System_Predicate_JIOPDEEJBFH__o;
struct System_Collections_Generic_Dictionary_Enumerator_IHAAMHPPLMG__HFCNOEBDHEP__o;
struct System_Collections_Generic_List_HFCNOEBDHEP__o;
struct System_Collections_Generic_Dictionary_ushort__BJNDDJKCICJ__o;
struct GCommon_SingletonModule_VehicleConfigDataManager__o;
struct System_Collections_Generic_HashSet_MNGBAPBBJDC__o;
struct System_Action_bool__UGCResourceGrassSystem__o;
struct System_Func_FPODNGHHILN__bool__o;
struct System_Collections_Generic_IEnumerable_FPODNGHHILN__o;
struct System_Collections_Generic_IEnumerator_FPODNGHHILN__o;
struct System_Func_KeyValuePair_uint__ALIODAIDAID___bool__o;
struct System_Collections_Generic_IEnumerable_KeyValuePair_uint__ALIODAIDAID___o;
struct System_Collections_Generic_IEnumerator_KeyValuePair_uint__ALIODAIDAID___o;
struct System_Collections_Generic_Dictionary_LevelContainer__bool__o;
struct GCommon_SingletonModule_ItemMarkDataManager__o;
struct System_Collections_Generic_Dictionary_int__List_AnimationClip___o;
struct System_Collections_Generic_List_BaseAutoGenIDLevelObject__o;
struct System_Predicate_ItemEditAttributeUIData_V2__o;
struct System_Predicate_ParticleVar_Setting__o;
struct System_Collections_Generic_List_PetAnimClipInfo__o;
struct System_Collections_Generic_List_CHGFLCMGBFP__o;
struct GCommon_SingletonModule_GraphicQualityConfigData__o;
struct GCommon_SingletonModule_SnowManDataManager__o;
struct GCommon_SingletonModule_SoundIDDataManager__o;
struct System_Collections_Generic_Dictionary_uint__JJHIMAEGAPA__o;
struct System_Collections_Generic_List_SceneEditObjectCustomPointV2__o;
struct MonoSingleton_SpecialCharacterVoiceTriggerManager__o;
struct System_Action_bool__UGCResAnimationController__o;
struct System_Collections_Generic_Queue_IPIKJNGGEOB__o;
struct UnityEngine_Events_UnityAction_string__TypeInfo__o;
struct UnityEngine_Events_UnityAction_TypeInfo__o;
struct System_Predicate_UIHudBlockEditCustomFuncItemController__o;
struct System_Predicate_UGCBlockEditBlockSubTypeConfigData__o;
struct UnityEngine_Events_UnityAction_FuncDefineData__o;
struct UnityEngine_Events_UnityAction_JECNFCFPHEB__o;
struct System_Predicate_KEDNMNBLODN__o;
struct System_Predicate_UIHudRangeShopItemController__o;
struct GCommon_SingletonModule_VerticleViewDataManager__o;
struct System_Predicate_SceneEditPrefabConfigData__o;
struct System_Comparison_CGCILKNPCCJ__o;
struct System_Predicate_FEBLDILFGJL__o;
struct GCommon_SingletonModule_HDQualityDevSpecWhitelistDataManager__o;
struct System_Predicate_LFLDPGGADCO__o;
struct System_Collections_Generic_List_CIKPIKDDDKE__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__int___o;
struct System_Comparison_MultiplePlayerWereWolvesGame_WereWolvesChatEasyListInfo__o;
struct System_Func_MultiplePlayerWereWolvesGame_WereWolvesChatEasyListInfo__bool__o;
struct System_Predicate_UGCHudWidgetIndexInfo__o;
struct System_Predicate_UGCHudEventBlockInfo__o;
struct System_Collections_Generic_List_Enumerator_OAMCFBDOEHM_HHLNNKGMAFD__o;
struct System_Collections_Generic_Dictionary_object__object__o;
struct System_Func_DDPPHKDDNNO__bool__o;
struct System_Action_bool__UGCGameObject__o;
struct System_Action_bool__UGCMesh__o;
struct System_Action_bool__UGCMaterial__o;
struct System_Predicate_UGCUIBehaviour__o;
struct System_Action_bool__UGCResourceCollider__o;
struct System_Action_bool__UGCTexture__o;
struct System_Collections_Generic_IEnumerable_ResourceID__o;
struct System_Collections_Generic_IEnumerator_ResourceID__o;
struct System_Collections_Generic_Dictionary_int__UGCPropertyFormulaRepItem__o;
struct System_Action_bool__UGCResAnimationClip__o;
struct System_Predicate_ResVersionInfo_FileInfo__o;
struct System_Action_bool__UGCResourceAudioClip__o;
struct System_Action_bool__UGCResourceUIAtlas__o;
struct System_Collections_Generic_Dictionary_int__GraphicConfigItem__o;
struct GCommon_SingletonModule_CGGEHOMBMAG__o;
struct System_Collections_Generic_List_RenderTexture__o;
struct TsiU_TSingleton_LMLGJEIHHCB__o;
struct MonoSingleton_MaterialLODManager__o;
struct GCommon_SingletonModule_SceneGraphicConfigData__o;
struct System_Comparison_TextureOverride_OverrideMode__o;
struct System_Collections_Generic_HashSet_VegetationManager_DCHCKODJALA__o;
struct System_Collections_Generic_List_VegetationManager_EGNPPEGEFDH__o;
struct System_Collections_Generic_List_HDQualityDevSpecWhitelistData__o;
struct System_Predicate_FFCLHKFCKOI__o;
struct GCommon_SingletonModule_IPTagConfigDataManager__o;
struct MonoSingleton_InGameClickEffect__o;
struct GCommon_SingletonModule_InGameHudConfigData__o;
struct GCommon_SingletonModule_IncubatorBlueprintDataManager__o;
struct GCommon_SingletonModule_IngameQuickChatDataManager__o;
struct GCommon_SingletonModule_InviteTypeSettingDataManager__o;
struct GCommon_SingletonModule_ItemRareOverriteDataManager__o;
struct System_Collections_Generic_Dictionary_string__BaseItemInfo__o;
struct System_Collections_Generic_Dictionary_uint__AwardDesc__o;
struct COW_KSmallestHeap_int__o;
struct System_Predicate_CSRankingCardData__o;
struct System_Predicate_PeakRankData__o;
struct System_Predicate_RankingSeasonInfoData__o;
struct System_Predicate_CSRankingSeasonInfoData__o;
struct System_Collections_Generic_Dictionary_uint__HuntingGroundLikePVERecords__o;
struct System_Predicate_LevelEntranceData__o;
struct System_Predicate_LevelRewardData__o;
struct GCommon_SingletonModule_LikesMessageDataManager__o;
struct GCommon_SingletonModule_LoadingCDNDataManager__o;
struct GCommon_SingletonModule_LoadingConfigDataManager__o;
struct System_Collections_Generic_List_LoadingConfigData__o;
struct System_Predicate_LoadingConfigData__o;
struct GCommon_SingletonModule_LobbyBgSwitchManager__o;
struct System_Predicate_LobbyBgSwitchData__o;
struct GCommon_SingletonModule_RoomBlockManager__o;
struct GCommon_SingletonModule_RoomCreateRuleDataManager__o;
struct System_Func_KeyValuePair_string__bool___bool__o;
struct GCommon_SingletonModule_LoginQualityBgDataManager__o;
struct System_Predicate_LoginQualityBgData__o;
struct GCommon_SingletonModule_LongDigitSeparationDataManager__o;
struct GCommon_SingletonModule_MShopConfigDataManager__o;
struct System_Predicate_MShopUrlData__o;
struct System_Predicate_WorkshopUGCOpeningInfoDesc__o;
struct System_Predicate_MobileReplayEvent__o;
struct System_Predicate_MobileReplayHighlightEvent__o;
struct System_Predicate_WorkShopSkillEditListData__o;
struct GCommon_SingletonModule_MysteryMallLThemeDataManager__o;
struct System_Predicate_MysteryMallLuckyDrawThemeData__o;
struct GCommon_SingletonModule_NationFlagDataManager__o;
struct GCommon_SingletonModule_NewbiePathGuideManager__o;
struct System_Predicate_NewBieGuildBasProcessor__o;
struct GCommon_SingletonModule_NewPlayerMissionDataManager__o;
struct GCommon_SingletonModule_OptionalDownloadLogSettingDataManager__o;
struct GCommon_SingletonModule_PCMatchResultScoreConfigDataManager__o;
struct GCommon_SingletonModule_PCServerConfigDataManager__o;
struct GCommon_SingletonModule_PVEDifficultyAttributeConfigDataManager__o;
struct GCommon_SingletonModule_PatchOptionalResManager__o;
struct System_Predicate_PatchOptionalCategoryManagerData__o;
struct System_Predicate_PatchOptionalTypeManagerData__o;
struct System_Collections_Generic_List_EventLogger_ScanIAPInventoryResult__o;
struct GCommon_SingletonModule_PaymentConfigDataManager__o;
struct System_Comparison_PaymentConfigData__o;
struct GCommon_SingletonModule_PeriodicRankingDataDisplayDataManager__o;
struct System_Predicate_PeriodicRankingDataDisplayData__o;
struct System_Predicate_AssistantAudioData__o;
struct GCommon_SingletonModule_PlayerGameStateDataManager__o;
struct GCommon_SingletonModule_PlayerNameOverWriteDataManager__o;
struct System_Predicate_PlayerNameOverWriteDataManager_TeammateRegionConfig__o;
struct System_Predicate_PlayerNameOverWriteDataManager_UserNameConfig__o;
struct GCommon_SingletonModule_PlayerSocialTagsDataManager__o;
struct System_Predicate_PopMenuRuleSetting_Item__o;
struct MonoSingleton_PlanarShadowManager__o;
struct GCommon_SingletonModule_PreviewParticleDataManager__o;
struct GCommon_SingletonModule_RecommendRoomDataManager__o;
struct GCommon_SingletonModule_RejectReasonDataManager__o;
struct GCommon_SingletonModule_ReportConfigDataManager__o;
struct GCommon_SingletonModule_RequestCoolDownManager__o;
struct GCommon_SingletonModule_RevenueEntranceShowDataManager__o;
struct GCommon_SingletonModule_RewardPopupManager__o;
struct System_Predicate_HPConfigInfo__o;
struct System_Predicate_EPConfigInfo__o;
struct System_Predicate_SpeedConfigInfo__o;
struct System_Predicate_JumpHeightConfigInfo__o;
struct System_Predicate_RoundNumConfigInfo__o;
struct System_Predicate_InitCoinConfigInfo__o;
struct System_Predicate_ReviveConfigInfo__o;
struct System_Predicate_MatchStartBuffConfig__o;
struct GCommon_SingletonModule_SceneEditSlotUnlockManager__o;
struct GCommon_NetworkMessageDispatcher_NetworkMessageHandler_TCPEmptyMessage__o;
struct System_Collections_Generic_List_ShaderStripSettings_KeywordStripInfo__o;
struct System_Collections_Generic_List_ShaderStripSettings_ShaderLoadPathInfo__o;
struct System_Collections_Generic_List_DeviceWhiteListSkinData__o;
struct System_Collections_Generic_IEnumerator_CSSharedItemData__o;
struct System_Collections_Generic_List_TCPMsgPacket__o;
struct System_Predicate_TailorPreviewData__o;
struct UnityEngine_Playables_ScriptPlayable_TimelineEventBehaviour__o;
struct UnityEngine_Playables_ScriptPlayable_TimelineEventMixerBehaviour__o;
struct System_Predicate_WeaponScoreName__o;
struct GCommon_SingletonModule_TriggerDetailStyleDataManager__o;
struct GCommon_SingletonModule_TutorRecruitOptionDataManager__o;
struct GCommon_SingletonModule_UGCFeedBackDataManager__o;
struct System_Predicate_UGCPlayerStats__o;
struct System_Predicate_UGCTeamStats__o;
struct System_Predicate_RuleMapping__o;
struct System_Predicate_AchievementLevelInfo__o;
struct System_Predicate_AchievementProfileItemData__o;
struct System_Predicate_EquipAchInfo__o;
struct System_Predicate_ClientActivityDesc__o;
struct System_Predicate_UIActivityPopWindowBase_CategoryTabData__o;
struct System_Collections_Generic_List_UIActivityScrollViewController_Data__o;
struct System_Predicate_PlayerSocialTagsData__o;
struct System_Comparison_AvatarAwakenComicData__o;
struct System_Comparison_AvatarProfile__o;
struct System_Predicate_TeammateEmoteInfo__o;
struct System_Predicate_UIAvatarWindowController_TeamAvatar__o;
struct System_Predicate_GroupReservationShowInfo__o;
struct System_Predicate_ClanBadgeItemInfo__o;
struct System_Comparison_CSCustomCardReleaseListRes_releaseCardInfo__o;
struct System_Comparison_CustomCard_CardData__o;
struct System_Predicate_SceneEditMapIconItemDesc__o;
struct System_Predicate_UIGameMissionBigMapInfoController__o;
struct System_Predicate_BooyahPassShareExpData__o;
struct System_Comparison_SkillInfo__o;
struct System_Predicate_UIBuildItemController__o;
struct System_Collections_Generic_List_List_StandardSubTabItemViewData___o;
struct System_Comparison_UIOnlineMatchEntranceItemController__o;
struct System_Func_ChatWhisperNameData__bool__o;
struct System_Collections_Generic_Dictionary_uint__AwardItemState__o;
struct System_Collections_Generic_List_NewMatInfoData__o;
struct System_Predicate_UICommonSettingItemBaseController__o;
struct System_Predicate_UIRoomDropListItemController__o;
struct System_Predicate_FriendAccountInfoWithCupTeamInfo__o;
struct System_Predicate_CSAccountCupInfoRes__o;
struct System_Comparison_FriendAccountInfoWithCupTeamInfo__o;
struct System_Converter_string__PopMenuData__o;
struct System_Comparison_EPChallengeInfo__o;
struct System_Predicate_ExchangeStoreItemDesc__o;
struct System_Comparison_GiftItem__o;
struct System_Predicate_ChestSpecialExchangeDesc__o;
struct System_Comparison_ChestSpecialExchangeDesc__o;
struct System_Collections_Generic_List_SortableWeaponScoreName__o;
struct System_Func_ResourceID__bool__o;
struct System_Predicate_ExchangedAward__o;
struct System_Converter_ExchangedAward__GachaShowItem__o;
struct System_Comparison_GachaShowItem__o;
struct System_Predicate_FullscreenCgDesc__o;
struct System_Collections_Generic_Dictionary_UIModelMapOpeningInfo_ModesPickMoreMaps__UIModelMapOpeningInfo_GameModeSortData__o;
struct System_Comparison_ExchangeStoreItemDesc__o;
struct System_Predicate_UIHUDTeamParachuteActionController_TransferOption__o;
struct System_Predicate_JEMCEJDBGJJ__o;
struct System_Predicate_InfectionZombieGrowUpData__o;
struct System_Predicate_AskCSPurchaseInfo__o;
struct System_Comparison_AskCSPurchaseInfo__o;
struct System_Comparison_UIHudBigHeadScoreInfoController_TeamScore__o;
struct System_Predicate_UIHudBigHeadScoreInfoController_TeamScore__o;
struct System_Collections_Generic_List_UIHudBlockEditEnumPopItemController__o;
struct System_Predicate_UIHudBlockEditTweenCurveWndController_PresetBinding__o;
struct System_Predicate_CBIKNJDAGLO__o;
struct System_Predicate_CHEEGFNLIOE__o;
struct System_Predicate_WeaponTabData__o;
struct System_Predicate_CommonFullScreenIntroData__o;
struct System_Collections_Generic_Comparer_UIHudDirectionRulerTeamMarkItem__o;
struct System_Collections_Generic_List_UIInventoryItemControllerBase__o;
struct System_Comparison_UIItem__o;
struct System_Collections_Generic_List_List_NBJFOKDNNBK___o;
struct System_Predicate_PlayerData__o;
struct System_Predicate_UIToggleButton__o;
struct System_Comparison_FMetroVehicleData__o;
struct System_Comparison_FMetroFlightData__o;
struct System_Comparison_FMetroWeaponData__o;
struct System_Collections_Generic_List_List_TeammateStats___o;
struct System_Collections_Generic_Dictionary_uint__List_TeammateStats___o;
struct System_Predicate_PetActionInfo__o;
struct System_Predicate_UIHudSkillTemplateController__o;
struct System_Predicate_UIHudBuffTemplateController__o;
struct System_Collections_Generic_List_LGACFNABBDC__o;
struct System_Comparison_RedEnvelopeAwardDisplayInfo__o;
struct System_Predicate_CandidateReporteeData__o;
struct System_Collections_Generic_List_UIHudReportSubReasonToggleController__o;
struct System_Predicate_Transform__o;
struct GCommon_SingletonModule_WorkShopLevelDescriptionDataManager__o;
struct System_Collections_Generic_List_WorkShopResourceTypeData__o;
struct System_Collections_Generic_List_WorkShopPrefabResourceContentConfigData__o;
struct System_Predicate_UIHudSceneEditResNodeItemController__o;
struct GCommon_SingletonModule_WorkshopCreateNewManager__o;
struct System_Predicate_WorkshopCreateNewConfigData__o;
struct System_Collections_Generic_List_MatchTeam_MNJIFKDNEKI__o;
struct System_Comparison_HDCFACOPKDC__o;
struct System_Collections_Generic_IEnumerable_HDCFACOPKDC__o;
struct System_Collections_Generic_IEnumerator_HDCFACOPKDC__o;
struct System_Comparison_ALIODAIDAID__o;
struct System_Collections_Generic_List_HistroyPlayerInfo__o;
struct System_Predicate_IAPBundleStoreData__o;
struct System_Collections_Generic_List_UIHudNameController__o;
struct System_Func_FriendAccountInfo__bool__o;
struct System_Func_TeamMemberWithAccountInfo__bool__o;
struct System_Func_UIModelCupMatch_AccountInfoBasicWithCupInfo__bool__o;
struct System_Collections_Generic_List_UILabNavigationController_UICommonGuideData__o;
struct System_Predicate_TabInfo__o;
struct System_Collections_Generic_List_FilterData__o;
struct System_Predicate_FilterItemData__o;
struct System_Collections_Generic_List_UILadderLeaderBoardEnterWndItemData__o;
struct System_Comparison_UILadderLeaderBoardEnterWndItemData__o;
struct System_Predicate_WeaponSkinBaseInfo__o;
struct System_Predicate_BaseItemInfo__o;
struct System_Comparison_MatchPregameInfo__o;
struct System_Collections_Generic_List_EffectMovement__o;
struct System_Comparison_AvatarSkillData__o;
struct System_Predicate_ClanLuckyBag__o;
struct System_Func_MailInfo__bool__o;
struct System_Func_ReportMailInfo__bool__o;
struct System_Predicate_MailInfo__o;
struct System_Predicate_ReportMailInfo__o;
struct System_Collections_Generic_Queue_UIEasyListItemController__o;
struct System_Comparison_DiscountStoreDesc__o;
struct System_Predicate_FriendInfo__o;
struct System_Func_FriendInfo__bool__o;
struct System_Comparison_StoreDesc__o;
struct System_Collections_Generic_List_PlayerPumpkinInfo__o;
struct System_Predicate_TeleportDoorHintInfo__o;
struct System_Collections_Generic_List_TeleportDoorHintInfo__o;
struct System_Comparison_MatchResultTaskInfo__o;
struct System_Collections_Generic_Stack_ModeVariable__o;
struct System_Predicate_CustomModeTemplateMappingInfo__o;
struct System_Predicate_UIModeEditPanelController_TabData__o;
struct System_Comparison_AchievementEntryDesc__o;
struct System_Comparison_AchievementConfigDesc__o;
struct System_Predicate_AchievementEntryDesc__o;
struct System_Predicate_AchievementConfigDesc__o;
struct System_Comparison_ActivityFeaturesDesc__o;
struct TsiU_TSingleton_ProtolDataManager__o;
struct System_Predicate_UIModelActivity_FBInvitedPerActivity__o;
struct System_Collections_Generic_List_UIModelActivity_FBInvitedPerActivity__o;
struct System_Predicate_ActivityFestivalDesc__o;
struct System_Predicate_FestivalAttendanceItem__o;
struct System_Collections_Generic_Dictionary_uint__PhoneNumControlDesc__o;
struct System_Collections_Generic_Dictionary_uint__AwakenComic__o;
struct System_Func_KeyValuePair_uint__uint___bool__o;
struct System_Collections_Generic_Dictionary_uint__AwakenTask__o;
struct System_Collections_Generic_HashSet_ExchangeCurrencyLocalDesc__o;
struct System_Predicate_BigEventEntranceSettingDesc__o;
struct System_Predicate_BigEventCDNDesc__o;
struct System_Predicate_LimitedEventStore__o;
struct System_Predicate_LimitedEventBadge__o;
struct System_Collections_Generic_Dictionary_uint__CustomEventEntranceDesc__o;
struct System_Collections_Generic_Dictionary_string__CustomEventTemplateDesc__o;
struct System_Collections_Generic_Dictionary_int__BigEventTemplateRuleConfig__o;
struct System_Collections_Generic_Dictionary_uint__CustomLimitedStoreAccountInfo__o;
struct System_Collections_Generic_Dictionary_uint__CustomEventStoreDesc__o;
struct System_Comparison_CustomCardRewardDesc__o;
struct System_Collections_Generic_Dictionary_uint__CustomEventProcessSettingDesc__o;
struct System_Predicate_CustomEventMatchNPCStoryDesc__o;
struct System_Predicate_unlock__o;
struct System_Predicate_RewardStatus__o;
struct System_Predicate_BooyahPassRewardItemData__o;
struct System_Predicate_BooyahPassBaseItemData__o;
struct System_Comparison_BroadcastMessage__o;
struct System_Predicate_ChampionshipTeamDesc__o;
struct System_Predicate_ChampionshipOpenInfoDesc__o;
struct System_Predicate_ChampionshipSettingDesc__o;
struct System_Predicate_ChampionshipScoreBaseDesc__o;
struct System_Comparison_TeamMemberWithAccountInfo__o;
struct System_Predicate_ChampionshipNameOverwriteDesc__o;
struct System_Predicate_AccountInfoBasic__o;
struct System_Comparison_ChatChannelInfo__o;
struct System_Predicate_MessageInfo__o;
struct System_Predicate_AccountInfoWithChummyState__o;
struct System_Predicate_MultiRelationTypeInfoDesc__o;
struct System_Predicate_ChummyRequest__o;
struct System_Predicate_MultiIntimacyRankAwardDesc__o;
struct System_Predicate_ChummyIntimacyAwardInfo__o;
struct System_Predicate_ClanSignInRewardItem__o;
struct System_Predicate_LuckyBagDraw__o;
struct System_Predicate_RaceAwardExchange__o;
struct System_Predicate_ClanRaceRewardsDesc__o;
struct System_Predicate_BannerBaseInfo__o;
struct System_Predicate_HeadPicBaseInfo__o;
struct System_Predicate_TitleInfo__o;
struct System_Predicate_RandomSlotInfo__o;
struct System_Predicate_CupChestDesc__o;
struct System_Comparison_UIModelCupMatch_AccountInfoBasicWithCupInfo__o;
struct System_Predicate_CupTeamInvitationRes__o;
struct System_Predicate_CupTeamApplicantRes__o;
struct System_Predicate_RoomInfo__o;
struct System_Predicate_RoomGroupInfo__o;
struct System_Comparison_FlashStoreGoodsDesc__o;
struct System_Predicate_RecentPlayerInfo__o;
struct System_Predicate_LimitedChestGoods__o;
struct System_Comparison_CSSharedItemData__o;
struct System_Predicate_UIModelGacha_GachaCachePref__o;
struct System_Predicate_GameBonusEventDesc__o;
struct System_Comparison_GoPos__o;
struct System_Collections_Generic_Dictionary_ulong__CDDNCLJFLCF__o;
struct System_Predicate_HuntingGroundLikePVEInfo__o;
struct System_Collections_Generic_Dictionary_uint__UIModelHuntingGround_HunterGroundPassData__o;
struct System_Predicate_InventoryClothInfo__o;
struct System_Predicate_PermanentValueItem__o;
struct System_Action_CSGetLinkEquipSetRes__o;
struct System_Collections_Generic_IEnumerator_ActivityGroupDesc__o;
struct System_Predicate_LobbyEventBubbleData__o;
struct System_Comparison_LobbyEventBubbleData__o;
struct System_Predicate_NewModeBubbleDesc__o;
struct GCommon_SingletonModule_WebViewSettingDataManager__o;
struct System_Predicate_CSLuckyWheelDiscountDesc__o;
struct System_Predicate_CSLuckyWheelShopItemDesc__o;
struct System_Comparison_CSLuckyWheelShopItemDesc__o;
struct System_Predicate_CSLuckyWheelDiscountInfo__o;
struct System_Comparison_CSLuckyWheelDiscountDesc__o;
struct System_Predicate_CSLuckyWheelShopItemInfo__o;
struct System_Action_MailInfo__o;
struct System_Action_ReportMailInfo__o;
struct System_Collections_Generic_Dictionary_uint__StoreDesc__o;
struct System_Predicate_ExpGuideDesc__o;
struct System_Predicate_byte__o;
struct System_Collections_Generic_List_DebrisDetail__o;
struct System_Comparison_VipCardDailyAwardDesc__o;
struct System_Predicate_VipCardShowAwardDesc__o;
struct System_Predicate_VipCardAwardStatus__o;
struct System_Comparison_ClientReissueItemData__o;
struct System_Predicate_VipCardRebateDesc__o;
struct System_Comparison_VipCardStoreInfo__o;
struct System_Predicate_MysteryShopExpressionDesc__o;
struct System_Comparison_MysteryPoolStoreItem__o;
struct System_Comparison_TabStarItemInfo__o;
struct System_Comparison_TagDownloadInfo__o;
struct System_Predicate_PlayLevelInfo__o;
struct System_Collections_Generic_Dictionary_ulong__FriendAccountInfo__o;
struct System_Collections_Generic_Dictionary_ulong__AccountPotentiaBInfo__o;
struct System_Comparison_PotentiaBFriendData__o;
struct System_Comparison_PoolLeaderboardPlayerInfo__o;
struct System_Predicate_VeteranTaskInfo__o;
struct System_Predicate_ClientVeteranTaskDesc__o;
struct System_Predicate_RampagePoints__o;
struct System_Predicate_RampageRankDesc__o;
struct System_Predicate_WorkshopEditLevelDesc__o;
struct System_Predicate_KeyValuePair_string__int___o;
struct System_Predicate_WorkshopTimeLimitedModeRuleTagDesc__o;
struct GCommon_SingletonModule_WorkshopCommentDataManager__o;
struct System_Comparison_ShoppingMallScreenDesc__o;
struct System_Comparison_TeamData__o;
struct System_Predicate_RankingTeamData__o;
struct System_Predicate_ResultTeamData__o;
struct System_Comparison_ResultPlayerData__o;
struct System_Predicate_AccTeamData__o;
struct System_Predicate_TailorUnlockInfo_UnlockItem__o;
struct System_Predicate_TailorUnlockDesc__o;
struct System_Predicate_BIHLLJGEDDM__o;
struct System_Predicate_OPPOFFMJNNH__o;
struct System_Predicate_AONDOMHABOH__o;
struct System_Collections_Generic_Queue_HNPNMOHNBLN__o;
struct System_Predicate_WorkshopModeSwitchDesc__o;
struct System_Collections_Generic_List_MICPGDEJIGG__o;
struct System_Predicate_VeteranAwardDesc__o;
struct System_Predicate_VeteranRewardItem__o;
struct System_Predicate_WeaponPowerLeaderboardTitleDesc__o;
struct System_Predicate_WeaponPowerLeaderboardAreaListDesc__o;
struct System_Predicate_WeaponPowerLeaderboardInfo__o;
struct System_Predicate_WeaponPowerLeaderboardDesc__o;
struct System_Comparison_WeaponPowerPlayerTitleInfo__o;
struct System_Comparison_WeaponPowerTitleInfo__o;
struct System_Predicate_WeaponExpAwardDesc__o;
struct System_Predicate_WeaponExpLevelDesc__o;
struct System_Predicate_WeaponExpSwitch__o;
struct System_Comparison_WeaponPokedexDesc__o;
struct System_Predicate_WeaponSkinUpgradeConfig__o;
struct System_Predicate_StandardTopTabItemViewData__o;
struct System_Predicate_AvatarWardrobeData__o;
struct System_Predicate_UINewVaultEmoteItemController__o;
struct System_Predicate_EventLogger_EventTypeItemsLoveChange_ItemChangeInfo__o;
struct System_Predicate_SpecialStoreDesc__o;
struct System_Predicate_UIPaymentSubscriptionHubController_DisplayInfo__o;
struct System_Predicate_PetActionData__o;
struct System_Comparison_PetInfo__o;
struct System_Predicate_PetSkinInfo__o;
struct System_Predicate_PotentiaBStarRewardDesc__o;
struct System_Comparison_PoolRankRewardDesc__o;
struct System_Collections_Generic_List_UIRebateCardItemController_DescLabelInfo__o;
struct System_Predicate_UIRecommendLoadoutPlanItemController__o;
struct System_Comparison_ReplayKitVideoInfo__o;
struct System_Predicate_ReplayMatchAchievementData__o;
struct System_Predicate_CPopMenuData_PopMenuItem__o;
struct System_Collections_Generic_List_UISceneEditTemplateMapInfo__o;
struct System_Predicate_UGCRemarkData__o;
struct System_Predicate_HINGGIJEKGM__o;
struct System_Predicate_WorkShopLevelExp__o;
struct System_Collections_Generic_List_UITailorClothItemController__o;
struct System_Predicate_WorkshopCommentConfigData__o;
struct System_Predicate_UGCHud3DContainerDepth__o;
struct System_Collections_Generic_List_RecMapTemplateInfo__o;
struct System_Predicate_RecMapTemplateInfo__o;
struct System_Predicate_UIUGCSingleSelectItemController__o;
struct System_Predicate_UGCFeedBackConfigData__o;
struct System_Predicate_UIUGCHudWidgetHierarchyNodeItemController__o;
struct System_Collections_Generic_List_UIUGCHudWidgetAttributeBaseController__o;
struct System_Action_UIUGCHudWidgetAttributeTransformController_TransformData__o;
struct System_Action_Vector2Int__o;
struct System_Action_Color__o;
struct System_Action_UIBasicSprite_Flip__o;
struct System_Action_NGUIText_Alignment__o;
struct System_Collections_Generic_List_UGCMatchResultToken__o;
struct System_Collections_Generic_HashSet_WorkshopRecommendSeriesDesc__o;
struct System_Predicate_WorkshopRecommendSeriesDesc__o;
struct System_Predicate_UIUGCRecommendationController_WorkshopRecommendSeries__o;
struct System_Predicate_UIUGCRecommendationController_SideRecItem__o;
struct System_Collections_Generic_List_PostEffectManagerBase__o;
struct System_Predicate_Camera__o;
struct System_Collections_Generic_List_ItemProbabilityInfo__o;
struct System_Collections_Generic_Dictionary_uint__Dictionary_string__string___o;
struct System_Comparison_AwardDesc__o;
struct System_Predicate_UIVirtualBrandShowCaseTabBtnController__o;
struct System_Comparison_VoucherData__o;
struct System_Comparison_WeaponSkinBaseInfo__o;
struct System_Collections_Generic_List_UIWeaponSkinPokedexController_PokedexQualityMenuData__o;
struct TsiU_TSingleton_TLogger__o;
struct System_Predicate_VoucherData__o;
struct System_Collections_Generic_List_WebTutorialData__o;
struct System_Predicate_WorkShopLevelDescriptionData__o;
struct System_Action_OverlayDataAsset____o;
struct System_Action_RaceData____o;
struct System_Collections_Generic_List_RaceData__o;
struct System_Action_SlotDataAsset____o;
struct System_Collections_Generic_IEnumerable_KeyValuePair_string__JsonData___o;
struct System_Collections_Generic_ICollection_JsonData__o;
struct System_Collections_Generic_ICollection_KeyValuePair_string__JsonData___o;
struct System_Collections_Generic_Dictionary_string__JsonData__o;
struct System_Collections_Generic_List_KeyValuePair_string__JsonData___o;
struct System_Collections_Generic_Dictionary_Type__ArrayMetadata__o;
struct System_Collections_Generic_Dictionary_Type__IDictionary_Type__MethodInfo___o;
struct System_Collections_Generic_Dictionary_Type__ObjectMetadata__o;
struct System_Collections_Generic_Dictionary_Type__IList_PropertyMetadata___o;
struct System_Collections_Generic_Dictionary_Type__ExporterFunc__o;
struct System_Collections_Generic_Dictionary_Type__IDictionary_Type__ImporterFunc___o;
struct System_Collections_Generic_Dictionary_string__PropertyMetadata__o;
struct System_Collections_Generic_List_PropertyMetadata__o;
struct System_Collections_Generic_ICollection_PropertyMetadata__o;
struct System_Collections_Generic_IDictionary_Type__MethodInfo__o;
struct System_Collections_Generic_IDictionary_Type__ImporterFunc__o;
struct System_Collections_Generic_Dictionary_Type__ImporterFunc__o;
struct System_Collections_Generic_IEnumerable_PropertyMetadata__o;
struct System_Collections_Generic_IEnumerator_PropertyMetadata__o;
struct System_Collections_Generic_ICollection_KeyValuePair_Type__ExporterFunc___o;
struct System_Collections_Generic_ICollection_KeyValuePair_Type__IDictionary_Type__ImporterFunc____o;
struct System_Collections_Generic_Dictionary_int__IDictionary_int__int_____o;
struct System_Collections_Generic_IDictionary_int__int____o;
struct System_Collections_Generic_List_AudioResWithCallBackDefault__o;
struct GCommon_SingletonModule_AudioResourceManager__o;
struct MonoSingleton_AutoTestManager__o;
struct System_Collections_Generic_Dictionary_string__KCMDEGKOPGO_FGKEADLBBBA__o;
struct System_Collections_Generic_Stack_char__o;
struct System_Collections_Generic_IEnumerator_HttpRequest__o;
struct System_Collections_Generic_List_S2C_C2S_RUDP_SPLITTED_DATAGRAM__o;
struct GCommon_ArrayPtr_byte__o;
struct System_Predicate_PlatformUtility_NetworkCallbackHolder__o;
struct System_Collections_Generic_List_ResourceManager_AssetBundleWithRefs__o;
struct System_Collections_Generic_List_PCTrail__o;
struct System_Collections_Generic_IEnumerator_float__o;
struct System_Collections_Generic_IEnumerator_BetterList_UICircleWithBreakPointSprite_ClipRect___o;
struct System_Collections_Generic_IEnumerator_UICircleWithBreakPointSprite_ClipRect__o;
struct System_Predicate_UIMenuItem__o;
struct System_Collections_Generic_IEnumerator_UIBaseModel__o;
struct System_Collections_Generic_Dictionary_string__Action_int__UnityWebView_JavaScriptResult___o;
struct GCommon_ArrayPtr_string__o;
struct System_Action_LoadEventConfigs__o;
struct System_Action_LoadEventIAPItems__o;
struct System_Action_LoadIAPItems__o;
struct System_Action_LoadRebateOptions__o;
struct System_Action_LoadSomeIAPItems__o;
struct System_Action_LoadSomeRebateOptions__o;
struct System_Predicate_SDKIAPTaskInstance__o;
struct System_Collections_Generic_List_SDKIAP_IAPItem__o;
struct System_Collections_Generic_List_SDKIAP_ScanIAPInventoryResult__o;
struct System_Action_ScanIAPInventory__o;
struct System_Collections_Generic_List_ANGLE_LIMIT__o;
struct System_Collections_Generic_List_BaseAppInfo__o;
struct System_Func_MemberInfo__bool__o;
struct System_Func_BaseExposedData__BaseExposedData__o;
struct System_Collections_Generic_IEnumerable_ExposedProperty__o;
struct System_Collections_Generic_IEnumerator_ExposedProperty__o;
struct System_Func_ExposedProperty__bool__o;
struct System_Collections_Generic_LinkedList_Component__o;
struct VoxelBusters_ReplayKit_Common_DesignPatterns_SingletonPattern_AudioRecordManager__o;
struct VoxelBusters_ReplayKit_Common_DesignPatterns_SingletonPattern_ReplayKitInternal__o;
struct System_Collections_Generic_Dictionary_int__List_SceneEditObjectMeshCombiner_MeshesData___o;
struct System_Collections_Generic_List_SceneEditObjectMeshCombiner_MeshesData__o;
struct MonoSingleton_SharedSceneObjectManager__o;
struct System_Collections_Generic_Stack_JSONNode__o;
struct System_Func_KeyValuePair_string__JSONNode___bool__o;
struct System_Collections_Generic_Dictionary_Enumerator_Renderer__float__o;
struct System_Collections_Generic_IEnumerator_Transform__o;
struct System_Action_SlotDataAsset__o;
struct System_Action_OverlayDataAsset__o;
struct System_Collections_Generic_IEnumerable_SlotData__o;
struct System_Collections_Generic_IEnumerator_SlotData__o;
struct UnityEngine_Events_UnityAction_UMAData__o;
struct VoxelBusters_ReplayKit_Common_DesignPatterns_SingletonPattern_UnityThreadDispatcher__o;
struct System_Collections_Generic_Dictionary_int__Dictionary_int__ABLevelObjectInfo___o;
struct System_Collections_Generic_Dictionary_int__ABLevelObjectInfo__o;
struct System_Comparison_IntervalNode__o;
struct System_Collections_Generic_IEnumerator_CSVBaseData__o;
struct System_Collections_Generic_Dictionary_Enumerator_ICinemachineCamera__object__o;
struct System_Collections_Generic_Dictionary_Enumerator_string__UMAAssetIndexer_AssetItem__o;
struct System_Collections_Generic_ICollection_Action_Task___o;
struct System_Collections_Generic_Dictionary_int__Delegate__o;
struct System_Collections_Generic_Queue_UIBaseController__o;
struct System_Collections_Generic_List_Enumerator_SDKIAPTaskInstance__o;
struct System_Collections_Generic_ICollection_IEventSystemHandler__o;
struct System_Collections_Generic_List_Enumerator_uint__o;
struct System_Collections_Generic_Dictionary_Enumerator_IHAAMHPPLMG__MatchTeam_MNJIFKDNEKI__o;
struct System_Collections_Generic_Dictionary_Enumerator_IHAAMHPPLMG__UIHUDMultiTeamScoreBoardPlayerItemController__o;
struct System_Collections_Generic_List_Enumerator_Transform__o;
struct System_Collections_Generic_KeyValuePair_int__bool__o;
struct System_Collections_Generic_KeyValuePair_int__short__o;
struct System_Collections_Generic_KeyValuePair_int__object__o;
struct System_Collections_Generic_KeyValuePair_object__bool__o;
struct System_Collections_Generic_KeyValuePair_object__int__o;
struct System_Collections_Generic_KeyValuePair_object__object__o;
struct System_Collections_Generic_KeyValuePair_uint__int__o;
struct System_Collections_Generic_KeyValuePair_uint__object__o;
struct UnityEngine_IntervalTree_Entry_object__o;
struct System_Collections_Generic_KeyValuePair_ResourceID__bool__o;
struct System_Collections_Generic_KeyValuePair_object__uint__o;
struct System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__object__o;
struct System_Collections_Generic_IEnumerable_Action_Task___o;
struct System_Collections_Generic_IEnumerator_Action_Task___o;
struct System_Collections_Generic_ICollection_WeakReference__o;
struct System_Collections_Generic_List_WeakReference__o;
struct System_Collections_Generic_KeyValuePair_AnimationClip__AnimationClip__o;
struct System_Collections_Generic_LinkedListNode_Action__o;
struct System_Action_A__o;
struct System_Collections_Generic_LinkedListNode_Action_A___o;
struct System_Action_A__B__o;
struct System_Collections_Generic_LinkedListNode_Action_A__B___o;
struct System_Action_A__B__C__o;
struct System_Collections_Generic_LinkedListNode_Action_A__B__C___o;
struct System_Collections_Generic_List_T____o;
struct System_Collections_Generic_KeyValuePair_Renderer__RenderUIToMainCam_DrawPair__o;
struct System_Collections_Generic_KeyValuePair_AtlasPage__Material__o;
struct System_Collections_Generic_KeyValuePair_string__uint__o;
struct System_Collections_Generic_List_EPWeeklyRewardInfo__o;
struct System_Collections_Generic_Dictionary_uint__BigEventBadgeDesc__o;
struct System_Collections_Generic_Dictionary_uint__StoreTableDesc__o;
struct System_Collections_Generic_KeyValuePair_SlotData__AdditiveInfo__o;
struct System_Collections_Generic_KeyValuePair_ResourceManager_PreloadAssetKey__List_string___o;
struct UnityEngine_IntervalTree_Entry_RuntimeElement__o;
struct System_Collections_Generic_KeyValuePair_int__WeakReference__o;
struct System_Collections_Generic_KeyValuePair_string__JsonData__o;
struct System_Collections_Generic_IList_PropertyMetadata__o;
struct System_Object_array;
struct System_Char_array;
struct System_String_array;
struct System_Int32_array;
struct System_Delegate_array;
struct System_Int64_array;
struct System_Double_array;
struct System_Type_array;
struct System_Reflection_MethodInfo_array;
struct System_Reflection_EventInfo_array;
struct System_Reflection_FieldInfo_array;
struct System_Reflection_MemberInfo_array;
struct System_Reflection_ParameterModifier_array;
struct System_Reflection_PropertyInfo_array;
struct System_Reflection_ConstructorInfo_array;
struct System_IntPtr_array;
struct Mono_Globalization_Unicode_CodekPointIndexer_TableRange_array;
struct System_Byte_array;
struct Mono_Globalization_Unicode_TailoringInfo_array;
struct Mono_Globalization_Unicode_Contraction_array;
struct Mono_Globalization_Unicode_Level2Map_array;
struct System_UInt32_array;
struct Mono_Math_BigInteger_array;
struct System_Security_Cryptography_KeySizes_array;
struct Mono_Security_Uri_UriScheme_array;
struct System_Collections_Generic_Link_array;
struct System_Collections_Generic_KeyValuePair_TKey__TValue__array;
struct System_Collections_Hashtable_Slot_array;
struct System_Collections_SortedList_Slot_array;
struct System_Diagnostics_StackFrame_array;
struct System_Globalization_Calendar_array;
struct System_IO_FileInfo_array;
struct System_IO_DirectoryInfo_array;
struct System_Boolean_array;
struct System_Reflection_Emit_ModuleBuilder_array;
struct System_Reflection_Emit_CustomAttributeBuilder_array;
struct System_Reflection_Emit_MonoResource_array;
struct System_Reflection_Module_array;
struct System_Reflection_Emit_MonoWin32Resource_array;
struct System_Reflection_Emit_RefEmitPermissionSet_array;
struct System_IO_FileStream_array;
struct System_Reflection_Emit_ParameterBuilder_array;
struct System_Type_array_array;
struct System_Reflection_ParameterInfo_array;
struct System_Reflection_Emit_MethodBuilder_array;
struct System_Reflection_Emit_ILExceptionBlock_array;
struct System_Reflection_Emit_LocalBuilder_array;
struct System_Reflection_Emit_ILExceptionInfo_array;
struct System_Reflection_Emit_ILTokenInfo_array;
struct System_Reflection_Emit_ILGenerator_LabelData_array;
struct System_Reflection_Emit_ILGenerator_LabelFixup_array;
struct System_Reflection_Emit_Label_array;
struct System_Reflection_Emit_GenericTypeParameterBuilder_array;
struct System_Reflection_Emit_TypeBuilder_array;
struct System_Reflection_Emit_FieldBuilder_array;
struct System_Reflection_Emit_ConstructorBuilder_array;
struct System_Reflection_Emit_PropertyBuilder_array;
struct System_Reflection_Emit_EventBuilder_array;
struct System_Reflection_AssemblyName_array;
struct System_Reflection_MethodBase_array;
struct System_Reflection_ExceptionHandlingClause_array;
struct System_Reflection_LocalVariableInfo_array;
struct System_Exception_array;
struct System_Resources_ResourceReader_ResourceInfo_array;
struct System_Resources_ResourceReader_ResourceCacheItem_array;
struct System_Runtime_Remoting_Contexts_IContextProperty_array;
struct System_Runtime_Remoting_Messaging_Header_array;
struct System_Runtime_Remoting_Contexts_IContextAttribute_array;
struct System_UInt16_array;
struct System_UInt64_array;
struct System_Security_Policy_CodekConnectAccess_array;
struct System_Text_EncodingInfo_array;
struct System_SByte_array;
struct System_Threading_WaitHandle_array;
struct System_Reflection_Assembly_array;
struct System_Reflection_CustomAttributeData_array;
struct Mono_Math_BigInteger_1_array;
struct Mono_Security_Protocol_Tls_Handshake_ClientCertificateType_array;
struct System_Net_IPAddress_array;
struct System_Security_Cryptography_X509Certificates_X509Certificate_array;
struct System_Security_Cryptography_X509Certificates_X509ChainStatus_array;
struct System_Text_RegularExpressions_Capture_array;
struct System_Text_RegularExpressions_Group_array;
struct System_Text_RegularExpressions_Mark_array;
struct System_Uri_UriScheme_array;
struct System_Collections_Generic_HashSet_Link_T__array;
struct UnityEngine_AndroidJavaObject_array;
struct UnityEngine_jvalue_array;
struct System_Int16_array;
struct System_Single_array;
struct UnityEngine_Keyframe_array;
struct UnityEngine_DisallowMultipleComponent_array;
struct UnityEngine_ExecuteInEditMode_array;
struct UnityEngine_RequireComponent_array;
struct UnityEngine_Camera_array;
struct UnityEngine_Component_array;
struct UnityEngine_Display_array;
struct UnityEngine_GameObject_array;
struct UnityEngine_GradientColorKey_array;
struct UnityEngine_GradientAlphaKey_array;
struct UnityEngine_Matrix4x4_array;
struct UnityEngine_LightmapData_array;
struct UnityEngine_Vector3_array;
struct UnityEngine_Rendering_SphericalHarmonicsL2_array;
struct UnityEngine_Vector4_array;
struct UnityEngine_Material_array;
struct UnityEngine_Rendering_CommandBuffer_array;
struct UnityEngine_Light_array;
struct UnityEngine_Transform_array;
struct UnityEngine_Touch_array;
struct UnityEngine_Renderer_array;
struct UnityEngine_LOD_array;
struct UnityEngine_BoneWeight_array;
struct UnityEngine_CombineInstance_array;
struct UnityEngine_Vector2_array;
struct UnityEngine_Color_array;
struct UnityEngine_Color32_array;
struct UnityEngine_SendMouseEvents_HitInfo_array;
struct UnityEngine_Experimental_LowLevel_PlayerLoopSystem_array;
struct UnityEngine_Object_array;
struct UnityEngine_Rect_array;
struct UnityEngine_Texture2D_array;
struct UnityEngine_Playables_PlayableBinding_array;
struct UnityEngine_Sprite_array;
struct UnityEngine_Audio_AudioMixerGroup_array;
struct UnityEngine_ContactPoint_array;
struct UnityEngine_RaycastHit_array;
struct UnityEngine_Collider_array;
struct UnityEngine_CharacterInfo_array;
struct UnityEngine_AnimationEvent_array;
struct UnityEngine_ScriptableObject_array;
struct UnityEngine_StateMachineBehaviour_array;
struct UnityEngine_AnimatorClipInfo_array;
struct UnityEngine_AnimatorControllerParameter_array;
struct UnityEngine_AnimationClipPair_array;
struct UnityEngine_HumanBone_array;
struct UnityEngine_SkeletonBone_array;
struct UnityEngine_AnimationClip_array;
struct UnityEngine_GUILayoutOption_array;
struct UnityEngine_GUIStyle_array;
struct UnityEngine_ParticleSystem_Particle_array;
struct UnityEngine_ParticleSystem_Burst_array;
struct UnityEngine_Mesh_array;
struct UnityEngine_RaycastHit2D_array;
struct UnityEngine_Collider2D_array;
struct UnityEngine_ContactPoint2D_array;
struct UnityEngine_Terrain_array;
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_array;
struct UnityEngine_TextCore_Glyph_array;
struct UnityEngine_TextCore_LowLevel_GlyphMarshallingStruct_array;
struct UnityEngine_TextCore_GlyphRect_array;
struct UnityEngine_TextCore_LowLevel_GlyphPairAdjustmentRecord_array;
struct ECAPackage_ECAVarTypeDefine_array;
struct ECAPackage_ECAProcessorBase_array;
struct UnityEngine_Timeline_TimelineClip_array;
struct UnityEngine_Timeline_TrackAsset_array;
struct UnityEngine_MonoBehaviour_array;
struct UnityEngine_UIVertex_array;
struct UnityEngine_UI_InputField_ContentType_array;
struct Cinemachine_CinemachineVirtualCameraBase_array;
struct Cinemachine_CinemachineBlendListCamera_Instruction_array;
struct Cinemachine_CinemachineFreeLook_Orbit_array;
struct Cinemachine_CinemachineVirtualCamera_array;
struct Cinemachine_CinemachineOrbitalTransposer_array;
struct Cinemachine_CinemachinePath_Waypoint_array;
struct Cinemachine_CinemachineSmoothPath_Waypoint_array;
struct Cinemachine_CinemachineStateDrivenCamera_Instruction_array;
struct Cinemachine_CinemachineStateDrivenCamera_ParentHash_array;
struct Cinemachine_CinemachineTargetGroup_Target_array;
struct Cinemachine_CinemachineComponentBase_array;
struct UnityEngine_AnimationCurve_array;
struct Cinemachine_CinemachineBlenderSettings_CustomBlend_array;
struct UnityEngine_Quaternion_array;
struct Cinemachine_NoiseSettings_TransformNoiseParams_array;
struct Cinemachine_Utility_HeadingTracker_Item_array;
struct Firebase_Analytics_Parameter_array;
struct Firebase_Crashlytics_FirebaseCrashlyticsFrame_array;
struct System_Collections_Generic_Dictionary_string__string__array;
struct IFix_Core_Value_array;
struct IFix_Core_ExceptionHandler_array;
struct IFix_Core_ExceptionHandler_array_array;
struct IFix_Core_ExternInvoker_array;
struct IFix_Core_AnonymousStoreyInfo_array;
struct TMPro_MaterialReference_array;
struct TMPro_RichTextTagAttribute_array;
struct TMPro_TMP_Text_UnicodeChar_array;
struct TMPro_TMP_CharacterInfo_array;
struct TMPro_TMP_SubMesh_array;
struct TMPro_TMP_SubMeshUI_array;
struct TMPro_TMP_FontWeightPair_array;
struct TMPro_TMP_WordInfo_array;
struct TMPro_TMP_LinkInfo_array;
struct TMPro_TMP_LineInfo_array;
struct TMPro_TMP_PageInfo_array;
struct TMPro_TMP_MeshInfo_array;
struct XNode_NodePort_array;
struct System_Collections_Generic_List_NodePort__array;
struct System_DateTime_array;
struct ProtoBuf_Serializers_EnumSerializer_EnumPair_array;
struct ProtoBuf_Serializers_IProtoSerializer_array;
struct ProtoBuf_Meta_AttributeMap_array;
struct ProtoBuf_Meta_RuntimeTypeModel_SerializerPair_array;
struct ProtoBuf_Compiler_CodekLabel_array;
struct UITweener_array;
struct EventDelegate_Parameter_array;
struct UnityEngine_KeyCodek_array;
struct UIWidget_array;
struct TweenPropertyAlpha_array;
struct ArabicSupport_ArabicFixer_Segment_array;
struct System_Collections_Generic_Dictionary_uint__char__array;
struct UICamera_MouseOrTouch_array;
struct System_Single_array_array;
struct Spine_Event_array;
struct System_Int32_array_array;
struct Spine_Atlas_array;
struct Spine_Unity_AtlasAssetBase_array;
struct Spine_Unity_SpineSpriteAtlasAsset_SavedRegionInfo_array;
struct UnityEngine_PolygonCollider2D_array;
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_ClipInfos_array;
struct UnityEngine_HingeJoint2D_array;
struct Spine_Unity_Deprecated_SlotBlendModes_SlotMaterialTextureTuple_array;
struct GarenaMSDK_SDKBind_PlatformBindingInfo_PlatformAccount_array;
struct GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_array;
struct GarenaMSDK_SDKIAP_EventConfig_array;
struct GarenaMSDK_SDKIAP_Event_array;
struct GarenaMSDK_SDKIAP_IAPItem_array;
struct GarenaMSDK_SDKIAP_EventDatum_array;
struct GarenaMSDK_SDKIAP_Android_RebateOptionItem_array;
struct GarenaMSDK_SDKIAP_Android_RedeemResultItem_array;
struct GarenaMSDK_SDKIAP_Android_Denomination_array;
struct GarenaMSDK_SDKIAP_Android_Channel_array;
struct GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_array;
struct GarenaMSDK_SDKIAP_Android_EventConfigLessIsMore_array;
struct GarenaMSDK_SDKIAP_Android_EventLessIsMore_array;
struct GarenaMSDK_SDKIAP_Android_PricingEvent_array;
struct GarenaMSDK_SDKIAP_ScanIAPInventoryResult_array;
struct GarenaMSDK_SDKIAP_RebateOption_array;
struct GarenaMSDK_SDKIAP_RebateRedeemResult_array;
struct COW_AppsFlyerMgr_GDPR_Identity_array;
struct DynamicBone_array;
struct UnityEngine_Animator_array;
struct GCommon_ResourceID_array;
struct COW_AutoSearchItemDataIDNum_array;
struct COW_BaseItemInfo_array;
struct System_Collections_Generic_List_float__array;
struct COW_PetAnimClipConfig_array;
struct COW_PetAnimClipInfo_array;
struct COW_ShaderStripSettings_KeywordStripInfo_array;
struct COW_ShaderStripSettings_ShaderLoadPathInfo_array;
struct COW_EventLogger_ScanIAPInventoryResult_array;
struct GCommon_AnimationRuntimeHandle_array;
struct GCommon_AnimationID_array;
struct UnityEngine_ParticleSystem_array;
struct COW_GamePlay_CameraControllerBase_array;
struct COW_GamePlay_CameraParam_array;
struct UnityEngine_Animation_array;
struct COW_TrainingShootTargetArea_BornArea_array;
struct COW_GamePlay_AAHMJHHPECM_array;
struct COW_GamePlay_AOIIJDAPBBM_array;
struct TweenProperty_array;
struct COW_GamePlay_VehicleUpgradeSetting_array;
struct COW_GamePlay_OJKINHMAFBC_array;
struct COW_GamePlay_MKOHELJKKDL_array;
struct UnityEngine_BoxCollider_array;
struct COW_GamePlay_AirtransportParams_array;
struct UIRect_array;
struct COW_FerrisWheelSeat_array;
struct COW_GamePlay_Vehicle_SmokeParam_array;
struct UnityEngine_WheelCollider_array;
struct COW_GamePlay_IHAAMHPPLMG_array;
struct COW_GamePlay_VehicleEffect_array;
struct COW_GamePlay_LevelCannon_array;
struct COW_GamePlay_LevelMotionPlatform_array;
struct UnityEngine_AudioSource_array;
struct COW_GamePlay_LevelDestructiblePartObject_array;
struct COW_FerrisWheelSeatGroup_array;
struct COW_GamePlay_IceWall_array;
struct UnityEngine_LineRenderer_array;
struct UnityEngine_MeshRenderer_array;
struct UILabel_array;
struct UITexture_array;
struct COW_Gameplay_UGC_UGCMaterial_array;
struct COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_array;
struct COW_GamePlay_NFJPHMKKEBF_DHEGGMACCEI_array;
struct COW_GamePlay_CKIDPMMJLPB_array;
struct GCommon_LoadingProcess_array;
struct COW_GamePlay_SpawnAreaFences_array;
struct COW_GamePlay_CDHEMODOALC_array;
struct System_Collections_Generic_List_ANMBGDKFIBI__array;
struct TsiU_TBTAction_array;
struct UnityEngine_SkinnedMeshRenderer_array;
struct COW_GamePlay_PlayerUGCCommon_KJODNHODDGN_array;
struct COW_GamePlay_HitDetectColliderHelper_array;
struct PrefabLightmapData_RendererInfo_array;
struct COW_GamePlay_ColorLandDrawHelper_AODDJKBDMEA_array;
struct COW_GamePlay_LevelTeleportDoor_array;
struct TeleportDoorGroup_array;
struct System_Collections_Generic_Dictionary_int__SceneEditObjectMeshCombiner_MeshesData__array;
struct COW_GamePlay_LevelTutorialTrigger_array;
struct UIPanel_array;
struct COW_Gameplay_UGC_UGCMesh_array;
struct ReactUI_UIMapVariable_array;
struct ReactUI_UIVariableBindBool_OneVar_array;
struct ReactUI_UIVariableBindColorByInteger_ColorPair_array;
struct ReactUI_UIVariable_array;
struct COW_KDQueryNode_array;
struct COW_KDNode_array;
struct COW_GamePlay_MultiControllerVehicle_ControllerPair_array;
struct RCC_WheelCollider_array;
struct COW_GamePlay_UpdateEffectParams_array;
struct COW_GameVoiceEngine_Json_MemberInfo_array;
struct message_NetworkDetection_ModuleSetting_array;
struct GCommon_TracerouteNodeResult_array;
struct message_NetworkDetection_IPResult_array;
struct message_NetworkDetection_ModuleResult_array;
struct RunTimeEffectManager_EffectElement_array;
struct COW_UIAchievementDetailItemController_array;
struct GCommon_UIEasyListItemController_array;
struct System_Collections_Generic_List_RuleMapping__array;
struct COW_UIPotentiaB5DFigureInfoItemController_array;
struct COW_UIPotentiaBTaskItemInfoView_array;
struct COW_UIPotentiaBShareStarView_array;
struct COW_UICupMatchProfileItemController_array;
struct COW_TipsBtnInfo_array;
struct GCommon_UIBaseController_array;
struct UISprite_array;
struct COW_UILobbyV2SkillInfoController_array;
struct System_Collections_Generic_List_UIHudCSPlayerStateInfoView__array;
struct GCommon_UIListAnimQueueItem_array;
struct COW_LWRankScoreSortData_array;
struct COW_UIMysteryMallThemeView_array;
struct COW_UIHudMetropolisStarAnimItemParam_array;
struct COW_UIHudPlayerMarkIcon_array;
struct COW_UINewPlayerMissionItemController_array;
struct message_MFKOECGIKJM_array;
struct UIButton_array;
struct COW_UICommonSettingContentController_array;
struct COW_CommonSettingContentData_array;
struct COW_GamePlay_TrainingSceneRenderGroupPreset_ZoneTypeRender_array;
struct COW_UIUGCHudEditPopupMenuPanelController_MenuItemData_array;
struct COW_UIGachaLimitChestSelectRewardItemController_array;
struct COW_UIGachaLimitChestItemController_array;
struct COW_UIHudChangeSeatController_CDData_array;
struct AnimatedColor_array;
struct IceWallCrossHairTrigger_array;
struct COW_UIHudEscortVehicleProgressController_MileStoneInfo_array;
struct TypewriterEffect_array;
struct COW_UIHudInventoryAttachmentSlotItemController_array;
struct COW_UIMatchResultScreenshotController_MatchResultScreenshotData_TeammateData_array;
struct COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_TeammateData_array;
struct COW_UINewVaultEmoteSlotController_array;
struct COW_UIprofileEpsmallController_array;
struct COW_UIProfileCreditRewardItemController_array;
struct COW_ClickFilterData_array;
struct GCommon_UIToggleButton_array;
struct UIToggle_array;
struct COW_UIToggleValue_array;
struct COW_UIMysteryMallItemThemeView_UIMysteryMallItemThemeObject_array;
struct UnityEngine_MeshFilter_array;
struct COW_WeaponSkinRightStatus_array;
struct COW_MatchResultScore_array;
struct COW_RankScore_array;
struct COW_ServerConfig_array;
struct COW_UIModelActivity_FBInvitedPerActivity_array;
struct proto_AvatarProfile_array;
struct proto_Item_array;
struct proto_EProfile_EquipSource_array;
struct GCommon_ResVersionInfo_FileInfo_array;
struct COW_UIModelPayment_LessIsMoreEvent_Tier_array;
struct COW_ToggleButtonGroupRuleSetting_Item_array;
struct COW_PopMenuRuleSetting_Item_array;
struct COW_MouseOrTouch_array;
struct TweenFill_array;
struct COW_WebView_AndroidWebViewUserAgentStringModification_array;
struct COW_TaskDragDropContainer_array;
struct COW_Graphics_FNPGLMEKKJB_array;
struct PostEffectManagerBase_array;
struct AmplifyColorVolumeBase_array;
struct FFVoice_Lexer_StateHandler_array;
struct HangString_array;
struct ANGLE_LIMIT_array;
struct LitJson_Lexer_StateHandler_array;
struct PrefabEvolution_ExposedProperty_PropertyInvocationChain_InvokeInfo_array;
struct UnityEngine_Texture_array;
struct UMARecipeBase_array;
struct UMA_OverlayColorData_array;
struct UMATextRecipe_array;
struct UMA_SlotData_array;
struct UMA_RaceData_array;
struct UMA_OverlayDataAsset_array;
struct UMA_SlotDataAsset_array;
struct UMAPackedRecipeBase_packedSlotData_array;
struct UMAPackedRecipeBase_PackedSlotDataV2_array;
struct UMAPackedRecipeBase_PackedOverlayColorDataV2_array;
struct UMAPackedRecipeBase_PackedOverlayColorDataV3_array;
struct UMATextRecipe_MiniPackedSlotData_array;
struct UMA_UMADynamicBoneProperties_array;
struct UMA_UMADynamicBoneColliderProperties_array;
struct System_Text_StringBuilder_array;
struct System_Collections_Generic_List_OverlayData__array;
struct System_Collections_Generic_LinkedList_uint__array;
struct System_Collections_Generic_ICollection_uint__array;
struct UMAPackedRecipeBase_packedOverlayData_array;
struct UMAPackedRecipeBase_PackedOverlayDataV2_array;
struct System_Byte_array_array;
struct UMA_UMATransform_array;
struct UMA_TextureMerge_TextureMergeRect_array;
struct UMA_PoseTools_UMABonePose_PoseBone_array;
struct UMA_PoseTools_UMABonePose_array;
struct UMA_OptimizedBoneWeightV2_array;
struct UMA_OptimizedBoneWeight_array;
struct UMA_UMABoneWeight_array;
struct UMA_UMAData_textureData_array;
struct UnityEngine_Color_array_array;
struct UMA_OverlayData_array;
struct UnityEngine_Material_array_array;
struct UMA_UMAMaterial_MaterialChannel_array;
struct UMA_UMABlendFrame_array;
struct UMA_UMABlendShape_array;
struct UMA_SubMeshTriangles_array;
struct UMA_SubMeshTrianglesNew_array;
struct FIRFilter_array;
struct Rational_array;
struct StreamerSceneCollectionInfo_array;
struct SceneSplit_array;
struct GCommon_AudioManager_AudioChannel_array;
struct UnityEngine_Audio_AudioMixerSnapshot_array;
struct DecalAtlas_GranularityDatum_array;
struct DecalAtlas_ProjectionDecalGroup_array;
struct DecalAtlas_QuadDecalGroup_array;
struct DecalAtlas_GridCell_array;
struct DecalAtlas_GridForGranularity_array;
struct GCommon_Trails_TrailRenderer_Base_array;
struct GCommon_UserControlAxisData_array;
struct UnityStandardAssets_CrossPlatformInput_CrossPlatformInputManager_VirtualButton_array;
struct InterApp_BaseAppInfo_array;
struct COW_Graphics_BFPFFNANJAM_FHKJBLFFFNJ_array;
struct UnityEngine_ParticleSystemRenderer_array;
struct COW_Graphics_GrassCell_array;
struct COW_Graphics_GrassSubCell_array;
struct CutSceneLightmapStorage_RendererInfo_array;
struct CutSceneLightmapStorage_LightInfo_array;
struct UnityEngine_Rendering_ShadowCastingMode_array;
struct GCommon_PlatformUtility_Android_NetworkConnectivity_NetworkStatus_array;
struct UnityEngine_TrailRenderer_array;
struct UnityEngine_MaterialPropertyBlock_array;
struct GCommon_ReplicationData_array;
struct GCommon_ReplicationDataUnsafe_array;
struct GCommon_ResourceManager_PreloadResourceInfo_array;
struct GCommon_UICheckboxButton_array;
struct Pos_array;
struct GCommon_UIItemVariable_array;
struct UnityEngine_SphereCollider_array;
struct UnityEngine_CapsuleCollider_array;
struct UnityEngine_MeshCollider_array;
struct IFix_ILFixDynamicMethodWrapper_array;
struct System_Reflection_CustomAttributeTypedArgument_array;
struct System_Reflection_CustomAttributeNamedArgument_array;
struct System_Runtime_CompilerServices_DecimalConstantAttribute_array;
struct System_Runtime_CompilerServices_DateTimeConstantAttribute_array;
struct System_Decimal_array;
struct System_Runtime_Remoting_Services_ITrackingHandler_array;
struct System_TimeSpan_array;
struct System_Runtime_Serialization_Formatters_Binary_TypeTag_array;
struct UnityEngine_AndroidJavaClass_array;
struct ECAPackage_ECANameLabel_array;
struct UnityEngine_LogType_array;
struct ECAPackage_IECANameLabel_array;
struct Firebase_FirebaseApp_EnableModuleParams_array;
struct System_UIntPtr_array;
struct TMPro_TextAlignmentOptions_array;
struct TMPro_TMP_ColorGradient_array;
struct ProtoBuf_ProtoMemberAttribute_array;
struct ProtoBuf_Compiler_Local_array;
struct UnityEngine_AudioListener_array;
struct UIFont_array;
struct UnityEngine_Bounds_array;
struct COW_Gameplay_UGC_UGCBaseVersionAdapter_array;
struct GCommon_S2C_C2S_RUDP_SPLITTED_DATAGRAM_array;
struct UnityEngine_AnimatorStateInfo_array;
struct COW_WebView_array;
struct VerboseLog_array;
struct UMA_DynamicAssetLoader_array;
struct System_Collections_DictionaryEntry_array;
struct System_MonoType_array;
struct System_Collections_Generic_RBTree_Node_array;
struct System_Net_Cookie_array;
struct UnityEngine_BeforeRenderHelper_OrderBlock_array;
struct UnityEngine_Events_PersistentCall_array;
struct UnityEngine_Events_BaseInvokableCall_array;
struct UnityEngine_UnitySynchronizationContext_WorkRequest_array;
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageTypeSubscribers_array;
struct UnityEngine_AudioSpatializerExtensionDefinition_array;
struct UnityEngine_AudioAmbisonicExtensionDefinition_array;
struct UnityEngine_AudioSourceExtension_array;
struct UnityEngine_UICharInfo_array;
struct UnityEngine_UILineInfo_array;
struct System_Collections_Generic_KeyValuePair_AnimationClip__AnimationClip__array;
struct UnityEngine_Animations_ConstraintSource_array;
struct UnityEngine_GUILayoutUtility_LayoutCache_array;
struct UnityEngine_GUILayoutEntry_array;
struct UnityEngine_ParticleSystemVertexStream_array;
struct UnityEngine_Rigidbody2D_array;
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_TileCoord_array;
struct ECAPackage_ECADefineBase_array;
struct ECAPackage_ECAPRIDefine_array;
struct ECAPackage_ECAEventDefine_array;
struct ECAPackage_ECAActionDefine_array;
struct ECAPackage_ECAVariableDefine_array;
struct System_Collections_Generic_List_string__array;
struct ECAPackage_IFormalLogic_array;
struct ECAPackage_FormalLogic_array;
struct System_Collections_Generic_List_HashSet_IFormalLogic___array;
struct System_Collections_Generic_HashSet_IFormalLogic__array;
struct System_Tuple_SendOrPostCallback__object__array;
struct System_Threading_ManualResetEvent_array;
struct System_Action_array;
struct ECAPackage_VarDefineItem_array;
struct ECAPackage_ECADescriptionBase_array;
struct ECAPackage_ECAGraphDefine_array;
struct ECAPackage_ECAItemPropertyData_array;
struct ECAPackage_ECAItemData_array;
struct ECAPackage_StoreItemData_array;
struct Firebase_FirebaseApp_array;
struct Firebase_FutureVoid_Action_array;
struct Firebase_FutureString_Action_array;
struct UnityEngine_Timeline_TrackBindingTypeAttribute_array;
struct UnityEngine_Timeline_RuntimeElement_array;
struct UnityEngine_Timeline_ITimelineEvaluateCallback_array;
struct UnityEngine_Playables_Playable_array;
struct UnityEngine_Timeline_AnimationOutputWeightProcessor_WeightInfo_array;
struct UnityEngine_Playables_PlayableDirector_array;
struct UnityEngine_IntervalTree_Entry_T__array;
struct UnityEngine_IntervalTreeNode_array;
struct UnityEngine_EventSystems_BaseInputModule_array;
struct UnityEngine_EventSystems_EventSystem_array;
struct UnityEngine_EventSystems_RaycastResult_array;
struct UnityEngine_EventSystems_EventTrigger_Entry_array;
struct UnityEngine_EventSystems_IEventSystemHandler_array;
struct UnityEngine_EventSystems_BaseRaycaster_array;
struct UnityEngine_EventSystems_PointerEventData_array;
struct UnityEngine_EventSystems_PointerInputModule_ButtonState_array;
struct UnityEngine_UI_Selectable_array;
struct UnityEngine_CanvasGroup_array;
struct UnityEngine_UI_Dropdown_DropdownItem_array;
struct UnityEngine_UI_Dropdown_OptionData_array;
struct UnityEngine_Font_array;
struct System_Collections_Generic_HashSet_Text__array;
struct UnityEngine_UI_Graphic_array;
struct UnityEngine_Canvas_array;
struct UnityEngine_UI_Collections_IndexedSet_Graphic__array;
struct UnityEngine_UI_Image_array;
struct UnityEngine_UI_RectMask2D_array;
struct UnityEngine_UI_IClippable_array;
struct UnityEngine_UI_StencilMaterial_MatEntry_array;
struct UnityEngine_UI_Toggle_array;
struct UnityEngine_RectTransform_array;
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherKey_array;
struct Boo_Lang_Runtime_DynamicDispatching_Dispatcher_array;
struct Cinemachine_CinemachineExtension_array;
struct Cinemachine_CinemachineBrain_BrainFrame_array;
struct Cinemachine_ICinemachineCamera_array;
struct System_Collections_Generic_List_Vector3__array;
struct System_Collections_Generic_List_Vector2__array;
struct System_Collections_Generic_List_CinemachineStateDrivenCamera_HashPair__array;
struct Cinemachine_CinemachineStoryboard_CanvasInfo_array;
struct Cinemachine_CameraState_CustomBlendable_array;
struct Cinemachine_CinemachineBrain_array;
struct System_Collections_Generic_List_CinemachineVirtualCameraBase__array;
struct Cinemachine_CinemachineCore_UpdateStatus_array;
struct Cinemachine_UpdateTracker_UpdateStatus_array;
struct Cinemachine_CinemachineImpulseManager_ImpulseEvent_array;
struct ECAPackage_PickedEntity_array;
struct ECAPackage_ECAReplicationValue_array;
struct ECAPackage_ECABindedGraph_array;
struct ECAPackage_ECAReportItem_array;
struct System_Func_GenericDelegate__Delegate__array;
struct IFix_Core_NewFieldInfo_array;
struct System_Collections_Generic_Dictionary_string__object__array;
struct System_WeakReference_array;
struct System_Collections_Generic_Dictionary_MethodInfo__MethodInfo__array;
struct System_Collections_Generic_LinkedListNode_Action__array;
struct System_Action_A__array;
struct System_Collections_Generic_LinkedListNode_Action_A___array;
struct System_Action_A__B__array;
struct System_Collections_Generic_LinkedListNode_Action_A__B___array;
struct System_Action_A__B__C__array;
struct System_Collections_Generic_LinkedListNode_Action_A__B__C___array;
struct TMPro_TMP_FontAsset_array;
struct TMPro_TMP_SpriteAsset_array;
struct TMPro_FontWeight_array;
struct TMPro_TMP_Character_array;
struct TMPro_TMP_Glyph_array;
struct TMPro_KerningPair_array;
struct TMPro_TMP_GlyphPairAdjustmentRecord_array;
struct TMPro_TMP_MaterialManager_MaskingMaterial_array;
struct TMPro_TMP_MaterialManager_FallbackMaterial_array;
struct TMPro_TMP_SpriteCharacter_array;
struct TMPro_TMP_SpriteGlyph_array;
struct TMPro_TMP_Sprite_array;
struct TMPro_TMP_Style_array;
struct TMPro_TMP_Text_array;
struct UnityEngine_UI_ICanvasElement_array;
struct XNode_Node_array;
struct XNode_NodePort_PortConnection_array;
struct System_IO_StreamWriter_array;
struct Lean_Touch_LeanSnapshot_array;
struct Lean_Touch_LeanFinger_array;
struct Lean_Touch_LeanTouch_array;
struct UIAtlas_array;
struct EventDelegate_array;
struct TypewriterEffect_FadeEntry_array;
struct UIKeyNavigation_array;
struct UIEffectWidget_array;
struct UIDrawCall_array;
struct UIDragDropItem_array;
struct UIKeyBinding_array;
struct UIScrollView_array;
struct UITable2_ItemTemplateGenerator_array;
struct System_Collections_Generic_Stack_UITable2_IUITable2Item__array;
struct UITable2_Item_array;
struct UITable2_IUITable2Item_array;
struct System_Collections_Generic_List_T____array;
struct BMGlyph_array;
struct BMSymbol_array;
struct System_Collections_Generic_Dictionary_int__Material__array;
struct TweenProperty_Target_array;
struct ArabicMapping_array;
struct TashkeelLocation_array;
struct System_Collections_Generic_KeyValuePair_Renderer__RenderUIToMainCam_DrawPair__array;
struct RenderUIToMainCam_DrawPair_array;
struct UISpriteData_array;
struct UICamera_array;
struct UICamera_DepthEntry_array;
struct UILabel_LabelSpriteInfo_array;
struct UIRoot_array;
struct UITextList_Paragraph_array;
struct BetterList_UITextList_Paragraph__array;
struct Spine_Timeline_array;
struct Spine_TrackEntry_array;
struct Spine_EventQueue_EventQueueEntry_array;
struct Spine_AnimationStateData_AnimationPair_array;
struct Spine_AtlasPage_array;
struct Spine_AtlasRegion_array;
struct Spine_Bone_array;
struct Spine_BoneData_array;
struct Spine_Slot_array;
struct Spine_IkConstraint_array;
struct Spine_TransformConstraint_array;
struct Spine_PathConstraint_array;
struct Spine_IUpdatable_array;
struct Spine_SkeletonJson_LinkedMesh_array;
struct Spine_ExposedList_float__array;
struct Spine_SlotData_array;
struct Spine_Skin_array;
struct Spine_EventData_array;
struct Spine_Animation_array;
struct Spine_IkConstraintData_array;
struct Spine_TransformConstraintData_array;
struct Spine_PathConstraintData_array;
struct Spine_ConstraintData_array;
struct Spine_Skin_SkinEntry_array;
struct Spine_ExposedList_int__array;
struct Spine_Unity_BlendModeMaterials_ReplacementMaterial_array;
struct Spine_Unity_SkeletonDataModifierAsset_array;
struct Spine_BoundingBoxAttachment_array;
struct Spine_Unity_SkeletonRendererCustomMaterials_SlotMaterialOverride_array;
struct Spine_Unity_SkeletonRendererCustomMaterials_AtlasMaterialOverride_array;
struct Spine_Unity_SubmeshInstruction_array;
struct Spine_Unity_SkeletonPartsRenderer_array;
struct Spine_Unity_SkeletonUtilityBone_array;
struct Spine_Unity_SkeletonUtilityConstraint_array;
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePair_array;
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialWithRefcount_array;
struct Spine_Attachment_array;
struct System_Collections_Generic_KeyValuePair_AtlasPage__Material__array;
struct XftWeapon_SplineControlPoint_array;
struct XftWeapon_XWeaponTrail_Element_array;
struct GarenaMSDK_SDKIAPTaskInstance_array;
struct AOFields_AOFieldsAgent_array;
struct System_Collections_Generic_List_GameObject__array;
struct System_Collections_Generic_Dictionary_string__Dictionary_int__AnniversyWebsite___array;
struct System_Collections_Generic_Dictionary_int__AnniversyWebsite__array;
struct COW_AnniversyWebsite_array;
struct COW_AutoTagClassificationData_array;
struct COW_AvatarAttributesInfoData_array;
struct COW_SlotCostInfo_array;
struct COW_AvatarSkillSlotData_array;
struct System_Collections_Generic_List_ClothesSpecialData__array;
struct COW_BanReasonData_array;
struct COW_BanInfoUrlData_array;
struct COW_BigHeadData_array;
struct COW_BigHeadDataConfig_array;
struct System_Collections_Generic_List_ChatStickerData__array;
struct COW_ChatStickerPrice_array;
struct COW_ChatStickerData_array;
struct COW_CollectionPrivilegeTagData_array;
struct tcp_TeammateEmoteInfo_array;
struct tcp_GroupMemberInfo_array;
struct System_Collections_Generic_Dictionary_string__CommunityWebsiteData__array;
struct COW_CommunityWebsiteData_array;
struct COW_CreditBehaviorSettingData_array;
struct COW_CreditRankData_array;
struct COW_ForbidMode_array;
struct proto_CreditPunishDesc_array;
struct tcp_CreditPunishInfo_array;
struct COW_MapModeData_array;
struct COW_CreditScoreChangeKeyData_array;
struct COW_CSRoundPickBuffData_array;
struct COW_CSShopRecommendSetData_PriceRange_array;
struct COW_CSShopRecommendSetData_array;
struct System_Collections_Generic_List_CSShopRecommendSetData__array;
struct COW_CureGearSettingData_array;
struct COW_DiamondSpendEventPriceData_array;
struct COW_EffectsRegulatorData_array;
struct COW_EPDailyQuestData_array;
struct COW_EPDailyRewardData_array;
struct COW_EPMonthlyQuestData_array;
struct COW_EPUnlockData_array;
struct System_Collections_Generic_List_EPWeeklyQuestRewardData__array;
struct COW_FriendTagRuleData_array;
struct COW_FrontEndPreviewConfig_PreviewOneConifg_array;
struct COW_FrontEndPreviewConfig_PreviewOneItem_array;
struct System_Collections_Generic_Dictionary_int__GraphicConfigItem__array;
struct COW_IncubatorBlueprintData_array;
struct COW_HudConfigItem_array;
struct COW_IngameQuickChatData_array;
struct COW_InGameVerticleViewRoleData_array;
struct COW_VerticleViewBuffData_array;
struct COW_InGameAccumulationCD_array;
struct COW_InGameItemMarkData_array;
struct proto_AwardDesc_array;
struct COW_LevelEntranceData_array;
struct COW_LikesMessageData_array;
struct COW_EquipIdCountData_array;
struct COW_LobbyBgSwitchData_array;
struct COW_LoginQualityBgData_array;
struct COW_FormatCultureInfoData_array;
struct COW_LongDigitSeparationData_array;
struct COW_MetaTemplateConfigData_array;
struct COW_MShopUrlData_array;
struct COW_MysteryMallLuckyDrawThemeData_array;
struct COW_OptionGameConfigData_array;
struct COW_PartyGameShootingTargetItem_array;
struct COW_PatchOptionalCategoryManagerData_array;
struct COW_PatchOptionalTypeManagerData_array;
struct COW_PatchOptionalResManagerData_array;
struct COW_PatchOptionalOldResourceData_array;
struct COW_PatchOptionalResDefData_array;
struct System_Collections_Generic_List_uint__array;
struct proto_PatchOptionalResManagerUpdateDesc_array;
struct COW_PeriodicRankingDataDisplayData_array;
struct System_Collections_Generic_List_PlayerSocialTagsData__array;
struct COW_PlayerSocialTagsData_array;
struct COW_PVEDifficultyAttributeConfigData_array;
struct COW_RebateCardData_array;
struct COW_RebateCardNotifyData_array;
struct COW_SceneEditPrefabConfigData_array;
struct COW_SceneEditSlotUnlockConfigData_array;
struct COW_SceneGraphicConfigItem_array;
struct COW_ServerSettingsData_array;
struct COW_TDMLikeShopItem_array;
struct System_Collections_Generic_List_TDMLikeShopConfigData__array;
struct COW_TDMLikeShopConfigData_array;
struct message_AGBFCOGPPAB_array;
struct System_Collections_Generic_Dictionary_string__TutorialURLData__array;
struct COW_TutorialURLData_array;
struct COW_TutorRecruitOptionData_array;
struct COW_UGC_Hud_Figure_SpriteNameData_array;
struct COW_UGCFeedBackConfigData_array;
struct VehicleControllerInfo_array;
struct COW_VehicleConfigData_array;
struct COW_VehicleConfigDataMap_array;
struct TssSdtFloat_array;
struct COW_WeaponAttributesInfoData_array;
struct proto_WeaponSkinUpdateItemDesc_array;
struct COW_WeaponTabData_array;
struct COW_WorkshopCommentConfigData_array;
struct COW_WorkshopCostLimitData_array;
struct COW_WorkshopCreateNewConfigData_array;
struct COW_ModeTemplate_array;
struct COW_ClimbingTriggerSettingData_array;
struct COW_GameModeSetting_array;
struct GCommon_CSVBaseData_array;
struct proto_SwitchDesc_array;
struct COW_OtherChannelInfo_array;
struct COW_FriendInfo_array;
struct COW_CommonRewardItemInfo_array;
struct ECAPhaseDataNode_array;
struct ECAPackage_ECAAsset_array;
struct UGCModeParamItem_array;
struct COW_EventLogger_EventTypeItemsLoveChange_ItemChangeInfo_array;
struct System_Collections_Generic_List_long__array;
struct COW_EventLogger_TabViewInfo_array;
struct COW_EventLogger_EventTypeDigitalUniverseConcertStats_MiniGameInfo_array;
struct COW_EventLogger_EventLogPageDetentionTimeItem_array;
struct COW_EventLogger_PotentiaBFriendLBViewTime_array;
struct COW_EventLogger_PotentiaBPoolLBViewTime_array;
struct COW_EventLogger_EventTypeBundleSize_BundleSizeInfoData_array;
struct COW_EventLogger_PlayerNumFPS_array;
struct COW_EventLogger_EventFPS_RuntimeData_JankTime_array;
struct COW_EventLogger_EventNavigateClick_array;
struct COW_EventLogger_ClickEntry_array;
struct COW_EventLogger_LiveZoneClickInfo_array;
struct COW_EventLogger_EventBroadCastEntry_array;
struct COW_EventLogger_EventPopularList_array;
struct COW_EventLogger_EventWeekList_array;
struct COW_EventLogger_RecommendItemLog_array;
struct COW_EventLogger_AutoFindItemsInfo_array;
struct COW_EventLogger_BagThrowItem_array;
struct COW_EventLogger_BagOpenTime_array;
struct COW_EventLogger_EventTypeUGCMapDetailsPopup_ClickInfo_array;
struct COW_EventLogger_EventTypeOptionalBundleDownload_SingleEvent_array;
struct COW_EventLogger_EventTypeHudSettingChange_SimpleHudChange_array;
struct COW_EventLogger_EventMallTabClickInfo_array;
struct COW_EventLogger_EventMallItemClickInfo_array;
struct COW_EventLogger_EventTrainingLocalGame_ShootGameScore_array;
struct COW_EventLogger_EventLocalNotificationStats_Channel_array;
struct COW_EventLogger_EventLocalNotificationStats_TypeCount_array;
struct COW_EventLogger_EventTypePopupWindowViewTime_SinglePopupWindowViewTime_array;
struct COW_EventLogger_EventTypeClickFunnelEnterUGC_SessionInfos_array;
struct COW_EventLogger_EventTypeUGCMapComment_CommentInfo_array;
struct COW_EventLogger_EventTypeClickFunnelCreateMap_SessionInfos_array;
struct COW_EventLogger_CdnErrorRequest_array;
struct COW_EventLogger_ProtocolStats_array;
struct COW_EventLogger_ProtocolInfo_array;
struct COW_EventLogger_ClickInfo_array;
struct COW_EventLogger_PageInfo_array;
struct COW_EventLogger_EventTypePreloadResourceStaticsInfo_PreloadResourceInfo_array;
struct COW_EventLogger_EventTypePoolStaticsInfo_PoolInfo_array;
struct COW_EventLogger_EventLogRoomParamSettingItem_array;
struct COW_EventLogger_EventTypeQuickMessageSettingItem_array;
struct COW_EventLogger_EventTypePlayerSurveyIssueInfo_array;
struct COW_EventLogger_EventTypeWorkshopSceneEdit_SaveErrorInfo_array;
struct COW_EventLogger_EventTypeWorkshopSceneEdit_ExportBlockInfo_array;
struct COW_EventLogger_EventTypeWorkshopSceneEdit_ImportBlockInfo_array;
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_GraphInfo_array;
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_BlockInfo_array;
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_HudInfo_array;
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_ResourceInfo_array;
struct System_Collections_Generic_List_List_long___array;
struct COW_EventLogger_ExposedItem_array;
struct GCommon_IEntityTicker_array;
struct GCommon_Entity_array;
struct GCommon_TimerAction_array;
struct COW_GamePlay_IJKEMPEMMDN_array;
struct COW_GamePlay_Player_array;
struct GCommon_ReplicationEntity_array;
struct message_ONHOACJPGNB_array;
struct GCommon_ITransformNode_array;
struct COW_GamePlay_AnimComponent_LCEIAFDEABL_array;
struct COW_GamePlay_PhaseAnim_array;
struct COW_GamePlay_AnimationClipInfo_array;
struct COW_GamePlay_SkillAnim_array;
struct System_Collections_Generic_Dictionary_int__List_AnimationClip___array;
struct System_Collections_Generic_KeyValuePair_int__int__array;
struct System_String_array_array;
struct COW_AnimRef_array;
struct COW_Gameplay_ClipEvent_array;
struct COW_Gameplay_ClipEvents_array;
struct COW_GamePlay_Ambience2DAudioComponent_array;
struct COW_GamePlay_MAMCOEJEKEB_array;
struct System_Collections_Generic_List_AssistantAudioData__array;
struct System_Collections_Generic_Dictionary_string__List_AssistantAudioData___array;
struct COW_AssistantAudioData_array;
struct UnityEngine_AudioClip_array;
struct COW_GamePlay_KNOGKKDAJHA_array;
struct COW_AssistantTriggerInfoData_array;
struct COW_InGameTriggerMaskData_array;
struct GCommon_Timer_array;
struct System_Collections_Generic_List_int__array;
struct System_Collections_Generic_List_ParticleSystem__array;
struct COW_GamePlay_AvatarManager_IGPONJFJBFN_array;
struct COW_GamePlay_AvatarManager_KNLGCPICKLO_array;
struct COW_EventClothEffectsData_array;
struct COW_IngameAvatarClothEffectComponent_ClothEffectObject_array;
struct COW_IngameAvatarClothEffectComponent_DynamicEffectData_array;
struct MaterialRef_array;
struct COW_UMAMaterialRefEffect_MonoBehaviourWithWardrobeType_array;
struct COW_GamePlay_DJIOJILKOIN_array;
struct COW_CSChooseSkillCustomData_array;
struct COW_RandomAreaEventZoneInfoConfigData_array;
struct InGameCutscene_array;
struct BountyWaitingLocalPlayerCutscene_array;
struct BlackMaskConfig_array;
struct COW_GamePlay_OFEHDCCIDMH_EIGFBMGFBCD_array;
struct COW_GamePlay_OFEHDCCIDMH_FHMAEHGKEHO_array;
struct message_FFKKHGEMNAN_array;
struct COW_GamePlay_DKKCOFFFIFE_array;
struct COW_GamePlay_LevelUAV_array;
struct COW_GamePlay_MFDFBJECLJN_array;
struct COW_GamePlay_ACKGAOBELMN_array;
struct message_ALOMCCEHJOI_array;
struct COW_GamePlay_MJHDLAIAJOB_array;
struct COW_GamePlay_OICBJCOGCFM_array;
struct RankScore_array;
struct COW_GamePlay_LMJFMOKBLIA_array;
struct COW_GamePlay_DEBJENPEHIJ_array;
struct COW_GamePlay_MLDIHBIKDNA_array;
struct COW_GamePlay_JHMLHDKMICE_array;
struct COW_GamePlay_LKHIKCDIKGF_array;
struct COW_GamePlay_GPAKKFJHJLA_array;
struct COW_GamePlay_LEABKDPPCAP_array;
struct COW_GamePlay_DMCCCEABFEG_array;
struct COW_GamePlay_HKGJPNENGKP_array;
struct COW_GamePlay_KAGJOHCAOHM_array;
struct COW_GamePlay_GKCEDNGPKEK_array;
struct COW_GamePlay_LJANDGLLNJK_array;
struct COW_GamePlay_NCAMFDEFFDK_array;
struct COW_GamePlay_KJNMFBEMILD_array;
struct System_Collections_Generic_List_CSShopItemData__array;
struct COW_CSShopItemData_array;
struct COW_CSShopOrderData_array;
struct System_Collections_Generic_Dictionary_uint__List_CSShopItemData___array;
struct System_Collections_Generic_Dictionary_uint__CSShopItemData__array;
struct COW_GamePlay_FKLJHPPBPFG_array;
struct System_Collections_Generic_List_NetworkAIPawn__array;
struct COW_GamePlay_BAFHJLMMEKK_array;
struct COW_GamePlay_NPCNMJAGIKI_DNJHPMBGOMO_array;
struct COW_GamePlay_LGACFNABBDC_array;
struct message_JOLBCNEHKLJ_array;
struct COW_GamePlay_GPBDEDFKJNA_array;
struct message_HGKOLJHPDKL_array;
struct COW_GamePlay_EGFGOOOBGJB_array;
struct COW_GamePlay_OOKDLJKAEAA_array;
struct COW_GamePlay_LGCOKIBHIJL_array;
struct COW_GamePlay_OOIPMACFIFL_array;
struct COW_GamePlay_CHLDNDMGKOC_array;
struct COW_GamePlay_OGCCNJACMKF_array;
struct COW_GamePlay_HBKDJCNCLCE_array;
struct COW_GamePlay_CHLCDKFGMLD_array;
struct COW_GamePlay_CFKEHCFMFNK_array;
struct COW_GamePlay_FJOCAIIBNLO_array;
struct COW_GamePlay_MMEGGEFEGIG_array;
struct COW_GamePlay_BDNOMOIJBCP_array;
struct COW_GamePlay_IKNHFOIHKJA_array;
struct COW_GamePlay_IBFBOCNGMHM_array;
struct COW_GamePlay_GMHJODEJKNH_array;
struct COW_GamePlay_LMMHOOCGAAI_array;
struct COW_GamePlay_PFMPPELJECF_array;
struct COW_GamePlay_CFPPOIJKPCC_array;
struct System_Collections_Generic_List_MJDJCKILBOO__array;
struct COW_GamePlay_LOENOFDMKOA_array;
struct COW_GamePlay_GLEKPOFCFFI_array;
struct COW_GamePlay_HHFOMFLBNGH_array;
struct COW_GamePlay_CLFBGACHJJP_array;
struct COW_GamePlay_ELGBAOHCPHA_array;
struct COW_GamePlay_IIKDLHOPCDD_array;
struct COW_GamePlay_GBDIMMPLCEH_array;
struct COW_GamePlay_FMBJLNPFIIM_array;
struct COW_GamePlay_LNHIAILPKHI_array;
struct COW_GamePlay_CDFPOBJLHDC_array;
struct COW_GamePlay_DNNKMDFICKE_array;
struct COW_GamePlay_EOJGEMBDGOF_array;
struct COW_GamePlay_APIJKCCNPGG_array;
struct COW_GamePlay_FOLNCJEHDMF_array;
struct COW_GamePlay_CBIKNJDAGLO_array;
struct COW_GamePlay_DEOIFECPJGN_array;
struct COW_GamePlay_GADNEEFLLBK_array;
struct COW_GamePlay_LAJLKFMPNPD_array;
struct COW_GamePlay_CKMBFCELDAO_array;
struct COW_GamePlay_AMPGCIMNMBI_array;
struct COW_GamePlay_EFIDCEPPHAM_array;
struct COW_GamePlay_NJFBLNFPHFK_array;
struct COW_GamePlay_LPNKIPJKKHL_array;
struct COW_GamePlay_BCIGOPJHDPB_array;
struct COW_GamePlay_MNNBCGMPHJF_array;
struct COW_FoldWingConfigData_array;
struct System_Collections_Generic_List_MJCAOACICGE__array;
struct COW_GamePlay_KLIHMEOHEFK_array;
struct COW_GamePlay_EGJOLGOOOHN_array;
struct COW_GamePlay_KHIIIIBGBMD_array;
struct COW_GamePlay_JBPOPGGMKFD_array;
struct COW_GrenadeTypeSettingData_array;
struct COW_GamePlay_MJCAOACICGE_array;
struct COW_GamePlay_EEDCJKMIFIC_array;
struct COW_GamePlay_IEGHHDBPGAL_array;
struct COW_GamePlay_ANFGEMJKMHF_array;
struct COW_GamePlay_AGOKPKPJNCH_array;
struct System_Collections_Generic_KeyValuePair_uint__int__array;
struct COW_GamePlay_FFDIODDGGBM_array;
struct System_Collections_Generic_List_FKPCKIKMPHP__array;
struct message_PAMCGNKHAFJ_array;
struct COW_GamePlay_BMAJGLCJBFM_array;
struct COW_GamePlay_MADMMIICBNN_array;
struct COW_GamePlay_ParticleVar_Setting_array;
struct COW_GamePlay_ParticleVar_Setting_Binding_array;
struct COW_GamePlay_LevelUGCSprayRifleBullet_array;
struct COW_GamePlay_AttackableEntity_array;
struct System_Collections_Generic_List_Collider__array;
struct COW_GamePlay_LevelMissile_array;
struct COW_CommonParticleEffect_array;
struct COW_GamePlay_DJEMJLOJBKP_array;
struct COW_GamePlay_LevelAirdrop_NIFAALIGMPN_array;
struct COW_GamePlay_NetworkAIPawn_array;
struct COW_GamePlay_MNGBAPBBJDC_array;
struct COW_GamePlay_HFCNOEBDHEP_array;
struct message_OGNOJHPADCL_array;
struct COW_GamePlay_LevelConveyerPlatform_array;
struct COW_GamePlay_LevelFloatingLand_FCCDEBKGIBG_array;
struct COW_GamePlay_FBKJDCGPPIO_array;
struct message_FJOPCENPAFA_array;
struct System_Collections_Generic_List_BaseAutoGenIDLevelObject__array;
struct System_Collections_Generic_Dictionary_uint__BaseLevelObject__array;
struct System_Collections_Generic_Dictionary_int__Dictionary_int__List_uint____array;
struct COW_GamePlay_BaseLevelObject_array;
struct System_Collections_Generic_Dictionary_uint__bool__array;
struct COW_GamePlay_LevelTreasury_array;
struct COW_GamePlay_LevelHayrickOrigin_array;
struct COW_GamePlay_LevelHayrickEnd_array;
struct COW_GamePlay_UGCLevelCheckPoint_array;
struct COW_GamePlay_LevelDetailItemGenerator_array;
struct COW_GamePlay_LevelWareHouse_array;
struct COW_GamePlay_LevelLandmine_array;
struct COW_GamePlay_LevelCatapult_array;
struct COW_GamePlay_HLKINMMNNON_array;
struct COW_GamePlay_LevelBombModeBomb_array;
struct COW_GamePlay_LevelObjectSpawned_array;
struct COW_GamePlay_LevelTreasure_array;
struct COW_LevelSignalFlare_array;
struct COW_GamePlay_LevelInGameRadar_array;
struct COW_GamePlay_LevelFootball_array;
struct System_Collections_Generic_List_MCOMKOKDDHE__array;
struct message_DOAOBJPNMCG_array;
struct message_MOACGEJEPCK_array;
struct message_BOCJGDPJNAB_array;
struct message_JAMDFJHJCJB_array;
struct message_NKDFGFAGBHE_array;
struct COW_GamePlay_IBCLOJLONNM_array;
struct COW_PartyBeatEffectData_array;
struct COW_PartyDanceAnimData_array;
struct COW_RedEnvelopeAwardDisplayInfo_array;
struct COW_GamePlay_LevelRoom_array;
struct PVEAISpawnPoint_array;
struct COW_GamePlay_KLODDDDBAFP_array;
struct COW_GamePlay_LevelStropShelf_array;
struct COW_GamePlay_LevelStrop_array;
struct COW_GamePlay_DMFFGPALKKJ_array;
struct COW_GamePlay_UGCSingleTeleportDoor_array;
struct COW_GamePlay_LevelTriggerFountain_BMJJNEKHOOM_array;
struct message_PDMPKNHNMIC_array;
struct COW_GamePlay_LevelMetropolisPoint_array;
struct COW_GamePlay_LineMovePlatformController_MoveData_array;
struct COW_GamePlay_NPCSpawnPoint_array;
struct PlayerSpawnPoint_array;
struct COW_GamePlay_LevelPVEEnergyBall_array;
struct RoundDynamicCollider_array;
struct LevelPickupSupply_SupplyInfo_array;
struct RoundAISpawnPoints_RoundAIInfo_array;
struct COW_GamePlay_BAANGKOMGKD_array;
struct COW_GamePlay_UGCSingleStropShelf_array;
struct COW_GamePlay_IOPBPHJGHBN_array;
struct COW_GamePlay_LevelWereWolvesBody_array;
struct COW_GamePlay_LevelWolfTrap_array;
struct COW_GamePlay_KPEOMFGGDLE_array;
struct COW_GamePlay_FNCMBMMKLLI_array;
struct COW_GamePlay_MatchTeam_array;
struct COW_GamePlay_CJBECBAMMIG_array;
struct COW_GamePlay_LevelVehicle_array;
struct COW_GamePlay_LevelMovePlatform_array;
struct COW_GamePlay_NetworkPet_array;
struct COW_GamePlay_NFJPHMKKEBF_KOJOIDDNKEC_array;
struct COW_GamePlay_KEMMCPJHGEN_array;
struct COW_GamePlay_INOGCPKMJHK_array;
struct COW_GamePlay_OPILIBBOEAC_array;
struct COW_GamePlay_LevelContainer_array;
struct System_Collections_Generic_Dictionary_LevelContainer__bool__array;
struct System_Collections_Generic_Dictionary_uint__LevelContainer__array;
struct COW_GamePlay_MLJALEIACGO_array;
struct message_AADOBBJPEMN_array;
struct message_KJNGJHNOAFI_array;
struct message_LPJBAGLHCKN_array;
struct message_LADDOKDJCBG_array;
struct COW_GamePlay_NKOIGMAJGGO_array;
struct COW_GamePlay_DHMFNAKIGBK_array;
struct COW_GamePlay_MatchTeam_MNJIFKDNEKI_array;
struct System_Collections_Generic_Dictionary_int__RegionActivityData__array;
struct COW_RegionActivityData_array;
struct DropGroup_array;
struct DropConfig_array;
struct MetaObject_array;
struct DropObject_array;
struct SpeedObject_array;
struct SpawnGroup_array;
struct SpawnConfig_array;
struct COW_GamePlay_OCGFEMICIFP_array;
struct COW_GamePlay_FDMBFFOHHLD_array;
struct ObjectSelector_SelectionRule_array;
struct DynamicBonePair_array;
struct FluxPair_array;
struct GCommon_RemoteConsoleBase_ConsoleCommand_array;
struct COW_GamePlay_SafeZone_DOJILNNMFOL_array;
struct UnitySpy_HierarchyNode_array;
struct COW_GamePlay_WaitingAdManager_LEDList_array;
struct COW_ReplayData_array;
struct COW_MobileReplayInfo_array;
struct COW_GamePlay_BAIJHCNPLIK_array;
struct GCommon_UDPMsgPacket_array;
struct message_JOAIIMLGMLD_array;
struct COW_MobileReplayEvent_array;
struct COW_MobileReplayHighlightEvent_array;
struct COW_ReplayAchievementData_array;
struct COW_ReplayAchievementArgs_array;
struct COW_MobileReplayKillEvent_array;
struct System_Collections_Generic_HashSet_uint__array;
struct System_Collections_Generic_HashSet_MNGBAPBBJDC__array;
struct COW_GamePlay_MJJNGIKKJMN_LDGAEKBOOLH_array;
struct System_Collections_Generic_List_UGCResourceForGameData_PackageOrABFileInfo__array;
struct COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_array;
struct System_Collections_Generic_List_byte__array;
struct System_Collections_Generic_HashSet_IHAAMHPPLMG__array;
struct COW_FlagBattleAttributesInfoData_array;
struct COW_GamePlay_HHOEOEIIHOJ_array;
struct System_Collections_Generic_Dictionary_byte__uint__array;
struct COW_FourSymbolsAttributesInfoData_array;
struct COW_GamePlay_AKCEOOLDJHP_array;
struct COW_GamePlay_SpawnAreaFenceIndex_array;
struct System_Collections_Generic_List_LevelRendererManager__array;
struct LevelRendererManager_array;
struct COW_GamePlay_NHFBLLKJGCO_array;
struct COW_PartyShootingMusicTargetData_array;
struct COW_GamePlay_SceneRendererGroup_array;
struct System_Collections_Generic_List_CGCILKNPCCJ__array;
struct COW_GamePlay_Player_TrainingHumanTarget_array;
struct COW_GamePlay_Player_TrainingHumanTarget_Stand_array;
struct COW_GamePlay_CBNIKECJHAN_PHFDALILGBP_array;
struct COW_GamePlay_MovableShootingTarget_array;
struct System_Collections_Generic_List_AutoFireWeapon__array;
struct System_Collections_Generic_List_MovableShootingTarget__array;
struct VehicleResetPos_array;
struct message_CGCILKNPCCJ_array;
struct message_DEACEIFBHJK_array;
struct COW_GamePlay_VerticleViewPlayer_array;
struct COW_GamePlay_VerticleBulletController_array;
struct COW_Gameplay_MultiplePlayerWereWolvesGame_WereWolvesChatEasyListInfo_array;
struct COW_WereWolvesRoleData_array;
struct COW_WereWolvesQuickChatData_array;
struct PreparePhaseCameraPivot_array;
struct COW_PetRacerConfigData_array;
struct COW_GamePlay_PetRacer_array;
struct COW_UGCRoomParamsItem_array;
struct System_Collections_Generic_Dictionary_uint__Dictionary_uint__int___array;
struct COW_GamePlay_EDKLKFBEMOG_IJKNCHEDJMO_array;
struct COW_GamePlay_ANMBGDKFIBI_array;
struct message_KDBNMKBBPJJ_array;
struct COW_PetActionData_array;
struct System_Collections_Generic_List_CHGFLCMGBFP__array;
struct COW_GamePlay_PetAnimResManager_BNMEMLBJACL_array;
struct PetAnimation_array;
struct TsiU_TBTTreeNode_array;
struct TsiU_TBTActionContext_array;
struct COW_GamePlay_CNIKONPMDHF_DBMHPOCGCCO_array;
struct COW_GamePlay_LHHACJOILKG_DBMHPOCGCCO_array;
struct COW_GamePlay_AISkillMaterial_array;
struct System_Collections_Generic_Dictionary_int__ResourceID__array;
struct GCommon_IAIWarningRegion_array;
struct COW_AutoPickupConfigData_array;
struct System_Collections_Generic_Dictionary_uint__AutoPickupConfigData__array;
struct System_Collections_Generic_List_AutoPickupConfigData__array;
struct COW_GamePlay_GBLINCELKAG_array;
struct COW_GamePlay_JFAPPOPKIAK_array;
struct COW_GamePlay_FNCCPHBIMFO_array;
struct GCommon_ReusableObject_array;
struct message_ACDBEEAJLDL_array;
struct COW_GamePlay_NetworkAIPawn_NHLIONMIJCI_array;
struct COW_GamePlay_AIAttachEffect_array;
struct COW_GamePlay_PhaseEffectInfo_array;
struct COW_GamePlay_SkillEffectInfo_array;
struct COW_GamePlay_ZombieTankAnimComponentInfo_array;
struct COW_GamePlay_NetworkAIPawn_NPC_array;
struct COW_PartyNPCDialogConfigData_array;
struct System_Collections_Generic_Dictionary_int__Delegate__array;
struct COW_GamePlay_NCHMHDNAKKA_array;
struct COW_GamePlay_Player_EEKDOKOEAEO_array;
struct COW_WeaponSkinRightDesc_array;
struct COW_AvatarSkillData_array;
struct COW_GamePlay_Player_BFPFGLLFEKJ_array;
struct COW_GamePlay_ClimbingTrigger_array;
struct COW_GamePlay_JJHIMAEGAPA_array;
struct COW_GamePlay_LevelTriggerHumanTire_array;
struct COW_GamePlay_PFLCPEHBBLN_array;
struct COW_GamePlay_Player_EGHKKOAJEDG_array;
struct message_MNNPJPGBCAO_array;
struct COW_GamePlay_Player_GPAMIDPFIDI_array;
struct COW_GamePlay_Player_GHGCGGOLKIP_array;
struct message_EBDLMAHABAD_array;
struct System_Action_Player_CBAGEACLABP__array;
struct COW_GamePlay_Player_AEOPAFCIFNF_array;
struct message_ADPFBHFBDND_array;
struct message_ILGLJBNFGKK_array;
struct COW_GamePlay_Player_CBAGEACLABP_array;
struct COW_GamePlay_HEHCGPOIPLM_array;
struct COW_GamePlay_BaseActSkillConfig_array;
struct COW_GamePlay_LMCDCKCIEJK_array;
struct COW_GamePlay_ActSkillPhaseConfig_array;
struct COW_GamePlay_NLMGLDLNDKH_array;
struct GCommon_Obfuscate_BKJHKEAAEMG_array;
struct COW_GamePlay_JKADOHMKGHI_array;
struct message_AEBDLBMNKBK_array;
struct message_JPALKHEHFIM_array;
struct message_NANIPKCMIIE_array;
struct COW_UIMaleAvatar_array;
struct UnityEngine_ParticleSystem_MinMaxCurve_array;
struct GCommon_UIBaseController_CachedPosScale_array;
struct GCommon_UIBaseModel_array;
struct GCommon_UIBaseController_AutoRegisterItem_array;
struct GhostShadowRoot_array;
struct GhostShadowEffect_array;
struct COW_ReplayEvent_array;
struct COW_ReplayInfo_array;
struct COW_GamePlay_BossBGMInfo_array;
struct COW_GamePlay_BossPhaseBGMInfo_array;
struct PVESceneState_array;
struct System_Collections_Generic_List_KeyValuePair_int__short___array;
struct System_Collections_Generic_List_short__array;
struct EnvWeatherPreset_array;
struct MeteorEffectController_MeteorShowerTime_array;
struct COW_GamePlay_SceneEditObjectBase_array;
struct ItemEditAttributeCacheValueBase_array;
struct ItemEditAttributeBaseConfig_array;
struct System_Collections_Generic_List_ItemEditAttributeUIData__array;
struct ItemFunctionAttributeBaseConfig_array;
struct COW_GamePlay_CDONCOFMHMJ_array;
struct COW_GamePlay_SceneEditSingleTeleport_array;
struct COW_GamePlay_SceneEditStropShelf_array;
struct ItemEditAttributeUIData_array;
struct System_Collections_Generic_KeyValuePair_ResourceID__bool__array;
struct COW_GamePlay_EJHLCKLOFKD_array;
struct COW_GamePlay_LevelTriggerFountain_array;
struct COW_GamePlay_MLACDHLACFD_array;
struct System_Collections_Generic_HashSet_SceneEditObjectBase__array;
struct message_LFLDPGGADCO_array;
struct COW_GamePlay_SceneEditObjectCustomPointV2_array;
struct COW_GamePlay_LBIKBLMKDPP_BDDCPLFCIMB_array;
struct COW_GamePlay_APKKOLEGFFK_BDDCPLFCIMB_array;
struct SceneEditObjectMeshCombiner_MeshesData_array;
struct COW_GamePlay_AAFFCALIMFB_array;
struct COW_GamePlay_KLHGDCMOLJH_array;
struct COW_UGCMoveObjectMoveTemplateData_array;
struct message_OIIGDABFDHE_array;
struct COW_WorkShopResourceTypeData_array;
struct COW_GamePlay_LGPKHEODLFD_array;
struct COW_GamePlay_LevelTutorialRoutePoint_array;
struct COW_GamePlay_LevelTutorialRoutePoint_array_array;
struct AnchorPoint_array;
struct ControlPair_array;
struct RandomVertexRecorder_array;
struct UnityEngine_Vector3_array_array;
struct System_Collections_Generic_List_MBMKPKCNDBO__array;
struct COW_GamePlay_MBMKPKCNDBO_array;
struct COW_GamePlay_UGC_NLKFAHIMGKG_ACIJNLKCKLC_array;
struct COW_GamePlay_UGC_NLKFAHIMGKG_MGEPIMIJAAN_array;
struct COW_GamePlay_UGC_PFKOAILOMAJ_array;
struct COW_GamePlay_UGC_FCAGJEGBAAB_array;
struct COW_GamePlay_UGC_HGNDNFFBGAN_array;
struct message_BGMHHCHJDFI_array;
struct COW_UGCBlockConfigData_array;
struct message_JGMHAMHGHAE_array;
struct GCommon_CommandPattern_Command_array;
struct COW_Gameplay_UGC_BlockEdit_BodyData_array;
struct COW_Gameplay_UGC_BlockEdit_ValueData_array;
struct COW_Gameplay_UGC_BlockEdit_BlockData_array;
struct COW_Gameplay_UGC_BlockEdit_LocalVarDefineData_array;
struct COW_Gameplay_UGC_BlockEdit_BlockRecord_array;
struct COW_Gameplay_UGC_BlockEdit_GraphData_array;
struct COW_Gameplay_UGC_BlockEdit_GraphVarDefineData_array;
struct COW_Gameplay_UGC_BlockEdit_FuncDefineData_array;
struct message_UGCVarValueDataV2_array;
struct COW_Gameplay_UGC_BlockEdit_SerializeBlockFieldDefine_array;
struct COW_Gameplay_UGC_BlockEdit_BlockDefine_array;
struct COW_Gameplay_UGC_BlockEdit_BlockFieldDefine_array;
struct COW_Gameplay_UGC_BlockEdit_ProcessBlockBodyDefine_array;
struct COW_Gameplay_UGC_BlockEdit_ExpressionDefine_array;
struct COW_Gameplay_UGC_BlockEdit_LibraryData_array;
struct LitJson_JsonData_array;
struct System_Func_JsonData__bool__array;
struct COW_GamePlay_BE_DragDropItemBase_array;
struct COW_GamePlay_BE_ProcessBlock_array;
struct COW_GamePlay_IPIKJNGGEOB_array;
struct COW_GamePlay_DIPEMAKIHAP_array;
struct COW_GamePlay_JNCNLKMEILK_array;
struct COW_GamePlay_CPOKEBGBFBG_array;
struct COW_GamePlay_GIAEFNOCFPD_array;
struct COW_GamePlay_HKNIDMNLHGJ_array;
struct COW_Gameplay_UGC_BlockEdit_BlockMoveRecord_array;
struct COW_Gameplay_UGC_BlockEdit_VarRecord_array;
struct System_Collections_Generic_Queue_IPIKJNGGEOB__array;
struct COW_GamePlay_BE_DropdownItem_array;
struct COW_GamePlay_OEJEOMHHJAB_array;
struct COW_UIHudBlockEditCustomFuncItemController_array;
struct System_Collections_Generic_List_UIHudBlockEditEnumPopItemController__array;
struct COW_PopMenuData_array;
struct COW_BEPopWndItemData_array;
struct COW_UIHudBESubTypeNodeItemController_array;
struct System_Collections_Generic_List_OEJEOMHHJAB__array;
struct COW_GamePlay_CJKIIAKIJCG_array;
struct COW_UIHudBlockEditTweenCurveWndController_PresetBinding_array;
struct COW_GamePlay_UIScriptItemController_array;
struct COW_GamePlay_JECNFCFPHEB_array;
struct COW_GamePlay_FEBLDILFGJL_array;
struct COW_GamePlay_UIScriptCategoryItemController_array;
struct COW_GamePlay_BE_BlockSpot_array;
struct COW_GamePlay_BE_SlotSpot_array;
struct COW_BEEnumData_array;
struct System_Collections_Generic_List_ECADefineBase__array;
struct COW_BlockCategoryBtn_array;
struct System_Collections_Generic_List_BEEnumData__array;
struct message_DDPPHKDDNNO_array;
struct message_JEMCEJDBGJJ_array;
struct COW_GamePlay_DDJMFDLIABB_array;
struct COW_GamePlay_NJMFMADHKMO_array;
struct COW_GamePlay_MEJBJFNJAJF_array;
struct System_Collections_Generic_List_CMEHOHJOGAE__array;
struct message_CMEHOHJOGAE_array;
struct message_NKJMOMPPPAO_array;
struct COW_Gameplay_UGC_CustomString_array;
struct message_OAMCFBDOEHM_HHLNNKGMAFD_array;
struct message_OAMCFBDOEHM_BFIGPFKKAGK_array;
struct COW_Gameplay_UGC_WorkShopItemInfo_array;
struct COW_Gameplay_UGC_IconInfo_array;
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapIconItemEntity_array;
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapBitItemEntity_array;
struct COW_ItemEditAttributeUIData_V2_array;
struct System_Collections_Generic_List_ItemEditAttributeUIData_V2__array;
struct COW_GamePlay_KPHGAGKIEMF_HNADMPAIEFB_array;
struct COW_SceneEditCommonGeneratorConfigData_array;
struct COW_ItemEditAttributeUIDataValueDesc_array;
struct COW_GamePlay_JPDFPJPPGEP_array;
struct System_Collections_Generic_Dictionary_int__ItemEditAttributeCacheValue_V2__array;
struct COW_GamePlay_POKCOHMIPEC_array;
struct System_Collections_Generic_Dictionary_int__ItemEditAttributeUIDataSliderBar__array;
struct System_Collections_Generic_List_SceneEditCommonGeneratorConfigData__array;
struct System_Collections_Generic_Dictionary_int__ItemEditAttributeUIData_V2__array;
struct System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__array;
struct System_Collections_Generic_Dictionary_int__Action_string__string___array;
struct COW_ItemEditAttributeUIDataSliderBar_array;
struct COW_ItemEditAttributeCacheValue_V2_array;
struct COW_GamePlay_CECIDNPIADH_array;
struct COW_GamePlay_BNIHDMDGPEB_array;
struct COW_GamePlay_PLJGNILDDOB_array;
struct COW_GamePlay_BPKFKPPBKCA_array;
struct COW_Gameplay_UGC_UGCDownloadInfo_array;
struct COW_Gameplay_UGC_UGCDownloadResourceManager_ResFileInfoCache_array;
struct COW_Gameplay_UGC_UGCDownloadResourceInfo_array;
struct COW_Gameplay_UGC_UGCResInfo_array;
struct System_Collections_Generic_HashSet_ResourceID__array;
struct System_Collections_Generic_List_ResVersionInfo_FileInfo__array;
struct GCommon_EDownloadContextMode_array;
struct GCommon_ResLoaderInfo_array;
struct COW_GamePlay_DMEPIHJKCKL_array;
struct COW_GamePlay_FFOOFMHBAHE_array;
struct System_Collections_Generic_List_IIBFBPIABKN__array;
struct COW_GamePlay_IIBFBPIABKN_array;
struct COW_Gameplay_UGC_UGCResource_OnUGCResourceChanged_array;
struct COW_Gameplay_UGC_UGCCompConnectGameObject_array;
struct COW_Gameplay_UGC_UGCResource_array;
struct COW_Gameplay_UGC_UGCTexture_array;
struct COW_Gameplay_UGC_UGCResAnimationClip_array;
struct message_LFNFLJBAMKA_array;
struct COW_Gameplay_UGC_UGCResourceManager_RegisterResource_array;
struct COW_Gameplay_UGC_UGCResourcePackage_array;
struct System_Collections_Generic_Dictionary_string__ResourceID__array;
struct ItemFunctionUIData_array;
struct ItemFunctionUIButtonData_array;
struct message_HLNHEGPAAIK_array;
struct System_Collections_Generic_List_UGCComponentProp__array;
struct COW_Gameplay_UGC_UGCComponentProp_array;
struct System_Collections_Generic_LinkedListNode_Component__array;
struct ReactUI_SignalDelegateList_array;
struct System_Collections_Generic_LinkedList_Component__array;
struct ReactUI_UIMapVariable_MapKV_array;
struct ReactUI_UIVariableBind_array;
struct ReactUI_UIVariableBindHelper_AutoBindForClass_array;
struct ReactUI_UIVariableBindHelper_GameObjectBindData_array;
struct ReactUI_UIVariableBindHelper_VarBindData_array;
struct ReactUI_UIVariableBindHelper_EventBindData_array;
struct ReactUI_UIBindItemListItemController_array;
struct ReactUI_UIVariableType_array;
struct message_PKLDKEHJPCE_array;
struct COW_Gameplay_UGC_UGCVersionPair_array;
struct COW_Gameplay_UGC_UGCBaseVersionAdapter_array_array;
struct message_CEDIBGEEGDK_array;
struct message_IJBIALBGBEP_array;
struct message_HEABMADGHBI_array;
struct WheelColliderInterface_array;
struct COW_VehicleSkinPropertyData_array;
struct System_Collections_Generic_Dictionary_uint__VehicleSkinPropertyData__array;
struct BuffGeneratorObject_array;
struct COW_GamePlay_VerticleGunController_array;
struct COW_GamePlay_ALIODAIDAID_array;
struct COW_TaskData_array;
struct COW_GamePlay_FPODNGHHILN_array;
struct message_KKDEGIIJOIL_array;
struct COW_GamePlay_HDCFACOPKDC_array;
struct message_GJPEEBAPGGO_array;
struct message_NJGAFNKFEEB_array;
struct GCommon_UIBaseNavigationController_array;
struct GCommon_UIPopupWindowController_array;
struct GCommon_UIBaseScene_EscapeHandle_array;
struct GCommon_UIBaseScene_EnterHandle_array;
struct COW_UICOWBaseScene_Wait_array;
struct COW_LocalNotificationManager_NotifyConfiguration_array;
struct COW_LocalNotificationManager_NotifyInfo_array;
struct COW_LocalNotificationManager__Task_array;
struct message_DGPLHCMEGEA_array;
struct message_OPAJFAJENJI_array;
struct message_IINLKPHOFMA_array;
struct message_KKIFPODPJMH_array;
struct message_HFLFGIAPHDM_array;
struct message_MEOFHJKEPIG_array;
struct message_DJEGPEKALDD_array;
struct message_IFGDOCOPKLM_array;
struct message_CNCLMNBIIJO_array;
struct message_CPCDJMJAFME_array;
struct message_LABKDNDCIME_array;
struct message_EGACINJDJKH_array;
struct message_LKNKIJOEFMB_array;
struct GCommon_UDPClientMessageBase_array;
struct message_JGGGCEPIEBB_array;
struct message_EFBIMCKDGIA_array;
struct message_HDNPLFOOFNN_array;
struct message_HDKLAINPKEP_array;
struct message_FHKDKGKAIEI_array;
struct message_LJLKFLAJGDM_array;
struct message_CDDNCLJFLCF_array;
struct message_KELMCBLFFDC_array;
struct message_PGFCALHBKPM_array;
struct message_FJAMLLEPEKN_array;
struct message_PMDHEKCAJOI_array;
struct message_GEDBLBAKEHG_array;
struct message_EBNJADFGCFA_array;
struct message_CIBBLFMOMLK_array;
struct message_BMMNIPHPNKI_array;
struct message_JCHLJBCAMOG_array;
struct message_PGKDAKKEOCO_array;
struct message_KCNKCFAMFGO_array;
struct message_KLGKMCNCIAJ_array;
struct message_IGGJJLFFJKB_array;
struct message_JNOJFPCMHMA_array;
struct message_OPFMONINOBB_array;
struct message_FMOBGPBJGGG_array;
struct message_GKNIKAECLCL_array;
struct message_FPMJDPCJAPL_array;
struct message_GLJNNNNOAPB_array;
struct message_GPKPCDDJKAC_array;
struct message_EGLGBFHBKHI_array;
struct message_BFHCALODCOE_array;
struct message_PMGCGPJEGOO_array;
struct message_GPPFNEJLBAL_array;
struct message_KIOJBBGCECB_array;
struct message_JIALMLGJGAH_array;
struct message_FDJPMJFJDNN_array;
struct message_BOOFMIIIIBH_array;
struct message_JJNMJHPNPIJ_array;
struct message_NPHFNOOBKDK_array;
struct message_KIENBCKEALI_array;
struct message_FLEOOGPNGMO_array;
struct message_IMOONEINNFJ_array;
struct message_EGHJILIJDIJ_array;
struct message_OIHEOLLGMOH_array;
struct message_EFKELIELLEO_array;
struct message_MNJIFKDNEKI_array;
struct message_GFGDFINJKAJ_array;
struct message_NEKBENCPAJJ_array;
struct message_NIEAMKLBGFA_array;
struct message_JJIODFAHEOG_array;
struct message_INKNNMJJOIC_array;
struct message_GEIHLGCGMII_array;
struct message_GLHIJPHDMLC_array;
struct message_GFLBHEJEIAC_array;
struct message_ABDJADBMJHC_array;
struct message_EEJEFECEHBE_array;
struct message_BKKFJOLOLIC_array;
struct message_HBLAHHJJLHJ_array;
struct message_ODHOKEODKPH_array;
struct message_CFKPNAOPNNL_array;
struct message_ONLFCMMLFJM_array;
struct message_KFPCKDPPANG_array;
struct message_OHNLCIFCEED_array;
struct message_OHLMBEPJFKA_array;
struct message_GAJBFNEFMKN_array;
struct message_OKNKCECOCKO_array;
struct message_KADFIDJGFMK_array;
struct message_EMNNEAFNALO_array;
struct message_AEJALKJMIHC_array;
struct message_GAGOJFAHFLP_array;
struct message_HNKGGNIDGDE_array;
struct message_JBDPGIDAKKM_array;
struct message_CEGFBPJKKNF_array;
struct message_MJFBIFLKFGE_array;
struct message_IBGCPNOJOJN_array;
struct message_FGOIIBKNCIJ_array;
struct message_BKFACHPBPFO_array;
struct message_CIFBNNDFLHL_array;
struct message_LNGGIEFGHEB_array;
struct message_DNNOAEFLFJP_array;
struct message_KCPDAKGHDDD_array;
struct message_LHAFKMCMAAF_array;
struct message_HKCLCHJDMPD_array;
struct message_KAKLBKKDPAC_array;
struct message_ILMHPPGKIBA_array;
struct message_BJEEOEONJEB_array;
struct message_AMPGELLIDGH_array;
struct message_ABDONPHCKLK_array;
struct message_OHOJOFKPMPD_array;
struct message_LNDJALHHIOG_array;
struct message_DPCHHCGKDKC_array;
struct message_EEKDOKOEAEO_array;
struct message_CHJONLALECH_array;
struct message_FIPFFCAMGDO_array;
struct message_BENHAIGLOGI_array;
struct message_DJJOHPCAJAL_array;
struct message_HOHACEOICHK_array;
struct message_JOCPLNGCKMO_array;
struct message_GJMJKMBFEJH_array;
struct message_CHEEGFNLIOE_array;
struct message_JMPFKFLHEDK_array;
struct message_OLAHGOOEKDB_array;
struct message_JBHIKOLBMEA_array;
struct message_DPLLONDLNOL_array;
struct message_HOHGGABAMLM_array;
struct message_OMCCFHFBFGH_array;
struct message_DNIMPFCEEGA_array;
struct message_BBEDNCGBIJK_array;
struct message_PABEENFAMLF_array;
struct message_FACBAIGOONF_array;
struct message_CAELGMNFLPE_array;
struct message_GEIONJEIJJL_array;
struct message_NBNDPHFJFIO_array;
struct message_OIEJKPFOHKL_array;
struct message_DECDBGDLFKH_array;
struct message_DNLKABGFIJB_array;
struct message_JMDHLICLGKK_array;
struct message_LBDMHEIBNON_array;
struct message_HNCJCNBMMPD_array;
struct message_JFLHNKDLDKI_array;
struct message_BFMCLOANCEP_array;
struct message_AFDILJDJCCJ_array;
struct message_MDHFBDKMNFK_array;
struct message_CEOPJNMPGDE_array;
struct message_DBMEFALKKOK_array;
struct message_NFNPMNNLMFG_array;
struct message_HJEGFIBIPNH_array;
struct message_MIKHMEDLDKO_array;
struct message_EMJMLOBGDBL_array;
struct message_BJLECBBGOAF_array;
struct message_CINHMDGPFJI_array;
struct message_BKOLJKNLBBM_array;
struct message_KOCEECIPLMD_array;
struct message_AGACCHKPBIN_array;
struct message_KDDCLBPDCFB_array;
struct message_PCOGMCMOOFA_array;
struct message_BDDLLGKDNOG_array;
struct message_NAHILJONKAO_array;
struct message_AGJKFIDEBLL_array;
struct message_DELOOMCFDJP_array;
struct message_EFDMPMPPEAK_array;
struct message_NMHNKFCFNOD_array;
struct message_LPMJFFLPOIB_array;
struct message_NPJOEPIAGBG_array;
struct message_LBOGOMNDNGP_array;
struct message_JHNGLBNHMOG_array;
struct message_GINKPJLFOFI_array;
struct message_CALOCDCPDPO_array;
struct message_IMMIGCCLNEL_array;
struct message_FFICCMDPDOA_array;
struct message_PDBPOBGONEO_array;
struct message_BJNDDJKCICJ_array;
struct message_CKJFOOMOBCI_array;
struct message_AHIGEGEHPFP_array;
struct message_FIMGICJHBNI_array;
struct message_DFEIJFCJBDM_array;
struct message_ILMIKJFGGBB_array;
struct message_BFCPFAEOALA_array;
struct message_NBJFOKDNNBK_array;
struct message_AEDDCAMDPHM_array;
struct message_IFMCOBELIDJ_array;
struct message_MAABCBLEBIC_array;
struct message_CFNDGPIEOED_array;
struct message_JMMFMGPAJKO_array;
struct message_HADAKHHKLID_array;
struct message_HIJFLOOFLCF_array;
struct message_DKBBGDOHKOP_array;
struct message_IENOGLFMPGM_array;
struct message_EJPCEOAMJDE_array;
struct message_KIINOHCELKG_array;
struct message_JBNPOIBIONB_array;
struct message_HDOFPKAEFPK_array;
struct message_MMHCKNCHKPN_array;
struct message_FPNHCBKLLNF_array;
struct message_ILOHIEBDEJA_array;
struct message_FPLNFBEOBMN_array;
struct message_IHLCNPPFDOL_array;
struct message_APEPLEPPKGA_array;
struct message_KBLEMMCMIND_array;
struct message_PCFGFMIFEMK_array;
struct message_FHDECNHCJKL_array;
struct message_LHGFKDMHMOL_array;
struct message_ALIKNBNJDOE_array;
struct message_JOJOHGFEGCL_array;
struct message_PLFFNGMFCGA_array;
struct message_MBFCOMFBPGL_array;
struct message_OMEONMFHLBA_array;
struct message_OEIFIFNLFAK_array;
struct message_NLJDNAHFGJM_array;
struct message_LOHDPJFEPHD_array;
struct message_NDDPJHIIOGM_array;
struct message_EPOAHHDMLGE_array;
struct message_NFPBKCBEIBE_array;
struct message_NFAHGKDGOOM_array;
struct message_NDMDAOMDHHI_array;
struct message_FOIIHDIACIG_array;
struct message_LHCBCDBKKKK_array;
struct message_BLOOMOKPODI_array;
struct message_AIMFEGFEKBM_array;
struct message_DBPGGHECCFD_array;
struct message_JPPIBIEOLGG_array;
struct message_POFODLCGGDL_array;
struct message_EGKJIDMCGML_array;
struct message_KDNPLMHKBHC_array;
struct message_HOOHOMMBFAN_array;
struct message_PHNKMMPPPOI_array;
struct message_GALLODIEHAA_array;
struct message_DJMFJEMEKHM_array;
struct message_JGIADJOKNHI_array;
struct message_HADMLLCOEIO_array;
struct message_CEIJKFCIALJ_array;
struct message_JAKKEAKGPAH_array;
struct message_CMOADLOLMFD_array;
struct message_CEBFFFBIICE_array;
struct message_IMGPDEKGMGJ_array;
struct message_BMLMDIHIKOI_array;
struct message_AFJMICJJFJP_array;
struct message_FACIEMELPFJ_array;
struct message_CKLLPBANECA_array;
struct message_MMKFGBEFBCA_array;
struct message_IGDHHPAJECG_array;
struct message_FNJJIPGKPLL_array;
struct message_JCPEKHFBFNI_array;
struct message_EPJJKOAELPD_array;
struct message_HOJBAGMGDML_array;
struct message_CCFANLIJFIN_array;
struct message_IGPHAEPCICJ_array;
struct message_IFEAJLCOKOI_array;
struct message_OIJPJIMHPAH_array;
struct message_LBGPLOBJPBG_array;
struct message_PCOHLPBEODK_array;
struct message_APFBHDAOCKO_array;
struct message_OLGLBPLOAGN_array;
struct message_KAPNFHPPLLE_array;
struct message_MJJIPKJLIOJ_array;
struct message_LEMLJJPLPAL_array;
struct message_LIGODAAHLPN_array;
struct message_BAKHGIKOICI_array;
struct message_LAFEJAOOPBM_array;
struct message_HAPIGKKMGCI_array;
struct message_HCJHFIIOAKL_array;
struct message_OIMPDLKDAEB_array;
struct message_IJPIIPBBIEN_array;
struct message_GEFHKHAGJEK_array;
struct message_NCNLEPNHDPK_array;
struct message_HMDHBJKGAMD_array;
struct message_OJLAAOJIBIE_array;
struct message_BJDLCPJMMPL_array;
struct message_EGNDMJKALFI_array;
struct message_BPDHFLCPOLN_array;
struct message_HNPNMOHNBLN_array;
struct message_BIHLLJGEDDM_array;
struct message_AONDOMHABOH_array;
struct message_LJKOHKGKHOF_array;
struct message_NCPHFLKMCKL_NOJMKKPDDFM_array;
struct message_HPIAADMHDCO_array;
struct message_AEBGKHFKPBF_array;
struct message_FEEMOCDHFPO_array;
struct message_OLIECBADLCI_array;
struct System_Collections_Generic_List_S2C_C2S_RUDP_SPLITTED_DATAGRAM__array;
struct GCommon_S2C_C2S_RUDP_SPLITTED_DATAGRAM_array_array;
struct proto_AbTestChoice_array;
struct proto_ExchangedAward_array;
struct proto_LikeItem_array;
struct proto_HuntingGroundRecords_array;
struct proto_HuntingGroundLikePVEInfo_array;
struct proto_PunishRecord_array;
struct proto_MessageNotify_array;
struct proto_SupercarHelpPlayer_array;
struct proto_AvatarSkillSlot_array;
struct proto_EquipAchInfo_array;
struct proto_AccountNews_array;
struct proto_BasicEPInfo_array;
struct proto_PetSkillInfo_array;
struct proto_ClanWarMemberMatchInfo_array;
struct proto_AccountInfoWithPresence_array;
struct proto_FriendAliasInfo_array;
struct proto_IntimacyState_array;
struct proto_PUint32KeyVal_array;
struct proto_RareProbability_array;
struct proto_ItemProbability_array;
struct proto_AwardTypeProbability_array;
struct proto_SingleDrawLottery_array;
struct proto_LotteryDrawReward_array;
struct proto_SingleDrawReward_array;
struct proto_ChoosedEmote_array;
struct proto_DisplaySlot_array;
struct proto_RoomBasicInfo_array;
struct proto_VersionInfo_array;
struct proto_CustomRoomPlayerStats_array;
struct proto_WeaponPowerTitleRecordInfo_array;
struct proto_ESocial_PlayerBattleTagID_array;
struct proto_ESocial_SocialTag_array;
struct proto_WeaponPowerTitleInfo_array;
struct proto_WorkshopWordFilter_array;
struct proto_MapCoverImageFilter_array;
struct proto_WorkshopCommentTag_array;
struct proto_WorkshopDirtyPicture_array;
struct proto_WorkshopDirtyWord_array;
struct proto_WorkshopLocalizationContent_array;
struct proto_WorkshopSheetBasicInfo_array;
struct proto_WorkshopDataStorageContent_array;
struct proto_DataStorageLeaderboardAwardInfo_array;
struct proto_WorkshopLeaderboardBasicInfo_array;
struct proto_WorkshopLeaderboardContent_array;
struct proto_WorkshopLeaderboardInfo_array;
struct proto_WorkshopAccumulatedDataBasicInfo_array;
struct proto_HurricaneBMissionInfo_array;
struct proto_BoybandBTradingCardInfo_array;
struct proto_BoybandBSuitsRewardsInfo_array;
struct proto_LimitedEventEPRewardStatus_array;
struct proto_RandomSlotInfo_array;
struct proto_PveSlotInfo_array;
struct proto_HuntingGroundLikePVERecords_array;
struct proto_PVERewardHistory_array;
struct proto_AccountInfoBasic_array;
struct proto_LikeReceiverInfo_array;
struct proto_AccountExternalInfo_array;
struct proto_CSGetVisitorsRes_VisitorRecord_array;
struct proto_MatchAccountStats_array;
struct proto_GameBonusEventDesc_array;
struct proto_TeamUpBonusDesc_array;
struct proto_VeteranRankProtectInfo_array;
struct proto_GameDrop_array;
struct proto_IngameItem_array;
struct proto_MatchPlayer_array;
struct proto_TeammateStats_array;
struct proto_RedEnvelope_array;
struct proto_ReceivedRedEnvelope_array;
struct proto_MatchEventAchievementArgs_array;
struct proto_PveBuffTokenUsed_array;
struct proto_MatchStatsShieldDamage_array;
struct proto_ItemCollect_array;
struct proto_WeaponKill_array;
struct proto_WeaponSkinKill_array;
struct proto_WeaponSkinDamage_array;
struct proto_WeaponDamage_array;
struct proto_CamouflageKill_array;
struct proto_VehicleKill_array;
struct proto_PoseKill_array;
struct proto_locationKill_array;
struct proto_wpIdAndKill_array;
struct proto_locationInfo_array;
struct proto_killInfo_array;
struct proto_wpIdAndDistance_array;
struct proto_killAndDistances_array;
struct proto_ThrowingCount_array;
struct proto_InGameReport_array;
struct proto_GameMissionInfo_array;
struct proto_BotDetail_array;
struct proto_wpShootInfo_array;
struct proto_wpCureInfo_array;
struct proto_EvoSkinCounter_array;
struct proto_IngameAchievementDetail_array;
struct proto_VeteranRankBuffTimeDesc_array;
struct proto_CriticalBehaviorInfo_array;
struct proto_RankAwardsDesc_array;
struct proto_RankTopAwardsDesc_array;
struct proto_RankingAwardExhibitDesc_array;
struct proto_RankingActivityConfig_array;
struct proto_RankMasterLevel_array;
struct proto_CSPlayerStatHistory_array;
struct proto_CSRankAwardsDesc_array;
struct proto_CSRankTopAwardsDesc_array;
struct proto_CSRankingAwardExhibitDesc_array;
struct proto_CSProtectionDesc_array;
struct proto_CSPlayerCSStatHistory_array;
struct proto_PetInfo_array;
struct proto_PetSkinInfo_array;
struct proto_PetActionInfo_array;
struct proto_LeaderboardItem_array;
struct proto_AccountLeaderboardItem_array;
struct proto_CSGetCupConfigRes_array;
struct proto_CupRuleDesc_array;
struct proto_CupTierDesc_array;
struct proto_CupNameOverwriteDesc_array;
struct proto_CupChestDesc_array;
struct proto_CSAccountCupInfoRes_array;
struct proto_CupTeamInvitationRes_array;
struct proto_CupTeamApplicantRes_array;
struct proto_CupTeamInfo_array;
struct proto_CupTeamMemberWithAccountInfo_array;
struct proto_CupBattleRecord_array;
struct proto_AccountTypedCupMatchInfo_array;
struct proto_StoreDesc_array;
struct proto_BundleShow_array;
struct proto_OptionalBundleShow_array;
struct proto_PermanentValueItem_array;
struct proto_WeaponSkinStat_array;
struct proto_LoadoutInfo_array;
struct proto_QuickMsgModeSettings_array;
struct proto_BundleShowData_array;
struct proto_OptionalBundleShowData_array;
struct proto_InventoryItemExceedMaxNum_array;
struct proto_RankingItemRank_array;
struct proto_DiamondSpendEventDesc_array;
struct proto_RoleDebrisPurchaseDesc_array;
struct proto_PreviewWebDesc_array;
struct proto_BonusCardDesc_array;
struct proto_RankingCardDesc_array;
struct proto_CSRankingCardDesc_array;
struct proto_ItemNumLimitDesc_array;
struct proto_PrivilegeConfigDesc_array;
struct proto_RandomSkinSwitchDesc_array;
struct proto_WeaponSkinPermanentDesc_array;
struct proto_WeaponPokedexDesc_array;
struct proto_WeaponSkinPermanentGoPosDesc_array;
struct proto_LegendClothUnlockDesc_array;
struct proto_MysteryBonusProbability_array;
struct proto_FittingSlot_array;
struct proto_LinkAvatarLimitedCard_array;
struct proto_PlayItemLimitedCard_array;
struct proto_RebateSubscriptionBonusStatus_array;
struct proto_ExchangeCurrencyDesc_array;
struct proto_PayLevelConfig_array;
struct proto_ExchangeCurrencyLocalDesc_array;
struct proto_ExchangeCurrencyLocalUseDesc_array;
struct proto_PayLevelRewardDesc_array;
struct proto_PlayLevelInfo_array;
struct proto_NewVaultItemDesc_array;
struct proto_TreasureBoxInfo_array;
struct proto_LeftBoxInfo_array;
struct proto_TreasureBoxShow_array;
struct proto_CrateDescs_array;
struct proto_TreasureBoxShowData_array;
struct proto_AttendanceItem_array;
struct proto_AttendanceList_array;
struct proto_NewPlayerRewardItem_array;
struct proto_NewPlayerLevelUpTaskInfo_array;
struct proto_VeteranRewardItem_array;
struct proto_BatchShowContentDesc_array;
struct proto_VeteranAwardDesc_array;
struct proto_TeamUpBonusVeteranDesc_array;
struct proto_FestivalAttendanceItem_array;
struct proto_ClientActivityDesc_array;
struct proto_ActivityFestivalDesc_array;
struct proto_ClientActivityEntranceSwitchDesc_array;
struct proto_ClientActivityBingoInfoDesc_array;
struct proto_ActivityBingoRewardsDesc_array;
struct proto_EventIntegretPageDesc_array;
struct proto_LobbyGameEnterStyleDesc_array;
struct proto_ActivityInteractionDesc_array;
struct proto_ActivityInfo_array;
struct proto_ActivityUpdateInfo_array;
struct proto_ActivityBingoRewardsInfo_array;
struct proto_ActivityRowDesc_array;
struct proto_SecretMissionDesc_array;
struct proto_ActivityFeaturesDesc_array;
struct proto_ActivitySwitchDesc_array;
struct proto_MailInfo_array;
struct proto_ReportMailInfo_array;
struct proto_ClanApplicantRes_array;
struct proto_ClanInfo_array;
struct proto_CSClanMemberRes_array;
struct proto_ClanSignInRewardItem_array;
struct proto_ClanRaceRewardsDesc_array;
struct proto_RaceAwardExchange_array;
struct proto_UnlockedClanBadgeInfo_array;
struct proto_ClanMemberWithAccountInfo_array;
struct proto_ClanLeaderboardItem_array;
struct proto_ClanNews_array;
struct proto_ClanLuckyBag_array;
struct proto_LuckyBagDraw_array;
struct proto_ClanLuckyBagInfo_array;
struct proto_DrawClanLuckyBagResultInfo_array;
struct proto_ClanLuckyBagInfoDesc_array;
struct proto_ClanWarOpeningInfoDesc_array;
struct proto_ClanWarAwardDesc_array;
struct proto_ClanWarTeamMemberInfo_array;
struct proto_ClanWarMemberStatus_array;
struct proto_AvatarProficiencyRewardDesc_array;
struct proto_AvatarProficiencyLevelDesc_array;
struct proto_GoPos_array;
struct proto_AvatarAwaken_array;
struct proto_IPTagConfigDesc_array;
struct proto_AwakenTask_array;
struct proto_AvatarAwakenRefreshCount_array;
struct proto_AwakenComic_array;
struct proto_LinkExchangeDesc_array;
struct proto_LinkProfile_array;
struct proto_LoadoutRecommendTabDesc_array;
struct proto_LoadoutRecommendEntryDesc_array;
struct proto_PresetLoadoutSchema_array;
struct proto_AvatarProficiencyInfo_array;
struct proto_AccountInfoWithPresenceAndSocialInfo_array;
struct proto_SepcialFriendsAppsRes_array;
struct proto_IntimacyRankAwardInfo_array;
struct proto_SpecificIntimacyRankAwardInfo_array;
struct proto_IntimacyAwardDesc_array;
struct proto_RelationTypeInfoDesc_array;
struct proto_SkinTimelineDesc_array;
struct proto_AnnouncementDesc_array;
struct proto_ScrollMarqueeDesc_array;
struct proto_BroadcastMessage_array;
struct proto_AdvertDesc_array;
struct proto_FullscreenCgDesc_array;
struct proto_FullscreenItemDesc_array;
struct proto_UniversalLinkSettingDesc_array;
struct proto_OptCdnDesc_array;
struct proto_ShoppingMallScreenDesc_array;
struct proto_RevenueEntranceShowDesc_array;
struct proto_ExchangeItemNum_array;
struct proto_LevelProbability_array;
struct proto_GachaDesc_array;
struct proto_GachaInfo_array;
struct proto_CompletionBackpackInfo_array;
struct proto_ActIds_array;
struct proto_ChestSpecialExchangeDesc_array;
struct proto_GachaShowItemsWithJackpot_array;
struct proto_ExtraRewardDesc_array;
struct proto_ChestLayoutDesc_array;
struct proto_GachaShowItem_array;
struct proto_CompletionItem_array;
struct proto_RewardStatus_array;
struct proto_ChallengeStatus_array;
struct proto_DailyQuestRewardsStatus_array;
struct proto_WeeklyProcess_array;
struct proto_EPDailyProcessRewardDesc_array;
struct proto_unlock_array;
struct proto_WeeklyProcessStatus_array;
struct proto_DailyProcessStatus_array;
struct proto_ChallengeCdt_array;
struct proto_BPGoods_array;
struct proto_ChallengeDesc_array;
struct proto_AccountBPBriefInfo_array;
struct proto_BPExpShareInfo_array;
struct proto_GoogleRewardsDesc_array;
struct proto_AndroidApplicationToDetectDesc_array;
struct proto_ShareSettingDesc_array;
struct proto_QuitControlDesc_array;
struct proto_PhoneNumControlDesc_array;
struct proto_DailyRechargeLimitDesc_array;
struct proto_GameCloseInfoDesc_array;
struct proto_WebViewSettingDesc_array;
struct proto_NewModeBubbleDesc_array;
struct proto_RegionIDMapping_array;
struct proto_PingAddrDesc_array;
struct proto_GameServerNodeManagerDesc_array;
struct proto_HackWarningInfoDesc_array;
struct proto_WeaponExpLevelDesc_array;
struct proto_ReleaseVersion_array;
struct proto_GameplayFeedbackDesc_array;
struct proto_GiftItem_array;
struct proto_ExchangeStore_array;
struct proto_RankExchangeDisplayDesc_array;
struct proto_RankExchangeLimitItemDesc_array;
struct proto_PVEExchangeStoreDesc_array;
struct proto_FlashStoreGoodsDesc_array;
struct proto_AccountFlashStorePurchase_array;
struct proto_IAPInfoItem_array;
struct proto_IAPStoreDesc_array;
struct proto_GiftRewardDetail_array;
struct proto_PayBundleWindowDesc_array;
struct proto_SpecialStoreDesc_array;
struct proto_DiscountStoreDesc_array;
struct proto_StoreTableDesc_array;
struct proto_ExchangeStoreItemDesc_array;
struct proto_GiftRewardDesc_array;
struct proto_MysteryShopExpressionDesc_array;
struct proto_CSGetMysteryShopInfoRes_array;
struct proto_MysteryPoolStoreItem_array;
struct proto_ClientMysteryShopSwitchDesc_array;
struct proto_MysteryShopProbability_array;
struct proto_SplashBannerDesc_array;
struct proto_VideoDetail_array;
struct proto_LiveTableNameDesc_array;
struct proto_StreamerBaseInfo_array;
struct proto_ManualWeaponReward_array;
struct proto_ManualMapReward_array;
struct proto_TeamApplicantRes_array;
struct proto_TeamInvitationRes_array;
struct proto_TeamInfo_array;
struct proto_TeamMemberWithAccountInfo_array;
struct proto_ChampionshipOpenInfoDesc_array;
struct proto_ChampionshipScoreRewardDesc_array;
struct proto_ChampionshipSettingDesc_array;
struct proto_ChampionshipScoreBaseDesc_array;
struct proto_ChampionshipNameOverwriteDesc_array;
struct proto_ChampionshipTeamDesc_array;
struct proto_ChampionshipInfo_array;
struct proto_ChampionshipWinnerInfo_array;
struct proto_TeamSeasonStats_array;
struct proto_AccountSeasonStats_array;
struct proto_TeamLeaderboardItem_array;
struct proto_TeamChampionshipInfo_array;
struct proto_CSTeamChampionshipSeasonStatsRes_array;
struct proto_TeamChampionshipMatchStats_array;
struct proto_FreshRewardItem_array;
struct proto_ExpGuideDesc_array;
struct proto_ThumbUpTutorialDesc_array;
struct proto_LinkageProcessRewards_array;
struct proto_SubscribeStoreDesc_array;
struct proto_AccountSubscription_array;
struct proto_ClientVeteranTaskDesc_array;
struct proto_VeteranTaskInfo_array;
struct proto_VeteranRightsDesc_array;
struct proto_VeteranModeDesc_array;
struct proto_CustomEventOpenInfoDesc_array;
struct proto_CustomEventEntranceDesc_array;
struct proto_CustomEventTemplateDesc_array;
struct proto_CustomEventLocDesc_array;
struct proto_CustomEventCDNDesc_array;
struct proto_CustomEventEntryDesc_array;
struct proto_CustomEventProcessSettingDesc_array;
struct proto_AnniversaryNodeShort_array;
struct proto_LimitedEventStore_array;
struct proto_BigEventStoreCommodityDesc_array;
struct proto_BigEventOpenInfoDesc_array;
struct proto_BigEventCDNDesc_array;
struct proto_BigEventEntryDesc_array;
struct proto_BigEventEntranceSettingDesc_array;
struct proto_BigEventMovieDesc_array;
struct proto_RampagePoints_array;
struct proto_RampageRankDesc_array;
struct proto_LdcpTokenDesc_array;
struct proto_HelpPlayer_array;
struct proto_MoneyHeistAward_array;
struct proto_WeaponSkinOpenTimeDesc_array;
struct proto_WeaponSkinUpgradeDesc_array;
struct proto_WeaponEntranceDesc_array;
struct proto_WeaponSkinUpgradeGratitude_array;
struct proto_BigEventTokenTipsDesc_array;
struct proto_BooyahDayProcessRewardDesc_array;
struct proto_BigEventProcessSettingDesc_array;
struct proto_BooyahDaySignInDesc_array;
struct proto_BooyahDayLeaderboardRewardDesc_array;
struct proto_BountyPlayerRatingDesc_array;
struct proto_BermudaRewardInfo_array;
struct proto_BermudaAwardDesc_array;
struct proto_BermudaIntroDesc_array;
struct proto_GoliathAFKTaskDesc_array;
struct proto_GoliathAFKGroupMember_array;
struct proto_GoliathAFKGroupInfo_array;
struct proto_SuperFighterBoxingDesc_array;
struct proto_SuperFighterEnemyDesc_array;
struct proto_SupercarSpeedDesc_array;
struct proto_SupercarRoundAward_array;
struct proto_SutoritoBoxingDesc_array;
struct proto_SutoritoEnemyDesc_array;
struct proto_HoodedkillerBAssassinateInfo_array;
struct proto_HoodedkillerBMissionDesc_array;
struct proto_HoodedkillerBTargetResourceDesc_array;
struct proto_HoodedkillerBRewardDesc_array;
struct proto_SixthBDistributorInfo_array;
struct proto_SixthBBarrageWordsDesc_array;
struct proto_BigEventProgressAwardDesc_array;
struct proto_BigEventProgressCycleAwardDesc_array;
struct proto_SixthBBulletComment_array;
struct proto_SixthBStickerDesc_array;
struct proto_StickerInfo_array;
struct proto_Hexagon_array;
struct proto_BooyahChessZoneDesc_array;
struct proto_BooyahChessWeaponDesc_array;
struct proto_TriggeredEvent_array;
struct proto_MonopolyNodeDesc_array;
struct proto_MonopolyEventDesc_array;
struct proto_BooyahgoTriggeredEvent_array;
struct proto_BooyahgoNodeDesc_array;
struct proto_BooyahgoEventDesc_array;
struct proto_BooyahgoSkullKingActivityDesc_array;
struct proto_WinterFestStrategyMainBuildingDesc_array;
struct proto_WinterFestStrategyOrderDesc_array;
struct proto_WinterFestStrategyBuildingDesc_array;
struct proto_WinterFestStrategyResourceDesc_array;
struct proto_WinterFestStrategyItemDesc_array;
struct proto_WinterFestStrategyBuildingInfo_array;
struct proto_WinterFestStrategyHelpLog_array;
struct proto_MiniGameItem_array;
struct proto_HurricaneBLevelShow_array;
struct proto_BigEventPassRewardDesc_array;
struct proto_BigEventBadgeDesc_array;
struct proto_LimitedEventBadge_array;
struct proto_MegaPunchMonsterDesc_array;
struct proto_LiveDesc_array;
struct proto_MVPProcessRewardDesc_array;
struct proto_AvatarProfileWithID_array;
struct proto_BattleTagCount_array;
struct proto_FFWSTeamInfoDesc_array;
struct proto_FFWSGuessingAwardDesc_array;
struct proto_FFWSDailyTaskTextDesc_array;
struct proto_FFWSSpecialTaskTextDesc_array;
struct proto_FFWSTeamResultsDesc_array;
struct proto_ELimitedEvent_FFWSGuessingAwardStatus_array;
struct proto_FFWSCharacterDesc_array;
struct proto_FFWSMatchRewardsDesc_array;
struct proto_FFWSTargetDesc_array;
struct proto_FFWSMatchDesc_array;
struct proto_FFWSWeaponInfoDesc_array;
struct proto_FFWSWeaponResultsDesc_array;
struct proto_FFWS03GuessingEntry_array;
struct proto_FFWS03TeamCardsInfo_array;
struct proto_FFWS03ClaimedMilestoneInfo_array;
struct proto_PoolRankRewardDesc_array;
struct proto_PoolLeaderboardPlayerInfo_array;
struct proto_AccusationCount_array;
struct proto_CSLuckyWheelDiscountDesc_array;
struct proto_CSLuckyWheelShopItemDesc_array;
struct proto_CSLuckyWheelDiscountInfo_array;
struct proto_CSLuckyWheelShopItemInfo_array;
struct proto_FourSymbolsChatDesc_array;
struct proto_FourSymbolsRoadDesc_array;
struct proto_MusicFestCardDesc_array;
struct proto_MusicFestCardRewardDesc_array;
struct proto_MusicFestSignInDesc_array;
struct proto_MusicFestPuzzleDesc_array;
struct proto_MusicFestPuzzleProgressDesc_array;
struct proto_MusicFestGachaConditionDesc_array;
struct proto_MusicFestPuzzleDetail_array;
struct proto_MusicFestTradeRecord_array;
struct proto_MocoMonthChatDesc_array;
struct proto_MocoMonthLevelDesc_array;
struct proto_MocoMonthLevelRandomDesc_array;
struct proto_MocoMonthEnemyDesc_array;
struct proto_Booyahday21ProcessRewardDesc_array;
struct proto_BISIntroDesc_array;
struct proto_WinterFest21BBuildMissionDesc_array;
struct proto_WinterFest21BMapUnlockDesc_array;
struct proto_WorkshopSubscribeSlotInfo_array;
struct proto_WorkshopClassicSlotInfo_array;
struct proto_WorkshopAuthorSlotInfo_array;
struct proto_WorkshopHotInfo_array;
struct proto_WorkshopLatestInfo_array;
struct proto_WorkshopHistoryInfo_array;
struct proto_WorkshopPersonalRecommendationInfo_array;
struct proto_UGCTeamStats_array;
struct proto_UGCPlayerStats_array;
struct proto_WorkshopEditorChoiceInfo_array;
struct proto_WorkshopLevelReward_array;
struct proto_WorkshopCustomModeTemplateRuleDesc_array;
struct proto_WorkshopModeSwitchDesc_array;
struct proto_WorkshopTagMatchDesc_array;
struct proto_WorkshopEditLevelDesc_array;
struct proto_WorkshopCategoryPageDesc_array;
struct proto_WorkshopRecommendSeriesDesc_array;
struct proto_WorkshopEditorChoiceDesc_array;
struct proto_WorkshopMapSurveyUrlDesc_array;
struct proto_WorkshopTemplateConfigDesc_array;
struct proto_ResourceDownloadInfo_array;
struct proto_WorkshopTimeLimitedModeRuleTagDesc_array;
struct proto_WorkshopUGCOpeningInfoDesc_array;
struct proto_WorkshopTagMatchTypeHeatInfo_array;
struct proto_WorkshopRecommendSeriesInfo_array;
struct proto_WorkshopDataStorage_array;
struct proto_WorkshopLeaderboard_array;
struct proto_WorkshopAccumulatedData_array;
struct proto_VipCardDailyAwardDesc_array;
struct proto_VipCardInitAwardDesc_array;
struct proto_VipCardDesc_array;
struct proto_VipCardShowAwardDesc_array;
struct proto_VipCardRebateDesc_array;
struct proto_VipCardAwardStatus_array;
struct proto_VipCardInfo_array;
struct proto_VipCardPurchaseInfo_array;
struct proto_VipCardStoreInfo_array;
struct proto_LimitedChestInfo_array;
struct proto_LimitedChestGoods_array;
struct proto_JumpsuitAwardDesc_array;
struct proto_JumpsuitHelpInfo_array;
struct proto_PeriodicRankAwardsDesc_array;
struct proto_PeriodicProtectionDesc_array;
struct proto_ChummyRequest_array;
struct proto_AccountInfoWithChummyState_array;
struct proto_ChummyIntimacyAwardInfo_array;
struct proto_MultiRelationTypeInfoDesc_array;
struct proto_MultiIntimacyRankAwardDesc_array;
struct proto_ECreditScore_ReportType_array;
struct proto_CreditReduceDesc_array;
struct proto_CreditScoreChangeInfo_array;
struct proto_CreditReportInfo_array;
struct proto_CreditPenaltyInfo_array;
struct proto_WeaponExpInfo_array;
struct proto_WeaponAwardInfo_array;
struct proto_WeaponExpAwardDesc_array;
struct proto_WeaponExpSwitch_array;
struct proto_AchievementEntryInfo_array;
struct proto_AchievementStats_array;
struct proto_AchievementLevelInfo_array;
struct proto_AchievementEntryDesc_array;
struct proto_AchievementConfigDesc_array;
struct proto_MicMuteAccusationCount_array;
struct proto_HurricaneBMapShapeDesc_array;
struct proto_HurricaneBEleConfigDesc_array;
struct proto_HurricaneBEleRandomDesc_array;
struct proto_HurricaneBTeamMemberInfo_array;
struct proto_FriendHurricaneBTeamInfo_array;
struct proto_BoybandBCardDesc_array;
struct proto_BoybandBJackPotDesc_array;
struct proto_DigitaluniverseBCharMissionDesc_array;
struct proto_DigitaluniverseBCharStoryDesc_array;
struct proto_DigitaluniverseBMissionRewardDesc_array;
struct proto_DigitaluniverseBMapMissionDesc_array;
struct proto_DigitaluniverseBStoreRecommendDesc_array;
struct proto_DigitaluniverseBSpecialEntranceDesc_array;
struct proto_DigitaluniverseBCoreRulesDesc_array;
struct proto_DigitaluniverseBThreeDesc_array;
struct proto_DigitaluniverseBPostcardDesc_array;
struct proto_DigitaluniverseBStarCraftValueDesc_array;
struct proto_DigitaluniverseBStarCraftCdFreshDesc_array;
struct proto_DigitaluniverseBStarCraftTargetDesc_array;
struct proto_CSGetDigitaluniverseBPlayReviewRes_EventReviewData_array;
struct proto_CSGetDigitaluniverseBPlayReviewRes_CollectionReviewData_array;
struct proto_CSGetDigitaluniverseBPlayReviewRes_ClothReviewData_array;
struct proto_CSDigitalUniverseBStarCraftInfoRes_PlayerInfo_array;
struct proto_CSDigitalUniverseBStarCraftInfoRes_AssistanceInfo_array;
struct proto_DigitalUniverseBStarCraftPlayerInitInfo_array;
struct proto_CustomEventStoreDesc_array;
struct proto_CustomEventStoreCommodityDesc_array;
struct proto_CustomLimitedStoreAccountInfo_array;
struct proto_Rampage4BTowerDesc_array;
struct proto_Rampage4BTowerStoryDesc_array;
struct proto_Rampage4BTowerProgressSettingDesc_array;
struct proto_Rampage4BTowerWeather_array;
struct proto_BigEventDailyCheckInSettingDesc_array;
struct proto_LabDesc_array;
struct proto_CollectionBookDesc_array;
struct proto_CollectionBookItemDesc_array;
struct proto_HyperBookPage_array;
struct proto_HyperBookInfo_array;
struct proto_VirtualBrandLogoDesc_array;
struct proto_VirtualBrandCollectionReward_array;
struct proto_VirtualBrandClothes_array;
struct proto_VirtualBrandCollectionValueDesc_array;
struct proto_VirtualBrandStoryDesc_array;
struct proto_VirtualBrandTagDesc_array;
struct proto_VirtualBrandCollectionValueRewardDesc_array;
struct proto_VirtualBrandClothesDesc_array;
struct proto_VirtualBrandInfo_array;
struct proto_RankingTaskInfo_array;
struct proto_ChatWebWhiteListDesc_array;
struct proto_FullscreenABTestDesc_array;
struct proto_MatchReplayOffender_array;
struct proto_MatchReplayReporter_array;
struct proto_PotentiaBFiveDimensionalDesc_array;
struct proto_PotentiaBStarRewardDesc_array;
struct proto_ClientPotentiaBBooyahRuleDesc_array;
struct proto_PotentiaBDimension_array;
struct proto_TeamingRankRuleDesc_array;
struct proto_AccountPotentiaBInfo_array;
struct proto_CustomEventMatchNPCStoryDesc_array;
struct proto_CustomEventMatchNPCProcessDesc_array;
struct proto_AssistanceInfo_array;
struct proto_CustomEventPersonalProgressDesc_array;
struct proto_FFWS2022BEsportsCardCollectionDesc_array;
struct proto_FFWS2022BGuessingEntry_array;
struct proto_NewageBObjectsDesc_array;
struct proto_TailorSettingDesc_array;
struct proto_TailorUnlockDesc_array;
struct proto_TailorUnlockInfo_array;
struct proto_TailorUnlockInfo_UnlockItem_array;
struct proto_TalentPVEDesc_array;
struct proto_PVEDifficultyAttributeRuleDesc_array;
struct proto_PVELeaderboardRewardDesc_array;
struct proto_PVERoundInfoDesc_array;
struct proto_PVELobbyInfoDesc_array;
struct proto_TabStarItemInfo_array;
struct proto_KitchenBNPCDesc_array;
struct proto_KitchenBWishWordDesc_array;
struct proto_TrendAgentBThemeDesc_array;
struct proto_TrendAgentBInfo_array;
struct proto_VillainBSettingDesc_array;
struct proto_CustomCardInfoDesc_array;
struct proto_CustomCardProgressDesc_array;
struct proto_CustomCardRewardDesc_array;
struct proto_CustomCardInfo_array;
struct proto_CustomCardFriendInfo_array;
struct proto_CSCustomCardReleaseListRes_releaseCardInfo_array;
struct proto_CSCustomCardReceiveListRes_receiveCardInfo_array;
struct proto_CSCustomCardShopListRes_cardInfo_array;
struct proto_WeaponPowerLeaderboardInfo_SubInfo_array;
struct proto_WeaponPowerLeaderboardAreaListDesc_array;
struct proto_WeaponPowerLeaderboardDesc_array;
struct proto_WeaponPowerLeaderboardAwardDesc_array;
struct proto_WeaponPowerLeaderboardTitleDesc_array;
struct proto_WeaponPowerSwitchDesc_array;
struct proto_WeaponPowerPlayerTitleInfo_array;
struct proto_WeaponPowerLeaderboardInfo_array;
struct proto_WeaponPowerTitleOperator_array;
struct proto_WeaponPowerInfo_array;
struct proto_CSRankingTaskInfo_array;
struct proto_PlayerSpecialModeInfo_array;
struct proto_GameplaySurveyDesc_array;
struct proto_GameplayFeedbackQuestionDesc_array;
struct proto_GameplayFeedbackOptionDesc_array;
struct proto_CrateTreasureGroupDesc_array;
struct proto_EventMissionDesc_array;
struct proto_MatchmakingTimeMMRRangeItem_array;
struct proto_AIInfoDesc_array;
struct proto_GameOpeningInfoDesc_array;
struct proto_GameModeNameDesc_array;
struct proto_ModeLevelLimitDesc_array;
struct proto_RankingLevelLimitDesc_array;
struct proto_GameModeIntegrateDesc_array;
struct proto_SpecialModeOpeningInfoDesc_array;
struct proto_HackerPoolCdt_array;
struct proto_WerewolvesScaleRange_array;
struct proto_HourSettingTime_array;
struct proto_RoomCreateRuleDropDesc_array;
struct proto_RoomCreateRuleDesc_array;
struct proto_VeteranBigPrizeIndexStatus_array;
struct proto_VeteranAwardOutput_array;
struct proto_ClanHonorDesc_array;
struct proto_ClanRacePointsGainDesc_array;
struct proto_ModeRecord_array;
struct proto_AvatarHide_array;
struct proto_RankingBattleScoreDetailDesc_array;
struct proto_RankingScaleModifyDetailDesc_array;
struct proto_ChallengeCondition_array;
struct proto_EPDailyProcessRewardStatus_array;
struct proto_EPWeeklyProcessRewardStatus_array;
struct proto_EPDailyNodeProcessRewardStatus_array;
struct proto_OppositeSexModelDesc_array;
struct proto_FlashStorePeriodInfo_array;
struct proto_CardPrice_array;
struct proto_AwardFromCard_array;
struct proto_CardImageDesc_array;
struct proto_LinkageProcessRewardsStatus_array;
struct proto_CustomCardRewardDesc_CardInfo_array;
struct proto_DigitaluniverseBStoryBranchDesc_array;
struct proto_LivePopupDesc_array;
struct proto_RecommendAlgo_array;
struct proto_PlayerBattleTagCdt_array;
struct proto_BigEventEPAward_array;
struct proto_GoPosShow_array;
struct proto_LuckyWheelDiscountMelonDesc_array;
struct proto_BISVideoDesc_array;
struct proto_EVipCard_RebateType_array;
struct proto_HurricaneBLine_array;
struct proto_HurricaneBRandomEle_array;
struct proto_HurricaneBTarget_array;
struct proto_AchievementPreCdt_array;
struct proto_PoolRankDesc_array;
struct tcp_ItemTCP_array;
struct tcp_WeaponExpUpdateInfo_array;
struct tcp_AchievementStatsUpdateInfo_array;
struct tcp_AchievementEntryUpdateInfo_array;
struct tcp_AchLevelInfo_array;
struct tcp_VeteranTaskUpdateInfo_array;
struct tcp_NewPlayerLevelUpTaskUpdateInfo_array;
struct tcp_LikeMsg_array;
struct tcp_NewLuckyBagReq_array;
struct tcp_EPChallengesUpdateInfo_array;
struct tcp_FreshActivityUpdateInfo_array;
struct tcp_AccountIDCPingInfo_array;
struct tcp_MigrateMember_array;
struct tcp_GroupReservationShowInfo_array;
struct tcp_IntimacyRelation_array;
struct tcp_MMRInfo_array;
struct tcp_VirtualBrandTCP_array;
struct tcp_InventoryTailorChangeNtf_ChangeUnlockInfo_array;
struct tcp_ManualWeaponRewardUpdateInfo_array;
struct tcp_MatchmakingPlayer_array;
struct tcp_GroupMemberAccounts_array;
struct tcp_MatchPregameInfo_array;
struct tcp_PresenceInfo_array;
struct tcp_AwakenTaskChangeInfo_array;
struct tcp_EMatch_GameMode_array;
struct tcp_JoinRoomPlayerInfo_array;
struct tcp_RoomPlayerInfo_array;
struct tcp_RoomGroupInfo_array;
struct tcp_RoomCardInfo_array;
struct tcp_EmoteInfo_array;
struct tcp_RedEnvelopeInfo_array;
struct tcp_ReviveTokenInfo_array;
struct tcp_BattleTagInfo_array;
struct tcp_AccountMatchBanInfo_array;
struct tcp_PVEBuffTokenInfo_array;
struct tcp_PVESlotInfo_array;
struct tcp_AIInfo_array;
struct tcp_GSPlayerPrepareInfo_array;
struct tcp_TypedCupMatchInfo_array;
struct tcp_CupRule_array;
struct tcp_EVipCard_VipCardType_array;
struct tcp_WeaponPowerUpdateInfo_array;
struct ColliderInfo_array;
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserPropertyInfo_array;
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_TopicTask_array;
struct ReplayKitVideoInfo_array;
struct COW_CPUInfo_array;
struct COW_GPUInfo_array;
struct RoundTargetInfo_array;
struct SubtitleInfo_array;
struct SkillSubtitleInfo_array;
struct RuleInfo_array;
struct COW_TeamConfigData_array;
struct COW_PrivilegeData_array;
struct COW_TeamClothPrivilegeDetail_array;
struct COW_LeaderBoardSortingData_array;
struct COW_UIHudFootballGameLeaderBoardController_PlayerHandleInfo_array;
struct COW_UIHudFootballGameMiniMapController_PlayerIcon_array;
struct COW_GamePlay_CPAMLNADDFM_array;
struct AroundGameQuickChatData_array;
struct System_Collections_Generic_List_AroundGameQuickChatData__array;
struct COW_AutoPopup_ScheduleTask_array;
struct COW_GiftRewardPopupData_array;
struct COW_CSRankData_array;
struct COW_LadderLevelData_array;
struct COW_PeriodicRankData_array;
struct COW_AvatarWardrobeData_array;
struct COW_LegendClothData_array;
struct COW_ClothesHairUpData_array;
struct COW_ClothEffectData_array;
struct COW_MaterialRefData_array;
struct COW_MaterialDataList_array;
struct System_Collections_Generic_List_AvatarWardrobeData__array;
struct COW_ClothesUpData_array;
struct COW_EpicClothesTextData_array;
struct COW_AvatarHDRecipeData_array;
struct COW_ClothesPrivilegeData_array;
struct System_Collections_Generic_List_AvatarRecipeMappingData__array;
struct COW_AvatarRecipeMappingData_array;
struct COW_CSSharedAvatarData_array;
struct System_Collections_Generic_List_CSSharedAvatarData__array;
struct System_Collections_Generic_Dictionary_uint__AvatarAwakenTaskData__array;
struct COW_AvatarAwakenTaskData_array;
struct COW_AvatarAwakenComicData_array;
struct COW_AvatarInvisbleData_array;
struct System_Collections_Generic_List_AvatarJumpData__array;
struct COW_AvatarJumpData_array;
struct COW_UIStandardItemMiniController_array;
struct COW_RuleMapping_array;
struct COW_FriendAccountInfo_array;
struct COW_UIBigEvent_PersonalProgress_BtnItemController_array;
struct COW_UIBigEvent_PersonalProgress_BarItemController_array;
struct COW_UIBigEvent_GlobalProgress_BtnItemController_array;
struct COW_UIBigEvent_GlobalProgress_BarItemController_array;
struct COW_UIBigEvent_CardProgressNodeController_array;
struct COW_CustomCard_CardData_array;
struct COW_UIBigEvent_CustomCard_MainCardInfoController_array;
struct COW_ICustomCardTabData_array;
struct COW_UIBigEvent_CustomCardTabController_array;
struct COW_UIBigEventMainBaseController_BigEventEntranceView_array;
struct GCommon_IUIModelDataChangeObserver_array;
struct COW_UIGuideNode_array;
struct COW_UIBigEvent_Template_BtnItemBaseController_array;
struct COW_UIMatchNpc_RewardBoxItemController_array;
struct COW_UIStandardItemMAXBController_array;
struct System_Collections_Generic_List_PotentiaBDimension__array;
struct System_Collections_Generic_List_PoolRankRewardDesc__array;
struct COW_PotentiaBFriendData_array;
struct COW_CommonGuideSetting_array;
struct COW_UIPotentiaBTitleItemController_array;
struct COW_UIActivityAccumulateItemController_array;
struct COW_AnnoucementInfo_array;
struct COW_StandardTabItemViewData_array;
struct COW_UIActivityCollectionSigninItemController_array;
struct COW_UIActivityExchangeItemController_array;
struct System_Collections_Generic_KeyValuePair_uint__uint__array;
struct COW_UIActivityIndependentItemController_array;
struct COW_IUIActivityTask_array;
struct System_Collections_Generic_List_ClientActivityDesc__array;
struct System_Collections_Generic_List_IUIActivityTask__array;
struct COW_UIActivityBaseController_array;
struct COW_UIActivityPopWindowBase_CategoryTabData_array;
struct COW_StandardTopTabItemViewData_array;
struct COW_IOverViewController_array;
struct COW_UITopUpEventProgressItemController_array;
struct COW_UIActivityOverviewItemController_array;
struct COW_ActivityPreloginDescription_array;
struct COW_UICommonGuideData_array;
struct COW_UIAnnouncementRewardItemController_array;
struct COW_ActivityAwardDescription_array;
struct COW_ActivityGroupDesc_array;
struct COW_UIActivitySimpleExchangeItemController_array;
struct COW_ADSHintStyle_array;
struct COW_UIHUDTeamBattleScoreBoardSkillController_array;
struct COW_UIHudArmsItemController_array;
struct COW_UIHUDArmsRacePointItem_array;
struct COW_UIHudMatchResultItemBaseController_array;
struct COW_ExtraPlayerDataForMatchResult_array;
struct COW_UIHudBuildingSwitchInfoController_array;
struct COW_UIHUDArmsRaceNextWeaponsController_array;
struct COW_UIAvatarAwakenTaskItemController_array;
struct COW_UIAvatarAwakenStoryItemController_array;
struct COW_EffectObject_array;
struct COW_TailorEffectObject_array;
struct COW_UIAnimedAvatar_TransCache_array;
struct COW_UIBooyahPassMainBaseItemController_array;
struct COW_BooyahPassBaseItemData_array;
struct COW_BooyahPassShareExpData_array;
struct COW_UIBooyahPassEXPShareItemController_array;
struct COW_UIBooyahPassPreviewBaseItemController_array;
struct COW_BooyahPassRewardItemData_array;
struct COW_UIChampionshipAnimController_ChampionshipAnimBase_array;
struct COW_UIChampionshipAnimController_CSAnimInfo_array;
struct COW_UIChampionshipEntranceItemController_EntranceInfo_EntranceStateInfo_array;
struct COW_UIOnlineMatchEntranceItemController_array;
struct COW_UIChampionshipNoticeDotController_array;
struct COW_UIChampionshipNoticeItemController_array;
struct COW_UIChampionshipTeamInviteController_InviteState_array;
struct COW_UIChampionshipTeamJoinController_ApplyState_array;
struct COW_TeamChampionshipMatchData_array;
struct COW_UIHudCSEquipItemController_array;
struct COW_UIHudCSPlayerStateInfoView_array;
struct COW_UIhudCSTechPointView_array;
struct COW_UIHudCSEquipCategoryController_array;
struct COW_UIHudCSMysteryBoxOptionItemView_MysterBoxData_array;
struct COW_UIHudCSShopTeammateWeaponInfoItemController_array;
struct COW_LeaderboardData_array;
struct COW_UIHudLeaderboardItemController_array;
struct COW_CupMatchCourseItem_array;
struct COW_UICupMatchEntranceItemController_EntranceInfo_EntranceStateInfo_array;
struct COW_CupMatchRewardBoxResultItem_array;
struct COW_UICupMatchTeamInviteController_InviteState_array;
struct COW_UICupMatchTeamJoinController_ApplyState_array;
struct COW_FriendAccountInfoWithCupTeamInfo_array;
struct COW_UIModelCupMatch_AccountInfoBasicWithCupInfo_array;
struct COW_UIModelBigEvent_TokenTipsData_array;
struct COW_BigEventTemplateTokenTips_array;
struct COW_UIDownloadCentreTabItemController_array;
struct COW_UIDownloadCentreBaseItemController_array;
struct COW_UIHudBanknoteShopLevelListController_array;
struct COW_UIEvoGunCarouselItemController_array;
struct COW_UIEvoGunCarouselDotController_array;
struct COW_UICarouselTickData_array;
struct COW_WeaponSkinUpgradeInfoData_array;
struct COW_EvoGunCarouselTickDataOnStartLogic_array;
struct COW_UICollectionScoreItemController_array;
struct COW_UIEVOGunPrivilegeTitleController_array;
struct COW_UIEVOGunDetailLevelItemController_array;
struct COW_SkinOwnAndOpenInfo_array;
struct COW_EvoGunLevelPickItemData_array;
struct COW_UIEvoGunNavigationPrivilegeItemController_array;
struct COW_UIEvoGunNavigationPrivilegeSubItemController_array;
struct COW_WeaponScoreName_array;
struct COW_UIHudTakeTurnsShopCategoryBaseController_array;
struct COW_UIHudTakeTurnsShopItemBaseController_array;
struct COW_UIHudTakeTurnsShopRoundItemBaseController_array;
struct COW_UIFlashStoreActivityPhaseNodeController_array;
struct EventDelegate_Callback_array;
struct COW_UIFlashStoreNavigation_UICommonGuideData_array;
struct COW_UIGachaCouponTipsController_array;
struct COW_UICollectionVehicleSkinScoreItemController_array;
struct COW_UIGachaLengendaryExtraListBooyahDayItemController_array;
struct COW_UIAvatarAttributeBoxItemController_array;
struct COW_UIHudAvatarAttributeItemController_array;
struct COW_UIHUDHGTeammateReviveItem_array;
struct COW_TweenPositionArc_array;
struct COW_UIHGSnowDifficultySelectionItemController_array;
struct COW_UIHGSnowDifficultySelectionBigItemController_array;
struct COW_UIModelHuntingGround_HgSnowLeaderboardBubble_array;
struct COW_UIHGSnowTalentBranchNodeController_array;
struct COW_UIHGSnowTalentItemLineAnimView_array;
struct COW_UIHyperBookContentPageItemController_array;
struct COW_UIHyperBookEntranceController_array;
struct COW_UILabNavigationController_UICommonGuideData_array;
struct COW_TabInfo_array;
struct System_Collections_Generic_List_FilterData__array;
struct COW_FilterItemData_array;
struct COW_UIPopMenuLeaderBoardControler_array;
struct COW_LeaderBoardInfo_array;
struct COW_UILadderMatchReviewMiniItemController_array;
struct COW_UILadderMatchSeasonInfoMissionItemController_array;
struct COW_UILadderMatchSelectGameModeItemController_array;
struct COW_LadderMatchSelectMode_array;
struct COW_UIBigEventLobbyEntranceBaseController_array;
struct COW_ClanMember_array;
struct System_Collections_Generic_List_ResourceID__array;
struct COW_UIModelLobbyAds_AdInfo_array;
struct COW_UILobbyV2TeamInfoIconController_array;
struct COW_UILobbyV2TeamInfoItemController_array;
struct COW_UIHudLWMultiRoundItemController_array;
struct TweenPosition_array;
struct COW_UIProfileNormalMatchResultItemController_array;
struct COW_CandidateReporteeData_array;
struct COW_UIHudMultiTeamMatchResultPlayerItemController_array;
struct COW_UIProfileMultiTeamMatchResultPlayerItemController_array;
struct COW_UIHudLWSOBattleInfoItemController_array;
struct System_Collections_Generic_List_NBJFOKDNNBK__array;
struct COW_UIHudLWSOLeaderBoardItemController_array;
struct COW_UIMysteryMallItemController_array;
struct COW_ItemDelayCreateHelper_array;
struct COW_BaseItemViewIconInfo_array;
struct COW_UIMallPurchaseItemController_array;
struct COW_BuyBtnInfo_array;
struct System_Collections_Generic_List_UIMallV2SecondTabItemViewData__array;
struct COW_UIMallV2ViewType_array;
struct COW_UIMallV2DetailController_array;
struct System_Collections_Generic_Queue_UIEasyListItemController__array;
struct COW_EventLogger_EventTypeItemExposed_array;
struct System_Collections_Generic_KeyValuePair_string__uint__array;
struct COW_UIMallV2FilterMenuType_array;
struct System_Collections_Generic_List_PopMenuData__array;
struct COW_PreviewTabInfo_array;
struct COW_SlotClothInfo_array;
struct COW_UIMallV2SecondTabItemViewData_array;
struct COW_UIMallV2GiftReceiverController_array;
struct COW_UIPopMenuItemSmallController_array;
struct COW_PlayerData_array;
struct COW_UIHudMatchResultStateBase_array;
struct COW_LadderMatchStar_array;
struct COW_MacthAchievementItem_array;
struct COW_UIHudResultShowBaseController_AvatarProfileInfo_array;
struct COW_UIHudUGCMultiTeamMatchResultPlayerItemController_array;
struct COW_MacthAchievementItem_ReplayMatchAchievementItemData_array;
struct COW_UIHudMetropolisFactionStar_array;
struct COW_GamePlay_UIHudMetropolisCommonItemController_array;
struct COW_UIHudMetropolisMapAreaItemController_array;
struct COW_UIHudMetropolisNotificationController_FMessageData_array;
struct COW_UIHudMetropolisTokenFly_array;
struct COW_UIHudMetropolisStoreTabItem_array;
struct COW_UIHudPlayerMarkController_array;
struct COW_TeammateGameObject_array;
struct COW_MapUIDeadBox_array;
struct COW_PlayerPumpkinInfo_array;
struct COW_UIRevivePointMapIconController_array;
struct COW_UIShopPointMapIconController_array;
struct COW_UIStropPointMapIconController_array;
struct COW_UILockAirDropIconController_array;
struct COW_UIHudTreasuryMapItemController_array;
struct COW_UIMapBossZoneView_array;
struct COW_UIHudBombZoneView_array;
struct COW_UIHudReviveMissionMarkController_array;
struct COW_UIHudMetropolisMapAreaIconController_array;
struct COW_UIMapContentController_EnermyPointObject_array;
struct COW_UIMapContentController_FateRandomRevivePositionObject_array;
struct COW_MaxHypePlayerHint_array;
struct COW_GeneratedItemHint_array;
struct System_Collections_Generic_List_TeleportDoorHintInfo__array;
struct COW_UavMapObject_array;
struct System_Boolean_array_array;
struct COW_GameMissionPlayerRangeObject_array;
struct COW_UIMapObjectRadarView_array;
struct COW_MiniMapMaskData_array;
struct COW_PartyInteractiveNPCDialogConfigData_array;
struct COW_GamePlay_OENEFEGDAFP_array;
struct System_Collections_Generic_List_PartyNPCDialogConfigData__array;
struct COW_GamePlay_BKKGEINBDPB_array;
struct COW_UIHudPartyNPCInteractReactItemController_array;
struct COW_UIHudPetRacerView_array;
struct COW_UISPHudTeamAccStatsItemController_array;
struct COW_UISPHudTeammateItem_array;
struct COW_UISPHudTeammateMissionItem_array;
struct COW_UIHudEmotionItem_array;
struct COW_PlatformPromotionProductsData_array;
struct COW_UIPreVeteranRewardItemController_array;
struct COW_UIHUDPVEMissionItemController_array;
struct COW_UIEquipSetItemController_array;
struct COW_ReplayKitVideoItemController_array;
struct COW_RewardWndCfg_array;
struct COW_RushingPetsLevelData_array;
struct COW_UIRoomChatMessageItemController_array;
struct COW_UIRoomObserverItemController_array;
struct COW_UIRoomGameSettingItemController_array;
struct COW_UIRoomBaseController_RoomGameSettingData_array;
struct COW_GamePlay_HINGGIJEKGM_array;
struct COW_UIModeEditPanelController_TabData_array;
struct COW_UIRuleHTabsContentController_TabData_array;
struct COW_UIRuleHTabsPanelController_TabData_array;
struct COW_UIRuleToggleButtonController_array;
struct COW_ActionAttributeIconItemControleler_array;
struct COW_UIHudSceneEditTagItemDisplayController_array;
struct COW_UIHudSceneEditTagItemController_array;
struct COW_UIHudSceneEditItem_array;
struct COW_UIHudSceneEditResNodeItemController_array;
struct System_Collections_Generic_List_UISceneEditTemplateMapInfo__array;
struct COW_UISceneEditCategoryTabItemView_array;
struct COW_UGCRemarkData_array;
struct COW_UISceneEditTemplateMapItemController_array;
struct COW_UIUGCHotMapController_array;
struct COW_UISceneEditRecommendationItemInfo_array;
struct COW_UISceneEditSecondLevelAttributeTableContainer_array;
struct COW_UIWorkshopModeTagController_array;
struct COW_UISceneEditRankRewardReviewMiniItemController_array;
struct COW_UIWorkshopTagCommentController_array;
struct UIEventListener_array;
struct COW_UIHUDMultiTeamScoreBoardPlayerItemController_array;
struct COW_UISettingAccountBtnController_array;
struct COW_CommonSettingItemDataBase_array;
struct COW_SingleOptionConfirmPopWndItemData_array;
struct COW_UIStandardTabItemController_array;
struct COW_UILobbyDotController_array;
struct COW_UIStandardAdsItemController_array;
struct COW_UIStandardSubTabItemController_array;
struct COW_StandardSubTabItemViewData_array;
struct COW_UIMallWeaponPropertyItemController_array;
struct COW_TailorItemCondition_array;
struct COW_TailorItemInfo_array;
struct COW_TailorClothInfo_array;
struct UIGrid_array;
struct COW_UITailorItemController_array;
struct System_Collections_Generic_List_UITailorItemController__array;
struct COW_TailorSlot_array;
struct System_Collections_Generic_List_UITailorClothItemController__array;
struct COW_CSSharedItemData_array;
struct COW_InventoryClothInfo_array;
struct COW_TipsWithItemsItemVO_array;
struct COW_TurntableAnim_RewardIdx_array;
struct COW_TutorialSetting_array;
struct COW_UIHudMutiTipsController_array;
struct COW_UICommonTweenTipsController_array;
struct COW_UIModelUGCDebugger_LogData_array;
struct COW_Gameplay_UGC_UGCHudWidget_array;
struct COW_UIUGCHudWidgetHierarchyNodeItemController_array;
struct System_Collections_Generic_List_UIUGCHudWidgetAttributeBaseController__array;
struct COW_UIUGCHudWidgetAttributeBaseController_array;
struct System_Collections_Generic_List_UIBaseController__array;
struct System_Action_UGC_CommonHudSwitchController_ESwitchValue__array;
struct COW_UIHUDUGC_BaseController_array;
struct COW_UIHUDUGC_CheckPointMarkShowController_array;
struct COW_UIHUDUGC_ChooseCardItemController_ItemData_array;
struct GCommon_UIPropertySync_array;
struct System_Collections_Generic_List_IHAAMHPPLMG__array;
struct COW_UIHUDUGC_MatchInfoTitle_MoreTeamItemController_array;
struct COW_UIHUDUGC_MatchInfoTitleController_TeamData_MoreTeam_array;
struct COW_UIHUDUGC_MoreTeamLeaderboard_TeammateItemController_array;
struct COW_UIHUDUGC_MoreTeamLeaderboard_TeamItemController_array;
struct COW_UIHUDUGC_BaseLeaderboard_TeammateItemController_array;
struct System_Collections_Generic_List_object__array;
struct COW_UIHUDUGC_MultiTeamResultTeamItemController_array;
struct COW_UIHUDUGC_MultiTeamMatchResultPlayerItemController_array;
struct UIProgressBar_array;
struct COW_UIHUDUGC_SingleLeaderboard_ItemController_array;
struct COW_PlayerLeaderBoardData_array;
struct COW_UIHUDUGC_TwoTeamLeaderboard_TeammateItemController_array;
struct COW_UIHUDUGC_TwoTeamLeaderboard_TeamItemController_array;
struct COW_UIUGC_WardrobeConfig_CustomClothCfg_array;
struct COW_UGCInfectionChangeItemController_array;
struct COW_UIAchievementCommonController_array;
struct COW_AchievementProfileItemData_array;
struct COW_UIAwardItemController_array;
struct UIColor_array;
struct COW_UIAvatarWindowController_TeamAvatar_array;
struct COW_UIGroupMemberInfoController_array;
struct COW_UIAvatarWindowController_TeamAvatarPos_array;
struct COW_UIAvatarWindowController_AvatarSetting_array;
struct COW_UIAvatarWindowController_AvatarPetSetting_array;
struct System_Collections_IEnumerator_array;
struct COW_UIBarrageItemBaseController_array;
struct COW_MessageInfo_array;
struct COW_UISPHudAirdropItemController_array;
struct COW_CommonPopMenuData_array;
struct COW_SceneEditMapIconItemDesc_array;
struct COW_GamePlay_UIPetSkillBigMapRangeController_array;
struct COW_UIGameMissionBigMapInfoController_array;
struct COW_SkillInfo_array;
struct COW_UILoadoutItemUnifiedController_array;
struct COW_UIBuildAvatarSkillItemController_array;
struct COW_UIBuildItemController_array;
struct COW_RegionSettingData_array;
struct COW_ChatChannelInfo_array;
struct COW_UIChatBaseContainerController_array;
struct COW_StickerSpriteView_array;
struct COW_StickerTabView_array;
struct COW_ChatWhisperNameData_array;
struct COW_UIChoose1From3ItemController_array;
struct COW_UIClanController_ClanTabData_array;
struct COW_UIClanLogWndItemController_array;
struct COW_UIClanListItemController_array;
struct COW_UIRelationshipRewardItemController_array;
struct COW_UIClothPrivilegeController_array;
struct COW_UIColorPaletteItemController_array;
struct COW_CommonRewardNoLimitData_array;
struct COW_UICommonSettingItemBaseController_array;
struct COW_CommonSettingItemToggleData_array;
struct COW_CommonSettingToggleItem_array;
struct COW_UICreateRoomMapItem_array;
struct COW_UIRoomDropListItemController_array;
struct COW_UIRoomCheckSliderTemplateController_array;
struct COW_UIDressUpSlotItemController_array;
struct COW_UIDressUpExchangeItemController_array;
struct COW_UINewVaultSecondTabItemViewData_array;
struct COW_UIEcoSettingShopItemController_array;
struct COW_EPTaskTabData_array;
struct COW_EPPlayerInfo_array;
struct COW_UIEmoteShowItemView_array;
struct COW_UIPrivilegeItemIconController_array;
struct COW_UIActivityHistoryPatchNoteItemController_array;
struct COW_UIGachaTabItemController_array;
struct COW_UILobbyAdItemController_array;
struct COW_UIGachaLengendaryExtraListItemController_array;
struct COW_UIGachaLegendaryTempBagPackItemState_array;
struct COW_UIGachaLimitItemController_array;
struct COW_UIGachaExtraListItemController_array;
struct COW_UIGachaLimitContent_RewardIdx_array;
struct COW_UIGachaADItemController_array;
struct COW_UIGachaTurntableContent_RewardIdx_array;
struct COW_UIGachaTurntableItemController_array;
struct COW_UIGachaTurntableContent_PropsUI_array;
struct COW_UIGachaUnlimitedChestItemController_array;
struct COW_UIGachaUnlimitedExchangeItemController_array;
struct COW_UIGachaFeatureController_ModelTransformerAttri_array;
struct COW_UIModelMapOpeningInfo_GameModeSortData_array;
struct COW_UIGameModeMapPickItemController_array;
struct COW_MapOpeningInfo_array;
struct COW_MultiPopMenuData_array;
struct COW_UIGroupMemberWaitingItemController_array;
struct COW_UIGuildSignInItemController_array;
struct COW_UIHeroicMarkItemCtrl_array;
struct COW_UIHudActionController_ActionRes_array;
struct COW_AskCSPurchaseInfo_array;
struct COW_UIHudBanknoteShopItemController_array;
struct COW_UIHudBigHeadScoreInfoController_TeamScore_array;
struct COW_UIHudBuffListItemController_array;
struct COW_GamePlay_UIHudRangeShopItemController_array;
struct COW_GamePlay_KEDNMNBLODN_array;
struct COW_UIHudChooseSkillPresetItemController_array;
struct COW_UIHudChooseSkillCustomItemController_array;
struct COW_UIHudChooseSkillPassiveSkillItemController_array;
struct UISprite_array_array;
struct COW_UIHudCrosshairsController_ScaleTweenSeq_array;
struct COW_UIHudCrosshairsController_PositionTweenSeq_array;
struct COW_UIHudCrosshairsController_RotationTweenSeq_array;
struct COW_UIHudInventoryTagController_array;
struct COW_CustomHudItem_array;
struct COW_UIHudDirectionRulerTeamMarkItem_array;
struct COW_EnergyStoneMarkScore_array;
struct COW_UIEscortEquipSetItemController_array;
struct COW_UIFlagBattleChooseItemController_array;
struct COW_UIHudFlagBattleHypeProcessBarController_FlagBattleSlider_array;
struct COW_UIHudFloatingLandMiniMapController_EnemyCtrl_array;
struct COW_UIHudFloatingLandMiniMapController_ColorDrumCtrl_array;
struct COW_UIHudFootballMatchMiniMapController_PlayerIcon_array;
struct COW_UIFourSymbolsChooseItemController_array;
struct COW_FourSymbolSlider_array;
struct COW_UIHudGameShowInfoStyleController_array;
struct COW_TeammateVoiceView_array;
struct COW_UIHudGrenadeSubBtnController_array;
struct COW_UIHudGrenadeBtnController_GrenadeButtonData_array;
struct COW_UIHudGrenadeHintController_GrenadeLocationData_array;
struct COW_UIHudGrenadeSubHintController_array;
struct COW_UIHudHighLightSettingItemController_array;
struct System_Collections_Generic_Queue_GameObject__array;
struct COW_UIHudWarningHint_array;
struct COW_UIHudInGameShopCategoryController_array;
struct COW_ClientInGameChatMessage_array;
struct COW_UIHudInGameShopItemController_array;
struct COW_GamePlay_MCOMKOKDDHE_array;
struct System_Collections_Generic_List_UIHudInventoryItemController__array;
struct COW_UIHudInventoryItemController_array;
struct COW_UIItem_array;
struct COW_UIHudItemMarkShowItemController_array;
struct COW_UIHudItemMarkShowController_OkItem_array;
struct COW_GamePlay_UIHudKillDetailItemController_array;
struct COW_GamePlay_UIHudTakenDamageDetailItemController_array;
struct COW_UIHudKillNotificationItem_array;
struct COW_PendingNotification_array;
struct COW_GamePlay_LevelMissileBase_array;
struct COW_UIHudLuckyDrawBoxItemController_array;
struct COW_UIHudMatchFeedBackItemController_array;
struct COW_UIHudMatchFeedBackChoicesItemController_array;
struct COW_UIHudReservationItemController_array;
struct COW_UIHudQuickChatItemController_array;
struct COW_HUD_UIHudMinimapController_LKJMDKOKMBO_array;
struct COW_HUD_UIHudMinimapController_CGLEBIIMJOH_array;
struct COW_SoundTipsView_array;
struct COW_UIHudObGlobalEventPanelController_GlobalEventItem_array;
struct COW_UIHudObGlobalEventPollController_GlobalEventToggleItem_array;
struct COW_UIHudObGlobalEventPollController_PollResultItem_array;
struct COW_UIHudObLocallEventPanelController_LocalEventItem_array;
struct COW_UIHudObserverStickerItem_array;
struct COW_UIHudPDMRankItemController_array;
struct COW_UINewDownloadInfoController_array;
struct COW_UIHudPickupListItemController_array;
struct COW_HUD_UIHudVehicleBufferController_array;
struct COW_UIHUDPlayerAttributeUpItem_array;
struct COW_UIHudPlayerDebuffDetailItem_array;
struct COW_UIHudPlayerDebuffItem_array;
struct COW_UIHudSkillTemplateController_array;
struct COW_UIHudDynamicSkillTemplateController_array;
struct COW_UIHudPetSkillBufferController_array;
struct COW_UIHudPlayerSPItem_array;
struct COW_UIHudBuffTemplateController_array;
struct COW_UIHudPresetItemController_array;
struct System_Collections_Generic_List_HOHACEOICHK__array;
struct COW_QuickChatShowItem_array;
struct COW_QuickChatView_array;
struct PraiseKeyData_array;
struct System_Collections_Generic_List_HOHGGABAMLM__array;
struct COW_RedEnvelopeItemView_array;
struct COW_RedEnvelopeAwardItemView_array;
struct COW_UIHudReplayCtrlController_ReplayEventTagIcon_array;
struct COW_UIHudReportMainReasonToggleController_array;
struct System_Collections_Generic_List_UIHudReportSubReasonToggleController__array;
struct COW_InstantKillPlayerData_array;
struct COW_UIHudRouletteItem_array;
struct COW_UIHudGrenadeItem_array;
struct COW_UIHudMedkitItem_array;
struct COW_UIHudSceneEditItemPanelTabView_array;
struct COW_UIHudSceneEditShopShelfController_array;
struct COW_UIHudSceneEditShopItemController_array;
struct COW_UIHudSpecialPopupController_ZoneColorGroup_array;
struct COW_UIHudSpeedRoyaleTeammateGroup_array;
struct COW_UIHudSpeedRoyaleTeammateItem_array;
struct COW_UIHudTeammateItem_array;
struct COW_UIHUDTeamParachuteActionController_TransferOption_array;
struct COW_UIHUDUGC_ShopShelfController_array;
struct COW_UIHUDUGC_ShopItemController_array;
struct COW_UIHUDUGC_ZombieLevelItemController_array;
struct COW_InfectionZombieGrowUpData_array;
struct COW_UIHudWereWolvesVoteIndexController_array;
struct System_Collections_Generic_List_HistroyPlayerInfo__array;
struct COW_UIHudWolfTaskController_WolfTaskButton_array;
struct COW_UIIAPBundleContentItemController_array;
struct COW_UIIAPBundlePreviewItemController_array;
struct COW_IAPBundleStoreData_array;
struct GCommon_UINetworkTexture_array;
struct COW_LeaderBoardAwarWndItemData_array;
struct System_Collections_Generic_List_BaseItemInfo__array;
struct COW_UILegendClothVaultSlotItemController_array;
struct COW_ClothVaultData_array;
struct COW_UILoadingPlayerInfoController_array;
struct COW_UILoadingPlayerInfoItemController_array;
struct COW_DownLoadTipsInfo_array;
struct COW_WeaponItemData_array;
struct System_Collections_Generic_List_WeaponSkinBaseInfo__array;
struct COW_WeaponSkinBaseInfo_array;
struct COW_UILuckyBagController_ProgressChangeData_array;
struct COW_UILuckWheelRewardPoolItemController_array;
struct COW_UILuckyWheelItemController_array;
struct COW_UILuckyWheelController_RewardIdx_array;
struct COW_UIMapDownloadSelectItemController_array;
struct COW_MatchResultTaskInfo_array;
struct COW_UIMemberShipReissueMiniItemController_array;
struct COW_UIMemberShipStoreItemController_array;
struct COW_UIPopMenuController_array;
struct COW_MultiPopMenuListData_array;
struct COW_UINavigationTopbarViewData_GotoTokenData_array;
struct COW_UINavigationTopbarViewData_GotoTokenDetailData_array;
struct COW_UINewAutoPickUpSettingController_UICommonGuideData_array;
struct COW_UINewPlayerLevelUpRewardItemController_array;
struct COW_NewPlayerTargetData_array;
struct COW_UINewVaultItemViewData_array;
struct System_Collections_Generic_List_UINewVaultSecondTabItemViewData__array;
struct COW_UINewVaultClothItemController_array;
struct COW_UINewVaultCommonItemController_array;
struct COW_OBPlayerState_Base_array;
struct COW_UIPaymentBundleTopItemController_array;
struct COW_UIPaymentController_TabInfo_array;
struct COW_UIPaymentController_PaymentTabContentController_array;
struct COW_UIPaymentTabItemController_array;
struct COW_UIPaymentDiamondItemController_array;
struct COW_UIPayItemController_array;
struct COW_UIPaymentIAPCDNItemController_array;
struct COW_UIPaymentSubscriptionHubController_DisplayInfo_array;
struct COW_UIPaymentSubTabItemController_array;
struct COW_UIPaymentTotalItemController_array;
struct COW_UIPaymentTotalContentItemController_array;
struct COW_UICommonGuideController_array;
struct COW_PetSkinData_array;
struct COW_PetSkillConfigInfo_array;
struct COW_UIPointsRaceClanItemController_array;
struct COW_UIPointsRaceIndividualItemController_array;
struct COW_UIPopMenuItemBigController_array;
struct COW_UIAvatarSkillSlotController_array;
struct COW_UIPresetSidePlanItemController_array;
struct COW_UIProfileTeamBattleMatchResultItemController_array;
struct COW_UIHistoryTeammateController_array;
struct COW_UIProfileFightDataItemController_array;
struct COW_UIProfileDocumentRuleItemController_array;
struct COW_UIProfileSettingPregameInfoDataItemController_array;
struct COW_UIQuickMessageItem3Controller_array;
struct COW_RelationshipMessageInfo_array;
struct COW_ReplayMatchAchievementData_array;
struct COW_UIRoomCardView_array;
struct COW_UIRoomPlayerItemController_array;
struct COW_FRoomModeSelectData_array;
struct COW_UIRoomListController_RoomTabInfo_array;
struct COW_UIRoomModeSelectPopupItemController_array;
struct COW_IRoomParamsBase_array;
struct COW_UIRoomParamsMultiChooseItemController_array;
struct COW_UICommonPopMenuItemController_array;
struct COW_SeasonStatsData_array;
struct COW_UISecondRechargeRewardItemController_array;
struct COW_UISelectLangItemController_array;
struct COW_UISettingTabButton_array;
struct COW_UIShootingGameRankingItem_array;
struct COW_UISPHudCSRoundResultItemController_array;
struct COW_UISPHudSinglePlayerItemController_array;
struct COW_HUD_FFCLHKFCKOI_array;
struct COW_ResultPlayerData_array;
struct COW_UITaskController_TaskData_array;
struct COW_UITeamSkillItemController_array;
struct COW_UITipsNormalController_TipsNormalData_array;
struct COW_UITopButtonGotoTokenController_array;
struct COW_UITopUpEventItemController_array;
struct COW_UITrainingCampConditionItemController_array;
struct COW_UITrainingCampMemberItemController_array;
struct COW_UITrainingCampProgressAwardController_array;
struct COW_UITrainingCampMemberProgressPinController_array;
struct COW_UIUGCCommentItemController_array;
struct System_Collections_Generic_List_WorkshopTemplateConfigDesc__array;
struct System_Collections_Generic_List_RecMapTemplateInfo__array;
struct COW_UIUGCSaveAsNewSlotItemController_array;
struct COW_UIUGCSingleSelectItemController_array;
struct COW_UIUGCMultipleSelectItemController_array;
struct COW_UIUGCGameModeMapPickItemController_array;
struct COW_UIUGCGameModeStyle2MapPickItemController_array;
struct COW_SceneEditSlotInfo_array;
struct COW_UIUGCRecommendationController_SideRecItem_array;
struct COW_UISceneEditRecommendationTabItemView_array;
struct COW_UISceneEditRecommendationItemController_array;
struct COW_UIUGCRecommendationController_WorkshopRecommendSeries_array;
struct COW_UISceneEditRecommendMapItemController_array;
struct COW_UIModelUGCResourceSelect_ETableType_array;
struct COW_UGCStandardTabItemViewData_array;
struct COW_UIBadgeItemController_array;
struct COW_UIStandardItemMidController_array;
struct COW_UIWeaponExpItemController_array;
struct COW_UIWeaponProficiencyProgressBarItemController_array;
struct COW_UIWeaponSkinUpgraderFeatureController_ModelTransformerAttri_array;
struct message_MOFGLHIKFBJ_array;
struct COW_UIWorkshopMapItemController_array;
struct COW_UIRoomParamsInRoomItemController_array;
struct COW_HUD_CAEJADGDPGH_array;
struct COW_GamePlay_UIHudVerticleViewRoleItemController_array;
struct COW_UIHudVerticleViewTeamScoreBoardItemController_array;
struct COW_UIVeteranV3BundleItemController_array;
struct COW_UIVeteranV3ProgressItemController_array;
struct COW_UIVeteranV3DailyMissionItemController_array;
struct COW_UIVeteranV3PrivilegeItemController_array;
struct COW_UIVeteranV3ShortTermRewardItemController_array;
struct COW_UIVeteranV3SignRewardItemController_array;
struct COW_UIVeteranV3VersionIntroductionItem_array;
struct COW_UIVirtualBrandItemController_array;
struct COW_UIVirtualBrandProgressItemController_array;
struct COW_UIVirtualBrandShowCaseTabBtnController_array;
struct COW_VoucherData_array;
struct COW_UIWereWolvesRoomParamItemController_array;
struct UIHUDWereWolvesPlayerResultItem_array;
struct COW_CSSharedLikeItemData_array;
struct ItemBigIconData_array;
struct COW_CSSharedLoadoutData_array;
struct COW_LoadoutTagData_array;
struct COW_BattleFlagConfigData_array;
struct COW_FrontEndPreviewComponent_array;
struct COW_BaseBundleItemInfo_array;
struct System_Action_object____array;
struct System_Object_array_array;
struct COW_PreviewPetConfig_array;
struct COW_PreviewWeaponConfig_array;
struct COW_UIFrontEndPreviewUIComponentBaseController_array;
struct COW_UIFrontEndPreviewWeaponPropertyItemController_array;
struct COW_UIFrontEndPreviewWeaponPVePropertyItemController_array;
struct COW_RollNoticeData_array;
struct ILayoutTableItem_array;
struct COW_DetectorMapObject_Point_array;
struct COW_MiniMapPermanentScan_ScanPoint_array;
struct COW_UavMapObject_UavPoint_array;
struct COW_UIMapUtil_DrawCacheInfo_array;
struct COW_BaseProfileInfo_array;
struct System_Collections_Generic_List_ITipsDelegate__array;
struct COW_ITipsDelegate_array;
struct COW_IPTagConfigData_array;
struct AudioCGHalfEvt_AudioCGHalfEvtData_array;
struct COW_PayUtility_PaymentDelegate_array;
struct COW_PayItemData_array;
struct System_Collections_Generic_Dictionary_long__SDKIAP_Event__array;
struct System_Collections_Generic_Dictionary_long__SDKIAP_EventDatum__array;
struct COW_RebateItemData_array;
struct COW_AchievementData_array;
struct COW_AutoPopupWindowCtrlData_array;
struct COW_AvatarProfileDataOverrided_array;
struct COW_AvatarSuit_array;
struct COW_AvatarSuitData_array;
struct System_Collections_Generic_List_AvatarSuitData__array;
struct COW_AvatarProfileData_array;
struct System_Collections_Generic_List_AvatarSkillData__array;
struct System_Collections_Generic_Dictionary_string__Dictionary_string__AvatarWebData___array;
struct COW_AvatarWebData_array;
struct System_Collections_Generic_List_BigEventIntroData__array;
struct System_Collections_Generic_List_BigEventTemplateTokenTips__array;
struct COW_CustomCardProgressRewardData_array;
struct System_Collections_Generic_Dictionary_uint__CustomEventProcessSettingDesc__array;
struct System_Collections_Generic_List_CustomEventMatchNPCStoryDesc__array;
struct COW_BigEventTemplateVFXDesc_array;
struct COW_AutoOpenIntegrationData_array;
struct COW_ChampionshipChannelData_array;
struct COW_ClanBadgeInfoData_array;
struct ClanAreaData_array;
struct COW_AutoPickupPreferenceInfo_array;
struct COW_SceneEditItemIcon_array;
struct COW_CollectionBookStoreShowData_array;
struct COW_BannerData_array;
struct COW_HeadPicData_array;
struct COW_LootBoxData_array;
struct COW_BackPackData_array;
struct COW_ParachuteData_array;
struct COW_FlightData_array;
struct COW_SkyboardData_array;
struct COW_WeaponSkinData_array;
struct COW_VehicleSkinData_array;
struct COW_EmoteData_array;
struct COW_TransformData_array;
struct COW_GroupAnimData_array;
struct COW_WeaponEffectConfigData_array;
struct COW_MusicData_array;
struct COW_PinData_array;
struct COW_TitleData_array;
struct System_Collections_Generic_Dictionary_uint__List_WeaponSkinData___array;
struct COW_WeaponPropertyScore_array;
struct COW_WeaponSkinPropertyScore_array;
struct COW_VehicleSkinPropertyScoreData_array;
struct System_Collections_Generic_List_VehicleSkinData__array;
struct System_Collections_Generic_List_EPChallengeInfo__array;
struct COW_EPDailyQuestInfo_array;
struct System_Collections_Generic_List_EPWeeklyQuestInfo__array;
struct System_Collections_Generic_List_EPWeeklyRewardInfo__array;
struct COW_EPChallengeInfo_array;
struct System_Collections_Generic_LinkedList_EventClothEffectsData__array;
struct COW_EventTriggerData_array;
struct COW_FullScreenPreviewData_array;
struct COW_EPWeeklyQuestInfo_array;
struct COW_InviteTypeSettingData_array;
struct COW_RankCardData_array;
struct COW_PeakRankData_array;
struct COW_RankBRStarScoreData_array;
struct COW_RankingSeasonInfoData_array;
struct COW_CSRankingSeasonInfoData_array;
struct COW_CSRankingCardData_array;
struct COW_HeroicMarkData_array;
struct System_Collections_Generic_List_LoadingConfigData__array;
struct System_Collections_Generic_List_LoadingTipsData__array;
struct COW_LoadingTipsData_array;
struct COW_MentorTitleData_array;
struct COW_NationFlagData_array;
struct COW_NewPlayerSevenDaysData_array;
struct COW_NewPlayerSevenDaysAwardData_array;
struct COW_OptionalDownloadLogSettingData_array;
struct COW_PetSkillInfoData_array;
struct System_Collections_Generic_List_PetSkillInfoData__array;
struct COW_PetSkillLevelData_array;
struct COW_PlayerNameOverWriteDataManager_UserNameConfig_array;
struct COW_PlayerNameOverWriteDataManager_TeammateRegionConfig_array;
struct COW_PVETalentConifgData_array;
struct COW_GameModeReportConfigData_array;
struct COW_ReportMainTypeConfigData_array;
struct COW_ReportProfileConfigData_array;
struct System_Collections_Generic_Dictionary_ulong__ulong__array;
struct COW_RoomCreateRuleDataManager_MapConfigInfo_array;
struct COW_HPConfigInfo_array;
struct COW_EPConfigInfo_array;
struct COW_SpeedConfigInfo_array;
struct COW_JumpHeightConfigInfo_array;
struct COW_DropListConfigInfo_array;
struct COW_RoundNumConfigInfo_array;
struct COW_InitCoinConfigInfo_array;
struct COW_ReviveConfigInfo_array;
struct COW_MatchStartBuffConfig_array;
struct System_Collections_Generic_List_RoomCreateCSShopData__array;
struct COW_RoomCreateCSShopData_array;
struct COW_RoomCreateCSEcoData_array;
struct COW_RoomCrateSettingData_array;
struct System_Collections_Generic_Dictionary_uint__List_uint___array;
struct COW_RoomOBEventData_array;
struct COW_SoundIDData_array;
struct COW_SoundTipsData_array;
struct System_Collections_Generic_List_SpecialCharacterVoiceConfigData__array;
struct COW_SpecialCharacterVoiceConfigData_array;
struct COW_TailorTriggerEffectData_array;
struct COW_TailorEffectData_array;
struct COW_TailorHaloData_array;
struct COW_TailorSpotlightData_array;
struct COW_TailorPreviewData_array;
struct COW_TailorUnlockData_array;
struct COW_TailorSeriesData_array;
struct COW_TutorialSoundData_array;
struct COW_EntityData_array;
struct System_Action_string__array;
struct System_Action_int__object__array;
struct System_Collections_Generic_Dictionary_int__UGCPropertyFormulaRepItem__array;
struct COW_UGCPropertyFormulaRepItem_array;
struct COW_UGCRepDataSmoothSystem_Handle_array;
struct System_Collections_Generic_Dictionary_int__int__array;
struct System_Collections_Generic_List_AdvertDesc__array;
struct System_Collections_Generic_List_GachaShowItem__array;
struct COW_GachaInfoDataBase_array;
struct COW_GachaPackageInfoData_array;
struct COW_GachaSpecialInfoData_array;
struct COW_GachaSpDescData_array;
struct COW_GachaResultInfo_array;
struct proto_ELottery_Type_array;
struct COW_ModeVariable_array;
struct COW_IModeEditComponentData_array;
struct COW_CFullScreenWindow_VTabsPanelData_TabItem_array;
struct COW_CHTabsPanelData_TabItem_array;
struct COW_CToggleGroupData_ToggleItem_array;
struct COW_CPopMenuData_PopMenuItem_array;
struct COW_ModeVariableBinding_array;
struct System_Collections_Generic_List_ModeVariable__array;
struct COW_UGCCustomModeTemplateRuleData_array;
struct COW_CustomModeTemplateMappingInfo_array;
struct COW_WorkShopSkillEditListData_array;
struct COW_UIModeEditData_array;
struct System_Collections_Generic_List_AchievementEntryDesc__array;
struct System_Collections_Generic_List_AchievementConfigDesc__array;
struct COW_AchievementTypeData_array;
struct tcp_AchievementUpdateNtf_array;
struct System_Collections_Generic_List_ActivityGroupDesc__array;
struct COW_ActivityClientInfo_array;
struct System_Collections_Generic_List_ActivenessReward__array;
struct COW_TagConfig_array;
struct System_Collections_Generic_Dictionary_uint__int__array;
struct COW_ActivenessReward_array;
struct COW_AwardItemInfo_array;
struct COW_AttendaceItemInfo_array;
struct System_Collections_Generic_List_InventoryClothInfo__array;
struct COW_UIModelAvatarBase_AvatarData_array;
struct System_Collections_Generic_List_AvatarProficiencyRewardDesc__array;
struct COW_AvatarTagData_array;
struct COW_AvatarProfile_array;
struct COW_AvatarSkill_array;
struct COW_AvatarLevelUpCard_array;
struct System_Collections_Generic_Dictionary_uint__AwakenTask__array;
struct System_Collections_Generic_Dictionary_uint__AwakenComic__array;
struct System_Collections_Generic_List_BigEventEntryDesc__array;
struct COW_IBigEventModel_array;
struct System_Collections_Generic_List_BigEventOpenInfoDesc__array;
struct System_Collections_Generic_List_BigEventCDNDesc__array;
struct System_Collections_Generic_List_LimitedEventStore__array;
struct System_Collections_Generic_List_BigEventEntranceSettingDesc__array;
struct System_Collections_Generic_Dictionary_uint__BigEventBadgeDesc__array;
struct System_Collections_Generic_List_LimitedEventBadge__array;
struct System_Collections_Generic_List_BigEventTokenTipsDesc__array;
struct System_Collections_Generic_HashSet_ExchangeCurrencyLocalDesc__array;
struct COW_LocalNotificationManager_NotifyType_array;
struct System_Collections_Generic_List_BigEventDailyCheckInSettingDesc__array;
struct System_Collections_Generic_Dictionary_uint__CustomEventEntranceDesc__array;
struct COW_BigEventTemplateIntroDesc_array;
struct COW_BigEventTemplateCdnKey_array;
struct COW_BigEventTemplateLocKey_array;
struct System_Collections_Generic_Dictionary_string__CustomEventTemplateDesc__array;
struct System_Collections_Generic_Dictionary_int__BigEventTemplateRuleConfig__array;
struct System_Collections_Generic_Dictionary_uint__CustomLimitedStoreAccountInfo__array;
struct System_Collections_Generic_Dictionary_uint__CustomEventStoreDesc__array;
struct System_Collections_Generic_Dictionary_uint__uint__array;
struct System_Collections_Generic_List_CustomEventStoreCommodityDesc__array;
struct COW_EPDailyChallengeData_array;
struct System_Collections_Generic_List_ChampionshipScoreRewardDesc__array;
struct COW_UIModelChampionship_StateViewInfo_array;
struct System_Collections_Generic_List_MessageInfo__array;
struct tcp_LeaveChannelNtf_array;
struct COW_ChatBlockUserInfo_array;
struct tcp_TextMsgReq_array;
struct COW_ClanBadgeItemInfo_array;
struct COW_BannerBaseInfo_array;
struct COW_HeadPicBaseInfo_array;
struct COW_TitleInfo_array;
struct System_Collections_Generic_Dictionary_uint__Item__array;
struct COW_ETipsType_array;
struct COW_IceWallSkinData_array;
struct GCommon_PingResult_array;
struct GCommon_TracerouteResult_array;
struct COW_GSNodeInfo_array;
struct COW_Report_SelfDetection_array;
struct GCommon_NetDetectionResult_array;
struct COW_CSLadderSeasonStatsInfo_array;
struct COW_CDTimeData_array;
struct COW_CSLadderRankInfo_array;
struct System_Collections_Generic_List_RankMasterLevel__array;
struct COW_UIModelCupMatch_StateViewInfo_array;
struct System_Collections_Generic_List_UIModelCupMatch_AccountInfoBasicWithCupInfo__array;
struct System_Collections_Generic_List_ulong__array;
struct System_Collections_Generic_Dictionary_ulong__PresenceInfo__array;
struct System_Collections_Generic_List_CSAccountCupInfoRes__array;
struct System_Collections_Generic_List_RoomBasicInfo__array;
struct tcp_RoomInfo_array;
struct System_Collections_Generic_List_FlashStoreGoodsDesc__array;
struct COW_FlashStoreTabData_array;
struct COW_AccountInfoBasicCache_array;
struct COW_ERecommandReason_array;
struct COW_RecentPlayerInfo_array;
struct COW_UIModelFriends_TeamMateSocialInfo_array;
struct proto_CSGetLotteryProbabilityRes_array;
struct COW_UIGachaSceneShowType_array;
struct System_Collections_Generic_List_LimitedChestGoods__array;
struct proto_CSGetLimitedChestProbabilityRes_array;
struct COW_UIModelGacha_GachaCachePref_array;
struct System_Collections_Generic_List_GiftRewardDesc__array;
struct System_Collections_Generic_List_GiftItem__array;
struct System_Collections_Generic_List_GoPos__array;
struct tcp_GroupAcceptJoinReq_array;
struct COW_InviteFriendData_array;
struct COW_UIModelGroup_IntentInviteInfo_array;
struct COW_UIModelGroup_IntentRequestJoinInfo_array;
struct System_Collections_Generic_List_PVERoundInfoDesc__array;
struct System_Collections_Generic_List_PVELobbyInfoDesc__array;
struct COW_UIModelHuntingGround_PVEGameModeInfo_array;
struct COW_UIModelHuntingGround_HunterGroundPassData_array;
struct COW_InventoryItemInfo_array;
struct System_Collections_Generic_Dictionary_uint__LegendClothUnlockDesc__array;
struct tcp_InventoryTopupNtf_array;
struct COW_TCPUpdateItemInfo_array;
struct System_Collections_Generic_List_LeaderBoardInfo__array;
struct System_Collections_Generic_Dictionary_uint__HuntingGroundLikePVERecords__array;
struct COW_RecommendPlanItem_array;
struct COW_PetExpCalculateData_array;
struct COW_PlayerPlanItem_array;
struct COW_RequestPresetParam_array;
struct COW_LobbyEventBubbleData_array;
struct COW_IDCNode_array;
struct COW_LobbyPingDesc_array;
struct System_Collections_Generic_List_ExchangeStoreItemDesc__array;
struct proto_ExchangeStoreDesc_array;
struct proto_CSGetTreasureBoxPRRes_array;
struct proto_CSGetInGameBonusPRRes_array;
struct COW_AvatarDebrisInfo_array;
struct System_Collections_Generic_Dictionary_uint__StoreTableDesc__array;
struct COW_UIModelMall_CompareData_array;
struct MallV2TabData_array;
struct MallV2SecondTabData_array;
struct System_Collections_Generic_List_StoreDesc__array;
struct System_Collections_Generic_List_MapModeData__array;
struct COW_UIModelMapOpeningInfo_ModesPickMoreMaps_array;
struct COW_EMapDifficulty_array;
struct tcp_GroupJoinRequestNtf_array;
struct tcp_GroupInviteNtf_array;
struct System_Collections_Generic_List_PlayerData__array;
struct COW_ResultTeamData_array;
struct proto_ExternalIconInfo_array;
struct COW_MatchResultRewardInfo_array;
struct System_Collections_Generic_HashSet_ulong__array;
struct message_FJCPGEDJJJK_array;
struct COW_ClientReissueItemData_array;
struct COW_EClientCardTypeReissueAwardStatus_array;
struct COW_ClientReissueAward_array;
struct System_Collections_Generic_List_ClientReissueAward__array;
struct System_Nullable_bool__array;
struct System_Collections_Generic_List_AwardDesc__array;
struct System_Collections_Generic_List_VipCardDailyAwardDesc__array;
struct COW_FMetroVehicleData_array;
struct COW_FMetroFlightData_array;
struct COW_GamePlay_GPBDEDFKJNA_ENBHOKKHLPG_array;
struct System_Collections_Generic_List_FMetroWeaponData__array;
struct COW_FMetroWeaponData_array;
struct COW_FMetropolisMessageData_array;
struct COW_EMetropolisChatChannel_array;
struct proto_CSGetMysteryPoolInfoRes_array;
struct COW_UIModelMysteryMall_DiscountShow_array;
struct System_Collections_Generic_List_NewPlayerTargetData__array;
struct NewVaultTabData_array;
struct NewVaultSecondTabData_array;
struct NewVaultDefaultID_array;
struct COW_UIModelNewVault_NewVaultItemSortInfo_array;
struct COW_OnlineMatch_array;
struct COW_TagDownloadInfo_array;
struct COW_DownloadInfo_array;
struct COW_DownloadInfoGroup_array;
struct COW_UIModelPayment_VersionInfo_array;
struct COW_UIModelPayment_PaymentButtonDisplayInfo_array;
struct proto_CSPlayerPeriodicRankingInfoRes_array;
struct COW_PetData_array;
struct COW_MatchRecordPersonal_array;
struct System_Collections_Generic_Dictionary_uint__PersonalRecordData__array;
struct COW_PersonalLiveTvData_array;
struct proto_AccountBriefInfo_array;
struct proto_AccountPersonalShowInfo_array;
struct System_Collections_Generic_List_IntimacyState__array;
struct proto_CSGetHeroicInfoRes_array;
struct System_Collections_Generic_List_WeaponPowerTitleRecordInfo__array;
struct System_Collections_Generic_List_WeaponExpInfo__array;
struct proto_SelectedItems_array;
struct COW_PersonalRecordData_array;
struct COW_UIModelRateAPPSwitch_ModeRankRequirement_array;
struct COW_RebateCardDisplayInfo_array;
struct COW_EEventType_array;
struct System_Collections_Generic_List_RelationshipInfo__array;
struct System_Collections_Generic_Dictionary_uint__IntimacyAwardDesc__array;
struct System_Collections_Generic_List_FriendAccountInfo__array;
struct COW_RelationshipInfo_array;
struct COW_UIModelReplay_ReportReplayInfo_array;
struct System_Collections_Generic_Dictionary_string__int__array;
struct COW_UIModelReplay_ReportReviewInfo_array;
struct COW_UIModelReplay_Offender_array;
struct COW_UIModelReplay_Reporter_array;
struct COW_UIModelReplay_ReasonInfo_array;
struct COW_UIModelReplay_ReplayReviewMainReason_array;
struct COW_WorkshopShowMapIconData_array;
struct System_Collections_Generic_List_WorkshopEditorChoiceInfo__array;
struct System_Collections_Generic_KeyValuePair_string__int__array;
struct System_Collections_Generic_List_WorkshopDirtyPicture__array;
struct System_Collections_Generic_List_WorkshopDirtyWord__array;
struct COW_UIModelSceneEdit_CDNDownLoad_array;
struct proto_CSSearchWorkshopCodekRes_array;
struct System_Collections_Generic_List_WorkshopRecommendSeriesInfo__array;
struct System_Collections_Generic_List_WorkshopHotInfo__array;
struct COW_UGCRemarkRuleData_array;
struct COW_TeamData_array;
struct COW_RankingTeamData_array;
struct COW_AccTeamData_array;
struct COW_UIModelSpectator_TeamWinInfo_array;
struct System_Collections_Generic_List_PlayerKillInfo__array;
struct System_Collections_Generic_List_PlayerBestStatsData__array;
struct COW_AirdropInfo_array;
struct COW_PlayerKillInfo_array;
struct COW_PlayerBestStatsData_array;
struct COW_SplashBannerInfo_array;
struct COW_TreasureBoxDataBoxData_array;
struct COW_TreasureBoxDataItemData_array;
struct COW_BundleData_array;
struct COW_OptionalBundleData_array;
struct System_Collections_Generic_List_BundleShowData__array;
struct System_Collections_Generic_List_OptionalBundleShowData__array;
struct System_Collections_Generic_List_TailorUnlockDesc__array;
struct COW_ClothTriggerEffectPreviewData_array;
struct COW_UIModelTeamReserve_ReserveStatus_array;
struct COW_UIModelTeamReserve_ReserveReplyStatus_array;
struct COW_UIModelUGCDebugger_VariableValue_array;
struct COW_UIModelUGCDebugger_BreakpointStatus_array;
struct COW_UIModelUGCDebugger_DebuggerContext_array;
struct COW_GamePlay_OPPOFFMJNNH_array;
struct COW_UGCHudPrefabIndexInfo_array;
struct COW_UGCHudWidgetIndexInfo_array;
struct COW_UGCHudEventBlockInfo_array;
struct System_Collections_Generic_List_HINGGIJEKGM__array;
struct VirtualBrandBannerData_array;
struct VirtualBrandGainData_array;
struct VirtualBrandLogoTouch_array;
struct System_Collections_Generic_List_ConditionNode__array;
struct COW_ConditionNode_array;
struct System_Collections_Generic_List_WeaponPowerLeaderboardAreaListDesc__array;
struct COW_WeaponPowerConfigData_array;
struct UnityEngine_Vector2Int_array;
struct COW_WeaponPowerLeaderboardCacheInfo_array;
struct System_Collections_Generic_List_WeaponExpSwitch__array;
struct System_Collections_Generic_List_WeaponExpAwardDesc__array;
struct System_Collections_Generic_List_WeaponPokedexDesc__array;
struct System_Collections_Generic_Dictionary_uint__List_WeaponPokedexDesc___array;
struct COW_SuitOpenInfo_array;
struct COW_WeaponSkinUpgradeConfig_array;
struct System_Collections_Generic_List_WeaponSkinUpgradeInfoData__array;
struct COW_EvoGunPickItemRedPoint_array;
struct COW_WeaponSetData_array;
struct COW_WeaponSkinUpgradeGratitudeData_array;
struct COW_NewMatInfoData_array;
struct System_Collections_Generic_List_WebTutorialData__array;
struct COW_WorkShopLevelDescriptionData_array;
struct COW_WorkShopLevelExp_array;
struct COW_NewBieGuildBasProcessor_NewBieGuideCondition_array;
struct COW_NewBieGuildBasProcessor_array;
struct InterApp_InterAppActionType_array;
struct COW_OpenUrl_ReplaceDelegate_array;
struct COW_PlayerGameStateData_array;
struct COW_PreviewParticleData_array;
struct COW_RejectReasonData_array;
struct COW_UIHudChatBoxController_array;
struct COW_UIHudNameRedEnvelopeOwnerController_array;
struct COW_HUD_UIHudEnermyPointController_array;
struct COW_HUD_UIHudRevengeInfoPointController_array;
struct COW_UIHudItemMarkShowController_array;
struct COW_UIHudRevivePointPosMarkController_array;
struct COW_UIHudLockAirDropPosMarkController_array;
struct COW_HUD_UIHudWeaponPowerIconController_array;
struct COW_UIHudGrenadeBtnController_array;
struct COW_GamePlay_Vehicle_array;
struct COW_HUD_UIHudVehiclePosController_array;
struct COW_HUD_UIHudVehicleAsMissileTargetControllerBase_array;
struct System_Collections_Generic_Queue_UIBaseController__array;
struct System_UInt32_array_array;
struct COW_UIHudBombZoneMarkController_array;
struct COW_UIHudEnergyStoneBoxMarkController_array;
struct COW_UIHudEnergyStoneMarkController_array;
struct COW_HuntingGroundRoundInfoData_array;
struct COW_IUIHUDBaseController_array;
struct COW_UIHUDUGC_CustomHudController_array;
struct System_Collections_Generic_Dictionary_string__List_string___array;
struct COW_Gameplay_UGC_UGCHud3DContainerDepth_array;
struct COW_UIHudMetropolisHPController_array;
struct COW_UIHudTokenComboController_array;
struct COW_UIHudTaskNameIconController_array;
struct COW_TriggerDetailStyleData_array;
struct COW_ServerMiniGameData_array;
struct COW_UIHudBanknoteLeaderboardItemController_array;
struct COW_UIInvitationTipsBoxContentController_array;
struct COW_UIRecommendLoadoutWindowTopTabController_array;
struct COW_UIRecommendLoadoutPlanItemController_array;
struct COW_UIUnBlockOtherHudScript_DepthEntry_array;
struct TaskItemPicPuzzle_array;
struct COW_BugReport_IBugReporter_array;
struct UnityEngine_RenderTexture_array;
struct COW_Graphics_CGGEHOMBMAG_NMPEFGONDCI_array;
struct AmplifyColor_VolumeEffectField_array;
struct AmplifyColor_VolumeEffectComponent_array;
struct AmplifyColor_VolumeEffect_array;
struct AmplifyColor_VolumeEffectFieldFlags_array;
struct AmplifyColor_VolumeEffectComponentFlags_array;
struct UnityStandardAssets_CrossPlatformInput_CrossPlatformInputManager_VirtualAxis_array;
struct DynamicBoneCollider_array;
struct DynamicBone_Particle_array;
struct System_Collections_Generic_List_DynamicBoneNet_Particle__array;
struct DynamicBoneNet_Particle_array;
struct FFVoice_WriterContext_array;
struct HangCollider_Sphere_array;
struct HangCollider_Capsule_array;
struct HangCollider_Plane_array;
struct HangString_STRING_array;
struct ANGLELIMIT_PROPERTY_array;
struct HangColliderSphereProperty_array;
struct HangColliderCapsuleProperty_array;
struct HangColliderPlaneProperty_array;
struct PrefabEvolution_BaseExposedData_array;
struct PrefabEvolution_ExposedProperty_array;
struct PrefabEvolution_ExposedPropertyGroup_array;
struct PrefabEvolution_PELinkage_Link_array;
struct PrefabEvolution_PEModifications_PropertyData_array;
struct PrefabEvolution_PEModifications_HierarchyData_array;
struct PrefabEvolution_PEModifications_ComponentsData_array;
struct System_Int16_array_array;
struct TsiU_TBlackBoard_TBlackboardItem_array;
struct TsiU_TILoggerListener_array;
struct System_Collections_Generic_KeyValuePair_SlotData__AdditiveInfo__array;
struct System_Collections_Generic_List_UMATextRecipe__array;
struct UMACharacterSystem_DynamicCharacterAvatar_ColorValue_array;
struct UMACharacterSystem_WardrobeSettings_array;
struct UMAWardrobeRecipe_array;
struct UMACharacterSystem_DynamicCharacterAvatar_WardrobeRecipeListItem_array;
struct System_Collections_Generic_Dictionary_string__List_UMATextRecipe___array;
struct UMAAssetIndexer_AssetItem_array;
struct System_Collections_Generic_Dictionary_string__UMAAssetIndexer_AssetItem__array;
struct HangStringProperty_array;
struct UMA_Simple_AsyncLoadReq_array;
struct UMA_Simple_SlotOverlayAssetCacheWithRefsChild_array;
struct UMA_Simple_SlotOverlayAssetCache_array;
struct UMA_UMAMeshAsset_array;
struct UMA_Simple_SlotOverlayHashPair_array;
struct System_Collections_Generic_KeyValuePair_int__bool__array;
struct UMACharacterSystem_WardrobeSet_array;
struct UMA_RaceData_RaceThumbnails_WardrobeSlotThumb_array;
struct UMA_SkinnedMeshCombiner_BoneIndexEntry_array;
struct UMA_SkinnedMeshCombiner_CombineInstance_array;
struct UMA_UMAData_GeneratedMaterial_array;
struct UMA_UMAData_MaterialFragment_array;
struct UMA_UMAData_array;
struct System_Collections_Generic_List_Material__array;
struct UMA_UMAMaterial_array;
struct HangCollider_array;
struct UnityEngine_RenderTextureFormat_array;
struct UMA_UMARenderTexturePool_array;
struct System_Collections_Generic_List_RenderTexture__array;
struct UMA_UMASkeleton_BoneData_array;
struct VoxelBusters_ReplayKit_Common_DesignPatterns_IObserver_array;
struct VoxelBusters_ReplayKit_AudioData_array;
struct SceneStreamerInfo_MaterialInfo_array;
struct SceneStreamerInfo_MeshInfo_array;
struct StreamerMeshInfo_array;
struct StreamerTextureInfo_array;
struct StreamerObjectRefInfo_array;
struct ABSceneLightMapInfo_array;
struct System_Collections_Generic_KeyValuePair_int__short__array;
struct ABSceneGOInfo_array;
struct ABSceneInfo_array;
struct SharedSceneObjectRecord_array;
struct ABScenePrefabRef_array;
struct ABScenePrefabMeshInfo_array;
struct ABSceneMeshRef_array;
struct ABSceneMatRef_array;
struct ABSceneTexRef_array;
struct StreamerFacade_VisibleFunc_array;
struct WorldStreamer_Streamer_array;
struct StreamerFacade_VisibleHandler_array;
struct GCommon_AudioFadeEffect_array;
struct GCommon_AudioEngine_Unity_AudioGroup_array;
struct GCommon_AudioResource_array;
struct GCommon_AudioResWithCallBackDefault_array;
struct GCommon_AudioAsyncLoadData_array;
struct GCommon_AudioEngine_Unity_AudioGroup_AudioObject_array;
struct GCommon_IAudioEngine_array;
struct GCommon_AudioManager_AudioInfo_array;
struct GCommon_CommandPattern_CommandPool_array;
struct GCommon_EventDispatcher_EventHandler_array;
struct GCommon_EventDispatcher_VEventHandler_array;
struct GCommon_EventDispatcher_BEventHandler_array;
struct GCommon_EventDispatcher_UEventHandler_array;
struct GCommon_EventDispatcher_UUEventHandler_array;
struct GCommon_EventDispatcher_IEventHandler_array;
struct GCommon_EventDispatcher_IIEventHandler_array;
struct GCommon_EventDispatcher_GEventHandler_array;
struct GCommon_ISingletonModule_array;
struct DecalAtlas_DecalDatum_array;
struct GCommon_Trails_SmokePlume_array;
struct System_Collections_Generic_List_PCTrail__array;
struct UnityEngine_CombineInstance_array_array;
struct GCommon_Trails_PCTrailPoint_array;
struct GCommon_GameObjectRecycleInfo_array;
struct GCommon_AnimationConfigData_array;
struct GCommon_AnimationBlendConfigData_array;
struct GCommon_StaticObjectQualitySelector_DynamicObject_array;
struct GCommon_TouchHitInfo_array;
struct GCommon_UserButtonArea_array;
struct InterApp_OpenedByUrlProcessor_array;
struct InterApp_OpenedWithParamsDelegate_array;
struct GCommon_LocGlobalComponent_Language_array;
struct GCommon_LocLang_array;
struct GCommon_ConditionAction_ConditionHandler_array;
struct GCommon_ConditionAction_array;
struct System_Collections_Generic_List_CSVBaseData__array;
struct System_Collections_Generic_Dictionary_string__CSVBaseData__array;
struct System_IO_TextReader_array;
struct GCommon_ThreadPrama_array;
struct CustomVideoPlayer_CallbackType_array;
struct COW_Graphics_BFPFFNANJAM_DynamicPrefabInfo_array;
struct COW_Graphics_BFPFFNANJAM_DistributionData_array;
struct COW_Graphics_DynamicGeneratorGroup_array;
struct COW_Graphics_BFPFFNANJAM_NLCFNILHPCC_array;
struct COW_Graphics_BFPFFNANJAM_ALBBDLONDFN_array;
struct System_Collections_Generic_List_BFPFFNANJAM_ALBBDLONDFN__array;
struct COW_Graphics_BFPFFNANJAM_KEEKMMPLKDH_array;
struct COW_Graphics_BFPFFNANJAM_OHIOKAOHMJL_array;
struct COW_Graphics_BFPFFNANJAM_LJNNIAPMLCN_array;
struct COW_Graphics_GrassInst_array;
struct System_Collections_Generic_List_Color32__array;
struct COW_Graphics_GrassSystem_IACMEJKFJDJ_array;
struct COW_Graphics_GrassSystem_NEFJAGOKOOO_array;
struct COW_Graphics_HPFKHCHAEAM_array;
struct GCommon_IntervalNode_array;
struct LightmapInfo_array;
struct MaterialLOD_MaterialLODInfo_array;
struct MaterialLOD_TextureLODInfo_array;
struct MaterialLODManager_TextureLODInfoManager_array;
struct MaterialLODManager_MaterialLODInfoManager_array;
struct MaterialRef_PropertyRecorder_array;
struct MaterialRef_UVPlayerRecorder_array;
struct COW_Graphics_UVSeqPlayer_Interval_array;
struct COW_Graphics_MipmapStreamingObj_array;
struct COW_Graphics_MipmapStreamingObj_TextureInfo_array;
struct COW_Graphics_LMLGJEIHHCB_IPHGPIFKCED_array;
struct COW_Graphics_MultiBillboard_BindedTransform_array;
struct RenderNode_Shadow_array;
struct LightNode_Shadow_array;
struct PlaneNode_Shadow_array;
struct GCommon_PlatformUtility_NetworkCallbackHolder_array;
struct COW_Graphics_RockSystem_DistributionData_array;
struct COW_Graphics_RockSystem_OHIOKAOHMJL_array;
struct COW_Graphics_RockSystem_MCIKKLOGPOI_array;
struct COW_Graphics_RockSystem_BAOCNFIIBAH_array;
struct COW_Graphics_RockSystem_GEKPGLAIBFK_array;
struct LightmapAreaInfo_array;
struct RuntimePrefabStat_array;
struct COW_Graphics_TextureOverride_array;
struct GCommon_NetworkMaterialInfo_array;
struct System_Collections_Generic_HashSet_NetworkMaterialInfo__array;
struct LightmapAreaInfoNoRef_array;
struct SimpleJSON_JSONNode_array;
struct COW_Graphics_TextureOverride_OverrideMode_array;
struct COW_Graphics_TreeSystem_DistributionData_array;
struct COW_Graphics_TreeSystem_OHIOKAOHMJL_array;
struct COW_Graphics_TreeSystem_GFAHMIDHOHK_array;
struct COW_Graphics_TreeSystem_COMLDLAPCNK_array;
struct COW_Graphics_TreeSystem_ABMLEJDMPMF_array;
struct COW_Graphics_TreeSystem_MPBAMGFMEAG_array;
struct COW_Graphics_TreeSystem_GGJKDECMHLP_array;
struct COW_Graphics_TreeSystem_DCHCKODJALA_array;
struct GCommon_UnityWebView_JavaScriptMessageHandler_array;
struct System_Collections_Generic_Dictionary_string__Action_int__UnityWebView_JavaScriptResult___array;
struct GCommon_UnityWebViewInstanceHandler_array;
struct COW_Graphics_VegColorRatio_array;
struct COW_Graphics_VegetationManager_DistributionData_array;
struct COW_Graphics_VegetationManager_OHIOKAOHMJL_array;
struct COW_Graphics_VegetationManager_GFAHMIDHOHK_array;
struct System_Collections_Generic_List_VegetationManager_EGNPPEGEFDH__array;
struct COW_Graphics_VegetationManager_COMLDLAPCNK_array;
struct COW_Graphics_VegetationManager_AKCFJLEAHDP_array;
struct COW_Graphics_VegetationManager_DCHCKODJALA_array;
struct System_Int64_array_array;
struct GCommon_HttpManager_HttpChannel_array;
struct GCommon_UDPMsgPacketResendInfo_array;
struct GCommon_MUDPSession_array;
struct GCommon_NetworkDetection_PingInfo_array;
struct GCommon_NetworkMessageHandlerPair_array;
struct GCommon_DataChangedHanlder_sbyte__array;
struct GCommon_DataChangedHanlder_byte__array;
struct GCommon_DataChangedHanlder_short__array;
struct GCommon_DataChangedHanlder_ushort__array;
struct GCommon_DataChangedHanlder_int__array;
struct GCommon_DataChangedHanlder_uint__array;
struct GCommon_DataChangedHanlder_long__array;
struct GCommon_DataChangedHanlder_ulong__array;
struct GCommon_DataChangedHanlder_float__array;
struct GCommon_DataChangedHanlder_bool__array;
struct GCommon_TCPMsgPacket_array;
struct GCommon_UPDMessagePoolInterface_array;
struct System_Collections_Generic_List_PotentiallyVisibleSetItem__array;
struct COW_PotentiallyVisible_PotentiallyVisibleSetItem_array;
struct COW_PotentiallyVisible_PortalData_array;
struct COW_PotentiallyVisible_TileData_array;
struct COW_PotentiallyVisible_PVSItemData_array;
struct COW_PotentiallyVisible_PotentiallRootNodeSetting_array;
struct System_IO_MemoryStream_array;
struct UnityEngine_Networking_UnityWebRequest_array;
struct GCommon_ResBackgroundLoader_RequestState_array;
struct GCommon_ResHashFileLoader_array;
struct GCommon_ResFileLoader_array;
struct GCommon_ResFileLoaderController_HashWorkerData_array;
struct GCommon_DownloadContext_array;
struct GCommon_ResUpdateDownloadContext_array;
struct System_Collections_Generic_Dictionary_string__ResVersionInfo_FileInfo__array;
struct GCommon_SpawnPool_AsyncRequest_array;
struct GCommon_SpawnPool_array;
struct GCommon_ResourceManager_ResourceConfigAB_array;
struct GCommon_ResourceManager_PreloadResKey_array;
struct GCommon_ResourceID_array_array;
struct GCommon_ResourceManager_PreloadResourceInfo_array_array;
struct GCommon_ResourceManager_AssetBundleWithRefs_array;
struct UnityEngine_AssetBundle_array;
struct GCommon_ResourceRefCache_array;
struct GCommon_ResourceManager_ResAsyncRequest_array;
struct GCommon_ResourceManager_ResAsyncRequestV2_array;
struct UnityEngine_AsyncOperation_array;
struct System_Collections_Generic_KeyValuePair_ResourceManager_PreloadAssetKey__List_string___array;
struct GCommon_ResourceManager_DataUGCAsyncAssetBundle_array;
struct System_Action_uint__bool__Object__array;
struct System_Action_AssetBundle__array;
struct System_Collections_Generic_Dictionary_uint__ResourceRefCacheWithOwnerNoRefCnt_ResCallbackPair__array;
struct GCommon_ResourceRefCacheWithOwnerNoRefCnt_ResCallbackPair_array;
struct GCommon_ResourceRefCacheWithOwner_ObjectRef_array;
struct System_Collections_Generic_HashSet_ResourceRefCacheWithOwner_ObjectRef__array;
struct COW_Gameplay_UGC_UGCUIBehaviour_array;
struct GCommon_SetPanelClip_array;
struct GCommon_NetworkDownloadEngine_Texture2DInfo_array;
struct GCommon_NetworkDownloadEngine_DownloadTextureInfo_array;
struct GCommon_NetworkDownloadEngine_OnDowloadFinished_array;
struct GCommon_NetworkDownloadEngine_OnDownloadFailed_array;
struct GCommon_NetworkDownloadEngine_DownloadMutileUrlRelativeInfo_array;
struct BetterList_UICircleWithBreakPointSprite_ClipRect__array;
struct GCommon_UICircleWithBreakPointSprite_ClipRect_array;
struct UIDropdown_UIDropdownItem_array;
struct GCommon_UIEasyList_UIEasyListFakeItem_array;
struct GCommon_UIMenuItem_array;
struct GCommon_UITurntableItemController_array;
struct GCommon_YUIItemVariable_array;
struct VibrateSDKData_array;
struct System_Security_Policy_StrongName_array;
struct System_Action_Task__array;
struct UnityEngine_Timeline_AnimationTrack_array;
struct UnityEngine_IntervalTree_Entry_RuntimeElement__array;
struct UnityEngine_UI_Text_array;
struct UnityEngine_UI_IClipper_array;
struct Cinemachine_CinemachineClearShot_Pair_array;
struct Cinemachine_CinemachineStateDrivenCamera_HashPair_array;
struct COW_EventEffectRes_array;
struct COW_ArenaNPCSuitData_array;
struct COW_ClothesSpecialData_array;
struct System_Collections_Generic_Dictionary_string__AvatarWebData__array;
struct COW_BigEventIntroData_array;
struct System_Collections_Generic_List_WeaponSkinData__array;
struct System_Collections_Generic_List_CommonRewardItemInfo__array;
struct COW_DevSpecWhitelistData_array;
struct COW_EPWeeklyQuestRewardData_array;
struct COW_EPWeeklyQuestData_array;
struct COW_GamePlay_MJDJCKILBOO_array;
struct COW_GamePlay_AutoFireWeapon_array;
struct COW_GamePlay_FKPCKIKMPHP_array;
struct System_Collections_Generic_Dictionary_int__List_uint___array;
struct COW_GamePlay_LevelInGameShop_array;
struct COW_FSceneEditObjectData_array;
struct System_Action_string__string__array;
struct System_Collections_Generic_List_AnimationClip__array;
struct COW_GamePlay_BaseAutoGenIDLevelObject_array;
struct COW_GamePlay_CHGFLCMGBFP_array;
struct message_CIKPIKDDDKE_array;
struct COW_GraphicConfigItem_array;
struct COW_Graphics_VegetationManager_EGNPPEGEFDH_array;
struct COW_HDQualityDevSpecWhitelistData_array;
struct COW_LoadingConfigData_array;
struct COW_DeviceWhiteListSkinData_array;
struct COW_UIActivityScrollViewController_Data_array;
struct System_Collections_Generic_List_StandardSubTabItemViewData__array;
struct COW_AwardItemState_array;
struct COW_SortableWeaponScoreName_array;
struct COW_UIHudBlockEditEnumPopItemController_array;
struct COW_UIInventoryItemControllerBase_array;
struct System_Collections_Generic_List_TeammateStats__array;
struct COW_UIHudReportSubReasonToggleController_array;
struct COW_WorkShopPrefabResourceContentConfigData_array;
struct COW_HistroyPlayerInfo_array;
struct COW_HUD_UIHudNameController_array;
struct COW_FilterData_array;
struct COW_UILadderLeaderBoardEnterWndItemData_array;
struct GCommon_EffectMovement_array;
struct COW_TeleportDoorHintInfo_array;
struct COW_BigEventTemplateRuleConfig_array;
struct proto_DebrisDetail_array;
struct COW_GamePlay_MICPGDEJIGG_array;
struct COW_UIRebateCardItemController_DescLabelInfo_array;
struct COW_UISceneEditTemplateMapInfo_array;
struct COW_UITailorClothItemController_array;
struct COW_RecMapTemplateInfo_array;
struct COW_UGCMatchResultToken_array;
struct COW_ItemProbabilityInfo_array;
struct COW_UIWeaponSkinPokedexController_PokedexQualityMenuData_array;
struct COW_WebTutorialData_array;
struct FFVoice_JsonData_array;
struct System_Collections_Generic_KeyValuePair_string__JsonData__array;
struct FFVoice_ArrayMetadata_array;
struct System_Collections_Generic_IDictionary_Type__MethodInfo__array;
struct FFVoice_ObjectMetadata_array;
struct System_Collections_Generic_IList_PropertyMetadata__array;
struct FFVoice_ExporterFunc_array;
struct System_Collections_Generic_IDictionary_Type__ImporterFunc__array;
struct FFVoice_PropertyMetadata_array;
struct FFVoice_ImporterFunc_array;
struct System_Collections_Generic_IDictionary_int__int____array;
struct GCommon_Checker_KCMDEGKOPGO_FGKEADLBBBA_array;
struct GCommon_Trails_PCTrail_array;
struct System_Action_int__UnityWebView_JavaScriptResult__array;
struct System_Collections_Generic_List_SceneEditObjectMeshCombiner_MeshesData__array;
struct System_Collections_Generic_Dictionary_int__ABLevelObjectInfo__array;
struct ABLevelObjectInfo_array;
struct COW_EPWeeklyRewardInfo_array;
struct System_Int32_o {
	int32_t m_value;
};
struct System_Int32_StaticFields {
};
struct System_Int32_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_CompareTo;
	VirtualInvokeData _23_Equals;
	VirtualInvokeData _24_GetTypeCodek;
};
struct System_Int32_c {
	Il2CppClass_1 _1;
	System_Int32_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Int32_VTable vtable;
};
struct System_Int64_o {
	int64_t m_value;
};
struct System_Int64_StaticFields {
};
struct System_Int64_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_CompareTo;
	VirtualInvokeData _23_Equals;
};
struct System_Int64_c {
	Il2CppClass_1 _1;
	System_Int64_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Int64_VTable vtable;
};
struct System_UInt32_o {
	uint32_t m_value;
};
struct System_UInt32_StaticFields {
};
struct System_UInt32_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_CompareTo;
	VirtualInvokeData _23_Equals;
	VirtualInvokeData _24_GetTypeCodek;
};
struct System_UInt32_c {
	Il2CppClass_1 _1;
	System_UInt32_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_UInt32_VTable vtable;
};
struct System_UInt64_o {
	uint64_t m_value;
};
struct System_UInt64_StaticFields {
};
struct System_UInt64_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_CompareTo;
	VirtualInvokeData _23_Equals;
	VirtualInvokeData _24_GetTypeCodek;
};
struct System_UInt64_c {
	Il2CppClass_1 _1;
	System_UInt64_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_UInt64_VTable vtable;
};
struct System_Byte_o {
	uint8_t m_value;
};
struct System_Byte_StaticFields {
};
struct System_Byte_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_CompareTo;
	VirtualInvokeData _23_Equals;
};
struct System_Byte_c {
	Il2CppClass_1 _1;
	System_Byte_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Byte_VTable vtable;
};
struct System_SByte_o {
	int8_t m_value;
};
struct System_SByte_StaticFields {
};
struct System_SByte_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_CompareTo;
	VirtualInvokeData _23_Equals;
};
struct System_SByte_c {
	Il2CppClass_1 _1;
	System_SByte_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_SByte_VTable vtable;
};
struct System_Int16_o {
	int16_t m_value;
};
struct System_Int16_StaticFields {
};
struct System_Int16_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_CompareTo;
	VirtualInvokeData _23_Equals;
};
struct System_Int16_c {
	Il2CppClass_1 _1;
	System_Int16_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Int16_VTable vtable;
};
struct System_UInt16_o {
	uint16_t m_value;
};
struct System_UInt16_StaticFields {
};
struct System_UInt16_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_CompareTo;
	VirtualInvokeData _23_Equals;
};
struct System_UInt16_c {
	Il2CppClass_1 _1;
	System_UInt16_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_UInt16_VTable vtable;
};
struct System_Char_o {
	uint16_t m_value;
};
struct System_Char_StaticFields {
	uint8_t* category_data;
	uint8_t* numeric_data;
	double* numeric_data_values;
	uint16_t* to_lower_data_low;
	uint16_t* to_lower_data_high;
	uint16_t* to_upper_data_low;
	uint16_t* to_upper_data_high;
};
struct System_Char_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IConvertible_ToBoolean;
	VirtualInvokeData _5_System_IConvertible_ToByte;
	VirtualInvokeData _6_System_IConvertible_ToChar;
	VirtualInvokeData _7_System_IConvertible_ToDateTime;
	VirtualInvokeData _8_System_IConvertible_ToDecimal;
	VirtualInvokeData _9_System_IConvertible_ToDouble;
	VirtualInvokeData _10_System_IConvertible_ToInt16;
	VirtualInvokeData _11_System_IConvertible_ToInt32;
	VirtualInvokeData _12_System_IConvertible_ToInt64;
	VirtualInvokeData _13_System_IConvertible_ToSByte;
	VirtualInvokeData _14_System_IConvertible_ToSingle;
	VirtualInvokeData _15_ToString;
	VirtualInvokeData _16_System_IConvertible_ToType;
	VirtualInvokeData _17_System_IConvertible_ToUInt16;
	VirtualInvokeData _18_System_IConvertible_ToUInt32;
	VirtualInvokeData _19_System_IConvertible_ToUInt64;
	VirtualInvokeData _20_CompareTo;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_Equals;
	VirtualInvokeData _23_GetTypeCodek;
};
struct System_Char_c {
	Il2CppClass_1 _1;
	System_Char_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Char_VTable vtable;
};
struct System_Single_o {
	float m_value;
};
struct System_Single_StaticFields {
};
struct System_Single_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_CompareTo;
	VirtualInvokeData _23_Equals;
	VirtualInvokeData _24_GetTypeCodek;
};
struct System_Single_c {
	Il2CppClass_1 _1;
	System_Single_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Single_VTable vtable;
};
struct System_Double_o {
	double m_value;
};
struct System_Double_StaticFields {
};
struct System_Double_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_CompareTo;
	VirtualInvokeData _23_Equals;
};
struct System_Double_c {
	Il2CppClass_1 _1;
	System_Double_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Double_VTable vtable;
};
struct System_Decimal_o {
	uint32_t flags;
	uint32_t hi;
	uint32_t lo;
	uint32_t mid;
};
struct System_Decimal_StaticFields {
	System_Decimal_o MinValue;
	System_Decimal_o MaxValue;
	System_Decimal_o MinusOne;
	System_Decimal_o One;
	System_Decimal_o Zero;
	System_Decimal_o MaxValueDiv10;
};
struct System_Decimal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_CompareTo;
	VirtualInvokeData _23_Equals;
};
struct System_Decimal_c {
	Il2CppClass_1 _1;
	System_Decimal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Decimal_VTable vtable;
};
struct System_Boolean_o {
	bool m_value;
};
struct System_Boolean_StaticFields {
	System_String_o* FalseString;
	System_String_o* TrueString;
};
struct System_Boolean_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IConvertible_ToBoolean;
	VirtualInvokeData _5_System_IConvertible_ToByte;
	VirtualInvokeData _6_System_IConvertible_ToChar;
	VirtualInvokeData _7_System_IConvertible_ToDateTime;
	VirtualInvokeData _8_System_IConvertible_ToDecimal;
	VirtualInvokeData _9_System_IConvertible_ToDouble;
	VirtualInvokeData _10_System_IConvertible_ToInt16;
	VirtualInvokeData _11_System_IConvertible_ToInt32;
	VirtualInvokeData _12_System_IConvertible_ToInt64;
	VirtualInvokeData _13_System_IConvertible_ToSByte;
	VirtualInvokeData _14_System_IConvertible_ToSingle;
	VirtualInvokeData _15_ToString;
	VirtualInvokeData _16_System_IConvertible_ToType;
	VirtualInvokeData _17_System_IConvertible_ToUInt16;
	VirtualInvokeData _18_System_IConvertible_ToUInt32;
	VirtualInvokeData _19_System_IConvertible_ToUInt64;
	VirtualInvokeData _20_CompareTo;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_Equals;
	VirtualInvokeData _23_GetTypeCodek;
};
struct System_Boolean_c {
	Il2CppClass_1 _1;
	System_Boolean_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Boolean_VTable vtable;
};
struct System_IntPtr_o {
	void* m_value;
};
struct System_IntPtr_StaticFields {
	intptr_t Zero;
};
struct System_IntPtr_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_ISerializable_GetObjectData;
};
struct System_IntPtr_c {
	Il2CppClass_1 _1;
	System_IntPtr_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IntPtr_VTable vtable;
};
struct System_UIntPtr_o {
	void* _pointer;
};
struct System_UIntPtr_StaticFields {
	uintptr_t Zero;
};
struct System_UIntPtr_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_ISerializable_GetObjectData;
};
struct System_UIntPtr_c {
	Il2CppClass_1 _1;
	System_UIntPtr_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_UIntPtr_VTable vtable;
};
struct System_Array_InternalEnumerator_T__o {
	System_Array_o* array;
	int32_t idx;
};
struct System_Array_InternalEnumerator_T__StaticFields {
};
struct System_Array_InternalEnumerator_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Array_InternalEnumerator_T__c {
	Il2CppClass_1 _1;
	System_Array_InternalEnumerator_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Array_InternalEnumerator_T__VTable vtable;
};
struct System_Void_o {
};
struct System_Void_StaticFields {
};
struct System_Void_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Void_c {
	Il2CppClass_1 _1;
	System_Void_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Void_VTable vtable;
};
struct System_RuntimeFieldHandle_o {
	intptr_t value;
};
struct System_RuntimeFieldHandle_StaticFields {
};
struct System_RuntimeFieldHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetObjectData;
};
struct System_RuntimeFieldHandle_c {
	Il2CppClass_1 _1;
	System_RuntimeFieldHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_RuntimeFieldHandle_VTable vtable;
};
struct System_RuntimeTypeHandle_o {
	intptr_t value;
};
struct System_RuntimeTypeHandle_StaticFields {
};
struct System_RuntimeTypeHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetObjectData;
};
struct System_RuntimeTypeHandle_c {
	Il2CppClass_1 _1;
	System_RuntimeTypeHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_RuntimeTypeHandle_VTable vtable;
};
struct System_RuntimeArgumentHandle_o {
	intptr_t args;
};
struct System_RuntimeArgumentHandle_StaticFields {
};
struct System_RuntimeArgumentHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_RuntimeArgumentHandle_c {
	Il2CppClass_1 _1;
	System_RuntimeArgumentHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_RuntimeArgumentHandle_VTable vtable;
};
struct System_TypedReference_o {
	System_RuntimeTypeHandle_o type;
	intptr_t value;
	intptr_t _klass;
};
struct System_TypedReference_StaticFields {
};
struct System_TypedReference_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_TypedReference_c {
	Il2CppClass_1 _1;
	System_TypedReference_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_TypedReference_VTable vtable;
};
struct System_ArgIterator_o {
	intptr_t sig;
	intptr_t args;
	int32_t next_arg;
	int32_t num_args;
};
struct System_ArgIterator_StaticFields {
};
struct System_ArgIterator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_ArgIterator_c {
	Il2CppClass_1 _1;
	System_ArgIterator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ArgIterator_VTable vtable;
};
struct System_Nullable_T__o {
	Il2CppObject* value;
	bool has_value;
};
struct System_Nullable_T__StaticFields {
};
struct System_Nullable_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_T__c {
	Il2CppClass_1 _1;
	System_Nullable_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_T__VTable vtable;
};
struct Mono_Globalization_Unicode_CodekPointIndexer_TableRange_o {
	int32_t Start;
	int32_t End;
	int32_t Count;
	int32_t IndexStart;
	int32_t IndexEnd;
};
struct Mono_Globalization_Unicode_CodekPointIndexer_TableRange_StaticFields {
};
struct Mono_Globalization_Unicode_CodekPointIndexer_TableRange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Globalization_Unicode_CodekPointIndexer_TableRange_c {
	Il2CppClass_1 _1;
	Mono_Globalization_Unicode_CodekPointIndexer_TableRange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Globalization_Unicode_CodekPointIndexer_TableRange_VTable vtable;
};
struct Mono_Globalization_Unicode_SimpleCollator_Context_o {
	int32_t Option;
	uint8_t* NeverMatchFlags;
	uint8_t* AlwaysMatchFlags;
	uint8_t* Buffer1;
	uint8_t* Buffer2;
	int32_t PrevCodek;
	uint8_t* PrevSortKey;
	bool QuickCheckPossible;
};
struct Mono_Globalization_Unicode_SimpleCollator_Context_StaticFields {
};
struct Mono_Globalization_Unicode_SimpleCollator_Context_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Globalization_Unicode_SimpleCollator_Context_c {
	Il2CppClass_1 _1;
	Mono_Globalization_Unicode_SimpleCollator_Context_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Globalization_Unicode_SimpleCollator_Context_VTable vtable;
};
struct Mono_Globalization_Unicode_SimpleCollator_PreviousInfo_o {
	int32_t Codek;
	uint8_t* SortKey;
};
struct Mono_Globalization_Unicode_SimpleCollator_PreviousInfo_StaticFields {
};
struct Mono_Globalization_Unicode_SimpleCollator_PreviousInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Globalization_Unicode_SimpleCollator_PreviousInfo_c {
	Il2CppClass_1 _1;
	Mono_Globalization_Unicode_SimpleCollator_PreviousInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Globalization_Unicode_SimpleCollator_PreviousInfo_VTable vtable;
};
struct Mono_Globalization_Unicode_SimpleCollator_Escape_o {
	System_String_o* Source;
	int32_t Index;
	int32_t Start;
	int32_t End;
	int32_t Optional;
};
struct Mono_Globalization_Unicode_SimpleCollator_Escape_StaticFields {
};
struct Mono_Globalization_Unicode_SimpleCollator_Escape_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Globalization_Unicode_SimpleCollator_Escape_c {
	Il2CppClass_1 _1;
	Mono_Globalization_Unicode_SimpleCollator_Escape_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Globalization_Unicode_SimpleCollator_Escape_VTable vtable;
};
struct Mono_Globalization_Unicode_SimpleCollator_ExtenderType_o {
	int32_t value__;
};
struct Mono_Globalization_Unicode_SimpleCollator_ExtenderType_StaticFields {
};
struct Mono_Globalization_Unicode_SimpleCollator_ExtenderType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Globalization_Unicode_SimpleCollator_ExtenderType_c {
	Il2CppClass_1 _1;
	Mono_Globalization_Unicode_SimpleCollator_ExtenderType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Globalization_Unicode_SimpleCollator_ExtenderType_VTable vtable;
};
struct Mono_Math_Prime_ConfidenceFactor_o {
	int32_t value__;
};
struct Mono_Math_Prime_ConfidenceFactor_StaticFields {
};
struct Mono_Math_Prime_ConfidenceFactor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Math_Prime_ConfidenceFactor_c {
	Il2CppClass_1 _1;
	Mono_Math_Prime_ConfidenceFactor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_Prime_ConfidenceFactor_VTable vtable;
};
struct Mono_Math_BigInteger_Sign_o {
	int32_t value__;
};
struct Mono_Math_BigInteger_Sign_StaticFields {
};
struct Mono_Math_BigInteger_Sign_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Math_BigInteger_Sign_c {
	Il2CppClass_1 _1;
	Mono_Math_BigInteger_Sign_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_BigInteger_Sign_VTable vtable;
};
struct Mono_Security_UriPartial_o {
	int32_t value__;
};
struct Mono_Security_UriPartial_StaticFields {
};
struct Mono_Security_UriPartial_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Security_UriPartial_c {
	Il2CppClass_1 _1;
	Mono_Security_UriPartial_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_UriPartial_VTable vtable;
};
struct Mono_Security_Uri_UriScheme_o {
	System_String_o* scheme;
	System_String_o* delimiter;
	int32_t defaultPort;
};
struct Mono_Security_Uri_UriScheme_StaticFields {
};
struct Mono_Security_Uri_UriScheme_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Uri_UriScheme_c {
	Il2CppClass_1 _1;
	Mono_Security_Uri_UriScheme_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Uri_UriScheme_VTable vtable;
};
struct System_Collections_Generic_Link_o {
	int32_t HashCodek;
	int32_t Next;
};
struct System_Collections_Generic_Link_StaticFields {
};
struct System_Collections_Generic_Link_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_Link_c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Link_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Link_VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_TKey__TValue__o {
	Il2CppObject* key;
	Il2CppObject* value;
};
struct System_Collections_Generic_KeyValuePair_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_Dictionary_Enumerator_TKey__TValue__o {
	System_Collections_Generic_Dictionary_TKey__TValue__o* dictionary;
	int32_t next;
	int32_t stamp;
	System_Collections_Generic_KeyValuePair_TKey__TValue__o current;
};
struct System_Collections_Generic_Dictionary_Enumerator_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_Dictionary_Enumerator_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
	VirtualInvokeData _9_System_Collections_IDictionaryEnumerator_get_Entry;
	VirtualInvokeData _10_System_Collections_IDictionaryEnumerator_get_Key;
	VirtualInvokeData _11_System_Collections_IDictionaryEnumerator_get_Value;
};
struct System_Collections_Generic_Dictionary_Enumerator_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_Enumerator_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_Enumerator_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_Dictionary_KeyCollection_Enumerator_TKey__TValue__o {
	System_Collections_Generic_Dictionary_Enumerator_TKey__TValue__o host_enumerator;
};
struct System_Collections_Generic_Dictionary_KeyCollection_Enumerator_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_Dictionary_KeyCollection_Enumerator_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_Dictionary_KeyCollection_Enumerator_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_KeyCollection_Enumerator_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_KeyCollection_Enumerator_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_TKey__TValue__o {
	System_Collections_Generic_Dictionary_Enumerator_TKey__TValue__o host_enumerator;
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_ValueCollection_Enumerator_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_ValueCollection_Enumerator_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_List_Enumerator_T__o {
	System_Collections_Generic_List_T__o* l;
	int32_t next;
	int32_t ver;
	Il2CppObject* current;
};
struct System_Collections_Generic_List_Enumerator_T__StaticFields {
};
struct System_Collections_Generic_List_Enumerator_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_List_Enumerator_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_List_Enumerator_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_List_Enumerator_T__VTable vtable;
};
struct System_Collections_DictionaryEntry_o {
	Il2CppObject* _key;
	Il2CppObject* _value;
};
struct System_Collections_DictionaryEntry_StaticFields {
};
struct System_Collections_DictionaryEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_DictionaryEntry_c {
	Il2CppClass_1 _1;
	System_Collections_DictionaryEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_DictionaryEntry_VTable vtable;
};
struct System_Collections_Hashtable_Slot_o {
	Il2CppObject* key;
	Il2CppObject* value;
};
struct System_Collections_Hashtable_Slot_StaticFields {
};
struct System_Collections_Hashtable_Slot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Hashtable_Slot_c {
	Il2CppClass_1 _1;
	System_Collections_Hashtable_Slot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Hashtable_Slot_VTable vtable;
};
struct System_Collections_Hashtable_EnumeratorMode_o {
	int32_t value__;
};
struct System_Collections_Hashtable_EnumeratorMode_StaticFields {
};
struct System_Collections_Hashtable_EnumeratorMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Collections_Hashtable_EnumeratorMode_c {
	Il2CppClass_1 _1;
	System_Collections_Hashtable_EnumeratorMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Hashtable_EnumeratorMode_VTable vtable;
};
struct System_Collections_SortedList_Slot_o {
	Il2CppObject* key;
	Il2CppObject* value;
};
struct System_Collections_SortedList_Slot_StaticFields {
};
struct System_Collections_SortedList_Slot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_SortedList_Slot_c {
	Il2CppClass_1 _1;
	System_Collections_SortedList_Slot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_SortedList_Slot_VTable vtable;
};
struct System_Collections_SortedList_EnumeratorMode_o {
	int32_t value__;
};
struct System_Collections_SortedList_EnumeratorMode_StaticFields {
};
struct System_Collections_SortedList_EnumeratorMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Collections_SortedList_EnumeratorMode_c {
	Il2CppClass_1 _1;
	System_Collections_SortedList_EnumeratorMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_SortedList_EnumeratorMode_VTable vtable;
};
struct System_Configuration_Assemblies_AssemblyHashAlgorithm_o {
	int32_t value__;
};
struct System_Configuration_Assemblies_AssemblyHashAlgorithm_StaticFields {
};
struct System_Configuration_Assemblies_AssemblyHashAlgorithm_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Configuration_Assemblies_AssemblyHashAlgorithm_c {
	Il2CppClass_1 _1;
	System_Configuration_Assemblies_AssemblyHashAlgorithm_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Configuration_Assemblies_AssemblyHashAlgorithm_VTable vtable;
};
struct System_Configuration_Assemblies_AssemblyVersionCompatibility_o {
	int32_t value__;
};
struct System_Configuration_Assemblies_AssemblyVersionCompatibility_StaticFields {
};
struct System_Configuration_Assemblies_AssemblyVersionCompatibility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Configuration_Assemblies_AssemblyVersionCompatibility_c {
	Il2CppClass_1 _1;
	System_Configuration_Assemblies_AssemblyVersionCompatibility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Configuration_Assemblies_AssemblyVersionCompatibility_VTable vtable;
};
struct System_Diagnostics_DebuggableAttribute_DebuggingModes_o {
	int32_t value__;
};
struct System_Diagnostics_DebuggableAttribute_DebuggingModes_StaticFields {
};
struct System_Diagnostics_DebuggableAttribute_DebuggingModes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Diagnostics_DebuggableAttribute_DebuggingModes_c {
	Il2CppClass_1 _1;
	System_Diagnostics_DebuggableAttribute_DebuggingModes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Diagnostics_DebuggableAttribute_DebuggingModes_VTable vtable;
};
struct System_Diagnostics_DebuggerBrowsableState_o {
	int32_t value__;
};
struct System_Diagnostics_DebuggerBrowsableState_StaticFields {
};
struct System_Diagnostics_DebuggerBrowsableState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Diagnostics_DebuggerBrowsableState_c {
	Il2CppClass_1 _1;
	System_Diagnostics_DebuggerBrowsableState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Diagnostics_DebuggerBrowsableState_VTable vtable;
};
struct System_Globalization_CalendarWeekRule_o {
	int32_t value__;
};
struct System_Globalization_CalendarWeekRule_StaticFields {
};
struct System_Globalization_CalendarWeekRule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Globalization_CalendarWeekRule_c {
	Il2CppClass_1 _1;
	System_Globalization_CalendarWeekRule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_CalendarWeekRule_VTable vtable;
};
struct System_Globalization_CompareOptions_o {
	int32_t value__;
};
struct System_Globalization_CompareOptions_StaticFields {
};
struct System_Globalization_CompareOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Globalization_CompareOptions_c {
	Il2CppClass_1 _1;
	System_Globalization_CompareOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_CompareOptions_VTable vtable;
};
struct System_Globalization_DateTimeFormatFlags_o {
	int32_t value__;
};
struct System_Globalization_DateTimeFormatFlags_StaticFields {
};
struct System_Globalization_DateTimeFormatFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Globalization_DateTimeFormatFlags_c {
	Il2CppClass_1 _1;
	System_Globalization_DateTimeFormatFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_DateTimeFormatFlags_VTable vtable;
};
struct System_Globalization_DateTimeStyles_o {
	int32_t value__;
};
struct System_Globalization_DateTimeStyles_StaticFields {
};
struct System_Globalization_DateTimeStyles_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Globalization_DateTimeStyles_c {
	Il2CppClass_1 _1;
	System_Globalization_DateTimeStyles_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_DateTimeStyles_VTable vtable;
};
struct System_Globalization_GregorianCalendarTypes_o {
	int32_t value__;
};
struct System_Globalization_GregorianCalendarTypes_StaticFields {
};
struct System_Globalization_GregorianCalendarTypes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Globalization_GregorianCalendarTypes_c {
	Il2CppClass_1 _1;
	System_Globalization_GregorianCalendarTypes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_GregorianCalendarTypes_VTable vtable;
};
struct System_Globalization_NumberStyles_o {
	int32_t value__;
};
struct System_Globalization_NumberStyles_StaticFields {
};
struct System_Globalization_NumberStyles_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Globalization_NumberStyles_c {
	Il2CppClass_1 _1;
	System_Globalization_NumberStyles_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_NumberStyles_VTable vtable;
};
struct System_Globalization_TextInfo_Data_o {
	int32_t ansi;
	int32_t ebcdic;
	int32_t mac;
	int32_t oem;
	uint8_t list_sep;
};
struct System_Globalization_TextInfo_Data_StaticFields {
};
struct System_Globalization_TextInfo_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Globalization_TextInfo_Data_c {
	Il2CppClass_1 _1;
	System_Globalization_TextInfo_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_TextInfo_Data_VTable vtable;
};
struct System_Globalization_UnicodeCategory_o {
	int32_t value__;
};
struct System_Globalization_UnicodeCategory_StaticFields {
};
struct System_Globalization_UnicodeCategory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Globalization_UnicodeCategory_c {
	Il2CppClass_1 _1;
	System_Globalization_UnicodeCategory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_UnicodeCategory_VTable vtable;
};
struct System_IO_FileAccess_o {
	int32_t value__;
};
struct System_IO_FileAccess_StaticFields {
};
struct System_IO_FileAccess_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_IO_FileAccess_c {
	Il2CppClass_1 _1;
	System_IO_FileAccess_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_FileAccess_VTable vtable;
};
struct System_IO_FileAttributes_o {
	int32_t value__;
};
struct System_IO_FileAttributes_StaticFields {
};
struct System_IO_FileAttributes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_IO_FileAttributes_c {
	Il2CppClass_1 _1;
	System_IO_FileAttributes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_FileAttributes_VTable vtable;
};
struct System_IO_FileMode_o {
	int32_t value__;
};
struct System_IO_FileMode_StaticFields {
};
struct System_IO_FileMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_IO_FileMode_c {
	Il2CppClass_1 _1;
	System_IO_FileMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_FileMode_VTable vtable;
};
struct System_IO_FileOptions_o {
	int32_t value__;
};
struct System_IO_FileOptions_StaticFields {
};
struct System_IO_FileOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_IO_FileOptions_c {
	Il2CppClass_1 _1;
	System_IO_FileOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_FileOptions_VTable vtable;
};
struct System_IO_FileShare_o {
	int32_t value__;
};
struct System_IO_FileShare_StaticFields {
};
struct System_IO_FileShare_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_IO_FileShare_c {
	Il2CppClass_1 _1;
	System_IO_FileShare_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_FileShare_VTable vtable;
};
struct System_IO_MonoFileType_o {
	int32_t value__;
};
struct System_IO_MonoFileType_StaticFields {
};
struct System_IO_MonoFileType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_IO_MonoFileType_c {
	Il2CppClass_1 _1;
	System_IO_MonoFileType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_MonoFileType_VTable vtable;
};
struct System_IO_MonoIOError_o {
	int32_t value__;
};
struct System_IO_MonoIOError_StaticFields {
};
struct System_IO_MonoIOError_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_IO_MonoIOError_c {
	Il2CppClass_1 _1;
	System_IO_MonoIOError_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_MonoIOError_VTable vtable;
};
struct System_IO_MonoIOStat_o {
	System_String_o* Name;
	int32_t Attributes;
	int64_t Length;
	int64_t CreationTime;
	int64_t LastAccessTime;
	int64_t LastWriteTime;
};
struct System_IO_MonoIOStat_StaticFields {
};
struct System_IO_MonoIOStat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_IO_MonoIOStat_c {
	Il2CppClass_1 _1;
	System_IO_MonoIOStat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_MonoIOStat_VTable vtable;
};
struct System_IO_SeekOrigin_o {
	int32_t value__;
};
struct System_IO_SeekOrigin_StaticFields {
};
struct System_IO_SeekOrigin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_IO_SeekOrigin_c {
	Il2CppClass_1 _1;
	System_IO_SeekOrigin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_SeekOrigin_VTable vtable;
};
struct System_Reflection_Emit_NativeResourceType_o {
	int32_t value__;
};
struct System_Reflection_Emit_NativeResourceType_StaticFields {
};
struct System_Reflection_Emit_NativeResourceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_Emit_NativeResourceType_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_NativeResourceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_NativeResourceType_VTable vtable;
};
struct System_Reflection_Emit_RefEmitPermissionSet_o {
	int32_t action;
	System_String_o* pset;
};
struct System_Reflection_Emit_RefEmitPermissionSet_StaticFields {
};
struct System_Reflection_Emit_RefEmitPermissionSet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_RefEmitPermissionSet_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_RefEmitPermissionSet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_RefEmitPermissionSet_VTable vtable;
};
struct System_Reflection_Emit_MonoResource_o {
	System_Byte_array* data;
	System_String_o* name;
	System_String_o* filename;
	int32_t attrs;
	int32_t offset;
	System_IO_Stream_o* stream;
};
struct System_Reflection_Emit_MonoResource_StaticFields {
};
struct System_Reflection_Emit_MonoResource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_MonoResource_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_MonoResource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_MonoResource_VTable vtable;
};
struct System_Reflection_Emit_MonoWin32Resource_o {
	int32_t res_type;
	int32_t res_id;
	int32_t lang_id;
	System_Byte_array* data;
};
struct System_Reflection_Emit_MonoWin32Resource_StaticFields {
};
struct System_Reflection_Emit_MonoWin32Resource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_MonoWin32Resource_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_MonoWin32Resource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_MonoWin32Resource_VTable vtable;
};
struct System_Reflection_Emit_AssemblyBuilderAccess_o {
	int32_t value__;
};
struct System_Reflection_Emit_AssemblyBuilderAccess_StaticFields {
};
struct System_Reflection_Emit_AssemblyBuilderAccess_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_Emit_AssemblyBuilderAccess_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_AssemblyBuilderAccess_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_AssemblyBuilderAccess_VTable vtable;
};
struct System_Reflection_Emit_ILExceptionBlock_o {
	System_Type_o* extype;
	int32_t type;
	int32_t start;
	int32_t len;
	int32_t filter_offset;
};
struct System_Reflection_Emit_ILExceptionBlock_StaticFields {
};
struct System_Reflection_Emit_ILExceptionBlock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_ILExceptionBlock_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_ILExceptionBlock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_ILExceptionBlock_VTable vtable;
};
struct System_Reflection_Emit_Label_o {
	int32_t label;
};
struct System_Reflection_Emit_Label_StaticFields {
};
struct System_Reflection_Emit_Label_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_Label_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_Label_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_Label_VTable vtable;
};
struct System_Reflection_Emit_ILExceptionInfo_o {
	System_Reflection_Emit_ILExceptionBlock_array* handlers;
	int32_t start;
	int32_t len;
	System_Reflection_Emit_Label_o end;
};
struct System_Reflection_Emit_ILExceptionInfo_StaticFields {
};
struct System_Reflection_Emit_ILExceptionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_ILExceptionInfo_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_ILExceptionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_ILExceptionInfo_VTable vtable;
};
struct System_Reflection_Emit_ILTokenInfo_o {
	System_Reflection_MemberInfo_o* member;
	int32_t code_pos;
};
struct System_Reflection_Emit_ILTokenInfo_StaticFields {
};
struct System_Reflection_Emit_ILTokenInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_ILTokenInfo_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_ILTokenInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_ILTokenInfo_VTable vtable;
};
struct System_Reflection_Emit_ILGenerator_LabelFixup_o {
	int32_t offset;
	int32_t pos;
	int32_t label_idx;
};
struct System_Reflection_Emit_ILGenerator_LabelFixup_StaticFields {
};
struct System_Reflection_Emit_ILGenerator_LabelFixup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_ILGenerator_LabelFixup_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_ILGenerator_LabelFixup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_ILGenerator_LabelFixup_VTable vtable;
};
struct System_Reflection_Emit_ILGenerator_LabelData_o {
	int32_t addr;
	int32_t maxStack;
};
struct System_Reflection_Emit_ILGenerator_LabelData_StaticFields {
};
struct System_Reflection_Emit_ILGenerator_LabelData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_ILGenerator_LabelData_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_ILGenerator_LabelData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_ILGenerator_LabelData_VTable vtable;
};
struct System_Reflection_Emit_MethodToken_o {
	int32_t tokValue;
};
struct System_Reflection_Emit_MethodToken_StaticFields {
	System_Reflection_Emit_MethodToken_o Empty;
};
struct System_Reflection_Emit_MethodToken_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_MethodToken_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_MethodToken_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_MethodToken_VTable vtable;
};
struct System_Reflection_Emit_OpCodek_o {
	uint8_t op1;
	uint8_t op2;
	uint8_t push;
	uint8_t pop;
	uint8_t size;
	uint8_t type;
	uint8_t args;
	uint8_t flow;
};
struct System_Reflection_Emit_OpCodek_StaticFields {
};
struct System_Reflection_Emit_OpCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_OpCodek_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_OpCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_OpCodek_VTable vtable;
};
struct System_Reflection_Emit_OperandType_o {
	int32_t value__;
};
struct System_Reflection_Emit_OperandType_StaticFields {
};
struct System_Reflection_Emit_OperandType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_Emit_OperandType_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_OperandType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_OperandType_VTable vtable;
};
struct System_Reflection_Emit_PEFileKinds_o {
	int32_t value__;
};
struct System_Reflection_Emit_PEFileKinds_StaticFields {
};
struct System_Reflection_Emit_PEFileKinds_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_Emit_PEFileKinds_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_PEFileKinds_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_PEFileKinds_VTable vtable;
};
struct System_Reflection_Emit_PackingSize_o {
	int32_t value__;
};
struct System_Reflection_Emit_PackingSize_StaticFields {
};
struct System_Reflection_Emit_PackingSize_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_Emit_PackingSize_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_PackingSize_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_PackingSize_VTable vtable;
};
struct System_Reflection_Emit_StackBehaviour_o {
	int32_t value__;
};
struct System_Reflection_Emit_StackBehaviour_StaticFields {
};
struct System_Reflection_Emit_StackBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_Emit_StackBehaviour_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_StackBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_StackBehaviour_VTable vtable;
};
struct System_Reflection_AssemblyNameFlags_o {
	int32_t value__;
};
struct System_Reflection_AssemblyNameFlags_StaticFields {
};
struct System_Reflection_AssemblyNameFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_AssemblyNameFlags_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyNameFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyNameFlags_VTable vtable;
};
struct System_Reflection_BindingFlags_o {
	int32_t value__;
};
struct System_Reflection_BindingFlags_StaticFields {
};
struct System_Reflection_BindingFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_BindingFlags_c {
	Il2CppClass_1 _1;
	System_Reflection_BindingFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_BindingFlags_VTable vtable;
};
struct System_Reflection_CallingConventions_o {
	int32_t value__;
};
struct System_Reflection_CallingConventions_StaticFields {
};
struct System_Reflection_CallingConventions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_CallingConventions_c {
	Il2CppClass_1 _1;
	System_Reflection_CallingConventions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_CallingConventions_VTable vtable;
};
struct System_Reflection_CustomAttributeTypedArgument_o {
	System_Type_o* argumentType;
	Il2CppObject* value;
};
struct System_Reflection_CustomAttributeTypedArgument_StaticFields {
};
struct System_Reflection_CustomAttributeTypedArgument_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_CustomAttributeTypedArgument_c {
	Il2CppClass_1 _1;
	System_Reflection_CustomAttributeTypedArgument_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_CustomAttributeTypedArgument_VTable vtable;
};
struct System_Reflection_CustomAttributeNamedArgument_o {
	System_Reflection_CustomAttributeTypedArgument_o typedArgument;
	System_Reflection_MemberInfo_o* memberInfo;
};
struct System_Reflection_CustomAttributeNamedArgument_StaticFields {
};
struct System_Reflection_CustomAttributeNamedArgument_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_CustomAttributeNamedArgument_c {
	Il2CppClass_1 _1;
	System_Reflection_CustomAttributeNamedArgument_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_CustomAttributeNamedArgument_VTable vtable;
};
struct System_Reflection_EventAttributes_o {
	int32_t value__;
};
struct System_Reflection_EventAttributes_StaticFields {
};
struct System_Reflection_EventAttributes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_EventAttributes_c {
	Il2CppClass_1 _1;
	System_Reflection_EventAttributes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_EventAttributes_VTable vtable;
};
struct System_Reflection_ExceptionHandlingClauseOptions_o {
	int32_t value__;
};
struct System_Reflection_ExceptionHandlingClauseOptions_StaticFields {
};
struct System_Reflection_ExceptionHandlingClauseOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_ExceptionHandlingClauseOptions_c {
	Il2CppClass_1 _1;
	System_Reflection_ExceptionHandlingClauseOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ExceptionHandlingClauseOptions_VTable vtable;
};
struct System_Reflection_FieldAttributes_o {
	int32_t value__;
};
struct System_Reflection_FieldAttributes_StaticFields {
};
struct System_Reflection_FieldAttributes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_FieldAttributes_c {
	Il2CppClass_1 _1;
	System_Reflection_FieldAttributes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_FieldAttributes_VTable vtable;
};
struct System_Reflection_GenericParameterAttributes_o {
	int32_t value__;
};
struct System_Reflection_GenericParameterAttributes_StaticFields {
};
struct System_Reflection_GenericParameterAttributes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_GenericParameterAttributes_c {
	Il2CppClass_1 _1;
	System_Reflection_GenericParameterAttributes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_GenericParameterAttributes_VTable vtable;
};
struct System_Reflection_ImageFileMachine_o {
	int32_t value__;
};
struct System_Reflection_ImageFileMachine_StaticFields {
};
struct System_Reflection_ImageFileMachine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_ImageFileMachine_c {
	Il2CppClass_1 _1;
	System_Reflection_ImageFileMachine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ImageFileMachine_VTable vtable;
};
struct System_Reflection_InterfaceMapping_o {
	System_Reflection_MethodInfo_array* InterfaceMethods;
	System_Type_o* InterfaceType;
	System_Reflection_MethodInfo_array* TargetMethods;
	System_Type_o* TargetType;
};
struct System_Reflection_InterfaceMapping_StaticFields {
};
struct System_Reflection_InterfaceMapping_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_InterfaceMapping_c {
	Il2CppClass_1 _1;
	System_Reflection_InterfaceMapping_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_InterfaceMapping_VTable vtable;
};
struct System_Reflection_MemberTypes_o {
	int32_t value__;
};
struct System_Reflection_MemberTypes_StaticFields {
};
struct System_Reflection_MemberTypes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_MemberTypes_c {
	Il2CppClass_1 _1;
	System_Reflection_MemberTypes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MemberTypes_VTable vtable;
};
struct System_Reflection_MethodAttributes_o {
	int32_t value__;
};
struct System_Reflection_MethodAttributes_StaticFields {
};
struct System_Reflection_MethodAttributes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_MethodAttributes_c {
	Il2CppClass_1 _1;
	System_Reflection_MethodAttributes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MethodAttributes_VTable vtable;
};
struct System_Reflection_MethodImplAttributes_o {
	int32_t value__;
};
struct System_Reflection_MethodImplAttributes_StaticFields {
};
struct System_Reflection_MethodImplAttributes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_MethodImplAttributes_c {
	Il2CppClass_1 _1;
	System_Reflection_MethodImplAttributes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MethodImplAttributes_VTable vtable;
};
struct System_Reflection_ResolveTokenError_o {
	int32_t value__;
};
struct System_Reflection_ResolveTokenError_StaticFields {
};
struct System_Reflection_ResolveTokenError_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_ResolveTokenError_c {
	Il2CppClass_1 _1;
	System_Reflection_ResolveTokenError_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ResolveTokenError_VTable vtable;
};
struct System_Reflection_MonoEventInfo_o {
	System_Type_o* declaring_type;
	System_Type_o* reflected_type;
	System_String_o* name;
	System_Reflection_MethodInfo_o* add_method;
	System_Reflection_MethodInfo_o* remove_method;
	System_Reflection_MethodInfo_o* raise_method;
	int32_t attrs;
	System_Reflection_MethodInfo_array* other_methods;
};
struct System_Reflection_MonoEventInfo_StaticFields {
};
struct System_Reflection_MonoEventInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_MonoEventInfo_c {
	Il2CppClass_1 _1;
	System_Reflection_MonoEventInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MonoEventInfo_VTable vtable;
};
struct System_Reflection_MonoMethodInfo_o {
	System_Type_o* parent;
	System_Type_o* ret;
	int32_t attrs;
	int32_t iattrs;
	int32_t callconv;
};
struct System_Reflection_MonoMethodInfo_StaticFields {
};
struct System_Reflection_MonoMethodInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_MonoMethodInfo_c {
	Il2CppClass_1 _1;
	System_Reflection_MonoMethodInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MonoMethodInfo_VTable vtable;
};
struct System_Reflection_MonoPropertyInfo_o {
	System_Type_o* parent;
	System_String_o* name;
	System_Reflection_MethodInfo_o* get_method;
	System_Reflection_MethodInfo_o* set_method;
	int32_t attrs;
};
struct System_Reflection_MonoPropertyInfo_StaticFields {
};
struct System_Reflection_MonoPropertyInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_MonoPropertyInfo_c {
	Il2CppClass_1 _1;
	System_Reflection_MonoPropertyInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MonoPropertyInfo_VTable vtable;
};
struct System_Reflection_PInfo_o {
	int32_t value__;
};
struct System_Reflection_PInfo_StaticFields {
};
struct System_Reflection_PInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_PInfo_c {
	Il2CppClass_1 _1;
	System_Reflection_PInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_PInfo_VTable vtable;
};
struct System_Reflection_ParameterAttributes_o {
	int32_t value__;
};
struct System_Reflection_ParameterAttributes_StaticFields {
};
struct System_Reflection_ParameterAttributes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_ParameterAttributes_c {
	Il2CppClass_1 _1;
	System_Reflection_ParameterAttributes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ParameterAttributes_VTable vtable;
};
struct System_Reflection_ParameterModifier_o {
	System_Boolean_array* _byref;
};
struct System_Reflection_ParameterModifier_StaticFields {
};
struct System_Reflection_ParameterModifier_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_ParameterModifier_c {
	Il2CppClass_1 _1;
	System_Reflection_ParameterModifier_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ParameterModifier_VTable vtable;
};
struct System_Reflection_PortableExecutableKinds_o {
	int32_t value__;
};
struct System_Reflection_PortableExecutableKinds_StaticFields {
};
struct System_Reflection_PortableExecutableKinds_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_PortableExecutableKinds_c {
	Il2CppClass_1 _1;
	System_Reflection_PortableExecutableKinds_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_PortableExecutableKinds_VTable vtable;
};
struct System_Reflection_ProcessorArchitecture_o {
	int32_t value__;
};
struct System_Reflection_ProcessorArchitecture_StaticFields {
};
struct System_Reflection_ProcessorArchitecture_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_ProcessorArchitecture_c {
	Il2CppClass_1 _1;
	System_Reflection_ProcessorArchitecture_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ProcessorArchitecture_VTable vtable;
};
struct System_Reflection_PropertyAttributes_o {
	int32_t value__;
};
struct System_Reflection_PropertyAttributes_StaticFields {
};
struct System_Reflection_PropertyAttributes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_PropertyAttributes_c {
	Il2CppClass_1 _1;
	System_Reflection_PropertyAttributes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_PropertyAttributes_VTable vtable;
};
struct System_Reflection_ResourceAttributes_o {
	int32_t value__;
};
struct System_Reflection_ResourceAttributes_StaticFields {
};
struct System_Reflection_ResourceAttributes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_ResourceAttributes_c {
	Il2CppClass_1 _1;
	System_Reflection_ResourceAttributes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ResourceAttributes_VTable vtable;
};
struct System_Reflection_ResourceLocation_o {
	int32_t value__;
};
struct System_Reflection_ResourceLocation_StaticFields {
};
struct System_Reflection_ResourceLocation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_ResourceLocation_c {
	Il2CppClass_1 _1;
	System_Reflection_ResourceLocation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ResourceLocation_VTable vtable;
};
struct System_Reflection_TypeAttributes_o {
	int32_t value__;
};
struct System_Reflection_TypeAttributes_StaticFields {
};
struct System_Reflection_TypeAttributes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Reflection_TypeAttributes_c {
	Il2CppClass_1 _1;
	System_Reflection_TypeAttributes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_TypeAttributes_VTable vtable;
};
struct System_Resources_PredefinedResourceType_o {
	int32_t value__;
};
struct System_Resources_PredefinedResourceType_StaticFields {
};
struct System_Resources_PredefinedResourceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Resources_PredefinedResourceType_c {
	Il2CppClass_1 _1;
	System_Resources_PredefinedResourceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Resources_PredefinedResourceType_VTable vtable;
};
struct System_Resources_ResourceReader_ResourceInfo_o {
	int64_t ValuePosition;
	System_String_o* ResourceName;
	int32_t TypeIndex;
};
struct System_Resources_ResourceReader_ResourceInfo_StaticFields {
};
struct System_Resources_ResourceReader_ResourceInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Resources_ResourceReader_ResourceInfo_c {
	Il2CppClass_1 _1;
	System_Resources_ResourceReader_ResourceInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Resources_ResourceReader_ResourceInfo_VTable vtable;
};
struct System_Resources_ResourceReader_ResourceCacheItem_o {
	System_String_o* ResourceName;
	Il2CppObject* ResourceValue;
};
struct System_Resources_ResourceReader_ResourceCacheItem_StaticFields {
};
struct System_Resources_ResourceReader_ResourceCacheItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Resources_ResourceReader_ResourceCacheItem_c {
	Il2CppClass_1 _1;
	System_Resources_ResourceReader_ResourceCacheItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Resources_ResourceReader_ResourceCacheItem_VTable vtable;
};
struct System_Resources_Win32ResourceType_o {
	int32_t value__;
};
struct System_Resources_Win32ResourceType_StaticFields {
};
struct System_Resources_Win32ResourceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Resources_Win32ResourceType_c {
	Il2CppClass_1 _1;
	System_Resources_Win32ResourceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Resources_Win32ResourceType_VTable vtable;
};
struct System_Runtime_CompilerServices_CompilationRelaxations_o {
	int32_t value__;
};
struct System_Runtime_CompilerServices_CompilationRelaxations_StaticFields {
};
struct System_Runtime_CompilerServices_CompilationRelaxations_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_CompilerServices_CompilationRelaxations_c {
	Il2CppClass_1 _1;
	System_Runtime_CompilerServices_CompilationRelaxations_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_CompilerServices_CompilationRelaxations_VTable vtable;
};
struct System_Runtime_CompilerServices_LoadHint_o {
	int32_t value__;
};
struct System_Runtime_CompilerServices_LoadHint_StaticFields {
};
struct System_Runtime_CompilerServices_LoadHint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_CompilerServices_LoadHint_c {
	Il2CppClass_1 _1;
	System_Runtime_CompilerServices_LoadHint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_CompilerServices_LoadHint_VTable vtable;
};
struct System_Runtime_ConstrainedExecution_Cer_o {
	int32_t value__;
};
struct System_Runtime_ConstrainedExecution_Cer_StaticFields {
};
struct System_Runtime_ConstrainedExecution_Cer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_ConstrainedExecution_Cer_c {
	Il2CppClass_1 _1;
	System_Runtime_ConstrainedExecution_Cer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_ConstrainedExecution_Cer_VTable vtable;
};
struct System_Runtime_ConstrainedExecution_Consistency_o {
	int32_t value__;
};
struct System_Runtime_ConstrainedExecution_Consistency_StaticFields {
};
struct System_Runtime_ConstrainedExecution_Consistency_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_ConstrainedExecution_Consistency_c {
	Il2CppClass_1 _1;
	System_Runtime_ConstrainedExecution_Consistency_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_ConstrainedExecution_Consistency_VTable vtable;
};
struct System_Runtime_InteropServices_CallingConvention_o {
	int32_t value__;
};
struct System_Runtime_InteropServices_CallingConvention_StaticFields {
};
struct System_Runtime_InteropServices_CallingConvention_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_InteropServices_CallingConvention_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_CallingConvention_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_CallingConvention_VTable vtable;
};
struct System_Runtime_InteropServices_CharSet_o {
	int32_t value__;
};
struct System_Runtime_InteropServices_CharSet_StaticFields {
};
struct System_Runtime_InteropServices_CharSet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_InteropServices_CharSet_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_CharSet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_CharSet_VTable vtable;
};
struct System_Runtime_InteropServices_ClassInterfaceType_o {
	int32_t value__;
};
struct System_Runtime_InteropServices_ClassInterfaceType_StaticFields {
};
struct System_Runtime_InteropServices_ClassInterfaceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_InteropServices_ClassInterfaceType_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_ClassInterfaceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_ClassInterfaceType_VTable vtable;
};
struct System_Runtime_InteropServices_ComInterfaceType_o {
	int32_t value__;
};
struct System_Runtime_InteropServices_ComInterfaceType_StaticFields {
};
struct System_Runtime_InteropServices_ComInterfaceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_InteropServices_ComInterfaceType_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_ComInterfaceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_ComInterfaceType_VTable vtable;
};
struct System_Runtime_InteropServices_GCHandle_o {
	int32_t handle;
};
struct System_Runtime_InteropServices_GCHandle_StaticFields {
};
struct System_Runtime_InteropServices_GCHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_GCHandle_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_GCHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_GCHandle_VTable vtable;
};
struct System_Runtime_InteropServices_GCHandleType_o {
	int32_t value__;
};
struct System_Runtime_InteropServices_GCHandleType_StaticFields {
};
struct System_Runtime_InteropServices_GCHandleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_InteropServices_GCHandleType_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_GCHandleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_GCHandleType_VTable vtable;
};
struct System_Runtime_InteropServices_HandleRef_o {
	Il2CppObject* wrapper;
	intptr_t handle;
};
struct System_Runtime_InteropServices_HandleRef_StaticFields {
};
struct System_Runtime_InteropServices_HandleRef_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_HandleRef_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_HandleRef_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_HandleRef_VTable vtable;
};
struct System_Runtime_InteropServices_LayoutKind_o {
	int32_t value__;
};
struct System_Runtime_InteropServices_LayoutKind_StaticFields {
};
struct System_Runtime_InteropServices_LayoutKind_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_InteropServices_LayoutKind_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_LayoutKind_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_LayoutKind_VTable vtable;
};
struct System_Runtime_InteropServices_UnmanagedType_o {
	int32_t value__;
};
struct System_Runtime_InteropServices_UnmanagedType_StaticFields {
};
struct System_Runtime_InteropServices_UnmanagedType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_InteropServices_UnmanagedType_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_UnmanagedType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_UnmanagedType_VTable vtable;
};
struct System_Runtime_Remoting_Channels_CrossAppDomainSink_ProcessMessageRes_o {
	System_Byte_array* arrResponse;
	System_Runtime_Remoting_Messaging_CADMethodReturnMessage_o* cadMrm;
};
struct System_Runtime_Remoting_Channels_CrossAppDomainSink_ProcessMessageRes_StaticFields {
};
struct System_Runtime_Remoting_Channels_CrossAppDomainSink_ProcessMessageRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Channels_CrossAppDomainSink_ProcessMessageRes_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Channels_CrossAppDomainSink_ProcessMessageRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Channels_CrossAppDomainSink_ProcessMessageRes_VTable vtable;
};
struct System_Runtime_Remoting_Lifetime_LeaseState_o {
	int32_t value__;
};
struct System_Runtime_Remoting_Lifetime_LeaseState_StaticFields {
};
struct System_Runtime_Remoting_Lifetime_LeaseState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_Remoting_Lifetime_LeaseState_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Lifetime_LeaseState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Lifetime_LeaseState_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_ArgInfoType_o {
	uint8_t value__;
};
struct System_Runtime_Remoting_Messaging_ArgInfoType_StaticFields {
};
struct System_Runtime_Remoting_Messaging_ArgInfoType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_Remoting_Messaging_ArgInfoType_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_ArgInfoType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_ArgInfoType_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_CallType_o {
	int32_t value__;
};
struct System_Runtime_Remoting_Messaging_CallType_StaticFields {
};
struct System_Runtime_Remoting_Messaging_CallType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_Remoting_Messaging_CallType_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_CallType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_CallType_VTable vtable;
};
struct System_Runtime_Remoting_WellKnownObjectMode_o {
	int32_t value__;
};
struct System_Runtime_Remoting_WellKnownObjectMode_StaticFields {
};
struct System_Runtime_Remoting_WellKnownObjectMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_Remoting_WellKnownObjectMode_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_WellKnownObjectMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_WellKnownObjectMode_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_BinaryElement_o {
	uint8_t value__;
};
struct System_Runtime_Serialization_Formatters_Binary_BinaryElement_StaticFields {
};
struct System_Runtime_Serialization_Formatters_Binary_BinaryElement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_Serialization_Formatters_Binary_BinaryElement_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_BinaryElement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_BinaryElement_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_TypeTag_o {
	uint8_t value__;
};
struct System_Runtime_Serialization_Formatters_Binary_TypeTag_StaticFields {
};
struct System_Runtime_Serialization_Formatters_Binary_TypeTag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_Serialization_Formatters_Binary_TypeTag_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_TypeTag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_TypeTag_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_MethodFlags_o {
	int32_t value__;
};
struct System_Runtime_Serialization_Formatters_Binary_MethodFlags_StaticFields {
};
struct System_Runtime_Serialization_Formatters_Binary_MethodFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_Serialization_Formatters_Binary_MethodFlags_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_MethodFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_MethodFlags_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_ReturnTypeTag_o {
	uint8_t value__;
};
struct System_Runtime_Serialization_Formatters_Binary_ReturnTypeTag_StaticFields {
};
struct System_Runtime_Serialization_Formatters_Binary_ReturnTypeTag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_Serialization_Formatters_Binary_ReturnTypeTag_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_ReturnTypeTag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_ReturnTypeTag_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_FormatterAssemblyStyle_o {
	int32_t value__;
};
struct System_Runtime_Serialization_Formatters_FormatterAssemblyStyle_StaticFields {
};
struct System_Runtime_Serialization_Formatters_FormatterAssemblyStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_Serialization_Formatters_FormatterAssemblyStyle_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_FormatterAssemblyStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_FormatterAssemblyStyle_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_FormatterTypeStyle_o {
	int32_t value__;
};
struct System_Runtime_Serialization_Formatters_FormatterTypeStyle_StaticFields {
};
struct System_Runtime_Serialization_Formatters_FormatterTypeStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_Serialization_Formatters_FormatterTypeStyle_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_FormatterTypeStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_FormatterTypeStyle_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_TypeFilterLevel_o {
	int32_t value__;
};
struct System_Runtime_Serialization_Formatters_TypeFilterLevel_StaticFields {
};
struct System_Runtime_Serialization_Formatters_TypeFilterLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_Serialization_Formatters_TypeFilterLevel_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_TypeFilterLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_TypeFilterLevel_VTable vtable;
};
struct System_Runtime_Serialization_ObjectRecordStatus_o {
	uint8_t value__;
};
struct System_Runtime_Serialization_ObjectRecordStatus_StaticFields {
};
struct System_Runtime_Serialization_ObjectRecordStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_Serialization_ObjectRecordStatus_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_ObjectRecordStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_ObjectRecordStatus_VTable vtable;
};
struct System_Runtime_Serialization_SerializationEntry_o {
	System_String_o* name;
	System_Type_o* objectType;
	Il2CppObject* value;
};
struct System_Runtime_Serialization_SerializationEntry_StaticFields {
};
struct System_Runtime_Serialization_SerializationEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_SerializationEntry_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_SerializationEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_SerializationEntry_VTable vtable;
};
struct System_Runtime_Serialization_StreamingContext_o {
	int32_t state;
	Il2CppObject* additional;
};
struct System_Runtime_Serialization_StreamingContext_StaticFields {
};
struct System_Runtime_Serialization_StreamingContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_StreamingContext_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_StreamingContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_StreamingContext_VTable vtable;
};
struct System_Runtime_Serialization_StreamingContextStates_o {
	int32_t value__;
};
struct System_Runtime_Serialization_StreamingContextStates_StaticFields {
};
struct System_Runtime_Serialization_StreamingContextStates_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Runtime_Serialization_StreamingContextStates_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_StreamingContextStates_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_StreamingContextStates_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509KeyStorageFlags_o {
	int32_t value__;
};
struct System_Security_Cryptography_X509Certificates_X509KeyStorageFlags_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509KeyStorageFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_X509Certificates_X509KeyStorageFlags_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509KeyStorageFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509KeyStorageFlags_VTable vtable;
};
struct System_Security_Cryptography_CipherMode_o {
	int32_t value__;
};
struct System_Security_Cryptography_CipherMode_StaticFields {
};
struct System_Security_Cryptography_CipherMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_CipherMode_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_CipherMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_CipherMode_VTable vtable;
};
struct System_Security_Cryptography_CryptoStreamMode_o {
	int32_t value__;
};
struct System_Security_Cryptography_CryptoStreamMode_StaticFields {
};
struct System_Security_Cryptography_CryptoStreamMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_CryptoStreamMode_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_CryptoStreamMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_CryptoStreamMode_VTable vtable;
};
struct System_Security_Cryptography_CspProviderFlags_o {
	int32_t value__;
};
struct System_Security_Cryptography_CspProviderFlags_StaticFields {
};
struct System_Security_Cryptography_CspProviderFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_CspProviderFlags_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_CspProviderFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_CspProviderFlags_VTable vtable;
};
struct System_Security_Cryptography_DSAParameters_o {
	int32_t Counter;
	System_Byte_array* G;
	System_Byte_array* J;
	System_Byte_array* P;
	System_Byte_array* Q;
	System_Byte_array* Seed;
	System_Byte_array* X;
	System_Byte_array* Y;
};
struct System_Security_Cryptography_DSAParameters_StaticFields {
};
struct System_Security_Cryptography_DSAParameters_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_DSAParameters_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_DSAParameters_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_DSAParameters_VTable vtable;
};
struct System_Security_Cryptography_PaddingMode_o {
	int32_t value__;
};
struct System_Security_Cryptography_PaddingMode_StaticFields {
};
struct System_Security_Cryptography_PaddingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_PaddingMode_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_PaddingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_PaddingMode_VTable vtable;
};
struct System_Security_Cryptography_RSAParameters_o {
	System_Byte_array* P;
	System_Byte_array* Q;
	System_Byte_array* D;
	System_Byte_array* DP;
	System_Byte_array* DQ;
	System_Byte_array* InverseQ;
	System_Byte_array* Modulus;
	System_Byte_array* Exponent;
};
struct System_Security_Cryptography_RSAParameters_StaticFields {
};
struct System_Security_Cryptography_RSAParameters_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_RSAParameters_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RSAParameters_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RSAParameters_VTable vtable;
};
struct System_Security_Permissions_EnvironmentPermissionAccess_o {
	int32_t value__;
};
struct System_Security_Permissions_EnvironmentPermissionAccess_StaticFields {
};
struct System_Security_Permissions_EnvironmentPermissionAccess_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Permissions_EnvironmentPermissionAccess_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_EnvironmentPermissionAccess_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_EnvironmentPermissionAccess_VTable vtable;
};
struct System_Security_Permissions_FileDialogPermissionAccess_o {
	int32_t value__;
};
struct System_Security_Permissions_FileDialogPermissionAccess_StaticFields {
};
struct System_Security_Permissions_FileDialogPermissionAccess_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Permissions_FileDialogPermissionAccess_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_FileDialogPermissionAccess_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_FileDialogPermissionAccess_VTable vtable;
};
struct System_Security_Permissions_FileIOPermissionAccess_o {
	int32_t value__;
};
struct System_Security_Permissions_FileIOPermissionAccess_StaticFields {
};
struct System_Security_Permissions_FileIOPermissionAccess_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Permissions_FileIOPermissionAccess_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_FileIOPermissionAccess_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_FileIOPermissionAccess_VTable vtable;
};
struct System_Security_Permissions_IsolatedStorageContainment_o {
	int32_t value__;
};
struct System_Security_Permissions_IsolatedStorageContainment_StaticFields {
};
struct System_Security_Permissions_IsolatedStorageContainment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Permissions_IsolatedStorageContainment_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_IsolatedStorageContainment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_IsolatedStorageContainment_VTable vtable;
};
struct System_Security_Permissions_KeyContainerPermissionFlags_o {
	int32_t value__;
};
struct System_Security_Permissions_KeyContainerPermissionFlags_StaticFields {
};
struct System_Security_Permissions_KeyContainerPermissionFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Permissions_KeyContainerPermissionFlags_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_KeyContainerPermissionFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_KeyContainerPermissionFlags_VTable vtable;
};
struct System_Security_Permissions_PermissionState_o {
	int32_t value__;
};
struct System_Security_Permissions_PermissionState_StaticFields {
};
struct System_Security_Permissions_PermissionState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Permissions_PermissionState_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_PermissionState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_PermissionState_VTable vtable;
};
struct System_Security_Permissions_ReflectionPermissionFlag_o {
	int32_t value__;
};
struct System_Security_Permissions_ReflectionPermissionFlag_StaticFields {
};
struct System_Security_Permissions_ReflectionPermissionFlag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Permissions_ReflectionPermissionFlag_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_ReflectionPermissionFlag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_ReflectionPermissionFlag_VTable vtable;
};
struct System_Security_Permissions_RegistryPermissionAccess_o {
	int32_t value__;
};
struct System_Security_Permissions_RegistryPermissionAccess_StaticFields {
};
struct System_Security_Permissions_RegistryPermissionAccess_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Permissions_RegistryPermissionAccess_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_RegistryPermissionAccess_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_RegistryPermissionAccess_VTable vtable;
};
struct System_Security_Permissions_SecurityAction_o {
	int32_t value__;
};
struct System_Security_Permissions_SecurityAction_StaticFields {
};
struct System_Security_Permissions_SecurityAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Permissions_SecurityAction_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_SecurityAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_SecurityAction_VTable vtable;
};
struct System_Security_Permissions_SecurityPermissionFlag_o {
	int32_t value__;
};
struct System_Security_Permissions_SecurityPermissionFlag_StaticFields {
};
struct System_Security_Permissions_SecurityPermissionFlag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Permissions_SecurityPermissionFlag_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_SecurityPermissionFlag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_SecurityPermissionFlag_VTable vtable;
};
struct System_Security_Permissions_StrongNameIdentityPermission_SNIP_o {
	System_Security_Permissions_StrongNamePublicKeyBlob_o* PublicKey;
	System_String_o* Name;
	System_Version_o* AssemblyVersion;
};
struct System_Security_Permissions_StrongNameIdentityPermission_SNIP_StaticFields {
};
struct System_Security_Permissions_StrongNameIdentityPermission_SNIP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Permissions_StrongNameIdentityPermission_SNIP_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_StrongNameIdentityPermission_SNIP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_StrongNameIdentityPermission_SNIP_VTable vtable;
};
struct System_Security_Permissions_UIPermissionClipboard_o {
	int32_t value__;
};
struct System_Security_Permissions_UIPermissionClipboard_StaticFields {
};
struct System_Security_Permissions_UIPermissionClipboard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Permissions_UIPermissionClipboard_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_UIPermissionClipboard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_UIPermissionClipboard_VTable vtable;
};
struct System_Security_Permissions_UIPermissionWindow_o {
	int32_t value__;
};
struct System_Security_Permissions_UIPermissionWindow_StaticFields {
};
struct System_Security_Permissions_UIPermissionWindow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Permissions_UIPermissionWindow_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_UIPermissionWindow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_UIPermissionWindow_VTable vtable;
};
struct System_Security_Policy_DefaultPolicies_Key_o {
	int32_t value__;
};
struct System_Security_Policy_DefaultPolicies_Key_StaticFields {
};
struct System_Security_Policy_DefaultPolicies_Key_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Policy_DefaultPolicies_Key_c {
	Il2CppClass_1 _1;
	System_Security_Policy_DefaultPolicies_Key_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_DefaultPolicies_Key_VTable vtable;
};
struct System_Security_Policy_PolicyStatementAttribute_o {
	int32_t value__;
};
struct System_Security_Policy_PolicyStatementAttribute_StaticFields {
};
struct System_Security_Policy_PolicyStatementAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Policy_PolicyStatementAttribute_c {
	Il2CppClass_1 _1;
	System_Security_Policy_PolicyStatementAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_PolicyStatementAttribute_VTable vtable;
};
struct System_Security_Principal_PrincipalPolicy_o {
	int32_t value__;
};
struct System_Security_Principal_PrincipalPolicy_StaticFields {
};
struct System_Security_Principal_PrincipalPolicy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Principal_PrincipalPolicy_c {
	Il2CppClass_1 _1;
	System_Security_Principal_PrincipalPolicy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Principal_PrincipalPolicy_VTable vtable;
};
struct System_Security_Principal_WindowsAccountType_o {
	int32_t value__;
};
struct System_Security_Principal_WindowsAccountType_StaticFields {
};
struct System_Security_Principal_WindowsAccountType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Principal_WindowsAccountType_c {
	Il2CppClass_1 _1;
	System_Security_Principal_WindowsAccountType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Principal_WindowsAccountType_VTable vtable;
};
struct System_Security_PolicyLevelType_o {
	int32_t value__;
};
struct System_Security_PolicyLevelType_StaticFields {
};
struct System_Security_PolicyLevelType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_PolicyLevelType_c {
	Il2CppClass_1 _1;
	System_Security_PolicyLevelType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_PolicyLevelType_VTable vtable;
};
struct System_Security_SecurityCriticalScope_o {
	int32_t value__;
};
struct System_Security_SecurityCriticalScope_StaticFields {
};
struct System_Security_SecurityCriticalScope_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_SecurityCriticalScope_c {
	Il2CppClass_1 _1;
	System_Security_SecurityCriticalScope_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_SecurityCriticalScope_VTable vtable;
};
struct System_Security_RuntimeDeclSecurityEntry_o {
	intptr_t blob;
	int32_t size;
	int32_t index;
};
struct System_Security_RuntimeDeclSecurityEntry_StaticFields {
};
struct System_Security_RuntimeDeclSecurityEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_RuntimeDeclSecurityEntry_c {
	Il2CppClass_1 _1;
	System_Security_RuntimeDeclSecurityEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_RuntimeDeclSecurityEntry_VTable vtable;
};
struct System_Security_SecurityFrame_o {
	System_AppDomain_o* _domain;
	System_Reflection_MethodInfo_o* _method;
	System_Security_PermissionSet_o* _assert;
	System_Security_PermissionSet_o* _deny;
	System_Security_PermissionSet_o* _permitonly;
};
struct System_Security_SecurityFrame_StaticFields {
};
struct System_Security_SecurityFrame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_SecurityFrame_c {
	Il2CppClass_1 _1;
	System_Security_SecurityFrame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_SecurityFrame_VTable vtable;
};
struct System_Security_SecurityZone_o {
	int32_t value__;
};
struct System_Security_SecurityZone_StaticFields {
};
struct System_Security_SecurityZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_SecurityZone_c {
	Il2CppClass_1 _1;
	System_Security_SecurityZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_SecurityZone_VTable vtable;
};
struct System_Threading_EventResetMode_o {
	int32_t value__;
};
struct System_Threading_EventResetMode_StaticFields {
};
struct System_Threading_EventResetMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Threading_EventResetMode_c {
	Il2CppClass_1 _1;
	System_Threading_EventResetMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_EventResetMode_VTable vtable;
};
struct System_Threading_ThreadPriority_o {
	int32_t value__;
};
struct System_Threading_ThreadPriority_StaticFields {
};
struct System_Threading_ThreadPriority_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Threading_ThreadPriority_c {
	Il2CppClass_1 _1;
	System_Threading_ThreadPriority_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_ThreadPriority_VTable vtable;
};
struct System_Threading_ThreadState_o {
	int32_t value__;
};
struct System_Threading_ThreadState_StaticFields {
};
struct System_Threading_ThreadState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Threading_ThreadState_c {
	Il2CppClass_1 _1;
	System_Threading_ThreadState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_ThreadState_VTable vtable;
};
struct System_ArraySegment_T__o {
	System_Object_array* array;
	int32_t offset;
	int32_t count;
};
struct System_ArraySegment_T__StaticFields {
};
struct System_ArraySegment_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_ArraySegment_T__c {
	Il2CppClass_1 _1;
	System_ArraySegment_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ArraySegment_T__VTable vtable;
};
struct System_AttributeTargets_o {
	int32_t value__;
};
struct System_AttributeTargets_StaticFields {
};
struct System_AttributeTargets_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_AttributeTargets_c {
	Il2CppClass_1 _1;
	System_AttributeTargets_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_AttributeTargets_VTable vtable;
};
struct System_TimeSpan_o {
	int64_t _ticks;
};
struct System_TimeSpan_StaticFields {
	System_TimeSpan_o MaxValue;
	System_TimeSpan_o MinValue;
	System_TimeSpan_o Zero;
};
struct System_TimeSpan_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_CompareTo;
	VirtualInvokeData _6_Equals;
};
struct System_TimeSpan_c {
	Il2CppClass_1 _1;
	System_TimeSpan_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_TimeSpan_VTable vtable;
};
struct System_DateTime_o {
	System_TimeSpan_o ticks;
	int32_t kind;
};
struct System_DateTime_StaticFields {
	System_DateTime_o MaxValue;
	System_DateTime_o MinValue;
	System_String_array* ParseTimeFormats;
	System_String_array* ParseYearDayMonthFormats;
	System_String_array* ParseYearMonthDayFormats;
	System_String_array* ParseDayMonthYearFormats;
	System_String_array* ParseMonthDayYearFormats;
	System_String_array* MonthDayShortFormats;
	System_String_array* DayMonthShortFormats;
	System_Int32_array* daysmonth;
	System_Int32_array* daysmonthleap;
	Il2CppObject* to_local_time_span_object;
	int64_t last_now;
};
struct System_DateTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_CompareTo;
	VirtualInvokeData _23_Equals;
};
struct System_DateTime_c {
	Il2CppClass_1 _1;
	System_DateTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_DateTime_VTable vtable;
};
struct System_DateTime_Which_o {
	int32_t value__;
};
struct System_DateTime_Which_StaticFields {
};
struct System_DateTime_Which_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_DateTime_Which_c {
	Il2CppClass_1 _1;
	System_DateTime_Which_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_DateTime_Which_VTable vtable;
};
struct System_DateTimeKind_o {
	int32_t value__;
};
struct System_DateTimeKind_StaticFields {
};
struct System_DateTimeKind_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_DateTimeKind_c {
	Il2CppClass_1 _1;
	System_DateTimeKind_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_DateTimeKind_VTable vtable;
};
struct System_DateTimeOffset_o {
	System_DateTime_o dt;
	System_TimeSpan_o utc_offset;
};
struct System_DateTimeOffset_StaticFields {
	System_DateTimeOffset_o MaxValue;
	System_DateTimeOffset_o MinValue;
};
struct System_DateTimeOffset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IComparable_CompareTo;
	VirtualInvokeData _6_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _7_CompareTo;
	VirtualInvokeData _8_Equals;
	VirtualInvokeData _9_System_Runtime_Serialization_IDeserializationCallback_OnDeserialization;
};
struct System_DateTimeOffset_c {
	Il2CppClass_1 _1;
	System_DateTimeOffset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_DateTimeOffset_VTable vtable;
};
struct System_DayOfWeek_o {
	int32_t value__;
};
struct System_DayOfWeek_StaticFields {
};
struct System_DayOfWeek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_DayOfWeek_c {
	Il2CppClass_1 _1;
	System_DayOfWeek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_DayOfWeek_VTable vtable;
};
struct System_MonoEnumInfo_o {
	System_Type_o* utype;
	System_Array_o* values;
	System_String_array* names;
	System_Collections_Hashtable_o* name_hash;
};
struct System_MonoEnumInfo_StaticFields {
	System_Collections_Hashtable_o* cache;
	System_Collections_Hashtable_o* global_cache;
	Il2CppObject* global_cache_monitor;
	System_MonoEnumInfo_SByteComparer_o* sbyte_comparer;
	System_MonoEnumInfo_ShortComparer_o* short_comparer;
	System_MonoEnumInfo_IntComparer_o* int_comparer;
	System_MonoEnumInfo_LongComparer_o* long_comparer;
};
struct System_MonoEnumInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_MonoEnumInfo_c {
	Il2CppClass_1 _1;
	System_MonoEnumInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MonoEnumInfo_VTable vtable;
};
struct System_Environment_SpecialFolder_o {
	int32_t value__;
};
struct System_Environment_SpecialFolder_StaticFields {
};
struct System_Environment_SpecialFolder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Environment_SpecialFolder_c {
	Il2CppClass_1 _1;
	System_Environment_SpecialFolder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Environment_SpecialFolder_VTable vtable;
};
struct System_Guid_o {
	int32_t _a;
	int16_t _b;
	int16_t _c;
	uint8_t _d;
	uint8_t _e;
	uint8_t _f;
	uint8_t _g;
	uint8_t _h;
	uint8_t _i;
	uint8_t _j;
	uint8_t _k;
};
struct System_Guid_StaticFields {
	System_Guid_o Empty;
	Il2CppObject* _rngAccess;
	System_Security_Cryptography_RandomNumberGenerator_o* _rng;
	System_Security_Cryptography_RandomNumberGenerator_o* _fastRng;
};
struct System_Guid_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_CompareTo;
	VirtualInvokeData _6_CompareTo;
	VirtualInvokeData _7_Equals;
};
struct System_Guid_c {
	Il2CppClass_1 _1;
	System_Guid_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Guid_VTable vtable;
};
struct System_LoaderOptimization_o {
	int32_t value__;
};
struct System_LoaderOptimization_StaticFields {
};
struct System_LoaderOptimization_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_LoaderOptimization_c {
	Il2CppClass_1 _1;
	System_LoaderOptimization_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_LoaderOptimization_VTable vtable;
};
struct System_MidpointRounding_o {
	int32_t value__;
};
struct System_MidpointRounding_StaticFields {
};
struct System_MidpointRounding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_MidpointRounding_c {
	Il2CppClass_1 _1;
	System_MidpointRounding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MidpointRounding_VTable vtable;
};
struct System_ModuleHandle_o {
	intptr_t value;
};
struct System_ModuleHandle_StaticFields {
	System_ModuleHandle_o EmptyHandle;
};
struct System_ModuleHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_ModuleHandle_c {
	Il2CppClass_1 _1;
	System_ModuleHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ModuleHandle_VTable vtable;
};
struct System_PlatformID_o {
	int32_t value__;
};
struct System_PlatformID_StaticFields {
};
struct System_PlatformID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_PlatformID_c {
	Il2CppClass_1 _1;
	System_PlatformID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_PlatformID_VTable vtable;
};
struct System_RuntimeMethodHandle_o {
	intptr_t value;
};
struct System_RuntimeMethodHandle_StaticFields {
};
struct System_RuntimeMethodHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetObjectData;
};
struct System_RuntimeMethodHandle_c {
	Il2CppClass_1 _1;
	System_RuntimeMethodHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_RuntimeMethodHandle_VTable vtable;
};
struct System_StringComparison_o {
	int32_t value__;
};
struct System_StringComparison_StaticFields {
};
struct System_StringComparison_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_StringComparison_c {
	Il2CppClass_1 _1;
	System_StringComparison_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_StringComparison_VTable vtable;
};
struct System_StringSplitOptions_o {
	int32_t value__;
};
struct System_StringSplitOptions_StaticFields {
};
struct System_StringSplitOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_StringSplitOptions_c {
	Il2CppClass_1 _1;
	System_StringSplitOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_StringSplitOptions_VTable vtable;
};
struct System_TypeCodek_o {
	int32_t value__;
};
struct System_TypeCodek_StaticFields {
};
struct System_TypeCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_TypeCodek_c {
	Il2CppClass_1 _1;
	System_TypeCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_TypeCodek_VTable vtable;
};
struct System_UnitySerializationHolder_UnityType_o {
	uint8_t value__;
};
struct System_UnitySerializationHolder_UnityType_StaticFields {
};
struct System_UnitySerializationHolder_UnityType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_UnitySerializationHolder_UnityType_c {
	Il2CppClass_1 _1;
	System_UnitySerializationHolder_UnityType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_UnitySerializationHolder_UnityType_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_56_o {
};
struct _PrivateImplementationDetails___ArrayType_56_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_56_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_56_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_56_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_56_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_24_o {
};
struct _PrivateImplementationDetails___ArrayType_24_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_24_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_24_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_24_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_24_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_16_o {
};
struct _PrivateImplementationDetails___ArrayType_16_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_16_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_16_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_16_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_16_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_120_o {
};
struct _PrivateImplementationDetails___ArrayType_120_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_120_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_120_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_120_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_120_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_3132_o {
};
struct _PrivateImplementationDetails___ArrayType_3132_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_3132_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_3132_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_3132_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_3132_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_20_o {
};
struct _PrivateImplementationDetails___ArrayType_20_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_20_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_20_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_20_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_20_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_32_o {
};
struct _PrivateImplementationDetails___ArrayType_32_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_32_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_32_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_32_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_32_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_48_o {
};
struct _PrivateImplementationDetails___ArrayType_48_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_48_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_48_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_48_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_48_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_64_o {
};
struct _PrivateImplementationDetails___ArrayType_64_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_64_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_64_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_64_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_64_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_12_o {
};
struct _PrivateImplementationDetails___ArrayType_12_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_12_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_12_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_12_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_12_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_136_o {
};
struct _PrivateImplementationDetails___ArrayType_136_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_136_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_136_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_136_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_136_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_8_o {
};
struct _PrivateImplementationDetails___ArrayType_8_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_8_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_8_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_84_o {
};
struct _PrivateImplementationDetails___ArrayType_84_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_84_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_84_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_84_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_84_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_72_o {
};
struct _PrivateImplementationDetails___ArrayType_72_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_72_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_72_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_72_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_72_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_124_o {
};
struct _PrivateImplementationDetails___ArrayType_124_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_124_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_124_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_124_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_124_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_96_o {
};
struct _PrivateImplementationDetails___ArrayType_96_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_96_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_96_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_96_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_96_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_2048_o {
};
struct _PrivateImplementationDetails___ArrayType_2048_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_2048_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_2048_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_2048_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_2048_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_256_o {
};
struct _PrivateImplementationDetails___ArrayType_256_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_256_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_256_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_256_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_256_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_1024_o {
};
struct _PrivateImplementationDetails___ArrayType_1024_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_1024_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_1024_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_1024_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_1024_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_640_o {
};
struct _PrivateImplementationDetails___ArrayType_640_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_640_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_640_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_640_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_640_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_160_o {
};
struct _PrivateImplementationDetails___ArrayType_160_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_160_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_160_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_160_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_160_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_128_o {
};
struct _PrivateImplementationDetails___ArrayType_128_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_128_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_128_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_128_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_128_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_52_o {
};
struct _PrivateImplementationDetails___ArrayType_52_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_52_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_52_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_52_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_52_VTable vtable;
};
struct Mono_Math_BigInteger_Sign_1_o {
	int32_t value__;
};
struct Mono_Math_BigInteger_Sign_1_StaticFields {
};
struct Mono_Math_BigInteger_Sign_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Math_BigInteger_Sign_1_c {
	Il2CppClass_1 _1;
	Mono_Math_BigInteger_Sign_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_BigInteger_Sign_1_VTable vtable;
};
struct Mono_Math_Prime_ConfidenceFactor_1_o {
	int32_t value__;
};
struct Mono_Math_Prime_ConfidenceFactor_1_StaticFields {
};
struct Mono_Math_Prime_ConfidenceFactor_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Math_Prime_ConfidenceFactor_1_c {
	Il2CppClass_1 _1;
	Mono_Math_Prime_ConfidenceFactor_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_Prime_ConfidenceFactor_1_VTable vtable;
};
struct Mono_Security_X509_X509ChainStatusFlags_o {
	int32_t value__;
};
struct Mono_Security_X509_X509ChainStatusFlags_StaticFields {
};
struct Mono_Security_X509_X509ChainStatusFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Security_X509_X509ChainStatusFlags_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509ChainStatusFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509ChainStatusFlags_VTable vtable;
};
struct Mono_Security_X509_Extensions_KeyUsages_o {
	int32_t value__;
};
struct Mono_Security_X509_Extensions_KeyUsages_StaticFields {
};
struct Mono_Security_X509_Extensions_KeyUsages_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Security_X509_Extensions_KeyUsages_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_Extensions_KeyUsages_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_Extensions_KeyUsages_VTable vtable;
};
struct Mono_Security_X509_Extensions_NetscapeCertTypeExtension_CertTypes_o {
	int32_t value__;
};
struct Mono_Security_X509_Extensions_NetscapeCertTypeExtension_CertTypes_StaticFields {
};
struct Mono_Security_X509_Extensions_NetscapeCertTypeExtension_CertTypes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Security_X509_Extensions_NetscapeCertTypeExtension_CertTypes_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_Extensions_NetscapeCertTypeExtension_CertTypes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_Extensions_NetscapeCertTypeExtension_CertTypes_VTable vtable;
};
struct Mono_Security_Protocol_Tls_AlertLevel_o {
	uint8_t value__;
};
struct Mono_Security_Protocol_Tls_AlertLevel_StaticFields {
};
struct Mono_Security_Protocol_Tls_AlertLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Security_Protocol_Tls_AlertLevel_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_AlertLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_AlertLevel_VTable vtable;
};
struct Mono_Security_Protocol_Tls_AlertDescription_o {
	uint8_t value__;
};
struct Mono_Security_Protocol_Tls_AlertDescription_StaticFields {
};
struct Mono_Security_Protocol_Tls_AlertDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Security_Protocol_Tls_AlertDescription_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_AlertDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_AlertDescription_VTable vtable;
};
struct Mono_Security_Protocol_Tls_CipherAlgorithmType_o {
	int32_t value__;
};
struct Mono_Security_Protocol_Tls_CipherAlgorithmType_StaticFields {
};
struct Mono_Security_Protocol_Tls_CipherAlgorithmType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Security_Protocol_Tls_CipherAlgorithmType_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_CipherAlgorithmType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_CipherAlgorithmType_VTable vtable;
};
struct Mono_Security_Protocol_Tls_ContentType_o {
	uint8_t value__;
};
struct Mono_Security_Protocol_Tls_ContentType_StaticFields {
};
struct Mono_Security_Protocol_Tls_ContentType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Security_Protocol_Tls_ContentType_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_ContentType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_ContentType_VTable vtable;
};
struct Mono_Security_Protocol_Tls_ExchangeAlgorithmType_o {
	int32_t value__;
};
struct Mono_Security_Protocol_Tls_ExchangeAlgorithmType_StaticFields {
};
struct Mono_Security_Protocol_Tls_ExchangeAlgorithmType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Security_Protocol_Tls_ExchangeAlgorithmType_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_ExchangeAlgorithmType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_ExchangeAlgorithmType_VTable vtable;
};
struct Mono_Security_Protocol_Tls_HandshakeState_o {
	int32_t value__;
};
struct Mono_Security_Protocol_Tls_HandshakeState_StaticFields {
};
struct Mono_Security_Protocol_Tls_HandshakeState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Security_Protocol_Tls_HandshakeState_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_HandshakeState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_HandshakeState_VTable vtable;
};
struct Mono_Security_Protocol_Tls_HashAlgorithmType_o {
	int32_t value__;
};
struct Mono_Security_Protocol_Tls_HashAlgorithmType_StaticFields {
};
struct Mono_Security_Protocol_Tls_HashAlgorithmType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Security_Protocol_Tls_HashAlgorithmType_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_HashAlgorithmType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_HashAlgorithmType_VTable vtable;
};
struct Mono_Security_Protocol_Tls_SecurityCompressionType_o {
	int32_t value__;
};
struct Mono_Security_Protocol_Tls_SecurityCompressionType_StaticFields {
};
struct Mono_Security_Protocol_Tls_SecurityCompressionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Security_Protocol_Tls_SecurityCompressionType_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_SecurityCompressionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_SecurityCompressionType_VTable vtable;
};
struct Mono_Security_Protocol_Tls_SecurityProtocolType_o {
	int32_t value__;
};
struct Mono_Security_Protocol_Tls_SecurityProtocolType_StaticFields {
};
struct Mono_Security_Protocol_Tls_SecurityProtocolType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Security_Protocol_Tls_SecurityProtocolType_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_SecurityProtocolType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_SecurityProtocolType_VTable vtable;
};
struct Mono_Security_Protocol_Tls_Handshake_ClientCertificateType_o {
	int32_t value__;
};
struct Mono_Security_Protocol_Tls_Handshake_ClientCertificateType_StaticFields {
};
struct Mono_Security_Protocol_Tls_Handshake_ClientCertificateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Security_Protocol_Tls_Handshake_ClientCertificateType_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_Handshake_ClientCertificateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_Handshake_ClientCertificateType_VTable vtable;
};
struct Mono_Security_Protocol_Tls_Handshake_HandshakeType_o {
	uint8_t value__;
};
struct Mono_Security_Protocol_Tls_Handshake_HandshakeType_StaticFields {
};
struct Mono_Security_Protocol_Tls_Handshake_HandshakeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Security_Protocol_Tls_Handshake_HandshakeType_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_Handshake_HandshakeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_Handshake_HandshakeType_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_3132_1_o {
};
struct _PrivateImplementationDetails___ArrayType_3132_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_3132_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_3132_1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_3132_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_3132_1_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_256_1_o {
};
struct _PrivateImplementationDetails___ArrayType_256_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_256_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_256_1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_256_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_256_1_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_20_1_o {
};
struct _PrivateImplementationDetails___ArrayType_20_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_20_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_20_1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_20_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_20_1_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_32_1_o {
};
struct _PrivateImplementationDetails___ArrayType_32_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_32_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_32_1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_32_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_32_1_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_48_1_o {
};
struct _PrivateImplementationDetails___ArrayType_48_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_48_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_48_1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_48_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_48_1_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_64_1_o {
};
struct _PrivateImplementationDetails___ArrayType_64_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_64_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_64_1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_64_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_64_1_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_12_1_o {
};
struct _PrivateImplementationDetails___ArrayType_12_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_12_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_12_1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_12_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_12_1_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_16_1_o {
};
struct _PrivateImplementationDetails___ArrayType_16_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_16_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_16_1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_16_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_16_1_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_4_o {
};
struct _PrivateImplementationDetails___ArrayType_4_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_4_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_4_VTable vtable;
};
struct System_Collections_Generic_LinkedList_Enumerator_T__o {
	System_Collections_Generic_LinkedList_T__o* list;
	System_Collections_Generic_LinkedListNode_T__o* current;
	int32_t index;
	uint32_t version;
};
struct System_Collections_Generic_LinkedList_Enumerator_T__StaticFields {
};
struct System_Collections_Generic_LinkedList_Enumerator_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _6_MoveNext;
	VirtualInvokeData _7_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _8_Dispose;
};
struct System_Collections_Generic_LinkedList_Enumerator_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_LinkedList_Enumerator_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_LinkedList_Enumerator_T__VTable vtable;
};
struct System_Collections_Generic_Queue_Enumerator_T__o {
	System_Collections_Generic_Queue_T__o* q;
	int32_t idx;
	int32_t ver;
};
struct System_Collections_Generic_Queue_Enumerator_T__StaticFields {
};
struct System_Collections_Generic_Queue_Enumerator_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_Queue_Enumerator_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Queue_Enumerator_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Queue_Enumerator_T__VTable vtable;
};
struct System_Collections_Generic_RBTree_NodeEnumerator_o {
	System_Collections_Generic_RBTree_o* tree;
	uint32_t version;
	System_Collections_Generic_Stack_RBTree_Node__o* pennants;
};
struct System_Collections_Generic_RBTree_NodeEnumerator_StaticFields {
};
struct System_Collections_Generic_RBTree_NodeEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_RBTree_NodeEnumerator_c {
	Il2CppClass_1 _1;
	System_Collections_Generic_RBTree_NodeEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_RBTree_NodeEnumerator_VTable vtable;
};
struct System_Collections_Generic_SortedDictionary_ValueCollection_Enumerator_TKey__TValue__o {
	System_Collections_Generic_RBTree_NodeEnumerator_o host;
	Il2CppObject* current;
};
struct System_Collections_Generic_SortedDictionary_ValueCollection_Enumerator_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_SortedDictionary_ValueCollection_Enumerator_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_SortedDictionary_ValueCollection_Enumerator_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedDictionary_ValueCollection_Enumerator_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedDictionary_ValueCollection_Enumerator_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedDictionary_KeyCollection_Enumerator_TKey__TValue__o {
	System_Collections_Generic_RBTree_NodeEnumerator_o host;
	Il2CppObject* current;
};
struct System_Collections_Generic_SortedDictionary_KeyCollection_Enumerator_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_SortedDictionary_KeyCollection_Enumerator_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_SortedDictionary_KeyCollection_Enumerator_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedDictionary_KeyCollection_Enumerator_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedDictionary_KeyCollection_Enumerator_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedDictionary_Enumerator_TKey__TValue__o {
	System_Collections_Generic_RBTree_NodeEnumerator_o host;
	System_Collections_Generic_KeyValuePair_TKey__TValue__o current;
};
struct System_Collections_Generic_SortedDictionary_Enumerator_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_SortedDictionary_Enumerator_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
	VirtualInvokeData _9_System_Collections_IDictionaryEnumerator_get_Entry;
	VirtualInvokeData _10_System_Collections_IDictionaryEnumerator_get_Key;
	VirtualInvokeData _11_System_Collections_IDictionaryEnumerator_get_Value;
};
struct System_Collections_Generic_SortedDictionary_Enumerator_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedDictionary_Enumerator_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedDictionary_Enumerator_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedList_EnumeratorMode_TKey__TValue__o {
	int32_t value__;
};
struct System_Collections_Generic_SortedList_EnumeratorMode_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_SortedList_EnumeratorMode_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Collections_Generic_SortedList_EnumeratorMode_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedList_EnumeratorMode_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedList_EnumeratorMode_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedList_KeyEnumerator_TKey__TValue__o {
	System_Collections_Generic_SortedList_TKey__TValue__o* l;
	int32_t idx;
	int32_t ver;
};
struct System_Collections_Generic_SortedList_KeyEnumerator_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_SortedList_KeyEnumerator_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_SortedList_KeyEnumerator_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedList_KeyEnumerator_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedList_KeyEnumerator_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedList_ValueEnumerator_TKey__TValue__o {
	System_Collections_Generic_SortedList_TKey__TValue__o* l;
	int32_t idx;
	int32_t ver;
};
struct System_Collections_Generic_SortedList_ValueEnumerator_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_SortedList_ValueEnumerator_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_SortedList_ValueEnumerator_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedList_ValueEnumerator_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedList_ValueEnumerator_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_Stack_Enumerator_T__o {
	System_Collections_Generic_Stack_T__o* parent;
	int32_t idx;
	int32_t _version;
};
struct System_Collections_Generic_Stack_Enumerator_T__StaticFields {
};
struct System_Collections_Generic_Stack_Enumerator_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_Stack_Enumerator_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Stack_Enumerator_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Stack_Enumerator_T__VTable vtable;
};
struct System_ComponentModel_EditorBrowsableState_o {
	int32_t value__;
};
struct System_ComponentModel_EditorBrowsableState_StaticFields {
};
struct System_ComponentModel_EditorBrowsableState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_ComponentModel_EditorBrowsableState_c {
	Il2CppClass_1 _1;
	System_ComponentModel_EditorBrowsableState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ComponentModel_EditorBrowsableState_VTable vtable;
};
struct System_IO_Compression_CompressionMode_o {
	int32_t value__;
};
struct System_IO_Compression_CompressionMode_StaticFields {
};
struct System_IO_Compression_CompressionMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_IO_Compression_CompressionMode_c {
	Il2CppClass_1 _1;
	System_IO_Compression_CompressionMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_Compression_CompressionMode_VTable vtable;
};
struct System_Net_Security_AuthenticationLevel_o {
	int32_t value__;
};
struct System_Net_Security_AuthenticationLevel_StaticFields {
};
struct System_Net_Security_AuthenticationLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_Security_AuthenticationLevel_c {
	Il2CppClass_1 _1;
	System_Net_Security_AuthenticationLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Security_AuthenticationLevel_VTable vtable;
};
struct System_Net_Security_SslPolicyErrors_o {
	int32_t value__;
};
struct System_Net_Security_SslPolicyErrors_StaticFields {
};
struct System_Net_Security_SslPolicyErrors_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_Security_SslPolicyErrors_c {
	Il2CppClass_1 _1;
	System_Net_Security_SslPolicyErrors_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Security_SslPolicyErrors_VTable vtable;
};
struct System_Net_Sockets_AddressFamily_o {
	int32_t value__;
};
struct System_Net_Sockets_AddressFamily_StaticFields {
};
struct System_Net_Sockets_AddressFamily_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_Sockets_AddressFamily_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_AddressFamily_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_AddressFamily_VTable vtable;
};
struct System_Net_Sockets_ProtocolType_o {
	int32_t value__;
};
struct System_Net_Sockets_ProtocolType_StaticFields {
};
struct System_Net_Sockets_ProtocolType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_Sockets_ProtocolType_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_ProtocolType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_ProtocolType_VTable vtable;
};
struct System_Net_Sockets_SelectMode_o {
	int32_t value__;
};
struct System_Net_Sockets_SelectMode_StaticFields {
};
struct System_Net_Sockets_SelectMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_Sockets_SelectMode_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_SelectMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_SelectMode_VTable vtable;
};
struct System_Net_Sockets_Socket_SocketOperation_o {
	int32_t value__;
};
struct System_Net_Sockets_Socket_SocketOperation_StaticFields {
};
struct System_Net_Sockets_Socket_SocketOperation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_Sockets_Socket_SocketOperation_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_Socket_SocketOperation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_Socket_SocketOperation_VTable vtable;
};
struct System_Net_Sockets_SocketError_o {
	int32_t value__;
};
struct System_Net_Sockets_SocketError_StaticFields {
};
struct System_Net_Sockets_SocketError_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_Sockets_SocketError_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_SocketError_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_SocketError_VTable vtable;
};
struct System_Net_Sockets_SocketFlags_o {
	int32_t value__;
};
struct System_Net_Sockets_SocketFlags_StaticFields {
};
struct System_Net_Sockets_SocketFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_Sockets_SocketFlags_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_SocketFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_SocketFlags_VTable vtable;
};
struct System_Net_Sockets_SocketOptionLevel_o {
	int32_t value__;
};
struct System_Net_Sockets_SocketOptionLevel_StaticFields {
};
struct System_Net_Sockets_SocketOptionLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_Sockets_SocketOptionLevel_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_SocketOptionLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_SocketOptionLevel_VTable vtable;
};
struct System_Net_Sockets_SocketOptionName_o {
	int32_t value__;
};
struct System_Net_Sockets_SocketOptionName_StaticFields {
};
struct System_Net_Sockets_SocketOptionName_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_Sockets_SocketOptionName_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_SocketOptionName_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_SocketOptionName_VTable vtable;
};
struct System_Net_Sockets_SocketShutdown_o {
	int32_t value__;
};
struct System_Net_Sockets_SocketShutdown_StaticFields {
};
struct System_Net_Sockets_SocketShutdown_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_Sockets_SocketShutdown_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_SocketShutdown_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_SocketShutdown_VTable vtable;
};
struct System_Net_Sockets_SocketType_o {
	int32_t value__;
};
struct System_Net_Sockets_SocketType_StaticFields {
};
struct System_Net_Sockets_SocketType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_Sockets_SocketType_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_SocketType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_SocketType_VTable vtable;
};
struct System_Net_Sockets_TcpClient_Properties_o {
	uint32_t value__;
};
struct System_Net_Sockets_TcpClient_Properties_StaticFields {
};
struct System_Net_Sockets_TcpClient_Properties_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_Sockets_TcpClient_Properties_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_TcpClient_Properties_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_TcpClient_Properties_VTable vtable;
};
struct System_Net_ChunkStream_State_o {
	int32_t value__;
};
struct System_Net_ChunkStream_State_StaticFields {
};
struct System_Net_ChunkStream_State_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_ChunkStream_State_c {
	Il2CppClass_1 _1;
	System_Net_ChunkStream_State_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_ChunkStream_State_VTable vtable;
};
struct System_Net_DecompressionMethods_o {
	int32_t value__;
};
struct System_Net_DecompressionMethods_StaticFields {
};
struct System_Net_DecompressionMethods_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_DecompressionMethods_c {
	Il2CppClass_1 _1;
	System_Net_DecompressionMethods_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_DecompressionMethods_VTable vtable;
};
struct System_Net_FtpStatusCodek_o {
	int32_t value__;
};
struct System_Net_FtpStatusCodek_StaticFields {
};
struct System_Net_FtpStatusCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_FtpStatusCodek_c {
	Il2CppClass_1 _1;
	System_Net_FtpStatusCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_FtpStatusCodek_VTable vtable;
};
struct System_Net_FtpWebRequest_RequestState_o {
	int32_t value__;
};
struct System_Net_FtpWebRequest_RequestState_StaticFields {
};
struct System_Net_FtpWebRequest_RequestState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_FtpWebRequest_RequestState_c {
	Il2CppClass_1 _1;
	System_Net_FtpWebRequest_RequestState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_FtpWebRequest_RequestState_VTable vtable;
};
struct System_Net_HttpStatusCodek_o {
	int32_t value__;
};
struct System_Net_HttpStatusCodek_StaticFields {
};
struct System_Net_HttpStatusCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_HttpStatusCodek_c {
	Il2CppClass_1 _1;
	System_Net_HttpStatusCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_HttpStatusCodek_VTable vtable;
};
struct System_Net_SecurityProtocolType_o {
	int32_t value__;
};
struct System_Net_SecurityProtocolType_StaticFields {
};
struct System_Net_SecurityProtocolType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_SecurityProtocolType_c {
	Il2CppClass_1 _1;
	System_Net_SecurityProtocolType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_SecurityProtocolType_VTable vtable;
};
struct System_Net_ReadState_o {
	int32_t value__;
};
struct System_Net_ReadState_StaticFields {
};
struct System_Net_ReadState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_ReadState_c {
	Il2CppClass_1 _1;
	System_Net_ReadState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_ReadState_VTable vtable;
};
struct System_Net_WebExceptionStatus_o {
	int32_t value__;
};
struct System_Net_WebExceptionStatus_StaticFields {
};
struct System_Net_WebExceptionStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Net_WebExceptionStatus_c {
	Il2CppClass_1 _1;
	System_Net_WebExceptionStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_WebExceptionStatus_VTable vtable;
};
struct System_Security_Authentication_SslProtocols_o {
	int32_t value__;
};
struct System_Security_Authentication_SslProtocols_StaticFields {
};
struct System_Security_Authentication_SslProtocols_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Authentication_SslProtocols_c {
	Il2CppClass_1 _1;
	System_Security_Authentication_SslProtocols_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Authentication_SslProtocols_VTable vtable;
};
struct Mono_Security_X509_OSX509Certificates_SecTrustResult_o {
	int32_t value__;
};
struct Mono_Security_X509_OSX509Certificates_SecTrustResult_StaticFields {
};
struct Mono_Security_X509_OSX509Certificates_SecTrustResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Mono_Security_X509_OSX509Certificates_SecTrustResult_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_OSX509Certificates_SecTrustResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_OSX509Certificates_SecTrustResult_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_OpenFlags_o {
	int32_t value__;
};
struct System_Security_Cryptography_X509Certificates_OpenFlags_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_OpenFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_X509Certificates_OpenFlags_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_OpenFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_OpenFlags_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_StoreLocation_o {
	int32_t value__;
};
struct System_Security_Cryptography_X509Certificates_StoreLocation_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_StoreLocation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_X509Certificates_StoreLocation_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_StoreLocation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_StoreLocation_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_StoreName_o {
	int32_t value__;
};
struct System_Security_Cryptography_X509Certificates_StoreName_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_StoreName_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_X509Certificates_StoreName_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_StoreName_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_StoreName_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X500DistinguishedNameFlags_o {
	int32_t value__;
};
struct System_Security_Cryptography_X509Certificates_X500DistinguishedNameFlags_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X500DistinguishedNameFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_X509Certificates_X500DistinguishedNameFlags_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X500DistinguishedNameFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X500DistinguishedNameFlags_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509ChainStatus_o {
	int32_t status;
	System_String_o* info;
};
struct System_Security_Cryptography_X509Certificates_X509ChainStatus_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509ChainStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_X509Certificates_X509ChainStatus_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509ChainStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509ChainStatus_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509ChainStatusFlags_o {
	int32_t value__;
};
struct System_Security_Cryptography_X509Certificates_X509ChainStatusFlags_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509ChainStatusFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_X509Certificates_X509ChainStatusFlags_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509ChainStatusFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509ChainStatusFlags_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509FindType_o {
	int32_t value__;
};
struct System_Security_Cryptography_X509Certificates_X509FindType_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509FindType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_X509Certificates_X509FindType_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509FindType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509FindType_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509KeyUsageFlags_o {
	int32_t value__;
};
struct System_Security_Cryptography_X509Certificates_X509KeyUsageFlags_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509KeyUsageFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_X509Certificates_X509KeyUsageFlags_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509KeyUsageFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509KeyUsageFlags_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509NameType_o {
	int32_t value__;
};
struct System_Security_Cryptography_X509Certificates_X509NameType_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509NameType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_X509Certificates_X509NameType_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509NameType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509NameType_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509RevocationFlag_o {
	int32_t value__;
};
struct System_Security_Cryptography_X509Certificates_X509RevocationFlag_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509RevocationFlag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_X509Certificates_X509RevocationFlag_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509RevocationFlag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509RevocationFlag_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509RevocationMode_o {
	int32_t value__;
};
struct System_Security_Cryptography_X509Certificates_X509RevocationMode_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509RevocationMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_X509Certificates_X509RevocationMode_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509RevocationMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509RevocationMode_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509SubjectKeyIdentifierHashAlgorithm_o {
	int32_t value__;
};
struct System_Security_Cryptography_X509Certificates_X509SubjectKeyIdentifierHashAlgorithm_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509SubjectKeyIdentifierHashAlgorithm_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_X509Certificates_X509SubjectKeyIdentifierHashAlgorithm_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509SubjectKeyIdentifierHashAlgorithm_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509SubjectKeyIdentifierHashAlgorithm_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509VerificationFlags_o {
	int32_t value__;
};
struct System_Security_Cryptography_X509Certificates_X509VerificationFlags_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509VerificationFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_X509Certificates_X509VerificationFlags_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509VerificationFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509VerificationFlags_VTable vtable;
};
struct System_Security_Cryptography_AsnDecodeStatus_o {
	int32_t value__;
};
struct System_Security_Cryptography_AsnDecodeStatus_StaticFields {
};
struct System_Security_Cryptography_AsnDecodeStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Security_Cryptography_AsnDecodeStatus_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_AsnDecodeStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_AsnDecodeStatus_VTable vtable;
};
struct System_Text_RegularExpressions_RegexOptions_o {
	int32_t value__;
};
struct System_Text_RegularExpressions_RegexOptions_StaticFields {
};
struct System_Text_RegularExpressions_RegexOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Text_RegularExpressions_RegexOptions_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_RegexOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_RegexOptions_VTable vtable;
};
struct System_Text_RegularExpressions_OpCodek_o {
	uint16_t value__;
};
struct System_Text_RegularExpressions_OpCodek_StaticFields {
};
struct System_Text_RegularExpressions_OpCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Text_RegularExpressions_OpCodek_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_OpCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_OpCodek_VTable vtable;
};
struct System_Text_RegularExpressions_OpFlags_o {
	uint16_t value__;
};
struct System_Text_RegularExpressions_OpFlags_StaticFields {
};
struct System_Text_RegularExpressions_OpFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Text_RegularExpressions_OpFlags_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_OpFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_OpFlags_VTable vtable;
};
struct System_Text_RegularExpressions_Position_o {
	uint16_t value__;
};
struct System_Text_RegularExpressions_Position_StaticFields {
};
struct System_Text_RegularExpressions_Position_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Text_RegularExpressions_Position_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Position_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Position_VTable vtable;
};
struct System_Text_RegularExpressions_Category_o {
	uint16_t value__;
};
struct System_Text_RegularExpressions_Category_StaticFields {
};
struct System_Text_RegularExpressions_Category_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Text_RegularExpressions_Category_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Category_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Category_VTable vtable;
};
struct System_Text_RegularExpressions_PatternCompiler_PatternLinkStack_Link_o {
	int32_t base_addr;
	int32_t offset_addr;
};
struct System_Text_RegularExpressions_PatternCompiler_PatternLinkStack_Link_StaticFields {
};
struct System_Text_RegularExpressions_PatternCompiler_PatternLinkStack_Link_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_PatternCompiler_PatternLinkStack_Link_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_PatternCompiler_PatternLinkStack_Link_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_PatternCompiler_PatternLinkStack_Link_VTable vtable;
};
struct System_Text_RegularExpressions_Mark_o {
	int32_t Start;
	int32_t End;
	int32_t Previous;
};
struct System_Text_RegularExpressions_Mark_StaticFields {
};
struct System_Text_RegularExpressions_Mark_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_Mark_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Mark_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Mark_VTable vtable;
};
struct System_Text_RegularExpressions_Interpreter_IntStack_o {
	System_Int32_array* values;
	int32_t count;
};
struct System_Text_RegularExpressions_Interpreter_IntStack_StaticFields {
};
struct System_Text_RegularExpressions_Interpreter_IntStack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_Interpreter_IntStack_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Interpreter_IntStack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Interpreter_IntStack_VTable vtable;
};
struct System_Text_RegularExpressions_Interpreter_Mode_o {
	int32_t value__;
};
struct System_Text_RegularExpressions_Interpreter_Mode_StaticFields {
};
struct System_Text_RegularExpressions_Interpreter_Mode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Text_RegularExpressions_Interpreter_Mode_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Interpreter_Mode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Interpreter_Mode_VTable vtable;
};
struct System_Text_RegularExpressions_Interval_o {
	int32_t low;
	int32_t high;
	bool contiguous;
};
struct System_Text_RegularExpressions_Interval_StaticFields {
};
struct System_Text_RegularExpressions_Interval_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct System_Text_RegularExpressions_Interval_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Interval_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Interval_VTable vtable;
};
struct System_Uri_UriScheme_o {
	System_String_o* scheme;
	System_String_o* delimiter;
	int32_t defaultPort;
};
struct System_Uri_UriScheme_StaticFields {
};
struct System_Uri_UriScheme_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Uri_UriScheme_c {
	Il2CppClass_1 _1;
	System_Uri_UriScheme_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Uri_UriScheme_VTable vtable;
};
struct System_UriHostNameType_o {
	int32_t value__;
};
struct System_UriHostNameType_StaticFields {
};
struct System_UriHostNameType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_UriHostNameType_c {
	Il2CppClass_1 _1;
	System_UriHostNameType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_UriHostNameType_VTable vtable;
};
struct System_UriKind_o {
	int32_t value__;
};
struct System_UriKind_StaticFields {
};
struct System_UriKind_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_UriKind_c {
	Il2CppClass_1 _1;
	System_UriKind_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_UriKind_VTable vtable;
};
struct System_UriPartial_o {
	int32_t value__;
};
struct System_UriPartial_StaticFields {
};
struct System_UriPartial_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_UriPartial_c {
	Il2CppClass_1 _1;
	System_UriPartial_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_UriPartial_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_16_2_o {
};
struct _PrivateImplementationDetails___ArrayType_16_2_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_16_2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_16_2_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_16_2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_16_2_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_128_1_o {
};
struct _PrivateImplementationDetails___ArrayType_128_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_128_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_128_1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_128_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_128_1_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_12_2_o {
};
struct _PrivateImplementationDetails___ArrayType_12_2_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_12_2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_12_2_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_12_2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_12_2_VTable vtable;
};
struct System_Collections_Generic_HashSet_Link_T__o {
	int32_t HashCodek;
	int32_t Next;
};
struct System_Collections_Generic_HashSet_Link_T__StaticFields {
};
struct System_Collections_Generic_HashSet_Link_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_HashSet_Link_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_HashSet_Link_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_HashSet_Link_T__VTable vtable;
};
struct System_Collections_Generic_HashSet_Enumerator_T__o {
	System_Collections_Generic_HashSet_T__o* hashset;
	int32_t next;
	int32_t stamp;
	Il2CppObject* current;
};
struct System_Collections_Generic_HashSet_Enumerator_T__StaticFields {
};
struct System_Collections_Generic_HashSet_Enumerator_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_HashSet_Enumerator_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_HashSet_Enumerator_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_HashSet_Enumerator_T__VTable vtable;
};
struct System_Linq_Enumerable_Fallback_o {
	int32_t value__;
};
struct System_Linq_Enumerable_Fallback_StaticFields {
};
struct System_Linq_Enumerable_Fallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Linq_Enumerable_Fallback_c {
	Il2CppClass_1 _1;
	System_Linq_Enumerable_Fallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_Enumerable_Fallback_VTable vtable;
};
struct System_Linq_SortDirection_o {
	int32_t value__;
};
struct System_Linq_SortDirection_StaticFields {
};
struct System_Linq_SortDirection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Linq_SortDirection_c {
	Il2CppClass_1 _1;
	System_Linq_SortDirection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_SortDirection_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_136_1_o {
};
struct _PrivateImplementationDetails___ArrayType_136_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_136_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_136_1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_136_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_136_1_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_120_1_o {
};
struct _PrivateImplementationDetails___ArrayType_120_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_120_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_120_1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_120_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_120_1_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_256_2_o {
};
struct _PrivateImplementationDetails___ArrayType_256_2_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_256_2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_256_2_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_256_2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_256_2_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_1024_1_o {
};
struct _PrivateImplementationDetails___ArrayType_1024_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_1024_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_1024_1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_1024_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_1024_1_VTable vtable;
};
struct UnityEngine_Bindings_TargetType_o {
	int32_t value__;
};
struct UnityEngine_Bindings_TargetType_StaticFields {
};
struct UnityEngine_Bindings_TargetType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Bindings_TargetType_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_TargetType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_TargetType_VTable vtable;
};
struct UnityEngine_Bindings_CodekgenOptions_o {
	int32_t value__;
};
struct UnityEngine_Bindings_CodekgenOptions_StaticFields {
};
struct UnityEngine_Bindings_CodekgenOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Bindings_CodekgenOptions_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_CodekgenOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_CodekgenOptions_VTable vtable;
};
struct UnityEngine_Bindings_StaticAccessorType_o {
	int32_t value__;
};
struct UnityEngine_Bindings_StaticAccessorType_StaticFields {
};
struct UnityEngine_Bindings_StaticAccessorType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Bindings_StaticAccessorType_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_StaticAccessorType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_StaticAccessorType_VTable vtable;
};
struct UnityEngine_jvalue_o {
	bool z;
	uint8_t b;
	uint16_t c;
	int16_t s;
	int32_t i;
	int64_t j;
	float f;
	double d;
	intptr_t l;
};
struct UnityEngine_jvalue_StaticFields {
};
struct UnityEngine_jvalue_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_jvalue_c {
	Il2CppClass_1 _1;
	UnityEngine_jvalue_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_jvalue_VTable vtable;
};
struct UnityEngine_Keyframe_o {
	float m_Time;
	float m_Value;
	float m_InTangent;
	float m_OutTangent;
	int32_t m_WeightedMode;
	float m_InWeight;
	float m_OutWeight;
};
struct UnityEngine_Keyframe_StaticFields {
};
struct UnityEngine_Keyframe_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Keyframe_c {
	Il2CppClass_1 _1;
	UnityEngine_Keyframe_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Keyframe_VTable vtable;
};
struct UnityEngine_WrapMode_o {
	int32_t value__;
};
struct UnityEngine_WrapMode_StaticFields {
};
struct UnityEngine_WrapMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_WrapMode_c {
	Il2CppClass_1 _1;
	UnityEngine_WrapMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_WrapMode_VTable vtable;
};
struct UnityEngine_StackTraceLogType_o {
	int32_t value__;
};
struct UnityEngine_StackTraceLogType_StaticFields {
};
struct UnityEngine_StackTraceLogType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_StackTraceLogType_c {
	Il2CppClass_1 _1;
	UnityEngine_StackTraceLogType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_StackTraceLogType_VTable vtable;
};
struct UnityEngine_NetworkReachability_o {
	int32_t value__;
};
struct UnityEngine_NetworkReachability_StaticFields {
};
struct UnityEngine_NetworkReachability_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_NetworkReachability_c {
	Il2CppClass_1 _1;
	UnityEngine_NetworkReachability_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_NetworkReachability_VTable vtable;
};
struct UnityEngine_SendMessageOptions_o {
	int32_t value__;
};
struct UnityEngine_SendMessageOptions_StaticFields {
};
struct UnityEngine_SendMessageOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_SendMessageOptions_c {
	Il2CppClass_1 _1;
	UnityEngine_SendMessageOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SendMessageOptions_VTable vtable;
};
struct UnityEngine_PrimitiveType_o {
	int32_t value__;
};
struct UnityEngine_PrimitiveType_StaticFields {
};
struct UnityEngine_PrimitiveType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_PrimitiveType_c {
	Il2CppClass_1 _1;
	UnityEngine_PrimitiveType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_PrimitiveType_VTable vtable;
};
struct UnityEngine_Space_o {
	int32_t value__;
};
struct UnityEngine_Space_StaticFields {
};
struct UnityEngine_Space_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Space_c {
	Il2CppClass_1 _1;
	UnityEngine_Space_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Space_VTable vtable;
};
struct UnityEngine_RuntimePlatform_o {
	int32_t value__;
};
struct UnityEngine_RuntimePlatform_StaticFields {
};
struct UnityEngine_RuntimePlatform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_RuntimePlatform_c {
	Il2CppClass_1 _1;
	UnityEngine_RuntimePlatform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RuntimePlatform_VTable vtable;
};
struct UnityEngine_SystemLanguage_o {
	int32_t value__;
};
struct UnityEngine_SystemLanguage_StaticFields {
};
struct UnityEngine_SystemLanguage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_SystemLanguage_c {
	Il2CppClass_1 _1;
	UnityEngine_SystemLanguage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SystemLanguage_VTable vtable;
};
struct UnityEngine_LogType_o {
	int32_t value__;
};
struct UnityEngine_LogType_StaticFields {
};
struct UnityEngine_LogType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_LogType_c {
	Il2CppClass_1 _1;
	UnityEngine_LogType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LogType_VTable vtable;
};
struct UnityEngine_ThreadPriority_o {
	int32_t value__;
};
struct UnityEngine_ThreadPriority_StaticFields {
};
struct UnityEngine_ThreadPriority_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ThreadPriority_c {
	Il2CppClass_1 _1;
	UnityEngine_ThreadPriority_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ThreadPriority_VTable vtable;
};
struct UnityEngine_BeforeRenderHelper_OrderBlock_o {
	int32_t order;
	UnityEngine_Events_UnityAction_o* callback;
};
struct UnityEngine_BeforeRenderHelper_OrderBlock_StaticFields {
};
struct UnityEngine_BeforeRenderHelper_OrderBlock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_BeforeRenderHelper_OrderBlock_c {
	Il2CppClass_1 _1;
	UnityEngine_BeforeRenderHelper_OrderBlock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_BeforeRenderHelper_OrderBlock_VTable vtable;
};
struct UnityEngine_Vector3_o {
	float x;
	float y;
	float z;
};
struct UnityEngine_Vector3_StaticFields {
	UnityEngine_Vector3_o zeroVector;
	UnityEngine_Vector3_o oneVector;
	UnityEngine_Vector3_o upVector;
	UnityEngine_Vector3_o downVector;
	UnityEngine_Vector3_o leftVector;
	UnityEngine_Vector3_o rightVector;
	UnityEngine_Vector3_o forwardVector;
	UnityEngine_Vector3_o backVector;
	UnityEngine_Vector3_o positiveInfinityVector;
	UnityEngine_Vector3_o negativeInfinityVector;
};
struct UnityEngine_Vector3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_Vector3_c {
	Il2CppClass_1 _1;
	UnityEngine_Vector3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Vector3_VTable vtable;
};
struct UnityEngine_Bounds_o {
	UnityEngine_Vector3_o m_Center;
	UnityEngine_Vector3_o m_Extents;
};
struct UnityEngine_Bounds_StaticFields {
};
struct UnityEngine_Bounds_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_Bounds_c {
	Il2CppClass_1 _1;
	UnityEngine_Bounds_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bounds_VTable vtable;
};
struct UnityEngine_Camera_MonoOrStereoscopicEye_o {
	int32_t value__;
};
struct UnityEngine_Camera_MonoOrStereoscopicEye_StaticFields {
};
struct UnityEngine_Camera_MonoOrStereoscopicEye_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Camera_MonoOrStereoscopicEye_c {
	Il2CppClass_1 _1;
	UnityEngine_Camera_MonoOrStereoscopicEye_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Camera_MonoOrStereoscopicEye_VTable vtable;
};
struct UnityEngine_CastHelper_T__o {
	Il2CppObject* t;
	intptr_t onePointerFurtherThanT;
};
struct UnityEngine_CastHelper_T__StaticFields {
};
struct UnityEngine_CastHelper_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_CastHelper_T__c {
	Il2CppClass_1 _1;
	UnityEngine_CastHelper_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CastHelper_T__VTable vtable;
};
struct UnityEngine_Color_o {
	float r;
	float g;
	float b;
	float a;
};
struct UnityEngine_Color_StaticFields {
};
struct UnityEngine_Color_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_Color_c {
	Il2CppClass_1 _1;
	UnityEngine_Color_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Color_VTable vtable;
};
struct UnityEngine_Color32_o {
	int32_t rgba;
	uint8_t r;
	uint8_t g;
	uint8_t b;
	uint8_t a;
};
struct UnityEngine_Color32_StaticFields {
};
struct UnityEngine_Color32_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Color32_c {
	Il2CppClass_1 _1;
	UnityEngine_Color32_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Color32_VTable vtable;
};
struct UnityEngine_BoundingSphere_o {
	UnityEngine_Vector3_o position;
	float radius;
};
struct UnityEngine_BoundingSphere_StaticFields {
};
struct UnityEngine_BoundingSphere_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_BoundingSphere_c {
	Il2CppClass_1 _1;
	UnityEngine_BoundingSphere_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_BoundingSphere_VTable vtable;
};
struct UnityEngine_CullingGroupEvent_o {
	int32_t m_Index;
	uint8_t m_PrevState;
	uint8_t m_ThisState;
};
struct UnityEngine_CullingGroupEvent_StaticFields {
};
struct UnityEngine_CullingGroupEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_CullingGroupEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_CullingGroupEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CullingGroupEvent_VTable vtable;
};
struct UnityEngine_CursorLockMode_o {
	int32_t value__;
};
struct UnityEngine_CursorLockMode_StaticFields {
};
struct UnityEngine_CursorLockMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_CursorLockMode_c {
	Il2CppClass_1 _1;
	UnityEngine_CursorLockMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CursorLockMode_VTable vtable;
};
struct UnityEngine_PropertyName_o {
	int32_t id;
};
struct UnityEngine_PropertyName_StaticFields {
};
struct UnityEngine_PropertyName_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_PropertyName_c {
	Il2CppClass_1 _1;
	UnityEngine_PropertyName_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_PropertyName_VTable vtable;
};
struct UnityEngine_ExposedReference_T__o {
	UnityEngine_PropertyName_o exposedName;
	UnityEngine_Object_o* defaultValue;
};
struct UnityEngine_ExposedReference_T__StaticFields {
};
struct UnityEngine_ExposedReference_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ExposedReference_T__c {
	Il2CppClass_1 _1;
	UnityEngine_ExposedReference_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ExposedReference_T__VTable vtable;
};
struct UnityEngine_GradientColorKey_o {
	UnityEngine_Color_o color;
	float time;
};
struct UnityEngine_GradientColorKey_StaticFields {
};
struct UnityEngine_GradientColorKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GradientColorKey_c {
	Il2CppClass_1 _1;
	UnityEngine_GradientColorKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GradientColorKey_VTable vtable;
};
struct UnityEngine_GradientAlphaKey_o {
	float alpha;
	float time;
};
struct UnityEngine_GradientAlphaKey_StaticFields {
};
struct UnityEngine_GradientAlphaKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GradientAlphaKey_c {
	Il2CppClass_1 _1;
	UnityEngine_GradientAlphaKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GradientAlphaKey_VTable vtable;
};
struct UnityEngine_FullScreenMode_o {
	int32_t value__;
};
struct UnityEngine_FullScreenMode_StaticFields {
};
struct UnityEngine_FullScreenMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_FullScreenMode_c {
	Il2CppClass_1 _1;
	UnityEngine_FullScreenMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_FullScreenMode_VTable vtable;
};
struct UnityEngine_RenderBuffer_o {
	int32_t m_RenderTextureInstanceID;
	intptr_t m_BufferPtr;
};
struct UnityEngine_RenderBuffer_StaticFields {
};
struct UnityEngine_RenderBuffer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_RenderBuffer_c {
	Il2CppClass_1 _1;
	UnityEngine_RenderBuffer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RenderBuffer_VTable vtable;
};
struct UnityEngine_Resolution_o {
	int32_t m_Width;
	int32_t m_Height;
	int32_t m_RefreshRate;
};
struct UnityEngine_Resolution_StaticFields {
};
struct UnityEngine_Resolution_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Resolution_c {
	Il2CppClass_1 _1;
	UnityEngine_Resolution_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Resolution_VTable vtable;
};
struct UnityEngine_Rect_o {
	float m_XMin;
	float m_YMin;
	float m_Width;
	float m_Height;
};
struct UnityEngine_Rect_StaticFields {
};
struct UnityEngine_Rect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_Rect_c {
	Il2CppClass_1 _1;
	UnityEngine_Rect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rect_VTable vtable;
};
struct UnityEngine_Vector4_o {
	float x;
	float y;
	float z;
	float w;
};
struct UnityEngine_Vector4_StaticFields {
	UnityEngine_Vector4_o zeroVector;
	UnityEngine_Vector4_o oneVector;
	UnityEngine_Vector4_o positiveInfinityVector;
	UnityEngine_Vector4_o negativeInfinityVector;
};
struct UnityEngine_Vector4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_Vector4_c {
	Il2CppClass_1 _1;
	UnityEngine_Vector4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Vector4_VTable vtable;
};
struct UnityEngine_Internal_DrawTextureArguments_o {
	UnityEngine_Rect_o screenRect;
	UnityEngine_Rect_o sourceRect;
	int32_t leftBorder;
	int32_t rightBorder;
	int32_t topBorder;
	int32_t bottomBorder;
	UnityEngine_Color_o color;
	UnityEngine_Vector4_o borderWidths;
	UnityEngine_Vector4_o cornerRadiuses;
	int32_t pass;
	UnityEngine_Texture_o* texture;
	UnityEngine_Material_o* mat;
};
struct UnityEngine_Internal_DrawTextureArguments_StaticFields {
};
struct UnityEngine_Internal_DrawTextureArguments_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Internal_DrawTextureArguments_c {
	Il2CppClass_1 _1;
	UnityEngine_Internal_DrawTextureArguments_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Internal_DrawTextureArguments_VTable vtable;
};
struct UnityEngine_LightmapsModeLegacy_o {
	int32_t value__;
};
struct UnityEngine_LightmapsModeLegacy_StaticFields {
};
struct UnityEngine_LightmapsModeLegacy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_LightmapsModeLegacy_c {
	Il2CppClass_1 _1;
	UnityEngine_LightmapsModeLegacy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LightmapsModeLegacy_VTable vtable;
};
struct UnityEngine_Rendering_ShaderHardwareTier_o {
	int32_t value__;
};
struct UnityEngine_Rendering_ShaderHardwareTier_StaticFields {
};
struct UnityEngine_Rendering_ShaderHardwareTier_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_ShaderHardwareTier_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_ShaderHardwareTier_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_ShaderHardwareTier_VTable vtable;
};
struct UnityEngine_LightBakingOutput_o {
	int32_t probeOcclusionLightIndex;
	int32_t occlusionMaskChannel;
	int32_t lightmapBakeType;
	int32_t mixedLightingMode;
	bool isBaked;
};
struct UnityEngine_LightBakingOutput_StaticFields {
};
struct UnityEngine_LightBakingOutput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_LightBakingOutput_c {
	Il2CppClass_1 _1;
	UnityEngine_LightBakingOutput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LightBakingOutput_VTable vtable;
};
struct UnityEngine_LightShadowCasterMode_o {
	int32_t value__;
};
struct UnityEngine_LightShadowCasterMode_StaticFields {
};
struct UnityEngine_LightShadowCasterMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_LightShadowCasterMode_c {
	Il2CppClass_1 _1;
	UnityEngine_LightShadowCasterMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LightShadowCasterMode_VTable vtable;
};
struct UnityEngine_TransparencySortMode_o {
	int32_t value__;
};
struct UnityEngine_TransparencySortMode_StaticFields {
};
struct UnityEngine_TransparencySortMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_TransparencySortMode_c {
	Il2CppClass_1 _1;
	UnityEngine_TransparencySortMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TransparencySortMode_VTable vtable;
};
struct UnityEngine_LightType_o {
	int32_t value__;
};
struct UnityEngine_LightType_StaticFields {
};
struct UnityEngine_LightType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_LightType_c {
	Il2CppClass_1 _1;
	UnityEngine_LightType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LightType_VTable vtable;
};
struct UnityEngine_LightRenderMode_o {
	int32_t value__;
};
struct UnityEngine_LightRenderMode_StaticFields {
};
struct UnityEngine_LightRenderMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_LightRenderMode_c {
	Il2CppClass_1 _1;
	UnityEngine_LightRenderMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LightRenderMode_VTable vtable;
};
struct UnityEngine_LightShadows_o {
	int32_t value__;
};
struct UnityEngine_LightShadows_StaticFields {
};
struct UnityEngine_LightShadows_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_LightShadows_c {
	Il2CppClass_1 _1;
	UnityEngine_LightShadows_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LightShadows_VTable vtable;
};
struct UnityEngine_FogMode_o {
	int32_t value__;
};
struct UnityEngine_FogMode_StaticFields {
};
struct UnityEngine_FogMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_FogMode_c {
	Il2CppClass_1 _1;
	UnityEngine_FogMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_FogMode_VTable vtable;
};
struct UnityEngine_LightmapBakeType_o {
	int32_t value__;
};
struct UnityEngine_LightmapBakeType_StaticFields {
};
struct UnityEngine_LightmapBakeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_LightmapBakeType_c {
	Il2CppClass_1 _1;
	UnityEngine_LightmapBakeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LightmapBakeType_VTable vtable;
};
struct UnityEngine_MixedLightingMode_o {
	int32_t value__;
};
struct UnityEngine_MixedLightingMode_StaticFields {
};
struct UnityEngine_MixedLightingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_MixedLightingMode_c {
	Il2CppClass_1 _1;
	UnityEngine_MixedLightingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_MixedLightingMode_VTable vtable;
};
struct UnityEngine_ShadowProjection_o {
	int32_t value__;
};
struct UnityEngine_ShadowProjection_StaticFields {
};
struct UnityEngine_ShadowProjection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ShadowProjection_c {
	Il2CppClass_1 _1;
	UnityEngine_ShadowProjection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ShadowProjection_VTable vtable;
};
struct UnityEngine_ShadowResolution_o {
	int32_t value__;
};
struct UnityEngine_ShadowResolution_StaticFields {
};
struct UnityEngine_ShadowResolution_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ShadowResolution_c {
	Il2CppClass_1 _1;
	UnityEngine_ShadowResolution_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ShadowResolution_VTable vtable;
};
struct UnityEngine_ShadowmaskMode_o {
	int32_t value__;
};
struct UnityEngine_ShadowmaskMode_StaticFields {
};
struct UnityEngine_ShadowmaskMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ShadowmaskMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ShadowmaskMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ShadowmaskMode_VTable vtable;
};
struct UnityEngine_CameraClearFlags_o {
	int32_t value__;
};
struct UnityEngine_CameraClearFlags_StaticFields {
};
struct UnityEngine_CameraClearFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_CameraClearFlags_c {
	Il2CppClass_1 _1;
	UnityEngine_CameraClearFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CameraClearFlags_VTable vtable;
};
struct UnityEngine_DepthTextureMode_o {
	int32_t value__;
};
struct UnityEngine_DepthTextureMode_StaticFields {
};
struct UnityEngine_DepthTextureMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_DepthTextureMode_c {
	Il2CppClass_1 _1;
	UnityEngine_DepthTextureMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_DepthTextureMode_VTable vtable;
};
struct UnityEngine_MeshTopology_o {
	int32_t value__;
};
struct UnityEngine_MeshTopology_StaticFields {
};
struct UnityEngine_MeshTopology_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_MeshTopology_c {
	Il2CppClass_1 _1;
	UnityEngine_MeshTopology_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_MeshTopology_VTable vtable;
};
struct UnityEngine_SkinQuality_o {
	int32_t value__;
};
struct UnityEngine_SkinQuality_StaticFields {
};
struct UnityEngine_SkinQuality_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_SkinQuality_c {
	Il2CppClass_1 _1;
	UnityEngine_SkinQuality_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SkinQuality_VTable vtable;
};
struct UnityEngine_ColorSpace_o {
	int32_t value__;
};
struct UnityEngine_ColorSpace_StaticFields {
};
struct UnityEngine_ColorSpace_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ColorSpace_c {
	Il2CppClass_1 _1;
	UnityEngine_ColorSpace_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ColorSpace_VTable vtable;
};
struct UnityEngine_FilterMode_o {
	int32_t value__;
};
struct UnityEngine_FilterMode_StaticFields {
};
struct UnityEngine_FilterMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_FilterMode_c {
	Il2CppClass_1 _1;
	UnityEngine_FilterMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_FilterMode_VTable vtable;
};
struct UnityEngine_TextureWrapMode_o {
	int32_t value__;
};
struct UnityEngine_TextureWrapMode_StaticFields {
};
struct UnityEngine_TextureWrapMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_TextureWrapMode_c {
	Il2CppClass_1 _1;
	UnityEngine_TextureWrapMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextureWrapMode_VTable vtable;
};
struct UnityEngine_TextureFormat_o {
	int32_t value__;
};
struct UnityEngine_TextureFormat_StaticFields {
};
struct UnityEngine_TextureFormat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_TextureFormat_c {
	Il2CppClass_1 _1;
	UnityEngine_TextureFormat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextureFormat_VTable vtable;
};
struct UnityEngine_CubemapFace_o {
	int32_t value__;
};
struct UnityEngine_CubemapFace_StaticFields {
};
struct UnityEngine_CubemapFace_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_CubemapFace_c {
	Il2CppClass_1 _1;
	UnityEngine_CubemapFace_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CubemapFace_VTable vtable;
};
struct UnityEngine_RenderTextureFormat_o {
	int32_t value__;
};
struct UnityEngine_RenderTextureFormat_StaticFields {
};
struct UnityEngine_RenderTextureFormat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_RenderTextureFormat_c {
	Il2CppClass_1 _1;
	UnityEngine_RenderTextureFormat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RenderTextureFormat_VTable vtable;
};
struct UnityEngine_VRTextureUsage_o {
	int32_t value__;
};
struct UnityEngine_VRTextureUsage_StaticFields {
};
struct UnityEngine_VRTextureUsage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_VRTextureUsage_c {
	Il2CppClass_1 _1;
	UnityEngine_VRTextureUsage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_VRTextureUsage_VTable vtable;
};
struct UnityEngine_RenderTextureCreationFlags_o {
	int32_t value__;
};
struct UnityEngine_RenderTextureCreationFlags_StaticFields {
};
struct UnityEngine_RenderTextureCreationFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_RenderTextureCreationFlags_c {
	Il2CppClass_1 _1;
	UnityEngine_RenderTextureCreationFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RenderTextureCreationFlags_VTable vtable;
};
struct UnityEngine_RenderTextureReadWrite_o {
	int32_t value__;
};
struct UnityEngine_RenderTextureReadWrite_StaticFields {
};
struct UnityEngine_RenderTextureReadWrite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_RenderTextureReadWrite_c {
	Il2CppClass_1 _1;
	UnityEngine_RenderTextureReadWrite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RenderTextureReadWrite_VTable vtable;
};
struct UnityEngine_RenderTextureMemoryless_o {
	int32_t value__;
};
struct UnityEngine_RenderTextureMemoryless_StaticFields {
};
struct UnityEngine_RenderTextureMemoryless_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_RenderTextureMemoryless_c {
	Il2CppClass_1 _1;
	UnityEngine_RenderTextureMemoryless_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RenderTextureMemoryless_VTable vtable;
};
struct UnityEngine_Experimental_Rendering_TextureCreationFlags_o {
	int32_t value__;
};
struct UnityEngine_Experimental_Rendering_TextureCreationFlags_StaticFields {
};
struct UnityEngine_Experimental_Rendering_TextureCreationFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Experimental_Rendering_TextureCreationFlags_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Rendering_TextureCreationFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Rendering_TextureCreationFlags_VTable vtable;
};
struct UnityEngine_Experimental_Rendering_FormatUsage_o {
	int32_t value__;
};
struct UnityEngine_Experimental_Rendering_FormatUsage_StaticFields {
};
struct UnityEngine_Experimental_Rendering_FormatUsage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Experimental_Rendering_FormatUsage_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Rendering_FormatUsage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Rendering_FormatUsage_VTable vtable;
};
struct UnityEngine_Experimental_Rendering_GraphicsFormat_o {
	int32_t value__;
};
struct UnityEngine_Experimental_Rendering_GraphicsFormat_StaticFields {
};
struct UnityEngine_Experimental_Rendering_GraphicsFormat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Experimental_Rendering_GraphicsFormat_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Rendering_GraphicsFormat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Rendering_GraphicsFormat_VTable vtable;
};
struct UnityEngine_LightmapsMode_o {
	int32_t value__;
};
struct UnityEngine_LightmapsMode_StaticFields {
};
struct UnityEngine_LightmapsMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_LightmapsMode_c {
	Il2CppClass_1 _1;
	UnityEngine_LightmapsMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LightmapsMode_VTable vtable;
};
struct UnityEngine_MotionVectorGenerationMode_o {
	int32_t value__;
};
struct UnityEngine_MotionVectorGenerationMode_StaticFields {
};
struct UnityEngine_MotionVectorGenerationMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_MotionVectorGenerationMode_c {
	Il2CppClass_1 _1;
	UnityEngine_MotionVectorGenerationMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_MotionVectorGenerationMode_VTable vtable;
};
struct UnityEngine_LineTextureMode_o {
	int32_t value__;
};
struct UnityEngine_LineTextureMode_StaticFields {
};
struct UnityEngine_LineTextureMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_LineTextureMode_c {
	Il2CppClass_1 _1;
	UnityEngine_LineTextureMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LineTextureMode_VTable vtable;
};
struct UnityEngine_LineAlignment_o {
	int32_t value__;
};
struct UnityEngine_LineAlignment_StaticFields {
};
struct UnityEngine_LineAlignment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_LineAlignment_c {
	Il2CppClass_1 _1;
	UnityEngine_LineAlignment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LineAlignment_VTable vtable;
};
struct UnityEngine_Rendering_IndexFormat_o {
	int32_t value__;
};
struct UnityEngine_Rendering_IndexFormat_StaticFields {
};
struct UnityEngine_Rendering_IndexFormat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_IndexFormat_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_IndexFormat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_IndexFormat_VTable vtable;
};
struct UnityEngine_Rendering_VertexAttribute_o {
	int32_t value__;
};
struct UnityEngine_Rendering_VertexAttribute_StaticFields {
};
struct UnityEngine_Rendering_VertexAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_VertexAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_VertexAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_VertexAttribute_VTable vtable;
};
struct UnityEngine_Rendering_BlendMode_o {
	int32_t value__;
};
struct UnityEngine_Rendering_BlendMode_StaticFields {
};
struct UnityEngine_Rendering_BlendMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_BlendMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_BlendMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_BlendMode_VTable vtable;
};
struct UnityEngine_Rendering_BlendOp_o {
	int32_t value__;
};
struct UnityEngine_Rendering_BlendOp_StaticFields {
};
struct UnityEngine_Rendering_BlendOp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_BlendOp_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_BlendOp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_BlendOp_VTable vtable;
};
struct UnityEngine_Rendering_CompareFunction_o {
	int32_t value__;
};
struct UnityEngine_Rendering_CompareFunction_StaticFields {
};
struct UnityEngine_Rendering_CompareFunction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_CompareFunction_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_CompareFunction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_CompareFunction_VTable vtable;
};
struct UnityEngine_Rendering_ColorWriteMask_o {
	int32_t value__;
};
struct UnityEngine_Rendering_ColorWriteMask_StaticFields {
};
struct UnityEngine_Rendering_ColorWriteMask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_ColorWriteMask_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_ColorWriteMask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_ColorWriteMask_VTable vtable;
};
struct UnityEngine_Rendering_StencilOp_o {
	int32_t value__;
};
struct UnityEngine_Rendering_StencilOp_StaticFields {
};
struct UnityEngine_Rendering_StencilOp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_StencilOp_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_StencilOp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_StencilOp_VTable vtable;
};
struct UnityEngine_Rendering_AmbientMode_o {
	int32_t value__;
};
struct UnityEngine_Rendering_AmbientMode_StaticFields {
};
struct UnityEngine_Rendering_AmbientMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_AmbientMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_AmbientMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_AmbientMode_VTable vtable;
};
struct UnityEngine_Rendering_DefaultReflectionMode_o {
	int32_t value__;
};
struct UnityEngine_Rendering_DefaultReflectionMode_StaticFields {
};
struct UnityEngine_Rendering_DefaultReflectionMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_DefaultReflectionMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_DefaultReflectionMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_DefaultReflectionMode_VTable vtable;
};
struct UnityEngine_Rendering_CameraEvent_o {
	int32_t value__;
};
struct UnityEngine_Rendering_CameraEvent_StaticFields {
};
struct UnityEngine_Rendering_CameraEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_CameraEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_CameraEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_CameraEvent_VTable vtable;
};
struct UnityEngine_Rendering_LightEvent_o {
	int32_t value__;
};
struct UnityEngine_Rendering_LightEvent_StaticFields {
};
struct UnityEngine_Rendering_LightEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_LightEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_LightEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_LightEvent_VTable vtable;
};
struct UnityEngine_Rendering_ShadowMapPass_o {
	int32_t value__;
};
struct UnityEngine_Rendering_ShadowMapPass_StaticFields {
};
struct UnityEngine_Rendering_ShadowMapPass_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_ShadowMapPass_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_ShadowMapPass_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_ShadowMapPass_VTable vtable;
};
struct UnityEngine_Rendering_BuiltinRenderTextureType_o {
	int32_t value__;
};
struct UnityEngine_Rendering_BuiltinRenderTextureType_StaticFields {
};
struct UnityEngine_Rendering_BuiltinRenderTextureType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_BuiltinRenderTextureType_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_BuiltinRenderTextureType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_BuiltinRenderTextureType_VTable vtable;
};
struct UnityEngine_Rendering_ShadowCastingMode_o {
	int32_t value__;
};
struct UnityEngine_Rendering_ShadowCastingMode_StaticFields {
};
struct UnityEngine_Rendering_ShadowCastingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_ShadowCastingMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_ShadowCastingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_ShadowCastingMode_VTable vtable;
};
struct UnityEngine_Rendering_LightShadowResolution_o {
	int32_t value__;
};
struct UnityEngine_Rendering_LightShadowResolution_StaticFields {
};
struct UnityEngine_Rendering_LightShadowResolution_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_LightShadowResolution_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_LightShadowResolution_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_LightShadowResolution_VTable vtable;
};
struct UnityEngine_Rendering_GraphicsDeviceType_o {
	int32_t value__;
};
struct UnityEngine_Rendering_GraphicsDeviceType_StaticFields {
};
struct UnityEngine_Rendering_GraphicsDeviceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_GraphicsDeviceType_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_GraphicsDeviceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_GraphicsDeviceType_VTable vtable;
};
struct UnityEngine_Rendering_GraphicsTier_o {
	int32_t value__;
};
struct UnityEngine_Rendering_GraphicsTier_StaticFields {
};
struct UnityEngine_Rendering_GraphicsTier_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_GraphicsTier_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_GraphicsTier_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_GraphicsTier_VTable vtable;
};
struct UnityEngine_Rendering_RenderTargetIdentifier_o {
	int32_t m_Type;
	int32_t m_NameID;
	int32_t m_InstanceID;
	intptr_t m_BufferPointer;
	int32_t m_MipLevel;
	int32_t m_CubeFace;
	int32_t m_DepthSlice;
};
struct UnityEngine_Rendering_RenderTargetIdentifier_StaticFields {
};
struct UnityEngine_Rendering_RenderTargetIdentifier_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_Rendering_RenderTargetIdentifier_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_RenderTargetIdentifier_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_RenderTargetIdentifier_VTable vtable;
};
struct UnityEngine_Rendering_ReflectionProbeUsage_o {
	int32_t value__;
};
struct UnityEngine_Rendering_ReflectionProbeUsage_StaticFields {
};
struct UnityEngine_Rendering_ReflectionProbeUsage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_ReflectionProbeUsage_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_ReflectionProbeUsage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_ReflectionProbeUsage_VTable vtable;
};
struct UnityEngine_Rendering_ReflectionProbeType_o {
	int32_t value__;
};
struct UnityEngine_Rendering_ReflectionProbeType_StaticFields {
};
struct UnityEngine_Rendering_ReflectionProbeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_ReflectionProbeType_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_ReflectionProbeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_ReflectionProbeType_VTable vtable;
};
struct UnityEngine_Rendering_ReflectionProbeClearFlags_o {
	int32_t value__;
};
struct UnityEngine_Rendering_ReflectionProbeClearFlags_StaticFields {
};
struct UnityEngine_Rendering_ReflectionProbeClearFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_ReflectionProbeClearFlags_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_ReflectionProbeClearFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_ReflectionProbeClearFlags_VTable vtable;
};
struct UnityEngine_Rendering_ReflectionProbeMode_o {
	int32_t value__;
};
struct UnityEngine_Rendering_ReflectionProbeMode_StaticFields {
};
struct UnityEngine_Rendering_ReflectionProbeMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_ReflectionProbeMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_ReflectionProbeMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_ReflectionProbeMode_VTable vtable;
};
struct UnityEngine_Rendering_ReflectionProbeRefreshMode_o {
	int32_t value__;
};
struct UnityEngine_Rendering_ReflectionProbeRefreshMode_StaticFields {
};
struct UnityEngine_Rendering_ReflectionProbeRefreshMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_ReflectionProbeRefreshMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_ReflectionProbeRefreshMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_ReflectionProbeRefreshMode_VTable vtable;
};
struct UnityEngine_Rendering_ReflectionProbeTimeSlicingMode_o {
	int32_t value__;
};
struct UnityEngine_Rendering_ReflectionProbeTimeSlicingMode_StaticFields {
};
struct UnityEngine_Rendering_ReflectionProbeTimeSlicingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_ReflectionProbeTimeSlicingMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_ReflectionProbeTimeSlicingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_ReflectionProbeTimeSlicingMode_VTable vtable;
};
struct UnityEngine_Rendering_ShadowSamplingMode_o {
	int32_t value__;
};
struct UnityEngine_Rendering_ShadowSamplingMode_StaticFields {
};
struct UnityEngine_Rendering_ShadowSamplingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_ShadowSamplingMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_ShadowSamplingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_ShadowSamplingMode_VTable vtable;
};
struct UnityEngine_Rendering_LightProbeUsage_o {
	int32_t value__;
};
struct UnityEngine_Rendering_LightProbeUsage_StaticFields {
};
struct UnityEngine_Rendering_LightProbeUsage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_LightProbeUsage_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_LightProbeUsage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_LightProbeUsage_VTable vtable;
};
struct UnityEngine_Rendering_TextureDimension_o {
	int32_t value__;
};
struct UnityEngine_Rendering_TextureDimension_StaticFields {
};
struct UnityEngine_Rendering_TextureDimension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_TextureDimension_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_TextureDimension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_TextureDimension_VTable vtable;
};
struct UnityEngine_Rendering_CopyTextureSupport_o {
	int32_t value__;
};
struct UnityEngine_Rendering_CopyTextureSupport_StaticFields {
};
struct UnityEngine_Rendering_CopyTextureSupport_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_CopyTextureSupport_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_CopyTextureSupport_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_CopyTextureSupport_VTable vtable;
};
struct UnityEngine_Rendering_ComputeQueueType_o {
	int32_t value__;
};
struct UnityEngine_Rendering_ComputeQueueType_StaticFields {
};
struct UnityEngine_Rendering_ComputeQueueType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_ComputeQueueType_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_ComputeQueueType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_ComputeQueueType_VTable vtable;
};
struct UnityEngineInternal_LightmapType_o {
	int32_t value__;
};
struct UnityEngineInternal_LightmapType_StaticFields {
};
struct UnityEngineInternal_LightmapType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngineInternal_LightmapType_c {
	Il2CppClass_1 _1;
	UnityEngineInternal_LightmapType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngineInternal_LightmapType_VTable vtable;
};
struct UnityEngine_TouchScreenKeyboard_InternalConstructorHelperArguments_o {
	uint32_t keyboardType;
	uint32_t autocorrection;
	uint32_t multiline;
	uint32_t secure;
	uint32_t alert;
	int32_t characterLimit;
};
struct UnityEngine_TouchScreenKeyboard_InternalConstructorHelperArguments_StaticFields {
};
struct UnityEngine_TouchScreenKeyboard_InternalConstructorHelperArguments_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TouchScreenKeyboard_InternalConstructorHelperArguments_c {
	Il2CppClass_1 _1;
	UnityEngine_TouchScreenKeyboard_InternalConstructorHelperArguments_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TouchScreenKeyboard_InternalConstructorHelperArguments_VTable vtable;
};
struct UnityEngine_TouchScreenKeyboard_Status_o {
	int32_t value__;
};
struct UnityEngine_TouchScreenKeyboard_Status_StaticFields {
};
struct UnityEngine_TouchScreenKeyboard_Status_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_TouchScreenKeyboard_Status_c {
	Il2CppClass_1 _1;
	UnityEngine_TouchScreenKeyboard_Status_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TouchScreenKeyboard_Status_VTable vtable;
};
struct UnityEngine_Hash128_o {
	uint32_t m_u32_0;
	uint32_t m_u32_1;
	uint32_t m_u32_2;
	uint32_t m_u32_3;
};
struct UnityEngine_Hash128_StaticFields {
};
struct UnityEngine_Hash128_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_CompareTo;
	VirtualInvokeData _6_Equals;
};
struct UnityEngine_Hash128_c {
	Il2CppClass_1 _1;
	UnityEngine_Hash128_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Hash128_VTable vtable;
};
struct UnityEngine_TouchPhase_o {
	int32_t value__;
};
struct UnityEngine_TouchPhase_StaticFields {
};
struct UnityEngine_TouchPhase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_TouchPhase_c {
	Il2CppClass_1 _1;
	UnityEngine_TouchPhase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TouchPhase_VTable vtable;
};
struct UnityEngine_IMECompositionMode_o {
	int32_t value__;
};
struct UnityEngine_IMECompositionMode_StaticFields {
};
struct UnityEngine_IMECompositionMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_IMECompositionMode_c {
	Il2CppClass_1 _1;
	UnityEngine_IMECompositionMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_IMECompositionMode_VTable vtable;
};
struct UnityEngine_TouchType_o {
	int32_t value__;
};
struct UnityEngine_TouchType_StaticFields {
};
struct UnityEngine_TouchType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_TouchType_c {
	Il2CppClass_1 _1;
	UnityEngine_TouchType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TouchType_VTable vtable;
};
struct UnityEngine_Vector2_Fields {
    float x;
    float y;
};

struct UnityEngine_Vector2_o {
    UnityEngine_Vector2_Fields fields;
};

enum TouchPhase {
    Began = 0,
    Moved = 1,
    Stationary = 2,
    Ended = 3,
    Canceled = 4
};

struct UnityEngine_Touch_Fields {
    int32_t m_FingerId;
    struct UnityEngine_Vector2_o m_Position;
    struct UnityEngine_Vector2_o m_RawPosition;
    struct UnityEngine_Vector2_o m_PositionDelta;
    float m_TimeDelta;
    int32_t m_TapCount;
    int32_t m_Phase;
    int32_t m_Type;
    float m_Pressure;
    float m_maximumPossiblePressure;
    float m_Radius;
    float m_fRadiusVariance;
    float m_AltitudeAngle;
    float m_AzimuthAngle;
};
struct UnityEngine_Vector2_StaticFields {
	UnityEngine_Vector2_o zeroVector;
	UnityEngine_Vector2_o oneVector;
	UnityEngine_Vector2_o upVector;
	UnityEngine_Vector2_o downVector;
	UnityEngine_Vector2_o leftVector;
	UnityEngine_Vector2_o rightVector;
	UnityEngine_Vector2_o positiveInfinityVector;
	UnityEngine_Vector2_o negativeInfinityVector;
};
struct UnityEngine_Vector2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_Vector2_c {
	Il2CppClass_1 _1;
	UnityEngine_Vector2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Vector2_VTable vtable;
};
struct UnityEngine_Touch_o {
	int32_t m_FingerId;
	UnityEngine_Vector2_o m_Position;
	UnityEngine_Vector2_o m_RawPosition;
	UnityEngine_Vector2_o m_PositionDelta;
	float m_TimeDelta;
	int32_t m_TapCount;
	int32_t m_Phase;
	int32_t m_Type;
	float m_Pressure;
	float m_maximumPossiblePressure;
	float m_Radius;
	float m_RadiusVariance;
	float m_AltitudeAngle;
	float m_AzimuthAngle;
};
struct UnityEngine_Touch_StaticFields {
};
struct UnityEngine_Touch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Touch_c {
	Il2CppClass_1 _1;
	UnityEngine_Touch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Touch_VTable vtable;
};
struct UnityEngine_KeyCodek_o {
	int32_t value__;
};
struct UnityEngine_KeyCodek_StaticFields {
};
struct UnityEngine_KeyCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_KeyCodek_c {
	Il2CppClass_1 _1;
	UnityEngine_KeyCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_KeyCodek_VTable vtable;
};
struct UnityEngine_LayerMask_o {
	int32_t m_Mask;
};
struct UnityEngine_LayerMask_StaticFields {
};
struct UnityEngine_LayerMask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_LayerMask_c {
	Il2CppClass_1 _1;
	UnityEngine_LayerMask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LayerMask_VTable vtable;
};
struct UnityEngine_LODFadeMode_o {
	int32_t value__;
};
struct UnityEngine_LODFadeMode_StaticFields {
};
struct UnityEngine_LODFadeMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_LODFadeMode_c {
	Il2CppClass_1 _1;
	UnityEngine_LODFadeMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LODFadeMode_VTable vtable;
};
struct UnityEngine_LOD_o {
	float screenRelativeTransitionHeight;
	float fadeTransitionWidth;
	UnityEngine_Renderer_array* renderers;
};
struct UnityEngine_LOD_StaticFields {
};
struct UnityEngine_LOD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_LOD_c {
	Il2CppClass_1 _1;
	UnityEngine_LOD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LOD_VTable vtable;
};
struct UnityEngine_Matrix4x4_o {
	float m00;
	float m10;
	float m20;
	float m30;
	float m01;
	float m11;
	float m21;
	float m31;
	float m02;
	float m12;
	float m22;
	float m32;
	float m03;
	float m13;
	float m23;
	float m33;
};
struct UnityEngine_Matrix4x4_StaticFields {
	UnityEngine_Matrix4x4_o zeroMatrix;
	UnityEngine_Matrix4x4_o identityMatrix;
};
struct UnityEngine_Matrix4x4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_Matrix4x4_c {
	Il2CppClass_1 _1;
	UnityEngine_Matrix4x4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Matrix4x4_VTable vtable;
};
struct UnityEngine_Quaternion_o {
	float x;
	float y;
	float z;
	float w;
};
struct UnityEngine_Quaternion_StaticFields {
	UnityEngine_Quaternion_o identityQuaternion;
};
struct UnityEngine_Quaternion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_Quaternion_c {
	Il2CppClass_1 _1;
	UnityEngine_Quaternion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Quaternion_VTable vtable;
};
struct UnityEngine_Mathf_o {
};
struct UnityEngine_Mathf_StaticFields {
	float Epsilon;
};
struct UnityEngine_Mathf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Mathf_c {
	Il2CppClass_1 _1;
	UnityEngine_Mathf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Mathf_VTable vtable;
};
struct UnityEngineInternal_MathfInternal_o {
};
struct UnityEngineInternal_MathfInternal_StaticFields {
	float FloatMinNormal;
	float FloatMinDenormal;
	bool IsFlushToZeroEnabled;
};
struct UnityEngineInternal_MathfInternal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngineInternal_MathfInternal_c {
	Il2CppClass_1 _1;
	UnityEngineInternal_MathfInternal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngineInternal_MathfInternal_VTable vtable;
};
struct UnityEngine_Mesh_InternalVertexChannelType_o {
	int32_t value__;
};
struct UnityEngine_Mesh_InternalVertexChannelType_StaticFields {
};
struct UnityEngine_Mesh_InternalVertexChannelType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Mesh_InternalVertexChannelType_c {
	Il2CppClass_1 _1;
	UnityEngine_Mesh_InternalVertexChannelType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Mesh_InternalVertexChannelType_VTable vtable;
};
struct UnityEngine_BoneWeight_o {
	float m_Weight0;
	float m_Weight1;
	float m_Weight2;
	float m_Weight3;
	int32_t m_BoneIndex0;
	int32_t m_BoneIndex1;
	int32_t m_BoneIndex2;
	int32_t m_BoneIndex3;
};
struct UnityEngine_BoneWeight_StaticFields {
};
struct UnityEngine_BoneWeight_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_BoneWeight_c {
	Il2CppClass_1 _1;
	UnityEngine_BoneWeight_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_BoneWeight_VTable vtable;
};
struct UnityEngine_CombineInstance_o {
	int32_t m_MeshInstanceID;
	int32_t m_SubMeshIndex;
	UnityEngine_Matrix4x4_o m_Transform;
	UnityEngine_Vector4_o m_LightmapScaleOffset;
	UnityEngine_Vector4_o m_RealtimeLightmapScaleOffset;
};
struct UnityEngine_CombineInstance_StaticFields {
};
struct UnityEngine_CombineInstance_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_CombineInstance_c {
	Il2CppClass_1 _1;
	UnityEngine_CombineInstance_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CombineInstance_VTable vtable;
};
struct UnityEngine_SendMouseEvents_HitInfo_o {
	UnityEngine_GameObject_o* target;
	UnityEngine_Camera_o* camera;
};
struct UnityEngine_SendMouseEvents_HitInfo_StaticFields {
};
struct UnityEngine_SendMouseEvents_HitInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SendMouseEvents_HitInfo_c {
	Il2CppClass_1 _1;
	UnityEngine_SendMouseEvents_HitInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SendMouseEvents_HitInfo_VTable vtable;
};
struct UnityEngine_Plane_o {
	UnityEngine_Vector3_o m_Normal;
	float m_Distance;
};
struct UnityEngine_Plane_StaticFields {
};
struct UnityEngine_Plane_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Plane_c {
	Il2CppClass_1 _1;
	UnityEngine_Plane_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Plane_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_o {
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_Initialization_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_Initialization_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_PlayerUpdateTime_o {
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_PlayerUpdateTime_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_PlayerUpdateTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_PlayerUpdateTime_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_Initialization_PlayerUpdateTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_Initialization_PlayerUpdateTime_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_AsyncUploadTimeSlicedUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_AsyncUploadTimeSlicedUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_AsyncUploadTimeSlicedUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_AsyncUploadTimeSlicedUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_Initialization_AsyncUploadTimeSlicedUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_Initialization_AsyncUploadTimeSlicedUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_SynchronizeState_o {
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_SynchronizeState_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_SynchronizeState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_SynchronizeState_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_Initialization_SynchronizeState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_Initialization_SynchronizeState_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_SynchronizeInputs_o {
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_SynchronizeInputs_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_SynchronizeInputs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_SynchronizeInputs_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_Initialization_SynchronizeInputs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_Initialization_SynchronizeInputs_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_XREarlyUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_XREarlyUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_XREarlyUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_Initialization_XREarlyUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_Initialization_XREarlyUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_Initialization_XREarlyUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PollPlayerConnection_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PollPlayerConnection_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PollPlayerConnection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PollPlayerConnection_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PollPlayerConnection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PollPlayerConnection_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProfilerStartFrame_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProfilerStartFrame_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProfilerStartFrame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProfilerStartFrame_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProfilerStartFrame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProfilerStartFrame_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PollHtcsPlayerConnection_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PollHtcsPlayerConnection_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PollHtcsPlayerConnection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PollHtcsPlayerConnection_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PollHtcsPlayerConnection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PollHtcsPlayerConnection_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_GpuTimestamp_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_GpuTimestamp_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_GpuTimestamp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_GpuTimestamp_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_GpuTimestamp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_GpuTimestamp_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_AnalyticsCoreStatsUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_AnalyticsCoreStatsUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_AnalyticsCoreStatsUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_AnalyticsCoreStatsUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_AnalyticsCoreStatsUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_AnalyticsCoreStatsUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UnityWebRequestUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UnityWebRequestUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UnityWebRequestUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UnityWebRequestUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UnityWebRequestUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UnityWebRequestUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateStreamingManager_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateStreamingManager_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateStreamingManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateStreamingManager_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateStreamingManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateStreamingManager_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ExecuteMainThreadJobs_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ExecuteMainThreadJobs_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ExecuteMainThreadJobs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ExecuteMainThreadJobs_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ExecuteMainThreadJobs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ExecuteMainThreadJobs_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProcessMouseInWindow_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProcessMouseInWindow_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProcessMouseInWindow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProcessMouseInWindow_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProcessMouseInWindow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProcessMouseInWindow_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ClearIntermediateRenderers_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ClearIntermediateRenderers_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ClearIntermediateRenderers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ClearIntermediateRenderers_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ClearIntermediateRenderers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ClearIntermediateRenderers_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ClearLines_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ClearLines_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ClearLines_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ClearLines_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ClearLines_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ClearLines_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PresentBeforeUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PresentBeforeUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PresentBeforeUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PresentBeforeUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PresentBeforeUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PresentBeforeUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ResetFrameStatsAfterPresent_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ResetFrameStatsAfterPresent_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ResetFrameStatsAfterPresent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ResetFrameStatsAfterPresent_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ResetFrameStatsAfterPresent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ResetFrameStatsAfterPresent_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateAllUnityWebStreams_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateAllUnityWebStreams_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateAllUnityWebStreams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateAllUnityWebStreams_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateAllUnityWebStreams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateAllUnityWebStreams_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateAsyncReadbackManager_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateAsyncReadbackManager_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateAsyncReadbackManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateAsyncReadbackManager_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateAsyncReadbackManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateAsyncReadbackManager_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateTextureStreamingManager_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateTextureStreamingManager_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateTextureStreamingManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateTextureStreamingManager_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateTextureStreamingManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateTextureStreamingManager_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdatePreloading_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdatePreloading_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdatePreloading_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdatePreloading_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdatePreloading_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdatePreloading_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_RendererNotifyInvisible_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_RendererNotifyInvisible_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_RendererNotifyInvisible_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_RendererNotifyInvisible_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_RendererNotifyInvisible_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_RendererNotifyInvisible_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PlayerCleanupCachedData_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PlayerCleanupCachedData_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PlayerCleanupCachedData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PlayerCleanupCachedData_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PlayerCleanupCachedData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PlayerCleanupCachedData_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateMainGameViewRect_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateMainGameViewRect_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateMainGameViewRect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateMainGameViewRect_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateMainGameViewRect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateMainGameViewRect_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateCanvasRectTransform_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateCanvasRectTransform_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateCanvasRectTransform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateCanvasRectTransform_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateCanvasRectTransform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateCanvasRectTransform_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateInputManager_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateInputManager_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateInputManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateInputManager_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateInputManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateInputManager_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProcessRemoteInput_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProcessRemoteInput_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProcessRemoteInput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProcessRemoteInput_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProcessRemoteInput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ProcessRemoteInput_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_XRUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_XRUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_XRUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_XRUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_XRUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_XRUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ScriptRunDelayedStartupFrame_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ScriptRunDelayedStartupFrame_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ScriptRunDelayedStartupFrame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ScriptRunDelayedStartupFrame_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ScriptRunDelayedStartupFrame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_ScriptRunDelayedStartupFrame_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateKinect_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateKinect_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateKinect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateKinect_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateKinect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_UpdateKinect_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DeliverIosPlatformEvents_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DeliverIosPlatformEvents_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DeliverIosPlatformEvents_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DeliverIosPlatformEvents_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DeliverIosPlatformEvents_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DeliverIosPlatformEvents_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DispatchEventQueueEvents_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DispatchEventQueueEvents_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DispatchEventQueueEvents_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DispatchEventQueueEvents_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DispatchEventQueueEvents_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DispatchEventQueueEvents_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DirectorSampleTime_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DirectorSampleTime_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DirectorSampleTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DirectorSampleTime_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DirectorSampleTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_DirectorSampleTime_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PhysicsResetInterpolatedTransformPosition_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PhysicsResetInterpolatedTransformPosition_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PhysicsResetInterpolatedTransformPosition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PhysicsResetInterpolatedTransformPosition_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PhysicsResetInterpolatedTransformPosition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PhysicsResetInterpolatedTransformPosition_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_SpriteAtlasManagerUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_SpriteAtlasManagerUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_SpriteAtlasManagerUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_SpriteAtlasManagerUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_SpriteAtlasManagerUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_SpriteAtlasManagerUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_TangoUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_TangoUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_TangoUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_TangoUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_TangoUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_TangoUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PerformanceAnalyticsUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PerformanceAnalyticsUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PerformanceAnalyticsUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PerformanceAnalyticsUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PerformanceAnalyticsUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_EarlyUpdate_PerformanceAnalyticsUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_ClearLines_o {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_ClearLines_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_ClearLines_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_ClearLines_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_ClearLines_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_ClearLines_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedSampleTime_o {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedSampleTime_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedSampleTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedSampleTime_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedSampleTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedSampleTime_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_AudioFixedUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_AudioFixedUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_AudioFixedUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_AudioFixedUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_AudioFixedUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_AudioFixedUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_ScriptRunBehaviourFixedUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_ScriptRunBehaviourFixedUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_ScriptRunBehaviourFixedUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_ScriptRunBehaviourFixedUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_ScriptRunBehaviourFixedUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_ScriptRunBehaviourFixedUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_LegacyFixedAnimationUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_LegacyFixedAnimationUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_LegacyFixedAnimationUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_LegacyFixedAnimationUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_LegacyFixedAnimationUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_LegacyFixedAnimationUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_XRFixedUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_XRFixedUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_XRFixedUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_XRFixedUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_XRFixedUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_XRFixedUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_PhysicsFixedUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_PhysicsFixedUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_PhysicsFixedUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_PhysicsFixedUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_PhysicsFixedUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_PhysicsFixedUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_Physics2DFixedUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_Physics2DFixedUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_Physics2DFixedUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_Physics2DFixedUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_Physics2DFixedUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_Physics2DFixedUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedUpdatePostPhysics_o {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedUpdatePostPhysics_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedUpdatePostPhysics_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedUpdatePostPhysics_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedUpdatePostPhysics_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_DirectorFixedUpdatePostPhysics_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_ScriptRunDelayedFixedFrameRate_o {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_ScriptRunDelayedFixedFrameRate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_ScriptRunDelayedFixedFrameRate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_ScriptRunDelayedFixedFrameRate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_ScriptRunDelayedFixedFrameRate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_ScriptRunDelayedFixedFrameRate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_NewInputFixedUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_NewInputFixedUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_NewInputFixedUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_FixedUpdate_NewInputFixedUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_NewInputFixedUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_FixedUpdate_NewInputFixedUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_PhysicsUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_PhysicsUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_PhysicsUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_PhysicsUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_PhysicsUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_PhysicsUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_Physics2DUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_Physics2DUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_Physics2DUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_Physics2DUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_Physics2DUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_Physics2DUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_CheckTexFieldInput_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_CheckTexFieldInput_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_CheckTexFieldInput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_CheckTexFieldInput_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_CheckTexFieldInput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_CheckTexFieldInput_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_IMGUISendQueuedEvents_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_IMGUISendQueuedEvents_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_IMGUISendQueuedEvents_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_IMGUISendQueuedEvents_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_IMGUISendQueuedEvents_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_IMGUISendQueuedEvents_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_SendMouseEvents_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_SendMouseEvents_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_SendMouseEvents_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_SendMouseEvents_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_SendMouseEvents_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_SendMouseEvents_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_AIUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_AIUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_AIUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_AIUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_AIUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_AIUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_WindUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_WindUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_WindUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_WindUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_WindUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_WindUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_UpdateVideo_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_UpdateVideo_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_UpdateVideo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_UpdateVideo_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_UpdateVideo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_UpdateVideo_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_NewInputUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_NewInputUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_NewInputUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreUpdate_NewInputUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_NewInputUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreUpdate_NewInputUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_Update_o {
};
struct UnityEngine_Experimental_PlayerLoop_Update_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_Update_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_Update_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_Update_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_Update_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_Update_ScriptRunBehaviourUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_Update_ScriptRunBehaviourUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_Update_ScriptRunBehaviourUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_Update_ScriptRunBehaviourUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_Update_ScriptRunBehaviourUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_Update_ScriptRunBehaviourUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_Update_DirectorUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_Update_DirectorUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_Update_DirectorUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_Update_DirectorUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_Update_DirectorUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_Update_DirectorUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_Update_ScriptRunDelayedDynamicFrameRate_o {
};
struct UnityEngine_Experimental_PlayerLoop_Update_ScriptRunDelayedDynamicFrameRate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_Update_ScriptRunDelayedDynamicFrameRate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_Update_ScriptRunDelayedDynamicFrameRate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_Update_ScriptRunDelayedDynamicFrameRate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_Update_ScriptRunDelayedDynamicFrameRate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_Update_ScriptRunDelayedTasks_o {
};
struct UnityEngine_Experimental_PlayerLoop_Update_ScriptRunDelayedTasks_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_Update_ScriptRunDelayedTasks_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_Update_ScriptRunDelayedTasks_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_Update_ScriptRunDelayedTasks_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_Update_ScriptRunDelayedTasks_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_AIUpdatePostScript_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_AIUpdatePostScript_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_AIUpdatePostScript_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_AIUpdatePostScript_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_AIUpdatePostScript_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_AIUpdatePostScript_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorUpdateAnimationBegin_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorUpdateAnimationBegin_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorUpdateAnimationBegin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorUpdateAnimationBegin_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorUpdateAnimationBegin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorUpdateAnimationBegin_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_LegacyAnimationUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_LegacyAnimationUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_LegacyAnimationUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_LegacyAnimationUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_LegacyAnimationUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_LegacyAnimationUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorUpdateAnimationEnd_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorUpdateAnimationEnd_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorUpdateAnimationEnd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorUpdateAnimationEnd_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorUpdateAnimationEnd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorUpdateAnimationEnd_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorDeferredEvaluate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorDeferredEvaluate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorDeferredEvaluate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorDeferredEvaluate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorDeferredEvaluate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_DirectorDeferredEvaluate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UpdateNetworkManager_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UpdateNetworkManager_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UpdateNetworkManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UpdateNetworkManager_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UpdateNetworkManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UpdateNetworkManager_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UpdateMasterServerInterface_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UpdateMasterServerInterface_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UpdateMasterServerInterface_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UpdateMasterServerInterface_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UpdateMasterServerInterface_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UpdateMasterServerInterface_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UNetUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UNetUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UNetUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UNetUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UNetUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_UNetUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_EndGraphicsJobsAfterScriptUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_EndGraphicsJobsAfterScriptUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_EndGraphicsJobsAfterScriptUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_EndGraphicsJobsAfterScriptUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_EndGraphicsJobsAfterScriptUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_EndGraphicsJobsAfterScriptUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ParticleSystemBeginUpdateAll_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ParticleSystemBeginUpdateAll_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ParticleSystemBeginUpdateAll_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ParticleSystemBeginUpdateAll_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ParticleSystemBeginUpdateAll_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ParticleSystemBeginUpdateAll_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ScriptRunBehaviourLateUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ScriptRunBehaviourLateUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ScriptRunBehaviourLateUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ScriptRunBehaviourLateUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ScriptRunBehaviourLateUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ScriptRunBehaviourLateUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ConstraintManagerUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ConstraintManagerUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ConstraintManagerUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ConstraintManagerUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ConstraintManagerUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PreLateUpdate_ConstraintManagerUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFrameStarted_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFrameStarted_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFrameStarted_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFrameStarted_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFrameStarted_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFrameStarted_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateRectTransform_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateRectTransform_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateRectTransform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateRectTransform_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateRectTransform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateRectTransform_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCanvasRectTransform_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCanvasRectTransform_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCanvasRectTransform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCanvasRectTransform_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCanvasRectTransform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCanvasRectTransform_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerUpdateCanvases_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerUpdateCanvases_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerUpdateCanvases_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerUpdateCanvases_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerUpdateCanvases_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerUpdateCanvases_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAudio_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAudio_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAudio_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAudio_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAudio_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAudio_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateVideo_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateVideo_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateVideo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateVideo_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateVideo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateVideo_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_DirectorLateUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_DirectorLateUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_DirectorLateUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_DirectorLateUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_DirectorLateUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_DirectorLateUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ScriptRunDelayedDynamicFrameRate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ScriptRunDelayedDynamicFrameRate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ScriptRunDelayedDynamicFrameRate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ScriptRunDelayedDynamicFrameRate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ScriptRunDelayedDynamicFrameRate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ScriptRunDelayedDynamicFrameRate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_VFXUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_VFXUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_VFXUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_VFXUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_VFXUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_VFXUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ParticleSystemEndUpdateAll_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ParticleSystemEndUpdateAll_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ParticleSystemEndUpdateAll_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ParticleSystemEndUpdateAll_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ParticleSystemEndUpdateAll_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ParticleSystemEndUpdateAll_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_EndGraphicsJobsAfterScriptLateUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_EndGraphicsJobsAfterScriptLateUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_EndGraphicsJobsAfterScriptLateUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_EndGraphicsJobsAfterScriptLateUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_EndGraphicsJobsAfterScriptLateUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_EndGraphicsJobsAfterScriptLateUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateSubstance_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateSubstance_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateSubstance_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateSubstance_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateSubstance_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateSubstance_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCustomRenderTextures_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCustomRenderTextures_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCustomRenderTextures_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCustomRenderTextures_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCustomRenderTextures_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCustomRenderTextures_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAllRenderers_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAllRenderers_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAllRenderers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAllRenderers_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAllRenderers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAllRenderers_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_EnlightenRuntimeUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_EnlightenRuntimeUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_EnlightenRuntimeUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_EnlightenRuntimeUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_EnlightenRuntimeUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_EnlightenRuntimeUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAllSkinnedMeshes_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAllSkinnedMeshes_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAllSkinnedMeshes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAllSkinnedMeshes_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAllSkinnedMeshes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateAllSkinnedMeshes_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProcessWebSendMessages_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProcessWebSendMessages_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProcessWebSendMessages_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProcessWebSendMessages_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProcessWebSendMessages_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProcessWebSendMessages_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_SortingGroupsUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_SortingGroupsUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_SortingGroupsUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_SortingGroupsUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_SortingGroupsUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_SortingGroupsUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateVideoTextures_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateVideoTextures_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateVideoTextures_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateVideoTextures_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateVideoTextures_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateVideoTextures_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_DirectorRenderImage_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_DirectorRenderImage_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_DirectorRenderImage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_DirectorRenderImage_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_DirectorRenderImage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_DirectorRenderImage_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerEmitCanvasGeometry_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerEmitCanvasGeometry_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerEmitCanvasGeometry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerEmitCanvasGeometry_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerEmitCanvasGeometry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerEmitCanvasGeometry_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_FinishFrameRendering_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_FinishFrameRendering_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_FinishFrameRendering_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_FinishFrameRendering_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_FinishFrameRendering_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_FinishFrameRendering_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_BatchModeUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_BatchModeUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_BatchModeUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_BatchModeUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_BatchModeUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_BatchModeUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFrameComplete_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFrameComplete_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFrameComplete_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFrameComplete_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFrameComplete_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFrameComplete_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCaptureScreenshot_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCaptureScreenshot_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCaptureScreenshot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCaptureScreenshot_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCaptureScreenshot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateCaptureScreenshot_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PresentAfterDraw_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PresentAfterDraw_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PresentAfterDraw_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PresentAfterDraw_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PresentAfterDraw_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PresentAfterDraw_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ClearImmediateRenderers_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ClearImmediateRenderers_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ClearImmediateRenderers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ClearImmediateRenderers_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ClearImmediateRenderers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ClearImmediateRenderers_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_XRPostPresent_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_XRPostPresent_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_XRPostPresent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_XRPostPresent_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_XRPostPresent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_XRPostPresent_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateResolution_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateResolution_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateResolution_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateResolution_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateResolution_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_UpdateResolution_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_InputEndFrame_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_InputEndFrame_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_InputEndFrame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_InputEndFrame_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_InputEndFrame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_InputEndFrame_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_GUIClearEvents_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_GUIClearEvents_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_GUIClearEvents_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_GUIClearEvents_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_GUIClearEvents_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_GUIClearEvents_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ShaderHandleErrors_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ShaderHandleErrors_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ShaderHandleErrors_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ShaderHandleErrors_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ShaderHandleErrors_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ShaderHandleErrors_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ResetInputAxis_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ResetInputAxis_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ResetInputAxis_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ResetInputAxis_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ResetInputAxis_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ResetInputAxis_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ThreadedLoadingDebug_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ThreadedLoadingDebug_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ThreadedLoadingDebug_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ThreadedLoadingDebug_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ThreadedLoadingDebug_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ThreadedLoadingDebug_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProfilerSynchronizeStats_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProfilerSynchronizeStats_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProfilerSynchronizeStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProfilerSynchronizeStats_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProfilerSynchronizeStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProfilerSynchronizeStats_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_MemoryFrameMaintenance_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_MemoryFrameMaintenance_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_MemoryFrameMaintenance_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_MemoryFrameMaintenance_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_MemoryFrameMaintenance_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_MemoryFrameMaintenance_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ExecuteGameCenterCallbacks_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ExecuteGameCenterCallbacks_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ExecuteGameCenterCallbacks_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ExecuteGameCenterCallbacks_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ExecuteGameCenterCallbacks_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ExecuteGameCenterCallbacks_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProfilerEndFrame_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProfilerEndFrame_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProfilerEndFrame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProfilerEndFrame_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProfilerEndFrame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_ProfilerEndFrame_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFramePostPresent_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFramePostPresent_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFramePostPresent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFramePostPresent_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFramePostPresent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PlayerSendFramePostPresent_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PhysicsSkinnedClothBeginUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PhysicsSkinnedClothBeginUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PhysicsSkinnedClothBeginUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PhysicsSkinnedClothBeginUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PhysicsSkinnedClothBeginUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PhysicsSkinnedClothBeginUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PhysicsSkinnedClothFinishUpdate_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PhysicsSkinnedClothFinishUpdate_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PhysicsSkinnedClothFinishUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PhysicsSkinnedClothFinishUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PhysicsSkinnedClothFinishUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_PhysicsSkinnedClothFinishUpdate_VTable vtable;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_TriggerEndOfFrameCallbacks_o {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_TriggerEndOfFrameCallbacks_StaticFields {
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_TriggerEndOfFrameCallbacks_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_PlayerLoop_PostLateUpdate_TriggerEndOfFrameCallbacks_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_TriggerEndOfFrameCallbacks_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_PlayerLoop_PostLateUpdate_TriggerEndOfFrameCallbacks_VTable vtable;
};
struct UnityEngine_Experimental_LowLevel_PlayerLoopSystemInternal_o {
	System_Type_o* type;
	UnityEngine_Experimental_LowLevel_PlayerLoopSystem_UpdateFunction_o* updateDelegate;
	intptr_t updateFunction;
	intptr_t loopConditionFunction;
	int32_t numSubSystems;
};
struct UnityEngine_Experimental_LowLevel_PlayerLoopSystemInternal_StaticFields {
};
struct UnityEngine_Experimental_LowLevel_PlayerLoopSystemInternal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_LowLevel_PlayerLoopSystemInternal_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_LowLevel_PlayerLoopSystemInternal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_LowLevel_PlayerLoopSystemInternal_VTable vtable;
};
struct UnityEngine_Experimental_LowLevel_PlayerLoopSystem_o {
	System_Type_o* type;
	UnityEngine_Experimental_LowLevel_PlayerLoopSystem_array* subSystemList;
	UnityEngine_Experimental_LowLevel_PlayerLoopSystem_UpdateFunction_o* updateDelegate;
	intptr_t updateFunction;
	intptr_t loopConditionFunction;
};
struct UnityEngine_Experimental_LowLevel_PlayerLoopSystem_StaticFields {
};
struct UnityEngine_Experimental_LowLevel_PlayerLoopSystem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_LowLevel_PlayerLoopSystem_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_LowLevel_PlayerLoopSystem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_LowLevel_PlayerLoopSystem_VTable vtable;
};
struct UnityEngine_RangeInt_o {
	int32_t start;
	int32_t length;
};
struct UnityEngine_RangeInt_StaticFields {
};
struct UnityEngine_RangeInt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_RangeInt_c {
	Il2CppClass_1 _1;
	UnityEngine_RangeInt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RangeInt_VTable vtable;
};
struct UnityEngine_Ray_o {
	UnityEngine_Vector3_o m_Origin;
	UnityEngine_Vector3_o m_Direction;
};
struct UnityEngine_Ray_StaticFields {
};
struct UnityEngine_Ray_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Ray_c {
	Il2CppClass_1 _1;
	UnityEngine_Ray_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Ray_VTable vtable;
};
struct UnityEngine_ReflectionProbe_ReflectionProbeEvent_o {
	int32_t value__;
};
struct UnityEngine_ReflectionProbe_ReflectionProbeEvent_StaticFields {
};
struct UnityEngine_ReflectionProbe_ReflectionProbeEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ReflectionProbe_ReflectionProbeEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_ReflectionProbe_ReflectionProbeEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ReflectionProbe_ReflectionProbeEvent_VTable vtable;
};
struct UnityEngine_RuntimeInitializeLoadType_o {
	int32_t value__;
};
struct UnityEngine_RuntimeInitializeLoadType_StaticFields {
};
struct UnityEngine_RuntimeInitializeLoadType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_RuntimeInitializeLoadType_c {
	Il2CppClass_1 _1;
	UnityEngine_RuntimeInitializeLoadType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RuntimeInitializeLoadType_VTable vtable;
};
struct UnityEngine_Experimental_Rendering_ScriptableRenderContext_o {
	intptr_t m_Ptr;
};
struct UnityEngine_Experimental_Rendering_ScriptableRenderContext_StaticFields {
};
struct UnityEngine_Experimental_Rendering_ScriptableRenderContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_Rendering_ScriptableRenderContext_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Rendering_ScriptableRenderContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Rendering_ScriptableRenderContext_VTable vtable;
};
struct UnityEngine_DisableBatchingType_o {
	int32_t value__;
};
struct UnityEngine_DisableBatchingType_StaticFields {
};
struct UnityEngine_DisableBatchingType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_DisableBatchingType_c {
	Il2CppClass_1 _1;
	UnityEngine_DisableBatchingType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_DisableBatchingType_VTable vtable;
};
struct UnityEngine_SortingLayer_o {
	int32_t m_Id;
};
struct UnityEngine_SortingLayer_StaticFields {
};
struct UnityEngine_SortingLayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SortingLayer_c {
	Il2CppClass_1 _1;
	UnityEngine_SortingLayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SortingLayer_VTable vtable;
};
struct UnityEngine_Rendering_SphericalHarmonicsL2_o {
	float shr0;
	float shr1;
	float shr2;
	float shr3;
	float shr4;
	float shr5;
	float shr6;
	float shr7;
	float shr8;
	float shg0;
	float shg1;
	float shg2;
	float shg3;
	float shg4;
	float shg5;
	float shg6;
	float shg7;
	float shg8;
	float shb0;
	float shb1;
	float shb2;
	float shb3;
	float shb4;
	float shb5;
	float shb6;
	float shb7;
	float shb8;
};
struct UnityEngine_Rendering_SphericalHarmonicsL2_StaticFields {
};
struct UnityEngine_Rendering_SphericalHarmonicsL2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_Rendering_SphericalHarmonicsL2_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_SphericalHarmonicsL2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_SphericalHarmonicsL2_VTable vtable;
};
struct UnityEngine_SpookyHash_U_o {
	uint16_t* p8;
	uint32_t* p32;
	uint64_t* p64;
	uint64_t i;
};
struct UnityEngine_SpookyHash_U_StaticFields {
};
struct UnityEngine_SpookyHash_U_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SpookyHash_U_c {
	Il2CppClass_1 _1;
	UnityEngine_SpookyHash_U_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SpookyHash_U_VTable vtable;
};
struct UnityEngine_OperatingSystemFamily_o {
	int32_t value__;
};
struct UnityEngine_OperatingSystemFamily_StaticFields {
};
struct UnityEngine_OperatingSystemFamily_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_OperatingSystemFamily_c {
	Il2CppClass_1 _1;
	UnityEngine_OperatingSystemFamily_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_OperatingSystemFamily_VTable vtable;
};
struct UnityEngine_DeviceType_o {
	int32_t value__;
};
struct UnityEngine_DeviceType_StaticFields {
};
struct UnityEngine_DeviceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_DeviceType_c {
	Il2CppClass_1 _1;
	UnityEngine_DeviceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_DeviceType_VTable vtable;
};
struct UnityEngine_TextAsset_CreateOptions_o {
	int32_t value__;
};
struct UnityEngine_TextAsset_CreateOptions_StaticFields {
};
struct UnityEngine_TextAsset_CreateOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_TextAsset_CreateOptions_c {
	Il2CppClass_1 _1;
	UnityEngine_TextAsset_CreateOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextAsset_CreateOptions_VTable vtable;
};
struct UnityEngine_RenderTextureDescriptor_o {
	int32_t _width_k__BackingField;
	int32_t _height_k__BackingField;
	int32_t _msaaSamples_k__BackingField;
	int32_t _volumeDepth_k__BackingField;
	int32_t _colorFormat_k__BackingField;
	int32_t _depthBufferBits;
	int32_t _dimension_k__BackingField;
	int32_t _shadowSamplingMode_k__BackingField;
	int32_t _vrUsage_k__BackingField;
	int32_t _flags;
	int32_t _memoryless_k__BackingField;
};
struct UnityEngine_RenderTextureDescriptor_StaticFields {
	System_Int32_array* depthFormatBits;
};
struct UnityEngine_RenderTextureDescriptor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_RenderTextureDescriptor_c {
	Il2CppClass_1 _1;
	UnityEngine_RenderTextureDescriptor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RenderTextureDescriptor_VTable vtable;
};
struct UnityEngine_TouchScreenKeyboardType_o {
	int32_t value__;
};
struct UnityEngine_TouchScreenKeyboardType_StaticFields {
};
struct UnityEngine_TouchScreenKeyboardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_TouchScreenKeyboardType_c {
	Il2CppClass_1 _1;
	UnityEngine_TouchScreenKeyboardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TouchScreenKeyboardType_VTable vtable;
};
struct UnityEngine_HideFlags_o {
	int32_t value__;
};
struct UnityEngine_HideFlags_StaticFields {
};
struct UnityEngine_HideFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_HideFlags_c {
	Il2CppClass_1 _1;
	UnityEngine_HideFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_HideFlags_VTable vtable;
};
struct UnityEngine_Events_PersistentListenerMode_o {
	int32_t value__;
};
struct UnityEngine_Events_PersistentListenerMode_StaticFields {
};
struct UnityEngine_Events_PersistentListenerMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Events_PersistentListenerMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Events_PersistentListenerMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_PersistentListenerMode_VTable vtable;
};
struct UnityEngine_Events_UnityEventCallState_o {
	int32_t value__;
};
struct UnityEngine_Events_UnityEventCallState_StaticFields {
};
struct UnityEngine_Events_UnityEventCallState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Events_UnityEventCallState_c {
	Il2CppClass_1 _1;
	UnityEngine_Events_UnityEventCallState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_UnityEventCallState_VTable vtable;
};
struct UnityEngine_UnitySynchronizationContext_WorkRequest_o {
	System_Threading_SendOrPostCallback_o* m_DelagateCallback;
	Il2CppObject* m_DelagateState;
	System_Threading_ManualResetEvent_o* m_WaitHandle;
};
struct UnityEngine_UnitySynchronizationContext_WorkRequest_StaticFields {
};
struct UnityEngine_UnitySynchronizationContext_WorkRequest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UnitySynchronizationContext_WorkRequest_c {
	Il2CppClass_1 _1;
	UnityEngine_UnitySynchronizationContext_WorkRequest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UnitySynchronizationContext_WorkRequest_VTable vtable;
};
struct UnityEngine_Vector2Int_o {
	int32_t m_X;
	int32_t m_Y;
};
struct UnityEngine_Vector2Int_StaticFields {
	UnityEngine_Vector2Int_o s_Zero;
	UnityEngine_Vector2Int_o s_One;
	UnityEngine_Vector2Int_o s_Up;
	UnityEngine_Vector2Int_o s_Down;
	UnityEngine_Vector2Int_o s_Left;
	UnityEngine_Vector2Int_o s_Right;
};
struct UnityEngine_Vector2Int_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_Vector2Int_c {
	Il2CppClass_1 _1;
	UnityEngine_Vector2Int_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Vector2Int_VTable vtable;
};
struct UnityEngine_Vector3Int_o {
	int32_t m_X;
	int32_t m_Y;
	int32_t m_Z;
};
struct UnityEngine_Vector3Int_StaticFields {
	UnityEngine_Vector3Int_o s_Zero;
	UnityEngine_Vector3Int_o s_One;
	UnityEngine_Vector3Int_o s_Up;
	UnityEngine_Vector3Int_o s_Down;
	UnityEngine_Vector3Int_o s_Left;
	UnityEngine_Vector3Int_o s_Right;
};
struct UnityEngine_Vector3Int_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_Vector3Int_c {
	Il2CppClass_1 _1;
	UnityEngine_Vector3Int_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Vector3Int_VTable vtable;
};
struct Unity_Collections_Allocator_o {
	int32_t value__;
};
struct Unity_Collections_Allocator_StaticFields {
};
struct Unity_Collections_Allocator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Unity_Collections_Allocator_c {
	Il2CppClass_1 _1;
	Unity_Collections_Allocator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_Allocator_VTable vtable;
};
struct UnityEngine_Playables_PlayableHandle_o {
	intptr_t m_Handle;
	uint32_t m_Version;
};
struct UnityEngine_Playables_PlayableHandle_StaticFields {
	UnityEngine_Playables_PlayableHandle_o m_Null;
};
struct UnityEngine_Playables_PlayableHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_Playables_PlayableHandle_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_PlayableHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_PlayableHandle_VTable vtable;
};
struct UnityEngine_Experimental_Playables_CameraPlayable_o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Experimental_Playables_CameraPlayable_StaticFields {
};
struct UnityEngine_Experimental_Playables_CameraPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Experimental_Playables_CameraPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Playables_CameraPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Playables_CameraPlayable_VTable vtable;
};
struct UnityEngine_Playables_PlayableOutputHandle_o {
	intptr_t m_Handle;
	uint32_t m_Version;
};
struct UnityEngine_Playables_PlayableOutputHandle_StaticFields {
	UnityEngine_Playables_PlayableOutputHandle_o m_Null;
};
struct UnityEngine_Playables_PlayableOutputHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_Playables_PlayableOutputHandle_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_PlayableOutputHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_PlayableOutputHandle_VTable vtable;
};
struct UnityEngine_Playables_PlayableOutput_o {
	UnityEngine_Playables_PlayableOutputHandle_o m_Handle;
};
struct UnityEngine_Playables_PlayableOutput_StaticFields {
	UnityEngine_Playables_PlayableOutput_o m_NullPlayableOutput;
};
struct UnityEngine_Playables_PlayableOutput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Playables_PlayableOutput_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_PlayableOutput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_PlayableOutput_VTable vtable;
};
struct UnityEngine_Playables_FrameData_o {
	uint64_t m_FrameID;
	double m_DeltaTime;
	float m_Weight;
	float m_EffectiveWeight;
	double m_EffectiveParentDelay;
	float m_EffectiveParentSpeed;
	float m_EffectiveSpeed;
	int32_t m_Flags;
	UnityEngine_Playables_PlayableOutput_o m_Output;
};
struct UnityEngine_Playables_FrameData_StaticFields {
};
struct UnityEngine_Playables_FrameData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Playables_FrameData_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_FrameData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_FrameData_VTable vtable;
};
struct UnityEngine_Playables_FrameData_Flags_o {
	int32_t value__;
};
struct UnityEngine_Playables_FrameData_Flags_StaticFields {
};
struct UnityEngine_Playables_FrameData_Flags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Playables_FrameData_Flags_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_FrameData_Flags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_FrameData_Flags_VTable vtable;
};
struct UnityEngine_Playables_FrameData_EvaluationType_o {
	int32_t value__;
};
struct UnityEngine_Playables_FrameData_EvaluationType_StaticFields {
};
struct UnityEngine_Playables_FrameData_EvaluationType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Playables_FrameData_EvaluationType_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_FrameData_EvaluationType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_FrameData_EvaluationType_VTable vtable;
};
struct UnityEngine_Experimental_Playables_MaterialEffectPlayable_o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Experimental_Playables_MaterialEffectPlayable_StaticFields {
};
struct UnityEngine_Experimental_Playables_MaterialEffectPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Experimental_Playables_MaterialEffectPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Playables_MaterialEffectPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Playables_MaterialEffectPlayable_VTable vtable;
};
struct UnityEngine_Playables_DirectorWrapMode_o {
	int32_t value__;
};
struct UnityEngine_Playables_DirectorWrapMode_StaticFields {
};
struct UnityEngine_Playables_DirectorWrapMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Playables_DirectorWrapMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_DirectorWrapMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_DirectorWrapMode_VTable vtable;
};
struct UnityEngine_Playables_Playable_o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Playables_Playable_StaticFields {
	UnityEngine_Playables_Playable_o m_NullPlayable;
};
struct UnityEngine_Playables_Playable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Playables_Playable_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_Playable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_Playable_VTable vtable;
};
struct UnityEngine_Playables_PlayableBinding_o {
	System_String_o* m_StreamName;
	UnityEngine_Object_o* m_SourceObject;
	System_Type_o* m_SourceBindingType;
	UnityEngine_Playables_PlayableBinding_CreateOutputMethod_o* m_CreateOutputMethod;
};
struct UnityEngine_Playables_PlayableBinding_StaticFields {
	UnityEngine_Playables_PlayableBinding_array* None;
	double DefaultDuration;
};
struct UnityEngine_Playables_PlayableBinding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Playables_PlayableBinding_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_PlayableBinding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_PlayableBinding_VTable vtable;
};
struct UnityEngine_Playables_PlayableTraversalMode_o {
	int32_t value__;
};
struct UnityEngine_Playables_PlayableTraversalMode_StaticFields {
};
struct UnityEngine_Playables_PlayableTraversalMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Playables_PlayableTraversalMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_PlayableTraversalMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_PlayableTraversalMode_VTable vtable;
};
struct UnityEngine_Playables_DirectorUpdateMode_o {
	int32_t value__;
};
struct UnityEngine_Playables_DirectorUpdateMode_StaticFields {
};
struct UnityEngine_Playables_DirectorUpdateMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Playables_DirectorUpdateMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_DirectorUpdateMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_DirectorUpdateMode_VTable vtable;
};
struct UnityEngine_Playables_PlayableGraph_o {
	intptr_t m_Handle;
	uint32_t m_Version;
};
struct UnityEngine_Playables_PlayableGraph_StaticFields {
};
struct UnityEngine_Playables_PlayableGraph_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Playables_PlayableGraph_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_PlayableGraph_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_PlayableGraph_VTable vtable;
};
struct UnityEngine_Playables_PlayState_o {
	int32_t value__;
};
struct UnityEngine_Playables_PlayState_StaticFields {
};
struct UnityEngine_Playables_PlayState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Playables_PlayState_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_PlayState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_PlayState_VTable vtable;
};
struct UnityEngine_Playables_ScriptPlayable_T__o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Playables_ScriptPlayable_T__StaticFields {
	UnityEngine_Playables_ScriptPlayable_T__o m_NullPlayable;
};
struct UnityEngine_Playables_ScriptPlayable_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Playables_ScriptPlayable_T__c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_ScriptPlayable_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_ScriptPlayable_T__VTable vtable;
};
struct UnityEngine_Playables_ScriptPlayableOutput_o {
	UnityEngine_Playables_PlayableOutputHandle_o m_Handle;
};
struct UnityEngine_Playables_ScriptPlayableOutput_StaticFields {
};
struct UnityEngine_Playables_ScriptPlayableOutput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
};
struct UnityEngine_Playables_ScriptPlayableOutput_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_ScriptPlayableOutput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_ScriptPlayableOutput_VTable vtable;
};
struct UnityEngine_Experimental_Playables_TextureMixerPlayable_o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Experimental_Playables_TextureMixerPlayable_StaticFields {
};
struct UnityEngine_Experimental_Playables_TextureMixerPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Experimental_Playables_TextureMixerPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Playables_TextureMixerPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Playables_TextureMixerPlayable_VTable vtable;
};
struct UnityEngine_Experimental_Playables_TexturePlayableOutput_o {
	UnityEngine_Playables_PlayableOutputHandle_o m_Handle;
};
struct UnityEngine_Experimental_Playables_TexturePlayableOutput_StaticFields {
};
struct UnityEngine_Experimental_Playables_TexturePlayableOutput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
};
struct UnityEngine_Experimental_Playables_TexturePlayableOutput_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Playables_TexturePlayableOutput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Playables_TexturePlayableOutput_VTable vtable;
};
struct Unity_Collections_NativeArrayOptions_o {
	int32_t value__;
};
struct Unity_Collections_NativeArrayOptions_StaticFields {
};
struct Unity_Collections_NativeArrayOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Unity_Collections_NativeArrayOptions_c {
	Il2CppClass_1 _1;
	Unity_Collections_NativeArrayOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_NativeArrayOptions_VTable vtable;
};
struct Unity_Collections_NativeArray_T__o {
	void* m_Buffer;
	int32_t m_Length;
	int32_t m_AllocatorLabel;
};
struct Unity_Collections_NativeArray_T__StaticFields {
};
struct Unity_Collections_NativeArray_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_T__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _7_Equals;
};
struct Unity_Collections_NativeArray_T__c {
	Il2CppClass_1 _1;
	Unity_Collections_NativeArray_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_NativeArray_T__VTable vtable;
};
struct Unity_Collections_NativeArray_Enumerator_T__o {
	Unity_Collections_NativeArray_T__o m_Array;
	int32_t m_Index;
};
struct Unity_Collections_NativeArray_Enumerator_T__StaticFields {
};
struct Unity_Collections_NativeArray_Enumerator_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _6_MoveNext;
	VirtualInvokeData _7_Reset;
	VirtualInvokeData _8_Dispose;
};
struct Unity_Collections_NativeArray_Enumerator_T__c {
	Il2CppClass_1 _1;
	Unity_Collections_NativeArray_Enumerator_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_NativeArray_Enumerator_T__VTable vtable;
};
struct UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_ReflectionProbeSupportFlags_o {
	int32_t value__;
};
struct UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_ReflectionProbeSupportFlags_StaticFields {
};
struct UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_ReflectionProbeSupportFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_ReflectionProbeSupportFlags_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_ReflectionProbeSupportFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_ReflectionProbeSupportFlags_VTable vtable;
};
struct UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_LightmapMixedBakeMode_o {
	int32_t value__;
};
struct UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_LightmapMixedBakeMode_StaticFields {
};
struct UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_LightmapMixedBakeMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_LightmapMixedBakeMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_LightmapMixedBakeMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_LightmapMixedBakeMode_VTable vtable;
};
struct UnityEngine_SceneManagement_Scene_o {
	int32_t m_Handle;
};
struct UnityEngine_SceneManagement_Scene_StaticFields {
};
struct UnityEngine_SceneManagement_Scene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SceneManagement_Scene_c {
	Il2CppClass_1 _1;
	UnityEngine_SceneManagement_Scene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SceneManagement_Scene_VTable vtable;
};
struct UnityEngine_SceneManagement_LoadSceneMode_o {
	int32_t value__;
};
struct UnityEngine_SceneManagement_LoadSceneMode_StaticFields {
};
struct UnityEngine_SceneManagement_LoadSceneMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_SceneManagement_LoadSceneMode_c {
	Il2CppClass_1 _1;
	UnityEngine_SceneManagement_LoadSceneMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SceneManagement_LoadSceneMode_VTable vtable;
};
struct UnityEngine_SceneManagement_LocalPhysicsMode_o {
	int32_t value__;
};
struct UnityEngine_SceneManagement_LocalPhysicsMode_StaticFields {
};
struct UnityEngine_SceneManagement_LocalPhysicsMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_SceneManagement_LocalPhysicsMode_c {
	Il2CppClass_1 _1;
	UnityEngine_SceneManagement_LocalPhysicsMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SceneManagement_LocalPhysicsMode_VTable vtable;
};
struct UnityEngine_SceneManagement_LoadSceneParameters_o {
	int32_t m_LoadSceneMode;
	int32_t m_LocalPhysicsMode;
};
struct UnityEngine_SceneManagement_LoadSceneParameters_StaticFields {
};
struct UnityEngine_SceneManagement_LoadSceneParameters_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SceneManagement_LoadSceneParameters_c {
	Il2CppClass_1 _1;
	UnityEngine_SceneManagement_LoadSceneParameters_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SceneManagement_LoadSceneParameters_VTable vtable;
};
struct UnityEngine_SceneManagement_UnloadSceneOptions_o {
	int32_t value__;
};
struct UnityEngine_SceneManagement_UnloadSceneOptions_StaticFields {
};
struct UnityEngine_SceneManagement_UnloadSceneOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_SceneManagement_UnloadSceneOptions_c {
	Il2CppClass_1 _1;
	UnityEngine_SceneManagement_UnloadSceneOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SceneManagement_UnloadSceneOptions_VTable vtable;
};
struct UnityEngine_Scripting_GarbageCollector_Mode_o {
	int32_t value__;
};
struct UnityEngine_Scripting_GarbageCollector_Mode_StaticFields {
};
struct UnityEngine_Scripting_GarbageCollector_Mode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Scripting_GarbageCollector_Mode_c {
	Il2CppClass_1 _1;
	UnityEngine_Scripting_GarbageCollector_Mode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Scripting_GarbageCollector_Mode_VTable vtable;
};
struct UnityEngineInternal_TypeInferenceRules_o {
	int32_t value__;
};
struct UnityEngineInternal_TypeInferenceRules_StaticFields {
};
struct UnityEngineInternal_TypeInferenceRules_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngineInternal_TypeInferenceRules_c {
	Il2CppClass_1 _1;
	UnityEngineInternal_TypeInferenceRules_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngineInternal_TypeInferenceRules_VTable vtable;
};
struct Unity_Jobs_IJobExtensions_JobStruct_T__o {
};
struct Unity_Jobs_IJobExtensions_JobStruct_T__StaticFields {
	intptr_t jobReflectionData;
	Unity_Jobs_IJobExtensions_JobStruct_ExecuteJobFunction_T__o* __f__mg_cache0;
};
struct Unity_Jobs_IJobExtensions_JobStruct_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Jobs_IJobExtensions_JobStruct_T__c {
	Il2CppClass_1 _1;
	Unity_Jobs_IJobExtensions_JobStruct_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Jobs_IJobExtensions_JobStruct_T__VTable vtable;
};
struct Unity_Jobs_JobHandle_o {
	intptr_t jobGroup;
	int32_t version;
};
struct Unity_Jobs_JobHandle_StaticFields {
};
struct Unity_Jobs_JobHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Jobs_JobHandle_c {
	Il2CppClass_1 _1;
	Unity_Jobs_JobHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Jobs_JobHandle_VTable vtable;
};
struct Unity_Jobs_LowLevel_Unsafe_JobRanges_o {
	int32_t BatchSize;
	int32_t NumJobs;
	int32_t TotalIterationCount;
	int32_t NumPhases;
	int32_t IndicesPerPhase;
	intptr_t StartEndIndex;
	intptr_t PhaseData;
};
struct Unity_Jobs_LowLevel_Unsafe_JobRanges_StaticFields {
};
struct Unity_Jobs_LowLevel_Unsafe_JobRanges_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Jobs_LowLevel_Unsafe_JobRanges_c {
	Il2CppClass_1 _1;
	Unity_Jobs_LowLevel_Unsafe_JobRanges_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Jobs_LowLevel_Unsafe_JobRanges_VTable vtable;
};
struct Unity_Jobs_LowLevel_Unsafe_ScheduleMode_o {
	int32_t value__;
};
struct Unity_Jobs_LowLevel_Unsafe_ScheduleMode_StaticFields {
};
struct Unity_Jobs_LowLevel_Unsafe_ScheduleMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Unity_Jobs_LowLevel_Unsafe_ScheduleMode_c {
	Il2CppClass_1 _1;
	Unity_Jobs_LowLevel_Unsafe_ScheduleMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Jobs_LowLevel_Unsafe_ScheduleMode_VTable vtable;
};
struct Unity_Jobs_LowLevel_Unsafe_JobType_o {
	int32_t value__;
};
struct Unity_Jobs_LowLevel_Unsafe_JobType_StaticFields {
};
struct Unity_Jobs_LowLevel_Unsafe_JobType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Unity_Jobs_LowLevel_Unsafe_JobType_c {
	Il2CppClass_1 _1;
	Unity_Jobs_LowLevel_Unsafe_JobType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Jobs_LowLevel_Unsafe_JobType_VTable vtable;
};
struct Unity_Jobs_LowLevel_Unsafe_JobsUtility_JobScheduleParameters_o {
	Unity_Jobs_JobHandle_o Dependency;
	int32_t ScheduleMode;
	intptr_t ReflectionData;
	intptr_t JobDataPtr;
};
struct Unity_Jobs_LowLevel_Unsafe_JobsUtility_JobScheduleParameters_StaticFields {
};
struct Unity_Jobs_LowLevel_Unsafe_JobsUtility_JobScheduleParameters_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Jobs_LowLevel_Unsafe_JobsUtility_JobScheduleParameters_c {
	Il2CppClass_1 _1;
	Unity_Jobs_LowLevel_Unsafe_JobsUtility_JobScheduleParameters_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Jobs_LowLevel_Unsafe_JobsUtility_JobScheduleParameters_VTable vtable;
};
struct UnityEngine_DrivenTransformProperties_o {
	int32_t value__;
};
struct UnityEngine_DrivenTransformProperties_StaticFields {
};
struct UnityEngine_DrivenTransformProperties_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_DrivenTransformProperties_c {
	Il2CppClass_1 _1;
	UnityEngine_DrivenTransformProperties_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_DrivenTransformProperties_VTable vtable;
};
struct UnityEngine_DrivenRectTransformTracker_o {
};
struct UnityEngine_DrivenRectTransformTracker_StaticFields {
};
struct UnityEngine_DrivenRectTransformTracker_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_DrivenRectTransformTracker_c {
	Il2CppClass_1 _1;
	UnityEngine_DrivenRectTransformTracker_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_DrivenRectTransformTracker_VTable vtable;
};
struct UnityEngine_RectTransform_Edge_o {
	int32_t value__;
};
struct UnityEngine_RectTransform_Edge_StaticFields {
};
struct UnityEngine_RectTransform_Edge_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_RectTransform_Edge_c {
	Il2CppClass_1 _1;
	UnityEngine_RectTransform_Edge_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RectTransform_Edge_VTable vtable;
};
struct UnityEngine_RectTransform_Axis_o {
	int32_t value__;
};
struct UnityEngine_RectTransform_Axis_StaticFields {
};
struct UnityEngine_RectTransform_Axis_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_RectTransform_Axis_c {
	Il2CppClass_1 _1;
	UnityEngine_RectTransform_Axis_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RectTransform_Axis_VTable vtable;
};
struct UnityEngine_Experimental_U2D_SpriteBone_o {
	System_String_o* m_Name;
	UnityEngine_Vector3_o m_Position;
	UnityEngine_Quaternion_o m_Rotation;
	float m_Length;
	int32_t m_ParentId;
};
struct UnityEngine_Experimental_U2D_SpriteBone_StaticFields {
};
struct UnityEngine_Experimental_U2D_SpriteBone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_U2D_SpriteBone_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_U2D_SpriteBone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_U2D_SpriteBone_VTable vtable;
};
struct UnityEngine_SpriteDrawMode_o {
	int32_t value__;
};
struct UnityEngine_SpriteDrawMode_StaticFields {
};
struct UnityEngine_SpriteDrawMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_SpriteDrawMode_c {
	Il2CppClass_1 _1;
	UnityEngine_SpriteDrawMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SpriteDrawMode_VTable vtable;
};
struct UnityEngine_SpriteTileMode_o {
	int32_t value__;
};
struct UnityEngine_SpriteTileMode_StaticFields {
};
struct UnityEngine_SpriteTileMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_SpriteTileMode_c {
	Il2CppClass_1 _1;
	UnityEngine_SpriteTileMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SpriteTileMode_VTable vtable;
};
struct UnityEngine_SpriteMaskInteraction_o {
	int32_t value__;
};
struct UnityEngine_SpriteMaskInteraction_StaticFields {
};
struct UnityEngine_SpriteMaskInteraction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_SpriteMaskInteraction_c {
	Il2CppClass_1 _1;
	UnityEngine_SpriteMaskInteraction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SpriteMaskInteraction_VTable vtable;
};
struct UnityEngine_SpriteMeshType_o {
	int32_t value__;
};
struct UnityEngine_SpriteMeshType_StaticFields {
};
struct UnityEngine_SpriteMeshType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_SpriteMeshType_c {
	Il2CppClass_1 _1;
	UnityEngine_SpriteMeshType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SpriteMeshType_VTable vtable;
};
struct UnityEngine_SpritePackingMode_o {
	int32_t value__;
};
struct UnityEngine_SpritePackingMode_StaticFields {
};
struct UnityEngine_SpritePackingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_SpritePackingMode_c {
	Il2CppClass_1 _1;
	UnityEngine_SpritePackingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SpritePackingMode_VTable vtable;
};
struct UnityEngine_SpritePackingRotation_o {
	int32_t value__;
};
struct UnityEngine_SpritePackingRotation_StaticFields {
};
struct UnityEngine_SpritePackingRotation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_SpritePackingRotation_c {
	Il2CppClass_1 _1;
	UnityEngine_SpritePackingRotation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SpritePackingRotation_VTable vtable;
};
struct UnityEngine_SpriteSortPoint_o {
	int32_t value__;
};
struct UnityEngine_SpriteSortPoint_StaticFields {
};
struct UnityEngine_SpriteSortPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_SpriteSortPoint_c {
	Il2CppClass_1 _1;
	UnityEngine_SpriteSortPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SpriteSortPoint_VTable vtable;
};
struct UnityEngine_Networking_UnityWebRequest_UnityWebRequestMethod_o {
	int32_t value__;
};
struct UnityEngine_Networking_UnityWebRequest_UnityWebRequestMethod_StaticFields {
};
struct UnityEngine_Networking_UnityWebRequest_UnityWebRequestMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Networking_UnityWebRequest_UnityWebRequestMethod_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_UnityWebRequest_UnityWebRequestMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_UnityWebRequest_UnityWebRequestMethod_VTable vtable;
};
struct UnityEngine_Networking_UnityWebRequest_UnityWebRequestError_o {
	int32_t value__;
};
struct UnityEngine_Networking_UnityWebRequest_UnityWebRequestError_StaticFields {
};
struct UnityEngine_Networking_UnityWebRequest_UnityWebRequestError_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Networking_UnityWebRequest_UnityWebRequestError_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_UnityWebRequest_UnityWebRequestError_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_UnityWebRequest_UnityWebRequestError_VTable vtable;
};
struct UnityEngine_Audio_AudioPlayableOutput_o {
	UnityEngine_Playables_PlayableOutputHandle_o m_Handle;
};
struct UnityEngine_Audio_AudioPlayableOutput_StaticFields {
};
struct UnityEngine_Audio_AudioPlayableOutput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
};
struct UnityEngine_Audio_AudioPlayableOutput_c {
	Il2CppClass_1 _1;
	UnityEngine_Audio_AudioPlayableOutput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Audio_AudioPlayableOutput_VTable vtable;
};
struct UnityEngine_Audio_AudioClipPlayable_o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Audio_AudioClipPlayable_StaticFields {
};
struct UnityEngine_Audio_AudioClipPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Audio_AudioClipPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Audio_AudioClipPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Audio_AudioClipPlayable_VTable vtable;
};
struct UnityEngine_Audio_AudioMixerPlayable_o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Audio_AudioMixerPlayable_StaticFields {
};
struct UnityEngine_Audio_AudioMixerPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Audio_AudioMixerPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Audio_AudioMixerPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Audio_AudioMixerPlayable_VTable vtable;
};
struct UnityEngine_AudioSpeakerMode_o {
	int32_t value__;
};
struct UnityEngine_AudioSpeakerMode_StaticFields {
};
struct UnityEngine_AudioSpeakerMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AudioSpeakerMode_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioSpeakerMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioSpeakerMode_VTable vtable;
};
struct UnityEngine_AudioDataLoadState_o {
	int32_t value__;
};
struct UnityEngine_AudioDataLoadState_StaticFields {
};
struct UnityEngine_AudioDataLoadState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AudioDataLoadState_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioDataLoadState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioDataLoadState_VTable vtable;
};
struct UnityEngine_AudioConfiguration_o {
	int32_t speakerMode;
	int32_t dspBufferSize;
	int32_t sampleRate;
	int32_t numRealVoices;
	int32_t numVirtualVoices;
};
struct UnityEngine_AudioConfiguration_StaticFields {
};
struct UnityEngine_AudioConfiguration_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AudioConfiguration_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioConfiguration_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioConfiguration_VTable vtable;
};
struct UnityEngine_AudioClipLoadType_o {
	int32_t value__;
};
struct UnityEngine_AudioClipLoadType_StaticFields {
};
struct UnityEngine_AudioClipLoadType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AudioClipLoadType_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioClipLoadType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioClipLoadType_VTable vtable;
};
struct UnityEngine_AudioVelocityUpdateMode_o {
	int32_t value__;
};
struct UnityEngine_AudioVelocityUpdateMode_StaticFields {
};
struct UnityEngine_AudioVelocityUpdateMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AudioVelocityUpdateMode_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioVelocityUpdateMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioVelocityUpdateMode_VTable vtable;
};
struct UnityEngine_FFTWindow_o {
	int32_t value__;
};
struct UnityEngine_FFTWindow_StaticFields {
};
struct UnityEngine_FFTWindow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_FFTWindow_c {
	Il2CppClass_1 _1;
	UnityEngine_FFTWindow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_FFTWindow_VTable vtable;
};
struct UnityEngine_AudioRolloffMode_o {
	int32_t value__;
};
struct UnityEngine_AudioRolloffMode_StaticFields {
};
struct UnityEngine_AudioRolloffMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AudioRolloffMode_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioRolloffMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioRolloffMode_VTable vtable;
};
struct UnityEngine_AudioSourceCurveType_o {
	int32_t value__;
};
struct UnityEngine_AudioSourceCurveType_StaticFields {
};
struct UnityEngine_AudioSourceCurveType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AudioSourceCurveType_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioSourceCurveType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioSourceCurveType_VTable vtable;
};
struct UnityEngine_RigidbodyConstraints_o {
	int32_t value__;
};
struct UnityEngine_RigidbodyConstraints_StaticFields {
};
struct UnityEngine_RigidbodyConstraints_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_RigidbodyConstraints_c {
	Il2CppClass_1 _1;
	UnityEngine_RigidbodyConstraints_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RigidbodyConstraints_VTable vtable;
};
struct UnityEngine_ForceMode_o {
	int32_t value__;
};
struct UnityEngine_ForceMode_StaticFields {
};
struct UnityEngine_ForceMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ForceMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ForceMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ForceMode_VTable vtable;
};
struct UnityEngine_MeshColliderCookingOptions_o {
	int32_t value__;
};
struct UnityEngine_MeshColliderCookingOptions_StaticFields {
};
struct UnityEngine_MeshColliderCookingOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_MeshColliderCookingOptions_c {
	Il2CppClass_1 _1;
	UnityEngine_MeshColliderCookingOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_MeshColliderCookingOptions_VTable vtable;
};
struct UnityEngine_WheelFrictionCurve_o {
	float m_ExtremumSlip;
	float m_ExtremumValue;
	float m_AsymptoteSlip;
	float m_AsymptoteValue;
	float m_Stiffness;
};
struct UnityEngine_WheelFrictionCurve_StaticFields {
};
struct UnityEngine_WheelFrictionCurve_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_WheelFrictionCurve_c {
	Il2CppClass_1 _1;
	UnityEngine_WheelFrictionCurve_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_WheelFrictionCurve_VTable vtable;
};
struct UnityEngine_RigidbodyInterpolation_o {
	int32_t value__;
};
struct UnityEngine_RigidbodyInterpolation_StaticFields {
};
struct UnityEngine_RigidbodyInterpolation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_RigidbodyInterpolation_c {
	Il2CppClass_1 _1;
	UnityEngine_RigidbodyInterpolation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RigidbodyInterpolation_VTable vtable;
};
struct UnityEngine_PhysicMaterialCombine_o {
	int32_t value__;
};
struct UnityEngine_PhysicMaterialCombine_StaticFields {
};
struct UnityEngine_PhysicMaterialCombine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_PhysicMaterialCombine_c {
	Il2CppClass_1 _1;
	UnityEngine_PhysicMaterialCombine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_PhysicMaterialCombine_VTable vtable;
};
struct UnityEngine_CollisionFlags_o {
	int32_t value__;
};
struct UnityEngine_CollisionFlags_StaticFields {
};
struct UnityEngine_CollisionFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_CollisionFlags_c {
	Il2CppClass_1 _1;
	UnityEngine_CollisionFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CollisionFlags_VTable vtable;
};
struct UnityEngine_QueryTriggerInteraction_o {
	int32_t value__;
};
struct UnityEngine_QueryTriggerInteraction_StaticFields {
};
struct UnityEngine_QueryTriggerInteraction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_QueryTriggerInteraction_c {
	Il2CppClass_1 _1;
	UnityEngine_QueryTriggerInteraction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_QueryTriggerInteraction_VTable vtable;
};
struct UnityEngine_CollisionDetectionMode_o {
	int32_t value__;
};
struct UnityEngine_CollisionDetectionMode_StaticFields {
};
struct UnityEngine_CollisionDetectionMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_CollisionDetectionMode_c {
	Il2CppClass_1 _1;
	UnityEngine_CollisionDetectionMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CollisionDetectionMode_VTable vtable;
};
struct UnityEngine_RaycastHit_o {
	UnityEngine_Vector3_o m_Point;
	UnityEngine_Vector3_o m_Normal;
	uint32_t m_FaceID;
	float m_Distance;
	UnityEngine_Vector2_o m_UV;
	int32_t m_Collider;
};
struct UnityEngine_RaycastHit_StaticFields {
};
struct UnityEngine_RaycastHit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_RaycastHit_c {
	Il2CppClass_1 _1;
	UnityEngine_RaycastHit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RaycastHit_VTable vtable;
};
struct UnityEngine_ContactPoint_o {
	UnityEngine_Vector3_o m_Point;
	UnityEngine_Vector3_o m_Normal;
	int32_t m_ThisColliderInstanceID;
	int32_t m_OtherColliderInstanceID;
	float m_Separation;
};
struct UnityEngine_ContactPoint_StaticFields {
};
struct UnityEngine_ContactPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ContactPoint_c {
	Il2CppClass_1 _1;
	UnityEngine_ContactPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ContactPoint_VTable vtable;
};
struct UnityEngine_PhysicsScene_o {
	int32_t m_Handle;
};
struct UnityEngine_PhysicsScene_StaticFields {
};
struct UnityEngine_PhysicsScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_PhysicsScene_c {
	Il2CppClass_1 _1;
	UnityEngine_PhysicsScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_PhysicsScene_VTable vtable;
};
struct UnityEngine_FontStyle_o {
	int32_t value__;
};
struct UnityEngine_FontStyle_StaticFields {
};
struct UnityEngine_FontStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_FontStyle_c {
	Il2CppClass_1 _1;
	UnityEngine_FontStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_FontStyle_VTable vtable;
};
struct UnityEngine_TextGenerationError_o {
	int32_t value__;
};
struct UnityEngine_TextGenerationError_StaticFields {
};
struct UnityEngine_TextGenerationError_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_TextGenerationError_c {
	Il2CppClass_1 _1;
	UnityEngine_TextGenerationError_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextGenerationError_VTable vtable;
};
struct UnityEngine_TextGenerationSettings_o {
	UnityEngine_Font_o* font;
	UnityEngine_Color_o color;
	int32_t fontSize;
	float lineSpacing;
	bool richText;
	float scaleFactor;
	int32_t fontStyle;
	int32_t textAnchor;
	bool alignByGeometry;
	bool resizeTextForBestFit;
	int32_t resizeTextMinSize;
	int32_t resizeTextMaxSize;
	bool updateBounds;
	int32_t verticalOverflow;
	int32_t horizontalOverflow;
	UnityEngine_Vector2_o generationExtents;
	UnityEngine_Vector2_o pivot;
	bool generateOutOfBounds;
};
struct UnityEngine_TextGenerationSettings_StaticFields {
};
struct UnityEngine_TextGenerationSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TextGenerationSettings_c {
	Il2CppClass_1 _1;
	UnityEngine_TextGenerationSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextGenerationSettings_VTable vtable;
};
struct UnityEngine_TextAlignment_o {
	int32_t value__;
};
struct UnityEngine_TextAlignment_StaticFields {
};
struct UnityEngine_TextAlignment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_TextAlignment_c {
	Il2CppClass_1 _1;
	UnityEngine_TextAlignment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextAlignment_VTable vtable;
};
struct UnityEngine_TextAnchor_o {
	int32_t value__;
};
struct UnityEngine_TextAnchor_StaticFields {
};
struct UnityEngine_TextAnchor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_TextAnchor_c {
	Il2CppClass_1 _1;
	UnityEngine_TextAnchor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextAnchor_VTable vtable;
};
struct UnityEngine_HorizontalWrapMode_o {
	int32_t value__;
};
struct UnityEngine_HorizontalWrapMode_StaticFields {
};
struct UnityEngine_HorizontalWrapMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_HorizontalWrapMode_c {
	Il2CppClass_1 _1;
	UnityEngine_HorizontalWrapMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_HorizontalWrapMode_VTable vtable;
};
struct UnityEngine_VerticalWrapMode_o {
	int32_t value__;
};
struct UnityEngine_VerticalWrapMode_StaticFields {
};
struct UnityEngine_VerticalWrapMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_VerticalWrapMode_c {
	Il2CppClass_1 _1;
	UnityEngine_VerticalWrapMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_VerticalWrapMode_VTable vtable;
};
struct UnityEngine_CharacterInfo_o {
	int32_t index;
	UnityEngine_Rect_o uv;
	UnityEngine_Rect_o vert;
	float width;
	int32_t size;
	int32_t style;
	bool flipped;
};
struct UnityEngine_CharacterInfo_StaticFields {
};
struct UnityEngine_CharacterInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_CharacterInfo_c {
	Il2CppClass_1 _1;
	UnityEngine_CharacterInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CharacterInfo_VTable vtable;
};
struct UnityEngine_UICharInfo_o {
	UnityEngine_Vector2_o cursorPos;
	float charWidth;
};
struct UnityEngine_UICharInfo_StaticFields {
};
struct UnityEngine_UICharInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UICharInfo_c {
	Il2CppClass_1 _1;
	UnityEngine_UICharInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UICharInfo_VTable vtable;
};
struct UnityEngine_UILineInfo_o {
	int32_t startCharIdx;
	int32_t height;
	float topY;
	float leading;
};
struct UnityEngine_UILineInfo_StaticFields {
};
struct UnityEngine_UILineInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UILineInfo_c {
	Il2CppClass_1 _1;
	UnityEngine_UILineInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UILineInfo_VTable vtable;
};
struct UnityEngine_UIVertex_o {
	UnityEngine_Vector3_o position;
	UnityEngine_Vector3_o normal;
	UnityEngine_Vector4_o tangent;
	UnityEngine_Color32_o color;
	UnityEngine_Vector2_o uv0;
	UnityEngine_Vector2_o uv1;
	UnityEngine_Vector2_o uv2;
	UnityEngine_Vector2_o uv3;
};
struct UnityEngine_UIVertex_StaticFields {
	UnityEngine_Color32_o s_DefaultColor;
	UnityEngine_Vector4_o s_DefaultTangent;
	UnityEngine_UIVertex_o simpleVert;
};
struct UnityEngine_UIVertex_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UIVertex_c {
	Il2CppClass_1 _1;
	UnityEngine_UIVertex_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UIVertex_VTable vtable;
};
struct UnityEngine_Animations_AnimationClipPlayable_o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Animations_AnimationClipPlayable_StaticFields {
};
struct UnityEngine_Animations_AnimationClipPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Animations_AnimationClipPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_AnimationClipPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_AnimationClipPlayable_VTable vtable;
};
struct UnityEngine_Experimental_Animations_AnimationHumanStream_o {
	intptr_t stream;
};
struct UnityEngine_Experimental_Animations_AnimationHumanStream_StaticFields {
};
struct UnityEngine_Experimental_Animations_AnimationHumanStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_Animations_AnimationHumanStream_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Animations_AnimationHumanStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Animations_AnimationHumanStream_VTable vtable;
};
struct UnityEngine_Animations_AnimationLayerMixerPlayable_o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Animations_AnimationLayerMixerPlayable_StaticFields {
	UnityEngine_Animations_AnimationLayerMixerPlayable_o m_NullPlayable;
};
struct UnityEngine_Animations_AnimationLayerMixerPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Animations_AnimationLayerMixerPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_AnimationLayerMixerPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_AnimationLayerMixerPlayable_VTable vtable;
};
struct UnityEngine_Animations_AnimationMixerPlayable_o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Animations_AnimationMixerPlayable_StaticFields {
	UnityEngine_Animations_AnimationMixerPlayable_o m_NullPlayable;
};
struct UnityEngine_Animations_AnimationMixerPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Animations_AnimationMixerPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_AnimationMixerPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_AnimationMixerPlayable_VTable vtable;
};
struct UnityEngine_Animations_AnimationMotionXToDeltaPlayable_o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Animations_AnimationMotionXToDeltaPlayable_StaticFields {
	UnityEngine_Animations_AnimationMotionXToDeltaPlayable_o m_NullPlayable;
};
struct UnityEngine_Animations_AnimationMotionXToDeltaPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Animations_AnimationMotionXToDeltaPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_AnimationMotionXToDeltaPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_AnimationMotionXToDeltaPlayable_VTable vtable;
};
struct UnityEngine_Animations_AnimationOffsetPlayable_o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Animations_AnimationOffsetPlayable_StaticFields {
	UnityEngine_Animations_AnimationOffsetPlayable_o m_NullPlayable;
};
struct UnityEngine_Animations_AnimationOffsetPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Animations_AnimationOffsetPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_AnimationOffsetPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_AnimationOffsetPlayable_VTable vtable;
};
struct UnityEngine_Animations_AnimationPlayableOutput_o {
	UnityEngine_Playables_PlayableOutputHandle_o m_Handle;
};
struct UnityEngine_Animations_AnimationPlayableOutput_StaticFields {
};
struct UnityEngine_Animations_AnimationPlayableOutput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
};
struct UnityEngine_Animations_AnimationPlayableOutput_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_AnimationPlayableOutput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_AnimationPlayableOutput_VTable vtable;
};
struct UnityEngine_Animations_AnimationPosePlayable_o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Animations_AnimationPosePlayable_StaticFields {
	UnityEngine_Animations_AnimationPosePlayable_o m_NullPlayable;
};
struct UnityEngine_Animations_AnimationPosePlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Animations_AnimationPosePlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_AnimationPosePlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_AnimationPosePlayable_VTable vtable;
};
struct UnityEngine_Animations_AnimationRemoveScalePlayable_o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Animations_AnimationRemoveScalePlayable_StaticFields {
	UnityEngine_Animations_AnimationRemoveScalePlayable_o m_NullPlayable;
};
struct UnityEngine_Animations_AnimationRemoveScalePlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Animations_AnimationRemoveScalePlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_AnimationRemoveScalePlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_AnimationRemoveScalePlayable_VTable vtable;
};
struct UnityEngine_Experimental_Animations_AnimationScriptPlayable_o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Experimental_Animations_AnimationScriptPlayable_StaticFields {
	UnityEngine_Experimental_Animations_AnimationScriptPlayable_o m_NullPlayable;
};
struct UnityEngine_Experimental_Animations_AnimationScriptPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Experimental_Animations_AnimationScriptPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Animations_AnimationScriptPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Animations_AnimationScriptPlayable_VTable vtable;
};
struct UnityEngine_Experimental_Animations_AnimationStream_o {
	uint32_t m_AnimatorBindingsVersion;
	intptr_t constant;
	intptr_t input;
	intptr_t output;
	intptr_t workspace;
	intptr_t inputStreamAccessor;
	intptr_t animationHandleBinder;
};
struct UnityEngine_Experimental_Animations_AnimationStream_StaticFields {
};
struct UnityEngine_Experimental_Animations_AnimationStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_Animations_AnimationStream_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Animations_AnimationStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Animations_AnimationStream_VTable vtable;
};
struct UnityEngine_AvatarTarget_o {
	int32_t value__;
};
struct UnityEngine_AvatarTarget_StaticFields {
};
struct UnityEngine_AvatarTarget_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AvatarTarget_c {
	Il2CppClass_1 _1;
	UnityEngine_AvatarTarget_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AvatarTarget_VTable vtable;
};
struct UnityEngine_AvatarIKGoal_o {
	int32_t value__;
};
struct UnityEngine_AvatarIKGoal_StaticFields {
};
struct UnityEngine_AvatarIKGoal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AvatarIKGoal_c {
	Il2CppClass_1 _1;
	UnityEngine_AvatarIKGoal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AvatarIKGoal_VTable vtable;
};
struct UnityEngine_AvatarIKHint_o {
	int32_t value__;
};
struct UnityEngine_AvatarIKHint_StaticFields {
};
struct UnityEngine_AvatarIKHint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AvatarIKHint_c {
	Il2CppClass_1 _1;
	UnityEngine_AvatarIKHint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AvatarIKHint_VTable vtable;
};
struct UnityEngine_AnimatorControllerParameterType_o {
	int32_t value__;
};
struct UnityEngine_AnimatorControllerParameterType_StaticFields {
};
struct UnityEngine_AnimatorControllerParameterType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AnimatorControllerParameterType_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimatorControllerParameterType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimatorControllerParameterType_VTable vtable;
};
struct UnityEngine_StateInfoIndex_o {
	int32_t value__;
};
struct UnityEngine_StateInfoIndex_StaticFields {
};
struct UnityEngine_StateInfoIndex_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_StateInfoIndex_c {
	Il2CppClass_1 _1;
	UnityEngine_StateInfoIndex_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_StateInfoIndex_VTable vtable;
};
struct UnityEngine_AnimatorRecorderMode_o {
	int32_t value__;
};
struct UnityEngine_AnimatorRecorderMode_StaticFields {
};
struct UnityEngine_AnimatorRecorderMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AnimatorRecorderMode_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimatorRecorderMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimatorRecorderMode_VTable vtable;
};
struct UnityEngine_AnimatorCullingMode_o {
	int32_t value__;
};
struct UnityEngine_AnimatorCullingMode_StaticFields {
};
struct UnityEngine_AnimatorCullingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AnimatorCullingMode_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimatorCullingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimatorCullingMode_VTable vtable;
};
struct UnityEngine_AnimatorUpdateMode_o {
	int32_t value__;
};
struct UnityEngine_AnimatorUpdateMode_StaticFields {
};
struct UnityEngine_AnimatorUpdateMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AnimatorUpdateMode_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimatorUpdateMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimatorUpdateMode_VTable vtable;
};
struct UnityEngine_AnimatorClipInfo_o {
	int32_t m_ClipInstanceID;
	float m_Weight;
};
struct UnityEngine_AnimatorClipInfo_StaticFields {
};
struct UnityEngine_AnimatorClipInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AnimatorClipInfo_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimatorClipInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimatorClipInfo_VTable vtable;
};
struct UnityEngine_AnimatorStateInfo_o {
	int32_t m_Name;
	int32_t m_Path;
	int32_t m_FullPath;
	float m_NormalizedTime;
	float m_Length;
	float m_Speed;
	float m_SpeedMultiplier;
	int32_t m_Tag;
	int32_t m_Loop;
};
struct UnityEngine_AnimatorStateInfo_StaticFields {
};
struct UnityEngine_AnimatorStateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AnimatorStateInfo_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimatorStateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimatorStateInfo_VTable vtable;
};
struct UnityEngine_AnimatorTransitionInfo_o {
	int32_t m_FullPath;
	int32_t m_UserName;
	int32_t m_Name;
	bool m_HasFixedDuration;
	float m_Duration;
	float m_NormalizedTime;
	bool m_AnyState;
	int32_t m_TransitionType;
};
struct UnityEngine_AnimatorTransitionInfo_StaticFields {
};
struct UnityEngine_AnimatorTransitionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AnimatorTransitionInfo_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimatorTransitionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimatorTransitionInfo_VTable vtable;
};
struct UnityEngine_MatchTargetWeightMask_o {
	UnityEngine_Vector3_o m_PositionXYZWeight;
	float m_RotationWeight;
};
struct UnityEngine_MatchTargetWeightMask_StaticFields {
};
struct UnityEngine_MatchTargetWeightMask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_MatchTargetWeightMask_c {
	Il2CppClass_1 _1;
	UnityEngine_MatchTargetWeightMask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_MatchTargetWeightMask_VTable vtable;
};
struct UnityEngine_Animations_AnimatorControllerPlayable_o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Animations_AnimatorControllerPlayable_StaticFields {
	UnityEngine_Animations_AnimatorControllerPlayable_o m_NullPlayable;
};
struct UnityEngine_Animations_AnimatorControllerPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Animations_AnimatorControllerPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_AnimatorControllerPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_AnimatorControllerPlayable_VTable vtable;
};
struct UnityEngine_HumanBodyBones_o {
	int32_t value__;
};
struct UnityEngine_HumanBodyBones_StaticFields {
};
struct UnityEngine_HumanBodyBones_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_HumanBodyBones_c {
	Il2CppClass_1 _1;
	UnityEngine_HumanBodyBones_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_HumanBodyBones_VTable vtable;
};
struct UnityEngine_SkeletonBone_o {
	System_String_o* name;
	System_String_o* parentName;
	UnityEngine_Vector3_o position;
	UnityEngine_Quaternion_o rotation;
	UnityEngine_Vector3_o scale;
};
struct UnityEngine_SkeletonBone_StaticFields {
};
struct UnityEngine_SkeletonBone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SkeletonBone_c {
	Il2CppClass_1 _1;
	UnityEngine_SkeletonBone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SkeletonBone_VTable vtable;
};
struct UnityEngine_HumanLimit_o {
	UnityEngine_Vector3_o m_Min;
	UnityEngine_Vector3_o m_Max;
	UnityEngine_Vector3_o m_Center;
	float m_AxisLength;
	int32_t m_UseDefaultValues;
};
struct UnityEngine_HumanLimit_StaticFields {
};
struct UnityEngine_HumanLimit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_HumanLimit_c {
	Il2CppClass_1 _1;
	UnityEngine_HumanLimit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_HumanLimit_VTable vtable;
};
struct UnityEngine_HumanBone_o {
	System_String_o* m_BoneName;
	System_String_o* m_HumanName;
	UnityEngine_HumanLimit_o limit;
};
struct UnityEngine_HumanBone_StaticFields {
};
struct UnityEngine_HumanBone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_HumanBone_c {
	Il2CppClass_1 _1;
	UnityEngine_HumanBone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_HumanBone_VTable vtable;
};
struct UnityEngine_HumanDescription_o {
	UnityEngine_HumanBone_array* human;
	UnityEngine_SkeletonBone_array* skeleton;
	float m_ArmTwist;
	float m_ForeArmTwist;
	float m_UpperLegTwist;
	float m_LegTwist;
	float m_ArmStretch;
	float m_LegStretch;
	float m_FeetSpacing;
	System_String_o* m_RootMotionBoneName;
	bool m_HasTranslationDoF;
	bool m_HasExtraRoot;
	bool m_SkeletonHasParents;
};
struct UnityEngine_HumanDescription_StaticFields {
};
struct UnityEngine_HumanDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_HumanDescription_c {
	Il2CppClass_1 _1;
	UnityEngine_HumanDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_HumanDescription_VTable vtable;
};
struct UnityEngine_Animations_Axis_o {
	int32_t value__;
};
struct UnityEngine_Animations_Axis_StaticFields {
};
struct UnityEngine_Animations_Axis_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Animations_Axis_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_Axis_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_Axis_VTable vtable;
};
struct UnityEngine_Animations_ConstraintSource_o {
	UnityEngine_Transform_o* m_SourceTransform;
	float m_Weight;
};
struct UnityEngine_Animations_ConstraintSource_StaticFields {
};
struct UnityEngine_Animations_ConstraintSource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Animations_ConstraintSource_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_ConstraintSource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_ConstraintSource_VTable vtable;
};
struct UnityEngine_AnimationEventSource_o {
	int32_t value__;
};
struct UnityEngine_AnimationEventSource_StaticFields {
};
struct UnityEngine_AnimationEventSource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AnimationEventSource_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimationEventSource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimationEventSource_VTable vtable;
};
struct UnityEngine_PlayMode_o {
	int32_t value__;
};
struct UnityEngine_PlayMode_StaticFields {
};
struct UnityEngine_PlayMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_PlayMode_c {
	Il2CppClass_1 _1;
	UnityEngine_PlayMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_PlayMode_VTable vtable;
};
struct UnityEngine_QueueMode_o {
	int32_t value__;
};
struct UnityEngine_QueueMode_StaticFields {
};
struct UnityEngine_QueueMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_QueueMode_c {
	Il2CppClass_1 _1;
	UnityEngine_QueueMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_QueueMode_VTable vtable;
};
struct UnityEngine_AnimationPlayMode_o {
	int32_t value__;
};
struct UnityEngine_AnimationPlayMode_StaticFields {
};
struct UnityEngine_AnimationPlayMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AnimationPlayMode_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimationPlayMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimationPlayMode_VTable vtable;
};
struct UnityEngine_AnimationCullingType_o {
	int32_t value__;
};
struct UnityEngine_AnimationCullingType_StaticFields {
};
struct UnityEngine_AnimationCullingType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AnimationCullingType_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimationCullingType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimationCullingType_VTable vtable;
};
struct UnityEngine_EventType_o {
	int32_t value__;
};
struct UnityEngine_EventType_StaticFields {
};
struct UnityEngine_EventType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_EventType_c {
	Il2CppClass_1 _1;
	UnityEngine_EventType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventType_VTable vtable;
};
struct UnityEngine_EventModifiers_o {
	int32_t value__;
};
struct UnityEngine_EventModifiers_StaticFields {
};
struct UnityEngine_EventModifiers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_EventModifiers_c {
	Il2CppClass_1 _1;
	UnityEngine_EventModifiers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventModifiers_VTable vtable;
};
struct UnityEngine_GUILayoutOption_Type_o {
	int32_t value__;
};
struct UnityEngine_GUILayoutOption_Type_StaticFields {
};
struct UnityEngine_GUILayoutOption_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_GUILayoutOption_Type_c {
	Il2CppClass_1 _1;
	UnityEngine_GUILayoutOption_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUILayoutOption_Type_VTable vtable;
};
struct UnityEngine_TextEditor_DblClickSnapping_o {
	uint8_t value__;
};
struct UnityEngine_TextEditor_DblClickSnapping_StaticFields {
};
struct UnityEngine_TextEditor_DblClickSnapping_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_TextEditor_DblClickSnapping_c {
	Il2CppClass_1 _1;
	UnityEngine_TextEditor_DblClickSnapping_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextEditor_DblClickSnapping_VTable vtable;
};
struct UnityEngine_ParticleSystem_MainModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_MainModule_StaticFields {
};
struct UnityEngine_ParticleSystem_MainModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_MainModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_MainModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_MainModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_EmissionModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_EmissionModule_StaticFields {
};
struct UnityEngine_ParticleSystem_EmissionModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_EmissionModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_EmissionModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_EmissionModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_ShapeModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_ShapeModule_StaticFields {
};
struct UnityEngine_ParticleSystem_ShapeModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_ShapeModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_ShapeModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_ShapeModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_CollisionModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_CollisionModule_StaticFields {
};
struct UnityEngine_ParticleSystem_CollisionModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_CollisionModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_CollisionModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_CollisionModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_SubEmittersModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_SubEmittersModule_StaticFields {
};
struct UnityEngine_ParticleSystem_SubEmittersModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_SubEmittersModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_SubEmittersModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_SubEmittersModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_TextureSheetAnimationModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_TextureSheetAnimationModule_StaticFields {
};
struct UnityEngine_ParticleSystem_TextureSheetAnimationModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_TextureSheetAnimationModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_TextureSheetAnimationModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_TextureSheetAnimationModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_Particle_o {
	UnityEngine_Vector3_o m_Position;
	UnityEngine_Vector3_o m_Velocity;
	UnityEngine_Vector3_o m_AnimatedVelocity;
	UnityEngine_Vector3_o m_InitialVelocity;
	UnityEngine_Vector3_o m_AxisOfRotation;
	UnityEngine_Vector3_o m_Rotation;
	UnityEngine_Vector3_o m_AngularVelocity;
	UnityEngine_Vector3_o m_StartSize;
	UnityEngine_Color32_o m_StartColor;
	uint32_t m_RandomSeed;
	float m_Lifetime;
	float m_StartLifetime;
	float m_EmitAccumulator0;
	float m_EmitAccumulator1;
	uint32_t m_Flags;
};
struct UnityEngine_ParticleSystem_Particle_StaticFields {
};
struct UnityEngine_ParticleSystem_Particle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_Particle_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_Particle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_Particle_VTable vtable;
};
struct UnityEngine_ParticleSystem_MinMaxCurve_o {
	int32_t m_Mode;
	float m_CurveMultiplier;
	UnityEngine_AnimationCurve_o* m_CurveMin;
	UnityEngine_AnimationCurve_o* m_CurveMax;
	float m_ConstantMin;
	float m_ConstantMax;
};
struct UnityEngine_ParticleSystem_MinMaxCurve_StaticFields {
};
struct UnityEngine_ParticleSystem_MinMaxCurve_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_MinMaxCurve_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_MinMaxCurve_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_MinMaxCurve_VTable vtable;
};
struct UnityEngine_ParticleSystem_Burst_o {
	float m_Time;
	UnityEngine_ParticleSystem_MinMaxCurve_o m_Count;
	int32_t m_RepeatCount;
	float m_RepeatInterval;
	float m_InvProbability;
};
struct UnityEngine_ParticleSystem_Burst_StaticFields {
};
struct UnityEngine_ParticleSystem_Burst_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_Burst_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_Burst_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_Burst_VTable vtable;
};
struct UnityEngine_ParticleSystem_MinMaxGradient_o {
	int32_t m_Mode;
	UnityEngine_Gradient_o* m_GradientMin;
	UnityEngine_Gradient_o* m_GradientMax;
	UnityEngine_Color_o m_ColorMin;
	UnityEngine_Color_o m_ColorMax;
};
struct UnityEngine_ParticleSystem_MinMaxGradient_StaticFields {
};
struct UnityEngine_ParticleSystem_MinMaxGradient_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_MinMaxGradient_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_MinMaxGradient_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_MinMaxGradient_VTable vtable;
};
struct UnityEngine_ParticleSystem_EmitParams_o {
	UnityEngine_ParticleSystem_Particle_o m_Particle;
	bool m_PositionSet;
	bool m_VelocitySet;
	bool m_AxisOfRotationSet;
	bool m_RotationSet;
	bool m_AngularVelocitySet;
	bool m_StartSizeSet;
	bool m_StartColorSet;
	bool m_RandomSeedSet;
	bool m_StartLifetimeSet;
	bool m_ApplyShapeToPosition;
};
struct UnityEngine_ParticleSystem_EmitParams_StaticFields {
};
struct UnityEngine_ParticleSystem_EmitParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_EmitParams_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_EmitParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_EmitParams_VTable vtable;
};
struct UnityEngine_ParticleSystem_VelocityOverLifetimeModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_VelocityOverLifetimeModule_StaticFields {
};
struct UnityEngine_ParticleSystem_VelocityOverLifetimeModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_VelocityOverLifetimeModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_VelocityOverLifetimeModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_VelocityOverLifetimeModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_LimitVelocityOverLifetimeModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_LimitVelocityOverLifetimeModule_StaticFields {
};
struct UnityEngine_ParticleSystem_LimitVelocityOverLifetimeModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_LimitVelocityOverLifetimeModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_LimitVelocityOverLifetimeModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_LimitVelocityOverLifetimeModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_InheritVelocityModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_InheritVelocityModule_StaticFields {
};
struct UnityEngine_ParticleSystem_InheritVelocityModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_InheritVelocityModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_InheritVelocityModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_InheritVelocityModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_ForceOverLifetimeModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_ForceOverLifetimeModule_StaticFields {
};
struct UnityEngine_ParticleSystem_ForceOverLifetimeModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_ForceOverLifetimeModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_ForceOverLifetimeModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_ForceOverLifetimeModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_ColorOverLifetimeModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_ColorOverLifetimeModule_StaticFields {
};
struct UnityEngine_ParticleSystem_ColorOverLifetimeModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_ColorOverLifetimeModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_ColorOverLifetimeModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_ColorOverLifetimeModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_ColorBySpeedModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_ColorBySpeedModule_StaticFields {
};
struct UnityEngine_ParticleSystem_ColorBySpeedModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_ColorBySpeedModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_ColorBySpeedModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_ColorBySpeedModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_SizeOverLifetimeModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_SizeOverLifetimeModule_StaticFields {
};
struct UnityEngine_ParticleSystem_SizeOverLifetimeModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_SizeOverLifetimeModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_SizeOverLifetimeModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_SizeOverLifetimeModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_SizeBySpeedModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_SizeBySpeedModule_StaticFields {
};
struct UnityEngine_ParticleSystem_SizeBySpeedModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_SizeBySpeedModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_SizeBySpeedModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_SizeBySpeedModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_RotationOverLifetimeModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_RotationOverLifetimeModule_StaticFields {
};
struct UnityEngine_ParticleSystem_RotationOverLifetimeModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_RotationOverLifetimeModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_RotationOverLifetimeModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_RotationOverLifetimeModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_RotationBySpeedModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_RotationBySpeedModule_StaticFields {
};
struct UnityEngine_ParticleSystem_RotationBySpeedModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_RotationBySpeedModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_RotationBySpeedModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_RotationBySpeedModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_ExternalForcesModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_ExternalForcesModule_StaticFields {
};
struct UnityEngine_ParticleSystem_ExternalForcesModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_ExternalForcesModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_ExternalForcesModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_ExternalForcesModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_NoiseModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_NoiseModule_StaticFields {
};
struct UnityEngine_ParticleSystem_NoiseModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_NoiseModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_NoiseModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_NoiseModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_TriggerModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_TriggerModule_StaticFields {
};
struct UnityEngine_ParticleSystem_TriggerModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_TriggerModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_TriggerModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_TriggerModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_LightsModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_LightsModule_StaticFields {
};
struct UnityEngine_ParticleSystem_LightsModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_LightsModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_LightsModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_LightsModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_TrailModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_TrailModule_StaticFields {
};
struct UnityEngine_ParticleSystem_TrailModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_TrailModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_TrailModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_TrailModule_VTable vtable;
};
struct UnityEngine_ParticleSystem_CustomDataModule_o {
	UnityEngine_ParticleSystem_o* m_ParticleSystem;
};
struct UnityEngine_ParticleSystem_CustomDataModule_StaticFields {
};
struct UnityEngine_ParticleSystem_CustomDataModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_CustomDataModule_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_CustomDataModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_CustomDataModule_VTable vtable;
};
struct UnityEngine_ParticleSystemVertexStreams_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemVertexStreams_StaticFields {
};
struct UnityEngine_ParticleSystemVertexStreams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemVertexStreams_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemVertexStreams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemVertexStreams_VTable vtable;
};
struct UnityEngine_ParticleSystemRenderMode_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemRenderMode_StaticFields {
};
struct UnityEngine_ParticleSystemRenderMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemRenderMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemRenderMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemRenderMode_VTable vtable;
};
struct UnityEngine_ParticleSystemSortMode_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemSortMode_StaticFields {
};
struct UnityEngine_ParticleSystemSortMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemSortMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemSortMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemSortMode_VTable vtable;
};
struct UnityEngine_ParticleSystemCollisionQuality_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemCollisionQuality_StaticFields {
};
struct UnityEngine_ParticleSystemCollisionQuality_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemCollisionQuality_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemCollisionQuality_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemCollisionQuality_VTable vtable;
};
struct UnityEngine_ParticleSystemRenderSpace_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemRenderSpace_StaticFields {
};
struct UnityEngine_ParticleSystemRenderSpace_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemRenderSpace_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemRenderSpace_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemRenderSpace_VTable vtable;
};
struct UnityEngine_ParticleSystemCurveMode_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemCurveMode_StaticFields {
};
struct UnityEngine_ParticleSystemCurveMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemCurveMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemCurveMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemCurveMode_VTable vtable;
};
struct UnityEngine_ParticleSystemGradientMode_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemGradientMode_StaticFields {
};
struct UnityEngine_ParticleSystemGradientMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemGradientMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemGradientMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemGradientMode_VTable vtable;
};
struct UnityEngine_ParticleSystemShapeType_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemShapeType_StaticFields {
};
struct UnityEngine_ParticleSystemShapeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemShapeType_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemShapeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemShapeType_VTable vtable;
};
struct UnityEngine_ParticleSystemMeshShapeType_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemMeshShapeType_StaticFields {
};
struct UnityEngine_ParticleSystemMeshShapeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemMeshShapeType_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemMeshShapeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemMeshShapeType_VTable vtable;
};
struct UnityEngine_ParticleSystemShapeTextureChannel_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemShapeTextureChannel_StaticFields {
};
struct UnityEngine_ParticleSystemShapeTextureChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemShapeTextureChannel_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemShapeTextureChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemShapeTextureChannel_VTable vtable;
};
struct UnityEngine_ParticleSystemAnimationMode_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemAnimationMode_StaticFields {
};
struct UnityEngine_ParticleSystemAnimationMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemAnimationMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemAnimationMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemAnimationMode_VTable vtable;
};
struct UnityEngine_ParticleSystemAnimationTimeMode_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemAnimationTimeMode_StaticFields {
};
struct UnityEngine_ParticleSystemAnimationTimeMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemAnimationTimeMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemAnimationTimeMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemAnimationTimeMode_VTable vtable;
};
struct UnityEngine_ParticleSystemAnimationType_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemAnimationType_StaticFields {
};
struct UnityEngine_ParticleSystemAnimationType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemAnimationType_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemAnimationType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemAnimationType_VTable vtable;
};
struct UnityEngine_ParticleSystemCollisionType_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemCollisionType_StaticFields {
};
struct UnityEngine_ParticleSystemCollisionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemCollisionType_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemCollisionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemCollisionType_VTable vtable;
};
struct UnityEngine_ParticleSystemCollisionMode_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemCollisionMode_StaticFields {
};
struct UnityEngine_ParticleSystemCollisionMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemCollisionMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemCollisionMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemCollisionMode_VTable vtable;
};
struct UnityEngine_ParticleSystemOverlapAction_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemOverlapAction_StaticFields {
};
struct UnityEngine_ParticleSystemOverlapAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemOverlapAction_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemOverlapAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemOverlapAction_VTable vtable;
};
struct UnityEngine_ParticleSystemSimulationSpace_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemSimulationSpace_StaticFields {
};
struct UnityEngine_ParticleSystemSimulationSpace_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemSimulationSpace_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemSimulationSpace_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemSimulationSpace_VTable vtable;
};
struct UnityEngine_ParticleSystemStopBehavior_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemStopBehavior_StaticFields {
};
struct UnityEngine_ParticleSystemStopBehavior_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemStopBehavior_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemStopBehavior_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemStopBehavior_VTable vtable;
};
struct UnityEngine_ParticleSystemScalingMode_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemScalingMode_StaticFields {
};
struct UnityEngine_ParticleSystemScalingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemScalingMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemScalingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemScalingMode_VTable vtable;
};
struct UnityEngine_ParticleSystemStopAction_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemStopAction_StaticFields {
};
struct UnityEngine_ParticleSystemStopAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemStopAction_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemStopAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemStopAction_VTable vtable;
};
struct UnityEngine_ParticleSystemCullingMode_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemCullingMode_StaticFields {
};
struct UnityEngine_ParticleSystemCullingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemCullingMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemCullingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemCullingMode_VTable vtable;
};
struct UnityEngine_ParticleSystemEmitterVelocityMode_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemEmitterVelocityMode_StaticFields {
};
struct UnityEngine_ParticleSystemEmitterVelocityMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemEmitterVelocityMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemEmitterVelocityMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemEmitterVelocityMode_VTable vtable;
};
struct UnityEngine_ParticleSystemInheritVelocityMode_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemInheritVelocityMode_StaticFields {
};
struct UnityEngine_ParticleSystemInheritVelocityMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemInheritVelocityMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemInheritVelocityMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemInheritVelocityMode_VTable vtable;
};
struct UnityEngine_ParticleSystemVertexStream_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemVertexStream_StaticFields {
};
struct UnityEngine_ParticleSystemVertexStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemVertexStream_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemVertexStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemVertexStream_VTable vtable;
};
struct UnityEngine_ParticleSystemCustomData_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemCustomData_StaticFields {
};
struct UnityEngine_ParticleSystemCustomData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemCustomData_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemCustomData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemCustomData_VTable vtable;
};
struct UnityEngine_ParticleSystemNoiseQuality_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemNoiseQuality_StaticFields {
};
struct UnityEngine_ParticleSystemNoiseQuality_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemNoiseQuality_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemNoiseQuality_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemNoiseQuality_VTable vtable;
};
struct UnityEngine_ParticleSystemTrailMode_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemTrailMode_StaticFields {
};
struct UnityEngine_ParticleSystemTrailMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemTrailMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemTrailMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemTrailMode_VTable vtable;
};
struct UnityEngine_ParticleSystemTrailTextureMode_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemTrailTextureMode_StaticFields {
};
struct UnityEngine_ParticleSystemTrailTextureMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemTrailTextureMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemTrailTextureMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemTrailTextureMode_VTable vtable;
};
struct UnityEngine_ParticleSystemShapeMultiModeValue_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemShapeMultiModeValue_StaticFields {
};
struct UnityEngine_ParticleSystemShapeMultiModeValue_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemShapeMultiModeValue_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemShapeMultiModeValue_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemShapeMultiModeValue_VTable vtable;
};
struct UnityEngine_ParticleSystemRingBufferMode_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemRingBufferMode_StaticFields {
};
struct UnityEngine_ParticleSystemRingBufferMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemRingBufferMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemRingBufferMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemRingBufferMode_VTable vtable;
};
struct UnityEngine_ParticleSystemGameObjectFilter_o {
	int32_t value__;
};
struct UnityEngine_ParticleSystemGameObjectFilter_StaticFields {
};
struct UnityEngine_ParticleSystemGameObjectFilter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_ParticleSystemGameObjectFilter_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemGameObjectFilter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemGameObjectFilter_VTable vtable;
};
struct UnityEngine_Rendering_UVChannelFlags_o {
	int32_t value__;
};
struct UnityEngine_Rendering_UVChannelFlags_StaticFields {
};
struct UnityEngine_Rendering_UVChannelFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Rendering_UVChannelFlags_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_UVChannelFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_UVChannelFlags_VTable vtable;
};
struct UnityEngine_PhysicsScene2D_o {
	int32_t m_Handle;
};
struct UnityEngine_PhysicsScene2D_StaticFields {
};
struct UnityEngine_PhysicsScene2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_PhysicsScene2D_c {
	Il2CppClass_1 _1;
	UnityEngine_PhysicsScene2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_PhysicsScene2D_VTable vtable;
};
struct UnityEngine_RigidbodyType2D_o {
	int32_t value__;
};
struct UnityEngine_RigidbodyType2D_StaticFields {
};
struct UnityEngine_RigidbodyType2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_RigidbodyType2D_c {
	Il2CppClass_1 _1;
	UnityEngine_RigidbodyType2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RigidbodyType2D_VTable vtable;
};
struct UnityEngine_ContactFilter2D_o {
	bool useTriggers;
	bool useLayerMask;
	bool useDepth;
	bool useOutsideDepth;
	bool useNormalAngle;
	bool useOutsideNormalAngle;
	UnityEngine_LayerMask_o layerMask;
	float minDepth;
	float maxDepth;
	float minNormalAngle;
	float maxNormalAngle;
};
struct UnityEngine_ContactFilter2D_StaticFields {
};
struct UnityEngine_ContactFilter2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ContactFilter2D_c {
	Il2CppClass_1 _1;
	UnityEngine_ContactFilter2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ContactFilter2D_VTable vtable;
};
struct UnityEngine_ContactPoint2D_o {
	UnityEngine_Vector2_o m_Point;
	UnityEngine_Vector2_o m_Normal;
	UnityEngine_Vector2_o m_RelativeVelocity;
	float m_Separation;
	float m_NormalImpulse;
	float m_TangentImpulse;
	int32_t m_Collider;
	int32_t m_OtherCollider;
	int32_t m_Rigidbody;
	int32_t m_OtherRigidbody;
	int32_t m_Enabled;
};
struct UnityEngine_ContactPoint2D_StaticFields {
};
struct UnityEngine_ContactPoint2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ContactPoint2D_c {
	Il2CppClass_1 _1;
	UnityEngine_ContactPoint2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ContactPoint2D_VTable vtable;
};
struct UnityEngine_RaycastHit2D_o {
	UnityEngine_Vector2_o m_Centroid;
	UnityEngine_Vector2_o m_Point;
	UnityEngine_Vector2_o m_Normal;
	float m_Distance;
	float m_Fraction;
	int32_t m_Collider;
};
struct UnityEngine_RaycastHit2D_StaticFields {
};
struct UnityEngine_RaycastHit2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_RaycastHit2D_c {
	Il2CppClass_1 _1;
	UnityEngine_RaycastHit2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RaycastHit2D_VTable vtable;
};
struct UnityEngine_TerrainData_BoundaryValueType_o {
	int32_t value__;
};
struct UnityEngine_TerrainData_BoundaryValueType_StaticFields {
};
struct UnityEngine_TerrainData_BoundaryValueType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_TerrainData_BoundaryValueType_c {
	Il2CppClass_1 _1;
	UnityEngine_TerrainData_BoundaryValueType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TerrainData_BoundaryValueType_VTable vtable;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_TileCoord_o {
	int32_t tileX;
	int32_t tileZ;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_TileCoord_StaticFields {
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_TileCoord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_TileCoord_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_TileCoord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_TileCoord_VTable vtable;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_ErrorCodek_o {
	int32_t value__;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_ErrorCodek_StaticFields {
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_ErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_ErrorCodek_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_ErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_ErrorCodek_VTable vtable;
};
struct UnityEngine_TextCore_FaceInfo_o {
	System_String_o* m_FamilyName;
	System_String_o* m_StyleName;
	int32_t m_PointSize;
	float m_Scale;
	float m_LineHeight;
	float m_AscentLine;
	float m_CapLine;
	float m_MeanLine;
	float m_Baseline;
	float m_DescentLine;
	float m_SuperscriptOffset;
	float m_SuperscriptSize;
	float m_SubscriptOffset;
	float m_SubscriptSize;
	float m_UnderlineOffset;
	float m_UnderlineThickness;
	float m_StrikethroughOffset;
	float m_StrikethroughThickness;
	float m_TabWidth;
};
struct UnityEngine_TextCore_FaceInfo_StaticFields {
};
struct UnityEngine_TextCore_FaceInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TextCore_FaceInfo_c {
	Il2CppClass_1 _1;
	UnityEngine_TextCore_FaceInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextCore_FaceInfo_VTable vtable;
};
struct UnityEngine_TextCore_GlyphRect_o {
	int32_t m_X;
	int32_t m_Y;
	int32_t m_Width;
	int32_t m_Height;
};
struct UnityEngine_TextCore_GlyphRect_StaticFields {
	UnityEngine_TextCore_GlyphRect_o s_ZeroGlyphRect;
};
struct UnityEngine_TextCore_GlyphRect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_TextCore_GlyphRect_c {
	Il2CppClass_1 _1;
	UnityEngine_TextCore_GlyphRect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextCore_GlyphRect_VTable vtable;
};
struct UnityEngine_TextCore_GlyphMetrics_o {
	float m_Width;
	float m_Height;
	float m_HorizontalBearingX;
	float m_HorizontalBearingY;
	float m_HorizontalAdvance;
};
struct UnityEngine_TextCore_GlyphMetrics_StaticFields {
};
struct UnityEngine_TextCore_GlyphMetrics_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_TextCore_GlyphMetrics_c {
	Il2CppClass_1 _1;
	UnityEngine_TextCore_GlyphMetrics_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextCore_GlyphMetrics_VTable vtable;
};
struct UnityEngine_TextCore_LowLevel_GlyphValueRecord_o {
	float m_XPlacement;
	float m_YPlacement;
	float m_XAdvance;
	float m_YAdvance;
};
struct UnityEngine_TextCore_LowLevel_GlyphValueRecord_StaticFields {
};
struct UnityEngine_TextCore_LowLevel_GlyphValueRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TextCore_LowLevel_GlyphValueRecord_c {
	Il2CppClass_1 _1;
	UnityEngine_TextCore_LowLevel_GlyphValueRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextCore_LowLevel_GlyphValueRecord_VTable vtable;
};
struct UnityEngine_TextCore_LowLevel_GlyphAdjustmentRecord_o {
	uint32_t m_GlyphIndex;
	UnityEngine_TextCore_LowLevel_GlyphValueRecord_o m_GlyphValueRecord;
};
struct UnityEngine_TextCore_LowLevel_GlyphAdjustmentRecord_StaticFields {
};
struct UnityEngine_TextCore_LowLevel_GlyphAdjustmentRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TextCore_LowLevel_GlyphAdjustmentRecord_c {
	Il2CppClass_1 _1;
	UnityEngine_TextCore_LowLevel_GlyphAdjustmentRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextCore_LowLevel_GlyphAdjustmentRecord_VTable vtable;
};
struct UnityEngine_TextCore_LowLevel_GlyphPairAdjustmentRecord_o {
	UnityEngine_TextCore_LowLevel_GlyphAdjustmentRecord_o m_FirstAdjustmentRecord;
	UnityEngine_TextCore_LowLevel_GlyphAdjustmentRecord_o m_SecondAdjustmentRecord;
};
struct UnityEngine_TextCore_LowLevel_GlyphPairAdjustmentRecord_StaticFields {
};
struct UnityEngine_TextCore_LowLevel_GlyphPairAdjustmentRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TextCore_LowLevel_GlyphPairAdjustmentRecord_c {
	Il2CppClass_1 _1;
	UnityEngine_TextCore_LowLevel_GlyphPairAdjustmentRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextCore_LowLevel_GlyphPairAdjustmentRecord_VTable vtable;
};
struct UnityEngine_TextCore_LowLevel_FontEngineError_o {
	int32_t value__;
};
struct UnityEngine_TextCore_LowLevel_FontEngineError_StaticFields {
};
struct UnityEngine_TextCore_LowLevel_FontEngineError_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_TextCore_LowLevel_FontEngineError_c {
	Il2CppClass_1 _1;
	UnityEngine_TextCore_LowLevel_FontEngineError_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextCore_LowLevel_FontEngineError_VTable vtable;
};
struct UnityEngine_TextCore_LowLevel_GlyphRenderMode_o {
	int32_t value__;
};
struct UnityEngine_TextCore_LowLevel_GlyphRenderMode_StaticFields {
};
struct UnityEngine_TextCore_LowLevel_GlyphRenderMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_TextCore_LowLevel_GlyphRenderMode_c {
	Il2CppClass_1 _1;
	UnityEngine_TextCore_LowLevel_GlyphRenderMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextCore_LowLevel_GlyphRenderMode_VTable vtable;
};
struct UnityEngine_TextCore_LowLevel_GlyphPackingMode_o {
	int32_t value__;
};
struct UnityEngine_TextCore_LowLevel_GlyphPackingMode_StaticFields {
};
struct UnityEngine_TextCore_LowLevel_GlyphPackingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_TextCore_LowLevel_GlyphPackingMode_c {
	Il2CppClass_1 _1;
	UnityEngine_TextCore_LowLevel_GlyphPackingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextCore_LowLevel_GlyphPackingMode_VTable vtable;
};
struct UnityEngine_TextCore_LowLevel_FontEngineUtilities_o {
};
struct UnityEngine_TextCore_LowLevel_FontEngineUtilities_StaticFields {
};
struct UnityEngine_TextCore_LowLevel_FontEngineUtilities_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TextCore_LowLevel_FontEngineUtilities_c {
	Il2CppClass_1 _1;
	UnityEngine_TextCore_LowLevel_FontEngineUtilities_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextCore_LowLevel_FontEngineUtilities_VTable vtable;
};
struct UnityEngine_TextCore_LowLevel_GlyphMarshallingStruct_o {
	uint32_t index;
	UnityEngine_TextCore_GlyphMetrics_o metrics;
	UnityEngine_TextCore_GlyphRect_o glyphRect;
	float scale;
	int32_t atlasIndex;
};
struct UnityEngine_TextCore_LowLevel_GlyphMarshallingStruct_StaticFields {
};
struct UnityEngine_TextCore_LowLevel_GlyphMarshallingStruct_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TextCore_LowLevel_GlyphMarshallingStruct_c {
	Il2CppClass_1 _1;
	UnityEngine_TextCore_LowLevel_GlyphMarshallingStruct_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextCore_LowLevel_GlyphMarshallingStruct_VTable vtable;
};
struct UnityEngine_RenderMode_o {
	int32_t value__;
};
struct UnityEngine_RenderMode_StaticFields {
};
struct UnityEngine_RenderMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_RenderMode_c {
	Il2CppClass_1 _1;
	UnityEngine_RenderMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RenderMode_VTable vtable;
};
struct UnityEngine_AdditionalCanvasShaderChannels_o {
	int32_t value__;
};
struct UnityEngine_AdditionalCanvasShaderChannels_StaticFields {
};
struct UnityEngine_AdditionalCanvasShaderChannels_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_AdditionalCanvasShaderChannels_c {
	Il2CppClass_1 _1;
	UnityEngine_AdditionalCanvasShaderChannels_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AdditionalCanvasShaderChannels_VTable vtable;
};
struct UnityEngine_UISystemProfilerApi_SampleType_o {
	int32_t value__;
};
struct UnityEngine_UISystemProfilerApi_SampleType_StaticFields {
};
struct UnityEngine_UISystemProfilerApi_SampleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UISystemProfilerApi_SampleType_c {
	Il2CppClass_1 _1;
	UnityEngine_UISystemProfilerApi_SampleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UISystemProfilerApi_SampleType_VTable vtable;
};
struct UnityEngine_WheelHit_o {
	UnityEngine_Vector3_o m_Point;
	UnityEngine_Vector3_o m_Normal;
	UnityEngine_Vector3_o m_ForwardDir;
	UnityEngine_Vector3_o m_SidewaysDir;
	float m_Force;
	float m_ForwardSlip;
	float m_SidewaysSlip;
	UnityEngine_Collider_o* m_Collider;
};
struct UnityEngine_WheelHit_StaticFields {
};
struct UnityEngine_WheelHit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_WheelHit_c {
	Il2CppClass_1 _1;
	UnityEngine_WheelHit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_WheelHit_VTable vtable;
};
struct UnityEngine_Experimental_Video_VideoClipPlayable_o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Experimental_Video_VideoClipPlayable_StaticFields {
};
struct UnityEngine_Experimental_Video_VideoClipPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Experimental_Video_VideoClipPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Video_VideoClipPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Video_VideoClipPlayable_VTable vtable;
};
struct UnityEngine_Video_VideoRenderMode_o {
	int32_t value__;
};
struct UnityEngine_Video_VideoRenderMode_StaticFields {
};
struct UnityEngine_Video_VideoRenderMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Video_VideoRenderMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Video_VideoRenderMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Video_VideoRenderMode_VTable vtable;
};
struct UnityEngine_Video_Video3DLayout_o {
	int32_t value__;
};
struct UnityEngine_Video_Video3DLayout_StaticFields {
};
struct UnityEngine_Video_Video3DLayout_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Video_Video3DLayout_c {
	Il2CppClass_1 _1;
	UnityEngine_Video_Video3DLayout_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Video_Video3DLayout_VTable vtable;
};
struct UnityEngine_Video_VideoAspectRatio_o {
	int32_t value__;
};
struct UnityEngine_Video_VideoAspectRatio_StaticFields {
};
struct UnityEngine_Video_VideoAspectRatio_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Video_VideoAspectRatio_c {
	Il2CppClass_1 _1;
	UnityEngine_Video_VideoAspectRatio_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Video_VideoAspectRatio_VTable vtable;
};
struct UnityEngine_Video_VideoTimeSource_o {
	int32_t value__;
};
struct UnityEngine_Video_VideoTimeSource_StaticFields {
};
struct UnityEngine_Video_VideoTimeSource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Video_VideoTimeSource_c {
	Il2CppClass_1 _1;
	UnityEngine_Video_VideoTimeSource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Video_VideoTimeSource_VTable vtable;
};
struct UnityEngine_Video_VideoTimeReference_o {
	int32_t value__;
};
struct UnityEngine_Video_VideoTimeReference_StaticFields {
};
struct UnityEngine_Video_VideoTimeReference_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Video_VideoTimeReference_c {
	Il2CppClass_1 _1;
	UnityEngine_Video_VideoTimeReference_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Video_VideoTimeReference_VTable vtable;
};
struct UnityEngine_Video_VideoSource_o {
	int32_t value__;
};
struct UnityEngine_Video_VideoSource_StaticFields {
};
struct UnityEngine_Video_VideoSource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Video_VideoSource_c {
	Il2CppClass_1 _1;
	UnityEngine_Video_VideoSource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Video_VideoSource_VTable vtable;
};
struct UnityEngine_Video_VideoAudioOutputMode_o {
	int32_t value__;
};
struct UnityEngine_Video_VideoAudioOutputMode_StaticFields {
};
struct UnityEngine_Video_VideoAudioOutputMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Video_VideoAudioOutputMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Video_VideoAudioOutputMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Video_VideoAudioOutputMode_VTable vtable;
};
struct System_Threading_CancellationTokenRegistration_o {
	System_Action_o* action;
	System_Threading_CancellationTokenSource_o* source;
};
struct System_Threading_CancellationTokenRegistration_StaticFields {
};
struct System_Threading_CancellationTokenRegistration_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct System_Threading_CancellationTokenRegistration_c {
	Il2CppClass_1 _1;
	System_Threading_CancellationTokenRegistration_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_CancellationTokenRegistration_VTable vtable;
};
struct System_Threading_CancellationToken_o {
	System_Threading_CancellationTokenSource_o* source;
};
struct System_Threading_CancellationToken_StaticFields {
};
struct System_Threading_CancellationToken_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_CancellationToken_c {
	Il2CppClass_1 _1;
	System_Threading_CancellationToken_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_CancellationToken_VTable vtable;
};
struct ECAPackage_ECAPRIDefineMode_o {
	int32_t value__;
};
struct ECAPackage_ECAPRIDefineMode_StaticFields {
};
struct ECAPackage_ECAPRIDefineMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ECAPackage_ECAPRIDefineMode_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAPRIDefineMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAPRIDefineMode_VTable vtable;
};
struct ECAPackage_Float_ParseState_o {
	bool EatPrefix;
	bool sign;
	uint32_t integerPart;
	uint32_t fractionPart;
	uint32_t fractionCnt;
	uint32_t expoPart;
	bool expoSign;
	ECAPackage_Float_Parser_o* parser;
};
struct ECAPackage_Float_ParseState_StaticFields {
};
struct ECAPackage_Float_ParseState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_Float_ParseState_c {
	Il2CppClass_1 _1;
	ECAPackage_Float_ParseState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_Float_ParseState_VTable vtable;
};
struct ECAPackage_ECAVector3_o {
	float x;
	float y;
	float z;
};
struct ECAPackage_ECAVector3_StaticFields {
};
struct ECAPackage_ECAVector3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECAVector3_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAVector3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAVector3_VTable vtable;
};
struct ECAPackage_FormalLogicOperator_o {
	int32_t value__;
};
struct ECAPackage_FormalLogicOperator_StaticFields {
};
struct ECAPackage_FormalLogicOperator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ECAPackage_FormalLogicOperator_c {
	Il2CppClass_1 _1;
	ECAPackage_FormalLogicOperator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_FormalLogicOperator_VTable vtable;
};
struct ECAPackage_FormalLogicUtil_state_o {
	int32_t value__;
};
struct ECAPackage_FormalLogicUtil_state_StaticFields {
};
struct ECAPackage_FormalLogicUtil_state_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ECAPackage_FormalLogicUtil_state_c {
	Il2CppClass_1 _1;
	ECAPackage_FormalLogicUtil_state_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_FormalLogicUtil_state_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_8_1_o {
};
struct _PrivateImplementationDetails___ArrayType_8_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_8_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_8_1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_8_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_8_1_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_12_3_o {
};
struct _PrivateImplementationDetails___ArrayType_12_3_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_12_3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_12_3_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_12_3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_12_3_VTable vtable;
};
struct Firebase_Platform_PlatformLogLevel_o {
	int32_t value__;
};
struct Firebase_Platform_PlatformLogLevel_StaticFields {
};
struct Firebase_Platform_PlatformLogLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Firebase_Platform_PlatformLogLevel_c {
	Il2CppClass_1 _1;
	Firebase_Platform_PlatformLogLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_PlatformLogLevel_VTable vtable;
};
struct _PrivateImplementationDetails__7fb3dc4e_7031_49c3_8d0b_6766dd6e37ec___ArrayType_20_o {
};
struct _PrivateImplementationDetails__7fb3dc4e_7031_49c3_8d0b_6766dd6e37ec___ArrayType_20_StaticFields {
};
struct _PrivateImplementationDetails__7fb3dc4e_7031_49c3_8d0b_6766dd6e37ec___ArrayType_20_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails__7fb3dc4e_7031_49c3_8d0b_6766dd6e37ec___ArrayType_20_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails__7fb3dc4e_7031_49c3_8d0b_6766dd6e37ec___ArrayType_20_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails__7fb3dc4e_7031_49c3_8d0b_6766dd6e37ec___ArrayType_20_VTable vtable;
};
struct ECAPackage_ECAItemType_o {
	int32_t value__;
};
struct ECAPackage_ECAItemType_StaticFields {
};
struct ECAPackage_ECAItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ECAPackage_ECAItemType_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAItemType_VTable vtable;
};
struct Firebase_GooglePlayServicesAvailability_o {
	int32_t value__;
};
struct Firebase_GooglePlayServicesAvailability_StaticFields {
};
struct Firebase_GooglePlayServicesAvailability_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Firebase_GooglePlayServicesAvailability_c {
	Il2CppClass_1 _1;
	Firebase_GooglePlayServicesAvailability_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_GooglePlayServicesAvailability_VTable vtable;
};
struct Firebase_LogLevel_o {
	int32_t value__;
};
struct Firebase_LogLevel_StaticFields {
};
struct Firebase_LogLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Firebase_LogLevel_c {
	Il2CppClass_1 _1;
	Firebase_LogLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_LogLevel_VTable vtable;
};
struct Firebase_InitResult_o {
	int32_t value__;
};
struct Firebase_InitResult_StaticFields {
};
struct Firebase_InitResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Firebase_InitResult_c {
	Il2CppClass_1 _1;
	Firebase_InitResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_InitResult_VTable vtable;
};
struct Firebase_FutureStatus_o {
	int32_t value__;
};
struct Firebase_FutureStatus_StaticFields {
};
struct Firebase_FutureStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Firebase_FutureStatus_c {
	Il2CppClass_1 _1;
	Firebase_FutureStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_FutureStatus_VTable vtable;
};
struct Firebase_DependencyStatus_o {
	int32_t value__;
};
struct Firebase_DependencyStatus_StaticFields {
};
struct Firebase_DependencyStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Firebase_DependencyStatus_c {
	Il2CppClass_1 _1;
	Firebase_DependencyStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_DependencyStatus_VTable vtable;
};
struct System_Xml_XmlDateTimeSerializationMode_o {
	int32_t value__;
};
struct System_Xml_XmlDateTimeSerializationMode_StaticFields {
};
struct System_Xml_XmlDateTimeSerializationMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Xml_XmlDateTimeSerializationMode_c {
	Il2CppClass_1 _1;
	System_Xml_XmlDateTimeSerializationMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Xml_XmlDateTimeSerializationMode_VTable vtable;
};
struct UnityEngine_Timeline_ClipCaps_o {
	int32_t value__;
};
struct UnityEngine_Timeline_ClipCaps_StaticFields {
};
struct UnityEngine_Timeline_ClipCaps_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Timeline_ClipCaps_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_ClipCaps_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_ClipCaps_VTable vtable;
};
struct UnityEngine_Timeline_DiscreteTime_o {
	int64_t m_DiscreteTime;
};
struct UnityEngine_Timeline_DiscreteTime_StaticFields {
	UnityEngine_Timeline_DiscreteTime_o kMaxTime;
};
struct UnityEngine_Timeline_DiscreteTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct UnityEngine_Timeline_DiscreteTime_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_DiscreteTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_DiscreteTime_VTable vtable;
};
struct UnityEngine_Timeline_TimelineAsset_MediaType_o {
	int32_t value__;
};
struct UnityEngine_Timeline_TimelineAsset_MediaType_StaticFields {
};
struct UnityEngine_Timeline_TimelineAsset_MediaType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Timeline_TimelineAsset_MediaType_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineAsset_MediaType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineAsset_MediaType_VTable vtable;
};
struct UnityEngine_Timeline_TimelineAsset_DurationMode_o {
	int32_t value__;
};
struct UnityEngine_Timeline_TimelineAsset_DurationMode_StaticFields {
};
struct UnityEngine_Timeline_TimelineAsset_DurationMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Timeline_TimelineAsset_DurationMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineAsset_DurationMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineAsset_DurationMode_VTable vtable;
};
struct UnityEngine_Timeline_TimelineAsset_Versions_o {
	int32_t value__;
};
struct UnityEngine_Timeline_TimelineAsset_Versions_StaticFields {
};
struct UnityEngine_Timeline_TimelineAsset_Versions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Timeline_TimelineAsset_Versions_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineAsset_Versions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineAsset_Versions_VTable vtable;
};
struct UnityEngine_Timeline_TrackBindingFlags_o {
	int32_t value__;
};
struct UnityEngine_Timeline_TrackBindingFlags_StaticFields {
};
struct UnityEngine_Timeline_TrackBindingFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Timeline_TrackBindingFlags_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TrackBindingFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TrackBindingFlags_VTable vtable;
};
struct UnityEngine_Timeline_TimelineClip_ClipExtrapolation_o {
	int32_t value__;
};
struct UnityEngine_Timeline_TimelineClip_ClipExtrapolation_StaticFields {
};
struct UnityEngine_Timeline_TimelineClip_ClipExtrapolation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Timeline_TimelineClip_ClipExtrapolation_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineClip_ClipExtrapolation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineClip_ClipExtrapolation_VTable vtable;
};
struct UnityEngine_Timeline_TimelineClip_BlendCurveMode_o {
	int32_t value__;
};
struct UnityEngine_Timeline_TimelineClip_BlendCurveMode_StaticFields {
};
struct UnityEngine_Timeline_TimelineClip_BlendCurveMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Timeline_TimelineClip_BlendCurveMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineClip_BlendCurveMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineClip_BlendCurveMode_VTable vtable;
};
struct UnityEngine_Timeline_TimelineClip_Versions_o {
	int32_t value__;
};
struct UnityEngine_Timeline_TimelineClip_Versions_StaticFields {
};
struct UnityEngine_Timeline_TimelineClip_Versions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Timeline_TimelineClip_Versions_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineClip_Versions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineClip_Versions_VTable vtable;
};
struct UnityEngine_Timeline_TrackAsset_Versions_o {
	int32_t value__;
};
struct UnityEngine_Timeline_TrackAsset_Versions_StaticFields {
};
struct UnityEngine_Timeline_TrackAsset_Versions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Timeline_TrackAsset_Versions_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TrackAsset_Versions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TrackAsset_Versions_VTable vtable;
};
struct UnityEngine_Timeline_ActivationTrack_PostPlaybackState_o {
	int32_t value__;
};
struct UnityEngine_Timeline_ActivationTrack_PostPlaybackState_StaticFields {
};
struct UnityEngine_Timeline_ActivationTrack_PostPlaybackState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Timeline_ActivationTrack_PostPlaybackState_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_ActivationTrack_PostPlaybackState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_ActivationTrack_PostPlaybackState_VTable vtable;
};
struct UnityEngine_Timeline_AnimationOutputWeightProcessor_WeightInfo_o {
	UnityEngine_Playables_Playable_o mixer;
	UnityEngine_Playables_Playable_o parentMixer;
	int32_t port;
	bool modulate;
};
struct UnityEngine_Timeline_AnimationOutputWeightProcessor_WeightInfo_StaticFields {
};
struct UnityEngine_Timeline_AnimationOutputWeightProcessor_WeightInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_AnimationOutputWeightProcessor_WeightInfo_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_AnimationOutputWeightProcessor_WeightInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_AnimationOutputWeightProcessor_WeightInfo_VTable vtable;
};
struct UnityEngine_Timeline_AnimationPlayableAsset_Versions_o {
	int32_t value__;
};
struct UnityEngine_Timeline_AnimationPlayableAsset_Versions_StaticFields {
};
struct UnityEngine_Timeline_AnimationPlayableAsset_Versions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Timeline_AnimationPlayableAsset_Versions_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_AnimationPlayableAsset_Versions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_AnimationPlayableAsset_Versions_VTable vtable;
};
struct UnityEngine_Timeline_MatchTargetFields_o {
	int32_t value__;
};
struct UnityEngine_Timeline_MatchTargetFields_StaticFields {
};
struct UnityEngine_Timeline_MatchTargetFields_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Timeline_MatchTargetFields_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_MatchTargetFields_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_MatchTargetFields_VTable vtable;
};
struct UnityEngine_Timeline_TrackOffset_o {
	int32_t value__;
};
struct UnityEngine_Timeline_TrackOffset_StaticFields {
};
struct UnityEngine_Timeline_TrackOffset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Timeline_TrackOffset_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TrackOffset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TrackOffset_VTable vtable;
};
struct UnityEngine_Timeline_AppliedOffsetMode_o {
	int32_t value__;
};
struct UnityEngine_Timeline_AppliedOffsetMode_StaticFields {
};
struct UnityEngine_Timeline_AppliedOffsetMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Timeline_AppliedOffsetMode_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_AppliedOffsetMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_AppliedOffsetMode_VTable vtable;
};
struct UnityEngine_IntervalTreeNode_o {
	int64_t center;
	int32_t first;
	int32_t last;
	int32_t left;
	int32_t right;
};
struct UnityEngine_IntervalTreeNode_StaticFields {
};
struct UnityEngine_IntervalTreeNode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_IntervalTreeNode_c {
	Il2CppClass_1 _1;
	UnityEngine_IntervalTreeNode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_IntervalTreeNode_VTable vtable;
};
struct UnityEngine_IntervalTree_Entry_T__o {
	int64_t intervalStart;
	int64_t intervalEnd;
	Il2CppObject* item;
};
struct UnityEngine_IntervalTree_Entry_T__StaticFields {
};
struct UnityEngine_IntervalTree_Entry_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_IntervalTree_Entry_T__c {
	Il2CppClass_1 _1;
	UnityEngine_IntervalTree_Entry_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_IntervalTree_Entry_T__VTable vtable;
};
struct UnityEngine_Timeline_ActivationControlPlayable_PostPlaybackState_o {
	int32_t value__;
};
struct UnityEngine_Timeline_ActivationControlPlayable_PostPlaybackState_StaticFields {
};
struct UnityEngine_Timeline_ActivationControlPlayable_PostPlaybackState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Timeline_ActivationControlPlayable_PostPlaybackState_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_ActivationControlPlayable_PostPlaybackState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_ActivationControlPlayable_PostPlaybackState_VTable vtable;
};
struct UnityEngine_Timeline_ActivationControlPlayable_InitialState_o {
	int32_t value__;
};
struct UnityEngine_Timeline_ActivationControlPlayable_InitialState_StaticFields {
};
struct UnityEngine_Timeline_ActivationControlPlayable_InitialState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_Timeline_ActivationControlPlayable_InitialState_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_ActivationControlPlayable_InitialState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_ActivationControlPlayable_InitialState_VTable vtable;
};
struct UnityEngine_EventSystems_EventHandle_o {
	int32_t value__;
};
struct UnityEngine_EventSystems_EventHandle_StaticFields {
};
struct UnityEngine_EventSystems_EventHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_EventSystems_EventHandle_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_EventHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_EventHandle_VTable vtable;
};
struct UnityEngine_EventSystems_EventTriggerType_o {
	int32_t value__;
};
struct UnityEngine_EventSystems_EventTriggerType_StaticFields {
};
struct UnityEngine_EventSystems_EventTriggerType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_EventSystems_EventTriggerType_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_EventTriggerType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_EventTriggerType_VTable vtable;
};
struct UnityEngine_EventSystems_MoveDirection_o {
	int32_t value__;
};
struct UnityEngine_EventSystems_MoveDirection_StaticFields {
};
struct UnityEngine_EventSystems_MoveDirection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_EventSystems_MoveDirection_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_MoveDirection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_MoveDirection_VTable vtable;
};
struct UnityEngine_EventSystems_RaycastResult_o {
	UnityEngine_GameObject_o* m_GameObject;
	UnityEngine_EventSystems_BaseRaycaster_o* module;
	float distance;
	float index;
	int32_t depth;
	int32_t sortingLayer;
	int32_t sortingOrder;
	UnityEngine_Vector3_o worldPosition;
	UnityEngine_Vector3_o worldNormal;
	UnityEngine_Vector2_o screenPosition;
};
struct UnityEngine_EventSystems_RaycastResult_StaticFields {
};
struct UnityEngine_EventSystems_RaycastResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_EventSystems_RaycastResult_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_RaycastResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_RaycastResult_VTable vtable;
};
struct UnityEngine_EventSystems_PointerEventData_InputButton_o {
	int32_t value__;
};
struct UnityEngine_EventSystems_PointerEventData_InputButton_StaticFields {
};
struct UnityEngine_EventSystems_PointerEventData_InputButton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_EventSystems_PointerEventData_InputButton_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_PointerEventData_InputButton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_PointerEventData_InputButton_VTable vtable;
};
struct UnityEngine_EventSystems_PointerEventData_FramePressState_o {
	int32_t value__;
};
struct UnityEngine_EventSystems_PointerEventData_FramePressState_StaticFields {
};
struct UnityEngine_EventSystems_PointerEventData_FramePressState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_EventSystems_PointerEventData_FramePressState_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_PointerEventData_FramePressState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_PointerEventData_FramePressState_VTable vtable;
};
struct UnityEngine_EventSystems_StandaloneInputModule_InputMode_o {
	int32_t value__;
};
struct UnityEngine_EventSystems_StandaloneInputModule_InputMode_StaticFields {
};
struct UnityEngine_EventSystems_StandaloneInputModule_InputMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_EventSystems_StandaloneInputModule_InputMode_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_StandaloneInputModule_InputMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_StandaloneInputModule_InputMode_VTable vtable;
};
struct UnityEngine_UI_CoroutineTween_ColorTween_o {
	UnityEngine_UI_CoroutineTween_ColorTween_ColorTweenCallback_o* m_Target;
	UnityEngine_Color_o m_StartColor;
	UnityEngine_Color_o m_TargetColor;
	int32_t m_TweenMode;
	float m_Duration;
	bool m_IgnoreTimeScale;
};
struct UnityEngine_UI_CoroutineTween_ColorTween_StaticFields {
};
struct UnityEngine_UI_CoroutineTween_ColorTween_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_TweenValue;
	VirtualInvokeData _5_get_ignoreTimeScale;
	VirtualInvokeData _6_get_duration;
	VirtualInvokeData _7_ValidTarget;
};
struct UnityEngine_UI_CoroutineTween_ColorTween_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_CoroutineTween_ColorTween_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_CoroutineTween_ColorTween_VTable vtable;
};
struct UnityEngine_UI_CoroutineTween_ColorTween_ColorTweenMode_o {
	int32_t value__;
};
struct UnityEngine_UI_CoroutineTween_ColorTween_ColorTweenMode_StaticFields {
};
struct UnityEngine_UI_CoroutineTween_ColorTween_ColorTweenMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_CoroutineTween_ColorTween_ColorTweenMode_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_CoroutineTween_ColorTween_ColorTweenMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_CoroutineTween_ColorTween_ColorTweenMode_VTable vtable;
};
struct UnityEngine_UI_CoroutineTween_FloatTween_o {
	UnityEngine_UI_CoroutineTween_FloatTween_FloatTweenCallback_o* m_Target;
	float m_StartValue;
	float m_TargetValue;
	float m_Duration;
	bool m_IgnoreTimeScale;
};
struct UnityEngine_UI_CoroutineTween_FloatTween_StaticFields {
};
struct UnityEngine_UI_CoroutineTween_FloatTween_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_TweenValue;
	VirtualInvokeData _5_get_ignoreTimeScale;
	VirtualInvokeData _6_get_duration;
	VirtualInvokeData _7_ValidTarget;
};
struct UnityEngine_UI_CoroutineTween_FloatTween_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_CoroutineTween_FloatTween_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_CoroutineTween_FloatTween_VTable vtable;
};
struct UnityEngine_UI_CanvasUpdate_o {
	int32_t value__;
};
struct UnityEngine_UI_CanvasUpdate_StaticFields {
};
struct UnityEngine_UI_CanvasUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_CanvasUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_CanvasUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_CanvasUpdate_VTable vtable;
};
struct UnityEngine_UI_ColorBlock_o {
	UnityEngine_Color_o m_NormalColor;
	UnityEngine_Color_o m_HighlightedColor;
	UnityEngine_Color_o m_PressedColor;
	UnityEngine_Color_o m_DisabledColor;
	float m_ColorMultiplier;
	float m_FadeDuration;
};
struct UnityEngine_UI_ColorBlock_StaticFields {
};
struct UnityEngine_UI_ColorBlock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_UI_ColorBlock_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ColorBlock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ColorBlock_VTable vtable;
};
struct UnityEngine_UI_DefaultControls_Resources_o {
	UnityEngine_Sprite_o* standard;
	UnityEngine_Sprite_o* background;
	UnityEngine_Sprite_o* inputField;
	UnityEngine_Sprite_o* knob;
	UnityEngine_Sprite_o* checkmark;
	UnityEngine_Sprite_o* dropdown;
	UnityEngine_Sprite_o* mask;
};
struct UnityEngine_UI_DefaultControls_Resources_StaticFields {
};
struct UnityEngine_UI_DefaultControls_Resources_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_DefaultControls_Resources_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_DefaultControls_Resources_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_DefaultControls_Resources_VTable vtable;
};
struct UnityEngine_UI_GraphicRaycaster_BlockingObjects_o {
	int32_t value__;
};
struct UnityEngine_UI_GraphicRaycaster_BlockingObjects_StaticFields {
};
struct UnityEngine_UI_GraphicRaycaster_BlockingObjects_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_GraphicRaycaster_BlockingObjects_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_GraphicRaycaster_BlockingObjects_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_GraphicRaycaster_BlockingObjects_VTable vtable;
};
struct UnityEngine_UI_Image_Type_o {
	int32_t value__;
};
struct UnityEngine_UI_Image_Type_StaticFields {
};
struct UnityEngine_UI_Image_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_Image_Type_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Image_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Image_Type_VTable vtable;
};
struct UnityEngine_UI_Image_FillMethod_o {
	int32_t value__;
};
struct UnityEngine_UI_Image_FillMethod_StaticFields {
};
struct UnityEngine_UI_Image_FillMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_Image_FillMethod_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Image_FillMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Image_FillMethod_VTable vtable;
};
struct UnityEngine_UI_Image_OriginHorizontal_o {
	int32_t value__;
};
struct UnityEngine_UI_Image_OriginHorizontal_StaticFields {
};
struct UnityEngine_UI_Image_OriginHorizontal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_Image_OriginHorizontal_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Image_OriginHorizontal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Image_OriginHorizontal_VTable vtable;
};
struct UnityEngine_UI_Image_OriginVertical_o {
	int32_t value__;
};
struct UnityEngine_UI_Image_OriginVertical_StaticFields {
};
struct UnityEngine_UI_Image_OriginVertical_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_Image_OriginVertical_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Image_OriginVertical_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Image_OriginVertical_VTable vtable;
};
struct UnityEngine_UI_Image_Origin90_o {
	int32_t value__;
};
struct UnityEngine_UI_Image_Origin90_StaticFields {
};
struct UnityEngine_UI_Image_Origin90_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_Image_Origin90_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Image_Origin90_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Image_Origin90_VTable vtable;
};
struct UnityEngine_UI_Image_Origin180_o {
	int32_t value__;
};
struct UnityEngine_UI_Image_Origin180_StaticFields {
};
struct UnityEngine_UI_Image_Origin180_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_Image_Origin180_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Image_Origin180_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Image_Origin180_VTable vtable;
};
struct UnityEngine_UI_Image_Origin360_o {
	int32_t value__;
};
struct UnityEngine_UI_Image_Origin360_StaticFields {
};
struct UnityEngine_UI_Image_Origin360_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_Image_Origin360_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Image_Origin360_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Image_Origin360_VTable vtable;
};
struct UnityEngine_UI_InputField_ContentType_o {
	int32_t value__;
};
struct UnityEngine_UI_InputField_ContentType_StaticFields {
};
struct UnityEngine_UI_InputField_ContentType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_InputField_ContentType_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_InputField_ContentType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_InputField_ContentType_VTable vtable;
};
struct UnityEngine_UI_InputField_InputType_o {
	int32_t value__;
};
struct UnityEngine_UI_InputField_InputType_StaticFields {
};
struct UnityEngine_UI_InputField_InputType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_InputField_InputType_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_InputField_InputType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_InputField_InputType_VTable vtable;
};
struct UnityEngine_UI_InputField_CharacterValidation_o {
	int32_t value__;
};
struct UnityEngine_UI_InputField_CharacterValidation_StaticFields {
};
struct UnityEngine_UI_InputField_CharacterValidation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_InputField_CharacterValidation_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_InputField_CharacterValidation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_InputField_CharacterValidation_VTable vtable;
};
struct UnityEngine_UI_InputField_LineType_o {
	int32_t value__;
};
struct UnityEngine_UI_InputField_LineType_StaticFields {
};
struct UnityEngine_UI_InputField_LineType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_InputField_LineType_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_InputField_LineType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_InputField_LineType_VTable vtable;
};
struct UnityEngine_UI_InputField_EditState_o {
	int32_t value__;
};
struct UnityEngine_UI_InputField_EditState_StaticFields {
};
struct UnityEngine_UI_InputField_EditState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_InputField_EditState_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_InputField_EditState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_InputField_EditState_VTable vtable;
};
struct UnityEngine_UI_Navigation_o {
	int32_t m_Mode;
	UnityEngine_UI_Selectable_o* m_SelectOnUp;
	UnityEngine_UI_Selectable_o* m_SelectOnDown;
	UnityEngine_UI_Selectable_o* m_SelectOnLeft;
	UnityEngine_UI_Selectable_o* m_SelectOnRight;
};
struct UnityEngine_UI_Navigation_StaticFields {
};
struct UnityEngine_UI_Navigation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_UI_Navigation_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Navigation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Navigation_VTable vtable;
};
struct UnityEngine_UI_Navigation_Mode_o {
	int32_t value__;
};
struct UnityEngine_UI_Navigation_Mode_StaticFields {
};
struct UnityEngine_UI_Navigation_Mode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_Navigation_Mode_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Navigation_Mode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Navigation_Mode_VTable vtable;
};
struct UnityEngine_UI_Scrollbar_Direction_o {
	int32_t value__;
};
struct UnityEngine_UI_Scrollbar_Direction_StaticFields {
};
struct UnityEngine_UI_Scrollbar_Direction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_Scrollbar_Direction_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Scrollbar_Direction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Scrollbar_Direction_VTable vtable;
};
struct UnityEngine_UI_Scrollbar_Axis_o {
	int32_t value__;
};
struct UnityEngine_UI_Scrollbar_Axis_StaticFields {
};
struct UnityEngine_UI_Scrollbar_Axis_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_Scrollbar_Axis_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Scrollbar_Axis_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Scrollbar_Axis_VTable vtable;
};
struct UnityEngine_UI_ScrollRect_MovementType_o {
	int32_t value__;
};
struct UnityEngine_UI_ScrollRect_MovementType_StaticFields {
};
struct UnityEngine_UI_ScrollRect_MovementType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_ScrollRect_MovementType_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ScrollRect_MovementType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ScrollRect_MovementType_VTable vtable;
};
struct UnityEngine_UI_ScrollRect_ScrollbarVisibility_o {
	int32_t value__;
};
struct UnityEngine_UI_ScrollRect_ScrollbarVisibility_StaticFields {
};
struct UnityEngine_UI_ScrollRect_ScrollbarVisibility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_ScrollRect_ScrollbarVisibility_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ScrollRect_ScrollbarVisibility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ScrollRect_ScrollbarVisibility_VTable vtable;
};
struct UnityEngine_UI_Selectable_Transition_o {
	int32_t value__;
};
struct UnityEngine_UI_Selectable_Transition_StaticFields {
};
struct UnityEngine_UI_Selectable_Transition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_Selectable_Transition_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Selectable_Transition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Selectable_Transition_VTable vtable;
};
struct UnityEngine_UI_Selectable_SelectionState_o {
	int32_t value__;
};
struct UnityEngine_UI_Selectable_SelectionState_StaticFields {
};
struct UnityEngine_UI_Selectable_SelectionState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_Selectable_SelectionState_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Selectable_SelectionState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Selectable_SelectionState_VTable vtable;
};
struct UnityEngine_UI_Slider_Direction_o {
	int32_t value__;
};
struct UnityEngine_UI_Slider_Direction_StaticFields {
};
struct UnityEngine_UI_Slider_Direction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_Slider_Direction_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Slider_Direction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Slider_Direction_VTable vtable;
};
struct UnityEngine_UI_Slider_Axis_o {
	int32_t value__;
};
struct UnityEngine_UI_Slider_Axis_StaticFields {
};
struct UnityEngine_UI_Slider_Axis_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_Slider_Axis_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Slider_Axis_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Slider_Axis_VTable vtable;
};
struct UnityEngine_UI_SpriteState_o {
	UnityEngine_Sprite_o* m_HighlightedSprite;
	UnityEngine_Sprite_o* m_PressedSprite;
	UnityEngine_Sprite_o* m_DisabledSprite;
};
struct UnityEngine_UI_SpriteState_StaticFields {
};
struct UnityEngine_UI_SpriteState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_UI_SpriteState_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_SpriteState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_SpriteState_VTable vtable;
};
struct UnityEngine_UI_Toggle_ToggleTransition_o {
	int32_t value__;
};
struct UnityEngine_UI_Toggle_ToggleTransition_StaticFields {
};
struct UnityEngine_UI_Toggle_ToggleTransition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_Toggle_ToggleTransition_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Toggle_ToggleTransition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Toggle_ToggleTransition_VTable vtable;
};
struct UnityEngine_UI_AspectRatioFitter_AspectMode_o {
	int32_t value__;
};
struct UnityEngine_UI_AspectRatioFitter_AspectMode_StaticFields {
};
struct UnityEngine_UI_AspectRatioFitter_AspectMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_AspectRatioFitter_AspectMode_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_AspectRatioFitter_AspectMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_AspectRatioFitter_AspectMode_VTable vtable;
};
struct UnityEngine_UI_CanvasScaler_ScaleMode_o {
	int32_t value__;
};
struct UnityEngine_UI_CanvasScaler_ScaleMode_StaticFields {
};
struct UnityEngine_UI_CanvasScaler_ScaleMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_CanvasScaler_ScaleMode_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_CanvasScaler_ScaleMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_CanvasScaler_ScaleMode_VTable vtable;
};
struct UnityEngine_UI_CanvasScaler_ScreenMatchMode_o {
	int32_t value__;
};
struct UnityEngine_UI_CanvasScaler_ScreenMatchMode_StaticFields {
};
struct UnityEngine_UI_CanvasScaler_ScreenMatchMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_CanvasScaler_ScreenMatchMode_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_CanvasScaler_ScreenMatchMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_CanvasScaler_ScreenMatchMode_VTable vtable;
};
struct UnityEngine_UI_CanvasScaler_Unit_o {
	int32_t value__;
};
struct UnityEngine_UI_CanvasScaler_Unit_StaticFields {
};
struct UnityEngine_UI_CanvasScaler_Unit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_CanvasScaler_Unit_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_CanvasScaler_Unit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_CanvasScaler_Unit_VTable vtable;
};
struct UnityEngine_UI_ContentSizeFitter_FitMode_o {
	int32_t value__;
};
struct UnityEngine_UI_ContentSizeFitter_FitMode_StaticFields {
};
struct UnityEngine_UI_ContentSizeFitter_FitMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_ContentSizeFitter_FitMode_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ContentSizeFitter_FitMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ContentSizeFitter_FitMode_VTable vtable;
};
struct UnityEngine_UI_GridLayoutGroup_Corner_o {
	int32_t value__;
};
struct UnityEngine_UI_GridLayoutGroup_Corner_StaticFields {
};
struct UnityEngine_UI_GridLayoutGroup_Corner_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_GridLayoutGroup_Corner_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_GridLayoutGroup_Corner_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_GridLayoutGroup_Corner_VTable vtable;
};
struct UnityEngine_UI_GridLayoutGroup_Axis_o {
	int32_t value__;
};
struct UnityEngine_UI_GridLayoutGroup_Axis_StaticFields {
};
struct UnityEngine_UI_GridLayoutGroup_Axis_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_GridLayoutGroup_Axis_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_GridLayoutGroup_Axis_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_GridLayoutGroup_Axis_VTable vtable;
};
struct UnityEngine_UI_GridLayoutGroup_Constraint_o {
	int32_t value__;
};
struct UnityEngine_UI_GridLayoutGroup_Constraint_StaticFields {
};
struct UnityEngine_UI_GridLayoutGroup_Constraint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityEngine_UI_GridLayoutGroup_Constraint_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_GridLayoutGroup_Constraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_GridLayoutGroup_Constraint_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_12_4_o {
};
struct _PrivateImplementationDetails___ArrayType_12_4_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_12_4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_12_4_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_12_4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_12_4_VTable vtable;
};
struct Cinemachine_CinemachineBrain_UpdateMethod_o {
	int32_t value__;
};
struct Cinemachine_CinemachineBrain_UpdateMethod_StaticFields {
};
struct Cinemachine_CinemachineBrain_UpdateMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineBrain_UpdateMethod_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineBrain_UpdateMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineBrain_UpdateMethod_VTable vtable;
};
struct Cinemachine_CinemachineCollider_ResolutionStrategy_o {
	int32_t value__;
};
struct Cinemachine_CinemachineCollider_ResolutionStrategy_StaticFields {
};
struct Cinemachine_CinemachineCollider_ResolutionStrategy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineCollider_ResolutionStrategy_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineCollider_ResolutionStrategy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineCollider_ResolutionStrategy_VTable vtable;
};
struct Cinemachine_CinemachineConfiner_Mode_o {
	int32_t value__;
};
struct Cinemachine_CinemachineConfiner_Mode_StaticFields {
};
struct Cinemachine_CinemachineConfiner_Mode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineConfiner_Mode_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineConfiner_Mode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineConfiner_Mode_VTable vtable;
};
struct Cinemachine_CinemachineDollyCart_UpdateMethod_o {
	int32_t value__;
};
struct Cinemachine_CinemachineDollyCart_UpdateMethod_StaticFields {
};
struct Cinemachine_CinemachineDollyCart_UpdateMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineDollyCart_UpdateMethod_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineDollyCart_UpdateMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineDollyCart_UpdateMethod_VTable vtable;
};
struct Cinemachine_CinemachineStateDrivenCamera_HashPair_o {
	int32_t parentHash;
	int32_t hash;
};
struct Cinemachine_CinemachineStateDrivenCamera_HashPair_StaticFields {
};
struct Cinemachine_CinemachineStateDrivenCamera_HashPair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineStateDrivenCamera_HashPair_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineStateDrivenCamera_HashPair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineStateDrivenCamera_HashPair_VTable vtable;
};
struct Cinemachine_CinemachineStoryboard_FillStrategy_o {
	int32_t value__;
};
struct Cinemachine_CinemachineStoryboard_FillStrategy_StaticFields {
};
struct Cinemachine_CinemachineStoryboard_FillStrategy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineStoryboard_FillStrategy_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineStoryboard_FillStrategy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineStoryboard_FillStrategy_VTable vtable;
};
struct Cinemachine_CinemachineTargetGroup_PositionMode_o {
	int32_t value__;
};
struct Cinemachine_CinemachineTargetGroup_PositionMode_StaticFields {
};
struct Cinemachine_CinemachineTargetGroup_PositionMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineTargetGroup_PositionMode_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineTargetGroup_PositionMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineTargetGroup_PositionMode_VTable vtable;
};
struct Cinemachine_CinemachineTargetGroup_RotationMode_o {
	int32_t value__;
};
struct Cinemachine_CinemachineTargetGroup_RotationMode_StaticFields {
};
struct Cinemachine_CinemachineTargetGroup_RotationMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineTargetGroup_RotationMode_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineTargetGroup_RotationMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineTargetGroup_RotationMode_VTable vtable;
};
struct Cinemachine_CinemachineTargetGroup_UpdateMethod_o {
	int32_t value__;
};
struct Cinemachine_CinemachineTargetGroup_UpdateMethod_StaticFields {
};
struct Cinemachine_CinemachineTargetGroup_UpdateMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineTargetGroup_UpdateMethod_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineTargetGroup_UpdateMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineTargetGroup_UpdateMethod_VTable vtable;
};
struct Cinemachine_CinemachineComposer_FovCache_o {
	UnityEngine_Rect_o mFovSoftGuideRect;
	UnityEngine_Rect_o mFovHardGuideRect;
	float mFovH;
	float mFov;
	float mOrthoSizeOverDistance;
	float mAspect;
	UnityEngine_Rect_o mSoftGuideRect;
	UnityEngine_Rect_o mHardGuideRect;
};
struct Cinemachine_CinemachineComposer_FovCache_StaticFields {
};
struct Cinemachine_CinemachineComposer_FovCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineComposer_FovCache_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineComposer_FovCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineComposer_FovCache_VTable vtable;
};
struct Cinemachine_CinemachineFramingTransposer_FramingMode_o {
	int32_t value__;
};
struct Cinemachine_CinemachineFramingTransposer_FramingMode_StaticFields {
};
struct Cinemachine_CinemachineFramingTransposer_FramingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineFramingTransposer_FramingMode_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineFramingTransposer_FramingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineFramingTransposer_FramingMode_VTable vtable;
};
struct Cinemachine_CinemachineFramingTransposer_AdjustmentMode_o {
	int32_t value__;
};
struct Cinemachine_CinemachineFramingTransposer_AdjustmentMode_StaticFields {
};
struct Cinemachine_CinemachineFramingTransposer_AdjustmentMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineFramingTransposer_AdjustmentMode_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineFramingTransposer_AdjustmentMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineFramingTransposer_AdjustmentMode_VTable vtable;
};
struct Cinemachine_CinemachineGroupComposer_FramingMode_o {
	int32_t value__;
};
struct Cinemachine_CinemachineGroupComposer_FramingMode_StaticFields {
};
struct Cinemachine_CinemachineGroupComposer_FramingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineGroupComposer_FramingMode_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineGroupComposer_FramingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineGroupComposer_FramingMode_VTable vtable;
};
struct Cinemachine_CinemachineGroupComposer_AdjustmentMode_o {
	int32_t value__;
};
struct Cinemachine_CinemachineGroupComposer_AdjustmentMode_StaticFields {
};
struct Cinemachine_CinemachineGroupComposer_AdjustmentMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineGroupComposer_AdjustmentMode_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineGroupComposer_AdjustmentMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineGroupComposer_AdjustmentMode_VTable vtable;
};
struct Cinemachine_CinemachineOrbitalTransposer_Heading_o {
	int32_t m_Definition;
	int32_t m_VelocityFilterStrength;
	float m_Bias;
};
struct Cinemachine_CinemachineOrbitalTransposer_Heading_StaticFields {
};
struct Cinemachine_CinemachineOrbitalTransposer_Heading_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineOrbitalTransposer_Heading_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineOrbitalTransposer_Heading_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineOrbitalTransposer_Heading_VTable vtable;
};
struct Cinemachine_CinemachineOrbitalTransposer_Heading_HeadingDefinition_o {
	int32_t value__;
};
struct Cinemachine_CinemachineOrbitalTransposer_Heading_HeadingDefinition_StaticFields {
};
struct Cinemachine_CinemachineOrbitalTransposer_Heading_HeadingDefinition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineOrbitalTransposer_Heading_HeadingDefinition_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineOrbitalTransposer_Heading_HeadingDefinition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineOrbitalTransposer_Heading_HeadingDefinition_VTable vtable;
};
struct Cinemachine_CinemachineTrackedDolly_CameraUpMode_o {
	int32_t value__;
};
struct Cinemachine_CinemachineTrackedDolly_CameraUpMode_StaticFields {
};
struct Cinemachine_CinemachineTrackedDolly_CameraUpMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineTrackedDolly_CameraUpMode_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineTrackedDolly_CameraUpMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineTrackedDolly_CameraUpMode_VTable vtable;
};
struct Cinemachine_CinemachineTrackedDolly_AutoDolly_o {
	bool m_Enabled;
	float m_PositionOffset;
	int32_t m_SearchRadius;
	int32_t m_SearchResolution;
};
struct Cinemachine_CinemachineTrackedDolly_AutoDolly_StaticFields {
};
struct Cinemachine_CinemachineTrackedDolly_AutoDolly_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineTrackedDolly_AutoDolly_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineTrackedDolly_AutoDolly_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineTrackedDolly_AutoDolly_VTable vtable;
};
struct Cinemachine_CinemachineTransposer_BindingMode_o {
	int32_t value__;
};
struct Cinemachine_CinemachineTransposer_BindingMode_StaticFields {
};
struct Cinemachine_CinemachineTransposer_BindingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineTransposer_BindingMode_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineTransposer_BindingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineTransposer_BindingMode_VTable vtable;
};
struct Cinemachine_CinemachineTransposer_AngularDampingMode_o {
	int32_t value__;
};
struct Cinemachine_CinemachineTransposer_AngularDampingMode_StaticFields {
};
struct Cinemachine_CinemachineTransposer_AngularDampingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineTransposer_AngularDampingMode_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineTransposer_AngularDampingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineTransposer_AngularDampingMode_VTable vtable;
};
struct Cinemachine_AxisState_Recentering_o {
	bool m_enabled;
	float m_WaitTime;
	float m_RecenteringTime;
	float mLastAxisInputTime;
	float mRecenteringVelocity;
	int32_t m_LegacyHeadingDefinition;
	int32_t m_LegacyVelocityFilterStrength;
};
struct Cinemachine_AxisState_Recentering_StaticFields {
};
struct Cinemachine_AxisState_Recentering_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_AxisState_Recentering_c {
	Il2CppClass_1 _1;
	Cinemachine_AxisState_Recentering_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_AxisState_Recentering_VTable vtable;
};
struct Cinemachine_AxisState_o {
	float Value;
	float m_MaxSpeed;
	float m_AccelTime;
	float m_DecelTime;
	System_String_o* m_InputAxisName;
	float m_InputAxisValue;
	bool m_InvertInput;
	float m_MinValue;
	float m_MaxValue;
	bool m_Wrap;
	Cinemachine_AxisState_Recentering_o m_Recentering;
	float mCurrentSpeed;
	bool m_ValueRangeLocked;
	bool m_HasRecentering;
};
struct Cinemachine_AxisState_StaticFields {
};
struct Cinemachine_AxisState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_AxisState_c {
	Il2CppClass_1 _1;
	Cinemachine_AxisState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_AxisState_VTable vtable;
};
struct Cinemachine_LensSettings_o {
	float FieldOfView;
	float OrthographicSize;
	float NearClipPlane;
	float FarClipPlane;
	float Dutch;
	bool _Orthographic_k__BackingField;
	bool _IsPhysicalCamera_k__BackingField;
	UnityEngine_Vector2_o _SensorSize_k__BackingField;
	UnityEngine_Vector2_o LensShift;
};
struct Cinemachine_LensSettings_StaticFields {
	Cinemachine_LensSettings_o Default;
};
struct Cinemachine_LensSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_LensSettings_c {
	Il2CppClass_1 _1;
	Cinemachine_LensSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_LensSettings_VTable vtable;
};
struct Cinemachine_CameraState_o {
	Cinemachine_LensSettings_o _Lens_k__BackingField;
	UnityEngine_Vector3_o _ReferenceUp_k__BackingField;
	UnityEngine_Vector3_o _ReferenceLookAt_k__BackingField;
	UnityEngine_Vector3_o _RawPosition_k__BackingField;
	UnityEngine_Quaternion_o _RawOrientation_k__BackingField;
	UnityEngine_Vector3_o _PositionDampingBypass_k__BackingField;
	float _ShotQuality_k__BackingField;
	UnityEngine_Vector3_o _PositionCorrection_k__BackingField;
	UnityEngine_Quaternion_o _OrientationCorrection_k__BackingField;
	int32_t _BlendHint_k__BackingField;
	Cinemachine_CameraState_CustomBlendable_o* mCustom0;
	Cinemachine_CameraState_CustomBlendable_o* mCustom1;
	Cinemachine_CameraState_CustomBlendable_o* mCustom2;
	Cinemachine_CameraState_CustomBlendable_o* mCustom3;
	System_Collections_Generic_List_CameraState_CustomBlendable__o* m_CustomOverflow;
	int32_t _NumCustomBlendables_k__BackingField;
};
struct Cinemachine_CameraState_StaticFields {
	UnityEngine_Vector3_o kNoPoint;
};
struct Cinemachine_CameraState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CameraState_c {
	Il2CppClass_1 _1;
	Cinemachine_CameraState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CameraState_VTable vtable;
};
struct Cinemachine_CameraState_BlendHintValue_o {
	int32_t value__;
};
struct Cinemachine_CameraState_BlendHintValue_StaticFields {
};
struct Cinemachine_CameraState_BlendHintValue_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CameraState_BlendHintValue_c {
	Il2CppClass_1 _1;
	Cinemachine_CameraState_BlendHintValue_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CameraState_BlendHintValue_VTable vtable;
};
struct Cinemachine_CinemachineBlendDefinition_o {
	int32_t m_Style;
	float m_Time;
	UnityEngine_AnimationCurve_o* m_CustomCurve;
};
struct Cinemachine_CinemachineBlendDefinition_StaticFields {
	UnityEngine_AnimationCurve_array* sStandardCurves;
};
struct Cinemachine_CinemachineBlendDefinition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineBlendDefinition_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineBlendDefinition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineBlendDefinition_VTable vtable;
};
struct Cinemachine_CinemachineBlendDefinition_Style_o {
	int32_t value__;
};
struct Cinemachine_CinemachineBlendDefinition_Style_StaticFields {
};
struct Cinemachine_CinemachineBlendDefinition_Style_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineBlendDefinition_Style_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineBlendDefinition_Style_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineBlendDefinition_Style_VTable vtable;
};
struct Cinemachine_CinemachineCore_Stage_o {
	int32_t value__;
};
struct Cinemachine_CinemachineCore_Stage_StaticFields {
};
struct Cinemachine_CinemachineCore_Stage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineCore_Stage_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineCore_Stage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineCore_Stage_VTable vtable;
};
struct Cinemachine_CinemachineCore_UpdateFilter_o {
	int32_t value__;
};
struct Cinemachine_CinemachineCore_UpdateFilter_StaticFields {
};
struct Cinemachine_CinemachineCore_UpdateFilter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineCore_UpdateFilter_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineCore_UpdateFilter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineCore_UpdateFilter_VTable vtable;
};
struct Cinemachine_CinemachineInputAxisDriver_o {
	float multiplier;
	float accelTime;
	float decelTime;
	System_String_o* name;
	float inputValue;
	float mCurrentSpeed;
};
struct Cinemachine_CinemachineInputAxisDriver_StaticFields {
};
struct Cinemachine_CinemachineInputAxisDriver_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineInputAxisDriver_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineInputAxisDriver_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineInputAxisDriver_VTable vtable;
};
struct Cinemachine_CinemachinePathBase_PositionUnits_o {
	int32_t value__;
};
struct Cinemachine_CinemachinePathBase_PositionUnits_StaticFields {
};
struct Cinemachine_CinemachinePathBase_PositionUnits_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachinePathBase_PositionUnits_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachinePathBase_PositionUnits_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachinePathBase_PositionUnits_VTable vtable;
};
struct Cinemachine_DocumentationSortingAttribute_Level_o {
	int32_t value__;
};
struct Cinemachine_DocumentationSortingAttribute_Level_StaticFields {
};
struct Cinemachine_DocumentationSortingAttribute_Level_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_DocumentationSortingAttribute_Level_c {
	Il2CppClass_1 _1;
	Cinemachine_DocumentationSortingAttribute_Level_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_DocumentationSortingAttribute_Level_VTable vtable;
};
struct Cinemachine_CinemachineVirtualCameraBase_StandbyUpdateMode_o {
	int32_t value__;
};
struct Cinemachine_CinemachineVirtualCameraBase_StandbyUpdateMode_StaticFields {
};
struct Cinemachine_CinemachineVirtualCameraBase_StandbyUpdateMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineVirtualCameraBase_StandbyUpdateMode_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineVirtualCameraBase_StandbyUpdateMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineVirtualCameraBase_StandbyUpdateMode_VTable vtable;
};
struct Cinemachine_CinemachineVirtualCameraBase_BlendHint_o {
	int32_t value__;
};
struct Cinemachine_CinemachineVirtualCameraBase_BlendHint_StaticFields {
};
struct Cinemachine_CinemachineVirtualCameraBase_BlendHint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineVirtualCameraBase_BlendHint_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineVirtualCameraBase_BlendHint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineVirtualCameraBase_BlendHint_VTable vtable;
};
struct Cinemachine_CinemachineVirtualCameraBase_TransitionParams_o {
	int32_t m_BlendHint;
	bool m_InheritPosition;
	Cinemachine_CinemachineBrain_VcamActivatedEvent_o* m_OnCameraLive;
};
struct Cinemachine_CinemachineVirtualCameraBase_TransitionParams_StaticFields {
};
struct Cinemachine_CinemachineVirtualCameraBase_TransitionParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineVirtualCameraBase_TransitionParams_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineVirtualCameraBase_TransitionParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineVirtualCameraBase_TransitionParams_VTable vtable;
};
struct Cinemachine_NoiseSettings_NoiseParams_o {
	float Frequency;
	float Amplitude;
	bool Constant;
};
struct Cinemachine_NoiseSettings_NoiseParams_StaticFields {
};
struct Cinemachine_NoiseSettings_NoiseParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_NoiseSettings_NoiseParams_c {
	Il2CppClass_1 _1;
	Cinemachine_NoiseSettings_NoiseParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_NoiseSettings_NoiseParams_VTable vtable;
};
struct Cinemachine_UpdateTracker_UpdateClock_o {
	int32_t value__;
};
struct Cinemachine_UpdateTracker_UpdateClock_StaticFields {
};
struct Cinemachine_UpdateTracker_UpdateClock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_UpdateTracker_UpdateClock_c {
	Il2CppClass_1 _1;
	Cinemachine_UpdateTracker_UpdateClock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_UpdateTracker_UpdateClock_VTable vtable;
};
struct Cinemachine_CinemachineTriggerAction_ActionSettings_o {
	int32_t m_Action;
	UnityEngine_Object_o* m_Target;
	int32_t m_BoostAmount;
	float m_StartTime;
	int32_t m_Mode;
	Cinemachine_CinemachineTriggerAction_ActionSettings_TriggerEvent_o* m_Event;
};
struct Cinemachine_CinemachineTriggerAction_ActionSettings_StaticFields {
};
struct Cinemachine_CinemachineTriggerAction_ActionSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineTriggerAction_ActionSettings_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineTriggerAction_ActionSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineTriggerAction_ActionSettings_VTable vtable;
};
struct Cinemachine_CinemachineTriggerAction_ActionSettings_Mode_o {
	int32_t value__;
};
struct Cinemachine_CinemachineTriggerAction_ActionSettings_Mode_StaticFields {
};
struct Cinemachine_CinemachineTriggerAction_ActionSettings_Mode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineTriggerAction_ActionSettings_Mode_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineTriggerAction_ActionSettings_Mode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineTriggerAction_ActionSettings_Mode_VTable vtable;
};
struct Cinemachine_CinemachineTriggerAction_ActionSettings_TimeMode_o {
	int32_t value__;
};
struct Cinemachine_CinemachineTriggerAction_ActionSettings_TimeMode_StaticFields {
};
struct Cinemachine_CinemachineTriggerAction_ActionSettings_TimeMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineTriggerAction_ActionSettings_TimeMode_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineTriggerAction_ActionSettings_TimeMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineTriggerAction_ActionSettings_TimeMode_VTable vtable;
};
struct Cinemachine_CinemachineImpulseDefinition_RepeatMode_o {
	int32_t value__;
};
struct Cinemachine_CinemachineImpulseDefinition_RepeatMode_StaticFields {
};
struct Cinemachine_CinemachineImpulseDefinition_RepeatMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineImpulseDefinition_RepeatMode_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineImpulseDefinition_RepeatMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineImpulseDefinition_RepeatMode_VTable vtable;
};
struct Cinemachine_CinemachineImpulseManager_EnvelopeDefinition_o {
	UnityEngine_AnimationCurve_o* m_AttackShape;
	UnityEngine_AnimationCurve_o* m_DecayShape;
	float m_AttackTime;
	float m_SustainTime;
	float m_DecayTime;
	bool m_ScaleWithImpact;
	bool m_HoldForever;
};
struct Cinemachine_CinemachineImpulseManager_EnvelopeDefinition_StaticFields {
};
struct Cinemachine_CinemachineImpulseManager_EnvelopeDefinition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineImpulseManager_EnvelopeDefinition_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineImpulseManager_EnvelopeDefinition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineImpulseManager_EnvelopeDefinition_VTable vtable;
};
struct Cinemachine_CinemachineImpulseManager_ImpulseEvent_DirectionMode_o {
	int32_t value__;
};
struct Cinemachine_CinemachineImpulseManager_ImpulseEvent_DirectionMode_StaticFields {
};
struct Cinemachine_CinemachineImpulseManager_ImpulseEvent_DirectionMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineImpulseManager_ImpulseEvent_DirectionMode_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineImpulseManager_ImpulseEvent_DirectionMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineImpulseManager_ImpulseEvent_DirectionMode_VTable vtable;
};
struct Cinemachine_CinemachineImpulseManager_ImpulseEvent_DissipationMode_o {
	int32_t value__;
};
struct Cinemachine_CinemachineImpulseManager_ImpulseEvent_DissipationMode_StaticFields {
};
struct Cinemachine_CinemachineImpulseManager_ImpulseEvent_DissipationMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Cinemachine_CinemachineImpulseManager_ImpulseEvent_DissipationMode_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineImpulseManager_ImpulseEvent_DissipationMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineImpulseManager_ImpulseEvent_DissipationMode_VTable vtable;
};
struct Cinemachine_Timeline_CinemachineMixer_ClipInfo_o {
	Cinemachine_ICinemachineCamera_o* vcam;
	float weight;
	double localTime;
	double duration;
};
struct Cinemachine_Timeline_CinemachineMixer_ClipInfo_StaticFields {
};
struct Cinemachine_Timeline_CinemachineMixer_ClipInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_Timeline_CinemachineMixer_ClipInfo_c {
	Il2CppClass_1 _1;
	Cinemachine_Timeline_CinemachineMixer_ClipInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Timeline_CinemachineMixer_ClipInfo_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_12_5_o {
};
struct _PrivateImplementationDetails___ArrayType_12_5_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_12_5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_12_5_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_12_5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_12_5_VTable vtable;
};
struct IFix_Core_Codek_o {
	int32_t value__;
};
struct IFix_Core_Codek_StaticFields {
};
struct IFix_Core_Codek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct IFix_Core_Codek_c {
	Il2CppClass_1 _1;
	IFix_Core_Codek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_Codek_VTable vtable;
};
struct IFix_Core_Instruction_o {
	int32_t Codek;
	int32_t Operand;
};
struct IFix_Core_Instruction_StaticFields {
};
struct IFix_Core_Instruction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_Instruction_c {
	Il2CppClass_1 _1;
	IFix_Core_Instruction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_Instruction_VTable vtable;
};
struct IFix_Core_ExceptionHandlerType_o {
	int32_t value__;
};
struct IFix_Core_ExceptionHandlerType_StaticFields {
};
struct IFix_Core_ExceptionHandlerType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct IFix_Core_ExceptionHandlerType_c {
	Il2CppClass_1 _1;
	IFix_Core_ExceptionHandlerType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_ExceptionHandlerType_VTable vtable;
};
struct IFix_Core_ValueType_o {
	int32_t value__;
};
struct IFix_Core_ValueType_StaticFields {
};
struct IFix_Core_ValueType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct IFix_Core_ValueType_c {
	Il2CppClass_1 _1;
	IFix_Core_ValueType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_ValueType_VTable vtable;
};
struct IFix_Core_Value_o {
	int32_t Type;
	int32_t Value1;
	int32_t Value2;
};
struct IFix_Core_Value_StaticFields {
};
struct IFix_Core_Value_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_Value_c {
	Il2CppClass_1 _1;
	IFix_Core_Value_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_Value_VTable vtable;
};
struct Unity_IL2CPP_CompilerServices_Option_o {
	int32_t value__;
};
struct Unity_IL2CPP_CompilerServices_Option_StaticFields {
};
struct Unity_IL2CPP_CompilerServices_Option_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Unity_IL2CPP_CompilerServices_Option_c {
	Il2CppClass_1 _1;
	Unity_IL2CPP_CompilerServices_Option_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_IL2CPP_CompilerServices_Option_VTable vtable;
};
struct IFix_Core_UnmanagedStack_o {
	IFix_Core_Value_o* Base;
	IFix_Core_Value_o* Top;
};
struct IFix_Core_UnmanagedStack_StaticFields {
};
struct IFix_Core_UnmanagedStack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_UnmanagedStack_c {
	Il2CppClass_1 _1;
	IFix_Core_UnmanagedStack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_UnmanagedStack_VTable vtable;
};
struct IFix_Core_Call_o {
	IFix_Core_Value_o* argumentBase;
	IFix_Core_Value_o* evaluationStackBase;
	System_Object_array* managedStack;
	IFix_Core_Value_o* currentTop;
	IFix_Core_Value_o** topWriteBack;
};
struct IFix_Core_Call_StaticFields {
};
struct IFix_Core_Call_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_Call_c {
	Il2CppClass_1 _1;
	IFix_Core_Call_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_Call_VTable vtable;
};
struct TMPro_MaterialReference_o {
	int32_t index;
	TMPro_TMP_FontAsset_o* fontAsset;
	TMPro_TMP_SpriteAsset_o* spriteAsset;
	UnityEngine_Material_o* material;
	bool isDefaultMaterial;
	bool isFallbackMaterial;
	UnityEngine_Material_o* fallbackMaterial;
	float padding;
	int32_t referenceCount;
};
struct TMPro_MaterialReference_StaticFields {
};
struct TMPro_MaterialReference_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_MaterialReference_c {
	Il2CppClass_1 _1;
	TMPro_MaterialReference_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_MaterialReference_VTable vtable;
};
struct TMPro_TextContainerAnchors_o {
	int32_t value__;
};
struct TMPro_TextContainerAnchors_StaticFields {
};
struct TMPro_TextContainerAnchors_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_TextContainerAnchors_c {
	Il2CppClass_1 _1;
	TMPro_TextContainerAnchors_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TextContainerAnchors_VTable vtable;
};
struct TMPro_TMP_Vertex_o {
	UnityEngine_Vector3_o position;
	UnityEngine_Vector2_o uv;
	UnityEngine_Vector2_o uv2;
	UnityEngine_Vector2_o uv4;
	UnityEngine_Color32_o color;
};
struct TMPro_TMP_Vertex_StaticFields {
};
struct TMPro_TMP_Vertex_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_Vertex_c {
	Il2CppClass_1 _1;
	TMPro_TMP_Vertex_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_Vertex_VTable vtable;
};
struct TMPro_TMP_CharacterInfo_o {
	uint16_t character;
	int32_t index;
	int32_t stringLength;
	int32_t elementType;
	TMPro_TMP_TextElement_o* textElement;
	TMPro_TMP_FontAsset_o* fontAsset;
	TMPro_TMP_SpriteAsset_o* spriteAsset;
	int32_t spriteIndex;
	UnityEngine_Material_o* material;
	int32_t materialReferenceIndex;
	bool isUsingAlternateTypeface;
	float pointSize;
	int32_t lineNumber;
	int32_t pageNumber;
	int32_t vertexIndex;
	TMPro_TMP_Vertex_o vertex_BL;
	TMPro_TMP_Vertex_o vertex_TL;
	TMPro_TMP_Vertex_o vertex_TR;
	TMPro_TMP_Vertex_o vertex_BR;
	UnityEngine_Vector3_o topLeft;
	UnityEngine_Vector3_o bottomLeft;
	UnityEngine_Vector3_o topRight;
	UnityEngine_Vector3_o bottomRight;
	float origin;
	float ascender;
	float baseLine;
	float descender;
	float xAdvance;
	float aspectRatio;
	float scale;
	UnityEngine_Color32_o color;
	UnityEngine_Color32_o underlineColor;
	UnityEngine_Color32_o strikethroughColor;
	UnityEngine_Color32_o highlightColor;
	int32_t style;
	bool isVisible;
};
struct TMPro_TMP_CharacterInfo_StaticFields {
};
struct TMPro_TMP_CharacterInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_CharacterInfo_c {
	Il2CppClass_1 _1;
	TMPro_TMP_CharacterInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_CharacterInfo_VTable vtable;
};
struct TMPro_ColorMode_o {
	int32_t value__;
};
struct TMPro_ColorMode_StaticFields {
};
struct TMPro_ColorMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_ColorMode_c {
	Il2CppClass_1 _1;
	TMPro_ColorMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_ColorMode_VTable vtable;
};
struct TMPro_AtlasPopulationMode_o {
	int32_t value__;
};
struct TMPro_AtlasPopulationMode_StaticFields {
};
struct TMPro_AtlasPopulationMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_AtlasPopulationMode_c {
	Il2CppClass_1 _1;
	TMPro_AtlasPopulationMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_AtlasPopulationMode_VTable vtable;
};
struct TMPro_FontAssetCreationSettings_o {
	System_String_o* sourceFontFileName;
	System_String_o* sourceFontFileGUID;
	int32_t pointSizeSamplingMode;
	int32_t pointSize;
	int32_t padding;
	int32_t packingMode;
	int32_t atlasWidth;
	int32_t atlasHeight;
	int32_t characterSetSelectionMode;
	System_String_o* characterSequence;
	System_String_o* referencedFontAssetGUID;
	System_String_o* referencedTextAssetGUID;
	int32_t fontStyle;
	float fontStyleModifier;
	int32_t renderMode;
	bool includeFontFeatures;
};
struct TMPro_FontAssetCreationSettings_StaticFields {
};
struct TMPro_FontAssetCreationSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_FontAssetCreationSettings_c {
	Il2CppClass_1 _1;
	TMPro_FontAssetCreationSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_FontAssetCreationSettings_VTable vtable;
};
struct TMPro_TMP_FontWeightPair_o {
	TMPro_TMP_FontAsset_o* regularTypeface;
	TMPro_TMP_FontAsset_o* italicTypeface;
};
struct TMPro_TMP_FontWeightPair_StaticFields {
};
struct TMPro_TMP_FontWeightPair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_FontWeightPair_c {
	Il2CppClass_1 _1;
	TMPro_TMP_FontWeightPair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_FontWeightPair_VTable vtable;
};
struct TMPro_GlyphValueRecord_Legacy_o {
	float xPlacement;
	float yPlacement;
	float xAdvance;
	float yAdvance;
};
struct TMPro_GlyphValueRecord_Legacy_StaticFields {
};
struct TMPro_GlyphValueRecord_Legacy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_GlyphValueRecord_Legacy_c {
	Il2CppClass_1 _1;
	TMPro_GlyphValueRecord_Legacy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_GlyphValueRecord_Legacy_VTable vtable;
};
struct TMPro_FontFeatureLookupFlags_o {
	int32_t value__;
};
struct TMPro_FontFeatureLookupFlags_StaticFields {
};
struct TMPro_FontFeatureLookupFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_FontFeatureLookupFlags_c {
	Il2CppClass_1 _1;
	TMPro_FontFeatureLookupFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_FontFeatureLookupFlags_VTable vtable;
};
struct TMPro_TMP_GlyphValueRecord_o {
	float m_XPlacement;
	float m_YPlacement;
	float m_XAdvance;
	float m_YAdvance;
};
struct TMPro_TMP_GlyphValueRecord_StaticFields {
};
struct TMPro_TMP_GlyphValueRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_GlyphValueRecord_c {
	Il2CppClass_1 _1;
	TMPro_TMP_GlyphValueRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_GlyphValueRecord_VTable vtable;
};
struct TMPro_TMP_GlyphAdjustmentRecord_o {
	uint32_t m_GlyphIndex;
	TMPro_TMP_GlyphValueRecord_o m_GlyphValueRecord;
};
struct TMPro_TMP_GlyphAdjustmentRecord_StaticFields {
};
struct TMPro_TMP_GlyphAdjustmentRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_GlyphAdjustmentRecord_c {
	Il2CppClass_1 _1;
	TMPro_TMP_GlyphAdjustmentRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_GlyphAdjustmentRecord_VTable vtable;
};
struct TMPro_GlyphPairKey_o {
	uint32_t firstGlyphIndex;
	uint32_t secondGlyphIndex;
	int64_t key;
};
struct TMPro_GlyphPairKey_StaticFields {
};
struct TMPro_GlyphPairKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_GlyphPairKey_c {
	Il2CppClass_1 _1;
	TMPro_GlyphPairKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_GlyphPairKey_VTable vtable;
};
struct TMPro_Extents_o {
	UnityEngine_Vector2_o min;
	UnityEngine_Vector2_o max;
};
struct TMPro_Extents_StaticFields {
};
struct TMPro_Extents_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_Extents_c {
	Il2CppClass_1 _1;
	TMPro_Extents_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_Extents_VTable vtable;
};
struct TMPro_TMP_LineInfo_o {
	int32_t controlCharacterCount;
	int32_t characterCount;
	int32_t visibleCharacterCount;
	int32_t spaceCount;
	int32_t wordCount;
	int32_t firstCharacterIndex;
	int32_t firstVisibleCharacterIndex;
	int32_t lastCharacterIndex;
	int32_t lastVisibleCharacterIndex;
	float length;
	float lineHeight;
	float ascender;
	float baseline;
	float descender;
	float maxAdvance;
	float width;
	float marginLeft;
	float marginRight;
	int32_t alignment;
	TMPro_Extents_o lineExtents;
};
struct TMPro_TMP_LineInfo_StaticFields {
};
struct TMPro_TMP_LineInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_LineInfo_c {
	Il2CppClass_1 _1;
	TMPro_TMP_LineInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_LineInfo_VTable vtable;
};
struct TMPro_VertexSortingOrder_o {
	int32_t value__;
};
struct TMPro_VertexSortingOrder_StaticFields {
};
struct TMPro_VertexSortingOrder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_VertexSortingOrder_c {
	Il2CppClass_1 _1;
	TMPro_VertexSortingOrder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_VertexSortingOrder_VTable vtable;
};
struct TMPro_TMP_MeshInfo_o {
	UnityEngine_Mesh_o* mesh;
	int32_t vertexCount;
	UnityEngine_Vector3_array* vertices;
	UnityEngine_Vector3_array* normals;
	UnityEngine_Vector4_array* tangents;
	UnityEngine_Vector2_array* uvs0;
	UnityEngine_Vector2_array* uvs2;
	UnityEngine_Color32_array* colors32;
	System_Int32_array* triangles;
};
struct TMPro_TMP_MeshInfo_StaticFields {
	UnityEngine_Color32_o s_DefaultColor;
	UnityEngine_Vector3_o s_DefaultNormal;
	UnityEngine_Vector4_o s_DefaultTangent;
	UnityEngine_Bounds_o s_DefaultBounds;
};
struct TMPro_TMP_MeshInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_MeshInfo_c {
	Il2CppClass_1 _1;
	TMPro_TMP_MeshInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_MeshInfo_VTable vtable;
};
struct TMPro_TagValueType_o {
	int32_t value__;
};
struct TMPro_TagValueType_StaticFields {
};
struct TMPro_TagValueType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_TagValueType_c {
	Il2CppClass_1 _1;
	TMPro_TagValueType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TagValueType_VTable vtable;
};
struct TMPro_TagUnitType_o {
	int32_t value__;
};
struct TMPro_TagUnitType_StaticFields {
};
struct TMPro_TagUnitType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_TagUnitType_c {
	Il2CppClass_1 _1;
	TMPro_TagUnitType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TagUnitType_VTable vtable;
};
struct TMPro_TMP_FontStyleStack_o {
	uint8_t bold;
	uint8_t italic;
	uint8_t underline;
	uint8_t strikethrough;
	uint8_t highlight;
	uint8_t superscript;
	uint8_t subscript;
	uint8_t uppercase;
	uint8_t lowercase;
	uint8_t smallcaps;
};
struct TMPro_TMP_FontStyleStack_StaticFields {
};
struct TMPro_TMP_FontStyleStack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_FontStyleStack_c {
	Il2CppClass_1 _1;
	TMPro_TMP_FontStyleStack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_FontStyleStack_VTable vtable;
};
struct TMPro_TMP_RichTextTagStack_T__o {
	System_Object_array* m_ItemStack;
	int32_t m_Index;
	int32_t m_Capacity;
	Il2CppObject* m_DefaultItem;
};
struct TMPro_TMP_RichTextTagStack_T__StaticFields {
};
struct TMPro_TMP_RichTextTagStack_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_RichTextTagStack_T__c {
	Il2CppClass_1 _1;
	TMPro_TMP_RichTextTagStack_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_RichTextTagStack_T__VTable vtable;
};
struct TMPro_TextAlignmentOptions_o {
	int32_t value__;
};
struct TMPro_TextAlignmentOptions_StaticFields {
};
struct TMPro_TextAlignmentOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_TextAlignmentOptions_c {
	Il2CppClass_1 _1;
	TMPro_TextAlignmentOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TextAlignmentOptions_VTable vtable;
};
struct TMPro_TextRenderFlags_o {
	int32_t value__;
};
struct TMPro_TextRenderFlags_StaticFields {
};
struct TMPro_TextRenderFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_TextRenderFlags_c {
	Il2CppClass_1 _1;
	TMPro_TextRenderFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TextRenderFlags_VTable vtable;
};
struct TMPro_TMP_TextElementType_o {
	int32_t value__;
};
struct TMPro_TMP_TextElementType_StaticFields {
};
struct TMPro_TMP_TextElementType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_TMP_TextElementType_c {
	Il2CppClass_1 _1;
	TMPro_TMP_TextElementType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_TextElementType_VTable vtable;
};
struct TMPro_MaskingTypes_o {
	int32_t value__;
};
struct TMPro_MaskingTypes_StaticFields {
};
struct TMPro_MaskingTypes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_MaskingTypes_c {
	Il2CppClass_1 _1;
	TMPro_MaskingTypes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_MaskingTypes_VTable vtable;
};
struct TMPro_TextOverflowModes_o {
	int32_t value__;
};
struct TMPro_TextOverflowModes_StaticFields {
};
struct TMPro_TextOverflowModes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_TextOverflowModes_c {
	Il2CppClass_1 _1;
	TMPro_TextOverflowModes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TextOverflowModes_VTable vtable;
};
struct TMPro_TextureMappingOptions_o {
	int32_t value__;
};
struct TMPro_TextureMappingOptions_StaticFields {
};
struct TMPro_TextureMappingOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_TextureMappingOptions_c {
	Il2CppClass_1 _1;
	TMPro_TextureMappingOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TextureMappingOptions_VTable vtable;
};
struct TMPro_FontStyles_o {
	int32_t value__;
};
struct TMPro_FontStyles_StaticFields {
};
struct TMPro_FontStyles_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_FontStyles_c {
	Il2CppClass_1 _1;
	TMPro_FontStyles_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_FontStyles_VTable vtable;
};
struct TMPro_FontWeight_o {
	int32_t value__;
};
struct TMPro_FontWeight_StaticFields {
};
struct TMPro_FontWeight_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_FontWeight_c {
	Il2CppClass_1 _1;
	TMPro_FontWeight_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_FontWeight_VTable vtable;
};
struct TMPro_TMP_Text_TextInputSources_o {
	int32_t value__;
};
struct TMPro_TMP_Text_TextInputSources_StaticFields {
};
struct TMPro_TMP_Text_TextInputSources_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_TMP_Text_TextInputSources_c {
	Il2CppClass_1 _1;
	TMPro_TMP_Text_TextInputSources_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_Text_TextInputSources_VTable vtable;
};
struct TMPro_TMP_Text_UnicodeChar_o {
	int32_t unicode;
	int32_t stringIndex;
	int32_t length;
};
struct TMPro_TMP_Text_UnicodeChar_StaticFields {
};
struct TMPro_TMP_Text_UnicodeChar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_Text_UnicodeChar_c {
	Il2CppClass_1 _1;
	TMPro_TMP_Text_UnicodeChar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_Text_UnicodeChar_VTable vtable;
};
struct TMPro_TextElementType_o {
	uint8_t value__;
};
struct TMPro_TextElementType_StaticFields {
};
struct TMPro_TextElementType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_TextElementType_c {
	Il2CppClass_1 _1;
	TMPro_TextElementType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TextElementType_VTable vtable;
};
struct TMPro_TMP_VertexDataUpdateFlags_o {
	int32_t value__;
};
struct TMPro_TMP_VertexDataUpdateFlags_StaticFields {
};
struct TMPro_TMP_VertexDataUpdateFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TMPro_TMP_VertexDataUpdateFlags_c {
	Il2CppClass_1 _1;
	TMPro_TMP_VertexDataUpdateFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_VertexDataUpdateFlags_VTable vtable;
};
struct TMPro_VertexGradient_o {
	UnityEngine_Color_o topLeft;
	UnityEngine_Color_o topRight;
	UnityEngine_Color_o bottomLeft;
	UnityEngine_Color_o bottomRight;
};
struct TMPro_VertexGradient_StaticFields {
};
struct TMPro_VertexGradient_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_VertexGradient_c {
	Il2CppClass_1 _1;
	TMPro_VertexGradient_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_VertexGradient_VTable vtable;
};
struct TMPro_TMP_PageInfo_o {
	int32_t firstCharacterIndex;
	int32_t lastCharacterIndex;
	float ascender;
	float baseLine;
	float descender;
};
struct TMPro_TMP_PageInfo_StaticFields {
};
struct TMPro_TMP_PageInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_PageInfo_c {
	Il2CppClass_1 _1;
	TMPro_TMP_PageInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_PageInfo_VTable vtable;
};
struct TMPro_TMP_LinkInfo_o {
	TMPro_TMP_Text_o* textComponent;
	int32_t hashCodek;
	int32_t linkIdFirstCharacterIndex;
	int32_t linkIdLength;
	int32_t linkTextfirstCharacterIndex;
	int32_t linkTextLength;
	System_Char_array* linkID;
};
struct TMPro_TMP_LinkInfo_StaticFields {
};
struct TMPro_TMP_LinkInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_LinkInfo_c {
	Il2CppClass_1 _1;
	TMPro_TMP_LinkInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_LinkInfo_VTable vtable;
};
struct TMPro_TMP_WordInfo_o {
	TMPro_TMP_Text_o* textComponent;
	int32_t firstCharacterIndex;
	int32_t lastCharacterIndex;
	int32_t characterCount;
};
struct TMPro_TMP_WordInfo_StaticFields {
};
struct TMPro_TMP_WordInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_WordInfo_c {
	Il2CppClass_1 _1;
	TMPro_TMP_WordInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_WordInfo_VTable vtable;
};
struct TMPro_TMP_RichTextTagStack_Color32__o {
	UnityEngine_Color32_array* m_ItemStack;
	int32_t m_Index;
	int32_t m_Capacity;
	UnityEngine_Color32_o m_DefaultItem;
};
struct TMPro_TMP_RichTextTagStack_Color32__StaticFields {
};
struct TMPro_TMP_RichTextTagStack_Color32__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_RichTextTagStack_Color32__c {
	Il2CppClass_1 _1;
	TMPro_TMP_RichTextTagStack_Color32__StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_RichTextTagStack_Color32__VTable vtable;
};
struct TMPro_TMP_RichTextTagStack_TMP_ColorGradient__o {
	TMPro_TMP_ColorGradient_array* m_ItemStack;
	int32_t m_Index;
	int32_t m_Capacity;
	TMPro_TMP_ColorGradient_o* m_DefaultItem;
};
struct TMPro_TMP_RichTextTagStack_TMP_ColorGradient__StaticFields {
};
struct TMPro_TMP_RichTextTagStack_TMP_ColorGradient__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_RichTextTagStack_TMP_ColorGradient__c {
	Il2CppClass_1 _1;
	TMPro_TMP_RichTextTagStack_TMP_ColorGradient__StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_RichTextTagStack_TMP_ColorGradient__VTable vtable;
};
struct TMPro_TMP_RichTextTagStack_float__o {
	System_Single_array* m_ItemStack;
	int32_t m_Index;
	int32_t m_Capacity;
	float m_DefaultItem;
};
struct TMPro_TMP_RichTextTagStack_float__StaticFields {
};
struct TMPro_TMP_RichTextTagStack_float__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_RichTextTagStack_float__c {
	Il2CppClass_1 _1;
	TMPro_TMP_RichTextTagStack_float__StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_RichTextTagStack_float__VTable vtable;
};
struct TMPro_TMP_RichTextTagStack_FontWeight__o {
	TMPro_FontWeight_array* m_ItemStack;
	int32_t m_Index;
	int32_t m_Capacity;
	int32_t m_DefaultItem;
};
struct TMPro_TMP_RichTextTagStack_FontWeight__StaticFields {
};
struct TMPro_TMP_RichTextTagStack_FontWeight__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_RichTextTagStack_FontWeight__c {
	Il2CppClass_1 _1;
	TMPro_TMP_RichTextTagStack_FontWeight__StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_RichTextTagStack_FontWeight__VTable vtable;
};
struct TMPro_TMP_RichTextTagStack_int__o {
	System_Int32_array* m_ItemStack;
	int32_t m_Index;
	int32_t m_Capacity;
	int32_t m_DefaultItem;
};
struct TMPro_TMP_RichTextTagStack_int__StaticFields {
};
struct TMPro_TMP_RichTextTagStack_int__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_RichTextTagStack_int__c {
	Il2CppClass_1 _1;
	TMPro_TMP_RichTextTagStack_int__StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_RichTextTagStack_int__VTable vtable;
};
struct TMPro_TMP_RichTextTagStack_MaterialReference__o {
	TMPro_MaterialReference_array* m_ItemStack;
	int32_t m_Index;
	int32_t m_Capacity;
	TMPro_MaterialReference_o m_DefaultItem;
};
struct TMPro_TMP_RichTextTagStack_MaterialReference__StaticFields {
};
struct TMPro_TMP_RichTextTagStack_MaterialReference__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_RichTextTagStack_MaterialReference__c {
	Il2CppClass_1 _1;
	TMPro_TMP_RichTextTagStack_MaterialReference__StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_RichTextTagStack_MaterialReference__VTable vtable;
};
struct TMPro_TMP_RichTextTagStack_TextAlignmentOptions__o {
	TMPro_TextAlignmentOptions_array* m_ItemStack;
	int32_t m_Index;
	int32_t m_Capacity;
	int32_t m_DefaultItem;
};
struct TMPro_TMP_RichTextTagStack_TextAlignmentOptions__StaticFields {
};
struct TMPro_TMP_RichTextTagStack_TextAlignmentOptions__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_RichTextTagStack_TextAlignmentOptions__c {
	Il2CppClass_1 _1;
	TMPro_TMP_RichTextTagStack_TextAlignmentOptions__StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_RichTextTagStack_TextAlignmentOptions__VTable vtable;
};
struct TMPro_WordWrapState_o {
	int32_t previous_WordBreak;
	int32_t total_CharacterCount;
	int32_t visible_CharacterCount;
	int32_t visible_SpriteCount;
	int32_t visible_LinkCount;
	int32_t firstCharacterIndex;
	int32_t firstVisibleCharacterIndex;
	int32_t lastCharacterIndex;
	int32_t lastVisibleCharIndex;
	int32_t lineNumber;
	float maxCapHeight;
	float maxAscender;
	float maxDescender;
	float maxLineAscender;
	float maxLineDescender;
	float previousLineAscender;
	float xAdvance;
	float preferredWidth;
	float preferredHeight;
	float previousLineScale;
	int32_t wordCount;
	int32_t fontStyle;
	float fontScale;
	float fontScaleMultiplier;
	float currentFontSize;
	float baselineOffset;
	float lineOffset;
	TMPro_TMP_TextInfo_o* textInfo;
	TMPro_TMP_LineInfo_o lineInfo;
	UnityEngine_Color32_o vertexColor;
	UnityEngine_Color32_o underlineColor;
	UnityEngine_Color32_o strikethroughColor;
	UnityEngine_Color32_o highlightColor;
	TMPro_TMP_FontStyleStack_o basicStyleStack;
	TMPro_TMP_RichTextTagStack_Color32__o colorStack;
	TMPro_TMP_RichTextTagStack_Color32__o underlineColorStack;
	TMPro_TMP_RichTextTagStack_Color32__o strikethroughColorStack;
	TMPro_TMP_RichTextTagStack_Color32__o highlightColorStack;
	TMPro_TMP_RichTextTagStack_TMP_ColorGradient__o colorGradientStack;
	TMPro_TMP_RichTextTagStack_float__o sizeStack;
	TMPro_TMP_RichTextTagStack_float__o indentStack;
	TMPro_TMP_RichTextTagStack_FontWeight__o fontWeightStack;
	TMPro_TMP_RichTextTagStack_int__o styleStack;
	TMPro_TMP_RichTextTagStack_float__o baselineStack;
	TMPro_TMP_RichTextTagStack_int__o actionStack;
	TMPro_TMP_RichTextTagStack_MaterialReference__o materialReferenceStack;
	TMPro_TMP_RichTextTagStack_TextAlignmentOptions__o lineJustificationStack;
	int32_t spriteAnimationID;
	TMPro_TMP_FontAsset_o* currentFontAsset;
	TMPro_TMP_SpriteAsset_o* currentSpriteAsset;
	UnityEngine_Material_o* currentMaterial;
	int32_t currentMaterialIndex;
	TMPro_Extents_o meshExtents;
	bool tagNoParsing;
	bool isNonBreakingSpace;
};
struct TMPro_WordWrapState_StaticFields {
};
struct TMPro_WordWrapState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_WordWrapState_c {
	Il2CppClass_1 _1;
	TMPro_WordWrapState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_WordWrapState_VTable vtable;
};
struct TMPro_RichTextTagAttribute_o {
	int32_t nameHashCodek;
	int32_t valueHashCodek;
	int32_t valueType;
	int32_t valueStartIndex;
	int32_t valueLength;
	int32_t unitType;
};
struct TMPro_RichTextTagAttribute_StaticFields {
};
struct TMPro_RichTextTagAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_RichTextTagAttribute_c {
	Il2CppClass_1 _1;
	TMPro_RichTextTagAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_RichTextTagAttribute_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_40_o {
};
struct _PrivateImplementationDetails___ArrayType_40_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_40_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_40_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_40_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_40_VTable vtable;
};
struct XNode_Node_ShowBackingValue_o {
	int32_t value__;
};
struct XNode_Node_ShowBackingValue_StaticFields {
};
struct XNode_Node_ShowBackingValue_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct XNode_Node_ShowBackingValue_c {
	Il2CppClass_1 _1;
	XNode_Node_ShowBackingValue_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node_ShowBackingValue_VTable vtable;
};
struct XNode_Node_ConnectionType_o {
	int32_t value__;
};
struct XNode_Node_ConnectionType_StaticFields {
};
struct XNode_Node_ConnectionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct XNode_Node_ConnectionType_c {
	Il2CppClass_1 _1;
	XNode_Node_ConnectionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node_ConnectionType_VTable vtable;
};
struct XNode_Node_TypeConstraint_o {
	int32_t value__;
};
struct XNode_Node_TypeConstraint_StaticFields {
};
struct XNode_Node_TypeConstraint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct XNode_Node_TypeConstraint_c {
	Il2CppClass_1 _1;
	XNode_Node_TypeConstraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node_TypeConstraint_VTable vtable;
};
struct XNode_NodePort_IO_o {
	int32_t value__;
};
struct XNode_NodePort_IO_StaticFields {
};
struct XNode_NodePort_IO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct XNode_NodePort_IO_c {
	Il2CppClass_1 _1;
	XNode_NodePort_IO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_NodePort_IO_VTable vtable;
};
struct ProtoBuf_TimeSpanScale_o {
	int32_t value__;
};
struct ProtoBuf_TimeSpanScale_StaticFields {
};
struct ProtoBuf_TimeSpanScale_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ProtoBuf_TimeSpanScale_c {
	Il2CppClass_1 _1;
	ProtoBuf_TimeSpanScale_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_TimeSpanScale_VTable vtable;
};
struct ProtoBuf_BclHelpers_NetObjectOptions_o {
	uint8_t value__;
};
struct ProtoBuf_BclHelpers_NetObjectOptions_StaticFields {
};
struct ProtoBuf_BclHelpers_NetObjectOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ProtoBuf_BclHelpers_NetObjectOptions_c {
	Il2CppClass_1 _1;
	ProtoBuf_BclHelpers_NetObjectOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_BclHelpers_NetObjectOptions_VTable vtable;
};
struct ProtoBuf_DataFormat_o {
	int32_t value__;
};
struct ProtoBuf_DataFormat_StaticFields {
};
struct ProtoBuf_DataFormat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ProtoBuf_DataFormat_c {
	Il2CppClass_1 _1;
	ProtoBuf_DataFormat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_DataFormat_VTable vtable;
};
struct ProtoBuf_DiscriminatedUnion32_o {
	int32_t _discriminator;
	int32_t Int32;
	uint32_t UInt32;
	bool Boolean;
	float Single;
};
struct ProtoBuf_DiscriminatedUnion32_StaticFields {
};
struct ProtoBuf_DiscriminatedUnion32_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_DiscriminatedUnion32_c {
	Il2CppClass_1 _1;
	ProtoBuf_DiscriminatedUnion32_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_DiscriminatedUnion32_VTable vtable;
};
struct ProtoBuf_DiscriminatedUnion32Object_o {
	int32_t _discriminator;
	int32_t Int32;
	uint32_t UInt32;
	bool Boolean;
	float Single;
	Il2CppObject* Object;
};
struct ProtoBuf_DiscriminatedUnion32Object_StaticFields {
};
struct ProtoBuf_DiscriminatedUnion32Object_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_DiscriminatedUnion32Object_c {
	Il2CppClass_1 _1;
	ProtoBuf_DiscriminatedUnion32Object_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_DiscriminatedUnion32Object_VTable vtable;
};
struct ProtoBuf_ProtoTypeCodek_o {
	int32_t value__;
};
struct ProtoBuf_ProtoTypeCodek_StaticFields {
};
struct ProtoBuf_ProtoTypeCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ProtoBuf_ProtoTypeCodek_c {
	Il2CppClass_1 _1;
	ProtoBuf_ProtoTypeCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_ProtoTypeCodek_VTable vtable;
};
struct ProtoBuf_ImplicitFields_o {
	int32_t value__;
};
struct ProtoBuf_ImplicitFields_StaticFields {
};
struct ProtoBuf_ImplicitFields_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ProtoBuf_ImplicitFields_c {
	Il2CppClass_1 _1;
	ProtoBuf_ImplicitFields_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_ImplicitFields_VTable vtable;
};
struct ProtoBuf_PrefixStyle_o {
	int32_t value__;
};
struct ProtoBuf_PrefixStyle_StaticFields {
};
struct ProtoBuf_PrefixStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ProtoBuf_PrefixStyle_c {
	Il2CppClass_1 _1;
	ProtoBuf_PrefixStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_PrefixStyle_VTable vtable;
};
struct ProtoBuf_MemberSerializationOptions_o {
	int32_t value__;
};
struct ProtoBuf_MemberSerializationOptions_StaticFields {
};
struct ProtoBuf_MemberSerializationOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ProtoBuf_MemberSerializationOptions_c {
	Il2CppClass_1 _1;
	ProtoBuf_MemberSerializationOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_MemberSerializationOptions_VTable vtable;
};
struct ProtoBuf_SubItemToken_o {
	int64_t value64;
};
struct ProtoBuf_SubItemToken_StaticFields {
};
struct ProtoBuf_SubItemToken_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_SubItemToken_c {
	Il2CppClass_1 _1;
	ProtoBuf_SubItemToken_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_SubItemToken_VTable vtable;
};
struct ProtoBuf_WireType_o {
	int32_t value__;
};
struct ProtoBuf_WireType_StaticFields {
};
struct ProtoBuf_WireType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ProtoBuf_WireType_c {
	Il2CppClass_1 _1;
	ProtoBuf_WireType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_WireType_VTable vtable;
};
struct ProtoBuf_Serializers_EnumSerializer_EnumPair_o {
	Il2CppObject* RawValue;
	System_Enum_o* TypedValue;
	int32_t WireValue;
};
struct ProtoBuf_Serializers_EnumSerializer_EnumPair_StaticFields {
};
struct ProtoBuf_Serializers_EnumSerializer_EnumPair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_Serializers_EnumSerializer_EnumPair_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_EnumSerializer_EnumPair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_EnumSerializer_EnumPair_VTable vtable;
};
struct ProtoBuf_Meta_BasicList_NodeEnumerator_o {
	int32_t position;
	ProtoBuf_Meta_BasicList_Node_o* node;
};
struct ProtoBuf_Meta_BasicList_NodeEnumerator_StaticFields {
};
struct ProtoBuf_Meta_BasicList_NodeEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
};
struct ProtoBuf_Meta_BasicList_NodeEnumerator_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_BasicList_NodeEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_BasicList_NodeEnumerator_VTable vtable;
};
struct ProtoBuf_Meta_MetaType_AttributeFamily_o {
	int32_t value__;
};
struct ProtoBuf_Meta_MetaType_AttributeFamily_StaticFields {
};
struct ProtoBuf_Meta_MetaType_AttributeFamily_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ProtoBuf_Meta_MetaType_AttributeFamily_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_MetaType_AttributeFamily_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_MetaType_AttributeFamily_VTable vtable;
};
struct ProtoBuf_Meta_TypeModel_CallbackType_o {
	int32_t value__;
};
struct ProtoBuf_Meta_TypeModel_CallbackType_StaticFields {
};
struct ProtoBuf_Meta_TypeModel_CallbackType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ProtoBuf_Meta_TypeModel_CallbackType_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_TypeModel_CallbackType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_TypeModel_CallbackType_VTable vtable;
};
struct ProtoBuf_Compiler_CodekLabel_o {
	System_Reflection_Emit_Label_o Value;
	int32_t Index;
};
struct ProtoBuf_Compiler_CodekLabel_StaticFields {
};
struct ProtoBuf_Compiler_CodekLabel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_Compiler_CodekLabel_c {
	Il2CppClass_1 _1;
	ProtoBuf_Compiler_CodekLabel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Compiler_CodekLabel_VTable vtable;
};
struct ProtoBuf_Compiler_CompilerContext_ILVersion_o {
	int32_t value__;
};
struct ProtoBuf_Compiler_CompilerContext_ILVersion_StaticFields {
};
struct ProtoBuf_Compiler_CompilerContext_ILVersion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ProtoBuf_Compiler_CompilerContext_ILVersion_c {
	Il2CppClass_1 _1;
	ProtoBuf_Compiler_CompilerContext_ILVersion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Compiler_CompilerContext_ILVersion_VTable vtable;
};
struct EUIAudioSubBusType_o {
	uint32_t value__;
};
struct EUIAudioSubBusType_StaticFields {
};
struct EUIAudioSubBusType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct EUIAudioSubBusType_c {
	Il2CppClass_1 _1;
	EUIAudioSubBusType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EUIAudioSubBusType_VTable vtable;
};
struct TypewriterEffect_FadeEntry_o {
	int32_t index;
	System_String_o* text;
	float alpha;
};
struct TypewriterEffect_FadeEntry_StaticFields {
};
struct TypewriterEffect_FadeEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TypewriterEffect_FadeEntry_c {
	Il2CppClass_1 _1;
	TypewriterEffect_FadeEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TypewriterEffect_FadeEntry_VTable vtable;
};
struct UIButtonColor_State_o {
	int32_t value__;
};
struct UIButtonColor_State_StaticFields {
};
struct UIButtonColor_State_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIButtonColor_State_c {
	Il2CppClass_1 _1;
	UIButtonColor_State_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIButtonColor_State_VTable vtable;
};
struct UIButtonMessage_Trigger_o {
	int32_t value__;
};
struct UIButtonMessage_Trigger_StaticFields {
};
struct UIButtonMessage_Trigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIButtonMessage_Trigger_c {
	Il2CppClass_1 _1;
	UIButtonMessage_Trigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIButtonMessage_Trigger_VTable vtable;
};
struct UIDragDropItem_Restriction_o {
	int32_t value__;
};
struct UIDragDropItem_Restriction_StaticFields {
};
struct UIDragDropItem_Restriction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIDragDropItem_Restriction_c {
	Il2CppClass_1 _1;
	UIDragDropItem_Restriction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIDragDropItem_Restriction_VTable vtable;
};
struct UIDragObject_DragEffect_o {
	int32_t value__;
};
struct UIDragObject_DragEffect_StaticFields {
};
struct UIDragObject_DragEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIDragObject_DragEffect_c {
	Il2CppClass_1 _1;
	UIDragObject_DragEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIDragObject_DragEffect_VTable vtable;
};
struct UIGrid_Arrangement_o {
	int32_t value__;
};
struct UIGrid_Arrangement_StaticFields {
};
struct UIGrid_Arrangement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIGrid_Arrangement_c {
	Il2CppClass_1 _1;
	UIGrid_Arrangement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIGrid_Arrangement_VTable vtable;
};
struct UIGrid_Sorting_o {
	int32_t value__;
};
struct UIGrid_Sorting_StaticFields {
};
struct UIGrid_Sorting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIGrid_Sorting_c {
	Il2CppClass_1 _1;
	UIGrid_Sorting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIGrid_Sorting_VTable vtable;
};
struct UIGrid_Alignment_o {
	int32_t value__;
};
struct UIGrid_Alignment_StaticFields {
};
struct UIGrid_Alignment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIGrid_Alignment_c {
	Il2CppClass_1 _1;
	UIGrid_Alignment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIGrid_Alignment_VTable vtable;
};
struct UIKeyBinding_Action_o {
	int32_t value__;
};
struct UIKeyBinding_Action_StaticFields {
};
struct UIKeyBinding_Action_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIKeyBinding_Action_c {
	Il2CppClass_1 _1;
	UIKeyBinding_Action_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIKeyBinding_Action_VTable vtable;
};
struct UIKeyBinding_Modifier_o {
	int32_t value__;
};
struct UIKeyBinding_Modifier_StaticFields {
};
struct UIKeyBinding_Modifier_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIKeyBinding_Modifier_c {
	Il2CppClass_1 _1;
	UIKeyBinding_Modifier_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIKeyBinding_Modifier_VTable vtable;
};
struct UIKeyNavigation_Constraint_o {
	int32_t value__;
};
struct UIKeyNavigation_Constraint_StaticFields {
};
struct UIKeyNavigation_Constraint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIKeyNavigation_Constraint_c {
	Il2CppClass_1 _1;
	UIKeyNavigation_Constraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIKeyNavigation_Constraint_VTable vtable;
};
struct UIPlaySound_Trigger_o {
	int32_t value__;
};
struct UIPlaySound_Trigger_StaticFields {
};
struct UIPlaySound_Trigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIPlaySound_Trigger_c {
	Il2CppClass_1 _1;
	UIPlaySound_Trigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIPlaySound_Trigger_VTable vtable;
};
struct UIProgressBar_FillDirection_o {
	int32_t value__;
};
struct UIProgressBar_FillDirection_StaticFields {
};
struct UIProgressBar_FillDirection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIProgressBar_FillDirection_c {
	Il2CppClass_1 _1;
	UIProgressBar_FillDirection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIProgressBar_FillDirection_VTable vtable;
};
struct UIScrollBar_Direction_o {
	int32_t value__;
};
struct UIScrollBar_Direction_StaticFields {
};
struct UIScrollBar_Direction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIScrollBar_Direction_c {
	Il2CppClass_1 _1;
	UIScrollBar_Direction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIScrollBar_Direction_VTable vtable;
};
struct UIScrollView_Movement_o {
	int32_t value__;
};
struct UIScrollView_Movement_StaticFields {
};
struct UIScrollView_Movement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIScrollView_Movement_c {
	Il2CppClass_1 _1;
	UIScrollView_Movement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIScrollView_Movement_VTable vtable;
};
struct UIScrollView_DragEffect_o {
	int32_t value__;
};
struct UIScrollView_DragEffect_StaticFields {
};
struct UIScrollView_DragEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIScrollView_DragEffect_c {
	Il2CppClass_1 _1;
	UIScrollView_DragEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIScrollView_DragEffect_VTable vtable;
};
struct UIScrollView_ShowCondition_o {
	int32_t value__;
};
struct UIScrollView_ShowCondition_StaticFields {
};
struct UIScrollView_ShowCondition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIScrollView_ShowCondition_c {
	Il2CppClass_1 _1;
	UIScrollView_ShowCondition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIScrollView_ShowCondition_VTable vtable;
};
struct UIScrollView_ScrollBarType_o {
	int32_t value__;
};
struct UIScrollView_ScrollBarType_StaticFields {
};
struct UIScrollView_ScrollBarType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIScrollView_ScrollBarType_c {
	Il2CppClass_1 _1;
	UIScrollView_ScrollBarType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIScrollView_ScrollBarType_VTable vtable;
};
struct UISlider_Direction_o {
	int32_t value__;
};
struct UISlider_Direction_StaticFields {
};
struct UISlider_Direction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UISlider_Direction_c {
	Il2CppClass_1 _1;
	UISlider_Direction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UISlider_Direction_VTable vtable;
};
struct UITable_Direction_o {
	int32_t value__;
};
struct UITable_Direction_StaticFields {
};
struct UITable_Direction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UITable_Direction_c {
	Il2CppClass_1 _1;
	UITable_Direction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITable_Direction_VTable vtable;
};
struct UITable_Sorting_o {
	int32_t value__;
};
struct UITable_Sorting_StaticFields {
};
struct UITable_Sorting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UITable_Sorting_c {
	Il2CppClass_1 _1;
	UITable_Sorting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITable_Sorting_VTable vtable;
};
struct AnimationOrTween_Trigger_o {
	int32_t value__;
};
struct AnimationOrTween_Trigger_StaticFields {
};
struct AnimationOrTween_Trigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AnimationOrTween_Trigger_c {
	Il2CppClass_1 _1;
	AnimationOrTween_Trigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AnimationOrTween_Trigger_VTable vtable;
};
struct AnimationOrTween_Direction_o {
	int32_t value__;
};
struct AnimationOrTween_Direction_StaticFields {
};
struct AnimationOrTween_Direction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AnimationOrTween_Direction_c {
	Il2CppClass_1 _1;
	AnimationOrTween_Direction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AnimationOrTween_Direction_VTable vtable;
};
struct AnimationOrTween_EnableCondition_o {
	int32_t value__;
};
struct AnimationOrTween_EnableCondition_StaticFields {
};
struct AnimationOrTween_EnableCondition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AnimationOrTween_EnableCondition_c {
	Il2CppClass_1 _1;
	AnimationOrTween_EnableCondition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AnimationOrTween_EnableCondition_VTable vtable;
};
struct AnimationOrTween_DisableCondition_o {
	int32_t value__;
};
struct AnimationOrTween_DisableCondition_StaticFields {
};
struct AnimationOrTween_DisableCondition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AnimationOrTween_DisableCondition_c {
	Il2CppClass_1 _1;
	AnimationOrTween_DisableCondition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AnimationOrTween_DisableCondition_VTable vtable;
};
struct NGUIText_Alignment_o {
	int32_t value__;
};
struct NGUIText_Alignment_StaticFields {
};
struct NGUIText_Alignment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct NGUIText_Alignment_c {
	Il2CppClass_1 _1;
	NGUIText_Alignment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NGUIText_Alignment_VTable vtable;
};
struct NGUIText_AlignmentVertical_o {
	int32_t value__;
};
struct NGUIText_AlignmentVertical_StaticFields {
};
struct NGUIText_AlignmentVertical_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct NGUIText_AlignmentVertical_c {
	Il2CppClass_1 _1;
	NGUIText_AlignmentVertical_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NGUIText_AlignmentVertical_VTable vtable;
};
struct NGUIText_SymbolStyle_o {
	int32_t value__;
};
struct NGUIText_SymbolStyle_StaticFields {
};
struct NGUIText_SymbolStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct NGUIText_SymbolStyle_c {
	Il2CppClass_1 _1;
	NGUIText_SymbolStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NGUIText_SymbolStyle_VTable vtable;
};
struct NGUIText_SpriteTexAlignment_o {
	int32_t value__;
};
struct NGUIText_SpriteTexAlignment_StaticFields {
};
struct NGUIText_SpriteTexAlignment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct NGUIText_SpriteTexAlignment_c {
	Il2CppClass_1 _1;
	NGUIText_SpriteTexAlignment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NGUIText_SpriteTexAlignment_VTable vtable;
};
struct NGUIText_GradientType_o {
	int32_t value__;
};
struct NGUIText_GradientType_StaticFields {
};
struct NGUIText_GradientType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct NGUIText_GradientType_c {
	Il2CppClass_1 _1;
	NGUIText_GradientType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NGUIText_GradientType_VTable vtable;
};
struct DebugLogType_o {
	int32_t value__;
};
struct DebugLogType_StaticFields {
};
struct DebugLogType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct DebugLogType_c {
	Il2CppClass_1 _1;
	DebugLogType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DebugLogType_VTable vtable;
};
struct PropertyBinding_UpdateCondition_o {
	int32_t value__;
};
struct PropertyBinding_UpdateCondition_StaticFields {
};
struct PropertyBinding_UpdateCondition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct PropertyBinding_UpdateCondition_c {
	Il2CppClass_1 _1;
	PropertyBinding_UpdateCondition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PropertyBinding_UpdateCondition_VTable vtable;
};
struct PropertyBinding_Direction_o {
	int32_t value__;
};
struct PropertyBinding_Direction_StaticFields {
};
struct PropertyBinding_Direction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct PropertyBinding_Direction_c {
	Il2CppClass_1 _1;
	PropertyBinding_Direction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PropertyBinding_Direction_VTable vtable;
};
struct UIBasicSprite_Type_o {
	int32_t value__;
};
struct UIBasicSprite_Type_StaticFields {
};
struct UIBasicSprite_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIBasicSprite_Type_c {
	Il2CppClass_1 _1;
	UIBasicSprite_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIBasicSprite_Type_VTable vtable;
};
struct UIBasicSprite_FillDirection_o {
	int32_t value__;
};
struct UIBasicSprite_FillDirection_StaticFields {
};
struct UIBasicSprite_FillDirection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIBasicSprite_FillDirection_c {
	Il2CppClass_1 _1;
	UIBasicSprite_FillDirection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIBasicSprite_FillDirection_VTable vtable;
};
struct UIBasicSprite_AdvancedType_o {
	int32_t value__;
};
struct UIBasicSprite_AdvancedType_StaticFields {
};
struct UIBasicSprite_AdvancedType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIBasicSprite_AdvancedType_c {
	Il2CppClass_1 _1;
	UIBasicSprite_AdvancedType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIBasicSprite_AdvancedType_VTable vtable;
};
struct UIBasicSprite_Flip_o {
	int32_t value__;
};
struct UIBasicSprite_Flip_StaticFields {
};
struct UIBasicSprite_Flip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIBasicSprite_Flip_c {
	Il2CppClass_1 _1;
	UIBasicSprite_Flip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIBasicSprite_Flip_VTable vtable;
};
struct UIBasicSprite_BlendType_o {
	int32_t value__;
};
struct UIBasicSprite_BlendType_StaticFields {
};
struct UIBasicSprite_BlendType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIBasicSprite_BlendType_c {
	Il2CppClass_1 _1;
	UIBasicSprite_BlendType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIBasicSprite_BlendType_VTable vtable;
};
struct UIBasicSprite_ApplyGradient_o {
	int32_t value__;
};
struct UIBasicSprite_ApplyGradient_StaticFields {
};
struct UIBasicSprite_ApplyGradient_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIBasicSprite_ApplyGradient_c {
	Il2CppClass_1 _1;
	UIBasicSprite_ApplyGradient_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIBasicSprite_ApplyGradient_VTable vtable;
};
struct UIDrawCall_Clipping_o {
	int32_t value__;
};
struct UIDrawCall_Clipping_StaticFields {
};
struct UIDrawCall_Clipping_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIDrawCall_Clipping_c {
	Il2CppClass_1 _1;
	UIDrawCall_Clipping_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIDrawCall_Clipping_VTable vtable;
};
struct UIRect_RotateByZ_o {
	int32_t value__;
};
struct UIRect_RotateByZ_StaticFields {
};
struct UIRect_RotateByZ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIRect_RotateByZ_c {
	Il2CppClass_1 _1;
	UIRect_RotateByZ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIRect_RotateByZ_VTable vtable;
};
struct UIRect_AnchorUpdate_o {
	int32_t value__;
};
struct UIRect_AnchorUpdate_StaticFields {
};
struct UIRect_AnchorUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIRect_AnchorUpdate_c {
	Il2CppClass_1 _1;
	UIRect_AnchorUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIRect_AnchorUpdate_VTable vtable;
};
struct UIWidget_Pivot_o {
	int32_t value__;
};
struct UIWidget_Pivot_StaticFields {
};
struct UIWidget_Pivot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIWidget_Pivot_c {
	Il2CppClass_1 _1;
	UIWidget_Pivot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIWidget_Pivot_VTable vtable;
};
struct UIWidget_AspectRatioSource_o {
	int32_t value__;
};
struct UIWidget_AspectRatioSource_StaticFields {
};
struct UIWidget_AspectRatioSource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIWidget_AspectRatioSource_c {
	Il2CppClass_1 _1;
	UIWidget_AspectRatioSource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIWidget_AspectRatioSource_VTable vtable;
};
struct UITweener_Method_o {
	int32_t value__;
};
struct UITweener_Method_StaticFields {
};
struct UITweener_Method_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UITweener_Method_c {
	Il2CppClass_1 _1;
	UITweener_Method_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITweener_Method_VTable vtable;
};
struct UITweener_Style_o {
	int32_t value__;
};
struct UITweener_Style_StaticFields {
};
struct UITweener_Style_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UITweener_Style_c {
	Il2CppClass_1 _1;
	UITweener_Style_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITweener_Style_VTable vtable;
};
struct IsolatedArabicLetters_o {
	int32_t value__;
};
struct IsolatedArabicLetters_StaticFields {
};
struct IsolatedArabicLetters_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct IsolatedArabicLetters_c {
	Il2CppClass_1 _1;
	IsolatedArabicLetters_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IsolatedArabicLetters_VTable vtable;
};
struct GeneralArabicLetters_o {
	int32_t value__;
};
struct GeneralArabicLetters_StaticFields {
};
struct GeneralArabicLetters_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GeneralArabicLetters_c {
	Il2CppClass_1 _1;
	GeneralArabicLetters_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GeneralArabicLetters_VTable vtable;
};
struct FreeTypeAPI_FT_Generic_o {
	intptr_t data;
	intptr_t finalizer;
};
struct FreeTypeAPI_FT_Generic_StaticFields {
};
struct FreeTypeAPI_FT_Generic_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FreeTypeAPI_FT_Generic_c {
	Il2CppClass_1 _1;
	FreeTypeAPI_FT_Generic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FreeTypeAPI_FT_Generic_VTable vtable;
};
struct FreeTypeAPI_FT_Glyph_Metrics_o {
	int32_t width;
	int32_t height;
	int32_t horiBearingX;
	int32_t horiBearingY;
	int32_t horiAdvance;
	int32_t vertBearingX;
	int32_t vertBearingY;
	int32_t vertAdvance;
};
struct FreeTypeAPI_FT_Glyph_Metrics_StaticFields {
};
struct FreeTypeAPI_FT_Glyph_Metrics_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FreeTypeAPI_FT_Glyph_Metrics_c {
	Il2CppClass_1 _1;
	FreeTypeAPI_FT_Glyph_Metrics_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FreeTypeAPI_FT_Glyph_Metrics_VTable vtable;
};
struct FreeTypeAPI_FT_Vector_o {
	int32_t x;
	int32_t y;
};
struct FreeTypeAPI_FT_Vector_StaticFields {
};
struct FreeTypeAPI_FT_Vector_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FreeTypeAPI_FT_Vector_c {
	Il2CppClass_1 _1;
	FreeTypeAPI_FT_Vector_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FreeTypeAPI_FT_Vector_VTable vtable;
};
struct FreeTypeAPI_FT_Glyph_Format_o {
	int32_t value__;
};
struct FreeTypeAPI_FT_Glyph_Format_StaticFields {
};
struct FreeTypeAPI_FT_Glyph_Format_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FreeTypeAPI_FT_Glyph_Format_c {
	Il2CppClass_1 _1;
	FreeTypeAPI_FT_Glyph_Format_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FreeTypeAPI_FT_Glyph_Format_VTable vtable;
};
struct FreeTypeAPI_FT_Render_Mode_o {
	int32_t value__;
};
struct FreeTypeAPI_FT_Render_Mode_StaticFields {
};
struct FreeTypeAPI_FT_Render_Mode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FreeTypeAPI_FT_Render_Mode_c {
	Il2CppClass_1 _1;
	FreeTypeAPI_FT_Render_Mode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FreeTypeAPI_FT_Render_Mode_VTable vtable;
};
struct FreeTypeAPI_FT_Bitmap_o {
	int32_t rows;
	int32_t width;
	int32_t pitch;
	intptr_t buffer;
	int16_t num_grays;
	int8_t pixel_mode;
	int8_t palette_mode;
	intptr_t palette;
};
struct FreeTypeAPI_FT_Bitmap_StaticFields {
};
struct FreeTypeAPI_FT_Bitmap_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FreeTypeAPI_FT_Bitmap_c {
	Il2CppClass_1 _1;
	FreeTypeAPI_FT_Bitmap_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FreeTypeAPI_FT_Bitmap_VTable vtable;
};
struct FreeTypeAPI_FT_Outline_o {
	int16_t n_contours;
	int16_t n_points;
	intptr_t points;
	intptr_t tags;
	intptr_t contours;
	int32_t flags;
};
struct FreeTypeAPI_FT_Outline_StaticFields {
};
struct FreeTypeAPI_FT_Outline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FreeTypeAPI_FT_Outline_c {
	Il2CppClass_1 _1;
	FreeTypeAPI_FT_Outline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FreeTypeAPI_FT_Outline_VTable vtable;
};
struct FreeTypeAPI_FT_BBox_o {
	int32_t xMin;
	int32_t yMin;
	int32_t xMax;
	int32_t yMax;
};
struct FreeTypeAPI_FT_BBox_StaticFields {
};
struct FreeTypeAPI_FT_BBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FreeTypeAPI_FT_BBox_c {
	Il2CppClass_1 _1;
	FreeTypeAPI_FT_BBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FreeTypeAPI_FT_BBox_VTable vtable;
};
struct FreeTypeAPI_FT_ListRec_o {
	intptr_t head;
	intptr_t tail;
};
struct FreeTypeAPI_FT_ListRec_StaticFields {
};
struct FreeTypeAPI_FT_ListRec_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FreeTypeAPI_FT_ListRec_c {
	Il2CppClass_1 _1;
	FreeTypeAPI_FT_ListRec_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FreeTypeAPI_FT_ListRec_VTable vtable;
};
struct FreeTypeAPI_FT_FaceRec_o {
	int32_t num_faces;
	int32_t face_index;
	int32_t face_flags;
	int32_t style_flags;
	int32_t num_glyphs;
	intptr_t family_name;
	intptr_t style_name;
	int32_t num_fixed_sizes;
	intptr_t available_sizes;
	int32_t num_charmaps;
	intptr_t charmaps;
	FreeTypeAPI_FT_Generic_o generic;
	FreeTypeAPI_FT_BBox_o bbox;
	uint16_t units_per_EM;
	int16_t ascender;
	int16_t descender;
	int16_t height;
	int16_t max_advance_width;
	int16_t max_advance_height;
	int16_t underline_position;
	int16_t underline_thickness;
	intptr_t glyph;
	intptr_t size;
	intptr_t charmap;
	intptr_t driver;
	intptr_t memory;
	intptr_t stream;
	FreeTypeAPI_FT_ListRec_o sizes_list;
	FreeTypeAPI_FT_Generic_o autohint;
	intptr_t extensions;
	intptr_t _internal;
};
struct FreeTypeAPI_FT_FaceRec_StaticFields {
};
struct FreeTypeAPI_FT_FaceRec_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FreeTypeAPI_FT_FaceRec_c {
	Il2CppClass_1 _1;
	FreeTypeAPI_FT_FaceRec_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FreeTypeAPI_FT_FaceRec_VTable vtable;
};
struct FreeTypeAPI_FT_GlyphSlotRec_o {
	intptr_t library;
	intptr_t face;
	intptr_t next;
	uint32_t reserved;
	FreeTypeAPI_FT_Generic_o generic;
	FreeTypeAPI_FT_Glyph_Metrics_o metrics;
	int32_t linearHoriAdvance;
	int32_t linearVertAdvance;
	FreeTypeAPI_FT_Vector_o advance;
	int32_t format;
	FreeTypeAPI_FT_Bitmap_o bitmap;
	int32_t bitmap_left;
	int32_t bitmap_top;
	FreeTypeAPI_FT_Outline_o outline;
	uint32_t num_subglyphs;
	intptr_t subglyphs;
	intptr_t control_data;
	int32_t control_len;
	int32_t lsb_delta;
	int32_t rsb_delta;
	intptr_t other;
	intptr_t _internal;
};
struct FreeTypeAPI_FT_GlyphSlotRec_StaticFields {
};
struct FreeTypeAPI_FT_GlyphSlotRec_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FreeTypeAPI_FT_GlyphSlotRec_c {
	Il2CppClass_1 _1;
	FreeTypeAPI_FT_GlyphSlotRec_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FreeTypeAPI_FT_GlyphSlotRec_VTable vtable;
};
struct HarfBuzzAPI_hb_direction_t_o {
	int32_t value__;
};
struct HarfBuzzAPI_hb_direction_t_StaticFields {
};
struct HarfBuzzAPI_hb_direction_t_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct HarfBuzzAPI_hb_direction_t_c {
	Il2CppClass_1 _1;
	HarfBuzzAPI_hb_direction_t_StaticFields* static_fields;
	Il2CppClass_2 _2;
	HarfBuzzAPI_hb_direction_t_VTable vtable;
};
struct HarfBuzzAPI_hb_script_t_o {
	int32_t value__;
};
struct HarfBuzzAPI_hb_script_t_StaticFields {
};
struct HarfBuzzAPI_hb_script_t_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct HarfBuzzAPI_hb_script_t_c {
	Il2CppClass_1 _1;
	HarfBuzzAPI_hb_script_t_StaticFields* static_fields;
	Il2CppClass_2 _2;
	HarfBuzzAPI_hb_script_t_VTable vtable;
};
struct HarfBuzzAPI_hb_buffer_flags_t_o {
	int32_t value__;
};
struct HarfBuzzAPI_hb_buffer_flags_t_StaticFields {
};
struct HarfBuzzAPI_hb_buffer_flags_t_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct HarfBuzzAPI_hb_buffer_flags_t_c {
	Il2CppClass_1 _1;
	HarfBuzzAPI_hb_buffer_flags_t_StaticFields* static_fields;
	Il2CppClass_2 _2;
	HarfBuzzAPI_hb_buffer_flags_t_VTable vtable;
};
struct HarfBuzzAPI_GlyphInfo_o {
	uint32_t codepoint;
	uint32_t mask;
	uint32_t cluster;
	int32_t var1;
	int32_t var2;
};
struct HarfBuzzAPI_GlyphInfo_StaticFields {
};
struct HarfBuzzAPI_GlyphInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct HarfBuzzAPI_GlyphInfo_c {
	Il2CppClass_1 _1;
	HarfBuzzAPI_GlyphInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	HarfBuzzAPI_GlyphInfo_VTable vtable;
};
struct HarfBuzzAPI_GlyphPosition_o {
	int32_t x_advance;
	int32_t y_advance;
	int32_t x_offset;
	int32_t y_offset;
	int32_t var;
};
struct HarfBuzzAPI_GlyphPosition_StaticFields {
};
struct HarfBuzzAPI_GlyphPosition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct HarfBuzzAPI_GlyphPosition_c {
	Il2CppClass_1 _1;
	HarfBuzzAPI_GlyphPosition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	HarfBuzzAPI_GlyphPosition_VTable vtable;
};
struct HarfBuzz_Lang_o {
	int32_t value__;
};
struct HarfBuzz_Lang_StaticFields {
};
struct HarfBuzz_Lang_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct HarfBuzz_Lang_c {
	Il2CppClass_1 _1;
	HarfBuzz_Lang_StaticFields* static_fields;
	Il2CppClass_2 _2;
	HarfBuzz_Lang_VTable vtable;
};
struct UIAnchor_Side_o {
	int32_t value__;
};
struct UIAnchor_Side_StaticFields {
};
struct UIAnchor_Side_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIAnchor_Side_c {
	Il2CppClass_1 _1;
	UIAnchor_Side_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIAnchor_Side_VTable vtable;
};
struct UICamera_ControlScheme_o {
	int32_t value__;
};
struct UICamera_ControlScheme_StaticFields {
};
struct UICamera_ControlScheme_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UICamera_ControlScheme_c {
	Il2CppClass_1 _1;
	UICamera_ControlScheme_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_ControlScheme_VTable vtable;
};
struct UICamera_ClickNotification_o {
	int32_t value__;
};
struct UICamera_ClickNotification_StaticFields {
};
struct UICamera_ClickNotification_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UICamera_ClickNotification_c {
	Il2CppClass_1 _1;
	UICamera_ClickNotification_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_ClickNotification_VTable vtable;
};
struct UICamera_EventType_o {
	int32_t value__;
};
struct UICamera_EventType_StaticFields {
};
struct UICamera_EventType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UICamera_EventType_c {
	Il2CppClass_1 _1;
	UICamera_EventType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_EventType_VTable vtable;
};
struct UICamera_ProcessEventsIn_o {
	int32_t value__;
};
struct UICamera_ProcessEventsIn_StaticFields {
};
struct UICamera_ProcessEventsIn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UICamera_ProcessEventsIn_c {
	Il2CppClass_1 _1;
	UICamera_ProcessEventsIn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_ProcessEventsIn_VTable vtable;
};
struct UICamera_DepthEntry_o {
	int32_t depth;
	UnityEngine_RaycastHit_o hit;
	UnityEngine_Vector3_o point;
	UnityEngine_GameObject_o* go;
};
struct UICamera_DepthEntry_StaticFields {
};
struct UICamera_DepthEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UICamera_DepthEntry_c {
	Il2CppClass_1 _1;
	UICamera_DepthEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_DepthEntry_VTable vtable;
};
struct UIHorizontalBox_Direction_o {
	int32_t value__;
};
struct UIHorizontalBox_Direction_StaticFields {
};
struct UIHorizontalBox_Direction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIHorizontalBox_Direction_c {
	Il2CppClass_1 _1;
	UIHorizontalBox_Direction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIHorizontalBox_Direction_VTable vtable;
};
struct UIInput_InputType_o {
	int32_t value__;
};
struct UIInput_InputType_StaticFields {
};
struct UIInput_InputType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIInput_InputType_c {
	Il2CppClass_1 _1;
	UIInput_InputType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIInput_InputType_VTable vtable;
};
struct UIInput_Validation_o {
	int32_t value__;
};
struct UIInput_Validation_StaticFields {
};
struct UIInput_Validation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIInput_Validation_c {
	Il2CppClass_1 _1;
	UIInput_Validation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIInput_Validation_VTable vtable;
};
struct UIInput_KeyboardType_o {
	int32_t value__;
};
struct UIInput_KeyboardType_StaticFields {
};
struct UIInput_KeyboardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIInput_KeyboardType_c {
	Il2CppClass_1 _1;
	UIInput_KeyboardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIInput_KeyboardType_VTable vtable;
};
struct UIInput_OnReturnKey_o {
	int32_t value__;
};
struct UIInput_OnReturnKey_StaticFields {
};
struct UIInput_OnReturnKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIInput_OnReturnKey_c {
	Il2CppClass_1 _1;
	UIInput_OnReturnKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIInput_OnReturnKey_VTable vtable;
};
struct UILabel_Effect_o {
	int32_t value__;
};
struct UILabel_Effect_StaticFields {
};
struct UILabel_Effect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UILabel_Effect_c {
	Il2CppClass_1 _1;
	UILabel_Effect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UILabel_Effect_VTable vtable;
};
struct UILabel_Overflow_o {
	int32_t value__;
};
struct UILabel_Overflow_StaticFields {
};
struct UILabel_Overflow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UILabel_Overflow_c {
	Il2CppClass_1 _1;
	UILabel_Overflow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UILabel_Overflow_VTable vtable;
};
struct UILabel_Crispness_o {
	int32_t value__;
};
struct UILabel_Crispness_StaticFields {
};
struct UILabel_Crispness_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UILabel_Crispness_c {
	Il2CppClass_1 _1;
	UILabel_Crispness_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UILabel_Crispness_VTable vtable;
};
struct UILabel_Modifier_o {
	int32_t value__;
};
struct UILabel_Modifier_StaticFields {
};
struct UILabel_Modifier_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UILabel_Modifier_c {
	Il2CppClass_1 _1;
	UILabel_Modifier_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UILabel_Modifier_VTable vtable;
};
struct UIPanel_RenderQueue_o {
	int32_t value__;
};
struct UIPanel_RenderQueue_StaticFields {
};
struct UIPanel_RenderQueue_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIPanel_RenderQueue_c {
	Il2CppClass_1 _1;
	UIPanel_RenderQueue_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIPanel_RenderQueue_VTable vtable;
};
struct UIRoot_Scaling_o {
	int32_t value__;
};
struct UIRoot_Scaling_StaticFields {
};
struct UIRoot_Scaling_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIRoot_Scaling_c {
	Il2CppClass_1 _1;
	UIRoot_Scaling_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIRoot_Scaling_VTable vtable;
};
struct UIRoot_Constraint_o {
	int32_t value__;
};
struct UIRoot_Constraint_StaticFields {
};
struct UIRoot_Constraint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIRoot_Constraint_c {
	Il2CppClass_1 _1;
	UIRoot_Constraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIRoot_Constraint_VTable vtable;
};
struct UIStretch_Style_o {
	int32_t value__;
};
struct UIStretch_Style_StaticFields {
};
struct UIStretch_Style_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIStretch_Style_c {
	Il2CppClass_1 _1;
	UIStretch_Style_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIStretch_Style_VTable vtable;
};
struct UITextList_Style_o {
	int32_t value__;
};
struct UITextList_Style_StaticFields {
};
struct UITextList_Style_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UITextList_Style_c {
	Il2CppClass_1 _1;
	UITextList_Style_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITextList_Style_VTable vtable;
};
struct Spine_MixBlend_o {
	int32_t value__;
};
struct Spine_MixBlend_StaticFields {
};
struct Spine_MixBlend_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_MixBlend_c {
	Il2CppClass_1 _1;
	Spine_MixBlend_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_MixBlend_VTable vtable;
};
struct Spine_MixDirection_o {
	int32_t value__;
};
struct Spine_MixDirection_StaticFields {
};
struct Spine_MixDirection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_MixDirection_c {
	Il2CppClass_1 _1;
	Spine_MixDirection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_MixDirection_VTable vtable;
};
struct Spine_TimelineType_o {
	int32_t value__;
};
struct Spine_TimelineType_StaticFields {
};
struct Spine_TimelineType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_TimelineType_c {
	Il2CppClass_1 _1;
	Spine_TimelineType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_TimelineType_VTable vtable;
};
struct Spine_EventQueue_EventType_o {
	int32_t value__;
};
struct Spine_EventQueue_EventType_StaticFields {
};
struct Spine_EventQueue_EventType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_EventQueue_EventType_c {
	Il2CppClass_1 _1;
	Spine_EventQueue_EventType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_EventQueue_EventType_VTable vtable;
};
struct Spine_Format_o {
	int32_t value__;
};
struct Spine_Format_StaticFields {
};
struct Spine_Format_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_Format_c {
	Il2CppClass_1 _1;
	Spine_Format_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Format_VTable vtable;
};
struct Spine_TextureFilter_o {
	int32_t value__;
};
struct Spine_TextureFilter_StaticFields {
};
struct Spine_TextureFilter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_TextureFilter_c {
	Il2CppClass_1 _1;
	Spine_TextureFilter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_TextureFilter_VTable vtable;
};
struct Spine_TextureWrap_o {
	int32_t value__;
};
struct Spine_TextureWrap_StaticFields {
};
struct Spine_TextureWrap_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_TextureWrap_c {
	Il2CppClass_1 _1;
	Spine_TextureWrap_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_TextureWrap_VTable vtable;
};
struct Spine_AttachmentType_o {
	int32_t value__;
};
struct Spine_AttachmentType_StaticFields {
};
struct Spine_AttachmentType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_AttachmentType_c {
	Il2CppClass_1 _1;
	Spine_AttachmentType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_AttachmentType_VTable vtable;
};
struct Spine_BlendMode_o {
	int32_t value__;
};
struct Spine_BlendMode_StaticFields {
};
struct Spine_BlendMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_BlendMode_c {
	Il2CppClass_1 _1;
	Spine_BlendMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_BlendMode_VTable vtable;
};
struct Spine_TransformMode_o {
	int32_t value__;
};
struct Spine_TransformMode_StaticFields {
};
struct Spine_TransformMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_TransformMode_c {
	Il2CppClass_1 _1;
	Spine_TransformMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_TransformMode_VTable vtable;
};
struct Spine_ExposedList_Enumerator_T__o {
	Spine_ExposedList_T__o* l;
	int32_t next;
	int32_t ver;
	Il2CppObject* current;
};
struct Spine_ExposedList_Enumerator_T__StaticFields {
};
struct Spine_ExposedList_Enumerator_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _6_MoveNext;
	VirtualInvokeData _7_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _8_Dispose;
};
struct Spine_ExposedList_Enumerator_T__c {
	Il2CppClass_1 _1;
	Spine_ExposedList_Enumerator_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_ExposedList_Enumerator_T__VTable vtable;
};
struct SharpJson_Lexer_Token_o {
	int32_t value__;
};
struct SharpJson_Lexer_Token_StaticFields {
};
struct SharpJson_Lexer_Token_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct SharpJson_Lexer_Token_c {
	Il2CppClass_1 _1;
	SharpJson_Lexer_Token_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SharpJson_Lexer_Token_VTable vtable;
};
struct Spine_PositionMode_o {
	int32_t value__;
};
struct Spine_PositionMode_StaticFields {
};
struct Spine_PositionMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_PositionMode_c {
	Il2CppClass_1 _1;
	Spine_PositionMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_PositionMode_VTable vtable;
};
struct Spine_SpacingMode_o {
	int32_t value__;
};
struct Spine_SpacingMode_StaticFields {
};
struct Spine_SpacingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_SpacingMode_c {
	Il2CppClass_1 _1;
	Spine_SpacingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_SpacingMode_VTable vtable;
};
struct Spine_RotateMode_o {
	int32_t value__;
};
struct Spine_RotateMode_StaticFields {
};
struct Spine_RotateMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_RotateMode_c {
	Il2CppClass_1 _1;
	Spine_RotateMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_RotateMode_VTable vtable;
};
struct Spine_Unity_SkeletonDataCompatibility_SourceType_o {
	int32_t value__;
};
struct Spine_Unity_SkeletonDataCompatibility_SourceType_StaticFields {
};
struct Spine_Unity_SkeletonDataCompatibility_SourceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_Unity_SkeletonDataCompatibility_SourceType_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonDataCompatibility_SourceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonDataCompatibility_SourceType_VTable vtable;
};
struct Spine_Unity_BoneFollower_AxisOrientation_o {
	int32_t value__;
};
struct Spine_Unity_BoneFollower_AxisOrientation_StaticFields {
};
struct Spine_Unity_BoneFollower_AxisOrientation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_Unity_BoneFollower_AxisOrientation_c {
	Il2CppClass_1 _1;
	Spine_Unity_BoneFollower_AxisOrientation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_BoneFollower_AxisOrientation_VTable vtable;
};
struct Spine_Unity_SkeletonRootMotionBase_RootMotionInfo_o {
	UnityEngine_Vector2_o start;
	UnityEngine_Vector2_o current;
	UnityEngine_Vector2_o mid;
	UnityEngine_Vector2_o end;
	bool timeIsPastMid;
};
struct Spine_Unity_SkeletonRootMotionBase_RootMotionInfo_StaticFields {
};
struct Spine_Unity_SkeletonRootMotionBase_RootMotionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SkeletonRootMotionBase_RootMotionInfo_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonRootMotionBase_RootMotionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonRootMotionBase_RootMotionInfo_VTable vtable;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_MixMode_o {
	int32_t value__;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_MixMode_StaticFields {
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_MixMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_MixMode_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonMecanim_MecanimTranslator_MixMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonMecanim_MecanimTranslator_MixMode_VTable vtable;
};
struct Spine_Unity_SkeletonUtilityBone_Mode_o {
	int32_t value__;
};
struct Spine_Unity_SkeletonUtilityBone_Mode_StaticFields {
};
struct Spine_Unity_SkeletonUtilityBone_Mode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_Unity_SkeletonUtilityBone_Mode_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonUtilityBone_Mode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonUtilityBone_Mode_VTable vtable;
};
struct Spine_Unity_SkeletonUtilityBone_UpdatePhase_o {
	int32_t value__;
};
struct Spine_Unity_SkeletonUtilityBone_UpdatePhase_StaticFields {
};
struct Spine_Unity_SkeletonUtilityBone_UpdatePhase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_Unity_SkeletonUtilityBone_UpdatePhase_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonUtilityBone_UpdatePhase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonUtilityBone_UpdatePhase_VTable vtable;
};
struct Spine_Unity_UpdateMode_o {
	int32_t value__;
};
struct Spine_Unity_UpdateMode_StaticFields {
};
struct Spine_Unity_UpdateMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_Unity_UpdateMode_c {
	Il2CppClass_1 _1;
	Spine_Unity_UpdateMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_UpdateMode_VTable vtable;
};
struct Spine_Unity_MeshGeneratorBuffers_o {
	int32_t vertexCount;
	UnityEngine_Vector3_array* vertexBuffer;
	UnityEngine_Vector2_array* uvBuffer;
	UnityEngine_Color32_array* colorBuffer;
	Spine_Unity_MeshGenerator_o* meshGenerator;
};
struct Spine_Unity_MeshGeneratorBuffers_StaticFields {
};
struct Spine_Unity_MeshGeneratorBuffers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_MeshGeneratorBuffers_c {
	Il2CppClass_1 _1;
	Spine_Unity_MeshGeneratorBuffers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_MeshGeneratorBuffers_VTable vtable;
};
struct Spine_Unity_MeshGenerator_Settings_o {
	bool useClipping;
	float zSpacing;
	bool pmaVertexColors;
	bool tintBlack;
	bool canvasGroupTintBlack;
	bool calculateTangents;
	bool addNormals;
	bool immutableTriangles;
};
struct Spine_Unity_MeshGenerator_Settings_StaticFields {
};
struct Spine_Unity_MeshGenerator_Settings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_MeshGenerator_Settings_c {
	Il2CppClass_1 _1;
	Spine_Unity_MeshGenerator_Settings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_MeshGenerator_Settings_VTable vtable;
};
struct Spine_Unity_SubmeshInstruction_o {
	Spine_Skeleton_o* skeleton;
	int32_t startSlot;
	int32_t endSlot;
	UnityEngine_Material_o* material;
	bool forceSeparate;
	int32_t preActiveClippingSlotSource;
	int32_t rawTriangleCount;
	int32_t rawVertexCount;
	int32_t rawFirstVertexIndex;
	bool hasClipping;
};
struct Spine_Unity_SubmeshInstruction_StaticFields {
};
struct Spine_Unity_SubmeshInstruction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SubmeshInstruction_c {
	Il2CppClass_1 _1;
	Spine_Unity_SubmeshInstruction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SubmeshInstruction_VTable vtable;
};
struct Spine_Unity_SpineAttachment_Hierarchy_o {
	System_String_o* skin;
	System_String_o* slot;
	System_String_o* name;
};
struct Spine_Unity_SpineAttachment_Hierarchy_StaticFields {
};
struct Spine_Unity_SpineAttachment_Hierarchy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SpineAttachment_Hierarchy_c {
	Il2CppClass_1 _1;
	Spine_Unity_SpineAttachment_Hierarchy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SpineAttachment_Hierarchy_VTable vtable;
};
struct Spine_BoneMatrix_o {
	float a;
	float b;
	float c;
	float d;
	float x;
	float y;
};
struct Spine_BoneMatrix_StaticFields {
};
struct Spine_BoneMatrix_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_BoneMatrix_c {
	Il2CppClass_1 _1;
	Spine_BoneMatrix_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_BoneMatrix_VTable vtable;
};
struct Spine_Unity_WaitForSpineAnimation_AnimationEventTypes_o {
	int32_t value__;
};
struct Spine_Unity_WaitForSpineAnimation_AnimationEventTypes_StaticFields {
};
struct Spine_Unity_WaitForSpineAnimation_AnimationEventTypes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Spine_Unity_WaitForSpineAnimation_AnimationEventTypes_c {
	Il2CppClass_1 _1;
	Spine_Unity_WaitForSpineAnimation_AnimationEventTypes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_WaitForSpineAnimation_AnimationEventTypes_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_32_2_o {
};
struct _PrivateImplementationDetails___ArrayType_32_2_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_32_2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_32_2_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_32_2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_32_2_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_580_o {
};
struct _PrivateImplementationDetails___ArrayType_580_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_580_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_580_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_580_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_580_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_8_2_o {
};
struct _PrivateImplementationDetails___ArrayType_8_2_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_8_2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_8_2_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_8_2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_8_2_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_480_o {
};
struct _PrivateImplementationDetails___ArrayType_480_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_480_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_480_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_480_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_480_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_24_1_o {
};
struct _PrivateImplementationDetails___ArrayType_24_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_24_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_24_1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_24_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_24_1_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_20_2_o {
};
struct _PrivateImplementationDetails___ArrayType_20_2_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_20_2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_20_2_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_20_2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_20_2_VTable vtable;
};
struct GarenaMSDK_ErrorCodek_o {
	int32_t value__;
};
struct GarenaMSDK_ErrorCodek_StaticFields {
};
struct GarenaMSDK_ErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GarenaMSDK_ErrorCodek_c {
	Il2CppClass_1 _1;
	GarenaMSDK_ErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_ErrorCodek_VTable vtable;
};
struct GarenaMSDK_AccountPlatform_o {
	int32_t value__;
};
struct GarenaMSDK_AccountPlatform_StaticFields {
};
struct GarenaMSDK_AccountPlatform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GarenaMSDK_AccountPlatform_c {
	Il2CppClass_1 _1;
	GarenaMSDK_AccountPlatform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_AccountPlatform_VTable vtable;
};
struct GarenaMSDKUnity_GMSDK_GGErrorCodek_o {
	int32_t value__;
};
struct GarenaMSDKUnity_GMSDK_GGErrorCodek_StaticFields {
};
struct GarenaMSDKUnity_GMSDK_GGErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GarenaMSDKUnity_GMSDK_GGErrorCodek_c {
	Il2CppClass_1 _1;
	GarenaMSDKUnity_GMSDK_GGErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDKUnity_GMSDK_GGErrorCodek_VTable vtable;
};
struct GarenaMSDK_SDKIAP_SubscriptionStatus_o {
	int32_t value__;
};
struct GarenaMSDK_SDKIAP_SubscriptionStatus_StaticFields {
};
struct GarenaMSDK_SDKIAP_SubscriptionStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GarenaMSDK_SDKIAP_SubscriptionStatus_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_SubscriptionStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_SubscriptionStatus_VTable vtable;
};
struct GarenaMSDK_SDKIAP_SubscriptionPeriod_o {
	int32_t value__;
};
struct GarenaMSDK_SDKIAP_SubscriptionPeriod_StaticFields {
};
struct GarenaMSDK_SDKIAP_SubscriptionPeriod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GarenaMSDK_SDKIAP_SubscriptionPeriod_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_SubscriptionPeriod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_SubscriptionPeriod_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_TransactionStatus_o {
	int32_t value__;
};
struct GarenaMSDK_SDKIAP_Android_TransactionStatus_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_TransactionStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GarenaMSDK_SDKIAP_Android_TransactionStatus_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_TransactionStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_TransactionStatus_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_ResultCodek_o {
	int32_t value__;
};
struct GarenaMSDK_SDKIAP_Android_ResultCodek_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_ResultCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GarenaMSDK_SDKIAP_Android_ResultCodek_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_ResultCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_ResultCodek_VTable vtable;
};
struct GarenaMSDK_SDKIAPTask_o {
	int32_t value__;
};
struct GarenaMSDK_SDKIAPTask_StaticFields {
};
struct GarenaMSDK_SDKIAPTask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GarenaMSDK_SDKIAPTask_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAPTask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAPTask_VTable vtable;
};
struct GarenaMSDK_SDKIAPTaskType_o {
	int32_t value__;
};
struct GarenaMSDK_SDKIAPTaskType_StaticFields {
};
struct GarenaMSDK_SDKIAPTaskType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GarenaMSDK_SDKIAPTaskType_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAPTaskType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAPTaskType_VTable vtable;
};
struct GarenaMSDK_SDKIAPTaskState_o {
	int32_t value__;
};
struct GarenaMSDK_SDKIAPTaskState_StaticFields {
};
struct GarenaMSDK_SDKIAPTaskState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GarenaMSDK_SDKIAPTaskState_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAPTaskState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAPTaskState_VTable vtable;
};
struct GarenaMSDK_PurchaseTaskInstance_PendingPhase_o {
	int32_t value__;
};
struct GarenaMSDK_PurchaseTaskInstance_PendingPhase_StaticFields {
};
struct GarenaMSDK_PurchaseTaskInstance_PendingPhase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GarenaMSDK_PurchaseTaskInstance_PendingPhase_c {
	Il2CppClass_1 _1;
	GarenaMSDK_PurchaseTaskInstance_PendingPhase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_PurchaseTaskInstance_PendingPhase_VTable vtable;
};
struct GarenaMSDK_SDKShare_ShareScene_o {
	int32_t value__;
};
struct GarenaMSDK_SDKShare_ShareScene_StaticFields {
};
struct GarenaMSDK_SDKShare_ShareScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GarenaMSDK_SDKShare_ShareScene_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKShare_ShareScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKShare_ShareScene_VTable vtable;
};
struct AOFields_AOFieldsBaker_BakeResultEnum_o {
	int32_t value__;
};
struct AOFields_AOFieldsBaker_BakeResultEnum_StaticFields {
};
struct AOFields_AOFieldsBaker_BakeResultEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AOFields_AOFieldsBaker_BakeResultEnum_c {
	Il2CppClass_1 _1;
	AOFields_AOFieldsBaker_BakeResultEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AOFields_AOFieldsBaker_BakeResultEnum_VTable vtable;
};
struct COW_AvatarEffect_EEffectGroup_o {
	int32_t value__;
};
struct COW_AvatarEffect_EEffectGroup_StaticFields {
};
struct COW_AvatarEffect_EEffectGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_AvatarEffect_EEffectGroup_c {
	Il2CppClass_1 _1;
	COW_AvatarEffect_EEffectGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarEffect_EEffectGroup_VTable vtable;
};
struct COW_AvatarEffect_EEffectType_o {
	int32_t value__;
};
struct COW_AvatarEffect_EEffectType_StaticFields {
};
struct COW_AvatarEffect_EEffectType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_AvatarEffect_EEffectType_c {
	Il2CppClass_1 _1;
	COW_AvatarEffect_EEffectType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarEffect_EEffectType_VTable vtable;
};
struct COW_AnniversyWebsite_Type_o {
	int32_t value__;
};
struct COW_AnniversyWebsite_Type_StaticFields {
};
struct COW_AnniversyWebsite_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_AnniversyWebsite_Type_c {
	Il2CppClass_1 _1;
	COW_AnniversyWebsite_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AnniversyWebsite_Type_VTable vtable;
};
struct AvatarTransformData_ShowType_o {
	int32_t value__;
};
struct AvatarTransformData_ShowType_StaticFields {
};
struct AvatarTransformData_ShowType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AvatarTransformData_ShowType_c {
	Il2CppClass_1 _1;
	AvatarTransformData_ShowType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AvatarTransformData_ShowType_VTable vtable;
};
struct COW_WeaponSkinData_ELastKillEffectType_o {
	int32_t value__;
};
struct COW_WeaponSkinData_ELastKillEffectType_StaticFields {
};
struct COW_WeaponSkinData_ELastKillEffectType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_WeaponSkinData_ELastKillEffectType_c {
	Il2CppClass_1 _1;
	COW_WeaponSkinData_ELastKillEffectType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponSkinData_ELastKillEffectType_VTable vtable;
};
struct COW_EBubbleType_o {
	int32_t value__;
};
struct COW_EBubbleType_StaticFields {
};
struct COW_EBubbleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EBubbleType_c {
	Il2CppClass_1 _1;
	COW_EBubbleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EBubbleType_VTable vtable;
};
struct COW_EClothesPrivilegeType_o {
	int32_t value__;
};
struct COW_EClothesPrivilegeType_StaticFields {
};
struct COW_EClothesPrivilegeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EClothesPrivilegeType_c {
	Il2CppClass_1 _1;
	COW_EClothesPrivilegeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EClothesPrivilegeType_VTable vtable;
};
struct COW_ECollectionLevel_o {
	int32_t value__;
};
struct COW_ECollectionLevel_StaticFields {
};
struct COW_ECollectionLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ECollectionLevel_c {
	Il2CppClass_1 _1;
	COW_ECollectionLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ECollectionLevel_VTable vtable;
};
struct COW_ESourceType_o {
	uint8_t value__;
};
struct COW_ESourceType_StaticFields {
};
struct COW_ESourceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ESourceType_c {
	Il2CppClass_1 _1;
	COW_ESourceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ESourceType_VTable vtable;
};
struct COW_FlightData_EFlightParentTransform_o {
	int32_t value__;
};
struct COW_FlightData_EFlightParentTransform_StaticFields {
};
struct COW_FlightData_EFlightParentTransform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_FlightData_EFlightParentTransform_c {
	Il2CppClass_1 _1;
	COW_FlightData_EFlightParentTransform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FlightData_EFlightParentTransform_VTable vtable;
};
struct COW_CollectionPrivilegeTagType_o {
	int32_t value__;
};
struct COW_CollectionPrivilegeTagType_StaticFields {
};
struct COW_CollectionPrivilegeTagType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_CollectionPrivilegeTagType_c {
	Il2CppClass_1 _1;
	COW_CollectionPrivilegeTagType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CollectionPrivilegeTagType_VTable vtable;
};
struct COW_EPinSourceType_o {
	uint8_t value__;
};
struct COW_EPinSourceType_StaticFields {
};
struct COW_EPinSourceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EPinSourceType_c {
	Il2CppClass_1 _1;
	COW_EPinSourceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPinSourceType_VTable vtable;
};
struct COW_ELoadoutAdjuestType_o {
	int32_t value__;
};
struct COW_ELoadoutAdjuestType_StaticFields {
};
struct COW_ELoadoutAdjuestType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ELoadoutAdjuestType_c {
	Il2CppClass_1 _1;
	COW_ELoadoutAdjuestType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ELoadoutAdjuestType_VTable vtable;
};
struct COW_ChallengeType_o {
	uint8_t value__;
};
struct COW_ChallengeType_StaticFields {
};
struct COW_ChallengeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ChallengeType_c {
	Il2CppClass_1 _1;
	COW_ChallengeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ChallengeType_VTable vtable;
};
struct COW_EPQuestType_o {
	int32_t value__;
};
struct COW_EPQuestType_StaticFields {
};
struct COW_EPQuestType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EPQuestType_c {
	Il2CppClass_1 _1;
	COW_EPQuestType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPQuestType_VTable vtable;
};
struct COW_EEpEntrance_o {
	int32_t value__;
};
struct COW_EEpEntrance_StaticFields {
};
struct COW_EEpEntrance_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EEpEntrance_c {
	Il2CppClass_1 _1;
	COW_EEpEntrance_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EEpEntrance_VTable vtable;
};
struct COW_EventClothEffectsData_TriggerEffectType_o {
	int32_t value__;
};
struct COW_EventClothEffectsData_TriggerEffectType_StaticFields {
};
struct COW_EventClothEffectsData_TriggerEffectType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventClothEffectsData_TriggerEffectType_c {
	Il2CppClass_1 _1;
	COW_EventClothEffectsData_TriggerEffectType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventClothEffectsData_TriggerEffectType_VTable vtable;
};
struct COW_RecommendedFriendTag_o {
	int32_t value__;
};
struct COW_RecommendedFriendTag_StaticFields {
};
struct COW_RecommendedFriendTag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_RecommendedFriendTag_c {
	Il2CppClass_1 _1;
	COW_RecommendedFriendTag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RecommendedFriendTag_VTable vtable;
};
struct COW_EGameModeCategory_o {
	int32_t value__;
};
struct COW_EGameModeCategory_StaticFields {
};
struct COW_EGameModeCategory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EGameModeCategory_c {
	Il2CppClass_1 _1;
	COW_EGameModeCategory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EGameModeCategory_VTable vtable;
};
struct COW_EGroupInviteType_o {
	int32_t value__;
};
struct COW_EGroupInviteType_StaticFields {
};
struct COW_EGroupInviteType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EGroupInviteType_c {
	Il2CppClass_1 _1;
	COW_EGroupInviteType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EGroupInviteType_VTable vtable;
};
struct COW_EHeroicMarkType_o {
	int32_t value__;
};
struct COW_EHeroicMarkType_StaticFields {
};
struct COW_EHeroicMarkType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EHeroicMarkType_c {
	Il2CppClass_1 _1;
	COW_EHeroicMarkType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EHeroicMarkType_VTable vtable;
};
struct COW_EStoreType_o {
	int32_t value__;
};
struct COW_EStoreType_StaticFields {
};
struct COW_EStoreType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EStoreType_c {
	Il2CppClass_1 _1;
	COW_EStoreType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EStoreType_VTable vtable;
};
struct COW_IngameQuickChatData_Category_o {
	int32_t value__;
};
struct COW_IngameQuickChatData_Category_StaticFields {
};
struct COW_IngameQuickChatData_Category_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_IngameQuickChatData_Category_c {
	Il2CppClass_1 _1;
	COW_IngameQuickChatData_Category_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IngameQuickChatData_Category_VTable vtable;
};
struct COW_IngameQuickChatData_Tab_o {
	int32_t value__;
};
struct COW_IngameQuickChatData_Tab_StaticFields {
};
struct COW_IngameQuickChatData_Tab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_IngameQuickChatData_Tab_c {
	Il2CppClass_1 _1;
	COW_IngameQuickChatData_Tab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IngameQuickChatData_Tab_VTable vtable;
};
struct COW_IngameQuickChatData_ResponseForwardType_o {
	int32_t value__;
};
struct COW_IngameQuickChatData_ResponseForwardType_StaticFields {
};
struct COW_IngameQuickChatData_ResponseForwardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_IngameQuickChatData_ResponseForwardType_c {
	Il2CppClass_1 _1;
	COW_IngameQuickChatData_ResponseForwardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IngameQuickChatData_ResponseForwardType_VTable vtable;
};
struct COW_ItemMarkDataManager_EBtnType_o {
	int32_t value__;
};
struct COW_ItemMarkDataManager_EBtnType_StaticFields {
};
struct COW_ItemMarkDataManager_EBtnType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ItemMarkDataManager_EBtnType_c {
	Il2CppClass_1 _1;
	COW_ItemMarkDataManager_EBtnType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemMarkDataManager_EBtnType_VTable vtable;
};
struct COW_LevelEntranceDataManager_EntranceIdType_o {
	int32_t value__;
};
struct COW_LevelEntranceDataManager_EntranceIdType_StaticFields {
};
struct COW_LevelEntranceDataManager_EntranceIdType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_LevelEntranceDataManager_EntranceIdType_c {
	Il2CppClass_1 _1;
	COW_LevelEntranceDataManager_EntranceIdType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelEntranceDataManager_EntranceIdType_VTable vtable;
};
struct COW_LevelEntranceDataManager_EntranceUnlockType_o {
	int32_t value__;
};
struct COW_LevelEntranceDataManager_EntranceUnlockType_StaticFields {
};
struct COW_LevelEntranceDataManager_EntranceUnlockType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_LevelEntranceDataManager_EntranceUnlockType_c {
	Il2CppClass_1 _1;
	COW_LevelEntranceDataManager_EntranceUnlockType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelEntranceDataManager_EntranceUnlockType_VTable vtable;
};
struct COW_LevelEntranceDataManager_LockStatusType_o {
	int32_t value__;
};
struct COW_LevelEntranceDataManager_LockStatusType_StaticFields {
};
struct COW_LevelEntranceDataManager_LockStatusType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_LevelEntranceDataManager_LockStatusType_c {
	Il2CppClass_1 _1;
	COW_LevelEntranceDataManager_LockStatusType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelEntranceDataManager_LockStatusType_VTable vtable;
};
struct COW_MShopConfigDataManager_MShopPlatformType_o {
	int32_t value__;
};
struct COW_MShopConfigDataManager_MShopPlatformType_StaticFields {
};
struct COW_MShopConfigDataManager_MShopPlatformType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_MShopConfigDataManager_MShopPlatformType_c {
	Il2CppClass_1 _1;
	COW_MShopConfigDataManager_MShopPlatformType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MShopConfigDataManager_MShopPlatformType_VTable vtable;
};
struct COW_EMysteryMallLabelStyle_o {
	int32_t value__;
};
struct COW_EMysteryMallLabelStyle_StaticFields {
};
struct COW_EMysteryMallLabelStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EMysteryMallLabelStyle_c {
	Il2CppClass_1 _1;
	COW_EMysteryMallLabelStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EMysteryMallLabelStyle_VTable vtable;
};
struct COW_MysteryMallLuckyDrawThemeData_ECustomLabelType_o {
	int32_t value__;
};
struct COW_MysteryMallLuckyDrawThemeData_ECustomLabelType_StaticFields {
};
struct COW_MysteryMallLuckyDrawThemeData_ECustomLabelType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_MysteryMallLuckyDrawThemeData_ECustomLabelType_c {
	Il2CppClass_1 _1;
	COW_MysteryMallLuckyDrawThemeData_ECustomLabelType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MysteryMallLuckyDrawThemeData_ECustomLabelType_VTable vtable;
};
struct COW_ENewPlayerTargetType_o {
	int32_t value__;
};
struct COW_ENewPlayerTargetType_StaticFields {
};
struct COW_ENewPlayerTargetType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ENewPlayerTargetType_c {
	Il2CppClass_1 _1;
	COW_ENewPlayerTargetType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ENewPlayerTargetType_VTable vtable;
};
struct COW_EResconfOptionalAbDataType_o {
	int32_t value__;
};
struct COW_EResconfOptionalAbDataType_StaticFields {
};
struct COW_EResconfOptionalAbDataType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EResconfOptionalAbDataType_c {
	Il2CppClass_1 _1;
	COW_EResconfOptionalAbDataType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EResconfOptionalAbDataType_VTable vtable;
};
struct COW_OptionalDownloadClientType_o {
	int32_t value__;
};
struct COW_OptionalDownloadClientType_StaticFields {
};
struct COW_OptionalDownloadClientType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_OptionalDownloadClientType_c {
	Il2CppClass_1 _1;
	COW_OptionalDownloadClientType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OptionalDownloadClientType_VTable vtable;
};
struct COW_RecommendLevel_o {
	int32_t value__;
};
struct COW_RecommendLevel_StaticFields {
};
struct COW_RecommendLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_RecommendLevel_c {
	Il2CppClass_1 _1;
	COW_RecommendLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RecommendLevel_VTable vtable;
};
struct COW_EDownloadFileType_o {
	int32_t value__;
};
struct COW_EDownloadFileType_StaticFields {
};
struct COW_EDownloadFileType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EDownloadFileType_c {
	Il2CppClass_1 _1;
	COW_EDownloadFileType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EDownloadFileType_VTable vtable;
};
struct COW_PetActionTag_o {
	int32_t value__;
};
struct COW_PetActionTag_StaticFields {
};
struct COW_PetActionTag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_PetActionTag_c {
	Il2CppClass_1 _1;
	COW_PetActionTag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetActionTag_VTable vtable;
};
struct COW_EPlayerSocialTagsType_o {
	int32_t value__;
};
struct COW_EPlayerSocialTagsType_StaticFields {
};
struct COW_EPlayerSocialTagsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EPlayerSocialTagsType_c {
	Il2CppClass_1 _1;
	COW_EPlayerSocialTagsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPlayerSocialTagsType_VTable vtable;
};
struct COW_ERankCardType_o {
	int32_t value__;
};
struct COW_ERankCardType_StaticFields {
};
struct COW_ERankCardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ERankCardType_c {
	Il2CppClass_1 _1;
	COW_ERankCardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ERankCardType_VTable vtable;
};
struct COW_RebateCardType_o {
	int32_t value__;
};
struct COW_RebateCardType_StaticFields {
};
struct COW_RebateCardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_RebateCardType_c {
	Il2CppClass_1 _1;
	COW_RebateCardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RebateCardType_VTable vtable;
};
struct COW_SceneEditPrefabConfigData_ItemShowType_o {
	int32_t value__;
};
struct COW_SceneEditPrefabConfigData_ItemShowType_StaticFields {
};
struct COW_SceneEditPrefabConfigData_ItemShowType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_SceneEditPrefabConfigData_ItemShowType_c {
	Il2CppClass_1 _1;
	COW_SceneEditPrefabConfigData_ItemShowType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditPrefabConfigData_ItemShowType_VTable vtable;
};
struct COW_ESoundType_o {
	uint32_t value__;
};
struct COW_ESoundType_StaticFields {
};
struct COW_ESoundType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ESoundType_c {
	Il2CppClass_1 _1;
	COW_ESoundType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ESoundType_VTable vtable;
};
struct COW_SpecialCharacterVoiceConfigData_EStackType_o {
	int32_t value__;
};
struct COW_SpecialCharacterVoiceConfigData_EStackType_StaticFields {
};
struct COW_SpecialCharacterVoiceConfigData_EStackType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_SpecialCharacterVoiceConfigData_EStackType_c {
	Il2CppClass_1 _1;
	COW_SpecialCharacterVoiceConfigData_EStackType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SpecialCharacterVoiceConfigData_EStackType_VTable vtable;
};
struct COW_SpecialCharacterVoiceConfigData_EAudibleRange_o {
	int32_t value__;
};
struct COW_SpecialCharacterVoiceConfigData_EAudibleRange_StaticFields {
};
struct COW_SpecialCharacterVoiceConfigData_EAudibleRange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_SpecialCharacterVoiceConfigData_EAudibleRange_c {
	Il2CppClass_1 _1;
	COW_SpecialCharacterVoiceConfigData_EAudibleRange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SpecialCharacterVoiceConfigData_EAudibleRange_VTable vtable;
};
struct COW_ESpTipsType_o {
	int32_t value__;
};
struct COW_ESpTipsType_StaticFields {
};
struct COW_ESpTipsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ESpTipsType_c {
	Il2CppClass_1 _1;
	COW_ESpTipsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ESpTipsType_VTable vtable;
};
struct COW_TargetOccurType_o {
	int32_t value__;
};
struct COW_TargetOccurType_StaticFields {
};
struct COW_TargetOccurType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_TargetOccurType_c {
	Il2CppClass_1 _1;
	COW_TargetOccurType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TargetOccurType_VTable vtable;
};
struct COW_ETutorRecruitIsDefault_o {
	int32_t value__;
};
struct COW_ETutorRecruitIsDefault_StaticFields {
};
struct COW_ETutorRecruitIsDefault_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ETutorRecruitIsDefault_c {
	Il2CppClass_1 _1;
	COW_ETutorRecruitIsDefault_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ETutorRecruitIsDefault_VTable vtable;
};
struct COW_WeaponSkinFeature_o {
	int32_t value__;
};
struct COW_WeaponSkinFeature_StaticFields {
};
struct COW_WeaponSkinFeature_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_WeaponSkinFeature_c {
	Il2CppClass_1 _1;
	COW_WeaponSkinFeature_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponSkinFeature_VTable vtable;
};
struct COW_WeaponSkinFeatureShowStyle_o {
	int32_t value__;
};
struct COW_WeaponSkinFeatureShowStyle_StaticFields {
};
struct COW_WeaponSkinFeatureShowStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_WeaponSkinFeatureShowStyle_c {
	Il2CppClass_1 _1;
	COW_WeaponSkinFeatureShowStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponSkinFeatureShowStyle_VTable vtable;
};
struct COW_EngineSwitch_o {
	int32_t value__;
};
struct COW_EngineSwitch_StaticFields {
};
struct COW_EngineSwitch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EngineSwitch_c {
	Il2CppClass_1 _1;
	COW_EngineSwitch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EngineSwitch_VTable vtable;
};
struct COW_IL2cppSwitch_o {
	int32_t value__;
};
struct COW_IL2cppSwitch_StaticFields {
};
struct COW_IL2cppSwitch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_IL2cppSwitch_c {
	Il2CppClass_1 _1;
	COW_IL2cppSwitch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IL2cppSwitch_VTable vtable;
};
struct COW_EngineActionFlag_o {
	int32_t value__;
};
struct COW_EngineActionFlag_StaticFields {
};
struct COW_EngineActionFlag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EngineActionFlag_c {
	Il2CppClass_1 _1;
	COW_EngineActionFlag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EngineActionFlag_VTable vtable;
};
struct COW_ShaderKeywordFlag_o {
	int32_t value__;
};
struct COW_ShaderKeywordFlag_StaticFields {
};
struct COW_ShaderKeywordFlag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ShaderKeywordFlag_c {
	Il2CppClass_1 _1;
	COW_ShaderKeywordFlag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ShaderKeywordFlag_VTable vtable;
};
struct COW_EventID_o {
	uint32_t value__;
};
struct COW_EventID_StaticFields {
};
struct COW_EventID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventID_c {
	Il2CppClass_1 _1;
	COW_EventID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventID_VTable vtable;
};
struct COW_ShaderStripSettings_EShaderLoadPathType_o {
	int32_t value__;
};
struct COW_ShaderStripSettings_EShaderLoadPathType_StaticFields {
};
struct COW_ShaderStripSettings_EShaderLoadPathType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ShaderStripSettings_EShaderLoadPathType_c {
	Il2CppClass_1 _1;
	COW_ShaderStripSettings_EShaderLoadPathType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ShaderStripSettings_EShaderLoadPathType_VTable vtable;
};
struct COW_EV2NavigationPageType_o {
	int32_t value__;
};
struct COW_EV2NavigationPageType_StaticFields {
};
struct COW_EV2NavigationPageType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EV2NavigationPageType_c {
	Il2CppClass_1 _1;
	COW_EV2NavigationPageType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EV2NavigationPageType_VTable vtable;
};
struct COW_UINavigationUtil_UINavigationFrom_o {
	int32_t value__;
};
struct COW_UINavigationUtil_UINavigationFrom_StaticFields {
};
struct COW_UINavigationUtil_UINavigationFrom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_UINavigationFrom_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_UINavigationFrom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_UINavigationFrom_VTable vtable;
};
struct COW_UINavigationUtil_UINavigationPageType_o {
	int32_t value__;
};
struct COW_UINavigationUtil_UINavigationPageType_StaticFields {
};
struct COW_UINavigationUtil_UINavigationPageType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_UINavigationPageType_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_UINavigationPageType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_UINavigationPageType_VTable vtable;
};
struct COW_UINavigationUtil_UINavagationProfileType_o {
	int32_t value__;
};
struct COW_UINavigationUtil_UINavagationProfileType_StaticFields {
};
struct COW_UINavigationUtil_UINavagationProfileType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_UINavagationProfileType_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_UINavagationProfileType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_UINavagationProfileType_VTable vtable;
};
struct COW_UINavigationUtil_UINavigationMallExType_o {
	int32_t value__;
};
struct COW_UINavigationUtil_UINavigationMallExType_StaticFields {
};
struct COW_UINavigationUtil_UINavigationMallExType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_UINavigationMallExType_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_UINavigationMallExType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_UINavigationMallExType_VTable vtable;
};
struct COW_UINavigationUtil_UINavigationGroupType_o {
	int32_t value__;
};
struct COW_UINavigationUtil_UINavigationGroupType_StaticFields {
};
struct COW_UINavigationUtil_UINavigationGroupType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_UINavigationGroupType_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_UINavigationGroupType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_UINavigationGroupType_VTable vtable;
};
struct COW_UINavigationUtil_UINavigationMallType_o {
	int32_t value__;
};
struct COW_UINavigationUtil_UINavigationMallType_StaticFields {
};
struct COW_UINavigationUtil_UINavigationMallType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_UINavigationMallType_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_UINavigationMallType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_UINavigationMallType_VTable vtable;
};
struct COW_UINavigationUtil_UINavigationMallTabType_o {
	int32_t value__;
};
struct COW_UINavigationUtil_UINavigationMallTabType_StaticFields {
};
struct COW_UINavigationUtil_UINavigationMallTabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_UINavigationMallTabType_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_UINavigationMallTabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_UINavigationMallTabType_VTable vtable;
};
struct COW_UINavigationUtil_UINavigationMallV2Type_o {
	int32_t value__;
};
struct COW_UINavigationUtil_UINavigationMallV2Type_StaticFields {
};
struct COW_UINavigationUtil_UINavigationMallV2Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_UINavigationMallV2Type_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_UINavigationMallV2Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_UINavigationMallV2Type_VTable vtable;
};
struct COW_UINavigationUtil_UINavigationMallV2TabType_o {
	int32_t value__;
};
struct COW_UINavigationUtil_UINavigationMallV2TabType_StaticFields {
};
struct COW_UINavigationUtil_UINavigationMallV2TabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_UINavigationMallV2TabType_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_UINavigationMallV2TabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_UINavigationMallV2TabType_VTable vtable;
};
struct COW_UINavigationUtil_UINavigationMallV2SubTabType_o {
	int32_t value__;
};
struct COW_UINavigationUtil_UINavigationMallV2SubTabType_StaticFields {
};
struct COW_UINavigationUtil_UINavigationMallV2SubTabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_UINavigationMallV2SubTabType_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_UINavigationMallV2SubTabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_UINavigationMallV2SubTabType_VTable vtable;
};
struct COW_UINavigationUtil_UINavigationVaultType_o {
	int32_t value__;
};
struct COW_UINavigationUtil_UINavigationVaultType_StaticFields {
};
struct COW_UINavigationUtil_UINavigationVaultType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_UINavigationVaultType_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_UINavigationVaultType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_UINavigationVaultType_VTable vtable;
};
struct COW_UINavigationUtil_UINavigationBooyahPassType_o {
	int32_t value__;
};
struct COW_UINavigationUtil_UINavigationBooyahPassType_StaticFields {
};
struct COW_UINavigationUtil_UINavigationBooyahPassType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_UINavigationBooyahPassType_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_UINavigationBooyahPassType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_UINavigationBooyahPassType_VTable vtable;
};
struct COW_UINavigationUtil_UINavigationElitePassType_o {
	int32_t value__;
};
struct COW_UINavigationUtil_UINavigationElitePassType_StaticFields {
};
struct COW_UINavigationUtil_UINavigationElitePassType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_UINavigationElitePassType_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_UINavigationElitePassType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_UINavigationElitePassType_VTable vtable;
};
struct COW_UINavigationUtil_UINavigationFriendType_o {
	int32_t value__;
};
struct COW_UINavigationUtil_UINavigationFriendType_StaticFields {
};
struct COW_UINavigationUtil_UINavigationFriendType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_UINavigationFriendType_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_UINavigationFriendType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_UINavigationFriendType_VTable vtable;
};
struct COW_UINavigationUtil_UINavigationClanType_o {
	int32_t value__;
};
struct COW_UINavigationUtil_UINavigationClanType_StaticFields {
};
struct COW_UINavigationUtil_UINavigationClanType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_UINavigationClanType_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_UINavigationClanType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_UINavigationClanType_VTable vtable;
};
struct COW_UINavigationUtil_WebViewOptions_WebViewStyle_o {
	int32_t value__;
};
struct COW_UINavigationUtil_WebViewOptions_WebViewStyle_StaticFields {
};
struct COW_UINavigationUtil_WebViewOptions_WebViewStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_WebViewOptions_WebViewStyle_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_WebViewOptions_WebViewStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_WebViewOptions_WebViewStyle_VTable vtable;
};
struct COW_UINavigationUtil_UINavigationLadderMatchType_o {
	int32_t value__;
};
struct COW_UINavigationUtil_UINavigationLadderMatchType_StaticFields {
};
struct COW_UINavigationUtil_UINavigationLadderMatchType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationUtil_UINavigationLadderMatchType_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_UINavigationLadderMatchType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_UINavigationLadderMatchType_VTable vtable;
};
struct COW_EventLogger_EventTypeItemsLoveChange_LoveChangeType_o {
	int32_t value__;
};
struct COW_EventLogger_EventTypeItemsLoveChange_LoveChangeType_StaticFields {
};
struct COW_EventLogger_EventTypeItemsLoveChange_LoveChangeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_EventTypeItemsLoveChange_LoveChangeType_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeItemsLoveChange_LoveChangeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeItemsLoveChange_LoveChangeType_VTable vtable;
};
struct COW_EventLogger_EventFPS_RuntimeData_FPSTrackingStep_o {
	int32_t value__;
};
struct COW_EventLogger_EventFPS_RuntimeData_FPSTrackingStep_StaticFields {
};
struct COW_EventLogger_EventFPS_RuntimeData_FPSTrackingStep_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_EventFPS_RuntimeData_FPSTrackingStep_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventFPS_RuntimeData_FPSTrackingStep_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventFPS_RuntimeData_FPSTrackingStep_VTable vtable;
};
struct COW_EventLogger_EventFPS_RuntimeData_JankTime_o {
	float RealTime;
	float DeltaTime;
};
struct COW_EventLogger_EventFPS_RuntimeData_JankTime_StaticFields {
};
struct COW_EventLogger_EventFPS_RuntimeData_JankTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventFPS_RuntimeData_JankTime_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventFPS_RuntimeData_JankTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventFPS_RuntimeData_JankTime_VTable vtable;
};
struct COW_EventLogger_EventShareAction_o {
	int32_t value__;
};
struct COW_EventLogger_EventShareAction_StaticFields {
};
struct COW_EventLogger_EventShareAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_EventShareAction_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventShareAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventShareAction_VTable vtable;
};
struct COW_EventLogger_EventLogScene_o {
	int32_t value__;
};
struct COW_EventLogger_EventLogScene_StaticFields {
};
struct COW_EventLogger_EventLogScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_EventLogScene_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventLogScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventLogScene_VTable vtable;
};
struct COW_EventLogger_EventBroadCastType_o {
	int32_t value__;
};
struct COW_EventLogger_EventBroadCastType_StaticFields {
};
struct COW_EventLogger_EventBroadCastType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_EventBroadCastType_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventBroadCastType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventBroadCastType_VTable vtable;
};
struct COW_EventLogger_EventUGCCoverSettingType_o {
	int32_t value__;
};
struct COW_EventLogger_EventUGCCoverSettingType_StaticFields {
};
struct COW_EventLogger_EventUGCCoverSettingType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_EventUGCCoverSettingType_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventUGCCoverSettingType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventUGCCoverSettingType_VTable vtable;
};
struct COW_EventLogger_EventUGCCoverActionType_o {
	int32_t value__;
};
struct COW_EventLogger_EventUGCCoverActionType_StaticFields {
};
struct COW_EventLogger_EventUGCCoverActionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_EventUGCCoverActionType_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventUGCCoverActionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventUGCCoverActionType_VTable vtable;
};
struct COW_EventLogger_ECupLoginAnimationType_o {
	int32_t value__;
};
struct COW_EventLogger_ECupLoginAnimationType_StaticFields {
};
struct COW_EventLogger_ECupLoginAnimationType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_ECupLoginAnimationType_c {
	Il2CppClass_1 _1;
	COW_EventLogger_ECupLoginAnimationType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_ECupLoginAnimationType_VTable vtable;
};
struct COW_EventLogger_ERecommendPopupStatus_o {
	int32_t value__;
};
struct COW_EventLogger_ERecommendPopupStatus_StaticFields {
};
struct COW_EventLogger_ERecommendPopupStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_ERecommendPopupStatus_c {
	Il2CppClass_1 _1;
	COW_EventLogger_ERecommendPopupStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_ERecommendPopupStatus_VTable vtable;
};
struct COW_EventLogger_EKellyRunEndReason_o {
	int32_t value__;
};
struct COW_EventLogger_EKellyRunEndReason_StaticFields {
};
struct COW_EventLogger_EKellyRunEndReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_EKellyRunEndReason_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EKellyRunEndReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EKellyRunEndReason_VTable vtable;
};
struct COW_EventLogger_PageType_o {
	int32_t value__;
};
struct COW_EventLogger_PageType_StaticFields {
};
struct COW_EventLogger_PageType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_PageType_c {
	Il2CppClass_1 _1;
	COW_EventLogger_PageType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_PageType_VTable vtable;
};
struct COW_EventLogger_ELobbyMessageSceneId_o {
	int32_t value__;
};
struct COW_EventLogger_ELobbyMessageSceneId_StaticFields {
};
struct COW_EventLogger_ELobbyMessageSceneId_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_ELobbyMessageSceneId_c {
	Il2CppClass_1 _1;
	COW_EventLogger_ELobbyMessageSceneId_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_ELobbyMessageSceneId_VTable vtable;
};
struct COW_EventLogger_EGameTimeType_o {
	int32_t value__;
};
struct COW_EventLogger_EGameTimeType_StaticFields {
};
struct COW_EventLogger_EGameTimeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_EGameTimeType_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EGameTimeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EGameTimeType_VTable vtable;
};
struct COW_EventLogger_EDisconnectionType_o {
	int32_t value__;
};
struct COW_EventLogger_EDisconnectionType_StaticFields {
};
struct COW_EventLogger_EDisconnectionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_EDisconnectionType_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EDisconnectionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EDisconnectionType_VTable vtable;
};
struct COW_EventLogger_BuildVariantType_o {
	int32_t value__;
};
struct COW_EventLogger_BuildVariantType_StaticFields {
};
struct COW_EventLogger_BuildVariantType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_BuildVariantType_c {
	Il2CppClass_1 _1;
	COW_EventLogger_BuildVariantType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_BuildVariantType_VTable vtable;
};
struct COW_EventLogger_SharePlatform_o {
	int32_t value__;
};
struct COW_EventLogger_SharePlatform_StaticFields {
};
struct COW_EventLogger_SharePlatform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_SharePlatform_c {
	Il2CppClass_1 _1;
	COW_EventLogger_SharePlatform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_SharePlatform_VTable vtable;
};
struct COW_EventLogger_ChampioshipClickType_o {
	int32_t value__;
};
struct COW_EventLogger_ChampioshipClickType_StaticFields {
};
struct COW_EventLogger_ChampioshipClickType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_ChampioshipClickType_c {
	Il2CppClass_1 _1;
	COW_EventLogger_ChampioshipClickType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_ChampioshipClickType_VTable vtable;
};
struct COW_EventLogger_ClickType_o {
	int32_t value__;
};
struct COW_EventLogger_ClickType_StaticFields {
};
struct COW_EventLogger_ClickType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_ClickType_c {
	Il2CppClass_1 _1;
	COW_EventLogger_ClickType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_ClickType_VTable vtable;
};
struct COW_EventLogger_EventLog_Optional_Operation_o {
	int32_t value__;
};
struct COW_EventLogger_EventLog_Optional_Operation_StaticFields {
};
struct COW_EventLogger_EventLog_Optional_Operation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_EventLog_Optional_Operation_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventLog_Optional_Operation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventLog_Optional_Operation_VTable vtable;
};
struct COW_EventLogger_ESingersBMiniGameLogType_o {
	int32_t value__;
};
struct COW_EventLogger_ESingersBMiniGameLogType_StaticFields {
};
struct COW_EventLogger_ESingersBMiniGameLogType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_ESingersBMiniGameLogType_c {
	Il2CppClass_1 _1;
	COW_EventLogger_ESingersBMiniGameLogType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_ESingersBMiniGameLogType_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCLoadingGameDataDownload_DownloadResult_o {
	int32_t value__;
};
struct COW_EventLogger_EventTypeUGCLoadingGameDataDownload_DownloadResult_StaticFields {
};
struct COW_EventLogger_EventTypeUGCLoadingGameDataDownload_DownloadResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_EventTypeUGCLoadingGameDataDownload_DownloadResult_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCLoadingGameDataDownload_DownloadResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCLoadingGameDataDownload_DownloadResult_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCLoadingGameDataDownload_TimeoutErrorCodek_o {
	int32_t value__;
};
struct COW_EventLogger_EventTypeUGCLoadingGameDataDownload_TimeoutErrorCodek_StaticFields {
};
struct COW_EventLogger_EventTypeUGCLoadingGameDataDownload_TimeoutErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_EventTypeUGCLoadingGameDataDownload_TimeoutErrorCodek_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCLoadingGameDataDownload_TimeoutErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCLoadingGameDataDownload_TimeoutErrorCodek_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCLoadingResDownload_DownloadResult_o {
	int32_t value__;
};
struct COW_EventLogger_EventTypeUGCLoadingResDownload_DownloadResult_StaticFields {
};
struct COW_EventLogger_EventTypeUGCLoadingResDownload_DownloadResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_EventTypeUGCLoadingResDownload_DownloadResult_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCLoadingResDownload_DownloadResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCLoadingResDownload_DownloadResult_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_ResourceType_o {
	int32_t value__;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_ResourceType_StaticFields {
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_ResourceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_ResourceType_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCCustomModeMapContent_ResourceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCCustomModeMapContent_ResourceType_VTable vtable;
};
struct COW_EventLogger_CPUFreqRecordType_o {
	int32_t value__;
};
struct COW_EventLogger_CPUFreqRecordType_StaticFields {
};
struct COW_EventLogger_CPUFreqRecordType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventLogger_CPUFreqRecordType_c {
	Il2CppClass_1 _1;
	COW_EventLogger_CPUFreqRecordType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_CPUFreqRecordType_VTable vtable;
};
struct COW_COWGameBase_GameType_o {
	int32_t value__;
};
struct COW_COWGameBase_GameType_StaticFields {
};
struct COW_COWGameBase_GameType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_COWGameBase_GameType_c {
	Il2CppClass_1 _1;
	COW_COWGameBase_GameType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_COWGameBase_GameType_VTable vtable;
};
struct COW_COWGameBase_GameSubType_o {
	int32_t value__;
};
struct COW_COWGameBase_GameSubType_StaticFields {
};
struct COW_COWGameBase_GameSubType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_COWGameBase_GameSubType_c {
	Il2CppClass_1 _1;
	COW_COWGameBase_GameSubType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_COWGameBase_GameSubType_VTable vtable;
};
struct COW_COWGameBase_GameModeType_o {
	int32_t value__;
};
struct COW_COWGameBase_GameModeType_StaticFields {
};
struct COW_COWGameBase_GameModeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_COWGameBase_GameModeType_c {
	Il2CppClass_1 _1;
	COW_COWGameBase_GameModeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_COWGameBase_GameModeType_VTable vtable;
};
struct COW_COWGameBase_GameMode_o {
	uint32_t value__;
};
struct COW_COWGameBase_GameMode_StaticFields {
};
struct COW_COWGameBase_GameMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_COWGameBase_GameMode_c {
	Il2CppClass_1 _1;
	COW_COWGameBase_GameMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_COWGameBase_GameMode_VTable vtable;
};
struct COW_BloodType_o {
	int32_t value__;
};
struct COW_BloodType_StaticFields {
};
struct COW_BloodType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BloodType_c {
	Il2CppClass_1 _1;
	COW_BloodType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BloodType_VTable vtable;
};
struct COW_BloodConfigType_o {
	int32_t value__;
};
struct COW_BloodConfigType_StaticFields {
};
struct COW_BloodConfigType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BloodConfigType_c {
	Il2CppClass_1 _1;
	COW_BloodConfigType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BloodConfigType_VTable vtable;
};
struct COW_EQuitGameReason_o {
	int32_t value__;
};
struct COW_EQuitGameReason_StaticFields {
};
struct COW_EQuitGameReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EQuitGameReason_c {
	Il2CppClass_1 _1;
	COW_EQuitGameReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EQuitGameReason_VTable vtable;
};
struct COW_GameFacade_EMPConnectionType_o {
	int32_t value__;
};
struct COW_GameFacade_EMPConnectionType_StaticFields {
};
struct COW_GameFacade_EMPConnectionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GameFacade_EMPConnectionType_c {
	Il2CppClass_1 _1;
	COW_GameFacade_EMPConnectionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameFacade_EMPConnectionType_VTable vtable;
};
struct COW_GamePlay_Airdrop_IKILBBLDGCL_o {
	int32_t value__;
};
struct COW_GamePlay_Airdrop_IKILBBLDGCL_StaticFields {
};
struct COW_GamePlay_Airdrop_IKILBBLDGCL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Airdrop_IKILBBLDGCL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Airdrop_IKILBBLDGCL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Airdrop_IKILBBLDGCL_VTable vtable;
};
struct COW_GamePlay_Airdrop_AKJJNGKDDHB_o {
	int32_t value__;
};
struct COW_GamePlay_Airdrop_AKJJNGKDDHB_StaticFields {
};
struct COW_GamePlay_Airdrop_AKJJNGKDDHB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Airdrop_AKJJNGKDDHB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Airdrop_AKJJNGKDDHB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Airdrop_AKJJNGKDDHB_VTable vtable;
};
struct COW_GamePlay_BJDDKOAMBAP_o {
	int32_t value__;
};
struct COW_GamePlay_BJDDKOAMBAP_StaticFields {
};
struct COW_GamePlay_BJDDKOAMBAP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BJDDKOAMBAP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BJDDKOAMBAP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BJDDKOAMBAP_VTable vtable;
};
struct COW_GamePlay_GKJKKIMIMHE_o {
	int32_t value__;
};
struct COW_GamePlay_GKJKKIMIMHE_StaticFields {
};
struct COW_GamePlay_GKJKKIMIMHE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GKJKKIMIMHE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GKJKKIMIMHE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GKJKKIMIMHE_VTable vtable;
};
struct COW_GamePlay_NewPlayerAnimationSystemComponent_DIBAHIPODLO_o {
	int32_t value__;
};
struct COW_GamePlay_NewPlayerAnimationSystemComponent_DIBAHIPODLO_StaticFields {
};
struct COW_GamePlay_NewPlayerAnimationSystemComponent_DIBAHIPODLO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NewPlayerAnimationSystemComponent_DIBAHIPODLO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NewPlayerAnimationSystemComponent_DIBAHIPODLO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NewPlayerAnimationSystemComponent_DIBAHIPODLO_VTable vtable;
};
struct COW_Gameplay_AnimEventType_o {
	int32_t value__;
};
struct COW_Gameplay_AnimEventType_StaticFields {
};
struct COW_Gameplay_AnimEventType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_AnimEventType_c {
	Il2CppClass_1 _1;
	COW_Gameplay_AnimEventType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_AnimEventType_VTable vtable;
};
struct COW_GamePlay_NLNBLOLGPCP_o {
	int32_t value__;
};
struct COW_GamePlay_NLNBLOLGPCP_StaticFields {
};
struct COW_GamePlay_NLNBLOLGPCP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NLNBLOLGPCP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NLNBLOLGPCP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NLNBLOLGPCP_VTable vtable;
};
struct COW_EAudioGroupType_o {
	int32_t value__;
};
struct COW_EAudioGroupType_StaticFields {
};
struct COW_EAudioGroupType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EAudioGroupType_c {
	Il2CppClass_1 _1;
	COW_EAudioGroupType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EAudioGroupType_VTable vtable;
};
struct COW_GamePlay_CarAudioComponent_ALFAFAAPAGE_o {
	int32_t value__;
};
struct COW_GamePlay_CarAudioComponent_ALFAFAAPAGE_StaticFields {
};
struct COW_GamePlay_CarAudioComponent_ALFAFAAPAGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_CarAudioComponent_ALFAFAAPAGE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CarAudioComponent_ALFAFAAPAGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CarAudioComponent_ALFAFAAPAGE_VTable vtable;
};
struct COW_GamePlay_JIHBGIELHHG_o {
	int32_t value__;
};
struct COW_GamePlay_JIHBGIELHHG_StaticFields {
};
struct COW_GamePlay_JIHBGIELHHG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_JIHBGIELHHG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JIHBGIELHHG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JIHBGIELHHG_VTable vtable;
};
struct COW_GamePlay_HPDHMPCFMFH_o {
	int32_t value__;
};
struct COW_GamePlay_HPDHMPCFMFH_StaticFields {
};
struct COW_GamePlay_HPDHMPCFMFH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_HPDHMPCFMFH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HPDHMPCFMFH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HPDHMPCFMFH_VTable vtable;
};
struct COW_GamePlay_JOHLFAGHLPM_o {
	int32_t value__;
};
struct COW_GamePlay_JOHLFAGHLPM_StaticFields {
};
struct COW_GamePlay_JOHLFAGHLPM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_JOHLFAGHLPM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JOHLFAGHLPM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JOHLFAGHLPM_VTable vtable;
};
struct COW_GamePlay_GDELFBCMAIJ_o {
	int32_t value__;
};
struct COW_GamePlay_GDELFBCMAIJ_StaticFields {
};
struct COW_GamePlay_GDELFBCMAIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GDELFBCMAIJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GDELFBCMAIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GDELFBCMAIJ_VTable vtable;
};
struct COW_GamePlay_ONKGJBLICJL_o {
	int32_t value__;
};
struct COW_GamePlay_ONKGJBLICJL_StaticFields {
};
struct COW_GamePlay_ONKGJBLICJL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_ONKGJBLICJL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ONKGJBLICJL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ONKGJBLICJL_VTable vtable;
};
struct SceneAudioObject_EMultiPositionType_o {
	int32_t value__;
};
struct SceneAudioObject_EMultiPositionType_StaticFields {
};
struct SceneAudioObject_EMultiPositionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct SceneAudioObject_EMultiPositionType_c {
	Il2CppClass_1 _1;
	SceneAudioObject_EMultiPositionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SceneAudioObject_EMultiPositionType_VTable vtable;
};
struct SceneAudioObject_EAttenuationSphere_o {
	int32_t value__;
};
struct SceneAudioObject_EAttenuationSphere_StaticFields {
};
struct SceneAudioObject_EAttenuationSphere_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct SceneAudioObject_EAttenuationSphere_c {
	Il2CppClass_1 _1;
	SceneAudioObject_EAttenuationSphere_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SceneAudioObject_EAttenuationSphere_VTable vtable;
};
struct COW_GamePlay_AvatarManager_DENCPDNONDO_o {
	int32_t value__;
};
struct COW_GamePlay_AvatarManager_DENCPDNONDO_StaticFields {
};
struct COW_GamePlay_AvatarManager_DENCPDNONDO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_AvatarManager_DENCPDNONDO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AvatarManager_DENCPDNONDO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AvatarManager_DENCPDNONDO_VTable vtable;
};
struct COW_GamePlay_CIMOOEOHDAA_o {
	int32_t value__;
};
struct COW_GamePlay_CIMOOEOHDAA_StaticFields {
};
struct COW_GamePlay_CIMOOEOHDAA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_CIMOOEOHDAA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CIMOOEOHDAA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CIMOOEOHDAA_VTable vtable;
};
struct COW_GamePlay_MFKIGKFBOOM_o {
	int32_t value__;
};
struct COW_GamePlay_MFKIGKFBOOM_StaticFields {
};
struct COW_GamePlay_MFKIGKFBOOM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_MFKIGKFBOOM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MFKIGKFBOOM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MFKIGKFBOOM_VTable vtable;
};
struct COW_GamePlay_EMHJAFDCAMO_o {
	int32_t value__;
};
struct COW_GamePlay_EMHJAFDCAMO_StaticFields {
};
struct COW_GamePlay_EMHJAFDCAMO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_EMHJAFDCAMO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EMHJAFDCAMO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EMHJAFDCAMO_VTable vtable;
};
struct COW_GamePlay_JANFLKGGDLH_o {
	int32_t value__;
};
struct COW_GamePlay_JANFLKGGDLH_StaticFields {
};
struct COW_GamePlay_JANFLKGGDLH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_JANFLKGGDLH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JANFLKGGDLH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JANFLKGGDLH_VTable vtable;
};
struct COW_GamePlay_CameraControllerManager_KCGNAFGBOLL_o {
	int32_t value__;
};
struct COW_GamePlay_CameraControllerManager_KCGNAFGBOLL_StaticFields {
};
struct COW_GamePlay_CameraControllerManager_KCGNAFGBOLL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_CameraControllerManager_KCGNAFGBOLL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CameraControllerManager_KCGNAFGBOLL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CameraControllerManager_KCGNAFGBOLL_VTable vtable;
};
struct COW_GamePlay_DDNAKFMNJAJ_o {
	int32_t value__;
};
struct COW_GamePlay_DDNAKFMNJAJ_StaticFields {
};
struct COW_GamePlay_DDNAKFMNJAJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_DDNAKFMNJAJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DDNAKFMNJAJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DDNAKFMNJAJ_VTable vtable;
};
struct COW_GamePlay_FollowCamera_HOOLOBFAHMD_o {
	int32_t value__;
};
struct COW_GamePlay_FollowCamera_HOOLOBFAHMD_StaticFields {
};
struct COW_GamePlay_FollowCamera_HOOLOBFAHMD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_FollowCamera_HOOLOBFAHMD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FollowCamera_HOOLOBFAHMD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FollowCamera_HOOLOBFAHMD_VTable vtable;
};
struct COW_GamePlay_OpeningCamera_NCOIOKDCMFO_o {
	int32_t value__;
};
struct COW_GamePlay_OpeningCamera_NCOIOKDCMFO_StaticFields {
};
struct COW_GamePlay_OpeningCamera_NCOIOKDCMFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OpeningCamera_NCOIOKDCMFO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OpeningCamera_NCOIOKDCMFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OpeningCamera_NCOIOKDCMFO_VTable vtable;
};
struct COW_GamePlay_CPJPELKILMM_o {
	int32_t value__;
};
struct COW_GamePlay_CPJPELKILMM_StaticFields {
};
struct COW_GamePlay_CPJPELKILMM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_CPJPELKILMM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CPJPELKILMM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CPJPELKILMM_VTable vtable;
};
struct COW_GamePlay_VehicleDriverCamera_MMOJIFPIFAP_o {
	int32_t value__;
};
struct COW_GamePlay_VehicleDriverCamera_MMOJIFPIFAP_StaticFields {
};
struct COW_GamePlay_VehicleDriverCamera_MMOJIFPIFAP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_VehicleDriverCamera_MMOJIFPIFAP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleDriverCamera_MMOJIFPIFAP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleDriverCamera_MMOJIFPIFAP_VTable vtable;
};
struct COW_GamePlay_OBBAELPKPPA_o {
	uint32_t value__;
};
struct COW_GamePlay_OBBAELPKPPA_StaticFields {
};
struct COW_GamePlay_OBBAELPKPPA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OBBAELPKPPA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OBBAELPKPPA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OBBAELPKPPA_VTable vtable;
};
struct FullScreenAdapter_AdaptType_o {
	int32_t value__;
};
struct FullScreenAdapter_AdaptType_StaticFields {
};
struct FullScreenAdapter_AdaptType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FullScreenAdapter_AdaptType_c {
	Il2CppClass_1 _1;
	FullScreenAdapter_AdaptType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FullScreenAdapter_AdaptType_VTable vtable;
};
struct EMaskAnimType_o {
	int32_t value__;
};
struct EMaskAnimType_StaticFields {
};
struct EMaskAnimType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct EMaskAnimType_c {
	Il2CppClass_1 _1;
	EMaskAnimType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EMaskAnimType_VTable vtable;
};
struct UICutsceneBlackMask_EAnimStep_o {
	int32_t value__;
};
struct UICutsceneBlackMask_EAnimStep_StaticFields {
};
struct UICutsceneBlackMask_EAnimStep_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UICutsceneBlackMask_EAnimStep_c {
	Il2CppClass_1 _1;
	UICutsceneBlackMask_EAnimStep_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICutsceneBlackMask_EAnimStep_VTable vtable;
};
struct COW_GamePlay_BAIFMDEHNHF_o {
	int32_t value__;
};
struct COW_GamePlay_BAIFMDEHNHF_StaticFields {
};
struct COW_GamePlay_BAIFMDEHNHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BAIFMDEHNHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BAIFMDEHNHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BAIFMDEHNHF_VTable vtable;
};
struct DMMMorphObjectSpawnPoint_SpawnPointType_o {
	int32_t value__;
};
struct DMMMorphObjectSpawnPoint_SpawnPointType_StaticFields {
};
struct DMMMorphObjectSpawnPoint_SpawnPointType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct DMMMorphObjectSpawnPoint_SpawnPointType_c {
	Il2CppClass_1 _1;
	DMMMorphObjectSpawnPoint_SpawnPointType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DMMMorphObjectSpawnPoint_SpawnPointType_VTable vtable;
};
struct COW_GamePlay_MAHFJEAKCGE_o {
	int32_t value__;
};
struct COW_GamePlay_MAHFJEAKCGE_StaticFields {
};
struct COW_GamePlay_MAHFJEAKCGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_MAHFJEAKCGE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MAHFJEAKCGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MAHFJEAKCGE_VTable vtable;
};
struct COW_GamePlay_JFOPAFOFLAA_o {
	int32_t value__;
};
struct COW_GamePlay_JFOPAFOFLAA_StaticFields {
};
struct COW_GamePlay_JFOPAFOFLAA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_JFOPAFOFLAA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JFOPAFOFLAA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JFOPAFOFLAA_VTable vtable;
};
struct COW_GamePlay_FMBLBHOFNGC_o {
	int32_t value__;
};
struct COW_GamePlay_FMBLBHOFNGC_StaticFields {
};
struct COW_GamePlay_FMBLBHOFNGC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_FMBLBHOFNGC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FMBLBHOFNGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FMBLBHOFNGC_VTable vtable;
};
struct COW_GamePlay_BENOGFNAFAK_o {
	int32_t value__;
};
struct COW_GamePlay_BENOGFNAFAK_StaticFields {
};
struct COW_GamePlay_BENOGFNAFAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BENOGFNAFAK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BENOGFNAFAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BENOGFNAFAK_VTable vtable;
};
struct COW_GamePlay_JBLNGOLDCJM_FFDEPMDHBDP_o {
	int32_t value__;
};
struct COW_GamePlay_JBLNGOLDCJM_FFDEPMDHBDP_StaticFields {
};
struct COW_GamePlay_JBLNGOLDCJM_FFDEPMDHBDP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_JBLNGOLDCJM_FFDEPMDHBDP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JBLNGOLDCJM_FFDEPMDHBDP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JBLNGOLDCJM_FFDEPMDHBDP_VTable vtable;
};
struct COW_GamePlay_CBBPKHLJIEC_FFDEPMDHBDP_o {
	int32_t value__;
};
struct COW_GamePlay_CBBPKHLJIEC_FFDEPMDHBDP_StaticFields {
};
struct COW_GamePlay_CBBPKHLJIEC_FFDEPMDHBDP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_CBBPKHLJIEC_FFDEPMDHBDP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CBBPKHLJIEC_FFDEPMDHBDP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CBBPKHLJIEC_FFDEPMDHBDP_VTable vtable;
};
struct COW_GamePlay_GNEKMEPNFOK_o {
	int32_t value__;
};
struct COW_GamePlay_GNEKMEPNFOK_StaticFields {
};
struct COW_GamePlay_GNEKMEPNFOK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GNEKMEPNFOK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GNEKMEPNFOK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GNEKMEPNFOK_VTable vtable;
};
struct COW_GamePlay_JEBBFMFKPMK_o {
	int32_t value__;
};
struct COW_GamePlay_JEBBFMFKPMK_StaticFields {
};
struct COW_GamePlay_JEBBFMFKPMK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_JEBBFMFKPMK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JEBBFMFKPMK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JEBBFMFKPMK_VTable vtable;
};
struct COW_GamePlay_BMGBKEENCJH_o {
	int32_t value__;
};
struct COW_GamePlay_BMGBKEENCJH_StaticFields {
};
struct COW_GamePlay_BMGBKEENCJH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BMGBKEENCJH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BMGBKEENCJH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BMGBKEENCJH_VTable vtable;
};
struct COW_GamePlay_NBKDNEFNCAC_o {
	int32_t value__;
};
struct COW_GamePlay_NBKDNEFNCAC_StaticFields {
};
struct COW_GamePlay_NBKDNEFNCAC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NBKDNEFNCAC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NBKDNEFNCAC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NBKDNEFNCAC_VTable vtable;
};
struct COW_GamePlay_KIELPIPIDEF_o {
	int32_t value__;
};
struct COW_GamePlay_KIELPIPIDEF_StaticFields {
};
struct COW_GamePlay_KIELPIPIDEF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_KIELPIPIDEF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KIELPIPIDEF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KIELPIPIDEF_VTable vtable;
};
struct COW_GamePlay_MCMMGDKIELA_o {
	int32_t value__;
};
struct COW_GamePlay_MCMMGDKIELA_StaticFields {
};
struct COW_GamePlay_MCMMGDKIELA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_MCMMGDKIELA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MCMMGDKIELA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MCMMGDKIELA_VTable vtable;
};
struct COW_GamePlay_NPCNMJAGIKI_AEHBGDHKIJP_o {
	int32_t value__;
};
struct COW_GamePlay_NPCNMJAGIKI_AEHBGDHKIJP_StaticFields {
};
struct COW_GamePlay_NPCNMJAGIKI_AEHBGDHKIJP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NPCNMJAGIKI_AEHBGDHKIJP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NPCNMJAGIKI_AEHBGDHKIJP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NPCNMJAGIKI_AEHBGDHKIJP_VTable vtable;
};
struct COW_GamePlay_KNAJBCCEAHI_o {
	int32_t value__;
};
struct COW_GamePlay_KNAJBCCEAHI_StaticFields {
};
struct COW_GamePlay_KNAJBCCEAHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_KNAJBCCEAHI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KNAJBCCEAHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KNAJBCCEAHI_VTable vtable;
};
struct COW_GamePlay_LENLPJHJPCE_o {
	int32_t value__;
};
struct COW_GamePlay_LENLPJHJPCE_StaticFields {
};
struct COW_GamePlay_LENLPJHJPCE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LENLPJHJPCE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LENLPJHJPCE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LENLPJHJPCE_VTable vtable;
};
struct COW_GamePlay_LDEFDDPMGBC_o {
	int32_t value__;
};
struct COW_GamePlay_LDEFDDPMGBC_StaticFields {
};
struct COW_GamePlay_LDEFDDPMGBC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LDEFDDPMGBC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LDEFDDPMGBC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LDEFDDPMGBC_VTable vtable;
};
struct COW_GamePlay_PPLHPCEENEJ_o {
	int32_t value__;
};
struct COW_GamePlay_PPLHPCEENEJ_StaticFields {
};
struct COW_GamePlay_PPLHPCEENEJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PPLHPCEENEJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PPLHPCEENEJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PPLHPCEENEJ_VTable vtable;
};
struct COW_GamePlay_GLMOPCJJLDN_o {
	int32_t MOJCMNDPLDA;
	int32_t CKNJFGFKONH;
	float BAJPKOILBMJ;
	float NKGDADJJLAC;
	float EPNBNMBMALP;
	float ACKCKENDGLC;
	float BILBNOCBFHP;
	float COBGKMHNJBN;
	float ICPFAHDGMCA;
	float FNFGFOANHJF;
	float HEDPGAJMKPI;
	float LCCKNAFOGCO;
	float ILJELCMAPMG;
	float BEBOILJCJAB;
	float KLJBFIPIAPJ;
};
struct COW_GamePlay_GLMOPCJJLDN_StaticFields {
};
struct COW_GamePlay_GLMOPCJJLDN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_GLMOPCJJLDN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GLMOPCJJLDN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GLMOPCJJLDN_VTable vtable;
};
struct COW_GamePlay_GFLDMEPHOFG_o {
	int32_t value__;
};
struct COW_GamePlay_GFLDMEPHOFG_StaticFields {
};
struct COW_GamePlay_GFLDMEPHOFG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GFLDMEPHOFG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GFLDMEPHOFG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GFLDMEPHOFG_VTable vtable;
};
struct COW_GamePlay_NMAEGINDNPI_o {
	int32_t value__;
};
struct COW_GamePlay_NMAEGINDNPI_StaticFields {
};
struct COW_GamePlay_NMAEGINDNPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NMAEGINDNPI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NMAEGINDNPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NMAEGINDNPI_VTable vtable;
};
struct COW_GamePlay_PMLDLFNJGKI_o {
	int32_t value__;
};
struct COW_GamePlay_PMLDLFNJGKI_StaticFields {
};
struct COW_GamePlay_PMLDLFNJGKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PMLDLFNJGKI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PMLDLFNJGKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PMLDLFNJGKI_VTable vtable;
};
struct COW_GamePlay_OJKINHMAFBC_o {
	int32_t value__;
};
struct COW_GamePlay_OJKINHMAFBC_StaticFields {
};
struct COW_GamePlay_OJKINHMAFBC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OJKINHMAFBC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OJKINHMAFBC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OJKINHMAFBC_VTable vtable;
};
struct COW_GamePlay_AGINGCDEOHK_o {
};
struct COW_GamePlay_AGINGCDEOHK_StaticFields {
};
struct COW_GamePlay_AGINGCDEOHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
	VirtualInvokeData _5_GetHashCodek;
};
struct COW_GamePlay_AGINGCDEOHK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AGINGCDEOHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AGINGCDEOHK_VTable vtable;
};
struct COW_GamePlay_AOIIJDAPBBM_o {
	int32_t value__;
};
struct COW_GamePlay_AOIIJDAPBBM_StaticFields {
};
struct COW_GamePlay_AOIIJDAPBBM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_AOIIJDAPBBM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AOIIJDAPBBM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AOIIJDAPBBM_VTable vtable;
};
struct COW_GamePlay_BIKELDDHJCM_FBCBEPELMJD_o {
	int32_t value__;
};
struct COW_GamePlay_BIKELDDHJCM_FBCBEPELMJD_StaticFields {
};
struct COW_GamePlay_BIKELDDHJCM_FBCBEPELMJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BIKELDDHJCM_FBCBEPELMJD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BIKELDDHJCM_FBCBEPELMJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BIKELDDHJCM_FBCBEPELMJD_VTable vtable;
};
struct COW_GamePlay_GBDIMMPLCEH_JPCILAOKNBJ_o {
	int32_t value__;
};
struct COW_GamePlay_GBDIMMPLCEH_JPCILAOKNBJ_StaticFields {
};
struct COW_GamePlay_GBDIMMPLCEH_JPCILAOKNBJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GBDIMMPLCEH_JPCILAOKNBJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GBDIMMPLCEH_JPCILAOKNBJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GBDIMMPLCEH_JPCILAOKNBJ_VTable vtable;
};
struct COW_GamePlay_ABAGHBJMFOC_o {
	int32_t value__;
};
struct COW_GamePlay_ABAGHBJMFOC_StaticFields {
};
struct COW_GamePlay_ABAGHBJMFOC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_ABAGHBJMFOC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ABAGHBJMFOC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ABAGHBJMFOC_VTable vtable;
};
struct COW_GamePlay_BDKOAKKJMBO_o {
	bool PCEBKODHMIO;
	UnityEngine_Vector2_o AMKMPGBMLNM;
	float MAJFBJIEDBH;
	float MHIODCBCLDN;
	float NEGJBNOLKAI;
};
struct COW_GamePlay_BDKOAKKJMBO_StaticFields {
};
struct COW_GamePlay_BDKOAKKJMBO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BDKOAKKJMBO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BDKOAKKJMBO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BDKOAKKJMBO_VTable vtable;
};
struct COW_GamePlay_FKPFNILEOHE_o {
	int32_t IHNCAADOAAE;
	int32_t EJABIHGCDHA;
	int32_t MAIJMJIKJEG;
	float ACNGLBLBLMP;
	float GAPFIDAGLHB;
	int32_t FEKJJNNOPBC;
	int32_t CHIJPMNNCHJ;
	float LGJHGKLFGJB;
	int32_t DHKIGDEFAOJ;
	float MEIHFCGIPMF;
	float JGGBOFBFKEI;
	float LIDOACCGOMF;
	float AHFNKDJFBEA;
	float BCAMBGDILKH;
	float NKGDADJJLAC;
	float JEDNPECNGCG;
	float NAMEJMCMAGF;
	int32_t CKNJFGFKONH;
	int32_t NMHPPIPHOKE;
	float KBELOJDADMN;
	float HHPHBAJCEIP;
	float PGBEPJCFGCK;
	TssSdtInt_o* KMMEMPAHNMJ;
	float JDDFDKOKKBP;
	float KDILEFANLFH;
	float KKNCCPFCEFD;
	TssSdtInt_o* NGHKLAODJMD;
	float ADCNGGCJIOG;
	float NJEBMKNBAKM;
	float KKKNAFFKHII;
	float AECLKINIPIO;
	float FCFOHOLNIOG;
	float CHLFJPKBHJC;
	float IHHDFPCECFE;
	float HEDPGAJMKPI;
	float LCCKNAFOGCO;
	float BBDEHBHIJOP;
	float HCIJGAMEELO;
	bool PKGLBNIJPNE;
	bool EIFGDNJOFOP;
	float JMIPCHJOAAL;
	float NOMMNFAJOEI;
	float NHAAACEKGGI;
	float EDHBKJJPLCP;
	float IKJJGKIEDNN;
	float PCBKGKIIDKO;
	float GFPECMNILBK;
	System_UInt32_array* NIOOIGDJBIC;
	COW_GamePlay_BDKOAKKJMBO_o CNGCIPMKJMD;
	bool LJEDEACANCA;
	uint32_t CNGGLHEAKLD;
	float GHNEHECJLNM;
	float PBPPAHNGIMO;
	float MNBCMDDEEGM;
	float OBMHPIEHBFB;
	bool PBAFLGKBKPF;
	float KDIMNBMEEHK;
	bool EMICNFKHFEI;
	float GMLIBGOBEAM;
	float HOMOEBGDFOI;
	UnityEngine_Vector4_o OOPFGOIOHBK;
	UnityEngine_Vector4_o ADGIMCDBPNM;
	bool NHMLNDMJLFA;
	float ODLGCKAKPNO;
	float ABLANFCGIKP;
	float PMCADKCCFKE;
	uint32_t MNHLKJNGBID;
};
struct COW_GamePlay_FKPFNILEOHE_StaticFields {
};
struct COW_GamePlay_FKPFNILEOHE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FKPFNILEOHE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FKPFNILEOHE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FKPFNILEOHE_VTable vtable;
};
struct COW_GamePlay_NCALMHIGJKG_o {
	int32_t IHNCAADOAAE;
	float LGJHGKLFGJB;
	float MEIHFCGIPMF;
	float NKGDADJJLAC;
	float JEDNPECNGCG;
	float NAMEJMCMAGF;
	int32_t CKNJFGFKONH;
	TssSdtInt_o* KMMEMPAHNMJ;
	float JDDFDKOKKBP;
	float KKKNAFFKHII;
	TssSdtInt_o* NGHKLAODJMD;
	float HEDPGAJMKPI;
	float LCCKNAFOGCO;
	float JAMDNFPCOLM;
	float PBPPAHNGIMO;
	float MNBCMDDEEGM;
	float OBMHPIEHBFB;
};
struct COW_GamePlay_NCALMHIGJKG_StaticFields {
};
struct COW_GamePlay_NCALMHIGJKG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NCALMHIGJKG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NCALMHIGJKG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NCALMHIGJKG_VTable vtable;
};
struct COW_GamePlay_FFJCCGPHBNP_o {
	int32_t IHNCAADOAAE;
	float LGJHGKLFGJB;
	float MEIHFCGIPMF;
	float AHFNKDJFBEA;
	float NKGDADJJLAC;
	float JEDNPECNGCG;
	float NAMEJMCMAGF;
	float HEDPGAJMKPI;
};
struct COW_GamePlay_FFJCCGPHBNP_StaticFields {
};
struct COW_GamePlay_FFJCCGPHBNP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FFJCCGPHBNP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FFJCCGPHBNP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FFJCCGPHBNP_VTable vtable;
};
struct GCommon_ResourceID_o {
	uint32_t m_Value;
};
struct GCommon_ResourceID_StaticFields {
	GCommon_ResourceID_o INVALID;
};
struct GCommon_ResourceID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct GCommon_ResourceID_c {
	Il2CppClass_1 _1;
	GCommon_ResourceID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ResourceID_VTable vtable;
};
struct COW_GamePlay_OMFGKENGNON_o {
	int32_t IHNCAADOAAE;
	float LGJHGKLFGJB;
	float MEIHFCGIPMF;
	float NKGDADJJLAC;
	float JEDNPECNGCG;
	float NAMEJMCMAGF;
	int32_t CKNJFGFKONH;
	TssSdtInt_o* KMMEMPAHNMJ;
	float JDDFDKOKKBP;
	float KKKNAFFKHII;
	TssSdtInt_o* NGHKLAODJMD;
	float HEDPGAJMKPI;
	float LCCKNAFOGCO;
	GCommon_ResourceID_o BJNGJEILKGN;
	GCommon_ResourceID_o NMNKNJIMNKE;
	GCommon_ResourceID_o CLJIEOKAPAA;
	GCommon_ResourceID_o MGFEOBHFDJO;
};
struct COW_GamePlay_OMFGKENGNON_StaticFields {
};
struct COW_GamePlay_OMFGKENGNON_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OMFGKENGNON_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OMFGKENGNON_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OMFGKENGNON_VTable vtable;
};
struct COW_GamePlay_KOMFNIHAJNK_o {
	System_Single_array* OIHMDGOMPLM;
	System_Single_array* DOACIPGBPEC;
	System_Single_array* FIIKLJHOOMC;
	System_Collections_Generic_List_FFDIODDGGBM__o* NPFDPNOJKDK;
	System_Single_array* HFICMFILLDJ;
	System_Single_array* AFCMFPHOOJL;
};
struct COW_GamePlay_KOMFNIHAJNK_StaticFields {
};
struct COW_GamePlay_KOMFNIHAJNK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KOMFNIHAJNK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KOMFNIHAJNK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KOMFNIHAJNK_VTable vtable;
};
struct COW_GamePlay_FHNPPADMBGF_o {
	int32_t DLMNJDNEPCF;
	float DGJHNGLGJJE;
	float DILCDMOHNCJ;
	float HKKIFKKKNJI;
	System_Single_array* JEEHAGHCCAH;
	System_Single_array* GKNCDBBHCCF;
	int32_t KGANIFBIFEN;
	float EPPKNMGKFKA;
	float GFJONDOAFKL;
	float ALFGGKKBNLJ;
};
struct COW_GamePlay_FHNPPADMBGF_StaticFields {
};
struct COW_GamePlay_FHNPPADMBGF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FHNPPADMBGF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FHNPPADMBGF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FHNPPADMBGF_VTable vtable;
};
struct COW_GamePlay_JJLGMMCALJD_o {
	int32_t value__;
};
struct COW_GamePlay_JJLGMMCALJD_StaticFields {
};
struct COW_GamePlay_JJLGMMCALJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_JJLGMMCALJD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JJLGMMCALJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JJLGMMCALJD_VTable vtable;
};
struct COW_GamePlay_DBIFDDFHHDK_o {
	int32_t value__;
};
struct COW_GamePlay_DBIFDDFHHDK_StaticFields {
};
struct COW_GamePlay_DBIFDDFHHDK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_DBIFDDFHHDK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DBIFDDFHHDK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DBIFDDFHHDK_VTable vtable;
};
struct COW_GamePlay_MNNBCGMPHJF_PNNDOLFEBEL_o {
	int32_t value__;
};
struct COW_GamePlay_MNNBCGMPHJF_PNNDOLFEBEL_StaticFields {
};
struct COW_GamePlay_MNNBCGMPHJF_PNNDOLFEBEL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_MNNBCGMPHJF_PNNDOLFEBEL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MNNBCGMPHJF_PNNDOLFEBEL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MNNBCGMPHJF_PNNDOLFEBEL_VTable vtable;
};
struct COW_GamePlay_HBKDJCNCLCE_BFJHODNFBJP_o {
	int32_t value__;
};
struct COW_GamePlay_HBKDJCNCLCE_BFJHODNFBJP_StaticFields {
};
struct COW_GamePlay_HBKDJCNCLCE_BFJHODNFBJP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_HBKDJCNCLCE_BFJHODNFBJP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HBKDJCNCLCE_BFJHODNFBJP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HBKDJCNCLCE_BFJHODNFBJP_VTable vtable;
};
struct COW_GamePlay_OAKMMHOLHCI_o {
	int32_t value__;
};
struct COW_GamePlay_OAKMMHOLHCI_StaticFields {
};
struct COW_GamePlay_OAKMMHOLHCI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OAKMMHOLHCI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OAKMMHOLHCI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OAKMMHOLHCI_VTable vtable;
};
struct COW_GamePlay_MJCAOACICGE_JCICBOCAFDA_o {
	int32_t value__;
};
struct COW_GamePlay_MJCAOACICGE_JCICBOCAFDA_StaticFields {
};
struct COW_GamePlay_MJCAOACICGE_JCICBOCAFDA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_MJCAOACICGE_JCICBOCAFDA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MJCAOACICGE_JCICBOCAFDA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MJCAOACICGE_JCICBOCAFDA_VTable vtable;
};
struct COW_GamePlay_PPPNNCOCOOI_o {
	int32_t value__;
};
struct COW_GamePlay_PPPNNCOCOOI_StaticFields {
};
struct COW_GamePlay_PPPNNCOCOOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PPPNNCOCOOI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PPPNNCOCOOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PPPNNCOCOOI_VTable vtable;
};
struct COW_GamePlay_CBEIBFDIHII_FIOGIHELBFC_o {
	int32_t value__;
};
struct COW_GamePlay_CBEIBFDIHII_FIOGIHELBFC_StaticFields {
};
struct COW_GamePlay_CBEIBFDIHII_FIOGIHELBFC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_CBEIBFDIHII_FIOGIHELBFC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CBEIBFDIHII_FIOGIHELBFC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CBEIBFDIHII_FIOGIHELBFC_VTable vtable;
};
struct COW_GamePlay_ParticleVar_IKMJOJIGJEO_o {
	int32_t value__;
};
struct COW_GamePlay_ParticleVar_IKMJOJIGJEO_StaticFields {
};
struct COW_GamePlay_ParticleVar_IKMJOJIGJEO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_ParticleVar_IKMJOJIGJEO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ParticleVar_IKMJOJIGJEO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ParticleVar_IKMJOJIGJEO_VTable vtable;
};
struct COW_GamePlay_HHOKNFADIJP_FIOGIHELBFC_o {
	int32_t value__;
};
struct COW_GamePlay_HHOKNFADIJP_FIOGIHELBFC_StaticFields {
};
struct COW_GamePlay_HHOKNFADIJP_FIOGIHELBFC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_HHOKNFADIJP_FIOGIHELBFC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HHOKNFADIJP_FIOGIHELBFC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HHOKNFADIJP_FIOGIHELBFC_VTable vtable;
};
struct COW_GamePlay_HHOKNFADIJP_KJJHCBDMNHC_o {
	int32_t value__;
};
struct COW_GamePlay_HHOKNFADIJP_KJJHCBDMNHC_StaticFields {
};
struct COW_GamePlay_HHOKNFADIJP_KJJHCBDMNHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_HHOKNFADIJP_KJJHCBDMNHC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HHOKNFADIJP_KJJHCBDMNHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HHOKNFADIJP_KJJHCBDMNHC_VTable vtable;
};
struct COW_GamePlay_IEHKHKBNICO_AKEKPMNNCFN_o {
	int32_t value__;
};
struct COW_GamePlay_IEHKHKBNICO_AKEKPMNNCFN_StaticFields {
};
struct COW_GamePlay_IEHKHKBNICO_AKEKPMNNCFN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_IEHKHKBNICO_AKEKPMNNCFN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IEHKHKBNICO_AKEKPMNNCFN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IEHKHKBNICO_AKEKPMNNCFN_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_ENBHOKKHLPG_o {
	int32_t value__;
};
struct COW_GamePlay_GPBDEDFKJNA_ENBHOKKHLPG_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_ENBHOKKHLPG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GPBDEDFKJNA_ENBHOKKHLPG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_ENBHOKKHLPG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_ENBHOKKHLPG_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_HMKNCIHBOFC_o {
	int32_t value__;
};
struct COW_GamePlay_GPBDEDFKJNA_HMKNCIHBOFC_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_HMKNCIHBOFC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GPBDEDFKJNA_HMKNCIHBOFC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_HMKNCIHBOFC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_HMKNCIHBOFC_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_HAAOGJECGDE_o {
	int32_t value__;
};
struct COW_GamePlay_GPBDEDFKJNA_HAAOGJECGDE_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_HAAOGJECGDE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GPBDEDFKJNA_HAAOGJECGDE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_HAAOGJECGDE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_HAAOGJECGDE_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_IJBDLJMBMNN_o {
	int32_t value__;
};
struct COW_GamePlay_GPBDEDFKJNA_IJBDLJMBMNN_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_IJBDLJMBMNN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GPBDEDFKJNA_IJBDLJMBMNN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_IJBDLJMBMNN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_IJBDLJMBMNN_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_HJFNLCPCILK_o {
	int32_t value__;
};
struct COW_GamePlay_GPBDEDFKJNA_HJFNLCPCILK_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_HJFNLCPCILK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GPBDEDFKJNA_HJFNLCPCILK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_HJFNLCPCILK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_HJFNLCPCILK_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_NBALLECGIMK_o {
	int32_t value__;
};
struct COW_GamePlay_GPBDEDFKJNA_NBALLECGIMK_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_NBALLECGIMK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GPBDEDFKJNA_NBALLECGIMK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_NBALLECGIMK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_NBALLECGIMK_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_KEAMPGNLPLD_o {
	int32_t value__;
};
struct COW_GamePlay_GPBDEDFKJNA_KEAMPGNLPLD_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_KEAMPGNLPLD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GPBDEDFKJNA_KEAMPGNLPLD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_KEAMPGNLPLD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_KEAMPGNLPLD_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_OMEHHDGDJKJ_o {
	int32_t value__;
};
struct COW_GamePlay_GPBDEDFKJNA_OMEHHDGDJKJ_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_OMEHHDGDJKJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GPBDEDFKJNA_OMEHHDGDJKJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_OMEHHDGDJKJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_OMEHHDGDJKJ_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_LHBMOKPGGJN_o {
	int32_t value__;
};
struct COW_GamePlay_GPBDEDFKJNA_LHBMOKPGGJN_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_LHBMOKPGGJN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GPBDEDFKJNA_LHBMOKPGGJN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_LHBMOKPGGJN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_LHBMOKPGGJN_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_GLDIHHOKIMA_o {
	int32_t value__;
};
struct COW_GamePlay_GPBDEDFKJNA_GLDIHHOKIMA_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_GLDIHHOKIMA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GPBDEDFKJNA_GLDIHHOKIMA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_GLDIHHOKIMA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_GLDIHHOKIMA_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_BAHNHADPDEM_o {
	int32_t value__;
};
struct COW_GamePlay_GPBDEDFKJNA_BAHNHADPDEM_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_BAHNHADPDEM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GPBDEDFKJNA_BAHNHADPDEM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_BAHNHADPDEM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_BAHNHADPDEM_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_EMCPLHDHPHB_o {
	int32_t value__;
};
struct COW_GamePlay_GPBDEDFKJNA_EMCPLHDHPHB_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_EMCPLHDHPHB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GPBDEDFKJNA_EMCPLHDHPHB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_EMCPLHDHPHB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_EMCPLHDHPHB_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_HHMOMGDFCCJ_o {
	int32_t value__;
};
struct COW_GamePlay_GPBDEDFKJNA_HHMOMGDFCCJ_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_HHMOMGDFCCJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GPBDEDFKJNA_HHMOMGDFCCJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_HHMOMGDFCCJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_HHMOMGDFCCJ_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_DHEPHFFMIFM_o {
	int32_t value__;
};
struct COW_GamePlay_GPBDEDFKJNA_DHEPHFFMIFM_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_DHEPHFFMIFM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GPBDEDFKJNA_DHEPHFFMIFM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_DHEPHFFMIFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_DHEPHFFMIFM_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_ECICIGEBNHA_o {
	int32_t value__;
};
struct COW_GamePlay_GPBDEDFKJNA_ECICIGEBNHA_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_ECICIGEBNHA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GPBDEDFKJNA_ECICIGEBNHA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_ECICIGEBNHA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_ECICIGEBNHA_VTable vtable;
};
struct COW_GamePlay_OAOCBGJPOOL_o {
	int32_t value__;
};
struct COW_GamePlay_OAOCBGJPOOL_StaticFields {
};
struct COW_GamePlay_OAOCBGJPOOL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OAOCBGJPOOL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OAOCBGJPOOL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OAOCBGJPOOL_VTable vtable;
};
struct COW_GamePlay_BMELIBDDBNL_o {
	int32_t value__;
};
struct COW_GamePlay_BMELIBDDBNL_StaticFields {
};
struct COW_GamePlay_BMELIBDDBNL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BMELIBDDBNL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BMELIBDDBNL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BMELIBDDBNL_VTable vtable;
};
struct COW_GamePlay_AirtransportParams_NFGOGEEFKEH_o {
	int32_t value__;
};
struct COW_GamePlay_AirtransportParams_NFGOGEEFKEH_StaticFields {
};
struct COW_GamePlay_AirtransportParams_NFGOGEEFKEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_AirtransportParams_NFGOGEEFKEH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AirtransportParams_NFGOGEEFKEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AirtransportParams_NFGOGEEFKEH_VTable vtable;
};
struct COW_GamePlay_CAMFLKNHOFB_o {
	int32_t value__;
};
struct COW_GamePlay_CAMFLKNHOFB_StaticFields {
};
struct COW_GamePlay_CAMFLKNHOFB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_CAMFLKNHOFB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CAMFLKNHOFB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CAMFLKNHOFB_VTable vtable;
};
struct EGeneralSpawnPointType_o {
	int32_t value__;
};
struct EGeneralSpawnPointType_StaticFields {
};
struct EGeneralSpawnPointType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct EGeneralSpawnPointType_c {
	Il2CppClass_1 _1;
	EGeneralSpawnPointType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EGeneralSpawnPointType_VTable vtable;
};
struct COW_GamePlay_LNNCDOGCPHC_o {
	int32_t value__;
};
struct COW_GamePlay_LNNCDOGCPHC_StaticFields {
};
struct COW_GamePlay_LNNCDOGCPHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LNNCDOGCPHC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LNNCDOGCPHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LNNCDOGCPHC_VTable vtable;
};
struct COW_GamePlay_MCOMKOKDDHE_JCBCJEHJAOJ_o {
	int32_t value__;
};
struct COW_GamePlay_MCOMKOKDDHE_JCBCJEHJAOJ_StaticFields {
};
struct COW_GamePlay_MCOMKOKDDHE_JCBCJEHJAOJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_MCOMKOKDDHE_JCBCJEHJAOJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MCOMKOKDDHE_JCBCJEHJAOJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MCOMKOKDDHE_JCBCJEHJAOJ_VTable vtable;
};
struct COW_GamePlay_LevelAirdrop_LFBPAOIEMHB_o {
	int32_t value__;
};
struct COW_GamePlay_LevelAirdrop_LFBPAOIEMHB_StaticFields {
};
struct COW_GamePlay_LevelAirdrop_LFBPAOIEMHB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelAirdrop_LFBPAOIEMHB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAirdrop_LFBPAOIEMHB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAirdrop_LFBPAOIEMHB_VTable vtable;
};
struct COW_GamePlay_LevelAirdrop_MGGMAHNHAPA_o {
	int32_t value__;
};
struct COW_GamePlay_LevelAirdrop_MGGMAHNHAPA_StaticFields {
};
struct COW_GamePlay_LevelAirdrop_MGGMAHNHAPA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelAirdrop_MGGMAHNHAPA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAirdrop_MGGMAHNHAPA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAirdrop_MGGMAHNHAPA_VTable vtable;
};
struct COW_GamePlay_LevelAirdrop_NIFAALIGMPN_o {
	int32_t IPHPGHNJCMB;
	COW_GamePlay_LevelAirdrop_PMAHEMLGLIO_o* PPOKGBDLOAF;
};
struct COW_GamePlay_LevelAirdrop_NIFAALIGMPN_StaticFields {
};
struct COW_GamePlay_LevelAirdrop_NIFAALIGMPN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelAirdrop_NIFAALIGMPN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAirdrop_NIFAALIGMPN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAirdrop_NIFAALIGMPN_VTable vtable;
};
struct COW_GamePlay_BLBHEOPFMAK_o {
	int32_t value__;
};
struct COW_GamePlay_BLBHEOPFMAK_StaticFields {
};
struct COW_GamePlay_BLBHEOPFMAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BLBHEOPFMAK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BLBHEOPFMAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BLBHEOPFMAK_VTable vtable;
};
struct COW_GamePlay_IKKCIBAIDIN_o {
	int32_t value__;
};
struct COW_GamePlay_IKKCIBAIDIN_StaticFields {
};
struct COW_GamePlay_IKKCIBAIDIN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_IKKCIBAIDIN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IKKCIBAIDIN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IKKCIBAIDIN_VTable vtable;
};
struct COW_GamePlay_LevelBaseDrum_JPAKCIIEOML_o {
	int32_t value__;
};
struct COW_GamePlay_LevelBaseDrum_JPAKCIIEOML_StaticFields {
};
struct COW_GamePlay_LevelBaseDrum_JPAKCIIEOML_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelBaseDrum_JPAKCIIEOML_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelBaseDrum_JPAKCIIEOML_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelBaseDrum_JPAKCIIEOML_VTable vtable;
};
struct COW_GamePlay_INIMHILGLIA_o {
	int32_t value__;
};
struct COW_GamePlay_INIMHILGLIA_StaticFields {
};
struct COW_GamePlay_INIMHILGLIA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_INIMHILGLIA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_INIMHILGLIA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_INIMHILGLIA_VTable vtable;
};
struct COW_GamePlay_OEOOMCGCECG_o {
	int32_t value__;
};
struct COW_GamePlay_OEOOMCGCECG_StaticFields {
};
struct COW_GamePlay_OEOOMCGCECG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OEOOMCGCECG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OEOOMCGCECG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OEOOMCGCECG_VTable vtable;
};
struct COW_GamePlay_KBHKPIOGKBJ_o {
	int32_t value__;
};
struct COW_GamePlay_KBHKPIOGKBJ_StaticFields {
};
struct COW_GamePlay_KBHKPIOGKBJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_KBHKPIOGKBJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KBHKPIOGKBJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KBHKPIOGKBJ_VTable vtable;
};
struct COW_GamePlay_DEJBNECAEIJ_o {
	int32_t value__;
};
struct COW_GamePlay_DEJBNECAEIJ_StaticFields {
};
struct COW_GamePlay_DEJBNECAEIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_DEJBNECAEIJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DEJBNECAEIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DEJBNECAEIJ_VTable vtable;
};
struct COW_GamePlay_LevelCannon_GIABEFEBIDB_o {
	int32_t value__;
};
struct COW_GamePlay_LevelCannon_GIABEFEBIDB_StaticFields {
};
struct COW_GamePlay_LevelCannon_GIABEFEBIDB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelCannon_GIABEFEBIDB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelCannon_GIABEFEBIDB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelCannon_GIABEFEBIDB_VTable vtable;
};
struct COW_GamePlay_LevelCatapult_JJKKNFCBPNC_o {
	int32_t value__;
};
struct COW_GamePlay_LevelCatapult_JJKKNFCBPNC_StaticFields {
};
struct COW_GamePlay_LevelCatapult_JJKKNFCBPNC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelCatapult_JJKKNFCBPNC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelCatapult_JJKKNFCBPNC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelCatapult_JJKKNFCBPNC_VTable vtable;
};
struct COW_GamePlay_LevelChair_HBEKCGONJNL_o {
	int32_t value__;
};
struct COW_GamePlay_LevelChair_HBEKCGONJNL_StaticFields {
};
struct COW_GamePlay_LevelChair_HBEKCGONJNL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelChair_HBEKCGONJNL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelChair_HBEKCGONJNL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelChair_HBEKCGONJNL_VTable vtable;
};
struct COW_GamePlay_OBOBFOCKAKN_o {
	int32_t value__;
};
struct COW_GamePlay_OBOBFOCKAKN_StaticFields {
};
struct COW_GamePlay_OBOBFOCKAKN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OBOBFOCKAKN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OBOBFOCKAKN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OBOBFOCKAKN_VTable vtable;
};
struct COW_GamePlay_LevelContainer_DEGNBBAEMBB_o {
	int32_t value__;
};
struct COW_GamePlay_LevelContainer_DEGNBBAEMBB_StaticFields {
};
struct COW_GamePlay_LevelContainer_DEGNBBAEMBB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelContainer_DEGNBBAEMBB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainer_DEGNBBAEMBB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainer_DEGNBBAEMBB_VTable vtable;
};
struct COW_GamePlay_LevelContainer_GIDNMDFLPKN_o {
	int32_t value__;
};
struct COW_GamePlay_LevelContainer_GIDNMDFLPKN_StaticFields {
};
struct COW_GamePlay_LevelContainer_GIDNMDFLPKN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelContainer_GIDNMDFLPKN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainer_GIDNMDFLPKN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainer_GIDNMDFLPKN_VTable vtable;
};
struct COW_GamePlay_DPEAILNNCMF_o {
	int32_t value__;
};
struct COW_GamePlay_DPEAILNNCMF_StaticFields {
};
struct COW_GamePlay_DPEAILNNCMF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_DPEAILNNCMF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DPEAILNNCMF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DPEAILNNCMF_VTable vtable;
};
struct COW_GamePlay_LevelControlModeBuffBox_MEEHOOFANJE_o {
	int32_t value__;
};
struct COW_GamePlay_LevelControlModeBuffBox_MEEHOOFANJE_StaticFields {
};
struct COW_GamePlay_LevelControlModeBuffBox_MEEHOOFANJE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelControlModeBuffBox_MEEHOOFANJE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelControlModeBuffBox_MEEHOOFANJE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelControlModeBuffBox_MEEHOOFANJE_VTable vtable;
};
struct COW_GamePlay_LevelConveyerPlatform_KAGAJNALPMJ_o {
	int32_t value__;
};
struct COW_GamePlay_LevelConveyerPlatform_KAGAJNALPMJ_StaticFields {
};
struct COW_GamePlay_LevelConveyerPlatform_KAGAJNALPMJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelConveyerPlatform_KAGAJNALPMJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelConveyerPlatform_KAGAJNALPMJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelConveyerPlatform_KAGAJNALPMJ_VTable vtable;
};
struct COW_GamePlay_LevelDetailItemGenerator_JNCMCDACLGC_o {
	int32_t value__;
};
struct COW_GamePlay_LevelDetailItemGenerator_JNCMCDACLGC_StaticFields {
};
struct COW_GamePlay_LevelDetailItemGenerator_JNCMCDACLGC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelDetailItemGenerator_JNCMCDACLGC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelDetailItemGenerator_JNCMCDACLGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelDetailItemGenerator_JNCMCDACLGC_VTable vtable;
};
struct COW_GamePlay_LevelDoor_GKACJCLGANB_o {
	int32_t value__;
};
struct COW_GamePlay_LevelDoor_GKACJCLGANB_StaticFields {
};
struct COW_GamePlay_LevelDoor_GKACJCLGANB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelDoor_GKACJCLGANB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelDoor_GKACJCLGANB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelDoor_GKACJCLGANB_VTable vtable;
};
struct COW_GamePlay_KKCAEIBDGFK_o {
	int32_t value__;
};
struct COW_GamePlay_KKCAEIBDGFK_StaticFields {
};
struct COW_GamePlay_KKCAEIBDGFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_KKCAEIBDGFK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KKCAEIBDGFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KKCAEIBDGFK_VTable vtable;
};
struct COW_GamePlay_GJENIDIJJGG_o {
	int32_t value__;
};
struct COW_GamePlay_GJENIDIJJGG_StaticFields {
};
struct COW_GamePlay_GJENIDIJJGG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GJENIDIJJGG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GJENIDIJJGG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GJENIDIJJGG_VTable vtable;
};
struct COW_GamePlay_KPAKNAJDPFG_o {
	int32_t value__;
};
struct COW_GamePlay_KPAKNAJDPFG_StaticFields {
};
struct COW_GamePlay_KPAKNAJDPFG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_KPAKNAJDPFG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPAKNAJDPFG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPAKNAJDPFG_VTable vtable;
};
struct COW_GamePlay_OMGOCFPOFNJ_o {
	int32_t value__;
};
struct COW_GamePlay_OMGOCFPOFNJ_StaticFields {
};
struct COW_GamePlay_OMGOCFPOFNJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OMGOCFPOFNJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OMGOCFPOFNJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OMGOCFPOFNJ_VTable vtable;
};
struct COW_GamePlay_LevelEscortBossMovePlatform_NOEIGHHHBGG_o {
	int32_t value__;
};
struct COW_GamePlay_LevelEscortBossMovePlatform_NOEIGHHHBGG_StaticFields {
};
struct COW_GamePlay_LevelEscortBossMovePlatform_NOEIGHHHBGG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelEscortBossMovePlatform_NOEIGHHHBGG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelEscortBossMovePlatform_NOEIGHHHBGG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelEscortBossMovePlatform_NOEIGHHHBGG_VTable vtable;
};
struct COW_GamePlay_EACBDCKBMLB_o {
	int32_t value__;
};
struct COW_GamePlay_EACBDCKBMLB_StaticFields {
};
struct COW_GamePlay_EACBDCKBMLB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_EACBDCKBMLB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EACBDCKBMLB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EACBDCKBMLB_VTable vtable;
};
struct COW_GamePlay_EIJGEMFMHLJ_o {
	int32_t value__;
};
struct COW_GamePlay_EIJGEMFMHLJ_StaticFields {
};
struct COW_GamePlay_EIJGEMFMHLJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_EIJGEMFMHLJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EIJGEMFMHLJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EIJGEMFMHLJ_VTable vtable;
};
struct COW_LevelFerrisWheel_ELevelFerrisWheelAction_o {
	int32_t value__;
};
struct COW_LevelFerrisWheel_ELevelFerrisWheelAction_StaticFields {
};
struct COW_LevelFerrisWheel_ELevelFerrisWheelAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_LevelFerrisWheel_ELevelFerrisWheelAction_c {
	Il2CppClass_1 _1;
	COW_LevelFerrisWheel_ELevelFerrisWheelAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelFerrisWheel_ELevelFerrisWheelAction_VTable vtable;
};
struct COW_GamePlay_MGEIAOKLDPL_o {
	int32_t value__;
};
struct COW_GamePlay_MGEIAOKLDPL_StaticFields {
};
struct COW_GamePlay_MGEIAOKLDPL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_MGEIAOKLDPL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MGEIAOKLDPL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MGEIAOKLDPL_VTable vtable;
};
struct COW_GamePlay_OPAEAGOGAKM_o {
	int32_t value__;
};
struct COW_GamePlay_OPAEAGOGAKM_StaticFields {
};
struct COW_GamePlay_OPAEAGOGAKM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OPAEAGOGAKM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OPAEAGOGAKM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OPAEAGOGAKM_VTable vtable;
};
struct COW_GamePlay_LevelGrapplingHook_JEDGKELACNL_o {
	int32_t value__;
};
struct COW_GamePlay_LevelGrapplingHook_JEDGKELACNL_StaticFields {
};
struct COW_GamePlay_LevelGrapplingHook_JEDGKELACNL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelGrapplingHook_JEDGKELACNL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelGrapplingHook_JEDGKELACNL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelGrapplingHook_JEDGKELACNL_VTable vtable;
};
struct COW_GamePlay_LevelHayrickEnd_JNCMCDACLGC_o {
	int32_t value__;
};
struct COW_GamePlay_LevelHayrickEnd_JNCMCDACLGC_StaticFields {
};
struct COW_GamePlay_LevelHayrickEnd_JNCMCDACLGC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelHayrickEnd_JNCMCDACLGC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelHayrickEnd_JNCMCDACLGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelHayrickEnd_JNCMCDACLGC_VTable vtable;
};
struct COW_GamePlay_LevelHayrickOrigin_JNCMCDACLGC_o {
	int32_t value__;
};
struct COW_GamePlay_LevelHayrickOrigin_JNCMCDACLGC_StaticFields {
};
struct COW_GamePlay_LevelHayrickOrigin_JNCMCDACLGC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelHayrickOrigin_JNCMCDACLGC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelHayrickOrigin_JNCMCDACLGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelHayrickOrigin_JNCMCDACLGC_VTable vtable;
};
struct COW_GamePlay_LevelHotzone_GKNGEKBGGMN_o {
	int32_t value__;
};
struct COW_GamePlay_LevelHotzone_GKNGEKBGGMN_StaticFields {
};
struct COW_GamePlay_LevelHotzone_GKNGEKBGGMN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelHotzone_GKNGEKBGGMN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelHotzone_GKNGEKBGGMN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelHotzone_GKNGEKBGGMN_VTable vtable;
};
struct COW_GamePlay_LevelIceWall_NCMNHEEFNOG_o {
	int32_t value__;
};
struct COW_GamePlay_LevelIceWall_NCMNHEEFNOG_StaticFields {
};
struct COW_GamePlay_LevelIceWall_NCMNHEEFNOG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelIceWall_NCMNHEEFNOG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelIceWall_NCMNHEEFNOG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelIceWall_NCMNHEEFNOG_VTable vtable;
};
struct COW_GamePlay_ELJCBEGOHEI_o {
	int32_t value__;
};
struct COW_GamePlay_ELJCBEGOHEI_StaticFields {
};
struct COW_GamePlay_ELJCBEGOHEI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_ELJCBEGOHEI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ELJCBEGOHEI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ELJCBEGOHEI_VTable vtable;
};
struct COW_GamePlay_LevelItemPlant_NMMIPIMDDHL_o {
	int32_t value__;
};
struct COW_GamePlay_LevelItemPlant_NMMIPIMDDHL_StaticFields {
};
struct COW_GamePlay_LevelItemPlant_NMMIPIMDDHL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelItemPlant_NMMIPIMDDHL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelItemPlant_NMMIPIMDDHL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelItemPlant_NMMIPIMDDHL_VTable vtable;
};
struct COW_GamePlay_MGPANHKMIKO_o {
	uint32_t value__;
};
struct COW_GamePlay_MGPANHKMIKO_StaticFields {
};
struct COW_GamePlay_MGPANHKMIKO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_MGPANHKMIKO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MGPANHKMIKO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MGPANHKMIKO_VTable vtable;
};
struct COW_GamePlay_DEOJOKKKBAN_o {
	int32_t value__;
};
struct COW_GamePlay_DEOJOKKKBAN_StaticFields {
};
struct COW_GamePlay_DEOJOKKKBAN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_DEOJOKKKBAN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DEOJOKKKBAN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DEOJOKKKBAN_VTable vtable;
};
struct COW_GamePlay_MDNKAFGHHMK_o {
	int32_t value__;
};
struct COW_GamePlay_MDNKAFGHHMK_StaticFields {
};
struct COW_GamePlay_MDNKAFGHHMK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_MDNKAFGHHMK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MDNKAFGHHMK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MDNKAFGHHMK_VTable vtable;
};
struct COW_GamePlay_LevelLuckyDrawBox_LLJMIHMCKDJ_o {
	int32_t value__;
};
struct COW_GamePlay_LevelLuckyDrawBox_LLJMIHMCKDJ_StaticFields {
};
struct COW_GamePlay_LevelLuckyDrawBox_LLJMIHMCKDJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelLuckyDrawBox_LLJMIHMCKDJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelLuckyDrawBox_LLJMIHMCKDJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelLuckyDrawBox_LLJMIHMCKDJ_VTable vtable;
};
struct COW_GamePlay_BPMHGDPENNG_o {
	int32_t value__;
};
struct COW_GamePlay_BPMHGDPENNG_StaticFields {
};
struct COW_GamePlay_BPMHGDPENNG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BPMHGDPENNG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BPMHGDPENNG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BPMHGDPENNG_VTable vtable;
};
struct COW_GamePlay_GBLFIFFCMIE_o {
	int32_t value__;
};
struct COW_GamePlay_GBLFIFFCMIE_StaticFields {
};
struct COW_GamePlay_GBLFIFFCMIE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GBLFIFFCMIE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GBLFIFFCMIE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GBLFIFFCMIE_VTable vtable;
};
struct COW_GamePlay_LevelMotionPlatform_IGLEGGIJFFL_o {
	int32_t value__;
};
struct COW_GamePlay_LevelMotionPlatform_IGLEGGIJFFL_StaticFields {
};
struct COW_GamePlay_LevelMotionPlatform_IGLEGGIJFFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelMotionPlatform_IGLEGGIJFFL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMotionPlatform_IGLEGGIJFFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMotionPlatform_IGLEGGIJFFL_VTable vtable;
};
struct COW_GamePlay_LevelMotionPlatform_KHKKPACHHGE_o {
	int32_t value__;
};
struct COW_GamePlay_LevelMotionPlatform_KHKKPACHHGE_StaticFields {
};
struct COW_GamePlay_LevelMotionPlatform_KHKKPACHHGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelMotionPlatform_KHKKPACHHGE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMotionPlatform_KHKKPACHHGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMotionPlatform_KHKKPACHHGE_VTable vtable;
};
struct COW_GamePlay_LevelMovePlatform_MLEMCOCDNKK_o {
	int32_t value__;
};
struct COW_GamePlay_LevelMovePlatform_MLEMCOCDNKK_StaticFields {
};
struct COW_GamePlay_LevelMovePlatform_MLEMCOCDNKK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelMovePlatform_MLEMCOCDNKK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMovePlatform_MLEMCOCDNKK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMovePlatform_MLEMCOCDNKK_VTable vtable;
};
struct COW_GamePlay_LevelObjectBloodPoolLine_OFGBDOCBCJP_o {
	int32_t value__;
};
struct COW_GamePlay_LevelObjectBloodPoolLine_OFGBDOCBCJP_StaticFields {
};
struct COW_GamePlay_LevelObjectBloodPoolLine_OFGBDOCBCJP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelObjectBloodPoolLine_OFGBDOCBCJP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelObjectBloodPoolLine_OFGBDOCBCJP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelObjectBloodPoolLine_OFGBDOCBCJP_VTable vtable;
};
struct COW_GamePlay_LevelObjectInstrument_GIFEKLJADFA_o {
	int32_t value__;
};
struct COW_GamePlay_LevelObjectInstrument_GIFEKLJADFA_StaticFields {
};
struct COW_GamePlay_LevelObjectInstrument_GIFEKLJADFA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelObjectInstrument_GIFEKLJADFA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelObjectInstrument_GIFEKLJADFA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelObjectInstrument_GIFEKLJADFA_VTable vtable;
};
struct COW_GamePlay_GNFJJCPLGAF_o {
	int32_t value__;
};
struct COW_GamePlay_GNFJJCPLGAF_StaticFields {
};
struct COW_GamePlay_GNFJJCPLGAF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GNFJJCPLGAF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GNFJJCPLGAF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GNFJJCPLGAF_VTable vtable;
};
struct COW_GamePlay_IFNFNDJLKIF_EELNFKLHCFA_o {
	uint16_t value__;
};
struct COW_GamePlay_IFNFNDJLKIF_EELNFKLHCFA_StaticFields {
};
struct COW_GamePlay_IFNFNDJLKIF_EELNFKLHCFA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_IFNFNDJLKIF_EELNFKLHCFA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IFNFNDJLKIF_EELNFKLHCFA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IFNFNDJLKIF_EELNFKLHCFA_VTable vtable;
};
struct COW_GamePlay_LevelObjectSnowman_KACNOOCAIAE_o {
	int32_t value__;
};
struct COW_GamePlay_LevelObjectSnowman_KACNOOCAIAE_StaticFields {
};
struct COW_GamePlay_LevelObjectSnowman_KACNOOCAIAE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelObjectSnowman_KACNOOCAIAE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelObjectSnowman_KACNOOCAIAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelObjectSnowman_KACNOOCAIAE_VTable vtable;
};
struct COW_GamePlay_LevelObjectWishingTree_GJBCDPPCHPL_o {
	int32_t value__;
};
struct COW_GamePlay_LevelObjectWishingTree_GJBCDPPCHPL_StaticFields {
};
struct COW_GamePlay_LevelObjectWishingTree_GJBCDPPCHPL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelObjectWishingTree_GJBCDPPCHPL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelObjectWishingTree_GJBCDPPCHPL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelObjectWishingTree_GJBCDPPCHPL_VTable vtable;
};
struct COW_GamePlay_LevelOniZone_DILEEKGLCGG_o {
	int32_t value__;
};
struct COW_GamePlay_LevelOniZone_DILEEKGLCGG_StaticFields {
};
struct COW_GamePlay_LevelOniZone_DILEEKGLCGG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelOniZone_DILEEKGLCGG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelOniZone_DILEEKGLCGG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelOniZone_DILEEKGLCGG_VTable vtable;
};
struct COW_GamePlay_OGIGAFPGKDI_o {
	int32_t value__;
};
struct COW_GamePlay_OGIGAFPGKDI_StaticFields {
};
struct COW_GamePlay_OGIGAFPGKDI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OGIGAFPGKDI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OGIGAFPGKDI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OGIGAFPGKDI_VTable vtable;
};
struct COW_GamePlay_PDINOFLPCJG_o {
	int32_t value__;
};
struct COW_GamePlay_PDINOFLPCJG_StaticFields {
};
struct COW_GamePlay_PDINOFLPCJG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PDINOFLPCJG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PDINOFLPCJG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PDINOFLPCJG_VTable vtable;
};
struct COW_GamePlay_IHAAMHPPLMG_o {
	uint32_t NBPDJAAAFBH;
	uint32_t JEDDPHIHGKL;
	uint8_t IOICFFEKAIL;
	uint8_t PHAFNFOFFDB;
	uint64_t BNFAIDHEHOM;
};
struct COW_GamePlay_IHAAMHPPLMG_StaticFields {
	COW_GamePlay_IHAAMHPPLMG_o DCBBLACEIOF;
	uint32_t NCKFFKCHCBN;
};
struct COW_GamePlay_IHAAMHPPLMG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct COW_GamePlay_IHAAMHPPLMG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IHAAMHPPLMG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IHAAMHPPLMG_VTable vtable;
};
struct COW_GamePlay_LevelProjectile_MAMGKOCOJLP_o {
	COW_GamePlay_IHAAMHPPLMG_o OBJNLJGILDP;
	uint32_t ELMGDKCNMAM;
	TssSdtInt_o* LJBIDFFHMKM;
	float PJLBKLLLKLL;
	float MGDKMDMHACH;
	float KBFAAPLPKCJ;
	TssSdtInt_o* JPKDDFNMHJN;
	int32_t HPIEGIAICML;
	COW_GamePlay_PFMPPELJECF_o* KDMFKDIKJEE;
	UnityEngine_Vector3_o CNOHJMHBLJN;
	float AFENOPAHNAL;
	int32_t IOJFHHNHPNL;
	uint32_t PMOCOKPEHEJ;
	UnityEngine_Vector3_o BOGOIAMJFDN;
	float BBIMIGLHDDL;
	float GOIJGFDBMLB;
	float MGDELJJDHGK;
	float JHEDBAPBOKA;
	float ICCJGHIGBCL;
	float EDHBKJJPLCP;
	float IKJJGKIEDNN;
	float PCBKGKIIDKO;
	float GFPECMNILBK;
	int32_t BLNIBIIOMJH;
};
struct COW_GamePlay_LevelProjectile_MAMGKOCOJLP_StaticFields {
};
struct COW_GamePlay_LevelProjectile_MAMGKOCOJLP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelProjectile_MAMGKOCOJLP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelProjectile_MAMGKOCOJLP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelProjectile_MAMGKOCOJLP_VTable vtable;
};
struct COW_GamePlay_LevelProjectile_DIJOLMBEPED_o {
	int32_t value__;
};
struct COW_GamePlay_LevelProjectile_DIJOLMBEPED_StaticFields {
};
struct COW_GamePlay_LevelProjectile_DIJOLMBEPED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelProjectile_DIJOLMBEPED_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelProjectile_DIJOLMBEPED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelProjectile_DIJOLMBEPED_VTable vtable;
};
struct COW_GamePlay_AGIGPJFDCFI_o {
	int32_t value__;
};
struct COW_GamePlay_AGIGPJFDCFI_StaticFields {
};
struct COW_GamePlay_AGIGPJFDCFI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_AGIGPJFDCFI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AGIGPJFDCFI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AGIGPJFDCFI_VTable vtable;
};
struct COW_GamePlay_LHIFLPPMLFA_o {
	int32_t value__;
};
struct COW_GamePlay_LHIFLPPMLFA_StaticFields {
};
struct COW_GamePlay_LHIFLPPMLFA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LHIFLPPMLFA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LHIFLPPMLFA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LHIFLPPMLFA_VTable vtable;
};
struct COW_GamePlay_IBBBILIINIF_o {
	int32_t value__;
};
struct COW_GamePlay_IBBBILIINIF_StaticFields {
};
struct COW_GamePlay_IBBBILIINIF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_IBBBILIINIF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IBBBILIINIF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IBBBILIINIF_VTable vtable;
};
struct COW_GamePlay_HMBBLFKNGGM_o {
	int32_t value__;
};
struct COW_GamePlay_HMBBLFKNGGM_StaticFields {
};
struct COW_GamePlay_HMBBLFKNGGM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_HMBBLFKNGGM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HMBBLFKNGGM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HMBBLFKNGGM_VTable vtable;
};
struct COW_GamePlay_LevelReviveTower_DFDNJAEHABB_o {
	int32_t value__;
};
struct COW_GamePlay_LevelReviveTower_DFDNJAEHABB_StaticFields {
};
struct COW_GamePlay_LevelReviveTower_DFDNJAEHABB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelReviveTower_DFDNJAEHABB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelReviveTower_DFDNJAEHABB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelReviveTower_DFDNJAEHABB_VTable vtable;
};
struct COW_GamePlay_PJKIEEMBCAD_o {
	int32_t value__;
};
struct COW_GamePlay_PJKIEEMBCAD_StaticFields {
};
struct COW_GamePlay_PJKIEEMBCAD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PJKIEEMBCAD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PJKIEEMBCAD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PJKIEEMBCAD_VTable vtable;
};
struct COW_GamePlay_MALGAHKKNNN_o {
	int32_t value__;
};
struct COW_GamePlay_MALGAHKKNNN_StaticFields {
};
struct COW_GamePlay_MALGAHKKNNN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_MALGAHKKNNN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MALGAHKKNNN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MALGAHKKNNN_VTable vtable;
};
struct COW_GamePlay_LevelShootingTarget_NPCGACNPMBJ_o {
	int32_t value__;
};
struct COW_GamePlay_LevelShootingTarget_NPCGACNPMBJ_StaticFields {
};
struct COW_GamePlay_LevelShootingTarget_NPCGACNPMBJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelShootingTarget_NPCGACNPMBJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelShootingTarget_NPCGACNPMBJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelShootingTarget_NPCGACNPMBJ_VTable vtable;
};
struct COW_GamePlay_PAINNNPAOIN_o {
	int32_t value__;
};
struct COW_GamePlay_PAINNNPAOIN_StaticFields {
};
struct COW_GamePlay_PAINNNPAOIN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PAINNNPAOIN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PAINNNPAOIN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PAINNNPAOIN_VTable vtable;
};
struct COW_GamePlay_AMNPKLJBPDA_o {
	int32_t value__;
};
struct COW_GamePlay_AMNPKLJBPDA_StaticFields {
};
struct COW_GamePlay_AMNPKLJBPDA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_AMNPKLJBPDA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AMNPKLJBPDA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AMNPKLJBPDA_VTable vtable;
};
struct COW_GamePlay_NBDKOJPKMNG_o {
	int32_t value__;
};
struct COW_GamePlay_NBDKOJPKMNG_StaticFields {
};
struct COW_GamePlay_NBDKOJPKMNG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NBDKOJPKMNG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NBDKOJPKMNG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NBDKOJPKMNG_VTable vtable;
};
struct COW_GamePlay_FDAMCDAHLBO_o {
	int32_t value__;
};
struct COW_GamePlay_FDAMCDAHLBO_StaticFields {
};
struct COW_GamePlay_FDAMCDAHLBO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_FDAMCDAHLBO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FDAMCDAHLBO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FDAMCDAHLBO_VTable vtable;
};
struct COW_GamePlay_LevelStrop_INAJCEKCNCB_o {
	int32_t value__;
};
struct COW_GamePlay_LevelStrop_INAJCEKCNCB_StaticFields {
};
struct COW_GamePlay_LevelStrop_INAJCEKCNCB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelStrop_INAJCEKCNCB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelStrop_INAJCEKCNCB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelStrop_INAJCEKCNCB_VTable vtable;
};
struct COW_GamePlay_GGPMBAGKLHH_o {
	int32_t value__;
};
struct COW_GamePlay_GGPMBAGKLHH_StaticFields {
};
struct COW_GamePlay_GGPMBAGKLHH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GGPMBAGKLHH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GGPMBAGKLHH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GGPMBAGKLHH_VTable vtable;
};
struct COW_GamePlay_LevelSwingSpider_JEDGKELACNL_o {
	int32_t value__;
};
struct COW_GamePlay_LevelSwingSpider_JEDGKELACNL_StaticFields {
};
struct COW_GamePlay_LevelSwingSpider_JEDGKELACNL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelSwingSpider_JEDGKELACNL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelSwingSpider_JEDGKELACNL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelSwingSpider_JEDGKELACNL_VTable vtable;
};
struct COW_GamePlay_OFJHNKMJNGA_o {
	int32_t value__;
};
struct COW_GamePlay_OFJHNKMJNGA_StaticFields {
};
struct COW_GamePlay_OFJHNKMJNGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OFJHNKMJNGA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OFJHNKMJNGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OFJHNKMJNGA_VTable vtable;
};
struct COW_GamePlay_EFNHBHILCNJ_o {
	int32_t value__;
};
struct COW_GamePlay_EFNHBHILCNJ_StaticFields {
};
struct COW_GamePlay_EFNHBHILCNJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_EFNHBHILCNJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EFNHBHILCNJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EFNHBHILCNJ_VTable vtable;
};
struct COW_GamePlay_BAJIKKBEEPF_o {
	int32_t value__;
};
struct COW_GamePlay_BAJIKKBEEPF_StaticFields {
};
struct COW_GamePlay_BAJIKKBEEPF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BAJIKKBEEPF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BAJIKKBEEPF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BAJIKKBEEPF_VTable vtable;
};
struct COW_GamePlay_LevelTeleportDoor_LGIBHBHKIPG_o {
	int32_t value__;
};
struct COW_GamePlay_LevelTeleportDoor_LGIBHBHKIPG_StaticFields {
};
struct COW_GamePlay_LevelTeleportDoor_LGIBHBHKIPG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelTeleportDoor_LGIBHBHKIPG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTeleportDoor_LGIBHBHKIPG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTeleportDoor_LGIBHBHKIPG_VTable vtable;
};
struct COW_GamePlay_PEPPAEIDJNI_o {
	int32_t value__;
};
struct COW_GamePlay_PEPPAEIDJNI_StaticFields {
};
struct COW_GamePlay_PEPPAEIDJNI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PEPPAEIDJNI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PEPPAEIDJNI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PEPPAEIDJNI_VTable vtable;
};
struct COW_GamePlay_LevelTimingTreasureBox_JNCMCDACLGC_o {
	int32_t value__;
};
struct COW_GamePlay_LevelTimingTreasureBox_JNCMCDACLGC_StaticFields {
};
struct COW_GamePlay_LevelTimingTreasureBox_JNCMCDACLGC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelTimingTreasureBox_JNCMCDACLGC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTimingTreasureBox_JNCMCDACLGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTimingTreasureBox_JNCMCDACLGC_VTable vtable;
};
struct COW_GamePlay_JNGKMJDINHC_o {
	int32_t value__;
};
struct COW_GamePlay_JNGKMJDINHC_StaticFields {
};
struct COW_GamePlay_JNGKMJDINHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_JNGKMJDINHC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JNGKMJDINHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JNGKMJDINHC_VTable vtable;
};
struct COW_GamePlay_IHJOFJKFIBB_o {
	int32_t value__;
};
struct COW_GamePlay_IHJOFJKFIBB_StaticFields {
};
struct COW_GamePlay_IHJOFJKFIBB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_IHJOFJKFIBB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IHJOFJKFIBB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IHJOFJKFIBB_VTable vtable;
};
struct COW_GamePlay_LevelTreasury_JNCMCDACLGC_o {
	int32_t value__;
};
struct COW_GamePlay_LevelTreasury_JNCMCDACLGC_StaticFields {
};
struct COW_GamePlay_LevelTreasury_JNCMCDACLGC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelTreasury_JNCMCDACLGC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTreasury_JNCMCDACLGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTreasury_JNCMCDACLGC_VTable vtable;
};
struct COW_GamePlay_LevelTreasury_BHNKMEMMJIP_o {
	int32_t value__;
};
struct COW_GamePlay_LevelTreasury_BHNKMEMMJIP_StaticFields {
};
struct COW_GamePlay_LevelTreasury_BHNKMEMMJIP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelTreasury_BHNKMEMMJIP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTreasury_BHNKMEMMJIP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTreasury_BHNKMEMMJIP_VTable vtable;
};
struct COW_GamePlay_LevelTriggerFountain_CBOODHNHCFN_o {
	int32_t value__;
};
struct COW_GamePlay_LevelTriggerFountain_CBOODHNHCFN_StaticFields {
};
struct COW_GamePlay_LevelTriggerFountain_CBOODHNHCFN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelTriggerFountain_CBOODHNHCFN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTriggerFountain_CBOODHNHCFN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTriggerFountain_CBOODHNHCFN_VTable vtable;
};
struct COW_GamePlay_LevelUAVDrop_IEODLBPDFGE_o {
	int32_t value__;
};
struct COW_GamePlay_LevelUAVDrop_IEODLBPDFGE_StaticFields {
};
struct COW_GamePlay_LevelUAVDrop_IEODLBPDFGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelUAVDrop_IEODLBPDFGE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelUAVDrop_IEODLBPDFGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelUAVDrop_IEODLBPDFGE_VTable vtable;
};
struct COW_EUGCLevelObjectSyncOperation_o {
	int32_t value__;
};
struct COW_EUGCLevelObjectSyncOperation_StaticFields {
};
struct COW_EUGCLevelObjectSyncOperation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EUGCLevelObjectSyncOperation_c {
	Il2CppClass_1 _1;
	COW_EUGCLevelObjectSyncOperation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EUGCLevelObjectSyncOperation_VTable vtable;
};
struct COW_Gameplay_LevelObject_LevelUGCSupplyBoxTrigger_EUGCCSupplyBoxModelType_o {
	int32_t value__;
};
struct COW_Gameplay_LevelObject_LevelUGCSupplyBoxTrigger_EUGCCSupplyBoxModelType_StaticFields {
};
struct COW_Gameplay_LevelObject_LevelUGCSupplyBoxTrigger_EUGCCSupplyBoxModelType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_LevelObject_LevelUGCSupplyBoxTrigger_EUGCCSupplyBoxModelType_c {
	Il2CppClass_1 _1;
	COW_Gameplay_LevelObject_LevelUGCSupplyBoxTrigger_EUGCCSupplyBoxModelType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_LevelObject_LevelUGCSupplyBoxTrigger_EUGCCSupplyBoxModelType_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_AGBGMJCEDBL_o {
	int32_t value__;
};
struct COW_GamePlay_LevelVehicle_AGBGMJCEDBL_StaticFields {
};
struct COW_GamePlay_LevelVehicle_AGBGMJCEDBL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelVehicle_AGBGMJCEDBL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_AGBGMJCEDBL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_AGBGMJCEDBL_VTable vtable;
};
struct COW_GamePlay_BFCLDECHCIF_o {
	int32_t value__;
};
struct COW_GamePlay_BFCLDECHCIF_StaticFields {
};
struct COW_GamePlay_BFCLDECHCIF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BFCLDECHCIF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BFCLDECHCIF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BFCLDECHCIF_VTable vtable;
};
struct COW_GamePlay_BGEJGFGEJGK_o {
	int32_t value__;
};
struct COW_GamePlay_BGEJGFGEJGK_StaticFields {
};
struct COW_GamePlay_BGEJGFGEJGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BGEJGFGEJGK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BGEJGFGEJGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BGEJGFGEJGK_VTable vtable;
};
struct COW_GamePlay_LevelWareHouse_BBFBKNJHKMK_o {
	int32_t value__;
};
struct COW_GamePlay_LevelWareHouse_BBFBKNJHKMK_StaticFields {
};
struct COW_GamePlay_LevelWareHouse_BBFBKNJHKMK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelWareHouse_BBFBKNJHKMK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelWareHouse_BBFBKNJHKMK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelWareHouse_BBFBKNJHKMK_VTable vtable;
};
struct COW_GamePlay_LevelWareHouse_DFKPFBOGGHB_o {
	int32_t value__;
};
struct COW_GamePlay_LevelWareHouse_DFKPFBOGGHB_StaticFields {
};
struct COW_GamePlay_LevelWareHouse_DFKPFBOGGHB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LevelWareHouse_DFKPFBOGGHB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelWareHouse_DFKPFBOGGHB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelWareHouse_DFKPFBOGGHB_VTable vtable;
};
struct COW_GamePlay_NKPFEKBIFKB_o {
	int32_t value__;
};
struct COW_GamePlay_NKPFEKBIFKB_StaticFields {
};
struct COW_GamePlay_NKPFEKBIFKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NKPFEKBIFKB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NKPFEKBIFKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NKPFEKBIFKB_VTable vtable;
};
struct COW_GamePlay_CENKBIGGJHJ_o {
	int32_t value__;
};
struct COW_GamePlay_CENKBIGGJHJ_StaticFields {
};
struct COW_GamePlay_CENKBIGGJHJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_CENKBIGGJHJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CENKBIGGJHJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CENKBIGGJHJ_VTable vtable;
};
struct COW_GamePlay_BEHEKKKAKLP_o {
	int32_t value__;
};
struct COW_GamePlay_BEHEKKKAKLP_StaticFields {
};
struct COW_GamePlay_BEHEKKKAKLP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BEHEKKKAKLP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BEHEKKKAKLP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BEHEKKKAKLP_VTable vtable;
};
struct COW_GamePlay_NJODAIHNCFH_o {
	int32_t value__;
};
struct COW_GamePlay_NJODAIHNCFH_StaticFields {
};
struct COW_GamePlay_NJODAIHNCFH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NJODAIHNCFH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NJODAIHNCFH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NJODAIHNCFH_VTable vtable;
};
struct COW_GamePlay_AFBABIKLDEN_o {
	int32_t value__;
};
struct COW_GamePlay_AFBABIKLDEN_StaticFields {
};
struct COW_GamePlay_AFBABIKLDEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_AFBABIKLDEN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AFBABIKLDEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AFBABIKLDEN_VTable vtable;
};
struct COW_GamePlay_AEACGPHPAJD_o {
	int32_t value__;
};
struct COW_GamePlay_AEACGPHPAJD_StaticFields {
};
struct COW_GamePlay_AEACGPHPAJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_AEACGPHPAJD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AEACGPHPAJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AEACGPHPAJD_VTable vtable;
};
struct COW_GamePlay_OMNPEFLEKOO_o {
	int32_t value__;
};
struct COW_GamePlay_OMNPEFLEKOO_StaticFields {
};
struct COW_GamePlay_OMNPEFLEKOO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OMNPEFLEKOO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OMNPEFLEKOO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OMNPEFLEKOO_VTable vtable;
};
struct COW_GamePlay_MusicElement_FODHJJGPJCO_o {
	int32_t value__;
};
struct COW_GamePlay_MusicElement_FODHJJGPJCO_StaticFields {
};
struct COW_GamePlay_MusicElement_FODHJJGPJCO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_MusicElement_FODHJJGPJCO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MusicElement_FODHJJGPJCO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MusicElement_FODHJJGPJCO_VTable vtable;
};
struct COW_GamePlay_JOHANDONOGK_o {
	int32_t value__;
};
struct COW_GamePlay_JOHANDONOGK_StaticFields {
};
struct COW_GamePlay_JOHANDONOGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_JOHANDONOGK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JOHANDONOGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JOHANDONOGK_VTable vtable;
};
struct PlayerRoundSpawnPoints_EPlayerSpawnType_o {
	int32_t value__;
};
struct PlayerRoundSpawnPoints_EPlayerSpawnType_StaticFields {
};
struct PlayerRoundSpawnPoints_EPlayerSpawnType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct PlayerRoundSpawnPoints_EPlayerSpawnType_c {
	Il2CppClass_1 _1;
	PlayerRoundSpawnPoints_EPlayerSpawnType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PlayerRoundSpawnPoints_EPlayerSpawnType_VTable vtable;
};
struct AgainstObjectType_o {
	int32_t value__;
};
struct AgainstObjectType_StaticFields {
};
struct AgainstObjectType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AgainstObjectType_c {
	Il2CppClass_1 _1;
	AgainstObjectType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AgainstObjectType_VTable vtable;
};
struct COW_GamePlay_BAANGKOMGKD_o {
	int32_t value__;
};
struct COW_GamePlay_BAANGKOMGKD_StaticFields {
};
struct COW_GamePlay_BAANGKOMGKD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BAANGKOMGKD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BAANGKOMGKD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BAANGKOMGKD_VTable vtable;
};
struct COW_GamePlay_MDHBIMGHAJJ_o {
	int32_t value__;
};
struct COW_GamePlay_MDHBIMGHAJJ_StaticFields {
};
struct COW_GamePlay_MDHBIMGHAJJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_MDHBIMGHAJJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MDHBIMGHAJJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MDHBIMGHAJJ_VTable vtable;
};
struct COW_GamePlay_KJENNFKGJLF_o {
	int32_t value__;
};
struct COW_GamePlay_KJENNFKGJLF_StaticFields {
};
struct COW_GamePlay_KJENNFKGJLF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_KJENNFKGJLF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KJENNFKGJLF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KJENNFKGJLF_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_LICPHHNNPPF_o {
	int32_t value__;
};
struct COW_GamePlay_NFJPHMKKEBF_LICPHHNNPPF_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_LICPHHNNPPF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NFJPHMKKEBF_LICPHHNNPPF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_LICPHHNNPPF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_LICPHHNNPPF_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_OKPDGGLLCDE_o {
	int32_t value__;
};
struct COW_GamePlay_NFJPHMKKEBF_OKPDGGLLCDE_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_OKPDGGLLCDE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NFJPHMKKEBF_OKPDGGLLCDE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_OKPDGGLLCDE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_OKPDGGLLCDE_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_DKNKNCONGAM_o {
	int32_t value__;
};
struct COW_GamePlay_NFJPHMKKEBF_DKNKNCONGAM_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_DKNKNCONGAM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NFJPHMKKEBF_DKNKNCONGAM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_DKNKNCONGAM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_DKNKNCONGAM_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_IKLCKMNMLBM_o {
	int32_t value__;
};
struct COW_GamePlay_NFJPHMKKEBF_IKLCKMNMLBM_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_IKLCKMNMLBM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NFJPHMKKEBF_IKLCKMNMLBM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_IKLCKMNMLBM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_IKLCKMNMLBM_VTable vtable;
};
struct COW_GamePlay_CGLKDAKLGKP_o {
	int32_t value__;
};
struct COW_GamePlay_CGLKDAKLGKP_StaticFields {
};
struct COW_GamePlay_CGLKDAKLGKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_CGLKDAKLGKP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CGLKDAKLGKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CGLKDAKLGKP_VTable vtable;
};
struct DropObject_ShadowState_o {
	UnityEngine_Vector3_o TargetPos;
	UnityEngine_Quaternion_o TargetRot;
	UnityEngine_Vector3_o StartPos;
	UnityEngine_Quaternion_o StartRot;
};
struct DropObject_ShadowState_StaticFields {
};
struct DropObject_ShadowState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct DropObject_ShadowState_c {
	Il2CppClass_1 _1;
	DropObject_ShadowState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DropObject_ShadowState_VTable vtable;
};
struct STimer_o {
	float curTime;
};
struct STimer_StaticFields {
};
struct STimer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct STimer_c {
	Il2CppClass_1 _1;
	STimer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	STimer_VTable vtable;
};
struct TriggerActionSpawnLevelObjectType_o {
	int32_t value__;
};
struct TriggerActionSpawnLevelObjectType_StaticFields {
};
struct TriggerActionSpawnLevelObjectType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TriggerActionSpawnLevelObjectType_c {
	Il2CppClass_1 _1;
	TriggerActionSpawnLevelObjectType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TriggerActionSpawnLevelObjectType_VTable vtable;
};
struct SpeedObject_ShadowState_o {
	UnityEngine_Vector3_o TargetPos;
	UnityEngine_Quaternion_o TargetRot;
	UnityEngine_Vector3_o StartPos;
	UnityEngine_Quaternion_o StartRot;
};
struct SpeedObject_ShadowState_StaticFields {
};
struct SpeedObject_ShadowState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SpeedObject_ShadowState_c {
	Il2CppClass_1 _1;
	SpeedObject_ShadowState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SpeedObject_ShadowState_VTable vtable;
};
struct GlobalTriggerAction_o {
	int32_t value__;
};
struct GlobalTriggerAction_StaticFields {
};
struct GlobalTriggerAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GlobalTriggerAction_c {
	Il2CppClass_1 _1;
	GlobalTriggerAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GlobalTriggerAction_VTable vtable;
};
struct TriggerActionTarget_o {
	int32_t value__;
};
struct TriggerActionTarget_StaticFields {
};
struct TriggerActionTarget_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TriggerActionTarget_c {
	Il2CppClass_1 _1;
	TriggerActionTarget_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TriggerActionTarget_VTable vtable;
};
struct COW_GamePlay_PKEJBLNBAHH_o {
	int32_t value__;
};
struct COW_GamePlay_PKEJBLNBAHH_StaticFields {
};
struct COW_GamePlay_PKEJBLNBAHH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PKEJBLNBAHH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PKEJBLNBAHH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PKEJBLNBAHH_VTable vtable;
};
struct COW_GamePlay_IBCNGFHOGJF_o {
	int32_t value__;
};
struct COW_GamePlay_IBCNGFHOGJF_StaticFields {
};
struct COW_GamePlay_IBCNGFHOGJF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_IBCNGFHOGJF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IBCNGFHOGJF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IBCNGFHOGJF_VTable vtable;
};
struct COW_GamePlay_ELMGJKHIIAA_OOGNAOCDCKD_o {
	int32_t value__;
};
struct COW_GamePlay_ELMGJKHIIAA_OOGNAOCDCKD_StaticFields {
};
struct COW_GamePlay_ELMGJKHIIAA_OOGNAOCDCKD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_ELMGJKHIIAA_OOGNAOCDCKD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ELMGJKHIIAA_OOGNAOCDCKD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ELMGJKHIIAA_OOGNAOCDCKD_VTable vtable;
};
struct COW_GamePlay_GHCGDHADFKI_o {
	int32_t value__;
};
struct COW_GamePlay_GHCGDHADFKI_StaticFields {
};
struct COW_GamePlay_GHCGDHADFKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GHCGDHADFKI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GHCGDHADFKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GHCGDHADFKI_VTable vtable;
};
struct COW_GamePlay_BODBFOBLNBG_o {
	int32_t value__;
};
struct COW_GamePlay_BODBFOBLNBG_StaticFields {
};
struct COW_GamePlay_BODBFOBLNBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BODBFOBLNBG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BODBFOBLNBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BODBFOBLNBG_VTable vtable;
};
struct ObjectSelector_SelectorType_o {
	int32_t value__;
};
struct ObjectSelector_SelectorType_StaticFields {
};
struct ObjectSelector_SelectorType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ObjectSelector_SelectorType_c {
	Il2CppClass_1 _1;
	ObjectSelector_SelectorType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ObjectSelector_SelectorType_VTable vtable;
};
struct COW_GamePlay_HPBIGLHLEDB_o {
	int32_t value__;
};
struct COW_GamePlay_HPBIGLHLEDB_StaticFields {
};
struct COW_GamePlay_HPBIGLHLEDB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_HPBIGLHLEDB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HPBIGLHLEDB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HPBIGLHLEDB_VTable vtable;
};
struct COW_GamePlay_SafeZone_PDAKFLCADHD_o {
	int32_t value__;
};
struct COW_GamePlay_SafeZone_PDAKFLCADHD_StaticFields {
};
struct COW_GamePlay_SafeZone_PDAKFLCADHD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_SafeZone_PDAKFLCADHD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SafeZone_PDAKFLCADHD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SafeZone_PDAKFLCADHD_VTable vtable;
};
struct MobileReplayEndMode_o {
	int32_t m_EndMode;
	int64_t m_EndTimeMS;
};
struct MobileReplayEndMode_StaticFields {
};
struct MobileReplayEndMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct MobileReplayEndMode_c {
	Il2CppClass_1 _1;
	MobileReplayEndMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MobileReplayEndMode_VTable vtable;
};
struct MobileReplayEndMode_ReplayEndMode_o {
	int32_t value__;
};
struct MobileReplayEndMode_ReplayEndMode_StaticFields {
};
struct MobileReplayEndMode_ReplayEndMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct MobileReplayEndMode_ReplayEndMode_c {
	Il2CppClass_1 _1;
	MobileReplayEndMode_ReplayEndMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MobileReplayEndMode_ReplayEndMode_VTable vtable;
};
struct MobileReplayEndMode_ReplayState_o {
	int32_t value__;
};
struct MobileReplayEndMode_ReplayState_StaticFields {
};
struct MobileReplayEndMode_ReplayState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct MobileReplayEndMode_ReplayState_c {
	Il2CppClass_1 _1;
	MobileReplayEndMode_ReplayState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MobileReplayEndMode_ReplayState_VTable vtable;
};
struct COW_EMatchEventGroup_o {
	int32_t value__;
};
struct COW_EMatchEventGroup_StaticFields {
};
struct COW_EMatchEventGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EMatchEventGroup_c {
	Il2CppClass_1 _1;
	COW_EMatchEventGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EMatchEventGroup_VTable vtable;
};
struct COW_EMobileReplayErrorCodek_o {
	int32_t value__;
};
struct COW_EMobileReplayErrorCodek_StaticFields {
};
struct COW_EMobileReplayErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EMobileReplayErrorCodek_c {
	Il2CppClass_1 _1;
	COW_EMobileReplayErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EMobileReplayErrorCodek_VTable vtable;
};
struct COW_EHighlightMemoryLevel_o {
	int32_t value__;
};
struct COW_EHighlightMemoryLevel_StaticFields {
};
struct COW_EHighlightMemoryLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EHighlightMemoryLevel_c {
	Il2CppClass_1 _1;
	COW_EHighlightMemoryLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EHighlightMemoryLevel_VTable vtable;
};
struct COW_EChangeToSaveChannel_o {
	int32_t value__;
};
struct COW_EChangeToSaveChannel_StaticFields {
};
struct COW_EChangeToSaveChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EChangeToSaveChannel_c {
	Il2CppClass_1 _1;
	COW_EChangeToSaveChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EChangeToSaveChannel_VTable vtable;
};
struct COW_EReplayPlayType_o {
	int32_t value__;
};
struct COW_EReplayPlayType_StaticFields {
};
struct COW_EReplayPlayType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EReplayPlayType_c {
	Il2CppClass_1 _1;
	COW_EReplayPlayType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EReplayPlayType_VTable vtable;
};
struct COW_EnterReplayMode_o {
	int32_t value__;
};
struct COW_EnterReplayMode_StaticFields {
};
struct COW_EnterReplayMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EnterReplayMode_c {
	Il2CppClass_1 _1;
	COW_EnterReplayMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EnterReplayMode_VTable vtable;
};
struct COW_GamePlay_EIKAGDFDAGA_o {
	int32_t value__;
};
struct COW_GamePlay_EIKAGDFDAGA_StaticFields {
};
struct COW_GamePlay_EIKAGDFDAGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_EIKAGDFDAGA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EIKAGDFDAGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EIKAGDFDAGA_VTable vtable;
};
struct COW_GamePlay_ACEJDLLPENP_o {
	int32_t value__;
};
struct COW_GamePlay_ACEJDLLPENP_StaticFields {
};
struct COW_GamePlay_ACEJDLLPENP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_ACEJDLLPENP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ACEJDLLPENP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ACEJDLLPENP_VTable vtable;
};
struct COW_GamePlay_CDGIBMNOJAH_o {
	int32_t value__;
};
struct COW_GamePlay_CDGIBMNOJAH_StaticFields {
};
struct COW_GamePlay_CDGIBMNOJAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_CDGIBMNOJAH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CDGIBMNOJAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CDGIBMNOJAH_VTable vtable;
};
struct COW_Gameplay_MultiplePlayerWereWolvesGame_EChatShowType_o {
	int32_t value__;
};
struct COW_Gameplay_MultiplePlayerWereWolvesGame_EChatShowType_StaticFields {
};
struct COW_Gameplay_MultiplePlayerWereWolvesGame_EChatShowType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_MultiplePlayerWereWolvesGame_EChatShowType_c {
	Il2CppClass_1 _1;
	COW_Gameplay_MultiplePlayerWereWolvesGame_EChatShowType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_MultiplePlayerWereWolvesGame_EChatShowType_VTable vtable;
};
struct COW_GamePlay_HOGIDKJLKGA_o {
	uint8_t value__;
};
struct COW_GamePlay_HOGIDKJLKGA_StaticFields {
};
struct COW_GamePlay_HOGIDKJLKGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_HOGIDKJLKGA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HOGIDKJLKGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HOGIDKJLKGA_VTable vtable;
};
struct COW_GamePlay_OGGHMCPNGOI_o {
	uint8_t value__;
};
struct COW_GamePlay_OGGHMCPNGOI_StaticFields {
};
struct COW_GamePlay_OGGHMCPNGOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OGGHMCPNGOI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OGGHMCPNGOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OGGHMCPNGOI_VTable vtable;
};
struct COW_GamePlay_GFCEKNKJFOM_o {
	int32_t value__;
};
struct COW_GamePlay_GFCEKNKJFOM_StaticFields {
};
struct COW_GamePlay_GFCEKNKJFOM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GFCEKNKJFOM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GFCEKNKJFOM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GFCEKNKJFOM_VTable vtable;
};
struct COW_GamePlay_DBNMCJLEFJI_o {
	int32_t value__;
};
struct COW_GamePlay_DBNMCJLEFJI_StaticFields {
};
struct COW_GamePlay_DBNMCJLEFJI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_DBNMCJLEFJI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DBNMCJLEFJI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DBNMCJLEFJI_VTable vtable;
};
struct COW_GamePlay_KNAMGLCMJEA_o {
	int32_t value__;
};
struct COW_GamePlay_KNAMGLCMJEA_StaticFields {
};
struct COW_GamePlay_KNAMGLCMJEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_KNAMGLCMJEA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KNAMGLCMJEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KNAMGLCMJEA_VTable vtable;
};
struct COW_GamePlay_BFLPOPFAFKH_o {
	int32_t value__;
};
struct COW_GamePlay_BFLPOPFAFKH_StaticFields {
};
struct COW_GamePlay_BFLPOPFAFKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BFLPOPFAFKH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BFLPOPFAFKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BFLPOPFAFKH_VTable vtable;
};
struct COW_GamePlay_DNAOKDFCOKC_o {
	UnityEngine_Vector3_o GAMMEIDKJHK;
	UnityEngine_Vector3_o JNLGFLFLBHO;
	float FFDIOGPKCKF;
};
struct COW_GamePlay_DNAOKDFCOKC_StaticFields {
};
struct COW_GamePlay_DNAOKDFCOKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_DNAOKDFCOKC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DNAOKDFCOKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DNAOKDFCOKC_VTable vtable;
};
struct COW_GamePlay_HMIHPKDDJPH_INEFEOILAJK_o {
	int32_t value__;
};
struct COW_GamePlay_HMIHPKDDJPH_INEFEOILAJK_StaticFields {
};
struct COW_GamePlay_HMIHPKDDJPH_INEFEOILAJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_HMIHPKDDJPH_INEFEOILAJK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HMIHPKDDJPH_INEFEOILAJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HMIHPKDDJPH_INEFEOILAJK_VTable vtable;
};
struct COW_GamePlay_FFMLDBMJFNE_MFMNJMBFGJN_o {
	int32_t value__;
};
struct COW_GamePlay_FFMLDBMJFNE_MFMNJMBFGJN_StaticFields {
};
struct COW_GamePlay_FFMLDBMJFNE_MFMNJMBFGJN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_FFMLDBMJFNE_MFMNJMBFGJN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FFMLDBMJFNE_MFMNJMBFGJN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FFMLDBMJFNE_MFMNJMBFGJN_VTable vtable;
};
struct COW_GamePlay_NINIAICGABH_APOFFOFKNKL_o {
	int32_t value__;
};
struct COW_GamePlay_NINIAICGABH_APOFFOFKNKL_StaticFields {
};
struct COW_GamePlay_NINIAICGABH_APOFFOFKNKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NINIAICGABH_APOFFOFKNKL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NINIAICGABH_APOFFOFKNKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NINIAICGABH_APOFFOFKNKL_VTable vtable;
};
struct COW_GamePlay_NINIAICGABH_DIBMCCIKFKI_o {
	int32_t value__;
};
struct COW_GamePlay_NINIAICGABH_DIBMCCIKFKI_StaticFields {
};
struct COW_GamePlay_NINIAICGABH_DIBMCCIKFKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NINIAICGABH_DIBMCCIKFKI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NINIAICGABH_DIBMCCIKFKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NINIAICGABH_DIBMCCIKFKI_VTable vtable;
};
struct COW_GamePlay_KNPHJGOCEJE_APOFFOFKNKL_o {
	int32_t value__;
};
struct COW_GamePlay_KNPHJGOCEJE_APOFFOFKNKL_StaticFields {
};
struct COW_GamePlay_KNPHJGOCEJE_APOFFOFKNKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_KNPHJGOCEJE_APOFFOFKNKL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KNPHJGOCEJE_APOFFOFKNKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KNPHJGOCEJE_APOFFOFKNKL_VTable vtable;
};
struct COW_GamePlay_KNPHJGOCEJE_DIBMCCIKFKI_o {
	int32_t value__;
};
struct COW_GamePlay_KNPHJGOCEJE_DIBMCCIKFKI_StaticFields {
};
struct COW_GamePlay_KNPHJGOCEJE_DIBMCCIKFKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_KNPHJGOCEJE_DIBMCCIKFKI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KNPHJGOCEJE_DIBMCCIKFKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KNPHJGOCEJE_DIBMCCIKFKI_VTable vtable;
};
struct COW_GamePlay_DDAGFGODIPE_APOFFOFKNKL_o {
	int32_t value__;
};
struct COW_GamePlay_DDAGFGODIPE_APOFFOFKNKL_StaticFields {
};
struct COW_GamePlay_DDAGFGODIPE_APOFFOFKNKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_DDAGFGODIPE_APOFFOFKNKL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DDAGFGODIPE_APOFFOFKNKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DDAGFGODIPE_APOFFOFKNKL_VTable vtable;
};
struct COW_GamePlay_DDAGFGODIPE_DIBMCCIKFKI_o {
	int32_t value__;
};
struct COW_GamePlay_DDAGFGODIPE_DIBMCCIKFKI_StaticFields {
};
struct COW_GamePlay_DDAGFGODIPE_DIBMCCIKFKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_DDAGFGODIPE_DIBMCCIKFKI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DDAGFGODIPE_DIBMCCIKFKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DDAGFGODIPE_DIBMCCIKFKI_VTable vtable;
};
struct COW_GamePlay_KBALOLBEIKO_o {
	int32_t KEMKEGGBCDD;
	UnityEngine_Vector3_o HEMOLFDLINA;
	UnityEngine_Vector3_o BGEBFMKHGMP;
	UnityEngine_Vector3_o DEBPAAKBOOG;
	float OJGNBJELDEM;
	uint32_t EEJFKEMBIMM;
	uint32_t LBADOGBCBMJ;
	System_Collections_Generic_List_GBLINCELKAG__o* DOJKOJLGHML;
};
struct COW_GamePlay_KBALOLBEIKO_StaticFields {
};
struct COW_GamePlay_KBALOLBEIKO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KBALOLBEIKO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KBALOLBEIKO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KBALOLBEIKO_VTable vtable;
};
struct COW_GamePlay_MPLOBNECDLC_o {
	COW_GamePlay_GBLINCELKAG_o* ICMKPIIEPMF;
	int32_t LBADOGBCBMJ;
	bool PNOEMAIMKJE;
	bool AFNGFJOONPC;
};
struct COW_GamePlay_MPLOBNECDLC_StaticFields {
};
struct COW_GamePlay_MPLOBNECDLC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MPLOBNECDLC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MPLOBNECDLC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MPLOBNECDLC_VTable vtable;
};
struct COW_GamePlay_JFAPPOPKIAK_o {
	int32_t LGIMFPCBALH;
	float HJDGMPAAPMG;
	float OGAKJMALKOH;
	UnityEngine_Vector3_o DKMKCBJBBHH;
	UnityEngine_Vector3_o MBDIFDGKIAB;
	System_Collections_Generic_List_float__o* GMOFNIIMKBF;
};
struct COW_GamePlay_JFAPPOPKIAK_StaticFields {
};
struct COW_GamePlay_JFAPPOPKIAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JFAPPOPKIAK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JFAPPOPKIAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JFAPPOPKIAK_VTable vtable;
};
struct COW_GamePlay_NMJJKCJFFMC_o {
	uint32_t EEJFKEMBIMM;
	int32_t GEPIPPKAIBK;
	System_Collections_Generic_List_float__o* OODNDENBDGM;
	COW_GamePlay_IHAAMHPPLMG_o PJKBDOJLDNN;
	System_Collections_Generic_Dictionary_int__JFAPPOPKIAK__o* DHLBMKBFNIA;
};
struct COW_GamePlay_NMJJKCJFFMC_StaticFields {
};
struct COW_GamePlay_NMJJKCJFFMC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NMJJKCJFFMC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NMJJKCJFFMC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NMJJKCJFFMC_VTable vtable;
};
struct COW_GamePlay_FNCMBMMKLLI_IALJILGPBEL_o {
	int32_t value__;
};
struct COW_GamePlay_FNCMBMMKLLI_IALJILGPBEL_StaticFields {
};
struct COW_GamePlay_FNCMBMMKLLI_IALJILGPBEL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_FNCMBMMKLLI_IALJILGPBEL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FNCMBMMKLLI_IALJILGPBEL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FNCMBMMKLLI_IALJILGPBEL_VTable vtable;
};
struct COW_GamePlay_Player_JFBHFGOMMOJ_o {
	int32_t value__;
};
struct COW_GamePlay_Player_JFBHFGOMMOJ_StaticFields {
};
struct COW_GamePlay_Player_JFBHFGOMMOJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Player_JFBHFGOMMOJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_JFBHFGOMMOJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_JFBHFGOMMOJ_VTable vtable;
};
struct COW_GamePlay_Player_ICNNKDBKFKA_o {
	int32_t value__;
};
struct COW_GamePlay_Player_ICNNKDBKFKA_StaticFields {
};
struct COW_GamePlay_Player_ICNNKDBKFKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Player_ICNNKDBKFKA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_ICNNKDBKFKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_ICNNKDBKFKA_VTable vtable;
};
struct COW_GamePlay_Player_DFKKGHCFGNM_o {
	int32_t value__;
};
struct COW_GamePlay_Player_DFKKGHCFGNM_StaticFields {
};
struct COW_GamePlay_Player_DFKKGHCFGNM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Player_DFKKGHCFGNM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_DFKKGHCFGNM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_DFKKGHCFGNM_VTable vtable;
};
struct COW_GamePlay_Player_NILHJAFNEJL_o {
	int32_t value__;
};
struct COW_GamePlay_Player_NILHJAFNEJL_StaticFields {
};
struct COW_GamePlay_Player_NILHJAFNEJL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Player_NILHJAFNEJL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_NILHJAFNEJL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_NILHJAFNEJL_VTable vtable;
};
struct COW_GamePlay_Player_PPNGPELLBJO_o {
	int32_t value__;
};
struct COW_GamePlay_Player_PPNGPELLBJO_StaticFields {
};
struct COW_GamePlay_Player_PPNGPELLBJO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Player_PPNGPELLBJO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_PPNGPELLBJO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_PPNGPELLBJO_VTable vtable;
};
struct COW_GamePlay_Player_GBJAEPHNFMD_o {
	int32_t value__;
};
struct COW_GamePlay_Player_GBJAEPHNFMD_StaticFields {
};
struct COW_GamePlay_Player_GBJAEPHNFMD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Player_GBJAEPHNFMD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_GBJAEPHNFMD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_GBJAEPHNFMD_VTable vtable;
};
struct COW_GamePlay_Player_MOIJLENBKNL_o {
	int32_t value__;
};
struct COW_GamePlay_Player_MOIJLENBKNL_StaticFields {
};
struct COW_GamePlay_Player_MOIJLENBKNL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Player_MOIJLENBKNL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_MOIJLENBKNL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_MOIJLENBKNL_VTable vtable;
};
struct COW_GamePlay_Player_ABPCCGDJHIA_o {
	int32_t value__;
};
struct COW_GamePlay_Player_ABPCCGDJHIA_StaticFields {
};
struct COW_GamePlay_Player_ABPCCGDJHIA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Player_ABPCCGDJHIA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_ABPCCGDJHIA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_ABPCCGDJHIA_VTable vtable;
};
struct COW_GamePlay_Player_CFEIIJELOMC_o {
	int32_t value__;
};
struct COW_GamePlay_Player_CFEIIJELOMC_StaticFields {
};
struct COW_GamePlay_Player_CFEIIJELOMC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Player_CFEIIJELOMC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_CFEIIJELOMC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_CFEIIJELOMC_VTable vtable;
};
struct COW_GamePlay_Player_NOAKLBNJKAM_o {
	int32_t value__;
};
struct COW_GamePlay_Player_NOAKLBNJKAM_StaticFields {
};
struct COW_GamePlay_Player_NOAKLBNJKAM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Player_NOAKLBNJKAM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_NOAKLBNJKAM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_NOAKLBNJKAM_VTable vtable;
};
struct COW_GamePlay_Player_EPDJJKGINPC_o {
	int32_t value__;
};
struct COW_GamePlay_Player_EPDJJKGINPC_StaticFields {
};
struct COW_GamePlay_Player_EPDJJKGINPC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Player_EPDJJKGINPC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_EPDJJKGINPC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_EPDJJKGINPC_VTable vtable;
};
struct COW_GamePlay_Player_ODHBJJAOEBA_o {
	int32_t value__;
};
struct COW_GamePlay_Player_ODHBJJAOEBA_StaticFields {
};
struct COW_GamePlay_Player_ODHBJJAOEBA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Player_ODHBJJAOEBA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_ODHBJJAOEBA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_ODHBJJAOEBA_VTable vtable;
};
struct COW_GamePlay_Player_GHCOKFDGCNF_o {
	int32_t value__;
};
struct COW_GamePlay_Player_GHCOKFDGCNF_StaticFields {
};
struct COW_GamePlay_Player_GHCOKFDGCNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Player_GHCOKFDGCNF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_GHCOKFDGCNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_GHCOKFDGCNF_VTable vtable;
};
struct COW_GamePlay_Player_KDIHGOHFFFC_o {
	int32_t value__;
};
struct COW_GamePlay_Player_KDIHGOHFFFC_StaticFields {
};
struct COW_GamePlay_Player_KDIHGOHFFFC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Player_KDIHGOHFFFC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_KDIHGOHFFFC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_KDIHGOHFFFC_VTable vtable;
};
struct COW_GamePlay_Player_HCKOJDGLJCI_o {
	int32_t value__;
};
struct COW_GamePlay_Player_HCKOJDGLJCI_StaticFields {
};
struct COW_GamePlay_Player_HCKOJDGLJCI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Player_HCKOJDGLJCI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_HCKOJDGLJCI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_HCKOJDGLJCI_VTable vtable;
};
struct COW_GamePlay_Player_FFPMOBMCAHM_o {
	int32_t value__;
};
struct COW_GamePlay_Player_FFPMOBMCAHM_StaticFields {
};
struct COW_GamePlay_Player_FFPMOBMCAHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Player_FFPMOBMCAHM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_FFPMOBMCAHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_FFPMOBMCAHM_VTable vtable;
};
struct COW_GamePlay_JHIDEJDNDEH_o {
	int32_t value__;
};
struct COW_GamePlay_JHIDEJDNDEH_StaticFields {
};
struct COW_GamePlay_JHIDEJDNDEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_JHIDEJDNDEH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JHIDEJDNDEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JHIDEJDNDEH_VTable vtable;
};
struct COW_GamePlay_FKGOPDGDGIJ_o {
	int32_t value__;
};
struct COW_GamePlay_FKGOPDGDGIJ_StaticFields {
};
struct COW_GamePlay_FKGOPDGDGIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_FKGOPDGDGIJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FKGOPDGDGIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FKGOPDGDGIJ_VTable vtable;
};
struct COW_GamePlay_BKMCNDDOMDG_o {
	int32_t value__;
};
struct COW_GamePlay_BKMCNDDOMDG_StaticFields {
};
struct COW_GamePlay_BKMCNDDOMDG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BKMCNDDOMDG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BKMCNDDOMDG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BKMCNDDOMDG_VTable vtable;
};
struct COW_GamePlay_BDJFKJJNNFC_o {
	int32_t value__;
};
struct COW_GamePlay_BDJFKJJNNFC_StaticFields {
};
struct COW_GamePlay_BDJFKJJNNFC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BDJFKJJNNFC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BDJFKJJNNFC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BDJFKJJNNFC_VTable vtable;
};
struct COW_GamePlay_MILCMIMPDMG_o {
	bool GIIHANDHOJN;
	uint32_t NJJJFACOFBK;
	int32_t NEEMKIBGLAJ;
	int32_t PBLGFLLMHKE;
	uint32_t BLJGDHDMCEF;
	uint32_t PNBHJDLGNHA;
	float LKPHFIHBJOK;
	float FDODJNENOBH;
	float GEKMPNALOEI;
	float JGJIALDMFDN;
};
struct COW_GamePlay_MILCMIMPDMG_StaticFields {
};
struct COW_GamePlay_MILCMIMPDMG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MILCMIMPDMG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MILCMIMPDMG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MILCMIMPDMG_VTable vtable;
};
struct COW_GamePlay_IKBGGPAEFDO_o {
	int32_t value__;
};
struct COW_GamePlay_IKBGGPAEFDO_StaticFields {
};
struct COW_GamePlay_IKBGGPAEFDO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_IKBGGPAEFDO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IKBGGPAEFDO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IKBGGPAEFDO_VTable vtable;
};
struct COW_GamePlay_NKNHDJPCHNO_o {
	int32_t value__;
};
struct COW_GamePlay_NKNHDJPCHNO_StaticFields {
};
struct COW_GamePlay_NKNHDJPCHNO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NKNHDJPCHNO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NKNHDJPCHNO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NKNHDJPCHNO_VTable vtable;
};
struct COW_GamePlay_APEFHKOKAIJ_o {
	int32_t value__;
};
struct COW_GamePlay_APEFHKOKAIJ_StaticFields {
};
struct COW_GamePlay_APEFHKOKAIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_APEFHKOKAIJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_APEFHKOKAIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_APEFHKOKAIJ_VTable vtable;
};
struct COW_GamePlay_OHHHJLJHCKI_o {
	int32_t value__;
};
struct COW_GamePlay_OHHHJLJHCKI_StaticFields {
};
struct COW_GamePlay_OHHHJLJHCKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OHHHJLJHCKI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OHHHJLJHCKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OHHHJLJHCKI_VTable vtable;
};
struct COW_GamePlay_PKNONKBDBBK_o {
	int32_t value__;
};
struct COW_GamePlay_PKNONKBDBBK_StaticFields {
};
struct COW_GamePlay_PKNONKBDBBK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PKNONKBDBBK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PKNONKBDBBK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PKNONKBDBBK_VTable vtable;
};
struct COW_GamePlay_PlayerAttributes_ALOFBFIPBIE_o {
	int32_t value__;
};
struct COW_GamePlay_PlayerAttributes_ALOFBFIPBIE_StaticFields {
};
struct COW_GamePlay_PlayerAttributes_ALOFBFIPBIE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PlayerAttributes_ALOFBFIPBIE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAttributes_ALOFBFIPBIE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAttributes_ALOFBFIPBIE_VTable vtable;
};
struct COW_GamePlay_PlayerAttributes_MHEBOCMJHPI_o {
	int32_t value__;
};
struct COW_GamePlay_PlayerAttributes_MHEBOCMJHPI_StaticFields {
};
struct COW_GamePlay_PlayerAttributes_MHEBOCMJHPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PlayerAttributes_MHEBOCMJHPI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAttributes_MHEBOCMJHPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAttributes_MHEBOCMJHPI_VTable vtable;
};
struct COW_GamePlay_PlayerAttributes_FKPCPMHMIBD_o {
	int32_t value__;
};
struct COW_GamePlay_PlayerAttributes_FKPCPMHMIBD_StaticFields {
};
struct COW_GamePlay_PlayerAttributes_FKPCPMHMIBD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PlayerAttributes_FKPCPMHMIBD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAttributes_FKPCPMHMIBD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAttributes_FKPCPMHMIBD_VTable vtable;
};
struct COW_GamePlay_PlayerAttributes_MOBOKIKGNED_o {
	int32_t value__;
};
struct COW_GamePlay_PlayerAttributes_MOBOKIKGNED_StaticFields {
};
struct COW_GamePlay_PlayerAttributes_MOBOKIKGNED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PlayerAttributes_MOBOKIKGNED_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAttributes_MOBOKIKGNED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAttributes_MOBOKIKGNED_VTable vtable;
};
struct COW_GamePlay_PlayerAttributes_FALFAOPADON_o {
	int32_t value__;
};
struct COW_GamePlay_PlayerAttributes_FALFAOPADON_StaticFields {
};
struct COW_GamePlay_PlayerAttributes_FALFAOPADON_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PlayerAttributes_FALFAOPADON_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAttributes_FALFAOPADON_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAttributes_FALFAOPADON_VTable vtable;
};
struct COW_GamePlay_PlayerAttributes_JMELIDNPEPN_o {
	int32_t value__;
};
struct COW_GamePlay_PlayerAttributes_JMELIDNPEPN_StaticFields {
};
struct COW_GamePlay_PlayerAttributes_JMELIDNPEPN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PlayerAttributes_JMELIDNPEPN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAttributes_JMELIDNPEPN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAttributes_JMELIDNPEPN_VTable vtable;
};
struct COW_GamePlay_INMPHMMJOHB_o {
	int32_t value__;
};
struct COW_GamePlay_INMPHMMJOHB_StaticFields {
};
struct COW_GamePlay_INMPHMMJOHB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_INMPHMMJOHB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_INMPHMMJOHB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_INMPHMMJOHB_VTable vtable;
};
struct COW_GamePlay_AKOPKPIDGEJ_OOCNCAKCHNO_o {
	int32_t value__;
};
struct COW_GamePlay_AKOPKPIDGEJ_OOCNCAKCHNO_StaticFields {
};
struct COW_GamePlay_AKOPKPIDGEJ_OOCNCAKCHNO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_AKOPKPIDGEJ_OOCNCAKCHNO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AKOPKPIDGEJ_OOCNCAKCHNO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AKOPKPIDGEJ_OOCNCAKCHNO_VTable vtable;
};
struct COW_GamePlay_AKOPKPIDGEJ_HHMOMGDFCCJ_o {
	int32_t value__;
};
struct COW_GamePlay_AKOPKPIDGEJ_HHMOMGDFCCJ_StaticFields {
};
struct COW_GamePlay_AKOPKPIDGEJ_HHMOMGDFCCJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_AKOPKPIDGEJ_HHMOMGDFCCJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AKOPKPIDGEJ_HHMOMGDFCCJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AKOPKPIDGEJ_HHMOMGDFCCJ_VTable vtable;
};
struct COW_GamePlay_AKOPKPIDGEJ_INLCHHLNNPM_o {
	int32_t value__;
};
struct COW_GamePlay_AKOPKPIDGEJ_INLCHHLNNPM_StaticFields {
};
struct COW_GamePlay_AKOPKPIDGEJ_INLCHHLNNPM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_AKOPKPIDGEJ_INLCHHLNNPM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AKOPKPIDGEJ_INLCHHLNNPM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AKOPKPIDGEJ_INLCHHLNNPM_VTable vtable;
};
struct COW_GamePlay_ELAKFFAOGGM_o {
	int32_t value__;
};
struct COW_GamePlay_ELAKFFAOGGM_StaticFields {
};
struct COW_GamePlay_ELAKFFAOGGM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_ELAKFFAOGGM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ELAKFFAOGGM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ELAKFFAOGGM_VTable vtable;
};
struct COW_GamePlay_BOLNPMJFPDM_o {
	int32_t value__;
};
struct COW_GamePlay_BOLNPMJFPDM_StaticFields {
};
struct COW_GamePlay_BOLNPMJFPDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BOLNPMJFPDM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BOLNPMJFPDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BOLNPMJFPDM_VTable vtable;
};
struct COW_GamePlay_NPGIMBJABND_o {
	int32_t value__;
};
struct COW_GamePlay_NPGIMBJABND_StaticFields {
};
struct COW_GamePlay_NPGIMBJABND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NPGIMBJABND_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NPGIMBJABND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NPGIMBJABND_VTable vtable;
};
struct COW_GamePlay_DFCOJKIFMCL_o {
	int32_t value__;
};
struct COW_GamePlay_DFCOJKIFMCL_StaticFields {
};
struct COW_GamePlay_DFCOJKIFMCL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_DFCOJKIFMCL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DFCOJKIFMCL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DFCOJKIFMCL_VTable vtable;
};
struct COW_GamePlay_LOFAMHOINII_o {
	int32_t value__;
};
struct COW_GamePlay_LOFAMHOINII_StaticFields {
};
struct COW_GamePlay_LOFAMHOINII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LOFAMHOINII_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LOFAMHOINII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LOFAMHOINII_VTable vtable;
};
struct COW_GamePlay_IIKCPGJKPPK_o {
	float NBPDJAAAFBH;
};
struct COW_GamePlay_IIKCPGJKPPK_StaticFields {
};
struct COW_GamePlay_IIKCPGJKPPK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_MHFMGHJNAGJ;
	VirtualInvokeData _5_PKJNFPHDDEP;
	VirtualInvokeData _6_OLJEGAOCDHP;
	VirtualInvokeData _7_KBNDAJGBHNP;
	VirtualInvokeData _8_MFCAHCGIABI;
};
struct COW_GamePlay_IIKCPGJKPPK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IIKCPGJKPPK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IIKCPGJKPPK_VTable vtable;
};
struct COW_GamePlay_BELPCOAJIOF_o {
	int32_t value__;
};
struct COW_GamePlay_BELPCOAJIOF_StaticFields {
};
struct COW_GamePlay_BELPCOAJIOF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BELPCOAJIOF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BELPCOAJIOF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BELPCOAJIOF_VTable vtable;
};
struct COW_GamePlay_MFMBECGKCNM_o {
	int32_t value__;
};
struct COW_GamePlay_MFMBECGKCNM_StaticFields {
};
struct COW_GamePlay_MFMBECGKCNM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_MFMBECGKCNM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MFMBECGKCNM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MFMBECGKCNM_VTable vtable;
};
struct COW_GamePlay_FOFJEMOKAOH_CLCKGCKMDNE_o {
	int32_t value__;
};
struct COW_GamePlay_FOFJEMOKAOH_CLCKGCKMDNE_StaticFields {
};
struct COW_GamePlay_FOFJEMOKAOH_CLCKGCKMDNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_FOFJEMOKAOH_CLCKGCKMDNE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FOFJEMOKAOH_CLCKGCKMDNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FOFJEMOKAOH_CLCKGCKMDNE_VTable vtable;
};
struct COW_GamePlay_FOFJEMOKAOH_IEMPBCJNBCC_o {
	int32_t value__;
};
struct COW_GamePlay_FOFJEMOKAOH_IEMPBCJNBCC_StaticFields {
};
struct COW_GamePlay_FOFJEMOKAOH_IEMPBCJNBCC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_FOFJEMOKAOH_IEMPBCJNBCC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FOFJEMOKAOH_IEMPBCJNBCC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FOFJEMOKAOH_IEMPBCJNBCC_VTable vtable;
};
struct COW_GamePlay_FOFJEMOKAOH_JPGMOPJDINK_o {
	int32_t value__;
};
struct COW_GamePlay_FOFJEMOKAOH_JPGMOPJDINK_StaticFields {
};
struct COW_GamePlay_FOFJEMOKAOH_JPGMOPJDINK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_FOFJEMOKAOH_JPGMOPJDINK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FOFJEMOKAOH_JPGMOPJDINK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FOFJEMOKAOH_JPGMOPJDINK_VTable vtable;
};
struct COW_GamePlay_FOFJEMOKAOH_GKINMFIHGBD_o {
	int32_t value__;
};
struct COW_GamePlay_FOFJEMOKAOH_GKINMFIHGBD_StaticFields {
};
struct COW_GamePlay_FOFJEMOKAOH_GKINMFIHGBD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_FOFJEMOKAOH_GKINMFIHGBD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FOFJEMOKAOH_GKINMFIHGBD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FOFJEMOKAOH_GKINMFIHGBD_VTable vtable;
};
struct PrefabLightmapData_RendererInfo_o {
	UnityEngine_Renderer_o* renderer;
	int32_t lightmapIndex;
	UnityEngine_Vector4_o lightmapOffsetScale;
};
struct PrefabLightmapData_RendererInfo_StaticFields {
};
struct PrefabLightmapData_RendererInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PrefabLightmapData_RendererInfo_c {
	Il2CppClass_1 _1;
	PrefabLightmapData_RendererInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PrefabLightmapData_RendererInfo_VTable vtable;
};
struct COW_PreviewInputHandler_MouseButton_o {
	int32_t value__;
};
struct COW_PreviewInputHandler_MouseButton_StaticFields {
};
struct COW_PreviewInputHandler_MouseButton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_PreviewInputHandler_MouseButton_c {
	Il2CppClass_1 _1;
	COW_PreviewInputHandler_MouseButton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewInputHandler_MouseButton_VTable vtable;
};
struct COW_PreviewStoryCgComp_FULLCG_o {
	int32_t value__;
};
struct COW_PreviewStoryCgComp_FULLCG_StaticFields {
};
struct COW_PreviewStoryCgComp_FULLCG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_PreviewStoryCgComp_FULLCG_c {
	Il2CppClass_1 _1;
	COW_PreviewStoryCgComp_FULLCG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewStoryCgComp_FULLCG_VTable vtable;
};
struct COW_PreviewWeaponTransform_WeaponPreviewType_o {
	int32_t value__;
};
struct COW_PreviewWeaponTransform_WeaponPreviewType_StaticFields {
};
struct COW_PreviewWeaponTransform_WeaponPreviewType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_PreviewWeaponTransform_WeaponPreviewType_c {
	Il2CppClass_1 _1;
	COW_PreviewWeaponTransform_WeaponPreviewType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewWeaponTransform_WeaponPreviewType_VTable vtable;
};
struct COW_EReplayState_o {
	int32_t value__;
};
struct COW_EReplayState_StaticFields {
};
struct COW_EReplayState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EReplayState_c {
	Il2CppClass_1 _1;
	COW_EReplayState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EReplayState_VTable vtable;
};
struct COW_ReplayCamState_o {
	int32_t Mode;
	COW_GamePlay_IHAAMHPPLMG_o Id;
	UnityEngine_Vector3_o Position;
	UnityEngine_Quaternion_o Rotation;
};
struct COW_ReplayCamState_StaticFields {
};
struct COW_ReplayCamState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ReplayCamState_c {
	Il2CppClass_1 _1;
	COW_ReplayCamState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReplayCamState_VTable vtable;
};
struct AvatarExtraAmbient_Part_o {
	int32_t value__;
};
struct AvatarExtraAmbient_Part_StaticFields {
};
struct AvatarExtraAmbient_Part_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AvatarExtraAmbient_Part_c {
	Il2CppClass_1 _1;
	AvatarExtraAmbient_Part_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AvatarExtraAmbient_Part_VTable vtable;
};
struct COW_GamePlay_ColorLandDrawHelper_AODDJKBDMEA_o {
	uint8_t BPMHKJKGPPI;
	uint8_t HKNBHABJAJE;
	uint8_t ILOAOHNGCDL;
};
struct COW_GamePlay_ColorLandDrawHelper_AODDJKBDMEA_StaticFields {
};
struct COW_GamePlay_ColorLandDrawHelper_AODDJKBDMEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ColorLandDrawHelper_AODDJKBDMEA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ColorLandDrawHelper_AODDJKBDMEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ColorLandDrawHelper_AODDJKBDMEA_VTable vtable;
};
struct CSGameZoneAirDrop_EAirDropType_o {
	int32_t value__;
};
struct CSGameZoneAirDrop_EAirDropType_StaticFields {
};
struct CSGameZoneAirDrop_EAirDropType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct CSGameZoneAirDrop_EAirDropType_c {
	Il2CppClass_1 _1;
	CSGameZoneAirDrop_EAirDropType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CSGameZoneAirDrop_EAirDropType_VTable vtable;
};
struct COW_GamePlay_GAGILKKDDMJ_o {
	int32_t value__;
};
struct COW_GamePlay_GAGILKKDDMJ_StaticFields {
};
struct COW_GamePlay_GAGILKKDDMJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GAGILKKDDMJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GAGILKKDDMJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GAGILKKDDMJ_VTable vtable;
};
struct COW_GamePlay_BJOMPMJHDLC_o {
	int32_t value__;
};
struct COW_GamePlay_BJOMPMJHDLC_StaticFields {
};
struct COW_GamePlay_BJOMPMJHDLC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BJOMPMJHDLC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BJOMPMJHDLC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BJOMPMJHDLC_VTable vtable;
};
struct COW_GamePlay_BANECLJHGOD_o {
	int32_t value__;
};
struct COW_GamePlay_BANECLJHGOD_StaticFields {
};
struct COW_GamePlay_BANECLJHGOD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BANECLJHGOD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BANECLJHGOD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BANECLJHGOD_VTable vtable;
};
struct COW_GamePlay_MMAJAKIJNAJ_o {
	int32_t value__;
};
struct COW_GamePlay_MMAJAKIJNAJ_StaticFields {
};
struct COW_GamePlay_MMAJAKIJNAJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_MMAJAKIJNAJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MMAJAKIJNAJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MMAJAKIJNAJ_VTable vtable;
};
struct COW_GamePlay_BJEGMHIKHOH_o {
	int32_t value__;
};
struct COW_GamePlay_BJEGMHIKHOH_StaticFields {
};
struct COW_GamePlay_BJEGMHIKHOH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BJEGMHIKHOH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BJEGMHIKHOH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BJEGMHIKHOH_VTable vtable;
};
struct COW_GamePlay_GALMMGEIEHH_o {
	int32_t value__;
};
struct COW_GamePlay_GALMMGEIEHH_StaticFields {
};
struct COW_GamePlay_GALMMGEIEHH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GALMMGEIEHH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GALMMGEIEHH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GALMMGEIEHH_VTable vtable;
};
struct COW_GamePlay_FJDJHDEEFBP_o {
	int32_t DKILHIOBBBF;
	int32_t GJEHGIOJKCO;
	UnityEngine_GameObject_o* ECINOMEHBKA;
};
struct COW_GamePlay_FJDJHDEEFBP_StaticFields {
};
struct COW_GamePlay_FJDJHDEEFBP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FJDJHDEEFBP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FJDJHDEEFBP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FJDJHDEEFBP_VTable vtable;
};
struct COW_GamePlay_CHEEFJGDLEA_o {
	int32_t value__;
};
struct COW_GamePlay_CHEEFJGDLEA_StaticFields {
};
struct COW_GamePlay_CHEEFJGDLEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_CHEEFJGDLEA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CHEEFJGDLEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CHEEFJGDLEA_VTable vtable;
};
struct COW_GamePlay_BIFDEFBNCDK_o {
	int32_t value__;
};
struct COW_GamePlay_BIFDEFBNCDK_StaticFields {
};
struct COW_GamePlay_BIFDEFBNCDK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BIFDEFBNCDK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BIFDEFBNCDK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BIFDEFBNCDK_VTable vtable;
};
struct MeteorEffectController_MeteorShowerTime_o {
	System_DateTime_o startTime;
	System_DateTime_o endTime;
	bool isRandom;
};
struct MeteorEffectController_MeteorShowerTime_StaticFields {
};
struct MeteorEffectController_MeteorShowerTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct MeteorEffectController_MeteorShowerTime_c {
	Il2CppClass_1 _1;
	MeteorEffectController_MeteorShowerTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MeteorEffectController_MeteorShowerTime_VTable vtable;
};
struct COW_GamePlay_BOFOLAACODN_o {
	int32_t value__;
};
struct COW_GamePlay_BOFOLAACODN_StaticFields {
};
struct COW_GamePlay_BOFOLAACODN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_BOFOLAACODN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BOFOLAACODN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BOFOLAACODN_VTable vtable;
};
struct COW_GamePlay_DNLNDBDCGHM_o {
	int32_t value__;
};
struct COW_GamePlay_DNLNDBDCGHM_StaticFields {
};
struct COW_GamePlay_DNLNDBDCGHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_DNLNDBDCGHM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DNLNDBDCGHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DNLNDBDCGHM_VTable vtable;
};
struct COW_GamePlay_NKDDKDPPCGG_o {
	int32_t value__;
};
struct COW_GamePlay_NKDDKDPPCGG_StaticFields {
};
struct COW_GamePlay_NKDDKDPPCGG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NKDDKDPPCGG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NKDDKDPPCGG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NKDDKDPPCGG_VTable vtable;
};
struct COW_GamePlay_PNDELHDACMC_o {
	int32_t value__;
};
struct COW_GamePlay_PNDELHDACMC_StaticFields {
};
struct COW_GamePlay_PNDELHDACMC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PNDELHDACMC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PNDELHDACMC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PNDELHDACMC_VTable vtable;
};
struct COW_GamePlay_SceneEditAgent_DGCONIIKHBL_o {
	int32_t value__;
};
struct COW_GamePlay_SceneEditAgent_DGCONIIKHBL_StaticFields {
};
struct COW_GamePlay_SceneEditAgent_DGCONIIKHBL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_SceneEditAgent_DGCONIIKHBL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditAgent_DGCONIIKHBL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditAgent_DGCONIIKHBL_VTable vtable;
};
struct COW_GamePlay_SceneEditAgent_FHDDNFIDNLP_o {
	int32_t value__;
};
struct COW_GamePlay_SceneEditAgent_FHDDNFIDNLP_StaticFields {
};
struct COW_GamePlay_SceneEditAgent_FHDDNFIDNLP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_SceneEditAgent_FHDDNFIDNLP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditAgent_FHDDNFIDNLP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditAgent_FHDDNFIDNLP_VTable vtable;
};
struct COW_GamePlay_SceneEditAgent_OJLNGFLPIEA_o {
	int32_t value__;
};
struct COW_GamePlay_SceneEditAgent_OJLNGFLPIEA_StaticFields {
};
struct COW_GamePlay_SceneEditAgent_OJLNGFLPIEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_SceneEditAgent_OJLNGFLPIEA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditAgent_OJLNGFLPIEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditAgent_OJLNGFLPIEA_VTable vtable;
};
struct COW_GamePlay_OAHOIHCMOLG_o {
	int32_t value__;
};
struct COW_GamePlay_OAHOIHCMOLG_StaticFields {
};
struct COW_GamePlay_OAHOIHCMOLG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OAHOIHCMOLG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OAHOIHCMOLG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OAHOIHCMOLG_VTable vtable;
};
struct COW_GamePlay_LMGDBDJCNEO_o {
	int32_t value__;
};
struct COW_GamePlay_LMGDBDJCNEO_StaticFields {
};
struct COW_GamePlay_LMGDBDJCNEO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LMGDBDJCNEO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LMGDBDJCNEO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LMGDBDJCNEO_VTable vtable;
};
struct COW_GamePlay_FFDCDKNGNDC_o {
	int32_t value__;
};
struct COW_GamePlay_FFDCDKNGNDC_StaticFields {
};
struct COW_GamePlay_FFDCDKNGNDC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_FFDCDKNGNDC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FFDCDKNGNDC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FFDCDKNGNDC_VTable vtable;
};
struct COW_GamePlay_NCACOPBEJMB_o {
	int32_t value__;
};
struct COW_GamePlay_NCACOPBEJMB_StaticFields {
};
struct COW_GamePlay_NCACOPBEJMB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NCACOPBEJMB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NCACOPBEJMB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NCACOPBEJMB_VTable vtable;
};
struct COW_GamePlay_AGNAHKFAODH_o {
	int32_t value__;
};
struct COW_GamePlay_AGNAHKFAODH_StaticFields {
};
struct COW_GamePlay_AGNAHKFAODH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_AGNAHKFAODH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AGNAHKFAODH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AGNAHKFAODH_VTable vtable;
};
struct COW_GamePlay_GFMGHINNKKD_o {
	int32_t value__;
};
struct COW_GamePlay_GFMGHINNKKD_StaticFields {
};
struct COW_GamePlay_GFMGHINNKKD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GFMGHINNKKD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GFMGHINNKKD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GFMGHINNKKD_VTable vtable;
};
struct COW_GamePlay_LELAGCIPKKO_o {
	int32_t IGBLOIIPOPJ;
	uint32_t NOGHLFJKBGN;
};
struct COW_GamePlay_LELAGCIPKKO_StaticFields {
};
struct COW_GamePlay_LELAGCIPKKO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LELAGCIPKKO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LELAGCIPKKO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LELAGCIPKKO_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectBase_BGBLPAEDCGB_o {
	int32_t value__;
};
struct COW_GamePlay_SceneEditObjectBase_BGBLPAEDCGB_StaticFields {
};
struct COW_GamePlay_SceneEditObjectBase_BGBLPAEDCGB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_SceneEditObjectBase_BGBLPAEDCGB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectBase_BGBLPAEDCGB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectBase_BGBLPAEDCGB_VTable vtable;
};
struct SceneEditObjectMeshCombiner_ShaderType_o {
	int32_t value__;
};
struct SceneEditObjectMeshCombiner_ShaderType_StaticFields {
};
struct SceneEditObjectMeshCombiner_ShaderType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct SceneEditObjectMeshCombiner_ShaderType_c {
	Il2CppClass_1 _1;
	SceneEditObjectMeshCombiner_ShaderType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SceneEditObjectMeshCombiner_ShaderType_VTable vtable;
};
struct SceneEditObjectMeshCombiner_CombineTextureKey_o {
	int32_t texture_index0;
	int32_t texture_index1;
	int32_t texture_index2;
	int32_t texture_index3;
};
struct SceneEditObjectMeshCombiner_CombineTextureKey_StaticFields {
};
struct SceneEditObjectMeshCombiner_CombineTextureKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SceneEditObjectMeshCombiner_CombineTextureKey_c {
	Il2CppClass_1 _1;
	SceneEditObjectMeshCombiner_CombineTextureKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SceneEditObjectMeshCombiner_CombineTextureKey_VTable vtable;
};
struct COW_UIModelSceneEdit_CDNDownLoad_EDownLoadType_o {
	int32_t value__;
};
struct COW_UIModelSceneEdit_CDNDownLoad_EDownLoadType_StaticFields {
};
struct COW_UIModelSceneEdit_CDNDownLoad_EDownLoadType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelSceneEdit_CDNDownLoad_EDownLoadType_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_CDNDownLoad_EDownLoadType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_CDNDownLoad_EDownLoadType_VTable vtable;
};
struct COW_GamePlay_JOFEMGFILIA_o {
	int32_t value__;
};
struct COW_GamePlay_JOFEMGFILIA_StaticFields {
};
struct COW_GamePlay_JOFEMGFILIA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_JOFEMGFILIA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JOFEMGFILIA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JOFEMGFILIA_VTable vtable;
};
struct COW_GamePlay_IIDECBNLDNA_o {
	int32_t value__;
};
struct COW_GamePlay_IIDECBNLDNA_StaticFields {
};
struct COW_GamePlay_IIDECBNLDNA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_IIDECBNLDNA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IIDECBNLDNA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IIDECBNLDNA_VTable vtable;
};
struct COW_GamePlay_LOCIDJPIMLO_AOPELEAKNED_o {
	int32_t value__;
};
struct COW_GamePlay_LOCIDJPIMLO_AOPELEAKNED_StaticFields {
};
struct COW_GamePlay_LOCIDJPIMLO_AOPELEAKNED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LOCIDJPIMLO_AOPELEAKNED_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LOCIDJPIMLO_AOPELEAKNED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LOCIDJPIMLO_AOPELEAKNED_VTable vtable;
};
struct COW_GamePlay_LOCIDJPIMLO_LAGEPFBEHNP_o {
	int32_t value__;
};
struct COW_GamePlay_LOCIDJPIMLO_LAGEPFBEHNP_StaticFields {
};
struct COW_GamePlay_LOCIDJPIMLO_LAGEPFBEHNP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LOCIDJPIMLO_LAGEPFBEHNP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LOCIDJPIMLO_LAGEPFBEHNP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LOCIDJPIMLO_LAGEPFBEHNP_VTable vtable;
};
struct COW_GamePlay_LOCIDJPIMLO_ALCFHDNECMC_o {
	int32_t value__;
};
struct COW_GamePlay_LOCIDJPIMLO_ALCFHDNECMC_StaticFields {
};
struct COW_GamePlay_LOCIDJPIMLO_ALCFHDNECMC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LOCIDJPIMLO_ALCFHDNECMC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LOCIDJPIMLO_ALCFHDNECMC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LOCIDJPIMLO_ALCFHDNECMC_VTable vtable;
};
struct COW_GamePlay_LOCIDJPIMLO_HDEDCCEBDKA_o {
	int32_t value__;
};
struct COW_GamePlay_LOCIDJPIMLO_HDEDCCEBDKA_StaticFields {
};
struct COW_GamePlay_LOCIDJPIMLO_HDEDCCEBDKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LOCIDJPIMLO_HDEDCCEBDKA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LOCIDJPIMLO_HDEDCCEBDKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LOCIDJPIMLO_HDEDCCEBDKA_VTable vtable;
};
struct COW_GamePlay_LOCIDJPIMLO_HAJCBCOPDLI_o {
	int32_t value__;
};
struct COW_GamePlay_LOCIDJPIMLO_HAJCBCOPDLI_StaticFields {
};
struct COW_GamePlay_LOCIDJPIMLO_HAJCBCOPDLI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LOCIDJPIMLO_HAJCBCOPDLI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LOCIDJPIMLO_HAJCBCOPDLI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LOCIDJPIMLO_HAJCBCOPDLI_VTable vtable;
};
struct COW_GamePlay_OKFHPELIJPP_o {
	int32_t value__;
};
struct COW_GamePlay_OKFHPELIJPP_StaticFields {
};
struct COW_GamePlay_OKFHPELIJPP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OKFHPELIJPP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OKFHPELIJPP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OKFHPELIJPP_VTable vtable;
};
struct COW_GamePlay_KOCIPMAOMCC_o {
	int32_t value__;
};
struct COW_GamePlay_KOCIPMAOMCC_StaticFields {
};
struct COW_GamePlay_KOCIPMAOMCC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_KOCIPMAOMCC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KOCIPMAOMCC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KOCIPMAOMCC_VTable vtable;
};
struct COW_GamePlay_MFAHGFEPODA_o {
	int32_t value__;
};
struct COW_GamePlay_MFAHGFEPODA_StaticFields {
};
struct COW_GamePlay_MFAHGFEPODA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_MFAHGFEPODA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MFAHGFEPODA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MFAHGFEPODA_VTable vtable;
};
struct COW_GamePlay_IBALADKODPD_o {
	int32_t value__;
};
struct COW_GamePlay_IBALADKODPD_StaticFields {
};
struct COW_GamePlay_IBALADKODPD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_IBALADKODPD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IBALADKODPD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IBALADKODPD_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_EBlockEditProjectType_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_BlockEdit_EBlockEditProjectType_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_EBlockEditProjectType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_BlockEdit_EBlockEditProjectType_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_EBlockEditProjectType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_EBlockEditProjectType_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_TypeInfo_o {
	System_String_o* m_FullType;
};
struct COW_Gameplay_UGC_BlockEdit_TypeInfo_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_TypeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_TypeInfo_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_UIDataBlockType_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_BlockEdit_UIDataBlockType_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_UIDataBlockType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_BlockEdit_UIDataBlockType_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_UIDataBlockType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_UIDataBlockType_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_EditorValueType_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_BlockEdit_EditorValueType_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_EditorValueType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_BlockEdit_EditorValueType_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_EditorValueType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_EditorValueType_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_UpdateType_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_BlockEdit_UpdateType_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_UpdateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_BlockEdit_UpdateType_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_UpdateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_UpdateType_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_ImportUserBlockDataError_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_BlockEdit_ImportUserBlockDataError_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_ImportUserBlockDataError_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_BlockEdit_ImportUserBlockDataError_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_ImportUserBlockDataError_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_ImportUserBlockDataError_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_OverrideExportReport_o {
	bool Succeed;
	bool Overriden;
};
struct COW_Gameplay_UGC_BlockEdit_OverrideExportReport_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_OverrideExportReport_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_OverrideExportReport_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_OverrideExportReport_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_OverrideExportReport_VTable vtable;
};
struct COW_GamePlay_CABKKILKHNJ_o {
	int32_t value__;
};
struct COW_GamePlay_CABKKILKHNJ_StaticFields {
};
struct COW_GamePlay_CABKKILKHNJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_CABKKILKHNJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CABKKILKHNJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CABKKILKHNJ_VTable vtable;
};
struct COW_ParaCate_o {
	int32_t value__;
};
struct COW_ParaCate_StaticFields {
};
struct COW_ParaCate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ParaCate_c {
	Il2CppClass_1 _1;
	COW_ParaCate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ParaCate_VTable vtable;
};
struct COW_EBEPopWndType_o {
	int32_t value__;
};
struct COW_EBEPopWndType_StaticFields {
};
struct COW_EBEPopWndType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EBEPopWndType_c {
	Il2CppClass_1 _1;
	COW_EBEPopWndType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EBEPopWndType_VTable vtable;
};
struct COW_GamePlay_OFBKCGAJOPK_o {
	int32_t value__;
};
struct COW_GamePlay_OFBKCGAJOPK_StaticFields {
};
struct COW_GamePlay_OFBKCGAJOPK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OFBKCGAJOPK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OFBKCGAJOPK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OFBKCGAJOPK_VTable vtable;
};
struct COW_EBEDevOnlyRule_o {
	int32_t value__;
};
struct COW_EBEDevOnlyRule_StaticFields {
};
struct COW_EBEDevOnlyRule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EBEDevOnlyRule_c {
	Il2CppClass_1 _1;
	COW_EBEDevOnlyRule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EBEDevOnlyRule_VTable vtable;
};
struct COW_EBEPropertyHideRule_o {
	int32_t value__;
};
struct COW_EBEPropertyHideRule_StaticFields {
};
struct COW_EBEPropertyHideRule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EBEPropertyHideRule_c {
	Il2CppClass_1 _1;
	COW_EBEPropertyHideRule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EBEPropertyHideRule_VTable vtable;
};
struct COW_HsvColor_o {
	double H;
	double S;
	double V;
};
struct COW_HsvColor_StaticFields {
};
struct COW_HsvColor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_HsvColor_c {
	Il2CppClass_1 _1;
	COW_HsvColor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HsvColor_VTable vtable;
};
struct COW_GamePlay_NCMKCPGHJII_o {
	int32_t value__;
};
struct COW_GamePlay_NCMKCPGHJII_StaticFields {
};
struct COW_GamePlay_NCMKCPGHJII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NCMKCPGHJII_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NCMKCPGHJII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NCMKCPGHJII_VTable vtable;
};
struct COW_GamePlay_NBKAEMNMHHD_MHANCNOJODI_o {
	int32_t value__;
};
struct COW_GamePlay_NBKAEMNMHHD_MHANCNOJODI_StaticFields {
};
struct COW_GamePlay_NBKAEMNMHHD_MHANCNOJODI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NBKAEMNMHHD_MHANCNOJODI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NBKAEMNMHHD_MHANCNOJODI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NBKAEMNMHHD_MHANCNOJODI_VTable vtable;
};
struct COW_Gameplay_UGC_EditorEntityData_ECategory_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_EditorEntityData_ECategory_StaticFields {
};
struct COW_Gameplay_UGC_EditorEntityData_ECategory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_EditorEntityData_ECategory_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_EditorEntityData_ECategory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_EditorEntityData_ECategory_VTable vtable;
};
struct COW_Gameplay_UGC_UGCSoundEntity_ESoundState_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCSoundEntity_ESoundState_StaticFields {
};
struct COW_Gameplay_UGC_UGCSoundEntity_ESoundState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCSoundEntity_ESoundState_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCSoundEntity_ESoundState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCSoundEntity_ESoundState_VTable vtable;
};
struct ESceneEditItemBoxWeaponType_o {
	uint32_t value__;
};
struct ESceneEditItemBoxWeaponType_StaticFields {
};
struct ESceneEditItemBoxWeaponType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ESceneEditItemBoxWeaponType_c {
	Il2CppClass_1 _1;
	ESceneEditItemBoxWeaponType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ESceneEditItemBoxWeaponType_VTable vtable;
};
struct ESceneEditItemBoxItemBigType_o {
	uint32_t value__;
};
struct ESceneEditItemBoxItemBigType_StaticFields {
};
struct ESceneEditItemBoxItemBigType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ESceneEditItemBoxItemBigType_c {
	Il2CppClass_1 _1;
	ESceneEditItemBoxItemBigType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ESceneEditItemBoxItemBigType_VTable vtable;
};
struct ESceneEditItemBoxItemSmallType_o {
	uint32_t value__;
};
struct ESceneEditItemBoxItemSmallType_StaticFields {
};
struct ESceneEditItemBoxItemSmallType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ESceneEditItemBoxItemSmallType_c {
	Il2CppClass_1 _1;
	ESceneEditItemBoxItemSmallType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ESceneEditItemBoxItemSmallType_VTable vtable;
};
struct SceneEditItemAttributeUIType_o {
	int32_t value__;
};
struct SceneEditItemAttributeUIType_StaticFields {
};
struct SceneEditItemAttributeUIType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct SceneEditItemAttributeUIType_c {
	Il2CppClass_1 _1;
	SceneEditItemAttributeUIType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SceneEditItemAttributeUIType_VTable vtable;
};
struct COW_GamePlay_DKGJGKHLOPB_o {
	int32_t value__;
};
struct COW_GamePlay_DKGJGKHLOPB_StaticFields {
};
struct COW_GamePlay_DKGJGKHLOPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_DKGJGKHLOPB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DKGJGKHLOPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DKGJGKHLOPB_VTable vtable;
};
struct COW_GamePlay_KPHGAGKIEMF_PJJHMCOAOIH_o {
	int32_t value__;
};
struct COW_GamePlay_KPHGAGKIEMF_PJJHMCOAOIH_StaticFields {
};
struct COW_GamePlay_KPHGAGKIEMF_PJJHMCOAOIH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_KPHGAGKIEMF_PJJHMCOAOIH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPHGAGKIEMF_PJJHMCOAOIH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPHGAGKIEMF_PJJHMCOAOIH_VTable vtable;
};
struct COW_GamePlay_EJBLEFHMGGE_o {
	int32_t value__;
};
struct COW_GamePlay_EJBLEFHMGGE_StaticFields {
};
struct COW_GamePlay_EJBLEFHMGGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_EJBLEFHMGGE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EJBLEFHMGGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EJBLEFHMGGE_VTable vtable;
};
struct COW_GamePlay_NCDPJEBJFEB_o {
	int32_t value__;
};
struct COW_GamePlay_NCDPJEBJFEB_StaticFields {
};
struct COW_GamePlay_NCDPJEBJFEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_NCDPJEBJFEB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NCDPJEBJFEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NCDPJEBJFEB_VTable vtable;
};
struct COW_UGCBlockResRefConfigData_EUGCResourceSaveType_o {
	int32_t value__;
};
struct COW_UGCBlockResRefConfigData_EUGCResourceSaveType_StaticFields {
};
struct COW_UGCBlockResRefConfigData_EUGCResourceSaveType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UGCBlockResRefConfigData_EUGCResourceSaveType_c {
	Il2CppClass_1 _1;
	COW_UGCBlockResRefConfigData_EUGCResourceSaveType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCBlockResRefConfigData_EUGCResourceSaveType_VTable vtable;
};
struct COW_UGCOptionalResConfigData_EUGCOptionalResLevel_o {
	int32_t value__;
};
struct COW_UGCOptionalResConfigData_EUGCOptionalResLevel_StaticFields {
};
struct COW_UGCOptionalResConfigData_EUGCOptionalResLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UGCOptionalResConfigData_EUGCOptionalResLevel_c {
	Il2CppClass_1 _1;
	COW_UGCOptionalResConfigData_EUGCOptionalResLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCOptionalResConfigData_EUGCOptionalResLevel_VTable vtable;
};
struct COW_UGCOptionalResConfigData_EUGCOptionalResDownloadType_o {
	int32_t value__;
};
struct COW_UGCOptionalResConfigData_EUGCOptionalResDownloadType_StaticFields {
};
struct COW_UGCOptionalResConfigData_EUGCOptionalResDownloadType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UGCOptionalResConfigData_EUGCOptionalResDownloadType_c {
	Il2CppClass_1 _1;
	COW_UGCOptionalResConfigData_EUGCOptionalResDownloadType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCOptionalResConfigData_EUGCOptionalResDownloadType_VTable vtable;
};
struct COW_Gameplay_UGC_EUGCMapResourceInfoState_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_EUGCMapResourceInfoState_StaticFields {
};
struct COW_Gameplay_UGC_EUGCMapResourceInfoState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_EUGCMapResourceInfoState_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_EUGCMapResourceInfoState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_EUGCMapResourceInfoState_VTable vtable;
};
struct ImageTool_TextureParam_o {
	int32_t format;
	int32_t width;
	int32_t height;
	int32_t offset;
	int32_t length;
};
struct ImageTool_TextureParam_StaticFields {
};
struct ImageTool_TextureParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ImageTool_TextureParam_c {
	Il2CppClass_1 _1;
	ImageTool_TextureParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ImageTool_TextureParam_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceForGameData_EPackageOrABType_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCResourceForGameData_EPackageOrABType_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceForGameData_EPackageOrABType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCResourceForGameData_EPackageOrABType_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceForGameData_EPackageOrABType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceForGameData_EPackageOrABType_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_EDownloadStatus_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_EDownloadStatus_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_EDownloadStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_EDownloadStatus_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_EDownloadStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_EDownloadStatus_VTable vtable;
};
struct COW_Gameplay_UGC_EPropAttribute_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_EPropAttribute_StaticFields {
};
struct COW_Gameplay_UGC_EPropAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_EPropAttribute_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_EPropAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_EPropAttribute_VTable vtable;
};
struct COW_UGCTimestampLocString_ETimestampFormatstyle_o {
	int32_t value__;
};
struct COW_UGCTimestampLocString_ETimestampFormatstyle_StaticFields {
};
struct COW_UGCTimestampLocString_ETimestampFormatstyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UGCTimestampLocString_ETimestampFormatstyle_c {
	Il2CppClass_1 _1;
	COW_UGCTimestampLocString_ETimestampFormatstyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTimestampLocString_ETimestampFormatstyle_VTable vtable;
};
struct COW_UIComponentsController_ComponentsType_o {
	int32_t value__;
};
struct COW_UIComponentsController_ComponentsType_StaticFields {
};
struct COW_UIComponentsController_ComponentsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIComponentsController_ComponentsType_c {
	Il2CppClass_1 _1;
	COW_UIComponentsController_ComponentsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIComponentsController_ComponentsType_VTable vtable;
};
struct ReactUI_UIVariableBindActive_TransitionModeEnum_o {
	int32_t value__;
};
struct ReactUI_UIVariableBindActive_TransitionModeEnum_StaticFields {
};
struct ReactUI_UIVariableBindActive_TransitionModeEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ReactUI_UIVariableBindActive_TransitionModeEnum_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindActive_TransitionModeEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindActive_TransitionModeEnum_VTable vtable;
};
struct ReactUI_UIVariableBindBool_BooleanLogic_o {
	int32_t value__;
};
struct ReactUI_UIVariableBindBool_BooleanLogic_StaticFields {
};
struct ReactUI_UIVariableBindBool_BooleanLogic_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ReactUI_UIVariableBindBool_BooleanLogic_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindBool_BooleanLogic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindBool_BooleanLogic_VTable vtable;
};
struct ReactUI_UIVariableBindBool_CompareModeEnum_o {
	int32_t value__;
};
struct ReactUI_UIVariableBindBool_CompareModeEnum_StaticFields {
};
struct ReactUI_UIVariableBindBool_CompareModeEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ReactUI_UIVariableBindBool_CompareModeEnum_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindBool_CompareModeEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindBool_CompareModeEnum_VTable vtable;
};
struct ReactUI_UIVariableBindColorByInteger_ColorPair_o {
	int32_t index;
	UnityEngine_Color_o color;
};
struct ReactUI_UIVariableBindColorByInteger_ColorPair_StaticFields {
};
struct ReactUI_UIVariableBindColorByInteger_ColorPair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_UIVariableBindColorByInteger_ColorPair_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindColorByInteger_ColorPair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindColorByInteger_ColorPair_VTable vtable;
};
struct ReactUI_UIVariableBindHelper_VarBindData_o {
	System_String_o* m_varName;
	System_Reflection_PropertyInfo_o* m_prop;
	System_Reflection_FieldInfo_o* m_field;
};
struct ReactUI_UIVariableBindHelper_VarBindData_StaticFields {
};
struct ReactUI_UIVariableBindHelper_VarBindData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_UIVariableBindHelper_VarBindData_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindHelper_VarBindData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindHelper_VarBindData_VTable vtable;
};
struct ReactUI_UIVariableBindHelper_EventBindData_o {
	System_String_o* m_eventName;
	System_Reflection_MethodInfo_o* m_method;
};
struct ReactUI_UIVariableBindHelper_EventBindData_StaticFields {
};
struct ReactUI_UIVariableBindHelper_EventBindData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_UIVariableBindHelper_EventBindData_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindHelper_EventBindData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindHelper_EventBindData_VTable vtable;
};
struct ReactUI_UIVariableBindHelper_GameObjectBindData_o {
	System_String_o* m_varName;
	System_Reflection_PropertyInfo_o* m_prop;
	System_Reflection_FieldInfo_o* m_field;
};
struct ReactUI_UIVariableBindHelper_GameObjectBindData_StaticFields {
};
struct ReactUI_UIVariableBindHelper_GameObjectBindData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_UIVariableBindHelper_GameObjectBindData_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindHelper_GameObjectBindData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindHelper_GameObjectBindData_VTable vtable;
};
struct ReactUI_UIVariableBindImage_EFitSizeType_o {
	int32_t value__;
};
struct ReactUI_UIVariableBindImage_EFitSizeType_StaticFields {
};
struct ReactUI_UIVariableBindImage_EFitSizeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ReactUI_UIVariableBindImage_EFitSizeType_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindImage_EFitSizeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindImage_EFitSizeType_VTable vtable;
};
struct ReactUI_UIVariableBindRectTransByBool_RectTransModeEnum_o {
	int32_t value__;
};
struct ReactUI_UIVariableBindRectTransByBool_RectTransModeEnum_StaticFields {
};
struct ReactUI_UIVariableBindRectTransByBool_RectTransModeEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ReactUI_UIVariableBindRectTransByBool_RectTransModeEnum_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindRectTransByBool_RectTransModeEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindRectTransByBool_RectTransModeEnum_VTable vtable;
};
struct ReactUI_UIVariableBindSpriteResource_EFitSizeType_o {
	int32_t value__;
};
struct ReactUI_UIVariableBindSpriteResource_EFitSizeType_StaticFields {
};
struct ReactUI_UIVariableBindSpriteResource_EFitSizeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ReactUI_UIVariableBindSpriteResource_EFitSizeType_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindSpriteResource_EFitSizeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindSpriteResource_EFitSizeType_VTable vtable;
};
struct ReactUI_UIVariableType_o {
	int32_t value__;
};
struct ReactUI_UIVariableType_StaticFields {
};
struct ReactUI_UIVariableType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ReactUI_UIVariableType_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableType_VTable vtable;
};
struct COW_KDBounds_o {
	UnityEngine_Vector3_o min;
	UnityEngine_Vector3_o max;
};
struct COW_KDBounds_StaticFields {
};
struct COW_KDBounds_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_KDBounds_c {
	Il2CppClass_1 _1;
	COW_KDBounds_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_KDBounds_VTable vtable;
};
struct message_OAMCFBDOEHM_NGPIPAPMNNF_o {
	int32_t value__;
};
struct message_OAMCFBDOEHM_NGPIPAPMNNF_StaticFields {
};
struct message_OAMCFBDOEHM_NGPIPAPMNNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OAMCFBDOEHM_NGPIPAPMNNF_c {
	Il2CppClass_1 _1;
	message_OAMCFBDOEHM_NGPIPAPMNNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OAMCFBDOEHM_NGPIPAPMNNF_VTable vtable;
};
struct message_OAMCFBDOEHM_NFOFAFMNKOL_o {
	int32_t value__;
};
struct message_OAMCFBDOEHM_NFOFAFMNKOL_StaticFields {
};
struct message_OAMCFBDOEHM_NFOFAFMNKOL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OAMCFBDOEHM_NFOFAFMNKOL_c {
	Il2CppClass_1 _1;
	message_OAMCFBDOEHM_NFOFAFMNKOL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OAMCFBDOEHM_NFOFAFMNKOL_VTable vtable;
};
struct COW_Gameplay_UGC_EUGCFuncState_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_EUGCFuncState_StaticFields {
};
struct COW_Gameplay_UGC_EUGCFuncState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_EUGCFuncState_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_EUGCFuncState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_EUGCFuncState_VTable vtable;
};
struct COW_Gameplay_UGC_ZONE_TYPE_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_ZONE_TYPE_StaticFields {
};
struct COW_Gameplay_UGC_ZONE_TYPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_ZONE_TYPE_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_ZONE_TYPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_ZONE_TYPE_VTable vtable;
};
struct COW_GamePlay_GECEMDDEIMI_o {
	uint8_t value__;
};
struct COW_GamePlay_GECEMDDEIMI_StaticFields {
};
struct COW_GamePlay_GECEMDDEIMI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GECEMDDEIMI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GECEMDDEIMI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GECEMDDEIMI_VTable vtable;
};
struct COW_GamePlay_ParachutejumpCarController_GFGIBNBHKMA_o {
	int32_t value__;
};
struct COW_GamePlay_ParachutejumpCarController_GFGIBNBHKMA_StaticFields {
};
struct COW_GamePlay_ParachutejumpCarController_GFGIBNBHKMA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_ParachutejumpCarController_GFGIBNBHKMA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ParachutejumpCarController_GFGIBNBHKMA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ParachutejumpCarController_GFGIBNBHKMA_VTable vtable;
};
struct COW_GamePlay_AIHPLELAKPC_AJBNFOODJLK_o {
	uint8_t value__;
};
struct COW_GamePlay_AIHPLELAKPC_AJBNFOODJLK_StaticFields {
};
struct COW_GamePlay_AIHPLELAKPC_AJBNFOODJLK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_AIHPLELAKPC_AJBNFOODJLK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AIHPLELAKPC_AJBNFOODJLK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AIHPLELAKPC_AJBNFOODJLK_VTable vtable;
};
struct COW_GamePlay_Vehicle_LPMLHDAIIGO_o {
	int32_t value__;
};
struct COW_GamePlay_Vehicle_LPMLHDAIIGO_StaticFields {
};
struct COW_GamePlay_Vehicle_LPMLHDAIIGO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_Vehicle_LPMLHDAIIGO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Vehicle_LPMLHDAIIGO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Vehicle_LPMLHDAIIGO_VTable vtable;
};
struct EControlMode_o {
	int32_t value__;
};
struct EControlMode_StaticFields {
};
struct EControlMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct EControlMode_c {
	Il2CppClass_1 _1;
	EControlMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EControlMode_VTable vtable;
};
struct COW_GamePlay_VehicleEffect_ICJLIMLLBGE_o {
	int32_t value__;
};
struct COW_GamePlay_VehicleEffect_ICJLIMLLBGE_StaticFields {
};
struct COW_GamePlay_VehicleEffect_ICJLIMLLBGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_VehicleEffect_ICJLIMLLBGE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleEffect_ICJLIMLLBGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleEffect_ICJLIMLLBGE_VTable vtable;
};
struct COW_GamePlay_VehicleEffect_OKIJKJCNHAC_o {
	int32_t value__;
};
struct COW_GamePlay_VehicleEffect_OKIJKJCNHAC_StaticFields {
};
struct COW_GamePlay_VehicleEffect_OKIJKJCNHAC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_VehicleEffect_OKIJKJCNHAC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleEffect_OKIJKJCNHAC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleEffect_OKIJKJCNHAC_VTable vtable;
};
struct COW_GamePlay_VehicleEffect_JILIKHOBEEB_o {
	int32_t value__;
};
struct COW_GamePlay_VehicleEffect_JILIKHOBEEB_StaticFields {
};
struct COW_GamePlay_VehicleEffect_JILIKHOBEEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_VehicleEffect_JILIKHOBEEB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleEffect_JILIKHOBEEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleEffect_JILIKHOBEEB_VTable vtable;
};
struct COW_GamePlay_HBJABBMEKJA_o {
	uint32_t NLNHAJMBEMP;
	UnityEngine_TrailRenderer_o* FBFCCDAJLCN;
};
struct COW_GamePlay_HBJABBMEKJA_StaticFields {
};
struct COW_GamePlay_HBJABBMEKJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HBJABBMEKJA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HBJABBMEKJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HBJABBMEKJA_VTable vtable;
};
struct COW_GamePlay_CDBAHCKKEDF_o {
	int32_t value__;
};
struct COW_GamePlay_CDBAHCKKEDF_StaticFields {
};
struct COW_GamePlay_CDBAHCKKEDF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_CDBAHCKKEDF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CDBAHCKKEDF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CDBAHCKKEDF_VTable vtable;
};
struct COW_GamePlay_VerticleViewPlayer_BFDCCHEBJNA_o {
	int32_t value__;
};
struct COW_GamePlay_VerticleViewPlayer_BFDCCHEBJNA_StaticFields {
};
struct COW_GamePlay_VerticleViewPlayer_BFDCCHEBJNA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_VerticleViewPlayer_BFDCCHEBJNA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VerticleViewPlayer_BFDCCHEBJNA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VerticleViewPlayer_BFDCCHEBJNA_VTable vtable;
};
struct COW_GamePlay_VerticleViewPlayer_MALHBPHIEKK_o {
	int32_t value__;
};
struct COW_GamePlay_VerticleViewPlayer_MALHBPHIEKK_StaticFields {
};
struct COW_GamePlay_VerticleViewPlayer_MALHBPHIEKK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_VerticleViewPlayer_MALHBPHIEKK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VerticleViewPlayer_MALHBPHIEKK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VerticleViewPlayer_MALHBPHIEKK_VTable vtable;
};
struct COW_GamePlay_VerticleViewPlayer_FIFHCAHDAKJ_o {
	int32_t value__;
};
struct COW_GamePlay_VerticleViewPlayer_FIFHCAHDAKJ_StaticFields {
};
struct COW_GamePlay_VerticleViewPlayer_FIFHCAHDAKJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_VerticleViewPlayer_FIFHCAHDAKJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VerticleViewPlayer_FIFHCAHDAKJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VerticleViewPlayer_FIFHCAHDAKJ_VTable vtable;
};
struct COW_ChannelState_o {
	int32_t value__;
};
struct COW_ChannelState_StaticFields {
};
struct COW_ChannelState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ChannelState_c {
	Il2CppClass_1 _1;
	COW_ChannelState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ChannelState_VTable vtable;
};
struct COW_EGameVoiceListenMode_o {
	int32_t value__;
};
struct COW_EGameVoiceListenMode_StaticFields {
};
struct COW_EGameVoiceListenMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EGameVoiceListenMode_c {
	Il2CppClass_1 _1;
	COW_EGameVoiceListenMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EGameVoiceListenMode_VTable vtable;
};
struct COW_GameVoiceEngine_EChannelPauseReason_o {
	int32_t value__;
};
struct COW_GameVoiceEngine_EChannelPauseReason_StaticFields {
};
struct COW_GameVoiceEngine_EChannelPauseReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GameVoiceEngine_EChannelPauseReason_c {
	Il2CppClass_1 _1;
	COW_GameVoiceEngine_EChannelPauseReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameVoiceEngine_EChannelPauseReason_VTable vtable;
};
struct EGameVoiceEvent_o {
	int32_t value__;
};
struct EGameVoiceEvent_StaticFields {
};
struct EGameVoiceEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct EGameVoiceEvent_c {
	Il2CppClass_1 _1;
	EGameVoiceEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EGameVoiceEvent_VTable vtable;
};
struct EGameVoiceType_o {
	int32_t value__;
};
struct EGameVoiceType_StaticFields {
};
struct EGameVoiceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct EGameVoiceType_c {
	Il2CppClass_1 _1;
	EGameVoiceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EGameVoiceType_VTable vtable;
};
struct COW_LocalNotificationManager_NotifyType_o {
	int32_t value__;
};
struct COW_LocalNotificationManager_NotifyType_StaticFields {
};
struct COW_LocalNotificationManager_NotifyType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_LocalNotificationManager_NotifyType_c {
	Il2CppClass_1 _1;
	COW_LocalNotificationManager_NotifyType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LocalNotificationManager_NotifyType_VTable vtable;
};
struct COW_LocalNotificationManager_Action_o {
	int32_t value__;
};
struct COW_LocalNotificationManager_Action_StaticFields {
};
struct COW_LocalNotificationManager_Action_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_LocalNotificationManager_Action_c {
	Il2CppClass_1 _1;
	COW_LocalNotificationManager_Action_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LocalNotificationManager_Action_VTable vtable;
};
struct COW_LocalNotificationManager_AuthroizationPhase_o {
	int32_t value__;
};
struct COW_LocalNotificationManager_AuthroizationPhase_StaticFields {
};
struct COW_LocalNotificationManager_AuthroizationPhase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_LocalNotificationManager_AuthroizationPhase_c {
	Il2CppClass_1 _1;
	COW_LocalNotificationManager_AuthroizationPhase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LocalNotificationManager_AuthroizationPhase_VTable vtable;
};
struct COW_LobbyServiceConnectionHandler_FreatureCache_o {
	System_String_o* feature_name;
	System_Byte_array* feature_data;
	uint32_t data_len;
	uint32_t data_crc;
};
struct COW_LobbyServiceConnectionHandler_FreatureCache_StaticFields {
};
struct COW_LobbyServiceConnectionHandler_FreatureCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyServiceConnectionHandler_FreatureCache_c {
	Il2CppClass_1 _1;
	COW_LobbyServiceConnectionHandler_FreatureCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyServiceConnectionHandler_FreatureCache_VTable vtable;
};
struct COW_EPresenceListType_o {
	int32_t value__;
};
struct COW_EPresenceListType_StaticFields {
};
struct COW_EPresenceListType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EPresenceListType_c {
	Il2CppClass_1 _1;
	COW_EPresenceListType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPresenceListType_VTable vtable;
};
struct message_CIKPIKDDDKE_o {
	int32_t value__;
};
struct message_CIKPIKDDDKE_StaticFields {
};
struct message_CIKPIKDDDKE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_CIKPIKDDDKE_c {
	Il2CppClass_1 _1;
	message_CIKPIKDDDKE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CIKPIKDDDKE_VTable vtable;
};
struct message_DFONNIPJHNK_o {
	int32_t value__;
};
struct message_DFONNIPJHNK_StaticFields {
};
struct message_DFONNIPJHNK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DFONNIPJHNK_c {
	Il2CppClass_1 _1;
	message_DFONNIPJHNK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DFONNIPJHNK_VTable vtable;
};
struct message_LOFJGLAEKMI_o {
	int32_t value__;
};
struct message_LOFJGLAEKMI_StaticFields {
};
struct message_LOFJGLAEKMI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LOFJGLAEKMI_c {
	Il2CppClass_1 _1;
	message_LOFJGLAEKMI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LOFJGLAEKMI_VTable vtable;
};
struct message_JGCIHIFHCGI_o {
	int32_t value__;
};
struct message_JGCIHIFHCGI_StaticFields {
};
struct message_JGCIHIFHCGI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JGCIHIFHCGI_c {
	Il2CppClass_1 _1;
	message_JGCIHIFHCGI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JGCIHIFHCGI_VTable vtable;
};
struct message_DICENMJKIOD_o {
	int32_t value__;
};
struct message_DICENMJKIOD_StaticFields {
};
struct message_DICENMJKIOD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DICENMJKIOD_c {
	Il2CppClass_1 _1;
	message_DICENMJKIOD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DICENMJKIOD_VTable vtable;
};
struct message_KBNOHOIJMJH_o {
	int32_t value__;
};
struct message_KBNOHOIJMJH_StaticFields {
};
struct message_KBNOHOIJMJH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KBNOHOIJMJH_c {
	Il2CppClass_1 _1;
	message_KBNOHOIJMJH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KBNOHOIJMJH_VTable vtable;
};
struct message_POPICADMKJO_o {
	int32_t value__;
};
struct message_POPICADMKJO_StaticFields {
};
struct message_POPICADMKJO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_POPICADMKJO_c {
	Il2CppClass_1 _1;
	message_POPICADMKJO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_POPICADMKJO_VTable vtable;
};
struct message_EANKGGDJMPF_o {
	int32_t value__;
};
struct message_EANKGGDJMPF_StaticFields {
};
struct message_EANKGGDJMPF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EANKGGDJMPF_c {
	Il2CppClass_1 _1;
	message_EANKGGDJMPF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EANKGGDJMPF_VTable vtable;
};
struct message_IIMGCEBMNKM_o {
	int32_t value__;
};
struct message_IIMGCEBMNKM_StaticFields {
};
struct message_IIMGCEBMNKM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IIMGCEBMNKM_c {
	Il2CppClass_1 _1;
	message_IIMGCEBMNKM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IIMGCEBMNKM_VTable vtable;
};
struct message_PPLLICKANOE_o {
	int32_t value__;
};
struct message_PPLLICKANOE_StaticFields {
};
struct message_PPLLICKANOE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PPLLICKANOE_c {
	Il2CppClass_1 _1;
	message_PPLLICKANOE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PPLLICKANOE_VTable vtable;
};
struct message_OPNCEEBBMJH_o {
	uint32_t value__;
};
struct message_OPNCEEBBMJH_StaticFields {
};
struct message_OPNCEEBBMJH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OPNCEEBBMJH_c {
	Il2CppClass_1 _1;
	message_OPNCEEBBMJH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OPNCEEBBMJH_VTable vtable;
};
struct message_BKODMMFCJMM_o {
	uint32_t value__;
};
struct message_BKODMMFCJMM_StaticFields {
};
struct message_BKODMMFCJMM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BKODMMFCJMM_c {
	Il2CppClass_1 _1;
	message_BKODMMFCJMM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BKODMMFCJMM_VTable vtable;
};
struct message_PHIFIIFMJKP_o {
	uint32_t value__;
};
struct message_PHIFIIFMJKP_StaticFields {
};
struct message_PHIFIIFMJKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PHIFIIFMJKP_c {
	Il2CppClass_1 _1;
	message_PHIFIIFMJKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PHIFIIFMJKP_VTable vtable;
};
struct message_PKCEFACBDMP_o {
	uint32_t value__;
};
struct message_PKCEFACBDMP_StaticFields {
};
struct message_PKCEFACBDMP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PKCEFACBDMP_c {
	Il2CppClass_1 _1;
	message_PKCEFACBDMP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PKCEFACBDMP_VTable vtable;
};
struct message_FBCAHNCLMDC_o {
	uint32_t value__;
};
struct message_FBCAHNCLMDC_StaticFields {
};
struct message_FBCAHNCLMDC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_FBCAHNCLMDC_c {
	Il2CppClass_1 _1;
	message_FBCAHNCLMDC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FBCAHNCLMDC_VTable vtable;
};
struct message_DGNDKMLMLPM_o {
	uint32_t value__;
};
struct message_DGNDKMLMLPM_StaticFields {
};
struct message_DGNDKMLMLPM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DGNDKMLMLPM_c {
	Il2CppClass_1 _1;
	message_DGNDKMLMLPM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DGNDKMLMLPM_VTable vtable;
};
struct message_JOKABEAPNPP_o {
	uint32_t value__;
};
struct message_JOKABEAPNPP_StaticFields {
};
struct message_JOKABEAPNPP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JOKABEAPNPP_c {
	Il2CppClass_1 _1;
	message_JOKABEAPNPP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JOKABEAPNPP_VTable vtable;
};
struct message_AENOMPGJPOP_o {
	uint32_t value__;
};
struct message_AENOMPGJPOP_StaticFields {
};
struct message_AENOMPGJPOP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_AENOMPGJPOP_c {
	Il2CppClass_1 _1;
	message_AENOMPGJPOP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AENOMPGJPOP_VTable vtable;
};
struct message_HHDIPHFOBFO_o {
	uint32_t value__;
};
struct message_HHDIPHFOBFO_StaticFields {
};
struct message_HHDIPHFOBFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HHDIPHFOBFO_c {
	Il2CppClass_1 _1;
	message_HHDIPHFOBFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HHDIPHFOBFO_VTable vtable;
};
struct message_AJKGBJOJEAF_o {
	uint32_t value__;
};
struct message_AJKGBJOJEAF_StaticFields {
};
struct message_AJKGBJOJEAF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_AJKGBJOJEAF_c {
	Il2CppClass_1 _1;
	message_AJKGBJOJEAF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AJKGBJOJEAF_VTable vtable;
};
struct message_EELNFKLHCFA_o {
	uint32_t value__;
};
struct message_EELNFKLHCFA_StaticFields {
};
struct message_EELNFKLHCFA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EELNFKLHCFA_c {
	Il2CppClass_1 _1;
	message_EELNFKLHCFA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EELNFKLHCFA_VTable vtable;
};
struct message_INNIMLNIOIA_o {
	uint32_t value__;
};
struct message_INNIMLNIOIA_StaticFields {
};
struct message_INNIMLNIOIA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_INNIMLNIOIA_c {
	Il2CppClass_1 _1;
	message_INNIMLNIOIA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_INNIMLNIOIA_VTable vtable;
};
struct message_AAAIAPOBKND_o {
	uint32_t value__;
};
struct message_AAAIAPOBKND_StaticFields {
};
struct message_AAAIAPOBKND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_AAAIAPOBKND_c {
	Il2CppClass_1 _1;
	message_AAAIAPOBKND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AAAIAPOBKND_VTable vtable;
};
struct message_PHBIPHIOEEG_o {
	uint32_t value__;
};
struct message_PHBIPHIOEEG_StaticFields {
};
struct message_PHBIPHIOEEG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PHBIPHIOEEG_c {
	Il2CppClass_1 _1;
	message_PHBIPHIOEEG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PHBIPHIOEEG_VTable vtable;
};
struct message_DAMCDPIBGNE_o {
	uint32_t value__;
};
struct message_DAMCDPIBGNE_StaticFields {
};
struct message_DAMCDPIBGNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DAMCDPIBGNE_c {
	Il2CppClass_1 _1;
	message_DAMCDPIBGNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DAMCDPIBGNE_VTable vtable;
};
struct message_JIOCDGMJLLL_o {
	uint32_t value__;
};
struct message_JIOCDGMJLLL_StaticFields {
};
struct message_JIOCDGMJLLL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JIOCDGMJLLL_c {
	Il2CppClass_1 _1;
	message_JIOCDGMJLLL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JIOCDGMJLLL_VTable vtable;
};
struct message_PFODPDKLOIM_o {
	uint32_t value__;
};
struct message_PFODPDKLOIM_StaticFields {
};
struct message_PFODPDKLOIM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PFODPDKLOIM_c {
	Il2CppClass_1 _1;
	message_PFODPDKLOIM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PFODPDKLOIM_VTable vtable;
};
struct message_MHDGPDAFCLH_o {
	uint32_t value__;
};
struct message_MHDGPDAFCLH_StaticFields {
};
struct message_MHDGPDAFCLH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MHDGPDAFCLH_c {
	Il2CppClass_1 _1;
	message_MHDGPDAFCLH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MHDGPDAFCLH_VTable vtable;
};
struct message_LPCOMDLCLFP_o {
	uint32_t value__;
};
struct message_LPCOMDLCLFP_StaticFields {
};
struct message_LPCOMDLCLFP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LPCOMDLCLFP_c {
	Il2CppClass_1 _1;
	message_LPCOMDLCLFP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LPCOMDLCLFP_VTable vtable;
};
struct message_JGMJHJHLNKK_o {
	uint32_t value__;
};
struct message_JGMJHJHLNKK_StaticFields {
};
struct message_JGMJHJHLNKK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JGMJHJHLNKK_c {
	Il2CppClass_1 _1;
	message_JGMJHJHLNKK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JGMJHJHLNKK_VTable vtable;
};
struct message_FEMJFDEKIED_o {
	uint32_t value__;
};
struct message_FEMJFDEKIED_StaticFields {
};
struct message_FEMJFDEKIED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_FEMJFDEKIED_c {
	Il2CppClass_1 _1;
	message_FEMJFDEKIED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FEMJFDEKIED_VTable vtable;
};
struct message_DDMDDAGDDDH_o {
	uint32_t value__;
};
struct message_DDMDDAGDDDH_StaticFields {
};
struct message_DDMDDAGDDDH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DDMDDAGDDDH_c {
	Il2CppClass_1 _1;
	message_DDMDDAGDDDH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DDMDDAGDDDH_VTable vtable;
};
struct message_CBEJNHPJCJL_o {
	uint32_t value__;
};
struct message_CBEJNHPJCJL_StaticFields {
};
struct message_CBEJNHPJCJL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_CBEJNHPJCJL_c {
	Il2CppClass_1 _1;
	message_CBEJNHPJCJL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CBEJNHPJCJL_VTable vtable;
};
struct message_EFEGLPAMGAH_o {
	uint32_t value__;
};
struct message_EFEGLPAMGAH_StaticFields {
};
struct message_EFEGLPAMGAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EFEGLPAMGAH_c {
	Il2CppClass_1 _1;
	message_EFEGLPAMGAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EFEGLPAMGAH_VTable vtable;
};
struct message_OOJKENBIMMF_o {
	uint32_t value__;
};
struct message_OOJKENBIMMF_StaticFields {
};
struct message_OOJKENBIMMF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OOJKENBIMMF_c {
	Il2CppClass_1 _1;
	message_OOJKENBIMMF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OOJKENBIMMF_VTable vtable;
};
struct message_OFIMNODADJL_o {
	uint32_t value__;
};
struct message_OFIMNODADJL_StaticFields {
};
struct message_OFIMNODADJL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OFIMNODADJL_c {
	Il2CppClass_1 _1;
	message_OFIMNODADJL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OFIMNODADJL_VTable vtable;
};
struct message_PAKPPDMBAKL_o {
	uint32_t value__;
};
struct message_PAKPPDMBAKL_StaticFields {
};
struct message_PAKPPDMBAKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PAKPPDMBAKL_c {
	Il2CppClass_1 _1;
	message_PAKPPDMBAKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PAKPPDMBAKL_VTable vtable;
};
struct message_MGCOAIHMGBA_o {
	uint32_t value__;
};
struct message_MGCOAIHMGBA_StaticFields {
};
struct message_MGCOAIHMGBA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MGCOAIHMGBA_c {
	Il2CppClass_1 _1;
	message_MGCOAIHMGBA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MGCOAIHMGBA_VTable vtable;
};
struct message_IOKFKBMDJMA_o {
	uint32_t value__;
};
struct message_IOKFKBMDJMA_StaticFields {
};
struct message_IOKFKBMDJMA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IOKFKBMDJMA_c {
	Il2CppClass_1 _1;
	message_IOKFKBMDJMA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IOKFKBMDJMA_VTable vtable;
};
struct message_AOMEJIDCIJK_o {
	uint32_t value__;
};
struct message_AOMEJIDCIJK_StaticFields {
};
struct message_AOMEJIDCIJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_AOMEJIDCIJK_c {
	Il2CppClass_1 _1;
	message_AOMEJIDCIJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AOMEJIDCIJK_VTable vtable;
};
struct message_HEPAJPDNOOK_o {
	uint32_t value__;
};
struct message_HEPAJPDNOOK_StaticFields {
};
struct message_HEPAJPDNOOK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HEPAJPDNOOK_c {
	Il2CppClass_1 _1;
	message_HEPAJPDNOOK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HEPAJPDNOOK_VTable vtable;
};
struct message_GCDLCIOJKMO_o {
	uint32_t value__;
};
struct message_GCDLCIOJKMO_StaticFields {
};
struct message_GCDLCIOJKMO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_GCDLCIOJKMO_c {
	Il2CppClass_1 _1;
	message_GCDLCIOJKMO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GCDLCIOJKMO_VTable vtable;
};
struct message_JFIPCIIFKCL_o {
	uint32_t value__;
};
struct message_JFIPCIIFKCL_StaticFields {
};
struct message_JFIPCIIFKCL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JFIPCIIFKCL_c {
	Il2CppClass_1 _1;
	message_JFIPCIIFKCL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JFIPCIIFKCL_VTable vtable;
};
struct message_DGNEMKIFINM_o {
	uint32_t value__;
};
struct message_DGNEMKIFINM_StaticFields {
};
struct message_DGNEMKIFINM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DGNEMKIFINM_c {
	Il2CppClass_1 _1;
	message_DGNEMKIFINM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DGNEMKIFINM_VTable vtable;
};
struct message_KMHNOECAAAN_o {
	uint32_t value__;
};
struct message_KMHNOECAAAN_StaticFields {
};
struct message_KMHNOECAAAN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KMHNOECAAAN_c {
	Il2CppClass_1 _1;
	message_KMHNOECAAAN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KMHNOECAAAN_VTable vtable;
};
struct message_MLPFGGNMKJK_o {
	uint32_t value__;
};
struct message_MLPFGGNMKJK_StaticFields {
};
struct message_MLPFGGNMKJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MLPFGGNMKJK_c {
	Il2CppClass_1 _1;
	message_MLPFGGNMKJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MLPFGGNMKJK_VTable vtable;
};
struct message_MGIEKBBFMKP_o {
	uint32_t value__;
};
struct message_MGIEKBBFMKP_StaticFields {
};
struct message_MGIEKBBFMKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MGIEKBBFMKP_c {
	Il2CppClass_1 _1;
	message_MGIEKBBFMKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MGIEKBBFMKP_VTable vtable;
};
struct message_NNKNPGLNMEG_o {
	uint32_t value__;
};
struct message_NNKNPGLNMEG_StaticFields {
};
struct message_NNKNPGLNMEG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_NNKNPGLNMEG_c {
	Il2CppClass_1 _1;
	message_NNKNPGLNMEG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NNKNPGLNMEG_VTable vtable;
};
struct message_FNNDDGOFAHC_o {
	uint32_t value__;
};
struct message_FNNDDGOFAHC_StaticFields {
};
struct message_FNNDDGOFAHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_FNNDDGOFAHC_c {
	Il2CppClass_1 _1;
	message_FNNDDGOFAHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FNNDDGOFAHC_VTable vtable;
};
struct message_BIFKDICBOGO_o {
	uint32_t value__;
};
struct message_BIFKDICBOGO_StaticFields {
};
struct message_BIFKDICBOGO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BIFKDICBOGO_c {
	Il2CppClass_1 _1;
	message_BIFKDICBOGO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BIFKDICBOGO_VTable vtable;
};
struct message_OCGCIAMIMKJ_o {
	uint32_t value__;
};
struct message_OCGCIAMIMKJ_StaticFields {
};
struct message_OCGCIAMIMKJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OCGCIAMIMKJ_c {
	Il2CppClass_1 _1;
	message_OCGCIAMIMKJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OCGCIAMIMKJ_VTable vtable;
};
struct message_GINCLDDPFOJ_o {
	uint32_t value__;
};
struct message_GINCLDDPFOJ_StaticFields {
};
struct message_GINCLDDPFOJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_GINCLDDPFOJ_c {
	Il2CppClass_1 _1;
	message_GINCLDDPFOJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GINCLDDPFOJ_VTable vtable;
};
struct message_NCCJMGJEFML_o {
	uint32_t value__;
};
struct message_NCCJMGJEFML_StaticFields {
};
struct message_NCCJMGJEFML_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_NCCJMGJEFML_c {
	Il2CppClass_1 _1;
	message_NCCJMGJEFML_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NCCJMGJEFML_VTable vtable;
};
struct message_LLOHHMLAPCD_o {
	uint32_t value__;
};
struct message_LLOHHMLAPCD_StaticFields {
};
struct message_LLOHHMLAPCD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LLOHHMLAPCD_c {
	Il2CppClass_1 _1;
	message_LLOHHMLAPCD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LLOHHMLAPCD_VTable vtable;
};
struct message_JGEONKKMLJE_o {
	uint32_t value__;
};
struct message_JGEONKKMLJE_StaticFields {
};
struct message_JGEONKKMLJE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JGEONKKMLJE_c {
	Il2CppClass_1 _1;
	message_JGEONKKMLJE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JGEONKKMLJE_VTable vtable;
};
struct message_DAFICCBHLPI_o {
	uint32_t value__;
};
struct message_DAFICCBHLPI_StaticFields {
};
struct message_DAFICCBHLPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DAFICCBHLPI_c {
	Il2CppClass_1 _1;
	message_DAFICCBHLPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DAFICCBHLPI_VTable vtable;
};
struct message_HNKGGNNJAEA_o {
	uint32_t value__;
};
struct message_HNKGGNNJAEA_StaticFields {
};
struct message_HNKGGNNJAEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HNKGGNNJAEA_c {
	Il2CppClass_1 _1;
	message_HNKGGNNJAEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HNKGGNNJAEA_VTable vtable;
};
struct message_OCDGILKMGMK_o {
	uint32_t value__;
};
struct message_OCDGILKMGMK_StaticFields {
};
struct message_OCDGILKMGMK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OCDGILKMGMK_c {
	Il2CppClass_1 _1;
	message_OCDGILKMGMK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OCDGILKMGMK_VTable vtable;
};
struct message_DIEOGHJDNMJ_o {
	uint32_t value__;
};
struct message_DIEOGHJDNMJ_StaticFields {
};
struct message_DIEOGHJDNMJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DIEOGHJDNMJ_c {
	Il2CppClass_1 _1;
	message_DIEOGHJDNMJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DIEOGHJDNMJ_VTable vtable;
};
struct message_IGDFONANCGD_o {
	uint32_t value__;
};
struct message_IGDFONANCGD_StaticFields {
};
struct message_IGDFONANCGD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IGDFONANCGD_c {
	Il2CppClass_1 _1;
	message_IGDFONANCGD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IGDFONANCGD_VTable vtable;
};
struct message_BNNDIIHNCPK_o {
	uint32_t value__;
};
struct message_BNNDIIHNCPK_StaticFields {
};
struct message_BNNDIIHNCPK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BNNDIIHNCPK_c {
	Il2CppClass_1 _1;
	message_BNNDIIHNCPK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BNNDIIHNCPK_VTable vtable;
};
struct message_KODPEAGCIAL_o {
	uint32_t value__;
};
struct message_KODPEAGCIAL_StaticFields {
};
struct message_KODPEAGCIAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KODPEAGCIAL_c {
	Il2CppClass_1 _1;
	message_KODPEAGCIAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KODPEAGCIAL_VTable vtable;
};
struct message_EBDJJIHBALF_o {
	uint32_t value__;
};
struct message_EBDJJIHBALF_StaticFields {
};
struct message_EBDJJIHBALF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EBDJJIHBALF_c {
	Il2CppClass_1 _1;
	message_EBDJJIHBALF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EBDJJIHBALF_VTable vtable;
};
struct message_HNLNFDIECBD_o {
	uint32_t value__;
};
struct message_HNLNFDIECBD_StaticFields {
};
struct message_HNLNFDIECBD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HNLNFDIECBD_c {
	Il2CppClass_1 _1;
	message_HNLNFDIECBD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HNLNFDIECBD_VTable vtable;
};
struct message_DLDMLKHKFFD_o {
	uint32_t value__;
};
struct message_DLDMLKHKFFD_StaticFields {
};
struct message_DLDMLKHKFFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DLDMLKHKFFD_c {
	Il2CppClass_1 _1;
	message_DLDMLKHKFFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DLDMLKHKFFD_VTable vtable;
};
struct message_DAHEMOKAHIN_o {
	uint32_t value__;
};
struct message_DAHEMOKAHIN_StaticFields {
};
struct message_DAHEMOKAHIN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DAHEMOKAHIN_c {
	Il2CppClass_1 _1;
	message_DAHEMOKAHIN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DAHEMOKAHIN_VTable vtable;
};
struct message_JCBFLBIIDCJ_o {
	uint32_t value__;
};
struct message_JCBFLBIIDCJ_StaticFields {
};
struct message_JCBFLBIIDCJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JCBFLBIIDCJ_c {
	Il2CppClass_1 _1;
	message_JCBFLBIIDCJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JCBFLBIIDCJ_VTable vtable;
};
struct message_EINANELIJAE_o {
	uint32_t value__;
};
struct message_EINANELIJAE_StaticFields {
};
struct message_EINANELIJAE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EINANELIJAE_c {
	Il2CppClass_1 _1;
	message_EINANELIJAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EINANELIJAE_VTable vtable;
};
struct message_IFJMKAGNDFN_o {
	uint32_t value__;
};
struct message_IFJMKAGNDFN_StaticFields {
};
struct message_IFJMKAGNDFN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IFJMKAGNDFN_c {
	Il2CppClass_1 _1;
	message_IFJMKAGNDFN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IFJMKAGNDFN_VTable vtable;
};
struct message_EJEJMIAGKBE_o {
	uint32_t value__;
};
struct message_EJEJMIAGKBE_StaticFields {
};
struct message_EJEJMIAGKBE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EJEJMIAGKBE_c {
	Il2CppClass_1 _1;
	message_EJEJMIAGKBE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EJEJMIAGKBE_VTable vtable;
};
struct message_MDMMGPMJHJG_o {
	uint32_t value__;
};
struct message_MDMMGPMJHJG_StaticFields {
};
struct message_MDMMGPMJHJG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MDMMGPMJHJG_c {
	Il2CppClass_1 _1;
	message_MDMMGPMJHJG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MDMMGPMJHJG_VTable vtable;
};
struct message_IHDGEDLCEHF_o {
	uint32_t value__;
};
struct message_IHDGEDLCEHF_StaticFields {
};
struct message_IHDGEDLCEHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IHDGEDLCEHF_c {
	Il2CppClass_1 _1;
	message_IHDGEDLCEHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IHDGEDLCEHF_VTable vtable;
};
struct message_IHNHKCOIDJK_o {
	uint32_t value__;
};
struct message_IHNHKCOIDJK_StaticFields {
};
struct message_IHNHKCOIDJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IHNHKCOIDJK_c {
	Il2CppClass_1 _1;
	message_IHNHKCOIDJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IHNHKCOIDJK_VTable vtable;
};
struct message_EPHHNJKOHDA_o {
	uint32_t value__;
};
struct message_EPHHNJKOHDA_StaticFields {
};
struct message_EPHHNJKOHDA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EPHHNJKOHDA_c {
	Il2CppClass_1 _1;
	message_EPHHNJKOHDA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EPHHNJKOHDA_VTable vtable;
};
struct message_JOKMLPIJFHB_o {
	uint32_t value__;
};
struct message_JOKMLPIJFHB_StaticFields {
};
struct message_JOKMLPIJFHB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JOKMLPIJFHB_c {
	Il2CppClass_1 _1;
	message_JOKMLPIJFHB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JOKMLPIJFHB_VTable vtable;
};
struct message_HKOLNPFAPBF_o {
	uint32_t value__;
};
struct message_HKOLNPFAPBF_StaticFields {
};
struct message_HKOLNPFAPBF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HKOLNPFAPBF_c {
	Il2CppClass_1 _1;
	message_HKOLNPFAPBF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HKOLNPFAPBF_VTable vtable;
};
struct message_BOPMEKHLGCF_o {
	uint32_t value__;
};
struct message_BOPMEKHLGCF_StaticFields {
};
struct message_BOPMEKHLGCF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BOPMEKHLGCF_c {
	Il2CppClass_1 _1;
	message_BOPMEKHLGCF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BOPMEKHLGCF_VTable vtable;
};
struct message_MMOHBDPIKLC_o {
	uint32_t value__;
};
struct message_MMOHBDPIKLC_StaticFields {
};
struct message_MMOHBDPIKLC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MMOHBDPIKLC_c {
	Il2CppClass_1 _1;
	message_MMOHBDPIKLC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MMOHBDPIKLC_VTable vtable;
};
struct message_KHFJMPKKPIO_o {
	uint32_t value__;
};
struct message_KHFJMPKKPIO_StaticFields {
};
struct message_KHFJMPKKPIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KHFJMPKKPIO_c {
	Il2CppClass_1 _1;
	message_KHFJMPKKPIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KHFJMPKKPIO_VTable vtable;
};
struct message_JOIEAINLEBN_o {
	uint32_t value__;
};
struct message_JOIEAINLEBN_StaticFields {
};
struct message_JOIEAINLEBN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JOIEAINLEBN_c {
	Il2CppClass_1 _1;
	message_JOIEAINLEBN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JOIEAINLEBN_VTable vtable;
};
struct message_EFDIOPGODAE_o {
	uint32_t value__;
};
struct message_EFDIOPGODAE_StaticFields {
};
struct message_EFDIOPGODAE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EFDIOPGODAE_c {
	Il2CppClass_1 _1;
	message_EFDIOPGODAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EFDIOPGODAE_VTable vtable;
};
struct message_KFBAPGKALIC_o {
	uint32_t value__;
};
struct message_KFBAPGKALIC_StaticFields {
};
struct message_KFBAPGKALIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KFBAPGKALIC_c {
	Il2CppClass_1 _1;
	message_KFBAPGKALIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KFBAPGKALIC_VTable vtable;
};
struct message_BHLBBILAHHI_o {
	uint32_t value__;
};
struct message_BHLBBILAHHI_StaticFields {
};
struct message_BHLBBILAHHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BHLBBILAHHI_c {
	Il2CppClass_1 _1;
	message_BHLBBILAHHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BHLBBILAHHI_VTable vtable;
};
struct message_JBAIBAGPHGM_o {
	uint32_t value__;
};
struct message_JBAIBAGPHGM_StaticFields {
};
struct message_JBAIBAGPHGM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JBAIBAGPHGM_c {
	Il2CppClass_1 _1;
	message_JBAIBAGPHGM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JBAIBAGPHGM_VTable vtable;
};
struct message_LMLGJLFONCP_o {
	uint32_t value__;
};
struct message_LMLGJLFONCP_StaticFields {
};
struct message_LMLGJLFONCP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LMLGJLFONCP_c {
	Il2CppClass_1 _1;
	message_LMLGJLFONCP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LMLGJLFONCP_VTable vtable;
};
struct message_PKPHACPPBEK_o {
	uint32_t value__;
};
struct message_PKPHACPPBEK_StaticFields {
};
struct message_PKPHACPPBEK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PKPHACPPBEK_c {
	Il2CppClass_1 _1;
	message_PKPHACPPBEK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PKPHACPPBEK_VTable vtable;
};
struct message_ELLNEIIPMOE_o {
	uint32_t value__;
};
struct message_ELLNEIIPMOE_StaticFields {
};
struct message_ELLNEIIPMOE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ELLNEIIPMOE_c {
	Il2CppClass_1 _1;
	message_ELLNEIIPMOE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ELLNEIIPMOE_VTable vtable;
};
struct message_MONBKEHFODK_o {
	uint32_t value__;
};
struct message_MONBKEHFODK_StaticFields {
};
struct message_MONBKEHFODK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MONBKEHFODK_c {
	Il2CppClass_1 _1;
	message_MONBKEHFODK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MONBKEHFODK_VTable vtable;
};
struct message_EIPHMPNABDM_o {
	uint32_t value__;
};
struct message_EIPHMPNABDM_StaticFields {
};
struct message_EIPHMPNABDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EIPHMPNABDM_c {
	Il2CppClass_1 _1;
	message_EIPHMPNABDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EIPHMPNABDM_VTable vtable;
};
struct message_BCMMNPDBCLB_o {
	uint32_t value__;
};
struct message_BCMMNPDBCLB_StaticFields {
};
struct message_BCMMNPDBCLB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BCMMNPDBCLB_c {
	Il2CppClass_1 _1;
	message_BCMMNPDBCLB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BCMMNPDBCLB_VTable vtable;
};
struct message_ECDLJCBFJLD_o {
	uint32_t value__;
};
struct message_ECDLJCBFJLD_StaticFields {
};
struct message_ECDLJCBFJLD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ECDLJCBFJLD_c {
	Il2CppClass_1 _1;
	message_ECDLJCBFJLD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ECDLJCBFJLD_VTable vtable;
};
struct message_FJBGPMCGAJG_o {
	uint32_t value__;
};
struct message_FJBGPMCGAJG_StaticFields {
};
struct message_FJBGPMCGAJG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_FJBGPMCGAJG_c {
	Il2CppClass_1 _1;
	message_FJBGPMCGAJG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FJBGPMCGAJG_VTable vtable;
};
struct message_PABLHBJMDLH_o {
	uint32_t value__;
};
struct message_PABLHBJMDLH_StaticFields {
};
struct message_PABLHBJMDLH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PABLHBJMDLH_c {
	Il2CppClass_1 _1;
	message_PABLHBJMDLH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PABLHBJMDLH_VTable vtable;
};
struct message_BCEANCAIDDI_o {
	uint32_t value__;
};
struct message_BCEANCAIDDI_StaticFields {
};
struct message_BCEANCAIDDI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BCEANCAIDDI_c {
	Il2CppClass_1 _1;
	message_BCEANCAIDDI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BCEANCAIDDI_VTable vtable;
};
struct message_HJAMKPJEKND_o {
	uint32_t value__;
};
struct message_HJAMKPJEKND_StaticFields {
};
struct message_HJAMKPJEKND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HJAMKPJEKND_c {
	Il2CppClass_1 _1;
	message_HJAMKPJEKND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HJAMKPJEKND_VTable vtable;
};
struct message_ODJKNKABMBE_o {
	uint32_t value__;
};
struct message_ODJKNKABMBE_StaticFields {
};
struct message_ODJKNKABMBE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ODJKNKABMBE_c {
	Il2CppClass_1 _1;
	message_ODJKNKABMBE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ODJKNKABMBE_VTable vtable;
};
struct message_EPGNANOLPFK_o {
	uint32_t value__;
};
struct message_EPGNANOLPFK_StaticFields {
};
struct message_EPGNANOLPFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EPGNANOLPFK_c {
	Il2CppClass_1 _1;
	message_EPGNANOLPFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EPGNANOLPFK_VTable vtable;
};
struct message_OFMLNGKDDPC_o {
	uint32_t value__;
};
struct message_OFMLNGKDDPC_StaticFields {
};
struct message_OFMLNGKDDPC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OFMLNGKDDPC_c {
	Il2CppClass_1 _1;
	message_OFMLNGKDDPC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OFMLNGKDDPC_VTable vtable;
};
struct message_BGHDNMJJJEN_o {
	uint32_t value__;
};
struct message_BGHDNMJJJEN_StaticFields {
};
struct message_BGHDNMJJJEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BGHDNMJJJEN_c {
	Il2CppClass_1 _1;
	message_BGHDNMJJJEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BGHDNMJJJEN_VTable vtable;
};
struct message_EPDOCMFMJEP_o {
	uint32_t value__;
};
struct message_EPDOCMFMJEP_StaticFields {
};
struct message_EPDOCMFMJEP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EPDOCMFMJEP_c {
	Il2CppClass_1 _1;
	message_EPDOCMFMJEP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EPDOCMFMJEP_VTable vtable;
};
struct message_KEPFEAIMGAE_o {
	uint32_t value__;
};
struct message_KEPFEAIMGAE_StaticFields {
};
struct message_KEPFEAIMGAE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KEPFEAIMGAE_c {
	Il2CppClass_1 _1;
	message_KEPFEAIMGAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KEPFEAIMGAE_VTable vtable;
};
struct message_KCGNBBEDPJE_o {
	uint32_t value__;
};
struct message_KCGNBBEDPJE_StaticFields {
};
struct message_KCGNBBEDPJE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KCGNBBEDPJE_c {
	Il2CppClass_1 _1;
	message_KCGNBBEDPJE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KCGNBBEDPJE_VTable vtable;
};
struct message_GMDAGDBDGGG_o {
	uint32_t value__;
};
struct message_GMDAGDBDGGG_StaticFields {
};
struct message_GMDAGDBDGGG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_GMDAGDBDGGG_c {
	Il2CppClass_1 _1;
	message_GMDAGDBDGGG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GMDAGDBDGGG_VTable vtable;
};
struct message_OGBEMHKFCFG_o {
	uint32_t value__;
};
struct message_OGBEMHKFCFG_StaticFields {
};
struct message_OGBEMHKFCFG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OGBEMHKFCFG_c {
	Il2CppClass_1 _1;
	message_OGBEMHKFCFG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OGBEMHKFCFG_VTable vtable;
};
struct message_NJHKMJIEHLI_o {
	uint32_t value__;
};
struct message_NJHKMJIEHLI_StaticFields {
};
struct message_NJHKMJIEHLI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_NJHKMJIEHLI_c {
	Il2CppClass_1 _1;
	message_NJHKMJIEHLI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NJHKMJIEHLI_VTable vtable;
};
struct message_OGNBEEFIBNF_o {
	uint32_t value__;
};
struct message_OGNBEEFIBNF_StaticFields {
};
struct message_OGNBEEFIBNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OGNBEEFIBNF_c {
	Il2CppClass_1 _1;
	message_OGNBEEFIBNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OGNBEEFIBNF_VTable vtable;
};
struct message_CGDMPJFPCKC_o {
	uint32_t value__;
};
struct message_CGDMPJFPCKC_StaticFields {
};
struct message_CGDMPJFPCKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_CGDMPJFPCKC_c {
	Il2CppClass_1 _1;
	message_CGDMPJFPCKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CGDMPJFPCKC_VTable vtable;
};
struct message_OMJPKHFKMPO_o {
	uint32_t value__;
};
struct message_OMJPKHFKMPO_StaticFields {
};
struct message_OMJPKHFKMPO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OMJPKHFKMPO_c {
	Il2CppClass_1 _1;
	message_OMJPKHFKMPO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OMJPKHFKMPO_VTable vtable;
};
struct message_OIDCEDCDBGP_o {
	uint32_t value__;
};
struct message_OIDCEDCDBGP_StaticFields {
};
struct message_OIDCEDCDBGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OIDCEDCDBGP_c {
	Il2CppClass_1 _1;
	message_OIDCEDCDBGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OIDCEDCDBGP_VTable vtable;
};
struct message_HHKIHCHHIHH_o {
	uint32_t value__;
};
struct message_HHKIHCHHIHH_StaticFields {
};
struct message_HHKIHCHHIHH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HHKIHCHHIHH_c {
	Il2CppClass_1 _1;
	message_HHKIHCHHIHH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HHKIHCHHIHH_VTable vtable;
};
struct message_HCELDIBMPHH_o {
	uint32_t value__;
};
struct message_HCELDIBMPHH_StaticFields {
};
struct message_HCELDIBMPHH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HCELDIBMPHH_c {
	Il2CppClass_1 _1;
	message_HCELDIBMPHH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HCELDIBMPHH_VTable vtable;
};
struct message_DMCEJONFLDP_o {
	uint32_t value__;
};
struct message_DMCEJONFLDP_StaticFields {
};
struct message_DMCEJONFLDP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DMCEJONFLDP_c {
	Il2CppClass_1 _1;
	message_DMCEJONFLDP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DMCEJONFLDP_VTable vtable;
};
struct message_DNGBIJJABEK_o {
	uint32_t value__;
};
struct message_DNGBIJJABEK_StaticFields {
};
struct message_DNGBIJJABEK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DNGBIJJABEK_c {
	Il2CppClass_1 _1;
	message_DNGBIJJABEK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DNGBIJJABEK_VTable vtable;
};
struct message_NHEKHIEAHNG_o {
	uint32_t value__;
};
struct message_NHEKHIEAHNG_StaticFields {
};
struct message_NHEKHIEAHNG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_NHEKHIEAHNG_c {
	Il2CppClass_1 _1;
	message_NHEKHIEAHNG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NHEKHIEAHNG_VTable vtable;
};
struct message_ANFNJOMMPKH_o {
	uint32_t value__;
};
struct message_ANFNJOMMPKH_StaticFields {
};
struct message_ANFNJOMMPKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ANFNJOMMPKH_c {
	Il2CppClass_1 _1;
	message_ANFNJOMMPKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ANFNJOMMPKH_VTable vtable;
};
struct message_EHOBOOLIDBL_o {
	uint32_t value__;
};
struct message_EHOBOOLIDBL_StaticFields {
};
struct message_EHOBOOLIDBL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EHOBOOLIDBL_c {
	Il2CppClass_1 _1;
	message_EHOBOOLIDBL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EHOBOOLIDBL_VTable vtable;
};
struct message_BMOJPGBOPKK_o {
	uint32_t value__;
};
struct message_BMOJPGBOPKK_StaticFields {
};
struct message_BMOJPGBOPKK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BMOJPGBOPKK_c {
	Il2CppClass_1 _1;
	message_BMOJPGBOPKK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BMOJPGBOPKK_VTable vtable;
};
struct message_EEKFBEGKBPJ_o {
	uint32_t value__;
};
struct message_EEKFBEGKBPJ_StaticFields {
};
struct message_EEKFBEGKBPJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EEKFBEGKBPJ_c {
	Il2CppClass_1 _1;
	message_EEKFBEGKBPJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EEKFBEGKBPJ_VTable vtable;
};
struct message_CIHFGCBCJHL_o {
	uint32_t value__;
};
struct message_CIHFGCBCJHL_StaticFields {
};
struct message_CIHFGCBCJHL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_CIHFGCBCJHL_c {
	Il2CppClass_1 _1;
	message_CIHFGCBCJHL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CIHFGCBCJHL_VTable vtable;
};
struct message_EFOBNMGHGML_o {
	uint32_t value__;
};
struct message_EFOBNMGHGML_StaticFields {
};
struct message_EFOBNMGHGML_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EFOBNMGHGML_c {
	Il2CppClass_1 _1;
	message_EFOBNMGHGML_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EFOBNMGHGML_VTable vtable;
};
struct message_CEAJKPIPDAM_o {
	uint32_t value__;
};
struct message_CEAJKPIPDAM_StaticFields {
};
struct message_CEAJKPIPDAM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_CEAJKPIPDAM_c {
	Il2CppClass_1 _1;
	message_CEAJKPIPDAM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CEAJKPIPDAM_VTable vtable;
};
struct message_MLEFPNOMADC_o {
	uint32_t value__;
};
struct message_MLEFPNOMADC_StaticFields {
};
struct message_MLEFPNOMADC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MLEFPNOMADC_c {
	Il2CppClass_1 _1;
	message_MLEFPNOMADC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MLEFPNOMADC_VTable vtable;
};
struct message_PEEJEFAIMAE_o {
	uint32_t value__;
};
struct message_PEEJEFAIMAE_StaticFields {
};
struct message_PEEJEFAIMAE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PEEJEFAIMAE_c {
	Il2CppClass_1 _1;
	message_PEEJEFAIMAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PEEJEFAIMAE_VTable vtable;
};
struct message_ANHHGHMGALA_o {
	uint32_t value__;
};
struct message_ANHHGHMGALA_StaticFields {
};
struct message_ANHHGHMGALA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ANHHGHMGALA_c {
	Il2CppClass_1 _1;
	message_ANHHGHMGALA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ANHHGHMGALA_VTable vtable;
};
struct message_ANPKMCHINPM_o {
	uint32_t value__;
};
struct message_ANPKMCHINPM_StaticFields {
};
struct message_ANPKMCHINPM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ANPKMCHINPM_c {
	Il2CppClass_1 _1;
	message_ANPKMCHINPM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ANPKMCHINPM_VTable vtable;
};
struct message_GBPLOMJFIKN_o {
	uint32_t value__;
};
struct message_GBPLOMJFIKN_StaticFields {
};
struct message_GBPLOMJFIKN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_GBPLOMJFIKN_c {
	Il2CppClass_1 _1;
	message_GBPLOMJFIKN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GBPLOMJFIKN_VTable vtable;
};
struct message_OJNGMIAPKGF_o {
	uint32_t value__;
};
struct message_OJNGMIAPKGF_StaticFields {
};
struct message_OJNGMIAPKGF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OJNGMIAPKGF_c {
	Il2CppClass_1 _1;
	message_OJNGMIAPKGF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OJNGMIAPKGF_VTable vtable;
};
struct message_DIKMHHKFAPI_o {
	uint32_t value__;
};
struct message_DIKMHHKFAPI_StaticFields {
};
struct message_DIKMHHKFAPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DIKMHHKFAPI_c {
	Il2CppClass_1 _1;
	message_DIKMHHKFAPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DIKMHHKFAPI_VTable vtable;
};
struct message_EOOBLLENDAK_o {
	uint32_t value__;
};
struct message_EOOBLLENDAK_StaticFields {
};
struct message_EOOBLLENDAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EOOBLLENDAK_c {
	Il2CppClass_1 _1;
	message_EOOBLLENDAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EOOBLLENDAK_VTable vtable;
};
struct message_OIJCGOLPHCF_o {
	uint32_t value__;
};
struct message_OIJCGOLPHCF_StaticFields {
};
struct message_OIJCGOLPHCF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OIJCGOLPHCF_c {
	Il2CppClass_1 _1;
	message_OIJCGOLPHCF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OIJCGOLPHCF_VTable vtable;
};
struct message_DBAFFOJGING_o {
	uint32_t value__;
};
struct message_DBAFFOJGING_StaticFields {
};
struct message_DBAFFOJGING_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DBAFFOJGING_c {
	Il2CppClass_1 _1;
	message_DBAFFOJGING_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DBAFFOJGING_VTable vtable;
};
struct message_CGKALEJOFFB_o {
	uint32_t value__;
};
struct message_CGKALEJOFFB_StaticFields {
};
struct message_CGKALEJOFFB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_CGKALEJOFFB_c {
	Il2CppClass_1 _1;
	message_CGKALEJOFFB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CGKALEJOFFB_VTable vtable;
};
struct message_PLDDEIPAKJB_o {
	uint32_t value__;
};
struct message_PLDDEIPAKJB_StaticFields {
};
struct message_PLDDEIPAKJB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PLDDEIPAKJB_c {
	Il2CppClass_1 _1;
	message_PLDDEIPAKJB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PLDDEIPAKJB_VTable vtable;
};
struct message_BIIKKGCCFJF_o {
	uint32_t value__;
};
struct message_BIIKKGCCFJF_StaticFields {
};
struct message_BIIKKGCCFJF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BIIKKGCCFJF_c {
	Il2CppClass_1 _1;
	message_BIIKKGCCFJF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BIIKKGCCFJF_VTable vtable;
};
struct message_OJFMJOHPCNI_o {
	uint32_t value__;
};
struct message_OJFMJOHPCNI_StaticFields {
};
struct message_OJFMJOHPCNI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OJFMJOHPCNI_c {
	Il2CppClass_1 _1;
	message_OJFMJOHPCNI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OJFMJOHPCNI_VTable vtable;
};
struct message_ALAHNGGPDIE_o {
	uint32_t value__;
};
struct message_ALAHNGGPDIE_StaticFields {
};
struct message_ALAHNGGPDIE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ALAHNGGPDIE_c {
	Il2CppClass_1 _1;
	message_ALAHNGGPDIE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ALAHNGGPDIE_VTable vtable;
};
struct message_LAKANBFBEOK_o {
	uint32_t value__;
};
struct message_LAKANBFBEOK_StaticFields {
};
struct message_LAKANBFBEOK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LAKANBFBEOK_c {
	Il2CppClass_1 _1;
	message_LAKANBFBEOK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LAKANBFBEOK_VTable vtable;
};
struct message_OPKPPFDNCMC_o {
	uint32_t value__;
};
struct message_OPKPPFDNCMC_StaticFields {
};
struct message_OPKPPFDNCMC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OPKPPFDNCMC_c {
	Il2CppClass_1 _1;
	message_OPKPPFDNCMC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OPKPPFDNCMC_VTable vtable;
};
struct message_GDEHAFJBPGE_o {
	uint32_t value__;
};
struct message_GDEHAFJBPGE_StaticFields {
};
struct message_GDEHAFJBPGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_GDEHAFJBPGE_c {
	Il2CppClass_1 _1;
	message_GDEHAFJBPGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GDEHAFJBPGE_VTable vtable;
};
struct message_KPCKLGPOAOD_o {
	uint32_t value__;
};
struct message_KPCKLGPOAOD_StaticFields {
};
struct message_KPCKLGPOAOD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KPCKLGPOAOD_c {
	Il2CppClass_1 _1;
	message_KPCKLGPOAOD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KPCKLGPOAOD_VTable vtable;
};
struct message_PHJFJECLELI_o {
	uint32_t value__;
};
struct message_PHJFJECLELI_StaticFields {
};
struct message_PHJFJECLELI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PHJFJECLELI_c {
	Il2CppClass_1 _1;
	message_PHJFJECLELI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PHJFJECLELI_VTable vtable;
};
struct message_ABJOEEKFICC_o {
	uint32_t value__;
};
struct message_ABJOEEKFICC_StaticFields {
};
struct message_ABJOEEKFICC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ABJOEEKFICC_c {
	Il2CppClass_1 _1;
	message_ABJOEEKFICC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ABJOEEKFICC_VTable vtable;
};
struct message_BIOFIHHONMO_o {
	uint32_t value__;
};
struct message_BIOFIHHONMO_StaticFields {
};
struct message_BIOFIHHONMO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BIOFIHHONMO_c {
	Il2CppClass_1 _1;
	message_BIOFIHHONMO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BIOFIHHONMO_VTable vtable;
};
struct message_JFDAPOOOPIO_o {
	uint32_t value__;
};
struct message_JFDAPOOOPIO_StaticFields {
};
struct message_JFDAPOOOPIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JFDAPOOOPIO_c {
	Il2CppClass_1 _1;
	message_JFDAPOOOPIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JFDAPOOOPIO_VTable vtable;
};
struct message_HICMEGJFGHB_o {
	uint32_t value__;
};
struct message_HICMEGJFGHB_StaticFields {
};
struct message_HICMEGJFGHB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HICMEGJFGHB_c {
	Il2CppClass_1 _1;
	message_HICMEGJFGHB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HICMEGJFGHB_VTable vtable;
};
struct message_ABDONPHCKLK_o {
	uint32_t value__;
};
struct message_ABDONPHCKLK_StaticFields {
};
struct message_ABDONPHCKLK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ABDONPHCKLK_c {
	Il2CppClass_1 _1;
	message_ABDONPHCKLK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ABDONPHCKLK_VTable vtable;
};
struct message_CKGBBMLMDHO_o {
	uint32_t value__;
};
struct message_CKGBBMLMDHO_StaticFields {
};
struct message_CKGBBMLMDHO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_CKGBBMLMDHO_c {
	Il2CppClass_1 _1;
	message_CKGBBMLMDHO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CKGBBMLMDHO_VTable vtable;
};
struct message_OHFFBGJNAJE_o {
	uint32_t value__;
};
struct message_OHFFBGJNAJE_StaticFields {
};
struct message_OHFFBGJNAJE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OHFFBGJNAJE_c {
	Il2CppClass_1 _1;
	message_OHFFBGJNAJE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OHFFBGJNAJE_VTable vtable;
};
struct message_PHAANMKLCGC_o {
	uint32_t value__;
};
struct message_PHAANMKLCGC_StaticFields {
};
struct message_PHAANMKLCGC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PHAANMKLCGC_c {
	Il2CppClass_1 _1;
	message_PHAANMKLCGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PHAANMKLCGC_VTable vtable;
};
struct message_EGLJHKJKBKC_o {
	uint32_t value__;
};
struct message_EGLJHKJKBKC_StaticFields {
};
struct message_EGLJHKJKBKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EGLJHKJKBKC_c {
	Il2CppClass_1 _1;
	message_EGLJHKJKBKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EGLJHKJKBKC_VTable vtable;
};
struct message_DMPHBOJAAOO_o {
	uint32_t value__;
};
struct message_DMPHBOJAAOO_StaticFields {
};
struct message_DMPHBOJAAOO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DMPHBOJAAOO_c {
	Il2CppClass_1 _1;
	message_DMPHBOJAAOO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DMPHBOJAAOO_VTable vtable;
};
struct message_JADJBFDFEHA_o {
	uint32_t value__;
};
struct message_JADJBFDFEHA_StaticFields {
};
struct message_JADJBFDFEHA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JADJBFDFEHA_c {
	Il2CppClass_1 _1;
	message_JADJBFDFEHA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JADJBFDFEHA_VTable vtable;
};
struct message_CJBCFPPCIHP_o {
	uint32_t value__;
};
struct message_CJBCFPPCIHP_StaticFields {
};
struct message_CJBCFPPCIHP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_CJBCFPPCIHP_c {
	Il2CppClass_1 _1;
	message_CJBCFPPCIHP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CJBCFPPCIHP_VTable vtable;
};
struct message_LPNKIMBIJCB_o {
	uint32_t value__;
};
struct message_LPNKIMBIJCB_StaticFields {
};
struct message_LPNKIMBIJCB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LPNKIMBIJCB_c {
	Il2CppClass_1 _1;
	message_LPNKIMBIJCB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LPNKIMBIJCB_VTable vtable;
};
struct message_ODFIIFHKNNG_o {
	uint32_t value__;
};
struct message_ODFIIFHKNNG_StaticFields {
};
struct message_ODFIIFHKNNG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ODFIIFHKNNG_c {
	Il2CppClass_1 _1;
	message_ODFIIFHKNNG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ODFIIFHKNNG_VTable vtable;
};
struct message_IAJPAFDOPII_o {
	uint32_t value__;
};
struct message_IAJPAFDOPII_StaticFields {
};
struct message_IAJPAFDOPII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IAJPAFDOPII_c {
	Il2CppClass_1 _1;
	message_IAJPAFDOPII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IAJPAFDOPII_VTable vtable;
};
struct message_BIILPEJHKEH_o {
	uint32_t value__;
};
struct message_BIILPEJHKEH_StaticFields {
};
struct message_BIILPEJHKEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BIILPEJHKEH_c {
	Il2CppClass_1 _1;
	message_BIILPEJHKEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BIILPEJHKEH_VTable vtable;
};
struct message_IMMHELFPOIC_o {
	uint32_t value__;
};
struct message_IMMHELFPOIC_StaticFields {
};
struct message_IMMHELFPOIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IMMHELFPOIC_c {
	Il2CppClass_1 _1;
	message_IMMHELFPOIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IMMHELFPOIC_VTable vtable;
};
struct message_KECHHLGGOOF_o {
	uint32_t value__;
};
struct message_KECHHLGGOOF_StaticFields {
};
struct message_KECHHLGGOOF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KECHHLGGOOF_c {
	Il2CppClass_1 _1;
	message_KECHHLGGOOF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KECHHLGGOOF_VTable vtable;
};
struct message_FDPGKJMFMKI_o {
	uint32_t value__;
};
struct message_FDPGKJMFMKI_StaticFields {
};
struct message_FDPGKJMFMKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_FDPGKJMFMKI_c {
	Il2CppClass_1 _1;
	message_FDPGKJMFMKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FDPGKJMFMKI_VTable vtable;
};
struct message_OBKMOGIMDCG_o {
	uint32_t value__;
};
struct message_OBKMOGIMDCG_StaticFields {
};
struct message_OBKMOGIMDCG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OBKMOGIMDCG_c {
	Il2CppClass_1 _1;
	message_OBKMOGIMDCG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OBKMOGIMDCG_VTable vtable;
};
struct message_KPPFMLKPKJC_o {
	uint32_t value__;
};
struct message_KPPFMLKPKJC_StaticFields {
};
struct message_KPPFMLKPKJC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KPPFMLKPKJC_c {
	Il2CppClass_1 _1;
	message_KPPFMLKPKJC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KPPFMLKPKJC_VTable vtable;
};
struct message_PKOKCDICNEG_o {
	uint32_t value__;
};
struct message_PKOKCDICNEG_StaticFields {
};
struct message_PKOKCDICNEG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PKOKCDICNEG_c {
	Il2CppClass_1 _1;
	message_PKOKCDICNEG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PKOKCDICNEG_VTable vtable;
};
struct message_JEAGJCOAEAH_o {
	uint32_t value__;
};
struct message_JEAGJCOAEAH_StaticFields {
};
struct message_JEAGJCOAEAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JEAGJCOAEAH_c {
	Il2CppClass_1 _1;
	message_JEAGJCOAEAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JEAGJCOAEAH_VTable vtable;
};
struct message_ADJCOBLNFDJ_o {
	uint32_t value__;
};
struct message_ADJCOBLNFDJ_StaticFields {
};
struct message_ADJCOBLNFDJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ADJCOBLNFDJ_c {
	Il2CppClass_1 _1;
	message_ADJCOBLNFDJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ADJCOBLNFDJ_VTable vtable;
};
struct message_MEBEMEIFFBA_o {
	uint32_t value__;
};
struct message_MEBEMEIFFBA_StaticFields {
};
struct message_MEBEMEIFFBA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MEBEMEIFFBA_c {
	Il2CppClass_1 _1;
	message_MEBEMEIFFBA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MEBEMEIFFBA_VTable vtable;
};
struct message_OOGJNEIKMFI_o {
	uint32_t value__;
};
struct message_OOGJNEIKMFI_StaticFields {
};
struct message_OOGJNEIKMFI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OOGJNEIKMFI_c {
	Il2CppClass_1 _1;
	message_OOGJNEIKMFI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OOGJNEIKMFI_VTable vtable;
};
struct message_KPECBHBGKBF_o {
	uint32_t value__;
};
struct message_KPECBHBGKBF_StaticFields {
};
struct message_KPECBHBGKBF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KPECBHBGKBF_c {
	Il2CppClass_1 _1;
	message_KPECBHBGKBF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KPECBHBGKBF_VTable vtable;
};
struct message_JOFKEEABHJJ_o {
	uint32_t value__;
};
struct message_JOFKEEABHJJ_StaticFields {
};
struct message_JOFKEEABHJJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JOFKEEABHJJ_c {
	Il2CppClass_1 _1;
	message_JOFKEEABHJJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JOFKEEABHJJ_VTable vtable;
};
struct message_KOHHLHKLOAO_o {
	uint32_t value__;
};
struct message_KOHHLHKLOAO_StaticFields {
};
struct message_KOHHLHKLOAO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KOHHLHKLOAO_c {
	Il2CppClass_1 _1;
	message_KOHHLHKLOAO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KOHHLHKLOAO_VTable vtable;
};
struct message_KBJIDDDPPOO_o {
	uint32_t value__;
};
struct message_KBJIDDDPPOO_StaticFields {
};
struct message_KBJIDDDPPOO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KBJIDDDPPOO_c {
	Il2CppClass_1 _1;
	message_KBJIDDDPPOO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KBJIDDDPPOO_VTable vtable;
};
struct message_MHBONLCNNHF_o {
	uint32_t value__;
};
struct message_MHBONLCNNHF_StaticFields {
};
struct message_MHBONLCNNHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MHBONLCNNHF_c {
	Il2CppClass_1 _1;
	message_MHBONLCNNHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MHBONLCNNHF_VTable vtable;
};
struct message_IKFOMLELBPG_o {
	uint32_t value__;
};
struct message_IKFOMLELBPG_StaticFields {
};
struct message_IKFOMLELBPG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IKFOMLELBPG_c {
	Il2CppClass_1 _1;
	message_IKFOMLELBPG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IKFOMLELBPG_VTable vtable;
};
struct message_IFAGEPEEJBJ_o {
	uint32_t value__;
};
struct message_IFAGEPEEJBJ_StaticFields {
};
struct message_IFAGEPEEJBJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IFAGEPEEJBJ_c {
	Il2CppClass_1 _1;
	message_IFAGEPEEJBJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IFAGEPEEJBJ_VTable vtable;
};
struct message_FMEFLOGMIKC_o {
	uint32_t value__;
};
struct message_FMEFLOGMIKC_StaticFields {
};
struct message_FMEFLOGMIKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_FMEFLOGMIKC_c {
	Il2CppClass_1 _1;
	message_FMEFLOGMIKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FMEFLOGMIKC_VTable vtable;
};
struct message_ODFDBIKIEOE_o {
	uint32_t value__;
};
struct message_ODFDBIKIEOE_StaticFields {
};
struct message_ODFDBIKIEOE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ODFDBIKIEOE_c {
	Il2CppClass_1 _1;
	message_ODFDBIKIEOE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ODFDBIKIEOE_VTable vtable;
};
struct message_JAOADEMOBHH_o {
	uint32_t value__;
};
struct message_JAOADEMOBHH_StaticFields {
};
struct message_JAOADEMOBHH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JAOADEMOBHH_c {
	Il2CppClass_1 _1;
	message_JAOADEMOBHH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JAOADEMOBHH_VTable vtable;
};
struct message_LEBBECEFJJA_o {
	uint32_t value__;
};
struct message_LEBBECEFJJA_StaticFields {
};
struct message_LEBBECEFJJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LEBBECEFJJA_c {
	Il2CppClass_1 _1;
	message_LEBBECEFJJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LEBBECEFJJA_VTable vtable;
};
struct message_HJNDCIILHNJ_o {
	uint32_t value__;
};
struct message_HJNDCIILHNJ_StaticFields {
};
struct message_HJNDCIILHNJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HJNDCIILHNJ_c {
	Il2CppClass_1 _1;
	message_HJNDCIILHNJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HJNDCIILHNJ_VTable vtable;
};
struct message_PPAEAHFADLG_o {
	uint32_t value__;
};
struct message_PPAEAHFADLG_StaticFields {
};
struct message_PPAEAHFADLG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PPAEAHFADLG_c {
	Il2CppClass_1 _1;
	message_PPAEAHFADLG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PPAEAHFADLG_VTable vtable;
};
struct message_HFMEHNDOKCA_o {
	uint32_t value__;
};
struct message_HFMEHNDOKCA_StaticFields {
};
struct message_HFMEHNDOKCA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HFMEHNDOKCA_c {
	Il2CppClass_1 _1;
	message_HFMEHNDOKCA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HFMEHNDOKCA_VTable vtable;
};
struct message_HAHGILHEOFD_o {
	uint32_t value__;
};
struct message_HAHGILHEOFD_StaticFields {
};
struct message_HAHGILHEOFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HAHGILHEOFD_c {
	Il2CppClass_1 _1;
	message_HAHGILHEOFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HAHGILHEOFD_VTable vtable;
};
struct message_OMDNLEEOJBD_o {
	uint32_t value__;
};
struct message_OMDNLEEOJBD_StaticFields {
};
struct message_OMDNLEEOJBD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OMDNLEEOJBD_c {
	Il2CppClass_1 _1;
	message_OMDNLEEOJBD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OMDNLEEOJBD_VTable vtable;
};
struct message_DEBKIMBLJGO_o {
	uint32_t value__;
};
struct message_DEBKIMBLJGO_StaticFields {
};
struct message_DEBKIMBLJGO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DEBKIMBLJGO_c {
	Il2CppClass_1 _1;
	message_DEBKIMBLJGO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DEBKIMBLJGO_VTable vtable;
};
struct message_EPOAOPAADIL_o {
	uint32_t value__;
};
struct message_EPOAOPAADIL_StaticFields {
};
struct message_EPOAOPAADIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EPOAOPAADIL_c {
	Il2CppClass_1 _1;
	message_EPOAOPAADIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EPOAOPAADIL_VTable vtable;
};
struct message_JHJBBBKHOJE_o {
	uint32_t value__;
};
struct message_JHJBBBKHOJE_StaticFields {
};
struct message_JHJBBBKHOJE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JHJBBBKHOJE_c {
	Il2CppClass_1 _1;
	message_JHJBBBKHOJE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JHJBBBKHOJE_VTable vtable;
};
struct message_IFEIEMDBBJG_o {
	uint32_t value__;
};
struct message_IFEIEMDBBJG_StaticFields {
};
struct message_IFEIEMDBBJG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IFEIEMDBBJG_c {
	Il2CppClass_1 _1;
	message_IFEIEMDBBJG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IFEIEMDBBJG_VTable vtable;
};
struct message_CEMGBJIGLNK_o {
	uint32_t value__;
};
struct message_CEMGBJIGLNK_StaticFields {
};
struct message_CEMGBJIGLNK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_CEMGBJIGLNK_c {
	Il2CppClass_1 _1;
	message_CEMGBJIGLNK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CEMGBJIGLNK_VTable vtable;
};
struct message_DEHNALLDFNB_o {
	uint32_t value__;
};
struct message_DEHNALLDFNB_StaticFields {
};
struct message_DEHNALLDFNB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DEHNALLDFNB_c {
	Il2CppClass_1 _1;
	message_DEHNALLDFNB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DEHNALLDFNB_VTable vtable;
};
struct message_DHBABBAIJCE_o {
	uint32_t value__;
};
struct message_DHBABBAIJCE_StaticFields {
};
struct message_DHBABBAIJCE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DHBABBAIJCE_c {
	Il2CppClass_1 _1;
	message_DHBABBAIJCE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DHBABBAIJCE_VTable vtable;
};
struct message_MDCLINGOINF_o {
	uint32_t value__;
};
struct message_MDCLINGOINF_StaticFields {
};
struct message_MDCLINGOINF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MDCLINGOINF_c {
	Il2CppClass_1 _1;
	message_MDCLINGOINF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MDCLINGOINF_VTable vtable;
};
struct message_NBIPEGIPFCM_o {
	uint32_t value__;
};
struct message_NBIPEGIPFCM_StaticFields {
};
struct message_NBIPEGIPFCM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_NBIPEGIPFCM_c {
	Il2CppClass_1 _1;
	message_NBIPEGIPFCM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NBIPEGIPFCM_VTable vtable;
};
struct message_GEMOKBIIOOK_o {
	uint32_t value__;
};
struct message_GEMOKBIIOOK_StaticFields {
};
struct message_GEMOKBIIOOK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_GEMOKBIIOOK_c {
	Il2CppClass_1 _1;
	message_GEMOKBIIOOK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GEMOKBIIOOK_VTable vtable;
};
struct message_PGNJDLEBKCD_o {
	uint32_t value__;
};
struct message_PGNJDLEBKCD_StaticFields {
};
struct message_PGNJDLEBKCD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PGNJDLEBKCD_c {
	Il2CppClass_1 _1;
	message_PGNJDLEBKCD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PGNJDLEBKCD_VTable vtable;
};
struct message_FHPEFDKFKPB_o {
	uint32_t value__;
};
struct message_FHPEFDKFKPB_StaticFields {
};
struct message_FHPEFDKFKPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_FHPEFDKFKPB_c {
	Il2CppClass_1 _1;
	message_FHPEFDKFKPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FHPEFDKFKPB_VTable vtable;
};
struct message_PCJFMDPPIGJ_o {
	uint32_t value__;
};
struct message_PCJFMDPPIGJ_StaticFields {
};
struct message_PCJFMDPPIGJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PCJFMDPPIGJ_c {
	Il2CppClass_1 _1;
	message_PCJFMDPPIGJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PCJFMDPPIGJ_VTable vtable;
};
struct message_HAHLEDNACBD_o {
	uint32_t value__;
};
struct message_HAHLEDNACBD_StaticFields {
};
struct message_HAHLEDNACBD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HAHLEDNACBD_c {
	Il2CppClass_1 _1;
	message_HAHLEDNACBD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HAHLEDNACBD_VTable vtable;
};
struct message_IJEADIMOOHO_o {
	uint32_t value__;
};
struct message_IJEADIMOOHO_StaticFields {
};
struct message_IJEADIMOOHO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IJEADIMOOHO_c {
	Il2CppClass_1 _1;
	message_IJEADIMOOHO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IJEADIMOOHO_VTable vtable;
};
struct message_HLAJFBNPCIL_o {
	uint32_t value__;
};
struct message_HLAJFBNPCIL_StaticFields {
};
struct message_HLAJFBNPCIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HLAJFBNPCIL_c {
	Il2CppClass_1 _1;
	message_HLAJFBNPCIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HLAJFBNPCIL_VTable vtable;
};
struct message_OKGFCKJHHEG_o {
	uint32_t value__;
};
struct message_OKGFCKJHHEG_StaticFields {
};
struct message_OKGFCKJHHEG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OKGFCKJHHEG_c {
	Il2CppClass_1 _1;
	message_OKGFCKJHHEG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OKGFCKJHHEG_VTable vtable;
};
struct message_ALEKDIHDFBO_o {
	uint32_t value__;
};
struct message_ALEKDIHDFBO_StaticFields {
};
struct message_ALEKDIHDFBO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ALEKDIHDFBO_c {
	Il2CppClass_1 _1;
	message_ALEKDIHDFBO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ALEKDIHDFBO_VTable vtable;
};
struct message_GBIFIIGGDGB_o {
	uint32_t value__;
};
struct message_GBIFIIGGDGB_StaticFields {
};
struct message_GBIFIIGGDGB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_GBIFIIGGDGB_c {
	Il2CppClass_1 _1;
	message_GBIFIIGGDGB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GBIFIIGGDGB_VTable vtable;
};
struct message_FAINBCENJLG_o {
	uint32_t value__;
};
struct message_FAINBCENJLG_StaticFields {
};
struct message_FAINBCENJLG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_FAINBCENJLG_c {
	Il2CppClass_1 _1;
	message_FAINBCENJLG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FAINBCENJLG_VTable vtable;
};
struct message_ALDKJAJDJAN_o {
	uint32_t value__;
};
struct message_ALDKJAJDJAN_StaticFields {
};
struct message_ALDKJAJDJAN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ALDKJAJDJAN_c {
	Il2CppClass_1 _1;
	message_ALDKJAJDJAN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ALDKJAJDJAN_VTable vtable;
};
struct message_HCMGLNKPNIN_o {
	uint32_t value__;
};
struct message_HCMGLNKPNIN_StaticFields {
};
struct message_HCMGLNKPNIN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HCMGLNKPNIN_c {
	Il2CppClass_1 _1;
	message_HCMGLNKPNIN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HCMGLNKPNIN_VTable vtable;
};
struct message_PJGHNHFMADO_o {
	uint32_t value__;
};
struct message_PJGHNHFMADO_StaticFields {
};
struct message_PJGHNHFMADO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PJGHNHFMADO_c {
	Il2CppClass_1 _1;
	message_PJGHNHFMADO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PJGHNHFMADO_VTable vtable;
};
struct message_HHEDPBNMDJG_o {
	uint32_t value__;
};
struct message_HHEDPBNMDJG_StaticFields {
};
struct message_HHEDPBNMDJG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HHEDPBNMDJG_c {
	Il2CppClass_1 _1;
	message_HHEDPBNMDJG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HHEDPBNMDJG_VTable vtable;
};
struct message_NGNBGIBICJC_o {
	uint32_t value__;
};
struct message_NGNBGIBICJC_StaticFields {
};
struct message_NGNBGIBICJC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_NGNBGIBICJC_c {
	Il2CppClass_1 _1;
	message_NGNBGIBICJC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NGNBGIBICJC_VTable vtable;
};
struct message_DLPJLPIHNCL_o {
	uint32_t value__;
};
struct message_DLPJLPIHNCL_StaticFields {
};
struct message_DLPJLPIHNCL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DLPJLPIHNCL_c {
	Il2CppClass_1 _1;
	message_DLPJLPIHNCL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DLPJLPIHNCL_VTable vtable;
};
struct message_LHBLJNHOPIJ_o {
	uint32_t value__;
};
struct message_LHBLJNHOPIJ_StaticFields {
};
struct message_LHBLJNHOPIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LHBLJNHOPIJ_c {
	Il2CppClass_1 _1;
	message_LHBLJNHOPIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LHBLJNHOPIJ_VTable vtable;
};
struct message_MJFPJIAOJEP_o {
	uint32_t value__;
};
struct message_MJFPJIAOJEP_StaticFields {
};
struct message_MJFPJIAOJEP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MJFPJIAOJEP_c {
	Il2CppClass_1 _1;
	message_MJFPJIAOJEP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MJFPJIAOJEP_VTable vtable;
};
struct message_KNHFNOOPKEA_o {
	uint32_t value__;
};
struct message_KNHFNOOPKEA_StaticFields {
};
struct message_KNHFNOOPKEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KNHFNOOPKEA_c {
	Il2CppClass_1 _1;
	message_KNHFNOOPKEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KNHFNOOPKEA_VTable vtable;
};
struct message_JPAAPJEEFCE_o {
	uint32_t value__;
};
struct message_JPAAPJEEFCE_StaticFields {
};
struct message_JPAAPJEEFCE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JPAAPJEEFCE_c {
	Il2CppClass_1 _1;
	message_JPAAPJEEFCE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JPAAPJEEFCE_VTable vtable;
};
struct message_JLJPMNODJGA_o {
	uint32_t value__;
};
struct message_JLJPMNODJGA_StaticFields {
};
struct message_JLJPMNODJGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JLJPMNODJGA_c {
	Il2CppClass_1 _1;
	message_JLJPMNODJGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JLJPMNODJGA_VTable vtable;
};
struct message_KJGHHEJKEOJ_o {
	uint32_t value__;
};
struct message_KJGHHEJKEOJ_StaticFields {
};
struct message_KJGHHEJKEOJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KJGHHEJKEOJ_c {
	Il2CppClass_1 _1;
	message_KJGHHEJKEOJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KJGHHEJKEOJ_VTable vtable;
};
struct message_BBLCOPNLLKL_o {
	uint32_t value__;
};
struct message_BBLCOPNLLKL_StaticFields {
};
struct message_BBLCOPNLLKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BBLCOPNLLKL_c {
	Il2CppClass_1 _1;
	message_BBLCOPNLLKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BBLCOPNLLKL_VTable vtable;
};
struct message_EDFIOEJBFGA_o {
	uint32_t value__;
};
struct message_EDFIOEJBFGA_StaticFields {
};
struct message_EDFIOEJBFGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EDFIOEJBFGA_c {
	Il2CppClass_1 _1;
	message_EDFIOEJBFGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EDFIOEJBFGA_VTable vtable;
};
struct message_OGGHKEOBLNJ_o {
	uint32_t value__;
};
struct message_OGGHKEOBLNJ_StaticFields {
};
struct message_OGGHKEOBLNJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OGGHKEOBLNJ_c {
	Il2CppClass_1 _1;
	message_OGGHKEOBLNJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OGGHKEOBLNJ_VTable vtable;
};
struct message_JNPHKFCINNM_o {
	uint32_t value__;
};
struct message_JNPHKFCINNM_StaticFields {
};
struct message_JNPHKFCINNM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JNPHKFCINNM_c {
	Il2CppClass_1 _1;
	message_JNPHKFCINNM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JNPHKFCINNM_VTable vtable;
};
struct message_LIANAECLCBK_o {
	uint32_t value__;
};
struct message_LIANAECLCBK_StaticFields {
};
struct message_LIANAECLCBK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LIANAECLCBK_c {
	Il2CppClass_1 _1;
	message_LIANAECLCBK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LIANAECLCBK_VTable vtable;
};
struct message_LJCMMEPPGHL_o {
	uint32_t value__;
};
struct message_LJCMMEPPGHL_StaticFields {
};
struct message_LJCMMEPPGHL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LJCMMEPPGHL_c {
	Il2CppClass_1 _1;
	message_LJCMMEPPGHL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LJCMMEPPGHL_VTable vtable;
};
struct message_HCLHMICFFAH_o {
	uint32_t value__;
};
struct message_HCLHMICFFAH_StaticFields {
};
struct message_HCLHMICFFAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HCLHMICFFAH_c {
	Il2CppClass_1 _1;
	message_HCLHMICFFAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HCLHMICFFAH_VTable vtable;
};
struct message_PNFJOMIAIFB_o {
	uint32_t value__;
};
struct message_PNFJOMIAIFB_StaticFields {
};
struct message_PNFJOMIAIFB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PNFJOMIAIFB_c {
	Il2CppClass_1 _1;
	message_PNFJOMIAIFB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PNFJOMIAIFB_VTable vtable;
};
struct message_DKKGBPIJLIF_o {
	uint32_t value__;
};
struct message_DKKGBPIJLIF_StaticFields {
};
struct message_DKKGBPIJLIF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DKKGBPIJLIF_c {
	Il2CppClass_1 _1;
	message_DKKGBPIJLIF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DKKGBPIJLIF_VTable vtable;
};
struct message_DCCBCDLHNBH_o {
	uint32_t value__;
};
struct message_DCCBCDLHNBH_StaticFields {
};
struct message_DCCBCDLHNBH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DCCBCDLHNBH_c {
	Il2CppClass_1 _1;
	message_DCCBCDLHNBH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DCCBCDLHNBH_VTable vtable;
};
struct message_EABBFADEIFA_o {
	uint32_t value__;
};
struct message_EABBFADEIFA_StaticFields {
};
struct message_EABBFADEIFA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EABBFADEIFA_c {
	Il2CppClass_1 _1;
	message_EABBFADEIFA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EABBFADEIFA_VTable vtable;
};
struct message_BHFJMPMMLHN_o {
	uint32_t value__;
};
struct message_BHFJMPMMLHN_StaticFields {
};
struct message_BHFJMPMMLHN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BHFJMPMMLHN_c {
	Il2CppClass_1 _1;
	message_BHFJMPMMLHN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BHFJMPMMLHN_VTable vtable;
};
struct message_AINCKFDILJP_o {
	uint32_t value__;
};
struct message_AINCKFDILJP_StaticFields {
};
struct message_AINCKFDILJP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_AINCKFDILJP_c {
	Il2CppClass_1 _1;
	message_AINCKFDILJP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AINCKFDILJP_VTable vtable;
};
struct message_MNNPJPGBCAO_o {
	uint32_t value__;
};
struct message_MNNPJPGBCAO_StaticFields {
};
struct message_MNNPJPGBCAO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MNNPJPGBCAO_c {
	Il2CppClass_1 _1;
	message_MNNPJPGBCAO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MNNPJPGBCAO_VTable vtable;
};
struct message_EPHGEAHEBIM_o {
	uint32_t value__;
};
struct message_EPHGEAHEBIM_StaticFields {
};
struct message_EPHGEAHEBIM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EPHGEAHEBIM_c {
	Il2CppClass_1 _1;
	message_EPHGEAHEBIM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EPHGEAHEBIM_VTable vtable;
};
struct message_GJMPDKICGCB_o {
	uint32_t value__;
};
struct message_GJMPDKICGCB_StaticFields {
};
struct message_GJMPDKICGCB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_GJMPDKICGCB_c {
	Il2CppClass_1 _1;
	message_GJMPDKICGCB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GJMPDKICGCB_VTable vtable;
};
struct message_OOIIAFEFOLC_o {
	uint32_t value__;
};
struct message_OOIIAFEFOLC_StaticFields {
};
struct message_OOIIAFEFOLC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OOIIAFEFOLC_c {
	Il2CppClass_1 _1;
	message_OOIIAFEFOLC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OOIIAFEFOLC_VTable vtable;
};
struct message_IANLBOJBCIO_o {
	uint32_t value__;
};
struct message_IANLBOJBCIO_StaticFields {
};
struct message_IANLBOJBCIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IANLBOJBCIO_c {
	Il2CppClass_1 _1;
	message_IANLBOJBCIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IANLBOJBCIO_VTable vtable;
};
struct message_DCNOOCAGCKC_o {
	uint32_t value__;
};
struct message_DCNOOCAGCKC_StaticFields {
};
struct message_DCNOOCAGCKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DCNOOCAGCKC_c {
	Il2CppClass_1 _1;
	message_DCNOOCAGCKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DCNOOCAGCKC_VTable vtable;
};
struct message_GLGIEANPOKB_o {
	uint32_t value__;
};
struct message_GLGIEANPOKB_StaticFields {
};
struct message_GLGIEANPOKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_GLGIEANPOKB_c {
	Il2CppClass_1 _1;
	message_GLGIEANPOKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GLGIEANPOKB_VTable vtable;
};
struct message_OLDFDLECCBG_o {
	uint32_t value__;
};
struct message_OLDFDLECCBG_StaticFields {
};
struct message_OLDFDLECCBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OLDFDLECCBG_c {
	Il2CppClass_1 _1;
	message_OLDFDLECCBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OLDFDLECCBG_VTable vtable;
};
struct message_IENJEGOIJAD_o {
	uint32_t value__;
};
struct message_IENJEGOIJAD_StaticFields {
};
struct message_IENJEGOIJAD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IENJEGOIJAD_c {
	Il2CppClass_1 _1;
	message_IENJEGOIJAD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IENJEGOIJAD_VTable vtable;
};
struct message_HAHBBAOPGPM_o {
	uint32_t value__;
};
struct message_HAHBBAOPGPM_StaticFields {
};
struct message_HAHBBAOPGPM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HAHBBAOPGPM_c {
	Il2CppClass_1 _1;
	message_HAHBBAOPGPM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HAHBBAOPGPM_VTable vtable;
};
struct message_FDLMJBPJIJE_o {
	uint32_t value__;
};
struct message_FDLMJBPJIJE_StaticFields {
};
struct message_FDLMJBPJIJE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_FDLMJBPJIJE_c {
	Il2CppClass_1 _1;
	message_FDLMJBPJIJE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FDLMJBPJIJE_VTable vtable;
};
struct message_BAINOBFOAHC_o {
	uint32_t value__;
};
struct message_BAINOBFOAHC_StaticFields {
};
struct message_BAINOBFOAHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BAINOBFOAHC_c {
	Il2CppClass_1 _1;
	message_BAINOBFOAHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BAINOBFOAHC_VTable vtable;
};
struct message_DIPAHCOBEKE_o {
	uint32_t value__;
};
struct message_DIPAHCOBEKE_StaticFields {
};
struct message_DIPAHCOBEKE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DIPAHCOBEKE_c {
	Il2CppClass_1 _1;
	message_DIPAHCOBEKE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DIPAHCOBEKE_VTable vtable;
};
struct message_AEMDCMEGBPB_o {
	uint32_t value__;
};
struct message_AEMDCMEGBPB_StaticFields {
};
struct message_AEMDCMEGBPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_AEMDCMEGBPB_c {
	Il2CppClass_1 _1;
	message_AEMDCMEGBPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AEMDCMEGBPB_VTable vtable;
};
struct message_KFFPBFNDECE_o {
	uint32_t value__;
};
struct message_KFFPBFNDECE_StaticFields {
};
struct message_KFFPBFNDECE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KFFPBFNDECE_c {
	Il2CppClass_1 _1;
	message_KFFPBFNDECE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KFFPBFNDECE_VTable vtable;
};
struct message_OMNKHMIAIHL_o {
	uint32_t value__;
};
struct message_OMNKHMIAIHL_StaticFields {
};
struct message_OMNKHMIAIHL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OMNKHMIAIHL_c {
	Il2CppClass_1 _1;
	message_OMNKHMIAIHL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OMNKHMIAIHL_VTable vtable;
};
struct message_MHAKBOKLPMP_o {
	uint32_t value__;
};
struct message_MHAKBOKLPMP_StaticFields {
};
struct message_MHAKBOKLPMP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MHAKBOKLPMP_c {
	Il2CppClass_1 _1;
	message_MHAKBOKLPMP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MHAKBOKLPMP_VTable vtable;
};
struct message_FJCPGEDJJJK_o {
	uint32_t value__;
};
struct message_FJCPGEDJJJK_StaticFields {
};
struct message_FJCPGEDJJJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_FJCPGEDJJJK_c {
	Il2CppClass_1 _1;
	message_FJCPGEDJJJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FJCPGEDJJJK_VTable vtable;
};
struct message_CPOCFBEADMD_o {
	uint32_t value__;
};
struct message_CPOCFBEADMD_StaticFields {
};
struct message_CPOCFBEADMD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_CPOCFBEADMD_c {
	Il2CppClass_1 _1;
	message_CPOCFBEADMD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CPOCFBEADMD_VTable vtable;
};
struct message_CAFLICBGDLO_o {
	uint32_t value__;
};
struct message_CAFLICBGDLO_StaticFields {
};
struct message_CAFLICBGDLO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_CAFLICBGDLO_c {
	Il2CppClass_1 _1;
	message_CAFLICBGDLO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CAFLICBGDLO_VTable vtable;
};
struct message_OBHHCIKFKED_o {
	uint32_t value__;
};
struct message_OBHHCIKFKED_StaticFields {
};
struct message_OBHHCIKFKED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OBHHCIKFKED_c {
	Il2CppClass_1 _1;
	message_OBHHCIKFKED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OBHHCIKFKED_VTable vtable;
};
struct message_LHDDBAFKJFO_o {
	uint32_t value__;
};
struct message_LHDDBAFKJFO_StaticFields {
};
struct message_LHDDBAFKJFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LHDDBAFKJFO_c {
	Il2CppClass_1 _1;
	message_LHDDBAFKJFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LHDDBAFKJFO_VTable vtable;
};
struct message_FNPNDGAINOG_o {
	uint32_t value__;
};
struct message_FNPNDGAINOG_StaticFields {
};
struct message_FNPNDGAINOG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_FNPNDGAINOG_c {
	Il2CppClass_1 _1;
	message_FNPNDGAINOG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FNPNDGAINOG_VTable vtable;
};
struct message_LMLCIABMLEK_o {
	uint32_t value__;
};
struct message_LMLCIABMLEK_StaticFields {
};
struct message_LMLCIABMLEK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LMLCIABMLEK_c {
	Il2CppClass_1 _1;
	message_LMLCIABMLEK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LMLCIABMLEK_VTable vtable;
};
struct message_FOIIKEOPEDH_o {
	uint32_t value__;
};
struct message_FOIIKEOPEDH_StaticFields {
};
struct message_FOIIKEOPEDH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_FOIIKEOPEDH_c {
	Il2CppClass_1 _1;
	message_FOIIKEOPEDH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FOIIKEOPEDH_VTable vtable;
};
struct message_KFGIMCJGOCN_o {
	uint32_t value__;
};
struct message_KFGIMCJGOCN_StaticFields {
};
struct message_KFGIMCJGOCN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KFGIMCJGOCN_c {
	Il2CppClass_1 _1;
	message_KFGIMCJGOCN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KFGIMCJGOCN_VTable vtable;
};
struct message_FMKFIMMIJOA_o {
	uint32_t value__;
};
struct message_FMKFIMMIJOA_StaticFields {
};
struct message_FMKFIMMIJOA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_FMKFIMMIJOA_c {
	Il2CppClass_1 _1;
	message_FMKFIMMIJOA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FMKFIMMIJOA_VTable vtable;
};
struct message_IMAJAAHKHMP_o {
	uint32_t value__;
};
struct message_IMAJAAHKHMP_StaticFields {
};
struct message_IMAJAAHKHMP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IMAJAAHKHMP_c {
	Il2CppClass_1 _1;
	message_IMAJAAHKHMP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IMAJAAHKHMP_VTable vtable;
};
struct message_CBHNLAODLFP_o {
	uint32_t value__;
};
struct message_CBHNLAODLFP_StaticFields {
};
struct message_CBHNLAODLFP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_CBHNLAODLFP_c {
	Il2CppClass_1 _1;
	message_CBHNLAODLFP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CBHNLAODLFP_VTable vtable;
};
struct message_KFPEKBOBJBB_o {
	uint32_t value__;
};
struct message_KFPEKBOBJBB_StaticFields {
};
struct message_KFPEKBOBJBB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KFPEKBOBJBB_c {
	Il2CppClass_1 _1;
	message_KFPEKBOBJBB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KFPEKBOBJBB_VTable vtable;
};
struct message_FGMDGCBDOGK_o {
	uint32_t value__;
};
struct message_FGMDGCBDOGK_StaticFields {
};
struct message_FGMDGCBDOGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_FGMDGCBDOGK_c {
	Il2CppClass_1 _1;
	message_FGMDGCBDOGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FGMDGCBDOGK_VTable vtable;
};
struct message_HBBPPHJEKEE_o {
	uint32_t value__;
};
struct message_HBBPPHJEKEE_StaticFields {
};
struct message_HBBPPHJEKEE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HBBPPHJEKEE_c {
	Il2CppClass_1 _1;
	message_HBBPPHJEKEE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HBBPPHJEKEE_VTable vtable;
};
struct message_BFEAKJOKAAO_o {
	uint32_t value__;
};
struct message_BFEAKJOKAAO_StaticFields {
};
struct message_BFEAKJOKAAO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BFEAKJOKAAO_c {
	Il2CppClass_1 _1;
	message_BFEAKJOKAAO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BFEAKJOKAAO_VTable vtable;
};
struct message_EAKMBOMPNDB_o {
	uint32_t value__;
};
struct message_EAKMBOMPNDB_StaticFields {
};
struct message_EAKMBOMPNDB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EAKMBOMPNDB_c {
	Il2CppClass_1 _1;
	message_EAKMBOMPNDB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EAKMBOMPNDB_VTable vtable;
};
struct message_OFGLBNCMJFD_o {
	uint32_t value__;
};
struct message_OFGLBNCMJFD_StaticFields {
};
struct message_OFGLBNCMJFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OFGLBNCMJFD_c {
	Il2CppClass_1 _1;
	message_OFGLBNCMJFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OFGLBNCMJFD_VTable vtable;
};
struct message_DNEBBKOFIAL_o {
	uint32_t value__;
};
struct message_DNEBBKOFIAL_StaticFields {
};
struct message_DNEBBKOFIAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DNEBBKOFIAL_c {
	Il2CppClass_1 _1;
	message_DNEBBKOFIAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DNEBBKOFIAL_VTable vtable;
};
struct message_HNGEJPDHMLB_o {
	uint32_t value__;
};
struct message_HNGEJPDHMLB_StaticFields {
};
struct message_HNGEJPDHMLB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HNGEJPDHMLB_c {
	Il2CppClass_1 _1;
	message_HNGEJPDHMLB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HNGEJPDHMLB_VTable vtable;
};
struct message_PAKBHFAODMI_o {
	uint32_t value__;
};
struct message_PAKBHFAODMI_StaticFields {
};
struct message_PAKBHFAODMI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PAKBHFAODMI_c {
	Il2CppClass_1 _1;
	message_PAKBHFAODMI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PAKBHFAODMI_VTable vtable;
};
struct message_DNPOLOECFDO_o {
	uint32_t value__;
};
struct message_DNPOLOECFDO_StaticFields {
};
struct message_DNPOLOECFDO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DNPOLOECFDO_c {
	Il2CppClass_1 _1;
	message_DNPOLOECFDO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DNPOLOECFDO_VTable vtable;
};
struct message_EDOLBJHMBDN_o {
	uint32_t value__;
};
struct message_EDOLBJHMBDN_StaticFields {
};
struct message_EDOLBJHMBDN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EDOLBJHMBDN_c {
	Il2CppClass_1 _1;
	message_EDOLBJHMBDN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EDOLBJHMBDN_VTable vtable;
};
struct message_JHMHJDCAGMA_o {
	uint32_t value__;
};
struct message_JHMHJDCAGMA_StaticFields {
};
struct message_JHMHJDCAGMA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JHMHJDCAGMA_c {
	Il2CppClass_1 _1;
	message_JHMHJDCAGMA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JHMHJDCAGMA_VTable vtable;
};
struct message_DBEGEGEKBMK_o {
	uint32_t value__;
};
struct message_DBEGEGEKBMK_StaticFields {
};
struct message_DBEGEGEKBMK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DBEGEGEKBMK_c {
	Il2CppClass_1 _1;
	message_DBEGEGEKBMK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DBEGEGEKBMK_VTable vtable;
};
struct message_IHCFGHKPBNL_o {
	uint32_t value__;
};
struct message_IHCFGHKPBNL_StaticFields {
};
struct message_IHCFGHKPBNL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IHCFGHKPBNL_c {
	Il2CppClass_1 _1;
	message_IHCFGHKPBNL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IHCFGHKPBNL_VTable vtable;
};
struct message_JCIIMDOOEJE_o {
	uint32_t value__;
};
struct message_JCIIMDOOEJE_StaticFields {
};
struct message_JCIIMDOOEJE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JCIIMDOOEJE_c {
	Il2CppClass_1 _1;
	message_JCIIMDOOEJE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JCIIMDOOEJE_VTable vtable;
};
struct message_HCBKPFCMINP_o {
	uint32_t value__;
};
struct message_HCBKPFCMINP_StaticFields {
};
struct message_HCBKPFCMINP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HCBKPFCMINP_c {
	Il2CppClass_1 _1;
	message_HCBKPFCMINP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HCBKPFCMINP_VTable vtable;
};
struct message_APLANHMEAJH_o {
	uint32_t value__;
};
struct message_APLANHMEAJH_StaticFields {
};
struct message_APLANHMEAJH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_APLANHMEAJH_c {
	Il2CppClass_1 _1;
	message_APLANHMEAJH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_APLANHMEAJH_VTable vtable;
};
struct message_LGCNKPIJCCO_o {
	uint32_t value__;
};
struct message_LGCNKPIJCCO_StaticFields {
};
struct message_LGCNKPIJCCO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LGCNKPIJCCO_c {
	Il2CppClass_1 _1;
	message_LGCNKPIJCCO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LGCNKPIJCCO_VTable vtable;
};
struct message_DPGEHCNLOAH_o {
	uint32_t value__;
};
struct message_DPGEHCNLOAH_StaticFields {
};
struct message_DPGEHCNLOAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DPGEHCNLOAH_c {
	Il2CppClass_1 _1;
	message_DPGEHCNLOAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DPGEHCNLOAH_VTable vtable;
};
struct message_KHEIAKLLHHD_o {
	uint32_t value__;
};
struct message_KHEIAKLLHHD_StaticFields {
};
struct message_KHEIAKLLHHD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KHEIAKLLHHD_c {
	Il2CppClass_1 _1;
	message_KHEIAKLLHHD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KHEIAKLLHHD_VTable vtable;
};
struct message_JAACODLFOFD_o {
	uint32_t value__;
};
struct message_JAACODLFOFD_StaticFields {
};
struct message_JAACODLFOFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_JAACODLFOFD_c {
	Il2CppClass_1 _1;
	message_JAACODLFOFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JAACODLFOFD_VTable vtable;
};
struct message_DOPBFEMHBEI_o {
	uint32_t value__;
};
struct message_DOPBFEMHBEI_StaticFields {
};
struct message_DOPBFEMHBEI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DOPBFEMHBEI_c {
	Il2CppClass_1 _1;
	message_DOPBFEMHBEI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DOPBFEMHBEI_VTable vtable;
};
struct message_ABGFILMNJML_o {
	uint32_t value__;
};
struct message_ABGFILMNJML_StaticFields {
};
struct message_ABGFILMNJML_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ABGFILMNJML_c {
	Il2CppClass_1 _1;
	message_ABGFILMNJML_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ABGFILMNJML_VTable vtable;
};
struct message_IDEEENIPJGJ_o {
	uint32_t value__;
};
struct message_IDEEENIPJGJ_StaticFields {
};
struct message_IDEEENIPJGJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IDEEENIPJGJ_c {
	Il2CppClass_1 _1;
	message_IDEEENIPJGJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IDEEENIPJGJ_VTable vtable;
};
struct message_OGNDKIAEHGJ_o {
	uint32_t value__;
};
struct message_OGNDKIAEHGJ_StaticFields {
};
struct message_OGNDKIAEHGJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OGNDKIAEHGJ_c {
	Il2CppClass_1 _1;
	message_OGNDKIAEHGJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OGNDKIAEHGJ_VTable vtable;
};
struct message_BACJMGAICCI_o {
	uint32_t value__;
};
struct message_BACJMGAICCI_StaticFields {
};
struct message_BACJMGAICCI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_BACJMGAICCI_c {
	Il2CppClass_1 _1;
	message_BACJMGAICCI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BACJMGAICCI_VTable vtable;
};
struct message_OAMOFFMNFLD_o {
	uint32_t value__;
};
struct message_OAMOFFMNFLD_StaticFields {
};
struct message_OAMOFFMNFLD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OAMOFFMNFLD_c {
	Il2CppClass_1 _1;
	message_OAMOFFMNFLD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OAMOFFMNFLD_VTable vtable;
};
struct message_OOKNHBMOHLB_o {
	uint32_t value__;
};
struct message_OOKNHBMOHLB_StaticFields {
};
struct message_OOKNHBMOHLB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OOKNHBMOHLB_c {
	Il2CppClass_1 _1;
	message_OOKNHBMOHLB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OOKNHBMOHLB_VTable vtable;
};
struct message_NDNCJNLHEKP_o {
	uint32_t value__;
};
struct message_NDNCJNLHEKP_StaticFields {
};
struct message_NDNCJNLHEKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_NDNCJNLHEKP_c {
	Il2CppClass_1 _1;
	message_NDNCJNLHEKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NDNCJNLHEKP_VTable vtable;
};
struct message_HJKHJAEEOCI_o {
	int32_t value__;
};
struct message_HJKHJAEEOCI_StaticFields {
};
struct message_HJKHJAEEOCI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_HJKHJAEEOCI_c {
	Il2CppClass_1 _1;
	message_HJKHJAEEOCI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HJKHJAEEOCI_VTable vtable;
};
struct message_PKAJDLIMMDF_BCDPFPPEEBB_o {
	int32_t value__;
};
struct message_PKAJDLIMMDF_BCDPFPPEEBB_StaticFields {
};
struct message_PKAJDLIMMDF_BCDPFPPEEBB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PKAJDLIMMDF_BCDPFPPEEBB_c {
	Il2CppClass_1 _1;
	message_PKAJDLIMMDF_BCDPFPPEEBB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PKAJDLIMMDF_BCDPFPPEEBB_VTable vtable;
};
struct message_GDIDOFFDJNJ_o {
	int32_t value__;
};
struct message_GDIDOFFDJNJ_StaticFields {
};
struct message_GDIDOFFDJNJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_GDIDOFFDJNJ_c {
	Il2CppClass_1 _1;
	message_GDIDOFFDJNJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GDIDOFFDJNJ_VTable vtable;
};
struct message_LBHKHEKIEGK_o {
	int32_t value__;
};
struct message_LBHKHEKIEGK_StaticFields {
};
struct message_LBHKHEKIEGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LBHKHEKIEGK_c {
	Il2CppClass_1 _1;
	message_LBHKHEKIEGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LBHKHEKIEGK_VTable vtable;
};
struct message_CBNPMCENMKE_o {
	int32_t value__;
};
struct message_CBNPMCENMKE_StaticFields {
};
struct message_CBNPMCENMKE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_CBNPMCENMKE_c {
	Il2CppClass_1 _1;
	message_CBNPMCENMKE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CBNPMCENMKE_VTable vtable;
};
struct message_OPMJLJMNGLL_o {
	int32_t value__;
};
struct message_OPMJLJMNGLL_StaticFields {
};
struct message_OPMJLJMNGLL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OPMJLJMNGLL_c {
	Il2CppClass_1 _1;
	message_OPMJLJMNGLL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OPMJLJMNGLL_VTable vtable;
};
struct message_DOKOKGKOIFK_o {
	int32_t value__;
};
struct message_DOKOKGKOIFK_StaticFields {
};
struct message_DOKOKGKOIFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DOKOKGKOIFK_c {
	Il2CppClass_1 _1;
	message_DOKOKGKOIFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DOKOKGKOIFK_VTable vtable;
};
struct message_NKLPCICJPND_o {
	int32_t value__;
};
struct message_NKLPCICJPND_StaticFields {
};
struct message_NKLPCICJPND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_NKLPCICJPND_c {
	Il2CppClass_1 _1;
	message_NKLPCICJPND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NKLPCICJPND_VTable vtable;
};
struct message_OHAAMABDKEN_o {
	int32_t value__;
};
struct message_OHAAMABDKEN_StaticFields {
};
struct message_OHAAMABDKEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OHAAMABDKEN_c {
	Il2CppClass_1 _1;
	message_OHAAMABDKEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OHAAMABDKEN_VTable vtable;
};
struct message_IOGCEGJJHLK_o {
	int32_t value__;
};
struct message_IOGCEGJJHLK_StaticFields {
};
struct message_IOGCEGJJHLK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_IOGCEGJJHLK_c {
	Il2CppClass_1 _1;
	message_IOGCEGJJHLK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IOGCEGJJHLK_VTable vtable;
};
struct message_FONLAPPBCOO_o {
	int32_t value__;
};
struct message_FONLAPPBCOO_StaticFields {
};
struct message_FONLAPPBCOO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_FONLAPPBCOO_c {
	Il2CppClass_1 _1;
	message_FONLAPPBCOO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FONLAPPBCOO_VTable vtable;
};
struct message_OMAEJNDCHKD_o {
	int32_t value__;
};
struct message_OMAEJNDCHKD_StaticFields {
};
struct message_OMAEJNDCHKD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OMAEJNDCHKD_c {
	Il2CppClass_1 _1;
	message_OMAEJNDCHKD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OMAEJNDCHKD_VTable vtable;
};
struct message_MPLANFPBEMP_o {
	int32_t value__;
};
struct message_MPLANFPBEMP_StaticFields {
};
struct message_MPLANFPBEMP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MPLANFPBEMP_c {
	Il2CppClass_1 _1;
	message_MPLANFPBEMP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MPLANFPBEMP_VTable vtable;
};
struct message_LFCFJIMJHDG_o {
	int32_t value__;
};
struct message_LFCFJIMJHDG_StaticFields {
};
struct message_LFCFJIMJHDG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LFCFJIMJHDG_c {
	Il2CppClass_1 _1;
	message_LFCFJIMJHDG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LFCFJIMJHDG_VTable vtable;
};
struct message_KLEHHINDFNA_o {
	int32_t value__;
};
struct message_KLEHHINDFNA_StaticFields {
};
struct message_KLEHHINDFNA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_KLEHHINDFNA_c {
	Il2CppClass_1 _1;
	message_KLEHHINDFNA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KLEHHINDFNA_VTable vtable;
};
struct message_FPNIGLMBHAG_o {
	int32_t value__;
};
struct message_FPNIGLMBHAG_StaticFields {
};
struct message_FPNIGLMBHAG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_FPNIGLMBHAG_c {
	Il2CppClass_1 _1;
	message_FPNIGLMBHAG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FPNIGLMBHAG_VTable vtable;
};
struct message_MFDAKBDAAGA_o {
	int32_t value__;
};
struct message_MFDAKBDAAGA_StaticFields {
};
struct message_MFDAKBDAAGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MFDAKBDAAGA_c {
	Il2CppClass_1 _1;
	message_MFDAKBDAAGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MFDAKBDAAGA_VTable vtable;
};
struct message_LMBFEHHLEFB_o {
	int32_t value__;
};
struct message_LMBFEHHLEFB_StaticFields {
};
struct message_LMBFEHHLEFB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LMBFEHHLEFB_c {
	Il2CppClass_1 _1;
	message_LMBFEHHLEFB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LMBFEHHLEFB_VTable vtable;
};
struct message_MMDKOHCMJJD_o {
	int32_t value__;
};
struct message_MMDKOHCMJJD_StaticFields {
};
struct message_MMDKOHCMJJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_MMDKOHCMJJD_c {
	Il2CppClass_1 _1;
	message_MMDKOHCMJJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MMDKOHCMJJD_VTable vtable;
};
struct message_DOPHECJBIPM_o {
	int32_t value__;
};
struct message_DOPHECJBIPM_StaticFields {
};
struct message_DOPHECJBIPM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DOPHECJBIPM_c {
	Il2CppClass_1 _1;
	message_DOPHECJBIPM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DOPHECJBIPM_VTable vtable;
};
struct message_OCFECNAGADB_o {
	int32_t value__;
};
struct message_OCFECNAGADB_StaticFields {
};
struct message_OCFECNAGADB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_OCFECNAGADB_c {
	Il2CppClass_1 _1;
	message_OCFECNAGADB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OCFECNAGADB_VTable vtable;
};
struct message_LHPFOICNPID_o {
	int32_t value__;
};
struct message_LHPFOICNPID_StaticFields {
};
struct message_LHPFOICNPID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_LHPFOICNPID_c {
	Il2CppClass_1 _1;
	message_LHPFOICNPID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LHPFOICNPID_VTable vtable;
};
struct message_DFNDNLFIGKD_o {
	int32_t value__;
};
struct message_DFNDNLFIGKD_StaticFields {
};
struct message_DFNDNLFIGKD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_DFNDNLFIGKD_c {
	Il2CppClass_1 _1;
	message_DFNDNLFIGKD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DFNDNLFIGKD_VTable vtable;
};
struct proto_EInventory_ItemType_o {
	int32_t value__;
};
struct proto_EInventory_ItemType_StaticFields {
};
struct proto_EInventory_ItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_ItemType_c {
	Il2CppClass_1 _1;
	proto_EInventory_ItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_ItemType_VTable vtable;
};
struct proto_EInventory_ItemSubType_o {
	int32_t value__;
};
struct proto_EInventory_ItemSubType_StaticFields {
};
struct proto_EInventory_ItemSubType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_ItemSubType_c {
	Il2CppClass_1 _1;
	proto_EInventory_ItemSubType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_ItemSubType_VTable vtable;
};
struct proto_EInventory_CollectionType_o {
	int32_t value__;
};
struct proto_EInventory_CollectionType_StaticFields {
};
struct proto_EInventory_CollectionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_CollectionType_c {
	Il2CppClass_1 _1;
	proto_EInventory_CollectionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_CollectionType_VTable vtable;
};
struct proto_EInventory_ClothesType_o {
	int32_t value__;
};
struct proto_EInventory_ClothesType_StaticFields {
};
struct proto_EInventory_ClothesType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_ClothesType_c {
	Il2CppClass_1 _1;
	proto_EInventory_ClothesType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_ClothesType_VTable vtable;
};
struct proto_EInventory_GenderType_o {
	int32_t value__;
};
struct proto_EInventory_GenderType_StaticFields {
};
struct proto_EInventory_GenderType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_GenderType_c {
	Il2CppClass_1 _1;
	proto_EInventory_GenderType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_GenderType_VTable vtable;
};
struct proto_EInventory_AwardType_o {
	int32_t value__;
};
struct proto_EInventory_AwardType_StaticFields {
};
struct proto_EInventory_AwardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_AwardType_c {
	Il2CppClass_1 _1;
	proto_EInventory_AwardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_AwardType_VTable vtable;
};
struct proto_EInventory_LikeItemType_o {
	int32_t value__;
};
struct proto_EInventory_LikeItemType_StaticFields {
};
struct proto_EInventory_LikeItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_LikeItemType_c {
	Il2CppClass_1 _1;
	proto_EInventory_LikeItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_LikeItemType_VTable vtable;
};
struct proto_EInventory_CurrencyType_o {
	int32_t value__;
};
struct proto_EInventory_CurrencyType_StaticFields {
};
struct proto_EInventory_CurrencyType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_CurrencyType_c {
	Il2CppClass_1 _1;
	proto_EInventory_CurrencyType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_CurrencyType_VTable vtable;
};
struct proto_EInventory_LimitedCardType_o {
	int32_t value__;
};
struct proto_EInventory_LimitedCardType_StaticFields {
};
struct proto_EInventory_LimitedCardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_LimitedCardType_c {
	Il2CppClass_1 _1;
	proto_EInventory_LimitedCardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_LimitedCardType_VTable vtable;
};
struct proto_EInventory_BonusCardType_o {
	int32_t value__;
};
struct proto_EInventory_BonusCardType_StaticFields {
};
struct proto_EInventory_BonusCardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_BonusCardType_c {
	Il2CppClass_1 _1;
	proto_EInventory_BonusCardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_BonusCardType_VTable vtable;
};
struct proto_EInventory_VoucherType_o {
	int32_t value__;
};
struct proto_EInventory_VoucherType_StaticFields {
};
struct proto_EInventory_VoucherType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_VoucherType_c {
	Il2CppClass_1 _1;
	proto_EInventory_VoucherType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_VoucherType_VTable vtable;
};
struct proto_EInventory_TransReason_o {
	int32_t value__;
};
struct proto_EInventory_TransReason_StaticFields {
};
struct proto_EInventory_TransReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_TransReason_c {
	Il2CppClass_1 _1;
	proto_EInventory_TransReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_TransReason_VTable vtable;
};
struct proto_EInventory_DeleteReason_o {
	int32_t value__;
};
struct proto_EInventory_DeleteReason_StaticFields {
};
struct proto_EInventory_DeleteReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_DeleteReason_c {
	Il2CppClass_1 _1;
	proto_EInventory_DeleteReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_DeleteReason_VTable vtable;
};
struct proto_EInventory_ClanTransSubReason_o {
	int32_t value__;
};
struct proto_EInventory_ClanTransSubReason_StaticFields {
};
struct proto_EInventory_ClanTransSubReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_ClanTransSubReason_c {
	Il2CppClass_1 _1;
	proto_EInventory_ClanTransSubReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_ClanTransSubReason_VTable vtable;
};
struct proto_EInventory_ItemStatus_o {
	int32_t value__;
};
struct proto_EInventory_ItemStatus_StaticFields {
};
struct proto_EInventory_ItemStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_ItemStatus_c {
	Il2CppClass_1 _1;
	proto_EInventory_ItemStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_ItemStatus_VTable vtable;
};
struct proto_EInventory_StoreTag_o {
	int32_t value__;
};
struct proto_EInventory_StoreTag_StaticFields {
};
struct proto_EInventory_StoreTag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_StoreTag_c {
	Il2CppClass_1 _1;
	proto_EInventory_StoreTag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_StoreTag_VTable vtable;
};
struct proto_EInventory_TopupTxnType_o {
	int32_t value__;
};
struct proto_EInventory_TopupTxnType_StaticFields {
};
struct proto_EInventory_TopupTxnType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_TopupTxnType_c {
	Il2CppClass_1 _1;
	proto_EInventory_TopupTxnType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_TopupTxnType_VTable vtable;
};
struct proto_EInventory_RareType_o {
	int32_t value__;
};
struct proto_EInventory_RareType_StaticFields {
};
struct proto_EInventory_RareType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_RareType_c {
	Il2CppClass_1 _1;
	proto_EInventory_RareType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_RareType_VTable vtable;
};
struct proto_EInventory_EPCardErrorType_o {
	int32_t value__;
};
struct proto_EInventory_EPCardErrorType_StaticFields {
};
struct proto_EInventory_EPCardErrorType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_EPCardErrorType_c {
	Il2CppClass_1 _1;
	proto_EInventory_EPCardErrorType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_EPCardErrorType_VTable vtable;
};
struct proto_EInventory_StorePromotionType_o {
	int32_t value__;
};
struct proto_EInventory_StorePromotionType_StaticFields {
};
struct proto_EInventory_StorePromotionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_StorePromotionType_c {
	Il2CppClass_1 _1;
	proto_EInventory_StorePromotionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_StorePromotionType_VTable vtable;
};
struct proto_EInventory_ItemSourceType_o {
	int32_t value__;
};
struct proto_EInventory_ItemSourceType_StaticFields {
};
struct proto_EInventory_ItemSourceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_ItemSourceType_c {
	Il2CppClass_1 _1;
	proto_EInventory_ItemSourceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_ItemSourceType_VTable vtable;
};
struct proto_EInventory_MaterialItemType_o {
	int32_t value__;
};
struct proto_EInventory_MaterialItemType_StaticFields {
};
struct proto_EInventory_MaterialItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_MaterialItemType_c {
	Il2CppClass_1 _1;
	proto_EInventory_MaterialItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_MaterialItemType_VTable vtable;
};
struct proto_EInventory_TopupEvent_o {
	int32_t value__;
};
struct proto_EInventory_TopupEvent_StaticFields {
};
struct proto_EInventory_TopupEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_TopupEvent_c {
	Il2CppClass_1 _1;
	proto_EInventory_TopupEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_TopupEvent_VTable vtable;
};
struct proto_EInventory_MysterySwitchActivateReason_o {
	int32_t value__;
};
struct proto_EInventory_MysterySwitchActivateReason_StaticFields {
};
struct proto_EInventory_MysterySwitchActivateReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_MysterySwitchActivateReason_c {
	Il2CppClass_1 _1;
	proto_EInventory_MysterySwitchActivateReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_MysterySwitchActivateReason_VTable vtable;
};
struct proto_EInventory_LegendClothCdtType_o {
	int32_t value__;
};
struct proto_EInventory_LegendClothCdtType_StaticFields {
};
struct proto_EInventory_LegendClothCdtType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_LegendClothCdtType_c {
	Il2CppClass_1 _1;
	proto_EInventory_LegendClothCdtType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_LegendClothCdtType_VTable vtable;
};
struct proto_EInventory_FittingSlotCdtType_o {
	int32_t value__;
};
struct proto_EInventory_FittingSlotCdtType_StaticFields {
};
struct proto_EInventory_FittingSlotCdtType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_FittingSlotCdtType_c {
	Il2CppClass_1 _1;
	proto_EInventory_FittingSlotCdtType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_FittingSlotCdtType_VTable vtable;
};
struct proto_EInventory_AvatarType_o {
	int32_t value__;
};
struct proto_EInventory_AvatarType_StaticFields {
};
struct proto_EInventory_AvatarType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_AvatarType_c {
	Il2CppClass_1 _1;
	proto_EInventory_AvatarType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_AvatarType_VTable vtable;
};
struct proto_EInventory_SlotChooseType_o {
	int32_t value__;
};
struct proto_EInventory_SlotChooseType_StaticFields {
};
struct proto_EInventory_SlotChooseType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_SlotChooseType_c {
	Il2CppClass_1 _1;
	proto_EInventory_SlotChooseType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_SlotChooseType_VTable vtable;
};
struct proto_EInventory_SecondTabType_o {
	int32_t value__;
};
struct proto_EInventory_SecondTabType_StaticFields {
};
struct proto_EInventory_SecondTabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EInventory_SecondTabType_c {
	Il2CppClass_1 _1;
	proto_EInventory_SecondTabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_SecondTabType_VTable vtable;
};
struct proto_EAccount_PlatformType_o {
	int32_t value__;
};
struct proto_EAccount_PlatformType_StaticFields {
};
struct proto_EAccount_PlatformType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_PlatformType_c {
	Il2CppClass_1 _1;
	proto_EAccount_PlatformType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_PlatformType_VTable vtable;
};
struct proto_EAccount_BlacklistOpType_o {
	int32_t value__;
};
struct proto_EAccount_BlacklistOpType_StaticFields {
};
struct proto_EAccount_BlacklistOpType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_BlacklistOpType_c {
	Il2CppClass_1 _1;
	proto_EAccount_BlacklistOpType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_BlacklistOpType_VTable vtable;
};
struct proto_EAccount_Role_o {
	int32_t value__;
};
struct proto_EAccount_Role_StaticFields {
};
struct proto_EAccount_Role_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_Role_c {
	Il2CppClass_1 _1;
	proto_EAccount_Role_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_Role_VTable vtable;
};
struct proto_EAccount_BanReason_o {
	int32_t value__;
};
struct proto_EAccount_BanReason_StaticFields {
};
struct proto_EAccount_BanReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_BanReason_c {
	Il2CppClass_1 _1;
	proto_EAccount_BanReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_BanReason_VTable vtable;
};
struct proto_EAccount_NewsType_o {
	int32_t value__;
};
struct proto_EAccount_NewsType_StaticFields {
};
struct proto_EAccount_NewsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_NewsType_c {
	Il2CppClass_1 _1;
	proto_EAccount_NewsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_NewsType_VTable vtable;
};
struct proto_EAccount_WarmGameType_o {
	int32_t value__;
};
struct proto_EAccount_WarmGameType_StaticFields {
};
struct proto_EAccount_WarmGameType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_WarmGameType_c {
	Il2CppClass_1 _1;
	proto_EAccount_WarmGameType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_WarmGameType_VTable vtable;
};
struct proto_EAccount_DownloadType_o {
	int32_t value__;
};
struct proto_EAccount_DownloadType_StaticFields {
};
struct proto_EAccount_DownloadType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_DownloadType_c {
	Il2CppClass_1 _1;
	proto_EAccount_DownloadType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_DownloadType_VTable vtable;
};
struct proto_EAccount_LoginType_o {
	int32_t value__;
};
struct proto_EAccount_LoginType_StaticFields {
};
struct proto_EAccount_LoginType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_LoginType_c {
	Il2CppClass_1 _1;
	proto_EAccount_LoginType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_LoginType_VTable vtable;
};
struct proto_EAccount_CBSwitchStatus_o {
	int32_t value__;
};
struct proto_EAccount_CBSwitchStatus_StaticFields {
};
struct proto_EAccount_CBSwitchStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_CBSwitchStatus_c {
	Il2CppClass_1 _1;
	proto_EAccount_CBSwitchStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_CBSwitchStatus_VTable vtable;
};
struct proto_EAccount_TrialSwitchStatus_o {
	int32_t value__;
};
struct proto_EAccount_TrialSwitchStatus_StaticFields {
};
struct proto_EAccount_TrialSwitchStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_TrialSwitchStatus_c {
	Il2CppClass_1 _1;
	proto_EAccount_TrialSwitchStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_TrialSwitchStatus_VTable vtable;
};
struct proto_EAccount_NewbieChoice_o {
	int32_t value__;
};
struct proto_EAccount_NewbieChoice_StaticFields {
};
struct proto_EAccount_NewbieChoice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_NewbieChoice_c {
	Il2CppClass_1 _1;
	proto_EAccount_NewbieChoice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_NewbieChoice_VTable vtable;
};
struct proto_EAccount_Prefers_o {
	int32_t value__;
};
struct proto_EAccount_Prefers_StaticFields {
};
struct proto_EAccount_Prefers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_Prefers_c {
	Il2CppClass_1 _1;
	proto_EAccount_Prefers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_Prefers_VTable vtable;
};
struct proto_EAccount_ChoicesType_o {
	int32_t value__;
};
struct proto_EAccount_ChoicesType_StaticFields {
};
struct proto_EAccount_ChoicesType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_ChoicesType_c {
	Il2CppClass_1 _1;
	proto_EAccount_ChoicesType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_ChoicesType_VTable vtable;
};
struct proto_EAccount_Choices_o {
	int32_t value__;
};
struct proto_EAccount_Choices_StaticFields {
};
struct proto_EAccount_Choices_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_Choices_c {
	Il2CppClass_1 _1;
	proto_EAccount_Choices_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_Choices_VTable vtable;
};
struct proto_EAccount_MatchMakingSwitchType_o {
	int32_t value__;
};
struct proto_EAccount_MatchMakingSwitchType_StaticFields {
};
struct proto_EAccount_MatchMakingSwitchType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_MatchMakingSwitchType_c {
	Il2CppClass_1 _1;
	proto_EAccount_MatchMakingSwitchType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_MatchMakingSwitchType_VTable vtable;
};
struct proto_EAccount_BanType_o {
	int32_t value__;
};
struct proto_EAccount_BanType_StaticFields {
};
struct proto_EAccount_BanType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_BanType_c {
	Il2CppClass_1 _1;
	proto_EAccount_BanType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_BanType_VTable vtable;
};
struct proto_EAccount_PlayerProficiencyType_o {
	int32_t value__;
};
struct proto_EAccount_PlayerProficiencyType_StaticFields {
};
struct proto_EAccount_PlayerProficiencyType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_PlayerProficiencyType_c {
	Il2CppClass_1 _1;
	proto_EAccount_PlayerProficiencyType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_PlayerProficiencyType_VTable vtable;
};
struct proto_EAccount_CallSignSrc_o {
	int32_t value__;
};
struct proto_EAccount_CallSignSrc_StaticFields {
};
struct proto_EAccount_CallSignSrc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_CallSignSrc_c {
	Il2CppClass_1 _1;
	proto_EAccount_CallSignSrc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_CallSignSrc_VTable vtable;
};
struct proto_EAccount_PunishType_o {
	int32_t value__;
};
struct proto_EAccount_PunishType_StaticFields {
};
struct proto_EAccount_PunishType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_PunishType_c {
	Il2CppClass_1 _1;
	proto_EAccount_PunishType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_PunishType_VTable vtable;
};
struct proto_EAccount_ExternalIconStatus_o {
	int32_t value__;
};
struct proto_EAccount_ExternalIconStatus_StaticFields {
};
struct proto_EAccount_ExternalIconStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_ExternalIconStatus_c {
	Il2CppClass_1 _1;
	proto_EAccount_ExternalIconStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_ExternalIconStatus_VTable vtable;
};
struct proto_EAccount_ExternalIconShowType_o {
	int32_t value__;
};
struct proto_EAccount_ExternalIconShowType_StaticFields {
};
struct proto_EAccount_ExternalIconShowType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAccount_ExternalIconShowType_c {
	Il2CppClass_1 _1;
	proto_EAccount_ExternalIconShowType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_ExternalIconShowType_VTable vtable;
};
struct proto_EAbTest_Type_o {
	int32_t value__;
};
struct proto_EAbTest_Type_StaticFields {
};
struct proto_EAbTest_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAbTest_Type_c {
	Il2CppClass_1 _1;
	proto_EAbTest_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAbTest_Type_VTable vtable;
};
struct proto_EActivity_Event_o {
	int32_t value__;
};
struct proto_EActivity_Event_StaticFields {
};
struct proto_EActivity_Event_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EActivity_Event_c {
	Il2CppClass_1 _1;
	proto_EActivity_Event_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EActivity_Event_VTable vtable;
};
struct proto_EActivity_PreConditionType_o {
	int32_t value__;
};
struct proto_EActivity_PreConditionType_StaticFields {
};
struct proto_EActivity_PreConditionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EActivity_PreConditionType_c {
	Il2CppClass_1 _1;
	proto_EActivity_PreConditionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EActivity_PreConditionType_VTable vtable;
};
struct proto_EActivity_ConditionType_o {
	int32_t value__;
};
struct proto_EActivity_ConditionType_StaticFields {
};
struct proto_EActivity_ConditionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EActivity_ConditionType_c {
	Il2CppClass_1 _1;
	proto_EActivity_ConditionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EActivity_ConditionType_VTable vtable;
};
struct proto_EActivity_CircleType_o {
	int32_t value__;
};
struct proto_EActivity_CircleType_StaticFields {
};
struct proto_EActivity_CircleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EActivity_CircleType_c {
	Il2CppClass_1 _1;
	proto_EActivity_CircleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EActivity_CircleType_VTable vtable;
};
struct proto_EActivity_State_o {
	int32_t value__;
};
struct proto_EActivity_State_StaticFields {
};
struct proto_EActivity_State_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EActivity_State_c {
	Il2CppClass_1 _1;
	proto_EActivity_State_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EActivity_State_VTable vtable;
};
struct proto_EActivity_ActivityType_o {
	int32_t value__;
};
struct proto_EActivity_ActivityType_StaticFields {
};
struct proto_EActivity_ActivityType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EActivity_ActivityType_c {
	Il2CppClass_1 _1;
	proto_EActivity_ActivityType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EActivity_ActivityType_VTable vtable;
};
struct proto_EActivity_SubType_o {
	int32_t value__;
};
struct proto_EActivity_SubType_StaticFields {
};
struct proto_EActivity_SubType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EActivity_SubType_c {
	Il2CppClass_1 _1;
	proto_EActivity_SubType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EActivity_SubType_VTable vtable;
};
struct proto_EActivity_TabType_o {
	int32_t value__;
};
struct proto_EActivity_TabType_StaticFields {
};
struct proto_EActivity_TabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EActivity_TabType_c {
	Il2CppClass_1 _1;
	proto_EActivity_TabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EActivity_TabType_VTable vtable;
};
struct proto_EActivity_Operation_o {
	int32_t value__;
};
struct proto_EActivity_Operation_StaticFields {
};
struct proto_EActivity_Operation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EActivity_Operation_c {
	Il2CppClass_1 _1;
	proto_EActivity_Operation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EActivity_Operation_VTable vtable;
};
struct proto_EActivity_BingoActivityRewardsState_o {
	int32_t value__;
};
struct proto_EActivity_BingoActivityRewardsState_StaticFields {
};
struct proto_EActivity_BingoActivityRewardsState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EActivity_BingoActivityRewardsState_c {
	Il2CppClass_1 _1;
	proto_EActivity_BingoActivityRewardsState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EActivity_BingoActivityRewardsState_VTable vtable;
};
struct proto_EActivity_BingoActivityLevel_o {
	int32_t value__;
};
struct proto_EActivity_BingoActivityLevel_StaticFields {
};
struct proto_EActivity_BingoActivityLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EActivity_BingoActivityLevel_c {
	Il2CppClass_1 _1;
	proto_EActivity_BingoActivityLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EActivity_BingoActivityLevel_VTable vtable;
};
struct proto_EActivity_EventMissionType_o {
	int32_t value__;
};
struct proto_EActivity_EventMissionType_StaticFields {
};
struct proto_EActivity_EventMissionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EActivity_EventMissionType_c {
	Il2CppClass_1 _1;
	proto_EActivity_EventMissionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EActivity_EventMissionType_VTable vtable;
};
struct proto_EActivity_Platform_o {
	int32_t value__;
};
struct proto_EActivity_Platform_StaticFields {
};
struct proto_EActivity_Platform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EActivity_Platform_c {
	Il2CppClass_1 _1;
	proto_EActivity_Platform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EActivity_Platform_VTable vtable;
};
struct proto_EActivity_EndMatch_o {
	int32_t value__;
};
struct proto_EActivity_EndMatch_StaticFields {
};
struct proto_EActivity_EndMatch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EActivity_EndMatch_c {
	Il2CppClass_1 _1;
	proto_EActivity_EndMatch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EActivity_EndMatch_VTable vtable;
};
struct proto_EActivity_Switch_o {
	int32_t value__;
};
struct proto_EActivity_Switch_StaticFields {
};
struct proto_EActivity_Switch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EActivity_Switch_c {
	Il2CppClass_1 _1;
	proto_EActivity_Switch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EActivity_Switch_VTable vtable;
};
struct proto_ETreasureBox_BoxType_o {
	int32_t value__;
};
struct proto_ETreasureBox_BoxType_StaticFields {
};
struct proto_ETreasureBox_BoxType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ETreasureBox_BoxType_c {
	Il2CppClass_1 _1;
	proto_ETreasureBox_BoxType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ETreasureBox_BoxType_VTable vtable;
};
struct proto_EPresence_AccountPresence_o {
	int32_t value__;
};
struct proto_EPresence_AccountPresence_StaticFields {
};
struct proto_EPresence_AccountPresence_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EPresence_AccountPresence_c {
	Il2CppClass_1 _1;
	proto_EPresence_AccountPresence_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPresence_AccountPresence_VTable vtable;
};
struct proto_EGameServer_Proto_o {
	int32_t value__;
};
struct proto_EGameServer_Proto_StaticFields {
};
struct proto_EGameServer_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EGameServer_Proto_c {
	Il2CppClass_1 _1;
	proto_EGameServer_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EGameServer_Proto_VTable vtable;
};
struct proto_EGameServer_ServerStatus_o {
	int32_t value__;
};
struct proto_EGameServer_ServerStatus_StaticFields {
};
struct proto_EGameServer_ServerStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EGameServer_ServerStatus_c {
	Il2CppClass_1 _1;
	proto_EGameServer_ServerStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EGameServer_ServerStatus_VTable vtable;
};
struct proto_EGameServer_ServerType_o {
	int32_t value__;
};
struct proto_EGameServer_ServerType_StaticFields {
};
struct proto_EGameServer_ServerType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EGameServer_ServerType_c {
	Il2CppClass_1 _1;
	proto_EGameServer_ServerType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EGameServer_ServerType_VTable vtable;
};
struct proto_EGameServerManager_Proto_o {
	int32_t value__;
};
struct proto_EGameServerManager_Proto_StaticFields {
};
struct proto_EGameServerManager_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EGameServerManager_Proto_c {
	Il2CppClass_1 _1;
	proto_EGameServerManager_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EGameServerManager_Proto_VTable vtable;
};
struct proto_EGameServerManager_ErrCodek_o {
	int32_t value__;
};
struct proto_EGameServerManager_ErrCodek_StaticFields {
};
struct proto_EGameServerManager_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EGameServerManager_ErrCodek_c {
	Il2CppClass_1 _1;
	proto_EGameServerManager_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EGameServerManager_ErrCodek_VTable vtable;
};
struct proto_EGameServerManager_HandleGSLoad_o {
	int32_t value__;
};
struct proto_EGameServerManager_HandleGSLoad_StaticFields {
};
struct proto_EGameServerManager_HandleGSLoad_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EGameServerManager_HandleGSLoad_c {
	Il2CppClass_1 _1;
	proto_EGameServerManager_HandleGSLoad_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EGameServerManager_HandleGSLoad_VTable vtable;
};
struct proto_EGameServerManager_NotifyGameServerType_o {
	int32_t value__;
};
struct proto_EGameServerManager_NotifyGameServerType_StaticFields {
};
struct proto_EGameServerManager_NotifyGameServerType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EGameServerManager_NotifyGameServerType_c {
	Il2CppClass_1 _1;
	proto_EGameServerManager_NotifyGameServerType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EGameServerManager_NotifyGameServerType_VTable vtable;
};
struct proto_EGroup_StatusChangeReason_o {
	int32_t value__;
};
struct proto_EGroup_StatusChangeReason_StaticFields {
};
struct proto_EGroup_StatusChangeReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EGroup_StatusChangeReason_c {
	Il2CppClass_1 _1;
	proto_EGroup_StatusChangeReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EGroup_StatusChangeReason_VTable vtable;
};
struct proto_EGroup_ChangeMatchInfoEvent_o {
	int32_t value__;
};
struct proto_EGroup_ChangeMatchInfoEvent_StaticFields {
};
struct proto_EGroup_ChangeMatchInfoEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EGroup_ChangeMatchInfoEvent_c {
	Il2CppClass_1 _1;
	proto_EGroup_ChangeMatchInfoEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EGroup_ChangeMatchInfoEvent_VTable vtable;
};
struct proto_ELeaderboard_LeaderboardMainType_o {
	int32_t value__;
};
struct proto_ELeaderboard_LeaderboardMainType_StaticFields {
};
struct proto_ELeaderboard_LeaderboardMainType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELeaderboard_LeaderboardMainType_c {
	Il2CppClass_1 _1;
	proto_ELeaderboard_LeaderboardMainType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELeaderboard_LeaderboardMainType_VTable vtable;
};
struct proto_ELeaderboard_LeaderboardBanType_o {
	int32_t value__;
};
struct proto_ELeaderboard_LeaderboardBanType_StaticFields {
};
struct proto_ELeaderboard_LeaderboardBanType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELeaderboard_LeaderboardBanType_c {
	Il2CppClass_1 _1;
	proto_ELeaderboard_LeaderboardBanType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELeaderboard_LeaderboardBanType_VTable vtable;
};
struct proto_EStats_MissionType_o {
	int32_t value__;
};
struct proto_EStats_MissionType_StaticFields {
};
struct proto_EStats_MissionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStats_MissionType_c {
	Il2CppClass_1 _1;
	proto_EStats_MissionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStats_MissionType_VTable vtable;
};
struct proto_EStats_DailyMatchRewardConfigID_o {
	int32_t value__;
};
struct proto_EStats_DailyMatchRewardConfigID_StaticFields {
};
struct proto_EStats_DailyMatchRewardConfigID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStats_DailyMatchRewardConfigID_c {
	Il2CppClass_1 _1;
	proto_EStats_DailyMatchRewardConfigID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStats_DailyMatchRewardConfigID_VTable vtable;
};
struct proto_EStats_DailyMatchRewardType_o {
	int32_t value__;
};
struct proto_EStats_DailyMatchRewardType_StaticFields {
};
struct proto_EStats_DailyMatchRewardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStats_DailyMatchRewardType_c {
	Il2CppClass_1 _1;
	proto_EStats_DailyMatchRewardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStats_DailyMatchRewardType_VTable vtable;
};
struct proto_EStats_RelationMaskPos_o {
	int32_t value__;
};
struct proto_EStats_RelationMaskPos_StaticFields {
};
struct proto_EStats_RelationMaskPos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStats_RelationMaskPos_c {
	Il2CppClass_1 _1;
	proto_EStats_RelationMaskPos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStats_RelationMaskPos_VTable vtable;
};
struct proto_EAttendance_VeteranRewardStatus_o {
	int32_t value__;
};
struct proto_EAttendance_VeteranRewardStatus_StaticFields {
};
struct proto_EAttendance_VeteranRewardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAttendance_VeteranRewardStatus_c {
	Il2CppClass_1 _1;
	proto_EAttendance_VeteranRewardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_VeteranRewardStatus_VTable vtable;
};
struct proto_EAttendance_VeteranClass_o {
	int32_t value__;
};
struct proto_EAttendance_VeteranClass_StaticFields {
};
struct proto_EAttendance_VeteranClass_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAttendance_VeteranClass_c {
	Il2CppClass_1 _1;
	proto_EAttendance_VeteranClass_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_VeteranClass_VTable vtable;
};
struct proto_EAttendance_VeteranTaskBigPrize_o {
	int32_t value__;
};
struct proto_EAttendance_VeteranTaskBigPrize_StaticFields {
};
struct proto_EAttendance_VeteranTaskBigPrize_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAttendance_VeteranTaskBigPrize_c {
	Il2CppClass_1 _1;
	proto_EAttendance_VeteranTaskBigPrize_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_VeteranTaskBigPrize_VTable vtable;
};
struct proto_EAttendance_AttendanceType_o {
	int32_t value__;
};
struct proto_EAttendance_AttendanceType_StaticFields {
};
struct proto_EAttendance_AttendanceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAttendance_AttendanceType_c {
	Il2CppClass_1 _1;
	proto_EAttendance_AttendanceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_AttendanceType_VTable vtable;
};
struct proto_EAttendance_FestivalAttendanceState_o {
	int32_t value__;
};
struct proto_EAttendance_FestivalAttendanceState_StaticFields {
};
struct proto_EAttendance_FestivalAttendanceState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAttendance_FestivalAttendanceState_c {
	Il2CppClass_1 _1;
	proto_EAttendance_FestivalAttendanceState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_FestivalAttendanceState_VTable vtable;
};
struct proto_EAttendance_VeteranAwardType_o {
	int32_t value__;
};
struct proto_EAttendance_VeteranAwardType_StaticFields {
};
struct proto_EAttendance_VeteranAwardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAttendance_VeteranAwardType_c {
	Il2CppClass_1 _1;
	proto_EAttendance_VeteranAwardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_VeteranAwardType_VTable vtable;
};
struct proto_EAttendance_VeteranReturnAwardType_o {
	int32_t value__;
};
struct proto_EAttendance_VeteranReturnAwardType_StaticFields {
};
struct proto_EAttendance_VeteranReturnAwardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAttendance_VeteranReturnAwardType_c {
	Il2CppClass_1 _1;
	proto_EAttendance_VeteranReturnAwardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_VeteranReturnAwardType_VTable vtable;
};
struct proto_EAttendance_VeteranTaskClass_o {
	int32_t value__;
};
struct proto_EAttendance_VeteranTaskClass_StaticFields {
};
struct proto_EAttendance_VeteranTaskClass_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAttendance_VeteranTaskClass_c {
	Il2CppClass_1 _1;
	proto_EAttendance_VeteranTaskClass_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_VeteranTaskClass_VTable vtable;
};
struct proto_EAttendance_VeteranTaskType_o {
	int32_t value__;
};
struct proto_EAttendance_VeteranTaskType_StaticFields {
};
struct proto_EAttendance_VeteranTaskType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAttendance_VeteranTaskType_c {
	Il2CppClass_1 _1;
	proto_EAttendance_VeteranTaskType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_VeteranTaskType_VTable vtable;
};
struct proto_EAttendance_VeteranTag_o {
	int32_t value__;
};
struct proto_EAttendance_VeteranTag_StaticFields {
};
struct proto_EAttendance_VeteranTag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAttendance_VeteranTag_c {
	Il2CppClass_1 _1;
	proto_EAttendance_VeteranTag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_VeteranTag_VTable vtable;
};
struct proto_EAttendance_VeteranLeaveDays_o {
	int32_t value__;
};
struct proto_EAttendance_VeteranLeaveDays_StaticFields {
};
struct proto_EAttendance_VeteranLeaveDays_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAttendance_VeteranLeaveDays_c {
	Il2CppClass_1 _1;
	proto_EAttendance_VeteranLeaveDays_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_VeteranLeaveDays_VTable vtable;
};
struct proto_EAttendance_VeteranPaidLevel_o {
	int32_t value__;
};
struct proto_EAttendance_VeteranPaidLevel_StaticFields {
};
struct proto_EAttendance_VeteranPaidLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAttendance_VeteranPaidLevel_c {
	Il2CppClass_1 _1;
	proto_EAttendance_VeteranPaidLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_VeteranPaidLevel_VTable vtable;
};
struct proto_EAttendance_VeteranReturnLevel_o {
	int32_t value__;
};
struct proto_EAttendance_VeteranReturnLevel_StaticFields {
};
struct proto_EAttendance_VeteranReturnLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAttendance_VeteranReturnLevel_c {
	Il2CppClass_1 _1;
	proto_EAttendance_VeteranReturnLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_VeteranReturnLevel_VTable vtable;
};
struct proto_EAttendance_PreVeteranActionType_o {
	int32_t value__;
};
struct proto_EAttendance_PreVeteranActionType_StaticFields {
};
struct proto_EAttendance_PreVeteranActionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAttendance_PreVeteranActionType_c {
	Il2CppClass_1 _1;
	proto_EAttendance_PreVeteranActionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_PreVeteranActionType_VTable vtable;
};
struct proto_EAttendance_VeteranTermType_o {
	int32_t value__;
};
struct proto_EAttendance_VeteranTermType_StaticFields {
};
struct proto_EAttendance_VeteranTermType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAttendance_VeteranTermType_c {
	Il2CppClass_1 _1;
	proto_EAttendance_VeteranTermType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_VeteranTermType_VTable vtable;
};
struct proto_EAttendance_VeteranAwardOutputType_o {
	int32_t value__;
};
struct proto_EAttendance_VeteranAwardOutputType_StaticFields {
};
struct proto_EAttendance_VeteranAwardOutputType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAttendance_VeteranAwardOutputType_c {
	Il2CppClass_1 _1;
	proto_EAttendance_VeteranAwardOutputType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_VeteranAwardOutputType_VTable vtable;
};
struct proto_EMail_Source_o {
	int32_t value__;
};
struct proto_EMail_Source_StaticFields {
};
struct proto_EMail_Source_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMail_Source_c {
	Il2CppClass_1 _1;
	proto_EMail_Source_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMail_Source_VTable vtable;
};
struct proto_EMail_ActionType_o {
	int32_t value__;
};
struct proto_EMail_ActionType_StaticFields {
};
struct proto_EMail_ActionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMail_ActionType_c {
	Il2CppClass_1 _1;
	proto_EMail_ActionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMail_ActionType_VTable vtable;
};
struct proto_EMail_Type_o {
	int32_t value__;
};
struct proto_EMail_Type_StaticFields {
};
struct proto_EMail_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMail_Type_c {
	Il2CppClass_1 _1;
	proto_EMail_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMail_Type_VTable vtable;
};
struct proto_EMail_Status_o {
	int32_t value__;
};
struct proto_EMail_Status_StaticFields {
};
struct proto_EMail_Status_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMail_Status_c {
	Il2CppClass_1 _1;
	proto_EMail_Status_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMail_Status_VTable vtable;
};
struct proto_EMail_ReportMailType_o {
	int32_t value__;
};
struct proto_EMail_ReportMailType_StaticFields {
};
struct proto_EMail_ReportMailType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMail_ReportMailType_c {
	Il2CppClass_1 _1;
	proto_EMail_ReportMailType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMail_ReportMailType_VTable vtable;
};
struct proto_EMail_Platform_o {
	int32_t value__;
};
struct proto_EMail_Platform_StaticFields {
};
struct proto_EMail_Platform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMail_Platform_c {
	Il2CppClass_1 _1;
	proto_EMail_Platform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMail_Platform_VTable vtable;
};
struct proto_EMail_VisitorFilter_o {
	int32_t value__;
};
struct proto_EMail_VisitorFilter_StaticFields {
};
struct proto_EMail_VisitorFilter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMail_VisitorFilter_c {
	Il2CppClass_1 _1;
	proto_EMail_VisitorFilter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMail_VisitorFilter_VTable vtable;
};
struct proto_EConfig_ConfigFile_o {
	int32_t value__;
};
struct proto_EConfig_ConfigFile_StaticFields {
};
struct proto_EConfig_ConfigFile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EConfig_ConfigFile_c {
	Il2CppClass_1 _1;
	proto_EConfig_ConfigFile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EConfig_ConfigFile_VTable vtable;
};
struct proto_ESwitch_SwitchFunc_o {
	int32_t value__;
};
struct proto_ESwitch_SwitchFunc_StaticFields {
};
struct proto_ESwitch_SwitchFunc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ESwitch_SwitchFunc_c {
	Il2CppClass_1 _1;
	proto_ESwitch_SwitchFunc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESwitch_SwitchFunc_VTable vtable;
};
struct proto_EMessageQueue_Topic_o {
	int32_t value__;
};
struct proto_EMessageQueue_Topic_StaticFields {
};
struct proto_EMessageQueue_Topic_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_Topic_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_Topic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_Topic_VTable vtable;
};
struct proto_EMessageQueue_EndMatchChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_EndMatchChannel_StaticFields {
};
struct proto_EMessageQueue_EndMatchChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_EndMatchChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_EndMatchChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_EndMatchChannel_VTable vtable;
};
struct proto_EMessageQueue_LogoutMatchChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_LogoutMatchChannel_StaticFields {
};
struct proto_EMessageQueue_LogoutMatchChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_LogoutMatchChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_LogoutMatchChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_LogoutMatchChannel_VTable vtable;
};
struct proto_EMessageQueue_ActivityChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_ActivityChannel_StaticFields {
};
struct proto_EMessageQueue_ActivityChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_ActivityChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_ActivityChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_ActivityChannel_VTable vtable;
};
struct proto_EMessageQueue_SendMailChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_SendMailChannel_StaticFields {
};
struct proto_EMessageQueue_SendMailChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_SendMailChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_SendMailChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_SendMailChannel_VTable vtable;
};
struct proto_EMessageQueue_BatchSendMailChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_BatchSendMailChannel_StaticFields {
};
struct proto_EMessageQueue_BatchSendMailChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_BatchSendMailChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_BatchSendMailChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_BatchSendMailChannel_VTable vtable;
};
struct proto_EMessageQueue_AmendPlayerMmrChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_AmendPlayerMmrChannel_StaticFields {
};
struct proto_EMessageQueue_AmendPlayerMmrChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_AmendPlayerMmrChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_AmendPlayerMmrChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_AmendPlayerMmrChannel_VTable vtable;
};
struct proto_EMessageQueue_ManualChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_ManualChannel_StaticFields {
};
struct proto_EMessageQueue_ManualChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_ManualChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_ManualChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_ManualChannel_VTable vtable;
};
struct proto_EMessageQueue_AccountNewsChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_AccountNewsChannel_StaticFields {
};
struct proto_EMessageQueue_AccountNewsChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_AccountNewsChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_AccountNewsChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_AccountNewsChannel_VTable vtable;
};
struct proto_EMessageQueue_EPChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_EPChannel_StaticFields {
};
struct proto_EMessageQueue_EPChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_EPChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_EPChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_EPChannel_VTable vtable;
};
struct proto_EMessageQueue_ChampionshipChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_ChampionshipChannel_StaticFields {
};
struct proto_EMessageQueue_ChampionshipChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_ChampionshipChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_ChampionshipChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_ChampionshipChannel_VTable vtable;
};
struct proto_EMessageQueue_CupChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_CupChannel_StaticFields {
};
struct proto_EMessageQueue_CupChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_CupChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_CupChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_CupChannel_VTable vtable;
};
struct proto_EMessageQueue_FreshChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_FreshChannel_StaticFields {
};
struct proto_EMessageQueue_FreshChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_FreshChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_FreshChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_FreshChannel_VTable vtable;
};
struct proto_EMessageQueue_LinkageChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_LinkageChannel_StaticFields {
};
struct proto_EMessageQueue_LinkageChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_LinkageChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_LinkageChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_LinkageChannel_VTable vtable;
};
struct proto_EMessageQueue_AttendanceChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_AttendanceChannel_StaticFields {
};
struct proto_EMessageQueue_AttendanceChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_AttendanceChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_AttendanceChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_AttendanceChannel_VTable vtable;
};
struct proto_EMessageQueue_ProfileChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_ProfileChannel_StaticFields {
};
struct proto_EMessageQueue_ProfileChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_ProfileChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_ProfileChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_ProfileChannel_VTable vtable;
};
struct proto_EMessageQueue_CSRankingMatchChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_CSRankingMatchChannel_StaticFields {
};
struct proto_EMessageQueue_CSRankingMatchChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_CSRankingMatchChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_CSRankingMatchChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_CSRankingMatchChannel_VTable vtable;
};
struct proto_EMessageQueue_StoreChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_StoreChannel_StaticFields {
};
struct proto_EMessageQueue_StoreChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_StoreChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_StoreChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_StoreChannel_VTable vtable;
};
struct proto_EMessageQueue_AccountHackerTagChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_AccountHackerTagChannel_StaticFields {
};
struct proto_EMessageQueue_AccountHackerTagChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_AccountHackerTagChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_AccountHackerTagChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_AccountHackerTagChannel_VTable vtable;
};
struct proto_EMessageQueue_AddIntimacyChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_AddIntimacyChannel_StaticFields {
};
struct proto_EMessageQueue_AddIntimacyChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_AddIntimacyChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_AddIntimacyChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_AddIntimacyChannel_VTable vtable;
};
struct proto_EMessageQueue_BattleTagChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_BattleTagChannel_StaticFields {
};
struct proto_EMessageQueue_BattleTagChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_BattleTagChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_BattleTagChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_BattleTagChannel_VTable vtable;
};
struct proto_EMessageQueue_RealTimeIngameItemsChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_RealTimeIngameItemsChannel_StaticFields {
};
struct proto_EMessageQueue_RealTimeIngameItemsChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_RealTimeIngameItemsChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_RealTimeIngameItemsChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_RealTimeIngameItemsChannel_VTable vtable;
};
struct proto_EMessageQueue_ClanChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_ClanChannel_StaticFields {
};
struct proto_EMessageQueue_ClanChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_ClanChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_ClanChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_ClanChannel_VTable vtable;
};
struct proto_EMessageQueue_WorkshopChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_WorkshopChannel_StaticFields {
};
struct proto_EMessageQueue_WorkshopChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_WorkshopChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_WorkshopChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_WorkshopChannel_VTable vtable;
};
struct proto_EMessageQueue_ChummyChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_ChummyChannel_StaticFields {
};
struct proto_EMessageQueue_ChummyChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_ChummyChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_ChummyChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_ChummyChannel_VTable vtable;
};
struct proto_EMessageQueue_SendReportMailChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_SendReportMailChannel_StaticFields {
};
struct proto_EMessageQueue_SendReportMailChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_SendReportMailChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_SendReportMailChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_SendReportMailChannel_VTable vtable;
};
struct proto_EMessageQueue_CreditScoreChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_CreditScoreChannel_StaticFields {
};
struct proto_EMessageQueue_CreditScoreChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_CreditScoreChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_CreditScoreChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_CreditScoreChannel_VTable vtable;
};
struct proto_EMessageQueue_MiniGameChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_MiniGameChannel_StaticFields {
};
struct proto_EMessageQueue_MiniGameChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_MiniGameChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_MiniGameChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_MiniGameChannel_VTable vtable;
};
struct proto_EMessageQueue_LimitedEventChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_LimitedEventChannel_StaticFields {
};
struct proto_EMessageQueue_LimitedEventChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_LimitedEventChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_LimitedEventChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_LimitedEventChannel_VTable vtable;
};
struct proto_EMessageQueue_AchievementChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_AchievementChannel_StaticFields {
};
struct proto_EMessageQueue_AchievementChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_AchievementChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_AchievementChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_AchievementChannel_VTable vtable;
};
struct proto_EMessageQueue_WeaponPowerChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_WeaponPowerChannel_StaticFields {
};
struct proto_EMessageQueue_WeaponPowerChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_WeaponPowerChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_WeaponPowerChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_WeaponPowerChannel_VTable vtable;
};
struct proto_EMessageQueue_WeaponSkinKillChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_WeaponSkinKillChannel_StaticFields {
};
struct proto_EMessageQueue_WeaponSkinKillChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_WeaponSkinKillChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_WeaponSkinKillChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_WeaponSkinKillChannel_VTable vtable;
};
struct proto_EMessageQueue_FriendInteractionChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_FriendInteractionChannel_StaticFields {
};
struct proto_EMessageQueue_FriendInteractionChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_FriendInteractionChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_FriendInteractionChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_FriendInteractionChannel_VTable vtable;
};
struct proto_EMessageQueue_EventPushChannel_o {
	int32_t value__;
};
struct proto_EMessageQueue_EventPushChannel_StaticFields {
};
struct proto_EMessageQueue_EventPushChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMessageQueue_EventPushChannel_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_EventPushChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_EventPushChannel_VTable vtable;
};
struct proto_ENotification_ChangeMatchInfoEvent_o {
	int32_t value__;
};
struct proto_ENotification_ChangeMatchInfoEvent_StaticFields {
};
struct proto_ENotification_ChangeMatchInfoEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ENotification_ChangeMatchInfoEvent_c {
	Il2CppClass_1 _1;
	proto_ENotification_ChangeMatchInfoEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ENotification_ChangeMatchInfoEvent_VTable vtable;
};
struct proto_ENotification_ErrCodek_o {
	int32_t value__;
};
struct proto_ENotification_ErrCodek_StaticFields {
};
struct proto_ENotification_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ENotification_ErrCodek_c {
	Il2CppClass_1 _1;
	proto_ENotification_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ENotification_ErrCodek_VTable vtable;
};
struct proto_EProfile_TaskState_o {
	int32_t value__;
};
struct proto_EProfile_TaskState_StaticFields {
};
struct proto_EProfile_TaskState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EProfile_TaskState_c {
	Il2CppClass_1 _1;
	proto_EProfile_TaskState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EProfile_TaskState_VTable vtable;
};
struct proto_EProfile_TaskType_o {
	int32_t value__;
};
struct proto_EProfile_TaskType_StaticFields {
};
struct proto_EProfile_TaskType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EProfile_TaskType_c {
	Il2CppClass_1 _1;
	proto_EProfile_TaskType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EProfile_TaskType_VTable vtable;
};
struct proto_EProfile_UnlockType_o {
	int32_t value__;
};
struct proto_EProfile_UnlockType_StaticFields {
};
struct proto_EProfile_UnlockType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EProfile_UnlockType_c {
	Il2CppClass_1 _1;
	proto_EProfile_UnlockType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EProfile_UnlockType_VTable vtable;
};
struct proto_EProfile_LinkProfileTagType_o {
	int32_t value__;
};
struct proto_EProfile_LinkProfileTagType_StaticFields {
};
struct proto_EProfile_LinkProfileTagType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EProfile_LinkProfileTagType_c {
	Il2CppClass_1 _1;
	proto_EProfile_LinkProfileTagType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EProfile_LinkProfileTagType_VTable vtable;
};
struct proto_EProfile_EquipSource_o {
	int32_t value__;
};
struct proto_EProfile_EquipSource_StaticFields {
};
struct proto_EProfile_EquipSource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EProfile_EquipSource_c {
	Il2CppClass_1 _1;
	proto_EProfile_EquipSource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EProfile_EquipSource_VTable vtable;
};
struct proto_EProfile_ProficiencyChangeReason_o {
	int32_t value__;
};
struct proto_EProfile_ProficiencyChangeReason_StaticFields {
};
struct proto_EProfile_ProficiencyChangeReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EProfile_ProficiencyChangeReason_c {
	Il2CppClass_1 _1;
	proto_EProfile_ProficiencyChangeReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EProfile_ProficiencyChangeReason_VTable vtable;
};
struct proto_EPet_SkillSourceType_o {
	int32_t value__;
};
struct proto_EPet_SkillSourceType_StaticFields {
};
struct proto_EPet_SkillSourceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EPet_SkillSourceType_c {
	Il2CppClass_1 _1;
	proto_EPet_SkillSourceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPet_SkillSourceType_VTable vtable;
};
struct proto_EClan_MemberType_o {
	int32_t value__;
};
struct proto_EClan_MemberType_StaticFields {
};
struct proto_EClan_MemberType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClan_MemberType_c {
	Il2CppClass_1 _1;
	proto_EClan_MemberType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_MemberType_VTable vtable;
};
struct proto_EClan_EntryType_o {
	int32_t value__;
};
struct proto_EClan_EntryType_StaticFields {
};
struct proto_EClan_EntryType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClan_EntryType_c {
	Il2CppClass_1 _1;
	proto_EClan_EntryType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_EntryType_VTable vtable;
};
struct proto_EClan_ClanUserChangeType_o {
	int32_t value__;
};
struct proto_EClan_ClanUserChangeType_StaticFields {
};
struct proto_EClan_ClanUserChangeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClan_ClanUserChangeType_c {
	Il2CppClass_1 _1;
	proto_EClan_ClanUserChangeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_ClanUserChangeType_VTable vtable;
};
struct proto_EClan_ClanMainType_o {
	int32_t value__;
};
struct proto_EClan_ClanMainType_StaticFields {
};
struct proto_EClan_ClanMainType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClan_ClanMainType_c {
	Il2CppClass_1 _1;
	proto_EClan_ClanMainType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_ClanMainType_VTable vtable;
};
struct proto_EClan_ClanHonorType_o {
	int32_t value__;
};
struct proto_EClan_ClanHonorType_StaticFields {
};
struct proto_EClan_ClanHonorType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClan_ClanHonorType_c {
	Il2CppClass_1 _1;
	proto_EClan_ClanHonorType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_ClanHonorType_VTable vtable;
};
struct proto_EClan_ClanSignInRewardStatus_o {
	int32_t value__;
};
struct proto_EClan_ClanSignInRewardStatus_StaticFields {
};
struct proto_EClan_ClanSignInRewardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClan_ClanSignInRewardStatus_c {
	Il2CppClass_1 _1;
	proto_EClan_ClanSignInRewardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_ClanSignInRewardStatus_VTable vtable;
};
struct proto_EClan_RacePointsGainType_o {
	int32_t value__;
};
struct proto_EClan_RacePointsGainType_StaticFields {
};
struct proto_EClan_RacePointsGainType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClan_RacePointsGainType_c {
	Il2CppClass_1 _1;
	proto_EClan_RacePointsGainType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_RacePointsGainType_VTable vtable;
};
struct proto_EClan_PlayerRacePointChangeType_o {
	int32_t value__;
};
struct proto_EClan_PlayerRacePointChangeType_StaticFields {
};
struct proto_EClan_PlayerRacePointChangeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClan_PlayerRacePointChangeType_c {
	Il2CppClass_1 _1;
	proto_EClan_PlayerRacePointChangeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_PlayerRacePointChangeType_VTable vtable;
};
struct proto_EClan_NewsType_o {
	int32_t value__;
};
struct proto_EClan_NewsType_StaticFields {
};
struct proto_EClan_NewsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClan_NewsType_c {
	Il2CppClass_1 _1;
	proto_EClan_NewsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_NewsType_VTable vtable;
};
struct proto_EClan_CreateLuckyBagEventType_o {
	int32_t value__;
};
struct proto_EClan_CreateLuckyBagEventType_StaticFields {
};
struct proto_EClan_CreateLuckyBagEventType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClan_CreateLuckyBagEventType_c {
	Il2CppClass_1 _1;
	proto_EClan_CreateLuckyBagEventType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_CreateLuckyBagEventType_VTable vtable;
};
struct proto_EClan_CreateLuckyBagCdtType_o {
	int32_t value__;
};
struct proto_EClan_CreateLuckyBagCdtType_StaticFields {
};
struct proto_EClan_CreateLuckyBagCdtType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClan_CreateLuckyBagCdtType_c {
	Il2CppClass_1 _1;
	proto_EClan_CreateLuckyBagCdtType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_CreateLuckyBagCdtType_VTable vtable;
};
struct proto_EClan_LuckyBagType_o {
	int32_t value__;
};
struct proto_EClan_LuckyBagType_StaticFields {
};
struct proto_EClan_LuckyBagType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClan_LuckyBagType_c {
	Il2CppClass_1 _1;
	proto_EClan_LuckyBagType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_LuckyBagType_VTable vtable;
};
struct proto_EClan_ClanWarPhaseType_o {
	int32_t value__;
};
struct proto_EClan_ClanWarPhaseType_StaticFields {
};
struct proto_EClan_ClanWarPhaseType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClan_ClanWarPhaseType_c {
	Il2CppClass_1 _1;
	proto_EClan_ClanWarPhaseType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_ClanWarPhaseType_VTable vtable;
};
struct proto_EClan_ClanWarMemberType_o {
	int32_t value__;
};
struct proto_EClan_ClanWarMemberType_StaticFields {
};
struct proto_EClan_ClanWarMemberType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClan_ClanWarMemberType_c {
	Il2CppClass_1 _1;
	proto_EClan_ClanWarMemberType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_ClanWarMemberType_VTable vtable;
};
struct proto_EClan_ClanWarMemberChangeType_o {
	int32_t value__;
};
struct proto_EClan_ClanWarMemberChangeType_StaticFields {
};
struct proto_EClan_ClanWarMemberChangeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClan_ClanWarMemberChangeType_c {
	Il2CppClass_1 _1;
	proto_EClan_ClanWarMemberChangeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_ClanWarMemberChangeType_VTable vtable;
};
struct proto_EClan_ClanBadgeTriggerType_o {
	int32_t value__;
};
struct proto_EClan_ClanBadgeTriggerType_StaticFields {
};
struct proto_EClan_ClanBadgeTriggerType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClan_ClanBadgeTriggerType_c {
	Il2CppClass_1 _1;
	proto_EClan_ClanBadgeTriggerType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_ClanBadgeTriggerType_VTable vtable;
};
struct proto_EFriend_FriendMainType_o {
	int32_t value__;
};
struct proto_EFriend_FriendMainType_StaticFields {
};
struct proto_EFriend_FriendMainType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EFriend_FriendMainType_c {
	Il2CppClass_1 _1;
	proto_EFriend_FriendMainType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EFriend_FriendMainType_VTable vtable;
};
struct proto_EFriend_IntimacyType_o {
	int32_t value__;
};
struct proto_EFriend_IntimacyType_StaticFields {
};
struct proto_EFriend_IntimacyType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EFriend_IntimacyType_c {
	Il2CppClass_1 _1;
	proto_EFriend_IntimacyType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EFriend_IntimacyType_VTable vtable;
};
struct proto_EFriend_RelationType_o {
	int32_t value__;
};
struct proto_EFriend_RelationType_StaticFields {
};
struct proto_EFriend_RelationType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EFriend_RelationType_c {
	Il2CppClass_1 _1;
	proto_EFriend_RelationType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EFriend_RelationType_VTable vtable;
};
struct proto_EFriend_IntimacyRankAwardStatus_o {
	int32_t value__;
};
struct proto_EFriend_IntimacyRankAwardStatus_StaticFields {
};
struct proto_EFriend_IntimacyRankAwardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EFriend_IntimacyRankAwardStatus_c {
	Il2CppClass_1 _1;
	proto_EFriend_IntimacyRankAwardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EFriend_IntimacyRankAwardStatus_VTable vtable;
};
struct proto_EFriend_SpecialFriendState_o {
	int32_t value__;
};
struct proto_EFriend_SpecialFriendState_StaticFields {
};
struct proto_EFriend_SpecialFriendState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EFriend_SpecialFriendState_c {
	Il2CppClass_1 _1;
	proto_EFriend_SpecialFriendState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EFriend_SpecialFriendState_VTable vtable;
};
struct proto_EFriend_SpecialFriendSendApplyResult_o {
	int32_t value__;
};
struct proto_EFriend_SpecialFriendSendApplyResult_StaticFields {
};
struct proto_EFriend_SpecialFriendSendApplyResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EFriend_SpecialFriendSendApplyResult_c {
	Il2CppClass_1 _1;
	proto_EFriend_SpecialFriendSendApplyResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EFriend_SpecialFriendSendApplyResult_VTable vtable;
};
struct proto_EFriend_SpecialFriendReplyResult_o {
	int32_t value__;
};
struct proto_EFriend_SpecialFriendReplyResult_StaticFields {
};
struct proto_EFriend_SpecialFriendReplyResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EFriend_SpecialFriendReplyResult_c {
	Il2CppClass_1 _1;
	proto_EFriend_SpecialFriendReplyResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EFriend_SpecialFriendReplyResult_VTable vtable;
};
struct proto_EFriend_FriendAliasAction_o {
	int32_t value__;
};
struct proto_EFriend_FriendAliasAction_StaticFields {
};
struct proto_EFriend_FriendAliasAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EFriend_FriendAliasAction_c {
	Il2CppClass_1 _1;
	proto_EFriend_FriendAliasAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EFriend_FriendAliasAction_VTable vtable;
};
struct proto_EFriend_IntimacyAwardType_o {
	int32_t value__;
};
struct proto_EFriend_IntimacyAwardType_StaticFields {
};
struct proto_EFriend_IntimacyAwardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EFriend_IntimacyAwardType_c {
	Il2CppClass_1 _1;
	proto_EFriend_IntimacyAwardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EFriend_IntimacyAwardType_VTable vtable;
};
struct proto_EFriend_InteractionType_o {
	int32_t value__;
};
struct proto_EFriend_InteractionType_StaticFields {
};
struct proto_EFriend_InteractionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EFriend_InteractionType_c {
	Il2CppClass_1 _1;
	proto_EFriend_InteractionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EFriend_InteractionType_VTable vtable;
};
struct proto_EPChallenge_AwardType_o {
	int32_t value__;
};
struct proto_EPChallenge_AwardType_StaticFields {
};
struct proto_EPChallenge_AwardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EPChallenge_AwardType_c {
	Il2CppClass_1 _1;
	proto_EPChallenge_AwardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPChallenge_AwardType_VTable vtable;
};
struct proto_EPPurchase_EPType_o {
	int32_t value__;
};
struct proto_EPPurchase_EPType_StaticFields {
};
struct proto_EPPurchase_EPType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EPPurchase_EPType_c {
	Il2CppClass_1 _1;
	proto_EPPurchase_EPType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPPurchase_EPType_VTable vtable;
};
struct proto_ELottery_LotteryType_o {
	int32_t value__;
};
struct proto_ELottery_LotteryType_StaticFields {
};
struct proto_ELottery_LotteryType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELottery_LotteryType_c {
	Il2CppClass_1 _1;
	proto_ELottery_LotteryType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELottery_LotteryType_VTable vtable;
};
struct proto_ELottery_PoolType_o {
	int32_t value__;
};
struct proto_ELottery_PoolType_StaticFields {
};
struct proto_ELottery_PoolType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELottery_PoolType_c {
	Il2CppClass_1 _1;
	proto_ELottery_PoolType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELottery_PoolType_VTable vtable;
};
struct proto_ELottery_CoinType_o {
	int32_t value__;
};
struct proto_ELottery_CoinType_StaticFields {
};
struct proto_ELottery_CoinType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELottery_CoinType_c {
	Il2CppClass_1 _1;
	proto_ELottery_CoinType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELottery_CoinType_VTable vtable;
};
struct proto_ELottery_WeightType_o {
	int32_t value__;
};
struct proto_ELottery_WeightType_StaticFields {
};
struct proto_ELottery_WeightType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELottery_WeightType_c {
	Il2CppClass_1 _1;
	proto_ELottery_WeightType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELottery_WeightType_VTable vtable;
};
struct proto_ELottery_ConsumeType_o {
	int32_t value__;
};
struct proto_ELottery_ConsumeType_StaticFields {
};
struct proto_ELottery_ConsumeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELottery_ConsumeType_c {
	Il2CppClass_1 _1;
	proto_ELottery_ConsumeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELottery_ConsumeType_VTable vtable;
};
struct proto_ELottery_ExtraRewardState_o {
	int32_t value__;
};
struct proto_ELottery_ExtraRewardState_StaticFields {
};
struct proto_ELottery_ExtraRewardState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELottery_ExtraRewardState_c {
	Il2CppClass_1 _1;
	proto_ELottery_ExtraRewardState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELottery_ExtraRewardState_VTable vtable;
};
struct proto_ELottery_Type_o {
	int32_t value__;
};
struct proto_ELottery_Type_StaticFields {
};
struct proto_ELottery_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELottery_Type_c {
	Il2CppClass_1 _1;
	proto_ELottery_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELottery_Type_VTable vtable;
};
struct proto_ELottery_RareType_o {
	int32_t value__;
};
struct proto_ELottery_RareType_StaticFields {
};
struct proto_ELottery_RareType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELottery_RareType_c {
	Il2CppClass_1 _1;
	proto_ELottery_RareType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELottery_RareType_VTable vtable;
};
struct proto_ELottery_LimitPurchaseType_o {
	int32_t value__;
};
struct proto_ELottery_LimitPurchaseType_StaticFields {
};
struct proto_ELottery_LimitPurchaseType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELottery_LimitPurchaseType_c {
	Il2CppClass_1 _1;
	proto_ELottery_LimitPurchaseType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELottery_LimitPurchaseType_VTable vtable;
};
struct proto_ELottery_ExtraRewardCdtType_o {
	int32_t value__;
};
struct proto_ELottery_ExtraRewardCdtType_StaticFields {
};
struct proto_ELottery_ExtraRewardCdtType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELottery_ExtraRewardCdtType_c {
	Il2CppClass_1 _1;
	proto_ELottery_ExtraRewardCdtType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELottery_ExtraRewardCdtType_VTable vtable;
};
struct proto_ELottery_BuffUpDisplayLevel_o {
	int32_t value__;
};
struct proto_ELottery_BuffUpDisplayLevel_StaticFields {
};
struct proto_ELottery_BuffUpDisplayLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELottery_BuffUpDisplayLevel_c {
	Il2CppClass_1 _1;
	proto_ELottery_BuffUpDisplayLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELottery_BuffUpDisplayLevel_VTable vtable;
};
struct proto_ELottery_LuckySpinType_o {
	int32_t value__;
};
struct proto_ELottery_LuckySpinType_StaticFields {
};
struct proto_ELottery_LuckySpinType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELottery_LuckySpinType_c {
	Il2CppClass_1 _1;
	proto_ELottery_LuckySpinType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELottery_LuckySpinType_VTable vtable;
};
struct proto_EStore_GiftRankType_o {
	int32_t value__;
};
struct proto_EStore_GiftRankType_StaticFields {
};
struct proto_EStore_GiftRankType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStore_GiftRankType_c {
	Il2CppClass_1 _1;
	proto_EStore_GiftRankType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStore_GiftRankType_VTable vtable;
};
struct proto_EStore_IapType_o {
	int32_t value__;
};
struct proto_EStore_IapType_StaticFields {
};
struct proto_EStore_IapType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStore_IapType_c {
	Il2CppClass_1 _1;
	proto_EStore_IapType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStore_IapType_VTable vtable;
};
struct proto_EStore_IapConsumeType_o {
	int32_t value__;
};
struct proto_EStore_IapConsumeType_StaticFields {
};
struct proto_EStore_IapConsumeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStore_IapConsumeType_c {
	Il2CppClass_1 _1;
	proto_EStore_IapConsumeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStore_IapConsumeType_VTable vtable;
};
struct proto_EStore_IapSpecialDropType_o {
	int32_t value__;
};
struct proto_EStore_IapSpecialDropType_StaticFields {
};
struct proto_EStore_IapSpecialDropType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStore_IapSpecialDropType_c {
	Il2CppClass_1 _1;
	proto_EStore_IapSpecialDropType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStore_IapSpecialDropType_VTable vtable;
};
struct proto_EStore_IapStoreType_o {
	int32_t value__;
};
struct proto_EStore_IapStoreType_StaticFields {
};
struct proto_EStore_IapStoreType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStore_IapStoreType_c {
	Il2CppClass_1 _1;
	proto_EStore_IapStoreType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStore_IapStoreType_VTable vtable;
};
struct proto_EStore_IapDropSituation_o {
	int32_t value__;
};
struct proto_EStore_IapDropSituation_StaticFields {
};
struct proto_EStore_IapDropSituation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStore_IapDropSituation_c {
	Il2CppClass_1 _1;
	proto_EStore_IapDropSituation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStore_IapDropSituation_VTable vtable;
};
struct proto_EStore_RebateCardBillStatus_o {
	int32_t value__;
};
struct proto_EStore_RebateCardBillStatus_StaticFields {
};
struct proto_EStore_RebateCardBillStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStore_RebateCardBillStatus_c {
	Il2CppClass_1 _1;
	proto_EStore_RebateCardBillStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStore_RebateCardBillStatus_VTable vtable;
};
struct proto_EStore_BundleRefreshType_o {
	int32_t value__;
};
struct proto_EStore_BundleRefreshType_StaticFields {
};
struct proto_EStore_BundleRefreshType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStore_BundleRefreshType_c {
	Il2CppClass_1 _1;
	proto_EStore_BundleRefreshType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStore_BundleRefreshType_VTable vtable;
};
struct proto_EStore_PbwConsumeType_o {
	int32_t value__;
};
struct proto_EStore_PbwConsumeType_StaticFields {
};
struct proto_EStore_PbwConsumeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStore_PbwConsumeType_c {
	Il2CppClass_1 _1;
	proto_EStore_PbwConsumeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStore_PbwConsumeType_VTable vtable;
};
struct proto_EStore_PbwActivityType_o {
	int32_t value__;
};
struct proto_EStore_PbwActivityType_StaticFields {
};
struct proto_EStore_PbwActivityType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStore_PbwActivityType_c {
	Il2CppClass_1 _1;
	proto_EStore_PbwActivityType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStore_PbwActivityType_VTable vtable;
};
struct proto_EStore_PayLevelRewardHintType_o {
	int32_t value__;
};
struct proto_EStore_PayLevelRewardHintType_StaticFields {
};
struct proto_EStore_PayLevelRewardHintType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStore_PayLevelRewardHintType_c {
	Il2CppClass_1 _1;
	proto_EStore_PayLevelRewardHintType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStore_PayLevelRewardHintType_VTable vtable;
};
struct proto_EStore_PayLevelInfoState_o {
	int32_t value__;
};
struct proto_EStore_PayLevelInfoState_StaticFields {
};
struct proto_EStore_PayLevelInfoState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStore_PayLevelInfoState_c {
	Il2CppClass_1 _1;
	proto_EStore_PayLevelInfoState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStore_PayLevelInfoState_VTable vtable;
};
struct proto_EStore_PurchaseItemChannel_o {
	int32_t value__;
};
struct proto_EStore_PurchaseItemChannel_StaticFields {
};
struct proto_EStore_PurchaseItemChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStore_PurchaseItemChannel_c {
	Il2CppClass_1 _1;
	proto_EStore_PurchaseItemChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStore_PurchaseItemChannel_VTable vtable;
};
struct proto_EStore_HyperBookType_o {
	int32_t value__;
};
struct proto_EStore_HyperBookType_StaticFields {
};
struct proto_EStore_HyperBookType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStore_HyperBookType_c {
	Il2CppClass_1 _1;
	proto_EStore_HyperBookType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStore_HyperBookType_VTable vtable;
};
struct proto_EStore_DeliverItemStatus_o {
	int32_t value__;
};
struct proto_EStore_DeliverItemStatus_StaticFields {
};
struct proto_EStore_DeliverItemStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EStore_DeliverItemStatus_c {
	Il2CppClass_1 _1;
	proto_EStore_DeliverItemStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStore_DeliverItemStatus_VTable vtable;
};
struct proto_ELobbyDisplay_SlotType_o {
	int32_t value__;
};
struct proto_ELobbyDisplay_SlotType_StaticFields {
};
struct proto_ELobbyDisplay_SlotType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELobbyDisplay_SlotType_c {
	Il2CppClass_1 _1;
	proto_ELobbyDisplay_SlotType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELobbyDisplay_SlotType_VTable vtable;
};
struct proto_ERanking_ActivityType_o {
	int32_t value__;
};
struct proto_ERanking_ActivityType_StaticFields {
};
struct proto_ERanking_ActivityType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERanking_ActivityType_c {
	Il2CppClass_1 _1;
	proto_ERanking_ActivityType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERanking_ActivityType_VTable vtable;
};
struct proto_ERanking_RankingType_o {
	int32_t value__;
};
struct proto_ERanking_RankingType_StaticFields {
};
struct proto_ERanking_RankingType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERanking_RankingType_c {
	Il2CppClass_1 _1;
	proto_ERanking_RankingType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERanking_RankingType_VTable vtable;
};
struct proto_ERanking_RankingCardType_o {
	int32_t value__;
};
struct proto_ERanking_RankingCardType_StaticFields {
};
struct proto_ERanking_RankingCardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERanking_RankingCardType_c {
	Il2CppClass_1 _1;
	proto_ERanking_RankingCardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERanking_RankingCardType_VTable vtable;
};
struct proto_ELive_FollowerType_o {
	int32_t value__;
};
struct proto_ELive_FollowerType_StaticFields {
};
struct proto_ELive_FollowerType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELive_FollowerType_c {
	Il2CppClass_1 _1;
	proto_ELive_FollowerType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELive_FollowerType_VTable vtable;
};
struct proto_ELive_VideoType_o {
	int32_t value__;
};
struct proto_ELive_VideoType_StaticFields {
};
struct proto_ELive_VideoType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELive_VideoType_c {
	Il2CppClass_1 _1;
	proto_ELive_VideoType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELive_VideoType_VTable vtable;
};
struct proto_EManual_State_o {
	int32_t value__;
};
struct proto_EManual_State_StaticFields {
};
struct proto_EManual_State_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EManual_State_c {
	Il2CppClass_1 _1;
	proto_EManual_State_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EManual_State_VTable vtable;
};
struct proto_EManual_EventType_o {
	int32_t value__;
};
struct proto_EManual_EventType_StaticFields {
};
struct proto_EManual_EventType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EManual_EventType_c {
	Il2CppClass_1 _1;
	proto_EManual_EventType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EManual_EventType_VTable vtable;
};
struct proto_EChampionship_MemberType_o {
	int32_t value__;
};
struct proto_EChampionship_MemberType_StaticFields {
};
struct proto_EChampionship_MemberType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EChampionship_MemberType_c {
	Il2CppClass_1 _1;
	proto_EChampionship_MemberType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EChampionship_MemberType_VTable vtable;
};
struct proto_EChampionship_TeamUserChangeType_o {
	int32_t value__;
};
struct proto_EChampionship_TeamUserChangeType_StaticFields {
};
struct proto_EChampionship_TeamUserChangeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EChampionship_TeamUserChangeType_c {
	Il2CppClass_1 _1;
	proto_EChampionship_TeamUserChangeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EChampionship_TeamUserChangeType_VTable vtable;
};
struct proto_EChampionship_ChampionshipPhase_o {
	int32_t value__;
};
struct proto_EChampionship_ChampionshipPhase_StaticFields {
};
struct proto_EChampionship_ChampionshipPhase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EChampionship_ChampionshipPhase_c {
	Il2CppClass_1 _1;
	proto_EChampionship_ChampionshipPhase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EChampionship_ChampionshipPhase_VTable vtable;
};
struct proto_EChampionship_TeamScaleType_o {
	int32_t value__;
};
struct proto_EChampionship_TeamScaleType_StaticFields {
};
struct proto_EChampionship_TeamScaleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EChampionship_TeamScaleType_c {
	Il2CppClass_1 _1;
	proto_EChampionship_TeamScaleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EChampionship_TeamScaleType_VTable vtable;
};
struct proto_ECup_MemberType_o {
	int32_t value__;
};
struct proto_ECup_MemberType_StaticFields {
};
struct proto_ECup_MemberType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ECup_MemberType_c {
	Il2CppClass_1 _1;
	proto_ECup_MemberType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECup_MemberType_VTable vtable;
};
struct proto_ECup_TeamUserChangeType_o {
	int32_t value__;
};
struct proto_ECup_TeamUserChangeType_StaticFields {
};
struct proto_ECup_TeamUserChangeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ECup_TeamUserChangeType_c {
	Il2CppClass_1 _1;
	proto_ECup_TeamUserChangeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECup_TeamUserChangeType_VTable vtable;
};
struct proto_ERoom_Cmd_o {
	int32_t value__;
};
struct proto_ERoom_Cmd_StaticFields {
};
struct proto_ERoom_Cmd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERoom_Cmd_c {
	Il2CppClass_1 _1;
	proto_ERoom_Cmd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERoom_Cmd_VTable vtable;
};
struct proto_ERoom_ChangeMatchInfoEvent_o {
	int32_t value__;
};
struct proto_ERoom_ChangeMatchInfoEvent_StaticFields {
};
struct proto_ERoom_ChangeMatchInfoEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERoom_ChangeMatchInfoEvent_c {
	Il2CppClass_1 _1;
	proto_ERoom_ChangeMatchInfoEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERoom_ChangeMatchInfoEvent_VTable vtable;
};
struct proto_ERoom_DropPresetState_o {
	int32_t value__;
};
struct proto_ERoom_DropPresetState_StaticFields {
};
struct proto_ERoom_DropPresetState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERoom_DropPresetState_c {
	Il2CppClass_1 _1;
	proto_ERoom_DropPresetState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERoom_DropPresetState_VTable vtable;
};
struct proto_ERoom_WeatherType_o {
	int32_t value__;
};
struct proto_ERoom_WeatherType_StaticFields {
};
struct proto_ERoom_WeatherType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERoom_WeatherType_c {
	Il2CppClass_1 _1;
	proto_ERoom_WeatherType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERoom_WeatherType_VTable vtable;
};
struct proto_ERoom_CustomRoomSetting_o {
	int32_t value__;
};
struct proto_ERoom_CustomRoomSetting_StaticFields {
};
struct proto_ERoom_CustomRoomSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERoom_CustomRoomSetting_c {
	Il2CppClass_1 _1;
	proto_ERoom_CustomRoomSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERoom_CustomRoomSetting_VTable vtable;
};
struct proto_ERoom_CustomRoomSetting2_o {
	int32_t value__;
};
struct proto_ERoom_CustomRoomSetting2_StaticFields {
};
struct proto_ERoom_CustomRoomSetting2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERoom_CustomRoomSetting2_c {
	Il2CppClass_1 _1;
	proto_ERoom_CustomRoomSetting2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERoom_CustomRoomSetting2_VTable vtable;
};
struct proto_ERoom_Type_o {
	int32_t value__;
};
struct proto_ERoom_Type_StaticFields {
};
struct proto_ERoom_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERoom_Type_c {
	Il2CppClass_1 _1;
	proto_ERoom_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERoom_Type_VTable vtable;
};
struct proto_ERoom_CardType_o {
	int32_t value__;
};
struct proto_ERoom_CardType_StaticFields {
};
struct proto_ERoom_CardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERoom_CardType_c {
	Il2CppClass_1 _1;
	proto_ERoom_CardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERoom_CardType_VTable vtable;
};
struct proto_ERoom_CardConsumeType_o {
	int32_t value__;
};
struct proto_ERoom_CardConsumeType_StaticFields {
};
struct proto_ERoom_CardConsumeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERoom_CardConsumeType_c {
	Il2CppClass_1 _1;
	proto_ERoom_CardConsumeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERoom_CardConsumeType_VTable vtable;
};
struct proto_ERoom_RoomMmClosedReason_o {
	int32_t value__;
};
struct proto_ERoom_RoomMmClosedReason_StaticFields {
};
struct proto_ERoom_RoomMmClosedReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERoom_RoomMmClosedReason_c {
	Il2CppClass_1 _1;
	proto_ERoom_RoomMmClosedReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERoom_RoomMmClosedReason_VTable vtable;
};
struct proto_EAntiAddiction_TotalTimeBanMode_o {
	int32_t value__;
};
struct proto_EAntiAddiction_TotalTimeBanMode_StaticFields {
};
struct proto_EAntiAddiction_TotalTimeBanMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAntiAddiction_TotalTimeBanMode_c {
	Il2CppClass_1 _1;
	proto_EAntiAddiction_TotalTimeBanMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAntiAddiction_TotalTimeBanMode_VTable vtable;
};
struct proto_EAntiAddiction_HintType_o {
	int32_t value__;
};
struct proto_EAntiAddiction_HintType_StaticFields {
};
struct proto_EAntiAddiction_HintType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAntiAddiction_HintType_c {
	Il2CppClass_1 _1;
	proto_EAntiAddiction_HintType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAntiAddiction_HintType_VTable vtable;
};
struct proto_EAntiAddiction_AgeState_o {
	int32_t value__;
};
struct proto_EAntiAddiction_AgeState_StaticFields {
};
struct proto_EAntiAddiction_AgeState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAntiAddiction_AgeState_c {
	Il2CppClass_1 _1;
	proto_EAntiAddiction_AgeState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAntiAddiction_AgeState_VTable vtable;
};
struct proto_ELinkage_ActivityType_o {
	int32_t value__;
};
struct proto_ELinkage_ActivityType_StaticFields {
};
struct proto_ELinkage_ActivityType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELinkage_ActivityType_c {
	Il2CppClass_1 _1;
	proto_ELinkage_ActivityType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELinkage_ActivityType_VTable vtable;
};
struct proto_ESubscription_SubscribeType_o {
	int32_t value__;
};
struct proto_ESubscription_SubscribeType_StaticFields {
};
struct proto_ESubscription_SubscribeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ESubscription_SubscribeType_c {
	Il2CppClass_1 _1;
	proto_ESubscription_SubscribeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESubscription_SubscribeType_VTable vtable;
};
struct proto_ESubscription_PriceType_o {
	int32_t value__;
};
struct proto_ESubscription_PriceType_StaticFields {
};
struct proto_ESubscription_PriceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ESubscription_PriceType_c {
	Il2CppClass_1 _1;
	proto_ESubscription_PriceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESubscription_PriceType_VTable vtable;
};
struct proto_ESubscription_TagType_o {
	int32_t value__;
};
struct proto_ESubscription_TagType_StaticFields {
};
struct proto_ESubscription_TagType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ESubscription_TagType_c {
	Il2CppClass_1 _1;
	proto_ESubscription_TagType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESubscription_TagType_VTable vtable;
};
struct proto_EAuth_ClientUsingVersion_o {
	int32_t value__;
};
struct proto_EAuth_ClientUsingVersion_StaticFields {
};
struct proto_EAuth_ClientUsingVersion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAuth_ClientUsingVersion_c {
	Il2CppClass_1 _1;
	proto_EAuth_ClientUsingVersion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAuth_ClientUsingVersion_VTable vtable;
};
struct proto_ESchedule_TaskType_o {
	int32_t value__;
};
struct proto_ESchedule_TaskType_StaticFields {
};
struct proto_ESchedule_TaskType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ESchedule_TaskType_c {
	Il2CppClass_1 _1;
	proto_ESchedule_TaskType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESchedule_TaskType_VTable vtable;
};
struct proto_ESchedule_TaskStatus_o {
	int32_t value__;
};
struct proto_ESchedule_TaskStatus_StaticFields {
};
struct proto_ESchedule_TaskStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ESchedule_TaskStatus_c {
	Il2CppClass_1 _1;
	proto_ESchedule_TaskStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESchedule_TaskStatus_VTable vtable;
};
struct proto_ECustomEvent_EventState_o {
	int32_t value__;
};
struct proto_ECustomEvent_EventState_StaticFields {
};
struct proto_ECustomEvent_EventState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ECustomEvent_EventState_c {
	Il2CppClass_1 _1;
	proto_ECustomEvent_EventState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECustomEvent_EventState_VTable vtable;
};
struct proto_ELimitedEvent_StoreType_o {
	int32_t value__;
};
struct proto_ELimitedEvent_StoreType_StaticFields {
};
struct proto_ELimitedEvent_StoreType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_StoreType_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_StoreType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_StoreType_VTable vtable;
};
struct proto_ELimitedEvent_EventID_o {
	int32_t value__;
};
struct proto_ELimitedEvent_EventID_StaticFields {
};
struct proto_ELimitedEvent_EventID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_EventID_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_EventID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_EventID_VTable vtable;
};
struct proto_ELimitedEvent_EventState_o {
	int32_t value__;
};
struct proto_ELimitedEvent_EventState_StaticFields {
};
struct proto_ELimitedEvent_EventState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_EventState_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_EventState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_EventState_VTable vtable;
};
struct proto_ELimitedEvent_ProcessType_o {
	int32_t value__;
};
struct proto_ELimitedEvent_ProcessType_StaticFields {
};
struct proto_ELimitedEvent_ProcessType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_ProcessType_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_ProcessType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_ProcessType_VTable vtable;
};
struct proto_ELimitedEvent_RampageFaction_o {
	int32_t value__;
};
struct proto_ELimitedEvent_RampageFaction_StaticFields {
};
struct proto_ELimitedEvent_RampageFaction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_RampageFaction_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_RampageFaction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_RampageFaction_VTable vtable;
};
struct proto_ELimitedEvent_NodeStatus_o {
	int32_t value__;
};
struct proto_ELimitedEvent_NodeStatus_StaticFields {
};
struct proto_ELimitedEvent_NodeStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_NodeStatus_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_NodeStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_NodeStatus_VTable vtable;
};
struct proto_ELimitedEvent_NodeType_o {
	int32_t value__;
};
struct proto_ELimitedEvent_NodeType_StaticFields {
};
struct proto_ELimitedEvent_NodeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_NodeType_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_NodeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_NodeType_VTable vtable;
};
struct proto_ELimitedEvent_MoenyHeistHelp_o {
	int32_t value__;
};
struct proto_ELimitedEvent_MoenyHeistHelp_StaticFields {
};
struct proto_ELimitedEvent_MoenyHeistHelp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_MoenyHeistHelp_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_MoenyHeistHelp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_MoenyHeistHelp_VTable vtable;
};
struct proto_ELimitedEvent_MoneyHeistAwardType_o {
	int32_t value__;
};
struct proto_ELimitedEvent_MoneyHeistAwardType_StaticFields {
};
struct proto_ELimitedEvent_MoneyHeistAwardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_MoneyHeistAwardType_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_MoneyHeistAwardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_MoneyHeistAwardType_VTable vtable;
};
struct proto_ELimitedEvent_MoneyHesitSpeedChangeType_o {
	int32_t value__;
};
struct proto_ELimitedEvent_MoneyHesitSpeedChangeType_StaticFields {
};
struct proto_ELimitedEvent_MoneyHesitSpeedChangeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_MoneyHesitSpeedChangeType_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_MoneyHesitSpeedChangeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_MoneyHesitSpeedChangeType_VTable vtable;
};
struct proto_ELimitedEvent_LeaderboardType_o {
	int32_t value__;
};
struct proto_ELimitedEvent_LeaderboardType_StaticFields {
};
struct proto_ELimitedEvent_LeaderboardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_LeaderboardType_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_LeaderboardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_LeaderboardType_VTable vtable;
};
struct proto_ELimitedEvent_BooyahAwardStatus_o {
	int32_t value__;
};
struct proto_ELimitedEvent_BooyahAwardStatus_StaticFields {
};
struct proto_ELimitedEvent_BooyahAwardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_BooyahAwardStatus_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_BooyahAwardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_BooyahAwardStatus_VTable vtable;
};
struct proto_ELimitedEvent_GoliathGroupJoinSource_o {
	int32_t value__;
};
struct proto_ELimitedEvent_GoliathGroupJoinSource_StaticFields {
};
struct proto_ELimitedEvent_GoliathGroupJoinSource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_GoliathGroupJoinSource_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_GoliathGroupJoinSource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_GoliathGroupJoinSource_VTable vtable;
};
struct proto_ELimitedEvent_SuperFighterManner_o {
	int32_t value__;
};
struct proto_ELimitedEvent_SuperFighterManner_StaticFields {
};
struct proto_ELimitedEvent_SuperFighterManner_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_SuperFighterManner_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_SuperFighterManner_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_SuperFighterManner_VTable vtable;
};
struct proto_ELimitedEvent_SuperFighterResult_o {
	int32_t value__;
};
struct proto_ELimitedEvent_SuperFighterResult_StaticFields {
};
struct proto_ELimitedEvent_SuperFighterResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_SuperFighterResult_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_SuperFighterResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_SuperFighterResult_VTable vtable;
};
struct proto_ELimitedEvent_FFWSGuessingAwardStatus_o {
	int32_t value__;
};
struct proto_ELimitedEvent_FFWSGuessingAwardStatus_StaticFields {
};
struct proto_ELimitedEvent_FFWSGuessingAwardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_FFWSGuessingAwardStatus_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_FFWSGuessingAwardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_FFWSGuessingAwardStatus_VTable vtable;
};
struct proto_ELimitedEvent_FFWSGuessingAwardType_o {
	int32_t value__;
};
struct proto_ELimitedEvent_FFWSGuessingAwardType_StaticFields {
};
struct proto_ELimitedEvent_FFWSGuessingAwardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_FFWSGuessingAwardType_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_FFWSGuessingAwardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_FFWSGuessingAwardType_VTable vtable;
};
struct proto_ELimitedEvent_SutoritoManner_o {
	int32_t value__;
};
struct proto_ELimitedEvent_SutoritoManner_StaticFields {
};
struct proto_ELimitedEvent_SutoritoManner_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_SutoritoManner_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_SutoritoManner_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_SutoritoManner_VTable vtable;
};
struct proto_ELimitedEvent_SutoritoResult_o {
	int32_t value__;
};
struct proto_ELimitedEvent_SutoritoResult_StaticFields {
};
struct proto_ELimitedEvent_SutoritoResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_SutoritoResult_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_SutoritoResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_SutoritoResult_VTable vtable;
};
struct proto_ELimitedEvent_SutoritoCharacter_o {
	int32_t value__;
};
struct proto_ELimitedEvent_SutoritoCharacter_StaticFields {
};
struct proto_ELimitedEvent_SutoritoCharacter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_SutoritoCharacter_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_SutoritoCharacter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_SutoritoCharacter_VTable vtable;
};
struct proto_ELimitedEvent_FourSymbolsID_o {
	int32_t value__;
};
struct proto_ELimitedEvent_FourSymbolsID_StaticFields {
};
struct proto_ELimitedEvent_FourSymbolsID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_FourSymbolsID_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_FourSymbolsID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_FourSymbolsID_VTable vtable;
};
struct proto_ELimitedEvent_FourSymbolsRoadNodeType_o {
	int32_t value__;
};
struct proto_ELimitedEvent_FourSymbolsRoadNodeType_StaticFields {
};
struct proto_ELimitedEvent_FourSymbolsRoadNodeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_FourSymbolsRoadNodeType_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_FourSymbolsRoadNodeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_FourSymbolsRoadNodeType_VTable vtable;
};
struct proto_ELimitedEvent_JumpsuitJoinType_o {
	int32_t value__;
};
struct proto_ELimitedEvent_JumpsuitJoinType_StaticFields {
};
struct proto_ELimitedEvent_JumpsuitJoinType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_JumpsuitJoinType_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_JumpsuitJoinType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_JumpsuitJoinType_VTable vtable;
};
struct proto_ELimitedEvent_HoodedkillerBWeaponType_o {
	int32_t value__;
};
struct proto_ELimitedEvent_HoodedkillerBWeaponType_StaticFields {
};
struct proto_ELimitedEvent_HoodedkillerBWeaponType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_HoodedkillerBWeaponType_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_HoodedkillerBWeaponType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_HoodedkillerBWeaponType_VTable vtable;
};
struct proto_ELimitedEvent_DigitaluniverseBTimeAttackStatus_o {
	int32_t value__;
};
struct proto_ELimitedEvent_DigitaluniverseBTimeAttackStatus_StaticFields {
};
struct proto_ELimitedEvent_DigitaluniverseBTimeAttackStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_DigitaluniverseBTimeAttackStatus_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_DigitaluniverseBTimeAttackStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_DigitaluniverseBTimeAttackStatus_VTable vtable;
};
struct proto_ELimitedEvent_DigitaluniverseBGateType_o {
	int32_t value__;
};
struct proto_ELimitedEvent_DigitaluniverseBGateType_StaticFields {
};
struct proto_ELimitedEvent_DigitaluniverseBGateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_DigitaluniverseBGateType_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_DigitaluniverseBGateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_DigitaluniverseBGateType_VTable vtable;
};
struct proto_ELimitedEvent_PotentiaBDimensionType_o {
	int32_t value__;
};
struct proto_ELimitedEvent_PotentiaBDimensionType_StaticFields {
};
struct proto_ELimitedEvent_PotentiaBDimensionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_PotentiaBDimensionType_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_PotentiaBDimensionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_PotentiaBDimensionType_VTable vtable;
};
struct proto_ELimitedEvent_PotentiaBClaimRewardsType_o {
	int32_t value__;
};
struct proto_ELimitedEvent_PotentiaBClaimRewardsType_StaticFields {
};
struct proto_ELimitedEvent_PotentiaBClaimRewardsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_PotentiaBClaimRewardsType_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_PotentiaBClaimRewardsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_PotentiaBClaimRewardsType_VTable vtable;
};
struct proto_ELimitedEvent_FFWS2022BClaimRewardsType_o {
	int32_t value__;
};
struct proto_ELimitedEvent_FFWS2022BClaimRewardsType_StaticFields {
};
struct proto_ELimitedEvent_FFWS2022BClaimRewardsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_FFWS2022BClaimRewardsType_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_FFWS2022BClaimRewardsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_FFWS2022BClaimRewardsType_VTable vtable;
};
struct proto_ELimitedEvent_ProgressRewardType_o {
	int32_t value__;
};
struct proto_ELimitedEvent_ProgressRewardType_StaticFields {
};
struct proto_ELimitedEvent_ProgressRewardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ELimitedEvent_ProgressRewardType_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_ProgressRewardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_ProgressRewardType_VTable vtable;
};
struct proto_EHacker_HackerPoolCdt_o {
	int32_t value__;
};
struct proto_EHacker_HackerPoolCdt_StaticFields {
};
struct proto_EHacker_HackerPoolCdt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EHacker_HackerPoolCdt_c {
	Il2CppClass_1 _1;
	proto_EHacker_HackerPoolCdt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EHacker_HackerPoolCdt_VTable vtable;
};
struct proto_EHacker_HackerCdtManner_o {
	int32_t value__;
};
struct proto_EHacker_HackerCdtManner_StaticFields {
};
struct proto_EHacker_HackerCdtManner_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EHacker_HackerCdtManner_c {
	Il2CppClass_1 _1;
	proto_EHacker_HackerCdtManner_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EHacker_HackerCdtManner_VTable vtable;
};
struct proto_EHacker_HackerCdtID_o {
	int32_t value__;
};
struct proto_EHacker_HackerCdtID_StaticFields {
};
struct proto_EHacker_HackerCdtID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EHacker_HackerCdtID_c {
	Il2CppClass_1 _1;
	proto_EHacker_HackerCdtID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EHacker_HackerCdtID_VTable vtable;
};
struct proto_EMiniGame_MiniGame_o {
	int32_t value__;
};
struct proto_EMiniGame_MiniGame_StaticFields {
};
struct proto_EMiniGame_MiniGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMiniGame_MiniGame_c {
	Il2CppClass_1 _1;
	proto_EMiniGame_MiniGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMiniGame_MiniGame_VTable vtable;
};
struct proto_EMiniGame_HexagonStatus_o {
	int32_t value__;
};
struct proto_EMiniGame_HexagonStatus_StaticFields {
};
struct proto_EMiniGame_HexagonStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMiniGame_HexagonStatus_c {
	Il2CppClass_1 _1;
	proto_EMiniGame_HexagonStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMiniGame_HexagonStatus_VTable vtable;
};
struct proto_EMiniGame_GameStatus_o {
	int32_t value__;
};
struct proto_EMiniGame_GameStatus_StaticFields {
};
struct proto_EMiniGame_GameStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMiniGame_GameStatus_c {
	Il2CppClass_1 _1;
	proto_EMiniGame_GameStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMiniGame_GameStatus_VTable vtable;
};
struct proto_EMiniGame_MonopolyNodeType_o {
	int32_t value__;
};
struct proto_EMiniGame_MonopolyNodeType_StaticFields {
};
struct proto_EMiniGame_MonopolyNodeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMiniGame_MonopolyNodeType_c {
	Il2CppClass_1 _1;
	proto_EMiniGame_MonopolyNodeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMiniGame_MonopolyNodeType_VTable vtable;
};
struct proto_EMiniGame_MonopolyEventResultType_o {
	int32_t value__;
};
struct proto_EMiniGame_MonopolyEventResultType_StaticFields {
};
struct proto_EMiniGame_MonopolyEventResultType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMiniGame_MonopolyEventResultType_c {
	Il2CppClass_1 _1;
	proto_EMiniGame_MonopolyEventResultType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMiniGame_MonopolyEventResultType_VTable vtable;
};
struct proto_EMiniGame_MonopolyPlayerStatus_o {
	int32_t value__;
};
struct proto_EMiniGame_MonopolyPlayerStatus_StaticFields {
};
struct proto_EMiniGame_MonopolyPlayerStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMiniGame_MonopolyPlayerStatus_c {
	Il2CppClass_1 _1;
	proto_EMiniGame_MonopolyPlayerStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMiniGame_MonopolyPlayerStatus_VTable vtable;
};
struct proto_EMiniGame_BooyahgoNodeType_o {
	int32_t value__;
};
struct proto_EMiniGame_BooyahgoNodeType_StaticFields {
};
struct proto_EMiniGame_BooyahgoNodeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMiniGame_BooyahgoNodeType_c {
	Il2CppClass_1 _1;
	proto_EMiniGame_BooyahgoNodeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMiniGame_BooyahgoNodeType_VTable vtable;
};
struct proto_EMiniGame_BuildingType_o {
	int32_t value__;
};
struct proto_EMiniGame_BuildingType_StaticFields {
};
struct proto_EMiniGame_BuildingType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMiniGame_BuildingType_c {
	Il2CppClass_1 _1;
	proto_EMiniGame_BuildingType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMiniGame_BuildingType_VTable vtable;
};
struct proto_EMiniGame_FFWS03ManagerStageType_o {
	int32_t value__;
};
struct proto_EMiniGame_FFWS03ManagerStageType_StaticFields {
};
struct proto_EMiniGame_FFWS03ManagerStageType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMiniGame_FFWS03ManagerStageType_c {
	Il2CppClass_1 _1;
	proto_EMiniGame_FFWS03ManagerStageType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMiniGame_FFWS03ManagerStageType_VTable vtable;
};
struct proto_EMiniGame_FFWS03ManagerMatchID_o {
	int32_t value__;
};
struct proto_EMiniGame_FFWS03ManagerMatchID_StaticFields {
};
struct proto_EMiniGame_FFWS03ManagerMatchID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMiniGame_FFWS03ManagerMatchID_c {
	Il2CppClass_1 _1;
	proto_EMiniGame_FFWS03ManagerMatchID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMiniGame_FFWS03ManagerMatchID_VTable vtable;
};
struct proto_EMiniGame_FFWS03ManagerMatchType_o {
	int32_t value__;
};
struct proto_EMiniGame_FFWS03ManagerMatchType_StaticFields {
};
struct proto_EMiniGame_FFWS03ManagerMatchType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMiniGame_FFWS03ManagerMatchType_c {
	Il2CppClass_1 _1;
	proto_EMiniGame_FFWS03ManagerMatchType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMiniGame_FFWS03ManagerMatchType_VTable vtable;
};
struct proto_ERecommend_Type_o {
	int32_t value__;
};
struct proto_ERecommend_Type_StaticFields {
};
struct proto_ERecommend_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERecommend_Type_c {
	Il2CppClass_1 _1;
	proto_ERecommend_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERecommend_Type_VTable vtable;
};
struct proto_ERecommend_Algorithm_o {
	int32_t value__;
};
struct proto_ERecommend_Algorithm_StaticFields {
};
struct proto_ERecommend_Algorithm_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERecommend_Algorithm_c {
	Il2CppClass_1 _1;
	proto_ERecommend_Algorithm_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERecommend_Algorithm_VTable vtable;
};
struct proto_ERecommend_Origin_o {
	int32_t value__;
};
struct proto_ERecommend_Origin_StaticFields {
};
struct proto_ERecommend_Origin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERecommend_Origin_c {
	Il2CppClass_1 _1;
	proto_ERecommend_Origin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERecommend_Origin_VTable vtable;
};
struct proto_ESocial_PlayerBattleTagID_o {
	int32_t value__;
};
struct proto_ESocial_PlayerBattleTagID_StaticFields {
};
struct proto_ESocial_PlayerBattleTagID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ESocial_PlayerBattleTagID_c {
	Il2CppClass_1 _1;
	proto_ESocial_PlayerBattleTagID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESocial_PlayerBattleTagID_VTable vtable;
};
struct proto_ESocial_PlayerBattleTagCdtType_o {
	int32_t value__;
};
struct proto_ESocial_PlayerBattleTagCdtType_StaticFields {
};
struct proto_ESocial_PlayerBattleTagCdtType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ESocial_PlayerBattleTagCdtType_c {
	Il2CppClass_1 _1;
	proto_ESocial_PlayerBattleTagCdtType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESocial_PlayerBattleTagCdtType_VTable vtable;
};
struct proto_ESocial_SocialTag_o {
	int32_t value__;
};
struct proto_ESocial_SocialTag_StaticFields {
};
struct proto_ESocial_SocialTag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ESocial_SocialTag_c {
	Il2CppClass_1 _1;
	proto_ESocial_SocialTag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESocial_SocialTag_VTable vtable;
};
struct proto_ESocial_Gender_o {
	int32_t value__;
};
struct proto_ESocial_Gender_StaticFields {
};
struct proto_ESocial_Gender_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ESocial_Gender_c {
	Il2CppClass_1 _1;
	proto_ESocial_Gender_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESocial_Gender_VTable vtable;
};
struct proto_ESocial_Language_o {
	int32_t value__;
};
struct proto_ESocial_Language_StaticFields {
};
struct proto_ESocial_Language_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ESocial_Language_c {
	Il2CppClass_1 _1;
	proto_ESocial_Language_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESocial_Language_VTable vtable;
};
struct proto_ESocial_RankShow_o {
	int32_t value__;
};
struct proto_ESocial_RankShow_StaticFields {
};
struct proto_ESocial_RankShow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ESocial_RankShow_c {
	Il2CppClass_1 _1;
	proto_ESocial_RankShow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESocial_RankShow_VTable vtable;
};
struct proto_ESocial_TimeOnline_o {
	int32_t value__;
};
struct proto_ESocial_TimeOnline_StaticFields {
};
struct proto_ESocial_TimeOnline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ESocial_TimeOnline_c {
	Il2CppClass_1 _1;
	proto_ESocial_TimeOnline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESocial_TimeOnline_VTable vtable;
};
struct proto_ESocial_TimeActive_o {
	int32_t value__;
};
struct proto_ESocial_TimeActive_StaticFields {
};
struct proto_ESocial_TimeActive_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ESocial_TimeActive_c {
	Il2CppClass_1 _1;
	proto_ESocial_TimeActive_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESocial_TimeActive_VTable vtable;
};
struct proto_ESocial_ModePrefer_o {
	int32_t value__;
};
struct proto_ESocial_ModePrefer_StaticFields {
};
struct proto_ESocial_ModePrefer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ESocial_ModePrefer_c {
	Il2CppClass_1 _1;
	proto_ESocial_ModePrefer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESocial_ModePrefer_VTable vtable;
};
struct proto_EClientInfo_ChannelType_o {
	int32_t value__;
};
struct proto_EClientInfo_ChannelType_StaticFields {
};
struct proto_EClientInfo_ChannelType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClientInfo_ChannelType_c {
	Il2CppClass_1 _1;
	proto_EClientInfo_ChannelType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClientInfo_ChannelType_VTable vtable;
};
struct proto_EClientInfo_Architecture_o {
	int32_t value__;
};
struct proto_EClientInfo_Architecture_StaticFields {
};
struct proto_EClientInfo_Architecture_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EClientInfo_Architecture_c {
	Il2CppClass_1 _1;
	proto_EClientInfo_Architecture_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClientInfo_Architecture_VTable vtable;
};
struct proto_EMemCheck_MemCheckType_o {
	int32_t value__;
};
struct proto_EMemCheck_MemCheckType_StaticFields {
};
struct proto_EMemCheck_MemCheckType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EMemCheck_MemCheckType_c {
	Il2CppClass_1 _1;
	proto_EMemCheck_MemCheckType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMemCheck_MemCheckType_VTable vtable;
};
struct proto_EWorkshop_UnlockSlotCostType_o {
	int32_t value__;
};
struct proto_EWorkshop_UnlockSlotCostType_StaticFields {
};
struct proto_EWorkshop_UnlockSlotCostType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_UnlockSlotCostType_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_UnlockSlotCostType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_UnlockSlotCostType_VTable vtable;
};
struct proto_EWorkshop_SlotType_o {
	int32_t value__;
};
struct proto_EWorkshop_SlotType_StaticFields {
};
struct proto_EWorkshop_SlotType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_SlotType_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_SlotType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_SlotType_VTable vtable;
};
struct proto_EWorkshop_SlotState_o {
	int32_t value__;
};
struct proto_EWorkshop_SlotState_StaticFields {
};
struct proto_EWorkshop_SlotState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_SlotState_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_SlotState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_SlotState_VTable vtable;
};
struct proto_EWorkshop_ExpireType_o {
	int32_t value__;
};
struct proto_EWorkshop_ExpireType_StaticFields {
};
struct proto_EWorkshop_ExpireType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_ExpireType_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_ExpireType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_ExpireType_VTable vtable;
};
struct proto_EWorkshop_TaskType_o {
	int32_t value__;
};
struct proto_EWorkshop_TaskType_StaticFields {
};
struct proto_EWorkshop_TaskType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_TaskType_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_TaskType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_TaskType_VTable vtable;
};
struct proto_EWorkshop_MatchPoolType_o {
	int32_t value__;
};
struct proto_EWorkshop_MatchPoolType_StaticFields {
};
struct proto_EWorkshop_MatchPoolType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_MatchPoolType_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_MatchPoolType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_MatchPoolType_VTable vtable;
};
struct proto_EWorkshop_DataAPIType_o {
	int32_t value__;
};
struct proto_EWorkshop_DataAPIType_StaticFields {
};
struct proto_EWorkshop_DataAPIType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_DataAPIType_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_DataAPIType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_DataAPIType_VTable vtable;
};
struct proto_EWorkshop_SwitchType_o {
	int32_t value__;
};
struct proto_EWorkshop_SwitchType_StaticFields {
};
struct proto_EWorkshop_SwitchType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_SwitchType_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_SwitchType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_SwitchType_VTable vtable;
};
struct proto_EWorkshop_LikeType_o {
	int32_t value__;
};
struct proto_EWorkshop_LikeType_StaticFields {
};
struct proto_EWorkshop_LikeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_LikeType_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_LikeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_LikeType_VTable vtable;
};
struct proto_EWorkshop_WordFilterType_o {
	int32_t value__;
};
struct proto_EWorkshop_WordFilterType_StaticFields {
};
struct proto_EWorkshop_WordFilterType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_WordFilterType_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_WordFilterType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_WordFilterType_VTable vtable;
};
struct proto_EWorkshop_BanType_o {
	int32_t value__;
};
struct proto_EWorkshop_BanType_StaticFields {
};
struct proto_EWorkshop_BanType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_BanType_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_BanType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_BanType_VTable vtable;
};
struct proto_EWorkshop_RecommendMode_o {
	int32_t value__;
};
struct proto_EWorkshop_RecommendMode_StaticFields {
};
struct proto_EWorkshop_RecommendMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_RecommendMode_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_RecommendMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_RecommendMode_VTable vtable;
};
struct proto_EWorkshop_RecommendPosition_o {
	int32_t value__;
};
struct proto_EWorkshop_RecommendPosition_StaticFields {
};
struct proto_EWorkshop_RecommendPosition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_RecommendPosition_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_RecommendPosition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_RecommendPosition_VTable vtable;
};
struct proto_EWorkshop_EditorType_o {
	int32_t value__;
};
struct proto_EWorkshop_EditorType_StaticFields {
};
struct proto_EWorkshop_EditorType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_EditorType_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_EditorType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_EditorType_VTable vtable;
};
struct proto_EWorkshop_EditorChoiceType_o {
	int32_t value__;
};
struct proto_EWorkshop_EditorChoiceType_StaticFields {
};
struct proto_EWorkshop_EditorChoiceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_EditorChoiceType_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_EditorChoiceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_EditorChoiceType_VTable vtable;
};
struct proto_EWorkshop_QuickJoinSwitchType_o {
	int32_t value__;
};
struct proto_EWorkshop_QuickJoinSwitchType_StaticFields {
};
struct proto_EWorkshop_QuickJoinSwitchType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_QuickJoinSwitchType_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_QuickJoinSwitchType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_QuickJoinSwitchType_VTable vtable;
};
struct proto_EWorkshop_ReviewResult_o {
	int32_t value__;
};
struct proto_EWorkshop_ReviewResult_StaticFields {
};
struct proto_EWorkshop_ReviewResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_ReviewResult_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_ReviewResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_ReviewResult_VTable vtable;
};
struct proto_EWorkshop_LeaderboardOrderType_o {
	int32_t value__;
};
struct proto_EWorkshop_LeaderboardOrderType_StaticFields {
};
struct proto_EWorkshop_LeaderboardOrderType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_LeaderboardOrderType_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_LeaderboardOrderType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_LeaderboardOrderType_VTable vtable;
};
struct proto_EWorkshop_DataStorageEventLogActionType_o {
	int32_t value__;
};
struct proto_EWorkshop_DataStorageEventLogActionType_StaticFields {
};
struct proto_EWorkshop_DataStorageEventLogActionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EWorkshop_DataStorageEventLogActionType_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_DataStorageEventLogActionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_DataStorageEventLogActionType_VTable vtable;
};
struct proto_EEmulator_MatchMakingMethodType_o {
	int32_t value__;
};
struct proto_EEmulator_MatchMakingMethodType_StaticFields {
};
struct proto_EEmulator_MatchMakingMethodType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EEmulator_MatchMakingMethodType_c {
	Il2CppClass_1 _1;
	proto_EEmulator_MatchMakingMethodType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EEmulator_MatchMakingMethodType_VTable vtable;
};
struct proto_EVipCard_VipCardType_o {
	int32_t value__;
};
struct proto_EVipCard_VipCardType_StaticFields {
};
struct proto_EVipCard_VipCardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EVipCard_VipCardType_c {
	Il2CppClass_1 _1;
	proto_EVipCard_VipCardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EVipCard_VipCardType_VTable vtable;
};
struct proto_EVipCard_AwardStatus_o {
	int32_t value__;
};
struct proto_EVipCard_AwardStatus_StaticFields {
};
struct proto_EVipCard_AwardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EVipCard_AwardStatus_c {
	Il2CppClass_1 _1;
	proto_EVipCard_AwardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EVipCard_AwardStatus_VTable vtable;
};
struct proto_EVipCard_GoodsType_o {
	int32_t value__;
};
struct proto_EVipCard_GoodsType_StaticFields {
};
struct proto_EVipCard_GoodsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EVipCard_GoodsType_c {
	Il2CppClass_1 _1;
	proto_EVipCard_GoodsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EVipCard_GoodsType_VTable vtable;
};
struct proto_EVipCard_GoodsPriceType_o {
	int32_t value__;
};
struct proto_EVipCard_GoodsPriceType_StaticFields {
};
struct proto_EVipCard_GoodsPriceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EVipCard_GoodsPriceType_c {
	Il2CppClass_1 _1;
	proto_EVipCard_GoodsPriceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EVipCard_GoodsPriceType_VTable vtable;
};
struct proto_EVipCard_RebateType_o {
	int32_t value__;
};
struct proto_EVipCard_RebateType_StaticFields {
};
struct proto_EVipCard_RebateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EVipCard_RebateType_c {
	Il2CppClass_1 _1;
	proto_EVipCard_RebateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EVipCard_RebateType_VTable vtable;
};
struct proto_EPoolLeaderboard_PoolLeaderboardID_o {
	int32_t value__;
};
struct proto_EPoolLeaderboard_PoolLeaderboardID_StaticFields {
};
struct proto_EPoolLeaderboard_PoolLeaderboardID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EPoolLeaderboard_PoolLeaderboardID_c {
	Il2CppClass_1 _1;
	proto_EPoolLeaderboard_PoolLeaderboardID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPoolLeaderboard_PoolLeaderboardID_VTable vtable;
};
struct proto_EPoolLeaderboard_RewardState_o {
	int32_t value__;
};
struct proto_EPoolLeaderboard_RewardState_StaticFields {
};
struct proto_EPoolLeaderboard_RewardState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EPoolLeaderboard_RewardState_c {
	Il2CppClass_1 _1;
	proto_EPoolLeaderboard_RewardState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPoolLeaderboard_RewardState_VTable vtable;
};
struct proto_EPoolLeaderboard_RewardClaimedType_o {
	int32_t value__;
};
struct proto_EPoolLeaderboard_RewardClaimedType_StaticFields {
};
struct proto_EPoolLeaderboard_RewardClaimedType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EPoolLeaderboard_RewardClaimedType_c {
	Il2CppClass_1 _1;
	proto_EPoolLeaderboard_RewardClaimedType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPoolLeaderboard_RewardClaimedType_VTable vtable;
};
struct proto_EChummy_RequestType_o {
	int32_t value__;
};
struct proto_EChummy_RequestType_StaticFields {
};
struct proto_EChummy_RequestType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EChummy_RequestType_c {
	Il2CppClass_1 _1;
	proto_EChummy_RequestType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EChummy_RequestType_VTable vtable;
};
struct proto_EChummy_MultiRelationType_o {
	int32_t value__;
};
struct proto_EChummy_MultiRelationType_StaticFields {
};
struct proto_EChummy_MultiRelationType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EChummy_MultiRelationType_c {
	Il2CppClass_1 _1;
	proto_EChummy_MultiRelationType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EChummy_MultiRelationType_VTable vtable;
};
struct proto_EChummy_Role_o {
	int32_t value__;
};
struct proto_EChummy_Role_StaticFields {
};
struct proto_EChummy_Role_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EChummy_Role_c {
	Il2CppClass_1 _1;
	proto_EChummy_Role_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EChummy_Role_VTable vtable;
};
struct proto_EChummy_RelationState_o {
	int32_t value__;
};
struct proto_EChummy_RelationState_StaticFields {
};
struct proto_EChummy_RelationState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EChummy_RelationState_c {
	Il2CppClass_1 _1;
	proto_EChummy_RelationState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EChummy_RelationState_VTable vtable;
};
struct proto_EChummy_AddIntimacyEventType_o {
	int32_t value__;
};
struct proto_EChummy_AddIntimacyEventType_StaticFields {
};
struct proto_EChummy_AddIntimacyEventType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EChummy_AddIntimacyEventType_c {
	Il2CppClass_1 _1;
	proto_EChummy_AddIntimacyEventType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EChummy_AddIntimacyEventType_VTable vtable;
};
struct proto_EDrawClanLuckyBagResultType_ResultType_o {
	int32_t value__;
};
struct proto_EDrawClanLuckyBagResultType_ResultType_StaticFields {
};
struct proto_EDrawClanLuckyBagResultType_ResultType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EDrawClanLuckyBagResultType_ResultType_c {
	Il2CppClass_1 _1;
	proto_EDrawClanLuckyBagResultType_ResultType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EDrawClanLuckyBagResultType_ResultType_VTable vtable;
};
struct proto_ECreditScore_CreditCdtType_o {
	int32_t value__;
};
struct proto_ECreditScore_CreditCdtType_StaticFields {
};
struct proto_ECreditScore_CreditCdtType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ECreditScore_CreditCdtType_c {
	Il2CppClass_1 _1;
	proto_ECreditScore_CreditCdtType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECreditScore_CreditCdtType_VTable vtable;
};
struct proto_ECreditScore_ReportType_o {
	int32_t value__;
};
struct proto_ECreditScore_ReportType_StaticFields {
};
struct proto_ECreditScore_ReportType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ECreditScore_ReportType_c {
	Il2CppClass_1 _1;
	proto_ECreditScore_ReportType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECreditScore_ReportType_VTable vtable;
};
struct proto_ECreditScore_MainReason_o {
	int32_t value__;
};
struct proto_ECreditScore_MainReason_StaticFields {
};
struct proto_ECreditScore_MainReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ECreditScore_MainReason_c {
	Il2CppClass_1 _1;
	proto_ECreditScore_MainReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECreditScore_MainReason_VTable vtable;
};
struct proto_ECreditScore_SubReason_o {
	int32_t value__;
};
struct proto_ECreditScore_SubReason_StaticFields {
};
struct proto_ECreditScore_SubReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ECreditScore_SubReason_c {
	Il2CppClass_1 _1;
	proto_ECreditScore_SubReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECreditScore_SubReason_VTable vtable;
};
struct proto_ECreditScore_AwardType_o {
	int32_t value__;
};
struct proto_ECreditScore_AwardType_StaticFields {
};
struct proto_ECreditScore_AwardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ECreditScore_AwardType_c {
	Il2CppClass_1 _1;
	proto_ECreditScore_AwardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECreditScore_AwardType_VTable vtable;
};
struct proto_ECreditScore_RewardState_o {
	int32_t value__;
};
struct proto_ECreditScore_RewardState_StaticFields {
};
struct proto_ECreditScore_RewardState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ECreditScore_RewardState_c {
	Il2CppClass_1 _1;
	proto_ECreditScore_RewardState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECreditScore_RewardState_VTable vtable;
};
struct proto_ECloudStorage_ObjectType_o {
	int32_t value__;
};
struct proto_ECloudStorage_ObjectType_StaticFields {
};
struct proto_ECloudStorage_ObjectType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ECloudStorage_ObjectType_c {
	Il2CppClass_1 _1;
	proto_ECloudStorage_ObjectType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECloudStorage_ObjectType_VTable vtable;
};
struct proto_ECloudStorage_TempDataType_o {
	int32_t value__;
};
struct proto_ECloudStorage_TempDataType_StaticFields {
};
struct proto_ECloudStorage_TempDataType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ECloudStorage_TempDataType_c {
	Il2CppClass_1 _1;
	proto_ECloudStorage_TempDataType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECloudStorage_TempDataType_VTable vtable;
};
struct proto_ECloudStorage_ClientDebuggerType_o {
	int32_t value__;
};
struct proto_ECloudStorage_ClientDebuggerType_StaticFields {
};
struct proto_ECloudStorage_ClientDebuggerType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ECloudStorage_ClientDebuggerType_c {
	Il2CppClass_1 _1;
	proto_ECloudStorage_ClientDebuggerType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECloudStorage_ClientDebuggerType_VTable vtable;
};
struct proto_ERankingTask_PreConditionType_o {
	int32_t value__;
};
struct proto_ERankingTask_PreConditionType_StaticFields {
};
struct proto_ERankingTask_PreConditionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERankingTask_PreConditionType_c {
	Il2CppClass_1 _1;
	proto_ERankingTask_PreConditionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERankingTask_PreConditionType_VTable vtable;
};
struct proto_ERankingTask_ConditionType_o {
	int32_t value__;
};
struct proto_ERankingTask_ConditionType_StaticFields {
};
struct proto_ERankingTask_ConditionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERankingTask_ConditionType_c {
	Il2CppClass_1 _1;
	proto_ERankingTask_ConditionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERankingTask_ConditionType_VTable vtable;
};
struct proto_ERankingTask_State_o {
	int32_t value__;
};
struct proto_ERankingTask_State_StaticFields {
};
struct proto_ERankingTask_State_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERankingTask_State_c {
	Il2CppClass_1 _1;
	proto_ERankingTask_State_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERankingTask_State_VTable vtable;
};
struct proto_EFresh_GuideMode_o {
	int32_t value__;
};
struct proto_EFresh_GuideMode_StaticFields {
};
struct proto_EFresh_GuideMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EFresh_GuideMode_c {
	Il2CppClass_1 _1;
	proto_EFresh_GuideMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EFresh_GuideMode_VTable vtable;
};
struct proto_ECDN_LivePopupTipsType_o {
	int32_t value__;
};
struct proto_ECDN_LivePopupTipsType_StaticFields {
};
struct proto_ECDN_LivePopupTipsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ECDN_LivePopupTipsType_c {
	Il2CppClass_1 _1;
	proto_ECDN_LivePopupTipsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECDN_LivePopupTipsType_VTable vtable;
};
struct proto_BooyahPass_BPUnlockStatus_o {
	int32_t value__;
};
struct proto_BooyahPass_BPUnlockStatus_StaticFields {
};
struct proto_BooyahPass_BPUnlockStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_BooyahPass_BPUnlockStatus_c {
	Il2CppClass_1 _1;
	proto_BooyahPass_BPUnlockStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahPass_BPUnlockStatus_VTable vtable;
};
struct proto_TrendAgentB_SlotType_o {
	int32_t value__;
};
struct proto_TrendAgentB_SlotType_StaticFields {
};
struct proto_TrendAgentB_SlotType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_TrendAgentB_SlotType_c {
	Il2CppClass_1 _1;
	proto_TrendAgentB_SlotType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TrendAgentB_SlotType_VTable vtable;
};
struct proto_EAchievement_Event_o {
	int32_t value__;
};
struct proto_EAchievement_Event_StaticFields {
};
struct proto_EAchievement_Event_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAchievement_Event_c {
	Il2CppClass_1 _1;
	proto_EAchievement_Event_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAchievement_Event_VTable vtable;
};
struct proto_EAchievement_Type_o {
	int32_t value__;
};
struct proto_EAchievement_Type_StaticFields {
};
struct proto_EAchievement_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAchievement_Type_c {
	Il2CppClass_1 _1;
	proto_EAchievement_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAchievement_Type_VTable vtable;
};
struct proto_EAchievement_PreCdtType_o {
	int32_t value__;
};
struct proto_EAchievement_PreCdtType_StaticFields {
};
struct proto_EAchievement_PreCdtType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAchievement_PreCdtType_c {
	Il2CppClass_1 _1;
	proto_EAchievement_PreCdtType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAchievement_PreCdtType_VTable vtable;
};
struct proto_EAchievement_CdtType_o {
	int32_t value__;
};
struct proto_EAchievement_CdtType_StaticFields {
};
struct proto_EAchievement_CdtType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAchievement_CdtType_c {
	Il2CppClass_1 _1;
	proto_EAchievement_CdtType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAchievement_CdtType_VTable vtable;
};
struct proto_EEventPush_EventPushType_o {
	int32_t value__;
};
struct proto_EEventPush_EventPushType_StaticFields {
};
struct proto_EEventPush_EventPushType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EEventPush_EventPushType_c {
	Il2CppClass_1 _1;
	proto_EEventPush_EventPushType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EEventPush_EventPushType_VTable vtable;
};
struct proto_ECSBot_BotType_o {
	int32_t value__;
};
struct proto_ECSBot_BotType_StaticFields {
};
struct proto_ECSBot_BotType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ECSBot_BotType_c {
	Il2CppClass_1 _1;
	proto_ECSBot_BotType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECSBot_BotType_VTable vtable;
};
struct proto_EvoWeaponType_o {
	int32_t value__;
};
struct proto_EvoWeaponType_StaticFields {
};
struct proto_EvoWeaponType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EvoWeaponType_c {
	Il2CppClass_1 _1;
	proto_EvoWeaponType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EvoWeaponType_VTable vtable;
};
struct proto_NetworkMetricEvent_o {
	int32_t value__;
};
struct proto_NetworkMetricEvent_StaticFields {
};
struct proto_NetworkMetricEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_NetworkMetricEvent_c {
	Il2CppClass_1 _1;
	proto_NetworkMetricEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NetworkMetricEvent_VTable vtable;
};
struct proto_ProbabilityType_o {
	int32_t value__;
};
struct proto_ProbabilityType_StaticFields {
};
struct proto_ProbabilityType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ProbabilityType_c {
	Il2CppClass_1 _1;
	proto_ProbabilityType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ProbabilityType_VTable vtable;
};
struct proto_BanWeaponLeaderboard_o {
	int32_t value__;
};
struct proto_BanWeaponLeaderboard_StaticFields {
};
struct proto_BanWeaponLeaderboard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_BanWeaponLeaderboard_c {
	Il2CppClass_1 _1;
	proto_BanWeaponLeaderboard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BanWeaponLeaderboard_VTable vtable;
};
struct proto_PVETalentType_o {
	int32_t value__;
};
struct proto_PVETalentType_StaticFields {
};
struct proto_PVETalentType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_PVETalentType_c {
	Il2CppClass_1 _1;
	proto_PVETalentType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PVETalentType_VTable vtable;
};
struct proto_ExchangeStoreResetType_o {
	int32_t value__;
};
struct proto_ExchangeStoreResetType_StaticFields {
};
struct proto_ExchangeStoreResetType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ExchangeStoreResetType_c {
	Il2CppClass_1 _1;
	proto_ExchangeStoreResetType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ExchangeStoreResetType_VTable vtable;
};
struct proto_DebrisDetail_Source_o {
	int32_t value__;
};
struct proto_DebrisDetail_Source_StaticFields {
};
struct proto_DebrisDetail_Source_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_DebrisDetail_Source_c {
	Il2CppClass_1 _1;
	proto_DebrisDetail_Source_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DebrisDetail_Source_VTable vtable;
};
struct proto_PresetLoadoutSchema_AutoMode_o {
	int32_t value__;
};
struct proto_PresetLoadoutSchema_AutoMode_StaticFields {
};
struct proto_PresetLoadoutSchema_AutoMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_PresetLoadoutSchema_AutoMode_c {
	Il2CppClass_1 _1;
	proto_PresetLoadoutSchema_AutoMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PresetLoadoutSchema_AutoMode_VTable vtable;
};
struct proto_EAnnouncement_NavigationType_o {
	int32_t value__;
};
struct proto_EAnnouncement_NavigationType_StaticFields {
};
struct proto_EAnnouncement_NavigationType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAnnouncement_NavigationType_c {
	Il2CppClass_1 _1;
	proto_EAnnouncement_NavigationType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAnnouncement_NavigationType_VTable vtable;
};
struct proto_EAnnouncement_BroadcastSwitchType_o {
	int32_t value__;
};
struct proto_EAnnouncement_BroadcastSwitchType_StaticFields {
};
struct proto_EAnnouncement_BroadcastSwitchType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAnnouncement_BroadcastSwitchType_c {
	Il2CppClass_1 _1;
	proto_EAnnouncement_BroadcastSwitchType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAnnouncement_BroadcastSwitchType_VTable vtable;
};
struct proto_EAnnouncement_Platform_o {
	int32_t value__;
};
struct proto_EAnnouncement_Platform_StaticFields {
};
struct proto_EAnnouncement_Platform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAnnouncement_Platform_c {
	Il2CppClass_1 _1;
	proto_EAnnouncement_Platform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAnnouncement_Platform_VTable vtable;
};
struct proto_EAnnouncement_Os_o {
	int32_t value__;
};
struct proto_EAnnouncement_Os_StaticFields {
};
struct proto_EAnnouncement_Os_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAnnouncement_Os_c {
	Il2CppClass_1 _1;
	proto_EAnnouncement_Os_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAnnouncement_Os_VTable vtable;
};
struct proto_EAnnouncement_AndroidChannel_o {
	int32_t value__;
};
struct proto_EAnnouncement_AndroidChannel_StaticFields {
};
struct proto_EAnnouncement_AndroidChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAnnouncement_AndroidChannel_c {
	Il2CppClass_1 _1;
	proto_EAnnouncement_AndroidChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAnnouncement_AndroidChannel_VTable vtable;
};
struct proto_EAnnouncement_PhoneQuality_o {
	int32_t value__;
};
struct proto_EAnnouncement_PhoneQuality_StaticFields {
};
struct proto_EAnnouncement_PhoneQuality_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAnnouncement_PhoneQuality_c {
	Il2CppClass_1 _1;
	proto_EAnnouncement_PhoneQuality_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAnnouncement_PhoneQuality_VTable vtable;
};
struct proto_EAnnouncement_AboutMax_o {
	int32_t value__;
};
struct proto_EAnnouncement_AboutMax_StaticFields {
};
struct proto_EAnnouncement_AboutMax_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EAnnouncement_AboutMax_c {
	Il2CppClass_1 _1;
	proto_EAnnouncement_AboutMax_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAnnouncement_AboutMax_VTable vtable;
};
struct proto_WinterFestStrategyHelpLog_HelpType_o {
	int32_t value__;
};
struct proto_WinterFestStrategyHelpLog_HelpType_StaticFields {
};
struct proto_WinterFestStrategyHelpLog_HelpType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_WinterFestStrategyHelpLog_HelpType_c {
	Il2CppClass_1 _1;
	proto_WinterFestStrategyHelpLog_HelpType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WinterFestStrategyHelpLog_HelpType_VTable vtable;
};
struct proto_CustomCardInfo_WishState_o {
	int32_t value__;
};
struct proto_CustomCardInfo_WishState_StaticFields {
};
struct proto_CustomCardInfo_WishState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_CustomCardInfo_WishState_c {
	Il2CppClass_1 _1;
	proto_CustomCardInfo_WishState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomCardInfo_WishState_VTable vtable;
};
struct proto_SettingsTransferStatus_o {
	int32_t value__;
};
struct proto_SettingsTransferStatus_StaticFields {
};
struct proto_SettingsTransferStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_SettingsTransferStatus_c {
	Il2CppClass_1 _1;
	proto_SettingsTransferStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SettingsTransferStatus_VTable vtable;
};
struct proto_MatchLikeSource_o {
	int32_t value__;
};
struct proto_MatchLikeSource_StaticFields {
};
struct proto_MatchLikeSource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_MatchLikeSource_c {
	Il2CppClass_1 _1;
	proto_MatchLikeSource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchLikeSource_VTable vtable;
};
struct proto_EPTarget_Status_o {
	int32_t value__;
};
struct proto_EPTarget_Status_StaticFields {
};
struct proto_EPTarget_Status_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EPTarget_Status_c {
	Il2CppClass_1 _1;
	proto_EPTarget_Status_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPTarget_Status_VTable vtable;
};
struct proto_EPChallenge_Condition_Type_o {
	int32_t value__;
};
struct proto_EPChallenge_Condition_Type_StaticFields {
};
struct proto_EPChallenge_Condition_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EPChallenge_Condition_Type_c {
	Il2CppClass_1 _1;
	proto_EPChallenge_Condition_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPChallenge_Condition_Type_VTable vtable;
};
struct proto_EGiftStore_BuddyType_o {
	int32_t value__;
};
struct proto_EGiftStore_BuddyType_StaticFields {
};
struct proto_EGiftStore_BuddyType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EGiftStore_BuddyType_c {
	Il2CppClass_1 _1;
	proto_EGiftStore_BuddyType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EGiftStore_BuddyType_VTable vtable;
};
struct proto_ECard_ImageURLType_o {
	int32_t value__;
};
struct proto_ECard_ImageURLType_StaticFields {
};
struct proto_ECard_ImageURLType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ECard_ImageURLType_c {
	Il2CppClass_1 _1;
	proto_ECard_ImageURLType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECard_ImageURLType_VTable vtable;
};
struct proto_EPVECard_GeneralType_o {
	int32_t value__;
};
struct proto_EPVECard_GeneralType_StaticFields {
};
struct proto_EPVECard_GeneralType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EPVECard_GeneralType_c {
	Il2CppClass_1 _1;
	proto_EPVECard_GeneralType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPVECard_GeneralType_VTable vtable;
};
struct proto_WorkshopCategoryPageDesc_CateType_o {
	int32_t value__;
};
struct proto_WorkshopCategoryPageDesc_CateType_StaticFields {
};
struct proto_WorkshopCategoryPageDesc_CateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_WorkshopCategoryPageDesc_CateType_c {
	Il2CppClass_1 _1;
	proto_WorkshopCategoryPageDesc_CateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopCategoryPageDesc_CateType_VTable vtable;
};
struct proto_WorkshopCatePopMapDesc_InsertType_o {
	int32_t value__;
};
struct proto_WorkshopCatePopMapDesc_InsertType_StaticFields {
};
struct proto_WorkshopCatePopMapDesc_InsertType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_WorkshopCatePopMapDesc_InsertType_c {
	Il2CppClass_1 _1;
	proto_WorkshopCatePopMapDesc_InsertType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopCatePopMapDesc_InsertType_VTable vtable;
};
struct proto_WorkshopRecommendSeriesDesc_SeriesType_o {
	int32_t value__;
};
struct proto_WorkshopRecommendSeriesDesc_SeriesType_StaticFields {
};
struct proto_WorkshopRecommendSeriesDesc_SeriesType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_WorkshopRecommendSeriesDesc_SeriesType_c {
	Il2CppClass_1 _1;
	proto_WorkshopRecommendSeriesDesc_SeriesType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopRecommendSeriesDesc_SeriesType_VTable vtable;
};
struct proto_ERampage4BTower_TowerType_o {
	int32_t value__;
};
struct proto_ERampage4BTower_TowerType_StaticFields {
};
struct proto_ERampage4BTower_TowerType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_ERampage4BTower_TowerType_c {
	Il2CppClass_1 _1;
	proto_ERampage4BTower_TowerType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERampage4BTower_TowerType_VTable vtable;
};
struct proto_TailorUnlockDesc_CdtType_o {
	int32_t value__;
};
struct proto_TailorUnlockDesc_CdtType_StaticFields {
};
struct proto_TailorUnlockDesc_CdtType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_TailorUnlockDesc_CdtType_c {
	Il2CppClass_1 _1;
	proto_TailorUnlockDesc_CdtType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TailorUnlockDesc_CdtType_VTable vtable;
};
struct proto_TailorUnlockDesc_UnlockType_o {
	int32_t value__;
};
struct proto_TailorUnlockDesc_UnlockType_StaticFields {
};
struct proto_TailorUnlockDesc_UnlockType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_TailorUnlockDesc_UnlockType_c {
	Il2CppClass_1 _1;
	proto_TailorUnlockDesc_UnlockType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TailorUnlockDesc_UnlockType_VTable vtable;
};
struct proto_WeaponPowerLeaderboardAreaListDesc_AreaLevel_o {
	int32_t value__;
};
struct proto_WeaponPowerLeaderboardAreaListDesc_AreaLevel_StaticFields {
};
struct proto_WeaponPowerLeaderboardAreaListDesc_AreaLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_WeaponPowerLeaderboardAreaListDesc_AreaLevel_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerLeaderboardAreaListDesc_AreaLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerLeaderboardAreaListDesc_AreaLevel_VTable vtable;
};
struct proto_WeaponPowerLeaderboardDesc_AwardCycleType_o {
	int32_t value__;
};
struct proto_WeaponPowerLeaderboardDesc_AwardCycleType_StaticFields {
};
struct proto_WeaponPowerLeaderboardDesc_AwardCycleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_WeaponPowerLeaderboardDesc_AwardCycleType_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerLeaderboardDesc_AwardCycleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerLeaderboardDesc_AwardCycleType_VTable vtable;
};
struct proto_HourSettingTime_o {
	int32_t value__;
};
struct proto_HourSettingTime_StaticFields {
};
struct proto_HourSettingTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_HourSettingTime_c {
	Il2CppClass_1 _1;
	proto_HourSettingTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HourSettingTime_VTable vtable;
};
struct proto_RankingItemRankAffectedSeason_o {
	int32_t value__;
};
struct proto_RankingItemRankAffectedSeason_StaticFields {
};
struct proto_RankingItemRankAffectedSeason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_RankingItemRankAffectedSeason_c {
	Il2CppClass_1 _1;
	proto_RankingItemRankAffectedSeason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingItemRankAffectedSeason_VTable vtable;
};
struct proto_NewVaultShowType_o {
	int32_t value__;
};
struct proto_NewVaultShowType_StaticFields {
};
struct proto_NewVaultShowType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_NewVaultShowType_c {
	Il2CppClass_1 _1;
	proto_NewVaultShowType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewVaultShowType_VTable vtable;
};
struct proto_EPProcess_Status_o {
	int32_t value__;
};
struct proto_EPProcess_Status_StaticFields {
};
struct proto_EPProcess_Status_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct proto_EPProcess_Status_c {
	Il2CppClass_1 _1;
	proto_EPProcess_Status_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPProcess_Status_VTable vtable;
};
struct message_ServiceMessageTypeHTTP_o {
	int32_t value__;
};
struct message_ServiceMessageTypeHTTP_StaticFields {
};
struct message_ServiceMessageTypeHTTP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ServiceMessageTypeHTTP_c {
	Il2CppClass_1 _1;
	message_ServiceMessageTypeHTTP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ServiceMessageTypeHTTP_VTable vtable;
};
struct message_EServiceCommonErrorCodek_o {
	int32_t value__;
};
struct message_EServiceCommonErrorCodek_StaticFields {
};
struct message_EServiceCommonErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EServiceCommonErrorCodek_c {
	Il2CppClass_1 _1;
	message_EServiceCommonErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EServiceCommonErrorCodek_VTable vtable;
};
struct message_EModifyPetNameErrorCodek_o {
	int32_t value__;
};
struct message_EModifyPetNameErrorCodek_StaticFields {
};
struct message_EModifyPetNameErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EModifyPetNameErrorCodek_c {
	Il2CppClass_1 _1;
	message_EModifyPetNameErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EModifyPetNameErrorCodek_VTable vtable;
};
struct message_EClanErrorCodek_o {
	int32_t value__;
};
struct message_EClanErrorCodek_StaticFields {
};
struct message_EClanErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EClanErrorCodek_c {
	Il2CppClass_1 _1;
	message_EClanErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EClanErrorCodek_VTable vtable;
};
struct message_ECreateClanErrorCodek_o {
	int32_t value__;
};
struct message_ECreateClanErrorCodek_StaticFields {
};
struct message_ECreateClanErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ECreateClanErrorCodek_c {
	Il2CppClass_1 _1;
	message_ECreateClanErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ECreateClanErrorCodek_VTable vtable;
};
struct message_EJoinClanErrorCodek_o {
	int32_t value__;
};
struct message_EJoinClanErrorCodek_StaticFields {
};
struct message_EJoinClanErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EJoinClanErrorCodek_c {
	Il2CppClass_1 _1;
	message_EJoinClanErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EJoinClanErrorCodek_VTable vtable;
};
struct message_EModifyNickNameErrorCodek_o {
	int32_t value__;
};
struct message_EModifyNickNameErrorCodek_StaticFields {
};
struct message_EModifyNickNameErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_EModifyNickNameErrorCodek_c {
	Il2CppClass_1 _1;
	message_EModifyNickNameErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EModifyNickNameErrorCodek_VTable vtable;
};
struct message_PurchaseErrorCodek_o {
	int32_t value__;
};
struct message_PurchaseErrorCodek_StaticFields {
};
struct message_PurchaseErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_PurchaseErrorCodek_c {
	Il2CppClass_1 _1;
	message_PurchaseErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PurchaseErrorCodek_VTable vtable;
};
struct message_ETopupChannel_o {
	int32_t value__;
};
struct message_ETopupChannel_StaticFields {
};
struct message_ETopupChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct message_ETopupChannel_c {
	Il2CppClass_1 _1;
	message_ETopupChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ETopupChannel_VTable vtable;
};
struct tcp_EAccount_Proto_o {
	int32_t value__;
};
struct tcp_EAccount_Proto_StaticFields {
};
struct tcp_EAccount_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EAccount_Proto_c {
	Il2CppClass_1 _1;
	tcp_EAccount_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EAccount_Proto_VTable vtable;
};
struct tcp_EAccount_ErrCodek_o {
	int32_t value__;
};
struct tcp_EAccount_ErrCodek_StaticFields {
};
struct tcp_EAccount_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EAccount_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EAccount_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EAccount_ErrCodek_VTable vtable;
};
struct tcp_EAchievement_Proto_o {
	int32_t value__;
};
struct tcp_EAchievement_Proto_StaticFields {
};
struct tcp_EAchievement_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EAchievement_Proto_c {
	Il2CppClass_1 _1;
	tcp_EAchievement_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EAchievement_Proto_VTable vtable;
};
struct tcp_EAchievement_ErrCodek_o {
	int32_t value__;
};
struct tcp_EAchievement_ErrCodek_StaticFields {
};
struct tcp_EAchievement_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EAchievement_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EAchievement_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EAchievement_ErrCodek_VTable vtable;
};
struct tcp_EActivity_Proto_o {
	int32_t value__;
};
struct tcp_EActivity_Proto_StaticFields {
};
struct tcp_EActivity_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EActivity_Proto_c {
	Il2CppClass_1 _1;
	tcp_EActivity_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EActivity_Proto_VTable vtable;
};
struct tcp_EActivity_ErrCodek_o {
	int32_t value__;
};
struct tcp_EActivity_ErrCodek_StaticFields {
};
struct tcp_EActivity_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EActivity_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EActivity_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EActivity_ErrCodek_VTable vtable;
};
struct tcp_EAno_Proto_o {
	int32_t value__;
};
struct tcp_EAno_Proto_StaticFields {
};
struct tcp_EAno_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EAno_Proto_c {
	Il2CppClass_1 _1;
	tcp_EAno_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EAno_Proto_VTable vtable;
};
struct tcp_EAno_ErrCodek_o {
	int32_t value__;
};
struct tcp_EAno_ErrCodek_StaticFields {
};
struct tcp_EAno_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EAno_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EAno_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EAno_ErrCodek_VTable vtable;
};
struct tcp_EAntiAddiction_Proto_o {
	int32_t value__;
};
struct tcp_EAntiAddiction_Proto_StaticFields {
};
struct tcp_EAntiAddiction_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EAntiAddiction_Proto_c {
	Il2CppClass_1 _1;
	tcp_EAntiAddiction_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EAntiAddiction_Proto_VTable vtable;
};
struct tcp_EAntiAddiction_ErrCodek_o {
	int32_t value__;
};
struct tcp_EAntiAddiction_ErrCodek_StaticFields {
};
struct tcp_EAntiAddiction_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EAntiAddiction_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EAntiAddiction_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EAntiAddiction_ErrCodek_VTable vtable;
};
struct tcp_EAntiAddiction_TotalTimeBanMode_o {
	int32_t value__;
};
struct tcp_EAntiAddiction_TotalTimeBanMode_StaticFields {
};
struct tcp_EAntiAddiction_TotalTimeBanMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EAntiAddiction_TotalTimeBanMode_c {
	Il2CppClass_1 _1;
	tcp_EAntiAddiction_TotalTimeBanMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EAntiAddiction_TotalTimeBanMode_VTable vtable;
};
struct tcp_EAntiAddiction_AgeState_o {
	int32_t value__;
};
struct tcp_EAntiAddiction_AgeState_StaticFields {
};
struct tcp_EAntiAddiction_AgeState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EAntiAddiction_AgeState_c {
	Il2CppClass_1 _1;
	tcp_EAntiAddiction_AgeState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EAntiAddiction_AgeState_VTable vtable;
};
struct tcp_EVeteranTask_Proto_o {
	int32_t value__;
};
struct tcp_EVeteranTask_Proto_StaticFields {
};
struct tcp_EVeteranTask_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EVeteranTask_Proto_c {
	Il2CppClass_1 _1;
	tcp_EVeteranTask_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EVeteranTask_Proto_VTable vtable;
};
struct tcp_EVeteranTask_ErrCodek_o {
	int32_t value__;
};
struct tcp_EVeteranTask_ErrCodek_StaticFields {
};
struct tcp_EVeteranTask_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EVeteranTask_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EVeteranTask_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EVeteranTask_ErrCodek_VTable vtable;
};
struct tcp_EChampionship_Proto_o {
	int32_t value__;
};
struct tcp_EChampionship_Proto_StaticFields {
};
struct tcp_EChampionship_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EChampionship_Proto_c {
	Il2CppClass_1 _1;
	tcp_EChampionship_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EChampionship_Proto_VTable vtable;
};
struct tcp_EChampionship_ErrCodek_o {
	int32_t value__;
};
struct tcp_EChampionship_ErrCodek_StaticFields {
};
struct tcp_EChampionship_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EChampionship_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EChampionship_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EChampionship_ErrCodek_VTable vtable;
};
struct tcp_EChannel_Proto_o {
	int32_t value__;
};
struct tcp_EChannel_Proto_StaticFields {
};
struct tcp_EChannel_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EChannel_Proto_c {
	Il2CppClass_1 _1;
	tcp_EChannel_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EChannel_Proto_VTable vtable;
};
struct tcp_EChannel_ErrCodek_o {
	int32_t value__;
};
struct tcp_EChannel_ErrCodek_StaticFields {
};
struct tcp_EChannel_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EChannel_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EChannel_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EChannel_ErrCodek_VTable vtable;
};
struct tcp_EChannel_ChannelType_o {
	int32_t value__;
};
struct tcp_EChannel_ChannelType_StaticFields {
};
struct tcp_EChannel_ChannelType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EChannel_ChannelType_c {
	Il2CppClass_1 _1;
	tcp_EChannel_ChannelType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EChannel_ChannelType_VTable vtable;
};
struct tcp_EChannel_MsgType_o {
	int32_t value__;
};
struct tcp_EChannel_MsgType_StaticFields {
};
struct tcp_EChannel_MsgType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EChannel_MsgType_c {
	Il2CppClass_1 _1;
	tcp_EChannel_MsgType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EChannel_MsgType_VTable vtable;
};
struct tcp_EChannel_MsgLimitType_o {
	int32_t value__;
};
struct tcp_EChannel_MsgLimitType_StaticFields {
};
struct tcp_EChannel_MsgLimitType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EChannel_MsgLimitType_c {
	Il2CppClass_1 _1;
	tcp_EChannel_MsgLimitType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EChannel_MsgLimitType_VTable vtable;
};
struct tcp_EChat_Proto_o {
	int32_t value__;
};
struct tcp_EChat_Proto_StaticFields {
};
struct tcp_EChat_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EChat_Proto_c {
	Il2CppClass_1 _1;
	tcp_EChat_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EChat_Proto_VTable vtable;
};
struct tcp_EChat_ErrCodek_o {
	int32_t value__;
};
struct tcp_EChat_ErrCodek_StaticFields {
};
struct tcp_EChat_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EChat_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EChat_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EChat_ErrCodek_VTable vtable;
};
struct tcp_EChummy_Proto_o {
	int32_t value__;
};
struct tcp_EChummy_Proto_StaticFields {
};
struct tcp_EChummy_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EChummy_Proto_c {
	Il2CppClass_1 _1;
	tcp_EChummy_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EChummy_Proto_VTable vtable;
};
struct tcp_EChummy_ErrCodek_o {
	int32_t value__;
};
struct tcp_EChummy_ErrCodek_StaticFields {
};
struct tcp_EChummy_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EChummy_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EChummy_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EChummy_ErrCodek_VTable vtable;
};
struct tcp_EClan_Proto_o {
	int32_t value__;
};
struct tcp_EClan_Proto_StaticFields {
};
struct tcp_EClan_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EClan_Proto_c {
	Il2CppClass_1 _1;
	tcp_EClan_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EClan_Proto_VTable vtable;
};
struct tcp_EClan_ErrCodek_o {
	int32_t value__;
};
struct tcp_EClan_ErrCodek_StaticFields {
};
struct tcp_EClan_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EClan_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EClan_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EClan_ErrCodek_VTable vtable;
};
struct tcp_ECreditScore_Proto_o {
	int32_t value__;
};
struct tcp_ECreditScore_Proto_StaticFields {
};
struct tcp_ECreditScore_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ECreditScore_Proto_c {
	Il2CppClass_1 _1;
	tcp_ECreditScore_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ECreditScore_Proto_VTable vtable;
};
struct tcp_ECreditScore_ErrCodek_o {
	int32_t value__;
};
struct tcp_ECreditScore_ErrCodek_StaticFields {
};
struct tcp_ECreditScore_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ECreditScore_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_ECreditScore_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ECreditScore_ErrCodek_VTable vtable;
};
struct tcp_ECSRankingMatch_Proto_o {
	int32_t value__;
};
struct tcp_ECSRankingMatch_Proto_StaticFields {
};
struct tcp_ECSRankingMatch_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ECSRankingMatch_Proto_c {
	Il2CppClass_1 _1;
	tcp_ECSRankingMatch_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ECSRankingMatch_Proto_VTable vtable;
};
struct tcp_ECup_Proto_o {
	int32_t value__;
};
struct tcp_ECup_Proto_StaticFields {
};
struct tcp_ECup_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ECup_Proto_c {
	Il2CppClass_1 _1;
	tcp_ECup_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ECup_Proto_VTable vtable;
};
struct tcp_ECup_ErrCodek_o {
	int32_t value__;
};
struct tcp_ECup_ErrCodek_StaticFields {
};
struct tcp_ECup_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ECup_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_ECup_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ECup_ErrCodek_VTable vtable;
};
struct tcp_ECustomEvent_Proto_o {
	int32_t value__;
};
struct tcp_ECustomEvent_Proto_StaticFields {
};
struct tcp_ECustomEvent_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ECustomEvent_Proto_c {
	Il2CppClass_1 _1;
	tcp_ECustomEvent_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ECustomEvent_Proto_VTable vtable;
};
struct tcp_ECustomEvent_ErrCodek_o {
	int32_t value__;
};
struct tcp_ECustomEvent_ErrCodek_StaticFields {
};
struct tcp_ECustomEvent_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ECustomEvent_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_ECustomEvent_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ECustomEvent_ErrCodek_VTable vtable;
};
struct tcp_EElitePass_Proto_o {
	int32_t value__;
};
struct tcp_EElitePass_Proto_StaticFields {
};
struct tcp_EElitePass_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EElitePass_Proto_c {
	Il2CppClass_1 _1;
	tcp_EElitePass_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EElitePass_Proto_VTable vtable;
};
struct tcp_EElitePass_ErrCodek_o {
	int32_t value__;
};
struct tcp_EElitePass_ErrCodek_StaticFields {
};
struct tcp_EElitePass_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EElitePass_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EElitePass_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EElitePass_ErrCodek_VTable vtable;
};
struct tcp_EElitePass_BPPurchaseReason_o {
	int32_t value__;
};
struct tcp_EElitePass_BPPurchaseReason_StaticFields {
};
struct tcp_EElitePass_BPPurchaseReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EElitePass_BPPurchaseReason_c {
	Il2CppClass_1 _1;
	tcp_EElitePass_BPPurchaseReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EElitePass_BPPurchaseReason_VTable vtable;
};
struct tcp_EFresh_Proto_o {
	int32_t value__;
};
struct tcp_EFresh_Proto_StaticFields {
};
struct tcp_EFresh_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EFresh_Proto_c {
	Il2CppClass_1 _1;
	tcp_EFresh_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EFresh_Proto_VTable vtable;
};
struct tcp_EFresh_ErrCodek_o {
	int32_t value__;
};
struct tcp_EFresh_ErrCodek_StaticFields {
};
struct tcp_EFresh_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EFresh_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EFresh_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EFresh_ErrCodek_VTable vtable;
};
struct tcp_EFriend_Proto_o {
	int32_t value__;
};
struct tcp_EFriend_Proto_StaticFields {
};
struct tcp_EFriend_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EFriend_Proto_c {
	Il2CppClass_1 _1;
	tcp_EFriend_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EFriend_Proto_VTable vtable;
};
struct tcp_EFriend_ErrCodek_o {
	int32_t value__;
};
struct tcp_EFriend_ErrCodek_StaticFields {
};
struct tcp_EFriend_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EFriend_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EFriend_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EFriend_ErrCodek_VTable vtable;
};
struct tcp_EGin_Proto_o {
	int32_t value__;
};
struct tcp_EGin_Proto_StaticFields {
};
struct tcp_EGin_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGin_Proto_c {
	Il2CppClass_1 _1;
	tcp_EGin_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGin_Proto_VTable vtable;
};
struct tcp_EGin_ErrCodek_o {
	int32_t value__;
};
struct tcp_EGin_ErrCodek_StaticFields {
};
struct tcp_EGin_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGin_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EGin_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGin_ErrCodek_VTable vtable;
};
struct tcp_EGroup_Proto_o {
	int32_t value__;
};
struct tcp_EGroup_Proto_StaticFields {
};
struct tcp_EGroup_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGroup_Proto_c {
	Il2CppClass_1 _1;
	tcp_EGroup_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGroup_Proto_VTable vtable;
};
struct tcp_EGroup_ErrCodek_o {
	int32_t value__;
};
struct tcp_EGroup_ErrCodek_StaticFields {
};
struct tcp_EGroup_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGroup_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EGroup_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGroup_ErrCodek_VTable vtable;
};
struct tcp_EGroup_LeaveReason_o {
	int32_t value__;
};
struct tcp_EGroup_LeaveReason_StaticFields {
};
struct tcp_EGroup_LeaveReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGroup_LeaveReason_c {
	Il2CppClass_1 _1;
	tcp_EGroup_LeaveReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGroup_LeaveReason_VTable vtable;
};
struct tcp_EGroup_PlayerState_o {
	int32_t value__;
};
struct tcp_EGroup_PlayerState_StaticFields {
};
struct tcp_EGroup_PlayerState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGroup_PlayerState_c {
	Il2CppClass_1 _1;
	tcp_EGroup_PlayerState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGroup_PlayerState_VTable vtable;
};
struct tcp_EGroup_State_o {
	int32_t value__;
};
struct tcp_EGroup_State_StaticFields {
};
struct tcp_EGroup_State_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGroup_State_c {
	Il2CppClass_1 _1;
	tcp_EGroup_State_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGroup_State_VTable vtable;
};
struct tcp_EGroup_PlayerPatchOptionalResStatus_o {
	int32_t value__;
};
struct tcp_EGroup_PlayerPatchOptionalResStatus_StaticFields {
};
struct tcp_EGroup_PlayerPatchOptionalResStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGroup_PlayerPatchOptionalResStatus_c {
	Il2CppClass_1 _1;
	tcp_EGroup_PlayerPatchOptionalResStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGroup_PlayerPatchOptionalResStatus_VTable vtable;
};
struct tcp_EGroup_CreateFromType_o {
	int32_t value__;
};
struct tcp_EGroup_CreateFromType_StaticFields {
};
struct tcp_EGroup_CreateFromType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGroup_CreateFromType_c {
	Il2CppClass_1 _1;
	tcp_EGroup_CreateFromType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGroup_CreateFromType_VTable vtable;
};
struct tcp_EGroup_JoinFromType_o {
	int32_t value__;
};
struct tcp_EGroup_JoinFromType_StaticFields {
};
struct tcp_EGroup_JoinFromType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGroup_JoinFromType_c {
	Il2CppClass_1 _1;
	tcp_EGroup_JoinFromType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGroup_JoinFromType_VTable vtable;
};
struct tcp_EGroup_InviteChannelType_o {
	int32_t value__;
};
struct tcp_EGroup_InviteChannelType_StaticFields {
};
struct tcp_EGroup_InviteChannelType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGroup_InviteChannelType_c {
	Il2CppClass_1 _1;
	tcp_EGroup_InviteChannelType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGroup_InviteChannelType_VTable vtable;
};
struct tcp_EGroup_InviteeType_o {
	int32_t value__;
};
struct tcp_EGroup_InviteeType_StaticFields {
};
struct tcp_EGroup_InviteeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGroup_InviteeType_c {
	Il2CppClass_1 _1;
	tcp_EGroup_InviteeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGroup_InviteeType_VTable vtable;
};
struct tcp_EGroup_PubPvtStatus_o {
	int32_t value__;
};
struct tcp_EGroup_PubPvtStatus_StaticFields {
};
struct tcp_EGroup_PubPvtStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGroup_PubPvtStatus_c {
	Il2CppClass_1 _1;
	tcp_EGroup_PubPvtStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGroup_PubPvtStatus_VTable vtable;
};
struct tcp_EGroup_RoomType_o {
	int32_t value__;
};
struct tcp_EGroup_RoomType_StaticFields {
};
struct tcp_EGroup_RoomType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGroup_RoomType_c {
	Il2CppClass_1 _1;
	tcp_EGroup_RoomType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGroup_RoomType_VTable vtable;
};
struct tcp_EGroup_RemindType_o {
	int32_t value__;
};
struct tcp_EGroup_RemindType_StaticFields {
};
struct tcp_EGroup_RemindType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGroup_RemindType_c {
	Il2CppClass_1 _1;
	tcp_EGroup_RemindType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGroup_RemindType_VTable vtable;
};
struct tcp_EGameServerManager_Proto_o {
	int32_t value__;
};
struct tcp_EGameServerManager_Proto_StaticFields {
};
struct tcp_EGameServerManager_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGameServerManager_Proto_c {
	Il2CppClass_1 _1;
	tcp_EGameServerManager_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGameServerManager_Proto_VTable vtable;
};
struct tcp_EGameServerManager_ErrCodek_o {
	int32_t value__;
};
struct tcp_EGameServerManager_ErrCodek_StaticFields {
};
struct tcp_EGameServerManager_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGameServerManager_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EGameServerManager_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGameServerManager_ErrCodek_VTable vtable;
};
struct tcp_EInventory_Proto_o {
	int32_t value__;
};
struct tcp_EInventory_Proto_StaticFields {
};
struct tcp_EInventory_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EInventory_Proto_c {
	Il2CppClass_1 _1;
	tcp_EInventory_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EInventory_Proto_VTable vtable;
};
struct tcp_EInventory_ErrCodek_o {
	int32_t value__;
};
struct tcp_EInventory_ErrCodek_StaticFields {
};
struct tcp_EInventory_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EInventory_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EInventory_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EInventory_ErrCodek_VTable vtable;
};
struct tcp_InventoryTailorChangeNtf_UnlockType_o {
	int32_t value__;
};
struct tcp_InventoryTailorChangeNtf_UnlockType_StaticFields {
};
struct tcp_InventoryTailorChangeNtf_UnlockType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_InventoryTailorChangeNtf_UnlockType_c {
	Il2CppClass_1 _1;
	tcp_InventoryTailorChangeNtf_UnlockType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_InventoryTailorChangeNtf_UnlockType_VTable vtable;
};
struct tcp_ELimitedEvent_Proto_o {
	int32_t value__;
};
struct tcp_ELimitedEvent_Proto_StaticFields {
};
struct tcp_ELimitedEvent_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ELimitedEvent_Proto_c {
	Il2CppClass_1 _1;
	tcp_ELimitedEvent_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ELimitedEvent_Proto_VTable vtable;
};
struct tcp_ELimitedEvent_ErrCodek_o {
	int32_t value__;
};
struct tcp_ELimitedEvent_ErrCodek_StaticFields {
};
struct tcp_ELimitedEvent_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ELimitedEvent_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_ELimitedEvent_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ELimitedEvent_ErrCodek_VTable vtable;
};
struct tcp_ELinkage_Proto_o {
	int32_t value__;
};
struct tcp_ELinkage_Proto_StaticFields {
};
struct tcp_ELinkage_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ELinkage_Proto_c {
	Il2CppClass_1 _1;
	tcp_ELinkage_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ELinkage_Proto_VTable vtable;
};
struct tcp_ELinkage_ErrCodek_o {
	int32_t value__;
};
struct tcp_ELinkage_ErrCodek_StaticFields {
};
struct tcp_ELinkage_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ELinkage_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_ELinkage_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ELinkage_ErrCodek_VTable vtable;
};
struct tcp_EMail_Proto_o {
	int32_t value__;
};
struct tcp_EMail_Proto_StaticFields {
};
struct tcp_EMail_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EMail_Proto_c {
	Il2CppClass_1 _1;
	tcp_EMail_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMail_Proto_VTable vtable;
};
struct tcp_EMail_ErrCodek_o {
	int32_t value__;
};
struct tcp_EMail_ErrCodek_StaticFields {
};
struct tcp_EMail_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EMail_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EMail_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMail_ErrCodek_VTable vtable;
};
struct tcp_EManual_Proto_o {
	int32_t value__;
};
struct tcp_EManual_Proto_StaticFields {
};
struct tcp_EManual_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EManual_Proto_c {
	Il2CppClass_1 _1;
	tcp_EManual_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EManual_Proto_VTable vtable;
};
struct tcp_EManual_ErrCodek_o {
	int32_t value__;
};
struct tcp_EManual_ErrCodek_StaticFields {
};
struct tcp_EManual_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EManual_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EManual_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EManual_ErrCodek_VTable vtable;
};
struct tcp_EMatchmaking_Proto_o {
	int32_t value__;
};
struct tcp_EMatchmaking_Proto_StaticFields {
};
struct tcp_EMatchmaking_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EMatchmaking_Proto_c {
	Il2CppClass_1 _1;
	tcp_EMatchmaking_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMatchmaking_Proto_VTable vtable;
};
struct tcp_EMatchmaking_ErrCodek_o {
	int32_t value__;
};
struct tcp_EMatchmaking_ErrCodek_StaticFields {
};
struct tcp_EMatchmaking_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EMatchmaking_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EMatchmaking_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMatchmaking_ErrCodek_VTable vtable;
};
struct tcp_EMatchmaking_PlayerState_o {
	int32_t value__;
};
struct tcp_EMatchmaking_PlayerState_StaticFields {
};
struct tcp_EMatchmaking_PlayerState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EMatchmaking_PlayerState_c {
	Il2CppClass_1 _1;
	tcp_EMatchmaking_PlayerState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMatchmaking_PlayerState_VTable vtable;
};
struct tcp_EMatchmaking_LevelVisualStyle_o {
	int32_t value__;
};
struct tcp_EMatchmaking_LevelVisualStyle_StaticFields {
};
struct tcp_EMatchmaking_LevelVisualStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EMatchmaking_LevelVisualStyle_c {
	Il2CppClass_1 _1;
	tcp_EMatchmaking_LevelVisualStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMatchmaking_LevelVisualStyle_VTable vtable;
};
struct tcp_EMiniGame_Proto_o {
	int32_t value__;
};
struct tcp_EMiniGame_Proto_StaticFields {
};
struct tcp_EMiniGame_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EMiniGame_Proto_c {
	Il2CppClass_1 _1;
	tcp_EMiniGame_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMiniGame_Proto_VTable vtable;
};
struct tcp_EMiniGame_ErrCodek_o {
	int32_t value__;
};
struct tcp_EMiniGame_ErrCodek_StaticFields {
};
struct tcp_EMiniGame_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EMiniGame_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EMiniGame_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMiniGame_ErrCodek_VTable vtable;
};
struct tcp_EPet_Proto_o {
	int32_t value__;
};
struct tcp_EPet_Proto_StaticFields {
};
struct tcp_EPet_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EPet_Proto_c {
	Il2CppClass_1 _1;
	tcp_EPet_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EPet_Proto_VTable vtable;
};
struct tcp_EPet_ErrCodek_o {
	int32_t value__;
};
struct tcp_EPet_ErrCodek_StaticFields {
};
struct tcp_EPet_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EPet_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EPet_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EPet_ErrCodek_VTable vtable;
};
struct tcp_EPresence_Proto_o {
	int32_t value__;
};
struct tcp_EPresence_Proto_StaticFields {
};
struct tcp_EPresence_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EPresence_Proto_c {
	Il2CppClass_1 _1;
	tcp_EPresence_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EPresence_Proto_VTable vtable;
};
struct tcp_EPresence_ErrCodek_o {
	int32_t value__;
};
struct tcp_EPresence_ErrCodek_StaticFields {
};
struct tcp_EPresence_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EPresence_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EPresence_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EPresence_ErrCodek_VTable vtable;
};
struct tcp_EPresence_PresenceListType_o {
	int32_t value__;
};
struct tcp_EPresence_PresenceListType_StaticFields {
};
struct tcp_EPresence_PresenceListType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EPresence_PresenceListType_c {
	Il2CppClass_1 _1;
	tcp_EPresence_PresenceListType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EPresence_PresenceListType_VTable vtable;
};
struct tcp_EProfile_Proto_o {
	int32_t value__;
};
struct tcp_EProfile_Proto_StaticFields {
};
struct tcp_EProfile_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EProfile_Proto_c {
	Il2CppClass_1 _1;
	tcp_EProfile_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EProfile_Proto_VTable vtable;
};
struct tcp_EProfile_ErrCodek_o {
	int32_t value__;
};
struct tcp_EProfile_ErrCodek_StaticFields {
};
struct tcp_EProfile_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EProfile_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EProfile_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EProfile_ErrCodek_VTable vtable;
};
struct tcp_EBRRankingMatch_Proto_o {
	int32_t value__;
};
struct tcp_EBRRankingMatch_Proto_StaticFields {
};
struct tcp_EBRRankingMatch_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EBRRankingMatch_Proto_c {
	Il2CppClass_1 _1;
	tcp_EBRRankingMatch_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EBRRankingMatch_Proto_VTable vtable;
};
struct tcp_ERoom_Proto_o {
	int32_t value__;
};
struct tcp_ERoom_Proto_StaticFields {
};
struct tcp_ERoom_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ERoom_Proto_c {
	Il2CppClass_1 _1;
	tcp_ERoom_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ERoom_Proto_VTable vtable;
};
struct tcp_ERoom_ErrCodek_o {
	int32_t value__;
};
struct tcp_ERoom_ErrCodek_StaticFields {
};
struct tcp_ERoom_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ERoom_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_ERoom_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ERoom_ErrCodek_VTable vtable;
};
struct tcp_ERoom_Type_o {
	int32_t value__;
};
struct tcp_ERoom_Type_StaticFields {
};
struct tcp_ERoom_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ERoom_Type_c {
	Il2CppClass_1 _1;
	tcp_ERoom_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ERoom_Type_VTable vtable;
};
struct tcp_ERoom_TabType_o {
	int32_t value__;
};
struct tcp_ERoom_TabType_StaticFields {
};
struct tcp_ERoom_TabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ERoom_TabType_c {
	Il2CppClass_1 _1;
	tcp_ERoom_TabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ERoom_TabType_VTable vtable;
};
struct tcp_ERoom_PlayerRole_o {
	int32_t value__;
};
struct tcp_ERoom_PlayerRole_StaticFields {
};
struct tcp_ERoom_PlayerRole_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ERoom_PlayerRole_c {
	Il2CppClass_1 _1;
	tcp_ERoom_PlayerRole_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ERoom_PlayerRole_VTable vtable;
};
struct tcp_ERoom_PlayerState_o {
	int32_t value__;
};
struct tcp_ERoom_PlayerState_StaticFields {
};
struct tcp_ERoom_PlayerState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ERoom_PlayerState_c {
	Il2CppClass_1 _1;
	tcp_ERoom_PlayerState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ERoom_PlayerState_VTable vtable;
};
struct tcp_ERoom_PlayerPatchOptionalResStatus_o {
	int32_t value__;
};
struct tcp_ERoom_PlayerPatchOptionalResStatus_StaticFields {
};
struct tcp_ERoom_PlayerPatchOptionalResStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ERoom_PlayerPatchOptionalResStatus_c {
	Il2CppClass_1 _1;
	tcp_ERoom_PlayerPatchOptionalResStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ERoom_PlayerPatchOptionalResStatus_VTable vtable;
};
struct tcp_ERoom_State_o {
	int32_t value__;
};
struct tcp_ERoom_State_StaticFields {
};
struct tcp_ERoom_State_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ERoom_State_c {
	Il2CppClass_1 _1;
	tcp_ERoom_State_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ERoom_State_VTable vtable;
};
struct tcp_ERoom_DismissReason_o {
	int32_t value__;
};
struct tcp_ERoom_DismissReason_StaticFields {
};
struct tcp_ERoom_DismissReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ERoom_DismissReason_c {
	Il2CppClass_1 _1;
	tcp_ERoom_DismissReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ERoom_DismissReason_VTable vtable;
};
struct tcp_ERoom_UpdateRoomEvent_o {
	int32_t value__;
};
struct tcp_ERoom_UpdateRoomEvent_StaticFields {
};
struct tcp_ERoom_UpdateRoomEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ERoom_UpdateRoomEvent_c {
	Il2CppClass_1 _1;
	tcp_ERoom_UpdateRoomEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ERoom_UpdateRoomEvent_VTable vtable;
};
struct tcp_ERoom_RemindType_o {
	int32_t value__;
};
struct tcp_ERoom_RemindType_StaticFields {
};
struct tcp_ERoom_RemindType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ERoom_RemindType_c {
	Il2CppClass_1 _1;
	tcp_ERoom_RemindType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ERoom_RemindType_VTable vtable;
};
struct tcp_ERoom_WorkshopRoomLabel_o {
	int32_t value__;
};
struct tcp_ERoom_WorkshopRoomLabel_StaticFields {
};
struct tcp_ERoom_WorkshopRoomLabel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ERoom_WorkshopRoomLabel_c {
	Il2CppClass_1 _1;
	tcp_ERoom_WorkshopRoomLabel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ERoom_WorkshopRoomLabel_VTable vtable;
};
struct tcp_EStats_Proto_o {
	int32_t value__;
};
struct tcp_EStats_Proto_StaticFields {
};
struct tcp_EStats_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EStats_Proto_c {
	Il2CppClass_1 _1;
	tcp_EStats_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EStats_Proto_VTable vtable;
};
struct tcp_EStats_ErrCodek_o {
	int32_t value__;
};
struct tcp_EStats_ErrCodek_StaticFields {
};
struct tcp_EStats_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EStats_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EStats_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EStats_ErrCodek_VTable vtable;
};
struct tcp_EStore_Proto_o {
	int32_t value__;
};
struct tcp_EStore_Proto_StaticFields {
};
struct tcp_EStore_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EStore_Proto_c {
	Il2CppClass_1 _1;
	tcp_EStore_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EStore_Proto_VTable vtable;
};
struct tcp_EStore_ErrCodek_o {
	int32_t value__;
};
struct tcp_EStore_ErrCodek_StaticFields {
};
struct tcp_EStore_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EStore_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EStore_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EStore_ErrCodek_VTable vtable;
};
struct tcp_EProtocol_Proto_o {
	int32_t value__;
};
struct tcp_EProtocol_Proto_StaticFields {
};
struct tcp_EProtocol_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EProtocol_Proto_c {
	Il2CppClass_1 _1;
	tcp_EProtocol_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EProtocol_Proto_VTable vtable;
};
struct tcp_EProtocol_ProtoSize_o {
	int32_t value__;
};
struct tcp_EProtocol_ProtoSize_StaticFields {
};
struct tcp_EProtocol_ProtoSize_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EProtocol_ProtoSize_c {
	Il2CppClass_1 _1;
	tcp_EProtocol_ProtoSize_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EProtocol_ProtoSize_VTable vtable;
};
struct tcp_EMatch_MatchMode_o {
	int32_t value__;
};
struct tcp_EMatch_MatchMode_StaticFields {
};
struct tcp_EMatch_MatchMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EMatch_MatchMode_c {
	Il2CppClass_1 _1;
	tcp_EMatch_MatchMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMatch_MatchMode_VTable vtable;
};
struct tcp_EMatch_GameMode_o {
	int32_t value__;
};
struct tcp_EMatch_GameMode_StaticFields {
};
struct tcp_EMatch_GameMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EMatch_GameMode_c {
	Il2CppClass_1 _1;
	tcp_EMatch_GameMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMatch_GameMode_VTable vtable;
};
struct tcp_EMatch_GroupMode_o {
	int32_t value__;
};
struct tcp_EMatch_GroupMode_StaticFields {
};
struct tcp_EMatch_GroupMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EMatch_GroupMode_c {
	Il2CppClass_1 _1;
	tcp_EMatch_GroupMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMatch_GroupMode_VTable vtable;
};
struct tcp_EMatch_UGCDifficulty_o {
	int32_t value__;
};
struct tcp_EMatch_UGCDifficulty_StaticFields {
};
struct tcp_EMatch_UGCDifficulty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EMatch_UGCDifficulty_c {
	Il2CppClass_1 _1;
	tcp_EMatch_UGCDifficulty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMatch_UGCDifficulty_VTable vtable;
};
struct tcp_EMatch_RoomMatchmakingType_o {
	int32_t value__;
};
struct tcp_EMatch_RoomMatchmakingType_StaticFields {
};
struct tcp_EMatch_RoomMatchmakingType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EMatch_RoomMatchmakingType_c {
	Il2CppClass_1 _1;
	tcp_EMatch_RoomMatchmakingType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMatch_RoomMatchmakingType_VTable vtable;
};
struct tcp_EMatch_RoomMatchMakingDifficulty_o {
	int32_t value__;
};
struct tcp_EMatch_RoomMatchMakingDifficulty_StaticFields {
};
struct tcp_EMatch_RoomMatchMakingDifficulty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EMatch_RoomMatchMakingDifficulty_c {
	Il2CppClass_1 _1;
	tcp_EMatch_RoomMatchMakingDifficulty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMatch_RoomMatchMakingDifficulty_VTable vtable;
};
struct tcp_EReconnection_Proto_o {
	int32_t value__;
};
struct tcp_EReconnection_Proto_StaticFields {
};
struct tcp_EReconnection_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EReconnection_Proto_c {
	Il2CppClass_1 _1;
	tcp_EReconnection_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EReconnection_Proto_VTable vtable;
};
struct tcp_EGeoip_ChatServer_o {
	int32_t value__;
};
struct tcp_EGeoip_ChatServer_StaticFields {
};
struct tcp_EGeoip_ChatServer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EGeoip_ChatServer_c {
	Il2CppClass_1 _1;
	tcp_EGeoip_ChatServer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGeoip_ChatServer_VTable vtable;
};
struct tcp_EExternalIcon_Status_o {
	int32_t value__;
};
struct tcp_EExternalIcon_Status_StaticFields {
};
struct tcp_EExternalIcon_Status_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EExternalIcon_Status_c {
	Il2CppClass_1 _1;
	tcp_EExternalIcon_Status_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EExternalIcon_Status_VTable vtable;
};
struct tcp_EExternalIcon_ShowType_o {
	int32_t value__;
};
struct tcp_EExternalIcon_ShowType_StaticFields {
};
struct tcp_EExternalIcon_ShowType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EExternalIcon_ShowType_c {
	Il2CppClass_1 _1;
	tcp_EExternalIcon_ShowType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EExternalIcon_ShowType_VTable vtable;
};
struct tcp_ECreatePlayer_ErrCodek_o {
	int32_t value__;
};
struct tcp_ECreatePlayer_ErrCodek_StaticFields {
};
struct tcp_ECreatePlayer_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_ECreatePlayer_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_ECreatePlayer_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ECreatePlayer_ErrCodek_VTable vtable;
};
struct tcp_EVipCard_Proto_o {
	int32_t value__;
};
struct tcp_EVipCard_Proto_StaticFields {
};
struct tcp_EVipCard_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EVipCard_Proto_c {
	Il2CppClass_1 _1;
	tcp_EVipCard_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EVipCard_Proto_VTable vtable;
};
struct tcp_EVipCard_ErrCodek_o {
	int32_t value__;
};
struct tcp_EVipCard_ErrCodek_StaticFields {
};
struct tcp_EVipCard_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EVipCard_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EVipCard_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EVipCard_ErrCodek_VTable vtable;
};
struct tcp_EVipCard_VipCardType_o {
	int32_t value__;
};
struct tcp_EVipCard_VipCardType_StaticFields {
};
struct tcp_EVipCard_VipCardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EVipCard_VipCardType_c {
	Il2CppClass_1 _1;
	tcp_EVipCard_VipCardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EVipCard_VipCardType_VTable vtable;
};
struct tcp_EWeaponPower_Proto_o {
	int32_t value__;
};
struct tcp_EWeaponPower_Proto_StaticFields {
};
struct tcp_EWeaponPower_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EWeaponPower_Proto_c {
	Il2CppClass_1 _1;
	tcp_EWeaponPower_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EWeaponPower_Proto_VTable vtable;
};
struct tcp_EWeaponPower_ErrCodek_o {
	int32_t value__;
};
struct tcp_EWeaponPower_ErrCodek_StaticFields {
};
struct tcp_EWeaponPower_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EWeaponPower_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EWeaponPower_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EWeaponPower_ErrCodek_VTable vtable;
};
struct tcp_EWorkshop_Proto_o {
	int32_t value__;
};
struct tcp_EWorkshop_Proto_StaticFields {
};
struct tcp_EWorkshop_Proto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EWorkshop_Proto_c {
	Il2CppClass_1 _1;
	tcp_EWorkshop_Proto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EWorkshop_Proto_VTable vtable;
};
struct tcp_EWorkshop_ErrCodek_o {
	int32_t value__;
};
struct tcp_EWorkshop_ErrCodek_StaticFields {
};
struct tcp_EWorkshop_ErrCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct tcp_EWorkshop_ErrCodek_c {
	Il2CppClass_1 _1;
	tcp_EWorkshop_ErrCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EWorkshop_ErrCodek_VTable vtable;
};
struct COW_EServiceHandler_o {
	int32_t value__;
};
struct COW_EServiceHandler_StaticFields {
};
struct COW_EServiceHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EServiceHandler_c {
	Il2CppClass_1 _1;
	COW_EServiceHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EServiceHandler_VTable vtable;
};
struct COW_PermissionUtility_Permission_o {
	int32_t value__;
};
struct COW_PermissionUtility_Permission_StaticFields {
};
struct COW_PermissionUtility_Permission_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_PermissionUtility_Permission_c {
	Il2CppClass_1 _1;
	COW_PermissionUtility_Permission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PermissionUtility_Permission_VTable vtable;
};
struct PlayerColliderChecker_HitPart_o {
	int32_t value__;
};
struct PlayerColliderChecker_HitPart_StaticFields {
};
struct PlayerColliderChecker_HitPart_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct PlayerColliderChecker_HitPart_c {
	Il2CppClass_1 _1;
	PlayerColliderChecker_HitPart_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PlayerColliderChecker_HitPart_VTable vtable;
};
struct PlayerColliderChecker_ViewBoxPart_o {
	int32_t value__;
};
struct PlayerColliderChecker_ViewBoxPart_StaticFields {
};
struct PlayerColliderChecker_ViewBoxPart_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct PlayerColliderChecker_ViewBoxPart_c {
	Il2CppClass_1 _1;
	PlayerColliderChecker_ViewBoxPart_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PlayerColliderChecker_ViewBoxPart_VTable vtable;
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserProperty_o {
	int32_t value__;
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserProperty_StaticFields {
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserProperty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserProperty_c {
	Il2CppClass_1 _1;
	COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserProperty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserProperty_VTable vtable;
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserPropertyTopic_o {
	int32_t value__;
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserPropertyTopic_StaticFields {
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserPropertyTopic_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserPropertyTopic_c {
	Il2CppClass_1 _1;
	COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserPropertyTopic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserPropertyTopic_VTable vtable;
};
struct ReplayKitManager_DeviceQuailty_o {
	int32_t value__;
};
struct ReplayKitManager_DeviceQuailty_StaticFields {
};
struct ReplayKitManager_DeviceQuailty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ReplayKitManager_DeviceQuailty_c {
	Il2CppClass_1 _1;
	ReplayKitManager_DeviceQuailty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReplayKitManager_DeviceQuailty_VTable vtable;
};
struct ReplayKitManager_MatchResultEM_o {
	int32_t value__;
};
struct ReplayKitManager_MatchResultEM_StaticFields {
};
struct ReplayKitManager_MatchResultEM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ReplayKitManager_MatchResultEM_c {
	Il2CppClass_1 _1;
	ReplayKitManager_MatchResultEM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReplayKitManager_MatchResultEM_VTable vtable;
};
struct ReplayKitManager_RecordStopStateEm_o {
	int32_t value__;
};
struct ReplayKitManager_RecordStopStateEm_StaticFields {
};
struct ReplayKitManager_RecordStopStateEm_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ReplayKitManager_RecordStopStateEm_c {
	Il2CppClass_1 _1;
	ReplayKitManager_RecordStopStateEm_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReplayKitManager_RecordStopStateEm_VTable vtable;
};
struct COW_SkinDataManager_SkinType_o {
	int32_t value__;
};
struct COW_SkinDataManager_SkinType_StaticFields {
};
struct COW_SkinDataManager_SkinType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_SkinDataManager_SkinType_c {
	Il2CppClass_1 _1;
	COW_SkinDataManager_SkinType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SkinDataManager_SkinType_VTable vtable;
};
struct COW_DevSpecWhitelistData_FramerateType_o {
	int32_t value__;
};
struct COW_DevSpecWhitelistData_FramerateType_StaticFields {
};
struct COW_DevSpecWhitelistData_FramerateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_DevSpecWhitelistData_FramerateType_c {
	Il2CppClass_1 _1;
	COW_DevSpecWhitelistData_FramerateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DevSpecWhitelistData_FramerateType_VTable vtable;
};
struct COW_EAimAssist_o {
	int32_t value__;
};
struct COW_EAimAssist_StaticFields {
};
struct COW_EAimAssist_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EAimAssist_c {
	Il2CppClass_1 _1;
	COW_EAimAssist_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EAimAssist_VTable vtable;
};
struct COW_EOpenScopeOperate_o {
	int32_t value__;
};
struct COW_EOpenScopeOperate_StaticFields {
};
struct COW_EOpenScopeOperate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EOpenScopeOperate_c {
	Il2CppClass_1 _1;
	COW_EOpenScopeOperate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EOpenScopeOperate_VTable vtable;
};
struct COW_ELeftFireSetting_o {
	int32_t value__;
};
struct COW_ELeftFireSetting_StaticFields {
};
struct COW_ELeftFireSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ELeftFireSetting_c {
	Il2CppClass_1 _1;
	COW_ELeftFireSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ELeftFireSetting_VTable vtable;
};
struct COW_EChangeWeaponSetting_o {
	int32_t value__;
};
struct COW_EChangeWeaponSetting_StaticFields {
};
struct COW_EChangeWeaponSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EChangeWeaponSetting_c {
	Il2CppClass_1 _1;
	COW_EChangeWeaponSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EChangeWeaponSetting_VTable vtable;
};
struct COW_EReloadSetting_o {
	int32_t value__;
};
struct COW_EReloadSetting_StaticFields {
};
struct COW_EReloadSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EReloadSetting_c {
	Il2CppClass_1 _1;
	COW_EReloadSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EReloadSetting_VTable vtable;
};
struct COW_EUseAuxAimSetting_o {
	int32_t value__;
};
struct COW_EUseAuxAimSetting_StaticFields {
};
struct COW_EUseAuxAimSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EUseAuxAimSetting_c {
	Il2CppClass_1 _1;
	COW_EUseAuxAimSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EUseAuxAimSetting_VTable vtable;
};
struct COW_ESafeZoneModeSetting_o {
	int32_t value__;
};
struct COW_ESafeZoneModeSetting_StaticFields {
};
struct COW_ESafeZoneModeSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ESafeZoneModeSetting_c {
	Il2CppClass_1 _1;
	COW_ESafeZoneModeSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ESafeZoneModeSetting_VTable vtable;
};
struct COW_EStackedKillModeSetting_o {
	int32_t value__;
};
struct COW_EStackedKillModeSetting_StaticFields {
};
struct COW_EStackedKillModeSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EStackedKillModeSetting_c {
	Il2CppClass_1 _1;
	COW_EStackedKillModeSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EStackedKillModeSetting_VTable vtable;
};
struct COW_EHighFPS_o {
	int32_t value__;
};
struct COW_EHighFPS_StaticFields {
};
struct COW_EHighFPS_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EHighFPS_c {
	Il2CppClass_1 _1;
	COW_EHighFPS_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EHighFPS_VTable vtable;
};
struct COW_EAutoSlidingSetting_o {
	int32_t value__;
};
struct COW_EAutoSlidingSetting_StaticFields {
};
struct COW_EAutoSlidingSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EAutoSlidingSetting_c {
	Il2CppClass_1 _1;
	COW_EAutoSlidingSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EAutoSlidingSetting_VTable vtable;
};
struct COW_EAutoPickup_o {
	int32_t value__;
};
struct COW_EAutoPickup_StaticFields {
};
struct COW_EAutoPickup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EAutoPickup_c {
	Il2CppClass_1 _1;
	COW_EAutoPickup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EAutoPickup_VTable vtable;
};
struct COW_EAutoPickupSpeed_o {
	int32_t value__;
};
struct COW_EAutoPickupSpeed_StaticFields {
};
struct COW_EAutoPickupSpeed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EAutoPickupSpeed_c {
	Il2CppClass_1 _1;
	COW_EAutoPickupSpeed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EAutoPickupSpeed_VTable vtable;
};
struct COW_ENotchScreen_o {
	int32_t value__;
};
struct COW_ENotchScreen_StaticFields {
};
struct COW_ENotchScreen_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ENotchScreen_c {
	Il2CppClass_1 _1;
	COW_ENotchScreen_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ENotchScreen_VTable vtable;
};
struct COW_EShowShadow_o {
	int32_t value__;
};
struct COW_EShowShadow_StaticFields {
};
struct COW_EShowShadow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EShowShadow_c {
	Il2CppClass_1 _1;
	COW_EShowShadow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EShowShadow_VTable vtable;
};
struct COW_EHDWeaponEffect_o {
	int32_t value__;
};
struct COW_EHDWeaponEffect_StaticFields {
};
struct COW_EHDWeaponEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EHDWeaponEffect_c {
	Il2CppClass_1 _1;
	COW_EHDWeaponEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EHDWeaponEffect_VTable vtable;
};
struct COW_EHDTexture_o {
	int32_t value__;
};
struct COW_EHDTexture_StaticFields {
};
struct COW_EHDTexture_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EHDTexture_c {
	Il2CppClass_1 _1;
	COW_EHDTexture_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EHDTexture_VTable vtable;
};
struct COW_EHDVehicleAudio_o {
	int32_t value__;
};
struct COW_EHDVehicleAudio_StaticFields {
};
struct COW_EHDVehicleAudio_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EHDVehicleAudio_c {
	Il2CppClass_1 _1;
	COW_EHDVehicleAudio_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EHDVehicleAudio_VTable vtable;
};
struct COW_EHDVehicleVFX_o {
	int32_t value__;
};
struct COW_EHDVehicleVFX_StaticFields {
};
struct COW_EHDVehicleVFX_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EHDVehicleVFX_c {
	Il2CppClass_1 _1;
	COW_EHDVehicleVFX_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EHDVehicleVFX_VTable vtable;
};
struct COW_EHDWeaponAudio_o {
	int32_t value__;
};
struct COW_EHDWeaponAudio_StaticFields {
};
struct COW_EHDWeaponAudio_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EHDWeaponAudio_c {
	Il2CppClass_1 _1;
	COW_EHDWeaponAudio_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EHDWeaponAudio_VTable vtable;
};
struct COW_EHDCharacterAnimationAudio_o {
	int32_t value__;
};
struct COW_EHDCharacterAnimationAudio_StaticFields {
};
struct COW_EHDCharacterAnimationAudio_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EHDCharacterAnimationAudio_c {
	Il2CppClass_1 _1;
	COW_EHDCharacterAnimationAudio_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EHDCharacterAnimationAudio_VTable vtable;
};
struct COW_EHDShowMyLobby_o {
	int32_t value__;
};
struct COW_EHDShowMyLobby_StaticFields {
};
struct COW_EHDShowMyLobby_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EHDShowMyLobby_c {
	Il2CppClass_1 _1;
	COW_EHDShowMyLobby_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EHDShowMyLobby_VTable vtable;
};
struct COW_EHDShowCaptainLobby_o {
	int32_t value__;
};
struct COW_EHDShowCaptainLobby_StaticFields {
};
struct COW_EHDShowCaptainLobby_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EHDShowCaptainLobby_c {
	Il2CppClass_1 _1;
	COW_EHDShowCaptainLobby_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EHDShowCaptainLobby_VTable vtable;
};
struct COW_EHDOtherAudio_o {
	int32_t value__;
};
struct COW_EHDOtherAudio_StaticFields {
};
struct COW_EHDOtherAudio_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EHDOtherAudio_c {
	Il2CppClass_1 _1;
	COW_EHDOtherAudio_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EHDOtherAudio_VTable vtable;
};
struct COW_EInGameFilterSetting_o {
	int32_t value__;
};
struct COW_EInGameFilterSetting_StaticFields {
};
struct COW_EInGameFilterSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EInGameFilterSetting_c {
	Il2CppClass_1 _1;
	COW_EInGameFilterSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EInGameFilterSetting_VTable vtable;
};
struct COW_EHDABtestState_o {
	int32_t value__;
};
struct COW_EHDABtestState_StaticFields {
};
struct COW_EHDABtestState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EHDABtestState_c {
	Il2CppClass_1 _1;
	COW_EHDABtestState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EHDABtestState_VTable vtable;
};
struct COW_EGeneralOn0_o {
	int32_t value__;
};
struct COW_EGeneralOn0_StaticFields {
};
struct COW_EGeneralOn0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EGeneralOn0_c {
	Il2CppClass_1 _1;
	COW_EGeneralOn0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EGeneralOn0_VTable vtable;
};
struct COW_EItemFinderSettingMode_o {
	int32_t value__;
};
struct COW_EItemFinderSettingMode_StaticFields {
};
struct COW_EItemFinderSettingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EItemFinderSettingMode_c {
	Il2CppClass_1 _1;
	COW_EItemFinderSettingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EItemFinderSettingMode_VTable vtable;
};
struct Enum_MissionType_o {
	int32_t value__;
};
struct Enum_MissionType_StaticFields {
};
struct Enum_MissionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Enum_MissionType_c {
	Il2CppClass_1 _1;
	Enum_MissionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Enum_MissionType_VTable vtable;
};
struct COW_PlatformType_o {
	int32_t value__;
};
struct COW_PlatformType_StaticFields {
};
struct COW_PlatformType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_PlatformType_c {
	Il2CppClass_1 _1;
	COW_PlatformType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlatformType_VTable vtable;
};
struct COW_SDKType_o {
	int32_t value__;
};
struct COW_SDKType_StaticFields {
};
struct COW_SDKType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_SDKType_c {
	Il2CppClass_1 _1;
	COW_SDKType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SDKType_VTable vtable;
};
struct COW_TeamClothPrivilegeType_o {
	int32_t value__;
};
struct COW_TeamClothPrivilegeType_StaticFields {
};
struct COW_TeamClothPrivilegeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_TeamClothPrivilegeType_c {
	Il2CppClass_1 _1;
	COW_TeamClothPrivilegeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TeamClothPrivilegeType_VTable vtable;
};
struct COW_UIHudFootballGameLeaderBoardController_EPlayerHandleType_o {
	int32_t value__;
};
struct COW_UIHudFootballGameLeaderBoardController_EPlayerHandleType_StaticFields {
};
struct COW_UIHudFootballGameLeaderBoardController_EPlayerHandleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudFootballGameLeaderBoardController_EPlayerHandleType_c {
	Il2CppClass_1 _1;
	COW_UIHudFootballGameLeaderBoardController_EPlayerHandleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFootballGameLeaderBoardController_EPlayerHandleType_VTable vtable;
};
struct COW_UIHudFootballGameRoundTransitionController_EResultType_o {
	int32_t value__;
};
struct COW_UIHudFootballGameRoundTransitionController_EResultType_StaticFields {
};
struct COW_UIHudFootballGameRoundTransitionController_EResultType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudFootballGameRoundTransitionController_EResultType_c {
	Il2CppClass_1 _1;
	COW_UIHudFootballGameRoundTransitionController_EResultType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFootballGameRoundTransitionController_EResultType_VTable vtable;
};
struct COW_GamePlay_IFNLONPAKCK_o {
	int32_t value__;
};
struct COW_GamePlay_IFNLONPAKCK_StaticFields {
};
struct COW_GamePlay_IFNLONPAKCK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_IFNLONPAKCK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IFNLONPAKCK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IFNLONPAKCK_VTable vtable;
};
struct COW_GamePlay_GELABJAPNNJ_MMJMADPFKIF_o {
	int32_t value__;
};
struct COW_GamePlay_GELABJAPNNJ_MMJMADPFKIF_StaticFields {
};
struct COW_GamePlay_GELABJAPNNJ_MMJMADPFKIF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_GELABJAPNNJ_MMJMADPFKIF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GELABJAPNNJ_MMJMADPFKIF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GELABJAPNNJ_MMJMADPFKIF_VTable vtable;
};
struct COW_GamePlay_LLCAJBEJGKA_o {
	int32_t value__;
};
struct COW_GamePlay_LLCAJBEJGKA_StaticFields {
};
struct COW_GamePlay_LLCAJBEJGKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_LLCAJBEJGKA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LLCAJBEJGKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LLCAJBEJGKA_VTable vtable;
};
struct COW_GamePlay_MIIKFKLHDKI_o {
	int32_t value__;
};
struct COW_GamePlay_MIIKFKLHDKI_StaticFields {
};
struct COW_GamePlay_MIIKFKLHDKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_MIIKFKLHDKI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MIIKFKLHDKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MIIKFKLHDKI_VTable vtable;
};
struct COW_EQuickChatCategory_o {
	int32_t value__;
};
struct COW_EQuickChatCategory_StaticFields {
};
struct COW_EQuickChatCategory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EQuickChatCategory_c {
	Il2CppClass_1 _1;
	COW_EQuickChatCategory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EQuickChatCategory_VTable vtable;
};
struct COW_AutoPopup_State_o {
	int32_t value__;
};
struct COW_AutoPopup_State_StaticFields {
};
struct COW_AutoPopup_State_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_AutoPopup_State_c {
	Il2CppClass_1 _1;
	COW_AutoPopup_State_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoPopup_State_VTable vtable;
};
struct COW_AutoPopup_TaskState_o {
	int32_t value__;
};
struct COW_AutoPopup_TaskState_StaticFields {
};
struct COW_AutoPopup_TaskState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_AutoPopup_TaskState_c {
	Il2CppClass_1 _1;
	COW_AutoPopup_TaskState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoPopup_TaskState_VTable vtable;
};
struct COW_AvatarWardrobeDataManager_EPlayerIdentity_o {
	int32_t value__;
};
struct COW_AvatarWardrobeDataManager_EPlayerIdentity_StaticFields {
};
struct COW_AvatarWardrobeDataManager_EPlayerIdentity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_AvatarWardrobeDataManager_EPlayerIdentity_c {
	Il2CppClass_1 _1;
	COW_AvatarWardrobeDataManager_EPlayerIdentity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarWardrobeDataManager_EPlayerIdentity_VTable vtable;
};
struct COW_AvatarVoice_Trigger_Type_o {
	int32_t value__;
};
struct COW_AvatarVoice_Trigger_Type_StaticFields {
};
struct COW_AvatarVoice_Trigger_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_AvatarVoice_Trigger_Type_c {
	Il2CppClass_1 _1;
	COW_AvatarVoice_Trigger_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarVoice_Trigger_Type_VTable vtable;
};
struct COW_ActivityAwardDescription_OperateStatus_o {
	int32_t value__;
};
struct COW_ActivityAwardDescription_OperateStatus_StaticFields {
};
struct COW_ActivityAwardDescription_OperateStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ActivityAwardDescription_OperateStatus_c {
	Il2CppClass_1 _1;
	COW_ActivityAwardDescription_OperateStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ActivityAwardDescription_OperateStatus_VTable vtable;
};
struct COW_ActivityPreloginDescription_OperateStatus_o {
	int32_t value__;
};
struct COW_ActivityPreloginDescription_OperateStatus_StaticFields {
};
struct COW_ActivityPreloginDescription_OperateStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ActivityPreloginDescription_OperateStatus_c {
	Il2CppClass_1 _1;
	COW_ActivityPreloginDescription_OperateStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ActivityPreloginDescription_OperateStatus_VTable vtable;
};
struct COW_UIBigEventFriendReunionRewardDescController_BtnOperateType_o {
	int32_t value__;
};
struct COW_UIBigEventFriendReunionRewardDescController_BtnOperateType_StaticFields {
};
struct COW_UIBigEventFriendReunionRewardDescController_BtnOperateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIBigEventFriendReunionRewardDescController_BtnOperateType_c {
	Il2CppClass_1 _1;
	COW_UIBigEventFriendReunionRewardDescController_BtnOperateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventFriendReunionRewardDescController_BtnOperateType_VTable vtable;
};
struct COW_EStoreTab_o {
	int32_t value__;
};
struct COW_EStoreTab_StaticFields {
};
struct COW_EStoreTab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EStoreTab_c {
	Il2CppClass_1 _1;
	COW_EStoreTab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EStoreTab_VTable vtable;
};
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreItemController_EStoreItemState_o {
	int32_t value__;
};
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreItemController_EStoreItemState_StaticFields {
};
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreItemController_EStoreItemState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreItemController_EStoreItemState_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_GlobalProgress_ExchangeStoreItemController_EStoreItemState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_GlobalProgress_ExchangeStoreItemController_EStoreItemState_VTable vtable;
};
struct COW_TweenPositionArc_Quadrant_o {
	int32_t value__;
};
struct COW_TweenPositionArc_Quadrant_StaticFields {
};
struct COW_TweenPositionArc_Quadrant_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_TweenPositionArc_Quadrant_c {
	Il2CppClass_1 _1;
	COW_TweenPositionArc_Quadrant_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TweenPositionArc_Quadrant_VTable vtable;
};
struct COW_UIBigEvent_CustomCardGiveWndController_TipsEm_o {
	int32_t value__;
};
struct COW_UIBigEvent_CustomCardGiveWndController_TipsEm_StaticFields {
};
struct COW_UIBigEvent_CustomCardGiveWndController_TipsEm_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIBigEvent_CustomCardGiveWndController_TipsEm_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCardGiveWndController_TipsEm_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCardGiveWndController_TipsEm_VTable vtable;
};
struct COW_UIFFWS03StoreController_ETabType_o {
	int32_t value__;
};
struct COW_UIFFWS03StoreController_ETabType_StaticFields {
};
struct COW_UIFFWS03StoreController_ETabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFFWS03StoreController_ETabType_c {
	Il2CppClass_1 _1;
	COW_UIFFWS03StoreController_ETabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFFWS03StoreController_ETabType_VTable vtable;
};
struct COW_EPotentiaBFriendRank_o {
	int32_t value__;
};
struct COW_EPotentiaBFriendRank_StaticFields {
};
struct COW_EPotentiaBFriendRank_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EPotentiaBFriendRank_c {
	Il2CppClass_1 _1;
	COW_EPotentiaBFriendRank_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPotentiaBFriendRank_VTable vtable;
};
struct COW_EPotentiaBWeekendLeaderboardStatus_o {
	int32_t value__;
};
struct COW_EPotentiaBWeekendLeaderboardStatus_StaticFields {
};
struct COW_EPotentiaBWeekendLeaderboardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EPotentiaBWeekendLeaderboardStatus_c {
	Il2CppClass_1 _1;
	COW_EPotentiaBWeekendLeaderboardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPotentiaBWeekendLeaderboardStatus_VTable vtable;
};
struct COW_ECorePageType_o {
	int32_t value__;
};
struct COW_ECorePageType_StaticFields {
};
struct COW_ECorePageType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ECorePageType_c {
	Il2CppClass_1 _1;
	COW_ECorePageType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ECorePageType_VTable vtable;
};
struct COW_EProgressRewardType_o {
	int32_t value__;
};
struct COW_EProgressRewardType_StaticFields {
};
struct COW_EProgressRewardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EProgressRewardType_c {
	Il2CppClass_1 _1;
	COW_EProgressRewardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EProgressRewardType_VTable vtable;
};
struct COW_EShareType_o {
	int32_t value__;
};
struct COW_EShareType_StaticFields {
};
struct COW_EShareType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EShareType_c {
	Il2CppClass_1 _1;
	COW_EShareType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EShareType_VTable vtable;
};
struct COW_ECorePageAnimType_o {
	int32_t value__;
};
struct COW_ECorePageAnimType_StaticFields {
};
struct COW_ECorePageAnimType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ECorePageAnimType_c {
	Il2CppClass_1 _1;
	COW_ECorePageAnimType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ECorePageAnimType_VTable vtable;
};
struct COW_UIActivityAccumulateContentController_OperateStatus_o {
	int32_t value__;
};
struct COW_UIActivityAccumulateContentController_OperateStatus_StaticFields {
};
struct COW_UIActivityAccumulateContentController_OperateStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIActivityAccumulateContentController_OperateStatus_c {
	Il2CppClass_1 _1;
	COW_UIActivityAccumulateContentController_OperateStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityAccumulateContentController_OperateStatus_VTable vtable;
};
struct COW_UIActivityExchangeItemController_OperateStatus_o {
	int32_t value__;
};
struct COW_UIActivityExchangeItemController_OperateStatus_StaticFields {
};
struct COW_UIActivityExchangeItemController_OperateStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIActivityExchangeItemController_OperateStatus_c {
	Il2CppClass_1 _1;
	COW_UIActivityExchangeItemController_OperateStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityExchangeItemController_OperateStatus_VTable vtable;
};
struct COW_UIActivityFestivalContentController_OperateStatus_o {
	int32_t value__;
};
struct COW_UIActivityFestivalContentController_OperateStatus_StaticFields {
};
struct COW_UIActivityFestivalContentController_OperateStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIActivityFestivalContentController_OperateStatus_c {
	Il2CppClass_1 _1;
	COW_UIActivityFestivalContentController_OperateStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityFestivalContentController_OperateStatus_VTable vtable;
};
struct COW_UIActivityFriendReunionRewardDescController_BtnOperateType_o {
	int32_t value__;
};
struct COW_UIActivityFriendReunionRewardDescController_BtnOperateType_StaticFields {
};
struct COW_UIActivityFriendReunionRewardDescController_BtnOperateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIActivityFriendReunionRewardDescController_BtnOperateType_c {
	Il2CppClass_1 _1;
	COW_UIActivityFriendReunionRewardDescController_BtnOperateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityFriendReunionRewardDescController_BtnOperateType_VTable vtable;
};
struct COW_UIActivityListContentController_TaskItemType_o {
	int32_t value__;
};
struct COW_UIActivityListContentController_TaskItemType_StaticFields {
};
struct COW_UIActivityListContentController_TaskItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIActivityListContentController_TaskItemType_c {
	Il2CppClass_1 _1;
	COW_UIActivityListContentController_TaskItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityListContentController_TaskItemType_VTable vtable;
};
struct COW_UIActivityMasterController_ActivityCategory_o {
	int32_t value__;
};
struct COW_UIActivityMasterController_ActivityCategory_StaticFields {
};
struct COW_UIActivityMasterController_ActivityCategory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIActivityMasterController_ActivityCategory_c {
	Il2CppClass_1 _1;
	COW_UIActivityMasterController_ActivityCategory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityMasterController_ActivityCategory_VTable vtable;
};
struct COW_UIActivityNewTopUpContentController_TaskItemType_o {
	int32_t value__;
};
struct COW_UIActivityNewTopUpContentController_TaskItemType_StaticFields {
};
struct COW_UIActivityNewTopUpContentController_TaskItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIActivityNewTopUpContentController_TaskItemType_c {
	Il2CppClass_1 _1;
	COW_UIActivityNewTopUpContentController_TaskItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityNewTopUpContentController_TaskItemType_VTable vtable;
};
struct COW_UIActivityOverviewItemController_EActivityState_o {
	int32_t value__;
};
struct COW_UIActivityOverviewItemController_EActivityState_StaticFields {
};
struct COW_UIActivityOverviewItemController_EActivityState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIActivityOverviewItemController_EActivityState_c {
	Il2CppClass_1 _1;
	COW_UIActivityOverviewItemController_EActivityState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityOverviewItemController_EActivityState_VTable vtable;
};
struct COW_UIActivityScoreContentController_TaskItemType_o {
	int32_t value__;
};
struct COW_UIActivityScoreContentController_TaskItemType_StaticFields {
};
struct COW_UIActivityScoreContentController_TaskItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIActivityScoreContentController_TaskItemType_c {
	Il2CppClass_1 _1;
	COW_UIActivityScoreContentController_TaskItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityScoreContentController_TaskItemType_VTable vtable;
};
struct COW_UIActivitySimpleExchangeItemController_OperateStatus_o {
	int32_t value__;
};
struct COW_UIActivitySimpleExchangeItemController_OperateStatus_StaticFields {
};
struct COW_UIActivitySimpleExchangeItemController_OperateStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIActivitySimpleExchangeItemController_OperateStatus_c {
	Il2CppClass_1 _1;
	COW_UIActivitySimpleExchangeItemController_OperateStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivitySimpleExchangeItemController_OperateStatus_VTable vtable;
};
struct COW_EBigEventChatMsgType_o {
	int32_t value__;
};
struct COW_EBigEventChatMsgType_StaticFields {
};
struct COW_EBigEventChatMsgType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EBigEventChatMsgType_c {
	Il2CppClass_1 _1;
	COW_EBigEventChatMsgType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EBigEventChatMsgType_VTable vtable;
};
struct COW_ADSHintStyle_o {
	int32_t value__;
};
struct COW_ADSHintStyle_StaticFields {
};
struct COW_ADSHintStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ADSHintStyle_c {
	Il2CppClass_1 _1;
	COW_ADSHintStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ADSHintStyle_VTable vtable;
};
struct COW_StoryShowState_o {
	int32_t value__;
};
struct COW_StoryShowState_StaticFields {
};
struct COW_StoryShowState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_StoryShowState_c {
	Il2CppClass_1 _1;
	COW_StoryShowState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_StoryShowState_VTable vtable;
};
struct COW_EEffectType_o {
	int32_t value__;
};
struct COW_EEffectType_StaticFields {
};
struct COW_EEffectType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EEffectType_c {
	Il2CppClass_1 _1;
	COW_EEffectType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EEffectType_VTable vtable;
};
struct COW_EventEffectRes_o {
	bool IsLoop;
	bool IsTailor;
};
struct COW_EventEffectRes_StaticFields {
};
struct COW_EventEffectRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventEffectRes_c {
	Il2CppClass_1 _1;
	COW_EventEffectRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventEffectRes_VTable vtable;
};
struct COW_UIAvatarInputHandler_MouseButton_o {
	int32_t value__;
};
struct COW_UIAvatarInputHandler_MouseButton_StaticFields {
};
struct COW_UIAvatarInputHandler_MouseButton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIAvatarInputHandler_MouseButton_c {
	Il2CppClass_1 _1;
	COW_UIAvatarInputHandler_MouseButton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarInputHandler_MouseButton_VTable vtable;
};
struct UIItemRotateType_o {
	int32_t value__;
};
struct UIItemRotateType_StaticFields {
};
struct UIItemRotateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIItemRotateType_c {
	Il2CppClass_1 _1;
	UIItemRotateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIItemRotateType_VTable vtable;
};
struct UIItemInputHandler_MouseButton_o {
	int32_t value__;
};
struct UIItemInputHandler_MouseButton_StaticFields {
};
struct UIItemInputHandler_MouseButton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIItemInputHandler_MouseButton_c {
	Il2CppClass_1 _1;
	UIItemInputHandler_MouseButton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIItemInputHandler_MouseButton_VTable vtable;
};
struct COW_UIAnimedAvatar_GunType_o {
	int32_t value__;
};
struct COW_UIAnimedAvatar_GunType_StaticFields {
};
struct COW_UIAnimedAvatar_GunType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIAnimedAvatar_GunType_c {
	Il2CppClass_1 _1;
	COW_UIAnimedAvatar_GunType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAnimedAvatar_GunType_VTable vtable;
};
struct COW_PetActionType_o {
	int32_t value__;
};
struct COW_PetActionType_StaticFields {
};
struct COW_PetActionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_PetActionType_c {
	Il2CppClass_1 _1;
	COW_PetActionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetActionType_VTable vtable;
};
struct COW_FeedType_o {
	int32_t value__;
};
struct COW_FeedType_StaticFields {
};
struct COW_FeedType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_FeedType_c {
	Il2CppClass_1 _1;
	COW_FeedType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FeedType_VTable vtable;
};
struct COW_UIBooyahPassUnlockedSharePopupWndController_Style_o {
	int32_t value__;
};
struct COW_UIBooyahPassUnlockedSharePopupWndController_Style_StaticFields {
};
struct COW_UIBooyahPassUnlockedSharePopupWndController_Style_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIBooyahPassUnlockedSharePopupWndController_Style_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassUnlockedSharePopupWndController_Style_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassUnlockedSharePopupWndController_Style_VTable vtable;
};
struct COW_UIChampionshipAnimController_CSAnimType_o {
	int32_t value__;
};
struct COW_UIChampionshipAnimController_CSAnimType_StaticFields {
};
struct COW_UIChampionshipAnimController_CSAnimType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIChampionshipAnimController_CSAnimType_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipAnimController_CSAnimType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipAnimController_CSAnimType_VTable vtable;
};
struct COW_UIChampionshipController_EPage_o {
	int32_t value__;
};
struct COW_UIChampionshipController_EPage_StaticFields {
};
struct COW_UIChampionshipController_EPage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIChampionshipController_EPage_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipController_EPage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipController_EPage_VTable vtable;
};
struct COW_UIChampionshipController_ETeamSubPage_o {
	int32_t value__;
};
struct COW_UIChampionshipController_ETeamSubPage_StaticFields {
};
struct COW_UIChampionshipController_ETeamSubPage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIChampionshipController_ETeamSubPage_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipController_ETeamSubPage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipController_ETeamSubPage_VTable vtable;
};
struct COW_EntranceType_o {
	int32_t value__;
};
struct COW_EntranceType_StaticFields {
};
struct COW_EntranceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EntranceType_c {
	Il2CppClass_1 _1;
	COW_EntranceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EntranceType_VTable vtable;
};
struct COW_UIChampionshipOtherFormController_EPage_o {
	int32_t value__;
};
struct COW_UIChampionshipOtherFormController_EPage_StaticFields {
};
struct COW_UIChampionshipOtherFormController_EPage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIChampionshipOtherFormController_EPage_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipOtherFormController_EPage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipOtherFormController_EPage_VTable vtable;
};
struct COW_UIChampionshipOtherFormController_ETeamSubPage_o {
	int32_t value__;
};
struct COW_UIChampionshipOtherFormController_ETeamSubPage_StaticFields {
};
struct COW_UIChampionshipOtherFormController_ETeamSubPage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIChampionshipOtherFormController_ETeamSubPage_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipOtherFormController_ETeamSubPage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipOtherFormController_ETeamSubPage_VTable vtable;
};
struct COW_UIChampionshipTeamApplyItemController_ViewType_o {
	int32_t value__;
};
struct COW_UIChampionshipTeamApplyItemController_ViewType_StaticFields {
};
struct COW_UIChampionshipTeamApplyItemController_ViewType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIChampionshipTeamApplyItemController_ViewType_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamApplyItemController_ViewType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamApplyItemController_ViewType_VTable vtable;
};
struct COW_UIChampionshipTeamInviteController_InviteState_o {
	int32_t value__;
};
struct COW_UIChampionshipTeamInviteController_InviteState_StaticFields {
};
struct COW_UIChampionshipTeamInviteController_InviteState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIChampionshipTeamInviteController_InviteState_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamInviteController_InviteState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamInviteController_InviteState_VTable vtable;
};
struct COW_UIChampionshipTeamJoinController_ApplyState_o {
	int32_t value__;
};
struct COW_UIChampionshipTeamJoinController_ApplyState_StaticFields {
};
struct COW_UIChampionshipTeamJoinController_ApplyState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIChampionshipTeamJoinController_ApplyState_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamJoinController_ApplyState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamJoinController_ApplyState_VTable vtable;
};
struct COW_UIChampionshipTeamProfileController_ContentType_o {
	int32_t value__;
};
struct COW_UIChampionshipTeamProfileController_ContentType_StaticFields {
};
struct COW_UIChampionshipTeamProfileController_ContentType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIChampionshipTeamProfileController_ContentType_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamProfileController_ContentType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamProfileController_ContentType_VTable vtable;
};
struct GCommon_IntervalItemStyle_o {
	int32_t value__;
};
struct GCommon_IntervalItemStyle_StaticFields {
};
struct GCommon_IntervalItemStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_IntervalItemStyle_c {
	Il2CppClass_1 _1;
	GCommon_IntervalItemStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_IntervalItemStyle_VTable vtable;
};
struct COW_UIHudCSMatchInfoController_CSPlayerState_o {
	COW_UIHudCSPlayerStateInfoView_o* view;
	int32_t state;
};
struct COW_UIHudCSMatchInfoController_CSPlayerState_StaticFields {
};
struct COW_UIHudCSMatchInfoController_CSPlayerState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCSMatchInfoController_CSPlayerState_c {
	Il2CppClass_1 _1;
	COW_UIHudCSMatchInfoController_CSPlayerState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSMatchInfoController_CSPlayerState_VTable vtable;
};
struct COW_UICupMatchController_EPage_o {
	int32_t value__;
};
struct COW_UICupMatchController_EPage_StaticFields {
};
struct COW_UICupMatchController_EPage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UICupMatchController_EPage_c {
	Il2CppClass_1 _1;
	COW_UICupMatchController_EPage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchController_EPage_VTable vtable;
};
struct COW_UICupMatchMemberReviewPopupController_PageType_o {
	int32_t value__;
};
struct COW_UICupMatchMemberReviewPopupController_PageType_StaticFields {
};
struct COW_UICupMatchMemberReviewPopupController_PageType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UICupMatchMemberReviewPopupController_PageType_c {
	Il2CppClass_1 _1;
	COW_UICupMatchMemberReviewPopupController_PageType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchMemberReviewPopupController_PageType_VTable vtable;
};
struct COW_UICupMatchTeamApplyItemController_ViewType_o {
	int32_t value__;
};
struct COW_UICupMatchTeamApplyItemController_ViewType_StaticFields {
};
struct COW_UICupMatchTeamApplyItemController_ViewType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UICupMatchTeamApplyItemController_ViewType_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamApplyItemController_ViewType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamApplyItemController_ViewType_VTable vtable;
};
struct COW_UICupMatchTeamInviteController_InviteState_o {
	int32_t value__;
};
struct COW_UICupMatchTeamInviteController_InviteState_StaticFields {
};
struct COW_UICupMatchTeamInviteController_InviteState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UICupMatchTeamInviteController_InviteState_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamInviteController_InviteState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamInviteController_InviteState_VTable vtable;
};
struct COW_UICupMatchTeamJoinController_ApplyState_o {
	int32_t value__;
};
struct COW_UICupMatchTeamJoinController_ApplyState_StaticFields {
};
struct COW_UICupMatchTeamJoinController_ApplyState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UICupMatchTeamJoinController_ApplyState_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamJoinController_ApplyState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamJoinController_ApplyState_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem1Popup_ArgContainerType_o {
	int32_t value__;
};
struct COW_UIDebugConsoleCommandItem1Popup_ArgContainerType_StaticFields {
};
struct COW_UIDebugConsoleCommandItem1Popup_ArgContainerType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIDebugConsoleCommandItem1Popup_ArgContainerType_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem1Popup_ArgContainerType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem1Popup_ArgContainerType_VTable vtable;
};
struct COW_UIDebugConsoleController_CmdType_o {
	int32_t value__;
};
struct COW_UIDebugConsoleController_CmdType_StaticFields {
};
struct COW_UIDebugConsoleController_CmdType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIDebugConsoleController_CmdType_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleController_CmdType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleController_CmdType_VTable vtable;
};
struct COW_UIDebugConsoleController_LoadPrefabType_o {
	int32_t value__;
};
struct COW_UIDebugConsoleController_LoadPrefabType_StaticFields {
};
struct COW_UIDebugConsoleController_LoadPrefabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIDebugConsoleController_LoadPrefabType_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleController_LoadPrefabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleController_LoadPrefabType_VTable vtable;
};
struct COW_EDetailTipsStyle_o {
	int32_t value__;
};
struct COW_EDetailTipsStyle_StaticFields {
};
struct COW_EDetailTipsStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EDetailTipsStyle_c {
	Il2CppClass_1 _1;
	COW_EDetailTipsStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EDetailTipsStyle_VTable vtable;
};
struct COW_EArrowFixedType_o {
	int32_t value__;
};
struct COW_EArrowFixedType_StaticFields {
};
struct COW_EArrowFixedType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EArrowFixedType_c {
	Il2CppClass_1 _1;
	COW_EArrowFixedType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EArrowFixedType_VTable vtable;
};
struct COW_DownloadCentreContentItemShowType_o {
	int32_t value__;
};
struct COW_DownloadCentreContentItemShowType_StaticFields {
};
struct COW_DownloadCentreContentItemShowType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_DownloadCentreContentItemShowType_c {
	Il2CppClass_1 _1;
	COW_DownloadCentreContentItemShowType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DownloadCentreContentItemShowType_VTable vtable;
};
struct COW_EDownloadCentreDownloadState_o {
	int32_t value__;
};
struct COW_EDownloadCentreDownloadState_StaticFields {
};
struct COW_EDownloadCentreDownloadState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EDownloadCentreDownloadState_c {
	Il2CppClass_1 _1;
	COW_EDownloadCentreDownloadState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EDownloadCentreDownloadState_VTable vtable;
};
struct COW_UIEvoGunPageState_o {
	int32_t value__;
};
struct COW_UIEvoGunPageState_StaticFields {
};
struct COW_UIEvoGunPageState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIEvoGunPageState_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunPageState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunPageState_VTable vtable;
};
struct COW_EvoGunWebTutorialSubType_o {
	int32_t value__;
};
struct COW_EvoGunWebTutorialSubType_StaticFields {
};
struct COW_EvoGunWebTutorialSubType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EvoGunWebTutorialSubType_c {
	Il2CppClass_1 _1;
	COW_EvoGunWebTutorialSubType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EvoGunWebTutorialSubType_VTable vtable;
};
struct COW_UIEVOGunPrevieweController_WeaponRotateType_o {
	int32_t value__;
};
struct COW_UIEVOGunPrevieweController_WeaponRotateType_StaticFields {
};
struct COW_UIEVOGunPrevieweController_WeaponRotateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIEVOGunPrevieweController_WeaponRotateType_c {
	Il2CppClass_1 _1;
	COW_UIEVOGunPrevieweController_WeaponRotateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEVOGunPrevieweController_WeaponRotateType_VTable vtable;
};
struct COW_EVOGunPropertyType_o {
	int32_t value__;
};
struct COW_EVOGunPropertyType_StaticFields {
};
struct COW_EVOGunPropertyType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EVOGunPropertyType_c {
	Il2CppClass_1 _1;
	COW_EVOGunPropertyType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EVOGunPropertyType_VTable vtable;
};
struct COW_EVOGunUIPrivilegeType_o {
	int32_t value__;
};
struct COW_EVOGunUIPrivilegeType_StaticFields {
};
struct COW_EVOGunUIPrivilegeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EVOGunUIPrivilegeType_c {
	Il2CppClass_1 _1;
	COW_EVOGunUIPrivilegeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EVOGunUIPrivilegeType_VTable vtable;
};
struct COW_UIHudTakeTurnsShopRoundItemBaseController_ERoundType_o {
	int32_t value__;
};
struct COW_UIHudTakeTurnsShopRoundItemBaseController_ERoundType_StaticFields {
};
struct COW_UIHudTakeTurnsShopRoundItemBaseController_ERoundType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudTakeTurnsShopRoundItemBaseController_ERoundType_c {
	Il2CppClass_1 _1;
	COW_UIHudTakeTurnsShopRoundItemBaseController_ERoundType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTakeTurnsShopRoundItemBaseController_ERoundType_VTable vtable;
};
struct COW_UIFlashStoreNavigation_NavigationType_o {
	int32_t value__;
};
struct COW_UIFlashStoreNavigation_NavigationType_StaticFields {
};
struct COW_UIFlashStoreNavigation_NavigationType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFlashStoreNavigation_NavigationType_c {
	Il2CppClass_1 _1;
	COW_UIFlashStoreNavigation_NavigationType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStoreNavigation_NavigationType_VTable vtable;
};
struct COW_UIFlashStoreNavigation_UICommonGuideData_o {
	System_String_o* PlayerPrefKey;
	COW_CommonGuideSetting_o* Setting;
	UIButton_o* FinishGuideBtn;
	UIWidget_o* GuideWidget;
	int32_t Side;
	System_Action_o* OnInitAction;
	System_Action_o* OnCloseAction;
};
struct COW_UIFlashStoreNavigation_UICommonGuideData_StaticFields {
};
struct COW_UIFlashStoreNavigation_UICommonGuideData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFlashStoreNavigation_UICommonGuideData_c {
	Il2CppClass_1 _1;
	COW_UIFlashStoreNavigation_UICommonGuideData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStoreNavigation_UICommonGuideData_VTable vtable;
};
struct COW_UIHDStandLobbyItem_EHDStandLobbyItemType_o {
	int32_t value__;
};
struct COW_UIHDStandLobbyItem_EHDStandLobbyItemType_StaticFields {
};
struct COW_UIHDStandLobbyItem_EHDStandLobbyItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHDStandLobbyItem_EHDStandLobbyItemType_c {
	Il2CppClass_1 _1;
	COW_UIHDStandLobbyItem_EHDStandLobbyItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHDStandLobbyItem_EHDStandLobbyItemType_VTable vtable;
};
struct COW_UIHGExchangeMallController_EMallDisplayType_o {
	int32_t value__;
};
struct COW_UIHGExchangeMallController_EMallDisplayType_StaticFields {
};
struct COW_UIHGExchangeMallController_EMallDisplayType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHGExchangeMallController_EMallDisplayType_c {
	Il2CppClass_1 _1;
	COW_UIHGExchangeMallController_EMallDisplayType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGExchangeMallController_EMallDisplayType_VTable vtable;
};
struct COW_UIHGExchangeMallController_EExchangeItemState_o {
	int32_t value__;
};
struct COW_UIHGExchangeMallController_EExchangeItemState_StaticFields {
};
struct COW_UIHGExchangeMallController_EExchangeItemState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHGExchangeMallController_EExchangeItemState_c {
	Il2CppClass_1 _1;
	COW_UIHGExchangeMallController_EExchangeItemState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGExchangeMallController_EExchangeItemState_VTable vtable;
};
struct COW_UIHGSnowDifficultySelectionController_EDifficultyDataType_o {
	int32_t value__;
};
struct COW_UIHGSnowDifficultySelectionController_EDifficultyDataType_StaticFields {
};
struct COW_UIHGSnowDifficultySelectionController_EDifficultyDataType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHGSnowDifficultySelectionController_EDifficultyDataType_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowDifficultySelectionController_EDifficultyDataType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowDifficultySelectionController_EDifficultyDataType_VTable vtable;
};
struct COW_EUIHGSnowTalentItemPos_o {
	int32_t value__;
};
struct COW_EUIHGSnowTalentItemPos_StaticFields {
};
struct COW_EUIHGSnowTalentItemPos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EUIHGSnowTalentItemPos_c {
	Il2CppClass_1 _1;
	COW_EUIHGSnowTalentItemPos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EUIHGSnowTalentItemPos_VTable vtable;
};
struct COW_UIHyperBookContentNavigationController_HyperBookContentNavigationData_o {
	uint32_t BookID;
	int32_t SortID;
	bool WaitForOpenAnim;
};
struct COW_UIHyperBookContentNavigationController_HyperBookContentNavigationData_StaticFields {
};
struct COW_UIHyperBookContentNavigationController_HyperBookContentNavigationData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHyperBookContentNavigationController_HyperBookContentNavigationData_c {
	Il2CppClass_1 _1;
	COW_UIHyperBookContentNavigationController_HyperBookContentNavigationData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHyperBookContentNavigationController_HyperBookContentNavigationData_VTable vtable;
};
struct COW_LadderType_o {
	int32_t value__;
};
struct COW_LadderType_StaticFields {
};
struct COW_LadderType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_LadderType_c {
	Il2CppClass_1 _1;
	COW_LadderType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderType_VTable vtable;
};
struct COW_UILadderLeaderBoardController_NavigationType_o {
	int32_t value__;
};
struct COW_UILadderLeaderBoardController_NavigationType_StaticFields {
};
struct COW_UILadderLeaderBoardController_NavigationType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILadderLeaderBoardController_NavigationType_c {
	Il2CppClass_1 _1;
	COW_UILadderLeaderBoardController_NavigationType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderLeaderBoardController_NavigationType_VTable vtable;
};
struct COW_UILadderMatchExchangeMallWndController_EMallDisplayType_o {
	int32_t value__;
};
struct COW_UILadderMatchExchangeMallWndController_EMallDisplayType_StaticFields {
};
struct COW_UILadderMatchExchangeMallWndController_EMallDisplayType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILadderMatchExchangeMallWndController_EMallDisplayType_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchExchangeMallWndController_EMallDisplayType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchExchangeMallWndController_EMallDisplayType_VTable vtable;
};
struct COW_UILadderMatchExchangeMallWndController_EExchangeItemState_o {
	int32_t value__;
};
struct COW_UILadderMatchExchangeMallWndController_EExchangeItemState_StaticFields {
};
struct COW_UILadderMatchExchangeMallWndController_EExchangeItemState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILadderMatchExchangeMallWndController_EExchangeItemState_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchExchangeMallWndController_EExchangeItemState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchExchangeMallWndController_EExchangeItemState_VTable vtable;
};
struct COW_UILadderMatchNavigationController_EPageType_o {
	int32_t value__;
};
struct COW_UILadderMatchNavigationController_EPageType_StaticFields {
};
struct COW_UILadderMatchNavigationController_EPageType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILadderMatchNavigationController_EPageType_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchNavigationController_EPageType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchNavigationController_EPageType_VTable vtable;
};
struct COW_EWebRankGuideTab_o {
	int32_t value__;
};
struct COW_EWebRankGuideTab_StaticFields {
};
struct COW_EWebRankGuideTab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EWebRankGuideTab_c {
	Il2CppClass_1 _1;
	COW_EWebRankGuideTab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EWebRankGuideTab_VTable vtable;
};
struct COW_EProtectionState_o {
	int32_t value__;
};
struct COW_EProtectionState_StaticFields {
};
struct COW_EProtectionState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EProtectionState_c {
	Il2CppClass_1 _1;
	COW_EProtectionState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EProtectionState_VTable vtable;
};
struct COW_UILadderMatchSeasonMiniInfoController_ECurrentInfo_o {
	int32_t value__;
};
struct COW_UILadderMatchSeasonMiniInfoController_ECurrentInfo_StaticFields {
};
struct COW_UILadderMatchSeasonMiniInfoController_ECurrentInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILadderMatchSeasonMiniInfoController_ECurrentInfo_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchSeasonMiniInfoController_ECurrentInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchSeasonMiniInfoController_ECurrentInfo_VTable vtable;
};
struct COW_GroupEffectShow_o {
	int32_t value__;
};
struct COW_GroupEffectShow_StaticFields {
};
struct COW_GroupEffectShow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GroupEffectShow_c {
	Il2CppClass_1 _1;
	COW_GroupEffectShow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GroupEffectShow_VTable vtable;
};
struct COW_UILobbyV2BigEventTemplateController_EntranceLocation_o {
	int32_t value__;
};
struct COW_UILobbyV2BigEventTemplateController_EntranceLocation_StaticFields {
};
struct COW_UILobbyV2BigEventTemplateController_EntranceLocation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILobbyV2BigEventTemplateController_EntranceLocation_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2BigEventTemplateController_EntranceLocation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2BigEventTemplateController_EntranceLocation_VTable vtable;
};
struct COW_BannerType_o {
	int32_t value__;
};
struct COW_BannerType_StaticFields {
};
struct COW_BannerType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BannerType_c {
	Il2CppClass_1 _1;
	COW_BannerType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BannerType_VTable vtable;
};
struct COW_UILobbyV2Controller_EIAPBundleSubType_o {
	int32_t value__;
};
struct COW_UILobbyV2Controller_EIAPBundleSubType_StaticFields {
};
struct COW_UILobbyV2Controller_EIAPBundleSubType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILobbyV2Controller_EIAPBundleSubType_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2Controller_EIAPBundleSubType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2Controller_EIAPBundleSubType_VTable vtable;
};
struct COW_UILobbyV2Controller_ELeftEntranceType_o {
	int32_t value__;
};
struct COW_UILobbyV2Controller_ELeftEntranceType_StaticFields {
};
struct COW_UILobbyV2Controller_ELeftEntranceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILobbyV2Controller_ELeftEntranceType_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2Controller_ELeftEntranceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2Controller_ELeftEntranceType_VTable vtable;
};
struct COW_UILobbyV2FlashStoreBtnController_EntranceLocation_o {
	int32_t value__;
};
struct COW_UILobbyV2FlashStoreBtnController_EntranceLocation_StaticFields {
};
struct COW_UILobbyV2FlashStoreBtnController_EntranceLocation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILobbyV2FlashStoreBtnController_EntranceLocation_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2FlashStoreBtnController_EntranceLocation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2FlashStoreBtnController_EntranceLocation_VTable vtable;
};
struct COW_UILobbyV2GroupInviteItemController_EFriendStatusType_o {
	int32_t value__;
};
struct COW_UILobbyV2GroupInviteItemController_EFriendStatusType_StaticFields {
};
struct COW_UILobbyV2GroupInviteItemController_EFriendStatusType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILobbyV2GroupInviteItemController_EFriendStatusType_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2GroupInviteItemController_EFriendStatusType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2GroupInviteItemController_EFriendStatusType_VTable vtable;
};
struct COW_UILobbyV2GroupInviteItemController_GroupInviteUI_o {
	int32_t value__;
};
struct COW_UILobbyV2GroupInviteItemController_GroupInviteUI_StaticFields {
};
struct COW_UILobbyV2GroupInviteItemController_GroupInviteUI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILobbyV2GroupInviteItemController_GroupInviteUI_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2GroupInviteItemController_GroupInviteUI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2GroupInviteItemController_GroupInviteUI_VTable vtable;
};
struct COW_GroupInviteMemberType_o {
	int32_t value__;
};
struct COW_GroupInviteMemberType_StaticFields {
};
struct COW_GroupInviteMemberType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GroupInviteMemberType_c {
	Il2CppClass_1 _1;
	COW_GroupInviteMemberType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GroupInviteMemberType_VTable vtable;
};
struct COW_GroupInviteMemberPority_o {
	int32_t value__;
};
struct COW_GroupInviteMemberPority_StaticFields {
};
struct COW_GroupInviteMemberPority_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GroupInviteMemberPority_c {
	Il2CppClass_1 _1;
	COW_GroupInviteMemberPority_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GroupInviteMemberPority_VTable vtable;
};
struct COW_UILobbyV2LeaderBoardController_ELeaderBoardType_o {
	int32_t value__;
};
struct COW_UILobbyV2LeaderBoardController_ELeaderBoardType_StaticFields {
};
struct COW_UILobbyV2LeaderBoardController_ELeaderBoardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILobbyV2LeaderBoardController_ELeaderBoardType_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2LeaderBoardController_ELeaderBoardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2LeaderBoardController_ELeaderBoardType_VTable vtable;
};
struct COW_UILobbyV2ResidentFriendItemController_EFriendStatusType_o {
	int32_t value__;
};
struct COW_UILobbyV2ResidentFriendItemController_EFriendStatusType_StaticFields {
};
struct COW_UILobbyV2ResidentFriendItemController_EFriendStatusType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILobbyV2ResidentFriendItemController_EFriendStatusType_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2ResidentFriendItemController_EFriendStatusType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2ResidentFriendItemController_EFriendStatusType_VTable vtable;
};
struct COW_UILobbyV2ResidentFriendItemController_GroupInviteUI_o {
	int32_t value__;
};
struct COW_UILobbyV2ResidentFriendItemController_GroupInviteUI_StaticFields {
};
struct COW_UILobbyV2ResidentFriendItemController_GroupInviteUI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILobbyV2ResidentFriendItemController_GroupInviteUI_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2ResidentFriendItemController_GroupInviteUI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2ResidentFriendItemController_GroupInviteUI_VTable vtable;
};
struct COW_UILobbyV2StartGameController_ECombinationTipsType_o {
	int32_t value__;
};
struct COW_UILobbyV2StartGameController_ECombinationTipsType_StaticFields {
};
struct COW_UILobbyV2StartGameController_ECombinationTipsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILobbyV2StartGameController_ECombinationTipsType_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2StartGameController_ECombinationTipsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2StartGameController_ECombinationTipsType_VTable vtable;
};
struct COW_ELobbyV2TeamInfoIconType_o {
	int32_t value__;
};
struct COW_ELobbyV2TeamInfoIconType_StaticFields {
};
struct COW_ELobbyV2TeamInfoIconType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ELobbyV2TeamInfoIconType_c {
	Il2CppClass_1 _1;
	COW_ELobbyV2TeamInfoIconType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ELobbyV2TeamInfoIconType_VTable vtable;
};
struct COW_RoundChangeStep_o {
	int32_t value__;
};
struct COW_RoundChangeStep_StaticFields {
};
struct COW_RoundChangeStep_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_RoundChangeStep_c {
	Il2CppClass_1 _1;
	COW_RoundChangeStep_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoundChangeStep_VTable vtable;
};
struct COW_AnimationStep_o {
	int32_t value__;
};
struct COW_AnimationStep_StaticFields {
};
struct COW_AnimationStep_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_AnimationStep_c {
	Il2CppClass_1 _1;
	COW_AnimationStep_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AnimationStep_VTable vtable;
};
struct COW_UIExchangeMallPurchseController_EFromType_o {
	int32_t value__;
};
struct COW_UIExchangeMallPurchseController_EFromType_StaticFields {
};
struct COW_UIExchangeMallPurchseController_EFromType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIExchangeMallPurchseController_EFromType_c {
	Il2CppClass_1 _1;
	COW_UIExchangeMallPurchseController_EFromType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIExchangeMallPurchseController_EFromType_VTable vtable;
};
struct COW_StoreQuality_o {
	int32_t value__;
};
struct COW_StoreQuality_StaticFields {
};
struct COW_StoreQuality_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_StoreQuality_c {
	Il2CppClass_1 _1;
	COW_StoreQuality_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_StoreQuality_VTable vtable;
};
struct COW_EThemeType_o {
	int32_t value__;
};
struct COW_EThemeType_StaticFields {
};
struct COW_EThemeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EThemeType_c {
	Il2CppClass_1 _1;
	COW_EThemeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EThemeType_VTable vtable;
};
struct COW_BuyBtnStyle_o {
	int32_t value__;
};
struct COW_BuyBtnStyle_StaticFields {
};
struct COW_BuyBtnStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BuyBtnStyle_c {
	Il2CppClass_1 _1;
	COW_BuyBtnStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BuyBtnStyle_VTable vtable;
};
struct COW_OtherChannel_o {
	int32_t value__;
};
struct COW_OtherChannel_StaticFields {
};
struct COW_OtherChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_OtherChannel_c {
	Il2CppClass_1 _1;
	COW_OtherChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OtherChannel_VTable vtable;
};
struct COW_UIMallV2ViewType_o {
	int32_t value__;
};
struct COW_UIMallV2ViewType_StaticFields {
};
struct COW_UIMallV2ViewType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMallV2ViewType_c {
	Il2CppClass_1 _1;
	COW_UIMallV2ViewType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2ViewType_VTable vtable;
};
struct COW_UIMallV2ItemType_o {
	int32_t value__;
};
struct COW_UIMallV2ItemType_StaticFields {
};
struct COW_UIMallV2ItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMallV2ItemType_c {
	Il2CppClass_1 _1;
	COW_UIMallV2ItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2ItemType_VTable vtable;
};
struct COW_UIMallV2FilterMenuType_o {
	int32_t value__;
};
struct COW_UIMallV2FilterMenuType_StaticFields {
};
struct COW_UIMallV2FilterMenuType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMallV2FilterMenuType_c {
	Il2CppClass_1 _1;
	COW_UIMallV2FilterMenuType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2FilterMenuType_VTable vtable;
};
struct COW_UIMallV2SortFilterType_o {
	int32_t value__;
};
struct COW_UIMallV2SortFilterType_StaticFields {
};
struct COW_UIMallV2SortFilterType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMallV2SortFilterType_c {
	Il2CppClass_1 _1;
	COW_UIMallV2SortFilterType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2SortFilterType_VTable vtable;
};
struct COW_UIMallV2GenderFilterType_o {
	int32_t value__;
};
struct COW_UIMallV2GenderFilterType_StaticFields {
};
struct COW_UIMallV2GenderFilterType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMallV2GenderFilterType_c {
	Il2CppClass_1 _1;
	COW_UIMallV2GenderFilterType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2GenderFilterType_VTable vtable;
};
struct COW_UIMallV2AvatarFilterType_o {
	int32_t value__;
};
struct COW_UIMallV2AvatarFilterType_StaticFields {
};
struct COW_UIMallV2AvatarFilterType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMallV2AvatarFilterType_c {
	Il2CppClass_1 _1;
	COW_UIMallV2AvatarFilterType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2AvatarFilterType_VTable vtable;
};
struct COW_UIMallV2WeaponTokenFilterType_o {
	int32_t value__;
};
struct COW_UIMallV2WeaponTokenFilterType_StaticFields {
};
struct COW_UIMallV2WeaponTokenFilterType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMallV2WeaponTokenFilterType_c {
	Il2CppClass_1 _1;
	COW_UIMallV2WeaponTokenFilterType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2WeaponTokenFilterType_VTable vtable;
};
struct COW_UIMallV2ItemConfigType_o {
	int32_t value__;
};
struct COW_UIMallV2ItemConfigType_StaticFields {
};
struct COW_UIMallV2ItemConfigType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMallV2ItemConfigType_c {
	Il2CppClass_1 _1;
	COW_UIMallV2ItemConfigType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2ItemConfigType_VTable vtable;
};
struct COW_EMallScrollViewPosType_o {
	int32_t value__;
};
struct COW_EMallScrollViewPosType_StaticFields {
};
struct COW_EMallScrollViewPosType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EMallScrollViewPosType_c {
	Il2CppClass_1 _1;
	COW_EMallScrollViewPosType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EMallScrollViewPosType_VTable vtable;
};
struct COW_EClothGenderType_o {
	int32_t value__;
};
struct COW_EClothGenderType_StaticFields {
};
struct COW_EClothGenderType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EClothGenderType_c {
	Il2CppClass_1 _1;
	COW_EClothGenderType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EClothGenderType_VTable vtable;
};
struct COW_UIMallV2DiscountContainerController_UIMallV2DiscountItemType_o {
	int32_t value__;
};
struct COW_UIMallV2DiscountContainerController_UIMallV2DiscountItemType_StaticFields {
};
struct COW_UIMallV2DiscountContainerController_UIMallV2DiscountItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMallV2DiscountContainerController_UIMallV2DiscountItemType_c {
	Il2CppClass_1 _1;
	COW_UIMallV2DiscountContainerController_UIMallV2DiscountItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2DiscountContainerController_UIMallV2DiscountItemType_VTable vtable;
};
struct COW_UIMallV2DiscountItemController_DiscountLevel_o {
	int32_t value__;
};
struct COW_UIMallV2DiscountItemController_DiscountLevel_StaticFields {
};
struct COW_UIMallV2DiscountItemController_DiscountLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMallV2DiscountItemController_DiscountLevel_c {
	Il2CppClass_1 _1;
	COW_UIMallV2DiscountItemController_DiscountLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2DiscountItemController_DiscountLevel_VTable vtable;
};
struct COW_UIMallV2DiscountWeaponItemController_DiscountLevel_o {
	int32_t value__;
};
struct COW_UIMallV2DiscountWeaponItemController_DiscountLevel_StaticFields {
};
struct COW_UIMallV2DiscountWeaponItemController_DiscountLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMallV2DiscountWeaponItemController_DiscountLevel_c {
	Il2CppClass_1 _1;
	COW_UIMallV2DiscountWeaponItemController_DiscountLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2DiscountWeaponItemController_DiscountLevel_VTable vtable;
};
struct COW_EGiftState_o {
	int32_t value__;
};
struct COW_EGiftState_StaticFields {
};
struct COW_EGiftState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EGiftState_c {
	Il2CppClass_1 _1;
	COW_EGiftState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EGiftState_VTable vtable;
};
struct COW_EUIHudMatchResultState_o {
	int32_t value__;
};
struct COW_EUIHudMatchResultState_StaticFields {
};
struct COW_EUIHudMatchResultState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EUIHudMatchResultState_c {
	Il2CppClass_1 _1;
	COW_EUIHudMatchResultState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EUIHudMatchResultState_VTable vtable;
};
struct COW_UIHudLadderMatchResultController_ProgressInfo_o {
	float CurPercentage;
	float StartProgressValue;
	float EndProgressValue;
	float speedValue;
};
struct COW_UIHudLadderMatchResultController_ProgressInfo_StaticFields {
};
struct COW_UIHudLadderMatchResultController_ProgressInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudLadderMatchResultController_ProgressInfo_c {
	Il2CppClass_1 _1;
	COW_UIHudLadderMatchResultController_ProgressInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLadderMatchResultController_ProgressInfo_VTable vtable;
};
struct COW_EMatchResultIsWin_o {
	int32_t value__;
};
struct COW_EMatchResultIsWin_StaticFields {
};
struct COW_EMatchResultIsWin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EMatchResultIsWin_c {
	Il2CppClass_1 _1;
	COW_EMatchResultIsWin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EMatchResultIsWin_VTable vtable;
};
struct COW_EMatchResultPlayerInfoType_o {
	int32_t value__;
};
struct COW_EMatchResultPlayerInfoType_StaticFields {
};
struct COW_EMatchResultPlayerInfoType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EMatchResultPlayerInfoType_c {
	Il2CppClass_1 _1;
	COW_EMatchResultPlayerInfoType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EMatchResultPlayerInfoType_VTable vtable;
};
struct COW_EMatchResultPageType_o {
	int32_t value__;
};
struct COW_EMatchResultPageType_StaticFields {
};
struct COW_EMatchResultPageType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EMatchResultPageType_c {
	Il2CppClass_1 _1;
	COW_EMatchResultPageType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EMatchResultPageType_VTable vtable;
};
struct COW_TeamTotalStats_o {
	int32_t TotalKonckDown;
	int32_t TotalHealing;
	int32_t TotalRevival;
	int32_t TotalResurrect;
	int32_t TotalDamage;
	int32_t TotalEscortTime;
};
struct COW_TeamTotalStats_StaticFields {
};
struct COW_TeamTotalStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TeamTotalStats_c {
	Il2CppClass_1 _1;
	COW_TeamTotalStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TeamTotalStats_VTable vtable;
};
struct COW_UIHudMetropolisChatController_ETab_o {
	int32_t value__;
};
struct COW_UIHudMetropolisChatController_ETab_StaticFields {
};
struct COW_UIHudMetropolisChatController_ETab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudMetropolisChatController_ETab_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisChatController_ETab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisChatController_ETab_VTable vtable;
};
struct COW_UIHudMetropolisMiniGameGymController_EGymSelect_o {
	int32_t value__;
};
struct COW_UIHudMetropolisMiniGameGymController_EGymSelect_StaticFields {
};
struct COW_UIHudMetropolisMiniGameGymController_EGymSelect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudMetropolisMiniGameGymController_EGymSelect_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisMiniGameGymController_EGymSelect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisMiniGameGymController_EGymSelect_VTable vtable;
};
struct COW_UIHudMetropolisVehicleStoreController_ETab_o {
	int32_t value__;
};
struct COW_UIHudMetropolisVehicleStoreController_ETab_StaticFields {
};
struct COW_UIHudMetropolisVehicleStoreController_ETab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudMetropolisVehicleStoreController_ETab_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisVehicleStoreController_ETab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisVehicleStoreController_ETab_VTable vtable;
};
struct COW_UIHudMetropolisVehicleStoreController_EActionType_o {
	int32_t value__;
};
struct COW_UIHudMetropolisVehicleStoreController_EActionType_StaticFields {
};
struct COW_UIHudMetropolisVehicleStoreController_EActionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudMetropolisVehicleStoreController_EActionType_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisVehicleStoreController_EActionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisVehicleStoreController_EActionType_VTable vtable;
};
struct COW_UIHudMetropolisVehicleStoreController_EDetailProperty_o {
	int32_t value__;
};
struct COW_UIHudMetropolisVehicleStoreController_EDetailProperty_StaticFields {
};
struct COW_UIHudMetropolisVehicleStoreController_EDetailProperty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudMetropolisVehicleStoreController_EDetailProperty_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisVehicleStoreController_EDetailProperty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisVehicleStoreController_EDetailProperty_VTable vtable;
};
struct COW_UIHudMetropolisWeaponStoreController_EActionType_o {
	int32_t value__;
};
struct COW_UIHudMetropolisWeaponStoreController_EActionType_StaticFields {
};
struct COW_UIHudMetropolisWeaponStoreController_EActionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudMetropolisWeaponStoreController_EActionType_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisWeaponStoreController_EActionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisWeaponStoreController_EActionType_VTable vtable;
};
struct COW_UIMapContentController_EnermyPointObject_o {
	UnityEngine_GameObject_o* PointObject;
	COW_GamePlay_IHAAMHPPLMG_o EnermyID;
	int32_t ServerEndTime;
};
struct COW_UIMapContentController_EnermyPointObject_StaticFields {
};
struct COW_UIMapContentController_EnermyPointObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMapContentController_EnermyPointObject_c {
	Il2CppClass_1 _1;
	COW_UIMapContentController_EnermyPointObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapContentController_EnermyPointObject_VTable vtable;
};
struct COW_UIMapContentController_EIconType_o {
	int32_t value__;
};
struct COW_UIMapContentController_EIconType_StaticFields {
};
struct COW_UIMapContentController_EIconType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMapContentController_EIconType_c {
	Il2CppClass_1 _1;
	COW_UIMapContentController_EIconType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapContentController_EIconType_VTable vtable;
};
struct COW_UIMapContentController_FateRandomRevivePositionObject_o {
	UISprite_o* PointSprite;
	UnityEngine_GameObject_o* m_PointObject;
};
struct COW_UIMapContentController_FateRandomRevivePositionObject_StaticFields {
};
struct COW_UIMapContentController_FateRandomRevivePositionObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMapContentController_FateRandomRevivePositionObject_c {
	Il2CppClass_1 _1;
	COW_UIMapContentController_FateRandomRevivePositionObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapContentController_FateRandomRevivePositionObject_VTable vtable;
};
struct COW_UINewPlayerAttendanceController_EAttendanceStatus_o {
	int32_t value__;
};
struct COW_UINewPlayerAttendanceController_EAttendanceStatus_StaticFields {
};
struct COW_UINewPlayerAttendanceController_EAttendanceStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINewPlayerAttendanceController_EAttendanceStatus_c {
	Il2CppClass_1 _1;
	COW_UINewPlayerAttendanceController_EAttendanceStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewPlayerAttendanceController_EAttendanceStatus_VTable vtable;
};
struct COW_MapEditorType_o {
	int32_t value__;
};
struct COW_MapEditorType_StaticFields {
};
struct COW_MapEditorType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_MapEditorType_c {
	Il2CppClass_1 _1;
	COW_MapEditorType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MapEditorType_VTable vtable;
};
struct COW_UISPHudTeamAccStatsListController_EInputType_o {
	int32_t value__;
};
struct COW_UISPHudTeamAccStatsListController_EInputType_StaticFields {
};
struct COW_UISPHudTeamAccStatsListController_EInputType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UISPHudTeamAccStatsListController_EInputType_c {
	Il2CppClass_1 _1;
	COW_UISPHudTeamAccStatsListController_EInputType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudTeamAccStatsListController_EInputType_VTable vtable;
};
struct COW_PhotographModeController_PhotoHideMode_o {
	int32_t value__;
};
struct COW_PhotographModeController_PhotoHideMode_StaticFields {
};
struct COW_PhotographModeController_PhotoHideMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_PhotographModeController_PhotoHideMode_c {
	Il2CppClass_1 _1;
	COW_PhotographModeController_PhotoHideMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PhotographModeController_PhotoHideMode_VTable vtable;
};
struct COW_UIFrameSize_o {
	int32_t value__;
};
struct COW_UIFrameSize_StaticFields {
};
struct COW_UIFrameSize_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrameSize_c {
	Il2CppClass_1 _1;
	COW_UIFrameSize_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrameSize_VTable vtable;
};
struct COW_ELadderRankUpMatchType_o {
	int32_t value__;
};
struct COW_ELadderRankUpMatchType_StaticFields {
};
struct COW_ELadderRankUpMatchType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ELadderRankUpMatchType_c {
	Il2CppClass_1 _1;
	COW_ELadderRankUpMatchType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ELadderRankUpMatchType_VTable vtable;
};
struct COW_EOptionalBundleViewsType_o {
	int32_t value__;
};
struct COW_EOptionalBundleViewsType_StaticFields {
};
struct COW_EOptionalBundleViewsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EOptionalBundleViewsType_c {
	Il2CppClass_1 _1;
	COW_EOptionalBundleViewsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EOptionalBundleViewsType_VTable vtable;
};
struct COW_ERewardFeatureType_o {
	int32_t value__;
};
struct COW_ERewardFeatureType_StaticFields {
};
struct COW_ERewardFeatureType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ERewardFeatureType_c {
	Il2CppClass_1 _1;
	COW_ERewardFeatureType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ERewardFeatureType_VTable vtable;
};
struct COW_UIModeSettingAttributeController_EEntityTypeTab_o {
	int32_t value__;
};
struct COW_UIModeSettingAttributeController_EEntityTypeTab_StaticFields {
};
struct COW_UIModeSettingAttributeController_EEntityTypeTab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModeSettingAttributeController_EEntityTypeTab_c {
	Il2CppClass_1 _1;
	COW_UIModeSettingAttributeController_EEntityTypeTab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeSettingAttributeController_EEntityTypeTab_VTable vtable;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController_ESecondTab_o {
	int32_t value__;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController_ESecondTab_StaticFields {
};
struct COW_UIHudSceneEditActionAttributeColorPanelController_ESecondTab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController_ESecondTab_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionAttributeColorPanelController_ESecondTab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionAttributeColorPanelController_ESecondTab_VTable vtable;
};
struct COW_ESceneEditActionType_o {
	int32_t value__;
};
struct COW_ESceneEditActionType_StaticFields {
};
struct COW_ESceneEditActionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ESceneEditActionType_c {
	Il2CppClass_1 _1;
	COW_ESceneEditActionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ESceneEditActionType_VTable vtable;
};
struct COW_UGCEditScalingMode_o {
	int32_t value__;
};
struct COW_UGCEditScalingMode_StaticFields {
};
struct COW_UGCEditScalingMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UGCEditScalingMode_c {
	Il2CppClass_1 _1;
	COW_UGCEditScalingMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCEditScalingMode_VTable vtable;
};
struct COW_ESceneEditConfrmWndType_o {
	int32_t value__;
};
struct COW_ESceneEditConfrmWndType_StaticFields {
};
struct COW_ESceneEditConfrmWndType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ESceneEditConfrmWndType_c {
	Il2CppClass_1 _1;
	COW_ESceneEditConfrmWndType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ESceneEditConfrmWndType_VTable vtable;
};
struct COW_UIHudSceneEditResMgrPanelController_EScriptFliterType_o {
	int32_t value__;
};
struct COW_UIHudSceneEditResMgrPanelController_EScriptFliterType_StaticFields {
};
struct COW_UIHudSceneEditResMgrPanelController_EScriptFliterType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudSceneEditResMgrPanelController_EScriptFliterType_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditResMgrPanelController_EScriptFliterType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditResMgrPanelController_EScriptFliterType_VTable vtable;
};
struct COW_UIHudSceneEditResMgrPanelController_ESortFliterType_o {
	int32_t value__;
};
struct COW_UIHudSceneEditResMgrPanelController_ESortFliterType_StaticFields {
};
struct COW_UIHudSceneEditResMgrPanelController_ESortFliterType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudSceneEditResMgrPanelController_ESortFliterType_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditResMgrPanelController_ESortFliterType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditResMgrPanelController_ESortFliterType_VTable vtable;
};
struct COW_UIHudSceneEditResNodeItemController_OperateStateEnum_o {
	int32_t value__;
};
struct COW_UIHudSceneEditResNodeItemController_OperateStateEnum_StaticFields {
};
struct COW_UIHudSceneEditResNodeItemController_OperateStateEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudSceneEditResNodeItemController_OperateStateEnum_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditResNodeItemController_OperateStateEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditResNodeItemController_OperateStateEnum_VTable vtable;
};
struct COW_UIHudSceneEditShopItemController_EShopItemOp_o {
	int32_t value__;
};
struct COW_UIHudSceneEditShopItemController_EShopItemOp_StaticFields {
};
struct COW_UIHudSceneEditShopItemController_EShopItemOp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudSceneEditShopItemController_EShopItemOp_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditShopItemController_EShopItemOp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditShopItemController_EShopItemOp_VTable vtable;
};
struct COW_UGCCategoryType_o {
	int32_t value__;
};
struct COW_UGCCategoryType_StaticFields {
};
struct COW_UGCCategoryType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UGCCategoryType_c {
	Il2CppClass_1 _1;
	COW_UGCCategoryType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCCategoryType_VTable vtable;
};
struct COW_UISceneEditReportController_ReportReason_o {
	int32_t value__;
};
struct COW_UISceneEditReportController_ReportReason_StaticFields {
};
struct COW_UISceneEditReportController_ReportReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UISceneEditReportController_ReportReason_c {
	Il2CppClass_1 _1;
	COW_UISceneEditReportController_ReportReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditReportController_ReportReason_VTable vtable;
};
struct COW_EMAP_Type_o {
	int32_t value__;
};
struct COW_EMAP_Type_StaticFields {
};
struct COW_EMAP_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EMAP_Type_c {
	Il2CppClass_1 _1;
	COW_EMAP_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EMAP_Type_VTable vtable;
};
struct COW_UISceneEditUGCCenterController_ETabIndex_o {
	int32_t value__;
};
struct COW_UISceneEditUGCCenterController_ETabIndex_StaticFields {
};
struct COW_UISceneEditUGCCenterController_ETabIndex_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UISceneEditUGCCenterController_ETabIndex_c {
	Il2CppClass_1 _1;
	COW_UISceneEditUGCCenterController_ETabIndex_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditUGCCenterController_ETabIndex_VTable vtable;
};
struct COW_UISceneEditUGCRankRewardLevelUpController_UIRewardState_o {
	int32_t value__;
};
struct COW_UISceneEditUGCRankRewardLevelUpController_UIRewardState_StaticFields {
};
struct COW_UISceneEditUGCRankRewardLevelUpController_UIRewardState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UISceneEditUGCRankRewardLevelUpController_UIRewardState_c {
	Il2CppClass_1 _1;
	COW_UISceneEditUGCRankRewardLevelUpController_UIRewardState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditUGCRankRewardLevelUpController_UIRewardState_VTable vtable;
};
struct COW_UIUGCCenterBigEventTemplateController_EntranceLocation_o {
	int32_t value__;
};
struct COW_UIUGCCenterBigEventTemplateController_EntranceLocation_StaticFields {
};
struct COW_UIUGCCenterBigEventTemplateController_EntranceLocation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUGCCenterBigEventTemplateController_EntranceLocation_c {
	Il2CppClass_1 _1;
	COW_UIUGCCenterBigEventTemplateController_EntranceLocation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCenterBigEventTemplateController_EntranceLocation_VTable vtable;
};
struct COW_UIUGCPhotoCutWindowController_Orientation_o {
	int32_t value__;
};
struct COW_UIUGCPhotoCutWindowController_Orientation_StaticFields {
};
struct COW_UIUGCPhotoCutWindowController_Orientation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUGCPhotoCutWindowController_Orientation_c {
	Il2CppClass_1 _1;
	COW_UIUGCPhotoCutWindowController_Orientation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCPhotoCutWindowController_Orientation_VTable vtable;
};
struct COW_SceneEditItemAdjustType_o {
	int32_t value__;
};
struct COW_SceneEditItemAdjustType_StaticFields {
};
struct COW_SceneEditItemAdjustType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_SceneEditItemAdjustType_c {
	Il2CppClass_1 _1;
	COW_SceneEditItemAdjustType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditItemAdjustType_VTable vtable;
};
struct COW_ScoreBoardData_o {
	int32_t value__;
};
struct COW_ScoreBoardData_StaticFields {
};
struct COW_ScoreBoardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ScoreBoardData_c {
	Il2CppClass_1 _1;
	COW_ScoreBoardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ScoreBoardData_VTable vtable;
};
struct COW_TIPS_SHOWTYPE_o {
	int32_t value__;
};
struct COW_TIPS_SHOWTYPE_StaticFields {
};
struct COW_TIPS_SHOWTYPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_TIPS_SHOWTYPE_c {
	Il2CppClass_1 _1;
	COW_TIPS_SHOWTYPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TIPS_SHOWTYPE_VTable vtable;
};
struct COW_UIBasicSettingController_Block_o {
	int32_t value__;
};
struct COW_UIBasicSettingController_Block_StaticFields {
};
struct COW_UIBasicSettingController_Block_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIBasicSettingController_Block_c {
	Il2CppClass_1 _1;
	COW_UIBasicSettingController_Block_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBasicSettingController_Block_VTable vtable;
};
struct COW_UIBasicSettingController_BasicSettingKey_o {
	int32_t value__;
};
struct COW_UIBasicSettingController_BasicSettingKey_StaticFields {
};
struct COW_UIBasicSettingController_BasicSettingKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIBasicSettingController_BasicSettingKey_c {
	Il2CppClass_1 _1;
	COW_UIBasicSettingController_BasicSettingKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBasicSettingController_BasicSettingKey_VTable vtable;
};
struct COW_MorePlatformPageType_o {
	int32_t value__;
};
struct COW_MorePlatformPageType_StaticFields {
};
struct COW_MorePlatformPageType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_MorePlatformPageType_c {
	Il2CppClass_1 _1;
	COW_MorePlatformPageType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MorePlatformPageType_VTable vtable;
};
struct COW_UINetworkSettingController_NetworkSettingContentType_o {
	int32_t value__;
};
struct COW_UINetworkSettingController_NetworkSettingContentType_StaticFields {
};
struct COW_UINetworkSettingController_NetworkSettingContentType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINetworkSettingController_NetworkSettingContentType_c {
	Il2CppClass_1 _1;
	COW_UINetworkSettingController_NetworkSettingContentType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINetworkSettingController_NetworkSettingContentType_VTable vtable;
};
struct COW_UINetworkSettingController_NetworkSettingBasicItemType_o {
	int32_t value__;
};
struct COW_UINetworkSettingController_NetworkSettingBasicItemType_StaticFields {
};
struct COW_UINetworkSettingController_NetworkSettingBasicItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINetworkSettingController_NetworkSettingBasicItemType_c {
	Il2CppClass_1 _1;
	COW_UINetworkSettingController_NetworkSettingBasicItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINetworkSettingController_NetworkSettingBasicItemType_VTable vtable;
};
struct COW_UINotificationSettingController_Block_o {
	int32_t value__;
};
struct COW_UINotificationSettingController_Block_StaticFields {
};
struct COW_UINotificationSettingController_Block_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINotificationSettingController_Block_c {
	Il2CppClass_1 _1;
	COW_UINotificationSettingController_Block_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINotificationSettingController_Block_VTable vtable;
};
struct COW_UINotificationSettingController_NotificationSettingKey_o {
	int32_t value__;
};
struct COW_UINotificationSettingController_NotificationSettingKey_StaticFields {
};
struct COW_UINotificationSettingController_NotificationSettingKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINotificationSettingController_NotificationSettingKey_c {
	Il2CppClass_1 _1;
	COW_UINotificationSettingController_NotificationSettingKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINotificationSettingController_NotificationSettingKey_VTable vtable;
};
struct COW_UIOperationSettingController_OperationSettingKey_o {
	int32_t value__;
};
struct COW_UIOperationSettingController_OperationSettingKey_StaticFields {
};
struct COW_UIOperationSettingController_OperationSettingKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIOperationSettingController_OperationSettingKey_c {
	Il2CppClass_1 _1;
	COW_UIOperationSettingController_OperationSettingKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIOperationSettingController_OperationSettingKey_VTable vtable;
};
struct COW_UIOperationSettingController_SettingBlock_o {
	int32_t value__;
};
struct COW_UIOperationSettingController_SettingBlock_StaticFields {
};
struct COW_UIOperationSettingController_SettingBlock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIOperationSettingController_SettingBlock_c {
	Il2CppClass_1 _1;
	COW_UIOperationSettingController_SettingBlock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIOperationSettingController_SettingBlock_VTable vtable;
};
struct COW_UIPrivacySettingController_SoundSettingKey_o {
	int32_t value__;
};
struct COW_UIPrivacySettingController_SoundSettingKey_StaticFields {
};
struct COW_UIPrivacySettingController_SoundSettingKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIPrivacySettingController_SoundSettingKey_c {
	Il2CppClass_1 _1;
	COW_UIPrivacySettingController_SoundSettingKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPrivacySettingController_SoundSettingKey_VTable vtable;
};
struct COW_UIPrivacySettingController_SettingBlock_o {
	int32_t value__;
};
struct COW_UIPrivacySettingController_SettingBlock_StaticFields {
};
struct COW_UIPrivacySettingController_SettingBlock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIPrivacySettingController_SettingBlock_c {
	Il2CppClass_1 _1;
	COW_UIPrivacySettingController_SettingBlock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPrivacySettingController_SettingBlock_VTable vtable;
};
struct COW_UIReplayKitSettingController_SoundSettingKey_o {
	int32_t value__;
};
struct COW_UIReplayKitSettingController_SoundSettingKey_StaticFields {
};
struct COW_UIReplayKitSettingController_SoundSettingKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIReplayKitSettingController_SoundSettingKey_c {
	Il2CppClass_1 _1;
	COW_UIReplayKitSettingController_SoundSettingKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIReplayKitSettingController_SoundSettingKey_VTable vtable;
};
struct COW_UIReplayKitSettingController_SettingBlock_o {
	int32_t value__;
};
struct COW_UIReplayKitSettingController_SettingBlock_StaticFields {
};
struct COW_UIReplayKitSettingController_SettingBlock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIReplayKitSettingController_SettingBlock_c {
	Il2CppClass_1 _1;
	COW_UIReplayKitSettingController_SettingBlock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIReplayKitSettingController_SettingBlock_VTable vtable;
};
struct COW_UISensiSettingController_SensiSettingKey_o {
	int32_t value__;
};
struct COW_UISensiSettingController_SensiSettingKey_StaticFields {
};
struct COW_UISensiSettingController_SensiSettingKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UISensiSettingController_SensiSettingKey_c {
	Il2CppClass_1 _1;
	COW_UISensiSettingController_SensiSettingKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISensiSettingController_SensiSettingKey_VTable vtable;
};
struct COW_UISoundSettingController_SoundSettingKey_o {
	int32_t value__;
};
struct COW_UISoundSettingController_SoundSettingKey_StaticFields {
};
struct COW_UISoundSettingController_SoundSettingKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UISoundSettingController_SoundSettingKey_c {
	Il2CppClass_1 _1;
	COW_UISoundSettingController_SoundSettingKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISoundSettingController_SoundSettingKey_VTable vtable;
};
struct COW_UISoundSettingController_SettingBlock_o {
	int32_t value__;
};
struct COW_UISoundSettingController_SettingBlock_StaticFields {
};
struct COW_UISoundSettingController_SettingBlock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UISoundSettingController_SettingBlock_c {
	Il2CppClass_1 _1;
	COW_UISoundSettingController_SettingBlock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISoundSettingController_SettingBlock_VTable vtable;
};
struct COW_UIUGCSettingController_UGCSettingKey_o {
	int32_t value__;
};
struct COW_UIUGCSettingController_UGCSettingKey_StaticFields {
};
struct COW_UIUGCSettingController_UGCSettingKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUGCSettingController_UGCSettingKey_c {
	Il2CppClass_1 _1;
	COW_UIUGCSettingController_UGCSettingKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCSettingController_UGCSettingKey_VTable vtable;
};
struct COW_UIStandardAdsController_EDotPosType_o {
	int32_t value__;
};
struct COW_UIStandardAdsController_EDotPosType_StaticFields {
};
struct COW_UIStandardAdsController_EDotPosType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIStandardAdsController_EDotPosType_c {
	Il2CppClass_1 _1;
	COW_UIStandardAdsController_EDotPosType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardAdsController_EDotPosType_VTable vtable;
};
struct COW_UIStandardCDNTabItemController_ETabState_o {
	int32_t value__;
};
struct COW_UIStandardCDNTabItemController_ETabState_StaticFields {
};
struct COW_UIStandardCDNTabItemController_ETabState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIStandardCDNTabItemController_ETabState_c {
	Il2CppClass_1 _1;
	COW_UIStandardCDNTabItemController_ETabState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardCDNTabItemController_ETabState_VTable vtable;
};
struct COW_ETailorLockBarType_o {
	int32_t value__;
};
struct COW_ETailorLockBarType_StaticFields {
};
struct COW_ETailorLockBarType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ETailorLockBarType_c {
	Il2CppClass_1 _1;
	COW_ETailorLockBarType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ETailorLockBarType_VTable vtable;
};
struct COW_TailorItemInfo_ETailorItemType_o {
	int32_t value__;
};
struct COW_TailorItemInfo_ETailorItemType_StaticFields {
};
struct COW_TailorItemInfo_ETailorItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_TailorItemInfo_ETailorItemType_c {
	Il2CppClass_1 _1;
	COW_TailorItemInfo_ETailorItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorItemInfo_ETailorItemType_VTable vtable;
};
struct COW_UIHudTokenLeaderboardController_InfoType_o {
	int32_t value__;
};
struct COW_UIHudTokenLeaderboardController_InfoType_StaticFields {
};
struct COW_UIHudTokenLeaderboardController_InfoType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudTokenLeaderboardController_InfoType_c {
	Il2CppClass_1 _1;
	COW_UIHudTokenLeaderboardController_InfoType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTokenLeaderboardController_InfoType_VTable vtable;
};
struct COW_GamePlay_TrainingSceneRenderGroupPreset_ZoneTypeRender_o {
	int32_t ZoneType;
	System_Int32_array* ContainRenderGroup;
};
struct COW_GamePlay_TrainingSceneRenderGroupPreset_ZoneTypeRender_StaticFields {
};
struct COW_GamePlay_TrainingSceneRenderGroupPreset_ZoneTypeRender_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_TrainingSceneRenderGroupPreset_ZoneTypeRender_c {
	Il2CppClass_1 _1;
	COW_GamePlay_TrainingSceneRenderGroupPreset_ZoneTypeRender_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_TrainingSceneRenderGroupPreset_ZoneTypeRender_VTable vtable;
};
struct COW_ETrainingToggleType_o {
	int32_t value__;
};
struct COW_ETrainingToggleType_StaticFields {
};
struct COW_ETrainingToggleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ETrainingToggleType_c {
	Il2CppClass_1 _1;
	COW_ETrainingToggleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ETrainingToggleType_VTable vtable;
};
struct COW_TurntableAnim_CircleStage_o {
	int32_t value__;
};
struct COW_TurntableAnim_CircleStage_StaticFields {
};
struct COW_TurntableAnim_CircleStage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_TurntableAnim_CircleStage_c {
	Il2CppClass_1 _1;
	COW_TurntableAnim_CircleStage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TurntableAnim_CircleStage_VTable vtable;
};
struct COW_TutorialEventEnum_o {
	int32_t value__;
};
struct COW_TutorialEventEnum_StaticFields {
};
struct COW_TutorialEventEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_TutorialEventEnum_c {
	Il2CppClass_1 _1;
	COW_TutorialEventEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TutorialEventEnum_VTable vtable;
};
struct COW_TutorialUIType_o {
	int32_t value__;
};
struct COW_TutorialUIType_StaticFields {
};
struct COW_TutorialUIType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_TutorialUIType_c {
	Il2CppClass_1 _1;
	COW_TutorialUIType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TutorialUIType_VTable vtable;
};
struct COW_TutorialCloseType_o {
	int32_t value__;
};
struct COW_TutorialCloseType_StaticFields {
};
struct COW_TutorialCloseType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_TutorialCloseType_c {
	Il2CppClass_1 _1;
	COW_TutorialCloseType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TutorialCloseType_VTable vtable;
};
struct COW_TutorialDepthType_o {
	int32_t value__;
};
struct COW_TutorialDepthType_StaticFields {
};
struct COW_TutorialDepthType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_TutorialDepthType_c {
	Il2CppClass_1 _1;
	COW_TutorialDepthType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TutorialDepthType_VTable vtable;
};
struct COW_AdjacentEdge_o {
	int32_t value__;
};
struct COW_AdjacentEdge_StaticFields {
};
struct COW_AdjacentEdge_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_AdjacentEdge_c {
	Il2CppClass_1 _1;
	COW_AdjacentEdge_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AdjacentEdge_VTable vtable;
};
struct COW_UGCHudWidgetAttributeType_o {
	int32_t value__;
};
struct COW_UGCHudWidgetAttributeType_StaticFields {
};
struct COW_UGCHudWidgetAttributeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UGCHudWidgetAttributeType_c {
	Il2CppClass_1 _1;
	COW_UGCHudWidgetAttributeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudWidgetAttributeType_VTable vtable;
};
struct COW_UGCHudWidgetAttributeEnum_o {
	int32_t value__;
};
struct COW_UGCHudWidgetAttributeEnum_StaticFields {
};
struct COW_UGCHudWidgetAttributeEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UGCHudWidgetAttributeEnum_c {
	Il2CppClass_1 _1;
	COW_UGCHudWidgetAttributeEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudWidgetAttributeEnum_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeEnum_o {
	int32_t value__;
};
struct COW_UIUGCHudWidgetAttributeEnum_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUGCHudWidgetAttributeEnum_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeEnum_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeTransformController_TransformData_o {
	int32_t X;
	int32_t Y;
	int32_t Width;
	int32_t Height;
	int32_t Angle;
};
struct COW_UIUGCHudWidgetAttributeTransformController_TransformData_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeTransformController_TransformData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct COW_UIUGCHudWidgetAttributeTransformController_TransformData_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeTransformController_TransformData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeTransformController_TransformData_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeTransformItemController_TransformEnum_o {
	int32_t value__;
};
struct COW_UIUGCHudWidgetAttributeTransformItemController_TransformEnum_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeTransformItemController_TransformEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUGCHudWidgetAttributeTransformItemController_TransformEnum_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeTransformItemController_TransformEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeTransformItemController_TransformEnum_VTable vtable;
};
struct COW_UGCHudEdit_UGCHudPrefabDataType_o {
	int32_t value__;
};
struct COW_UGCHudEdit_UGCHudPrefabDataType_StaticFields {
};
struct COW_UGCHudEdit_UGCHudPrefabDataType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UGCHudEdit_UGCHudPrefabDataType_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_UGCHudPrefabDataType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_UGCHudPrefabDataType_VTable vtable;
};
struct COW_UGCHudEdit_UGCHudPrefabFileType_o {
	int32_t value__;
};
struct COW_UGCHudEdit_UGCHudPrefabFileType_StaticFields {
};
struct COW_UGCHudEdit_UGCHudPrefabFileType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UGCHudEdit_UGCHudPrefabFileType_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_UGCHudPrefabFileType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_UGCHudPrefabFileType_VTable vtable;
};
struct COW_UIUGCHudWidgetHierarchyNodeItemController_OperateStateEnum_o {
	int32_t value__;
};
struct COW_UIUGCHudWidgetHierarchyNodeItemController_OperateStateEnum_StaticFields {
};
struct COW_UIUGCHudWidgetHierarchyNodeItemController_OperateStateEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUGCHudWidgetHierarchyNodeItemController_OperateStateEnum_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetHierarchyNodeItemController_OperateStateEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetHierarchyNodeItemController_OperateStateEnum_VTable vtable;
};
struct COW_UGC_CommonHudSwitchController_EPlayerHudSwitchType_o {
	int32_t value__;
};
struct COW_UGC_CommonHudSwitchController_EPlayerHudSwitchType_StaticFields {
};
struct COW_UGC_CommonHudSwitchController_EPlayerHudSwitchType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UGC_CommonHudSwitchController_EPlayerHudSwitchType_c {
	Il2CppClass_1 _1;
	COW_UGC_CommonHudSwitchController_EPlayerHudSwitchType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGC_CommonHudSwitchController_EPlayerHudSwitchType_VTable vtable;
};
struct COW_UGC_CommonHudSwitchController_ESwitchValue_o {
	int32_t value__;
};
struct COW_UGC_CommonHudSwitchController_ESwitchValue_StaticFields {
};
struct COW_UGC_CommonHudSwitchController_ESwitchValue_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UGC_CommonHudSwitchController_ESwitchValue_c {
	Il2CppClass_1 _1;
	COW_UGC_CommonHudSwitchController_ESwitchValue_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGC_CommonHudSwitchController_ESwitchValue_VTable vtable;
};
struct COW_UIHUDUGC_CommonHudSwitchController_ECommonHudType_o {
	int32_t value__;
};
struct COW_UIHUDUGC_CommonHudSwitchController_ECommonHudType_StaticFields {
};
struct COW_UIHUDUGC_CommonHudSwitchController_ECommonHudType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHUDUGC_CommonHudSwitchController_ECommonHudType_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_CommonHudSwitchController_ECommonHudType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_CommonHudSwitchController_ECommonHudType_VTable vtable;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditController_Tab_o {
	int32_t value__;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditController_Tab_StaticFields {
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditController_Tab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditController_Tab_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ObjectEntityAttributeEditController_Tab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ObjectEntityAttributeEditController_Tab_VTable vtable;
};
struct COW_UIHUDUGC_RoundTransitionController_EResultType_o {
	int32_t value__;
};
struct COW_UIHUDUGC_RoundTransitionController_EResultType_StaticFields {
};
struct COW_UIHUDUGC_RoundTransitionController_EResultType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHUDUGC_RoundTransitionController_EResultType_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_RoundTransitionController_EResultType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_RoundTransitionController_EResultType_VTable vtable;
};
struct COW_UIHUDUGC_RoundTransitionController_ETransitionStage_o {
	int32_t value__;
};
struct COW_UIHUDUGC_RoundTransitionController_ETransitionStage_StaticFields {
};
struct COW_UIHUDUGC_RoundTransitionController_ETransitionStage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHUDUGC_RoundTransitionController_ETransitionStage_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_RoundTransitionController_ETransitionStage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_RoundTransitionController_ETransitionStage_VTable vtable;
};
struct COW_UIHUDUGC_RoundTransitionController_RoundIncomeData_o {
	System_String_o* title;
	int32_t incomeValue;
};
struct COW_UIHUDUGC_RoundTransitionController_RoundIncomeData_StaticFields {
};
struct COW_UIHUDUGC_RoundTransitionController_RoundIncomeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_RoundTransitionController_RoundIncomeData_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_RoundTransitionController_RoundIncomeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_RoundTransitionController_RoundIncomeData_VTable vtable;
};
struct COW_UIHUDUGC_TwoTeam_ShowTimeController_ShowTimeEnum_o {
	int32_t value__;
};
struct COW_UIHUDUGC_TwoTeam_ShowTimeController_ShowTimeEnum_StaticFields {
};
struct COW_UIHUDUGC_TwoTeam_ShowTimeController_ShowTimeEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHUDUGC_TwoTeam_ShowTimeController_ShowTimeEnum_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TwoTeam_ShowTimeController_ShowTimeEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TwoTeam_ShowTimeController_ShowTimeEnum_VTable vtable;
};
struct COW_UIUGC_WardrobeConfig_CustomClothCfg_o {
	System_String_o* Name;
	uint32_t Style;
	UnityEngine_Color_o MainColor1;
	UnityEngine_Color_o MainColor2;
	UnityEngine_Color_o PantsColor;
	System_Collections_Generic_List_uint__o* ClothIdList;
};
struct COW_UIUGC_WardrobeConfig_CustomClothCfg_StaticFields {
};
struct COW_UIUGC_WardrobeConfig_CustomClothCfg_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGC_WardrobeConfig_CustomClothCfg_c {
	Il2CppClass_1 _1;
	COW_UIUGC_WardrobeConfig_CustomClothCfg_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGC_WardrobeConfig_CustomClothCfg_VTable vtable;
};
struct COW_UIAccountPopupWindowController_State_o {
	int32_t value__;
};
struct COW_UIAccountPopupWindowController_State_StaticFields {
};
struct COW_UIAccountPopupWindowController_State_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIAccountPopupWindowController_State_c {
	Il2CppClass_1 _1;
	COW_UIAccountPopupWindowController_State_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAccountPopupWindowController_State_VTable vtable;
};
struct COW_EAchievementBtnState_o {
	int32_t value__;
};
struct COW_EAchievementBtnState_StaticFields {
};
struct COW_EAchievementBtnState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EAchievementBtnState_c {
	Il2CppClass_1 _1;
	COW_EAchievementBtnState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EAchievementBtnState_VTable vtable;
};
struct COW_EAchievementSelectType_o {
	int32_t value__;
};
struct COW_EAchievementSelectType_StaticFields {
};
struct COW_EAchievementSelectType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EAchievementSelectType_c {
	Il2CppClass_1 _1;
	COW_EAchievementSelectType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EAchievementSelectType_VTable vtable;
};
struct COW_UIAddFriendController_EPlayerSocialType_o {
	int32_t value__;
};
struct COW_UIAddFriendController_EPlayerSocialType_StaticFields {
};
struct COW_UIAddFriendController_EPlayerSocialType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIAddFriendController_EPlayerSocialType_c {
	Il2CppClass_1 _1;
	COW_UIAddFriendController_EPlayerSocialType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAddFriendController_EPlayerSocialType_VTable vtable;
};
struct COW_UIAvatarInfoLeftController_SkillProperty_o {
	int32_t value__;
};
struct COW_UIAvatarInfoLeftController_SkillProperty_StaticFields {
};
struct COW_UIAvatarInfoLeftController_SkillProperty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIAvatarInfoLeftController_SkillProperty_c {
	Il2CppClass_1 _1;
	COW_UIAvatarInfoLeftController_SkillProperty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarInfoLeftController_SkillProperty_VTable vtable;
};
struct COW_UIAvatarInfoLeftController_SkillTag_o {
	int32_t value__;
};
struct COW_UIAvatarInfoLeftController_SkillTag_StaticFields {
};
struct COW_UIAvatarInfoLeftController_SkillTag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIAvatarInfoLeftController_SkillTag_c {
	Il2CppClass_1 _1;
	COW_UIAvatarInfoLeftController_SkillTag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarInfoLeftController_SkillTag_VTable vtable;
};
struct COW_UIAvatarInfoLeftController_SortOrder_o {
	int32_t value__;
};
struct COW_UIAvatarInfoLeftController_SortOrder_StaticFields {
};
struct COW_UIAvatarInfoLeftController_SortOrder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIAvatarInfoLeftController_SortOrder_c {
	Il2CppClass_1 _1;
	COW_UIAvatarInfoLeftController_SortOrder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarInfoLeftController_SortOrder_VTable vtable;
};
struct COW_UIAwardItemController_EquipmentState_o {
	int32_t value__;
};
struct COW_UIAwardItemController_EquipmentState_StaticFields {
};
struct COW_UIAwardItemController_EquipmentState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIAwardItemController_EquipmentState_c {
	Il2CppClass_1 _1;
	COW_UIAwardItemController_EquipmentState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAwardItemController_EquipmentState_VTable vtable;
};
struct COW_BadgeItemState_o {
	int32_t value__;
};
struct COW_BadgeItemState_StaticFields {
};
struct COW_BadgeItemState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BadgeItemState_c {
	Il2CppClass_1 _1;
	COW_BadgeItemState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BadgeItemState_VTable vtable;
};
struct COW_UIBaseChatItemController_FastMessageContainer_o {
	int32_t value__;
};
struct COW_UIBaseChatItemController_FastMessageContainer_StaticFields {
};
struct COW_UIBaseChatItemController_FastMessageContainer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIBaseChatItemController_FastMessageContainer_c {
	Il2CppClass_1 _1;
	COW_UIBaseChatItemController_FastMessageContainer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBaseChatItemController_FastMessageContainer_VTable vtable;
};
struct COW_EBigMapType_o {
	int32_t value__;
};
struct COW_EBigMapType_StaticFields {
};
struct COW_EBigMapType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EBigMapType_c {
	Il2CppClass_1 _1;
	COW_EBigMapType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EBigMapType_VTable vtable;
};
struct COW_ERadarOptType_o {
	int32_t value__;
};
struct COW_ERadarOptType_StaticFields {
};
struct COW_ERadarOptType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ERadarOptType_c {
	Il2CppClass_1 _1;
	COW_ERadarOptType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ERadarOptType_VTable vtable;
};
struct COW_EBindPhoneOpt_o {
	int32_t value__;
};
struct COW_EBindPhoneOpt_StaticFields {
};
struct COW_EBindPhoneOpt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EBindPhoneOpt_c {
	Il2CppClass_1 _1;
	COW_EBindPhoneOpt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EBindPhoneOpt_VTable vtable;
};
struct COW_UIBooyahPassEntranceSpineController_SpineAnimState_o {
	int32_t value__;
};
struct COW_UIBooyahPassEntranceSpineController_SpineAnimState_StaticFields {
};
struct COW_UIBooyahPassEntranceSpineController_SpineAnimState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIBooyahPassEntranceSpineController_SpineAnimState_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassEntranceSpineController_SpineAnimState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassEntranceSpineController_SpineAnimState_VTable vtable;
};
struct COW_UIBuildChooseAvatarSkillSideController_SkillTemplateType_o {
	int32_t value__;
};
struct COW_UIBuildChooseAvatarSkillSideController_SkillTemplateType_StaticFields {
};
struct COW_UIBuildChooseAvatarSkillSideController_SkillTemplateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIBuildChooseAvatarSkillSideController_SkillTemplateType_c {
	Il2CppClass_1 _1;
	COW_UIBuildChooseAvatarSkillSideController_SkillTemplateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildChooseAvatarSkillSideController_SkillTemplateType_VTable vtable;
};
struct COW_UIBuildChoosePetSkillSideController_SkillTemplateType_o {
	int32_t value__;
};
struct COW_UIBuildChoosePetSkillSideController_SkillTemplateType_StaticFields {
};
struct COW_UIBuildChoosePetSkillSideController_SkillTemplateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIBuildChoosePetSkillSideController_SkillTemplateType_c {
	Il2CppClass_1 _1;
	COW_UIBuildChoosePetSkillSideController_SkillTemplateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildChoosePetSkillSideController_SkillTemplateType_VTable vtable;
};
struct COW_EPrivilegePreviewType_o {
	int32_t value__;
};
struct COW_EPrivilegePreviewType_StaticFields {
};
struct COW_EPrivilegePreviewType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EPrivilegePreviewType_c {
	Il2CppClass_1 _1;
	COW_EPrivilegePreviewType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPrivilegePreviewType_VTable vtable;
};
struct COW_EWeaponSkinAppearance_o {
	int32_t value__;
};
struct COW_EWeaponSkinAppearance_StaticFields {
};
struct COW_EWeaponSkinAppearance_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EWeaponSkinAppearance_c {
	Il2CppClass_1 _1;
	COW_EWeaponSkinAppearance_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EWeaponSkinAppearance_VTable vtable;
};
struct COW_EWhipserContainerShowTab_o {
	int32_t value__;
};
struct COW_EWhipserContainerShowTab_StaticFields {
};
struct COW_EWhipserContainerShowTab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EWhipserContainerShowTab_c {
	Il2CppClass_1 _1;
	COW_EWhipserContainerShowTab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EWhipserContainerShowTab_VTable vtable;
};
struct COW_UIChooseSkillWindowController_SkillTemplateType_o {
	int32_t value__;
};
struct COW_UIChooseSkillWindowController_SkillTemplateType_StaticFields {
};
struct COW_UIChooseSkillWindowController_SkillTemplateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIChooseSkillWindowController_SkillTemplateType_c {
	Il2CppClass_1 _1;
	COW_UIChooseSkillWindowController_SkillTemplateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChooseSkillWindowController_SkillTemplateType_VTable vtable;
};
struct COW_UIClanController_ClanTab_o {
	int32_t value__;
};
struct COW_UIClanController_ClanTab_StaticFields {
};
struct COW_UIClanController_ClanTab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIClanController_ClanTab_c {
	Il2CppClass_1 _1;
	COW_UIClanController_ClanTab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanController_ClanTab_VTable vtable;
};
struct COW_UIClanController_TabType_o {
	int32_t value__;
};
struct COW_UIClanController_TabType_StaticFields {
};
struct COW_UIClanController_TabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIClanController_TabType_c {
	Il2CppClass_1 _1;
	COW_UIClanController_TabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanController_TabType_VTable vtable;
};
struct COW_UIClanEditController_FuntionType_o {
	int32_t value__;
};
struct COW_UIClanEditController_FuntionType_StaticFields {
};
struct COW_UIClanEditController_FuntionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIClanEditController_FuntionType_c {
	Il2CppClass_1 _1;
	COW_UIClanEditController_FuntionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanEditController_FuntionType_VTable vtable;
};
struct COW_UIClanEditController_TokenType_o {
	int32_t value__;
};
struct COW_UIClanEditController_TokenType_StaticFields {
};
struct COW_UIClanEditController_TokenType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIClanEditController_TokenType_c {
	Il2CppClass_1 _1;
	COW_UIClanEditController_TokenType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanEditController_TokenType_VTable vtable;
};
struct COW_EClanSearchLabelType_o {
	int32_t value__;
};
struct COW_EClanSearchLabelType_StaticFields {
};
struct COW_EClanSearchLabelType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EClanSearchLabelType_c {
	Il2CppClass_1 _1;
	COW_EClanSearchLabelType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EClanSearchLabelType_VTable vtable;
};
struct COW_UICommonInAppPurchaseBtnController_EPriceInfoGroup_o {
	int32_t value__;
};
struct COW_UICommonInAppPurchaseBtnController_EPriceInfoGroup_StaticFields {
};
struct COW_UICommonInAppPurchaseBtnController_EPriceInfoGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UICommonInAppPurchaseBtnController_EPriceInfoGroup_c {
	Il2CppClass_1 _1;
	COW_UICommonInAppPurchaseBtnController_EPriceInfoGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonInAppPurchaseBtnController_EPriceInfoGroup_VTable vtable;
};
struct COW_CommonRewardItemInfo_RewardLevel_o {
	int32_t value__;
};
struct COW_CommonRewardItemInfo_RewardLevel_StaticFields {
};
struct COW_CommonRewardItemInfo_RewardLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_CommonRewardItemInfo_RewardLevel_c {
	Il2CppClass_1 _1;
	COW_CommonRewardItemInfo_RewardLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardItemInfo_RewardLevel_VTable vtable;
};
struct COW_UICommonRewardItemController_EquipmentState_o {
	int32_t value__;
};
struct COW_UICommonRewardItemController_EquipmentState_StaticFields {
};
struct COW_UICommonRewardItemController_EquipmentState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UICommonRewardItemController_EquipmentState_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardItemController_EquipmentState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardItemController_EquipmentState_VTable vtable;
};
struct COW_UICommonRewardWndController_WndStyleEnum_o {
	int32_t value__;
};
struct COW_UICommonRewardWndController_WndStyleEnum_StaticFields {
};
struct COW_UICommonRewardWndController_WndStyleEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UICommonRewardWndController_WndStyleEnum_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardWndController_WndStyleEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardWndController_WndStyleEnum_VTable vtable;
};
struct COW_UICommonRewardWndController_RepurchaseCurrencyType_o {
	int32_t value__;
};
struct COW_UICommonRewardWndController_RepurchaseCurrencyType_StaticFields {
};
struct COW_UICommonRewardWndController_RepurchaseCurrencyType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UICommonRewardWndController_RepurchaseCurrencyType_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardWndController_RepurchaseCurrencyType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardWndController_RepurchaseCurrencyType_VTable vtable;
};
struct COW_TogglesOrderFromRightToLeft_o {
	int32_t value__;
};
struct COW_TogglesOrderFromRightToLeft_StaticFields {
};
struct COW_TogglesOrderFromRightToLeft_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_TogglesOrderFromRightToLeft_c {
	Il2CppClass_1 _1;
	COW_TogglesOrderFromRightToLeft_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TogglesOrderFromRightToLeft_VTable vtable;
};
struct COW_UICommonTinyMsgBoxController_EUIStyle_o {
	int32_t value__;
};
struct COW_UICommonTinyMsgBoxController_EUIStyle_StaticFields {
};
struct COW_UICommonTinyMsgBoxController_EUIStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UICommonTinyMsgBoxController_EUIStyle_c {
	Il2CppClass_1 _1;
	COW_UICommonTinyMsgBoxController_EUIStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonTinyMsgBoxController_EUIStyle_VTable vtable;
};
struct COW_UICountDownController_AlignmentType_o {
	int32_t value__;
};
struct COW_UICountDownController_AlignmentType_StaticFields {
};
struct COW_UICountDownController_AlignmentType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UICountDownController_AlignmentType_c {
	Il2CppClass_1 _1;
	COW_UICountDownController_AlignmentType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICountDownController_AlignmentType_VTable vtable;
};
struct COW_UICountDownController_EIconType_o {
	int32_t value__;
};
struct COW_UICountDownController_EIconType_StaticFields {
};
struct COW_UICountDownController_EIconType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UICountDownController_EIconType_c {
	Il2CppClass_1 _1;
	COW_UICountDownController_EIconType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICountDownController_EIconType_VTable vtable;
};
struct COW_UICreateCharacterController_ErrorNameType_o {
	int32_t value__;
};
struct COW_UICreateCharacterController_ErrorNameType_StaticFields {
};
struct COW_UICreateCharacterController_ErrorNameType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UICreateCharacterController_ErrorNameType_c {
	Il2CppClass_1 _1;
	COW_UICreateCharacterController_ErrorNameType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICreateCharacterController_ErrorNameType_VTable vtable;
};
struct COW_UICreateRoomSettingCSAdController_TabType_o {
	int32_t value__;
};
struct COW_UICreateRoomSettingCSAdController_TabType_StaticFields {
};
struct COW_UICreateRoomSettingCSAdController_TabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UICreateRoomSettingCSAdController_TabType_c {
	Il2CppClass_1 _1;
	COW_UICreateRoomSettingCSAdController_TabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICreateRoomSettingCSAdController_TabType_VTable vtable;
};
struct COW_UIDressUpMainWindowController_EquipState_o {
	int32_t value__;
};
struct COW_UIDressUpMainWindowController_EquipState_StaticFields {
};
struct COW_UIDressUpMainWindowController_EquipState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIDressUpMainWindowController_EquipState_c {
	Il2CppClass_1 _1;
	COW_UIDressUpMainWindowController_EquipState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDressUpMainWindowController_EquipState_VTable vtable;
};
struct COW_UIEcoSettingShopItemController_EShopOp_o {
	int32_t value__;
};
struct COW_UIEcoSettingShopItemController_EShopOp_StaticFields {
};
struct COW_UIEcoSettingShopItemController_EShopOp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIEcoSettingShopItemController_EShopOp_c {
	Il2CppClass_1 _1;
	COW_UIEcoSettingShopItemController_EShopOp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEcoSettingShopItemController_EShopOp_VTable vtable;
};
struct COW_EEPTaskTab_o {
	int32_t value__;
};
struct COW_EEPTaskTab_StaticFields {
};
struct COW_EEPTaskTab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EEPTaskTab_c {
	Il2CppClass_1 _1;
	COW_EEPTaskTab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EEPTaskTab_VTable vtable;
};
struct COW_UIElitePassChallengeItemController_EPBtnState_o {
	int32_t value__;
};
struct COW_UIElitePassChallengeItemController_EPBtnState_StaticFields {
};
struct COW_UIElitePassChallengeItemController_EPBtnState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIElitePassChallengeItemController_EPBtnState_c {
	Il2CppClass_1 _1;
	COW_UIElitePassChallengeItemController_EPBtnState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIElitePassChallengeItemController_EPBtnState_VTable vtable;
};
struct COW_EGiftItemType_o {
	int32_t value__;
};
struct COW_EGiftItemType_StaticFields {
};
struct COW_EGiftItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EGiftItemType_c {
	Il2CppClass_1 _1;
	COW_EGiftItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EGiftItemType_VTable vtable;
};
struct COW_EFriendTabType_o {
	int32_t value__;
};
struct COW_EFriendTabType_StaticFields {
};
struct COW_EFriendTabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EFriendTabType_c {
	Il2CppClass_1 _1;
	COW_EFriendTabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EFriendTabType_VTable vtable;
};
struct COW_UIFriendController_ESearchBtnState_o {
	int32_t value__;
};
struct COW_UIFriendController_ESearchBtnState_StaticFields {
};
struct COW_UIFriendController_ESearchBtnState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFriendController_ESearchBtnState_c {
	Il2CppClass_1 _1;
	COW_UIFriendController_ESearchBtnState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFriendController_ESearchBtnState_VTable vtable;
};
struct COW_UIFriendController_ESearchType_o {
	int32_t value__;
};
struct COW_UIFriendController_ESearchType_StaticFields {
};
struct COW_UIFriendController_ESearchType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFriendController_ESearchType_c {
	Il2CppClass_1 _1;
	COW_UIFriendController_ESearchType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFriendController_ESearchType_VTable vtable;
};
struct COW_UIGachaBuyBtnController_BuyBtnState_o {
	int32_t value__;
};
struct COW_UIGachaBuyBtnController_BuyBtnState_StaticFields {
};
struct COW_UIGachaBuyBtnController_BuyBtnState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGachaBuyBtnController_BuyBtnState_c {
	Il2CppClass_1 _1;
	COW_UIGachaBuyBtnController_BuyBtnState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaBuyBtnController_BuyBtnState_VTable vtable;
};
struct COW_UIGachaExtraListItemController_ExtraAwardItemState_o {
	int32_t value__;
};
struct COW_UIGachaExtraListItemController_ExtraAwardItemState_StaticFields {
};
struct COW_UIGachaExtraListItemController_ExtraAwardItemState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGachaExtraListItemController_ExtraAwardItemState_c {
	Il2CppClass_1 _1;
	COW_UIGachaExtraListItemController_ExtraAwardItemState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaExtraListItemController_ExtraAwardItemState_VTable vtable;
};
struct COW_BagPackState_o {
	int32_t value__;
};
struct COW_BagPackState_StaticFields {
};
struct COW_BagPackState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BagPackState_c {
	Il2CppClass_1 _1;
	COW_BagPackState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BagPackState_VTable vtable;
};
struct COW_ExtraAwardItemState_o {
	int32_t value__;
};
struct COW_ExtraAwardItemState_StaticFields {
};
struct COW_ExtraAwardItemState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ExtraAwardItemState_c {
	Il2CppClass_1 _1;
	COW_ExtraAwardItemState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ExtraAwardItemState_VTable vtable;
};
struct COW_RareRewardState_o {
	int32_t value__;
};
struct COW_RareRewardState_StaticFields {
};
struct COW_RareRewardState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_RareRewardState_c {
	Il2CppClass_1 _1;
	COW_RareRewardState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RareRewardState_VTable vtable;
};
struct COW_UIGachaLimitChestContentController_eUIGachaLimitChestState_o {
	int32_t value__;
};
struct COW_UIGachaLimitChestContentController_eUIGachaLimitChestState_StaticFields {
};
struct COW_UIGachaLimitChestContentController_eUIGachaLimitChestState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGachaLimitChestContentController_eUIGachaLimitChestState_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitChestContentController_eUIGachaLimitChestState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitChestContentController_eUIGachaLimitChestState_VTable vtable;
};
struct COW_UIGachaLimitChestContentController_eUIGachaLimitChestPageNum_o {
	int32_t value__;
};
struct COW_UIGachaLimitChestContentController_eUIGachaLimitChestPageNum_StaticFields {
};
struct COW_UIGachaLimitChestContentController_eUIGachaLimitChestPageNum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGachaLimitChestContentController_eUIGachaLimitChestPageNum_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitChestContentController_eUIGachaLimitChestPageNum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitChestContentController_eUIGachaLimitChestPageNum_VTable vtable;
};
struct COW_UIGachaLimitChestSelectRewardItemController_ViewStage_o {
	int32_t value__;
};
struct COW_UIGachaLimitChestSelectRewardItemController_ViewStage_StaticFields {
};
struct COW_UIGachaLimitChestSelectRewardItemController_ViewStage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGachaLimitChestSelectRewardItemController_ViewStage_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitChestSelectRewardItemController_ViewStage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitChestSelectRewardItemController_ViewStage_VTable vtable;
};
struct COW_UIGachaLimitContent_CircleStage_o {
	int32_t value__;
};
struct COW_UIGachaLimitContent_CircleStage_StaticFields {
};
struct COW_UIGachaLimitContent_CircleStage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGachaLimitContent_CircleStage_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitContent_CircleStage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitContent_CircleStage_VTable vtable;
};
struct COW_GachaLimitItemState_o {
	int32_t value__;
};
struct COW_GachaLimitItemState_StaticFields {
};
struct COW_GachaLimitItemState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GachaLimitItemState_c {
	Il2CppClass_1 _1;
	COW_GachaLimitItemState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GachaLimitItemState_VTable vtable;
};
struct COW_UIGachaLimitItemController_ViewStage_o {
	int32_t value__;
};
struct COW_UIGachaLimitItemController_ViewStage_StaticFields {
};
struct COW_UIGachaLimitItemController_ViewStage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGachaLimitItemController_ViewStage_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitItemController_ViewStage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitItemController_ViewStage_VTable vtable;
};
struct COW_UIGachaPreviewController_Type_o {
	int32_t value__;
};
struct COW_UIGachaPreviewController_Type_StaticFields {
};
struct COW_UIGachaPreviewController_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGachaPreviewController_Type_c {
	Il2CppClass_1 _1;
	COW_UIGachaPreviewController_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaPreviewController_Type_VTable vtable;
};
struct COW_UIGachaSceneShowType_o {
	int32_t value__;
};
struct COW_UIGachaSceneShowType_StaticFields {
};
struct COW_UIGachaSceneShowType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGachaSceneShowType_c {
	Il2CppClass_1 _1;
	COW_UIGachaSceneShowType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaSceneShowType_VTable vtable;
};
struct COW_UIGachaTurntableContent_CircleStage_o {
	int32_t value__;
};
struct COW_UIGachaTurntableContent_CircleStage_StaticFields {
};
struct COW_UIGachaTurntableContent_CircleStage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGachaTurntableContent_CircleStage_c {
	Il2CppClass_1 _1;
	COW_UIGachaTurntableContent_CircleStage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTurntableContent_CircleStage_VTable vtable;
};
struct COW_UIGachaTurntableItemController_ViewStage_o {
	int32_t value__;
};
struct COW_UIGachaTurntableItemController_ViewStage_StaticFields {
};
struct COW_UIGachaTurntableItemController_ViewStage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGachaTurntableItemController_ViewStage_c {
	Il2CppClass_1 _1;
	COW_UIGachaTurntableItemController_ViewStage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTurntableItemController_ViewStage_VTable vtable;
};
struct COW_UIGachaUnlimitedChestContentController_UnlimitedChestViewState_o {
	int32_t value__;
};
struct COW_UIGachaUnlimitedChestContentController_UnlimitedChestViewState_StaticFields {
};
struct COW_UIGachaUnlimitedChestContentController_UnlimitedChestViewState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGachaUnlimitedChestContentController_UnlimitedChestViewState_c {
	Il2CppClass_1 _1;
	COW_UIGachaUnlimitedChestContentController_UnlimitedChestViewState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaUnlimitedChestContentController_UnlimitedChestViewState_VTable vtable;
};
struct COW_UIGachaUnlimitedChestItemController_ViewStage_o {
	int32_t value__;
};
struct COW_UIGachaUnlimitedChestItemController_ViewStage_StaticFields {
};
struct COW_UIGachaUnlimitedChestItemController_ViewStage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGachaUnlimitedChestItemController_ViewStage_c {
	Il2CppClass_1 _1;
	COW_UIGachaUnlimitedChestItemController_ViewStage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaUnlimitedChestItemController_ViewStage_VTable vtable;
};
struct COW_EGameModeUIType_o {
	int32_t value__;
};
struct COW_EGameModeUIType_StaticFields {
};
struct COW_EGameModeUIType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EGameModeUIType_c {
	Il2CppClass_1 _1;
	COW_EGameModeUIType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EGameModeUIType_VTable vtable;
};
struct COW_EffectHLShowState_o {
	int32_t value__;
};
struct COW_EffectHLShowState_StaticFields {
};
struct COW_EffectHLShowState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EffectHLShowState_c {
	Il2CppClass_1 _1;
	COW_EffectHLShowState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EffectHLShowState_VTable vtable;
};
struct COW_UIGameModeCSRankInfoController_ECSRankInfoCombTipsType_o {
	int32_t value__;
};
struct COW_UIGameModeCSRankInfoController_ECSRankInfoCombTipsType_StaticFields {
};
struct COW_UIGameModeCSRankInfoController_ECSRankInfoCombTipsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGameModeCSRankInfoController_ECSRankInfoCombTipsType_c {
	Il2CppClass_1 _1;
	COW_UIGameModeCSRankInfoController_ECSRankInfoCombTipsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeCSRankInfoController_ECSRankInfoCombTipsType_VTable vtable;
};
struct COW_UIGameModeRankInfoController_EBRRankInfoCombTipsType_o {
	int32_t value__;
};
struct COW_UIGameModeRankInfoController_EBRRankInfoCombTipsType_StaticFields {
};
struct COW_UIGameModeRankInfoController_EBRRankInfoCombTipsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGameModeRankInfoController_EBRRankInfoCombTipsType_c {
	Il2CppClass_1 _1;
	COW_UIGameModeRankInfoController_EBRRankInfoCombTipsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeRankInfoController_EBRRankInfoCombTipsType_VTable vtable;
};
struct COW_UIGroupInviteItemController_EFriendStatusType_o {
	int32_t value__;
};
struct COW_UIGroupInviteItemController_EFriendStatusType_StaticFields {
};
struct COW_UIGroupInviteItemController_EFriendStatusType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGroupInviteItemController_EFriendStatusType_c {
	Il2CppClass_1 _1;
	COW_UIGroupInviteItemController_EFriendStatusType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupInviteItemController_EFriendStatusType_VTable vtable;
};
struct COW_UIGroupInviteItemController_GroupInviteUI_o {
	int32_t value__;
};
struct COW_UIGroupInviteItemController_GroupInviteUI_StaticFields {
};
struct COW_UIGroupInviteItemController_GroupInviteUI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGroupInviteItemController_GroupInviteUI_c {
	Il2CppClass_1 _1;
	COW_UIGroupInviteItemController_GroupInviteUI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupInviteItemController_GroupInviteUI_VTable vtable;
};
struct COW_UIGroupMemberInfoController_EChatBubbleShowState_o {
	int32_t value__;
};
struct COW_UIGroupMemberInfoController_EChatBubbleShowState_StaticFields {
};
struct COW_UIGroupMemberInfoController_EChatBubbleShowState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGroupMemberInfoController_EChatBubbleShowState_c {
	Il2CppClass_1 _1;
	COW_UIGroupMemberInfoController_EChatBubbleShowState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupMemberInfoController_EChatBubbleShowState_VTable vtable;
};
struct COW_UIGrowthFundAdController_EAdType_o {
	int32_t value__;
};
struct COW_UIGrowthFundAdController_EAdType_StaticFields {
};
struct COW_UIGrowthFundAdController_EAdType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIGrowthFundAdController_EAdType_c {
	Il2CppClass_1 _1;
	COW_UIGrowthFundAdController_EAdType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGrowthFundAdController_EAdType_VTable vtable;
};
struct COW_UIHighPingPopUpUserChoice_o {
	int32_t value__;
};
struct COW_UIHighPingPopUpUserChoice_StaticFields {
};
struct COW_UIHighPingPopUpUserChoice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHighPingPopUpUserChoice_c {
	Il2CppClass_1 _1;
	COW_UIHighPingPopUpUserChoice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHighPingPopUpUserChoice_VTable vtable;
};
struct COW_EHudActionType_o {
	int32_t value__;
};
struct COW_EHudActionType_StaticFields {
};
struct COW_EHudActionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EHudActionType_c {
	Il2CppClass_1 _1;
	COW_EHudActionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EHudActionType_VTable vtable;
};
struct COW_UIHudActionController_ActionRes_o {
	System_String_o* Icon;
	System_String_o* LocKey;
};
struct COW_UIHudActionController_ActionRes_StaticFields {
};
struct COW_UIHudActionController_ActionRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudActionController_ActionRes_c {
	Il2CppClass_1 _1;
	COW_UIHudActionController_ActionRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudActionController_ActionRes_VTable vtable;
};
struct COW_BannerTweenTipPriority_o {
	int32_t value__;
};
struct COW_BannerTweenTipPriority_StaticFields {
};
struct COW_BannerTweenTipPriority_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BannerTweenTipPriority_c {
	Il2CppClass_1 _1;
	COW_BannerTweenTipPriority_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BannerTweenTipPriority_VTable vtable;
};
struct COW_UIHudBossHalloweenHpController_EBuffTipsType_o {
	int32_t value__;
};
struct COW_UIHudBossHalloweenHpController_EBuffTipsType_StaticFields {
};
struct COW_UIHudBossHalloweenHpController_EBuffTipsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudBossHalloweenHpController_EBuffTipsType_c {
	Il2CppClass_1 _1;
	COW_UIHudBossHalloweenHpController_EBuffTipsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBossHalloweenHpController_EBuffTipsType_VTable vtable;
};
struct COW_GamePlay_OJCOOJEIJPD_o {
	int32_t value__;
};
struct COW_GamePlay_OJCOOJEIJPD_StaticFields {
};
struct COW_GamePlay_OJCOOJEIJPD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OJCOOJEIJPD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OJCOOJEIJPD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OJCOOJEIJPD_VTable vtable;
};
struct COW_GamePlay_ENNMDCLGJPA_o {
	int32_t value__;
};
struct COW_GamePlay_ENNMDCLGJPA_StaticFields {
};
struct COW_GamePlay_ENNMDCLGJPA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_ENNMDCLGJPA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ENNMDCLGJPA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ENNMDCLGJPA_VTable vtable;
};
struct COW_UIHudChangeSeatController_EButtonStage_o {
	int32_t value__;
};
struct COW_UIHudChangeSeatController_EButtonStage_StaticFields {
};
struct COW_UIHudChangeSeatController_EButtonStage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudChangeSeatController_EButtonStage_c {
	Il2CppClass_1 _1;
	COW_UIHudChangeSeatController_EButtonStage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudChangeSeatController_EButtonStage_VTable vtable;
};
struct COW_UIHudControlPointPosMarkController_MarkType_o {
	int32_t value__;
};
struct COW_UIHudControlPointPosMarkController_MarkType_StaticFields {
};
struct COW_UIHudControlPointPosMarkController_MarkType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudControlPointPosMarkController_MarkType_c {
	Il2CppClass_1 _1;
	COW_UIHudControlPointPosMarkController_MarkType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudControlPointPosMarkController_MarkType_VTable vtable;
};
struct COW_EUIHUDCREDITBEHAVIOPOPUPTYPE_o {
	int32_t value__;
};
struct COW_EUIHUDCREDITBEHAVIOPOPUPTYPE_StaticFields {
};
struct COW_EUIHUDCREDITBEHAVIOPOPUPTYPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EUIHUDCREDITBEHAVIOPOPUPTYPE_c {
	Il2CppClass_1 _1;
	COW_EUIHUDCREDITBEHAVIOPOPUPTYPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EUIHUDCREDITBEHAVIOPOPUPTYPE_VTable vtable;
};
struct COW_ECrossHairType_o {
	int32_t value__;
};
struct COW_ECrossHairType_StaticFields {
};
struct COW_ECrossHairType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ECrossHairType_c {
	Il2CppClass_1 _1;
	COW_ECrossHairType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ECrossHairType_VTable vtable;
};
struct COW_UIHudCustomController_TweenHeightType_o {
	int32_t value__;
};
struct COW_UIHudCustomController_TweenHeightType_StaticFields {
};
struct COW_UIHudCustomController_TweenHeightType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudCustomController_TweenHeightType_c {
	Il2CppClass_1 _1;
	COW_UIHudCustomController_TweenHeightType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCustomController_TweenHeightType_VTable vtable;
};
struct COW_UIHudCustomController_GrenadeSlot_o {
	int32_t value__;
};
struct COW_UIHudCustomController_GrenadeSlot_StaticFields {
};
struct COW_UIHudCustomController_GrenadeSlot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudCustomController_GrenadeSlot_c {
	Il2CppClass_1 _1;
	COW_UIHudCustomController_GrenadeSlot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCustomController_GrenadeSlot_VTable vtable;
};
struct COW_EAngleDirection_o {
	int32_t value__;
};
struct COW_EAngleDirection_StaticFields {
};
struct COW_EAngleDirection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EAngleDirection_c {
	Il2CppClass_1 _1;
	COW_EAngleDirection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EAngleDirection_VTable vtable;
};
struct COW_HUD_HCIKONFBCDP_o {
	int32_t value__;
};
struct COW_HUD_HCIKONFBCDP_StaticFields {
};
struct COW_HUD_HCIKONFBCDP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_HUD_HCIKONFBCDP_c {
	Il2CppClass_1 _1;
	COW_HUD_HCIKONFBCDP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_HCIKONFBCDP_VTable vtable;
};
struct COW_UIHudEscortBossNameController_EArrowDirection_o {
	int32_t value__;
};
struct COW_UIHudEscortBossNameController_EArrowDirection_StaticFields {
};
struct COW_UIHudEscortBossNameController_EArrowDirection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudEscortBossNameController_EArrowDirection_c {
	Il2CppClass_1 _1;
	COW_UIHudEscortBossNameController_EArrowDirection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEscortBossNameController_EArrowDirection_VTable vtable;
};
struct COW_EDamageBuffFlag_o {
	int32_t value__;
};
struct COW_EDamageBuffFlag_StaticFields {
};
struct COW_EDamageBuffFlag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EDamageBuffFlag_c {
	Il2CppClass_1 _1;
	COW_EDamageBuffFlag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EDamageBuffFlag_VTable vtable;
};
struct COW_InGameEventCustomID_o {
	int32_t value__;
};
struct COW_InGameEventCustomID_StaticFields {
};
struct COW_InGameEventCustomID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_InGameEventCustomID_c {
	Il2CppClass_1 _1;
	COW_InGameEventCustomID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InGameEventCustomID_VTable vtable;
};
struct COW_EGameShowStyle_o {
	int32_t value__;
};
struct COW_EGameShowStyle_StaticFields {
};
struct COW_EGameShowStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EGameShowStyle_c {
	Il2CppClass_1 _1;
	COW_EGameShowStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EGameShowStyle_VTable vtable;
};
struct COW_UIHudGrenadeBtnController_ButtonType_o {
	int32_t value__;
};
struct COW_UIHudGrenadeBtnController_ButtonType_StaticFields {
};
struct COW_UIHudGrenadeBtnController_ButtonType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudGrenadeBtnController_ButtonType_c {
	Il2CppClass_1 _1;
	COW_UIHudGrenadeBtnController_ButtonType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGrenadeBtnController_ButtonType_VTable vtable;
};
struct COW_UIHudGrenadeBtnController_EGrenadeType_o {
	int32_t value__;
};
struct COW_UIHudGrenadeBtnController_EGrenadeType_StaticFields {
};
struct COW_UIHudGrenadeBtnController_EGrenadeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudGrenadeBtnController_EGrenadeType_c {
	Il2CppClass_1 _1;
	COW_UIHudGrenadeBtnController_EGrenadeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGrenadeBtnController_EGrenadeType_VTable vtable;
};
struct COW_UIHudGrenadeHintController_HintType_o {
	int32_t value__;
};
struct COW_UIHudGrenadeHintController_HintType_StaticFields {
};
struct COW_UIHudGrenadeHintController_HintType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudGrenadeHintController_HintType_c {
	Il2CppClass_1 _1;
	COW_UIHudGrenadeHintController_HintType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGrenadeHintController_HintType_VTable vtable;
};
struct COW_UIHudHurtHintController_PriorityWaringType_o {
	int32_t value__;
};
struct COW_UIHudHurtHintController_PriorityWaringType_StaticFields {
};
struct COW_UIHudHurtHintController_PriorityWaringType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudHurtHintController_PriorityWaringType_c {
	Il2CppClass_1 _1;
	COW_UIHudHurtHintController_PriorityWaringType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHurtHintController_PriorityWaringType_VTable vtable;
};
struct COW_ReviveCardID_o {
	int32_t value__;
};
struct COW_ReviveCardID_StaticFields {
};
struct COW_ReviveCardID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ReviveCardID_c {
	Il2CppClass_1 _1;
	COW_ReviveCardID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReviveCardID_VTable vtable;
};
struct COW_InventoryItemType_o {
	int32_t value__;
};
struct COW_InventoryItemType_StaticFields {
};
struct COW_InventoryItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_InventoryItemType_c {
	Il2CppClass_1 _1;
	COW_InventoryItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InventoryItemType_VTable vtable;
};
struct COW_UIHudInventoryController_SlotType_o {
	uint8_t value__;
};
struct COW_UIHudInventoryController_SlotType_StaticFields {
};
struct COW_UIHudInventoryController_SlotType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudInventoryController_SlotType_c {
	Il2CppClass_1 _1;
	COW_UIHudInventoryController_SlotType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInventoryController_SlotType_VTable vtable;
};
struct COW_GamePlay_UIHudKillDetailController_GCFOPHABEJI_o {
	int32_t value__;
};
struct COW_GamePlay_UIHudKillDetailController_GCFOPHABEJI_StaticFields {
};
struct COW_GamePlay_UIHudKillDetailController_GCFOPHABEJI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_UIHudKillDetailController_GCFOPHABEJI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudKillDetailController_GCFOPHABEJI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudKillDetailController_GCFOPHABEJI_VTable vtable;
};
struct COW_ETeamColorType_o {
	int32_t value__;
};
struct COW_ETeamColorType_StaticFields {
};
struct COW_ETeamColorType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ETeamColorType_c {
	Il2CppClass_1 _1;
	COW_ETeamColorType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ETeamColorType_VTable vtable;
};
struct COW_ESpecialBonusTypes_o {
	int32_t value__;
};
struct COW_ESpecialBonusTypes_StaticFields {
};
struct COW_ESpecialBonusTypes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ESpecialBonusTypes_c {
	Il2CppClass_1 _1;
	COW_ESpecialBonusTypes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ESpecialBonusTypes_VTable vtable;
};
struct COW_UIHudMatchResultWorkShopPanelController_EClickedBtn_o {
	int32_t value__;
};
struct COW_UIHudMatchResultWorkShopPanelController_EClickedBtn_StaticFields {
};
struct COW_UIHudMatchResultWorkShopPanelController_EClickedBtn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudMatchResultWorkShopPanelController_EClickedBtn_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultWorkShopPanelController_EClickedBtn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultWorkShopPanelController_EClickedBtn_VTable vtable;
};
struct COW_HUD_UIHudMinimapController_PFHAEJBOLEM_o {
	int32_t value__;
};
struct COW_HUD_UIHudMinimapController_PFHAEJBOLEM_StaticFields {
};
struct COW_HUD_UIHudMinimapController_PFHAEJBOLEM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_HUD_UIHudMinimapController_PFHAEJBOLEM_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudMinimapController_PFHAEJBOLEM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudMinimapController_PFHAEJBOLEM_VTable vtable;
};
struct COW_HUD_UIHudMinimapController_JPKDINFPGOD_o {
	int32_t value__;
};
struct COW_HUD_UIHudMinimapController_JPKDINFPGOD_StaticFields {
};
struct COW_HUD_UIHudMinimapController_JPKDINFPGOD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_HUD_UIHudMinimapController_JPKDINFPGOD_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudMinimapController_JPKDINFPGOD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudMinimapController_JPKDINFPGOD_VTable vtable;
};
struct COW_OUTSCREEN_DIRCTION_TYPE_o {
	int32_t value__;
};
struct COW_OUTSCREEN_DIRCTION_TYPE_StaticFields {
};
struct COW_OUTSCREEN_DIRCTION_TYPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_OUTSCREEN_DIRCTION_TYPE_c {
	Il2CppClass_1 _1;
	COW_OUTSCREEN_DIRCTION_TYPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OUTSCREEN_DIRCTION_TYPE_VTable vtable;
};
struct COW_HUD_UIHudNameController_MPOLJMJBFCB_o {
	int32_t value__;
};
struct COW_HUD_UIHudNameController_MPOLJMJBFCB_StaticFields {
};
struct COW_HUD_UIHudNameController_MPOLJMJBFCB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_HUD_UIHudNameController_MPOLJMJBFCB_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudNameController_MPOLJMJBFCB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudNameController_MPOLJMJBFCB_VTable vtable;
};
struct COW_HUD_DLKFEGCJKNH_o {
	int32_t value__;
};
struct COW_HUD_DLKFEGCJKNH_StaticFields {
};
struct COW_HUD_DLKFEGCJKNH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_HUD_DLKFEGCJKNH_c {
	Il2CppClass_1 _1;
	COW_HUD_DLKFEGCJKNH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_DLKFEGCJKNH_VTable vtable;
};
struct COW_UIHudPartyGameSoloDanceController_ViewBit_o {
	int32_t value__;
};
struct COW_UIHudPartyGameSoloDanceController_ViewBit_StaticFields {
};
struct COW_UIHudPartyGameSoloDanceController_ViewBit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudPartyGameSoloDanceController_ViewBit_c {
	Il2CppClass_1 _1;
	COW_UIHudPartyGameSoloDanceController_ViewBit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPartyGameSoloDanceController_ViewBit_VTable vtable;
};
struct COW_EPickupListOp_o {
	int32_t value__;
};
struct COW_EPickupListOp_StaticFields {
};
struct COW_EPickupListOp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EPickupListOp_c {
	Il2CppClass_1 _1;
	COW_EPickupListOp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPickupListOp_VTable vtable;
};
struct COW_BountyPickupStatus_o {
	int32_t value__;
};
struct COW_BountyPickupStatus_StaticFields {
};
struct COW_BountyPickupStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BountyPickupStatus_c {
	Il2CppClass_1 _1;
	COW_BountyPickupStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BountyPickupStatus_VTable vtable;
};
struct COW_PickUpItemTag_o {
	int32_t value__;
};
struct COW_PickUpItemTag_StaticFields {
};
struct COW_PickUpItemTag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_PickUpItemTag_c {
	Il2CppClass_1 _1;
	COW_PickUpItemTag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PickUpItemTag_VTable vtable;
};
struct COW_InfoStyle_o {
	int32_t value__;
};
struct COW_InfoStyle_StaticFields {
};
struct COW_InfoStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_InfoStyle_c {
	Il2CppClass_1 _1;
	COW_InfoStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InfoStyle_VTable vtable;
};
struct COW_UIHudPlayerSPItem_ESPEffectType_o {
	int32_t value__;
};
struct COW_UIHudPlayerSPItem_ESPEffectType_StaticFields {
};
struct COW_UIHudPlayerSPItem_ESPEffectType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudPlayerSPItem_ESPEffectType_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerSPItem_ESPEffectType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerSPItem_ESPEffectType_VTable vtable;
};
struct COW_UIHudPlayerStatsController_ELongPressType_o {
	int32_t value__;
};
struct COW_UIHudPlayerStatsController_ELongPressType_StaticFields {
};
struct COW_UIHudPlayerStatsController_ELongPressType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudPlayerStatsController_ELongPressType_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerStatsController_ELongPressType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerStatsController_ELongPressType_VTable vtable;
};
struct COW_EPreparationTimerType_o {
	int32_t value__;
};
struct COW_EPreparationTimerType_StaticFields {
};
struct COW_EPreparationTimerType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EPreparationTimerType_c {
	Il2CppClass_1 _1;
	COW_EPreparationTimerType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPreparationTimerType_VTable vtable;
};
struct COW_EAcationState_o {
	int32_t value__;
};
struct COW_EAcationState_StaticFields {
};
struct COW_EAcationState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EAcationState_c {
	Il2CppClass_1 _1;
	COW_EAcationState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EAcationState_VTable vtable;
};
struct COW_EAssistantMarkType_o {
	int32_t value__;
};
struct COW_EAssistantMarkType_StaticFields {
};
struct COW_EAssistantMarkType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EAssistantMarkType_c {
	Il2CppClass_1 _1;
	COW_EAssistantMarkType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EAssistantMarkType_VTable vtable;
};
struct COW_UIHudQuickUseMedkitController_EQuickUseType_o {
	int32_t value__;
};
struct COW_UIHudQuickUseMedkitController_EQuickUseType_StaticFields {
};
struct COW_UIHudQuickUseMedkitController_EQuickUseType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudQuickUseMedkitController_EQuickUseType_c {
	Il2CppClass_1 _1;
	COW_UIHudQuickUseMedkitController_EQuickUseType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudQuickUseMedkitController_EQuickUseType_VTable vtable;
};
struct COW_RedEnvelopeAwardType_o {
	int32_t value__;
};
struct COW_RedEnvelopeAwardType_StaticFields {
};
struct COW_RedEnvelopeAwardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_RedEnvelopeAwardType_c {
	Il2CppClass_1 _1;
	COW_RedEnvelopeAwardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RedEnvelopeAwardType_VTable vtable;
};
struct COW_ReportReason_o {
	int32_t value__;
};
struct COW_ReportReason_StaticFields {
};
struct COW_ReportReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ReportReason_c {
	Il2CppClass_1 _1;
	COW_ReportReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReportReason_VTable vtable;
};
struct COW_ReportType_o {
	int32_t value__;
};
struct COW_ReportType_StaticFields {
};
struct COW_ReportType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ReportType_c {
	Il2CppClass_1 _1;
	COW_ReportType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReportType_VTable vtable;
};
struct COW_EReviveType_o {
	int32_t value__;
};
struct COW_EReviveType_StaticFields {
};
struct COW_EReviveType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EReviveType_c {
	Il2CppClass_1 _1;
	COW_EReviveType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EReviveType_VTable vtable;
};
struct COW_ERouletteGlobalEndEnum_o {
	int32_t value__;
};
struct COW_ERouletteGlobalEndEnum_StaticFields {
};
struct COW_ERouletteGlobalEndEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ERouletteGlobalEndEnum_c {
	Il2CppClass_1 _1;
	COW_ERouletteGlobalEndEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ERouletteGlobalEndEnum_VTable vtable;
};
struct COW_ELeaderBoardSortingOrder_o {
	int32_t value__;
};
struct COW_ELeaderBoardSortingOrder_StaticFields {
};
struct COW_ELeaderBoardSortingOrder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ELeaderBoardSortingOrder_c {
	Il2CppClass_1 _1;
	COW_ELeaderBoardSortingOrder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ELeaderBoardSortingOrder_VTable vtable;
};
struct COW_UIHudSwitchWeaponController_ESwitchWeaponType_o {
	int32_t value__;
};
struct COW_UIHudSwitchWeaponController_ESwitchWeaponType_StaticFields {
};
struct COW_UIHudSwitchWeaponController_ESwitchWeaponType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudSwitchWeaponController_ESwitchWeaponType_c {
	Il2CppClass_1 _1;
	COW_UIHudSwitchWeaponController_ESwitchWeaponType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSwitchWeaponController_ESwitchWeaponType_VTable vtable;
};
struct COW_UIHudThumbUpChatBtnController_EThumbUpType_o {
	int32_t value__;
};
struct COW_UIHudThumbUpChatBtnController_EThumbUpType_StaticFields {
};
struct COW_UIHudThumbUpChatBtnController_EThumbUpType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudThumbUpChatBtnController_EThumbUpType_c {
	Il2CppClass_1 _1;
	COW_UIHudThumbUpChatBtnController_EThumbUpType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudThumbUpChatBtnController_EThumbUpType_VTable vtable;
};
struct COW_EUIHudTreasuryMapState_o {
	int32_t value__;
};
struct COW_EUIHudTreasuryMapState_StaticFields {
};
struct COW_EUIHudTreasuryMapState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EUIHudTreasuryMapState_c {
	Il2CppClass_1 _1;
	COW_EUIHudTreasuryMapState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EUIHudTreasuryMapState_VTable vtable;
};
struct COW_InGameEventTipsType_o {
	int32_t value__;
};
struct COW_InGameEventTipsType_StaticFields {
};
struct COW_InGameEventTipsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_InGameEventTipsType_c {
	Il2CppClass_1 _1;
	COW_InGameEventTipsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InGameEventTipsType_VTable vtable;
};
struct COW_UIHUDUGC_DevDebugController_UGCGSConnectInfo_o {
	System_String_o* IP;
	uint32_t Port;
	uint32_t ClientCount;
	uint32_t TeamID;
	uint64_t MatchID;
	uint32_t MapID;
	bool FillBot;
	bool StrictMode;
	System_String_o* MapURL;
};
struct COW_UIHUDUGC_DevDebugController_UGCGSConnectInfo_StaticFields {
};
struct COW_UIHUDUGC_DevDebugController_UGCGSConnectInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_DevDebugController_UGCGSConnectInfo_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_DevDebugController_UGCGSConnectInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_DevDebugController_UGCGSConnectInfo_VTable vtable;
};
struct COW_HUD_UIHudEntityPosControllerBase_MPOLJMJBFCB_o {
	int32_t value__;
};
struct COW_HUD_UIHudEntityPosControllerBase_MPOLJMJBFCB_StaticFields {
};
struct COW_HUD_UIHudEntityPosControllerBase_MPOLJMJBFCB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_HUD_UIHudEntityPosControllerBase_MPOLJMJBFCB_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudEntityPosControllerBase_MPOLJMJBFCB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudEntityPosControllerBase_MPOLJMJBFCB_VTable vtable;
};
struct COW_WereWolvesInteractType_o {
	int32_t value__;
};
struct COW_WereWolvesInteractType_StaticFields {
};
struct COW_WereWolvesInteractType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_WereWolvesInteractType_c {
	Il2CppClass_1 _1;
	COW_WereWolvesInteractType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WereWolvesInteractType_VTable vtable;
};
struct COW_UIHudWereWolvesVoteResultController_WereWolvesBannerType_o {
	int32_t value__;
};
struct COW_UIHudWereWolvesVoteResultController_WereWolvesBannerType_StaticFields {
};
struct COW_UIHudWereWolvesVoteResultController_WereWolvesBannerType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudWereWolvesVoteResultController_WereWolvesBannerType_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesVoteResultController_WereWolvesBannerType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesVoteResultController_WereWolvesBannerType_VTable vtable;
};
struct COW_EShareLadderIconType_o {
	int32_t value__;
};
struct COW_EShareLadderIconType_StaticFields {
};
struct COW_EShareLadderIconType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EShareLadderIconType_c {
	Il2CppClass_1 _1;
	COW_EShareLadderIconType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EShareLadderIconType_VTable vtable;
};
struct COW_EShareFFLogoAnchorPos_o {
	int32_t value__;
};
struct COW_EShareFFLogoAnchorPos_StaticFields {
};
struct COW_EShareFFLogoAnchorPos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EShareFFLogoAnchorPos_c {
	Il2CppClass_1 _1;
	COW_EShareFFLogoAnchorPos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EShareFFLogoAnchorPos_VTable vtable;
};
struct COW_InviteeType_o {
	int32_t value__;
};
struct COW_InviteeType_StaticFields {
};
struct COW_InviteeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_InviteeType_c {
	Il2CppClass_1 _1;
	COW_InviteeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InviteeType_VTable vtable;
};
struct COW_UILauncherPopupMessageController_EButtonStyle_o {
	int32_t value__;
};
struct COW_UILauncherPopupMessageController_EButtonStyle_StaticFields {
};
struct COW_UILauncherPopupMessageController_EButtonStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILauncherPopupMessageController_EButtonStyle_c {
	Il2CppClass_1 _1;
	COW_UILauncherPopupMessageController_EButtonStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILauncherPopupMessageController_EButtonStyle_VTable vtable;
};
struct COW_UILauncherPopupMessageController_ELauncherMessageType_o {
	int32_t value__;
};
struct COW_UILauncherPopupMessageController_ELauncherMessageType_StaticFields {
};
struct COW_UILauncherPopupMessageController_ELauncherMessageType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILauncherPopupMessageController_ELauncherMessageType_c {
	Il2CppClass_1 _1;
	COW_UILauncherPopupMessageController_ELauncherMessageType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILauncherPopupMessageController_ELauncherMessageType_VTable vtable;
};
struct COW_UILeaderBoardItemNewController_DisplayType_o {
	int32_t value__;
};
struct COW_UILeaderBoardItemNewController_DisplayType_StaticFields {
};
struct COW_UILeaderBoardItemNewController_DisplayType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILeaderBoardItemNewController_DisplayType_c {
	Il2CppClass_1 _1;
	COW_UILeaderBoardItemNewController_DisplayType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILeaderBoardItemNewController_DisplayType_VTable vtable;
};
struct COW_UILeaderBoardItemNewController_TabType_o {
	int32_t value__;
};
struct COW_UILeaderBoardItemNewController_TabType_StaticFields {
};
struct COW_UILeaderBoardItemNewController_TabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILeaderBoardItemNewController_TabType_c {
	Il2CppClass_1 _1;
	COW_UILeaderBoardItemNewController_TabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILeaderBoardItemNewController_TabType_VTable vtable;
};
struct COW_UILeaderBoardItemNewController_RankFormat_o {
	int32_t value__;
};
struct COW_UILeaderBoardItemNewController_RankFormat_StaticFields {
};
struct COW_UILeaderBoardItemNewController_RankFormat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILeaderBoardItemNewController_RankFormat_c {
	Il2CppClass_1 _1;
	COW_UILeaderBoardItemNewController_RankFormat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILeaderBoardItemNewController_RankFormat_VTable vtable;
};
struct COW_EFilterType_o {
	int32_t value__;
};
struct COW_EFilterType_StaticFields {
};
struct COW_EFilterType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EFilterType_c {
	Il2CppClass_1 _1;
	COW_EFilterType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EFilterType_VTable vtable;
};
struct COW_UILeaderBoardNewController_EStyle_o {
	int32_t value__;
};
struct COW_UILeaderBoardNewController_EStyle_StaticFields {
};
struct COW_UILeaderBoardNewController_EStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILeaderBoardNewController_EStyle_c {
	Il2CppClass_1 _1;
	COW_UILeaderBoardNewController_EStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILeaderBoardNewController_EStyle_VTable vtable;
};
struct COW_UILeaderBoardNewController_DeepLinkLayer_o {
	int32_t value__;
};
struct COW_UILeaderBoardNewController_DeepLinkLayer_StaticFields {
};
struct COW_UILeaderBoardNewController_DeepLinkLayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILeaderBoardNewController_DeepLinkLayer_c {
	Il2CppClass_1 _1;
	COW_UILeaderBoardNewController_DeepLinkLayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILeaderBoardNewController_DeepLinkLayer_VTable vtable;
};
struct COW_LegendClothVaultPageType_o {
	int32_t value__;
};
struct COW_LegendClothVaultPageType_StaticFields {
};
struct COW_LegendClothVaultPageType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_LegendClothVaultPageType_c {
	Il2CppClass_1 _1;
	COW_LegendClothVaultPageType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LegendClothVaultPageType_VTable vtable;
};
struct COW_LegendClothVaultIntroductionSubType_o {
	int32_t value__;
};
struct COW_LegendClothVaultIntroductionSubType_StaticFields {
};
struct COW_LegendClothVaultIntroductionSubType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_LegendClothVaultIntroductionSubType_c {
	Il2CppClass_1 _1;
	COW_LegendClothVaultIntroductionSubType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LegendClothVaultIntroductionSubType_VTable vtable;
};
struct COW_UILegendClothVaultController_ShowingSubPage_o {
	int32_t value__;
};
struct COW_UILegendClothVaultController_ShowingSubPage_StaticFields {
};
struct COW_UILegendClothVaultController_ShowingSubPage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILegendClothVaultController_ShowingSubPage_c {
	Il2CppClass_1 _1;
	COW_UILegendClothVaultController_ShowingSubPage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILegendClothVaultController_ShowingSubPage_VTable vtable;
};
struct COW_LegendClothVaultFeature_o {
	int32_t value__;
};
struct COW_LegendClothVaultFeature_StaticFields {
};
struct COW_LegendClothVaultFeature_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_LegendClothVaultFeature_c {
	Il2CppClass_1 _1;
	COW_LegendClothVaultFeature_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LegendClothVaultFeature_VTable vtable;
};
struct COW_EClothVaultType_o {
	int32_t value__;
};
struct COW_EClothVaultType_StaticFields {
};
struct COW_EClothVaultType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EClothVaultType_c {
	Il2CppClass_1 _1;
	COW_EClothVaultType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EClothVaultType_VTable vtable;
};
struct COW_DownLoadTipsType_o {
	int32_t value__;
};
struct COW_DownLoadTipsType_StaticFields {
};
struct COW_DownLoadTipsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_DownLoadTipsType_c {
	Il2CppClass_1 _1;
	COW_DownLoadTipsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DownLoadTipsType_VTable vtable;
};
struct COW_DownloadTipsShowStyle_o {
	int32_t value__;
};
struct COW_DownloadTipsShowStyle_StaticFields {
};
struct COW_DownloadTipsShowStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_DownloadTipsShowStyle_c {
	Il2CppClass_1 _1;
	COW_DownloadTipsShowStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DownloadTipsShowStyle_VTable vtable;
};
struct COW_InteractiveStep_o {
	int32_t value__;
};
struct COW_InteractiveStep_StaticFields {
};
struct COW_InteractiveStep_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_InteractiveStep_c {
	Il2CppClass_1 _1;
	COW_InteractiveStep_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractiveStep_VTable vtable;
};
struct COW_InteractiveState_o {
	int32_t value__;
};
struct COW_InteractiveState_StaticFields {
};
struct COW_InteractiveState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_InteractiveState_c {
	Il2CppClass_1 _1;
	COW_InteractiveState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractiveState_VTable vtable;
};
struct COW_UILuckyBagController_ProgressChangeData_o {
	bool isDouble;
	uint32_t initScore;
	uint32_t targetScore;
	uint32_t nextLevelScore;
};
struct COW_UILuckyBagController_ProgressChangeData_StaticFields {
};
struct COW_UILuckyBagController_ProgressChangeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILuckyBagController_ProgressChangeData_c {
	Il2CppClass_1 _1;
	COW_UILuckyBagController_ProgressChangeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyBagController_ProgressChangeData_VTable vtable;
};
struct COW_UILuckyBagItemController_LuckyBagState_o {
	int32_t value__;
};
struct COW_UILuckyBagItemController_LuckyBagState_StaticFields {
};
struct COW_UILuckyBagItemController_LuckyBagState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILuckyBagItemController_LuckyBagState_c {
	Il2CppClass_1 _1;
	COW_UILuckyBagItemController_LuckyBagState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyBagItemController_LuckyBagState_VTable vtable;
};
struct COW_UILuckyWheelController_CircleStage_o {
	int32_t value__;
};
struct COW_UILuckyWheelController_CircleStage_StaticFields {
};
struct COW_UILuckyWheelController_CircleStage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILuckyWheelController_CircleStage_c {
	Il2CppClass_1 _1;
	COW_UILuckyWheelController_CircleStage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyWheelController_CircleStage_VTable vtable;
};
struct COW_UILuckyWheelItemController_ViewStage_o {
	int32_t value__;
};
struct COW_UILuckyWheelItemController_ViewStage_StaticFields {
};
struct COW_UILuckyWheelItemController_ViewStage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILuckyWheelItemController_ViewStage_c {
	Il2CppClass_1 _1;
	COW_UILuckyWheelItemController_ViewStage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyWheelItemController_ViewStage_VTable vtable;
};
struct COW_UIMailController_MailTab_o {
	int32_t value__;
};
struct COW_UIMailController_MailTab_StaticFields {
};
struct COW_UIMailController_MailTab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMailController_MailTab_c {
	Il2CppClass_1 _1;
	COW_UIMailController_MailTab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMailController_MailTab_VTable vtable;
};
struct COW_UIMailItemController_MailType_o {
	int32_t value__;
};
struct COW_UIMailItemController_MailType_StaticFields {
};
struct COW_UIMailItemController_MailType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMailItemController_MailType_c {
	Il2CppClass_1 _1;
	COW_UIMailItemController_MailType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMailItemController_MailType_VTable vtable;
};
struct COW_EMaskAnimType_o {
	int32_t value__;
};
struct COW_EMaskAnimType_StaticFields {
};
struct COW_EMaskAnimType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EMaskAnimType_c {
	Il2CppClass_1 _1;
	COW_EMaskAnimType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EMaskAnimType_VTable vtable;
};
struct COW_UIMaskController_EAnimStep_o {
	int32_t value__;
};
struct COW_UIMaskController_EAnimStep_StaticFields {
};
struct COW_UIMaskController_EAnimStep_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMaskController_EAnimStep_c {
	Il2CppClass_1 _1;
	COW_UIMaskController_EAnimStep_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMaskController_EAnimStep_VTable vtable;
};
struct COW_UIMatchMakingManager_MentionType_o {
	int32_t value__;
};
struct COW_UIMatchMakingManager_MentionType_StaticFields {
};
struct COW_UIMatchMakingManager_MentionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMatchMakingManager_MentionType_c {
	Il2CppClass_1 _1;
	COW_UIMatchMakingManager_MentionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchMakingManager_MentionType_VTable vtable;
};
struct COW_RewardTokenType_o {
	int32_t value__;
};
struct COW_RewardTokenType_StaticFields {
};
struct COW_RewardTokenType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_RewardTokenType_c {
	Il2CppClass_1 _1;
	COW_RewardTokenType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RewardTokenType_VTable vtable;
};
struct COW_UIMatchResultRewardWndController_EMatchResultState_o {
	int32_t value__;
};
struct COW_UIMatchResultRewardWndController_EMatchResultState_StaticFields {
};
struct COW_UIMatchResultRewardWndController_EMatchResultState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMatchResultRewardWndController_EMatchResultState_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultRewardWndController_EMatchResultState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultRewardWndController_EMatchResultState_VTable vtable;
};
struct COW_UIMemberShipCheckInItemController_CheckInItemState_o {
	int32_t value__;
};
struct COW_UIMemberShipCheckInItemController_CheckInItemState_StaticFields {
};
struct COW_UIMemberShipCheckInItemController_CheckInItemState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMemberShipCheckInItemController_CheckInItemState_c {
	Il2CppClass_1 _1;
	COW_UIMemberShipCheckInItemController_CheckInItemState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMemberShipCheckInItemController_CheckInItemState_VTable vtable;
};
struct COW_UINavigationTopbarViewData_PropertyChangeName_o {
	int32_t value__;
};
struct COW_UINavigationTopbarViewData_PropertyChangeName_StaticFields {
};
struct COW_UINavigationTopbarViewData_PropertyChangeName_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINavigationTopbarViewData_PropertyChangeName_c {
	Il2CppClass_1 _1;
	COW_UINavigationTopbarViewData_PropertyChangeName_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationTopbarViewData_PropertyChangeName_VTable vtable;
};
struct COW_UINewAutoPickUpSettingController_UICommonGuideData_o {
	System_String_o* PlayerPrefKey;
	COW_CommonGuideSetting_o* Setting;
	UIButton_o* FinishGuideBtn;
	UIWidget_o* GuidingWidget;
	int32_t Side;
};
struct COW_UINewAutoPickUpSettingController_UICommonGuideData_StaticFields {
};
struct COW_UINewAutoPickUpSettingController_UICommonGuideData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINewAutoPickUpSettingController_UICommonGuideData_c {
	Il2CppClass_1 _1;
	COW_UINewAutoPickUpSettingController_UICommonGuideData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewAutoPickUpSettingController_UICommonGuideData_VTable vtable;
};
struct COW_UINewAutoPickUpSettingController_EAutoPickupTabType_o {
	int32_t value__;
};
struct COW_UINewAutoPickUpSettingController_EAutoPickupTabType_StaticFields {
};
struct COW_UINewAutoPickUpSettingController_EAutoPickupTabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UINewAutoPickUpSettingController_EAutoPickupTabType_c {
	Il2CppClass_1 _1;
	COW_UINewAutoPickUpSettingController_EAutoPickupTabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewAutoPickUpSettingController_EAutoPickupTabType_VTable vtable;
};
struct COW_DownloadShowStyle_o {
	int32_t value__;
};
struct COW_DownloadShowStyle_StaticFields {
};
struct COW_DownloadShowStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_DownloadShowStyle_c {
	Il2CppClass_1 _1;
	COW_DownloadShowStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DownloadShowStyle_VTable vtable;
};
struct COW_InitState_o {
	int32_t value__;
};
struct COW_InitState_StaticFields {
};
struct COW_InitState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_InitState_c {
	Il2CppClass_1 _1;
	COW_InitState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InitState_VTable vtable;
};
struct COW_EmoteDragDropItemType_o {
	int32_t value__;
};
struct COW_EmoteDragDropItemType_StaticFields {
};
struct COW_EmoteDragDropItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EmoteDragDropItemType_c {
	Il2CppClass_1 _1;
	COW_EmoteDragDropItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EmoteDragDropItemType_VTable vtable;
};
struct COW_EOBPlayerStateType_o {
	int32_t value__;
};
struct COW_EOBPlayerStateType_StaticFields {
};
struct COW_EOBPlayerStateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EOBPlayerStateType_c {
	Il2CppClass_1 _1;
	COW_EOBPlayerStateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EOBPlayerStateType_VTable vtable;
};
struct COW_PaymentBundleTemplateType_o {
	int32_t value__;
};
struct COW_PaymentBundleTemplateType_StaticFields {
};
struct COW_PaymentBundleTemplateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_PaymentBundleTemplateType_c {
	Il2CppClass_1 _1;
	COW_PaymentBundleTemplateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PaymentBundleTemplateType_VTable vtable;
};
struct COW_EPaymentTag_o {
	int32_t value__;
};
struct COW_EPaymentTag_StaticFields {
};
struct COW_EPaymentTag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EPaymentTag_c {
	Il2CppClass_1 _1;
	COW_EPaymentTag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPaymentTag_VTable vtable;
};
struct COW_UIPaymentController_Tab_o {
	int32_t value__;
};
struct COW_UIPaymentController_Tab_StaticFields {
};
struct COW_UIPaymentController_Tab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIPaymentController_Tab_c {
	Il2CppClass_1 _1;
	COW_UIPaymentController_Tab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentController_Tab_VTable vtable;
};
struct COW_UIPaymentController_EBundleType_o {
	int32_t value__;
};
struct COW_UIPaymentController_EBundleType_StaticFields {
};
struct COW_UIPaymentController_EBundleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIPaymentController_EBundleType_c {
	Il2CppClass_1 _1;
	COW_UIPaymentController_EBundleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentController_EBundleType_VTable vtable;
};
struct COW_UIPaymentController_ImageIterator_ImageType_o {
	int32_t value__;
};
struct COW_UIPaymentController_ImageIterator_ImageType_StaticFields {
};
struct COW_UIPaymentController_ImageIterator_ImageType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIPaymentController_ImageIterator_ImageType_c {
	Il2CppClass_1 _1;
	COW_UIPaymentController_ImageIterator_ImageType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentController_ImageIterator_ImageType_VTable vtable;
};
struct COW_UIPaymentIAPController_EBonusState_o {
	int32_t value__;
};
struct COW_UIPaymentIAPController_EBonusState_StaticFields {
};
struct COW_UIPaymentIAPController_EBonusState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIPaymentIAPController_EBonusState_c {
	Il2CppClass_1 _1;
	COW_UIPaymentIAPController_EBonusState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentIAPController_EBonusState_VTable vtable;
};
struct COW_UIPaymentMemberShipController_UIPaymentMemberShipPageType_o {
	int32_t value__;
};
struct COW_UIPaymentMemberShipController_UIPaymentMemberShipPageType_StaticFields {
};
struct COW_UIPaymentMemberShipController_UIPaymentMemberShipPageType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIPaymentMemberShipController_UIPaymentMemberShipPageType_c {
	Il2CppClass_1 _1;
	COW_UIPaymentMemberShipController_UIPaymentMemberShipPageType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentMemberShipController_UIPaymentMemberShipPageType_VTable vtable;
};
struct COW_UIPaymentSubscriptionHubController_DisplayType_o {
	int32_t value__;
};
struct COW_UIPaymentSubscriptionHubController_DisplayType_StaticFields {
};
struct COW_UIPaymentSubscriptionHubController_DisplayType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIPaymentSubscriptionHubController_DisplayType_c {
	Il2CppClass_1 _1;
	COW_UIPaymentSubscriptionHubController_DisplayType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentSubscriptionHubController_DisplayType_VTable vtable;
};
struct COW_UIPaymentTotalItemController_BtnOperateType_o {
	int32_t value__;
};
struct COW_UIPaymentTotalItemController_BtnOperateType_StaticFields {
};
struct COW_UIPaymentTotalItemController_BtnOperateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIPaymentTotalItemController_BtnOperateType_c {
	Il2CppClass_1 _1;
	COW_UIPaymentTotalItemController_BtnOperateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentTotalItemController_BtnOperateType_VTable vtable;
};
struct COW_UIShowType_o {
	int32_t value__;
};
struct COW_UIShowType_StaticFields {
};
struct COW_UIShowType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIShowType_c {
	Il2CppClass_1 _1;
	COW_UIShowType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIShowType_VTable vtable;
};
struct COW_UIPetInfoController_SortOrder_o {
	int32_t value__;
};
struct COW_UIPetInfoController_SortOrder_StaticFields {
};
struct COW_UIPetInfoController_SortOrder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIPetInfoController_SortOrder_c {
	Il2CppClass_1 _1;
	COW_UIPetInfoController_SortOrder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetInfoController_SortOrder_VTable vtable;
};
struct COW_EClaimItemState_o {
	int32_t value__;
};
struct COW_EClaimItemState_StaticFields {
};
struct COW_EClaimItemState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EClaimItemState_c {
	Il2CppClass_1 _1;
	COW_EClaimItemState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EClaimItemState_VTable vtable;
};
struct COW_PopUpStyle_o {
	int32_t value__;
};
struct COW_PopUpStyle_StaticFields {
};
struct COW_PopUpStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_PopUpStyle_c {
	Il2CppClass_1 _1;
	COW_PopUpStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PopUpStyle_VTable vtable;
};
struct COW_UIPopupMessageBox2Controller_EButtonStyle_o {
	int32_t value__;
};
struct COW_UIPopupMessageBox2Controller_EButtonStyle_StaticFields {
};
struct COW_UIPopupMessageBox2Controller_EButtonStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIPopupMessageBox2Controller_EButtonStyle_c {
	Il2CppClass_1 _1;
	COW_UIPopupMessageBox2Controller_EButtonStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopupMessageBox2Controller_EButtonStyle_VTable vtable;
};
struct COW_UIPopupMessageBox2Controller_EStandardMessageBoxType_o {
	int32_t value__;
};
struct COW_UIPopupMessageBox2Controller_EStandardMessageBoxType_StaticFields {
};
struct COW_UIPopupMessageBox2Controller_EStandardMessageBoxType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIPopupMessageBox2Controller_EStandardMessageBoxType_c {
	Il2CppClass_1 _1;
	COW_UIPopupMessageBox2Controller_EStandardMessageBoxType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopupMessageBox2Controller_EStandardMessageBoxType_VTable vtable;
};
struct COW_UIPopupMessageBoxController_EButtonStyle_o {
	int32_t value__;
};
struct COW_UIPopupMessageBoxController_EButtonStyle_StaticFields {
};
struct COW_UIPopupMessageBoxController_EButtonStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIPopupMessageBoxController_EButtonStyle_c {
	Il2CppClass_1 _1;
	COW_UIPopupMessageBoxController_EButtonStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopupMessageBoxController_EButtonStyle_VTable vtable;
};
struct COW_UIPopupMessageBoxController_EStandardMessageBoxType_o {
	int32_t value__;
};
struct COW_UIPopupMessageBoxController_EStandardMessageBoxType_StaticFields {
};
struct COW_UIPopupMessageBoxController_EStandardMessageBoxType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIPopupMessageBoxController_EStandardMessageBoxType_c {
	Il2CppClass_1 _1;
	COW_UIPopupMessageBoxController_EStandardMessageBoxType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopupMessageBoxController_EStandardMessageBoxType_VTable vtable;
};
struct COW_UIPrivilegePreviewController_SwitchType_o {
	int32_t value__;
};
struct COW_UIPrivilegePreviewController_SwitchType_StaticFields {
};
struct COW_UIPrivilegePreviewController_SwitchType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIPrivilegePreviewController_SwitchType_c {
	Il2CppClass_1 _1;
	COW_UIPrivilegePreviewController_SwitchType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPrivilegePreviewController_SwitchType_VTable vtable;
};
struct COW_ProfileTab_o {
	int32_t value__;
};
struct COW_ProfileTab_StaticFields {
};
struct COW_ProfileTab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ProfileTab_c {
	Il2CppClass_1 _1;
	COW_ProfileTab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ProfileTab_VTable vtable;
};
struct COW_ProfileFullTab_o {
	int32_t value__;
};
struct COW_ProfileFullTab_StaticFields {
};
struct COW_ProfileFullTab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ProfileFullTab_c {
	Il2CppClass_1 _1;
	COW_ProfileFullTab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ProfileFullTab_VTable vtable;
};
struct COW_ProfileShowMatchMode_o {
	int32_t value__;
};
struct COW_ProfileShowMatchMode_StaticFields {
};
struct COW_ProfileShowMatchMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ProfileShowMatchMode_c {
	Il2CppClass_1 _1;
	COW_ProfileShowMatchMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ProfileShowMatchMode_VTable vtable;
};
struct COW_UIProfileDocumentRuleItemController_ProfileDocumentRuleType_o {
	int32_t value__;
};
struct COW_UIProfileDocumentRuleItemController_ProfileDocumentRuleType_StaticFields {
};
struct COW_UIProfileDocumentRuleItemController_ProfileDocumentRuleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIProfileDocumentRuleItemController_ProfileDocumentRuleType_c {
	Il2CppClass_1 _1;
	COW_UIProfileDocumentRuleItemController_ProfileDocumentRuleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileDocumentRuleItemController_ProfileDocumentRuleType_VTable vtable;
};
struct COW_EModeType_o {
	int32_t value__;
};
struct COW_EModeType_StaticFields {
};
struct COW_EModeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EModeType_c {
	Il2CppClass_1 _1;
	COW_EModeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EModeType_VTable vtable;
};
struct COW_UIProfilePlayerPreferenceSettingPopWndController_EToggle_o {
	int32_t value__;
};
struct COW_UIProfilePlayerPreferenceSettingPopWndController_EToggle_StaticFields {
};
struct COW_UIProfilePlayerPreferenceSettingPopWndController_EToggle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIProfilePlayerPreferenceSettingPopWndController_EToggle_c {
	Il2CppClass_1 _1;
	COW_UIProfilePlayerPreferenceSettingPopWndController_EToggle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfilePlayerPreferenceSettingPopWndController_EToggle_VTable vtable;
};
struct COW_UIProfileWeaponNodeFiltersType_o {
	int32_t value__;
};
struct COW_UIProfileWeaponNodeFiltersType_StaticFields {
};
struct COW_UIProfileWeaponNodeFiltersType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIProfileWeaponNodeFiltersType_c {
	Il2CppClass_1 _1;
	COW_UIProfileWeaponNodeFiltersType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileWeaponNodeFiltersType_VTable vtable;
};
struct COW_UIProfileWeaponNodeSeasonFilterType_o {
	int32_t value__;
};
struct COW_UIProfileWeaponNodeSeasonFilterType_StaticFields {
};
struct COW_UIProfileWeaponNodeSeasonFilterType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIProfileWeaponNodeSeasonFilterType_c {
	Il2CppClass_1 _1;
	COW_UIProfileWeaponNodeSeasonFilterType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileWeaponNodeSeasonFilterType_VTable vtable;
};
struct COW_UIQuickMatchController_InterfaceType_o {
	int32_t value__;
};
struct COW_UIQuickMatchController_InterfaceType_StaticFields {
};
struct COW_UIQuickMatchController_InterfaceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIQuickMatchController_InterfaceType_c {
	Il2CppClass_1 _1;
	COW_UIQuickMatchController_InterfaceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIQuickMatchController_InterfaceType_VTable vtable;
};
struct COW_UIQuickMatchController_QuickMatchEnd_o {
	int32_t value__;
};
struct COW_UIQuickMatchController_QuickMatchEnd_StaticFields {
};
struct COW_UIQuickMatchController_QuickMatchEnd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIQuickMatchController_QuickMatchEnd_c {
	Il2CppClass_1 _1;
	COW_UIQuickMatchController_QuickMatchEnd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIQuickMatchController_QuickMatchEnd_VTable vtable;
};
struct COW_UIRegisterController_RegisterState_o {
	int32_t value__;
};
struct COW_UIRegisterController_RegisterState_StaticFields {
};
struct COW_UIRegisterController_RegisterState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIRegisterController_RegisterState_c {
	Il2CppClass_1 _1;
	COW_UIRegisterController_RegisterState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRegisterController_RegisterState_VTable vtable;
};
struct COW_UIRelationshipController_CtrlType_o {
	int32_t value__;
};
struct COW_UIRelationshipController_CtrlType_StaticFields {
};
struct COW_UIRelationshipController_CtrlType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIRelationshipController_CtrlType_c {
	Il2CppClass_1 _1;
	COW_UIRelationshipController_CtrlType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRelationshipController_CtrlType_VTable vtable;
};
struct COW_AwardItemState_o {
	int32_t value__;
};
struct COW_AwardItemState_StaticFields {
};
struct COW_AwardItemState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_AwardItemState_c {
	Il2CppClass_1 _1;
	COW_AwardItemState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AwardItemState_VTable vtable;
};
struct COW_EReplayNodeShowType_o {
	int32_t value__;
};
struct COW_EReplayNodeShowType_StaticFields {
};
struct COW_EReplayNodeShowType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EReplayNodeShowType_c {
	Il2CppClass_1 _1;
	COW_EReplayNodeShowType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EReplayNodeShowType_VTable vtable;
};
struct COW_UIRoomBaseController_EGameSettingItemStyle_o {
	int32_t value__;
};
struct COW_UIRoomBaseController_EGameSettingItemStyle_StaticFields {
};
struct COW_UIRoomBaseController_EGameSettingItemStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIRoomBaseController_EGameSettingItemStyle_c {
	Il2CppClass_1 _1;
	COW_UIRoomBaseController_EGameSettingItemStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomBaseController_EGameSettingItemStyle_VTable vtable;
};
struct COW_UGCTagType_o {
	int32_t value__;
};
struct COW_UGCTagType_StaticFields {
};
struct COW_UGCTagType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UGCTagType_c {
	Il2CppClass_1 _1;
	COW_UGCTagType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTagType_VTable vtable;
};
struct COW_UIRoomPasswordConfirmController_UIStyle_o {
	int32_t value__;
};
struct COW_UIRoomPasswordConfirmController_UIStyle_StaticFields {
};
struct COW_UIRoomPasswordConfirmController_UIStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIRoomPasswordConfirmController_UIStyle_c {
	Il2CppClass_1 _1;
	COW_UIRoomPasswordConfirmController_UIStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomPasswordConfirmController_UIStyle_VTable vtable;
};
struct COW_UISceneEditRecommendMapItemController_ERecType_o {
	int32_t value__;
};
struct COW_UISceneEditRecommendMapItemController_ERecType_StaticFields {
};
struct COW_UISceneEditRecommendMapItemController_ERecType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UISceneEditRecommendMapItemController_ERecType_c {
	Il2CppClass_1 _1;
	COW_UISceneEditRecommendMapItemController_ERecType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditRecommendMapItemController_ERecType_VTable vtable;
};
struct COW_SeasonStatsItemTemplateType_o {
	int32_t value__;
};
struct COW_SeasonStatsItemTemplateType_StaticFields {
};
struct COW_SeasonStatsItemTemplateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_SeasonStatsItemTemplateType_c {
	Il2CppClass_1 _1;
	COW_SeasonStatsItemTemplateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SeasonStatsItemTemplateType_VTable vtable;
};
struct COW_UISecondConfirmContoller_Style_o {
	int32_t value__;
};
struct COW_UISecondConfirmContoller_Style_StaticFields {
};
struct COW_UISecondConfirmContoller_Style_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UISecondConfirmContoller_Style_c {
	Il2CppClass_1 _1;
	COW_UISecondConfirmContoller_Style_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISecondConfirmContoller_Style_VTable vtable;
};
struct COW_UISecondRechargeController_OperateStatus_o {
	int32_t value__;
};
struct COW_UISecondRechargeController_OperateStatus_StaticFields {
};
struct COW_UISecondRechargeController_OperateStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UISecondRechargeController_OperateStatus_c {
	Il2CppClass_1 _1;
	COW_UISecondRechargeController_OperateStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISecondRechargeController_OperateStatus_VTable vtable;
};
struct COW_UISecondRechargeRewardItemController_OperateStatus_o {
	int32_t value__;
};
struct COW_UISecondRechargeRewardItemController_OperateStatus_StaticFields {
};
struct COW_UISecondRechargeRewardItemController_OperateStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UISecondRechargeRewardItemController_OperateStatus_c {
	Il2CppClass_1 _1;
	COW_UISecondRechargeRewardItemController_OperateStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISecondRechargeRewardItemController_OperateStatus_VTable vtable;
};
struct COW_SettingPageType_o {
	int32_t value__;
};
struct COW_SettingPageType_StaticFields {
};
struct COW_SettingPageType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_SettingPageType_c {
	Il2CppClass_1 _1;
	COW_SettingPageType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SettingPageType_VTable vtable;
};
struct COW_UIShoppingMallController_ShoppingMallItemTemplateType_o {
	int32_t value__;
};
struct COW_UIShoppingMallController_ShoppingMallItemTemplateType_StaticFields {
};
struct COW_UIShoppingMallController_ShoppingMallItemTemplateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIShoppingMallController_ShoppingMallItemTemplateType_c {
	Il2CppClass_1 _1;
	COW_UIShoppingMallController_ShoppingMallItemTemplateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIShoppingMallController_ShoppingMallItemTemplateType_VTable vtable;
};
struct COW_UISmallCommonTinyMsgBoxController_EUIStyle_o {
	int32_t value__;
};
struct COW_UISmallCommonTinyMsgBoxController_EUIStyle_StaticFields {
};
struct COW_UISmallCommonTinyMsgBoxController_EUIStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UISmallCommonTinyMsgBoxController_EUIStyle_c {
	Il2CppClass_1 _1;
	COW_UISmallCommonTinyMsgBoxController_EUIStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISmallCommonTinyMsgBoxController_EUIStyle_VTable vtable;
};
struct COW_SPHudPlayerInfoType_o {
	int32_t value__;
};
struct COW_SPHudPlayerInfoType_StaticFields {
};
struct COW_SPHudPlayerInfoType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_SPHudPlayerInfoType_c {
	Il2CppClass_1 _1;
	COW_SPHudPlayerInfoType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SPHudPlayerInfoType_VTable vtable;
};
struct COW_EInfoType_o {
	int32_t value__;
};
struct COW_EInfoType_StaticFields {
};
struct COW_EInfoType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EInfoType_c {
	Il2CppClass_1 _1;
	COW_EInfoType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EInfoType_VTable vtable;
};
struct COW_UISubscriptionConfirmWindowController_ButtonStyle_o {
	int32_t value__;
};
struct COW_UISubscriptionConfirmWindowController_ButtonStyle_StaticFields {
};
struct COW_UISubscriptionConfirmWindowController_ButtonStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UISubscriptionConfirmWindowController_ButtonStyle_c {
	Il2CppClass_1 _1;
	COW_UISubscriptionConfirmWindowController_ButtonStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISubscriptionConfirmWindowController_ButtonStyle_VTable vtable;
};
struct COW_UISubscriptionPreviewWindowController_DisplayType_o {
	int32_t value__;
};
struct COW_UISubscriptionPreviewWindowController_DisplayType_StaticFields {
};
struct COW_UISubscriptionPreviewWindowController_DisplayType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UISubscriptionPreviewWindowController_DisplayType_c {
	Il2CppClass_1 _1;
	COW_UISubscriptionPreviewWindowController_DisplayType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISubscriptionPreviewWindowController_DisplayType_VTable vtable;
};
struct COW_UITaskController_TaskTab_o {
	int32_t value__;
};
struct COW_UITaskController_TaskTab_StaticFields {
};
struct COW_UITaskController_TaskTab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UITaskController_TaskTab_c {
	Il2CppClass_1 _1;
	COW_UITaskController_TaskTab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITaskController_TaskTab_VTable vtable;
};
struct COW_TipsIconType_o {
	int32_t value__;
};
struct COW_TipsIconType_StaticFields {
};
struct COW_TipsIconType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_TipsIconType_c {
	Il2CppClass_1 _1;
	COW_TipsIconType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TipsIconType_VTable vtable;
};
struct COW_ETitleBtnState_o {
	int32_t value__;
};
struct COW_ETitleBtnState_StaticFields {
};
struct COW_ETitleBtnState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ETitleBtnState_c {
	Il2CppClass_1 _1;
	COW_ETitleBtnState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ETitleBtnState_VTable vtable;
};
struct COW_UITopButtonGotoTokenController_GotoIconStyle_o {
	int32_t value__;
};
struct COW_UITopButtonGotoTokenController_GotoIconStyle_StaticFields {
};
struct COW_UITopButtonGotoTokenController_GotoIconStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UITopButtonGotoTokenController_GotoIconStyle_c {
	Il2CppClass_1 _1;
	COW_UITopButtonGotoTokenController_GotoIconStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITopButtonGotoTokenController_GotoIconStyle_VTable vtable;
};
struct COW_UITopUpEventController_TopUpEventPageType_o {
	int32_t value__;
};
struct COW_UITopUpEventController_TopUpEventPageType_StaticFields {
};
struct COW_UITopUpEventController_TopUpEventPageType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UITopUpEventController_TopUpEventPageType_c {
	Il2CppClass_1 _1;
	COW_UITopUpEventController_TopUpEventPageType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITopUpEventController_TopUpEventPageType_VTable vtable;
};
struct COW_Tab_o {
	int32_t value__;
};
struct COW_Tab_StaticFields {
};
struct COW_Tab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Tab_c {
	Il2CppClass_1 _1;
	COW_Tab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Tab_VTable vtable;
};
struct COW_TutorialCSRecommendOpenedReason_o {
	int32_t value__;
};
struct COW_TutorialCSRecommendOpenedReason_StaticFields {
};
struct COW_TutorialCSRecommendOpenedReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_TutorialCSRecommendOpenedReason_c {
	Il2CppClass_1 _1;
	COW_TutorialCSRecommendOpenedReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TutorialCSRecommendOpenedReason_VTable vtable;
};
struct COW_MarkType_o {
	int32_t value__;
};
struct COW_MarkType_StaticFields {
};
struct COW_MarkType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_MarkType_c {
	Il2CppClass_1 _1;
	COW_MarkType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MarkType_VTable vtable;
};
struct COW_MapTemplateType_o {
	int32_t value__;
};
struct COW_MapTemplateType_StaticFields {
};
struct COW_MapTemplateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_MapTemplateType_c {
	Il2CppClass_1 _1;
	COW_MapTemplateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MapTemplateType_VTable vtable;
};
struct COW_UGCMatchResultTokenType_o {
	int32_t value__;
};
struct COW_UGCMatchResultTokenType_StaticFields {
};
struct COW_UGCMatchResultTokenType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UGCMatchResultTokenType_c {
	Il2CppClass_1 _1;
	COW_UGCMatchResultTokenType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMatchResultTokenType_VTable vtable;
};
struct COW_UIUGCMatchResultCommentController_ELikeState_o {
	int32_t value__;
};
struct COW_UIUGCMatchResultCommentController_ELikeState_StaticFields {
};
struct COW_UIUGCMatchResultCommentController_ELikeState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUGCMatchResultCommentController_ELikeState_c {
	Il2CppClass_1 _1;
	COW_UIUGCMatchResultCommentController_ELikeState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMatchResultCommentController_ELikeState_VTable vtable;
};
struct COW_UIUGCMatchResultCommentController_ESubsAction_o {
	int32_t value__;
};
struct COW_UIUGCMatchResultCommentController_ESubsAction_StaticFields {
};
struct COW_UIUGCMatchResultCommentController_ESubsAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUGCMatchResultCommentController_ESubsAction_c {
	Il2CppClass_1 _1;
	COW_UIUGCMatchResultCommentController_ESubsAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMatchResultCommentController_ESubsAction_VTable vtable;
};
struct COW_ERecommendationType_o {
	int32_t value__;
};
struct COW_ERecommendationType_StaticFields {
};
struct COW_ERecommendationType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ERecommendationType_c {
	Il2CppClass_1 _1;
	COW_ERecommendationType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ERecommendationType_VTable vtable;
};
struct COW_UIUGCRecommendationPopController_ERecommendationSrc_o {
	int32_t value__;
};
struct COW_UIUGCRecommendationPopController_ERecommendationSrc_StaticFields {
};
struct COW_UIUGCRecommendationPopController_ERecommendationSrc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUGCRecommendationPopController_ERecommendationSrc_c {
	Il2CppClass_1 _1;
	COW_UIUGCRecommendationPopController_ERecommendationSrc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRecommendationPopController_ERecommendationSrc_VTable vtable;
};
struct COW_UIUGCSaveAsNewSlotItemController_ESaveAsType_o {
	int32_t value__;
};
struct COW_UIUGCSaveAsNewSlotItemController_ESaveAsType_StaticFields {
};
struct COW_UIUGCSaveAsNewSlotItemController_ESaveAsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUGCSaveAsNewSlotItemController_ESaveAsType_c {
	Il2CppClass_1 _1;
	COW_UIUGCSaveAsNewSlotItemController_ESaveAsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCSaveAsNewSlotItemController_ESaveAsType_VTable vtable;
};
struct COW_UIUGCSoundSelectItemController_EPlayState_o {
	int32_t value__;
};
struct COW_UIUGCSoundSelectItemController_EPlayState_StaticFields {
};
struct COW_UIUGCSoundSelectItemController_EPlayState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUGCSoundSelectItemController_EPlayState_c {
	Il2CppClass_1 _1;
	COW_UIUGCSoundSelectItemController_EPlayState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCSoundSelectItemController_EPlayState_VTable vtable;
};
struct COW_UGCStandardTabType_o {
	int32_t value__;
};
struct COW_UGCStandardTabType_StaticFields {
};
struct COW_UGCStandardTabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UGCStandardTabType_c {
	Il2CppClass_1 _1;
	COW_UGCStandardTabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCStandardTabType_VTable vtable;
};
struct COW_UIVerticalPreviewController_VerticalPreviewState_o {
	int32_t value__;
};
struct COW_UIVerticalPreviewController_VerticalPreviewState_StaticFields {
};
struct COW_UIVerticalPreviewController_VerticalPreviewState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIVerticalPreviewController_VerticalPreviewState_c {
	Il2CppClass_1 _1;
	COW_UIVerticalPreviewController_VerticalPreviewState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVerticalPreviewController_VerticalPreviewState_VTable vtable;
};
struct COW_State_o {
	int32_t value__;
};
struct COW_State_StaticFields {
};
struct COW_State_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_State_c {
	Il2CppClass_1 _1;
	COW_State_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_State_VTable vtable;
};
struct COW_UIVibrateNewSettingController_VibrationSettingKey_o {
	int32_t value__;
};
struct COW_UIVibrateNewSettingController_VibrationSettingKey_StaticFields {
};
struct COW_UIVibrateNewSettingController_VibrationSettingKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIVibrateNewSettingController_VibrationSettingKey_c {
	Il2CppClass_1 _1;
	COW_UIVibrateNewSettingController_VibrationSettingKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVibrateNewSettingController_VibrationSettingKey_VTable vtable;
};
struct COW_UIVibrateNewSettingController_SettingBlock_o {
	int32_t value__;
};
struct COW_UIVibrateNewSettingController_SettingBlock_StaticFields {
};
struct COW_UIVibrateNewSettingController_SettingBlock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIVibrateNewSettingController_SettingBlock_c {
	Il2CppClass_1 _1;
	COW_UIVibrateNewSettingController_SettingBlock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVibrateNewSettingController_SettingBlock_VTable vtable;
};
struct COW_UIWeaponPowerSingleController_EWeaponPowerPivot_o {
	int32_t value__;
};
struct COW_UIWeaponPowerSingleController_EWeaponPowerPivot_StaticFields {
};
struct COW_UIWeaponPowerSingleController_EWeaponPowerPivot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIWeaponPowerSingleController_EWeaponPowerPivot_c {
	Il2CppClass_1 _1;
	COW_UIWeaponPowerSingleController_EWeaponPowerPivot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponPowerSingleController_EWeaponPowerPivot_VTable vtable;
};
struct COW_UIWeaponProficiencyController_Pin_o {
	int32_t value__;
};
struct COW_UIWeaponProficiencyController_Pin_StaticFields {
};
struct COW_UIWeaponProficiencyController_Pin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIWeaponProficiencyController_Pin_c {
	Il2CppClass_1 _1;
	COW_UIWeaponProficiencyController_Pin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponProficiencyController_Pin_VTable vtable;
};
struct COW_UIWeaponProficiencyController_PinView_o {
	int32_t value__;
};
struct COW_UIWeaponProficiencyController_PinView_StaticFields {
};
struct COW_UIWeaponProficiencyController_PinView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIWeaponProficiencyController_PinView_c {
	Il2CppClass_1 _1;
	COW_UIWeaponProficiencyController_PinView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponProficiencyController_PinView_VTable vtable;
};
struct COW_UIWeaponSkinLobbyMainController_PropertyType_o {
	int32_t value__;
};
struct COW_UIWeaponSkinLobbyMainController_PropertyType_StaticFields {
};
struct COW_UIWeaponSkinLobbyMainController_PropertyType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIWeaponSkinLobbyMainController_PropertyType_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinLobbyMainController_PropertyType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinLobbyMainController_PropertyType_VTable vtable;
};
struct COW_UIWeaponSkinLobbyMainController_SwitchType_o {
	int32_t value__;
};
struct COW_UIWeaponSkinLobbyMainController_SwitchType_StaticFields {
};
struct COW_UIWeaponSkinLobbyMainController_SwitchType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIWeaponSkinLobbyMainController_SwitchType_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinLobbyMainController_SwitchType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinLobbyMainController_SwitchType_VTable vtable;
};
struct COW_UIWeaponSkinLobbyMainController_GridListType_o {
	int32_t value__;
};
struct COW_UIWeaponSkinLobbyMainController_GridListType_StaticFields {
};
struct COW_UIWeaponSkinLobbyMainController_GridListType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIWeaponSkinLobbyMainController_GridListType_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinLobbyMainController_GridListType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinLobbyMainController_GridListType_VTable vtable;
};
struct COW_UIWeaponSkinLobbyMainController_EBgType_o {
	int32_t value__;
};
struct COW_UIWeaponSkinLobbyMainController_EBgType_StaticFields {
};
struct COW_UIWeaponSkinLobbyMainController_EBgType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIWeaponSkinLobbyMainController_EBgType_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinLobbyMainController_EBgType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinLobbyMainController_EBgType_VTable vtable;
};
struct COW_UIWeaponSkinLobbyMainController_ECollectionMutliSelectEquipBtnState_o {
	int32_t value__;
};
struct COW_UIWeaponSkinLobbyMainController_ECollectionMutliSelectEquipBtnState_StaticFields {
};
struct COW_UIWeaponSkinLobbyMainController_ECollectionMutliSelectEquipBtnState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIWeaponSkinLobbyMainController_ECollectionMutliSelectEquipBtnState_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinLobbyMainController_ECollectionMutliSelectEquipBtnState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinLobbyMainController_ECollectionMutliSelectEquipBtnState_VTable vtable;
};
struct COW_UIWeaponSkinPokedexController_PokedexItemTemplateType_o {
	int32_t value__;
};
struct COW_UIWeaponSkinPokedexController_PokedexItemTemplateType_StaticFields {
};
struct COW_UIWeaponSkinPokedexController_PokedexItemTemplateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIWeaponSkinPokedexController_PokedexItemTemplateType_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinPokedexController_PokedexItemTemplateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinPokedexController_PokedexItemTemplateType_VTable vtable;
};
struct COW_WeaponSysEntranceType_o {
	int32_t value__;
};
struct COW_WeaponSysEntranceType_StaticFields {
};
struct COW_WeaponSysEntranceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_WeaponSysEntranceType_c {
	Il2CppClass_1 _1;
	COW_WeaponSysEntranceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponSysEntranceType_VTable vtable;
};
struct COW_UIWorkshopCreateRoomController_UGCTab_o {
	int32_t value__;
};
struct COW_UIWorkshopCreateRoomController_UGCTab_StaticFields {
};
struct COW_UIWorkshopCreateRoomController_UGCTab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIWorkshopCreateRoomController_UGCTab_c {
	Il2CppClass_1 _1;
	COW_UIWorkshopCreateRoomController_UGCTab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkshopCreateRoomController_UGCTab_VTable vtable;
};
struct COW_UIWorkshopCreateRoomController_UGCSubTab_o {
	int32_t value__;
};
struct COW_UIWorkshopCreateRoomController_UGCSubTab_StaticFields {
};
struct COW_UIWorkshopCreateRoomController_UGCSubTab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIWorkshopCreateRoomController_UGCSubTab_c {
	Il2CppClass_1 _1;
	COW_UIWorkshopCreateRoomController_UGCSubTab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkshopCreateRoomController_UGCSubTab_VTable vtable;
};
struct COW_TagColor_o {
	int32_t value__;
};
struct COW_TagColor_StaticFields {
};
struct COW_TagColor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_TagColor_c {
	Il2CppClass_1 _1;
	COW_TagColor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TagColor_VTable vtable;
};
struct COW_UIVeteranV3PrivilegeController_PrivilegeType_o {
	int32_t value__;
};
struct COW_UIVeteranV3PrivilegeController_PrivilegeType_StaticFields {
};
struct COW_UIVeteranV3PrivilegeController_PrivilegeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIVeteranV3PrivilegeController_PrivilegeType_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3PrivilegeController_PrivilegeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3PrivilegeController_PrivilegeType_VTable vtable;
};
struct COW_BatchShowContentType_o {
	int32_t value__;
};
struct COW_BatchShowContentType_StaticFields {
};
struct COW_BatchShowContentType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BatchShowContentType_c {
	Il2CppClass_1 _1;
	COW_BatchShowContentType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BatchShowContentType_VTable vtable;
};
struct COW_BrandShowCaseTabType_o {
	int32_t value__;
};
struct COW_BrandShowCaseTabType_StaticFields {
};
struct COW_BrandShowCaseTabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BrandShowCaseTabType_c {
	Il2CppClass_1 _1;
	COW_BrandShowCaseTabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BrandShowCaseTabType_VTable vtable;
};
struct COW_UIVirtualBrandSwitchController_LastAnim_o {
	int32_t value__;
};
struct COW_UIVirtualBrandSwitchController_LastAnim_StaticFields {
};
struct COW_UIVirtualBrandSwitchController_LastAnim_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIVirtualBrandSwitchController_LastAnim_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandSwitchController_LastAnim_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandSwitchController_LastAnim_VTable vtable;
};
struct COW_EVoucherState_o {
	int32_t value__;
};
struct COW_EVoucherState_StaticFields {
};
struct COW_EVoucherState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EVoucherState_c {
	Il2CppClass_1 _1;
	COW_EVoucherState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EVoucherState_VTable vtable;
};
struct COW_CSSharedItemDataManager_ItemType_o {
	int32_t value__;
};
struct COW_CSSharedItemDataManager_ItemType_StaticFields {
};
struct COW_CSSharedItemDataManager_ItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_CSSharedItemDataManager_ItemType_c {
	Il2CppClass_1 _1;
	COW_CSSharedItemDataManager_ItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSSharedItemDataManager_ItemType_VTable vtable;
};
struct COW_CSSharedItemDataManager_CollectionSubType_o {
	int32_t value__;
};
struct COW_CSSharedItemDataManager_CollectionSubType_StaticFields {
};
struct COW_CSSharedItemDataManager_CollectionSubType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_CSSharedItemDataManager_CollectionSubType_c {
	Il2CppClass_1 _1;
	COW_CSSharedItemDataManager_CollectionSubType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSSharedItemDataManager_CollectionSubType_VTable vtable;
};
struct COW_CSSharedItemDataManager_CharacterSubType_o {
	int32_t value__;
};
struct COW_CSSharedItemDataManager_CharacterSubType_StaticFields {
};
struct COW_CSSharedItemDataManager_CharacterSubType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_CSSharedItemDataManager_CharacterSubType_c {
	Il2CppClass_1 _1;
	COW_CSSharedItemDataManager_CharacterSubType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSSharedItemDataManager_CharacterSubType_VTable vtable;
};
struct COW_CSSharedItemDataManager_StoreQuality_o {
	int32_t value__;
};
struct COW_CSSharedItemDataManager_StoreQuality_StaticFields {
};
struct COW_CSSharedItemDataManager_StoreQuality_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_CSSharedItemDataManager_StoreQuality_c {
	Il2CppClass_1 _1;
	COW_CSSharedItemDataManager_StoreQuality_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSSharedItemDataManager_StoreQuality_VTable vtable;
};
struct COW_CSSharedItemDataManager_PetSubType_o {
	int32_t value__;
};
struct COW_CSSharedItemDataManager_PetSubType_StaticFields {
};
struct COW_CSSharedItemDataManager_PetSubType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_CSSharedItemDataManager_PetSubType_c {
	Il2CppClass_1 _1;
	COW_CSSharedItemDataManager_PetSubType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSSharedItemDataManager_PetSubType_VTable vtable;
};
struct COW_CSSharedItemDataManager_ItemSubType_o {
	int32_t value__;
};
struct COW_CSSharedItemDataManager_ItemSubType_StaticFields {
};
struct COW_CSSharedItemDataManager_ItemSubType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_CSSharedItemDataManager_ItemSubType_c {
	Il2CppClass_1 _1;
	COW_CSSharedItemDataManager_ItemSubType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSSharedItemDataManager_ItemSubType_VTable vtable;
};
struct COW_FrontendPreviewType_o {
	int32_t value__;
};
struct COW_FrontendPreviewType_StaticFields {
};
struct COW_FrontendPreviewType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_FrontendPreviewType_c {
	Il2CppClass_1 _1;
	COW_FrontendPreviewType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontendPreviewType_VTable vtable;
};
struct COW_FrontEndPreviewCameraType_o {
	int32_t value__;
};
struct COW_FrontEndPreviewCameraType_StaticFields {
};
struct COW_FrontEndPreviewCameraType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_FrontEndPreviewCameraType_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewCameraType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewCameraType_VTable vtable;
};
struct COW_UIFrontEndPreviewItemDescBaseStyle_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewItemDescBaseStyle_StaticFields {
};
struct COW_UIFrontEndPreviewItemDescBaseStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewItemDescBaseStyle_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewItemDescBaseStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewItemDescBaseStyle_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponPropertyItemStyle_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewWeaponPropertyItemStyle_StaticFields {
};
struct COW_UIFrontEndPreviewWeaponPropertyItemStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewWeaponPropertyItemStyle_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponPropertyItemStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponPropertyItemStyle_VTable vtable;
};
struct COW_UIFrontEndPreviewBundlePreviewStyle_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewBundlePreviewStyle_StaticFields {
};
struct COW_UIFrontEndPreviewBundlePreviewStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewBundlePreviewStyle_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewBundlePreviewStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewBundlePreviewStyle_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelStyle_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelStyle_StaticFields {
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelStyle_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponPropertyPanelStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponPropertyPanelStyle_VTable vtable;
};
struct COW_UIFrontEndPreviewVehiclePropertyPanelStyle_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewVehiclePropertyPanelStyle_StaticFields {
};
struct COW_UIFrontEndPreviewVehiclePropertyPanelStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewVehiclePropertyPanelStyle_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewVehiclePropertyPanelStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewVehiclePropertyPanelStyle_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeStyle_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeStyle_StaticFields {
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeStyle_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponSkinUpgradeStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponSkinUpgradeStyle_VTable vtable;
};
struct COW_UIFrontEndPreviewBackpackLevelStyle_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewBackpackLevelStyle_StaticFields {
};
struct COW_UIFrontEndPreviewBackpackLevelStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewBackpackLevelStyle_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewBackpackLevelStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewBackpackLevelStyle_VTable vtable;
};
struct COW_UIFrontEndPreviewHairStyleLevelStyle_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewHairStyleLevelStyle_StaticFields {
};
struct COW_UIFrontEndPreviewHairStyleLevelStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewHairStyleLevelStyle_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHairStyleLevelStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHairStyleLevelStyle_VTable vtable;
};
struct COW_UIFrontEndPreviewPveWeaponPropertyStyle_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewPveWeaponPropertyStyle_StaticFields {
};
struct COW_UIFrontEndPreviewPveWeaponPropertyStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewPveWeaponPropertyStyle_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewPveWeaponPropertyStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewPveWeaponPropertyStyle_VTable vtable;
};
struct COW_UIFrontEndPreviewHotfixDownloadStyle_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewHotfixDownloadStyle_StaticFields {
};
struct COW_UIFrontEndPreviewHotfixDownloadStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewHotfixDownloadStyle_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHotfixDownloadStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHotfixDownloadStyle_VTable vtable;
};
struct COW_UIFrontEndPreviewDetailSkillInfoPanelStyle_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewDetailSkillInfoPanelStyle_StaticFields {
};
struct COW_UIFrontEndPreviewDetailSkillInfoPanelStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewDetailSkillInfoPanelStyle_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewDetailSkillInfoPanelStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewDetailSkillInfoPanelStyle_VTable vtable;
};
struct COW_UIFrontEndPreviewTailorClothUpgradeStyle_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewTailorClothUpgradeStyle_StaticFields {
};
struct COW_UIFrontEndPreviewTailorClothUpgradeStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewTailorClothUpgradeStyle_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewTailorClothUpgradeStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewTailorClothUpgradeStyle_VTable vtable;
};
struct COW_BoostState_o {
	int32_t value__;
};
struct COW_BoostState_StaticFields {
};
struct COW_BoostState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BoostState_c {
	Il2CppClass_1 _1;
	COW_BoostState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BoostState_VTable vtable;
};
struct COW_PreviewPetConfig_o {
	UnityEngine_Vector3_o LocalPositionOffSet;
};
struct COW_PreviewPetConfig_StaticFields {
};
struct COW_PreviewPetConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewPetConfig_c {
	Il2CppClass_1 _1;
	COW_PreviewPetConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewPetConfig_VTable vtable;
};
struct COW_PreviewShowAvatarParams_o {
	uint32_t AvatarID;
	System_Collections_Generic_List_uint__o* ClothList;
	uint32_t WeaponID;
	bool NeedShowAnim;
	bool NeedOptionalDownload;
	bool NeedClearUI;
	System_Collections_Generic_List_uint__o* CheckOptionalIds;
	uint32_t ClothEffectItemID;
	System_Collections_Generic_HashSet_uint__o* UnlockClothEffectItemIds;
	bool NeedCheckClothEffectUnlock;
	COW_PreviewBackpackParams_o* BackPackParams;
};
struct COW_PreviewShowAvatarParams_StaticFields {
};
struct COW_PreviewShowAvatarParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewShowAvatarParams_c {
	Il2CppClass_1 _1;
	COW_PreviewShowAvatarParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewShowAvatarParams_VTable vtable;
};
struct COW_PreviewVideoParams_o {
	GCommon_ResourceID_o VideoRes;
	UnityEngine_Vector2_o VideoSize;
	bool IsLoop;
};
struct COW_PreviewVideoParams_StaticFields {
};
struct COW_PreviewVideoParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewVideoParams_c {
	Il2CppClass_1 _1;
	COW_PreviewVideoParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewVideoParams_VTable vtable;
};
struct COW_PreviewShowItemParams_o {
	uint32_t ItemID;
	int32_t AwardType;
	int32_t Level;
};
struct COW_PreviewShowItemParams_StaticFields {
};
struct COW_PreviewShowItemParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewShowItemParams_c {
	Il2CppClass_1 _1;
	COW_PreviewShowItemParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewShowItemParams_VTable vtable;
};
struct COW_PreviewShowDoubleAnimationAvatarParams_o {
	COW_FullScreenAnimParams_o* DoubleParams;
	bool ClearPool;
};
struct COW_PreviewShowDoubleAnimationAvatarParams_StaticFields {
};
struct COW_PreviewShowDoubleAnimationAvatarParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewShowDoubleAnimationAvatarParams_c {
	Il2CppClass_1 _1;
	COW_PreviewShowDoubleAnimationAvatarParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewShowDoubleAnimationAvatarParams_VTable vtable;
};
struct COW_PreviewShowDoubleAvatarParams_o {
	COW_PlayDoubleAvatarAnimParams_o* DoubleParams;
	bool NeedCheckClothEffectUnlock;
};
struct COW_PreviewShowDoubleAvatarParams_StaticFields {
};
struct COW_PreviewShowDoubleAvatarParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewShowDoubleAvatarParams_c {
	Il2CppClass_1 _1;
	COW_PreviewShowDoubleAvatarParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewShowDoubleAvatarParams_VTable vtable;
};
struct COW_FrontEndPreviewComponent_ShowPreviewType_o {
	int32_t value__;
};
struct COW_FrontEndPreviewComponent_ShowPreviewType_StaticFields {
};
struct COW_FrontEndPreviewComponent_ShowPreviewType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_FrontEndPreviewComponent_ShowPreviewType_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewComponent_ShowPreviewType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewComponent_ShowPreviewType_VTable vtable;
};
struct COW_FrontEndPreviewComponent_PetType_o {
	int32_t value__;
};
struct COW_FrontEndPreviewComponent_PetType_StaticFields {
};
struct COW_FrontEndPreviewComponent_PetType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_FrontEndPreviewComponent_PetType_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewComponent_PetType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewComponent_PetType_VTable vtable;
};
struct COW_FrontEndPreviewComponent_PreviewConfigType_o {
	int32_t value__;
};
struct COW_FrontEndPreviewComponent_PreviewConfigType_StaticFields {
};
struct COW_FrontEndPreviewComponent_PreviewConfigType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_FrontEndPreviewComponent_PreviewConfigType_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewComponent_PreviewConfigType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewComponent_PreviewConfigType_VTable vtable;
};
struct COW_FrontEndPreviewComponent_Cameratype_o {
	int32_t value__;
};
struct COW_FrontEndPreviewComponent_Cameratype_StaticFields {
};
struct COW_FrontEndPreviewComponent_Cameratype_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_FrontEndPreviewComponent_Cameratype_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewComponent_Cameratype_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewComponent_Cameratype_VTable vtable;
};
struct COW_FrontEndPreviewComponent_AnimType_o {
	int32_t value__;
};
struct COW_FrontEndPreviewComponent_AnimType_StaticFields {
};
struct COW_FrontEndPreviewComponent_AnimType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_FrontEndPreviewComponent_AnimType_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewComponent_AnimType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewComponent_AnimType_VTable vtable;
};
struct COW_FrontEndPreviewComponent_AvatarType_o {
	int32_t value__;
};
struct COW_FrontEndPreviewComponent_AvatarType_StaticFields {
};
struct COW_FrontEndPreviewComponent_AvatarType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_FrontEndPreviewComponent_AvatarType_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewComponent_AvatarType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewComponent_AvatarType_VTable vtable;
};
struct COW_FrontEndPreviewComponent_CollectionPreviewType_o {
	int32_t value__;
};
struct COW_FrontEndPreviewComponent_CollectionPreviewType_StaticFields {
};
struct COW_FrontEndPreviewComponent_CollectionPreviewType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_FrontEndPreviewComponent_CollectionPreviewType_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewComponent_CollectionPreviewType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewComponent_CollectionPreviewType_VTable vtable;
};
struct COW_FrontEndPreviewComponent_PetPreviewType_o {
	int32_t value__;
};
struct COW_FrontEndPreviewComponent_PetPreviewType_StaticFields {
};
struct COW_FrontEndPreviewComponent_PetPreviewType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_FrontEndPreviewComponent_PetPreviewType_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewComponent_PetPreviewType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewComponent_PetPreviewType_VTable vtable;
};
struct COW_UIFrontEndPreviewController_ProbabilityStyleType_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewController_ProbabilityStyleType_StaticFields {
};
struct COW_UIFrontEndPreviewController_ProbabilityStyleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewController_ProbabilityStyleType_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewController_ProbabilityStyleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewController_ProbabilityStyleType_VTable vtable;
};
struct COW_UIFrontEndPreviewController_SwitchType_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewController_SwitchType_StaticFields {
};
struct COW_UIFrontEndPreviewController_SwitchType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewController_SwitchType_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewController_SwitchType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewController_SwitchType_VTable vtable;
};
struct COW_UIFrontEndPreviewController_BackpackSwithType_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewController_BackpackSwithType_StaticFields {
};
struct COW_UIFrontEndPreviewController_BackpackSwithType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewController_BackpackSwithType_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewController_BackpackSwithType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewController_BackpackSwithType_VTable vtable;
};
struct COW_UIFrontEndPreviewController_PropertyType_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewController_PropertyType_StaticFields {
};
struct COW_UIFrontEndPreviewController_PropertyType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewController_PropertyType_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewController_PropertyType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewController_PropertyType_VTable vtable;
};
struct COW_UIFrontEndPreviewController_SkillTipsType_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewController_SkillTipsType_StaticFields {
};
struct COW_UIFrontEndPreviewController_SkillTipsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewController_SkillTipsType_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewController_SkillTipsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewController_SkillTipsType_VTable vtable;
};
struct COW_UIFrontEndPreviewHairStyleLevelBaseController_EClothesStyleLevel_o {
	int32_t value__;
};
struct COW_UIFrontEndPreviewHairStyleLevelBaseController_EClothesStyleLevel_StaticFields {
};
struct COW_UIFrontEndPreviewHairStyleLevelBaseController_EClothesStyleLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndPreviewHairStyleLevelBaseController_EClothesStyleLevel_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHairStyleLevelBaseController_EClothesStyleLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHairStyleLevelBaseController_EClothesStyleLevel_VTable vtable;
};
struct COW_FunctionType_o {
	int32_t value__;
};
struct COW_FunctionType_StaticFields {
};
struct COW_FunctionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_FunctionType_c {
	Il2CppClass_1 _1;
	COW_FunctionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FunctionType_VTable vtable;
};
struct COW_CadetInviteFrom_o {
	int32_t value__;
};
struct COW_CadetInviteFrom_StaticFields {
};
struct COW_CadetInviteFrom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_CadetInviteFrom_c {
	Il2CppClass_1 _1;
	COW_CadetInviteFrom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CadetInviteFrom_VTable vtable;
};
struct COW_InteractionPopUtil_UIInteractionPoptype_o {
	int32_t value__;
};
struct COW_InteractionPopUtil_UIInteractionPoptype_StaticFields {
};
struct COW_InteractionPopUtil_UIInteractionPoptype_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_InteractionPopUtil_UIInteractionPoptype_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil_UIInteractionPoptype_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil_UIInteractionPoptype_VTable vtable;
};
struct COW_ItemUtil_ItemShareType_o {
	int32_t value__;
};
struct COW_ItemUtil_ItemShareType_StaticFields {
};
struct COW_ItemUtil_ItemShareType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ItemUtil_ItemShareType_c {
	Il2CppClass_1 _1;
	COW_ItemUtil_ItemShareType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemUtil_ItemShareType_VTable vtable;
};
struct COW_ItemUtil_ItemQualityType_o {
	int32_t value__;
};
struct COW_ItemUtil_ItemQualityType_StaticFields {
};
struct COW_ItemUtil_ItemQualityType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ItemUtil_ItemQualityType_c {
	Il2CppClass_1 _1;
	COW_ItemUtil_ItemQualityType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemUtil_ItemQualityType_VTable vtable;
};
struct COW_RollNoticeView_ERollState_o {
	int32_t value__;
};
struct COW_RollNoticeView_ERollState_StaticFields {
};
struct COW_RollNoticeView_ERollState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_RollNoticeView_ERollState_c {
	Il2CppClass_1 _1;
	COW_RollNoticeView_ERollState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RollNoticeView_ERollState_VTable vtable;
};
struct COW_MedkitRouletteEnum_o {
	int32_t value__;
};
struct COW_MedkitRouletteEnum_StaticFields {
};
struct COW_MedkitRouletteEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_MedkitRouletteEnum_c {
	Il2CppClass_1 _1;
	COW_MedkitRouletteEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MedkitRouletteEnum_VTable vtable;
};
struct COW_EQuickChatType_o {
	int32_t value__;
};
struct COW_EQuickChatType_StaticFields {
};
struct COW_EQuickChatType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EQuickChatType_c {
	Il2CppClass_1 _1;
	COW_EQuickChatType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EQuickChatType_VTable vtable;
};
struct COW_EPendingNotificationType_o {
	int32_t value__;
};
struct COW_EPendingNotificationType_StaticFields {
};
struct COW_EPendingNotificationType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EPendingNotificationType_c {
	Il2CppClass_1 _1;
	COW_EPendingNotificationType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPendingNotificationType_VTable vtable;
};
struct ELayoutType_o {
	int32_t value__;
};
struct ELayoutType_StaticFields {
};
struct ELayoutType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ELayoutType_c {
	Il2CppClass_1 _1;
	ELayoutType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ELayoutType_VTable vtable;
};
struct COW_ETeammateState_o {
	int32_t value__;
};
struct COW_ETeammateState_StaticFields {
};
struct COW_ETeammateState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ETeammateState_c {
	Il2CppClass_1 _1;
	COW_ETeammateState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ETeammateState_VTable vtable;
};
struct COW_UIMapUtil_DrawCacheInfo_o {
	UnityEngine_Vector3_o InnerCenter;
	float InnerWidth;
	float InnerLength;
	UnityEngine_Vector3_o InnerForward;
	float InnerRadius;
	UnityEngine_Vector3_o OuterCenter;
	float OuterWidth;
	float OuterLength;
	UnityEngine_Vector3_o OuterForward;
	UnityEngine_Vector4_o OuterColor;
	float OuterRadius;
};
struct COW_UIMapUtil_DrawCacheInfo_StaticFields {
};
struct COW_UIMapUtil_DrawCacheInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMapUtil_DrawCacheInfo_c {
	Il2CppClass_1 _1;
	COW_UIMapUtil_DrawCacheInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapUtil_DrawCacheInfo_VTable vtable;
};
struct COW_UIMapUtil_EMapType_o {
	int32_t value__;
};
struct COW_UIMapUtil_EMapType_StaticFields {
};
struct COW_UIMapUtil_EMapType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMapUtil_EMapType_c {
	Il2CppClass_1 _1;
	COW_UIMapUtil_EMapType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapUtil_EMapType_VTable vtable;
};
struct COW_UIMapUtil_ESafezoneType_o {
	int32_t value__;
};
struct COW_UIMapUtil_ESafezoneType_StaticFields {
};
struct COW_UIMapUtil_ESafezoneType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIMapUtil_ESafezoneType_c {
	Il2CppClass_1 _1;
	COW_UIMapUtil_ESafezoneType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapUtil_ESafezoneType_VTable vtable;
};
struct COW_EAirWallMapEnum_o {
	int32_t value__;
};
struct COW_EAirWallMapEnum_StaticFields {
};
struct COW_EAirWallMapEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EAirWallMapEnum_c {
	Il2CppClass_1 _1;
	COW_EAirWallMapEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EAirWallMapEnum_VTable vtable;
};
struct COW_ETipsType_o {
	int32_t value__;
};
struct COW_ETipsType_StaticFields {
};
struct COW_ETipsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ETipsType_c {
	Il2CppClass_1 _1;
	COW_ETipsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ETipsType_VTable vtable;
};
struct AudioCGHalfEvt_e_PlayStep_o {
	int32_t value__;
};
struct AudioCGHalfEvt_e_PlayStep_StaticFields {
};
struct AudioCGHalfEvt_e_PlayStep_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AudioCGHalfEvt_e_PlayStep_c {
	Il2CppClass_1 _1;
	AudioCGHalfEvt_e_PlayStep_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AudioCGHalfEvt_e_PlayStep_VTable vtable;
};
struct AudioCGHalfEvt_e_AudioCGHalfFunc_o {
	int32_t value__;
};
struct AudioCGHalfEvt_e_AudioCGHalfFunc_StaticFields {
};
struct AudioCGHalfEvt_e_AudioCGHalfFunc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AudioCGHalfEvt_e_AudioCGHalfFunc_c {
	Il2CppClass_1 _1;
	AudioCGHalfEvt_e_AudioCGHalfFunc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AudioCGHalfEvt_e_AudioCGHalfFunc_VTable vtable;
};
struct COW_EMapName_o {
	int32_t value__;
};
struct COW_EMapName_StaticFields {
};
struct COW_EMapName_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EMapName_c {
	Il2CppClass_1 _1;
	COW_EMapName_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EMapName_VTable vtable;
};
struct COW_EGameClimateType_o {
	int32_t value__;
};
struct COW_EGameClimateType_StaticFields {
};
struct COW_EGameClimateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EGameClimateType_c {
	Il2CppClass_1 _1;
	COW_EGameClimateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EGameClimateType_VTable vtable;
};
struct COW_EMapTag_o {
	int32_t value__;
};
struct COW_EMapTag_StaticFields {
};
struct COW_EMapTag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EMapTag_c {
	Il2CppClass_1 _1;
	COW_EMapTag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EMapTag_VTable vtable;
};
struct COW_PayUtility_SubscriptionHintOption_o {
	COW_Subscription_o* Subscription;
	UnityEngine_Vector3_o Position;
	System_String_o* LocKey_Title;
	System_String_o* LocKey_LastPaymentTime;
	System_String_o* LocKey_NextPaymentTime;
	System_String_o* LocKey_Cancel;
	System_String_o* Effect_Time;
	System_String_o* Reset_Time;
};
struct COW_PayUtility_SubscriptionHintOption_StaticFields {
};
struct COW_PayUtility_SubscriptionHintOption_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PayUtility_SubscriptionHintOption_c {
	Il2CppClass_1 _1;
	COW_PayUtility_SubscriptionHintOption_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayUtility_SubscriptionHintOption_VTable vtable;
};
struct COW_SubscriptionStatus_o {
	int32_t value__;
};
struct COW_SubscriptionStatus_StaticFields {
};
struct COW_SubscriptionStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_SubscriptionStatus_c {
	Il2CppClass_1 _1;
	COW_SubscriptionStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SubscriptionStatus_VTable vtable;
};
struct COW_SubscriptionPeriod_o {
	int32_t value__;
};
struct COW_SubscriptionPeriod_StaticFields {
};
struct COW_SubscriptionPeriod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_SubscriptionPeriod_c {
	Il2CppClass_1 _1;
	COW_SubscriptionPeriod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SubscriptionPeriod_VTable vtable;
};
struct COW_UIAlign_EAlign_o {
	int32_t value__;
};
struct COW_UIAlign_EAlign_StaticFields {
};
struct COW_UIAlign_EAlign_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIAlign_EAlign_c {
	Il2CppClass_1 _1;
	COW_UIAlign_EAlign_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAlign_EAlign_VTable vtable;
};
struct COW_UIUtils_SpriteScaleType_o {
	int32_t value__;
};
struct COW_UIUtils_SpriteScaleType_StaticFields {
};
struct COW_UIUtils_SpriteScaleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUtils_SpriteScaleType_c {
	Il2CppClass_1 _1;
	COW_UIUtils_SpriteScaleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUtils_SpriteScaleType_VTable vtable;
};
struct COW_UIUtils_ResizedTexStyle_o {
	int32_t value__;
};
struct COW_UIUtils_ResizedTexStyle_StaticFields {
};
struct COW_UIUtils_ResizedTexStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUtils_ResizedTexStyle_c {
	Il2CppClass_1 _1;
	COW_UIUtils_ResizedTexStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUtils_ResizedTexStyle_VTable vtable;
};
struct COW_UIUtils_ImageType_o {
	int32_t value__;
};
struct COW_UIUtils_ImageType_StaticFields {
};
struct COW_UIUtils_ImageType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUtils_ImageType_c {
	Il2CppClass_1 _1;
	COW_UIUtils_ImageType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUtils_ImageType_VTable vtable;
};
struct COW_UIUtils_ScreenshotType_o {
	int32_t value__;
};
struct COW_UIUtils_ScreenshotType_StaticFields {
};
struct COW_UIUtils_ScreenshotType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUtils_ScreenshotType_c {
	Il2CppClass_1 _1;
	COW_UIUtils_ScreenshotType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUtils_ScreenshotType_VTable vtable;
};
struct COW_UIUtils_ShareUrlType_o {
	int32_t value__;
};
struct COW_UIUtils_ShareUrlType_StaticFields {
};
struct COW_UIUtils_ShareUrlType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUtils_ShareUrlType_c {
	Il2CppClass_1 _1;
	COW_UIUtils_ShareUrlType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUtils_ShareUrlType_VTable vtable;
};
struct COW_UIUtils_EShareScreenType_o {
	int32_t value__;
};
struct COW_UIUtils_EShareScreenType_StaticFields {
};
struct COW_UIUtils_EShareScreenType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIUtils_EShareScreenType_c {
	Il2CppClass_1 _1;
	COW_UIUtils_EShareScreenType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUtils_EShareScreenType_VTable vtable;
};
struct COW_AutoPopupWindowID_o {
	int32_t value__;
};
struct COW_AutoPopupWindowID_StaticFields {
};
struct COW_AutoPopupWindowID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_AutoPopupWindowID_c {
	Il2CppClass_1 _1;
	COW_AutoPopupWindowID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoPopupWindowID_VTable vtable;
};
struct COW_EBigEventIntroTiming_o {
	int32_t value__;
};
struct COW_EBigEventIntroTiming_StaticFields {
};
struct COW_EBigEventIntroTiming_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EBigEventIntroTiming_c {
	Il2CppClass_1 _1;
	COW_EBigEventIntroTiming_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EBigEventIntroTiming_VTable vtable;
};
struct COW_CustomCard_CardData_CardCNDType_o {
	int32_t value__;
};
struct COW_CustomCard_CardData_CardCNDType_StaticFields {
};
struct COW_CustomCard_CardData_CardCNDType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_CustomCard_CardData_CardCNDType_c {
	Il2CppClass_1 _1;
	COW_CustomCard_CardData_CardCNDType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomCard_CardData_CardCNDType_VTable vtable;
};
struct COW_ECustomCardLocKey_o {
	int32_t value__;
};
struct COW_ECustomCardLocKey_StaticFields {
};
struct COW_ECustomCardLocKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ECustomCardLocKey_c {
	Il2CppClass_1 _1;
	COW_ECustomCardLocKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ECustomCardLocKey_VTable vtable;
};
struct COW_BigEventMatchNpcRewardShowType_o {
	int32_t value__;
};
struct COW_BigEventMatchNpcRewardShowType_StaticFields {
};
struct COW_BigEventMatchNpcRewardShowType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BigEventMatchNpcRewardShowType_c {
	Il2CppClass_1 _1;
	COW_BigEventMatchNpcRewardShowType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigEventMatchNpcRewardShowType_VTable vtable;
};
struct COW_BigEventMatchNpcTriggerDialogState_o {
	int32_t value__;
};
struct COW_BigEventMatchNpcTriggerDialogState_StaticFields {
};
struct COW_BigEventMatchNpcTriggerDialogState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BigEventMatchNpcTriggerDialogState_c {
	Il2CppClass_1 _1;
	COW_BigEventMatchNpcTriggerDialogState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigEventMatchNpcTriggerDialogState_VTable vtable;
};
struct COW_BigEventMatchNpcStoryType_o {
	int32_t value__;
};
struct COW_BigEventMatchNpcStoryType_StaticFields {
};
struct COW_BigEventMatchNpcStoryType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BigEventMatchNpcStoryType_c {
	Il2CppClass_1 _1;
	COW_BigEventMatchNpcStoryType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigEventMatchNpcStoryType_VTable vtable;
};
struct COW_BigEventMatchNpcCharPos_o {
	int32_t value__;
};
struct COW_BigEventMatchNpcCharPos_StaticFields {
};
struct COW_BigEventMatchNpcCharPos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BigEventMatchNpcCharPos_c {
	Il2CppClass_1 _1;
	COW_BigEventMatchNpcCharPos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigEventMatchNpcCharPos_VTable vtable;
};
struct COW_BlockLabelManager_ELabelType_o {
	int32_t value__;
};
struct COW_BlockLabelManager_ELabelType_StaticFields {
};
struct COW_BlockLabelManager_ELabelType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BlockLabelManager_ELabelType_c {
	Il2CppClass_1 _1;
	COW_BlockLabelManager_ELabelType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BlockLabelManager_ELabelType_VTable vtable;
};
struct COW_BooyahPassShareExpMaxNumType_o {
	int32_t value__;
};
struct COW_BooyahPassShareExpMaxNumType_StaticFields {
};
struct COW_BooyahPassShareExpMaxNumType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BooyahPassShareExpMaxNumType_c {
	Il2CppClass_1 _1;
	COW_BooyahPassShareExpMaxNumType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BooyahPassShareExpMaxNumType_VTable vtable;
};
struct COW_BooyahPassShareExpStatus_o {
	int32_t value__;
};
struct COW_BooyahPassShareExpStatus_StaticFields {
};
struct COW_BooyahPassShareExpStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BooyahPassShareExpStatus_c {
	Il2CppClass_1 _1;
	COW_BooyahPassShareExpStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BooyahPassShareExpStatus_VTable vtable;
};
struct COW_BooyahPassShareExpType_o {
	int32_t value__;
};
struct COW_BooyahPassShareExpType_StaticFields {
};
struct COW_BooyahPassShareExpType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BooyahPassShareExpType_c {
	Il2CppClass_1 _1;
	COW_BooyahPassShareExpType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BooyahPassShareExpType_VTable vtable;
};
struct COW_BooyahPassFriendType_o {
	int32_t value__;
};
struct COW_BooyahPassFriendType_StaticFields {
};
struct COW_BooyahPassFriendType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BooyahPassFriendType_c {
	Il2CppClass_1 _1;
	COW_BooyahPassFriendType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BooyahPassFriendType_VTable vtable;
};
struct COW_ECollectionType_o {
	int32_t value__;
};
struct COW_ECollectionType_StaticFields {
};
struct COW_ECollectionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ECollectionType_c {
	Il2CppClass_1 _1;
	COW_ECollectionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ECollectionType_VTable vtable;
};
struct COW_CollectionDataManager_ECallSignSourceType_o {
	int32_t value__;
};
struct COW_CollectionDataManager_ECallSignSourceType_StaticFields {
};
struct COW_CollectionDataManager_ECallSignSourceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_CollectionDataManager_ECallSignSourceType_c {
	Il2CppClass_1 _1;
	COW_CollectionDataManager_ECallSignSourceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CollectionDataManager_ECallSignSourceType_VTable vtable;
};
struct COW_CollectionDataManager_ECollectionWeaponType_o {
	int32_t value__;
};
struct COW_CollectionDataManager_ECollectionWeaponType_StaticFields {
};
struct COW_CollectionDataManager_ECollectionWeaponType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_CollectionDataManager_ECollectionWeaponType_c {
	Il2CppClass_1 _1;
	COW_CollectionDataManager_ECollectionWeaponType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CollectionDataManager_ECollectionWeaponType_VTable vtable;
};
struct COW_DateFormatByDiffRegionDataManager_DateFormataType_o {
	int32_t value__;
};
struct COW_DateFormatByDiffRegionDataManager_DateFormataType_StaticFields {
};
struct COW_DateFormatByDiffRegionDataManager_DateFormataType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_DateFormatByDiffRegionDataManager_DateFormataType_c {
	Il2CppClass_1 _1;
	COW_DateFormatByDiffRegionDataManager_DateFormataType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DateFormatByDiffRegionDataManager_DateFormataType_VTable vtable;
};
struct COW_EPMaxAwardInfoType_o {
	int32_t value__;
};
struct COW_EPMaxAwardInfoType_StaticFields {
};
struct COW_EPMaxAwardInfoType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EPMaxAwardInfoType_c {
	Il2CppClass_1 _1;
	COW_EPMaxAwardInfoType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPMaxAwardInfoType_VTable vtable;
};
struct COW_EBehaviourType_o {
	int32_t value__;
};
struct COW_EBehaviourType_StaticFields {
};
struct COW_EBehaviourType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EBehaviourType_c {
	Il2CppClass_1 _1;
	COW_EBehaviourType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EBehaviourType_VTable vtable;
};
struct COW_EStackType_o {
	int32_t value__;
};
struct COW_EStackType_StaticFields {
};
struct COW_EStackType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EStackType_c {
	Il2CppClass_1 _1;
	COW_EStackType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EStackType_VTable vtable;
};
struct COW_EventClothEffectDataManager_EBehaviorClientType_o {
	int32_t value__;
};
struct COW_EventClothEffectDataManager_EBehaviorClientType_StaticFields {
};
struct COW_EventClothEffectDataManager_EBehaviorClientType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventClothEffectDataManager_EBehaviorClientType_c {
	Il2CppClass_1 _1;
	COW_EventClothEffectDataManager_EBehaviorClientType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventClothEffectDataManager_EBehaviorClientType_VTable vtable;
};
struct ExchangeCurrencyDataManager_EExchangeCurrencyType_o {
	int32_t value__;
};
struct ExchangeCurrencyDataManager_EExchangeCurrencyType_StaticFields {
};
struct ExchangeCurrencyDataManager_EExchangeCurrencyType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ExchangeCurrencyDataManager_EExchangeCurrencyType_c {
	Il2CppClass_1 _1;
	ExchangeCurrencyDataManager_EExchangeCurrencyType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ExchangeCurrencyDataManager_EExchangeCurrencyType_VTable vtable;
};
struct ExchangeCurrencyDataManager_EExchangeCurrencySubType_o {
	int32_t value__;
};
struct ExchangeCurrencyDataManager_EExchangeCurrencySubType_StaticFields {
};
struct ExchangeCurrencyDataManager_EExchangeCurrencySubType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ExchangeCurrencyDataManager_EExchangeCurrencySubType_c {
	Il2CppClass_1 _1;
	ExchangeCurrencyDataManager_EExchangeCurrencySubType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ExchangeCurrencyDataManager_EExchangeCurrencySubType_VTable vtable;
};
struct COW_GamePassFacade_GamePassType_o {
	int32_t value__;
};
struct COW_GamePassFacade_GamePassType_StaticFields {
};
struct COW_GamePassFacade_GamePassType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePassFacade_GamePassType_c {
	Il2CppClass_1 _1;
	COW_GamePassFacade_GamePassType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePassFacade_GamePassType_VTable vtable;
};
struct COW_ELadderRankStages_o {
	int32_t value__;
};
struct COW_ELadderRankStages_StaticFields {
};
struct COW_ELadderRankStages_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ELadderRankStages_c {
	Il2CppClass_1 _1;
	COW_ELadderRankStages_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ELadderRankStages_VTable vtable;
};
struct COW_LadderConfigDataManager_RankEffectInGroup_o {
	int32_t value__;
};
struct COW_LadderConfigDataManager_RankEffectInGroup_StaticFields {
};
struct COW_LadderConfigDataManager_RankEffectInGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_LadderConfigDataManager_RankEffectInGroup_c {
	Il2CppClass_1 _1;
	COW_LadderConfigDataManager_RankEffectInGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderConfigDataManager_RankEffectInGroup_VTable vtable;
};
struct COW_LoadingConfigData_LodingType_o {
	int32_t value__;
};
struct COW_LoadingConfigData_LodingType_StaticFields {
};
struct COW_LoadingConfigData_LodingType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_LoadingConfigData_LodingType_c {
	Il2CppClass_1 _1;
	COW_LoadingConfigData_LodingType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LoadingConfigData_LodingType_VTable vtable;
};
struct COW_PetConfigInfo_o {
	uint32_t Pet_ID;
	int32_t Exp;
	int32_t RareType;
	uint32_t Level;
	COW_PetData_o* Pet_Data;
	System_Collections_Generic_List_PetActionData__o* PetAction_data_List;
	System_Collections_Generic_List_PetSkinData__o* PetSkin_Data_List;
	System_Collections_Generic_List_PetSkillInfoData__o* PetSkill_Data_list;
	COW_PetLevelExpData_o* Pet_Exp_Data;
};
struct COW_PetConfigInfo_StaticFields {
};
struct COW_PetConfigInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PetConfigInfo_c {
	Il2CppClass_1 _1;
	COW_PetConfigInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetConfigInfo_VTable vtable;
};
struct COW_ERevenueEntranceType_o {
	int32_t value__;
};
struct COW_ERevenueEntranceType_StaticFields {
};
struct COW_ERevenueEntranceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ERevenueEntranceType_c {
	Il2CppClass_1 _1;
	COW_ERevenueEntranceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ERevenueEntranceType_VTable vtable;
};
struct COW_RoomCreateRuleDataManager_EConfigType_o {
	int32_t value__;
};
struct COW_RoomCreateRuleDataManager_EConfigType_StaticFields {
};
struct COW_RoomCreateRuleDataManager_EConfigType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_RoomCreateRuleDataManager_EConfigType_c {
	Il2CppClass_1 _1;
	COW_RoomCreateRuleDataManager_EConfigType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCreateRuleDataManager_EConfigType_VTable vtable;
};
struct COW_RoomOBEventData_ERoomOBEventType_o {
	int32_t value__;
};
struct COW_RoomOBEventData_ERoomOBEventType_StaticFields {
};
struct COW_RoomOBEventData_ERoomOBEventType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_RoomOBEventData_ERoomOBEventType_c {
	Il2CppClass_1 _1;
	COW_RoomOBEventData_ERoomOBEventType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomOBEventData_ERoomOBEventType_VTable vtable;
};
struct COW_ESoundTipsType_o {
	int32_t value__;
};
struct COW_ESoundTipsType_StaticFields {
};
struct COW_ESoundTipsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ESoundTipsType_c {
	Il2CppClass_1 _1;
	COW_ESoundTipsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ESoundTipsType_VTable vtable;
};
struct COW_UnLockType_o {
	int32_t value__;
};
struct COW_UnLockType_StaticFields {
};
struct COW_UnLockType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UnLockType_c {
	Il2CppClass_1 _1;
	COW_UnLockType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UnLockType_VTable vtable;
};
struct COW_EntityFlag_o {
	int32_t value__;
};
struct COW_EntityFlag_StaticFields {
};
struct COW_EntityFlag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EntityFlag_c {
	Il2CppClass_1 _1;
	COW_EntityFlag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EntityFlag_VTable vtable;
};
struct COW_ModeVariable_VariableType_o {
	int32_t value__;
};
struct COW_ModeVariable_VariableType_StaticFields {
};
struct COW_ModeVariable_VariableType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ModeVariable_VariableType_c {
	Il2CppClass_1 _1;
	COW_ModeVariable_VariableType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeVariable_VariableType_VTable vtable;
};
struct COW_ModeVariable_DefaultValueMapRuleType_o {
	int32_t value__;
};
struct COW_ModeVariable_DefaultValueMapRuleType_StaticFields {
};
struct COW_ModeVariable_DefaultValueMapRuleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ModeVariable_DefaultValueMapRuleType_c {
	Il2CppClass_1 _1;
	COW_ModeVariable_DefaultValueMapRuleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeVariable_DefaultValueMapRuleType_VTable vtable;
};
struct COW_ModeVariables_ClassicGameModeIndex_o {
	int32_t value__;
};
struct COW_ModeVariables_ClassicGameModeIndex_StaticFields {
};
struct COW_ModeVariables_ClassicGameModeIndex_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ModeVariables_ClassicGameModeIndex_c {
	Il2CppClass_1 _1;
	COW_ModeVariables_ClassicGameModeIndex_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeVariables_ClassicGameModeIndex_VTable vtable;
};
struct COW_ModeVariables_CustomModeTemplateIndex_o {
	int32_t value__;
};
struct COW_ModeVariables_CustomModeTemplateIndex_StaticFields {
};
struct COW_ModeVariables_CustomModeTemplateIndex_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ModeVariables_CustomModeTemplateIndex_c {
	Il2CppClass_1 _1;
	COW_ModeVariables_CustomModeTemplateIndex_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeVariables_CustomModeTemplateIndex_VTable vtable;
};
struct COW_ModeVariables_SpecialCustomMode_o {
	int32_t value__;
};
struct COW_ModeVariables_SpecialCustomMode_StaticFields {
};
struct COW_ModeVariables_SpecialCustomMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ModeVariables_SpecialCustomMode_c {
	Il2CppClass_1 _1;
	COW_ModeVariables_SpecialCustomMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeVariables_SpecialCustomMode_VTable vtable;
};
struct COW_CHTabsPanelData_SubTypeEnum_o {
	int32_t value__;
};
struct COW_CHTabsPanelData_SubTypeEnum_StaticFields {
};
struct COW_CHTabsPanelData_SubTypeEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_CHTabsPanelData_SubTypeEnum_c {
	Il2CppClass_1 _1;
	COW_CHTabsPanelData_SubTypeEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CHTabsPanelData_SubTypeEnum_VTable vtable;
};
struct COW_CPopMenuData_SubTypeEnum_o {
	int32_t value__;
};
struct COW_CPopMenuData_SubTypeEnum_StaticFields {
};
struct COW_CPopMenuData_SubTypeEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_CPopMenuData_SubTypeEnum_c {
	Il2CppClass_1 _1;
	COW_CPopMenuData_SubTypeEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CPopMenuData_SubTypeEnum_VTable vtable;
};
struct COW_ModifierRPNCalByIDType_o {
	int32_t value__;
};
struct COW_ModifierRPNCalByIDType_StaticFields {
};
struct COW_ModifierRPNCalByIDType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ModifierRPNCalByIDType_c {
	Il2CppClass_1 _1;
	COW_ModifierRPNCalByIDType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModifierRPNCalByIDType_VTable vtable;
};
struct COW_UIModeEditDataUtil_CustomModeTemplateType_o {
	int32_t value__;
};
struct COW_UIModeEditDataUtil_CustomModeTemplateType_StaticFields {
};
struct COW_UIModeEditDataUtil_CustomModeTemplateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModeEditDataUtil_CustomModeTemplateType_c {
	Il2CppClass_1 _1;
	COW_UIModeEditDataUtil_CustomModeTemplateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeEditDataUtil_CustomModeTemplateType_VTable vtable;
};
struct COW_ModeEditTabType_o {
	int32_t value__;
};
struct COW_ModeEditTabType_StaticFields {
};
struct COW_ModeEditTabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ModeEditTabType_c {
	Il2CppClass_1 _1;
	COW_ModeEditTabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeEditTabType_VTable vtable;
};
struct COW_UIModelAchievement_EAchievementState_o {
	int32_t value__;
};
struct COW_UIModelAchievement_EAchievementState_StaticFields {
};
struct COW_UIModelAchievement_EAchievementState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelAchievement_EAchievementState_c {
	Il2CppClass_1 _1;
	COW_UIModelAchievement_EAchievementState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAchievement_EAchievementState_VTable vtable;
};
struct COW_EventEntryType_o {
	int32_t value__;
};
struct COW_EventEntryType_StaticFields {
};
struct COW_EventEntryType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventEntryType_c {
	Il2CppClass_1 _1;
	COW_EventEntryType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventEntryType_VTable vtable;
};
struct COW_ActivityNavigationType_o {
	int32_t value__;
};
struct COW_ActivityNavigationType_StaticFields {
};
struct COW_ActivityNavigationType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ActivityNavigationType_c {
	Il2CppClass_1 _1;
	COW_ActivityNavigationType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ActivityNavigationType_VTable vtable;
};
struct COW_EventTabType_o {
	int32_t value__;
};
struct COW_EventTabType_StaticFields {
};
struct COW_EventTabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EventTabType_c {
	Il2CppClass_1 _1;
	COW_EventTabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventTabType_VTable vtable;
};
struct COW_EEventTag_o {
	int32_t value__;
};
struct COW_EEventTag_StaticFields {
};
struct COW_EEventTag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EEventTag_c {
	Il2CppClass_1 _1;
	COW_EEventTag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EEventTag_VTable vtable;
};
struct COW_EAnnouncementType_o {
	int32_t value__;
};
struct COW_EAnnouncementType_StaticFields {
};
struct COW_EAnnouncementType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EAnnouncementType_c {
	Il2CppClass_1 _1;
	COW_EAnnouncementType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EAnnouncementType_VTable vtable;
};
struct COW_EEventType_o {
	int32_t value__;
};
struct COW_EEventType_StaticFields {
};
struct COW_EEventType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EEventType_c {
	Il2CppClass_1 _1;
	COW_EEventType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EEventType_VTable vtable;
};
struct COW_EActivenessRewardType_o {
	int32_t value__;
};
struct COW_EActivenessRewardType_StaticFields {
};
struct COW_EActivenessRewardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EActivenessRewardType_c {
	Il2CppClass_1 _1;
	COW_EActivenessRewardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EActivenessRewardType_VTable vtable;
};
struct COW_EActivenessRewardState_o {
	int32_t value__;
};
struct COW_EActivenessRewardState_StaticFields {
};
struct COW_EActivenessRewardState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EActivenessRewardState_c {
	Il2CppClass_1 _1;
	COW_EActivenessRewardState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EActivenessRewardState_VTable vtable;
};
struct COW_EQuestState_o {
	int32_t value__;
};
struct COW_EQuestState_StaticFields {
};
struct COW_EQuestState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EQuestState_c {
	Il2CppClass_1 _1;
	COW_EQuestState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EQuestState_VTable vtable;
};
struct COW_AttendaceItemInfo_EAttendanceSignState_o {
	int32_t value__;
};
struct COW_AttendaceItemInfo_EAttendanceSignState_StaticFields {
};
struct COW_AttendaceItemInfo_EAttendanceSignState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_AttendaceItemInfo_EAttendanceSignState_c {
	Il2CppClass_1 _1;
	COW_AttendaceItemInfo_EAttendanceSignState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AttendaceItemInfo_EAttendanceSignState_VTable vtable;
};
struct COW_EAnnoucementType_o {
	int32_t value__;
};
struct COW_EAnnoucementType_StaticFields {
};
struct COW_EAnnoucementType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EAnnoucementType_c {
	Il2CppClass_1 _1;
	COW_EAnnoucementType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EAnnoucementType_VTable vtable;
};
struct COW_UIModelAnnouncement_DataState_o {
	int32_t value__;
};
struct COW_UIModelAnnouncement_DataState_StaticFields {
};
struct COW_UIModelAnnouncement_DataState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelAnnouncement_DataState_c {
	Il2CppClass_1 _1;
	COW_UIModelAnnouncement_DataState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAnnouncement_DataState_VTable vtable;
};
struct COW_UIModelAvatarBase_EWardrobeType_o {
	int32_t value__;
};
struct COW_UIModelAvatarBase_EWardrobeType_StaticFields {
};
struct COW_UIModelAvatarBase_EWardrobeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelAvatarBase_EWardrobeType_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarBase_EWardrobeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarBase_EWardrobeType_VTable vtable;
};
struct COW_UIModelAvatarBase_EGenderType_o {
	int32_t value__;
};
struct COW_UIModelAvatarBase_EGenderType_StaticFields {
};
struct COW_UIModelAvatarBase_EGenderType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelAvatarBase_EGenderType_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarBase_EGenderType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarBase_EGenderType_VTable vtable;
};
struct COW_UIModelAvatarBase_EHairType_o {
	int32_t value__;
};
struct COW_UIModelAvatarBase_EHairType_StaticFields {
};
struct COW_UIModelAvatarBase_EHairType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelAvatarBase_EHairType_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarBase_EHairType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarBase_EHairType_VTable vtable;
};
struct COW_UIModelAvatarBase_EClothGenderType_o {
	int32_t value__;
};
struct COW_UIModelAvatarBase_EClothGenderType_StaticFields {
};
struct COW_UIModelAvatarBase_EClothGenderType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelAvatarBase_EClothGenderType_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarBase_EClothGenderType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarBase_EClothGenderType_VTable vtable;
};
struct COW_UIModelAvatarBase_EAvatarType_o {
	int32_t value__;
};
struct COW_UIModelAvatarBase_EAvatarType_StaticFields {
};
struct COW_UIModelAvatarBase_EAvatarType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelAvatarBase_EAvatarType_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarBase_EAvatarType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarBase_EAvatarType_VTable vtable;
};
struct COW_UIModelAvatar_AbReadyState_o {
	int32_t value__;
};
struct COW_UIModelAvatar_AbReadyState_StaticFields {
};
struct COW_UIModelAvatar_AbReadyState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelAvatar_AbReadyState_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatar_AbReadyState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatar_AbReadyState_VTable vtable;
};
struct COW_UIModelBigEvent_TokenGoposTipWayType_o {
	int32_t value__;
};
struct COW_UIModelBigEvent_TokenGoposTipWayType_StaticFields {
};
struct COW_UIModelBigEvent_TokenGoposTipWayType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelBigEvent_TokenGoposTipWayType_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_TokenGoposTipWayType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_TokenGoposTipWayType_VTable vtable;
};
struct COW_UIModelBigEvent_EBigEventEntranceState_o {
	int32_t value__;
};
struct COW_UIModelBigEvent_EBigEventEntranceState_StaticFields {
};
struct COW_UIModelBigEvent_EBigEventEntranceState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelBigEvent_EBigEventEntranceState_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_EBigEventEntranceState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_EBigEventEntranceState_VTable vtable;
};
struct COW_UIModelBigEvent_EBigEventEntranceID_o {
	int32_t value__;
};
struct COW_UIModelBigEvent_EBigEventEntranceID_StaticFields {
};
struct COW_UIModelBigEvent_EBigEventEntranceID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelBigEvent_EBigEventEntranceID_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_EBigEventEntranceID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_EBigEventEntranceID_VTable vtable;
};
struct COW_UIModelBigEvent_ESignInDay_o {
	int32_t value__;
};
struct COW_UIModelBigEvent_ESignInDay_StaticFields {
};
struct COW_UIModelBigEvent_ESignInDay_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelBigEvent_ESignInDay_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_ESignInDay_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_ESignInDay_VTable vtable;
};
struct COW_UIModelBigEvent_EPeakDayState_o {
	int32_t value__;
};
struct COW_UIModelBigEvent_EPeakDayState_StaticFields {
};
struct COW_UIModelBigEvent_EPeakDayState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelBigEvent_EPeakDayState_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_EPeakDayState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_EPeakDayState_VTable vtable;
};
struct COW_EBigEventTemplateType_o {
	int32_t value__;
};
struct COW_EBigEventTemplateType_StaticFields {
};
struct COW_EBigEventTemplateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EBigEventTemplateType_c {
	Il2CppClass_1 _1;
	COW_EBigEventTemplateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EBigEventTemplateType_VTable vtable;
};
struct COW_EBigEventTemplateInPageEntranceType_o {
	int32_t value__;
};
struct COW_EBigEventTemplateInPageEntranceType_StaticFields {
};
struct COW_EBigEventTemplateInPageEntranceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EBigEventTemplateInPageEntranceType_c {
	Il2CppClass_1 _1;
	COW_EBigEventTemplateInPageEntranceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EBigEventTemplateInPageEntranceType_VTable vtable;
};
struct COW_EBigEventTemplateLobbyIntroTimingType_o {
	int32_t value__;
};
struct COW_EBigEventTemplateLobbyIntroTimingType_StaticFields {
};
struct COW_EBigEventTemplateLobbyIntroTimingType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EBigEventTemplateLobbyIntroTimingType_c {
	Il2CppClass_1 _1;
	COW_EBigEventTemplateLobbyIntroTimingType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EBigEventTemplateLobbyIntroTimingType_VTable vtable;
};
struct COW_EBigEventTemplateRulePopupWndType_o {
	int32_t value__;
};
struct COW_EBigEventTemplateRulePopupWndType_StaticFields {
};
struct COW_EBigEventTemplateRulePopupWndType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EBigEventTemplateRulePopupWndType_c {
	Il2CppClass_1 _1;
	COW_EBigEventTemplateRulePopupWndType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EBigEventTemplateRulePopupWndType_VTable vtable;
};
struct COW_EBigEventTemplateUseType_o {
	int32_t value__;
};
struct COW_EBigEventTemplateUseType_StaticFields {
};
struct COW_EBigEventTemplateUseType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EBigEventTemplateUseType_c {
	Il2CppClass_1 _1;
	COW_EBigEventTemplateUseType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EBigEventTemplateUseType_VTable vtable;
};
struct COW_EBigEventTemplateConfigKey_o {
	int32_t value__;
};
struct COW_EBigEventTemplateConfigKey_StaticFields {
};
struct COW_EBigEventTemplateConfigKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EBigEventTemplateConfigKey_c {
	Il2CppClass_1 _1;
	COW_EBigEventTemplateConfigKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EBigEventTemplateConfigKey_VTable vtable;
};
struct COW_BooyahPassStatusType_o {
	int32_t value__;
};
struct COW_BooyahPassStatusType_StaticFields {
};
struct COW_BooyahPassStatusType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BooyahPassStatusType_c {
	Il2CppClass_1 _1;
	COW_BooyahPassStatusType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BooyahPassStatusType_VTable vtable;
};
struct COW_BooyahPassBaseItemType_o {
	int32_t value__;
};
struct COW_BooyahPassBaseItemType_StaticFields {
};
struct COW_BooyahPassBaseItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BooyahPassBaseItemType_c {
	Il2CppClass_1 _1;
	COW_BooyahPassBaseItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BooyahPassBaseItemType_VTable vtable;
};
struct COW_BooyahPassRewardType_o {
	int32_t value__;
};
struct COW_BooyahPassRewardType_StaticFields {
};
struct COW_BooyahPassRewardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BooyahPassRewardType_c {
	Il2CppClass_1 _1;
	COW_BooyahPassRewardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BooyahPassRewardType_VTable vtable;
};
struct COW_BooyahPassAdSubType_o {
	int32_t value__;
};
struct COW_BooyahPassAdSubType_StaticFields {
};
struct COW_BooyahPassAdSubType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BooyahPassAdSubType_c {
	Il2CppClass_1 _1;
	COW_BooyahPassAdSubType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BooyahPassAdSubType_VTable vtable;
};
struct COW_BooyahPassIconCDNType_o {
	int32_t value__;
};
struct COW_BooyahPassIconCDNType_StaticFields {
};
struct COW_BooyahPassIconCDNType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BooyahPassIconCDNType_c {
	Il2CppClass_1 _1;
	COW_BooyahPassIconCDNType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BooyahPassIconCDNType_VTable vtable;
};
struct COW_EBroadCastType_o {
	int32_t value__;
};
struct COW_EBroadCastType_StaticFields {
};
struct COW_EBroadCastType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EBroadCastType_c {
	Il2CppClass_1 _1;
	COW_EBroadCastType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EBroadCastType_VTable vtable;
};
struct COW_AdType_o {
	int32_t value__;
};
struct COW_AdType_StaticFields {
};
struct COW_AdType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_AdType_c {
	Il2CppClass_1 _1;
	COW_AdType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AdType_VTable vtable;
};
struct COW_WaitingAdSubType_o {
	int32_t value__;
};
struct COW_WaitingAdSubType_StaticFields {
};
struct COW_WaitingAdSubType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_WaitingAdSubType_c {
	Il2CppClass_1 _1;
	COW_WaitingAdSubType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WaitingAdSubType_VTable vtable;
};
struct COW_UIModelChampionship_MemberType_o {
	int32_t value__;
};
struct COW_UIModelChampionship_MemberType_StaticFields {
};
struct COW_UIModelChampionship_MemberType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelChampionship_MemberType_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship_MemberType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship_MemberType_VTable vtable;
};
struct COW_UIModelChampionship_StateViewInfo_o {
	System_String_o* stateText;
	System_String_o* stateDescText;
};
struct COW_UIModelChampionship_StateViewInfo_StaticFields {
};
struct COW_UIModelChampionship_StateViewInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship_StateViewInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship_StateViewInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship_StateViewInfo_VTable vtable;
};
struct COW_UIModelChampionship_ChampionshipEntranceState_o {
	int32_t value__;
};
struct COW_UIModelChampionship_ChampionshipEntranceState_StaticFields {
};
struct COW_UIModelChampionship_ChampionshipEntranceState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelChampionship_ChampionshipEntranceState_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship_ChampionshipEntranceState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship_ChampionshipEntranceState_VTable vtable;
};
struct COW_UIModelChampionship_ChampionshipOpenState_o {
	int32_t value__;
};
struct COW_UIModelChampionship_ChampionshipOpenState_StaticFields {
};
struct COW_UIModelChampionship_ChampionshipOpenState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelChampionship_ChampionshipOpenState_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship_ChampionshipOpenState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship_ChampionshipOpenState_VTable vtable;
};
struct COW_EChatMessageSendState_o {
	int32_t value__;
};
struct COW_EChatMessageSendState_StaticFields {
};
struct COW_EChatMessageSendState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EChatMessageSendState_c {
	Il2CppClass_1 _1;
	COW_EChatMessageSendState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EChatMessageSendState_VTable vtable;
};
struct COW_EChatTipsType_o {
	int32_t value__;
};
struct COW_EChatTipsType_StaticFields {
};
struct COW_EChatTipsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EChatTipsType_c {
	Il2CppClass_1 _1;
	COW_EChatTipsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EChatTipsType_VTable vtable;
};
struct COW_EInteractionType_o {
	int32_t value__;
};
struct COW_EInteractionType_StaticFields {
};
struct COW_EInteractionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EInteractionType_c {
	Il2CppClass_1 _1;
	COW_EInteractionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EInteractionType_VTable vtable;
};
struct COW_ChatIdentities_o {
	int32_t value__;
};
struct COW_ChatIdentities_StaticFields {
};
struct COW_ChatIdentities_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ChatIdentities_c {
	Il2CppClass_1 _1;
	COW_ChatIdentities_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ChatIdentities_VTable vtable;
};
struct COW_ESpecialChatModeState_o {
	int32_t value__;
};
struct COW_ESpecialChatModeState_StaticFields {
};
struct COW_ESpecialChatModeState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ESpecialChatModeState_c {
	Il2CppClass_1 _1;
	COW_ESpecialChatModeState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ESpecialChatModeState_VTable vtable;
};
struct COW_FastGroupInvite_EGameBuffIconType_o {
	int32_t value__;
};
struct COW_FastGroupInvite_EGameBuffIconType_StaticFields {
};
struct COW_FastGroupInvite_EGameBuffIconType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_FastGroupInvite_EGameBuffIconType_c {
	Il2CppClass_1 _1;
	COW_FastGroupInvite_EGameBuffIconType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FastGroupInvite_EGameBuffIconType_VTable vtable;
};
struct COW_UITrainingCampRole_o {
	int32_t value__;
};
struct COW_UITrainingCampRole_StaticFields {
};
struct COW_UITrainingCampRole_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UITrainingCampRole_c {
	Il2CppClass_1 _1;
	COW_UITrainingCampRole_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITrainingCampRole_VTable vtable;
};
struct COW_UIModelChummy_TrainingCampAwardStatus_o {
	int32_t value__;
};
struct COW_UIModelChummy_TrainingCampAwardStatus_StaticFields {
};
struct COW_UIModelChummy_TrainingCampAwardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelChummy_TrainingCampAwardStatus_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy_TrainingCampAwardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy_TrainingCampAwardStatus_VTable vtable;
};
struct COW_EClanJoinState_o {
	int32_t value__;
};
struct COW_EClanJoinState_StaticFields {
};
struct COW_EClanJoinState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EClanJoinState_c {
	Il2CppClass_1 _1;
	COW_EClanJoinState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EClanJoinState_VTable vtable;
};
struct COW_ClanBadgeType_o {
	int32_t value__;
};
struct COW_ClanBadgeType_StaticFields {
};
struct COW_ClanBadgeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ClanBadgeType_c {
	Il2CppClass_1 _1;
	COW_ClanBadgeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanBadgeType_VTable vtable;
};
struct COW_UnlockBadgeBy_o {
	int32_t value__;
};
struct COW_UnlockBadgeBy_StaticFields {
};
struct COW_UnlockBadgeBy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UnlockBadgeBy_c {
	Il2CppClass_1 _1;
	COW_UnlockBadgeBy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UnlockBadgeBy_VTable vtable;
};
struct COW_QuitReason_o {
	int32_t value__;
};
struct COW_QuitReason_StaticFields {
};
struct COW_QuitReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_QuitReason_c {
	Il2CppClass_1 _1;
	COW_QuitReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_QuitReason_VTable vtable;
};
struct COW_UIModelClan_BoxStatus_o {
	int32_t value__;
};
struct COW_UIModelClan_BoxStatus_StaticFields {
};
struct COW_UIModelClan_BoxStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelClan_BoxStatus_c {
	Il2CppClass_1 _1;
	COW_UIModelClan_BoxStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan_BoxStatus_VTable vtable;
};
struct COW_EClanRole_o {
	int32_t value__;
};
struct COW_EClanRole_StaticFields {
};
struct COW_EClanRole_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EClanRole_c {
	Il2CppClass_1 _1;
	COW_EClanRole_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EClanRole_VTable vtable;
};
struct COW_EClanOperation_o {
	int32_t value__;
};
struct COW_EClanOperation_StaticFields {
};
struct COW_EClanOperation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EClanOperation_c {
	Il2CppClass_1 _1;
	COW_EClanOperation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EClanOperation_VTable vtable;
};
struct COW_UIModelCloseFriendSharedSkill_RequestParams_o {
	bool Force;
	uint32_t HttpOp;
};
struct COW_UIModelCloseFriendSharedSkill_RequestParams_StaticFields {
};
struct COW_UIModelCloseFriendSharedSkill_RequestParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCloseFriendSharedSkill_RequestParams_c {
	Il2CppClass_1 _1;
	COW_UIModelCloseFriendSharedSkill_RequestParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCloseFriendSharedSkill_RequestParams_VTable vtable;
};
struct COW_UIModelConnectionReport_EPingNodeState_o {
	int32_t value__;
};
struct COW_UIModelConnectionReport_EPingNodeState_StaticFields {
};
struct COW_UIModelConnectionReport_EPingNodeState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelConnectionReport_EPingNodeState_c {
	Il2CppClass_1 _1;
	COW_UIModelConnectionReport_EPingNodeState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelConnectionReport_EPingNodeState_VTable vtable;
};
struct COW_ReportScheduleType_o {
	int32_t value__;
};
struct COW_ReportScheduleType_StaticFields {
};
struct COW_ReportScheduleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ReportScheduleType_c {
	Il2CppClass_1 _1;
	COW_ReportScheduleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReportScheduleType_VTable vtable;
};
struct COW_CreditPenaltyNameType_o {
	int32_t value__;
};
struct COW_CreditPenaltyNameType_StaticFields {
};
struct COW_CreditPenaltyNameType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_CreditPenaltyNameType_c {
	Il2CppClass_1 _1;
	COW_CreditPenaltyNameType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CreditPenaltyNameType_VTable vtable;
};
struct COW_CreditPenaltyReturnData_o {
	System_String_o* BanType;
	uint32_t BanDays;
};
struct COW_CreditPenaltyReturnData_StaticFields {
};
struct COW_CreditPenaltyReturnData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CreditPenaltyReturnData_c {
	Il2CppClass_1 _1;
	COW_CreditPenaltyReturnData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CreditPenaltyReturnData_VTable vtable;
};
struct COW_UIModelCupMatch_MemberType_o {
	int32_t value__;
};
struct COW_UIModelCupMatch_MemberType_StaticFields {
};
struct COW_UIModelCupMatch_MemberType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelCupMatch_MemberType_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch_MemberType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch_MemberType_VTable vtable;
};
struct COW_UIModelCupMatch_StateViewInfo_o {
	System_String_o* stateText;
	System_String_o* stateDescText;
};
struct COW_UIModelCupMatch_StateViewInfo_StaticFields {
};
struct COW_UIModelCupMatch_StateViewInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch_StateViewInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch_StateViewInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch_StateViewInfo_VTable vtable;
};
struct COW_UIModelCupMatch_CupMatchOpenState_o {
	int32_t value__;
};
struct COW_UIModelCupMatch_CupMatchOpenState_StaticFields {
};
struct COW_UIModelCupMatch_CupMatchOpenState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelCupMatch_CupMatchOpenState_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch_CupMatchOpenState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch_CupMatchOpenState_VTable vtable;
};
struct COW_UIModelCupMatch_CupMatchResult_o {
	int32_t value__;
};
struct COW_UIModelCupMatch_CupMatchResult_StaticFields {
};
struct COW_UIModelCupMatch_CupMatchResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelCupMatch_CupMatchResult_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch_CupMatchResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch_CupMatchResult_VTable vtable;
};
struct COW_UIModelCupMatch_CupMatchEntranceState_o {
	int32_t value__;
};
struct COW_UIModelCupMatch_CupMatchEntranceState_StaticFields {
};
struct COW_UIModelCupMatch_CupMatchEntranceState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelCupMatch_CupMatchEntranceState_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch_CupMatchEntranceState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch_CupMatchEntranceState_VTable vtable;
};
struct COW_ECustomRoomRole_o {
	int32_t value__;
};
struct COW_ECustomRoomRole_StaticFields {
};
struct COW_ECustomRoomRole_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ECustomRoomRole_c {
	Il2CppClass_1 _1;
	COW_ECustomRoomRole_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ECustomRoomRole_VTable vtable;
};
struct COW_ECustomRoomJoinType_o {
	int32_t value__;
};
struct COW_ECustomRoomJoinType_StaticFields {
};
struct COW_ECustomRoomJoinType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ECustomRoomJoinType_c {
	Il2CppClass_1 _1;
	COW_ECustomRoomJoinType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ECustomRoomJoinType_VTable vtable;
};
struct COW_ECustomRoomJoinScene_o {
	int32_t value__;
};
struct COW_ECustomRoomJoinScene_StaticFields {
};
struct COW_ECustomRoomJoinScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ECustomRoomJoinScene_c {
	Il2CppClass_1 _1;
	COW_ECustomRoomJoinScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ECustomRoomJoinScene_VTable vtable;
};
struct COW_ECustomRoomAutoCreate_o {
	int32_t value__;
};
struct COW_ECustomRoomAutoCreate_StaticFields {
};
struct COW_ECustomRoomAutoCreate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ECustomRoomAutoCreate_c {
	Il2CppClass_1 _1;
	COW_ECustomRoomAutoCreate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ECustomRoomAutoCreate_VTable vtable;
};
struct COW_ECustomRoomSetting_o {
	uint32_t value__;
};
struct COW_ECustomRoomSetting_StaticFields {
};
struct COW_ECustomRoomSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ECustomRoomSetting_c {
	Il2CppClass_1 _1;
	COW_ECustomRoomSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ECustomRoomSetting_VTable vtable;
};
struct COW_ECustomRoomSetting2_o {
	uint32_t value__;
};
struct COW_ECustomRoomSetting2_StaticFields {
};
struct COW_ECustomRoomSetting2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ECustomRoomSetting2_c {
	Il2CppClass_1 _1;
	COW_ECustomRoomSetting2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ECustomRoomSetting2_VTable vtable;
};
struct COW_UIModelCustomRoom_ECustomRoomGameSetting_o {
	int32_t value__;
};
struct COW_UIModelCustomRoom_ECustomRoomGameSetting_StaticFields {
};
struct COW_UIModelCustomRoom_ECustomRoomGameSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelCustomRoom_ECustomRoomGameSetting_c {
	Il2CppClass_1 _1;
	COW_UIModelCustomRoom_ECustomRoomGameSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCustomRoom_ECustomRoomGameSetting_VTable vtable;
};
struct COW_DressUpCardState_o {
	int32_t value__;
};
struct COW_DressUpCardState_StaticFields {
};
struct COW_DressUpCardState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_DressUpCardState_c {
	Il2CppClass_1 _1;
	COW_DressUpCardState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DressUpCardState_VTable vtable;
};
struct COW_UIModelFlashStore_FlashStoreState_o {
	int32_t value__;
};
struct COW_UIModelFlashStore_FlashStoreState_StaticFields {
};
struct COW_UIModelFlashStore_FlashStoreState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelFlashStore_FlashStoreState_c {
	Il2CppClass_1 _1;
	COW_UIModelFlashStore_FlashStoreState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFlashStore_FlashStoreState_VTable vtable;
};
struct COW_UIModelFlashStore_EFlashStoreItemPriceState_o {
	int32_t value__;
};
struct COW_UIModelFlashStore_EFlashStoreItemPriceState_StaticFields {
};
struct COW_UIModelFlashStore_EFlashStoreItemPriceState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelFlashStore_EFlashStoreItemPriceState_c {
	Il2CppClass_1 _1;
	COW_UIModelFlashStore_EFlashStoreItemPriceState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFlashStore_EFlashStoreItemPriceState_VTable vtable;
};
struct COW_UIModelFlashStore_ECurrentSelectItemAvailableState_o {
	int32_t value__;
};
struct COW_UIModelFlashStore_ECurrentSelectItemAvailableState_StaticFields {
};
struct COW_UIModelFlashStore_ECurrentSelectItemAvailableState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelFlashStore_ECurrentSelectItemAvailableState_c {
	Il2CppClass_1 _1;
	COW_UIModelFlashStore_ECurrentSelectItemAvailableState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFlashStore_ECurrentSelectItemAvailableState_VTable vtable;
};
struct COW_UIModelFlashStore_UILimitedStoreTabType_o {
	int32_t value__;
};
struct COW_UIModelFlashStore_UILimitedStoreTabType_StaticFields {
};
struct COW_UIModelFlashStore_UILimitedStoreTabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelFlashStore_UILimitedStoreTabType_c {
	Il2CppClass_1 _1;
	COW_UIModelFlashStore_UILimitedStoreTabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFlashStore_UILimitedStoreTabType_VTable vtable;
};
struct COW_EFriendType_o {
	int32_t value__;
};
struct COW_EFriendType_StaticFields {
};
struct COW_EFriendType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EFriendType_c {
	Il2CppClass_1 _1;
	COW_EFriendType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EFriendType_VTable vtable;
};
struct COW_EAccountAdscription_o {
	int32_t value__;
};
struct COW_EAccountAdscription_StaticFields {
};
struct COW_EAccountAdscription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EAccountAdscription_c {
	Il2CppClass_1 _1;
	COW_EAccountAdscription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EAccountAdscription_VTable vtable;
};
struct COW_AccountExternalPlatform_o {
	int32_t value__;
};
struct COW_AccountExternalPlatform_StaticFields {
};
struct COW_AccountExternalPlatform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_AccountExternalPlatform_c {
	Il2CppClass_1 _1;
	COW_AccountExternalPlatform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AccountExternalPlatform_VTable vtable;
};
struct COW_EFriendAddFrom_o {
	int32_t value__;
};
struct COW_EFriendAddFrom_StaticFields {
};
struct COW_EFriendAddFrom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EFriendAddFrom_c {
	Il2CppClass_1 _1;
	COW_EFriendAddFrom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EFriendAddFrom_VTable vtable;
};
struct COW_EFriendRecommendType_o {
	int32_t value__;
};
struct COW_EFriendRecommendType_StaticFields {
};
struct COW_EFriendRecommendType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EFriendRecommendType_c {
	Il2CppClass_1 _1;
	COW_EFriendRecommendType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EFriendRecommendType_VTable vtable;
};
struct COW_ERecentPlayerType_o {
	int32_t value__;
};
struct COW_ERecentPlayerType_StaticFields {
};
struct COW_ERecentPlayerType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ERecentPlayerType_c {
	Il2CppClass_1 _1;
	COW_ERecentPlayerType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ERecentPlayerType_VTable vtable;
};
struct COW_ERecommandReason_o {
	int32_t value__;
};
struct COW_ERecommandReason_StaticFields {
};
struct COW_ERecommandReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ERecommandReason_c {
	Il2CppClass_1 _1;
	COW_ERecommandReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ERecommandReason_VTable vtable;
};
struct COW_UIModelFriends_EFriendRequestOption_o {
	int32_t value__;
};
struct COW_UIModelFriends_EFriendRequestOption_StaticFields {
};
struct COW_UIModelFriends_EFriendRequestOption_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelFriends_EFriendRequestOption_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends_EFriendRequestOption_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends_EFriendRequestOption_VTable vtable;
};
struct COW_UIModelGacha_GachaAnimState_o {
	int32_t value__;
};
struct COW_UIModelGacha_GachaAnimState_StaticFields {
};
struct COW_UIModelGacha_GachaAnimState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelGacha_GachaAnimState_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha_GachaAnimState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha_GachaAnimState_VTable vtable;
};
struct COW_UIModelGacha_GachaOpenChestType_o {
	int32_t value__;
};
struct COW_UIModelGacha_GachaOpenChestType_StaticFields {
};
struct COW_UIModelGacha_GachaOpenChestType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelGacha_GachaOpenChestType_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha_GachaOpenChestType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha_GachaOpenChestType_VTable vtable;
};
struct COW_UIModelGacha_GachaFreeType_o {
	int32_t value__;
};
struct COW_UIModelGacha_GachaFreeType_StaticFields {
};
struct COW_UIModelGacha_GachaFreeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelGacha_GachaFreeType_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha_GachaFreeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha_GachaFreeType_VTable vtable;
};
struct COW_UIModelGacha_LuckySpinState_o {
	int32_t value__;
};
struct COW_UIModelGacha_LuckySpinState_StaticFields {
};
struct COW_UIModelGacha_LuckySpinState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelGacha_LuckySpinState_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha_LuckySpinState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha_LuckySpinState_VTable vtable;
};
struct COW_UIModelGacha_GachaRewardPanelSource_o {
	int32_t value__;
};
struct COW_UIModelGacha_GachaRewardPanelSource_StaticFields {
};
struct COW_UIModelGacha_GachaRewardPanelSource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelGacha_GachaRewardPanelSource_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha_GachaRewardPanelSource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha_GachaRewardPanelSource_VTable vtable;
};
struct COW_UIModelGacha_GachaActivityType_o {
	int32_t value__;
};
struct COW_UIModelGacha_GachaActivityType_StaticFields {
};
struct COW_UIModelGacha_GachaActivityType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelGacha_GachaActivityType_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha_GachaActivityType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha_GachaActivityType_VTable vtable;
};
struct COW_UIModelGacha_LotteryTheme_o {
	int32_t value__;
};
struct COW_UIModelGacha_LotteryTheme_StaticFields {
};
struct COW_UIModelGacha_LotteryTheme_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelGacha_LotteryTheme_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha_LotteryTheme_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha_LotteryTheme_VTable vtable;
};
struct COW_UIModelGacha_GachaDrawType_o {
	int32_t value__;
};
struct COW_UIModelGacha_GachaDrawType_StaticFields {
};
struct COW_UIModelGacha_GachaDrawType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelGacha_GachaDrawType_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha_GachaDrawType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha_GachaDrawType_VTable vtable;
};
struct COW_UIModelGacha_ChestHintColor_o {
	int32_t value__;
};
struct COW_UIModelGacha_ChestHintColor_StaticFields {
};
struct COW_UIModelGacha_ChestHintColor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelGacha_ChestHintColor_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha_ChestHintColor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha_ChestHintColor_VTable vtable;
};
struct COW_UIModelGacha_LimitResetType_o {
	int32_t value__;
};
struct COW_UIModelGacha_LimitResetType_StaticFields {
};
struct COW_UIModelGacha_LimitResetType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelGacha_LimitResetType_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha_LimitResetType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha_LimitResetType_VTable vtable;
};
struct COW_EGiftSendResult_o {
	int32_t value__;
};
struct COW_EGiftSendResult_StaticFields {
};
struct COW_EGiftSendResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EGiftSendResult_c {
	Il2CppClass_1 _1;
	COW_EGiftSendResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EGiftSendResult_VTable vtable;
};
struct COW_EGiftSendSource_o {
	int32_t value__;
};
struct COW_EGiftSendSource_StaticFields {
};
struct COW_EGiftSendSource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EGiftSendSource_c {
	Il2CppClass_1 _1;
	COW_EGiftSendSource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EGiftSendSource_VTable vtable;
};
struct COW_EInvitePushType_o {
	int32_t value__;
};
struct COW_EInvitePushType_StaticFields {
};
struct COW_EInvitePushType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EInvitePushType_c {
	Il2CppClass_1 _1;
	COW_EInvitePushType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EInvitePushType_VTable vtable;
};
struct COW_EDeepLinkType_o {
	int32_t value__;
};
struct COW_EDeepLinkType_StaticFields {
};
struct COW_EDeepLinkType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EDeepLinkType_c {
	Il2CppClass_1 _1;
	COW_EDeepLinkType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EDeepLinkType_VTable vtable;
};
struct COW_UIModelGroup_GroupMemberInviteType_o {
	int32_t value__;
};
struct COW_UIModelGroup_GroupMemberInviteType_StaticFields {
};
struct COW_UIModelGroup_GroupMemberInviteType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelGroup_GroupMemberInviteType_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup_GroupMemberInviteType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup_GroupMemberInviteType_VTable vtable;
};
struct COW_UIModelGroup_IntentToDo_o {
	int32_t value__;
};
struct COW_UIModelGroup_IntentToDo_StaticFields {
};
struct COW_UIModelGroup_IntentToDo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelGroup_IntentToDo_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup_IntentToDo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup_IntentToDo_VTable vtable;
};
struct COW_UIModelGroup_ELeaveGroupType_o {
	int32_t value__;
};
struct COW_UIModelGroup_ELeaveGroupType_StaticFields {
};
struct COW_UIModelGroup_ELeaveGroupType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelGroup_ELeaveGroupType_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup_ELeaveGroupType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup_ELeaveGroupType_VTable vtable;
};
struct COW_UIModelHuntingGround_EAwardState_o {
	int32_t value__;
};
struct COW_UIModelHuntingGround_EAwardState_StaticFields {
};
struct COW_UIModelHuntingGround_EAwardState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelHuntingGround_EAwardState_c {
	Il2CppClass_1 _1;
	COW_UIModelHuntingGround_EAwardState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelHuntingGround_EAwardState_VTable vtable;
};
struct COW_UIModelHyperBook_HyperBookState_o {
	int32_t value__;
};
struct COW_UIModelHyperBook_HyperBookState_StaticFields {
};
struct COW_UIModelHyperBook_HyperBookState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelHyperBook_HyperBookState_c {
	Il2CppClass_1 _1;
	COW_UIModelHyperBook_HyperBookState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelHyperBook_HyperBookState_VTable vtable;
};
struct COW_UIModelHyperBook_HyperBookPageState_o {
	int32_t value__;
};
struct COW_UIModelHyperBook_HyperBookPageState_StaticFields {
};
struct COW_UIModelHyperBook_HyperBookPageState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelHyperBook_HyperBookPageState_c {
	Il2CppClass_1 _1;
	COW_UIModelHyperBook_HyperBookPageState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelHyperBook_HyperBookPageState_VTable vtable;
};
struct COW_EAdIAPBundle_o {
	int32_t value__;
};
struct COW_EAdIAPBundle_StaticFields {
};
struct COW_EAdIAPBundle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EAdIAPBundle_c {
	Il2CppClass_1 _1;
	COW_EAdIAPBundle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EAdIAPBundle_VTable vtable;
};
struct COW_UIModelIAPBundle_State_o {
	int32_t value__;
};
struct COW_UIModelIAPBundle_State_StaticFields {
};
struct COW_UIModelIAPBundle_State_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelIAPBundle_State_c {
	Il2CppClass_1 _1;
	COW_UIModelIAPBundle_State_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelIAPBundle_State_VTable vtable;
};
struct COW_EUpdateItemOperate_o {
	int32_t value__;
};
struct COW_EUpdateItemOperate_StaticFields {
};
struct COW_EUpdateItemOperate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EUpdateItemOperate_c {
	Il2CppClass_1 _1;
	COW_EUpdateItemOperate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EUpdateItemOperate_VTable vtable;
};
struct COW_ESeriesClothType_o {
	int32_t value__;
};
struct COW_ESeriesClothType_StaticFields {
};
struct COW_ESeriesClothType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ESeriesClothType_c {
	Il2CppClass_1 _1;
	COW_ESeriesClothType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ESeriesClothType_VTable vtable;
};
struct COW_InventorySkinTimelineType_o {
	int32_t value__;
};
struct COW_InventorySkinTimelineType_StaticFields {
};
struct COW_InventorySkinTimelineType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_InventorySkinTimelineType_c {
	Il2CppClass_1 _1;
	COW_InventorySkinTimelineType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InventorySkinTimelineType_VTable vtable;
};
struct COW_BonusCardType_o {
	int32_t value__;
};
struct COW_BonusCardType_StaticFields {
};
struct COW_BonusCardType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_BonusCardType_c {
	Il2CppClass_1 _1;
	COW_BonusCardType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BonusCardType_VTable vtable;
};
struct COW_EItemNumLimitMaxType_o {
	int32_t value__;
};
struct COW_EItemNumLimitMaxType_StaticFields {
};
struct COW_EItemNumLimitMaxType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EItemNumLimitMaxType_c {
	Il2CppClass_1 _1;
	COW_EItemNumLimitMaxType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EItemNumLimitMaxType_VTable vtable;
};
struct COW_EInvitationOperationType_o {
	int32_t value__;
};
struct COW_EInvitationOperationType_StaticFields {
};
struct COW_EInvitationOperationType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EInvitationOperationType_c {
	Il2CppClass_1 _1;
	COW_EInvitationOperationType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EInvitationOperationType_VTable vtable;
};
struct COW_UIModelLab_LabEntranceState_o {
	int32_t value__;
};
struct COW_UIModelLab_LabEntranceState_StaticFields {
};
struct COW_UIModelLab_LabEntranceState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelLab_LabEntranceState_c {
	Il2CppClass_1 _1;
	COW_UIModelLab_LabEntranceState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLab_LabEntranceState_VTable vtable;
};
struct COW_LatestRankInfo_o {
	bool IsRanking;
	uint32_t RankBefore;
	uint32_t RankAfter;
	int32_t PointsBefore;
	int32_t PointsAfter;
	int32_t PeakRankPosBefore;
	int32_t PeakRankPosAfter;
	int32_t PlayTimes;
};
struct COW_LatestRankInfo_StaticFields {
};
struct COW_LatestRankInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LatestRankInfo_c {
	Il2CppClass_1 _1;
	COW_LatestRankInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LatestRankInfo_VTable vtable;
};
struct COW_LadderRankIconType_o {
	int32_t value__;
};
struct COW_LadderRankIconType_StaticFields {
};
struct COW_LadderRankIconType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_LadderRankIconType_c {
	Il2CppClass_1 _1;
	COW_LadderRankIconType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderRankIconType_VTable vtable;
};
struct COW_UIModelLeaderBoard_LeaderBoardProfileType_o {
	int32_t value__;
};
struct COW_UIModelLeaderBoard_LeaderBoardProfileType_StaticFields {
};
struct COW_UIModelLeaderBoard_LeaderBoardProfileType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelLeaderBoard_LeaderBoardProfileType_c {
	Il2CppClass_1 _1;
	COW_UIModelLeaderBoard_LeaderBoardProfileType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLeaderBoard_LeaderBoardProfileType_VTable vtable;
};
struct COW_ELinkActivity_o {
	int32_t value__;
};
struct COW_ELinkActivity_StaticFields {
};
struct COW_ELinkActivity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ELinkActivity_c {
	Il2CppClass_1 _1;
	COW_ELinkActivity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ELinkActivity_VTable vtable;
};
struct COW_UIModelLiveTv_LiveType_o {
	int32_t value__;
};
struct COW_UIModelLiveTv_LiveType_StaticFields {
};
struct COW_UIModelLiveTv_LiveType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelLiveTv_LiveType_c {
	Il2CppClass_1 _1;
	COW_UIModelLiveTv_LiveType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLiveTv_LiveType_VTable vtable;
};
struct COW_RecommendTabUserType_o {
	int32_t value__;
};
struct COW_RecommendTabUserType_StaticFields {
};
struct COW_RecommendTabUserType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_RecommendTabUserType_c {
	Il2CppClass_1 _1;
	COW_RecommendTabUserType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RecommendTabUserType_VTable vtable;
};
struct COW_UIModelLoadout_LOADOUT_PLAN_TYPE_o {
	int32_t value__;
};
struct COW_UIModelLoadout_LOADOUT_PLAN_TYPE_StaticFields {
};
struct COW_UIModelLoadout_LOADOUT_PLAN_TYPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelLoadout_LOADOUT_PLAN_TYPE_c {
	Il2CppClass_1 _1;
	COW_UIModelLoadout_LOADOUT_PLAN_TYPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLoadout_LOADOUT_PLAN_TYPE_VTable vtable;
};
struct COW_UIModelLoadout_CHANGE_LOADOUT_PLAN_STATUS_o {
	int32_t value__;
};
struct COW_UIModelLoadout_CHANGE_LOADOUT_PLAN_STATUS_StaticFields {
};
struct COW_UIModelLoadout_CHANGE_LOADOUT_PLAN_STATUS_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelLoadout_CHANGE_LOADOUT_PLAN_STATUS_c {
	Il2CppClass_1 _1;
	COW_UIModelLoadout_CHANGE_LOADOUT_PLAN_STATUS_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLoadout_CHANGE_LOADOUT_PLAN_STATUS_VTable vtable;
};
struct COW_UIModelLoadout_QUICK_EQUIP_TARGET_DETAIL_o {
	int32_t value__;
};
struct COW_UIModelLoadout_QUICK_EQUIP_TARGET_DETAIL_StaticFields {
};
struct COW_UIModelLoadout_QUICK_EQUIP_TARGET_DETAIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelLoadout_QUICK_EQUIP_TARGET_DETAIL_c {
	Il2CppClass_1 _1;
	COW_UIModelLoadout_QUICK_EQUIP_TARGET_DETAIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLoadout_QUICK_EQUIP_TARGET_DETAIL_VTable vtable;
};
struct COW_UIModelLoadout_QuickEquipTarget_o {
	int32_t Detail;
	int32_t TargetPlanIndex;
};
struct COW_UIModelLoadout_QuickEquipTarget_StaticFields {
};
struct COW_UIModelLoadout_QuickEquipTarget_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLoadout_QuickEquipTarget_c {
	Il2CppClass_1 _1;
	COW_UIModelLoadout_QuickEquipTarget_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLoadout_QuickEquipTarget_VTable vtable;
};
struct COW_EGuideAvatarAndLoadout_o {
	int32_t value__;
};
struct COW_EGuideAvatarAndLoadout_StaticFields {
};
struct COW_EGuideAvatarAndLoadout_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EGuideAvatarAndLoadout_c {
	Il2CppClass_1 _1;
	COW_EGuideAvatarAndLoadout_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EGuideAvatarAndLoadout_VTable vtable;
};
struct COW_EGuidePetAndLoadout_o {
	int32_t value__;
};
struct COW_EGuidePetAndLoadout_StaticFields {
};
struct COW_EGuidePetAndLoadout_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EGuidePetAndLoadout_c {
	Il2CppClass_1 _1;
	COW_EGuidePetAndLoadout_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EGuidePetAndLoadout_VTable vtable;
};
struct COW_GuideType_o {
	int32_t value__;
};
struct COW_GuideType_StaticFields {
};
struct COW_GuideType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GuideType_c {
	Il2CppClass_1 _1;
	COW_GuideType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GuideType_VTable vtable;
};
struct COW_LobbyEventType_o {
	int32_t value__;
};
struct COW_LobbyEventType_StaticFields {
};
struct COW_LobbyEventType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_LobbyEventType_c {
	Il2CppClass_1 _1;
	COW_LobbyEventType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyEventType_VTable vtable;
};
struct COW_UIModelLobbyEventBubble_NewModeGotoFrom_o {
	int32_t value__;
};
struct COW_UIModelLobbyEventBubble_NewModeGotoFrom_StaticFields {
};
struct COW_UIModelLobbyEventBubble_NewModeGotoFrom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelLobbyEventBubble_NewModeGotoFrom_c {
	Il2CppClass_1 _1;
	COW_UIModelLobbyEventBubble_NewModeGotoFrom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLobbyEventBubble_NewModeGotoFrom_VTable vtable;
};
struct COW_LobbyNetworkQuality_o {
	int32_t value__;
};
struct COW_LobbyNetworkQuality_StaticFields {
};
struct COW_LobbyNetworkQuality_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_LobbyNetworkQuality_c {
	Il2CppClass_1 _1;
	COW_LobbyNetworkQuality_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyNetworkQuality_VTable vtable;
};
struct COW_UIModelLogin_EPGSTokenSyncStates_o {
	int32_t value__;
};
struct COW_UIModelLogin_EPGSTokenSyncStates_StaticFields {
};
struct COW_UIModelLogin_EPGSTokenSyncStates_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelLogin_EPGSTokenSyncStates_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin_EPGSTokenSyncStates_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin_EPGSTokenSyncStates_VTable vtable;
};
struct COW_UIModelLogin_ELogoutType_o {
	int32_t value__;
};
struct COW_UIModelLogin_ELogoutType_StaticFields {
};
struct COW_UIModelLogin_ELogoutType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelLogin_ELogoutType_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin_ELogoutType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin_ELogoutType_VTable vtable;
};
struct COW_UIModelLuckyWheel_WheelItemState_o {
	int32_t value__;
};
struct COW_UIModelLuckyWheel_WheelItemState_StaticFields {
};
struct COW_UIModelLuckyWheel_WheelItemState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelLuckyWheel_WheelItemState_c {
	Il2CppClass_1 _1;
	COW_UIModelLuckyWheel_WheelItemState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLuckyWheel_WheelItemState_VTable vtable;
};
struct COW_UIModelLuckyWheel_RefreshCoinType_o {
	int32_t value__;
};
struct COW_UIModelLuckyWheel_RefreshCoinType_StaticFields {
};
struct COW_UIModelLuckyWheel_RefreshCoinType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelLuckyWheel_RefreshCoinType_c {
	Il2CppClass_1 _1;
	COW_UIModelLuckyWheel_RefreshCoinType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLuckyWheel_RefreshCoinType_VTable vtable;
};
struct COW_UIModelLuckyWheel_DiscountType_o {
	int32_t value__;
};
struct COW_UIModelLuckyWheel_DiscountType_StaticFields {
};
struct COW_UIModelLuckyWheel_DiscountType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelLuckyWheel_DiscountType_c {
	Il2CppClass_1 _1;
	COW_UIModelLuckyWheel_DiscountType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLuckyWheel_DiscountType_VTable vtable;
};
struct COW_MallType_o {
	int32_t value__;
};
struct COW_MallType_StaticFields {
};
struct COW_MallType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_MallType_c {
	Il2CppClass_1 _1;
	COW_MallType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MallType_VTable vtable;
};
struct COW_UIModelMall_MallItemAnimState_o {
	int32_t value__;
};
struct COW_UIModelMall_MallItemAnimState_StaticFields {
};
struct COW_UIModelMall_MallItemAnimState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelMall_MallItemAnimState_c {
	Il2CppClass_1 _1;
	COW_UIModelMall_MallItemAnimState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall_MallItemAnimState_VTable vtable;
};
struct COW_UIModelMall_CompareData_o {
	uint32_t StoreID;
	bool HasItemData;
	bool IsCloth;
	bool CanEquipCloth;
	bool IsUniquedAndOwner;
	bool BundleOwned;
	bool BoxContainsAllItemOwned;
	uint8_t RareSort;
};
struct COW_UIModelMall_CompareData_StaticFields {
};
struct COW_UIModelMall_CompareData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMall_CompareData_c {
	Il2CppClass_1 _1;
	COW_UIModelMall_CompareData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall_CompareData_VTable vtable;
};
struct COW_EUGCMatchMode_o {
	int32_t value__;
};
struct COW_EUGCMatchMode_StaticFields {
};
struct COW_EUGCMatchMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EUGCMatchMode_c {
	Il2CppClass_1 _1;
	COW_EUGCMatchMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EUGCMatchMode_VTable vtable;
};
struct COW_EMatchRecommendCriticalType_o {
	int32_t value__;
};
struct COW_EMatchRecommendCriticalType_StaticFields {
};
struct COW_EMatchRecommendCriticalType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EMatchRecommendCriticalType_c {
	Il2CppClass_1 _1;
	COW_EMatchRecommendCriticalType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EMatchRecommendCriticalType_VTable vtable;
};
struct COW_EMapDifficulty_o {
	int32_t value__;
};
struct COW_EMapDifficulty_StaticFields {
};
struct COW_EMapDifficulty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EMapDifficulty_c {
	Il2CppClass_1 _1;
	COW_EMapDifficulty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EMapDifficulty_VTable vtable;
};
struct COW_ESPKillOperateNoti_o {
	int32_t value__;
};
struct COW_ESPKillOperateNoti_StaticFields {
};
struct COW_ESPKillOperateNoti_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ESPKillOperateNoti_c {
	Il2CppClass_1 _1;
	COW_ESPKillOperateNoti_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ESPKillOperateNoti_VTable vtable;
};
struct COW_MatchResultItemState_o {
	int32_t value__;
};
struct COW_MatchResultItemState_StaticFields {
};
struct COW_MatchResultItemState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_MatchResultItemState_c {
	Il2CppClass_1 _1;
	COW_MatchResultItemState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MatchResultItemState_VTable vtable;
};
struct COW_MatchResultTaskType_o {
	int32_t value__;
};
struct COW_MatchResultTaskType_StaticFields {
};
struct COW_MatchResultTaskType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_MatchResultTaskType_c {
	Il2CppClass_1 _1;
	COW_MatchResultTaskType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MatchResultTaskType_VTable vtable;
};
struct COW_CandidateReporteeType_o {
	int32_t value__;
};
struct COW_CandidateReporteeType_StaticFields {
};
struct COW_CandidateReporteeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_CandidateReporteeType_c {
	Il2CppClass_1 _1;
	COW_CandidateReporteeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CandidateReporteeType_VTable vtable;
};
struct COW_UIModelMatch_LastMatchTypeEnum_o {
	int32_t value__;
};
struct COW_UIModelMatch_LastMatchTypeEnum_StaticFields {
};
struct COW_UIModelMatch_LastMatchTypeEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelMatch_LastMatchTypeEnum_c {
	Il2CppClass_1 _1;
	COW_UIModelMatch_LastMatchTypeEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMatch_LastMatchTypeEnum_VTable vtable;
};
struct COW_EMemberShipModelState_o {
	int32_t value__;
};
struct COW_EMemberShipModelState_StaticFields {
};
struct COW_EMemberShipModelState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EMemberShipModelState_c {
	Il2CppClass_1 _1;
	COW_EMemberShipModelState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EMemberShipModelState_VTable vtable;
};
struct COW_EMemberShipBackEndNotifyState_o {
	int32_t value__;
};
struct COW_EMemberShipBackEndNotifyState_StaticFields {
};
struct COW_EMemberShipBackEndNotifyState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EMemberShipBackEndNotifyState_c {
	Il2CppClass_1 _1;
	COW_EMemberShipBackEndNotifyState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EMemberShipBackEndNotifyState_VTable vtable;
};
struct COW_EClientReissueItemType_o {
	int32_t value__;
};
struct COW_EClientReissueItemType_StaticFields {
};
struct COW_EClientReissueItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EClientReissueItemType_c {
	Il2CppClass_1 _1;
	COW_EClientReissueItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EClientReissueItemType_VTable vtable;
};
struct COW_EClientCardTypeReissueAwardStatus_o {
	int32_t value__;
};
struct COW_EClientCardTypeReissueAwardStatus_StaticFields {
};
struct COW_EClientCardTypeReissueAwardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EClientCardTypeReissueAwardStatus_c {
	Il2CppClass_1 _1;
	COW_EClientCardTypeReissueAwardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EClientCardTypeReissueAwardStatus_VTable vtable;
};
struct COW_EClientReissueAwardStatus_o {
	int32_t value__;
};
struct COW_EClientReissueAwardStatus_StaticFields {
};
struct COW_EClientReissueAwardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EClientReissueAwardStatus_c {
	Il2CppClass_1 _1;
	COW_EClientReissueAwardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EClientReissueAwardStatus_VTable vtable;
};
struct COW_MemberShipCardRebateIDType_o {
	int32_t value__;
};
struct COW_MemberShipCardRebateIDType_StaticFields {
};
struct COW_MemberShipCardRebateIDType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_MemberShipCardRebateIDType_c {
	Il2CppClass_1 _1;
	COW_MemberShipCardRebateIDType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MemberShipCardRebateIDType_VTable vtable;
};
struct COW_EMetropolisChatChannel_o {
	int32_t value__;
};
struct COW_EMetropolisChatChannel_StaticFields {
};
struct COW_EMetropolisChatChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EMetropolisChatChannel_c {
	Il2CppClass_1 _1;
	COW_EMetropolisChatChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EMetropolisChatChannel_VTable vtable;
};
struct COW_FMetropolisMessageData_EStyle_o {
	int32_t value__;
};
struct COW_FMetropolisMessageData_EStyle_StaticFields {
};
struct COW_FMetropolisMessageData_EStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_FMetropolisMessageData_EStyle_c {
	Il2CppClass_1 _1;
	COW_FMetropolisMessageData_EStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FMetropolisMessageData_EStyle_VTable vtable;
};
struct COW_UIModelMysteryMall_ELuckyDrawFrom_o {
	int32_t value__;
};
struct COW_UIModelMysteryMall_ELuckyDrawFrom_StaticFields {
};
struct COW_UIModelMysteryMall_ELuckyDrawFrom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelMysteryMall_ELuckyDrawFrom_c {
	Il2CppClass_1 _1;
	COW_UIModelMysteryMall_ELuckyDrawFrom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMysteryMall_ELuckyDrawFrom_VTable vtable;
};
struct COW_ENewbieGuideType_o {
	int32_t value__;
};
struct COW_ENewbieGuideType_StaticFields {
};
struct COW_ENewbieGuideType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ENewbieGuideType_c {
	Il2CppClass_1 _1;
	COW_ENewbieGuideType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ENewbieGuideType_VTable vtable;
};
struct COW_RankState_o {
	int32_t value__;
};
struct COW_RankState_StaticFields {
};
struct COW_RankState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_RankState_c {
	Il2CppClass_1 _1;
	COW_RankState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RankState_VTable vtable;
};
struct COW_UIModelNewVault_eNewVault_VehicleType_o {
	int32_t value__;
};
struct COW_UIModelNewVault_eNewVault_VehicleType_StaticFields {
};
struct COW_UIModelNewVault_eNewVault_VehicleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelNewVault_eNewVault_VehicleType_c {
	Il2CppClass_1 _1;
	COW_UIModelNewVault_eNewVault_VehicleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelNewVault_eNewVault_VehicleType_VTable vtable;
};
struct COW_UIModelNewVault_eFirstTab_o {
	int32_t value__;
};
struct COW_UIModelNewVault_eFirstTab_StaticFields {
};
struct COW_UIModelNewVault_eFirstTab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelNewVault_eFirstTab_c {
	Il2CppClass_1 _1;
	COW_UIModelNewVault_eFirstTab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelNewVault_eFirstTab_VTable vtable;
};
struct COW_UIModelNewVault_eSecondTab_o {
	int32_t value__;
};
struct COW_UIModelNewVault_eSecondTab_StaticFields {
};
struct COW_UIModelNewVault_eSecondTab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelNewVault_eSecondTab_c {
	Il2CppClass_1 _1;
	COW_UIModelNewVault_eSecondTab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelNewVault_eSecondTab_VTable vtable;
};
struct COW_UIModelNewVault_eNewVaultTag_o {
	int32_t value__;
};
struct COW_UIModelNewVault_eNewVaultTag_StaticFields {
};
struct COW_UIModelNewVault_eNewVaultTag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelNewVault_eNewVaultTag_c {
	Il2CppClass_1 _1;
	COW_UIModelNewVault_eNewVaultTag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelNewVault_eNewVaultTag_VTable vtable;
};
struct COW_UIModelNewVault_eNewVaultGoPosType_o {
	int32_t value__;
};
struct COW_UIModelNewVault_eNewVaultGoPosType_StaticFields {
};
struct COW_UIModelNewVault_eNewVaultGoPosType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelNewVault_eNewVaultGoPosType_c {
	Il2CppClass_1 _1;
	COW_UIModelNewVault_eNewVaultGoPosType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelNewVault_eNewVaultGoPosType_VTable vtable;
};
struct COW_OnlineMatchEntranceState_o {
	int32_t value__;
};
struct COW_OnlineMatchEntranceState_StaticFields {
};
struct COW_OnlineMatchEntranceState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_OnlineMatchEntranceState_c {
	Il2CppClass_1 _1;
	COW_OnlineMatchEntranceState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OnlineMatchEntranceState_VTable vtable;
};
struct COW_EDownloadCentrePageShowType_o {
	int32_t value__;
};
struct COW_EDownloadCentrePageShowType_StaticFields {
};
struct COW_EDownloadCentrePageShowType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EDownloadCentrePageShowType_c {
	Il2CppClass_1 _1;
	COW_EDownloadCentrePageShowType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EDownloadCentrePageShowType_VTable vtable;
};
struct COW_EModelDownloadState_o {
	int32_t value__;
};
struct COW_EModelDownloadState_StaticFields {
};
struct COW_EModelDownloadState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EModelDownloadState_c {
	Il2CppClass_1 _1;
	COW_EModelDownloadState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EModelDownloadState_VTable vtable;
};
struct COW_UIModelOptionalDownload_EOptionalLobbyResType_o {
	int32_t value__;
};
struct COW_UIModelOptionalDownload_EOptionalLobbyResType_StaticFields {
};
struct COW_UIModelOptionalDownload_EOptionalLobbyResType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelOptionalDownload_EOptionalLobbyResType_c {
	Il2CppClass_1 _1;
	COW_UIModelOptionalDownload_EOptionalLobbyResType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelOptionalDownload_EOptionalLobbyResType_VTable vtable;
};
struct COW_UIModelPayment_PaymentBundleState_o {
	int32_t value__;
};
struct COW_UIModelPayment_PaymentBundleState_StaticFields {
};
struct COW_UIModelPayment_PaymentBundleState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelPayment_PaymentBundleState_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment_PaymentBundleState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment_PaymentBundleState_VTable vtable;
};
struct COW_UIModelPayment_TopupEventType_o {
	int32_t value__;
};
struct COW_UIModelPayment_TopupEventType_StaticFields {
};
struct COW_UIModelPayment_TopupEventType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelPayment_TopupEventType_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment_TopupEventType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment_TopupEventType_VTable vtable;
};
struct COW_UIModelPayment_BundlePurchaseError_o {
	int32_t value__;
};
struct COW_UIModelPayment_BundlePurchaseError_StaticFields {
};
struct COW_UIModelPayment_BundlePurchaseError_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelPayment_BundlePurchaseError_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment_BundlePurchaseError_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment_BundlePurchaseError_VTable vtable;
};
struct COW_UIModelPayment_VersionType_o {
	int32_t value__;
};
struct COW_UIModelPayment_VersionType_StaticFields {
};
struct COW_UIModelPayment_VersionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelPayment_VersionType_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment_VersionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment_VersionType_VTable vtable;
};
struct COW_UIModelPayment_PaymentButtonStyle_o {
	int32_t value__;
};
struct COW_UIModelPayment_PaymentButtonStyle_StaticFields {
};
struct COW_UIModelPayment_PaymentButtonStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelPayment_PaymentButtonStyle_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment_PaymentButtonStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment_PaymentButtonStyle_VTable vtable;
};
struct COW_PetSourceType_o {
	int32_t value__;
};
struct COW_PetSourceType_StaticFields {
};
struct COW_PetSourceType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_PetSourceType_c {
	Il2CppClass_1 _1;
	COW_PetSourceType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetSourceType_VTable vtable;
};
struct COW_ELoadingBattleType_o {
	int32_t value__;
};
struct COW_ELoadingBattleType_StaticFields {
};
struct COW_ELoadingBattleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ELoadingBattleType_c {
	Il2CppClass_1 _1;
	COW_ELoadingBattleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ELoadingBattleType_VTable vtable;
};
struct COW_ECupTypeForHistoryRecord_o {
	int32_t value__;
};
struct COW_ECupTypeForHistoryRecord_StaticFields {
};
struct COW_ECupTypeForHistoryRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ECupTypeForHistoryRecord_c {
	Il2CppClass_1 _1;
	COW_ECupTypeForHistoryRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ECupTypeForHistoryRecord_VTable vtable;
};
struct COW_UIModelQuickMessage_ChangeMsgOp_o {
	int32_t value__;
};
struct COW_UIModelQuickMessage_ChangeMsgOp_StaticFields {
};
struct COW_UIModelQuickMessage_ChangeMsgOp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelQuickMessage_ChangeMsgOp_c {
	Il2CppClass_1 _1;
	COW_UIModelQuickMessage_ChangeMsgOp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelQuickMessage_ChangeMsgOp_VTable vtable;
};
struct COW_ERebateModelState_o {
	int32_t value__;
};
struct COW_ERebateModelState_StaticFields {
};
struct COW_ERebateModelState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ERebateModelState_c {
	Il2CppClass_1 _1;
	COW_ERebateModelState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ERebateModelState_VTable vtable;
};
struct COW_RebateCardInfo_ELocalizedPriceStatus_o {
	int32_t value__;
};
struct COW_RebateCardInfo_ELocalizedPriceStatus_StaticFields {
};
struct COW_RebateCardInfo_ELocalizedPriceStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_RebateCardInfo_ELocalizedPriceStatus_c {
	Il2CppClass_1 _1;
	COW_RebateCardInfo_ELocalizedPriceStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RebateCardInfo_ELocalizedPriceStatus_VTable vtable;
};
struct COW_UIModelRebateCard_ExtraRewardStatus_o {
	int32_t value__;
};
struct COW_UIModelRebateCard_ExtraRewardStatus_StaticFields {
};
struct COW_UIModelRebateCard_ExtraRewardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelRebateCard_ExtraRewardStatus_c {
	Il2CppClass_1 _1;
	COW_UIModelRebateCard_ExtraRewardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRebateCard_ExtraRewardStatus_VTable vtable;
};
struct COW_UIRelationshipMsgType_o {
	int32_t value__;
};
struct COW_UIRelationshipMsgType_StaticFields {
};
struct COW_UIRelationshipMsgType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIRelationshipMsgType_c {
	Il2CppClass_1 _1;
	COW_UIRelationshipMsgType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRelationshipMsgType_VTable vtable;
};
struct COW_UIModelReplay_ReviewType_o {
	int32_t value__;
};
struct COW_UIModelReplay_ReviewType_StaticFields {
};
struct COW_UIModelReplay_ReviewType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelReplay_ReviewType_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_ReviewType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_ReviewType_VTable vtable;
};
struct COW_UIModelReplay_DateSortMode_o {
	int32_t value__;
};
struct COW_UIModelReplay_DateSortMode_StaticFields {
};
struct COW_UIModelReplay_DateSortMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelReplay_DateSortMode_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_DateSortMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_DateSortMode_VTable vtable;
};
struct COW_UIModelReplay_DurationSortMode_o {
	int32_t value__;
};
struct COW_UIModelReplay_DurationSortMode_StaticFields {
};
struct COW_UIModelReplay_DurationSortMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelReplay_DurationSortMode_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_DurationSortMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_DurationSortMode_VTable vtable;
};
struct COW_UIModelReplay_Status_o {
	int32_t value__;
};
struct COW_UIModelReplay_Status_StaticFields {
};
struct COW_UIModelReplay_Status_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelReplay_Status_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_Status_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_Status_VTable vtable;
};
struct COW_EUGCScene_o {
	int32_t value__;
};
struct COW_EUGCScene_StaticFields {
};
struct COW_EUGCScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EUGCScene_c {
	Il2CppClass_1 _1;
	COW_EUGCScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EUGCScene_VTable vtable;
};
struct COW_EUGCWndFrom_o {
	int32_t value__;
};
struct COW_EUGCWndFrom_StaticFields {
};
struct COW_EUGCWndFrom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EUGCWndFrom_c {
	Il2CppClass_1 _1;
	COW_EUGCWndFrom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EUGCWndFrom_VTable vtable;
};
struct COW_EOpenWorkshopDetailFrom_o {
	int32_t value__;
};
struct COW_EOpenWorkshopDetailFrom_StaticFields {
};
struct COW_EOpenWorkshopDetailFrom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EOpenWorkshopDetailFrom_c {
	Il2CppClass_1 _1;
	COW_EOpenWorkshopDetailFrom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EOpenWorkshopDetailFrom_VTable vtable;
};
struct COW_EEnterEditFrom_o {
	int32_t value__;
};
struct COW_EEnterEditFrom_StaticFields {
};
struct COW_EEnterEditFrom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EEnterEditFrom_c {
	Il2CppClass_1 _1;
	COW_EEnterEditFrom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EEnterEditFrom_VTable vtable;
};
struct COW_UIModelSceneEdit_UGCAdvancedDataType_o {
	int32_t value__;
};
struct COW_UIModelSceneEdit_UGCAdvancedDataType_StaticFields {
};
struct COW_UIModelSceneEdit_UGCAdvancedDataType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelSceneEdit_UGCAdvancedDataType_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_UGCAdvancedDataType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_UGCAdvancedDataType_VTable vtable;
};
struct COW_UIModelSceneEdit_EEnterSceneEditMode_o {
	int32_t value__;
};
struct COW_UIModelSceneEdit_EEnterSceneEditMode_StaticFields {
};
struct COW_UIModelSceneEdit_EEnterSceneEditMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelSceneEdit_EEnterSceneEditMode_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_EEnterSceneEditMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_EEnterSceneEditMode_VTable vtable;
};
struct COW_UIModelSceneEdit_EWorkshopDownloadType_o {
	int32_t value__;
};
struct COW_UIModelSceneEdit_EWorkshopDownloadType_StaticFields {
};
struct COW_UIModelSceneEdit_EWorkshopDownloadType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelSceneEdit_EWorkshopDownloadType_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_EWorkshopDownloadType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_EWorkshopDownloadType_VTable vtable;
};
struct COW_UIModelSceneEdit_EWorkshopDelType_o {
	int32_t value__;
};
struct COW_UIModelSceneEdit_EWorkshopDelType_StaticFields {
};
struct COW_UIModelSceneEdit_EWorkshopDelType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelSceneEdit_EWorkshopDelType_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_EWorkshopDelType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_EWorkshopDelType_VTable vtable;
};
struct COW_UIModelSceneEdit_EQuickSubResult_o {
	int32_t value__;
};
struct COW_UIModelSceneEdit_EQuickSubResult_StaticFields {
};
struct COW_UIModelSceneEdit_EQuickSubResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelSceneEdit_EQuickSubResult_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_EQuickSubResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_EQuickSubResult_VTable vtable;
};
struct COW_UIModelSceneEdit_EWorkShopCreateRoomSrc_o {
	int32_t value__;
};
struct COW_UIModelSceneEdit_EWorkShopCreateRoomSrc_StaticFields {
};
struct COW_UIModelSceneEdit_EWorkShopCreateRoomSrc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelSceneEdit_EWorkShopCreateRoomSrc_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_EWorkShopCreateRoomSrc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_EWorkShopCreateRoomSrc_VTable vtable;
};
struct COW_UIModelSecretMessage_ExchangeErrorCodek_o {
	int32_t value__;
};
struct COW_UIModelSecretMessage_ExchangeErrorCodek_StaticFields {
};
struct COW_UIModelSecretMessage_ExchangeErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelSecretMessage_ExchangeErrorCodek_c {
	Il2CppClass_1 _1;
	COW_UIModelSecretMessage_ExchangeErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSecretMessage_ExchangeErrorCodek_VTable vtable;
};
struct COW_UIModelSetting_SyncStatus_o {
	int32_t value__;
};
struct COW_UIModelSetting_SyncStatus_StaticFields {
};
struct COW_UIModelSetting_SyncStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelSetting_SyncStatus_c {
	Il2CppClass_1 _1;
	COW_UIModelSetting_SyncStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSetting_SyncStatus_VTable vtable;
};
struct COW_ShoppingMallTagType_o {
	int32_t value__;
};
struct COW_ShoppingMallTagType_StaticFields {
};
struct COW_ShoppingMallTagType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ShoppingMallTagType_c {
	Il2CppClass_1 _1;
	COW_ShoppingMallTagType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ShoppingMallTagType_VTable vtable;
};
struct COW_ESkinModFixType_o {
	int32_t value__;
};
struct COW_ESkinModFixType_StaticFields {
};
struct COW_ESkinModFixType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ESkinModFixType_c {
	Il2CppClass_1 _1;
	COW_ESkinModFixType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ESkinModFixType_VTable vtable;
};
struct COW_UIModelSpectator_InfoTab_o {
	int32_t value__;
};
struct COW_UIModelSpectator_InfoTab_StaticFields {
};
struct COW_UIModelSpectator_InfoTab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelSpectator_InfoTab_c {
	Il2CppClass_1 _1;
	COW_UIModelSpectator_InfoTab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSpectator_InfoTab_VTable vtable;
};
struct COW_SplashType_o {
	int32_t value__;
};
struct COW_SplashType_StaticFields {
};
struct COW_SplashType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_SplashType_c {
	Il2CppClass_1 _1;
	COW_SplashType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SplashType_VTable vtable;
};
struct COW_ETailorClothUnlockType_o {
	int32_t value__;
};
struct COW_ETailorClothUnlockType_StaticFields {
};
struct COW_ETailorClothUnlockType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ETailorClothUnlockType_c {
	Il2CppClass_1 _1;
	COW_ETailorClothUnlockType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ETailorClothUnlockType_VTable vtable;
};
struct COW_ETailorState_o {
	int32_t value__;
};
struct COW_ETailorState_StaticFields {
};
struct COW_ETailorState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ETailorState_c {
	Il2CppClass_1 _1;
	COW_ETailorState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ETailorState_VTable vtable;
};
struct COW_ETailorTabType_o {
	int32_t value__;
};
struct COW_ETailorTabType_StaticFields {
};
struct COW_ETailorTabType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ETailorTabType_c {
	Il2CppClass_1 _1;
	COW_ETailorTabType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ETailorTabType_VTable vtable;
};
struct COW_ETailorUnlockTokenType_o {
	int32_t value__;
};
struct COW_ETailorUnlockTokenType_StaticFields {
};
struct COW_ETailorUnlockTokenType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ETailorUnlockTokenType_c {
	Il2CppClass_1 _1;
	COW_ETailorUnlockTokenType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ETailorUnlockTokenType_VTable vtable;
};
struct COW_UIModelTeamReserve_ReserveStatus_o {
	int32_t value__;
};
struct COW_UIModelTeamReserve_ReserveStatus_StaticFields {
};
struct COW_UIModelTeamReserve_ReserveStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelTeamReserve_ReserveStatus_c {
	Il2CppClass_1 _1;
	COW_UIModelTeamReserve_ReserveStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTeamReserve_ReserveStatus_VTable vtable;
};
struct COW_UIModelTeamReserve_ReserveReplyStatus_o {
	int32_t value__;
};
struct COW_UIModelTeamReserve_ReserveReplyStatus_StaticFields {
};
struct COW_UIModelTeamReserve_ReserveReplyStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelTeamReserve_ReserveReplyStatus_c {
	Il2CppClass_1 _1;
	COW_UIModelTeamReserve_ReserveReplyStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTeamReserve_ReserveReplyStatus_VTable vtable;
};
struct COW_UIModelTeamReserve_ReserveRejectedReason_o {
	int32_t value__;
};
struct COW_UIModelTeamReserve_ReserveRejectedReason_StaticFields {
};
struct COW_UIModelTeamReserve_ReserveRejectedReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelTeamReserve_ReserveRejectedReason_c {
	Il2CppClass_1 _1;
	COW_UIModelTeamReserve_ReserveRejectedReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTeamReserve_ReserveRejectedReason_VTable vtable;
};
struct COW_EUIModelType_o {
	uint32_t value__;
};
struct COW_EUIModelType_StaticFields {
};
struct COW_EUIModelType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EUIModelType_c {
	Il2CppClass_1 _1;
	COW_EUIModelType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EUIModelType_VTable vtable;
};
struct COW_UIModelUGCDebugger_LogDataType_o {
	int32_t value__;
};
struct COW_UIModelUGCDebugger_LogDataType_StaticFields {
};
struct COW_UIModelUGCDebugger_LogDataType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelUGCDebugger_LogDataType_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCDebugger_LogDataType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCDebugger_LogDataType_VTable vtable;
};
struct COW_EndConditionCheckList_o {
	bool TimeUpEnabled;
	bool ScoreEnabled;
	bool CSRoundsEnabled;
};
struct COW_EndConditionCheckList_StaticFields {
};
struct COW_EndConditionCheckList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EndConditionCheckList_c {
	Il2CppClass_1 _1;
	COW_EndConditionCheckList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EndConditionCheckList_VTable vtable;
};
struct COW_ModeDataModification_ModeDataModificationAction_o {
	int32_t value__;
};
struct COW_ModeDataModification_ModeDataModificationAction_StaticFields {
};
struct COW_ModeDataModification_ModeDataModificationAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ModeDataModification_ModeDataModificationAction_c {
	Il2CppClass_1 _1;
	COW_ModeDataModification_ModeDataModificationAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeDataModification_ModeDataModificationAction_VTable vtable;
};
struct COW_ModeDataModification_ModeDataModificationState_o {
	int32_t value__;
};
struct COW_ModeDataModification_ModeDataModificationState_StaticFields {
};
struct COW_ModeDataModification_ModeDataModificationState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_ModeDataModification_ModeDataModificationState_c {
	Il2CppClass_1 _1;
	COW_ModeDataModification_ModeDataModificationState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeDataModification_ModeDataModificationState_VTable vtable;
};
struct COW_UIModelUGCResourceSelect_ETableType_o {
	int32_t value__;
};
struct COW_UIModelUGCResourceSelect_ETableType_StaticFields {
};
struct COW_UIModelUGCResourceSelect_ETableType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelUGCResourceSelect_ETableType_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCResourceSelect_ETableType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCResourceSelect_ETableType_VTable vtable;
};
struct COW_UIModelUser_RegisterFlowBit_o {
	int32_t value__;
};
struct COW_UIModelUser_RegisterFlowBit_StaticFields {
};
struct COW_UIModelUser_RegisterFlowBit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelUser_RegisterFlowBit_c {
	Il2CppClass_1 _1;
	COW_UIModelUser_RegisterFlowBit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUser_RegisterFlowBit_VTable vtable;
};
struct COW_VeteranABTestMode_o {
	int32_t value__;
};
struct COW_VeteranABTestMode_StaticFields {
};
struct COW_VeteranABTestMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_VeteranABTestMode_c {
	Il2CppClass_1 _1;
	COW_VeteranABTestMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VeteranABTestMode_VTable vtable;
};
struct COW_UIModelVeteranBundle_State_o {
	int32_t value__;
};
struct COW_UIModelVeteranBundle_State_StaticFields {
};
struct COW_UIModelVeteranBundle_State_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelVeteranBundle_State_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteranBundle_State_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteranBundle_State_VTable vtable;
};
struct COW_UIModelVirtualBrand_BrandSetState_o {
	int32_t value__;
};
struct COW_UIModelVirtualBrand_BrandSetState_StaticFields {
};
struct COW_UIModelVirtualBrand_BrandSetState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelVirtualBrand_BrandSetState_c {
	Il2CppClass_1 _1;
	COW_UIModelVirtualBrand_BrandSetState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVirtualBrand_BrandSetState_VTable vtable;
};
struct COW_WeaponPowerLeaderBoardRegionType_o {
	int32_t value__;
};
struct COW_WeaponPowerLeaderBoardRegionType_StaticFields {
};
struct COW_WeaponPowerLeaderBoardRegionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_WeaponPowerLeaderBoardRegionType_c {
	Il2CppClass_1 _1;
	COW_WeaponPowerLeaderBoardRegionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponPowerLeaderBoardRegionType_VTable vtable;
};
struct COW_EWeaponPowerIconType_o {
	int32_t value__;
};
struct COW_EWeaponPowerIconType_StaticFields {
};
struct COW_EWeaponPowerIconType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EWeaponPowerIconType_c {
	Il2CppClass_1 _1;
	COW_EWeaponPowerIconType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EWeaponPowerIconType_VTable vtable;
};
struct COW_EWeaponPowerIconScaleType_o {
	int32_t value__;
};
struct COW_EWeaponPowerIconScaleType_StaticFields {
};
struct COW_EWeaponPowerIconScaleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EWeaponPowerIconScaleType_c {
	Il2CppClass_1 _1;
	COW_EWeaponPowerIconScaleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EWeaponPowerIconScaleType_VTable vtable;
};
struct COW_WeaponProficiencyDataType_o {
	int32_t value__;
};
struct COW_WeaponProficiencyDataType_StaticFields {
};
struct COW_WeaponProficiencyDataType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_WeaponProficiencyDataType_c {
	Il2CppClass_1 _1;
	COW_WeaponProficiencyDataType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponProficiencyDataType_VTable vtable;
};
struct COW_UIModelWeaponSkinPokedex_OwnerState_o {
	int32_t value__;
};
struct COW_UIModelWeaponSkinPokedex_OwnerState_StaticFields {
};
struct COW_UIModelWeaponSkinPokedex_OwnerState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIModelWeaponSkinPokedex_OwnerState_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponSkinPokedex_OwnerState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponSkinPokedex_OwnerState_VTable vtable;
};
struct COW_EvoWeaponType_o {
	int32_t value__;
};
struct COW_EvoWeaponType_StaticFields {
};
struct COW_EvoWeaponType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EvoWeaponType_c {
	Il2CppClass_1 _1;
	COW_EvoWeaponType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EvoWeaponType_VTable vtable;
};
struct COW_EWeaponPrivilegeType_o {
	int32_t value__;
};
struct COW_EWeaponPrivilegeType_StaticFields {
};
struct COW_EWeaponPrivilegeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EWeaponPrivilegeType_c {
	Il2CppClass_1 _1;
	COW_EWeaponPrivilegeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EWeaponPrivilegeType_VTable vtable;
};
struct COW_WeaponSkinFireSoundType_o {
	int32_t value__;
};
struct COW_WeaponSkinFireSoundType_StaticFields {
};
struct COW_WeaponSkinFireSoundType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_WeaponSkinFireSoundType_c {
	Il2CppClass_1 _1;
	COW_WeaponSkinFireSoundType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponSkinFireSoundType_VTable vtable;
};
struct COW_EKillCountDisplayType_o {
	int32_t value__;
};
struct COW_EKillCountDisplayType_StaticFields {
};
struct COW_EKillCountDisplayType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EKillCountDisplayType_c {
	Il2CppClass_1 _1;
	COW_EKillCountDisplayType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EKillCountDisplayType_VTable vtable;
};
struct COW_RuleType_o {
	int32_t value__;
};
struct COW_RuleType_StaticFields {
};
struct COW_RuleType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_RuleType_c {
	Il2CppClass_1 _1;
	COW_RuleType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RuleType_VTable vtable;
};
struct COW_HonorDataID_o {
	int32_t value__;
};
struct COW_HonorDataID_StaticFields {
};
struct COW_HonorDataID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_HonorDataID_c {
	Il2CppClass_1 _1;
	COW_HonorDataID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HonorDataID_VTable vtable;
};
struct COW_WebTutorialType_o {
	int32_t value__;
};
struct COW_WebTutorialType_StaticFields {
};
struct COW_WebTutorialType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_WebTutorialType_c {
	Il2CppClass_1 _1;
	COW_WebTutorialType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialType_VTable vtable;
};
struct COW_NewbieGuideId_o {
	int32_t value__;
};
struct COW_NewbieGuideId_StaticFields {
};
struct COW_NewbieGuideId_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_NewbieGuideId_c {
	Il2CppClass_1 _1;
	COW_NewbieGuideId_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewbieGuideId_VTable vtable;
};
struct COW_UICOWBaseScene_WaitFor_o {
	int32_t value__;
};
struct COW_UICOWBaseScene_WaitFor_StaticFields {
};
struct COW_UICOWBaseScene_WaitFor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UICOWBaseScene_WaitFor_c {
	Il2CppClass_1 _1;
	COW_UICOWBaseScene_WaitFor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICOWBaseScene_WaitFor_VTable vtable;
};
struct COW_UIForceTutorialGameScene_HudType_o {
	int32_t value__;
};
struct COW_UIForceTutorialGameScene_HudType_StaticFields {
};
struct COW_UIForceTutorialGameScene_HudType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIForceTutorialGameScene_HudType_c {
	Il2CppClass_1 _1;
	COW_UIForceTutorialGameScene_HudType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIForceTutorialGameScene_HudType_VTable vtable;
};
struct COW_EFrontendUIType_o {
	int32_t value__;
};
struct COW_EFrontendUIType_StaticFields {
};
struct COW_EFrontendUIType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EFrontendUIType_c {
	Il2CppClass_1 _1;
	COW_EFrontendUIType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EFrontendUIType_VTable vtable;
};
struct COW_EFrontendBGMType_o {
	int32_t value__;
};
struct COW_EFrontendBGMType_StaticFields {
};
struct COW_EFrontendBGMType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EFrontendBGMType_c {
	Il2CppClass_1 _1;
	COW_EFrontendBGMType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EFrontendBGMType_VTable vtable;
};
struct COW_EFrontendPlannarShadowType_o {
	int32_t value__;
};
struct COW_EFrontendPlannarShadowType_StaticFields {
};
struct COW_EFrontendPlannarShadowType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EFrontendPlannarShadowType_c {
	Il2CppClass_1 _1;
	COW_EFrontendPlannarShadowType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EFrontendPlannarShadowType_VTable vtable;
};
struct COW_MMresult_o {
	int32_t value__;
};
struct COW_MMresult_StaticFields {
};
struct COW_MMresult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_MMresult_c {
	Il2CppClass_1 _1;
	COW_MMresult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MMresult_VTable vtable;
};
struct COW_UIFrontEndScene_EInviteTipsType_o {
	int32_t value__;
};
struct COW_UIFrontEndScene_EInviteTipsType_StaticFields {
};
struct COW_UIFrontEndScene_EInviteTipsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIFrontEndScene_EInviteTipsType_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndScene_EInviteTipsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndScene_EInviteTipsType_VTable vtable;
};
struct COW_UIInGameScene_EMapStateType_o {
	int32_t value__;
};
struct COW_UIInGameScene_EMapStateType_StaticFields {
};
struct COW_UIInGameScene_EMapStateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIInGameScene_EMapStateType_c {
	Il2CppClass_1 _1;
	COW_UIInGameScene_EMapStateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIInGameScene_EMapStateType_VTable vtable;
};
struct COW_UIInGameScene_EUIGroup_o {
	uint64_t value__;
};
struct COW_UIInGameScene_EUIGroup_StaticFields {
};
struct COW_UIInGameScene_EUIGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIInGameScene_EUIGroup_c {
	Il2CppClass_1 _1;
	COW_UIInGameScene_EUIGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIInGameScene_EUIGroup_VTable vtable;
};
struct COW_UIInvitationTipsBoxContentController_NotifyIDType_o {
	int32_t value__;
};
struct COW_UIInvitationTipsBoxContentController_NotifyIDType_StaticFields {
};
struct COW_UIInvitationTipsBoxContentController_NotifyIDType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIInvitationTipsBoxContentController_NotifyIDType_c {
	Il2CppClass_1 _1;
	COW_UIInvitationTipsBoxContentController_NotifyIDType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIInvitationTipsBoxContentController_NotifyIDType_VTable vtable;
};
struct COW_UILocationSettingController_CountryClickState_o {
	int32_t value__;
};
struct COW_UILocationSettingController_CountryClickState_StaticFields {
};
struct COW_UILocationSettingController_CountryClickState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILocationSettingController_CountryClickState_c {
	Il2CppClass_1 _1;
	COW_UILocationSettingController_CountryClickState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILocationSettingController_CountryClickState_VTable vtable;
};
struct COW_UILocationSettingController_ProvinceClickState_o {
	int32_t value__;
};
struct COW_UILocationSettingController_ProvinceClickState_StaticFields {
};
struct COW_UILocationSettingController_ProvinceClickState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILocationSettingController_ProvinceClickState_c {
	Il2CppClass_1 _1;
	COW_UILocationSettingController_ProvinceClickState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILocationSettingController_ProvinceClickState_VTable vtable;
};
struct COW_UILocationSettingController_CityClickState_o {
	int32_t value__;
};
struct COW_UILocationSettingController_CityClickState_StaticFields {
};
struct COW_UILocationSettingController_CityClickState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILocationSettingController_CityClickState_c {
	Il2CppClass_1 _1;
	COW_UILocationSettingController_CityClickState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILocationSettingController_CityClickState_VTable vtable;
};
struct COW_UIPetChooseSkillWindowController_SkillTemplateType_o {
	int32_t value__;
};
struct COW_UIPetChooseSkillWindowController_SkillTemplateType_StaticFields {
};
struct COW_UIPetChooseSkillWindowController_SkillTemplateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIPetChooseSkillWindowController_SkillTemplateType_c {
	Il2CppClass_1 _1;
	COW_UIPetChooseSkillWindowController_SkillTemplateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetChooseSkillWindowController_SkillTemplateType_VTable vtable;
};
struct COW_EUITimeUpdateType_o {
	int32_t value__;
};
struct COW_EUITimeUpdateType_StaticFields {
};
struct COW_EUITimeUpdateType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EUITimeUpdateType_c {
	Il2CppClass_1 _1;
	COW_EUITimeUpdateType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EUITimeUpdateType_VTable vtable;
};
struct COW_EUITimeUpdateStyle_o {
	int32_t value__;
};
struct COW_EUITimeUpdateStyle_StaticFields {
};
struct COW_EUITimeUpdateStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EUITimeUpdateStyle_c {
	Il2CppClass_1 _1;
	COW_EUITimeUpdateStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EUITimeUpdateStyle_VTable vtable;
};
struct COW_UIUnBlockOtherHudScript_DepthEntry_o {
	int32_t depth;
	UnityEngine_RaycastHit_o hit;
	UnityEngine_Vector3_o point;
	UnityEngine_GameObject_o* go;
};
struct COW_UIUnBlockOtherHudScript_DepthEntry_StaticFields {
};
struct COW_UIUnBlockOtherHudScript_DepthEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUnBlockOtherHudScript_DepthEntry_c {
	Il2CppClass_1 _1;
	COW_UIUnBlockOtherHudScript_DepthEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUnBlockOtherHudScript_DepthEntry_VTable vtable;
};
struct COW_UIHudInGameShopItemViewExt_CoinIconType_o {
	int32_t value__;
};
struct COW_UIHudInGameShopItemViewExt_CoinIconType_StaticFields {
};
struct COW_UIHudInGameShopItemViewExt_CoinIconType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudInGameShopItemViewExt_CoinIconType_c {
	Il2CppClass_1 _1;
	COW_UIHudInGameShopItemViewExt_CoinIconType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInGameShopItemViewExt_CoinIconType_VTable vtable;
};
struct COW_UIHudTakeTurnsShopItemViewExt_CoinIconType_o {
	int32_t value__;
};
struct COW_UIHudTakeTurnsShopItemViewExt_CoinIconType_StaticFields {
};
struct COW_UIHudTakeTurnsShopItemViewExt_CoinIconType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UIHudTakeTurnsShopItemViewExt_CoinIconType_c {
	Il2CppClass_1 _1;
	COW_UIHudTakeTurnsShopItemViewExt_CoinIconType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTakeTurnsShopItemViewExt_CoinIconType_VTable vtable;
};
struct MatchResultDetailInfo_o {
	uint32_t m_GoldMatch;
	uint32_t m_ExpMatch;
	uint32_t m_GoldDaily;
	uint32_t m_ExpDaily;
	uint32_t m_GoldClan;
	uint32_t m_ExpClan;
	uint32_t m_HonorClan;
	uint32_t m_GoldEvent;
	uint32_t m_ExpEvent;
	uint32_t m_GoldCard;
	uint32_t m_ExpCard;
	uint32_t m_GoldRank;
	uint32_t m_ExpRank;
	uint32_t m_GoldDailyLimit;
	uint32_t m_ExpOtherBonus;
	uint32_t m_PetExpBonus;
};
struct MatchResultDetailInfo_StaticFields {
};
struct MatchResultDetailInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct MatchResultDetailInfo_c {
	Il2CppClass_1 _1;
	MatchResultDetailInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MatchResultDetailInfo_VTable vtable;
};
struct COW_UMAMaterialRefEffect_SupportedMono_o {
	int32_t value__;
};
struct COW_UMAMaterialRefEffect_SupportedMono_StaticFields {
};
struct COW_UMAMaterialRefEffect_SupportedMono_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UMAMaterialRefEffect_SupportedMono_c {
	Il2CppClass_1 _1;
	COW_UMAMaterialRefEffect_SupportedMono_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UMAMaterialRefEffect_SupportedMono_VTable vtable;
};
struct VideoState_o {
	int32_t value__;
};
struct VideoState_StaticFields {
};
struct VideoState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct VideoState_c {
	Il2CppClass_1 _1;
	VideoState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VideoState_VTable vtable;
};
struct COW_GameConfig_EAppStore_o {
	int32_t value__;
};
struct COW_GameConfig_EAppStore_StaticFields {
};
struct COW_GameConfig_EAppStore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GameConfig_EAppStore_c {
	Il2CppClass_1 _1;
	COW_GameConfig_EAppStore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameConfig_EAppStore_VTable vtable;
};
struct COW_GameStartup_EGameServerAddress_o {
	int32_t value__;
};
struct COW_GameStartup_EGameServerAddress_StaticFields {
};
struct COW_GameStartup_EGameServerAddress_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GameStartup_EGameServerAddress_c {
	Il2CppClass_1 _1;
	COW_GameStartup_EGameServerAddress_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameStartup_EGameServerAddress_VTable vtable;
};
struct COW_UILauncherController_EHttpVerInfoErrorCodek_o {
	int32_t value__;
};
struct COW_UILauncherController_EHttpVerInfoErrorCodek_StaticFields {
};
struct COW_UILauncherController_EHttpVerInfoErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_UILauncherController_EHttpVerInfoErrorCodek_c {
	Il2CppClass_1 _1;
	COW_UILauncherController_EHttpVerInfoErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILauncherController_EHttpVerInfoErrorCodek_VTable vtable;
};
struct AmplifyColor_Quality_o {
	int32_t value__;
};
struct AmplifyColor_Quality_StaticFields {
};
struct AmplifyColor_Quality_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AmplifyColor_Quality_c {
	Il2CppClass_1 _1;
	AmplifyColor_Quality_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AmplifyColor_Quality_VTable vtable;
};
struct AmplifyColor_Tonemapping_o {
	int32_t value__;
};
struct AmplifyColor_Tonemapping_StaticFields {
};
struct AmplifyColor_Tonemapping_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AmplifyColor_Tonemapping_c {
	Il2CppClass_1 _1;
	AmplifyColor_Tonemapping_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AmplifyColor_Tonemapping_VTable vtable;
};
struct AmplifyColor_EffectType_o {
	int32_t value__;
};
struct AmplifyColor_EffectType_StaticFields {
};
struct AmplifyColor_EffectType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AmplifyColor_EffectType_c {
	Il2CppClass_1 _1;
	AmplifyColor_EffectType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AmplifyColor_EffectType_VTable vtable;
};
struct AnoSDKNamespace_MPPBPHCLOOE_o {
	int32_t value__;
};
struct AnoSDKNamespace_MPPBPHCLOOE_StaticFields {
};
struct AnoSDKNamespace_MPPBPHCLOOE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AnoSDKNamespace_MPPBPHCLOOE_c {
	Il2CppClass_1 _1;
	AnoSDKNamespace_MPPBPHCLOOE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AnoSDKNamespace_MPPBPHCLOOE_VTable vtable;
};
struct AnoSDKNamespace_IIPBNICIINO_o {
	int32_t value__;
};
struct AnoSDKNamespace_IIPBNICIINO_StaticFields {
};
struct AnoSDKNamespace_IIPBNICIINO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AnoSDKNamespace_IIPBNICIINO_c {
	Il2CppClass_1 _1;
	AnoSDKNamespace_IIPBNICIINO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AnoSDKNamespace_IIPBNICIINO_VTable vtable;
};
struct AFMiniJSON_Json_Parser_TOKEN_o {
	int32_t value__;
};
struct AFMiniJSON_Json_Parser_TOKEN_StaticFields {
};
struct AFMiniJSON_Json_Parser_TOKEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AFMiniJSON_Json_Parser_TOKEN_c {
	Il2CppClass_1 _1;
	AFMiniJSON_Json_Parser_TOKEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AFMiniJSON_Json_Parser_TOKEN_VTable vtable;
};
struct AppsFlyerSDK_EmailCryptType_o {
	int32_t value__;
};
struct AppsFlyerSDK_EmailCryptType_StaticFields {
};
struct AppsFlyerSDK_EmailCryptType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AppsFlyerSDK_EmailCryptType_c {
	Il2CppClass_1 _1;
	AppsFlyerSDK_EmailCryptType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AppsFlyerSDK_EmailCryptType_VTable vtable;
};
struct AppsFlyerSDK_DeepLinkStatus_o {
	int32_t value__;
};
struct AppsFlyerSDK_DeepLinkStatus_StaticFields {
};
struct AppsFlyerSDK_DeepLinkStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AppsFlyerSDK_DeepLinkStatus_c {
	Il2CppClass_1 _1;
	AppsFlyerSDK_DeepLinkStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AppsFlyerSDK_DeepLinkStatus_VTable vtable;
};
struct AppsFlyerSDK_DeepLinkError_o {
	int32_t value__;
};
struct AppsFlyerSDK_DeepLinkError_StaticFields {
};
struct AppsFlyerSDK_DeepLinkError_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AppsFlyerSDK_DeepLinkError_c {
	Il2CppClass_1 _1;
	AppsFlyerSDK_DeepLinkError_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AppsFlyerSDK_DeepLinkError_VTable vtable;
};
struct UnityStandardAssets_CrossPlatformInput_CrossPlatformInputManager_ActiveInputMethod_o {
	int32_t value__;
};
struct UnityStandardAssets_CrossPlatformInput_CrossPlatformInputManager_ActiveInputMethod_StaticFields {
};
struct UnityStandardAssets_CrossPlatformInput_CrossPlatformInputManager_ActiveInputMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityStandardAssets_CrossPlatformInput_CrossPlatformInputManager_ActiveInputMethod_c {
	Il2CppClass_1 _1;
	UnityStandardAssets_CrossPlatformInput_CrossPlatformInputManager_ActiveInputMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityStandardAssets_CrossPlatformInput_CrossPlatformInputManager_ActiveInputMethod_VTable vtable;
};
struct UnityStandardAssets_CrossPlatformInput_TiltInput_AxisOptions_o {
	int32_t value__;
};
struct UnityStandardAssets_CrossPlatformInput_TiltInput_AxisOptions_StaticFields {
};
struct UnityStandardAssets_CrossPlatformInput_TiltInput_AxisOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityStandardAssets_CrossPlatformInput_TiltInput_AxisOptions_c {
	Il2CppClass_1 _1;
	UnityStandardAssets_CrossPlatformInput_TiltInput_AxisOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityStandardAssets_CrossPlatformInput_TiltInput_AxisOptions_VTable vtable;
};
struct UnityStandardAssets_CrossPlatformInput_TiltInput_AxisMapping_MappingType_o {
	int32_t value__;
};
struct UnityStandardAssets_CrossPlatformInput_TiltInput_AxisMapping_MappingType_StaticFields {
};
struct UnityStandardAssets_CrossPlatformInput_TiltInput_AxisMapping_MappingType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UnityStandardAssets_CrossPlatformInput_TiltInput_AxisMapping_MappingType_c {
	Il2CppClass_1 _1;
	UnityStandardAssets_CrossPlatformInput_TiltInput_AxisMapping_MappingType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityStandardAssets_CrossPlatformInput_TiltInput_AxisMapping_MappingType_VTable vtable;
};
struct LogColor_o {
	int32_t value__;
};
struct LogColor_StaticFields {
};
struct LogColor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct LogColor_c {
	Il2CppClass_1 _1;
	LogColor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LogColor_VTable vtable;
};
struct LogLevelType_o {
	int32_t value__;
};
struct LogLevelType_StaticFields {
};
struct LogLevelType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct LogLevelType_c {
	Il2CppClass_1 _1;
	LogLevelType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LogLevelType_VTable vtable;
};
struct VerboseLog_o {
	int32_t value__;
};
struct VerboseLog_StaticFields {
};
struct VerboseLog_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct VerboseLog_c {
	Il2CppClass_1 _1;
	VerboseLog_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VerboseLog_VTable vtable;
};
struct DynamicBone_FreezeAxis_o {
	int32_t value__;
};
struct DynamicBone_FreezeAxis_StaticFields {
};
struct DynamicBone_FreezeAxis_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct DynamicBone_FreezeAxis_c {
	Il2CppClass_1 _1;
	DynamicBone_FreezeAxis_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DynamicBone_FreezeAxis_VTable vtable;
};
struct DynamicBone_UpdateMode_o {
	int32_t value__;
};
struct DynamicBone_UpdateMode_StaticFields {
};
struct DynamicBone_UpdateMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct DynamicBone_UpdateMode_c {
	Il2CppClass_1 _1;
	DynamicBone_UpdateMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DynamicBone_UpdateMode_VTable vtable;
};
struct DynamicBoneCollider_Direction_o {
	int32_t value__;
};
struct DynamicBoneCollider_Direction_StaticFields {
};
struct DynamicBoneCollider_Direction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct DynamicBoneCollider_Direction_c {
	Il2CppClass_1 _1;
	DynamicBoneCollider_Direction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DynamicBoneCollider_Direction_VTable vtable;
};
struct DynamicBoneCollider_Bound_o {
	int32_t value__;
};
struct DynamicBoneCollider_Bound_StaticFields {
};
struct DynamicBoneCollider_Bound_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct DynamicBoneCollider_Bound_c {
	Il2CppClass_1 _1;
	DynamicBoneCollider_Bound_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DynamicBoneCollider_Bound_VTable vtable;
};
struct FFVoice_ChannelState_o {
	int32_t value__;
};
struct FFVoice_ChannelState_StaticFields {
};
struct FFVoice_ChannelState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FFVoice_ChannelState_c {
	Il2CppClass_1 _1;
	FFVoice_ChannelState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_ChannelState_VTable vtable;
};
struct FFVoice_FFVoiceUserRole_o {
	int32_t value__;
};
struct FFVoice_FFVoiceUserRole_StaticFields {
};
struct FFVoice_FFVoiceUserRole_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FFVoice_FFVoiceUserRole_c {
	Il2CppClass_1 _1;
	FFVoice_FFVoiceUserRole_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_FFVoiceUserRole_VTable vtable;
};
struct FFVoice_FFVoiceEvent_o {
	int32_t value__;
};
struct FFVoice_FFVoiceEvent_StaticFields {
};
struct FFVoice_FFVoiceEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FFVoice_FFVoiceEvent_c {
	Il2CppClass_1 _1;
	FFVoice_FFVoiceEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_FFVoiceEvent_VTable vtable;
};
struct FFVoice_FFVoiceKickReason_o {
	int32_t value__;
};
struct FFVoice_FFVoiceKickReason_StaticFields {
};
struct FFVoice_FFVoiceKickReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FFVoice_FFVoiceKickReason_c {
	Il2CppClass_1 _1;
	FFVoice_FFVoiceKickReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_FFVoiceKickReason_VTable vtable;
};
struct FFVoice_FFVoiceBroadcast_o {
	int32_t value__;
};
struct FFVoice_FFVoiceBroadcast_StaticFields {
};
struct FFVoice_FFVoiceBroadcast_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FFVoice_FFVoiceBroadcast_c {
	Il2CppClass_1 _1;
	FFVoice_FFVoiceBroadcast_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_FFVoiceBroadcast_VTable vtable;
};
struct FFVoice_FFVoiceErrorCodek_o {
	int32_t value__;
};
struct FFVoice_FFVoiceErrorCodek_StaticFields {
};
struct FFVoice_FFVoiceErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FFVoice_FFVoiceErrorCodek_c {
	Il2CppClass_1 _1;
	FFVoice_FFVoiceErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_FFVoiceErrorCodek_VTable vtable;
};
struct FFVoice_FFVoice_RTC_SERVER_REGION_o {
	int32_t value__;
};
struct FFVoice_FFVoice_RTC_SERVER_REGION_StaticFields {
};
struct FFVoice_FFVoice_RTC_SERVER_REGION_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FFVoice_FFVoice_RTC_SERVER_REGION_c {
	Il2CppClass_1 _1;
	FFVoice_FFVoice_RTC_SERVER_REGION_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_FFVoice_RTC_SERVER_REGION_VTable vtable;
};
struct FFVoice_FFVoicePcmCallBackFlag_o {
	int32_t value__;
};
struct FFVoice_FFVoicePcmCallBackFlag_StaticFields {
};
struct FFVoice_FFVoicePcmCallBackFlag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FFVoice_FFVoicePcmCallBackFlag_c {
	Il2CppClass_1 _1;
	FFVoice_FFVoicePcmCallBackFlag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_FFVoicePcmCallBackFlag_VTable vtable;
};
struct FFVoice_FFVoiceAPI_CallbackType_o {
	int32_t value__;
};
struct FFVoice_FFVoiceAPI_CallbackType_StaticFields {
};
struct FFVoice_FFVoiceAPI_CallbackType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FFVoice_FFVoiceAPI_CallbackType_c {
	Il2CppClass_1 _1;
	FFVoice_FFVoiceAPI_CallbackType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_FFVoiceAPI_CallbackType_VTable vtable;
};
struct FFVoice_FFVoiceAPI_UnityPcmCallbackData_o {
	int32_t channelNum;
	int32_t samplingRateHz;
	int32_t bytesPerSample;
	intptr_t data;
	int32_t dataSizeInByte;
	int32_t flag;
};
struct FFVoice_FFVoiceAPI_UnityPcmCallbackData_StaticFields {
};
struct FFVoice_FFVoiceAPI_UnityPcmCallbackData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FFVoice_FFVoiceAPI_UnityPcmCallbackData_c {
	Il2CppClass_1 _1;
	FFVoice_FFVoiceAPI_UnityPcmCallbackData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_FFVoiceAPI_UnityPcmCallbackData_VTable vtable;
};
struct FFVoice_JsonType_o {
	int32_t value__;
};
struct FFVoice_JsonType_StaticFields {
};
struct FFVoice_JsonType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FFVoice_JsonType_c {
	Il2CppClass_1 _1;
	FFVoice_JsonType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_JsonType_VTable vtable;
};
struct FFVoice_PropertyMetadata_o {
	System_Reflection_MemberInfo_o* Info;
	bool IsField;
	System_Type_o* Type;
};
struct FFVoice_PropertyMetadata_StaticFields {
};
struct FFVoice_PropertyMetadata_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FFVoice_PropertyMetadata_c {
	Il2CppClass_1 _1;
	FFVoice_PropertyMetadata_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_PropertyMetadata_VTable vtable;
};
struct FFVoice_ArrayMetadata_o {
	System_Type_o* element_type;
	bool is_array;
	bool is_list;
};
struct FFVoice_ArrayMetadata_StaticFields {
};
struct FFVoice_ArrayMetadata_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FFVoice_ArrayMetadata_c {
	Il2CppClass_1 _1;
	FFVoice_ArrayMetadata_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_ArrayMetadata_VTable vtable;
};
struct FFVoice_ObjectMetadata_o {
	System_Type_o* element_type;
	bool is_dictionary;
	System_Collections_Generic_IDictionary_string__PropertyMetadata__o* properties;
};
struct FFVoice_ObjectMetadata_StaticFields {
};
struct FFVoice_ObjectMetadata_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FFVoice_ObjectMetadata_c {
	Il2CppClass_1 _1;
	FFVoice_ObjectMetadata_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_ObjectMetadata_VTable vtable;
};
struct FFVoice_JsonToken_o {
	int32_t value__;
};
struct FFVoice_JsonToken_StaticFields {
};
struct FFVoice_JsonToken_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FFVoice_JsonToken_c {
	Il2CppClass_1 _1;
	FFVoice_JsonToken_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_JsonToken_VTable vtable;
};
struct FFVoice_Condition_o {
	int32_t value__;
};
struct FFVoice_Condition_StaticFields {
};
struct FFVoice_Condition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FFVoice_Condition_c {
	Il2CppClass_1 _1;
	FFVoice_Condition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_Condition_VTable vtable;
};
struct FFVoice_ParserToken_o {
	int32_t value__;
};
struct FFVoice_ParserToken_StaticFields {
};
struct FFVoice_ParserToken_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FFVoice_ParserToken_c {
	Il2CppClass_1 _1;
	FFVoice_ParserToken_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFVoice_ParserToken_VTable vtable;
};
struct HangColliderType_o {
	int32_t value__;
};
struct HangColliderType_StaticFields {
};
struct HangColliderType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct HangColliderType_c {
	Il2CppClass_1 _1;
	HangColliderType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	HangColliderType_VTable vtable;
};
struct HangManager_LANGUAGE_TYPE_o {
	int32_t value__;
};
struct HangManager_LANGUAGE_TYPE_StaticFields {
};
struct HangManager_LANGUAGE_TYPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct HangManager_LANGUAGE_TYPE_c {
	Il2CppClass_1 _1;
	HangManager_LANGUAGE_TYPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	HangManager_LANGUAGE_TYPE_VTable vtable;
};
struct HangString_FREEZE_AXIS_o {
	int32_t value__;
};
struct HangString_FREEZE_AXIS_StaticFields {
};
struct HangString_FREEZE_AXIS_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct HangString_FREEZE_AXIS_c {
	Il2CppClass_1 _1;
	HangString_FREEZE_AXIS_StaticFields* static_fields;
	Il2CppClass_2 _2;
	HangString_FREEZE_AXIS_VTable vtable;
};
struct HangString_GravityType_o {
	int32_t value__;
};
struct HangString_GravityType_StaticFields {
};
struct HangString_GravityType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct HangString_GravityType_c {
	Il2CppClass_1 _1;
	HangString_GravityType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	HangString_GravityType_VTable vtable;
};
struct LitJson_JsonType_o {
	int32_t value__;
};
struct LitJson_JsonType_StaticFields {
};
struct LitJson_JsonType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct LitJson_JsonType_c {
	Il2CppClass_1 _1;
	LitJson_JsonType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LitJson_JsonType_VTable vtable;
};
struct LitJson_PropertyMetadata_o {
	System_Reflection_MemberInfo_o* Info;
	bool IsField;
	System_Type_o* Type;
};
struct LitJson_PropertyMetadata_StaticFields {
};
struct LitJson_PropertyMetadata_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct LitJson_PropertyMetadata_c {
	Il2CppClass_1 _1;
	LitJson_PropertyMetadata_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LitJson_PropertyMetadata_VTable vtable;
};
struct LitJson_ArrayMetadata_o {
	System_Type_o* element_type;
	bool is_array;
	bool is_list;
};
struct LitJson_ArrayMetadata_StaticFields {
};
struct LitJson_ArrayMetadata_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct LitJson_ArrayMetadata_c {
	Il2CppClass_1 _1;
	LitJson_ArrayMetadata_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LitJson_ArrayMetadata_VTable vtable;
};
struct LitJson_ObjectMetadata_o {
	System_Type_o* element_type;
	bool is_dictionary;
	System_Collections_Generic_IDictionary_string__PropertyMetadata__o* properties;
};
struct LitJson_ObjectMetadata_StaticFields {
};
struct LitJson_ObjectMetadata_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct LitJson_ObjectMetadata_c {
	Il2CppClass_1 _1;
	LitJson_ObjectMetadata_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LitJson_ObjectMetadata_VTable vtable;
};
struct LitJson_JsonToken_o {
	int32_t value__;
};
struct LitJson_JsonToken_StaticFields {
};
struct LitJson_JsonToken_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct LitJson_JsonToken_c {
	Il2CppClass_1 _1;
	LitJson_JsonToken_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LitJson_JsonToken_VTable vtable;
};
struct LitJson_Condition_o {
	int32_t value__;
};
struct LitJson_Condition_StaticFields {
};
struct LitJson_Condition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct LitJson_Condition_c {
	Il2CppClass_1 _1;
	LitJson_Condition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LitJson_Condition_VTable vtable;
};
struct LitJson_ParserToken_o {
	int32_t value__;
};
struct LitJson_ParserToken_StaticFields {
};
struct LitJson_ParserToken_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct LitJson_ParserToken_c {
	Il2CppClass_1 _1;
	LitJson_ParserToken_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LitJson_ParserToken_VTable vtable;
};
struct LumenWorks_Framework_IO_Csv_CsvReader_DataReaderValidations_o {
	int32_t value__;
};
struct LumenWorks_Framework_IO_Csv_CsvReader_DataReaderValidations_StaticFields {
};
struct LumenWorks_Framework_IO_Csv_CsvReader_DataReaderValidations_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct LumenWorks_Framework_IO_Csv_CsvReader_DataReaderValidations_c {
	Il2CppClass_1 _1;
	LumenWorks_Framework_IO_Csv_CsvReader_DataReaderValidations_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LumenWorks_Framework_IO_Csv_CsvReader_DataReaderValidations_VTable vtable;
};
struct LumenWorks_Framework_IO_Csv_CsvReader_RecordEnumerator_o {
	LumenWorks_Framework_IO_Csv_CsvReader_o* _reader;
	System_String_array* _current;
	int64_t _currentRecordIndex;
};
struct LumenWorks_Framework_IO_Csv_CsvReader_RecordEnumerator_StaticFields {
};
struct LumenWorks_Framework_IO_Csv_CsvReader_RecordEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _6_MoveNext;
	VirtualInvokeData _7_Reset;
	VirtualInvokeData _8_Dispose;
};
struct LumenWorks_Framework_IO_Csv_CsvReader_RecordEnumerator_c {
	Il2CppClass_1 _1;
	LumenWorks_Framework_IO_Csv_CsvReader_RecordEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LumenWorks_Framework_IO_Csv_CsvReader_RecordEnumerator_VTable vtable;
};
struct LumenWorks_Framework_IO_Csv_MissingFieldAction_o {
	int32_t value__;
};
struct LumenWorks_Framework_IO_Csv_MissingFieldAction_StaticFields {
};
struct LumenWorks_Framework_IO_Csv_MissingFieldAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct LumenWorks_Framework_IO_Csv_MissingFieldAction_c {
	Il2CppClass_1 _1;
	LumenWorks_Framework_IO_Csv_MissingFieldAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LumenWorks_Framework_IO_Csv_MissingFieldAction_VTable vtable;
};
struct LumenWorks_Framework_IO_Csv_ParseErrorAction_o {
	int32_t value__;
};
struct LumenWorks_Framework_IO_Csv_ParseErrorAction_StaticFields {
};
struct LumenWorks_Framework_IO_Csv_ParseErrorAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct LumenWorks_Framework_IO_Csv_ParseErrorAction_c {
	Il2CppClass_1 _1;
	LumenWorks_Framework_IO_Csv_ParseErrorAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LumenWorks_Framework_IO_Csv_ParseErrorAction_VTable vtable;
};
struct LumenWorks_Framework_IO_Csv_ValueTrimmingOptions_o {
	int32_t value__;
};
struct LumenWorks_Framework_IO_Csv_ValueTrimmingOptions_StaticFields {
};
struct LumenWorks_Framework_IO_Csv_ValueTrimmingOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct LumenWorks_Framework_IO_Csv_ValueTrimmingOptions_c {
	Il2CppClass_1 _1;
	LumenWorks_Framework_IO_Csv_ValueTrimmingOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LumenWorks_Framework_IO_Csv_ValueTrimmingOptions_VTable vtable;
};
struct PrefabEvolution_BaseExposedData_Comparer_o {
};
struct PrefabEvolution_BaseExposedData_Comparer_StaticFields {
};
struct PrefabEvolution_BaseExposedData_Comparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct PrefabEvolution_BaseExposedData_Comparer_c {
	Il2CppClass_1 _1;
	PrefabEvolution_BaseExposedData_Comparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PrefabEvolution_BaseExposedData_Comparer_VTable vtable;
};
struct PrefabEvolution_PEModifications_PropertyData_PropertyMode_o {
	int32_t value__;
};
struct PrefabEvolution_PEModifications_PropertyData_PropertyMode_StaticFields {
};
struct PrefabEvolution_PEModifications_PropertyData_PropertyMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct PrefabEvolution_PEModifications_PropertyData_PropertyMode_c {
	Il2CppClass_1 _1;
	PrefabEvolution_PEModifications_PropertyData_PropertyMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PrefabEvolution_PEModifications_PropertyData_PropertyMode_VTable vtable;
};
struct RCC_Camera_CameraMode_o {
	int32_t value__;
};
struct RCC_Camera_CameraMode_StaticFields {
};
struct RCC_Camera_CameraMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct RCC_Camera_CameraMode_c {
	Il2CppClass_1 _1;
	RCC_Camera_CameraMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RCC_Camera_CameraMode_VTable vtable;
};
struct RCC_CarControllerV3_WheelType_o {
	int32_t value__;
};
struct RCC_CarControllerV3_WheelType_StaticFields {
};
struct RCC_CarControllerV3_WheelType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct RCC_CarControllerV3_WheelType_c {
	Il2CppClass_1 _1;
	RCC_CarControllerV3_WheelType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RCC_CarControllerV3_WheelType_VTable vtable;
};
struct RCC_CarControllerV3_IndicatorsOn_o {
	int32_t value__;
};
struct RCC_CarControllerV3_IndicatorsOn_StaticFields {
};
struct RCC_CarControllerV3_IndicatorsOn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct RCC_CarControllerV3_IndicatorsOn_c {
	Il2CppClass_1 _1;
	RCC_CarControllerV3_IndicatorsOn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RCC_CarControllerV3_IndicatorsOn_VTable vtable;
};
struct RCC_Settings_BehaviorType_o {
	int32_t value__;
};
struct RCC_Settings_BehaviorType_StaticFields {
};
struct RCC_Settings_BehaviorType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct RCC_Settings_BehaviorType_c {
	Il2CppClass_1 _1;
	RCC_Settings_BehaviorType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RCC_Settings_BehaviorType_VTable vtable;
};
struct RCC_Settings_ControllerType_o {
	int32_t value__;
};
struct RCC_Settings_ControllerType_StaticFields {
};
struct RCC_Settings_ControllerType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct RCC_Settings_ControllerType_c {
	Il2CppClass_1 _1;
	RCC_Settings_ControllerType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RCC_Settings_ControllerType_VTable vtable;
};
struct RCC_Settings_Units_o {
	int32_t value__;
};
struct RCC_Settings_Units_StaticFields {
};
struct RCC_Settings_Units_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct RCC_Settings_Units_c {
	Il2CppClass_1 _1;
	RCC_Settings_Units_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RCC_Settings_Units_VTable vtable;
};
struct SABoneColliderCommon_BoneWeightType_o {
	int32_t value__;
};
struct SABoneColliderCommon_BoneWeightType_StaticFields {
};
struct SABoneColliderCommon_BoneWeightType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct SABoneColliderCommon_BoneWeightType_c {
	Il2CppClass_1 _1;
	SABoneColliderCommon_BoneWeightType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SABoneColliderCommon_BoneWeightType_VTable vtable;
};
struct SABoneColliderCommon_BoneTriangleExtent_o {
	int32_t value__;
};
struct SABoneColliderCommon_BoneTriangleExtent_StaticFields {
};
struct SABoneColliderCommon_BoneTriangleExtent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct SABoneColliderCommon_BoneTriangleExtent_c {
	Il2CppClass_1 _1;
	SABoneColliderCommon_BoneTriangleExtent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SABoneColliderCommon_BoneTriangleExtent_VTable vtable;
};
struct SAColliderBuilderCommon_ShapeType_o {
	int32_t value__;
};
struct SAColliderBuilderCommon_ShapeType_StaticFields {
};
struct SAColliderBuilderCommon_ShapeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct SAColliderBuilderCommon_ShapeType_c {
	Il2CppClass_1 _1;
	SAColliderBuilderCommon_ShapeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SAColliderBuilderCommon_ShapeType_VTable vtable;
};
struct SAColliderBuilderCommon_FitType_o {
	int32_t value__;
};
struct SAColliderBuilderCommon_FitType_StaticFields {
};
struct SAColliderBuilderCommon_FitType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct SAColliderBuilderCommon_FitType_c {
	Il2CppClass_1 _1;
	SAColliderBuilderCommon_FitType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SAColliderBuilderCommon_FitType_VTable vtable;
};
struct SAColliderBuilderCommon_MeshType_o {
	int32_t value__;
};
struct SAColliderBuilderCommon_MeshType_StaticFields {
};
struct SAColliderBuilderCommon_MeshType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct SAColliderBuilderCommon_MeshType_c {
	Il2CppClass_1 _1;
	SAColliderBuilderCommon_MeshType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SAColliderBuilderCommon_MeshType_VTable vtable;
};
struct SAColliderBuilderCommon_SliceMode_o {
	int32_t value__;
};
struct SAColliderBuilderCommon_SliceMode_StaticFields {
};
struct SAColliderBuilderCommon_SliceMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct SAColliderBuilderCommon_SliceMode_c {
	Il2CppClass_1 _1;
	SAColliderBuilderCommon_SliceMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SAColliderBuilderCommon_SliceMode_VTable vtable;
};
struct SAColliderBuilderCommon_ElementType_o {
	int32_t value__;
};
struct SAColliderBuilderCommon_ElementType_StaticFields {
};
struct SAColliderBuilderCommon_ElementType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct SAColliderBuilderCommon_ElementType_c {
	Il2CppClass_1 _1;
	SAColliderBuilderCommon_ElementType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SAColliderBuilderCommon_ElementType_VTable vtable;
};
struct SAColliderBuilderCommon_Bool3_o {
	bool x;
	bool y;
	bool z;
};
struct SAColliderBuilderCommon_Bool3_StaticFields {
};
struct SAColliderBuilderCommon_Bool3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SAColliderBuilderCommon_Bool3_c {
	Il2CppClass_1 _1;
	SAColliderBuilderCommon_Bool3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SAColliderBuilderCommon_Bool3_VTable vtable;
};
struct SAColliderBuilderCommon_ColliderToChild_o {
	int32_t value__;
};
struct SAColliderBuilderCommon_ColliderToChild_StaticFields {
};
struct SAColliderBuilderCommon_ColliderToChild_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct SAColliderBuilderCommon_ColliderToChild_c {
	Il2CppClass_1 _1;
	SAColliderBuilderCommon_ColliderToChild_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SAColliderBuilderCommon_ColliderToChild_VTable vtable;
};
struct ICSharpCodek_SharpZipLib_GZip_GZipOutputStream_OutputState_o {
	int32_t value__;
};
struct ICSharpCodek_SharpZipLib_GZip_GZipOutputStream_OutputState_StaticFields {
};
struct ICSharpCodek_SharpZipLib_GZip_GZipOutputStream_OutputState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ICSharpCodek_SharpZipLib_GZip_GZipOutputStream_OutputState_c {
	Il2CppClass_1 _1;
	ICSharpCodek_SharpZipLib_GZip_GZipOutputStream_OutputState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ICSharpCodek_SharpZipLib_GZip_GZipOutputStream_OutputState_VTable vtable;
};
struct ICSharpCodek_SharpZipLib_Zip_Compression_DeflateStrategy_o {
	int32_t value__;
};
struct ICSharpCodek_SharpZipLib_Zip_Compression_DeflateStrategy_StaticFields {
};
struct ICSharpCodek_SharpZipLib_Zip_Compression_DeflateStrategy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ICSharpCodek_SharpZipLib_Zip_Compression_DeflateStrategy_c {
	Il2CppClass_1 _1;
	ICSharpCodek_SharpZipLib_Zip_Compression_DeflateStrategy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ICSharpCodek_SharpZipLib_Zip_Compression_DeflateStrategy_VTable vtable;
};
struct ICSharpCodek_SharpZipLib_Zip_UseZip64_o {
	int32_t value__;
};
struct ICSharpCodek_SharpZipLib_Zip_UseZip64_StaticFields {
};
struct ICSharpCodek_SharpZipLib_Zip_UseZip64_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ICSharpCodek_SharpZipLib_Zip_UseZip64_c {
	Il2CppClass_1 _1;
	ICSharpCodek_SharpZipLib_Zip_UseZip64_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ICSharpCodek_SharpZipLib_Zip_UseZip64_VTable vtable;
};
struct ICSharpCodek_SharpZipLib_Zip_CompressionMethod_o {
	int32_t value__;
};
struct ICSharpCodek_SharpZipLib_Zip_CompressionMethod_StaticFields {
};
struct ICSharpCodek_SharpZipLib_Zip_CompressionMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ICSharpCodek_SharpZipLib_Zip_CompressionMethod_c {
	Il2CppClass_1 _1;
	ICSharpCodek_SharpZipLib_Zip_CompressionMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ICSharpCodek_SharpZipLib_Zip_CompressionMethod_VTable vtable;
};
struct ICSharpCodek_SharpZipLib_Zip_EncryptionAlgorithm_o {
	int32_t value__;
};
struct ICSharpCodek_SharpZipLib_Zip_EncryptionAlgorithm_StaticFields {
};
struct ICSharpCodek_SharpZipLib_Zip_EncryptionAlgorithm_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ICSharpCodek_SharpZipLib_Zip_EncryptionAlgorithm_c {
	Il2CppClass_1 _1;
	ICSharpCodek_SharpZipLib_Zip_EncryptionAlgorithm_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ICSharpCodek_SharpZipLib_Zip_EncryptionAlgorithm_VTable vtable;
};
struct ICSharpCodek_SharpZipLib_Zip_GeneralBitFlags_o {
	int32_t value__;
};
struct ICSharpCodek_SharpZipLib_Zip_GeneralBitFlags_StaticFields {
};
struct ICSharpCodek_SharpZipLib_Zip_GeneralBitFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ICSharpCodek_SharpZipLib_Zip_GeneralBitFlags_c {
	Il2CppClass_1 _1;
	ICSharpCodek_SharpZipLib_Zip_GeneralBitFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ICSharpCodek_SharpZipLib_Zip_GeneralBitFlags_VTable vtable;
};
struct ICSharpCodek_SharpZipLib_Zip_HostSystemID_o {
	int32_t value__;
};
struct ICSharpCodek_SharpZipLib_Zip_HostSystemID_StaticFields {
};
struct ICSharpCodek_SharpZipLib_Zip_HostSystemID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ICSharpCodek_SharpZipLib_Zip_HostSystemID_c {
	Il2CppClass_1 _1;
	ICSharpCodek_SharpZipLib_Zip_HostSystemID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ICSharpCodek_SharpZipLib_Zip_HostSystemID_VTable vtable;
};
struct ICSharpCodek_SharpZipLib_Zip_ZipEntry_Known_o {
	uint8_t value__;
};
struct ICSharpCodek_SharpZipLib_Zip_ZipEntry_Known_StaticFields {
};
struct ICSharpCodek_SharpZipLib_Zip_ZipEntry_Known_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ICSharpCodek_SharpZipLib_Zip_ZipEntry_Known_c {
	Il2CppClass_1 _1;
	ICSharpCodek_SharpZipLib_Zip_ZipEntry_Known_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ICSharpCodek_SharpZipLib_Zip_ZipEntry_Known_VTable vtable;
};
struct ICSharpCodek_SharpZipLib_Zip_ExtendedUnixData_Flags_o {
	uint8_t value__;
};
struct ICSharpCodek_SharpZipLib_Zip_ExtendedUnixData_Flags_StaticFields {
};
struct ICSharpCodek_SharpZipLib_Zip_ExtendedUnixData_Flags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ICSharpCodek_SharpZipLib_Zip_ExtendedUnixData_Flags_c {
	Il2CppClass_1 _1;
	ICSharpCodek_SharpZipLib_Zip_ExtendedUnixData_Flags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ICSharpCodek_SharpZipLib_Zip_ExtendedUnixData_Flags_VTable vtable;
};
struct TsiU_TBTActionParallel_ECHILDREN_RELATIONSHIP_o {
	int32_t value__;
};
struct TsiU_TBTActionParallel_ECHILDREN_RELATIONSHIP_StaticFields {
};
struct TsiU_TBTActionParallel_ECHILDREN_RELATIONSHIP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TsiU_TBTActionParallel_ECHILDREN_RELATIONSHIP_c {
	Il2CppClass_1 _1;
	TsiU_TBTActionParallel_ECHILDREN_RELATIONSHIP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TsiU_TBTActionParallel_ECHILDREN_RELATIONSHIP_VTable vtable;
};
struct TsiU_TLogger_LOGGER_CHANNEL_o {
	int32_t value__;
};
struct TsiU_TLogger_LOGGER_CHANNEL_StaticFields {
};
struct TsiU_TLogger_LOGGER_CHANNEL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TsiU_TLogger_LOGGER_CHANNEL_c {
	Il2CppClass_1 _1;
	TsiU_TLogger_LOGGER_CHANNEL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TsiU_TLogger_LOGGER_CHANNEL_VTable vtable;
};
struct TsiU_TLogger_LOGGER_REDIRECTION_o {
	int32_t value__;
};
struct TsiU_TLogger_LOGGER_REDIRECTION_StaticFields {
};
struct TsiU_TLogger_LOGGER_REDIRECTION_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TsiU_TLogger_LOGGER_REDIRECTION_c {
	Il2CppClass_1 _1;
	TsiU_TLogger_LOGGER_REDIRECTION_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TsiU_TLogger_LOGGER_REDIRECTION_VTable vtable;
};
struct TsiU_TTimeAbs_o {
	uint64_t _time;
};
struct TsiU_TTimeAbs_StaticFields {
};
struct TsiU_TTimeAbs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TsiU_TTimeAbs_c {
	Il2CppClass_1 _1;
	TsiU_TTimeAbs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TsiU_TTimeAbs_VTable vtable;
};
struct TsiU_TTimeRel_o {
	uint64_t _time;
};
struct TsiU_TTimeRel_StaticFields {
};
struct TsiU_TTimeRel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TsiU_TTimeRel_c {
	Il2CppClass_1 _1;
	TsiU_TTimeRel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TsiU_TTimeRel_VTable vtable;
};
struct TsiU_EDiscreteEventPriority_o {
	int32_t value__;
};
struct TsiU_EDiscreteEventPriority_StaticFields {
};
struct TsiU_EDiscreteEventPriority_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TsiU_EDiscreteEventPriority_c {
	Il2CppClass_1 _1;
	TsiU_EDiscreteEventPriority_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TsiU_EDiscreteEventPriority_VTable vtable;
};
struct TsiU_EDiscreteEventSystemState_o {
	int32_t value__;
};
struct TsiU_EDiscreteEventSystemState_StaticFields {
};
struct TsiU_EDiscreteEventSystemState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TsiU_EDiscreteEventSystemState_c {
	Il2CppClass_1 _1;
	TsiU_EDiscreteEventSystemState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TsiU_EDiscreteEventSystemState_VTable vtable;
};
struct TsiU_THoverCameraController_MouseButton_o {
	int32_t value__;
};
struct TsiU_THoverCameraController_MouseButton_StaticFields {
};
struct TsiU_THoverCameraController_MouseButton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct TsiU_THoverCameraController_MouseButton_c {
	Il2CppClass_1 _1;
	TsiU_THoverCameraController_MouseButton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TsiU_THoverCameraController_MouseButton_VTable vtable;
};
struct UMACharacterSystem_ChangeRaceOptions_o {
	int32_t value__;
};
struct UMACharacterSystem_ChangeRaceOptions_StaticFields {
};
struct UMACharacterSystem_ChangeRaceOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMACharacterSystem_ChangeRaceOptions_c {
	Il2CppClass_1 _1;
	UMACharacterSystem_ChangeRaceOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMACharacterSystem_ChangeRaceOptions_VTable vtable;
};
struct UMACharacterSystem_DynamicCharacterAvatar_LoadOptions_o {
	int32_t value__;
};
struct UMACharacterSystem_DynamicCharacterAvatar_LoadOptions_StaticFields {
};
struct UMACharacterSystem_DynamicCharacterAvatar_LoadOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMACharacterSystem_DynamicCharacterAvatar_LoadOptions_c {
	Il2CppClass_1 _1;
	UMACharacterSystem_DynamicCharacterAvatar_LoadOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMACharacterSystem_DynamicCharacterAvatar_LoadOptions_VTable vtable;
};
struct UMACharacterSystem_DynamicCharacterAvatar_SaveOptions_o {
	int32_t value__;
};
struct UMACharacterSystem_DynamicCharacterAvatar_SaveOptions_StaticFields {
};
struct UMACharacterSystem_DynamicCharacterAvatar_SaveOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMACharacterSystem_DynamicCharacterAvatar_SaveOptions_c {
	Il2CppClass_1 _1;
	UMACharacterSystem_DynamicCharacterAvatar_SaveOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMACharacterSystem_DynamicCharacterAvatar_SaveOptions_VTable vtable;
};
struct UMACharacterSystem_DynamicCharacterAvatar_loadPathTypes_o {
	int32_t value__;
};
struct UMACharacterSystem_DynamicCharacterAvatar_loadPathTypes_StaticFields {
};
struct UMACharacterSystem_DynamicCharacterAvatar_loadPathTypes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMACharacterSystem_DynamicCharacterAvatar_loadPathTypes_c {
	Il2CppClass_1 _1;
	UMACharacterSystem_DynamicCharacterAvatar_loadPathTypes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMACharacterSystem_DynamicCharacterAvatar_loadPathTypes_VTable vtable;
};
struct UMACharacterSystem_DynamicCharacterAvatar_savePathTypes_o {
	int32_t value__;
};
struct UMACharacterSystem_DynamicCharacterAvatar_savePathTypes_StaticFields {
};
struct UMACharacterSystem_DynamicCharacterAvatar_savePathTypes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMACharacterSystem_DynamicCharacterAvatar_savePathTypes_c {
	Il2CppClass_1 _1;
	UMACharacterSystem_DynamicCharacterAvatar_savePathTypes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMACharacterSystem_DynamicCharacterAvatar_savePathTypes_VTable vtable;
};
struct UMATextRecipe_ERecipeType_o {
	uint8_t value__;
};
struct UMATextRecipe_ERecipeType_StaticFields {
};
struct UMATextRecipe_ERecipeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMATextRecipe_ERecipeType_c {
	Il2CppClass_1 _1;
	UMATextRecipe_ERecipeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMATextRecipe_ERecipeType_VTable vtable;
};
struct UMAAssetIndexer_EAssetItemType_o {
	int32_t value__;
};
struct UMAAssetIndexer_EAssetItemType_StaticFields {
};
struct UMAAssetIndexer_EAssetItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMAAssetIndexer_EAssetItemType_c {
	Il2CppClass_1 _1;
	UMAAssetIndexer_EAssetItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMAAssetIndexer_EAssetItemType_VTable vtable;
};
struct UMA_Simple_UmaRecipeSimple_o {
	int32_t m_Ptr;
};
struct UMA_Simple_UmaRecipeSimple_StaticFields {
	UMA_Simple_UmaRecipeSimple_o INVALID;
	System_Collections_Generic_List_KeyValuePair_int__bool___o* s_SharedSlotOverlayHashList;
};
struct UMA_Simple_UmaRecipeSimple_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Id;
	VirtualInvokeData _5_set_Id;
};
struct UMA_Simple_UmaRecipeSimple_c {
	Il2CppClass_1 _1;
	UMA_Simple_UmaRecipeSimple_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_Simple_UmaRecipeSimple_VTable vtable;
};
struct UMA_ERace_o {
	int32_t value__;
};
struct UMA_ERace_StaticFields {
};
struct UMA_ERace_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMA_ERace_c {
	Il2CppClass_1 _1;
	UMA_ERace_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_ERace_VTable vtable;
};
struct UMA_EBaseSlot_o {
	int32_t value__;
};
struct UMA_EBaseSlot_StaticFields {
};
struct UMA_EBaseSlot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMA_EBaseSlot_c {
	Il2CppClass_1 _1;
	UMA_EBaseSlot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_EBaseSlot_VTable vtable;
};
struct UMA_EWardrobeSlot_o {
	int32_t value__;
};
struct UMA_EWardrobeSlot_StaticFields {
};
struct UMA_EWardrobeSlot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMA_EWardrobeSlot_c {
	Il2CppClass_1 _1;
	UMA_EWardrobeSlot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_EWardrobeSlot_VTable vtable;
};
struct UMA_EAdditiveTargetSlot_o {
	uint8_t value__;
};
struct UMA_EAdditiveTargetSlot_StaticFields {
};
struct UMA_EAdditiveTargetSlot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMA_EAdditiveTargetSlot_c {
	Il2CppClass_1 _1;
	UMA_EAdditiveTargetSlot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_EAdditiveTargetSlot_VTable vtable;
};
struct UMA_EAdditiveMethod_o {
	uint8_t value__;
};
struct UMA_EAdditiveMethod_StaticFields {
};
struct UMA_EAdditiveMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMA_EAdditiveMethod_c {
	Il2CppClass_1 _1;
	UMA_EAdditiveMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_EAdditiveMethod_VTable vtable;
};
struct UMA_EAdditiveOrderType_o {
	uint8_t value__;
};
struct UMA_EAdditiveOrderType_StaticFields {
};
struct UMA_EAdditiveOrderType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMA_EAdditiveOrderType_c {
	Il2CppClass_1 _1;
	UMA_EAdditiveOrderType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_EAdditiveOrderType_VTable vtable;
};
struct UMACharacterSystem_recipeTypeOpts_o {
	int32_t value__;
};
struct UMACharacterSystem_recipeTypeOpts_StaticFields {
};
struct UMACharacterSystem_recipeTypeOpts_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMACharacterSystem_recipeTypeOpts_c {
	Il2CppClass_1 _1;
	UMACharacterSystem_recipeTypeOpts_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMACharacterSystem_recipeTypeOpts_VTable vtable;
};
struct UMA_RaceData_UMATarget_o {
	int32_t value__;
};
struct UMA_RaceData_UMATarget_StaticFields {
};
struct UMA_RaceData_UMATarget_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMA_RaceData_UMATarget_c {
	Il2CppClass_1 _1;
	UMA_RaceData_UMATarget_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_RaceData_UMATarget_VTable vtable;
};
struct UMA_MaxRectsBinPack_FreeRectChoiceHeuristic_o {
	int32_t value__;
};
struct UMA_MaxRectsBinPack_FreeRectChoiceHeuristic_StaticFields {
};
struct UMA_MaxRectsBinPack_FreeRectChoiceHeuristic_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMA_MaxRectsBinPack_FreeRectChoiceHeuristic_c {
	Il2CppClass_1 _1;
	UMA_MaxRectsBinPack_FreeRectChoiceHeuristic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_MaxRectsBinPack_FreeRectChoiceHeuristic_VTable vtable;
};
struct UMA_OverlayDataAsset_OverlayType_o {
	int32_t value__;
};
struct UMA_OverlayDataAsset_OverlayType_StaticFields {
};
struct UMA_OverlayDataAsset_OverlayType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMA_OverlayDataAsset_OverlayType_c {
	Il2CppClass_1 _1;
	UMA_OverlayDataAsset_OverlayType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_OverlayDataAsset_OverlayType_VTable vtable;
};
struct UMA_SkinnedMeshCombiner_MeshComponents_o {
	int32_t value__;
};
struct UMA_SkinnedMeshCombiner_MeshComponents_StaticFields {
};
struct UMA_SkinnedMeshCombiner_MeshComponents_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMA_SkinnedMeshCombiner_MeshComponents_c {
	Il2CppClass_1 _1;
	UMA_SkinnedMeshCombiner_MeshComponents_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_SkinnedMeshCombiner_MeshComponents_VTable vtable;
};
struct UMA_OptimizedBoneWeightV2_o {
	uint32_t boneIndex;
	uint32_t weight;
};
struct UMA_OptimizedBoneWeightV2_StaticFields {
};
struct UMA_OptimizedBoneWeightV2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UMA_OptimizedBoneWeightV2_c {
	Il2CppClass_1 _1;
	UMA_OptimizedBoneWeightV2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_OptimizedBoneWeightV2_VTable vtable;
};
struct UMA_OptimizedBoneWeight_o {
	uint32_t boneIndex;
	uint32_t weight01;
	uint32_t weight23;
};
struct UMA_OptimizedBoneWeight_StaticFields {
};
struct UMA_OptimizedBoneWeight_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UMA_OptimizedBoneWeight_c {
	Il2CppClass_1 _1;
	UMA_OptimizedBoneWeight_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_OptimizedBoneWeight_VTable vtable;
};
struct UMA_UMABoneWeight_o {
	int32_t boneIndex0;
	int32_t boneIndex1;
	int32_t boneIndex2;
	int32_t boneIndex3;
	float weight0;
	float weight1;
	float weight2;
	float weight3;
};
struct UMA_UMABoneWeight_StaticFields {
};
struct UMA_UMABoneWeight_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UMA_UMABoneWeight_c {
	Il2CppClass_1 _1;
	UMA_UMABoneWeight_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_UMABoneWeight_VTable vtable;
};
struct UMA_UMAData_EffectType_o {
	int32_t value__;
};
struct UMA_UMAData_EffectType_StaticFields {
};
struct UMA_UMAData_EffectType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMA_UMAData_EffectType_c {
	Il2CppClass_1 _1;
	UMA_UMAData_EffectType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_UMAData_EffectType_VTable vtable;
};
struct UMA_UMAData_DynamicBoneType_o {
	int32_t value__;
};
struct UMA_UMAData_DynamicBoneType_StaticFields {
};
struct UMA_UMAData_DynamicBoneType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMA_UMAData_DynamicBoneType_c {
	Il2CppClass_1 _1;
	UMA_UMAData_DynamicBoneType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_UMAData_DynamicBoneType_VTable vtable;
};
struct UMA_UMAMaterial_MaskType_o {
	int32_t value__;
};
struct UMA_UMAMaterial_MaskType_StaticFields {
};
struct UMA_UMAMaterial_MaskType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMA_UMAMaterial_MaskType_c {
	Il2CppClass_1 _1;
	UMA_UMAMaterial_MaskType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_UMAMaterial_MaskType_VTable vtable;
};
struct UMA_UMAMaterial_MaterialType_o {
	int32_t value__;
};
struct UMA_UMAMaterial_MaterialType_StaticFields {
};
struct UMA_UMAMaterial_MaterialType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMA_UMAMaterial_MaterialType_c {
	Il2CppClass_1 _1;
	UMA_UMAMaterial_MaterialType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_UMAMaterial_MaterialType_VTable vtable;
};
struct UMA_UMAMaterial_ChannelType_o {
	int32_t value__;
};
struct UMA_UMAMaterial_ChannelType_StaticFields {
};
struct UMA_UMAMaterial_ChannelType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMA_UMAMaterial_ChannelType_c {
	Il2CppClass_1 _1;
	UMA_UMAMaterial_ChannelType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_UMAMaterial_ChannelType_VTable vtable;
};
struct UMA_SubMeshTriangles_o {
	System_Int32_array* triangles;
	System_Collections_Generic_List_int__o* trianglesList;
};
struct UMA_SubMeshTriangles_StaticFields {
};
struct UMA_SubMeshTriangles_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UMA_SubMeshTriangles_c {
	Il2CppClass_1 _1;
	UMA_SubMeshTriangles_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_SubMeshTriangles_VTable vtable;
};
struct UMA_SubMeshTrianglesNew_o {
	System_Byte_array* trianglesArray;
};
struct UMA_SubMeshTrianglesNew_StaticFields {
};
struct UMA_SubMeshTrianglesNew_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UMA_SubMeshTrianglesNew_c {
	Il2CppClass_1 _1;
	UMA_SubMeshTrianglesNew_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_SubMeshTrianglesNew_VTable vtable;
};
struct UMA_UMACompressionMode_o {
	int32_t value__;
};
struct UMA_UMACompressionMode_StaticFields {
};
struct UMA_UMACompressionMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UMA_UMACompressionMode_c {
	Il2CppClass_1 _1;
	UMA_UMACompressionMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_UMACompressionMode_VTable vtable;
};
struct UMA_IntFlags_o {
	uint32_t Bits;
};
struct UMA_IntFlags_StaticFields {
};
struct UMA_IntFlags_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UMA_IntFlags_c {
	Il2CppClass_1 _1;
	UMA_IntFlags_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UMA_IntFlags_VTable vtable;
};
struct Unity_IL2CPP_CompilerServices_Option_1_o {
	int32_t value__;
};
struct Unity_IL2CPP_CompilerServices_Option_1_StaticFields {
};
struct Unity_IL2CPP_CompilerServices_Option_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct Unity_IL2CPP_CompilerServices_Option_1_c {
	Il2CppClass_1 _1;
	Unity_IL2CPP_CompilerServices_Option_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_IL2CPP_CompilerServices_Option_1_VTable vtable;
};
struct Unity_Collections_NativeListData_o {
	void* buffer;
	int32_t length;
	int32_t capacity;
};
struct Unity_Collections_NativeListData_StaticFields {
};
struct Unity_Collections_NativeListData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_NativeListData_c {
	Il2CppClass_1 _1;
	Unity_Collections_NativeListData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_NativeListData_VTable vtable;
};
struct Unity_Collections_NativeList_T__o {
	Unity_Collections_NativeListData_o* m_ListData;
	int32_t m_Allocator;
};
struct Unity_Collections_NativeList_T__StaticFields {
};
struct Unity_Collections_NativeList_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct Unity_Collections_NativeList_T__c {
	Il2CppClass_1 _1;
	Unity_Collections_NativeList_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_NativeList_T__VTable vtable;
};
struct VehicleSkinInfo_TailAnimState_o {
	int32_t value__;
};
struct VehicleSkinInfo_TailAnimState_StaticFields {
};
struct VehicleSkinInfo_TailAnimState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct VehicleSkinInfo_TailAnimState_c {
	Il2CppClass_1 _1;
	VehicleSkinInfo_TailAnimState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VehicleSkinInfo_TailAnimState_VTable vtable;
};
struct VoxelBusters_ReplayKit_AudioRecordManager_RecordState_o {
	int32_t value__;
};
struct VoxelBusters_ReplayKit_AudioRecordManager_RecordState_StaticFields {
};
struct VoxelBusters_ReplayKit_AudioRecordManager_RecordState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct VoxelBusters_ReplayKit_AudioRecordManager_RecordState_c {
	Il2CppClass_1 _1;
	VoxelBusters_ReplayKit_AudioRecordManager_RecordState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VoxelBusters_ReplayKit_AudioRecordManager_RecordState_VTable vtable;
};
struct VoxelBusters_ReplayKit_ReplayKitInitialisationState_o {
	int32_t value__;
};
struct VoxelBusters_ReplayKit_ReplayKitInitialisationState_StaticFields {
};
struct VoxelBusters_ReplayKit_ReplayKitInitialisationState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct VoxelBusters_ReplayKit_ReplayKitInitialisationState_c {
	Il2CppClass_1 _1;
	VoxelBusters_ReplayKit_ReplayKitInitialisationState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VoxelBusters_ReplayKit_ReplayKitInitialisationState_VTable vtable;
};
struct VoxelBusters_ReplayKit_ReplayKitRecordingState_o {
	int32_t value__;
};
struct VoxelBusters_ReplayKit_ReplayKitRecordingState_StaticFields {
};
struct VoxelBusters_ReplayKit_ReplayKitRecordingState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct VoxelBusters_ReplayKit_ReplayKitRecordingState_c {
	Il2CppClass_1 _1;
	VoxelBusters_ReplayKit_ReplayKitRecordingState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VoxelBusters_ReplayKit_ReplayKitRecordingState_VTable vtable;
};
struct VoxelBusters_ReplayKit_ReplayKitPreviewState_o {
	int32_t value__;
};
struct VoxelBusters_ReplayKit_ReplayKitPreviewState_StaticFields {
};
struct VoxelBusters_ReplayKit_ReplayKitPreviewState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct VoxelBusters_ReplayKit_ReplayKitPreviewState_c {
	Il2CppClass_1 _1;
	VoxelBusters_ReplayKit_ReplayKitPreviewState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VoxelBusters_ReplayKit_ReplayKitPreviewState_VTable vtable;
};
struct VoxelBusters_ReplayKit_VideoQuality_o {
	int32_t value__;
};
struct VoxelBusters_ReplayKit_VideoQuality_StaticFields {
};
struct VoxelBusters_ReplayKit_VideoQuality_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct VoxelBusters_ReplayKit_VideoQuality_c {
	Il2CppClass_1 _1;
	VoxelBusters_ReplayKit_VideoQuality_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VoxelBusters_ReplayKit_VideoQuality_VTable vtable;
};
struct VoxelBusters_ReplayKit_RecordingUIAction_o {
	int32_t value__;
};
struct VoxelBusters_ReplayKit_RecordingUIAction_StaticFields {
};
struct VoxelBusters_ReplayKit_RecordingUIAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct VoxelBusters_ReplayKit_RecordingUIAction_c {
	Il2CppClass_1 _1;
	VoxelBusters_ReplayKit_RecordingUIAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VoxelBusters_ReplayKit_RecordingUIAction_VTable vtable;
};
struct VoxelBusters_ReplayKit_Internal_NativeVideoQualityType_o {
	int32_t value__;
};
struct VoxelBusters_ReplayKit_Internal_NativeVideoQualityType_StaticFields {
};
struct VoxelBusters_ReplayKit_Internal_NativeVideoQualityType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct VoxelBusters_ReplayKit_Internal_NativeVideoQualityType_c {
	Il2CppClass_1 _1;
	VoxelBusters_ReplayKit_Internal_NativeVideoQualityType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VoxelBusters_ReplayKit_Internal_NativeVideoQualityType_VTable vtable;
};
struct EABLevelObjectInfoType_o {
	int32_t value__;
};
struct EABLevelObjectInfoType_StaticFields {
};
struct EABLevelObjectInfoType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct EABLevelObjectInfoType_c {
	Il2CppClass_1 _1;
	EABLevelObjectInfoType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EABLevelObjectInfoType_VTable vtable;
};
struct WorldStreamer_Streamer_OBKFFIIEDEE_o {
	int32_t value__;
};
struct WorldStreamer_Streamer_OBKFFIIEDEE_StaticFields {
};
struct WorldStreamer_Streamer_OBKFFIIEDEE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct WorldStreamer_Streamer_OBKFFIIEDEE_c {
	Il2CppClass_1 _1;
	WorldStreamer_Streamer_OBKFFIIEDEE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	WorldStreamer_Streamer_OBKFFIIEDEE_VTable vtable;
};
struct StreamerType_o {
	int32_t value__;
};
struct StreamerType_StaticFields {
};
struct StreamerType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct StreamerType_c {
	Il2CppClass_1 _1;
	StreamerType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	StreamerType_VTable vtable;
};
struct StreamerTypeComparer_o {
};
struct StreamerTypeComparer_StaticFields {
};
struct StreamerTypeComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
	VirtualInvokeData _5_GetHashCodek;
};
struct StreamerTypeComparer_c {
	Il2CppClass_1 _1;
	StreamerTypeComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	StreamerTypeComparer_VTable vtable;
};
struct GCommon_AudioFFT__channel_o {
	int32_t value__;
};
struct GCommon_AudioFFT__channel_StaticFields {
};
struct GCommon_AudioFFT__channel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_AudioFFT__channel_c {
	Il2CppClass_1 _1;
	GCommon_AudioFFT__channel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_AudioFFT__channel_VTable vtable;
};
struct GCommon_EAudioChannel_o {
	int32_t value__;
};
struct GCommon_EAudioChannel_StaticFields {
};
struct GCommon_EAudioChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EAudioChannel_c {
	Il2CppClass_1 _1;
	GCommon_EAudioChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EAudioChannel_VTable vtable;
};
struct GCommon_ESoundOwner_o {
	int32_t value__;
};
struct GCommon_ESoundOwner_StaticFields {
};
struct GCommon_ESoundOwner_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ESoundOwner_c {
	Il2CppClass_1 _1;
	GCommon_ESoundOwner_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ESoundOwner_VTable vtable;
};
struct GCommon_EAudioEngineType_o {
	int32_t value__;
};
struct GCommon_EAudioEngineType_StaticFields {
};
struct GCommon_EAudioEngineType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EAudioEngineType_c {
	Il2CppClass_1 _1;
	GCommon_EAudioEngineType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EAudioEngineType_VTable vtable;
};
struct GCommon_EAudioDebugType_o {
	int32_t value__;
};
struct GCommon_EAudioDebugType_StaticFields {
};
struct GCommon_EAudioDebugType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EAudioDebugType_c {
	Il2CppClass_1 _1;
	GCommon_EAudioDebugType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EAudioDebugType_VTable vtable;
};
struct GCommon_AudioManager_EAudioType_o {
	int32_t value__;
};
struct GCommon_AudioManager_EAudioType_StaticFields {
};
struct GCommon_AudioManager_EAudioType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_AudioManager_EAudioType_c {
	Il2CppClass_1 _1;
	GCommon_AudioManager_EAudioType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_AudioManager_EAudioType_VTable vtable;
};
struct GCommon_EAnimAudioBusType_o {
	uint32_t value__;
};
struct GCommon_EAnimAudioBusType_StaticFields {
};
struct GCommon_EAnimAudioBusType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EAnimAudioBusType_c {
	Il2CppClass_1 _1;
	GCommon_EAnimAudioBusType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EAnimAudioBusType_VTable vtable;
};
struct GCommon_EAudioMixerSnapshotType_o {
	int32_t value__;
};
struct GCommon_EAudioMixerSnapshotType_StaticFields {
};
struct GCommon_EAudioMixerSnapshotType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EAudioMixerSnapshotType_c {
	Il2CppClass_1 _1;
	GCommon_EAudioMixerSnapshotType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EAudioMixerSnapshotType_VTable vtable;
};
struct CameraReflection_SizeEnum_o {
	int32_t value__;
};
struct CameraReflection_SizeEnum_StaticFields {
};
struct CameraReflection_SizeEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct CameraReflection_SizeEnum_c {
	Il2CppClass_1 _1;
	CameraReflection_SizeEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CameraReflection_SizeEnum_VTable vtable;
};
struct CameraReflection_ReflectDistrict_o {
	int32_t value__;
};
struct CameraReflection_ReflectDistrict_StaticFields {
};
struct CameraReflection_ReflectDistrict_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct CameraReflection_ReflectDistrict_c {
	Il2CppClass_1 _1;
	CameraReflection_ReflectDistrict_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CameraReflection_ReflectDistrict_VTable vtable;
};
struct DecalAtlas_DecalType_o {
	int32_t value__;
};
struct DecalAtlas_DecalType_StaticFields {
};
struct DecalAtlas_DecalType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct DecalAtlas_DecalType_c {
	Il2CppClass_1 _1;
	DecalAtlas_DecalType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DecalAtlas_DecalType_VTable vtable;
};
struct DecalAtlas_EGranularity_o {
	int32_t value__;
};
struct DecalAtlas_EGranularity_StaticFields {
};
struct DecalAtlas_EGranularity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct DecalAtlas_EGranularity_c {
	Il2CppClass_1 _1;
	DecalAtlas_EGranularity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DecalAtlas_EGranularity_VTable vtable;
};
struct PlanarReflection_SizeEnum_o {
	int32_t value__;
};
struct PlanarReflection_SizeEnum_StaticFields {
};
struct PlanarReflection_SizeEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct PlanarReflection_SizeEnum_c {
	Il2CppClass_1 _1;
	PlanarReflection_SizeEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PlanarReflection_SizeEnum_VTable vtable;
};
struct GCommon_LoadingProcess_EProcessStatus_o {
	int32_t value__;
};
struct GCommon_LoadingProcess_EProcessStatus_StaticFields {
};
struct GCommon_LoadingProcess_EProcessStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_LoadingProcess_EProcessStatus_c {
	Il2CppClass_1 _1;
	GCommon_LoadingProcess_EProcessStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_LoadingProcess_EProcessStatus_VTable vtable;
};
struct GCommon_AnimationID_o {
	int32_t m_Value;
};
struct GCommon_AnimationID_StaticFields {
	GCommon_AnimationID_o INVALID;
};
struct GCommon_AnimationID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct GCommon_AnimationID_c {
	Il2CppClass_1 _1;
	GCommon_AnimationID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_AnimationID_VTable vtable;
};
struct GCommon_EEntityProxyType_o {
	int32_t value__;
};
struct GCommon_EEntityProxyType_StaticFields {
};
struct GCommon_EEntityProxyType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EEntityProxyType_c {
	Il2CppClass_1 _1;
	GCommon_EEntityProxyType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EEntityProxyType_VTable vtable;
};
struct GCommon_EntityInfo_o {
	uint32_t MainType;
	uint32_t SubType;
	uint32_t SubSubType;
	uint32_t UniqueID;
};
struct GCommon_EntityInfo_StaticFields {
};
struct GCommon_EntityInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GCommon_EntityInfo_c {
	Il2CppClass_1 _1;
	GCommon_EntityInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EntityInfo_VTable vtable;
};
struct GCommon_EKeyActionType_o {
	int32_t value__;
};
struct GCommon_EKeyActionType_StaticFields {
};
struct GCommon_EKeyActionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EKeyActionType_c {
	Il2CppClass_1 _1;
	GCommon_EKeyActionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EKeyActionType_VTable vtable;
};
struct GCommon_TouchHitInfo_o {
	UnityEngine_Touch_o touch;
	UnityEngine_GameObject_o* hitObj;
	bool hitCalled;
	bool hasHit;
};
struct GCommon_TouchHitInfo_StaticFields {
};
struct GCommon_TouchHitInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GCommon_TouchHitInfo_c {
	Il2CppClass_1 _1;
	GCommon_TouchHitInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_TouchHitInfo_VTable vtable;
};
struct GCommon_UserControlAxisData_EAxisDataType_o {
	int32_t value__;
};
struct GCommon_UserControlAxisData_EAxisDataType_StaticFields {
};
struct GCommon_UserControlAxisData_EAxisDataType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_UserControlAxisData_EAxisDataType_c {
	Il2CppClass_1 _1;
	GCommon_UserControlAxisData_EAxisDataType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UserControlAxisData_EAxisDataType_VTable vtable;
};
struct GCommon_EInputButtonType_o {
	int32_t value__;
};
struct GCommon_EInputButtonType_StaticFields {
};
struct GCommon_EInputButtonType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EInputButtonType_c {
	Il2CppClass_1 _1;
	GCommon_EInputButtonType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EInputButtonType_VTable vtable;
};
struct InterApp_InterAppName_o {
	int32_t value__;
};
struct InterApp_InterAppName_StaticFields {
};
struct InterApp_InterAppName_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct InterApp_InterAppName_c {
	Il2CppClass_1 _1;
	InterApp_InterAppName_StaticFields* static_fields;
	Il2CppClass_2 _2;
	InterApp_InterAppName_VTable vtable;
};
struct GCommon_LocComponent_Alignment_o {
	int32_t value__;
};
struct GCommon_LocComponent_Alignment_StaticFields {
};
struct GCommon_LocComponent_Alignment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_LocComponent_Alignment_c {
	Il2CppClass_1 _1;
	GCommon_LocComponent_Alignment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_LocComponent_Alignment_VTable vtable;
};
struct GCommon_LocLang_o {
	int32_t value__;
};
struct GCommon_LocLang_StaticFields {
};
struct GCommon_LocLang_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_LocLang_c {
	Il2CppClass_1 _1;
	GCommon_LocLang_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_LocLang_VTable vtable;
};
struct GCommon_FontWeight_o {
	int32_t value__;
};
struct GCommon_FontWeight_StaticFields {
};
struct GCommon_FontWeight_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_FontWeight_c {
	Il2CppClass_1 _1;
	GCommon_FontWeight_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_FontWeight_VTable vtable;
};
struct GCommon_LocManager_LocUseCase_o {
	uint8_t value__;
};
struct GCommon_LocManager_LocUseCase_StaticFields {
};
struct GCommon_LocManager_LocUseCase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_LocManager_LocUseCase_c {
	Il2CppClass_1 _1;
	GCommon_LocManager_LocUseCase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_LocManager_LocUseCase_VTable vtable;
};
struct GCommon_LocManager_ImageLocalizeType_o {
	int32_t value__;
};
struct GCommon_LocManager_ImageLocalizeType_StaticFields {
};
struct GCommon_LocManager_ImageLocalizeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_LocManager_ImageLocalizeType_c {
	Il2CppClass_1 _1;
	GCommon_LocManager_ImageLocalizeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_LocManager_ImageLocalizeType_VTable vtable;
};
struct COW_Graphics_IHDOEPCAGJA_JKBMGBKEKEL_o {
	int32_t value__;
};
struct COW_Graphics_IHDOEPCAGJA_JKBMGBKEKEL_StaticFields {
};
struct COW_Graphics_IHDOEPCAGJA_JKBMGBKEKEL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Graphics_IHDOEPCAGJA_JKBMGBKEKEL_c {
	Il2CppClass_1 _1;
	COW_Graphics_IHDOEPCAGJA_JKBMGBKEKEL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_IHDOEPCAGJA_JKBMGBKEKEL_VTable vtable;
};
struct COW_Graphics_IHDOEPCAGJA_HMEBLIODHEO_o {
	int32_t value__;
};
struct COW_Graphics_IHDOEPCAGJA_HMEBLIODHEO_StaticFields {
};
struct COW_Graphics_IHDOEPCAGJA_HMEBLIODHEO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Graphics_IHDOEPCAGJA_HMEBLIODHEO_c {
	Il2CppClass_1 _1;
	COW_Graphics_IHDOEPCAGJA_HMEBLIODHEO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_IHDOEPCAGJA_HMEBLIODHEO_VTable vtable;
};
struct GCommon_Ads_BaseRewardedVideoAds_LoadStatus_o {
	int32_t value__;
};
struct GCommon_Ads_BaseRewardedVideoAds_LoadStatus_StaticFields {
};
struct GCommon_Ads_BaseRewardedVideoAds_LoadStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_Ads_BaseRewardedVideoAds_LoadStatus_c {
	Il2CppClass_1 _1;
	GCommon_Ads_BaseRewardedVideoAds_LoadStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_Ads_BaseRewardedVideoAds_LoadStatus_VTable vtable;
};
struct GCommon_Ads_BaseRewardedVideoAds_PlayStatus_o {
	int32_t value__;
};
struct GCommon_Ads_BaseRewardedVideoAds_PlayStatus_StaticFields {
};
struct GCommon_Ads_BaseRewardedVideoAds_PlayStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_Ads_BaseRewardedVideoAds_PlayStatus_c {
	Il2CppClass_1 _1;
	GCommon_Ads_BaseRewardedVideoAds_PlayStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_Ads_BaseRewardedVideoAds_PlayStatus_VTable vtable;
};
struct GCommon_Ads_BaseRewardedVideoAds_PlayEvent_o {
	int32_t value__;
};
struct GCommon_Ads_BaseRewardedVideoAds_PlayEvent_StaticFields {
};
struct GCommon_Ads_BaseRewardedVideoAds_PlayEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_Ads_BaseRewardedVideoAds_PlayEvent_c {
	Il2CppClass_1 _1;
	GCommon_Ads_BaseRewardedVideoAds_PlayEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_Ads_BaseRewardedVideoAds_PlayEvent_VTable vtable;
};
struct GCommon_BitArrayBoolean_EBitArrayBooleanMode_o {
	int32_t value__;
};
struct GCommon_BitArrayBoolean_EBitArrayBooleanMode_StaticFields {
};
struct GCommon_BitArrayBoolean_EBitArrayBooleanMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_BitArrayBoolean_EBitArrayBooleanMode_c {
	Il2CppClass_1 _1;
	GCommon_BitArrayBoolean_EBitArrayBooleanMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_BitArrayBoolean_EBitArrayBooleanMode_VTable vtable;
};
struct COW_Graphics_HGCNCPJEKGL_JKBMGBKEKEL_o {
	int32_t value__;
};
struct COW_Graphics_HGCNCPJEKGL_JKBMGBKEKEL_StaticFields {
};
struct COW_Graphics_HGCNCPJEKGL_JKBMGBKEKEL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Graphics_HGCNCPJEKGL_JKBMGBKEKEL_c {
	Il2CppClass_1 _1;
	COW_Graphics_HGCNCPJEKGL_JKBMGBKEKEL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_HGCNCPJEKGL_JKBMGBKEKEL_VTable vtable;
};
struct GCommon_ConditionAction_State_o {
	int32_t value__;
};
struct GCommon_ConditionAction_State_StaticFields {
};
struct GCommon_ConditionAction_State_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ConditionAction_State_c {
	Il2CppClass_1 _1;
	GCommon_ConditionAction_State_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ConditionAction_State_VTable vtable;
};
struct CustomVideoPlayer_ActionType_o {
	int32_t value__;
};
struct CustomVideoPlayer_ActionType_StaticFields {
};
struct CustomVideoPlayer_ActionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct CustomVideoPlayer_ActionType_c {
	Il2CppClass_1 _1;
	CustomVideoPlayer_ActionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CustomVideoPlayer_ActionType_VTable vtable;
};
struct CustomVideoPlayer_CallbackType_o {
	int32_t value__;
};
struct CustomVideoPlayer_CallbackType_StaticFields {
};
struct CustomVideoPlayer_CallbackType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct CustomVideoPlayer_CallbackType_c {
	Il2CppClass_1 _1;
	CustomVideoPlayer_CallbackType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CustomVideoPlayer_CallbackType_VTable vtable;
};
struct System_Nullable_ulong__o {
	uint64_t value;
	bool has_value;
};
struct System_Nullable_ulong__StaticFields {
};
struct System_Nullable_ulong__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_ulong__c {
	Il2CppClass_1 _1;
	System_Nullable_ulong__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_ulong__VTable vtable;
};
struct GCommon_Duotricemary_o {
	System_String_o* m_StringValue;
	System_Nullable_ulong__o m_IntValue;
};
struct GCommon_Duotricemary_StaticFields {
};
struct GCommon_Duotricemary_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GCommon_Duotricemary_c {
	Il2CppClass_1 _1;
	GCommon_Duotricemary_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_Duotricemary_VTable vtable;
};
struct COW_Graphics_DynamicGenerator_DDBKGEBAIHM_o {
	int32_t value__;
};
struct COW_Graphics_DynamicGenerator_DDBKGEBAIHM_StaticFields {
};
struct COW_Graphics_DynamicGenerator_DDBKGEBAIHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Graphics_DynamicGenerator_DDBKGEBAIHM_c {
	Il2CppClass_1 _1;
	COW_Graphics_DynamicGenerator_DDBKGEBAIHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_DynamicGenerator_DDBKGEBAIHM_VTable vtable;
};
struct FF_TA_GlobalLightSetting_AmbientType_o {
	int32_t value__;
};
struct FF_TA_GlobalLightSetting_AmbientType_StaticFields {
};
struct FF_TA_GlobalLightSetting_AmbientType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct FF_TA_GlobalLightSetting_AmbientType_c {
	Il2CppClass_1 _1;
	FF_TA_GlobalLightSetting_AmbientType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FF_TA_GlobalLightSetting_AmbientType_VTable vtable;
};
struct COW_Graphics_CEDNHGEOOGA_o {
	int32_t value__;
};
struct COW_Graphics_CEDNHGEOOGA_StaticFields {
};
struct COW_Graphics_CEDNHGEOOGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Graphics_CEDNHGEOOGA_c {
	Il2CppClass_1 _1;
	COW_Graphics_CEDNHGEOOGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_CEDNHGEOOGA_VTable vtable;
};
struct COW_Graphics_GrassSystem_IACMEJKFJDJ_o {
	float OEFEMAKCKIB;
	int32_t HKNABIAJKNJ;
	int32_t GNIHHMJPNCJ;
	int32_t NKMEKOPOHPM;
	int32_t OKAJLKFCIJK;
	int32_t NPELJEGFEOC;
	int32_t FAAFODLMDPL;
	bool DFCDLJPPCID;
};
struct COW_Graphics_GrassSystem_IACMEJKFJDJ_StaticFields {
};
struct COW_Graphics_GrassSystem_IACMEJKFJDJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Graphics_GrassSystem_IACMEJKFJDJ_c {
	Il2CppClass_1 _1;
	COW_Graphics_GrassSystem_IACMEJKFJDJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_GrassSystem_IACMEJKFJDJ_VTable vtable;
};
struct COW_Graphics_GrassSystem_NEFJAGOKOOO_o {
	int32_t FAAJFDKBKDC;
	int32_t OIAIBBGIDEE;
};
struct COW_Graphics_GrassSystem_NEFJAGOKOOO_StaticFields {
};
struct COW_Graphics_GrassSystem_NEFJAGOKOOO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Graphics_GrassSystem_NEFJAGOKOOO_c {
	Il2CppClass_1 _1;
	COW_Graphics_GrassSystem_NEFJAGOKOOO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_GrassSystem_NEFJAGOKOOO_VTable vtable;
};
struct GCommon_IntervalNodeType_o {
	uint8_t value__;
};
struct GCommon_IntervalNodeType_StaticFields {
};
struct GCommon_IntervalNodeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_IntervalNodeType_c {
	Il2CppClass_1 _1;
	GCommon_IntervalNodeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_IntervalNodeType_VTable vtable;
};
struct GCommon_IntervalNode_o {
	uint32_t StartID;
	uint32_t NextID;
	uint16_t Offset;
	uint8_t Type;
	uint8_t Sp;
};
struct GCommon_IntervalNode_StaticFields {
};
struct GCommon_IntervalNode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GCommon_IntervalNode_c {
	Il2CppClass_1 _1;
	GCommon_IntervalNode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_IntervalNode_VTable vtable;
};
struct COW_EJobPairState_o {
	int32_t value__;
};
struct COW_EJobPairState_StaticFields {
};
struct COW_EJobPairState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_EJobPairState_c {
	Il2CppClass_1 _1;
	COW_EJobPairState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EJobPairState_VTable vtable;
};
struct COW_Graphics_MaterialOverride_HNJKOBAGPDA_o {
	int32_t value__;
};
struct COW_Graphics_MaterialOverride_HNJKOBAGPDA_StaticFields {
};
struct COW_Graphics_MaterialOverride_HNJKOBAGPDA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Graphics_MaterialOverride_HNJKOBAGPDA_c {
	Il2CppClass_1 _1;
	COW_Graphics_MaterialOverride_HNJKOBAGPDA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_MaterialOverride_HNJKOBAGPDA_VTable vtable;
};
struct COW_Graphics_MipmapStreamingManager_PPCPHBKBGKI_o {
	int32_t value__;
};
struct COW_Graphics_MipmapStreamingManager_PPCPHBKBGKI_StaticFields {
};
struct COW_Graphics_MipmapStreamingManager_PPCPHBKBGKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Graphics_MipmapStreamingManager_PPCPHBKBGKI_c {
	Il2CppClass_1 _1;
	COW_Graphics_MipmapStreamingManager_PPCPHBKBGKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_MipmapStreamingManager_PPCPHBKBGKI_VTable vtable;
};
struct COW_Graphics_MipmapStreamingManager_FCKDIPKLOCI_o {
	int32_t value__;
};
struct COW_Graphics_MipmapStreamingManager_FCKDIPKLOCI_StaticFields {
};
struct COW_Graphics_MipmapStreamingManager_FCKDIPKLOCI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Graphics_MipmapStreamingManager_FCKDIPKLOCI_c {
	Il2CppClass_1 _1;
	COW_Graphics_MipmapStreamingManager_FCKDIPKLOCI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_MipmapStreamingManager_FCKDIPKLOCI_VTable vtable;
};
struct GCommon_ENetworkMaterialGroup_o {
	int32_t value__;
};
struct GCommon_ENetworkMaterialGroup_StaticFields {
};
struct GCommon_ENetworkMaterialGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ENetworkMaterialGroup_c {
	Il2CppClass_1 _1;
	GCommon_ENetworkMaterialGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ENetworkMaterialGroup_VTable vtable;
};
struct GCommon_PlatformUtility_LocalNotificationImportance_o {
	int32_t value__;
};
struct GCommon_PlatformUtility_LocalNotificationImportance_StaticFields {
};
struct GCommon_PlatformUtility_LocalNotificationImportance_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_PlatformUtility_LocalNotificationImportance_c {
	Il2CppClass_1 _1;
	GCommon_PlatformUtility_LocalNotificationImportance_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_PlatformUtility_LocalNotificationImportance_VTable vtable;
};
struct GCommon_PlatformUtility_LocalNotificationAuthorizationStatus_o {
	int32_t value__;
};
struct GCommon_PlatformUtility_LocalNotificationAuthorizationStatus_StaticFields {
};
struct GCommon_PlatformUtility_LocalNotificationAuthorizationStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_PlatformUtility_LocalNotificationAuthorizationStatus_c {
	Il2CppClass_1 _1;
	GCommon_PlatformUtility_LocalNotificationAuthorizationStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_PlatformUtility_LocalNotificationAuthorizationStatus_VTable vtable;
};
struct GCommon_PlatformUtility_Android_PermissionGrantResult_o {
	int32_t value__;
};
struct GCommon_PlatformUtility_Android_PermissionGrantResult_StaticFields {
};
struct GCommon_PlatformUtility_Android_PermissionGrantResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_PlatformUtility_Android_PermissionGrantResult_c {
	Il2CppClass_1 _1;
	GCommon_PlatformUtility_Android_PermissionGrantResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_PlatformUtility_Android_PermissionGrantResult_VTable vtable;
};
struct GCommon_RotateAroundLocalAxis_ERotateAxis_o {
	int32_t value__;
};
struct GCommon_RotateAroundLocalAxis_ERotateAxis_StaticFields {
};
struct GCommon_RotateAroundLocalAxis_ERotateAxis_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_RotateAroundLocalAxis_ERotateAxis_c {
	Il2CppClass_1 _1;
	GCommon_RotateAroundLocalAxis_ERotateAxis_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_RotateAroundLocalAxis_ERotateAxis_VTable vtable;
};
struct SimpleJSON_JSONNodeType_o {
	int32_t value__;
};
struct SimpleJSON_JSONNodeType_StaticFields {
};
struct SimpleJSON_JSONNodeType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct SimpleJSON_JSONNodeType_c {
	Il2CppClass_1 _1;
	SimpleJSON_JSONNodeType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SimpleJSON_JSONNodeType_VTable vtable;
};
struct SimpleJSON_JSONTextMode_o {
	int32_t value__;
};
struct SimpleJSON_JSONTextMode_StaticFields {
};
struct SimpleJSON_JSONTextMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct SimpleJSON_JSONTextMode_c {
	Il2CppClass_1 _1;
	SimpleJSON_JSONTextMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SimpleJSON_JSONTextMode_VTable vtable;
};
struct System_Collections_Generic_Dictionary_Enumerator_string__JSONNode__o {
	System_Collections_Generic_Dictionary_TKey__TValue__o* dictionary;
	int32_t next;
	int32_t stamp;
	System_Collections_Generic_KeyValuePair_TKey__TValue__o current;
};
struct System_Collections_Generic_Dictionary_Enumerator_string__JSONNode__StaticFields {
};
struct System_Collections_Generic_Dictionary_Enumerator_string__JSONNode__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
	VirtualInvokeData _9_System_Collections_IDictionaryEnumerator_get_Entry;
	VirtualInvokeData _10_System_Collections_IDictionaryEnumerator_get_Key;
	VirtualInvokeData _11_System_Collections_IDictionaryEnumerator_get_Value;
};
struct System_Collections_Generic_Dictionary_Enumerator_string__JSONNode__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_Enumerator_string__JSONNode__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_Enumerator_string__JSONNode__VTable vtable;
};
struct System_Collections_Generic_List_Enumerator_JSONNode__o {
	System_Collections_Generic_List_T__o* l;
	int32_t next;
	int32_t ver;
	SimpleJSON_JSONNode_o* current;
};
struct System_Collections_Generic_List_Enumerator_JSONNode__StaticFields {
};
struct System_Collections_Generic_List_Enumerator_JSONNode__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_List_Enumerator_JSONNode__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_List_Enumerator_JSONNode__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_List_Enumerator_JSONNode__VTable vtable;
};
struct SimpleJSON_JSONNode_Enumerator_o {
	int32_t type;
	System_Collections_Generic_Dictionary_Enumerator_string__JSONNode__o m_Object;
	System_Collections_Generic_List_Enumerator_JSONNode__o m_Array;
};
struct SimpleJSON_JSONNode_Enumerator_StaticFields {
};
struct SimpleJSON_JSONNode_Enumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SimpleJSON_JSONNode_Enumerator_c {
	Il2CppClass_1 _1;
	SimpleJSON_JSONNode_Enumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SimpleJSON_JSONNode_Enumerator_VTable vtable;
};
struct SimpleJSON_JSONNode_Enumerator_Type_o {
	int32_t value__;
};
struct SimpleJSON_JSONNode_Enumerator_Type_StaticFields {
};
struct SimpleJSON_JSONNode_Enumerator_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct SimpleJSON_JSONNode_Enumerator_Type_c {
	Il2CppClass_1 _1;
	SimpleJSON_JSONNode_Enumerator_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SimpleJSON_JSONNode_Enumerator_Type_VTable vtable;
};
struct SimpleJSON_JSONNode_ValueEnumerator_o {
	SimpleJSON_JSONNode_Enumerator_o m_Enumerator;
};
struct SimpleJSON_JSONNode_ValueEnumerator_StaticFields {
};
struct SimpleJSON_JSONNode_ValueEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SimpleJSON_JSONNode_ValueEnumerator_c {
	Il2CppClass_1 _1;
	SimpleJSON_JSONNode_ValueEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SimpleJSON_JSONNode_ValueEnumerator_VTable vtable;
};
struct SimpleJSON_JSONNode_KeyEnumerator_o {
	SimpleJSON_JSONNode_Enumerator_o m_Enumerator;
};
struct SimpleJSON_JSONNode_KeyEnumerator_StaticFields {
};
struct SimpleJSON_JSONNode_KeyEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SimpleJSON_JSONNode_KeyEnumerator_c {
	Il2CppClass_1 _1;
	SimpleJSON_JSONNode_KeyEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SimpleJSON_JSONNode_KeyEnumerator_VTable vtable;
};
struct COW_Graphics_TextureOverride_LMAJOFFNLFL_o {
	int32_t value__;
};
struct COW_Graphics_TextureOverride_LMAJOFFNLFL_StaticFields {
};
struct COW_Graphics_TextureOverride_LMAJOFFNLFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Graphics_TextureOverride_LMAJOFFNLFL_c {
	Il2CppClass_1 _1;
	COW_Graphics_TextureOverride_LMAJOFFNLFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_TextureOverride_LMAJOFFNLFL_VTable vtable;
};
struct COW_GamePlay_PJBADHKCLNO_o {
	int32_t value__;
};
struct COW_GamePlay_PJBADHKCLNO_StaticFields {
};
struct COW_GamePlay_PJBADHKCLNO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_PJBADHKCLNO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PJBADHKCLNO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PJBADHKCLNO_VTable vtable;
};
struct COW_GamePlay_OGPGMJAHMMD_o {
	int32_t value__;
};
struct COW_GamePlay_OGPGMJAHMMD_StaticFields {
};
struct COW_GamePlay_OGPGMJAHMMD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_OGPGMJAHMMD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OGPGMJAHMMD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OGPGMJAHMMD_VTable vtable;
};
struct COW_GamePlay_FMJEJDAMDLL_o {
	int32_t value__;
};
struct COW_GamePlay_FMJEJDAMDLL_StaticFields {
};
struct COW_GamePlay_FMJEJDAMDLL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_GamePlay_FMJEJDAMDLL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FMJEJDAMDLL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FMJEJDAMDLL_VTable vtable;
};
struct GCommon_UnityWebViewInstanceHandler_ConsoleMessage_Android_o {
	System_String_o* messageLevel;
	int32_t lineNumber;
	System_String_o* message;
	System_String_o* sourceId;
};
struct GCommon_UnityWebViewInstanceHandler_ConsoleMessage_Android_StaticFields {
};
struct GCommon_UnityWebViewInstanceHandler_ConsoleMessage_Android_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GCommon_UnityWebViewInstanceHandler_ConsoleMessage_Android_c {
	Il2CppClass_1 _1;
	GCommon_UnityWebViewInstanceHandler_ConsoleMessage_Android_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UnityWebViewInstanceHandler_ConsoleMessage_Android_VTable vtable;
};
struct COW_Graphics_UVSeqPlayer_JNCHOHCCKBF_o {
	int32_t value__;
};
struct COW_Graphics_UVSeqPlayer_JNCHOHCCKBF_StaticFields {
};
struct COW_Graphics_UVSeqPlayer_JNCHOHCCKBF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Graphics_UVSeqPlayer_JNCHOHCCKBF_c {
	Il2CppClass_1 _1;
	COW_Graphics_UVSeqPlayer_JNCHOHCCKBF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_UVSeqPlayer_JNCHOHCCKBF_VTable vtable;
};
struct COW_Graphics_VegetationGenerator_DDBKGEBAIHM_o {
	int32_t value__;
};
struct COW_Graphics_VegetationGenerator_DDBKGEBAIHM_StaticFields {
};
struct COW_Graphics_VegetationGenerator_DDBKGEBAIHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Graphics_VegetationGenerator_DDBKGEBAIHM_c {
	Il2CppClass_1 _1;
	COW_Graphics_VegetationGenerator_DDBKGEBAIHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_VegetationGenerator_DDBKGEBAIHM_VTable vtable;
};
struct COW_Graphics_VegetationManager_CDENNEABJCM_o {
	int32_t value__;
};
struct COW_Graphics_VegetationManager_CDENNEABJCM_StaticFields {
};
struct COW_Graphics_VegetationManager_CDENNEABJCM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Graphics_VegetationManager_CDENNEABJCM_c {
	Il2CppClass_1 _1;
	COW_Graphics_VegetationManager_CDENNEABJCM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_VegetationManager_CDENNEABJCM_VTable vtable;
};
struct GCommon_VibrateStyle_o {
	int32_t value__;
};
struct GCommon_VibrateStyle_StaticFields {
};
struct GCommon_VibrateStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_VibrateStyle_c {
	Il2CppClass_1 _1;
	GCommon_VibrateStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_VibrateStyle_VTable vtable;
};
struct GCommon_HttpErrorCodek_o {
	int32_t value__;
};
struct GCommon_HttpErrorCodek_StaticFields {
};
struct GCommon_HttpErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_HttpErrorCodek_c {
	Il2CppClass_1 _1;
	GCommon_HttpErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_HttpErrorCodek_VTable vtable;
};
struct GCommon_EHttpDataType_o {
	int32_t value__;
};
struct GCommon_EHttpDataType_StaticFields {
};
struct GCommon_EHttpDataType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EHttpDataType_c {
	Il2CppClass_1 _1;
	GCommon_EHttpDataType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EHttpDataType_VTable vtable;
};
struct GCommon_LoadingType_o {
	int32_t value__;
};
struct GCommon_LoadingType_StaticFields {
};
struct GCommon_LoadingType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_LoadingType_c {
	Il2CppClass_1 _1;
	GCommon_LoadingType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_LoadingType_VTable vtable;
};
struct GCommon_SendMode_o {
	int32_t value__;
};
struct GCommon_SendMode_StaticFields {
};
struct GCommon_SendMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_SendMode_c {
	Il2CppClass_1 _1;
	GCommon_SendMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_SendMode_VTable vtable;
};
struct GCommon_HttpManager_EHttpChannel_o {
	int32_t value__;
};
struct GCommon_HttpManager_EHttpChannel_StaticFields {
};
struct GCommon_HttpManager_EHttpChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_HttpManager_EHttpChannel_c {
	Il2CppClass_1 _1;
	GCommon_HttpManager_EHttpChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_HttpManager_EHttpChannel_VTable vtable;
};
struct GCommon_HttpManager_Priority_o {
	int32_t value__;
};
struct GCommon_HttpManager_Priority_StaticFields {
};
struct GCommon_HttpManager_Priority_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_HttpManager_Priority_c {
	Il2CppClass_1 _1;
	GCommon_HttpManager_Priority_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_HttpManager_Priority_VTable vtable;
};
struct GCommon_ENetworkType_o {
	int32_t value__;
};
struct GCommon_ENetworkType_StaticFields {
};
struct GCommon_ENetworkType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ENetworkType_c {
	Il2CppClass_1 _1;
	GCommon_ENetworkType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ENetworkType_VTable vtable;
};
struct GCommon_EClientState_o {
	int32_t value__;
};
struct GCommon_EClientState_StaticFields {
};
struct GCommon_EClientState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EClientState_c {
	Il2CppClass_1 _1;
	GCommon_EClientState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EClientState_VTable vtable;
};
struct GCommon_MultiNetworkSession_EReconnectState_o {
	int32_t value__;
};
struct GCommon_MultiNetworkSession_EReconnectState_StaticFields {
};
struct GCommon_MultiNetworkSession_EReconnectState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_MultiNetworkSession_EReconnectState_c {
	Il2CppClass_1 _1;
	GCommon_MultiNetworkSession_EReconnectState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_MultiNetworkSession_EReconnectState_VTable vtable;
};
struct GCommon_ETraceRouteError_o {
	int32_t value__;
};
struct GCommon_ETraceRouteError_StaticFields {
};
struct GCommon_ETraceRouteError_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ETraceRouteError_c {
	Il2CppClass_1 _1;
	GCommon_ETraceRouteError_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ETraceRouteError_VTable vtable;
};
struct GCommon_ETaskType_o {
	int32_t value__;
};
struct GCommon_ETaskType_StaticFields {
};
struct GCommon_ETaskType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ETaskType_c {
	Il2CppClass_1 _1;
	GCommon_ETaskType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ETaskType_VTable vtable;
};
struct GCommon_ETaskFunction_o {
	int32_t value__;
};
struct GCommon_ETaskFunction_StaticFields {
};
struct GCommon_ETaskFunction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ETaskFunction_c {
	Il2CppClass_1 _1;
	GCommon_ETaskFunction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ETaskFunction_VTable vtable;
};
struct GCommon_DetectionClientStatus_o {
	int32_t value__;
};
struct GCommon_DetectionClientStatus_StaticFields {
};
struct GCommon_DetectionClientStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_DetectionClientStatus_c {
	Il2CppClass_1 _1;
	GCommon_DetectionClientStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_DetectionClientStatus_VTable vtable;
};
struct GCommon_DisconnectedReason_o {
	uint32_t value__;
};
struct GCommon_DisconnectedReason_StaticFields {
};
struct GCommon_DisconnectedReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_DisconnectedReason_c {
	Il2CppClass_1 _1;
	GCommon_DisconnectedReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_DisconnectedReason_VTable vtable;
};
struct GCommon_ProtolDataManager_EProtolType_o {
	uint8_t value__;
};
struct GCommon_ProtolDataManager_EProtolType_StaticFields {
};
struct GCommon_ProtolDataManager_EProtolType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ProtolDataManager_EProtolType_c {
	Il2CppClass_1 _1;
	GCommon_ProtolDataManager_EProtolType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ProtolDataManager_EProtolType_VTable vtable;
};
struct GCommon_EReplicationInfoGroup_o {
	uint32_t value__;
};
struct GCommon_EReplicationInfoGroup_StaticFields {
};
struct GCommon_EReplicationInfoGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EReplicationInfoGroup_c {
	Il2CppClass_1 _1;
	GCommon_EReplicationInfoGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EReplicationInfoGroup_VTable vtable;
};
struct GCommon_TCPMessageIDReserved_o {
	uint8_t value__;
};
struct GCommon_TCPMessageIDReserved_StaticFields {
};
struct GCommon_TCPMessageIDReserved_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_TCPMessageIDReserved_c {
	Il2CppClass_1 _1;
	GCommon_TCPMessageIDReserved_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_TCPMessageIDReserved_VTable vtable;
};
struct GCommon_EProtoDataType_o {
	int32_t value__;
};
struct GCommon_EProtoDataType_StaticFields {
};
struct GCommon_EProtoDataType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EProtoDataType_c {
	Il2CppClass_1 _1;
	GCommon_EProtoDataType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EProtoDataType_VTable vtable;
};
struct COW_TCPSession2_CloseState_o {
	int32_t value__;
};
struct COW_TCPSession2_CloseState_StaticFields {
};
struct COW_TCPSession2_CloseState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_TCPSession2_CloseState_c {
	Il2CppClass_1 _1;
	COW_TCPSession2_CloseState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TCPSession2_CloseState_VTable vtable;
};
struct GCommon_UDPMessageIDReserved_o {
	uint32_t value__;
};
struct GCommon_UDPMessageIDReserved_StaticFields {
};
struct GCommon_UDPMessageIDReserved_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_UDPMessageIDReserved_c {
	Il2CppClass_1 _1;
	GCommon_UDPMessageIDReserved_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UDPMessageIDReserved_VTable vtable;
};
struct GCommon_UDPReliableTracking_RECVRET_o {
	int32_t value__;
};
struct GCommon_UDPReliableTracking_RECVRET_StaticFields {
};
struct GCommon_UDPReliableTracking_RECVRET_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_UDPReliableTracking_RECVRET_c {
	Il2CppClass_1 _1;
	GCommon_UDPReliableTracking_RECVRET_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UDPReliableTracking_RECVRET_VTable vtable;
};
struct COW_PotentiallyVisible_MapItemType_o {
	int32_t value__;
};
struct COW_PotentiallyVisible_MapItemType_StaticFields {
};
struct COW_PotentiallyVisible_MapItemType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_PotentiallyVisible_MapItemType_c {
	Il2CppClass_1 _1;
	COW_PotentiallyVisible_MapItemType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PotentiallyVisible_MapItemType_VTable vtable;
};
struct COW_PotentiallyVisible_MapItemSize_o {
	int32_t value__;
};
struct COW_PotentiallyVisible_MapItemSize_StaticFields {
};
struct COW_PotentiallyVisible_MapItemSize_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_PotentiallyVisible_MapItemSize_c {
	Il2CppClass_1 _1;
	COW_PotentiallyVisible_MapItemSize_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PotentiallyVisible_MapItemSize_VTable vtable;
};
struct GCommon_EDownloadPackState_o {
	int32_t value__;
};
struct GCommon_EDownloadPackState_StaticFields {
};
struct GCommon_EDownloadPackState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EDownloadPackState_c {
	Il2CppClass_1 _1;
	GCommon_EDownloadPackState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EDownloadPackState_VTable vtable;
};
struct GCommon_ResErrorCodek_o {
	int32_t value__;
};
struct GCommon_ResErrorCodek_StaticFields {
};
struct GCommon_ResErrorCodek_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ResErrorCodek_c {
	Il2CppClass_1 _1;
	GCommon_ResErrorCodek_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ResErrorCodek_VTable vtable;
};
struct GCommon_ResFileLoaderState_o {
	int32_t value__;
};
struct GCommon_ResFileLoaderState_StaticFields {
};
struct GCommon_ResFileLoaderState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ResFileLoaderState_c {
	Il2CppClass_1 _1;
	GCommon_ResFileLoaderState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ResFileLoaderState_VTable vtable;
};
struct GCommon_ResBackgroundLoader_WebReqState_o {
	int32_t value__;
};
struct GCommon_ResBackgroundLoader_WebReqState_StaticFields {
};
struct GCommon_ResBackgroundLoader_WebReqState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ResBackgroundLoader_WebReqState_c {
	Il2CppClass_1 _1;
	GCommon_ResBackgroundLoader_WebReqState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ResBackgroundLoader_WebReqState_VTable vtable;
};
struct GCommon_ResHotUpdateResult_o {
	int32_t value__;
};
struct GCommon_ResHotUpdateResult_StaticFields {
};
struct GCommon_ResHotUpdateResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ResHotUpdateResult_c {
	Il2CppClass_1 _1;
	GCommon_ResHotUpdateResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ResHotUpdateResult_VTable vtable;
};
struct GCommon_SupResDownloadType_o {
	uint32_t value__;
};
struct GCommon_SupResDownloadType_StaticFields {
};
struct GCommon_SupResDownloadType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_SupResDownloadType_c {
	Il2CppClass_1 _1;
	GCommon_SupResDownloadType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_SupResDownloadType_VTable vtable;
};
struct GCommon_ResDownloadType_o {
	uint32_t value__;
};
struct GCommon_ResDownloadType_StaticFields {
};
struct GCommon_ResDownloadType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ResDownloadType_c {
	Il2CppClass_1 _1;
	GCommon_ResDownloadType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ResDownloadType_VTable vtable;
};
struct GCommon_EDownloadContextState_o {
	int32_t value__;
};
struct GCommon_EDownloadContextState_StaticFields {
};
struct GCommon_EDownloadContextState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EDownloadContextState_c {
	Il2CppClass_1 _1;
	GCommon_EDownloadContextState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EDownloadContextState_VTable vtable;
};
struct GCommon_EDownloadContextMode_o {
	int32_t value__;
};
struct GCommon_EDownloadContextMode_StaticFields {
};
struct GCommon_EDownloadContextMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EDownloadContextMode_c {
	Il2CppClass_1 _1;
	GCommon_EDownloadContextMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EDownloadContextMode_VTable vtable;
};
struct GCommon_EVersionCheckState_o {
	int32_t value__;
};
struct GCommon_EVersionCheckState_StaticFields {
};
struct GCommon_EVersionCheckState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EVersionCheckState_c {
	Il2CppClass_1 _1;
	GCommon_EVersionCheckState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EVersionCheckState_VTable vtable;
};
struct GCommon_ResUpdateDownloadEngine_VersionCheckState_o {
	int32_t value__;
};
struct GCommon_ResUpdateDownloadEngine_VersionCheckState_StaticFields {
};
struct GCommon_ResUpdateDownloadEngine_VersionCheckState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ResUpdateDownloadEngine_VersionCheckState_c {
	Il2CppClass_1 _1;
	GCommon_ResUpdateDownloadEngine_VersionCheckState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ResUpdateDownloadEngine_VersionCheckState_VTable vtable;
};
struct GCommon_EDownloadShowState_o {
	int32_t value__;
};
struct GCommon_EDownloadShowState_StaticFields {
};
struct GCommon_EDownloadShowState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EDownloadShowState_c {
	Il2CppClass_1 _1;
	GCommon_EDownloadShowState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EDownloadShowState_VTable vtable;
};
struct GCommon_ResFileType_o {
	int32_t value__;
};
struct GCommon_ResFileType_StaticFields {
};
struct GCommon_ResFileType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ResFileType_c {
	Il2CppClass_1 _1;
	GCommon_ResFileType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ResFileType_VTable vtable;
};
struct GCommon_ResVersionInfo_FileInfo_OpState_o {
	int32_t value__;
};
struct GCommon_ResVersionInfo_FileInfo_OpState_StaticFields {
};
struct GCommon_ResVersionInfo_FileInfo_OpState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ResVersionInfo_FileInfo_OpState_c {
	Il2CppClass_1 _1;
	GCommon_ResVersionInfo_FileInfo_OpState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ResVersionInfo_FileInfo_OpState_VTable vtable;
};
struct GCommon_ResourceManager_EResourceConfigLevelSetting_o {
	uint8_t value__;
};
struct GCommon_ResourceManager_EResourceConfigLevelSetting_StaticFields {
};
struct GCommon_ResourceManager_EResourceConfigLevelSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ResourceManager_EResourceConfigLevelSetting_c {
	Il2CppClass_1 _1;
	GCommon_ResourceManager_EResourceConfigLevelSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ResourceManager_EResourceConfigLevelSetting_VTable vtable;
};
struct GCommon_ResourceManager_ELoadAbOption_o {
	uint8_t value__;
};
struct GCommon_ResourceManager_ELoadAbOption_StaticFields {
};
struct GCommon_ResourceManager_ELoadAbOption_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ResourceManager_ELoadAbOption_c {
	Il2CppClass_1 _1;
	GCommon_ResourceManager_ELoadAbOption_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ResourceManager_ELoadAbOption_VTable vtable;
};
struct GCommon_ResourceManager_ERefOwner_o {
	int32_t value__;
};
struct GCommon_ResourceManager_ERefOwner_StaticFields {
};
struct GCommon_ResourceManager_ERefOwner_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ResourceManager_ERefOwner_c {
	Il2CppClass_1 _1;
	GCommon_ResourceManager_ERefOwner_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ResourceManager_ERefOwner_VTable vtable;
};
struct GCommon_ResourceManager_ResAsyncRequest_ReqState_o {
	uint8_t value__;
};
struct GCommon_ResourceManager_ResAsyncRequest_ReqState_StaticFields {
};
struct GCommon_ResourceManager_ResAsyncRequest_ReqState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ResourceManager_ResAsyncRequest_ReqState_c {
	Il2CppClass_1 _1;
	GCommon_ResourceManager_ResAsyncRequest_ReqState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ResourceManager_ResAsyncRequest_ReqState_VTable vtable;
};
struct GCommon_ResourceManager_ResAsyncRequestV2_ReqState_o {
	uint8_t value__;
};
struct GCommon_ResourceManager_ResAsyncRequestV2_ReqState_StaticFields {
};
struct GCommon_ResourceManager_ResAsyncRequestV2_ReqState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ResourceManager_ResAsyncRequestV2_ReqState_c {
	Il2CppClass_1 _1;
	GCommon_ResourceManager_ResAsyncRequestV2_ReqState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ResourceManager_ResAsyncRequestV2_ReqState_VTable vtable;
};
struct GCommon_ResourceManager_ResAsyncRequestV2_DependenciesLoadState_o {
	uint8_t value__;
};
struct GCommon_ResourceManager_ResAsyncRequestV2_DependenciesLoadState_StaticFields {
};
struct GCommon_ResourceManager_ResAsyncRequestV2_DependenciesLoadState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ResourceManager_ResAsyncRequestV2_DependenciesLoadState_c {
	Il2CppClass_1 _1;
	GCommon_ResourceManager_ResAsyncRequestV2_DependenciesLoadState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ResourceManager_ResAsyncRequestV2_DependenciesLoadState_VTable vtable;
};
struct COW_Gameplay_UGC_UGCUIType_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCUIType_StaticFields {
};
struct COW_Gameplay_UGC_UGCUIType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCUIType_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCUIType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCUIType_VTable vtable;
};
struct COW_Gameplay_UGC_UGCUIWidget_AnchorType_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCUIWidget_AnchorType_StaticFields {
};
struct COW_Gameplay_UGC_UGCUIWidget_AnchorType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCUIWidget_AnchorType_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCUIWidget_AnchorType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCUIWidget_AnchorType_VTable vtable;
};
struct COW_Gameplay_UGC_UGCHudWidgetType_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCHudWidgetType_StaticFields {
};
struct COW_Gameplay_UGC_UGCHudWidgetType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCHudWidgetType_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCHudWidgetType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCHudWidgetType_VTable vtable;
};
struct COW_Gameplay_UGC_UGCHudGrid_Corner_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCHudGrid_Corner_StaticFields {
};
struct COW_Gameplay_UGC_UGCHudGrid_Corner_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCHudGrid_Corner_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCHudGrid_Corner_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCHudGrid_Corner_VTable vtable;
};
struct COW_Gameplay_UGC_UGCHudGrid_Axis_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCHudGrid_Axis_StaticFields {
};
struct COW_Gameplay_UGC_UGCHudGrid_Axis_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCHudGrid_Axis_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCHudGrid_Axis_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCHudGrid_Axis_VTable vtable;
};
struct COW_Gameplay_UGC_UGCHudGrid_Cons_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCHudGrid_Cons_StaticFields {
};
struct COW_Gameplay_UGC_UGCHudGrid_Cons_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCHudGrid_Cons_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCHudGrid_Cons_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCHudGrid_Cons_VTable vtable;
};
struct COW_Gameplay_UGC_UGCHudInput_InputTransitionType_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCHudInput_InputTransitionType_StaticFields {
};
struct COW_Gameplay_UGC_UGCHudInput_InputTransitionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCHudInput_InputTransitionType_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCHudInput_InputTransitionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCHudInput_InputTransitionType_VTable vtable;
};
struct COW_Gameplay_UGC_UGCHudInput_InputWordWrap_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCHudInput_InputWordWrap_StaticFields {
};
struct COW_Gameplay_UGC_UGCHudInput_InputWordWrap_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCHudInput_InputWordWrap_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCHudInput_InputWordWrap_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCHudInput_InputWordWrap_VTable vtable;
};
struct COW_Gameplay_UGC_UGCHudLabel_LabelVerticalAlignmentEnum_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCHudLabel_LabelVerticalAlignmentEnum_StaticFields {
};
struct COW_Gameplay_UGC_UGCHudLabel_LabelVerticalAlignmentEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCHudLabel_LabelVerticalAlignmentEnum_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCHudLabel_LabelVerticalAlignmentEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCHudLabel_LabelVerticalAlignmentEnum_VTable vtable;
};
struct COW_Gameplay_UGC_UGCHudLayout_Corner_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCHudLayout_Corner_StaticFields {
};
struct COW_Gameplay_UGC_UGCHudLayout_Corner_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCHudLayout_Corner_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCHudLayout_Corner_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCHudLayout_Corner_VTable vtable;
};
struct COW_Gameplay_UGC_UGCHudLayout_Axis_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCHudLayout_Axis_StaticFields {
};
struct COW_Gameplay_UGC_UGCHudLayout_Axis_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCHudLayout_Axis_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCHudLayout_Axis_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCHudLayout_Axis_VTable vtable;
};
struct COW_Gameplay_UGC_UGCHudLayout_Cons_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCHudLayout_Cons_StaticFields {
};
struct COW_Gameplay_UGC_UGCHudLayout_Cons_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCHudLayout_Cons_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCHudLayout_Cons_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCHudLayout_Cons_VTable vtable;
};
struct COW_Gameplay_UGC_UGCHudWidget_HorizontalAlignmentEnum_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCHudWidget_HorizontalAlignmentEnum_StaticFields {
};
struct COW_Gameplay_UGC_UGCHudWidget_HorizontalAlignmentEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCHudWidget_HorizontalAlignmentEnum_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCHudWidget_HorizontalAlignmentEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCHudWidget_HorizontalAlignmentEnum_VTable vtable;
};
struct COW_Gameplay_UGC_UGCHudWidget_VerticalAlignmentEnum_o {
	int32_t value__;
};
struct COW_Gameplay_UGC_UGCHudWidget_VerticalAlignmentEnum_StaticFields {
};
struct COW_Gameplay_UGC_UGCHudWidget_VerticalAlignmentEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_Gameplay_UGC_UGCHudWidget_VerticalAlignmentEnum_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCHudWidget_VerticalAlignmentEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCHudWidget_VerticalAlignmentEnum_VTable vtable;
};
struct GCommon_SetRelativeDepth_PositionType_o {
	int32_t value__;
};
struct GCommon_SetRelativeDepth_PositionType_StaticFields {
};
struct GCommon_SetRelativeDepth_PositionType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_SetRelativeDepth_PositionType_c {
	Il2CppClass_1 _1;
	GCommon_SetRelativeDepth_PositionType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_SetRelativeDepth_PositionType_VTable vtable;
};
struct GCommon_EUIAnchor_o {
	int32_t value__;
};
struct GCommon_EUIAnchor_StaticFields {
};
struct GCommon_EUIAnchor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EUIAnchor_c {
	Il2CppClass_1 _1;
	GCommon_EUIAnchor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EUIAnchor_VTable vtable;
};
struct GCommon_UIClickExcludeDragMask_EClickExcludeDragMaskCheck_o {
	int32_t value__;
};
struct GCommon_UIClickExcludeDragMask_EClickExcludeDragMaskCheck_StaticFields {
};
struct GCommon_UIClickExcludeDragMask_EClickExcludeDragMaskCheck_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_UIClickExcludeDragMask_EClickExcludeDragMaskCheck_c {
	Il2CppClass_1 _1;
	GCommon_UIClickExcludeDragMask_EClickExcludeDragMaskCheck_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UIClickExcludeDragMask_EClickExcludeDragMaskCheck_VTable vtable;
};
struct GCommon_UIClickMask_ETouchCheck_o {
	int32_t value__;
};
struct GCommon_UIClickMask_ETouchCheck_StaticFields {
};
struct GCommon_UIClickMask_ETouchCheck_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_UIClickMask_ETouchCheck_c {
	Il2CppClass_1 _1;
	GCommon_UIClickMask_ETouchCheck_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UIClickMask_ETouchCheck_VTable vtable;
};
struct GCommon_UIGradientSprite_GradientDirection_o {
	int32_t value__;
};
struct GCommon_UIGradientSprite_GradientDirection_StaticFields {
};
struct GCommon_UIGradientSprite_GradientDirection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_UIGradientSprite_GradientDirection_c {
	Il2CppClass_1 _1;
	GCommon_UIGradientSprite_GradientDirection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UIGradientSprite_GradientDirection_VTable vtable;
};
struct GCommon_EUIItemExportType_o {
	int32_t value__;
};
struct GCommon_EUIItemExportType_StaticFields {
};
struct GCommon_EUIItemExportType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_EUIItemExportType_c {
	Il2CppClass_1 _1;
	GCommon_EUIItemExportType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_EUIItemExportType_VTable vtable;
};
struct GCommon_UIMenu_Pivot_o {
	int32_t value__;
};
struct GCommon_UIMenu_Pivot_StaticFields {
};
struct GCommon_UIMenu_Pivot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_UIMenu_Pivot_c {
	Il2CppClass_1 _1;
	GCommon_UIMenu_Pivot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UIMenu_Pivot_VTable vtable;
};
struct GCommon_UIPropertySync_EUIProperty_o {
	int32_t value__;
};
struct GCommon_UIPropertySync_EUIProperty_StaticFields {
};
struct GCommon_UIPropertySync_EUIProperty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_UIPropertySync_EUIProperty_c {
	Il2CppClass_1 _1;
	GCommon_UIPropertySync_EUIProperty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UIPropertySync_EUIProperty_VTable vtable;
};
struct UIRelocateToLabel_RelocateUpdate_o {
	int32_t value__;
};
struct UIRelocateToLabel_RelocateUpdate_StaticFields {
};
struct UIRelocateToLabel_RelocateUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIRelocateToLabel_RelocateUpdate_c {
	Il2CppClass_1 _1;
	UIRelocateToLabel_RelocateUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIRelocateToLabel_RelocateUpdate_VTable vtable;
};
struct UIRelocateToLabel_RelocatePosition_o {
	int32_t value__;
};
struct UIRelocateToLabel_RelocatePosition_StaticFields {
};
struct UIRelocateToLabel_RelocatePosition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIRelocateToLabel_RelocatePosition_c {
	Il2CppClass_1 _1;
	UIRelocateToLabel_RelocatePosition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIRelocateToLabel_RelocatePosition_VTable vtable;
};
struct UIRelocateToLabelSprite_RelocateUpdate_o {
	int32_t value__;
};
struct UIRelocateToLabelSprite_RelocateUpdate_StaticFields {
};
struct UIRelocateToLabelSprite_RelocateUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct UIRelocateToLabelSprite_RelocateUpdate_c {
	Il2CppClass_1 _1;
	UIRelocateToLabelSprite_RelocateUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIRelocateToLabelSprite_RelocateUpdate_VTable vtable;
};
struct GCommon_UIToggleButton_SwitchType_o {
	int32_t value__;
};
struct GCommon_UIToggleButton_SwitchType_StaticFields {
};
struct GCommon_UIToggleButton_SwitchType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_UIToggleButton_SwitchType_c {
	Il2CppClass_1 _1;
	GCommon_UIToggleButton_SwitchType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UIToggleButton_SwitchType_VTable vtable;
};
struct GCommon_UITriangleSprite_Verts_o {
	int32_t value__;
};
struct GCommon_UITriangleSprite_Verts_StaticFields {
};
struct GCommon_UITriangleSprite_Verts_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_UITriangleSprite_Verts_c {
	Il2CppClass_1 _1;
	GCommon_UITriangleSprite_Verts_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UITriangleSprite_Verts_VTable vtable;
};
struct GCommon_ETurnTableDragDirection_o {
	int32_t value__;
};
struct GCommon_ETurnTableDragDirection_StaticFields {
};
struct GCommon_ETurnTableDragDirection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_ETurnTableDragDirection_c {
	Il2CppClass_1 _1;
	GCommon_ETurnTableDragDirection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_ETurnTableDragDirection_VTable vtable;
};
struct AssetRefType_o {
	int32_t value__;
};
struct AssetRefType_StaticFields {
};
struct AssetRefType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct AssetRefType_c {
	Il2CppClass_1 _1;
	AssetRefType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AssetRefType_VTable vtable;
};
struct GCommon_VibrateEffectType_o {
	int32_t value__;
};
struct GCommon_VibrateEffectType_StaticFields {
};
struct GCommon_VibrateEffectType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_VibrateEffectType_c {
	Il2CppClass_1 _1;
	GCommon_VibrateEffectType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_VibrateEffectType_VTable vtable;
};
struct GCommon_VibrateSettingType_o {
	int32_t value__;
};
struct GCommon_VibrateSettingType_StaticFields {
};
struct GCommon_VibrateSettingType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_VibrateSettingType_c {
	Il2CppClass_1 _1;
	GCommon_VibrateSettingType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_VibrateSettingType_VTable vtable;
};
struct GCommon_VibrateSDKManager_ThreadRequestType_o {
	int32_t value__;
};
struct GCommon_VibrateSDKManager_ThreadRequestType_StaticFields {
};
struct GCommon_VibrateSDKManager_ThreadRequestType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct GCommon_VibrateSDKManager_ThreadRequestType_c {
	Il2CppClass_1 _1;
	GCommon_VibrateSDKManager_ThreadRequestType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_VibrateSDKManager_ThreadRequestType_VTable vtable;
};
struct COW_FFStopWatch_TagType_o {
	uint32_t value__;
};
struct COW_FFStopWatch_TagType_StaticFields {
};
struct COW_FFStopWatch_TagType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct COW_FFStopWatch_TagType_c {
	Il2CppClass_1 _1;
	COW_FFStopWatch_TagType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FFStopWatch_TagType_VTable vtable;
};
struct ResourceManagerTests_TestMode_o {
	int32_t value__;
};
struct ResourceManagerTests_TestMode_StaticFields {
};
struct ResourceManagerTests_TestMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct ResourceManagerTests_TestMode_c {
	Il2CppClass_1 _1;
	ResourceManagerTests_TestMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ResourceManagerTests_TestMode_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_1096_o {
};
struct _PrivateImplementationDetails___ArrayType_1096_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_1096_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_1096_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_1096_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_1096_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_8_3_o {
};
struct _PrivateImplementationDetails___ArrayType_8_3_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_8_3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_8_3_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_8_3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_8_3_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_24_2_o {
};
struct _PrivateImplementationDetails___ArrayType_24_2_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_24_2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_24_2_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_24_2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_24_2_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_20_3_o {
};
struct _PrivateImplementationDetails___ArrayType_20_3_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_20_3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_20_3_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_20_3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_20_3_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_72_1_o {
};
struct _PrivateImplementationDetails___ArrayType_72_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_72_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_72_1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_72_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_72_1_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_240_o {
};
struct _PrivateImplementationDetails___ArrayType_240_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_240_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_240_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_240_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_240_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_4_1_o {
};
struct _PrivateImplementationDetails___ArrayType_4_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_4_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_4_1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_4_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_4_1_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_16_3_o {
};
struct _PrivateImplementationDetails___ArrayType_16_3_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_16_3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_16_3_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_16_3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_16_3_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_12_6_o {
};
struct _PrivateImplementationDetails___ArrayType_12_6_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_12_6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_12_6_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_12_6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_12_6_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_32_3_o {
};
struct _PrivateImplementationDetails___ArrayType_32_3_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_32_3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_32_3_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_32_3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_32_3_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_28_o {
};
struct _PrivateImplementationDetails___ArrayType_28_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_28_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_28_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_28_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_28_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_36_o {
};
struct _PrivateImplementationDetails___ArrayType_36_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_36_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_36_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_36_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_36_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_208_o {
};
struct _PrivateImplementationDetails___ArrayType_208_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_208_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_208_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails___ArrayType_208_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails___ArrayType_208_VTable vtable;
};
struct _PrivateImplementationDetails___ArrayType_52_1_o {
};
struct _PrivateImplementationDetails___ArrayType_52_1_StaticFields {
};
struct _PrivateImplementationDetails___ArrayType_52_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails___ArrayType_52_1_c {
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struct _PrivateImplementationDetails___ArrayType_1024_2_o {
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struct _PrivateImplementationDetails__1085b41a_4a25_4ec8_92c2_db8675ff2e0a__ArrayCopy148__ArrayType_151_StaticFields {
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struct _PrivateImplementationDetails__1085b41a_4a25_4ec8_92c2_db8675ff2e0a__ArrayCopy148__ArrayType_151_VTable {
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struct IFix_IDMAP0_o {
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struct System_Collections_Generic_List_Enumerator_ECAItemPropertyData__StaticFields {
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struct UnityEngine_Playables_ScriptPlayable_TimelinePlayable__o {
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};
struct UnityEngine_Playables_ScriptPlayable_TimelinePlayable__StaticFields {
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struct UnityEngine_Playables_ScriptPlayable_ActivationMixerPlayable__o {
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};
struct UnityEngine_Playables_ScriptPlayable_ActivationMixerPlayable__StaticFields {
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};
struct UnityEngine_Playables_ScriptPlayable_ActivationMixerPlayable__VTable {
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struct UnityEngine_ExposedReference_GameObject__o {
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};
struct UnityEngine_ExposedReference_GameObject__StaticFields {
};
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struct UnityEngine_ExposedReference_GameObject__c {
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struct UnityEngine_Playables_ScriptPlayable_ActivationControlPlayable__o {
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};
struct UnityEngine_Playables_ScriptPlayable_ActivationControlPlayable__StaticFields {
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};
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struct UnityEngine_Playables_ScriptPlayable_DirectorControlPlayable__o {
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};
struct UnityEngine_Playables_ScriptPlayable_DirectorControlPlayable__StaticFields {
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};
struct UnityEngine_Playables_ScriptPlayable_DirectorControlPlayable__VTable {
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struct UnityEngine_Playables_ScriptPlayable_DirectorControlPlayable__c {
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struct UnityEngine_Playables_ScriptPlayable_ParticleControlPlayable__o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Playables_ScriptPlayable_ParticleControlPlayable__StaticFields {
	UnityEngine_Playables_ScriptPlayable_T__o m_NullPlayable;
};
struct UnityEngine_Playables_ScriptPlayable_ParticleControlPlayable__VTable {
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struct UnityEngine_Playables_ScriptPlayable_ParticleControlPlayable__c {
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struct UnityEngine_Playables_ScriptPlayable_PrefabControlPlayable__o {
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};
struct UnityEngine_Playables_ScriptPlayable_PrefabControlPlayable__StaticFields {
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};
struct UnityEngine_Playables_ScriptPlayable_PrefabControlPlayable__VTable {
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struct UnityEngine_Playables_ScriptPlayable_TimeControlPlayable__o {
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};
struct UnityEngine_Playables_ScriptPlayable_TimeControlPlayable__StaticFields {
	UnityEngine_Playables_ScriptPlayable_T__o m_NullPlayable;
};
struct UnityEngine_Playables_ScriptPlayable_TimeControlPlayable__VTable {
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struct UnityEngine_Playables_ScriptPlayable_TimeControlPlayable__c {
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	Il2CppClass_2 _2;
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};
struct UnityEngine_ExposedReference_CinemachineVirtualCameraBase__o {
	UnityEngine_PropertyName_o exposedName;
	UnityEngine_Object_o* defaultValue;
};
struct UnityEngine_ExposedReference_CinemachineVirtualCameraBase__StaticFields {
};
struct UnityEngine_ExposedReference_CinemachineVirtualCameraBase__VTable {
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};
struct UnityEngine_ExposedReference_CinemachineVirtualCameraBase__c {
	Il2CppClass_1 _1;
	UnityEngine_ExposedReference_CinemachineVirtualCameraBase__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ExposedReference_CinemachineVirtualCameraBase__VTable vtable;
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__NodePort__o {
	System_Collections_Generic_Dictionary_Enumerator_TKey__TValue__o host_enumerator;
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__NodePort__StaticFields {
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__NodePort__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__NodePort__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__NodePort__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__NodePort__VTable vtable;
};
struct System_Nullable_Vector3__o {
	UnityEngine_Vector3_o value;
	bool has_value;
};
struct System_Nullable_Vector3__StaticFields {
};
struct System_Nullable_Vector3__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_Vector3__c {
	Il2CppClass_1 _1;
	System_Nullable_Vector3__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_Vector3__VTable vtable;
};
struct System_Nullable_Bounds__o {
	UnityEngine_Bounds_o value;
	bool has_value;
};
struct System_Nullable_Bounds__StaticFields {
};
struct System_Nullable_Bounds__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_Bounds__c {
	Il2CppClass_1 _1;
	System_Nullable_Bounds__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_Bounds__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_Animation__float__o {
	Spine_Animation_o* key;
	float value;
};
struct System_Collections_Generic_KeyValuePair_Animation__float__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_Animation__float__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_Animation__float__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_Animation__float__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_Animation__float__VTable vtable;
};
struct System_Nullable_bool__o {
	bool value;
	bool has_value;
};
struct System_Nullable_bool__StaticFields {
};
struct System_Nullable_bool__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_bool__c {
	Il2CppClass_1 _1;
	System_Nullable_bool__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_bool__VTable vtable;
};
struct System_Nullable_ResourceID__o {
	GCommon_ResourceID_o value;
	bool has_value;
};
struct System_Nullable_ResourceID__StaticFields {
};
struct System_Nullable_ResourceID__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_ResourceID__c {
	Il2CppClass_1 _1;
	System_Nullable_ResourceID__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_ResourceID__VTable vtable;
};
struct System_Nullable_int__o {
	int32_t value;
	bool has_value;
};
struct System_Nullable_int__StaticFields {
};
struct System_Nullable_int__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_int__c {
	Il2CppClass_1 _1;
	System_Nullable_int__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_int__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_string__string__o {
	System_String_o* key;
	System_String_o* value;
};
struct System_Collections_Generic_KeyValuePair_string__string__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_string__string__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_string__string__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_string__string__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_string__string__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_int__int__o {
	int32_t key;
	int32_t value;
};
struct System_Collections_Generic_KeyValuePair_int__int__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_int__int__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_int__int__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_int__int__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_int__int__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_uint__bool__o {
	uint32_t key;
	bool value;
};
struct System_Collections_Generic_KeyValuePair_uint__bool__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_uint__bool__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_uint__bool__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_uint__bool__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_uint__bool__VTable vtable;
};
struct System_Collections_Generic_List_Enumerator_string__o {
	System_Collections_Generic_List_T__o* l;
	int32_t next;
	int32_t ver;
	System_String_o* current;
};
struct System_Collections_Generic_List_Enumerator_string__StaticFields {
};
struct System_Collections_Generic_List_Enumerator_string__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_List_Enumerator_string__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_List_Enumerator_string__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_List_Enumerator_string__VTable vtable;
};
struct System_Collections_Generic_List_Enumerator_int__o {
	System_Collections_Generic_List_T__o* l;
	int32_t next;
	int32_t ver;
	int32_t current;
};
struct System_Collections_Generic_List_Enumerator_int__StaticFields {
};
struct System_Collections_Generic_List_Enumerator_int__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_List_Enumerator_int__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_List_Enumerator_int__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_List_Enumerator_int__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__Player__o {
	COW_GamePlay_IHAAMHPPLMG_o key;
	COW_GamePlay_Player_o* value;
};
struct System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__Player__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__Player__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__Player__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__Player__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__Player__VTable vtable;
};
struct System_Collections_Generic_List_Enumerator_BossBGMInfo__o {
	System_Collections_Generic_List_T__o* l;
	int32_t next;
	int32_t ver;
	COW_GamePlay_BossBGMInfo_o* current;
};
struct System_Collections_Generic_List_Enumerator_BossBGMInfo__StaticFields {
};
struct System_Collections_Generic_List_Enumerator_BossBGMInfo__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_List_Enumerator_BossBGMInfo__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_List_Enumerator_BossBGMInfo__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_List_Enumerator_BossBGMInfo__VTable vtable;
};
struct System_Nullable_float__o {
	float value;
	bool has_value;
};
struct System_Nullable_float__StaticFields {
};
struct System_Nullable_float__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_float__c {
	Il2CppClass_1 _1;
	System_Nullable_float__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_float__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_string__FuncDefineData__o {
	System_String_o* key;
	COW_Gameplay_UGC_BlockEdit_FuncDefineData_o* value;
};
struct System_Collections_Generic_KeyValuePair_string__FuncDefineData__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_string__FuncDefineData__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_string__FuncDefineData__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_string__FuncDefineData__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_string__FuncDefineData__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_uint__ALIODAIDAID__o {
	uint32_t key;
	COW_GamePlay_ALIODAIDAID_o* value;
};
struct System_Collections_Generic_KeyValuePair_uint__ALIODAIDAID__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_uint__ALIODAIDAID__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_uint__ALIODAIDAID__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_uint__ALIODAIDAID__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_uint__ALIODAIDAID__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC__o {
	COW_GamePlay_IHAAMHPPLMG_o key;
	COW_GamePlay_HDCFACOPKDC_o* value;
};
struct System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_string__bool__o {
	System_String_o* key;
	bool value;
};
struct System_Collections_Generic_KeyValuePair_string__bool__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_string__bool__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_string__bool__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_string__bool__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_string__bool__VTable vtable;
};
struct System_Nullable_uint__o {
	uint32_t value;
	bool has_value;
};
struct System_Nullable_uint__StaticFields {
};
struct System_Nullable_uint__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_uint__c {
	Il2CppClass_1 _1;
	System_Nullable_uint__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_uint__VTable vtable;
};
struct System_Collections_Generic_List_Enumerator_EffectObject__o {
	System_Collections_Generic_List_T__o* l;
	int32_t next;
	int32_t ver;
	COW_EffectObject_o* current;
};
struct System_Collections_Generic_List_Enumerator_EffectObject__StaticFields {
};
struct System_Collections_Generic_List_Enumerator_EffectObject__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_List_Enumerator_EffectObject__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_List_Enumerator_EffectObject__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_List_Enumerator_EffectObject__VTable vtable;
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_uint__TailorEffectObject__o {
	System_Collections_Generic_Dictionary_Enumerator_TKey__TValue__o host_enumerator;
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_uint__TailorEffectObject__StaticFields {
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_uint__TailorEffectObject__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_uint__TailorEffectObject__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_ValueCollection_Enumerator_uint__TailorEffectObject__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_ValueCollection_Enumerator_uint__TailorEffectObject__VTable vtable;
};
struct System_Collections_Generic_List_Enumerator_ulong__o {
	System_Collections_Generic_List_T__o* l;
	int32_t next;
	int32_t ver;
	uint64_t current;
};
struct System_Collections_Generic_List_Enumerator_ulong__StaticFields {
};
struct System_Collections_Generic_List_Enumerator_ulong__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_List_Enumerator_ulong__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_List_Enumerator_ulong__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_List_Enumerator_ulong__VTable vtable;
};
struct System_Nullable_UIWidget_Pivot__o {
	int32_t value;
	bool has_value;
};
struct System_Nullable_UIWidget_Pivot__StaticFields {
};
struct System_Nullable_UIWidget_Pivot__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_UIWidget_Pivot__c {
	Il2CppClass_1 _1;
	System_Nullable_UIWidget_Pivot__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_UIWidget_Pivot__VTable vtable;
};
struct System_Collections_Generic_List_Enumerator_UIModelHuntingGround_HgSnowLeaderboardBubble__o {
	System_Collections_Generic_List_T__o* l;
	int32_t next;
	int32_t ver;
	COW_UIModelHuntingGround_HgSnowLeaderboardBubble_o* current;
};
struct System_Collections_Generic_List_Enumerator_UIModelHuntingGround_HgSnowLeaderboardBubble__StaticFields {
};
struct System_Collections_Generic_List_Enumerator_UIModelHuntingGround_HgSnowLeaderboardBubble__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_List_Enumerator_UIModelHuntingGround_HgSnowLeaderboardBubble__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_List_Enumerator_UIModelHuntingGround_HgSnowLeaderboardBubble__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_List_Enumerator_UIModelHuntingGround_HgSnowLeaderboardBubble__VTable vtable;
};
struct System_Collections_Generic_List_Enumerator_UIWorkshopModeTagController__o {
	System_Collections_Generic_List_T__o* l;
	int32_t next;
	int32_t ver;
	COW_UIWorkshopModeTagController_o* current;
};
struct System_Collections_Generic_List_Enumerator_UIWorkshopModeTagController__StaticFields {
};
struct System_Collections_Generic_List_Enumerator_UIWorkshopModeTagController__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_List_Enumerator_UIWorkshopModeTagController__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_List_Enumerator_UIWorkshopModeTagController__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_List_Enumerator_UIWorkshopModeTagController__VTable vtable;
};
struct System_Collections_Generic_List_Enumerator_UIAvatarWindowController_TeamAvatar__o {
	System_Collections_Generic_List_T__o* l;
	int32_t next;
	int32_t ver;
	COW_UIAvatarWindowController_TeamAvatar_o* current;
};
struct System_Collections_Generic_List_Enumerator_UIAvatarWindowController_TeamAvatar__StaticFields {
};
struct System_Collections_Generic_List_Enumerator_UIAvatarWindowController_TeamAvatar__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_List_Enumerator_UIAvatarWindowController_TeamAvatar__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_List_Enumerator_UIAvatarWindowController_TeamAvatar__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_List_Enumerator_UIAvatarWindowController_TeamAvatar__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_ulong__int__o {
	uint64_t key;
	int32_t value;
};
struct System_Collections_Generic_KeyValuePair_ulong__int__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_ulong__int__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_ulong__int__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_ulong__int__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_ulong__int__VTable vtable;
};
struct System_Nullable_Color__o {
	UnityEngine_Color_o value;
	bool has_value;
};
struct System_Nullable_Color__StaticFields {
};
struct System_Nullable_Color__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_Color__c {
	Il2CppClass_1 _1;
	System_Nullable_Color__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_Color__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_uint__List_BundleShowData___o {
	uint32_t key;
	System_Collections_Generic_List_BundleShowData__o* value;
};
struct System_Collections_Generic_KeyValuePair_uint__List_BundleShowData___StaticFields {
};
struct System_Collections_Generic_KeyValuePair_uint__List_BundleShowData___VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_uint__List_BundleShowData___c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_uint__List_BundleShowData___StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_uint__List_BundleShowData___VTable vtable;
};
struct System_Collections_Generic_List_Enumerator_UILuckWheelRewardPoolItemController__o {
	System_Collections_Generic_List_T__o* l;
	int32_t next;
	int32_t ver;
	COW_UILuckWheelRewardPoolItemController_o* current;
};
struct System_Collections_Generic_List_Enumerator_UILuckWheelRewardPoolItemController__StaticFields {
};
struct System_Collections_Generic_List_Enumerator_UILuckWheelRewardPoolItemController__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_List_Enumerator_UILuckWheelRewardPoolItemController__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_List_Enumerator_UILuckWheelRewardPoolItemController__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_List_Enumerator_UILuckWheelRewardPoolItemController__VTable vtable;
};
struct System_Collections_Generic_Dictionary_Enumerator_uint__UINewPlayerLevelUpRewardItemController__o {
	System_Collections_Generic_Dictionary_TKey__TValue__o* dictionary;
	int32_t next;
	int32_t stamp;
	System_Collections_Generic_KeyValuePair_TKey__TValue__o current;
};
struct System_Collections_Generic_Dictionary_Enumerator_uint__UINewPlayerLevelUpRewardItemController__StaticFields {
};
struct System_Collections_Generic_Dictionary_Enumerator_uint__UINewPlayerLevelUpRewardItemController__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
	VirtualInvokeData _9_System_Collections_IDictionaryEnumerator_get_Entry;
	VirtualInvokeData _10_System_Collections_IDictionaryEnumerator_get_Key;
	VirtualInvokeData _11_System_Collections_IDictionaryEnumerator_get_Value;
};
struct System_Collections_Generic_Dictionary_Enumerator_uint__UINewPlayerLevelUpRewardItemController__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_Enumerator_uint__UINewPlayerLevelUpRewardItemController__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_Enumerator_uint__UINewPlayerLevelUpRewardItemController__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_uint__UINewPlayerLevelUpRewardItemController__o {
	uint32_t key;
	COW_UINewPlayerLevelUpRewardItemController_o* value;
};
struct System_Collections_Generic_KeyValuePair_uint__UINewPlayerLevelUpRewardItemController__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_uint__UINewPlayerLevelUpRewardItemController__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_uint__UINewPlayerLevelUpRewardItemController__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_uint__UINewPlayerLevelUpRewardItemController__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_uint__UINewPlayerLevelUpRewardItemController__VTable vtable;
};
struct System_Nullable_RebateCardType__o {
	int32_t value;
	bool has_value;
};
struct System_Nullable_RebateCardType__StaticFields {
};
struct System_Nullable_RebateCardType__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_RebateCardType__c {
	Il2CppClass_1 _1;
	System_Nullable_RebateCardType__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_RebateCardType__VTable vtable;
};
struct System_Nullable_UIModelQuickMessage_ChangeMsgOp__o {
	int32_t value;
	bool has_value;
};
struct System_Nullable_UIModelQuickMessage_ChangeMsgOp__StaticFields {
};
struct System_Nullable_UIModelQuickMessage_ChangeMsgOp__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_UIModelQuickMessage_ChangeMsgOp__c {
	Il2CppClass_1 _1;
	System_Nullable_UIModelQuickMessage_ChangeMsgOp__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_UIModelQuickMessage_ChangeMsgOp__VTable vtable;
};
struct System_Nullable_BooyahPassStatusType__o {
	int32_t value;
	bool has_value;
};
struct System_Nullable_BooyahPassStatusType__StaticFields {
};
struct System_Nullable_BooyahPassStatusType__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_BooyahPassStatusType__c {
	Il2CppClass_1 _1;
	System_Nullable_BooyahPassStatusType__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_BooyahPassStatusType__VTable vtable;
};
struct System_Nullable_Vector2__o {
	UnityEngine_Vector2_o value;
	bool has_value;
};
struct System_Nullable_Vector2__StaticFields {
};
struct System_Nullable_Vector2__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_Vector2__c {
	Il2CppClass_1 _1;
	System_Nullable_Vector2__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_Vector2__VTable vtable;
};
struct System_Nullable_Vector4__o {
	UnityEngine_Vector4_o value;
	bool has_value;
};
struct System_Nullable_Vector4__StaticFields {
};
struct System_Nullable_Vector4__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_Vector4__c {
	Il2CppClass_1 _1;
	System_Nullable_Vector4__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_Vector4__VTable vtable;
};
struct System_Collections_Generic_Dictionary_Enumerator_string__EntityData__o {
	System_Collections_Generic_Dictionary_TKey__TValue__o* dictionary;
	int32_t next;
	int32_t stamp;
	System_Collections_Generic_KeyValuePair_TKey__TValue__o current;
};
struct System_Collections_Generic_Dictionary_Enumerator_string__EntityData__StaticFields {
};
struct System_Collections_Generic_Dictionary_Enumerator_string__EntityData__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
	VirtualInvokeData _9_System_Collections_IDictionaryEnumerator_get_Entry;
	VirtualInvokeData _10_System_Collections_IDictionaryEnumerator_get_Key;
	VirtualInvokeData _11_System_Collections_IDictionaryEnumerator_get_Value;
};
struct System_Collections_Generic_Dictionary_Enumerator_string__EntityData__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_Enumerator_string__EntityData__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_Enumerator_string__EntityData__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_string__EntityData__o {
	System_String_o* key;
	COW_EntityData_o* value;
};
struct System_Collections_Generic_KeyValuePair_string__EntityData__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_string__EntityData__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_string__EntityData__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_string__EntityData__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_string__EntityData__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_uint__uint__o {
	uint32_t key;
	uint32_t value;
};
struct System_Collections_Generic_KeyValuePair_uint__uint__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_uint__uint__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_uint__uint__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_uint__uint__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_uint__uint__VTable vtable;
};
struct System_Nullable_UIModelCloseFriendSharedSkill_RequestParams__o {
	COW_UIModelCloseFriendSharedSkill_RequestParams_o value;
	bool has_value;
};
struct System_Nullable_UIModelCloseFriendSharedSkill_RequestParams__StaticFields {
};
struct System_Nullable_UIModelCloseFriendSharedSkill_RequestParams__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_UIModelCloseFriendSharedSkill_RequestParams__c {
	Il2CppClass_1 _1;
	System_Nullable_UIModelCloseFriendSharedSkill_RequestParams__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_UIModelCloseFriendSharedSkill_RequestParams__VTable vtable;
};
struct System_Collections_Generic_Dictionary_Enumerator_int__List_int___o {
	System_Collections_Generic_Dictionary_TKey__TValue__o* dictionary;
	int32_t next;
	int32_t stamp;
	System_Collections_Generic_KeyValuePair_TKey__TValue__o current;
};
struct System_Collections_Generic_Dictionary_Enumerator_int__List_int___StaticFields {
};
struct System_Collections_Generic_Dictionary_Enumerator_int__List_int___VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
	VirtualInvokeData _9_System_Collections_IDictionaryEnumerator_get_Entry;
	VirtualInvokeData _10_System_Collections_IDictionaryEnumerator_get_Key;
	VirtualInvokeData _11_System_Collections_IDictionaryEnumerator_get_Value;
};
struct System_Collections_Generic_Dictionary_Enumerator_int__List_int___c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_Enumerator_int__List_int___StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_Enumerator_int__List_int___VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_uint__GachaPackageInfoData__o {
	uint32_t key;
	COW_GachaPackageInfoData_o* value;
};
struct System_Collections_Generic_KeyValuePair_uint__GachaPackageInfoData__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_uint__GachaPackageInfoData__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_uint__GachaPackageInfoData__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_uint__GachaPackageInfoData__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_uint__GachaPackageInfoData__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_string__int__o {
	System_String_o* key;
	int32_t value;
};
struct System_Collections_Generic_KeyValuePair_string__int__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_string__int__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_string__int__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_string__int__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_string__int__VTable vtable;
};
struct System_Collections_Generic_Dictionary_KeyCollection_Enumerator_int__UMASkeleton_BoneData__o {
	System_Collections_Generic_Dictionary_Enumerator_TKey__TValue__o host_enumerator;
};
struct System_Collections_Generic_Dictionary_KeyCollection_Enumerator_int__UMASkeleton_BoneData__StaticFields {
};
struct System_Collections_Generic_Dictionary_KeyCollection_Enumerator_int__UMASkeleton_BoneData__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_Dictionary_KeyCollection_Enumerator_int__UMASkeleton_BoneData__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_KeyCollection_Enumerator_int__UMASkeleton_BoneData__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_KeyCollection_Enumerator_int__UMASkeleton_BoneData__VTable vtable;
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__UMAAssetIndexer_AssetItem__o {
	System_Collections_Generic_Dictionary_Enumerator_TKey__TValue__o host_enumerator;
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__UMAAssetIndexer_AssetItem__StaticFields {
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__UMAAssetIndexer_AssetItem__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__UMAAssetIndexer_AssetItem__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__UMAAssetIndexer_AssetItem__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__UMAAssetIndexer_AssetItem__VTable vtable;
};
struct System_Collections_Generic_Dictionary_KeyCollection_Enumerator_AudioSource__float__o {
	System_Collections_Generic_Dictionary_Enumerator_TKey__TValue__o host_enumerator;
};
struct System_Collections_Generic_Dictionary_KeyCollection_Enumerator_AudioSource__float__StaticFields {
};
struct System_Collections_Generic_Dictionary_KeyCollection_Enumerator_AudioSource__float__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_Dictionary_KeyCollection_Enumerator_AudioSource__float__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_KeyCollection_Enumerator_AudioSource__float__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_KeyCollection_Enumerator_AudioSource__float__VTable vtable;
};
struct Unity_Collections_NativeArray_Vector2__o {
	void* m_Buffer;
	int32_t m_Length;
	int32_t m_AllocatorLabel;
};
struct Unity_Collections_NativeArray_Vector2__StaticFields {
};
struct Unity_Collections_NativeArray_Vector2__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_T__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _7_Equals;
};
struct Unity_Collections_NativeArray_Vector2__c {
	Il2CppClass_1 _1;
	Unity_Collections_NativeArray_Vector2__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_NativeArray_Vector2__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_string__JSONNode__o {
	System_String_o* key;
	SimpleJSON_JSONNode_o* value;
};
struct System_Collections_Generic_KeyValuePair_string__JSONNode__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_string__JSONNode__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_string__JSONNode__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_string__JSONNode__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_string__JSONNode__VTable vtable;
};
struct System_Collections_Generic_List_Enumerator_GameObject__o {
	System_Collections_Generic_List_T__o* l;
	int32_t next;
	int32_t ver;
	UnityEngine_GameObject_o* current;
};
struct System_Collections_Generic_List_Enumerator_GameObject__StaticFields {
};
struct System_Collections_Generic_List_Enumerator_GameObject__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_List_Enumerator_GameObject__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_List_Enumerator_GameObject__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_List_Enumerator_GameObject__VTable vtable;
};
struct System_Collections_Generic_List_Enumerator_Cookie__o {
	System_Collections_Generic_List_T__o* l;
	int32_t next;
	int32_t ver;
	System_Net_Cookie_o* current;
};
struct System_Collections_Generic_List_Enumerator_Cookie__StaticFields {
};
struct System_Collections_Generic_List_Enumerator_Cookie__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_List_Enumerator_Cookie__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_List_Enumerator_Cookie__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_List_Enumerator_Cookie__VTable vtable;
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__GUIStyle__o {
	System_Collections_Generic_Dictionary_Enumerator_TKey__TValue__o host_enumerator;
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__GUIStyle__StaticFields {
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__GUIStyle__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_get_Current;
};
struct System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__GUIStyle__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__GUIStyle__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__GUIStyle__VTable vtable;
};
struct UnityEngine_Playables_ScriptPlayable_BasicPlayableBehaviour__o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Playables_ScriptPlayable_BasicPlayableBehaviour__StaticFields {
	UnityEngine_Playables_ScriptPlayable_T__o m_NullPlayable;
};
struct UnityEngine_Playables_ScriptPlayable_BasicPlayableBehaviour__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Playables_ScriptPlayable_BasicPlayableBehaviour__c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_ScriptPlayable_BasicPlayableBehaviour__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_ScriptPlayable_BasicPlayableBehaviour__VTable vtable;
};
struct UnityEngine_Playables_ScriptPlayable_CinemachineShotPlayable__o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Playables_ScriptPlayable_CinemachineShotPlayable__StaticFields {
	UnityEngine_Playables_ScriptPlayable_T__o m_NullPlayable;
};
struct UnityEngine_Playables_ScriptPlayable_CinemachineShotPlayable__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Playables_ScriptPlayable_CinemachineShotPlayable__c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_ScriptPlayable_CinemachineShotPlayable__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_ScriptPlayable_CinemachineShotPlayable__VTable vtable;
};
struct UnityEngine_Playables_ScriptPlayable_CinemachineMixer__o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Playables_ScriptPlayable_CinemachineMixer__StaticFields {
	UnityEngine_Playables_ScriptPlayable_T__o m_NullPlayable;
};
struct UnityEngine_Playables_ScriptPlayable_CinemachineMixer__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHandle;
	VirtualInvokeData _5_Equals;
};
struct UnityEngine_Playables_ScriptPlayable_CinemachineMixer__c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_ScriptPlayable_CinemachineMixer__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_ScriptPlayable_CinemachineMixer__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_int__WeakReference__o {
	int32_t key;
	System_WeakReference_o* value;
};
struct System_Collections_Generic_KeyValuePair_int__WeakReference__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_int__WeakReference__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_int__WeakReference__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_int__WeakReference__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_int__WeakReference__VTable vtable;
};
struct System_Collections_Generic_List_Enumerator_KeyValuePair_int__WeakReference___o {
	System_Collections_Generic_List_T__o* l;
	int32_t next;
	int32_t ver;
	System_Collections_Generic_KeyValuePair_int__WeakReference__o current;
};
struct System_Collections_Generic_List_Enumerator_KeyValuePair_int__WeakReference___StaticFields {
};
struct System_Collections_Generic_List_Enumerator_KeyValuePair_int__WeakReference___VTable {
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struct System_Collections_Generic_List_Enumerator_AtlasRegion__o {
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	int32_t next;
	int32_t ver;
	Spine_AtlasRegion_o* current;
};
struct System_Collections_Generic_List_Enumerator_AtlasRegion__StaticFields {
};
struct System_Collections_Generic_List_Enumerator_AtlasRegion__VTable {
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struct UnityEngine_Playables_ScriptPlayable_SpineAnimationStateBehaviour__o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Playables_ScriptPlayable_SpineAnimationStateBehaviour__StaticFields {
	UnityEngine_Playables_ScriptPlayable_T__o m_NullPlayable;
};
struct UnityEngine_Playables_ScriptPlayable_SpineAnimationStateBehaviour__VTable {
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struct UnityEngine_Playables_ScriptPlayable_SpineAnimationStateMixerBehaviour__o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Playables_ScriptPlayable_SpineAnimationStateMixerBehaviour__StaticFields {
	UnityEngine_Playables_ScriptPlayable_T__o m_NullPlayable;
};
struct UnityEngine_Playables_ScriptPlayable_SpineAnimationStateMixerBehaviour__VTable {
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struct UnityEngine_Playables_ScriptPlayable_SpineSkeletonFlipBehaviour__o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Playables_ScriptPlayable_SpineSkeletonFlipBehaviour__StaticFields {
	UnityEngine_Playables_ScriptPlayable_T__o m_NullPlayable;
};
struct UnityEngine_Playables_ScriptPlayable_SpineSkeletonFlipBehaviour__VTable {
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struct UnityEngine_Playables_ScriptPlayable_SpineSkeletonFlipBehaviour__c {
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struct UnityEngine_Playables_ScriptPlayable_SpineSkeletonFlipMixerBehaviour__o {
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};
struct UnityEngine_Playables_ScriptPlayable_SpineSkeletonFlipMixerBehaviour__StaticFields {
	UnityEngine_Playables_ScriptPlayable_T__o m_NullPlayable;
};
struct UnityEngine_Playables_ScriptPlayable_SpineSkeletonFlipMixerBehaviour__VTable {
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struct UnityEngine_Playables_ScriptPlayable_SpineSkeletonFlipMixerBehaviour__c {
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	UnityEngine_Playables_ScriptPlayable_SpineSkeletonFlipMixerBehaviour__StaticFields* static_fields;
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struct System_Collections_Generic_Dictionary_Enumerator_IHAAMHPPLMG__HFCNOEBDHEP__o {
	System_Collections_Generic_Dictionary_TKey__TValue__o* dictionary;
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};
struct System_Collections_Generic_Dictionary_Enumerator_IHAAMHPPLMG__HFCNOEBDHEP__StaticFields {
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struct System_Collections_Generic_List_Enumerator_OAMCFBDOEHM_HHLNNKGMAFD__o {
	System_Collections_Generic_List_T__o* l;
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};
struct System_Collections_Generic_List_Enumerator_OAMCFBDOEHM_HHLNNKGMAFD__StaticFields {
};
struct System_Collections_Generic_List_Enumerator_OAMCFBDOEHM_HHLNNKGMAFD__VTable {
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struct System_Collections_Generic_List_Enumerator_OAMCFBDOEHM_HHLNNKGMAFD__c {
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struct UnityEngine_Playables_ScriptPlayable_TimelineEventBehaviour__o {
	UnityEngine_Playables_PlayableHandle_o m_Handle;
};
struct UnityEngine_Playables_ScriptPlayable_TimelineEventBehaviour__StaticFields {
	UnityEngine_Playables_ScriptPlayable_T__o m_NullPlayable;
};
struct UnityEngine_Playables_ScriptPlayable_TimelineEventBehaviour__VTable {
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struct UnityEngine_Playables_ScriptPlayable_TimelineEventBehaviour__c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_ScriptPlayable_TimelineEventBehaviour__StaticFields* static_fields;
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struct UnityEngine_Playables_ScriptPlayable_TimelineEventMixerBehaviour__o {
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};
struct UnityEngine_Playables_ScriptPlayable_TimelineEventMixerBehaviour__StaticFields {
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};
struct UnityEngine_Playables_ScriptPlayable_TimelineEventMixerBehaviour__VTable {
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struct UnityEngine_Playables_ScriptPlayable_TimelineEventMixerBehaviour__c {
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struct System_Collections_Generic_Dictionary_Enumerator_Renderer__float__o {
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	int32_t stamp;
	System_Collections_Generic_KeyValuePair_TKey__TValue__o current;
};
struct System_Collections_Generic_Dictionary_Enumerator_Renderer__float__StaticFields {
};
struct System_Collections_Generic_Dictionary_Enumerator_Renderer__float__VTable {
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struct System_Collections_Generic_Dictionary_Enumerator_Renderer__float__c {
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struct System_Collections_Generic_Dictionary_Enumerator_ICinemachineCamera__object__o {
	System_Collections_Generic_Dictionary_TKey__TValue__o* dictionary;
	int32_t next;
	int32_t stamp;
	System_Collections_Generic_KeyValuePair_TKey__TValue__o current;
};
struct System_Collections_Generic_Dictionary_Enumerator_ICinemachineCamera__object__StaticFields {
};
struct System_Collections_Generic_Dictionary_Enumerator_ICinemachineCamera__object__VTable {
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struct System_Collections_Generic_Dictionary_Enumerator_string__UMAAssetIndexer_AssetItem__o {
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	int32_t next;
	int32_t stamp;
	System_Collections_Generic_KeyValuePair_TKey__TValue__o current;
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struct System_Collections_Generic_Dictionary_Enumerator_string__UMAAssetIndexer_AssetItem__StaticFields {
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struct System_Collections_Generic_Dictionary_Enumerator_string__UMAAssetIndexer_AssetItem__VTable {
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struct System_Collections_Generic_List_Enumerator_SDKIAPTaskInstance__o {
	System_Collections_Generic_List_T__o* l;
	int32_t next;
	int32_t ver;
	GarenaMSDK_SDKIAPTaskInstance_o* current;
};
struct System_Collections_Generic_List_Enumerator_SDKIAPTaskInstance__StaticFields {
};
struct System_Collections_Generic_List_Enumerator_SDKIAPTaskInstance__VTable {
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struct System_Collections_Generic_List_Enumerator_SDKIAPTaskInstance__c {
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struct System_Collections_Generic_List_Enumerator_uint__o {
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	uint32_t current;
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struct System_Collections_Generic_List_Enumerator_uint__StaticFields {
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struct System_Collections_Generic_List_Enumerator_uint__VTable {
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struct System_Collections_Generic_Dictionary_Enumerator_IHAAMHPPLMG__MatchTeam_MNJIFKDNEKI__o {
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struct System_Collections_Generic_Dictionary_Enumerator_IHAAMHPPLMG__MatchTeam_MNJIFKDNEKI__StaticFields {
};
struct System_Collections_Generic_Dictionary_Enumerator_IHAAMHPPLMG__MatchTeam_MNJIFKDNEKI__VTable {
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struct System_Collections_Generic_Dictionary_Enumerator_IHAAMHPPLMG__UIHUDMultiTeamScoreBoardPlayerItemController__o {
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struct System_Collections_Generic_Dictionary_Enumerator_IHAAMHPPLMG__UIHUDMultiTeamScoreBoardPlayerItemController__StaticFields {
};
struct System_Collections_Generic_Dictionary_Enumerator_IHAAMHPPLMG__UIHUDMultiTeamScoreBoardPlayerItemController__VTable {
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struct System_Collections_Generic_List_Enumerator_Transform__o {
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struct System_Collections_Generic_List_Enumerator_Transform__StaticFields {
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struct System_Collections_Generic_KeyValuePair_int__bool__o {
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struct System_Collections_Generic_KeyValuePair_int__bool__StaticFields {
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struct System_Collections_Generic_KeyValuePair_int__short__o {
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struct System_Collections_Generic_KeyValuePair_int__short__StaticFields {
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struct System_Collections_Generic_KeyValuePair_int__object__o {
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struct System_Collections_Generic_KeyValuePair_int__object__StaticFields {
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struct System_Collections_Generic_KeyValuePair_object__bool__StaticFields {
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struct System_Collections_Generic_KeyValuePair_object__int__StaticFields {
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struct System_Collections_Generic_KeyValuePair_object__object__StaticFields {
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};
struct System_Collections_Generic_KeyValuePair_uint__int__o {
	uint32_t key;
	int32_t value;
};
struct System_Collections_Generic_KeyValuePair_uint__int__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_uint__int__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_uint__int__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_uint__int__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_uint__int__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_uint__object__o {
	uint32_t key;
	Il2CppObject* value;
};
struct System_Collections_Generic_KeyValuePair_uint__object__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_uint__object__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_uint__object__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_uint__object__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_uint__object__VTable vtable;
};
struct UnityEngine_IntervalTree_Entry_object__o {
	int64_t intervalStart;
	int64_t intervalEnd;
	Il2CppObject* item;
};
struct UnityEngine_IntervalTree_Entry_object__StaticFields {
};
struct UnityEngine_IntervalTree_Entry_object__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_IntervalTree_Entry_object__c {
	Il2CppClass_1 _1;
	UnityEngine_IntervalTree_Entry_object__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_IntervalTree_Entry_object__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_ResourceID__bool__o {
	GCommon_ResourceID_o key;
	bool value;
};
struct System_Collections_Generic_KeyValuePair_ResourceID__bool__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_ResourceID__bool__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_ResourceID__bool__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_ResourceID__bool__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_ResourceID__bool__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_object__uint__o {
	Il2CppObject* key;
	uint32_t value;
};
struct System_Collections_Generic_KeyValuePair_object__uint__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_object__uint__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_object__uint__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_object__uint__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_object__uint__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__object__o {
	COW_GamePlay_IHAAMHPPLMG_o key;
	Il2CppObject* value;
};
struct System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__object__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__object__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__object__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__object__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_IHAAMHPPLMG__object__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_AnimationClip__AnimationClip__o {
	UnityEngine_AnimationClip_o* key;
	UnityEngine_AnimationClip_o* value;
};
struct System_Collections_Generic_KeyValuePair_AnimationClip__AnimationClip__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_AnimationClip__AnimationClip__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_AnimationClip__AnimationClip__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_AnimationClip__AnimationClip__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_AnimationClip__AnimationClip__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_Renderer__RenderUIToMainCam_DrawPair__o {
	UnityEngine_Renderer_o* key;
	RenderUIToMainCam_DrawPair_o* value;
};
struct System_Collections_Generic_KeyValuePair_Renderer__RenderUIToMainCam_DrawPair__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_Renderer__RenderUIToMainCam_DrawPair__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_Renderer__RenderUIToMainCam_DrawPair__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_Renderer__RenderUIToMainCam_DrawPair__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_Renderer__RenderUIToMainCam_DrawPair__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_AtlasPage__Material__o {
	Spine_AtlasPage_o* key;
	UnityEngine_Material_o* value;
};
struct System_Collections_Generic_KeyValuePair_AtlasPage__Material__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_AtlasPage__Material__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_AtlasPage__Material__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_AtlasPage__Material__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_AtlasPage__Material__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_string__uint__o {
	System_String_o* key;
	uint32_t value;
};
struct System_Collections_Generic_KeyValuePair_string__uint__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_string__uint__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_string__uint__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_string__uint__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_string__uint__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_SlotData__AdditiveInfo__o {
	UMA_SlotData_o* key;
	UMA_AdditiveInfo_o* value;
};
struct System_Collections_Generic_KeyValuePair_SlotData__AdditiveInfo__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_SlotData__AdditiveInfo__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_SlotData__AdditiveInfo__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_SlotData__AdditiveInfo__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_SlotData__AdditiveInfo__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_ResourceManager_PreloadAssetKey__List_string___o {
	GCommon_ResourceManager_PreloadAssetKey_o* key;
	System_Collections_Generic_List_string__o* value;
};
struct System_Collections_Generic_KeyValuePair_ResourceManager_PreloadAssetKey__List_string___StaticFields {
};
struct System_Collections_Generic_KeyValuePair_ResourceManager_PreloadAssetKey__List_string___VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_ResourceManager_PreloadAssetKey__List_string___c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_ResourceManager_PreloadAssetKey__List_string___StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_ResourceManager_PreloadAssetKey__List_string___VTable vtable;
};
struct UnityEngine_IntervalTree_Entry_RuntimeElement__o {
	int64_t intervalStart;
	int64_t intervalEnd;
	UnityEngine_Timeline_RuntimeElement_o* item;
};
struct UnityEngine_IntervalTree_Entry_RuntimeElement__StaticFields {
};
struct UnityEngine_IntervalTree_Entry_RuntimeElement__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_IntervalTree_Entry_RuntimeElement__c {
	Il2CppClass_1 _1;
	UnityEngine_IntervalTree_Entry_RuntimeElement__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_IntervalTree_Entry_RuntimeElement__VTable vtable;
};
struct System_Collections_Generic_KeyValuePair_string__JsonData__o {
	System_String_o* key;
	FFVoice_JsonData_o* value;
};
struct System_Collections_Generic_KeyValuePair_string__JsonData__StaticFields {
};
struct System_Collections_Generic_KeyValuePair_string__JsonData__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_KeyValuePair_string__JsonData__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyValuePair_string__JsonData__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyValuePair_string__JsonData__VTable vtable;
};
struct _Module__StaticFields {
};
struct _Module__VTable {
};
struct _Module__c {
	Il2CppClass_1 _1;
	_Module__StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__VTable vtable;
};
struct _Module__o {
	_Module__c *klass;
	void *monitor;
};
struct System_Object_StaticFields {
};
struct System_Object_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Object_c {
	Il2CppClass_1 _1;
	System_Object_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Object_VTable vtable;
};
struct System_Object_o {
	System_Object_c *klass;
	void *monitor;
};
struct System_ValueType_StaticFields {
};
struct System_ValueType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_ValueType_c {
	Il2CppClass_1 _1;
	System_ValueType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ValueType_VTable vtable;
};
struct System_ValueType_o {
	System_ValueType_c *klass;
	void *monitor;
};
struct System_Attribute_StaticFields {
};
struct System_Attribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Attribute_c {
	Il2CppClass_1 _1;
	System_Attribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Attribute_VTable vtable;
};
struct System_Attribute_o {
	System_Attribute_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__Attribute_StaticFields {
};
struct System_Runtime_InteropServices__Attribute_VTable {
};
struct System_Runtime_InteropServices__Attribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__Attribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__Attribute_VTable vtable;
};
struct System_Runtime_InteropServices__Attribute_o {
	System_Runtime_InteropServices__Attribute_c *klass;
	void *monitor;
};
struct System_IFormattable_StaticFields {
};
struct System_IFormattable_VTable {
};
struct System_IFormattable_c {
	Il2CppClass_1 _1;
	System_IFormattable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IFormattable_VTable vtable;
};
struct System_IFormattable_o {
	System_IFormattable_c *klass;
	void *monitor;
};
struct System_IConvertible_StaticFields {
};
struct System_IConvertible_VTable {
};
struct System_IConvertible_c {
	Il2CppClass_1 _1;
	System_IConvertible_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IConvertible_VTable vtable;
};
struct System_IConvertible_o {
	System_IConvertible_c *klass;
	void *monitor;
};
struct System_IComparable_StaticFields {
};
struct System_IComparable_VTable {
};
struct System_IComparable_c {
	Il2CppClass_1 _1;
	System_IComparable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IComparable_VTable vtable;
};
struct System_IComparable_o {
	System_IComparable_c *klass;
	void *monitor;
};
struct System_IComparable_T__StaticFields {
};
struct System_IComparable_T__VTable {
};
struct System_IComparable_T__c {
	Il2CppClass_1 _1;
	System_IComparable_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IComparable_T__VTable vtable;
};
struct System_IComparable_T__o {
	System_IComparable_T__c *klass;
	void *monitor;
};
struct System_SerializableAttribute_StaticFields {
};
struct System_SerializableAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_SerializableAttribute_c {
	Il2CppClass_1 _1;
	System_SerializableAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_SerializableAttribute_VTable vtable;
};
struct System_SerializableAttribute_o {
	System_SerializableAttribute_c *klass;
	void *monitor;
};
struct System_AttributeUsageAttribute_StaticFields {
};
struct System_AttributeUsageAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_AttributeUsageAttribute_c {
	Il2CppClass_1 _1;
	System_AttributeUsageAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_AttributeUsageAttribute_VTable vtable;
};
struct System_AttributeUsageAttribute_o {
	System_AttributeUsageAttribute_c *klass;
	void *monitor;
	int32_t valid_on;
	bool allow_multiple;
	bool inherited;
};
struct System_Runtime_InteropServices_ComVisibleAttribute_StaticFields {
};
struct System_Runtime_InteropServices_ComVisibleAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_ComVisibleAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_ComVisibleAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_ComVisibleAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_ComVisibleAttribute_o {
	System_Runtime_InteropServices_ComVisibleAttribute_c *klass;
	void *monitor;
	bool Visible;
};
struct System_IEquatable_T__StaticFields {
};
struct System_IEquatable_T__VTable {
};
struct System_IEquatable_T__c {
	Il2CppClass_1 _1;
	System_IEquatable_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IEquatable_T__VTable vtable;
};
struct System_IEquatable_T__o {
	System_IEquatable_T__c *klass;
	void *monitor;
};
struct System_CLSCompliantAttribute_StaticFields {
};
struct System_CLSCompliantAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_CLSCompliantAttribute_c {
	Il2CppClass_1 _1;
	System_CLSCompliantAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_CLSCompliantAttribute_VTable vtable;
};
struct System_CLSCompliantAttribute_o {
	System_CLSCompliantAttribute_c *klass;
	void *monitor;
	bool is_compliant;
};
struct System_Collections_IEnumerator_StaticFields {
};
struct System_Collections_IEnumerator_VTable {
};
struct System_Collections_IEnumerator_c {
	Il2CppClass_1 _1;
	System_Collections_IEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_IEnumerator_VTable vtable;
};
struct System_Collections_IEnumerator_o {
	System_Collections_IEnumerator_c *klass;
	void *monitor;
};
struct System_Collections_IEnumerable_StaticFields {
};
struct System_Collections_IEnumerable_VTable {
};
struct System_Collections_IEnumerable_c {
	Il2CppClass_1 _1;
	System_Collections_IEnumerable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_IEnumerable_VTable vtable;
};
struct System_Collections_IEnumerable_o {
	System_Collections_IEnumerable_c *klass;
	void *monitor;
};
struct System_IDisposable_StaticFields {
};
struct System_IDisposable_VTable {
};
struct System_IDisposable_c {
	Il2CppClass_1 _1;
	System_IDisposable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IDisposable_VTable vtable;
};
struct System_IDisposable_o {
	System_IDisposable_c *klass;
	void *monitor;
};
struct System_Collections_Generic_IEnumerator_T__StaticFields {
};
struct System_Collections_Generic_IEnumerator_T__VTable {
};
struct System_Collections_Generic_IEnumerator_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_IEnumerator_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_IEnumerator_T__VTable vtable;
};
struct System_Collections_Generic_IEnumerator_T__o {
	System_Collections_Generic_IEnumerator_T__c *klass;
	void *monitor;
};
struct System_String_StaticFields {
	System_String_o* Empty;
	System_Char_array* WhiteChars;
};
struct System_String_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IConvertible_ToBoolean;
	VirtualInvokeData _5_System_IConvertible_ToByte;
	VirtualInvokeData _6_System_IConvertible_ToChar;
	VirtualInvokeData _7_System_IConvertible_ToDateTime;
	VirtualInvokeData _8_System_IConvertible_ToDecimal;
	VirtualInvokeData _9_System_IConvertible_ToDouble;
	VirtualInvokeData _10_System_IConvertible_ToInt16;
	VirtualInvokeData _11_System_IConvertible_ToInt32;
	VirtualInvokeData _12_System_IConvertible_ToInt64;
	VirtualInvokeData _13_System_IConvertible_ToSByte;
	VirtualInvokeData _14_System_IConvertible_ToSingle;
	VirtualInvokeData _15_ToString;
	VirtualInvokeData _16_System_IConvertible_ToType;
	VirtualInvokeData _17_System_IConvertible_ToUInt16;
	VirtualInvokeData _18_System_IConvertible_ToUInt32;
	VirtualInvokeData _19_System_IConvertible_ToUInt64;
	VirtualInvokeData _20_CompareTo;
	VirtualInvokeData _21_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _22_Clone;
	VirtualInvokeData _23_CompareTo;
	VirtualInvokeData _24_Equals;
	VirtualInvokeData _25_System_Collections_Generic_IEnumerable_char__GetEnumerator;
};
struct System_String_c {
	Il2CppClass_1 _1;
	System_String_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_String_VTable vtable;
};
struct System_String_o {
	System_String_c *klass;
	void *monitor;
	int32_t length;
	uint16_t start_char;
};
struct System_ICloneable_StaticFields {
};
struct System_ICloneable_VTable {
};
struct System_ICloneable_c {
	Il2CppClass_1 _1;
	System_ICloneable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ICloneable_VTable vtable;
};
struct System_ICloneable_o {
	System_ICloneable_c *klass;
	void *monitor;
};
struct System_Collections_Generic_IEnumerable_T__StaticFields {
};
struct System_Collections_Generic_IEnumerable_T__VTable {
};
struct System_Collections_Generic_IEnumerable_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_IEnumerable_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_IEnumerable_T__VTable vtable;
};
struct System_Collections_Generic_IEnumerable_T__o {
	System_Collections_Generic_IEnumerable_T__c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_ISerializable_StaticFields {
};
struct System_Runtime_Serialization_ISerializable_VTable {
};
struct System_Runtime_Serialization_ISerializable_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_ISerializable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_ISerializable_VTable vtable;
};
struct System_Runtime_Serialization_ISerializable_o {
	System_Runtime_Serialization_ISerializable_c *klass;
	void *monitor;
};
struct System_MulticastDelegate_StaticFields {
};
struct System_MulticastDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
};
struct System_MulticastDelegate_c {
	Il2CppClass_1 _1;
	System_MulticastDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MulticastDelegate_VTable vtable;
};
struct System_MulticastDelegate_o {
	System_MulticastDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* prev;
	System_MulticastDelegate_o* kpm_next;
};
struct System_Delegate_StaticFields {
};
struct System_Delegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
};
struct System_Delegate_c {
	Il2CppClass_1 _1;
	System_Delegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Delegate_VTable vtable;
};
struct System_Delegate_o {
	System_Delegate_c *klass;
	void *monitor;
	intptr_t method_ptr;
	intptr_t invoke_impl;
	Il2CppObject* m_target;
	intptr_t method;
	intptr_t delegate_trampoline;
	intptr_t method_code;
	System_Reflection_MethodInfo_o* method_info;
	System_Reflection_MethodInfo_o* original_method_info;
	System_DelegateData_o* data;
};
struct System_Enum_StaticFields {
	System_Char_array* split_char;
};
struct System_Enum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ToString;
	VirtualInvokeData _5_System_IConvertible_ToBoolean;
	VirtualInvokeData _6_System_IConvertible_ToByte;
	VirtualInvokeData _7_System_IConvertible_ToChar;
	VirtualInvokeData _8_System_IConvertible_ToDateTime;
	VirtualInvokeData _9_System_IConvertible_ToDecimal;
	VirtualInvokeData _10_System_IConvertible_ToDouble;
	VirtualInvokeData _11_System_IConvertible_ToInt16;
	VirtualInvokeData _12_System_IConvertible_ToInt32;
	VirtualInvokeData _13_System_IConvertible_ToInt64;
	VirtualInvokeData _14_System_IConvertible_ToSByte;
	VirtualInvokeData _15_System_IConvertible_ToSingle;
	VirtualInvokeData _16_ToString;
	VirtualInvokeData _17_System_IConvertible_ToType;
	VirtualInvokeData _18_System_IConvertible_ToUInt16;
	VirtualInvokeData _19_System_IConvertible_ToUInt32;
	VirtualInvokeData _20_System_IConvertible_ToUInt64;
	VirtualInvokeData _21_CompareTo;
	VirtualInvokeData _22_GetTypeCodek;
};
struct System_Enum_c {
	Il2CppClass_1 _1;
	System_Enum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Enum_VTable vtable;
};
struct System_Enum_o {
	System_Enum_c *klass;
	void *monitor;
};
struct System_Array_StaticFields {
};
struct System_Array_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetEnumerator;
	VirtualInvokeData _5_Clone;
	VirtualInvokeData _6_System_Collections_ICollection_get_Count;
	VirtualInvokeData _7_get_IsSynchronized;
	VirtualInvokeData _8_get_SyncRoot;
	VirtualInvokeData _9_CopyTo;
	VirtualInvokeData _10_get_IsFixedSize;
	VirtualInvokeData _11_get_IsReadOnly;
	VirtualInvokeData _12_System_Collections_IList_get_Item;
	VirtualInvokeData _13_System_Collections_IList_set_Item;
	VirtualInvokeData _14_System_Collections_IList_Add;
	VirtualInvokeData _15_System_Collections_IList_Clear;
	VirtualInvokeData _16_System_Collections_IList_Contains;
	VirtualInvokeData _17_System_Collections_IList_IndexOf;
	VirtualInvokeData _18_System_Collections_IList_Insert;
	VirtualInvokeData _19_System_Collections_IList_Remove;
	VirtualInvokeData _20_System_Collections_IList_RemoveAt;
};
struct System_Array_c {
	Il2CppClass_1 _1;
	System_Array_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Array_VTable vtable;
};
struct System_Array_o {
	System_Array_c *klass;
	void *monitor;
};
struct System_Array_SimpleEnumerator_StaticFields {
};
struct System_Array_SimpleEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Clone;
};
struct System_Array_SimpleEnumerator_c {
	Il2CppClass_1 _1;
	System_Array_SimpleEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Array_SimpleEnumerator_VTable vtable;
};
struct System_Array_SimpleEnumerator_o {
	System_Array_SimpleEnumerator_c *klass;
	void *monitor;
	System_Array_o* enumeratee;
	int32_t currentpos;
	int32_t length;
};
struct System_Array_ArrayReadOnlyList_T__StaticFields {
};
struct System_Array_ArrayReadOnlyList_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_IndexOf;
	VirtualInvokeData _6_Insert;
	VirtualInvokeData _7_RemoveAt;
	VirtualInvokeData _8_get_Item;
	VirtualInvokeData _9_set_Item;
	VirtualInvokeData _10_get_Count;
	VirtualInvokeData _11_get_IsReadOnly;
	VirtualInvokeData _12_Add;
	VirtualInvokeData _13_Clear;
	VirtualInvokeData _14_Contains;
	VirtualInvokeData _15_CopyTo;
	VirtualInvokeData _16_Remove;
	VirtualInvokeData _17_GetEnumerator;
};
struct System_Array_ArrayReadOnlyList_T__c {
	Il2CppClass_1 _1;
	System_Array_ArrayReadOnlyList_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Array_ArrayReadOnlyList_T__VTable vtable;
};
struct System_Array_ArrayReadOnlyList_T__o {
	System_Array_ArrayReadOnlyList_T__c *klass;
	void *monitor;
	System_Object_array* array;
};
struct System_Array_ArrayReadOnlyList__GetEnumerator_c__Iterator0_T__StaticFields {
};
struct System_Array_ArrayReadOnlyList__GetEnumerator_c__Iterator0_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_T__get_Current;
};
struct System_Array_ArrayReadOnlyList__GetEnumerator_c__Iterator0_T__c {
	Il2CppClass_1 _1;
	System_Array_ArrayReadOnlyList__GetEnumerator_c__Iterator0_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Array_ArrayReadOnlyList__GetEnumerator_c__Iterator0_T__VTable vtable;
};
struct System_Array_ArrayReadOnlyList__GetEnumerator_c__Iterator0_T__o {
	System_Array_ArrayReadOnlyList__GetEnumerator_c__Iterator0_T__c *klass;
	void *monitor;
	int32_t _i___0;
	int32_t _PC;
	Il2CppObject* _current;
	System_Array_ArrayReadOnlyList_T__o* __f__this;
};
struct System_Array_Swapper_StaticFields {
};
struct System_Array_Swapper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Array_Swapper_c {
	Il2CppClass_1 _1;
	System_Array_Swapper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Array_Swapper_VTable vtable;
};
struct System_Array_Swapper_o {
	System_Array_Swapper_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Collections_ICollection_StaticFields {
};
struct System_Collections_ICollection_VTable {
};
struct System_Collections_ICollection_c {
	Il2CppClass_1 _1;
	System_Collections_ICollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_ICollection_VTable vtable;
};
struct System_Collections_ICollection_o {
	System_Collections_ICollection_c *klass;
	void *monitor;
};
struct System_Collections_IList_StaticFields {
};
struct System_Collections_IList_VTable {
};
struct System_Collections_IList_c {
	Il2CppClass_1 _1;
	System_Collections_IList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_IList_VTable vtable;
};
struct System_Collections_IList_o {
	System_Collections_IList_c *klass;
	void *monitor;
};
struct System_Collections_Generic_IList_T__StaticFields {
};
struct System_Collections_Generic_IList_T__VTable {
};
struct System_Collections_Generic_IList_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_IList_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_IList_T__VTable vtable;
};
struct System_Collections_Generic_IList_T__o {
	System_Collections_Generic_IList_T__c *klass;
	void *monitor;
};
struct System_Collections_Generic_ICollection_T__StaticFields {
};
struct System_Collections_Generic_ICollection_T__VTable {
};
struct System_Collections_Generic_ICollection_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_ICollection_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_ICollection_T__VTable vtable;
};
struct System_Collections_Generic_ICollection_T__o {
	System_Collections_Generic_ICollection_T__c *klass;
	void *monitor;
};
struct System_Type_StaticFields {
	uint16_t Delimiter;
	System_Type_array* EmptyTypes;
	System_Reflection_MemberFilter_o* FilterAttribute;
	System_Reflection_MemberFilter_o* FilterName;
	System_Reflection_MemberFilter_o* FilterNameIgnoreCase;
	Il2CppObject* Missing;
};
struct System_Type_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _27_GetMethod;
	VirtualInvokeData _28_GetMethod;
	VirtualInvokeData _31_GetProperty;
	VirtualInvokeData _32_GetProperty;
	VirtualInvokeData _34_System_Runtime_InteropServices__Type_GetIDsOfNames;
	VirtualInvokeData _35_System_Runtime_InteropServices__Type_GetTypeInfo;
	VirtualInvokeData _36_System_Runtime_InteropServices__Type_GetTypeInfoCount;
	VirtualInvokeData _37_System_Runtime_InteropServices__Type_Invoke;
	VirtualInvokeData _40_get_Attributes;
	VirtualInvokeData _44_get_HasElementType;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsAnsiClass;
	VirtualInvokeData _47_get_IsArray;
	VirtualInvokeData _48_get_IsAutoClass;
	VirtualInvokeData _49_get_IsAutoLayout;
	VirtualInvokeData _50_get_IsByRef;
	VirtualInvokeData _51_get_IsClass;
	VirtualInvokeData _52_get_IsCOMObject;
	VirtualInvokeData _53_get_IsContextful;
	VirtualInvokeData _54_get_IsEnum;
	VirtualInvokeData _55_get_IsExplicitLayout;
	VirtualInvokeData _56_get_IsImport;
	VirtualInvokeData _57_get_IsInterface;
	VirtualInvokeData _58_get_IsLayoutSequential;
	VirtualInvokeData _59_get_IsMarshalByRef;
	VirtualInvokeData _60_get_IsNestedAssembly;
	VirtualInvokeData _61_get_IsNestedFamANDAssem;
	VirtualInvokeData _62_get_IsNestedFamily;
	VirtualInvokeData _63_get_IsNestedFamORAssem;
	VirtualInvokeData _64_get_IsNestedPrivate;
	VirtualInvokeData _65_get_IsNestedPublic;
	VirtualInvokeData _66_get_IsNotPublic;
	VirtualInvokeData _67_get_IsPointer;
	VirtualInvokeData _68_get_IsPrimitive;
	VirtualInvokeData _69_get_IsPublic;
	VirtualInvokeData _70_get_IsSealed;
	VirtualInvokeData _71_get_IsSerializable;
	VirtualInvokeData _72_get_IsSpecialName;
	VirtualInvokeData _73_get_IsUnicodeClass;
	VirtualInvokeData _74_get_IsValueType;
	VirtualInvokeData _76_get_TypeHandle;
	VirtualInvokeData _77_get_TypeInitializer;
	VirtualInvokeData _78_get_UnderlyingSystemType;
	VirtualInvokeData _79_Equals;
	VirtualInvokeData _80_GetType;
	VirtualInvokeData _81_IsSubclassOf;
	VirtualInvokeData _82_FindInterfaces;
	VirtualInvokeData _83_GetInterface;
	VirtualInvokeData _85_GetInterfaceMap;
	VirtualInvokeData _87_IsAssignableFrom;
	VirtualInvokeData _88_IsInstanceOfType;
	VirtualInvokeData _89_GetArrayRank;
	VirtualInvokeData _91_GetEvent;
	VirtualInvokeData _93_GetEvents;
	VirtualInvokeData _95_GetField;
	VirtualInvokeData _96_GetField;
	VirtualInvokeData _97_GetFields;
	VirtualInvokeData _98_GetFields;
	VirtualInvokeData _99_GetMember;
	VirtualInvokeData _100_GetMember;
	VirtualInvokeData _101_GetMember;
	VirtualInvokeData _102_GetMembers;
	VirtualInvokeData _103_GetMembers;
	VirtualInvokeData _104_GetMethod;
	VirtualInvokeData _105_GetMethod;
	VirtualInvokeData _106_GetMethod;
	VirtualInvokeData _107_GetMethod;
	VirtualInvokeData _109_GetMethod;
	VirtualInvokeData _110_GetConstructor;
	VirtualInvokeData _111_GetField;
	VirtualInvokeData _112_GetMethods;
	VirtualInvokeData _113_GetMethods;
	VirtualInvokeData _114_GetNestedType;
	VirtualInvokeData _116_GetNestedTypes;
	VirtualInvokeData _118_GetProperties;
	VirtualInvokeData _119_GetProperties;
	VirtualInvokeData _120_GetProperty;
	VirtualInvokeData _121_GetProperty;
	VirtualInvokeData _122_GetProperty;
	VirtualInvokeData _123_GetProperty;
	VirtualInvokeData _124_GetProperty;
	VirtualInvokeData _134_IsValueTypeImpl;
	VirtualInvokeData _135_IsContextfulImpl;
	VirtualInvokeData _136_IsMarshalByRefImpl;
	VirtualInvokeData _137_GetConstructor;
	VirtualInvokeData _138_GetConstructor;
	VirtualInvokeData _139_GetConstructor;
	VirtualInvokeData _140_GetConstructors;
	VirtualInvokeData _142_GetDefaultMembers;
	VirtualInvokeData _143_FindMembers;
	VirtualInvokeData _144_InvokeMember;
	VirtualInvokeData _145_InvokeMember;
	VirtualInvokeData _146_InvokeMember;
	VirtualInvokeData _147_GetGenericArguments;
	VirtualInvokeData _148_get_ContainsGenericParameters;
	VirtualInvokeData _149_get_IsGenericTypeDefinition;
	VirtualInvokeData _150_GetGenericTypeDefinition;
	VirtualInvokeData _151_get_IsGenericType;
	VirtualInvokeData _152_MakeGenericType;
	VirtualInvokeData _153_get_IsGenericParameter;
	VirtualInvokeData _154_get_GenericParameterPosition;
	VirtualInvokeData _155_get_GenericParameterAttributes;
	VirtualInvokeData _156_GetGenericParameterConstraints;
	VirtualInvokeData _157_get_DeclaringMethod;
	VirtualInvokeData _158_MakeArrayType;
	VirtualInvokeData _159_MakeArrayType;
	VirtualInvokeData _160_MakeByRefType;
	VirtualInvokeData _161_MakePointerType;
	VirtualInvokeData _162_get_StructLayoutAttribute;
	VirtualInvokeData _65535__ctor;
};
struct System_Type_c {
	Il2CppClass_1 _1;
	System_Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Type_VTable vtable;
};
struct System_Type_o {
	System_Type_c *klass;
	void *monitor;
	System_RuntimeTypeHandle_o _impl;
};
struct System_Reflection_MemberInfo_StaticFields {
};
struct System_Reflection_MemberInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _65535__ctor;
};
struct System_Reflection_MemberInfo_c {
	Il2CppClass_1 _1;
	System_Reflection_MemberInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MemberInfo_VTable vtable;
};
struct System_Reflection_MemberInfo_o {
	System_Reflection_MemberInfo_c *klass;
	void *monitor;
};
struct System_Reflection_ICustomAttributeProvider_StaticFields {
};
struct System_Reflection_ICustomAttributeProvider_VTable {
};
struct System_Reflection_ICustomAttributeProvider_c {
	Il2CppClass_1 _1;
	System_Reflection_ICustomAttributeProvider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ICustomAttributeProvider_VTable vtable;
};
struct System_Reflection_ICustomAttributeProvider_o {
	System_Reflection_ICustomAttributeProvider_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__MemberInfo_StaticFields {
};
struct System_Runtime_InteropServices__MemberInfo_VTable {
};
struct System_Runtime_InteropServices__MemberInfo_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__MemberInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__MemberInfo_VTable vtable;
};
struct System_Runtime_InteropServices__MemberInfo_o {
	System_Runtime_InteropServices__MemberInfo_c *klass;
	void *monitor;
};
struct System_Reflection_IReflect_StaticFields {
};
struct System_Reflection_IReflect_VTable {
};
struct System_Reflection_IReflect_c {
	Il2CppClass_1 _1;
	System_Reflection_IReflect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_IReflect_VTable vtable;
};
struct System_Reflection_IReflect_o {
	System_Reflection_IReflect_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__Type_StaticFields {
};
struct System_Runtime_InteropServices__Type_VTable {
};
struct System_Runtime_InteropServices__Type_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__Type_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__Type_VTable vtable;
};
struct System_Runtime_InteropServices__Type_o {
	System_Runtime_InteropServices__Type_c *klass;
	void *monitor;
};
struct System_Exception_StaticFields {
};
struct System_Exception_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Exception_c {
	Il2CppClass_1 _1;
	System_Exception_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Exception_VTable vtable;
};
struct System_Exception_o {
	System_Exception_c *klass;
	void *monitor;
	System_IntPtr_array* trace_ips;
	System_Exception_o* inner_exception;
	System_String_o* message;
	System_String_o* help_link;
	System_String_o* class_name;
	System_String_o* stack_trace;
	System_String_o* _remoteStackTraceString;
	int32_t remote_stack_index;
	int32_t hresult;
	System_String_o* source;
	System_Collections_IDictionary_o* _data;
};
struct System_Runtime_InteropServices__Exception_StaticFields {
};
struct System_Runtime_InteropServices__Exception_VTable {
};
struct System_Runtime_InteropServices__Exception_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__Exception_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__Exception_VTable vtable;
};
struct System_Runtime_InteropServices__Exception_o {
	System_Runtime_InteropServices__Exception_c *klass;
	void *monitor;
};
struct System_ParamArrayAttribute_StaticFields {
};
struct System_ParamArrayAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_ParamArrayAttribute_c {
	Il2CppClass_1 _1;
	System_ParamArrayAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ParamArrayAttribute_VTable vtable;
};
struct System_ParamArrayAttribute_o {
	System_ParamArrayAttribute_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices_OutAttribute_StaticFields {
};
struct System_Runtime_InteropServices_OutAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_OutAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_OutAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_OutAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_OutAttribute_o {
	System_Runtime_InteropServices_OutAttribute_c *klass;
	void *monitor;
};
struct System_ObsoleteAttribute_StaticFields {
};
struct System_ObsoleteAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_ObsoleteAttribute_c {
	Il2CppClass_1 _1;
	System_ObsoleteAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ObsoleteAttribute_VTable vtable;
};
struct System_ObsoleteAttribute_o {
	System_ObsoleteAttribute_c *klass;
	void *monitor;
	System_String_o* _message;
	bool _error;
};
struct System_Runtime_InteropServices_DllImportAttribute_StaticFields {
};
struct System_Runtime_InteropServices_DllImportAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_DllImportAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_DllImportAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_DllImportAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_DllImportAttribute_o {
	System_Runtime_InteropServices_DllImportAttribute_c *klass;
	void *monitor;
	int32_t CallingConvention;
	int32_t CharSet;
	System_String_o* Dll;
	System_String_o* EntryPoint;
	bool ExactSpelling;
	bool PreserveSig;
	bool SetLastError;
	bool BestFitMapping;
	bool ThrowOnUnmappableChar;
};
struct System_Runtime_InteropServices_MarshalAsAttribute_StaticFields {
};
struct System_Runtime_InteropServices_MarshalAsAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_MarshalAsAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_MarshalAsAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_MarshalAsAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_MarshalAsAttribute_o {
	System_Runtime_InteropServices_MarshalAsAttribute_c *klass;
	void *monitor;
	int32_t utype;
	int32_t ArraySubType;
	System_String_o* MarshalCookie;
	System_String_o* MarshalType;
	System_Type_o* MarshalTypeRef;
	int32_t SizeConst;
	int16_t SizeParamIndex;
};
struct System_Runtime_InteropServices_InAttribute_StaticFields {
};
struct System_Runtime_InteropServices_InAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_InAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_InAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_InAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_InAttribute_o {
	System_Runtime_InteropServices_InAttribute_c *klass;
	void *monitor;
};
struct System_Diagnostics_ConditionalAttribute_StaticFields {
};
struct System_Diagnostics_ConditionalAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Diagnostics_ConditionalAttribute_c {
	Il2CppClass_1 _1;
	System_Diagnostics_ConditionalAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Diagnostics_ConditionalAttribute_VTable vtable;
};
struct System_Diagnostics_ConditionalAttribute_o {
	System_Diagnostics_ConditionalAttribute_c *klass;
	void *monitor;
	System_String_o* myCondition;
};
struct System_Security_Permissions_SecurityAttribute_StaticFields {
};
struct System_Security_Permissions_SecurityAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Permissions_SecurityAttribute_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_SecurityAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_SecurityAttribute_VTable vtable;
};
struct System_Security_Permissions_SecurityAttribute_o {
	System_Security_Permissions_SecurityAttribute_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices_GuidAttribute_StaticFields {
};
struct System_Runtime_InteropServices_GuidAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_GuidAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_GuidAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_GuidAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_GuidAttribute_o {
	System_Runtime_InteropServices_GuidAttribute_c *klass;
	void *monitor;
	System_String_o* guidValue;
};
struct System_Reflection_AssemblyCultureAttribute_StaticFields {
};
struct System_Reflection_AssemblyCultureAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyCultureAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyCultureAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyCultureAttribute_VTable vtable;
};
struct System_Reflection_AssemblyCultureAttribute_o {
	System_Reflection_AssemblyCultureAttribute_c *klass;
	void *monitor;
	System_String_o* name;
};
struct System_Reflection_AssemblyVersionAttribute_StaticFields {
};
struct System_Reflection_AssemblyVersionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyVersionAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyVersionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyVersionAttribute_VTable vtable;
};
struct System_Reflection_AssemblyVersionAttribute_o {
	System_Reflection_AssemblyVersionAttribute_c *klass;
	void *monitor;
	System_String_o* name;
};
struct System_Runtime_InteropServices_ComImportAttribute_StaticFields {
};
struct System_Runtime_InteropServices_ComImportAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_ComImportAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_ComImportAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_ComImportAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_ComImportAttribute_o {
	System_Runtime_InteropServices_ComImportAttribute_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices_OptionalAttribute_StaticFields {
};
struct System_Runtime_InteropServices_OptionalAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_OptionalAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_OptionalAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_OptionalAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_OptionalAttribute_o {
	System_Runtime_InteropServices_OptionalAttribute_c *klass;
	void *monitor;
};
struct System_Runtime_CompilerServices_FixedBufferAttribute_StaticFields {
};
struct System_Runtime_CompilerServices_FixedBufferAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_CompilerServices_FixedBufferAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_CompilerServices_FixedBufferAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_CompilerServices_FixedBufferAttribute_VTable vtable;
};
struct System_Runtime_CompilerServices_FixedBufferAttribute_o {
	System_Runtime_CompilerServices_FixedBufferAttribute_c *klass;
	void *monitor;
	System_Type_o* elementType;
	int32_t length;
};
struct System_Runtime_CompilerServices_CompilerGeneratedAttribute_StaticFields {
};
struct System_Runtime_CompilerServices_CompilerGeneratedAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_CompilerServices_CompilerGeneratedAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_CompilerServices_CompilerGeneratedAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_CompilerServices_CompilerGeneratedAttribute_VTable vtable;
};
struct System_Runtime_CompilerServices_CompilerGeneratedAttribute_o {
	System_Runtime_CompilerServices_CompilerGeneratedAttribute_c *klass;
	void *monitor;
};
struct System_Runtime_CompilerServices_InternalsVisibleToAttribute_StaticFields {
};
struct System_Runtime_CompilerServices_InternalsVisibleToAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_CompilerServices_InternalsVisibleToAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_CompilerServices_InternalsVisibleToAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_CompilerServices_InternalsVisibleToAttribute_VTable vtable;
};
struct System_Runtime_CompilerServices_InternalsVisibleToAttribute_o {
	System_Runtime_CompilerServices_InternalsVisibleToAttribute_c *klass;
	void *monitor;
	System_String_o* assemblyName;
	bool all_visible;
};
struct System_Runtime_CompilerServices_RuntimeCompatibilityAttribute_StaticFields {
};
struct System_Runtime_CompilerServices_RuntimeCompatibilityAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_CompilerServices_RuntimeCompatibilityAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_CompilerServices_RuntimeCompatibilityAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_CompilerServices_RuntimeCompatibilityAttribute_VTable vtable;
};
struct System_Runtime_CompilerServices_RuntimeCompatibilityAttribute_o {
	System_Runtime_CompilerServices_RuntimeCompatibilityAttribute_c *klass;
	void *monitor;
	bool wrap_non_exception_throws;
};
struct System_Diagnostics_DebuggerHiddenAttribute_StaticFields {
};
struct System_Diagnostics_DebuggerHiddenAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Diagnostics_DebuggerHiddenAttribute_c {
	Il2CppClass_1 _1;
	System_Diagnostics_DebuggerHiddenAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Diagnostics_DebuggerHiddenAttribute_VTable vtable;
};
struct System_Diagnostics_DebuggerHiddenAttribute_o {
	System_Diagnostics_DebuggerHiddenAttribute_c *klass;
	void *monitor;
};
struct System_Reflection_DefaultMemberAttribute_StaticFields {
};
struct System_Reflection_DefaultMemberAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_DefaultMemberAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_DefaultMemberAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_DefaultMemberAttribute_VTable vtable;
};
struct System_Reflection_DefaultMemberAttribute_o {
	System_Reflection_DefaultMemberAttribute_c *klass;
	void *monitor;
	System_String_o* member_name;
};
struct System_Runtime_CompilerServices_DecimalConstantAttribute_StaticFields {
};
struct System_Runtime_CompilerServices_DecimalConstantAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_CompilerServices_DecimalConstantAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_CompilerServices_DecimalConstantAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_CompilerServices_DecimalConstantAttribute_VTable vtable;
};
struct System_Runtime_CompilerServices_DecimalConstantAttribute_o {
	System_Runtime_CompilerServices_DecimalConstantAttribute_c *klass;
	void *monitor;
	uint8_t scale;
	bool sign;
	int32_t hi;
	int32_t mid;
	int32_t low;
};
struct System_Runtime_InteropServices_StructLayoutAttribute_StaticFields {
};
struct System_Runtime_InteropServices_StructLayoutAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_StructLayoutAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_StructLayoutAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_StructLayoutAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_StructLayoutAttribute_o {
	System_Runtime_InteropServices_StructLayoutAttribute_c *klass;
	void *monitor;
	int32_t CharSet;
	int32_t Pack;
	int32_t Size;
	int32_t lkind;
};
struct System_Runtime_InteropServices_FieldOffsetAttribute_StaticFields {
};
struct System_Runtime_InteropServices_FieldOffsetAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_FieldOffsetAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_FieldOffsetAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_FieldOffsetAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_FieldOffsetAttribute_o {
	System_Runtime_InteropServices_FieldOffsetAttribute_c *klass;
	void *monitor;
	int32_t val;
};
struct System_AsyncCallback_StaticFields {
};
struct System_AsyncCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_AsyncCallback_c {
	Il2CppClass_1 _1;
	System_AsyncCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_AsyncCallback_VTable vtable;
};
struct System_AsyncCallback_o {
	System_AsyncCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_IAsyncResult_StaticFields {
};
struct System_IAsyncResult_VTable {
};
struct System_IAsyncResult_c {
	Il2CppClass_1 _1;
	System_IAsyncResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IAsyncResult_VTable vtable;
};
struct System_IAsyncResult_o {
	System_IAsyncResult_c *klass;
	void *monitor;
};
struct System_MarshalByRefObject_StaticFields {
};
struct System_MarshalByRefObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
};
struct System_MarshalByRefObject_c {
	Il2CppClass_1 _1;
	System_MarshalByRefObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MarshalByRefObject_VTable vtable;
};
struct System_MarshalByRefObject_o {
	System_MarshalByRefObject_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* _identity;
};
struct System_Runtime_CompilerServices_RuntimeHelpers_StaticFields {
};
struct System_Runtime_CompilerServices_RuntimeHelpers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_CompilerServices_RuntimeHelpers_c {
	Il2CppClass_1 _1;
	System_Runtime_CompilerServices_RuntimeHelpers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_CompilerServices_RuntimeHelpers_VTable vtable;
};
struct System_Runtime_CompilerServices_RuntimeHelpers_o {
	System_Runtime_CompilerServices_RuntimeHelpers_c *klass;
	void *monitor;
};
struct Locale_StaticFields {
};
struct Locale_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Locale_c {
	Il2CppClass_1 _1;
	Locale_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Locale_VTable vtable;
};
struct Locale_o {
	Locale_c *klass;
	void *monitor;
};
struct System_MonoTODOAttribute_StaticFields {
};
struct System_MonoTODOAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_MonoTODOAttribute_c {
	Il2CppClass_1 _1;
	System_MonoTODOAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MonoTODOAttribute_VTable vtable;
};
struct System_MonoTODOAttribute_o {
	System_MonoTODOAttribute_c *klass;
	void *monitor;
	System_String_o* comment;
};
struct System_MonoDocumentationNoteAttribute_StaticFields {
};
struct System_MonoDocumentationNoteAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_MonoDocumentationNoteAttribute_c {
	Il2CppClass_1 _1;
	System_MonoDocumentationNoteAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MonoDocumentationNoteAttribute_VTable vtable;
};
struct System_MonoDocumentationNoteAttribute_o {
	System_MonoDocumentationNoteAttribute_c *klass;
	void *monitor;
	System_String_o* MonoTODOAttribute_comment;
};
struct System_MonoLimitationAttribute_StaticFields {
};
struct System_MonoLimitationAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_MonoLimitationAttribute_c {
	Il2CppClass_1 _1;
	System_MonoLimitationAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MonoLimitationAttribute_VTable vtable;
};
struct System_MonoLimitationAttribute_o {
	System_MonoLimitationAttribute_c *klass;
	void *monitor;
	System_String_o* MonoTODOAttribute_comment;
};
struct Microsoft_Win32_SafeHandles_SafeFileHandle_StaticFields {
};
struct Microsoft_Win32_SafeHandles_SafeFileHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_ReleaseHandle;
	VirtualInvokeData _7_get_IsInvalid;
};
struct Microsoft_Win32_SafeHandles_SafeFileHandle_c {
	Il2CppClass_1 _1;
	Microsoft_Win32_SafeHandles_SafeFileHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Microsoft_Win32_SafeHandles_SafeFileHandle_VTable vtable;
};
struct Microsoft_Win32_SafeHandles_SafeFileHandle_o {
	Microsoft_Win32_SafeHandles_SafeFileHandle_c *klass;
	void *monitor;
	intptr_t handle;
	intptr_t SafeHandle_invalid_handle_value;
	int32_t SafeHandle_refcount;
	bool SafeHandle_owns_handle;
};
struct Microsoft_Win32_SafeHandles_SafeHandleZeroOrMinusOneIsInvalid_StaticFields {
};
struct Microsoft_Win32_SafeHandles_SafeHandleZeroOrMinusOneIsInvalid_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _7_get_IsInvalid;
	VirtualInvokeData _65535__ctor;
};
struct Microsoft_Win32_SafeHandles_SafeHandleZeroOrMinusOneIsInvalid_c {
	Il2CppClass_1 _1;
	Microsoft_Win32_SafeHandles_SafeHandleZeroOrMinusOneIsInvalid_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Microsoft_Win32_SafeHandles_SafeHandleZeroOrMinusOneIsInvalid_VTable vtable;
};
struct Microsoft_Win32_SafeHandles_SafeHandleZeroOrMinusOneIsInvalid_o {
	Microsoft_Win32_SafeHandles_SafeHandleZeroOrMinusOneIsInvalid_c *klass;
	void *monitor;
	intptr_t handle;
	intptr_t SafeHandle_invalid_handle_value;
	int32_t SafeHandle_refcount;
	bool SafeHandle_owns_handle;
};
struct Microsoft_Win32_SafeHandles_SafeWaitHandle_StaticFields {
};
struct Microsoft_Win32_SafeHandles_SafeWaitHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_ReleaseHandle;
	VirtualInvokeData _7_get_IsInvalid;
};
struct Microsoft_Win32_SafeHandles_SafeWaitHandle_c {
	Il2CppClass_1 _1;
	Microsoft_Win32_SafeHandles_SafeWaitHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Microsoft_Win32_SafeHandles_SafeWaitHandle_VTable vtable;
};
struct Microsoft_Win32_SafeHandles_SafeWaitHandle_o {
	Microsoft_Win32_SafeHandles_SafeWaitHandle_c *klass;
	void *monitor;
	intptr_t handle;
	intptr_t SafeHandle_invalid_handle_value;
	int32_t SafeHandle_refcount;
	bool SafeHandle_owns_handle;
};
struct Mono_Globalization_Unicode_CodekPointIndexer_StaticFields {
};
struct Mono_Globalization_Unicode_CodekPointIndexer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Globalization_Unicode_CodekPointIndexer_c {
	Il2CppClass_1 _1;
	Mono_Globalization_Unicode_CodekPointIndexer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Globalization_Unicode_CodekPointIndexer_VTable vtable;
};
struct Mono_Globalization_Unicode_CodekPointIndexer_o {
	Mono_Globalization_Unicode_CodekPointIndexer_c *klass;
	void *monitor;
	Mono_Globalization_Unicode_CodekPointIndexer_TableRange_array* ranges;
	int32_t TotalCount;
	int32_t defaultIndex;
	int32_t defaultCP;
};
struct Mono_Globalization_Unicode_TailoringInfo_StaticFields {
};
struct Mono_Globalization_Unicode_TailoringInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Globalization_Unicode_TailoringInfo_c {
	Il2CppClass_1 _1;
	Mono_Globalization_Unicode_TailoringInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Globalization_Unicode_TailoringInfo_VTable vtable;
};
struct Mono_Globalization_Unicode_TailoringInfo_o {
	Mono_Globalization_Unicode_TailoringInfo_c *klass;
	void *monitor;
	int32_t LCID;
	int32_t TailoringIndex;
	int32_t TailoringCount;
	bool FrenchSort;
};
struct Mono_Globalization_Unicode_Contraction_StaticFields {
};
struct Mono_Globalization_Unicode_Contraction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Globalization_Unicode_Contraction_c {
	Il2CppClass_1 _1;
	Mono_Globalization_Unicode_Contraction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Globalization_Unicode_Contraction_VTable vtable;
};
struct Mono_Globalization_Unicode_Contraction_o {
	Mono_Globalization_Unicode_Contraction_c *klass;
	void *monitor;
	System_Char_array* Source;
	System_String_o* Replacement;
	System_Byte_array* SortKey;
};
struct Mono_Globalization_Unicode_ContractionComparer_StaticFields {
	Mono_Globalization_Unicode_ContractionComparer_o* Instance;
};
struct Mono_Globalization_Unicode_ContractionComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct Mono_Globalization_Unicode_ContractionComparer_c {
	Il2CppClass_1 _1;
	Mono_Globalization_Unicode_ContractionComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Globalization_Unicode_ContractionComparer_VTable vtable;
};
struct Mono_Globalization_Unicode_ContractionComparer_o {
	Mono_Globalization_Unicode_ContractionComparer_c *klass;
	void *monitor;
};
struct Mono_Globalization_Unicode_Level2Map_StaticFields {
};
struct Mono_Globalization_Unicode_Level2Map_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Globalization_Unicode_Level2Map_c {
	Il2CppClass_1 _1;
	Mono_Globalization_Unicode_Level2Map_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Globalization_Unicode_Level2Map_VTable vtable;
};
struct Mono_Globalization_Unicode_Level2Map_o {
	Mono_Globalization_Unicode_Level2Map_c *klass;
	void *monitor;
	uint8_t Source;
	uint8_t Replace;
};
struct Mono_Globalization_Unicode_Level2MapComparer_StaticFields {
	Mono_Globalization_Unicode_Level2MapComparer_o* Instance;
};
struct Mono_Globalization_Unicode_Level2MapComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct Mono_Globalization_Unicode_Level2MapComparer_c {
	Il2CppClass_1 _1;
	Mono_Globalization_Unicode_Level2MapComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Globalization_Unicode_Level2MapComparer_VTable vtable;
};
struct Mono_Globalization_Unicode_Level2MapComparer_o {
	Mono_Globalization_Unicode_Level2MapComparer_c *klass;
	void *monitor;
};
struct Mono_Globalization_Unicode_MSCompatUnicodeTable_StaticFields {
	int32_t MaxExpansionLength;
	uint8_t* ignorableFlags;
	uint8_t* categories;
	uint8_t* level1;
	uint8_t* level2;
	uint8_t* level3;
	uint8_t* cjkCHScategory;
	uint8_t* cjkCHTcategory;
	uint8_t* cjkJAcategory;
	uint8_t* cjkKOcategory;
	uint8_t* cjkCHSlv1;
	uint8_t* cjkCHTlv1;
	uint8_t* cjkJAlv1;
	uint8_t* cjkKOlv1;
	uint8_t* cjkKOlv2;
	System_Char_array* tailoringArr;
	Mono_Globalization_Unicode_TailoringInfo_array* tailoringInfos;
	Il2CppObject* forLock;
	bool isReady;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map2;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map3;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map4;
};
struct Mono_Globalization_Unicode_MSCompatUnicodeTable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Globalization_Unicode_MSCompatUnicodeTable_c {
	Il2CppClass_1 _1;
	Mono_Globalization_Unicode_MSCompatUnicodeTable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Globalization_Unicode_MSCompatUnicodeTable_VTable vtable;
};
struct Mono_Globalization_Unicode_MSCompatUnicodeTable_o {
	Mono_Globalization_Unicode_MSCompatUnicodeTable_c *klass;
	void *monitor;
};
struct Mono_Globalization_Unicode_MSCompatUnicodeTableUtil_StaticFields {
	Mono_Globalization_Unicode_CodekPointIndexer_o* Ignorable;
	Mono_Globalization_Unicode_CodekPointIndexer_o* Category;
	Mono_Globalization_Unicode_CodekPointIndexer_o* Level1;
	Mono_Globalization_Unicode_CodekPointIndexer_o* Level2;
	Mono_Globalization_Unicode_CodekPointIndexer_o* Level3;
	Mono_Globalization_Unicode_CodekPointIndexer_o* CjkCHS;
	Mono_Globalization_Unicode_CodekPointIndexer_o* Cjk;
};
struct Mono_Globalization_Unicode_MSCompatUnicodeTableUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Globalization_Unicode_MSCompatUnicodeTableUtil_c {
	Il2CppClass_1 _1;
	Mono_Globalization_Unicode_MSCompatUnicodeTableUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Globalization_Unicode_MSCompatUnicodeTableUtil_VTable vtable;
};
struct Mono_Globalization_Unicode_MSCompatUnicodeTableUtil_o {
	Mono_Globalization_Unicode_MSCompatUnicodeTableUtil_c *klass;
	void *monitor;
};
struct Mono_Globalization_Unicode_SimpleCollator_StaticFields {
	bool QuickCheckDisabled;
	Mono_Globalization_Unicode_SimpleCollator_o* invariant;
};
struct Mono_Globalization_Unicode_SimpleCollator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Globalization_Unicode_SimpleCollator_c {
	Il2CppClass_1 _1;
	Mono_Globalization_Unicode_SimpleCollator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Globalization_Unicode_SimpleCollator_VTable vtable;
};
struct Mono_Globalization_Unicode_SimpleCollator_o {
	Mono_Globalization_Unicode_SimpleCollator_c *klass;
	void *monitor;
	System_Globalization_TextInfo_o* textInfo;
	bool frenchSort;
	uint8_t* cjkCatTable;
	uint8_t* cjkLv1Table;
	Mono_Globalization_Unicode_CodekPointIndexer_o* cjkIndexer;
	uint8_t* cjkLv2Table;
	Mono_Globalization_Unicode_CodekPointIndexer_o* cjkLv2Indexer;
	int32_t lcid;
	Mono_Globalization_Unicode_Contraction_array* contractions;
	Mono_Globalization_Unicode_Level2Map_array* level2Maps;
	System_Byte_array* unsafeFlags;
};
struct System_Globalization_SortKey_StaticFields {
};
struct System_Globalization_SortKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_OriginalString;
	VirtualInvokeData _5_get_KeyData;
};
struct System_Globalization_SortKey_c {
	Il2CppClass_1 _1;
	System_Globalization_SortKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_SortKey_VTable vtable;
};
struct System_Globalization_SortKey_o {
	System_Globalization_SortKey_c *klass;
	void *monitor;
	System_String_o* source;
	int32_t options;
	System_Byte_array* key;
	int32_t lcid;
};
struct Mono_Globalization_Unicode_SortKeyBuffer_StaticFields {
};
struct Mono_Globalization_Unicode_SortKeyBuffer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Globalization_Unicode_SortKeyBuffer_c {
	Il2CppClass_1 _1;
	Mono_Globalization_Unicode_SortKeyBuffer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Globalization_Unicode_SortKeyBuffer_VTable vtable;
};
struct Mono_Globalization_Unicode_SortKeyBuffer_o {
	Mono_Globalization_Unicode_SortKeyBuffer_c *klass;
	void *monitor;
	int32_t l1;
	int32_t l2;
	int32_t l3;
	int32_t l4s;
	int32_t l4t;
	int32_t l4k;
	int32_t l4w;
	int32_t l5;
	System_Byte_array* l1b;
	System_Byte_array* l2b;
	System_Byte_array* l3b;
	System_Byte_array* l4sb;
	System_Byte_array* l4tb;
	System_Byte_array* l4kb;
	System_Byte_array* l4wb;
	System_Byte_array* l5b;
	System_String_o* source;
	bool processLevel2;
	bool frenchSort;
	bool frenchSorted;
	int32_t lcid;
	int32_t options;
};
struct Mono_Math_Prime_Generator_PrimeGeneratorBase_StaticFields {
};
struct Mono_Math_Prime_Generator_PrimeGeneratorBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Confidence;
	VirtualInvokeData _5_get_PrimalityTest;
	VirtualInvokeData _6_get_TrialDivisionBounds;
	VirtualInvokeData _65535__ctor;
};
struct Mono_Math_Prime_Generator_PrimeGeneratorBase_c {
	Il2CppClass_1 _1;
	Mono_Math_Prime_Generator_PrimeGeneratorBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_Prime_Generator_PrimeGeneratorBase_VTable vtable;
};
struct Mono_Math_Prime_Generator_PrimeGeneratorBase_o {
	Mono_Math_Prime_Generator_PrimeGeneratorBase_c *klass;
	void *monitor;
};
struct Mono_Math_Prime_Generator_SequentialSearchPrimeGeneratorBase_StaticFields {
};
struct Mono_Math_Prime_Generator_SequentialSearchPrimeGeneratorBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Confidence;
	VirtualInvokeData _5_get_PrimalityTest;
	VirtualInvokeData _6_get_TrialDivisionBounds;
	VirtualInvokeData _7_GenerateNewPrime;
	VirtualInvokeData _8_GenerateSearchBase;
	VirtualInvokeData _9_GenerateNewPrime;
	VirtualInvokeData _10_IsPrimeAcceptable;
};
struct Mono_Math_Prime_Generator_SequentialSearchPrimeGeneratorBase_c {
	Il2CppClass_1 _1;
	Mono_Math_Prime_Generator_SequentialSearchPrimeGeneratorBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_Prime_Generator_SequentialSearchPrimeGeneratorBase_VTable vtable;
};
struct Mono_Math_Prime_Generator_SequentialSearchPrimeGeneratorBase_o {
	Mono_Math_Prime_Generator_SequentialSearchPrimeGeneratorBase_c *klass;
	void *monitor;
};
struct Mono_Math_Prime_PrimalityTests_StaticFields {
};
struct Mono_Math_Prime_PrimalityTests_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Math_Prime_PrimalityTests_c {
	Il2CppClass_1 _1;
	Mono_Math_Prime_PrimalityTests_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_Prime_PrimalityTests_VTable vtable;
};
struct Mono_Math_Prime_PrimalityTests_o {
	Mono_Math_Prime_PrimalityTests_c *klass;
	void *monitor;
};
struct Mono_Math_BigInteger_StaticFields {
	System_UInt32_array* smallPrimes;
	System_Security_Cryptography_RandomNumberGenerator_o* rng;
};
struct Mono_Math_BigInteger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Math_BigInteger_c {
	Il2CppClass_1 _1;
	Mono_Math_BigInteger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_BigInteger_VTable vtable;
};
struct Mono_Math_BigInteger_o {
	Mono_Math_BigInteger_c *klass;
	void *monitor;
	uint32_t length;
	System_UInt32_array* data;
};
struct Mono_Math_BigInteger_ModulusRing_StaticFields {
};
struct Mono_Math_BigInteger_ModulusRing_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Math_BigInteger_ModulusRing_c {
	Il2CppClass_1 _1;
	Mono_Math_BigInteger_ModulusRing_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_BigInteger_ModulusRing_VTable vtable;
};
struct Mono_Math_BigInteger_ModulusRing_o {
	Mono_Math_BigInteger_ModulusRing_c *klass;
	void *monitor;
	Mono_Math_BigInteger_o* mod;
	Mono_Math_BigInteger_o* constant;
};
struct Mono_Math_BigInteger_Kernel_StaticFields {
};
struct Mono_Math_BigInteger_Kernel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Math_BigInteger_Kernel_c {
	Il2CppClass_1 _1;
	Mono_Math_BigInteger_Kernel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_BigInteger_Kernel_VTable vtable;
};
struct Mono_Math_BigInteger_Kernel_o {
	Mono_Math_BigInteger_Kernel_c *klass;
	void *monitor;
};
struct Mono_Security_Cryptography_CryptoConvert_StaticFields {
};
struct Mono_Security_Cryptography_CryptoConvert_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Cryptography_CryptoConvert_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_CryptoConvert_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_CryptoConvert_VTable vtable;
};
struct Mono_Security_Cryptography_CryptoConvert_o {
	Mono_Security_Cryptography_CryptoConvert_c *klass;
	void *monitor;
};
struct Mono_Security_Cryptography_KeyBuilder_StaticFields {
	System_Security_Cryptography_RandomNumberGenerator_o* rng;
};
struct Mono_Security_Cryptography_KeyBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Cryptography_KeyBuilder_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_KeyBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_KeyBuilder_VTable vtable;
};
struct Mono_Security_Cryptography_KeyBuilder_o {
	Mono_Security_Cryptography_KeyBuilder_c *klass;
	void *monitor;
};
struct Mono_Security_Cryptography_BlockProcessor_StaticFields {
};
struct Mono_Security_Cryptography_BlockProcessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Cryptography_BlockProcessor_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_BlockProcessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_BlockProcessor_VTable vtable;
};
struct Mono_Security_Cryptography_BlockProcessor_o {
	Mono_Security_Cryptography_BlockProcessor_c *klass;
	void *monitor;
	System_Security_Cryptography_ICryptoTransform_o* transform;
	System_Byte_array* block;
	int32_t blockSize;
	int32_t blockCount;
};
struct Mono_Security_Cryptography_DSAManaged_StaticFields {
};
struct Mono_Security_Cryptography_DSAManaged_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_get_KeySize;
	VirtualInvokeData _6_set_KeySize;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_FromXmlString;
	VirtualInvokeData _9_ToXmlString;
	VirtualInvokeData _10_CreateSignature;
	VirtualInvokeData _11_ExportParameters;
	VirtualInvokeData _12_ImportParameters;
	VirtualInvokeData _13_VerifySignature;
};
struct Mono_Security_Cryptography_DSAManaged_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_DSAManaged_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_DSAManaged_VTable vtable;
};
struct Mono_Security_Cryptography_DSAManaged_o {
	Mono_Security_Cryptography_DSAManaged_c *klass;
	void *monitor;
	int32_t KeySizeValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	bool keypairGenerated;
	bool m_disposed;
	Mono_Math_BigInteger_o* p;
	Mono_Math_BigInteger_o* q;
	Mono_Math_BigInteger_o* g;
	Mono_Math_BigInteger_o* x;
	Mono_Math_BigInteger_o* y;
	Mono_Math_BigInteger_o* j;
	Mono_Math_BigInteger_o* seed;
	int32_t counter;
	bool j_missing;
	System_Security_Cryptography_RandomNumberGenerator_o* rng;
	Mono_Security_Cryptography_DSAManaged_KeyGeneratedEventHandler_o* KeyGenerated;
};
struct Mono_Security_Cryptography_DSAManaged_KeyGeneratedEventHandler_StaticFields {
};
struct Mono_Security_Cryptography_DSAManaged_KeyGeneratedEventHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Mono_Security_Cryptography_DSAManaged_KeyGeneratedEventHandler_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_DSAManaged_KeyGeneratedEventHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_DSAManaged_KeyGeneratedEventHandler_VTable vtable;
};
struct Mono_Security_Cryptography_DSAManaged_KeyGeneratedEventHandler_o {
	Mono_Security_Cryptography_DSAManaged_KeyGeneratedEventHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Mono_Security_Cryptography_KeyPairPersistence_StaticFields {
	bool _userPathExists;
	System_String_o* _userPath;
	bool _machinePathExists;
	System_String_o* _machinePath;
	Il2CppObject* lockobj;
};
struct Mono_Security_Cryptography_KeyPairPersistence_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Cryptography_KeyPairPersistence_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_KeyPairPersistence_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_KeyPairPersistence_VTable vtable;
};
struct Mono_Security_Cryptography_KeyPairPersistence_o {
	Mono_Security_Cryptography_KeyPairPersistence_c *klass;
	void *monitor;
	System_Security_Cryptography_CspParameters_o* _params;
	System_String_o* _keyvalue;
	System_String_o* _filename;
	System_String_o* _container;
};
struct Mono_Security_Cryptography_MACAlgorithm_StaticFields {
};
struct Mono_Security_Cryptography_MACAlgorithm_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Cryptography_MACAlgorithm_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_MACAlgorithm_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_MACAlgorithm_VTable vtable;
};
struct Mono_Security_Cryptography_MACAlgorithm_o {
	Mono_Security_Cryptography_MACAlgorithm_c *klass;
	void *monitor;
	System_Security_Cryptography_SymmetricAlgorithm_o* algo;
	System_Security_Cryptography_ICryptoTransform_o* enc;
	System_Byte_array* block;
	int32_t blockSize;
	int32_t blockCount;
};
struct Mono_Security_Cryptography_PKCS1_StaticFields {
	System_Byte_array* emptySHA1;
	System_Byte_array* emptySHA256;
	System_Byte_array* emptySHA384;
	System_Byte_array* emptySHA512;
};
struct Mono_Security_Cryptography_PKCS1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Cryptography_PKCS1_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_PKCS1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_PKCS1_VTable vtable;
};
struct Mono_Security_Cryptography_PKCS1_o {
	Mono_Security_Cryptography_PKCS1_c *klass;
	void *monitor;
};
struct Mono_Security_Cryptography_PKCS8_StaticFields {
};
struct Mono_Security_Cryptography_PKCS8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Cryptography_PKCS8_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_PKCS8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_PKCS8_VTable vtable;
};
struct Mono_Security_Cryptography_PKCS8_o {
	Mono_Security_Cryptography_PKCS8_c *klass;
	void *monitor;
};
struct Mono_Security_Cryptography_PKCS8_PrivateKeyInfo_StaticFields {
};
struct Mono_Security_Cryptography_PKCS8_PrivateKeyInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Cryptography_PKCS8_PrivateKeyInfo_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_PKCS8_PrivateKeyInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_PKCS8_PrivateKeyInfo_VTable vtable;
};
struct Mono_Security_Cryptography_PKCS8_PrivateKeyInfo_o {
	Mono_Security_Cryptography_PKCS8_PrivateKeyInfo_c *klass;
	void *monitor;
	int32_t _version;
	System_String_o* _algorithm;
	System_Byte_array* _key;
	System_Collections_ArrayList_o* _list;
};
struct Mono_Security_Cryptography_PKCS8_EncryptedPrivateKeyInfo_StaticFields {
};
struct Mono_Security_Cryptography_PKCS8_EncryptedPrivateKeyInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Cryptography_PKCS8_EncryptedPrivateKeyInfo_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_PKCS8_EncryptedPrivateKeyInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_PKCS8_EncryptedPrivateKeyInfo_VTable vtable;
};
struct Mono_Security_Cryptography_PKCS8_EncryptedPrivateKeyInfo_o {
	Mono_Security_Cryptography_PKCS8_EncryptedPrivateKeyInfo_c *klass;
	void *monitor;
	System_String_o* _algorithm;
	System_Byte_array* _salt;
	int32_t _iterations;
	System_Byte_array* _data;
};
struct Mono_Security_Cryptography_RSAManaged_StaticFields {
};
struct Mono_Security_Cryptography_RSAManaged_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_get_KeySize;
	VirtualInvokeData _6_set_KeySize;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_FromXmlString;
	VirtualInvokeData _9_ToXmlString;
	VirtualInvokeData _10_EncryptValue;
	VirtualInvokeData _11_DecryptValue;
	VirtualInvokeData _12_ExportParameters;
	VirtualInvokeData _13_ImportParameters;
};
struct Mono_Security_Cryptography_RSAManaged_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_RSAManaged_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_RSAManaged_VTable vtable;
};
struct Mono_Security_Cryptography_RSAManaged_o {
	Mono_Security_Cryptography_RSAManaged_c *klass;
	void *monitor;
	int32_t KeySizeValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	bool isCRTpossible;
	bool keyBlinding;
	bool keypairGenerated;
	bool m_disposed;
	Mono_Math_BigInteger_o* d;
	Mono_Math_BigInteger_o* p;
	Mono_Math_BigInteger_o* q;
	Mono_Math_BigInteger_o* dp;
	Mono_Math_BigInteger_o* dq;
	Mono_Math_BigInteger_o* qInv;
	Mono_Math_BigInteger_o* n;
	Mono_Math_BigInteger_o* e;
	Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_o* KeyGenerated;
};
struct Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_StaticFields {
};
struct Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_VTable vtable;
};
struct Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_o {
	Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Mono_Security_Cryptography_SymmetricTransform_StaticFields {
};
struct Mono_Security_Cryptography_SymmetricTransform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _11_Dispose;
	VirtualInvokeData _12_get_CanTransformMultipleBlocks;
	VirtualInvokeData _13_get_CanReuseTransform;
	VirtualInvokeData _14_get_InputBlockSize;
	VirtualInvokeData _15_get_OutputBlockSize;
	VirtualInvokeData _16_Transform;
	VirtualInvokeData _18_CBC;
	VirtualInvokeData _19_CFB;
	VirtualInvokeData _20_OFB;
	VirtualInvokeData _21_CTS;
	VirtualInvokeData _22_TransformBlock;
	VirtualInvokeData _23_TransformFinalBlock;
	VirtualInvokeData _65535__ctor;
};
struct Mono_Security_Cryptography_SymmetricTransform_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_SymmetricTransform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_SymmetricTransform_VTable vtable;
};
struct Mono_Security_Cryptography_SymmetricTransform_o {
	Mono_Security_Cryptography_SymmetricTransform_c *klass;
	void *monitor;
	System_Security_Cryptography_SymmetricAlgorithm_o* algo;
	bool encrypt;
	int32_t BlockSizeByte;
	System_Byte_array* temp;
	System_Byte_array* temp2;
	System_Byte_array* workBuff;
	System_Byte_array* workout;
	int32_t FeedBackByte;
	int32_t FeedBackIter;
	bool m_disposed;
	bool lastBlock;
	System_Security_Cryptography_RandomNumberGenerator_o* _rng;
};
struct Mono_Security_X509_SafeBag_StaticFields {
};
struct Mono_Security_X509_SafeBag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_X509_SafeBag_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_SafeBag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_SafeBag_VTable vtable;
};
struct Mono_Security_X509_SafeBag_o {
	Mono_Security_X509_SafeBag_c *klass;
	void *monitor;
	System_String_o* _bagOID;
	Mono_Security_ASN1_o* _asn1;
};
struct Mono_Security_X509_PKCS12_StaticFields {
	int32_t recommendedIterationCount;
	int32_t password_max_length;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map8;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map9;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_mapA;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_mapB;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_mapF;
};
struct Mono_Security_X509_PKCS12_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Clone;
};
struct Mono_Security_X509_PKCS12_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_PKCS12_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_PKCS12_VTable vtable;
};
struct Mono_Security_X509_PKCS12_o {
	Mono_Security_X509_PKCS12_c *klass;
	void *monitor;
	System_Byte_array* _password;
	System_Collections_ArrayList_o* _keyBags;
	System_Collections_ArrayList_o* _secretBags;
	Mono_Security_X509_X509CertificateCollection_o* _certs;
	bool _keyBagsChanged;
	bool _secretBagsChanged;
	bool _certsChanged;
	int32_t _iterations;
	System_Collections_ArrayList_o* _safeBags;
	System_Security_Cryptography_RandomNumberGenerator_o* _rng;
};
struct Mono_Security_X509_PKCS12_DeriveBytes_StaticFields {
	System_Byte_array* keyDiversifier;
	System_Byte_array* ivDiversifier;
	System_Byte_array* macDiversifier;
};
struct Mono_Security_X509_PKCS12_DeriveBytes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_X509_PKCS12_DeriveBytes_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_PKCS12_DeriveBytes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_PKCS12_DeriveBytes_VTable vtable;
};
struct Mono_Security_X509_PKCS12_DeriveBytes_o {
	Mono_Security_X509_PKCS12_DeriveBytes_c *klass;
	void *monitor;
	System_String_o* _hashName;
	int32_t _iterations;
	System_Byte_array* _password;
	System_Byte_array* _salt;
};
struct Mono_Security_X509_X501_StaticFields {
	System_Byte_array* countryName;
	System_Byte_array* organizationName;
	System_Byte_array* organizationalUnitName;
	System_Byte_array* commonName;
	System_Byte_array* localityName;
	System_Byte_array* stateOrProvinceName;
	System_Byte_array* streetAddress;
	System_Byte_array* domainComponent;
	System_Byte_array* userid;
	System_Byte_array* email;
	System_Byte_array* dnQualifier;
	System_Byte_array* title;
	System_Byte_array* surname;
	System_Byte_array* givenName;
	System_Byte_array* initial;
};
struct Mono_Security_X509_X501_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_X509_X501_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X501_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X501_VTable vtable;
};
struct Mono_Security_X509_X501_o {
	Mono_Security_X509_X501_c *klass;
	void *monitor;
};
struct Mono_Security_X509_X509Certificate_StaticFields {
	System_String_o* encoding_error;
};
struct Mono_Security_X509_X509Certificate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_IssuerName;
	VirtualInvokeData _6_get_KeyAlgorithmParameters;
	VirtualInvokeData _7_get_PublicKey;
	VirtualInvokeData _8_get_RawData;
	VirtualInvokeData _9_get_SubjectName;
	VirtualInvokeData _10_get_ValidFrom;
	VirtualInvokeData _11_get_ValidUntil;
	VirtualInvokeData _12_GetObjectData;
};
struct Mono_Security_X509_X509Certificate_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509Certificate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509Certificate_VTable vtable;
};
struct Mono_Security_X509_X509Certificate_o {
	Mono_Security_X509_X509Certificate_c *klass;
	void *monitor;
	Mono_Security_ASN1_o* decoder;
	System_Byte_array* m_encodedcert;
	System_DateTime_o m_from;
	System_DateTime_o m_until;
	Mono_Security_ASN1_o* issuer;
	System_String_o* m_issuername;
	System_String_o* m_keyalgo;
	System_Byte_array* m_keyalgoparams;
	Mono_Security_ASN1_o* subject;
	System_String_o* m_subject;
	System_Byte_array* m_publickey;
	System_Byte_array* signature;
	System_String_o* m_signaturealgo;
	System_Byte_array* m_signaturealgoparams;
	System_Security_Cryptography_DSA_o* _dsa;
	int32_t version;
	System_Byte_array* serialnumber;
	System_Byte_array* issuerUniqueID;
	System_Byte_array* subjectUniqueID;
	Mono_Security_X509_X509ExtensionCollection_o* extensions;
};
struct Mono_Security_X509_X509CertificateCollection_StaticFields {
};
struct Mono_Security_X509_X509CertificateCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_get_Count;
	VirtualInvokeData _6_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _7_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _8_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _9_System_Collections_IList_get_IsFixedSize;
	VirtualInvokeData _10_System_Collections_IList_get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_IList_get_Item;
	VirtualInvokeData _12_System_Collections_IList_set_Item;
	VirtualInvokeData _13_System_Collections_IList_Add;
	VirtualInvokeData _14_Clear;
	VirtualInvokeData _15_System_Collections_IList_Contains;
	VirtualInvokeData _16_System_Collections_IList_IndexOf;
	VirtualInvokeData _17_System_Collections_IList_Insert;
	VirtualInvokeData _18_System_Collections_IList_Remove;
	VirtualInvokeData _19_RemoveAt;
	VirtualInvokeData _20_OnClear;
	VirtualInvokeData _21_OnClearComplete;
	VirtualInvokeData _22_OnInsert;
	VirtualInvokeData _23_OnInsertComplete;
	VirtualInvokeData _24_OnRemove;
	VirtualInvokeData _25_OnRemoveComplete;
	VirtualInvokeData _26_OnSet;
	VirtualInvokeData _27_OnSetComplete;
	VirtualInvokeData _28_OnValidate;
};
struct Mono_Security_X509_X509CertificateCollection_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509CertificateCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509CertificateCollection_VTable vtable;
};
struct Mono_Security_X509_X509CertificateCollection_o {
	Mono_Security_X509_X509CertificateCollection_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* CollectionBase_list;
};
struct Mono_Security_X509_X509CertificateCollection_X509CertificateEnumerator_StaticFields {
};
struct Mono_Security_X509_X509CertificateCollection_X509CertificateEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_System_Collections_IEnumerator_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
};
struct Mono_Security_X509_X509CertificateCollection_X509CertificateEnumerator_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509CertificateCollection_X509CertificateEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509CertificateCollection_X509CertificateEnumerator_VTable vtable;
};
struct Mono_Security_X509_X509CertificateCollection_X509CertificateEnumerator_o {
	Mono_Security_X509_X509CertificateCollection_X509CertificateEnumerator_c *klass;
	void *monitor;
	System_Collections_IEnumerator_o* enumerator;
};
struct Mono_Security_X509_X509Extension_StaticFields {
};
struct Mono_Security_X509_X509Extension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Decode;
};
struct Mono_Security_X509_X509Extension_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509Extension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509Extension_VTable vtable;
};
struct Mono_Security_X509_X509Extension_o {
	Mono_Security_X509_X509Extension_c *klass;
	void *monitor;
	System_String_o* extnOid;
	bool extnCritical;
	Mono_Security_ASN1_o* extnValue;
};
struct Mono_Security_X509_X509ExtensionCollection_StaticFields {
};
struct Mono_Security_X509_X509ExtensionCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_get_Count;
	VirtualInvokeData _6_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _7_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _8_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _9_System_Collections_IList_get_IsFixedSize;
	VirtualInvokeData _10_System_Collections_IList_get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_IList_get_Item;
	VirtualInvokeData _12_System_Collections_IList_set_Item;
	VirtualInvokeData _13_System_Collections_IList_Add;
	VirtualInvokeData _14_Clear;
	VirtualInvokeData _15_System_Collections_IList_Contains;
	VirtualInvokeData _16_System_Collections_IList_IndexOf;
	VirtualInvokeData _17_System_Collections_IList_Insert;
	VirtualInvokeData _18_System_Collections_IList_Remove;
	VirtualInvokeData _19_RemoveAt;
	VirtualInvokeData _20_OnClear;
	VirtualInvokeData _21_OnClearComplete;
	VirtualInvokeData _22_OnInsert;
	VirtualInvokeData _23_OnInsertComplete;
	VirtualInvokeData _24_OnRemove;
	VirtualInvokeData _25_OnRemoveComplete;
	VirtualInvokeData _26_OnSet;
	VirtualInvokeData _27_OnSetComplete;
	VirtualInvokeData _28_OnValidate;
};
struct Mono_Security_X509_X509ExtensionCollection_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509ExtensionCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509ExtensionCollection_VTable vtable;
};
struct Mono_Security_X509_X509ExtensionCollection_o {
	Mono_Security_X509_X509ExtensionCollection_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* CollectionBase_list;
	bool readOnly;
};
struct Mono_Security_ASN1_StaticFields {
};
struct Mono_Security_ASN1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetBytes;
};
struct Mono_Security_ASN1_c {
	Il2CppClass_1 _1;
	Mono_Security_ASN1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_ASN1_VTable vtable;
};
struct Mono_Security_ASN1_o {
	Mono_Security_ASN1_c *klass;
	void *monitor;
	uint8_t m_nTag;
	System_Byte_array* m_aValue;
	System_Collections_ArrayList_o* elist;
};
struct Mono_Security_ASN1Convert_StaticFields {
};
struct Mono_Security_ASN1Convert_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_ASN1Convert_c {
	Il2CppClass_1 _1;
	Mono_Security_ASN1Convert_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_ASN1Convert_VTable vtable;
};
struct Mono_Security_ASN1Convert_o {
	Mono_Security_ASN1Convert_c *klass;
	void *monitor;
};
struct Mono_Security_BitConverterLE_StaticFields {
};
struct Mono_Security_BitConverterLE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_BitConverterLE_c {
	Il2CppClass_1 _1;
	Mono_Security_BitConverterLE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_BitConverterLE_VTable vtable;
};
struct Mono_Security_BitConverterLE_o {
	Mono_Security_BitConverterLE_c *klass;
	void *monitor;
};
struct Mono_Security_PKCS7_StaticFields {
};
struct Mono_Security_PKCS7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_PKCS7_c {
	Il2CppClass_1 _1;
	Mono_Security_PKCS7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_PKCS7_VTable vtable;
};
struct Mono_Security_PKCS7_o {
	Mono_Security_PKCS7_c *klass;
	void *monitor;
};
struct Mono_Security_PKCS7_ContentInfo_StaticFields {
};
struct Mono_Security_PKCS7_ContentInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_PKCS7_ContentInfo_c {
	Il2CppClass_1 _1;
	Mono_Security_PKCS7_ContentInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_PKCS7_ContentInfo_VTable vtable;
};
struct Mono_Security_PKCS7_ContentInfo_o {
	Mono_Security_PKCS7_ContentInfo_c *klass;
	void *monitor;
	System_String_o* contentType;
	Mono_Security_ASN1_o* content;
};
struct Mono_Security_PKCS7_EncryptedData_StaticFields {
};
struct Mono_Security_PKCS7_EncryptedData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_PKCS7_EncryptedData_c {
	Il2CppClass_1 _1;
	Mono_Security_PKCS7_EncryptedData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_PKCS7_EncryptedData_VTable vtable;
};
struct Mono_Security_PKCS7_EncryptedData_o {
	Mono_Security_PKCS7_EncryptedData_c *klass;
	void *monitor;
	uint8_t _version;
	Mono_Security_PKCS7_ContentInfo_o* _content;
	Mono_Security_PKCS7_ContentInfo_o* _encryptionAlgorithm;
	System_Byte_array* _encrypted;
};
struct Mono_Security_StrongName_StaticFields {
	Il2CppObject* lockObject;
	bool initialized;
};
struct Mono_Security_StrongName_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_StrongName_c {
	Il2CppClass_1 _1;
	Mono_Security_StrongName_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_StrongName_VTable vtable;
};
struct Mono_Security_StrongName_o {
	Mono_Security_StrongName_c *klass;
	void *monitor;
	System_Security_Cryptography_RSA_o* rsa;
	System_Byte_array* publicKey;
	System_Byte_array* keyToken;
	System_String_o* tokenAlgorithm;
};
struct Mono_Security_Uri_StaticFields {
	System_String_o* hexUpperChars;
	System_String_o* SchemeDelimiter;
	System_String_o* UriSchemeFile;
	System_String_o* UriSchemeFtp;
	System_String_o* UriSchemeGopher;
	System_String_o* UriSchemeHttp;
	System_String_o* UriSchemeHttps;
	System_String_o* UriSchemeMailto;
	System_String_o* UriSchemeNews;
	System_String_o* UriSchemeNntp;
	Mono_Security_Uri_UriScheme_array* schemes;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map17;
};
struct Mono_Security_Uri_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Uri_c {
	Il2CppClass_1 _1;
	Mono_Security_Uri_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Uri_VTable vtable;
};
struct Mono_Security_Uri_o {
	Mono_Security_Uri_c *klass;
	void *monitor;
	bool isUnixFilePath;
	System_String_o* source;
	System_String_o* scheme;
	System_String_o* host;
	int32_t port;
	System_String_o* path;
	System_String_o* query;
	System_String_o* fragment;
	System_String_o* userinfo;
	bool isUnc;
	bool isOpaquePart;
	bool userEscaped;
	System_String_o* cachedToString;
	System_String_o* cachedLocalPath;
	int32_t cachedHashCodek;
	bool reduce;
};
struct Mono_Xml_SecurityParser_StaticFields {
};
struct Mono_Xml_SecurityParser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStartParsing;
	VirtualInvokeData _5_OnEndParsing;
	VirtualInvokeData _6_OnStartElement;
	VirtualInvokeData _7_OnEndElement;
	VirtualInvokeData _8_OnProcessingInstruction;
	VirtualInvokeData _9_OnChars;
	VirtualInvokeData _10_OnIgnorableWhitespace;
};
struct Mono_Xml_SecurityParser_c {
	Il2CppClass_1 _1;
	Mono_Xml_SecurityParser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Xml_SecurityParser_VTable vtable;
};
struct Mono_Xml_SecurityParser_o {
	Mono_Xml_SecurityParser_c *klass;
	void *monitor;
	Mono_Xml_SmallXmlParser_IContentHandler_o* SmallXmlParser_handler;
	System_IO_TextReader_o* SmallXmlParser_reader;
	System_Collections_Stack_o* SmallXmlParser_elementNames;
	System_Collections_Stack_o* SmallXmlParser_xmlSpaces;
	System_String_o* SmallXmlParser_xmlSpace;
	System_Text_StringBuilder_o* SmallXmlParser_buffer;
	System_Char_array* SmallXmlParser_nameBuffer;
	bool SmallXmlParser_isWhitespace;
	Mono_Xml_SmallXmlParser_AttrListImpl_o* SmallXmlParser_attributes;
	int32_t SmallXmlParser_line;
	int32_t SmallXmlParser_column;
	bool SmallXmlParser_resetColumn;
	System_Security_SecurityElement_o* root;
	System_Security_SecurityElement_o* current;
	System_Collections_Stack_o* stack;
};
struct Mono_Xml_SmallXmlParser_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map18;
};
struct Mono_Xml_SmallXmlParser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Xml_SmallXmlParser_c {
	Il2CppClass_1 _1;
	Mono_Xml_SmallXmlParser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Xml_SmallXmlParser_VTable vtable;
};
struct Mono_Xml_SmallXmlParser_o {
	Mono_Xml_SmallXmlParser_c *klass;
	void *monitor;
	Mono_Xml_SmallXmlParser_IContentHandler_o* handler;
	System_IO_TextReader_o* reader;
	System_Collections_Stack_o* elementNames;
	System_Collections_Stack_o* xmlSpaces;
	System_String_o* xmlSpace;
	System_Text_StringBuilder_o* buffer;
	System_Char_array* nameBuffer;
	bool isWhitespace;
	Mono_Xml_SmallXmlParser_AttrListImpl_o* attributes;
	int32_t line;
	int32_t column;
	bool resetColumn;
};
struct Mono_Xml_SmallXmlParser_IContentHandler_StaticFields {
};
struct Mono_Xml_SmallXmlParser_IContentHandler_VTable {
};
struct Mono_Xml_SmallXmlParser_IContentHandler_c {
	Il2CppClass_1 _1;
	Mono_Xml_SmallXmlParser_IContentHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Xml_SmallXmlParser_IContentHandler_VTable vtable;
};
struct Mono_Xml_SmallXmlParser_IContentHandler_o {
	Mono_Xml_SmallXmlParser_IContentHandler_c *klass;
	void *monitor;
};
struct Mono_Xml_SmallXmlParser_IAttrList_StaticFields {
};
struct Mono_Xml_SmallXmlParser_IAttrList_VTable {
};
struct Mono_Xml_SmallXmlParser_IAttrList_c {
	Il2CppClass_1 _1;
	Mono_Xml_SmallXmlParser_IAttrList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Xml_SmallXmlParser_IAttrList_VTable vtable;
};
struct Mono_Xml_SmallXmlParser_IAttrList_o {
	Mono_Xml_SmallXmlParser_IAttrList_c *klass;
	void *monitor;
};
struct Mono_Xml_SmallXmlParser_AttrListImpl_StaticFields {
};
struct Mono_Xml_SmallXmlParser_AttrListImpl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Length;
	VirtualInvokeData _5_GetName;
	VirtualInvokeData _6_GetValue;
	VirtualInvokeData _7_GetValue;
	VirtualInvokeData _8_get_Names;
	VirtualInvokeData _9_get_Values;
};
struct Mono_Xml_SmallXmlParser_AttrListImpl_c {
	Il2CppClass_1 _1;
	Mono_Xml_SmallXmlParser_AttrListImpl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Xml_SmallXmlParser_AttrListImpl_VTable vtable;
};
struct Mono_Xml_SmallXmlParser_AttrListImpl_o {
	Mono_Xml_SmallXmlParser_AttrListImpl_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* attrNames;
	System_Collections_ArrayList_o* attrValues;
};
struct Mono_Xml_SmallXmlParserException_StaticFields {
};
struct Mono_Xml_SmallXmlParserException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct Mono_Xml_SmallXmlParserException_c {
	Il2CppClass_1 _1;
	Mono_Xml_SmallXmlParserException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Xml_SmallXmlParserException_VTable vtable;
};
struct Mono_Xml_SmallXmlParserException_o {
	Mono_Xml_SmallXmlParserException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	int32_t line;
	int32_t column;
};
struct Mono_Runtime_StaticFields {
};
struct Mono_Runtime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Runtime_c {
	Il2CppClass_1 _1;
	Mono_Runtime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Runtime_VTable vtable;
};
struct Mono_Runtime_o {
	Mono_Runtime_c *klass;
	void *monitor;
};
struct System_Collections_Generic_CollectionDebuggerView_T__StaticFields {
};
struct System_Collections_Generic_CollectionDebuggerView_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_CollectionDebuggerView_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_CollectionDebuggerView_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_CollectionDebuggerView_T__VTable vtable;
};
struct System_Collections_Generic_CollectionDebuggerView_T__o {
	System_Collections_Generic_CollectionDebuggerView_T__c *klass;
	void *monitor;
};
struct System_Collections_Generic_CollectionDebuggerView_T__U__StaticFields {
};
struct System_Collections_Generic_CollectionDebuggerView_T__U__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_CollectionDebuggerView_T__U__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_CollectionDebuggerView_T__U__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_CollectionDebuggerView_T__U__VTable vtable;
};
struct System_Collections_Generic_CollectionDebuggerView_T__U__o {
	System_Collections_Generic_CollectionDebuggerView_T__U__c *klass;
	void *monitor;
};
struct System_Collections_Generic_Comparer_T__StaticFields {
	System_Collections_Generic_Comparer_T__o* _default;
};
struct System_Collections_Generic_Comparer_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Collections_IComparer_Compare;
	VirtualInvokeData _6_Compare;
	VirtualInvokeData _65535__ctor;
};
struct System_Collections_Generic_Comparer_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Comparer_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Comparer_T__VTable vtable;
};
struct System_Collections_Generic_Comparer_T__o {
	System_Collections_Generic_Comparer_T__c *klass;
	void *monitor;
};
struct System_Collections_Generic_Comparer_DefaultComparer_T__StaticFields {
};
struct System_Collections_Generic_Comparer_DefaultComparer_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Collections_IComparer_Compare;
	VirtualInvokeData _6_Compare;
};
struct System_Collections_Generic_Comparer_DefaultComparer_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Comparer_DefaultComparer_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Comparer_DefaultComparer_T__VTable vtable;
};
struct System_Collections_Generic_Comparer_DefaultComparer_T__o {
	System_Collections_Generic_Comparer_DefaultComparer_T__c *klass;
	void *monitor;
};
struct System_Collections_Generic_GenericComparer_T__StaticFields {
};
struct System_Collections_Generic_GenericComparer_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Collections_IComparer_Compare;
	VirtualInvokeData _6_Compare;
};
struct System_Collections_Generic_GenericComparer_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_GenericComparer_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_GenericComparer_T__VTable vtable;
};
struct System_Collections_Generic_GenericComparer_T__o {
	System_Collections_Generic_GenericComparer_T__c *klass;
	void *monitor;
};
struct System_Collections_Generic_Dictionary_TKey__TValue__StaticFields {
	System_Collections_Generic_Dictionary_Transform_TKey__TValue__DictionaryEntry__o* __f__am_cacheB;
};
struct System_Collections_Generic_Dictionary_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _7_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _8_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _9_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _10_get_Count;
	VirtualInvokeData _11_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___get_IsReadOnly;
	VirtualInvokeData _12_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Add;
	VirtualInvokeData _14_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Contains;
	VirtualInvokeData _15_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___CopyTo;
	VirtualInvokeData _16_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Remove;
	VirtualInvokeData _17_System_Collections_Generic_IEnumerable_System_Collections_Generic_KeyValuePair_TKey_TValue___GetEnumerator;
	VirtualInvokeData _18_Add;
	VirtualInvokeData _19_ContainsKey;
	VirtualInvokeData _20_Remove;
	VirtualInvokeData _21_TryGetValue;
	VirtualInvokeData _22_get_Item;
	VirtualInvokeData _23_set_Item;
	VirtualInvokeData _24_System_Collections_Generic_IDictionary_TKey_TValue__get_Keys;
	VirtualInvokeData _25_System_Collections_Generic_IDictionary_TKey_TValue__get_Values;
	VirtualInvokeData _26_System_Collections_IDictionary_get_IsFixedSize;
	VirtualInvokeData _27_System_Collections_IDictionary_get_IsReadOnly;
	VirtualInvokeData _28_System_Collections_IDictionary_get_Item;
	VirtualInvokeData _29_System_Collections_IDictionary_set_Item;
	VirtualInvokeData _30_System_Collections_IDictionary_get_Keys;
	VirtualInvokeData _31_System_Collections_IDictionary_get_Values;
	VirtualInvokeData _32_System_Collections_IDictionary_Add;
	VirtualInvokeData _33_Clear;
	VirtualInvokeData _34_System_Collections_IDictionary_Contains;
	VirtualInvokeData _35_System_Collections_IDictionary_GetEnumerator;
	VirtualInvokeData _36_System_Collections_IDictionary_Remove;
	VirtualInvokeData _38_GetObjectData;
	VirtualInvokeData _39_OnDeserialization;
};
struct System_Collections_Generic_Dictionary_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_Dictionary_TKey__TValue__o {
	System_Collections_Generic_Dictionary_TKey__TValue__c *klass;
	void *monitor;
	System_Int32_array* table;
	System_Collections_Generic_Link_array* linkSlots;
	System_Object_array* keySlots;
	System_Object_array* valueSlots;
	int32_t touchedSlots;
	int32_t emptySlot;
	int32_t count;
	int32_t threshold;
	System_Collections_Generic_IEqualityComparer_TKey__o* hcp;
	System_Runtime_Serialization_SerializationInfo_o* serialization_info;
	int32_t generation;
};
struct System_Collections_Generic_Dictionary_ShimEnumerator_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_Dictionary_ShimEnumerator_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_get_Entry;
	VirtualInvokeData _8_get_Key;
	VirtualInvokeData _9_get_Value;
};
struct System_Collections_Generic_Dictionary_ShimEnumerator_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_ShimEnumerator_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_ShimEnumerator_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_Dictionary_ShimEnumerator_TKey__TValue__o {
	System_Collections_Generic_Dictionary_ShimEnumerator_TKey__TValue__c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_Enumerator_TKey__TValue__o host_enumerator;
};
struct System_Collections_Generic_Dictionary_KeyCollection_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_Dictionary_KeyCollection_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _6_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _7_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _8_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _9_get_Count;
	VirtualInvokeData _10_System_Collections_Generic_ICollection_TKey__get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_Generic_ICollection_TKey__Add;
	VirtualInvokeData _12_System_Collections_Generic_ICollection_TKey__Clear;
	VirtualInvokeData _13_System_Collections_Generic_ICollection_TKey__Contains;
	VirtualInvokeData _14_CopyTo;
	VirtualInvokeData _15_System_Collections_Generic_ICollection_TKey__Remove;
	VirtualInvokeData _16_System_Collections_Generic_IEnumerable_TKey__GetEnumerator;
};
struct System_Collections_Generic_Dictionary_KeyCollection_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_KeyCollection_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_KeyCollection_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_Dictionary_KeyCollection_TKey__TValue__o {
	System_Collections_Generic_Dictionary_KeyCollection_TKey__TValue__c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_TKey__TValue__o* dictionary;
};
struct System_Collections_Generic_Dictionary_ValueCollection_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_Dictionary_ValueCollection_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _6_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _7_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _8_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _9_get_Count;
	VirtualInvokeData _10_System_Collections_Generic_ICollection_TValue__get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_Generic_ICollection_TValue__Add;
	VirtualInvokeData _12_System_Collections_Generic_ICollection_TValue__Clear;
	VirtualInvokeData _13_System_Collections_Generic_ICollection_TValue__Contains;
	VirtualInvokeData _14_CopyTo;
	VirtualInvokeData _15_System_Collections_Generic_ICollection_TValue__Remove;
	VirtualInvokeData _16_System_Collections_Generic_IEnumerable_TValue__GetEnumerator;
};
struct System_Collections_Generic_Dictionary_ValueCollection_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_ValueCollection_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_ValueCollection_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_Dictionary_ValueCollection_TKey__TValue__o {
	System_Collections_Generic_Dictionary_ValueCollection_TKey__TValue__c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_TKey__TValue__o* dictionary;
};
struct System_Collections_Generic_Dictionary_Transform_TKey__TValue__TRet__StaticFields {
};
struct System_Collections_Generic_Dictionary_Transform_TKey__TValue__TRet__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Collections_Generic_Dictionary_Transform_TKey__TValue__TRet__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Dictionary_Transform_TKey__TValue__TRet__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Dictionary_Transform_TKey__TValue__TRet__VTable vtable;
};
struct System_Collections_Generic_Dictionary_Transform_TKey__TValue__TRet__o {
	System_Collections_Generic_Dictionary_Transform_TKey__TValue__TRet__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Collections_Generic_EqualityComparer_T__StaticFields {
	System_Collections_Generic_EqualityComparer_T__o* _default;
};
struct System_Collections_Generic_EqualityComparer_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_System_Collections_IEqualityComparer_Equals;
	VirtualInvokeData _7_System_Collections_IEqualityComparer_GetHashCodek;
	VirtualInvokeData _8_GetHashCodek;
	VirtualInvokeData _9_Equals;
	VirtualInvokeData _65535__ctor;
};
struct System_Collections_Generic_EqualityComparer_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_EqualityComparer_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_EqualityComparer_T__VTable vtable;
};
struct System_Collections_Generic_EqualityComparer_T__o {
	System_Collections_Generic_EqualityComparer_T__c *klass;
	void *monitor;
};
struct System_Collections_Generic_EqualityComparer_DefaultComparer_T__StaticFields {
};
struct System_Collections_Generic_EqualityComparer_DefaultComparer_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_System_Collections_IEqualityComparer_Equals;
	VirtualInvokeData _7_System_Collections_IEqualityComparer_GetHashCodek;
	VirtualInvokeData _8_GetHashCodek;
	VirtualInvokeData _9_Equals;
};
struct System_Collections_Generic_EqualityComparer_DefaultComparer_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_EqualityComparer_DefaultComparer_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_EqualityComparer_DefaultComparer_T__VTable vtable;
};
struct System_Collections_Generic_EqualityComparer_DefaultComparer_T__o {
	System_Collections_Generic_EqualityComparer_DefaultComparer_T__c *klass;
	void *monitor;
};
struct System_Collections_Generic_GenericEqualityComparer_T__StaticFields {
};
struct System_Collections_Generic_GenericEqualityComparer_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_System_Collections_IEqualityComparer_Equals;
	VirtualInvokeData _7_System_Collections_IEqualityComparer_GetHashCodek;
	VirtualInvokeData _8_GetHashCodek;
	VirtualInvokeData _9_Equals;
};
struct System_Collections_Generic_GenericEqualityComparer_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_GenericEqualityComparer_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_GenericEqualityComparer_T__VTable vtable;
};
struct System_Collections_Generic_GenericEqualityComparer_T__o {
	System_Collections_Generic_GenericEqualityComparer_T__c *klass;
	void *monitor;
};
struct System_Collections_Generic_IComparer_T__StaticFields {
};
struct System_Collections_Generic_IComparer_T__VTable {
};
struct System_Collections_Generic_IComparer_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_IComparer_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_IComparer_T__VTable vtable;
};
struct System_Collections_Generic_IComparer_T__o {
	System_Collections_Generic_IComparer_T__c *klass;
	void *monitor;
};
struct System_Collections_Generic_IDictionary_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_IDictionary_TKey__TValue__VTable {
};
struct System_Collections_Generic_IDictionary_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_IDictionary_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_IDictionary_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_IDictionary_TKey__TValue__o {
	System_Collections_Generic_IDictionary_TKey__TValue__c *klass;
	void *monitor;
};
struct System_Collections_Generic_IEqualityComparer_T__StaticFields {
};
struct System_Collections_Generic_IEqualityComparer_T__VTable {
};
struct System_Collections_Generic_IEqualityComparer_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_IEqualityComparer_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_IEqualityComparer_T__VTable vtable;
};
struct System_Collections_Generic_IEqualityComparer_T__o {
	System_Collections_Generic_IEqualityComparer_T__c *klass;
	void *monitor;
};
struct System_Collections_Generic_KeyNotFoundException_StaticFields {
};
struct System_Collections_Generic_KeyNotFoundException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Collections_Generic_KeyNotFoundException_c {
	Il2CppClass_1 _1;
	System_Collections_Generic_KeyNotFoundException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_KeyNotFoundException_VTable vtable;
};
struct System_Collections_Generic_KeyNotFoundException_o {
	System_Collections_Generic_KeyNotFoundException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Collections_Generic_List_T__StaticFields {
	System_Object_array* EmptyArray;
};
struct System_Collections_Generic_List_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _6_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _7_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _8_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _9_System_Collections_IList_get_IsFixedSize;
	VirtualInvokeData _10_System_Collections_IList_get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_IList_get_Item;
	VirtualInvokeData _12_System_Collections_IList_set_Item;
	VirtualInvokeData _13_System_Collections_IList_Add;
	VirtualInvokeData _15_System_Collections_IList_Contains;
	VirtualInvokeData _16_System_Collections_IList_IndexOf;
	VirtualInvokeData _17_System_Collections_IList_Insert;
	VirtualInvokeData _18_System_Collections_IList_Remove;
	VirtualInvokeData _20_get_Count;
	VirtualInvokeData _21_System_Collections_Generic_ICollection_T__get_IsReadOnly;
	VirtualInvokeData _22_Add;
	VirtualInvokeData _23_Clear;
	VirtualInvokeData _24_Contains;
	VirtualInvokeData _25_CopyTo;
	VirtualInvokeData _26_Remove;
	VirtualInvokeData _27_System_Collections_Generic_IEnumerable_T__GetEnumerator;
	VirtualInvokeData _28_IndexOf;
	VirtualInvokeData _29_Insert;
	VirtualInvokeData _30_RemoveAt;
	VirtualInvokeData _31_get_Item;
	VirtualInvokeData _32_set_Item;
};
struct System_Collections_Generic_List_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_List_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_List_T__VTable vtable;
};
struct System_Collections_Generic_List_T__o {
	System_Collections_Generic_List_T__c *klass;
	void *monitor;
	System_Object_array* _items;
	int32_t _size;
	int32_t _version;
};
struct System_Collections_ObjectModel_Collection_T__StaticFields {
};
struct System_Collections_ObjectModel_Collection_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _6_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _7_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _8_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _9_System_Collections_IList_get_IsFixedSize;
	VirtualInvokeData _10_System_Collections_IList_get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_IList_get_Item;
	VirtualInvokeData _12_System_Collections_IList_set_Item;
	VirtualInvokeData _13_System_Collections_IList_Add;
	VirtualInvokeData _15_System_Collections_IList_Contains;
	VirtualInvokeData _16_System_Collections_IList_IndexOf;
	VirtualInvokeData _17_System_Collections_IList_Insert;
	VirtualInvokeData _18_System_Collections_IList_Remove;
	VirtualInvokeData _20_get_Count;
	VirtualInvokeData _21_System_Collections_Generic_ICollection_T__get_IsReadOnly;
	VirtualInvokeData _22_Add;
	VirtualInvokeData _23_Clear;
	VirtualInvokeData _24_Contains;
	VirtualInvokeData _25_CopyTo;
	VirtualInvokeData _26_Remove;
	VirtualInvokeData _27_GetEnumerator;
	VirtualInvokeData _28_IndexOf;
	VirtualInvokeData _29_Insert;
	VirtualInvokeData _30_RemoveAt;
	VirtualInvokeData _31_get_Item;
	VirtualInvokeData _32_set_Item;
	VirtualInvokeData _33_ClearItems;
	VirtualInvokeData _34_InsertItem;
	VirtualInvokeData _35_RemoveItem;
	VirtualInvokeData _36_SetItem;
};
struct System_Collections_ObjectModel_Collection_T__c {
	Il2CppClass_1 _1;
	System_Collections_ObjectModel_Collection_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_ObjectModel_Collection_T__VTable vtable;
};
struct System_Collections_ObjectModel_Collection_T__o {
	System_Collections_ObjectModel_Collection_T__c *klass;
	void *monitor;
	System_Collections_Generic_IList_T__o* list;
	Il2CppObject* syncRoot;
};
struct System_Collections_ObjectModel_ReadOnlyCollection_T__StaticFields {
};
struct System_Collections_ObjectModel_ReadOnlyCollection_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _6_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _7_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _8_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _9_System_Collections_IList_get_IsFixedSize;
	VirtualInvokeData _10_System_Collections_IList_get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_IList_get_Item;
	VirtualInvokeData _12_System_Collections_IList_set_Item;
	VirtualInvokeData _13_System_Collections_IList_Add;
	VirtualInvokeData _14_System_Collections_IList_Clear;
	VirtualInvokeData _15_System_Collections_IList_Contains;
	VirtualInvokeData _16_System_Collections_IList_IndexOf;
	VirtualInvokeData _17_System_Collections_IList_Insert;
	VirtualInvokeData _18_System_Collections_IList_Remove;
	VirtualInvokeData _19_System_Collections_IList_RemoveAt;
	VirtualInvokeData _20_get_Count;
	VirtualInvokeData _21_System_Collections_Generic_ICollection_T__get_IsReadOnly;
	VirtualInvokeData _22_System_Collections_Generic_ICollection_T__Add;
	VirtualInvokeData _23_System_Collections_Generic_ICollection_T__Clear;
	VirtualInvokeData _24_Contains;
	VirtualInvokeData _25_CopyTo;
	VirtualInvokeData _26_System_Collections_Generic_ICollection_T__Remove;
	VirtualInvokeData _27_GetEnumerator;
	VirtualInvokeData _28_IndexOf;
	VirtualInvokeData _29_System_Collections_Generic_IList_T__Insert;
	VirtualInvokeData _30_System_Collections_Generic_IList_T__RemoveAt;
	VirtualInvokeData _31_System_Collections_Generic_IList_T__get_Item;
	VirtualInvokeData _32_System_Collections_Generic_IList_T__set_Item;
	VirtualInvokeData _33_get_Item;
};
struct System_Collections_ObjectModel_ReadOnlyCollection_T__c {
	Il2CppClass_1 _1;
	System_Collections_ObjectModel_ReadOnlyCollection_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_ObjectModel_ReadOnlyCollection_T__VTable vtable;
};
struct System_Collections_ObjectModel_ReadOnlyCollection_T__o {
	System_Collections_ObjectModel_ReadOnlyCollection_T__c *klass;
	void *monitor;
	System_Collections_Generic_IList_T__o* list;
};
struct System_Collections_ArrayList_StaticFields {
	System_Object_array* EmptyArray;
};
struct System_Collections_ArrayList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _21_get_Item;
	VirtualInvokeData _22_set_Item;
	VirtualInvokeData _23_get_Count;
	VirtualInvokeData _24_get_Capacity;
	VirtualInvokeData _25_set_Capacity;
	VirtualInvokeData _26_get_IsFixedSize;
	VirtualInvokeData _27_get_IsReadOnly;
	VirtualInvokeData _28_get_IsSynchronized;
	VirtualInvokeData _29_get_SyncRoot;
	VirtualInvokeData _30_Add;
	VirtualInvokeData _31_Clear;
	VirtualInvokeData _32_Contains;
	VirtualInvokeData _33_IndexOf;
	VirtualInvokeData _34_IndexOf;
	VirtualInvokeData _35_IndexOf;
	VirtualInvokeData _36_Insert;
	VirtualInvokeData _37_InsertRange;
	VirtualInvokeData _38_Remove;
	VirtualInvokeData _39_RemoveAt;
	VirtualInvokeData _40_CopyTo;
	VirtualInvokeData _41_CopyTo;
	VirtualInvokeData _42_CopyTo;
	VirtualInvokeData _43_GetEnumerator;
	VirtualInvokeData _44_AddRange;
	VirtualInvokeData _45_Sort;
	VirtualInvokeData _46_Sort;
	VirtualInvokeData _47_ToArray;
	VirtualInvokeData _48_ToArray;
	VirtualInvokeData _49_Clone;
};
struct System_Collections_ArrayList_c {
	Il2CppClass_1 _1;
	System_Collections_ArrayList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_ArrayList_VTable vtable;
};
struct System_Collections_ArrayList_o {
	System_Collections_ArrayList_c *klass;
	void *monitor;
	int32_t _size;
	System_Object_array* _items;
	int32_t _version;
};
struct System_Collections_ArrayList_SimpleEnumerator_StaticFields {
	Il2CppObject* endFlag;
};
struct System_Collections_ArrayList_SimpleEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Clone;
};
struct System_Collections_ArrayList_SimpleEnumerator_c {
	Il2CppClass_1 _1;
	System_Collections_ArrayList_SimpleEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_ArrayList_SimpleEnumerator_VTable vtable;
};
struct System_Collections_ArrayList_SimpleEnumerator_o {
	System_Collections_ArrayList_SimpleEnumerator_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* list;
	int32_t index;
	int32_t version;
	Il2CppObject* currentElement;
};
struct System_Collections_ArrayList_ArrayListWrapper_StaticFields {
};
struct System_Collections_ArrayList_ArrayListWrapper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _21_get_Item;
	VirtualInvokeData _22_set_Item;
	VirtualInvokeData _23_get_Count;
	VirtualInvokeData _24_get_Capacity;
	VirtualInvokeData _25_set_Capacity;
	VirtualInvokeData _26_get_IsFixedSize;
	VirtualInvokeData _27_get_IsReadOnly;
	VirtualInvokeData _28_get_IsSynchronized;
	VirtualInvokeData _29_get_SyncRoot;
	VirtualInvokeData _30_Add;
	VirtualInvokeData _31_Clear;
	VirtualInvokeData _32_Contains;
	VirtualInvokeData _33_IndexOf;
	VirtualInvokeData _34_IndexOf;
	VirtualInvokeData _35_IndexOf;
	VirtualInvokeData _36_Insert;
	VirtualInvokeData _37_InsertRange;
	VirtualInvokeData _38_Remove;
	VirtualInvokeData _39_RemoveAt;
	VirtualInvokeData _40_CopyTo;
	VirtualInvokeData _41_CopyTo;
	VirtualInvokeData _42_CopyTo;
	VirtualInvokeData _43_GetEnumerator;
	VirtualInvokeData _44_AddRange;
	VirtualInvokeData _45_Sort;
	VirtualInvokeData _46_Sort;
	VirtualInvokeData _47_ToArray;
	VirtualInvokeData _48_ToArray;
	VirtualInvokeData _49_Clone;
};
struct System_Collections_ArrayList_ArrayListWrapper_c {
	Il2CppClass_1 _1;
	System_Collections_ArrayList_ArrayListWrapper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_ArrayList_ArrayListWrapper_VTable vtable;
};
struct System_Collections_ArrayList_ArrayListWrapper_o {
	System_Collections_ArrayList_ArrayListWrapper_c *klass;
	void *monitor;
	int32_t ArrayList__size;
	System_Object_array* ArrayList__items;
	int32_t ArrayList__version;
	System_Collections_ArrayList_o* m_InnerArrayList;
};
struct System_Collections_ArrayList_SynchronizedArrayListWrapper_StaticFields {
};
struct System_Collections_ArrayList_SynchronizedArrayListWrapper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _21_get_Item;
	VirtualInvokeData _22_set_Item;
	VirtualInvokeData _23_get_Count;
	VirtualInvokeData _24_get_Capacity;
	VirtualInvokeData _25_set_Capacity;
	VirtualInvokeData _26_get_IsFixedSize;
	VirtualInvokeData _27_get_IsReadOnly;
	VirtualInvokeData _28_get_IsSynchronized;
	VirtualInvokeData _29_get_SyncRoot;
	VirtualInvokeData _30_Add;
	VirtualInvokeData _31_Clear;
	VirtualInvokeData _32_Contains;
	VirtualInvokeData _33_IndexOf;
	VirtualInvokeData _34_IndexOf;
	VirtualInvokeData _35_IndexOf;
	VirtualInvokeData _36_Insert;
	VirtualInvokeData _37_InsertRange;
	VirtualInvokeData _38_Remove;
	VirtualInvokeData _39_RemoveAt;
	VirtualInvokeData _40_CopyTo;
	VirtualInvokeData _41_CopyTo;
	VirtualInvokeData _42_CopyTo;
	VirtualInvokeData _43_GetEnumerator;
	VirtualInvokeData _44_AddRange;
	VirtualInvokeData _45_Sort;
	VirtualInvokeData _46_Sort;
	VirtualInvokeData _47_ToArray;
	VirtualInvokeData _48_ToArray;
	VirtualInvokeData _49_Clone;
};
struct System_Collections_ArrayList_SynchronizedArrayListWrapper_c {
	Il2CppClass_1 _1;
	System_Collections_ArrayList_SynchronizedArrayListWrapper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_ArrayList_SynchronizedArrayListWrapper_VTable vtable;
};
struct System_Collections_ArrayList_SynchronizedArrayListWrapper_o {
	System_Collections_ArrayList_SynchronizedArrayListWrapper_c *klass;
	void *monitor;
	int32_t ArrayList__size;
	System_Object_array* ArrayList__items;
	int32_t ArrayList__version;
	System_Collections_ArrayList_o* m_InnerArrayList;
	Il2CppObject* m_SyncRoot;
};
struct System_Collections_ArrayList_FixedSizeArrayListWrapper_StaticFields {
};
struct System_Collections_ArrayList_FixedSizeArrayListWrapper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _21_get_Item;
	VirtualInvokeData _22_set_Item;
	VirtualInvokeData _23_get_Count;
	VirtualInvokeData _24_get_Capacity;
	VirtualInvokeData _25_set_Capacity;
	VirtualInvokeData _26_get_IsFixedSize;
	VirtualInvokeData _27_get_IsReadOnly;
	VirtualInvokeData _28_get_IsSynchronized;
	VirtualInvokeData _29_get_SyncRoot;
	VirtualInvokeData _30_Add;
	VirtualInvokeData _31_Clear;
	VirtualInvokeData _32_Contains;
	VirtualInvokeData _33_IndexOf;
	VirtualInvokeData _34_IndexOf;
	VirtualInvokeData _35_IndexOf;
	VirtualInvokeData _36_Insert;
	VirtualInvokeData _37_InsertRange;
	VirtualInvokeData _38_Remove;
	VirtualInvokeData _39_RemoveAt;
	VirtualInvokeData _40_CopyTo;
	VirtualInvokeData _41_CopyTo;
	VirtualInvokeData _42_CopyTo;
	VirtualInvokeData _43_GetEnumerator;
	VirtualInvokeData _44_AddRange;
	VirtualInvokeData _45_Sort;
	VirtualInvokeData _46_Sort;
	VirtualInvokeData _47_ToArray;
	VirtualInvokeData _48_ToArray;
	VirtualInvokeData _49_Clone;
	VirtualInvokeData _50_get_ErrorMessage;
};
struct System_Collections_ArrayList_FixedSizeArrayListWrapper_c {
	Il2CppClass_1 _1;
	System_Collections_ArrayList_FixedSizeArrayListWrapper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_ArrayList_FixedSizeArrayListWrapper_VTable vtable;
};
struct System_Collections_ArrayList_FixedSizeArrayListWrapper_o {
	System_Collections_ArrayList_FixedSizeArrayListWrapper_c *klass;
	void *monitor;
	int32_t ArrayList__size;
	System_Object_array* ArrayList__items;
	int32_t ArrayList__version;
	System_Collections_ArrayList_o* m_InnerArrayList;
};
struct System_Collections_ArrayList_ReadOnlyArrayListWrapper_StaticFields {
};
struct System_Collections_ArrayList_ReadOnlyArrayListWrapper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _21_get_Item;
	VirtualInvokeData _22_set_Item;
	VirtualInvokeData _23_get_Count;
	VirtualInvokeData _24_get_Capacity;
	VirtualInvokeData _25_set_Capacity;
	VirtualInvokeData _26_get_IsFixedSize;
	VirtualInvokeData _27_get_IsReadOnly;
	VirtualInvokeData _28_get_IsSynchronized;
	VirtualInvokeData _29_get_SyncRoot;
	VirtualInvokeData _30_Add;
	VirtualInvokeData _31_Clear;
	VirtualInvokeData _32_Contains;
	VirtualInvokeData _33_IndexOf;
	VirtualInvokeData _34_IndexOf;
	VirtualInvokeData _35_IndexOf;
	VirtualInvokeData _36_Insert;
	VirtualInvokeData _37_InsertRange;
	VirtualInvokeData _38_Remove;
	VirtualInvokeData _39_RemoveAt;
	VirtualInvokeData _40_CopyTo;
	VirtualInvokeData _41_CopyTo;
	VirtualInvokeData _42_CopyTo;
	VirtualInvokeData _43_GetEnumerator;
	VirtualInvokeData _44_AddRange;
	VirtualInvokeData _45_Sort;
	VirtualInvokeData _46_Sort;
	VirtualInvokeData _47_ToArray;
	VirtualInvokeData _48_ToArray;
	VirtualInvokeData _49_Clone;
	VirtualInvokeData _50_get_ErrorMessage;
};
struct System_Collections_ArrayList_ReadOnlyArrayListWrapper_c {
	Il2CppClass_1 _1;
	System_Collections_ArrayList_ReadOnlyArrayListWrapper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_ArrayList_ReadOnlyArrayListWrapper_VTable vtable;
};
struct System_Collections_ArrayList_ReadOnlyArrayListWrapper_o {
	System_Collections_ArrayList_ReadOnlyArrayListWrapper_c *klass;
	void *monitor;
	int32_t ArrayList__size;
	System_Object_array* ArrayList__items;
	int32_t ArrayList__version;
	System_Collections_ArrayList_o* m_InnerArrayList;
};
struct System_Collections_BitArray_StaticFields {
};
struct System_Collections_BitArray_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetEnumerator;
	VirtualInvokeData _5_Clone;
	VirtualInvokeData _6_get_Count;
	VirtualInvokeData _7_get_IsSynchronized;
	VirtualInvokeData _8_get_SyncRoot;
	VirtualInvokeData _9_CopyTo;
};
struct System_Collections_BitArray_c {
	Il2CppClass_1 _1;
	System_Collections_BitArray_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_BitArray_VTable vtable;
};
struct System_Collections_BitArray_o {
	System_Collections_BitArray_c *klass;
	void *monitor;
	System_Int32_array* m_array;
	int32_t m_length;
	int32_t _version;
};
struct System_Collections_BitArray_BitArrayEnumerator_StaticFields {
};
struct System_Collections_BitArray_BitArrayEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Clone;
};
struct System_Collections_BitArray_BitArrayEnumerator_c {
	Il2CppClass_1 _1;
	System_Collections_BitArray_BitArrayEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_BitArray_BitArrayEnumerator_VTable vtable;
};
struct System_Collections_BitArray_BitArrayEnumerator_o {
	System_Collections_BitArray_BitArrayEnumerator_c *klass;
	void *monitor;
	System_Collections_BitArray_o* _bitArray;
	bool _current;
	int32_t _index;
	int32_t _version;
};
struct System_Collections_CaseInsensitiveComparer_StaticFields {
	System_Collections_CaseInsensitiveComparer_o* defaultComparer;
	System_Collections_CaseInsensitiveComparer_o* defaultInvariantComparer;
};
struct System_Collections_CaseInsensitiveComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct System_Collections_CaseInsensitiveComparer_c {
	Il2CppClass_1 _1;
	System_Collections_CaseInsensitiveComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_CaseInsensitiveComparer_VTable vtable;
};
struct System_Collections_CaseInsensitiveComparer_o {
	System_Collections_CaseInsensitiveComparer_c *klass;
	void *monitor;
	System_Globalization_CultureInfo_o* culture;
};
struct System_Collections_CaseInsensitiveHashCodekProvider_StaticFields {
	System_Collections_CaseInsensitiveHashCodekProvider_o* singletonInvariant;
	Il2CppObject* sync;
};
struct System_Collections_CaseInsensitiveHashCodekProvider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetHashCodek;
};
struct System_Collections_CaseInsensitiveHashCodekProvider_c {
	Il2CppClass_1 _1;
	System_Collections_CaseInsensitiveHashCodekProvider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_CaseInsensitiveHashCodekProvider_VTable vtable;
};
struct System_Collections_CaseInsensitiveHashCodekProvider_o {
	System_Collections_CaseInsensitiveHashCodekProvider_c *klass;
	void *monitor;
	System_Globalization_TextInfo_o* m_text;
};
struct System_Collections_CollectionBase_StaticFields {
};
struct System_Collections_CollectionBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetEnumerator;
	VirtualInvokeData _5_get_Count;
	VirtualInvokeData _6_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _7_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _8_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _9_System_Collections_IList_get_IsFixedSize;
	VirtualInvokeData _10_System_Collections_IList_get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_IList_get_Item;
	VirtualInvokeData _12_System_Collections_IList_set_Item;
	VirtualInvokeData _13_System_Collections_IList_Add;
	VirtualInvokeData _14_Clear;
	VirtualInvokeData _15_System_Collections_IList_Contains;
	VirtualInvokeData _16_System_Collections_IList_IndexOf;
	VirtualInvokeData _17_System_Collections_IList_Insert;
	VirtualInvokeData _18_System_Collections_IList_Remove;
	VirtualInvokeData _19_RemoveAt;
	VirtualInvokeData _20_OnClear;
	VirtualInvokeData _21_OnClearComplete;
	VirtualInvokeData _22_OnInsert;
	VirtualInvokeData _23_OnInsertComplete;
	VirtualInvokeData _24_OnRemove;
	VirtualInvokeData _25_OnRemoveComplete;
	VirtualInvokeData _26_OnSet;
	VirtualInvokeData _27_OnSetComplete;
	VirtualInvokeData _28_OnValidate;
};
struct System_Collections_CollectionBase_c {
	Il2CppClass_1 _1;
	System_Collections_CollectionBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_CollectionBase_VTable vtable;
};
struct System_Collections_CollectionBase_o {
	System_Collections_CollectionBase_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* list;
};
struct System_Collections_CollectionDebuggerView_StaticFields {
};
struct System_Collections_CollectionDebuggerView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_CollectionDebuggerView_c {
	Il2CppClass_1 _1;
	System_Collections_CollectionDebuggerView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_CollectionDebuggerView_VTable vtable;
};
struct System_Collections_CollectionDebuggerView_o {
	System_Collections_CollectionDebuggerView_c *klass;
	void *monitor;
};
struct System_Collections_Comparer_StaticFields {
	System_Collections_Comparer_o* Default;
	System_Collections_Comparer_o* DefaultInvariant;
};
struct System_Collections_Comparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetObjectData;
	VirtualInvokeData _5_Compare;
};
struct System_Collections_Comparer_c {
	Il2CppClass_1 _1;
	System_Collections_Comparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Comparer_VTable vtable;
};
struct System_Collections_Comparer_o {
	System_Collections_Comparer_c *klass;
	void *monitor;
	System_Globalization_CompareInfo_o* m_compareInfo;
};
struct System_Collections_Hashtable_StaticFields {
	System_Int32_array* primeTbl;
};
struct System_Collections_Hashtable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _23_get_Count;
	VirtualInvokeData _24_get_IsSynchronized;
	VirtualInvokeData _25_get_SyncRoot;
	VirtualInvokeData _26_get_IsFixedSize;
	VirtualInvokeData _27_get_IsReadOnly;
	VirtualInvokeData _28_get_Keys;
	VirtualInvokeData _29_get_Values;
	VirtualInvokeData _30_get_Item;
	VirtualInvokeData _31_set_Item;
	VirtualInvokeData _32_CopyTo;
	VirtualInvokeData _33_Add;
	VirtualInvokeData _34_Clear;
	VirtualInvokeData _35_Contains;
	VirtualInvokeData _36_GetEnumerator;
	VirtualInvokeData _37_Remove;
	VirtualInvokeData _38_ContainsKey;
	VirtualInvokeData _39_Clone;
	VirtualInvokeData _40_GetObjectData;
	VirtualInvokeData _41_OnDeserialization;
	VirtualInvokeData _42_GetHash;
	VirtualInvokeData _43_KeyEquals;
};
struct System_Collections_Hashtable_c {
	Il2CppClass_1 _1;
	System_Collections_Hashtable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Hashtable_VTable vtable;
};
struct System_Collections_Hashtable_o {
	System_Collections_Hashtable_c *klass;
	void *monitor;
	int32_t inUse;
	int32_t modificationCount;
	float loadFactor;
	System_Collections_Hashtable_Slot_array* table;
	System_Int32_array* hashes;
	int32_t threshold;
	System_Collections_Hashtable_HashKeys_o* hashKeys;
	System_Collections_Hashtable_HashValues_o* hashValues;
	System_Collections_IHashCodekProvider_o* hcpRef;
	System_Collections_IComparer_o* comparerRef;
	System_Runtime_Serialization_SerializationInfo_o* serializationInfo;
	System_Collections_IEqualityComparer_o* equalityComparer;
};
struct System_Collections_Hashtable_KeyMarker_StaticFields {
	System_Collections_Hashtable_KeyMarker_o* Removed;
};
struct System_Collections_Hashtable_KeyMarker_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Hashtable_KeyMarker_c {
	Il2CppClass_1 _1;
	System_Collections_Hashtable_KeyMarker_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Hashtable_KeyMarker_VTable vtable;
};
struct System_Collections_Hashtable_KeyMarker_o {
	System_Collections_Hashtable_KeyMarker_c *klass;
	void *monitor;
};
struct System_Collections_Hashtable_Enumerator_StaticFields {
	System_String_o* xstr;
};
struct System_Collections_Hashtable_Enumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_get_Entry;
	VirtualInvokeData _8_get_Key;
	VirtualInvokeData _9_get_Value;
};
struct System_Collections_Hashtable_Enumerator_c {
	Il2CppClass_1 _1;
	System_Collections_Hashtable_Enumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Hashtable_Enumerator_VTable vtable;
};
struct System_Collections_Hashtable_Enumerator_o {
	System_Collections_Hashtable_Enumerator_c *klass;
	void *monitor;
	System_Collections_Hashtable_o* host;
	int32_t stamp;
	int32_t pos;
	int32_t size;
	int32_t mode;
	Il2CppObject* currentKey;
	Il2CppObject* currentValue;
};
struct System_Collections_Hashtable_HashKeys_StaticFields {
};
struct System_Collections_Hashtable_HashKeys_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_get_Count;
	VirtualInvokeData _10_get_IsSynchronized;
	VirtualInvokeData _11_get_SyncRoot;
	VirtualInvokeData _12_CopyTo;
	VirtualInvokeData _13_GetEnumerator;
};
struct System_Collections_Hashtable_HashKeys_c {
	Il2CppClass_1 _1;
	System_Collections_Hashtable_HashKeys_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Hashtable_HashKeys_VTable vtable;
};
struct System_Collections_Hashtable_HashKeys_o {
	System_Collections_Hashtable_HashKeys_c *klass;
	void *monitor;
	System_Collections_Hashtable_o* host;
};
struct System_Collections_Hashtable_HashValues_StaticFields {
};
struct System_Collections_Hashtable_HashValues_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_get_Count;
	VirtualInvokeData _10_get_IsSynchronized;
	VirtualInvokeData _11_get_SyncRoot;
	VirtualInvokeData _12_CopyTo;
	VirtualInvokeData _13_GetEnumerator;
};
struct System_Collections_Hashtable_HashValues_c {
	Il2CppClass_1 _1;
	System_Collections_Hashtable_HashValues_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Hashtable_HashValues_VTable vtable;
};
struct System_Collections_Hashtable_HashValues_o {
	System_Collections_Hashtable_HashValues_c *klass;
	void *monitor;
	System_Collections_Hashtable_o* host;
};
struct System_Collections_Hashtable_SyncHashtable_StaticFields {
};
struct System_Collections_Hashtable_SyncHashtable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _23_get_Count;
	VirtualInvokeData _24_get_IsSynchronized;
	VirtualInvokeData _25_get_SyncRoot;
	VirtualInvokeData _26_get_IsFixedSize;
	VirtualInvokeData _27_get_IsReadOnly;
	VirtualInvokeData _28_get_Keys;
	VirtualInvokeData _29_get_Values;
	VirtualInvokeData _30_get_Item;
	VirtualInvokeData _31_set_Item;
	VirtualInvokeData _32_CopyTo;
	VirtualInvokeData _33_Add;
	VirtualInvokeData _34_Clear;
	VirtualInvokeData _35_Contains;
	VirtualInvokeData _36_GetEnumerator;
	VirtualInvokeData _37_Remove;
	VirtualInvokeData _38_ContainsKey;
	VirtualInvokeData _39_Clone;
	VirtualInvokeData _40_GetObjectData;
	VirtualInvokeData _41_OnDeserialization;
	VirtualInvokeData _42_GetHash;
	VirtualInvokeData _43_KeyEquals;
};
struct System_Collections_Hashtable_SyncHashtable_c {
	Il2CppClass_1 _1;
	System_Collections_Hashtable_SyncHashtable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Hashtable_SyncHashtable_VTable vtable;
};
struct System_Collections_Hashtable_SyncHashtable_o {
	System_Collections_Hashtable_SyncHashtable_c *klass;
	void *monitor;
	int32_t Hashtable_inUse;
	int32_t Hashtable_modificationCount;
	float Hashtable_loadFactor;
	System_Collections_Hashtable_Slot_array* Hashtable_table;
	System_Int32_array* Hashtable_hashes;
	int32_t Hashtable_threshold;
	System_Collections_Hashtable_HashKeys_o* Hashtable_hashKeys;
	System_Collections_Hashtable_HashValues_o* Hashtable_hashValues;
	System_Collections_IHashCodekProvider_o* Hashtable_hcpRef;
	System_Collections_IComparer_o* Hashtable_comparerRef;
	System_Runtime_Serialization_SerializationInfo_o* Hashtable_serializationInfo;
	System_Collections_IEqualityComparer_o* Hashtable_equalityComparer;
	System_Collections_Hashtable_o* host;
};
struct System_Collections_IComparer_StaticFields {
};
struct System_Collections_IComparer_VTable {
};
struct System_Collections_IComparer_c {
	Il2CppClass_1 _1;
	System_Collections_IComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_IComparer_VTable vtable;
};
struct System_Collections_IComparer_o {
	System_Collections_IComparer_c *klass;
	void *monitor;
};
struct System_Collections_IDictionary_StaticFields {
};
struct System_Collections_IDictionary_VTable {
};
struct System_Collections_IDictionary_c {
	Il2CppClass_1 _1;
	System_Collections_IDictionary_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_IDictionary_VTable vtable;
};
struct System_Collections_IDictionary_o {
	System_Collections_IDictionary_c *klass;
	void *monitor;
};
struct System_Collections_IDictionaryEnumerator_StaticFields {
};
struct System_Collections_IDictionaryEnumerator_VTable {
};
struct System_Collections_IDictionaryEnumerator_c {
	Il2CppClass_1 _1;
	System_Collections_IDictionaryEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_IDictionaryEnumerator_VTable vtable;
};
struct System_Collections_IDictionaryEnumerator_o {
	System_Collections_IDictionaryEnumerator_c *klass;
	void *monitor;
};
struct System_Collections_IEqualityComparer_StaticFields {
};
struct System_Collections_IEqualityComparer_VTable {
};
struct System_Collections_IEqualityComparer_c {
	Il2CppClass_1 _1;
	System_Collections_IEqualityComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_IEqualityComparer_VTable vtable;
};
struct System_Collections_IEqualityComparer_o {
	System_Collections_IEqualityComparer_c *klass;
	void *monitor;
};
struct System_Collections_IHashCodekProvider_StaticFields {
};
struct System_Collections_IHashCodekProvider_VTable {
};
struct System_Collections_IHashCodekProvider_c {
	Il2CppClass_1 _1;
	System_Collections_IHashCodekProvider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_IHashCodekProvider_VTable vtable;
};
struct System_Collections_IHashCodekProvider_o {
	System_Collections_IHashCodekProvider_c *klass;
	void *monitor;
};
struct System_Collections_Queue_StaticFields {
};
struct System_Collections_Queue_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _10_get_Count;
	VirtualInvokeData _11_get_IsSynchronized;
	VirtualInvokeData _12_get_SyncRoot;
	VirtualInvokeData _13_CopyTo;
	VirtualInvokeData _14_GetEnumerator;
	VirtualInvokeData _15_Clone;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_Dequeue;
	VirtualInvokeData _18_Enqueue;
	VirtualInvokeData _19_Peek;
	VirtualInvokeData _20_ToArray;
};
struct System_Collections_Queue_c {
	Il2CppClass_1 _1;
	System_Collections_Queue_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Queue_VTable vtable;
};
struct System_Collections_Queue_o {
	System_Collections_Queue_c *klass;
	void *monitor;
	System_Object_array* _array;
	int32_t _head;
	int32_t _size;
	int32_t _tail;
	int32_t _growFactor;
	int32_t _version;
};
struct System_Collections_Queue_QueueEnumerator_StaticFields {
};
struct System_Collections_Queue_QueueEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_Clone;
	VirtualInvokeData _8_get_Current;
	VirtualInvokeData _9_MoveNext;
	VirtualInvokeData _10_Reset;
};
struct System_Collections_Queue_QueueEnumerator_c {
	Il2CppClass_1 _1;
	System_Collections_Queue_QueueEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Queue_QueueEnumerator_VTable vtable;
};
struct System_Collections_Queue_QueueEnumerator_o {
	System_Collections_Queue_QueueEnumerator_c *klass;
	void *monitor;
	System_Collections_Queue_o* queue;
	int32_t _version;
	int32_t current;
};
struct System_Collections_SortedList_StaticFields {
	int32_t INITIAL_SIZE;
};
struct System_Collections_SortedList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _21_get_Count;
	VirtualInvokeData _22_get_IsSynchronized;
	VirtualInvokeData _23_get_SyncRoot;
	VirtualInvokeData _24_get_IsFixedSize;
	VirtualInvokeData _25_get_IsReadOnly;
	VirtualInvokeData _26_get_Keys;
	VirtualInvokeData _27_get_Values;
	VirtualInvokeData _28_get_Item;
	VirtualInvokeData _29_set_Item;
	VirtualInvokeData _30_get_Capacity;
	VirtualInvokeData _31_set_Capacity;
	VirtualInvokeData _32_Add;
	VirtualInvokeData _33_Clear;
	VirtualInvokeData _34_Contains;
	VirtualInvokeData _35_GetEnumerator;
	VirtualInvokeData _36_Remove;
	VirtualInvokeData _37_CopyTo;
	VirtualInvokeData _38_Clone;
	VirtualInvokeData _39_RemoveAt;
	VirtualInvokeData _40_IndexOfKey;
	VirtualInvokeData _41_IndexOfValue;
	VirtualInvokeData _42_ContainsKey;
	VirtualInvokeData _43_ContainsValue;
	VirtualInvokeData _44_GetByIndex;
	VirtualInvokeData _45_GetKey;
};
struct System_Collections_SortedList_c {
	Il2CppClass_1 _1;
	System_Collections_SortedList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_SortedList_VTable vtable;
};
struct System_Collections_SortedList_o {
	System_Collections_SortedList_c *klass;
	void *monitor;
	int32_t inUse;
	int32_t modificationCount;
	System_Collections_SortedList_Slot_array* table;
	System_Collections_IComparer_o* comparer;
	int32_t defaultCapacity;
};
struct System_Collections_SortedList_Enumerator_StaticFields {
	System_String_o* xstr;
};
struct System_Collections_SortedList_Enumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Clone;
	VirtualInvokeData _8_get_Entry;
	VirtualInvokeData _9_get_Key;
	VirtualInvokeData _10_get_Value;
};
struct System_Collections_SortedList_Enumerator_c {
	Il2CppClass_1 _1;
	System_Collections_SortedList_Enumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_SortedList_Enumerator_VTable vtable;
};
struct System_Collections_SortedList_Enumerator_o {
	System_Collections_SortedList_Enumerator_c *klass;
	void *monitor;
	System_Collections_SortedList_o* host;
	int32_t stamp;
	int32_t pos;
	int32_t size;
	int32_t mode;
	Il2CppObject* currentKey;
	Il2CppObject* currentValue;
	bool invalid;
};
struct System_Collections_SortedList_ListKeys_StaticFields {
};
struct System_Collections_SortedList_ListKeys_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _20_get_Count;
	VirtualInvokeData _21_get_IsSynchronized;
	VirtualInvokeData _22_get_SyncRoot;
	VirtualInvokeData _23_CopyTo;
	VirtualInvokeData _24_get_IsFixedSize;
	VirtualInvokeData _25_get_IsReadOnly;
	VirtualInvokeData _26_get_Item;
	VirtualInvokeData _27_set_Item;
	VirtualInvokeData _28_Add;
	VirtualInvokeData _29_Clear;
	VirtualInvokeData _30_Contains;
	VirtualInvokeData _31_IndexOf;
	VirtualInvokeData _32_Insert;
	VirtualInvokeData _33_Remove;
	VirtualInvokeData _34_RemoveAt;
	VirtualInvokeData _35_GetEnumerator;
};
struct System_Collections_SortedList_ListKeys_c {
	Il2CppClass_1 _1;
	System_Collections_SortedList_ListKeys_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_SortedList_ListKeys_VTable vtable;
};
struct System_Collections_SortedList_ListKeys_o {
	System_Collections_SortedList_ListKeys_c *klass;
	void *monitor;
	System_Collections_SortedList_o* host;
};
struct System_Collections_SortedList_ListValues_StaticFields {
};
struct System_Collections_SortedList_ListValues_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _20_get_Count;
	VirtualInvokeData _21_get_IsSynchronized;
	VirtualInvokeData _22_get_SyncRoot;
	VirtualInvokeData _23_CopyTo;
	VirtualInvokeData _24_get_IsFixedSize;
	VirtualInvokeData _25_get_IsReadOnly;
	VirtualInvokeData _26_get_Item;
	VirtualInvokeData _27_set_Item;
	VirtualInvokeData _28_Add;
	VirtualInvokeData _29_Clear;
	VirtualInvokeData _30_Contains;
	VirtualInvokeData _31_IndexOf;
	VirtualInvokeData _32_Insert;
	VirtualInvokeData _33_Remove;
	VirtualInvokeData _34_RemoveAt;
	VirtualInvokeData _35_GetEnumerator;
};
struct System_Collections_SortedList_ListValues_c {
	Il2CppClass_1 _1;
	System_Collections_SortedList_ListValues_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_SortedList_ListValues_VTable vtable;
};
struct System_Collections_SortedList_ListValues_o {
	System_Collections_SortedList_ListValues_c *klass;
	void *monitor;
	System_Collections_SortedList_o* host;
};
struct System_Collections_Stack_StaticFields {
};
struct System_Collections_Stack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _10_get_Count;
	VirtualInvokeData _11_get_IsSynchronized;
	VirtualInvokeData _12_get_SyncRoot;
	VirtualInvokeData _13_Clear;
	VirtualInvokeData _14_Clone;
	VirtualInvokeData _15_CopyTo;
	VirtualInvokeData _16_GetEnumerator;
	VirtualInvokeData _17_Peek;
	VirtualInvokeData _18_Pop;
	VirtualInvokeData _19_Push;
};
struct System_Collections_Stack_c {
	Il2CppClass_1 _1;
	System_Collections_Stack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Stack_VTable vtable;
};
struct System_Collections_Stack_o {
	System_Collections_Stack_c *klass;
	void *monitor;
	System_Object_array* contents;
	int32_t current;
	int32_t count;
	int32_t capacity;
	int32_t modCount;
};
struct System_Collections_Stack_Enumerator_StaticFields {
};
struct System_Collections_Stack_Enumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_Clone;
	VirtualInvokeData _8_get_Current;
	VirtualInvokeData _9_MoveNext;
	VirtualInvokeData _10_Reset;
};
struct System_Collections_Stack_Enumerator_c {
	Il2CppClass_1 _1;
	System_Collections_Stack_Enumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Stack_Enumerator_VTable vtable;
};
struct System_Collections_Stack_Enumerator_o {
	System_Collections_Stack_Enumerator_c *klass;
	void *monitor;
	System_Collections_Stack_o* stack;
	int32_t modCount;
	int32_t current;
};
struct System_Diagnostics_SymbolStore_ISymbolWriter_StaticFields {
};
struct System_Diagnostics_SymbolStore_ISymbolWriter_VTable {
};
struct System_Diagnostics_SymbolStore_ISymbolWriter_c {
	Il2CppClass_1 _1;
	System_Diagnostics_SymbolStore_ISymbolWriter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Diagnostics_SymbolStore_ISymbolWriter_VTable vtable;
};
struct System_Diagnostics_SymbolStore_ISymbolWriter_o {
	System_Diagnostics_SymbolStore_ISymbolWriter_c *klass;
	void *monitor;
};
struct System_Diagnostics_DebuggableAttribute_StaticFields {
};
struct System_Diagnostics_DebuggableAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Diagnostics_DebuggableAttribute_c {
	Il2CppClass_1 _1;
	System_Diagnostics_DebuggableAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Diagnostics_DebuggableAttribute_VTable vtable;
};
struct System_Diagnostics_DebuggableAttribute_o {
	System_Diagnostics_DebuggableAttribute_c *klass;
	void *monitor;
	bool JITTrackingEnabledFlag;
	bool JITOptimizerDisabledFlag;
	int32_t debuggingModes;
};
struct System_Diagnostics_Debugger_StaticFields {
	System_String_o* DefaultCategory;
};
struct System_Diagnostics_Debugger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Diagnostics_Debugger_c {
	Il2CppClass_1 _1;
	System_Diagnostics_Debugger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Diagnostics_Debugger_VTable vtable;
};
struct System_Diagnostics_Debugger_o {
	System_Diagnostics_Debugger_c *klass;
	void *monitor;
};
struct System_Diagnostics_DebuggerBrowsableAttribute_StaticFields {
};
struct System_Diagnostics_DebuggerBrowsableAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Diagnostics_DebuggerBrowsableAttribute_c {
	Il2CppClass_1 _1;
	System_Diagnostics_DebuggerBrowsableAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Diagnostics_DebuggerBrowsableAttribute_VTable vtable;
};
struct System_Diagnostics_DebuggerBrowsableAttribute_o {
	System_Diagnostics_DebuggerBrowsableAttribute_c *klass;
	void *monitor;
	int32_t state;
};
struct System_Diagnostics_DebuggerDisplayAttribute_StaticFields {
};
struct System_Diagnostics_DebuggerDisplayAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Diagnostics_DebuggerDisplayAttribute_c {
	Il2CppClass_1 _1;
	System_Diagnostics_DebuggerDisplayAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Diagnostics_DebuggerDisplayAttribute_VTable vtable;
};
struct System_Diagnostics_DebuggerDisplayAttribute_o {
	System_Diagnostics_DebuggerDisplayAttribute_c *klass;
	void *monitor;
	System_String_o* value;
	System_String_o* type;
	System_String_o* name;
};
struct System_Diagnostics_DebuggerNonUserCodekAttribute_StaticFields {
};
struct System_Diagnostics_DebuggerNonUserCodekAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Diagnostics_DebuggerNonUserCodekAttribute_c {
	Il2CppClass_1 _1;
	System_Diagnostics_DebuggerNonUserCodekAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Diagnostics_DebuggerNonUserCodekAttribute_VTable vtable;
};
struct System_Diagnostics_DebuggerNonUserCodekAttribute_o {
	System_Diagnostics_DebuggerNonUserCodekAttribute_c *klass;
	void *monitor;
};
struct System_Diagnostics_DebuggerStepThroughAttribute_StaticFields {
};
struct System_Diagnostics_DebuggerStepThroughAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Diagnostics_DebuggerStepThroughAttribute_c {
	Il2CppClass_1 _1;
	System_Diagnostics_DebuggerStepThroughAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Diagnostics_DebuggerStepThroughAttribute_VTable vtable;
};
struct System_Diagnostics_DebuggerStepThroughAttribute_o {
	System_Diagnostics_DebuggerStepThroughAttribute_c *klass;
	void *monitor;
};
struct System_Diagnostics_DebuggerTypeProxyAttribute_StaticFields {
};
struct System_Diagnostics_DebuggerTypeProxyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Diagnostics_DebuggerTypeProxyAttribute_c {
	Il2CppClass_1 _1;
	System_Diagnostics_DebuggerTypeProxyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Diagnostics_DebuggerTypeProxyAttribute_VTable vtable;
};
struct System_Diagnostics_DebuggerTypeProxyAttribute_o {
	System_Diagnostics_DebuggerTypeProxyAttribute_c *klass;
	void *monitor;
	System_String_o* proxy_type_name;
};
struct System_Diagnostics_StackFrame_StaticFields {
};
struct System_Diagnostics_StackFrame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetFileLineNumber;
	VirtualInvokeData _5_GetFileName;
	VirtualInvokeData _6_GetILOffset;
	VirtualInvokeData _7_GetMethod;
	VirtualInvokeData _8_GetNativeOffset;
};
struct System_Diagnostics_StackFrame_c {
	Il2CppClass_1 _1;
	System_Diagnostics_StackFrame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Diagnostics_StackFrame_VTable vtable;
};
struct System_Diagnostics_StackFrame_o {
	System_Diagnostics_StackFrame_c *klass;
	void *monitor;
	int32_t ilOffset;
	int32_t nativeOffset;
	System_Reflection_MethodBase_o* methodBase;
	System_String_o* fileName;
	int32_t lineNumber;
	int32_t columnNumber;
	System_String_o* internalMethodName;
};
struct System_Diagnostics_StackTrace_StaticFields {
};
struct System_Diagnostics_StackTrace_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_FrameCount;
	VirtualInvokeData _5_GetFrame;
	VirtualInvokeData _6_GetFrames;
};
struct System_Diagnostics_StackTrace_c {
	Il2CppClass_1 _1;
	System_Diagnostics_StackTrace_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Diagnostics_StackTrace_VTable vtable;
};
struct System_Diagnostics_StackTrace_o {
	System_Diagnostics_StackTrace_c *klass;
	void *monitor;
	System_Diagnostics_StackFrame_array* frames;
	bool debug_info;
};
struct System_Globalization_Calendar_StaticFields {
};
struct System_Globalization_Calendar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_M_DaysInWeek;
	VirtualInvokeData _7_Clone;
	VirtualInvokeData _8_M_CheckYE;
	VirtualInvokeData _9_AddDays;
	VirtualInvokeData _15_GetWeekOfYear;
	VirtualInvokeData _17_ToDateTime;
	VirtualInvokeData _65535__ctor;
};
struct System_Globalization_Calendar_c {
	Il2CppClass_1 _1;
	System_Globalization_Calendar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_Calendar_VTable vtable;
};
struct System_Globalization_Calendar_o {
	System_Globalization_Calendar_c *klass;
	void *monitor;
	bool m_isReadOnly;
	int32_t twoDigitYearMax;
	System_String_array* M_AbbrEraNames;
	System_String_array* M_EraNames;
};
struct System_Globalization_CCMath_StaticFields {
};
struct System_Globalization_CCMath_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Globalization_CCMath_c {
	Il2CppClass_1 _1;
	System_Globalization_CCMath_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_CCMath_VTable vtable;
};
struct System_Globalization_CCMath_o {
	System_Globalization_CCMath_c *klass;
	void *monitor;
};
struct System_Globalization_CCFixed_StaticFields {
};
struct System_Globalization_CCFixed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Globalization_CCFixed_c {
	Il2CppClass_1 _1;
	System_Globalization_CCFixed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_CCFixed_VTable vtable;
};
struct System_Globalization_CCFixed_o {
	System_Globalization_CCFixed_c *klass;
	void *monitor;
};
struct System_Globalization_CCGregorianCalendar_StaticFields {
};
struct System_Globalization_CCGregorianCalendar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Globalization_CCGregorianCalendar_c {
	Il2CppClass_1 _1;
	System_Globalization_CCGregorianCalendar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_CCGregorianCalendar_VTable vtable;
};
struct System_Globalization_CCGregorianCalendar_o {
	System_Globalization_CCGregorianCalendar_c *klass;
	void *monitor;
};
struct System_Globalization_CharUnicodeInfo_StaticFields {
};
struct System_Globalization_CharUnicodeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Globalization_CharUnicodeInfo_c {
	Il2CppClass_1 _1;
	System_Globalization_CharUnicodeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_CharUnicodeInfo_VTable vtable;
};
struct System_Globalization_CharUnicodeInfo_o {
	System_Globalization_CharUnicodeInfo_c *klass;
	void *monitor;
};
struct System_Globalization_CompareInfo_StaticFields {
	bool useManagedCollation;
	System_Collections_Hashtable_o* collators;
	Il2CppObject* _monitor;
};
struct System_Globalization_CompareInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_IDeserializationCallback_OnDeserialization;
	VirtualInvokeData _5_Compare;
	VirtualInvokeData _6_Compare;
	VirtualInvokeData _7_Compare;
	VirtualInvokeData _8_GetSortKey;
	VirtualInvokeData _9_IndexOf;
	VirtualInvokeData _10_IndexOf;
	VirtualInvokeData _11_IndexOf;
	VirtualInvokeData _12_IsPrefix;
	VirtualInvokeData _13_IsSuffix;
	VirtualInvokeData _14_LastIndexOf;
	VirtualInvokeData _15_LastIndexOf;
};
struct System_Globalization_CompareInfo_c {
	Il2CppClass_1 _1;
	System_Globalization_CompareInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_CompareInfo_VTable vtable;
};
struct System_Globalization_CompareInfo_o {
	System_Globalization_CompareInfo_c *klass;
	void *monitor;
	int32_t culture;
	System_String_o* icu_name;
	int32_t win32LCID;
	System_String_o* m_name;
	Mono_Globalization_Unicode_SimpleCollator_o* collator;
};
struct System_Globalization_CultureInfo_StaticFields {
	System_Globalization_CultureInfo_o* invariant_culture_info;
	Il2CppObject* shared_table_lock;
	int32_t BootstrapCultureID;
	System_String_o* MSG_READONLY;
	System_Collections_Hashtable_o* shared_by_number;
	System_Collections_Hashtable_o* shared_by_name;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map19;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map1A;
};
struct System_Globalization_CultureInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_get_LCID;
	VirtualInvokeData _7_get_Name;
	VirtualInvokeData _8_get_Calendar;
	VirtualInvokeData _9_get_Parent;
	VirtualInvokeData _10_get_TextInfo;
	VirtualInvokeData _11_Clone;
	VirtualInvokeData _12_get_CompareInfo;
	VirtualInvokeData _13_get_IsNeutralCulture;
	VirtualInvokeData _14_get_NumberFormat;
	VirtualInvokeData _15_set_NumberFormat;
	VirtualInvokeData _16_get_DateTimeFormat;
	VirtualInvokeData _17_set_DateTimeFormat;
	VirtualInvokeData _18_get_EnglishName;
	VirtualInvokeData _19_GetFormat;
};
struct System_Globalization_CultureInfo_c {
	Il2CppClass_1 _1;
	System_Globalization_CultureInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_CultureInfo_VTable vtable;
};
struct System_Globalization_CultureInfo_o {
	System_Globalization_CultureInfo_c *klass;
	void *monitor;
	bool m_isReadOnly;
	int32_t cultureID;
	int32_t parent_lcid;
	int32_t specific_lcid;
	int32_t datetime_index;
	int32_t number_index;
	bool m_useUserOverride;
	System_Globalization_NumberFormatInfo_o* numInfo;
	System_Globalization_DateTimeFormatInfo_o* dateTimeInfo;
	System_Globalization_TextInfo_o* textInfo;
	System_String_o* m_name;
	System_String_o* displayname;
	System_String_o* englishname;
	System_String_o* nativename;
	System_String_o* iso3lang;
	System_String_o* iso2lang;
	System_String_o* icu_name;
	System_String_o* win3lang;
	System_String_o* territory;
	System_Globalization_CompareInfo_o* compareInfo;
	int32_t* calendar_data;
	void* textinfo_data;
	System_Globalization_Calendar_array* optional_calendars;
	System_Globalization_CultureInfo_o* parent_culture;
	int32_t m_dataItem;
	System_Globalization_Calendar_o* calendar;
	bool constructed;
	System_Byte_array* cached_serialized_form;
};
struct System_Globalization_DateTimeFormatInfo_StaticFields {
	System_String_o* MSG_READONLY;
	System_String_o* MSG_ARRAYSIZE_MONTH;
	System_String_o* MSG_ARRAYSIZE_DAY;
	System_String_array* INVARIANT_ABBREVIATED_DAY_NAMES;
	System_String_array* INVARIANT_DAY_NAMES;
	System_String_array* INVARIANT_ABBREVIATED_MONTH_NAMES;
	System_String_array* INVARIANT_MONTH_NAMES;
	System_String_array* INVARIANT_SHORT_DAY_NAMES;
	System_Globalization_DateTimeFormatInfo_o* theInvariantDateTimeFormatInfo;
};
struct System_Globalization_DateTimeFormatInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Clone;
	VirtualInvokeData _5_GetFormat;
};
struct System_Globalization_DateTimeFormatInfo_c {
	Il2CppClass_1 _1;
	System_Globalization_DateTimeFormatInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_DateTimeFormatInfo_VTable vtable;
};
struct System_Globalization_DateTimeFormatInfo_o {
	System_Globalization_DateTimeFormatInfo_c *klass;
	void *monitor;
	bool m_isReadOnly;
	System_String_o* amDesignator;
	System_String_o* pmDesignator;
	System_String_o* dateSeparator;
	System_String_o* timeSeparator;
	System_String_o* shortDatePattern;
	System_String_o* longDatePattern;
	System_String_o* shortTimePattern;
	System_String_o* longTimePattern;
	System_String_o* monthDayPattern;
	System_String_o* yearMonthPattern;
	System_String_o* fullDateTimePattern;
	System_String_o* _RFC1123Pattern;
	System_String_o* _SortableDateTimePattern;
	System_String_o* _UniversalSortableDateTimePattern;
	int32_t firstDayOfWeek;
	System_Globalization_Calendar_o* calendar;
	int32_t calendarWeekRule;
	System_String_array* abbreviatedDayNames;
	System_String_array* dayNames;
	System_String_array* monthNames;
	System_String_array* abbreviatedMonthNames;
	System_String_array* allShortDatePatterns;
	System_String_array* allLongDatePatterns;
	System_String_array* allShortTimePatterns;
	System_String_array* allLongTimePatterns;
	System_String_array* monthDayPatterns;
	System_String_array* yearMonthPatterns;
	System_String_array* shortDayNames;
	int32_t nDataItem;
	bool m_useUserOverride;
	bool m_isDefaultCalendar;
	int32_t CultureID;
	bool bUseCalendarInfo;
	System_String_o* generalShortTimePattern;
	System_String_o* generalLongTimePattern;
	System_String_array* m_eraNames;
	System_String_array* m_abbrevEraNames;
	System_String_array* m_abbrevEnglishEraNames;
	System_String_array* m_dateWords;
	System_Int32_array* optionalCalendars;
	System_String_array* m_superShortDayNames;
	System_String_array* genitiveMonthNames;
	System_String_array* m_genitiveAbbreviatedMonthNames;
	System_String_array* leapYearMonthNames;
	int32_t formatFlags;
	System_String_o* m_name;
	System_String_array* all_date_time_patterns;
};
struct System_Globalization_DaylightTime_StaticFields {
};
struct System_Globalization_DaylightTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Globalization_DaylightTime_c {
	Il2CppClass_1 _1;
	System_Globalization_DaylightTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_DaylightTime_VTable vtable;
};
struct System_Globalization_DaylightTime_o {
	System_Globalization_DaylightTime_c *klass;
	void *monitor;
	System_DateTime_o m_start;
	System_DateTime_o m_end;
	System_TimeSpan_o m_delta;
};
struct System_Globalization_GregorianCalendar_StaticFields {
};
struct System_Globalization_GregorianCalendar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_M_DaysInWeek;
	VirtualInvokeData _6_get_Eras;
	VirtualInvokeData _7_Clone;
	VirtualInvokeData _8_M_CheckYE;
	VirtualInvokeData _9_AddDays;
	VirtualInvokeData _10_GetDayOfMonth;
	VirtualInvokeData _11_GetDayOfWeek;
	VirtualInvokeData _12_GetDaysInMonth;
	VirtualInvokeData _13_GetEra;
	VirtualInvokeData _14_GetMonth;
	VirtualInvokeData _15_GetWeekOfYear;
	VirtualInvokeData _16_GetYear;
	VirtualInvokeData _17_ToDateTime;
	VirtualInvokeData _18_ToDateTime;
	VirtualInvokeData _19_set_CalendarType;
};
struct System_Globalization_GregorianCalendar_c {
	Il2CppClass_1 _1;
	System_Globalization_GregorianCalendar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_GregorianCalendar_VTable vtable;
};
struct System_Globalization_GregorianCalendar_o {
	System_Globalization_GregorianCalendar_c *klass;
	void *monitor;
	bool Calendar_m_isReadOnly;
	int32_t twoDigitYearMax;
	System_String_array* M_AbbrEraNames;
	System_String_array* M_EraNames;
	int32_t m_type;
};
struct System_Globalization_NumberFormatInfo_StaticFields {
	System_String_array* invariantNativeDigits;
};
struct System_Globalization_NumberFormatInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Clone;
	VirtualInvokeData _5_GetFormat;
};
struct System_Globalization_NumberFormatInfo_c {
	Il2CppClass_1 _1;
	System_Globalization_NumberFormatInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_NumberFormatInfo_VTable vtable;
};
struct System_Globalization_NumberFormatInfo_o {
	System_Globalization_NumberFormatInfo_c *klass;
	void *monitor;
	bool isReadOnly;
	System_String_o* decimalFormats;
	System_String_o* currencyFormats;
	System_String_o* percentFormats;
	System_String_o* digitPattern;
	System_String_o* zeroPattern;
	int32_t currencyDecimalDigits;
	System_String_o* currencyDecimalSeparator;
	System_String_o* currencyGroupSeparator;
	System_Int32_array* currencyGroupSizes;
	int32_t currencyNegativePattern;
	int32_t currencyPositivePattern;
	System_String_o* currencySymbol;
	System_String_o* nanSymbol;
	System_String_o* negativeInfinitySymbol;
	System_String_o* negativeSign;
	int32_t numberDecimalDigits;
	System_String_o* numberDecimalSeparator;
	System_String_o* numberGroupSeparator;
	System_Int32_array* numberGroupSizes;
	int32_t numberNegativePattern;
	int32_t percentDecimalDigits;
	System_String_o* percentDecimalSeparator;
	System_String_o* percentGroupSeparator;
	System_Int32_array* percentGroupSizes;
	int32_t percentNegativePattern;
	int32_t percentPositivePattern;
	System_String_o* percentSymbol;
	System_String_o* perMilleSymbol;
	System_String_o* positiveInfinitySymbol;
	System_String_o* positiveSign;
	System_String_o* ansiCurrencySymbol;
	int32_t m_dataItem;
	bool m_useUserOverride;
	bool validForParseAsNumber;
	bool validForParseAsCurrency;
	System_String_array* nativeDigits;
	int32_t digitSubstitution;
};
struct System_Globalization_RegionInfo_StaticFields {
	System_Globalization_RegionInfo_o* currentRegion;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map1B;
};
struct System_Globalization_RegionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_CurrencyEnglishName;
	VirtualInvokeData _5_get_CurrencySymbol;
	VirtualInvokeData _6_get_DisplayName;
	VirtualInvokeData _7_get_EnglishName;
	VirtualInvokeData _8_get_GeoId;
	VirtualInvokeData _9_get_IsMetric;
	VirtualInvokeData _10_get_ISOCurrencySymbol;
	VirtualInvokeData _11_get_NativeName;
	VirtualInvokeData _12_get_CurrencyNativeName;
	VirtualInvokeData _13_get_Name;
	VirtualInvokeData _14_get_ThreeLetterISORegionName;
	VirtualInvokeData _15_get_ThreeLetterWindowsRegionName;
	VirtualInvokeData _16_get_TwoLetterISORegionName;
};
struct System_Globalization_RegionInfo_c {
	Il2CppClass_1 _1;
	System_Globalization_RegionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_RegionInfo_VTable vtable;
};
struct System_Globalization_RegionInfo_o {
	System_Globalization_RegionInfo_c *klass;
	void *monitor;
	int32_t lcid;
	int32_t regionId;
	System_String_o* iso2Name;
	System_String_o* iso3Name;
	System_String_o* win3Name;
	System_String_o* englishName;
	System_String_o* currencySymbol;
	System_String_o* isoCurrencySymbol;
	System_String_o* currencyEnglishName;
};
struct System_Globalization_TextInfo_StaticFields {
};
struct System_Globalization_TextInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Runtime_Serialization_IDeserializationCallback_OnDeserialization;
	VirtualInvokeData _6_get_ListSeparator;
	VirtualInvokeData _7_get_OEMCodekPage;
	VirtualInvokeData _8_ToLower;
	VirtualInvokeData _9_ToUpper;
	VirtualInvokeData _10_ToLower;
	VirtualInvokeData _11_ToUpper;
	VirtualInvokeData _12_Clone;
};
struct System_Globalization_TextInfo_c {
	Il2CppClass_1 _1;
	System_Globalization_TextInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Globalization_TextInfo_VTable vtable;
};
struct System_Globalization_TextInfo_o {
	System_Globalization_TextInfo_c *klass;
	void *monitor;
	System_String_o* m_listSeparator;
	bool m_isReadOnly;
	System_String_o* customCultureName;
	int32_t m_nDataItem;
	bool m_useUserOverride;
	int32_t m_win32LangID;
	System_Globalization_CultureInfo_o* ci;
	bool handleDotI;
	System_Globalization_TextInfo_Data_o data;
};
struct System_IO_IsolatedStorage_IsolatedStorageException_StaticFields {
};
struct System_IO_IsolatedStorage_IsolatedStorageException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_IO_IsolatedStorage_IsolatedStorageException_c {
	Il2CppClass_1 _1;
	System_IO_IsolatedStorage_IsolatedStorageException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_IsolatedStorage_IsolatedStorageException_VTable vtable;
};
struct System_IO_IsolatedStorage_IsolatedStorageException_o {
	System_IO_IsolatedStorage_IsolatedStorageException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_IO_BinaryReader_StaticFields {
};
struct System_IO_BinaryReader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_get_BaseStream;
	VirtualInvokeData _6_Close;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_FillBuffer;
	VirtualInvokeData _9_PeekChar;
	VirtualInvokeData _10_Read;
	VirtualInvokeData _11_Read;
	VirtualInvokeData _12_Read;
	VirtualInvokeData _13_ReadBoolean;
	VirtualInvokeData _14_ReadByte;
	VirtualInvokeData _15_ReadBytes;
	VirtualInvokeData _16_ReadChar;
	VirtualInvokeData _17_ReadChars;
	VirtualInvokeData _18_ReadDecimal;
	VirtualInvokeData _19_ReadDouble;
	VirtualInvokeData _20_ReadInt16;
	VirtualInvokeData _21_ReadInt32;
	VirtualInvokeData _22_ReadInt64;
	VirtualInvokeData _23_ReadSByte;
	VirtualInvokeData _24_ReadString;
	VirtualInvokeData _25_ReadSingle;
	VirtualInvokeData _26_ReadUInt16;
	VirtualInvokeData _27_ReadUInt32;
	VirtualInvokeData _28_ReadUInt64;
};
struct System_IO_BinaryReader_c {
	Il2CppClass_1 _1;
	System_IO_BinaryReader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_BinaryReader_VTable vtable;
};
struct System_IO_BinaryReader_o {
	System_IO_BinaryReader_c *klass;
	void *monitor;
	System_IO_Stream_o* m_stream;
	System_Text_Encoding_o* m_encoding;
	System_Byte_array* m_buffer;
	System_Text_Decoder_o* decoder;
	System_Char_array* charBuffer;
	bool m_disposed;
};
struct System_IO_BinaryWriter_StaticFields {
	System_IO_BinaryWriter_o* Null;
};
struct System_IO_BinaryWriter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_get_BaseStream;
	VirtualInvokeData _6_Close;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_Flush;
	VirtualInvokeData _9_Seek;
	VirtualInvokeData _10_Write;
	VirtualInvokeData _11_Write;
	VirtualInvokeData _12_Write;
	VirtualInvokeData _13_Write;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Write;
	VirtualInvokeData _16_Write;
	VirtualInvokeData _17_Write;
	VirtualInvokeData _18_Write;
	VirtualInvokeData _19_Write;
	VirtualInvokeData _20_Write;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_Write;
	VirtualInvokeData _23_Write;
	VirtualInvokeData _24_Write;
	VirtualInvokeData _25_Write;
	VirtualInvokeData _26_Write;
	VirtualInvokeData _27_Write;
};
struct System_IO_BinaryWriter_c {
	Il2CppClass_1 _1;
	System_IO_BinaryWriter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_BinaryWriter_VTable vtable;
};
struct System_IO_BinaryWriter_o {
	System_IO_BinaryWriter_c *klass;
	void *monitor;
	System_IO_Stream_o* OutStream;
	System_Text_Encoding_o* m_encoding;
	System_Byte_array* buffer;
	bool disposed;
	System_Byte_array* stringBuffer;
	int32_t maxCharsPerRound;
};
struct System_IO_Directory_StaticFields {
};
struct System_IO_Directory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_IO_Directory_c {
	Il2CppClass_1 _1;
	System_IO_Directory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_Directory_VTable vtable;
};
struct System_IO_Directory_o {
	System_IO_Directory_c *klass;
	void *monitor;
};
struct System_IO_DirectoryInfo_StaticFields {
};
struct System_IO_DirectoryInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_get_Exists;
	VirtualInvokeData _9_get_Name;
	VirtualInvokeData _10_get_FullName;
	VirtualInvokeData _11_InternalRefresh;
};
struct System_IO_DirectoryInfo_c {
	Il2CppClass_1 _1;
	System_IO_DirectoryInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_DirectoryInfo_VTable vtable;
};
struct System_IO_DirectoryInfo_o {
	System_IO_DirectoryInfo_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	System_String_o* FullPath;
	System_String_o* OriginalPath;
	System_IO_MonoIOStat_o stat;
	bool valid;
	System_String_o* current;
	System_String_o* parent;
};
struct System_IO_DirectoryNotFoundException_StaticFields {
};
struct System_IO_DirectoryNotFoundException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_IO_DirectoryNotFoundException_c {
	Il2CppClass_1 _1;
	System_IO_DirectoryNotFoundException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_DirectoryNotFoundException_VTable vtable;
};
struct System_IO_DirectoryNotFoundException_o {
	System_IO_DirectoryNotFoundException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_IO_EndOfStreamException_StaticFields {
};
struct System_IO_EndOfStreamException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_IO_EndOfStreamException_c {
	Il2CppClass_1 _1;
	System_IO_EndOfStreamException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_EndOfStreamException_VTable vtable;
};
struct System_IO_EndOfStreamException_o {
	System_IO_EndOfStreamException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_IO_File_StaticFields {
};
struct System_IO_File_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_IO_File_c {
	Il2CppClass_1 _1;
	System_IO_File_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_File_VTable vtable;
};
struct System_IO_File_o {
	System_IO_File_c *klass;
	void *monitor;
};
struct System_IO_FileInfo_StaticFields {
};
struct System_IO_FileInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_get_Exists;
	VirtualInvokeData _9_get_Name;
	VirtualInvokeData _10_get_FullName;
	VirtualInvokeData _11_InternalRefresh;
};
struct System_IO_FileInfo_c {
	Il2CppClass_1 _1;
	System_IO_FileInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_FileInfo_VTable vtable;
};
struct System_IO_FileInfo_o {
	System_IO_FileInfo_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	System_String_o* FullPath;
	System_String_o* OriginalPath;
	System_IO_MonoIOStat_o stat;
	bool valid;
	bool exists;
};
struct System_IO_FileLoadException_StaticFields {
};
struct System_IO_FileLoadException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_IO_FileLoadException_c {
	Il2CppClass_1 _1;
	System_IO_FileLoadException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_FileLoadException_VTable vtable;
};
struct System_IO_FileLoadException_o {
	System_IO_FileLoadException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* msg;
	System_String_o* fileName;
	System_String_o* fusionLog;
};
struct System_IO_FileNotFoundException_StaticFields {
};
struct System_IO_FileNotFoundException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_IO_FileNotFoundException_c {
	Il2CppClass_1 _1;
	System_IO_FileNotFoundException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_FileNotFoundException_VTable vtable;
};
struct System_IO_FileNotFoundException_o {
	System_IO_FileNotFoundException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* fileName;
	System_String_o* fusionLog;
};
struct System_IO_FileStream_StaticFields {
};
struct System_IO_FileStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
};
struct System_IO_FileStream_c {
	Il2CppClass_1 _1;
	System_IO_FileStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_FileStream_VTable vtable;
};
struct System_IO_FileStream_o {
	System_IO_FileStream_c *klass;
	void *monitor;
	int32_t access;
	bool owner;
	bool async;
	bool canseek;
	int64_t append_startpos;
	bool anonymous;
	System_Byte_array* buf;
	int32_t buf_size;
	int32_t buf_length;
	int32_t buf_offset;
	bool buf_dirty;
	int64_t buf_start;
	System_String_o* name;
	intptr_t handle;
	Microsoft_Win32_SafeHandles_SafeFileHandle_o* safeHandle;
};
struct System_IO_FileStream_ReadDelegate_StaticFields {
};
struct System_IO_FileStream_ReadDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_IO_FileStream_ReadDelegate_c {
	Il2CppClass_1 _1;
	System_IO_FileStream_ReadDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_FileStream_ReadDelegate_VTable vtable;
};
struct System_IO_FileStream_ReadDelegate_o {
	System_IO_FileStream_ReadDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_IO_FileStream_WriteDelegate_StaticFields {
};
struct System_IO_FileStream_WriteDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_IO_FileStream_WriteDelegate_c {
	Il2CppClass_1 _1;
	System_IO_FileStream_WriteDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_FileStream_WriteDelegate_VTable vtable;
};
struct System_IO_FileStream_WriteDelegate_o {
	System_IO_FileStream_WriteDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_IO_FileStreamAsyncResult_StaticFields {
};
struct System_IO_FileStreamAsyncResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_AsyncState;
	VirtualInvokeData _5_get_AsyncWaitHandle;
	VirtualInvokeData _6_get_IsCompleted;
};
struct System_IO_FileStreamAsyncResult_c {
	Il2CppClass_1 _1;
	System_IO_FileStreamAsyncResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_FileStreamAsyncResult_VTable vtable;
};
struct System_IO_FileStreamAsyncResult_o {
	System_IO_FileStreamAsyncResult_c *klass;
	void *monitor;
	Il2CppObject* state;
	bool completed;
	System_Threading_ManualResetEvent_o* wh;
	System_AsyncCallback_o* cb;
	int32_t Count;
	int32_t OriginalCount;
	int32_t BytesRead;
	System_AsyncCallback_o* realcb;
};
struct System_IO_FileSystemInfo_StaticFields {
};
struct System_IO_FileSystemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _10_get_FullName;
	VirtualInvokeData _11_InternalRefresh;
	VirtualInvokeData _65535__ctor;
};
struct System_IO_FileSystemInfo_c {
	Il2CppClass_1 _1;
	System_IO_FileSystemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_FileSystemInfo_VTable vtable;
};
struct System_IO_FileSystemInfo_o {
	System_IO_FileSystemInfo_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	System_String_o* FullPath;
	System_String_o* OriginalPath;
	System_IO_MonoIOStat_o stat;
	bool valid;
};
struct System_IO_IOException_StaticFields {
};
struct System_IO_IOException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_IO_IOException_c {
	Il2CppClass_1 _1;
	System_IO_IOException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_IOException_VTable vtable;
};
struct System_IO_IOException_o {
	System_IO_IOException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_IO_MemoryStream_StaticFields {
};
struct System_IO_MemoryStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _27_set_Capacity;
	VirtualInvokeData _28_GetBuffer;
	VirtualInvokeData _29_ToArray;
};
struct System_IO_MemoryStream_c {
	Il2CppClass_1 _1;
	System_IO_MemoryStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_MemoryStream_VTable vtable;
};
struct System_IO_MemoryStream_o {
	System_IO_MemoryStream_c *klass;
	void *monitor;
	bool canWrite;
	bool allowGetBuffer;
	int32_t capacity;
	int32_t length;
	System_Byte_array* internalBuffer;
	int32_t initialIndex;
	bool expandable;
	bool streamClosed;
	int32_t position;
	int32_t dirty_bytes;
};
struct System_IO_MonoIO_StaticFields {
	int32_t InvalidFileAttributes;
	intptr_t InvalidHandle;
};
struct System_IO_MonoIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_IO_MonoIO_c {
	Il2CppClass_1 _1;
	System_IO_MonoIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_MonoIO_VTable vtable;
};
struct System_IO_MonoIO_o {
	System_IO_MonoIO_c *klass;
	void *monitor;
};
struct System_IO_Path_StaticFields {
	System_Char_array* InvalidPathChars;
	uint16_t AltDirectorySeparatorChar;
	uint16_t DirectorySeparatorChar;
	uint16_t PathSeparator;
	System_String_o* DirectorySeparatorStr;
	uint16_t VolumeSeparatorChar;
	System_Char_array* PathSeparatorChars;
	bool dirEqualsVolume;
};
struct System_IO_Path_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_IO_Path_c {
	Il2CppClass_1 _1;
	System_IO_Path_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_Path_VTable vtable;
};
struct System_IO_Path_o {
	System_IO_Path_c *klass;
	void *monitor;
};
struct System_IO_PathTooLongException_StaticFields {
};
struct System_IO_PathTooLongException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_IO_PathTooLongException_c {
	Il2CppClass_1 _1;
	System_IO_PathTooLongException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_PathTooLongException_VTable vtable;
};
struct System_IO_PathTooLongException_o {
	System_IO_PathTooLongException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_IO_SearchPattern_StaticFields {
	System_Char_array* WildcardChars;
	System_Char_array* InvalidChars;
};
struct System_IO_SearchPattern_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_IO_SearchPattern_c {
	Il2CppClass_1 _1;
	System_IO_SearchPattern_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_SearchPattern_VTable vtable;
};
struct System_IO_SearchPattern_o {
	System_IO_SearchPattern_c *klass;
	void *monitor;
};
struct System_IO_Stream_StaticFields {
	System_IO_Stream_o* Null;
};
struct System_IO_Stream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _65535__ctor;
};
struct System_IO_Stream_c {
	Il2CppClass_1 _1;
	System_IO_Stream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_Stream_VTable vtable;
};
struct System_IO_Stream_o {
	System_IO_Stream_c *klass;
	void *monitor;
};
struct System_IO_NullStream_StaticFields {
};
struct System_IO_NullStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
};
struct System_IO_NullStream_c {
	Il2CppClass_1 _1;
	System_IO_NullStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_NullStream_VTable vtable;
};
struct System_IO_NullStream_o {
	System_IO_NullStream_c *klass;
	void *monitor;
};
struct System_IO_StreamAsyncResult_StaticFields {
};
struct System_IO_StreamAsyncResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_AsyncState;
	VirtualInvokeData _5_get_AsyncWaitHandle;
	VirtualInvokeData _6_get_IsCompleted;
};
struct System_IO_StreamAsyncResult_c {
	Il2CppClass_1 _1;
	System_IO_StreamAsyncResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_StreamAsyncResult_VTable vtable;
};
struct System_IO_StreamAsyncResult_o {
	System_IO_StreamAsyncResult_c *klass;
	void *monitor;
	Il2CppObject* state;
	bool completed;
	bool done;
	System_Exception_o* exc;
	int32_t nbytes;
	System_Threading_ManualResetEvent_o* wh;
};
struct System_IO_StreamReader_StaticFields {
	System_IO_StreamReader_o* Null;
};
struct System_IO_StreamReader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Close;
	VirtualInvokeData _6_Dispose;
	VirtualInvokeData _7_Peek;
	VirtualInvokeData _8_Read;
	VirtualInvokeData _9_Read;
	VirtualInvokeData _10_ReadLine;
	VirtualInvokeData _11_ReadToEnd;
	VirtualInvokeData _12_get_BaseStream;
};
struct System_IO_StreamReader_c {
	Il2CppClass_1 _1;
	System_IO_StreamReader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_StreamReader_VTable vtable;
};
struct System_IO_StreamReader_o {
	System_IO_StreamReader_c *klass;
	void *monitor;
	System_Byte_array* input_buffer;
	System_Char_array* decoded_buffer;
	int32_t decoded_count;
	int32_t pos;
	int32_t buffer_size;
	int32_t do_checks;
	System_Text_Encoding_o* encoding;
	System_Text_Decoder_o* decoder;
	System_IO_Stream_o* base_stream;
	bool mayBlock;
	System_Text_StringBuilder_o* line_builder;
	bool foundCR;
};
struct System_IO_StreamReader_NullStreamReader_StaticFields {
};
struct System_IO_StreamReader_NullStreamReader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Close;
	VirtualInvokeData _6_Dispose;
	VirtualInvokeData _7_Peek;
	VirtualInvokeData _8_Read;
	VirtualInvokeData _9_Read;
	VirtualInvokeData _10_ReadLine;
	VirtualInvokeData _11_ReadToEnd;
	VirtualInvokeData _12_get_BaseStream;
};
struct System_IO_StreamReader_NullStreamReader_c {
	Il2CppClass_1 _1;
	System_IO_StreamReader_NullStreamReader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_StreamReader_NullStreamReader_VTable vtable;
};
struct System_IO_StreamReader_NullStreamReader_o {
	System_IO_StreamReader_NullStreamReader_c *klass;
	void *monitor;
	System_Byte_array* StreamReader_input_buffer;
	System_Char_array* StreamReader_decoded_buffer;
	int32_t StreamReader_decoded_count;
	int32_t StreamReader_pos;
	int32_t StreamReader_buffer_size;
	int32_t StreamReader_do_checks;
	System_Text_Encoding_o* StreamReader_encoding;
	System_Text_Decoder_o* StreamReader_decoder;
	System_IO_Stream_o* StreamReader_base_stream;
	bool StreamReader_mayBlock;
	System_Text_StringBuilder_o* StreamReader_line_builder;
	bool StreamReader_foundCR;
};
struct System_IO_StreamWriter_StaticFields {
	System_IO_StreamWriter_o* Null;
};
struct System_IO_StreamWriter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Close;
	VirtualInvokeData _6_Dispose;
	VirtualInvokeData _7_Flush;
	VirtualInvokeData _8_Write;
	VirtualInvokeData _9_Write;
	VirtualInvokeData _10_Write;
	VirtualInvokeData _11_Write;
	VirtualInvokeData _12_Write;
	VirtualInvokeData _13_Write;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Write;
	VirtualInvokeData _16_Write;
	VirtualInvokeData _17_WriteLine;
	VirtualInvokeData _18_WriteLine;
	VirtualInvokeData _19_WriteLine;
	VirtualInvokeData _20_WriteLine;
	VirtualInvokeData _21_WriteLine;
	VirtualInvokeData _22_WriteLine;
	VirtualInvokeData _23_set_AutoFlush;
};
struct System_IO_StreamWriter_c {
	Il2CppClass_1 _1;
	System_IO_StreamWriter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_StreamWriter_VTable vtable;
};
struct System_IO_StreamWriter_o {
	System_IO_StreamWriter_c *klass;
	void *monitor;
	System_Char_array* CoreNewLine;
	System_IFormatProvider_o* internalFormatProvider;
	System_Text_Encoding_o* internalEncoding;
	System_IO_Stream_o* internalStream;
	bool iflush;
	System_Byte_array* byte_buf;
	int32_t byte_pos;
	System_Char_array* decode_buf;
	int32_t decode_pos;
	bool DisposedAlready;
	bool preamble_done;
};
struct System_IO_StringReader_StaticFields {
};
struct System_IO_StringReader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Close;
	VirtualInvokeData _6_Dispose;
	VirtualInvokeData _7_Peek;
	VirtualInvokeData _8_Read;
	VirtualInvokeData _9_Read;
	VirtualInvokeData _10_ReadLine;
	VirtualInvokeData _11_ReadToEnd;
};
struct System_IO_StringReader_c {
	Il2CppClass_1 _1;
	System_IO_StringReader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_StringReader_VTable vtable;
};
struct System_IO_StringReader_o {
	System_IO_StringReader_c *klass;
	void *monitor;
	System_String_o* source;
	int32_t nextChar;
	int32_t sourceLength;
};
struct System_IO_StringWriter_StaticFields {
};
struct System_IO_StringWriter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Close;
	VirtualInvokeData _6_Dispose;
	VirtualInvokeData _7_Flush;
	VirtualInvokeData _8_Write;
	VirtualInvokeData _9_Write;
	VirtualInvokeData _10_Write;
	VirtualInvokeData _11_Write;
	VirtualInvokeData _12_Write;
	VirtualInvokeData _13_Write;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Write;
	VirtualInvokeData _16_Write;
	VirtualInvokeData _17_WriteLine;
	VirtualInvokeData _18_WriteLine;
	VirtualInvokeData _19_WriteLine;
	VirtualInvokeData _20_WriteLine;
	VirtualInvokeData _21_WriteLine;
	VirtualInvokeData _22_WriteLine;
};
struct System_IO_StringWriter_c {
	Il2CppClass_1 _1;
	System_IO_StringWriter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_StringWriter_VTable vtable;
};
struct System_IO_StringWriter_o {
	System_IO_StringWriter_c *klass;
	void *monitor;
	System_Char_array* CoreNewLine;
	System_IFormatProvider_o* internalFormatProvider;
	System_Text_StringBuilder_o* internalString;
	bool disposed;
};
struct System_IO_TextReader_StaticFields {
	System_IO_TextReader_o* Null;
};
struct System_IO_TextReader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Close;
	VirtualInvokeData _6_Dispose;
	VirtualInvokeData _7_Peek;
	VirtualInvokeData _8_Read;
	VirtualInvokeData _9_Read;
	VirtualInvokeData _10_ReadLine;
	VirtualInvokeData _11_ReadToEnd;
};
struct System_IO_TextReader_c {
	Il2CppClass_1 _1;
	System_IO_TextReader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_TextReader_VTable vtable;
};
struct System_IO_TextReader_o {
	System_IO_TextReader_c *klass;
	void *monitor;
};
struct System_IO_TextReader_NullTextReader_StaticFields {
};
struct System_IO_TextReader_NullTextReader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Close;
	VirtualInvokeData _6_Dispose;
	VirtualInvokeData _7_Peek;
	VirtualInvokeData _8_Read;
	VirtualInvokeData _9_Read;
	VirtualInvokeData _10_ReadLine;
	VirtualInvokeData _11_ReadToEnd;
};
struct System_IO_TextReader_NullTextReader_c {
	Il2CppClass_1 _1;
	System_IO_TextReader_NullTextReader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_TextReader_NullTextReader_VTable vtable;
};
struct System_IO_TextReader_NullTextReader_o {
	System_IO_TextReader_NullTextReader_c *klass;
	void *monitor;
};
struct System_IO_SynchronizedReader_StaticFields {
};
struct System_IO_SynchronizedReader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Close;
	VirtualInvokeData _6_Dispose;
	VirtualInvokeData _7_Peek;
	VirtualInvokeData _8_Read;
	VirtualInvokeData _9_Read;
	VirtualInvokeData _10_ReadLine;
	VirtualInvokeData _11_ReadToEnd;
};
struct System_IO_SynchronizedReader_c {
	Il2CppClass_1 _1;
	System_IO_SynchronizedReader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_SynchronizedReader_VTable vtable;
};
struct System_IO_SynchronizedReader_o {
	System_IO_SynchronizedReader_c *klass;
	void *monitor;
	System_IO_TextReader_o* reader;
};
struct System_IO_TextWriter_StaticFields {
	System_IO_TextWriter_o* Null;
};
struct System_IO_TextWriter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Close;
	VirtualInvokeData _6_Dispose;
	VirtualInvokeData _7_Flush;
	VirtualInvokeData _8_Write;
	VirtualInvokeData _9_Write;
	VirtualInvokeData _10_Write;
	VirtualInvokeData _11_Write;
	VirtualInvokeData _12_Write;
	VirtualInvokeData _13_Write;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Write;
	VirtualInvokeData _16_Write;
	VirtualInvokeData _17_WriteLine;
	VirtualInvokeData _18_WriteLine;
	VirtualInvokeData _19_WriteLine;
	VirtualInvokeData _20_WriteLine;
	VirtualInvokeData _21_WriteLine;
	VirtualInvokeData _22_WriteLine;
};
struct System_IO_TextWriter_c {
	Il2CppClass_1 _1;
	System_IO_TextWriter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_TextWriter_VTable vtable;
};
struct System_IO_TextWriter_o {
	System_IO_TextWriter_c *klass;
	void *monitor;
	System_Char_array* CoreNewLine;
	System_IFormatProvider_o* internalFormatProvider;
};
struct System_IO_TextWriter_NullTextWriter_StaticFields {
};
struct System_IO_TextWriter_NullTextWriter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Close;
	VirtualInvokeData _6_Dispose;
	VirtualInvokeData _7_Flush;
	VirtualInvokeData _8_Write;
	VirtualInvokeData _9_Write;
	VirtualInvokeData _10_Write;
	VirtualInvokeData _11_Write;
	VirtualInvokeData _12_Write;
	VirtualInvokeData _13_Write;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Write;
	VirtualInvokeData _16_Write;
	VirtualInvokeData _17_WriteLine;
	VirtualInvokeData _18_WriteLine;
	VirtualInvokeData _19_WriteLine;
	VirtualInvokeData _20_WriteLine;
	VirtualInvokeData _21_WriteLine;
	VirtualInvokeData _22_WriteLine;
};
struct System_IO_TextWriter_NullTextWriter_c {
	Il2CppClass_1 _1;
	System_IO_TextWriter_NullTextWriter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_TextWriter_NullTextWriter_VTable vtable;
};
struct System_IO_TextWriter_NullTextWriter_o {
	System_IO_TextWriter_NullTextWriter_c *klass;
	void *monitor;
	System_Char_array* CoreNewLine;
	System_IFormatProvider_o* internalFormatProvider;
};
struct System_IO_SynchronizedWriter_StaticFields {
};
struct System_IO_SynchronizedWriter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Close;
	VirtualInvokeData _6_Dispose;
	VirtualInvokeData _7_Flush;
	VirtualInvokeData _8_Write;
	VirtualInvokeData _9_Write;
	VirtualInvokeData _10_Write;
	VirtualInvokeData _11_Write;
	VirtualInvokeData _12_Write;
	VirtualInvokeData _13_Write;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Write;
	VirtualInvokeData _16_Write;
	VirtualInvokeData _17_WriteLine;
	VirtualInvokeData _18_WriteLine;
	VirtualInvokeData _19_WriteLine;
	VirtualInvokeData _20_WriteLine;
	VirtualInvokeData _21_WriteLine;
	VirtualInvokeData _22_WriteLine;
};
struct System_IO_SynchronizedWriter_c {
	Il2CppClass_1 _1;
	System_IO_SynchronizedWriter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_SynchronizedWriter_VTable vtable;
};
struct System_IO_SynchronizedWriter_o {
	System_IO_SynchronizedWriter_c *klass;
	void *monitor;
	System_Char_array* CoreNewLine;
	System_IFormatProvider_o* internalFormatProvider;
	System_IO_TextWriter_o* writer;
	bool neverClose;
};
struct System_IO_UnexceptionalStreamReader_StaticFields {
	System_Boolean_array* newline;
	uint16_t newlineChar;
};
struct System_IO_UnexceptionalStreamReader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Close;
	VirtualInvokeData _6_Dispose;
	VirtualInvokeData _7_Peek;
	VirtualInvokeData _8_Read;
	VirtualInvokeData _9_Read;
	VirtualInvokeData _10_ReadLine;
	VirtualInvokeData _11_ReadToEnd;
	VirtualInvokeData _12_get_BaseStream;
};
struct System_IO_UnexceptionalStreamReader_c {
	Il2CppClass_1 _1;
	System_IO_UnexceptionalStreamReader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_UnexceptionalStreamReader_VTable vtable;
};
struct System_IO_UnexceptionalStreamReader_o {
	System_IO_UnexceptionalStreamReader_c *klass;
	void *monitor;
	System_Byte_array* StreamReader_input_buffer;
	System_Char_array* StreamReader_decoded_buffer;
	int32_t StreamReader_decoded_count;
	int32_t StreamReader_pos;
	int32_t StreamReader_buffer_size;
	int32_t StreamReader_do_checks;
	System_Text_Encoding_o* StreamReader_encoding;
	System_Text_Decoder_o* StreamReader_decoder;
	System_IO_Stream_o* StreamReader_base_stream;
	bool StreamReader_mayBlock;
	System_Text_StringBuilder_o* StreamReader_line_builder;
	bool StreamReader_foundCR;
};
struct System_IO_UnexceptionalStreamWriter_StaticFields {
};
struct System_IO_UnexceptionalStreamWriter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Close;
	VirtualInvokeData _6_Dispose;
	VirtualInvokeData _7_Flush;
	VirtualInvokeData _8_Write;
	VirtualInvokeData _9_Write;
	VirtualInvokeData _10_Write;
	VirtualInvokeData _11_Write;
	VirtualInvokeData _12_Write;
	VirtualInvokeData _13_Write;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Write;
	VirtualInvokeData _16_Write;
	VirtualInvokeData _17_WriteLine;
	VirtualInvokeData _18_WriteLine;
	VirtualInvokeData _19_WriteLine;
	VirtualInvokeData _20_WriteLine;
	VirtualInvokeData _21_WriteLine;
	VirtualInvokeData _22_WriteLine;
	VirtualInvokeData _23_set_AutoFlush;
};
struct System_IO_UnexceptionalStreamWriter_c {
	Il2CppClass_1 _1;
	System_IO_UnexceptionalStreamWriter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_UnexceptionalStreamWriter_VTable vtable;
};
struct System_IO_UnexceptionalStreamWriter_o {
	System_IO_UnexceptionalStreamWriter_c *klass;
	void *monitor;
	System_Char_array* CoreNewLine;
	System_IFormatProvider_o* internalFormatProvider;
	System_Text_Encoding_o* StreamWriter_internalEncoding;
	System_IO_Stream_o* StreamWriter_internalStream;
	bool StreamWriter_iflush;
	System_Byte_array* StreamWriter_byte_buf;
	int32_t StreamWriter_byte_pos;
	System_Char_array* StreamWriter_decode_buf;
	int32_t StreamWriter_decode_pos;
	bool StreamWriter_DisposedAlready;
	bool StreamWriter_preamble_done;
};
struct System_IO_UnmanagedMemoryStream_StaticFields {
};
struct System_IO_UnmanagedMemoryStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
};
struct System_IO_UnmanagedMemoryStream_c {
	Il2CppClass_1 _1;
	System_IO_UnmanagedMemoryStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_UnmanagedMemoryStream_VTable vtable;
};
struct System_IO_UnmanagedMemoryStream_o {
	System_IO_UnmanagedMemoryStream_c *klass;
	void *monitor;
	int64_t length;
	bool closed;
	int64_t capacity;
	int32_t fileaccess;
	intptr_t initial_pointer;
	int64_t initial_position;
	int64_t current_position;
	System_EventHandler_o* Closed;
};
struct System_Reflection_Emit_AssemblyBuilder_StaticFields {
};
struct System_Reflection_Emit_AssemblyBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_add_ModuleResolve;
	VirtualInvokeData _9_remove_ModuleResolve;
	VirtualInvokeData _10_get_CodekBase;
	VirtualInvokeData _11_get_EscapedCodekBase;
	VirtualInvokeData _12_get_FullName;
	VirtualInvokeData _13_get_EntryPoint;
	VirtualInvokeData _14_get_Evidence;
	VirtualInvokeData _15_get_Location;
	VirtualInvokeData _16_get_ImageRuntimeVersion;
	VirtualInvokeData _17_GetObjectData;
	VirtualInvokeData _18_IsDefined;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_GetCustomAttributes;
	VirtualInvokeData _21_GetFiles;
	VirtualInvokeData _22_GetFiles;
	VirtualInvokeData _23_GetFile;
	VirtualInvokeData _24_GetManifestResourceStream;
	VirtualInvokeData _25_GetManifestResourceStream;
	VirtualInvokeData _26_GetTypes;
	VirtualInvokeData _27_GetTypes;
	VirtualInvokeData _28_GetExportedTypes;
	VirtualInvokeData _29_GetType;
	VirtualInvokeData _30_GetType;
	VirtualInvokeData _31_GetType;
	VirtualInvokeData _32_GetName;
	VirtualInvokeData _33_GetName;
	VirtualInvokeData _34_UnprotectedGetName;
	VirtualInvokeData _35_GetSatelliteAssembly;
	VirtualInvokeData _36_GetSatelliteAssembly;
	VirtualInvokeData _37_LoadModule;
	VirtualInvokeData _38_LoadModule;
	VirtualInvokeData _39_CreateInstance;
	VirtualInvokeData _40_CreateInstance;
	VirtualInvokeData _41_CreateInstance;
	VirtualInvokeData _42_GetLoadedModules;
	VirtualInvokeData _43_GetLoadedModules;
	VirtualInvokeData _44_GetModules;
	VirtualInvokeData _45_GetModule;
	VirtualInvokeData _46_GetModulesInternal;
	VirtualInvokeData _47_GetModules;
	VirtualInvokeData _48_GetManifestResourceNames;
	VirtualInvokeData _49_GetReferencedAssemblies;
	VirtualInvokeData _50_GetManifestResourceInfo;
	VirtualInvokeData _51_GetManifestModule;
	VirtualInvokeData _52_get_ReflectionOnly;
	VirtualInvokeData _53_System_Runtime_InteropServices__Assembly_GetType;
};
struct System_Reflection_Emit_AssemblyBuilder_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_AssemblyBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_AssemblyBuilder_VTable vtable;
};
struct System_Reflection_Emit_AssemblyBuilder_o {
	System_Reflection_Emit_AssemblyBuilder_c *klass;
	void *monitor;
	intptr_t Assembly__mono_assembly;
	System_Reflection_Assembly_ResolveEventHolder_o* Assembly_resolve_event_holder;
	System_Security_Policy_Evidence_o* Assembly__evidence;
	System_Security_PermissionSet_o* _minimum;
	System_Security_PermissionSet_o* _optional;
	System_Security_PermissionSet_o* _refuse;
	System_Security_PermissionSet_o* Assembly__granted;
	System_Security_PermissionSet_o* Assembly__denied;
	bool Assembly_fromByteArray;
	System_String_o* Assembly_assemblyName;
	uintptr_t dynamic_assembly;
	System_Reflection_MethodInfo_o* entry_point;
	System_Reflection_Emit_ModuleBuilder_array* modules;
	System_String_o* name;
	System_String_o* dir;
	System_Reflection_Emit_CustomAttributeBuilder_array* cattrs;
	System_Reflection_Emit_MonoResource_array* resources;
	System_Byte_array* public_key;
	System_String_o* version;
	System_String_o* culture;
	uint32_t algid;
	uint32_t flags;
	int32_t pekind;
	bool delay_sign;
	uint32_t access;
	System_Reflection_Module_array* loaded_modules;
	System_Reflection_Emit_MonoWin32Resource_array* win32_resources;
	System_Reflection_Emit_RefEmitPermissionSet_array* permissions_minimum;
	System_Reflection_Emit_RefEmitPermissionSet_array* permissions_optional;
	System_Reflection_Emit_RefEmitPermissionSet_array* permissions_refused;
	int32_t peKind;
	int32_t machine;
	bool corlib_internal;
	System_Type_array* type_forwarders;
	System_Byte_array* pktoken;
	System_Type_o* corlib_object_type;
	System_Type_o* corlib_value_type;
	System_Type_o* corlib_enum_type;
	System_Type_o* corlib_void_type;
	System_Collections_ArrayList_o* resource_writers;
	System_Resources_Win32VersionResource_o* version_res;
	bool created;
	bool is_module_only;
	Mono_Security_StrongName_o* sn;
	int32_t native_resource;
	bool is_compiler_context;
	System_String_o* versioninfo_culture;
	System_Reflection_Emit_ModuleBuilder_o* manifest_module;
};
struct System_Reflection_Emit_ConstructorBuilder_StaticFields {
};
struct System_Reflection_Emit_ConstructorBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__MethodBase_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__MethodBase_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__MethodBase_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__MethodBase_Invoke;
	VirtualInvokeData _27_GetMethodImplementationFlags;
	VirtualInvokeData _28_GetParameters;
	VirtualInvokeData _29_GetParameterCount;
	VirtualInvokeData _30_Invoke;
	VirtualInvokeData _31_Invoke;
	VirtualInvokeData _32_get_MethodHandle;
	VirtualInvokeData _33_get_Attributes;
	VirtualInvokeData _34_get_CallingConvention;
	VirtualInvokeData _35_get_IsPublic;
	VirtualInvokeData _36_get_IsPrivate;
	VirtualInvokeData _37_get_IsFamily;
	VirtualInvokeData _38_get_IsAssembly;
	VirtualInvokeData _39_get_IsFamilyAndAssembly;
	VirtualInvokeData _40_get_IsFamilyOrAssembly;
	VirtualInvokeData _41_get_IsStatic;
	VirtualInvokeData _42_get_IsFinal;
	VirtualInvokeData _43_get_IsVirtual;
	VirtualInvokeData _44_get_IsHideBySig;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsSpecialName;
	VirtualInvokeData _47_get_IsConstructor;
	VirtualInvokeData _48_get_next_table_index;
	VirtualInvokeData _49_GetGenericArguments;
	VirtualInvokeData _50_get_ContainsGenericParameters;
	VirtualInvokeData _51_get_IsGenericMethodDefinition;
	VirtualInvokeData _52_get_IsGenericMethod;
	VirtualInvokeData _53_GetMethodBody;
	VirtualInvokeData _54_System_Runtime_InteropServices__MethodBase_GetType;
	VirtualInvokeData _55_System_Runtime_InteropServices__ConstructorInfo_GetIDsOfNames;
	VirtualInvokeData _56_System_Runtime_InteropServices__ConstructorInfo_GetTypeInfo;
	VirtualInvokeData _57_System_Runtime_InteropServices__ConstructorInfo_GetTypeInfoCount;
	VirtualInvokeData _58_System_Runtime_InteropServices__ConstructorInfo_Invoke;
	VirtualInvokeData _60_System_Runtime_InteropServices__ConstructorInfo_Invoke_5;
	VirtualInvokeData _61_System_Runtime_InteropServices__ConstructorInfo_Invoke_3;
	VirtualInvokeData _62_System_Runtime_InteropServices__ConstructorInfo_Invoke_4;
	VirtualInvokeData _63_System_Runtime_InteropServices__ConstructorInfo_Invoke_2;
	VirtualInvokeData _64_Invoke;
	VirtualInvokeData _65_System_Runtime_InteropServices__ConstructorInfo_GetType;
};
struct System_Reflection_Emit_ConstructorBuilder_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_ConstructorBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_ConstructorBuilder_VTable vtable;
};
struct System_Reflection_Emit_ConstructorBuilder_o {
	System_Reflection_Emit_ConstructorBuilder_c *klass;
	void *monitor;
	System_Reflection_Emit_ILGenerator_o* ilgen;
	System_Type_array* parameters;
	int32_t attrs;
	int32_t iattrs;
	int32_t table_idx;
	int32_t call_conv;
	System_Reflection_Emit_TypeBuilder_o* type;
	System_Reflection_Emit_ParameterBuilder_array* pinfo;
	bool init_locals;
	System_Type_array_array* paramModReq;
	System_Type_array_array* paramModOpt;
};
struct System_Reflection_Emit_ConstructorOnTypeBuilderInst_StaticFields {
};
struct System_Reflection_Emit_ConstructorOnTypeBuilderInst_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__MethodBase_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__MethodBase_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__MethodBase_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__MethodBase_Invoke;
	VirtualInvokeData _27_GetMethodImplementationFlags;
	VirtualInvokeData _28_GetParameters;
	VirtualInvokeData _29_GetParameterCount;
	VirtualInvokeData _30_Invoke;
	VirtualInvokeData _31_Invoke;
	VirtualInvokeData _32_get_MethodHandle;
	VirtualInvokeData _33_get_Attributes;
	VirtualInvokeData _34_get_CallingConvention;
	VirtualInvokeData _35_get_IsPublic;
	VirtualInvokeData _36_get_IsPrivate;
	VirtualInvokeData _37_get_IsFamily;
	VirtualInvokeData _38_get_IsAssembly;
	VirtualInvokeData _39_get_IsFamilyAndAssembly;
	VirtualInvokeData _40_get_IsFamilyOrAssembly;
	VirtualInvokeData _41_get_IsStatic;
	VirtualInvokeData _42_get_IsFinal;
	VirtualInvokeData _43_get_IsVirtual;
	VirtualInvokeData _44_get_IsHideBySig;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsSpecialName;
	VirtualInvokeData _47_get_IsConstructor;
	VirtualInvokeData _48_get_next_table_index;
	VirtualInvokeData _49_GetGenericArguments;
	VirtualInvokeData _50_get_ContainsGenericParameters;
	VirtualInvokeData _51_get_IsGenericMethodDefinition;
	VirtualInvokeData _52_get_IsGenericMethod;
	VirtualInvokeData _53_GetMethodBody;
	VirtualInvokeData _54_System_Runtime_InteropServices__MethodBase_GetType;
	VirtualInvokeData _55_System_Runtime_InteropServices__ConstructorInfo_GetIDsOfNames;
	VirtualInvokeData _56_System_Runtime_InteropServices__ConstructorInfo_GetTypeInfo;
	VirtualInvokeData _57_System_Runtime_InteropServices__ConstructorInfo_GetTypeInfoCount;
	VirtualInvokeData _58_System_Runtime_InteropServices__ConstructorInfo_Invoke;
	VirtualInvokeData _60_System_Runtime_InteropServices__ConstructorInfo_Invoke_5;
	VirtualInvokeData _61_System_Runtime_InteropServices__ConstructorInfo_Invoke_3;
	VirtualInvokeData _62_System_Runtime_InteropServices__ConstructorInfo_Invoke_4;
	VirtualInvokeData _63_System_Runtime_InteropServices__ConstructorInfo_Invoke_2;
	VirtualInvokeData _64_Invoke;
	VirtualInvokeData _65_System_Runtime_InteropServices__ConstructorInfo_GetType;
};
struct System_Reflection_Emit_ConstructorOnTypeBuilderInst_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_ConstructorOnTypeBuilderInst_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_ConstructorOnTypeBuilderInst_VTable vtable;
};
struct System_Reflection_Emit_ConstructorOnTypeBuilderInst_o {
	System_Reflection_Emit_ConstructorOnTypeBuilderInst_c *klass;
	void *monitor;
	System_Reflection_MonoGenericClass_o* instantiation;
	System_Reflection_Emit_ConstructorBuilder_o* cb;
};
struct System_Reflection_Emit_CustomAttributeBuilder_StaticFields {
};
struct System_Reflection_Emit_CustomAttributeBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_CustomAttributeBuilder_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_CustomAttributeBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_CustomAttributeBuilder_VTable vtable;
};
struct System_Reflection_Emit_CustomAttributeBuilder_o {
	System_Reflection_Emit_CustomAttributeBuilder_c *klass;
	void *monitor;
};
struct System_Reflection_Emit_DerivedType_StaticFields {
};
struct System_Reflection_Emit_DerivedType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _27_GetMethod;
	VirtualInvokeData _28_GetMethod;
	VirtualInvokeData _31_GetProperty;
	VirtualInvokeData _32_GetProperty;
	VirtualInvokeData _34_System_Runtime_InteropServices__Type_GetIDsOfNames;
	VirtualInvokeData _35_System_Runtime_InteropServices__Type_GetTypeInfo;
	VirtualInvokeData _36_System_Runtime_InteropServices__Type_GetTypeInfoCount;
	VirtualInvokeData _37_System_Runtime_InteropServices__Type_Invoke;
	VirtualInvokeData _38_get_Assembly;
	VirtualInvokeData _39_get_AssemblyQualifiedName;
	VirtualInvokeData _40_get_Attributes;
	VirtualInvokeData _42_get_FullName;
	VirtualInvokeData _43_get_GUID;
	VirtualInvokeData _44_get_HasElementType;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsAnsiClass;
	VirtualInvokeData _47_get_IsArray;
	VirtualInvokeData _48_get_IsAutoClass;
	VirtualInvokeData _49_get_IsAutoLayout;
	VirtualInvokeData _50_get_IsByRef;
	VirtualInvokeData _51_get_IsClass;
	VirtualInvokeData _52_get_IsCOMObject;
	VirtualInvokeData _53_get_IsContextful;
	VirtualInvokeData _54_get_IsEnum;
	VirtualInvokeData _55_get_IsExplicitLayout;
	VirtualInvokeData _56_get_IsImport;
	VirtualInvokeData _57_get_IsInterface;
	VirtualInvokeData _58_get_IsLayoutSequential;
	VirtualInvokeData _59_get_IsMarshalByRef;
	VirtualInvokeData _60_get_IsNestedAssembly;
	VirtualInvokeData _61_get_IsNestedFamANDAssem;
	VirtualInvokeData _62_get_IsNestedFamily;
	VirtualInvokeData _63_get_IsNestedFamORAssem;
	VirtualInvokeData _64_get_IsNestedPrivate;
	VirtualInvokeData _65_get_IsNestedPublic;
	VirtualInvokeData _66_get_IsNotPublic;
	VirtualInvokeData _67_get_IsPointer;
	VirtualInvokeData _68_get_IsPrimitive;
	VirtualInvokeData _69_get_IsPublic;
	VirtualInvokeData _70_get_IsSealed;
	VirtualInvokeData _71_get_IsSerializable;
	VirtualInvokeData _72_get_IsSpecialName;
	VirtualInvokeData _73_get_IsUnicodeClass;
	VirtualInvokeData _74_get_IsValueType;
	VirtualInvokeData _75_get_Namespace;
	VirtualInvokeData _76_get_TypeHandle;
	VirtualInvokeData _77_get_TypeInitializer;
	VirtualInvokeData _78_get_UnderlyingSystemType;
	VirtualInvokeData _79_Equals;
	VirtualInvokeData _80_GetType;
	VirtualInvokeData _81_IsSubclassOf;
	VirtualInvokeData _82_FindInterfaces;
	VirtualInvokeData _83_GetInterface;
	VirtualInvokeData _84_GetInterface;
	VirtualInvokeData _85_GetInterfaceMap;
	VirtualInvokeData _86_GetInterfaces;
	VirtualInvokeData _87_IsAssignableFrom;
	VirtualInvokeData _88_IsInstanceOfType;
	VirtualInvokeData _89_GetArrayRank;
	VirtualInvokeData _90_GetElementType;
	VirtualInvokeData _91_GetEvent;
	VirtualInvokeData _92_GetEvent;
	VirtualInvokeData _93_GetEvents;
	VirtualInvokeData _94_GetEvents;
	VirtualInvokeData _95_GetField;
	VirtualInvokeData _96_GetField;
	VirtualInvokeData _97_GetFields;
	VirtualInvokeData _98_GetFields;
	VirtualInvokeData _99_GetMember;
	VirtualInvokeData _100_GetMember;
	VirtualInvokeData _101_GetMember;
	VirtualInvokeData _102_GetMembers;
	VirtualInvokeData _103_GetMembers;
	VirtualInvokeData _104_GetMethod;
	VirtualInvokeData _105_GetMethod;
	VirtualInvokeData _106_GetMethod;
	VirtualInvokeData _107_GetMethod;
	VirtualInvokeData _108_GetMethodImpl;
	VirtualInvokeData _109_GetMethod;
	VirtualInvokeData _110_GetConstructor;
	VirtualInvokeData _111_GetField;
	VirtualInvokeData _112_GetMethods;
	VirtualInvokeData _113_GetMethods;
	VirtualInvokeData _114_GetNestedType;
	VirtualInvokeData _115_GetNestedType;
	VirtualInvokeData _116_GetNestedTypes;
	VirtualInvokeData _117_GetNestedTypes;
	VirtualInvokeData _118_GetProperties;
	VirtualInvokeData _119_GetProperties;
	VirtualInvokeData _120_GetProperty;
	VirtualInvokeData _121_GetProperty;
	VirtualInvokeData _122_GetProperty;
	VirtualInvokeData _123_GetProperty;
	VirtualInvokeData _124_GetProperty;
	VirtualInvokeData _125_GetPropertyImpl;
	VirtualInvokeData _126_GetConstructorImpl;
	VirtualInvokeData _127_GetAttributeFlagsImpl;
	VirtualInvokeData _128_HasElementTypeImpl;
	VirtualInvokeData _129_IsArrayImpl;
	VirtualInvokeData _130_IsByRefImpl;
	VirtualInvokeData _131_IsCOMObjectImpl;
	VirtualInvokeData _132_IsPointerImpl;
	VirtualInvokeData _133_IsPrimitiveImpl;
	VirtualInvokeData _134_IsValueTypeImpl;
	VirtualInvokeData _135_IsContextfulImpl;
	VirtualInvokeData _136_IsMarshalByRefImpl;
	VirtualInvokeData _137_GetConstructor;
	VirtualInvokeData _138_GetConstructor;
	VirtualInvokeData _139_GetConstructor;
	VirtualInvokeData _140_GetConstructors;
	VirtualInvokeData _141_GetConstructors;
	VirtualInvokeData _142_GetDefaultMembers;
	VirtualInvokeData _143_FindMembers;
	VirtualInvokeData _144_InvokeMember;
	VirtualInvokeData _145_InvokeMember;
	VirtualInvokeData _146_InvokeMember;
	VirtualInvokeData _147_GetGenericArguments;
	VirtualInvokeData _148_get_ContainsGenericParameters;
	VirtualInvokeData _149_get_IsGenericTypeDefinition;
	VirtualInvokeData _150_GetGenericTypeDefinition;
	VirtualInvokeData _151_get_IsGenericType;
	VirtualInvokeData _152_MakeGenericType;
	VirtualInvokeData _153_get_IsGenericParameter;
	VirtualInvokeData _154_get_GenericParameterPosition;
	VirtualInvokeData _155_get_GenericParameterAttributes;
	VirtualInvokeData _156_GetGenericParameterConstraints;
	VirtualInvokeData _157_get_DeclaringMethod;
	VirtualInvokeData _158_MakeArrayType;
	VirtualInvokeData _159_MakeArrayType;
	VirtualInvokeData _160_MakeByRefType;
	VirtualInvokeData _161_MakePointerType;
	VirtualInvokeData _162_get_StructLayoutAttribute;
	VirtualInvokeData _65535__ctor;
};
struct System_Reflection_Emit_DerivedType_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_DerivedType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_DerivedType_VTable vtable;
};
struct System_Reflection_Emit_DerivedType_o {
	System_Reflection_Emit_DerivedType_c *klass;
	void *monitor;
	System_RuntimeTypeHandle_o _impl;
	System_Type_o* elementType;
};
struct System_Reflection_Emit_ArrayType_StaticFields {
};
struct System_Reflection_Emit_ArrayType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _27_GetMethod;
	VirtualInvokeData _28_GetMethod;
	VirtualInvokeData _31_GetProperty;
	VirtualInvokeData _32_GetProperty;
	VirtualInvokeData _34_System_Runtime_InteropServices__Type_GetIDsOfNames;
	VirtualInvokeData _35_System_Runtime_InteropServices__Type_GetTypeInfo;
	VirtualInvokeData _36_System_Runtime_InteropServices__Type_GetTypeInfoCount;
	VirtualInvokeData _37_System_Runtime_InteropServices__Type_Invoke;
	VirtualInvokeData _38_get_Assembly;
	VirtualInvokeData _39_get_AssemblyQualifiedName;
	VirtualInvokeData _40_get_Attributes;
	VirtualInvokeData _41_get_BaseType;
	VirtualInvokeData _42_get_FullName;
	VirtualInvokeData _43_get_GUID;
	VirtualInvokeData _44_get_HasElementType;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsAnsiClass;
	VirtualInvokeData _47_get_IsArray;
	VirtualInvokeData _48_get_IsAutoClass;
	VirtualInvokeData _49_get_IsAutoLayout;
	VirtualInvokeData _50_get_IsByRef;
	VirtualInvokeData _51_get_IsClass;
	VirtualInvokeData _52_get_IsCOMObject;
	VirtualInvokeData _53_get_IsContextful;
	VirtualInvokeData _54_get_IsEnum;
	VirtualInvokeData _55_get_IsExplicitLayout;
	VirtualInvokeData _56_get_IsImport;
	VirtualInvokeData _57_get_IsInterface;
	VirtualInvokeData _58_get_IsLayoutSequential;
	VirtualInvokeData _59_get_IsMarshalByRef;
	VirtualInvokeData _60_get_IsNestedAssembly;
	VirtualInvokeData _61_get_IsNestedFamANDAssem;
	VirtualInvokeData _62_get_IsNestedFamily;
	VirtualInvokeData _63_get_IsNestedFamORAssem;
	VirtualInvokeData _64_get_IsNestedPrivate;
	VirtualInvokeData _65_get_IsNestedPublic;
	VirtualInvokeData _66_get_IsNotPublic;
	VirtualInvokeData _67_get_IsPointer;
	VirtualInvokeData _68_get_IsPrimitive;
	VirtualInvokeData _69_get_IsPublic;
	VirtualInvokeData _70_get_IsSealed;
	VirtualInvokeData _71_get_IsSerializable;
	VirtualInvokeData _72_get_IsSpecialName;
	VirtualInvokeData _73_get_IsUnicodeClass;
	VirtualInvokeData _74_get_IsValueType;
	VirtualInvokeData _75_get_Namespace;
	VirtualInvokeData _76_get_TypeHandle;
	VirtualInvokeData _77_get_TypeInitializer;
	VirtualInvokeData _78_get_UnderlyingSystemType;
	VirtualInvokeData _79_Equals;
	VirtualInvokeData _80_GetType;
	VirtualInvokeData _81_IsSubclassOf;
	VirtualInvokeData _82_FindInterfaces;
	VirtualInvokeData _83_GetInterface;
	VirtualInvokeData _84_GetInterface;
	VirtualInvokeData _85_GetInterfaceMap;
	VirtualInvokeData _86_GetInterfaces;
	VirtualInvokeData _87_IsAssignableFrom;
	VirtualInvokeData _88_IsInstanceOfType;
	VirtualInvokeData _89_GetArrayRank;
	VirtualInvokeData _90_GetElementType;
	VirtualInvokeData _91_GetEvent;
	VirtualInvokeData _92_GetEvent;
	VirtualInvokeData _93_GetEvents;
	VirtualInvokeData _94_GetEvents;
	VirtualInvokeData _95_GetField;
	VirtualInvokeData _96_GetField;
	VirtualInvokeData _97_GetFields;
	VirtualInvokeData _98_GetFields;
	VirtualInvokeData _99_GetMember;
	VirtualInvokeData _100_GetMember;
	VirtualInvokeData _101_GetMember;
	VirtualInvokeData _102_GetMembers;
	VirtualInvokeData _103_GetMembers;
	VirtualInvokeData _104_GetMethod;
	VirtualInvokeData _105_GetMethod;
	VirtualInvokeData _106_GetMethod;
	VirtualInvokeData _107_GetMethod;
	VirtualInvokeData _108_GetMethodImpl;
	VirtualInvokeData _109_GetMethod;
	VirtualInvokeData _110_GetConstructor;
	VirtualInvokeData _111_GetField;
	VirtualInvokeData _112_GetMethods;
	VirtualInvokeData _113_GetMethods;
	VirtualInvokeData _114_GetNestedType;
	VirtualInvokeData _115_GetNestedType;
	VirtualInvokeData _116_GetNestedTypes;
	VirtualInvokeData _117_GetNestedTypes;
	VirtualInvokeData _118_GetProperties;
	VirtualInvokeData _119_GetProperties;
	VirtualInvokeData _120_GetProperty;
	VirtualInvokeData _121_GetProperty;
	VirtualInvokeData _122_GetProperty;
	VirtualInvokeData _123_GetProperty;
	VirtualInvokeData _124_GetProperty;
	VirtualInvokeData _125_GetPropertyImpl;
	VirtualInvokeData _126_GetConstructorImpl;
	VirtualInvokeData _127_GetAttributeFlagsImpl;
	VirtualInvokeData _128_HasElementTypeImpl;
	VirtualInvokeData _129_IsArrayImpl;
	VirtualInvokeData _130_IsByRefImpl;
	VirtualInvokeData _131_IsCOMObjectImpl;
	VirtualInvokeData _132_IsPointerImpl;
	VirtualInvokeData _133_IsPrimitiveImpl;
	VirtualInvokeData _134_IsValueTypeImpl;
	VirtualInvokeData _135_IsContextfulImpl;
	VirtualInvokeData _136_IsMarshalByRefImpl;
	VirtualInvokeData _137_GetConstructor;
	VirtualInvokeData _138_GetConstructor;
	VirtualInvokeData _139_GetConstructor;
	VirtualInvokeData _140_GetConstructors;
	VirtualInvokeData _141_GetConstructors;
	VirtualInvokeData _142_GetDefaultMembers;
	VirtualInvokeData _143_FindMembers;
	VirtualInvokeData _144_InvokeMember;
	VirtualInvokeData _145_InvokeMember;
	VirtualInvokeData _146_InvokeMember;
	VirtualInvokeData _147_GetGenericArguments;
	VirtualInvokeData _148_get_ContainsGenericParameters;
	VirtualInvokeData _149_get_IsGenericTypeDefinition;
	VirtualInvokeData _150_GetGenericTypeDefinition;
	VirtualInvokeData _151_get_IsGenericType;
	VirtualInvokeData _152_MakeGenericType;
	VirtualInvokeData _153_get_IsGenericParameter;
	VirtualInvokeData _154_get_GenericParameterPosition;
	VirtualInvokeData _155_get_GenericParameterAttributes;
	VirtualInvokeData _156_GetGenericParameterConstraints;
	VirtualInvokeData _157_get_DeclaringMethod;
	VirtualInvokeData _158_MakeArrayType;
	VirtualInvokeData _159_MakeArrayType;
	VirtualInvokeData _160_MakeByRefType;
	VirtualInvokeData _161_MakePointerType;
	VirtualInvokeData _162_get_StructLayoutAttribute;
	VirtualInvokeData _163_FormatName;
};
struct System_Reflection_Emit_ArrayType_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_ArrayType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_ArrayType_VTable vtable;
};
struct System_Reflection_Emit_ArrayType_o {
	System_Reflection_Emit_ArrayType_c *klass;
	void *monitor;
	System_RuntimeTypeHandle_o _impl;
	System_Type_o* elementType;
	int32_t rank;
};
struct System_Reflection_Emit_ByRefType_StaticFields {
};
struct System_Reflection_Emit_ByRefType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _27_GetMethod;
	VirtualInvokeData _28_GetMethod;
	VirtualInvokeData _31_GetProperty;
	VirtualInvokeData _32_GetProperty;
	VirtualInvokeData _34_System_Runtime_InteropServices__Type_GetIDsOfNames;
	VirtualInvokeData _35_System_Runtime_InteropServices__Type_GetTypeInfo;
	VirtualInvokeData _36_System_Runtime_InteropServices__Type_GetTypeInfoCount;
	VirtualInvokeData _37_System_Runtime_InteropServices__Type_Invoke;
	VirtualInvokeData _38_get_Assembly;
	VirtualInvokeData _39_get_AssemblyQualifiedName;
	VirtualInvokeData _40_get_Attributes;
	VirtualInvokeData _41_get_BaseType;
	VirtualInvokeData _42_get_FullName;
	VirtualInvokeData _43_get_GUID;
	VirtualInvokeData _44_get_HasElementType;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsAnsiClass;
	VirtualInvokeData _47_get_IsArray;
	VirtualInvokeData _48_get_IsAutoClass;
	VirtualInvokeData _49_get_IsAutoLayout;
	VirtualInvokeData _50_get_IsByRef;
	VirtualInvokeData _51_get_IsClass;
	VirtualInvokeData _52_get_IsCOMObject;
	VirtualInvokeData _53_get_IsContextful;
	VirtualInvokeData _54_get_IsEnum;
	VirtualInvokeData _55_get_IsExplicitLayout;
	VirtualInvokeData _56_get_IsImport;
	VirtualInvokeData _57_get_IsInterface;
	VirtualInvokeData _58_get_IsLayoutSequential;
	VirtualInvokeData _59_get_IsMarshalByRef;
	VirtualInvokeData _60_get_IsNestedAssembly;
	VirtualInvokeData _61_get_IsNestedFamANDAssem;
	VirtualInvokeData _62_get_IsNestedFamily;
	VirtualInvokeData _63_get_IsNestedFamORAssem;
	VirtualInvokeData _64_get_IsNestedPrivate;
	VirtualInvokeData _65_get_IsNestedPublic;
	VirtualInvokeData _66_get_IsNotPublic;
	VirtualInvokeData _67_get_IsPointer;
	VirtualInvokeData _68_get_IsPrimitive;
	VirtualInvokeData _69_get_IsPublic;
	VirtualInvokeData _70_get_IsSealed;
	VirtualInvokeData _71_get_IsSerializable;
	VirtualInvokeData _72_get_IsSpecialName;
	VirtualInvokeData _73_get_IsUnicodeClass;
	VirtualInvokeData _74_get_IsValueType;
	VirtualInvokeData _75_get_Namespace;
	VirtualInvokeData _76_get_TypeHandle;
	VirtualInvokeData _77_get_TypeInitializer;
	VirtualInvokeData _78_get_UnderlyingSystemType;
	VirtualInvokeData _79_Equals;
	VirtualInvokeData _80_GetType;
	VirtualInvokeData _81_IsSubclassOf;
	VirtualInvokeData _82_FindInterfaces;
	VirtualInvokeData _83_GetInterface;
	VirtualInvokeData _84_GetInterface;
	VirtualInvokeData _85_GetInterfaceMap;
	VirtualInvokeData _86_GetInterfaces;
	VirtualInvokeData _87_IsAssignableFrom;
	VirtualInvokeData _88_IsInstanceOfType;
	VirtualInvokeData _89_GetArrayRank;
	VirtualInvokeData _90_GetElementType;
	VirtualInvokeData _91_GetEvent;
	VirtualInvokeData _92_GetEvent;
	VirtualInvokeData _93_GetEvents;
	VirtualInvokeData _94_GetEvents;
	VirtualInvokeData _95_GetField;
	VirtualInvokeData _96_GetField;
	VirtualInvokeData _97_GetFields;
	VirtualInvokeData _98_GetFields;
	VirtualInvokeData _99_GetMember;
	VirtualInvokeData _100_GetMember;
	VirtualInvokeData _101_GetMember;
	VirtualInvokeData _102_GetMembers;
	VirtualInvokeData _103_GetMembers;
	VirtualInvokeData _104_GetMethod;
	VirtualInvokeData _105_GetMethod;
	VirtualInvokeData _106_GetMethod;
	VirtualInvokeData _107_GetMethod;
	VirtualInvokeData _108_GetMethodImpl;
	VirtualInvokeData _109_GetMethod;
	VirtualInvokeData _110_GetConstructor;
	VirtualInvokeData _111_GetField;
	VirtualInvokeData _112_GetMethods;
	VirtualInvokeData _113_GetMethods;
	VirtualInvokeData _114_GetNestedType;
	VirtualInvokeData _115_GetNestedType;
	VirtualInvokeData _116_GetNestedTypes;
	VirtualInvokeData _117_GetNestedTypes;
	VirtualInvokeData _118_GetProperties;
	VirtualInvokeData _119_GetProperties;
	VirtualInvokeData _120_GetProperty;
	VirtualInvokeData _121_GetProperty;
	VirtualInvokeData _122_GetProperty;
	VirtualInvokeData _123_GetProperty;
	VirtualInvokeData _124_GetProperty;
	VirtualInvokeData _125_GetPropertyImpl;
	VirtualInvokeData _126_GetConstructorImpl;
	VirtualInvokeData _127_GetAttributeFlagsImpl;
	VirtualInvokeData _128_HasElementTypeImpl;
	VirtualInvokeData _129_IsArrayImpl;
	VirtualInvokeData _130_IsByRefImpl;
	VirtualInvokeData _131_IsCOMObjectImpl;
	VirtualInvokeData _132_IsPointerImpl;
	VirtualInvokeData _133_IsPrimitiveImpl;
	VirtualInvokeData _134_IsValueTypeImpl;
	VirtualInvokeData _135_IsContextfulImpl;
	VirtualInvokeData _136_IsMarshalByRefImpl;
	VirtualInvokeData _137_GetConstructor;
	VirtualInvokeData _138_GetConstructor;
	VirtualInvokeData _139_GetConstructor;
	VirtualInvokeData _140_GetConstructors;
	VirtualInvokeData _141_GetConstructors;
	VirtualInvokeData _142_GetDefaultMembers;
	VirtualInvokeData _143_FindMembers;
	VirtualInvokeData _144_InvokeMember;
	VirtualInvokeData _145_InvokeMember;
	VirtualInvokeData _146_InvokeMember;
	VirtualInvokeData _147_GetGenericArguments;
	VirtualInvokeData _148_get_ContainsGenericParameters;
	VirtualInvokeData _149_get_IsGenericTypeDefinition;
	VirtualInvokeData _150_GetGenericTypeDefinition;
	VirtualInvokeData _151_get_IsGenericType;
	VirtualInvokeData _152_MakeGenericType;
	VirtualInvokeData _153_get_IsGenericParameter;
	VirtualInvokeData _154_get_GenericParameterPosition;
	VirtualInvokeData _155_get_GenericParameterAttributes;
	VirtualInvokeData _156_GetGenericParameterConstraints;
	VirtualInvokeData _157_get_DeclaringMethod;
	VirtualInvokeData _158_MakeArrayType;
	VirtualInvokeData _159_MakeArrayType;
	VirtualInvokeData _160_MakeByRefType;
	VirtualInvokeData _161_MakePointerType;
	VirtualInvokeData _162_get_StructLayoutAttribute;
	VirtualInvokeData _163_FormatName;
};
struct System_Reflection_Emit_ByRefType_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_ByRefType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_ByRefType_VTable vtable;
};
struct System_Reflection_Emit_ByRefType_o {
	System_Reflection_Emit_ByRefType_c *klass;
	void *monitor;
	System_RuntimeTypeHandle_o _impl;
	System_Type_o* elementType;
};
struct System_Reflection_Emit_PointerType_StaticFields {
};
struct System_Reflection_Emit_PointerType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _27_GetMethod;
	VirtualInvokeData _28_GetMethod;
	VirtualInvokeData _31_GetProperty;
	VirtualInvokeData _32_GetProperty;
	VirtualInvokeData _34_System_Runtime_InteropServices__Type_GetIDsOfNames;
	VirtualInvokeData _35_System_Runtime_InteropServices__Type_GetTypeInfo;
	VirtualInvokeData _36_System_Runtime_InteropServices__Type_GetTypeInfoCount;
	VirtualInvokeData _37_System_Runtime_InteropServices__Type_Invoke;
	VirtualInvokeData _38_get_Assembly;
	VirtualInvokeData _39_get_AssemblyQualifiedName;
	VirtualInvokeData _40_get_Attributes;
	VirtualInvokeData _41_get_BaseType;
	VirtualInvokeData _42_get_FullName;
	VirtualInvokeData _43_get_GUID;
	VirtualInvokeData _44_get_HasElementType;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsAnsiClass;
	VirtualInvokeData _47_get_IsArray;
	VirtualInvokeData _48_get_IsAutoClass;
	VirtualInvokeData _49_get_IsAutoLayout;
	VirtualInvokeData _50_get_IsByRef;
	VirtualInvokeData _51_get_IsClass;
	VirtualInvokeData _52_get_IsCOMObject;
	VirtualInvokeData _53_get_IsContextful;
	VirtualInvokeData _54_get_IsEnum;
	VirtualInvokeData _55_get_IsExplicitLayout;
	VirtualInvokeData _56_get_IsImport;
	VirtualInvokeData _57_get_IsInterface;
	VirtualInvokeData _58_get_IsLayoutSequential;
	VirtualInvokeData _59_get_IsMarshalByRef;
	VirtualInvokeData _60_get_IsNestedAssembly;
	VirtualInvokeData _61_get_IsNestedFamANDAssem;
	VirtualInvokeData _62_get_IsNestedFamily;
	VirtualInvokeData _63_get_IsNestedFamORAssem;
	VirtualInvokeData _64_get_IsNestedPrivate;
	VirtualInvokeData _65_get_IsNestedPublic;
	VirtualInvokeData _66_get_IsNotPublic;
	VirtualInvokeData _67_get_IsPointer;
	VirtualInvokeData _68_get_IsPrimitive;
	VirtualInvokeData _69_get_IsPublic;
	VirtualInvokeData _70_get_IsSealed;
	VirtualInvokeData _71_get_IsSerializable;
	VirtualInvokeData _72_get_IsSpecialName;
	VirtualInvokeData _73_get_IsUnicodeClass;
	VirtualInvokeData _74_get_IsValueType;
	VirtualInvokeData _75_get_Namespace;
	VirtualInvokeData _76_get_TypeHandle;
	VirtualInvokeData _77_get_TypeInitializer;
	VirtualInvokeData _78_get_UnderlyingSystemType;
	VirtualInvokeData _79_Equals;
	VirtualInvokeData _80_GetType;
	VirtualInvokeData _81_IsSubclassOf;
	VirtualInvokeData _82_FindInterfaces;
	VirtualInvokeData _83_GetInterface;
	VirtualInvokeData _84_GetInterface;
	VirtualInvokeData _85_GetInterfaceMap;
	VirtualInvokeData _86_GetInterfaces;
	VirtualInvokeData _87_IsAssignableFrom;
	VirtualInvokeData _88_IsInstanceOfType;
	VirtualInvokeData _89_GetArrayRank;
	VirtualInvokeData _90_GetElementType;
	VirtualInvokeData _91_GetEvent;
	VirtualInvokeData _92_GetEvent;
	VirtualInvokeData _93_GetEvents;
	VirtualInvokeData _94_GetEvents;
	VirtualInvokeData _95_GetField;
	VirtualInvokeData _96_GetField;
	VirtualInvokeData _97_GetFields;
	VirtualInvokeData _98_GetFields;
	VirtualInvokeData _99_GetMember;
	VirtualInvokeData _100_GetMember;
	VirtualInvokeData _101_GetMember;
	VirtualInvokeData _102_GetMembers;
	VirtualInvokeData _103_GetMembers;
	VirtualInvokeData _104_GetMethod;
	VirtualInvokeData _105_GetMethod;
	VirtualInvokeData _106_GetMethod;
	VirtualInvokeData _107_GetMethod;
	VirtualInvokeData _108_GetMethodImpl;
	VirtualInvokeData _109_GetMethod;
	VirtualInvokeData _110_GetConstructor;
	VirtualInvokeData _111_GetField;
	VirtualInvokeData _112_GetMethods;
	VirtualInvokeData _113_GetMethods;
	VirtualInvokeData _114_GetNestedType;
	VirtualInvokeData _115_GetNestedType;
	VirtualInvokeData _116_GetNestedTypes;
	VirtualInvokeData _117_GetNestedTypes;
	VirtualInvokeData _118_GetProperties;
	VirtualInvokeData _119_GetProperties;
	VirtualInvokeData _120_GetProperty;
	VirtualInvokeData _121_GetProperty;
	VirtualInvokeData _122_GetProperty;
	VirtualInvokeData _123_GetProperty;
	VirtualInvokeData _124_GetProperty;
	VirtualInvokeData _125_GetPropertyImpl;
	VirtualInvokeData _126_GetConstructorImpl;
	VirtualInvokeData _127_GetAttributeFlagsImpl;
	VirtualInvokeData _128_HasElementTypeImpl;
	VirtualInvokeData _129_IsArrayImpl;
	VirtualInvokeData _130_IsByRefImpl;
	VirtualInvokeData _131_IsCOMObjectImpl;
	VirtualInvokeData _132_IsPointerImpl;
	VirtualInvokeData _133_IsPrimitiveImpl;
	VirtualInvokeData _134_IsValueTypeImpl;
	VirtualInvokeData _135_IsContextfulImpl;
	VirtualInvokeData _136_IsMarshalByRefImpl;
	VirtualInvokeData _137_GetConstructor;
	VirtualInvokeData _138_GetConstructor;
	VirtualInvokeData _139_GetConstructor;
	VirtualInvokeData _140_GetConstructors;
	VirtualInvokeData _141_GetConstructors;
	VirtualInvokeData _142_GetDefaultMembers;
	VirtualInvokeData _143_FindMembers;
	VirtualInvokeData _144_InvokeMember;
	VirtualInvokeData _145_InvokeMember;
	VirtualInvokeData _146_InvokeMember;
	VirtualInvokeData _147_GetGenericArguments;
	VirtualInvokeData _148_get_ContainsGenericParameters;
	VirtualInvokeData _149_get_IsGenericTypeDefinition;
	VirtualInvokeData _150_GetGenericTypeDefinition;
	VirtualInvokeData _151_get_IsGenericType;
	VirtualInvokeData _152_MakeGenericType;
	VirtualInvokeData _153_get_IsGenericParameter;
	VirtualInvokeData _154_get_GenericParameterPosition;
	VirtualInvokeData _155_get_GenericParameterAttributes;
	VirtualInvokeData _156_GetGenericParameterConstraints;
	VirtualInvokeData _157_get_DeclaringMethod;
	VirtualInvokeData _158_MakeArrayType;
	VirtualInvokeData _159_MakeArrayType;
	VirtualInvokeData _160_MakeByRefType;
	VirtualInvokeData _161_MakePointerType;
	VirtualInvokeData _162_get_StructLayoutAttribute;
	VirtualInvokeData _163_FormatName;
};
struct System_Reflection_Emit_PointerType_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_PointerType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_PointerType_VTable vtable;
};
struct System_Reflection_Emit_PointerType_o {
	System_Reflection_Emit_PointerType_c *klass;
	void *monitor;
	System_RuntimeTypeHandle_o _impl;
	System_Type_o* elementType;
};
struct System_Reflection_Emit_DynamicMethod_StaticFields {
};
struct System_Reflection_Emit_DynamicMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__MethodBase_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__MethodBase_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__MethodBase_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__MethodBase_Invoke;
	VirtualInvokeData _27_GetMethodImplementationFlags;
	VirtualInvokeData _28_GetParameters;
	VirtualInvokeData _29_GetParameterCount;
	VirtualInvokeData _30_Invoke;
	VirtualInvokeData _31_Invoke;
	VirtualInvokeData _32_get_MethodHandle;
	VirtualInvokeData _33_get_Attributes;
	VirtualInvokeData _34_get_CallingConvention;
	VirtualInvokeData _35_get_IsPublic;
	VirtualInvokeData _36_get_IsPrivate;
	VirtualInvokeData _37_get_IsFamily;
	VirtualInvokeData _38_get_IsAssembly;
	VirtualInvokeData _39_get_IsFamilyAndAssembly;
	VirtualInvokeData _40_get_IsFamilyOrAssembly;
	VirtualInvokeData _41_get_IsStatic;
	VirtualInvokeData _42_get_IsFinal;
	VirtualInvokeData _43_get_IsVirtual;
	VirtualInvokeData _44_get_IsHideBySig;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsSpecialName;
	VirtualInvokeData _47_get_IsConstructor;
	VirtualInvokeData _48_get_next_table_index;
	VirtualInvokeData _49_GetGenericArguments;
	VirtualInvokeData _50_get_ContainsGenericParameters;
	VirtualInvokeData _51_get_IsGenericMethodDefinition;
	VirtualInvokeData _52_get_IsGenericMethod;
	VirtualInvokeData _53_GetMethodBody;
	VirtualInvokeData _54_System_Runtime_InteropServices__MethodBase_GetType;
	VirtualInvokeData _55_System_Runtime_InteropServices__MethodInfo_GetIDsOfNames;
	VirtualInvokeData _56_System_Runtime_InteropServices__MethodInfo_GetTypeInfo;
	VirtualInvokeData _57_System_Runtime_InteropServices__MethodInfo_GetTypeInfoCount;
	VirtualInvokeData _58_System_Runtime_InteropServices__MethodInfo_Invoke;
	VirtualInvokeData _60_GetBaseDefinition;
	VirtualInvokeData _61_get_ReturnType;
	VirtualInvokeData _62_get_ReturnTypeCustomAttributes;
	VirtualInvokeData _63_GetGenericMethodDefinition;
	VirtualInvokeData _64_MakeGenericMethod;
	VirtualInvokeData _65_get_ReturnParameter;
	VirtualInvokeData _66_System_Runtime_InteropServices__MethodInfo_GetType;
};
struct System_Reflection_Emit_DynamicMethod_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_DynamicMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_DynamicMethod_VTable vtable;
};
struct System_Reflection_Emit_DynamicMethod_o {
	System_Reflection_Emit_DynamicMethod_c *klass;
	void *monitor;
	System_RuntimeMethodHandle_o mhandle;
	System_String_o* name;
	System_Type_o* returnType;
	System_Type_array* parameters;
	int32_t attributes;
	int32_t callingConvention;
	System_Reflection_Module_o* module;
	bool skipVisibility;
	bool init_locals;
	System_Reflection_Emit_ILGenerator_o* ilgen;
	int32_t nrefs;
	System_Object_array* refs;
	intptr_t referenced_by;
	System_Type_o* owner;
	System_Delegate_o* deleg;
	System_Reflection_MonoMethod_o* method;
	System_Reflection_Emit_ParameterBuilder_array* pinfo;
	bool creating;
};
struct System_Reflection_Emit_DynamicMethod_AnonHostModuleHolder_StaticFields {
	System_Reflection_Module_o* anon_host_module;
};
struct System_Reflection_Emit_DynamicMethod_AnonHostModuleHolder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_DynamicMethod_AnonHostModuleHolder_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_DynamicMethod_AnonHostModuleHolder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_DynamicMethod_AnonHostModuleHolder_VTable vtable;
};
struct System_Reflection_Emit_DynamicMethod_AnonHostModuleHolder_o {
	System_Reflection_Emit_DynamicMethod_AnonHostModuleHolder_c *klass;
	void *monitor;
};
struct System_Reflection_Emit_DynamicMethodTokenGenerator_StaticFields {
};
struct System_Reflection_Emit_DynamicMethodTokenGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetToken;
	VirtualInvokeData _5_GetToken;
	VirtualInvokeData _6_GetToken;
};
struct System_Reflection_Emit_DynamicMethodTokenGenerator_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_DynamicMethodTokenGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_DynamicMethodTokenGenerator_VTable vtable;
};
struct System_Reflection_Emit_DynamicMethodTokenGenerator_o {
	System_Reflection_Emit_DynamicMethodTokenGenerator_c *klass;
	void *monitor;
	System_Reflection_Emit_DynamicMethod_o* m;
};
struct System_Reflection_Emit_EnumBuilder_StaticFields {
};
struct System_Reflection_Emit_EnumBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _27_GetMethod;
	VirtualInvokeData _28_GetMethod;
	VirtualInvokeData _31_GetProperty;
	VirtualInvokeData _32_GetProperty;
	VirtualInvokeData _34_System_Runtime_InteropServices__Type_GetIDsOfNames;
	VirtualInvokeData _35_System_Runtime_InteropServices__Type_GetTypeInfo;
	VirtualInvokeData _36_System_Runtime_InteropServices__Type_GetTypeInfoCount;
	VirtualInvokeData _37_System_Runtime_InteropServices__Type_Invoke;
	VirtualInvokeData _38_get_Assembly;
	VirtualInvokeData _39_get_AssemblyQualifiedName;
	VirtualInvokeData _40_get_Attributes;
	VirtualInvokeData _41_get_BaseType;
	VirtualInvokeData _42_get_FullName;
	VirtualInvokeData _43_get_GUID;
	VirtualInvokeData _44_get_HasElementType;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsAnsiClass;
	VirtualInvokeData _47_get_IsArray;
	VirtualInvokeData _48_get_IsAutoClass;
	VirtualInvokeData _49_get_IsAutoLayout;
	VirtualInvokeData _50_get_IsByRef;
	VirtualInvokeData _51_get_IsClass;
	VirtualInvokeData _52_get_IsCOMObject;
	VirtualInvokeData _53_get_IsContextful;
	VirtualInvokeData _54_get_IsEnum;
	VirtualInvokeData _55_get_IsExplicitLayout;
	VirtualInvokeData _56_get_IsImport;
	VirtualInvokeData _57_get_IsInterface;
	VirtualInvokeData _58_get_IsLayoutSequential;
	VirtualInvokeData _59_get_IsMarshalByRef;
	VirtualInvokeData _60_get_IsNestedAssembly;
	VirtualInvokeData _61_get_IsNestedFamANDAssem;
	VirtualInvokeData _62_get_IsNestedFamily;
	VirtualInvokeData _63_get_IsNestedFamORAssem;
	VirtualInvokeData _64_get_IsNestedPrivate;
	VirtualInvokeData _65_get_IsNestedPublic;
	VirtualInvokeData _66_get_IsNotPublic;
	VirtualInvokeData _67_get_IsPointer;
	VirtualInvokeData _68_get_IsPrimitive;
	VirtualInvokeData _69_get_IsPublic;
	VirtualInvokeData _70_get_IsSealed;
	VirtualInvokeData _71_get_IsSerializable;
	VirtualInvokeData _72_get_IsSpecialName;
	VirtualInvokeData _73_get_IsUnicodeClass;
	VirtualInvokeData _74_get_IsValueType;
	VirtualInvokeData _75_get_Namespace;
	VirtualInvokeData _76_get_TypeHandle;
	VirtualInvokeData _77_get_TypeInitializer;
	VirtualInvokeData _78_get_UnderlyingSystemType;
	VirtualInvokeData _79_Equals;
	VirtualInvokeData _80_GetType;
	VirtualInvokeData _81_IsSubclassOf;
	VirtualInvokeData _82_FindInterfaces;
	VirtualInvokeData _83_GetInterface;
	VirtualInvokeData _84_GetInterface;
	VirtualInvokeData _85_GetInterfaceMap;
	VirtualInvokeData _86_GetInterfaces;
	VirtualInvokeData _87_IsAssignableFrom;
	VirtualInvokeData _88_IsInstanceOfType;
	VirtualInvokeData _89_GetArrayRank;
	VirtualInvokeData _90_GetElementType;
	VirtualInvokeData _91_GetEvent;
	VirtualInvokeData _92_GetEvent;
	VirtualInvokeData _93_GetEvents;
	VirtualInvokeData _94_GetEvents;
	VirtualInvokeData _95_GetField;
	VirtualInvokeData _96_GetField;
	VirtualInvokeData _97_GetFields;
	VirtualInvokeData _98_GetFields;
	VirtualInvokeData _99_GetMember;
	VirtualInvokeData _100_GetMember;
	VirtualInvokeData _101_GetMember;
	VirtualInvokeData _102_GetMembers;
	VirtualInvokeData _103_GetMembers;
	VirtualInvokeData _104_GetMethod;
	VirtualInvokeData _105_GetMethod;
	VirtualInvokeData _106_GetMethod;
	VirtualInvokeData _107_GetMethod;
	VirtualInvokeData _108_GetMethodImpl;
	VirtualInvokeData _109_GetMethod;
	VirtualInvokeData _110_GetConstructor;
	VirtualInvokeData _111_GetField;
	VirtualInvokeData _112_GetMethods;
	VirtualInvokeData _113_GetMethods;
	VirtualInvokeData _114_GetNestedType;
	VirtualInvokeData _115_GetNestedType;
	VirtualInvokeData _116_GetNestedTypes;
	VirtualInvokeData _117_GetNestedTypes;
	VirtualInvokeData _118_GetProperties;
	VirtualInvokeData _119_GetProperties;
	VirtualInvokeData _120_GetProperty;
	VirtualInvokeData _121_GetProperty;
	VirtualInvokeData _122_GetProperty;
	VirtualInvokeData _123_GetProperty;
	VirtualInvokeData _124_GetProperty;
	VirtualInvokeData _125_GetPropertyImpl;
	VirtualInvokeData _126_GetConstructorImpl;
	VirtualInvokeData _127_GetAttributeFlagsImpl;
	VirtualInvokeData _128_HasElementTypeImpl;
	VirtualInvokeData _129_IsArrayImpl;
	VirtualInvokeData _130_IsByRefImpl;
	VirtualInvokeData _131_IsCOMObjectImpl;
	VirtualInvokeData _132_IsPointerImpl;
	VirtualInvokeData _133_IsPrimitiveImpl;
	VirtualInvokeData _134_IsValueTypeImpl;
	VirtualInvokeData _135_IsContextfulImpl;
	VirtualInvokeData _136_IsMarshalByRefImpl;
	VirtualInvokeData _137_GetConstructor;
	VirtualInvokeData _138_GetConstructor;
	VirtualInvokeData _139_GetConstructor;
	VirtualInvokeData _140_GetConstructors;
	VirtualInvokeData _141_GetConstructors;
	VirtualInvokeData _142_GetDefaultMembers;
	VirtualInvokeData _143_FindMembers;
	VirtualInvokeData _144_InvokeMember;
	VirtualInvokeData _145_InvokeMember;
	VirtualInvokeData _146_InvokeMember;
	VirtualInvokeData _147_GetGenericArguments;
	VirtualInvokeData _148_get_ContainsGenericParameters;
	VirtualInvokeData _149_get_IsGenericTypeDefinition;
	VirtualInvokeData _150_GetGenericTypeDefinition;
	VirtualInvokeData _151_get_IsGenericType;
	VirtualInvokeData _152_MakeGenericType;
	VirtualInvokeData _153_get_IsGenericParameter;
	VirtualInvokeData _154_get_GenericParameterPosition;
	VirtualInvokeData _155_get_GenericParameterAttributes;
	VirtualInvokeData _156_GetGenericParameterConstraints;
	VirtualInvokeData _157_get_DeclaringMethod;
	VirtualInvokeData _158_MakeArrayType;
	VirtualInvokeData _159_MakeArrayType;
	VirtualInvokeData _160_MakeByRefType;
	VirtualInvokeData _161_MakePointerType;
	VirtualInvokeData _162_get_StructLayoutAttribute;
};
struct System_Reflection_Emit_EnumBuilder_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_EnumBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_EnumBuilder_VTable vtable;
};
struct System_Reflection_Emit_EnumBuilder_o {
	System_Reflection_Emit_EnumBuilder_c *klass;
	void *monitor;
	System_RuntimeTypeHandle_o _impl;
	System_Reflection_Emit_TypeBuilder_o* _tb;
	System_Type_o* _underlyingType;
};
struct System_Reflection_Emit_EventBuilder_StaticFields {
};
struct System_Reflection_Emit_EventBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_EventBuilder_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_EventBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_EventBuilder_VTable vtable;
};
struct System_Reflection_Emit_EventBuilder_o {
	System_Reflection_Emit_EventBuilder_c *klass;
	void *monitor;
	System_String_o* name;
	System_Type_o* type;
	System_Reflection_Emit_TypeBuilder_o* typeb;
	System_Reflection_Emit_CustomAttributeBuilder_array* cattrs;
	System_Reflection_Emit_MethodBuilder_o* add_method;
	System_Reflection_Emit_MethodBuilder_o* remove_method;
	System_Reflection_Emit_MethodBuilder_o* raise_method;
	System_Reflection_Emit_MethodBuilder_array* other_methods;
	int32_t attrs;
	int32_t table_idx;
};
struct System_Reflection_Emit_EventOnTypeBuilderInst_StaticFields {
};
struct System_Reflection_Emit_EventOnTypeBuilderInst_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__EventInfo_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__EventInfo_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__EventInfo_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__EventInfo_Invoke;
	VirtualInvokeData _27_get_Attributes;
	VirtualInvokeData _28_get_EventHandlerType;
	VirtualInvokeData _29_get_IsMulticast;
	VirtualInvokeData _30_get_IsSpecialName;
	VirtualInvokeData _31_AddEventHandler;
	VirtualInvokeData _32_GetAddMethod;
	VirtualInvokeData _33_GetAddMethod;
	VirtualInvokeData _34_GetRaiseMethod;
	VirtualInvokeData _35_GetRaiseMethod;
	VirtualInvokeData _36_GetRemoveMethod;
	VirtualInvokeData _37_GetRemoveMethod;
	VirtualInvokeData _38_GetOtherMethods;
	VirtualInvokeData _39_RemoveEventHandler;
	VirtualInvokeData _40_System_Runtime_InteropServices__EventInfo_GetType;
};
struct System_Reflection_Emit_EventOnTypeBuilderInst_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_EventOnTypeBuilderInst_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_EventOnTypeBuilderInst_VTable vtable;
};
struct System_Reflection_Emit_EventOnTypeBuilderInst_o {
	System_Reflection_Emit_EventOnTypeBuilderInst_c *klass;
	void *monitor;
	System_Reflection_EventInfo_AddEventAdapter_o* EventInfo_cached_add_event;
	System_Reflection_MonoGenericClass_o* instantiation;
	System_Reflection_Emit_EventBuilder_o* evt;
};
struct System_Reflection_Emit_FieldBuilder_StaticFields {
};
struct System_Reflection_Emit_FieldBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _23_System_Runtime_InteropServices__FieldInfo_GetIDsOfNames;
	VirtualInvokeData _24_System_Runtime_InteropServices__FieldInfo_GetTypeInfo;
	VirtualInvokeData _25_System_Runtime_InteropServices__FieldInfo_GetTypeInfoCount;
	VirtualInvokeData _26_System_Runtime_InteropServices__FieldInfo_Invoke;
	VirtualInvokeData _27_get_Attributes;
	VirtualInvokeData _28_get_FieldHandle;
	VirtualInvokeData _29_get_FieldType;
	VirtualInvokeData _30_GetValue;
	VirtualInvokeData _31_get_IsLiteral;
	VirtualInvokeData _32_get_IsStatic;
	VirtualInvokeData _33_get_IsInitOnly;
	VirtualInvokeData _34_get_IsPublic;
	VirtualInvokeData _35_get_IsPrivate;
	VirtualInvokeData _36_get_IsFamily;
	VirtualInvokeData _37_get_IsAssembly;
	VirtualInvokeData _38_get_IsFamilyAndAssembly;
	VirtualInvokeData _39_get_IsFamilyOrAssembly;
	VirtualInvokeData _40_get_IsPinvokeImpl;
	VirtualInvokeData _41_get_IsSpecialName;
	VirtualInvokeData _42_get_IsNotSerialized;
	VirtualInvokeData _43_SetValue;
	VirtualInvokeData _44_SetValue;
	VirtualInvokeData _45_GetFieldOffset;
	VirtualInvokeData _46_GetValueDirect;
	VirtualInvokeData _47_SetValueDirect;
	VirtualInvokeData _48_get_UMarshal;
	VirtualInvokeData _49_GetOptionalCustomModifiers;
	VirtualInvokeData _50_GetRequiredCustomModifiers;
	VirtualInvokeData _51_GetRawConstantValue;
	VirtualInvokeData _52_System_Runtime_InteropServices__FieldInfo_GetType;
};
struct System_Reflection_Emit_FieldBuilder_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_FieldBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_FieldBuilder_VTable vtable;
};
struct System_Reflection_Emit_FieldBuilder_o {
	System_Reflection_Emit_FieldBuilder_c *klass;
	void *monitor;
	int32_t attrs;
	System_Type_o* type;
	System_String_o* name;
	System_Reflection_Emit_TypeBuilder_o* typeb;
	System_Reflection_Emit_UnmanagedMarshal_o* marshal_info;
};
struct System_Reflection_Emit_FieldOnTypeBuilderInst_StaticFields {
};
struct System_Reflection_Emit_FieldOnTypeBuilderInst_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _23_System_Runtime_InteropServices__FieldInfo_GetIDsOfNames;
	VirtualInvokeData _24_System_Runtime_InteropServices__FieldInfo_GetTypeInfo;
	VirtualInvokeData _25_System_Runtime_InteropServices__FieldInfo_GetTypeInfoCount;
	VirtualInvokeData _26_System_Runtime_InteropServices__FieldInfo_Invoke;
	VirtualInvokeData _27_get_Attributes;
	VirtualInvokeData _28_get_FieldHandle;
	VirtualInvokeData _29_get_FieldType;
	VirtualInvokeData _30_GetValue;
	VirtualInvokeData _31_get_IsLiteral;
	VirtualInvokeData _32_get_IsStatic;
	VirtualInvokeData _33_get_IsInitOnly;
	VirtualInvokeData _34_get_IsPublic;
	VirtualInvokeData _35_get_IsPrivate;
	VirtualInvokeData _36_get_IsFamily;
	VirtualInvokeData _37_get_IsAssembly;
	VirtualInvokeData _38_get_IsFamilyAndAssembly;
	VirtualInvokeData _39_get_IsFamilyOrAssembly;
	VirtualInvokeData _40_get_IsPinvokeImpl;
	VirtualInvokeData _41_get_IsSpecialName;
	VirtualInvokeData _42_get_IsNotSerialized;
	VirtualInvokeData _43_SetValue;
	VirtualInvokeData _44_SetValue;
	VirtualInvokeData _45_GetFieldOffset;
	VirtualInvokeData _46_GetValueDirect;
	VirtualInvokeData _47_SetValueDirect;
	VirtualInvokeData _48_get_UMarshal;
	VirtualInvokeData _49_GetOptionalCustomModifiers;
	VirtualInvokeData _50_GetRequiredCustomModifiers;
	VirtualInvokeData _51_GetRawConstantValue;
	VirtualInvokeData _52_System_Runtime_InteropServices__FieldInfo_GetType;
};
struct System_Reflection_Emit_FieldOnTypeBuilderInst_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_FieldOnTypeBuilderInst_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_FieldOnTypeBuilderInst_VTable vtable;
};
struct System_Reflection_Emit_FieldOnTypeBuilderInst_o {
	System_Reflection_Emit_FieldOnTypeBuilderInst_c *klass;
	void *monitor;
	System_Reflection_MonoGenericClass_o* instantiation;
	System_Reflection_Emit_FieldBuilder_o* fb;
};
struct System_Reflection_Emit_GenericTypeParameterBuilder_StaticFields {
};
struct System_Reflection_Emit_GenericTypeParameterBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _27_GetMethod;
	VirtualInvokeData _28_GetMethod;
	VirtualInvokeData _31_GetProperty;
	VirtualInvokeData _32_GetProperty;
	VirtualInvokeData _34_System_Runtime_InteropServices__Type_GetIDsOfNames;
	VirtualInvokeData _35_System_Runtime_InteropServices__Type_GetTypeInfo;
	VirtualInvokeData _36_System_Runtime_InteropServices__Type_GetTypeInfoCount;
	VirtualInvokeData _37_System_Runtime_InteropServices__Type_Invoke;
	VirtualInvokeData _38_get_Assembly;
	VirtualInvokeData _39_get_AssemblyQualifiedName;
	VirtualInvokeData _40_get_Attributes;
	VirtualInvokeData _41_get_BaseType;
	VirtualInvokeData _42_get_FullName;
	VirtualInvokeData _43_get_GUID;
	VirtualInvokeData _44_get_HasElementType;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsAnsiClass;
	VirtualInvokeData _47_get_IsArray;
	VirtualInvokeData _48_get_IsAutoClass;
	VirtualInvokeData _49_get_IsAutoLayout;
	VirtualInvokeData _50_get_IsByRef;
	VirtualInvokeData _51_get_IsClass;
	VirtualInvokeData _52_get_IsCOMObject;
	VirtualInvokeData _53_get_IsContextful;
	VirtualInvokeData _54_get_IsEnum;
	VirtualInvokeData _55_get_IsExplicitLayout;
	VirtualInvokeData _56_get_IsImport;
	VirtualInvokeData _57_get_IsInterface;
	VirtualInvokeData _58_get_IsLayoutSequential;
	VirtualInvokeData _59_get_IsMarshalByRef;
	VirtualInvokeData _60_get_IsNestedAssembly;
	VirtualInvokeData _61_get_IsNestedFamANDAssem;
	VirtualInvokeData _62_get_IsNestedFamily;
	VirtualInvokeData _63_get_IsNestedFamORAssem;
	VirtualInvokeData _64_get_IsNestedPrivate;
	VirtualInvokeData _65_get_IsNestedPublic;
	VirtualInvokeData _66_get_IsNotPublic;
	VirtualInvokeData _67_get_IsPointer;
	VirtualInvokeData _68_get_IsPrimitive;
	VirtualInvokeData _69_get_IsPublic;
	VirtualInvokeData _70_get_IsSealed;
	VirtualInvokeData _71_get_IsSerializable;
	VirtualInvokeData _72_get_IsSpecialName;
	VirtualInvokeData _73_get_IsUnicodeClass;
	VirtualInvokeData _74_get_IsValueType;
	VirtualInvokeData _75_get_Namespace;
	VirtualInvokeData _76_get_TypeHandle;
	VirtualInvokeData _77_get_TypeInitializer;
	VirtualInvokeData _78_get_UnderlyingSystemType;
	VirtualInvokeData _79_Equals;
	VirtualInvokeData _80_GetType;
	VirtualInvokeData _81_IsSubclassOf;
	VirtualInvokeData _82_FindInterfaces;
	VirtualInvokeData _83_GetInterface;
	VirtualInvokeData _84_GetInterface;
	VirtualInvokeData _85_GetInterfaceMap;
	VirtualInvokeData _86_GetInterfaces;
	VirtualInvokeData _87_IsAssignableFrom;
	VirtualInvokeData _88_IsInstanceOfType;
	VirtualInvokeData _89_GetArrayRank;
	VirtualInvokeData _90_GetElementType;
	VirtualInvokeData _91_GetEvent;
	VirtualInvokeData _92_GetEvent;
	VirtualInvokeData _93_GetEvents;
	VirtualInvokeData _94_GetEvents;
	VirtualInvokeData _95_GetField;
	VirtualInvokeData _96_GetField;
	VirtualInvokeData _97_GetFields;
	VirtualInvokeData _98_GetFields;
	VirtualInvokeData _99_GetMember;
	VirtualInvokeData _100_GetMember;
	VirtualInvokeData _101_GetMember;
	VirtualInvokeData _102_GetMembers;
	VirtualInvokeData _103_GetMembers;
	VirtualInvokeData _104_GetMethod;
	VirtualInvokeData _105_GetMethod;
	VirtualInvokeData _106_GetMethod;
	VirtualInvokeData _107_GetMethod;
	VirtualInvokeData _108_GetMethodImpl;
	VirtualInvokeData _109_GetMethod;
	VirtualInvokeData _110_GetConstructor;
	VirtualInvokeData _111_GetField;
	VirtualInvokeData _112_GetMethods;
	VirtualInvokeData _113_GetMethods;
	VirtualInvokeData _114_GetNestedType;
	VirtualInvokeData _115_GetNestedType;
	VirtualInvokeData _116_GetNestedTypes;
	VirtualInvokeData _117_GetNestedTypes;
	VirtualInvokeData _118_GetProperties;
	VirtualInvokeData _119_GetProperties;
	VirtualInvokeData _120_GetProperty;
	VirtualInvokeData _121_GetProperty;
	VirtualInvokeData _122_GetProperty;
	VirtualInvokeData _123_GetProperty;
	VirtualInvokeData _124_GetProperty;
	VirtualInvokeData _125_GetPropertyImpl;
	VirtualInvokeData _126_GetConstructorImpl;
	VirtualInvokeData _127_GetAttributeFlagsImpl;
	VirtualInvokeData _128_HasElementTypeImpl;
	VirtualInvokeData _129_IsArrayImpl;
	VirtualInvokeData _130_IsByRefImpl;
	VirtualInvokeData _131_IsCOMObjectImpl;
	VirtualInvokeData _132_IsPointerImpl;
	VirtualInvokeData _133_IsPrimitiveImpl;
	VirtualInvokeData _134_IsValueTypeImpl;
	VirtualInvokeData _135_IsContextfulImpl;
	VirtualInvokeData _136_IsMarshalByRefImpl;
	VirtualInvokeData _137_GetConstructor;
	VirtualInvokeData _138_GetConstructor;
	VirtualInvokeData _139_GetConstructor;
	VirtualInvokeData _140_GetConstructors;
	VirtualInvokeData _141_GetConstructors;
	VirtualInvokeData _142_GetDefaultMembers;
	VirtualInvokeData _143_FindMembers;
	VirtualInvokeData _144_InvokeMember;
	VirtualInvokeData _145_InvokeMember;
	VirtualInvokeData _146_InvokeMember;
	VirtualInvokeData _147_GetGenericArguments;
	VirtualInvokeData _148_get_ContainsGenericParameters;
	VirtualInvokeData _149_get_IsGenericTypeDefinition;
	VirtualInvokeData _150_GetGenericTypeDefinition;
	VirtualInvokeData _151_get_IsGenericType;
	VirtualInvokeData _152_MakeGenericType;
	VirtualInvokeData _153_get_IsGenericParameter;
	VirtualInvokeData _154_get_GenericParameterPosition;
	VirtualInvokeData _155_get_GenericParameterAttributes;
	VirtualInvokeData _156_GetGenericParameterConstraints;
	VirtualInvokeData _157_get_DeclaringMethod;
	VirtualInvokeData _158_MakeArrayType;
	VirtualInvokeData _159_MakeArrayType;
	VirtualInvokeData _160_MakeByRefType;
	VirtualInvokeData _161_MakePointerType;
	VirtualInvokeData _162_get_StructLayoutAttribute;
};
struct System_Reflection_Emit_GenericTypeParameterBuilder_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_GenericTypeParameterBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_GenericTypeParameterBuilder_VTable vtable;
};
struct System_Reflection_Emit_GenericTypeParameterBuilder_o {
	System_Reflection_Emit_GenericTypeParameterBuilder_c *klass;
	void *monitor;
	System_RuntimeTypeHandle_o _impl;
	System_Reflection_Emit_TypeBuilder_o* tbuilder;
	System_Reflection_Emit_MethodBuilder_o* mbuilder;
	System_String_o* name;
	int32_t index;
	System_Type_o* base_type;
	System_Type_array* iface_constraints;
	int32_t attrs;
};
struct System_Reflection_Emit_TokenGenerator_StaticFields {
};
struct System_Reflection_Emit_TokenGenerator_VTable {
};
struct System_Reflection_Emit_TokenGenerator_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_TokenGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_TokenGenerator_VTable vtable;
};
struct System_Reflection_Emit_TokenGenerator_o {
	System_Reflection_Emit_TokenGenerator_c *klass;
	void *monitor;
};
struct System_Reflection_Emit_ILGenerator_StaticFields {
	System_Type_o* void_type;
};
struct System_Reflection_Emit_ILGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_BeginExceptionBlock;
	VirtualInvokeData _5_BeginFinallyBlock;
	VirtualInvokeData _6_DeclareLocal;
	VirtualInvokeData _7_DeclareLocal;
	VirtualInvokeData _8_DefineLabel;
	VirtualInvokeData _9_Emit;
	VirtualInvokeData _10_Emit;
	VirtualInvokeData _11_Emit;
	VirtualInvokeData _12_Emit;
	VirtualInvokeData _13_Emit;
	VirtualInvokeData _14_Emit;
	VirtualInvokeData _15_Emit;
	VirtualInvokeData _16_Emit;
	VirtualInvokeData _17_Emit;
	VirtualInvokeData _18_Emit;
	VirtualInvokeData _19_Emit;
	VirtualInvokeData _20_Emit;
	VirtualInvokeData _21_Emit;
	VirtualInvokeData _22_Emit;
	VirtualInvokeData _23_EmitCall;
	VirtualInvokeData _24_EndExceptionBlock;
	VirtualInvokeData _25_MarkLabel;
};
struct System_Reflection_Emit_ILGenerator_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_ILGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_ILGenerator_VTable vtable;
};
struct System_Reflection_Emit_ILGenerator_o {
	System_Reflection_Emit_ILGenerator_c *klass;
	void *monitor;
	System_Byte_array* code;
	int32_t code_len;
	int32_t max_stack;
	int32_t cur_stack;
	System_Reflection_Emit_LocalBuilder_array* locals;
	System_Reflection_Emit_ILExceptionInfo_array* ex_handlers;
	int32_t num_token_fixups;
	System_Reflection_Emit_ILTokenInfo_array* token_fixups;
	System_Reflection_Emit_ILGenerator_LabelData_array* labels;
	int32_t num_labels;
	System_Reflection_Emit_ILGenerator_LabelFixup_array* fixups;
	int32_t num_fixups;
	System_Reflection_Module_o* module;
	int32_t cur_block;
	System_Collections_Stack_o* open_blocks;
	System_Reflection_Emit_TokenGenerator_o* token_gen;
};
struct System_Reflection_Emit_LocalBuilder_StaticFields {
};
struct System_Reflection_Emit_LocalBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_IsPinned;
	VirtualInvokeData _5_get_LocalIndex;
	VirtualInvokeData _6_get_LocalType;
};
struct System_Reflection_Emit_LocalBuilder_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_LocalBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_LocalBuilder_VTable vtable;
};
struct System_Reflection_Emit_LocalBuilder_o {
	System_Reflection_Emit_LocalBuilder_c *klass;
	void *monitor;
	System_Type_o* type;
	bool is_pinned;
	uint16_t position;
	System_Reflection_Emit_ILGenerator_o* ilgen;
};
struct System_Reflection_Emit_MethodBuilder_StaticFields {
};
struct System_Reflection_Emit_MethodBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__MethodBase_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__MethodBase_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__MethodBase_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__MethodBase_Invoke;
	VirtualInvokeData _27_GetMethodImplementationFlags;
	VirtualInvokeData _28_GetParameters;
	VirtualInvokeData _29_GetParameterCount;
	VirtualInvokeData _30_Invoke;
	VirtualInvokeData _31_Invoke;
	VirtualInvokeData _32_get_MethodHandle;
	VirtualInvokeData _33_get_Attributes;
	VirtualInvokeData _34_get_CallingConvention;
	VirtualInvokeData _35_get_IsPublic;
	VirtualInvokeData _36_get_IsPrivate;
	VirtualInvokeData _37_get_IsFamily;
	VirtualInvokeData _38_get_IsAssembly;
	VirtualInvokeData _39_get_IsFamilyAndAssembly;
	VirtualInvokeData _40_get_IsFamilyOrAssembly;
	VirtualInvokeData _41_get_IsStatic;
	VirtualInvokeData _42_get_IsFinal;
	VirtualInvokeData _43_get_IsVirtual;
	VirtualInvokeData _44_get_IsHideBySig;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsSpecialName;
	VirtualInvokeData _47_get_IsConstructor;
	VirtualInvokeData _48_get_next_table_index;
	VirtualInvokeData _49_GetGenericArguments;
	VirtualInvokeData _50_get_ContainsGenericParameters;
	VirtualInvokeData _51_get_IsGenericMethodDefinition;
	VirtualInvokeData _52_get_IsGenericMethod;
	VirtualInvokeData _53_GetMethodBody;
	VirtualInvokeData _54_System_Runtime_InteropServices__MethodBase_GetType;
	VirtualInvokeData _55_System_Runtime_InteropServices__MethodInfo_GetIDsOfNames;
	VirtualInvokeData _56_System_Runtime_InteropServices__MethodInfo_GetTypeInfo;
	VirtualInvokeData _57_System_Runtime_InteropServices__MethodInfo_GetTypeInfoCount;
	VirtualInvokeData _58_System_Runtime_InteropServices__MethodInfo_Invoke;
	VirtualInvokeData _60_GetBaseDefinition;
	VirtualInvokeData _61_get_ReturnType;
	VirtualInvokeData _62_get_ReturnTypeCustomAttributes;
	VirtualInvokeData _63_GetGenericMethodDefinition;
	VirtualInvokeData _64_MakeGenericMethod;
	VirtualInvokeData _65_get_ReturnParameter;
	VirtualInvokeData _66_System_Runtime_InteropServices__MethodInfo_GetType;
};
struct System_Reflection_Emit_MethodBuilder_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_MethodBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_MethodBuilder_VTable vtable;
};
struct System_Reflection_Emit_MethodBuilder_o {
	System_Reflection_Emit_MethodBuilder_c *klass;
	void *monitor;
	System_RuntimeMethodHandle_o mhandle;
	System_Type_o* rtype;
	System_Type_array* parameters;
	int32_t attrs;
	int32_t iattrs;
	System_String_o* name;
	int32_t table_idx;
	System_Byte_array* code;
	System_Reflection_Emit_ILGenerator_o* ilgen;
	System_Reflection_Emit_TypeBuilder_o* type;
	System_Reflection_Emit_ParameterBuilder_array* pinfo;
	System_Reflection_Emit_CustomAttributeBuilder_array* cattrs;
	System_Reflection_MethodInfo_o* override_method;
	System_String_o* pi_dll;
	System_String_o* pi_entry;
	int32_t charset;
	uint32_t extra_flags;
	int32_t native_cc;
	int32_t call_conv;
	bool init_locals;
	intptr_t generic_container;
	System_Reflection_Emit_GenericTypeParameterBuilder_array* generic_params;
	System_Type_array* returnModReq;
	System_Type_array* returnModOpt;
	System_Type_array_array* paramModReq;
	System_Type_array_array* paramModOpt;
	System_Reflection_Emit_RefEmitPermissionSet_array* permissions;
};
struct System_Reflection_Emit_MethodOnTypeBuilderInst_StaticFields {
};
struct System_Reflection_Emit_MethodOnTypeBuilderInst_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__MethodBase_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__MethodBase_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__MethodBase_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__MethodBase_Invoke;
	VirtualInvokeData _27_GetMethodImplementationFlags;
	VirtualInvokeData _28_GetParameters;
	VirtualInvokeData _29_GetParameterCount;
	VirtualInvokeData _30_Invoke;
	VirtualInvokeData _31_Invoke;
	VirtualInvokeData _32_get_MethodHandle;
	VirtualInvokeData _33_get_Attributes;
	VirtualInvokeData _34_get_CallingConvention;
	VirtualInvokeData _35_get_IsPublic;
	VirtualInvokeData _36_get_IsPrivate;
	VirtualInvokeData _37_get_IsFamily;
	VirtualInvokeData _38_get_IsAssembly;
	VirtualInvokeData _39_get_IsFamilyAndAssembly;
	VirtualInvokeData _40_get_IsFamilyOrAssembly;
	VirtualInvokeData _41_get_IsStatic;
	VirtualInvokeData _42_get_IsFinal;
	VirtualInvokeData _43_get_IsVirtual;
	VirtualInvokeData _44_get_IsHideBySig;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsSpecialName;
	VirtualInvokeData _47_get_IsConstructor;
	VirtualInvokeData _48_get_next_table_index;
	VirtualInvokeData _49_GetGenericArguments;
	VirtualInvokeData _50_get_ContainsGenericParameters;
	VirtualInvokeData _51_get_IsGenericMethodDefinition;
	VirtualInvokeData _52_get_IsGenericMethod;
	VirtualInvokeData _53_GetMethodBody;
	VirtualInvokeData _54_System_Runtime_InteropServices__MethodBase_GetType;
	VirtualInvokeData _55_System_Runtime_InteropServices__MethodInfo_GetIDsOfNames;
	VirtualInvokeData _56_System_Runtime_InteropServices__MethodInfo_GetTypeInfo;
	VirtualInvokeData _57_System_Runtime_InteropServices__MethodInfo_GetTypeInfoCount;
	VirtualInvokeData _58_System_Runtime_InteropServices__MethodInfo_Invoke;
	VirtualInvokeData _60_GetBaseDefinition;
	VirtualInvokeData _61_get_ReturnType;
	VirtualInvokeData _62_get_ReturnTypeCustomAttributes;
	VirtualInvokeData _63_GetGenericMethodDefinition;
	VirtualInvokeData _64_MakeGenericMethod;
	VirtualInvokeData _65_get_ReturnParameter;
	VirtualInvokeData _66_System_Runtime_InteropServices__MethodInfo_GetType;
};
struct System_Reflection_Emit_MethodOnTypeBuilderInst_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_MethodOnTypeBuilderInst_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_MethodOnTypeBuilderInst_VTable vtable;
};
struct System_Reflection_Emit_MethodOnTypeBuilderInst_o {
	System_Reflection_Emit_MethodOnTypeBuilderInst_c *klass;
	void *monitor;
	System_Reflection_MonoGenericClass_o* instantiation;
	System_Reflection_Emit_MethodBuilder_o* mb;
	System_Type_array* method_arguments;
	System_Reflection_Emit_MethodOnTypeBuilderInst_o* generic_method_definition;
};
struct System_Reflection_Emit_ModuleBuilder_StaticFields {
	System_Char_array* type_modifiers;
};
struct System_Reflection_Emit_ModuleBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__Module_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__Module_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__Module_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__Module_Invoke;
	VirtualInvokeData _12_get_FullyQualifiedName;
	VirtualInvokeData _13_FindTypes;
	VirtualInvokeData _14_GetCustomAttributes;
	VirtualInvokeData _15_GetCustomAttributes;
	VirtualInvokeData _16_GetMethodImpl;
	VirtualInvokeData _17_GetObjectData;
	VirtualInvokeData _18_GetType;
	VirtualInvokeData _19_GetType;
	VirtualInvokeData _20_GetType;
	VirtualInvokeData _21_GetTypes;
	VirtualInvokeData _22_IsDefined;
	VirtualInvokeData _23_GetModuleVersionId;
};
struct System_Reflection_Emit_ModuleBuilder_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_ModuleBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_ModuleBuilder_VTable vtable;
};
struct System_Reflection_Emit_ModuleBuilder_o {
	System_Reflection_Emit_ModuleBuilder_c *klass;
	void *monitor;
	intptr_t Module__impl;
	System_Reflection_Assembly_o* assembly;
	System_String_o* fqname;
	System_String_o* name;
	System_String_o* scopename;
	bool is_resource;
	int32_t token;
	uintptr_t dynamic_image;
	int32_t num_types;
	System_Reflection_Emit_TypeBuilder_array* types;
	System_Reflection_Emit_CustomAttributeBuilder_array* cattrs;
	System_Byte_array* guid;
	int32_t table_idx;
	System_Reflection_Emit_AssemblyBuilder_o* assemblyb;
	System_Reflection_Emit_MethodBuilder_array* global_methods;
	System_Reflection_Emit_FieldBuilder_array* global_fields;
	bool is_main;
	System_Reflection_Emit_MonoResource_array* resources;
	System_Reflection_Emit_TypeBuilder_o* global_type;
	System_Type_o* global_type_created;
	System_Collections_Hashtable_o* name_cache;
	System_Collections_Hashtable_o* us_string_cache;
	System_Int32_array* table_indexes;
	bool transient;
	System_Reflection_Emit_ModuleBuilderTokenGenerator_o* token_gen;
	System_Collections_Hashtable_o* resource_writers;
	System_Diagnostics_SymbolStore_ISymbolWriter_o* symbolWriter;
};
struct System_Reflection_Emit_ModuleBuilderTokenGenerator_StaticFields {
};
struct System_Reflection_Emit_ModuleBuilderTokenGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetToken;
	VirtualInvokeData _5_GetToken;
	VirtualInvokeData _6_GetToken;
};
struct System_Reflection_Emit_ModuleBuilderTokenGenerator_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_ModuleBuilderTokenGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_ModuleBuilderTokenGenerator_VTable vtable;
};
struct System_Reflection_Emit_ModuleBuilderTokenGenerator_o {
	System_Reflection_Emit_ModuleBuilderTokenGenerator_c *klass;
	void *monitor;
	System_Reflection_Emit_ModuleBuilder_o* mb;
};
struct System_Reflection_MonoArrayMethod_StaticFields {
};
struct System_Reflection_MonoArrayMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__MethodBase_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__MethodBase_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__MethodBase_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__MethodBase_Invoke;
	VirtualInvokeData _27_GetMethodImplementationFlags;
	VirtualInvokeData _28_GetParameters;
	VirtualInvokeData _29_GetParameterCount;
	VirtualInvokeData _30_Invoke;
	VirtualInvokeData _31_Invoke;
	VirtualInvokeData _32_get_MethodHandle;
	VirtualInvokeData _33_get_Attributes;
	VirtualInvokeData _34_get_CallingConvention;
	VirtualInvokeData _35_get_IsPublic;
	VirtualInvokeData _36_get_IsPrivate;
	VirtualInvokeData _37_get_IsFamily;
	VirtualInvokeData _38_get_IsAssembly;
	VirtualInvokeData _39_get_IsFamilyAndAssembly;
	VirtualInvokeData _40_get_IsFamilyOrAssembly;
	VirtualInvokeData _41_get_IsStatic;
	VirtualInvokeData _42_get_IsFinal;
	VirtualInvokeData _43_get_IsVirtual;
	VirtualInvokeData _44_get_IsHideBySig;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsSpecialName;
	VirtualInvokeData _47_get_IsConstructor;
	VirtualInvokeData _48_get_next_table_index;
	VirtualInvokeData _49_GetGenericArguments;
	VirtualInvokeData _50_get_ContainsGenericParameters;
	VirtualInvokeData _51_get_IsGenericMethodDefinition;
	VirtualInvokeData _52_get_IsGenericMethod;
	VirtualInvokeData _53_GetMethodBody;
	VirtualInvokeData _54_System_Runtime_InteropServices__MethodBase_GetType;
	VirtualInvokeData _55_System_Runtime_InteropServices__MethodInfo_GetIDsOfNames;
	VirtualInvokeData _56_System_Runtime_InteropServices__MethodInfo_GetTypeInfo;
	VirtualInvokeData _57_System_Runtime_InteropServices__MethodInfo_GetTypeInfoCount;
	VirtualInvokeData _58_System_Runtime_InteropServices__MethodInfo_Invoke;
	VirtualInvokeData _60_GetBaseDefinition;
	VirtualInvokeData _61_get_ReturnType;
	VirtualInvokeData _62_get_ReturnTypeCustomAttributes;
	VirtualInvokeData _63_GetGenericMethodDefinition;
	VirtualInvokeData _64_MakeGenericMethod;
	VirtualInvokeData _65_get_ReturnParameter;
	VirtualInvokeData _66_System_Runtime_InteropServices__MethodInfo_GetType;
};
struct System_Reflection_MonoArrayMethod_c {
	Il2CppClass_1 _1;
	System_Reflection_MonoArrayMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MonoArrayMethod_VTable vtable;
};
struct System_Reflection_MonoArrayMethod_o {
	System_Reflection_MonoArrayMethod_c *klass;
	void *monitor;
	System_RuntimeMethodHandle_o mhandle;
	System_Type_o* parent;
	System_Type_o* ret;
	System_Type_array* parameters;
	System_String_o* name;
	int32_t table_idx;
	int32_t call_conv;
};
struct System_Reflection_Emit_OpCodekNames_StaticFields {
	System_String_array* names;
};
struct System_Reflection_Emit_OpCodekNames_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_OpCodekNames_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_OpCodekNames_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_OpCodekNames_VTable vtable;
};
struct System_Reflection_Emit_OpCodekNames_o {
	System_Reflection_Emit_OpCodekNames_c *klass;
	void *monitor;
};
struct System_Reflection_Emit_OpCodeks_StaticFields {
	System_Reflection_Emit_OpCodek_o Nop;
	System_Reflection_Emit_OpCodek_o Break;
	System_Reflection_Emit_OpCodek_o Ldarg_0;
	System_Reflection_Emit_OpCodek_o Ldarg_1;
	System_Reflection_Emit_OpCodek_o Ldarg_2;
	System_Reflection_Emit_OpCodek_o Ldarg_3;
	System_Reflection_Emit_OpCodek_o Ldloc_0;
	System_Reflection_Emit_OpCodek_o Ldloc_1;
	System_Reflection_Emit_OpCodek_o Ldloc_2;
	System_Reflection_Emit_OpCodek_o Ldloc_3;
	System_Reflection_Emit_OpCodek_o Stloc_0;
	System_Reflection_Emit_OpCodek_o Stloc_1;
	System_Reflection_Emit_OpCodek_o Stloc_2;
	System_Reflection_Emit_OpCodek_o Stloc_3;
	System_Reflection_Emit_OpCodek_o Ldarg_S;
	System_Reflection_Emit_OpCodek_o Ldarga_S;
	System_Reflection_Emit_OpCodek_o Starg_S;
	System_Reflection_Emit_OpCodek_o Ldloc_S;
	System_Reflection_Emit_OpCodek_o Ldloca_S;
	System_Reflection_Emit_OpCodek_o Stloc_S;
	System_Reflection_Emit_OpCodek_o Ldnull;
	System_Reflection_Emit_OpCodek_o Ldc_I4_M1;
	System_Reflection_Emit_OpCodek_o Ldc_I4_0;
	System_Reflection_Emit_OpCodek_o Ldc_I4_1;
	System_Reflection_Emit_OpCodek_o Ldc_I4_2;
	System_Reflection_Emit_OpCodek_o Ldc_I4_3;
	System_Reflection_Emit_OpCodek_o Ldc_I4_4;
	System_Reflection_Emit_OpCodek_o Ldc_I4_5;
	System_Reflection_Emit_OpCodek_o Ldc_I4_6;
	System_Reflection_Emit_OpCodek_o Ldc_I4_7;
	System_Reflection_Emit_OpCodek_o Ldc_I4_8;
	System_Reflection_Emit_OpCodek_o Ldc_I4_S;
	System_Reflection_Emit_OpCodek_o Ldc_I4;
	System_Reflection_Emit_OpCodek_o Ldc_I8;
	System_Reflection_Emit_OpCodek_o Ldc_R4;
	System_Reflection_Emit_OpCodek_o Ldc_R8;
	System_Reflection_Emit_OpCodek_o Dup;
	System_Reflection_Emit_OpCodek_o Pop;
	System_Reflection_Emit_OpCodek_o Jmp;
	System_Reflection_Emit_OpCodek_o Call;
	System_Reflection_Emit_OpCodek_o Calli;
	System_Reflection_Emit_OpCodek_o Ret;
	System_Reflection_Emit_OpCodek_o Br_S;
	System_Reflection_Emit_OpCodek_o Brfalse_S;
	System_Reflection_Emit_OpCodek_o Brtrue_S;
	System_Reflection_Emit_OpCodek_o Beq_S;
	System_Reflection_Emit_OpCodek_o Bge_S;
	System_Reflection_Emit_OpCodek_o Bgt_S;
	System_Reflection_Emit_OpCodek_o Ble_S;
	System_Reflection_Emit_OpCodek_o Blt_S;
	System_Reflection_Emit_OpCodek_o Bne_Un_S;
	System_Reflection_Emit_OpCodek_o Bge_Un_S;
	System_Reflection_Emit_OpCodek_o Bgt_Un_S;
	System_Reflection_Emit_OpCodek_o Ble_Un_S;
	System_Reflection_Emit_OpCodek_o Blt_Un_S;
	System_Reflection_Emit_OpCodek_o Br;
	System_Reflection_Emit_OpCodek_o Brfalse;
	System_Reflection_Emit_OpCodek_o Brtrue;
	System_Reflection_Emit_OpCodek_o Beq;
	System_Reflection_Emit_OpCodek_o Bge;
	System_Reflection_Emit_OpCodek_o Bgt;
	System_Reflection_Emit_OpCodek_o Ble;
	System_Reflection_Emit_OpCodek_o Blt;
	System_Reflection_Emit_OpCodek_o Bne_Un;
	System_Reflection_Emit_OpCodek_o Bge_Un;
	System_Reflection_Emit_OpCodek_o Bgt_Un;
	System_Reflection_Emit_OpCodek_o Ble_Un;
	System_Reflection_Emit_OpCodek_o Blt_Un;
	System_Reflection_Emit_OpCodek_o Switch;
	System_Reflection_Emit_OpCodek_o Ldind_I1;
	System_Reflection_Emit_OpCodek_o Ldind_U1;
	System_Reflection_Emit_OpCodek_o Ldind_I2;
	System_Reflection_Emit_OpCodek_o Ldind_U2;
	System_Reflection_Emit_OpCodek_o Ldind_I4;
	System_Reflection_Emit_OpCodek_o Ldind_U4;
	System_Reflection_Emit_OpCodek_o Ldind_I8;
	System_Reflection_Emit_OpCodek_o Ldind_I;
	System_Reflection_Emit_OpCodek_o Ldind_R4;
	System_Reflection_Emit_OpCodek_o Ldind_R8;
	System_Reflection_Emit_OpCodek_o Ldind_Ref;
	System_Reflection_Emit_OpCodek_o Stind_Ref;
	System_Reflection_Emit_OpCodek_o Stind_I1;
	System_Reflection_Emit_OpCodek_o Stind_I2;
	System_Reflection_Emit_OpCodek_o Stind_I4;
	System_Reflection_Emit_OpCodek_o Stind_I8;
	System_Reflection_Emit_OpCodek_o Stind_R4;
	System_Reflection_Emit_OpCodek_o Stind_R8;
	System_Reflection_Emit_OpCodek_o Add;
	System_Reflection_Emit_OpCodek_o Sub;
	System_Reflection_Emit_OpCodek_o Mul;
	System_Reflection_Emit_OpCodek_o Div;
	System_Reflection_Emit_OpCodek_o Div_Un;
	System_Reflection_Emit_OpCodek_o Rem;
	System_Reflection_Emit_OpCodek_o Rem_Un;
	System_Reflection_Emit_OpCodek_o And;
	System_Reflection_Emit_OpCodek_o Or;
	System_Reflection_Emit_OpCodek_o Xor;
	System_Reflection_Emit_OpCodek_o Shl;
	System_Reflection_Emit_OpCodek_o Shr;
	System_Reflection_Emit_OpCodek_o Shr_Un;
	System_Reflection_Emit_OpCodek_o Neg;
	System_Reflection_Emit_OpCodek_o Not;
	System_Reflection_Emit_OpCodek_o Conv_I1;
	System_Reflection_Emit_OpCodek_o Conv_I2;
	System_Reflection_Emit_OpCodek_o Conv_I4;
	System_Reflection_Emit_OpCodek_o Conv_I8;
	System_Reflection_Emit_OpCodek_o Conv_R4;
	System_Reflection_Emit_OpCodek_o Conv_R8;
	System_Reflection_Emit_OpCodek_o Conv_U4;
	System_Reflection_Emit_OpCodek_o Conv_U8;
	System_Reflection_Emit_OpCodek_o Callvirt;
	System_Reflection_Emit_OpCodek_o Cpobj;
	System_Reflection_Emit_OpCodek_o Ldobj;
	System_Reflection_Emit_OpCodek_o Ldstr;
	System_Reflection_Emit_OpCodek_o Newobj;
	System_Reflection_Emit_OpCodek_o Castclass;
	System_Reflection_Emit_OpCodek_o Isinst;
	System_Reflection_Emit_OpCodek_o Conv_R_Un;
	System_Reflection_Emit_OpCodek_o Unbox;
	System_Reflection_Emit_OpCodek_o Throw;
	System_Reflection_Emit_OpCodek_o Ldfld;
	System_Reflection_Emit_OpCodek_o Ldflda;
	System_Reflection_Emit_OpCodek_o Stfld;
	System_Reflection_Emit_OpCodek_o Ldsfld;
	System_Reflection_Emit_OpCodek_o Ldsflda;
	System_Reflection_Emit_OpCodek_o Stsfld;
	System_Reflection_Emit_OpCodek_o Stobj;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_I1_Un;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_I2_Un;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_I4_Un;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_I8_Un;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_U1_Un;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_U2_Un;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_U4_Un;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_U8_Un;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_I_Un;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_U_Un;
	System_Reflection_Emit_OpCodek_o Box;
	System_Reflection_Emit_OpCodek_o Newarr;
	System_Reflection_Emit_OpCodek_o Ldlen;
	System_Reflection_Emit_OpCodek_o Ldelema;
	System_Reflection_Emit_OpCodek_o Ldelem_I1;
	System_Reflection_Emit_OpCodek_o Ldelem_U1;
	System_Reflection_Emit_OpCodek_o Ldelem_I2;
	System_Reflection_Emit_OpCodek_o Ldelem_U2;
	System_Reflection_Emit_OpCodek_o Ldelem_I4;
	System_Reflection_Emit_OpCodek_o Ldelem_U4;
	System_Reflection_Emit_OpCodek_o Ldelem_I8;
	System_Reflection_Emit_OpCodek_o Ldelem_I;
	System_Reflection_Emit_OpCodek_o Ldelem_R4;
	System_Reflection_Emit_OpCodek_o Ldelem_R8;
	System_Reflection_Emit_OpCodek_o Ldelem_Ref;
	System_Reflection_Emit_OpCodek_o Stelem_I;
	System_Reflection_Emit_OpCodek_o Stelem_I1;
	System_Reflection_Emit_OpCodek_o Stelem_I2;
	System_Reflection_Emit_OpCodek_o Stelem_I4;
	System_Reflection_Emit_OpCodek_o Stelem_I8;
	System_Reflection_Emit_OpCodek_o Stelem_R4;
	System_Reflection_Emit_OpCodek_o Stelem_R8;
	System_Reflection_Emit_OpCodek_o Stelem_Ref;
	System_Reflection_Emit_OpCodek_o Ldelem;
	System_Reflection_Emit_OpCodek_o Stelem;
	System_Reflection_Emit_OpCodek_o Unbox_Any;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_I1;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_U1;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_I2;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_U2;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_I4;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_U4;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_I8;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_U8;
	System_Reflection_Emit_OpCodek_o Refanyval;
	System_Reflection_Emit_OpCodek_o Ckfinite;
	System_Reflection_Emit_OpCodek_o Mkrefany;
	System_Reflection_Emit_OpCodek_o Ldtoken;
	System_Reflection_Emit_OpCodek_o Conv_U2;
	System_Reflection_Emit_OpCodek_o Conv_U1;
	System_Reflection_Emit_OpCodek_o Conv_I;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_I;
	System_Reflection_Emit_OpCodek_o Conv_Ovf_U;
	System_Reflection_Emit_OpCodek_o Add_Ovf;
	System_Reflection_Emit_OpCodek_o Add_Ovf_Un;
	System_Reflection_Emit_OpCodek_o Mul_Ovf;
	System_Reflection_Emit_OpCodek_o Mul_Ovf_Un;
	System_Reflection_Emit_OpCodek_o Sub_Ovf;
	System_Reflection_Emit_OpCodek_o Sub_Ovf_Un;
	System_Reflection_Emit_OpCodek_o Endfinally;
	System_Reflection_Emit_OpCodek_o Leave;
	System_Reflection_Emit_OpCodek_o Leave_S;
	System_Reflection_Emit_OpCodek_o Stind_I;
	System_Reflection_Emit_OpCodek_o Conv_U;
	System_Reflection_Emit_OpCodek_o Prefix7;
	System_Reflection_Emit_OpCodek_o Prefix6;
	System_Reflection_Emit_OpCodek_o Prefix5;
	System_Reflection_Emit_OpCodek_o Prefix4;
	System_Reflection_Emit_OpCodek_o Prefix3;
	System_Reflection_Emit_OpCodek_o Prefix2;
	System_Reflection_Emit_OpCodek_o Prefix1;
	System_Reflection_Emit_OpCodek_o Prefixref;
	System_Reflection_Emit_OpCodek_o Arglist;
	System_Reflection_Emit_OpCodek_o Ceq;
	System_Reflection_Emit_OpCodek_o Cgt;
	System_Reflection_Emit_OpCodek_o Cgt_Un;
	System_Reflection_Emit_OpCodek_o Clt;
	System_Reflection_Emit_OpCodek_o Clt_Un;
	System_Reflection_Emit_OpCodek_o Ldftn;
	System_Reflection_Emit_OpCodek_o Ldvirtftn;
	System_Reflection_Emit_OpCodek_o Ldarg;
	System_Reflection_Emit_OpCodek_o Ldarga;
	System_Reflection_Emit_OpCodek_o Starg;
	System_Reflection_Emit_OpCodek_o Ldloc;
	System_Reflection_Emit_OpCodek_o Ldloca;
	System_Reflection_Emit_OpCodek_o Stloc;
	System_Reflection_Emit_OpCodek_o Localloc;
	System_Reflection_Emit_OpCodek_o Endfilter;
	System_Reflection_Emit_OpCodek_o Unaligned;
	System_Reflection_Emit_OpCodek_o Volatile;
	System_Reflection_Emit_OpCodek_o Tailcall;
	System_Reflection_Emit_OpCodek_o Initobj;
	System_Reflection_Emit_OpCodek_o Constrained;
	System_Reflection_Emit_OpCodek_o Cpblk;
	System_Reflection_Emit_OpCodek_o Initblk;
	System_Reflection_Emit_OpCodek_o Rethrow;
	System_Reflection_Emit_OpCodek_o Sizeof;
	System_Reflection_Emit_OpCodek_o Refanytype;
	System_Reflection_Emit_OpCodek_o Readonly;
};
struct System_Reflection_Emit_OpCodeks_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_OpCodeks_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_OpCodeks_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_OpCodeks_VTable vtable;
};
struct System_Reflection_Emit_OpCodeks_o {
	System_Reflection_Emit_OpCodeks_c *klass;
	void *monitor;
};
struct System_Reflection_Emit_ParameterBuilder_StaticFields {
};
struct System_Reflection_Emit_ParameterBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Attributes;
	VirtualInvokeData _5_get_Name;
	VirtualInvokeData _6_get_Position;
};
struct System_Reflection_Emit_ParameterBuilder_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_ParameterBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_ParameterBuilder_VTable vtable;
};
struct System_Reflection_Emit_ParameterBuilder_o {
	System_Reflection_Emit_ParameterBuilder_c *klass;
	void *monitor;
	System_String_o* name;
	int32_t attrs;
	int32_t position;
};
struct System_Reflection_Emit_PropertyBuilder_StaticFields {
};
struct System_Reflection_Emit_PropertyBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__PropertyInfo_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__PropertyInfo_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__PropertyInfo_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__PropertyInfo_Invoke;
	VirtualInvokeData _27_get_Attributes;
	VirtualInvokeData _28_get_CanRead;
	VirtualInvokeData _29_get_CanWrite;
	VirtualInvokeData _30_get_IsSpecialName;
	VirtualInvokeData _31_get_PropertyType;
	VirtualInvokeData _32_GetAccessors;
	VirtualInvokeData _33_GetAccessors;
	VirtualInvokeData _34_GetGetMethod;
	VirtualInvokeData _35_GetGetMethod;
	VirtualInvokeData _36_GetIndexParameters;
	VirtualInvokeData _37_GetSetMethod;
	VirtualInvokeData _38_GetSetMethod;
	VirtualInvokeData _39_GetValue;
	VirtualInvokeData _40_GetValue;
	VirtualInvokeData _41_SetValue;
	VirtualInvokeData _42_SetValue;
	VirtualInvokeData _43_GetOptionalCustomModifiers;
	VirtualInvokeData _44_GetRequiredCustomModifiers;
	VirtualInvokeData _45_GetConstantValue;
	VirtualInvokeData _46_GetRawConstantValue;
	VirtualInvokeData _47_System_Runtime_InteropServices__PropertyInfo_GetType;
};
struct System_Reflection_Emit_PropertyBuilder_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_PropertyBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_PropertyBuilder_VTable vtable;
};
struct System_Reflection_Emit_PropertyBuilder_o {
	System_Reflection_Emit_PropertyBuilder_c *klass;
	void *monitor;
	int32_t attrs;
	System_String_o* name;
	System_Type_o* type;
	System_Reflection_Emit_MethodBuilder_o* set_method;
	System_Reflection_Emit_MethodBuilder_o* get_method;
	System_Reflection_Emit_TypeBuilder_o* typeb;
};
struct System_Reflection_Emit_PropertyOnTypeBuilderInst_StaticFields {
};
struct System_Reflection_Emit_PropertyOnTypeBuilderInst_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__PropertyInfo_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__PropertyInfo_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__PropertyInfo_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__PropertyInfo_Invoke;
	VirtualInvokeData _27_get_Attributes;
	VirtualInvokeData _28_get_CanRead;
	VirtualInvokeData _29_get_CanWrite;
	VirtualInvokeData _30_get_IsSpecialName;
	VirtualInvokeData _31_get_PropertyType;
	VirtualInvokeData _32_GetAccessors;
	VirtualInvokeData _33_GetAccessors;
	VirtualInvokeData _34_GetGetMethod;
	VirtualInvokeData _35_GetGetMethod;
	VirtualInvokeData _36_GetIndexParameters;
	VirtualInvokeData _37_GetSetMethod;
	VirtualInvokeData _38_GetSetMethod;
	VirtualInvokeData _39_GetValue;
	VirtualInvokeData _40_GetValue;
	VirtualInvokeData _41_SetValue;
	VirtualInvokeData _42_SetValue;
	VirtualInvokeData _43_GetOptionalCustomModifiers;
	VirtualInvokeData _44_GetRequiredCustomModifiers;
	VirtualInvokeData _45_GetConstantValue;
	VirtualInvokeData _46_GetRawConstantValue;
	VirtualInvokeData _47_System_Runtime_InteropServices__PropertyInfo_GetType;
};
struct System_Reflection_Emit_PropertyOnTypeBuilderInst_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_PropertyOnTypeBuilderInst_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_PropertyOnTypeBuilderInst_VTable vtable;
};
struct System_Reflection_Emit_PropertyOnTypeBuilderInst_o {
	System_Reflection_Emit_PropertyOnTypeBuilderInst_c *klass;
	void *monitor;
	System_Reflection_MonoGenericClass_o* instantiation;
	System_Reflection_PropertyInfo_o* prop;
};
struct System_Reflection_Emit_TypeBuilder_StaticFields {
};
struct System_Reflection_Emit_TypeBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _27_GetMethod;
	VirtualInvokeData _28_GetMethod;
	VirtualInvokeData _31_GetProperty;
	VirtualInvokeData _32_GetProperty;
	VirtualInvokeData _34_System_Runtime_InteropServices__Type_GetIDsOfNames;
	VirtualInvokeData _35_System_Runtime_InteropServices__Type_GetTypeInfo;
	VirtualInvokeData _36_System_Runtime_InteropServices__Type_GetTypeInfoCount;
	VirtualInvokeData _37_System_Runtime_InteropServices__Type_Invoke;
	VirtualInvokeData _38_get_Assembly;
	VirtualInvokeData _39_get_AssemblyQualifiedName;
	VirtualInvokeData _40_get_Attributes;
	VirtualInvokeData _41_get_BaseType;
	VirtualInvokeData _42_get_FullName;
	VirtualInvokeData _43_get_GUID;
	VirtualInvokeData _44_get_HasElementType;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsAnsiClass;
	VirtualInvokeData _47_get_IsArray;
	VirtualInvokeData _48_get_IsAutoClass;
	VirtualInvokeData _49_get_IsAutoLayout;
	VirtualInvokeData _50_get_IsByRef;
	VirtualInvokeData _51_get_IsClass;
	VirtualInvokeData _52_get_IsCOMObject;
	VirtualInvokeData _53_get_IsContextful;
	VirtualInvokeData _54_get_IsEnum;
	VirtualInvokeData _55_get_IsExplicitLayout;
	VirtualInvokeData _56_get_IsImport;
	VirtualInvokeData _57_get_IsInterface;
	VirtualInvokeData _58_get_IsLayoutSequential;
	VirtualInvokeData _59_get_IsMarshalByRef;
	VirtualInvokeData _60_get_IsNestedAssembly;
	VirtualInvokeData _61_get_IsNestedFamANDAssem;
	VirtualInvokeData _62_get_IsNestedFamily;
	VirtualInvokeData _63_get_IsNestedFamORAssem;
	VirtualInvokeData _64_get_IsNestedPrivate;
	VirtualInvokeData _65_get_IsNestedPublic;
	VirtualInvokeData _66_get_IsNotPublic;
	VirtualInvokeData _67_get_IsPointer;
	VirtualInvokeData _68_get_IsPrimitive;
	VirtualInvokeData _69_get_IsPublic;
	VirtualInvokeData _70_get_IsSealed;
	VirtualInvokeData _71_get_IsSerializable;
	VirtualInvokeData _72_get_IsSpecialName;
	VirtualInvokeData _73_get_IsUnicodeClass;
	VirtualInvokeData _74_get_IsValueType;
	VirtualInvokeData _75_get_Namespace;
	VirtualInvokeData _76_get_TypeHandle;
	VirtualInvokeData _77_get_TypeInitializer;
	VirtualInvokeData _78_get_UnderlyingSystemType;
	VirtualInvokeData _79_Equals;
	VirtualInvokeData _80_GetType;
	VirtualInvokeData _81_IsSubclassOf;
	VirtualInvokeData _82_FindInterfaces;
	VirtualInvokeData _83_GetInterface;
	VirtualInvokeData _84_GetInterface;
	VirtualInvokeData _85_GetInterfaceMap;
	VirtualInvokeData _86_GetInterfaces;
	VirtualInvokeData _87_IsAssignableFrom;
	VirtualInvokeData _88_IsInstanceOfType;
	VirtualInvokeData _89_GetArrayRank;
	VirtualInvokeData _90_GetElementType;
	VirtualInvokeData _91_GetEvent;
	VirtualInvokeData _92_GetEvent;
	VirtualInvokeData _93_GetEvents;
	VirtualInvokeData _94_GetEvents;
	VirtualInvokeData _95_GetField;
	VirtualInvokeData _96_GetField;
	VirtualInvokeData _97_GetFields;
	VirtualInvokeData _98_GetFields;
	VirtualInvokeData _99_GetMember;
	VirtualInvokeData _100_GetMember;
	VirtualInvokeData _101_GetMember;
	VirtualInvokeData _102_GetMembers;
	VirtualInvokeData _103_GetMembers;
	VirtualInvokeData _104_GetMethod;
	VirtualInvokeData _105_GetMethod;
	VirtualInvokeData _106_GetMethod;
	VirtualInvokeData _107_GetMethod;
	VirtualInvokeData _108_GetMethodImpl;
	VirtualInvokeData _109_GetMethod;
	VirtualInvokeData _110_GetConstructor;
	VirtualInvokeData _111_GetField;
	VirtualInvokeData _112_GetMethods;
	VirtualInvokeData _113_GetMethods;
	VirtualInvokeData _114_GetNestedType;
	VirtualInvokeData _115_GetNestedType;
	VirtualInvokeData _116_GetNestedTypes;
	VirtualInvokeData _117_GetNestedTypes;
	VirtualInvokeData _118_GetProperties;
	VirtualInvokeData _119_GetProperties;
	VirtualInvokeData _120_GetProperty;
	VirtualInvokeData _121_GetProperty;
	VirtualInvokeData _122_GetProperty;
	VirtualInvokeData _123_GetProperty;
	VirtualInvokeData _124_GetProperty;
	VirtualInvokeData _125_GetPropertyImpl;
	VirtualInvokeData _126_GetConstructorImpl;
	VirtualInvokeData _127_GetAttributeFlagsImpl;
	VirtualInvokeData _128_HasElementTypeImpl;
	VirtualInvokeData _129_IsArrayImpl;
	VirtualInvokeData _130_IsByRefImpl;
	VirtualInvokeData _131_IsCOMObjectImpl;
	VirtualInvokeData _132_IsPointerImpl;
	VirtualInvokeData _133_IsPrimitiveImpl;
	VirtualInvokeData _134_IsValueTypeImpl;
	VirtualInvokeData _135_IsContextfulImpl;
	VirtualInvokeData _136_IsMarshalByRefImpl;
	VirtualInvokeData _137_GetConstructor;
	VirtualInvokeData _138_GetConstructor;
	VirtualInvokeData _139_GetConstructor;
	VirtualInvokeData _140_GetConstructors;
	VirtualInvokeData _141_GetConstructors;
	VirtualInvokeData _142_GetDefaultMembers;
	VirtualInvokeData _143_FindMembers;
	VirtualInvokeData _144_InvokeMember;
	VirtualInvokeData _145_InvokeMember;
	VirtualInvokeData _146_InvokeMember;
	VirtualInvokeData _147_GetGenericArguments;
	VirtualInvokeData _148_get_ContainsGenericParameters;
	VirtualInvokeData _149_get_IsGenericTypeDefinition;
	VirtualInvokeData _150_GetGenericTypeDefinition;
	VirtualInvokeData _151_get_IsGenericType;
	VirtualInvokeData _152_MakeGenericType;
	VirtualInvokeData _153_get_IsGenericParameter;
	VirtualInvokeData _154_get_GenericParameterPosition;
	VirtualInvokeData _155_get_GenericParameterAttributes;
	VirtualInvokeData _156_GetGenericParameterConstraints;
	VirtualInvokeData _157_get_DeclaringMethod;
	VirtualInvokeData _158_MakeArrayType;
	VirtualInvokeData _159_MakeArrayType;
	VirtualInvokeData _160_MakeByRefType;
	VirtualInvokeData _161_MakePointerType;
	VirtualInvokeData _162_get_StructLayoutAttribute;
};
struct System_Reflection_Emit_TypeBuilder_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_TypeBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_TypeBuilder_VTable vtable;
};
struct System_Reflection_Emit_TypeBuilder_o {
	System_Reflection_Emit_TypeBuilder_c *klass;
	void *monitor;
	System_RuntimeTypeHandle_o _impl;
	System_String_o* tname;
	System_String_o* nspace;
	System_Type_o* parent;
	System_Type_o* nesting_type;
	System_Type_array* interfaces;
	int32_t num_methods;
	System_Reflection_Emit_MethodBuilder_array* methods;
	System_Reflection_Emit_ConstructorBuilder_array* ctors;
	System_Reflection_Emit_PropertyBuilder_array* properties;
	int32_t num_fields;
	System_Reflection_Emit_FieldBuilder_array* fields;
	System_Reflection_Emit_EventBuilder_array* events;
	System_Reflection_Emit_CustomAttributeBuilder_array* cattrs;
	System_Reflection_Emit_TypeBuilder_array* subtypes;
	int32_t attrs;
	int32_t table_idx;
	System_Reflection_Emit_ModuleBuilder_o* pmodule;
	int32_t class_size;
	int32_t packing_size;
	intptr_t generic_container;
	System_Reflection_Emit_GenericTypeParameterBuilder_array* generic_params;
	System_Reflection_Emit_RefEmitPermissionSet_array* permissions;
	System_Type_o* created;
	System_String_o* fullname;
	bool createTypeCalled;
	System_Type_o* underlying_type;
};
struct System_Reflection_Emit_UnmanagedMarshal_StaticFields {
};
struct System_Reflection_Emit_UnmanagedMarshal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Emit_UnmanagedMarshal_c {
	Il2CppClass_1 _1;
	System_Reflection_Emit_UnmanagedMarshal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Emit_UnmanagedMarshal_VTable vtable;
};
struct System_Reflection_Emit_UnmanagedMarshal_o {
	System_Reflection_Emit_UnmanagedMarshal_c *klass;
	void *monitor;
	int32_t count;
	int32_t t;
	int32_t tbase;
	System_String_o* guid;
	System_String_o* mcookie;
	System_String_o* marshaltype;
	System_Type_o* marshaltyperef;
	int32_t param_num;
	bool has_size;
};
struct System_Reflection_AmbiguousMatchException_StaticFields {
};
struct System_Reflection_AmbiguousMatchException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Reflection_AmbiguousMatchException_c {
	Il2CppClass_1 _1;
	System_Reflection_AmbiguousMatchException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AmbiguousMatchException_VTable vtable;
};
struct System_Reflection_AmbiguousMatchException_o {
	System_Reflection_AmbiguousMatchException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Reflection_Assembly_StaticFields {
};
struct System_Reflection_Assembly_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_add_ModuleResolve;
	VirtualInvokeData _9_remove_ModuleResolve;
	VirtualInvokeData _10_get_CodekBase;
	VirtualInvokeData _11_get_EscapedCodekBase;
	VirtualInvokeData _12_get_FullName;
	VirtualInvokeData _13_get_EntryPoint;
	VirtualInvokeData _14_get_Evidence;
	VirtualInvokeData _15_get_Location;
	VirtualInvokeData _16_get_ImageRuntimeVersion;
	VirtualInvokeData _17_GetObjectData;
	VirtualInvokeData _18_IsDefined;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_GetCustomAttributes;
	VirtualInvokeData _21_GetFiles;
	VirtualInvokeData _22_GetFiles;
	VirtualInvokeData _23_GetFile;
	VirtualInvokeData _24_GetManifestResourceStream;
	VirtualInvokeData _25_GetManifestResourceStream;
	VirtualInvokeData _26_GetTypes;
	VirtualInvokeData _27_GetTypes;
	VirtualInvokeData _28_GetExportedTypes;
	VirtualInvokeData _29_GetType;
	VirtualInvokeData _30_GetType;
	VirtualInvokeData _31_GetType;
	VirtualInvokeData _32_GetName;
	VirtualInvokeData _33_GetName;
	VirtualInvokeData _34_UnprotectedGetName;
	VirtualInvokeData _35_GetSatelliteAssembly;
	VirtualInvokeData _36_GetSatelliteAssembly;
	VirtualInvokeData _37_LoadModule;
	VirtualInvokeData _38_LoadModule;
	VirtualInvokeData _39_CreateInstance;
	VirtualInvokeData _40_CreateInstance;
	VirtualInvokeData _41_CreateInstance;
	VirtualInvokeData _42_GetLoadedModules;
	VirtualInvokeData _43_GetLoadedModules;
	VirtualInvokeData _44_GetModules;
	VirtualInvokeData _45_GetModule;
	VirtualInvokeData _46_GetModulesInternal;
	VirtualInvokeData _47_GetModules;
	VirtualInvokeData _48_GetManifestResourceNames;
	VirtualInvokeData _49_GetReferencedAssemblies;
	VirtualInvokeData _50_GetManifestResourceInfo;
	VirtualInvokeData _51_GetManifestModule;
	VirtualInvokeData _52_get_ReflectionOnly;
	VirtualInvokeData _53_System_Runtime_InteropServices__Assembly_GetType;
};
struct System_Reflection_Assembly_c {
	Il2CppClass_1 _1;
	System_Reflection_Assembly_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Assembly_VTable vtable;
};
struct System_Reflection_Assembly_o {
	System_Reflection_Assembly_c *klass;
	void *monitor;
	intptr_t _mono_assembly;
	System_Reflection_Assembly_ResolveEventHolder_o* resolve_event_holder;
	System_Security_Policy_Evidence_o* _evidence;
	System_Security_PermissionSet_o* _minimum;
	System_Security_PermissionSet_o* _optional;
	System_Security_PermissionSet_o* _refuse;
	System_Security_PermissionSet_o* _granted;
	System_Security_PermissionSet_o* _denied;
	bool fromByteArray;
	System_String_o* assemblyName;
};
struct System_Reflection_Assembly_ResolveEventHolder_StaticFields {
};
struct System_Reflection_Assembly_ResolveEventHolder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Assembly_ResolveEventHolder_c {
	Il2CppClass_1 _1;
	System_Reflection_Assembly_ResolveEventHolder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Assembly_ResolveEventHolder_VTable vtable;
};
struct System_Reflection_Assembly_ResolveEventHolder_o {
	System_Reflection_Assembly_ResolveEventHolder_c *klass;
	void *monitor;
	System_Reflection_ModuleResolveEventHandler_o* ModuleResolve;
};
struct System_Reflection_Assembly_ResourceCloseHandler_StaticFields {
};
struct System_Reflection_Assembly_ResourceCloseHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_Assembly_ResourceCloseHandler_c {
	Il2CppClass_1 _1;
	System_Reflection_Assembly_ResourceCloseHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Assembly_ResourceCloseHandler_VTable vtable;
};
struct System_Reflection_Assembly_ResourceCloseHandler_o {
	System_Reflection_Assembly_ResourceCloseHandler_c *klass;
	void *monitor;
	System_Reflection_Module_o* module;
};
struct System_Reflection_AssemblyAlgorithmIdAttribute_StaticFields {
};
struct System_Reflection_AssemblyAlgorithmIdAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyAlgorithmIdAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyAlgorithmIdAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyAlgorithmIdAttribute_VTable vtable;
};
struct System_Reflection_AssemblyAlgorithmIdAttribute_o {
	System_Reflection_AssemblyAlgorithmIdAttribute_c *klass;
	void *monitor;
	uint32_t id;
};
struct System_Reflection_AssemblyCompanyAttribute_StaticFields {
};
struct System_Reflection_AssemblyCompanyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyCompanyAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyCompanyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyCompanyAttribute_VTable vtable;
};
struct System_Reflection_AssemblyCompanyAttribute_o {
	System_Reflection_AssemblyCompanyAttribute_c *klass;
	void *monitor;
	System_String_o* name;
};
struct System_Reflection_AssemblyConfigurationAttribute_StaticFields {
};
struct System_Reflection_AssemblyConfigurationAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyConfigurationAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyConfigurationAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyConfigurationAttribute_VTable vtable;
};
struct System_Reflection_AssemblyConfigurationAttribute_o {
	System_Reflection_AssemblyConfigurationAttribute_c *klass;
	void *monitor;
	System_String_o* name;
};
struct System_Reflection_AssemblyCopyrightAttribute_StaticFields {
};
struct System_Reflection_AssemblyCopyrightAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyCopyrightAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyCopyrightAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyCopyrightAttribute_VTable vtable;
};
struct System_Reflection_AssemblyCopyrightAttribute_o {
	System_Reflection_AssemblyCopyrightAttribute_c *klass;
	void *monitor;
	System_String_o* name;
};
struct System_Reflection_AssemblyDefaultAliasAttribute_StaticFields {
};
struct System_Reflection_AssemblyDefaultAliasAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyDefaultAliasAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyDefaultAliasAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyDefaultAliasAttribute_VTable vtable;
};
struct System_Reflection_AssemblyDefaultAliasAttribute_o {
	System_Reflection_AssemblyDefaultAliasAttribute_c *klass;
	void *monitor;
	System_String_o* name;
};
struct System_Reflection_AssemblyDelaySignAttribute_StaticFields {
};
struct System_Reflection_AssemblyDelaySignAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyDelaySignAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyDelaySignAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyDelaySignAttribute_VTable vtable;
};
struct System_Reflection_AssemblyDelaySignAttribute_o {
	System_Reflection_AssemblyDelaySignAttribute_c *klass;
	void *monitor;
	bool delay;
};
struct System_Reflection_AssemblyDescriptionAttribute_StaticFields {
};
struct System_Reflection_AssemblyDescriptionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyDescriptionAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyDescriptionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyDescriptionAttribute_VTable vtable;
};
struct System_Reflection_AssemblyDescriptionAttribute_o {
	System_Reflection_AssemblyDescriptionAttribute_c *klass;
	void *monitor;
	System_String_o* name;
};
struct System_Reflection_AssemblyFileVersionAttribute_StaticFields {
};
struct System_Reflection_AssemblyFileVersionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyFileVersionAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyFileVersionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyFileVersionAttribute_VTable vtable;
};
struct System_Reflection_AssemblyFileVersionAttribute_o {
	System_Reflection_AssemblyFileVersionAttribute_c *klass;
	void *monitor;
	System_String_o* name;
};
struct System_Reflection_AssemblyFlagsAttribute_StaticFields {
};
struct System_Reflection_AssemblyFlagsAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyFlagsAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyFlagsAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyFlagsAttribute_VTable vtable;
};
struct System_Reflection_AssemblyFlagsAttribute_o {
	System_Reflection_AssemblyFlagsAttribute_c *klass;
	void *monitor;
	uint32_t flags;
};
struct System_Reflection_AssemblyInformationalVersionAttribute_StaticFields {
};
struct System_Reflection_AssemblyInformationalVersionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyInformationalVersionAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyInformationalVersionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyInformationalVersionAttribute_VTable vtable;
};
struct System_Reflection_AssemblyInformationalVersionAttribute_o {
	System_Reflection_AssemblyInformationalVersionAttribute_c *klass;
	void *monitor;
	System_String_o* name;
};
struct System_Reflection_AssemblyKeyFileAttribute_StaticFields {
};
struct System_Reflection_AssemblyKeyFileAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyKeyFileAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyKeyFileAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyKeyFileAttribute_VTable vtable;
};
struct System_Reflection_AssemblyKeyFileAttribute_o {
	System_Reflection_AssemblyKeyFileAttribute_c *klass;
	void *monitor;
	System_String_o* name;
};
struct System_Reflection_AssemblyKeyNameAttribute_StaticFields {
};
struct System_Reflection_AssemblyKeyNameAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyKeyNameAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyKeyNameAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyKeyNameAttribute_VTable vtable;
};
struct System_Reflection_AssemblyKeyNameAttribute_o {
	System_Reflection_AssemblyKeyNameAttribute_c *klass;
	void *monitor;
	System_String_o* name;
};
struct System_Reflection_AssemblyName_StaticFields {
};
struct System_Reflection_AssemblyName_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Clone;
	VirtualInvokeData _5_GetObjectData;
	VirtualInvokeData _6_System_Runtime_InteropServices__AssemblyName_GetIDsOfNames;
	VirtualInvokeData _7_System_Runtime_InteropServices__AssemblyName_GetTypeInfo;
	VirtualInvokeData _8_System_Runtime_InteropServices__AssemblyName_GetTypeInfoCount;
	VirtualInvokeData _9_System_Runtime_InteropServices__AssemblyName_Invoke;
	VirtualInvokeData _10_OnDeserialization;
};
struct System_Reflection_AssemblyName_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyName_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyName_VTable vtable;
};
struct System_Reflection_AssemblyName_o {
	System_Reflection_AssemblyName_c *klass;
	void *monitor;
	System_String_o* name;
	System_String_o* codebase;
	int32_t major;
	int32_t minor;
	int32_t build;
	int32_t revision;
	System_Globalization_CultureInfo_o* cultureinfo;
	int32_t flags;
	int32_t hashalg;
	System_Reflection_StrongNameKeyPair_o* keypair;
	System_Byte_array* publicKey;
	System_Byte_array* keyToken;
	int32_t versioncompat;
	System_Version_o* version;
	int32_t processor_architecture;
};
struct System_Reflection_AssemblyNameProxy_StaticFields {
};
struct System_Reflection_AssemblyNameProxy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
};
struct System_Reflection_AssemblyNameProxy_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyNameProxy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyNameProxy_VTable vtable;
};
struct System_Reflection_AssemblyNameProxy_o {
	System_Reflection_AssemblyNameProxy_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
};
struct System_Reflection_AssemblyProductAttribute_StaticFields {
};
struct System_Reflection_AssemblyProductAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyProductAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyProductAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyProductAttribute_VTable vtable;
};
struct System_Reflection_AssemblyProductAttribute_o {
	System_Reflection_AssemblyProductAttribute_c *klass;
	void *monitor;
	System_String_o* name;
};
struct System_Reflection_AssemblyTitleAttribute_StaticFields {
};
struct System_Reflection_AssemblyTitleAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyTitleAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyTitleAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyTitleAttribute_VTable vtable;
};
struct System_Reflection_AssemblyTitleAttribute_o {
	System_Reflection_AssemblyTitleAttribute_c *klass;
	void *monitor;
	System_String_o* name;
};
struct System_Reflection_AssemblyTrademarkAttribute_StaticFields {
};
struct System_Reflection_AssemblyTrademarkAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_AssemblyTrademarkAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_AssemblyTrademarkAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_AssemblyTrademarkAttribute_VTable vtable;
};
struct System_Reflection_AssemblyTrademarkAttribute_o {
	System_Reflection_AssemblyTrademarkAttribute_c *klass;
	void *monitor;
	System_String_o* name;
};
struct System_Reflection_Binder_StaticFields {
	System_Reflection_Binder_o* default_binder;
};
struct System_Reflection_Binder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct System_Reflection_Binder_c {
	Il2CppClass_1 _1;
	System_Reflection_Binder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Binder_VTable vtable;
};
struct System_Reflection_Binder_o {
	System_Reflection_Binder_c *klass;
	void *monitor;
};
struct System_Reflection_Binder_Default_StaticFields {
};
struct System_Reflection_Binder_Default_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_BindToField;
	VirtualInvokeData _5_BindToMethod;
	VirtualInvokeData _6_ChangeType;
	VirtualInvokeData _7_ReorderArgumentArray;
	VirtualInvokeData _8_SelectMethod;
	VirtualInvokeData _9_SelectProperty;
};
struct System_Reflection_Binder_Default_c {
	Il2CppClass_1 _1;
	System_Reflection_Binder_Default_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Binder_Default_VTable vtable;
};
struct System_Reflection_Binder_Default_o {
	System_Reflection_Binder_Default_c *klass;
	void *monitor;
};
struct System_Reflection_ConstructorInfo_StaticFields {
	System_String_o* ConstructorName;
	System_String_o* TypeConstructorName;
};
struct System_Reflection_ConstructorInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__MethodBase_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__MethodBase_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__MethodBase_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__MethodBase_Invoke;
	VirtualInvokeData _29_GetParameterCount;
	VirtualInvokeData _30_Invoke;
	VirtualInvokeData _34_get_CallingConvention;
	VirtualInvokeData _35_get_IsPublic;
	VirtualInvokeData _36_get_IsPrivate;
	VirtualInvokeData _37_get_IsFamily;
	VirtualInvokeData _38_get_IsAssembly;
	VirtualInvokeData _39_get_IsFamilyAndAssembly;
	VirtualInvokeData _40_get_IsFamilyOrAssembly;
	VirtualInvokeData _41_get_IsStatic;
	VirtualInvokeData _42_get_IsFinal;
	VirtualInvokeData _43_get_IsVirtual;
	VirtualInvokeData _44_get_IsHideBySig;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsSpecialName;
	VirtualInvokeData _47_get_IsConstructor;
	VirtualInvokeData _48_get_next_table_index;
	VirtualInvokeData _49_GetGenericArguments;
	VirtualInvokeData _50_get_ContainsGenericParameters;
	VirtualInvokeData _51_get_IsGenericMethodDefinition;
	VirtualInvokeData _52_get_IsGenericMethod;
	VirtualInvokeData _53_GetMethodBody;
	VirtualInvokeData _54_System_Runtime_InteropServices__MethodBase_GetType;
	VirtualInvokeData _55_System_Runtime_InteropServices__ConstructorInfo_GetIDsOfNames;
	VirtualInvokeData _56_System_Runtime_InteropServices__ConstructorInfo_GetTypeInfo;
	VirtualInvokeData _57_System_Runtime_InteropServices__ConstructorInfo_GetTypeInfoCount;
	VirtualInvokeData _58_System_Runtime_InteropServices__ConstructorInfo_Invoke;
	VirtualInvokeData _60_System_Runtime_InteropServices__ConstructorInfo_Invoke_5;
	VirtualInvokeData _61_System_Runtime_InteropServices__ConstructorInfo_Invoke_3;
	VirtualInvokeData _62_System_Runtime_InteropServices__ConstructorInfo_Invoke_4;
	VirtualInvokeData _63_System_Runtime_InteropServices__ConstructorInfo_Invoke_2;
	VirtualInvokeData _65_System_Runtime_InteropServices__ConstructorInfo_GetType;
	VirtualInvokeData _65535__ctor;
};
struct System_Reflection_ConstructorInfo_c {
	Il2CppClass_1 _1;
	System_Reflection_ConstructorInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ConstructorInfo_VTable vtable;
};
struct System_Reflection_ConstructorInfo_o {
	System_Reflection_ConstructorInfo_c *klass;
	void *monitor;
};
struct System_Reflection_CustomAttributeData_StaticFields {
};
struct System_Reflection_CustomAttributeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_CustomAttributeData_c {
	Il2CppClass_1 _1;
	System_Reflection_CustomAttributeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_CustomAttributeData_VTable vtable;
};
struct System_Reflection_CustomAttributeData_o {
	System_Reflection_CustomAttributeData_c *klass;
	void *monitor;
	System_Reflection_ConstructorInfo_o* ctorInfo;
	System_Collections_Generic_IList_CustomAttributeTypedArgument__o* ctorArgs;
	System_Collections_Generic_IList_CustomAttributeNamedArgument__o* namedArgs;
};
struct System_Reflection_CustomAttributeFormatException_StaticFields {
};
struct System_Reflection_CustomAttributeFormatException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Reflection_CustomAttributeFormatException_c {
	Il2CppClass_1 _1;
	System_Reflection_CustomAttributeFormatException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_CustomAttributeFormatException_VTable vtable;
};
struct System_Reflection_CustomAttributeFormatException_o {
	System_Reflection_CustomAttributeFormatException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Reflection_EventInfo_StaticFields {
};
struct System_Reflection_EventInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__EventInfo_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__EventInfo_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__EventInfo_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__EventInfo_Invoke;
	VirtualInvokeData _28_get_EventHandlerType;
	VirtualInvokeData _29_get_IsMulticast;
	VirtualInvokeData _30_get_IsSpecialName;
	VirtualInvokeData _31_AddEventHandler;
	VirtualInvokeData _32_GetAddMethod;
	VirtualInvokeData _34_GetRaiseMethod;
	VirtualInvokeData _36_GetRemoveMethod;
	VirtualInvokeData _38_GetOtherMethods;
	VirtualInvokeData _39_RemoveEventHandler;
	VirtualInvokeData _40_System_Runtime_InteropServices__EventInfo_GetType;
	VirtualInvokeData _65535__ctor;
};
struct System_Reflection_EventInfo_c {
	Il2CppClass_1 _1;
	System_Reflection_EventInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_EventInfo_VTable vtable;
};
struct System_Reflection_EventInfo_o {
	System_Reflection_EventInfo_c *klass;
	void *monitor;
	System_Reflection_EventInfo_AddEventAdapter_o* cached_add_event;
};
struct System_Reflection_EventInfo_AddEventAdapter_StaticFields {
};
struct System_Reflection_EventInfo_AddEventAdapter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Reflection_EventInfo_AddEventAdapter_c {
	Il2CppClass_1 _1;
	System_Reflection_EventInfo_AddEventAdapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_EventInfo_AddEventAdapter_VTable vtable;
};
struct System_Reflection_EventInfo_AddEventAdapter_o {
	System_Reflection_EventInfo_AddEventAdapter_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Reflection_EventInfo_AddEvent_T__D__StaticFields {
};
struct System_Reflection_EventInfo_AddEvent_T__D__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Reflection_EventInfo_AddEvent_T__D__c {
	Il2CppClass_1 _1;
	System_Reflection_EventInfo_AddEvent_T__D__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_EventInfo_AddEvent_T__D__VTable vtable;
};
struct System_Reflection_EventInfo_AddEvent_T__D__o {
	System_Reflection_EventInfo_AddEvent_T__D__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Reflection_EventInfo_StaticAddEvent_D__StaticFields {
};
struct System_Reflection_EventInfo_StaticAddEvent_D__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Reflection_EventInfo_StaticAddEvent_D__c {
	Il2CppClass_1 _1;
	System_Reflection_EventInfo_StaticAddEvent_D__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_EventInfo_StaticAddEvent_D__VTable vtable;
};
struct System_Reflection_EventInfo_StaticAddEvent_D__o {
	System_Reflection_EventInfo_StaticAddEvent_D__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Reflection_ExceptionHandlingClause_StaticFields {
};
struct System_Reflection_ExceptionHandlingClause_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_ExceptionHandlingClause_c {
	Il2CppClass_1 _1;
	System_Reflection_ExceptionHandlingClause_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ExceptionHandlingClause_VTable vtable;
};
struct System_Reflection_ExceptionHandlingClause_o {
	System_Reflection_ExceptionHandlingClause_c *klass;
	void *monitor;
	System_Type_o* catch_type;
	int32_t filter_offset;
	int32_t flags;
	int32_t try_offset;
	int32_t try_length;
	int32_t handler_offset;
	int32_t handler_length;
};
struct System_Reflection_FieldInfo_StaticFields {
};
struct System_Reflection_FieldInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _23_System_Runtime_InteropServices__FieldInfo_GetIDsOfNames;
	VirtualInvokeData _24_System_Runtime_InteropServices__FieldInfo_GetTypeInfo;
	VirtualInvokeData _25_System_Runtime_InteropServices__FieldInfo_GetTypeInfoCount;
	VirtualInvokeData _26_System_Runtime_InteropServices__FieldInfo_Invoke;
	VirtualInvokeData _31_get_IsLiteral;
	VirtualInvokeData _32_get_IsStatic;
	VirtualInvokeData _33_get_IsInitOnly;
	VirtualInvokeData _34_get_IsPublic;
	VirtualInvokeData _35_get_IsPrivate;
	VirtualInvokeData _36_get_IsFamily;
	VirtualInvokeData _37_get_IsAssembly;
	VirtualInvokeData _38_get_IsFamilyAndAssembly;
	VirtualInvokeData _39_get_IsFamilyOrAssembly;
	VirtualInvokeData _40_get_IsPinvokeImpl;
	VirtualInvokeData _41_get_IsSpecialName;
	VirtualInvokeData _42_get_IsNotSerialized;
	VirtualInvokeData _44_SetValue;
	VirtualInvokeData _45_GetFieldOffset;
	VirtualInvokeData _46_GetValueDirect;
	VirtualInvokeData _47_SetValueDirect;
	VirtualInvokeData _48_get_UMarshal;
	VirtualInvokeData _49_GetOptionalCustomModifiers;
	VirtualInvokeData _50_GetRequiredCustomModifiers;
	VirtualInvokeData _51_GetRawConstantValue;
	VirtualInvokeData _52_System_Runtime_InteropServices__FieldInfo_GetType;
	VirtualInvokeData _65535__ctor;
};
struct System_Reflection_FieldInfo_c {
	Il2CppClass_1 _1;
	System_Reflection_FieldInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_FieldInfo_VTable vtable;
};
struct System_Reflection_FieldInfo_o {
	System_Reflection_FieldInfo_c *klass;
	void *monitor;
};
struct System_Reflection_InvalidFilterCriteriaException_StaticFields {
};
struct System_Reflection_InvalidFilterCriteriaException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Reflection_InvalidFilterCriteriaException_c {
	Il2CppClass_1 _1;
	System_Reflection_InvalidFilterCriteriaException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_InvalidFilterCriteriaException_VTable vtable;
};
struct System_Reflection_InvalidFilterCriteriaException_o {
	System_Reflection_InvalidFilterCriteriaException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Reflection_LocalVariableInfo_StaticFields {
};
struct System_Reflection_LocalVariableInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_IsPinned;
	VirtualInvokeData _5_get_LocalIndex;
	VirtualInvokeData _6_get_LocalType;
};
struct System_Reflection_LocalVariableInfo_c {
	Il2CppClass_1 _1;
	System_Reflection_LocalVariableInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_LocalVariableInfo_VTable vtable;
};
struct System_Reflection_LocalVariableInfo_o {
	System_Reflection_LocalVariableInfo_c *klass;
	void *monitor;
	System_Type_o* type;
	bool is_pinned;
	uint16_t position;
};
struct System_Reflection_ManifestResourceInfo_StaticFields {
};
struct System_Reflection_ManifestResourceInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_FileName;
	VirtualInvokeData _5_get_ReferencedAssembly;
	VirtualInvokeData _6_get_ResourceLocation;
};
struct System_Reflection_ManifestResourceInfo_c {
	Il2CppClass_1 _1;
	System_Reflection_ManifestResourceInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ManifestResourceInfo_VTable vtable;
};
struct System_Reflection_ManifestResourceInfo_o {
	System_Reflection_ManifestResourceInfo_c *klass;
	void *monitor;
	System_Reflection_Assembly_o* _assembly;
	System_String_o* _filename;
	int32_t _location;
};
struct System_Reflection_MemberInfoSerializationHolder_StaticFields {
};
struct System_Reflection_MemberInfoSerializationHolder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetObjectData;
	VirtualInvokeData _5_GetRealObject;
};
struct System_Reflection_MemberInfoSerializationHolder_c {
	Il2CppClass_1 _1;
	System_Reflection_MemberInfoSerializationHolder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MemberInfoSerializationHolder_VTable vtable;
};
struct System_Reflection_MemberInfoSerializationHolder_o {
	System_Reflection_MemberInfoSerializationHolder_c *klass;
	void *monitor;
	System_String_o* _memberName;
	System_String_o* _memberSignature;
	int32_t _memberType;
	System_Type_o* _reflectedType;
	System_Type_array* _genericArguments;
};
struct System_Reflection_MethodBase_StaticFields {
};
struct System_Reflection_MethodBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__MethodBase_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__MethodBase_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__MethodBase_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__MethodBase_Invoke;
	VirtualInvokeData _29_GetParameterCount;
	VirtualInvokeData _30_Invoke;
	VirtualInvokeData _34_get_CallingConvention;
	VirtualInvokeData _35_get_IsPublic;
	VirtualInvokeData _36_get_IsPrivate;
	VirtualInvokeData _37_get_IsFamily;
	VirtualInvokeData _38_get_IsAssembly;
	VirtualInvokeData _39_get_IsFamilyAndAssembly;
	VirtualInvokeData _40_get_IsFamilyOrAssembly;
	VirtualInvokeData _41_get_IsStatic;
	VirtualInvokeData _42_get_IsFinal;
	VirtualInvokeData _43_get_IsVirtual;
	VirtualInvokeData _44_get_IsHideBySig;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsSpecialName;
	VirtualInvokeData _47_get_IsConstructor;
	VirtualInvokeData _48_get_next_table_index;
	VirtualInvokeData _49_GetGenericArguments;
	VirtualInvokeData _50_get_ContainsGenericParameters;
	VirtualInvokeData _51_get_IsGenericMethodDefinition;
	VirtualInvokeData _52_get_IsGenericMethod;
	VirtualInvokeData _53_GetMethodBody;
	VirtualInvokeData _54_System_Runtime_InteropServices__MethodBase_GetType;
	VirtualInvokeData _65535__ctor;
};
struct System_Reflection_MethodBase_c {
	Il2CppClass_1 _1;
	System_Reflection_MethodBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MethodBase_VTable vtable;
};
struct System_Reflection_MethodBase_o {
	System_Reflection_MethodBase_c *klass;
	void *monitor;
};
struct System_Reflection_MethodBody_StaticFields {
};
struct System_Reflection_MethodBody_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_MethodBody_c {
	Il2CppClass_1 _1;
	System_Reflection_MethodBody_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MethodBody_VTable vtable;
};
struct System_Reflection_MethodBody_o {
	System_Reflection_MethodBody_c *klass;
	void *monitor;
	System_Reflection_ExceptionHandlingClause_array* clauses;
	System_Reflection_LocalVariableInfo_array* locals;
	System_Byte_array* il;
	bool init_locals;
	int32_t sig_token;
	int32_t max_stack;
};
struct System_Reflection_MethodInfo_StaticFields {
};
struct System_Reflection_MethodInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__MethodBase_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__MethodBase_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__MethodBase_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__MethodBase_Invoke;
	VirtualInvokeData _29_GetParameterCount;
	VirtualInvokeData _30_Invoke;
	VirtualInvokeData _34_get_CallingConvention;
	VirtualInvokeData _35_get_IsPublic;
	VirtualInvokeData _36_get_IsPrivate;
	VirtualInvokeData _37_get_IsFamily;
	VirtualInvokeData _38_get_IsAssembly;
	VirtualInvokeData _39_get_IsFamilyAndAssembly;
	VirtualInvokeData _40_get_IsFamilyOrAssembly;
	VirtualInvokeData _41_get_IsStatic;
	VirtualInvokeData _42_get_IsFinal;
	VirtualInvokeData _43_get_IsVirtual;
	VirtualInvokeData _44_get_IsHideBySig;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsSpecialName;
	VirtualInvokeData _47_get_IsConstructor;
	VirtualInvokeData _48_get_next_table_index;
	VirtualInvokeData _49_GetGenericArguments;
	VirtualInvokeData _50_get_ContainsGenericParameters;
	VirtualInvokeData _51_get_IsGenericMethodDefinition;
	VirtualInvokeData _52_get_IsGenericMethod;
	VirtualInvokeData _53_GetMethodBody;
	VirtualInvokeData _54_System_Runtime_InteropServices__MethodBase_GetType;
	VirtualInvokeData _55_System_Runtime_InteropServices__MethodInfo_GetIDsOfNames;
	VirtualInvokeData _56_System_Runtime_InteropServices__MethodInfo_GetTypeInfo;
	VirtualInvokeData _57_System_Runtime_InteropServices__MethodInfo_GetTypeInfoCount;
	VirtualInvokeData _58_System_Runtime_InteropServices__MethodInfo_Invoke;
	VirtualInvokeData _61_get_ReturnType;
	VirtualInvokeData _63_GetGenericMethodDefinition;
	VirtualInvokeData _64_MakeGenericMethod;
	VirtualInvokeData _65_get_ReturnParameter;
	VirtualInvokeData _66_System_Runtime_InteropServices__MethodInfo_GetType;
	VirtualInvokeData _65535__ctor;
};
struct System_Reflection_MethodInfo_c {
	Il2CppClass_1 _1;
	System_Reflection_MethodInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MethodInfo_VTable vtable;
};
struct System_Reflection_MethodInfo_o {
	System_Reflection_MethodInfo_c *klass;
	void *monitor;
};
struct System_Reflection_Missing_StaticFields {
	System_Reflection_Missing_o* Value;
};
struct System_Reflection_Missing_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_ISerializable_GetObjectData;
};
struct System_Reflection_Missing_c {
	Il2CppClass_1 _1;
	System_Reflection_Missing_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Missing_VTable vtable;
};
struct System_Reflection_Missing_o {
	System_Reflection_Missing_c *klass;
	void *monitor;
};
struct System_Reflection_Module_StaticFields {
	System_Reflection_TypeFilter_o* FilterTypeName;
	System_Reflection_TypeFilter_o* FilterTypeNameIgnoreCase;
};
struct System_Reflection_Module_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__Module_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__Module_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__Module_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__Module_Invoke;
	VirtualInvokeData _12_get_FullyQualifiedName;
	VirtualInvokeData _13_FindTypes;
	VirtualInvokeData _14_GetCustomAttributes;
	VirtualInvokeData _15_GetCustomAttributes;
	VirtualInvokeData _16_GetMethodImpl;
	VirtualInvokeData _17_GetObjectData;
	VirtualInvokeData _18_GetType;
	VirtualInvokeData _19_GetType;
	VirtualInvokeData _20_GetType;
	VirtualInvokeData _21_GetTypes;
	VirtualInvokeData _22_IsDefined;
	VirtualInvokeData _23_GetModuleVersionId;
};
struct System_Reflection_Module_c {
	Il2CppClass_1 _1;
	System_Reflection_Module_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Module_VTable vtable;
};
struct System_Reflection_Module_o {
	System_Reflection_Module_c *klass;
	void *monitor;
	intptr_t _impl;
	System_Reflection_Assembly_o* assembly;
	System_String_o* fqname;
	System_String_o* name;
	System_String_o* scopename;
	bool is_resource;
	int32_t token;
};
struct System_Reflection_MonoEvent_StaticFields {
};
struct System_Reflection_MonoEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__EventInfo_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__EventInfo_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__EventInfo_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__EventInfo_Invoke;
	VirtualInvokeData _27_get_Attributes;
	VirtualInvokeData _28_get_EventHandlerType;
	VirtualInvokeData _29_get_IsMulticast;
	VirtualInvokeData _30_get_IsSpecialName;
	VirtualInvokeData _31_AddEventHandler;
	VirtualInvokeData _32_GetAddMethod;
	VirtualInvokeData _33_GetAddMethod;
	VirtualInvokeData _34_GetRaiseMethod;
	VirtualInvokeData _35_GetRaiseMethod;
	VirtualInvokeData _36_GetRemoveMethod;
	VirtualInvokeData _37_GetRemoveMethod;
	VirtualInvokeData _38_GetOtherMethods;
	VirtualInvokeData _39_RemoveEventHandler;
	VirtualInvokeData _40_System_Runtime_InteropServices__EventInfo_GetType;
	VirtualInvokeData _41_GetObjectData;
};
struct System_Reflection_MonoEvent_c {
	Il2CppClass_1 _1;
	System_Reflection_MonoEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MonoEvent_VTable vtable;
};
struct System_Reflection_MonoEvent_o {
	System_Reflection_MonoEvent_c *klass;
	void *monitor;
	System_Reflection_EventInfo_AddEventAdapter_o* EventInfo_cached_add_event;
	intptr_t _klass;
	intptr_t handle;
};
struct System_Reflection_MonoField_StaticFields {
};
struct System_Reflection_MonoField_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _23_System_Runtime_InteropServices__FieldInfo_GetIDsOfNames;
	VirtualInvokeData _24_System_Runtime_InteropServices__FieldInfo_GetTypeInfo;
	VirtualInvokeData _25_System_Runtime_InteropServices__FieldInfo_GetTypeInfoCount;
	VirtualInvokeData _26_System_Runtime_InteropServices__FieldInfo_Invoke;
	VirtualInvokeData _27_get_Attributes;
	VirtualInvokeData _28_get_FieldHandle;
	VirtualInvokeData _29_get_FieldType;
	VirtualInvokeData _30_GetValue;
	VirtualInvokeData _31_get_IsLiteral;
	VirtualInvokeData _32_get_IsStatic;
	VirtualInvokeData _33_get_IsInitOnly;
	VirtualInvokeData _34_get_IsPublic;
	VirtualInvokeData _35_get_IsPrivate;
	VirtualInvokeData _36_get_IsFamily;
	VirtualInvokeData _37_get_IsAssembly;
	VirtualInvokeData _38_get_IsFamilyAndAssembly;
	VirtualInvokeData _39_get_IsFamilyOrAssembly;
	VirtualInvokeData _40_get_IsPinvokeImpl;
	VirtualInvokeData _41_get_IsSpecialName;
	VirtualInvokeData _42_get_IsNotSerialized;
	VirtualInvokeData _43_SetValue;
	VirtualInvokeData _44_SetValue;
	VirtualInvokeData _45_GetFieldOffset;
	VirtualInvokeData _46_GetValueDirect;
	VirtualInvokeData _47_SetValueDirect;
	VirtualInvokeData _48_get_UMarshal;
	VirtualInvokeData _49_GetOptionalCustomModifiers;
	VirtualInvokeData _50_GetRequiredCustomModifiers;
	VirtualInvokeData _51_GetRawConstantValue;
	VirtualInvokeData _52_System_Runtime_InteropServices__FieldInfo_GetType;
	VirtualInvokeData _53_GetObjectData;
};
struct System_Reflection_MonoField_c {
	Il2CppClass_1 _1;
	System_Reflection_MonoField_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MonoField_VTable vtable;
};
struct System_Reflection_MonoField_o {
	System_Reflection_MonoField_c *klass;
	void *monitor;
	intptr_t _klass;
	System_RuntimeFieldHandle_o fhandle;
	System_String_o* name;
	System_Type_o* type;
	int32_t attrs;
};
struct System_Reflection_MonoGenericClass_StaticFields {
};
struct System_Reflection_MonoGenericClass_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _27_GetMethod;
	VirtualInvokeData _28_GetMethod;
	VirtualInvokeData _31_GetProperty;
	VirtualInvokeData _32_GetProperty;
	VirtualInvokeData _34_System_Runtime_InteropServices__Type_GetIDsOfNames;
	VirtualInvokeData _35_System_Runtime_InteropServices__Type_GetTypeInfo;
	VirtualInvokeData _36_System_Runtime_InteropServices__Type_GetTypeInfoCount;
	VirtualInvokeData _37_System_Runtime_InteropServices__Type_Invoke;
	VirtualInvokeData _38_get_Assembly;
	VirtualInvokeData _39_get_AssemblyQualifiedName;
	VirtualInvokeData _40_get_Attributes;
	VirtualInvokeData _41_get_BaseType;
	VirtualInvokeData _42_get_FullName;
	VirtualInvokeData _43_get_GUID;
	VirtualInvokeData _44_get_HasElementType;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsAnsiClass;
	VirtualInvokeData _47_get_IsArray;
	VirtualInvokeData _48_get_IsAutoClass;
	VirtualInvokeData _49_get_IsAutoLayout;
	VirtualInvokeData _50_get_IsByRef;
	VirtualInvokeData _51_get_IsClass;
	VirtualInvokeData _52_get_IsCOMObject;
	VirtualInvokeData _53_get_IsContextful;
	VirtualInvokeData _54_get_IsEnum;
	VirtualInvokeData _55_get_IsExplicitLayout;
	VirtualInvokeData _56_get_IsImport;
	VirtualInvokeData _57_get_IsInterface;
	VirtualInvokeData _58_get_IsLayoutSequential;
	VirtualInvokeData _59_get_IsMarshalByRef;
	VirtualInvokeData _60_get_IsNestedAssembly;
	VirtualInvokeData _61_get_IsNestedFamANDAssem;
	VirtualInvokeData _62_get_IsNestedFamily;
	VirtualInvokeData _63_get_IsNestedFamORAssem;
	VirtualInvokeData _64_get_IsNestedPrivate;
	VirtualInvokeData _65_get_IsNestedPublic;
	VirtualInvokeData _66_get_IsNotPublic;
	VirtualInvokeData _67_get_IsPointer;
	VirtualInvokeData _68_get_IsPrimitive;
	VirtualInvokeData _69_get_IsPublic;
	VirtualInvokeData _70_get_IsSealed;
	VirtualInvokeData _71_get_IsSerializable;
	VirtualInvokeData _72_get_IsSpecialName;
	VirtualInvokeData _73_get_IsUnicodeClass;
	VirtualInvokeData _74_get_IsValueType;
	VirtualInvokeData _75_get_Namespace;
	VirtualInvokeData _76_get_TypeHandle;
	VirtualInvokeData _77_get_TypeInitializer;
	VirtualInvokeData _78_get_UnderlyingSystemType;
	VirtualInvokeData _79_Equals;
	VirtualInvokeData _80_GetType;
	VirtualInvokeData _81_IsSubclassOf;
	VirtualInvokeData _82_FindInterfaces;
	VirtualInvokeData _83_GetInterface;
	VirtualInvokeData _84_GetInterface;
	VirtualInvokeData _85_GetInterfaceMap;
	VirtualInvokeData _86_GetInterfaces;
	VirtualInvokeData _87_IsAssignableFrom;
	VirtualInvokeData _88_IsInstanceOfType;
	VirtualInvokeData _89_GetArrayRank;
	VirtualInvokeData _90_GetElementType;
	VirtualInvokeData _91_GetEvent;
	VirtualInvokeData _92_GetEvent;
	VirtualInvokeData _93_GetEvents;
	VirtualInvokeData _94_GetEvents;
	VirtualInvokeData _95_GetField;
	VirtualInvokeData _96_GetField;
	VirtualInvokeData _97_GetFields;
	VirtualInvokeData _98_GetFields;
	VirtualInvokeData _99_GetMember;
	VirtualInvokeData _100_GetMember;
	VirtualInvokeData _101_GetMember;
	VirtualInvokeData _102_GetMembers;
	VirtualInvokeData _103_GetMembers;
	VirtualInvokeData _104_GetMethod;
	VirtualInvokeData _105_GetMethod;
	VirtualInvokeData _106_GetMethod;
	VirtualInvokeData _107_GetMethod;
	VirtualInvokeData _108_GetMethodImpl;
	VirtualInvokeData _109_GetMethod;
	VirtualInvokeData _110_GetConstructor;
	VirtualInvokeData _111_GetField;
	VirtualInvokeData _112_GetMethods;
	VirtualInvokeData _113_GetMethods;
	VirtualInvokeData _114_GetNestedType;
	VirtualInvokeData _115_GetNestedType;
	VirtualInvokeData _116_GetNestedTypes;
	VirtualInvokeData _117_GetNestedTypes;
	VirtualInvokeData _118_GetProperties;
	VirtualInvokeData _119_GetProperties;
	VirtualInvokeData _120_GetProperty;
	VirtualInvokeData _121_GetProperty;
	VirtualInvokeData _122_GetProperty;
	VirtualInvokeData _123_GetProperty;
	VirtualInvokeData _124_GetProperty;
	VirtualInvokeData _125_GetPropertyImpl;
	VirtualInvokeData _126_GetConstructorImpl;
	VirtualInvokeData _127_GetAttributeFlagsImpl;
	VirtualInvokeData _128_HasElementTypeImpl;
	VirtualInvokeData _129_IsArrayImpl;
	VirtualInvokeData _130_IsByRefImpl;
	VirtualInvokeData _131_IsCOMObjectImpl;
	VirtualInvokeData _132_IsPointerImpl;
	VirtualInvokeData _133_IsPrimitiveImpl;
	VirtualInvokeData _134_IsValueTypeImpl;
	VirtualInvokeData _135_IsContextfulImpl;
	VirtualInvokeData _136_IsMarshalByRefImpl;
	VirtualInvokeData _137_GetConstructor;
	VirtualInvokeData _138_GetConstructor;
	VirtualInvokeData _139_GetConstructor;
	VirtualInvokeData _140_GetConstructors;
	VirtualInvokeData _141_GetConstructors;
	VirtualInvokeData _142_GetDefaultMembers;
	VirtualInvokeData _143_FindMembers;
	VirtualInvokeData _144_InvokeMember;
	VirtualInvokeData _145_InvokeMember;
	VirtualInvokeData _146_InvokeMember;
	VirtualInvokeData _147_GetGenericArguments;
	VirtualInvokeData _148_get_ContainsGenericParameters;
	VirtualInvokeData _149_get_IsGenericTypeDefinition;
	VirtualInvokeData _150_GetGenericTypeDefinition;
	VirtualInvokeData _151_get_IsGenericType;
	VirtualInvokeData _152_MakeGenericType;
	VirtualInvokeData _153_get_IsGenericParameter;
	VirtualInvokeData _154_get_GenericParameterPosition;
	VirtualInvokeData _155_get_GenericParameterAttributes;
	VirtualInvokeData _156_GetGenericParameterConstraints;
	VirtualInvokeData _157_get_DeclaringMethod;
	VirtualInvokeData _158_MakeArrayType;
	VirtualInvokeData _159_MakeArrayType;
	VirtualInvokeData _160_MakeByRefType;
	VirtualInvokeData _161_MakePointerType;
	VirtualInvokeData _162_get_StructLayoutAttribute;
	VirtualInvokeData _163_GetObjectData;
};
struct System_Reflection_MonoGenericClass_c {
	Il2CppClass_1 _1;
	System_Reflection_MonoGenericClass_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MonoGenericClass_VTable vtable;
};
struct System_Reflection_MonoGenericClass_o {
	System_Reflection_MonoGenericClass_c *klass;
	void *monitor;
	System_RuntimeTypeHandle_o _impl;
	System_MonoTypeInfo_o* MonoType_type_info;
	System_Reflection_Emit_TypeBuilder_o* generic_type;
	System_Type_array* type_arguments;
	bool initialized;
	System_Collections_Hashtable_o* fields;
	System_Collections_Hashtable_o* ctors;
	System_Collections_Hashtable_o* methods;
	int32_t event_count;
};
struct System_Reflection_MonoGenericMethod_StaticFields {
};
struct System_Reflection_MonoGenericMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__MethodBase_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__MethodBase_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__MethodBase_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__MethodBase_Invoke;
	VirtualInvokeData _27_GetMethodImplementationFlags;
	VirtualInvokeData _28_GetParameters;
	VirtualInvokeData _29_GetParameterCount;
	VirtualInvokeData _30_Invoke;
	VirtualInvokeData _31_Invoke;
	VirtualInvokeData _32_get_MethodHandle;
	VirtualInvokeData _33_get_Attributes;
	VirtualInvokeData _34_get_CallingConvention;
	VirtualInvokeData _35_get_IsPublic;
	VirtualInvokeData _36_get_IsPrivate;
	VirtualInvokeData _37_get_IsFamily;
	VirtualInvokeData _38_get_IsAssembly;
	VirtualInvokeData _39_get_IsFamilyAndAssembly;
	VirtualInvokeData _40_get_IsFamilyOrAssembly;
	VirtualInvokeData _41_get_IsStatic;
	VirtualInvokeData _42_get_IsFinal;
	VirtualInvokeData _43_get_IsVirtual;
	VirtualInvokeData _44_get_IsHideBySig;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsSpecialName;
	VirtualInvokeData _47_get_IsConstructor;
	VirtualInvokeData _48_get_next_table_index;
	VirtualInvokeData _49_GetGenericArguments;
	VirtualInvokeData _50_get_ContainsGenericParameters;
	VirtualInvokeData _51_get_IsGenericMethodDefinition;
	VirtualInvokeData _52_get_IsGenericMethod;
	VirtualInvokeData _53_GetMethodBody;
	VirtualInvokeData _54_System_Runtime_InteropServices__MethodBase_GetType;
	VirtualInvokeData _55_System_Runtime_InteropServices__MethodInfo_GetIDsOfNames;
	VirtualInvokeData _56_System_Runtime_InteropServices__MethodInfo_GetTypeInfo;
	VirtualInvokeData _57_System_Runtime_InteropServices__MethodInfo_GetTypeInfoCount;
	VirtualInvokeData _58_System_Runtime_InteropServices__MethodInfo_Invoke;
	VirtualInvokeData _60_GetBaseDefinition;
	VirtualInvokeData _61_get_ReturnType;
	VirtualInvokeData _62_get_ReturnTypeCustomAttributes;
	VirtualInvokeData _63_GetGenericMethodDefinition;
	VirtualInvokeData _64_MakeGenericMethod;
	VirtualInvokeData _65_get_ReturnParameter;
	VirtualInvokeData _66_System_Runtime_InteropServices__MethodInfo_GetType;
	VirtualInvokeData _67_GetObjectData;
};
struct System_Reflection_MonoGenericMethod_c {
	Il2CppClass_1 _1;
	System_Reflection_MonoGenericMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MonoGenericMethod_VTable vtable;
};
struct System_Reflection_MonoGenericMethod_o {
	System_Reflection_MonoGenericMethod_c *klass;
	void *monitor;
	intptr_t mhandle;
	System_String_o* MonoMethod_name;
	System_Type_o* MonoMethod_reftype;
};
struct System_Reflection_MonoGenericCMethod_StaticFields {
};
struct System_Reflection_MonoGenericCMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__MethodBase_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__MethodBase_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__MethodBase_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__MethodBase_Invoke;
	VirtualInvokeData _27_GetMethodImplementationFlags;
	VirtualInvokeData _28_GetParameters;
	VirtualInvokeData _29_GetParameterCount;
	VirtualInvokeData _30_Invoke;
	VirtualInvokeData _31_Invoke;
	VirtualInvokeData _32_get_MethodHandle;
	VirtualInvokeData _33_get_Attributes;
	VirtualInvokeData _34_get_CallingConvention;
	VirtualInvokeData _35_get_IsPublic;
	VirtualInvokeData _36_get_IsPrivate;
	VirtualInvokeData _37_get_IsFamily;
	VirtualInvokeData _38_get_IsAssembly;
	VirtualInvokeData _39_get_IsFamilyAndAssembly;
	VirtualInvokeData _40_get_IsFamilyOrAssembly;
	VirtualInvokeData _41_get_IsStatic;
	VirtualInvokeData _42_get_IsFinal;
	VirtualInvokeData _43_get_IsVirtual;
	VirtualInvokeData _44_get_IsHideBySig;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsSpecialName;
	VirtualInvokeData _47_get_IsConstructor;
	VirtualInvokeData _48_get_next_table_index;
	VirtualInvokeData _49_GetGenericArguments;
	VirtualInvokeData _50_get_ContainsGenericParameters;
	VirtualInvokeData _51_get_IsGenericMethodDefinition;
	VirtualInvokeData _52_get_IsGenericMethod;
	VirtualInvokeData _53_GetMethodBody;
	VirtualInvokeData _54_System_Runtime_InteropServices__MethodBase_GetType;
	VirtualInvokeData _55_System_Runtime_InteropServices__ConstructorInfo_GetIDsOfNames;
	VirtualInvokeData _56_System_Runtime_InteropServices__ConstructorInfo_GetTypeInfo;
	VirtualInvokeData _57_System_Runtime_InteropServices__ConstructorInfo_GetTypeInfoCount;
	VirtualInvokeData _58_System_Runtime_InteropServices__ConstructorInfo_Invoke;
	VirtualInvokeData _60_System_Runtime_InteropServices__ConstructorInfo_Invoke_5;
	VirtualInvokeData _61_System_Runtime_InteropServices__ConstructorInfo_Invoke_3;
	VirtualInvokeData _62_System_Runtime_InteropServices__ConstructorInfo_Invoke_4;
	VirtualInvokeData _63_System_Runtime_InteropServices__ConstructorInfo_Invoke_2;
	VirtualInvokeData _64_Invoke;
	VirtualInvokeData _65_System_Runtime_InteropServices__ConstructorInfo_GetType;
	VirtualInvokeData _66_GetObjectData;
};
struct System_Reflection_MonoGenericCMethod_c {
	Il2CppClass_1 _1;
	System_Reflection_MonoGenericCMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MonoGenericCMethod_VTable vtable;
};
struct System_Reflection_MonoGenericCMethod_o {
	System_Reflection_MonoGenericCMethod_c *klass;
	void *monitor;
	intptr_t mhandle;
	System_String_o* MonoCMethod_name;
	System_Type_o* MonoCMethod_reftype;
};
struct System_Reflection_MonoMethod_StaticFields {
};
struct System_Reflection_MonoMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__MethodBase_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__MethodBase_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__MethodBase_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__MethodBase_Invoke;
	VirtualInvokeData _27_GetMethodImplementationFlags;
	VirtualInvokeData _28_GetParameters;
	VirtualInvokeData _29_GetParameterCount;
	VirtualInvokeData _30_Invoke;
	VirtualInvokeData _31_Invoke;
	VirtualInvokeData _32_get_MethodHandle;
	VirtualInvokeData _33_get_Attributes;
	VirtualInvokeData _34_get_CallingConvention;
	VirtualInvokeData _35_get_IsPublic;
	VirtualInvokeData _36_get_IsPrivate;
	VirtualInvokeData _37_get_IsFamily;
	VirtualInvokeData _38_get_IsAssembly;
	VirtualInvokeData _39_get_IsFamilyAndAssembly;
	VirtualInvokeData _40_get_IsFamilyOrAssembly;
	VirtualInvokeData _41_get_IsStatic;
	VirtualInvokeData _42_get_IsFinal;
	VirtualInvokeData _43_get_IsVirtual;
	VirtualInvokeData _44_get_IsHideBySig;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsSpecialName;
	VirtualInvokeData _47_get_IsConstructor;
	VirtualInvokeData _48_get_next_table_index;
	VirtualInvokeData _49_GetGenericArguments;
	VirtualInvokeData _50_get_ContainsGenericParameters;
	VirtualInvokeData _51_get_IsGenericMethodDefinition;
	VirtualInvokeData _52_get_IsGenericMethod;
	VirtualInvokeData _53_GetMethodBody;
	VirtualInvokeData _54_System_Runtime_InteropServices__MethodBase_GetType;
	VirtualInvokeData _55_System_Runtime_InteropServices__MethodInfo_GetIDsOfNames;
	VirtualInvokeData _56_System_Runtime_InteropServices__MethodInfo_GetTypeInfo;
	VirtualInvokeData _57_System_Runtime_InteropServices__MethodInfo_GetTypeInfoCount;
	VirtualInvokeData _58_System_Runtime_InteropServices__MethodInfo_Invoke;
	VirtualInvokeData _60_GetBaseDefinition;
	VirtualInvokeData _61_get_ReturnType;
	VirtualInvokeData _62_get_ReturnTypeCustomAttributes;
	VirtualInvokeData _63_GetGenericMethodDefinition;
	VirtualInvokeData _64_MakeGenericMethod;
	VirtualInvokeData _65_get_ReturnParameter;
	VirtualInvokeData _66_System_Runtime_InteropServices__MethodInfo_GetType;
	VirtualInvokeData _67_GetObjectData;
};
struct System_Reflection_MonoMethod_c {
	Il2CppClass_1 _1;
	System_Reflection_MonoMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MonoMethod_VTable vtable;
};
struct System_Reflection_MonoMethod_o {
	System_Reflection_MonoMethod_c *klass;
	void *monitor;
	intptr_t mhandle;
	System_String_o* name;
	System_Type_o* reftype;
};
struct System_Reflection_MonoCMethod_StaticFields {
};
struct System_Reflection_MonoCMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__MethodBase_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__MethodBase_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__MethodBase_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__MethodBase_Invoke;
	VirtualInvokeData _27_GetMethodImplementationFlags;
	VirtualInvokeData _28_GetParameters;
	VirtualInvokeData _29_GetParameterCount;
	VirtualInvokeData _30_Invoke;
	VirtualInvokeData _31_Invoke;
	VirtualInvokeData _32_get_MethodHandle;
	VirtualInvokeData _33_get_Attributes;
	VirtualInvokeData _34_get_CallingConvention;
	VirtualInvokeData _35_get_IsPublic;
	VirtualInvokeData _36_get_IsPrivate;
	VirtualInvokeData _37_get_IsFamily;
	VirtualInvokeData _38_get_IsAssembly;
	VirtualInvokeData _39_get_IsFamilyAndAssembly;
	VirtualInvokeData _40_get_IsFamilyOrAssembly;
	VirtualInvokeData _41_get_IsStatic;
	VirtualInvokeData _42_get_IsFinal;
	VirtualInvokeData _43_get_IsVirtual;
	VirtualInvokeData _44_get_IsHideBySig;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsSpecialName;
	VirtualInvokeData _47_get_IsConstructor;
	VirtualInvokeData _48_get_next_table_index;
	VirtualInvokeData _49_GetGenericArguments;
	VirtualInvokeData _50_get_ContainsGenericParameters;
	VirtualInvokeData _51_get_IsGenericMethodDefinition;
	VirtualInvokeData _52_get_IsGenericMethod;
	VirtualInvokeData _53_GetMethodBody;
	VirtualInvokeData _54_System_Runtime_InteropServices__MethodBase_GetType;
	VirtualInvokeData _55_System_Runtime_InteropServices__ConstructorInfo_GetIDsOfNames;
	VirtualInvokeData _56_System_Runtime_InteropServices__ConstructorInfo_GetTypeInfo;
	VirtualInvokeData _57_System_Runtime_InteropServices__ConstructorInfo_GetTypeInfoCount;
	VirtualInvokeData _58_System_Runtime_InteropServices__ConstructorInfo_Invoke;
	VirtualInvokeData _60_System_Runtime_InteropServices__ConstructorInfo_Invoke_5;
	VirtualInvokeData _61_System_Runtime_InteropServices__ConstructorInfo_Invoke_3;
	VirtualInvokeData _62_System_Runtime_InteropServices__ConstructorInfo_Invoke_4;
	VirtualInvokeData _63_System_Runtime_InteropServices__ConstructorInfo_Invoke_2;
	VirtualInvokeData _64_Invoke;
	VirtualInvokeData _65_System_Runtime_InteropServices__ConstructorInfo_GetType;
	VirtualInvokeData _66_GetObjectData;
};
struct System_Reflection_MonoCMethod_c {
	Il2CppClass_1 _1;
	System_Reflection_MonoCMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MonoCMethod_VTable vtable;
};
struct System_Reflection_MonoCMethod_o {
	System_Reflection_MonoCMethod_c *klass;
	void *monitor;
	intptr_t mhandle;
	System_String_o* name;
	System_Type_o* reftype;
};
struct System_Reflection_MonoProperty_StaticFields {
};
struct System_Reflection_MonoProperty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__PropertyInfo_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__PropertyInfo_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__PropertyInfo_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__PropertyInfo_Invoke;
	VirtualInvokeData _27_get_Attributes;
	VirtualInvokeData _28_get_CanRead;
	VirtualInvokeData _29_get_CanWrite;
	VirtualInvokeData _30_get_IsSpecialName;
	VirtualInvokeData _31_get_PropertyType;
	VirtualInvokeData _32_GetAccessors;
	VirtualInvokeData _33_GetAccessors;
	VirtualInvokeData _34_GetGetMethod;
	VirtualInvokeData _35_GetGetMethod;
	VirtualInvokeData _36_GetIndexParameters;
	VirtualInvokeData _37_GetSetMethod;
	VirtualInvokeData _38_GetSetMethod;
	VirtualInvokeData _39_GetValue;
	VirtualInvokeData _40_GetValue;
	VirtualInvokeData _41_SetValue;
	VirtualInvokeData _42_SetValue;
	VirtualInvokeData _43_GetOptionalCustomModifiers;
	VirtualInvokeData _44_GetRequiredCustomModifiers;
	VirtualInvokeData _45_GetConstantValue;
	VirtualInvokeData _46_GetRawConstantValue;
	VirtualInvokeData _47_System_Runtime_InteropServices__PropertyInfo_GetType;
	VirtualInvokeData _48_GetObjectData;
};
struct System_Reflection_MonoProperty_c {
	Il2CppClass_1 _1;
	System_Reflection_MonoProperty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MonoProperty_VTable vtable;
};
struct System_Reflection_MonoProperty_o {
	System_Reflection_MonoProperty_c *klass;
	void *monitor;
	intptr_t _klass;
	intptr_t prop;
	System_Reflection_MonoPropertyInfo_o info;
	int32_t cached;
	System_Reflection_MonoProperty_GetterAdapter_o* cached_getter;
};
struct System_Reflection_MonoProperty_GetterAdapter_StaticFields {
};
struct System_Reflection_MonoProperty_GetterAdapter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Reflection_MonoProperty_GetterAdapter_c {
	Il2CppClass_1 _1;
	System_Reflection_MonoProperty_GetterAdapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MonoProperty_GetterAdapter_VTable vtable;
};
struct System_Reflection_MonoProperty_GetterAdapter_o {
	System_Reflection_MonoProperty_GetterAdapter_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Reflection_MonoProperty_Getter_T__R__StaticFields {
};
struct System_Reflection_MonoProperty_Getter_T__R__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Reflection_MonoProperty_Getter_T__R__c {
	Il2CppClass_1 _1;
	System_Reflection_MonoProperty_Getter_T__R__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MonoProperty_Getter_T__R__VTable vtable;
};
struct System_Reflection_MonoProperty_Getter_T__R__o {
	System_Reflection_MonoProperty_Getter_T__R__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Reflection_MonoProperty_StaticGetter_R__StaticFields {
};
struct System_Reflection_MonoProperty_StaticGetter_R__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Reflection_MonoProperty_StaticGetter_R__c {
	Il2CppClass_1 _1;
	System_Reflection_MonoProperty_StaticGetter_R__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MonoProperty_StaticGetter_R__VTable vtable;
};
struct System_Reflection_MonoProperty_StaticGetter_R__o {
	System_Reflection_MonoProperty_StaticGetter_R__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Reflection_ObfuscateAssemblyAttribute_StaticFields {
};
struct System_Reflection_ObfuscateAssemblyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_ObfuscateAssemblyAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_ObfuscateAssemblyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ObfuscateAssemblyAttribute_VTable vtable;
};
struct System_Reflection_ObfuscateAssemblyAttribute_o {
	System_Reflection_ObfuscateAssemblyAttribute_c *klass;
	void *monitor;
	bool is_private;
	bool strip;
};
struct System_Reflection_ObfuscationAttribute_StaticFields {
};
struct System_Reflection_ObfuscationAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Reflection_ObfuscationAttribute_c {
	Il2CppClass_1 _1;
	System_Reflection_ObfuscationAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ObfuscationAttribute_VTable vtable;
};
struct System_Reflection_ObfuscationAttribute_o {
	System_Reflection_ObfuscationAttribute_c *klass;
	void *monitor;
	bool exclude;
	bool strip;
	bool applyToMembers;
	System_String_o* feature;
};
struct System_Reflection_ParameterInfo_StaticFields {
};
struct System_Reflection_ParameterInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_System_Runtime_InteropServices__ParameterInfo_GetIDsOfNames;
	VirtualInvokeData _8_System_Runtime_InteropServices__ParameterInfo_GetTypeInfo;
	VirtualInvokeData _9_System_Runtime_InteropServices__ParameterInfo_GetTypeInfoCount;
	VirtualInvokeData _10_System_Runtime_InteropServices__ParameterInfo_Invoke;
	VirtualInvokeData _11_get_ParameterType;
	VirtualInvokeData _12_get_Attributes;
	VirtualInvokeData _13_get_DefaultValue;
	VirtualInvokeData _14_get_Member;
	VirtualInvokeData _15_get_Name;
	VirtualInvokeData _16_get_Position;
	VirtualInvokeData _17_GetCustomAttributes;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_IsDefined;
	VirtualInvokeData _20_GetOptionalCustomModifiers;
	VirtualInvokeData _21_GetRequiredCustomModifiers;
	VirtualInvokeData _22_get_RawDefaultValue;
};
struct System_Reflection_ParameterInfo_c {
	Il2CppClass_1 _1;
	System_Reflection_ParameterInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ParameterInfo_VTable vtable;
};
struct System_Reflection_ParameterInfo_o {
	System_Reflection_ParameterInfo_c *klass;
	void *monitor;
	System_Type_o* ClassImpl;
	Il2CppObject* DefaultValueImpl;
	System_Reflection_MemberInfo_o* MemberImpl;
	System_String_o* NameImpl;
	int32_t PositionImpl;
	int32_t AttrsImpl;
	System_Reflection_Emit_UnmanagedMarshal_o* marshalAs;
};
struct System_Reflection_Pointer_StaticFields {
};
struct System_Reflection_Pointer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_ISerializable_GetObjectData;
};
struct System_Reflection_Pointer_c {
	Il2CppClass_1 _1;
	System_Reflection_Pointer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Pointer_VTable vtable;
};
struct System_Reflection_Pointer_o {
	System_Reflection_Pointer_c *klass;
	void *monitor;
	void* data;
	System_Type_o* type;
};
struct System_Reflection_PropertyInfo_StaticFields {
};
struct System_Reflection_PropertyInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _22_System_Runtime_InteropServices__PropertyInfo_GetIDsOfNames;
	VirtualInvokeData _23_System_Runtime_InteropServices__PropertyInfo_GetTypeInfo;
	VirtualInvokeData _24_System_Runtime_InteropServices__PropertyInfo_GetTypeInfoCount;
	VirtualInvokeData _25_System_Runtime_InteropServices__PropertyInfo_Invoke;
	VirtualInvokeData _30_get_IsSpecialName;
	VirtualInvokeData _32_GetAccessors;
	VirtualInvokeData _34_GetGetMethod;
	VirtualInvokeData _37_GetSetMethod;
	VirtualInvokeData _39_GetValue;
	VirtualInvokeData _41_SetValue;
	VirtualInvokeData _43_GetOptionalCustomModifiers;
	VirtualInvokeData _44_GetRequiredCustomModifiers;
	VirtualInvokeData _45_GetConstantValue;
	VirtualInvokeData _46_GetRawConstantValue;
	VirtualInvokeData _47_System_Runtime_InteropServices__PropertyInfo_GetType;
	VirtualInvokeData _65535__ctor;
};
struct System_Reflection_PropertyInfo_c {
	Il2CppClass_1 _1;
	System_Reflection_PropertyInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_PropertyInfo_VTable vtable;
};
struct System_Reflection_PropertyInfo_o {
	System_Reflection_PropertyInfo_c *klass;
	void *monitor;
};
struct System_Reflection_ReflectionTypeLoadException_StaticFields {
};
struct System_Reflection_ReflectionTypeLoadException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Reflection_ReflectionTypeLoadException_c {
	Il2CppClass_1 _1;
	System_Reflection_ReflectionTypeLoadException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ReflectionTypeLoadException_VTable vtable;
};
struct System_Reflection_ReflectionTypeLoadException_o {
	System_Reflection_ReflectionTypeLoadException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_Exception_array* loaderExceptions;
	System_Type_array* types;
};
struct System_Reflection_StrongNameKeyPair_StaticFields {
};
struct System_Reflection_StrongNameKeyPair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _5_System_Runtime_Serialization_IDeserializationCallback_OnDeserialization;
};
struct System_Reflection_StrongNameKeyPair_c {
	Il2CppClass_1 _1;
	System_Reflection_StrongNameKeyPair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_StrongNameKeyPair_VTable vtable;
};
struct System_Reflection_StrongNameKeyPair_o {
	System_Reflection_StrongNameKeyPair_c *klass;
	void *monitor;
	System_Byte_array* _publicKey;
	System_String_o* _keyPairContainer;
	bool _keyPairExported;
	System_Byte_array* _keyPairArray;
	System_Security_Cryptography_RSA_o* _rsa;
};
struct System_Reflection_TargetException_StaticFields {
};
struct System_Reflection_TargetException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Reflection_TargetException_c {
	Il2CppClass_1 _1;
	System_Reflection_TargetException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_TargetException_VTable vtable;
};
struct System_Reflection_TargetException_o {
	System_Reflection_TargetException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Reflection_TargetInvocationException_StaticFields {
};
struct System_Reflection_TargetInvocationException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Reflection_TargetInvocationException_c {
	Il2CppClass_1 _1;
	System_Reflection_TargetInvocationException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_TargetInvocationException_VTable vtable;
};
struct System_Reflection_TargetInvocationException_o {
	System_Reflection_TargetInvocationException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Reflection_TargetParameterCountException_StaticFields {
};
struct System_Reflection_TargetParameterCountException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Reflection_TargetParameterCountException_c {
	Il2CppClass_1 _1;
	System_Reflection_TargetParameterCountException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_TargetParameterCountException_VTable vtable;
};
struct System_Reflection_TargetParameterCountException_o {
	System_Reflection_TargetParameterCountException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Reflection_TypeDelegator_StaticFields {
};
struct System_Reflection_TypeDelegator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _27_GetMethod;
	VirtualInvokeData _28_GetMethod;
	VirtualInvokeData _31_GetProperty;
	VirtualInvokeData _32_GetProperty;
	VirtualInvokeData _34_System_Runtime_InteropServices__Type_GetIDsOfNames;
	VirtualInvokeData _35_System_Runtime_InteropServices__Type_GetTypeInfo;
	VirtualInvokeData _36_System_Runtime_InteropServices__Type_GetTypeInfoCount;
	VirtualInvokeData _37_System_Runtime_InteropServices__Type_Invoke;
	VirtualInvokeData _38_get_Assembly;
	VirtualInvokeData _39_get_AssemblyQualifiedName;
	VirtualInvokeData _40_get_Attributes;
	VirtualInvokeData _41_get_BaseType;
	VirtualInvokeData _42_get_FullName;
	VirtualInvokeData _43_get_GUID;
	VirtualInvokeData _44_get_HasElementType;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsAnsiClass;
	VirtualInvokeData _47_get_IsArray;
	VirtualInvokeData _48_get_IsAutoClass;
	VirtualInvokeData _49_get_IsAutoLayout;
	VirtualInvokeData _50_get_IsByRef;
	VirtualInvokeData _51_get_IsClass;
	VirtualInvokeData _52_get_IsCOMObject;
	VirtualInvokeData _53_get_IsContextful;
	VirtualInvokeData _54_get_IsEnum;
	VirtualInvokeData _55_get_IsExplicitLayout;
	VirtualInvokeData _56_get_IsImport;
	VirtualInvokeData _57_get_IsInterface;
	VirtualInvokeData _58_get_IsLayoutSequential;
	VirtualInvokeData _59_get_IsMarshalByRef;
	VirtualInvokeData _60_get_IsNestedAssembly;
	VirtualInvokeData _61_get_IsNestedFamANDAssem;
	VirtualInvokeData _62_get_IsNestedFamily;
	VirtualInvokeData _63_get_IsNestedFamORAssem;
	VirtualInvokeData _64_get_IsNestedPrivate;
	VirtualInvokeData _65_get_IsNestedPublic;
	VirtualInvokeData _66_get_IsNotPublic;
	VirtualInvokeData _67_get_IsPointer;
	VirtualInvokeData _68_get_IsPrimitive;
	VirtualInvokeData _69_get_IsPublic;
	VirtualInvokeData _70_get_IsSealed;
	VirtualInvokeData _71_get_IsSerializable;
	VirtualInvokeData _72_get_IsSpecialName;
	VirtualInvokeData _73_get_IsUnicodeClass;
	VirtualInvokeData _74_get_IsValueType;
	VirtualInvokeData _75_get_Namespace;
	VirtualInvokeData _76_get_TypeHandle;
	VirtualInvokeData _77_get_TypeInitializer;
	VirtualInvokeData _78_get_UnderlyingSystemType;
	VirtualInvokeData _79_Equals;
	VirtualInvokeData _80_GetType;
	VirtualInvokeData _81_IsSubclassOf;
	VirtualInvokeData _82_FindInterfaces;
	VirtualInvokeData _83_GetInterface;
	VirtualInvokeData _84_GetInterface;
	VirtualInvokeData _85_GetInterfaceMap;
	VirtualInvokeData _86_GetInterfaces;
	VirtualInvokeData _87_IsAssignableFrom;
	VirtualInvokeData _88_IsInstanceOfType;
	VirtualInvokeData _89_GetArrayRank;
	VirtualInvokeData _90_GetElementType;
	VirtualInvokeData _91_GetEvent;
	VirtualInvokeData _92_GetEvent;
	VirtualInvokeData _93_GetEvents;
	VirtualInvokeData _94_GetEvents;
	VirtualInvokeData _95_GetField;
	VirtualInvokeData _96_GetField;
	VirtualInvokeData _97_GetFields;
	VirtualInvokeData _98_GetFields;
	VirtualInvokeData _99_GetMember;
	VirtualInvokeData _100_GetMember;
	VirtualInvokeData _101_GetMember;
	VirtualInvokeData _102_GetMembers;
	VirtualInvokeData _103_GetMembers;
	VirtualInvokeData _104_GetMethod;
	VirtualInvokeData _105_GetMethod;
	VirtualInvokeData _106_GetMethod;
	VirtualInvokeData _107_GetMethod;
	VirtualInvokeData _108_GetMethodImpl;
	VirtualInvokeData _109_GetMethod;
	VirtualInvokeData _110_GetConstructor;
	VirtualInvokeData _111_GetField;
	VirtualInvokeData _112_GetMethods;
	VirtualInvokeData _113_GetMethods;
	VirtualInvokeData _114_GetNestedType;
	VirtualInvokeData _115_GetNestedType;
	VirtualInvokeData _116_GetNestedTypes;
	VirtualInvokeData _117_GetNestedTypes;
	VirtualInvokeData _118_GetProperties;
	VirtualInvokeData _119_GetProperties;
	VirtualInvokeData _120_GetProperty;
	VirtualInvokeData _121_GetProperty;
	VirtualInvokeData _122_GetProperty;
	VirtualInvokeData _123_GetProperty;
	VirtualInvokeData _124_GetProperty;
	VirtualInvokeData _125_GetPropertyImpl;
	VirtualInvokeData _126_GetConstructorImpl;
	VirtualInvokeData _127_GetAttributeFlagsImpl;
	VirtualInvokeData _128_HasElementTypeImpl;
	VirtualInvokeData _129_IsArrayImpl;
	VirtualInvokeData _130_IsByRefImpl;
	VirtualInvokeData _131_IsCOMObjectImpl;
	VirtualInvokeData _132_IsPointerImpl;
	VirtualInvokeData _133_IsPrimitiveImpl;
	VirtualInvokeData _134_IsValueTypeImpl;
	VirtualInvokeData _135_IsContextfulImpl;
	VirtualInvokeData _136_IsMarshalByRefImpl;
	VirtualInvokeData _137_GetConstructor;
	VirtualInvokeData _138_GetConstructor;
	VirtualInvokeData _139_GetConstructor;
	VirtualInvokeData _140_GetConstructors;
	VirtualInvokeData _141_GetConstructors;
	VirtualInvokeData _142_GetDefaultMembers;
	VirtualInvokeData _143_FindMembers;
	VirtualInvokeData _144_InvokeMember;
	VirtualInvokeData _145_InvokeMember;
	VirtualInvokeData _146_InvokeMember;
	VirtualInvokeData _147_GetGenericArguments;
	VirtualInvokeData _148_get_ContainsGenericParameters;
	VirtualInvokeData _149_get_IsGenericTypeDefinition;
	VirtualInvokeData _150_GetGenericTypeDefinition;
	VirtualInvokeData _151_get_IsGenericType;
	VirtualInvokeData _152_MakeGenericType;
	VirtualInvokeData _153_get_IsGenericParameter;
	VirtualInvokeData _154_get_GenericParameterPosition;
	VirtualInvokeData _155_get_GenericParameterAttributes;
	VirtualInvokeData _156_GetGenericParameterConstraints;
	VirtualInvokeData _157_get_DeclaringMethod;
	VirtualInvokeData _158_MakeArrayType;
	VirtualInvokeData _159_MakeArrayType;
	VirtualInvokeData _160_MakeByRefType;
	VirtualInvokeData _161_MakePointerType;
	VirtualInvokeData _162_get_StructLayoutAttribute;
};
struct System_Reflection_TypeDelegator_c {
	Il2CppClass_1 _1;
	System_Reflection_TypeDelegator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_TypeDelegator_VTable vtable;
};
struct System_Reflection_TypeDelegator_o {
	System_Reflection_TypeDelegator_c *klass;
	void *monitor;
	System_RuntimeTypeHandle_o _impl;
	System_Type_o* typeImpl;
};
struct System_Resources_IResourceReader_StaticFields {
};
struct System_Resources_IResourceReader_VTable {
};
struct System_Resources_IResourceReader_c {
	Il2CppClass_1 _1;
	System_Resources_IResourceReader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Resources_IResourceReader_VTable vtable;
};
struct System_Resources_IResourceReader_o {
	System_Resources_IResourceReader_c *klass;
	void *monitor;
};
struct System_Resources_MissingManifestResourceException_StaticFields {
};
struct System_Resources_MissingManifestResourceException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Resources_MissingManifestResourceException_c {
	Il2CppClass_1 _1;
	System_Resources_MissingManifestResourceException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Resources_MissingManifestResourceException_VTable vtable;
};
struct System_Resources_MissingManifestResourceException_o {
	System_Resources_MissingManifestResourceException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Resources_NeutralResourcesLanguageAttribute_StaticFields {
};
struct System_Resources_NeutralResourcesLanguageAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Resources_NeutralResourcesLanguageAttribute_c {
	Il2CppClass_1 _1;
	System_Resources_NeutralResourcesLanguageAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Resources_NeutralResourcesLanguageAttribute_VTable vtable;
};
struct System_Resources_NeutralResourcesLanguageAttribute_o {
	System_Resources_NeutralResourcesLanguageAttribute_c *klass;
	void *monitor;
	System_String_o* culture;
};
struct System_Resources_ResourceManager_StaticFields {
	System_Collections_Hashtable_o* ResourceCache;
	System_Collections_Hashtable_o* NonExistent;
	int32_t HeaderVersionNumber;
	int32_t MagicNumber;
};
struct System_Resources_ResourceManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetString;
	VirtualInvokeData _5_GetResourceFileName;
	VirtualInvokeData _6_InternalGetResourceSet;
};
struct System_Resources_ResourceManager_c {
	Il2CppClass_1 _1;
	System_Resources_ResourceManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Resources_ResourceManager_VTable vtable;
};
struct System_Resources_ResourceManager_o {
	System_Resources_ResourceManager_c *klass;
	void *monitor;
	System_String_o* BaseNameField;
	System_Reflection_Assembly_o* MainAssembly;
	System_Collections_Hashtable_o* ResourceSets;
	bool ignoreCase;
	System_Type_o* resourceSource;
	System_Type_o* resourceSetType;
	System_String_o* resourceDir;
	System_Globalization_CultureInfo_o* neutral_culture;
};
struct System_Resources_ResourceReader_StaticFields {
};
struct System_Resources_ResourceReader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_IDisposable_Dispose;
	VirtualInvokeData _6_Close;
	VirtualInvokeData _7_GetEnumerator;
};
struct System_Resources_ResourceReader_c {
	Il2CppClass_1 _1;
	System_Resources_ResourceReader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Resources_ResourceReader_VTable vtable;
};
struct System_Resources_ResourceReader_o {
	System_Resources_ResourceReader_c *klass;
	void *monitor;
	System_IO_BinaryReader_o* reader;
	Il2CppObject* readerLock;
	System_Runtime_Serialization_IFormatter_o* formatter;
	int32_t resourceCount;
	int32_t typeCount;
	System_String_array* typeNames;
	System_Int32_array* hashes;
	System_Resources_ResourceReader_ResourceInfo_array* infos;
	int32_t dataSectionOffset;
	int64_t nameSectionOffset;
	int32_t resource_ver;
	System_Resources_ResourceReader_ResourceCacheItem_array* cache;
	Il2CppObject* cache_lock;
};
struct System_Resources_ResourceReader_ResourceEnumerator_StaticFields {
};
struct System_Resources_ResourceReader_ResourceEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_get_Entry;
	VirtualInvokeData _8_get_Key;
	VirtualInvokeData _9_get_Value;
};
struct System_Resources_ResourceReader_ResourceEnumerator_c {
	Il2CppClass_1 _1;
	System_Resources_ResourceReader_ResourceEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Resources_ResourceReader_ResourceEnumerator_VTable vtable;
};
struct System_Resources_ResourceReader_ResourceEnumerator_o {
	System_Resources_ResourceReader_ResourceEnumerator_c *klass;
	void *monitor;
	System_Resources_ResourceReader_o* reader;
	int32_t index;
	bool finished;
};
struct System_Resources_ResourceSet_StaticFields {
};
struct System_Resources_ResourceSet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_Dispose;
	VirtualInvokeData _7_GetEnumerator;
	VirtualInvokeData _8_GetObject;
	VirtualInvokeData _9_GetObject;
	VirtualInvokeData _10_GetString;
	VirtualInvokeData _11_ReadResources;
};
struct System_Resources_ResourceSet_c {
	Il2CppClass_1 _1;
	System_Resources_ResourceSet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Resources_ResourceSet_VTable vtable;
};
struct System_Resources_ResourceSet_o {
	System_Resources_ResourceSet_c *klass;
	void *monitor;
	System_Resources_IResourceReader_o* Reader;
	System_Collections_Hashtable_o* Table;
	bool resources_read;
	bool disposed;
};
struct System_Resources_RuntimeResourceSet_StaticFields {
};
struct System_Resources_RuntimeResourceSet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_Dispose;
	VirtualInvokeData _7_GetEnumerator;
	VirtualInvokeData _8_GetObject;
	VirtualInvokeData _9_GetObject;
	VirtualInvokeData _10_GetString;
	VirtualInvokeData _11_ReadResources;
};
struct System_Resources_RuntimeResourceSet_c {
	Il2CppClass_1 _1;
	System_Resources_RuntimeResourceSet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Resources_RuntimeResourceSet_VTable vtable;
};
struct System_Resources_RuntimeResourceSet_o {
	System_Resources_RuntimeResourceSet_c *klass;
	void *monitor;
	System_Resources_IResourceReader_o* Reader;
	System_Collections_Hashtable_o* Table;
	bool ResourceSet_resources_read;
	bool ResourceSet_disposed;
};
struct System_Resources_SatelliteContractVersionAttribute_StaticFields {
};
struct System_Resources_SatelliteContractVersionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Resources_SatelliteContractVersionAttribute_c {
	Il2CppClass_1 _1;
	System_Resources_SatelliteContractVersionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Resources_SatelliteContractVersionAttribute_VTable vtable;
};
struct System_Resources_SatelliteContractVersionAttribute_o {
	System_Resources_SatelliteContractVersionAttribute_c *klass;
	void *monitor;
	System_Version_o* ver;
};
struct System_Resources_NameOrId_StaticFields {
};
struct System_Resources_NameOrId_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Resources_NameOrId_c {
	Il2CppClass_1 _1;
	System_Resources_NameOrId_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Resources_NameOrId_VTable vtable;
};
struct System_Resources_NameOrId_o {
	System_Resources_NameOrId_c *klass;
	void *monitor;
	System_String_o* name;
	int32_t id;
};
struct System_Resources_Win32Resource_StaticFields {
};
struct System_Resources_Win32Resource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Resources_Win32Resource_c {
	Il2CppClass_1 _1;
	System_Resources_Win32Resource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Resources_Win32Resource_VTable vtable;
};
struct System_Resources_Win32Resource_o {
	System_Resources_Win32Resource_c *klass;
	void *monitor;
	System_Resources_NameOrId_o* type;
	System_Resources_NameOrId_o* name;
};
struct System_Resources_Win32VersionResource_StaticFields {
};
struct System_Resources_Win32VersionResource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Resources_Win32VersionResource_c {
	Il2CppClass_1 _1;
	System_Resources_Win32VersionResource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Resources_Win32VersionResource_VTable vtable;
};
struct System_Resources_Win32VersionResource_o {
	System_Resources_Win32VersionResource_c *klass;
	void *monitor;
	System_Resources_NameOrId_o* Win32Resource_type;
	System_Resources_NameOrId_o* Win32Resource_name;
};
struct System_Runtime_CompilerServices_CompilationRelaxationsAttribute_StaticFields {
};
struct System_Runtime_CompilerServices_CompilationRelaxationsAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_CompilerServices_CompilationRelaxationsAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_CompilerServices_CompilationRelaxationsAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_CompilerServices_CompilationRelaxationsAttribute_VTable vtable;
};
struct System_Runtime_CompilerServices_CompilationRelaxationsAttribute_o {
	System_Runtime_CompilerServices_CompilationRelaxationsAttribute_c *klass;
	void *monitor;
	int32_t relax;
};
struct System_Runtime_CompilerServices_CustomConstantAttribute_StaticFields {
};
struct System_Runtime_CompilerServices_CustomConstantAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_CompilerServices_CustomConstantAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_CompilerServices_CustomConstantAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_CompilerServices_CustomConstantAttribute_VTable vtable;
};
struct System_Runtime_CompilerServices_CustomConstantAttribute_o {
	System_Runtime_CompilerServices_CustomConstantAttribute_c *klass;
	void *monitor;
};
struct System_Runtime_CompilerServices_DateTimeConstantAttribute_StaticFields {
};
struct System_Runtime_CompilerServices_DateTimeConstantAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_CompilerServices_DateTimeConstantAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_CompilerServices_DateTimeConstantAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_CompilerServices_DateTimeConstantAttribute_VTable vtable;
};
struct System_Runtime_CompilerServices_DateTimeConstantAttribute_o {
	System_Runtime_CompilerServices_DateTimeConstantAttribute_c *klass;
	void *monitor;
	int64_t ticks;
};
struct System_Runtime_CompilerServices_DefaultDependencyAttribute_StaticFields {
};
struct System_Runtime_CompilerServices_DefaultDependencyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_CompilerServices_DefaultDependencyAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_CompilerServices_DefaultDependencyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_CompilerServices_DefaultDependencyAttribute_VTable vtable;
};
struct System_Runtime_CompilerServices_DefaultDependencyAttribute_o {
	System_Runtime_CompilerServices_DefaultDependencyAttribute_c *klass;
	void *monitor;
	int32_t hint;
};
struct System_Runtime_CompilerServices_IsVolatile_StaticFields {
};
struct System_Runtime_CompilerServices_IsVolatile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_CompilerServices_IsVolatile_c {
	Il2CppClass_1 _1;
	System_Runtime_CompilerServices_IsVolatile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_CompilerServices_IsVolatile_VTable vtable;
};
struct System_Runtime_CompilerServices_IsVolatile_o {
	System_Runtime_CompilerServices_IsVolatile_c *klass;
	void *monitor;
};
struct System_Runtime_CompilerServices_StringFreezingAttribute_StaticFields {
};
struct System_Runtime_CompilerServices_StringFreezingAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_CompilerServices_StringFreezingAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_CompilerServices_StringFreezingAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_CompilerServices_StringFreezingAttribute_VTable vtable;
};
struct System_Runtime_CompilerServices_StringFreezingAttribute_o {
	System_Runtime_CompilerServices_StringFreezingAttribute_c *klass;
	void *monitor;
};
struct System_Runtime_CompilerServices_SuppressIldasmAttribute_StaticFields {
};
struct System_Runtime_CompilerServices_SuppressIldasmAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_CompilerServices_SuppressIldasmAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_CompilerServices_SuppressIldasmAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_CompilerServices_SuppressIldasmAttribute_VTable vtable;
};
struct System_Runtime_CompilerServices_SuppressIldasmAttribute_o {
	System_Runtime_CompilerServices_SuppressIldasmAttribute_c *klass;
	void *monitor;
};
struct System_Runtime_ConstrainedExecution_CriticalFinalizerObject_StaticFields {
};
struct System_Runtime_ConstrainedExecution_CriticalFinalizerObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_ConstrainedExecution_CriticalFinalizerObject_c {
	Il2CppClass_1 _1;
	System_Runtime_ConstrainedExecution_CriticalFinalizerObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_ConstrainedExecution_CriticalFinalizerObject_VTable vtable;
};
struct System_Runtime_ConstrainedExecution_CriticalFinalizerObject_o {
	System_Runtime_ConstrainedExecution_CriticalFinalizerObject_c *klass;
	void *monitor;
};
struct System_Runtime_ConstrainedExecution_ReliabilityContractAttribute_StaticFields {
};
struct System_Runtime_ConstrainedExecution_ReliabilityContractAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_ConstrainedExecution_ReliabilityContractAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_ConstrainedExecution_ReliabilityContractAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_ConstrainedExecution_ReliabilityContractAttribute_VTable vtable;
};
struct System_Runtime_ConstrainedExecution_ReliabilityContractAttribute_o {
	System_Runtime_ConstrainedExecution_ReliabilityContractAttribute_c *klass;
	void *monitor;
	int32_t consistency;
	int32_t cer;
};
struct System_Runtime_Hosting_ActivationArguments_StaticFields {
};
struct System_Runtime_Hosting_ActivationArguments_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Hosting_ActivationArguments_c {
	Il2CppClass_1 _1;
	System_Runtime_Hosting_ActivationArguments_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Hosting_ActivationArguments_VTable vtable;
};
struct System_Runtime_Hosting_ActivationArguments_o {
	System_Runtime_Hosting_ActivationArguments_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices_COMException_StaticFields {
};
struct System_Runtime_InteropServices_COMException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
	VirtualInvokeData _15_get_ErrorCodek;
};
struct System_Runtime_InteropServices_COMException_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_COMException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_COMException_VTable vtable;
};
struct System_Runtime_InteropServices_COMException_o {
	System_Runtime_InteropServices_COMException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Runtime_InteropServices_ClassInterfaceAttribute_StaticFields {
};
struct System_Runtime_InteropServices_ClassInterfaceAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_ClassInterfaceAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_ClassInterfaceAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_ClassInterfaceAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_ClassInterfaceAttribute_o {
	System_Runtime_InteropServices_ClassInterfaceAttribute_c *klass;
	void *monitor;
	int32_t ciType;
};
struct System_Runtime_InteropServices_ComDefaultInterfaceAttribute_StaticFields {
};
struct System_Runtime_InteropServices_ComDefaultInterfaceAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_ComDefaultInterfaceAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_ComDefaultInterfaceAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_ComDefaultInterfaceAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_ComDefaultInterfaceAttribute_o {
	System_Runtime_InteropServices_ComDefaultInterfaceAttribute_c *klass;
	void *monitor;
	System_Type_o* _type;
};
struct System_Runtime_InteropServices_DispIdAttribute_StaticFields {
};
struct System_Runtime_InteropServices_DispIdAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_DispIdAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_DispIdAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_DispIdAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_DispIdAttribute_o {
	System_Runtime_InteropServices_DispIdAttribute_c *klass;
	void *monitor;
	int32_t id;
};
struct System_Runtime_InteropServices_ErrorWrapper_StaticFields {
};
struct System_Runtime_InteropServices_ErrorWrapper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_ErrorWrapper_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_ErrorWrapper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_ErrorWrapper_VTable vtable;
};
struct System_Runtime_InteropServices_ErrorWrapper_o {
	System_Runtime_InteropServices_ErrorWrapper_c *klass;
	void *monitor;
	int32_t errorCodek;
};
struct System_Runtime_InteropServices_ExternalException_StaticFields {
};
struct System_Runtime_InteropServices_ExternalException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
	VirtualInvokeData _15_get_ErrorCodek;
};
struct System_Runtime_InteropServices_ExternalException_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_ExternalException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_ExternalException_VTable vtable;
};
struct System_Runtime_InteropServices_ExternalException_o {
	System_Runtime_InteropServices_ExternalException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Runtime_InteropServices_InterfaceTypeAttribute_StaticFields {
};
struct System_Runtime_InteropServices_InterfaceTypeAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_InterfaceTypeAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_InterfaceTypeAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_InterfaceTypeAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_InterfaceTypeAttribute_o {
	System_Runtime_InteropServices_InterfaceTypeAttribute_c *klass;
	void *monitor;
	int32_t intType;
};
struct System_Runtime_InteropServices_Marshal_StaticFields {
	int32_t SystemMaxDBCSCharSize;
	int32_t SystemDefaultCharSize;
};
struct System_Runtime_InteropServices_Marshal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_Marshal_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_Marshal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_Marshal_VTable vtable;
};
struct System_Runtime_InteropServices_Marshal_o {
	System_Runtime_InteropServices_Marshal_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices_MarshalDirectiveException_StaticFields {
};
struct System_Runtime_InteropServices_MarshalDirectiveException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Runtime_InteropServices_MarshalDirectiveException_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_MarshalDirectiveException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_MarshalDirectiveException_VTable vtable;
};
struct System_Runtime_InteropServices_MarshalDirectiveException_o {
	System_Runtime_InteropServices_MarshalDirectiveException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Runtime_InteropServices_PreserveSigAttribute_StaticFields {
};
struct System_Runtime_InteropServices_PreserveSigAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_PreserveSigAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_PreserveSigAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_PreserveSigAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_PreserveSigAttribute_o {
	System_Runtime_InteropServices_PreserveSigAttribute_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices_SafeHandle_StaticFields {
};
struct System_Runtime_InteropServices_SafeHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _65535__ctor;
};
struct System_Runtime_InteropServices_SafeHandle_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_SafeHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_SafeHandle_VTable vtable;
};
struct System_Runtime_InteropServices_SafeHandle_o {
	System_Runtime_InteropServices_SafeHandle_c *klass;
	void *monitor;
	intptr_t handle;
	intptr_t invalid_handle_value;
	int32_t refcount;
	bool owns_handle;
};
struct System_Runtime_InteropServices_TypeLibImportClassAttribute_StaticFields {
};
struct System_Runtime_InteropServices_TypeLibImportClassAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_TypeLibImportClassAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_TypeLibImportClassAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_TypeLibImportClassAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_TypeLibImportClassAttribute_o {
	System_Runtime_InteropServices_TypeLibImportClassAttribute_c *klass;
	void *monitor;
	System_String_o* _importClass;
};
struct System_Runtime_InteropServices_TypeLibVersionAttribute_StaticFields {
};
struct System_Runtime_InteropServices_TypeLibVersionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_TypeLibVersionAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_TypeLibVersionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_TypeLibVersionAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_TypeLibVersionAttribute_o {
	System_Runtime_InteropServices_TypeLibVersionAttribute_c *klass;
	void *monitor;
	int32_t major;
	int32_t minor;
};
struct System_Runtime_InteropServices_UnmanagedFunctionPointerAttribute_StaticFields {
};
struct System_Runtime_InteropServices_UnmanagedFunctionPointerAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_InteropServices_UnmanagedFunctionPointerAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices_UnmanagedFunctionPointerAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices_UnmanagedFunctionPointerAttribute_VTable vtable;
};
struct System_Runtime_InteropServices_UnmanagedFunctionPointerAttribute_o {
	System_Runtime_InteropServices_UnmanagedFunctionPointerAttribute_c *klass;
	void *monitor;
	int32_t call_conv;
};
struct System_Runtime_InteropServices__Activator_StaticFields {
};
struct System_Runtime_InteropServices__Activator_VTable {
};
struct System_Runtime_InteropServices__Activator_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__Activator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__Activator_VTable vtable;
};
struct System_Runtime_InteropServices__Activator_o {
	System_Runtime_InteropServices__Activator_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__Assembly_StaticFields {
};
struct System_Runtime_InteropServices__Assembly_VTable {
};
struct System_Runtime_InteropServices__Assembly_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__Assembly_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__Assembly_VTable vtable;
};
struct System_Runtime_InteropServices__Assembly_o {
	System_Runtime_InteropServices__Assembly_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__AssemblyBuilder_StaticFields {
};
struct System_Runtime_InteropServices__AssemblyBuilder_VTable {
};
struct System_Runtime_InteropServices__AssemblyBuilder_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__AssemblyBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__AssemblyBuilder_VTable vtable;
};
struct System_Runtime_InteropServices__AssemblyBuilder_o {
	System_Runtime_InteropServices__AssemblyBuilder_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__AssemblyName_StaticFields {
};
struct System_Runtime_InteropServices__AssemblyName_VTable {
};
struct System_Runtime_InteropServices__AssemblyName_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__AssemblyName_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__AssemblyName_VTable vtable;
};
struct System_Runtime_InteropServices__AssemblyName_o {
	System_Runtime_InteropServices__AssemblyName_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__ConstructorBuilder_StaticFields {
};
struct System_Runtime_InteropServices__ConstructorBuilder_VTable {
};
struct System_Runtime_InteropServices__ConstructorBuilder_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__ConstructorBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__ConstructorBuilder_VTable vtable;
};
struct System_Runtime_InteropServices__ConstructorBuilder_o {
	System_Runtime_InteropServices__ConstructorBuilder_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__ConstructorInfo_StaticFields {
};
struct System_Runtime_InteropServices__ConstructorInfo_VTable {
};
struct System_Runtime_InteropServices__ConstructorInfo_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__ConstructorInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__ConstructorInfo_VTable vtable;
};
struct System_Runtime_InteropServices__ConstructorInfo_o {
	System_Runtime_InteropServices__ConstructorInfo_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__CustomAttributeBuilder_StaticFields {
};
struct System_Runtime_InteropServices__CustomAttributeBuilder_VTable {
};
struct System_Runtime_InteropServices__CustomAttributeBuilder_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__CustomAttributeBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__CustomAttributeBuilder_VTable vtable;
};
struct System_Runtime_InteropServices__CustomAttributeBuilder_o {
	System_Runtime_InteropServices__CustomAttributeBuilder_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__EnumBuilder_StaticFields {
};
struct System_Runtime_InteropServices__EnumBuilder_VTable {
};
struct System_Runtime_InteropServices__EnumBuilder_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__EnumBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__EnumBuilder_VTable vtable;
};
struct System_Runtime_InteropServices__EnumBuilder_o {
	System_Runtime_InteropServices__EnumBuilder_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__EventBuilder_StaticFields {
};
struct System_Runtime_InteropServices__EventBuilder_VTable {
};
struct System_Runtime_InteropServices__EventBuilder_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__EventBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__EventBuilder_VTable vtable;
};
struct System_Runtime_InteropServices__EventBuilder_o {
	System_Runtime_InteropServices__EventBuilder_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__EventInfo_StaticFields {
};
struct System_Runtime_InteropServices__EventInfo_VTable {
};
struct System_Runtime_InteropServices__EventInfo_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__EventInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__EventInfo_VTable vtable;
};
struct System_Runtime_InteropServices__EventInfo_o {
	System_Runtime_InteropServices__EventInfo_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__FieldBuilder_StaticFields {
};
struct System_Runtime_InteropServices__FieldBuilder_VTable {
};
struct System_Runtime_InteropServices__FieldBuilder_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__FieldBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__FieldBuilder_VTable vtable;
};
struct System_Runtime_InteropServices__FieldBuilder_o {
	System_Runtime_InteropServices__FieldBuilder_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__FieldInfo_StaticFields {
};
struct System_Runtime_InteropServices__FieldInfo_VTable {
};
struct System_Runtime_InteropServices__FieldInfo_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__FieldInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__FieldInfo_VTable vtable;
};
struct System_Runtime_InteropServices__FieldInfo_o {
	System_Runtime_InteropServices__FieldInfo_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__ILGenerator_StaticFields {
};
struct System_Runtime_InteropServices__ILGenerator_VTable {
};
struct System_Runtime_InteropServices__ILGenerator_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__ILGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__ILGenerator_VTable vtable;
};
struct System_Runtime_InteropServices__ILGenerator_o {
	System_Runtime_InteropServices__ILGenerator_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__LocalBuilder_StaticFields {
};
struct System_Runtime_InteropServices__LocalBuilder_VTable {
};
struct System_Runtime_InteropServices__LocalBuilder_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__LocalBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__LocalBuilder_VTable vtable;
};
struct System_Runtime_InteropServices__LocalBuilder_o {
	System_Runtime_InteropServices__LocalBuilder_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__MethodBase_StaticFields {
};
struct System_Runtime_InteropServices__MethodBase_VTable {
};
struct System_Runtime_InteropServices__MethodBase_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__MethodBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__MethodBase_VTable vtable;
};
struct System_Runtime_InteropServices__MethodBase_o {
	System_Runtime_InteropServices__MethodBase_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__MethodBuilder_StaticFields {
};
struct System_Runtime_InteropServices__MethodBuilder_VTable {
};
struct System_Runtime_InteropServices__MethodBuilder_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__MethodBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__MethodBuilder_VTable vtable;
};
struct System_Runtime_InteropServices__MethodBuilder_o {
	System_Runtime_InteropServices__MethodBuilder_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__MethodInfo_StaticFields {
};
struct System_Runtime_InteropServices__MethodInfo_VTable {
};
struct System_Runtime_InteropServices__MethodInfo_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__MethodInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__MethodInfo_VTable vtable;
};
struct System_Runtime_InteropServices__MethodInfo_o {
	System_Runtime_InteropServices__MethodInfo_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__Module_StaticFields {
};
struct System_Runtime_InteropServices__Module_VTable {
};
struct System_Runtime_InteropServices__Module_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__Module_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__Module_VTable vtable;
};
struct System_Runtime_InteropServices__Module_o {
	System_Runtime_InteropServices__Module_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__ModuleBuilder_StaticFields {
};
struct System_Runtime_InteropServices__ModuleBuilder_VTable {
};
struct System_Runtime_InteropServices__ModuleBuilder_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__ModuleBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__ModuleBuilder_VTable vtable;
};
struct System_Runtime_InteropServices__ModuleBuilder_o {
	System_Runtime_InteropServices__ModuleBuilder_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__ParameterBuilder_StaticFields {
};
struct System_Runtime_InteropServices__ParameterBuilder_VTable {
};
struct System_Runtime_InteropServices__ParameterBuilder_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__ParameterBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__ParameterBuilder_VTable vtable;
};
struct System_Runtime_InteropServices__ParameterBuilder_o {
	System_Runtime_InteropServices__ParameterBuilder_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__ParameterInfo_StaticFields {
};
struct System_Runtime_InteropServices__ParameterInfo_VTable {
};
struct System_Runtime_InteropServices__ParameterInfo_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__ParameterInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__ParameterInfo_VTable vtable;
};
struct System_Runtime_InteropServices__ParameterInfo_o {
	System_Runtime_InteropServices__ParameterInfo_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__PropertyBuilder_StaticFields {
};
struct System_Runtime_InteropServices__PropertyBuilder_VTable {
};
struct System_Runtime_InteropServices__PropertyBuilder_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__PropertyBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__PropertyBuilder_VTable vtable;
};
struct System_Runtime_InteropServices__PropertyBuilder_o {
	System_Runtime_InteropServices__PropertyBuilder_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__PropertyInfo_StaticFields {
};
struct System_Runtime_InteropServices__PropertyInfo_VTable {
};
struct System_Runtime_InteropServices__PropertyInfo_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__PropertyInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__PropertyInfo_VTable vtable;
};
struct System_Runtime_InteropServices__PropertyInfo_o {
	System_Runtime_InteropServices__PropertyInfo_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__Thread_StaticFields {
};
struct System_Runtime_InteropServices__Thread_VTable {
};
struct System_Runtime_InteropServices__Thread_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__Thread_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__Thread_VTable vtable;
};
struct System_Runtime_InteropServices__Thread_o {
	System_Runtime_InteropServices__Thread_c *klass;
	void *monitor;
};
struct System_Runtime_InteropServices__TypeBuilder_StaticFields {
};
struct System_Runtime_InteropServices__TypeBuilder_VTable {
};
struct System_Runtime_InteropServices__TypeBuilder_c {
	Il2CppClass_1 _1;
	System_Runtime_InteropServices__TypeBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_InteropServices__TypeBuilder_VTable vtable;
};
struct System_Runtime_InteropServices__TypeBuilder_o {
	System_Runtime_InteropServices__TypeBuilder_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Activation_ActivationServices_StaticFields {
	System_Runtime_Remoting_Activation_IActivator_o* _constructionActivator;
};
struct System_Runtime_Remoting_Activation_ActivationServices_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Activation_ActivationServices_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Activation_ActivationServices_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Activation_ActivationServices_VTable vtable;
};
struct System_Runtime_Remoting_Activation_ActivationServices_o {
	System_Runtime_Remoting_Activation_ActivationServices_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Activation_AppDomainLevelActivator_StaticFields {
};
struct System_Runtime_Remoting_Activation_AppDomainLevelActivator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_NextActivator;
	VirtualInvokeData _5_Activate;
};
struct System_Runtime_Remoting_Activation_AppDomainLevelActivator_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Activation_AppDomainLevelActivator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Activation_AppDomainLevelActivator_VTable vtable;
};
struct System_Runtime_Remoting_Activation_AppDomainLevelActivator_o {
	System_Runtime_Remoting_Activation_AppDomainLevelActivator_c *klass;
	void *monitor;
	System_String_o* _activationUrl;
	System_Runtime_Remoting_Activation_IActivator_o* _next;
};
struct System_Runtime_Remoting_Activation_ConstructionLevelActivator_StaticFields {
};
struct System_Runtime_Remoting_Activation_ConstructionLevelActivator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_NextActivator;
	VirtualInvokeData _5_Activate;
};
struct System_Runtime_Remoting_Activation_ConstructionLevelActivator_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Activation_ConstructionLevelActivator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Activation_ConstructionLevelActivator_VTable vtable;
};
struct System_Runtime_Remoting_Activation_ConstructionLevelActivator_o {
	System_Runtime_Remoting_Activation_ConstructionLevelActivator_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Activation_ContextLevelActivator_StaticFields {
};
struct System_Runtime_Remoting_Activation_ContextLevelActivator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_NextActivator;
	VirtualInvokeData _5_Activate;
};
struct System_Runtime_Remoting_Activation_ContextLevelActivator_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Activation_ContextLevelActivator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Activation_ContextLevelActivator_VTable vtable;
};
struct System_Runtime_Remoting_Activation_ContextLevelActivator_o {
	System_Runtime_Remoting_Activation_ContextLevelActivator_c *klass;
	void *monitor;
	System_Runtime_Remoting_Activation_IActivator_o* m_NextActivator;
};
struct System_Runtime_Remoting_Activation_IActivator_StaticFields {
};
struct System_Runtime_Remoting_Activation_IActivator_VTable {
};
struct System_Runtime_Remoting_Activation_IActivator_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Activation_IActivator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Activation_IActivator_VTable vtable;
};
struct System_Runtime_Remoting_Activation_IActivator_o {
	System_Runtime_Remoting_Activation_IActivator_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Activation_IConstructionCallMessage_StaticFields {
};
struct System_Runtime_Remoting_Activation_IConstructionCallMessage_VTable {
};
struct System_Runtime_Remoting_Activation_IConstructionCallMessage_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Activation_IConstructionCallMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Activation_IConstructionCallMessage_VTable vtable;
};
struct System_Runtime_Remoting_Activation_IConstructionCallMessage_o {
	System_Runtime_Remoting_Activation_IConstructionCallMessage_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Activation_IConstructionReturnMessage_StaticFields {
};
struct System_Runtime_Remoting_Activation_IConstructionReturnMessage_VTable {
};
struct System_Runtime_Remoting_Activation_IConstructionReturnMessage_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Activation_IConstructionReturnMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Activation_IConstructionReturnMessage_VTable vtable;
};
struct System_Runtime_Remoting_Activation_IConstructionReturnMessage_o {
	System_Runtime_Remoting_Activation_IConstructionReturnMessage_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Activation_RemoteActivationAttribute_StaticFields {
};
struct System_Runtime_Remoting_Activation_RemoteActivationAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPropertiesForNewContext;
	VirtualInvokeData _5_IsContextOK;
};
struct System_Runtime_Remoting_Activation_RemoteActivationAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Activation_RemoteActivationAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Activation_RemoteActivationAttribute_VTable vtable;
};
struct System_Runtime_Remoting_Activation_RemoteActivationAttribute_o {
	System_Runtime_Remoting_Activation_RemoteActivationAttribute_c *klass;
	void *monitor;
	System_Collections_IList_o* _contextProperties;
};
struct System_Runtime_Remoting_Activation_RemoteActivator_StaticFields {
};
struct System_Runtime_Remoting_Activation_RemoteActivator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _6_get_NextActivator;
	VirtualInvokeData _7_Activate;
};
struct System_Runtime_Remoting_Activation_RemoteActivator_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Activation_RemoteActivator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Activation_RemoteActivator_VTable vtable;
};
struct System_Runtime_Remoting_Activation_RemoteActivator_o {
	System_Runtime_Remoting_Activation_RemoteActivator_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
};
struct System_Runtime_Remoting_Activation_UrlAttribute_StaticFields {
};
struct System_Runtime_Remoting_Activation_UrlAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_get_Name;
	VirtualInvokeData _10_Freeze;
	VirtualInvokeData _11_GetPropertiesForNewContext;
	VirtualInvokeData _12_IsContextOK;
	VirtualInvokeData _13_IsNewContextOK;
};
struct System_Runtime_Remoting_Activation_UrlAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Activation_UrlAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Activation_UrlAttribute_VTable vtable;
};
struct System_Runtime_Remoting_Activation_UrlAttribute_o {
	System_Runtime_Remoting_Activation_UrlAttribute_c *klass;
	void *monitor;
	System_String_o* AttributeName;
	System_String_o* url;
};
struct System_Runtime_Remoting_ChannelInfo_StaticFields {
};
struct System_Runtime_Remoting_ChannelInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ChannelData;
};
struct System_Runtime_Remoting_ChannelInfo_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_ChannelInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_ChannelInfo_VTable vtable;
};
struct System_Runtime_Remoting_ChannelInfo_o {
	System_Runtime_Remoting_ChannelInfo_c *klass;
	void *monitor;
	System_Object_array* channelData;
};
struct System_Runtime_Remoting_Channels_ChannelServices_StaticFields {
	System_Collections_ArrayList_o* registeredChannels;
	System_Collections_ArrayList_o* delayedClientChannels;
	System_Runtime_Remoting_Contexts_CrossContextChannel_o* _crossContextSink;
	System_String_o* CrossContextUrl;
	System_Collections_IList_o* oldStartModeTypes;
};
struct System_Runtime_Remoting_Channels_ChannelServices_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Channels_ChannelServices_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Channels_ChannelServices_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Channels_ChannelServices_VTable vtable;
};
struct System_Runtime_Remoting_Channels_ChannelServices_o {
	System_Runtime_Remoting_Channels_ChannelServices_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Channels_CrossAppDomainData_StaticFields {
};
struct System_Runtime_Remoting_Channels_CrossAppDomainData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Channels_CrossAppDomainData_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Channels_CrossAppDomainData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Channels_CrossAppDomainData_VTable vtable;
};
struct System_Runtime_Remoting_Channels_CrossAppDomainData_o {
	System_Runtime_Remoting_Channels_CrossAppDomainData_c *klass;
	void *monitor;
	Il2CppObject* _ContextID;
	int32_t _DomainID;
	System_String_o* _processGuid;
};
struct System_Runtime_Remoting_Channels_CrossAppDomainChannel_StaticFields {
	Il2CppObject* s_lock;
};
struct System_Runtime_Remoting_Channels_CrossAppDomainChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_get_ChannelName;
	VirtualInvokeData _10_get_ChannelPriority;
	VirtualInvokeData _11_get_ChannelData;
	VirtualInvokeData _12_StartListening;
	VirtualInvokeData _13_CreateMessageSink;
};
struct System_Runtime_Remoting_Channels_CrossAppDomainChannel_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Channels_CrossAppDomainChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Channels_CrossAppDomainChannel_VTable vtable;
};
struct System_Runtime_Remoting_Channels_CrossAppDomainChannel_o {
	System_Runtime_Remoting_Channels_CrossAppDomainChannel_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Channels_CrossAppDomainSink_StaticFields {
	System_Collections_Hashtable_o* s_sinks;
	System_Reflection_MethodInfo_o* processMessageMethod;
};
struct System_Runtime_Remoting_Channels_CrossAppDomainSink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_SyncProcessMessage;
	VirtualInvokeData _7_AsyncProcessMessage;
};
struct System_Runtime_Remoting_Channels_CrossAppDomainSink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Channels_CrossAppDomainSink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Channels_CrossAppDomainSink_VTable vtable;
};
struct System_Runtime_Remoting_Channels_CrossAppDomainSink_o {
	System_Runtime_Remoting_Channels_CrossAppDomainSink_c *klass;
	void *monitor;
	int32_t _domainID;
};
struct System_Runtime_Remoting_Channels_CADSerializer_StaticFields {
};
struct System_Runtime_Remoting_Channels_CADSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Channels_CADSerializer_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Channels_CADSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Channels_CADSerializer_VTable vtable;
};
struct System_Runtime_Remoting_Channels_CADSerializer_o {
	System_Runtime_Remoting_Channels_CADSerializer_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Channels_AsyncRequest_StaticFields {
};
struct System_Runtime_Remoting_Channels_AsyncRequest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Channels_AsyncRequest_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Channels_AsyncRequest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Channels_AsyncRequest_VTable vtable;
};
struct System_Runtime_Remoting_Channels_AsyncRequest_o {
	System_Runtime_Remoting_Channels_AsyncRequest_c *klass;
	void *monitor;
	System_Runtime_Remoting_Messaging_IMessageSink_o* ReplySink;
	System_Runtime_Remoting_Messaging_IMessage_o* MsgRequest;
};
struct System_Runtime_Remoting_Channels_IChannel_StaticFields {
};
struct System_Runtime_Remoting_Channels_IChannel_VTable {
};
struct System_Runtime_Remoting_Channels_IChannel_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Channels_IChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Channels_IChannel_VTable vtable;
};
struct System_Runtime_Remoting_Channels_IChannel_o {
	System_Runtime_Remoting_Channels_IChannel_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Channels_IChannelDataStore_StaticFields {
};
struct System_Runtime_Remoting_Channels_IChannelDataStore_VTable {
};
struct System_Runtime_Remoting_Channels_IChannelDataStore_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Channels_IChannelDataStore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Channels_IChannelDataStore_VTable vtable;
};
struct System_Runtime_Remoting_Channels_IChannelDataStore_o {
	System_Runtime_Remoting_Channels_IChannelDataStore_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Channels_IChannelReceiver_StaticFields {
};
struct System_Runtime_Remoting_Channels_IChannelReceiver_VTable {
};
struct System_Runtime_Remoting_Channels_IChannelReceiver_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Channels_IChannelReceiver_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Channels_IChannelReceiver_VTable vtable;
};
struct System_Runtime_Remoting_Channels_IChannelReceiver_o {
	System_Runtime_Remoting_Channels_IChannelReceiver_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Channels_IChannelSender_StaticFields {
};
struct System_Runtime_Remoting_Channels_IChannelSender_VTable {
};
struct System_Runtime_Remoting_Channels_IChannelSender_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Channels_IChannelSender_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Channels_IChannelSender_VTable vtable;
};
struct System_Runtime_Remoting_Channels_IChannelSender_o {
	System_Runtime_Remoting_Channels_IChannelSender_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Channels_IClientChannelSinkProvider_StaticFields {
};
struct System_Runtime_Remoting_Channels_IClientChannelSinkProvider_VTable {
};
struct System_Runtime_Remoting_Channels_IClientChannelSinkProvider_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Channels_IClientChannelSinkProvider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Channels_IClientChannelSinkProvider_VTable vtable;
};
struct System_Runtime_Remoting_Channels_IClientChannelSinkProvider_o {
	System_Runtime_Remoting_Channels_IClientChannelSinkProvider_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Channels_ISecurableChannel_StaticFields {
};
struct System_Runtime_Remoting_Channels_ISecurableChannel_VTable {
};
struct System_Runtime_Remoting_Channels_ISecurableChannel_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Channels_ISecurableChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Channels_ISecurableChannel_VTable vtable;
};
struct System_Runtime_Remoting_Channels_ISecurableChannel_o {
	System_Runtime_Remoting_Channels_ISecurableChannel_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Channels_IServerChannelSinkProvider_StaticFields {
};
struct System_Runtime_Remoting_Channels_IServerChannelSinkProvider_VTable {
};
struct System_Runtime_Remoting_Channels_IServerChannelSinkProvider_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Channels_IServerChannelSinkProvider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Channels_IServerChannelSinkProvider_VTable vtable;
};
struct System_Runtime_Remoting_Channels_IServerChannelSinkProvider_o {
	System_Runtime_Remoting_Channels_IServerChannelSinkProvider_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Channels_SinkProviderData_StaticFields {
};
struct System_Runtime_Remoting_Channels_SinkProviderData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Channels_SinkProviderData_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Channels_SinkProviderData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Channels_SinkProviderData_VTable vtable;
};
struct System_Runtime_Remoting_Channels_SinkProviderData_o {
	System_Runtime_Remoting_Channels_SinkProviderData_c *klass;
	void *monitor;
	System_String_o* sinkName;
	System_Collections_ArrayList_o* children;
	System_Collections_Hashtable_o* properties;
};
struct System_Runtime_Remoting_Contexts_Context_StaticFields {
	System_Runtime_Remoting_Messaging_IMessageSink_o* default_server_context_sink;
	int32_t global_count;
	System_Collections_Hashtable_o* namedSlots;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_o* global_dynamic_properties;
};
struct System_Runtime_Remoting_Contexts_Context_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ContextID;
	VirtualInvokeData _5_get_ContextProperties;
	VirtualInvokeData _6_GetProperty;
	VirtualInvokeData _7_SetProperty;
	VirtualInvokeData _8_Freeze;
};
struct System_Runtime_Remoting_Contexts_Context_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_Context_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_Context_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_Context_o {
	System_Runtime_Remoting_Contexts_Context_c *klass;
	void *monitor;
	int32_t domain_id;
	int32_t context_id;
	uintptr_t static_data;
	System_Runtime_Remoting_Messaging_IMessageSink_o* server_context_sink_chain;
	System_Runtime_Remoting_Messaging_IMessageSink_o* client_context_sink_chain;
	System_Object_array* datastore;
	System_Collections_ArrayList_o* context_properties;
	bool frozen;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_o* context_dynamic_properties;
	System_Runtime_Remoting_Contexts_ContextCallbackObject_o* callback_object;
};
struct System_Runtime_Remoting_Contexts_DynamicPropertyCollection_StaticFields {
};
struct System_Runtime_Remoting_Contexts_DynamicPropertyCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Contexts_DynamicPropertyCollection_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_DynamicPropertyCollection_o {
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* _properties;
};
struct System_Runtime_Remoting_Contexts_DynamicPropertyCollection_DynamicPropertyReg_StaticFields {
};
struct System_Runtime_Remoting_Contexts_DynamicPropertyCollection_DynamicPropertyReg_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Contexts_DynamicPropertyCollection_DynamicPropertyReg_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_DynamicPropertyReg_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_DynamicPropertyReg_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_DynamicPropertyCollection_DynamicPropertyReg_o {
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_DynamicPropertyReg_c *klass;
	void *monitor;
	System_Runtime_Remoting_Contexts_IDynamicProperty_o* Property;
	System_Runtime_Remoting_Contexts_IDynamicMessageSink_o* Sink;
};
struct System_Runtime_Remoting_Contexts_ContextCallbackObject_StaticFields {
};
struct System_Runtime_Remoting_Contexts_ContextCallbackObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
};
struct System_Runtime_Remoting_Contexts_ContextCallbackObject_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_ContextCallbackObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_ContextCallbackObject_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_ContextCallbackObject_o {
	System_Runtime_Remoting_Contexts_ContextCallbackObject_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
};
struct System_Runtime_Remoting_Contexts_ContextAttribute_StaticFields {
};
struct System_Runtime_Remoting_Contexts_ContextAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_get_Name;
	VirtualInvokeData _10_Freeze;
	VirtualInvokeData _11_GetPropertiesForNewContext;
	VirtualInvokeData _12_IsContextOK;
	VirtualInvokeData _13_IsNewContextOK;
};
struct System_Runtime_Remoting_Contexts_ContextAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_ContextAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_ContextAttribute_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_ContextAttribute_o {
	System_Runtime_Remoting_Contexts_ContextAttribute_c *klass;
	void *monitor;
	System_String_o* AttributeName;
};
struct System_Runtime_Remoting_Contexts_CrossContextChannel_StaticFields {
};
struct System_Runtime_Remoting_Contexts_CrossContextChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SyncProcessMessage;
	VirtualInvokeData _5_AsyncProcessMessage;
};
struct System_Runtime_Remoting_Contexts_CrossContextChannel_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_CrossContextChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_CrossContextChannel_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_CrossContextChannel_o {
	System_Runtime_Remoting_Contexts_CrossContextChannel_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Contexts_CrossContextChannel_ContextRestoreSink_StaticFields {
};
struct System_Runtime_Remoting_Contexts_CrossContextChannel_ContextRestoreSink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SyncProcessMessage;
	VirtualInvokeData _5_AsyncProcessMessage;
};
struct System_Runtime_Remoting_Contexts_CrossContextChannel_ContextRestoreSink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_CrossContextChannel_ContextRestoreSink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_CrossContextChannel_ContextRestoreSink_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_CrossContextChannel_ContextRestoreSink_o {
	System_Runtime_Remoting_Contexts_CrossContextChannel_ContextRestoreSink_c *klass;
	void *monitor;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _next;
	System_Runtime_Remoting_Contexts_Context_o* _context;
	System_Runtime_Remoting_Messaging_IMessage_o* _call;
};
struct System_Runtime_Remoting_Contexts_IContextAttribute_StaticFields {
};
struct System_Runtime_Remoting_Contexts_IContextAttribute_VTable {
};
struct System_Runtime_Remoting_Contexts_IContextAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_IContextAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_IContextAttribute_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_IContextAttribute_o {
	System_Runtime_Remoting_Contexts_IContextAttribute_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Contexts_IContextProperty_StaticFields {
};
struct System_Runtime_Remoting_Contexts_IContextProperty_VTable {
};
struct System_Runtime_Remoting_Contexts_IContextProperty_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_IContextProperty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_IContextProperty_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_IContextProperty_o {
	System_Runtime_Remoting_Contexts_IContextProperty_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Contexts_IContributeClientContextSink_StaticFields {
};
struct System_Runtime_Remoting_Contexts_IContributeClientContextSink_VTable {
};
struct System_Runtime_Remoting_Contexts_IContributeClientContextSink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_IContributeClientContextSink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_IContributeClientContextSink_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_IContributeClientContextSink_o {
	System_Runtime_Remoting_Contexts_IContributeClientContextSink_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Contexts_IContributeDynamicSink_StaticFields {
};
struct System_Runtime_Remoting_Contexts_IContributeDynamicSink_VTable {
};
struct System_Runtime_Remoting_Contexts_IContributeDynamicSink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_IContributeDynamicSink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_IContributeDynamicSink_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_IContributeDynamicSink_o {
	System_Runtime_Remoting_Contexts_IContributeDynamicSink_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Contexts_IContributeEnvoySink_StaticFields {
};
struct System_Runtime_Remoting_Contexts_IContributeEnvoySink_VTable {
};
struct System_Runtime_Remoting_Contexts_IContributeEnvoySink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_IContributeEnvoySink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_IContributeEnvoySink_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_IContributeEnvoySink_o {
	System_Runtime_Remoting_Contexts_IContributeEnvoySink_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Contexts_IContributeObjectSink_StaticFields {
};
struct System_Runtime_Remoting_Contexts_IContributeObjectSink_VTable {
};
struct System_Runtime_Remoting_Contexts_IContributeObjectSink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_IContributeObjectSink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_IContributeObjectSink_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_IContributeObjectSink_o {
	System_Runtime_Remoting_Contexts_IContributeObjectSink_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Contexts_IContributeServerContextSink_StaticFields {
};
struct System_Runtime_Remoting_Contexts_IContributeServerContextSink_VTable {
};
struct System_Runtime_Remoting_Contexts_IContributeServerContextSink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_IContributeServerContextSink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_IContributeServerContextSink_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_IContributeServerContextSink_o {
	System_Runtime_Remoting_Contexts_IContributeServerContextSink_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Contexts_IDynamicMessageSink_StaticFields {
};
struct System_Runtime_Remoting_Contexts_IDynamicMessageSink_VTable {
};
struct System_Runtime_Remoting_Contexts_IDynamicMessageSink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_IDynamicMessageSink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_IDynamicMessageSink_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_IDynamicMessageSink_o {
	System_Runtime_Remoting_Contexts_IDynamicMessageSink_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Contexts_IDynamicProperty_StaticFields {
};
struct System_Runtime_Remoting_Contexts_IDynamicProperty_VTable {
};
struct System_Runtime_Remoting_Contexts_IDynamicProperty_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_IDynamicProperty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_IDynamicProperty_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_IDynamicProperty_o {
	System_Runtime_Remoting_Contexts_IDynamicProperty_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Contexts_SynchronizationAttribute_StaticFields {
};
struct System_Runtime_Remoting_Contexts_SynchronizationAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_get_Name;
	VirtualInvokeData _10_Freeze;
	VirtualInvokeData _11_GetPropertiesForNewContext;
	VirtualInvokeData _12_IsContextOK;
	VirtualInvokeData _13_IsNewContextOK;
	VirtualInvokeData _16_get_IsReEntrant;
	VirtualInvokeData _17_set_Locked;
	VirtualInvokeData _18_GetClientContextSink;
	VirtualInvokeData _19_GetServerContextSink;
};
struct System_Runtime_Remoting_Contexts_SynchronizationAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_SynchronizationAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_SynchronizationAttribute_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_SynchronizationAttribute_o {
	System_Runtime_Remoting_Contexts_SynchronizationAttribute_c *klass;
	void *monitor;
	System_String_o* AttributeName;
	bool _bReEntrant;
	int32_t _flavor;
	int32_t _lockCount;
	System_Threading_Mutex_o* _mutex;
	System_Threading_Thread_o* _ownerThread;
};
struct System_Runtime_Remoting_Contexts_SynchronizedClientContextSink_StaticFields {
};
struct System_Runtime_Remoting_Contexts_SynchronizedClientContextSink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SyncProcessMessage;
	VirtualInvokeData _5_AsyncProcessMessage;
};
struct System_Runtime_Remoting_Contexts_SynchronizedClientContextSink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_SynchronizedClientContextSink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_SynchronizedClientContextSink_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_SynchronizedClientContextSink_o {
	System_Runtime_Remoting_Contexts_SynchronizedClientContextSink_c *klass;
	void *monitor;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _next;
	System_Runtime_Remoting_Contexts_SynchronizationAttribute_o* _att;
};
struct System_Runtime_Remoting_Contexts_SynchronizedServerContextSink_StaticFields {
};
struct System_Runtime_Remoting_Contexts_SynchronizedServerContextSink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SyncProcessMessage;
	VirtualInvokeData _5_AsyncProcessMessage;
};
struct System_Runtime_Remoting_Contexts_SynchronizedServerContextSink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_SynchronizedServerContextSink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_SynchronizedServerContextSink_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_SynchronizedServerContextSink_o {
	System_Runtime_Remoting_Contexts_SynchronizedServerContextSink_c *klass;
	void *monitor;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _next;
	System_Runtime_Remoting_Contexts_SynchronizationAttribute_o* _att;
};
struct System_Runtime_Remoting_Contexts_SynchronizedContextReplySink_StaticFields {
};
struct System_Runtime_Remoting_Contexts_SynchronizedContextReplySink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SyncProcessMessage;
	VirtualInvokeData _5_AsyncProcessMessage;
};
struct System_Runtime_Remoting_Contexts_SynchronizedContextReplySink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_SynchronizedContextReplySink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_SynchronizedContextReplySink_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_SynchronizedContextReplySink_o {
	System_Runtime_Remoting_Contexts_SynchronizedContextReplySink_c *klass;
	void *monitor;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _next;
	bool _newLock;
	System_Runtime_Remoting_Contexts_SynchronizationAttribute_o* _att;
};
struct System_Runtime_Remoting_Lifetime_ILease_StaticFields {
};
struct System_Runtime_Remoting_Lifetime_ILease_VTable {
};
struct System_Runtime_Remoting_Lifetime_ILease_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Lifetime_ILease_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Lifetime_ILease_VTable vtable;
};
struct System_Runtime_Remoting_Lifetime_ILease_o {
	System_Runtime_Remoting_Lifetime_ILease_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Lifetime_ISponsor_StaticFields {
};
struct System_Runtime_Remoting_Lifetime_ISponsor_VTable {
};
struct System_Runtime_Remoting_Lifetime_ISponsor_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Lifetime_ISponsor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Lifetime_ISponsor_VTable vtable;
};
struct System_Runtime_Remoting_Lifetime_ISponsor_o {
	System_Runtime_Remoting_Lifetime_ISponsor_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Lifetime_Lease_StaticFields {
};
struct System_Runtime_Remoting_Lifetime_Lease_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _6_get_CurrentLeaseTime;
	VirtualInvokeData _7_get_CurrentState;
	VirtualInvokeData _8_set_InitialLeaseTime;
	VirtualInvokeData _9_get_RenewOnCallTime;
	VirtualInvokeData _10_set_RenewOnCallTime;
	VirtualInvokeData _11_set_SponsorshipTimeout;
	VirtualInvokeData _12_Renew;
	VirtualInvokeData _13_Unregister;
};
struct System_Runtime_Remoting_Lifetime_Lease_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Lifetime_Lease_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Lifetime_Lease_VTable vtable;
};
struct System_Runtime_Remoting_Lifetime_Lease_o {
	System_Runtime_Remoting_Lifetime_Lease_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	System_DateTime_o _leaseExpireTime;
	int32_t _currentState;
	System_TimeSpan_o _initialLeaseTime;
	System_TimeSpan_o _renewOnCallTime;
	System_TimeSpan_o _sponsorshipTimeout;
	System_Collections_ArrayList_o* _sponsors;
	System_Collections_Queue_o* _renewingSponsors;
	System_Runtime_Remoting_Lifetime_Lease_RenewalDelegate_o* _renewalDelegate;
};
struct System_Runtime_Remoting_Lifetime_Lease_RenewalDelegate_StaticFields {
};
struct System_Runtime_Remoting_Lifetime_Lease_RenewalDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Runtime_Remoting_Lifetime_Lease_RenewalDelegate_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Lifetime_Lease_RenewalDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Lifetime_Lease_RenewalDelegate_VTable vtable;
};
struct System_Runtime_Remoting_Lifetime_Lease_RenewalDelegate_o {
	System_Runtime_Remoting_Lifetime_Lease_RenewalDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Runtime_Remoting_Lifetime_LeaseManager_StaticFields {
};
struct System_Runtime_Remoting_Lifetime_LeaseManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Lifetime_LeaseManager_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Lifetime_LeaseManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Lifetime_LeaseManager_VTable vtable;
};
struct System_Runtime_Remoting_Lifetime_LeaseManager_o {
	System_Runtime_Remoting_Lifetime_LeaseManager_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* _objects;
	System_Threading_Timer_o* _timer;
};
struct System_Runtime_Remoting_Lifetime_LeaseSink_StaticFields {
};
struct System_Runtime_Remoting_Lifetime_LeaseSink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SyncProcessMessage;
	VirtualInvokeData _5_AsyncProcessMessage;
};
struct System_Runtime_Remoting_Lifetime_LeaseSink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Lifetime_LeaseSink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Lifetime_LeaseSink_VTable vtable;
};
struct System_Runtime_Remoting_Lifetime_LeaseSink_o {
	System_Runtime_Remoting_Lifetime_LeaseSink_c *klass;
	void *monitor;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _nextSink;
};
struct System_Runtime_Remoting_Lifetime_LifetimeServices_StaticFields {
	System_TimeSpan_o _leaseManagerPollTime;
	System_TimeSpan_o _leaseTime;
	System_TimeSpan_o _renewOnCallTime;
	System_TimeSpan_o _sponsorshipTimeout;
	System_Runtime_Remoting_Lifetime_LeaseManager_o* _leaseManager;
};
struct System_Runtime_Remoting_Lifetime_LifetimeServices_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Lifetime_LifetimeServices_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Lifetime_LifetimeServices_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Lifetime_LifetimeServices_VTable vtable;
};
struct System_Runtime_Remoting_Lifetime_LifetimeServices_o {
	System_Runtime_Remoting_Lifetime_LifetimeServices_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_ArgInfo_StaticFields {
};
struct System_Runtime_Remoting_Messaging_ArgInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Messaging_ArgInfo_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_ArgInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_ArgInfo_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_ArgInfo_o {
	System_Runtime_Remoting_Messaging_ArgInfo_c *klass;
	void *monitor;
	System_Int32_array* _paramMap;
	int32_t _inoutArgCount;
	System_Reflection_MethodBase_o* _method;
};
struct System_Runtime_Remoting_Messaging_AsyncResult_StaticFields {
};
struct System_Runtime_Remoting_Messaging_AsyncResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_get_AsyncState;
	VirtualInvokeData _10_get_AsyncWaitHandle;
	VirtualInvokeData _11_get_CompletedSynchronously;
	VirtualInvokeData _12_get_IsCompleted;
	VirtualInvokeData _13_get_AsyncDelegate;
	VirtualInvokeData _14_get_NextSink;
	VirtualInvokeData _15_AsyncProcessMessage;
	VirtualInvokeData _16_GetReplyMessage;
	VirtualInvokeData _17_SetMessageCtrl;
	VirtualInvokeData _18_SyncProcessMessage;
};
struct System_Runtime_Remoting_Messaging_AsyncResult_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_AsyncResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_AsyncResult_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_AsyncResult_o {
	System_Runtime_Remoting_Messaging_AsyncResult_c *klass;
	void *monitor;
	Il2CppObject* async_state;
	System_Threading_WaitHandle_o* handle;
	Il2CppObject* async_delegate;
	intptr_t data;
	Il2CppObject* object_data;
	bool sync_completed;
	bool completed;
	bool endinvoke_called;
	Il2CppObject* async_callback;
	System_Threading_ExecutionContext_o* current;
	System_Threading_ExecutionContext_o* original;
	int32_t gchandle;
	System_Runtime_Remoting_Messaging_MonoMethodMessage_o* call_message;
	System_Runtime_Remoting_Messaging_IMessageCtrl_o* message_ctrl;
	System_Runtime_Remoting_Messaging_IMessage_o* reply_message;
};
struct System_Runtime_Remoting_Messaging_CADArgHolder_StaticFields {
};
struct System_Runtime_Remoting_Messaging_CADArgHolder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Messaging_CADArgHolder_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_CADArgHolder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_CADArgHolder_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_CADArgHolder_o {
	System_Runtime_Remoting_Messaging_CADArgHolder_c *klass;
	void *monitor;
	int32_t index;
};
struct System_Runtime_Remoting_Messaging_CADObjRef_StaticFields {
};
struct System_Runtime_Remoting_Messaging_CADObjRef_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Messaging_CADObjRef_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_CADObjRef_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_CADObjRef_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_CADObjRef_o {
	System_Runtime_Remoting_Messaging_CADObjRef_c *klass;
	void *monitor;
	System_Runtime_Remoting_ObjRef_o* objref;
	int32_t SourceDomain;
};
struct System_Runtime_Remoting_Messaging_CADMessageBase_StaticFields {
};
struct System_Runtime_Remoting_Messaging_CADMessageBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Messaging_CADMessageBase_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_CADMessageBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_CADMessageBase_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_CADMessageBase_o {
	System_Runtime_Remoting_Messaging_CADMessageBase_c *klass;
	void *monitor;
	System_Object_array* _args;
	System_Byte_array* _serializedArgs;
	int32_t _propertyCount;
	System_Runtime_Remoting_Messaging_CADArgHolder_o* _callContext;
};
struct System_Runtime_Remoting_Messaging_CADMethodCallMessage_StaticFields {
};
struct System_Runtime_Remoting_Messaging_CADMethodCallMessage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Messaging_CADMethodCallMessage_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_CADMethodCallMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_CADMethodCallMessage_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_CADMethodCallMessage_o {
	System_Runtime_Remoting_Messaging_CADMethodCallMessage_c *klass;
	void *monitor;
	System_Object_array* _args;
	System_Byte_array* _serializedArgs;
	int32_t _propertyCount;
	System_Runtime_Remoting_Messaging_CADArgHolder_o* _callContext;
	System_String_o* _uri;
	System_RuntimeMethodHandle_o MethodHandle;
	System_String_o* FullTypeName;
};
struct System_Runtime_Remoting_Messaging_CADMethodReturnMessage_StaticFields {
};
struct System_Runtime_Remoting_Messaging_CADMethodReturnMessage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Messaging_CADMethodReturnMessage_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_CADMethodReturnMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_CADMethodReturnMessage_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_CADMethodReturnMessage_o {
	System_Runtime_Remoting_Messaging_CADMethodReturnMessage_c *klass;
	void *monitor;
	System_Object_array* _args;
	System_Byte_array* _serializedArgs;
	int32_t _propertyCount;
	System_Runtime_Remoting_Messaging_CADArgHolder_o* _callContext;
	Il2CppObject* _returnValue;
	System_Runtime_Remoting_Messaging_CADArgHolder_o* _exception;
};
struct System_Runtime_Remoting_Messaging_CallContext_StaticFields {
	System_Collections_Hashtable_o* datastore;
};
struct System_Runtime_Remoting_Messaging_CallContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Messaging_CallContext_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_CallContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_CallContext_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_CallContext_o {
	System_Runtime_Remoting_Messaging_CallContext_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_ILogicalThreadAffinative_StaticFields {
};
struct System_Runtime_Remoting_Messaging_ILogicalThreadAffinative_VTable {
};
struct System_Runtime_Remoting_Messaging_ILogicalThreadAffinative_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_ILogicalThreadAffinative_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_ILogicalThreadAffinative_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_ILogicalThreadAffinative_o {
	System_Runtime_Remoting_Messaging_ILogicalThreadAffinative_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_ClientContextTerminatorSink_StaticFields {
};
struct System_Runtime_Remoting_Messaging_ClientContextTerminatorSink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SyncProcessMessage;
	VirtualInvokeData _5_AsyncProcessMessage;
};
struct System_Runtime_Remoting_Messaging_ClientContextTerminatorSink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_ClientContextTerminatorSink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_ClientContextTerminatorSink_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_ClientContextTerminatorSink_o {
	System_Runtime_Remoting_Messaging_ClientContextTerminatorSink_c *klass;
	void *monitor;
	System_Runtime_Remoting_Contexts_Context_o* _context;
};
struct System_Runtime_Remoting_Messaging_ClientContextReplySink_StaticFields {
};
struct System_Runtime_Remoting_Messaging_ClientContextReplySink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SyncProcessMessage;
	VirtualInvokeData _5_AsyncProcessMessage;
};
struct System_Runtime_Remoting_Messaging_ClientContextReplySink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_ClientContextReplySink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_ClientContextReplySink_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_ClientContextReplySink_o {
	System_Runtime_Remoting_Messaging_ClientContextReplySink_c *klass;
	void *monitor;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _replySink;
	System_Runtime_Remoting_Contexts_Context_o* _context;
};
struct System_Runtime_Remoting_Messaging_ConstructionCall_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map20;
};
struct System_Runtime_Remoting_Messaging_ConstructionCall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Runtime_Remoting_Messaging_IInternalMessage_get_TargetIdentity;
	VirtualInvokeData _6_System_Runtime_Remoting_Messaging_IInternalMessage_set_TargetIdentity;
	VirtualInvokeData _7_System_Runtime_Remoting_Messaging_IInternalMessage_get_Uri;
	VirtualInvokeData _8_System_Runtime_Remoting_Messaging_IInternalMessage_set_Uri;
	VirtualInvokeData _10_get_ArgCount;
	VirtualInvokeData _11_get_Args;
	VirtualInvokeData _12_get_LogicalCallContext;
	VirtualInvokeData _13_get_MethodBase;
	VirtualInvokeData _14_get_MethodName;
	VirtualInvokeData _15_get_MethodSignature;
	VirtualInvokeData _16_get_TypeName;
	VirtualInvokeData _17_get_Uri;
	VirtualInvokeData _18_GetArg;
	VirtualInvokeData _19_InitMethodProperty;
	VirtualInvokeData _20_GetObjectData;
	VirtualInvokeData _21_get_Properties;
	VirtualInvokeData _22_InitDictionary;
	VirtualInvokeData _23_set_Uri;
	VirtualInvokeData _24_Init;
	VirtualInvokeData _25_get_ActivationType;
	VirtualInvokeData _26_get_ActivationTypeName;
	VirtualInvokeData _27_get_Activator;
	VirtualInvokeData _28_set_Activator;
	VirtualInvokeData _29_get_CallSiteActivationAttributes;
	VirtualInvokeData _30_get_ContextProperties;
};
struct System_Runtime_Remoting_Messaging_ConstructionCall_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_ConstructionCall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_ConstructionCall_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_ConstructionCall_o {
	System_Runtime_Remoting_Messaging_ConstructionCall_c *klass;
	void *monitor;
	System_String_o* MethodCall__uri;
	System_String_o* MethodCall__typeName;
	System_String_o* MethodCall__methodName;
	System_Object_array* MethodCall__args;
	System_Type_array* MethodCall__methodSignature;
	System_Reflection_MethodBase_o* MethodCall__methodBase;
	System_Runtime_Remoting_Messaging_LogicalCallContext_o* MethodCall__callContext;
	System_Runtime_Remoting_Identity_o* MethodCall__targetIdentity;
	System_Type_array* MethodCall__genericArguments;
	System_Collections_IDictionary_o* ExternalProperties;
	System_Collections_IDictionary_o* InternalProperties;
	System_Runtime_Remoting_Activation_IActivator_o* _activator;
	System_Object_array* _activationAttributes;
	System_Collections_IList_o* _contextProperties;
	System_Type_o* _activationType;
	System_String_o* _activationTypeName;
	bool _isContextOk;
	System_Runtime_Remoting_Proxies_RemotingProxy_o* _sourceProxy;
};
struct System_Runtime_Remoting_Messaging_ConstructionCallDictionary_StaticFields {
	System_String_array* InternalKeys;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map23;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map24;
};
struct System_Runtime_Remoting_Messaging_ConstructionCallDictionary_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_get_Count;
	VirtualInvokeData _6_get_IsSynchronized;
	VirtualInvokeData _7_get_SyncRoot;
	VirtualInvokeData _8_CopyTo;
	VirtualInvokeData _9_get_IsFixedSize;
	VirtualInvokeData _10_get_IsReadOnly;
	VirtualInvokeData _11_get_Item;
	VirtualInvokeData _12_set_Item;
	VirtualInvokeData _13_get_Keys;
	VirtualInvokeData _14_get_Values;
	VirtualInvokeData _15_Add;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_Contains;
	VirtualInvokeData _18_GetEnumerator;
	VirtualInvokeData _19_Remove;
	VirtualInvokeData _20_AllocInternalProperties;
	VirtualInvokeData _21_GetMethodProperty;
	VirtualInvokeData _22_SetMethodProperty;
};
struct System_Runtime_Remoting_Messaging_ConstructionCallDictionary_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_ConstructionCallDictionary_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_ConstructionCallDictionary_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_ConstructionCallDictionary_o {
	System_Runtime_Remoting_Messaging_ConstructionCallDictionary_c *klass;
	void *monitor;
	System_Collections_IDictionary_o* MethodDictionary__internalProperties;
	System_Runtime_Remoting_Messaging_IMethodMessage_o* _message;
	System_String_array* MethodDictionary__methodKeys;
	bool MethodDictionary__ownProperties;
};
struct System_Runtime_Remoting_Messaging_ConstructionResponse_StaticFields {
};
struct System_Runtime_Remoting_Messaging_ConstructionResponse_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Runtime_Remoting_Messaging_IInternalMessage_get_TargetIdentity;
	VirtualInvokeData _6_System_Runtime_Remoting_Messaging_IInternalMessage_set_TargetIdentity;
	VirtualInvokeData _7_System_Runtime_Remoting_Messaging_IInternalMessage_get_Uri;
	VirtualInvokeData _8_System_Runtime_Remoting_Messaging_IInternalMessage_set_Uri;
	VirtualInvokeData _10_get_ArgCount;
	VirtualInvokeData _11_get_Args;
	VirtualInvokeData _12_get_LogicalCallContext;
	VirtualInvokeData _13_get_MethodBase;
	VirtualInvokeData _14_get_MethodName;
	VirtualInvokeData _15_get_MethodSignature;
	VirtualInvokeData _16_get_TypeName;
	VirtualInvokeData _17_get_Uri;
	VirtualInvokeData _18_GetArg;
	VirtualInvokeData _19_get_Exception;
	VirtualInvokeData _20_get_OutArgCount;
	VirtualInvokeData _21_get_OutArgs;
	VirtualInvokeData _22_get_ReturnValue;
	VirtualInvokeData _23_get_Properties;
	VirtualInvokeData _24_set_Uri;
	VirtualInvokeData _25_GetObjectData;
};
struct System_Runtime_Remoting_Messaging_ConstructionResponse_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_ConstructionResponse_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_ConstructionResponse_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_ConstructionResponse_o {
	System_Runtime_Remoting_Messaging_ConstructionResponse_c *klass;
	void *monitor;
	System_String_o* MethodResponse__methodName;
	System_String_o* MethodResponse__uri;
	System_String_o* MethodResponse__typeName;
	System_Reflection_MethodBase_o* MethodResponse__methodBase;
	Il2CppObject* MethodResponse__returnValue;
	System_Exception_o* MethodResponse__exception;
	System_Type_array* MethodResponse__methodSignature;
	System_Runtime_Remoting_Messaging_ArgInfo_o* MethodResponse__inArgInfo;
	System_Object_array* MethodResponse__args;
	System_Object_array* MethodResponse__outArgs;
	System_Runtime_Remoting_Messaging_IMethodCallMessage_o* MethodResponse__callMsg;
	System_Runtime_Remoting_Messaging_LogicalCallContext_o* MethodResponse__callContext;
	System_Runtime_Remoting_Identity_o* MethodResponse__targetIdentity;
	System_Collections_IDictionary_o* ExternalProperties;
	System_Collections_IDictionary_o* InternalProperties;
};
struct System_Runtime_Remoting_Messaging_EnvoyTerminatorSink_StaticFields {
	System_Runtime_Remoting_Messaging_EnvoyTerminatorSink_o* Instance;
};
struct System_Runtime_Remoting_Messaging_EnvoyTerminatorSink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SyncProcessMessage;
	VirtualInvokeData _5_AsyncProcessMessage;
};
struct System_Runtime_Remoting_Messaging_EnvoyTerminatorSink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_EnvoyTerminatorSink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_EnvoyTerminatorSink_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_EnvoyTerminatorSink_o {
	System_Runtime_Remoting_Messaging_EnvoyTerminatorSink_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_ErrorMessage_StaticFields {
};
struct System_Runtime_Remoting_Messaging_ErrorMessage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_ArgCount;
	VirtualInvokeData _6_get_Args;
	VirtualInvokeData _7_get_LogicalCallContext;
	VirtualInvokeData _8_get_MethodBase;
	VirtualInvokeData _9_get_MethodName;
	VirtualInvokeData _10_get_MethodSignature;
	VirtualInvokeData _11_get_TypeName;
	VirtualInvokeData _12_get_Uri;
	VirtualInvokeData _13_GetArg;
	VirtualInvokeData _14_get_Properties;
};
struct System_Runtime_Remoting_Messaging_ErrorMessage_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_ErrorMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_ErrorMessage_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_ErrorMessage_o {
	System_Runtime_Remoting_Messaging_ErrorMessage_c *klass;
	void *monitor;
	System_String_o* _uri;
};
struct System_Runtime_Remoting_Messaging_Header_StaticFields {
};
struct System_Runtime_Remoting_Messaging_Header_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Messaging_Header_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_Header_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_Header_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_Header_o {
	System_Runtime_Remoting_Messaging_Header_c *klass;
	void *monitor;
	System_String_o* HeaderNamespace;
	bool MustUnderstand;
	System_String_o* Name;
	Il2CppObject* Value;
};
struct System_Runtime_Remoting_Messaging_IInternalMessage_StaticFields {
};
struct System_Runtime_Remoting_Messaging_IInternalMessage_VTable {
};
struct System_Runtime_Remoting_Messaging_IInternalMessage_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_IInternalMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_IInternalMessage_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_IInternalMessage_o {
	System_Runtime_Remoting_Messaging_IInternalMessage_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_IMessage_StaticFields {
};
struct System_Runtime_Remoting_Messaging_IMessage_VTable {
};
struct System_Runtime_Remoting_Messaging_IMessage_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_IMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_IMessage_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_IMessage_o {
	System_Runtime_Remoting_Messaging_IMessage_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_IMessageCtrl_StaticFields {
};
struct System_Runtime_Remoting_Messaging_IMessageCtrl_VTable {
};
struct System_Runtime_Remoting_Messaging_IMessageCtrl_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_IMessageCtrl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_IMessageCtrl_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_IMessageCtrl_o {
	System_Runtime_Remoting_Messaging_IMessageCtrl_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_IMessageSink_StaticFields {
};
struct System_Runtime_Remoting_Messaging_IMessageSink_VTable {
};
struct System_Runtime_Remoting_Messaging_IMessageSink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_IMessageSink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_IMessageSink_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_IMessageSink_o {
	System_Runtime_Remoting_Messaging_IMessageSink_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_IMethodCallMessage_StaticFields {
};
struct System_Runtime_Remoting_Messaging_IMethodCallMessage_VTable {
};
struct System_Runtime_Remoting_Messaging_IMethodCallMessage_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_IMethodCallMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_IMethodCallMessage_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_IMethodCallMessage_o {
	System_Runtime_Remoting_Messaging_IMethodCallMessage_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_IMethodMessage_StaticFields {
};
struct System_Runtime_Remoting_Messaging_IMethodMessage_VTable {
};
struct System_Runtime_Remoting_Messaging_IMethodMessage_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_IMethodMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_IMethodMessage_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_IMethodMessage_o {
	System_Runtime_Remoting_Messaging_IMethodMessage_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_IMethodReturnMessage_StaticFields {
};
struct System_Runtime_Remoting_Messaging_IMethodReturnMessage_VTable {
};
struct System_Runtime_Remoting_Messaging_IMethodReturnMessage_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_IMethodReturnMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_IMethodReturnMessage_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_IMethodReturnMessage_o {
	System_Runtime_Remoting_Messaging_IMethodReturnMessage_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_IRemotingFormatter_StaticFields {
};
struct System_Runtime_Remoting_Messaging_IRemotingFormatter_VTable {
};
struct System_Runtime_Remoting_Messaging_IRemotingFormatter_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_IRemotingFormatter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_IRemotingFormatter_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_IRemotingFormatter_o {
	System_Runtime_Remoting_Messaging_IRemotingFormatter_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_ISerializationRootObject_StaticFields {
};
struct System_Runtime_Remoting_Messaging_ISerializationRootObject_VTable {
};
struct System_Runtime_Remoting_Messaging_ISerializationRootObject_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_ISerializationRootObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_ISerializationRootObject_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_ISerializationRootObject_o {
	System_Runtime_Remoting_Messaging_ISerializationRootObject_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_LogicalCallContext_StaticFields {
};
struct System_Runtime_Remoting_Messaging_LogicalCallContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Clone;
	VirtualInvokeData _5_GetObjectData;
};
struct System_Runtime_Remoting_Messaging_LogicalCallContext_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_LogicalCallContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_LogicalCallContext_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_LogicalCallContext_o {
	System_Runtime_Remoting_Messaging_LogicalCallContext_c *klass;
	void *monitor;
	System_Collections_Hashtable_o* _data;
	System_Runtime_Remoting_Messaging_CallContextRemotingData_o* _remotingData;
};
struct System_Runtime_Remoting_Messaging_CallContextRemotingData_StaticFields {
};
struct System_Runtime_Remoting_Messaging_CallContextRemotingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Clone;
};
struct System_Runtime_Remoting_Messaging_CallContextRemotingData_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_CallContextRemotingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_CallContextRemotingData_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_CallContextRemotingData_o {
	System_Runtime_Remoting_Messaging_CallContextRemotingData_c *klass;
	void *monitor;
	System_String_o* _logicalCallID;
};
struct System_Runtime_Remoting_Messaging_MethodCall_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map1F;
};
struct System_Runtime_Remoting_Messaging_MethodCall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Runtime_Remoting_Messaging_IInternalMessage_get_TargetIdentity;
	VirtualInvokeData _6_System_Runtime_Remoting_Messaging_IInternalMessage_set_TargetIdentity;
	VirtualInvokeData _7_System_Runtime_Remoting_Messaging_IInternalMessage_get_Uri;
	VirtualInvokeData _8_System_Runtime_Remoting_Messaging_IInternalMessage_set_Uri;
	VirtualInvokeData _10_get_ArgCount;
	VirtualInvokeData _11_get_Args;
	VirtualInvokeData _12_get_LogicalCallContext;
	VirtualInvokeData _13_get_MethodBase;
	VirtualInvokeData _14_get_MethodName;
	VirtualInvokeData _15_get_MethodSignature;
	VirtualInvokeData _16_get_TypeName;
	VirtualInvokeData _17_get_Uri;
	VirtualInvokeData _18_GetArg;
	VirtualInvokeData _19_InitMethodProperty;
	VirtualInvokeData _20_GetObjectData;
	VirtualInvokeData _21_get_Properties;
	VirtualInvokeData _22_InitDictionary;
	VirtualInvokeData _23_set_Uri;
	VirtualInvokeData _24_Init;
};
struct System_Runtime_Remoting_Messaging_MethodCall_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_MethodCall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_MethodCall_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_MethodCall_o {
	System_Runtime_Remoting_Messaging_MethodCall_c *klass;
	void *monitor;
	System_String_o* _uri;
	System_String_o* _typeName;
	System_String_o* _methodName;
	System_Object_array* _args;
	System_Type_array* _methodSignature;
	System_Reflection_MethodBase_o* _methodBase;
	System_Runtime_Remoting_Messaging_LogicalCallContext_o* _callContext;
	System_Runtime_Remoting_Identity_o* _targetIdentity;
	System_Type_array* _genericArguments;
	System_Collections_IDictionary_o* ExternalProperties;
	System_Collections_IDictionary_o* InternalProperties;
};
struct System_Runtime_Remoting_Messaging_MethodCallDictionary_StaticFields {
	System_String_array* InternalKeys;
};
struct System_Runtime_Remoting_Messaging_MethodCallDictionary_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_get_Count;
	VirtualInvokeData _6_get_IsSynchronized;
	VirtualInvokeData _7_get_SyncRoot;
	VirtualInvokeData _8_CopyTo;
	VirtualInvokeData _9_get_IsFixedSize;
	VirtualInvokeData _10_get_IsReadOnly;
	VirtualInvokeData _11_get_Item;
	VirtualInvokeData _12_set_Item;
	VirtualInvokeData _13_get_Keys;
	VirtualInvokeData _14_get_Values;
	VirtualInvokeData _15_Add;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_Contains;
	VirtualInvokeData _18_GetEnumerator;
	VirtualInvokeData _19_Remove;
	VirtualInvokeData _20_AllocInternalProperties;
	VirtualInvokeData _21_GetMethodProperty;
	VirtualInvokeData _22_SetMethodProperty;
};
struct System_Runtime_Remoting_Messaging_MethodCallDictionary_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_MethodCallDictionary_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_MethodCallDictionary_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_MethodCallDictionary_o {
	System_Runtime_Remoting_Messaging_MethodCallDictionary_c *klass;
	void *monitor;
	System_Collections_IDictionary_o* MethodDictionary__internalProperties;
	System_Runtime_Remoting_Messaging_IMethodMessage_o* _message;
	System_String_array* MethodDictionary__methodKeys;
	bool MethodDictionary__ownProperties;
};
struct System_Runtime_Remoting_Messaging_MethodDictionary_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map21;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map22;
};
struct System_Runtime_Remoting_Messaging_MethodDictionary_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_get_Count;
	VirtualInvokeData _6_get_IsSynchronized;
	VirtualInvokeData _7_get_SyncRoot;
	VirtualInvokeData _8_CopyTo;
	VirtualInvokeData _9_get_IsFixedSize;
	VirtualInvokeData _10_get_IsReadOnly;
	VirtualInvokeData _11_get_Item;
	VirtualInvokeData _12_set_Item;
	VirtualInvokeData _13_get_Keys;
	VirtualInvokeData _14_get_Values;
	VirtualInvokeData _15_Add;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_Contains;
	VirtualInvokeData _18_GetEnumerator;
	VirtualInvokeData _19_Remove;
	VirtualInvokeData _20_AllocInternalProperties;
	VirtualInvokeData _21_GetMethodProperty;
	VirtualInvokeData _22_SetMethodProperty;
};
struct System_Runtime_Remoting_Messaging_MethodDictionary_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_MethodDictionary_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_MethodDictionary_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_MethodDictionary_o {
	System_Runtime_Remoting_Messaging_MethodDictionary_c *klass;
	void *monitor;
	System_Collections_IDictionary_o* _internalProperties;
	System_Runtime_Remoting_Messaging_IMethodMessage_o* _message;
	System_String_array* _methodKeys;
	bool _ownProperties;
};
struct System_Runtime_Remoting_Messaging_MethodDictionary_DictionaryEnumerator_StaticFields {
};
struct System_Runtime_Remoting_Messaging_MethodDictionary_DictionaryEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_get_Entry;
	VirtualInvokeData _8_get_Key;
	VirtualInvokeData _9_get_Value;
};
struct System_Runtime_Remoting_Messaging_MethodDictionary_DictionaryEnumerator_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_MethodDictionary_DictionaryEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_MethodDictionary_DictionaryEnumerator_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_MethodDictionary_DictionaryEnumerator_o {
	System_Runtime_Remoting_Messaging_MethodDictionary_DictionaryEnumerator_c *klass;
	void *monitor;
	System_Runtime_Remoting_Messaging_MethodDictionary_o* _methodDictionary;
	System_Collections_IDictionaryEnumerator_o* _hashtableEnum;
	int32_t _posMethod;
};
struct System_Runtime_Remoting_Messaging_MethodResponse_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map25;
};
struct System_Runtime_Remoting_Messaging_MethodResponse_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Runtime_Remoting_Messaging_IInternalMessage_get_TargetIdentity;
	VirtualInvokeData _6_System_Runtime_Remoting_Messaging_IInternalMessage_set_TargetIdentity;
	VirtualInvokeData _7_System_Runtime_Remoting_Messaging_IInternalMessage_get_Uri;
	VirtualInvokeData _8_System_Runtime_Remoting_Messaging_IInternalMessage_set_Uri;
	VirtualInvokeData _10_get_ArgCount;
	VirtualInvokeData _11_get_Args;
	VirtualInvokeData _12_get_LogicalCallContext;
	VirtualInvokeData _13_get_MethodBase;
	VirtualInvokeData _14_get_MethodName;
	VirtualInvokeData _15_get_MethodSignature;
	VirtualInvokeData _16_get_TypeName;
	VirtualInvokeData _17_get_Uri;
	VirtualInvokeData _18_GetArg;
	VirtualInvokeData _19_get_Exception;
	VirtualInvokeData _20_get_OutArgCount;
	VirtualInvokeData _21_get_OutArgs;
	VirtualInvokeData _22_get_ReturnValue;
	VirtualInvokeData _23_get_Properties;
	VirtualInvokeData _24_set_Uri;
	VirtualInvokeData _25_GetObjectData;
};
struct System_Runtime_Remoting_Messaging_MethodResponse_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_MethodResponse_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_MethodResponse_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_MethodResponse_o {
	System_Runtime_Remoting_Messaging_MethodResponse_c *klass;
	void *monitor;
	System_String_o* _methodName;
	System_String_o* _uri;
	System_String_o* _typeName;
	System_Reflection_MethodBase_o* _methodBase;
	Il2CppObject* _returnValue;
	System_Exception_o* _exception;
	System_Type_array* _methodSignature;
	System_Runtime_Remoting_Messaging_ArgInfo_o* _inArgInfo;
	System_Object_array* _args;
	System_Object_array* _outArgs;
	System_Runtime_Remoting_Messaging_IMethodCallMessage_o* _callMsg;
	System_Runtime_Remoting_Messaging_LogicalCallContext_o* _callContext;
	System_Runtime_Remoting_Identity_o* _targetIdentity;
	System_Collections_IDictionary_o* ExternalProperties;
	System_Collections_IDictionary_o* InternalProperties;
};
struct System_Runtime_Remoting_Messaging_MethodReturnDictionary_StaticFields {
	System_String_array* InternalReturnKeys;
	System_String_array* InternalExceptionKeys;
};
struct System_Runtime_Remoting_Messaging_MethodReturnDictionary_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_get_Count;
	VirtualInvokeData _6_get_IsSynchronized;
	VirtualInvokeData _7_get_SyncRoot;
	VirtualInvokeData _8_CopyTo;
	VirtualInvokeData _9_get_IsFixedSize;
	VirtualInvokeData _10_get_IsReadOnly;
	VirtualInvokeData _11_get_Item;
	VirtualInvokeData _12_set_Item;
	VirtualInvokeData _13_get_Keys;
	VirtualInvokeData _14_get_Values;
	VirtualInvokeData _15_Add;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_Contains;
	VirtualInvokeData _18_GetEnumerator;
	VirtualInvokeData _19_Remove;
	VirtualInvokeData _20_AllocInternalProperties;
	VirtualInvokeData _21_GetMethodProperty;
	VirtualInvokeData _22_SetMethodProperty;
};
struct System_Runtime_Remoting_Messaging_MethodReturnDictionary_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_MethodReturnDictionary_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_MethodReturnDictionary_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_MethodReturnDictionary_o {
	System_Runtime_Remoting_Messaging_MethodReturnDictionary_c *klass;
	void *monitor;
	System_Collections_IDictionary_o* MethodDictionary__internalProperties;
	System_Runtime_Remoting_Messaging_IMethodMessage_o* _message;
	System_String_array* MethodDictionary__methodKeys;
	bool MethodDictionary__ownProperties;
};
struct System_Runtime_Remoting_Messaging_MonoMethodMessage_StaticFields {
};
struct System_Runtime_Remoting_Messaging_MonoMethodMessage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Remoting_Messaging_IInternalMessage_get_TargetIdentity;
	VirtualInvokeData _5_System_Runtime_Remoting_Messaging_IInternalMessage_set_TargetIdentity;
	VirtualInvokeData _7_set_Uri;
	VirtualInvokeData _8_get_Properties;
	VirtualInvokeData _9_get_ArgCount;
	VirtualInvokeData _10_get_Args;
	VirtualInvokeData _11_get_LogicalCallContext;
	VirtualInvokeData _12_get_MethodBase;
	VirtualInvokeData _13_get_MethodName;
	VirtualInvokeData _14_get_MethodSignature;
	VirtualInvokeData _15_get_TypeName;
	VirtualInvokeData _16_get_Uri;
	VirtualInvokeData _17_GetArg;
	VirtualInvokeData _18_get_Exception;
	VirtualInvokeData _19_get_OutArgCount;
	VirtualInvokeData _20_get_OutArgs;
	VirtualInvokeData _21_get_ReturnValue;
};
struct System_Runtime_Remoting_Messaging_MonoMethodMessage_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_MonoMethodMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_MonoMethodMessage_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_MonoMethodMessage_o {
	System_Runtime_Remoting_Messaging_MonoMethodMessage_c *klass;
	void *monitor;
	System_Reflection_MonoMethod_o* method;
	System_Object_array* args;
	System_Byte_array* arg_types;
	System_Runtime_Remoting_Messaging_LogicalCallContext_o* ctx;
	Il2CppObject* rval;
	System_Exception_o* exc;
	System_Runtime_Remoting_Messaging_AsyncResult_o* asyncResult;
	int32_t call_type;
	System_String_o* uri;
	System_Runtime_Remoting_Messaging_MethodCallDictionary_o* properties;
	System_Type_array* methodSignature;
	System_Runtime_Remoting_Identity_o* identity;
};
struct System_Runtime_Remoting_Messaging_OneWayAttribute_StaticFields {
};
struct System_Runtime_Remoting_Messaging_OneWayAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Messaging_OneWayAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_OneWayAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_OneWayAttribute_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_OneWayAttribute_o {
	System_Runtime_Remoting_Messaging_OneWayAttribute_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_RemotingSurrogate_StaticFields {
};
struct System_Runtime_Remoting_Messaging_RemotingSurrogate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_GetObjectData;
	VirtualInvokeData _7_SetObjectData;
};
struct System_Runtime_Remoting_Messaging_RemotingSurrogate_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_RemotingSurrogate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_RemotingSurrogate_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_RemotingSurrogate_o {
	System_Runtime_Remoting_Messaging_RemotingSurrogate_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_ObjRefSurrogate_StaticFields {
};
struct System_Runtime_Remoting_Messaging_ObjRefSurrogate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_GetObjectData;
	VirtualInvokeData _7_SetObjectData;
};
struct System_Runtime_Remoting_Messaging_ObjRefSurrogate_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_ObjRefSurrogate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_ObjRefSurrogate_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_ObjRefSurrogate_o {
	System_Runtime_Remoting_Messaging_ObjRefSurrogate_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_RemotingSurrogateSelector_StaticFields {
	System_Type_o* s_cachedTypeObjRef;
	System_Runtime_Remoting_Messaging_ObjRefSurrogate_o* _objRefSurrogate;
	System_Runtime_Remoting_Messaging_RemotingSurrogate_o* _objRemotingSurrogate;
};
struct System_Runtime_Remoting_Messaging_RemotingSurrogateSelector_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_GetSurrogate;
};
struct System_Runtime_Remoting_Messaging_RemotingSurrogateSelector_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_RemotingSurrogateSelector_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_RemotingSurrogateSelector_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_RemotingSurrogateSelector_o {
	System_Runtime_Remoting_Messaging_RemotingSurrogateSelector_c *klass;
	void *monitor;
	System_Runtime_Serialization_ISurrogateSelector_o* _next;
};
struct System_Runtime_Remoting_Messaging_ReturnMessage_StaticFields {
};
struct System_Runtime_Remoting_Messaging_ReturnMessage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Remoting_Messaging_IInternalMessage_get_TargetIdentity;
	VirtualInvokeData _5_System_Runtime_Remoting_Messaging_IInternalMessage_set_TargetIdentity;
	VirtualInvokeData _6_System_Runtime_Remoting_Messaging_IInternalMessage_get_Uri;
	VirtualInvokeData _7_System_Runtime_Remoting_Messaging_IInternalMessage_set_Uri;
	VirtualInvokeData _9_get_ArgCount;
	VirtualInvokeData _10_get_Args;
	VirtualInvokeData _11_get_LogicalCallContext;
	VirtualInvokeData _12_get_MethodBase;
	VirtualInvokeData _13_get_MethodName;
	VirtualInvokeData _14_get_MethodSignature;
	VirtualInvokeData _15_get_TypeName;
	VirtualInvokeData _16_get_Uri;
	VirtualInvokeData _17_GetArg;
	VirtualInvokeData _18_get_Exception;
	VirtualInvokeData _19_get_OutArgCount;
	VirtualInvokeData _20_get_OutArgs;
	VirtualInvokeData _22_get_Properties;
	VirtualInvokeData _23_set_Uri;
	VirtualInvokeData _24_get_ReturnValue;
};
struct System_Runtime_Remoting_Messaging_ReturnMessage_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_ReturnMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_ReturnMessage_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_ReturnMessage_o {
	System_Runtime_Remoting_Messaging_ReturnMessage_c *klass;
	void *monitor;
	System_Object_array* _outArgs;
	System_Object_array* _args;
	int32_t _outArgsCount;
	System_Runtime_Remoting_Messaging_LogicalCallContext_o* _callCtx;
	Il2CppObject* _returnValue;
	System_String_o* _uri;
	System_Exception_o* _exception;
	System_Reflection_MethodBase_o* _methodBase;
	System_String_o* _methodName;
	System_Type_array* _methodSignature;
	System_String_o* _typeName;
	System_Runtime_Remoting_Messaging_MethodReturnDictionary_o* _properties;
	System_Runtime_Remoting_Identity_o* _targetIdentity;
	System_Runtime_Remoting_Messaging_ArgInfo_o* _inArgInfo;
};
struct System_Runtime_Remoting_Messaging_ServerContextTerminatorSink_StaticFields {
};
struct System_Runtime_Remoting_Messaging_ServerContextTerminatorSink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SyncProcessMessage;
	VirtualInvokeData _5_AsyncProcessMessage;
};
struct System_Runtime_Remoting_Messaging_ServerContextTerminatorSink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_ServerContextTerminatorSink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_ServerContextTerminatorSink_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_ServerContextTerminatorSink_o {
	System_Runtime_Remoting_Messaging_ServerContextTerminatorSink_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Messaging_ServerObjectTerminatorSink_StaticFields {
};
struct System_Runtime_Remoting_Messaging_ServerObjectTerminatorSink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SyncProcessMessage;
	VirtualInvokeData _5_AsyncProcessMessage;
};
struct System_Runtime_Remoting_Messaging_ServerObjectTerminatorSink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_ServerObjectTerminatorSink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_ServerObjectTerminatorSink_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_ServerObjectTerminatorSink_o {
	System_Runtime_Remoting_Messaging_ServerObjectTerminatorSink_c *klass;
	void *monitor;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _nextSink;
};
struct System_Runtime_Remoting_Messaging_ServerObjectReplySink_StaticFields {
};
struct System_Runtime_Remoting_Messaging_ServerObjectReplySink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SyncProcessMessage;
	VirtualInvokeData _5_AsyncProcessMessage;
};
struct System_Runtime_Remoting_Messaging_ServerObjectReplySink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_ServerObjectReplySink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_ServerObjectReplySink_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_ServerObjectReplySink_o {
	System_Runtime_Remoting_Messaging_ServerObjectReplySink_c *klass;
	void *monitor;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _replySink;
	System_Runtime_Remoting_ServerIdentity_o* _identity;
};
struct System_Runtime_Remoting_Messaging_StackBuilderSink_StaticFields {
};
struct System_Runtime_Remoting_Messaging_StackBuilderSink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SyncProcessMessage;
	VirtualInvokeData _5_AsyncProcessMessage;
};
struct System_Runtime_Remoting_Messaging_StackBuilderSink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_StackBuilderSink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_StackBuilderSink_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_StackBuilderSink_o {
	System_Runtime_Remoting_Messaging_StackBuilderSink_c *klass;
	void *monitor;
	System_MarshalByRefObject_o* _target;
	System_Runtime_Remoting_Proxies_RealProxy_o* _rp;
};
struct System_Runtime_Remoting_Metadata_SoapAttribute_StaticFields {
};
struct System_Runtime_Remoting_Metadata_SoapAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_UseAttribute;
	VirtualInvokeData _5_get_XmlNamespace;
	VirtualInvokeData _6_SetReflectionObject;
};
struct System_Runtime_Remoting_Metadata_SoapAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Metadata_SoapAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Metadata_SoapAttribute_VTable vtable;
};
struct System_Runtime_Remoting_Metadata_SoapAttribute_o {
	System_Runtime_Remoting_Metadata_SoapAttribute_c *klass;
	void *monitor;
	bool _useAttribute;
	System_String_o* ProtXmlNamespace;
	Il2CppObject* ReflectInfo;
};
struct System_Runtime_Remoting_Metadata_SoapFieldAttribute_StaticFields {
};
struct System_Runtime_Remoting_Metadata_SoapFieldAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_UseAttribute;
	VirtualInvokeData _5_get_XmlNamespace;
	VirtualInvokeData _6_SetReflectionObject;
};
struct System_Runtime_Remoting_Metadata_SoapFieldAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Metadata_SoapFieldAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Metadata_SoapFieldAttribute_VTable vtable;
};
struct System_Runtime_Remoting_Metadata_SoapFieldAttribute_o {
	System_Runtime_Remoting_Metadata_SoapFieldAttribute_c *klass;
	void *monitor;
	bool SoapAttribute__useAttribute;
	System_String_o* ProtXmlNamespace;
	Il2CppObject* ReflectInfo;
	System_String_o* _elementName;
	bool _isElement;
};
struct System_Runtime_Remoting_Metadata_SoapMethodAttribute_StaticFields {
};
struct System_Runtime_Remoting_Metadata_SoapMethodAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_UseAttribute;
	VirtualInvokeData _5_get_XmlNamespace;
	VirtualInvokeData _6_SetReflectionObject;
};
struct System_Runtime_Remoting_Metadata_SoapMethodAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Metadata_SoapMethodAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Metadata_SoapMethodAttribute_VTable vtable;
};
struct System_Runtime_Remoting_Metadata_SoapMethodAttribute_o {
	System_Runtime_Remoting_Metadata_SoapMethodAttribute_c *klass;
	void *monitor;
	bool SoapAttribute__useAttribute;
	System_String_o* ProtXmlNamespace;
	Il2CppObject* ReflectInfo;
	System_String_o* _responseElement;
	System_String_o* _responseNamespace;
	System_String_o* _returnElement;
	System_String_o* _soapAction;
	bool _useAttribute;
	System_String_o* _namespace;
};
struct System_Runtime_Remoting_Metadata_SoapParameterAttribute_StaticFields {
};
struct System_Runtime_Remoting_Metadata_SoapParameterAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_UseAttribute;
	VirtualInvokeData _5_get_XmlNamespace;
	VirtualInvokeData _6_SetReflectionObject;
};
struct System_Runtime_Remoting_Metadata_SoapParameterAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Metadata_SoapParameterAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Metadata_SoapParameterAttribute_VTable vtable;
};
struct System_Runtime_Remoting_Metadata_SoapParameterAttribute_o {
	System_Runtime_Remoting_Metadata_SoapParameterAttribute_c *klass;
	void *monitor;
	bool SoapAttribute__useAttribute;
	System_String_o* ProtXmlNamespace;
	Il2CppObject* ReflectInfo;
};
struct System_Runtime_Remoting_Metadata_SoapTypeAttribute_StaticFields {
};
struct System_Runtime_Remoting_Metadata_SoapTypeAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_UseAttribute;
	VirtualInvokeData _5_get_XmlNamespace;
	VirtualInvokeData _6_SetReflectionObject;
};
struct System_Runtime_Remoting_Metadata_SoapTypeAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Metadata_SoapTypeAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Metadata_SoapTypeAttribute_VTable vtable;
};
struct System_Runtime_Remoting_Metadata_SoapTypeAttribute_o {
	System_Runtime_Remoting_Metadata_SoapTypeAttribute_c *klass;
	void *monitor;
	bool SoapAttribute__useAttribute;
	System_String_o* ProtXmlNamespace;
	Il2CppObject* ReflectInfo;
	bool _useAttribute;
	System_String_o* _xmlElementName;
	System_String_o* _xmlNamespace;
	System_String_o* _xmlTypeName;
	System_String_o* _xmlTypeNamespace;
	bool _isType;
	bool _isElement;
};
struct System_Runtime_Remoting_Proxies_ProxyAttribute_StaticFields {
};
struct System_Runtime_Remoting_Proxies_ProxyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPropertiesForNewContext;
	VirtualInvokeData _5_IsContextOK;
	VirtualInvokeData _6_CreateInstance;
	VirtualInvokeData _7_CreateProxy;
};
struct System_Runtime_Remoting_Proxies_ProxyAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Proxies_ProxyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Proxies_ProxyAttribute_VTable vtable;
};
struct System_Runtime_Remoting_Proxies_ProxyAttribute_o {
	System_Runtime_Remoting_Proxies_ProxyAttribute_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Proxies_TransparentProxy_StaticFields {
};
struct System_Runtime_Remoting_Proxies_TransparentProxy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Proxies_TransparentProxy_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Proxies_TransparentProxy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Proxies_TransparentProxy_VTable vtable;
};
struct System_Runtime_Remoting_Proxies_TransparentProxy_o {
	System_Runtime_Remoting_Proxies_TransparentProxy_c *klass;
	void *monitor;
	System_Runtime_Remoting_Proxies_RealProxy_o* _rp;
};
struct System_Runtime_Remoting_Proxies_RealProxy_StaticFields {
};
struct System_Runtime_Remoting_Proxies_RealProxy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetObjectData;
	VirtualInvokeData _6_InternalGetTransparentProxy;
	VirtualInvokeData _7_GetTransparentProxy;
	VirtualInvokeData _65535__ctor;
};
struct System_Runtime_Remoting_Proxies_RealProxy_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Proxies_RealProxy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Proxies_RealProxy_VTable vtable;
};
struct System_Runtime_Remoting_Proxies_RealProxy_o {
	System_Runtime_Remoting_Proxies_RealProxy_c *klass;
	void *monitor;
	System_Type_o* class_to_proxy;
	System_Runtime_Remoting_Contexts_Context_o* _targetContext;
	System_MarshalByRefObject_o* _server;
	int32_t _targetDomainId;
	System_String_o* _targetUri;
	System_Runtime_Remoting_Identity_o* _objectIdentity;
	Il2CppObject* _objTP;
	Il2CppObject* _stubData;
};
struct System_Runtime_Remoting_Proxies_RemotingProxy_StaticFields {
	System_Reflection_MethodInfo_o* _cache_GetTypeMethod;
	System_Reflection_MethodInfo_o* _cache_GetHashCodekMethod;
};
struct System_Runtime_Remoting_Proxies_RemotingProxy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetObjectData;
	VirtualInvokeData _5_Invoke;
	VirtualInvokeData _6_InternalGetTransparentProxy;
	VirtualInvokeData _7_GetTransparentProxy;
	VirtualInvokeData _8_get_TypeName;
};
struct System_Runtime_Remoting_Proxies_RemotingProxy_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Proxies_RemotingProxy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Proxies_RemotingProxy_VTable vtable;
};
struct System_Runtime_Remoting_Proxies_RemotingProxy_o {
	System_Runtime_Remoting_Proxies_RemotingProxy_c *klass;
	void *monitor;
	System_Type_o* RealProxy_class_to_proxy;
	System_Runtime_Remoting_Contexts_Context_o* _targetContext;
	System_MarshalByRefObject_o* RealProxy__server;
	int32_t RealProxy__targetDomainId;
	System_String_o* _targetUri;
	System_Runtime_Remoting_Identity_o* _objectIdentity;
	Il2CppObject* RealProxy__objTP;
	Il2CppObject* RealProxy__stubData;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _sink;
	bool _hasEnvoySink;
	System_Runtime_Remoting_Messaging_ConstructionCall_o* _ctorCall;
};
struct System_Runtime_Remoting_Services_ITrackingHandler_StaticFields {
};
struct System_Runtime_Remoting_Services_ITrackingHandler_VTable {
};
struct System_Runtime_Remoting_Services_ITrackingHandler_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Services_ITrackingHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Services_ITrackingHandler_VTable vtable;
};
struct System_Runtime_Remoting_Services_ITrackingHandler_o {
	System_Runtime_Remoting_Services_ITrackingHandler_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Services_TrackingServices_StaticFields {
	System_Collections_ArrayList_o* _handlers;
};
struct System_Runtime_Remoting_Services_TrackingServices_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_Services_TrackingServices_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Services_TrackingServices_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Services_TrackingServices_VTable vtable;
};
struct System_Runtime_Remoting_Services_TrackingServices_o {
	System_Runtime_Remoting_Services_TrackingServices_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_ActivatedClientTypeEntry_StaticFields {
};
struct System_Runtime_Remoting_ActivatedClientTypeEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_ActivatedClientTypeEntry_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_ActivatedClientTypeEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_ActivatedClientTypeEntry_VTable vtable;
};
struct System_Runtime_Remoting_ActivatedClientTypeEntry_o {
	System_Runtime_Remoting_ActivatedClientTypeEntry_c *klass;
	void *monitor;
	System_String_o* TypeEntry_assembly_name;
	System_String_o* TypeEntry_type_name;
	System_String_o* applicationUrl;
	System_Type_o* obj_type;
};
struct System_Runtime_Remoting_ActivatedServiceTypeEntry_StaticFields {
};
struct System_Runtime_Remoting_ActivatedServiceTypeEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_ActivatedServiceTypeEntry_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_ActivatedServiceTypeEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_ActivatedServiceTypeEntry_VTable vtable;
};
struct System_Runtime_Remoting_ActivatedServiceTypeEntry_o {
	System_Runtime_Remoting_ActivatedServiceTypeEntry_c *klass;
	void *monitor;
	System_String_o* TypeEntry_assembly_name;
	System_String_o* TypeEntry_type_name;
	System_Type_o* obj_type;
};
struct System_Runtime_Remoting_EnvoyInfo_StaticFields {
};
struct System_Runtime_Remoting_EnvoyInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_EnvoySinks;
};
struct System_Runtime_Remoting_EnvoyInfo_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_EnvoyInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_EnvoyInfo_VTable vtable;
};
struct System_Runtime_Remoting_EnvoyInfo_o {
	System_Runtime_Remoting_EnvoyInfo_c *klass;
	void *monitor;
	System_Runtime_Remoting_Messaging_IMessageSink_o* envoySinks;
};
struct System_Runtime_Remoting_IChannelInfo_StaticFields {
};
struct System_Runtime_Remoting_IChannelInfo_VTable {
};
struct System_Runtime_Remoting_IChannelInfo_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_IChannelInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_IChannelInfo_VTable vtable;
};
struct System_Runtime_Remoting_IChannelInfo_o {
	System_Runtime_Remoting_IChannelInfo_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_IEnvoyInfo_StaticFields {
};
struct System_Runtime_Remoting_IEnvoyInfo_VTable {
};
struct System_Runtime_Remoting_IEnvoyInfo_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_IEnvoyInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_IEnvoyInfo_VTable vtable;
};
struct System_Runtime_Remoting_IEnvoyInfo_o {
	System_Runtime_Remoting_IEnvoyInfo_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_IRemotingTypeInfo_StaticFields {
};
struct System_Runtime_Remoting_IRemotingTypeInfo_VTable {
};
struct System_Runtime_Remoting_IRemotingTypeInfo_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_IRemotingTypeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_IRemotingTypeInfo_VTable vtable;
};
struct System_Runtime_Remoting_IRemotingTypeInfo_o {
	System_Runtime_Remoting_IRemotingTypeInfo_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_Identity_StaticFields {
};
struct System_Runtime_Remoting_Identity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct System_Runtime_Remoting_Identity_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Identity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Identity_VTable vtable;
};
struct System_Runtime_Remoting_Identity_o {
	System_Runtime_Remoting_Identity_c *klass;
	void *monitor;
	System_String_o* _objectUri;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _channelSink;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _envoySink;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_o* _clientDynamicProperties;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_o* _serverDynamicProperties;
	System_Runtime_Remoting_ObjRef_o* _objRef;
	bool _disposed;
};
struct System_Runtime_Remoting_ClientIdentity_StaticFields {
};
struct System_Runtime_Remoting_ClientIdentity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
};
struct System_Runtime_Remoting_ClientIdentity_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_ClientIdentity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_ClientIdentity_VTable vtable;
};
struct System_Runtime_Remoting_ClientIdentity_o {
	System_Runtime_Remoting_ClientIdentity_c *klass;
	void *monitor;
	System_String_o* _objectUri;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _channelSink;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _envoySink;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_o* Identity__clientDynamicProperties;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_o* Identity__serverDynamicProperties;
	System_Runtime_Remoting_ObjRef_o* _objRef;
	bool Identity__disposed;
	System_WeakReference_o* _proxyReference;
};
struct System_Runtime_Remoting_InternalRemotingServices_StaticFields {
	System_Collections_Hashtable_o* _soapAttributes;
};
struct System_Runtime_Remoting_InternalRemotingServices_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_InternalRemotingServices_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_InternalRemotingServices_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_InternalRemotingServices_VTable vtable;
};
struct System_Runtime_Remoting_InternalRemotingServices_o {
	System_Runtime_Remoting_InternalRemotingServices_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_ObjRef_StaticFields {
	int32_t MarshalledObjectRef;
	int32_t WellKnowObjectRef;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map26;
};
struct System_Runtime_Remoting_ObjRef_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_get_ChannelInfo;
	VirtualInvokeData _7_get_EnvoyInfo;
	VirtualInvokeData _8_set_EnvoyInfo;
	VirtualInvokeData _9_get_TypeInfo;
	VirtualInvokeData _10_set_TypeInfo;
	VirtualInvokeData _11_get_URI;
	VirtualInvokeData _12_set_URI;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetRealObject;
};
struct System_Runtime_Remoting_ObjRef_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_ObjRef_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_ObjRef_VTable vtable;
};
struct System_Runtime_Remoting_ObjRef_o {
	System_Runtime_Remoting_ObjRef_c *klass;
	void *monitor;
	System_Runtime_Remoting_IChannelInfo_o* channel_info;
	System_String_o* uri;
	System_Runtime_Remoting_IRemotingTypeInfo_o* typeInfo;
	System_Runtime_Remoting_IEnvoyInfo_o* envoyInfo;
	int32_t flags;
	System_Type_o* _serverType;
};
struct System_Runtime_Remoting_RemotingConfiguration_StaticFields {
	System_String_o* applicationID;
	System_String_o* applicationName;
	System_String_o* processGuid;
	bool defaultConfigRead;
	bool defaultDelayedConfigRead;
	System_String_o* _errorMode;
	System_Collections_Hashtable_o* wellKnownClientEntries;
	System_Collections_Hashtable_o* activatedClientEntries;
	System_Collections_Hashtable_o* wellKnownServiceEntries;
	System_Collections_Hashtable_o* activatedServiceEntries;
	System_Collections_Hashtable_o* channelTemplates;
	System_Collections_Hashtable_o* clientProviderTemplates;
	System_Collections_Hashtable_o* serverProviderTemplates;
};
struct System_Runtime_Remoting_RemotingConfiguration_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_RemotingConfiguration_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_RemotingConfiguration_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_RemotingConfiguration_VTable vtable;
};
struct System_Runtime_Remoting_RemotingConfiguration_o {
	System_Runtime_Remoting_RemotingConfiguration_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_ConfigHandler_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map27;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map28;
};
struct System_Runtime_Remoting_ConfigHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStartParsing;
	VirtualInvokeData _5_OnEndParsing;
	VirtualInvokeData _6_OnStartElement;
	VirtualInvokeData _7_OnEndElement;
	VirtualInvokeData _8_OnProcessingInstruction;
	VirtualInvokeData _9_OnChars;
	VirtualInvokeData _10_OnIgnorableWhitespace;
};
struct System_Runtime_Remoting_ConfigHandler_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_ConfigHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_ConfigHandler_VTable vtable;
};
struct System_Runtime_Remoting_ConfigHandler_o {
	System_Runtime_Remoting_ConfigHandler_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* typeEntries;
	System_Collections_ArrayList_o* channelInstances;
	System_Runtime_Remoting_ChannelData_o* currentChannel;
	System_Collections_Stack_o* currentProviderData;
	System_String_o* currentClientUrl;
	System_String_o* appName;
	System_String_o* currentXmlPath;
	bool onlyDelayedChannels;
};
struct System_Runtime_Remoting_ChannelData_StaticFields {
};
struct System_Runtime_Remoting_ChannelData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_ChannelData_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_ChannelData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_ChannelData_VTable vtable;
};
struct System_Runtime_Remoting_ChannelData_o {
	System_Runtime_Remoting_ChannelData_c *klass;
	void *monitor;
	System_String_o* Ref;
	System_String_o* Type;
	System_String_o* Id;
	System_String_o* DelayLoadAsClientChannel;
	System_Collections_ArrayList_o* _serverProviders;
	System_Collections_ArrayList_o* _clientProviders;
	System_Collections_Hashtable_o* _customProperties;
};
struct System_Runtime_Remoting_ProviderData_StaticFields {
};
struct System_Runtime_Remoting_ProviderData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_ProviderData_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_ProviderData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_ProviderData_VTable vtable;
};
struct System_Runtime_Remoting_ProviderData_o {
	System_Runtime_Remoting_ProviderData_c *klass;
	void *monitor;
	System_String_o* Ref;
	System_String_o* Type;
	System_String_o* Id;
	System_Collections_Hashtable_o* CustomProperties;
	System_Collections_IList_o* CustomData;
};
struct System_Runtime_Remoting_FormatterData_StaticFields {
};
struct System_Runtime_Remoting_FormatterData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_FormatterData_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_FormatterData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_FormatterData_VTable vtable;
};
struct System_Runtime_Remoting_FormatterData_o {
	System_Runtime_Remoting_FormatterData_c *klass;
	void *monitor;
	System_String_o* Ref;
	System_String_o* Type;
	System_String_o* Id;
	System_Collections_Hashtable_o* CustomProperties;
	System_Collections_IList_o* CustomData;
};
struct System_Runtime_Remoting_RemotingException_StaticFields {
};
struct System_Runtime_Remoting_RemotingException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Runtime_Remoting_RemotingException_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_RemotingException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_RemotingException_VTable vtable;
};
struct System_Runtime_Remoting_RemotingException_o {
	System_Runtime_Remoting_RemotingException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Runtime_Remoting_RemotingServices_StaticFields {
	System_Collections_Hashtable_o* uri_hash;
	System_Runtime_Serialization_Formatters_Binary_BinaryFormatter_o* _serializationFormatter;
	System_Runtime_Serialization_Formatters_Binary_BinaryFormatter_o* _deserializationFormatter;
	System_String_o* app_id;
	int32_t next_id;
	int32_t methodBindings;
	System_Reflection_MethodInfo_o* FieldSetterMethod;
	System_Reflection_MethodInfo_o* FieldGetterMethod;
};
struct System_Runtime_Remoting_RemotingServices_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_RemotingServices_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_RemotingServices_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_RemotingServices_VTable vtable;
};
struct System_Runtime_Remoting_RemotingServices_o {
	System_Runtime_Remoting_RemotingServices_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_ServerIdentity_StaticFields {
};
struct System_Runtime_Remoting_ServerIdentity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_OnLifetimeExpired;
	VirtualInvokeData _65535__ctor;
};
struct System_Runtime_Remoting_ServerIdentity_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_ServerIdentity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_ServerIdentity_VTable vtable;
};
struct System_Runtime_Remoting_ServerIdentity_o {
	System_Runtime_Remoting_ServerIdentity_c *klass;
	void *monitor;
	System_String_o* _objectUri;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _channelSink;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _envoySink;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_o* Identity__clientDynamicProperties;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_o* Identity__serverDynamicProperties;
	System_Runtime_Remoting_ObjRef_o* _objRef;
	bool Identity__disposed;
	System_Type_o* _objectType;
	System_MarshalByRefObject_o* _serverObject;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _serverSink;
	System_Runtime_Remoting_Contexts_Context_o* _context;
	System_Runtime_Remoting_Lifetime_Lease_o* _lease;
};
struct System_Runtime_Remoting_ClientActivatedIdentity_StaticFields {
};
struct System_Runtime_Remoting_ClientActivatedIdentity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_OnLifetimeExpired;
	VirtualInvokeData _6_SyncObjectProcessMessage;
	VirtualInvokeData _7_AsyncObjectProcessMessage;
};
struct System_Runtime_Remoting_ClientActivatedIdentity_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_ClientActivatedIdentity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_ClientActivatedIdentity_VTable vtable;
};
struct System_Runtime_Remoting_ClientActivatedIdentity_o {
	System_Runtime_Remoting_ClientActivatedIdentity_c *klass;
	void *monitor;
	System_String_o* _objectUri;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _channelSink;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _envoySink;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_o* Identity__clientDynamicProperties;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_o* Identity__serverDynamicProperties;
	System_Runtime_Remoting_ObjRef_o* _objRef;
	bool Identity__disposed;
	System_Type_o* _objectType;
	System_MarshalByRefObject_o* _serverObject;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _serverSink;
	System_Runtime_Remoting_Contexts_Context_o* _context;
	System_Runtime_Remoting_Lifetime_Lease_o* _lease;
	System_MarshalByRefObject_o* _targetThis;
};
struct System_Runtime_Remoting_SingletonIdentity_StaticFields {
};
struct System_Runtime_Remoting_SingletonIdentity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_OnLifetimeExpired;
	VirtualInvokeData _6_SyncObjectProcessMessage;
	VirtualInvokeData _7_AsyncObjectProcessMessage;
};
struct System_Runtime_Remoting_SingletonIdentity_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_SingletonIdentity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_SingletonIdentity_VTable vtable;
};
struct System_Runtime_Remoting_SingletonIdentity_o {
	System_Runtime_Remoting_SingletonIdentity_c *klass;
	void *monitor;
	System_String_o* _objectUri;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _channelSink;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _envoySink;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_o* Identity__clientDynamicProperties;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_o* Identity__serverDynamicProperties;
	System_Runtime_Remoting_ObjRef_o* _objRef;
	bool Identity__disposed;
	System_Type_o* _objectType;
	System_MarshalByRefObject_o* _serverObject;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _serverSink;
	System_Runtime_Remoting_Contexts_Context_o* _context;
	System_Runtime_Remoting_Lifetime_Lease_o* _lease;
};
struct System_Runtime_Remoting_SingleCallIdentity_StaticFields {
};
struct System_Runtime_Remoting_SingleCallIdentity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_OnLifetimeExpired;
	VirtualInvokeData _6_SyncObjectProcessMessage;
	VirtualInvokeData _7_AsyncObjectProcessMessage;
};
struct System_Runtime_Remoting_SingleCallIdentity_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_SingleCallIdentity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_SingleCallIdentity_VTable vtable;
};
struct System_Runtime_Remoting_SingleCallIdentity_o {
	System_Runtime_Remoting_SingleCallIdentity_c *klass;
	void *monitor;
	System_String_o* _objectUri;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _channelSink;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _envoySink;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_o* Identity__clientDynamicProperties;
	System_Runtime_Remoting_Contexts_DynamicPropertyCollection_o* Identity__serverDynamicProperties;
	System_Runtime_Remoting_ObjRef_o* _objRef;
	bool Identity__disposed;
	System_Type_o* _objectType;
	System_MarshalByRefObject_o* _serverObject;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _serverSink;
	System_Runtime_Remoting_Contexts_Context_o* _context;
	System_Runtime_Remoting_Lifetime_Lease_o* _lease;
};
struct System_Runtime_Remoting_DisposerReplySink_StaticFields {
};
struct System_Runtime_Remoting_DisposerReplySink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SyncProcessMessage;
	VirtualInvokeData _5_AsyncProcessMessage;
};
struct System_Runtime_Remoting_DisposerReplySink_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_DisposerReplySink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_DisposerReplySink_VTable vtable;
};
struct System_Runtime_Remoting_DisposerReplySink_o {
	System_Runtime_Remoting_DisposerReplySink_c *klass;
	void *monitor;
	System_Runtime_Remoting_Messaging_IMessageSink_o* _next;
	System_IDisposable_o* _disposable;
};
struct System_Runtime_Remoting_SoapServices_StaticFields {
	System_Collections_Hashtable_o* _xmlTypes;
	System_Collections_Hashtable_o* _xmlElements;
	System_Collections_Hashtable_o* _soapActions;
	System_Collections_Hashtable_o* _soapActionsMethods;
	System_Collections_Hashtable_o* _typeInfos;
};
struct System_Runtime_Remoting_SoapServices_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_SoapServices_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_SoapServices_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_SoapServices_VTable vtable;
};
struct System_Runtime_Remoting_SoapServices_o {
	System_Runtime_Remoting_SoapServices_c *klass;
	void *monitor;
};
struct System_Runtime_Remoting_SoapServices_TypeInfo_StaticFields {
};
struct System_Runtime_Remoting_SoapServices_TypeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_SoapServices_TypeInfo_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_SoapServices_TypeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_SoapServices_TypeInfo_VTable vtable;
};
struct System_Runtime_Remoting_SoapServices_TypeInfo_o {
	System_Runtime_Remoting_SoapServices_TypeInfo_c *klass;
	void *monitor;
	System_Collections_Hashtable_o* Attributes;
	System_Collections_Hashtable_o* Elements;
};
struct System_Runtime_Remoting_TypeEntry_StaticFields {
};
struct System_Runtime_Remoting_TypeEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_TypeEntry_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_TypeEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_TypeEntry_VTable vtable;
};
struct System_Runtime_Remoting_TypeEntry_o {
	System_Runtime_Remoting_TypeEntry_c *klass;
	void *monitor;
	System_String_o* assembly_name;
	System_String_o* type_name;
};
struct System_Runtime_Remoting_TypeInfo_StaticFields {
};
struct System_Runtime_Remoting_TypeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_TypeName;
};
struct System_Runtime_Remoting_TypeInfo_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_TypeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_TypeInfo_VTable vtable;
};
struct System_Runtime_Remoting_TypeInfo_o {
	System_Runtime_Remoting_TypeInfo_c *klass;
	void *monitor;
	System_String_o* serverType;
	System_String_array* serverHierarchy;
	System_String_array* interfacesImplemented;
};
struct System_Runtime_Remoting_WellKnownClientTypeEntry_StaticFields {
};
struct System_Runtime_Remoting_WellKnownClientTypeEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_WellKnownClientTypeEntry_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_WellKnownClientTypeEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_WellKnownClientTypeEntry_VTable vtable;
};
struct System_Runtime_Remoting_WellKnownClientTypeEntry_o {
	System_Runtime_Remoting_WellKnownClientTypeEntry_c *klass;
	void *monitor;
	System_String_o* TypeEntry_assembly_name;
	System_String_o* TypeEntry_type_name;
	System_Type_o* obj_type;
	System_String_o* obj_url;
	System_String_o* app_url;
};
struct System_Runtime_Remoting_WellKnownServiceTypeEntry_StaticFields {
};
struct System_Runtime_Remoting_WellKnownServiceTypeEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Remoting_WellKnownServiceTypeEntry_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_WellKnownServiceTypeEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_WellKnownServiceTypeEntry_VTable vtable;
};
struct System_Runtime_Remoting_WellKnownServiceTypeEntry_o {
	System_Runtime_Remoting_WellKnownServiceTypeEntry_c *klass;
	void *monitor;
	System_String_o* TypeEntry_assembly_name;
	System_String_o* TypeEntry_type_name;
	System_Type_o* obj_type;
	System_String_o* obj_uri;
	int32_t obj_mode;
};
struct System_Runtime_Serialization_Formatters_Binary_BinaryCommon_StaticFields {
	System_Byte_array* BinaryHeader;
	System_Type_array* _typeCodeksToType;
	System_Byte_array* _typeCodekMap;
	bool UseReflectionSerialization;
};
struct System_Runtime_Serialization_Formatters_Binary_BinaryCommon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_Formatters_Binary_BinaryCommon_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_BinaryCommon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_BinaryCommon_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_BinaryCommon_o {
	System_Runtime_Serialization_Formatters_Binary_BinaryCommon_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_Formatters_Binary_BinaryFormatter_StaticFields {
	System_Runtime_Serialization_ISurrogateSelector_o* _DefaultSurrogateSelector_k__BackingField;
};
struct System_Runtime_Serialization_Formatters_Binary_BinaryFormatter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Deserialize;
	VirtualInvokeData _5_get_Binder;
	VirtualInvokeData _6_get_Context;
	VirtualInvokeData _7_get_SurrogateSelector;
	VirtualInvokeData _8_set_SurrogateSelector;
	VirtualInvokeData _9_Deserialize;
	VirtualInvokeData _10_Serialize;
	VirtualInvokeData _11_Serialize;
};
struct System_Runtime_Serialization_Formatters_Binary_BinaryFormatter_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_BinaryFormatter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_BinaryFormatter_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_BinaryFormatter_o {
	System_Runtime_Serialization_Formatters_Binary_BinaryFormatter_c *klass;
	void *monitor;
	int32_t assembly_format;
	System_Runtime_Serialization_SerializationBinder_o* binder;
	System_Runtime_Serialization_StreamingContext_o context;
	System_Runtime_Serialization_ISurrogateSelector_o* surrogate_selector;
	int32_t type_format;
	int32_t filter_level;
};
struct System_Runtime_Serialization_Formatters_Binary_CodekGenerator_StaticFields {
	Il2CppObject* _monitor;
	System_Reflection_Emit_ModuleBuilder_o* _module;
};
struct System_Runtime_Serialization_Formatters_Binary_CodekGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_Formatters_Binary_CodekGenerator_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_CodekGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_CodekGenerator_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_CodekGenerator_o {
	System_Runtime_Serialization_Formatters_Binary_CodekGenerator_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_Formatters_Binary_MessageFormatter_StaticFields {
};
struct System_Runtime_Serialization_Formatters_Binary_MessageFormatter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_Formatters_Binary_MessageFormatter_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_MessageFormatter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_MessageFormatter_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_MessageFormatter_o {
	System_Runtime_Serialization_Formatters_Binary_MessageFormatter_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectReader_StaticFields {
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectReader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectReader_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_ObjectReader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_ObjectReader_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectReader_o {
	System_Runtime_Serialization_Formatters_Binary_ObjectReader_c *klass;
	void *monitor;
	System_Runtime_Serialization_ISurrogateSelector_o* _surrogateSelector;
	System_Runtime_Serialization_StreamingContext_o _context;
	System_Runtime_Serialization_SerializationBinder_o* _binder;
	int32_t _filterLevel;
	System_Runtime_Serialization_ObjectManager_o* _manager;
	System_Collections_Hashtable_o* _registeredAssemblies;
	System_Collections_Hashtable_o* _typeMetadataCache;
	Il2CppObject* _lastObject;
	int64_t _lastObjectID;
	int64_t _rootObjectID;
	System_Byte_array* arrayBuffer;
	int32_t ArrayBufferLength;
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectReader_TypeMetadata_StaticFields {
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectReader_TypeMetadata_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectReader_TypeMetadata_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_ObjectReader_TypeMetadata_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_ObjectReader_TypeMetadata_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectReader_TypeMetadata_o {
	System_Runtime_Serialization_Formatters_Binary_ObjectReader_TypeMetadata_c *klass;
	void *monitor;
	System_Type_o* Type;
	System_Type_array* MemberTypes;
	System_String_array* MemberNames;
	System_Reflection_MemberInfo_array* MemberInfos;
	int32_t FieldCount;
	bool NeedsSerializationInfo;
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectReader_ArrayNullFiller_StaticFields {
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectReader_ArrayNullFiller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectReader_ArrayNullFiller_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_ObjectReader_ArrayNullFiller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_ObjectReader_ArrayNullFiller_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectReader_ArrayNullFiller_o {
	System_Runtime_Serialization_Formatters_Binary_ObjectReader_ArrayNullFiller_c *klass;
	void *monitor;
	int32_t NullCount;
};
struct System_Runtime_Serialization_Formatters_Binary_TypeMetadata_StaticFields {
};
struct System_Runtime_Serialization_Formatters_Binary_TypeMetadata_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_IsCompatible;
	VirtualInvokeData _65535__ctor;
};
struct System_Runtime_Serialization_Formatters_Binary_TypeMetadata_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_TypeMetadata_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_TypeMetadata_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_TypeMetadata_o {
	System_Runtime_Serialization_Formatters_Binary_TypeMetadata_c *klass;
	void *monitor;
	System_String_o* TypeAssemblyName;
	System_String_o* InstanceTypeName;
};
struct System_Runtime_Serialization_Formatters_Binary_ClrTypeMetadata_StaticFields {
};
struct System_Runtime_Serialization_Formatters_Binary_ClrTypeMetadata_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_IsCompatible;
	VirtualInvokeData _8_get_RequiresTypes;
	VirtualInvokeData _65535__ctor;
};
struct System_Runtime_Serialization_Formatters_Binary_ClrTypeMetadata_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_ClrTypeMetadata_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_ClrTypeMetadata_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_ClrTypeMetadata_o {
	System_Runtime_Serialization_Formatters_Binary_ClrTypeMetadata_c *klass;
	void *monitor;
	System_String_o* TypeAssemblyName;
	System_String_o* InstanceTypeName;
	System_Type_o* InstanceType;
};
struct System_Runtime_Serialization_Formatters_Binary_SerializableTypeMetadata_StaticFields {
};
struct System_Runtime_Serialization_Formatters_Binary_SerializableTypeMetadata_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_WriteAssemblies;
	VirtualInvokeData _5_WriteTypeData;
	VirtualInvokeData _6_WriteObjectData;
	VirtualInvokeData _7_IsCompatible;
	VirtualInvokeData _8_get_RequiresTypes;
};
struct System_Runtime_Serialization_Formatters_Binary_SerializableTypeMetadata_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_SerializableTypeMetadata_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_SerializableTypeMetadata_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_SerializableTypeMetadata_o {
	System_Runtime_Serialization_Formatters_Binary_SerializableTypeMetadata_c *klass;
	void *monitor;
	System_String_o* TypeAssemblyName;
	System_String_o* InstanceTypeName;
	System_Type_array* types;
	System_String_array* names;
};
struct System_Runtime_Serialization_Formatters_Binary_MemberTypeMetadata_StaticFields {
};
struct System_Runtime_Serialization_Formatters_Binary_MemberTypeMetadata_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_WriteAssemblies;
	VirtualInvokeData _5_WriteTypeData;
	VirtualInvokeData _6_WriteObjectData;
	VirtualInvokeData _7_IsCompatible;
	VirtualInvokeData _8_get_RequiresTypes;
};
struct System_Runtime_Serialization_Formatters_Binary_MemberTypeMetadata_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_MemberTypeMetadata_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_MemberTypeMetadata_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_MemberTypeMetadata_o {
	System_Runtime_Serialization_Formatters_Binary_MemberTypeMetadata_c *klass;
	void *monitor;
	System_String_o* TypeAssemblyName;
	System_String_o* InstanceTypeName;
	System_Type_o* InstanceType;
	System_Reflection_MemberInfo_array* members;
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectWriter_StaticFields {
	System_Collections_Hashtable_o* _cachedTypes;
	System_Reflection_Assembly_o* CorlibAssembly;
	System_String_o* CorlibAssemblyName;
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectWriter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectWriter_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_ObjectWriter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_ObjectWriter_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectWriter_o {
	System_Runtime_Serialization_Formatters_Binary_ObjectWriter_c *klass;
	void *monitor;
	System_Runtime_Serialization_ObjectIDGenerator_o* _idGenerator;
	System_Collections_Hashtable_o* _cachedMetadata;
	System_Collections_Queue_o* _pendingObjects;
	System_Collections_Hashtable_o* _assemblyCache;
	System_Runtime_Serialization_ISurrogateSelector_o* _surrogateSelector;
	System_Runtime_Serialization_StreamingContext_o _context;
	int32_t _assemblyFormat;
	int32_t _typeFormat;
	System_Byte_array* arrayBuffer;
	int32_t ArrayBufferLength;
	System_Runtime_Serialization_SerializationObjectManager_o* _manager;
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectWriter_MetadataReference_StaticFields {
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectWriter_MetadataReference_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectWriter_MetadataReference_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_Formatters_Binary_ObjectWriter_MetadataReference_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_Formatters_Binary_ObjectWriter_MetadataReference_VTable vtable;
};
struct System_Runtime_Serialization_Formatters_Binary_ObjectWriter_MetadataReference_o {
	System_Runtime_Serialization_Formatters_Binary_ObjectWriter_MetadataReference_c *klass;
	void *monitor;
	System_Runtime_Serialization_Formatters_Binary_TypeMetadata_o* Metadata;
	int64_t ObjectID;
};
struct System_Runtime_Serialization_FormatterConverter_StaticFields {
};
struct System_Runtime_Serialization_FormatterConverter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Convert;
	VirtualInvokeData _5_ToBoolean;
	VirtualInvokeData _6_ToDouble;
	VirtualInvokeData _7_ToInt16;
	VirtualInvokeData _8_ToInt32;
	VirtualInvokeData _9_ToInt64;
	VirtualInvokeData _10_ToString;
	VirtualInvokeData _11_ToUInt32;
};
struct System_Runtime_Serialization_FormatterConverter_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_FormatterConverter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_FormatterConverter_VTable vtable;
};
struct System_Runtime_Serialization_FormatterConverter_o {
	System_Runtime_Serialization_FormatterConverter_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_FormatterServices_StaticFields {
};
struct System_Runtime_Serialization_FormatterServices_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_FormatterServices_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_FormatterServices_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_FormatterServices_VTable vtable;
};
struct System_Runtime_Serialization_FormatterServices_o {
	System_Runtime_Serialization_FormatterServices_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_IDeserializationCallback_StaticFields {
};
struct System_Runtime_Serialization_IDeserializationCallback_VTable {
};
struct System_Runtime_Serialization_IDeserializationCallback_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_IDeserializationCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_IDeserializationCallback_VTable vtable;
};
struct System_Runtime_Serialization_IDeserializationCallback_o {
	System_Runtime_Serialization_IDeserializationCallback_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_IFormatter_StaticFields {
};
struct System_Runtime_Serialization_IFormatter_VTable {
};
struct System_Runtime_Serialization_IFormatter_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_IFormatter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_IFormatter_VTable vtable;
};
struct System_Runtime_Serialization_IFormatter_o {
	System_Runtime_Serialization_IFormatter_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_IFormatterConverter_StaticFields {
};
struct System_Runtime_Serialization_IFormatterConverter_VTable {
};
struct System_Runtime_Serialization_IFormatterConverter_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_IFormatterConverter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_IFormatterConverter_VTable vtable;
};
struct System_Runtime_Serialization_IFormatterConverter_o {
	System_Runtime_Serialization_IFormatterConverter_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_IObjectReference_StaticFields {
};
struct System_Runtime_Serialization_IObjectReference_VTable {
};
struct System_Runtime_Serialization_IObjectReference_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_IObjectReference_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_IObjectReference_VTable vtable;
};
struct System_Runtime_Serialization_IObjectReference_o {
	System_Runtime_Serialization_IObjectReference_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_ISerializationSurrogate_StaticFields {
};
struct System_Runtime_Serialization_ISerializationSurrogate_VTable {
};
struct System_Runtime_Serialization_ISerializationSurrogate_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_ISerializationSurrogate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_ISerializationSurrogate_VTable vtable;
};
struct System_Runtime_Serialization_ISerializationSurrogate_o {
	System_Runtime_Serialization_ISerializationSurrogate_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_ISurrogateSelector_StaticFields {
};
struct System_Runtime_Serialization_ISurrogateSelector_VTable {
};
struct System_Runtime_Serialization_ISurrogateSelector_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_ISurrogateSelector_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_ISurrogateSelector_VTable vtable;
};
struct System_Runtime_Serialization_ISurrogateSelector_o {
	System_Runtime_Serialization_ISurrogateSelector_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_ObjectIDGenerator_StaticFields {
	System_Runtime_Serialization_ObjectIDGenerator_InstanceComparer_o* comparer;
};
struct System_Runtime_Serialization_ObjectIDGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetId;
};
struct System_Runtime_Serialization_ObjectIDGenerator_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_ObjectIDGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_ObjectIDGenerator_VTable vtable;
};
struct System_Runtime_Serialization_ObjectIDGenerator_o {
	System_Runtime_Serialization_ObjectIDGenerator_c *klass;
	void *monitor;
	System_Collections_Hashtable_o* table;
	int64_t current;
};
struct System_Runtime_Serialization_ObjectIDGenerator_InstanceComparer_StaticFields {
};
struct System_Runtime_Serialization_ObjectIDGenerator_InstanceComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IComparer_Compare;
	VirtualInvokeData _5_System_Collections_IHashCodekProvider_GetHashCodek;
};
struct System_Runtime_Serialization_ObjectIDGenerator_InstanceComparer_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_ObjectIDGenerator_InstanceComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_ObjectIDGenerator_InstanceComparer_VTable vtable;
};
struct System_Runtime_Serialization_ObjectIDGenerator_InstanceComparer_o {
	System_Runtime_Serialization_ObjectIDGenerator_InstanceComparer_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_ObjectManager_StaticFields {
};
struct System_Runtime_Serialization_ObjectManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DoFixups;
	VirtualInvokeData _5_GetObject;
	VirtualInvokeData _6_RaiseDeserializationEvent;
	VirtualInvokeData _7_RecordArrayElementFixup;
	VirtualInvokeData _8_RecordArrayElementFixup;
	VirtualInvokeData _9_RecordDelayedFixup;
	VirtualInvokeData _10_RecordFixup;
};
struct System_Runtime_Serialization_ObjectManager_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_ObjectManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_ObjectManager_VTable vtable;
};
struct System_Runtime_Serialization_ObjectManager_o {
	System_Runtime_Serialization_ObjectManager_c *klass;
	void *monitor;
	System_Runtime_Serialization_ObjectRecord_o* _objectRecordChain;
	System_Runtime_Serialization_ObjectRecord_o* _lastObjectRecord;
	System_Collections_ArrayList_o* _deserializedRecords;
	System_Collections_ArrayList_o* _onDeserializedCallbackRecords;
	System_Collections_Hashtable_o* _objectRecords;
	bool _finalFixup;
	System_Runtime_Serialization_ISurrogateSelector_o* _selector;
	System_Runtime_Serialization_StreamingContext_o _context;
	int32_t _registeredObjectsCount;
};
struct System_Runtime_Serialization_BaseFixupRecord_StaticFields {
};
struct System_Runtime_Serialization_BaseFixupRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct System_Runtime_Serialization_BaseFixupRecord_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_BaseFixupRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_BaseFixupRecord_VTable vtable;
};
struct System_Runtime_Serialization_BaseFixupRecord_o {
	System_Runtime_Serialization_BaseFixupRecord_c *klass;
	void *monitor;
	System_Runtime_Serialization_ObjectRecord_o* ObjectToBeFixed;
	System_Runtime_Serialization_ObjectRecord_o* ObjectRequired;
	System_Runtime_Serialization_BaseFixupRecord_o* NextSameContainer;
	System_Runtime_Serialization_BaseFixupRecord_o* NextSameRequired;
};
struct System_Runtime_Serialization_ArrayFixupRecord_StaticFields {
};
struct System_Runtime_Serialization_ArrayFixupRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FixupImpl;
};
struct System_Runtime_Serialization_ArrayFixupRecord_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_ArrayFixupRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_ArrayFixupRecord_VTable vtable;
};
struct System_Runtime_Serialization_ArrayFixupRecord_o {
	System_Runtime_Serialization_ArrayFixupRecord_c *klass;
	void *monitor;
	System_Runtime_Serialization_ObjectRecord_o* ObjectToBeFixed;
	System_Runtime_Serialization_ObjectRecord_o* ObjectRequired;
	System_Runtime_Serialization_BaseFixupRecord_o* NextSameContainer;
	System_Runtime_Serialization_BaseFixupRecord_o* NextSameRequired;
	int32_t _index;
};
struct System_Runtime_Serialization_MultiArrayFixupRecord_StaticFields {
};
struct System_Runtime_Serialization_MultiArrayFixupRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FixupImpl;
};
struct System_Runtime_Serialization_MultiArrayFixupRecord_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_MultiArrayFixupRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_MultiArrayFixupRecord_VTable vtable;
};
struct System_Runtime_Serialization_MultiArrayFixupRecord_o {
	System_Runtime_Serialization_MultiArrayFixupRecord_c *klass;
	void *monitor;
	System_Runtime_Serialization_ObjectRecord_o* ObjectToBeFixed;
	System_Runtime_Serialization_ObjectRecord_o* ObjectRequired;
	System_Runtime_Serialization_BaseFixupRecord_o* NextSameContainer;
	System_Runtime_Serialization_BaseFixupRecord_o* NextSameRequired;
	System_Int32_array* _indices;
};
struct System_Runtime_Serialization_FixupRecord_StaticFields {
};
struct System_Runtime_Serialization_FixupRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FixupImpl;
};
struct System_Runtime_Serialization_FixupRecord_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_FixupRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_FixupRecord_VTable vtable;
};
struct System_Runtime_Serialization_FixupRecord_o {
	System_Runtime_Serialization_FixupRecord_c *klass;
	void *monitor;
	System_Runtime_Serialization_ObjectRecord_o* ObjectToBeFixed;
	System_Runtime_Serialization_ObjectRecord_o* ObjectRequired;
	System_Runtime_Serialization_BaseFixupRecord_o* NextSameContainer;
	System_Runtime_Serialization_BaseFixupRecord_o* NextSameRequired;
	System_Reflection_MemberInfo_o* _member;
};
struct System_Runtime_Serialization_DelayedFixupRecord_StaticFields {
};
struct System_Runtime_Serialization_DelayedFixupRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FixupImpl;
};
struct System_Runtime_Serialization_DelayedFixupRecord_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_DelayedFixupRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_DelayedFixupRecord_VTable vtable;
};
struct System_Runtime_Serialization_DelayedFixupRecord_o {
	System_Runtime_Serialization_DelayedFixupRecord_c *klass;
	void *monitor;
	System_Runtime_Serialization_ObjectRecord_o* ObjectToBeFixed;
	System_Runtime_Serialization_ObjectRecord_o* ObjectRequired;
	System_Runtime_Serialization_BaseFixupRecord_o* NextSameContainer;
	System_Runtime_Serialization_BaseFixupRecord_o* NextSameRequired;
	System_String_o* _memberName;
};
struct System_Runtime_Serialization_ObjectRecord_StaticFields {
};
struct System_Runtime_Serialization_ObjectRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_ObjectRecord_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_ObjectRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_ObjectRecord_VTable vtable;
};
struct System_Runtime_Serialization_ObjectRecord_o {
	System_Runtime_Serialization_ObjectRecord_c *klass;
	void *monitor;
	uint8_t Status;
	Il2CppObject* OriginalObject;
	Il2CppObject* ObjectInstance;
	int64_t ObjectID;
	System_Runtime_Serialization_SerializationInfo_o* Info;
	int64_t IdOfContainingObj;
	System_Runtime_Serialization_ISerializationSurrogate_o* Surrogate;
	System_Runtime_Serialization_ISurrogateSelector_o* SurrogateSelector;
	System_Reflection_MemberInfo_o* Member;
	System_Int32_array* ArrayIndex;
	System_Runtime_Serialization_BaseFixupRecord_o* FixupChainAsContainer;
	System_Runtime_Serialization_BaseFixupRecord_o* FixupChainAsRequired;
	System_Runtime_Serialization_ObjectRecord_o* Next;
};
struct System_Runtime_Serialization_OnDeserializedAttribute_StaticFields {
};
struct System_Runtime_Serialization_OnDeserializedAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_OnDeserializedAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_OnDeserializedAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_OnDeserializedAttribute_VTable vtable;
};
struct System_Runtime_Serialization_OnDeserializedAttribute_o {
	System_Runtime_Serialization_OnDeserializedAttribute_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_OnDeserializingAttribute_StaticFields {
};
struct System_Runtime_Serialization_OnDeserializingAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_OnDeserializingAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_OnDeserializingAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_OnDeserializingAttribute_VTable vtable;
};
struct System_Runtime_Serialization_OnDeserializingAttribute_o {
	System_Runtime_Serialization_OnDeserializingAttribute_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_OnSerializedAttribute_StaticFields {
};
struct System_Runtime_Serialization_OnSerializedAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_OnSerializedAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_OnSerializedAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_OnSerializedAttribute_VTable vtable;
};
struct System_Runtime_Serialization_OnSerializedAttribute_o {
	System_Runtime_Serialization_OnSerializedAttribute_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_OnSerializingAttribute_StaticFields {
};
struct System_Runtime_Serialization_OnSerializingAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_OnSerializingAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_OnSerializingAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_OnSerializingAttribute_VTable vtable;
};
struct System_Runtime_Serialization_OnSerializingAttribute_o {
	System_Runtime_Serialization_OnSerializingAttribute_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_SerializationBinder_StaticFields {
};
struct System_Runtime_Serialization_SerializationBinder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct System_Runtime_Serialization_SerializationBinder_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_SerializationBinder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_SerializationBinder_VTable vtable;
};
struct System_Runtime_Serialization_SerializationBinder_o {
	System_Runtime_Serialization_SerializationBinder_c *klass;
	void *monitor;
};
struct System_Runtime_Serialization_SerializationCallbacks_StaticFields {
	System_Collections_Hashtable_o* cache;
	Il2CppObject* cache_lock;
};
struct System_Runtime_Serialization_SerializationCallbacks_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_SerializationCallbacks_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_SerializationCallbacks_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_SerializationCallbacks_VTable vtable;
};
struct System_Runtime_Serialization_SerializationCallbacks_o {
	System_Runtime_Serialization_SerializationCallbacks_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* onSerializingList;
	System_Collections_ArrayList_o* onSerializedList;
	System_Collections_ArrayList_o* onDeserializingList;
	System_Collections_ArrayList_o* onDeserializedList;
};
struct System_Runtime_Serialization_SerializationCallbacks_CallbackHandler_StaticFields {
};
struct System_Runtime_Serialization_SerializationCallbacks_CallbackHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Runtime_Serialization_SerializationCallbacks_CallbackHandler_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_SerializationCallbacks_CallbackHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_SerializationCallbacks_CallbackHandler_VTable vtable;
};
struct System_Runtime_Serialization_SerializationCallbacks_CallbackHandler_o {
	System_Runtime_Serialization_SerializationCallbacks_CallbackHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Runtime_Serialization_SerializationException_StaticFields {
};
struct System_Runtime_Serialization_SerializationException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Runtime_Serialization_SerializationException_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_SerializationException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_SerializationException_VTable vtable;
};
struct System_Runtime_Serialization_SerializationException_o {
	System_Runtime_Serialization_SerializationException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Runtime_Serialization_SerializationInfo_StaticFields {
};
struct System_Runtime_Serialization_SerializationInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_SerializationInfo_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_SerializationInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_SerializationInfo_VTable vtable;
};
struct System_Runtime_Serialization_SerializationInfo_o {
	System_Runtime_Serialization_SerializationInfo_c *klass;
	void *monitor;
	System_Collections_Hashtable_o* serialized;
	System_Collections_ArrayList_o* values;
	System_String_o* assemblyName;
	System_String_o* fullTypeName;
	System_Runtime_Serialization_IFormatterConverter_o* converter;
};
struct System_Runtime_Serialization_SerializationInfoEnumerator_StaticFields {
};
struct System_Runtime_Serialization_SerializationInfoEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
};
struct System_Runtime_Serialization_SerializationInfoEnumerator_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_SerializationInfoEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_SerializationInfoEnumerator_VTable vtable;
};
struct System_Runtime_Serialization_SerializationInfoEnumerator_o {
	System_Runtime_Serialization_SerializationInfoEnumerator_c *klass;
	void *monitor;
	System_Collections_IEnumerator_o* enumerator;
};
struct System_Runtime_Serialization_SerializationObjectManager_StaticFields {
};
struct System_Runtime_Serialization_SerializationObjectManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_SerializationObjectManager_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_SerializationObjectManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_SerializationObjectManager_VTable vtable;
};
struct System_Runtime_Serialization_SerializationObjectManager_o {
	System_Runtime_Serialization_SerializationObjectManager_c *klass;
	void *monitor;
	System_Runtime_Serialization_StreamingContext_o context;
	System_Collections_Hashtable_o* seen;
	System_Runtime_Serialization_SerializationCallbacks_CallbackHandler_o* callbacks;
};
struct System_Runtime_Serialization_SerializationObjectManager__RegisterObject_c__AnonStorey3_StaticFields {
};
struct System_Runtime_Serialization_SerializationObjectManager__RegisterObject_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_Serialization_SerializationObjectManager__RegisterObject_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	System_Runtime_Serialization_SerializationObjectManager__RegisterObject_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Serialization_SerializationObjectManager__RegisterObject_c__AnonStorey3_VTable vtable;
};
struct System_Runtime_Serialization_SerializationObjectManager__RegisterObject_c__AnonStorey3_o {
	System_Runtime_Serialization_SerializationObjectManager__RegisterObject_c__AnonStorey3_c *klass;
	void *monitor;
	System_Runtime_Serialization_SerializationCallbacks_o* sc;
	Il2CppObject* obj;
};
struct System_Security_Cryptography_X509Certificates_X509Certificate_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509Certificate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _5_System_Runtime_Serialization_IDeserializationCallback_OnDeserialization;
	VirtualInvokeData _6_Equals;
	VirtualInvokeData _7_GetCertHash;
	VirtualInvokeData _8_GetCertHashString;
	VirtualInvokeData _9_GetEffectiveDateString;
	VirtualInvokeData _10_GetExpirationDateString;
	VirtualInvokeData _11_GetIssuerName;
	VirtualInvokeData _12_GetName;
	VirtualInvokeData _13_GetPublicKey;
	VirtualInvokeData _14_GetRawCertData;
	VirtualInvokeData _15_ToString;
	VirtualInvokeData _16_Import;
	VirtualInvokeData _17_Reset;
};
struct System_Security_Cryptography_X509Certificates_X509Certificate_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509Certificate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509Certificate_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509Certificate_o {
	System_Security_Cryptography_X509Certificates_X509Certificate_c *klass;
	void *monitor;
	Mono_Security_X509_X509Certificate_o* x509;
	bool hideDates;
	System_Byte_array* cachedCertificateHash;
	System_String_o* issuer_name;
	System_String_o* subject_name;
};
struct System_Security_Cryptography_AsymmetricAlgorithm_StaticFields {
};
struct System_Security_Cryptography_AsymmetricAlgorithm_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_get_KeySize;
	VirtualInvokeData _6_set_KeySize;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_AsymmetricAlgorithm_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_AsymmetricAlgorithm_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_AsymmetricAlgorithm_VTable vtable;
};
struct System_Security_Cryptography_AsymmetricAlgorithm_o {
	System_Security_Cryptography_AsymmetricAlgorithm_c *klass;
	void *monitor;
	int32_t KeySizeValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
};
struct System_Security_Cryptography_AsymmetricKeyExchangeFormatter_StaticFields {
};
struct System_Security_Cryptography_AsymmetricKeyExchangeFormatter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_AsymmetricKeyExchangeFormatter_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_AsymmetricKeyExchangeFormatter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_AsymmetricKeyExchangeFormatter_VTable vtable;
};
struct System_Security_Cryptography_AsymmetricKeyExchangeFormatter_o {
	System_Security_Cryptography_AsymmetricKeyExchangeFormatter_c *klass;
	void *monitor;
};
struct System_Security_Cryptography_AsymmetricSignatureDeformatter_StaticFields {
};
struct System_Security_Cryptography_AsymmetricSignatureDeformatter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_AsymmetricSignatureDeformatter_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_AsymmetricSignatureDeformatter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_AsymmetricSignatureDeformatter_VTable vtable;
};
struct System_Security_Cryptography_AsymmetricSignatureDeformatter_o {
	System_Security_Cryptography_AsymmetricSignatureDeformatter_c *klass;
	void *monitor;
};
struct System_Security_Cryptography_AsymmetricSignatureFormatter_StaticFields {
};
struct System_Security_Cryptography_AsymmetricSignatureFormatter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_AsymmetricSignatureFormatter_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_AsymmetricSignatureFormatter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_AsymmetricSignatureFormatter_VTable vtable;
};
struct System_Security_Cryptography_AsymmetricSignatureFormatter_o {
	System_Security_Cryptography_AsymmetricSignatureFormatter_c *klass;
	void *monitor;
};
struct System_Security_Cryptography_Base64Constants_StaticFields {
	System_Byte_array* EncodeTable;
	System_Byte_array* DecodeTable;
};
struct System_Security_Cryptography_Base64Constants_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_Base64Constants_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_Base64Constants_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_Base64Constants_VTable vtable;
};
struct System_Security_Cryptography_Base64Constants_o {
	System_Security_Cryptography_Base64Constants_c *klass;
	void *monitor;
};
struct System_Security_Cryptography_CryptoConfig_StaticFields {
	Il2CppObject* lockObject;
	System_Collections_Hashtable_o* algorithms;
	System_Collections_Hashtable_o* oid;
};
struct System_Security_Cryptography_CryptoConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_CryptoConfig_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_CryptoConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_CryptoConfig_VTable vtable;
};
struct System_Security_Cryptography_CryptoConfig_o {
	System_Security_Cryptography_CryptoConfig_c *klass;
	void *monitor;
};
struct System_Security_Cryptography_CryptoStream_StaticFields {
};
struct System_Security_Cryptography_CryptoStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
};
struct System_Security_Cryptography_CryptoStream_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_CryptoStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_CryptoStream_VTable vtable;
};
struct System_Security_Cryptography_CryptoStream_o {
	System_Security_Cryptography_CryptoStream_c *klass;
	void *monitor;
	System_IO_Stream_o* _stream;
	System_Security_Cryptography_ICryptoTransform_o* _transform;
	int32_t _mode;
	System_Byte_array* _currentBlock;
	bool _disposed;
	bool _flushedFinalBlock;
	int32_t _partialCount;
	bool _endOfStream;
	System_Byte_array* _waitingBlock;
	int32_t _waitingCount;
	System_Byte_array* _transformedBlock;
	int32_t _transformedPos;
	int32_t _transformedCount;
	System_Byte_array* _workingBlock;
	int32_t _workingCount;
};
struct System_Security_Cryptography_CryptographicException_StaticFields {
};
struct System_Security_Cryptography_CryptographicException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Security_Cryptography_CryptographicException_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_CryptographicException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_CryptographicException_VTable vtable;
};
struct System_Security_Cryptography_CryptographicException_o {
	System_Security_Cryptography_CryptographicException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Security_Cryptography_CryptographicUnexpectedOperationException_StaticFields {
};
struct System_Security_Cryptography_CryptographicUnexpectedOperationException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Security_Cryptography_CryptographicUnexpectedOperationException_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_CryptographicUnexpectedOperationException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_CryptographicUnexpectedOperationException_VTable vtable;
};
struct System_Security_Cryptography_CryptographicUnexpectedOperationException_o {
	System_Security_Cryptography_CryptographicUnexpectedOperationException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Security_Cryptography_CspParameters_StaticFields {
};
struct System_Security_Cryptography_CspParameters_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_CspParameters_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_CspParameters_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_CspParameters_VTable vtable;
};
struct System_Security_Cryptography_CspParameters_o {
	System_Security_Cryptography_CspParameters_c *klass;
	void *monitor;
	int32_t _Flags;
	System_String_o* KeyContainerName;
	int32_t KeyNumber;
	System_String_o* ProviderName;
	int32_t ProviderType;
};
struct System_Security_Cryptography_DES_StaticFields {
	System_Byte_array* weakKeys;
	System_Byte_array* semiWeakKeys;
};
struct System_Security_Cryptography_DES_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_get_BlockSize;
	VirtualInvokeData _7_set_BlockSize;
	VirtualInvokeData _8_get_FeedbackSize;
	VirtualInvokeData _9_set_FeedbackSize;
	VirtualInvokeData _10_get_IV;
	VirtualInvokeData _11_set_IV;
	VirtualInvokeData _12_get_Key;
	VirtualInvokeData _13_set_Key;
	VirtualInvokeData _14_get_KeySize;
	VirtualInvokeData _15_set_KeySize;
	VirtualInvokeData _16_get_LegalBlockSizes;
	VirtualInvokeData _17_get_LegalKeySizes;
	VirtualInvokeData _18_get_Mode;
	VirtualInvokeData _19_set_Mode;
	VirtualInvokeData _20_get_Padding;
	VirtualInvokeData _21_set_Padding;
	VirtualInvokeData _22_CreateDecryptor;
	VirtualInvokeData _24_CreateEncryptor;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_DES_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_DES_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_DES_VTable vtable;
};
struct System_Security_Cryptography_DES_o {
	System_Security_Cryptography_DES_c *klass;
	void *monitor;
	int32_t BlockSizeValue;
	System_Byte_array* IVValue;
	int32_t KeySizeValue;
	System_Byte_array* KeyValue;
	System_Security_Cryptography_KeySizes_array* LegalBlockSizesValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	int32_t FeedbackSizeValue;
	int32_t ModeValue;
	int32_t PaddingValue;
	bool SymmetricAlgorithm_m_disposed;
};
struct System_Security_Cryptography_DESTransform_StaticFields {
	int32_t KEY_BIT_SIZE;
	int32_t KEY_BYTE_SIZE;
	int32_t BLOCK_BIT_SIZE;
	int32_t BLOCK_BYTE_SIZE;
	System_UInt32_array* spBoxes;
	System_Byte_array* PC1;
	System_Byte_array* leftRotTotal;
	System_Byte_array* PC2;
	System_UInt32_array* ipTab;
	System_UInt32_array* fpTab;
};
struct System_Security_Cryptography_DESTransform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _11_Dispose;
	VirtualInvokeData _12_get_CanTransformMultipleBlocks;
	VirtualInvokeData _13_get_CanReuseTransform;
	VirtualInvokeData _14_get_InputBlockSize;
	VirtualInvokeData _15_get_OutputBlockSize;
	VirtualInvokeData _16_Transform;
	VirtualInvokeData _17_ECB;
	VirtualInvokeData _18_CBC;
	VirtualInvokeData _19_CFB;
	VirtualInvokeData _20_OFB;
	VirtualInvokeData _21_CTS;
	VirtualInvokeData _22_TransformBlock;
	VirtualInvokeData _23_TransformFinalBlock;
};
struct System_Security_Cryptography_DESTransform_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_DESTransform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_DESTransform_VTable vtable;
};
struct System_Security_Cryptography_DESTransform_o {
	System_Security_Cryptography_DESTransform_c *klass;
	void *monitor;
	System_Security_Cryptography_SymmetricAlgorithm_o* algo;
	bool encrypt;
	int32_t SymmetricTransform_BlockSizeByte;
	System_Byte_array* SymmetricTransform_temp;
	System_Byte_array* SymmetricTransform_temp2;
	System_Byte_array* SymmetricTransform_workBuff;
	System_Byte_array* SymmetricTransform_workout;
	int32_t SymmetricTransform_FeedBackByte;
	int32_t SymmetricTransform_FeedBackIter;
	bool SymmetricTransform_m_disposed;
	bool SymmetricTransform_lastBlock;
	System_Security_Cryptography_RandomNumberGenerator_o* SymmetricTransform__rng;
	System_Byte_array* keySchedule;
	System_Byte_array* byteBuff;
	System_UInt32_array* dwordBuff;
};
struct System_Security_Cryptography_DESCryptoServiceProvider_StaticFields {
};
struct System_Security_Cryptography_DESCryptoServiceProvider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_get_BlockSize;
	VirtualInvokeData _7_set_BlockSize;
	VirtualInvokeData _8_get_FeedbackSize;
	VirtualInvokeData _9_set_FeedbackSize;
	VirtualInvokeData _10_get_IV;
	VirtualInvokeData _11_set_IV;
	VirtualInvokeData _12_get_Key;
	VirtualInvokeData _13_set_Key;
	VirtualInvokeData _14_get_KeySize;
	VirtualInvokeData _15_set_KeySize;
	VirtualInvokeData _16_get_LegalBlockSizes;
	VirtualInvokeData _17_get_LegalKeySizes;
	VirtualInvokeData _18_get_Mode;
	VirtualInvokeData _19_set_Mode;
	VirtualInvokeData _20_get_Padding;
	VirtualInvokeData _21_set_Padding;
	VirtualInvokeData _22_CreateDecryptor;
	VirtualInvokeData _23_CreateDecryptor;
	VirtualInvokeData _24_CreateEncryptor;
	VirtualInvokeData _25_CreateEncryptor;
	VirtualInvokeData _26_GenerateIV;
	VirtualInvokeData _27_GenerateKey;
};
struct System_Security_Cryptography_DESCryptoServiceProvider_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_DESCryptoServiceProvider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_DESCryptoServiceProvider_VTable vtable;
};
struct System_Security_Cryptography_DESCryptoServiceProvider_o {
	System_Security_Cryptography_DESCryptoServiceProvider_c *klass;
	void *monitor;
	int32_t BlockSizeValue;
	System_Byte_array* IVValue;
	int32_t KeySizeValue;
	System_Byte_array* KeyValue;
	System_Security_Cryptography_KeySizes_array* LegalBlockSizesValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	int32_t FeedbackSizeValue;
	int32_t ModeValue;
	int32_t PaddingValue;
	bool SymmetricAlgorithm_m_disposed;
};
struct System_Security_Cryptography_DSA_StaticFields {
};
struct System_Security_Cryptography_DSA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_get_KeySize;
	VirtualInvokeData _6_set_KeySize;
	VirtualInvokeData _8_FromXmlString;
	VirtualInvokeData _9_ToXmlString;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_DSA_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_DSA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_DSA_VTable vtable;
};
struct System_Security_Cryptography_DSA_o {
	System_Security_Cryptography_DSA_c *klass;
	void *monitor;
	int32_t KeySizeValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
};
struct System_Security_Cryptography_DSACryptoServiceProvider_StaticFields {
	bool useMachineKeyStore;
};
struct System_Security_Cryptography_DSACryptoServiceProvider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_get_KeySize;
	VirtualInvokeData _6_set_KeySize;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_FromXmlString;
	VirtualInvokeData _9_ToXmlString;
	VirtualInvokeData _10_CreateSignature;
	VirtualInvokeData _11_ExportParameters;
	VirtualInvokeData _12_ImportParameters;
	VirtualInvokeData _13_VerifySignature;
};
struct System_Security_Cryptography_DSACryptoServiceProvider_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_DSACryptoServiceProvider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_DSACryptoServiceProvider_VTable vtable;
};
struct System_Security_Cryptography_DSACryptoServiceProvider_o {
	System_Security_Cryptography_DSACryptoServiceProvider_c *klass;
	void *monitor;
	int32_t KeySizeValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	Mono_Security_Cryptography_KeyPairPersistence_o* store;
	bool persistKey;
	bool persisted;
	bool privateKeyExportable;
	bool m_disposed;
	Mono_Security_Cryptography_DSAManaged_o* dsa;
};
struct System_Security_Cryptography_DSASignatureDeformatter_StaticFields {
};
struct System_Security_Cryptography_DSASignatureDeformatter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetHashAlgorithm;
	VirtualInvokeData _5_SetKey;
	VirtualInvokeData _6_VerifySignature;
};
struct System_Security_Cryptography_DSASignatureDeformatter_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_DSASignatureDeformatter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_DSASignatureDeformatter_VTable vtable;
};
struct System_Security_Cryptography_DSASignatureDeformatter_o {
	System_Security_Cryptography_DSASignatureDeformatter_c *klass;
	void *monitor;
	System_Security_Cryptography_DSA_o* dsa;
};
struct System_Security_Cryptography_DSASignatureFormatter_StaticFields {
};
struct System_Security_Cryptography_DSASignatureFormatter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetHashAlgorithm;
	VirtualInvokeData _5_SetKey;
	VirtualInvokeData _6_CreateSignature;
};
struct System_Security_Cryptography_DSASignatureFormatter_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_DSASignatureFormatter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_DSASignatureFormatter_VTable vtable;
};
struct System_Security_Cryptography_DSASignatureFormatter_o {
	System_Security_Cryptography_DSASignatureFormatter_c *klass;
	void *monitor;
	System_Security_Cryptography_DSA_o* dsa;
};
struct System_Security_Cryptography_DeriveBytes_StaticFields {
};
struct System_Security_Cryptography_DeriveBytes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_DeriveBytes_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_DeriveBytes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_DeriveBytes_VTable vtable;
};
struct System_Security_Cryptography_DeriveBytes_o {
	System_Security_Cryptography_DeriveBytes_c *klass;
	void *monitor;
};
struct System_Security_Cryptography_HMAC_StaticFields {
};
struct System_Security_Cryptography_HMAC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _21_get_Key;
	VirtualInvokeData _22_set_Key;
};
struct System_Security_Cryptography_HMAC_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_HMAC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_HMAC_VTable vtable;
};
struct System_Security_Cryptography_HMAC_o {
	System_Security_Cryptography_HMAC_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Byte_array* KeyValue;
	bool _disposed;
	System_String_o* _hashName;
	System_Security_Cryptography_HashAlgorithm_o* _algo;
	Mono_Security_Cryptography_BlockProcessor_o* _block;
	int32_t _blockSizeValue;
};
struct System_Security_Cryptography_HMACMD5_StaticFields {
};
struct System_Security_Cryptography_HMACMD5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _21_get_Key;
	VirtualInvokeData _22_set_Key;
};
struct System_Security_Cryptography_HMACMD5_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_HMACMD5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_HMACMD5_VTable vtable;
};
struct System_Security_Cryptography_HMACMD5_o {
	System_Security_Cryptography_HMACMD5_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Byte_array* KeyValue;
	bool HMAC__disposed;
	System_String_o* HMAC__hashName;
	System_Security_Cryptography_HashAlgorithm_o* HMAC__algo;
	Mono_Security_Cryptography_BlockProcessor_o* HMAC__block;
	int32_t HMAC__blockSizeValue;
};
struct System_Security_Cryptography_HMACRIPEMD160_StaticFields {
};
struct System_Security_Cryptography_HMACRIPEMD160_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _21_get_Key;
	VirtualInvokeData _22_set_Key;
};
struct System_Security_Cryptography_HMACRIPEMD160_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_HMACRIPEMD160_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_HMACRIPEMD160_VTable vtable;
};
struct System_Security_Cryptography_HMACRIPEMD160_o {
	System_Security_Cryptography_HMACRIPEMD160_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Byte_array* KeyValue;
	bool HMAC__disposed;
	System_String_o* HMAC__hashName;
	System_Security_Cryptography_HashAlgorithm_o* HMAC__algo;
	Mono_Security_Cryptography_BlockProcessor_o* HMAC__block;
	int32_t HMAC__blockSizeValue;
};
struct System_Security_Cryptography_HMACSHA1_StaticFields {
};
struct System_Security_Cryptography_HMACSHA1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _21_get_Key;
	VirtualInvokeData _22_set_Key;
};
struct System_Security_Cryptography_HMACSHA1_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_HMACSHA1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_HMACSHA1_VTable vtable;
};
struct System_Security_Cryptography_HMACSHA1_o {
	System_Security_Cryptography_HMACSHA1_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Byte_array* KeyValue;
	bool HMAC__disposed;
	System_String_o* HMAC__hashName;
	System_Security_Cryptography_HashAlgorithm_o* HMAC__algo;
	Mono_Security_Cryptography_BlockProcessor_o* HMAC__block;
	int32_t HMAC__blockSizeValue;
};
struct System_Security_Cryptography_HMACSHA256_StaticFields {
};
struct System_Security_Cryptography_HMACSHA256_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _21_get_Key;
	VirtualInvokeData _22_set_Key;
};
struct System_Security_Cryptography_HMACSHA256_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_HMACSHA256_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_HMACSHA256_VTable vtable;
};
struct System_Security_Cryptography_HMACSHA256_o {
	System_Security_Cryptography_HMACSHA256_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Byte_array* KeyValue;
	bool HMAC__disposed;
	System_String_o* HMAC__hashName;
	System_Security_Cryptography_HashAlgorithm_o* HMAC__algo;
	Mono_Security_Cryptography_BlockProcessor_o* HMAC__block;
	int32_t HMAC__blockSizeValue;
};
struct System_Security_Cryptography_HMACSHA384_StaticFields {
	bool legacy_mode;
};
struct System_Security_Cryptography_HMACSHA384_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _21_get_Key;
	VirtualInvokeData _22_set_Key;
};
struct System_Security_Cryptography_HMACSHA384_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_HMACSHA384_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_HMACSHA384_VTable vtable;
};
struct System_Security_Cryptography_HMACSHA384_o {
	System_Security_Cryptography_HMACSHA384_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Byte_array* KeyValue;
	bool HMAC__disposed;
	System_String_o* HMAC__hashName;
	System_Security_Cryptography_HashAlgorithm_o* HMAC__algo;
	Mono_Security_Cryptography_BlockProcessor_o* HMAC__block;
	int32_t HMAC__blockSizeValue;
	bool legacy;
};
struct System_Security_Cryptography_HMACSHA512_StaticFields {
	bool legacy_mode;
};
struct System_Security_Cryptography_HMACSHA512_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _21_get_Key;
	VirtualInvokeData _22_set_Key;
};
struct System_Security_Cryptography_HMACSHA512_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_HMACSHA512_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_HMACSHA512_VTable vtable;
};
struct System_Security_Cryptography_HMACSHA512_o {
	System_Security_Cryptography_HMACSHA512_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Byte_array* KeyValue;
	bool HMAC__disposed;
	System_String_o* HMAC__hashName;
	System_Security_Cryptography_HashAlgorithm_o* HMAC__algo;
	Mono_Security_Cryptography_BlockProcessor_o* HMAC__block;
	int32_t HMAC__blockSizeValue;
	bool legacy;
};
struct System_Security_Cryptography_HashAlgorithm_StaticFields {
};
struct System_Security_Cryptography_HashAlgorithm_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_HashAlgorithm_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_HashAlgorithm_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_HashAlgorithm_VTable vtable;
};
struct System_Security_Cryptography_HashAlgorithm_o {
	System_Security_Cryptography_HashAlgorithm_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool disposed;
};
struct System_Security_Cryptography_ICryptoTransform_StaticFields {
};
struct System_Security_Cryptography_ICryptoTransform_VTable {
};
struct System_Security_Cryptography_ICryptoTransform_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_ICryptoTransform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_ICryptoTransform_VTable vtable;
};
struct System_Security_Cryptography_ICryptoTransform_o {
	System_Security_Cryptography_ICryptoTransform_c *klass;
	void *monitor;
};
struct System_Security_Cryptography_ICspAsymmetricAlgorithm_StaticFields {
};
struct System_Security_Cryptography_ICspAsymmetricAlgorithm_VTable {
};
struct System_Security_Cryptography_ICspAsymmetricAlgorithm_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_ICspAsymmetricAlgorithm_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_ICspAsymmetricAlgorithm_VTable vtable;
};
struct System_Security_Cryptography_ICspAsymmetricAlgorithm_o {
	System_Security_Cryptography_ICspAsymmetricAlgorithm_c *klass;
	void *monitor;
};
struct System_Security_Cryptography_KeySizes_StaticFields {
};
struct System_Security_Cryptography_KeySizes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_KeySizes_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_KeySizes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_KeySizes_VTable vtable;
};
struct System_Security_Cryptography_KeySizes_o {
	System_Security_Cryptography_KeySizes_c *klass;
	void *monitor;
	int32_t _maxSize;
	int32_t _minSize;
	int32_t _skipSize;
};
struct System_Security_Cryptography_KeyedHashAlgorithm_StaticFields {
};
struct System_Security_Cryptography_KeyedHashAlgorithm_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _21_get_Key;
	VirtualInvokeData _22_set_Key;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_KeyedHashAlgorithm_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_KeyedHashAlgorithm_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_KeyedHashAlgorithm_VTable vtable;
};
struct System_Security_Cryptography_KeyedHashAlgorithm_o {
	System_Security_Cryptography_KeyedHashAlgorithm_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Byte_array* KeyValue;
};
struct System_Security_Cryptography_MACTripleDES_StaticFields {
};
struct System_Security_Cryptography_MACTripleDES_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _21_get_Key;
	VirtualInvokeData _22_set_Key;
};
struct System_Security_Cryptography_MACTripleDES_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_MACTripleDES_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_MACTripleDES_VTable vtable;
};
struct System_Security_Cryptography_MACTripleDES_o {
	System_Security_Cryptography_MACTripleDES_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Byte_array* KeyValue;
	System_Security_Cryptography_TripleDES_o* tdes;
	Mono_Security_Cryptography_MACAlgorithm_o* mac;
	bool m_disposed;
};
struct System_Security_Cryptography_MD5_StaticFields {
};
struct System_Security_Cryptography_MD5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_MD5_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_MD5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_MD5_VTable vtable;
};
struct System_Security_Cryptography_MD5_o {
	System_Security_Cryptography_MD5_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
};
struct System_Security_Cryptography_MD5CryptoServiceProvider_StaticFields {
	System_UInt32_array* K;
};
struct System_Security_Cryptography_MD5CryptoServiceProvider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
};
struct System_Security_Cryptography_MD5CryptoServiceProvider_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_MD5CryptoServiceProvider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_MD5CryptoServiceProvider_VTable vtable;
};
struct System_Security_Cryptography_MD5CryptoServiceProvider_o {
	System_Security_Cryptography_MD5CryptoServiceProvider_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_UInt32_array* _H;
	System_UInt32_array* buff;
	uint64_t count;
	System_Byte_array* _ProcessingBuffer;
	int32_t _ProcessingBufferCount;
};
struct System_Security_Cryptography_RC2_StaticFields {
};
struct System_Security_Cryptography_RC2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_get_BlockSize;
	VirtualInvokeData _7_set_BlockSize;
	VirtualInvokeData _8_get_FeedbackSize;
	VirtualInvokeData _9_set_FeedbackSize;
	VirtualInvokeData _10_get_IV;
	VirtualInvokeData _11_set_IV;
	VirtualInvokeData _12_get_Key;
	VirtualInvokeData _13_set_Key;
	VirtualInvokeData _14_get_KeySize;
	VirtualInvokeData _15_set_KeySize;
	VirtualInvokeData _16_get_LegalBlockSizes;
	VirtualInvokeData _17_get_LegalKeySizes;
	VirtualInvokeData _18_get_Mode;
	VirtualInvokeData _19_set_Mode;
	VirtualInvokeData _20_get_Padding;
	VirtualInvokeData _21_set_Padding;
	VirtualInvokeData _22_CreateDecryptor;
	VirtualInvokeData _24_CreateEncryptor;
	VirtualInvokeData _28_get_EffectiveKeySize;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_RC2_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RC2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RC2_VTable vtable;
};
struct System_Security_Cryptography_RC2_o {
	System_Security_Cryptography_RC2_c *klass;
	void *monitor;
	int32_t BlockSizeValue;
	System_Byte_array* IVValue;
	int32_t KeySizeValue;
	System_Byte_array* KeyValue;
	System_Security_Cryptography_KeySizes_array* LegalBlockSizesValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	int32_t FeedbackSizeValue;
	int32_t ModeValue;
	int32_t PaddingValue;
	bool SymmetricAlgorithm_m_disposed;
	int32_t EffectiveKeySizeValue;
};
struct System_Security_Cryptography_RC2CryptoServiceProvider_StaticFields {
};
struct System_Security_Cryptography_RC2CryptoServiceProvider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_get_BlockSize;
	VirtualInvokeData _7_set_BlockSize;
	VirtualInvokeData _8_get_FeedbackSize;
	VirtualInvokeData _9_set_FeedbackSize;
	VirtualInvokeData _10_get_IV;
	VirtualInvokeData _11_set_IV;
	VirtualInvokeData _12_get_Key;
	VirtualInvokeData _13_set_Key;
	VirtualInvokeData _14_get_KeySize;
	VirtualInvokeData _15_set_KeySize;
	VirtualInvokeData _16_get_LegalBlockSizes;
	VirtualInvokeData _17_get_LegalKeySizes;
	VirtualInvokeData _18_get_Mode;
	VirtualInvokeData _19_set_Mode;
	VirtualInvokeData _20_get_Padding;
	VirtualInvokeData _21_set_Padding;
	VirtualInvokeData _22_CreateDecryptor;
	VirtualInvokeData _23_CreateDecryptor;
	VirtualInvokeData _24_CreateEncryptor;
	VirtualInvokeData _25_CreateEncryptor;
	VirtualInvokeData _26_GenerateIV;
	VirtualInvokeData _27_GenerateKey;
	VirtualInvokeData _28_get_EffectiveKeySize;
};
struct System_Security_Cryptography_RC2CryptoServiceProvider_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RC2CryptoServiceProvider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RC2CryptoServiceProvider_VTable vtable;
};
struct System_Security_Cryptography_RC2CryptoServiceProvider_o {
	System_Security_Cryptography_RC2CryptoServiceProvider_c *klass;
	void *monitor;
	int32_t BlockSizeValue;
	System_Byte_array* IVValue;
	int32_t KeySizeValue;
	System_Byte_array* KeyValue;
	System_Security_Cryptography_KeySizes_array* LegalBlockSizesValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	int32_t FeedbackSizeValue;
	int32_t ModeValue;
	int32_t PaddingValue;
	bool SymmetricAlgorithm_m_disposed;
	int32_t EffectiveKeySizeValue;
};
struct System_Security_Cryptography_RC2Transform_StaticFields {
	System_Byte_array* pitable;
};
struct System_Security_Cryptography_RC2Transform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _11_Dispose;
	VirtualInvokeData _12_get_CanTransformMultipleBlocks;
	VirtualInvokeData _13_get_CanReuseTransform;
	VirtualInvokeData _14_get_InputBlockSize;
	VirtualInvokeData _15_get_OutputBlockSize;
	VirtualInvokeData _16_Transform;
	VirtualInvokeData _17_ECB;
	VirtualInvokeData _18_CBC;
	VirtualInvokeData _19_CFB;
	VirtualInvokeData _20_OFB;
	VirtualInvokeData _21_CTS;
	VirtualInvokeData _22_TransformBlock;
	VirtualInvokeData _23_TransformFinalBlock;
};
struct System_Security_Cryptography_RC2Transform_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RC2Transform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RC2Transform_VTable vtable;
};
struct System_Security_Cryptography_RC2Transform_o {
	System_Security_Cryptography_RC2Transform_c *klass;
	void *monitor;
	System_Security_Cryptography_SymmetricAlgorithm_o* algo;
	bool encrypt;
	int32_t SymmetricTransform_BlockSizeByte;
	System_Byte_array* SymmetricTransform_temp;
	System_Byte_array* SymmetricTransform_temp2;
	System_Byte_array* SymmetricTransform_workBuff;
	System_Byte_array* SymmetricTransform_workout;
	int32_t SymmetricTransform_FeedBackByte;
	int32_t SymmetricTransform_FeedBackIter;
	bool SymmetricTransform_m_disposed;
	bool SymmetricTransform_lastBlock;
	System_Security_Cryptography_RandomNumberGenerator_o* SymmetricTransform__rng;
	uint16_t R0;
	uint16_t R1;
	uint16_t R2;
	uint16_t R3;
	System_UInt16_array* K;
	int32_t j;
};
struct System_Security_Cryptography_RIPEMD160_StaticFields {
};
struct System_Security_Cryptography_RIPEMD160_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_RIPEMD160_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RIPEMD160_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RIPEMD160_VTable vtable;
};
struct System_Security_Cryptography_RIPEMD160_o {
	System_Security_Cryptography_RIPEMD160_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
};
struct System_Security_Cryptography_RIPEMD160Managed_StaticFields {
};
struct System_Security_Cryptography_RIPEMD160Managed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
};
struct System_Security_Cryptography_RIPEMD160Managed_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RIPEMD160Managed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RIPEMD160Managed_VTable vtable;
};
struct System_Security_Cryptography_RIPEMD160Managed_o {
	System_Security_Cryptography_RIPEMD160Managed_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Byte_array* _ProcessingBuffer;

	System_UInt32_array* _HashValue;
	uint64_t _Length;
	int32_t _ProcessingBufferCount;
};
struct System_Security_Cryptography_RNGCryptoServiceProvider_StaticFields {
	Il2CppObject* _lock;
};
struct System_Security_Cryptography_RNGCryptoServiceProvider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetBytes;
	VirtualInvokeData _5_GetNonZeroBytes;
};
struct System_Security_Cryptography_RNGCryptoServiceProvider_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RNGCryptoServiceProvider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RNGCryptoServiceProvider_VTable vtable;
};
struct System_Security_Cryptography_RNGCryptoServiceProvider_o {
	System_Security_Cryptography_RNGCryptoServiceProvider_c *klass;
	void *monitor;
	intptr_t _handle;
};
struct System_Security_Cryptography_RSA_StaticFields {
};
struct System_Security_Cryptography_RSA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_get_KeySize;
	VirtualInvokeData _6_set_KeySize;
	VirtualInvokeData _8_FromXmlString;
	VirtualInvokeData _9_ToXmlString;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_RSA_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RSA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RSA_VTable vtable;
};
struct System_Security_Cryptography_RSA_o {
	System_Security_Cryptography_RSA_c *klass;
	void *monitor;
	int32_t KeySizeValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
};
struct System_Security_Cryptography_RSACryptoServiceProvider_StaticFields {
	bool useMachineKeyStore;
};
struct System_Security_Cryptography_RSACryptoServiceProvider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_get_KeySize;
	VirtualInvokeData _6_set_KeySize;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_FromXmlString;
	VirtualInvokeData _9_ToXmlString;
	VirtualInvokeData _10_EncryptValue;
	VirtualInvokeData _11_DecryptValue;
	VirtualInvokeData _12_ExportParameters;
	VirtualInvokeData _13_ImportParameters;
};
struct System_Security_Cryptography_RSACryptoServiceProvider_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RSACryptoServiceProvider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RSACryptoServiceProvider_VTable vtable;
};
struct System_Security_Cryptography_RSACryptoServiceProvider_o {
	System_Security_Cryptography_RSACryptoServiceProvider_c *klass;
	void *monitor;
	int32_t KeySizeValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	Mono_Security_Cryptography_KeyPairPersistence_o* store;
	bool persistKey;
	bool persisted;
	bool privateKeyExportable;
	bool m_disposed;
	Mono_Security_Cryptography_RSAManaged_o* rsa;
};
struct System_Security_Cryptography_RSAPKCS1KeyExchangeFormatter_StaticFields {
};
struct System_Security_Cryptography_RSAPKCS1KeyExchangeFormatter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateKeyExchange;
};
struct System_Security_Cryptography_RSAPKCS1KeyExchangeFormatter_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RSAPKCS1KeyExchangeFormatter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RSAPKCS1KeyExchangeFormatter_VTable vtable;
};
struct System_Security_Cryptography_RSAPKCS1KeyExchangeFormatter_o {
	System_Security_Cryptography_RSAPKCS1KeyExchangeFormatter_c *klass;
	void *monitor;
	System_Security_Cryptography_RSA_o* rsa;
	System_Security_Cryptography_RandomNumberGenerator_o* random;
};
struct System_Security_Cryptography_RSAPKCS1SignatureDeformatter_StaticFields {
};
struct System_Security_Cryptography_RSAPKCS1SignatureDeformatter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetHashAlgorithm;
	VirtualInvokeData _5_SetKey;
	VirtualInvokeData _6_VerifySignature;
};
struct System_Security_Cryptography_RSAPKCS1SignatureDeformatter_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RSAPKCS1SignatureDeformatter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RSAPKCS1SignatureDeformatter_VTable vtable;
};
struct System_Security_Cryptography_RSAPKCS1SignatureDeformatter_o {
	System_Security_Cryptography_RSAPKCS1SignatureDeformatter_c *klass;
	void *monitor;
	System_Security_Cryptography_RSA_o* rsa;
	System_String_o* hashName;
};
struct System_Security_Cryptography_RSAPKCS1SignatureFormatter_StaticFields {
};
struct System_Security_Cryptography_RSAPKCS1SignatureFormatter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetHashAlgorithm;
	VirtualInvokeData _5_SetKey;
	VirtualInvokeData _6_CreateSignature;
};
struct System_Security_Cryptography_RSAPKCS1SignatureFormatter_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RSAPKCS1SignatureFormatter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RSAPKCS1SignatureFormatter_VTable vtable;
};
struct System_Security_Cryptography_RSAPKCS1SignatureFormatter_o {
	System_Security_Cryptography_RSAPKCS1SignatureFormatter_c *klass;
	void *monitor;
	System_Security_Cryptography_RSA_o* rsa;
	System_Security_Cryptography_HashAlgorithm_o* hash;
};
struct System_Security_Cryptography_RandomNumberGenerator_StaticFields {
};
struct System_Security_Cryptography_RandomNumberGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_RandomNumberGenerator_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RandomNumberGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RandomNumberGenerator_VTable vtable;
};
struct System_Security_Cryptography_RandomNumberGenerator_o {
	System_Security_Cryptography_RandomNumberGenerator_c *klass;
	void *monitor;
};
struct System_Security_Cryptography_Rfc2898DeriveBytes_StaticFields {
};
struct System_Security_Cryptography_Rfc2898DeriveBytes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetBytes;
};
struct System_Security_Cryptography_Rfc2898DeriveBytes_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_Rfc2898DeriveBytes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_Rfc2898DeriveBytes_VTable vtable;
};
struct System_Security_Cryptography_Rfc2898DeriveBytes_o {
	System_Security_Cryptography_Rfc2898DeriveBytes_c *klass;
	void *monitor;
	int32_t _iteration;
	System_Byte_array* _salt;
	System_Security_Cryptography_HMACSHA1_o* _hmac;
	System_Byte_array* _buffer;
	int32_t _pos;
	int32_t _f;
};
struct System_Security_Cryptography_Rijndael_StaticFields {
};
struct System_Security_Cryptography_Rijndael_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_get_BlockSize;
	VirtualInvokeData _7_set_BlockSize;
	VirtualInvokeData _8_get_FeedbackSize;
	VirtualInvokeData _9_set_FeedbackSize;
	VirtualInvokeData _10_get_IV;
	VirtualInvokeData _11_set_IV;
	VirtualInvokeData _12_get_Key;
	VirtualInvokeData _13_set_Key;
	VirtualInvokeData _14_get_KeySize;
	VirtualInvokeData _15_set_KeySize;
	VirtualInvokeData _16_get_LegalBlockSizes;
	VirtualInvokeData _17_get_LegalKeySizes;
	VirtualInvokeData _18_get_Mode;
	VirtualInvokeData _19_set_Mode;
	VirtualInvokeData _20_get_Padding;
	VirtualInvokeData _21_set_Padding;
	VirtualInvokeData _22_CreateDecryptor;
	VirtualInvokeData _24_CreateEncryptor;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_Rijndael_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_Rijndael_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_Rijndael_VTable vtable;
};
struct System_Security_Cryptography_Rijndael_o {
	System_Security_Cryptography_Rijndael_c *klass;
	void *monitor;
	int32_t BlockSizeValue;
	System_Byte_array* IVValue;
	int32_t KeySizeValue;
	System_Byte_array* KeyValue;
	System_Security_Cryptography_KeySizes_array* LegalBlockSizesValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	int32_t FeedbackSizeValue;
	int32_t ModeValue;
	int32_t PaddingValue;
	bool SymmetricAlgorithm_m_disposed;
};
struct System_Security_Cryptography_RijndaelManaged_StaticFields {
};
struct System_Security_Cryptography_RijndaelManaged_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_get_BlockSize;
	VirtualInvokeData _7_set_BlockSize;
	VirtualInvokeData _8_get_FeedbackSize;
	VirtualInvokeData _9_set_FeedbackSize;
	VirtualInvokeData _10_get_IV;
	VirtualInvokeData _11_set_IV;
	VirtualInvokeData _12_get_Key;
	VirtualInvokeData _13_set_Key;
	VirtualInvokeData _14_get_KeySize;
	VirtualInvokeData _15_set_KeySize;
	VirtualInvokeData _16_get_LegalBlockSizes;
	VirtualInvokeData _17_get_LegalKeySizes;
	VirtualInvokeData _18_get_Mode;
	VirtualInvokeData _19_set_Mode;
	VirtualInvokeData _20_get_Padding;
	VirtualInvokeData _21_set_Padding;
	VirtualInvokeData _22_CreateDecryptor;
	VirtualInvokeData _23_CreateDecryptor;
	VirtualInvokeData _24_CreateEncryptor;
	VirtualInvokeData _25_CreateEncryptor;
	VirtualInvokeData _26_GenerateIV;
	VirtualInvokeData _27_GenerateKey;
};
struct System_Security_Cryptography_RijndaelManaged_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RijndaelManaged_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RijndaelManaged_VTable vtable;
};
struct System_Security_Cryptography_RijndaelManaged_o {
	System_Security_Cryptography_RijndaelManaged_c *klass;
	void *monitor;
	int32_t BlockSizeValue;
	System_Byte_array* IVValue;
	int32_t KeySizeValue;
	System_Byte_array* KeyValue;
	System_Security_Cryptography_KeySizes_array* LegalBlockSizesValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	int32_t FeedbackSizeValue;
	int32_t ModeValue;
	int32_t PaddingValue;
	bool SymmetricAlgorithm_m_disposed;
};
struct System_Security_Cryptography_RijndaelTransform_StaticFields {
	System_UInt32_array* Rcon;
	System_Byte_array* SBox;
	System_Byte_array* iSBox;
	System_UInt32_array* T0;
	System_UInt32_array* T1;
	System_UInt32_array* T2;
	System_UInt32_array* T3;
	System_UInt32_array* iT0;
	System_UInt32_array* iT1;
	System_UInt32_array* iT2;
	System_UInt32_array* iT3;
};
struct System_Security_Cryptography_RijndaelTransform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _11_Dispose;
	VirtualInvokeData _12_get_CanTransformMultipleBlocks;
	VirtualInvokeData _13_get_CanReuseTransform;
	VirtualInvokeData _14_get_InputBlockSize;
	VirtualInvokeData _15_get_OutputBlockSize;
	VirtualInvokeData _16_Transform;
	VirtualInvokeData _17_ECB;
	VirtualInvokeData _18_CBC;
	VirtualInvokeData _19_CFB;
	VirtualInvokeData _20_OFB;
	VirtualInvokeData _21_CTS;
	VirtualInvokeData _22_TransformBlock;
	VirtualInvokeData _23_TransformFinalBlock;
};
struct System_Security_Cryptography_RijndaelTransform_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RijndaelTransform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RijndaelTransform_VTable vtable;
};
struct System_Security_Cryptography_RijndaelTransform_o {
	System_Security_Cryptography_RijndaelTransform_c *klass;
	void *monitor;
	System_Security_Cryptography_SymmetricAlgorithm_o* algo;
	bool encrypt;
	int32_t SymmetricTransform_BlockSizeByte;
	System_Byte_array* SymmetricTransform_temp;
	System_Byte_array* SymmetricTransform_temp2;
	System_Byte_array* SymmetricTransform_workBuff;
	System_Byte_array* SymmetricTransform_workout;
	int32_t SymmetricTransform_FeedBackByte;
	int32_t SymmetricTransform_FeedBackIter;
	bool SymmetricTransform_m_disposed;
	bool SymmetricTransform_lastBlock;
	System_Security_Cryptography_RandomNumberGenerator_o* SymmetricTransform__rng;
	System_UInt32_array* expandedKey;
	int32_t Nb;
	int32_t Nk;
	int32_t Nr;
};
struct System_Security_Cryptography_RijndaelManagedTransform_StaticFields {
};
struct System_Security_Cryptography_RijndaelManagedTransform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_get_CanReuseTransform;
	VirtualInvokeData _6_get_CanTransformMultipleBlocks;
	VirtualInvokeData _7_get_InputBlockSize;
	VirtualInvokeData _8_get_OutputBlockSize;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
};
struct System_Security_Cryptography_RijndaelManagedTransform_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RijndaelManagedTransform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RijndaelManagedTransform_VTable vtable;
};
struct System_Security_Cryptography_RijndaelManagedTransform_o {
	System_Security_Cryptography_RijndaelManagedTransform_c *klass;
	void *monitor;
	System_Security_Cryptography_RijndaelTransform_o* _st;
	int32_t _bs;
};
struct System_Security_Cryptography_SHA1_StaticFields {
};
struct System_Security_Cryptography_SHA1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_SHA1_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_SHA1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_SHA1_VTable vtable;
};
struct System_Security_Cryptography_SHA1_o {
	System_Security_Cryptography_SHA1_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
};
struct System_Security_Cryptography_SHA1Internal_StaticFields {
};
struct System_Security_Cryptography_SHA1Internal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_SHA1Internal_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_SHA1Internal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_SHA1Internal_VTable vtable;
};
struct System_Security_Cryptography_SHA1Internal_o {
	System_Security_Cryptography_SHA1Internal_c *klass;
	void *monitor;
	System_UInt32_array* _H;
	uint64_t count;
	System_Byte_array* _ProcessingBuffer;
	int32_t _ProcessingBufferCount;
	System_UInt32_array* buff;
};
struct System_Security_Cryptography_SHA1CryptoServiceProvider_StaticFields {
};
struct System_Security_Cryptography_SHA1CryptoServiceProvider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
};
struct System_Security_Cryptography_SHA1CryptoServiceProvider_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_SHA1CryptoServiceProvider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_SHA1CryptoServiceProvider_VTable vtable;
};
struct System_Security_Cryptography_SHA1CryptoServiceProvider_o {
	System_Security_Cryptography_SHA1CryptoServiceProvider_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Security_Cryptography_SHA1Internal_o* sha;
};
struct System_Security_Cryptography_SHA1Managed_StaticFields {
};
struct System_Security_Cryptography_SHA1Managed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
};
struct System_Security_Cryptography_SHA1Managed_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_SHA1Managed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_SHA1Managed_VTable vtable;
};
struct System_Security_Cryptography_SHA1Managed_o {
	System_Security_Cryptography_SHA1Managed_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Security_Cryptography_SHA1Internal_o* sha;
};
struct System_Security_Cryptography_SHA256_StaticFields {
};
struct System_Security_Cryptography_SHA256_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_SHA256_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_SHA256_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_SHA256_VTable vtable;
};
struct System_Security_Cryptography_SHA256_o {
	System_Security_Cryptography_SHA256_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
};
struct System_Security_Cryptography_SHA256Managed_StaticFields {
};
struct System_Security_Cryptography_SHA256Managed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
};
struct System_Security_Cryptography_SHA256Managed_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_SHA256Managed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_SHA256Managed_VTable vtable;
};
struct System_Security_Cryptography_SHA256Managed_o {
	System_Security_Cryptography_SHA256Managed_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_UInt32_array* _H;
	uint64_t count;
	System_Byte_array* _ProcessingBuffer;
	int32_t _ProcessingBufferCount;
	System_UInt32_array* buff;
};
struct System_Security_Cryptography_SHA384_StaticFields {
};
struct System_Security_Cryptography_SHA384_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_SHA384_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_SHA384_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_SHA384_VTable vtable;
};
struct System_Security_Cryptography_SHA384_o {
	System_Security_Cryptography_SHA384_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
};
struct System_Security_Cryptography_SHA384Managed_StaticFields {
};
struct System_Security_Cryptography_SHA384Managed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
};
struct System_Security_Cryptography_SHA384Managed_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_SHA384Managed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_SHA384Managed_VTable vtable;
};
struct System_Security_Cryptography_SHA384Managed_o {
	System_Security_Cryptography_SHA384Managed_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Byte_array* xBuf;
	int32_t xBufOff;
	uint64_t byteCount1;
	uint64_t byteCount2;
	uint64_t H1;
	uint64_t H2;
	uint64_t H3;
	uint64_t H4;
	uint64_t H5;
	uint64_t H6;
	uint64_t H7;
	uint64_t H8;
	System_UInt64_array* W;
	int32_t wOff;
};
struct System_Security_Cryptography_SHA512_StaticFields {
};
struct System_Security_Cryptography_SHA512_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_SHA512_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_SHA512_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_SHA512_VTable vtable;
};
struct System_Security_Cryptography_SHA512_o {
	System_Security_Cryptography_SHA512_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
};
struct System_Security_Cryptography_SHA512Managed_StaticFields {
};
struct System_Security_Cryptography_SHA512Managed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
};
struct System_Security_Cryptography_SHA512Managed_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_SHA512Managed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_SHA512Managed_VTable vtable;
};
struct System_Security_Cryptography_SHA512Managed_o {
	System_Security_Cryptography_SHA512Managed_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Byte_array* xBuf;
	int32_t xBufOff;
	uint64_t byteCount1;
	uint64_t byteCount2;
	uint64_t H1;
	uint64_t H2;
	uint64_t H3;
	uint64_t H4;
	uint64_t H5;
	uint64_t H6;
	uint64_t H7;
	uint64_t H8;
	System_UInt64_array* W;
	int32_t wOff;
};
struct System_Security_Cryptography_SHAConstants_StaticFields {
	System_UInt32_array* K1;
	System_UInt64_array* K2;
};
struct System_Security_Cryptography_SHAConstants_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_SHAConstants_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_SHAConstants_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_SHAConstants_VTable vtable;
};
struct System_Security_Cryptography_SHAConstants_o {
	System_Security_Cryptography_SHAConstants_c *klass;
	void *monitor;
};
struct System_Security_Cryptography_SignatureDescription_StaticFields {
};
struct System_Security_Cryptography_SignatureDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_SignatureDescription_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_SignatureDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_SignatureDescription_VTable vtable;
};
struct System_Security_Cryptography_SignatureDescription_o {
	System_Security_Cryptography_SignatureDescription_c *klass;
	void *monitor;
	System_String_o* _DeformatterAlgorithm;
	System_String_o* _DigestAlgorithm;
	System_String_o* _FormatterAlgorithm;
	System_String_o* _KeyAlgorithm;
};
struct System_Security_Cryptography_DSASignatureDescription_StaticFields {
};
struct System_Security_Cryptography_DSASignatureDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_DSASignatureDescription_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_DSASignatureDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_DSASignatureDescription_VTable vtable;
};
struct System_Security_Cryptography_DSASignatureDescription_o {
	System_Security_Cryptography_DSASignatureDescription_c *klass;
	void *monitor;
	System_String_o* SignatureDescription__DeformatterAlgorithm;
	System_String_o* SignatureDescription__DigestAlgorithm;
	System_String_o* SignatureDescription__FormatterAlgorithm;
	System_String_o* SignatureDescription__KeyAlgorithm;
};
struct System_Security_Cryptography_RSAPKCS1SHA1SignatureDescription_StaticFields {
};
struct System_Security_Cryptography_RSAPKCS1SHA1SignatureDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_RSAPKCS1SHA1SignatureDescription_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_RSAPKCS1SHA1SignatureDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_RSAPKCS1SHA1SignatureDescription_VTable vtable;
};
struct System_Security_Cryptography_RSAPKCS1SHA1SignatureDescription_o {
	System_Security_Cryptography_RSAPKCS1SHA1SignatureDescription_c *klass;
	void *monitor;
	System_String_o* SignatureDescription__DeformatterAlgorithm;
	System_String_o* SignatureDescription__DigestAlgorithm;
	System_String_o* SignatureDescription__FormatterAlgorithm;
	System_String_o* SignatureDescription__KeyAlgorithm;
};
struct System_Security_Cryptography_SymmetricAlgorithm_StaticFields {
};
struct System_Security_Cryptography_SymmetricAlgorithm_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_get_BlockSize;
	VirtualInvokeData _7_set_BlockSize;
	VirtualInvokeData _8_get_FeedbackSize;
	VirtualInvokeData _9_set_FeedbackSize;
	VirtualInvokeData _10_get_IV;
	VirtualInvokeData _11_set_IV;
	VirtualInvokeData _12_get_Key;
	VirtualInvokeData _13_set_Key;
	VirtualInvokeData _14_get_KeySize;
	VirtualInvokeData _15_set_KeySize;
	VirtualInvokeData _16_get_LegalBlockSizes;
	VirtualInvokeData _17_get_LegalKeySizes;
	VirtualInvokeData _18_get_Mode;
	VirtualInvokeData _19_set_Mode;
	VirtualInvokeData _20_get_Padding;
	VirtualInvokeData _21_set_Padding;
	VirtualInvokeData _22_CreateDecryptor;
	VirtualInvokeData _24_CreateEncryptor;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_SymmetricAlgorithm_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_SymmetricAlgorithm_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_SymmetricAlgorithm_VTable vtable;
};
struct System_Security_Cryptography_SymmetricAlgorithm_o {
	System_Security_Cryptography_SymmetricAlgorithm_c *klass;
	void *monitor;
	int32_t BlockSizeValue;
	System_Byte_array* IVValue;
	int32_t KeySizeValue;
	System_Byte_array* KeyValue;
	System_Security_Cryptography_KeySizes_array* LegalBlockSizesValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	int32_t FeedbackSizeValue;
	int32_t ModeValue;
	int32_t PaddingValue;
	bool m_disposed;
};
struct System_Security_Cryptography_ToBase64Transform_StaticFields {
};
struct System_Security_Cryptography_ToBase64Transform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _6_get_CanTransformMultipleBlocks;
	VirtualInvokeData _7_get_InputBlockSize;
	VirtualInvokeData _8_get_OutputBlockSize;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanReuseTransform;
	VirtualInvokeData _12_Dispose;
};
struct System_Security_Cryptography_ToBase64Transform_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_ToBase64Transform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_ToBase64Transform_VTable vtable;
};
struct System_Security_Cryptography_ToBase64Transform_o {
	System_Security_Cryptography_ToBase64Transform_c *klass;
	void *monitor;
	bool m_disposed;
};
struct System_Security_Cryptography_TripleDES_StaticFields {
};
struct System_Security_Cryptography_TripleDES_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_get_BlockSize;
	VirtualInvokeData _7_set_BlockSize;
	VirtualInvokeData _8_get_FeedbackSize;
	VirtualInvokeData _9_set_FeedbackSize;
	VirtualInvokeData _10_get_IV;
	VirtualInvokeData _11_set_IV;
	VirtualInvokeData _12_get_Key;
	VirtualInvokeData _13_set_Key;
	VirtualInvokeData _14_get_KeySize;
	VirtualInvokeData _15_set_KeySize;
	VirtualInvokeData _16_get_LegalBlockSizes;
	VirtualInvokeData _17_get_LegalKeySizes;
	VirtualInvokeData _18_get_Mode;
	VirtualInvokeData _19_set_Mode;
	VirtualInvokeData _20_get_Padding;
	VirtualInvokeData _21_set_Padding;
	VirtualInvokeData _22_CreateDecryptor;
	VirtualInvokeData _24_CreateEncryptor;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_TripleDES_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_TripleDES_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_TripleDES_VTable vtable;
};
struct System_Security_Cryptography_TripleDES_o {
	System_Security_Cryptography_TripleDES_c *klass;
	void *monitor;
	int32_t BlockSizeValue;
	System_Byte_array* IVValue;
	int32_t KeySizeValue;
	System_Byte_array* KeyValue;
	System_Security_Cryptography_KeySizes_array* LegalBlockSizesValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	int32_t FeedbackSizeValue;
	int32_t ModeValue;
	int32_t PaddingValue;
	bool SymmetricAlgorithm_m_disposed;
};
struct System_Security_Cryptography_TripleDESCryptoServiceProvider_StaticFields {
};
struct System_Security_Cryptography_TripleDESCryptoServiceProvider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_get_BlockSize;
	VirtualInvokeData _7_set_BlockSize;
	VirtualInvokeData _8_get_FeedbackSize;
	VirtualInvokeData _9_set_FeedbackSize;
	VirtualInvokeData _10_get_IV;
	VirtualInvokeData _11_set_IV;
	VirtualInvokeData _12_get_Key;
	VirtualInvokeData _13_set_Key;
	VirtualInvokeData _14_get_KeySize;
	VirtualInvokeData _15_set_KeySize;
	VirtualInvokeData _16_get_LegalBlockSizes;
	VirtualInvokeData _17_get_LegalKeySizes;
	VirtualInvokeData _18_get_Mode;
	VirtualInvokeData _19_set_Mode;
	VirtualInvokeData _20_get_Padding;
	VirtualInvokeData _21_set_Padding;
	VirtualInvokeData _22_CreateDecryptor;
	VirtualInvokeData _23_CreateDecryptor;
	VirtualInvokeData _24_CreateEncryptor;
	VirtualInvokeData _25_CreateEncryptor;
	VirtualInvokeData _26_GenerateIV;
	VirtualInvokeData _27_GenerateKey;
};
struct System_Security_Cryptography_TripleDESCryptoServiceProvider_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_TripleDESCryptoServiceProvider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_TripleDESCryptoServiceProvider_VTable vtable;
};
struct System_Security_Cryptography_TripleDESCryptoServiceProvider_o {
	System_Security_Cryptography_TripleDESCryptoServiceProvider_c *klass;
	void *monitor;
	int32_t BlockSizeValue;
	System_Byte_array* IVValue;
	int32_t KeySizeValue;
	System_Byte_array* KeyValue;
	System_Security_Cryptography_KeySizes_array* LegalBlockSizesValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	int32_t FeedbackSizeValue;
	int32_t ModeValue;
	int32_t PaddingValue;
	bool SymmetricAlgorithm_m_disposed;
};
struct System_Security_Cryptography_TripleDESTransform_StaticFields {
};
struct System_Security_Cryptography_TripleDESTransform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _11_Dispose;
	VirtualInvokeData _12_get_CanTransformMultipleBlocks;
	VirtualInvokeData _13_get_CanReuseTransform;
	VirtualInvokeData _14_get_InputBlockSize;
	VirtualInvokeData _15_get_OutputBlockSize;
	VirtualInvokeData _16_Transform;
	VirtualInvokeData _17_ECB;
	VirtualInvokeData _18_CBC;
	VirtualInvokeData _19_CFB;
	VirtualInvokeData _20_OFB;
	VirtualInvokeData _21_CTS;
	VirtualInvokeData _22_TransformBlock;
	VirtualInvokeData _23_TransformFinalBlock;
};
struct System_Security_Cryptography_TripleDESTransform_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_TripleDESTransform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_TripleDESTransform_VTable vtable;
};
struct System_Security_Cryptography_TripleDESTransform_o {
	System_Security_Cryptography_TripleDESTransform_c *klass;
	void *monitor;
	System_Security_Cryptography_SymmetricAlgorithm_o* algo;
	bool encrypt;
	int32_t SymmetricTransform_BlockSizeByte;
	System_Byte_array* SymmetricTransform_temp;
	System_Byte_array* SymmetricTransform_temp2;
	System_Byte_array* SymmetricTransform_workBuff;
	System_Byte_array* SymmetricTransform_workout;
	int32_t SymmetricTransform_FeedBackByte;
	int32_t SymmetricTransform_FeedBackIter;
	bool SymmetricTransform_m_disposed;
	bool SymmetricTransform_lastBlock;
	System_Security_Cryptography_RandomNumberGenerator_o* SymmetricTransform__rng;
	System_Security_Cryptography_DESTransform_o* E1;
	System_Security_Cryptography_DESTransform_o* D2;
	System_Security_Cryptography_DESTransform_o* E3;
	System_Security_Cryptography_DESTransform_o* D1;
	System_Security_Cryptography_DESTransform_o* E2;
	System_Security_Cryptography_DESTransform_o* D3;
};
struct System_Security_Permissions_CodekAccessSecurityAttribute_StaticFields {
};
struct System_Security_Permissions_CodekAccessSecurityAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Permissions_CodekAccessSecurityAttribute_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_CodekAccessSecurityAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_CodekAccessSecurityAttribute_VTable vtable;
};
struct System_Security_Permissions_CodekAccessSecurityAttribute_o {
	System_Security_Permissions_CodekAccessSecurityAttribute_c *klass;
	void *monitor;
};
struct System_Security_Permissions_EnvironmentPermission_StaticFields {
};
struct System_Security_Permissions_EnvironmentPermission_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Demand;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _8_IsSubsetOf;
	VirtualInvokeData _9_ToXml;
	VirtualInvokeData _10_IsUnrestricted;
};
struct System_Security_Permissions_EnvironmentPermission_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_EnvironmentPermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_EnvironmentPermission_VTable vtable;
};
struct System_Security_Permissions_EnvironmentPermission_o {
	System_Security_Permissions_EnvironmentPermission_c *klass;
	void *monitor;
	int32_t _state;
	System_Collections_ArrayList_o* readList;
	System_Collections_ArrayList_o* writeList;
};
struct System_Security_Permissions_FileDialogPermission_StaticFields {
};
struct System_Security_Permissions_FileDialogPermission_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Demand;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _8_IsSubsetOf;
	VirtualInvokeData _9_ToXml;
};
struct System_Security_Permissions_FileDialogPermission_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_FileDialogPermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_FileDialogPermission_VTable vtable;
};
struct System_Security_Permissions_FileDialogPermission_o {
	System_Security_Permissions_FileDialogPermission_c *klass;
	void *monitor;
	int32_t _access;
};
struct System_Security_Permissions_FileIOPermission_StaticFields {
	System_Char_array* BadPathNameCharacters;
	System_Char_array* BadFileNameCharacters;
};
struct System_Security_Permissions_FileIOPermission_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Demand;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _8_IsSubsetOf;
	VirtualInvokeData _9_ToXml;
	VirtualInvokeData _10_IsUnrestricted;
};
struct System_Security_Permissions_FileIOPermission_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_FileIOPermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_FileIOPermission_VTable vtable;
};
struct System_Security_Permissions_FileIOPermission_o {
	System_Security_Permissions_FileIOPermission_c *klass;
	void *monitor;
	bool m_Unrestricted;
	int32_t m_AllFilesAccess;
	int32_t m_AllLocalFilesAccess;
	System_Collections_ArrayList_o* readList;
	System_Collections_ArrayList_o* writeList;
	System_Collections_ArrayList_o* appendList;
	System_Collections_ArrayList_o* pathList;
};
struct System_Security_Permissions_IBuiltInPermission_StaticFields {
};
struct System_Security_Permissions_IBuiltInPermission_VTable {
};
struct System_Security_Permissions_IBuiltInPermission_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_IBuiltInPermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_IBuiltInPermission_VTable vtable;
};
struct System_Security_Permissions_IBuiltInPermission_o {
	System_Security_Permissions_IBuiltInPermission_c *klass;
	void *monitor;
};
struct System_Security_Permissions_IUnrestrictedPermission_StaticFields {
};
struct System_Security_Permissions_IUnrestrictedPermission_VTable {
};
struct System_Security_Permissions_IUnrestrictedPermission_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_IUnrestrictedPermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_IUnrestrictedPermission_VTable vtable;
};
struct System_Security_Permissions_IUnrestrictedPermission_o {
	System_Security_Permissions_IUnrestrictedPermission_c *klass;
	void *monitor;
};
struct System_Security_Permissions_IsolatedStorageFilePermission_StaticFields {
};
struct System_Security_Permissions_IsolatedStorageFilePermission_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Demand;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _8_IsSubsetOf;
	VirtualInvokeData _9_ToXml;
	VirtualInvokeData _10_IsUnrestricted;
};
struct System_Security_Permissions_IsolatedStorageFilePermission_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_IsolatedStorageFilePermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_IsolatedStorageFilePermission_VTable vtable;
};
struct System_Security_Permissions_IsolatedStorageFilePermission_o {
	System_Security_Permissions_IsolatedStorageFilePermission_c *klass;
	void *monitor;
	int64_t m_userQuota;
	int64_t m_machineQuota;
	int64_t m_expirationDays;
	bool m_permanentData;
	int32_t m_allowed;
};
struct System_Security_Permissions_IsolatedStoragePermission_StaticFields {
};
struct System_Security_Permissions_IsolatedStoragePermission_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Demand;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _9_ToXml;
	VirtualInvokeData _10_IsUnrestricted;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Permissions_IsolatedStoragePermission_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_IsolatedStoragePermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_IsolatedStoragePermission_VTable vtable;
};
struct System_Security_Permissions_IsolatedStoragePermission_o {
	System_Security_Permissions_IsolatedStoragePermission_c *klass;
	void *monitor;
	int64_t m_userQuota;
	int64_t m_machineQuota;
	int64_t m_expirationDays;
	bool m_permanentData;
	int32_t m_allowed;
};
struct System_Security_Permissions_KeyContainerPermission_StaticFields {
};
struct System_Security_Permissions_KeyContainerPermission_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Demand;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _8_IsSubsetOf;
	VirtualInvokeData _9_ToXml;
	VirtualInvokeData _10_IsUnrestricted;
};
struct System_Security_Permissions_KeyContainerPermission_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_KeyContainerPermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_KeyContainerPermission_VTable vtable;
};
struct System_Security_Permissions_KeyContainerPermission_o {
	System_Security_Permissions_KeyContainerPermission_c *klass;
	void *monitor;
	int32_t _flags;
};
struct System_Security_Permissions_ReflectionPermission_StaticFields {
};
struct System_Security_Permissions_ReflectionPermission_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Demand;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _8_IsSubsetOf;
	VirtualInvokeData _9_ToXml;
	VirtualInvokeData _10_IsUnrestricted;
};
struct System_Security_Permissions_ReflectionPermission_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_ReflectionPermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_ReflectionPermission_VTable vtable;
};
struct System_Security_Permissions_ReflectionPermission_o {
	System_Security_Permissions_ReflectionPermission_c *klass;
	void *monitor;
	int32_t flags;
};
struct System_Security_Permissions_RegistryPermission_StaticFields {
};
struct System_Security_Permissions_RegistryPermission_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Demand;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _8_IsSubsetOf;
	VirtualInvokeData _9_ToXml;
	VirtualInvokeData _10_IsUnrestricted;
};
struct System_Security_Permissions_RegistryPermission_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_RegistryPermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_RegistryPermission_VTable vtable;
};
struct System_Security_Permissions_RegistryPermission_o {
	System_Security_Permissions_RegistryPermission_c *klass;
	void *monitor;
	int32_t _state;
	System_Collections_ArrayList_o* createList;
	System_Collections_ArrayList_o* readList;
	System_Collections_ArrayList_o* writeList;
};
struct System_Security_Permissions_SecurityPermission_StaticFields {
};
struct System_Security_Permissions_SecurityPermission_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Demand;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _8_IsSubsetOf;
	VirtualInvokeData _9_ToXml;
	VirtualInvokeData _10_IsUnrestricted;
};
struct System_Security_Permissions_SecurityPermission_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_SecurityPermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_SecurityPermission_VTable vtable;
};
struct System_Security_Permissions_SecurityPermission_o {
	System_Security_Permissions_SecurityPermission_c *klass;
	void *monitor;
	int32_t flags;
};
struct System_Security_Permissions_SecurityPermissionAttribute_StaticFields {
};
struct System_Security_Permissions_SecurityPermissionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Permissions_SecurityPermissionAttribute_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_SecurityPermissionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_SecurityPermissionAttribute_VTable vtable;
};
struct System_Security_Permissions_SecurityPermissionAttribute_o {
	System_Security_Permissions_SecurityPermissionAttribute_c *klass;
	void *monitor;
	int32_t m_Flags;
};
struct System_Security_Permissions_StrongNameIdentityPermission_StaticFields {
	System_Version_o* defaultVersion;
};
struct System_Security_Permissions_StrongNameIdentityPermission_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Demand;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _8_IsSubsetOf;
	VirtualInvokeData _9_ToXml;
};
struct System_Security_Permissions_StrongNameIdentityPermission_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_StrongNameIdentityPermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_StrongNameIdentityPermission_VTable vtable;
};
struct System_Security_Permissions_StrongNameIdentityPermission_o {
	System_Security_Permissions_StrongNameIdentityPermission_c *klass;
	void *monitor;
	int32_t _state;
	System_Collections_ArrayList_o* _list;
};
struct System_Security_Permissions_StrongNamePublicKeyBlob_StaticFields {
};
struct System_Security_Permissions_StrongNamePublicKeyBlob_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Permissions_StrongNamePublicKeyBlob_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_StrongNamePublicKeyBlob_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_StrongNamePublicKeyBlob_VTable vtable;
};
struct System_Security_Permissions_StrongNamePublicKeyBlob_o {
	System_Security_Permissions_StrongNamePublicKeyBlob_c *klass;
	void *monitor;
	System_Byte_array* pubkey;
};
struct System_Security_Permissions_UIPermission_StaticFields {
};
struct System_Security_Permissions_UIPermission_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Demand;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _8_IsSubsetOf;
	VirtualInvokeData _9_ToXml;
	VirtualInvokeData _10_IsUnrestricted;
};
struct System_Security_Permissions_UIPermission_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_UIPermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_UIPermission_VTable vtable;
};
struct System_Security_Permissions_UIPermission_o {
	System_Security_Permissions_UIPermission_c *klass;
	void *monitor;
	int32_t _window;
	int32_t _clipboard;
};
struct System_Security_Permissions_ZoneIdentityPermission_StaticFields {
};
struct System_Security_Permissions_ZoneIdentityPermission_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Demand;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _8_IsSubsetOf;
	VirtualInvokeData _9_ToXml;
};
struct System_Security_Permissions_ZoneIdentityPermission_c {
	Il2CppClass_1 _1;
	System_Security_Permissions_ZoneIdentityPermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Permissions_ZoneIdentityPermission_VTable vtable;
};
struct System_Security_Permissions_ZoneIdentityPermission_o {
	System_Security_Permissions_ZoneIdentityPermission_c *klass;
	void *monitor;
	int32_t zone;
};
struct System_Security_Policy_AllMembershipCondition_StaticFields {
};
struct System_Security_Policy_AllMembershipCondition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Check;
	VirtualInvokeData _5_Copy;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _8_ToXml;
	VirtualInvokeData _9_FromXml;
	VirtualInvokeData _10_ToXml;
};
struct System_Security_Policy_AllMembershipCondition_c {
	Il2CppClass_1 _1;
	System_Security_Policy_AllMembershipCondition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_AllMembershipCondition_VTable vtable;
};
struct System_Security_Policy_AllMembershipCondition_o {
	System_Security_Policy_AllMembershipCondition_c *klass;
	void *monitor;
	int32_t version;
};
struct System_Security_Policy_ApplicationTrust_StaticFields {
};
struct System_Security_Policy_ApplicationTrust_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromXml;
	VirtualInvokeData _5_ToXml;
};
struct System_Security_Policy_ApplicationTrust_c {
	Il2CppClass_1 _1;
	System_Security_Policy_ApplicationTrust_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_ApplicationTrust_VTable vtable;
};
struct System_Security_Policy_ApplicationTrust_o {
	System_Security_Policy_ApplicationTrust_c *klass;
	void *monitor;
	System_ApplicationIdentity_o* _appid;
	System_Security_Policy_PolicyStatement_o* _defaultPolicy;
	Il2CppObject* _xtranfo;
	bool _trustrun;
	bool _persist;
	System_Collections_Generic_IList_StrongName__o* fullTrustAssemblies;
};
struct System_Security_Policy_CodekConnectAccess_StaticFields {
	System_String_o* AnyScheme;
	int32_t DefaultPort;
	int32_t OriginPort;
	System_String_o* OriginScheme;
};
struct System_Security_Policy_CodekConnectAccess_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Policy_CodekConnectAccess_c {
	Il2CppClass_1 _1;
	System_Security_Policy_CodekConnectAccess_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_CodekConnectAccess_VTable vtable;
};
struct System_Security_Policy_CodekConnectAccess_o {
	System_Security_Policy_CodekConnectAccess_c *klass;
	void *monitor;
	System_String_o* _scheme;
	int32_t _port;
};
struct System_Security_Policy_CodekGroup_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map2A;
};
struct System_Security_Policy_CodekGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_ParseXml;
	VirtualInvokeData _7_CreateXml;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Policy_CodekGroup_c {
	Il2CppClass_1 _1;
	System_Security_Policy_CodekGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_CodekGroup_VTable vtable;
};
struct System_Security_Policy_CodekGroup_o {
	System_Security_Policy_CodekGroup_c *klass;
	void *monitor;
	System_Security_Policy_PolicyStatement_o* m_policy;
	System_Security_Policy_IMembershipCondition_o* m_membershipCondition;
	System_String_o* m_description;
	System_String_o* m_name;
	System_Collections_ArrayList_o* m_children;
};
struct System_Security_Policy_DefaultPolicies_StaticFields {
	System_Version_o* _fxVersion;
	System_Byte_array* _ecmaKey;
	System_Security_Permissions_StrongNamePublicKeyBlob_o* _ecma;
	System_Byte_array* _msFinalKey;
	System_Security_Permissions_StrongNamePublicKeyBlob_o* _msFinal;
	System_Security_NamedPermissionSet_o* _fullTrust;
	System_Security_NamedPermissionSet_o* _localIntranet;
	System_Security_NamedPermissionSet_o* _internet;
	System_Security_NamedPermissionSet_o* _skipVerification;
	System_Security_NamedPermissionSet_o* _execution;
	System_Security_NamedPermissionSet_o* _nothing;
	System_Security_NamedPermissionSet_o* _everything;
};
struct System_Security_Policy_DefaultPolicies_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Policy_DefaultPolicies_c {
	Il2CppClass_1 _1;
	System_Security_Policy_DefaultPolicies_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_DefaultPolicies_VTable vtable;
};
struct System_Security_Policy_DefaultPolicies_o {
	System_Security_Policy_DefaultPolicies_c *klass;
	void *monitor;
};
struct System_Security_Policy_Evidence_StaticFields {
};
struct System_Security_Policy_Evidence_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetEnumerator;
	VirtualInvokeData _5_get_Count;
	VirtualInvokeData _6_get_IsSynchronized;
	VirtualInvokeData _7_get_SyncRoot;
	VirtualInvokeData _8_CopyTo;
};
struct System_Security_Policy_Evidence_c {
	Il2CppClass_1 _1;
	System_Security_Policy_Evidence_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_Evidence_VTable vtable;
};
struct System_Security_Policy_Evidence_o {
	System_Security_Policy_Evidence_c *klass;
	void *monitor;
	bool _locked;
	System_Collections_ArrayList_o* hostEvidenceList;
	System_Collections_ArrayList_o* assemblyEvidenceList;
	int32_t _hashCodek;
};
struct System_Security_Policy_Evidence_EvidenceEnumerator_StaticFields {
};
struct System_Security_Policy_Evidence_EvidenceEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
};
struct System_Security_Policy_Evidence_EvidenceEnumerator_c {
	Il2CppClass_1 _1;
	System_Security_Policy_Evidence_EvidenceEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_Evidence_EvidenceEnumerator_VTable vtable;
};
struct System_Security_Policy_Evidence_EvidenceEnumerator_o {
	System_Security_Policy_Evidence_EvidenceEnumerator_c *klass;
	void *monitor;
	System_Collections_IEnumerator_o* currentEnum;
	System_Collections_IEnumerator_o* hostEnum;
	System_Collections_IEnumerator_o* assemblyEnum;
};
struct System_Security_Policy_FileCodekGroup_StaticFields {
};
struct System_Security_Policy_FileCodekGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Copy;
	VirtualInvokeData _5_Resolve;
	VirtualInvokeData _6_ParseXml;
	VirtualInvokeData _7_CreateXml;
};
struct System_Security_Policy_FileCodekGroup_c {
	Il2CppClass_1 _1;
	System_Security_Policy_FileCodekGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_FileCodekGroup_VTable vtable;
};
struct System_Security_Policy_FileCodekGroup_o {
	System_Security_Policy_FileCodekGroup_c *klass;
	void *monitor;
	System_Security_Policy_PolicyStatement_o* CodekGroup_m_policy;
	System_Security_Policy_IMembershipCondition_o* CodekGroup_m_membershipCondition;
	System_String_o* CodekGroup_m_description;
	System_String_o* CodekGroup_m_name;
	System_Collections_ArrayList_o* CodekGroup_m_children;
	int32_t m_access;
};
struct System_Security_Policy_FirstMatchCodekGroup_StaticFields {
};
struct System_Security_Policy_FirstMatchCodekGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Copy;
	VirtualInvokeData _5_Resolve;
	VirtualInvokeData _6_ParseXml;
	VirtualInvokeData _7_CreateXml;
};
struct System_Security_Policy_FirstMatchCodekGroup_c {
	Il2CppClass_1 _1;
	System_Security_Policy_FirstMatchCodekGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_FirstMatchCodekGroup_VTable vtable;
};
struct System_Security_Policy_FirstMatchCodekGroup_o {
	System_Security_Policy_FirstMatchCodekGroup_c *klass;
	void *monitor;
	System_Security_Policy_PolicyStatement_o* CodekGroup_m_policy;
	System_Security_Policy_IMembershipCondition_o* CodekGroup_m_membershipCondition;
	System_String_o* CodekGroup_m_description;
	System_String_o* CodekGroup_m_name;
	System_Collections_ArrayList_o* CodekGroup_m_children;
};
struct System_Security_Policy_Hash_StaticFields {
};
struct System_Security_Policy_Hash_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetObjectData;
};
struct System_Security_Policy_Hash_c {
	Il2CppClass_1 _1;
	System_Security_Policy_Hash_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_Hash_VTable vtable;
};
struct System_Security_Policy_Hash_o {
	System_Security_Policy_Hash_c *klass;
	void *monitor;
	System_Reflection_Assembly_o* assembly;
	System_Byte_array* data;
};
struct System_Security_Policy_IBuiltInEvidence_StaticFields {
};
struct System_Security_Policy_IBuiltInEvidence_VTable {
};
struct System_Security_Policy_IBuiltInEvidence_c {
	Il2CppClass_1 _1;
	System_Security_Policy_IBuiltInEvidence_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_IBuiltInEvidence_VTable vtable;
};
struct System_Security_Policy_IBuiltInEvidence_o {
	System_Security_Policy_IBuiltInEvidence_c *klass;
	void *monitor;
};
struct System_Security_Policy_IConstantMembershipCondition_StaticFields {
};
struct System_Security_Policy_IConstantMembershipCondition_VTable {
};
struct System_Security_Policy_IConstantMembershipCondition_c {
	Il2CppClass_1 _1;
	System_Security_Policy_IConstantMembershipCondition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_IConstantMembershipCondition_VTable vtable;
};
struct System_Security_Policy_IConstantMembershipCondition_o {
	System_Security_Policy_IConstantMembershipCondition_c *klass;
	void *monitor;
};
struct System_Security_Policy_IIdentityPermissionFactory_StaticFields {
};
struct System_Security_Policy_IIdentityPermissionFactory_VTable {
};
struct System_Security_Policy_IIdentityPermissionFactory_c {
	Il2CppClass_1 _1;
	System_Security_Policy_IIdentityPermissionFactory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_IIdentityPermissionFactory_VTable vtable;
};
struct System_Security_Policy_IIdentityPermissionFactory_o {
	System_Security_Policy_IIdentityPermissionFactory_c *klass;
	void *monitor;
};
struct System_Security_Policy_IMembershipCondition_StaticFields {
};
struct System_Security_Policy_IMembershipCondition_VTable {
};
struct System_Security_Policy_IMembershipCondition_c {
	Il2CppClass_1 _1;
	System_Security_Policy_IMembershipCondition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_IMembershipCondition_VTable vtable;
};
struct System_Security_Policy_IMembershipCondition_o {
	System_Security_Policy_IMembershipCondition_c *klass;
	void *monitor;
};
struct System_Security_Policy_MembershipConditionHelper_StaticFields {
	System_String_o* XmlTag;
};
struct System_Security_Policy_MembershipConditionHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Policy_MembershipConditionHelper_c {
	Il2CppClass_1 _1;
	System_Security_Policy_MembershipConditionHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_MembershipConditionHelper_VTable vtable;
};
struct System_Security_Policy_MembershipConditionHelper_o {
	System_Security_Policy_MembershipConditionHelper_c *klass;
	void *monitor;
};
struct System_Security_Policy_NetCodekGroup_StaticFields {
	System_String_o* AbsentOriginScheme;
	System_String_o* AnyOtherOriginScheme;
};
struct System_Security_Policy_NetCodekGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Copy;
	VirtualInvokeData _5_Resolve;
	VirtualInvokeData _6_ParseXml;
	VirtualInvokeData _7_CreateXml;
};
struct System_Security_Policy_NetCodekGroup_c {
	Il2CppClass_1 _1;
	System_Security_Policy_NetCodekGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_NetCodekGroup_VTable vtable;
};
struct System_Security_Policy_NetCodekGroup_o {
	System_Security_Policy_NetCodekGroup_c *klass;
	void *monitor;
	System_Security_Policy_PolicyStatement_o* CodekGroup_m_policy;
	System_Security_Policy_IMembershipCondition_o* CodekGroup_m_membershipCondition;
	System_String_o* CodekGroup_m_description;
	System_String_o* CodekGroup_m_name;
	System_Collections_ArrayList_o* CodekGroup_m_children;
	System_Collections_Hashtable_o* _rules;
	int32_t _hashcode;
};
struct System_Security_Policy_PermissionRequestEvidence_StaticFields {
};
struct System_Security_Policy_PermissionRequestEvidence_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Policy_PermissionRequestEvidence_c {
	Il2CppClass_1 _1;
	System_Security_Policy_PermissionRequestEvidence_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_PermissionRequestEvidence_VTable vtable;
};
struct System_Security_Policy_PermissionRequestEvidence_o {
	System_Security_Policy_PermissionRequestEvidence_c *klass;
	void *monitor;
	System_Security_PermissionSet_o* requested;
	System_Security_PermissionSet_o* optional;
	System_Security_PermissionSet_o* denied;
};
struct System_Security_Policy_PolicyException_StaticFields {
};
struct System_Security_Policy_PolicyException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Security_Policy_PolicyException_c {
	Il2CppClass_1 _1;
	System_Security_Policy_PolicyException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_PolicyException_VTable vtable;
};
struct System_Security_Policy_PolicyException_o {
	System_Security_Policy_PolicyException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Security_Policy_PolicyLevel_StaticFields {
};
struct System_Security_Policy_PolicyLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Policy_PolicyLevel_c {
	Il2CppClass_1 _1;
	System_Security_Policy_PolicyLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_PolicyLevel_VTable vtable;
};
struct System_Security_Policy_PolicyLevel_o {
	System_Security_Policy_PolicyLevel_c *klass;
	void *monitor;
	System_String_o* label;
	System_Security_Policy_CodekGroup_o* root_code_group;
	System_Collections_ArrayList_o* full_trust_assemblies;
	System_Collections_ArrayList_o* named_permission_sets;
	System_String_o* _location;
	int32_t _type;
	System_Collections_Hashtable_o* fullNames;
	System_Security_SecurityElement_o* xml;
};
struct System_Security_Policy_PolicyStatement_StaticFields {
};
struct System_Security_Policy_PolicyStatement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromXml;
	VirtualInvokeData _5_ToXml;
	VirtualInvokeData _6_FromXml;
	VirtualInvokeData _7_ToXml;
};
struct System_Security_Policy_PolicyStatement_c {
	Il2CppClass_1 _1;
	System_Security_Policy_PolicyStatement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_PolicyStatement_VTable vtable;
};
struct System_Security_Policy_PolicyStatement_o {
	System_Security_Policy_PolicyStatement_c *klass;
	void *monitor;
	System_Security_PermissionSet_o* perms;
	int32_t attrs;
};
struct System_Security_Policy_StrongName_StaticFields {
};
struct System_Security_Policy_StrongName_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateIdentityPermission;
};
struct System_Security_Policy_StrongName_c {
	Il2CppClass_1 _1;
	System_Security_Policy_StrongName_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_StrongName_VTable vtable;
};
struct System_Security_Policy_StrongName_o {
	System_Security_Policy_StrongName_c *klass;
	void *monitor;
	System_Security_Permissions_StrongNamePublicKeyBlob_o* publickey;
	System_String_o* name;
	System_Version_o* version;
};
struct System_Security_Policy_StrongNameMembershipCondition_StaticFields {
};
struct System_Security_Policy_StrongNameMembershipCondition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Check;
	VirtualInvokeData _5_Copy;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _8_ToXml;
	VirtualInvokeData _9_FromXml;
	VirtualInvokeData _10_ToXml;
};
struct System_Security_Policy_StrongNameMembershipCondition_c {
	Il2CppClass_1 _1;
	System_Security_Policy_StrongNameMembershipCondition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_StrongNameMembershipCondition_VTable vtable;
};
struct System_Security_Policy_StrongNameMembershipCondition_o {
	System_Security_Policy_StrongNameMembershipCondition_c *klass;
	void *monitor;
	int32_t version;
	System_Security_Permissions_StrongNamePublicKeyBlob_o* blob;
	System_String_o* name;
	System_Version_o* assemblyVersion;
};
struct System_Security_Policy_UnionCodekGroup_StaticFields {
};
struct System_Security_Policy_UnionCodekGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Copy;
	VirtualInvokeData _5_Resolve;
	VirtualInvokeData _6_ParseXml;
	VirtualInvokeData _7_CreateXml;
};
struct System_Security_Policy_UnionCodekGroup_c {
	Il2CppClass_1 _1;
	System_Security_Policy_UnionCodekGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_UnionCodekGroup_VTable vtable;
};
struct System_Security_Policy_UnionCodekGroup_o {
	System_Security_Policy_UnionCodekGroup_c *klass;
	void *monitor;
	System_Security_Policy_PolicyStatement_o* CodekGroup_m_policy;
	System_Security_Policy_IMembershipCondition_o* CodekGroup_m_membershipCondition;
	System_String_o* CodekGroup_m_description;
	System_String_o* CodekGroup_m_name;
	System_Collections_ArrayList_o* CodekGroup_m_children;
};
struct System_Security_Policy_Zone_StaticFields {
};
struct System_Security_Policy_Zone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateIdentityPermission;
};
struct System_Security_Policy_Zone_c {
	Il2CppClass_1 _1;
	System_Security_Policy_Zone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_Zone_VTable vtable;
};
struct System_Security_Policy_Zone_o {
	System_Security_Policy_Zone_c *klass;
	void *monitor;
	int32_t zone;
};
struct System_Security_Policy_ZoneMembershipCondition_StaticFields {
};
struct System_Security_Policy_ZoneMembershipCondition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Check;
	VirtualInvokeData _5_Copy;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _8_ToXml;
	VirtualInvokeData _9_FromXml;
	VirtualInvokeData _10_ToXml;
};
struct System_Security_Policy_ZoneMembershipCondition_c {
	Il2CppClass_1 _1;
	System_Security_Policy_ZoneMembershipCondition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Policy_ZoneMembershipCondition_VTable vtable;
};
struct System_Security_Policy_ZoneMembershipCondition_o {
	System_Security_Policy_ZoneMembershipCondition_c *klass;
	void *monitor;
	int32_t version;
	int32_t zone;
};
struct System_Security_Principal_IIdentity_StaticFields {
};
struct System_Security_Principal_IIdentity_VTable {
};
struct System_Security_Principal_IIdentity_c {
	Il2CppClass_1 _1;
	System_Security_Principal_IIdentity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Principal_IIdentity_VTable vtable;
};
struct System_Security_Principal_IIdentity_o {
	System_Security_Principal_IIdentity_c *klass;
	void *monitor;
};
struct System_Security_Principal_IPrincipal_StaticFields {
};
struct System_Security_Principal_IPrincipal_VTable {
};
struct System_Security_Principal_IPrincipal_c {
	Il2CppClass_1 _1;
	System_Security_Principal_IPrincipal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Principal_IPrincipal_VTable vtable;
};
struct System_Security_Principal_IPrincipal_o {
	System_Security_Principal_IPrincipal_c *klass;
	void *monitor;
};
struct System_Security_Principal_WindowsIdentity_StaticFields {
	intptr_t invalidWindows;
};
struct System_Security_Principal_WindowsIdentity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _6_System_Runtime_Serialization_IDeserializationCallback_OnDeserialization;
};
struct System_Security_Principal_WindowsIdentity_c {
	Il2CppClass_1 _1;
	System_Security_Principal_WindowsIdentity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Principal_WindowsIdentity_VTable vtable;
};
struct System_Security_Principal_WindowsIdentity_o {
	System_Security_Principal_WindowsIdentity_c *klass;
	void *monitor;
	intptr_t _token;
	System_String_o* _type;
	int32_t _account;
	bool _authenticated;
	System_String_o* _name;
	System_Runtime_Serialization_SerializationInfo_o* _info;
};
struct System_Security_AllowPartiallyTrustedCallersAttribute_StaticFields {
};
struct System_Security_AllowPartiallyTrustedCallersAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_AllowPartiallyTrustedCallersAttribute_c {
	Il2CppClass_1 _1;
	System_Security_AllowPartiallyTrustedCallersAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_AllowPartiallyTrustedCallersAttribute_VTable vtable;
};
struct System_Security_AllowPartiallyTrustedCallersAttribute_o {
	System_Security_AllowPartiallyTrustedCallersAttribute_c *klass;
	void *monitor;
};
struct System_Security_CodekAccessPermission_StaticFields {
};
struct System_Security_CodekAccessPermission_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Demand;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _9_ToXml;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_CodekAccessPermission_c {
	Il2CppClass_1 _1;
	System_Security_CodekAccessPermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_CodekAccessPermission_VTable vtable;
};
struct System_Security_CodekAccessPermission_o {
	System_Security_CodekAccessPermission_c *klass;
	void *monitor;
};
struct System_Security_IPermission_StaticFields {
};
struct System_Security_IPermission_VTable {
};
struct System_Security_IPermission_c {
	Il2CppClass_1 _1;
	System_Security_IPermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_IPermission_VTable vtable;
};
struct System_Security_IPermission_o {
	System_Security_IPermission_c *klass;
	void *monitor;
};
struct System_Security_ISecurityEncodable_StaticFields {
};
struct System_Security_ISecurityEncodable_VTable {
};
struct System_Security_ISecurityEncodable_c {
	Il2CppClass_1 _1;
	System_Security_ISecurityEncodable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_ISecurityEncodable_VTable vtable;
};
struct System_Security_ISecurityEncodable_o {
	System_Security_ISecurityEncodable_c *klass;
	void *monitor;
};
struct System_Security_ISecurityPolicyEncodable_StaticFields {
};
struct System_Security_ISecurityPolicyEncodable_VTable {
};
struct System_Security_ISecurityPolicyEncodable_c {
	Il2CppClass_1 _1;
	System_Security_ISecurityPolicyEncodable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_ISecurityPolicyEncodable_VTable vtable;
};
struct System_Security_ISecurityPolicyEncodable_o {
	System_Security_ISecurityPolicyEncodable_c *klass;
	void *monitor;
};
struct System_Security_IStackWalk_StaticFields {
};
struct System_Security_IStackWalk_VTable {
};
struct System_Security_IStackWalk_c {
	Il2CppClass_1 _1;
	System_Security_IStackWalk_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_IStackWalk_VTable vtable;
};
struct System_Security_IStackWalk_o {
	System_Security_IStackWalk_c *klass;
	void *monitor;
};
struct System_Security_NamedPermissionSet_StaticFields {
};
struct System_Security_NamedPermissionSet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Copy;
	VirtualInvokeData _5_GetPermission;
	VirtualInvokeData _6_Intersect;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _8_ToXml;
	VirtualInvokeData _9_IsSubsetOf;
};
struct System_Security_NamedPermissionSet_c {
	Il2CppClass_1 _1;
	System_Security_NamedPermissionSet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_NamedPermissionSet_VTable vtable;
};
struct System_Security_NamedPermissionSet_o {
	System_Security_NamedPermissionSet_c *klass;
	void *monitor;
	System_Security_Policy_PolicyLevel_o* PermissionSet__Resolver_k__BackingField;
	bool PermissionSet__DeclarativeSecurity_k__BackingField;
	System_String_o* name;
	System_String_o* description;
};
struct System_Security_PermissionBuilder_StaticFields {
	System_Object_array* psNone;
};
struct System_Security_PermissionBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_PermissionBuilder_c {
	Il2CppClass_1 _1;
	System_Security_PermissionBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_PermissionBuilder_VTable vtable;
};
struct System_Security_PermissionBuilder_o {
	System_Security_PermissionBuilder_c *klass;
	void *monitor;
};
struct System_Security_PermissionSet_StaticFields {
};
struct System_Security_PermissionSet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Copy;
	VirtualInvokeData _5_GetPermission;
	VirtualInvokeData _6_Intersect;
	VirtualInvokeData _7_FromXml;
	VirtualInvokeData _8_ToXml;
	VirtualInvokeData _9_IsSubsetOf;
};
struct System_Security_PermissionSet_c {
	Il2CppClass_1 _1;
	System_Security_PermissionSet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_PermissionSet_VTable vtable;
};
struct System_Security_PermissionSet_o {
	System_Security_PermissionSet_c *klass;
	void *monitor;
	System_Security_Policy_PolicyLevel_o* _Resolver_k__BackingField;
	bool _DeclarativeSecurity_k__BackingField;
};
struct System_Security_SecurityContext_StaticFields {
};
struct System_Security_SecurityContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_SecurityContext_c {
	Il2CppClass_1 _1;
	System_Security_SecurityContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_SecurityContext_VTable vtable;
};
struct System_Security_SecurityContext_o {
	System_Security_SecurityContext_c *klass;
	void *monitor;
	bool _capture;
	intptr_t _winid;
	System_Threading_CompressedStack_o* _stack;
	bool _suppressFlowWindowsIdentity;
	bool _suppressFlow;
};
struct System_Security_SecurityCriticalAttribute_StaticFields {
};
struct System_Security_SecurityCriticalAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_SecurityCriticalAttribute_c {
	Il2CppClass_1 _1;
	System_Security_SecurityCriticalAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_SecurityCriticalAttribute_VTable vtable;
};
struct System_Security_SecurityCriticalAttribute_o {
	System_Security_SecurityCriticalAttribute_c *klass;
	void *monitor;
	int32_t _scope;
};
struct System_Security_SecurityElement_StaticFields {
	System_Char_array* invalid_tag_chars;
	System_Char_array* invalid_text_chars;
	System_Char_array* invalid_attr_name_chars;
	System_Char_array* invalid_attr_value_chars;
	System_Char_array* invalid_chars;
};
struct System_Security_SecurityElement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_SecurityElement_c {
	Il2CppClass_1 _1;
	System_Security_SecurityElement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_SecurityElement_VTable vtable;
};
struct System_Security_SecurityElement_o {
	System_Security_SecurityElement_c *klass;
	void *monitor;
	System_String_o* text;
	System_String_o* tag;
	System_Collections_ArrayList_o* attributes;
	System_Collections_ArrayList_o* children;
};
struct System_Security_SecurityElement_SecurityAttribute_StaticFields {
};
struct System_Security_SecurityElement_SecurityAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_SecurityElement_SecurityAttribute_c {
	Il2CppClass_1 _1;
	System_Security_SecurityElement_SecurityAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_SecurityElement_SecurityAttribute_VTable vtable;
};
struct System_Security_SecurityElement_SecurityAttribute_o {
	System_Security_SecurityElement_SecurityAttribute_c *klass;
	void *monitor;
	System_String_o* _name;
	System_String_o* _value;
};
struct System_Security_SecurityException_StaticFields {
};
struct System_Security_SecurityException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Security_SecurityException_c {
	Il2CppClass_1 _1;
	System_Security_SecurityException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_SecurityException_VTable vtable;
};
struct System_Security_SecurityException_o {
	System_Security_SecurityException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* permissionState;
	System_Type_o* permissionType;
	System_String_o* _granted;
	System_String_o* _refused;
	Il2CppObject* _demanded;
	System_Security_IPermission_o* _firstperm;
	System_Reflection_MethodInfo_o* _method;
	System_Security_Policy_Evidence_o* _evidence;
};
struct System_Security_RuntimeSecurityFrame_StaticFields {
};
struct System_Security_RuntimeSecurityFrame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_RuntimeSecurityFrame_c {
	Il2CppClass_1 _1;
	System_Security_RuntimeSecurityFrame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_RuntimeSecurityFrame_VTable vtable;
};
struct System_Security_RuntimeSecurityFrame_o {
	System_Security_RuntimeSecurityFrame_c *klass;
	void *monitor;
	System_AppDomain_o* domain;
	System_Reflection_MethodInfo_o* method;
	System_Security_RuntimeDeclSecurityEntry_o assert;
	System_Security_RuntimeDeclSecurityEntry_o deny;
	System_Security_RuntimeDeclSecurityEntry_o permitonly;
};
struct System_Security_SecurityManager_StaticFields {
	Il2CppObject* _lockObject;
	System_Collections_ArrayList_o* _hierarchy;
	System_Collections_Hashtable_o* _declsecCache;
	System_Security_Policy_PolicyLevel_o* _level;
	System_Security_Permissions_SecurityPermission_o* _execution;
};
struct System_Security_SecurityManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_SecurityManager_c {
	Il2CppClass_1 _1;
	System_Security_SecurityManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_SecurityManager_VTable vtable;
};
struct System_Security_SecurityManager_o {
	System_Security_SecurityManager_c *klass;
	void *monitor;
};
struct System_Security_UnverifiableCodekAttribute_StaticFields {
};
struct System_Security_UnverifiableCodekAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_UnverifiableCodekAttribute_c {
	Il2CppClass_1 _1;
	System_Security_UnverifiableCodekAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_UnverifiableCodekAttribute_VTable vtable;
};
struct System_Security_UnverifiableCodekAttribute_o {
	System_Security_UnverifiableCodekAttribute_c *klass;
	void *monitor;
};
struct System_Text_ASCIIEncoding_StaticFields {
};
struct System_Text_ASCIIEncoding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_GetByteCount;
	VirtualInvokeData _6_GetByteCount;
	VirtualInvokeData _7_GetByteCount;
	VirtualInvokeData _8_GetBytes;
	VirtualInvokeData _9_GetBytes;
	VirtualInvokeData _10_GetBytes;
	VirtualInvokeData _11_GetBytes;
	VirtualInvokeData _12_GetBytes;
	VirtualInvokeData _13_GetCharCount;
	VirtualInvokeData _14_GetChars;
	VirtualInvokeData _15_GetChars;
	VirtualInvokeData _16_GetDecoder;
	VirtualInvokeData _17_Clone;
	VirtualInvokeData _18_GetMaxByteCount;
	VirtualInvokeData _19_GetMaxCharCount;
	VirtualInvokeData _20_GetPreamble;
	VirtualInvokeData _21_GetString;
	VirtualInvokeData _22_GetString;
	VirtualInvokeData _23_GetByteCount;
	VirtualInvokeData _24_GetBytes;
};
struct System_Text_ASCIIEncoding_c {
	Il2CppClass_1 _1;
	System_Text_ASCIIEncoding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_ASCIIEncoding_VTable vtable;
};
struct System_Text_ASCIIEncoding_o {
	System_Text_ASCIIEncoding_c *klass;
	void *monitor;
	int32_t codePage;
	int32_t windows_code_page;
	bool Encoding_is_readonly;
	System_Text_DecoderFallback_o* Encoding_decoder_fallback;
	System_Text_EncoderFallback_o* Encoding_encoder_fallback;
	System_String_o* body_name;
	System_String_o* encoding_name;
	System_String_o* header_name;
	bool is_mail_news_display;
	bool is_mail_news_save;
	bool is_browser_save;
	bool is_browser_display;
	System_String_o* web_name;
};
struct System_Text_Decoder_StaticFields {
};
struct System_Text_Decoder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct System_Text_Decoder_c {
	Il2CppClass_1 _1;
	System_Text_Decoder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_Decoder_VTable vtable;
};
struct System_Text_Decoder_o {
	System_Text_Decoder_c *klass;
	void *monitor;
	System_Text_DecoderFallback_o* fallback;
	System_Text_DecoderFallbackBuffer_o* fallback_buffer;
};
struct System_Text_DecoderExceptionFallback_StaticFields {
};
struct System_Text_DecoderExceptionFallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateFallbackBuffer;
};
struct System_Text_DecoderExceptionFallback_c {
	Il2CppClass_1 _1;
	System_Text_DecoderExceptionFallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_DecoderExceptionFallback_VTable vtable;
};
struct System_Text_DecoderExceptionFallback_o {
	System_Text_DecoderExceptionFallback_c *klass;
	void *monitor;
};
struct System_Text_DecoderExceptionFallbackBuffer_StaticFields {
};
struct System_Text_DecoderExceptionFallbackBuffer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Remaining;
	VirtualInvokeData _5_Fallback;
	VirtualInvokeData _6_GetNextChar;
	VirtualInvokeData _7_Reset;
};
struct System_Text_DecoderExceptionFallbackBuffer_c {
	Il2CppClass_1 _1;
	System_Text_DecoderExceptionFallbackBuffer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_DecoderExceptionFallbackBuffer_VTable vtable;
};
struct System_Text_DecoderExceptionFallbackBuffer_o {
	System_Text_DecoderExceptionFallbackBuffer_c *klass;
	void *monitor;
};
struct System_Text_DecoderFallback_StaticFields {
	System_Text_DecoderFallback_o* exception_fallback;
	System_Text_DecoderFallback_o* replacement_fallback;
	System_Text_DecoderFallback_o* standard_safe_fallback;
};
struct System_Text_DecoderFallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct System_Text_DecoderFallback_c {
	Il2CppClass_1 _1;
	System_Text_DecoderFallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_DecoderFallback_VTable vtable;
};
struct System_Text_DecoderFallback_o {
	System_Text_DecoderFallback_c *klass;
	void *monitor;
};
struct System_Text_DecoderFallbackBuffer_StaticFields {
};
struct System_Text_DecoderFallbackBuffer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_Reset;
	VirtualInvokeData _65535__ctor;
};
struct System_Text_DecoderFallbackBuffer_c {
	Il2CppClass_1 _1;
	System_Text_DecoderFallbackBuffer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_DecoderFallbackBuffer_VTable vtable;
};
struct System_Text_DecoderFallbackBuffer_o {
	System_Text_DecoderFallbackBuffer_c *klass;
	void *monitor;
};
struct System_Text_DecoderFallbackException_StaticFields {
};
struct System_Text_DecoderFallbackException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
	VirtualInvokeData _15_get_ParamName;
};
struct System_Text_DecoderFallbackException_c {
	Il2CppClass_1 _1;
	System_Text_DecoderFallbackException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_DecoderFallbackException_VTable vtable;
};
struct System_Text_DecoderFallbackException_o {
	System_Text_DecoderFallbackException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* ArgumentException_param_name;
	System_Byte_array* bytes_unknown;
	int32_t index;
};
struct System_Text_DecoderReplacementFallback_StaticFields {
};
struct System_Text_DecoderReplacementFallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateFallbackBuffer;
};
struct System_Text_DecoderReplacementFallback_c {
	Il2CppClass_1 _1;
	System_Text_DecoderReplacementFallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_DecoderReplacementFallback_VTable vtable;
};
struct System_Text_DecoderReplacementFallback_o {
	System_Text_DecoderReplacementFallback_c *klass;
	void *monitor;
	System_String_o* replacement;
};
struct System_Text_DecoderReplacementFallbackBuffer_StaticFields {
};
struct System_Text_DecoderReplacementFallbackBuffer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Remaining;
	VirtualInvokeData _5_Fallback;
	VirtualInvokeData _6_GetNextChar;
	VirtualInvokeData _7_Reset;
};
struct System_Text_DecoderReplacementFallbackBuffer_c {
	Il2CppClass_1 _1;
	System_Text_DecoderReplacementFallbackBuffer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_DecoderReplacementFallbackBuffer_VTable vtable;
};
struct System_Text_DecoderReplacementFallbackBuffer_o {
	System_Text_DecoderReplacementFallbackBuffer_c *klass;
	void *monitor;
	bool fallback_assigned;
	int32_t current;
	System_String_o* replacement;
};
struct System_Text_EncoderExceptionFallback_StaticFields {
};
struct System_Text_EncoderExceptionFallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateFallbackBuffer;
};
struct System_Text_EncoderExceptionFallback_c {
	Il2CppClass_1 _1;
	System_Text_EncoderExceptionFallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_EncoderExceptionFallback_VTable vtable;
};
struct System_Text_EncoderExceptionFallback_o {
	System_Text_EncoderExceptionFallback_c *klass;
	void *monitor;
};
struct System_Text_EncoderExceptionFallbackBuffer_StaticFields {
};
struct System_Text_EncoderExceptionFallbackBuffer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Remaining;
	VirtualInvokeData _5_Fallback;
	VirtualInvokeData _6_Fallback;
	VirtualInvokeData _7_GetNextChar;
};
struct System_Text_EncoderExceptionFallbackBuffer_c {
	Il2CppClass_1 _1;
	System_Text_EncoderExceptionFallbackBuffer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_EncoderExceptionFallbackBuffer_VTable vtable;
};
struct System_Text_EncoderExceptionFallbackBuffer_o {
	System_Text_EncoderExceptionFallbackBuffer_c *klass;
	void *monitor;
};
struct System_Text_EncoderFallback_StaticFields {
	System_Text_EncoderFallback_o* exception_fallback;
	System_Text_EncoderFallback_o* replacement_fallback;
	System_Text_EncoderFallback_o* standard_safe_fallback;
};
struct System_Text_EncoderFallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct System_Text_EncoderFallback_c {
	Il2CppClass_1 _1;
	System_Text_EncoderFallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_EncoderFallback_VTable vtable;
};
struct System_Text_EncoderFallback_o {
	System_Text_EncoderFallback_c *klass;
	void *monitor;
};
struct System_Text_EncoderFallbackBuffer_StaticFields {
};
struct System_Text_EncoderFallbackBuffer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct System_Text_EncoderFallbackBuffer_c {
	Il2CppClass_1 _1;
	System_Text_EncoderFallbackBuffer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_EncoderFallbackBuffer_VTable vtable;
};
struct System_Text_EncoderFallbackBuffer_o {
	System_Text_EncoderFallbackBuffer_c *klass;
	void *monitor;
};
struct System_Text_EncoderFallbackException_StaticFields {
};
struct System_Text_EncoderFallbackException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
	VirtualInvokeData _15_get_ParamName;
};
struct System_Text_EncoderFallbackException_c {
	Il2CppClass_1 _1;
	System_Text_EncoderFallbackException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_EncoderFallbackException_VTable vtable;
};
struct System_Text_EncoderFallbackException_o {
	System_Text_EncoderFallbackException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* ArgumentException_param_name;
	uint16_t char_unknown;
	uint16_t char_unknown_high;
	uint16_t char_unknown_low;
	int32_t index;
};
struct System_Text_EncoderReplacementFallback_StaticFields {
};
struct System_Text_EncoderReplacementFallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateFallbackBuffer;
};
struct System_Text_EncoderReplacementFallback_c {
	Il2CppClass_1 _1;
	System_Text_EncoderReplacementFallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_EncoderReplacementFallback_VTable vtable;
};
struct System_Text_EncoderReplacementFallback_o {
	System_Text_EncoderReplacementFallback_c *klass;
	void *monitor;
	System_String_o* replacement;
};
struct System_Text_EncoderReplacementFallbackBuffer_StaticFields {
};
struct System_Text_EncoderReplacementFallbackBuffer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Remaining;
	VirtualInvokeData _5_Fallback;
	VirtualInvokeData _6_Fallback;
	VirtualInvokeData _7_GetNextChar;
};
struct System_Text_EncoderReplacementFallbackBuffer_c {
	Il2CppClass_1 _1;
	System_Text_EncoderReplacementFallbackBuffer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_EncoderReplacementFallbackBuffer_VTable vtable;
};
struct System_Text_EncoderReplacementFallbackBuffer_o {
	System_Text_EncoderReplacementFallbackBuffer_c *klass;
	void *monitor;
	System_String_o* replacement;
	int32_t current;
	bool fallback_assigned;
};
struct System_Text_Encoding_StaticFields {
	System_Reflection_Assembly_o* i18nAssembly;
	bool i18nDisabled;
	System_Text_EncodingInfo_array* encoding_infos;
	System_Object_array* encodings;
	System_Text_Encoding_o* asciiEncoding;
	System_Text_Encoding_o* bigEndianEncoding;
	System_Text_Encoding_o* defaultEncoding;
	System_Text_Encoding_o* utf7Encoding;
	System_Text_Encoding_o* utf8EncodingWithMarkers;
	System_Text_Encoding_o* utf8EncodingWithoutMarkers;
	System_Text_Encoding_o* unicodeEncoding;
	System_Text_Encoding_o* isoLatin1Encoding;
	System_Text_Encoding_o* utf8EncodingUnsafe;
	System_Text_Encoding_o* utf32Encoding;
	System_Text_Encoding_o* bigEndianUTF32Encoding;
	Il2CppObject* lockobj;
};
struct System_Text_Encoding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_GetByteCount;
	VirtualInvokeData _7_GetByteCount;
	VirtualInvokeData _9_GetBytes;
	VirtualInvokeData _10_GetBytes;
	VirtualInvokeData _11_GetBytes;
	VirtualInvokeData _12_GetBytes;
	VirtualInvokeData _15_GetChars;
	VirtualInvokeData _16_GetDecoder;
	VirtualInvokeData _17_Clone;
	VirtualInvokeData _20_GetPreamble;
	VirtualInvokeData _21_GetString;
	VirtualInvokeData _22_GetString;
	VirtualInvokeData _23_GetByteCount;
	VirtualInvokeData _24_GetBytes;
	VirtualInvokeData _65535__ctor;
};
struct System_Text_Encoding_c {
	Il2CppClass_1 _1;
	System_Text_Encoding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_Encoding_VTable vtable;
};
struct System_Text_Encoding_o {
	System_Text_Encoding_c *klass;
	void *monitor;
	int32_t codePage;
	int32_t windows_code_page;
	bool is_readonly;
	System_Text_DecoderFallback_o* decoder_fallback;
	System_Text_EncoderFallback_o* encoder_fallback;
	System_String_o* body_name;
	System_String_o* encoding_name;
	System_String_o* header_name;
	bool is_mail_news_display;
	bool is_mail_news_save;
	bool is_browser_save;
	bool is_browser_display;
	System_String_o* web_name;
};
struct System_Text_Encoding_ForwardingDecoder_StaticFields {
};
struct System_Text_Encoding_ForwardingDecoder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetChars;
};
struct System_Text_Encoding_ForwardingDecoder_c {
	Il2CppClass_1 _1;
	System_Text_Encoding_ForwardingDecoder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_Encoding_ForwardingDecoder_VTable vtable;
};
struct System_Text_Encoding_ForwardingDecoder_o {
	System_Text_Encoding_ForwardingDecoder_c *klass;
	void *monitor;
	System_Text_DecoderFallback_o* Decoder_fallback;
	System_Text_DecoderFallbackBuffer_o* Decoder_fallback_buffer;
	System_Text_Encoding_o* encoding;
};
struct System_Text_EncodingInfo_StaticFields {
};
struct System_Text_EncodingInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_EncodingInfo_c {
	Il2CppClass_1 _1;
	System_Text_EncodingInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_EncodingInfo_VTable vtable;
};
struct System_Text_EncodingInfo_o {
	System_Text_EncodingInfo_c *klass;
	void *monitor;
	int32_t codepage;
	System_Text_Encoding_o* encoding;
};
struct System_Text_Latin1Encoding_StaticFields {
};
struct System_Text_Latin1Encoding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_GetByteCount;
	VirtualInvokeData _6_GetByteCount;
	VirtualInvokeData _7_GetByteCount;
	VirtualInvokeData _8_GetBytes;
	VirtualInvokeData _9_GetBytes;
	VirtualInvokeData _10_GetBytes;
	VirtualInvokeData _11_GetBytes;
	VirtualInvokeData _12_GetBytes;
	VirtualInvokeData _13_GetCharCount;
	VirtualInvokeData _14_GetChars;
	VirtualInvokeData _15_GetChars;
	VirtualInvokeData _16_GetDecoder;
	VirtualInvokeData _17_Clone;
	VirtualInvokeData _18_GetMaxByteCount;
	VirtualInvokeData _19_GetMaxCharCount;
	VirtualInvokeData _20_GetPreamble;
	VirtualInvokeData _21_GetString;
	VirtualInvokeData _22_GetString;
	VirtualInvokeData _23_GetByteCount;
	VirtualInvokeData _24_GetBytes;
};
struct System_Text_Latin1Encoding_c {
	Il2CppClass_1 _1;
	System_Text_Latin1Encoding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_Latin1Encoding_VTable vtable;
};
struct System_Text_Latin1Encoding_o {
	System_Text_Latin1Encoding_c *klass;
	void *monitor;
	int32_t codePage;
	int32_t windows_code_page;
	bool Encoding_is_readonly;
	System_Text_DecoderFallback_o* Encoding_decoder_fallback;
	System_Text_EncoderFallback_o* Encoding_encoder_fallback;
	System_String_o* body_name;
	System_String_o* encoding_name;
	System_String_o* header_name;
	bool is_mail_news_display;
	bool is_mail_news_save;
	bool is_browser_save;
	bool is_browser_display;
	System_String_o* web_name;
};
struct System_Text_StringBuilder_StaticFields {
};
struct System_Text_StringBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_ISerializable_GetObjectData;
};
struct System_Text_StringBuilder_c {
	Il2CppClass_1 _1;
	System_Text_StringBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_StringBuilder_VTable vtable;
};
struct System_Text_StringBuilder_o {
	System_Text_StringBuilder_c *klass;
	void *monitor;
	int32_t _length;
	System_String_o* _str;
	System_String_o* _cached_str;
	int32_t _maxCapacity;
};
struct System_Text_UTF32Encoding_StaticFields {
};
struct System_Text_UTF32Encoding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_GetByteCount;
	VirtualInvokeData _6_GetByteCount;
	VirtualInvokeData _7_GetByteCount;
	VirtualInvokeData _8_GetBytes;
	VirtualInvokeData _9_GetBytes;
	VirtualInvokeData _10_GetBytes;
	VirtualInvokeData _11_GetBytes;
	VirtualInvokeData _12_GetBytes;
	VirtualInvokeData _13_GetCharCount;
	VirtualInvokeData _14_GetChars;
	VirtualInvokeData _15_GetChars;
	VirtualInvokeData _16_GetDecoder;
	VirtualInvokeData _17_Clone;
	VirtualInvokeData _18_GetMaxByteCount;
	VirtualInvokeData _19_GetMaxCharCount;
	VirtualInvokeData _20_GetPreamble;
	VirtualInvokeData _21_GetString;
	VirtualInvokeData _22_GetString;
	VirtualInvokeData _23_GetByteCount;
	VirtualInvokeData _24_GetBytes;
};
struct System_Text_UTF32Encoding_c {
	Il2CppClass_1 _1;
	System_Text_UTF32Encoding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_UTF32Encoding_VTable vtable;
};
struct System_Text_UTF32Encoding_o {
	System_Text_UTF32Encoding_c *klass;
	void *monitor;
	int32_t codePage;
	int32_t windows_code_page;
	bool Encoding_is_readonly;
	System_Text_DecoderFallback_o* Encoding_decoder_fallback;
	System_Text_EncoderFallback_o* Encoding_encoder_fallback;
	System_String_o* body_name;
	System_String_o* encoding_name;
	System_String_o* header_name;
	bool is_mail_news_display;
	bool is_mail_news_save;
	bool is_browser_save;
	bool is_browser_display;
	System_String_o* web_name;
	bool bigEndian;
	bool byteOrderMark;
};
struct System_Text_UTF32Encoding_UTF32Decoder_StaticFields {
};
struct System_Text_UTF32Encoding_UTF32Decoder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetChars;
};
struct System_Text_UTF32Encoding_UTF32Decoder_c {
	Il2CppClass_1 _1;
	System_Text_UTF32Encoding_UTF32Decoder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_UTF32Encoding_UTF32Decoder_VTable vtable;
};
struct System_Text_UTF32Encoding_UTF32Decoder_o {
	System_Text_UTF32Encoding_UTF32Decoder_c *klass;
	void *monitor;
	System_Text_DecoderFallback_o* Decoder_fallback;
	System_Text_DecoderFallbackBuffer_o* Decoder_fallback_buffer;
	bool bigEndian;
	int32_t leftOverByte;
	int32_t leftOverLength;
};
struct System_Text_UTF7Encoding_StaticFields {
	System_Byte_array* encodingRules;
	System_SByte_array* base64Values;
};
struct System_Text_UTF7Encoding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_GetByteCount;
	VirtualInvokeData _6_GetByteCount;
	VirtualInvokeData _7_GetByteCount;
	VirtualInvokeData _8_GetBytes;
	VirtualInvokeData _9_GetBytes;
	VirtualInvokeData _10_GetBytes;
	VirtualInvokeData _11_GetBytes;
	VirtualInvokeData _12_GetBytes;
	VirtualInvokeData _13_GetCharCount;
	VirtualInvokeData _14_GetChars;
	VirtualInvokeData _15_GetChars;
	VirtualInvokeData _16_GetDecoder;
	VirtualInvokeData _17_Clone;
	VirtualInvokeData _18_GetMaxByteCount;
	VirtualInvokeData _19_GetMaxCharCount;
	VirtualInvokeData _20_GetPreamble;
	VirtualInvokeData _21_GetString;
	VirtualInvokeData _22_GetString;
	VirtualInvokeData _23_GetByteCount;
	VirtualInvokeData _24_GetBytes;
};
struct System_Text_UTF7Encoding_c {
	Il2CppClass_1 _1;
	System_Text_UTF7Encoding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_UTF7Encoding_VTable vtable;
};
struct System_Text_UTF7Encoding_o {
	System_Text_UTF7Encoding_c *klass;
	void *monitor;
	int32_t codePage;
	int32_t windows_code_page;
	bool Encoding_is_readonly;
	System_Text_DecoderFallback_o* Encoding_decoder_fallback;
	System_Text_EncoderFallback_o* Encoding_encoder_fallback;
	System_String_o* body_name;
	System_String_o* encoding_name;
	System_String_o* header_name;
	bool is_mail_news_display;
	bool is_mail_news_save;
	bool is_browser_save;
	bool is_browser_display;
	System_String_o* web_name;
	bool allowOptionals;
};
struct System_Text_UTF7Encoding_UTF7Decoder_StaticFields {
};
struct System_Text_UTF7Encoding_UTF7Decoder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetChars;
};
struct System_Text_UTF7Encoding_UTF7Decoder_c {
	Il2CppClass_1 _1;
	System_Text_UTF7Encoding_UTF7Decoder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_UTF7Encoding_UTF7Decoder_VTable vtable;
};
struct System_Text_UTF7Encoding_UTF7Decoder_o {
	System_Text_UTF7Encoding_UTF7Decoder_c *klass;
	void *monitor;
	System_Text_DecoderFallback_o* Decoder_fallback;
	System_Text_DecoderFallbackBuffer_o* Decoder_fallback_buffer;
	int32_t leftOver;
};
struct System_Text_UTF8Encoding_StaticFields {
};
struct System_Text_UTF8Encoding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_GetByteCount;
	VirtualInvokeData _6_GetByteCount;
	VirtualInvokeData _7_GetByteCount;
	VirtualInvokeData _8_GetBytes;
	VirtualInvokeData _9_GetBytes;
	VirtualInvokeData _10_GetBytes;
	VirtualInvokeData _11_GetBytes;
	VirtualInvokeData _12_GetBytes;
	VirtualInvokeData _13_GetCharCount;
	VirtualInvokeData _14_GetChars;
	VirtualInvokeData _15_GetChars;
	VirtualInvokeData _16_GetDecoder;
	VirtualInvokeData _17_Clone;
	VirtualInvokeData _18_GetMaxByteCount;
	VirtualInvokeData _19_GetMaxCharCount;
	VirtualInvokeData _20_GetPreamble;
	VirtualInvokeData _21_GetString;
	VirtualInvokeData _22_GetString;
	VirtualInvokeData _23_GetByteCount;
	VirtualInvokeData _24_GetBytes;
};
struct System_Text_UTF8Encoding_c {
	Il2CppClass_1 _1;
	System_Text_UTF8Encoding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_UTF8Encoding_VTable vtable;
};
struct System_Text_UTF8Encoding_o {
	System_Text_UTF8Encoding_c *klass;
	void *monitor;
	int32_t codePage;
	int32_t windows_code_page;
	bool Encoding_is_readonly;
	System_Text_DecoderFallback_o* Encoding_decoder_fallback;
	System_Text_EncoderFallback_o* Encoding_encoder_fallback;
	System_String_o* body_name;
	System_String_o* encoding_name;
	System_String_o* header_name;
	bool is_mail_news_display;
	bool is_mail_news_save;
	bool is_browser_save;
	bool is_browser_display;
	System_String_o* web_name;
	bool emitIdentifier;
};
struct System_Text_UTF8Encoding_UTF8Decoder_StaticFields {
};
struct System_Text_UTF8Encoding_UTF8Decoder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetChars;
};
struct System_Text_UTF8Encoding_UTF8Decoder_c {
	Il2CppClass_1 _1;
	System_Text_UTF8Encoding_UTF8Decoder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_UTF8Encoding_UTF8Decoder_VTable vtable;
};
struct System_Text_UTF8Encoding_UTF8Decoder_o {
	System_Text_UTF8Encoding_UTF8Decoder_c *klass;
	void *monitor;
	System_Text_DecoderFallback_o* Decoder_fallback;
	System_Text_DecoderFallbackBuffer_o* Decoder_fallback_buffer;
	uint32_t leftOverBits;
	uint32_t leftOverCount;
};
struct System_Text_UnicodeEncoding_StaticFields {
};
struct System_Text_UnicodeEncoding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_GetByteCount;
	VirtualInvokeData _6_GetByteCount;
	VirtualInvokeData _7_GetByteCount;
	VirtualInvokeData _8_GetBytes;
	VirtualInvokeData _9_GetBytes;
	VirtualInvokeData _10_GetBytes;
	VirtualInvokeData _11_GetBytes;
	VirtualInvokeData _12_GetBytes;
	VirtualInvokeData _13_GetCharCount;
	VirtualInvokeData _14_GetChars;
	VirtualInvokeData _15_GetChars;
	VirtualInvokeData _16_GetDecoder;
	VirtualInvokeData _17_Clone;
	VirtualInvokeData _18_GetMaxByteCount;
	VirtualInvokeData _19_GetMaxCharCount;
	VirtualInvokeData _20_GetPreamble;
	VirtualInvokeData _21_GetString;
	VirtualInvokeData _22_GetString;
	VirtualInvokeData _23_GetByteCount;
	VirtualInvokeData _24_GetBytes;
};
struct System_Text_UnicodeEncoding_c {
	Il2CppClass_1 _1;
	System_Text_UnicodeEncoding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_UnicodeEncoding_VTable vtable;
};
struct System_Text_UnicodeEncoding_o {
	System_Text_UnicodeEncoding_c *klass;
	void *monitor;
	int32_t codePage;
	int32_t windows_code_page;
	bool Encoding_is_readonly;
	System_Text_DecoderFallback_o* Encoding_decoder_fallback;
	System_Text_EncoderFallback_o* Encoding_encoder_fallback;
	System_String_o* body_name;
	System_String_o* encoding_name;
	System_String_o* header_name;
	bool is_mail_news_display;
	bool is_mail_news_save;
	bool is_browser_save;
	bool is_browser_display;
	System_String_o* web_name;
	bool bigEndian;
	bool byteOrderMark;
};
struct System_Text_UnicodeEncoding_UnicodeDecoder_StaticFields {
};
struct System_Text_UnicodeEncoding_UnicodeDecoder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetChars;
};
struct System_Text_UnicodeEncoding_UnicodeDecoder_c {
	Il2CppClass_1 _1;
	System_Text_UnicodeEncoding_UnicodeDecoder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_UnicodeEncoding_UnicodeDecoder_VTable vtable;
};
struct System_Text_UnicodeEncoding_UnicodeDecoder_o {
	System_Text_UnicodeEncoding_UnicodeDecoder_c *klass;
	void *monitor;
	System_Text_DecoderFallback_o* Decoder_fallback;
	System_Text_DecoderFallbackBuffer_o* Decoder_fallback_buffer;
	bool bigEndian;
	int32_t leftOverByte;
};
struct System_Threading_AutoResetEvent_StaticFields {
};
struct System_Threading_AutoResetEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _6_System_IDisposable_Dispose;
	VirtualInvokeData _7_Close;
	VirtualInvokeData _8_get_Handle;
	VirtualInvokeData _9_set_Handle;
	VirtualInvokeData _10_Dispose;
	VirtualInvokeData _11_WaitOne;
	VirtualInvokeData _12_WaitOne;
};
struct System_Threading_AutoResetEvent_c {
	Il2CppClass_1 _1;
	System_Threading_AutoResetEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_AutoResetEvent_VTable vtable;
};
struct System_Threading_AutoResetEvent_o {
	System_Threading_AutoResetEvent_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	Microsoft_Win32_SafeHandles_SafeWaitHandle_o* WaitHandle_safe_wait_handle;
	bool WaitHandle_disposed;
};
struct System_Threading_CompressedStack_StaticFields {
};
struct System_Threading_CompressedStack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetObjectData;
};
struct System_Threading_CompressedStack_c {
	Il2CppClass_1 _1;
	System_Threading_CompressedStack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_CompressedStack_VTable vtable;
};
struct System_Threading_CompressedStack_o {
	System_Threading_CompressedStack_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* _list;
};
struct System_Threading_EventWaitHandle_StaticFields {
};
struct System_Threading_EventWaitHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _6_System_IDisposable_Dispose;
	VirtualInvokeData _7_Close;
	VirtualInvokeData _8_get_Handle;
	VirtualInvokeData _9_set_Handle;
	VirtualInvokeData _10_Dispose;
	VirtualInvokeData _11_WaitOne;
	VirtualInvokeData _12_WaitOne;
};
struct System_Threading_EventWaitHandle_c {
	Il2CppClass_1 _1;
	System_Threading_EventWaitHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_EventWaitHandle_VTable vtable;
};
struct System_Threading_EventWaitHandle_o {
	System_Threading_EventWaitHandle_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	Microsoft_Win32_SafeHandles_SafeWaitHandle_o* WaitHandle_safe_wait_handle;
	bool WaitHandle_disposed;
};
struct System_Threading_ExecutionContext_StaticFields {
};
struct System_Threading_ExecutionContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetObjectData;
};
struct System_Threading_ExecutionContext_c {
	Il2CppClass_1 _1;
	System_Threading_ExecutionContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_ExecutionContext_VTable vtable;
};
struct System_Threading_ExecutionContext_o {
	System_Threading_ExecutionContext_c *klass;
	void *monitor;
	System_Security_SecurityContext_o* _sc;
	bool _suppressFlow;
	bool _capture;
};
struct System_Threading_Interlocked_StaticFields {
};
struct System_Threading_Interlocked_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Interlocked_c {
	Il2CppClass_1 _1;
	System_Threading_Interlocked_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Interlocked_VTable vtable;
};
struct System_Threading_Interlocked_o {
	System_Threading_Interlocked_c *klass;
	void *monitor;
};
struct System_Threading_ManualResetEvent_StaticFields {
};
struct System_Threading_ManualResetEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _6_System_IDisposable_Dispose;
	VirtualInvokeData _7_Close;
	VirtualInvokeData _8_get_Handle;
	VirtualInvokeData _9_set_Handle;
	VirtualInvokeData _10_Dispose;
	VirtualInvokeData _11_WaitOne;
	VirtualInvokeData _12_WaitOne;
};
struct System_Threading_ManualResetEvent_c {
	Il2CppClass_1 _1;
	System_Threading_ManualResetEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_ManualResetEvent_VTable vtable;
};
struct System_Threading_ManualResetEvent_o {
	System_Threading_ManualResetEvent_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	Microsoft_Win32_SafeHandles_SafeWaitHandle_o* WaitHandle_safe_wait_handle;
	bool WaitHandle_disposed;
};
struct System_Threading_Monitor_StaticFields {
};
struct System_Threading_Monitor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Monitor_c {
	Il2CppClass_1 _1;
	System_Threading_Monitor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Monitor_VTable vtable;
};
struct System_Threading_Monitor_o {
	System_Threading_Monitor_c *klass;
	void *monitor;
};
struct System_Threading_Mutex_StaticFields {
};
struct System_Threading_Mutex_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _6_System_IDisposable_Dispose;
	VirtualInvokeData _7_Close;
	VirtualInvokeData _8_get_Handle;
	VirtualInvokeData _9_set_Handle;
	VirtualInvokeData _10_Dispose;
	VirtualInvokeData _11_WaitOne;
	VirtualInvokeData _12_WaitOne;
};
struct System_Threading_Mutex_c {
	Il2CppClass_1 _1;
	System_Threading_Mutex_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Mutex_VTable vtable;
};
struct System_Threading_Mutex_o {
	System_Threading_Mutex_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	Microsoft_Win32_SafeHandles_SafeWaitHandle_o* WaitHandle_safe_wait_handle;
	bool WaitHandle_disposed;
};
struct System_Threading_NativeEventCalls_StaticFields {
};
struct System_Threading_NativeEventCalls_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_NativeEventCalls_c {
	Il2CppClass_1 _1;
	System_Threading_NativeEventCalls_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_NativeEventCalls_VTable vtable;
};
struct System_Threading_NativeEventCalls_o {
	System_Threading_NativeEventCalls_c *klass;
	void *monitor;
};
struct System_Threading_RegisteredWaitHandle_StaticFields {
};
struct System_Threading_RegisteredWaitHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
};
struct System_Threading_RegisteredWaitHandle_c {
	Il2CppClass_1 _1;
	System_Threading_RegisteredWaitHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_RegisteredWaitHandle_VTable vtable;
};
struct System_Threading_RegisteredWaitHandle_o {
	System_Threading_RegisteredWaitHandle_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	System_Threading_WaitHandle_o* _waitObject;
	System_Threading_WaitOrTimerCallback_o* _callback;
	System_TimeSpan_o _timeout;
	Il2CppObject* _state;
	bool _executeOnlyOnce;
	System_Threading_WaitHandle_o* _finalEvent;
	System_Threading_ManualResetEvent_o* _cancelEvent;
	int32_t _callsInProcess;
	bool _unregistered;
};
struct System_Threading_SynchronizationContext_StaticFields {
	System_Threading_SynchronizationContext_o* currentContext;
};
struct System_Threading_SynchronizationContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Post;
};
struct System_Threading_SynchronizationContext_c {
	Il2CppClass_1 _1;
	System_Threading_SynchronizationContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_SynchronizationContext_VTable vtable;
};
struct System_Threading_SynchronizationContext_o {
	System_Threading_SynchronizationContext_c *klass;
	void *monitor;
};
struct System_Threading_SynchronizationLockException_StaticFields {
};
struct System_Threading_SynchronizationLockException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Threading_SynchronizationLockException_c {
	Il2CppClass_1 _1;
	System_Threading_SynchronizationLockException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_SynchronizationLockException_VTable vtable;
};
struct System_Threading_SynchronizationLockException_o {
	System_Threading_SynchronizationLockException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Threading_Thread_StaticFields {
	System_Object_array* local_slots;
	System_Threading_ExecutionContext_o* _ec;
	System_Collections_Hashtable_o* datastorehash;
	Il2CppObject* datastore_lock;
	Il2CppObject* culture_lock;
};
struct System_Threading_Thread_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Thread_c {
	Il2CppClass_1 _1;
	System_Threading_Thread_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Thread_VTable vtable;
};
struct System_Threading_Thread_o {
	System_Threading_Thread_c *klass;
	void *monitor;
	int32_t lock_thread_id;
	intptr_t system_thread_handle;
	Il2CppObject* cached_culture_info;
	intptr_t unused0;
	bool threadpool_thread;
	intptr_t name;
	int32_t name_len;
	int32_t state;
	Il2CppObject* abort_exc;
	int32_t abort_state_handle;
	int64_t thread_id;
	intptr_t start_notify;
	intptr_t stack_ptr;
	uintptr_t static_data;
	intptr_t jit_data;
	intptr_t lock_data;
	Il2CppObject* current_appcontext;
	int32_t stack_size;
	Il2CppObject* start_obj;
	intptr_t appdomain_refs;
	int32_t interruption_requested;
	intptr_t suspend_event;
	intptr_t suspended_event;
	intptr_t resume_event;
	intptr_t synch_cs;
	intptr_t serialized_culture_info;
	int32_t serialized_culture_info_len;
	intptr_t serialized_ui_culture_info;
	int32_t serialized_ui_culture_info_len;
	bool thread_dump_requested;
	intptr_t end_stack;
	bool thread_interrupt_requested;
	uint8_t apartment_state;
	int32_t critical_region_level;
	int32_t small_id;
	intptr_t manage_callback;
	Il2CppObject* pending_exception;
	System_Threading_ExecutionContext_o* ec_to_set;
	intptr_t interrupt_on_stop;
	intptr_t unused3;
	intptr_t unused4;
	intptr_t unused5;
	intptr_t unused6;
	System_MulticastDelegate_o* threadstart;
	int32_t managed_id;
	System_Security_Principal_IPrincipal_o* _principal;
	bool in_currentculture;
};
struct System_Threading_ThreadAbortException_StaticFields {
};
struct System_Threading_ThreadAbortException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Threading_ThreadAbortException_c {
	Il2CppClass_1 _1;
	System_Threading_ThreadAbortException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_ThreadAbortException_VTable vtable;
};
struct System_Threading_ThreadAbortException_o {
	System_Threading_ThreadAbortException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Threading_ThreadInterruptedException_StaticFields {
};
struct System_Threading_ThreadInterruptedException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Threading_ThreadInterruptedException_c {
	Il2CppClass_1 _1;
	System_Threading_ThreadInterruptedException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_ThreadInterruptedException_VTable vtable;
};
struct System_Threading_ThreadInterruptedException_o {
	System_Threading_ThreadInterruptedException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Threading_ThreadPool_StaticFields {
};
struct System_Threading_ThreadPool_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_ThreadPool_c {
	Il2CppClass_1 _1;
	System_Threading_ThreadPool_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_ThreadPool_VTable vtable;
};
struct System_Threading_ThreadPool_o {
	System_Threading_ThreadPool_c *klass;
	void *monitor;
};
struct System_Threading_ThreadStateException_StaticFields {
};
struct System_Threading_ThreadStateException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Threading_ThreadStateException_c {
	Il2CppClass_1 _1;
	System_Threading_ThreadStateException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_ThreadStateException_VTable vtable;
};
struct System_Threading_ThreadStateException_o {
	System_Threading_ThreadStateException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Threading_Timer_StaticFields {
	System_Threading_Timer_Scheduler_o* scheduler;
};
struct System_Threading_Timer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _6_Dispose;
};
struct System_Threading_Timer_c {
	Il2CppClass_1 _1;
	System_Threading_Timer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Timer_VTable vtable;
};
struct System_Threading_Timer_o {
	System_Threading_Timer_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	System_Threading_TimerCallback_o* callback;
	Il2CppObject* state;
	int64_t due_time_ms;
	int64_t period_ms;
	int64_t next_run;
	bool disposed;
};
struct System_Threading_Timer_TimerComparer_StaticFields {
};
struct System_Threading_Timer_TimerComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct System_Threading_Timer_TimerComparer_c {
	Il2CppClass_1 _1;
	System_Threading_Timer_TimerComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Timer_TimerComparer_VTable vtable;
};
struct System_Threading_Timer_TimerComparer_o {
	System_Threading_Timer_TimerComparer_c *klass;
	void *monitor;
};
struct System_Threading_Timer_Scheduler_StaticFields {
	System_Threading_Timer_Scheduler_o* instance;
};
struct System_Threading_Timer_Scheduler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Timer_Scheduler_c {
	Il2CppClass_1 _1;
	System_Threading_Timer_Scheduler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Timer_Scheduler_VTable vtable;
};
struct System_Threading_Timer_Scheduler_o {
	System_Threading_Timer_Scheduler_c *klass;
	void *monitor;
	System_Collections_SortedList_o* list;
};
struct System_Threading_WaitHandle_StaticFields {
	intptr_t InvalidHandle;
};
struct System_Threading_WaitHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _6_System_IDisposable_Dispose;
	VirtualInvokeData _7_Close;
	VirtualInvokeData _8_get_Handle;
	VirtualInvokeData _9_set_Handle;
	VirtualInvokeData _10_Dispose;
	VirtualInvokeData _11_WaitOne;
	VirtualInvokeData _12_WaitOne;
};
struct System_Threading_WaitHandle_c {
	Il2CppClass_1 _1;
	System_Threading_WaitHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_WaitHandle_VTable vtable;
};
struct System_Threading_WaitHandle_o {
	System_Threading_WaitHandle_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	Microsoft_Win32_SafeHandles_SafeWaitHandle_o* safe_wait_handle;
	bool disposed;
};
struct System_AccessViolationException_StaticFields {
};
struct System_AccessViolationException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_AccessViolationException_c {
	Il2CppClass_1 _1;
	System_AccessViolationException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_AccessViolationException_VTable vtable;
};
struct System_AccessViolationException_o {
	System_AccessViolationException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_ActivationContext_StaticFields {
};
struct System_ActivationContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_System_Runtime_Serialization_ISerializable_GetObjectData;
};
struct System_ActivationContext_c {
	Il2CppClass_1 _1;
	System_ActivationContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ActivationContext_VTable vtable;
};
struct System_ActivationContext_o {
	System_ActivationContext_c *klass;
	void *monitor;
	bool _disposed;
};
struct System_Activator_StaticFields {
};
struct System_Activator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Activator_c {
	Il2CppClass_1 _1;
	System_Activator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Activator_VTable vtable;
};
struct System_Activator_o {
	System_Activator_c *klass;
	void *monitor;
};
struct System_AppDomain_StaticFields {
	System_String_o* _process_guid;
	System_Collections_Hashtable_o* type_resolve_in_progress;
	System_Collections_Hashtable_o* assembly_resolve_in_progress;
	System_Collections_Hashtable_o* assembly_resolve_in_progress_refonly;
	System_Security_Principal_IPrincipal_o* _principal;
	System_AppDomain_o* default_domain;
};
struct System_AppDomain_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
};
struct System_AppDomain_c {
	Il2CppClass_1 _1;
	System_AppDomain_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_AppDomain_VTable vtable;
};
struct System_AppDomain_o {
	System_AppDomain_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	intptr_t _mono_app_domain;
	System_Security_Policy_Evidence_o* _evidence;
	System_Security_PermissionSet_o* _granted;
	int32_t _principalPolicy;
	System_AppDomainManager_o* _domain_manager;
	System_ActivationContext_o* _activation;
	System_ApplicationIdentity_o* _applicationIdentity;
	System_AssemblyLoadEventHandler_o* AssemblyLoad;
	System_ResolveEventHandler_o* AssemblyResolve;
	System_EventHandler_o* DomainUnload;
	System_EventHandler_o* ProcessExit;
	System_ResolveEventHandler_o* ResourceResolve;
	System_ResolveEventHandler_o* TypeResolve;
	System_UnhandledExceptionEventHandler_o* UnhandledException;
	System_ResolveEventHandler_o* ReflectionOnlyAssemblyResolve;
};
struct System_AppDomainManager_StaticFields {
};
struct System_AppDomainManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
};
struct System_AppDomainManager_c {
	Il2CppClass_1 _1;
	System_AppDomainManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_AppDomainManager_VTable vtable;
};
struct System_AppDomainManager_o {
	System_AppDomainManager_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
};
struct System_AppDomainSetup_StaticFields {
};
struct System_AppDomainSetup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_AppDomainSetup_c {
	Il2CppClass_1 _1;
	System_AppDomainSetup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_AppDomainSetup_VTable vtable;
};
struct System_AppDomainSetup_o {
	System_AppDomainSetup_c *klass;
	void *monitor;
	System_String_o* application_base;
	System_String_o* application_name;
	System_String_o* cache_path;
	System_String_o* configuration_file;
	System_String_o* dynamic_base;
	System_String_o* license_file;
	System_String_o* private_bin_path;
	System_String_o* private_bin_path_probe;
	System_String_o* shadow_copy_directories;
	System_String_o* shadow_copy_files;
	bool publisher_policy;
	bool path_changed;
	int32_t loader_optimization;
	bool disallow_binding_redirects;
	bool disallow_code_downloads;
	System_Runtime_Hosting_ActivationArguments_o* _activationArguments;
	System_AppDomainInitializer_o* domain_initializer;
	System_Security_Policy_ApplicationTrust_o* application_trust;
	System_String_array* domain_initializer_args;
	System_Security_SecurityElement_o* application_trust_xml;
	bool disallow_appbase_probe;
	System_Byte_array* configuration_bytes;
};
struct System_ApplicationException_StaticFields {
};
struct System_ApplicationException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_ApplicationException_c {
	Il2CppClass_1 _1;
	System_ApplicationException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ApplicationException_VTable vtable;
};
struct System_ApplicationException_o {
	System_ApplicationException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_ApplicationIdentity_StaticFields {
};
struct System_ApplicationIdentity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_ISerializable_GetObjectData;
};
struct System_ApplicationIdentity_c {
	Il2CppClass_1 _1;
	System_ApplicationIdentity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ApplicationIdentity_VTable vtable;
};
struct System_ApplicationIdentity_o {
	System_ApplicationIdentity_c *klass;
	void *monitor;
	System_String_o* _fullName;
};
struct System_ArgumentException_StaticFields {
};
struct System_ArgumentException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
	VirtualInvokeData _15_get_ParamName;
};
struct System_ArgumentException_c {
	Il2CppClass_1 _1;
	System_ArgumentException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ArgumentException_VTable vtable;
};
struct System_ArgumentException_o {
	System_ArgumentException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* param_name;
};
struct System_ArgumentNullException_StaticFields {
};
struct System_ArgumentNullException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
	VirtualInvokeData _15_get_ParamName;
};
struct System_ArgumentNullException_c {
	Il2CppClass_1 _1;
	System_ArgumentNullException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ArgumentNullException_VTable vtable;
};
struct System_ArgumentNullException_o {
	System_ArgumentNullException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* ArgumentException_param_name;
};
struct System_ArgumentOutOfRangeException_StaticFields {
};
struct System_ArgumentOutOfRangeException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
	VirtualInvokeData _15_get_ParamName;
};
struct System_ArgumentOutOfRangeException_c {
	Il2CppClass_1 _1;
	System_ArgumentOutOfRangeException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ArgumentOutOfRangeException_VTable vtable;
};
struct System_ArgumentOutOfRangeException_o {
	System_ArgumentOutOfRangeException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* ArgumentException_param_name;
	Il2CppObject* actual_value;
};
struct System_ArithmeticException_StaticFields {
};
struct System_ArithmeticException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_ArithmeticException_c {
	Il2CppClass_1 _1;
	System_ArithmeticException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ArithmeticException_VTable vtable;
};
struct System_ArithmeticException_o {
	System_ArithmeticException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_ArrayTypeMismatchException_StaticFields {
};
struct System_ArrayTypeMismatchException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_ArrayTypeMismatchException_c {
	Il2CppClass_1 _1;
	System_ArrayTypeMismatchException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ArrayTypeMismatchException_VTable vtable;
};
struct System_ArrayTypeMismatchException_o {
	System_ArrayTypeMismatchException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_AssemblyLoadEventArgs_StaticFields {
};
struct System_AssemblyLoadEventArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_AssemblyLoadEventArgs_c {
	Il2CppClass_1 _1;
	System_AssemblyLoadEventArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_AssemblyLoadEventArgs_VTable vtable;
};
struct System_AssemblyLoadEventArgs_o {
	System_AssemblyLoadEventArgs_c *klass;
	void *monitor;
};
struct System_BitConverter_StaticFields {
	bool SwappedWordsInDouble;
	bool IsLittleEndian;
};
struct System_BitConverter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_BitConverter_c {
	Il2CppClass_1 _1;
	System_BitConverter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_BitConverter_VTable vtable;
};
struct System_BitConverter_o {
	System_BitConverter_c *klass;
	void *monitor;
};
struct System_Buffer_StaticFields {
};
struct System_Buffer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Buffer_c {
	Il2CppClass_1 _1;
	System_Buffer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Buffer_VTable vtable;
};
struct System_Buffer_o {
	System_Buffer_c *klass;
	void *monitor;
};
struct System_CharEnumerator_StaticFields {
};
struct System_CharEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_System_IDisposable_Dispose;
	VirtualInvokeData _8_Clone;
	VirtualInvokeData _9_get_Current;
};
struct System_CharEnumerator_c {
	Il2CppClass_1 _1;
	System_CharEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_CharEnumerator_VTable vtable;
};
struct System_CharEnumerator_o {
	System_CharEnumerator_c *klass;
	void *monitor;
	System_String_o* str;
	int32_t index;
	int32_t length;
};
struct System_Console_StaticFields {
	System_IO_TextWriter_o* stdoutk;
	System_IO_TextWriter_o* stderrk;
	System_IO_TextReader_o* stdink;
	System_Text_Encoding_o* inputEncoding;
	System_Text_Encoding_o* outputEncoding;
};
struct System_Console_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Console_c {
	Il2CppClass_1 _1;
	System_Console_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Console_VTable vtable;
};
struct System_Console_o {
	System_Console_c *klass;
	void *monitor;
};
struct System_ContextBoundObject_StaticFields {
};
struct System_ContextBoundObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
};
struct System_ContextBoundObject_c {
	Il2CppClass_1 _1;
	System_ContextBoundObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ContextBoundObject_VTable vtable;
};
struct System_ContextBoundObject_o {
	System_ContextBoundObject_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
};
struct System_Convert_StaticFields {
	Il2CppObject* DBNull;
	System_Type_array* conversionTable;
};
struct System_Convert_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Convert_c {
	Il2CppClass_1 _1;
	System_Convert_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Convert_VTable vtable;
};
struct System_Convert_o {
	System_Convert_c *klass;
	void *monitor;
};
struct System_DBNull_StaticFields {
	System_DBNull_o* Value;
};
struct System_DBNull_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IConvertible_ToBoolean;
	VirtualInvokeData _5_System_IConvertible_ToByte;
	VirtualInvokeData _6_System_IConvertible_ToChar;
	VirtualInvokeData _7_System_IConvertible_ToDateTime;
	VirtualInvokeData _8_System_IConvertible_ToDecimal;
	VirtualInvokeData _9_System_IConvertible_ToDouble;
	VirtualInvokeData _10_System_IConvertible_ToInt16;
	VirtualInvokeData _11_System_IConvertible_ToInt32;
	VirtualInvokeData _12_System_IConvertible_ToInt64;
	VirtualInvokeData _13_System_IConvertible_ToSByte;
	VirtualInvokeData _14_System_IConvertible_ToSingle;
	VirtualInvokeData _15_ToString;
	VirtualInvokeData _16_System_IConvertible_ToType;
	VirtualInvokeData _17_System_IConvertible_ToUInt16;
	VirtualInvokeData _18_System_IConvertible_ToUInt32;
	VirtualInvokeData _19_System_IConvertible_ToUInt64;
	VirtualInvokeData _20_GetObjectData;
};
struct System_DBNull_c {
	Il2CppClass_1 _1;
	System_DBNull_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_DBNull_VTable vtable;
};
struct System_DBNull_o {
	System_DBNull_c *klass;
	void *monitor;
};
struct System_DateTimeUtils_StaticFields {
};
struct System_DateTimeUtils_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_DateTimeUtils_c {
	Il2CppClass_1 _1;
	System_DateTimeUtils_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_DateTimeUtils_VTable vtable;
};
struct System_DateTimeUtils_o {
	System_DateTimeUtils_c *klass;
	void *monitor;
};
struct System_DelegateData_StaticFields {
};
struct System_DelegateData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_DelegateData_c {
	Il2CppClass_1 _1;
	System_DelegateData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_DelegateData_VTable vtable;
};
struct System_DelegateData_o {
	System_DelegateData_c *klass;
	void *monitor;
	System_Type_o* target_type;
	System_String_o* method_name;
};
struct System_DelegateSerializationHolder_StaticFields {
};
struct System_DelegateSerializationHolder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetObjectData;
	VirtualInvokeData _5_GetRealObject;
};
struct System_DelegateSerializationHolder_c {
	Il2CppClass_1 _1;
	System_DelegateSerializationHolder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_DelegateSerializationHolder_VTable vtable;
};
struct System_DelegateSerializationHolder_o {
	System_DelegateSerializationHolder_c *klass;
	void *monitor;
	System_Delegate_o* _delegate;
};
struct System_DelegateSerializationHolder_DelegateEntry_StaticFields {
};
struct System_DelegateSerializationHolder_DelegateEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_DelegateSerializationHolder_DelegateEntry_c {
	Il2CppClass_1 _1;
	System_DelegateSerializationHolder_DelegateEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_DelegateSerializationHolder_DelegateEntry_VTable vtable;
};
struct System_DelegateSerializationHolder_DelegateEntry_o {
	System_DelegateSerializationHolder_DelegateEntry_c *klass;
	void *monitor;
	System_String_o* type;
	System_String_o* assembly;
	Il2CppObject* target;
	System_String_o* targetTypeAssembly;
	System_String_o* targetTypeName;
	System_String_o* methodName;
	System_DelegateSerializationHolder_DelegateEntry_o* delegateEntry;
};
struct System_DivideByZeroException_StaticFields {
};
struct System_DivideByZeroException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_DivideByZeroException_c {
	Il2CppClass_1 _1;
	System_DivideByZeroException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_DivideByZeroException_VTable vtable;
};
struct System_DivideByZeroException_o {
	System_DivideByZeroException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_DllNotFoundException_StaticFields {
};
struct System_DllNotFoundException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_DllNotFoundException_c {
	Il2CppClass_1 _1;
	System_DllNotFoundException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_DllNotFoundException_VTable vtable;
};
struct System_DllNotFoundException_o {
	System_DllNotFoundException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* TypeLoadException_className;
	System_String_o* TypeLoadException_assemblyName;
};
struct System_EntryPointNotFoundException_StaticFields {
};
struct System_EntryPointNotFoundException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_EntryPointNotFoundException_c {
	Il2CppClass_1 _1;
	System_EntryPointNotFoundException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_EntryPointNotFoundException_VTable vtable;
};
struct System_EntryPointNotFoundException_o {
	System_EntryPointNotFoundException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* TypeLoadException_className;
	System_String_o* TypeLoadException_assemblyName;
};
struct System_MonoEnumInfo_SByteComparer_StaticFields {
};
struct System_MonoEnumInfo_SByteComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
	VirtualInvokeData _5_Compare;
};
struct System_MonoEnumInfo_SByteComparer_c {
	Il2CppClass_1 _1;
	System_MonoEnumInfo_SByteComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MonoEnumInfo_SByteComparer_VTable vtable;
};
struct System_MonoEnumInfo_SByteComparer_o {
	System_MonoEnumInfo_SByteComparer_c *klass;
	void *monitor;
};
struct System_MonoEnumInfo_ShortComparer_StaticFields {
};
struct System_MonoEnumInfo_ShortComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
	VirtualInvokeData _5_Compare;
};
struct System_MonoEnumInfo_ShortComparer_c {
	Il2CppClass_1 _1;
	System_MonoEnumInfo_ShortComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MonoEnumInfo_ShortComparer_VTable vtable;
};
struct System_MonoEnumInfo_ShortComparer_o {
	System_MonoEnumInfo_ShortComparer_c *klass;
	void *monitor;
};
struct System_MonoEnumInfo_IntComparer_StaticFields {
};
struct System_MonoEnumInfo_IntComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
	VirtualInvokeData _5_Compare;
};
struct System_MonoEnumInfo_IntComparer_c {
	Il2CppClass_1 _1;
	System_MonoEnumInfo_IntComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MonoEnumInfo_IntComparer_VTable vtable;
};
struct System_MonoEnumInfo_IntComparer_o {
	System_MonoEnumInfo_IntComparer_c *klass;
	void *monitor;
};
struct System_MonoEnumInfo_LongComparer_StaticFields {
};
struct System_MonoEnumInfo_LongComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
	VirtualInvokeData _5_Compare;
};
struct System_MonoEnumInfo_LongComparer_c {
	Il2CppClass_1 _1;
	System_MonoEnumInfo_LongComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MonoEnumInfo_LongComparer_VTable vtable;
};
struct System_MonoEnumInfo_LongComparer_o {
	System_MonoEnumInfo_LongComparer_c *klass;
	void *monitor;
};
struct System_Environment_StaticFields {
	System_OperatingSystem_o* os;
};
struct System_Environment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Environment_c {
	Il2CppClass_1 _1;
	System_Environment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Environment_VTable vtable;
};
struct System_Environment_o {
	System_Environment_c *klass;
	void *monitor;
};
struct System_EventArgs_StaticFields {
	System_EventArgs_o* Empty;
};
struct System_EventArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_EventArgs_c {
	Il2CppClass_1 _1;
	System_EventArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_EventArgs_VTable vtable;
};
struct System_EventArgs_o {
	System_EventArgs_c *klass;
	void *monitor;
};
struct System_ExecutionEngineException_StaticFields {
};
struct System_ExecutionEngineException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_ExecutionEngineException_c {
	Il2CppClass_1 _1;
	System_ExecutionEngineException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ExecutionEngineException_VTable vtable;
};
struct System_ExecutionEngineException_o {
	System_ExecutionEngineException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_FieldAccessException_StaticFields {
};
struct System_FieldAccessException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_FieldAccessException_c {
	Il2CppClass_1 _1;
	System_FieldAccessException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_FieldAccessException_VTable vtable;
};
struct System_FieldAccessException_o {
	System_FieldAccessException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_FlagsAttribute_StaticFields {
};
struct System_FlagsAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_FlagsAttribute_c {
	Il2CppClass_1 _1;
	System_FlagsAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_FlagsAttribute_VTable vtable;
};
struct System_FlagsAttribute_o {
	System_FlagsAttribute_c *klass;
	void *monitor;
};
struct System_FormatException_StaticFields {
};
struct System_FormatException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_FormatException_c {
	Il2CppClass_1 _1;
	System_FormatException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_FormatException_VTable vtable;
};
struct System_FormatException_o {
	System_FormatException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_GC_StaticFields {
};
struct System_GC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_GC_c {
	Il2CppClass_1 _1;
	System_GC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_GC_VTable vtable;
};
struct System_GC_o {
	System_GC_c *klass;
	void *monitor;
};
struct System_Guid_GuidParser_StaticFields {
};
struct System_Guid_GuidParser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Guid_GuidParser_c {
	Il2CppClass_1 _1;
	System_Guid_GuidParser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Guid_GuidParser_VTable vtable;
};
struct System_Guid_GuidParser_o {
	System_Guid_GuidParser_c *klass;
	void *monitor;
	System_String_o* _src;
	int32_t _length;
	int32_t _cur;
};
struct System_ICustomFormatter_StaticFields {
};
struct System_ICustomFormatter_VTable {
};
struct System_ICustomFormatter_c {
	Il2CppClass_1 _1;
	System_ICustomFormatter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ICustomFormatter_VTable vtable;
};
struct System_ICustomFormatter_o {
	System_ICustomFormatter_c *klass;
	void *monitor;
};
struct System_IFormatProvider_StaticFields {
};
struct System_IFormatProvider_VTable {
};
struct System_IFormatProvider_c {
	Il2CppClass_1 _1;
	System_IFormatProvider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IFormatProvider_VTable vtable;
};
struct System_IFormatProvider_o {
	System_IFormatProvider_c *klass;
	void *monitor;
};
struct System_IndexOutOfRangeException_StaticFields {
};
struct System_IndexOutOfRangeException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_IndexOutOfRangeException_c {
	Il2CppClass_1 _1;
	System_IndexOutOfRangeException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IndexOutOfRangeException_VTable vtable;
};
struct System_IndexOutOfRangeException_o {
	System_IndexOutOfRangeException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_InvalidCastException_StaticFields {
};
struct System_InvalidCastException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_InvalidCastException_c {
	Il2CppClass_1 _1;
	System_InvalidCastException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_InvalidCastException_VTable vtable;
};
struct System_InvalidCastException_o {
	System_InvalidCastException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_InvalidOperationException_StaticFields {
};
struct System_InvalidOperationException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_InvalidOperationException_c {
	Il2CppClass_1 _1;
	System_InvalidOperationException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_InvalidOperationException_VTable vtable;
};
struct System_InvalidOperationException_o {
	System_InvalidOperationException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_InvalidProgramException_StaticFields {
};
struct System_InvalidProgramException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_InvalidProgramException_c {
	Il2CppClass_1 _1;
	System_InvalidProgramException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_InvalidProgramException_VTable vtable;
};
struct System_InvalidProgramException_o {
	System_InvalidProgramException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_LocalDataStoreSlot_StaticFields {
	Il2CppObject* lock_obj;
	System_Boolean_array* slot_bitmap_thread;
	System_Boolean_array* slot_bitmap_context;
};
struct System_LocalDataStoreSlot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_LocalDataStoreSlot_c {
	Il2CppClass_1 _1;
	System_LocalDataStoreSlot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_LocalDataStoreSlot_VTable vtable;
};
struct System_LocalDataStoreSlot_o {
	System_LocalDataStoreSlot_c *klass;
	void *monitor;
	int32_t slot;
	bool thread_local;
};
struct System_Math_StaticFields {
};
struct System_Math_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Math_c {
	Il2CppClass_1 _1;
	System_Math_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Math_VTable vtable;
};
struct System_Math_o {
	System_Math_c *klass;
	void *monitor;
};
struct System_MemberAccessException_StaticFields {
};
struct System_MemberAccessException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_MemberAccessException_c {
	Il2CppClass_1 _1;
	System_MemberAccessException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MemberAccessException_VTable vtable;
};
struct System_MemberAccessException_o {
	System_MemberAccessException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_MethodAccessException_StaticFields {
};
struct System_MethodAccessException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_MethodAccessException_c {
	Il2CppClass_1 _1;
	System_MethodAccessException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MethodAccessException_VTable vtable;
};
struct System_MethodAccessException_o {
	System_MethodAccessException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_MissingFieldException_StaticFields {
};
struct System_MissingFieldException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_MissingFieldException_c {
	Il2CppClass_1 _1;
	System_MissingFieldException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MissingFieldException_VTable vtable;
};
struct System_MissingFieldException_o {
	System_MissingFieldException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* ClassName;
	System_String_o* MemberName;
	System_Byte_array* Signature;
};
struct System_MissingMemberException_StaticFields {
};
struct System_MissingMemberException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_MissingMemberException_c {
	Il2CppClass_1 _1;
	System_MissingMemberException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MissingMemberException_VTable vtable;
};
struct System_MissingMemberException_o {
	System_MissingMemberException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* ClassName;
	System_String_o* MemberName;
	System_Byte_array* Signature;
};
struct System_MissingMethodException_StaticFields {
};
struct System_MissingMethodException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_MissingMethodException_c {
	Il2CppClass_1 _1;
	System_MissingMethodException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MissingMethodException_VTable vtable;
};
struct System_MissingMethodException_o {
	System_MissingMethodException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* ClassName;
	System_String_o* MemberName;
	System_Byte_array* Signature;
};
struct System_MonoAsyncCall_StaticFields {
};
struct System_MonoAsyncCall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_MonoAsyncCall_c {
	Il2CppClass_1 _1;
	System_MonoAsyncCall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MonoAsyncCall_VTable vtable;
};
struct System_MonoAsyncCall_o {
	System_MonoAsyncCall_c *klass;
	void *monitor;
	Il2CppObject* msg;
	intptr_t cb_method;
	Il2CppObject* cb_target;
	Il2CppObject* state;
	Il2CppObject* res;
	Il2CppObject* out_args;
	int64_t wait_event;
};
struct System_MonoCustomAttrs_StaticFields {
	System_Reflection_Assembly_o* corlib;
	System_Type_o* AttributeUsageType;
	System_AttributeUsageAttribute_o* DefaultAttributeUsage;
};
struct System_MonoCustomAttrs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_MonoCustomAttrs_c {
	Il2CppClass_1 _1;
	System_MonoCustomAttrs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MonoCustomAttrs_VTable vtable;
};
struct System_MonoCustomAttrs_o {
	System_MonoCustomAttrs_c *klass;
	void *monitor;
};
struct System_MonoCustomAttrs_AttributeInfo_StaticFields {
};
struct System_MonoCustomAttrs_AttributeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_MonoCustomAttrs_AttributeInfo_c {
	Il2CppClass_1 _1;
	System_MonoCustomAttrs_AttributeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MonoCustomAttrs_AttributeInfo_VTable vtable;
};
struct System_MonoCustomAttrs_AttributeInfo_o {
	System_MonoCustomAttrs_AttributeInfo_c *klass;
	void *monitor;
	System_AttributeUsageAttribute_o* _usage;
	int32_t _inheritanceLevel;
};
struct System_MonoTouchAOTHelper_StaticFields {
	bool FalseFlag;
};
struct System_MonoTouchAOTHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_MonoTouchAOTHelper_c {
	Il2CppClass_1 _1;
	System_MonoTouchAOTHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MonoTouchAOTHelper_VTable vtable;
};
struct System_MonoTouchAOTHelper_o {
	System_MonoTouchAOTHelper_c *klass;
	void *monitor;
};
struct System_MonoTypeInfo_StaticFields {
};
struct System_MonoTypeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_MonoTypeInfo_c {
	Il2CppClass_1 _1;
	System_MonoTypeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MonoTypeInfo_VTable vtable;
};
struct System_MonoTypeInfo_o {
	System_MonoTypeInfo_c *klass;
	void *monitor;
	System_String_o* full_name;
	System_Reflection_ConstructorInfo_o* default_ctor;
};
struct System_MonoType_StaticFields {
};
struct System_MonoType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Runtime_InteropServices__MemberInfo_GetIDsOfNames;
	VirtualInvokeData _9_System_Runtime_InteropServices__MemberInfo_GetTypeInfo;
	VirtualInvokeData _10_System_Runtime_InteropServices__MemberInfo_GetTypeInfoCount;
	VirtualInvokeData _11_System_Runtime_InteropServices__MemberInfo_Invoke;
	VirtualInvokeData _12_get_DeclaringType;
	VirtualInvokeData _13_get_MemberType;
	VirtualInvokeData _14_get_Name;
	VirtualInvokeData _15_get_ReflectedType;
	VirtualInvokeData _16_get_Module;
	VirtualInvokeData _17_IsDefined;
	VirtualInvokeData _18_GetCustomAttributes;
	VirtualInvokeData _19_GetCustomAttributes;
	VirtualInvokeData _20_get_MetadataToken;
	VirtualInvokeData _21_System_Runtime_InteropServices__MemberInfo_GetType;
	VirtualInvokeData _27_GetMethod;
	VirtualInvokeData _28_GetMethod;
	VirtualInvokeData _31_GetProperty;
	VirtualInvokeData _32_GetProperty;
	VirtualInvokeData _34_System_Runtime_InteropServices__Type_GetIDsOfNames;
	VirtualInvokeData _35_System_Runtime_InteropServices__Type_GetTypeInfo;
	VirtualInvokeData _36_System_Runtime_InteropServices__Type_GetTypeInfoCount;
	VirtualInvokeData _37_System_Runtime_InteropServices__Type_Invoke;
	VirtualInvokeData _38_get_Assembly;
	VirtualInvokeData _39_get_AssemblyQualifiedName;
	VirtualInvokeData _40_get_Attributes;
	VirtualInvokeData _41_get_BaseType;
	VirtualInvokeData _42_get_FullName;
	VirtualInvokeData _43_get_GUID;
	VirtualInvokeData _44_get_HasElementType;
	VirtualInvokeData _45_get_IsAbstract;
	VirtualInvokeData _46_get_IsAnsiClass;
	VirtualInvokeData _47_get_IsArray;
	VirtualInvokeData _48_get_IsAutoClass;
	VirtualInvokeData _49_get_IsAutoLayout;
	VirtualInvokeData _50_get_IsByRef;
	VirtualInvokeData _51_get_IsClass;
	VirtualInvokeData _52_get_IsCOMObject;
	VirtualInvokeData _53_get_IsContextful;
	VirtualInvokeData _54_get_IsEnum;
	VirtualInvokeData _55_get_IsExplicitLayout;
	VirtualInvokeData _56_get_IsImport;
	VirtualInvokeData _57_get_IsInterface;
	VirtualInvokeData _58_get_IsLayoutSequential;
	VirtualInvokeData _59_get_IsMarshalByRef;
	VirtualInvokeData _60_get_IsNestedAssembly;
	VirtualInvokeData _61_get_IsNestedFamANDAssem;
	VirtualInvokeData _62_get_IsNestedFamily;
	VirtualInvokeData _63_get_IsNestedFamORAssem;
	VirtualInvokeData _64_get_IsNestedPrivate;
	VirtualInvokeData _65_get_IsNestedPublic;
	VirtualInvokeData _66_get_IsNotPublic;
	VirtualInvokeData _67_get_IsPointer;
	VirtualInvokeData _68_get_IsPrimitive;
	VirtualInvokeData _69_get_IsPublic;
	VirtualInvokeData _70_get_IsSealed;
	VirtualInvokeData _71_get_IsSerializable;
	VirtualInvokeData _72_get_IsSpecialName;
	VirtualInvokeData _73_get_IsUnicodeClass;
	VirtualInvokeData _74_get_IsValueType;
	VirtualInvokeData _75_get_Namespace;
	VirtualInvokeData _76_get_TypeHandle;
	VirtualInvokeData _77_get_TypeInitializer;
	VirtualInvokeData _78_get_UnderlyingSystemType;
	VirtualInvokeData _79_Equals;
	VirtualInvokeData _80_GetType;
	VirtualInvokeData _81_IsSubclassOf;
	VirtualInvokeData _82_FindInterfaces;
	VirtualInvokeData _83_GetInterface;
	VirtualInvokeData _84_GetInterface;
	VirtualInvokeData _85_GetInterfaceMap;
	VirtualInvokeData _86_GetInterfaces;
	VirtualInvokeData _87_IsAssignableFrom;
	VirtualInvokeData _88_IsInstanceOfType;
	VirtualInvokeData _89_GetArrayRank;
	VirtualInvokeData _90_GetElementType;
	VirtualInvokeData _91_GetEvent;
	VirtualInvokeData _92_GetEvent;
	VirtualInvokeData _93_GetEvents;
	VirtualInvokeData _94_GetEvents;
	VirtualInvokeData _95_GetField;
	VirtualInvokeData _96_GetField;
	VirtualInvokeData _97_GetFields;
	VirtualInvokeData _98_GetFields;
	VirtualInvokeData _99_GetMember;
	VirtualInvokeData _100_GetMember;
	VirtualInvokeData _101_GetMember;
	VirtualInvokeData _102_GetMembers;
	VirtualInvokeData _103_GetMembers;
	VirtualInvokeData _104_GetMethod;
	VirtualInvokeData _105_GetMethod;
	VirtualInvokeData _106_GetMethod;
	VirtualInvokeData _107_GetMethod;
	VirtualInvokeData _108_GetMethodImpl;
	VirtualInvokeData _109_GetMethod;
	VirtualInvokeData _110_GetConstructor;
	VirtualInvokeData _111_GetField;
	VirtualInvokeData _112_GetMethods;
	VirtualInvokeData _113_GetMethods;
	VirtualInvokeData _114_GetNestedType;
	VirtualInvokeData _115_GetNestedType;
	VirtualInvokeData _116_GetNestedTypes;
	VirtualInvokeData _117_GetNestedTypes;
	VirtualInvokeData _118_GetProperties;
	VirtualInvokeData _119_GetProperties;
	VirtualInvokeData _120_GetProperty;
	VirtualInvokeData _121_GetProperty;
	VirtualInvokeData _122_GetProperty;
	VirtualInvokeData _123_GetProperty;
	VirtualInvokeData _124_GetProperty;
	VirtualInvokeData _125_GetPropertyImpl;
	VirtualInvokeData _126_GetConstructorImpl;
	VirtualInvokeData _127_GetAttributeFlagsImpl;
	VirtualInvokeData _128_HasElementTypeImpl;
	VirtualInvokeData _129_IsArrayImpl;
	VirtualInvokeData _130_IsByRefImpl;
	VirtualInvokeData _131_IsCOMObjectImpl;
	VirtualInvokeData _132_IsPointerImpl;
	VirtualInvokeData _133_IsPrimitiveImpl;
	VirtualInvokeData _134_IsValueTypeImpl;
	VirtualInvokeData _135_IsContextfulImpl;
	VirtualInvokeData _136_IsMarshalByRefImpl;
	VirtualInvokeData _137_GetConstructor;
	VirtualInvokeData _138_GetConstructor;
	VirtualInvokeData _139_GetConstructor;
	VirtualInvokeData _140_GetConstructors;
	VirtualInvokeData _141_GetConstructors;
	VirtualInvokeData _142_GetDefaultMembers;
	VirtualInvokeData _143_FindMembers;
	VirtualInvokeData _144_InvokeMember;
	VirtualInvokeData _145_InvokeMember;
	VirtualInvokeData _146_InvokeMember;
	VirtualInvokeData _147_GetGenericArguments;
	VirtualInvokeData _148_get_ContainsGenericParameters;
	VirtualInvokeData _149_get_IsGenericTypeDefinition;
	VirtualInvokeData _150_GetGenericTypeDefinition;
	VirtualInvokeData _151_get_IsGenericType;
	VirtualInvokeData _152_MakeGenericType;
	VirtualInvokeData _153_get_IsGenericParameter;
	VirtualInvokeData _154_get_GenericParameterPosition;
	VirtualInvokeData _155_get_GenericParameterAttributes;
	VirtualInvokeData _156_GetGenericParameterConstraints;
	VirtualInvokeData _157_get_DeclaringMethod;
	VirtualInvokeData _158_MakeArrayType;
	VirtualInvokeData _159_MakeArrayType;
	VirtualInvokeData _160_MakeByRefType;
	VirtualInvokeData _161_MakePointerType;
	VirtualInvokeData _162_get_StructLayoutAttribute;
	VirtualInvokeData _163_GetObjectData;
};
struct System_MonoType_c {
	Il2CppClass_1 _1;
	System_MonoType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MonoType_VTable vtable;
};
struct System_MonoType_o {
	System_MonoType_c *klass;
	void *monitor;
	System_RuntimeTypeHandle_o _impl;
	System_MonoTypeInfo_o* type_info;
};
struct System_MulticastNotSupportedException_StaticFields {
};
struct System_MulticastNotSupportedException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_MulticastNotSupportedException_c {
	Il2CppClass_1 _1;
	System_MulticastNotSupportedException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MulticastNotSupportedException_VTable vtable;
};
struct System_MulticastNotSupportedException_o {
	System_MulticastNotSupportedException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_NonSerializedAttribute_StaticFields {
};
struct System_NonSerializedAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_NonSerializedAttribute_c {
	Il2CppClass_1 _1;
	System_NonSerializedAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_NonSerializedAttribute_VTable vtable;
};
struct System_NonSerializedAttribute_o {
	System_NonSerializedAttribute_c *klass;
	void *monitor;
};
struct System_NotFiniteNumberException_StaticFields {
};
struct System_NotFiniteNumberException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_NotFiniteNumberException_c {
	Il2CppClass_1 _1;
	System_NotFiniteNumberException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_NotFiniteNumberException_VTable vtable;
};
struct System_NotFiniteNumberException_o {
	System_NotFiniteNumberException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	double offending_number;
};
struct System_NotImplementedException_StaticFields {
};
struct System_NotImplementedException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_NotImplementedException_c {
	Il2CppClass_1 _1;
	System_NotImplementedException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_NotImplementedException_VTable vtable;
};
struct System_NotImplementedException_o {
	System_NotImplementedException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_NotSupportedException_StaticFields {
};
struct System_NotSupportedException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_NotSupportedException_c {
	Il2CppClass_1 _1;
	System_NotSupportedException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_NotSupportedException_VTable vtable;
};
struct System_NotSupportedException_o {
	System_NotSupportedException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_NullReferenceException_StaticFields {
};
struct System_NullReferenceException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_NullReferenceException_c {
	Il2CppClass_1 _1;
	System_NullReferenceException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_NullReferenceException_VTable vtable;
};
struct System_NullReferenceException_o {
	System_NullReferenceException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Nullable_StaticFields {
};
struct System_Nullable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Nullable_c {
	Il2CppClass_1 _1;
	System_Nullable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Nullable_VTable vtable;
};
struct System_Nullable_o {
	System_Nullable_c *klass;
	void *monitor;
};
struct System_NumberFormatter_StaticFields {
	uint64_t* MantissaBitsTable;
	int32_t* TensExponentTable;
	uint16_t* DigitLowerTable;
	uint16_t* DigitUpperTable;
	int64_t* TenPowersList;
	int32_t* DecHexDigits;
	System_NumberFormatter_o* threadNumberFormatter;
};
struct System_NumberFormatter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_NumberFormatter_c {
	Il2CppClass_1 _1;
	System_NumberFormatter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_NumberFormatter_VTable vtable;
};
struct System_NumberFormatter_o {
	System_NumberFormatter_c *klass;
	void *monitor;
	System_Threading_Thread_o* _thread;
	System_Globalization_NumberFormatInfo_o* _nfi;
	bool _NaN;
	bool _infinity;
	bool _isCustomFormat;
	bool _specifierIsUpper;
	bool _positive;
	uint16_t _specifier;
	int32_t _precision;
	int32_t _defPrecision;
	int32_t _digitsLen;
	int32_t _offset;
	int32_t _decPointPos;
	uint32_t _val1;
	uint32_t _val2;
	uint32_t _val3;
	uint32_t _val4;
	System_Char_array* _cbuf;
	int32_t _ind;
};
struct System_NumberFormatter_CustomInfo_StaticFields {
};
struct System_NumberFormatter_CustomInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_NumberFormatter_CustomInfo_c {
	Il2CppClass_1 _1;
	System_NumberFormatter_CustomInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_NumberFormatter_CustomInfo_VTable vtable;
};
struct System_NumberFormatter_CustomInfo_o {
	System_NumberFormatter_CustomInfo_c *klass;
	void *monitor;
	bool UseGroup;
	int32_t DecimalDigits;
	int32_t DecimalPointPos;
	int32_t DecimalTailSharpDigits;
	int32_t IntegerDigits;
	int32_t IntegerHeadSharpDigits;
	int32_t IntegerHeadPos;
	bool UseExponent;
	int32_t ExponentDigits;
	int32_t ExponentTailSharpDigits;
	bool ExponentNegativeSignOnly;
	int32_t DividePlaces;
	int32_t Percents;
	int32_t Permilles;
};
struct System_ObjectDisposedException_StaticFields {
};
struct System_ObjectDisposedException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_ObjectDisposedException_c {
	Il2CppClass_1 _1;
	System_ObjectDisposedException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ObjectDisposedException_VTable vtable;
};
struct System_ObjectDisposedException_o {
	System_ObjectDisposedException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* obj_name;
	System_String_o* msg;
};
struct System_OperatingSystem_StaticFields {
};
struct System_OperatingSystem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Clone;
	VirtualInvokeData _5_GetObjectData;
};
struct System_OperatingSystem_c {
	Il2CppClass_1 _1;
	System_OperatingSystem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_OperatingSystem_VTable vtable;
};
struct System_OperatingSystem_o {
	System_OperatingSystem_c *klass;
	void *monitor;
	int32_t _platform;
	System_Version_o* _version;
	System_String_o* _servicePack;
};
struct System_OutOfMemoryException_StaticFields {
};
struct System_OutOfMemoryException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_OutOfMemoryException_c {
	Il2CppClass_1 _1;
	System_OutOfMemoryException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_OutOfMemoryException_VTable vtable;
};
struct System_OutOfMemoryException_o {
	System_OutOfMemoryException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_OverflowException_StaticFields {
};
struct System_OverflowException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_OverflowException_c {
	Il2CppClass_1 _1;
	System_OverflowException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_OverflowException_VTable vtable;
};
struct System_OverflowException_o {
	System_OverflowException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_PlatformNotSupportedException_StaticFields {
};
struct System_PlatformNotSupportedException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_PlatformNotSupportedException_c {
	Il2CppClass_1 _1;
	System_PlatformNotSupportedException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_PlatformNotSupportedException_VTable vtable;
};
struct System_PlatformNotSupportedException_o {
	System_PlatformNotSupportedException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Random_StaticFields {
};
struct System_Random_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Sample;
	VirtualInvokeData _5_Next;
	VirtualInvokeData _6_Next;
	VirtualInvokeData _7_Next;
	VirtualInvokeData _8_NextBytes;
	VirtualInvokeData _9_NextDouble;
};
struct System_Random_c {
	Il2CppClass_1 _1;
	System_Random_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Random_VTable vtable;
};
struct System_Random_o {
	System_Random_c *klass;
	void *monitor;
	int32_t inext;
	int32_t inextp;
	System_Int32_array* SeedArray;
};
struct System_RankException_StaticFields {
};
struct System_RankException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_RankException_c {
	Il2CppClass_1 _1;
	System_RankException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_RankException_VTable vtable;
};
struct System_RankException_o {
	System_RankException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_ResolveEventArgs_StaticFields {
};
struct System_ResolveEventArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_ResolveEventArgs_c {
	Il2CppClass_1 _1;
	System_ResolveEventArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ResolveEventArgs_VTable vtable;
};
struct System_ResolveEventArgs_o {
	System_ResolveEventArgs_c *klass;
	void *monitor;
	System_String_o* m_Name;
};
struct System_StackOverflowException_StaticFields {
};
struct System_StackOverflowException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_StackOverflowException_c {
	Il2CppClass_1 _1;
	System_StackOverflowException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_StackOverflowException_VTable vtable;
};
struct System_StackOverflowException_o {
	System_StackOverflowException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_StringComparer_StaticFields {
	System_StringComparer_o* invariantCultureIgnoreCase;
	System_StringComparer_o* invariantCulture;
	System_StringComparer_o* ordinalIgnoreCase;
	System_StringComparer_o* ordinal;
};
struct System_StringComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_Compare;
	VirtualInvokeData _8_Equals;
	VirtualInvokeData _9_GetHashCodek;
	VirtualInvokeData _10_Compare;
	VirtualInvokeData _11_Equals;
	VirtualInvokeData _12_GetHashCodek;
	VirtualInvokeData _65535__ctor;
};
struct System_StringComparer_c {
	Il2CppClass_1 _1;
	System_StringComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_StringComparer_VTable vtable;
};
struct System_StringComparer_o {
	System_StringComparer_c *klass;
	void *monitor;
};
struct System_CultureAwareComparer_StaticFields {
};
struct System_CultureAwareComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_Compare;
	VirtualInvokeData _8_Equals;
	VirtualInvokeData _9_GetHashCodek;
	VirtualInvokeData _10_Compare;
	VirtualInvokeData _11_Equals;
	VirtualInvokeData _12_GetHashCodek;
};
struct System_CultureAwareComparer_c {
	Il2CppClass_1 _1;
	System_CultureAwareComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_CultureAwareComparer_VTable vtable;
};
struct System_CultureAwareComparer_o {
	System_CultureAwareComparer_c *klass;
	void *monitor;
	bool _ignoreCase;
	System_Globalization_CompareInfo_o* _compareInfo;
};
struct System_OrdinalComparer_StaticFields {
};
struct System_OrdinalComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_Compare;
	VirtualInvokeData _8_Equals;
	VirtualInvokeData _9_GetHashCodek;
	VirtualInvokeData _10_Compare;
	VirtualInvokeData _11_Equals;
	VirtualInvokeData _12_GetHashCodek;
};
struct System_OrdinalComparer_c {
	Il2CppClass_1 _1;
	System_OrdinalComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_OrdinalComparer_VTable vtable;
};
struct System_OrdinalComparer_o {
	System_OrdinalComparer_c *klass;
	void *monitor;
	bool _ignoreCase;
};
struct System_SystemException_StaticFields {
};
struct System_SystemException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_SystemException_c {
	Il2CppClass_1 _1;
	System_SystemException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_SystemException_VTable vtable;
};
struct System_SystemException_o {
	System_SystemException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_ThreadStaticAttribute_StaticFields {
};
struct System_ThreadStaticAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_ThreadStaticAttribute_c {
	Il2CppClass_1 _1;
	System_ThreadStaticAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ThreadStaticAttribute_VTable vtable;
};
struct System_ThreadStaticAttribute_o {
	System_ThreadStaticAttribute_c *klass;
	void *monitor;
};
struct System_TimeSpan_Parser_StaticFields {
};
struct System_TimeSpan_Parser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_TimeSpan_Parser_c {
	Il2CppClass_1 _1;
	System_TimeSpan_Parser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_TimeSpan_Parser_VTable vtable;
};
struct System_TimeSpan_Parser_o {
	System_TimeSpan_Parser_c *klass;
	void *monitor;
	System_String_o* _src;
	int32_t _cur;
	int32_t _length;
	bool formatError;
};
struct System_TimeZone_StaticFields {
	System_TimeZone_o* currentTimeZone;
	Il2CppObject* tz_lock;
	int64_t timezone_check;
};
struct System_TimeZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_IsDaylightSavingTime;
	VirtualInvokeData _8_ToLocalTime;
	VirtualInvokeData _9_ToUniversalTime;
	VirtualInvokeData _65535__ctor;
};
struct System_TimeZone_c {
	Il2CppClass_1 _1;
	System_TimeZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_TimeZone_VTable vtable;
};
struct System_TimeZone_o {
	System_TimeZone_c *klass;
	void *monitor;
};
struct System_CurrentSystemTimeZone_StaticFields {
	int32_t this_year;
	System_Globalization_DaylightTime_o* this_year_dlt;
};
struct System_CurrentSystemTimeZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_StandardName;
	VirtualInvokeData _5_GetDaylightChanges;
	VirtualInvokeData _6_GetUtcOffset;
	VirtualInvokeData _7_IsDaylightSavingTime;
	VirtualInvokeData _8_ToLocalTime;
	VirtualInvokeData _9_ToUniversalTime;
	VirtualInvokeData _10_System_Runtime_Serialization_IDeserializationCallback_OnDeserialization;
};
struct System_CurrentSystemTimeZone_c {
	Il2CppClass_1 _1;
	System_CurrentSystemTimeZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_CurrentSystemTimeZone_VTable vtable;
};
struct System_CurrentSystemTimeZone_o {
	System_CurrentSystemTimeZone_c *klass;
	void *monitor;
	System_String_o* m_standardName;
	System_String_o* m_daylightName;
	System_Collections_Hashtable_o* m_CachedDaylightChanges;
	int64_t m_ticksOffset;
	System_TimeSpan_o utcOffsetWithOutDLS;
	System_TimeSpan_o utcOffsetWithDLS;
};
struct System_TimeoutException_StaticFields {
};
struct System_TimeoutException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_TimeoutException_c {
	Il2CppClass_1 _1;
	System_TimeoutException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_TimeoutException_VTable vtable;
};
struct System_TimeoutException_o {
	System_TimeoutException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_TypeInitializationException_StaticFields {
};
struct System_TypeInitializationException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_TypeInitializationException_c {
	Il2CppClass_1 _1;
	System_TypeInitializationException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_TypeInitializationException_VTable vtable;
};
struct System_TypeInitializationException_o {
	System_TypeInitializationException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* type_name;
};
struct System_TypeLoadException_StaticFields {
};
struct System_TypeLoadException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_TypeLoadException_c {
	Il2CppClass_1 _1;
	System_TypeLoadException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_TypeLoadException_VTable vtable;
};
struct System_TypeLoadException_o {
	System_TypeLoadException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* className;
	System_String_o* assemblyName;
};
struct System_UnauthorizedAccessException_StaticFields {
};
struct System_UnauthorizedAccessException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_UnauthorizedAccessException_c {
	Il2CppClass_1 _1;
	System_UnauthorizedAccessException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_UnauthorizedAccessException_VTable vtable;
};
struct System_UnauthorizedAccessException_o {
	System_UnauthorizedAccessException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_UnhandledExceptionEventArgs_StaticFields {
};
struct System_UnhandledExceptionEventArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_UnhandledExceptionEventArgs_c {
	Il2CppClass_1 _1;
	System_UnhandledExceptionEventArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_UnhandledExceptionEventArgs_VTable vtable;
};
struct System_UnhandledExceptionEventArgs_o {
	System_UnhandledExceptionEventArgs_c *klass;
	void *monitor;
	Il2CppObject* exception;
	bool m_isTerminating;
};
struct System_UnitySerializationHolder_StaticFields {
};
struct System_UnitySerializationHolder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_GetObjectData;
	VirtualInvokeData _7_GetRealObject;
};
struct System_UnitySerializationHolder_c {
	Il2CppClass_1 _1;
	System_UnitySerializationHolder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_UnitySerializationHolder_VTable vtable;
};
struct System_UnitySerializationHolder_o {
	System_UnitySerializationHolder_c *klass;
	void *monitor;
	System_String_o* _data;
	uint8_t _unityType;
	System_String_o* _assemblyName;
};
struct System_Version_StaticFields {
};
struct System_Version_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_Clone;
	VirtualInvokeData _6_CompareTo;
	VirtualInvokeData _7_Equals;
};
struct System_Version_c {
	Il2CppClass_1 _1;
	System_Version_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Version_VTable vtable;
};
struct System_Version_o {
	System_Version_c *klass;
	void *monitor;
	int32_t _Major;
	int32_t _Minor;
	int32_t _Build;
	int32_t _Revision;
};
struct System_WeakReference_StaticFields {
};
struct System_WeakReference_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_IsAlive;
	VirtualInvokeData _6_get_Target;
	VirtualInvokeData _7_get_TrackResurrection;
	VirtualInvokeData _8_GetObjectData;
};
struct System_WeakReference_c {
	Il2CppClass_1 _1;
	System_WeakReference_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_WeakReference_VTable vtable;
};
struct System_WeakReference_o {
	System_WeakReference_c *klass;
	void *monitor;
	bool isLongReference;
	System_Runtime_InteropServices_GCHandle_o gcHandle;
};
struct Mono_Math_Prime_PrimalityTest_StaticFields {
};
struct Mono_Math_Prime_PrimalityTest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Mono_Math_Prime_PrimalityTest_c {
	Il2CppClass_1 _1;
	Mono_Math_Prime_PrimalityTest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_Prime_PrimalityTest_VTable vtable;
};
struct Mono_Math_Prime_PrimalityTest_o {
	Mono_Math_Prime_PrimalityTest_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Reflection_MemberFilter_StaticFields {
};
struct System_Reflection_MemberFilter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Reflection_MemberFilter_c {
	Il2CppClass_1 _1;
	System_Reflection_MemberFilter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_MemberFilter_VTable vtable;
};
struct System_Reflection_MemberFilter_o {
	System_Reflection_MemberFilter_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Reflection_ModuleResolveEventHandler_StaticFields {
};
struct System_Reflection_ModuleResolveEventHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Reflection_ModuleResolveEventHandler_c {
	Il2CppClass_1 _1;
	System_Reflection_ModuleResolveEventHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_ModuleResolveEventHandler_VTable vtable;
};
struct System_Reflection_ModuleResolveEventHandler_o {
	System_Reflection_ModuleResolveEventHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Reflection_GetterAdapter_StaticFields {
};
struct System_Reflection_GetterAdapter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Reflection_GetterAdapter_c {
	Il2CppClass_1 _1;
	System_Reflection_GetterAdapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_GetterAdapter_VTable vtable;
};
struct System_Reflection_GetterAdapter_o {
	System_Reflection_GetterAdapter_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Reflection_Getter_T__R__StaticFields {
};
struct System_Reflection_Getter_T__R__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Reflection_Getter_T__R__c {
	Il2CppClass_1 _1;
	System_Reflection_Getter_T__R__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_Getter_T__R__VTable vtable;
};
struct System_Reflection_Getter_T__R__o {
	System_Reflection_Getter_T__R__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Reflection_TypeFilter_StaticFields {
};
struct System_Reflection_TypeFilter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Reflection_TypeFilter_c {
	Il2CppClass_1 _1;
	System_Reflection_TypeFilter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Reflection_TypeFilter_VTable vtable;
};
struct System_Reflection_TypeFilter_o {
	System_Reflection_TypeFilter_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Runtime_Remoting_Contexts_CrossContextDelegate_StaticFields {
};
struct System_Runtime_Remoting_Contexts_CrossContextDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Runtime_Remoting_Contexts_CrossContextDelegate_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Contexts_CrossContextDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Contexts_CrossContextDelegate_VTable vtable;
};
struct System_Runtime_Remoting_Contexts_CrossContextDelegate_o {
	System_Runtime_Remoting_Contexts_CrossContextDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Runtime_Remoting_Messaging_HeaderHandler_StaticFields {
};
struct System_Runtime_Remoting_Messaging_HeaderHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Runtime_Remoting_Messaging_HeaderHandler_c {
	Il2CppClass_1 _1;
	System_Runtime_Remoting_Messaging_HeaderHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_Remoting_Messaging_HeaderHandler_VTable vtable;
};
struct System_Runtime_Remoting_Messaging_HeaderHandler_o {
	System_Runtime_Remoting_Messaging_HeaderHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Threading_SendOrPostCallback_StaticFields {
};
struct System_Threading_SendOrPostCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Threading_SendOrPostCallback_c {
	Il2CppClass_1 _1;
	System_Threading_SendOrPostCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_SendOrPostCallback_VTable vtable;
};
struct System_Threading_SendOrPostCallback_o {
	System_Threading_SendOrPostCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Threading_ThreadStart_StaticFields {
};
struct System_Threading_ThreadStart_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Threading_ThreadStart_c {
	Il2CppClass_1 _1;
	System_Threading_ThreadStart_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_ThreadStart_VTable vtable;
};
struct System_Threading_ThreadStart_o {
	System_Threading_ThreadStart_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Threading_TimerCallback_StaticFields {
};
struct System_Threading_TimerCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Threading_TimerCallback_c {
	Il2CppClass_1 _1;
	System_Threading_TimerCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_TimerCallback_VTable vtable;
};
struct System_Threading_TimerCallback_o {
	System_Threading_TimerCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Threading_WaitCallback_StaticFields {
};
struct System_Threading_WaitCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Threading_WaitCallback_c {
	Il2CppClass_1 _1;
	System_Threading_WaitCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_WaitCallback_VTable vtable;
};
struct System_Threading_WaitCallback_o {
	System_Threading_WaitCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Threading_WaitOrTimerCallback_StaticFields {
};
struct System_Threading_WaitOrTimerCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Threading_WaitOrTimerCallback_c {
	Il2CppClass_1 _1;
	System_Threading_WaitOrTimerCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_WaitOrTimerCallback_VTable vtable;
};
struct System_Threading_WaitOrTimerCallback_o {
	System_Threading_WaitOrTimerCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Action_T__StaticFields {
};
struct System_Action_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Action_T__c {
	Il2CppClass_1 _1;
	System_Action_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Action_T__VTable vtable;
};
struct System_Action_T__o {
	System_Action_T__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_AppDomainInitializer_StaticFields {
};
struct System_AppDomainInitializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_AppDomainInitializer_c {
	Il2CppClass_1 _1;
	System_AppDomainInitializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_AppDomainInitializer_VTable vtable;
};
struct System_AppDomainInitializer_o {
	System_AppDomainInitializer_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_AssemblyLoadEventHandler_StaticFields {
};
struct System_AssemblyLoadEventHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_AssemblyLoadEventHandler_c {
	Il2CppClass_1 _1;
	System_AssemblyLoadEventHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_AssemblyLoadEventHandler_VTable vtable;
};
struct System_AssemblyLoadEventHandler_o {
	System_AssemblyLoadEventHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Comparison_T__StaticFields {
};
struct System_Comparison_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Comparison_T__c {
	Il2CppClass_1 _1;
	System_Comparison_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Comparison_T__VTable vtable;
};
struct System_Comparison_T__o {
	System_Comparison_T__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Converter_TInput__TOutput__StaticFields {
};
struct System_Converter_TInput__TOutput__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Converter_TInput__TOutput__c {
	Il2CppClass_1 _1;
	System_Converter_TInput__TOutput__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Converter_TInput__TOutput__VTable vtable;
};
struct System_Converter_TInput__TOutput__o {
	System_Converter_TInput__TOutput__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_EventHandler_TEventArgs__StaticFields {
};
struct System_EventHandler_TEventArgs__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_EventHandler_TEventArgs__c {
	Il2CppClass_1 _1;
	System_EventHandler_TEventArgs__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_EventHandler_TEventArgs__VTable vtable;
};
struct System_EventHandler_TEventArgs__o {
	System_EventHandler_TEventArgs__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_EventHandler_StaticFields {
};
struct System_EventHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_EventHandler_c {
	Il2CppClass_1 _1;
	System_EventHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_EventHandler_VTable vtable;
};
struct System_EventHandler_o {
	System_EventHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Predicate_T__StaticFields {
};
struct System_Predicate_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Predicate_T__c {
	Il2CppClass_1 _1;
	System_Predicate_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Predicate_T__VTable vtable;
};
struct System_Predicate_T__o {
	System_Predicate_T__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_ResolveEventHandler_StaticFields {
};
struct System_ResolveEventHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_ResolveEventHandler_c {
	Il2CppClass_1 _1;
	System_ResolveEventHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ResolveEventHandler_VTable vtable;
};
struct System_ResolveEventHandler_o {
	System_ResolveEventHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_UnhandledExceptionEventHandler_StaticFields {
};
struct System_UnhandledExceptionEventHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_UnhandledExceptionEventHandler_c {
	Il2CppClass_1 _1;
	System_UnhandledExceptionEventHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_UnhandledExceptionEventHandler_VTable vtable;
};
struct System_UnhandledExceptionEventHandler_o {
	System_UnhandledExceptionEventHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct _PrivateImplementationDetails__StaticFields {
	_PrivateImplementationDetails___ArrayType_56_o __field_0;
	_PrivateImplementationDetails___ArrayType_24_o __field_1;
	_PrivateImplementationDetails___ArrayType_24_o __field_2;
	_PrivateImplementationDetails___ArrayType_24_o __field_3;
	_PrivateImplementationDetails___ArrayType_24_o __field_4;
	_PrivateImplementationDetails___ArrayType_16_o __field_5;
	_PrivateImplementationDetails___ArrayType_16_o __field_6;
	_PrivateImplementationDetails___ArrayType_3132_o __field_15;
	_PrivateImplementationDetails___ArrayType_20_o __field_16;
	_PrivateImplementationDetails___ArrayType_32_o __field_17;
	_PrivateImplementationDetails___ArrayType_48_o __field_18;
	_PrivateImplementationDetails___ArrayType_64_o __field_19;
	_PrivateImplementationDetails___ArrayType_64_o __field_20;
	_PrivateImplementationDetails___ArrayType_64_o __field_21;
	_PrivateImplementationDetails___ArrayType_64_o __field_22;
	_PrivateImplementationDetails___ArrayType_12_o __field_23;
	_PrivateImplementationDetails___ArrayType_12_o __field_24;
	_PrivateImplementationDetails___ArrayType_12_o __field_25;
	_PrivateImplementationDetails___ArrayType_16_o __field_26;
	_PrivateImplementationDetails___ArrayType_136_o __field_27;
	_PrivateImplementationDetails___ArrayType_84_o __field_29;
	_PrivateImplementationDetails___ArrayType_72_o __field_30;
	_PrivateImplementationDetails___ArrayType_8_o __field_31;
	_PrivateImplementationDetails___ArrayType_20_o __field_32;
	_PrivateImplementationDetails___ArrayType_64_o __field_33;
	_PrivateImplementationDetails___ArrayType_124_o __field_34;
	_PrivateImplementationDetails___ArrayType_32_o __field_35;
	_PrivateImplementationDetails___ArrayType_96_o __field_36;
	_PrivateImplementationDetails___ArrayType_2048_o __field_37;
	_PrivateImplementationDetails___ArrayType_56_o __field_38;
	_PrivateImplementationDetails___ArrayType_16_o __field_39;
	_PrivateImplementationDetails___ArrayType_48_o __field_40;
	_PrivateImplementationDetails___ArrayType_2048_o __field_41;
	_PrivateImplementationDetails___ArrayType_2048_o __field_42;
	_PrivateImplementationDetails___ArrayType_256_o __field_43;
	_PrivateImplementationDetails___ArrayType_256_o __field_44;
	_PrivateImplementationDetails___ArrayType_120_o __field_45;
	_PrivateImplementationDetails___ArrayType_256_o __field_46;
	_PrivateImplementationDetails___ArrayType_256_o __field_47;
	_PrivateImplementationDetails___ArrayType_1024_o __field_48;
	_PrivateImplementationDetails___ArrayType_1024_o __field_49;
	_PrivateImplementationDetails___ArrayType_1024_o __field_50;
	_PrivateImplementationDetails___ArrayType_1024_o __field_51;
	_PrivateImplementationDetails___ArrayType_1024_o __field_52;
	_PrivateImplementationDetails___ArrayType_1024_o __field_53;
	_PrivateImplementationDetails___ArrayType_1024_o __field_54;
	_PrivateImplementationDetails___ArrayType_1024_o __field_55;
	_PrivateImplementationDetails___ArrayType_256_o __field_56;
	_PrivateImplementationDetails___ArrayType_640_o __field_57;
	_PrivateImplementationDetails___ArrayType_160_o __field_59;
	_PrivateImplementationDetails___ArrayType_12_o __field_60;
	_PrivateImplementationDetails___ArrayType_128_o __field_62;
	_PrivateImplementationDetails___ArrayType_256_o __field_63;
	_PrivateImplementationDetails___ArrayType_52_o __field_64;
	_PrivateImplementationDetails___ArrayType_52_o __field_65;
};
struct _PrivateImplementationDetails__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails__c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails__StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails__VTable vtable;
};
struct _PrivateImplementationDetails__o {
	_PrivateImplementationDetails__c *klass;
	void *monitor;
};
struct System___Il2CppComObject_StaticFields {
};
struct System___Il2CppComObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System___Il2CppComObject_c {
	Il2CppClass_1 _1;
	System___Il2CppComObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System___Il2CppComObject_VTable vtable;
};
struct System___Il2CppComObject_o {
	System___Il2CppComObject_c *klass;
	void *monitor;
};
struct System___Il2CppComDelegate_StaticFields {
};
struct System___Il2CppComDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System___Il2CppComDelegate_c {
	Il2CppClass_1 _1;
	System___Il2CppComDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System___Il2CppComDelegate_VTable vtable;
};
struct System___Il2CppComDelegate_o {
	System___Il2CppComDelegate_c *klass;
	void *monitor;
};
struct _Module__1_StaticFields {
};
struct _Module__1_VTable {
};
struct _Module__1_c {
	Il2CppClass_1 _1;
	_Module__1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__1_VTable vtable;
};
struct _Module__1_o {
	_Module__1_c *klass;
	void *monitor;
};
struct Locale_1_StaticFields {
};
struct Locale_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Locale_1_c {
	Il2CppClass_1 _1;
	Locale_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Locale_1_VTable vtable;
};
struct Locale_1_o {
	Locale_1_c *klass;
	void *monitor;
};
struct Mono_Math_BigInteger_1_StaticFields {
	System_UInt32_array* smallPrimes;
	System_Security_Cryptography_RandomNumberGenerator_o* rng;
};
struct Mono_Math_BigInteger_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Math_BigInteger_1_c {
	Il2CppClass_1 _1;
	Mono_Math_BigInteger_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_BigInteger_1_VTable vtable;
};
struct Mono_Math_BigInteger_1_o {
	Mono_Math_BigInteger_1_c *klass;
	void *monitor;
	uint32_t length;
	System_UInt32_array* data;
};
struct Mono_Math_BigInteger_ModulusRing_1_StaticFields {
};
struct Mono_Math_BigInteger_ModulusRing_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Math_BigInteger_ModulusRing_1_c {
	Il2CppClass_1 _1;
	Mono_Math_BigInteger_ModulusRing_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_BigInteger_ModulusRing_1_VTable vtable;
};
struct Mono_Math_BigInteger_ModulusRing_1_o {
	Mono_Math_BigInteger_ModulusRing_1_c *klass;
	void *monitor;
	Mono_Math_BigInteger_1_o* mod;
	Mono_Math_BigInteger_1_o* constant;
};
struct Mono_Math_BigInteger_Kernel_1_StaticFields {
};
struct Mono_Math_BigInteger_Kernel_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Math_BigInteger_Kernel_1_c {
	Il2CppClass_1 _1;
	Mono_Math_BigInteger_Kernel_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_BigInteger_Kernel_1_VTable vtable;
};
struct Mono_Math_BigInteger_Kernel_1_o {
	Mono_Math_BigInteger_Kernel_1_c *klass;
	void *monitor;
};
struct Mono_Math_Prime_PrimalityTests_1_StaticFields {
};
struct Mono_Math_Prime_PrimalityTests_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Math_Prime_PrimalityTests_1_c {
	Il2CppClass_1 _1;
	Mono_Math_Prime_PrimalityTests_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_Prime_PrimalityTests_1_VTable vtable;
};
struct Mono_Math_Prime_PrimalityTests_1_o {
	Mono_Math_Prime_PrimalityTests_1_c *klass;
	void *monitor;
};
struct Mono_Math_Prime_Generator_PrimeGeneratorBase_1_StaticFields {
};
struct Mono_Math_Prime_Generator_PrimeGeneratorBase_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Confidence;
	VirtualInvokeData _5_get_PrimalityTest;
	VirtualInvokeData _6_get_TrialDivisionBounds;
	VirtualInvokeData _65535__ctor;
};
struct Mono_Math_Prime_Generator_PrimeGeneratorBase_1_c {
	Il2CppClass_1 _1;
	Mono_Math_Prime_Generator_PrimeGeneratorBase_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_Prime_Generator_PrimeGeneratorBase_1_VTable vtable;
};
struct Mono_Math_Prime_Generator_PrimeGeneratorBase_1_o {
	Mono_Math_Prime_Generator_PrimeGeneratorBase_1_c *klass;
	void *monitor;
};
struct Mono_Math_Prime_Generator_SequentialSearchPrimeGeneratorBase_1_StaticFields {
};
struct Mono_Math_Prime_Generator_SequentialSearchPrimeGeneratorBase_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Confidence;
	VirtualInvokeData _5_get_PrimalityTest;
	VirtualInvokeData _6_get_TrialDivisionBounds;
	VirtualInvokeData _7_GenerateNewPrime;
	VirtualInvokeData _8_GenerateSearchBase;
	VirtualInvokeData _9_GenerateNewPrime;
	VirtualInvokeData _10_IsPrimeAcceptable;
};
struct Mono_Math_Prime_Generator_SequentialSearchPrimeGeneratorBase_1_c {
	Il2CppClass_1 _1;
	Mono_Math_Prime_Generator_SequentialSearchPrimeGeneratorBase_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_Prime_Generator_SequentialSearchPrimeGeneratorBase_1_VTable vtable;
};
struct Mono_Math_Prime_Generator_SequentialSearchPrimeGeneratorBase_1_o {
	Mono_Math_Prime_Generator_SequentialSearchPrimeGeneratorBase_1_c *klass;
	void *monitor;
};
struct Mono_Security_ASN1_1_StaticFields {
};
struct Mono_Security_ASN1_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetBytes;
};
struct Mono_Security_ASN1_1_c {
	Il2CppClass_1 _1;
	Mono_Security_ASN1_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_ASN1_1_VTable vtable;
};
struct Mono_Security_ASN1_1_o {
	Mono_Security_ASN1_1_c *klass;
	void *monitor;
	uint8_t m_nTag;
	System_Byte_array* m_aValue;
	System_Collections_ArrayList_o* elist;
};
struct Mono_Security_ASN1Convert_1_StaticFields {
};
struct Mono_Security_ASN1Convert_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_ASN1Convert_1_c {
	Il2CppClass_1 _1;
	Mono_Security_ASN1Convert_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_ASN1Convert_1_VTable vtable;
};
struct Mono_Security_ASN1Convert_1_o {
	Mono_Security_ASN1Convert_1_c *klass;
	void *monitor;
};
struct Mono_Security_BitConverterLE_1_StaticFields {
};
struct Mono_Security_BitConverterLE_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_BitConverterLE_1_c {
	Il2CppClass_1 _1;
	Mono_Security_BitConverterLE_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_BitConverterLE_1_VTable vtable;
};
struct Mono_Security_BitConverterLE_1_o {
	Mono_Security_BitConverterLE_1_c *klass;
	void *monitor;
};
struct Mono_Security_PKCS7_1_StaticFields {
};
struct Mono_Security_PKCS7_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_PKCS7_1_c {
	Il2CppClass_1 _1;
	Mono_Security_PKCS7_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_PKCS7_1_VTable vtable;
};
struct Mono_Security_PKCS7_1_o {
	Mono_Security_PKCS7_1_c *klass;
	void *monitor;
};
struct Mono_Security_PKCS7_ContentInfo_1_StaticFields {
};
struct Mono_Security_PKCS7_ContentInfo_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_PKCS7_ContentInfo_1_c {
	Il2CppClass_1 _1;
	Mono_Security_PKCS7_ContentInfo_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_PKCS7_ContentInfo_1_VTable vtable;
};
struct Mono_Security_PKCS7_ContentInfo_1_o {
	Mono_Security_PKCS7_ContentInfo_1_c *klass;
	void *monitor;
	System_String_o* contentType;
	Mono_Security_ASN1_1_o* content;
};
struct Mono_Security_PKCS7_EncryptedData_1_StaticFields {
};
struct Mono_Security_PKCS7_EncryptedData_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_PKCS7_EncryptedData_1_c {
	Il2CppClass_1 _1;
	Mono_Security_PKCS7_EncryptedData_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_PKCS7_EncryptedData_1_VTable vtable;
};
struct Mono_Security_PKCS7_EncryptedData_1_o {
	Mono_Security_PKCS7_EncryptedData_1_c *klass;
	void *monitor;
	uint8_t _version;
	Mono_Security_PKCS7_ContentInfo_1_o* _content;
	Mono_Security_PKCS7_ContentInfo_1_o* _encryptionAlgorithm;
	System_Byte_array* _encrypted;
};
struct Mono_Security_Cryptography_ARC4Managed_StaticFields {
};
struct Mono_Security_Cryptography_ARC4Managed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_get_BlockSize;
	VirtualInvokeData _7_set_BlockSize;
	VirtualInvokeData _8_get_FeedbackSize;
	VirtualInvokeData _9_set_FeedbackSize;
	VirtualInvokeData _10_get_IV;
	VirtualInvokeData _11_set_IV;
	VirtualInvokeData _12_get_Key;
	VirtualInvokeData _13_set_Key;
	VirtualInvokeData _14_get_KeySize;
	VirtualInvokeData _15_set_KeySize;
	VirtualInvokeData _16_get_LegalBlockSizes;
	VirtualInvokeData _17_get_LegalKeySizes;
	VirtualInvokeData _18_get_Mode;
	VirtualInvokeData _19_set_Mode;
	VirtualInvokeData _20_get_Padding;
	VirtualInvokeData _21_set_Padding;
	VirtualInvokeData _22_CreateDecryptor;
	VirtualInvokeData _23_CreateDecryptor;
	VirtualInvokeData _24_CreateEncryptor;
	VirtualInvokeData _25_CreateEncryptor;
	VirtualInvokeData _26_GenerateIV;
	VirtualInvokeData _27_GenerateKey;
	VirtualInvokeData _28_get_CanReuseTransform;
	VirtualInvokeData _29_get_CanTransformMultipleBlocks;
	VirtualInvokeData _30_get_InputBlockSize;
	VirtualInvokeData _31_get_OutputBlockSize;
	VirtualInvokeData _32_TransformBlock;
	VirtualInvokeData _33_TransformFinalBlock;
};
struct Mono_Security_Cryptography_ARC4Managed_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_ARC4Managed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_ARC4Managed_VTable vtable;
};
struct Mono_Security_Cryptography_ARC4Managed_o {
	Mono_Security_Cryptography_ARC4Managed_c *klass;
	void *monitor;
	int32_t BlockSizeValue;
	System_Byte_array* IVValue;
	int32_t KeySizeValue;
	System_Byte_array* KeyValue;
	System_Security_Cryptography_KeySizes_array* LegalBlockSizesValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	int32_t FeedbackSizeValue;
	int32_t ModeValue;
	int32_t PaddingValue;
	bool SymmetricAlgorithm_m_disposed;
	System_Byte_array* key;
	System_Byte_array* state;
	uint8_t x;
	uint8_t y;
	bool m_disposed;
};
struct Mono_Security_Cryptography_CryptoConvert_1_StaticFields {
};
struct Mono_Security_Cryptography_CryptoConvert_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Cryptography_CryptoConvert_1_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_CryptoConvert_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_CryptoConvert_1_VTable vtable;
};
struct Mono_Security_Cryptography_CryptoConvert_1_o {
	Mono_Security_Cryptography_CryptoConvert_1_c *klass;
	void *monitor;
};
struct Mono_Security_Cryptography_KeyBuilder_1_StaticFields {
	System_Security_Cryptography_RandomNumberGenerator_o* rng;
};
struct Mono_Security_Cryptography_KeyBuilder_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Cryptography_KeyBuilder_1_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_KeyBuilder_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_KeyBuilder_1_VTable vtable;
};
struct Mono_Security_Cryptography_KeyBuilder_1_o {
	Mono_Security_Cryptography_KeyBuilder_1_c *klass;
	void *monitor;
};
struct Mono_Security_Cryptography_MD2_StaticFields {
};
struct Mono_Security_Cryptography_MD2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _65535__ctor;
};
struct Mono_Security_Cryptography_MD2_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_MD2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_MD2_VTable vtable;
};
struct Mono_Security_Cryptography_MD2_o {
	Mono_Security_Cryptography_MD2_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
};
struct Mono_Security_Cryptography_MD2Managed_StaticFields {
	System_Byte_array* PI_SUBST;
};
struct Mono_Security_Cryptography_MD2Managed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
};
struct Mono_Security_Cryptography_MD2Managed_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_MD2Managed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_MD2Managed_VTable vtable;
};
struct Mono_Security_Cryptography_MD2Managed_o {
	Mono_Security_Cryptography_MD2Managed_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Byte_array* state;
	System_Byte_array* checksum;
	System_Byte_array* buffer;
	int32_t count;
	System_Byte_array* x;
};
struct Mono_Security_Cryptography_MD4_StaticFields {
};
struct Mono_Security_Cryptography_MD4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _65535__ctor;
};
struct Mono_Security_Cryptography_MD4_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_MD4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_MD4_VTable vtable;
};
struct Mono_Security_Cryptography_MD4_o {
	Mono_Security_Cryptography_MD4_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
};
struct Mono_Security_Cryptography_MD4Managed_StaticFields {
};
struct Mono_Security_Cryptography_MD4Managed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
};
struct Mono_Security_Cryptography_MD4Managed_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_MD4Managed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_MD4Managed_VTable vtable;
};
struct Mono_Security_Cryptography_MD4Managed_o {
	Mono_Security_Cryptography_MD4Managed_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_UInt32_array* state;
	System_Byte_array* buffer;
	System_UInt32_array* count;
	System_UInt32_array* x;
	System_Byte_array* digest;
};
struct Mono_Security_Cryptography_PKCS1_1_StaticFields {
	System_Byte_array* emptySHA1;
	System_Byte_array* emptySHA256;
	System_Byte_array* emptySHA384;
	System_Byte_array* emptySHA512;
};
struct Mono_Security_Cryptography_PKCS1_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Cryptography_PKCS1_1_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_PKCS1_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_PKCS1_1_VTable vtable;
};
struct Mono_Security_Cryptography_PKCS1_1_o {
	Mono_Security_Cryptography_PKCS1_1_c *klass;
	void *monitor;
};
struct Mono_Security_Cryptography_PKCS8_1_StaticFields {
};
struct Mono_Security_Cryptography_PKCS8_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Cryptography_PKCS8_1_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_PKCS8_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_PKCS8_1_VTable vtable;
};
struct Mono_Security_Cryptography_PKCS8_1_o {
	Mono_Security_Cryptography_PKCS8_1_c *klass;
	void *monitor;
};
struct Mono_Security_Cryptography_PKCS8_PrivateKeyInfo_1_StaticFields {
};
struct Mono_Security_Cryptography_PKCS8_PrivateKeyInfo_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Cryptography_PKCS8_PrivateKeyInfo_1_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_PKCS8_PrivateKeyInfo_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_PKCS8_PrivateKeyInfo_1_VTable vtable;
};
struct Mono_Security_Cryptography_PKCS8_PrivateKeyInfo_1_o {
	Mono_Security_Cryptography_PKCS8_PrivateKeyInfo_1_c *klass;
	void *monitor;
	int32_t _version;
	System_String_o* _algorithm;
	System_Byte_array* _key;
	System_Collections_ArrayList_o* _list;
};
struct Mono_Security_Cryptography_PKCS8_EncryptedPrivateKeyInfo_1_StaticFields {
};
struct Mono_Security_Cryptography_PKCS8_EncryptedPrivateKeyInfo_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Cryptography_PKCS8_EncryptedPrivateKeyInfo_1_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_PKCS8_EncryptedPrivateKeyInfo_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_PKCS8_EncryptedPrivateKeyInfo_1_VTable vtable;
};
struct Mono_Security_Cryptography_PKCS8_EncryptedPrivateKeyInfo_1_o {
	Mono_Security_Cryptography_PKCS8_EncryptedPrivateKeyInfo_1_c *klass;
	void *monitor;
	System_String_o* _algorithm;
	System_Byte_array* _salt;
	int32_t _iterations;
	System_Byte_array* _data;
};
struct Mono_Security_Cryptography_RC4_StaticFields {
	System_Security_Cryptography_KeySizes_array* s_legalBlockSizes;
	System_Security_Cryptography_KeySizes_array* s_legalKeySizes;
};
struct Mono_Security_Cryptography_RC4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_get_BlockSize;
	VirtualInvokeData _7_set_BlockSize;
	VirtualInvokeData _8_get_FeedbackSize;
	VirtualInvokeData _9_set_FeedbackSize;
	VirtualInvokeData _10_get_IV;
	VirtualInvokeData _11_set_IV;
	VirtualInvokeData _12_get_Key;
	VirtualInvokeData _13_set_Key;
	VirtualInvokeData _14_get_KeySize;
	VirtualInvokeData _15_set_KeySize;
	VirtualInvokeData _16_get_LegalBlockSizes;
	VirtualInvokeData _17_get_LegalKeySizes;
	VirtualInvokeData _18_get_Mode;
	VirtualInvokeData _19_set_Mode;
	VirtualInvokeData _20_get_Padding;
	VirtualInvokeData _21_set_Padding;
	VirtualInvokeData _22_CreateDecryptor;
	VirtualInvokeData _24_CreateEncryptor;
	VirtualInvokeData _65535__ctor;
};
struct Mono_Security_Cryptography_RC4_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_RC4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_RC4_VTable vtable;
};
struct Mono_Security_Cryptography_RC4_o {
	Mono_Security_Cryptography_RC4_c *klass;
	void *monitor;
	int32_t BlockSizeValue;
	System_Byte_array* IVValue;
	int32_t KeySizeValue;
	System_Byte_array* KeyValue;
	System_Security_Cryptography_KeySizes_array* LegalBlockSizesValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	int32_t FeedbackSizeValue;
	int32_t ModeValue;
	int32_t PaddingValue;
	bool SymmetricAlgorithm_m_disposed;
};
struct Mono_Security_Cryptography_RSAManaged_1_StaticFields {
};
struct Mono_Security_Cryptography_RSAManaged_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_get_KeySize;
	VirtualInvokeData _6_set_KeySize;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_FromXmlString;
	VirtualInvokeData _9_ToXmlString;
	VirtualInvokeData _10_EncryptValue;
	VirtualInvokeData _11_DecryptValue;
	VirtualInvokeData _12_ExportParameters;
	VirtualInvokeData _13_ImportParameters;
};
struct Mono_Security_Cryptography_RSAManaged_1_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_RSAManaged_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_RSAManaged_1_VTable vtable;
};
struct Mono_Security_Cryptography_RSAManaged_1_o {
	Mono_Security_Cryptography_RSAManaged_1_c *klass;
	void *monitor;
	int32_t KeySizeValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	bool isCRTpossible;
	bool keyBlinding;
	bool keypairGenerated;
	bool m_disposed;
	Mono_Math_BigInteger_1_o* d;
	Mono_Math_BigInteger_1_o* p;
	Mono_Math_BigInteger_1_o* q;
	Mono_Math_BigInteger_1_o* dp;
	Mono_Math_BigInteger_1_o* dq;
	Mono_Math_BigInteger_1_o* qInv;
	Mono_Math_BigInteger_1_o* n;
	Mono_Math_BigInteger_1_o* e;
	Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_1_o* KeyGenerated;
};
struct Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_1_StaticFields {
};
struct Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_1_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_1_VTable vtable;
};
struct Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_1_o {
	Mono_Security_Cryptography_RSAManaged_KeyGeneratedEventHandler_1_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Mono_Security_X509_SafeBag_1_StaticFields {
};
struct Mono_Security_X509_SafeBag_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_X509_SafeBag_1_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_SafeBag_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_SafeBag_1_VTable vtable;
};
struct Mono_Security_X509_SafeBag_1_o {
	Mono_Security_X509_SafeBag_1_c *klass;
	void *monitor;
	System_String_o* _bagOID;
	Mono_Security_ASN1_1_o* _asn1;
};
struct Mono_Security_X509_PKCS12_1_StaticFields {
	int32_t recommendedIterationCount;
	int32_t password_max_length;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map5;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map6;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map7;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map8;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_mapC;
};
struct Mono_Security_X509_PKCS12_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Clone;
};
struct Mono_Security_X509_PKCS12_1_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_PKCS12_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_PKCS12_1_VTable vtable;
};
struct Mono_Security_X509_PKCS12_1_o {
	Mono_Security_X509_PKCS12_1_c *klass;
	void *monitor;
	System_Byte_array* _password;
	System_Collections_ArrayList_o* _keyBags;
	System_Collections_ArrayList_o* _secretBags;
	Mono_Security_X509_X509CertificateCollection_1_o* _certs;
	bool _keyBagsChanged;
	bool _secretBagsChanged;
	bool _certsChanged;
	int32_t _iterations;
	System_Collections_ArrayList_o* _safeBags;
	System_Security_Cryptography_RandomNumberGenerator_o* _rng;
};
struct Mono_Security_X509_PKCS12_DeriveBytes_1_StaticFields {
	System_Byte_array* keyDiversifier;
	System_Byte_array* ivDiversifier;
	System_Byte_array* macDiversifier;
};
struct Mono_Security_X509_PKCS12_DeriveBytes_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_X509_PKCS12_DeriveBytes_1_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_PKCS12_DeriveBytes_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_PKCS12_DeriveBytes_1_VTable vtable;
};
struct Mono_Security_X509_PKCS12_DeriveBytes_1_o {
	Mono_Security_X509_PKCS12_DeriveBytes_1_c *klass;
	void *monitor;
	System_String_o* _hashName;
	int32_t _iterations;
	System_Byte_array* _password;
	System_Byte_array* _salt;
};
struct Mono_Security_X509_X501_1_StaticFields {
	System_Byte_array* countryName;
	System_Byte_array* organizationName;
	System_Byte_array* organizationalUnitName;
	System_Byte_array* commonName;
	System_Byte_array* localityName;
	System_Byte_array* stateOrProvinceName;
	System_Byte_array* streetAddress;
	System_Byte_array* domainComponent;
	System_Byte_array* userid;
	System_Byte_array* email;
	System_Byte_array* dnQualifier;
	System_Byte_array* title;
	System_Byte_array* surname;
	System_Byte_array* givenName;
	System_Byte_array* initial;
};
struct Mono_Security_X509_X501_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_X509_X501_1_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X501_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X501_1_VTable vtable;
};
struct Mono_Security_X509_X501_1_o {
	Mono_Security_X509_X501_1_c *klass;
	void *monitor;
};
struct Mono_Security_X509_X509Certificate_1_StaticFields {
	System_String_o* encoding_error;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_mapF;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map10;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map11;
};
struct Mono_Security_X509_X509Certificate_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_IssuerName;
	VirtualInvokeData _6_get_KeyAlgorithm;
	VirtualInvokeData _7_get_KeyAlgorithmParameters;
	VirtualInvokeData _8_set_KeyAlgorithmParameters;
	VirtualInvokeData _9_get_PublicKey;
	VirtualInvokeData _10_get_RSA;
	VirtualInvokeData _11_set_RSA;
	VirtualInvokeData _12_get_RawData;
	VirtualInvokeData _13_get_SerialNumber;
	VirtualInvokeData _14_get_Signature;
	VirtualInvokeData _15_get_SignatureAlgorithm;
	VirtualInvokeData _16_get_SubjectName;
	VirtualInvokeData _17_get_ValidFrom;
	VirtualInvokeData _18_get_ValidUntil;
	VirtualInvokeData _19_GetObjectData;
};
struct Mono_Security_X509_X509Certificate_1_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509Certificate_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509Certificate_1_VTable vtable;
};
struct Mono_Security_X509_X509Certificate_1_o {
	Mono_Security_X509_X509Certificate_1_c *klass;
	void *monitor;
	Mono_Security_ASN1_1_o* decoder;
	System_Byte_array* m_encodedcert;
	System_DateTime_o m_from;
	System_DateTime_o m_until;
	Mono_Security_ASN1_1_o* issuer;
	System_String_o* m_issuername;
	System_String_o* m_keyalgo;
	System_Byte_array* m_keyalgoparams;
	Mono_Security_ASN1_1_o* subject;
	System_String_o* m_subject;
	System_Byte_array* m_publickey;
	System_Byte_array* signature;
	System_String_o* m_signaturealgo;
	System_Byte_array* m_signaturealgoparams;
	System_Byte_array* certhash;
	System_Security_Cryptography_RSA_o* _rsa;
	System_Security_Cryptography_DSA_o* _dsa;
	int32_t version;
	System_Byte_array* serialnumber;
	System_Byte_array* issuerUniqueID;
	System_Byte_array* subjectUniqueID;
	Mono_Security_X509_X509ExtensionCollection_1_o* extensions;
};
struct Mono_Security_X509_X509CertificateCollection_1_StaticFields {
};
struct Mono_Security_X509_X509CertificateCollection_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_get_Count;
	VirtualInvokeData _6_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _7_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _8_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _9_System_Collections_IList_get_IsFixedSize;
	VirtualInvokeData _10_System_Collections_IList_get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_IList_get_Item;
	VirtualInvokeData _12_System_Collections_IList_set_Item;
	VirtualInvokeData _13_System_Collections_IList_Add;
	VirtualInvokeData _14_Clear;
	VirtualInvokeData _15_System_Collections_IList_Contains;
	VirtualInvokeData _16_System_Collections_IList_IndexOf;
	VirtualInvokeData _17_System_Collections_IList_Insert;
	VirtualInvokeData _18_System_Collections_IList_Remove;
	VirtualInvokeData _19_RemoveAt;
	VirtualInvokeData _20_OnClear;
	VirtualInvokeData _21_OnClearComplete;
	VirtualInvokeData _22_OnInsert;
	VirtualInvokeData _23_OnInsertComplete;
	VirtualInvokeData _24_OnRemove;
	VirtualInvokeData _25_OnRemoveComplete;
	VirtualInvokeData _26_OnSet;
	VirtualInvokeData _27_OnSetComplete;
	VirtualInvokeData _28_OnValidate;
};
struct Mono_Security_X509_X509CertificateCollection_1_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509CertificateCollection_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509CertificateCollection_1_VTable vtable;
};
struct Mono_Security_X509_X509CertificateCollection_1_o {
	Mono_Security_X509_X509CertificateCollection_1_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* CollectionBase_list;
};
struct Mono_Security_X509_X509CertificateCollection_X509CertificateEnumerator_1_StaticFields {
};
struct Mono_Security_X509_X509CertificateCollection_X509CertificateEnumerator_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_System_Collections_IEnumerator_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
};
struct Mono_Security_X509_X509CertificateCollection_X509CertificateEnumerator_1_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509CertificateCollection_X509CertificateEnumerator_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509CertificateCollection_X509CertificateEnumerator_1_VTable vtable;
};
struct Mono_Security_X509_X509CertificateCollection_X509CertificateEnumerator_1_o {
	Mono_Security_X509_X509CertificateCollection_X509CertificateEnumerator_1_c *klass;
	void *monitor;
	System_Collections_IEnumerator_o* enumerator;
};
struct Mono_Security_X509_X509Chain_StaticFields {
};
struct Mono_Security_X509_X509Chain_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_X509_X509Chain_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509Chain_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509Chain_VTable vtable;
};
struct Mono_Security_X509_X509Chain_o {
	Mono_Security_X509_X509Chain_c *klass;
	void *monitor;
	Mono_Security_X509_X509CertificateCollection_1_o* roots;
	Mono_Security_X509_X509CertificateCollection_1_o* certs;
	Mono_Security_X509_X509Certificate_1_o* _root;
	Mono_Security_X509_X509CertificateCollection_1_o* _chain;
	int32_t _status;
};
struct Mono_Security_X509_X509Crl_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map13;
};
struct Mono_Security_X509_X509Crl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_X509_X509Crl_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509Crl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509Crl_VTable vtable;
};
struct Mono_Security_X509_X509Crl_o {
	Mono_Security_X509_X509Crl_c *klass;
	void *monitor;
	System_String_o* issuer;
	uint8_t version;
	System_DateTime_o thisUpdate;
	System_DateTime_o nextUpdate;
	System_Collections_ArrayList_o* entries;
	System_String_o* signatureOID;
	System_Byte_array* signature;
	Mono_Security_X509_X509ExtensionCollection_1_o* extensions;
	System_Byte_array* encoded;
	System_Byte_array* hash_value;
};
struct Mono_Security_X509_X509Crl_X509CrlEntry_StaticFields {
};
struct Mono_Security_X509_X509Crl_X509CrlEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_X509_X509Crl_X509CrlEntry_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509Crl_X509CrlEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509Crl_X509CrlEntry_VTable vtable;
};
struct Mono_Security_X509_X509Crl_X509CrlEntry_o {
	Mono_Security_X509_X509Crl_X509CrlEntry_c *klass;
	void *monitor;
	System_Byte_array* sn;
	System_DateTime_o revocationDate;
	Mono_Security_X509_X509ExtensionCollection_1_o* extensions;
};
struct Mono_Security_X509_X509Extension_1_StaticFields {
};
struct Mono_Security_X509_X509Extension_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Decode;
	VirtualInvokeData _5_Encode;
};
struct Mono_Security_X509_X509Extension_1_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509Extension_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509Extension_1_VTable vtable;
};
struct Mono_Security_X509_X509Extension_1_o {
	Mono_Security_X509_X509Extension_1_c *klass;
	void *monitor;
	System_String_o* extnOid;
	bool extnCritical;
	Mono_Security_ASN1_1_o* extnValue;
};
struct Mono_Security_X509_X509ExtensionCollection_1_StaticFields {
};
struct Mono_Security_X509_X509ExtensionCollection_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_get_Count;
	VirtualInvokeData _6_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _7_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _8_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _9_System_Collections_IList_get_IsFixedSize;
	VirtualInvokeData _10_System_Collections_IList_get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_IList_get_Item;
	VirtualInvokeData _12_System_Collections_IList_set_Item;
	VirtualInvokeData _13_System_Collections_IList_Add;
	VirtualInvokeData _14_Clear;
	VirtualInvokeData _15_System_Collections_IList_Contains;
	VirtualInvokeData _16_System_Collections_IList_IndexOf;
	VirtualInvokeData _17_System_Collections_IList_Insert;
	VirtualInvokeData _18_System_Collections_IList_Remove;
	VirtualInvokeData _19_RemoveAt;
	VirtualInvokeData _20_OnClear;
	VirtualInvokeData _21_OnClearComplete;
	VirtualInvokeData _22_OnInsert;
	VirtualInvokeData _23_OnInsertComplete;
	VirtualInvokeData _24_OnRemove;
	VirtualInvokeData _25_OnRemoveComplete;
	VirtualInvokeData _26_OnSet;
	VirtualInvokeData _27_OnSetComplete;
	VirtualInvokeData _28_OnValidate;
};
struct Mono_Security_X509_X509ExtensionCollection_1_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509ExtensionCollection_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509ExtensionCollection_1_VTable vtable;
};
struct Mono_Security_X509_X509ExtensionCollection_1_o {
	Mono_Security_X509_X509ExtensionCollection_1_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* CollectionBase_list;
	bool readOnly;
};
struct Mono_Security_X509_X509Store_StaticFields {
};
struct Mono_Security_X509_X509Store_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_X509_X509Store_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509Store_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509Store_VTable vtable;
};
struct Mono_Security_X509_X509Store_o {
	Mono_Security_X509_X509Store_c *klass;
	void *monitor;
	System_String_o* _storePath;
	Mono_Security_X509_X509CertificateCollection_1_o* _certificates;
	System_Collections_ArrayList_o* _crls;
	bool _crl;
};
struct Mono_Security_X509_X509StoreManager_StaticFields {
	Mono_Security_X509_X509Stores_o* _userStore;
	Mono_Security_X509_X509Stores_o* _machineStore;
};
struct Mono_Security_X509_X509StoreManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_X509_X509StoreManager_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509StoreManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509StoreManager_VTable vtable;
};
struct Mono_Security_X509_X509StoreManager_o {
	Mono_Security_X509_X509StoreManager_c *klass;
	void *monitor;
};
struct Mono_Security_X509_X509Stores_StaticFields {
};
struct Mono_Security_X509_X509Stores_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_X509_X509Stores_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_X509Stores_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_X509Stores_VTable vtable;
};
struct Mono_Security_X509_X509Stores_o {
	Mono_Security_X509_X509Stores_c *klass;
	void *monitor;
	System_String_o* _storePath;
	Mono_Security_X509_X509Store_o* _trusted;
};
struct Mono_Security_X509_Extensions_AuthorityKeyIdentifierExtension_StaticFields {
};
struct Mono_Security_X509_Extensions_AuthorityKeyIdentifierExtension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Decode;
	VirtualInvokeData _5_Encode;
};
struct Mono_Security_X509_Extensions_AuthorityKeyIdentifierExtension_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_Extensions_AuthorityKeyIdentifierExtension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_Extensions_AuthorityKeyIdentifierExtension_VTable vtable;
};
struct Mono_Security_X509_Extensions_AuthorityKeyIdentifierExtension_o {
	Mono_Security_X509_Extensions_AuthorityKeyIdentifierExtension_c *klass;
	void *monitor;
	System_String_o* extnOid;
	bool extnCritical;
	Mono_Security_ASN1_1_o* extnValue;
	System_Byte_array* aki;
};
struct Mono_Security_X509_Extensions_BasicConstraintsExtension_StaticFields {
};
struct Mono_Security_X509_Extensions_BasicConstraintsExtension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Decode;
	VirtualInvokeData _5_Encode;
};
struct Mono_Security_X509_Extensions_BasicConstraintsExtension_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_Extensions_BasicConstraintsExtension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_Extensions_BasicConstraintsExtension_VTable vtable;
};
struct Mono_Security_X509_Extensions_BasicConstraintsExtension_o {
	Mono_Security_X509_Extensions_BasicConstraintsExtension_c *klass;
	void *monitor;
	System_String_o* extnOid;
	bool extnCritical;
	Mono_Security_ASN1_1_o* extnValue;
	bool cA;
	int32_t pathLenConstraint;
};
struct Mono_Security_X509_Extensions_ExtendedKeyUsageExtension_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map14;
};
struct Mono_Security_X509_Extensions_ExtendedKeyUsageExtension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Decode;
	VirtualInvokeData _5_Encode;
};
struct Mono_Security_X509_Extensions_ExtendedKeyUsageExtension_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_Extensions_ExtendedKeyUsageExtension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_Extensions_ExtendedKeyUsageExtension_VTable vtable;
};
struct Mono_Security_X509_Extensions_ExtendedKeyUsageExtension_o {
	Mono_Security_X509_Extensions_ExtendedKeyUsageExtension_c *klass;
	void *monitor;
	System_String_o* extnOid;
	bool extnCritical;
	Mono_Security_ASN1_1_o* extnValue;
	System_Collections_ArrayList_o* keyPurpose;
};
struct Mono_Security_X509_Extensions_GeneralNames_StaticFields {
};
struct Mono_Security_X509_Extensions_GeneralNames_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_X509_Extensions_GeneralNames_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_Extensions_GeneralNames_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_Extensions_GeneralNames_VTable vtable;
};
struct Mono_Security_X509_Extensions_GeneralNames_o {
	Mono_Security_X509_Extensions_GeneralNames_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* rfc822Name;
	System_Collections_ArrayList_o* dnsName;
	System_Collections_ArrayList_o* directoryNames;
	System_Collections_ArrayList_o* uris;
	System_Collections_ArrayList_o* ipAddr;
};
struct Mono_Security_X509_Extensions_KeyUsageExtension_StaticFields {
};
struct Mono_Security_X509_Extensions_KeyUsageExtension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Decode;
	VirtualInvokeData _5_Encode;
};
struct Mono_Security_X509_Extensions_KeyUsageExtension_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_Extensions_KeyUsageExtension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_Extensions_KeyUsageExtension_VTable vtable;
};
struct Mono_Security_X509_Extensions_KeyUsageExtension_o {
	Mono_Security_X509_Extensions_KeyUsageExtension_c *klass;
	void *monitor;
	System_String_o* extnOid;
	bool extnCritical;
	Mono_Security_ASN1_1_o* extnValue;
	int32_t kubits;
};
struct Mono_Security_X509_Extensions_NetscapeCertTypeExtension_StaticFields {
};
struct Mono_Security_X509_Extensions_NetscapeCertTypeExtension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Decode;
	VirtualInvokeData _5_Encode;
};
struct Mono_Security_X509_Extensions_NetscapeCertTypeExtension_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_Extensions_NetscapeCertTypeExtension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_Extensions_NetscapeCertTypeExtension_VTable vtable;
};
struct Mono_Security_X509_Extensions_NetscapeCertTypeExtension_o {
	Mono_Security_X509_Extensions_NetscapeCertTypeExtension_c *klass;
	void *monitor;
	System_String_o* extnOid;
	bool extnCritical;
	Mono_Security_ASN1_1_o* extnValue;
	int32_t ctbits;
};
struct Mono_Security_X509_Extensions_SubjectAltNameExtension_StaticFields {
};
struct Mono_Security_X509_Extensions_SubjectAltNameExtension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Decode;
	VirtualInvokeData _5_Encode;
};
struct Mono_Security_X509_Extensions_SubjectAltNameExtension_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_Extensions_SubjectAltNameExtension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_Extensions_SubjectAltNameExtension_VTable vtable;
};
struct Mono_Security_X509_Extensions_SubjectAltNameExtension_o {
	Mono_Security_X509_Extensions_SubjectAltNameExtension_c *klass;
	void *monitor;
	System_String_o* extnOid;
	bool extnCritical;
	Mono_Security_ASN1_1_o* extnValue;
	Mono_Security_X509_Extensions_GeneralNames_o* _names;
};
struct Mono_Security_Cryptography_HMAC_StaticFields {
};
struct Mono_Security_Cryptography_HMAC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
	VirtualInvokeData _21_get_Key;
	VirtualInvokeData _22_set_Key;
};
struct Mono_Security_Cryptography_HMAC_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_HMAC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_HMAC_VTable vtable;
};
struct Mono_Security_Cryptography_HMAC_o {
	Mono_Security_Cryptography_HMAC_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Byte_array* KeyValue;
	System_Security_Cryptography_HashAlgorithm_o* hash;
	bool hashing;
	System_Byte_array* innerPad;
	System_Byte_array* outerPad;
};
struct Mono_Security_Cryptography_MD5SHA1_StaticFields {
};
struct Mono_Security_Cryptography_MD5SHA1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
};
struct Mono_Security_Cryptography_MD5SHA1_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_MD5SHA1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_MD5SHA1_VTable vtable;
};
struct Mono_Security_Cryptography_MD5SHA1_o {
	Mono_Security_Cryptography_MD5SHA1_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Security_Cryptography_HashAlgorithm_o* md5;
	System_Security_Cryptography_HashAlgorithm_o* sha;
	bool hashing;
};
struct Mono_Security_Protocol_Tls_Alert_StaticFields {
};
struct Mono_Security_Protocol_Tls_Alert_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Protocol_Tls_Alert_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_Alert_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_Alert_VTable vtable;
};
struct Mono_Security_Protocol_Tls_Alert_o {
	Mono_Security_Protocol_Tls_Alert_c *klass;
	void *monitor;
	uint8_t level;
	uint8_t description;
};
struct Mono_Security_Protocol_Tls_CipherSuite_StaticFields {
	System_Byte_array* EmptyArray;
};
struct Mono_Security_Protocol_Tls_CipherSuite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct Mono_Security_Protocol_Tls_CipherSuite_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_CipherSuite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_CipherSuite_VTable vtable;
};
struct Mono_Security_Protocol_Tls_CipherSuite_o {
	Mono_Security_Protocol_Tls_CipherSuite_c *klass;
	void *monitor;
	int16_t code;
	System_String_o* name;
	int32_t cipherAlgorithmType;
	int32_t hashAlgorithmType;
	int32_t exchangeAlgorithmType;
	bool isExportable;
	int32_t cipherMode;
	uint8_t keyMaterialSize;
	int32_t keyBlockSize;
	uint8_t expandedKeyMaterialSize;
	int16_t effectiveKeyBits;
	uint8_t ivSize;
	uint8_t blockSize;
	Mono_Security_Protocol_Tls_Context_o* context;
	System_Security_Cryptography_SymmetricAlgorithm_o* encryptionAlgorithm;
	System_Security_Cryptography_ICryptoTransform_o* encryptionCipher;
	System_Security_Cryptography_SymmetricAlgorithm_o* decryptionAlgorithm;
	System_Security_Cryptography_ICryptoTransform_o* decryptionCipher;
	System_Security_Cryptography_KeyedHashAlgorithm_o* clientHMAC;
	System_Security_Cryptography_KeyedHashAlgorithm_o* serverHMAC;
};
struct Mono_Security_Protocol_Tls_CipherSuiteCollection_StaticFields {
};
struct Mono_Security_Protocol_Tls_CipherSuiteCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_get_Count;
	VirtualInvokeData _6_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _7_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _8_CopyTo;
	VirtualInvokeData _9_get_IsFixedSize;
	VirtualInvokeData _10_get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_IList_get_Item;
	VirtualInvokeData _12_System_Collections_IList_set_Item;
	VirtualInvokeData _13_System_Collections_IList_Add;
	VirtualInvokeData _14_Clear;
	VirtualInvokeData _15_System_Collections_IList_Contains;
	VirtualInvokeData _16_System_Collections_IList_IndexOf;
	VirtualInvokeData _17_System_Collections_IList_Insert;
	VirtualInvokeData _18_System_Collections_IList_Remove;
	VirtualInvokeData _19_System_Collections_IList_RemoveAt;
};
struct Mono_Security_Protocol_Tls_CipherSuiteCollection_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_CipherSuiteCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_CipherSuiteCollection_VTable vtable;
};
struct Mono_Security_Protocol_Tls_CipherSuiteCollection_o {
	Mono_Security_Protocol_Tls_CipherSuiteCollection_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* cipherSuites;
	int32_t protocol;
};
struct Mono_Security_Protocol_Tls_CipherSuiteFactory_StaticFields {
};
struct Mono_Security_Protocol_Tls_CipherSuiteFactory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Protocol_Tls_CipherSuiteFactory_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_CipherSuiteFactory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_CipherSuiteFactory_VTable vtable;
};
struct Mono_Security_Protocol_Tls_CipherSuiteFactory_o {
	Mono_Security_Protocol_Tls_CipherSuiteFactory_c *klass;
	void *monitor;
};
struct Mono_Security_Protocol_Tls_ClientContext_StaticFields {
};
struct Mono_Security_Protocol_Tls_ClientContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Clear;
	VirtualInvokeData _5_ClearKeyInfo;
};
struct Mono_Security_Protocol_Tls_ClientContext_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_ClientContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_ClientContext_VTable vtable;
};
struct Mono_Security_Protocol_Tls_ClientContext_o {
	Mono_Security_Protocol_Tls_ClientContext_c *klass;
	void *monitor;
	int32_t Context_securityProtocol;
	System_Byte_array* Context_sessionId;
	int32_t Context_compressionMethod;
	Mono_Security_Protocol_Tls_TlsServerSettings_o* Context_serverSettings;
	Mono_Security_Protocol_Tls_TlsClientSettings_o* Context_clientSettings;
	Mono_Security_Protocol_Tls_SecurityParameters_o* Context_current;
	Mono_Security_Protocol_Tls_SecurityParameters_o* Context_negotiating;
	Mono_Security_Protocol_Tls_SecurityParameters_o* Context_read;
	Mono_Security_Protocol_Tls_SecurityParameters_o* Context_write;
	Mono_Security_Protocol_Tls_CipherSuiteCollection_o* Context_supportedCiphers;
	uint8_t Context_lastHandshakeMsg;
	int32_t Context_handshakeState;
	bool Context_abbreviatedHandshake;
	bool Context_receivedConnectionEnd;
	bool Context_sentConnectionEnd;
	bool Context_protocolNegotiated;
	uint64_t Context_writeSequenceNumber;
	uint64_t Context_readSequenceNumber;
	System_Byte_array* Context_clientRandom;
	System_Byte_array* Context_serverRandom;
	System_Byte_array* Context_randomCS;
	System_Byte_array* Context_randomSC;
	System_Byte_array* Context_masterSecret;
	System_Byte_array* Context_clientWriteKey;
	System_Byte_array* Context_serverWriteKey;
	System_Byte_array* Context_clientWriteIV;
	System_Byte_array* Context_serverWriteIV;
	Mono_Security_Protocol_Tls_TlsStream_o* Context_handshakeMessages;
	System_Security_Cryptography_RandomNumberGenerator_o* Context_random;
	Mono_Security_Protocol_Tls_RecordProtocol_o* Context_recordProtocol;
	Mono_Security_Protocol_Tls_SslClientStream_o* sslStream;
	int16_t clientHelloProtocol;
};
struct Mono_Security_Protocol_Tls_ClientRecordProtocol_StaticFields {
};
struct Mono_Security_Protocol_Tls_ClientRecordProtocol_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SendRecord;
	VirtualInvokeData _5_ProcessHandshakeMessage;
	VirtualInvokeData _6_ProcessChangeCipherSpec;
	VirtualInvokeData _7_GetMessage;
};
struct Mono_Security_Protocol_Tls_ClientRecordProtocol_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_ClientRecordProtocol_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_ClientRecordProtocol_VTable vtable;
};
struct Mono_Security_Protocol_Tls_ClientRecordProtocol_o {
	Mono_Security_Protocol_Tls_ClientRecordProtocol_c *klass;
	void *monitor;
	System_IO_Stream_o* innerStream;
	Mono_Security_Protocol_Tls_Context_o* context;
};
struct Mono_Security_Protocol_Tls_ClientSessionInfo_StaticFields {
	int32_t ValidityInterval;
};
struct Mono_Security_Protocol_Tls_ClientSessionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct Mono_Security_Protocol_Tls_ClientSessionInfo_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_ClientSessionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_ClientSessionInfo_VTable vtable;
};
struct Mono_Security_Protocol_Tls_ClientSessionInfo_o {
	Mono_Security_Protocol_Tls_ClientSessionInfo_c *klass;
	void *monitor;
	bool disposed;
	System_DateTime_o validuntil;
	System_String_o* host;
	System_Byte_array* sid;
	System_Byte_array* masterSecret;
};
struct Mono_Security_Protocol_Tls_ClientSessionCache_StaticFields {
	System_Collections_Hashtable_o* cache;
	Il2CppObject* locker;
};
struct Mono_Security_Protocol_Tls_ClientSessionCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Protocol_Tls_ClientSessionCache_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_ClientSessionCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_ClientSessionCache_VTable vtable;
};
struct Mono_Security_Protocol_Tls_ClientSessionCache_o {
	Mono_Security_Protocol_Tls_ClientSessionCache_c *klass;
	void *monitor;
};
struct Mono_Security_Protocol_Tls_Context_StaticFields {
};
struct Mono_Security_Protocol_Tls_Context_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Clear;
	VirtualInvokeData _5_ClearKeyInfo;
};
struct Mono_Security_Protocol_Tls_Context_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_Context_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_Context_VTable vtable;
};
struct Mono_Security_Protocol_Tls_Context_o {
	Mono_Security_Protocol_Tls_Context_c *klass;
	void *monitor;
	int32_t securityProtocol;
	System_Byte_array* sessionId;
	int32_t compressionMethod;
	Mono_Security_Protocol_Tls_TlsServerSettings_o* serverSettings;
	Mono_Security_Protocol_Tls_TlsClientSettings_o* clientSettings;
	Mono_Security_Protocol_Tls_SecurityParameters_o* current;
	Mono_Security_Protocol_Tls_SecurityParameters_o* negotiating;
	Mono_Security_Protocol_Tls_SecurityParameters_o* read;
	Mono_Security_Protocol_Tls_SecurityParameters_o* write;
	Mono_Security_Protocol_Tls_CipherSuiteCollection_o* supportedCiphers;
	uint8_t lastHandshakeMsg;
	int32_t handshakeState;
	bool abbreviatedHandshake;
	bool receivedConnectionEnd;
	bool sentConnectionEnd;
	bool protocolNegotiated;
	uint64_t writeSequenceNumber;
	uint64_t readSequenceNumber;
	System_Byte_array* clientRandom;
	System_Byte_array* serverRandom;
	System_Byte_array* randomCS;
	System_Byte_array* randomSC;
	System_Byte_array* masterSecret;
	System_Byte_array* clientWriteKey;
	System_Byte_array* serverWriteKey;
	System_Byte_array* clientWriteIV;
	System_Byte_array* serverWriteIV;
	Mono_Security_Protocol_Tls_TlsStream_o* handshakeMessages;
	System_Security_Cryptography_RandomNumberGenerator_o* random;
	Mono_Security_Protocol_Tls_RecordProtocol_o* recordProtocol;
};
struct Mono_Security_Protocol_Tls_HttpsClientStream_StaticFields {
	Mono_Security_Protocol_Tls_CertificateSelectionCallback_o* __f__am_cache2;
	Mono_Security_Protocol_Tls_PrivateKeySelectionCallback_o* __f__am_cache3;
};
struct Mono_Security_Protocol_Tls_HttpsClientStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _27_OnBeginNegotiateHandshake;
	VirtualInvokeData _28_OnNegotiateHandshakeCallback;
	VirtualInvokeData _29_OnLocalCertificateSelection;
	VirtualInvokeData _30_OnRemoteCertificateValidation;
	VirtualInvokeData _31_OnRemoteCertificateValidation2;
	VirtualInvokeData _32_get_HaveRemoteValidation2Callback;
	VirtualInvokeData _33_OnLocalPrivateKeySelection;
	VirtualInvokeData _34_RaiseServerCertificateValidation;
	VirtualInvokeData _35_RaiseServerCertificateValidation2;
};
struct Mono_Security_Protocol_Tls_HttpsClientStream_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_HttpsClientStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_HttpsClientStream_VTable vtable;
};
struct Mono_Security_Protocol_Tls_HttpsClientStream_o {
	Mono_Security_Protocol_Tls_HttpsClientStream_c *klass;
	void *monitor;
	System_IO_Stream_o* innerStream;
	System_IO_MemoryStream_o* inputBuffer;
	Mono_Security_Protocol_Tls_Context_o* context;
	Mono_Security_Protocol_Tls_RecordProtocol_o* protocol;
	bool ownsStream;
	bool SslStreamBase_disposed;
	bool SslStreamBase_checkCertRevocationStatus;
	Il2CppObject* SslStreamBase_negotiate;
	Il2CppObject* SslStreamBase_read;
	Il2CppObject* SslStreamBase_write;
	System_Threading_ManualResetEvent_o* SslStreamBase_negotiationComplete;
	System_Byte_array* SslStreamBase_recbuf;
	System_IO_MemoryStream_o* SslStreamBase_recordStream;
	Mono_Security_Protocol_Tls_CertificateValidationCallback_o* SslClientStream_ServerCertValidation;
	Mono_Security_Protocol_Tls_CertificateSelectionCallback_o* SslClientStream_ClientCertSelection;
	Mono_Security_Protocol_Tls_PrivateKeySelectionCallback_o* SslClientStream_PrivateKeySelection;
	Mono_Security_Protocol_Tls_CertificateValidationCallback2_o* SslClientStream_ServerCertValidation2;
	System_Net_HttpWebRequest_o* _request;
	int32_t _status;
};
struct Mono_Security_Protocol_Tls_RecordProtocol_StaticFields {
	System_Threading_ManualResetEvent_o* record_processing;
};
struct Mono_Security_Protocol_Tls_RecordProtocol_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SendRecord;
	VirtualInvokeData _6_ProcessChangeCipherSpec;
	VirtualInvokeData _7_GetMessage;
	VirtualInvokeData _65535__ctor;
};
struct Mono_Security_Protocol_Tls_RecordProtocol_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_RecordProtocol_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_RecordProtocol_VTable vtable;
};
struct Mono_Security_Protocol_Tls_RecordProtocol_o {
	Mono_Security_Protocol_Tls_RecordProtocol_c *klass;
	void *monitor;
	System_IO_Stream_o* innerStream;
	Mono_Security_Protocol_Tls_Context_o* context;
};
struct Mono_Security_Protocol_Tls_RecordProtocol_ReceiveRecordAsyncResult_StaticFields {
};
struct Mono_Security_Protocol_Tls_RecordProtocol_ReceiveRecordAsyncResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_AsyncState;
	VirtualInvokeData _5_get_AsyncWaitHandle;
	VirtualInvokeData _6_get_IsCompleted;
};
struct Mono_Security_Protocol_Tls_RecordProtocol_ReceiveRecordAsyncResult_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_RecordProtocol_ReceiveRecordAsyncResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_RecordProtocol_ReceiveRecordAsyncResult_VTable vtable;
};
struct Mono_Security_Protocol_Tls_RecordProtocol_ReceiveRecordAsyncResult_o {
	Mono_Security_Protocol_Tls_RecordProtocol_ReceiveRecordAsyncResult_c *klass;
	void *monitor;
	Il2CppObject* locker;
	System_AsyncCallback_o* _userCallback;
	Il2CppObject* _userState;
	System_Exception_o* _asyncException;
	System_Threading_ManualResetEvent_o* handle;
	System_Byte_array* _resultingBuffer;
	System_IO_Stream_o* _record;
	bool completed;
	System_Byte_array* _initialBuffer;
};
struct Mono_Security_Protocol_Tls_RecordProtocol_SendRecordAsyncResult_StaticFields {
};
struct Mono_Security_Protocol_Tls_RecordProtocol_SendRecordAsyncResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_AsyncState;
	VirtualInvokeData _5_get_AsyncWaitHandle;
	VirtualInvokeData _6_get_IsCompleted;
};
struct Mono_Security_Protocol_Tls_RecordProtocol_SendRecordAsyncResult_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_RecordProtocol_SendRecordAsyncResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_RecordProtocol_SendRecordAsyncResult_VTable vtable;
};
struct Mono_Security_Protocol_Tls_RecordProtocol_SendRecordAsyncResult_o {
	Mono_Security_Protocol_Tls_RecordProtocol_SendRecordAsyncResult_c *klass;
	void *monitor;
	Il2CppObject* locker;
	System_AsyncCallback_o* _userCallback;
	Il2CppObject* _userState;
	System_Exception_o* _asyncException;
	System_Threading_ManualResetEvent_o* handle;
	Mono_Security_Protocol_Tls_Handshake_HandshakeMessage_o* _message;
	bool completed;
};
struct Mono_Security_Protocol_Tls_RSASslSignatureDeformatter_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map15;
};
struct Mono_Security_Protocol_Tls_RSASslSignatureDeformatter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetHashAlgorithm;
	VirtualInvokeData _5_SetKey;
	VirtualInvokeData _6_VerifySignature;
};
struct Mono_Security_Protocol_Tls_RSASslSignatureDeformatter_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_RSASslSignatureDeformatter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_RSASslSignatureDeformatter_VTable vtable;
};
struct Mono_Security_Protocol_Tls_RSASslSignatureDeformatter_o {
	Mono_Security_Protocol_Tls_RSASslSignatureDeformatter_c *klass;
	void *monitor;
	System_Security_Cryptography_RSA_o* key;
	System_Security_Cryptography_HashAlgorithm_o* hash;
};
struct Mono_Security_Protocol_Tls_RSASslSignatureFormatter_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map16;
};
struct Mono_Security_Protocol_Tls_RSASslSignatureFormatter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetHashAlgorithm;
	VirtualInvokeData _5_SetKey;
	VirtualInvokeData _6_CreateSignature;
};
struct Mono_Security_Protocol_Tls_RSASslSignatureFormatter_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_RSASslSignatureFormatter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_RSASslSignatureFormatter_VTable vtable;
};
struct Mono_Security_Protocol_Tls_RSASslSignatureFormatter_o {
	Mono_Security_Protocol_Tls_RSASslSignatureFormatter_c *klass;
	void *monitor;
	System_Security_Cryptography_RSA_o* key;
	System_Security_Cryptography_HashAlgorithm_o* hash;
};
struct Mono_Security_Protocol_Tls_SecurityParameters_StaticFields {
};
struct Mono_Security_Protocol_Tls_SecurityParameters_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Protocol_Tls_SecurityParameters_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_SecurityParameters_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_SecurityParameters_VTable vtable;
};
struct Mono_Security_Protocol_Tls_SecurityParameters_o {
	Mono_Security_Protocol_Tls_SecurityParameters_c *klass;
	void *monitor;
	Mono_Security_Protocol_Tls_CipherSuite_o* cipher;
	System_Byte_array* clientWriteMAC;
	System_Byte_array* serverWriteMAC;
};
struct Mono_Security_Protocol_Tls_ServerContext_StaticFields {
};
struct Mono_Security_Protocol_Tls_ServerContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Clear;
	VirtualInvokeData _5_ClearKeyInfo;
};
struct Mono_Security_Protocol_Tls_ServerContext_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_ServerContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_ServerContext_VTable vtable;
};
struct Mono_Security_Protocol_Tls_ServerContext_o {
	Mono_Security_Protocol_Tls_ServerContext_c *klass;
	void *monitor;
	int32_t Context_securityProtocol;
	System_Byte_array* Context_sessionId;
	int32_t Context_compressionMethod;
	Mono_Security_Protocol_Tls_TlsServerSettings_o* Context_serverSettings;
	Mono_Security_Protocol_Tls_TlsClientSettings_o* Context_clientSettings;
	Mono_Security_Protocol_Tls_SecurityParameters_o* Context_current;
	Mono_Security_Protocol_Tls_SecurityParameters_o* Context_negotiating;
	Mono_Security_Protocol_Tls_SecurityParameters_o* Context_read;
	Mono_Security_Protocol_Tls_SecurityParameters_o* Context_write;
	Mono_Security_Protocol_Tls_CipherSuiteCollection_o* Context_supportedCiphers;
	uint8_t Context_lastHandshakeMsg;
	int32_t Context_handshakeState;
	bool Context_abbreviatedHandshake;
	bool Context_receivedConnectionEnd;
	bool Context_sentConnectionEnd;
	bool Context_protocolNegotiated;
	uint64_t Context_writeSequenceNumber;
	uint64_t Context_readSequenceNumber;
	System_Byte_array* Context_clientRandom;
	System_Byte_array* Context_serverRandom;
	System_Byte_array* Context_randomCS;
	System_Byte_array* Context_randomSC;
	System_Byte_array* Context_masterSecret;
	System_Byte_array* Context_clientWriteKey;
	System_Byte_array* Context_serverWriteKey;
	System_Byte_array* Context_clientWriteIV;
	System_Byte_array* Context_serverWriteIV;
	Mono_Security_Protocol_Tls_TlsStream_o* Context_handshakeMessages;
	System_Security_Cryptography_RandomNumberGenerator_o* Context_random;
	Mono_Security_Protocol_Tls_RecordProtocol_o* Context_recordProtocol;
};
struct Mono_Security_Protocol_Tls_ValidationResult_StaticFields {
};
struct Mono_Security_Protocol_Tls_ValidationResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Protocol_Tls_ValidationResult_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_ValidationResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_ValidationResult_VTable vtable;
};
struct Mono_Security_Protocol_Tls_ValidationResult_o {
	Mono_Security_Protocol_Tls_ValidationResult_c *klass;
	void *monitor;
	bool trusted;
	bool user_denied;
	int32_t error_code;
};
struct Mono_Security_Protocol_Tls_SslClientStream_StaticFields {
};
struct Mono_Security_Protocol_Tls_SslClientStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _27_OnBeginNegotiateHandshake;
	VirtualInvokeData _28_OnNegotiateHandshakeCallback;
	VirtualInvokeData _29_OnLocalCertificateSelection;
	VirtualInvokeData _30_OnRemoteCertificateValidation;
	VirtualInvokeData _31_OnRemoteCertificateValidation2;
	VirtualInvokeData _32_get_HaveRemoteValidation2Callback;
	VirtualInvokeData _33_OnLocalPrivateKeySelection;
	VirtualInvokeData _34_RaiseServerCertificateValidation;
	VirtualInvokeData _35_RaiseServerCertificateValidation2;
};
struct Mono_Security_Protocol_Tls_SslClientStream_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_SslClientStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_SslClientStream_VTable vtable;
};
struct Mono_Security_Protocol_Tls_SslClientStream_o {
	Mono_Security_Protocol_Tls_SslClientStream_c *klass;
	void *monitor;
	System_IO_Stream_o* innerStream;
	System_IO_MemoryStream_o* inputBuffer;
	Mono_Security_Protocol_Tls_Context_o* context;
	Mono_Security_Protocol_Tls_RecordProtocol_o* protocol;
	bool ownsStream;
	bool SslStreamBase_disposed;
	bool SslStreamBase_checkCertRevocationStatus;
	Il2CppObject* SslStreamBase_negotiate;
	Il2CppObject* SslStreamBase_read;
	Il2CppObject* SslStreamBase_write;
	System_Threading_ManualResetEvent_o* SslStreamBase_negotiationComplete;
	System_Byte_array* SslStreamBase_recbuf;
	System_IO_MemoryStream_o* SslStreamBase_recordStream;
	Mono_Security_Protocol_Tls_CertificateValidationCallback_o* ServerCertValidation;
	Mono_Security_Protocol_Tls_CertificateSelectionCallback_o* ClientCertSelection;
	Mono_Security_Protocol_Tls_PrivateKeySelectionCallback_o* PrivateKeySelection;
	Mono_Security_Protocol_Tls_CertificateValidationCallback2_o* ServerCertValidation2;
};
struct Mono_Security_Protocol_Tls_SslCipherSuite_StaticFields {
};
struct Mono_Security_Protocol_Tls_SslCipherSuite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ComputeClientRecordMAC;
	VirtualInvokeData _5_ComputeServerRecordMAC;
	VirtualInvokeData _6_ComputeMasterSecret;
	VirtualInvokeData _7_ComputeKeys;
};
struct Mono_Security_Protocol_Tls_SslCipherSuite_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_SslCipherSuite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_SslCipherSuite_VTable vtable;
};
struct Mono_Security_Protocol_Tls_SslCipherSuite_o {
	Mono_Security_Protocol_Tls_SslCipherSuite_c *klass;
	void *monitor;
	int16_t CipherSuite_code;
	System_String_o* CipherSuite_name;
	int32_t CipherSuite_cipherAlgorithmType;
	int32_t CipherSuite_hashAlgorithmType;
	int32_t CipherSuite_exchangeAlgorithmType;
	bool CipherSuite_isExportable;
	int32_t CipherSuite_cipherMode;
	uint8_t CipherSuite_keyMaterialSize;
	int32_t CipherSuite_keyBlockSize;
	uint8_t CipherSuite_expandedKeyMaterialSize;
	int16_t CipherSuite_effectiveKeyBits;
	uint8_t CipherSuite_ivSize;
	uint8_t CipherSuite_blockSize;
	Mono_Security_Protocol_Tls_Context_o* CipherSuite_context;
	System_Security_Cryptography_SymmetricAlgorithm_o* CipherSuite_encryptionAlgorithm;
	System_Security_Cryptography_ICryptoTransform_o* CipherSuite_encryptionCipher;
	System_Security_Cryptography_SymmetricAlgorithm_o* CipherSuite_decryptionAlgorithm;
	System_Security_Cryptography_ICryptoTransform_o* CipherSuite_decryptionCipher;
	System_Security_Cryptography_KeyedHashAlgorithm_o* CipherSuite_clientHMAC;
	System_Security_Cryptography_KeyedHashAlgorithm_o* CipherSuite_serverHMAC;
	System_Byte_array* pad1;
	System_Byte_array* pad2;
	System_Byte_array* header;
};
struct Mono_Security_Protocol_Tls_SslHandshakeHash_StaticFields {
};
struct Mono_Security_Protocol_Tls_SslHandshakeHash_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _9_TransformBlock;
	VirtualInvokeData _10_TransformFinalBlock;
	VirtualInvokeData _11_get_CanTransformMultipleBlocks;
	VirtualInvokeData _12_get_CanReuseTransform;
	VirtualInvokeData _13_get_Hash;
	VirtualInvokeData _14_HashCore;
	VirtualInvokeData _15_HashFinal;
	VirtualInvokeData _16_get_HashSize;
	VirtualInvokeData _17_Initialize;
	VirtualInvokeData _18_Dispose;
	VirtualInvokeData _19_get_InputBlockSize;
	VirtualInvokeData _20_get_OutputBlockSize;
};
struct Mono_Security_Protocol_Tls_SslHandshakeHash_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_SslHandshakeHash_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_SslHandshakeHash_VTable vtable;
};
struct Mono_Security_Protocol_Tls_SslHandshakeHash_o {
	Mono_Security_Protocol_Tls_SslHandshakeHash_c *klass;
	void *monitor;
	System_Byte_array* HashValue;
	int32_t HashSizeValue;
	int32_t State;
	bool HashAlgorithm_disposed;
	System_Security_Cryptography_HashAlgorithm_o* md5;
	System_Security_Cryptography_HashAlgorithm_o* sha;
	bool hashing;
	System_Byte_array* secret;
	System_Byte_array* innerPadMD5;
	System_Byte_array* outerPadMD5;
	System_Byte_array* innerPadSHA;
	System_Byte_array* outerPadSHA;
};
struct Mono_Security_Protocol_Tls_SslStreamBase_StaticFields {
	System_Threading_ManualResetEvent_o* record_processing;
};
struct Mono_Security_Protocol_Tls_SslStreamBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _65535__ctor;
};
struct Mono_Security_Protocol_Tls_SslStreamBase_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_SslStreamBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_SslStreamBase_VTable vtable;
};
struct Mono_Security_Protocol_Tls_SslStreamBase_o {
	Mono_Security_Protocol_Tls_SslStreamBase_c *klass;
	void *monitor;
	System_IO_Stream_o* innerStream;
	System_IO_MemoryStream_o* inputBuffer;
	Mono_Security_Protocol_Tls_Context_o* context;
	Mono_Security_Protocol_Tls_RecordProtocol_o* protocol;
	bool ownsStream;
	bool disposed;
	bool checkCertRevocationStatus;
	Il2CppObject* negotiate;
	Il2CppObject* read;
	Il2CppObject* write;
	System_Threading_ManualResetEvent_o* negotiationComplete;
	System_Byte_array* recbuf;
	System_IO_MemoryStream_o* recordStream;
};
struct Mono_Security_Protocol_Tls_SslStreamBase_InternalAsyncResult_StaticFields {
};
struct Mono_Security_Protocol_Tls_SslStreamBase_InternalAsyncResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_AsyncState;
	VirtualInvokeData _5_get_AsyncWaitHandle;
	VirtualInvokeData _6_get_IsCompleted;
};
struct Mono_Security_Protocol_Tls_SslStreamBase_InternalAsyncResult_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_SslStreamBase_InternalAsyncResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_SslStreamBase_InternalAsyncResult_VTable vtable;
};
struct Mono_Security_Protocol_Tls_SslStreamBase_InternalAsyncResult_o {
	Mono_Security_Protocol_Tls_SslStreamBase_InternalAsyncResult_c *klass;
	void *monitor;
	Il2CppObject* locker;
	System_AsyncCallback_o* _userCallback;
	Il2CppObject* _userState;
	System_Exception_o* _asyncException;
	System_Threading_ManualResetEvent_o* handle;
	bool completed;
	int32_t _bytesRead;
	bool _fromWrite;
	bool _proceedAfterHandshake;
	System_Byte_array* _buffer;
	int32_t _offset;
	int32_t _count;
};
struct Mono_Security_Protocol_Tls_TlsCipherSuite_StaticFields {
};
struct Mono_Security_Protocol_Tls_TlsCipherSuite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ComputeClientRecordMAC;
	VirtualInvokeData _5_ComputeServerRecordMAC;
	VirtualInvokeData _6_ComputeMasterSecret;
	VirtualInvokeData _7_ComputeKeys;
};
struct Mono_Security_Protocol_Tls_TlsCipherSuite_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_TlsCipherSuite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_TlsCipherSuite_VTable vtable;
};
struct Mono_Security_Protocol_Tls_TlsCipherSuite_o {
	Mono_Security_Protocol_Tls_TlsCipherSuite_c *klass;
	void *monitor;
	int16_t CipherSuite_code;
	System_String_o* CipherSuite_name;
	int32_t CipherSuite_cipherAlgorithmType;
	int32_t CipherSuite_hashAlgorithmType;
	int32_t CipherSuite_exchangeAlgorithmType;
	bool CipherSuite_isExportable;
	int32_t CipherSuite_cipherMode;
	uint8_t CipherSuite_keyMaterialSize;
	int32_t CipherSuite_keyBlockSize;
	uint8_t CipherSuite_expandedKeyMaterialSize;
	int16_t CipherSuite_effectiveKeyBits;
	uint8_t CipherSuite_ivSize;
	uint8_t CipherSuite_blockSize;
	Mono_Security_Protocol_Tls_Context_o* CipherSuite_context;
	System_Security_Cryptography_SymmetricAlgorithm_o* CipherSuite_encryptionAlgorithm;
	System_Security_Cryptography_ICryptoTransform_o* CipherSuite_encryptionCipher;
	System_Security_Cryptography_SymmetricAlgorithm_o* CipherSuite_decryptionAlgorithm;
	System_Security_Cryptography_ICryptoTransform_o* CipherSuite_decryptionCipher;
	System_Security_Cryptography_KeyedHashAlgorithm_o* CipherSuite_clientHMAC;
	System_Security_Cryptography_KeyedHashAlgorithm_o* CipherSuite_serverHMAC;
	System_Byte_array* header;
	Il2CppObject* headerLock;
};
struct Mono_Security_Protocol_Tls_TlsClientSettings_StaticFields {
};
struct Mono_Security_Protocol_Tls_TlsClientSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Protocol_Tls_TlsClientSettings_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_TlsClientSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_TlsClientSettings_VTable vtable;
};
struct Mono_Security_Protocol_Tls_TlsClientSettings_o {
	Mono_Security_Protocol_Tls_TlsClientSettings_c *klass;
	void *monitor;
	System_String_o* targetHost;
	System_Security_Cryptography_X509Certificates_X509CertificateCollection_o* certificates;
	System_Security_Cryptography_X509Certificates_X509Certificate_o* clientCertificate;
	Mono_Security_Cryptography_RSAManaged_1_o* certificateRSA;
};
struct Mono_Security_Protocol_Tls_TlsException_StaticFields {
};
struct Mono_Security_Protocol_Tls_TlsException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct Mono_Security_Protocol_Tls_TlsException_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_TlsException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_TlsException_VTable vtable;
};
struct Mono_Security_Protocol_Tls_TlsException_o {
	Mono_Security_Protocol_Tls_TlsException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	Mono_Security_Protocol_Tls_Alert_o* alert;
};
struct Mono_Security_Protocol_Tls_TlsServerSettings_StaticFields {
};
struct Mono_Security_Protocol_Tls_TlsServerSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Protocol_Tls_TlsServerSettings_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_TlsServerSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_TlsServerSettings_VTable vtable;
};
struct Mono_Security_Protocol_Tls_TlsServerSettings_o {
	Mono_Security_Protocol_Tls_TlsServerSettings_c *klass;
	void *monitor;
	Mono_Security_X509_X509CertificateCollection_1_o* certificates;
	System_Security_Cryptography_RSA_o* certificateRSA;
	System_Security_Cryptography_RSAParameters_o rsaParameters;
	System_Byte_array* signedParams;
	System_String_array* distinguisedNames;
	bool serverKeyExchange;
	bool certificateRequest;
	Mono_Security_Protocol_Tls_Handshake_ClientCertificateType_array* certificateTypes;
};
struct Mono_Security_Protocol_Tls_TlsStream_StaticFields {
};
struct Mono_Security_Protocol_Tls_TlsStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
};
struct Mono_Security_Protocol_Tls_TlsStream_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_TlsStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_TlsStream_VTable vtable;
};
struct Mono_Security_Protocol_Tls_TlsStream_o {
	Mono_Security_Protocol_Tls_TlsStream_c *klass;
	void *monitor;
	bool canRead;
	bool canWrite;
	System_IO_MemoryStream_o* buffer;
	System_Byte_array* temp;
};
struct Mono_Security_Protocol_Tls_Handshake_HandshakeMessage_StaticFields {
};
struct Mono_Security_Protocol_Tls_Handshake_HandshakeMessage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _29_Update;
	VirtualInvokeData _30_EncodeMessage;
	VirtualInvokeData _65535__ctor;
};
struct Mono_Security_Protocol_Tls_Handshake_HandshakeMessage_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_Handshake_HandshakeMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_Handshake_HandshakeMessage_VTable vtable;
};
struct Mono_Security_Protocol_Tls_Handshake_HandshakeMessage_o {
	Mono_Security_Protocol_Tls_Handshake_HandshakeMessage_c *klass;
	void *monitor;
	bool TlsStream_canRead;
	bool TlsStream_canWrite;
	System_IO_MemoryStream_o* TlsStream_buffer;
	System_Byte_array* TlsStream_temp;
	Mono_Security_Protocol_Tls_Context_o* context;
	uint8_t handshakeType;
	uint8_t contentType;
	System_Byte_array* cache;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientCertificate_StaticFields {
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientCertificate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _27_ProcessAsTls1;
	VirtualInvokeData _28_ProcessAsSsl3;
	VirtualInvokeData _29_Update;
	VirtualInvokeData _30_EncodeMessage;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientCertificate_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsClientCertificate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsClientCertificate_VTable vtable;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientCertificate_o {
	Mono_Security_Protocol_Tls_Handshake_Client_TlsClientCertificate_c *klass;
	void *monitor;
	bool TlsStream_canRead;
	bool TlsStream_canWrite;
	System_IO_MemoryStream_o* TlsStream_buffer;
	System_Byte_array* TlsStream_temp;
	Mono_Security_Protocol_Tls_Context_o* HandshakeMessage_context;
	uint8_t HandshakeMessage_handshakeType;
	uint8_t HandshakeMessage_contentType;
	System_Byte_array* HandshakeMessage_cache;
	bool clientCertSelected;
	System_Security_Cryptography_X509Certificates_X509Certificate_o* clientCert;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientCertificateVerify_StaticFields {
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientCertificateVerify_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _27_ProcessAsTls1;
	VirtualInvokeData _28_ProcessAsSsl3;
	VirtualInvokeData _29_Update;
	VirtualInvokeData _30_EncodeMessage;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientCertificateVerify_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsClientCertificateVerify_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsClientCertificateVerify_VTable vtable;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientCertificateVerify_o {
	Mono_Security_Protocol_Tls_Handshake_Client_TlsClientCertificateVerify_c *klass;
	void *monitor;
	bool TlsStream_canRead;
	bool TlsStream_canWrite;
	System_IO_MemoryStream_o* TlsStream_buffer;
	System_Byte_array* TlsStream_temp;
	Mono_Security_Protocol_Tls_Context_o* HandshakeMessage_context;
	uint8_t HandshakeMessage_handshakeType;
	uint8_t HandshakeMessage_contentType;
	System_Byte_array* HandshakeMessage_cache;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientFinished_StaticFields {
	System_Byte_array* Ssl3Marker;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientFinished_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _27_ProcessAsTls1;
	VirtualInvokeData _28_ProcessAsSsl3;
	VirtualInvokeData _29_Update;
	VirtualInvokeData _30_EncodeMessage;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientFinished_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsClientFinished_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsClientFinished_VTable vtable;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientFinished_o {
	Mono_Security_Protocol_Tls_Handshake_Client_TlsClientFinished_c *klass;
	void *monitor;
	bool TlsStream_canRead;
	bool TlsStream_canWrite;
	System_IO_MemoryStream_o* TlsStream_buffer;
	System_Byte_array* TlsStream_temp;
	Mono_Security_Protocol_Tls_Context_o* HandshakeMessage_context;
	uint8_t HandshakeMessage_handshakeType;
	uint8_t HandshakeMessage_contentType;
	System_Byte_array* HandshakeMessage_cache;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientHello_StaticFields {
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientHello_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _27_ProcessAsTls1;
	VirtualInvokeData _28_ProcessAsSsl3;
	VirtualInvokeData _29_Update;
	VirtualInvokeData _30_EncodeMessage;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientHello_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsClientHello_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsClientHello_VTable vtable;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientHello_o {
	Mono_Security_Protocol_Tls_Handshake_Client_TlsClientHello_c *klass;
	void *monitor;
	bool TlsStream_canRead;
	bool TlsStream_canWrite;
	System_IO_MemoryStream_o* TlsStream_buffer;
	System_Byte_array* TlsStream_temp;
	Mono_Security_Protocol_Tls_Context_o* HandshakeMessage_context;
	uint8_t HandshakeMessage_handshakeType;
	uint8_t HandshakeMessage_contentType;
	System_Byte_array* HandshakeMessage_cache;
	System_Byte_array* random;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientKeyExchange_StaticFields {
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientKeyExchange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _27_ProcessAsTls1;
	VirtualInvokeData _28_ProcessAsSsl3;
	VirtualInvokeData _29_Update;
	VirtualInvokeData _30_EncodeMessage;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientKeyExchange_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsClientKeyExchange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsClientKeyExchange_VTable vtable;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsClientKeyExchange_o {
	Mono_Security_Protocol_Tls_Handshake_Client_TlsClientKeyExchange_c *klass;
	void *monitor;
	bool TlsStream_canRead;
	bool TlsStream_canWrite;
	System_IO_MemoryStream_o* TlsStream_buffer;
	System_Byte_array* TlsStream_temp;
	Mono_Security_Protocol_Tls_Context_o* HandshakeMessage_context;
	uint8_t HandshakeMessage_handshakeType;
	uint8_t HandshakeMessage_contentType;
	System_Byte_array* HandshakeMessage_cache;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerCertificate_StaticFields {
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerCertificate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _27_ProcessAsTls1;
	VirtualInvokeData _28_ProcessAsSsl3;
	VirtualInvokeData _29_Update;
	VirtualInvokeData _30_EncodeMessage;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerCertificate_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerCertificate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerCertificate_VTable vtable;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerCertificate_o {
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerCertificate_c *klass;
	void *monitor;
	bool TlsStream_canRead;
	bool TlsStream_canWrite;
	System_IO_MemoryStream_o* TlsStream_buffer;
	System_Byte_array* TlsStream_temp;
	Mono_Security_Protocol_Tls_Context_o* HandshakeMessage_context;
	uint8_t HandshakeMessage_handshakeType;
	uint8_t HandshakeMessage_contentType;
	System_Byte_array* HandshakeMessage_cache;
	Mono_Security_X509_X509CertificateCollection_1_o* certificates;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerCertificateRequest_StaticFields {
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerCertificateRequest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _27_ProcessAsTls1;
	VirtualInvokeData _28_ProcessAsSsl3;
	VirtualInvokeData _29_Update;
	VirtualInvokeData _30_EncodeMessage;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerCertificateRequest_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerCertificateRequest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerCertificateRequest_VTable vtable;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerCertificateRequest_o {
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerCertificateRequest_c *klass;
	void *monitor;
	bool TlsStream_canRead;
	bool TlsStream_canWrite;
	System_IO_MemoryStream_o* TlsStream_buffer;
	System_Byte_array* TlsStream_temp;
	Mono_Security_Protocol_Tls_Context_o* HandshakeMessage_context;
	uint8_t HandshakeMessage_handshakeType;
	uint8_t HandshakeMessage_contentType;
	System_Byte_array* HandshakeMessage_cache;
	Mono_Security_Protocol_Tls_Handshake_ClientCertificateType_array* certificateTypes;
	System_String_array* distinguisedNames;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerFinished_StaticFields {
	System_Byte_array* Ssl3Marker;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerFinished_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _27_ProcessAsTls1;
	VirtualInvokeData _28_ProcessAsSsl3;
	VirtualInvokeData _29_Update;
	VirtualInvokeData _30_EncodeMessage;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerFinished_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerFinished_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerFinished_VTable vtable;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerFinished_o {
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerFinished_c *klass;
	void *monitor;
	bool TlsStream_canRead;
	bool TlsStream_canWrite;
	System_IO_MemoryStream_o* TlsStream_buffer;
	System_Byte_array* TlsStream_temp;
	Mono_Security_Protocol_Tls_Context_o* HandshakeMessage_context;
	uint8_t HandshakeMessage_handshakeType;
	uint8_t HandshakeMessage_contentType;
	System_Byte_array* HandshakeMessage_cache;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerHello_StaticFields {
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerHello_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _27_ProcessAsTls1;
	VirtualInvokeData _28_ProcessAsSsl3;
	VirtualInvokeData _29_Update;
	VirtualInvokeData _30_EncodeMessage;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerHello_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerHello_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerHello_VTable vtable;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerHello_o {
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerHello_c *klass;
	void *monitor;
	bool TlsStream_canRead;
	bool TlsStream_canWrite;
	System_IO_MemoryStream_o* TlsStream_buffer;
	System_Byte_array* TlsStream_temp;
	Mono_Security_Protocol_Tls_Context_o* HandshakeMessage_context;
	uint8_t HandshakeMessage_handshakeType;
	uint8_t HandshakeMessage_contentType;
	System_Byte_array* HandshakeMessage_cache;
	int32_t compressionMethod;
	System_Byte_array* random;
	System_Byte_array* sessionId;
	Mono_Security_Protocol_Tls_CipherSuite_o* cipherSuite;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerHelloDone_StaticFields {
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerHelloDone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _27_ProcessAsTls1;
	VirtualInvokeData _28_ProcessAsSsl3;
	VirtualInvokeData _29_Update;
	VirtualInvokeData _30_EncodeMessage;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerHelloDone_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerHelloDone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerHelloDone_VTable vtable;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerHelloDone_o {
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerHelloDone_c *klass;
	void *monitor;
	bool TlsStream_canRead;
	bool TlsStream_canWrite;
	System_IO_MemoryStream_o* TlsStream_buffer;
	System_Byte_array* TlsStream_temp;
	Mono_Security_Protocol_Tls_Context_o* HandshakeMessage_context;
	uint8_t HandshakeMessage_handshakeType;
	uint8_t HandshakeMessage_contentType;
	System_Byte_array* HandshakeMessage_cache;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerKeyExchange_StaticFields {
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerKeyExchange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _27_ProcessAsTls1;
	VirtualInvokeData _28_ProcessAsSsl3;
	VirtualInvokeData _29_Update;
	VirtualInvokeData _30_EncodeMessage;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerKeyExchange_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerKeyExchange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerKeyExchange_VTable vtable;
};
struct Mono_Security_Protocol_Tls_Handshake_Client_TlsServerKeyExchange_o {
	Mono_Security_Protocol_Tls_Handshake_Client_TlsServerKeyExchange_c *klass;
	void *monitor;
	bool TlsStream_canRead;
	bool TlsStream_canWrite;
	System_IO_MemoryStream_o* TlsStream_buffer;
	System_Byte_array* TlsStream_temp;
	Mono_Security_Protocol_Tls_Context_o* HandshakeMessage_context;
	uint8_t HandshakeMessage_handshakeType;
	uint8_t HandshakeMessage_contentType;
	System_Byte_array* HandshakeMessage_cache;
	System_Security_Cryptography_RSAParameters_o rsaParams;
	System_Byte_array* signedParams;
};
struct Mono_Math_Prime_PrimalityTest_1_StaticFields {
};
struct Mono_Math_Prime_PrimalityTest_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Mono_Math_Prime_PrimalityTest_1_c {
	Il2CppClass_1 _1;
	Mono_Math_Prime_PrimalityTest_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Math_Prime_PrimalityTest_1_VTable vtable;
};
struct Mono_Math_Prime_PrimalityTest_1_o {
	Mono_Math_Prime_PrimalityTest_1_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Mono_Security_Protocol_Tls_CertificateValidationCallback_StaticFields {
};
struct Mono_Security_Protocol_Tls_CertificateValidationCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Mono_Security_Protocol_Tls_CertificateValidationCallback_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_CertificateValidationCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_CertificateValidationCallback_VTable vtable;
};
struct Mono_Security_Protocol_Tls_CertificateValidationCallback_o {
	Mono_Security_Protocol_Tls_CertificateValidationCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Mono_Security_Protocol_Tls_CertificateValidationCallback2_StaticFields {
};
struct Mono_Security_Protocol_Tls_CertificateValidationCallback2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Mono_Security_Protocol_Tls_CertificateValidationCallback2_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_CertificateValidationCallback2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_CertificateValidationCallback2_VTable vtable;
};
struct Mono_Security_Protocol_Tls_CertificateValidationCallback2_o {
	Mono_Security_Protocol_Tls_CertificateValidationCallback2_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Mono_Security_Protocol_Tls_CertificateSelectionCallback_StaticFields {
};
struct Mono_Security_Protocol_Tls_CertificateSelectionCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Mono_Security_Protocol_Tls_CertificateSelectionCallback_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_CertificateSelectionCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_CertificateSelectionCallback_VTable vtable;
};
struct Mono_Security_Protocol_Tls_CertificateSelectionCallback_o {
	Mono_Security_Protocol_Tls_CertificateSelectionCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Mono_Security_Protocol_Tls_PrivateKeySelectionCallback_StaticFields {
};
struct Mono_Security_Protocol_Tls_PrivateKeySelectionCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Mono_Security_Protocol_Tls_PrivateKeySelectionCallback_c {
	Il2CppClass_1 _1;
	Mono_Security_Protocol_Tls_PrivateKeySelectionCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Protocol_Tls_PrivateKeySelectionCallback_VTable vtable;
};
struct Mono_Security_Protocol_Tls_PrivateKeySelectionCallback_o {
	Mono_Security_Protocol_Tls_PrivateKeySelectionCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct _PrivateImplementationDetails__1_StaticFields {
	_PrivateImplementationDetails___ArrayType_3132_1_o __field_0;
	_PrivateImplementationDetails___ArrayType_256_1_o __field_5;
	_PrivateImplementationDetails___ArrayType_20_1_o __field_6;
	_PrivateImplementationDetails___ArrayType_32_1_o __field_7;
	_PrivateImplementationDetails___ArrayType_48_1_o __field_8;
	_PrivateImplementationDetails___ArrayType_64_1_o __field_9;
	_PrivateImplementationDetails___ArrayType_64_1_o __field_11;
	_PrivateImplementationDetails___ArrayType_64_1_o __field_12;
	_PrivateImplementationDetails___ArrayType_64_1_o __field_13;
	_PrivateImplementationDetails___ArrayType_12_1_o __field_14;
	_PrivateImplementationDetails___ArrayType_12_1_o __field_15;
	_PrivateImplementationDetails___ArrayType_12_1_o __field_16;
	_PrivateImplementationDetails___ArrayType_16_1_o __field_17;
	_PrivateImplementationDetails___ArrayType_4_o __field_21;
	_PrivateImplementationDetails___ArrayType_4_o __field_22;
};
struct _PrivateImplementationDetails__1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails__1_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails__1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails__1_VTable vtable;
};
struct _PrivateImplementationDetails__1_o {
	_PrivateImplementationDetails__1_c *klass;
	void *monitor;
};
struct _Module__2_StaticFields {
};
struct _Module__2_VTable {
};
struct _Module__2_c {
	Il2CppClass_1 _1;
	_Module__2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__2_VTable vtable;
};
struct _Module__2_o {
	_Module__2_c *klass;
	void *monitor;
};
struct Locale_2_StaticFields {
};
struct Locale_2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Locale_2_c {
	Il2CppClass_1 _1;
	Locale_2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Locale_2_VTable vtable;
};
struct Locale_2_o {
	Locale_2_c *klass;
	void *monitor;
};
struct System_MonoTODOAttribute_1_StaticFields {
};
struct System_MonoTODOAttribute_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_MonoTODOAttribute_1_c {
	Il2CppClass_1 _1;
	System_MonoTODOAttribute_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MonoTODOAttribute_1_VTable vtable;
};
struct System_MonoTODOAttribute_1_o {
	System_MonoTODOAttribute_1_c *klass;
	void *monitor;
	System_String_o* comment;
};
struct System_CodekDom_Compiler_GeneratedCodekAttribute_StaticFields {
};
struct System_CodekDom_Compiler_GeneratedCodekAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_CodekDom_Compiler_GeneratedCodekAttribute_c {
	Il2CppClass_1 _1;
	System_CodekDom_Compiler_GeneratedCodekAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_CodekDom_Compiler_GeneratedCodekAttribute_VTable vtable;
};
struct System_CodekDom_Compiler_GeneratedCodekAttribute_o {
	System_CodekDom_Compiler_GeneratedCodekAttribute_c *klass;
	void *monitor;
	System_String_o* tool;
	System_String_o* version;
};
struct System_Collections_Generic_LinkedList_T__StaticFields {
};
struct System_Collections_Generic_LinkedList_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_Generic_IEnumerable_T__GetEnumerator;
	VirtualInvokeData _5_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _7_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _8_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _9_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _11_get_Count;
	VirtualInvokeData _12_System_Collections_Generic_ICollection_T__get_IsReadOnly;
	VirtualInvokeData _13_System_Collections_Generic_ICollection_T__Add;
	VirtualInvokeData _14_Clear;
	VirtualInvokeData _15_Contains;
	VirtualInvokeData _16_CopyTo;
	VirtualInvokeData _17_Remove;
	VirtualInvokeData _19_GetObjectData;
	VirtualInvokeData _20_OnDeserialization;
};
struct System_Collections_Generic_LinkedList_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_LinkedList_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_LinkedList_T__VTable vtable;
};
struct System_Collections_Generic_LinkedList_T__o {
	System_Collections_Generic_LinkedList_T__c *klass;
	void *monitor;
	uint32_t count;
	uint32_t version;
	Il2CppObject* syncRoot;
	System_Collections_Generic_LinkedListNode_T__o* first;
	System_Runtime_Serialization_SerializationInfo_o* si;
};
struct System_Collections_Generic_LinkedListNode_T__StaticFields {
};
struct System_Collections_Generic_LinkedListNode_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_LinkedListNode_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_LinkedListNode_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_LinkedListNode_T__VTable vtable;
};
struct System_Collections_Generic_LinkedListNode_T__o {
	System_Collections_Generic_LinkedListNode_T__c *klass;
	void *monitor;
	Il2CppObject* item;
	System_Collections_Generic_LinkedList_T__o* container;
	System_Collections_Generic_LinkedListNode_T__o* forward;
	System_Collections_Generic_LinkedListNode_T__o* back;
};
struct System_Collections_Generic_Queue_T__StaticFields {
};
struct System_Collections_Generic_Queue_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_Generic_IEnumerable_T__GetEnumerator;
	VirtualInvokeData _5_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _6_get_Count;
	VirtualInvokeData _7_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _8_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _9_System_Collections_ICollection_CopyTo;
};
struct System_Collections_Generic_Queue_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Queue_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Queue_T__VTable vtable;
};
struct System_Collections_Generic_Queue_T__o {
	System_Collections_Generic_Queue_T__c *klass;
	void *monitor;
	System_Object_array* _array;
	int32_t _head;
	int32_t _tail;
	int32_t _size;
	int32_t _version;
};
struct System_Collections_Generic_RBTree_StaticFields {
	System_Collections_Generic_List_RBTree_Node__o* cached_path;
};
struct System_Collections_Generic_RBTree_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_System_Collections_Generic_RBTree_Node__GetEnumerator;
};
struct System_Collections_Generic_RBTree_c {
	Il2CppClass_1 _1;
	System_Collections_Generic_RBTree_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_RBTree_VTable vtable;
};
struct System_Collections_Generic_RBTree_o {
	System_Collections_Generic_RBTree_c *klass;
	void *monitor;
	System_Collections_Generic_RBTree_Node_o* root;
	Il2CppObject* hlp;
	uint32_t version;
};
struct System_Collections_Generic_RBTree_INodeHelper_T__StaticFields {
};
struct System_Collections_Generic_RBTree_INodeHelper_T__VTable {
};
struct System_Collections_Generic_RBTree_INodeHelper_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_RBTree_INodeHelper_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_RBTree_INodeHelper_T__VTable vtable;
};
struct System_Collections_Generic_RBTree_INodeHelper_T__o {
	System_Collections_Generic_RBTree_INodeHelper_T__c *klass;
	void *monitor;
};
struct System_Collections_Generic_RBTree_Node_StaticFields {
};
struct System_Collections_Generic_RBTree_Node_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct System_Collections_Generic_RBTree_Node_c {
	Il2CppClass_1 _1;
	System_Collections_Generic_RBTree_Node_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_RBTree_Node_VTable vtable;
};
struct System_Collections_Generic_RBTree_Node_o {
	System_Collections_Generic_RBTree_Node_c *klass;
	void *monitor;
	System_Collections_Generic_RBTree_Node_o* left;
	System_Collections_Generic_RBTree_Node_o* right;
	uint32_t size_black;
};
struct System_Collections_Generic_SortedDictionary_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_SortedDictionary_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _6_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _7_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _9_System_Collections_Generic_IEnumerable_System_Collections_Generic_KeyValuePair_TKey_TValue___GetEnumerator;
	VirtualInvokeData _10_System_Collections_IDictionary_get_IsFixedSize;
	VirtualInvokeData _11_System_Collections_IDictionary_get_IsReadOnly;
	VirtualInvokeData _12_System_Collections_IDictionary_get_Item;
	VirtualInvokeData _13_System_Collections_IDictionary_set_Item;
	VirtualInvokeData _14_System_Collections_IDictionary_get_Keys;
	VirtualInvokeData _15_System_Collections_IDictionary_get_Values;
	VirtualInvokeData _16_System_Collections_IDictionary_Add;
	VirtualInvokeData _18_System_Collections_IDictionary_Contains;
	VirtualInvokeData _19_System_Collections_IDictionary_GetEnumerator;
	VirtualInvokeData _20_System_Collections_IDictionary_Remove;
	VirtualInvokeData _21_Add;
	VirtualInvokeData _22_ContainsKey;
	VirtualInvokeData _23_Remove;
	VirtualInvokeData _24_TryGetValue;
	VirtualInvokeData _25_get_Item;
	VirtualInvokeData _26_set_Item;
	VirtualInvokeData _27_System_Collections_Generic_IDictionary_TKey_TValue__get_Keys;
	VirtualInvokeData _28_System_Collections_Generic_IDictionary_TKey_TValue__get_Values;
	VirtualInvokeData _29_get_Count;
	VirtualInvokeData _30_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___get_IsReadOnly;
	VirtualInvokeData _31_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Add;
	VirtualInvokeData _32_Clear;
	VirtualInvokeData _33_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Contains;
	VirtualInvokeData _34_CopyTo;
	VirtualInvokeData _35_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Remove;
};
struct System_Collections_Generic_SortedDictionary_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedDictionary_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedDictionary_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedDictionary_TKey__TValue__o {
	System_Collections_Generic_SortedDictionary_TKey__TValue__c *klass;
	void *monitor;
	System_Collections_Generic_RBTree_o* tree;
	System_Collections_Generic_SortedDictionary_NodeHelper_TKey__TValue__o* hlp;
};
struct System_Collections_Generic_SortedDictionary_Node_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_SortedDictionary_Node_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SwapValue;
};
struct System_Collections_Generic_SortedDictionary_Node_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedDictionary_Node_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedDictionary_Node_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedDictionary_Node_TKey__TValue__o {
	System_Collections_Generic_SortedDictionary_Node_TKey__TValue__c *klass;
	void *monitor;
	System_Collections_Generic_RBTree_Node_o* left;
	System_Collections_Generic_RBTree_Node_o* right;
	uint32_t Node_size_black;
	Il2CppObject* key;
	Il2CppObject* value;
};
struct System_Collections_Generic_SortedDictionary_NodeHelper_TKey__TValue__StaticFields {
	System_Collections_Generic_SortedDictionary_NodeHelper_TKey__TValue__o* Default;
};
struct System_Collections_Generic_SortedDictionary_NodeHelper_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
	VirtualInvokeData _5_CreateNode;
};
struct System_Collections_Generic_SortedDictionary_NodeHelper_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedDictionary_NodeHelper_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedDictionary_NodeHelper_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedDictionary_NodeHelper_TKey__TValue__o {
	System_Collections_Generic_SortedDictionary_NodeHelper_TKey__TValue__c *klass;
	void *monitor;
	System_Collections_Generic_IComparer_TKey__o* cmp;
};
struct System_Collections_Generic_SortedDictionary_ValueCollection_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_SortedDictionary_ValueCollection_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _6_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _7_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _9_get_Count;
	VirtualInvokeData _10_System_Collections_Generic_ICollection_TValue__get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_Generic_ICollection_TValue__Add;
	VirtualInvokeData _12_System_Collections_Generic_ICollection_TValue__Clear;
	VirtualInvokeData _13_System_Collections_Generic_ICollection_TValue__Contains;
	VirtualInvokeData _14_CopyTo;
	VirtualInvokeData _15_System_Collections_Generic_ICollection_TValue__Remove;
	VirtualInvokeData _16_System_Collections_Generic_IEnumerable_TValue__GetEnumerator;
};
struct System_Collections_Generic_SortedDictionary_ValueCollection_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedDictionary_ValueCollection_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedDictionary_ValueCollection_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedDictionary_ValueCollection_TKey__TValue__o {
	System_Collections_Generic_SortedDictionary_ValueCollection_TKey__TValue__c *klass;
	void *monitor;
	System_Collections_Generic_SortedDictionary_TKey__TValue__o* _dic;
};
struct System_Collections_Generic_SortedDictionary_KeyCollection_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_SortedDictionary_KeyCollection_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _6_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _7_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _9_get_Count;
	VirtualInvokeData _10_System_Collections_Generic_ICollection_TKey__get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_Generic_ICollection_TKey__Add;
	VirtualInvokeData _12_System_Collections_Generic_ICollection_TKey__Clear;
	VirtualInvokeData _13_System_Collections_Generic_ICollection_TKey__Contains;
	VirtualInvokeData _14_CopyTo;
	VirtualInvokeData _15_System_Collections_Generic_ICollection_TKey__Remove;
	VirtualInvokeData _16_System_Collections_Generic_IEnumerable_TKey__GetEnumerator;
};
struct System_Collections_Generic_SortedDictionary_KeyCollection_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedDictionary_KeyCollection_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedDictionary_KeyCollection_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedDictionary_KeyCollection_TKey__TValue__o {
	System_Collections_Generic_SortedDictionary_KeyCollection_TKey__TValue__c *klass;
	void *monitor;
	System_Collections_Generic_SortedDictionary_TKey__TValue__o* _dic;
};
struct System_Collections_Generic_SortedList_TKey__TValue__StaticFields {
	int32_t INITIAL_SIZE;
};
struct System_Collections_Generic_SortedList_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _6_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _7_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _9_System_Collections_IDictionary_get_IsFixedSize;
	VirtualInvokeData _10_System_Collections_IDictionary_get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_IDictionary_get_Item;
	VirtualInvokeData _12_System_Collections_IDictionary_set_Item;
	VirtualInvokeData _13_System_Collections_IDictionary_get_Keys;
	VirtualInvokeData _14_System_Collections_IDictionary_get_Values;
	VirtualInvokeData _15_System_Collections_IDictionary_Add;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_System_Collections_IDictionary_Contains;
	VirtualInvokeData _18_System_Collections_IDictionary_GetEnumerator;
	VirtualInvokeData _19_System_Collections_IDictionary_Remove;
	VirtualInvokeData _20_get_Count;
	VirtualInvokeData _21_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___get_IsReadOnly;
	VirtualInvokeData _22_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Add;
	VirtualInvokeData _23_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Clear;
	VirtualInvokeData _24_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Contains;
	VirtualInvokeData _25_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___CopyTo;
	VirtualInvokeData _26_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Remove;
	VirtualInvokeData _27_System_Collections_Generic_IEnumerable_System_Collections_Generic_KeyValuePair_TKey_TValue___GetEnumerator;
	VirtualInvokeData _28_Add;
	VirtualInvokeData _29_ContainsKey;
	VirtualInvokeData _30_Remove;
	VirtualInvokeData _31_TryGetValue;
	VirtualInvokeData _32_get_Item;
	VirtualInvokeData _33_set_Item;
	VirtualInvokeData _34_System_Collections_Generic_IDictionary_TKey_TValue__get_Keys;
	VirtualInvokeData _35_System_Collections_Generic_IDictionary_TKey_TValue__get_Values;
	VirtualInvokeData _36_GetEnumerator;
};
struct System_Collections_Generic_SortedList_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedList_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedList_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedList_TKey__TValue__o {
	System_Collections_Generic_SortedList_TKey__TValue__c *klass;
	void *monitor;
	int32_t inUse;
	int32_t modificationCount;
	System_Collections_Generic_KeyValuePair_TKey__TValue__array* table;
	System_Collections_Generic_IComparer_TKey__o* comparer;
	int32_t defaultCapacity;
};
struct System_Collections_Generic_SortedList_Enumerator_TKey__TValue__StaticFields {
	System_String_o* xstr;
};
struct System_Collections_Generic_SortedList_Enumerator_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_get_Entry;
	VirtualInvokeData _8_get_Key;
	VirtualInvokeData _9_get_Value;
	VirtualInvokeData _10_Clone;
};
struct System_Collections_Generic_SortedList_Enumerator_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedList_Enumerator_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedList_Enumerator_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedList_Enumerator_TKey__TValue__o {
	System_Collections_Generic_SortedList_Enumerator_TKey__TValue__c *klass;
	void *monitor;
	System_Collections_Generic_SortedList_TKey__TValue__o* host;
	int32_t stamp;
	int32_t pos;
	int32_t size;
	int32_t mode;
	Il2CppObject* currentKey;
	Il2CppObject* currentValue;
	bool invalid;
};
struct System_Collections_Generic_SortedList_ListKeys_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_SortedList_ListKeys_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _22_Add;
	VirtualInvokeData _23_Remove;
	VirtualInvokeData _24_Clear;
	VirtualInvokeData _25_CopyTo;
	VirtualInvokeData _26_Contains;
	VirtualInvokeData _27_IndexOf;
	VirtualInvokeData _28_Insert;
	VirtualInvokeData _29_RemoveAt;
	VirtualInvokeData _30_get_Item;
	VirtualInvokeData _31_set_Item;
	VirtualInvokeData _32_GetEnumerator;
	VirtualInvokeData _33_get_Count;
	VirtualInvokeData _34_get_IsSynchronized;
	VirtualInvokeData _35_get_IsReadOnly;
	VirtualInvokeData _36_get_SyncRoot;
	VirtualInvokeData _37_CopyTo;
};
struct System_Collections_Generic_SortedList_ListKeys_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedList_ListKeys_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedList_ListKeys_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedList_ListKeys_TKey__TValue__o {
	System_Collections_Generic_SortedList_ListKeys_TKey__TValue__c *klass;
	void *monitor;
	System_Collections_Generic_SortedList_TKey__TValue__o* host;
};
struct System_Collections_Generic_SortedList_ListKeys_GetEnumerator_c__Iterator2_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_SortedList_ListKeys_GetEnumerator_c__Iterator2_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct System_Collections_Generic_SortedList_ListKeys_GetEnumerator_c__Iterator2_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedList_ListKeys_GetEnumerator_c__Iterator2_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedList_ListKeys_GetEnumerator_c__Iterator2_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedList_ListKeys_GetEnumerator_c__Iterator2_TKey__TValue__o {
	System_Collections_Generic_SortedList_ListKeys_GetEnumerator_c__Iterator2_TKey__TValue__c *klass;
	void *monitor;
	int32_t _i___0;
	int32_t _PC;
	Il2CppObject* _current;
	System_Collections_Generic_SortedList_ListKeys_TKey__TValue__o* __f__this;
};
struct System_Collections_Generic_SortedList_ListValues_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_SortedList_ListValues_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _22_Add;
	VirtualInvokeData _23_Remove;
	VirtualInvokeData _24_Clear;
	VirtualInvokeData _25_CopyTo;
	VirtualInvokeData _26_Contains;
	VirtualInvokeData _27_IndexOf;
	VirtualInvokeData _28_Insert;
	VirtualInvokeData _29_RemoveAt;
	VirtualInvokeData _30_get_Item;
	VirtualInvokeData _31_set_Item;
	VirtualInvokeData _32_GetEnumerator;
	VirtualInvokeData _33_get_Count;
	VirtualInvokeData _34_get_IsSynchronized;
	VirtualInvokeData _35_get_IsReadOnly;
	VirtualInvokeData _36_get_SyncRoot;
	VirtualInvokeData _37_CopyTo;
};
struct System_Collections_Generic_SortedList_ListValues_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedList_ListValues_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedList_ListValues_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedList_ListValues_TKey__TValue__o {
	System_Collections_Generic_SortedList_ListValues_TKey__TValue__c *klass;
	void *monitor;
	System_Collections_Generic_SortedList_TKey__TValue__o* host;
};
struct System_Collections_Generic_SortedList_ListValues_GetEnumerator_c__Iterator3_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_SortedList_ListValues_GetEnumerator_c__Iterator3_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct System_Collections_Generic_SortedList_ListValues_GetEnumerator_c__Iterator3_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedList_ListValues_GetEnumerator_c__Iterator3_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedList_ListValues_GetEnumerator_c__Iterator3_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedList_ListValues_GetEnumerator_c__Iterator3_TKey__TValue__o {
	System_Collections_Generic_SortedList_ListValues_GetEnumerator_c__Iterator3_TKey__TValue__c *klass;
	void *monitor;
	int32_t _i___0;
	int32_t _PC;
	Il2CppObject* _current;
	System_Collections_Generic_SortedList_ListValues_TKey__TValue__o* __f__this;
};
struct System_Collections_Generic_SortedList_GetEnumerator_c__Iterator0_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_SortedList_GetEnumerator_c__Iterator0_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_System_Collections_Generic_KeyValuePair_TKey_TValue___get_Current;
};
struct System_Collections_Generic_SortedList_GetEnumerator_c__Iterator0_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedList_GetEnumerator_c__Iterator0_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedList_GetEnumerator_c__Iterator0_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedList_GetEnumerator_c__Iterator0_TKey__TValue__o {
	System_Collections_Generic_SortedList_GetEnumerator_c__Iterator0_TKey__TValue__c *klass;
	void *monitor;
	int32_t _i___0;
	System_Collections_Generic_KeyValuePair_TKey__TValue__o _current___1;
	int32_t _PC;
	System_Collections_Generic_KeyValuePair_TKey__TValue__o _current;
	System_Collections_Generic_SortedList_TKey__TValue__o* __f__this;
};
struct System_Collections_Generic_SortedList__GetEnumerator_c__Iterator1_TKey__TValue__StaticFields {
};
struct System_Collections_Generic_SortedList__GetEnumerator_c__Iterator1_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_System_Collections_Generic_KeyValuePair_TKey_TValue___get_Current;
};
struct System_Collections_Generic_SortedList__GetEnumerator_c__Iterator1_TKey__TValue__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_SortedList__GetEnumerator_c__Iterator1_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_SortedList__GetEnumerator_c__Iterator1_TKey__TValue__VTable vtable;
};
struct System_Collections_Generic_SortedList__GetEnumerator_c__Iterator1_TKey__TValue__o {
	System_Collections_Generic_SortedList__GetEnumerator_c__Iterator1_TKey__TValue__c *klass;
	void *monitor;
	int32_t _i___0;
	System_Collections_Generic_KeyValuePair_TKey__TValue__o _current___1;
	int32_t _PC;
	System_Collections_Generic_KeyValuePair_TKey__TValue__o _current;
	System_Collections_Generic_SortedList_TKey__TValue__o* __f__this;
};
struct System_Collections_Generic_Stack_T__StaticFields {
};
struct System_Collections_Generic_Stack_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Count;
	VirtualInvokeData _5_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _6_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _7_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _9_System_Collections_Generic_IEnumerable_T__GetEnumerator;
};
struct System_Collections_Generic_Stack_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_Stack_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_Stack_T__VTable vtable;
};
struct System_Collections_Generic_Stack_T__o {
	System_Collections_Generic_Stack_T__c *klass;
	void *monitor;
	System_Object_array* _array;
	int32_t _size;
	int32_t _version;
};
struct System_Collections_Specialized_HybridDictionary_StaticFields {
};
struct System_Collections_Specialized_HybridDictionary_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Count;
	VirtualInvokeData _5_get_IsSynchronized;
	VirtualInvokeData _6_get_SyncRoot;
	VirtualInvokeData _7_CopyTo;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _9_get_IsFixedSize;
	VirtualInvokeData _10_get_IsReadOnly;
	VirtualInvokeData _11_get_Item;
	VirtualInvokeData _12_set_Item;
	VirtualInvokeData _13_get_Keys;
	VirtualInvokeData _14_get_Values;
	VirtualInvokeData _15_Add;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_Contains;
	VirtualInvokeData _18_GetEnumerator;
	VirtualInvokeData _19_Remove;
};
struct System_Collections_Specialized_HybridDictionary_c {
	Il2CppClass_1 _1;
	System_Collections_Specialized_HybridDictionary_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Specialized_HybridDictionary_VTable vtable;
};
struct System_Collections_Specialized_HybridDictionary_o {
	System_Collections_Specialized_HybridDictionary_c *klass;
	void *monitor;
	bool caseInsensitive;
	System_Collections_Hashtable_o* hashtable;
	System_Collections_Specialized_ListDictionary_o* list;
};
struct System_Collections_Specialized_IOrderedDictionary_StaticFields {
};
struct System_Collections_Specialized_IOrderedDictionary_VTable {
};
struct System_Collections_Specialized_IOrderedDictionary_c {
	Il2CppClass_1 _1;
	System_Collections_Specialized_IOrderedDictionary_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Specialized_IOrderedDictionary_VTable vtable;
};
struct System_Collections_Specialized_IOrderedDictionary_o {
	System_Collections_Specialized_IOrderedDictionary_c *klass;
	void *monitor;
};
struct System_Collections_Specialized_ListDictionary_StaticFields {
};
struct System_Collections_Specialized_ListDictionary_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Count;
	VirtualInvokeData _5_get_IsSynchronized;
	VirtualInvokeData _6_get_SyncRoot;
	VirtualInvokeData _7_CopyTo;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _9_get_IsFixedSize;
	VirtualInvokeData _10_get_IsReadOnly;
	VirtualInvokeData _11_get_Item;
	VirtualInvokeData _12_set_Item;
	VirtualInvokeData _13_get_Keys;
	VirtualInvokeData _14_get_Values;
	VirtualInvokeData _15_Add;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_Contains;
	VirtualInvokeData _18_GetEnumerator;
	VirtualInvokeData _19_Remove;
};
struct System_Collections_Specialized_ListDictionary_c {
	Il2CppClass_1 _1;
	System_Collections_Specialized_ListDictionary_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Specialized_ListDictionary_VTable vtable;
};
struct System_Collections_Specialized_ListDictionary_o {
	System_Collections_Specialized_ListDictionary_c *klass;
	void *monitor;
	int32_t count;
	int32_t version;
	System_Collections_Specialized_ListDictionary_DictionaryNode_o* head;
	System_Collections_IComparer_o* comparer;
};
struct System_Collections_Specialized_ListDictionary_DictionaryNode_StaticFields {
};
struct System_Collections_Specialized_ListDictionary_DictionaryNode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Specialized_ListDictionary_DictionaryNode_c {
	Il2CppClass_1 _1;
	System_Collections_Specialized_ListDictionary_DictionaryNode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Specialized_ListDictionary_DictionaryNode_VTable vtable;
};
struct System_Collections_Specialized_ListDictionary_DictionaryNode_o {
	System_Collections_Specialized_ListDictionary_DictionaryNode_c *klass;
	void *monitor;
	Il2CppObject* key;
	Il2CppObject* value;
	System_Collections_Specialized_ListDictionary_DictionaryNode_o* next;
};
struct System_Collections_Specialized_ListDictionary_DictionaryNodeEnumerator_StaticFields {
};
struct System_Collections_Specialized_ListDictionary_DictionaryNodeEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_get_Entry;
	VirtualInvokeData _8_get_Key;
	VirtualInvokeData _9_get_Value;
};
struct System_Collections_Specialized_ListDictionary_DictionaryNodeEnumerator_c {
	Il2CppClass_1 _1;
	System_Collections_Specialized_ListDictionary_DictionaryNodeEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Specialized_ListDictionary_DictionaryNodeEnumerator_VTable vtable;
};
struct System_Collections_Specialized_ListDictionary_DictionaryNodeEnumerator_o {
	System_Collections_Specialized_ListDictionary_DictionaryNodeEnumerator_c *klass;
	void *monitor;
	System_Collections_Specialized_ListDictionary_o* dict;
	bool isAtStart;
	System_Collections_Specialized_ListDictionary_DictionaryNode_o* current;
	int32_t version;
};
struct System_Collections_Specialized_ListDictionary_DictionaryNodeCollection_StaticFields {
};
struct System_Collections_Specialized_ListDictionary_DictionaryNodeCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Count;
	VirtualInvokeData _5_get_IsSynchronized;
	VirtualInvokeData _6_get_SyncRoot;
	VirtualInvokeData _7_CopyTo;
	VirtualInvokeData _8_GetEnumerator;
};
struct System_Collections_Specialized_ListDictionary_DictionaryNodeCollection_c {
	Il2CppClass_1 _1;
	System_Collections_Specialized_ListDictionary_DictionaryNodeCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Specialized_ListDictionary_DictionaryNodeCollection_VTable vtable;
};
struct System_Collections_Specialized_ListDictionary_DictionaryNodeCollection_o {
	System_Collections_Specialized_ListDictionary_DictionaryNodeCollection_c *klass;
	void *monitor;
	System_Collections_Specialized_ListDictionary_o* dict;
	bool isKeyList;
};
struct System_Collections_Specialized_ListDictionary_DictionaryNodeCollection_DictionaryNodeCollectionEnumerator_StaticFields {
};
struct System_Collections_Specialized_ListDictionary_DictionaryNodeCollection_DictionaryNodeCollectionEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
};
struct System_Collections_Specialized_ListDictionary_DictionaryNodeCollection_DictionaryNodeCollectionEnumerator_c {
	Il2CppClass_1 _1;
	System_Collections_Specialized_ListDictionary_DictionaryNodeCollection_DictionaryNodeCollectionEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Specialized_ListDictionary_DictionaryNodeCollection_DictionaryNodeCollectionEnumerator_VTable vtable;
};
struct System_Collections_Specialized_ListDictionary_DictionaryNodeCollection_DictionaryNodeCollectionEnumerator_o {
	System_Collections_Specialized_ListDictionary_DictionaryNodeCollection_DictionaryNodeCollectionEnumerator_c *klass;
	void *monitor;
	System_Collections_IDictionaryEnumerator_o* inner;
	bool isKeyList;
};
struct System_Collections_Specialized_NameObjectCollectionBase_StaticFields {
};
struct System_Collections_Specialized_NameObjectCollectionBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _6_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _7_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _11_get_Keys;
	VirtualInvokeData _12_GetEnumerator;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_get_Count;
	VirtualInvokeData _15_OnDeserialization;
};
struct System_Collections_Specialized_NameObjectCollectionBase_c {
	Il2CppClass_1 _1;
	System_Collections_Specialized_NameObjectCollectionBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Specialized_NameObjectCollectionBase_VTable vtable;
};
struct System_Collections_Specialized_NameObjectCollectionBase_o {
	System_Collections_Specialized_NameObjectCollectionBase_c *klass;
	void *monitor;
	System_Collections_Hashtable_o* m_ItemsContainer;
	System_Collections_Specialized_NameObjectCollectionBase__Item_o* m_NullKeyItem;
	System_Collections_ArrayList_o* m_ItemsArray;
	System_Collections_IHashCodekProvider_o* m_hashprovider;
	System_Collections_IComparer_o* m_comparer;
	int32_t m_defCapacity;
	bool m_readonly;
	System_Runtime_Serialization_SerializationInfo_o* infoCopy;
	System_Collections_Specialized_NameObjectCollectionBase_KeysCollection_o* keyscoll;
	System_Collections_IEqualityComparer_o* equality_comparer;
};
struct System_Collections_Specialized_NameObjectCollectionBase__Item_StaticFields {
};
struct System_Collections_Specialized_NameObjectCollectionBase__Item_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Specialized_NameObjectCollectionBase__Item_c {
	Il2CppClass_1 _1;
	System_Collections_Specialized_NameObjectCollectionBase__Item_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Specialized_NameObjectCollectionBase__Item_VTable vtable;
};
struct System_Collections_Specialized_NameObjectCollectionBase__Item_o {
	System_Collections_Specialized_NameObjectCollectionBase__Item_c *klass;
	void *monitor;
	System_String_o* key;
	Il2CppObject* value;
};
struct System_Collections_Specialized_NameObjectCollectionBase__KeysEnumerator_StaticFields {
};
struct System_Collections_Specialized_NameObjectCollectionBase__KeysEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
};
struct System_Collections_Specialized_NameObjectCollectionBase__KeysEnumerator_c {
	Il2CppClass_1 _1;
	System_Collections_Specialized_NameObjectCollectionBase__KeysEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Specialized_NameObjectCollectionBase__KeysEnumerator_VTable vtable;
};
struct System_Collections_Specialized_NameObjectCollectionBase__KeysEnumerator_o {
	System_Collections_Specialized_NameObjectCollectionBase__KeysEnumerator_c *klass;
	void *monitor;
	System_Collections_Specialized_NameObjectCollectionBase_o* m_collection;
	int32_t m_position;
};
struct System_Collections_Specialized_NameObjectCollectionBase_KeysCollection_StaticFields {
};
struct System_Collections_Specialized_NameObjectCollectionBase_KeysCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Count;
	VirtualInvokeData _5_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _6_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _7_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _8_GetEnumerator;
};
struct System_Collections_Specialized_NameObjectCollectionBase_KeysCollection_c {
	Il2CppClass_1 _1;
	System_Collections_Specialized_NameObjectCollectionBase_KeysCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Specialized_NameObjectCollectionBase_KeysCollection_VTable vtable;
};
struct System_Collections_Specialized_NameObjectCollectionBase_KeysCollection_o {
	System_Collections_Specialized_NameObjectCollectionBase_KeysCollection_c *klass;
	void *monitor;
	System_Collections_Specialized_NameObjectCollectionBase_o* m_collection;
};
struct System_Collections_Specialized_NameValueCollection_StaticFields {
};
struct System_Collections_Specialized_NameValueCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _6_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _7_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _11_get_Keys;
	VirtualInvokeData _12_GetEnumerator;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_get_Count;
	VirtualInvokeData _15_OnDeserialization;
	VirtualInvokeData _16_Add;
	VirtualInvokeData _17_Get;
	VirtualInvokeData _18_Get;
	VirtualInvokeData _19_GetKey;
	VirtualInvokeData _20_GetValues;
	VirtualInvokeData _21_Remove;
	VirtualInvokeData _22_Set;
};
struct System_Collections_Specialized_NameValueCollection_c {
	Il2CppClass_1 _1;
	System_Collections_Specialized_NameValueCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Specialized_NameValueCollection_VTable vtable;
};
struct System_Collections_Specialized_NameValueCollection_o {
	System_Collections_Specialized_NameValueCollection_c *klass;
	void *monitor;
	System_Collections_Hashtable_o* NameObjectCollectionBase_m_ItemsContainer;
	System_Collections_Specialized_NameObjectCollectionBase__Item_o* NameObjectCollectionBase_m_NullKeyItem;
	System_Collections_ArrayList_o* NameObjectCollectionBase_m_ItemsArray;
	System_Collections_IHashCodekProvider_o* NameObjectCollectionBase_m_hashprovider;
	System_Collections_IComparer_o* NameObjectCollectionBase_m_comparer;
	int32_t NameObjectCollectionBase_m_defCapacity;
	bool NameObjectCollectionBase_m_readonly;
	System_Runtime_Serialization_SerializationInfo_o* NameObjectCollectionBase_infoCopy;
	System_Collections_Specialized_NameObjectCollectionBase_KeysCollection_o* NameObjectCollectionBase_keyscoll;
	System_Collections_IEqualityComparer_o* NameObjectCollectionBase_equality_comparer;
	System_String_array* cachedAllKeys;
	System_String_array* cachedAll;
};
struct System_ComponentModel_BrowsableAttribute_StaticFields {
	System_ComponentModel_BrowsableAttribute_o* Default;
	System_ComponentModel_BrowsableAttribute_o* No;
	System_ComponentModel_BrowsableAttribute_o* Yes;
};
struct System_ComponentModel_BrowsableAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_ComponentModel_BrowsableAttribute_c {
	Il2CppClass_1 _1;
	System_ComponentModel_BrowsableAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ComponentModel_BrowsableAttribute_VTable vtable;
};
struct System_ComponentModel_BrowsableAttribute_o {
	System_ComponentModel_BrowsableAttribute_c *klass;
	void *monitor;
	bool browsable;
};
struct System_ComponentModel_DefaultValueAttribute_StaticFields {
};
struct System_ComponentModel_DefaultValueAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Value;
};
struct System_ComponentModel_DefaultValueAttribute_c {
	Il2CppClass_1 _1;
	System_ComponentModel_DefaultValueAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ComponentModel_DefaultValueAttribute_VTable vtable;
};
struct System_ComponentModel_DefaultValueAttribute_o {
	System_ComponentModel_DefaultValueAttribute_c *klass;
	void *monitor;
	Il2CppObject* DefaultValue;
};
struct System_ComponentModel_EditorBrowsableAttribute_StaticFields {
};
struct System_ComponentModel_EditorBrowsableAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_ComponentModel_EditorBrowsableAttribute_c {
	Il2CppClass_1 _1;
	System_ComponentModel_EditorBrowsableAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ComponentModel_EditorBrowsableAttribute_VTable vtable;
};
struct System_ComponentModel_EditorBrowsableAttribute_o {
	System_ComponentModel_EditorBrowsableAttribute_c *klass;
	void *monitor;
	int32_t state;
};
struct System_ComponentModel_TypeConverter_StaticFields {
};
struct System_ComponentModel_TypeConverter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_ComponentModel_TypeConverter_c {
	Il2CppClass_1 _1;
	System_ComponentModel_TypeConverter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ComponentModel_TypeConverter_VTable vtable;
};
struct System_ComponentModel_TypeConverter_o {
	System_ComponentModel_TypeConverter_c *klass;
	void *monitor;
};
struct System_ComponentModel_TypeConverterAttribute_StaticFields {
	System_ComponentModel_TypeConverterAttribute_o* Default;
};
struct System_ComponentModel_TypeConverterAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_ComponentModel_TypeConverterAttribute_c {
	Il2CppClass_1 _1;
	System_ComponentModel_TypeConverterAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ComponentModel_TypeConverterAttribute_VTable vtable;
};
struct System_ComponentModel_TypeConverterAttribute_o {
	System_ComponentModel_TypeConverterAttribute_c *klass;
	void *monitor;
	System_String_o* converter_type;
};
struct System_ComponentModel_Win32Exception_StaticFields {
};
struct System_ComponentModel_Win32Exception_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
	VirtualInvokeData _15_get_ErrorCodek;
};
struct System_ComponentModel_Win32Exception_c {
	Il2CppClass_1 _1;
	System_ComponentModel_Win32Exception_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_ComponentModel_Win32Exception_VTable vtable;
};
struct System_ComponentModel_Win32Exception_o {
	System_ComponentModel_Win32Exception_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	int32_t native_error_code;
};
struct System_Diagnostics_Stopwatch_StaticFields {
	int64_t Frequency;
	bool IsHighResolution;
};
struct System_Diagnostics_Stopwatch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Diagnostics_Stopwatch_c {
	Il2CppClass_1 _1;
	System_Diagnostics_Stopwatch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Diagnostics_Stopwatch_VTable vtable;
};
struct System_Diagnostics_Stopwatch_o {
	System_Diagnostics_Stopwatch_c *klass;
	void *monitor;
	int64_t elapsed;
	int64_t started;
	bool is_running;
};
struct System_IO_Compression_DeflateStream_StaticFields {
};
struct System_IO_Compression_DeflateStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
};
struct System_IO_Compression_DeflateStream_c {
	Il2CppClass_1 _1;
	System_IO_Compression_DeflateStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_Compression_DeflateStream_VTable vtable;
};
struct System_IO_Compression_DeflateStream_o {
	System_IO_Compression_DeflateStream_c *klass;
	void *monitor;
	System_IO_Stream_o* base_stream;
	int32_t mode;
	bool leaveOpen;
	bool disposed;
	System_IO_Compression_DeflateStream_UnmanagedReadOrWrite_o* feeder;
	intptr_t z_stream;
	System_Byte_array* io_buffer;
	System_Runtime_InteropServices_GCHandle_o data;
};
struct System_IO_Compression_DeflateStream_UnmanagedReadOrWrite_StaticFields {
};
struct System_IO_Compression_DeflateStream_UnmanagedReadOrWrite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_IO_Compression_DeflateStream_UnmanagedReadOrWrite_c {
	Il2CppClass_1 _1;
	System_IO_Compression_DeflateStream_UnmanagedReadOrWrite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_Compression_DeflateStream_UnmanagedReadOrWrite_VTable vtable;
};
struct System_IO_Compression_DeflateStream_UnmanagedReadOrWrite_o {
	System_IO_Compression_DeflateStream_UnmanagedReadOrWrite_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_IO_Compression_DeflateStream_ReadMethod_StaticFields {
};
struct System_IO_Compression_DeflateStream_ReadMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_IO_Compression_DeflateStream_ReadMethod_c {
	Il2CppClass_1 _1;
	System_IO_Compression_DeflateStream_ReadMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_Compression_DeflateStream_ReadMethod_VTable vtable;
};
struct System_IO_Compression_DeflateStream_ReadMethod_o {
	System_IO_Compression_DeflateStream_ReadMethod_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_IO_Compression_DeflateStream_WriteMethod_StaticFields {
};
struct System_IO_Compression_DeflateStream_WriteMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_IO_Compression_DeflateStream_WriteMethod_c {
	Il2CppClass_1 _1;
	System_IO_Compression_DeflateStream_WriteMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_Compression_DeflateStream_WriteMethod_VTable vtable;
};
struct System_IO_Compression_DeflateStream_WriteMethod_o {
	System_IO_Compression_DeflateStream_WriteMethod_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_IO_Compression_GZipStream_StaticFields {
};
struct System_IO_Compression_GZipStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
};
struct System_IO_Compression_GZipStream_c {
	Il2CppClass_1 _1;
	System_IO_Compression_GZipStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_IO_Compression_GZipStream_VTable vtable;
};
struct System_IO_Compression_GZipStream_o {
	System_IO_Compression_GZipStream_c *klass;
	void *monitor;
	System_IO_Compression_DeflateStream_o* deflateStream;
};
struct System_Net_Security_AuthenticatedStream_StaticFields {
};
struct System_Net_Security_AuthenticatedStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _65535__ctor;
};
struct System_Net_Security_AuthenticatedStream_c {
	Il2CppClass_1 _1;
	System_Net_Security_AuthenticatedStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Security_AuthenticatedStream_VTable vtable;
};
struct System_Net_Security_AuthenticatedStream_o {
	System_Net_Security_AuthenticatedStream_c *klass;
	void *monitor;
	System_IO_Stream_o* innerStream;
	bool leaveStreamOpen;
};
struct System_Net_Security_SslStream_StaticFields {
};
struct System_Net_Security_SslStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
	VirtualInvokeData _27_get_IsAuthenticated;
	VirtualInvokeData _28_BeginAuthenticateAsClient;
	VirtualInvokeData _29_AuthenticateAsClient;
	VirtualInvokeData _30_EndAuthenticateAsClient;
};
struct System_Net_Security_SslStream_c {
	Il2CppClass_1 _1;
	System_Net_Security_SslStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Security_SslStream_VTable vtable;
};
struct System_Net_Security_SslStream_o {
	System_Net_Security_SslStream_c *klass;
	void *monitor;
	System_IO_Stream_o* AuthenticatedStream_innerStream;
	bool AuthenticatedStream_leaveStreamOpen;
	Mono_Security_Protocol_Tls_SslStreamBase_o* ssl_stream;
	System_Net_Security_RemoteCertificateValidationCallback_o* validation_callback;
	System_Net_Security_LocalCertificateSelectionCallback_o* selection_callback;
};
struct System_Net_Security_SslStream__BeginAuthenticateAsClient_c__AnonStorey7_StaticFields {
};
struct System_Net_Security_SslStream__BeginAuthenticateAsClient_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_Security_SslStream__BeginAuthenticateAsClient_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	System_Net_Security_SslStream__BeginAuthenticateAsClient_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Security_SslStream__BeginAuthenticateAsClient_c__AnonStorey7_VTable vtable;
};
struct System_Net_Security_SslStream__BeginAuthenticateAsClient_c__AnonStorey7_o {
	System_Net_Security_SslStream__BeginAuthenticateAsClient_c__AnonStorey7_c *klass;
	void *monitor;
	System_Security_Cryptography_X509Certificates_X509CertificateCollection_o* clientCertificates;
	System_Net_Security_SslStream_o* __f__this;
};
struct System_Net_Sockets_LingerOption_StaticFields {
};
struct System_Net_Sockets_LingerOption_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_Sockets_LingerOption_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_LingerOption_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_LingerOption_VTable vtable;
};
struct System_Net_Sockets_LingerOption_o {
	System_Net_Sockets_LingerOption_c *klass;
	void *monitor;
	bool enabled;
	int32_t seconds;
};
struct System_Net_Sockets_MulticastOption_StaticFields {
};
struct System_Net_Sockets_MulticastOption_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_Sockets_MulticastOption_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_MulticastOption_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_MulticastOption_VTable vtable;
};
struct System_Net_Sockets_MulticastOption_o {
	System_Net_Sockets_MulticastOption_c *klass;
	void *monitor;
};
struct System_Net_Sockets_NetworkStream_StaticFields {
};
struct System_Net_Sockets_NetworkStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
};
struct System_Net_Sockets_NetworkStream_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_NetworkStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_NetworkStream_VTable vtable;
};
struct System_Net_Sockets_NetworkStream_o {
	System_Net_Sockets_NetworkStream_c *klass;
	void *monitor;
	int32_t access;
	System_Net_Sockets_Socket_o* socket;
	bool owns_socket;
	bool readable;
	bool writeable;
	bool disposed;
};
struct System_Net_Sockets_Socket_StaticFields {
	int32_t ipv4Supported;
	int32_t ipv6Supported;
	int32_t current_bind_count;
	System_Reflection_MethodInfo_o* check_socket_policy;
};
struct System_Net_Sockets_Socket_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Dispose;
};
struct System_Net_Sockets_Socket_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_Socket_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_Socket_VTable vtable;
};
struct System_Net_Sockets_Socket_o {
	System_Net_Sockets_Socket_c *klass;
	void *monitor;
	System_Collections_Queue_o* readQ;
	System_Collections_Queue_o* writeQ;
	bool islistening;
	bool useoverlappedIO;
	int32_t MinListenPort;
	int32_t MaxListenPort;
	int32_t linger_timeout;
	intptr_t socket;
	int32_t address_family;
	int32_t socket_type;
	int32_t protocol_type;
	bool blocking;
	System_Threading_Thread_o* blocking_thread;
	bool isbound;
	int32_t max_bind_count;
	bool connected;
	bool closed;
	bool disposed;
	System_Net_EndPoint_o* seed_endpoint;
};
struct System_Net_Sockets_Socket_SocketAsyncResult_StaticFields {
};
struct System_Net_Sockets_Socket_SocketAsyncResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_AsyncState;
	VirtualInvokeData _5_get_AsyncWaitHandle;
	VirtualInvokeData _6_get_IsCompleted;
};
struct System_Net_Sockets_Socket_SocketAsyncResult_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_Socket_SocketAsyncResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_Socket_SocketAsyncResult_VTable vtable;
};
struct System_Net_Sockets_Socket_SocketAsyncResult_o {
	System_Net_Sockets_Socket_SocketAsyncResult_c *klass;
	void *monitor;
	System_Net_Sockets_Socket_o* Sock;
	intptr_t handle;
	Il2CppObject* state;
	System_AsyncCallback_o* callback;
	System_Threading_WaitHandle_o* waithandle;
	System_Exception_o* delayedException;
	System_Net_EndPoint_o* EndPoint;
	System_Byte_array* Buffer;
	int32_t Offset;
	int32_t Size;
	int32_t SockFlags;
	System_Net_Sockets_Socket_o* AcceptSocket;
	System_Net_IPAddress_array* Addresses;
	int32_t Port;
	System_Collections_Generic_IList_ArraySegment_byte___o* Buffers;
	bool ReuseSocket;
	System_Net_Sockets_Socket_o* acc_socket;
	int32_t total;
	bool completed_sync;
	bool completed;
	bool blocking;
	int32_t error;
	int32_t operation;
	Il2CppObject* ares;
	int32_t EndCalled;
};
struct System_Net_Sockets_Socket_Worker_StaticFields {
};
struct System_Net_Sockets_Socket_Worker_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_Sockets_Socket_Worker_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_Socket_Worker_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_Socket_Worker_VTable vtable;
};
struct System_Net_Sockets_Socket_Worker_o {
	System_Net_Sockets_Socket_Worker_c *klass;
	void *monitor;
	System_Net_Sockets_Socket_SocketAsyncResult_o* result;
	bool requireSocketSecurity;
	int32_t send_so_far;
};
struct System_Net_Sockets_Socket_SocketAsyncCall_StaticFields {
};
struct System_Net_Sockets_Socket_SocketAsyncCall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Net_Sockets_Socket_SocketAsyncCall_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_Socket_SocketAsyncCall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_Socket_SocketAsyncCall_VTable vtable;
};
struct System_Net_Sockets_Socket_SocketAsyncCall_o {
	System_Net_Sockets_Socket_SocketAsyncCall_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Net_Sockets_SocketException_StaticFields {
};
struct System_Net_Sockets_SocketException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
	VirtualInvokeData _15_get_ErrorCodek;
};
struct System_Net_Sockets_SocketException_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_SocketException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_SocketException_VTable vtable;
};
struct System_Net_Sockets_SocketException_o {
	System_Net_Sockets_SocketException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	int32_t Win32Exception_native_error_code;
};
struct System_Net_Sockets_TcpClient_StaticFields {
};
struct System_Net_Sockets_TcpClient_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_Dispose;
};
struct System_Net_Sockets_TcpClient_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_TcpClient_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_TcpClient_VTable vtable;
};
struct System_Net_Sockets_TcpClient_o {
	System_Net_Sockets_TcpClient_c *klass;
	void *monitor;
	System_Net_Sockets_NetworkStream_o* stream;
	bool active;
	System_Net_Sockets_Socket_o* client;
	bool disposed;
	uint32_t values;
	int32_t recv_timeout;
	int32_t send_timeout;
	int32_t recv_buffer_size;
	int32_t send_buffer_size;
	System_Net_Sockets_LingerOption_o* linger_state;
	bool no_delay;
};
struct System_Net_Sockets_TcpListener_StaticFields {
};
struct System_Net_Sockets_TcpListener_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_Sockets_TcpListener_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_TcpListener_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_TcpListener_VTable vtable;
};
struct System_Net_Sockets_TcpListener_o {
	System_Net_Sockets_TcpListener_c *klass;
	void *monitor;
	bool active;
	System_Net_Sockets_Socket_o* server;
	System_Net_EndPoint_o* savedEP;
};
struct System_Net_Sockets_UdpClient_StaticFields {
};
struct System_Net_Sockets_UdpClient_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_Dispose;
};
struct System_Net_Sockets_UdpClient_c {
	Il2CppClass_1 _1;
	System_Net_Sockets_UdpClient_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Sockets_UdpClient_VTable vtable;
};
struct System_Net_Sockets_UdpClient_o {
	System_Net_Sockets_UdpClient_c *klass;
	void *monitor;
	bool disposed;
	bool active;
	System_Net_Sockets_Socket_o* socket;
	int32_t family;
	System_Byte_array* recvbuffer;
};
struct System_Net_AuthenticationManager_StaticFields {
	System_Collections_ArrayList_o* modules;
	Il2CppObject* locker;
	System_Net_ICredentialPolicy_o* credential_policy;
};
struct System_Net_AuthenticationManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_AuthenticationManager_c {
	Il2CppClass_1 _1;
	System_Net_AuthenticationManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_AuthenticationManager_VTable vtable;
};
struct System_Net_AuthenticationManager_o {
	System_Net_AuthenticationManager_c *klass;
	void *monitor;
};
struct System_Net_Authorization_StaticFields {
};
struct System_Net_Authorization_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_Authorization_c {
	Il2CppClass_1 _1;
	System_Net_Authorization_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Authorization_VTable vtable;
};
struct System_Net_Authorization_o {
	System_Net_Authorization_c *klass;
	void *monitor;
	System_String_o* token;
	bool complete;
	System_String_o* connectionGroupId;
	System_Net_IAuthenticationModule_o* module;
};
struct System_Net_BasicClient_StaticFields {
};
struct System_Net_BasicClient_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Authenticate;
	VirtualInvokeData _5_PreAuthenticate;
	VirtualInvokeData _6_get_AuthenticationType;
};
struct System_Net_BasicClient_c {
	Il2CppClass_1 _1;
	System_Net_BasicClient_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_BasicClient_VTable vtable;
};
struct System_Net_BasicClient_o {
	System_Net_BasicClient_c *klass;
	void *monitor;
};
struct System_Net_ChunkStream_StaticFields {
};
struct System_Net_ChunkStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_ChunkStream_c {
	Il2CppClass_1 _1;
	System_Net_ChunkStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_ChunkStream_VTable vtable;
};
struct System_Net_ChunkStream_o {
	System_Net_ChunkStream_c *klass;
	void *monitor;
	System_Net_WebHeaderCollection_o* headers;
	int32_t chunkSize;
	int32_t chunkRead;
	int32_t state;
	System_Text_StringBuilder_o* saved;
	bool sawCR;
	bool gotit;
	int32_t trailerState;
	System_Collections_ArrayList_o* chunks;
};
struct System_Net_ChunkStream_Chunk_StaticFields {
};
struct System_Net_ChunkStream_Chunk_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_ChunkStream_Chunk_c {
	Il2CppClass_1 _1;
	System_Net_ChunkStream_Chunk_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_ChunkStream_Chunk_VTable vtable;
};
struct System_Net_ChunkStream_Chunk_o {
	System_Net_ChunkStream_Chunk_c *klass;
	void *monitor;
	System_Byte_array* Bytes;
	int32_t Offset;
};
struct System_Net_Cookie_StaticFields {
	System_Char_array* reservedCharsName;
	System_Char_array* portSeparators;
	System_String_o* tspecials;
};
struct System_Net_Cookie_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_Cookie_c {
	Il2CppClass_1 _1;
	System_Net_Cookie_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Cookie_VTable vtable;
};
struct System_Net_Cookie_o {
	System_Net_Cookie_c *klass;
	void *monitor;
	System_String_o* comment;
	System_Uri_o* commentUri;
	bool discard;
	System_String_o* domain;
	System_DateTime_o expires;
	bool httpOnly;
	System_String_o* name;
	System_String_o* path;
	System_String_o* port;
	System_Int32_array* ports;
	bool secure;
	System_DateTime_o timestamp;
	System_String_o* val;
	int32_t version;
	bool exact_domain;
};
struct System_Net_CookieCollection_StaticFields {
	System_Net_CookieCollection_CookieCollectionComparer_o* Comparer;
};
struct System_Net_CookieCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Count;
	VirtualInvokeData _5_get_IsSynchronized;
	VirtualInvokeData _6_get_SyncRoot;
	VirtualInvokeData _7_CopyTo;
	VirtualInvokeData _8_GetEnumerator;
};
struct System_Net_CookieCollection_c {
	Il2CppClass_1 _1;
	System_Net_CookieCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_CookieCollection_VTable vtable;
};
struct System_Net_CookieCollection_o {
	System_Net_CookieCollection_c *klass;
	void *monitor;
	System_Collections_Generic_List_Cookie__o* list;
};
struct System_Net_CookieCollection_CookieCollectionComparer_StaticFields {
};
struct System_Net_CookieCollection_CookieCollectionComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct System_Net_CookieCollection_CookieCollectionComparer_c {
	Il2CppClass_1 _1;
	System_Net_CookieCollection_CookieCollectionComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_CookieCollection_CookieCollectionComparer_VTable vtable;
};
struct System_Net_CookieCollection_CookieCollectionComparer_o {
	System_Net_CookieCollection_CookieCollectionComparer_c *klass;
	void *monitor;
};
struct System_Net_CookieContainer_StaticFields {
};
struct System_Net_CookieContainer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_CookieContainer_c {
	Il2CppClass_1 _1;
	System_Net_CookieContainer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_CookieContainer_VTable vtable;
};
struct System_Net_CookieContainer_o {
	System_Net_CookieContainer_c *klass;
	void *monitor;
	int32_t capacity;
	int32_t perDomainCapacity;
	int32_t maxCookieSize;
	System_Net_CookieCollection_o* cookies;
};
struct System_Net_CookieException_StaticFields {
};
struct System_Net_CookieException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Net_CookieException_c {
	Il2CppClass_1 _1;
	System_Net_CookieException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_CookieException_VTable vtable;
};
struct System_Net_CookieException_o {
	System_Net_CookieException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Net_DefaultCertificatePolicy_StaticFields {
};
struct System_Net_DefaultCertificatePolicy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CheckValidationResult;
};
struct System_Net_DefaultCertificatePolicy_c {
	Il2CppClass_1 _1;
	System_Net_DefaultCertificatePolicy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_DefaultCertificatePolicy_VTable vtable;
};
struct System_Net_DefaultCertificatePolicy_o {
	System_Net_DefaultCertificatePolicy_c *klass;
	void *monitor;
};
struct System_Net_DigestHeaderParser_StaticFields {
	System_String_array* keywords;
};
struct System_Net_DigestHeaderParser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_DigestHeaderParser_c {
	Il2CppClass_1 _1;
	System_Net_DigestHeaderParser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_DigestHeaderParser_VTable vtable;
};
struct System_Net_DigestHeaderParser_o {
	System_Net_DigestHeaderParser_c *klass;
	void *monitor;
	System_String_o* header;
	int32_t length;
	int32_t pos;
	System_String_array* values;
};
struct System_Net_DigestSession_StaticFields {
	System_Security_Cryptography_RandomNumberGenerator_o* rng;
};
struct System_Net_DigestSession_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_DigestSession_c {
	Il2CppClass_1 _1;
	System_Net_DigestSession_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_DigestSession_VTable vtable;
};
struct System_Net_DigestSession_o {
	System_Net_DigestSession_c *klass;
	void *monitor;
	System_DateTime_o lastUse;
	int32_t _nc;
	System_Security_Cryptography_HashAlgorithm_o* hash;
	System_Net_DigestHeaderParser_o* parser;
	System_String_o* _cnonce;
};
struct System_Net_DigestClient_StaticFields {
	System_Collections_Hashtable_o* cache;
};
struct System_Net_DigestClient_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Authenticate;
	VirtualInvokeData _5_PreAuthenticate;
	VirtualInvokeData _6_get_AuthenticationType;
};
struct System_Net_DigestClient_c {
	Il2CppClass_1 _1;
	System_Net_DigestClient_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_DigestClient_VTable vtable;
};
struct System_Net_DigestClient_o {
	System_Net_DigestClient_c *klass;
	void *monitor;
};
struct System_Net_Dns_StaticFields {
};
struct System_Net_Dns_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_Dns_c {
	Il2CppClass_1 _1;
	System_Net_Dns_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Dns_VTable vtable;
};
struct System_Net_Dns_o {
	System_Net_Dns_c *klass;
	void *monitor;
};
struct System_Net_EndPoint_StaticFields {
};
struct System_Net_EndPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_AddressFamily;
	VirtualInvokeData _5_Create;
	VirtualInvokeData _6_Serialize;
};
struct System_Net_EndPoint_c {
	Il2CppClass_1 _1;
	System_Net_EndPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_EndPoint_VTable vtable;
};
struct System_Net_EndPoint_o {
	System_Net_EndPoint_c *klass;
	void *monitor;
};
struct System_Net_FileWebRequest_StaticFields {
};
struct System_Net_FileWebRequest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _6_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _7_get_ContentLength;
	VirtualInvokeData _8_get_Credentials;
	VirtualInvokeData _9_get_Headers;
	VirtualInvokeData _10_get_Method;
	VirtualInvokeData _11_set_Method;
	VirtualInvokeData _12_get_Proxy;
	VirtualInvokeData _13_set_Proxy;
	VirtualInvokeData _14_get_RequestUri;
	VirtualInvokeData _15_set_Timeout;
	VirtualInvokeData _16_Abort;
	VirtualInvokeData _17_BeginGetResponse;
	VirtualInvokeData _18_EndGetResponse;
	VirtualInvokeData _19_GetResponse;
	VirtualInvokeData _20_GetObjectData;
};
struct System_Net_FileWebRequest_c {
	Il2CppClass_1 _1;
	System_Net_FileWebRequest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_FileWebRequest_VTable vtable;
};
struct System_Net_FileWebRequest_o {
	System_Net_FileWebRequest_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	int32_t WebRequest_authentication_level;
	System_Uri_o* uri;
	System_Net_WebHeaderCollection_o* webHeaders;
	System_Net_ICredentials_o* credentials;
	System_String_o* connectionGroup;
	int64_t contentLength;
	int32_t fileAccess;
	System_String_o* method;
	System_Net_IWebProxy_o* proxy;
	bool preAuthenticate;
	int32_t timeout;
	System_Net_FileWebResponse_o* webResponse;
	System_Threading_AutoResetEvent_o* requestEndEvent;
	bool requesting;
	bool asyncResponding;
};
struct System_Net_FileWebRequest_FileWebStream_StaticFields {
};
struct System_Net_FileWebRequest_FileWebStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
};
struct System_Net_FileWebRequest_FileWebStream_c {
	Il2CppClass_1 _1;
	System_Net_FileWebRequest_FileWebStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_FileWebRequest_FileWebStream_VTable vtable;
};
struct System_Net_FileWebRequest_FileWebStream_o {
	System_Net_FileWebRequest_FileWebStream_c *klass;
	void *monitor;
	int32_t FileStream_access;
	bool FileStream_owner;
	bool FileStream_async;
	bool FileStream_canseek;
	int64_t FileStream_append_startpos;
	bool FileStream_anonymous;
	System_Byte_array* FileStream_buf;
	int32_t FileStream_buf_size;
	int32_t FileStream_buf_length;
	int32_t FileStream_buf_offset;
	bool FileStream_buf_dirty;
	int64_t FileStream_buf_start;
	System_String_o* FileStream_name;
	intptr_t FileStream_handle;
	Microsoft_Win32_SafeHandles_SafeFileHandle_o* FileStream_safeHandle;
	System_Net_FileWebRequest_o* webRequest;
};
struct System_Net_FileWebRequest_GetResponseCallback_StaticFields {
};
struct System_Net_FileWebRequest_GetResponseCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Net_FileWebRequest_GetResponseCallback_c {
	Il2CppClass_1 _1;
	System_Net_FileWebRequest_GetResponseCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_FileWebRequest_GetResponseCallback_VTable vtable;
};
struct System_Net_FileWebRequest_GetResponseCallback_o {
	System_Net_FileWebRequest_GetResponseCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Net_FileWebRequestCreator_StaticFields {
};
struct System_Net_FileWebRequestCreator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Create;
};
struct System_Net_FileWebRequestCreator_c {
	Il2CppClass_1 _1;
	System_Net_FileWebRequestCreator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_FileWebRequestCreator_VTable vtable;
};
struct System_Net_FileWebRequestCreator_o {
	System_Net_FileWebRequestCreator_c *klass;
	void *monitor;
};
struct System_Net_FileWebResponse_StaticFields {
};
struct System_Net_FileWebResponse_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _6_System_IDisposable_Dispose;
	VirtualInvokeData _7_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _8_get_ContentLength;
	VirtualInvokeData _9_get_Headers;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_GetResponseStream;
	VirtualInvokeData _12_GetObjectData;
};
struct System_Net_FileWebResponse_c {
	Il2CppClass_1 _1;
	System_Net_FileWebResponse_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_FileWebResponse_VTable vtable;
};
struct System_Net_FileWebResponse_o {
	System_Net_FileWebResponse_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	System_Uri_o* responseUri;
	System_IO_FileStream_o* fileStream;
	int64_t contentLength;
	System_Net_WebHeaderCollection_o* webHeaders;
	bool disposed;
};
struct System_Net_FtpAsyncResult_StaticFields {
};
struct System_Net_FtpAsyncResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_AsyncState;
	VirtualInvokeData _5_get_AsyncWaitHandle;
	VirtualInvokeData _6_get_IsCompleted;
};
struct System_Net_FtpAsyncResult_c {
	Il2CppClass_1 _1;
	System_Net_FtpAsyncResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_FtpAsyncResult_VTable vtable;
};
struct System_Net_FtpAsyncResult_o {
	System_Net_FtpAsyncResult_c *klass;
	void *monitor;
	System_Net_FtpWebResponse_o* response;
	System_Threading_ManualResetEvent_o* waitHandle;
	System_Exception_o* exception;
	System_AsyncCallback_o* callback;
	System_IO_Stream_o* stream;
	Il2CppObject* state;
	bool completed;
	bool synch;
	Il2CppObject* locker;
};
struct System_Net_FtpDataStream_StaticFields {
};
struct System_Net_FtpDataStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
};
struct System_Net_FtpDataStream_c {
	Il2CppClass_1 _1;
	System_Net_FtpDataStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_FtpDataStream_VTable vtable;
};
struct System_Net_FtpDataStream_o {
	System_Net_FtpDataStream_c *klass;
	void *monitor;
	System_Net_FtpWebRequest_o* request;
	System_IO_Stream_o* networkStream;
	bool disposed;
	bool isRead;
	int32_t totalRead;
};
struct System_Net_FtpDataStream_WriteDelegate_StaticFields {
};
struct System_Net_FtpDataStream_WriteDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Net_FtpDataStream_WriteDelegate_c {
	Il2CppClass_1 _1;
	System_Net_FtpDataStream_WriteDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_FtpDataStream_WriteDelegate_VTable vtable;
};
struct System_Net_FtpDataStream_WriteDelegate_o {
	System_Net_FtpDataStream_WriteDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Net_FtpDataStream_ReadDelegate_StaticFields {
};
struct System_Net_FtpDataStream_ReadDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Net_FtpDataStream_ReadDelegate_c {
	Il2CppClass_1 _1;
	System_Net_FtpDataStream_ReadDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_FtpDataStream_ReadDelegate_VTable vtable;
};
struct System_Net_FtpDataStream_ReadDelegate_o {
	System_Net_FtpDataStream_ReadDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Net_FtpRequestCreator_StaticFields {
};
struct System_Net_FtpRequestCreator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Create;
};
struct System_Net_FtpRequestCreator_c {
	Il2CppClass_1 _1;
	System_Net_FtpRequestCreator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_FtpRequestCreator_VTable vtable;
};
struct System_Net_FtpRequestCreator_o {
	System_Net_FtpRequestCreator_c *klass;
	void *monitor;
};
struct System_Net_FtpStatus_StaticFields {
};
struct System_Net_FtpStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_FtpStatus_c {
	Il2CppClass_1 _1;
	System_Net_FtpStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_FtpStatus_VTable vtable;
};
struct System_Net_FtpStatus_o {
	System_Net_FtpStatus_c *klass;
	void *monitor;
	int32_t statusCodek;
	System_String_o* statusDescription;
};
struct System_Net_FtpWebRequest_StaticFields {
	System_String_array* supportedCommands;
	System_Net_Security_RemoteCertificateValidationCallback_o* __f__am_cache1C;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map5;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map6;
};
struct System_Net_FtpWebRequest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _6_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _7_get_ContentLength;
	VirtualInvokeData _8_get_Credentials;
	VirtualInvokeData _9_get_Headers;
	VirtualInvokeData _10_get_Method;
	VirtualInvokeData _11_set_Method;
	VirtualInvokeData _12_get_Proxy;
	VirtualInvokeData _13_set_Proxy;
	VirtualInvokeData _14_get_RequestUri;
	VirtualInvokeData _15_set_Timeout;
	VirtualInvokeData _16_Abort;
	VirtualInvokeData _17_BeginGetResponse;
	VirtualInvokeData _18_EndGetResponse;
	VirtualInvokeData _19_GetResponse;
	VirtualInvokeData _20_GetObjectData;
};
struct System_Net_FtpWebRequest_c {
	Il2CppClass_1 _1;
	System_Net_FtpWebRequest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_FtpWebRequest_VTable vtable;
};
struct System_Net_FtpWebRequest_o {
	System_Net_FtpWebRequest_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	int32_t WebRequest_authentication_level;
	System_Uri_o* requestUri;
	System_String_o* file_name;
	System_Net_ServicePoint_o* servicePoint;
	System_IO_Stream_o* origDataStream;
	System_IO_Stream_o* dataStream;
	System_IO_Stream_o* controlStream;
	System_IO_StreamReader_o* controlReader;
	System_Net_NetworkCredential_o* credentials;
	System_Net_IPHostEntry_o* hostEntry;
	System_Net_IPEndPoint_o* localEndPoint;
	System_Net_IWebProxy_o* proxy;
	int32_t timeout;
	int32_t rwTimeout;
	int64_t offset;
	bool binary;
	bool enableSsl;
	bool usePassive;
	bool keepAlive;
	System_String_o* method;
	System_String_o* renameTo;
	Il2CppObject* locker;
	int32_t requestState;
	System_Net_FtpAsyncResult_o* asyncResult;
	System_Net_FtpWebResponse_o* ftpResponse;
	System_IO_Stream_o* requestStream;
	System_String_o* initial_path;
	System_Net_Security_RemoteCertificateValidationCallback_o* callback;
};
struct System_Net_FtpWebResponse_StaticFields {
};
struct System_Net_FtpWebResponse_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _6_System_IDisposable_Dispose;
	VirtualInvokeData _7_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _8_get_ContentLength;
	VirtualInvokeData _9_get_Headers;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_GetResponseStream;
	VirtualInvokeData _12_GetObjectData;
};
struct System_Net_FtpWebResponse_c {
	Il2CppClass_1 _1;
	System_Net_FtpWebResponse_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_FtpWebResponse_VTable vtable;
};
struct System_Net_FtpWebResponse_o {
	System_Net_FtpWebResponse_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	System_IO_Stream_o* stream;
	System_Uri_o* uri;
	int32_t statusCodek;
	System_DateTime_o lastModified;
	System_String_o* bannerMessage;
	System_String_o* welcomeMessage;
	System_String_o* exitMessage;
	System_String_o* statusDescription;
	System_String_o* method;
	bool disposed;
	System_Net_FtpWebRequest_o* request;
	int64_t contentLength;
};
struct System_Net_GlobalProxySelection_StaticFields {
};
struct System_Net_GlobalProxySelection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_GlobalProxySelection_c {
	Il2CppClass_1 _1;
	System_Net_GlobalProxySelection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_GlobalProxySelection_VTable vtable;
};
struct System_Net_GlobalProxySelection_o {
	System_Net_GlobalProxySelection_c *klass;
	void *monitor;
};
struct System_Net_HttpRequestCreator_StaticFields {
};
struct System_Net_HttpRequestCreator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Create;
};
struct System_Net_HttpRequestCreator_c {
	Il2CppClass_1 _1;
	System_Net_HttpRequestCreator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_HttpRequestCreator_VTable vtable;
};
struct System_Net_HttpRequestCreator_o {
	System_Net_HttpRequestCreator_c *klass;
	void *monitor;
};
struct System_Net_HttpVersion_StaticFields {
	System_Version_o* Version10;
	System_Version_o* Version11;
};
struct System_Net_HttpVersion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_HttpVersion_c {
	Il2CppClass_1 _1;
	System_Net_HttpVersion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_HttpVersion_VTable vtable;
};
struct System_Net_HttpVersion_o {
	System_Net_HttpVersion_c *klass;
	void *monitor;
};
struct System_Net_HttpWebRequest_StaticFields {
	int32_t defaultMaxResponseHeadersLength;
};
struct System_Net_HttpWebRequest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _6_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _7_get_ContentLength;
	VirtualInvokeData _8_get_Credentials;
	VirtualInvokeData _9_get_Headers;
	VirtualInvokeData _10_get_Method;
	VirtualInvokeData _11_set_Method;
	VirtualInvokeData _12_get_Proxy;
	VirtualInvokeData _13_set_Proxy;
	VirtualInvokeData _14_get_RequestUri;
	VirtualInvokeData _15_set_Timeout;
	VirtualInvokeData _16_Abort;
	VirtualInvokeData _17_BeginGetResponse;
	VirtualInvokeData _18_EndGetResponse;
	VirtualInvokeData _19_GetResponse;
	VirtualInvokeData _20_GetObjectData;
};
struct System_Net_HttpWebRequest_c {
	Il2CppClass_1 _1;
	System_Net_HttpWebRequest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_HttpWebRequest_VTable vtable;
};
struct System_Net_HttpWebRequest_o {
	System_Net_HttpWebRequest_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	int32_t WebRequest_authentication_level;
	System_Uri_o* requestUri;
	System_Uri_o* actualUri;
	bool hostChanged;
	bool allowAutoRedirect;
	bool allowBuffering;
	System_Security_Cryptography_X509Certificates_X509CertificateCollection_o* certificates;
	System_String_o* connectionGroup;
	int64_t contentLength;
	System_Net_HttpContinueDelegate_o* continueDelegate;
	System_Net_CookieContainer_o* cookieContainer;
	System_Net_ICredentials_o* credentials;
	bool haveResponse;
	bool haveRequest;
	bool requestSent;
	System_Net_WebHeaderCollection_o* webHeaders;
	bool keepAlive;
	int32_t maxAutoRedirect;
	System_String_o* mediaType;
	System_String_o* method;
	System_String_o* initialMethod;
	bool pipelined;
	bool preAuthenticate;
	bool usedPreAuth;
	System_Version_o* version;
	System_Version_o* actualVersion;
	System_Net_IWebProxy_o* proxy;
	bool sendChunked;
	System_Net_ServicePoint_o* servicePoint;
	int32_t timeout;
	System_Net_WebConnectionStream_o* writeStream;
	System_Net_HttpWebResponse_o* webResponse;
	System_Net_WebAsyncResult_o* asyncWrite;
	System_Net_WebAsyncResult_o* asyncRead;
	System_EventHandler_o* abortHandler;
	int32_t aborted;
	int32_t redirects;
	bool expectContinue;
	bool authCompleted;
	System_Byte_array* bodyBuffer;
	int32_t bodyBufferLength;
	bool getResponseCalled;
	System_Exception_o* saved_exc;
	Il2CppObject* locker;
	bool is_ntlm_auth;
	bool finished_reading;
	System_Net_WebConnection_o* WebConnection;
	int32_t auto_decomp;
	int32_t readWriteTimeout;
	bool unsafe_auth_blah;
};
struct System_Net_HttpWebResponse_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map8;
};
struct System_Net_HttpWebResponse_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _6_System_IDisposable_Dispose;
	VirtualInvokeData _7_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _8_get_ContentLength;
	VirtualInvokeData _9_get_Headers;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_GetResponseStream;
	VirtualInvokeData _12_GetObjectData;
};
struct System_Net_HttpWebResponse_c {
	Il2CppClass_1 _1;
	System_Net_HttpWebResponse_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_HttpWebResponse_VTable vtable;
};
struct System_Net_HttpWebResponse_o {
	System_Net_HttpWebResponse_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	System_Uri_o* uri;
	System_Net_WebHeaderCollection_o* webHeaders;
	System_Net_CookieCollection_o* cookieCollection;
	System_String_o* method;
	System_Version_o* version;
	int32_t statusCodek;
	System_String_o* statusDescription;
	int64_t contentLength;
	System_String_o* contentType;
	System_Net_CookieContainer_o* cookie_container;
	bool disposed;
	System_IO_Stream_o* stream;
	System_String_array* cookieExpiresFormats;
};
struct System_Net_CookieParser_StaticFields {
};
struct System_Net_CookieParser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_CookieParser_c {
	Il2CppClass_1 _1;
	System_Net_CookieParser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_CookieParser_VTable vtable;
};
struct System_Net_CookieParser_o {
	System_Net_CookieParser_c *klass;
	void *monitor;
	System_String_o* header;
	int32_t pos;
	int32_t length;
};
struct System_Net_IAuthenticationModule_StaticFields {
};
struct System_Net_IAuthenticationModule_VTable {
};
struct System_Net_IAuthenticationModule_c {
	Il2CppClass_1 _1;
	System_Net_IAuthenticationModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_IAuthenticationModule_VTable vtable;
};
struct System_Net_IAuthenticationModule_o {
	System_Net_IAuthenticationModule_c *klass;
	void *monitor;
};
struct System_Net_ICertificatePolicy_StaticFields {
};
struct System_Net_ICertificatePolicy_VTable {
};
struct System_Net_ICertificatePolicy_c {
	Il2CppClass_1 _1;
	System_Net_ICertificatePolicy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_ICertificatePolicy_VTable vtable;
};
struct System_Net_ICertificatePolicy_o {
	System_Net_ICertificatePolicy_c *klass;
	void *monitor;
};
struct System_Net_ICredentials_StaticFields {
};
struct System_Net_ICredentials_VTable {
};
struct System_Net_ICredentials_c {
	Il2CppClass_1 _1;
	System_Net_ICredentials_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_ICredentials_VTable vtable;
};
struct System_Net_ICredentials_o {
	System_Net_ICredentials_c *klass;
	void *monitor;
};
struct System_Net_ICredentialPolicy_StaticFields {
};
struct System_Net_ICredentialPolicy_VTable {
};
struct System_Net_ICredentialPolicy_c {
	Il2CppClass_1 _1;
	System_Net_ICredentialPolicy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_ICredentialPolicy_VTable vtable;
};
struct System_Net_ICredentialPolicy_o {
	System_Net_ICredentialPolicy_c *klass;
	void *monitor;
};
struct System_Net_IPAddress_StaticFields {
	System_Net_IPAddress_o* Any;
	System_Net_IPAddress_o* Broadcast;
	System_Net_IPAddress_o* Loopback;
	System_Net_IPAddress_o* None;
	System_Net_IPAddress_o* IPv6Any;
	System_Net_IPAddress_o* IPv6Loopback;
	System_Net_IPAddress_o* IPv6None;
};
struct System_Net_IPAddress_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_IPAddress_c {
	Il2CppClass_1 _1;
	System_Net_IPAddress_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_IPAddress_VTable vtable;
};
struct System_Net_IPAddress_o {
	System_Net_IPAddress_c *klass;
	void *monitor;
	int64_t m_Address;
	int32_t m_Family;
	System_UInt16_array* m_Numbers;
	int64_t m_ScopeId;
	int32_t m_HashCodek;
};
struct System_Net_IPEndPoint_StaticFields {
};
struct System_Net_IPEndPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_AddressFamily;
	VirtualInvokeData _5_Create;
	VirtualInvokeData _6_Serialize;
};
struct System_Net_IPEndPoint_c {
	Il2CppClass_1 _1;
	System_Net_IPEndPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_IPEndPoint_VTable vtable;
};
struct System_Net_IPEndPoint_o {
	System_Net_IPEndPoint_c *klass;
	void *monitor;
	System_Net_IPAddress_o* address;
	int32_t port;
};
struct System_Net_IPHostEntry_StaticFields {
};
struct System_Net_IPHostEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_IPHostEntry_c {
	Il2CppClass_1 _1;
	System_Net_IPHostEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_IPHostEntry_VTable vtable;
};
struct System_Net_IPHostEntry_o {
	System_Net_IPHostEntry_c *klass;
	void *monitor;
	System_Net_IPAddress_array* addressList;
	System_String_array* aliases;
	System_String_o* hostName;
};
struct System_Net_IPv6Address_StaticFields {
	System_Net_IPv6Address_o* Loopback;
	System_Net_IPv6Address_o* Unspecified;
};
struct System_Net_IPv6Address_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_IPv6Address_c {
	Il2CppClass_1 _1;
	System_Net_IPv6Address_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_IPv6Address_VTable vtable;
};
struct System_Net_IPv6Address_o {
	System_Net_IPv6Address_c *klass;
	void *monitor;
	System_UInt16_array* address;
	int32_t prefixLength;
	int64_t scopeId;
};
struct System_Net_IWebProxy_StaticFields {
};
struct System_Net_IWebProxy_VTable {
};
struct System_Net_IWebProxy_c {
	Il2CppClass_1 _1;
	System_Net_IWebProxy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_IWebProxy_VTable vtable;
};
struct System_Net_IWebProxy_o {
	System_Net_IWebProxy_c *klass;
	void *monitor;
};
struct System_Net_IWebRequestCreate_StaticFields {
};
struct System_Net_IWebRequestCreate_VTable {
};
struct System_Net_IWebRequestCreate_c {
	Il2CppClass_1 _1;
	System_Net_IWebRequestCreate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_IWebRequestCreate_VTable vtable;
};
struct System_Net_IWebRequestCreate_o {
	System_Net_IWebRequestCreate_c *klass;
	void *monitor;
};
struct System_Net_NetworkCredential_StaticFields {
};
struct System_Net_NetworkCredential_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetCredential;
};
struct System_Net_NetworkCredential_c {
	Il2CppClass_1 _1;
	System_Net_NetworkCredential_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_NetworkCredential_VTable vtable;
};
struct System_Net_NetworkCredential_o {
	System_Net_NetworkCredential_c *klass;
	void *monitor;
	System_String_o* userName;
	System_String_o* password;
	System_String_o* domain;
};
struct System_Net_ProtocolViolationException_StaticFields {
};
struct System_Net_ProtocolViolationException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Net_ProtocolViolationException_c {
	Il2CppClass_1 _1;
	System_Net_ProtocolViolationException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_ProtocolViolationException_VTable vtable;
};
struct System_Net_ProtocolViolationException_o {
	System_Net_ProtocolViolationException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_Net_ServicePoint_StaticFields {
};
struct System_Net_ServicePoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ProtocolVersion;
};
struct System_Net_ServicePoint_c {
	Il2CppClass_1 _1;
	System_Net_ServicePoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_ServicePoint_VTable vtable;
};
struct System_Net_ServicePoint_o {
	System_Net_ServicePoint_c *klass;
	void *monitor;
	System_Uri_o* uri;
	int32_t connectionLimit;
	int32_t maxIdleTime;
	int32_t currentConnections;
	System_DateTime_o idleSince;
	System_Version_o* protocolVersion;
	System_Security_Cryptography_X509Certificates_X509Certificate_o* certificate;
	System_Security_Cryptography_X509Certificates_X509Certificate_o* clientCertificate;
	System_Net_IPHostEntry_o* host;
	bool usesProxy;
	System_Collections_Hashtable_o* groups;
	bool sendContinue;
	bool useConnect;
	Il2CppObject* locker;
	Il2CppObject* hostE;
	bool useNagle;
	System_Net_BindIPEndPoint_o* endPointCallback;
};
struct System_Net_ServicePointManager_StaticFields {
	System_Collections_Specialized_HybridDictionary_o* servicePoints;
	System_Net_ICertificatePolicy_o* policy;
	int32_t defaultConnectionLimit;
	int32_t maxServicePointIdleTime;
	int32_t maxServicePoints;
	bool _checkCRL;
	int32_t _securityProtocol;
	bool expectContinue;
	bool useNagle;
	System_Net_Security_RemoteCertificateValidationCallback_o* server_cert_cb;
};
struct System_Net_ServicePointManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_ServicePointManager_c {
	Il2CppClass_1 _1;
	System_Net_ServicePointManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_ServicePointManager_VTable vtable;
};
struct System_Net_ServicePointManager_o {
	System_Net_ServicePointManager_c *klass;
	void *monitor;
};
struct System_Net_ServicePointManager_SPKey_StaticFields {
};
struct System_Net_ServicePointManager_SPKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_ServicePointManager_SPKey_c {
	Il2CppClass_1 _1;
	System_Net_ServicePointManager_SPKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_ServicePointManager_SPKey_VTable vtable;
};
struct System_Net_ServicePointManager_SPKey_o {
	System_Net_ServicePointManager_SPKey_c *klass;
	void *monitor;
	System_Uri_o* uri;
	bool use_connect;
};
struct System_Net_ServicePointManager_ChainValidationHelper_StaticFields {
	bool is_macosx;
	int32_t s_flags;
};
struct System_Net_ServicePointManager_ChainValidationHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_ServicePointManager_ChainValidationHelper_c {
	Il2CppClass_1 _1;
	System_Net_ServicePointManager_ChainValidationHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_ServicePointManager_ChainValidationHelper_VTable vtable;
};
struct System_Net_ServicePointManager_ChainValidationHelper_o {
	System_Net_ServicePointManager_ChainValidationHelper_c *klass;
	void *monitor;
	Il2CppObject* sender;
	System_String_o* host;
};
struct System_Net_SocketAddress_StaticFields {
};
struct System_Net_SocketAddress_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_SocketAddress_c {
	Il2CppClass_1 _1;
	System_Net_SocketAddress_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_SocketAddress_VTable vtable;
};
struct System_Net_SocketAddress_o {
	System_Net_SocketAddress_c *klass;
	void *monitor;
	System_Byte_array* data;
};
struct System_Net_WebAsyncResult_StaticFields {
};
struct System_Net_WebAsyncResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_AsyncState;
	VirtualInvokeData _5_get_AsyncWaitHandle;
	VirtualInvokeData _6_get_IsCompleted;
};
struct System_Net_WebAsyncResult_c {
	Il2CppClass_1 _1;
	System_Net_WebAsyncResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_WebAsyncResult_VTable vtable;
};
struct System_Net_WebAsyncResult_o {
	System_Net_WebAsyncResult_c *klass;
	void *monitor;
	System_Threading_ManualResetEvent_o* handle;
	bool synch;
	bool isCompleted;
	System_AsyncCallback_o* cb;
	Il2CppObject* state;
	int32_t nbytes;
	System_IAsyncResult_o* innerAsyncResult;
	bool callbackDone;
	System_Exception_o* exc;
	System_Net_HttpWebResponse_o* response;
	System_IO_Stream_o* writeStream;
	System_Byte_array* buffer;
	int32_t offset;
	int32_t size;
	Il2CppObject* locker;
	bool EndCalled;
	bool AsyncWriteAll;
};
struct System_Net_WebConnection_StaticFields {
	System_AsyncCallback_o* readDoneDelegate;
	Il2CppObject* classLock;
	System_Type_o* sslStream;
	System_Reflection_PropertyInfo_o* piClient;
	System_Reflection_PropertyInfo_o* piServer;
	System_Reflection_PropertyInfo_o* piTrustFailure;
	System_Reflection_MethodInfo_o* method_GetSecurityPolicyFromNonMainThread;
};
struct System_Net_WebConnection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_WebConnection_c {
	Il2CppClass_1 _1;
	System_Net_WebConnection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_WebConnection_VTable vtable;
};
struct System_Net_WebConnection_o {
	System_Net_WebConnection_c *klass;
	void *monitor;
	System_Net_ServicePoint_o* sPoint;
	System_IO_Stream_o* nstream;
	System_Net_Sockets_Socket_o* socket;
	Il2CppObject* socketLock;
	int32_t status;
	System_Threading_WaitCallback_o* initConn;
	bool keepAlive;
	System_Byte_array* buffer;
	System_EventHandler_o* abortHandler;
	System_Net_WebConnection_AbortHelper_o* abortHelper;
	int32_t readState;
	System_Net_WebConnectionData_o* Data;
	bool chunkedRead;
	System_Net_ChunkStream_o* chunkStream;
	System_Collections_Queue_o* queue;
	bool reused;
	int32_t position;
	bool busy;
	System_Net_HttpWebRequest_o* priority_request;
	System_Net_NetworkCredential_o* ntlm_credentials;
	bool ntlm_authenticated;
	bool unsafe_sharing;
	bool ssl;
	bool certsAvailable;
	System_Exception_o* connect_exception;
};
struct System_Net_WebConnection_AbortHelper_StaticFields {
};
struct System_Net_WebConnection_AbortHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_WebConnection_AbortHelper_c {
	Il2CppClass_1 _1;
	System_Net_WebConnection_AbortHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_WebConnection_AbortHelper_VTable vtable;
};
struct System_Net_WebConnection_AbortHelper_o {
	System_Net_WebConnection_AbortHelper_c *klass;
	void *monitor;
	System_Net_WebConnection_o* Connection;
};
struct System_Net_WebConnectionData_StaticFields {
};
struct System_Net_WebConnectionData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_WebConnectionData_c {
	Il2CppClass_1 _1;
	System_Net_WebConnectionData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_WebConnectionData_VTable vtable;
};
struct System_Net_WebConnectionData_o {
	System_Net_WebConnectionData_c *klass;
	void *monitor;
	System_Net_HttpWebRequest_o* request;
	int32_t StatusCodek;
	System_String_o* StatusDescription;
	System_Net_WebHeaderCollection_o* Headers;
	System_Version_o* Version;
	System_IO_Stream_o* stream;
	System_String_o* Challenge;
};
struct System_Net_WebConnectionGroup_StaticFields {
};
struct System_Net_WebConnectionGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Net_WebConnectionGroup_c {
	Il2CppClass_1 _1;
	System_Net_WebConnectionGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_WebConnectionGroup_VTable vtable;
};
struct System_Net_WebConnectionGroup_o {
	System_Net_WebConnectionGroup_c *klass;
	void *monitor;
	System_Net_ServicePoint_o* sPoint;
	System_String_o* name;
	System_Collections_ArrayList_o* connections;
	System_Random_o* rnd;
	System_Collections_Queue_o* queue;
};
struct System_Net_WebConnectionStream_StaticFields {
	System_Byte_array* crlf;
};
struct System_Net_WebConnectionStream_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_get_CanRead;
	VirtualInvokeData _6_get_CanSeek;
	VirtualInvokeData _7_get_CanWrite;
	VirtualInvokeData _8_get_CanTimeout;
	VirtualInvokeData _9_get_Length;
	VirtualInvokeData _10_get_Position;
	VirtualInvokeData _11_set_Position;
	VirtualInvokeData _12_Dispose;
	VirtualInvokeData _13_Close;
	VirtualInvokeData _14_get_ReadTimeout;
	VirtualInvokeData _15_get_WriteTimeout;
	VirtualInvokeData _16_Flush;
	VirtualInvokeData _17_Read;
	VirtualInvokeData _18_ReadByte;
	VirtualInvokeData _19_Seek;
	VirtualInvokeData _20_SetLength;
	VirtualInvokeData _21_Write;
	VirtualInvokeData _22_WriteByte;
	VirtualInvokeData _23_BeginRead;
	VirtualInvokeData _24_BeginWrite;
	VirtualInvokeData _25_EndRead;
	VirtualInvokeData _26_EndWrite;
};
struct System_Net_WebConnectionStream_c {
	Il2CppClass_1 _1;
	System_Net_WebConnectionStream_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_WebConnectionStream_VTable vtable;
};
struct System_Net_WebConnectionStream_o {
	System_Net_WebConnectionStream_c *klass;
	void *monitor;
	bool isRead;
	System_Net_WebConnection_o* cnc;
	System_Net_HttpWebRequest_o* request;
	System_Byte_array* readBuffer;
	int32_t readBufferOffset;
	int32_t readBufferSize;
	int32_t contentLength;
	int32_t totalRead;
	int64_t totalWritten;
	bool nextReadCalled;
	int32_t pendingReads;
	int32_t pendingWrites;
	System_Threading_ManualResetEvent_o* pending;
	bool allowBuffering;
	bool sendChunked;
	System_IO_MemoryStream_o* writeBuffer;
	bool requestWritten;
	System_Byte_array* headers;
	bool disposed;
	bool headersSent;
	Il2CppObject* locker;
	bool initRead;
	bool read_eof;
	bool complete_request_written;
	int32_t read_timeout;
	int32_t write_timeout;
};
struct System_Net_WebException_StaticFields {
};
struct System_Net_WebException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_Net_WebException_c {
	Il2CppClass_1 _1;
	System_Net_WebException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_WebException_VTable vtable;
};
struct System_Net_WebException_o {
	System_Net_WebException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_Net_WebResponse_o* response;
	int32_t status;
};
struct System_Net_WebHeaderCollection_StaticFields {
	System_Collections_Hashtable_o* restricted;
	System_Collections_Hashtable_o* multiValue;
	System_Collections_Generic_Dictionary_string__bool__o* restricted_response;
	System_Boolean_array* allowed_chars;
};
struct System_Net_WebHeaderCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _6_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _7_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _10_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _11_get_Keys;
	VirtualInvokeData _12_GetEnumerator;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_get_Count;
	VirtualInvokeData _15_OnDeserialization;
	VirtualInvokeData _16_Add;
	VirtualInvokeData _17_Get;
	VirtualInvokeData _18_Get;
	VirtualInvokeData _19_GetKey;
	VirtualInvokeData _20_GetValues;
	VirtualInvokeData _21_Remove;
	VirtualInvokeData _22_Set;
};
struct System_Net_WebHeaderCollection_c {
	Il2CppClass_1 _1;
	System_Net_WebHeaderCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_WebHeaderCollection_VTable vtable;
};
struct System_Net_WebHeaderCollection_o {
	System_Net_WebHeaderCollection_c *klass;
	void *monitor;
	System_Collections_Hashtable_o* NameObjectCollectionBase_m_ItemsContainer;
	System_Collections_Specialized_NameObjectCollectionBase__Item_o* NameObjectCollectionBase_m_NullKeyItem;
	System_Collections_ArrayList_o* NameObjectCollectionBase_m_ItemsArray;
	System_Collections_IHashCodekProvider_o* NameObjectCollectionBase_m_hashprovider;
	System_Collections_IComparer_o* NameObjectCollectionBase_m_comparer;
	int32_t NameObjectCollectionBase_m_defCapacity;
	bool NameObjectCollectionBase_m_readonly;
	System_Runtime_Serialization_SerializationInfo_o* NameObjectCollectionBase_infoCopy;
	System_Collections_Specialized_NameObjectCollectionBase_KeysCollection_o* NameObjectCollectionBase_keyscoll;
	System_Collections_IEqualityComparer_o* NameObjectCollectionBase_equality_comparer;
	System_String_array* NameValueCollection_cachedAllKeys;
	System_String_array* NameValueCollection_cachedAll;
	bool internallyCreated;
};
struct System_Net_WebProxy_StaticFields {
};
struct System_Net_WebProxy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _5_get_Credentials;
	VirtualInvokeData _6_GetProxy;
	VirtualInvokeData _7_IsBypassed;
	VirtualInvokeData _8_GetObjectData;
};
struct System_Net_WebProxy_c {
	Il2CppClass_1 _1;
	System_Net_WebProxy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_WebProxy_VTable vtable;
};
struct System_Net_WebProxy_o {
	System_Net_WebProxy_c *klass;
	void *monitor;
	System_Uri_o* address;
	bool bypassOnLocal;
	System_Collections_ArrayList_o* bypassList;
	System_Net_ICredentials_o* credentials;
	bool useDefaultCredentials;
};
struct System_Net_WebRequest_StaticFields {
	System_Collections_Specialized_HybridDictionary_o* prefixes;
	bool isDefaultWebProxySet;
	System_Net_IWebProxy_o* defaultWebProxy;
	Il2CppObject* lockobj;
};
struct System_Net_WebRequest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _6_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _7_get_ContentLength;
	VirtualInvokeData _8_get_Credentials;
	VirtualInvokeData _9_get_Headers;
	VirtualInvokeData _10_get_Method;
	VirtualInvokeData _11_set_Method;
	VirtualInvokeData _12_get_Proxy;
	VirtualInvokeData _13_set_Proxy;
	VirtualInvokeData _14_get_RequestUri;
	VirtualInvokeData _15_set_Timeout;
	VirtualInvokeData _16_Abort;
	VirtualInvokeData _17_BeginGetResponse;
	VirtualInvokeData _18_EndGetResponse;
	VirtualInvokeData _19_GetResponse;
	VirtualInvokeData _20_GetObjectData;
};
struct System_Net_WebRequest_c {
	Il2CppClass_1 _1;
	System_Net_WebRequest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_WebRequest_VTable vtable;
};
struct System_Net_WebRequest_o {
	System_Net_WebRequest_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
	int32_t authentication_level;
};
struct System_Net_WebResponse_StaticFields {
};
struct System_Net_WebResponse_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateObjRef;
	VirtualInvokeData _5_InitializeLifetimeService;
	VirtualInvokeData _6_System_IDisposable_Dispose;
	VirtualInvokeData _7_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _8_get_ContentLength;
	VirtualInvokeData _9_get_Headers;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_GetResponseStream;
	VirtualInvokeData _12_GetObjectData;
};
struct System_Net_WebResponse_c {
	Il2CppClass_1 _1;
	System_Net_WebResponse_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_WebResponse_VTable vtable;
};
struct System_Net_WebResponse_o {
	System_Net_WebResponse_c *klass;
	void *monitor;
	System_Runtime_Remoting_ServerIdentity_o* MarshalByRefObject__identity;
};
struct Mono_Security_X509_OSX509Certificates_StaticFields {
	intptr_t sslsecpolicy;
};
struct Mono_Security_X509_OSX509Certificates_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_X509_OSX509Certificates_c {
	Il2CppClass_1 _1;
	Mono_Security_X509_OSX509Certificates_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_X509_OSX509Certificates_VTable vtable;
};
struct Mono_Security_X509_OSX509Certificates_o {
	Mono_Security_X509_OSX509Certificates_c *klass;
	void *monitor;
};
struct System_Security_Cryptography_X509Certificates_PublicKey_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map9;
};
struct System_Security_Cryptography_X509Certificates_PublicKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_X509Certificates_PublicKey_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_PublicKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_PublicKey_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_PublicKey_o {
	System_Security_Cryptography_X509Certificates_PublicKey_c *klass;
	void *monitor;
	System_Security_Cryptography_AsymmetricAlgorithm_o* _key;
	System_Security_Cryptography_AsnEncodedData_o* _keyValue;
	System_Security_Cryptography_AsnEncodedData_o* _params;
	System_Security_Cryptography_Oid_o* _oid;
};
struct System_Security_Cryptography_X509Certificates_X500DistinguishedName_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X500DistinguishedName_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CopyFrom;
	VirtualInvokeData _5_ToString;
};
struct System_Security_Cryptography_X509Certificates_X500DistinguishedName_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X500DistinguishedName_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X500DistinguishedName_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X500DistinguishedName_o {
	System_Security_Cryptography_X509Certificates_X500DistinguishedName_c *klass;
	void *monitor;
	System_Security_Cryptography_Oid_o* _oid;
	System_Byte_array* _raw;
	System_String_o* name;
};
struct System_Security_Cryptography_X509Certificates_X509BasicConstraintsExtension_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509BasicConstraintsExtension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CopyFrom;
	VirtualInvokeData _5_ToString;
};
struct System_Security_Cryptography_X509Certificates_X509BasicConstraintsExtension_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509BasicConstraintsExtension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509BasicConstraintsExtension_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509BasicConstraintsExtension_o {
	System_Security_Cryptography_X509Certificates_X509BasicConstraintsExtension_c *klass;
	void *monitor;
	System_Security_Cryptography_Oid_o* _oid;
	System_Byte_array* _raw;
	bool X509Extension__critical;
	bool _certificateAuthority;
	bool _hasPathLengthConstraint;
	int32_t _pathLengthConstraint;
	int32_t _status;
};
struct System_Security_Cryptography_X509Certificates_X509Certificate2_StaticFields {
	System_String_o* empty_error;
	System_Byte_array* commonName;
	System_Byte_array* email;
	System_Byte_array* signedData;
};
struct System_Security_Cryptography_X509Certificates_X509Certificate2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _5_System_Runtime_Serialization_IDeserializationCallback_OnDeserialization;
	VirtualInvokeData _6_Equals;
	VirtualInvokeData _7_GetCertHash;
	VirtualInvokeData _8_GetCertHashString;
	VirtualInvokeData _9_GetEffectiveDateString;
	VirtualInvokeData _10_GetExpirationDateString;
	VirtualInvokeData _11_GetIssuerName;
	VirtualInvokeData _12_GetName;
	VirtualInvokeData _13_GetPublicKey;
	VirtualInvokeData _14_GetRawCertData;
	VirtualInvokeData _15_ToString;
	VirtualInvokeData _16_Import;
	VirtualInvokeData _17_Reset;
};
struct System_Security_Cryptography_X509Certificates_X509Certificate2_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509Certificate2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509Certificate2_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509Certificate2_o {
	System_Security_Cryptography_X509Certificates_X509Certificate2_c *klass;
	void *monitor;
	Mono_Security_X509_X509Certificate_o* X509Certificate_x509;
	bool X509Certificate_hideDates;
	System_Byte_array* X509Certificate_cachedCertificateHash;
	System_String_o* X509Certificate_issuer_name;
	System_String_o* X509Certificate_subject_name;
	bool _archived;
	System_Security_Cryptography_X509Certificates_X509ExtensionCollection_o* _extensions;
	System_String_o* _name;
	System_String_o* _serial;
	System_Security_Cryptography_X509Certificates_PublicKey_o* _publicKey;
	System_Security_Cryptography_X509Certificates_X500DistinguishedName_o* issuer_name;
	System_Security_Cryptography_X509Certificates_X500DistinguishedName_o* subject_name;
	System_Security_Cryptography_Oid_o* signature_algorithm;
	Mono_Security_X509_X509Certificate_1_o* _cert;
};
struct System_Security_Cryptography_X509Certificates_X509Certificate2Collection_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509Certificate2Collection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetEnumerator;
	VirtualInvokeData _5_get_Count;
	VirtualInvokeData _6_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _7_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _8_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _9_System_Collections_IList_get_IsFixedSize;
	VirtualInvokeData _10_System_Collections_IList_get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_IList_get_Item;
	VirtualInvokeData _12_System_Collections_IList_set_Item;
	VirtualInvokeData _13_System_Collections_IList_Add;
	VirtualInvokeData _14_Clear;
	VirtualInvokeData _15_System_Collections_IList_Contains;
	VirtualInvokeData _16_System_Collections_IList_IndexOf;
	VirtualInvokeData _17_System_Collections_IList_Insert;
	VirtualInvokeData _18_System_Collections_IList_Remove;
	VirtualInvokeData _19_RemoveAt;
	VirtualInvokeData _20_OnClear;
	VirtualInvokeData _21_OnClearComplete;
	VirtualInvokeData _22_OnInsert;
	VirtualInvokeData _23_OnInsertComplete;
	VirtualInvokeData _24_OnRemove;
	VirtualInvokeData _25_OnRemoveComplete;
	VirtualInvokeData _26_OnSet;
	VirtualInvokeData _27_OnSetComplete;
	VirtualInvokeData _28_OnValidate;
};
struct System_Security_Cryptography_X509Certificates_X509Certificate2Collection_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509Certificate2Collection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509Certificate2Collection_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509Certificate2Collection_o {
	System_Security_Cryptography_X509Certificates_X509Certificate2Collection_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* CollectionBase_list;
};
struct System_Security_Cryptography_X509Certificates_X509Certificate2Enumerator_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509Certificate2Enumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_System_Collections_IEnumerator_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
};
struct System_Security_Cryptography_X509Certificates_X509Certificate2Enumerator_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509Certificate2Enumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509Certificate2Enumerator_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509Certificate2Enumerator_o {
	System_Security_Cryptography_X509Certificates_X509Certificate2Enumerator_c *klass;
	void *monitor;
	System_Collections_IEnumerator_o* enumerator;
};
struct System_Security_Cryptography_X509Certificates_X509CertificateCollection_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509CertificateCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetEnumerator;
	VirtualInvokeData _5_get_Count;
	VirtualInvokeData _6_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _7_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _8_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _9_System_Collections_IList_get_IsFixedSize;
	VirtualInvokeData _10_System_Collections_IList_get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_IList_get_Item;
	VirtualInvokeData _12_System_Collections_IList_set_Item;
	VirtualInvokeData _13_System_Collections_IList_Add;
	VirtualInvokeData _14_Clear;
	VirtualInvokeData _15_System_Collections_IList_Contains;
	VirtualInvokeData _16_System_Collections_IList_IndexOf;
	VirtualInvokeData _17_System_Collections_IList_Insert;
	VirtualInvokeData _18_System_Collections_IList_Remove;
	VirtualInvokeData _19_RemoveAt;
	VirtualInvokeData _20_OnClear;
	VirtualInvokeData _21_OnClearComplete;
	VirtualInvokeData _22_OnInsert;
	VirtualInvokeData _23_OnInsertComplete;
	VirtualInvokeData _24_OnRemove;
	VirtualInvokeData _25_OnRemoveComplete;
	VirtualInvokeData _26_OnSet;
	VirtualInvokeData _27_OnSetComplete;
	VirtualInvokeData _28_OnValidate;
};
struct System_Security_Cryptography_X509Certificates_X509CertificateCollection_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509CertificateCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509CertificateCollection_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509CertificateCollection_o {
	System_Security_Cryptography_X509Certificates_X509CertificateCollection_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* CollectionBase_list;
};
struct System_Security_Cryptography_X509Certificates_X509CertificateCollection_X509CertificateEnumerator_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509CertificateCollection_X509CertificateEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_System_Collections_IEnumerator_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
};
struct System_Security_Cryptography_X509Certificates_X509CertificateCollection_X509CertificateEnumerator_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509CertificateCollection_X509CertificateEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509CertificateCollection_X509CertificateEnumerator_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509CertificateCollection_X509CertificateEnumerator_o {
	System_Security_Cryptography_X509Certificates_X509CertificateCollection_X509CertificateEnumerator_c *klass;
	void *monitor;
	System_Collections_IEnumerator_o* enumerator;
};
struct System_Security_Cryptography_X509Certificates_X509Chain_StaticFields {
	System_Security_Cryptography_X509Certificates_X509ChainStatus_array* Empty;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_mapB;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_mapC;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_mapD;
};
struct System_Security_Cryptography_X509Certificates_X509Chain_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_X509Certificates_X509Chain_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509Chain_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509Chain_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509Chain_o {
	System_Security_Cryptography_X509Certificates_X509Chain_c *klass;
	void *monitor;
	int32_t location;
	System_Security_Cryptography_X509Certificates_X509ChainElementCollection_o* elements;
	System_Security_Cryptography_X509Certificates_X509ChainPolicy_o* policy;
	System_Security_Cryptography_X509Certificates_X509ChainStatus_array* status;
	int32_t max_path_length;
	System_Security_Cryptography_X509Certificates_X500DistinguishedName_o* working_issuer_name;
	System_Security_Cryptography_AsymmetricAlgorithm_o* working_public_key;
	System_Security_Cryptography_X509Certificates_X509ChainElement_o* bce_restriction;
	System_Security_Cryptography_X509Certificates_X509Store_o* roots;
	System_Security_Cryptography_X509Certificates_X509Store_o* cas;
	System_Security_Cryptography_X509Certificates_X509Certificate2Collection_o* collection;
};
struct System_Security_Cryptography_X509Certificates_X509ChainElement_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509ChainElement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_X509Certificates_X509ChainElement_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509ChainElement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509ChainElement_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509ChainElement_o {
	System_Security_Cryptography_X509Certificates_X509ChainElement_c *klass;
	void *monitor;
	System_Security_Cryptography_X509Certificates_X509Certificate2_o* certificate;
	System_Security_Cryptography_X509Certificates_X509ChainStatus_array* status;
	System_String_o* info;
	int32_t compressed_status_flags;
};
struct System_Security_Cryptography_X509Certificates_X509ChainElementCollection_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509ChainElementCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Count;
	VirtualInvokeData _5_get_IsSynchronized;
	VirtualInvokeData _6_get_SyncRoot;
	VirtualInvokeData _7_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
};
struct System_Security_Cryptography_X509Certificates_X509ChainElementCollection_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509ChainElementCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509ChainElementCollection_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509ChainElementCollection_o {
	System_Security_Cryptography_X509Certificates_X509ChainElementCollection_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* _list;
};
struct System_Security_Cryptography_X509Certificates_X509ChainElementEnumerator_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509ChainElementEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
};
struct System_Security_Cryptography_X509Certificates_X509ChainElementEnumerator_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509ChainElementEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509ChainElementEnumerator_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509ChainElementEnumerator_o {
	System_Security_Cryptography_X509Certificates_X509ChainElementEnumerator_c *klass;
	void *monitor;
	System_Collections_IEnumerator_o* enumerator;
};
struct System_Security_Cryptography_X509Certificates_X509ChainPolicy_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509ChainPolicy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_X509Certificates_X509ChainPolicy_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509ChainPolicy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509ChainPolicy_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509ChainPolicy_o {
	System_Security_Cryptography_X509Certificates_X509ChainPolicy_c *klass;
	void *monitor;
	System_Security_Cryptography_OidCollection_o* apps;
	System_Security_Cryptography_OidCollection_o* cert;
	System_Security_Cryptography_X509Certificates_X509Certificate2Collection_o* store;
	int32_t rflag;
	int32_t mode;
	System_TimeSpan_o timeout;
	int32_t vflags;
	System_DateTime_o vtime;
};
struct System_Security_Cryptography_X509Certificates_X509EnhancedKeyUsageExtension_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_mapE;
};
struct System_Security_Cryptography_X509Certificates_X509EnhancedKeyUsageExtension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CopyFrom;
	VirtualInvokeData _5_ToString;
};
struct System_Security_Cryptography_X509Certificates_X509EnhancedKeyUsageExtension_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509EnhancedKeyUsageExtension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509EnhancedKeyUsageExtension_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509EnhancedKeyUsageExtension_o {
	System_Security_Cryptography_X509Certificates_X509EnhancedKeyUsageExtension_c *klass;
	void *monitor;
	System_Security_Cryptography_Oid_o* _oid;
	System_Byte_array* _raw;
	bool X509Extension__critical;
	System_Security_Cryptography_OidCollection_o* _enhKeyUsage;
	int32_t _status;
};
struct System_Security_Cryptography_X509Certificates_X509Extension_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509Extension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CopyFrom;
	VirtualInvokeData _5_ToString;
};
struct System_Security_Cryptography_X509Certificates_X509Extension_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509Extension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509Extension_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509Extension_o {
	System_Security_Cryptography_X509Certificates_X509Extension_c *klass;
	void *monitor;
	System_Security_Cryptography_Oid_o* _oid;
	System_Byte_array* _raw;
	bool _critical;
};
struct System_Security_Cryptography_X509Certificates_X509ExtensionCollection_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509ExtensionCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Count;
	VirtualInvokeData _5_get_IsSynchronized;
	VirtualInvokeData _6_get_SyncRoot;
	VirtualInvokeData _7_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
};
struct System_Security_Cryptography_X509Certificates_X509ExtensionCollection_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509ExtensionCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509ExtensionCollection_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509ExtensionCollection_o {
	System_Security_Cryptography_X509Certificates_X509ExtensionCollection_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* _list;
};
struct System_Security_Cryptography_X509Certificates_X509ExtensionEnumerator_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509ExtensionEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
};
struct System_Security_Cryptography_X509Certificates_X509ExtensionEnumerator_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509ExtensionEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509ExtensionEnumerator_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509ExtensionEnumerator_o {
	System_Security_Cryptography_X509Certificates_X509ExtensionEnumerator_c *klass;
	void *monitor;
	System_Collections_IEnumerator_o* enumerator;
};
struct System_Security_Cryptography_X509Certificates_X509KeyUsageExtension_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509KeyUsageExtension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CopyFrom;
	VirtualInvokeData _5_ToString;
};
struct System_Security_Cryptography_X509Certificates_X509KeyUsageExtension_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509KeyUsageExtension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509KeyUsageExtension_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509KeyUsageExtension_o {
	System_Security_Cryptography_X509Certificates_X509KeyUsageExtension_c *klass;
	void *monitor;
	System_Security_Cryptography_Oid_o* _oid;
	System_Byte_array* _raw;
	bool X509Extension__critical;
	int32_t _keyUsages;
	int32_t _status;
};
struct System_Security_Cryptography_X509Certificates_X509Store_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_mapF;
};
struct System_Security_Cryptography_X509Certificates_X509Store_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_X509Certificates_X509Store_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509Store_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509Store_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509Store_o {
	System_Security_Cryptography_X509Certificates_X509Store_c *klass;
	void *monitor;
	System_String_o* _name;
	int32_t _location;
	System_Security_Cryptography_X509Certificates_X509Certificate2Collection_o* list;
	int32_t _flags;
	Mono_Security_X509_X509Store_o* store;
};
struct System_Security_Cryptography_X509Certificates_X509SubjectKeyIdentifierExtension_StaticFields {
};
struct System_Security_Cryptography_X509Certificates_X509SubjectKeyIdentifierExtension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CopyFrom;
	VirtualInvokeData _5_ToString;
};
struct System_Security_Cryptography_X509Certificates_X509SubjectKeyIdentifierExtension_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_X509Certificates_X509SubjectKeyIdentifierExtension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_X509Certificates_X509SubjectKeyIdentifierExtension_VTable vtable;
};
struct System_Security_Cryptography_X509Certificates_X509SubjectKeyIdentifierExtension_o {
	System_Security_Cryptography_X509Certificates_X509SubjectKeyIdentifierExtension_c *klass;
	void *monitor;
	System_Security_Cryptography_Oid_o* _oid;
	System_Byte_array* _raw;
	bool X509Extension__critical;
	System_Byte_array* _subjectKeyIdentifier;
	System_String_o* _ski;
	int32_t _status;
};
struct System_Security_Cryptography_AsnEncodedData_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_mapA;
};
struct System_Security_Cryptography_AsnEncodedData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CopyFrom;
	VirtualInvokeData _5_ToString;
};
struct System_Security_Cryptography_AsnEncodedData_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_AsnEncodedData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_AsnEncodedData_VTable vtable;
};
struct System_Security_Cryptography_AsnEncodedData_o {
	System_Security_Cryptography_AsnEncodedData_c *klass;
	void *monitor;
	System_Security_Cryptography_Oid_o* _oid;
	System_Byte_array* _raw;
};
struct System_Security_Cryptography_Oid_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map10;
};
struct System_Security_Cryptography_Oid_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Security_Cryptography_Oid_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_Oid_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_Oid_VTable vtable;
};
struct System_Security_Cryptography_Oid_o {
	System_Security_Cryptography_Oid_c *klass;
	void *monitor;
	System_String_o* _value;
	System_String_o* _name;
};
struct System_Security_Cryptography_OidCollection_StaticFields {
};
struct System_Security_Cryptography_OidCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Count;
	VirtualInvokeData _5_get_IsSynchronized;
	VirtualInvokeData _6_get_SyncRoot;
	VirtualInvokeData _7_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
};
struct System_Security_Cryptography_OidCollection_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_OidCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_OidCollection_VTable vtable;
};
struct System_Security_Cryptography_OidCollection_o {
	System_Security_Cryptography_OidCollection_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* _list;
	bool _readOnly;
};
struct System_Security_Cryptography_OidEnumerator_StaticFields {
};
struct System_Security_Cryptography_OidEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
};
struct System_Security_Cryptography_OidEnumerator_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_OidEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_OidEnumerator_VTable vtable;
};
struct System_Security_Cryptography_OidEnumerator_o {
	System_Security_Cryptography_OidEnumerator_c *klass;
	void *monitor;
	System_Security_Cryptography_OidCollection_o* _collection;
	int32_t _position;
};
struct System_Text_RegularExpressions_BaseMachine_StaticFields {
};
struct System_Text_RegularExpressions_BaseMachine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_Replace;
	VirtualInvokeData _8_Split;
	VirtualInvokeData _9_Scan;
};
struct System_Text_RegularExpressions_BaseMachine_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_BaseMachine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_BaseMachine_VTable vtable;
};
struct System_Text_RegularExpressions_BaseMachine_o {
	System_Text_RegularExpressions_BaseMachine_c *klass;
	void *monitor;
	bool needs_groups_or_captures;
};
struct System_Text_RegularExpressions_BaseMachine_MatchAppendEvaluator_StaticFields {
};
struct System_Text_RegularExpressions_BaseMachine_MatchAppendEvaluator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Text_RegularExpressions_BaseMachine_MatchAppendEvaluator_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_BaseMachine_MatchAppendEvaluator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_BaseMachine_MatchAppendEvaluator_VTable vtable;
};
struct System_Text_RegularExpressions_BaseMachine_MatchAppendEvaluator_o {
	System_Text_RegularExpressions_BaseMachine_MatchAppendEvaluator_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Text_RegularExpressions_Capture_StaticFields {
};
struct System_Text_RegularExpressions_Capture_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_Capture_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Capture_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Capture_VTable vtable;
};
struct System_Text_RegularExpressions_Capture_o {
	System_Text_RegularExpressions_Capture_c *klass;
	void *monitor;
	int32_t index;
	int32_t length;
	System_String_o* text;
};
struct System_Text_RegularExpressions_CaptureCollection_StaticFields {
};
struct System_Text_RegularExpressions_CaptureCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Count;
	VirtualInvokeData _5_get_IsSynchronized;
	VirtualInvokeData _6_get_SyncRoot;
	VirtualInvokeData _7_CopyTo;
	VirtualInvokeData _8_GetEnumerator;
};
struct System_Text_RegularExpressions_CaptureCollection_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_CaptureCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_CaptureCollection_VTable vtable;
};
struct System_Text_RegularExpressions_CaptureCollection_o {
	System_Text_RegularExpressions_CaptureCollection_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Capture_array* list;
};
struct System_Text_RegularExpressions_Group_StaticFields {
	System_Text_RegularExpressions_Group_o* Fail;
};
struct System_Text_RegularExpressions_Group_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_Group_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Group_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Group_VTable vtable;
};
struct System_Text_RegularExpressions_Group_o {
	System_Text_RegularExpressions_Group_c *klass;
	void *monitor;
	int32_t index;
	int32_t length;
	System_String_o* text;
	bool success;
	System_Text_RegularExpressions_CaptureCollection_o* captures;
};
struct System_Text_RegularExpressions_GroupCollection_StaticFields {
};
struct System_Text_RegularExpressions_GroupCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Count;
	VirtualInvokeData _5_get_IsSynchronized;
	VirtualInvokeData _6_get_SyncRoot;
	VirtualInvokeData _7_CopyTo;
	VirtualInvokeData _8_GetEnumerator;
};
struct System_Text_RegularExpressions_GroupCollection_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_GroupCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_GroupCollection_VTable vtable;
};
struct System_Text_RegularExpressions_GroupCollection_o {
	System_Text_RegularExpressions_GroupCollection_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Group_array* list;
	int32_t gap;
};
struct System_Text_RegularExpressions_Match_StaticFields {
	System_Text_RegularExpressions_Match_o* empty;
};
struct System_Text_RegularExpressions_Match_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Groups;
};
struct System_Text_RegularExpressions_Match_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Match_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Match_VTable vtable;
};
struct System_Text_RegularExpressions_Match_o {
	System_Text_RegularExpressions_Match_c *klass;
	void *monitor;
	int32_t index;
	int32_t length;
	System_String_o* text;
	bool Group_success;
	System_Text_RegularExpressions_CaptureCollection_o* Group_captures;
	System_Text_RegularExpressions_Regex_o* regex;
	System_Text_RegularExpressions_IMachine_o* machine;
	int32_t text_length;
	System_Text_RegularExpressions_GroupCollection_o* groups;
};
struct System_Text_RegularExpressions_MatchCollection_StaticFields {
};
struct System_Text_RegularExpressions_MatchCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Count;
	VirtualInvokeData _5_get_IsSynchronized;
	VirtualInvokeData _6_get_SyncRoot;
	VirtualInvokeData _7_CopyTo;
	VirtualInvokeData _8_GetEnumerator;
	VirtualInvokeData _9_get_Item;
};
struct System_Text_RegularExpressions_MatchCollection_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_MatchCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_MatchCollection_VTable vtable;
};
struct System_Text_RegularExpressions_MatchCollection_o {
	System_Text_RegularExpressions_MatchCollection_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Match_o* current;
	System_Collections_ArrayList_o* list;
};
struct System_Text_RegularExpressions_MatchCollection_Enumerator_StaticFields {
};
struct System_Text_RegularExpressions_MatchCollection_Enumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_System_Collections_IEnumerator_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
};
struct System_Text_RegularExpressions_MatchCollection_Enumerator_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_MatchCollection_Enumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_MatchCollection_Enumerator_VTable vtable;
};
struct System_Text_RegularExpressions_MatchCollection_Enumerator_o {
	System_Text_RegularExpressions_MatchCollection_Enumerator_c *klass;
	void *monitor;
	int32_t index;
	System_Text_RegularExpressions_MatchCollection_o* coll;
};
struct System_Text_RegularExpressions_Regex_StaticFields {
	System_Text_RegularExpressions_FactoryCache_o* cache;
};
struct System_Text_RegularExpressions_Regex_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_ISerializable_GetObjectData;
};
struct System_Text_RegularExpressions_Regex_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Regex_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Regex_VTable vtable;
};
struct System_Text_RegularExpressions_Regex_o {
	System_Text_RegularExpressions_Regex_c *klass;
	void *monitor;
	System_Text_RegularExpressions_IMachineFactory_o* machineFactory;
	System_Collections_IDictionary_o* mapping;
	int32_t group_count;
	int32_t gap;
	bool refsInitialized;
	System_String_array* group_names;
	System_Int32_array* group_numbers;
	System_String_o* pattern;
	int32_t roptions;
	System_Collections_Generic_Dictionary_string__int__o* capnames;
	System_Collections_Generic_Dictionary_int__int__o* caps;
	int32_t capsize;
	System_String_array* capslist;
};
struct System_Text_RegularExpressions_Regex_Adapter_StaticFields {
};
struct System_Text_RegularExpressions_Regex_Adapter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_Regex_Adapter_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Regex_Adapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Regex_Adapter_VTable vtable;
};
struct System_Text_RegularExpressions_Regex_Adapter_o {
	System_Text_RegularExpressions_Regex_Adapter_c *klass;
	void *monitor;
	System_Text_RegularExpressions_MatchEvaluator_o* ev;
};
struct System_Text_RegularExpressions_IMachine_StaticFields {
};
struct System_Text_RegularExpressions_IMachine_VTable {
};
struct System_Text_RegularExpressions_IMachine_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_IMachine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_IMachine_VTable vtable;
};
struct System_Text_RegularExpressions_IMachine_o {
	System_Text_RegularExpressions_IMachine_c *klass;
	void *monitor;
};
struct System_Text_RegularExpressions_IMachineFactory_StaticFields {
};
struct System_Text_RegularExpressions_IMachineFactory_VTable {
};
struct System_Text_RegularExpressions_IMachineFactory_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_IMachineFactory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_IMachineFactory_VTable vtable;
};
struct System_Text_RegularExpressions_IMachineFactory_o {
	System_Text_RegularExpressions_IMachineFactory_c *klass;
	void *monitor;
};
struct System_Text_RegularExpressions_FactoryCache_StaticFields {
};
struct System_Text_RegularExpressions_FactoryCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_FactoryCache_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_FactoryCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_FactoryCache_VTable vtable;
};
struct System_Text_RegularExpressions_FactoryCache_o {
	System_Text_RegularExpressions_FactoryCache_c *klass;
	void *monitor;
	int32_t capacity;
	System_Collections_Hashtable_o* factories;
	System_Text_RegularExpressions_MRUList_o* mru_list;
};
struct System_Text_RegularExpressions_FactoryCache_Key_StaticFields {
};
struct System_Text_RegularExpressions_FactoryCache_Key_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_FactoryCache_Key_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_FactoryCache_Key_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_FactoryCache_Key_VTable vtable;
};
struct System_Text_RegularExpressions_FactoryCache_Key_o {
	System_Text_RegularExpressions_FactoryCache_Key_c *klass;
	void *monitor;
	System_String_o* pattern;
	int32_t options;
};
struct System_Text_RegularExpressions_MRUList_StaticFields {
};
struct System_Text_RegularExpressions_MRUList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_MRUList_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_MRUList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_MRUList_VTable vtable;
};
struct System_Text_RegularExpressions_MRUList_o {
	System_Text_RegularExpressions_MRUList_c *klass;
	void *monitor;
	System_Text_RegularExpressions_MRUList_Node_o* head;
	System_Text_RegularExpressions_MRUList_Node_o* tail;
};
struct System_Text_RegularExpressions_MRUList_Node_StaticFields {
};
struct System_Text_RegularExpressions_MRUList_Node_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_MRUList_Node_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_MRUList_Node_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_MRUList_Node_VTable vtable;
};
struct System_Text_RegularExpressions_MRUList_Node_o {
	System_Text_RegularExpressions_MRUList_Node_c *klass;
	void *monitor;
	Il2CppObject* value;
	System_Text_RegularExpressions_MRUList_Node_o* previous;
	System_Text_RegularExpressions_MRUList_Node_o* next;
};
struct System_Text_RegularExpressions_CategoryUtils_StaticFields {
};
struct System_Text_RegularExpressions_CategoryUtils_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_CategoryUtils_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_CategoryUtils_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_CategoryUtils_VTable vtable;
};
struct System_Text_RegularExpressions_CategoryUtils_o {
	System_Text_RegularExpressions_CategoryUtils_c *klass;
	void *monitor;
};
struct System_Text_RegularExpressions_LinkRef_StaticFields {
};
struct System_Text_RegularExpressions_LinkRef_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_LinkRef_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_LinkRef_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_LinkRef_VTable vtable;
};
struct System_Text_RegularExpressions_LinkRef_o {
	System_Text_RegularExpressions_LinkRef_c *klass;
	void *monitor;
};
struct System_Text_RegularExpressions_ICompiler_StaticFields {
};
struct System_Text_RegularExpressions_ICompiler_VTable {
};
struct System_Text_RegularExpressions_ICompiler_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_ICompiler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_ICompiler_VTable vtable;
};
struct System_Text_RegularExpressions_ICompiler_o {
	System_Text_RegularExpressions_ICompiler_c *klass;
	void *monitor;
};
struct System_Text_RegularExpressions_InterpreterFactory_StaticFields {
};
struct System_Text_RegularExpressions_InterpreterFactory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NewInstance;
	VirtualInvokeData _5_get_Mapping;
	VirtualInvokeData _6_set_Mapping;
	VirtualInvokeData _7_get_GroupCount;
	VirtualInvokeData _8_get_Gap;
	VirtualInvokeData _9_set_Gap;
	VirtualInvokeData _10_get_NamesMapping;
	VirtualInvokeData _11_set_NamesMapping;
};
struct System_Text_RegularExpressions_InterpreterFactory_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_InterpreterFactory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_InterpreterFactory_VTable vtable;
};
struct System_Text_RegularExpressions_InterpreterFactory_o {
	System_Text_RegularExpressions_InterpreterFactory_c *klass;
	void *monitor;
	System_Collections_IDictionary_o* mapping;
	System_UInt16_array* pattern;
	System_String_array* namesMapping;
	int32_t gap;
};
struct System_Text_RegularExpressions_PatternCompiler_StaticFields {
};
struct System_Text_RegularExpressions_PatternCompiler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetMachineFactory;
	VirtualInvokeData _5_EmitFalse;
	VirtualInvokeData _6_EmitTrue;
	VirtualInvokeData _7_EmitCharacter;
	VirtualInvokeData _8_EmitCategory;
	VirtualInvokeData _9_EmitNotCategory;
	VirtualInvokeData _10_EmitRange;
	VirtualInvokeData _11_EmitSet;
	VirtualInvokeData _12_EmitString;
	VirtualInvokeData _13_EmitPosition;
	VirtualInvokeData _14_EmitOpen;
	VirtualInvokeData _15_EmitClose;
	VirtualInvokeData _16_EmitBalanceStart;
	VirtualInvokeData _17_EmitBalance;
	VirtualInvokeData _18_EmitReference;
	VirtualInvokeData _19_EmitIfDefined;
	VirtualInvokeData _20_EmitSub;
	VirtualInvokeData _21_EmitTest;
	VirtualInvokeData _22_EmitBranch;
	VirtualInvokeData _23_EmitJump;
	VirtualInvokeData _24_EmitRepeat;
	VirtualInvokeData _25_EmitUntil;
	VirtualInvokeData _26_EmitIn;
	VirtualInvokeData _27_EmitInfo;
	VirtualInvokeData _28_EmitFastRepeat;
	VirtualInvokeData _29_EmitAnchor;
	VirtualInvokeData _30_EmitBranchEnd;
	VirtualInvokeData _31_EmitAlternationEnd;
	VirtualInvokeData _32_NewLink;
	VirtualInvokeData _33_ResolveLink;
};
struct System_Text_RegularExpressions_PatternCompiler_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_PatternCompiler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_PatternCompiler_VTable vtable;
};
struct System_Text_RegularExpressions_PatternCompiler_o {
	System_Text_RegularExpressions_PatternCompiler_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* pgm;
};
struct System_Text_RegularExpressions_PatternCompiler_PatternLinkStack_StaticFields {
};
struct System_Text_RegularExpressions_PatternCompiler_PatternLinkStack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetCurrent;
	VirtualInvokeData _5_SetCurrent;
};
struct System_Text_RegularExpressions_PatternCompiler_PatternLinkStack_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_PatternCompiler_PatternLinkStack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_PatternCompiler_PatternLinkStack_VTable vtable;
};
struct System_Text_RegularExpressions_PatternCompiler_PatternLinkStack_o {
	System_Text_RegularExpressions_PatternCompiler_PatternLinkStack_c *klass;
	void *monitor;
	System_Collections_Stack_o* LinkStack_stack;
	System_Text_RegularExpressions_PatternCompiler_PatternLinkStack_Link_o link;
};
struct System_Text_RegularExpressions_LinkStack_StaticFields {
};
struct System_Text_RegularExpressions_LinkStack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct System_Text_RegularExpressions_LinkStack_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_LinkStack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_LinkStack_VTable vtable;
};
struct System_Text_RegularExpressions_LinkStack_o {
	System_Text_RegularExpressions_LinkStack_c *klass;
	void *monitor;
	System_Collections_Stack_o* stack;
};
struct System_Text_RegularExpressions_Interpreter_StaticFields {
};
struct System_Text_RegularExpressions_Interpreter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_Replace;
	VirtualInvokeData _8_Split;
	VirtualInvokeData _9_Scan;
};
struct System_Text_RegularExpressions_Interpreter_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Interpreter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Interpreter_VTable vtable;
};
struct System_Text_RegularExpressions_Interpreter_o {
	System_Text_RegularExpressions_Interpreter_c *klass;
	void *monitor;
	bool needs_groups_or_captures;
	System_UInt16_array* program;
	int32_t program_start;
	System_String_o* text;
	int32_t text_end;
	int32_t group_count;
	int32_t match_min;
	System_Text_RegularExpressions_QuickSearch_o* qs;
	int32_t scan_ptr;
	System_Text_RegularExpressions_Interpreter_RepeatContext_o* repeat;
	System_Text_RegularExpressions_Interpreter_RepeatContext_o* fast;
	System_Text_RegularExpressions_Interpreter_IntStack_o stack;
	System_Text_RegularExpressions_Interpreter_RepeatContext_o* deep;
	System_Text_RegularExpressions_Mark_array* marks;
	int32_t mark_start;
	int32_t mark_end;
	System_Int32_array* groups;
};
struct System_Text_RegularExpressions_Interpreter_RepeatContext_StaticFields {
};
struct System_Text_RegularExpressions_Interpreter_RepeatContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_Interpreter_RepeatContext_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Interpreter_RepeatContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Interpreter_RepeatContext_VTable vtable;
};
struct System_Text_RegularExpressions_Interpreter_RepeatContext_o {
	System_Text_RegularExpressions_Interpreter_RepeatContext_c *klass;
	void *monitor;
	int32_t start;
	int32_t min;
	int32_t max;
	bool lazy;
	int32_t expr_pc;
	System_Text_RegularExpressions_Interpreter_RepeatContext_o* previous;
	int32_t count;
};
struct System_Text_RegularExpressions_IntervalCollection_StaticFields {
};
struct System_Text_RegularExpressions_IntervalCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Count;
	VirtualInvokeData _5_get_IsSynchronized;
	VirtualInvokeData _6_get_SyncRoot;
	VirtualInvokeData _7_CopyTo;
	VirtualInvokeData _8_GetEnumerator;
};
struct System_Text_RegularExpressions_IntervalCollection_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_IntervalCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_IntervalCollection_VTable vtable;
};
struct System_Text_RegularExpressions_IntervalCollection_o {
	System_Text_RegularExpressions_IntervalCollection_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* intervals;
};
struct System_Text_RegularExpressions_IntervalCollection_Enumerator_StaticFields {
};
struct System_Text_RegularExpressions_IntervalCollection_Enumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
};
struct System_Text_RegularExpressions_IntervalCollection_Enumerator_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_IntervalCollection_Enumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_IntervalCollection_Enumerator_VTable vtable;
};
struct System_Text_RegularExpressions_IntervalCollection_Enumerator_o {
	System_Text_RegularExpressions_IntervalCollection_Enumerator_c *klass;
	void *monitor;
	System_Collections_IList_o* list;
	int32_t ptr;
};
struct System_Text_RegularExpressions_IntervalCollection_CostDelegate_StaticFields {
};
struct System_Text_RegularExpressions_IntervalCollection_CostDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Text_RegularExpressions_IntervalCollection_CostDelegate_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_IntervalCollection_CostDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_IntervalCollection_CostDelegate_VTable vtable;
};
struct System_Text_RegularExpressions_IntervalCollection_CostDelegate_o {
	System_Text_RegularExpressions_IntervalCollection_CostDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Text_RegularExpressions_Syntax_Parser_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_Parser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_Syntax_Parser_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_Parser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_Parser_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_Parser_o {
	System_Text_RegularExpressions_Syntax_Parser_c *klass;
	void *monitor;
	System_String_o* pattern;
	int32_t ptr;
	System_Collections_ArrayList_o* caps;
	System_Collections_Hashtable_o* refs;
	int32_t num_groups;
	int32_t gap;
};
struct System_Text_RegularExpressions_QuickSearch_StaticFields {
	int32_t THRESHOLD;
};
struct System_Text_RegularExpressions_QuickSearch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_QuickSearch_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_QuickSearch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_QuickSearch_VTable vtable;
};
struct System_Text_RegularExpressions_QuickSearch_o {
	System_Text_RegularExpressions_QuickSearch_c *klass;
	void *monitor;
	System_String_o* str;
	int32_t len;
	bool ignore;
	bool reverse;
	System_Byte_array* shift;
	System_Collections_Hashtable_o* shiftExtended;
};
struct System_Text_RegularExpressions_ReplacementEvaluator_StaticFields {
};
struct System_Text_RegularExpressions_ReplacementEvaluator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_ReplacementEvaluator_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_ReplacementEvaluator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_ReplacementEvaluator_VTable vtable;
};
struct System_Text_RegularExpressions_ReplacementEvaluator_o {
	System_Text_RegularExpressions_ReplacementEvaluator_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Regex_o* regex;
	int32_t n_pieces;
	System_Int32_array* pieces;
	System_String_o* replacement;
};
struct System_Text_RegularExpressions_Syntax_ExpressionCollection_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_ExpressionCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetEnumerator;
	VirtualInvokeData _5_get_Count;
	VirtualInvokeData _6_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _7_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _8_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _9_System_Collections_IList_get_IsFixedSize;
	VirtualInvokeData _10_System_Collections_IList_get_IsReadOnly;
	VirtualInvokeData _11_System_Collections_IList_get_Item;
	VirtualInvokeData _12_System_Collections_IList_set_Item;
	VirtualInvokeData _13_System_Collections_IList_Add;
	VirtualInvokeData _14_Clear;
	VirtualInvokeData _15_System_Collections_IList_Contains;
	VirtualInvokeData _16_System_Collections_IList_IndexOf;
	VirtualInvokeData _17_System_Collections_IList_Insert;
	VirtualInvokeData _18_System_Collections_IList_Remove;
	VirtualInvokeData _19_RemoveAt;
	VirtualInvokeData _20_OnClear;
	VirtualInvokeData _21_OnClearComplete;
	VirtualInvokeData _22_OnInsert;
	VirtualInvokeData _23_OnInsertComplete;
	VirtualInvokeData _24_OnRemove;
	VirtualInvokeData _25_OnRemoveComplete;
	VirtualInvokeData _26_OnSet;
	VirtualInvokeData _27_OnSetComplete;
	VirtualInvokeData _28_OnValidate;
};
struct System_Text_RegularExpressions_Syntax_ExpressionCollection_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_ExpressionCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_ExpressionCollection_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_ExpressionCollection_o {
	System_Text_RegularExpressions_Syntax_ExpressionCollection_c *klass;
	void *monitor;
	System_Collections_ArrayList_o* CollectionBase_list;
};
struct System_Text_RegularExpressions_Syntax_Expression_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_Expression_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _65535__ctor;
};
struct System_Text_RegularExpressions_Syntax_Expression_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_Expression_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_Expression_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_Expression_o {
	System_Text_RegularExpressions_Syntax_Expression_c *klass;
	void *monitor;
};
struct System_Text_RegularExpressions_Syntax_CompositeExpression_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_CompositeExpression_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _7_IsComplex;
	VirtualInvokeData _65535__ctor;
};
struct System_Text_RegularExpressions_Syntax_CompositeExpression_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_CompositeExpression_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_CompositeExpression_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_CompositeExpression_o {
	System_Text_RegularExpressions_Syntax_CompositeExpression_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Syntax_ExpressionCollection_o* expressions;
};
struct System_Text_RegularExpressions_Syntax_Group_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_Group_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compile;
	VirtualInvokeData _5_GetWidth;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _7_IsComplex;
};
struct System_Text_RegularExpressions_Syntax_Group_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_Group_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_Group_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_Group_o {
	System_Text_RegularExpressions_Syntax_Group_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Syntax_ExpressionCollection_o* CompositeExpression_expressions;
};
struct System_Text_RegularExpressions_Syntax_RegularExpression_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_RegularExpression_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compile;
	VirtualInvokeData _5_GetWidth;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _7_IsComplex;
};
struct System_Text_RegularExpressions_Syntax_RegularExpression_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_RegularExpression_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_RegularExpression_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_RegularExpression_o {
	System_Text_RegularExpressions_Syntax_RegularExpression_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Syntax_ExpressionCollection_o* CompositeExpression_expressions;
	int32_t group_count;
};
struct System_Text_RegularExpressions_Syntax_CapturingGroup_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_CapturingGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compile;
	VirtualInvokeData _5_GetWidth;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _7_IsComplex;
	VirtualInvokeData _8_CompareTo;
};
struct System_Text_RegularExpressions_Syntax_CapturingGroup_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_CapturingGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_CapturingGroup_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_CapturingGroup_o {
	System_Text_RegularExpressions_Syntax_CapturingGroup_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Syntax_ExpressionCollection_o* CompositeExpression_expressions;
	int32_t gid;
	System_String_o* name;
};
struct System_Text_RegularExpressions_Syntax_BalancingGroup_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_BalancingGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compile;
	VirtualInvokeData _5_GetWidth;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _7_IsComplex;
	VirtualInvokeData _8_CompareTo;
};
struct System_Text_RegularExpressions_Syntax_BalancingGroup_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_BalancingGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_BalancingGroup_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_BalancingGroup_o {
	System_Text_RegularExpressions_Syntax_BalancingGroup_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Syntax_ExpressionCollection_o* CompositeExpression_expressions;
	int32_t CapturingGroup_gid;
	System_String_o* CapturingGroup_name;
	System_Text_RegularExpressions_Syntax_CapturingGroup_o* balance;
};
struct System_Text_RegularExpressions_Syntax_NonBacktrackingGroup_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_NonBacktrackingGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compile;
	VirtualInvokeData _5_GetWidth;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _7_IsComplex;
};
struct System_Text_RegularExpressions_Syntax_NonBacktrackingGroup_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_NonBacktrackingGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_NonBacktrackingGroup_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_NonBacktrackingGroup_o {
	System_Text_RegularExpressions_Syntax_NonBacktrackingGroup_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Syntax_ExpressionCollection_o* CompositeExpression_expressions;
};
struct System_Text_RegularExpressions_Syntax_Repetition_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_Repetition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compile;
	VirtualInvokeData _5_GetWidth;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _7_IsComplex;
};
struct System_Text_RegularExpressions_Syntax_Repetition_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_Repetition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_Repetition_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_Repetition_o {
	System_Text_RegularExpressions_Syntax_Repetition_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Syntax_ExpressionCollection_o* CompositeExpression_expressions;
	int32_t min;
	int32_t max;
	bool lazy;
};
struct System_Text_RegularExpressions_Syntax_Assertion_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_Assertion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_GetWidth;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _7_IsComplex;
	VirtualInvokeData _65535__ctor;
};
struct System_Text_RegularExpressions_Syntax_Assertion_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_Assertion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_Assertion_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_Assertion_o {
	System_Text_RegularExpressions_Syntax_Assertion_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Syntax_ExpressionCollection_o* CompositeExpression_expressions;
};
struct System_Text_RegularExpressions_Syntax_CaptureAssertion_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_CaptureAssertion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compile;
	VirtualInvokeData _5_GetWidth;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _7_IsComplex;
};
struct System_Text_RegularExpressions_Syntax_CaptureAssertion_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_CaptureAssertion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_CaptureAssertion_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_CaptureAssertion_o {
	System_Text_RegularExpressions_Syntax_CaptureAssertion_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Syntax_ExpressionCollection_o* CompositeExpression_expressions;
	System_Text_RegularExpressions_Syntax_ExpressionAssertion_o* alternate;
	System_Text_RegularExpressions_Syntax_CapturingGroup_o* group;
	System_Text_RegularExpressions_Syntax_Literal_o* literal;
};
struct System_Text_RegularExpressions_Syntax_ExpressionAssertion_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_ExpressionAssertion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compile;
	VirtualInvokeData _5_GetWidth;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _7_IsComplex;
};
struct System_Text_RegularExpressions_Syntax_ExpressionAssertion_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_ExpressionAssertion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_ExpressionAssertion_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_ExpressionAssertion_o {
	System_Text_RegularExpressions_Syntax_ExpressionAssertion_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Syntax_ExpressionCollection_o* CompositeExpression_expressions;
	bool reverse;
	bool negate;
};
struct System_Text_RegularExpressions_Syntax_Alternation_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_Alternation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compile;
	VirtualInvokeData _5_GetWidth;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _7_IsComplex;
};
struct System_Text_RegularExpressions_Syntax_Alternation_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_Alternation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_Alternation_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_Alternation_o {
	System_Text_RegularExpressions_Syntax_Alternation_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Syntax_ExpressionCollection_o* CompositeExpression_expressions;
};
struct System_Text_RegularExpressions_Syntax_Literal_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_Literal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compile;
	VirtualInvokeData _5_GetWidth;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _7_IsComplex;
};
struct System_Text_RegularExpressions_Syntax_Literal_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_Literal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_Literal_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_Literal_o {
	System_Text_RegularExpressions_Syntax_Literal_c *klass;
	void *monitor;
	System_String_o* str;
	bool ignore;
};
struct System_Text_RegularExpressions_Syntax_PositionAssertion_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_PositionAssertion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compile;
	VirtualInvokeData _5_GetWidth;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _7_IsComplex;
};
struct System_Text_RegularExpressions_Syntax_PositionAssertion_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_PositionAssertion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_PositionAssertion_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_PositionAssertion_o {
	System_Text_RegularExpressions_Syntax_PositionAssertion_c *klass;
	void *monitor;
	uint16_t pos;
};
struct System_Text_RegularExpressions_Syntax_Reference_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_Reference_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compile;
	VirtualInvokeData _5_GetWidth;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _7_IsComplex;
};
struct System_Text_RegularExpressions_Syntax_Reference_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_Reference_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_Reference_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_Reference_o {
	System_Text_RegularExpressions_Syntax_Reference_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Syntax_CapturingGroup_o* group;
	bool ignore;
};
struct System_Text_RegularExpressions_Syntax_BackslashNumber_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_BackslashNumber_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compile;
	VirtualInvokeData _5_GetWidth;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _7_IsComplex;
};
struct System_Text_RegularExpressions_Syntax_BackslashNumber_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_BackslashNumber_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_BackslashNumber_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_BackslashNumber_o {
	System_Text_RegularExpressions_Syntax_BackslashNumber_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Syntax_CapturingGroup_o* Reference_group;
	bool Reference_ignore;
	System_String_o* literal;
	bool ecma;
};
struct System_Text_RegularExpressions_Syntax_CharacterClass_StaticFields {
	System_Text_RegularExpressions_Interval_o upper_case_characters;
};
struct System_Text_RegularExpressions_Syntax_CharacterClass_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compile;
	VirtualInvokeData _5_GetWidth;
	VirtualInvokeData _6_GetAnchorInfo;
	VirtualInvokeData _7_IsComplex;
};
struct System_Text_RegularExpressions_Syntax_CharacterClass_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_CharacterClass_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_CharacterClass_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_CharacterClass_o {
	System_Text_RegularExpressions_Syntax_CharacterClass_c *klass;
	void *monitor;
	bool negate;
	bool ignore;
	System_Collections_BitArray_o* pos_cats;
	System_Collections_BitArray_o* neg_cats;
	System_Text_RegularExpressions_IntervalCollection_o* intervals;
};
struct System_Text_RegularExpressions_Syntax_AnchorInfo_StaticFields {
};
struct System_Text_RegularExpressions_Syntax_AnchorInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Text_RegularExpressions_Syntax_AnchorInfo_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_Syntax_AnchorInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_Syntax_AnchorInfo_VTable vtable;
};
struct System_Text_RegularExpressions_Syntax_AnchorInfo_o {
	System_Text_RegularExpressions_Syntax_AnchorInfo_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Syntax_Expression_o* expr;
	uint16_t pos;
	int32_t offset;
	System_String_o* str;
	int32_t width;
	bool ignore;
};
struct System_DefaultUriParser_StaticFields {
};
struct System_DefaultUriParser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_InitializeAndValidate;
	VirtualInvokeData _5_OnRegister;
};
struct System_DefaultUriParser_c {
	Il2CppClass_1 _1;
	System_DefaultUriParser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_DefaultUriParser_VTable vtable;
};
struct System_DefaultUriParser_o {
	System_DefaultUriParser_c *klass;
	void *monitor;
	System_String_o* scheme_name;
	int32_t UriParser_default_port;
};
struct System_GenericUriParser_StaticFields {
};
struct System_GenericUriParser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_InitializeAndValidate;
	VirtualInvokeData _5_OnRegister;
};
struct System_GenericUriParser_c {
	Il2CppClass_1 _1;
	System_GenericUriParser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_GenericUriParser_VTable vtable;
};
struct System_GenericUriParser_o {
	System_GenericUriParser_c *klass;
	void *monitor;
	System_String_o* scheme_name;
	int32_t UriParser_default_port;
};
struct System_Uri_StaticFields {
	System_String_o* hexUpperChars;
	System_String_o* SchemeDelimiter;
	System_String_o* UriSchemeFile;
	System_String_o* UriSchemeFtp;
	System_String_o* UriSchemeGopher;
	System_String_o* UriSchemeHttp;
	System_String_o* UriSchemeHttps;
	System_String_o* UriSchemeMailto;
	System_String_o* UriSchemeNews;
	System_String_o* UriSchemeNntp;
	System_String_o* UriSchemeNetPipe;
	System_String_o* UriSchemeNetTcp;
	System_Uri_UriScheme_array* schemes;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map12;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map13;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map14;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map15;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map16;
};
struct System_Uri_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _5_Unescape;
};
struct System_Uri_c {
	Il2CppClass_1 _1;
	System_Uri_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Uri_VTable vtable;
};
struct System_Uri_o {
	System_Uri_c *klass;
	void *monitor;
	bool isUnixFilePath;
	System_String_o* source;
	System_String_o* scheme;
	System_String_o* host;
	int32_t port;
	System_String_o* path;
	System_String_o* query;
	System_String_o* fragment;
	System_String_o* userinfo;
	bool isUnc;
	bool isOpaquePart;
	bool isAbsoluteUri;
	System_String_array* segments;
	bool userEscaped;
	System_String_o* cachedAbsoluteUri;
	System_String_o* cachedToString;
	System_String_o* cachedLocalPath;
	int32_t cachedHashCodek;
	System_UriParser_o* parser;
};
struct System_UriFormatException_StaticFields {
};
struct System_UriFormatException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Runtime_Serialization_ISerializable_GetObjectData;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_UriFormatException_c {
	Il2CppClass_1 _1;
	System_UriFormatException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_UriFormatException_VTable vtable;
};
struct System_UriFormatException_o {
	System_UriFormatException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct System_UriParser_StaticFields {
	Il2CppObject* lock_object;
	System_Collections_Hashtable_o* table;
	System_Text_RegularExpressions_Regex_o* uri_regex;
	System_Text_RegularExpressions_Regex_o* auth_regex;
};
struct System_UriParser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_InitializeAndValidate;
	VirtualInvokeData _5_OnRegister;
};
struct System_UriParser_c {
	Il2CppClass_1 _1;
	System_UriParser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_UriParser_VTable vtable;
};
struct System_UriParser_o {
	System_UriParser_c *klass;
	void *monitor;
	System_String_o* scheme_name;
	int32_t default_port;
};
struct System_UriTypeConverter_StaticFields {
};
struct System_UriTypeConverter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_UriTypeConverter_c {
	Il2CppClass_1 _1;
	System_UriTypeConverter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_UriTypeConverter_VTable vtable;
};
struct System_UriTypeConverter_o {
	System_UriTypeConverter_c *klass;
	void *monitor;
};
struct System_Net_Security_LocalCertificateSelectionCallback_StaticFields {
};
struct System_Net_Security_LocalCertificateSelectionCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Net_Security_LocalCertificateSelectionCallback_c {
	Il2CppClass_1 _1;
	System_Net_Security_LocalCertificateSelectionCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Security_LocalCertificateSelectionCallback_VTable vtable;
};
struct System_Net_Security_LocalCertificateSelectionCallback_o {
	System_Net_Security_LocalCertificateSelectionCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Net_Security_RemoteCertificateValidationCallback_StaticFields {
};
struct System_Net_Security_RemoteCertificateValidationCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Net_Security_RemoteCertificateValidationCallback_c {
	Il2CppClass_1 _1;
	System_Net_Security_RemoteCertificateValidationCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_Security_RemoteCertificateValidationCallback_VTable vtable;
};
struct System_Net_Security_RemoteCertificateValidationCallback_o {
	System_Net_Security_RemoteCertificateValidationCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Net_BindIPEndPoint_StaticFields {
};
struct System_Net_BindIPEndPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Net_BindIPEndPoint_c {
	Il2CppClass_1 _1;
	System_Net_BindIPEndPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_BindIPEndPoint_VTable vtable;
};
struct System_Net_BindIPEndPoint_o {
	System_Net_BindIPEndPoint_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Net_HttpContinueDelegate_StaticFields {
};
struct System_Net_HttpContinueDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Net_HttpContinueDelegate_c {
	Il2CppClass_1 _1;
	System_Net_HttpContinueDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Net_HttpContinueDelegate_VTable vtable;
};
struct System_Net_HttpContinueDelegate_o {
	System_Net_HttpContinueDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Text_RegularExpressions_MatchEvaluator_StaticFields {
};
struct System_Text_RegularExpressions_MatchEvaluator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Text_RegularExpressions_MatchEvaluator_c {
	Il2CppClass_1 _1;
	System_Text_RegularExpressions_MatchEvaluator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Text_RegularExpressions_MatchEvaluator_VTable vtable;
};
struct System_Text_RegularExpressions_MatchEvaluator_o {
	System_Text_RegularExpressions_MatchEvaluator_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct _PrivateImplementationDetails__2_StaticFields {
	_PrivateImplementationDetails___ArrayType_16_2_o __field_1;
	_PrivateImplementationDetails___ArrayType_128_1_o __field_2;
	_PrivateImplementationDetails___ArrayType_12_2_o __field_3;
	_PrivateImplementationDetails___ArrayType_12_2_o __field_4;
};
struct _PrivateImplementationDetails__2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails__2_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails__2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails__2_VTable vtable;
};
struct _PrivateImplementationDetails__2_o {
	_PrivateImplementationDetails__2_c *klass;
	void *monitor;
};
struct _Module__3_StaticFields {
};
struct _Module__3_VTable {
};
struct _Module__3_c {
	Il2CppClass_1 _1;
	_Module__3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__3_VTable vtable;
};
struct _Module__3_o {
	_Module__3_c *klass;
	void *monitor;
};
struct System_Runtime_CompilerServices_ExtensionAttribute_StaticFields {
};
struct System_Runtime_CompilerServices_ExtensionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Runtime_CompilerServices_ExtensionAttribute_c {
	Il2CppClass_1 _1;
	System_Runtime_CompilerServices_ExtensionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Runtime_CompilerServices_ExtensionAttribute_VTable vtable;
};
struct System_Runtime_CompilerServices_ExtensionAttribute_o {
	System_Runtime_CompilerServices_ExtensionAttribute_c *klass;
	void *monitor;
};
struct Locale_3_StaticFields {
};
struct Locale_3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Locale_3_c {
	Il2CppClass_1 _1;
	Locale_3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Locale_3_VTable vtable;
};
struct Locale_3_o {
	Locale_3_c *klass;
	void *monitor;
};
struct System_MonoTODOAttribute_2_StaticFields {
};
struct System_MonoTODOAttribute_2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_MonoTODOAttribute_2_c {
	Il2CppClass_1 _1;
	System_MonoTODOAttribute_2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_MonoTODOAttribute_2_VTable vtable;
};
struct System_MonoTODOAttribute_2_o {
	System_MonoTODOAttribute_2_c *klass;
	void *monitor;
};
struct Mono_Security_Cryptography_KeyBuilder_2_StaticFields {
	System_Security_Cryptography_RandomNumberGenerator_o* rng;
};
struct Mono_Security_Cryptography_KeyBuilder_2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Mono_Security_Cryptography_KeyBuilder_2_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_KeyBuilder_2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_KeyBuilder_2_VTable vtable;
};
struct Mono_Security_Cryptography_KeyBuilder_2_o {
	Mono_Security_Cryptography_KeyBuilder_2_c *klass;
	void *monitor;
};
struct Mono_Security_Cryptography_SymmetricTransform_1_StaticFields {
};
struct Mono_Security_Cryptography_SymmetricTransform_1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _11_Dispose;
	VirtualInvokeData _12_get_CanTransformMultipleBlocks;
	VirtualInvokeData _13_get_CanReuseTransform;
	VirtualInvokeData _14_get_InputBlockSize;
	VirtualInvokeData _15_get_OutputBlockSize;
	VirtualInvokeData _16_Transform;
	VirtualInvokeData _18_CBC;
	VirtualInvokeData _19_CFB;
	VirtualInvokeData _20_OFB;
	VirtualInvokeData _21_CTS;
	VirtualInvokeData _22_TransformBlock;
	VirtualInvokeData _23_TransformFinalBlock;
	VirtualInvokeData _65535__ctor;
};
struct Mono_Security_Cryptography_SymmetricTransform_1_c {
	Il2CppClass_1 _1;
	Mono_Security_Cryptography_SymmetricTransform_1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Mono_Security_Cryptography_SymmetricTransform_1_VTable vtable;
};
struct Mono_Security_Cryptography_SymmetricTransform_1_o {
	Mono_Security_Cryptography_SymmetricTransform_1_c *klass;
	void *monitor;
	System_Security_Cryptography_SymmetricAlgorithm_o* algo;
	bool encrypt;
	int32_t BlockSizeByte;
	System_Byte_array* temp;
	System_Byte_array* temp2;
	System_Byte_array* workBuff;
	System_Byte_array* workout;
	int32_t FeedBackByte;
	int32_t FeedBackIter;
	bool m_disposed;
	bool lastBlock;
	System_Security_Cryptography_RandomNumberGenerator_o* _rng;
};
struct System_Collections_Generic_HashSet_T__StaticFields {
};
struct System_Collections_Generic_HashSet_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Count;
	VirtualInvokeData _5_System_Collections_Generic_ICollection_T__get_IsReadOnly;
	VirtualInvokeData _6_System_Collections_Generic_ICollection_T__Add;
	VirtualInvokeData _7_Clear;
	VirtualInvokeData _8_Contains;
	VirtualInvokeData _9_System_Collections_Generic_ICollection_T__CopyTo;
	VirtualInvokeData _10_Remove;
	VirtualInvokeData _11_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _12_System_Collections_Generic_IEnumerable_T__GetEnumerator;
	VirtualInvokeData _15_CopyTo;
	VirtualInvokeData _16_GetObjectData;
	VirtualInvokeData _17_OnDeserialization;
};
struct System_Collections_Generic_HashSet_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_HashSet_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_HashSet_T__VTable vtable;
};
struct System_Collections_Generic_HashSet_T__o {
	System_Collections_Generic_HashSet_T__c *klass;
	void *monitor;
	System_Int32_array* table;
	System_Collections_Generic_HashSet_Link_T__array* links;
	System_Object_array* slots;
	int32_t touched;
	int32_t empty_slot;
	int32_t count;
	int32_t threshold;
	System_Collections_Generic_IEqualityComparer_T__o* comparer;
	System_Runtime_Serialization_SerializationInfo_o* si;
	int32_t generation;
};
struct System_Collections_Generic_HashSet_PrimeHelper_T__StaticFields {
	System_Int32_array* primes_table;
};
struct System_Collections_Generic_HashSet_PrimeHelper_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Collections_Generic_HashSet_PrimeHelper_T__c {
	Il2CppClass_1 _1;
	System_Collections_Generic_HashSet_PrimeHelper_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Collections_Generic_HashSet_PrimeHelper_T__VTable vtable;
};
struct System_Collections_Generic_HashSet_PrimeHelper_T__o {
	System_Collections_Generic_HashSet_PrimeHelper_T__c *klass;
	void *monitor;
};
struct System_Linq_Check_StaticFields {
};
struct System_Linq_Check_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Linq_Check_c {
	Il2CppClass_1 _1;
	System_Linq_Check_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_Check_VTable vtable;
};
struct System_Linq_Check_o {
	System_Linq_Check_c *klass;
	void *monitor;
};
struct System_Linq_Enumerable_StaticFields {
	System_Func_long__long__long__o* __f__am_cache1;
	System_Func_long__long__long__o* __f__am_cacheB;
};
struct System_Linq_Enumerable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Linq_Enumerable_c {
	Il2CppClass_1 _1;
	System_Linq_Enumerable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_Enumerable_VTable vtable;
};
struct System_Linq_Enumerable_o {
	System_Linq_Enumerable_c *klass;
	void *monitor;
};
struct System_Linq_Enumerable_Function_T__StaticFields {
	System_Func_T__T__o* Identity;
	System_Func_T__T__o* __f__am_cache1;
};
struct System_Linq_Enumerable_Function_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Linq_Enumerable_Function_T__c {
	Il2CppClass_1 _1;
	System_Linq_Enumerable_Function_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_Enumerable_Function_T__VTable vtable;
};
struct System_Linq_Enumerable_Function_T__o {
	System_Linq_Enumerable_Function_T__c *klass;
	void *monitor;
};
struct System_Linq_Enumerable__CreateConcatIterator_c__Iterator1_TSource__StaticFields {
};
struct System_Linq_Enumerable__CreateConcatIterator_c__Iterator1_TSource__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _9_System_Collections_Generic_IEnumerable_TSource__GetEnumerator;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_TSource__get_Current;
};
struct System_Linq_Enumerable__CreateConcatIterator_c__Iterator1_TSource__c {
	Il2CppClass_1 _1;
	System_Linq_Enumerable__CreateConcatIterator_c__Iterator1_TSource__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_Enumerable__CreateConcatIterator_c__Iterator1_TSource__VTable vtable;
};
struct System_Linq_Enumerable__CreateConcatIterator_c__Iterator1_TSource__o {
	System_Linq_Enumerable__CreateConcatIterator_c__Iterator1_TSource__c *klass;
	void *monitor;
	System_Collections_Generic_IEnumerable_TSource__o* first;
	System_Collections_Generic_IEnumerator_TSource__o* __s_60___0;
	Il2CppObject* _element___1;
	System_Collections_Generic_IEnumerable_TSource__o* second;
	System_Collections_Generic_IEnumerator_TSource__o* __s_61___2;
	Il2CppObject* _element___3;
	int32_t _PC;
	Il2CppObject* _current;
	System_Collections_Generic_IEnumerable_TSource__o* ___first;
	System_Collections_Generic_IEnumerable_TSource__o* ___second;
};
struct System_Linq_Enumerable__CreateDistinctIterator_c__Iterator3_TSource__StaticFields {
};
struct System_Linq_Enumerable__CreateDistinctIterator_c__Iterator3_TSource__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _9_System_Collections_Generic_IEnumerable_TSource__GetEnumerator;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_TSource__get_Current;
};
struct System_Linq_Enumerable__CreateDistinctIterator_c__Iterator3_TSource__c {
	Il2CppClass_1 _1;
	System_Linq_Enumerable__CreateDistinctIterator_c__Iterator3_TSource__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_Enumerable__CreateDistinctIterator_c__Iterator3_TSource__VTable vtable;
};
struct System_Linq_Enumerable__CreateDistinctIterator_c__Iterator3_TSource__o {
	System_Linq_Enumerable__CreateDistinctIterator_c__Iterator3_TSource__c *klass;
	void *monitor;
	System_Collections_Generic_IEqualityComparer_TSource__o* comparer;
	System_Collections_Generic_HashSet_TSource__o* _items___0;
	System_Collections_Generic_IEnumerable_TSource__o* source;
	System_Collections_Generic_IEnumerator_TSource__o* __s_65___1;
	Il2CppObject* _element___2;
	int32_t _PC;
	Il2CppObject* _current;
	System_Collections_Generic_IEqualityComparer_TSource__o* ___comparer;
	System_Collections_Generic_IEnumerable_TSource__o* ___source;
};
struct System_Linq_Enumerable__CreateExceptIterator_c__Iterator4_TSource__StaticFields {
};
struct System_Linq_Enumerable__CreateExceptIterator_c__Iterator4_TSource__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _9_System_Collections_Generic_IEnumerable_TSource__GetEnumerator;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_TSource__get_Current;
};
struct System_Linq_Enumerable__CreateExceptIterator_c__Iterator4_TSource__c {
	Il2CppClass_1 _1;
	System_Linq_Enumerable__CreateExceptIterator_c__Iterator4_TSource__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_Enumerable__CreateExceptIterator_c__Iterator4_TSource__VTable vtable;
};
struct System_Linq_Enumerable__CreateExceptIterator_c__Iterator4_TSource__o {
	System_Linq_Enumerable__CreateExceptIterator_c__Iterator4_TSource__c *klass;
	void *monitor;
	System_Collections_Generic_IEnumerable_TSource__o* second;
	System_Collections_Generic_IEqualityComparer_TSource__o* comparer;
	System_Collections_Generic_HashSet_TSource__o* _items___0;
	System_Collections_Generic_IEnumerable_TSource__o* first;
	System_Collections_Generic_IEnumerator_TSource__o* __s_67___1;
	Il2CppObject* _element___2;
	int32_t _PC;
	Il2CppObject* _current;
	System_Collections_Generic_IEnumerable_TSource__o* ___second;
	System_Collections_Generic_IEqualityComparer_TSource__o* ___comparer;
	System_Collections_Generic_IEnumerable_TSource__o* ___first;
};
struct System_Linq_Enumerable__CreateOfTypeIterator_c__IteratorC_TResult__StaticFields {
};
struct System_Linq_Enumerable__CreateOfTypeIterator_c__IteratorC_TResult__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _9_System_Collections_Generic_IEnumerable_TResult__GetEnumerator;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_TResult__get_Current;
};
struct System_Linq_Enumerable__CreateOfTypeIterator_c__IteratorC_TResult__c {
	Il2CppClass_1 _1;
	System_Linq_Enumerable__CreateOfTypeIterator_c__IteratorC_TResult__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_Enumerable__CreateOfTypeIterator_c__IteratorC_TResult__VTable vtable;
};
struct System_Linq_Enumerable__CreateOfTypeIterator_c__IteratorC_TResult__o {
	System_Linq_Enumerable__CreateOfTypeIterator_c__IteratorC_TResult__c *klass;
	void *monitor;
	System_Collections_IEnumerable_o* source;
	System_Collections_IEnumerator_o* __s_90___0;
	Il2CppObject* _element___1;
	int32_t _PC;
	Il2CppObject* _current;
	System_Collections_IEnumerable_o* ___source;
};
struct System_Linq_Enumerable__CreateRepeatIterator_c__IteratorE_TResult__StaticFields {
};
struct System_Linq_Enumerable__CreateRepeatIterator_c__IteratorE_TResult__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _9_System_Collections_Generic_IEnumerable_TResult__GetEnumerator;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_TResult__get_Current;
};
struct System_Linq_Enumerable__CreateRepeatIterator_c__IteratorE_TResult__c {
	Il2CppClass_1 _1;
	System_Linq_Enumerable__CreateRepeatIterator_c__IteratorE_TResult__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_Enumerable__CreateRepeatIterator_c__IteratorE_TResult__VTable vtable;
};
struct System_Linq_Enumerable__CreateRepeatIterator_c__IteratorE_TResult__o {
	System_Linq_Enumerable__CreateRepeatIterator_c__IteratorE_TResult__c *klass;
	void *monitor;
	int32_t _i___0;
	int32_t count;
	Il2CppObject* element;
	int32_t _PC;
	Il2CppObject* _current;
	int32_t ___count;
	Il2CppObject* ___element;
};
struct System_Linq_Enumerable__CreateSelectIterator_c__Iterator10_TSource__TResult__StaticFields {
};
struct System_Linq_Enumerable__CreateSelectIterator_c__Iterator10_TSource__TResult__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _9_System_Collections_Generic_IEnumerable_TResult__GetEnumerator;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_TResult__get_Current;
};
struct System_Linq_Enumerable__CreateSelectIterator_c__Iterator10_TSource__TResult__c {
	Il2CppClass_1 _1;
	System_Linq_Enumerable__CreateSelectIterator_c__Iterator10_TSource__TResult__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_Enumerable__CreateSelectIterator_c__Iterator10_TSource__TResult__VTable vtable;
};
struct System_Linq_Enumerable__CreateSelectIterator_c__Iterator10_TSource__TResult__o {
	System_Linq_Enumerable__CreateSelectIterator_c__Iterator10_TSource__TResult__c *klass;
	void *monitor;
	System_Collections_Generic_IEnumerable_TSource__o* source;
	System_Collections_Generic_IEnumerator_TSource__o* __s_91___0;
	Il2CppObject* _element___1;
	System_Func_TSource__TResult__o* selector;
	int32_t _PC;
	Il2CppObject* _current;
	System_Collections_Generic_IEnumerable_TSource__o* ___source;
	System_Func_TSource__TResult__o* ___selector;
};
struct System_Linq_Enumerable__CreateWhereIterator_c__Iterator1D_TSource__StaticFields {
};
struct System_Linq_Enumerable__CreateWhereIterator_c__Iterator1D_TSource__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _9_System_Collections_Generic_IEnumerable_TSource__GetEnumerator;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_TSource__get_Current;
};
struct System_Linq_Enumerable__CreateWhereIterator_c__Iterator1D_TSource__c {
	Il2CppClass_1 _1;
	System_Linq_Enumerable__CreateWhereIterator_c__Iterator1D_TSource__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_Enumerable__CreateWhereIterator_c__Iterator1D_TSource__VTable vtable;
};
struct System_Linq_Enumerable__CreateWhereIterator_c__Iterator1D_TSource__o {
	System_Linq_Enumerable__CreateWhereIterator_c__Iterator1D_TSource__c *klass;
	void *monitor;
	System_Collections_Generic_IEnumerable_TSource__o* source;
	System_Collections_Generic_IEnumerator_TSource__o* __s_120___0;
	Il2CppObject* _element___1;
	System_Func_TSource__bool__o* predicate;
	int32_t _PC;
	Il2CppObject* _current;
	System_Collections_Generic_IEnumerable_TSource__o* ___source;
	System_Func_TSource__bool__o* ___predicate;
};
struct System_Linq_Enumerable__Max_c__AnonStorey28_TSource__StaticFields {
};
struct System_Linq_Enumerable__Max_c__AnonStorey28_TSource__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Linq_Enumerable__Max_c__AnonStorey28_TSource__c {
	Il2CppClass_1 _1;
	System_Linq_Enumerable__Max_c__AnonStorey28_TSource__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_Enumerable__Max_c__AnonStorey28_TSource__VTable vtable;
};
struct System_Linq_Enumerable__Max_c__AnonStorey28_TSource__o {
	System_Linq_Enumerable__Max_c__AnonStorey28_TSource__c *klass;
	void *monitor;
	System_Collections_Generic_Comparer_TSource__o* comparer;
};
struct System_Linq_Enumerable__Max_c__AnonStorey29_TSource__StaticFields {
};
struct System_Linq_Enumerable__Max_c__AnonStorey29_TSource__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Linq_Enumerable__Max_c__AnonStorey29_TSource__c {
	Il2CppClass_1 _1;
	System_Linq_Enumerable__Max_c__AnonStorey29_TSource__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_Enumerable__Max_c__AnonStorey29_TSource__VTable vtable;
};
struct System_Linq_Enumerable__Max_c__AnonStorey29_TSource__o {
	System_Linq_Enumerable__Max_c__AnonStorey29_TSource__c *klass;
	void *monitor;
	System_Func_TSource__int__o* selector;
};
struct System_Linq_Enumerable__Max_c__AnonStorey2C_TSource__StaticFields {
};
struct System_Linq_Enumerable__Max_c__AnonStorey2C_TSource__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Linq_Enumerable__Max_c__AnonStorey2C_TSource__c {
	Il2CppClass_1 _1;
	System_Linq_Enumerable__Max_c__AnonStorey2C_TSource__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_Enumerable__Max_c__AnonStorey2C_TSource__VTable vtable;
};
struct System_Linq_Enumerable__Max_c__AnonStorey2C_TSource__o {
	System_Linq_Enumerable__Max_c__AnonStorey2C_TSource__c *klass;
	void *monitor;
	System_Func_TSource__float__o* selector;
};
struct System_Linq_Enumerable__Min_c__AnonStorey2F_TSource__StaticFields {
};
struct System_Linq_Enumerable__Min_c__AnonStorey2F_TSource__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Linq_Enumerable__Min_c__AnonStorey2F_TSource__c {
	Il2CppClass_1 _1;
	System_Linq_Enumerable__Min_c__AnonStorey2F_TSource__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_Enumerable__Min_c__AnonStorey2F_TSource__VTable vtable;
};
struct System_Linq_Enumerable__Min_c__AnonStorey2F_TSource__o {
	System_Linq_Enumerable__Min_c__AnonStorey2F_TSource__c *klass;
	void *monitor;
	System_Func_TSource__int__o* selector;
};
struct System_Linq_IOrderedEnumerable_TElement__StaticFields {
};
struct System_Linq_IOrderedEnumerable_TElement__VTable {
};
struct System_Linq_IOrderedEnumerable_TElement__c {
	Il2CppClass_1 _1;
	System_Linq_IOrderedEnumerable_TElement__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_IOrderedEnumerable_TElement__VTable vtable;
};
struct System_Linq_IOrderedEnumerable_TElement__o {
	System_Linq_IOrderedEnumerable_TElement__c *klass;
	void *monitor;
};
struct System_Linq_OrderedEnumerable_TElement__StaticFields {
};
struct System_Linq_OrderedEnumerable_TElement__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_GetEnumerator;
	VirtualInvokeData _65535__ctor;
};
struct System_Linq_OrderedEnumerable_TElement__c {
	Il2CppClass_1 _1;
	System_Linq_OrderedEnumerable_TElement__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_OrderedEnumerable_TElement__VTable vtable;
};
struct System_Linq_OrderedEnumerable_TElement__o {
	System_Linq_OrderedEnumerable_TElement__c *klass;
	void *monitor;
	System_Collections_Generic_IEnumerable_TElement__o* source;
};
struct System_Linq_OrderedSequence_TElement__TKey__StaticFields {
};
struct System_Linq_OrderedSequence_TElement__TKey__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_GetEnumerator;
	VirtualInvokeData _6_CreateContext;
	VirtualInvokeData _7_Sort;
};
struct System_Linq_OrderedSequence_TElement__TKey__c {
	Il2CppClass_1 _1;
	System_Linq_OrderedSequence_TElement__TKey__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_OrderedSequence_TElement__TKey__VTable vtable;
};
struct System_Linq_OrderedSequence_TElement__TKey__o {
	System_Linq_OrderedSequence_TElement__TKey__c *klass;
	void *monitor;
	System_Collections_Generic_IEnumerable_TElement__o* OrderedEnumerable_1_source;
	System_Linq_OrderedEnumerable_TElement__o* parent;
	System_Func_TElement__TKey__o* selector;
	System_Collections_Generic_IComparer_TKey__o* comparer;
	int32_t direction;
};
struct System_Linq_QuickSort_TElement__StaticFields {
};
struct System_Linq_QuickSort_TElement__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Linq_QuickSort_TElement__c {
	Il2CppClass_1 _1;
	System_Linq_QuickSort_TElement__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_QuickSort_TElement__VTable vtable;
};
struct System_Linq_QuickSort_TElement__o {
	System_Linq_QuickSort_TElement__c *klass;
	void *monitor;
	System_Object_array* elements;
	System_Int32_array* indexes;
	System_Linq_SortContext_TElement__o* context;
};
struct System_Linq_QuickSort__Sort_c__Iterator21_TElement__StaticFields {
};
struct System_Linq_QuickSort__Sort_c__Iterator21_TElement__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _9_System_Collections_Generic_IEnumerable_TElement__GetEnumerator;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_TElement__get_Current;
};
struct System_Linq_QuickSort__Sort_c__Iterator21_TElement__c {
	Il2CppClass_1 _1;
	System_Linq_QuickSort__Sort_c__Iterator21_TElement__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_QuickSort__Sort_c__Iterator21_TElement__VTable vtable;
};
struct System_Linq_QuickSort__Sort_c__Iterator21_TElement__o {
	System_Linq_QuickSort__Sort_c__Iterator21_TElement__c *klass;
	void *monitor;
	System_Collections_Generic_IEnumerable_TElement__o* source;
	System_Linq_SortContext_TElement__o* context;
	System_Linq_QuickSort_TElement__o* _sorter___0;
	int32_t _i___1;
	int32_t _PC;
	Il2CppObject* _current;
	System_Collections_Generic_IEnumerable_TElement__o* ___source;
	System_Linq_SortContext_TElement__o* ___context;
};
struct System_Linq_SortContext_TElement__StaticFields {
};
struct System_Linq_SortContext_TElement__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct System_Linq_SortContext_TElement__c {
	Il2CppClass_1 _1;
	System_Linq_SortContext_TElement__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_SortContext_TElement__VTable vtable;
};
struct System_Linq_SortContext_TElement__o {
	System_Linq_SortContext_TElement__c *klass;
	void *monitor;
	int32_t direction;
	System_Linq_SortContext_TElement__o* child_context;
};
struct System_Linq_SortSequenceContext_TElement__TKey__StaticFields {
};
struct System_Linq_SortSequenceContext_TElement__TKey__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Initialize;
	VirtualInvokeData _5_Compare;
};
struct System_Linq_SortSequenceContext_TElement__TKey__c {
	Il2CppClass_1 _1;
	System_Linq_SortSequenceContext_TElement__TKey__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Linq_SortSequenceContext_TElement__TKey__VTable vtable;
};
struct System_Linq_SortSequenceContext_TElement__TKey__o {
	System_Linq_SortSequenceContext_TElement__TKey__c *klass;
	void *monitor;
	int32_t direction;
	System_Linq_SortContext_TElement__o* child_context;
	System_Func_TElement__TKey__o* selector;
	System_Collections_Generic_IComparer_TKey__o* comparer;
	System_Object_array* keys;
};
struct System_Security_Cryptography_Aes_StaticFields {
};
struct System_Security_Cryptography_Aes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_get_BlockSize;
	VirtualInvokeData _7_set_BlockSize;
	VirtualInvokeData _8_get_FeedbackSize;
	VirtualInvokeData _9_set_FeedbackSize;
	VirtualInvokeData _10_get_IV;
	VirtualInvokeData _11_set_IV;
	VirtualInvokeData _12_get_Key;
	VirtualInvokeData _13_set_Key;
	VirtualInvokeData _14_get_KeySize;
	VirtualInvokeData _15_set_KeySize;
	VirtualInvokeData _16_get_LegalBlockSizes;
	VirtualInvokeData _17_get_LegalKeySizes;
	VirtualInvokeData _18_get_Mode;
	VirtualInvokeData _19_set_Mode;
	VirtualInvokeData _20_get_Padding;
	VirtualInvokeData _21_set_Padding;
	VirtualInvokeData _22_CreateDecryptor;
	VirtualInvokeData _24_CreateEncryptor;
	VirtualInvokeData _65535__ctor;
};
struct System_Security_Cryptography_Aes_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_Aes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_Aes_VTable vtable;
};
struct System_Security_Cryptography_Aes_o {
	System_Security_Cryptography_Aes_c *klass;
	void *monitor;
	int32_t BlockSizeValue;
	System_Byte_array* IVValue;
	int32_t KeySizeValue;
	System_Byte_array* KeyValue;
	System_Security_Cryptography_KeySizes_array* LegalBlockSizesValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	int32_t FeedbackSizeValue;
	int32_t ModeValue;
	int32_t PaddingValue;
	bool SymmetricAlgorithm_m_disposed;
};
struct System_Security_Cryptography_AesManaged_StaticFields {
};
struct System_Security_Cryptography_AesManaged_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _5_Dispose;
	VirtualInvokeData _6_get_BlockSize;
	VirtualInvokeData _7_set_BlockSize;
	VirtualInvokeData _8_get_FeedbackSize;
	VirtualInvokeData _9_set_FeedbackSize;
	VirtualInvokeData _10_get_IV;
	VirtualInvokeData _11_set_IV;
	VirtualInvokeData _12_get_Key;
	VirtualInvokeData _13_set_Key;
	VirtualInvokeData _14_get_KeySize;
	VirtualInvokeData _15_set_KeySize;
	VirtualInvokeData _16_get_LegalBlockSizes;
	VirtualInvokeData _17_get_LegalKeySizes;
	VirtualInvokeData _18_get_Mode;
	VirtualInvokeData _19_set_Mode;
	VirtualInvokeData _20_get_Padding;
	VirtualInvokeData _21_set_Padding;
	VirtualInvokeData _22_CreateDecryptor;
	VirtualInvokeData _23_CreateDecryptor;
	VirtualInvokeData _24_CreateEncryptor;
	VirtualInvokeData _25_CreateEncryptor;
	VirtualInvokeData _26_GenerateIV;
	VirtualInvokeData _27_GenerateKey;
};
struct System_Security_Cryptography_AesManaged_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_AesManaged_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_AesManaged_VTable vtable;
};
struct System_Security_Cryptography_AesManaged_o {
	System_Security_Cryptography_AesManaged_c *klass;
	void *monitor;
	int32_t BlockSizeValue;
	System_Byte_array* IVValue;
	int32_t KeySizeValue;
	System_Byte_array* KeyValue;
	System_Security_Cryptography_KeySizes_array* LegalBlockSizesValue;
	System_Security_Cryptography_KeySizes_array* LegalKeySizesValue;
	int32_t FeedbackSizeValue;
	int32_t ModeValue;
	int32_t PaddingValue;
	bool SymmetricAlgorithm_m_disposed;
};
struct System_Security_Cryptography_AesTransform_StaticFields {
	System_UInt32_array* Rcon;
	System_Byte_array* SBox;
	System_Byte_array* iSBox;
	System_UInt32_array* T0;
	System_UInt32_array* T1;
	System_UInt32_array* T2;
	System_UInt32_array* T3;
	System_UInt32_array* iT0;
	System_UInt32_array* iT1;
	System_UInt32_array* iT2;
	System_UInt32_array* iT3;
};
struct System_Security_Cryptography_AesTransform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
	VirtualInvokeData _11_Dispose;
	VirtualInvokeData _12_get_CanTransformMultipleBlocks;
	VirtualInvokeData _13_get_CanReuseTransform;
	VirtualInvokeData _14_get_InputBlockSize;
	VirtualInvokeData _15_get_OutputBlockSize;
	VirtualInvokeData _16_Transform;
	VirtualInvokeData _17_ECB;
	VirtualInvokeData _18_CBC;
	VirtualInvokeData _19_CFB;
	VirtualInvokeData _20_OFB;
	VirtualInvokeData _21_CTS;
	VirtualInvokeData _22_TransformBlock;
	VirtualInvokeData _23_TransformFinalBlock;
};
struct System_Security_Cryptography_AesTransform_c {
	Il2CppClass_1 _1;
	System_Security_Cryptography_AesTransform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Security_Cryptography_AesTransform_VTable vtable;
};
struct System_Security_Cryptography_AesTransform_o {
	System_Security_Cryptography_AesTransform_c *klass;
	void *monitor;
	System_Security_Cryptography_SymmetricAlgorithm_o* algo;
	bool encrypt;
	int32_t SymmetricTransform_BlockSizeByte;
	System_Byte_array* SymmetricTransform_temp;
	System_Byte_array* SymmetricTransform_temp2;
	System_Byte_array* SymmetricTransform_workBuff;
	System_Byte_array* SymmetricTransform_workout;
	int32_t SymmetricTransform_FeedBackByte;
	int32_t SymmetricTransform_FeedBackIter;
	bool SymmetricTransform_m_disposed;
	bool SymmetricTransform_lastBlock;
	System_Security_Cryptography_RandomNumberGenerator_o* SymmetricTransform__rng;
	System_UInt32_array* expandedKey;
	int32_t Nk;
	int32_t Nr;
};
struct System_Action_StaticFields {
};
struct System_Action_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Action_c {
	Il2CppClass_1 _1;
	System_Action_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Action_VTable vtable;
};
struct System_Action_o {
	System_Action_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Action_T1__T2__StaticFields {
};
struct System_Action_T1__T2__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Action_T1__T2__c {
	Il2CppClass_1 _1;
	System_Action_T1__T2__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Action_T1__T2__VTable vtable;
};
struct System_Action_T1__T2__o {
	System_Action_T1__T2__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Action_T1__T2__T3__StaticFields {
};
struct System_Action_T1__T2__T3__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Action_T1__T2__T3__c {
	Il2CppClass_1 _1;
	System_Action_T1__T2__T3__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Action_T1__T2__T3__VTable vtable;
};
struct System_Action_T1__T2__T3__o {
	System_Action_T1__T2__T3__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Action_T1__T2__T3__T4__StaticFields {
};
struct System_Action_T1__T2__T3__T4__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Action_T1__T2__T3__T4__c {
	Il2CppClass_1 _1;
	System_Action_T1__T2__T3__T4__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Action_T1__T2__T3__T4__VTable vtable;
};
struct System_Action_T1__T2__T3__T4__o {
	System_Action_T1__T2__T3__T4__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Func_TResult__StaticFields {
};
struct System_Func_TResult__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Func_TResult__c {
	Il2CppClass_1 _1;
	System_Func_TResult__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Func_TResult__VTable vtable;
};
struct System_Func_TResult__o {
	System_Func_TResult__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Func_T__TResult__StaticFields {
};
struct System_Func_T__TResult__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Func_T__TResult__c {
	Il2CppClass_1 _1;
	System_Func_T__TResult__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Func_T__TResult__VTable vtable;
};
struct System_Func_T__TResult__o {
	System_Func_T__TResult__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Func_T1__T2__TResult__StaticFields {
};
struct System_Func_T1__T2__TResult__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Func_T1__T2__TResult__c {
	Il2CppClass_1 _1;
	System_Func_T1__T2__TResult__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Func_T1__T2__TResult__VTable vtable;
};
struct System_Func_T1__T2__TResult__o {
	System_Func_T1__T2__TResult__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct System_Func_T1__T2__T3__TResult__StaticFields {
};
struct System_Func_T1__T2__T3__TResult__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct System_Func_T1__T2__T3__TResult__c {
	Il2CppClass_1 _1;
	System_Func_T1__T2__T3__TResult__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Func_T1__T2__T3__TResult__VTable vtable;
};
struct System_Func_T1__T2__T3__TResult__o {
	System_Func_T1__T2__T3__TResult__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct _PrivateImplementationDetails__3_StaticFields {
	_PrivateImplementationDetails___ArrayType_136_1_o __field_0;
	_PrivateImplementationDetails___ArrayType_120_1_o __field_1;
	_PrivateImplementationDetails___ArrayType_256_2_o __field_2;
	_PrivateImplementationDetails___ArrayType_256_2_o __field_3;
	_PrivateImplementationDetails___ArrayType_1024_1_o __field_4;
	_PrivateImplementationDetails___ArrayType_1024_1_o __field_5;
	_PrivateImplementationDetails___ArrayType_1024_1_o __field_6;
	_PrivateImplementationDetails___ArrayType_1024_1_o __field_7;
	_PrivateImplementationDetails___ArrayType_1024_1_o __field_8;
	_PrivateImplementationDetails___ArrayType_1024_1_o __field_9;
	_PrivateImplementationDetails___ArrayType_1024_1_o __field_10;
	_PrivateImplementationDetails___ArrayType_1024_1_o __field_11;
};
struct _PrivateImplementationDetails__3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails__3_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails__3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails__3_VTable vtable;
};
struct _PrivateImplementationDetails__3_o {
	_PrivateImplementationDetails__3_c *klass;
	void *monitor;
};
struct _Module__4_StaticFields {
};
struct _Module__4_VTable {
};
struct _Module__4_c {
	Il2CppClass_1 _1;
	_Module__4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__4_VTable vtable;
};
struct _Module__4_o {
	_Module__4_c *klass;
	void *monitor;
};
struct UnityEngine_Scripting_UsedByNativeCodekAttribute_StaticFields {
};
struct UnityEngine_Scripting_UsedByNativeCodekAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Scripting_UsedByNativeCodekAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Scripting_UsedByNativeCodekAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Scripting_UsedByNativeCodekAttribute_VTable vtable;
};
struct UnityEngine_Scripting_UsedByNativeCodekAttribute_o {
	UnityEngine_Scripting_UsedByNativeCodekAttribute_c *klass;
	void *monitor;
	System_String_o* _Name_k__BackingField;
};
struct UnityEngine_Scripting_RequiredByNativeCodekAttribute_StaticFields {
};
struct UnityEngine_Scripting_RequiredByNativeCodekAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Scripting_RequiredByNativeCodekAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Scripting_RequiredByNativeCodekAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Scripting_RequiredByNativeCodekAttribute_VTable vtable;
};
struct UnityEngine_Scripting_RequiredByNativeCodekAttribute_o {
	UnityEngine_Scripting_RequiredByNativeCodekAttribute_c *klass;
	void *monitor;
	System_String_o* _Name_k__BackingField;
	bool _Optional_k__BackingField;
	bool _GenerateProxy_k__BackingField;
};
struct UnityEngine_Scripting_GeneratedByOldBindingsGeneratorAttribute_StaticFields {
};
struct UnityEngine_Scripting_GeneratedByOldBindingsGeneratorAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Scripting_GeneratedByOldBindingsGeneratorAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Scripting_GeneratedByOldBindingsGeneratorAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Scripting_GeneratedByOldBindingsGeneratorAttribute_VTable vtable;
};
struct UnityEngine_Scripting_GeneratedByOldBindingsGeneratorAttribute_o {
	UnityEngine_Scripting_GeneratedByOldBindingsGeneratorAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_AssetFileNameExtensionAttribute_StaticFields {
};
struct UnityEngine_AssetFileNameExtensionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AssetFileNameExtensionAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_AssetFileNameExtensionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AssetFileNameExtensionAttribute_VTable vtable;
};
struct UnityEngine_AssetFileNameExtensionAttribute_o {
	UnityEngine_AssetFileNameExtensionAttribute_c *klass;
	void *monitor;
	System_String_o* _preferredExtension_k__BackingField;
	System_Collections_Generic_IEnumerable_string__o* _otherExtensions_k__BackingField;
};
struct UnityEngine_ThreadAndSerializationSafeAttribute_StaticFields {
};
struct UnityEngine_ThreadAndSerializationSafeAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ThreadAndSerializationSafeAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_ThreadAndSerializationSafeAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ThreadAndSerializationSafeAttribute_VTable vtable;
};
struct UnityEngine_ThreadAndSerializationSafeAttribute_o {
	UnityEngine_ThreadAndSerializationSafeAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_WritableAttribute_StaticFields {
};
struct UnityEngine_WritableAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_WritableAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_WritableAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_WritableAttribute_VTable vtable;
};
struct UnityEngine_WritableAttribute_o {
	UnityEngine_WritableAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_UnityEngineModuleAssembly_StaticFields {
};
struct UnityEngine_UnityEngineModuleAssembly_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UnityEngineModuleAssembly_c {
	Il2CppClass_1 _1;
	UnityEngine_UnityEngineModuleAssembly_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UnityEngineModuleAssembly_VTable vtable;
};
struct UnityEngine_UnityEngineModuleAssembly_o {
	UnityEngine_UnityEngineModuleAssembly_c *klass;
	void *monitor;
};
struct UnityEngine_NativeClassAttribute_StaticFields {
};
struct UnityEngine_NativeClassAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_NativeClassAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_NativeClassAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_NativeClassAttribute_VTable vtable;
};
struct UnityEngine_NativeClassAttribute_o {
	UnityEngine_NativeClassAttribute_c *klass;
	void *monitor;
	System_String_o* _QualifiedNativeName_k__BackingField;
	System_String_o* _Declaration_k__BackingField;
};
struct UnityEngine_Bindings_VisibleToOtherModulesAttribute_StaticFields {
};
struct UnityEngine_Bindings_VisibleToOtherModulesAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Bindings_VisibleToOtherModulesAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_VisibleToOtherModulesAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_VisibleToOtherModulesAttribute_VTable vtable;
};
struct UnityEngine_Bindings_VisibleToOtherModulesAttribute_o {
	UnityEngine_Bindings_VisibleToOtherModulesAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Bindings_IBindingsAttribute_StaticFields {
};
struct UnityEngine_Bindings_IBindingsAttribute_VTable {
};
struct UnityEngine_Bindings_IBindingsAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_IBindingsAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_IBindingsAttribute_VTable vtable;
};
struct UnityEngine_Bindings_IBindingsAttribute_o {
	UnityEngine_Bindings_IBindingsAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Bindings_IBindingsNameProviderAttribute_StaticFields {
};
struct UnityEngine_Bindings_IBindingsNameProviderAttribute_VTable {
};
struct UnityEngine_Bindings_IBindingsNameProviderAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_IBindingsNameProviderAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_IBindingsNameProviderAttribute_VTable vtable;
};
struct UnityEngine_Bindings_IBindingsNameProviderAttribute_o {
	UnityEngine_Bindings_IBindingsNameProviderAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Bindings_IBindingsHeaderProviderAttribute_StaticFields {
};
struct UnityEngine_Bindings_IBindingsHeaderProviderAttribute_VTable {
};
struct UnityEngine_Bindings_IBindingsHeaderProviderAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_IBindingsHeaderProviderAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_IBindingsHeaderProviderAttribute_VTable vtable;
};
struct UnityEngine_Bindings_IBindingsHeaderProviderAttribute_o {
	UnityEngine_Bindings_IBindingsHeaderProviderAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Bindings_IBindingsIsThreadSafeProviderAttribute_StaticFields {
};
struct UnityEngine_Bindings_IBindingsIsThreadSafeProviderAttribute_VTable {
};
struct UnityEngine_Bindings_IBindingsIsThreadSafeProviderAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_IBindingsIsThreadSafeProviderAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_IBindingsIsThreadSafeProviderAttribute_VTable vtable;
};
struct UnityEngine_Bindings_IBindingsIsThreadSafeProviderAttribute_o {
	UnityEngine_Bindings_IBindingsIsThreadSafeProviderAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Bindings_IBindingsIsFreeFunctionProviderAttribute_StaticFields {
};
struct UnityEngine_Bindings_IBindingsIsFreeFunctionProviderAttribute_VTable {
};
struct UnityEngine_Bindings_IBindingsIsFreeFunctionProviderAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_IBindingsIsFreeFunctionProviderAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_IBindingsIsFreeFunctionProviderAttribute_VTable vtable;
};
struct UnityEngine_Bindings_IBindingsIsFreeFunctionProviderAttribute_o {
	UnityEngine_Bindings_IBindingsIsFreeFunctionProviderAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Bindings_IBindingsThrowsProviderAttribute_StaticFields {
};
struct UnityEngine_Bindings_IBindingsThrowsProviderAttribute_VTable {
};
struct UnityEngine_Bindings_IBindingsThrowsProviderAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_IBindingsThrowsProviderAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_IBindingsThrowsProviderAttribute_VTable vtable;
};
struct UnityEngine_Bindings_IBindingsThrowsProviderAttribute_o {
	UnityEngine_Bindings_IBindingsThrowsProviderAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Bindings_IBindingsGenerateMarshallingTypeAttribute_StaticFields {
};
struct UnityEngine_Bindings_IBindingsGenerateMarshallingTypeAttribute_VTable {
};
struct UnityEngine_Bindings_IBindingsGenerateMarshallingTypeAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_IBindingsGenerateMarshallingTypeAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_IBindingsGenerateMarshallingTypeAttribute_VTable vtable;
};
struct UnityEngine_Bindings_IBindingsGenerateMarshallingTypeAttribute_o {
	UnityEngine_Bindings_IBindingsGenerateMarshallingTypeAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Bindings_IBindingsWritableSelfProviderAttribute_StaticFields {
};
struct UnityEngine_Bindings_IBindingsWritableSelfProviderAttribute_VTable {
};
struct UnityEngine_Bindings_IBindingsWritableSelfProviderAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_IBindingsWritableSelfProviderAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_IBindingsWritableSelfProviderAttribute_VTable vtable;
};
struct UnityEngine_Bindings_IBindingsWritableSelfProviderAttribute_o {
	UnityEngine_Bindings_IBindingsWritableSelfProviderAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Bindings_NativeConditionalAttribute_StaticFields {
};
struct UnityEngine_Bindings_NativeConditionalAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Bindings_NativeConditionalAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_NativeConditionalAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_NativeConditionalAttribute_VTable vtable;
};
struct UnityEngine_Bindings_NativeConditionalAttribute_o {
	UnityEngine_Bindings_NativeConditionalAttribute_c *klass;
	void *monitor;
	System_String_o* _Condition_k__BackingField;
	bool _Enabled_k__BackingField;
};
struct UnityEngine_Bindings_NativeHeaderAttribute_StaticFields {
};
struct UnityEngine_Bindings_NativeHeaderAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_set_Header;
};
struct UnityEngine_Bindings_NativeHeaderAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_NativeHeaderAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_NativeHeaderAttribute_VTable vtable;
};
struct UnityEngine_Bindings_NativeHeaderAttribute_o {
	UnityEngine_Bindings_NativeHeaderAttribute_c *klass;
	void *monitor;
	System_String_o* _Header_k__BackingField;
};
struct UnityEngine_Bindings_NativeNameAttribute_StaticFields {
};
struct UnityEngine_Bindings_NativeNameAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_set_Name;
};
struct UnityEngine_Bindings_NativeNameAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_NativeNameAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_NativeNameAttribute_VTable vtable;
};
struct UnityEngine_Bindings_NativeNameAttribute_o {
	UnityEngine_Bindings_NativeNameAttribute_c *klass;
	void *monitor;
	System_String_o* _Name_k__BackingField;
};
struct UnityEngine_Bindings_NativeWritableSelfAttribute_StaticFields {
};
struct UnityEngine_Bindings_NativeWritableSelfAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_set_WritableSelf;
};
struct UnityEngine_Bindings_NativeWritableSelfAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_NativeWritableSelfAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_NativeWritableSelfAttribute_VTable vtable;
};
struct UnityEngine_Bindings_NativeWritableSelfAttribute_o {
	UnityEngine_Bindings_NativeWritableSelfAttribute_c *klass;
	void *monitor;
	bool _WritableSelf_k__BackingField;
};
struct UnityEngine_Bindings_NativeMethodAttribute_StaticFields {
};
struct UnityEngine_Bindings_NativeMethodAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_set_Name;
	VirtualInvokeData _5_set_IsThreadSafe;
	VirtualInvokeData _6_set_IsFreeFunction;
	VirtualInvokeData _7_set_ThrowsException;
	VirtualInvokeData _8_set_HasExplicitThis;
};
struct UnityEngine_Bindings_NativeMethodAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_NativeMethodAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_NativeMethodAttribute_VTable vtable;
};
struct UnityEngine_Bindings_NativeMethodAttribute_o {
	UnityEngine_Bindings_NativeMethodAttribute_c *klass;
	void *monitor;
	System_String_o* _Name_k__BackingField;
	bool _IsThreadSafe_k__BackingField;
	bool _IsFreeFunction_k__BackingField;
	bool _ThrowsException_k__BackingField;
	bool _HasExplicitThis_k__BackingField;
};
struct UnityEngine_Bindings_NativePropertyAttribute_StaticFields {
};
struct UnityEngine_Bindings_NativePropertyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_set_Name;
	VirtualInvokeData _5_set_IsThreadSafe;
	VirtualInvokeData _6_set_IsFreeFunction;
	VirtualInvokeData _7_set_ThrowsException;
	VirtualInvokeData _8_set_HasExplicitThis;
};
struct UnityEngine_Bindings_NativePropertyAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_NativePropertyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_NativePropertyAttribute_VTable vtable;
};
struct UnityEngine_Bindings_NativePropertyAttribute_o {
	UnityEngine_Bindings_NativePropertyAttribute_c *klass;
	void *monitor;
	System_String_o* NativeMethodAttribute__Name_k__BackingField;
	bool NativeMethodAttribute__IsThreadSafe_k__BackingField;
	bool NativeMethodAttribute__IsFreeFunction_k__BackingField;
	bool NativeMethodAttribute__ThrowsException_k__BackingField;
	bool NativeMethodAttribute__HasExplicitThis_k__BackingField;
	int32_t _TargetType_k__BackingField;
};
struct UnityEngine_Bindings_NativeAsStructAttribute_StaticFields {
};
struct UnityEngine_Bindings_NativeAsStructAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Bindings_NativeAsStructAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_NativeAsStructAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_NativeAsStructAttribute_VTable vtable;
};
struct UnityEngine_Bindings_NativeAsStructAttribute_o {
	UnityEngine_Bindings_NativeAsStructAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Bindings_NativeTypeAttribute_StaticFields {
};
struct UnityEngine_Bindings_NativeTypeAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_set_Header;
	VirtualInvokeData _5_set_CodekgenOptions;
};
struct UnityEngine_Bindings_NativeTypeAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_NativeTypeAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_NativeTypeAttribute_VTable vtable;
};
struct UnityEngine_Bindings_NativeTypeAttribute_o {
	UnityEngine_Bindings_NativeTypeAttribute_c *klass;
	void *monitor;
	System_String_o* _Header_k__BackingField;
	System_String_o* _IntermediateScriptingStructName_k__BackingField;
	int32_t _CodekgenOptions_k__BackingField;
};
struct UnityEngine_Bindings_NotNullAttribute_StaticFields {
};
struct UnityEngine_Bindings_NotNullAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Bindings_NotNullAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_NotNullAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_NotNullAttribute_VTable vtable;
};
struct UnityEngine_Bindings_NotNullAttribute_o {
	UnityEngine_Bindings_NotNullAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Bindings_UnmarshalledAttribute_StaticFields {
};
struct UnityEngine_Bindings_UnmarshalledAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Bindings_UnmarshalledAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_UnmarshalledAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_UnmarshalledAttribute_VTable vtable;
};
struct UnityEngine_Bindings_UnmarshalledAttribute_o {
	UnityEngine_Bindings_UnmarshalledAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Bindings_FreeFunctionAttribute_StaticFields {
};
struct UnityEngine_Bindings_FreeFunctionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_set_Name;
	VirtualInvokeData _5_set_IsThreadSafe;
	VirtualInvokeData _6_set_IsFreeFunction;
	VirtualInvokeData _7_set_ThrowsException;
	VirtualInvokeData _8_set_HasExplicitThis;
};
struct UnityEngine_Bindings_FreeFunctionAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_FreeFunctionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_FreeFunctionAttribute_VTable vtable;
};
struct UnityEngine_Bindings_FreeFunctionAttribute_o {
	UnityEngine_Bindings_FreeFunctionAttribute_c *klass;
	void *monitor;
	System_String_o* NativeMethodAttribute__Name_k__BackingField;
	bool NativeMethodAttribute__IsThreadSafe_k__BackingField;
	bool NativeMethodAttribute__IsFreeFunction_k__BackingField;
	bool NativeMethodAttribute__ThrowsException_k__BackingField;
	bool NativeMethodAttribute__HasExplicitThis_k__BackingField;
};
struct UnityEngine_Bindings_ThreadSafeAttribute_StaticFields {
};
struct UnityEngine_Bindings_ThreadSafeAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_set_Name;
	VirtualInvokeData _5_set_IsThreadSafe;
	VirtualInvokeData _6_set_IsFreeFunction;
	VirtualInvokeData _7_set_ThrowsException;
	VirtualInvokeData _8_set_HasExplicitThis;
};
struct UnityEngine_Bindings_ThreadSafeAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_ThreadSafeAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_ThreadSafeAttribute_VTable vtable;
};
struct UnityEngine_Bindings_ThreadSafeAttribute_o {
	UnityEngine_Bindings_ThreadSafeAttribute_c *klass;
	void *monitor;
	System_String_o* NativeMethodAttribute__Name_k__BackingField;
	bool NativeMethodAttribute__IsThreadSafe_k__BackingField;
	bool NativeMethodAttribute__IsFreeFunction_k__BackingField;
	bool NativeMethodAttribute__ThrowsException_k__BackingField;
	bool NativeMethodAttribute__HasExplicitThis_k__BackingField;
};
struct UnityEngine_Bindings_StaticAccessorAttribute_StaticFields {
};
struct UnityEngine_Bindings_StaticAccessorAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Bindings_StaticAccessorAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_StaticAccessorAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_StaticAccessorAttribute_VTable vtable;
};
struct UnityEngine_Bindings_StaticAccessorAttribute_o {
	UnityEngine_Bindings_StaticAccessorAttribute_c *klass;
	void *monitor;
	System_String_o* _Name_k__BackingField;
	int32_t _Type_k__BackingField;
};
struct UnityEngine_Bindings_NativeThrowsAttribute_StaticFields {
};
struct UnityEngine_Bindings_NativeThrowsAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_set_ThrowsException;
};
struct UnityEngine_Bindings_NativeThrowsAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_NativeThrowsAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_NativeThrowsAttribute_VTable vtable;
};
struct UnityEngine_Bindings_NativeThrowsAttribute_o {
	UnityEngine_Bindings_NativeThrowsAttribute_c *klass;
	void *monitor;
	bool _ThrowsException_k__BackingField;
};
struct UnityEngine_Bindings_IgnoreAttribute_StaticFields {
};
struct UnityEngine_Bindings_IgnoreAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Bindings_IgnoreAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Bindings_IgnoreAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Bindings_IgnoreAttribute_VTable vtable;
};
struct UnityEngine_Bindings_IgnoreAttribute_o {
	UnityEngine_Bindings_IgnoreAttribute_c *klass;
	void *monitor;
	bool _DoesNotContributeToSize_k__BackingField;
};
struct UnityEngine_UnityString_StaticFields {
};
struct UnityEngine_UnityString_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UnityString_c {
	Il2CppClass_1 _1;
	UnityEngine_UnityString_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UnityString_VTable vtable;
};
struct UnityEngine_UnityString_o {
	UnityEngine_UnityString_c *klass;
	void *monitor;
};
struct _Module__5_StaticFields {
};
struct _Module__5_VTable {
};
struct _Module__5_c {
	Il2CppClass_1 _1;
	_Module__5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__5_VTable vtable;
};
struct _Module__5_o {
	_Module__5_c *klass;
	void *monitor;
};
struct UnityEngine_AndroidJavaObject_StaticFields {
	bool enableDebugPrints;
	UnityEngine_AndroidJavaClass_o* s_JavaLangClass;
};
struct UnityEngine_AndroidJavaObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Dispose;
};
struct UnityEngine_AndroidJavaObject_c {
	Il2CppClass_1 _1;
	UnityEngine_AndroidJavaObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AndroidJavaObject_VTable vtable;
};
struct UnityEngine_AndroidJavaObject_o {
	UnityEngine_AndroidJavaObject_c *klass;
	void *monitor;
	UnityEngine_GlobalJavaObjectRef_o* m_jobject;
	UnityEngine_GlobalJavaObjectRef_o* m_jclass;
};
struct UnityEngine_AndroidJavaClass_StaticFields {
};
struct UnityEngine_AndroidJavaClass_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Dispose;
};
struct UnityEngine_AndroidJavaClass_c {
	Il2CppClass_1 _1;
	UnityEngine_AndroidJavaClass_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AndroidJavaClass_VTable vtable;
};
struct UnityEngine_AndroidJavaClass_o {
	UnityEngine_AndroidJavaClass_c *klass;
	void *monitor;
	UnityEngine_GlobalJavaObjectRef_o* m_jobject;
	UnityEngine_GlobalJavaObjectRef_o* m_jclass;
};
struct UnityEngine_AndroidJavaRunnable_StaticFields {
};
struct UnityEngine_AndroidJavaRunnable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_AndroidJavaRunnable_c {
	Il2CppClass_1 _1;
	UnityEngine_AndroidJavaRunnable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AndroidJavaRunnable_VTable vtable;
};
struct UnityEngine_AndroidJavaRunnable_o {
	UnityEngine_AndroidJavaRunnable_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_AndroidJavaException_StaticFields {
};
struct UnityEngine_AndroidJavaException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct UnityEngine_AndroidJavaException_c {
	Il2CppClass_1 _1;
	UnityEngine_AndroidJavaException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AndroidJavaException_VTable vtable;
};
struct UnityEngine_AndroidJavaException_o {
	UnityEngine_AndroidJavaException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* mJavaStackTrace;
};
struct UnityEngine_GlobalJavaObjectRef_StaticFields {
};
struct UnityEngine_GlobalJavaObjectRef_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GlobalJavaObjectRef_c {
	Il2CppClass_1 _1;
	UnityEngine_GlobalJavaObjectRef_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GlobalJavaObjectRef_VTable vtable;
};
struct UnityEngine_GlobalJavaObjectRef_o {
	UnityEngine_GlobalJavaObjectRef_c *klass;
	void *monitor;
	bool m_disposed;
	intptr_t m_jobject;
};
struct UnityEngine_AndroidJavaRunnableProxy_StaticFields {
};
struct UnityEngine_AndroidJavaRunnableProxy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Invoke;
	VirtualInvokeData _5_Invoke;
	VirtualInvokeData _6_equals;
	VirtualInvokeData _7_hashCodek;
	VirtualInvokeData _8_toString;
};
struct UnityEngine_AndroidJavaRunnableProxy_c {
	Il2CppClass_1 _1;
	UnityEngine_AndroidJavaRunnableProxy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AndroidJavaRunnableProxy_VTable vtable;
};
struct UnityEngine_AndroidJavaRunnableProxy_o {
	UnityEngine_AndroidJavaRunnableProxy_c *klass;
	void *monitor;
	UnityEngine_AndroidJavaClass_o* javaInterface;
	UnityEngine_AndroidJavaObject_o* proxyObject;
	UnityEngine_AndroidJavaRunnable_o* mRunnable;
};
struct UnityEngine_AndroidJavaProxy_StaticFields {
	UnityEngine_GlobalJavaObjectRef_o* s_JavaLangSystemClass;
	intptr_t s_HashCodekMethodID;
};
struct UnityEngine_AndroidJavaProxy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Invoke;
	VirtualInvokeData _5_Invoke;
	VirtualInvokeData _6_equals;
	VirtualInvokeData _7_hashCodek;
	VirtualInvokeData _8_toString;
};
struct UnityEngine_AndroidJavaProxy_c {
	Il2CppClass_1 _1;
	UnityEngine_AndroidJavaProxy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AndroidJavaProxy_VTable vtable;
};
struct UnityEngine_AndroidJavaProxy_o {
	UnityEngine_AndroidJavaProxy_c *klass;
	void *monitor;
	UnityEngine_AndroidJavaClass_o* javaInterface;
	UnityEngine_AndroidJavaObject_o* proxyObject;
};
struct UnityEngine_AndroidReflection_StaticFields {
	UnityEngine_GlobalJavaObjectRef_o* s_ReflectionHelperClass;
	intptr_t s_ReflectionHelperGetConstructorID;
	intptr_t s_ReflectionHelperGetMethodID;
	intptr_t s_ReflectionHelperGetFieldID;
	intptr_t s_ReflectionHelperNewProxyInstance;
};
struct UnityEngine_AndroidReflection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AndroidReflection_c {
	Il2CppClass_1 _1;
	UnityEngine_AndroidReflection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AndroidReflection_VTable vtable;
};
struct UnityEngine_AndroidReflection_o {
	UnityEngine_AndroidReflection_c *klass;
	void *monitor;
};
struct UnityEngine__AndroidJNIHelper_StaticFields {
};
struct UnityEngine__AndroidJNIHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine__AndroidJNIHelper_c {
	Il2CppClass_1 _1;
	UnityEngine__AndroidJNIHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine__AndroidJNIHelper_VTable vtable;
};
struct UnityEngine__AndroidJNIHelper_o {
	UnityEngine__AndroidJNIHelper_c *klass;
	void *monitor;
};
struct UnityEngine_AndroidJNIHelper_StaticFields {
};
struct UnityEngine_AndroidJNIHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AndroidJNIHelper_c {
	Il2CppClass_1 _1;
	UnityEngine_AndroidJNIHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AndroidJNIHelper_VTable vtable;
};
struct UnityEngine_AndroidJNIHelper_o {
	UnityEngine_AndroidJNIHelper_c *klass;
	void *monitor;
};
struct UnityEngine_AndroidJNI_StaticFields {
};
struct UnityEngine_AndroidJNI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AndroidJNI_c {
	Il2CppClass_1 _1;
	UnityEngine_AndroidJNI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AndroidJNI_VTable vtable;
};
struct UnityEngine_AndroidJNI_o {
	UnityEngine_AndroidJNI_c *klass;
	void *monitor;
};
struct UnityEngine_AndroidJNISafe_StaticFields {
};
struct UnityEngine_AndroidJNISafe_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AndroidJNISafe_c {
	Il2CppClass_1 _1;
	UnityEngine_AndroidJNISafe_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AndroidJNISafe_VTable vtable;
};
struct UnityEngine_AndroidJNISafe_o {
	UnityEngine_AndroidJNISafe_c *klass;
	void *monitor;
};
struct UnityEngine_AnimationCurve_StaticFields {
};
struct UnityEngine_AnimationCurve_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_AnimationCurve_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimationCurve_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimationCurve_VTable vtable;
};
struct UnityEngine_AnimationCurve_o {
	UnityEngine_AnimationCurve_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct UnityEngine_Application_StaticFields {
	UnityEngine_Application_LowMemoryCallback_o* lowMemory;
	UnityEngine_Application_LogCallback_o* s_LogCallbackHandler;
	UnityEngine_Application_LogCallback_o* s_LogCallbackHandlerThreaded;
	System_Action_bool__o* focusChanged;
	System_Func_bool__o* wantsToQuit;
	System_Action_o* quitting;
	UnityEngine_Application_LogCallback_o* s_RegisterLogCallbackDeprecated;
};
struct UnityEngine_Application_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Application_c {
	Il2CppClass_1 _1;
	UnityEngine_Application_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Application_VTable vtable;
};
struct UnityEngine_Application_o {
	UnityEngine_Application_c *klass;
	void *monitor;
};
struct UnityEngine_Application_AdvertisingIdentifierCallback_StaticFields {
};
struct UnityEngine_Application_AdvertisingIdentifierCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Application_AdvertisingIdentifierCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_Application_AdvertisingIdentifierCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Application_AdvertisingIdentifierCallback_VTable vtable;
};
struct UnityEngine_Application_AdvertisingIdentifierCallback_o {
	UnityEngine_Application_AdvertisingIdentifierCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Application_LowMemoryCallback_StaticFields {
};
struct UnityEngine_Application_LowMemoryCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Application_LowMemoryCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_Application_LowMemoryCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Application_LowMemoryCallback_VTable vtable;
};
struct UnityEngine_Application_LowMemoryCallback_o {
	UnityEngine_Application_LowMemoryCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Application_LogCallback_StaticFields {
};
struct UnityEngine_Application_LogCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Application_LogCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_Application_LogCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Application_LogCallback_VTable vtable;
};
struct UnityEngine_Application_LogCallback_o {
	UnityEngine_Application_LogCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_AsyncOperation_StaticFields {
};
struct UnityEngine_AsyncOperation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AsyncOperation_c {
	Il2CppClass_1 _1;
	UnityEngine_AsyncOperation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AsyncOperation_VTable vtable;
};
struct UnityEngine_AsyncOperation_o {
	UnityEngine_AsyncOperation_c *klass;
	void *monitor;
	intptr_t m_Ptr;
	System_Action_AsyncOperation__o* m_completeCallback;
};
struct AOT_MonoPInvokeCallbackAttribute_StaticFields {
};
struct AOT_MonoPInvokeCallbackAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AOT_MonoPInvokeCallbackAttribute_c {
	Il2CppClass_1 _1;
	AOT_MonoPInvokeCallbackAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AOT_MonoPInvokeCallbackAttribute_VTable vtable;
};
struct AOT_MonoPInvokeCallbackAttribute_o {
	AOT_MonoPInvokeCallbackAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_AttributeHelperEngine_StaticFields {
	UnityEngine_DisallowMultipleComponent_array* _disallowMultipleComponentArray;
	UnityEngine_ExecuteInEditMode_array* _executeInEditModeArray;
	UnityEngine_RequireComponent_array* _requireComponentArray;
};
struct UnityEngine_AttributeHelperEngine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AttributeHelperEngine_c {
	Il2CppClass_1 _1;
	UnityEngine_AttributeHelperEngine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AttributeHelperEngine_VTable vtable;
};
struct UnityEngine_AttributeHelperEngine_o {
	UnityEngine_AttributeHelperEngine_c *klass;
	void *monitor;
};
struct UnityEngine_DisallowMultipleComponent_StaticFields {
};
struct UnityEngine_DisallowMultipleComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_DisallowMultipleComponent_c {
	Il2CppClass_1 _1;
	UnityEngine_DisallowMultipleComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_DisallowMultipleComponent_VTable vtable;
};
struct UnityEngine_DisallowMultipleComponent_o {
	UnityEngine_DisallowMultipleComponent_c *klass;
	void *monitor;
};
struct UnityEngine_RequireComponent_StaticFields {
};
struct UnityEngine_RequireComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_RequireComponent_c {
	Il2CppClass_1 _1;
	UnityEngine_RequireComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RequireComponent_VTable vtable;
};
struct UnityEngine_RequireComponent_o {
	UnityEngine_RequireComponent_c *klass;
	void *monitor;
	System_Type_o* m_Type0;
	System_Type_o* m_Type1;
	System_Type_o* m_Type2;
};
struct UnityEngine_AddComponentMenu_StaticFields {
};
struct UnityEngine_AddComponentMenu_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AddComponentMenu_c {
	Il2CppClass_1 _1;
	UnityEngine_AddComponentMenu_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AddComponentMenu_VTable vtable;
};
struct UnityEngine_AddComponentMenu_o {
	UnityEngine_AddComponentMenu_c *klass;
	void *monitor;
	System_String_o* m_AddComponentMenu;
	int32_t m_Ordering;
};
struct UnityEngine_CreateAssetMenuAttribute_StaticFields {
};
struct UnityEngine_CreateAssetMenuAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_CreateAssetMenuAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_CreateAssetMenuAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CreateAssetMenuAttribute_VTable vtable;
};
struct UnityEngine_CreateAssetMenuAttribute_o {
	UnityEngine_CreateAssetMenuAttribute_c *klass;
	void *monitor;
	System_String_o* _menuName_k__BackingField;
	System_String_o* _fileName_k__BackingField;
	int32_t _order_k__BackingField;
};
struct UnityEngine_ContextMenu_StaticFields {
};
struct UnityEngine_ContextMenu_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ContextMenu_c {
	Il2CppClass_1 _1;
	UnityEngine_ContextMenu_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ContextMenu_VTable vtable;
};
struct UnityEngine_ContextMenu_o {
	UnityEngine_ContextMenu_c *klass;
	void *monitor;
	System_String_o* menuItem;
	bool validate;
	int32_t priority;
};
struct UnityEngine_ExecuteInEditMode_StaticFields {
};
struct UnityEngine_ExecuteInEditMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ExecuteInEditMode_c {
	Il2CppClass_1 _1;
	UnityEngine_ExecuteInEditMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ExecuteInEditMode_VTable vtable;
};
struct UnityEngine_ExecuteInEditMode_o {
	UnityEngine_ExecuteInEditMode_c *klass;
	void *monitor;
};
struct UnityEngine_ExecuteAlways_StaticFields {
};
struct UnityEngine_ExecuteAlways_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ExecuteAlways_c {
	Il2CppClass_1 _1;
	UnityEngine_ExecuteAlways_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ExecuteAlways_VTable vtable;
};
struct UnityEngine_ExecuteAlways_o {
	UnityEngine_ExecuteAlways_c *klass;
	void *monitor;
};
struct UnityEngine_HideInInspector_StaticFields {
};
struct UnityEngine_HideInInspector_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_HideInInspector_c {
	Il2CppClass_1 _1;
	UnityEngine_HideInInspector_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_HideInInspector_VTable vtable;
};
struct UnityEngine_HideInInspector_o {
	UnityEngine_HideInInspector_c *klass;
	void *monitor;
};
struct UnityEngine_HelpURLAttribute_StaticFields {
};
struct UnityEngine_HelpURLAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_HelpURLAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_HelpURLAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_HelpURLAttribute_VTable vtable;
};
struct UnityEngine_HelpURLAttribute_o {
	UnityEngine_HelpURLAttribute_c *klass;
	void *monitor;
	System_String_o* m_Url;
};
struct UnityEngine_DefaultExecutionOrder_StaticFields {
};
struct UnityEngine_DefaultExecutionOrder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_DefaultExecutionOrder_c {
	Il2CppClass_1 _1;
	UnityEngine_DefaultExecutionOrder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_DefaultExecutionOrder_VTable vtable;
};
struct UnityEngine_DefaultExecutionOrder_o {
	UnityEngine_DefaultExecutionOrder_c *klass;
	void *monitor;
	int32_t _order_k__BackingField;
};
struct UnityEngine_AssemblyIsEditorAssembly_StaticFields {
};
struct UnityEngine_AssemblyIsEditorAssembly_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AssemblyIsEditorAssembly_c {
	Il2CppClass_1 _1;
	UnityEngine_AssemblyIsEditorAssembly_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AssemblyIsEditorAssembly_VTable vtable;
};
struct UnityEngine_AssemblyIsEditorAssembly_o {
	UnityEngine_AssemblyIsEditorAssembly_c *klass;
	void *monitor;
};
struct UnityEngine_ExcludeFromPresetAttribute_StaticFields {
};
struct UnityEngine_ExcludeFromPresetAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ExcludeFromPresetAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_ExcludeFromPresetAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ExcludeFromPresetAttribute_VTable vtable;
};
struct UnityEngine_ExcludeFromPresetAttribute_o {
	UnityEngine_ExcludeFromPresetAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_BeforeRenderHelper_StaticFields {
	System_Collections_Generic_List_BeforeRenderHelper_OrderBlock__o* s_OrderBlocks;
};
struct UnityEngine_BeforeRenderHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_BeforeRenderHelper_c {
	Il2CppClass_1 _1;
	UnityEngine_BeforeRenderHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_BeforeRenderHelper_VTable vtable;
};
struct UnityEngine_BeforeRenderHelper_o {
	UnityEngine_BeforeRenderHelper_c *klass;
	void *monitor;
};
struct UnityEngine_Behaviour_StaticFields {
};
struct UnityEngine_Behaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Behaviour_c {
	Il2CppClass_1 _1;
	UnityEngine_Behaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Behaviour_VTable vtable;
};
struct UnityEngine_Behaviour_o {
	UnityEngine_Behaviour_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_BootConfigData_StaticFields {
};
struct UnityEngine_BootConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_BootConfigData_c {
	Il2CppClass_1 _1;
	UnityEngine_BootConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_BootConfigData_VTable vtable;
};
struct UnityEngine_BootConfigData_o {
	UnityEngine_BootConfigData_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct UnityEngine_Camera_StaticFields {
	UnityEngine_Camera_CameraCallback_o* onPreCull;
	UnityEngine_Camera_CameraCallback_o* onPreRender;
	UnityEngine_Camera_CameraCallback_o* onPostRender;
};
struct UnityEngine_Camera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Camera_c {
	Il2CppClass_1 _1;
	UnityEngine_Camera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Camera_VTable vtable;
};
struct UnityEngine_Camera_o {
	UnityEngine_Camera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Camera_CameraCallback_StaticFields {
};
struct UnityEngine_Camera_CameraCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Camera_CameraCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_Camera_CameraCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Camera_CameraCallback_VTable vtable;
};
struct UnityEngine_Camera_CameraCallback_o {
	UnityEngine_Camera_CameraCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_ClassLibraryInitializer_StaticFields {
};
struct UnityEngine_ClassLibraryInitializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ClassLibraryInitializer_c {
	Il2CppClass_1 _1;
	UnityEngine_ClassLibraryInitializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ClassLibraryInitializer_VTable vtable;
};
struct UnityEngine_ClassLibraryInitializer_o {
	UnityEngine_ClassLibraryInitializer_c *klass;
	void *monitor;
};
struct UnityEngine_LowerResBlitTexture_StaticFields {
};
struct UnityEngine_LowerResBlitTexture_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_LowerResBlitTexture_c {
	Il2CppClass_1 _1;
	UnityEngine_LowerResBlitTexture_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LowerResBlitTexture_VTable vtable;
};
struct UnityEngine_LowerResBlitTexture_o {
	UnityEngine_LowerResBlitTexture_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_PreloadData_StaticFields {
};
struct UnityEngine_PreloadData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_PreloadData_c {
	Il2CppClass_1 _1;
	UnityEngine_PreloadData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_PreloadData_VTable vtable;
};
struct UnityEngine_PreloadData_o {
	UnityEngine_PreloadData_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_ColorUtility_StaticFields {
};
struct UnityEngine_ColorUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ColorUtility_c {
	Il2CppClass_1 _1;
	UnityEngine_ColorUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ColorUtility_VTable vtable;
};
struct UnityEngine_ColorUtility_o {
	UnityEngine_ColorUtility_c *klass;
	void *monitor;
};
struct UnityEngine_Component_StaticFields {
};
struct UnityEngine_Component_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Component_c {
	Il2CppClass_1 _1;
	UnityEngine_Component_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Component_VTable vtable;
};
struct UnityEngine_Component_o {
	UnityEngine_Component_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_ComputeBuffer_StaticFields {
};
struct UnityEngine_ComputeBuffer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct UnityEngine_ComputeBuffer_c {
	Il2CppClass_1 _1;
	UnityEngine_ComputeBuffer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ComputeBuffer_VTable vtable;
};
struct UnityEngine_ComputeBuffer_o {
	UnityEngine_ComputeBuffer_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct UnityEngine_Coroutine_StaticFields {
};
struct UnityEngine_Coroutine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Coroutine_c {
	Il2CppClass_1 _1;
	UnityEngine_Coroutine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Coroutine_VTable vtable;
};
struct UnityEngine_Coroutine_o {
	UnityEngine_Coroutine_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct UnityEngine_SetupCoroutine_StaticFields {
};
struct UnityEngine_SetupCoroutine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SetupCoroutine_c {
	Il2CppClass_1 _1;
	UnityEngine_SetupCoroutine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SetupCoroutine_VTable vtable;
};
struct UnityEngine_SetupCoroutine_o {
	UnityEngine_SetupCoroutine_c *klass;
	void *monitor;
};
struct UnityEngine_CullingGroup_StaticFields {
};
struct UnityEngine_CullingGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct UnityEngine_CullingGroup_c {
	Il2CppClass_1 _1;
	UnityEngine_CullingGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CullingGroup_VTable vtable;
};
struct UnityEngine_CullingGroup_o {
	UnityEngine_CullingGroup_c *klass;
	void *monitor;
	intptr_t m_Ptr;
	UnityEngine_CullingGroup_StateChanged_o* m_OnStateChanged;
};
struct UnityEngine_CullingGroup_StateChanged_StaticFields {
};
struct UnityEngine_CullingGroup_StateChanged_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_CullingGroup_StateChanged_c {
	Il2CppClass_1 _1;
	UnityEngine_CullingGroup_StateChanged_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CullingGroup_StateChanged_VTable vtable;
};
struct UnityEngine_CullingGroup_StateChanged_o {
	UnityEngine_CullingGroup_StateChanged_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Cursor_StaticFields {
};
struct UnityEngine_Cursor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Cursor_c {
	Il2CppClass_1 _1;
	UnityEngine_Cursor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Cursor_VTable vtable;
};
struct UnityEngine_Cursor_o {
	UnityEngine_Cursor_c *klass;
	void *monitor;
};
struct UnityEngine_CustomYieldInstruction_StaticFields {
};
struct UnityEngine_CustomYieldInstruction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _65535__ctor;
};
struct UnityEngine_CustomYieldInstruction_c {
	Il2CppClass_1 _1;
	UnityEngine_CustomYieldInstruction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CustomYieldInstruction_VTable vtable;
};
struct UnityEngine_CustomYieldInstruction_o {
	UnityEngine_CustomYieldInstruction_c *klass;
	void *monitor;
};
struct UnityEngine_DebugLogHandler_StaticFields {
};
struct UnityEngine_DebugLogHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LogFormat;
	VirtualInvokeData _5_LogException;
};
struct UnityEngine_DebugLogHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_DebugLogHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_DebugLogHandler_VTable vtable;
};
struct UnityEngine_DebugLogHandler_o {
	UnityEngine_DebugLogHandler_c *klass;
	void *monitor;
};
struct UnityEngine_Debug_StaticFields {
	UnityEngine_ILogger_o* s_Logger;
};
struct UnityEngine_Debug_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Debug_c {
	Il2CppClass_1 _1;
	UnityEngine_Debug_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Debug_VTable vtable;
};
struct UnityEngine_Debug_o {
	UnityEngine_Debug_c *klass;
	void *monitor;
};
struct UnityEngine_Display_StaticFields {
	UnityEngine_Display_array* displays;
	UnityEngine_Display_o* _mainDisplay;
	UnityEngine_Display_DisplaysUpdatedDelegate_o* onDisplaysUpdated;
};
struct UnityEngine_Display_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Display_c {
	Il2CppClass_1 _1;
	UnityEngine_Display_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Display_VTable vtable;
};
struct UnityEngine_Display_o {
	UnityEngine_Display_c *klass;
	void *monitor;
	intptr_t nativeDisplay;
};
struct UnityEngine_Display_DisplaysUpdatedDelegate_StaticFields {
};
struct UnityEngine_Display_DisplaysUpdatedDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Display_DisplaysUpdatedDelegate_c {
	Il2CppClass_1 _1;
	UnityEngine_Display_DisplaysUpdatedDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Display_DisplaysUpdatedDelegate_VTable vtable;
};
struct UnityEngine_Display_DisplaysUpdatedDelegate_o {
	UnityEngine_Display_DisplaysUpdatedDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_ExcludeFromObjectFactoryAttribute_StaticFields {
};
struct UnityEngine_ExcludeFromObjectFactoryAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ExcludeFromObjectFactoryAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_ExcludeFromObjectFactoryAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ExcludeFromObjectFactoryAttribute_VTable vtable;
};
struct UnityEngine_ExcludeFromObjectFactoryAttribute_o {
	UnityEngine_ExcludeFromObjectFactoryAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_FailedToLoadScriptObject_StaticFields {
};
struct UnityEngine_FailedToLoadScriptObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_FailedToLoadScriptObject_c {
	Il2CppClass_1 _1;
	UnityEngine_FailedToLoadScriptObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_FailedToLoadScriptObject_VTable vtable;
};
struct UnityEngine_FailedToLoadScriptObject_o {
	UnityEngine_FailedToLoadScriptObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_FlareLayer_StaticFields {
};
struct UnityEngine_FlareLayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_FlareLayer_c {
	Il2CppClass_1 _1;
	UnityEngine_FlareLayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_FlareLayer_VTable vtable;
};
struct UnityEngine_FlareLayer_o {
	UnityEngine_FlareLayer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_GameObject_StaticFields {
};
struct UnityEngine_GameObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GameObject_c {
	Il2CppClass_1 _1;
	UnityEngine_GameObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GameObject_VTable vtable;
};
struct UnityEngine_GameObject_o {
	UnityEngine_GameObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Gizmos_StaticFields {
};
struct UnityEngine_Gizmos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Gizmos_c {
	Il2CppClass_1 _1;
	UnityEngine_Gizmos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Gizmos_VTable vtable;
};
struct UnityEngine_Gizmos_o {
	UnityEngine_Gizmos_c *klass;
	void *monitor;
};
struct UnityEngine_Gradient_StaticFields {
};
struct UnityEngine_Gradient_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct UnityEngine_Gradient_c {
	Il2CppClass_1 _1;
	UnityEngine_Gradient_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Gradient_VTable vtable;
};
struct UnityEngine_Gradient_o {
	UnityEngine_Gradient_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct UnityEngine_Screen_StaticFields {
};
struct UnityEngine_Screen_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Screen_c {
	Il2CppClass_1 _1;
	UnityEngine_Screen_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Screen_VTable vtable;
};
struct UnityEngine_Screen_o {
	UnityEngine_Screen_c *klass;
	void *monitor;
};
struct UnityEngine_Graphics_StaticFields {
	int32_t kMaxDrawMeshInstanceCount;
};
struct UnityEngine_Graphics_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Graphics_c {
	Il2CppClass_1 _1;
	UnityEngine_Graphics_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Graphics_VTable vtable;
};
struct UnityEngine_Graphics_o {
	UnityEngine_Graphics_c *klass;
	void *monitor;
};
struct UnityEngine_GL_StaticFields {
};
struct UnityEngine_GL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GL_c {
	Il2CppClass_1 _1;
	UnityEngine_GL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GL_VTable vtable;
};
struct UnityEngine_GL_o {
	UnityEngine_GL_c *klass;
	void *monitor;
};
struct UnityEngine_LightmapData_StaticFields {
};
struct UnityEngine_LightmapData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_LightmapData_c {
	Il2CppClass_1 _1;
	UnityEngine_LightmapData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LightmapData_VTable vtable;
};
struct UnityEngine_LightmapData_o {
	UnityEngine_LightmapData_c *klass;
	void *monitor;
	UnityEngine_Texture2D_o* m_Light;
	UnityEngine_Texture2D_o* m_Dir;
	UnityEngine_Texture2D_o* m_ShadowMask;
};
struct UnityEngine_LightmapSettings_StaticFields {
};
struct UnityEngine_LightmapSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_LightmapSettings_c {
	Il2CppClass_1 _1;
	UnityEngine_LightmapSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LightmapSettings_VTable vtable;
};
struct UnityEngine_LightmapSettings_o {
	UnityEngine_LightmapSettings_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_LightProbes_StaticFields {
};
struct UnityEngine_LightProbes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_LightProbes_c {
	Il2CppClass_1 _1;
	UnityEngine_LightProbes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LightProbes_VTable vtable;
};
struct UnityEngine_LightProbes_o {
	UnityEngine_LightProbes_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_QualitySettings_StaticFields {
};
struct UnityEngine_QualitySettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_QualitySettings_c {
	Il2CppClass_1 _1;
	UnityEngine_QualitySettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_QualitySettings_VTable vtable;
};
struct UnityEngine_QualitySettings_o {
	UnityEngine_QualitySettings_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_ImageEffectTransformsToLDR_StaticFields {
};
struct UnityEngine_ImageEffectTransformsToLDR_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ImageEffectTransformsToLDR_c {
	Il2CppClass_1 _1;
	UnityEngine_ImageEffectTransformsToLDR_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ImageEffectTransformsToLDR_VTable vtable;
};
struct UnityEngine_ImageEffectTransformsToLDR_o {
	UnityEngine_ImageEffectTransformsToLDR_c *klass;
	void *monitor;
};
struct UnityEngine_ImageEffectAllowedInSceneView_StaticFields {
};
struct UnityEngine_ImageEffectAllowedInSceneView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ImageEffectAllowedInSceneView_c {
	Il2CppClass_1 _1;
	UnityEngine_ImageEffectAllowedInSceneView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ImageEffectAllowedInSceneView_VTable vtable;
};
struct UnityEngine_ImageEffectAllowedInSceneView_o {
	UnityEngine_ImageEffectAllowedInSceneView_c *klass;
	void *monitor;
};
struct UnityEngine_TrailRenderer_StaticFields {
};
struct UnityEngine_TrailRenderer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TrailRenderer_c {
	Il2CppClass_1 _1;
	UnityEngine_TrailRenderer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TrailRenderer_VTable vtable;
};
struct UnityEngine_TrailRenderer_o {
	UnityEngine_TrailRenderer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_LineRenderer_StaticFields {
};
struct UnityEngine_LineRenderer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_LineRenderer_c {
	Il2CppClass_1 _1;
	UnityEngine_LineRenderer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LineRenderer_VTable vtable;
};
struct UnityEngine_LineRenderer_o {
	UnityEngine_LineRenderer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_MaterialPropertyBlock_StaticFields {
};
struct UnityEngine_MaterialPropertyBlock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_MaterialPropertyBlock_c {
	Il2CppClass_1 _1;
	UnityEngine_MaterialPropertyBlock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_MaterialPropertyBlock_VTable vtable;
};
struct UnityEngine_MaterialPropertyBlock_o {
	UnityEngine_MaterialPropertyBlock_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct UnityEngine_Renderer_StaticFields {
};
struct UnityEngine_Renderer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Renderer_c {
	Il2CppClass_1 _1;
	UnityEngine_Renderer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Renderer_VTable vtable;
};
struct UnityEngine_Renderer_o {
	UnityEngine_Renderer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_RenderSettings_StaticFields {
};
struct UnityEngine_RenderSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_RenderSettings_c {
	Il2CppClass_1 _1;
	UnityEngine_RenderSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RenderSettings_VTable vtable;
};
struct UnityEngine_RenderSettings_o {
	UnityEngine_RenderSettings_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Shader_StaticFields {
};
struct UnityEngine_Shader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Shader_c {
	Il2CppClass_1 _1;
	UnityEngine_Shader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Shader_VTable vtable;
};
struct UnityEngine_Shader_o {
	UnityEngine_Shader_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Material_StaticFields {
};
struct UnityEngine_Material_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Material_c {
	Il2CppClass_1 _1;
	UnityEngine_Material_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Material_VTable vtable;
};
struct UnityEngine_Material_o {
	UnityEngine_Material_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Flare_StaticFields {
};
struct UnityEngine_Flare_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Flare_c {
	Il2CppClass_1 _1;
	UnityEngine_Flare_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Flare_VTable vtable;
};
struct UnityEngine_Flare_o {
	UnityEngine_Flare_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_LensFlare_StaticFields {
};
struct UnityEngine_LensFlare_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_LensFlare_c {
	Il2CppClass_1 _1;
	UnityEngine_LensFlare_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LensFlare_VTable vtable;
};
struct UnityEngine_LensFlare_o {
	UnityEngine_LensFlare_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Light_StaticFields {
};
struct UnityEngine_Light_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Light_c {
	Il2CppClass_1 _1;
	UnityEngine_Light_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Light_VTable vtable;
};
struct UnityEngine_Light_o {
	UnityEngine_Light_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_BakedIndex;
};
struct UnityEngine_Skybox_StaticFields {
};
struct UnityEngine_Skybox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Skybox_c {
	Il2CppClass_1 _1;
	UnityEngine_Skybox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Skybox_VTable vtable;
};
struct UnityEngine_Skybox_o {
	UnityEngine_Skybox_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_MeshFilter_StaticFields {
};
struct UnityEngine_MeshFilter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_MeshFilter_c {
	Il2CppClass_1 _1;
	UnityEngine_MeshFilter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_MeshFilter_VTable vtable;
};
struct UnityEngine_MeshFilter_o {
	UnityEngine_MeshFilter_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_LightProbeProxyVolume_StaticFields {
};
struct UnityEngine_LightProbeProxyVolume_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_LightProbeProxyVolume_c {
	Il2CppClass_1 _1;
	UnityEngine_LightProbeProxyVolume_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LightProbeProxyVolume_VTable vtable;
};
struct UnityEngine_LightProbeProxyVolume_o {
	UnityEngine_LightProbeProxyVolume_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Rendering_CameraEventUtils_StaticFields {
};
struct UnityEngine_Rendering_CameraEventUtils_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Rendering_CameraEventUtils_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_CameraEventUtils_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_CameraEventUtils_VTable vtable;
};
struct UnityEngine_Rendering_CameraEventUtils_o {
	UnityEngine_Rendering_CameraEventUtils_c *klass;
	void *monitor;
};
struct UnityEngine_Experimental_Rendering_GraphicsFormatUtility_StaticFields {
};
struct UnityEngine_Experimental_Rendering_GraphicsFormatUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_Rendering_GraphicsFormatUtility_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Rendering_GraphicsFormatUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Rendering_GraphicsFormatUtility_VTable vtable;
};
struct UnityEngine_Experimental_Rendering_GraphicsFormatUtility_o {
	UnityEngine_Experimental_Rendering_GraphicsFormatUtility_c *klass;
	void *monitor;
};
struct UnityEngine_SkinnedMeshRenderer_StaticFields {
};
struct UnityEngine_SkinnedMeshRenderer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SkinnedMeshRenderer_c {
	Il2CppClass_1 _1;
	UnityEngine_SkinnedMeshRenderer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SkinnedMeshRenderer_VTable vtable;
};
struct UnityEngine_SkinnedMeshRenderer_o {
	UnityEngine_SkinnedMeshRenderer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_MeshRenderer_StaticFields {
};
struct UnityEngine_MeshRenderer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_MeshRenderer_c {
	Il2CppClass_1 _1;
	UnityEngine_MeshRenderer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_MeshRenderer_VTable vtable;
};
struct UnityEngine_MeshRenderer_o {
	UnityEngine_MeshRenderer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_RectOffset_StaticFields {
};
struct UnityEngine_RectOffset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_RectOffset_c {
	Il2CppClass_1 _1;
	UnityEngine_RectOffset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RectOffset_VTable vtable;
};
struct UnityEngine_RectOffset_o {
	UnityEngine_RectOffset_c *klass;
	void *monitor;
	intptr_t m_Ptr;
	Il2CppObject* m_SourceStyle;
};
struct UnityEngine_GUIElement_StaticFields {
};
struct UnityEngine_GUIElement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GUIElement_c {
	Il2CppClass_1 _1;
	UnityEngine_GUIElement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUIElement_VTable vtable;
};
struct UnityEngine_GUIElement_o {
	UnityEngine_GUIElement_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_GUILayer_StaticFields {
};
struct UnityEngine_GUILayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GUILayer_c {
	Il2CppClass_1 _1;
	UnityEngine_GUILayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUILayer_VTable vtable;
};
struct UnityEngine_GUILayer_o {
	UnityEngine_GUILayer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_TouchScreenKeyboard_StaticFields {
};
struct UnityEngine_TouchScreenKeyboard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TouchScreenKeyboard_c {
	Il2CppClass_1 _1;
	UnityEngine_TouchScreenKeyboard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TouchScreenKeyboard_VTable vtable;
};
struct UnityEngine_TouchScreenKeyboard_o {
	UnityEngine_TouchScreenKeyboard_c *klass;
	void *monitor;
	intptr_t m_Ptr;
	bool _canGetSelection_k__BackingField;
	bool _canSetSelection_k__BackingField;
	int32_t _type_k__BackingField;
};
struct UnityEngine_HashUtilities_StaticFields {
};
struct UnityEngine_HashUtilities_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_HashUtilities_c {
	Il2CppClass_1 _1;
	UnityEngine_HashUtilities_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_HashUtilities_VTable vtable;
};
struct UnityEngine_HashUtilities_o {
	UnityEngine_HashUtilities_c *klass;
	void *monitor;
};
struct UnityEngine_HashUnsafeUtilities_StaticFields {
};
struct UnityEngine_HashUnsafeUtilities_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_HashUnsafeUtilities_c {
	Il2CppClass_1 _1;
	UnityEngine_HashUnsafeUtilities_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_HashUnsafeUtilities_VTable vtable;
};
struct UnityEngine_HashUnsafeUtilities_o {
	UnityEngine_HashUnsafeUtilities_c *klass;
	void *monitor;
};
struct UnityEngine_IExposedPropertyTable_StaticFields {
};
struct UnityEngine_IExposedPropertyTable_VTable {
};
struct UnityEngine_IExposedPropertyTable_c {
	Il2CppClass_1 _1;
	UnityEngine_IExposedPropertyTable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_IExposedPropertyTable_VTable vtable;
};
struct UnityEngine_IExposedPropertyTable_o {
	UnityEngine_IExposedPropertyTable_c *klass;
	void *monitor;
};
struct UnityEngine_Gyroscope_StaticFields {
};
struct UnityEngine_Gyroscope_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Gyroscope_c {
	Il2CppClass_1 _1;
	UnityEngine_Gyroscope_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Gyroscope_VTable vtable;
};
struct UnityEngine_Gyroscope_o {
	UnityEngine_Gyroscope_c *klass;
	void *monitor;
	int32_t m_GyroIndex;
};
struct UnityEngine_Input_StaticFields {
	UnityEngine_Gyroscope_o* s_MainGyro;
};
struct UnityEngine_Input_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Input_c {
	Il2CppClass_1 _1;
	UnityEngine_Input_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Input_VTable vtable;
};
struct UnityEngine_Input_o {
	UnityEngine_Input_c *klass;
	void *monitor;
};
struct UnityEngine_LODGroup_StaticFields {
};
struct UnityEngine_LODGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_LODGroup_c {
	Il2CppClass_1 _1;
	UnityEngine_LODGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_LODGroup_VTable vtable;
};
struct UnityEngine_LODGroup_o {
	UnityEngine_LODGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_ManagedStreamHelpers_StaticFields {
};
struct UnityEngine_ManagedStreamHelpers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ManagedStreamHelpers_c {
	Il2CppClass_1 _1;
	UnityEngine_ManagedStreamHelpers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ManagedStreamHelpers_VTable vtable;
};
struct UnityEngine_ManagedStreamHelpers_o {
	UnityEngine_ManagedStreamHelpers_c *klass;
	void *monitor;
};
struct UnityEngine_Mesh_StaticFields {
};
struct UnityEngine_Mesh_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Mesh_c {
	Il2CppClass_1 _1;
	UnityEngine_Mesh_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Mesh_VTable vtable;
};
struct UnityEngine_Mesh_o {
	UnityEngine_Mesh_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngineInternal_ScriptingUtils_StaticFields {
};
struct UnityEngineInternal_ScriptingUtils_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngineInternal_ScriptingUtils_c {
	Il2CppClass_1 _1;
	UnityEngineInternal_ScriptingUtils_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngineInternal_ScriptingUtils_VTable vtable;
};
struct UnityEngineInternal_ScriptingUtils_o {
	UnityEngineInternal_ScriptingUtils_c *klass;
	void *monitor;
};
struct UnityEngine_MonoBehaviour_StaticFields {
};
struct UnityEngine_MonoBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_MonoBehaviour_c {
	Il2CppClass_1 _1;
	UnityEngine_MonoBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_MonoBehaviour_VTable vtable;
};
struct UnityEngine_MonoBehaviour_o {
	UnityEngine_MonoBehaviour_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_SendMouseEvents_StaticFields {
	bool s_MouseUsed;
	UnityEngine_SendMouseEvents_HitInfo_array* m_LastHit;
	UnityEngine_SendMouseEvents_HitInfo_array* m_MouseDownHit;
	UnityEngine_SendMouseEvents_HitInfo_array* m_CurrentHit;
	UnityEngine_Camera_array* m_Cameras;
};
struct UnityEngine_SendMouseEvents_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SendMouseEvents_c {
	Il2CppClass_1 _1;
	UnityEngine_SendMouseEvents_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SendMouseEvents_VTable vtable;
};
struct UnityEngine_SendMouseEvents_o {
	UnityEngine_SendMouseEvents_c *klass;
	void *monitor;
};
struct UnityEngine_NoAllocHelpers_StaticFields {
};
struct UnityEngine_NoAllocHelpers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_NoAllocHelpers_c {
	Il2CppClass_1 _1;
	UnityEngine_NoAllocHelpers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_NoAllocHelpers_VTable vtable;
};
struct UnityEngine_NoAllocHelpers_o {
	UnityEngine_NoAllocHelpers_c *klass;
	void *monitor;
};
struct UnityEngine_Ping_StaticFields {
};
struct UnityEngine_Ping_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Ping_c {
	Il2CppClass_1 _1;
	UnityEngine_Ping_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Ping_VTable vtable;
};
struct UnityEngine_Ping_o {
	UnityEngine_Ping_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct UnityEngine_IPlayerEditorConnectionNative_StaticFields {
};
struct UnityEngine_IPlayerEditorConnectionNative_VTable {
};
struct UnityEngine_IPlayerEditorConnectionNative_c {
	Il2CppClass_1 _1;
	UnityEngine_IPlayerEditorConnectionNative_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_IPlayerEditorConnectionNative_VTable vtable;
};
struct UnityEngine_IPlayerEditorConnectionNative_o {
	UnityEngine_IPlayerEditorConnectionNative_c *klass;
	void *monitor;
};
struct UnityEngine_PlayerConnectionInternal_StaticFields {
};
struct UnityEngine_PlayerConnectionInternal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_IPlayerEditorConnectionNative_Initialize;
	VirtualInvokeData _5_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll;
	VirtualInvokeData _6_UnityEngine_IPlayerEditorConnectionNative_SendMessage;
	VirtualInvokeData _7_UnityEngine_IPlayerEditorConnectionNative_Poll;
	VirtualInvokeData _8_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal;
	VirtualInvokeData _9_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal;
	VirtualInvokeData _10_UnityEngine_IPlayerEditorConnectionNative_IsConnected;
};
struct UnityEngine_PlayerConnectionInternal_c {
	Il2CppClass_1 _1;
	UnityEngine_PlayerConnectionInternal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_PlayerConnectionInternal_VTable vtable;
};
struct UnityEngine_PlayerConnectionInternal_o {
	UnityEngine_PlayerConnectionInternal_c *klass;
	void *monitor;
};
struct UnityEngine_Experimental_LowLevel_PlayerLoopSystem_UpdateFunction_StaticFields {
};
struct UnityEngine_Experimental_LowLevel_PlayerLoopSystem_UpdateFunction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Experimental_LowLevel_PlayerLoopSystem_UpdateFunction_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_LowLevel_PlayerLoopSystem_UpdateFunction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_LowLevel_PlayerLoopSystem_UpdateFunction_VTable vtable;
};
struct UnityEngine_Experimental_LowLevel_PlayerLoopSystem_UpdateFunction_o {
	UnityEngine_Experimental_LowLevel_PlayerLoopSystem_UpdateFunction_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_PlayerPrefsException_StaticFields {
};
struct UnityEngine_PlayerPrefsException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct UnityEngine_PlayerPrefsException_c {
	Il2CppClass_1 _1;
	UnityEngine_PlayerPrefsException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_PlayerPrefsException_VTable vtable;
};
struct UnityEngine_PlayerPrefsException_o {
	UnityEngine_PlayerPrefsException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct UnityEngine_PlayerPrefs_StaticFields {
};
struct UnityEngine_PlayerPrefs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_PlayerPrefs_c {
	Il2CppClass_1 _1;
	UnityEngine_PlayerPrefs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_PlayerPrefs_VTable vtable;
};
struct UnityEngine_PlayerPrefs_o {
	UnityEngine_PlayerPrefs_c *klass;
	void *monitor;
};
struct UnityEngine_PropertyAttribute_StaticFields {
};
struct UnityEngine_PropertyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_PropertyAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_PropertyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_PropertyAttribute_VTable vtable;
};
struct UnityEngine_PropertyAttribute_o {
	UnityEngine_PropertyAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_TooltipAttribute_StaticFields {
};
struct UnityEngine_TooltipAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TooltipAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_TooltipAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TooltipAttribute_VTable vtable;
};
struct UnityEngine_TooltipAttribute_o {
	UnityEngine_TooltipAttribute_c *klass;
	void *monitor;
	System_String_o* tooltip;
};
struct UnityEngine_SpaceAttribute_StaticFields {
};
struct UnityEngine_SpaceAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SpaceAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_SpaceAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SpaceAttribute_VTable vtable;
};
struct UnityEngine_SpaceAttribute_o {
	UnityEngine_SpaceAttribute_c *klass;
	void *monitor;
	float height;
};
struct UnityEngine_HeaderAttribute_StaticFields {
};
struct UnityEngine_HeaderAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_HeaderAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_HeaderAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_HeaderAttribute_VTable vtable;
};
struct UnityEngine_HeaderAttribute_o {
	UnityEngine_HeaderAttribute_c *klass;
	void *monitor;
	System_String_o* header;
};
struct UnityEngine_RangeAttribute_StaticFields {
};
struct UnityEngine_RangeAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_RangeAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_RangeAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RangeAttribute_VTable vtable;
};
struct UnityEngine_RangeAttribute_o {
	UnityEngine_RangeAttribute_c *klass;
	void *monitor;
	float min;
	float max;
};
struct UnityEngine_MultilineAttribute_StaticFields {
};
struct UnityEngine_MultilineAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_MultilineAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_MultilineAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_MultilineAttribute_VTable vtable;
};
struct UnityEngine_MultilineAttribute_o {
	UnityEngine_MultilineAttribute_c *klass;
	void *monitor;
	int32_t lines;
};
struct UnityEngine_TextAreaAttribute_StaticFields {
};
struct UnityEngine_TextAreaAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TextAreaAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_TextAreaAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextAreaAttribute_VTable vtable;
};
struct UnityEngine_TextAreaAttribute_o {
	UnityEngine_TextAreaAttribute_c *klass;
	void *monitor;
	int32_t minLines;
	int32_t maxLines;
};
struct UnityEngine_DelayedAttribute_StaticFields {
};
struct UnityEngine_DelayedAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_DelayedAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_DelayedAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_DelayedAttribute_VTable vtable;
};
struct UnityEngine_DelayedAttribute_o {
	UnityEngine_DelayedAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_PropertyNameUtils_StaticFields {
};
struct UnityEngine_PropertyNameUtils_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_PropertyNameUtils_c {
	Il2CppClass_1 _1;
	UnityEngine_PropertyNameUtils_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_PropertyNameUtils_VTable vtable;
};
struct UnityEngine_PropertyNameUtils_o {
	UnityEngine_PropertyNameUtils_c *klass;
	void *monitor;
};
struct UnityEngine_Random_StaticFields {
};
struct UnityEngine_Random_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Random_c {
	Il2CppClass_1 _1;
	UnityEngine_Random_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Random_VTable vtable;
};
struct UnityEngine_Random_o {
	UnityEngine_Random_c *klass;
	void *monitor;
};
struct UnityEngine_ReflectionProbe_StaticFields {
	System_Action_ReflectionProbe__ReflectionProbe_ReflectionProbeEvent__o* reflectionProbeChanged;
	System_Action_Cubemap__o* defaultReflectionSet;
};
struct UnityEngine_ReflectionProbe_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ReflectionProbe_c {
	Il2CppClass_1 _1;
	UnityEngine_ReflectionProbe_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ReflectionProbe_VTable vtable;
};
struct UnityEngine_ReflectionProbe_o {
	UnityEngine_ReflectionProbe_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Rendering_CommandBuffer_StaticFields {
};
struct UnityEngine_Rendering_CommandBuffer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct UnityEngine_Rendering_CommandBuffer_c {
	Il2CppClass_1 _1;
	UnityEngine_Rendering_CommandBuffer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rendering_CommandBuffer_VTable vtable;
};
struct UnityEngine_Rendering_CommandBuffer_o {
	UnityEngine_Rendering_CommandBuffer_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct UnityEngine_ResourceRequest_StaticFields {
};
struct UnityEngine_ResourceRequest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ResourceRequest_c {
	Il2CppClass_1 _1;
	UnityEngine_ResourceRequest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ResourceRequest_VTable vtable;
};
struct UnityEngine_ResourceRequest_o {
	UnityEngine_ResourceRequest_c *klass;
	void *monitor;
	intptr_t m_Ptr;
	System_Action_AsyncOperation__o* AsyncOperation_m_completeCallback;
	System_String_o* m_Path;
	System_Type_o* m_Type;
};
struct UnityEngine_Resources_StaticFields {
};
struct UnityEngine_Resources_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Resources_c {
	Il2CppClass_1 _1;
	UnityEngine_Resources_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Resources_VTable vtable;
};
struct UnityEngine_Resources_o {
	UnityEngine_Resources_c *klass;
	void *monitor;
};
struct UnityEngine_RuntimeInitializeOnLoadMethodAttribute_StaticFields {
};
struct UnityEngine_RuntimeInitializeOnLoadMethodAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_RuntimeInitializeOnLoadMethodAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_RuntimeInitializeOnLoadMethodAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RuntimeInitializeOnLoadMethodAttribute_VTable vtable;
};
struct UnityEngine_RuntimeInitializeOnLoadMethodAttribute_o {
	UnityEngine_RuntimeInitializeOnLoadMethodAttribute_c *klass;
	void *monitor;
	int32_t _loadType_k__BackingField;
};
struct UnityEngine_ScriptableObject_StaticFields {
};
struct UnityEngine_ScriptableObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ScriptableObject_c {
	Il2CppClass_1 _1;
	UnityEngine_ScriptableObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ScriptableObject_VTable vtable;
};
struct UnityEngine_ScriptableObject_o {
	UnityEngine_ScriptableObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_SelectionBaseAttribute_StaticFields {
};
struct UnityEngine_SelectionBaseAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SelectionBaseAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_SelectionBaseAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SelectionBaseAttribute_VTable vtable;
};
struct UnityEngine_SelectionBaseAttribute_o {
	UnityEngine_SelectionBaseAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_SerializePrivateVariables_StaticFields {
};
struct UnityEngine_SerializePrivateVariables_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SerializePrivateVariables_c {
	Il2CppClass_1 _1;
	UnityEngine_SerializePrivateVariables_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SerializePrivateVariables_VTable vtable;
};
struct UnityEngine_SerializePrivateVariables_o {
	UnityEngine_SerializePrivateVariables_c *klass;
	void *monitor;
};
struct UnityEngine_SerializeField_StaticFields {
};
struct UnityEngine_SerializeField_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SerializeField_c {
	Il2CppClass_1 _1;
	UnityEngine_SerializeField_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SerializeField_VTable vtable;
};
struct UnityEngine_SerializeField_o {
	UnityEngine_SerializeField_c *klass;
	void *monitor;
};
struct UnityEngine_PreferBinarySerialization_StaticFields {
};
struct UnityEngine_PreferBinarySerialization_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_PreferBinarySerialization_c {
	Il2CppClass_1 _1;
	UnityEngine_PreferBinarySerialization_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_PreferBinarySerialization_VTable vtable;
};
struct UnityEngine_PreferBinarySerialization_o {
	UnityEngine_PreferBinarySerialization_c *klass;
	void *monitor;
};
struct UnityEngine_ISerializationCallbackReceiver_StaticFields {
};
struct UnityEngine_ISerializationCallbackReceiver_VTable {
};
struct UnityEngine_ISerializationCallbackReceiver_c {
	Il2CppClass_1 _1;
	UnityEngine_ISerializationCallbackReceiver_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ISerializationCallbackReceiver_VTable vtable;
};
struct UnityEngine_ISerializationCallbackReceiver_o {
	UnityEngine_ISerializationCallbackReceiver_c *klass;
	void *monitor;
};
struct UnityEngine_ShaderVariantCollection_StaticFields {
};
struct UnityEngine_ShaderVariantCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ShaderVariantCollection_c {
	Il2CppClass_1 _1;
	UnityEngine_ShaderVariantCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ShaderVariantCollection_VTable vtable;
};
struct UnityEngine_ShaderVariantCollection_o {
	UnityEngine_ShaderVariantCollection_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_ComputeShader_StaticFields {
};
struct UnityEngine_ComputeShader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ComputeShader_c {
	Il2CppClass_1 _1;
	UnityEngine_ComputeShader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ComputeShader_VTable vtable;
};
struct UnityEngine_ComputeShader_o {
	UnityEngine_ComputeShader_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_SpookyHash_StaticFields {
	bool AllowUnalignedRead;
};
struct UnityEngine_SpookyHash_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SpookyHash_c {
	Il2CppClass_1 _1;
	UnityEngine_SpookyHash_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SpookyHash_VTable vtable;
};
struct UnityEngine_SpookyHash_o {
	UnityEngine_SpookyHash_c *klass;
	void *monitor;
};
struct UnityEngine_StackTraceUtility_StaticFields {
	System_String_o* projectFolder;
};
struct UnityEngine_StackTraceUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_StackTraceUtility_c {
	Il2CppClass_1 _1;
	UnityEngine_StackTraceUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_StackTraceUtility_VTable vtable;
};
struct UnityEngine_StackTraceUtility_o {
	UnityEngine_StackTraceUtility_c *klass;
	void *monitor;
};
struct UnityEngine_UnityException_StaticFields {
};
struct UnityEngine_UnityException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct UnityEngine_UnityException_c {
	Il2CppClass_1 _1;
	UnityEngine_UnityException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UnityException_VTable vtable;
};
struct UnityEngine_UnityException_o {
	UnityEngine_UnityException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct UnityEngine_MissingReferenceException_StaticFields {
};
struct UnityEngine_MissingReferenceException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct UnityEngine_MissingReferenceException_c {
	Il2CppClass_1 _1;
	UnityEngine_MissingReferenceException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_MissingReferenceException_VTable vtable;
};
struct UnityEngine_MissingReferenceException_o {
	UnityEngine_MissingReferenceException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct UnityEngine_SystemInfo_StaticFields {
};
struct UnityEngine_SystemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SystemInfo_c {
	Il2CppClass_1 _1;
	UnityEngine_SystemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SystemInfo_VTable vtable;
};
struct UnityEngine_SystemInfo_o {
	UnityEngine_SystemInfo_c *klass;
	void *monitor;
};
struct UnityEngine_TextAsset_StaticFields {
};
struct UnityEngine_TextAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TextAsset_c {
	Il2CppClass_1 _1;
	UnityEngine_TextAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextAsset_VTable vtable;
};
struct UnityEngine_TextAsset_o {
	UnityEngine_TextAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Texture_StaticFields {
};
struct UnityEngine_Texture_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_width;
	VirtualInvokeData _5_set_width;
	VirtualInvokeData _6_get_height;
	VirtualInvokeData _7_set_height;
	VirtualInvokeData _8_set_dimension;
	VirtualInvokeData _9_get_isReadable;
};
struct UnityEngine_Texture_c {
	Il2CppClass_1 _1;
	UnityEngine_Texture_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Texture_VTable vtable;
};
struct UnityEngine_Texture_o {
	UnityEngine_Texture_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Texture2D_StaticFields {
};
struct UnityEngine_Texture2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_width;
	VirtualInvokeData _5_set_width;
	VirtualInvokeData _6_get_height;
	VirtualInvokeData _7_set_height;
	VirtualInvokeData _8_set_dimension;
	VirtualInvokeData _9_get_isReadable;
};
struct UnityEngine_Texture2D_c {
	Il2CppClass_1 _1;
	UnityEngine_Texture2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Texture2D_VTable vtable;
};
struct UnityEngine_Texture2D_o {
	UnityEngine_Texture2D_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Cubemap_StaticFields {
};
struct UnityEngine_Cubemap_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_width;
	VirtualInvokeData _5_set_width;
	VirtualInvokeData _6_get_height;
	VirtualInvokeData _7_set_height;
	VirtualInvokeData _8_set_dimension;
	VirtualInvokeData _9_get_isReadable;
};
struct UnityEngine_Cubemap_c {
	Il2CppClass_1 _1;
	UnityEngine_Cubemap_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Cubemap_VTable vtable;
};
struct UnityEngine_Cubemap_o {
	UnityEngine_Cubemap_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Texture3D_StaticFields {
};
struct UnityEngine_Texture3D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_width;
	VirtualInvokeData _5_set_width;
	VirtualInvokeData _6_get_height;
	VirtualInvokeData _7_set_height;
	VirtualInvokeData _8_set_dimension;
	VirtualInvokeData _9_get_isReadable;
};
struct UnityEngine_Texture3D_c {
	Il2CppClass_1 _1;
	UnityEngine_Texture3D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Texture3D_VTable vtable;
};
struct UnityEngine_Texture3D_o {
	UnityEngine_Texture3D_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Texture2DArray_StaticFields {
};
struct UnityEngine_Texture2DArray_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_width;
	VirtualInvokeData _5_set_width;
	VirtualInvokeData _6_get_height;
	VirtualInvokeData _7_set_height;
	VirtualInvokeData _8_set_dimension;
	VirtualInvokeData _9_get_isReadable;
};
struct UnityEngine_Texture2DArray_c {
	Il2CppClass_1 _1;
	UnityEngine_Texture2DArray_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Texture2DArray_VTable vtable;
};
struct UnityEngine_Texture2DArray_o {
	UnityEngine_Texture2DArray_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_CubemapArray_StaticFields {
};
struct UnityEngine_CubemapArray_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_width;
	VirtualInvokeData _5_set_width;
	VirtualInvokeData _6_get_height;
	VirtualInvokeData _7_set_height;
	VirtualInvokeData _8_set_dimension;
	VirtualInvokeData _9_get_isReadable;
};
struct UnityEngine_CubemapArray_c {
	Il2CppClass_1 _1;
	UnityEngine_CubemapArray_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CubemapArray_VTable vtable;
};
struct UnityEngine_CubemapArray_o {
	UnityEngine_CubemapArray_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_RenderTexture_StaticFields {
};
struct UnityEngine_RenderTexture_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_width;
	VirtualInvokeData _5_set_width;
	VirtualInvokeData _6_get_height;
	VirtualInvokeData _7_set_height;
	VirtualInvokeData _8_set_dimension;
	VirtualInvokeData _9_get_isReadable;
};
struct UnityEngine_RenderTexture_c {
	Il2CppClass_1 _1;
	UnityEngine_RenderTexture_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RenderTexture_VTable vtable;
};
struct UnityEngine_RenderTexture_o {
	UnityEngine_RenderTexture_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Time_StaticFields {
};
struct UnityEngine_Time_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Time_c {
	Il2CppClass_1 _1;
	UnityEngine_Time_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Time_VTable vtable;
};
struct UnityEngine_Time_o {
	UnityEngine_Time_c *klass;
	void *monitor;
};
struct UnityEngine_TrackedReference_StaticFields {
};
struct UnityEngine_TrackedReference_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TrackedReference_c {
	Il2CppClass_1 _1;
	UnityEngine_TrackedReference_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TrackedReference_VTable vtable;
};
struct UnityEngine_TrackedReference_o {
	UnityEngine_TrackedReference_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct UnityEngine_UnhandledExceptionHandler_StaticFields {
	System_UnhandledExceptionEventHandler_o* __f__am_cache0;
};
struct UnityEngine_UnhandledExceptionHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UnhandledExceptionHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_UnhandledExceptionHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UnhandledExceptionHandler_VTable vtable;
};
struct UnityEngine_UnhandledExceptionHandler_o {
	UnityEngine_UnhandledExceptionHandler_c *klass;
	void *monitor;
};
struct UnityEngine_UnityAPICompatibilityVersionAttribute_StaticFields {
};
struct UnityEngine_UnityAPICompatibilityVersionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UnityAPICompatibilityVersionAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_UnityAPICompatibilityVersionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UnityAPICompatibilityVersionAttribute_VTable vtable;
};
struct UnityEngine_UnityAPICompatibilityVersionAttribute_o {
	UnityEngine_UnityAPICompatibilityVersionAttribute_c *klass;
	void *monitor;
	System_String_o* _version;
};
struct UnityEngine_Object_StaticFields {
	int32_t OffsetOfInstanceIDInCPlusPlusObject;
};
struct UnityEngine_Object_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Object_c {
	Il2CppClass_1 _1;
	UnityEngine_Object_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Object_VTable vtable;
};
struct UnityEngine_Object_o {
	UnityEngine_Object_c *klass;
	void *monitor;
	intptr_t m_CachedPtr;
};
struct UnityEngine_Events_ArgumentCache_StaticFields {
};
struct UnityEngine_Events_ArgumentCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnBeforeSerialize;
	VirtualInvokeData _5_OnAfterDeserialize;
};
struct UnityEngine_Events_ArgumentCache_c {
	Il2CppClass_1 _1;
	UnityEngine_Events_ArgumentCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_ArgumentCache_VTable vtable;
};
struct UnityEngine_Events_ArgumentCache_o {
	UnityEngine_Events_ArgumentCache_c *klass;
	void *monitor;
	UnityEngine_Object_o* m_ObjectArgument;
	System_String_o* m_ObjectArgumentAssemblyTypeName;
	int32_t m_IntArgument;
	float m_FloatArgument;
	System_String_o* m_StringArgument;
	bool m_BoolArgument;
};
struct UnityEngine_Events_BaseInvokableCall_StaticFields {
};
struct UnityEngine_Events_BaseInvokableCall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct UnityEngine_Events_BaseInvokableCall_c {
	Il2CppClass_1 _1;
	UnityEngine_Events_BaseInvokableCall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_BaseInvokableCall_VTable vtable;
};
struct UnityEngine_Events_BaseInvokableCall_o {
	UnityEngine_Events_BaseInvokableCall_c *klass;
	void *monitor;
};
struct UnityEngine_Events_InvokableCall_StaticFields {
};
struct UnityEngine_Events_InvokableCall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Invoke;
	VirtualInvokeData _5_Find;
};
struct UnityEngine_Events_InvokableCall_c {
	Il2CppClass_1 _1;
	UnityEngine_Events_InvokableCall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_InvokableCall_VTable vtable;
};
struct UnityEngine_Events_InvokableCall_o {
	UnityEngine_Events_InvokableCall_c *klass;
	void *monitor;
	UnityEngine_Events_UnityAction_o* Delegate;
};
struct UnityEngine_Events_InvokableCall_T1__StaticFields {
};
struct UnityEngine_Events_InvokableCall_T1__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Invoke;
	VirtualInvokeData _5_Find;
	VirtualInvokeData _6_Invoke;
};
struct UnityEngine_Events_InvokableCall_T1__c {
	Il2CppClass_1 _1;
	UnityEngine_Events_InvokableCall_T1__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_InvokableCall_T1__VTable vtable;
};
struct UnityEngine_Events_InvokableCall_T1__o {
	UnityEngine_Events_InvokableCall_T1__c *klass;
	void *monitor;
	UnityEngine_Events_UnityAction_T1__o* Delegate;
};
struct UnityEngine_Events_InvokableCall_T1__T2__StaticFields {
};
struct UnityEngine_Events_InvokableCall_T1__T2__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Invoke;
	VirtualInvokeData _5_Find;
};
struct UnityEngine_Events_InvokableCall_T1__T2__c {
	Il2CppClass_1 _1;
	UnityEngine_Events_InvokableCall_T1__T2__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_InvokableCall_T1__T2__VTable vtable;
};
struct UnityEngine_Events_InvokableCall_T1__T2__o {
	UnityEngine_Events_InvokableCall_T1__T2__c *klass;
	void *monitor;
	UnityEngine_Events_UnityAction_T1__T2__o* Delegate;
};
struct UnityEngine_Events_InvokableCall_T1__T2__T3__StaticFields {
};
struct UnityEngine_Events_InvokableCall_T1__T2__T3__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Invoke;
	VirtualInvokeData _5_Find;
};
struct UnityEngine_Events_InvokableCall_T1__T2__T3__c {
	Il2CppClass_1 _1;
	UnityEngine_Events_InvokableCall_T1__T2__T3__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_InvokableCall_T1__T2__T3__VTable vtable;
};
struct UnityEngine_Events_InvokableCall_T1__T2__T3__o {
	UnityEngine_Events_InvokableCall_T1__T2__T3__c *klass;
	void *monitor;
	UnityEngine_Events_UnityAction_T1__T2__T3__o* Delegate;
};
struct UnityEngine_Events_InvokableCall_T1__T2__T3__T4__StaticFields {
};
struct UnityEngine_Events_InvokableCall_T1__T2__T3__T4__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Invoke;
	VirtualInvokeData _5_Find;
};
struct UnityEngine_Events_InvokableCall_T1__T2__T3__T4__c {
	Il2CppClass_1 _1;
	UnityEngine_Events_InvokableCall_T1__T2__T3__T4__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_InvokableCall_T1__T2__T3__T4__VTable vtable;
};
struct UnityEngine_Events_InvokableCall_T1__T2__T3__T4__o {
	UnityEngine_Events_InvokableCall_T1__T2__T3__T4__c *klass;
	void *monitor;
	UnityEngine_Events_UnityAction_T1__T2__T3__T4__o* Delegate;
};
struct UnityEngine_Events_CachedInvokableCall_T__StaticFields {
};
struct UnityEngine_Events_CachedInvokableCall_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Invoke;
	VirtualInvokeData _5_Find;
	VirtualInvokeData _6_Invoke;
};
struct UnityEngine_Events_CachedInvokableCall_T__c {
	Il2CppClass_1 _1;
	UnityEngine_Events_CachedInvokableCall_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_CachedInvokableCall_T__VTable vtable;
};
struct UnityEngine_Events_CachedInvokableCall_T__o {
	UnityEngine_Events_CachedInvokableCall_T__c *klass;
	void *monitor;
	UnityEngine_Events_UnityAction_T1__o* InvokableCall_1_Delegate;
	Il2CppObject* m_Arg1;
};
struct UnityEngine_Events_PersistentCall_StaticFields {
};
struct UnityEngine_Events_PersistentCall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Events_PersistentCall_c {
	Il2CppClass_1 _1;
	UnityEngine_Events_PersistentCall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_PersistentCall_VTable vtable;
};
struct UnityEngine_Events_PersistentCall_o {
	UnityEngine_Events_PersistentCall_c *klass;
	void *monitor;
	UnityEngine_Object_o* m_Target;
	System_String_o* m_MethodName;
	int32_t m_Mode;
	UnityEngine_Events_ArgumentCache_o* m_Arguments;
	int32_t m_CallState;
};
struct UnityEngine_Events_PersistentCallGroup_StaticFields {
};
struct UnityEngine_Events_PersistentCallGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Events_PersistentCallGroup_c {
	Il2CppClass_1 _1;
	UnityEngine_Events_PersistentCallGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_PersistentCallGroup_VTable vtable;
};
struct UnityEngine_Events_PersistentCallGroup_o {
	UnityEngine_Events_PersistentCallGroup_c *klass;
	void *monitor;
	System_Collections_Generic_List_PersistentCall__o* m_Calls;
};
struct UnityEngine_Events_InvokableCallList_StaticFields {
};
struct UnityEngine_Events_InvokableCallList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Events_InvokableCallList_c {
	Il2CppClass_1 _1;
	UnityEngine_Events_InvokableCallList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_InvokableCallList_VTable vtable;
};
struct UnityEngine_Events_InvokableCallList_o {
	UnityEngine_Events_InvokableCallList_c *klass;
	void *monitor;
	System_Collections_Generic_List_BaseInvokableCall__o* m_PersistentCalls;
	System_Collections_Generic_List_BaseInvokableCall__o* m_RuntimeCalls;
	System_Collections_Generic_List_BaseInvokableCall__o* m_ExecutingCalls;
	bool m_NeedsUpdate;
};
struct UnityEngine_Events_UnityEventBase_StaticFields {
};
struct UnityEngine_Events_UnityEventBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _65535__ctor;
};
struct UnityEngine_Events_UnityEventBase_c {
	Il2CppClass_1 _1;
	UnityEngine_Events_UnityEventBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_UnityEventBase_VTable vtable;
};
struct UnityEngine_Events_UnityEventBase_o {
	UnityEngine_Events_UnityEventBase_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* m_PersistentCalls;
	bool m_CallsDirty;
};
struct UnityEngine_Events_UnityAction_StaticFields {
};
struct UnityEngine_Events_UnityAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Events_UnityAction_c {
	Il2CppClass_1 _1;
	UnityEngine_Events_UnityAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_UnityAction_VTable vtable;
};
struct UnityEngine_Events_UnityAction_o {
	UnityEngine_Events_UnityAction_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Events_UnityEvent_StaticFields {
};
struct UnityEngine_Events_UnityEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_Events_UnityEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_Events_UnityEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_UnityEvent_VTable vtable;
};
struct UnityEngine_Events_UnityEvent_o {
	UnityEngine_Events_UnityEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* m_InvokeArray;
};
struct UnityEngine_Events_UnityAction_T0__StaticFields {
};
struct UnityEngine_Events_UnityAction_T0__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Events_UnityAction_T0__c {
	Il2CppClass_1 _1;
	UnityEngine_Events_UnityAction_T0__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_UnityAction_T0__VTable vtable;
};
struct UnityEngine_Events_UnityAction_T0__o {
	UnityEngine_Events_UnityAction_T0__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Events_UnityEvent_T0__StaticFields {
};
struct UnityEngine_Events_UnityEvent_T0__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_Events_UnityEvent_T0__c {
	Il2CppClass_1 _1;
	UnityEngine_Events_UnityEvent_T0__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_UnityEvent_T0__VTable vtable;
};
struct UnityEngine_Events_UnityEvent_T0__o {
	UnityEngine_Events_UnityEvent_T0__c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* m_InvokeArray;
};
struct UnityEngine_Events_UnityAction_T0__T1__StaticFields {
};
struct UnityEngine_Events_UnityAction_T0__T1__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Events_UnityAction_T0__T1__c {
	Il2CppClass_1 _1;
	UnityEngine_Events_UnityAction_T0__T1__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_UnityAction_T0__T1__VTable vtable;
};
struct UnityEngine_Events_UnityAction_T0__T1__o {
	UnityEngine_Events_UnityAction_T0__T1__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Events_UnityEvent_T0__T1__StaticFields {
};
struct UnityEngine_Events_UnityEvent_T0__T1__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_Events_UnityEvent_T0__T1__c {
	Il2CppClass_1 _1;
	UnityEngine_Events_UnityEvent_T0__T1__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_UnityEvent_T0__T1__VTable vtable;
};
struct UnityEngine_Events_UnityEvent_T0__T1__o {
	UnityEngine_Events_UnityEvent_T0__T1__c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* m_InvokeArray;
};
struct UnityEngine_Events_UnityAction_T0__T1__T2__StaticFields {
};
struct UnityEngine_Events_UnityAction_T0__T1__T2__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Events_UnityAction_T0__T1__T2__c {
	Il2CppClass_1 _1;
	UnityEngine_Events_UnityAction_T0__T1__T2__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_UnityAction_T0__T1__T2__VTable vtable;
};
struct UnityEngine_Events_UnityAction_T0__T1__T2__o {
	UnityEngine_Events_UnityAction_T0__T1__T2__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Events_UnityEvent_T0__T1__T2__StaticFields {
};
struct UnityEngine_Events_UnityEvent_T0__T1__T2__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_Events_UnityEvent_T0__T1__T2__c {
	Il2CppClass_1 _1;
	UnityEngine_Events_UnityEvent_T0__T1__T2__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_UnityEvent_T0__T1__T2__VTable vtable;
};
struct UnityEngine_Events_UnityEvent_T0__T1__T2__o {
	UnityEngine_Events_UnityEvent_T0__T1__T2__c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* m_InvokeArray;
};
struct UnityEngine_Events_UnityAction_T0__T1__T2__T3__StaticFields {
};
struct UnityEngine_Events_UnityAction_T0__T1__T2__T3__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Events_UnityAction_T0__T1__T2__T3__c {
	Il2CppClass_1 _1;
	UnityEngine_Events_UnityAction_T0__T1__T2__T3__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_UnityAction_T0__T1__T2__T3__VTable vtable;
};
struct UnityEngine_Events_UnityAction_T0__T1__T2__T3__o {
	UnityEngine_Events_UnityAction_T0__T1__T2__T3__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Events_UnityEvent_T0__T1__T2__T3__StaticFields {
};
struct UnityEngine_Events_UnityEvent_T0__T1__T2__T3__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_Events_UnityEvent_T0__T1__T2__T3__c {
	Il2CppClass_1 _1;
	UnityEngine_Events_UnityEvent_T0__T1__T2__T3__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Events_UnityEvent_T0__T1__T2__T3__VTable vtable;
};
struct UnityEngine_Events_UnityEvent_T0__T1__T2__T3__o {
	UnityEngine_Events_UnityEvent_T0__T1__T2__T3__c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* m_InvokeArray;
};
struct UnityEngine_UnityLogWriter_StaticFields {
};
struct UnityEngine_UnityLogWriter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_Close;
	VirtualInvokeData _6_Dispose;
	VirtualInvokeData _7_Flush;
	VirtualInvokeData _8_Write;
	VirtualInvokeData _9_Write;
	VirtualInvokeData _10_Write;
	VirtualInvokeData _11_Write;
	VirtualInvokeData _12_Write;
	VirtualInvokeData _13_Write;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Write;
	VirtualInvokeData _16_Write;
	VirtualInvokeData _17_WriteLine;
	VirtualInvokeData _18_WriteLine;
	VirtualInvokeData _19_WriteLine;
	VirtualInvokeData _20_WriteLine;
	VirtualInvokeData _21_WriteLine;
	VirtualInvokeData _22_WriteLine;
};
struct UnityEngine_UnityLogWriter_c {
	Il2CppClass_1 _1;
	UnityEngine_UnityLogWriter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UnityLogWriter_VTable vtable;
};
struct UnityEngine_UnityLogWriter_o {
	UnityEngine_UnityLogWriter_c *klass;
	void *monitor;
	System_Char_array* CoreNewLine;
	System_IFormatProvider_o* internalFormatProvider;
};
struct UnityEngine_UnitySynchronizationContext_StaticFields {
};
struct UnityEngine_UnitySynchronizationContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Post;
};
struct UnityEngine_UnitySynchronizationContext_c {
	Il2CppClass_1 _1;
	UnityEngine_UnitySynchronizationContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UnitySynchronizationContext_VTable vtable;
};
struct UnityEngine_UnitySynchronizationContext_o {
	UnityEngine_UnitySynchronizationContext_c *klass;
	void *monitor;
	System_Collections_Generic_List_UnitySynchronizationContext_WorkRequest__o* m_AsyncWorkQueue;
	System_Collections_Generic_List_UnitySynchronizationContext_WorkRequest__o* m_CurrentFrameWork;
	int32_t m_MainThreadID;
};
struct UnityEngine_WaitForEndOfFrame_StaticFields {
};
struct UnityEngine_WaitForEndOfFrame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_WaitForEndOfFrame_c {
	Il2CppClass_1 _1;
	UnityEngine_WaitForEndOfFrame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_WaitForEndOfFrame_VTable vtable;
};
struct UnityEngine_WaitForEndOfFrame_o {
	UnityEngine_WaitForEndOfFrame_c *klass;
	void *monitor;
};
struct UnityEngine_WaitForFixedUpdate_StaticFields {
};
struct UnityEngine_WaitForFixedUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_WaitForFixedUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_WaitForFixedUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_WaitForFixedUpdate_VTable vtable;
};
struct UnityEngine_WaitForFixedUpdate_o {
	UnityEngine_WaitForFixedUpdate_c *klass;
	void *monitor;
};
struct UnityEngine_WaitForSeconds_StaticFields {
};
struct UnityEngine_WaitForSeconds_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_WaitForSeconds_c {
	Il2CppClass_1 _1;
	UnityEngine_WaitForSeconds_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_WaitForSeconds_VTable vtable;
};
struct UnityEngine_WaitForSeconds_o {
	UnityEngine_WaitForSeconds_c *klass;
	void *monitor;
	float m_Seconds;
};
struct UnityEngine_WaitForSecondsRealtime_StaticFields {
};
struct UnityEngine_WaitForSecondsRealtime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_get_keepWaiting;
};
struct UnityEngine_WaitForSecondsRealtime_c {
	Il2CppClass_1 _1;
	UnityEngine_WaitForSecondsRealtime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_WaitForSecondsRealtime_VTable vtable;
};
struct UnityEngine_WaitForSecondsRealtime_o {
	UnityEngine_WaitForSecondsRealtime_c *klass;
	void *monitor;
	float _waitTime_k__BackingField;
	float m_WaitUntilTime;
};
struct UnityEngine_WaitWhile_StaticFields {
};
struct UnityEngine_WaitWhile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_get_keepWaiting;
};
struct UnityEngine_WaitWhile_c {
	Il2CppClass_1 _1;
	UnityEngine_WaitWhile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_WaitWhile_VTable vtable;
};
struct UnityEngine_WaitWhile_o {
	UnityEngine_WaitWhile_c *klass;
	void *monitor;
	System_Func_bool__o* m_Predicate;
};
struct UnityEngine_YieldInstruction_StaticFields {
};
struct UnityEngine_YieldInstruction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_YieldInstruction_c {
	Il2CppClass_1 _1;
	UnityEngine_YieldInstruction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_YieldInstruction_VTable vtable;
};
struct UnityEngine_YieldInstruction_o {
	UnityEngine_YieldInstruction_c *klass;
	void *monitor;
};
struct UnityEngine_Assertions_Assert_StaticFields {
	bool raiseExceptions;
};
struct UnityEngine_Assertions_Assert_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Assertions_Assert_c {
	Il2CppClass_1 _1;
	UnityEngine_Assertions_Assert_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Assertions_Assert_VTable vtable;
};
struct UnityEngine_Assertions_Assert_o {
	UnityEngine_Assertions_Assert_c *klass;
	void *monitor;
};
struct UnityEngine_Assertions_AssertionException_StaticFields {
};
struct UnityEngine_Assertions_AssertionException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct UnityEngine_Assertions_AssertionException_c {
	Il2CppClass_1 _1;
	UnityEngine_Assertions_AssertionException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Assertions_AssertionException_VTable vtable;
};
struct UnityEngine_Assertions_AssertionException_o {
	UnityEngine_Assertions_AssertionException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* m_UserMessage;
};
struct UnityEngine_Assertions_AssertionMessageUtil_StaticFields {
};
struct UnityEngine_Assertions_AssertionMessageUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Assertions_AssertionMessageUtil_c {
	Il2CppClass_1 _1;
	UnityEngine_Assertions_AssertionMessageUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Assertions_AssertionMessageUtil_VTable vtable;
};
struct UnityEngine_Assertions_AssertionMessageUtil_o {
	UnityEngine_Assertions_AssertionMessageUtil_c *klass;
	void *monitor;
};
struct Unity_Burst_BurstDiscardAttribute_StaticFields {
};
struct Unity_Burst_BurstDiscardAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Burst_BurstDiscardAttribute_c {
	Il2CppClass_1 _1;
	Unity_Burst_BurstDiscardAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Burst_BurstDiscardAttribute_VTable vtable;
};
struct Unity_Burst_BurstDiscardAttribute_o {
	Unity_Burst_BurstDiscardAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Experimental_Rendering_BuiltinRuntimeReflectionSystem_StaticFields {
};
struct UnityEngine_Experimental_Rendering_BuiltinRuntimeReflectionSystem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_TickRealtimeProbes;
	VirtualInvokeData _5_Dispose;
};
struct UnityEngine_Experimental_Rendering_BuiltinRuntimeReflectionSystem_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Rendering_BuiltinRuntimeReflectionSystem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Rendering_BuiltinRuntimeReflectionSystem_VTable vtable;
};
struct UnityEngine_Experimental_Rendering_BuiltinRuntimeReflectionSystem_o {
	UnityEngine_Experimental_Rendering_BuiltinRuntimeReflectionSystem_c *klass;
	void *monitor;
};
struct UnityEngine_Experimental_Rendering_IScriptableRuntimeReflectionSystem_StaticFields {
};
struct UnityEngine_Experimental_Rendering_IScriptableRuntimeReflectionSystem_VTable {
};
struct UnityEngine_Experimental_Rendering_IScriptableRuntimeReflectionSystem_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Rendering_IScriptableRuntimeReflectionSystem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Rendering_IScriptableRuntimeReflectionSystem_VTable vtable;
};
struct UnityEngine_Experimental_Rendering_IScriptableRuntimeReflectionSystem_o {
	UnityEngine_Experimental_Rendering_IScriptableRuntimeReflectionSystem_c *klass;
	void *monitor;
};
struct UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemSettings_StaticFields {
	UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemWrapper_o* s_Instance;
};
struct UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemSettings_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemSettings_VTable vtable;
};
struct UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemSettings_o {
	UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemSettings_c *klass;
	void *monitor;
};
struct UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemWrapper_StaticFields {
};
struct UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemWrapper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemWrapper_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemWrapper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemWrapper_VTable vtable;
};
struct UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemWrapper_o {
	UnityEngine_Experimental_Rendering_ScriptableRuntimeReflectionSystemWrapper_c *klass;
	void *monitor;
	UnityEngine_Experimental_Rendering_IScriptableRuntimeReflectionSystem_o* _implementation_k__BackingField;
};
struct Unity_Collections_ReadOnlyAttribute_StaticFields {
};
struct Unity_Collections_ReadOnlyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_ReadOnlyAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_ReadOnlyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_ReadOnlyAttribute_VTable vtable;
};
struct Unity_Collections_ReadOnlyAttribute_o {
	Unity_Collections_ReadOnlyAttribute_c *klass;
	void *monitor;
};
struct Unity_Collections_WriteOnlyAttribute_StaticFields {
};
struct Unity_Collections_WriteOnlyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_WriteOnlyAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_WriteOnlyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_WriteOnlyAttribute_VTable vtable;
};
struct Unity_Collections_WriteOnlyAttribute_o {
	Unity_Collections_WriteOnlyAttribute_c *klass;
	void *monitor;
};
struct Unity_Collections_DeallocateOnJobCompletionAttribute_StaticFields {
};
struct Unity_Collections_DeallocateOnJobCompletionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_DeallocateOnJobCompletionAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_DeallocateOnJobCompletionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_DeallocateOnJobCompletionAttribute_VTable vtable;
};
struct Unity_Collections_DeallocateOnJobCompletionAttribute_o {
	Unity_Collections_DeallocateOnJobCompletionAttribute_c *klass;
	void *monitor;
};
struct Unity_Collections_NativeFixedLengthAttribute_StaticFields {
};
struct Unity_Collections_NativeFixedLengthAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_NativeFixedLengthAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_NativeFixedLengthAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_NativeFixedLengthAttribute_VTable vtable;
};
struct Unity_Collections_NativeFixedLengthAttribute_o {
	Unity_Collections_NativeFixedLengthAttribute_c *klass;
	void *monitor;
};
struct Unity_Collections_NativeMatchesParallelForLengthAttribute_StaticFields {
};
struct Unity_Collections_NativeMatchesParallelForLengthAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_NativeMatchesParallelForLengthAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_NativeMatchesParallelForLengthAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_NativeMatchesParallelForLengthAttribute_VTable vtable;
};
struct Unity_Collections_NativeMatchesParallelForLengthAttribute_o {
	Unity_Collections_NativeMatchesParallelForLengthAttribute_c *klass;
	void *monitor;
};
struct Unity_Collections_NativeDisableParallelForRestrictionAttribute_StaticFields {
};
struct Unity_Collections_NativeDisableParallelForRestrictionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_NativeDisableParallelForRestrictionAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_NativeDisableParallelForRestrictionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_NativeDisableParallelForRestrictionAttribute_VTable vtable;
};
struct Unity_Collections_NativeDisableParallelForRestrictionAttribute_o {
	Unity_Collections_NativeDisableParallelForRestrictionAttribute_c *klass;
	void *monitor;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerAttribute_StaticFields {
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_LowLevel_Unsafe_NativeContainerAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_LowLevel_Unsafe_NativeContainerAttribute_VTable vtable;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerAttribute_o {
	Unity_Collections_LowLevel_Unsafe_NativeContainerAttribute_c *klass;
	void *monitor;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerIsReadOnlyAttribute_StaticFields {
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerIsReadOnlyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerIsReadOnlyAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_LowLevel_Unsafe_NativeContainerIsReadOnlyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_LowLevel_Unsafe_NativeContainerIsReadOnlyAttribute_VTable vtable;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerIsReadOnlyAttribute_o {
	Unity_Collections_LowLevel_Unsafe_NativeContainerIsReadOnlyAttribute_c *klass;
	void *monitor;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerIsAtomicWriteOnlyAttribute_StaticFields {
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerIsAtomicWriteOnlyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerIsAtomicWriteOnlyAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_LowLevel_Unsafe_NativeContainerIsAtomicWriteOnlyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_LowLevel_Unsafe_NativeContainerIsAtomicWriteOnlyAttribute_VTable vtable;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerIsAtomicWriteOnlyAttribute_o {
	Unity_Collections_LowLevel_Unsafe_NativeContainerIsAtomicWriteOnlyAttribute_c *klass;
	void *monitor;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsMinMaxWriteRestrictionAttribute_StaticFields {
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsMinMaxWriteRestrictionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsMinMaxWriteRestrictionAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsMinMaxWriteRestrictionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsMinMaxWriteRestrictionAttribute_VTable vtable;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsMinMaxWriteRestrictionAttribute_o {
	Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsMinMaxWriteRestrictionAttribute_c *klass;
	void *monitor;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsDeallocateOnJobCompletionAttribute_StaticFields {
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsDeallocateOnJobCompletionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsDeallocateOnJobCompletionAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsDeallocateOnJobCompletionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsDeallocateOnJobCompletionAttribute_VTable vtable;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsDeallocateOnJobCompletionAttribute_o {
	Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsDeallocateOnJobCompletionAttribute_c *klass;
	void *monitor;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsDeferredConvertListToArray_StaticFields {
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsDeferredConvertListToArray_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsDeferredConvertListToArray_c {
	Il2CppClass_1 _1;
	Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsDeferredConvertListToArray_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsDeferredConvertListToArray_VTable vtable;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsDeferredConvertListToArray_o {
	Unity_Collections_LowLevel_Unsafe_NativeContainerSupportsDeferredConvertListToArray_c *klass;
	void *monitor;
};
struct Unity_Collections_LowLevel_Unsafe_NativeSetThreadIndexAttribute_StaticFields {
};
struct Unity_Collections_LowLevel_Unsafe_NativeSetThreadIndexAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_LowLevel_Unsafe_NativeSetThreadIndexAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_LowLevel_Unsafe_NativeSetThreadIndexAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_LowLevel_Unsafe_NativeSetThreadIndexAttribute_VTable vtable;
};
struct Unity_Collections_LowLevel_Unsafe_NativeSetThreadIndexAttribute_o {
	Unity_Collections_LowLevel_Unsafe_NativeSetThreadIndexAttribute_c *klass;
	void *monitor;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerNeedsThreadIndexAttribute_StaticFields {
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerNeedsThreadIndexAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerNeedsThreadIndexAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_LowLevel_Unsafe_NativeContainerNeedsThreadIndexAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_LowLevel_Unsafe_NativeContainerNeedsThreadIndexAttribute_VTable vtable;
};
struct Unity_Collections_LowLevel_Unsafe_NativeContainerNeedsThreadIndexAttribute_o {
	Unity_Collections_LowLevel_Unsafe_NativeContainerNeedsThreadIndexAttribute_c *klass;
	void *monitor;
};
struct Unity_Collections_LowLevel_Unsafe_WriteAccessRequiredAttribute_StaticFields {
};
struct Unity_Collections_LowLevel_Unsafe_WriteAccessRequiredAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_LowLevel_Unsafe_WriteAccessRequiredAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_LowLevel_Unsafe_WriteAccessRequiredAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_LowLevel_Unsafe_WriteAccessRequiredAttribute_VTable vtable;
};
struct Unity_Collections_LowLevel_Unsafe_WriteAccessRequiredAttribute_o {
	Unity_Collections_LowLevel_Unsafe_WriteAccessRequiredAttribute_c *klass;
	void *monitor;
};
struct Unity_Collections_LowLevel_Unsafe_NativeDisableUnsafePtrRestrictionAttribute_StaticFields {
};
struct Unity_Collections_LowLevel_Unsafe_NativeDisableUnsafePtrRestrictionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_LowLevel_Unsafe_NativeDisableUnsafePtrRestrictionAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_LowLevel_Unsafe_NativeDisableUnsafePtrRestrictionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_LowLevel_Unsafe_NativeDisableUnsafePtrRestrictionAttribute_VTable vtable;
};
struct Unity_Collections_LowLevel_Unsafe_NativeDisableUnsafePtrRestrictionAttribute_o {
	Unity_Collections_LowLevel_Unsafe_NativeDisableUnsafePtrRestrictionAttribute_c *klass;
	void *monitor;
};
struct Unity_Collections_LowLevel_Unsafe_NativeDisableContainerSafetyRestrictionAttribute_StaticFields {
};
struct Unity_Collections_LowLevel_Unsafe_NativeDisableContainerSafetyRestrictionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_LowLevel_Unsafe_NativeDisableContainerSafetyRestrictionAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_LowLevel_Unsafe_NativeDisableContainerSafetyRestrictionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_LowLevel_Unsafe_NativeDisableContainerSafetyRestrictionAttribute_VTable vtable;
};
struct Unity_Collections_LowLevel_Unsafe_NativeDisableContainerSafetyRestrictionAttribute_o {
	Unity_Collections_LowLevel_Unsafe_NativeDisableContainerSafetyRestrictionAttribute_c *klass;
	void *monitor;
};
struct Unity_Collections_LowLevel_Unsafe_NativeSetClassTypeToNullOnScheduleAttribute_StaticFields {
};
struct Unity_Collections_LowLevel_Unsafe_NativeSetClassTypeToNullOnScheduleAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_LowLevel_Unsafe_NativeSetClassTypeToNullOnScheduleAttribute_c {
	Il2CppClass_1 _1;
	Unity_Collections_LowLevel_Unsafe_NativeSetClassTypeToNullOnScheduleAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_LowLevel_Unsafe_NativeSetClassTypeToNullOnScheduleAttribute_VTable vtable;
};
struct Unity_Collections_LowLevel_Unsafe_NativeSetClassTypeToNullOnScheduleAttribute_o {
	Unity_Collections_LowLevel_Unsafe_NativeSetClassTypeToNullOnScheduleAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Playables_INotificationReceiver_StaticFields {
};
struct UnityEngine_Playables_INotificationReceiver_VTable {
};
struct UnityEngine_Playables_INotificationReceiver_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_INotificationReceiver_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_INotificationReceiver_VTable vtable;
};
struct UnityEngine_Playables_INotificationReceiver_o {
	UnityEngine_Playables_INotificationReceiver_c *klass;
	void *monitor;
};
struct UnityEngine_Playables_IPlayable_StaticFields {
};
struct UnityEngine_Playables_IPlayable_VTable {
};
struct UnityEngine_Playables_IPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_IPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_IPlayable_VTable vtable;
};
struct UnityEngine_Playables_IPlayable_o {
	UnityEngine_Playables_IPlayable_c *klass;
	void *monitor;
};
struct UnityEngine_Playables_IPlayableBehaviour_StaticFields {
};
struct UnityEngine_Playables_IPlayableBehaviour_VTable {
};
struct UnityEngine_Playables_IPlayableBehaviour_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_IPlayableBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_IPlayableBehaviour_VTable vtable;
};
struct UnityEngine_Playables_IPlayableBehaviour_o {
	UnityEngine_Playables_IPlayableBehaviour_c *klass;
	void *monitor;
};
struct UnityEngine_Playables_IPlayableOutput_StaticFields {
};
struct UnityEngine_Playables_IPlayableOutput_VTable {
};
struct UnityEngine_Playables_IPlayableOutput_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_IPlayableOutput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_IPlayableOutput_VTable vtable;
};
struct UnityEngine_Playables_IPlayableOutput_o {
	UnityEngine_Playables_IPlayableOutput_c *klass;
	void *monitor;
};
struct UnityEngine_Playables_IPlayableAsset_StaticFields {
};
struct UnityEngine_Playables_IPlayableAsset_VTable {
};
struct UnityEngine_Playables_IPlayableAsset_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_IPlayableAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_IPlayableAsset_VTable vtable;
};
struct UnityEngine_Playables_IPlayableAsset_o {
	UnityEngine_Playables_IPlayableAsset_c *klass;
	void *monitor;
};
struct UnityEngine_Playables_PlayableAsset_StaticFields {
};
struct UnityEngine_Playables_PlayableAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _65535__ctor;
};
struct UnityEngine_Playables_PlayableAsset_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_PlayableAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_PlayableAsset_VTable vtable;
};
struct UnityEngine_Playables_PlayableAsset_o {
	UnityEngine_Playables_PlayableAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Playables_PlayableBehaviour_StaticFields {
};
struct UnityEngine_Playables_PlayableBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _13_OnGraphStart;
	VirtualInvokeData _14_OnGraphStop;
	VirtualInvokeData _15_OnPlayableCreate;
	VirtualInvokeData _16_OnPlayableDestroy;
	VirtualInvokeData _17_OnBehaviourPlay;
	VirtualInvokeData _18_OnBehaviourPause;
	VirtualInvokeData _19_PrepareFrame;
	VirtualInvokeData _20_ProcessFrame;
	VirtualInvokeData _21_Clone;
};
struct UnityEngine_Playables_PlayableBehaviour_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_PlayableBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_PlayableBehaviour_VTable vtable;
};
struct UnityEngine_Playables_PlayableBehaviour_o {
	UnityEngine_Playables_PlayableBehaviour_c *klass;
	void *monitor;
};
struct UnityEngine_Playables_PlayableBinding_CreateOutputMethod_StaticFields {
};
struct UnityEngine_Playables_PlayableBinding_CreateOutputMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Playables_PlayableBinding_CreateOutputMethod_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_PlayableBinding_CreateOutputMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_PlayableBinding_CreateOutputMethod_VTable vtable;
};
struct UnityEngine_Playables_PlayableBinding_CreateOutputMethod_o {
	UnityEngine_Playables_PlayableBinding_CreateOutputMethod_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Playables_PlayableExtensions_StaticFields {
};
struct UnityEngine_Playables_PlayableExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Playables_PlayableExtensions_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_PlayableExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_PlayableExtensions_VTable vtable;
};
struct UnityEngine_Playables_PlayableExtensions_o {
	UnityEngine_Playables_PlayableExtensions_c *klass;
	void *monitor;
};
struct UnityEngine_Playables_PlayableOutputExtensions_StaticFields {
};
struct UnityEngine_Playables_PlayableOutputExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Playables_PlayableOutputExtensions_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_PlayableOutputExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_PlayableOutputExtensions_VTable vtable;
};
struct UnityEngine_Playables_PlayableOutputExtensions_o {
	UnityEngine_Playables_PlayableOutputExtensions_c *klass;
	void *monitor;
};
struct UnityEngine_Playables_ScriptPlayableBinding_StaticFields {
	UnityEngine_Playables_PlayableBinding_CreateOutputMethod_o* __f__mg_cache0;
};
struct UnityEngine_Playables_ScriptPlayableBinding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Playables_ScriptPlayableBinding_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_ScriptPlayableBinding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_ScriptPlayableBinding_VTable vtable;
};
struct UnityEngine_Playables_ScriptPlayableBinding_o {
	UnityEngine_Playables_ScriptPlayableBinding_c *klass;
	void *monitor;
};
struct UnityEngine_DynamicGI_StaticFields {
};
struct UnityEngine_DynamicGI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_DynamicGI_c {
	Il2CppClass_1 _1;
	UnityEngine_DynamicGI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_DynamicGI_VTable vtable;
};
struct UnityEngine_DynamicGI_o {
	UnityEngine_DynamicGI_c *klass;
	void *monitor;
};
struct UnityEngine_Internal_DefaultValueAttribute_StaticFields {
};
struct UnityEngine_Internal_DefaultValueAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Internal_DefaultValueAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Internal_DefaultValueAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Internal_DefaultValueAttribute_VTable vtable;
};
struct UnityEngine_Internal_DefaultValueAttribute_o {
	UnityEngine_Internal_DefaultValueAttribute_c *klass;
	void *monitor;
	Il2CppObject* DefaultValue;
};
struct UnityEngine_Internal_ExcludeFromDocsAttribute_StaticFields {
};
struct UnityEngine_Internal_ExcludeFromDocsAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Internal_ExcludeFromDocsAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Internal_ExcludeFromDocsAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Internal_ExcludeFromDocsAttribute_VTable vtable;
};
struct UnityEngine_Internal_ExcludeFromDocsAttribute_o {
	UnityEngine_Internal_ExcludeFromDocsAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Internal_ISubAssetNotDuplicatable_StaticFields {
};
struct UnityEngine_Internal_ISubAssetNotDuplicatable_VTable {
};
struct UnityEngine_Internal_ISubAssetNotDuplicatable_c {
	Il2CppClass_1 _1;
	UnityEngine_Internal_ISubAssetNotDuplicatable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Internal_ISubAssetNotDuplicatable_VTable vtable;
};
struct UnityEngine_Internal_ISubAssetNotDuplicatable_o {
	UnityEngine_Internal_ISubAssetNotDuplicatable_c *klass;
	void *monitor;
};
struct UnityEngine_ILogger_StaticFields {
};
struct UnityEngine_ILogger_VTable {
};
struct UnityEngine_ILogger_c {
	Il2CppClass_1 _1;
	UnityEngine_ILogger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ILogger_VTable vtable;
};
struct UnityEngine_ILogger_o {
	UnityEngine_ILogger_c *klass;
	void *monitor;
};
struct UnityEngine_ILogHandler_StaticFields {
};
struct UnityEngine_ILogHandler_VTable {
};
struct UnityEngine_ILogHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_ILogHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ILogHandler_VTable vtable;
};
struct UnityEngine_ILogHandler_o {
	UnityEngine_ILogHandler_c *klass;
	void *monitor;
};
struct UnityEngine_Logger_StaticFields {
};
struct UnityEngine_Logger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_filterLogType;
	VirtualInvokeData _5_set_filterLogType;
	VirtualInvokeData _6_Log;
	VirtualInvokeData _7_Log;
	VirtualInvokeData _8_LogFormat;
	VirtualInvokeData _9_LogFormat;
	VirtualInvokeData _10_LogException;
	VirtualInvokeData _11_get_logHandler;
	VirtualInvokeData _12_set_logHandler;
	VirtualInvokeData _13_get_logEnabled;
	VirtualInvokeData _14_set_logEnabled;
	VirtualInvokeData _15_IsLogTypeAllowed;
};
struct UnityEngine_Logger_c {
	Il2CppClass_1 _1;
	UnityEngine_Logger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Logger_VTable vtable;
};
struct UnityEngine_Logger_o {
	UnityEngine_Logger_c *klass;
	void *monitor;
	UnityEngine_ILogHandler_o* _logHandler_k__BackingField;
	bool _logEnabled_k__BackingField;
	int32_t _filterLogType_k__BackingField;
};
struct Unity_Collections_NativeArrayDebugView_T__StaticFields {
};
struct Unity_Collections_NativeArrayDebugView_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_NativeArrayDebugView_T__c {
	Il2CppClass_1 _1;
	Unity_Collections_NativeArrayDebugView_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_NativeArrayDebugView_T__VTable vtable;
};
struct Unity_Collections_NativeArrayDebugView_T__o {
	Unity_Collections_NativeArrayDebugView_T__c *klass;
	void *monitor;
};
struct Unity_Collections_LowLevel_Unsafe_NativeArrayUnsafeUtility_StaticFields {
};
struct Unity_Collections_LowLevel_Unsafe_NativeArrayUnsafeUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_LowLevel_Unsafe_NativeArrayUnsafeUtility_c {
	Il2CppClass_1 _1;
	Unity_Collections_LowLevel_Unsafe_NativeArrayUnsafeUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_LowLevel_Unsafe_NativeArrayUnsafeUtility_VTable vtable;
};
struct Unity_Collections_LowLevel_Unsafe_NativeArrayUnsafeUtility_o {
	Unity_Collections_LowLevel_Unsafe_NativeArrayUnsafeUtility_c *klass;
	void *monitor;
};
struct UnityEngine_Networking_PlayerConnection_MessageEventArgs_StaticFields {
};
struct UnityEngine_Networking_PlayerConnection_MessageEventArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Networking_PlayerConnection_MessageEventArgs_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_PlayerConnection_MessageEventArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_PlayerConnection_MessageEventArgs_VTable vtable;
};
struct UnityEngine_Networking_PlayerConnection_MessageEventArgs_o {
	UnityEngine_Networking_PlayerConnection_MessageEventArgs_c *klass;
	void *monitor;
	int32_t playerId;
	System_Byte_array* data;
};
struct UnityEngine_Networking_PlayerConnection_IEditorPlayerConnection_StaticFields {
};
struct UnityEngine_Networking_PlayerConnection_IEditorPlayerConnection_VTable {
};
struct UnityEngine_Networking_PlayerConnection_IEditorPlayerConnection_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_PlayerConnection_IEditorPlayerConnection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_PlayerConnection_IEditorPlayerConnection_VTable vtable;
};
struct UnityEngine_Networking_PlayerConnection_IEditorPlayerConnection_o {
	UnityEngine_Networking_PlayerConnection_IEditorPlayerConnection_c *klass;
	void *monitor;
};
struct UnityEngine_Networking_PlayerConnection_PlayerConnection_StaticFields {
	UnityEngine_IPlayerEditorConnectionNative_o* connectionNative;
	UnityEngine_Networking_PlayerConnection_PlayerConnection_o* s_Instance;
};
struct UnityEngine_Networking_PlayerConnection_PlayerConnection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Register;
	VirtualInvokeData _5_Unregister;
	VirtualInvokeData _6_RegisterConnection;
	VirtualInvokeData _7_RegisterDisconnection;
	VirtualInvokeData _8_Send;
	VirtualInvokeData _9_DisconnectAll;
};
struct UnityEngine_Networking_PlayerConnection_PlayerConnection_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_PlayerConnection_PlayerConnection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_PlayerConnection_PlayerConnection_VTable vtable;
};
struct UnityEngine_Networking_PlayerConnection_PlayerConnection_o {
	UnityEngine_Networking_PlayerConnection_PlayerConnection_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_o* m_PlayerEditorConnectionEvents;
	System_Collections_Generic_List_int__o* m_connectedPlayers;
	bool m_IsInitilized;
};
struct UnityEngine_Networking_PlayerConnection_PlayerConnection__Register_c__AnonStorey0_StaticFields {
};
struct UnityEngine_Networking_PlayerConnection_PlayerConnection__Register_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Networking_PlayerConnection_PlayerConnection__Register_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_PlayerConnection_PlayerConnection__Register_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_PlayerConnection_PlayerConnection__Register_c__AnonStorey0_VTable vtable;
};
struct UnityEngine_Networking_PlayerConnection_PlayerConnection__Register_c__AnonStorey0_o {
	UnityEngine_Networking_PlayerConnection_PlayerConnection__Register_c__AnonStorey0_c *klass;
	void *monitor;
	System_Guid_o messageId;
};
struct UnityEngine_Networking_PlayerConnection_PlayerConnection__Unregister_c__AnonStorey1_StaticFields {
};
struct UnityEngine_Networking_PlayerConnection_PlayerConnection__Unregister_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Networking_PlayerConnection_PlayerConnection__Unregister_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_PlayerConnection_PlayerConnection__Unregister_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_PlayerConnection_PlayerConnection__Unregister_c__AnonStorey1_VTable vtable;
};
struct UnityEngine_Networking_PlayerConnection_PlayerConnection__Unregister_c__AnonStorey1_o {
	UnityEngine_Networking_PlayerConnection_PlayerConnection__Unregister_c__AnonStorey1_c *klass;
	void *monitor;
	System_Guid_o messageId;
};
struct UnityEngine_Networking_PlayerConnection_PlayerConnection__BlockUntilRecvMsg_c__AnonStorey2_StaticFields {
};
struct UnityEngine_Networking_PlayerConnection_PlayerConnection__BlockUntilRecvMsg_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Networking_PlayerConnection_PlayerConnection__BlockUntilRecvMsg_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_PlayerConnection_PlayerConnection__BlockUntilRecvMsg_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_PlayerConnection_PlayerConnection__BlockUntilRecvMsg_c__AnonStorey2_VTable vtable;
};
struct UnityEngine_Networking_PlayerConnection_PlayerConnection__BlockUntilRecvMsg_c__AnonStorey2_o {
	UnityEngine_Networking_PlayerConnection_PlayerConnection__BlockUntilRecvMsg_c__AnonStorey2_c *klass;
	void *monitor;
	bool msgReceived;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_StaticFields {
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_VTable vtable;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_o {
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_c *klass;
	void *monitor;
	System_Collections_Generic_List_PlayerEditorConnectionEvents_MessageTypeSubscribers__o* messageTypeSubscribers;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_ConnectionChangeEvent_o* connectionEvent;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_ConnectionChangeEvent_o* disconnectionEvent;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageEvent_StaticFields {
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageEvent_VTable vtable;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageEvent_o {
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_ConnectionChangeEvent_StaticFields {
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_ConnectionChangeEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_ConnectionChangeEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_ConnectionChangeEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_ConnectionChangeEvent_VTable vtable;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_ConnectionChangeEvent_o {
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_ConnectionChangeEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageTypeSubscribers_StaticFields {
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageTypeSubscribers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageTypeSubscribers_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageTypeSubscribers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageTypeSubscribers_VTable vtable;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageTypeSubscribers_o {
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageTypeSubscribers_c *klass;
	void *monitor;
	System_String_o* m_messageTypeId;
	int32_t subscriberCount;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents_MessageEvent_o* messageCallback;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__InvokeMessageIdSubscribers_c__AnonStorey0_StaticFields {
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__InvokeMessageIdSubscribers_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__InvokeMessageIdSubscribers_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__InvokeMessageIdSubscribers_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__InvokeMessageIdSubscribers_c__AnonStorey0_VTable vtable;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__InvokeMessageIdSubscribers_c__AnonStorey0_o {
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__InvokeMessageIdSubscribers_c__AnonStorey0_c *klass;
	void *monitor;
	System_Guid_o messageId;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__AddAndCreate_c__AnonStorey1_StaticFields {
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__AddAndCreate_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__AddAndCreate_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__AddAndCreate_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__AddAndCreate_c__AnonStorey1_VTable vtable;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__AddAndCreate_c__AnonStorey1_o {
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__AddAndCreate_c__AnonStorey1_c *klass;
	void *monitor;
	System_Guid_o messageId;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__UnregisterManagedCallback_c__AnonStorey2_StaticFields {
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__UnregisterManagedCallback_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__UnregisterManagedCallback_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__UnregisterManagedCallback_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__UnregisterManagedCallback_c__AnonStorey2_VTable vtable;
};
struct UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__UnregisterManagedCallback_c__AnonStorey2_o {
	UnityEngine_Networking_PlayerConnection_PlayerEditorConnectionEvents__UnregisterManagedCallback_c__AnonStorey2_c *klass;
	void *monitor;
	System_Guid_o messageId;
};
struct UnityEngine_Experimental_Rendering_IRenderPipeline_StaticFields {
};
struct UnityEngine_Experimental_Rendering_IRenderPipeline_VTable {
};
struct UnityEngine_Experimental_Rendering_IRenderPipeline_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Rendering_IRenderPipeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Rendering_IRenderPipeline_VTable vtable;
};
struct UnityEngine_Experimental_Rendering_IRenderPipeline_o {
	UnityEngine_Experimental_Rendering_IRenderPipeline_c *klass;
	void *monitor;
};
struct UnityEngine_Experimental_Rendering_IRenderPipelineAsset_StaticFields {
};
struct UnityEngine_Experimental_Rendering_IRenderPipelineAsset_VTable {
};
struct UnityEngine_Experimental_Rendering_IRenderPipelineAsset_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Rendering_IRenderPipelineAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Rendering_IRenderPipelineAsset_VTable vtable;
};
struct UnityEngine_Experimental_Rendering_IRenderPipelineAsset_o {
	UnityEngine_Experimental_Rendering_IRenderPipelineAsset_c *klass;
	void *monitor;
};
struct UnityEngine_Experimental_Rendering_RenderPipeline_StaticFields {
	System_Action_Camera____o* beginFrameRendering;
};
struct UnityEngine_Experimental_Rendering_RenderPipeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_disposed;
	VirtualInvokeData _7_Render;
	VirtualInvokeData _8_Dispose;
};
struct UnityEngine_Experimental_Rendering_RenderPipeline_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Rendering_RenderPipeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Rendering_RenderPipeline_VTable vtable;
};
struct UnityEngine_Experimental_Rendering_RenderPipeline_o {
	UnityEngine_Experimental_Rendering_RenderPipeline_c *klass;
	void *monitor;
	bool _disposed_k__BackingField;
};
struct UnityEngine_Experimental_Rendering_RenderPipelineManager_StaticFields {
	UnityEngine_Experimental_Rendering_IRenderPipelineAsset_o* s_CurrentPipelineAsset;
	UnityEngine_Experimental_Rendering_IRenderPipeline_o* _currentPipeline_k__BackingField;
};
struct UnityEngine_Experimental_Rendering_RenderPipelineManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_Rendering_RenderPipelineManager_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Rendering_RenderPipelineManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Rendering_RenderPipelineManager_VTable vtable;
};
struct UnityEngine_Experimental_Rendering_RenderPipelineManager_o {
	UnityEngine_Experimental_Rendering_RenderPipelineManager_c *klass;
	void *monitor;
};
struct UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_StaticFields {
	UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_o* s_Active;
};
struct UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_VTable vtable;
};
struct UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_o {
	UnityEngine_Experimental_Rendering_SupportedRenderingFeatures_c *klass;
	void *monitor;
	int32_t _reflectionProbeSupportFlags_k__BackingField;
	int32_t _defaultMixedLightingMode_k__BackingField;
	int32_t _supportedMixedLightingModes_k__BackingField;
	int32_t _supportedLightmapBakeTypes_k__BackingField;
	int32_t _supportedLightmapsModes_k__BackingField;
	bool _rendererSupportsLightProbeProxyVolumes_k__BackingField;
	bool _rendererSupportsMotionVectors_k__BackingField;
	bool _rendererSupportsReceiveShadows_k__BackingField;
	bool _rendererSupportsReflectionProbes_k__BackingField;
	bool _rendererSupportsRendererPriority_k__BackingField;
	bool _rendererOverridesEnvironmentLighting_k__BackingField;
	bool _rendererOverridesFog_k__BackingField;
	bool _rendererOverridesOtherLightingSettings_k__BackingField;
};
struct UnityEngine_SceneManagement_SceneManager_StaticFields {
	UnityEngine_Events_UnityAction_Scene__LoadSceneMode__o* sceneLoaded;
	UnityEngine_Events_UnityAction_Scene__o* sceneUnloaded;
	UnityEngine_Events_UnityAction_Scene__Scene__o* activeSceneChanged;
};
struct UnityEngine_SceneManagement_SceneManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SceneManagement_SceneManager_c {
	Il2CppClass_1 _1;
	UnityEngine_SceneManagement_SceneManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SceneManagement_SceneManager_VTable vtable;
};
struct UnityEngine_SceneManagement_SceneManager_o {
	UnityEngine_SceneManagement_SceneManager_c *klass;
	void *monitor;
};
struct UnityEngine_ExtensionOfNativeClassAttribute_StaticFields {
};
struct UnityEngine_ExtensionOfNativeClassAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ExtensionOfNativeClassAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_ExtensionOfNativeClassAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ExtensionOfNativeClassAttribute_VTable vtable;
};
struct UnityEngine_ExtensionOfNativeClassAttribute_o {
	UnityEngine_ExtensionOfNativeClassAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Scripting_GarbageCollector_StaticFields {
	System_Action_GarbageCollector_Mode__o* GCModeChanged;
};
struct UnityEngine_Scripting_GarbageCollector_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Scripting_GarbageCollector_c {
	Il2CppClass_1 _1;
	UnityEngine_Scripting_GarbageCollector_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Scripting_GarbageCollector_VTable vtable;
};
struct UnityEngine_Scripting_GarbageCollector_o {
	UnityEngine_Scripting_GarbageCollector_c *klass;
	void *monitor;
};
struct UnityEngine_Scripting_PreserveAttribute_StaticFields {
};
struct UnityEngine_Scripting_PreserveAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Scripting_PreserveAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Scripting_PreserveAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Scripting_PreserveAttribute_VTable vtable;
};
struct UnityEngine_Scripting_PreserveAttribute_o {
	UnityEngine_Scripting_PreserveAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Scripting_APIUpdating_MovedFromAttribute_StaticFields {
};
struct UnityEngine_Scripting_APIUpdating_MovedFromAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Scripting_APIUpdating_MovedFromAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Scripting_APIUpdating_MovedFromAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Scripting_APIUpdating_MovedFromAttribute_VTable vtable;
};
struct UnityEngine_Scripting_APIUpdating_MovedFromAttribute_o {
	UnityEngine_Scripting_APIUpdating_MovedFromAttribute_c *klass;
	void *monitor;
	System_String_o* _Namespace_k__BackingField;
	bool _IsInDifferentAssembly_k__BackingField;
};
struct UnityEngine_Serialization_FormerlySerializedAsAttribute_StaticFields {
};
struct UnityEngine_Serialization_FormerlySerializedAsAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Serialization_FormerlySerializedAsAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Serialization_FormerlySerializedAsAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Serialization_FormerlySerializedAsAttribute_VTable vtable;
};
struct UnityEngine_Serialization_FormerlySerializedAsAttribute_o {
	UnityEngine_Serialization_FormerlySerializedAsAttribute_c *klass;
	void *monitor;
	System_String_o* m_oldName;
};
struct UnityEngineInternal_TypeInferenceRuleAttribute_StaticFields {
};
struct UnityEngineInternal_TypeInferenceRuleAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngineInternal_TypeInferenceRuleAttribute_c {
	Il2CppClass_1 _1;
	UnityEngineInternal_TypeInferenceRuleAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngineInternal_TypeInferenceRuleAttribute_VTable vtable;
};
struct UnityEngineInternal_TypeInferenceRuleAttribute_o {
	UnityEngineInternal_TypeInferenceRuleAttribute_c *klass;
	void *monitor;
	System_String_o* _rule;
};
struct UnityEngineInternal_GenericStack_StaticFields {
};
struct UnityEngineInternal_GenericStack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _10_get_Count;
	VirtualInvokeData _11_get_IsSynchronized;
	VirtualInvokeData _12_get_SyncRoot;
	VirtualInvokeData _13_Clear;
	VirtualInvokeData _14_Clone;
	VirtualInvokeData _15_CopyTo;
	VirtualInvokeData _16_GetEnumerator;
	VirtualInvokeData _17_Peek;
	VirtualInvokeData _18_Pop;
	VirtualInvokeData _19_Push;
};
struct UnityEngineInternal_GenericStack_c {
	Il2CppClass_1 _1;
	UnityEngineInternal_GenericStack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngineInternal_GenericStack_VTable vtable;
};
struct UnityEngineInternal_GenericStack_o {
	UnityEngineInternal_GenericStack_c *klass;
	void *monitor;
	System_Object_array* Stack_contents;
	int32_t Stack_current;
	int32_t Stack_count;
	int32_t Stack_capacity;
	int32_t Stack_modCount;
};
struct Unity_Collections_LowLevel_Unsafe_UnsafeUtility_StaticFields {
};
struct Unity_Collections_LowLevel_Unsafe_UnsafeUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Collections_LowLevel_Unsafe_UnsafeUtility_c {
	Il2CppClass_1 _1;
	Unity_Collections_LowLevel_Unsafe_UnsafeUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Collections_LowLevel_Unsafe_UnsafeUtility_VTable vtable;
};
struct Unity_Collections_LowLevel_Unsafe_UnsafeUtility_o {
	Unity_Collections_LowLevel_Unsafe_UnsafeUtility_c *klass;
	void *monitor;
};
struct UnityEngineInternal_NetFxCoreExtensions_StaticFields {
};
struct UnityEngineInternal_NetFxCoreExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngineInternal_NetFxCoreExtensions_c {
	Il2CppClass_1 _1;
	UnityEngineInternal_NetFxCoreExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngineInternal_NetFxCoreExtensions_VTable vtable;
};
struct UnityEngineInternal_NetFxCoreExtensions_o {
	UnityEngineInternal_NetFxCoreExtensions_c *klass;
	void *monitor;
};
struct Unity_Jobs_IJob_StaticFields {
};
struct Unity_Jobs_IJob_VTable {
};
struct Unity_Jobs_IJob_c {
	Il2CppClass_1 _1;
	Unity_Jobs_IJob_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Jobs_IJob_VTable vtable;
};
struct Unity_Jobs_IJob_o {
	Unity_Jobs_IJob_c *klass;
	void *monitor;
};
struct Unity_Jobs_IJobExtensions_StaticFields {
};
struct Unity_Jobs_IJobExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Jobs_IJobExtensions_c {
	Il2CppClass_1 _1;
	Unity_Jobs_IJobExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Jobs_IJobExtensions_VTable vtable;
};
struct Unity_Jobs_IJobExtensions_o {
	Unity_Jobs_IJobExtensions_c *klass;
	void *monitor;
};
struct Unity_Jobs_IJobExtensions_JobStruct_ExecuteJobFunction_T__StaticFields {
};
struct Unity_Jobs_IJobExtensions_JobStruct_ExecuteJobFunction_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Unity_Jobs_IJobExtensions_JobStruct_ExecuteJobFunction_T__c {
	Il2CppClass_1 _1;
	Unity_Jobs_IJobExtensions_JobStruct_ExecuteJobFunction_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Jobs_IJobExtensions_JobStruct_ExecuteJobFunction_T__VTable vtable;
};
struct Unity_Jobs_IJobExtensions_JobStruct_ExecuteJobFunction_T__o {
	Unity_Jobs_IJobExtensions_JobStruct_ExecuteJobFunction_T__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Unity_Jobs_LowLevel_Unsafe_JobProducerTypeAttribute_StaticFields {
};
struct Unity_Jobs_LowLevel_Unsafe_JobProducerTypeAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Jobs_LowLevel_Unsafe_JobProducerTypeAttribute_c {
	Il2CppClass_1 _1;
	Unity_Jobs_LowLevel_Unsafe_JobProducerTypeAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Jobs_LowLevel_Unsafe_JobProducerTypeAttribute_VTable vtable;
};
struct Unity_Jobs_LowLevel_Unsafe_JobProducerTypeAttribute_o {
	Unity_Jobs_LowLevel_Unsafe_JobProducerTypeAttribute_c *klass;
	void *monitor;
	System_Type_o* _ProducerType_k__BackingField;
};
struct Unity_Jobs_LowLevel_Unsafe_JobsUtility_StaticFields {
};
struct Unity_Jobs_LowLevel_Unsafe_JobsUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_Jobs_LowLevel_Unsafe_JobsUtility_c {
	Il2CppClass_1 _1;
	Unity_Jobs_LowLevel_Unsafe_JobsUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_Jobs_LowLevel_Unsafe_JobsUtility_VTable vtable;
};
struct Unity_Jobs_LowLevel_Unsafe_JobsUtility_o {
	Unity_Jobs_LowLevel_Unsafe_JobsUtility_c *klass;
	void *monitor;
};
struct UnityEngine_Profiling_Memory_Experimental_MetaData_StaticFields {
};
struct UnityEngine_Profiling_Memory_Experimental_MetaData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Profiling_Memory_Experimental_MetaData_c {
	Il2CppClass_1 _1;
	UnityEngine_Profiling_Memory_Experimental_MetaData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Profiling_Memory_Experimental_MetaData_VTable vtable;
};
struct UnityEngine_Profiling_Memory_Experimental_MetaData_o {
	UnityEngine_Profiling_Memory_Experimental_MetaData_c *klass;
	void *monitor;
	System_String_o* content;
	System_String_o* platform;
	UnityEngine_Texture2D_o* screenshot;
};
struct UnityEngine_Profiling_Memory_Experimental_MemoryProfiler_StaticFields {
	System_Action_string__bool__o* snapshotFinished;
	System_Action_MetaData__o* createMetaData;
};
struct UnityEngine_Profiling_Memory_Experimental_MemoryProfiler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Profiling_Memory_Experimental_MemoryProfiler_c {
	Il2CppClass_1 _1;
	UnityEngine_Profiling_Memory_Experimental_MemoryProfiler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Profiling_Memory_Experimental_MemoryProfiler_VTable vtable;
};
struct UnityEngine_Profiling_Memory_Experimental_MemoryProfiler_o {
	UnityEngine_Profiling_Memory_Experimental_MemoryProfiler_c *klass;
	void *monitor;
};
struct UnityEngine_Profiling_Profiler_StaticFields {
};
struct UnityEngine_Profiling_Profiler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Profiling_Profiler_c {
	Il2CppClass_1 _1;
	UnityEngine_Profiling_Profiler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Profiling_Profiler_VTable vtable;
};
struct UnityEngine_Profiling_Profiler_o {
	UnityEngine_Profiling_Profiler_c *klass;
	void *monitor;
};
struct UnityEngine_RectTransform_StaticFields {
	UnityEngine_RectTransform_ReapplyDrivenProperties_o* reapplyDrivenProperties;
};
struct UnityEngine_RectTransform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetEnumerator;
};
struct UnityEngine_RectTransform_c {
	Il2CppClass_1 _1;
	UnityEngine_RectTransform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RectTransform_VTable vtable;
};
struct UnityEngine_RectTransform_o {
	UnityEngine_RectTransform_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_RectTransform_ReapplyDrivenProperties_StaticFields {
};
struct UnityEngine_RectTransform_ReapplyDrivenProperties_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_RectTransform_ReapplyDrivenProperties_c {
	Il2CppClass_1 _1;
	UnityEngine_RectTransform_ReapplyDrivenProperties_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RectTransform_ReapplyDrivenProperties_VTable vtable;
};
struct UnityEngine_RectTransform_ReapplyDrivenProperties_o {
	UnityEngine_RectTransform_ReapplyDrivenProperties_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Transform_StaticFields {
};
struct UnityEngine_Transform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetEnumerator;
};
struct UnityEngine_Transform_c {
	Il2CppClass_1 _1;
	UnityEngine_Transform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Transform_VTable vtable;
};
struct UnityEngine_Transform_o {
	UnityEngine_Transform_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Transform_Enumerator_StaticFields {
};
struct UnityEngine_Transform_Enumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
};
struct UnityEngine_Transform_Enumerator_c {
	Il2CppClass_1 _1;
	UnityEngine_Transform_Enumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Transform_Enumerator_VTable vtable;
};
struct UnityEngine_Transform_Enumerator_o {
	UnityEngine_Transform_Enumerator_c *klass;
	void *monitor;
	UnityEngine_Transform_o* outer;
	int32_t currentIndex;
};
struct UnityEngine_Sprites_DataUtility_StaticFields {
};
struct UnityEngine_Sprites_DataUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Sprites_DataUtility_c {
	Il2CppClass_1 _1;
	UnityEngine_Sprites_DataUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Sprites_DataUtility_VTable vtable;
};
struct UnityEngine_Sprites_DataUtility_o {
	UnityEngine_Sprites_DataUtility_c *klass;
	void *monitor;
};
struct UnityEngine_SpriteRenderer_StaticFields {
};
struct UnityEngine_SpriteRenderer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SpriteRenderer_c {
	Il2CppClass_1 _1;
	UnityEngine_SpriteRenderer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SpriteRenderer_VTable vtable;
};
struct UnityEngine_SpriteRenderer_o {
	UnityEngine_SpriteRenderer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Sprite_StaticFields {
};
struct UnityEngine_Sprite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Sprite_c {
	Il2CppClass_1 _1;
	UnityEngine_Sprite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Sprite_VTable vtable;
};
struct UnityEngine_Sprite_o {
	UnityEngine_Sprite_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_U2D_SpriteAtlasManager_StaticFields {
	System_Action_string__Action_SpriteAtlas___o* atlasRequested;
	System_Action_SpriteAtlas__o* atlasRegistered;
	System_Action_SpriteAtlas__o* __f__mg_cache0;
};
struct UnityEngine_U2D_SpriteAtlasManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_U2D_SpriteAtlasManager_c {
	Il2CppClass_1 _1;
	UnityEngine_U2D_SpriteAtlasManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_U2D_SpriteAtlasManager_VTable vtable;
};
struct UnityEngine_U2D_SpriteAtlasManager_o {
	UnityEngine_U2D_SpriteAtlasManager_c *klass;
	void *monitor;
};
struct UnityEngine_U2D_SpriteAtlas_StaticFields {
};
struct UnityEngine_U2D_SpriteAtlas_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_U2D_SpriteAtlas_c {
	Il2CppClass_1 _1;
	UnityEngine_U2D_SpriteAtlas_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_U2D_SpriteAtlas_VTable vtable;
};
struct UnityEngine_U2D_SpriteAtlas_o {
	UnityEngine_U2D_SpriteAtlas_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct _Module__6_StaticFields {
};
struct _Module__6_VTable {
};
struct _Module__6_c {
	Il2CppClass_1 _1;
	_Module__6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__6_VTable vtable;
};
struct _Module__6_o {
	_Module__6_c *klass;
	void *monitor;
};
struct UnityEngine_AssetBundle_StaticFields {
};
struct UnityEngine_AssetBundle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AssetBundle_c {
	Il2CppClass_1 _1;
	UnityEngine_AssetBundle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AssetBundle_VTable vtable;
};
struct UnityEngine_AssetBundle_o {
	UnityEngine_AssetBundle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_AssetBundleCreateRequest_StaticFields {
};
struct UnityEngine_AssetBundleCreateRequest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AssetBundleCreateRequest_c {
	Il2CppClass_1 _1;
	UnityEngine_AssetBundleCreateRequest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AssetBundleCreateRequest_VTable vtable;
};
struct UnityEngine_AssetBundleCreateRequest_o {
	UnityEngine_AssetBundleCreateRequest_c *klass;
	void *monitor;
	intptr_t m_Ptr;
	System_Action_AsyncOperation__o* AsyncOperation_m_completeCallback;
};
struct UnityEngine_AssetBundleManifest_StaticFields {
};
struct UnityEngine_AssetBundleManifest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AssetBundleManifest_c {
	Il2CppClass_1 _1;
	UnityEngine_AssetBundleManifest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AssetBundleManifest_VTable vtable;
};
struct UnityEngine_AssetBundleManifest_o {
	UnityEngine_AssetBundleManifest_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_AssetBundleRecompressOperation_StaticFields {
};
struct UnityEngine_AssetBundleRecompressOperation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AssetBundleRecompressOperation_c {
	Il2CppClass_1 _1;
	UnityEngine_AssetBundleRecompressOperation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AssetBundleRecompressOperation_VTable vtable;
};
struct UnityEngine_AssetBundleRecompressOperation_o {
	UnityEngine_AssetBundleRecompressOperation_c *klass;
	void *monitor;
	intptr_t m_Ptr;
	System_Action_AsyncOperation__o* AsyncOperation_m_completeCallback;
};
struct UnityEngine_AssetBundleRequest_StaticFields {
};
struct UnityEngine_AssetBundleRequest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AssetBundleRequest_c {
	Il2CppClass_1 _1;
	UnityEngine_AssetBundleRequest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AssetBundleRequest_VTable vtable;
};
struct UnityEngine_AssetBundleRequest_o {
	UnityEngine_AssetBundleRequest_c *klass;
	void *monitor;
	intptr_t m_Ptr;
	System_Action_AsyncOperation__o* AsyncOperation_m_completeCallback;
};
struct _Module__7_StaticFields {
};
struct _Module__7_VTable {
};
struct _Module__7_c {
	Il2CppClass_1 _1;
	_Module__7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__7_VTable vtable;
};
struct _Module__7_o {
	_Module__7_c *klass;
	void *monitor;
};
struct UnityEngine_Networking_UnityWebRequestAsyncOperation_StaticFields {
};
struct UnityEngine_Networking_UnityWebRequestAsyncOperation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Networking_UnityWebRequestAsyncOperation_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_UnityWebRequestAsyncOperation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_UnityWebRequestAsyncOperation_VTable vtable;
};
struct UnityEngine_Networking_UnityWebRequestAsyncOperation_o {
	UnityEngine_Networking_UnityWebRequestAsyncOperation_c *klass;
	void *monitor;
	intptr_t m_Ptr;
	System_Action_AsyncOperation__o* AsyncOperation_m_completeCallback;
	UnityEngine_Networking_UnityWebRequest_o* _webRequest_k__BackingField;
};
struct UnityEngine_Networking_UnityWebRequest_StaticFields {
};
struct UnityEngine_Networking_UnityWebRequest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct UnityEngine_Networking_UnityWebRequest_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_UnityWebRequest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_UnityWebRequest_VTable vtable;
};
struct UnityEngine_Networking_UnityWebRequest_o {
	UnityEngine_Networking_UnityWebRequest_c *klass;
	void *monitor;
	intptr_t m_Ptr;
	UnityEngine_Networking_DownloadHandler_o* m_DownloadHandler;
	UnityEngine_Networking_UploadHandler_o* m_UploadHandler;
	UnityEngine_Networking_CertificateHandler_o* m_CertificateHandler;
	System_Uri_o* m_Uri;
	bool _disposeCertificateHandlerOnDispose_k__BackingField;
	bool _disposeDownloadHandlerOnDispose_k__BackingField;
	bool _disposeUploadHandlerOnDispose_k__BackingField;
};
struct UnityEngine_WWWForm_StaticFields {
};
struct UnityEngine_WWWForm_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_WWWForm_c {
	Il2CppClass_1 _1;
	UnityEngine_WWWForm_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_WWWForm_VTable vtable;
};
struct UnityEngine_WWWForm_o {
	UnityEngine_WWWForm_c *klass;
	void *monitor;
};
struct UnityEngine_WWWTranscoder_StaticFields {
	System_Byte_array* ucHexChars;
	System_Byte_array* lcHexChars;
	uint8_t urlEscapeChar;
	System_Byte_array* urlSpace;
	System_Byte_array* dataSpace;
	System_Byte_array* urlForbidden;
	uint8_t qpEscapeChar;
	System_Byte_array* qpSpace;
	System_Byte_array* qpForbidden;
};
struct UnityEngine_WWWTranscoder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_WWWTranscoder_c {
	Il2CppClass_1 _1;
	UnityEngine_WWWTranscoder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_WWWTranscoder_VTable vtable;
};
struct UnityEngine_WWWTranscoder_o {
	UnityEngine_WWWTranscoder_c *klass;
	void *monitor;
};
struct UnityEngineInternal_WebRequestUtils_StaticFields {
	System_Text_RegularExpressions_Regex_o* domainRegex;
};
struct UnityEngineInternal_WebRequestUtils_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngineInternal_WebRequestUtils_c {
	Il2CppClass_1 _1;
	UnityEngineInternal_WebRequestUtils_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngineInternal_WebRequestUtils_VTable vtable;
};
struct UnityEngineInternal_WebRequestUtils_o {
	UnityEngineInternal_WebRequestUtils_c *klass;
	void *monitor;
};
struct UnityEngine_Networking_CertificateHandler_StaticFields {
};
struct UnityEngine_Networking_CertificateHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_ValidateCertificate;
};
struct UnityEngine_Networking_CertificateHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_CertificateHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_CertificateHandler_VTable vtable;
};
struct UnityEngine_Networking_CertificateHandler_o {
	UnityEngine_Networking_CertificateHandler_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct UnityEngine_Networking_DownloadHandler_StaticFields {
};
struct UnityEngine_Networking_DownloadHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_GetData;
	VirtualInvokeData _6_GetText;
	VirtualInvokeData _7_ReceiveData;
	VirtualInvokeData _8_CompleteContent;
};
struct UnityEngine_Networking_DownloadHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_DownloadHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_DownloadHandler_VTable vtable;
};
struct UnityEngine_Networking_DownloadHandler_o {
	UnityEngine_Networking_DownloadHandler_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct UnityEngine_Networking_DownloadHandlerBuffer_StaticFields {
};
struct UnityEngine_Networking_DownloadHandlerBuffer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_GetData;
	VirtualInvokeData _6_GetText;
	VirtualInvokeData _7_ReceiveData;
	VirtualInvokeData _8_CompleteContent;
};
struct UnityEngine_Networking_DownloadHandlerBuffer_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_DownloadHandlerBuffer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_DownloadHandlerBuffer_VTable vtable;
};
struct UnityEngine_Networking_DownloadHandlerBuffer_o {
	UnityEngine_Networking_DownloadHandlerBuffer_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct UnityEngine_Networking_DownloadHandlerScript_StaticFields {
};
struct UnityEngine_Networking_DownloadHandlerScript_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_GetData;
	VirtualInvokeData _6_GetText;
	VirtualInvokeData _7_ReceiveData;
	VirtualInvokeData _8_CompleteContent;
};
struct UnityEngine_Networking_DownloadHandlerScript_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_DownloadHandlerScript_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_DownloadHandlerScript_VTable vtable;
};
struct UnityEngine_Networking_DownloadHandlerScript_o {
	UnityEngine_Networking_DownloadHandlerScript_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct UnityEngine_Networking_UploadHandler_StaticFields {
};
struct UnityEngine_Networking_UploadHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_SetContentType;
};
struct UnityEngine_Networking_UploadHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_UploadHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_UploadHandler_VTable vtable;
};
struct UnityEngine_Networking_UploadHandler_o {
	UnityEngine_Networking_UploadHandler_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct UnityEngine_Networking_UploadHandlerRaw_StaticFields {
};
struct UnityEngine_Networking_UploadHandlerRaw_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_SetContentType;
};
struct UnityEngine_Networking_UploadHandlerRaw_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_UploadHandlerRaw_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_UploadHandlerRaw_VTable vtable;
};
struct UnityEngine_Networking_UploadHandlerRaw_o {
	UnityEngine_Networking_UploadHandlerRaw_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct _Module__8_StaticFields {
};
struct _Module__8_VTable {
};
struct _Module__8_c {
	Il2CppClass_1 _1;
	_Module__8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__8_VTable vtable;
};
struct _Module__8_o {
	_Module__8_c *klass;
	void *monitor;
};
struct UnityEngine_AudioExtensionDefinition_StaticFields {
};
struct UnityEngine_AudioExtensionDefinition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AudioExtensionDefinition_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioExtensionDefinition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioExtensionDefinition_VTable vtable;
};
struct UnityEngine_AudioExtensionDefinition_o {
	UnityEngine_AudioExtensionDefinition_c *klass;
	void *monitor;
	System_String_o* assemblyName;
	System_String_o* extensionNamespace;
	System_String_o* extensionTypeName;
	System_Type_o* extensionType;
};
struct UnityEngine_AudioSpatializerExtensionDefinition_StaticFields {
};
struct UnityEngine_AudioSpatializerExtensionDefinition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AudioSpatializerExtensionDefinition_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioSpatializerExtensionDefinition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioSpatializerExtensionDefinition_VTable vtable;
};
struct UnityEngine_AudioSpatializerExtensionDefinition_o {
	UnityEngine_AudioSpatializerExtensionDefinition_c *klass;
	void *monitor;
	UnityEngine_PropertyName_o spatializerName;
	UnityEngine_AudioExtensionDefinition_o* definition;
};
struct UnityEngine_AudioAmbisonicExtensionDefinition_StaticFields {
};
struct UnityEngine_AudioAmbisonicExtensionDefinition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AudioAmbisonicExtensionDefinition_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioAmbisonicExtensionDefinition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioAmbisonicExtensionDefinition_VTable vtable;
};
struct UnityEngine_AudioAmbisonicExtensionDefinition_o {
	UnityEngine_AudioAmbisonicExtensionDefinition_c *klass;
	void *monitor;
	UnityEngine_PropertyName_o ambisonicPluginName;
	UnityEngine_AudioExtensionDefinition_o* definition;
};
struct UnityEngine_AudioListenerExtension_StaticFields {
};
struct UnityEngine_AudioListenerExtension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ReadExtensionProperty;
	VirtualInvokeData _5_WriteExtensionProperty;
	VirtualInvokeData _6_ExtensionUpdate;
};
struct UnityEngine_AudioListenerExtension_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioListenerExtension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioListenerExtension_VTable vtable;
};
struct UnityEngine_AudioListenerExtension_o {
	UnityEngine_AudioListenerExtension_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AudioListener_o* m_audioListener;
};
struct UnityEngine_AudioSourceExtension_StaticFields {
};
struct UnityEngine_AudioSourceExtension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ReadExtensionProperty;
	VirtualInvokeData _5_WriteExtensionProperty;
	VirtualInvokeData _6_Play;
	VirtualInvokeData _7_Stop;
	VirtualInvokeData _8_ExtensionUpdate;
};
struct UnityEngine_AudioSourceExtension_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioSourceExtension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioSourceExtension_VTable vtable;
};
struct UnityEngine_AudioSourceExtension_o {
	UnityEngine_AudioSourceExtension_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AudioSource_o* m_audioSource;
	int32_t m_ExtensionManagerUpdateIndex;
};
struct UnityEngine_AudioExtensionManager_StaticFields {
	System_Collections_Generic_List_AudioSpatializerExtensionDefinition__o* m_ListenerSpatializerExtensionDefinitions;
	System_Collections_Generic_List_AudioSpatializerExtensionDefinition__o* m_SourceSpatializerExtensionDefinitions;
	System_Collections_Generic_List_AudioAmbisonicExtensionDefinition__o* m_SourceAmbisonicDecoderExtensionDefinitions;
	System_Collections_Generic_List_AudioSourceExtension__o* m_SourceExtensionsToUpdate;
	int32_t m_NextStopIndex;
	bool m_BuiltinDefinitionsRegistered;
	UnityEngine_PropertyName_o m_SpatializerName;
	UnityEngine_PropertyName_o m_SpatializerExtensionName;
	UnityEngine_PropertyName_o m_ListenerSpatializerExtensionName;
};
struct UnityEngine_AudioExtensionManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AudioExtensionManager_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioExtensionManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioExtensionManager_VTable vtable;
};
struct UnityEngine_AudioExtensionManager_o {
	UnityEngine_AudioExtensionManager_c *klass;
	void *monitor;
};
struct UnityEngine_Audio_AudioPlayableGraphExtensions_StaticFields {
};
struct UnityEngine_Audio_AudioPlayableGraphExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Audio_AudioPlayableGraphExtensions_c {
	Il2CppClass_1 _1;
	UnityEngine_Audio_AudioPlayableGraphExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Audio_AudioPlayableGraphExtensions_VTable vtable;
};
struct UnityEngine_Audio_AudioPlayableGraphExtensions_o {
	UnityEngine_Audio_AudioPlayableGraphExtensions_c *klass;
	void *monitor;
};
struct UnityEngine_Experimental_Audio_AudioSampleProvider_StaticFields {
};
struct UnityEngine_Experimental_Audio_AudioSampleProvider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct UnityEngine_Experimental_Audio_AudioSampleProvider_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Audio_AudioSampleProvider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Audio_AudioSampleProvider_VTable vtable;
};
struct UnityEngine_Experimental_Audio_AudioSampleProvider_o {
	UnityEngine_Experimental_Audio_AudioSampleProvider_c *klass;
	void *monitor;
	UnityEngine_Experimental_Audio_AudioSampleProvider_ConsumeSampleFramesNativeFunction_o* m_ConsumeSampleFramesNativeFunction;
	uint32_t _id_k__BackingField;
	uint16_t _trackIndex_k__BackingField;
	UnityEngine_Object_o* _owner_k__BackingField;
	uint16_t _channelCount_k__BackingField;
	uint32_t _sampleRate_k__BackingField;
	UnityEngine_Experimental_Audio_AudioSampleProvider_SampleFramesHandler_o* sampleFramesAvailable;
	UnityEngine_Experimental_Audio_AudioSampleProvider_SampleFramesHandler_o* sampleFramesOverflow;
};
struct UnityEngine_Experimental_Audio_AudioSampleProvider_ConsumeSampleFramesNativeFunction_StaticFields {
};
struct UnityEngine_Experimental_Audio_AudioSampleProvider_ConsumeSampleFramesNativeFunction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Experimental_Audio_AudioSampleProvider_ConsumeSampleFramesNativeFunction_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Audio_AudioSampleProvider_ConsumeSampleFramesNativeFunction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Audio_AudioSampleProvider_ConsumeSampleFramesNativeFunction_VTable vtable;
};
struct UnityEngine_Experimental_Audio_AudioSampleProvider_ConsumeSampleFramesNativeFunction_o {
	UnityEngine_Experimental_Audio_AudioSampleProvider_ConsumeSampleFramesNativeFunction_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Experimental_Audio_AudioSampleProvider_SampleFramesHandler_StaticFields {
};
struct UnityEngine_Experimental_Audio_AudioSampleProvider_SampleFramesHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Experimental_Audio_AudioSampleProvider_SampleFramesHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Audio_AudioSampleProvider_SampleFramesHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Audio_AudioSampleProvider_SampleFramesHandler_VTable vtable;
};
struct UnityEngine_Experimental_Audio_AudioSampleProvider_SampleFramesHandler_o {
	UnityEngine_Experimental_Audio_AudioSampleProvider_SampleFramesHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Audio_AudioPlayableBinding_StaticFields {
	UnityEngine_Playables_PlayableBinding_CreateOutputMethod_o* __f__mg_cache0;
};
struct UnityEngine_Audio_AudioPlayableBinding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Audio_AudioPlayableBinding_c {
	Il2CppClass_1 _1;
	UnityEngine_Audio_AudioPlayableBinding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Audio_AudioPlayableBinding_VTable vtable;
};
struct UnityEngine_Audio_AudioPlayableBinding_o {
	UnityEngine_Audio_AudioPlayableBinding_c *klass;
	void *monitor;
};
struct UnityEngine_AudioSettings_StaticFields {
	UnityEngine_AudioSettings_AudioConfigurationChangeHandler_o* OnAudioConfigurationChanged;
};
struct UnityEngine_AudioSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AudioSettings_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioSettings_VTable vtable;
};
struct UnityEngine_AudioSettings_o {
	UnityEngine_AudioSettings_c *klass;
	void *monitor;
};
struct UnityEngine_AudioSettings_AudioConfigurationChangeHandler_StaticFields {
};
struct UnityEngine_AudioSettings_AudioConfigurationChangeHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_AudioSettings_AudioConfigurationChangeHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioSettings_AudioConfigurationChangeHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioSettings_AudioConfigurationChangeHandler_VTable vtable;
};
struct UnityEngine_AudioSettings_AudioConfigurationChangeHandler_o {
	UnityEngine_AudioSettings_AudioConfigurationChangeHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_AudioClip_StaticFields {
};
struct UnityEngine_AudioClip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AudioClip_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioClip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioClip_VTable vtable;
};
struct UnityEngine_AudioClip_o {
	UnityEngine_AudioClip_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AudioClip_PCMReaderCallback_o* m_PCMReaderCallback;
	UnityEngine_AudioClip_PCMSetPositionCallback_o* m_PCMSetPositionCallback;
};
struct UnityEngine_AudioClip_PCMReaderCallback_StaticFields {
};
struct UnityEngine_AudioClip_PCMReaderCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_AudioClip_PCMReaderCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioClip_PCMReaderCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioClip_PCMReaderCallback_VTable vtable;
};
struct UnityEngine_AudioClip_PCMReaderCallback_o {
	UnityEngine_AudioClip_PCMReaderCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_AudioClip_PCMSetPositionCallback_StaticFields {
};
struct UnityEngine_AudioClip_PCMSetPositionCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_AudioClip_PCMSetPositionCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioClip_PCMSetPositionCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioClip_PCMSetPositionCallback_VTable vtable;
};
struct UnityEngine_AudioClip_PCMSetPositionCallback_o {
	UnityEngine_AudioClip_PCMSetPositionCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_AudioBehaviour_StaticFields {
};
struct UnityEngine_AudioBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AudioBehaviour_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioBehaviour_VTable vtable;
};
struct UnityEngine_AudioBehaviour_o {
	UnityEngine_AudioBehaviour_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_AudioListener_StaticFields {
};
struct UnityEngine_AudioListener_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AudioListener_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioListener_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioListener_VTable vtable;
};
struct UnityEngine_AudioListener_o {
	UnityEngine_AudioListener_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AudioListenerExtension_o* spatializerExtension;
};
struct UnityEngine_AudioSource_StaticFields {
};
struct UnityEngine_AudioSource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AudioSource_c {
	Il2CppClass_1 _1;
	UnityEngine_AudioSource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AudioSource_VTable vtable;
};
struct UnityEngine_AudioSource_o {
	UnityEngine_AudioSource_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AudioSourceExtension_o* spatializerExtension;
	UnityEngine_AudioSourceExtension_o* ambisonicExtension;
};
struct UnityEngine_Audio_AudioMixer_StaticFields {
};
struct UnityEngine_Audio_AudioMixer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Audio_AudioMixer_c {
	Il2CppClass_1 _1;
	UnityEngine_Audio_AudioMixer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Audio_AudioMixer_VTable vtable;
};
struct UnityEngine_Audio_AudioMixer_o {
	UnityEngine_Audio_AudioMixer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Audio_AudioMixerSnapshot_StaticFields {
};
struct UnityEngine_Audio_AudioMixerSnapshot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Audio_AudioMixerSnapshot_c {
	Il2CppClass_1 _1;
	UnityEngine_Audio_AudioMixerSnapshot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Audio_AudioMixerSnapshot_VTable vtable;
};
struct UnityEngine_Audio_AudioMixerSnapshot_o {
	UnityEngine_Audio_AudioMixerSnapshot_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Audio_AudioMixerGroup_StaticFields {
};
struct UnityEngine_Audio_AudioMixerGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Audio_AudioMixerGroup_c {
	Il2CppClass_1 _1;
	UnityEngine_Audio_AudioMixerGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Audio_AudioMixerGroup_VTable vtable;
};
struct UnityEngine_Audio_AudioMixerGroup_o {
	UnityEngine_Audio_AudioMixerGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct _Module__9_StaticFields {
};
struct _Module__9_VTable {
};
struct _Module__9_c {
	Il2CppClass_1 _1;
	_Module__9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__9_VTable vtable;
};
struct _Module__9_o {
	_Module__9_c *klass;
	void *monitor;
};
struct UnityEngine_ImageConversion_StaticFields {
};
struct UnityEngine_ImageConversion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ImageConversion_c {
	Il2CppClass_1 _1;
	UnityEngine_ImageConversion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ImageConversion_VTable vtable;
};
struct UnityEngine_ImageConversion_o {
	UnityEngine_ImageConversion_c *klass;
	void *monitor;
};
struct _Module__10_StaticFields {
};
struct _Module__10_VTable {
};
struct _Module__10_c {
	Il2CppClass_1 _1;
	_Module__10_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__10_VTable vtable;
};
struct _Module__10_o {
	_Module__10_c *klass;
	void *monitor;
};
struct UnityEngine_ControllerColliderHit_StaticFields {
};
struct UnityEngine_ControllerColliderHit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ControllerColliderHit_c {
	Il2CppClass_1 _1;
	UnityEngine_ControllerColliderHit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ControllerColliderHit_VTable vtable;
};
struct UnityEngine_ControllerColliderHit_o {
	UnityEngine_ControllerColliderHit_c *klass;
	void *monitor;
	UnityEngine_CharacterController_o* m_Controller;
	UnityEngine_Collider_o* m_Collider;
	UnityEngine_Vector3_o m_Point;
	UnityEngine_Vector3_o m_Normal;
	UnityEngine_Vector3_o m_MoveDirection;
	float m_MoveLength;
	int32_t m_Push;
};
struct UnityEngine_Collision_StaticFields {
};
struct UnityEngine_Collision_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Collision_c {
	Il2CppClass_1 _1;
	UnityEngine_Collision_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Collision_VTable vtable;
};
struct UnityEngine_Collision_o {
	UnityEngine_Collision_c *klass;
	void *monitor;
	UnityEngine_Vector3_o m_Impulse;
	UnityEngine_Vector3_o m_RelativeVelocity;
	UnityEngine_Rigidbody_o* m_Rigidbody;
	UnityEngine_Collider_o* m_Collider;
	int32_t m_ContactCount;
	UnityEngine_ContactPoint_array* m_RecycledContacts;
	UnityEngine_ContactPoint_array* m_LegacyContacts;
};
struct UnityEngine_PhysicMaterial_StaticFields {
};
struct UnityEngine_PhysicMaterial_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_PhysicMaterial_c {
	Il2CppClass_1 _1;
	UnityEngine_PhysicMaterial_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_PhysicMaterial_VTable vtable;
};
struct UnityEngine_PhysicMaterial_o {
	UnityEngine_PhysicMaterial_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Rigidbody_StaticFields {
};
struct UnityEngine_Rigidbody_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Rigidbody_c {
	Il2CppClass_1 _1;
	UnityEngine_Rigidbody_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rigidbody_VTable vtable;
};
struct UnityEngine_Rigidbody_o {
	UnityEngine_Rigidbody_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Collider_StaticFields {
};
struct UnityEngine_Collider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Collider_c {
	Il2CppClass_1 _1;
	UnityEngine_Collider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Collider_VTable vtable;
};
struct UnityEngine_Collider_o {
	UnityEngine_Collider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_CharacterController_StaticFields {
};
struct UnityEngine_CharacterController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_CharacterController_c {
	Il2CppClass_1 _1;
	UnityEngine_CharacterController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CharacterController_VTable vtable;
};
struct UnityEngine_CharacterController_o {
	UnityEngine_CharacterController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_MeshCollider_StaticFields {
};
struct UnityEngine_MeshCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_MeshCollider_c {
	Il2CppClass_1 _1;
	UnityEngine_MeshCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_MeshCollider_VTable vtable;
};
struct UnityEngine_MeshCollider_o {
	UnityEngine_MeshCollider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_CapsuleCollider_StaticFields {
};
struct UnityEngine_CapsuleCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_CapsuleCollider_c {
	Il2CppClass_1 _1;
	UnityEngine_CapsuleCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CapsuleCollider_VTable vtable;
};
struct UnityEngine_CapsuleCollider_o {
	UnityEngine_CapsuleCollider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_BoxCollider_StaticFields {
};
struct UnityEngine_BoxCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_BoxCollider_c {
	Il2CppClass_1 _1;
	UnityEngine_BoxCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_BoxCollider_VTable vtable;
};
struct UnityEngine_BoxCollider_o {
	UnityEngine_BoxCollider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_SphereCollider_StaticFields {
};
struct UnityEngine_SphereCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SphereCollider_c {
	Il2CppClass_1 _1;
	UnityEngine_SphereCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SphereCollider_VTable vtable;
};
struct UnityEngine_SphereCollider_o {
	UnityEngine_SphereCollider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Physics_StaticFields {
};
struct UnityEngine_Physics_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Physics_c {
	Il2CppClass_1 _1;
	UnityEngine_Physics_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Physics_VTable vtable;
};
struct UnityEngine_Physics_o {
	UnityEngine_Physics_c *klass;
	void *monitor;
};
struct _Module__11_StaticFields {
};
struct _Module__11_VTable {
};
struct _Module__11_c {
	Il2CppClass_1 _1;
	_Module__11_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__11_VTable vtable;
};
struct _Module__11_o {
	_Module__11_c *klass;
	void *monitor;
};
struct UnityEngine_TextGenerator_StaticFields {
};
struct UnityEngine_TextGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
};
struct UnityEngine_TextGenerator_c {
	Il2CppClass_1 _1;
	UnityEngine_TextGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextGenerator_VTable vtable;
};
struct UnityEngine_TextGenerator_o {
	UnityEngine_TextGenerator_c *klass;
	void *monitor;
	intptr_t m_Ptr;
	System_String_o* m_LastString;
	UnityEngine_TextGenerationSettings_o m_LastSettings;
	bool m_HasGenerated;
	int32_t m_LastValid;
	System_Collections_Generic_List_UIVertex__o* m_Verts;
	System_Collections_Generic_List_UICharInfo__o* m_Characters;
	System_Collections_Generic_List_UILineInfo__o* m_Lines;
	bool m_CachedVerts;
	bool m_CachedCharacters;
	bool m_CachedLines;
};
struct UnityEngine_TextMesh_StaticFields {
};
struct UnityEngine_TextMesh_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TextMesh_c {
	Il2CppClass_1 _1;
	UnityEngine_TextMesh_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextMesh_VTable vtable;
};
struct UnityEngine_TextMesh_o {
	UnityEngine_TextMesh_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Font_StaticFields {
	System_Action_Font__o* textureRebuilt;
};
struct UnityEngine_Font_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Font_c {
	Il2CppClass_1 _1;
	UnityEngine_Font_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Font_VTable vtable;
};
struct UnityEngine_Font_o {
	UnityEngine_Font_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Font_FontTextureRebuildCallback_o* m_FontTextureRebuildCallback;
};
struct UnityEngine_Font_FontTextureRebuildCallback_StaticFields {
};
struct UnityEngine_Font_FontTextureRebuildCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Font_FontTextureRebuildCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_Font_FontTextureRebuildCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Font_FontTextureRebuildCallback_VTable vtable;
};
struct UnityEngine_Font_FontTextureRebuildCallback_o {
	UnityEngine_Font_FontTextureRebuildCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct _Module__12_StaticFields {
};
struct _Module__12_VTable {
};
struct _Module__12_c {
	Il2CppClass_1 _1;
	_Module__12_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__12_VTable vtable;
};
struct _Module__12_o {
	_Module__12_c *klass;
	void *monitor;
};
struct UnityEngine_Networking_UnityWebRequestAssetBundle_StaticFields {
};
struct UnityEngine_Networking_UnityWebRequestAssetBundle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Networking_UnityWebRequestAssetBundle_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_UnityWebRequestAssetBundle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_UnityWebRequestAssetBundle_VTable vtable;
};
struct UnityEngine_Networking_UnityWebRequestAssetBundle_o {
	UnityEngine_Networking_UnityWebRequestAssetBundle_c *klass;
	void *monitor;
};
struct UnityEngine_Networking_DownloadHandlerAssetBundle_StaticFields {
};
struct UnityEngine_Networking_DownloadHandlerAssetBundle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
	VirtualInvokeData _5_GetData;
	VirtualInvokeData _6_GetText;
	VirtualInvokeData _7_ReceiveData;
	VirtualInvokeData _8_CompleteContent;
};
struct UnityEngine_Networking_DownloadHandlerAssetBundle_c {
	Il2CppClass_1 _1;
	UnityEngine_Networking_DownloadHandlerAssetBundle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Networking_DownloadHandlerAssetBundle_VTable vtable;
};
struct UnityEngine_Networking_DownloadHandlerAssetBundle_o {
	UnityEngine_Networking_DownloadHandlerAssetBundle_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct _Module__13_StaticFields {
};
struct _Module__13_VTable {
};
struct _Module__13_c {
	Il2CppClass_1 _1;
	_Module__13_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__13_VTable vtable;
};
struct _Module__13_o {
	_Module__13_c *klass;
	void *monitor;
};
struct System_Tuple_T1__T2__StaticFields {
};
struct System_Tuple_T1__T2__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Tuple_T1__T2__c {
	Il2CppClass_1 _1;
	System_Tuple_T1__T2__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Tuple_T1__T2__VTable vtable;
};
struct System_Tuple_T1__T2__o {
	System_Tuple_T1__T2__c *klass;
	void *monitor;
	Il2CppObject* _Item1_k__BackingField;
	Il2CppObject* _Item2_k__BackingField;
};
struct System_Threading_ThreadLocal_T__StaticFields {
	int64_t lastId;
	System_Collections_Generic_IDictionary_long__T__o* threadLocalData;
	System_Collections_Generic_IList_WeakReference__o* allDataDictionaries;
};
struct System_Threading_ThreadLocal_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct System_Threading_ThreadLocal_T__c {
	Il2CppClass_1 _1;
	System_Threading_ThreadLocal_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_ThreadLocal_T__VTable vtable;
};
struct System_Threading_ThreadLocal_T__o {
	System_Threading_ThreadLocal_T__c *klass;
	void *monitor;
	bool disposed;
	int64_t id;
	System_Func_T__o* valueFactory;
};
struct _Module__14_StaticFields {
};
struct _Module__14_VTable {
};
struct _Module__14_c {
	Il2CppClass_1 _1;
	_Module__14_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__14_VTable vtable;
};
struct _Module__14_o {
	_Module__14_c *klass;
	void *monitor;
};
struct UnityEngine_AI_NavMesh_StaticFields {
	UnityEngine_AI_NavMesh_OnNavMeshPreUpdate_o* onPreUpdate;
};
struct UnityEngine_AI_NavMesh_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AI_NavMesh_c {
	Il2CppClass_1 _1;
	UnityEngine_AI_NavMesh_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AI_NavMesh_VTable vtable;
};
struct UnityEngine_AI_NavMesh_o {
	UnityEngine_AI_NavMesh_c *klass;
	void *monitor;
};
struct UnityEngine_AI_NavMesh_OnNavMeshPreUpdate_StaticFields {
};
struct UnityEngine_AI_NavMesh_OnNavMeshPreUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_AI_NavMesh_OnNavMeshPreUpdate_c {
	Il2CppClass_1 _1;
	UnityEngine_AI_NavMesh_OnNavMeshPreUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AI_NavMesh_OnNavMeshPreUpdate_VTable vtable;
};
struct UnityEngine_AI_NavMesh_OnNavMeshPreUpdate_o {
	UnityEngine_AI_NavMesh_OnNavMeshPreUpdate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_AI_NavMeshAgent_StaticFields {
};
struct UnityEngine_AI_NavMeshAgent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AI_NavMeshAgent_c {
	Il2CppClass_1 _1;
	UnityEngine_AI_NavMeshAgent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AI_NavMeshAgent_VTable vtable;
};
struct UnityEngine_AI_NavMeshAgent_o {
	UnityEngine_AI_NavMeshAgent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct _Module__15_StaticFields {
};
struct _Module__15_VTable {
};
struct _Module__15_c {
	Il2CppClass_1 _1;
	_Module__15_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__15_VTable vtable;
};
struct _Module__15_o {
	_Module__15_c *klass;
	void *monitor;
};
struct UnityEngine_Animations_AnimationPlayableBinding_StaticFields {
	UnityEngine_Playables_PlayableBinding_CreateOutputMethod_o* __f__mg_cache0;
};
struct UnityEngine_Animations_AnimationPlayableBinding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Animations_AnimationPlayableBinding_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_AnimationPlayableBinding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_AnimationPlayableBinding_VTable vtable;
};
struct UnityEngine_Animations_AnimationPlayableBinding_o {
	UnityEngine_Animations_AnimationPlayableBinding_c *klass;
	void *monitor;
};
struct UnityEngine_Experimental_Animations_IAnimationJobPlayable_StaticFields {
};
struct UnityEngine_Experimental_Animations_IAnimationJobPlayable_VTable {
};
struct UnityEngine_Experimental_Animations_IAnimationJobPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_Animations_IAnimationJobPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_Animations_IAnimationJobPlayable_VTable vtable;
};
struct UnityEngine_Experimental_Animations_IAnimationJobPlayable_o {
	UnityEngine_Experimental_Animations_IAnimationJobPlayable_c *klass;
	void *monitor;
};
struct UnityEngine_SharedBetweenAnimatorsAttribute_StaticFields {
};
struct UnityEngine_SharedBetweenAnimatorsAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SharedBetweenAnimatorsAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_SharedBetweenAnimatorsAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SharedBetweenAnimatorsAttribute_VTable vtable;
};
struct UnityEngine_SharedBetweenAnimatorsAttribute_o {
	UnityEngine_SharedBetweenAnimatorsAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_StateMachineBehaviour_StaticFields {
};
struct UnityEngine_StateMachineBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStateEnter;
	VirtualInvokeData _5_OnStateUpdate;
	VirtualInvokeData _6_OnStateExit;
	VirtualInvokeData _7_OnStateMove;
	VirtualInvokeData _8_OnStateIK;
	VirtualInvokeData _9_OnStateMachineEnter;
	VirtualInvokeData _10_OnStateMachineExit;
	VirtualInvokeData _11_OnStateEnter;
	VirtualInvokeData _12_OnStateUpdate;
	VirtualInvokeData _13_OnStateExit;
	VirtualInvokeData _14_OnStateMove;
	VirtualInvokeData _15_OnStateIK;
	VirtualInvokeData _16_OnStateMachineEnter;
	VirtualInvokeData _17_OnStateMachineExit;
};
struct UnityEngine_StateMachineBehaviour_c {
	Il2CppClass_1 _1;
	UnityEngine_StateMachineBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_StateMachineBehaviour_VTable vtable;
};
struct UnityEngine_StateMachineBehaviour_o {
	UnityEngine_StateMachineBehaviour_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_AnimationClip_StaticFields {
};
struct UnityEngine_AnimationClip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AnimationClip_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimationClip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimationClip_VTable vtable;
};
struct UnityEngine_AnimationClip_o {
	UnityEngine_AnimationClip_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool Motion__isAnimatorMotion_k__BackingField;
};
struct UnityEngine_Animations_AnimationPlayableExtensions_StaticFields {
};
struct UnityEngine_Animations_AnimationPlayableExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Animations_AnimationPlayableExtensions_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_AnimationPlayableExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_AnimationPlayableExtensions_VTable vtable;
};
struct UnityEngine_Animations_AnimationPlayableExtensions_o {
	UnityEngine_Animations_AnimationPlayableExtensions_c *klass;
	void *monitor;
};
struct UnityEngine_Animations_AnimationPlayableGraphExtensions_StaticFields {
};
struct UnityEngine_Animations_AnimationPlayableGraphExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Animations_AnimationPlayableGraphExtensions_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_AnimationPlayableGraphExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_AnimationPlayableGraphExtensions_VTable vtable;
};
struct UnityEngine_Animations_AnimationPlayableGraphExtensions_o {
	UnityEngine_Animations_AnimationPlayableGraphExtensions_c *klass;
	void *monitor;
};
struct UnityEngine_Animator_StaticFields {
};
struct UnityEngine_Animator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Animator_c {
	Il2CppClass_1 _1;
	UnityEngine_Animator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animator_VTable vtable;
};
struct UnityEngine_Animator_o {
	UnityEngine_Animator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_AnimatorControllerParameter_StaticFields {
};
struct UnityEngine_AnimatorControllerParameter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AnimatorControllerParameter_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimatorControllerParameter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimatorControllerParameter_VTable vtable;
};
struct UnityEngine_AnimatorControllerParameter_o {
	UnityEngine_AnimatorControllerParameter_c *klass;
	void *monitor;
	System_String_o* m_Name;
	int32_t m_Type;
	float m_DefaultFloat;
	int32_t m_DefaultInt;
	bool m_DefaultBool;
};
struct UnityEngine_AnimationClipPair_StaticFields {
};
struct UnityEngine_AnimationClipPair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AnimationClipPair_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimationClipPair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimationClipPair_VTable vtable;
};
struct UnityEngine_AnimationClipPair_o {
	UnityEngine_AnimationClipPair_c *klass;
	void *monitor;
	UnityEngine_AnimationClip_o* originalClip;
	UnityEngine_AnimationClip_o* overrideClip;
};
struct UnityEngine_AnimatorOverrideController_StaticFields {
};
struct UnityEngine_AnimatorOverrideController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AnimatorOverrideController_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimatorOverrideController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimatorOverrideController_VTable vtable;
};
struct UnityEngine_AnimatorOverrideController_o {
	UnityEngine_AnimatorOverrideController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AnimatorOverrideController_OnOverrideControllerDirtyCallback_o* OnOverrideControllerDirty;
};
struct UnityEngine_AnimatorOverrideController_OnOverrideControllerDirtyCallback_StaticFields {
};
struct UnityEngine_AnimatorOverrideController_OnOverrideControllerDirtyCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_AnimatorOverrideController_OnOverrideControllerDirtyCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimatorOverrideController_OnOverrideControllerDirtyCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimatorOverrideController_OnOverrideControllerDirtyCallback_VTable vtable;
};
struct UnityEngine_AnimatorOverrideController_OnOverrideControllerDirtyCallback_o {
	UnityEngine_AnimatorOverrideController_OnOverrideControllerDirtyCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Avatar_StaticFields {
};
struct UnityEngine_Avatar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Avatar_c {
	Il2CppClass_1 _1;
	UnityEngine_Avatar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Avatar_VTable vtable;
};
struct UnityEngine_Avatar_o {
	UnityEngine_Avatar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_AvatarBuilder_StaticFields {
};
struct UnityEngine_AvatarBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AvatarBuilder_c {
	Il2CppClass_1 _1;
	UnityEngine_AvatarBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AvatarBuilder_VTable vtable;
};
struct UnityEngine_AvatarBuilder_o {
	UnityEngine_AvatarBuilder_c *klass;
	void *monitor;
};
struct UnityEngine_AvatarMask_StaticFields {
};
struct UnityEngine_AvatarMask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AvatarMask_c {
	Il2CppClass_1 _1;
	UnityEngine_AvatarMask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AvatarMask_VTable vtable;
};
struct UnityEngine_AvatarMask_o {
	UnityEngine_AvatarMask_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Animations_IConstraint_StaticFields {
};
struct UnityEngine_Animations_IConstraint_VTable {
};
struct UnityEngine_Animations_IConstraint_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_IConstraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_IConstraint_VTable vtable;
};
struct UnityEngine_Animations_IConstraint_o {
	UnityEngine_Animations_IConstraint_c *klass;
	void *monitor;
};
struct UnityEngine_Animations_IConstraintInternal_StaticFields {
};
struct UnityEngine_Animations_IConstraintInternal_VTable {
};
struct UnityEngine_Animations_IConstraintInternal_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_IConstraintInternal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_IConstraintInternal_VTable vtable;
};
struct UnityEngine_Animations_IConstraintInternal_o {
	UnityEngine_Animations_IConstraintInternal_c *klass;
	void *monitor;
};
struct UnityEngine_Animations_PositionConstraint_StaticFields {
};
struct UnityEngine_Animations_PositionConstraint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_weight;
	VirtualInvokeData _5_set_weight;
	VirtualInvokeData _6_get_constraintActive;
	VirtualInvokeData _7_set_constraintActive;
	VirtualInvokeData _8_get_locked;
	VirtualInvokeData _9_set_locked;
	VirtualInvokeData _10_get_sourceCount;
	VirtualInvokeData _11_GetSources;
	VirtualInvokeData _12_SetSources;
	VirtualInvokeData _13_AddSource;
	VirtualInvokeData _14_RemoveSource;
	VirtualInvokeData _15_GetSource;
	VirtualInvokeData _16_SetSource;
	VirtualInvokeData _17_AddSource_Injected;
};
struct UnityEngine_Animations_PositionConstraint_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_PositionConstraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_PositionConstraint_VTable vtable;
};
struct UnityEngine_Animations_PositionConstraint_o {
	UnityEngine_Animations_PositionConstraint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Animations_RotationConstraint_StaticFields {
};
struct UnityEngine_Animations_RotationConstraint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_weight;
	VirtualInvokeData _5_set_weight;
	VirtualInvokeData _6_get_constraintActive;
	VirtualInvokeData _7_set_constraintActive;
	VirtualInvokeData _8_get_locked;
	VirtualInvokeData _9_set_locked;
	VirtualInvokeData _10_get_sourceCount;
	VirtualInvokeData _11_GetSources;
	VirtualInvokeData _12_SetSources;
	VirtualInvokeData _13_AddSource;
	VirtualInvokeData _14_RemoveSource;
	VirtualInvokeData _15_GetSource;
	VirtualInvokeData _16_SetSource;
	VirtualInvokeData _17_AddSource_Injected;
};
struct UnityEngine_Animations_RotationConstraint_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_RotationConstraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_RotationConstraint_VTable vtable;
};
struct UnityEngine_Animations_RotationConstraint_o {
	UnityEngine_Animations_RotationConstraint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Animations_ScaleConstraint_StaticFields {
};
struct UnityEngine_Animations_ScaleConstraint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_weight;
	VirtualInvokeData _5_set_weight;
	VirtualInvokeData _6_get_constraintActive;
	VirtualInvokeData _7_set_constraintActive;
	VirtualInvokeData _8_get_locked;
	VirtualInvokeData _9_set_locked;
	VirtualInvokeData _10_get_sourceCount;
	VirtualInvokeData _11_GetSources;
	VirtualInvokeData _12_SetSources;
	VirtualInvokeData _13_AddSource;
	VirtualInvokeData _14_RemoveSource;
	VirtualInvokeData _15_GetSource;
	VirtualInvokeData _16_SetSource;
	VirtualInvokeData _17_AddSource_Injected;
};
struct UnityEngine_Animations_ScaleConstraint_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_ScaleConstraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_ScaleConstraint_VTable vtable;
};
struct UnityEngine_Animations_ScaleConstraint_o {
	UnityEngine_Animations_ScaleConstraint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_HumanTrait_StaticFields {
};
struct UnityEngine_HumanTrait_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_HumanTrait_c {
	Il2CppClass_1 _1;
	UnityEngine_HumanTrait_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_HumanTrait_VTable vtable;
};
struct UnityEngine_HumanTrait_o {
	UnityEngine_HumanTrait_c *klass;
	void *monitor;
};
struct UnityEngine_Animations_LookAtConstraint_StaticFields {
};
struct UnityEngine_Animations_LookAtConstraint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_weight;
	VirtualInvokeData _5_set_weight;
	VirtualInvokeData _6_get_constraintActive;
	VirtualInvokeData _7_set_constraintActive;
	VirtualInvokeData _8_get_locked;
	VirtualInvokeData _9_set_locked;
	VirtualInvokeData _10_get_sourceCount;
	VirtualInvokeData _11_GetSources;
	VirtualInvokeData _12_SetSources;
	VirtualInvokeData _13_AddSource;
	VirtualInvokeData _14_RemoveSource;
	VirtualInvokeData _15_GetSource;
	VirtualInvokeData _16_SetSource;
	VirtualInvokeData _17_AddSource_Injected;
};
struct UnityEngine_Animations_LookAtConstraint_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_LookAtConstraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_LookAtConstraint_VTable vtable;
};
struct UnityEngine_Animations_LookAtConstraint_o {
	UnityEngine_Animations_LookAtConstraint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Motion_StaticFields {
};
struct UnityEngine_Motion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Motion_c {
	Il2CppClass_1 _1;
	UnityEngine_Motion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Motion_VTable vtable;
};
struct UnityEngine_Motion_o {
	UnityEngine_Motion_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool _isAnimatorMotion_k__BackingField;
};
struct UnityEngine_Animations_ParentConstraint_StaticFields {
};
struct UnityEngine_Animations_ParentConstraint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_weight;
	VirtualInvokeData _5_set_weight;
	VirtualInvokeData _6_get_constraintActive;
	VirtualInvokeData _7_set_constraintActive;
	VirtualInvokeData _8_get_locked;
	VirtualInvokeData _9_set_locked;
	VirtualInvokeData _10_get_sourceCount;
	VirtualInvokeData _11_GetSources;
	VirtualInvokeData _12_SetSources;
	VirtualInvokeData _13_AddSource;
	VirtualInvokeData _14_RemoveSource;
	VirtualInvokeData _15_GetSource;
	VirtualInvokeData _16_SetSource;
	VirtualInvokeData _17_AddSource_Injected;
};
struct UnityEngine_Animations_ParentConstraint_c {
	Il2CppClass_1 _1;
	UnityEngine_Animations_ParentConstraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animations_ParentConstraint_VTable vtable;
};
struct UnityEngine_Animations_ParentConstraint_o {
	UnityEngine_Animations_ParentConstraint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_RuntimeAnimatorController_StaticFields {
};
struct UnityEngine_RuntimeAnimatorController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_RuntimeAnimatorController_c {
	Il2CppClass_1 _1;
	UnityEngine_RuntimeAnimatorController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RuntimeAnimatorController_VTable vtable;
};
struct UnityEngine_RuntimeAnimatorController_o {
	UnityEngine_RuntimeAnimatorController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_AnimationEvent_StaticFields {
};
struct UnityEngine_AnimationEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AnimationEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimationEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimationEvent_VTable vtable;
};
struct UnityEngine_AnimationEvent_o {
	UnityEngine_AnimationEvent_c *klass;
	void *monitor;
	float m_Time;
	System_String_o* m_FunctionName;
	System_String_o* m_StringParameter;
	UnityEngine_Object_o* m_ObjectReferenceParameter;
	float m_FloatParameter;
	int32_t m_IntParameter;
	int32_t m_MessageOptions;
	int32_t m_Source;
	UnityEngine_AnimationState_o* m_StateSender;
	UnityEngine_AnimatorStateInfo_o m_AnimatorStateInfo;
	UnityEngine_AnimatorClipInfo_o m_AnimatorClipInfo;
};
struct UnityEngine_Animation_StaticFields {
};
struct UnityEngine_Animation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetEnumerator;
};
struct UnityEngine_Animation_c {
	Il2CppClass_1 _1;
	UnityEngine_Animation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animation_VTable vtable;
};
struct UnityEngine_Animation_o {
	UnityEngine_Animation_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Animation_Enumerator_StaticFields {
};
struct UnityEngine_Animation_Enumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
};
struct UnityEngine_Animation_Enumerator_c {
	Il2CppClass_1 _1;
	UnityEngine_Animation_Enumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Animation_Enumerator_VTable vtable;
};
struct UnityEngine_Animation_Enumerator_o {
	UnityEngine_Animation_Enumerator_c *klass;
	void *monitor;
	UnityEngine_Animation_o* m_Outer;
	int32_t m_CurrentIndex;
};
struct UnityEngine_AnimationState_StaticFields {
};
struct UnityEngine_AnimationState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AnimationState_c {
	Il2CppClass_1 _1;
	UnityEngine_AnimationState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnimationState_VTable vtable;
};
struct UnityEngine_AnimationState_o {
	UnityEngine_AnimationState_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct _Module__16_StaticFields {
};
struct _Module__16_VTable {
};
struct _Module__16_c {
	Il2CppClass_1 _1;
	_Module__16_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__16_VTable vtable;
};
struct _Module__16_o {
	_Module__16_c *klass;
	void *monitor;
};
struct UnityEngine_Playables_PlayableDirector_StaticFields {
};
struct UnityEngine_Playables_PlayableDirector_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetReferenceValue;
	VirtualInvokeData _5_ClearReferenceValue;
	VirtualInvokeData _6_SetReferenceValue;
	VirtualInvokeData _7_ClearReferenceValue_Injected;
	VirtualInvokeData _8_SetReferenceValue_Injected;
	VirtualInvokeData _9_GetReferenceValue_Injected;
};
struct UnityEngine_Playables_PlayableDirector_c {
	Il2CppClass_1 _1;
	UnityEngine_Playables_PlayableDirector_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Playables_PlayableDirector_VTable vtable;
};
struct UnityEngine_Playables_PlayableDirector_o {
	UnityEngine_Playables_PlayableDirector_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Action_PlayableDirector__o* played;
	System_Action_PlayableDirector__o* paused;
	System_Action_PlayableDirector__o* stopped;
};
struct _Module__17_StaticFields {
};
struct _Module__17_VTable {
};
struct _Module__17_c {
	Il2CppClass_1 _1;
	_Module__17_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__17_VTable vtable;
};
struct _Module__17_o {
	_Module__17_c *klass;
	void *monitor;
};
struct UnityEngine_Event_StaticFields {
	UnityEngine_Event_o* s_Current;
	UnityEngine_Event_o* s_MasterEvent;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map0;
};
struct UnityEngine_Event_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Event_c {
	Il2CppClass_1 _1;
	UnityEngine_Event_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Event_VTable vtable;
};
struct UnityEngine_Event_o {
	UnityEngine_Event_c *klass;
	void *monitor;
	intptr_t m_Ptr;
};
struct UnityEngine_GUI_StaticFields {
	int32_t s_HotTextField;
	int32_t s_BoxHash;
	int32_t s_ButonHash;
	int32_t s_RepeatButtonHash;
	int32_t s_ToggleHash;
	int32_t s_ButtonGridHash;
	int32_t s_SliderHash;
	int32_t s_BeginGroupHash;
	int32_t s_ScrollviewHash;
	System_DateTime_o _nextScrollStepTime_k__BackingField;
	UnityEngine_GUISkin_o* s_Skin;
	UnityEngineInternal_GenericStack_o* s_ScrollViewStates;
};
struct UnityEngine_GUI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GUI_c {
	Il2CppClass_1 _1;
	UnityEngine_GUI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUI_VTable vtable;
};
struct UnityEngine_GUI_o {
	UnityEngine_GUI_c *klass;
	void *monitor;
};
struct UnityEngine_GUI_WindowFunction_StaticFields {
};
struct UnityEngine_GUI_WindowFunction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_GUI_WindowFunction_c {
	Il2CppClass_1 _1;
	UnityEngine_GUI_WindowFunction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUI_WindowFunction_VTable vtable;
};
struct UnityEngine_GUI_WindowFunction_o {
	UnityEngine_GUI_WindowFunction_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_GUIClip_StaticFields {
};
struct UnityEngine_GUIClip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GUIClip_c {
	Il2CppClass_1 _1;
	UnityEngine_GUIClip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUIClip_VTable vtable;
};
struct UnityEngine_GUIClip_o {
	UnityEngine_GUIClip_c *klass;
	void *monitor;
};
struct UnityEngine_GUIContent_StaticFields {
	UnityEngine_GUIContent_o* s_Text;
	UnityEngine_GUIContent_o* s_Image;
	UnityEngine_GUIContent_o* s_TextImage;
	UnityEngine_GUIContent_o* none;
};
struct UnityEngine_GUIContent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GUIContent_c {
	Il2CppClass_1 _1;
	UnityEngine_GUIContent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUIContent_VTable vtable;
};
struct UnityEngine_GUIContent_o {
	UnityEngine_GUIContent_c *klass;
	void *monitor;
	System_String_o* m_Text;
	UnityEngine_Texture_o* m_Image;
	System_String_o* m_Tooltip;
};
struct UnityEngine_GUILayout_StaticFields {
};
struct UnityEngine_GUILayout_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GUILayout_c {
	Il2CppClass_1 _1;
	UnityEngine_GUILayout_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUILayout_VTable vtable;
};
struct UnityEngine_GUILayout_o {
	UnityEngine_GUILayout_c *klass;
	void *monitor;
};
struct UnityEngine_GUILayoutOption_StaticFields {
};
struct UnityEngine_GUILayoutOption_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GUILayoutOption_c {
	Il2CppClass_1 _1;
	UnityEngine_GUILayoutOption_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUILayoutOption_VTable vtable;
};
struct UnityEngine_GUILayoutOption_o {
	UnityEngine_GUILayoutOption_c *klass;
	void *monitor;
	int32_t type;
	Il2CppObject* value;
};
struct UnityEngine_GUILayoutUtility_StaticFields {
	System_Collections_Generic_Dictionary_int__GUILayoutUtility_LayoutCache__o* s_StoredLayouts;
	System_Collections_Generic_Dictionary_int__GUILayoutUtility_LayoutCache__o* s_StoredWindows;
	UnityEngine_GUILayoutUtility_LayoutCache_o* current;
	UnityEngine_Rect_o kDummyRect;
};
struct UnityEngine_GUILayoutUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GUILayoutUtility_c {
	Il2CppClass_1 _1;
	UnityEngine_GUILayoutUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUILayoutUtility_VTable vtable;
};
struct UnityEngine_GUILayoutUtility_o {
	UnityEngine_GUILayoutUtility_c *klass;
	void *monitor;
};
struct UnityEngine_GUILayoutUtility_LayoutCache_StaticFields {
};
struct UnityEngine_GUILayoutUtility_LayoutCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GUILayoutUtility_LayoutCache_c {
	Il2CppClass_1 _1;
	UnityEngine_GUILayoutUtility_LayoutCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUILayoutUtility_LayoutCache_VTable vtable;
};
struct UnityEngine_GUILayoutUtility_LayoutCache_o {
	UnityEngine_GUILayoutUtility_LayoutCache_c *klass;
	void *monitor;
	UnityEngine_GUILayoutGroup_o* topLevel;
	UnityEngineInternal_GenericStack_o* layoutGroups;
	UnityEngine_GUILayoutGroup_o* windows;
};
struct UnityEngine_GUISettings_StaticFields {
};
struct UnityEngine_GUISettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GUISettings_c {
	Il2CppClass_1 _1;
	UnityEngine_GUISettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUISettings_VTable vtable;
};
struct UnityEngine_GUISettings_o {
	UnityEngine_GUISettings_c *klass;
	void *monitor;
	bool m_DoubleClickSelectsWord;
	bool m_TripleClickSelectsLine;
	UnityEngine_Color_o m_CursorColor;
	float m_CursorFlashSpeed;
	UnityEngine_Color_o m_SelectionColor;
};
struct UnityEngine_GUISkin_StaticFields {
	UnityEngine_GUIStyle_o* ms_Error;
	UnityEngine_GUISkin_SkinChangedDelegate_o* m_SkinChanged;
	UnityEngine_GUISkin_o* current;
};
struct UnityEngine_GUISkin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GUISkin_c {
	Il2CppClass_1 _1;
	UnityEngine_GUISkin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUISkin_VTable vtable;
};
struct UnityEngine_GUISkin_o {
	UnityEngine_GUISkin_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Font_o* m_Font;
	UnityEngine_GUIStyle_o* m_box;
	UnityEngine_GUIStyle_o* m_button;
	UnityEngine_GUIStyle_o* m_toggle;
	UnityEngine_GUIStyle_o* m_label;
	UnityEngine_GUIStyle_o* m_textField;
	UnityEngine_GUIStyle_o* m_textArea;
	UnityEngine_GUIStyle_o* m_window;
	UnityEngine_GUIStyle_o* m_horizontalSlider;
	UnityEngine_GUIStyle_o* m_horizontalSliderThumb;
	UnityEngine_GUIStyle_o* m_verticalSlider;
	UnityEngine_GUIStyle_o* m_verticalSliderThumb;
	UnityEngine_GUIStyle_o* m_horizontalScrollbar;
	UnityEngine_GUIStyle_o* m_horizontalScrollbarThumb;
	UnityEngine_GUIStyle_o* m_horizontalScrollbarLeftButton;
	UnityEngine_GUIStyle_o* m_horizontalScrollbarRightButton;
	UnityEngine_GUIStyle_o* m_verticalScrollbar;
	UnityEngine_GUIStyle_o* m_verticalScrollbarThumb;
	UnityEngine_GUIStyle_o* m_verticalScrollbarUpButton;
	UnityEngine_GUIStyle_o* m_verticalScrollbarDownButton;
	UnityEngine_GUIStyle_o* m_ScrollView;
	UnityEngine_GUIStyle_array* m_CustomStyles;
	UnityEngine_GUISettings_o* m_Settings;
	System_Collections_Generic_Dictionary_string__GUIStyle__o* m_Styles;
};
struct UnityEngine_GUISkin_SkinChangedDelegate_StaticFields {
};
struct UnityEngine_GUISkin_SkinChangedDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_GUISkin_SkinChangedDelegate_c {
	Il2CppClass_1 _1;
	UnityEngine_GUISkin_SkinChangedDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUISkin_SkinChangedDelegate_VTable vtable;
};
struct UnityEngine_GUISkin_SkinChangedDelegate_o {
	UnityEngine_GUISkin_SkinChangedDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_GUIStyleState_StaticFields {
};
struct UnityEngine_GUIStyleState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GUIStyleState_c {
	Il2CppClass_1 _1;
	UnityEngine_GUIStyleState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUIStyleState_VTable vtable;
};
struct UnityEngine_GUIStyleState_o {
	UnityEngine_GUIStyleState_c *klass;
	void *monitor;
	intptr_t m_Ptr;
	UnityEngine_GUIStyle_o* m_SourceStyle;
};
struct UnityEngine_GUIStyle_StaticFields {
	bool showKeyboardFocus;
	UnityEngine_GUIStyle_o* s_None;
};
struct UnityEngine_GUIStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GUIStyle_c {
	Il2CppClass_1 _1;
	UnityEngine_GUIStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUIStyle_VTable vtable;
};
struct UnityEngine_GUIStyle_o {
	UnityEngine_GUIStyle_c *klass;
	void *monitor;
	intptr_t m_Ptr;
	UnityEngine_GUIStyleState_o* m_Normal;
	UnityEngine_GUIStyleState_o* m_Hover;
	UnityEngine_GUIStyleState_o* m_Active;
	UnityEngine_GUIStyleState_o* m_Focused;
	UnityEngine_GUIStyleState_o* m_OnNormal;
	UnityEngine_GUIStyleState_o* m_OnHover;
	UnityEngine_GUIStyleState_o* m_OnActive;
	UnityEngine_GUIStyleState_o* m_OnFocused;
	UnityEngine_RectOffset_o* m_Border;
	UnityEngine_RectOffset_o* m_Padding;
	UnityEngine_RectOffset_o* m_Margin;
	UnityEngine_RectOffset_o* m_Overflow;
};
struct UnityEngine_GUITargetAttribute_StaticFields {
};
struct UnityEngine_GUITargetAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GUITargetAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_GUITargetAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUITargetAttribute_VTable vtable;
};
struct UnityEngine_GUITargetAttribute_o {
	UnityEngine_GUITargetAttribute_c *klass;
	void *monitor;
	int32_t displayMask;
};
struct UnityEngine_GUIUtility_StaticFields {
	int32_t s_SkinMode;
	int32_t s_OriginalID;
	System_Action_o* takeCapture;
	System_Action_o* releaseCapture;
	System_Func_int__IntPtr__bool__o* processEvent;
	System_Func_Exception__bool__o* endContainerGUIFromException;
	System_Action_o* enabledStateChanged;
	bool _guiIsExiting_k__BackingField;
};
struct UnityEngine_GUIUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_GUIUtility_c {
	Il2CppClass_1 _1;
	UnityEngine_GUIUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUIUtility_VTable vtable;
};
struct UnityEngine_GUIUtility_o {
	UnityEngine_GUIUtility_c *klass;
	void *monitor;
};
struct UnityEngine_ExitGUIException_StaticFields {
};
struct UnityEngine_ExitGUIException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct UnityEngine_ExitGUIException_c {
	Il2CppClass_1 _1;
	UnityEngine_ExitGUIException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ExitGUIException_VTable vtable;
};
struct UnityEngine_ExitGUIException_o {
	UnityEngine_ExitGUIException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct UnityEngine_GUILayoutEntry_StaticFields {
	UnityEngine_Rect_o kDummyRect;
	int32_t indent;
};
struct UnityEngine_GUILayoutEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_marginLeft;
	VirtualInvokeData _5_get_marginRight;
	VirtualInvokeData _6_get_marginTop;
	VirtualInvokeData _7_get_marginBottom;
	VirtualInvokeData _8_CalcWidth;
	VirtualInvokeData _9_CalcHeight;
	VirtualInvokeData _10_SetHorizontal;
	VirtualInvokeData _11_SetVertical;
	VirtualInvokeData _12_ApplyStyleSettings;
	VirtualInvokeData _13_ApplyOptions;
};
struct UnityEngine_GUILayoutEntry_c {
	Il2CppClass_1 _1;
	UnityEngine_GUILayoutEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUILayoutEntry_VTable vtable;
};
struct UnityEngine_GUILayoutEntry_o {
	UnityEngine_GUILayoutEntry_c *klass;
	void *monitor;
	float minWidth;
	float maxWidth;
	float minHeight;
	float maxHeight;
	UnityEngine_Rect_o rect;
	int32_t stretchWidth;
	int32_t stretchHeight;
	bool consideredForMargin;
	UnityEngine_GUIStyle_o* m_Style;
};
struct UnityEngine_GUILayoutGroup_StaticFields {
};
struct UnityEngine_GUILayoutGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_marginLeft;
	VirtualInvokeData _5_get_marginRight;
	VirtualInvokeData _6_get_marginTop;
	VirtualInvokeData _7_get_marginBottom;
	VirtualInvokeData _8_CalcWidth;
	VirtualInvokeData _9_CalcHeight;
	VirtualInvokeData _10_SetHorizontal;
	VirtualInvokeData _11_SetVertical;
	VirtualInvokeData _12_ApplyStyleSettings;
	VirtualInvokeData _13_ApplyOptions;
};
struct UnityEngine_GUILayoutGroup_c {
	Il2CppClass_1 _1;
	UnityEngine_GUILayoutGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUILayoutGroup_VTable vtable;
};
struct UnityEngine_GUILayoutGroup_o {
	UnityEngine_GUILayoutGroup_c *klass;
	void *monitor;
	float minWidth;
	float maxWidth;
	float minHeight;
	float maxHeight;
	UnityEngine_Rect_o rect;
	int32_t stretchWidth;
	int32_t stretchHeight;
	bool consideredForMargin;
	UnityEngine_GUIStyle_o* GUILayoutEntry_m_Style;
	System_Collections_Generic_List_GUILayoutEntry__o* entries;
	bool isVertical;
	bool resetCoords;
	float spacing;
	bool sameSize;
	bool isWindow;
	int32_t windowID;
	int32_t m_Cursor;
	int32_t m_StretchableCountX;
	int32_t m_StretchableCountY;
	bool m_UserSpecifiedWidth;
	bool m_UserSpecifiedHeight;
	float m_ChildMinWidth;
	float m_ChildMaxWidth;
	float m_ChildMinHeight;
	float m_ChildMaxHeight;
	int32_t m_MarginLeft;
	int32_t m_MarginRight;
	int32_t m_MarginTop;
	int32_t m_MarginBottom;
};
struct UnityEngine_GUIScrollGroup_StaticFields {
};
struct UnityEngine_GUIScrollGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_marginLeft;
	VirtualInvokeData _5_get_marginRight;
	VirtualInvokeData _6_get_marginTop;
	VirtualInvokeData _7_get_marginBottom;
	VirtualInvokeData _8_CalcWidth;
	VirtualInvokeData _9_CalcHeight;
	VirtualInvokeData _10_SetHorizontal;
	VirtualInvokeData _11_SetVertical;
	VirtualInvokeData _12_ApplyStyleSettings;
	VirtualInvokeData _13_ApplyOptions;
};
struct UnityEngine_GUIScrollGroup_c {
	Il2CppClass_1 _1;
	UnityEngine_GUIScrollGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_GUIScrollGroup_VTable vtable;
};
struct UnityEngine_GUIScrollGroup_o {
	UnityEngine_GUIScrollGroup_c *klass;
	void *monitor;
	float minWidth;
	float maxWidth;
	float minHeight;
	float maxHeight;
	UnityEngine_Rect_o rect;
	int32_t stretchWidth;
	int32_t stretchHeight;
	bool consideredForMargin;
	UnityEngine_GUIStyle_o* GUILayoutEntry_m_Style;
	System_Collections_Generic_List_GUILayoutEntry__o* entries;
	bool isVertical;
	bool resetCoords;
	float spacing;
	bool sameSize;
	bool isWindow;
	int32_t windowID;
	int32_t GUILayoutGroup_m_Cursor;
	int32_t m_StretchableCountX;
	int32_t m_StretchableCountY;
	bool m_UserSpecifiedWidth;
	bool m_UserSpecifiedHeight;
	float m_ChildMinWidth;
	float m_ChildMaxWidth;
	float m_ChildMinHeight;
	float m_ChildMaxHeight;
	int32_t m_MarginLeft;
	int32_t m_MarginRight;
	int32_t m_MarginTop;
	int32_t m_MarginBottom;
	float calcMinWidth;
	float calcMaxWidth;
	float calcMinHeight;
	float calcMaxHeight;
	float clientWidth;
	float clientHeight;
	bool allowHorizontalScroll;
	bool allowVerticalScroll;
	bool needsHorizontalScrollbar;
	bool needsVerticalScrollbar;
	UnityEngine_GUIStyle_o* horizontalScrollbar;
	UnityEngine_GUIStyle_o* verticalScrollbar;
};
struct UnityEngine_ScrollViewState_StaticFields {
};
struct UnityEngine_ScrollViewState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ScrollViewState_c {
	Il2CppClass_1 _1;
	UnityEngine_ScrollViewState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ScrollViewState_VTable vtable;
};
struct UnityEngine_ScrollViewState_o {
	UnityEngine_ScrollViewState_c *klass;
	void *monitor;
};
struct UnityEngine_SliderState_StaticFields {
};
struct UnityEngine_SliderState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_SliderState_c {
	Il2CppClass_1 _1;
	UnityEngine_SliderState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_SliderState_VTable vtable;
};
struct UnityEngine_SliderState_o {
	UnityEngine_SliderState_c *klass;
	void *monitor;
};
struct UnityEngine_TextEditor_StaticFields {
};
struct UnityEngine_TextEditor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnCursorIndexChange;
	VirtualInvokeData _5_OnSelectIndexChange;
};
struct UnityEngine_TextEditor_c {
	Il2CppClass_1 _1;
	UnityEngine_TextEditor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextEditor_VTable vtable;
};
struct UnityEngine_TextEditor_o {
	UnityEngine_TextEditor_c *klass;
	void *monitor;
	UnityEngine_TouchScreenKeyboard_o* keyboardOnScreen;
	int32_t controlID;
	UnityEngine_GUIStyle_o* style;
	bool multiline;
	bool hasHorizontalCursorPos;
	bool isPasswordField;
	bool m_HasFocus;
	UnityEngine_Vector2_o scrollOffset;
	UnityEngine_GUIContent_o* m_Content;
	int32_t m_CursorIndex;
	int32_t m_SelectIndex;
	bool m_RevealCursor;
	bool m_MouseDragSelectsWholeWords;
	int32_t m_DblClickInitPos;
	uint8_t m_DblClickSnap;
	bool m_bJustSelected;
	int32_t m_iAltCursorPos;
};
struct _Module__18_StaticFields {
};
struct _Module__18_VTable {
};
struct _Module__18_c {
	Il2CppClass_1 _1;
	_Module__18_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__18_VTable vtable;
};
struct _Module__18_o {
	_Module__18_c *klass;
	void *monitor;
};
struct UnityEngine_JsonUtility_StaticFields {
};
struct UnityEngine_JsonUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_JsonUtility_c {
	Il2CppClass_1 _1;
	UnityEngine_JsonUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_JsonUtility_VTable vtable;
};
struct UnityEngine_JsonUtility_o {
	UnityEngine_JsonUtility_c *klass;
	void *monitor;
};
struct _Module__19_StaticFields {
};
struct _Module__19_VTable {
};
struct _Module__19_c {
	Il2CppClass_1 _1;
	_Module__19_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__19_VTable vtable;
};
struct _Module__19_o {
	_Module__19_c *klass;
	void *monitor;
};
struct UnityEngine_ParticleSystem_StaticFields {
};
struct UnityEngine_ParticleSystem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystem_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystem_VTable vtable;
};
struct UnityEngine_ParticleSystem_o {
	UnityEngine_ParticleSystem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_ParticleSystemRenderer_StaticFields {
};
struct UnityEngine_ParticleSystemRenderer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_ParticleSystemRenderer_c {
	Il2CppClass_1 _1;
	UnityEngine_ParticleSystemRenderer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ParticleSystemRenderer_VTable vtable;
};
struct UnityEngine_ParticleSystemRenderer_o {
	UnityEngine_ParticleSystemRenderer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct _Module__20_StaticFields {
};
struct _Module__20_VTable {
};
struct _Module__20_c {
	Il2CppClass_1 _1;
	_Module__20_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__20_VTable vtable;
};
struct _Module__20_o {
	_Module__20_c *klass;
	void *monitor;
};
struct UnityEngine_Physics2D_StaticFields {
	System_Collections_Generic_List_Rigidbody2D__o* m_LastDisabledRigidbody2D;
};
struct UnityEngine_Physics2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Physics2D_c {
	Il2CppClass_1 _1;
	UnityEngine_Physics2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Physics2D_VTable vtable;
};
struct UnityEngine_Physics2D_o {
	UnityEngine_Physics2D_c *klass;
	void *monitor;
};
struct UnityEngine_Collision2D_StaticFields {
};
struct UnityEngine_Collision2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Collision2D_c {
	Il2CppClass_1 _1;
	UnityEngine_Collision2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Collision2D_VTable vtable;
};
struct UnityEngine_Collision2D_o {
	UnityEngine_Collision2D_c *klass;
	void *monitor;
	int32_t m_Collider;
	int32_t m_OtherCollider;
	int32_t m_Rigidbody;
	int32_t m_OtherRigidbody;
	UnityEngine_Vector2_o m_RelativeVelocity;
	int32_t m_Enabled;
	int32_t m_ContactCount;
	UnityEngine_ContactPoint2D_array* m_RecycledContacts;
	UnityEngine_ContactPoint2D_array* m_LegacyContacts;
};
struct UnityEngine_Rigidbody2D_StaticFields {
};
struct UnityEngine_Rigidbody2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Rigidbody2D_c {
	Il2CppClass_1 _1;
	UnityEngine_Rigidbody2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Rigidbody2D_VTable vtable;
};
struct UnityEngine_Rigidbody2D_o {
	UnityEngine_Rigidbody2D_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Collider2D_StaticFields {
};
struct UnityEngine_Collider2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Collider2D_c {
	Il2CppClass_1 _1;
	UnityEngine_Collider2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Collider2D_VTable vtable;
};
struct UnityEngine_Collider2D_o {
	UnityEngine_Collider2D_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_BoxCollider2D_StaticFields {
};
struct UnityEngine_BoxCollider2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_BoxCollider2D_c {
	Il2CppClass_1 _1;
	UnityEngine_BoxCollider2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_BoxCollider2D_VTable vtable;
};
struct UnityEngine_BoxCollider2D_o {
	UnityEngine_BoxCollider2D_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_PolygonCollider2D_StaticFields {
};
struct UnityEngine_PolygonCollider2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_PolygonCollider2D_c {
	Il2CppClass_1 _1;
	UnityEngine_PolygonCollider2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_PolygonCollider2D_VTable vtable;
};
struct UnityEngine_PolygonCollider2D_o {
	UnityEngine_PolygonCollider2D_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_CompositeCollider2D_StaticFields {
};
struct UnityEngine_CompositeCollider2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_CompositeCollider2D_c {
	Il2CppClass_1 _1;
	UnityEngine_CompositeCollider2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CompositeCollider2D_VTable vtable;
};
struct UnityEngine_CompositeCollider2D_o {
	UnityEngine_CompositeCollider2D_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Joint2D_StaticFields {
};
struct UnityEngine_Joint2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Joint2D_c {
	Il2CppClass_1 _1;
	UnityEngine_Joint2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Joint2D_VTable vtable;
};
struct UnityEngine_Joint2D_o {
	UnityEngine_Joint2D_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_AnchoredJoint2D_StaticFields {
};
struct UnityEngine_AnchoredJoint2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_AnchoredJoint2D_c {
	Il2CppClass_1 _1;
	UnityEngine_AnchoredJoint2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_AnchoredJoint2D_VTable vtable;
};
struct UnityEngine_AnchoredJoint2D_o {
	UnityEngine_AnchoredJoint2D_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_HingeJoint2D_StaticFields {
};
struct UnityEngine_HingeJoint2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_HingeJoint2D_c {
	Il2CppClass_1 _1;
	UnityEngine_HingeJoint2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_HingeJoint2D_VTable vtable;
};
struct UnityEngine_HingeJoint2D_o {
	UnityEngine_HingeJoint2D_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct _Module__21_StaticFields {
};
struct _Module__21_VTable {
};
struct _Module__21_c {
	Il2CppClass_1 _1;
	_Module__21_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__21_VTable vtable;
};
struct _Module__21_o {
	_Module__21_c *klass;
	void *monitor;
};
struct UnityEngine_Terrain_StaticFields {
};
struct UnityEngine_Terrain_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Terrain_c {
	Il2CppClass_1 _1;
	UnityEngine_Terrain_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Terrain_VTable vtable;
};
struct UnityEngine_Terrain_o {
	UnityEngine_Terrain_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_TerrainData_StaticFields {
	int32_t k_MaximumResolution;
	int32_t k_MinimumDetailResolutionPerPatch;
	int32_t k_MaximumDetailResolutionPerPatch;
	int32_t k_MaximumDetailPatchCount;
	int32_t k_MinimumAlphamapResolution;
	int32_t k_MaximumAlphamapResolution;
	int32_t k_MinimumBaseMapResolution;
	int32_t k_MaximumBaseMapResolution;
};
struct UnityEngine_TerrainData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TerrainData_c {
	Il2CppClass_1 _1;
	UnityEngine_TerrainData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TerrainData_VTable vtable;
};
struct UnityEngine_TerrainData_o {
	UnityEngine_TerrainData_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_StaticFields {
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_VTable vtable;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_o {
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_c *klass;
	void *monitor;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_StaticFields {
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_VTable vtable;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_o {
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_c *klass;
	void *monitor;
	UnityEngine_Vector3_o m_patchSize;
	int32_t m_errorCodek;
	System_Collections_Generic_Dictionary_TerrainUtility_TerrainMap_TileCoord__Terrain__o* m_terrainTiles;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_TerrainFilter_StaticFields {
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_TerrainFilter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_TerrainFilter_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_TerrainFilter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_TerrainFilter_VTable vtable;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_TerrainFilter_o {
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_TerrainFilter_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap__CreateFromPlacement_c__AnonStorey0_StaticFields {
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap__CreateFromPlacement_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap__CreateFromPlacement_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap__CreateFromPlacement_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap__CreateFromPlacement_c__AnonStorey0_VTable vtable;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap__CreateFromPlacement_c__AnonStorey0_o {
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap__CreateFromPlacement_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t groupID;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainGroups_StaticFields {
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainGroups_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _7_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _8_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _9_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _10_get_Count;
	VirtualInvokeData _11_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___get_IsReadOnly;
	VirtualInvokeData _12_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Add;
	VirtualInvokeData _14_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Contains;
	VirtualInvokeData _15_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___CopyTo;
	VirtualInvokeData _16_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Remove;
	VirtualInvokeData _17_System_Collections_Generic_IEnumerable_System_Collections_Generic_KeyValuePair_TKey_TValue___GetEnumerator;
	VirtualInvokeData _18_Add;
	VirtualInvokeData _19_ContainsKey;
	VirtualInvokeData _20_Remove;
	VirtualInvokeData _21_TryGetValue;
	VirtualInvokeData _22_get_Item;
	VirtualInvokeData _23_set_Item;
	VirtualInvokeData _24_System_Collections_Generic_IDictionary_TKey_TValue__get_Keys;
	VirtualInvokeData _25_System_Collections_Generic_IDictionary_TKey_TValue__get_Values;
	VirtualInvokeData _26_System_Collections_IDictionary_get_IsFixedSize;
	VirtualInvokeData _27_System_Collections_IDictionary_get_IsReadOnly;
	VirtualInvokeData _28_System_Collections_IDictionary_get_Item;
	VirtualInvokeData _29_System_Collections_IDictionary_set_Item;
	VirtualInvokeData _30_System_Collections_IDictionary_get_Keys;
	VirtualInvokeData _31_System_Collections_IDictionary_get_Values;
	VirtualInvokeData _32_System_Collections_IDictionary_Add;
	VirtualInvokeData _33_Clear;
	VirtualInvokeData _34_System_Collections_IDictionary_Contains;
	VirtualInvokeData _35_System_Collections_IDictionary_GetEnumerator;
	VirtualInvokeData _36_System_Collections_IDictionary_Remove;
	VirtualInvokeData _38_GetObjectData;
	VirtualInvokeData _39_OnDeserialization;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainGroups_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainGroups_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainGroups_VTable vtable;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainGroups_o {
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainGroups_c *klass;
	void *monitor;
	System_Int32_array* Dictionary_2_table;
	System_Collections_Generic_Link_array* Dictionary_2_linkSlots;
	System_Int32_array* Dictionary_2_keySlots;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility_TerrainMap_array* Dictionary_2_valueSlots;
	int32_t Dictionary_2_touchedSlots;
	int32_t Dictionary_2_emptySlot;
	int32_t Dictionary_2_count;
	int32_t Dictionary_2_threshold;
	System_Collections_Generic_IEqualityComparer_TKey__o* Dictionary_2_hcp;
	System_Runtime_Serialization_SerializationInfo_o* Dictionary_2_serialization_info;
	int32_t Dictionary_2_generation;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey1_StaticFields {
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey1_VTable vtable;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey1_o {
	UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey1_c *klass;
	void *monitor;
	bool onlyAutoConnectedTerrains;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey0_StaticFields {
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey0_VTable vtable;
};
struct UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey0_o {
	UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey0_c *klass;
	void *monitor;
	UnityEngine_Terrain_o* t;
	UnityEngine_Experimental_TerrainAPI_TerrainUtility__CollectTerrains_c__AnonStorey1_o* __f__ref_1;
};
struct _Module__22_StaticFields {
};
struct _Module__22_VTable {
};
struct _Module__22_c {
	Il2CppClass_1 _1;
	_Module__22_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__22_VTable vtable;
};
struct _Module__22_o {
	_Module__22_c *klass;
	void *monitor;
};
struct UnityEngine_TextCore_Glyph_StaticFields {
};
struct UnityEngine_TextCore_Glyph_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TextCore_Glyph_c {
	Il2CppClass_1 _1;
	UnityEngine_TextCore_Glyph_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextCore_Glyph_VTable vtable;
};
struct UnityEngine_TextCore_Glyph_o {
	UnityEngine_TextCore_Glyph_c *klass;
	void *monitor;
	uint32_t m_Index;
	UnityEngine_TextCore_GlyphMetrics_o m_Metrics;
	UnityEngine_TextCore_GlyphRect_o m_GlyphRect;
	float m_Scale;
	int32_t m_AtlasIndex;
};
struct UnityEngine_TextCore_LowLevel_FontEngine_StaticFields {
	UnityEngine_TextCore_LowLevel_FontEngine_o* s_Instance;
	UnityEngine_TextCore_Glyph_array* s_Glyphs;
	System_UInt32_array* s_GlyphIndexes_MarshallingArray;
	UnityEngine_TextCore_LowLevel_GlyphMarshallingStruct_array* s_GlyphMarshallingStruct_IN;
	UnityEngine_TextCore_LowLevel_GlyphMarshallingStruct_array* s_GlyphMarshallingStruct_OUT;
	UnityEngine_TextCore_GlyphRect_array* s_FreeGlyphRects;
	UnityEngine_TextCore_GlyphRect_array* s_UsedGlyphRects;
	UnityEngine_TextCore_LowLevel_GlyphPairAdjustmentRecord_array* s_GlyphPairAdjustmentRecords_MarshallingArray;
	System_Collections_Generic_Dictionary_uint__Glyph__o* s_GlyphLookupDictionary;
};
struct UnityEngine_TextCore_LowLevel_FontEngine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_TextCore_LowLevel_FontEngine_c {
	Il2CppClass_1 _1;
	UnityEngine_TextCore_LowLevel_FontEngine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_TextCore_LowLevel_FontEngine_VTable vtable;
};
struct UnityEngine_TextCore_LowLevel_FontEngine_o {
	UnityEngine_TextCore_LowLevel_FontEngine_c *klass;
	void *monitor;
};
struct _Module__23_StaticFields {
};
struct _Module__23_VTable {
};
struct _Module__23_c {
	Il2CppClass_1 _1;
	_Module__23_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__23_VTable vtable;
};
struct _Module__23_o {
	_Module__23_c *klass;
	void *monitor;
};
struct UnityEngine_Canvas_StaticFields {
	UnityEngine_Canvas_WillRenderCanvases_o* willRenderCanvases;
};
struct UnityEngine_Canvas_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Canvas_c {
	Il2CppClass_1 _1;
	UnityEngine_Canvas_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Canvas_VTable vtable;
};
struct UnityEngine_Canvas_o {
	UnityEngine_Canvas_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Canvas_WillRenderCanvases_StaticFields {
};
struct UnityEngine_Canvas_WillRenderCanvases_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Canvas_WillRenderCanvases_c {
	Il2CppClass_1 _1;
	UnityEngine_Canvas_WillRenderCanvases_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Canvas_WillRenderCanvases_VTable vtable;
};
struct UnityEngine_Canvas_WillRenderCanvases_o {
	UnityEngine_Canvas_WillRenderCanvases_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_UISystemProfilerApi_StaticFields {
};
struct UnityEngine_UISystemProfilerApi_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UISystemProfilerApi_c {
	Il2CppClass_1 _1;
	UnityEngine_UISystemProfilerApi_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UISystemProfilerApi_VTable vtable;
};
struct UnityEngine_UISystemProfilerApi_o {
	UnityEngine_UISystemProfilerApi_c *klass;
	void *monitor;
};
struct UnityEngine_ICanvasRaycastFilter_StaticFields {
};
struct UnityEngine_ICanvasRaycastFilter_VTable {
};
struct UnityEngine_ICanvasRaycastFilter_c {
	Il2CppClass_1 _1;
	UnityEngine_ICanvasRaycastFilter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_ICanvasRaycastFilter_VTable vtable;
};
struct UnityEngine_ICanvasRaycastFilter_o {
	UnityEngine_ICanvasRaycastFilter_c *klass;
	void *monitor;
};
struct UnityEngine_CanvasGroup_StaticFields {
};
struct UnityEngine_CanvasGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IsRaycastLocationValid;
};
struct UnityEngine_CanvasGroup_c {
	Il2CppClass_1 _1;
	UnityEngine_CanvasGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CanvasGroup_VTable vtable;
};
struct UnityEngine_CanvasGroup_o {
	UnityEngine_CanvasGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_CanvasRenderer_StaticFields {
};
struct UnityEngine_CanvasRenderer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_CanvasRenderer_c {
	Il2CppClass_1 _1;
	UnityEngine_CanvasRenderer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_CanvasRenderer_VTable vtable;
};
struct UnityEngine_CanvasRenderer_o {
	UnityEngine_CanvasRenderer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool _isMask_k__BackingField;
};
struct UnityEngine_RectTransformUtility_StaticFields {
	UnityEngine_Vector3_array* s_Corners;
};
struct UnityEngine_RectTransformUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_RectTransformUtility_c {
	Il2CppClass_1 _1;
	UnityEngine_RectTransformUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_RectTransformUtility_VTable vtable;
};
struct UnityEngine_RectTransformUtility_o {
	UnityEngine_RectTransformUtility_c *klass;
	void *monitor;
};
struct _Module__24_StaticFields {
};
struct _Module__24_VTable {
};
struct _Module__24_c {
	Il2CppClass_1 _1;
	_Module__24_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__24_VTable vtable;
};
struct _Module__24_o {
	_Module__24_c *klass;
	void *monitor;
};
struct UnityEngine_WWW_StaticFields {
};
struct UnityEngine_WWW_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_get_keepWaiting;
	VirtualInvokeData _8_Dispose;
};
struct UnityEngine_WWW_c {
	Il2CppClass_1 _1;
	UnityEngine_WWW_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_WWW_VTable vtable;
};
struct UnityEngine_WWW_o {
	UnityEngine_WWW_c *klass;
	void *monitor;
	int32_t _threadPriority_k__BackingField;
	UnityEngine_Networking_UnityWebRequest_o* _uwr;
	UnityEngine_AssetBundle_o* _assetBundle;
	System_Collections_Generic_Dictionary_string__string__o* _responseHeaders;
};
struct _Module__25_StaticFields {
};
struct _Module__25_VTable {
};
struct _Module__25_c {
	Il2CppClass_1 _1;
	_Module__25_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__25_VTable vtable;
};
struct _Module__25_o {
	_Module__25_c *klass;
	void *monitor;
};
struct UnityEngine_WheelCollider_StaticFields {
};
struct UnityEngine_WheelCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_WheelCollider_c {
	Il2CppClass_1 _1;
	UnityEngine_WheelCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_WheelCollider_VTable vtable;
};
struct UnityEngine_WheelCollider_o {
	UnityEngine_WheelCollider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct _Module__26_StaticFields {
};
struct _Module__26_VTable {
};
struct _Module__26_c {
	Il2CppClass_1 _1;
	_Module__26_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__26_VTable vtable;
};
struct _Module__26_o {
	_Module__26_c *klass;
	void *monitor;
};
struct UnityEngine_Video_VideoClip_StaticFields {
};
struct UnityEngine_Video_VideoClip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Video_VideoClip_c {
	Il2CppClass_1 _1;
	UnityEngine_Video_VideoClip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Video_VideoClip_VTable vtable;
};
struct UnityEngine_Video_VideoClip_o {
	UnityEngine_Video_VideoClip_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Video_VideoPlayer_StaticFields {
};
struct UnityEngine_Video_VideoPlayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Video_VideoPlayer_c {
	Il2CppClass_1 _1;
	UnityEngine_Video_VideoPlayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Video_VideoPlayer_VTable vtable;
};
struct UnityEngine_Video_VideoPlayer_o {
	UnityEngine_Video_VideoPlayer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Video_VideoPlayer_EventHandler_o* prepareCompleted;
	UnityEngine_Video_VideoPlayer_EventHandler_o* loopPointReached;
	UnityEngine_Video_VideoPlayer_EventHandler_o* started;
	UnityEngine_Video_VideoPlayer_EventHandler_o* frameDropped;
	UnityEngine_Video_VideoPlayer_ErrorEventHandler_o* errorReceived;
	UnityEngine_Video_VideoPlayer_EventHandler_o* seekCompleted;
	UnityEngine_Video_VideoPlayer_TimeEventHandler_o* clockResyncOccurred;
	UnityEngine_Video_VideoPlayer_FrameReadyEventHandler_o* frameReady;
};
struct UnityEngine_Video_VideoPlayer_EventHandler_StaticFields {
};
struct UnityEngine_Video_VideoPlayer_EventHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Video_VideoPlayer_EventHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_Video_VideoPlayer_EventHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Video_VideoPlayer_EventHandler_VTable vtable;
};
struct UnityEngine_Video_VideoPlayer_EventHandler_o {
	UnityEngine_Video_VideoPlayer_EventHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Video_VideoPlayer_ErrorEventHandler_StaticFields {
};
struct UnityEngine_Video_VideoPlayer_ErrorEventHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Video_VideoPlayer_ErrorEventHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_Video_VideoPlayer_ErrorEventHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Video_VideoPlayer_ErrorEventHandler_VTable vtable;
};
struct UnityEngine_Video_VideoPlayer_ErrorEventHandler_o {
	UnityEngine_Video_VideoPlayer_ErrorEventHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Video_VideoPlayer_FrameReadyEventHandler_StaticFields {
};
struct UnityEngine_Video_VideoPlayer_FrameReadyEventHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Video_VideoPlayer_FrameReadyEventHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_Video_VideoPlayer_FrameReadyEventHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Video_VideoPlayer_FrameReadyEventHandler_VTable vtable;
};
struct UnityEngine_Video_VideoPlayer_FrameReadyEventHandler_o {
	UnityEngine_Video_VideoPlayer_FrameReadyEventHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_Video_VideoPlayer_TimeEventHandler_StaticFields {
};
struct UnityEngine_Video_VideoPlayer_TimeEventHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_Video_VideoPlayer_TimeEventHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_Video_VideoPlayer_TimeEventHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Video_VideoPlayer_TimeEventHandler_VTable vtable;
};
struct UnityEngine_Video_VideoPlayer_TimeEventHandler_o {
	UnityEngine_Video_VideoPlayer_TimeEventHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct _Module__27_StaticFields {
};
struct _Module__27_VTable {
};
struct _Module__27_c {
	Il2CppClass_1 _1;
	_Module__27_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__27_VTable vtable;
};
struct _Module__27_o {
	_Module__27_c *klass;
	void *monitor;
};
struct System_Threading_Tasks_TaskScheduler_StaticFields {
	System_Threading_SynchronizationContext_o* defaultContext;
};
struct System_Threading_Tasks_TaskScheduler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Tasks_TaskScheduler_c {
	Il2CppClass_1 _1;
	System_Threading_Tasks_TaskScheduler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Tasks_TaskScheduler_VTable vtable;
};
struct System_Threading_Tasks_TaskScheduler_o {
	System_Threading_Tasks_TaskScheduler_c *klass;
	void *monitor;
	System_Threading_SynchronizationContext_o* context;
};
struct System_Threading_Tasks_TaskScheduler__Post_c__AnonStorey0_StaticFields {
};
struct System_Threading_Tasks_TaskScheduler__Post_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Tasks_TaskScheduler__Post_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	System_Threading_Tasks_TaskScheduler__Post_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Tasks_TaskScheduler__Post_c__AnonStorey0_VTable vtable;
};
struct System_Threading_Tasks_TaskScheduler__Post_c__AnonStorey0_o {
	System_Threading_Tasks_TaskScheduler__Post_c__AnonStorey0_c *klass;
	void *monitor;
	System_Action_o* action;
};
struct System_Threading_Tasks_TaskFactory_StaticFields {
};
struct System_Threading_Tasks_TaskFactory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Tasks_TaskFactory_c {
	Il2CppClass_1 _1;
	System_Threading_Tasks_TaskFactory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Tasks_TaskFactory_VTable vtable;
};
struct System_Threading_Tasks_TaskFactory_o {
	System_Threading_Tasks_TaskFactory_c *klass;
	void *monitor;
	System_Threading_Tasks_TaskScheduler_o* scheduler;
	System_Threading_CancellationToken_o cancellationToken;
};
struct System_Threading_Tasks_TaskFactory__StartNew_c__AnonStorey0_T__StaticFields {
};
struct System_Threading_Tasks_TaskFactory__StartNew_c__AnonStorey0_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Tasks_TaskFactory__StartNew_c__AnonStorey0_T__c {
	Il2CppClass_1 _1;
	System_Threading_Tasks_TaskFactory__StartNew_c__AnonStorey0_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Tasks_TaskFactory__StartNew_c__AnonStorey0_T__VTable vtable;
};
struct System_Threading_Tasks_TaskFactory__StartNew_c__AnonStorey0_T__o {
	System_Threading_Tasks_TaskFactory__StartNew_c__AnonStorey0_T__c *klass;
	void *monitor;
	System_Threading_Tasks_TaskCompletionSource_T__o* tcs;
	System_Func_T__o* func;
};
struct System_Threading_Tasks_TaskExtensions_StaticFields {
};
struct System_Threading_Tasks_TaskExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Tasks_TaskExtensions_c {
	Il2CppClass_1 _1;
	System_Threading_Tasks_TaskExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Tasks_TaskExtensions_VTable vtable;
};
struct System_Threading_Tasks_TaskExtensions_o {
	System_Threading_Tasks_TaskExtensions_c *klass;
	void *monitor;
};
struct System_Threading_Tasks_TaskExtensions__Unwrap_c__AnonStorey1_T__StaticFields {
};
struct System_Threading_Tasks_TaskExtensions__Unwrap_c__AnonStorey1_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Tasks_TaskExtensions__Unwrap_c__AnonStorey1_T__c {
	Il2CppClass_1 _1;
	System_Threading_Tasks_TaskExtensions__Unwrap_c__AnonStorey1_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Tasks_TaskExtensions__Unwrap_c__AnonStorey1_T__VTable vtable;
};
struct System_Threading_Tasks_TaskExtensions__Unwrap_c__AnonStorey1_T__o {
	System_Threading_Tasks_TaskExtensions__Unwrap_c__AnonStorey1_T__c *klass;
	void *monitor;
	System_Threading_Tasks_TaskCompletionSource_T__o* tcs;
};
struct System_Threading_Tasks_TaskCompletionSource_T__StaticFields {
};
struct System_Threading_Tasks_TaskCompletionSource_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Tasks_TaskCompletionSource_T__c {
	Il2CppClass_1 _1;
	System_Threading_Tasks_TaskCompletionSource_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Tasks_TaskCompletionSource_T__VTable vtable;
};
struct System_Threading_Tasks_TaskCompletionSource_T__o {
	System_Threading_Tasks_TaskCompletionSource_T__c *klass;
	void *monitor;
	System_Threading_Tasks_Task_T__o* _Task_k__BackingField;
};
struct System_Threading_Tasks_Task_StaticFields {
	System_Threading_ThreadLocal_int__o* executionDepth;
	System_Action_Action__o* immediateExecutor;
};
struct System_Threading_Tasks_Task_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Tasks_Task_c {
	Il2CppClass_1 _1;
	System_Threading_Tasks_Task_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Tasks_Task_VTable vtable;
};
struct System_Threading_Tasks_Task_o {
	System_Threading_Tasks_Task_c *klass;
	void *monitor;
	Il2CppObject* mutex;
	System_Collections_Generic_IList_Action_Task___o* continuations;
	System_AggregateException_o* exception;
	bool isCanceled;
	bool isCompleted;
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__StaticFields {
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__c {
	Il2CppClass_1 _1;
	System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__VTable vtable;
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__o {
	System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__c *klass;
	void *monitor;
	System_Threading_Tasks_TaskCompletionSource_T__o* tcs;
	System_Func_Task__T__o* continuation;
	System_Threading_CancellationTokenRegistration_o cancellation;
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0__ContinueWith_c__AnonStorey1_T__StaticFields {
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0__ContinueWith_c__AnonStorey1_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0__ContinueWith_c__AnonStorey1_T__c {
	Il2CppClass_1 _1;
	System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0__ContinueWith_c__AnonStorey1_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0__ContinueWith_c__AnonStorey1_T__VTable vtable;
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0__ContinueWith_c__AnonStorey1_T__o {
	System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0__ContinueWith_c__AnonStorey1_T__c *klass;
	void *monitor;
	System_Threading_Tasks_Task_o* t;
	System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__o* __f__ref_0;
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey2_StaticFields {
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	System_Threading_Tasks_Task__ContinueWith_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Tasks_Task__ContinueWith_c__AnonStorey2_VTable vtable;
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey2_o {
	System_Threading_Tasks_Task__ContinueWith_c__AnonStorey2_c *klass;
	void *monitor;
	System_Action_Task__o* continuation;
};
struct System_Threading_Tasks_Task_T__StaticFields {
};
struct System_Threading_Tasks_Task_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Tasks_Task_T__c {
	Il2CppClass_1 _1;
	System_Threading_Tasks_Task_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Tasks_Task_T__VTable vtable;
};
struct System_Threading_Tasks_Task_T__o {
	System_Threading_Tasks_Task_T__c *klass;
	void *monitor;
	Il2CppObject* mutex;
	System_Collections_Generic_IList_Action_Task___o* continuations;
	System_AggregateException_o* exception;
	bool isCanceled;
	bool isCompleted;
	Il2CppObject* result;
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__1_StaticFields {
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__1_c {
	Il2CppClass_1 _1;
	System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__1_VTable vtable;
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__1_o {
	System_Threading_Tasks_Task__ContinueWith_c__AnonStorey0_T__1_c *klass;
	void *monitor;
	System_Action_Task_T___o* continuation;
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey1_T__TResult__StaticFields {
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey1_T__TResult__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey1_T__TResult__c {
	Il2CppClass_1 _1;
	System_Threading_Tasks_Task__ContinueWith_c__AnonStorey1_T__TResult__StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_Tasks_Task__ContinueWith_c__AnonStorey1_T__TResult__VTable vtable;
};
struct System_Threading_Tasks_Task__ContinueWith_c__AnonStorey1_T__TResult__o {
	System_Threading_Tasks_Task__ContinueWith_c__AnonStorey1_T__TResult__c *klass;
	void *monitor;
	System_Func_Task_T___TResult__o* continuation;
};
struct System_Threading_CancellationTokenSource_StaticFields {
};
struct System_Threading_CancellationTokenSource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Threading_CancellationTokenSource_c {
	Il2CppClass_1 _1;
	System_Threading_CancellationTokenSource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Threading_CancellationTokenSource_VTable vtable;
};
struct System_Threading_CancellationTokenSource_o {
	System_Threading_CancellationTokenSource_c *klass;
	void *monitor;
	Il2CppObject* mutex;
	System_Action_o* actions;
	bool isCancellationRequested;
};
struct System_AggregateException_StaticFields {
};
struct System_AggregateException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct System_AggregateException_c {
	Il2CppClass_1 _1;
	System_AggregateException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_AggregateException_VTable vtable;
};
struct System_AggregateException_o {
	System_AggregateException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_Collections_ObjectModel_ReadOnlyCollection_Exception__o* _InnerExceptions_k__BackingField;
};
struct _Module__28_StaticFields {
};
struct _Module__28_VTable {
};
struct _Module__28_c {
	Il2CppClass_1 _1;
	_Module__28_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__28_VTable vtable;
};
struct _Module__28_o {
	_Module__28_c *klass;
	void *monitor;
};
struct _Module__29_StaticFields {
};
struct _Module__29_VTable {
};
struct _Module__29_c {
	Il2CppClass_1 _1;
	_Module__29_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__29_VTable vtable;
};
struct _Module__29_o {
	_Module__29_c *klass;
	void *monitor;
};
struct ECAPackage_ECAConsts_StaticFields {
	System_String_array* SetOperators;
	System_String_array* Arithmetics;
	System_String_array* Conditions;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* OnEventProperties;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* ArithmeticProperties;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* GetPropertyProperties;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* GetElementProperties;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* SetPropertyProperties;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* SetGlobalProperties;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* FuncDefineProperties;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* CodekGraphProperties;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* IfElseProperties;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* AsTypeProperties;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* ReturnProperties;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* ForEachProperties;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* ForIndexProperties;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* WhileLoopProperties;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* VarDefineProperties;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* CallExternFunctionProperties;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* Vector3Properties;
};
struct ECAPackage_ECAConsts_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECAConsts_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAConsts_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAConsts_VTable vtable;
};
struct ECAPackage_ECAConsts_o {
	ECAPackage_ECAConsts_c *klass;
	void *monitor;
};
struct ECAPackage_ECATexts_StaticFields {
	System_String_o* PICKOBJECT_HINT;
	System_String_o* PICKOBJECT_ERROR_1;
	System_String_o* PICKOBJECT_ERROR_4;
	System_String_o* PICKOBJECT_ERROR_10;
	System_String_o* PICKOBJECT_ERROR_11;
	System_String_o* PICKOBJECT_ERROR_12;
	System_String_o* PICKOBJECT_OPENSCENE_TIP;
	System_String_o* CODEGRAPH_OWNER_TYPE;
	System_String_o* CODEGRAPH_ADD_EVENT;
	System_String_o* BUTTON_CORRECT;
	System_String_o* LABEL_VALUE;
	System_String_o* PICKOBJECT_HINT_2;
	System_String_o* PICKOBJECT_ENTITY_TYPE;
	System_String_o* LABEL_UNKNOWN;
	System_String_o* LABEL_NOVARIABLE;
	System_String_o* LABEL_ASTYPE_ANY;
};
struct ECAPackage_ECATexts_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECATexts_c {
	Il2CppClass_1 _1;
	ECAPackage_ECATexts_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECATexts_VTable vtable;
};
struct ECAPackage_ECATexts_o {
	ECAPackage_ECATexts_c *klass;
	void *monitor;
};
struct ECAPackage_ECADefineParser_StaticFields {
};
struct ECAPackage_ECADefineParser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECADefineParser_c {
	Il2CppClass_1 _1;
	ECAPackage_ECADefineParser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECADefineParser_VTable vtable;
};
struct ECAPackage_ECADefineParser_o {
	ECAPackage_ECADefineParser_c *klass;
	void *monitor;
	ECAPackage_ECADescriptionFile_o* descriptionFile;
	System_Char_array* charsToTrim;
};
struct ECAPackage_ECADefineParser_LineStruct_StaticFields {
};
struct ECAPackage_ECADefineParser_LineStruct_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECADefineParser_LineStruct_c {
	Il2CppClass_1 _1;
	ECAPackage_ECADefineParser_LineStruct_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECADefineParser_LineStruct_VTable vtable;
};
struct ECAPackage_ECADefineParser_LineStruct_o {
	ECAPackage_ECADefineParser_LineStruct_c *klass;
	void *monitor;
	System_String_o* main;
	System_String_o* name;
	System_String_o* type;
	System_String_o* value;
	System_String_o* rawLabel;
	bool hasChildren;
	bool IsAttribute;
};
struct ECAPackage_IECAAsset_StaticFields {
};
struct ECAPackage_IECAAsset_VTable {
};
struct ECAPackage_IECAAsset_c {
	Il2CppClass_1 _1;
	ECAPackage_IECAAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_IECAAsset_VTable vtable;
};
struct ECAPackage_IECAAsset_o {
	ECAPackage_IECAAsset_c *klass;
	void *monitor;
};
struct ECAPackage_ECADescriptionTexts_StaticFields {
};
struct ECAPackage_ECADescriptionTexts_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECADescriptionTexts_c {
	Il2CppClass_1 _1;
	ECAPackage_ECADescriptionTexts_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECADescriptionTexts_VTable vtable;
};
struct ECAPackage_ECADescriptionTexts_o {
	ECAPackage_ECADescriptionTexts_c *klass;
	void *monitor;
	System_String_o* CATEGORY_BASIC;
	System_String_o* CATEGORY_COMBINED;
	System_String_o* CATEGORY_CONTROLS;
	System_String_o* CATEGORY_ACTIONS;
	System_String_o* CATEGORY_VARIABLES;
	System_String_o* CATEGORY_ENUMS;
	System_String_o* CATEGORY_FUNCTIONS;
	System_String_o* CATEGORY_EDIT;
	System_String_o* CATEGORY_COMPARE;
	System_String_o* CATEGORY_ENTITY;
	System_String_o* CATEGORY_ARITHMETIC;
	System_String_o* CATEGORY_LOCALVARS;
	System_String_o* CATEGORY_GLOBAL;
	System_String_o* CATEGORY_GLOBALVARS;
	System_String_o* CATEGORY_MECHANISM;
	System_String_o* CATEGORY_MORE;
	System_String_o* CATEGORY_PROPERTY;
	System_String_o* CATEGORY_TYPES;
	System_String_o* CATEGORY_ASTYPE;
	System_String_o* CATEGORY_SETVAR;
	System_String_o* CATEGORY_EXTERN;
	System_String_array* Arithmetics;
	System_String_array* Conditions;
	System_String_array* SetOperators;
};
struct ECAPackage_ECASimpleDefine_StaticFields {
};
struct ECAPackage_ECASimpleDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECASimpleDefine_c {
	Il2CppClass_1 _1;
	ECAPackage_ECASimpleDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECASimpleDefine_VTable vtable;
};
struct ECAPackage_ECASimpleDefine_o {
	ECAPackage_ECASimpleDefine_c *klass;
	void *monitor;
	System_Collections_Generic_List_ECADefineBase__o* defines;
};
struct ECAPackage_ECAPRIDefine_StaticFields {
};
struct ECAPackage_ECAPRIDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECAPRIDefine_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAPRIDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAPRIDefine_VTable vtable;
};
struct ECAPackage_ECAPRIDefine_o {
	ECAPackage_ECAPRIDefine_c *klass;
	void *monitor;
	int32_t EntityType;
	System_String_o* Name;
	System_Collections_Generic_List_ECADefineBase__o* defines;
};
struct ECAPackage_ECADescriptionFile_StaticFields {
	ECAPackage_ECADescriptionFile_o* CurrentDescriptionFile;
	System_Char_array* splits;
	System_Char_array* chars;
	System_Char_array* charsFormalLogic;
};
struct ECAPackage_ECADescriptionFile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Load;
};
struct ECAPackage_ECADescriptionFile_c {
	Il2CppClass_1 _1;
	ECAPackage_ECADescriptionFile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECADescriptionFile_VTable vtable;
};
struct ECAPackage_ECADescriptionFile_o {
	ECAPackage_ECADescriptionFile_c *klass;
	void *monitor;
	ECAPackage_ECADescriptionTexts_o* Texts;
	int32_t PRIDefineMode;
	System_Collections_Generic_List_ECAPRIDefine__o* PRIDefines;
	System_Collections_Generic_HashSet_string__o* tempEventSets;
	System_Collections_Generic_List_ECAVarTypeDefine__o* cacheElements;
	System_Collections_Generic_Dictionary_string__ECAVarTypeDefine__o* varTypes;
	System_Collections_Generic_Dictionary_string__ECAEventDefine__o* events;
	System_Collections_Generic_Dictionary_string__ECAActionDefine__o* actions;
	System_Collections_Generic_Dictionary_string__ECAVariableDefine__o* variables;
	System_Collections_Generic_Dictionary_string__List_string___o* event_ownertypes;
	System_Collections_Generic_Dictionary_string__List_string___o* ownertype_events;
	System_Collections_Generic_Dictionary_string__ECAVarTypeDefine__o* m_typeWithBase;
	System_Collections_Generic_Dictionary_string__ECAVarTypeDefine__o* m_typeNoBase;
	System_Collections_Generic_HashSet_string__o* temp_hashes;
	System_Collections_Generic_List_ECAVarTypeDefine__o* enumTypes;
	System_Collections_Generic_List_ECAVarTypeDefine__o* EntityTypes;
	ECAPackage_ECAVarTypeDefine_o* voidType;
	ECAPackage_ECAVarTypeDefine_o* unknownType;
	ECAPackage_ECADescriptionFile_Setups_o* setups;
	ECAPackage_ECAVarTypeDefine_o* _nullType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* _anyType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* _objectType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* _entityType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* _boolType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* _intType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* _floatType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* _stringType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* _arrayType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* _numberType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* _typeType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* _listGenericType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* _GlobalEntityType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* _vector3Type_k__BackingField;
	ECAPackage_IFormalLogicAdapter_o* m_FormalLogicAdaptor;
	ECAPackage_IAssetGUIDProxy_o* m_FindGraphProxy;
	ECAPackage_ILocalizeProxy_o* m_LocalizeProxy;
	ECAPackage_IDebugProxy_o* m_DebugProxy;
};
struct ECAPackage_ECADescriptionFile_Setups_StaticFields {
};
struct ECAPackage_ECADescriptionFile_Setups_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _7_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _8_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _9_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _10_get_Count;
	VirtualInvokeData _11_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___get_IsReadOnly;
	VirtualInvokeData _12_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Add;
	VirtualInvokeData _14_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Contains;
	VirtualInvokeData _15_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___CopyTo;
	VirtualInvokeData _16_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Remove;
	VirtualInvokeData _17_System_Collections_Generic_IEnumerable_System_Collections_Generic_KeyValuePair_TKey_TValue___GetEnumerator;
	VirtualInvokeData _18_Add;
	VirtualInvokeData _19_ContainsKey;
	VirtualInvokeData _20_Remove;
	VirtualInvokeData _21_TryGetValue;
	VirtualInvokeData _22_get_Item;
	VirtualInvokeData _23_set_Item;
	VirtualInvokeData _24_System_Collections_Generic_IDictionary_TKey_TValue__get_Keys;
	VirtualInvokeData _25_System_Collections_Generic_IDictionary_TKey_TValue__get_Values;
	VirtualInvokeData _26_System_Collections_IDictionary_get_IsFixedSize;
	VirtualInvokeData _27_System_Collections_IDictionary_get_IsReadOnly;
	VirtualInvokeData _28_System_Collections_IDictionary_get_Item;
	VirtualInvokeData _29_System_Collections_IDictionary_set_Item;
	VirtualInvokeData _30_System_Collections_IDictionary_get_Keys;
	VirtualInvokeData _31_System_Collections_IDictionary_get_Values;
	VirtualInvokeData _32_System_Collections_IDictionary_Add;
	VirtualInvokeData _33_Clear;
	VirtualInvokeData _34_System_Collections_IDictionary_Contains;
	VirtualInvokeData _35_System_Collections_IDictionary_GetEnumerator;
	VirtualInvokeData _36_System_Collections_IDictionary_Remove;
	VirtualInvokeData _38_GetObjectData;
	VirtualInvokeData _39_OnDeserialization;
};
struct ECAPackage_ECADescriptionFile_Setups_c {
	Il2CppClass_1 _1;
	ECAPackage_ECADescriptionFile_Setups_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECADescriptionFile_Setups_VTable vtable;
};
struct ECAPackage_ECADescriptionFile_Setups_o {
	ECAPackage_ECADescriptionFile_Setups_c *klass;
	void *monitor;
	System_Int32_array* Dictionary_2_table;
	System_Collections_Generic_Link_array* Dictionary_2_linkSlots;
	System_String_array* Dictionary_2_keySlots;
	System_String_array* Dictionary_2_valueSlots;
	int32_t Dictionary_2_touchedSlots;
	int32_t Dictionary_2_emptySlot;
	int32_t Dictionary_2_count;
	int32_t Dictionary_2_threshold;
	System_Collections_Generic_IEqualityComparer_TKey__o* Dictionary_2_hcp;
	System_Runtime_Serialization_SerializationInfo_o* Dictionary_2_serialization_info;
	int32_t Dictionary_2_generation;
};
struct ECAPackage_ECADefineBase_StaticFields {
};
struct ECAPackage_ECADefineBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_Label;
	VirtualInvokeData _6_get_Tip;
	VirtualInvokeData _7_ECAPackage_IFormalLogic_get_Operator;
	VirtualInvokeData _8_PostLoad;
};
struct ECAPackage_ECADefineBase_c {
	Il2CppClass_1 _1;
	ECAPackage_ECADefineBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECADefineBase_VTable vtable;
};
struct ECAPackage_ECADefineBase_o {
	ECAPackage_ECADefineBase_c *klass;
	void *monitor;
	System_String_o* Main;
	System_String_o* m_Name;
	System_String_o* Type;
	System_String_o* Value;
	System_String_o* m_Label;
	System_String_o* m_Tip;
	int32_t m_ApiLevel;
	System_String_o* m_Category;
	int32_t IntValue;
	float FloatValue;
	System_Collections_Generic_List_ECADefineBase__o* Items;
	System_Collections_Generic_List_ECADefineBase__o* Attributes;
};
struct ECAPackage_ECAFormalLogic_StaticFields {
};
struct ECAPackage_ECAFormalLogic_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_Label;
	VirtualInvokeData _6_get_Tip;
	VirtualInvokeData _7_get_Operator;
	VirtualInvokeData _8_PostLoad;
};
struct ECAPackage_ECAFormalLogic_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAFormalLogic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAFormalLogic_VTable vtable;
};
struct ECAPackage_ECAFormalLogic_o {
	ECAPackage_ECAFormalLogic_c *klass;
	void *monitor;
	System_String_o* Main;
	System_String_o* m_Name;
	System_String_o* Type;
	System_String_o* Value;
	System_String_o* m_Label;
	System_String_o* m_Tip;
	int32_t m_ApiLevel;
	System_String_o* m_Category;
	int32_t IntValue;
	float FloatValue;
	System_Collections_Generic_List_ECADefineBase__o* Items;
	System_Collections_Generic_List_ECADefineBase__o* Attributes;
	bool IsGeneric;
	bool IsEnum;
	bool IsAlias;
	bool IsFormalLogic;
	System_String_o* GenericType;
	System_String_array* ElementTypes;
	System_Collections_Generic_HashSet_string__o* Bases;
	int32_t _Operator_k__BackingField;
	System_Collections_Generic_List_IFormalLogic__o* SubLogics;
};
struct ECAPackage_ECAVarTypeDefine_StaticFields {
};
struct ECAPackage_ECAVarTypeDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_Label;
	VirtualInvokeData _6_get_Tip;
	VirtualInvokeData _7_ECAPackage_IFormalLogic_get_Operator;
	VirtualInvokeData _8_PostLoad;
};
struct ECAPackage_ECAVarTypeDefine_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAVarTypeDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAVarTypeDefine_VTable vtable;
};
struct ECAPackage_ECAVarTypeDefine_o {
	ECAPackage_ECAVarTypeDefine_c *klass;
	void *monitor;
	System_String_o* Main;
	System_String_o* m_Name;
	System_String_o* Type;
	System_String_o* Value;
	System_String_o* m_Label;
	System_String_o* m_Tip;
	int32_t m_ApiLevel;
	System_String_o* m_Category;
	int32_t IntValue;
	float FloatValue;
	System_Collections_Generic_List_ECADefineBase__o* Items;
	System_Collections_Generic_List_ECADefineBase__o* Attributes;
	bool IsGeneric;
	bool IsEnum;
	bool IsAlias;
	bool IsFormalLogic;
	System_String_o* GenericType;
	System_String_array* ElementTypes;
	System_Collections_Generic_HashSet_string__o* Bases;
};
struct ECAPackage_ECAFunctionDefine_StaticFields {
};
struct ECAPackage_ECAFunctionDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_Label;
	VirtualInvokeData _6_get_Tip;
	VirtualInvokeData _7_ECAPackage_IFormalLogic_get_Operator;
	VirtualInvokeData _8_PostLoad;
	VirtualInvokeData _9_get_ReturnType;
};
struct ECAPackage_ECAFunctionDefine_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAFunctionDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAFunctionDefine_VTable vtable;
};
struct ECAPackage_ECAFunctionDefine_o {
	ECAPackage_ECAFunctionDefine_c *klass;
	void *monitor;
	System_String_o* Main;
	System_String_o* m_Name;
	System_String_o* Type;
	System_String_o* Value;
	System_String_o* m_Label;
	System_String_o* m_Tip;
	int32_t m_ApiLevel;
	System_String_o* m_Category;
	int32_t IntValue;
	float FloatValue;
	System_Collections_Generic_List_ECADefineBase__o* Items;
	System_Collections_Generic_List_ECADefineBase__o* Attributes;
	System_Collections_Generic_List_IECANameLabel__o* _properties;
};
struct ECAPackage_ECAActionDefine_StaticFields {
};
struct ECAPackage_ECAActionDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_Label;
	VirtualInvokeData _6_get_Tip;
	VirtualInvokeData _7_ECAPackage_IFormalLogic_get_Operator;
	VirtualInvokeData _8_PostLoad;
	VirtualInvokeData _9_get_ReturnType;
};
struct ECAPackage_ECAActionDefine_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAActionDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAActionDefine_VTable vtable;
};
struct ECAPackage_ECAActionDefine_o {
	ECAPackage_ECAActionDefine_c *klass;
	void *monitor;
	System_String_o* Main;
	System_String_o* m_Name;
	System_String_o* Type;
	System_String_o* Value;
	System_String_o* m_Label;
	System_String_o* m_Tip;
	int32_t m_ApiLevel;
	System_String_o* m_Category;
	int32_t IntValue;
	float FloatValue;
	System_Collections_Generic_List_ECADefineBase__o* Items;
	System_Collections_Generic_List_ECADefineBase__o* Attributes;
	System_Collections_Generic_List_IECANameLabel__o* ECAFunctionDefine__properties;
};
struct ECAPackage_ECAEventDefine_StaticFields {
};
struct ECAPackage_ECAEventDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_Label;
	VirtualInvokeData _6_get_Tip;
	VirtualInvokeData _7_ECAPackage_IFormalLogic_get_Operator;
	VirtualInvokeData _8_PostLoad;
	VirtualInvokeData _9_get_ReturnType;
};
struct ECAPackage_ECAEventDefine_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAEventDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAEventDefine_VTable vtable;
};
struct ECAPackage_ECAEventDefine_o {
	ECAPackage_ECAEventDefine_c *klass;
	void *monitor;
	System_String_o* Main;
	System_String_o* m_Name;
	System_String_o* Type;
	System_String_o* Value;
	System_String_o* m_Label;
	System_String_o* m_Tip;
	int32_t m_ApiLevel;
	System_String_o* m_Category;
	int32_t IntValue;
	float FloatValue;
	System_Collections_Generic_List_ECADefineBase__o* Items;
	System_Collections_Generic_List_ECADefineBase__o* Attributes;
	System_Collections_Generic_List_IECANameLabel__o* ECAFunctionDefine__properties;
	System_String_o* owner;
};
struct ECAPackage_ECAVariableDefine_StaticFields {
};
struct ECAPackage_ECAVariableDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_Label;
	VirtualInvokeData _6_get_Tip;
	VirtualInvokeData _7_ECAPackage_IFormalLogic_get_Operator;
	VirtualInvokeData _8_PostLoad;
	VirtualInvokeData _9_get_ReturnType;
};
struct ECAPackage_ECAVariableDefine_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAVariableDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAVariableDefine_VTable vtable;
};
struct ECAPackage_ECAVariableDefine_o {
	ECAPackage_ECAVariableDefine_c *klass;
	void *monitor;
	System_String_o* Main;
	System_String_o* m_Name;
	System_String_o* Type;
	System_String_o* Value;
	System_String_o* m_Label;
	System_String_o* m_Tip;
	int32_t m_ApiLevel;
	System_String_o* m_Category;
	int32_t IntValue;
	float FloatValue;
	System_Collections_Generic_List_ECADefineBase__o* Items;
	System_Collections_Generic_List_ECADefineBase__o* Attributes;
	System_Collections_Generic_List_IECANameLabel__o* ECAFunctionDefine__properties;
	ECAPackage_ECADefineBase_o* thisName;
};
struct ECAPackage_ECAGraphDefine_StaticFields {
};
struct ECAPackage_ECAGraphDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_Label;
	VirtualInvokeData _6_get_Tip;
	VirtualInvokeData _7_ECAPackage_IFormalLogic_get_Operator;
	VirtualInvokeData _8_PostLoad;
};
struct ECAPackage_ECAGraphDefine_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGraphDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGraphDefine_VTable vtable;
};
struct ECAPackage_ECAGraphDefine_o {
	ECAPackage_ECAGraphDefine_c *klass;
	void *monitor;
	System_String_o* Main;
	System_String_o* m_Name;
	System_String_o* Type;
	System_String_o* Value;
	System_String_o* m_Label;
	System_String_o* m_Tip;
	int32_t m_ApiLevel;
	System_String_o* m_Category;
	int32_t IntValue;
	float FloatValue;
	System_Collections_Generic_List_ECADefineBase__o* Items;
	System_Collections_Generic_List_ECADefineBase__o* Attributes;
};
struct ECAPackage_IAssetGUIDProxy_StaticFields {
};
struct ECAPackage_IAssetGUIDProxy_VTable {
};
struct ECAPackage_IAssetGUIDProxy_c {
	Il2CppClass_1 _1;
	ECAPackage_IAssetGUIDProxy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_IAssetGUIDProxy_VTable vtable;
};
struct ECAPackage_IAssetGUIDProxy_o {
	ECAPackage_IAssetGUIDProxy_c *klass;
	void *monitor;
};
struct ECAPackage_ILocalizeProxy_StaticFields {
};
struct ECAPackage_ILocalizeProxy_VTable {
};
struct ECAPackage_ILocalizeProxy_c {
	Il2CppClass_1 _1;
	ECAPackage_ILocalizeProxy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ILocalizeProxy_VTable vtable;
};
struct ECAPackage_ILocalizeProxy_o {
	ECAPackage_ILocalizeProxy_c *klass;
	void *monitor;
};
struct ECAPackage_IDebugProxy_StaticFields {
};
struct ECAPackage_IDebugProxy_VTable {
};
struct ECAPackage_IDebugProxy_c {
	Il2CppClass_1 _1;
	ECAPackage_IDebugProxy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_IDebugProxy_VTable vtable;
};
struct ECAPackage_IDebugProxy_o {
	ECAPackage_IDebugProxy_c *klass;
	void *monitor;
};
struct ECAPackage_ECAFormalLogicAdapter_StaticFields {
};
struct ECAPackage_ECAFormalLogicAdapter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateContainer;
	VirtualInvokeData _5_CreateItem;
	VirtualInvokeData _6_SetContainerOperator;
	VirtualInvokeData _7_PushToContainer;
	VirtualInvokeData _8_PopFromContainer;
	VirtualInvokeData _9_GetSubFormalLogics;
	VirtualInvokeData _10_ClearContainer;
	VirtualInvokeData _11_IsAcceptable;
};
struct ECAPackage_ECAFormalLogicAdapter_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAFormalLogicAdapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAFormalLogicAdapter_VTable vtable;
};
struct ECAPackage_ECAFormalLogicAdapter_o {
	ECAPackage_ECAFormalLogicAdapter_c *klass;
	void *monitor;
	ECAPackage_ECADescriptionFile_o* m_description;
};
struct ECAPackage_ECAHelper_StaticFields {
};
struct ECAPackage_ECAHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECAHelper_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAHelper_VTable vtable;
};
struct ECAPackage_ECAHelper_o {
	ECAPackage_ECAHelper_c *klass;
	void *monitor;
};
struct ECAPackage_Float_StaticFields {
	ECAPackage_Float_Parser_o* __f__mg_cache0;
	ECAPackage_Float_Parser_o* __f__mg_cache1;
	ECAPackage_Float_Parser_o* __f__mg_cache2;
	ECAPackage_Float_Parser_o* __f__mg_cache3;
	ECAPackage_Float_Parser_o* __f__mg_cache4;
	ECAPackage_Float_Parser_o* __f__mg_cache5;
	ECAPackage_Float_Parser_o* __f__mg_cache6;
	ECAPackage_Float_Parser_o* __f__mg_cache7;
	ECAPackage_Float_Parser_o* __f__mg_cache8;
	ECAPackage_Float_Parser_o* __f__mg_cache9;
	ECAPackage_Float_Parser_o* __f__mg_cacheA;
	ECAPackage_Float_Parser_o* __f__mg_cacheB;
	ECAPackage_Float_Parser_o* __f__mg_cacheC;
};
struct ECAPackage_Float_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_Float_c {
	Il2CppClass_1 _1;
	ECAPackage_Float_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_Float_VTable vtable;
};
struct ECAPackage_Float_o {
	ECAPackage_Float_c *klass;
	void *monitor;
};
struct ECAPackage_Float_Parser_StaticFields {
};
struct ECAPackage_Float_Parser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct ECAPackage_Float_Parser_c {
	Il2CppClass_1 _1;
	ECAPackage_Float_Parser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_Float_Parser_VTable vtable;
};
struct ECAPackage_Float_Parser_o {
	ECAPackage_Float_Parser_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct ECAPackage_IFormalLogic_StaticFields {
};
struct ECAPackage_IFormalLogic_VTable {
};
struct ECAPackage_IFormalLogic_c {
	Il2CppClass_1 _1;
	ECAPackage_IFormalLogic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_IFormalLogic_VTable vtable;
};
struct ECAPackage_IFormalLogic_o {
	ECAPackage_IFormalLogic_c *klass;
	void *monitor;
};
struct ECAPackage_IFormalLogicAdapter_StaticFields {
};
struct ECAPackage_IFormalLogicAdapter_VTable {
};
struct ECAPackage_IFormalLogicAdapter_c {
	Il2CppClass_1 _1;
	ECAPackage_IFormalLogicAdapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_IFormalLogicAdapter_VTable vtable;
};
struct ECAPackage_IFormalLogicAdapter_o {
	ECAPackage_IFormalLogicAdapter_c *klass;
	void *monitor;
};
struct ECAPackage_FormalLogic_StaticFields {
	System_Func_IFormalLogic__string__o* __f__am_cache0;
};
struct ECAPackage_FormalLogic_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Operator;
};
struct ECAPackage_FormalLogic_c {
	Il2CppClass_1 _1;
	ECAPackage_FormalLogic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_FormalLogic_VTable vtable;
};
struct ECAPackage_FormalLogic_o {
	ECAPackage_FormalLogic_c *klass;
	void *monitor;
	System_String_o* word;
	System_Collections_Generic_IList_IFormalLogic__o* _SubLogics_k__BackingField;
	int32_t _operator;
};
struct ECAPackage_FormalLogicAdapter_StaticFields {
	System_Collections_Generic_Dictionary_string__FormalLogic__o* s_dicts;
};
struct ECAPackage_FormalLogicAdapter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateContainer;
	VirtualInvokeData _5_CreateItem;
	VirtualInvokeData _6_SetContainerOperator;
	VirtualInvokeData _7_PushToContainer;
	VirtualInvokeData _8_PopFromContainer;
	VirtualInvokeData _9_GetSubFormalLogics;
	VirtualInvokeData _10_ClearContainer;
	VirtualInvokeData _11_IsAcceptable;
};
struct ECAPackage_FormalLogicAdapter_c {
	Il2CppClass_1 _1;
	ECAPackage_FormalLogicAdapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_FormalLogicAdapter_VTable vtable;
};
struct ECAPackage_FormalLogicAdapter_o {
	ECAPackage_FormalLogicAdapter_c *klass;
	void *monitor;
};
struct ECAPackage_FormalLogicUtil_StaticFields {
	ECAPackage_IFormalLogicAdapter_o* s_adapter;
	System_Char_array* ops;
	System_Collections_Generic_List_List_HashSet_IFormalLogic____o* s_caches;
	System_Comparison_HashSet_IFormalLogic___o* __f__am_cache0;
};
struct ECAPackage_FormalLogicUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_FormalLogicUtil_c {
	Il2CppClass_1 _1;
	ECAPackage_FormalLogicUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_FormalLogicUtil_VTable vtable;
};
struct ECAPackage_FormalLogicUtil_o {
	ECAPackage_FormalLogicUtil_c *klass;
	void *monitor;
};
struct ECAPackage_IECANameLabel_StaticFields {
};
struct ECAPackage_IECANameLabel_VTable {
};
struct ECAPackage_IECANameLabel_c {
	Il2CppClass_1 _1;
	ECAPackage_IECANameLabel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_IECANameLabel_VTable vtable;
};
struct ECAPackage_IECANameLabel_o {
	ECAPackage_IECANameLabel_c *klass;
	void *monitor;
};
struct ECAPackage_ECANameLabel_StaticFields {
};
struct ECAPackage_ECANameLabel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_Label;
	VirtualInvokeData _6_get_Tip;
};
struct ECAPackage_ECANameLabel_c {
	Il2CppClass_1 _1;
	ECAPackage_ECANameLabel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECANameLabel_VTable vtable;
};
struct ECAPackage_ECANameLabel_o {
	ECAPackage_ECANameLabel_c *klass;
	void *monitor;
	System_String_o* _Name_k__BackingField;
	System_String_o* _Label_k__BackingField;
	System_String_o* _Tip_k__BackingField;
};
struct _PrivateImplementationDetails__4_StaticFields {
	_PrivateImplementationDetails___ArrayType_8_1_o _field_92DC78AF759B423C04558A0433EDDBBA32C620F2;
	_PrivateImplementationDetails___ArrayType_8_1_o _field_09449F75312B5B2858E35BB4A53F5B8D1F98D8AA;
	_PrivateImplementationDetails___ArrayType_12_3_o _field_8F75529CD6536E1BB4B884990A4F7210373D061D;
	_PrivateImplementationDetails___ArrayType_12_3_o _field_8F40A4F5A56F544E95708BC4F660E612BA02A6B9;
};
struct _PrivateImplementationDetails__4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails__4_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails__4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails__4_VTable vtable;
};
struct _PrivateImplementationDetails__4_o {
	_PrivateImplementationDetails__4_c *klass;
	void *monitor;
};
struct _Module__30_StaticFields {
};
struct _Module__30_VTable {
};
struct _Module__30_c {
	Il2CppClass_1 _1;
	_Module__30_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__30_VTable vtable;
};
struct _Module__30_o {
	_Module__30_c *klass;
	void *monitor;
};
struct Firebase_Platform_FirebaseEditorDispatcher_StaticFields {
	System_Action_o* __f__mg_cache0;
	System_Action_o* __f__mg_cache1;
	System_Action_o* __f__mg_cache2;
};
struct Firebase_Platform_FirebaseEditorDispatcher_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Platform_FirebaseEditorDispatcher_c {
	Il2CppClass_1 _1;
	Firebase_Platform_FirebaseEditorDispatcher_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_FirebaseEditorDispatcher_VTable vtable;
};
struct Firebase_Platform_FirebaseEditorDispatcher_o {
	Firebase_Platform_FirebaseEditorDispatcher_c *klass;
	void *monitor;
};
struct Firebase_Platform_FirebaseHandler_StaticFields {
	Firebase_Platform_FirebaseMonoBehaviour_o* firebaseMonoBehaviour;
	Firebase_Platform_IFirebaseAppUtils_o* _AppUtils_k__BackingField;
	int32_t tickCount;
	Firebase_Dispatcher_o* _ThreadDispatcher_k__BackingField;
	Firebase_Platform_FirebaseHandler_o* firebaseHandler;
	System_Func_bool__o* __f__am_cache0;
};
struct Firebase_Platform_FirebaseHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Platform_FirebaseHandler_c {
	Il2CppClass_1 _1;
	Firebase_Platform_FirebaseHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_FirebaseHandler_VTable vtable;
};
struct Firebase_Platform_FirebaseHandler_o {
	Firebase_Platform_FirebaseHandler_c *klass;
	void *monitor;
	bool _IsPlayMode_k__BackingField;
	System_EventHandler_EventArgs__o* Updated;
	System_Action_o* UpdatedEventWrapper;
	System_EventHandler_FirebaseHandler_ApplicationFocusChangedEventArgs__o* ApplicationFocusChanged;
};
struct Firebase_Platform_FirebaseHandler_ApplicationFocusChangedEventArgs_StaticFields {
};
struct Firebase_Platform_FirebaseHandler_ApplicationFocusChangedEventArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Platform_FirebaseHandler_ApplicationFocusChangedEventArgs_c {
	Il2CppClass_1 _1;
	Firebase_Platform_FirebaseHandler_ApplicationFocusChangedEventArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_FirebaseHandler_ApplicationFocusChangedEventArgs_VTable vtable;
};
struct Firebase_Platform_FirebaseHandler_ApplicationFocusChangedEventArgs_o {
	Firebase_Platform_FirebaseHandler_ApplicationFocusChangedEventArgs_c *klass;
	void *monitor;
	bool _HasFocus_k__BackingField;
};
struct Firebase_Platform_FirebaseHandler__CreatePartialOnMainThread_c__AnonStorey0_StaticFields {
};
struct Firebase_Platform_FirebaseHandler__CreatePartialOnMainThread_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Platform_FirebaseHandler__CreatePartialOnMainThread_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	Firebase_Platform_FirebaseHandler__CreatePartialOnMainThread_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_FirebaseHandler__CreatePartialOnMainThread_c__AnonStorey0_VTable vtable;
};
struct Firebase_Platform_FirebaseHandler__CreatePartialOnMainThread_c__AnonStorey0_o {
	Firebase_Platform_FirebaseHandler__CreatePartialOnMainThread_c__AnonStorey0_c *klass;
	void *monitor;
	Firebase_Platform_IFirebaseAppUtils_o* appUtils;
};
struct Firebase_Platform_FirebaseLogger_StaticFields {
	Firebase_Platform_MainThreadProperty_bool__o* incompatibleStackUnwindingEnabled;
	System_Func_bool__o* __f__mg_cache0;
};
struct Firebase_Platform_FirebaseLogger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Platform_FirebaseLogger_c {
	Il2CppClass_1 _1;
	Firebase_Platform_FirebaseLogger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_FirebaseLogger_VTable vtable;
};
struct Firebase_Platform_FirebaseLogger_o {
	Firebase_Platform_FirebaseLogger_c *klass;
	void *monitor;
};
struct Firebase_Platform_FirebaseMonoBehaviour_StaticFields {
};
struct Firebase_Platform_FirebaseMonoBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Platform_FirebaseMonoBehaviour_c {
	Il2CppClass_1 _1;
	Firebase_Platform_FirebaseMonoBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_FirebaseMonoBehaviour_VTable vtable;
};
struct Firebase_Platform_FirebaseMonoBehaviour_o {
	Firebase_Platform_FirebaseMonoBehaviour_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct Firebase_Platform_PlatformInformation_StaticFields {
	System_String_o* runtimeVersion;
	float _RealtimeSinceStartupSafe_k__BackingField;
	System_Func_string__o* __f__am_cache0;
	System_Func_string__o* __f__am_cache1;
};
struct Firebase_Platform_PlatformInformation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Platform_PlatformInformation_c {
	Il2CppClass_1 _1;
	Firebase_Platform_PlatformInformation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_PlatformInformation_VTable vtable;
};
struct Firebase_Platform_PlatformInformation_o {
	Firebase_Platform_PlatformInformation_c *klass;
	void *monitor;
};
struct Firebase_Platform_Default_UnityConfigExtensions_StaticFields {
	Firebase_Platform_Default_UnityConfigExtensions_o* _instance;
};
struct Firebase_Platform_Default_UnityConfigExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Platform_Default_UnityConfigExtensions_c {
	Il2CppClass_1 _1;
	Firebase_Platform_Default_UnityConfigExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_Default_UnityConfigExtensions_VTable vtable;
};
struct Firebase_Platform_Default_UnityConfigExtensions_o {
	Firebase_Platform_Default_UnityConfigExtensions_c *klass;
	void *monitor;
};
struct Firebase_Unity_UnityLoggingService_StaticFields {
	Firebase_Unity_UnityLoggingService_o* _instance;
};
struct Firebase_Unity_UnityLoggingService_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Unity_UnityLoggingService_c {
	Il2CppClass_1 _1;
	Firebase_Unity_UnityLoggingService_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Unity_UnityLoggingService_VTable vtable;
};
struct Firebase_Unity_UnityLoggingService_o {
	Firebase_Unity_UnityLoggingService_c *klass;
	void *monitor;
};
struct Firebase_Unity_UnityPlatformServices_StaticFields {
};
struct Firebase_Unity_UnityPlatformServices_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Unity_UnityPlatformServices_c {
	Il2CppClass_1 _1;
	Firebase_Unity_UnityPlatformServices_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Unity_UnityPlatformServices_VTable vtable;
};
struct Firebase_Unity_UnityPlatformServices_o {
	Firebase_Unity_UnityPlatformServices_c *klass;
	void *monitor;
};
struct Firebase_Unity_UnitySynchronizationContext_StaticFields {
	Firebase_Unity_UnitySynchronizationContext_o* _instance;
	System_Collections_Generic_Dictionary_int__ManualResetEvent__o* signalDictionary;
};
struct Firebase_Unity_UnitySynchronizationContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Post;
};
struct Firebase_Unity_UnitySynchronizationContext_c {
	Il2CppClass_1 _1;
	Firebase_Unity_UnitySynchronizationContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Unity_UnitySynchronizationContext_VTable vtable;
};
struct Firebase_Unity_UnitySynchronizationContext_o {
	Firebase_Unity_UnitySynchronizationContext_c *klass;
	void *monitor;
	System_Collections_Generic_Queue_Tuple_SendOrPostCallback__object___o* queue;
	Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir_o* behavior;
	int32_t mainThreadId;
};
struct Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir_StaticFields {
};
struct Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir_c {
	Il2CppClass_1 _1;
	Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir_VTable vtable;
};
struct Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir_o {
	Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Queue_Tuple_SendOrPostCallback__object___o* callbackQueue;
};
struct Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir__Start_c__Iterator0_StaticFields {
};
struct Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir__Start_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir__Start_c__Iterator0_c {
	Il2CppClass_1 _1;
	Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir__Start_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir__Start_c__Iterator0_VTable vtable;
};
struct Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir__Start_c__Iterator0_o {
	Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir__Start_c__Iterator0_c *klass;
	void *monitor;
	System_Tuple_SendOrPostCallback__object__o* _entry___0;
	Il2CppObject* _locvar0;
	Firebase_Unity_UnitySynchronizationContext_SynchronizationContextBehavoir_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct Firebase_Unity_UnitySynchronizationContext__SignaledCoroutine_c__Iterator0_StaticFields {
};
struct Firebase_Unity_UnitySynchronizationContext__SignaledCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct Firebase_Unity_UnitySynchronizationContext__SignaledCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	Firebase_Unity_UnitySynchronizationContext__SignaledCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Unity_UnitySynchronizationContext__SignaledCoroutine_c__Iterator0_VTable vtable;
};
struct Firebase_Unity_UnitySynchronizationContext__SignaledCoroutine_c__Iterator0_o {
	Firebase_Unity_UnitySynchronizationContext__SignaledCoroutine_c__Iterator0_c *klass;
	void *monitor;
	System_Func_IEnumerator__o* coroutine;
	System_Threading_ManualResetEvent_o* newSignal;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct Firebase_Unity_UnitySynchronizationContext__SendCoroutine_c__AnonStorey1_StaticFields {
};
struct Firebase_Unity_UnitySynchronizationContext__SendCoroutine_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Unity_UnitySynchronizationContext__SendCoroutine_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	Firebase_Unity_UnitySynchronizationContext__SendCoroutine_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Unity_UnitySynchronizationContext__SendCoroutine_c__AnonStorey1_VTable vtable;
};
struct Firebase_Unity_UnitySynchronizationContext__SendCoroutine_c__AnonStorey1_o {
	Firebase_Unity_UnitySynchronizationContext__SendCoroutine_c__AnonStorey1_c *klass;
	void *monitor;
};
struct Firebase_Unity_UnitySynchronizationContext__SendCoroutine_c__AnonStorey2_StaticFields {
};
struct Firebase_Unity_UnitySynchronizationContext__SendCoroutine_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Unity_UnitySynchronizationContext__SendCoroutine_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	Firebase_Unity_UnitySynchronizationContext__SendCoroutine_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Unity_UnitySynchronizationContext__SendCoroutine_c__AnonStorey2_VTable vtable;
};
struct Firebase_Unity_UnitySynchronizationContext__SendCoroutine_c__AnonStorey2_o {
	Firebase_Unity_UnitySynchronizationContext__SendCoroutine_c__AnonStorey2_c *klass;
	void *monitor;
};
struct Firebase_Unity_UnitySynchronizationContext__Send_c__AnonStorey3_StaticFields {
};
struct Firebase_Unity_UnitySynchronizationContext__Send_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Unity_UnitySynchronizationContext__Send_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	Firebase_Unity_UnitySynchronizationContext__Send_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Unity_UnitySynchronizationContext__Send_c__AnonStorey3_VTable vtable;
};
struct Firebase_Unity_UnitySynchronizationContext__Send_c__AnonStorey3_o {
	Firebase_Unity_UnitySynchronizationContext__Send_c__AnonStorey3_c *klass;
	void *monitor;
};
struct Firebase_Unity_UnitySynchronizationContext__Send_c__AnonStorey4_StaticFields {
};
struct Firebase_Unity_UnitySynchronizationContext__Send_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Unity_UnitySynchronizationContext__Send_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	Firebase_Unity_UnitySynchronizationContext__Send_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Unity_UnitySynchronizationContext__Send_c__AnonStorey4_VTable vtable;
};
struct Firebase_Unity_UnitySynchronizationContext__Send_c__AnonStorey4_o {
	Firebase_Unity_UnitySynchronizationContext__Send_c__AnonStorey4_c *klass;
	void *monitor;
};
struct Firebase_Platform_Default_AppConfigExtensions_StaticFields {
	System_Uri_o* DefaultUpdateUrl;
	System_String_o* Default;
	Il2CppObject* Sync;
	Firebase_Platform_Default_AppConfigExtensions_o* _instance;
	System_Collections_Generic_Dictionary_int__Dictionary_string__string___o* SStringState;
};
struct Firebase_Platform_Default_AppConfigExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Platform_Default_AppConfigExtensions_c {
	Il2CppClass_1 _1;
	Firebase_Platform_Default_AppConfigExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_Default_AppConfigExtensions_VTable vtable;
};
struct Firebase_Platform_Default_AppConfigExtensions_o {
	Firebase_Platform_Default_AppConfigExtensions_c *klass;
	void *monitor;
};
struct Firebase_Platform_Default_SystemClock_StaticFields {
	Firebase_Platform_IClockService_o* Instance;
};
struct Firebase_Platform_Default_SystemClock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Platform_Default_SystemClock_c {
	Il2CppClass_1 _1;
	Firebase_Platform_Default_SystemClock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_Default_SystemClock_VTable vtable;
};
struct Firebase_Platform_Default_SystemClock_o {
	Firebase_Platform_Default_SystemClock_c *klass;
	void *monitor;
};
struct Firebase_ExceptionAggregator_StaticFields {
	System_Collections_Generic_List_Exception__o* threadLocalExceptions;
};
struct Firebase_ExceptionAggregator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_ExceptionAggregator_c {
	Il2CppClass_1 _1;
	Firebase_ExceptionAggregator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_ExceptionAggregator_VTable vtable;
};
struct Firebase_ExceptionAggregator_o {
	Firebase_ExceptionAggregator_c *klass;
	void *monitor;
};
struct Firebase_Platform_IAppConfigExtensions_StaticFields {
};
struct Firebase_Platform_IAppConfigExtensions_VTable {
};
struct Firebase_Platform_IAppConfigExtensions_c {
	Il2CppClass_1 _1;
	Firebase_Platform_IAppConfigExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_IAppConfigExtensions_VTable vtable;
};
struct Firebase_Platform_IAppConfigExtensions_o {
	Firebase_Platform_IAppConfigExtensions_c *klass;
	void *monitor;
};
struct Firebase_Platform_IClockService_StaticFields {
};
struct Firebase_Platform_IClockService_VTable {
};
struct Firebase_Platform_IClockService_c {
	Il2CppClass_1 _1;
	Firebase_Platform_IClockService_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_IClockService_VTable vtable;
};
struct Firebase_Platform_IClockService_o {
	Firebase_Platform_IClockService_c *klass;
	void *monitor;
};
struct Firebase_Platform_ILoggingService_StaticFields {
};
struct Firebase_Platform_ILoggingService_VTable {
};
struct Firebase_Platform_ILoggingService_c {
	Il2CppClass_1 _1;
	Firebase_Platform_ILoggingService_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_ILoggingService_VTable vtable;
};
struct Firebase_Platform_ILoggingService_o {
	Firebase_Platform_ILoggingService_c *klass;
	void *monitor;
};
struct Firebase_Platform_DebugLogger_StaticFields {
	Firebase_Platform_DebugLogger_o* _instance;
};
struct Firebase_Platform_DebugLogger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Platform_DebugLogger_c {
	Il2CppClass_1 _1;
	Firebase_Platform_DebugLogger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_DebugLogger_VTable vtable;
};
struct Firebase_Platform_DebugLogger_o {
	Firebase_Platform_DebugLogger_c *klass;
	void *monitor;
};
struct Firebase_Platform_Services_StaticFields {
	Firebase_Platform_IAppConfigExtensions_o* _AppConfig_k__BackingField;
	Firebase_Platform_IClockService_o* _Clock_k__BackingField;
	Firebase_Platform_ILoggingService_o* _Logging_k__BackingField;
};
struct Firebase_Platform_Services_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Platform_Services_c {
	Il2CppClass_1 _1;
	Firebase_Platform_Services_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_Services_VTable vtable;
};
struct Firebase_Platform_Services_o {
	Firebase_Platform_Services_c *klass;
	void *monitor;
};
struct Firebase_Dispatcher_StaticFields {
};
struct Firebase_Dispatcher_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Dispatcher_c {
	Il2CppClass_1 _1;
	Firebase_Dispatcher_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Dispatcher_VTable vtable;
};
struct Firebase_Dispatcher_o {
	Firebase_Dispatcher_c *klass;
	void *monitor;
	int32_t ownerThreadId;
	System_Collections_Generic_Queue_Action__o* queue;
};
struct Firebase_Dispatcher_CallbackStorage_TResult__StaticFields {
};
struct Firebase_Dispatcher_CallbackStorage_TResult__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Dispatcher_CallbackStorage_TResult__c {
	Il2CppClass_1 _1;
	Firebase_Dispatcher_CallbackStorage_TResult__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Dispatcher_CallbackStorage_TResult__VTable vtable;
};
struct Firebase_Dispatcher_CallbackStorage_TResult__o {
	Firebase_Dispatcher_CallbackStorage_TResult__c *klass;
	void *monitor;
	Il2CppObject* _Result_k__BackingField;
	System_Exception_o* _Exception_k__BackingField;
};
struct Firebase_Dispatcher__Run_c__AnonStorey0_TResult__StaticFields {
};
struct Firebase_Dispatcher__Run_c__AnonStorey0_TResult__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Dispatcher__Run_c__AnonStorey0_TResult__c {
	Il2CppClass_1 _1;
	Firebase_Dispatcher__Run_c__AnonStorey0_TResult__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Dispatcher__Run_c__AnonStorey0_TResult__VTable vtable;
};
struct Firebase_Dispatcher__Run_c__AnonStorey0_TResult__o {
	Firebase_Dispatcher__Run_c__AnonStorey0_TResult__c *klass;
	void *monitor;
	System_Func_TResult__o* callback;
	Firebase_Dispatcher_CallbackStorage_TResult__o* result;
	System_Threading_EventWaitHandle_o* waitHandle;
};
struct Firebase_Dispatcher__RunAsync_c__AnonStorey1_TResult__StaticFields {
};
struct Firebase_Dispatcher__RunAsync_c__AnonStorey1_TResult__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Dispatcher__RunAsync_c__AnonStorey1_TResult__c {
	Il2CppClass_1 _1;
	Firebase_Dispatcher__RunAsync_c__AnonStorey1_TResult__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Dispatcher__RunAsync_c__AnonStorey1_TResult__VTable vtable;
};
struct Firebase_Dispatcher__RunAsync_c__AnonStorey1_TResult__o {
	Firebase_Dispatcher__RunAsync_c__AnonStorey1_TResult__c *klass;
	void *monitor;
	System_Threading_Tasks_TaskCompletionSource_TResult__o* tcs;
	System_Func_TResult__o* callback;
};
struct Firebase_Platform_IFirebaseAppUtils_StaticFields {
};
struct Firebase_Platform_IFirebaseAppUtils_VTable {
};
struct Firebase_Platform_IFirebaseAppUtils_c {
	Il2CppClass_1 _1;
	Firebase_Platform_IFirebaseAppUtils_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_IFirebaseAppUtils_VTable vtable;
};
struct Firebase_Platform_IFirebaseAppUtils_o {
	Firebase_Platform_IFirebaseAppUtils_c *klass;
	void *monitor;
};
struct Firebase_Platform_FirebaseAppUtilsStub_StaticFields {
	Firebase_Platform_FirebaseAppUtilsStub_o* _instance;
};
struct Firebase_Platform_FirebaseAppUtilsStub_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_TranslateDllNotFoundException;
	VirtualInvokeData _5_PollCallbacks;
	VirtualInvokeData _6_GetLogLevel;
};
struct Firebase_Platform_FirebaseAppUtilsStub_c {
	Il2CppClass_1 _1;
	Firebase_Platform_FirebaseAppUtilsStub_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_FirebaseAppUtilsStub_VTable vtable;
};
struct Firebase_Platform_FirebaseAppUtilsStub_o {
	Firebase_Platform_FirebaseAppUtilsStub_c *klass;
	void *monitor;
};
struct Firebase_Platform_MainThreadProperty_T__StaticFields {
};
struct Firebase_Platform_MainThreadProperty_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Platform_MainThreadProperty_T__c {
	Il2CppClass_1 _1;
	Firebase_Platform_MainThreadProperty_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_MainThreadProperty_T__VTable vtable;
};
struct Firebase_Platform_MainThreadProperty_T__o {
	Firebase_Platform_MainThreadProperty_T__c *klass;
	void *monitor;
	System_Func_T__o* getPropertyDelegate;
	int32_t lastGetPropertyTickCount;
	Il2CppObject* cachedValue;
};
struct _PrivateImplementationDetails__7fb3dc4e_7031_49c3_8d0b_6766dd6e37ec__StaticFields {
	_PrivateImplementationDetails__7fb3dc4e_7031_49c3_8d0b_6766dd6e37ec___ArrayType_20_o _field_0;
};
struct _PrivateImplementationDetails__7fb3dc4e_7031_49c3_8d0b_6766dd6e37ec__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails__7fb3dc4e_7031_49c3_8d0b_6766dd6e37ec__c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails__7fb3dc4e_7031_49c3_8d0b_6766dd6e37ec__StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails__7fb3dc4e_7031_49c3_8d0b_6766dd6e37ec__VTable vtable;
};
struct _PrivateImplementationDetails__7fb3dc4e_7031_49c3_8d0b_6766dd6e37ec__o {
	_PrivateImplementationDetails__7fb3dc4e_7031_49c3_8d0b_6766dd6e37ec__c *klass;
	void *monitor;
};
struct _Module__31_StaticFields {
};
struct _Module__31_VTable {
};
struct _Module__31_c {
	Il2CppClass_1 _1;
	_Module__31_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__31_VTable vtable;
};
struct _Module__31_o {
	_Module__31_c *klass;
	void *monitor;
};
struct ECAPackage_ECAAction_StaticFields {
};
struct ECAPackage_ECAAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAAction_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAAction_VTable vtable;
};
struct ECAPackage_ECAAction_o {
	ECAPackage_ECAAction_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAActionBlock_StaticFields {
};
struct ECAPackage_ECAActionBlock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAActionBlock_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAActionBlock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAActionBlock_VTable vtable;
};
struct ECAPackage_ECAActionBlock_o {
	ECAPackage_ECAActionBlock_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAArithmetic_StaticFields {
};
struct ECAPackage_ECAArithmetic_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAArithmetic_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAArithmetic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAArithmetic_VTable vtable;
};
struct ECAPackage_ECAArithmetic_o {
	ECAPackage_ECAArithmetic_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAAsType_StaticFields {
};
struct ECAPackage_ECAAsType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAAsType_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAAsType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAAsType_VTable vtable;
};
struct ECAPackage_ECAAsType_o {
	ECAPackage_ECAAsType_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECACallFunction_StaticFields {
};
struct ECAPackage_ECACallFunction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECACallFunction_c {
	Il2CppClass_1 _1;
	ECAPackage_ECACallFunction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECACallFunction_VTable vtable;
};
struct ECAPackage_ECACallFunction_o {
	ECAPackage_ECACallFunction_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECACallFunctionReturn_StaticFields {
};
struct ECAPackage_ECACallFunctionReturn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECACallFunctionReturn_c {
	Il2CppClass_1 _1;
	ECAPackage_ECACallFunctionReturn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECACallFunctionReturn_VTable vtable;
};
struct ECAPackage_ECACallFunctionReturn_o {
	ECAPackage_ECACallFunctionReturn_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECACodekGraph_StaticFields {
};
struct ECAPackage_ECACodekGraph_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECACodekGraph_c {
	Il2CppClass_1 _1;
	ECAPackage_ECACodekGraph_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECACodekGraph_VTable vtable;
};
struct ECAPackage_ECACodekGraph_o {
	ECAPackage_ECACodekGraph_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECACondition_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map0;
};
struct ECAPackage_ECACondition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECACondition_c {
	Il2CppClass_1 _1;
	ECAPackage_ECACondition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECACondition_VTable vtable;
};
struct ECAPackage_ECACondition_o {
	ECAPackage_ECACondition_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECADescriptionBase_StaticFields {
};
struct ECAPackage_ECADescriptionBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct ECAPackage_ECADescriptionBase_c {
	Il2CppClass_1 _1;
	ECAPackage_ECADescriptionBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECADescriptionBase_VTable vtable;
};
struct ECAPackage_ECADescriptionBase_o {
	ECAPackage_ECADescriptionBase_c *klass;
	void *monitor;
};
struct ECAPackage_ECAActionDescription_StaticFields {
};
struct ECAPackage_ECAActionDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAActionDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAActionDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAActionDescription_VTable vtable;
};
struct ECAPackage_ECAActionDescription_o {
	ECAPackage_ECAActionDescription_c *klass;
	void *monitor;
	ECAPackage_ECAActionDefine_o* actionDefine;
};
struct ECAPackage_ECAConditionDescription_StaticFields {
};
struct ECAPackage_ECAConditionDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAConditionDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAConditionDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAConditionDescription_VTable vtable;
};
struct ECAPackage_ECAConditionDescription_o {
	ECAPackage_ECAConditionDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAArithmeticDescription_StaticFields {
};
struct ECAPackage_ECAArithmeticDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAArithmeticDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAArithmeticDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAArithmeticDescription_VTable vtable;
};
struct ECAPackage_ECAArithmeticDescription_o {
	ECAPackage_ECAArithmeticDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECADummyDescription_StaticFields {
};
struct ECAPackage_ECADummyDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECADummyDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECADummyDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECADummyDescription_VTable vtable;
};
struct ECAPackage_ECADummyDescription_o {
	ECAPackage_ECADummyDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECACodekGraphDescription_StaticFields {
};
struct ECAPackage_ECACodekGraphDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECACodekGraphDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECACodekGraphDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECACodekGraphDescription_VTable vtable;
};
struct ECAPackage_ECACodekGraphDescription_o {
	ECAPackage_ECACodekGraphDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAOnEventDescription_StaticFields {
};
struct ECAPackage_ECAOnEventDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAOnEventDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAOnEventDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAOnEventDescription_VTable vtable;
};
struct ECAPackage_ECAOnEventDescription_o {
	ECAPackage_ECAOnEventDescription_c *klass;
	void *monitor;
	ECAPackage_ECAEventDefine_o* eventDefine;
};
struct ECAPackage_ECAVariableDescription_StaticFields {
};
struct ECAPackage_ECAVariableDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAVariableDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAVariableDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAVariableDescription_VTable vtable;
};
struct ECAPackage_ECAVariableDescription_o {
	ECAPackage_ECAVariableDescription_c *klass;
	void *monitor;
	ECAPackage_ECAVariableDefine_o* variableDef;
};
struct ECAPackage_ECAGetPropertyDescription_StaticFields {
};
struct ECAPackage_ECAGetPropertyDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAGetPropertyDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGetPropertyDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGetPropertyDescription_VTable vtable;
};
struct ECAPackage_ECAGetPropertyDescription_o {
	ECAPackage_ECAGetPropertyDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAEditInputDescription_StaticFields {
};
struct ECAPackage_ECAEditInputDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAEditInputDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAEditInputDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAEditInputDescription_VTable vtable;
};
struct ECAPackage_ECAEditInputDescription_o {
	ECAPackage_ECAEditInputDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAParameterDescription_StaticFields {
};
struct ECAPackage_ECAParameterDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAParameterDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAParameterDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAParameterDescription_VTable vtable;
};
struct ECAPackage_ECAParameterDescription_o {
	ECAPackage_ECAParameterDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAGetElementDescription_StaticFields {
};
struct ECAPackage_ECAGetElementDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAGetElementDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGetElementDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGetElementDescription_VTable vtable;
};
struct ECAPackage_ECAGetElementDescription_o {
	ECAPackage_ECAGetElementDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECASetPropertyDescription_StaticFields {
};
struct ECAPackage_ECASetPropertyDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECASetPropertyDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECASetPropertyDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECASetPropertyDescription_VTable vtable;
};
struct ECAPackage_ECASetPropertyDescription_o {
	ECAPackage_ECASetPropertyDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECASetGlobalDescription_StaticFields {
};
struct ECAPackage_ECASetGlobalDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECASetGlobalDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECASetGlobalDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECASetGlobalDescription_VTable vtable;
};
struct ECAPackage_ECASetGlobalDescription_o {
	ECAPackage_ECASetGlobalDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECATemplateDescription_StaticFields {
};
struct ECAPackage_ECATemplateDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECATemplateDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECATemplateDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECATemplateDescription_VTable vtable;
};
struct ECAPackage_ECATemplateDescription_o {
	ECAPackage_ECATemplateDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECATemplateSignatureDescription_StaticFields {
};
struct ECAPackage_ECATemplateSignatureDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECATemplateSignatureDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECATemplateSignatureDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECATemplateSignatureDescription_VTable vtable;
};
struct ECAPackage_ECATemplateSignatureDescription_o {
	ECAPackage_ECATemplateSignatureDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAVarDefineDescription_StaticFields {
};
struct ECAPackage_ECAVarDefineDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAVarDefineDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAVarDefineDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAVarDefineDescription_VTable vtable;
};
struct ECAPackage_ECAVarDefineDescription_o {
	ECAPackage_ECAVarDefineDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAActionBlockDescription_StaticFields {
};
struct ECAPackage_ECAActionBlockDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAActionBlockDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAActionBlockDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAActionBlockDescription_VTable vtable;
};
struct ECAPackage_ECAActionBlockDescription_o {
	ECAPackage_ECAActionBlockDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECATemplateListDescription_StaticFields {
};
struct ECAPackage_ECATemplateListDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECATemplateListDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECATemplateListDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECATemplateListDescription_VTable vtable;
};
struct ECAPackage_ECATemplateListDescription_o {
	ECAPackage_ECATemplateListDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECACallTemplateActionDescription_StaticFields {
};
struct ECAPackage_ECACallTemplateActionDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECACallTemplateActionDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECACallTemplateActionDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECACallTemplateActionDescription_VTable vtable;
};
struct ECAPackage_ECACallTemplateActionDescription_o {
	ECAPackage_ECACallTemplateActionDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECACallTemplateVariableDescription_StaticFields {
};
struct ECAPackage_ECACallTemplateVariableDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECACallTemplateVariableDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECACallTemplateVariableDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECACallTemplateVariableDescription_VTable vtable;
};
struct ECAPackage_ECACallTemplateVariableDescription_o {
	ECAPackage_ECACallTemplateVariableDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAIfClauseDescription_StaticFields {
};
struct ECAPackage_ECAIfClauseDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAIfClauseDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAIfClauseDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAIfClauseDescription_VTable vtable;
};
struct ECAPackage_ECAIfClauseDescription_o {
	ECAPackage_ECAIfClauseDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAIfGroupDescription_StaticFields {
};
struct ECAPackage_ECAIfGroupDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAIfGroupDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAIfGroupDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAIfGroupDescription_VTable vtable;
};
struct ECAPackage_ECAIfGroupDescription_o {
	ECAPackage_ECAIfGroupDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAReturnDescription_StaticFields {
};
struct ECAPackage_ECAReturnDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAReturnDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAReturnDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAReturnDescription_VTable vtable;
};
struct ECAPackage_ECAReturnDescription_o {
	ECAPackage_ECAReturnDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAForEachDescription_StaticFields {
};
struct ECAPackage_ECAForEachDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAForEachDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAForEachDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAForEachDescription_VTable vtable;
};
struct ECAPackage_ECAForEachDescription_o {
	ECAPackage_ECAForEachDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAForRangeDescription_StaticFields {
};
struct ECAPackage_ECAForRangeDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAForRangeDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAForRangeDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAForRangeDescription_VTable vtable;
};
struct ECAPackage_ECAForRangeDescription_o {
	ECAPackage_ECAForRangeDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAVarDefinesDescription_StaticFields {
};
struct ECAPackage_ECAVarDefinesDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAVarDefinesDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAVarDefinesDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAVarDefinesDescription_VTable vtable;
};
struct ECAPackage_ECAVarDefinesDescription_o {
	ECAPackage_ECAVarDefinesDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAJumpControlDescription_StaticFields {
};
struct ECAPackage_ECAJumpControlDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAJumpControlDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAJumpControlDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAJumpControlDescription_VTable vtable;
};
struct ECAPackage_ECAJumpControlDescription_o {
	ECAPackage_ECAJumpControlDescription_c *klass;
	void *monitor;
	System_String_o* subType;
};
struct ECAPackage_ECAWhileLoopDescription_StaticFields {
};
struct ECAPackage_ECAWhileLoopDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAWhileLoopDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAWhileLoopDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAWhileLoopDescription_VTable vtable;
};
struct ECAPackage_ECAWhileLoopDescription_o {
	ECAPackage_ECAWhileLoopDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAEditArrayDescription_StaticFields {
};
struct ECAPackage_ECAEditArrayDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAEditArrayDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAEditArrayDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAEditArrayDescription_VTable vtable;
};
struct ECAPackage_ECAEditArrayDescription_o {
	ECAPackage_ECAEditArrayDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAPickSceneObjectDescription_StaticFields {
};
struct ECAPackage_ECAPickSceneObjectDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAPickSceneObjectDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAPickSceneObjectDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAPickSceneObjectDescription_VTable vtable;
};
struct ECAPackage_ECAPickSceneObjectDescription_o {
	ECAPackage_ECAPickSceneObjectDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAThisEntityDescription_StaticFields {
};
struct ECAPackage_ECAThisEntityDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAThisEntityDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAThisEntityDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAThisEntityDescription_VTable vtable;
};
struct ECAPackage_ECAThisEntityDescription_o {
	ECAPackage_ECAThisEntityDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAOutVarDefineDescription_StaticFields {
};
struct ECAPackage_ECAOutVarDefineDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAOutVarDefineDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAOutVarDefineDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAOutVarDefineDescription_VTable vtable;
};
struct ECAPackage_ECAOutVarDefineDescription_o {
	ECAPackage_ECAOutVarDefineDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAGetExGraphVarDescription_StaticFields {
};
struct ECAPackage_ECAGetExGraphVarDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAGetExGraphVarDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGetExGraphVarDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGetExGraphVarDescription_VTable vtable;
};
struct ECAPackage_ECAGetExGraphVarDescription_o {
	ECAPackage_ECAGetExGraphVarDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECASetExGraphVarDescription_StaticFields {
};
struct ECAPackage_ECASetExGraphVarDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECASetExGraphVarDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECASetExGraphVarDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECASetExGraphVarDescription_VTable vtable;
};
struct ECAPackage_ECASetExGraphVarDescription_o {
	ECAPackage_ECASetExGraphVarDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECACallExGraphActionDescription_StaticFields {
};
struct ECAPackage_ECACallExGraphActionDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECACallExGraphActionDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECACallExGraphActionDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECACallExGraphActionDescription_VTable vtable;
};
struct ECAPackage_ECACallExGraphActionDescription_o {
	ECAPackage_ECACallExGraphActionDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECACallExGraphVariableDescription_StaticFields {
};
struct ECAPackage_ECACallExGraphVariableDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECACallExGraphVariableDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECACallExGraphVariableDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECACallExGraphVariableDescription_VTable vtable;
};
struct ECAPackage_ECACallExGraphVariableDescription_o {
	ECAPackage_ECACallExGraphVariableDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAAsTypeDescription_StaticFields {
};
struct ECAPackage_ECAAsTypeDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAAsTypeDescription_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAAsTypeDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAAsTypeDescription_VTable vtable;
};
struct ECAPackage_ECAAsTypeDescription_o {
	ECAPackage_ECAAsTypeDescription_c *klass;
	void *monitor;
};
struct ECAPackage_ECAEditVector3Description_StaticFields {
};
struct ECAPackage_ECAEditVector3Description_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_DisplayName;
	VirtualInvokeData _5_CreateData;
};
struct ECAPackage_ECAEditVector3Description_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAEditVector3Description_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAEditVector3Description_VTable vtable;
};
struct ECAPackage_ECAEditVector3Description_o {
	ECAPackage_ECAEditVector3Description_c *klass;
	void *monitor;
};
struct ECAPackage_ECAEditArray_StaticFields {
};
struct ECAPackage_ECAEditArray_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAEditArray_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAEditArray_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAEditArray_VTable vtable;
};
struct ECAPackage_ECAEditArray_o {
	ECAPackage_ECAEditArray_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAEditInput_StaticFields {
};
struct ECAPackage_ECAEditInput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAEditInput_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAEditInput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAEditInput_VTable vtable;
};
struct ECAPackage_ECAEditInput_o {
	ECAPackage_ECAEditInput_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAExternalGraphBase_StaticFields {
};
struct ECAPackage_ECAExternalGraphBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAExternalGraphBase_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAExternalGraphBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAExternalGraphBase_VTable vtable;
};
struct ECAPackage_ECAExternalGraphBase_o {
	ECAPackage_ECAExternalGraphBase_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAGetExGraphVar_StaticFields {
};
struct ECAPackage_ECAGetExGraphVar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAGetExGraphVar_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGetExGraphVar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGetExGraphVar_VTable vtable;
};
struct ECAPackage_ECAGetExGraphVar_o {
	ECAPackage_ECAGetExGraphVar_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECASetExGraphVar_StaticFields {
};
struct ECAPackage_ECASetExGraphVar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECASetExGraphVar_c {
	Il2CppClass_1 _1;
	ECAPackage_ECASetExGraphVar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECASetExGraphVar_VTable vtable;
};
struct ECAPackage_ECASetExGraphVar_o {
	ECAPackage_ECASetExGraphVar_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECACallExGraphAction_StaticFields {
};
struct ECAPackage_ECACallExGraphAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECACallExGraphAction_c {
	Il2CppClass_1 _1;
	ECAPackage_ECACallExGraphAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECACallExGraphAction_VTable vtable;
};
struct ECAPackage_ECACallExGraphAction_o {
	ECAPackage_ECACallExGraphAction_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECACallExGraphVariable_StaticFields {
};
struct ECAPackage_ECACallExGraphVariable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECACallExGraphVariable_c {
	Il2CppClass_1 _1;
	ECAPackage_ECACallExGraphVariable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECACallExGraphVariable_VTable vtable;
};
struct ECAPackage_ECACallExGraphVariable_o {
	ECAPackage_ECACallExGraphVariable_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAForEach_StaticFields {
};
struct ECAPackage_ECAForEach_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAForEach_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAForEach_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAForEach_VTable vtable;
};
struct ECAPackage_ECAForEach_o {
	ECAPackage_ECAForEach_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAForRange_StaticFields {
};
struct ECAPackage_ECAForRange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAForRange_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAForRange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAForRange_VTable vtable;
};
struct ECAPackage_ECAForRange_o {
	ECAPackage_ECAForRange_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAFunctionList_StaticFields {
};
struct ECAPackage_ECAFunctionList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAFunctionList_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAFunctionList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAFunctionList_VTable vtable;
};
struct ECAPackage_ECAFunctionList_o {
	ECAPackage_ECAFunctionList_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAGetElement_StaticFields {
};
struct ECAPackage_ECAGetElement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAGetElement_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGetElement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGetElement_VTable vtable;
};
struct ECAPackage_ECAGetElement_o {
	ECAPackage_ECAGetElement_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAGetProperty_StaticFields {
};
struct ECAPackage_ECAGetProperty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAGetProperty_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGetProperty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGetProperty_VTable vtable;
};
struct ECAPackage_ECAGetProperty_o {
	ECAPackage_ECAGetProperty_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAGraphDescriptionFile_StaticFields {
	System_Func_ECAGraphDefine__string__o* __f__am_cache0;
	System_Func_ECAGraphDefine__string__o* __f__am_cache1;
	System_Func_ECAGraphDefine__string__o* __f__am_cache2;
};
struct ECAPackage_ECAGraphDescriptionFile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Load;
};
struct ECAPackage_ECAGraphDescriptionFile_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGraphDescriptionFile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGraphDescriptionFile_VTable vtable;
};
struct ECAPackage_ECAGraphDescriptionFile_o {
	ECAPackage_ECAGraphDescriptionFile_c *klass;
	void *monitor;
	ECAPackage_ECADescriptionTexts_o* Texts;
	int32_t PRIDefineMode;
	System_Collections_Generic_List_ECAPRIDefine__o* PRIDefines;
	System_Collections_Generic_HashSet_string__o* ECADescriptionFile_tempEventSets;
	System_Collections_Generic_List_ECAVarTypeDefine__o* ECADescriptionFile_cacheElements;
	System_Collections_Generic_Dictionary_string__ECAVarTypeDefine__o* ECADescriptionFile_varTypes;
	System_Collections_Generic_Dictionary_string__ECAEventDefine__o* events;
	System_Collections_Generic_Dictionary_string__ECAActionDefine__o* actions;
	System_Collections_Generic_Dictionary_string__ECAVariableDefine__o* variables;
	System_Collections_Generic_Dictionary_string__List_string___o* event_ownertypes;
	System_Collections_Generic_Dictionary_string__List_string___o* ownertype_events;
	System_Collections_Generic_Dictionary_string__ECAVarTypeDefine__o* ECADescriptionFile_m_typeWithBase;
	System_Collections_Generic_Dictionary_string__ECAVarTypeDefine__o* ECADescriptionFile_m_typeNoBase;
	System_Collections_Generic_HashSet_string__o* ECADescriptionFile_temp_hashes;
	System_Collections_Generic_List_ECAVarTypeDefine__o* enumTypes;
	System_Collections_Generic_List_ECAVarTypeDefine__o* EntityTypes;
	ECAPackage_ECAVarTypeDefine_o* voidType;
	ECAPackage_ECAVarTypeDefine_o* unknownType;
	ECAPackage_ECADescriptionFile_Setups_o* ECADescriptionFile_setups;
	ECAPackage_ECAVarTypeDefine_o* ECADescriptionFile__nullType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* ECADescriptionFile__anyType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* ECADescriptionFile__objectType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* ECADescriptionFile__entityType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* ECADescriptionFile__boolType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* ECADescriptionFile__intType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* ECADescriptionFile__floatType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* ECADescriptionFile__stringType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* ECADescriptionFile__arrayType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* ECADescriptionFile__numberType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* ECADescriptionFile__typeType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* ECADescriptionFile__listGenericType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* ECADescriptionFile__GlobalEntityType_k__BackingField;
	ECAPackage_ECAVarTypeDefine_o* ECADescriptionFile__vector3Type_k__BackingField;
	ECAPackage_IFormalLogicAdapter_o* m_FormalLogicAdaptor;
	ECAPackage_IAssetGUIDProxy_o* m_FindGraphProxy;
	ECAPackage_ILocalizeProxy_o* m_LocalizeProxy;
	ECAPackage_IDebugProxy_o* m_DebugProxy;
	System_Collections_Generic_List_ECADescriptionBase__o* m_allDescriptions;
	ECAPackage_ECADummyDescription_o* DummyDescription;
	ECAPackage_ECACodekGraphDescription_o* TopLevelDescription;
	ECAPackage_ECAGraphDefine_o* ActionBlock;
	ECAPackage_ECAGraphDefine_o* ControlsIf;
	ECAPackage_ECAGraphDefine_o* ControlsFor;
	ECAPackage_ECAGraphDefine_o* ControlsForEach;
	ECAPackage_ECAGraphDefine_o* ControlsWhile;
	ECAPackage_ECAGraphDefine_o* ControlsBreak;
	ECAPackage_ECAGraphDefine_o* ControlsContinue;
	ECAPackage_ECAGraphDefine_o* ControlsReturn;
	ECAPackage_ECAGraphDefine_o* EntityPick;
	ECAPackage_ECAGraphDefine_o* EntityGetProperty;
	ECAPackage_ECAGraphDefine_o* EntitySetProperty;
	ECAPackage_ECAGraphDefine_o* EntityThis;
	ECAPackage_ECAGraphDefine_o* Arith_Add;
	ECAPackage_ECAGraphDefine_o* Arith_Sub;
	ECAPackage_ECAGraphDefine_o* Arith_Mul;
	ECAPackage_ECAGraphDefine_o* Arith_Div;
	ECAPackage_ECAGraphDefine_o* Arith_Mod;
	ECAPackage_ECAGraphDefine_o* SetOp_Set;
	ECAPackage_ECAGraphDefine_o* SetOp_Inc;
	ECAPackage_ECAGraphDefine_o* SetOp_Dec;
	ECAPackage_ECAGraphDefine_o* SetOp_Mul;
	ECAPackage_ECAGraphDefine_o* SetOp_Div;
	ECAPackage_ECAGraphDefine_o* Condition_EQ;
	ECAPackage_ECAGraphDefine_o* Condition_NQ;
	ECAPackage_ECAGraphDefine_o* Condition_LS;
	ECAPackage_ECAGraphDefine_o* Condition_LQ;
	ECAPackage_ECAGraphDefine_o* Condition_GR;
	ECAPackage_ECAGraphDefine_o* Condition_GQ;
	ECAPackage_ECAGraphDefine_o* Condition_AN;
	ECAPackage_ECAGraphDefine_o* Condition_OR;
	System_Collections_Generic_List_ECAGraphDefine__o* Arithmetics;
	System_Collections_Generic_List_ECAGraphDefine__o* Conditions;
	System_Collections_Generic_List_ECAGraphDefine__o* SetOperators;
};
struct ECAPackage_ECAGraphDescriptionFile__FindArithmetic_c__AnonStorey0_StaticFields {
};
struct ECAPackage_ECAGraphDescriptionFile__FindArithmetic_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECAGraphDescriptionFile__FindArithmetic_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGraphDescriptionFile__FindArithmetic_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGraphDescriptionFile__FindArithmetic_c__AnonStorey0_VTable vtable;
};
struct ECAPackage_ECAGraphDescriptionFile__FindArithmetic_c__AnonStorey0_o {
	ECAPackage_ECAGraphDescriptionFile__FindArithmetic_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* ari;
};
struct ECAPackage_ECAGraphDescriptionFile__FindCondition_c__AnonStorey1_StaticFields {
};
struct ECAPackage_ECAGraphDescriptionFile__FindCondition_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECAGraphDescriptionFile__FindCondition_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGraphDescriptionFile__FindCondition_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGraphDescriptionFile__FindCondition_c__AnonStorey1_VTable vtable;
};
struct ECAPackage_ECAGraphDescriptionFile__FindCondition_c__AnonStorey1_o {
	ECAPackage_ECAGraphDescriptionFile__FindCondition_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* cond;
};
struct ECAPackage_ECAGraphDescriptionFile__FindSetOperator_c__AnonStorey2_StaticFields {
};
struct ECAPackage_ECAGraphDescriptionFile__FindSetOperator_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECAGraphDescriptionFile__FindSetOperator_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGraphDescriptionFile__FindSetOperator_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGraphDescriptionFile__FindSetOperator_c__AnonStorey2_VTable vtable;
};
struct ECAPackage_ECAGraphDescriptionFile__FindSetOperator_c__AnonStorey2_o {
	ECAPackage_ECAGraphDescriptionFile__FindSetOperator_c__AnonStorey2_c *klass;
	void *monitor;
	System_String_o* oper;
};
struct ECAPackage_VarDefineItem_StaticFields {
};
struct ECAPackage_VarDefineItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_VarDefineItem_c {
	Il2CppClass_1 _1;
	ECAPackage_VarDefineItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_VarDefineItem_VTable vtable;
};
struct ECAPackage_VarDefineItem_o {
	ECAPackage_VarDefineItem_c *klass;
	void *monitor;
	System_String_o* varScope;
	System_String_o* varID;
	System_String_o* varName;
	System_String_o* varLabel;
	System_String_o* varType;
	System_String_o* varTip;
	ECAPackage_ECAItemData_o* scopeItem;
	ECAPackage_ECAItemData_o* selfItem;
};
struct ECAPackage_ECAGraphHelper_StaticFields {
	ECAPackage_ECADefineBase_o* dummyItemDefine;
	System_Collections_Generic_List_string__o* s_tempStrings;
};
struct ECAPackage_ECAGraphHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECAGraphHelper_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGraphHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGraphHelper_VTable vtable;
};
struct ECAPackage_ECAGraphHelper_o {
	ECAPackage_ECAGraphHelper_c *klass;
	void *monitor;
};
struct ECAPackage_ECAGraphHelper__IteratePropertyItem_c__Iterator0_StaticFields {
};
struct ECAPackage_ECAGraphHelper__IteratePropertyItem_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_ECAPackage_ECADefineBase__get_Current;
};
struct ECAPackage_ECAGraphHelper__IteratePropertyItem_c__Iterator0_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGraphHelper__IteratePropertyItem_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGraphHelper__IteratePropertyItem_c__Iterator0_VTable vtable;
};
struct ECAPackage_ECAGraphHelper__IteratePropertyItem_c__Iterator0_o {
	ECAPackage_ECAGraphHelper__IteratePropertyItem_c__Iterator0_c *klass;
	void *monitor;
	ECAPackage_ECAVarTypeDefine_o* varType;
	System_Collections_Generic_List_Enumerator_ECADefineBase__o _locvar0;
	ECAPackage_ECADefineBase_o* _item___1;
	System_String_o* _baseTypeName___0;
	ECAPackage_ECADescriptionFile_o* DescriptionFile;
	ECAPackage_ECAVarTypeDefine_o* _baseType___0;
	System_Collections_Generic_IEnumerator_ECADefineBase__o* _iter___2;
	ECAPackage_ECADefineBase_o* _current;
	bool _disposing;
	int32_t _PC;
};
struct ECAPackage_ECAGraphHelper__IteratePrevVardef_c__Iterator1_StaticFields {
};
struct ECAPackage_ECAGraphHelper__IteratePrevVardef_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_ECAPackage_VarDefineItem__get_Current;
};
struct ECAPackage_ECAGraphHelper__IteratePrevVardef_c__Iterator1_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGraphHelper__IteratePrevVardef_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGraphHelper__IteratePrevVardef_c__Iterator1_VTable vtable;
};
struct ECAPackage_ECAGraphHelper__IteratePrevVardef_c__Iterator1_o {
	ECAPackage_ECAGraphHelper__IteratePrevVardef_c__Iterator1_c *klass;
	void *monitor;
	ECAPackage_ECAItemData_o* parent;
	bool _hasFind___0;
	System_String_o* scopeCondition;
	System_Collections_Generic_List_Enumerator_ECAItemPropertyData__o _locvar0;
	ECAPackage_ECAItemPropertyData_o* _p___1;
	ECAPackage_ECAItemData_o* _item___2;
	ECAPackage_ECAItemData_o* current;
	System_String_o* varIdCondition;
	System_Collections_Generic_List_Enumerator_ECAItemData__o _locvar1;
	ECAPackage_ECAItemData_o* _item___3;
	ECAPackage_ECADescriptionFile_o* descriptionFile;
	ECAPackage_ECAActionDefine_o* _actionDefine___4;
	System_Collections_Generic_List_Enumerator_ECADefineBase__o _locvar2;
	ECAPackage_ECADefineBase_o* _paramItem___5;
	System_String_o* _varID___6;
	System_String_o* _varName___6;
	ECAPackage_ECAItemData_o* _outvardef___6;
	ECAPackage_VarDefineItem_o* _current;
	bool _disposing;
	int32_t _PC;
};
struct ECAPackage_ECAGraphHelper__IterateSelfVardef_c__Iterator2_StaticFields {
};
struct ECAPackage_ECAGraphHelper__IterateSelfVardef_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_ECAPackage_VarDefineItem__get_Current;
};
struct ECAPackage_ECAGraphHelper__IterateSelfVardef_c__Iterator2_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGraphHelper__IterateSelfVardef_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGraphHelper__IterateSelfVardef_c__Iterator2_VTable vtable;
};
struct ECAPackage_ECAGraphHelper__IterateSelfVardef_c__Iterator2_o {
	ECAPackage_ECAGraphHelper__IterateSelfVardef_c__Iterator2_c *klass;
	void *monitor;
	ECAPackage_ECAItemData_o* self;
	System_String_o* scopeCondition;
	ECAPackage_ECAItemData_o* _sig___1;
	System_Collections_Generic_List_Enumerator_ECAItemPropertyData__o _locvar0;
	ECAPackage_ECAItemPropertyData_o* _p___2;
	ECAPackage_ECAItemData_o* _item___3;
	System_String_o* varIdCondition;
	System_String_o* _indexName___4;
	System_String_o* _indexType___4;
	System_String_o* _elementName___4;
	System_String_o* _elementType___4;
	ECAPackage_ECAItemData_o* _valueObject___4;
	ECAPackage_ECADescriptionFile_o* descriptionFile;
	ECAPackage_ECAVarTypeDefine_o* _ValueType___4;
	ECAPackage_ECAEventDefine_o* _eventDefine___5;
	System_Collections_Generic_List_Enumerator_ECADefineBase__o _locvar1;
	ECAPackage_ECADefineBase_o* _item___6;
	ECAPackage_ECAItemData_o* _variables___7;
	System_Collections_Generic_List_Enumerator_ECAItemPropertyData__o _locvar2;
	ECAPackage_ECAItemPropertyData_o* _p___8;
	ECAPackage_ECAItemData_o* _item___9;
	ECAPackage_VarDefineItem_o* _current;
	bool _disposing;
	int32_t _PC;
};
struct ECAPackage_ECAGraphHelper__IterateVardef_c__Iterator3_StaticFields {
};
struct ECAPackage_ECAGraphHelper__IterateVardef_c__Iterator3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_ECAPackage_VarDefineItem__get_Current;
};
struct ECAPackage_ECAGraphHelper__IterateVardef_c__Iterator3_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGraphHelper__IterateVardef_c__Iterator3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGraphHelper__IterateVardef_c__Iterator3_VTable vtable;
};
struct ECAPackage_ECAGraphHelper__IterateVardef_c__Iterator3_o {
	ECAPackage_ECAGraphHelper__IterateVardef_c__Iterator3_c *klass;
	void *monitor;
	ECAPackage_ECAItemData_o* current;
	ECAPackage_ECAItemData_o* _parent___0;
	ECAPackage_ECADescriptionFile_o* descriptionFile;
	System_String_o* scopeCondition;
	System_String_o* varIdCondition;
	System_Collections_Generic_IEnumerator_VarDefineItem__o* _iter___0;
	ECAPackage_VarDefineItem_o* _current;
	bool _disposing;
	int32_t _PC;
};
struct ECAPackage_ECAGraphHelper__iteratorVarDefineForAddChild_c__Iterator4_StaticFields {
};
struct ECAPackage_ECAGraphHelper__iteratorVarDefineForAddChild_c__Iterator4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_ECAPackage_VarDefineItem__get_Current;
};
struct ECAPackage_ECAGraphHelper__iteratorVarDefineForAddChild_c__Iterator4_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAGraphHelper__iteratorVarDefineForAddChild_c__Iterator4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAGraphHelper__iteratorVarDefineForAddChild_c__Iterator4_VTable vtable;
};
struct ECAPackage_ECAGraphHelper__iteratorVarDefineForAddChild_c__Iterator4_o {
	ECAPackage_ECAGraphHelper__iteratorVarDefineForAddChild_c__Iterator4_c *klass;
	void *monitor;
	ECAPackage_ECADescriptionFile_o* descriptionFile;
	ECAPackage_ECAItemData_o* current;
	System_String_o* scopeCondition;
	System_String_o* varIdCondition;
	System_Collections_Generic_IEnumerator_VarDefineItem__o* _childIter___0;
	System_Collections_Generic_IEnumerator_VarDefineItem__o* _iter___0;
	ECAPackage_VarDefineItem_o* _current;
	bool _disposing;
	int32_t _PC;
};
struct ECAPackage_ECADescriptionFileExt_StaticFields {
};
struct ECAPackage_ECADescriptionFileExt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECADescriptionFileExt_c {
	Il2CppClass_1 _1;
	ECAPackage_ECADescriptionFileExt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECADescriptionFileExt_VTable vtable;
};
struct ECAPackage_ECADescriptionFileExt_o {
	ECAPackage_ECADescriptionFileExt_c *klass;
	void *monitor;
};
struct ECAPackage_ECAIfClause_StaticFields {
};
struct ECAPackage_ECAIfClause_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAIfClause_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAIfClause_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAIfClause_VTable vtable;
};
struct ECAPackage_ECAIfClause_o {
	ECAPackage_ECAIfClause_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAIfGroup_StaticFields {
};
struct ECAPackage_ECAIfGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAIfGroup_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAIfGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAIfGroup_VTable vtable;
};
struct ECAPackage_ECAIfGroup_o {
	ECAPackage_ECAIfGroup_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAProcessorBase_StaticFields {
	System_Collections_Generic_IEnumerable_IECANameLabel__o* empties;
	System_Collections_Generic_List_VarDefineItem__o* s_CachedDefinedVars;
};
struct ECAPackage_ECAProcessorBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAProcessorBase_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAProcessorBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAProcessorBase_VTable vtable;
};
struct ECAPackage_ECAProcessorBase_o {
	ECAPackage_ECAProcessorBase_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* s_cachePreProperties;
};
struct ECAPackage_ECAProcessorBase__DynamicProperties_c__Iterator0_StaticFields {
};
struct ECAPackage_ECAProcessorBase__DynamicProperties_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_ECAPackage_IECANameLabel__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
	VirtualInvokeData _9_Dispose;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_ECAPackage_IECANameLabel__get_Current;
};
struct ECAPackage_ECAProcessorBase__DynamicProperties_c__Iterator0_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAProcessorBase__DynamicProperties_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAProcessorBase__DynamicProperties_c__Iterator0_VTable vtable;
};
struct ECAPackage_ECAProcessorBase__DynamicProperties_c__Iterator0_o {
	ECAPackage_ECAProcessorBase__DynamicProperties_c__Iterator0_c *klass;
	void *monitor;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* preProperties;
	System_Collections_Generic_IEnumerator_IECANameLabel__o* _locvar0;
	ECAPackage_IECANameLabel_o* _pre___1;
	ECAPackage_ECAItemData_o* item;
	System_Collections_Generic_List_Enumerator_ECAItemPropertyData__o _locvar1;
	ECAPackage_ECAItemPropertyData_o* _prop___2;
	ECAPackage_ECAProcessorBase_o* _this;
	ECAPackage_IECANameLabel_o* _current;
	bool _disposing;
	int32_t _PC;
};
struct ECAPackage_ECAProcessorBase__DynamicPropertiesForLabel_c__Iterator1_StaticFields {
};
struct ECAPackage_ECAProcessorBase__DynamicPropertiesForLabel_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_ECAPackage_IECANameLabel__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
	VirtualInvokeData _9_Dispose;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_ECAPackage_IECANameLabel__get_Current;
};
struct ECAPackage_ECAProcessorBase__DynamicPropertiesForLabel_c__Iterator1_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAProcessorBase__DynamicPropertiesForLabel_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAProcessorBase__DynamicPropertiesForLabel_c__Iterator1_VTable vtable;
};
struct ECAPackage_ECAProcessorBase__DynamicPropertiesForLabel_c__Iterator1_o {
	ECAPackage_ECAProcessorBase__DynamicPropertiesForLabel_c__Iterator1_c *klass;
	void *monitor;
	System_Collections_Generic_IEnumerable_IECANameLabel__o* preProperties;
	System_Collections_Generic_IEnumerator_IECANameLabel__o* _locvar0;
	ECAPackage_IECANameLabel_o* _pre___1;
	ECAPackage_ECAItemData_o* item;
	System_Collections_Generic_List_Enumerator_ECAItemPropertyData__o _locvar1;
	ECAPackage_ECAItemPropertyData_o* _prop___2;
	ECAPackage_ECAProcessorBase_o* _this;
	ECAPackage_IECANameLabel_o* _current;
	bool _disposing;
	int32_t _PC;
};
struct ECAPackage_ECABaseActionLike_StaticFields {
};
struct ECAPackage_ECABaseActionLike_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECABaseActionLike_c {
	Il2CppClass_1 _1;
	ECAPackage_ECABaseActionLike_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECABaseActionLike_VTable vtable;
};
struct ECAPackage_ECABaseActionLike_o {
	ECAPackage_ECABaseActionLike_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECANullItem_StaticFields {
};
struct ECAPackage_ECANullItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECANullItem_c {
	Il2CppClass_1 _1;
	ECAPackage_ECANullItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECANullItem_VTable vtable;
};
struct ECAPackage_ECANullItem_o {
	ECAPackage_ECANullItem_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECADummyItem_StaticFields {
};
struct ECAPackage_ECADummyItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECADummyItem_c {
	Il2CppClass_1 _1;
	ECAPackage_ECADummyItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECADummyItem_VTable vtable;
};
struct ECAPackage_ECADummyItem_o {
	ECAPackage_ECADummyItem_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAEditVector3_StaticFields {
};
struct ECAPackage_ECAEditVector3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAEditVector3_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAEditVector3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAEditVector3_VTable vtable;
};
struct ECAPackage_ECAEditVector3_o {
	ECAPackage_ECAEditVector3_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAItemPropertyData_StaticFields {
};
struct ECAPackage_ECAItemPropertyData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_Label;
	VirtualInvokeData _6_get_Tip;
};
struct ECAPackage_ECAItemPropertyData_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAItemPropertyData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAItemPropertyData_VTable vtable;
};
struct ECAPackage_ECAItemPropertyData_o {
	ECAPackage_ECAItemPropertyData_c *klass;
	void *monitor;
	System_String_o* propertyName;
	ECAPackage_ECAItemData_o* item;
	System_String_o* _Tip_k__BackingField;
};
struct ECAPackage_StoreItemData_StaticFields {
};
struct ECAPackage_StoreItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_StoreItemData_c {
	Il2CppClass_1 _1;
	ECAPackage_StoreItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_StoreItemData_VTable vtable;
};
struct ECAPackage_StoreItemData_o {
	ECAPackage_StoreItemData_c *klass;
	void *monitor;
	System_String_o* propertyName;
	int32_t ReferenceID;
};
struct ECAPackage_ECAItemData_StaticFields {
};
struct ECAPackage_ECAItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_Label;
	VirtualInvokeData _6_get_Tip;
};
struct ECAPackage_ECAItemData_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAItemData_VTable vtable;
};
struct ECAPackage_ECAItemData_o {
	ECAPackage_ECAItemData_c *klass;
	void *monitor;
	int32_t ReferenceID;
	int32_t type;
	System_String_o* subType;
	System_String_o* value;
	System_String_o* additional;
	System_String_o* label;
	float PositionX;
	float PositionY;
	System_Collections_Generic_List_ECAItemPropertyData__o* properties;
	System_Collections_Generic_List_ECAItemData__o* children;
	System_Collections_Generic_List_StoreItemData__o* storeItemDatas;
	ECAPackage_ECAItemData_o* __parent_k__BackingField;
	ECAPackage_ECAProcessorBase_o* m_processer;
};
struct ECAPackage_ECAItemData___setProperty_c__AnonStorey0_StaticFields {
};
struct ECAPackage_ECAItemData___setProperty_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECAItemData___setProperty_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAItemData___setProperty_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAItemData___setProperty_c__AnonStorey0_VTable vtable;
};
struct ECAPackage_ECAItemData___setProperty_c__AnonStorey0_o {
	ECAPackage_ECAItemData___setProperty_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* s;
};
struct ECAPackage_IECAGraphAsset_StaticFields {
};
struct ECAPackage_IECAGraphAsset_VTable {
};
struct ECAPackage_IECAGraphAsset_c {
	Il2CppClass_1 _1;
	ECAPackage_IECAGraphAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_IECAGraphAsset_VTable vtable;
};
struct ECAPackage_IECAGraphAsset_o {
	ECAPackage_IECAGraphAsset_c *klass;
	void *monitor;
};
struct ECAPackage_ECAItemExtensions_StaticFields {
};
struct ECAPackage_ECAItemExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECAItemExtensions_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAItemExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAItemExtensions_VTable vtable;
};
struct ECAPackage_ECAItemExtensions_o {
	ECAPackage_ECAItemExtensions_c *klass;
	void *monitor;
};
struct ECAPackage_ECAJumpControl_StaticFields {
};
struct ECAPackage_ECAJumpControl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAJumpControl_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAJumpControl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAJumpControl_VTable vtable;
};
struct ECAPackage_ECAJumpControl_o {
	ECAPackage_ECAJumpControl_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAOnEvent_StaticFields {
};
struct ECAPackage_ECAOnEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAOnEvent_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAOnEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAOnEvent_VTable vtable;
};
struct ECAPackage_ECAOnEvent_o {
	ECAPackage_ECAOnEvent_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAOutVarDefine_StaticFields {
};
struct ECAPackage_ECAOutVarDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAOutVarDefine_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAOutVarDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAOutVarDefine_VTable vtable;
};
struct ECAPackage_ECAOutVarDefine_o {
	ECAPackage_ECAOutVarDefine_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAParameter_StaticFields {
};
struct ECAPackage_ECAParameter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAParameter_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAParameter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAParameter_VTable vtable;
};
struct ECAPackage_ECAParameter_o {
	ECAPackage_ECAParameter_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAPickSceneObject_StaticFields {
};
struct ECAPackage_ECAPickSceneObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAPickSceneObject_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAPickSceneObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAPickSceneObject_VTable vtable;
};
struct ECAPackage_ECAPickSceneObject_o {
	ECAPackage_ECAPickSceneObject_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAReturn_StaticFields {
};
struct ECAPackage_ECAReturn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAReturn_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAReturn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAReturn_VTable vtable;
};
struct ECAPackage_ECAReturn_o {
	ECAPackage_ECAReturn_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECASetGlobal_StaticFields {
};
struct ECAPackage_ECASetGlobal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECASetGlobal_c {
	Il2CppClass_1 _1;
	ECAPackage_ECASetGlobal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECASetGlobal_VTable vtable;
};
struct ECAPackage_ECASetGlobal_o {
	ECAPackage_ECASetGlobal_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECASetProperty_StaticFields {
};
struct ECAPackage_ECASetProperty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECASetProperty_c {
	Il2CppClass_1 _1;
	ECAPackage_ECASetProperty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECASetProperty_VTable vtable;
};
struct ECAPackage_ECASetProperty_o {
	ECAPackage_ECASetProperty_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECATemplate_StaticFields {
};
struct ECAPackage_ECATemplate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECATemplate_c {
	Il2CppClass_1 _1;
	ECAPackage_ECATemplate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECATemplate_VTable vtable;
};
struct ECAPackage_ECATemplate_o {
	ECAPackage_ECATemplate_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECATemplateSignature_StaticFields {
};
struct ECAPackage_ECATemplateSignature_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECATemplateSignature_c {
	Il2CppClass_1 _1;
	ECAPackage_ECATemplateSignature_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECATemplateSignature_VTable vtable;
};
struct ECAPackage_ECATemplateSignature_o {
	ECAPackage_ECATemplateSignature_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAThisEntity_StaticFields {
};
struct ECAPackage_ECAThisEntity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAThisEntity_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAThisEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAThisEntity_VTable vtable;
};
struct ECAPackage_ECAThisEntity_o {
	ECAPackage_ECAThisEntity_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECATypeExtensions_StaticFields {
};
struct ECAPackage_ECATypeExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECATypeExtensions_c {
	Il2CppClass_1 _1;
	ECAPackage_ECATypeExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECATypeExtensions_VTable vtable;
};
struct ECAPackage_ECATypeExtensions_o {
	ECAPackage_ECATypeExtensions_c *klass;
	void *monitor;
};
struct ECAPackage_ECAProcessors_StaticFields {
	ECAPackage_ECAProcessorBase_o* Null;
	ECAPackage_ECAProcessorBase_array* gets;
};
struct ECAPackage_ECAProcessors_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECAProcessors_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAProcessors_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAProcessors_VTable vtable;
};
struct ECAPackage_ECAProcessors_o {
	ECAPackage_ECAProcessors_c *klass;
	void *monitor;
};
struct ECAPackage_ECAVarDefine_StaticFields {
};
struct ECAPackage_ECAVarDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAVarDefine_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAVarDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAVarDefine_VTable vtable;
};
struct ECAPackage_ECAVarDefine_o {
	ECAPackage_ECAVarDefine_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAVarDefines_StaticFields {
};
struct ECAPackage_ECAVarDefines_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAVarDefines_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAVarDefines_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAVarDefines_VTable vtable;
};
struct ECAPackage_ECAVarDefines_o {
	ECAPackage_ECAVarDefines_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAVariable_StaticFields {
};
struct ECAPackage_ECAVariable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAVariable_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAVariable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAVariable_VTable vtable;
};
struct ECAPackage_ECAVariable_o {
	ECAPackage_ECAVariable_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_ECAWhileLoop_StaticFields {
};
struct ECAPackage_ECAWhileLoop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_HasChildren;
	VirtualInvokeData _5_AcceptItem;
	VirtualInvokeData _6_AcceptProperty;
	VirtualInvokeData _7_AcceptItem;
	VirtualInvokeData _8_AcceptProperty;
	VirtualInvokeData _9_GetProperties;
	VirtualInvokeData _10_GetOutType;
	VirtualInvokeData _11_GetInType;
};
struct ECAPackage_ECAWhileLoop_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAWhileLoop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAWhileLoop_VTable vtable;
};
struct ECAPackage_ECAWhileLoop_o {
	ECAPackage_ECAWhileLoop_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_string__o* ECAProcessorBase_s_cachePreProperties;
};
struct ECAPackage_SimplePool_T__StaticFields {
	int32_t maxCount;
	System_Collections_Generic_List_T__o* s_pooled;
};
struct ECAPackage_SimplePool_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_SimplePool_T__c {
	Il2CppClass_1 _1;
	ECAPackage_SimplePool_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_SimplePool_T__VTable vtable;
};
struct ECAPackage_SimplePool_T__o {
	ECAPackage_SimplePool_T__c *klass;
	void *monitor;
};
struct _Module__32_StaticFields {
};
struct _Module__32_VTable {
};
struct _Module__32_c {
	Il2CppClass_1 _1;
	_Module__32_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__32_VTable vtable;
};
struct _Module__32_o {
	_Module__32_c *klass;
	void *monitor;
};
struct Firebase_AppUtilPINVOKE_StaticFields {
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_o* swigExceptionHelper;
	Firebase_AppUtilPINVOKE_SWIGStringHelper_o* swigStringHelper;
};
struct Firebase_AppUtilPINVOKE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_AppUtilPINVOKE_c {
	Il2CppClass_1 _1;
	Firebase_AppUtilPINVOKE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_AppUtilPINVOKE_VTable vtable;
};
struct Firebase_AppUtilPINVOKE_o {
	Firebase_AppUtilPINVOKE_c *klass;
	void *monitor;
};
struct Firebase_AppUtilPINVOKE_SWIGExceptionHelper_StaticFields {
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* applicationDelegate;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* arithmeticDelegate;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* divideByZeroDelegate;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* indexOutOfRangeDelegate;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* invalidCastDelegate;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* invalidOperationDelegate;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* ioDelegate;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* nullReferenceDelegate;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* outOfMemoryDelegate;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* overflowDelegate;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* systemDelegate;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o* argumentDelegate;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o* argumentNullDelegate;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o* argumentOutOfRangeDelegate;
};
struct Firebase_AppUtilPINVOKE_SWIGExceptionHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_AppUtilPINVOKE_SWIGExceptionHelper_c {
	Il2CppClass_1 _1;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_VTable vtable;
};
struct Firebase_AppUtilPINVOKE_SWIGExceptionHelper_o {
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_c *klass;
	void *monitor;
};
struct Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_StaticFields {
};
struct Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_c {
	Il2CppClass_1 _1;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_VTable vtable;
};
struct Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o {
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_StaticFields {
};
struct Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_c {
	Il2CppClass_1 _1;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_VTable vtable;
};
struct Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o {
	Firebase_AppUtilPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_AppUtilPINVOKE_SWIGPendingException_StaticFields {
	System_Exception_o* pendingException;
	int32_t numExceptionsPending;
};
struct Firebase_AppUtilPINVOKE_SWIGPendingException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_AppUtilPINVOKE_SWIGPendingException_c {
	Il2CppClass_1 _1;
	Firebase_AppUtilPINVOKE_SWIGPendingException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_AppUtilPINVOKE_SWIGPendingException_VTable vtable;
};
struct Firebase_AppUtilPINVOKE_SWIGPendingException_o {
	Firebase_AppUtilPINVOKE_SWIGPendingException_c *klass;
	void *monitor;
};
struct Firebase_AppUtilPINVOKE_SWIGStringHelper_StaticFields {
	Firebase_AppUtilPINVOKE_SWIGStringHelper_SWIGStringDelegate_o* stringDelegate;
};
struct Firebase_AppUtilPINVOKE_SWIGStringHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_AppUtilPINVOKE_SWIGStringHelper_c {
	Il2CppClass_1 _1;
	Firebase_AppUtilPINVOKE_SWIGStringHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_AppUtilPINVOKE_SWIGStringHelper_VTable vtable;
};
struct Firebase_AppUtilPINVOKE_SWIGStringHelper_o {
	Firebase_AppUtilPINVOKE_SWIGStringHelper_c *klass;
	void *monitor;
};
struct Firebase_AppUtilPINVOKE_SWIGStringHelper_SWIGStringDelegate_StaticFields {
};
struct Firebase_AppUtilPINVOKE_SWIGStringHelper_SWIGStringDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_AppUtilPINVOKE_SWIGStringHelper_SWIGStringDelegate_c {
	Il2CppClass_1 _1;
	Firebase_AppUtilPINVOKE_SWIGStringHelper_SWIGStringDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_AppUtilPINVOKE_SWIGStringHelper_SWIGStringDelegate_VTable vtable;
};
struct Firebase_AppUtilPINVOKE_SWIGStringHelper_SWIGStringDelegate_o {
	Firebase_AppUtilPINVOKE_SWIGStringHelper_SWIGStringDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_AppUtil_StaticFields {
};
struct Firebase_AppUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_AppUtil_c {
	Il2CppClass_1 _1;
	Firebase_AppUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_AppUtil_VTable vtable;
};
struct Firebase_AppUtil_o {
	Firebase_AppUtil_c *klass;
	void *monitor;
};
struct Firebase_FirebaseApp_StaticFields {
	Il2CppObject* disposeLock;
	System_Collections_Generic_Dictionary_string__FirebaseApp__o* nameToProxy;
	System_Collections_Generic_Dictionary_IntPtr__FirebaseApp__o* cPtrToProxy;
	bool AppUtilCallbacksInitialized;
	Il2CppObject* AppUtilCallbacksLock;
	bool PreventOnAllAppsDestroyed;
	bool crashlyticsInitializationAttempted;
	int32_t CheckDependenciesThread;
	Il2CppObject* CheckDependenciesThreadLock;
	Firebase_FirebaseApp_CreateDelegate_o* __f__am_cache0;
	System_Func_bool__o* __f__am_cache1;
	System_Func_DependencyStatus__o* __f__am_cache2;
	System_Func_Task_DependencyStatus___Task_DependencyStatus___o* __f__am_cache3;
	System_Func_Task__Task_DependencyStatus___o* __f__am_cache4;
};
struct Firebase_FirebaseApp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct Firebase_FirebaseApp_c {
	Il2CppClass_1 _1;
	Firebase_FirebaseApp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_FirebaseApp_VTable vtable;
};
struct Firebase_FirebaseApp_o {
	Firebase_FirebaseApp_c *klass;
	void *monitor;
	System_Runtime_InteropServices_HandleRef_o swigCPtr;
	bool swigCMemOwn;
	System_String_o* name;
	System_EventHandler_o* AppDisposed;
};
struct Firebase_FirebaseApp_EnableModuleParams_StaticFields {
};
struct Firebase_FirebaseApp_EnableModuleParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_FirebaseApp_EnableModuleParams_c {
	Il2CppClass_1 _1;
	Firebase_FirebaseApp_EnableModuleParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_FirebaseApp_EnableModuleParams_VTable vtable;
};
struct Firebase_FirebaseApp_EnableModuleParams_o {
	Firebase_FirebaseApp_EnableModuleParams_c *klass;
	void *monitor;
	System_String_o* _CppModuleName_k__BackingField;
	System_String_o* _CSharpClassName_k__BackingField;
	bool _AlwaysEnable_k__BackingField;
};
struct Firebase_FirebaseApp_CreateDelegate_StaticFields {
};
struct Firebase_FirebaseApp_CreateDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_FirebaseApp_CreateDelegate_c {
	Il2CppClass_1 _1;
	Firebase_FirebaseApp_CreateDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_FirebaseApp_CreateDelegate_VTable vtable;
};
struct Firebase_FirebaseApp_CreateDelegate_o {
	Firebase_FirebaseApp_CreateDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_FirebaseApp__CheckDependencies_c__AnonStorey2_StaticFields {
};
struct Firebase_FirebaseApp__CheckDependencies_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_FirebaseApp__CheckDependencies_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	Firebase_FirebaseApp__CheckDependencies_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_FirebaseApp__CheckDependencies_c__AnonStorey2_VTable vtable;
};
struct Firebase_FirebaseApp__CheckDependencies_c__AnonStorey2_o {
	Firebase_FirebaseApp__CheckDependencies_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t status;
};
struct Firebase_FirebaseApp__FixDependenciesAsync_c__AnonStorey3_StaticFields {
	System_Action_Task__o* __f__am_cache0;
};
struct Firebase_FirebaseApp__FixDependenciesAsync_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_FirebaseApp__FixDependenciesAsync_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	Firebase_FirebaseApp__FixDependenciesAsync_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_FirebaseApp__FixDependenciesAsync_c__AnonStorey3_VTable vtable;
};
struct Firebase_FirebaseApp__FixDependenciesAsync_c__AnonStorey3_o {
	Firebase_FirebaseApp__FixDependenciesAsync_c__AnonStorey3_c *klass;
	void *monitor;
	System_Threading_Tasks_Task_o* task;
};
struct Firebase_FutureVoid_StaticFields {
	System_Collections_Generic_Dictionary_int__FutureVoid_Action__o* Callbacks;
	int32_t CallbackIndex;
	Il2CppObject* CallbackLock;
};
struct Firebase_FutureVoid_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_Dispose;
};
struct Firebase_FutureVoid_c {
	Il2CppClass_1 _1;
	Firebase_FutureVoid_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_FutureVoid_VTable vtable;
};
struct Firebase_FutureVoid_o {
	Firebase_FutureVoid_c *klass;
	void *monitor;
	System_Runtime_InteropServices_HandleRef_o FutureBase_swigCPtr;
	bool swigCMemOwn;
	System_Runtime_InteropServices_HandleRef_o swigCPtr;
	intptr_t callbackData;
	Firebase_FutureVoid_SWIG_CompletionDelegate_o* SWIG_CompletionCB;
};
struct Firebase_FutureVoid_Action_StaticFields {
};
struct Firebase_FutureVoid_Action_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_FutureVoid_Action_c {
	Il2CppClass_1 _1;
	Firebase_FutureVoid_Action_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_FutureVoid_Action_VTable vtable;
};
struct Firebase_FutureVoid_Action_o {
	Firebase_FutureVoid_Action_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_FutureVoid_SWIG_CompletionDelegate_StaticFields {
};
struct Firebase_FutureVoid_SWIG_CompletionDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_FutureVoid_SWIG_CompletionDelegate_c {
	Il2CppClass_1 _1;
	Firebase_FutureVoid_SWIG_CompletionDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_FutureVoid_SWIG_CompletionDelegate_VTable vtable;
};
struct Firebase_FutureVoid_SWIG_CompletionDelegate_o {
	Firebase_FutureVoid_SWIG_CompletionDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_FutureVoid__GetTask_c__AnonStorey0_StaticFields {
};
struct Firebase_FutureVoid__GetTask_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_FutureVoid__GetTask_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	Firebase_FutureVoid__GetTask_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_FutureVoid__GetTask_c__AnonStorey0_VTable vtable;
};
struct Firebase_FutureVoid__GetTask_c__AnonStorey0_o {
	Firebase_FutureVoid__GetTask_c__AnonStorey0_c *klass;
	void *monitor;
	Firebase_FutureVoid_o* fu;
	System_Threading_Tasks_TaskCompletionSource_int__o* tcs;
};
struct Firebase_FutureString_StaticFields {
	System_Collections_Generic_Dictionary_int__FutureString_Action__o* Callbacks;
	int32_t CallbackIndex;
	Il2CppObject* CallbackLock;
};
struct Firebase_FutureString_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_Dispose;
};
struct Firebase_FutureString_c {
	Il2CppClass_1 _1;
	Firebase_FutureString_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_FutureString_VTable vtable;
};
struct Firebase_FutureString_o {
	Firebase_FutureString_c *klass;
	void *monitor;
	System_Runtime_InteropServices_HandleRef_o FutureBase_swigCPtr;
	bool swigCMemOwn;
	System_Runtime_InteropServices_HandleRef_o swigCPtr;
	intptr_t callbackData;
	Firebase_FutureString_SWIG_CompletionDelegate_o* SWIG_CompletionCB;
};
struct Firebase_FutureString_Action_StaticFields {
};
struct Firebase_FutureString_Action_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_FutureString_Action_c {
	Il2CppClass_1 _1;
	Firebase_FutureString_Action_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_FutureString_Action_VTable vtable;
};
struct Firebase_FutureString_Action_o {
	Firebase_FutureString_Action_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_FutureString_SWIG_CompletionDelegate_StaticFields {
};
struct Firebase_FutureString_SWIG_CompletionDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_FutureString_SWIG_CompletionDelegate_c {
	Il2CppClass_1 _1;
	Firebase_FutureString_SWIG_CompletionDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_FutureString_SWIG_CompletionDelegate_VTable vtable;
};
struct Firebase_FutureString_SWIG_CompletionDelegate_o {
	Firebase_FutureString_SWIG_CompletionDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_FutureString__GetTask_c__AnonStorey0_StaticFields {
};
struct Firebase_FutureString__GetTask_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_FutureString__GetTask_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	Firebase_FutureString__GetTask_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_FutureString__GetTask_c__AnonStorey0_VTable vtable;
};
struct Firebase_FutureString__GetTask_c__AnonStorey0_o {
	Firebase_FutureString__GetTask_c__AnonStorey0_c *klass;
	void *monitor;
	Firebase_FutureString_o* fu;
	System_Threading_Tasks_TaskCompletionSource_string__o* tcs;
};
struct Firebase_FutureBase_StaticFields {
};
struct Firebase_FutureBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_Dispose;
};
struct Firebase_FutureBase_c {
	Il2CppClass_1 _1;
	Firebase_FutureBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_FutureBase_VTable vtable;
};
struct Firebase_FutureBase_o {
	Firebase_FutureBase_c *klass;
	void *monitor;
	System_Runtime_InteropServices_HandleRef_o swigCPtr;
	bool swigCMemOwn;
};
struct Firebase_Platform_FirebaseAppUtils_StaticFields {
	Firebase_Platform_FirebaseAppUtils_o* instance;
};
struct Firebase_Platform_FirebaseAppUtils_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_TranslateDllNotFoundException;
	VirtualInvokeData _5_PollCallbacks;
	VirtualInvokeData _6_GetLogLevel;
};
struct Firebase_Platform_FirebaseAppUtils_c {
	Il2CppClass_1 _1;
	Firebase_Platform_FirebaseAppUtils_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Platform_FirebaseAppUtils_VTable vtable;
};
struct Firebase_Platform_FirebaseAppUtils_o {
	Firebase_Platform_FirebaseAppUtils_c *klass;
	void *monitor;
};
struct Firebase_VersionInfo_StaticFields {
};
struct Firebase_VersionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_VersionInfo_c {
	Il2CppClass_1 _1;
	Firebase_VersionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_VersionInfo_VTable vtable;
};
struct Firebase_VersionInfo_o {
	Firebase_VersionInfo_c *klass;
	void *monitor;
};
struct Firebase_MonoPInvokeCallbackAttribute_StaticFields {
};
struct Firebase_MonoPInvokeCallbackAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_MonoPInvokeCallbackAttribute_c {
	Il2CppClass_1 _1;
	Firebase_MonoPInvokeCallbackAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_MonoPInvokeCallbackAttribute_VTable vtable;
};
struct Firebase_MonoPInvokeCallbackAttribute_o {
	Firebase_MonoPInvokeCallbackAttribute_c *klass;
	void *monitor;
};
struct Firebase_LogUtil_StaticFields {
	Firebase_LogUtil_o* _instance;
	Il2CppObject* InitializeLoggingLock;
	Firebase_LogUtil_LogMessageDelegate_o* __f__mg_cache0;
};
struct Firebase_LogUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct Firebase_LogUtil_c {
	Il2CppClass_1 _1;
	Firebase_LogUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_LogUtil_VTable vtable;
};
struct Firebase_LogUtil_o {
	Firebase_LogUtil_c *klass;
	void *monitor;
	bool _disposed;
};
struct Firebase_LogUtil_LogMessageDelegate_StaticFields {
};
struct Firebase_LogUtil_LogMessageDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_LogUtil_LogMessageDelegate_c {
	Il2CppClass_1 _1;
	Firebase_LogUtil_LogMessageDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_LogUtil_LogMessageDelegate_VTable vtable;
};
struct Firebase_LogUtil_LogMessageDelegate_o {
	Firebase_LogUtil_LogMessageDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_InitializationException_StaticFields {
};
struct Firebase_InitializationException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct Firebase_InitializationException_c {
	Il2CppClass_1 _1;
	Firebase_InitializationException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_InitializationException_VTable vtable;
};
struct Firebase_InitializationException_o {
	Firebase_InitializationException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	int32_t _InitResult_k__BackingField;
};
struct Firebase_FirebaseException_StaticFields {
};
struct Firebase_FirebaseException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct Firebase_FirebaseException_c {
	Il2CppClass_1 _1;
	Firebase_FirebaseException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_FirebaseException_VTable vtable;
};
struct Firebase_FirebaseException_o {
	Firebase_FirebaseException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	int32_t _ErrorCodek_k__BackingField;
};
struct Firebase_ErrorMessages_StaticFields {
	System_String_o* DEPENDENCY_NOT_FOUND_ERROR_ANDROID;
	System_String_o* DEPENDENCY_NOT_FOUND_ERROR_IOS;
	System_String_o* DEPENDENCY_NOT_FOUND_ERROR_GENERIC;
	System_String_o* DLL_NOT_FOUND_ERROR_ANDROID;
	System_String_o* DLL_NOT_FOUND_ERROR_IOS;
	System_String_o* DLL_NOT_FOUND_ERROR_GENERIC;
};
struct Firebase_ErrorMessages_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_ErrorMessages_c {
	Il2CppClass_1 _1;
	Firebase_ErrorMessages_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_ErrorMessages_VTable vtable;
};
struct Firebase_ErrorMessages_o {
	Firebase_ErrorMessages_c *klass;
	void *monitor;
};
struct _Module__33_StaticFields {
};
struct _Module__33_VTable {
};
struct _Module__33_c {
	Il2CppClass_1 _1;
	_Module__33_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__33_VTable vtable;
};
struct _Module__33_o {
	_Module__33_c *klass;
	void *monitor;
};
struct System_Xml_XmlConvert_StaticFields {
	System_String_array* datetimeFormats;
	System_String_array* defaultDateTimeFormats;
	System_String_array* roundtripDateTimeFormats;
	System_String_array* localDateTimeFormats;
	System_String_array* utcDateTimeFormats;
	System_String_array* unspecifiedDateTimeFormats;
	int32_t _defaultStyle;
};
struct System_Xml_XmlConvert_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct System_Xml_XmlConvert_c {
	Il2CppClass_1 _1;
	System_Xml_XmlConvert_StaticFields* static_fields;
	Il2CppClass_2 _2;
	System_Xml_XmlConvert_VTable vtable;
};
struct System_Xml_XmlConvert_o {
	System_Xml_XmlConvert_c *klass;
	void *monitor;
};
struct _Module__34_StaticFields {
};
struct _Module__34_VTable {
};
struct _Module__34_c {
	Il2CppClass_1 _1;
	_Module__34_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__34_VTable vtable;
};
struct _Module__34_o {
	_Module__34_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_TimelineClipCapsExtensions_StaticFields {
};
struct UnityEngine_Timeline_TimelineClipCapsExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_TimelineClipCapsExtensions_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineClipCapsExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineClipCapsExtensions_VTable vtable;
};
struct UnityEngine_Timeline_TimelineClipCapsExtensions_o {
	UnityEngine_Timeline_TimelineClipCapsExtensions_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_GroupTrack_StaticFields {
};
struct UnityEngine_Timeline_GroupTrack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _10_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _11_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _12_get_isEmpty;
	VirtualInvokeData _13_get_compilable;
	VirtualInvokeData _14_CreateTrackMixer;
	VirtualInvokeData _15_OnCreatePlayableGraph;
	VirtualInvokeData _16_GetEvaluationTime;
	VirtualInvokeData _17_GetSequenceTime;
	VirtualInvokeData _18_GatherProperties;
	VirtualInvokeData _19_OnCreateClip;
	VirtualInvokeData _20_UpdateDuration;
	VirtualInvokeData _21_CreatePlayable;
	VirtualInvokeData _22_Hash;
	VirtualInvokeData _23_OnBeforeTrackSerialize;
	VirtualInvokeData _24_OnAfterTrackDeserialize;
	VirtualInvokeData _25_OnUpgradeFromVersion;
};
struct UnityEngine_Timeline_GroupTrack_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_GroupTrack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_GroupTrack_VTable vtable;
};
struct UnityEngine_Timeline_GroupTrack_o {
	UnityEngine_Timeline_GroupTrack_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool TrackAsset_m_Locked;
	bool TrackAsset_m_Muted;
	System_String_o* TrackAsset_m_CustomPlayableFullTypename;
	UnityEngine_AnimationClip_o* TrackAsset_m_AnimClip;
	UnityEngine_Playables_PlayableAsset_o* TrackAsset_m_Parent;
	System_Collections_Generic_List_ScriptableObject__o* TrackAsset_m_Children;
	int32_t TrackAsset_m_ItemsHash;
	UnityEngine_Timeline_TimelineClip_array* TrackAsset_m_ClipsCache;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_Start;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_End;
	bool TrackAsset_m_CacheSorted;
	System_Collections_Generic_IEnumerable_TrackAsset__o* TrackAsset_m_ChildTrackCache;
	System_Collections_Generic_List_TimelineClip__o* m_Clips;
	int32_t TrackAsset_m_Version;
};
struct UnityEngine_Timeline_IDirectorDriver_StaticFields {
};
struct UnityEngine_Timeline_IDirectorDriver_VTable {
};
struct UnityEngine_Timeline_IDirectorDriver_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_IDirectorDriver_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_IDirectorDriver_VTable vtable;
};
struct UnityEngine_Timeline_IDirectorDriver_o {
	UnityEngine_Timeline_IDirectorDriver_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_Placeholder_StaticFields {
};
struct UnityEngine_Timeline_Placeholder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_Placeholder_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_Placeholder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_Placeholder_VTable vtable;
};
struct UnityEngine_Timeline_Placeholder_o {
	UnityEngine_Timeline_Placeholder_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_TimelineAsset_StaticFields {
};
struct UnityEngine_Timeline_TimelineAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _9_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _10_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _11_get_clipCaps;
	VirtualInvokeData _12_GatherProperties;
};
struct UnityEngine_Timeline_TimelineAsset_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineAsset_VTable vtable;
};
struct UnityEngine_Timeline_TimelineAsset_o {
	UnityEngine_Timeline_TimelineAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_NextId;
	System_Collections_Generic_List_ScriptableObject__o* m_Tracks;
	double m_FixedDuration;
	UnityEngine_Timeline_TrackAsset_array* m_CacheOutputTracks;
	System_Collections_Generic_List_TrackAsset__o* m_CacheRootTracks;
	System_Collections_Generic_List_TrackAsset__o* m_CacheFlattenedTracks;
	UnityEngine_Timeline_TimelineAsset_EditorSettings_o* m_EditorSettings;
	int32_t m_DurationMode;
	int32_t m_Version;
};
struct UnityEngine_Timeline_TimelineAsset_EditorSettings_StaticFields {
	float kMinFps;
	float kMaxFps;
	float kDefaultFps;
};
struct UnityEngine_Timeline_TimelineAsset_EditorSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_TimelineAsset_EditorSettings_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineAsset_EditorSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineAsset_EditorSettings_VTable vtable;
};
struct UnityEngine_Timeline_TimelineAsset_EditorSettings_o {
	UnityEngine_Timeline_TimelineAsset_EditorSettings_c *klass;
	void *monitor;
	float m_Framerate;
};
struct UnityEngine_Timeline_TimelineAsset_TimelineAssetUpgrade_StaticFields {
};
struct UnityEngine_Timeline_TimelineAsset_TimelineAssetUpgrade_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_TimelineAsset_TimelineAssetUpgrade_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineAsset_TimelineAssetUpgrade_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineAsset_TimelineAssetUpgrade_VTable vtable;
};
struct UnityEngine_Timeline_TimelineAsset_TimelineAssetUpgrade_o {
	UnityEngine_Timeline_TimelineAsset_TimelineAssetUpgrade_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_TimelineAsset___c__Iterator0_StaticFields {
};
struct UnityEngine_Timeline_TimelineAsset___c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_UnityEngine_Playables_PlayableBinding__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
	VirtualInvokeData _9_Dispose;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_UnityEngine_Playables_PlayableBinding__get_Current;
};
struct UnityEngine_Timeline_TimelineAsset___c__Iterator0_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineAsset___c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineAsset___c__Iterator0_VTable vtable;
};
struct UnityEngine_Timeline_TimelineAsset___c__Iterator0_o {
	UnityEngine_Timeline_TimelineAsset___c__Iterator0_c *klass;
	void *monitor;
	System_Collections_Generic_IEnumerator_TrackAsset__o* _locvar0;
	UnityEngine_Timeline_TrackAsset_o* _outputTracks___1;
	System_Collections_Generic_IEnumerator_PlayableBinding__o* _locvar1;
	UnityEngine_Playables_PlayableBinding_o _output___2;
	UnityEngine_Timeline_TimelineAsset_o* _this;
	UnityEngine_Playables_PlayableBinding_o _current;
	bool _disposing;
	int32_t _PC;
};
struct UnityEngine_Timeline_TrackMediaType_StaticFields {
};
struct UnityEngine_Timeline_TrackMediaType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_TrackMediaType_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TrackMediaType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TrackMediaType_VTable vtable;
};
struct UnityEngine_Timeline_TrackMediaType_o {
	UnityEngine_Timeline_TrackMediaType_c *klass;
	void *monitor;
	int32_t m_MediaType;
};
struct UnityEngine_Timeline_TrackClipTypeAttribute_StaticFields {
};
struct UnityEngine_Timeline_TrackClipTypeAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_TrackClipTypeAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TrackClipTypeAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TrackClipTypeAttribute_VTable vtable;
};
struct UnityEngine_Timeline_TrackClipTypeAttribute_o {
	UnityEngine_Timeline_TrackClipTypeAttribute_c *klass;
	void *monitor;
	System_Type_o* inspectedType;
	bool allowAutoCreate;
};
struct UnityEngine_Timeline_NotKeyableAttribute_StaticFields {
};
struct UnityEngine_Timeline_NotKeyableAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_NotKeyableAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_NotKeyableAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_NotKeyableAttribute_VTable vtable;
};
struct UnityEngine_Timeline_NotKeyableAttribute_o {
	UnityEngine_Timeline_NotKeyableAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_TrackBindingTypeAttribute_StaticFields {
};
struct UnityEngine_Timeline_TrackBindingTypeAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_TrackBindingTypeAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TrackBindingTypeAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TrackBindingTypeAttribute_VTable vtable;
};
struct UnityEngine_Timeline_TrackBindingTypeAttribute_o {
	UnityEngine_Timeline_TrackBindingTypeAttribute_c *klass;
	void *monitor;
	System_Type_o* type;
	int32_t flags;
};
struct UnityEngine_Timeline_SupportsChildTracksAttribute_StaticFields {
};
struct UnityEngine_Timeline_SupportsChildTracksAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_SupportsChildTracksAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_SupportsChildTracksAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_SupportsChildTracksAttribute_VTable vtable;
};
struct UnityEngine_Timeline_SupportsChildTracksAttribute_o {
	UnityEngine_Timeline_SupportsChildTracksAttribute_c *klass;
	void *monitor;
	System_Type_o* childType;
	int32_t levels;
};
struct UnityEngine_Timeline_IgnoreOnPlayableTrackAttribute_StaticFields {
};
struct UnityEngine_Timeline_IgnoreOnPlayableTrackAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_IgnoreOnPlayableTrackAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_IgnoreOnPlayableTrackAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_IgnoreOnPlayableTrackAttribute_VTable vtable;
};
struct UnityEngine_Timeline_IgnoreOnPlayableTrackAttribute_o {
	UnityEngine_Timeline_IgnoreOnPlayableTrackAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_TimeFieldAttribute_StaticFields {
};
struct UnityEngine_Timeline_TimeFieldAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_TimeFieldAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimeFieldAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimeFieldAttribute_VTable vtable;
};
struct UnityEngine_Timeline_TimeFieldAttribute_o {
	UnityEngine_Timeline_TimeFieldAttribute_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_ITimelineClipAsset_StaticFields {
};
struct UnityEngine_Timeline_ITimelineClipAsset_VTable {
};
struct UnityEngine_Timeline_ITimelineClipAsset_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_ITimelineClipAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_ITimelineClipAsset_VTable vtable;
};
struct UnityEngine_Timeline_ITimelineClipAsset_o {
	UnityEngine_Timeline_ITimelineClipAsset_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_IClipInitializer_StaticFields {
};
struct UnityEngine_Timeline_IClipInitializer_VTable {
};
struct UnityEngine_Timeline_IClipInitializer_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_IClipInitializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_IClipInitializer_VTable vtable;
};
struct UnityEngine_Timeline_IClipInitializer_o {
	UnityEngine_Timeline_IClipInitializer_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_TimelineClip_StaticFields {
	int32_t kDefaultClipCaps;
	float kDefaultClipDurationInSeconds;
	double kTimeScaleMin;
	double kTimeScaleMax;
	double kMinDuration;
	double kMaxTimeValue;
};
struct UnityEngine_Timeline_TimelineClip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
};
struct UnityEngine_Timeline_TimelineClip_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineClip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineClip_VTable vtable;
};
struct UnityEngine_Timeline_TimelineClip_o {
	UnityEngine_Timeline_TimelineClip_c *klass;
	void *monitor;
	double m_Start;
	double m_ClipIn;
	UnityEngine_Object_o* m_Asset;
	double m_Duration;
	double m_TimeScale;
	UnityEngine_Timeline_TrackAsset_o* m_ParentTrack;
	double m_EaseInDuration;
	double m_EaseOutDuration;
	double m_BlendInDuration;
	double m_BlendOutDuration;
	UnityEngine_AnimationCurve_o* m_MixInCurve;
	UnityEngine_AnimationCurve_o* m_MixOutCurve;
	int32_t m_BlendInCurveMode;
	int32_t m_BlendOutCurveMode;
	System_Collections_Generic_List_string__o* m_ExposedParameterNames;
	UnityEngine_AnimationClip_o* m_AnimationCurves;
	bool m_Recordable;
	int32_t m_PostExtrapolationMode;
	int32_t m_PreExtrapolationMode;
	double m_PostExtrapolationTime;
	double m_PreExtrapolationTime;
	System_String_o* m_DisplayName;
	int32_t _dirtyHash_k__BackingField;
	int32_t m_Version;
};
struct UnityEngine_Timeline_TimelineClip_TimelineClipUpgrade_StaticFields {
};
struct UnityEngine_Timeline_TimelineClip_TimelineClipUpgrade_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_TimelineClip_TimelineClipUpgrade_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineClip_TimelineClipUpgrade_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineClip_TimelineClipUpgrade_VTable vtable;
};
struct UnityEngine_Timeline_TimelineClip_TimelineClipUpgrade_o {
	UnityEngine_Timeline_TimelineClip_TimelineClipUpgrade_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_ITimelineEvaluateCallback_StaticFields {
};
struct UnityEngine_Timeline_ITimelineEvaluateCallback_VTable {
};
struct UnityEngine_Timeline_ITimelineEvaluateCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_ITimelineEvaluateCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_ITimelineEvaluateCallback_VTable vtable;
};
struct UnityEngine_Timeline_ITimelineEvaluateCallback_o {
	UnityEngine_Timeline_ITimelineEvaluateCallback_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_TimelinePlayable_StaticFields {
	bool muteAudioScrubbing;
};
struct UnityEngine_Timeline_TimelinePlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _13_OnGraphStart;
	VirtualInvokeData _14_OnGraphStop;
	VirtualInvokeData _15_OnPlayableCreate;
	VirtualInvokeData _16_OnPlayableDestroy;
	VirtualInvokeData _17_OnBehaviourPlay;
	VirtualInvokeData _18_OnBehaviourPause;
	VirtualInvokeData _19_PrepareFrame;
	VirtualInvokeData _20_ProcessFrame;
	VirtualInvokeData _21_Clone;
};
struct UnityEngine_Timeline_TimelinePlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelinePlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelinePlayable_VTable vtable;
};
struct UnityEngine_Timeline_TimelinePlayable_o {
	UnityEngine_Timeline_TimelinePlayable_c *klass;
	void *monitor;
	UnityEngine_IntervalTree_RuntimeElement__o* m_IntervalTree;
	System_Collections_Generic_List_RuntimeElement__o* m_ActiveClips;
	System_Collections_Generic_List_RuntimeElement__o* m_CurrentListOfActiveClips;
	int32_t m_ActiveBit;
	System_Collections_Generic_List_ITimelineEvaluateCallback__o* m_EvaluateCallbacks;
	System_Collections_Generic_Dictionary_TrackAsset__Playable__o* m_PlayableCache;
};
struct UnityEngine_Timeline_TrackAsset_StaticFields {
	UnityEngine_Timeline_TrackAsset_array* s_EmptyCache;
	System_Collections_Generic_Dictionary_Type__TrackBindingTypeAttribute__o* s_TrackBindingTypeAttributeCache;
	System_Action_TimelineClip__GameObject__Playable__o* OnPlayableCreate;
	System_Comparison_TimelineClip__o* __f__am_cache0;
};
struct UnityEngine_Timeline_TrackAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _10_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _11_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _12_get_isEmpty;
	VirtualInvokeData _13_get_compilable;
	VirtualInvokeData _14_CreateTrackMixer;
	VirtualInvokeData _15_OnCreatePlayableGraph;
	VirtualInvokeData _16_GetEvaluationTime;
	VirtualInvokeData _17_GetSequenceTime;
	VirtualInvokeData _18_GatherProperties;
	VirtualInvokeData _19_OnCreateClip;
	VirtualInvokeData _20_UpdateDuration;
	VirtualInvokeData _21_CreatePlayable;
	VirtualInvokeData _22_Hash;
	VirtualInvokeData _23_OnBeforeTrackSerialize;
	VirtualInvokeData _24_OnAfterTrackDeserialize;
	VirtualInvokeData _25_OnUpgradeFromVersion;
};
struct UnityEngine_Timeline_TrackAsset_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TrackAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TrackAsset_VTable vtable;
};
struct UnityEngine_Timeline_TrackAsset_o {
	UnityEngine_Timeline_TrackAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool m_Locked;
	bool m_Muted;
	System_String_o* m_CustomPlayableFullTypename;
	UnityEngine_AnimationClip_o* m_AnimClip;
	UnityEngine_Playables_PlayableAsset_o* m_Parent;
	System_Collections_Generic_List_ScriptableObject__o* m_Children;
	int32_t m_ItemsHash;
	UnityEngine_Timeline_TimelineClip_array* m_ClipsCache;
	UnityEngine_Timeline_DiscreteTime_o m_Start;
	UnityEngine_Timeline_DiscreteTime_o m_End;
	bool m_CacheSorted;
	System_Collections_Generic_IEnumerable_TrackAsset__o* m_ChildTrackCache;
	System_Collections_Generic_List_TimelineClip__o* m_Clips;
	int32_t m_Version;
};
struct UnityEngine_Timeline_TrackAsset_TrackAssetUpgrade_StaticFields {
};
struct UnityEngine_Timeline_TrackAsset_TrackAssetUpgrade_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_TrackAsset_TrackAssetUpgrade_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TrackAsset_TrackAssetUpgrade_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TrackAsset_TrackAssetUpgrade_VTable vtable;
};
struct UnityEngine_Timeline_TrackAsset_TrackAssetUpgrade_o {
	UnityEngine_Timeline_TrackAsset_TrackAssetUpgrade_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_TrackAsset___c__Iterator0_StaticFields {
};
struct UnityEngine_Timeline_TrackAsset___c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_UnityEngine_Playables_PlayableBinding__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
	VirtualInvokeData _9_Dispose;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_UnityEngine_Playables_PlayableBinding__get_Current;
};
struct UnityEngine_Timeline_TrackAsset___c__Iterator0_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TrackAsset___c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TrackAsset___c__Iterator0_VTable vtable;
};
struct UnityEngine_Timeline_TrackAsset___c__Iterator0_o {
	UnityEngine_Timeline_TrackAsset___c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Timeline_TrackBindingTypeAttribute_o* _attribute___0;
	System_Type_o* _trackBindingType___0;
	UnityEngine_Timeline_TrackAsset_o* _this;
	UnityEngine_Playables_PlayableBinding_o _current;
	bool _disposing;
	int32_t _PC;
};
struct UnityEngine_Timeline_ActivationMixerPlayable_StaticFields {
};
struct UnityEngine_Timeline_ActivationMixerPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _13_OnGraphStart;
	VirtualInvokeData _14_OnGraphStop;
	VirtualInvokeData _15_OnPlayableCreate;
	VirtualInvokeData _16_OnPlayableDestroy;
	VirtualInvokeData _17_OnBehaviourPlay;
	VirtualInvokeData _18_OnBehaviourPause;
	VirtualInvokeData _19_PrepareFrame;
	VirtualInvokeData _20_ProcessFrame;
	VirtualInvokeData _21_Clone;
};
struct UnityEngine_Timeline_ActivationMixerPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_ActivationMixerPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_ActivationMixerPlayable_VTable vtable;
};
struct UnityEngine_Timeline_ActivationMixerPlayable_o {
	UnityEngine_Timeline_ActivationMixerPlayable_c *klass;
	void *monitor;
	int32_t m_PostPlaybackState;
	bool m_BoundGameObjectInitialStateIsActive;
	UnityEngine_GameObject_o* m_BoundGameObject;
};
struct UnityEngine_Timeline_ActivationPlayableAsset_StaticFields {
};
struct UnityEngine_Timeline_ActivationPlayableAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _9_get_clipCaps;
};
struct UnityEngine_Timeline_ActivationPlayableAsset_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_ActivationPlayableAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_ActivationPlayableAsset_VTable vtable;
};
struct UnityEngine_Timeline_ActivationPlayableAsset_o {
	UnityEngine_Timeline_ActivationPlayableAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Timeline_ActivationTrack_StaticFields {
};
struct UnityEngine_Timeline_ActivationTrack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _10_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _11_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _12_get_isEmpty;
	VirtualInvokeData _13_get_compilable;
	VirtualInvokeData _14_CreateTrackMixer;
	VirtualInvokeData _15_OnCreatePlayableGraph;
	VirtualInvokeData _16_GetEvaluationTime;
	VirtualInvokeData _17_GetSequenceTime;
	VirtualInvokeData _18_GatherProperties;
	VirtualInvokeData _19_OnCreateClip;
	VirtualInvokeData _20_UpdateDuration;
	VirtualInvokeData _21_CreatePlayable;
	VirtualInvokeData _22_Hash;
	VirtualInvokeData _23_OnBeforeTrackSerialize;
	VirtualInvokeData _24_OnAfterTrackDeserialize;
	VirtualInvokeData _25_OnUpgradeFromVersion;
};
struct UnityEngine_Timeline_ActivationTrack_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_ActivationTrack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_ActivationTrack_VTable vtable;
};
struct UnityEngine_Timeline_ActivationTrack_o {
	UnityEngine_Timeline_ActivationTrack_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool TrackAsset_m_Locked;
	bool TrackAsset_m_Muted;
	System_String_o* TrackAsset_m_CustomPlayableFullTypename;
	UnityEngine_AnimationClip_o* TrackAsset_m_AnimClip;
	UnityEngine_Playables_PlayableAsset_o* TrackAsset_m_Parent;
	System_Collections_Generic_List_ScriptableObject__o* TrackAsset_m_Children;
	int32_t TrackAsset_m_ItemsHash;
	UnityEngine_Timeline_TimelineClip_array* TrackAsset_m_ClipsCache;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_Start;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_End;
	bool TrackAsset_m_CacheSorted;
	System_Collections_Generic_IEnumerable_TrackAsset__o* TrackAsset_m_ChildTrackCache;
	System_Collections_Generic_List_TimelineClip__o* m_Clips;
	int32_t TrackAsset_m_Version;
	int32_t m_PostPlaybackState;
	UnityEngine_Timeline_ActivationMixerPlayable_o* m_ActivationMixer;
};
struct UnityEngine_Timeline_AnimationOutputWeightProcessor_StaticFields {
};
struct UnityEngine_Timeline_AnimationOutputWeightProcessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Evaluate;
};
struct UnityEngine_Timeline_AnimationOutputWeightProcessor_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_AnimationOutputWeightProcessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_AnimationOutputWeightProcessor_VTable vtable;
};
struct UnityEngine_Timeline_AnimationOutputWeightProcessor_o {
	UnityEngine_Timeline_AnimationOutputWeightProcessor_c *klass;
	void *monitor;
	UnityEngine_Animations_AnimationPlayableOutput_o m_Output;
	UnityEngine_Animations_AnimationMotionXToDeltaPlayable_o m_MotionXPlayable;
	UnityEngine_Animations_AnimationMixerPlayable_o m_PoseMixer;
	UnityEngine_Animations_AnimationLayerMixerPlayable_o m_LayerMixer;
	System_Collections_Generic_List_AnimationOutputWeightProcessor_WeightInfo__o* m_Mixers;
};
struct UnityEngine_Timeline_AnimationPlayableAsset_StaticFields {
	int32_t k_LatestVersion;
};
struct UnityEngine_Timeline_AnimationPlayableAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _9_get_clipCaps;
	VirtualInvokeData _10_GatherProperties;
	VirtualInvokeData _11_UnityEngine_Timeline_IClipInitializer_OnCreate;
	VirtualInvokeData _12_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _13_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
};
struct UnityEngine_Timeline_AnimationPlayableAsset_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_AnimationPlayableAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_AnimationPlayableAsset_VTable vtable;
};
struct UnityEngine_Timeline_AnimationPlayableAsset_o {
	UnityEngine_Timeline_AnimationPlayableAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AnimationClip_o* m_Clip;
	UnityEngine_Vector3_o m_Position;
	UnityEngine_Vector3_o m_EulerAngles;
	bool m_UseTrackMatchFields;
	int32_t m_MatchTargetFields;
	bool m_RemoveStartOffset;
	bool m_ApplyFootIK;
	int32_t _appliedOffsetMode_k__BackingField;
	int32_t m_Version;
	UnityEngine_Quaternion_o m_Rotation;
};
struct UnityEngine_Timeline_AnimationPlayableAsset_AnimationPlayableAssetUpgrade_StaticFields {
};
struct UnityEngine_Timeline_AnimationPlayableAsset_AnimationPlayableAssetUpgrade_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_AnimationPlayableAsset_AnimationPlayableAssetUpgrade_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_AnimationPlayableAsset_AnimationPlayableAssetUpgrade_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_AnimationPlayableAsset_AnimationPlayableAssetUpgrade_VTable vtable;
};
struct UnityEngine_Timeline_AnimationPlayableAsset_AnimationPlayableAssetUpgrade_o {
	UnityEngine_Timeline_AnimationPlayableAsset_AnimationPlayableAssetUpgrade_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_AnimationPlayableAsset___c__Iterator0_StaticFields {
};
struct UnityEngine_Timeline_AnimationPlayableAsset___c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_UnityEngine_Playables_PlayableBinding__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
	VirtualInvokeData _9_Dispose;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_UnityEngine_Playables_PlayableBinding__get_Current;
};
struct UnityEngine_Timeline_AnimationPlayableAsset___c__Iterator0_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_AnimationPlayableAsset___c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_AnimationPlayableAsset___c__Iterator0_VTable vtable;
};
struct UnityEngine_Timeline_AnimationPlayableAsset___c__Iterator0_o {
	UnityEngine_Timeline_AnimationPlayableAsset___c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Timeline_AnimationPlayableAsset_o* _this;
	UnityEngine_Playables_PlayableBinding_o _current;
	bool _disposing;
	int32_t _PC;
};
struct UnityEngine_Timeline_MatchTargetFieldConstants_StaticFields {
	int32_t All;
	int32_t None;
	int32_t Position;
	int32_t Rotation;
};
struct UnityEngine_Timeline_MatchTargetFieldConstants_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_MatchTargetFieldConstants_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_MatchTargetFieldConstants_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_MatchTargetFieldConstants_VTable vtable;
};
struct UnityEngine_Timeline_MatchTargetFieldConstants_o {
	UnityEngine_Timeline_MatchTargetFieldConstants_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_AnimationTrack_StaticFields {
};
struct UnityEngine_Timeline_AnimationTrack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _10_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _11_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _12_get_isEmpty;
	VirtualInvokeData _13_get_compilable;
	VirtualInvokeData _14_CreateTrackMixer;
	VirtualInvokeData _15_OnCreatePlayableGraph;
	VirtualInvokeData _16_GetEvaluationTime;
	VirtualInvokeData _17_GetSequenceTime;
	VirtualInvokeData _18_GatherProperties;
	VirtualInvokeData _19_OnCreateClip;
	VirtualInvokeData _20_UpdateDuration;
	VirtualInvokeData _21_CreatePlayable;
	VirtualInvokeData _22_Hash;
	VirtualInvokeData _23_OnBeforeTrackSerialize;
	VirtualInvokeData _24_OnAfterTrackDeserialize;
	VirtualInvokeData _25_OnUpgradeFromVersion;
};
struct UnityEngine_Timeline_AnimationTrack_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_AnimationTrack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_AnimationTrack_VTable vtable;
};
struct UnityEngine_Timeline_AnimationTrack_o {
	UnityEngine_Timeline_AnimationTrack_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool TrackAsset_m_Locked;
	bool TrackAsset_m_Muted;
	System_String_o* TrackAsset_m_CustomPlayableFullTypename;
	UnityEngine_AnimationClip_o* TrackAsset_m_AnimClip;
	UnityEngine_Playables_PlayableAsset_o* TrackAsset_m_Parent;
	System_Collections_Generic_List_ScriptableObject__o* TrackAsset_m_Children;
	int32_t TrackAsset_m_ItemsHash;
	UnityEngine_Timeline_TimelineClip_array* TrackAsset_m_ClipsCache;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_Start;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_End;
	bool TrackAsset_m_CacheSorted;
	System_Collections_Generic_IEnumerable_TrackAsset__o* TrackAsset_m_ChildTrackCache;
	System_Collections_Generic_List_TimelineClip__o* m_Clips;
	int32_t TrackAsset_m_Version;
	int32_t m_OpenClipPreExtrapolation;
	int32_t m_OpenClipPostExtrapolation;
	UnityEngine_Vector3_o m_OpenClipOffsetPosition;
	UnityEngine_Vector3_o m_OpenClipOffsetEulerAngles;
	double m_OpenClipTimeOffset;
	bool m_OpenClipRemoveOffset;
	bool m_InfiniteClipApplyFootIK;
	int32_t m_MatchTargetFields;
	UnityEngine_Vector3_o m_Position;
	UnityEngine_Vector3_o m_EulerAngles;
	UnityEngine_AvatarMask_o* m_AvatarMask;
	bool m_ApplyAvatarMask;
	int32_t m_TrackOffset;
	UnityEngine_Quaternion_o m_OpenClipOffsetRotation;
	UnityEngine_Quaternion_o m_Rotation;
	bool m_ApplyOffsets;
};
struct UnityEngine_Timeline_AnimationTrack_AnimationTrackUpgrade_StaticFields {
};
struct UnityEngine_Timeline_AnimationTrack_AnimationTrackUpgrade_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_AnimationTrack_AnimationTrackUpgrade_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_AnimationTrack_AnimationTrackUpgrade_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_AnimationTrack_AnimationTrackUpgrade_VTable vtable;
};
struct UnityEngine_Timeline_AnimationTrack_AnimationTrackUpgrade_o {
	UnityEngine_Timeline_AnimationTrack_AnimationTrackUpgrade_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_AnimationTrack___c__Iterator0_StaticFields {
};
struct UnityEngine_Timeline_AnimationTrack___c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_UnityEngine_Playables_PlayableBinding__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
	VirtualInvokeData _9_Dispose;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_UnityEngine_Playables_PlayableBinding__get_Current;
};
struct UnityEngine_Timeline_AnimationTrack___c__Iterator0_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_AnimationTrack___c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_AnimationTrack___c__Iterator0_VTable vtable;
};
struct UnityEngine_Timeline_AnimationTrack___c__Iterator0_o {
	UnityEngine_Timeline_AnimationTrack___c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Timeline_AnimationTrack_o* _this;
	UnityEngine_Playables_PlayableBinding_o _current;
	bool _disposing;
	int32_t _PC;
};
struct UnityEngine_Timeline_TrackColorAttribute_StaticFields {
};
struct UnityEngine_Timeline_TrackColorAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_TrackColorAttribute_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TrackColorAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TrackColorAttribute_VTable vtable;
};
struct UnityEngine_Timeline_TrackColorAttribute_o {
	UnityEngine_Timeline_TrackColorAttribute_c *klass;
	void *monitor;
	UnityEngine_Color_o m_Color;
};
struct UnityEngine_Timeline_AudioPlayableAsset_StaticFields {
};
struct UnityEngine_Timeline_AudioPlayableAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _9_get_clipCaps;
};
struct UnityEngine_Timeline_AudioPlayableAsset_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_AudioPlayableAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_AudioPlayableAsset_VTable vtable;
};
struct UnityEngine_Timeline_AudioPlayableAsset_o {
	UnityEngine_Timeline_AudioPlayableAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AudioClip_o* m_Clip;
	bool m_Loop;
	float m_bufferingTime;
};
struct UnityEngine_Timeline_AudioPlayableAsset___c__Iterator0_StaticFields {
};
struct UnityEngine_Timeline_AudioPlayableAsset___c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_UnityEngine_Playables_PlayableBinding__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
	VirtualInvokeData _9_Dispose;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_UnityEngine_Playables_PlayableBinding__get_Current;
};
struct UnityEngine_Timeline_AudioPlayableAsset___c__Iterator0_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_AudioPlayableAsset___c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_AudioPlayableAsset___c__Iterator0_VTable vtable;
};
struct UnityEngine_Timeline_AudioPlayableAsset___c__Iterator0_o {
	UnityEngine_Timeline_AudioPlayableAsset___c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Timeline_AudioPlayableAsset_o* _this;
	UnityEngine_Playables_PlayableBinding_o _current;
	bool _disposing;
	int32_t _PC;
};
struct UnityEngine_Timeline_AudioTrack_StaticFields {
};
struct UnityEngine_Timeline_AudioTrack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _10_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _11_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _12_get_isEmpty;
	VirtualInvokeData _13_get_compilable;
	VirtualInvokeData _14_CreateTrackMixer;
	VirtualInvokeData _15_OnCreatePlayableGraph;
	VirtualInvokeData _16_GetEvaluationTime;
	VirtualInvokeData _17_GetSequenceTime;
	VirtualInvokeData _18_GatherProperties;
	VirtualInvokeData _19_OnCreateClip;
	VirtualInvokeData _20_UpdateDuration;
	VirtualInvokeData _21_CreatePlayable;
	VirtualInvokeData _22_Hash;
	VirtualInvokeData _23_OnBeforeTrackSerialize;
	VirtualInvokeData _24_OnAfterTrackDeserialize;
	VirtualInvokeData _25_OnUpgradeFromVersion;
};
struct UnityEngine_Timeline_AudioTrack_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_AudioTrack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_AudioTrack_VTable vtable;
};
struct UnityEngine_Timeline_AudioTrack_o {
	UnityEngine_Timeline_AudioTrack_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool TrackAsset_m_Locked;
	bool TrackAsset_m_Muted;
	System_String_o* TrackAsset_m_CustomPlayableFullTypename;
	UnityEngine_AnimationClip_o* TrackAsset_m_AnimClip;
	UnityEngine_Playables_PlayableAsset_o* TrackAsset_m_Parent;
	System_Collections_Generic_List_ScriptableObject__o* TrackAsset_m_Children;
	int32_t TrackAsset_m_ItemsHash;
	UnityEngine_Timeline_TimelineClip_array* TrackAsset_m_ClipsCache;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_Start;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_End;
	bool TrackAsset_m_CacheSorted;
	System_Collections_Generic_IEnumerable_TrackAsset__o* TrackAsset_m_ChildTrackCache;
	System_Collections_Generic_List_TimelineClip__o* m_Clips;
	int32_t TrackAsset_m_Version;
};
struct UnityEngine_Timeline_AudioTrack___c__Iterator0_StaticFields {
};
struct UnityEngine_Timeline_AudioTrack___c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_UnityEngine_Playables_PlayableBinding__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
	VirtualInvokeData _9_Dispose;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_UnityEngine_Playables_PlayableBinding__get_Current;
};
struct UnityEngine_Timeline_AudioTrack___c__Iterator0_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_AudioTrack___c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_AudioTrack___c__Iterator0_VTable vtable;
};
struct UnityEngine_Timeline_AudioTrack___c__Iterator0_o {
	UnityEngine_Timeline_AudioTrack___c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Timeline_AudioTrack_o* _this;
	UnityEngine_Playables_PlayableBinding_o _current;
	bool _disposing;
	int32_t _PC;
};
struct UnityEngine_Timeline_ControlPlayableAsset_StaticFields {
	System_Collections_Generic_List_PlayableDirector__o* k_EmptyDirectorsList;
	System_Collections_Generic_List_ParticleSystem__o* k_EmptyParticlesList;
	System_Collections_Generic_HashSet_PlayableDirector__o* s_ProcessedDirectors;
	System_Collections_Generic_HashSet_GameObject__o* s_CreatedPrefabs;
};
struct UnityEngine_Timeline_ControlPlayableAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _9_GatherProperties;
	VirtualInvokeData _10_get_clipCaps;
	VirtualInvokeData _11_UnityEngine_Timeline_IClipInitializer_OnCreate;
	VirtualInvokeData _12_UnityEngine_Timeline_IDirectorDriver_GetDrivenDirectors;
};
struct UnityEngine_Timeline_ControlPlayableAsset_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_ControlPlayableAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_ControlPlayableAsset_VTable vtable;
};
struct UnityEngine_Timeline_ControlPlayableAsset_o {
	UnityEngine_Timeline_ControlPlayableAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_ExposedReference_GameObject__o sourceGameObject;
	UnityEngine_GameObject_o* prefabGameObject;
	bool updateParticle;
	uint32_t particleRandomSeed;
	bool updateDirector;
	bool updateITimeControl;
	bool searchHierarchy;
	bool active;
	int32_t postPlayback;
	UnityEngine_Playables_PlayableAsset_o* m_ControlDirectorAsset;
	double m_Duration;
	bool m_SupportLoop;
};
struct UnityEngine_Timeline_ControlPlayableAsset__GetControlableScripts_c__Iterator0_StaticFields {
};
struct UnityEngine_Timeline_ControlPlayableAsset__GetControlableScripts_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_UnityEngine_MonoBehaviour__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
	VirtualInvokeData _9_Dispose;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_UnityEngine_MonoBehaviour__get_Current;
};
struct UnityEngine_Timeline_ControlPlayableAsset__GetControlableScripts_c__Iterator0_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_ControlPlayableAsset__GetControlableScripts_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_ControlPlayableAsset__GetControlableScripts_c__Iterator0_VTable vtable;
};
struct UnityEngine_Timeline_ControlPlayableAsset__GetControlableScripts_c__Iterator0_o {
	UnityEngine_Timeline_ControlPlayableAsset__GetControlableScripts_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* root;
	UnityEngine_MonoBehaviour_array* _locvar0;
	int32_t _locvar1;
	UnityEngine_MonoBehaviour_o* _script___1;
	UnityEngine_MonoBehaviour_o* _current;
	bool _disposing;
	int32_t _PC;
};
struct UnityEngine_Timeline_ControlTrack_StaticFields {
};
struct UnityEngine_Timeline_ControlTrack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _10_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _11_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _12_get_isEmpty;
	VirtualInvokeData _13_get_compilable;
	VirtualInvokeData _14_CreateTrackMixer;
	VirtualInvokeData _15_OnCreatePlayableGraph;
	VirtualInvokeData _16_GetEvaluationTime;
	VirtualInvokeData _17_GetSequenceTime;
	VirtualInvokeData _18_GatherProperties;
	VirtualInvokeData _19_OnCreateClip;
	VirtualInvokeData _20_UpdateDuration;
	VirtualInvokeData _21_CreatePlayable;
	VirtualInvokeData _22_Hash;
	VirtualInvokeData _23_OnBeforeTrackSerialize;
	VirtualInvokeData _24_OnAfterTrackDeserialize;
	VirtualInvokeData _25_OnUpgradeFromVersion;
};
struct UnityEngine_Timeline_ControlTrack_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_ControlTrack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_ControlTrack_VTable vtable;
};
struct UnityEngine_Timeline_ControlTrack_o {
	UnityEngine_Timeline_ControlTrack_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool TrackAsset_m_Locked;
	bool TrackAsset_m_Muted;
	System_String_o* TrackAsset_m_CustomPlayableFullTypename;
	UnityEngine_AnimationClip_o* TrackAsset_m_AnimClip;
	UnityEngine_Playables_PlayableAsset_o* TrackAsset_m_Parent;
	System_Collections_Generic_List_ScriptableObject__o* TrackAsset_m_Children;
	int32_t TrackAsset_m_ItemsHash;
	UnityEngine_Timeline_TimelineClip_array* TrackAsset_m_ClipsCache;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_Start;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_End;
	bool TrackAsset_m_CacheSorted;
	System_Collections_Generic_IEnumerable_TrackAsset__o* TrackAsset_m_ChildTrackCache;
	System_Collections_Generic_List_TimelineClip__o* m_Clips;
	int32_t TrackAsset_m_Version;
};
struct UnityEngine_Timeline_InfiniteRuntimeClip_StaticFields {
	int64_t kIntervalEnd;
};
struct UnityEngine_Timeline_InfiniteRuntimeClip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_get_intervalBit;
	VirtualInvokeData _7_set_intervalBit;
	VirtualInvokeData _8_get_intervalStart;
	VirtualInvokeData _9_get_intervalEnd;
	VirtualInvokeData _10_set_enable;
	VirtualInvokeData _11_EvaluateAt;
};
struct UnityEngine_Timeline_InfiniteRuntimeClip_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_InfiniteRuntimeClip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_InfiniteRuntimeClip_VTable vtable;
};
struct UnityEngine_Timeline_InfiniteRuntimeClip_o {
	UnityEngine_Timeline_InfiniteRuntimeClip_c *klass;
	void *monitor;
	int32_t RuntimeElement__intervalBit_k__BackingField;
	UnityEngine_Playables_Playable_o m_Playable;
};
struct UnityEngine_IInterval_StaticFields {
};
struct UnityEngine_IInterval_VTable {
};
struct UnityEngine_IInterval_c {
	Il2CppClass_1 _1;
	UnityEngine_IInterval_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_IInterval_VTable vtable;
};
struct UnityEngine_IInterval_o {
	UnityEngine_IInterval_c *klass;
	void *monitor;
};
struct UnityEngine_IntervalTree_T__StaticFields {
};
struct UnityEngine_IntervalTree_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_IntervalTree_T__c {
	Il2CppClass_1 _1;
	UnityEngine_IntervalTree_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_IntervalTree_T__VTable vtable;
};
struct UnityEngine_IntervalTree_T__o {
	UnityEngine_IntervalTree_T__c *klass;
	void *monitor;
	System_Collections_Generic_List_IntervalTree_Entry_T___o* m_Entries;
	System_Collections_Generic_List_IntervalTreeNode__o* m_Nodes;
	bool _dirty_k__BackingField;
};
struct UnityEngine_Timeline_RuntimeClip_StaticFields {
};
struct UnityEngine_Timeline_RuntimeClip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_get_intervalBit;
	VirtualInvokeData _7_set_intervalBit;
	VirtualInvokeData _8_get_intervalStart;
	VirtualInvokeData _9_get_intervalEnd;
	VirtualInvokeData _10_set_enable;
	VirtualInvokeData _11_EvaluateAt;
	VirtualInvokeData _12_get_start;
	VirtualInvokeData _13_get_duration;
};
struct UnityEngine_Timeline_RuntimeClip_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_RuntimeClip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_RuntimeClip_VTable vtable;
};
struct UnityEngine_Timeline_RuntimeClip_o {
	UnityEngine_Timeline_RuntimeClip_c *klass;
	void *monitor;
	int32_t RuntimeElement__intervalBit_k__BackingField;
	UnityEngine_Timeline_TimelineClip_o* m_Clip;
	UnityEngine_Playables_Playable_o m_Playable;
	UnityEngine_Playables_Playable_o m_ParentMixer;
};
struct UnityEngine_Timeline_RuntimeClipBase_StaticFields {
};
struct UnityEngine_Timeline_RuntimeClipBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_get_intervalBit;
	VirtualInvokeData _7_set_intervalBit;
	VirtualInvokeData _8_get_intervalStart;
	VirtualInvokeData _9_get_intervalEnd;
	VirtualInvokeData _65535__ctor;
};
struct UnityEngine_Timeline_RuntimeClipBase_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_RuntimeClipBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_RuntimeClipBase_VTable vtable;
};
struct UnityEngine_Timeline_RuntimeClipBase_o {
	UnityEngine_Timeline_RuntimeClipBase_c *klass;
	void *monitor;
	int32_t RuntimeElement__intervalBit_k__BackingField;
};
struct UnityEngine_Timeline_RuntimeElement_StaticFields {
};
struct UnityEngine_Timeline_RuntimeElement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_get_intervalBit;
	VirtualInvokeData _7_set_intervalBit;
	VirtualInvokeData _8_get_intervalStart;
	VirtualInvokeData _9_get_intervalEnd;
	VirtualInvokeData _65535__ctor;
};
struct UnityEngine_Timeline_RuntimeElement_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_RuntimeElement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_RuntimeElement_VTable vtable;
};
struct UnityEngine_Timeline_RuntimeElement_o {
	UnityEngine_Timeline_RuntimeElement_c *klass;
	void *monitor;
	int32_t _intervalBit_k__BackingField;
};
struct UnityEngine_Timeline_ScheduleRuntimeClip_StaticFields {
};
struct UnityEngine_Timeline_ScheduleRuntimeClip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_get_intervalBit;
	VirtualInvokeData _7_set_intervalBit;
	VirtualInvokeData _8_get_intervalStart;
	VirtualInvokeData _9_get_intervalEnd;
	VirtualInvokeData _10_set_enable;
	VirtualInvokeData _11_EvaluateAt;
	VirtualInvokeData _12_get_start;
	VirtualInvokeData _13_get_duration;
};
struct UnityEngine_Timeline_ScheduleRuntimeClip_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_ScheduleRuntimeClip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_ScheduleRuntimeClip_VTable vtable;
};
struct UnityEngine_Timeline_ScheduleRuntimeClip_o {
	UnityEngine_Timeline_ScheduleRuntimeClip_c *klass;
	void *monitor;
	int32_t RuntimeElement__intervalBit_k__BackingField;
	UnityEngine_Timeline_TimelineClip_o* m_Clip;
	UnityEngine_Playables_Playable_o m_Playable;
	UnityEngine_Playables_Playable_o m_ParentMixer;
	double m_StartDelay;
	double m_FinishTail;
	bool m_Started;
};
struct UnityEngine_Timeline_TrackAssetExtensions_StaticFields {
};
struct UnityEngine_Timeline_TrackAssetExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_TrackAssetExtensions_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TrackAssetExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TrackAssetExtensions_VTable vtable;
};
struct UnityEngine_Timeline_TrackAssetExtensions_o {
	UnityEngine_Timeline_TrackAssetExtensions_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_ActivationControlPlayable_StaticFields {
};
struct UnityEngine_Timeline_ActivationControlPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _13_OnGraphStart;
	VirtualInvokeData _14_OnGraphStop;
	VirtualInvokeData _15_OnPlayableCreate;
	VirtualInvokeData _16_OnPlayableDestroy;
	VirtualInvokeData _17_OnBehaviourPlay;
	VirtualInvokeData _18_OnBehaviourPause;
	VirtualInvokeData _19_PrepareFrame;
	VirtualInvokeData _20_ProcessFrame;
	VirtualInvokeData _21_Clone;
};
struct UnityEngine_Timeline_ActivationControlPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_ActivationControlPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_ActivationControlPlayable_VTable vtable;
};
struct UnityEngine_Timeline_ActivationControlPlayable_o {
	UnityEngine_Timeline_ActivationControlPlayable_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* gameObject;
	int32_t postPlayback;
	int32_t m_InitialState;
};
struct UnityEngine_Timeline_BasicPlayableBehaviour_StaticFields {
};
struct UnityEngine_Timeline_BasicPlayableBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _14_get_duration;
	VirtualInvokeData _15_get_outputs;
	VirtualInvokeData _16_OnGraphStart;
	VirtualInvokeData _17_OnGraphStop;
	VirtualInvokeData _18_OnPlayableCreate;
	VirtualInvokeData _19_OnPlayableDestroy;
	VirtualInvokeData _20_OnBehaviourPlay;
	VirtualInvokeData _21_OnBehaviourPause;
	VirtualInvokeData _22_PrepareFrame;
	VirtualInvokeData _23_ProcessFrame;
	VirtualInvokeData _24_CreatePlayable;
};
struct UnityEngine_Timeline_BasicPlayableBehaviour_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_BasicPlayableBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_BasicPlayableBehaviour_VTable vtable;
};
struct UnityEngine_Timeline_BasicPlayableBehaviour_o {
	UnityEngine_Timeline_BasicPlayableBehaviour_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_Timeline_DirectorControlPlayable_StaticFields {
};
struct UnityEngine_Timeline_DirectorControlPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _13_OnGraphStart;
	VirtualInvokeData _14_OnGraphStop;
	VirtualInvokeData _15_OnPlayableCreate;
	VirtualInvokeData _16_OnPlayableDestroy;
	VirtualInvokeData _17_OnBehaviourPlay;
	VirtualInvokeData _18_OnBehaviourPause;
	VirtualInvokeData _19_PrepareFrame;
	VirtualInvokeData _20_ProcessFrame;
	VirtualInvokeData _21_Clone;
};
struct UnityEngine_Timeline_DirectorControlPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_DirectorControlPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_DirectorControlPlayable_VTable vtable;
};
struct UnityEngine_Timeline_DirectorControlPlayable_o {
	UnityEngine_Timeline_DirectorControlPlayable_c *klass;
	void *monitor;
	UnityEngine_Playables_PlayableDirector_o* director;
	bool m_SyncTime;
	double m_AssetDuration;
};
struct UnityEngine_Timeline_ITimeControl_StaticFields {
};
struct UnityEngine_Timeline_ITimeControl_VTable {
};
struct UnityEngine_Timeline_ITimeControl_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_ITimeControl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_ITimeControl_VTable vtable;
};
struct UnityEngine_Timeline_ITimeControl_o {
	UnityEngine_Timeline_ITimeControl_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_ParticleControlPlayable_StaticFields {
};
struct UnityEngine_Timeline_ParticleControlPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _13_OnGraphStart;
	VirtualInvokeData _14_OnGraphStop;
	VirtualInvokeData _15_OnPlayableCreate;
	VirtualInvokeData _16_OnPlayableDestroy;
	VirtualInvokeData _17_OnBehaviourPlay;
	VirtualInvokeData _18_OnBehaviourPause;
	VirtualInvokeData _19_PrepareFrame;
	VirtualInvokeData _20_ProcessFrame;
	VirtualInvokeData _21_Clone;
};
struct UnityEngine_Timeline_ParticleControlPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_ParticleControlPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_ParticleControlPlayable_VTable vtable;
};
struct UnityEngine_Timeline_ParticleControlPlayable_o {
	UnityEngine_Timeline_ParticleControlPlayable_c *klass;
	void *monitor;
	float m_LastTime;
	uint32_t m_RandomSeed;
	float m_SystemTime;
	UnityEngine_ParticleSystem_o* _particleSystem_k__BackingField;
};
struct UnityEngine_Timeline_PrefabControlPlayable_StaticFields {
};
struct UnityEngine_Timeline_PrefabControlPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _13_OnGraphStart;
	VirtualInvokeData _14_OnGraphStop;
	VirtualInvokeData _15_OnPlayableCreate;
	VirtualInvokeData _16_OnPlayableDestroy;
	VirtualInvokeData _17_OnBehaviourPlay;
	VirtualInvokeData _18_OnBehaviourPause;
	VirtualInvokeData _19_PrepareFrame;
	VirtualInvokeData _20_ProcessFrame;
	VirtualInvokeData _21_Clone;
};
struct UnityEngine_Timeline_PrefabControlPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_PrefabControlPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_PrefabControlPlayable_VTable vtable;
};
struct UnityEngine_Timeline_PrefabControlPlayable_o {
	UnityEngine_Timeline_PrefabControlPlayable_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* m_Instance;
};
struct UnityEngine_Timeline_TimeControlPlayable_StaticFields {
};
struct UnityEngine_Timeline_TimeControlPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _13_OnGraphStart;
	VirtualInvokeData _14_OnGraphStop;
	VirtualInvokeData _15_OnPlayableCreate;
	VirtualInvokeData _16_OnPlayableDestroy;
	VirtualInvokeData _17_OnBehaviourPlay;
	VirtualInvokeData _18_OnBehaviourPause;
	VirtualInvokeData _19_PrepareFrame;
	VirtualInvokeData _20_ProcessFrame;
	VirtualInvokeData _21_Clone;
};
struct UnityEngine_Timeline_TimeControlPlayable_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimeControlPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimeControlPlayable_VTable vtable;
};
struct UnityEngine_Timeline_TimeControlPlayable_o {
	UnityEngine_Timeline_TimeControlPlayable_c *klass;
	void *monitor;
	UnityEngine_Timeline_ITimeControl_o* m_timeControl;
	bool m_started;
};
struct UnityEngine_Timeline_PlayableTrack_StaticFields {
};
struct UnityEngine_Timeline_PlayableTrack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _10_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _11_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _12_get_isEmpty;
	VirtualInvokeData _13_get_compilable;
	VirtualInvokeData _14_CreateTrackMixer;
	VirtualInvokeData _15_OnCreatePlayableGraph;
	VirtualInvokeData _16_GetEvaluationTime;
	VirtualInvokeData _17_GetSequenceTime;
	VirtualInvokeData _18_GatherProperties;
	VirtualInvokeData _19_OnCreateClip;
	VirtualInvokeData _20_UpdateDuration;
	VirtualInvokeData _21_CreatePlayable;
	VirtualInvokeData _22_Hash;
	VirtualInvokeData _23_OnBeforeTrackSerialize;
	VirtualInvokeData _24_OnAfterTrackDeserialize;
	VirtualInvokeData _25_OnUpgradeFromVersion;
};
struct UnityEngine_Timeline_PlayableTrack_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_PlayableTrack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_PlayableTrack_VTable vtable;
};
struct UnityEngine_Timeline_PlayableTrack_o {
	UnityEngine_Timeline_PlayableTrack_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool TrackAsset_m_Locked;
	bool TrackAsset_m_Muted;
	System_String_o* TrackAsset_m_CustomPlayableFullTypename;
	UnityEngine_AnimationClip_o* TrackAsset_m_AnimClip;
	UnityEngine_Playables_PlayableAsset_o* TrackAsset_m_Parent;
	System_Collections_Generic_List_ScriptableObject__o* TrackAsset_m_Children;
	int32_t TrackAsset_m_ItemsHash;
	UnityEngine_Timeline_TimelineClip_array* TrackAsset_m_ClipsCache;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_Start;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_End;
	bool TrackAsset_m_CacheSorted;
	System_Collections_Generic_IEnumerable_TrackAsset__o* TrackAsset_m_ChildTrackCache;
	System_Collections_Generic_List_TimelineClip__o* m_Clips;
	int32_t TrackAsset_m_Version;
};
struct UnityEngine_Timeline_Extrapolation_StaticFields {
	double kMinExtrapolationTime;
	System_Comparison_TimelineClip__o* __f__am_cache0;
};
struct UnityEngine_Timeline_Extrapolation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_Extrapolation_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_Extrapolation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_Extrapolation_VTable vtable;
};
struct UnityEngine_Timeline_Extrapolation_o {
	UnityEngine_Timeline_Extrapolation_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_HashUtility_StaticFields {
};
struct UnityEngine_Timeline_HashUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_HashUtility_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_HashUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_HashUtility_VTable vtable;
};
struct UnityEngine_Timeline_HashUtility_o {
	UnityEngine_Timeline_HashUtility_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_IPropertyCollector_StaticFields {
};
struct UnityEngine_Timeline_IPropertyCollector_VTable {
};
struct UnityEngine_Timeline_IPropertyCollector_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_IPropertyCollector_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_IPropertyCollector_VTable vtable;
};
struct UnityEngine_Timeline_IPropertyCollector_o {
	UnityEngine_Timeline_IPropertyCollector_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_IPropertyPreview_StaticFields {
};
struct UnityEngine_Timeline_IPropertyPreview_VTable {
};
struct UnityEngine_Timeline_IPropertyPreview_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_IPropertyPreview_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_IPropertyPreview_VTable vtable;
};
struct UnityEngine_Timeline_IPropertyPreview_o {
	UnityEngine_Timeline_IPropertyPreview_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_TimelineCreateUtilities_StaticFields {
};
struct UnityEngine_Timeline_TimelineCreateUtilities_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_TimelineCreateUtilities_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineCreateUtilities_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineCreateUtilities_VTable vtable;
};
struct UnityEngine_Timeline_TimelineCreateUtilities_o {
	UnityEngine_Timeline_TimelineCreateUtilities_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_TimelineCreateUtilities__GenerateUniqueActorName_c__AnonStorey0_StaticFields {
};
struct UnityEngine_Timeline_TimelineCreateUtilities__GenerateUniqueActorName_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_TimelineCreateUtilities__GenerateUniqueActorName_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineCreateUtilities__GenerateUniqueActorName_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineCreateUtilities__GenerateUniqueActorName_c__AnonStorey0_VTable vtable;
};
struct UnityEngine_Timeline_TimelineCreateUtilities__GenerateUniqueActorName_c__AnonStorey0_o {
	UnityEngine_Timeline_TimelineCreateUtilities__GenerateUniqueActorName_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* name;
};
struct UnityEngine_Timeline_TimelineCreateUtilities__GenerateUniqueActorName_c__AnonStorey1_StaticFields {
};
struct UnityEngine_Timeline_TimelineCreateUtilities__GenerateUniqueActorName_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_TimelineCreateUtilities__GenerateUniqueActorName_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineCreateUtilities__GenerateUniqueActorName_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineCreateUtilities__GenerateUniqueActorName_c__AnonStorey1_VTable vtable;
};
struct UnityEngine_Timeline_TimelineCreateUtilities__GenerateUniqueActorName_c__AnonStorey1_o {
	UnityEngine_Timeline_TimelineCreateUtilities__GenerateUniqueActorName_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* result;
};
struct UnityEngine_Timeline_TimelineUndo_StaticFields {
};
struct UnityEngine_Timeline_TimelineUndo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_TimelineUndo_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimelineUndo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimelineUndo_VTable vtable;
};
struct UnityEngine_Timeline_TimelineUndo_o {
	UnityEngine_Timeline_TimelineUndo_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_TimeUtility_StaticFields {
	double kTimeEpsilon;
	double kFrameRateEpsilon;
	double k_MaxTimelineDurationInSeconds;
	System_Func_char__bool__o* __f__am_cache0;
	System_Func_char__bool__o* __f__am_cache1;
};
struct UnityEngine_Timeline_TimeUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_TimeUtility_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_TimeUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_TimeUtility_VTable vtable;
};
struct UnityEngine_Timeline_TimeUtility_o {
	UnityEngine_Timeline_TimeUtility_c *klass;
	void *monitor;
};
struct UnityEngine_Timeline_WeightUtility_StaticFields {
};
struct UnityEngine_Timeline_WeightUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Timeline_WeightUtility_c {
	Il2CppClass_1 _1;
	UnityEngine_Timeline_WeightUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Timeline_WeightUtility_VTable vtable;
};
struct UnityEngine_Timeline_WeightUtility_o {
	UnityEngine_Timeline_WeightUtility_c *klass;
	void *monitor;
};
struct _Module__35_StaticFields {
};
struct _Module__35_VTable {
};
struct _Module__35_c {
	Il2CppClass_1 _1;
	_Module__35_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__35_VTable vtable;
};
struct _Module__35_o {
	_Module__35_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_IEventSystemHandler_StaticFields {
};
struct UnityEngine_EventSystems_IEventSystemHandler_VTable {
};
struct UnityEngine_EventSystems_IEventSystemHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_IEventSystemHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_IEventSystemHandler_VTable vtable;
};
struct UnityEngine_EventSystems_IEventSystemHandler_o {
	UnityEngine_EventSystems_IEventSystemHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_IPointerEnterHandler_StaticFields {
};
struct UnityEngine_EventSystems_IPointerEnterHandler_VTable {
};
struct UnityEngine_EventSystems_IPointerEnterHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_IPointerEnterHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_IPointerEnterHandler_VTable vtable;
};
struct UnityEngine_EventSystems_IPointerEnterHandler_o {
	UnityEngine_EventSystems_IPointerEnterHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_IPointerExitHandler_StaticFields {
};
struct UnityEngine_EventSystems_IPointerExitHandler_VTable {
};
struct UnityEngine_EventSystems_IPointerExitHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_IPointerExitHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_IPointerExitHandler_VTable vtable;
};
struct UnityEngine_EventSystems_IPointerExitHandler_o {
	UnityEngine_EventSystems_IPointerExitHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_IPointerDownHandler_StaticFields {
};
struct UnityEngine_EventSystems_IPointerDownHandler_VTable {
};
struct UnityEngine_EventSystems_IPointerDownHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_IPointerDownHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_IPointerDownHandler_VTable vtable;
};
struct UnityEngine_EventSystems_IPointerDownHandler_o {
	UnityEngine_EventSystems_IPointerDownHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_IPointerUpHandler_StaticFields {
};
struct UnityEngine_EventSystems_IPointerUpHandler_VTable {
};
struct UnityEngine_EventSystems_IPointerUpHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_IPointerUpHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_IPointerUpHandler_VTable vtable;
};
struct UnityEngine_EventSystems_IPointerUpHandler_o {
	UnityEngine_EventSystems_IPointerUpHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_IPointerClickHandler_StaticFields {
};
struct UnityEngine_EventSystems_IPointerClickHandler_VTable {
};
struct UnityEngine_EventSystems_IPointerClickHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_IPointerClickHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_IPointerClickHandler_VTable vtable;
};
struct UnityEngine_EventSystems_IPointerClickHandler_o {
	UnityEngine_EventSystems_IPointerClickHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_IBeginDragHandler_StaticFields {
};
struct UnityEngine_EventSystems_IBeginDragHandler_VTable {
};
struct UnityEngine_EventSystems_IBeginDragHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_IBeginDragHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_IBeginDragHandler_VTable vtable;
};
struct UnityEngine_EventSystems_IBeginDragHandler_o {
	UnityEngine_EventSystems_IBeginDragHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_IInitializePotentialDragHandler_StaticFields {
};
struct UnityEngine_EventSystems_IInitializePotentialDragHandler_VTable {
};
struct UnityEngine_EventSystems_IInitializePotentialDragHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_IInitializePotentialDragHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_IInitializePotentialDragHandler_VTable vtable;
};
struct UnityEngine_EventSystems_IInitializePotentialDragHandler_o {
	UnityEngine_EventSystems_IInitializePotentialDragHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_IDragHandler_StaticFields {
};
struct UnityEngine_EventSystems_IDragHandler_VTable {
};
struct UnityEngine_EventSystems_IDragHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_IDragHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_IDragHandler_VTable vtable;
};
struct UnityEngine_EventSystems_IDragHandler_o {
	UnityEngine_EventSystems_IDragHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_IEndDragHandler_StaticFields {
};
struct UnityEngine_EventSystems_IEndDragHandler_VTable {
};
struct UnityEngine_EventSystems_IEndDragHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_IEndDragHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_IEndDragHandler_VTable vtable;
};
struct UnityEngine_EventSystems_IEndDragHandler_o {
	UnityEngine_EventSystems_IEndDragHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_IDropHandler_StaticFields {
};
struct UnityEngine_EventSystems_IDropHandler_VTable {
};
struct UnityEngine_EventSystems_IDropHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_IDropHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_IDropHandler_VTable vtable;
};
struct UnityEngine_EventSystems_IDropHandler_o {
	UnityEngine_EventSystems_IDropHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_IScrollHandler_StaticFields {
};
struct UnityEngine_EventSystems_IScrollHandler_VTable {
};
struct UnityEngine_EventSystems_IScrollHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_IScrollHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_IScrollHandler_VTable vtable;
};
struct UnityEngine_EventSystems_IScrollHandler_o {
	UnityEngine_EventSystems_IScrollHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_IUpdateSelectedHandler_StaticFields {
};
struct UnityEngine_EventSystems_IUpdateSelectedHandler_VTable {
};
struct UnityEngine_EventSystems_IUpdateSelectedHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_IUpdateSelectedHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_IUpdateSelectedHandler_VTable vtable;
};
struct UnityEngine_EventSystems_IUpdateSelectedHandler_o {
	UnityEngine_EventSystems_IUpdateSelectedHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_ISelectHandler_StaticFields {
};
struct UnityEngine_EventSystems_ISelectHandler_VTable {
};
struct UnityEngine_EventSystems_ISelectHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_ISelectHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_ISelectHandler_VTable vtable;
};
struct UnityEngine_EventSystems_ISelectHandler_o {
	UnityEngine_EventSystems_ISelectHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_IDeselectHandler_StaticFields {
};
struct UnityEngine_EventSystems_IDeselectHandler_VTable {
};
struct UnityEngine_EventSystems_IDeselectHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_IDeselectHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_IDeselectHandler_VTable vtable;
};
struct UnityEngine_EventSystems_IDeselectHandler_o {
	UnityEngine_EventSystems_IDeselectHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_IMoveHandler_StaticFields {
};
struct UnityEngine_EventSystems_IMoveHandler_VTable {
};
struct UnityEngine_EventSystems_IMoveHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_IMoveHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_IMoveHandler_VTable vtable;
};
struct UnityEngine_EventSystems_IMoveHandler_o {
	UnityEngine_EventSystems_IMoveHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_ISubmitHandler_StaticFields {
};
struct UnityEngine_EventSystems_ISubmitHandler_VTable {
};
struct UnityEngine_EventSystems_ISubmitHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_ISubmitHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_ISubmitHandler_VTable vtable;
};
struct UnityEngine_EventSystems_ISubmitHandler_o {
	UnityEngine_EventSystems_ISubmitHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_ICancelHandler_StaticFields {
};
struct UnityEngine_EventSystems_ICancelHandler_VTable {
};
struct UnityEngine_EventSystems_ICancelHandler_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_ICancelHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_ICancelHandler_VTable vtable;
};
struct UnityEngine_EventSystems_ICancelHandler_o {
	UnityEngine_EventSystems_ICancelHandler_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_EventSystem_StaticFields {
	System_Collections_Generic_List_EventSystem__o* m_EventSystems;
	System_Comparison_RaycastResult__o* s_RaycastComparer;
	System_Comparison_RaycastResult__o* __f__mg_cache0;
};
struct UnityEngine_EventSystems_EventSystem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _17_OnApplicationFocus;
	VirtualInvokeData _18_Update;
};
struct UnityEngine_EventSystems_EventSystem_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_EventSystem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_EventSystem_VTable vtable;
};
struct UnityEngine_EventSystems_EventSystem_o {
	UnityEngine_EventSystems_EventSystem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_BaseInputModule__o* m_SystemInputModules;
	UnityEngine_EventSystems_BaseInputModule_o* m_CurrentInputModule;
	UnityEngine_GameObject_o* m_FirstSelected;
	bool m_sendNavigationEvents;
	int32_t m_DragThreshold;
	UnityEngine_GameObject_o* m_CurrentSelected;
	bool m_HasFocus;
	bool m_SelectionGuard;
	UnityEngine_EventSystems_BaseEventData_o* m_DummyData;
};
struct UnityEngine_EventSystems_EventTrigger_StaticFields {
};
struct UnityEngine_EventSystems_EventTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _21_OnPointerEnter;
	VirtualInvokeData _22_OnPointerExit;
	VirtualInvokeData _23_OnDrag;
	VirtualInvokeData _24_OnDrop;
	VirtualInvokeData _25_OnPointerDown;
	VirtualInvokeData _26_OnPointerUp;
	VirtualInvokeData _27_OnPointerClick;
	VirtualInvokeData _28_OnSelect;
	VirtualInvokeData _29_OnDeselect;
	VirtualInvokeData _30_OnScroll;
	VirtualInvokeData _31_OnMove;
	VirtualInvokeData _32_OnUpdateSelected;
	VirtualInvokeData _33_OnInitializePotentialDrag;
	VirtualInvokeData _34_OnBeginDrag;
	VirtualInvokeData _35_OnEndDrag;
	VirtualInvokeData _36_OnSubmit;
	VirtualInvokeData _37_OnCancel;
};
struct UnityEngine_EventSystems_EventTrigger_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_EventTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_EventTrigger_VTable vtable;
};
struct UnityEngine_EventSystems_EventTrigger_o {
	UnityEngine_EventSystems_EventTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_EventTrigger_Entry__o* m_Delegates;
	System_Collections_Generic_List_EventTrigger_Entry__o* delegates;
};
struct UnityEngine_EventSystems_EventTrigger_TriggerEvent_StaticFields {
};
struct UnityEngine_EventSystems_EventTrigger_TriggerEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_EventSystems_EventTrigger_TriggerEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_EventTrigger_TriggerEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_EventTrigger_TriggerEvent_VTable vtable;
};
struct UnityEngine_EventSystems_EventTrigger_TriggerEvent_o {
	UnityEngine_EventSystems_EventTrigger_TriggerEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct UnityEngine_EventSystems_EventTrigger_Entry_StaticFields {
};
struct UnityEngine_EventSystems_EventTrigger_Entry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_EventSystems_EventTrigger_Entry_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_EventTrigger_Entry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_EventTrigger_Entry_VTable vtable;
};
struct UnityEngine_EventSystems_EventTrigger_Entry_o {
	UnityEngine_EventSystems_EventTrigger_Entry_c *klass;
	void *monitor;
	int32_t eventID;
	UnityEngine_EventSystems_EventTrigger_TriggerEvent_o* callback;
};
struct UnityEngine_EventSystems_ExecuteEvents_StaticFields {
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IPointerEnterHandler__o* s_PointerEnterHandler;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IPointerExitHandler__o* s_PointerExitHandler;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IPointerDownHandler__o* s_PointerDownHandler;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IPointerUpHandler__o* s_PointerUpHandler;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IPointerClickHandler__o* s_PointerClickHandler;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IInitializePotentialDragHandler__o* s_InitializePotentialDragHandler;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IBeginDragHandler__o* s_BeginDragHandler;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IDragHandler__o* s_DragHandler;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IEndDragHandler__o* s_EndDragHandler;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IDropHandler__o* s_DropHandler;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IScrollHandler__o* s_ScrollHandler;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IUpdateSelectedHandler__o* s_UpdateSelectedHandler;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_ISelectHandler__o* s_SelectHandler;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IDeselectHandler__o* s_DeselectHandler;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IMoveHandler__o* s_MoveHandler;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_ISubmitHandler__o* s_SubmitHandler;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_ICancelHandler__o* s_CancelHandler;
	UnityEngine_UI_ObjectPool_List_IEventSystemHandler___o* s_HandlerListPool;
	System_Collections_Generic_List_Transform__o* s_InternalTransformList;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IPointerEnterHandler__o* __f__mg_cache0;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IPointerExitHandler__o* __f__mg_cache1;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IPointerDownHandler__o* __f__mg_cache2;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IPointerUpHandler__o* __f__mg_cache3;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IPointerClickHandler__o* __f__mg_cache4;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IInitializePotentialDragHandler__o* __f__mg_cache5;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IBeginDragHandler__o* __f__mg_cache6;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IDragHandler__o* __f__mg_cache7;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IEndDragHandler__o* __f__mg_cache8;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IDropHandler__o* __f__mg_cache9;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IScrollHandler__o* __f__mg_cacheA;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IUpdateSelectedHandler__o* __f__mg_cacheB;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_ISelectHandler__o* __f__mg_cacheC;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IDeselectHandler__o* __f__mg_cacheD;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_IMoveHandler__o* __f__mg_cacheE;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_ISubmitHandler__o* __f__mg_cacheF;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_ICancelHandler__o* __f__mg_cache10;
};
struct UnityEngine_EventSystems_ExecuteEvents_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_EventSystems_ExecuteEvents_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_ExecuteEvents_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_ExecuteEvents_VTable vtable;
};
struct UnityEngine_EventSystems_ExecuteEvents_o {
	UnityEngine_EventSystems_ExecuteEvents_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_ExecuteEvents_EventFunction_T1__StaticFields {
};
struct UnityEngine_EventSystems_ExecuteEvents_EventFunction_T1__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_EventSystems_ExecuteEvents_EventFunction_T1__c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_T1__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_T1__VTable vtable;
};
struct UnityEngine_EventSystems_ExecuteEvents_EventFunction_T1__o {
	UnityEngine_EventSystems_ExecuteEvents_EventFunction_T1__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_EventSystems_RaycasterManager_StaticFields {
	System_Collections_Generic_List_BaseRaycaster__o* s_Raycasters;
};
struct UnityEngine_EventSystems_RaycasterManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_EventSystems_RaycasterManager_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_RaycasterManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_RaycasterManager_VTable vtable;
};
struct UnityEngine_EventSystems_RaycasterManager_o {
	UnityEngine_EventSystems_RaycasterManager_c *klass;
	void *monitor;
};
struct UnityEngine_EventSystems_UIBehaviour_StaticFields {
};
struct UnityEngine_EventSystems_UIBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
};
struct UnityEngine_EventSystems_UIBehaviour_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_UIBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_UIBehaviour_VTable vtable;
};
struct UnityEngine_EventSystems_UIBehaviour_o {
	UnityEngine_EventSystems_UIBehaviour_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_EventSystems_AxisEventData_StaticFields {
};
struct UnityEngine_EventSystems_AxisEventData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Reset;
	VirtualInvokeData _5_Use;
	VirtualInvokeData _6_get_used;
};
struct UnityEngine_EventSystems_AxisEventData_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_AxisEventData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_AxisEventData_VTable vtable;
};
struct UnityEngine_EventSystems_AxisEventData_o {
	UnityEngine_EventSystems_AxisEventData_c *klass;
	void *monitor;
	bool m_Used;
	UnityEngine_EventSystems_EventSystem_o* BaseEventData_m_EventSystem;
	UnityEngine_Vector2_o _moveVector_k__BackingField;
	int32_t _moveDir_k__BackingField;
};
struct UnityEngine_EventSystems_AbstractEventData_StaticFields {
};
struct UnityEngine_EventSystems_AbstractEventData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Reset;
	VirtualInvokeData _5_Use;
	VirtualInvokeData _6_get_used;
};
struct UnityEngine_EventSystems_AbstractEventData_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_AbstractEventData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_AbstractEventData_VTable vtable;
};
struct UnityEngine_EventSystems_AbstractEventData_o {
	UnityEngine_EventSystems_AbstractEventData_c *klass;
	void *monitor;
	bool m_Used;
};
struct UnityEngine_EventSystems_BaseEventData_StaticFields {
};
struct UnityEngine_EventSystems_BaseEventData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Reset;
	VirtualInvokeData _5_Use;
	VirtualInvokeData _6_get_used;
};
struct UnityEngine_EventSystems_BaseEventData_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_BaseEventData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_BaseEventData_VTable vtable;
};
struct UnityEngine_EventSystems_BaseEventData_o {
	UnityEngine_EventSystems_BaseEventData_c *klass;
	void *monitor;
	bool m_Used;
	UnityEngine_EventSystems_EventSystem_o* m_EventSystem;
};
struct UnityEngine_EventSystems_PointerEventData_StaticFields {
};
struct UnityEngine_EventSystems_PointerEventData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Reset;
	VirtualInvokeData _5_Use;
	VirtualInvokeData _6_get_used;
};
struct UnityEngine_EventSystems_PointerEventData_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_PointerEventData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_PointerEventData_VTable vtable;
};
struct UnityEngine_EventSystems_PointerEventData_o {
	UnityEngine_EventSystems_PointerEventData_c *klass;
	void *monitor;
	bool m_Used;
	UnityEngine_EventSystems_EventSystem_o* BaseEventData_m_EventSystem;
	UnityEngine_GameObject_o* _pointerEnter_k__BackingField;
	UnityEngine_GameObject_o* m_PointerPress;
	UnityEngine_GameObject_o* _lastPress_k__BackingField;
	UnityEngine_GameObject_o* _rawPointerPress_k__BackingField;
	UnityEngine_GameObject_o* _pointerDrag_k__BackingField;
	UnityEngine_EventSystems_RaycastResult_o _pointerCurrentRaycast_k__BackingField;
	UnityEngine_EventSystems_RaycastResult_o _pointerPressRaycast_k__BackingField;
	System_Collections_Generic_List_GameObject__o* hovered;
	bool _eligibleForClick_k__BackingField;
	int32_t _pointerId_k__BackingField;
	UnityEngine_Vector2_o _position_k__BackingField;
	UnityEngine_Vector2_o _delta_k__BackingField;
	UnityEngine_Vector2_o _pressPosition_k__BackingField;
	UnityEngine_Vector3_o _worldPosition_k__BackingField;
	UnityEngine_Vector3_o _worldNormal_k__BackingField;
	float _clickTime_k__BackingField;
	int32_t _clickCount_k__BackingField;
	UnityEngine_Vector2_o _scrollDelta_k__BackingField;
	bool _useDragThreshold_k__BackingField;
	bool _dragging_k__BackingField;
	int32_t _button_k__BackingField;
};
struct UnityEngine_EventSystems_BaseInput_StaticFields {
};
struct UnityEngine_EventSystems_BaseInput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _17_get_compositionString;
	VirtualInvokeData _18_get_imeCompositionMode;
	VirtualInvokeData _19_set_imeCompositionMode;
	VirtualInvokeData _20_get_compositionCursorPos;
	VirtualInvokeData _21_set_compositionCursorPos;
	VirtualInvokeData _22_get_mousePresent;
	VirtualInvokeData _23_GetMouseButtonDown;
	VirtualInvokeData _24_GetMouseButtonUp;
	VirtualInvokeData _25_GetMouseButton;
	VirtualInvokeData _26_get_mousePosition;
	VirtualInvokeData _27_get_mouseScrollDelta;
	VirtualInvokeData _28_get_touchSupported;
	VirtualInvokeData _29_get_touchCount;
	VirtualInvokeData _30_GetTouch;
	VirtualInvokeData _31_GetAxisRaw;
	VirtualInvokeData _32_GetButtonDown;
};
struct UnityEngine_EventSystems_BaseInput_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_BaseInput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_BaseInput_VTable vtable;
};
struct UnityEngine_EventSystems_BaseInput_o {
	UnityEngine_EventSystems_BaseInput_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_EventSystems_BaseInputModule_StaticFields {
};
struct UnityEngine_EventSystems_BaseInputModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _18_GetAxisEventData;
	VirtualInvokeData _19_GetBaseEventData;
	VirtualInvokeData _20_IsPointerOverGameObject;
	VirtualInvokeData _21_ShouldActivateModule;
	VirtualInvokeData _22_DeactivateModule;
	VirtualInvokeData _23_ActivateModule;
	VirtualInvokeData _24_UpdateModule;
	VirtualInvokeData _25_IsModuleSupported;
	VirtualInvokeData _65535__ctor;
};
struct UnityEngine_EventSystems_BaseInputModule_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_BaseInputModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_BaseInputModule_VTable vtable;
};
struct UnityEngine_EventSystems_BaseInputModule_o {
	UnityEngine_EventSystems_BaseInputModule_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_RaycastResult__o* m_RaycastResultCache;
	UnityEngine_EventSystems_AxisEventData_o* m_AxisEventData;
	UnityEngine_EventSystems_EventSystem_o* m_EventSystem;
	UnityEngine_EventSystems_BaseEventData_o* m_BaseEventData;
	UnityEngine_EventSystems_BaseInput_o* m_InputOverride;
	UnityEngine_EventSystems_BaseInput_o* m_DefaultInput;
};
struct UnityEngine_EventSystems_PointerInputModule_StaticFields {
};
struct UnityEngine_EventSystems_PointerInputModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _18_GetAxisEventData;
	VirtualInvokeData _19_GetBaseEventData;
	VirtualInvokeData _20_IsPointerOverGameObject;
	VirtualInvokeData _21_ShouldActivateModule;
	VirtualInvokeData _22_DeactivateModule;
	VirtualInvokeData _23_ActivateModule;
	VirtualInvokeData _24_UpdateModule;
	VirtualInvokeData _25_IsModuleSupported;
	VirtualInvokeData _26_GetMousePointerEventData;
	VirtualInvokeData _27_GetMousePointerEventData;
	VirtualInvokeData _28_ProcessMove;
	VirtualInvokeData _29_ProcessDrag;
	VirtualInvokeData _65535__ctor;
};
struct UnityEngine_EventSystems_PointerInputModule_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_PointerInputModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_PointerInputModule_VTable vtable;
};
struct UnityEngine_EventSystems_PointerInputModule_o {
	UnityEngine_EventSystems_PointerInputModule_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_RaycastResult__o* m_RaycastResultCache;
	UnityEngine_EventSystems_AxisEventData_o* BaseInputModule_m_AxisEventData;
	UnityEngine_EventSystems_EventSystem_o* BaseInputModule_m_EventSystem;
	UnityEngine_EventSystems_BaseEventData_o* BaseInputModule_m_BaseEventData;
	UnityEngine_EventSystems_BaseInput_o* m_InputOverride;
	UnityEngine_EventSystems_BaseInput_o* BaseInputModule_m_DefaultInput;
	System_Collections_Generic_Dictionary_int__PointerEventData__o* m_PointerData;
	UnityEngine_EventSystems_PointerInputModule_MouseState_o* m_MouseState;
};
struct UnityEngine_EventSystems_PointerInputModule_ButtonState_StaticFields {
};
struct UnityEngine_EventSystems_PointerInputModule_ButtonState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_EventSystems_PointerInputModule_ButtonState_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_PointerInputModule_ButtonState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_PointerInputModule_ButtonState_VTable vtable;
};
struct UnityEngine_EventSystems_PointerInputModule_ButtonState_o {
	UnityEngine_EventSystems_PointerInputModule_ButtonState_c *klass;
	void *monitor;
	int32_t m_Button;
	UnityEngine_EventSystems_PointerInputModule_MouseButtonEventData_o* m_EventData;
};
struct UnityEngine_EventSystems_PointerInputModule_MouseState_StaticFields {
};
struct UnityEngine_EventSystems_PointerInputModule_MouseState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_EventSystems_PointerInputModule_MouseState_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_PointerInputModule_MouseState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_PointerInputModule_MouseState_VTable vtable;
};
struct UnityEngine_EventSystems_PointerInputModule_MouseState_o {
	UnityEngine_EventSystems_PointerInputModule_MouseState_c *klass;
	void *monitor;
	System_Collections_Generic_List_PointerInputModule_ButtonState__o* m_TrackedButtons;
};
struct UnityEngine_EventSystems_PointerInputModule_MouseButtonEventData_StaticFields {
};
struct UnityEngine_EventSystems_PointerInputModule_MouseButtonEventData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_EventSystems_PointerInputModule_MouseButtonEventData_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_PointerInputModule_MouseButtonEventData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_PointerInputModule_MouseButtonEventData_VTable vtable;
};
struct UnityEngine_EventSystems_PointerInputModule_MouseButtonEventData_o {
	UnityEngine_EventSystems_PointerInputModule_MouseButtonEventData_c *klass;
	void *monitor;
	int32_t buttonState;
	UnityEngine_EventSystems_PointerEventData_o* buttonData;
};
struct UnityEngine_EventSystems_StandaloneInputModule_StaticFields {
};
struct UnityEngine_EventSystems_StandaloneInputModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _17_Process;
	VirtualInvokeData _18_GetAxisEventData;
	VirtualInvokeData _19_GetBaseEventData;
	VirtualInvokeData _20_IsPointerOverGameObject;
	VirtualInvokeData _21_ShouldActivateModule;
	VirtualInvokeData _22_DeactivateModule;
	VirtualInvokeData _23_ActivateModule;
	VirtualInvokeData _24_UpdateModule;
	VirtualInvokeData _25_IsModuleSupported;
	VirtualInvokeData _26_GetMousePointerEventData;
	VirtualInvokeData _27_GetMousePointerEventData;
	VirtualInvokeData _28_ProcessMove;
	VirtualInvokeData _29_ProcessDrag;
	VirtualInvokeData _30_ForceAutoSelect;
};
struct UnityEngine_EventSystems_StandaloneInputModule_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_StandaloneInputModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_StandaloneInputModule_VTable vtable;
};
struct UnityEngine_EventSystems_StandaloneInputModule_o {
	UnityEngine_EventSystems_StandaloneInputModule_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_RaycastResult__o* m_RaycastResultCache;
	UnityEngine_EventSystems_AxisEventData_o* BaseInputModule_m_AxisEventData;
	UnityEngine_EventSystems_EventSystem_o* BaseInputModule_m_EventSystem;
	UnityEngine_EventSystems_BaseEventData_o* BaseInputModule_m_BaseEventData;
	UnityEngine_EventSystems_BaseInput_o* m_InputOverride;
	UnityEngine_EventSystems_BaseInput_o* BaseInputModule_m_DefaultInput;
	System_Collections_Generic_Dictionary_int__PointerEventData__o* m_PointerData;
	UnityEngine_EventSystems_PointerInputModule_MouseState_o* PointerInputModule_m_MouseState;
	float m_PrevActionTime;
	UnityEngine_Vector2_o m_LastMoveVector;
	int32_t m_ConsecutiveMoveCount;
	UnityEngine_Vector2_o m_LastMousePosition;
	UnityEngine_Vector2_o m_MousePosition;
	UnityEngine_GameObject_o* m_CurrentFocusedGameObject;
	UnityEngine_EventSystems_PointerEventData_o* m_InputPointerEvent;
	System_String_o* m_HorizontalAxis;
	System_String_o* m_VerticalAxis;
	System_String_o* m_SubmitButton;
	System_String_o* m_CancelButton;
	float m_InputActionsPerSecond;
	float m_RepeatDelay;
	bool m_ForceModuleActive;
};
struct UnityEngine_EventSystems_TouchInputModule_StaticFields {
};
struct UnityEngine_EventSystems_TouchInputModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _17_Process;
	VirtualInvokeData _18_GetAxisEventData;
	VirtualInvokeData _19_GetBaseEventData;
	VirtualInvokeData _20_IsPointerOverGameObject;
	VirtualInvokeData _21_ShouldActivateModule;
	VirtualInvokeData _22_DeactivateModule;
	VirtualInvokeData _23_ActivateModule;
	VirtualInvokeData _24_UpdateModule;
	VirtualInvokeData _25_IsModuleSupported;
	VirtualInvokeData _26_GetMousePointerEventData;
	VirtualInvokeData _27_GetMousePointerEventData;
	VirtualInvokeData _28_ProcessMove;
	VirtualInvokeData _29_ProcessDrag;
};
struct UnityEngine_EventSystems_TouchInputModule_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_TouchInputModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_TouchInputModule_VTable vtable;
};
struct UnityEngine_EventSystems_TouchInputModule_o {
	UnityEngine_EventSystems_TouchInputModule_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_RaycastResult__o* m_RaycastResultCache;
	UnityEngine_EventSystems_AxisEventData_o* BaseInputModule_m_AxisEventData;
	UnityEngine_EventSystems_EventSystem_o* BaseInputModule_m_EventSystem;
	UnityEngine_EventSystems_BaseEventData_o* BaseInputModule_m_BaseEventData;
	UnityEngine_EventSystems_BaseInput_o* m_InputOverride;
	UnityEngine_EventSystems_BaseInput_o* BaseInputModule_m_DefaultInput;
	System_Collections_Generic_Dictionary_int__PointerEventData__o* m_PointerData;
	UnityEngine_EventSystems_PointerInputModule_MouseState_o* PointerInputModule_m_MouseState;
	UnityEngine_Vector2_o m_LastMousePosition;
	UnityEngine_Vector2_o m_MousePosition;
	UnityEngine_EventSystems_PointerEventData_o* m_InputPointerEvent;
	bool m_ForceModuleActive;
};
struct UnityEngine_EventSystems_BaseRaycaster_StaticFields {
};
struct UnityEngine_EventSystems_BaseRaycaster_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _19_get_priority;
	VirtualInvokeData _20_get_sortOrderPriority;
	VirtualInvokeData _21_get_renderOrderPriority;
	VirtualInvokeData _65535__ctor;
};
struct UnityEngine_EventSystems_BaseRaycaster_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_BaseRaycaster_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_BaseRaycaster_VTable vtable;
};
struct UnityEngine_EventSystems_BaseRaycaster_o {
	UnityEngine_EventSystems_BaseRaycaster_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UnityEngine_EventSystems_Physics2DRaycaster_StaticFields {
};
struct UnityEngine_EventSystems_Physics2DRaycaster_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _17_Raycast;
	VirtualInvokeData _18_get_eventCamera;
	VirtualInvokeData _19_get_priority;
	VirtualInvokeData _20_get_sortOrderPriority;
	VirtualInvokeData _21_get_renderOrderPriority;
	VirtualInvokeData _22_get_depth;
};
struct UnityEngine_EventSystems_Physics2DRaycaster_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_Physics2DRaycaster_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_Physics2DRaycaster_VTable vtable;
};
struct UnityEngine_EventSystems_Physics2DRaycaster_o {
	UnityEngine_EventSystems_Physics2DRaycaster_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* m_EventCamera;
	UnityEngine_LayerMask_o m_EventMask;
	int32_t m_MaxRayIntersections;
	int32_t m_LastMaxRayIntersections;
	UnityEngine_RaycastHit_array* PhysicsRaycaster_m_Hits;
	UnityEngine_RaycastHit2D_array* m_Hits;
};
struct UnityEngine_EventSystems_PhysicsRaycaster_StaticFields {
	System_Comparison_RaycastHit__o* __f__am_cache0;
};
struct UnityEngine_EventSystems_PhysicsRaycaster_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _17_Raycast;
	VirtualInvokeData _18_get_eventCamera;
	VirtualInvokeData _19_get_priority;
	VirtualInvokeData _20_get_sortOrderPriority;
	VirtualInvokeData _21_get_renderOrderPriority;
	VirtualInvokeData _22_get_depth;
};
struct UnityEngine_EventSystems_PhysicsRaycaster_c {
	Il2CppClass_1 _1;
	UnityEngine_EventSystems_PhysicsRaycaster_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_EventSystems_PhysicsRaycaster_VTable vtable;
};
struct UnityEngine_EventSystems_PhysicsRaycaster_o {
	UnityEngine_EventSystems_PhysicsRaycaster_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* m_EventCamera;
	UnityEngine_LayerMask_o m_EventMask;
	int32_t m_MaxRayIntersections;
	int32_t m_LastMaxRayIntersections;
	UnityEngine_RaycastHit_array* m_Hits;
};
struct UnityEngine_UI_CoroutineTween_ITweenValue_StaticFields {
};
struct UnityEngine_UI_CoroutineTween_ITweenValue_VTable {
};
struct UnityEngine_UI_CoroutineTween_ITweenValue_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_CoroutineTween_ITweenValue_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_CoroutineTween_ITweenValue_VTable vtable;
};
struct UnityEngine_UI_CoroutineTween_ITweenValue_o {
	UnityEngine_UI_CoroutineTween_ITweenValue_c *klass;
	void *monitor;
};
struct UnityEngine_UI_CoroutineTween_ColorTween_ColorTweenCallback_StaticFields {
};
struct UnityEngine_UI_CoroutineTween_ColorTween_ColorTweenCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_UI_CoroutineTween_ColorTween_ColorTweenCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_CoroutineTween_ColorTween_ColorTweenCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_CoroutineTween_ColorTween_ColorTweenCallback_VTable vtable;
};
struct UnityEngine_UI_CoroutineTween_ColorTween_ColorTweenCallback_o {
	UnityEngine_UI_CoroutineTween_ColorTween_ColorTweenCallback_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct UnityEngine_UI_CoroutineTween_FloatTween_FloatTweenCallback_StaticFields {
};
struct UnityEngine_UI_CoroutineTween_FloatTween_FloatTweenCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_UI_CoroutineTween_FloatTween_FloatTweenCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_CoroutineTween_FloatTween_FloatTweenCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_CoroutineTween_FloatTween_FloatTweenCallback_VTable vtable;
};
struct UnityEngine_UI_CoroutineTween_FloatTween_FloatTweenCallback_o {
	UnityEngine_UI_CoroutineTween_FloatTween_FloatTweenCallback_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct UnityEngine_UI_CoroutineTween_TweenRunner_T__StaticFields {
};
struct UnityEngine_UI_CoroutineTween_TweenRunner_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_CoroutineTween_TweenRunner_T__c {
	Il2CppClass_1 _1;
	UnityEngine_UI_CoroutineTween_TweenRunner_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_CoroutineTween_TweenRunner_T__VTable vtable;
};
struct UnityEngine_UI_CoroutineTween_TweenRunner_T__o {
	UnityEngine_UI_CoroutineTween_TweenRunner_T__c *klass;
	void *monitor;
	UnityEngine_MonoBehaviour_o* m_CoroutineContainer;
	System_Collections_IEnumerator_o* m_Tween;
};
struct UnityEngine_UI_CoroutineTween_TweenRunner__Start_c__Iterator0_T__StaticFields {
};
struct UnityEngine_UI_CoroutineTween_TweenRunner__Start_c__Iterator0_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct UnityEngine_UI_CoroutineTween_TweenRunner__Start_c__Iterator0_T__c {
	Il2CppClass_1 _1;
	UnityEngine_UI_CoroutineTween_TweenRunner__Start_c__Iterator0_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_CoroutineTween_TweenRunner__Start_c__Iterator0_T__VTable vtable;
};
struct UnityEngine_UI_CoroutineTween_TweenRunner__Start_c__Iterator0_T__o {
	UnityEngine_UI_CoroutineTween_TweenRunner__Start_c__Iterator0_T__c *klass;
	void *monitor;
	Il2CppObject* tweenInfo;
	float _elapsedTime___0;
	float _percentage___1;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct UnityEngine_UI_AnimationTriggers_StaticFields {
};
struct UnityEngine_UI_AnimationTriggers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_AnimationTriggers_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_AnimationTriggers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_AnimationTriggers_VTable vtable;
};
struct UnityEngine_UI_AnimationTriggers_o {
	UnityEngine_UI_AnimationTriggers_c *klass;
	void *monitor;
	System_String_o* m_NormalTrigger;
	System_String_o* m_HighlightedTrigger;
	System_String_o* m_PressedTrigger;
	System_String_o* m_DisabledTrigger;
};
struct UnityEngine_UI_Button_StaticFields {
};
struct UnityEngine_UI_Button_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _24_IsInteractable;
	VirtualInvokeData _25_InstantClearState;
	VirtualInvokeData _26_DoStateTransition;
	VirtualInvokeData _27_FindSelectableOnLeft;
	VirtualInvokeData _28_FindSelectableOnRight;
	VirtualInvokeData _29_FindSelectableOnUp;
	VirtualInvokeData _30_FindSelectableOnDown;
	VirtualInvokeData _31_OnMove;
	VirtualInvokeData _32_OnPointerDown;
	VirtualInvokeData _33_OnPointerUp;
	VirtualInvokeData _34_OnPointerEnter;
	VirtualInvokeData _35_OnPointerExit;
	VirtualInvokeData _36_OnSelect;
	VirtualInvokeData _37_OnDeselect;
	VirtualInvokeData _38_Select;
	VirtualInvokeData _41_OnPointerClick;
	VirtualInvokeData _42_OnSubmit;
};
struct UnityEngine_UI_Button_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Button_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Button_VTable vtable;
};
struct UnityEngine_UI_Button_o {
	UnityEngine_UI_Button_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_UI_Navigation_o Selectable_m_Navigation;
	int32_t Selectable_m_Transition;
	UnityEngine_UI_ColorBlock_o Selectable_m_Colors;
	UnityEngine_UI_SpriteState_o Selectable_m_SpriteState;
	UnityEngine_UI_AnimationTriggers_o* Selectable_m_AnimationTriggers;
	bool Selectable_m_Interactable;
	UnityEngine_UI_Graphic_o* Selectable_m_TargetGraphic;
	bool Selectable_m_GroupsAllowInteraction;
	int32_t Selectable_m_CurrentSelectionState;
	bool Selectable__isPointerInside_k__BackingField;
	bool Selectable__isPointerDown_k__BackingField;
	bool Selectable__hasSelection_k__BackingField;
	System_Collections_Generic_List_CanvasGroup__o* Selectable_m_CanvasGroupCache;
	UnityEngine_UI_Button_ButtonClickedEvent_o* m_OnClick;
};
struct UnityEngine_UI_Button_ButtonClickedEvent_StaticFields {
};
struct UnityEngine_UI_Button_ButtonClickedEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_UI_Button_ButtonClickedEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Button_ButtonClickedEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Button_ButtonClickedEvent_VTable vtable;
};
struct UnityEngine_UI_Button_ButtonClickedEvent_o {
	UnityEngine_UI_Button_ButtonClickedEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_m_InvokeArray;
};
struct UnityEngine_UI_Button__OnFinishSubmit_c__Iterator0_StaticFields {
};
struct UnityEngine_UI_Button__OnFinishSubmit_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct UnityEngine_UI_Button__OnFinishSubmit_c__Iterator0_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Button__OnFinishSubmit_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Button__OnFinishSubmit_c__Iterator0_VTable vtable;
};
struct UnityEngine_UI_Button__OnFinishSubmit_c__Iterator0_o {
	UnityEngine_UI_Button__OnFinishSubmit_c__Iterator0_c *klass;
	void *monitor;
	float _fadeTime___0;
	float _elapsedTime___0;
	UnityEngine_UI_Button_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct UnityEngine_UI_ICanvasElement_StaticFields {
};
struct UnityEngine_UI_ICanvasElement_VTable {
};
struct UnityEngine_UI_ICanvasElement_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ICanvasElement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ICanvasElement_VTable vtable;
};
struct UnityEngine_UI_ICanvasElement_o {
	UnityEngine_UI_ICanvasElement_c *klass;
	void *monitor;
};
struct UnityEngine_UI_CanvasUpdateRegistry_StaticFields {
	UnityEngine_UI_CanvasUpdateRegistry_o* s_Instance;
	System_Comparison_ICanvasElement__o* s_SortLayoutFunction;
	System_Comparison_ICanvasElement__o* __f__mg_cache0;
};
struct UnityEngine_UI_CanvasUpdateRegistry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_CanvasUpdateRegistry_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_CanvasUpdateRegistry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_CanvasUpdateRegistry_VTable vtable;
};
struct UnityEngine_UI_CanvasUpdateRegistry_o {
	UnityEngine_UI_CanvasUpdateRegistry_c *klass;
	void *monitor;
	bool m_PerformingLayoutUpdate;
	bool m_PerformingGraphicUpdate;
	UnityEngine_UI_Collections_IndexedSet_ICanvasElement__o* m_LayoutRebuildQueue;
	UnityEngine_UI_Collections_IndexedSet_ICanvasElement__o* m_GraphicRebuildQueue;
};
struct UnityEngine_UI_DefaultControls_StaticFields {
	UnityEngine_Vector2_o s_ThickElementSize;
	UnityEngine_Vector2_o s_ThinElementSize;
	UnityEngine_Vector2_o s_ImageElementSize;
	UnityEngine_Color_o s_DefaultSelectableColor;
	UnityEngine_Color_o s_PanelColor;
	UnityEngine_Color_o s_TextColor;
};
struct UnityEngine_UI_DefaultControls_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_DefaultControls_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_DefaultControls_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_DefaultControls_VTable vtable;
};
struct UnityEngine_UI_DefaultControls_o {
	UnityEngine_UI_DefaultControls_c *klass;
	void *monitor;
};
struct UnityEngine_UI_Dropdown_StaticFields {
	UnityEngine_UI_Dropdown_OptionData_o* s_NoOptionData;
};
struct UnityEngine_UI_Dropdown_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _24_IsInteractable;
	VirtualInvokeData _25_InstantClearState;
	VirtualInvokeData _26_DoStateTransition;
	VirtualInvokeData _27_FindSelectableOnLeft;
	VirtualInvokeData _28_FindSelectableOnRight;
	VirtualInvokeData _29_FindSelectableOnUp;
	VirtualInvokeData _30_FindSelectableOnDown;
	VirtualInvokeData _31_OnMove;
	VirtualInvokeData _32_OnPointerDown;
	VirtualInvokeData _33_OnPointerUp;
	VirtualInvokeData _34_OnPointerEnter;
	VirtualInvokeData _35_OnPointerExit;
	VirtualInvokeData _36_OnSelect;
	VirtualInvokeData _37_OnDeselect;
	VirtualInvokeData _38_Select;
	VirtualInvokeData _42_OnPointerClick;
	VirtualInvokeData _43_OnSubmit;
	VirtualInvokeData _44_OnCancel;
	VirtualInvokeData _45_CreateBlocker;
	VirtualInvokeData _46_DestroyBlocker;
	VirtualInvokeData _47_CreateDropdownList;
	VirtualInvokeData _48_DestroyDropdownList;
	VirtualInvokeData _49_CreateItem;
	VirtualInvokeData _50_DestroyItem;
};
struct UnityEngine_UI_Dropdown_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Dropdown_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Dropdown_VTable vtable;
};
struct UnityEngine_UI_Dropdown_o {
	UnityEngine_UI_Dropdown_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_UI_Navigation_o Selectable_m_Navigation;
	int32_t Selectable_m_Transition;
	UnityEngine_UI_ColorBlock_o Selectable_m_Colors;
	UnityEngine_UI_SpriteState_o Selectable_m_SpriteState;
	UnityEngine_UI_AnimationTriggers_o* Selectable_m_AnimationTriggers;
	bool Selectable_m_Interactable;
	UnityEngine_UI_Graphic_o* Selectable_m_TargetGraphic;
	bool Selectable_m_GroupsAllowInteraction;
	int32_t Selectable_m_CurrentSelectionState;
	bool Selectable__isPointerInside_k__BackingField;
	bool Selectable__isPointerDown_k__BackingField;
	bool Selectable__hasSelection_k__BackingField;
	System_Collections_Generic_List_CanvasGroup__o* Selectable_m_CanvasGroupCache;
	UnityEngine_RectTransform_o* m_Template;
	UnityEngine_UI_Text_o* m_CaptionText;
	UnityEngine_UI_Image_o* m_CaptionImage;
	UnityEngine_UI_Text_o* m_ItemText;
	UnityEngine_UI_Image_o* m_ItemImage;
	int32_t m_Value;
	UnityEngine_UI_Dropdown_OptionDataList_o* m_Options;
	UnityEngine_UI_Dropdown_DropdownEvent_o* m_OnValueChanged;
	UnityEngine_GameObject_o* m_Dropdown;
	UnityEngine_GameObject_o* m_Blocker;
	System_Collections_Generic_List_Dropdown_DropdownItem__o* m_Items;
	UnityEngine_UI_CoroutineTween_TweenRunner_FloatTween__o* m_AlphaTweenRunner;
	bool validTemplate;
};
struct UnityEngine_UI_Dropdown_DropdownItem_StaticFields {
};
struct UnityEngine_UI_Dropdown_DropdownItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_OnPointerEnter;
	VirtualInvokeData _7_OnCancel;
};
struct UnityEngine_UI_Dropdown_DropdownItem_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Dropdown_DropdownItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Dropdown_DropdownItem_VTable vtable;
};
struct UnityEngine_UI_Dropdown_DropdownItem_o {
	UnityEngine_UI_Dropdown_DropdownItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_UI_Text_o* m_Text;
	UnityEngine_UI_Image_o* m_Image;
	UnityEngine_RectTransform_o* m_RectTransform;
	UnityEngine_UI_Toggle_o* m_Toggle;
};
struct UnityEngine_UI_Dropdown_OptionData_StaticFields {
};
struct UnityEngine_UI_Dropdown_OptionData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_Dropdown_OptionData_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Dropdown_OptionData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Dropdown_OptionData_VTable vtable;
};
struct UnityEngine_UI_Dropdown_OptionData_o {
	UnityEngine_UI_Dropdown_OptionData_c *klass;
	void *monitor;
	System_String_o* m_Text;
	UnityEngine_Sprite_o* m_Image;
};
struct UnityEngine_UI_Dropdown_OptionDataList_StaticFields {
};
struct UnityEngine_UI_Dropdown_OptionDataList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_Dropdown_OptionDataList_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Dropdown_OptionDataList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Dropdown_OptionDataList_VTable vtable;
};
struct UnityEngine_UI_Dropdown_OptionDataList_o {
	UnityEngine_UI_Dropdown_OptionDataList_c *klass;
	void *monitor;
	System_Collections_Generic_List_Dropdown_OptionData__o* m_Options;
};
struct UnityEngine_UI_Dropdown_DropdownEvent_StaticFields {
};
struct UnityEngine_UI_Dropdown_DropdownEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_UI_Dropdown_DropdownEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Dropdown_DropdownEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Dropdown_DropdownEvent_VTable vtable;
};
struct UnityEngine_UI_Dropdown_DropdownEvent_o {
	UnityEngine_UI_Dropdown_DropdownEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct UnityEngine_UI_Dropdown__Show_c__AnonStorey1_StaticFields {
};
struct UnityEngine_UI_Dropdown__Show_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_Dropdown__Show_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Dropdown__Show_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Dropdown__Show_c__AnonStorey1_VTable vtable;
};
struct UnityEngine_UI_Dropdown__Show_c__AnonStorey1_o {
	UnityEngine_UI_Dropdown__Show_c__AnonStorey1_c *klass;
	void *monitor;
	UnityEngine_UI_Dropdown_DropdownItem_o* item;
	UnityEngine_UI_Dropdown_o* _this;
};
struct UnityEngine_UI_Dropdown__DelayedDestroyDropdownList_c__Iterator0_StaticFields {
};
struct UnityEngine_UI_Dropdown__DelayedDestroyDropdownList_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct UnityEngine_UI_Dropdown__DelayedDestroyDropdownList_c__Iterator0_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Dropdown__DelayedDestroyDropdownList_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Dropdown__DelayedDestroyDropdownList_c__Iterator0_VTable vtable;
};
struct UnityEngine_UI_Dropdown__DelayedDestroyDropdownList_c__Iterator0_o {
	UnityEngine_UI_Dropdown__DelayedDestroyDropdownList_c__Iterator0_c *klass;
	void *monitor;
	float delay;
	UnityEngine_UI_Dropdown_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct UnityEngine_UI_FontData_StaticFields {
};
struct UnityEngine_UI_FontData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
};
struct UnityEngine_UI_FontData_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_FontData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_FontData_VTable vtable;
};
struct UnityEngine_UI_FontData_o {
	UnityEngine_UI_FontData_c *klass;
	void *monitor;
	UnityEngine_Font_o* m_Font;
	int32_t m_FontSize;
	int32_t m_FontStyle;
	bool m_BestFit;
	int32_t m_MinSize;
	int32_t m_MaxSize;
	int32_t m_Alignment;
	bool m_AlignByGeometry;
	bool m_RichText;
	int32_t m_HorizontalOverflow;
	int32_t m_VerticalOverflow;
	float m_LineSpacing;
};
struct UnityEngine_UI_FontUpdateTracker_StaticFields {
	System_Collections_Generic_Dictionary_Font__HashSet_Text___o* m_Tracked;
	System_Action_Font__o* __f__mg_cache0;
	System_Action_Font__o* __f__mg_cache1;
};
struct UnityEngine_UI_FontUpdateTracker_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_FontUpdateTracker_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_FontUpdateTracker_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_FontUpdateTracker_VTable vtable;
};
struct UnityEngine_UI_FontUpdateTracker_o {
	UnityEngine_UI_FontUpdateTracker_c *klass;
	void *monitor;
};
struct UnityEngine_UI_Graphic_StaticFields {
	UnityEngine_Material_o* s_DefaultUI;
	UnityEngine_Texture2D_o* s_WhiteTexture;
	UnityEngine_Mesh_o* s_Mesh;
	UnityEngine_UI_VertexHelper_o* s_VertexHelper;
};
struct UnityEngine_UI_Graphic_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _18_UnityEngine_UI_ICanvasElement_get_transform;
	VirtualInvokeData _22_get_color;
	VirtualInvokeData _23_set_color;
	VirtualInvokeData _24_get_raycastTarget;
	VirtualInvokeData _25_set_raycastTarget;
	VirtualInvokeData _26_SetAllDirty;
	VirtualInvokeData _27_SetLayoutDirty;
	VirtualInvokeData _28_SetVerticesDirty;
	VirtualInvokeData _29_SetMaterialDirty;
	VirtualInvokeData _30_get_rectTransform;
	VirtualInvokeData _31_get_defaultMaterial;
	VirtualInvokeData _32_get_material;
	VirtualInvokeData _33_set_material;
	VirtualInvokeData _34_get_materialForRendering;
	VirtualInvokeData _35_get_mainTexture;
	VirtualInvokeData _36_OnCullingChanged;
	VirtualInvokeData _37_Rebuild;
	VirtualInvokeData _38_LayoutComplete;
	VirtualInvokeData _39_GraphicUpdateComplete;
	VirtualInvokeData _40_UpdateMaterial;
	VirtualInvokeData _41_UpdateGeometry;
	VirtualInvokeData _42_OnFillVBO;
	VirtualInvokeData _43_OnPopulateMesh;
	VirtualInvokeData _44_OnPopulateMesh;
	VirtualInvokeData _45_SetNativeSize;
	VirtualInvokeData _46_Raycast;
	VirtualInvokeData _47_CrossFadeColor;
	VirtualInvokeData _48_CrossFadeColor;
	VirtualInvokeData _49_CrossFadeAlpha;
};
struct UnityEngine_UI_Graphic_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Graphic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Graphic_VTable vtable;
};
struct UnityEngine_UI_Graphic_o {
	UnityEngine_UI_Graphic_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Material_o* m_Material;
	UnityEngine_Color_o m_Color;
	bool m_RaycastTarget;
	UnityEngine_RectTransform_o* m_RectTransform;
	UnityEngine_CanvasRenderer_o* m_CanvasRenderer;
	UnityEngine_Canvas_o* m_Canvas;
	bool m_VertsDirty;
	bool m_MaterialDirty;
	UnityEngine_Events_UnityAction_o* m_OnDirtyLayoutCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyVertsCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyMaterialCallback;
	UnityEngine_UI_CoroutineTween_TweenRunner_ColorTween__o* m_ColorTweenRunner;
	bool _useLegacyMeshGeneration_k__BackingField;
};
struct UnityEngine_UI_GraphicRaycaster_StaticFields {
	System_Collections_Generic_List_Graphic__o* s_SortedGraphics;
	System_Comparison_Graphic__o* __f__am_cache0;
};
struct UnityEngine_UI_GraphicRaycaster_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _17_Raycast;
	VirtualInvokeData _18_get_eventCamera;
	VirtualInvokeData _19_get_priority;
	VirtualInvokeData _20_get_sortOrderPriority;
	VirtualInvokeData _21_get_renderOrderPriority;
};
struct UnityEngine_UI_GraphicRaycaster_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_GraphicRaycaster_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_GraphicRaycaster_VTable vtable;
};
struct UnityEngine_UI_GraphicRaycaster_o {
	UnityEngine_UI_GraphicRaycaster_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool m_IgnoreReversedGraphics;
	int32_t m_BlockingObjects;
	UnityEngine_LayerMask_o m_BlockingMask;
	UnityEngine_Canvas_o* m_Canvas;
	System_Collections_Generic_List_Graphic__o* m_RaycastResults;
};
struct UnityEngine_UI_GraphicRegistry_StaticFields {
	UnityEngine_UI_GraphicRegistry_o* s_Instance;
	System_Collections_Generic_List_Graphic__o* s_EmptyList;
};
struct UnityEngine_UI_GraphicRegistry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_GraphicRegistry_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_GraphicRegistry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_GraphicRegistry_VTable vtable;
};
struct UnityEngine_UI_GraphicRegistry_o {
	UnityEngine_UI_GraphicRegistry_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_Canvas__IndexedSet_Graphic___o* m_Graphics;
};
struct UnityEngine_UI_IGraphicEnabledDisabled_StaticFields {
};
struct UnityEngine_UI_IGraphicEnabledDisabled_VTable {
};
struct UnityEngine_UI_IGraphicEnabledDisabled_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_IGraphicEnabledDisabled_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_IGraphicEnabledDisabled_VTable vtable;
};
struct UnityEngine_UI_IGraphicEnabledDisabled_o {
	UnityEngine_UI_IGraphicEnabledDisabled_c *klass;
	void *monitor;
};
struct UnityEngine_UI_Image_StaticFields {
	UnityEngine_Material_o* s_ETC1DefaultUI;
	UnityEngine_Vector2_array* s_VertScratch;
	UnityEngine_Vector2_array* s_UVScratch;
	UnityEngine_Vector3_array* s_Xy;
	UnityEngine_Vector3_array* s_Uv;
	System_Collections_Generic_List_Image__o* m_TrackedTexturelessImages;
	bool s_Initialized;
	System_Action_SpriteAtlas__o* __f__mg_cache0;
};
struct UnityEngine_UI_Image_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _18_UnityEngine_UI_ICanvasElement_get_transform;
	VirtualInvokeData _22_get_color;
	VirtualInvokeData _23_set_color;
	VirtualInvokeData _24_get_raycastTarget;
	VirtualInvokeData _25_set_raycastTarget;
	VirtualInvokeData _26_SetAllDirty;
	VirtualInvokeData _27_SetLayoutDirty;
	VirtualInvokeData _28_SetVerticesDirty;
	VirtualInvokeData _29_SetMaterialDirty;
	VirtualInvokeData _30_get_rectTransform;
	VirtualInvokeData _31_get_defaultMaterial;
	VirtualInvokeData _32_get_material;
	VirtualInvokeData _33_set_material;
	VirtualInvokeData _34_get_materialForRendering;
	VirtualInvokeData _35_get_mainTexture;
	VirtualInvokeData _36_OnCullingChanged;
	VirtualInvokeData _37_Rebuild;
	VirtualInvokeData _38_LayoutComplete;
	VirtualInvokeData _39_GraphicUpdateComplete;
	VirtualInvokeData _40_UpdateMaterial;
	VirtualInvokeData _41_UpdateGeometry;
	VirtualInvokeData _42_OnFillVBO;
	VirtualInvokeData _43_OnPopulateMesh;
	VirtualInvokeData _44_OnPopulateMesh;
	VirtualInvokeData _45_SetNativeSize;
	VirtualInvokeData _46_Raycast;
	VirtualInvokeData _47_CrossFadeColor;
	VirtualInvokeData _48_CrossFadeColor;
	VirtualInvokeData _49_CrossFadeAlpha;
	VirtualInvokeData _50_UnityEngine_UI_IClippable_get_gameObject;
	VirtualInvokeData _57_GetModifiedMaterial;
	VirtualInvokeData _58_Cull;
	VirtualInvokeData _59_SetClipRect;
	VirtualInvokeData _60_ParentMaskStateChanged;
	VirtualInvokeData _61_RecalculateClipping;
	VirtualInvokeData _62_RecalculateMasking;
	VirtualInvokeData _75_OnBeforeSerialize;
	VirtualInvokeData _76_OnAfterDeserialize;
	VirtualInvokeData _77_CalculateLayoutInputHorizontal;
	VirtualInvokeData _78_CalculateLayoutInputVertical;
	VirtualInvokeData _79_get_minWidth;
	VirtualInvokeData _80_get_preferredWidth;
	VirtualInvokeData _81_get_flexibleWidth;
	VirtualInvokeData _82_get_minHeight;
	VirtualInvokeData _83_get_preferredHeight;
	VirtualInvokeData _84_get_flexibleHeight;
	VirtualInvokeData _85_get_layoutPriority;
	VirtualInvokeData _86_IsRaycastLocationValid;
};
struct UnityEngine_UI_Image_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Image_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Image_VTable vtable;
};
struct UnityEngine_UI_Image_o {
	UnityEngine_UI_Image_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Material_o* m_Material;
	UnityEngine_Color_o Graphic_m_Color;
	bool Graphic_m_RaycastTarget;
	UnityEngine_RectTransform_o* Graphic_m_RectTransform;
	UnityEngine_CanvasRenderer_o* Graphic_m_CanvasRenderer;
	UnityEngine_Canvas_o* Graphic_m_Canvas;
	bool Graphic_m_VertsDirty;
	bool Graphic_m_MaterialDirty;
	UnityEngine_Events_UnityAction_o* m_OnDirtyLayoutCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyVertsCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyMaterialCallback;
	UnityEngine_UI_CoroutineTween_TweenRunner_ColorTween__o* Graphic_m_ColorTweenRunner;
	bool Graphic__useLegacyMeshGeneration_k__BackingField;
	bool m_ShouldRecalculateStencil;
	UnityEngine_Material_o* m_MaskMaterial;
	UnityEngine_UI_RectMask2D_o* MaskableGraphic_m_ParentMask;
	bool MaskableGraphic_m_Maskable;
	bool m_IncludeForMasking;
	UnityEngine_UI_MaskableGraphic_CullStateChangedEvent_o* MaskableGraphic_m_OnCullStateChanged;
	bool m_ShouldRecalculate;
	int32_t m_StencilValue;
	UnityEngine_Vector3_array* MaskableGraphic_m_Corners;
	UnityEngine_Sprite_o* m_Sprite;
	UnityEngine_Sprite_o* m_OverrideSprite;
	int32_t m_Type;
	bool m_PreserveAspect;
	bool m_FillCenter;
	int32_t m_FillMethod;
	float m_FillAmount;
	bool m_FillClockwise;
	int32_t m_FillOrigin;
	float m_AlphaHitTestMinimumThreshold;
	bool m_Tracked;
	bool m_UseSpriteMesh;
};
struct UnityEngine_UI_IMask_StaticFields {
};
struct UnityEngine_UI_IMask_VTable {
};
struct UnityEngine_UI_IMask_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_IMask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_IMask_VTable vtable;
};
struct UnityEngine_UI_IMask_o {
	UnityEngine_UI_IMask_c *klass;
	void *monitor;
};
struct UnityEngine_UI_IMaskable_StaticFields {
};
struct UnityEngine_UI_IMaskable_VTable {
};
struct UnityEngine_UI_IMaskable_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_IMaskable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_IMaskable_VTable vtable;
};
struct UnityEngine_UI_IMaskable_o {
	UnityEngine_UI_IMaskable_c *klass;
	void *monitor;
};
struct UnityEngine_UI_InputField_StaticFields {
	System_Char_array* kSeparators;
};
struct UnityEngine_UI_InputField_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _24_IsInteractable;
	VirtualInvokeData _25_InstantClearState;
	VirtualInvokeData _26_DoStateTransition;
	VirtualInvokeData _27_FindSelectableOnLeft;
	VirtualInvokeData _28_FindSelectableOnRight;
	VirtualInvokeData _29_FindSelectableOnUp;
	VirtualInvokeData _30_FindSelectableOnDown;
	VirtualInvokeData _31_OnMove;
	VirtualInvokeData _32_OnPointerDown;
	VirtualInvokeData _33_OnPointerUp;
	VirtualInvokeData _34_OnPointerEnter;
	VirtualInvokeData _35_OnPointerExit;
	VirtualInvokeData _36_OnSelect;
	VirtualInvokeData _37_OnDeselect;
	VirtualInvokeData _38_Select;
	VirtualInvokeData _46_UnityEngine_UI_ICanvasElement_get_transform;
	VirtualInvokeData _59_LateUpdate;
	VirtualInvokeData _60_OnBeginDrag;
	VirtualInvokeData _61_OnDrag;
	VirtualInvokeData _62_OnEndDrag;
	VirtualInvokeData _63_OnUpdateSelected;
	VirtualInvokeData _64_Append;
	VirtualInvokeData _65_Append;
	VirtualInvokeData _66_Rebuild;
	VirtualInvokeData _67_LayoutComplete;
	VirtualInvokeData _68_GraphicUpdateComplete;
	VirtualInvokeData _69_OnPointerClick;
	VirtualInvokeData _70_OnSubmit;
	VirtualInvokeData _71_CalculateLayoutInputHorizontal;
	VirtualInvokeData _72_CalculateLayoutInputVertical;
	VirtualInvokeData _73_get_minWidth;
	VirtualInvokeData _74_get_preferredWidth;
	VirtualInvokeData _75_get_flexibleWidth;
	VirtualInvokeData _76_get_minHeight;
	VirtualInvokeData _77_get_preferredHeight;
	VirtualInvokeData _78_get_flexibleHeight;
	VirtualInvokeData _79_get_layoutPriority;
};
struct UnityEngine_UI_InputField_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_InputField_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_InputField_VTable vtable;
};
struct UnityEngine_UI_InputField_o {
	UnityEngine_UI_InputField_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_UI_Navigation_o Selectable_m_Navigation;
	int32_t Selectable_m_Transition;
	UnityEngine_UI_ColorBlock_o Selectable_m_Colors;
	UnityEngine_UI_SpriteState_o Selectable_m_SpriteState;
	UnityEngine_UI_AnimationTriggers_o* Selectable_m_AnimationTriggers;
	bool Selectable_m_Interactable;
	UnityEngine_UI_Graphic_o* Selectable_m_TargetGraphic;
	bool Selectable_m_GroupsAllowInteraction;
	int32_t Selectable_m_CurrentSelectionState;
	bool Selectable__isPointerInside_k__BackingField;
	bool Selectable__isPointerDown_k__BackingField;
	bool Selectable__hasSelection_k__BackingField;
	System_Collections_Generic_List_CanvasGroup__o* Selectable_m_CanvasGroupCache;
	UnityEngine_TouchScreenKeyboard_o* m_Keyboard;
	UnityEngine_UI_Text_o* m_TextComponent;
	UnityEngine_UI_Graphic_o* m_Placeholder;
	int32_t m_ContentType;
	int32_t m_InputType;
	uint16_t m_AsteriskChar;
	int32_t m_KeyboardType;
	int32_t m_LineType;
	bool m_HideMobileInput;
	int32_t m_CharacterValidation;
	int32_t m_CharacterLimit;
	UnityEngine_UI_InputField_SubmitEvent_o* m_OnEndEdit;
	UnityEngine_UI_InputField_OnChangeEvent_o* m_OnValueChanged;
	UnityEngine_UI_InputField_OnValidateInput_o* m_OnValidateInput;
	UnityEngine_Color_o m_CaretColor;
	bool m_CustomCaretColor;
	UnityEngine_Color_o m_SelectionColor;
	System_String_o* m_Text;
	float m_CaretBlinkRate;
	int32_t m_CaretWidth;
	bool m_ReadOnly;
	int32_t m_CaretPosition;
	int32_t m_CaretSelectPosition;
	UnityEngine_RectTransform_o* caretRectTrans;
	UnityEngine_UIVertex_array* m_CursorVerts;
	UnityEngine_TextGenerator_o* m_InputTextCache;
	UnityEngine_CanvasRenderer_o* m_CachedInputRenderer;
	bool m_PreventFontCallback;
	UnityEngine_Mesh_o* m_Mesh;
	bool m_AllowInput;
	bool m_ShouldActivateNextUpdate;
	bool m_UpdateDrag;
	bool m_DragPositionOutOfBounds;
	bool m_CaretVisible;
	UnityEngine_Coroutine_o* m_BlinkCoroutine;
	float m_BlinkStartTime;
	int32_t m_DrawStart;
	int32_t m_DrawEnd;
	UnityEngine_Coroutine_o* m_DragCoroutine;
	System_String_o* m_OriginalText;
	bool m_WasCanceled;
	bool m_HasDoneFocusTransition;
	UnityEngine_WaitForSecondsRealtime_o* m_WaitForSecondsRealtime;
	UnityEngine_Event_o* m_ProcessingEvent;
};
struct UnityEngine_UI_InputField_OnValidateInput_StaticFields {
};
struct UnityEngine_UI_InputField_OnValidateInput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_UI_InputField_OnValidateInput_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_InputField_OnValidateInput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_InputField_OnValidateInput_VTable vtable;
};
struct UnityEngine_UI_InputField_OnValidateInput_o {
	UnityEngine_UI_InputField_OnValidateInput_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_UI_InputField_SubmitEvent_StaticFields {
};
struct UnityEngine_UI_InputField_SubmitEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_UI_InputField_SubmitEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_InputField_SubmitEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_InputField_SubmitEvent_VTable vtable;
};
struct UnityEngine_UI_InputField_SubmitEvent_o {
	UnityEngine_UI_InputField_SubmitEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct UnityEngine_UI_InputField_OnChangeEvent_StaticFields {
};
struct UnityEngine_UI_InputField_OnChangeEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_UI_InputField_OnChangeEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_InputField_OnChangeEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_InputField_OnChangeEvent_VTable vtable;
};
struct UnityEngine_UI_InputField_OnChangeEvent_o {
	UnityEngine_UI_InputField_OnChangeEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct UnityEngine_UI_InputField__CaretBlink_c__Iterator0_StaticFields {
};
struct UnityEngine_UI_InputField__CaretBlink_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct UnityEngine_UI_InputField__CaretBlink_c__Iterator0_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_InputField__CaretBlink_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_InputField__CaretBlink_c__Iterator0_VTable vtable;
};
struct UnityEngine_UI_InputField__CaretBlink_c__Iterator0_o {
	UnityEngine_UI_InputField__CaretBlink_c__Iterator0_c *klass;
	void *monitor;
	float _blinkPeriod___1;
	bool _blinkState___1;
	UnityEngine_UI_InputField_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct UnityEngine_UI_InputField__MouseDragOutsideRect_c__Iterator1_StaticFields {
};
struct UnityEngine_UI_InputField__MouseDragOutsideRect_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct UnityEngine_UI_InputField__MouseDragOutsideRect_c__Iterator1_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_InputField__MouseDragOutsideRect_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_InputField__MouseDragOutsideRect_c__Iterator1_VTable vtable;
};
struct UnityEngine_UI_InputField__MouseDragOutsideRect_c__Iterator1_o {
	UnityEngine_UI_InputField__MouseDragOutsideRect_c__Iterator1_c *klass;
	void *monitor;
	UnityEngine_EventSystems_PointerEventData_o* eventData;
	UnityEngine_Vector2_o _localMousePos___1;
	UnityEngine_Rect_o _rect___1;
	float _delay___1;
	UnityEngine_UI_InputField_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct UnityEngine_UI_Mask_StaticFields {
};
struct UnityEngine_UI_Mask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _19_MaskEnabled;
	VirtualInvokeData _20_OnSiblingGraphicEnabledDisabled;
	VirtualInvokeData _21_IsRaycastLocationValid;
	VirtualInvokeData _22_GetModifiedMaterial;
};
struct UnityEngine_UI_Mask_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Mask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Mask_VTable vtable;
};
struct UnityEngine_UI_Mask_o {
	UnityEngine_UI_Mask_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_RectTransform_o* m_RectTransform;
	bool m_ShowMaskGraphic;
	UnityEngine_UI_Graphic_o* m_Graphic;
	UnityEngine_Material_o* m_MaskMaterial;
	UnityEngine_Material_o* m_UnmaskMaterial;
};
struct UnityEngine_UI_MaskableGraphic_StaticFields {
};
struct UnityEngine_UI_MaskableGraphic_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _18_UnityEngine_UI_ICanvasElement_get_transform;
	VirtualInvokeData _22_get_color;
	VirtualInvokeData _23_set_color;
	VirtualInvokeData _24_get_raycastTarget;
	VirtualInvokeData _25_set_raycastTarget;
	VirtualInvokeData _26_SetAllDirty;
	VirtualInvokeData _27_SetLayoutDirty;
	VirtualInvokeData _28_SetVerticesDirty;
	VirtualInvokeData _29_SetMaterialDirty;
	VirtualInvokeData _30_get_rectTransform;
	VirtualInvokeData _31_get_defaultMaterial;
	VirtualInvokeData _32_get_material;
	VirtualInvokeData _33_set_material;
	VirtualInvokeData _34_get_materialForRendering;
	VirtualInvokeData _35_get_mainTexture;
	VirtualInvokeData _36_OnCullingChanged;
	VirtualInvokeData _37_Rebuild;
	VirtualInvokeData _38_LayoutComplete;
	VirtualInvokeData _39_GraphicUpdateComplete;
	VirtualInvokeData _40_UpdateMaterial;
	VirtualInvokeData _41_UpdateGeometry;
	VirtualInvokeData _42_OnFillVBO;
	VirtualInvokeData _43_OnPopulateMesh;
	VirtualInvokeData _44_OnPopulateMesh;
	VirtualInvokeData _45_SetNativeSize;
	VirtualInvokeData _46_Raycast;
	VirtualInvokeData _47_CrossFadeColor;
	VirtualInvokeData _48_CrossFadeColor;
	VirtualInvokeData _49_CrossFadeAlpha;
	VirtualInvokeData _50_UnityEngine_UI_IClippable_get_gameObject;
	VirtualInvokeData _57_GetModifiedMaterial;
	VirtualInvokeData _58_Cull;
	VirtualInvokeData _59_SetClipRect;
	VirtualInvokeData _60_ParentMaskStateChanged;
	VirtualInvokeData _61_RecalculateClipping;
	VirtualInvokeData _62_RecalculateMasking;
};
struct UnityEngine_UI_MaskableGraphic_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_MaskableGraphic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_MaskableGraphic_VTable vtable;
};
struct UnityEngine_UI_MaskableGraphic_o {
	UnityEngine_UI_MaskableGraphic_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Material_o* m_Material;
	UnityEngine_Color_o Graphic_m_Color;
	bool Graphic_m_RaycastTarget;
	UnityEngine_RectTransform_o* Graphic_m_RectTransform;
	UnityEngine_CanvasRenderer_o* Graphic_m_CanvasRenderer;
	UnityEngine_Canvas_o* Graphic_m_Canvas;
	bool Graphic_m_VertsDirty;
	bool Graphic_m_MaterialDirty;
	UnityEngine_Events_UnityAction_o* m_OnDirtyLayoutCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyVertsCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyMaterialCallback;
	UnityEngine_UI_CoroutineTween_TweenRunner_ColorTween__o* Graphic_m_ColorTweenRunner;
	bool Graphic__useLegacyMeshGeneration_k__BackingField;
	bool m_ShouldRecalculateStencil;
	UnityEngine_Material_o* m_MaskMaterial;
	UnityEngine_UI_RectMask2D_o* m_ParentMask;
	bool m_Maskable;
	bool m_IncludeForMasking;
	UnityEngine_UI_MaskableGraphic_CullStateChangedEvent_o* m_OnCullStateChanged;
	bool m_ShouldRecalculate;
	int32_t m_StencilValue;
	UnityEngine_Vector3_array* m_Corners;
};
struct UnityEngine_UI_MaskableGraphic_CullStateChangedEvent_StaticFields {
};
struct UnityEngine_UI_MaskableGraphic_CullStateChangedEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_UI_MaskableGraphic_CullStateChangedEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_MaskableGraphic_CullStateChangedEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_MaskableGraphic_CullStateChangedEvent_VTable vtable;
};
struct UnityEngine_UI_MaskableGraphic_CullStateChangedEvent_o {
	UnityEngine_UI_MaskableGraphic_CullStateChangedEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct UnityEngine_UI_MaskUtilities_StaticFields {
};
struct UnityEngine_UI_MaskUtilities_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_MaskUtilities_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_MaskUtilities_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_MaskUtilities_VTable vtable;
};
struct UnityEngine_UI_MaskUtilities_o {
	UnityEngine_UI_MaskUtilities_c *klass;
	void *monitor;
};
struct UnityEngine_UI_Misc_StaticFields {
};
struct UnityEngine_UI_Misc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_Misc_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Misc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Misc_VTable vtable;
};
struct UnityEngine_UI_Misc_o {
	UnityEngine_UI_Misc_c *klass;
	void *monitor;
};
struct UnityEngine_UI_RawImage_StaticFields {
};
struct UnityEngine_UI_RawImage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _18_UnityEngine_UI_ICanvasElement_get_transform;
	VirtualInvokeData _22_get_color;
	VirtualInvokeData _23_set_color;
	VirtualInvokeData _24_get_raycastTarget;
	VirtualInvokeData _25_set_raycastTarget;
	VirtualInvokeData _26_SetAllDirty;
	VirtualInvokeData _27_SetLayoutDirty;
	VirtualInvokeData _28_SetVerticesDirty;
	VirtualInvokeData _29_SetMaterialDirty;
	VirtualInvokeData _30_get_rectTransform;
	VirtualInvokeData _31_get_defaultMaterial;
	VirtualInvokeData _32_get_material;
	VirtualInvokeData _33_set_material;
	VirtualInvokeData _34_get_materialForRendering;
	VirtualInvokeData _35_get_mainTexture;
	VirtualInvokeData _36_OnCullingChanged;
	VirtualInvokeData _37_Rebuild;
	VirtualInvokeData _38_LayoutComplete;
	VirtualInvokeData _39_GraphicUpdateComplete;
	VirtualInvokeData _40_UpdateMaterial;
	VirtualInvokeData _41_UpdateGeometry;
	VirtualInvokeData _42_OnFillVBO;
	VirtualInvokeData _43_OnPopulateMesh;
	VirtualInvokeData _44_OnPopulateMesh;
	VirtualInvokeData _45_SetNativeSize;
	VirtualInvokeData _46_Raycast;
	VirtualInvokeData _47_CrossFadeColor;
	VirtualInvokeData _48_CrossFadeColor;
	VirtualInvokeData _49_CrossFadeAlpha;
	VirtualInvokeData _50_UnityEngine_UI_IClippable_get_gameObject;
	VirtualInvokeData _57_GetModifiedMaterial;
	VirtualInvokeData _58_Cull;
	VirtualInvokeData _59_SetClipRect;
	VirtualInvokeData _60_ParentMaskStateChanged;
	VirtualInvokeData _61_RecalculateClipping;
	VirtualInvokeData _62_RecalculateMasking;
};
struct UnityEngine_UI_RawImage_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_RawImage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_RawImage_VTable vtable;
};
struct UnityEngine_UI_RawImage_o {
	UnityEngine_UI_RawImage_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Material_o* m_Material;
	UnityEngine_Color_o Graphic_m_Color;
	bool Graphic_m_RaycastTarget;
	UnityEngine_RectTransform_o* Graphic_m_RectTransform;
	UnityEngine_CanvasRenderer_o* Graphic_m_CanvasRenderer;
	UnityEngine_Canvas_o* Graphic_m_Canvas;
	bool Graphic_m_VertsDirty;
	bool Graphic_m_MaterialDirty;
	UnityEngine_Events_UnityAction_o* m_OnDirtyLayoutCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyVertsCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyMaterialCallback;
	UnityEngine_UI_CoroutineTween_TweenRunner_ColorTween__o* Graphic_m_ColorTweenRunner;
	bool Graphic__useLegacyMeshGeneration_k__BackingField;
	bool m_ShouldRecalculateStencil;
	UnityEngine_Material_o* m_MaskMaterial;
	UnityEngine_UI_RectMask2D_o* MaskableGraphic_m_ParentMask;
	bool MaskableGraphic_m_Maskable;
	bool m_IncludeForMasking;
	UnityEngine_UI_MaskableGraphic_CullStateChangedEvent_o* MaskableGraphic_m_OnCullStateChanged;
	bool m_ShouldRecalculate;
	int32_t m_StencilValue;
	UnityEngine_Vector3_array* MaskableGraphic_m_Corners;
	UnityEngine_Texture_o* m_Texture;
	UnityEngine_Rect_o m_UVRect;
};
struct UnityEngine_UI_RectMask2D_StaticFields {
};
struct UnityEngine_UI_RectMask2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _19_IsRaycastLocationValid;
	VirtualInvokeData _20_PerformClipping;
};
struct UnityEngine_UI_RectMask2D_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_RectMask2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_RectMask2D_VTable vtable;
};
struct UnityEngine_UI_RectMask2D_o {
	UnityEngine_UI_RectMask2D_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_UI_RectangularVertexClipper_o* m_VertexClipper;
	UnityEngine_RectTransform_o* m_RectTransform;
	System_Collections_Generic_HashSet_IClippable__o* m_ClipTargets;
	bool m_ShouldRecalculateClipRects;
	System_Collections_Generic_List_RectMask2D__o* m_Clippers;
	UnityEngine_Rect_o m_LastClipRectCanvasSpace;
	bool m_ForceClip;
	UnityEngine_Canvas_o* m_Canvas;
	UnityEngine_Vector3_array* m_Corners;
};
struct UnityEngine_UI_Scrollbar_StaticFields {
};
struct UnityEngine_UI_Scrollbar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _24_IsInteractable;
	VirtualInvokeData _25_InstantClearState;
	VirtualInvokeData _26_DoStateTransition;
	VirtualInvokeData _27_FindSelectableOnLeft;
	VirtualInvokeData _28_FindSelectableOnRight;
	VirtualInvokeData _29_FindSelectableOnUp;
	VirtualInvokeData _30_FindSelectableOnDown;
	VirtualInvokeData _31_OnMove;
	VirtualInvokeData _32_OnPointerDown;
	VirtualInvokeData _33_OnPointerUp;
	VirtualInvokeData _34_OnPointerEnter;
	VirtualInvokeData _35_OnPointerExit;
	VirtualInvokeData _36_OnSelect;
	VirtualInvokeData _37_OnDeselect;
	VirtualInvokeData _38_Select;
	VirtualInvokeData _43_UnityEngine_UI_ICanvasElement_get_transform;
	VirtualInvokeData _47_Rebuild;
	VirtualInvokeData _48_LayoutComplete;
	VirtualInvokeData _49_GraphicUpdateComplete;
	VirtualInvokeData _50_OnBeginDrag;
	VirtualInvokeData _51_OnDrag;
	VirtualInvokeData _52_OnInitializePotentialDrag;
};
struct UnityEngine_UI_Scrollbar_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Scrollbar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Scrollbar_VTable vtable;
};
struct UnityEngine_UI_Scrollbar_o {
	UnityEngine_UI_Scrollbar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_UI_Navigation_o Selectable_m_Navigation;
	int32_t Selectable_m_Transition;
	UnityEngine_UI_ColorBlock_o Selectable_m_Colors;
	UnityEngine_UI_SpriteState_o Selectable_m_SpriteState;
	UnityEngine_UI_AnimationTriggers_o* Selectable_m_AnimationTriggers;
	bool Selectable_m_Interactable;
	UnityEngine_UI_Graphic_o* Selectable_m_TargetGraphic;
	bool Selectable_m_GroupsAllowInteraction;
	int32_t Selectable_m_CurrentSelectionState;
	bool Selectable__isPointerInside_k__BackingField;
	bool Selectable__isPointerDown_k__BackingField;
	bool Selectable__hasSelection_k__BackingField;
	System_Collections_Generic_List_CanvasGroup__o* Selectable_m_CanvasGroupCache;
	UnityEngine_RectTransform_o* m_HandleRect;
	int32_t m_Direction;
	float m_Value;
	float m_Size;
	int32_t m_NumberOfSteps;
	UnityEngine_UI_Scrollbar_ScrollEvent_o* m_OnValueChanged;
	UnityEngine_RectTransform_o* m_ContainerRect;
	UnityEngine_Vector2_o m_Offset;
	UnityEngine_DrivenRectTransformTracker_o m_Tracker;
	UnityEngine_Coroutine_o* m_PointerDownRepeat;
	bool isPointerDownAndNotDragging;
};
struct UnityEngine_UI_Scrollbar_ScrollEvent_StaticFields {
};
struct UnityEngine_UI_Scrollbar_ScrollEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_UI_Scrollbar_ScrollEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Scrollbar_ScrollEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Scrollbar_ScrollEvent_VTable vtable;
};
struct UnityEngine_UI_Scrollbar_ScrollEvent_o {
	UnityEngine_UI_Scrollbar_ScrollEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct UnityEngine_UI_Scrollbar__ClickRepeat_c__Iterator0_StaticFields {
};
struct UnityEngine_UI_Scrollbar__ClickRepeat_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct UnityEngine_UI_Scrollbar__ClickRepeat_c__Iterator0_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Scrollbar__ClickRepeat_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Scrollbar__ClickRepeat_c__Iterator0_VTable vtable;
};
struct UnityEngine_UI_Scrollbar__ClickRepeat_c__Iterator0_o {
	UnityEngine_UI_Scrollbar__ClickRepeat_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_EventSystems_PointerEventData_o* eventData;
	UnityEngine_UI_Scrollbar_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct UnityEngine_UI_ScrollRect_StaticFields {
};
struct UnityEngine_UI_ScrollRect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _23_UnityEngine_UI_ICanvasElement_get_transform;
	VirtualInvokeData _38_Rebuild;
	VirtualInvokeData _39_LayoutComplete;
	VirtualInvokeData _40_GraphicUpdateComplete;
	VirtualInvokeData _41_StopMovement;
	VirtualInvokeData _42_OnScroll;
	VirtualInvokeData _43_OnInitializePotentialDrag;
	VirtualInvokeData _44_OnBeginDrag;
	VirtualInvokeData _45_OnEndDrag;
	VirtualInvokeData _46_OnDrag;
	VirtualInvokeData _47_SetContentAnchoredPosition;
	VirtualInvokeData _48_LateUpdate;
	VirtualInvokeData _49_SetNormalizedPosition;
	VirtualInvokeData _50_CalculateLayoutInputHorizontal;
	VirtualInvokeData _51_CalculateLayoutInputVertical;
	VirtualInvokeData _52_get_minWidth;
	VirtualInvokeData _53_get_preferredWidth;
	VirtualInvokeData _54_get_flexibleWidth;
	VirtualInvokeData _55_get_minHeight;
	VirtualInvokeData _56_get_preferredHeight;
	VirtualInvokeData _57_get_flexibleHeight;
	VirtualInvokeData _58_get_layoutPriority;
	VirtualInvokeData _59_SetLayoutHorizontal;
	VirtualInvokeData _60_SetLayoutVertical;
};
struct UnityEngine_UI_ScrollRect_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ScrollRect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ScrollRect_VTable vtable;
};
struct UnityEngine_UI_ScrollRect_o {
	UnityEngine_UI_ScrollRect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_RectTransform_o* m_Content;
	bool m_Horizontal;
	bool m_Vertical;
	int32_t m_MovementType;
	float m_Elasticity;
	bool m_Inertia;
	float m_DecelerationRate;
	float m_ScrollSensitivity;
	UnityEngine_RectTransform_o* m_Viewport;
	UnityEngine_UI_Scrollbar_o* m_HorizontalScrollbar;
	UnityEngine_UI_Scrollbar_o* m_VerticalScrollbar;
	int32_t m_HorizontalScrollbarVisibility;
	int32_t m_VerticalScrollbarVisibility;
	float m_HorizontalScrollbarSpacing;
	float m_VerticalScrollbarSpacing;
	UnityEngine_UI_ScrollRect_ScrollRectEvent_o* m_OnValueChanged;
	UnityEngine_Vector2_o m_PointerStartLocalCursor;
	UnityEngine_Vector2_o m_ContentStartPosition;
	UnityEngine_RectTransform_o* m_ViewRect;
	UnityEngine_Bounds_o m_ContentBounds;
	UnityEngine_Bounds_o m_ViewBounds;
	UnityEngine_Vector2_o m_Velocity;
	bool m_Dragging;
	bool m_Scrolling;
	UnityEngine_Vector2_o m_PrevPosition;
	UnityEngine_Bounds_o m_PrevContentBounds;
	UnityEngine_Bounds_o m_PrevViewBounds;
	bool m_HasRebuiltLayout;
	bool m_HSliderExpand;
	bool m_VSliderExpand;
	float m_HSliderHeight;
	float m_VSliderWidth;
	UnityEngine_RectTransform_o* m_Rect;
	UnityEngine_RectTransform_o* m_HorizontalScrollbarRect;
	UnityEngine_RectTransform_o* m_VerticalScrollbarRect;
	UnityEngine_DrivenRectTransformTracker_o m_Tracker;
	UnityEngine_Vector3_array* m_Corners;
};
struct UnityEngine_UI_ScrollRect_ScrollRectEvent_StaticFields {
};
struct UnityEngine_UI_ScrollRect_ScrollRectEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_UI_ScrollRect_ScrollRectEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ScrollRect_ScrollRectEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ScrollRect_ScrollRectEvent_VTable vtable;
};
struct UnityEngine_UI_ScrollRect_ScrollRectEvent_o {
	UnityEngine_UI_ScrollRect_ScrollRectEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct UnityEngine_UI_Selectable_StaticFields {
	System_Collections_Generic_List_Selectable__o* s_List;
};
struct UnityEngine_UI_Selectable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _24_IsInteractable;
	VirtualInvokeData _25_InstantClearState;
	VirtualInvokeData _26_DoStateTransition;
	VirtualInvokeData _27_FindSelectableOnLeft;
	VirtualInvokeData _28_FindSelectableOnRight;
	VirtualInvokeData _29_FindSelectableOnUp;
	VirtualInvokeData _30_FindSelectableOnDown;
	VirtualInvokeData _31_OnMove;
	VirtualInvokeData _32_OnPointerDown;
	VirtualInvokeData _33_OnPointerUp;
	VirtualInvokeData _34_OnPointerEnter;
	VirtualInvokeData _35_OnPointerExit;
	VirtualInvokeData _36_OnSelect;
	VirtualInvokeData _37_OnDeselect;
	VirtualInvokeData _38_Select;
};
struct UnityEngine_UI_Selectable_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Selectable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Selectable_VTable vtable;
};
struct UnityEngine_UI_Selectable_o {
	UnityEngine_UI_Selectable_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_UI_Navigation_o m_Navigation;
	int32_t m_Transition;
	UnityEngine_UI_ColorBlock_o m_Colors;
	UnityEngine_UI_SpriteState_o m_SpriteState;
	UnityEngine_UI_AnimationTriggers_o* m_AnimationTriggers;
	bool m_Interactable;
	UnityEngine_UI_Graphic_o* m_TargetGraphic;
	bool m_GroupsAllowInteraction;
	int32_t m_CurrentSelectionState;
	bool _isPointerInside_k__BackingField;
	bool _isPointerDown_k__BackingField;
	bool _hasSelection_k__BackingField;
	System_Collections_Generic_List_CanvasGroup__o* m_CanvasGroupCache;
};
struct UnityEngine_UI_SetPropertyUtility_StaticFields {
};
struct UnityEngine_UI_SetPropertyUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_SetPropertyUtility_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_SetPropertyUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_SetPropertyUtility_VTable vtable;
};
struct UnityEngine_UI_SetPropertyUtility_o {
	UnityEngine_UI_SetPropertyUtility_c *klass;
	void *monitor;
};
struct UnityEngine_UI_Slider_StaticFields {
};
struct UnityEngine_UI_Slider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _24_IsInteractable;
	VirtualInvokeData _25_InstantClearState;
	VirtualInvokeData _26_DoStateTransition;
	VirtualInvokeData _27_FindSelectableOnLeft;
	VirtualInvokeData _28_FindSelectableOnRight;
	VirtualInvokeData _29_FindSelectableOnUp;
	VirtualInvokeData _30_FindSelectableOnDown;
	VirtualInvokeData _31_OnMove;
	VirtualInvokeData _32_OnPointerDown;
	VirtualInvokeData _33_OnPointerUp;
	VirtualInvokeData _34_OnPointerEnter;
	VirtualInvokeData _35_OnPointerExit;
	VirtualInvokeData _36_OnSelect;
	VirtualInvokeData _37_OnDeselect;
	VirtualInvokeData _38_Select;
	VirtualInvokeData _42_UnityEngine_UI_ICanvasElement_get_transform;
	VirtualInvokeData _46_get_value;
	VirtualInvokeData _47_set_value;
	VirtualInvokeData _48_Rebuild;
	VirtualInvokeData _49_LayoutComplete;
	VirtualInvokeData _50_GraphicUpdateComplete;
	VirtualInvokeData _51_Set;
	VirtualInvokeData _52_OnDrag;
	VirtualInvokeData _53_OnInitializePotentialDrag;
};
struct UnityEngine_UI_Slider_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Slider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Slider_VTable vtable;
};
struct UnityEngine_UI_Slider_o {
	UnityEngine_UI_Slider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_UI_Navigation_o Selectable_m_Navigation;
	int32_t Selectable_m_Transition;
	UnityEngine_UI_ColorBlock_o Selectable_m_Colors;
	UnityEngine_UI_SpriteState_o Selectable_m_SpriteState;
	UnityEngine_UI_AnimationTriggers_o* Selectable_m_AnimationTriggers;
	bool Selectable_m_Interactable;
	UnityEngine_UI_Graphic_o* Selectable_m_TargetGraphic;
	bool Selectable_m_GroupsAllowInteraction;
	int32_t Selectable_m_CurrentSelectionState;
	bool Selectable__isPointerInside_k__BackingField;
	bool Selectable__isPointerDown_k__BackingField;
	bool Selectable__hasSelection_k__BackingField;
	System_Collections_Generic_List_CanvasGroup__o* Selectable_m_CanvasGroupCache;
	UnityEngine_RectTransform_o* m_FillRect;
	UnityEngine_RectTransform_o* m_HandleRect;
	int32_t m_Direction;
	float m_MinValue;
	float m_MaxValue;
	bool m_WholeNumbers;
	float m_Value;
	UnityEngine_UI_Slider_SliderEvent_o* m_OnValueChanged;
	UnityEngine_UI_Image_o* m_FillImage;
	UnityEngine_Transform_o* m_FillTransform;
	UnityEngine_RectTransform_o* m_FillContainerRect;
	UnityEngine_Transform_o* m_HandleTransform;
	UnityEngine_RectTransform_o* m_HandleContainerRect;
	UnityEngine_Vector2_o m_Offset;
	UnityEngine_DrivenRectTransformTracker_o m_Tracker;
};
struct UnityEngine_UI_Slider_SliderEvent_StaticFields {
};
struct UnityEngine_UI_Slider_SliderEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_UI_Slider_SliderEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Slider_SliderEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Slider_SliderEvent_VTable vtable;
};
struct UnityEngine_UI_Slider_SliderEvent_o {
	UnityEngine_UI_Slider_SliderEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct UnityEngine_UI_StencilMaterial_StaticFields {
	System_Collections_Generic_List_StencilMaterial_MatEntry__o* m_List;
};
struct UnityEngine_UI_StencilMaterial_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_StencilMaterial_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_StencilMaterial_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_StencilMaterial_VTable vtable;
};
struct UnityEngine_UI_StencilMaterial_o {
	UnityEngine_UI_StencilMaterial_c *klass;
	void *monitor;
};
struct UnityEngine_UI_StencilMaterial_MatEntry_StaticFields {
};
struct UnityEngine_UI_StencilMaterial_MatEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_StencilMaterial_MatEntry_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_StencilMaterial_MatEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_StencilMaterial_MatEntry_VTable vtable;
};
struct UnityEngine_UI_StencilMaterial_MatEntry_o {
	UnityEngine_UI_StencilMaterial_MatEntry_c *klass;
	void *monitor;
	UnityEngine_Material_o* baseMat;
	UnityEngine_Material_o* customMat;
	int32_t count;
	int32_t stencilId;
	int32_t operation;
	int32_t compareFunction;
	int32_t readMask;
	int32_t writeMask;
	bool useAlphaClip;
	int32_t colorMask;
};
struct UnityEngine_UI_Text_StaticFields {
	UnityEngine_Material_o* s_DefaultText;
};
struct UnityEngine_UI_Text_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _18_UnityEngine_UI_ICanvasElement_get_transform;
	VirtualInvokeData _22_get_color;
	VirtualInvokeData _23_set_color;
	VirtualInvokeData _24_get_raycastTarget;
	VirtualInvokeData _25_set_raycastTarget;
	VirtualInvokeData _26_SetAllDirty;
	VirtualInvokeData _27_SetLayoutDirty;
	VirtualInvokeData _28_SetVerticesDirty;
	VirtualInvokeData _29_SetMaterialDirty;
	VirtualInvokeData _30_get_rectTransform;
	VirtualInvokeData _31_get_defaultMaterial;
	VirtualInvokeData _32_get_material;
	VirtualInvokeData _33_set_material;
	VirtualInvokeData _34_get_materialForRendering;
	VirtualInvokeData _35_get_mainTexture;
	VirtualInvokeData _36_OnCullingChanged;
	VirtualInvokeData _37_Rebuild;
	VirtualInvokeData _38_LayoutComplete;
	VirtualInvokeData _39_GraphicUpdateComplete;
	VirtualInvokeData _40_UpdateMaterial;
	VirtualInvokeData _41_UpdateGeometry;
	VirtualInvokeData _42_OnFillVBO;
	VirtualInvokeData _43_OnPopulateMesh;
	VirtualInvokeData _44_OnPopulateMesh;
	VirtualInvokeData _45_SetNativeSize;
	VirtualInvokeData _46_Raycast;
	VirtualInvokeData _47_CrossFadeColor;
	VirtualInvokeData _48_CrossFadeColor;
	VirtualInvokeData _49_CrossFadeAlpha;
	VirtualInvokeData _50_UnityEngine_UI_IClippable_get_gameObject;
	VirtualInvokeData _57_GetModifiedMaterial;
	VirtualInvokeData _58_Cull;
	VirtualInvokeData _59_SetClipRect;
	VirtualInvokeData _60_ParentMaskStateChanged;
	VirtualInvokeData _61_RecalculateClipping;
	VirtualInvokeData _62_RecalculateMasking;
	VirtualInvokeData _72_get_text;
	VirtualInvokeData _73_set_text;
	VirtualInvokeData _74_CalculateLayoutInputHorizontal;
	VirtualInvokeData _75_CalculateLayoutInputVertical;
	VirtualInvokeData _76_get_minWidth;
	VirtualInvokeData _77_get_preferredWidth;
	VirtualInvokeData _78_get_flexibleWidth;
	VirtualInvokeData _79_get_minHeight;
	VirtualInvokeData _80_get_preferredHeight;
	VirtualInvokeData _81_get_flexibleHeight;
	VirtualInvokeData _82_get_layoutPriority;
};
struct UnityEngine_UI_Text_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Text_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Text_VTable vtable;
};
struct UnityEngine_UI_Text_o {
	UnityEngine_UI_Text_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Material_o* m_Material;
	UnityEngine_Color_o Graphic_m_Color;
	bool Graphic_m_RaycastTarget;
	UnityEngine_RectTransform_o* Graphic_m_RectTransform;
	UnityEngine_CanvasRenderer_o* Graphic_m_CanvasRenderer;
	UnityEngine_Canvas_o* Graphic_m_Canvas;
	bool Graphic_m_VertsDirty;
	bool Graphic_m_MaterialDirty;
	UnityEngine_Events_UnityAction_o* m_OnDirtyLayoutCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyVertsCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyMaterialCallback;
	UnityEngine_UI_CoroutineTween_TweenRunner_ColorTween__o* Graphic_m_ColorTweenRunner;
	bool Graphic__useLegacyMeshGeneration_k__BackingField;
	bool m_ShouldRecalculateStencil;
	UnityEngine_Material_o* m_MaskMaterial;
	UnityEngine_UI_RectMask2D_o* MaskableGraphic_m_ParentMask;
	bool MaskableGraphic_m_Maskable;
	bool m_IncludeForMasking;
	UnityEngine_UI_MaskableGraphic_CullStateChangedEvent_o* MaskableGraphic_m_OnCullStateChanged;
	bool m_ShouldRecalculate;
	int32_t m_StencilValue;
	UnityEngine_Vector3_array* MaskableGraphic_m_Corners;
	UnityEngine_UI_FontData_o* m_FontData;
	System_String_o* m_Text;
	UnityEngine_TextGenerator_o* m_TextCache;
	UnityEngine_TextGenerator_o* m_TextCacheForLayout;
	bool m_DisableFontTextureRebuiltCallback;
	UnityEngine_UIVertex_array* m_TempVerts;
};
struct UnityEngine_UI_Toggle_StaticFields {
};
struct UnityEngine_UI_Toggle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _24_IsInteractable;
	VirtualInvokeData _25_InstantClearState;
	VirtualInvokeData _26_DoStateTransition;
	VirtualInvokeData _27_FindSelectableOnLeft;
	VirtualInvokeData _28_FindSelectableOnRight;
	VirtualInvokeData _29_FindSelectableOnUp;
	VirtualInvokeData _30_FindSelectableOnDown;
	VirtualInvokeData _31_OnMove;
	VirtualInvokeData _32_OnPointerDown;
	VirtualInvokeData _33_OnPointerUp;
	VirtualInvokeData _34_OnPointerEnter;
	VirtualInvokeData _35_OnPointerExit;
	VirtualInvokeData _36_OnSelect;
	VirtualInvokeData _37_OnDeselect;
	VirtualInvokeData _38_Select;
	VirtualInvokeData _42_UnityEngine_UI_ICanvasElement_get_transform;
	VirtualInvokeData _46_Rebuild;
	VirtualInvokeData _47_LayoutComplete;
	VirtualInvokeData _48_GraphicUpdateComplete;
	VirtualInvokeData _49_OnPointerClick;
	VirtualInvokeData _50_OnSubmit;
};
struct UnityEngine_UI_Toggle_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Toggle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Toggle_VTable vtable;
};
struct UnityEngine_UI_Toggle_o {
	UnityEngine_UI_Toggle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_UI_Navigation_o Selectable_m_Navigation;
	int32_t Selectable_m_Transition;
	UnityEngine_UI_ColorBlock_o Selectable_m_Colors;
	UnityEngine_UI_SpriteState_o Selectable_m_SpriteState;
	UnityEngine_UI_AnimationTriggers_o* Selectable_m_AnimationTriggers;
	bool Selectable_m_Interactable;
	UnityEngine_UI_Graphic_o* Selectable_m_TargetGraphic;
	bool Selectable_m_GroupsAllowInteraction;
	int32_t Selectable_m_CurrentSelectionState;
	bool Selectable__isPointerInside_k__BackingField;
	bool Selectable__isPointerDown_k__BackingField;
	bool Selectable__hasSelection_k__BackingField;
	System_Collections_Generic_List_CanvasGroup__o* Selectable_m_CanvasGroupCache;
	int32_t toggleTransition;
	UnityEngine_UI_Graphic_o* graphic;
	UnityEngine_UI_ToggleGroup_o* m_Group;
	UnityEngine_UI_Toggle_ToggleEvent_o* onValueChanged;
	bool m_IsOn;
};
struct UnityEngine_UI_Toggle_ToggleEvent_StaticFields {
};
struct UnityEngine_UI_Toggle_ToggleEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct UnityEngine_UI_Toggle_ToggleEvent_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Toggle_ToggleEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Toggle_ToggleEvent_VTable vtable;
};
struct UnityEngine_UI_Toggle_ToggleEvent_o {
	UnityEngine_UI_Toggle_ToggleEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct UnityEngine_UI_ToggleGroup_StaticFields {
	System_Predicate_Toggle__o* __f__am_cache0;
	System_Func_Toggle__bool__o* __f__am_cache1;
};
struct UnityEngine_UI_ToggleGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
};
struct UnityEngine_UI_ToggleGroup_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ToggleGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ToggleGroup_VTable vtable;
};
struct UnityEngine_UI_ToggleGroup_o {
	UnityEngine_UI_ToggleGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool m_AllowSwitchOff;
	System_Collections_Generic_List_Toggle__o* m_Toggles;
};
struct UnityEngine_UI_ClipperRegistry_StaticFields {
	UnityEngine_UI_ClipperRegistry_o* s_Instance;
};
struct UnityEngine_UI_ClipperRegistry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_ClipperRegistry_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ClipperRegistry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ClipperRegistry_VTable vtable;
};
struct UnityEngine_UI_ClipperRegistry_o {
	UnityEngine_UI_ClipperRegistry_c *klass;
	void *monitor;
	UnityEngine_UI_Collections_IndexedSet_IClipper__o* m_Clippers;
};
struct UnityEngine_UI_Clipping_StaticFields {
};
struct UnityEngine_UI_Clipping_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_Clipping_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Clipping_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Clipping_VTable vtable;
};
struct UnityEngine_UI_Clipping_o {
	UnityEngine_UI_Clipping_c *klass;
	void *monitor;
};
struct UnityEngine_UI_IClipper_StaticFields {
};
struct UnityEngine_UI_IClipper_VTable {
};
struct UnityEngine_UI_IClipper_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_IClipper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_IClipper_VTable vtable;
};
struct UnityEngine_UI_IClipper_o {
	UnityEngine_UI_IClipper_c *klass;
	void *monitor;
};
struct UnityEngine_UI_IClippable_StaticFields {
};
struct UnityEngine_UI_IClippable_VTable {
};
struct UnityEngine_UI_IClippable_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_IClippable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_IClippable_VTable vtable;
};
struct UnityEngine_UI_IClippable_o {
	UnityEngine_UI_IClippable_c *klass;
	void *monitor;
};
struct UnityEngine_UI_RectangularVertexClipper_StaticFields {
};
struct UnityEngine_UI_RectangularVertexClipper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_RectangularVertexClipper_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_RectangularVertexClipper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_RectangularVertexClipper_VTable vtable;
};
struct UnityEngine_UI_RectangularVertexClipper_o {
	UnityEngine_UI_RectangularVertexClipper_c *klass;
	void *monitor;
	UnityEngine_Vector3_array* m_WorldCorners;
	UnityEngine_Vector3_array* m_CanvasCorners;
};
struct UnityEngine_UI_AspectRatioFitter_StaticFields {
};
struct UnityEngine_UI_AspectRatioFitter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _19_Update;
	VirtualInvokeData _20_SetLayoutHorizontal;
	VirtualInvokeData _21_SetLayoutVertical;
};
struct UnityEngine_UI_AspectRatioFitter_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_AspectRatioFitter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_AspectRatioFitter_VTable vtable;
};
struct UnityEngine_UI_AspectRatioFitter_o {
	UnityEngine_UI_AspectRatioFitter_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_AspectMode;
	float m_AspectRatio;
	UnityEngine_RectTransform_o* m_Rect;
	bool m_DelayedSetDirty;
	UnityEngine_DrivenRectTransformTracker_o m_Tracker;
};
struct UnityEngine_UI_CanvasScaler_StaticFields {
};
struct UnityEngine_UI_CanvasScaler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _17_Update;
	VirtualInvokeData _18_Handle;
	VirtualInvokeData _19_HandleWorldCanvas;
	VirtualInvokeData _20_HandleConstantPixelSize;
	VirtualInvokeData _21_HandleScaleWithScreenSize;
	VirtualInvokeData _22_HandleConstantPhysicalSize;
};
struct UnityEngine_UI_CanvasScaler_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_CanvasScaler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_CanvasScaler_VTable vtable;
};
struct UnityEngine_UI_CanvasScaler_o {
	UnityEngine_UI_CanvasScaler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_UiScaleMode;
	float m_ReferencePixelsPerUnit;
	float m_ScaleFactor;
	UnityEngine_Vector2_o m_ReferenceResolution;
	int32_t m_ScreenMatchMode;
	float m_MatchWidthOrHeight;
	int32_t m_PhysicalUnit;
	float m_FallbackScreenDPI;
	float m_DefaultSpriteDPI;
	float m_DynamicPixelsPerUnit;
	UnityEngine_Canvas_o* m_Canvas;
	float m_PrevScaleFactor;
	float m_PrevReferencePixelsPerUnit;
};
struct UnityEngine_UI_ContentSizeFitter_StaticFields {
};
struct UnityEngine_UI_ContentSizeFitter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _19_SetLayoutHorizontal;
	VirtualInvokeData _20_SetLayoutVertical;
};
struct UnityEngine_UI_ContentSizeFitter_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ContentSizeFitter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ContentSizeFitter_VTable vtable;
};
struct UnityEngine_UI_ContentSizeFitter_o {
	UnityEngine_UI_ContentSizeFitter_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_HorizontalFit;
	int32_t m_VerticalFit;
	UnityEngine_RectTransform_o* m_Rect;
	UnityEngine_DrivenRectTransformTracker_o m_Tracker;
};
struct UnityEngine_UI_GridLayoutGroup_StaticFields {
};
struct UnityEngine_UI_GridLayoutGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _28_CalculateLayoutInputHorizontal;
	VirtualInvokeData _29_CalculateLayoutInputVertical;
	VirtualInvokeData _30_get_minWidth;
	VirtualInvokeData _31_get_preferredWidth;
	VirtualInvokeData _32_get_flexibleWidth;
	VirtualInvokeData _33_get_minHeight;
	VirtualInvokeData _34_get_preferredHeight;
	VirtualInvokeData _35_get_flexibleHeight;
	VirtualInvokeData _36_get_layoutPriority;
	VirtualInvokeData _37_SetLayoutHorizontal;
	VirtualInvokeData _38_SetLayoutVertical;
	VirtualInvokeData _39_OnTransformChildrenChanged;
};
struct UnityEngine_UI_GridLayoutGroup_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_GridLayoutGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_GridLayoutGroup_VTable vtable;
};
struct UnityEngine_UI_GridLayoutGroup_o {
	UnityEngine_UI_GridLayoutGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_RectOffset_o* m_Padding;
	int32_t m_ChildAlignment;
	UnityEngine_RectTransform_o* LayoutGroup_m_Rect;
	UnityEngine_DrivenRectTransformTracker_o m_Tracker;
	UnityEngine_Vector2_o LayoutGroup_m_TotalMinSize;
	UnityEngine_Vector2_o LayoutGroup_m_TotalPreferredSize;
	UnityEngine_Vector2_o LayoutGroup_m_TotalFlexibleSize;
	System_Collections_Generic_List_RectTransform__o* LayoutGroup_m_RectChildren;
	int32_t m_StartCorner;
	int32_t m_StartAxis;
	UnityEngine_Vector2_o m_CellSize;
	UnityEngine_Vector2_o m_Spacing;
	int32_t m_Constraint;
	int32_t m_ConstraintCount;
};
struct UnityEngine_UI_HorizontalLayoutGroup_StaticFields {
};
struct UnityEngine_UI_HorizontalLayoutGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _28_CalculateLayoutInputHorizontal;
	VirtualInvokeData _29_CalculateLayoutInputVertical;
	VirtualInvokeData _30_get_minWidth;
	VirtualInvokeData _31_get_preferredWidth;
	VirtualInvokeData _32_get_flexibleWidth;
	VirtualInvokeData _33_get_minHeight;
	VirtualInvokeData _34_get_preferredHeight;
	VirtualInvokeData _35_get_flexibleHeight;
	VirtualInvokeData _36_get_layoutPriority;
	VirtualInvokeData _37_SetLayoutHorizontal;
	VirtualInvokeData _38_SetLayoutVertical;
	VirtualInvokeData _39_OnTransformChildrenChanged;
};
struct UnityEngine_UI_HorizontalLayoutGroup_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_HorizontalLayoutGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_HorizontalLayoutGroup_VTable vtable;
};
struct UnityEngine_UI_HorizontalLayoutGroup_o {
	UnityEngine_UI_HorizontalLayoutGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_RectOffset_o* m_Padding;
	int32_t m_ChildAlignment;
	UnityEngine_RectTransform_o* LayoutGroup_m_Rect;
	UnityEngine_DrivenRectTransformTracker_o m_Tracker;
	UnityEngine_Vector2_o LayoutGroup_m_TotalMinSize;
	UnityEngine_Vector2_o LayoutGroup_m_TotalPreferredSize;
	UnityEngine_Vector2_o LayoutGroup_m_TotalFlexibleSize;
	System_Collections_Generic_List_RectTransform__o* LayoutGroup_m_RectChildren;
	float m_Spacing;
	bool m_ChildForceExpandWidth;
	bool m_ChildForceExpandHeight;
	bool m_ChildControlWidth;
	bool m_ChildControlHeight;
};
struct UnityEngine_UI_HorizontalOrVerticalLayoutGroup_StaticFields {
};
struct UnityEngine_UI_HorizontalOrVerticalLayoutGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _28_CalculateLayoutInputHorizontal;
	VirtualInvokeData _29_CalculateLayoutInputVertical;
	VirtualInvokeData _30_get_minWidth;
	VirtualInvokeData _31_get_preferredWidth;
	VirtualInvokeData _32_get_flexibleWidth;
	VirtualInvokeData _33_get_minHeight;
	VirtualInvokeData _34_get_preferredHeight;
	VirtualInvokeData _35_get_flexibleHeight;
	VirtualInvokeData _36_get_layoutPriority;
	VirtualInvokeData _37_SetLayoutHorizontal;
	VirtualInvokeData _38_SetLayoutVertical;
	VirtualInvokeData _39_OnTransformChildrenChanged;
	VirtualInvokeData _65535__ctor;
};
struct UnityEngine_UI_HorizontalOrVerticalLayoutGroup_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_HorizontalOrVerticalLayoutGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_HorizontalOrVerticalLayoutGroup_VTable vtable;
};
struct UnityEngine_UI_HorizontalOrVerticalLayoutGroup_o {
	UnityEngine_UI_HorizontalOrVerticalLayoutGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_RectOffset_o* m_Padding;
	int32_t m_ChildAlignment;
	UnityEngine_RectTransform_o* LayoutGroup_m_Rect;
	UnityEngine_DrivenRectTransformTracker_o m_Tracker;
	UnityEngine_Vector2_o LayoutGroup_m_TotalMinSize;
	UnityEngine_Vector2_o LayoutGroup_m_TotalPreferredSize;
	UnityEngine_Vector2_o LayoutGroup_m_TotalFlexibleSize;
	System_Collections_Generic_List_RectTransform__o* LayoutGroup_m_RectChildren;
	float m_Spacing;
	bool m_ChildForceExpandWidth;
	bool m_ChildForceExpandHeight;
	bool m_ChildControlWidth;
	bool m_ChildControlHeight;
};
struct UnityEngine_UI_ILayoutElement_StaticFields {
};
struct UnityEngine_UI_ILayoutElement_VTable {
};
struct UnityEngine_UI_ILayoutElement_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ILayoutElement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ILayoutElement_VTable vtable;
};
struct UnityEngine_UI_ILayoutElement_o {
	UnityEngine_UI_ILayoutElement_c *klass;
	void *monitor;
};
struct UnityEngine_UI_ILayoutController_StaticFields {
};
struct UnityEngine_UI_ILayoutController_VTable {
};
struct UnityEngine_UI_ILayoutController_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ILayoutController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ILayoutController_VTable vtable;
};
struct UnityEngine_UI_ILayoutController_o {
	UnityEngine_UI_ILayoutController_c *klass;
	void *monitor;
};
struct UnityEngine_UI_ILayoutGroup_StaticFields {
};
struct UnityEngine_UI_ILayoutGroup_VTable {
};
struct UnityEngine_UI_ILayoutGroup_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ILayoutGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ILayoutGroup_VTable vtable;
};
struct UnityEngine_UI_ILayoutGroup_o {
	UnityEngine_UI_ILayoutGroup_c *klass;
	void *monitor;
};
struct UnityEngine_UI_ILayoutSelfController_StaticFields {
};
struct UnityEngine_UI_ILayoutSelfController_VTable {
};
struct UnityEngine_UI_ILayoutSelfController_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ILayoutSelfController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ILayoutSelfController_VTable vtable;
};
struct UnityEngine_UI_ILayoutSelfController_o {
	UnityEngine_UI_ILayoutSelfController_c *klass;
	void *monitor;
};
struct UnityEngine_UI_ILayoutIgnorer_StaticFields {
};
struct UnityEngine_UI_ILayoutIgnorer_VTable {
};
struct UnityEngine_UI_ILayoutIgnorer_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ILayoutIgnorer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ILayoutIgnorer_VTable vtable;
};
struct UnityEngine_UI_ILayoutIgnorer_o {
	UnityEngine_UI_ILayoutIgnorer_c *klass;
	void *monitor;
};
struct UnityEngine_UI_LayoutElement_StaticFields {
};
struct UnityEngine_UI_LayoutElement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _27_get_ignoreLayout;
	VirtualInvokeData _28_set_ignoreLayout;
	VirtualInvokeData _29_CalculateLayoutInputHorizontal;
	VirtualInvokeData _30_CalculateLayoutInputVertical;
	VirtualInvokeData _31_get_minWidth;
	VirtualInvokeData _32_set_minWidth;
	VirtualInvokeData _33_get_minHeight;
	VirtualInvokeData _34_set_minHeight;
	VirtualInvokeData _35_get_preferredWidth;
	VirtualInvokeData _36_set_preferredWidth;
	VirtualInvokeData _37_get_preferredHeight;
	VirtualInvokeData _38_set_preferredHeight;
	VirtualInvokeData _39_get_flexibleWidth;
	VirtualInvokeData _40_set_flexibleWidth;
	VirtualInvokeData _41_get_flexibleHeight;
	VirtualInvokeData _42_set_flexibleHeight;
	VirtualInvokeData _43_get_layoutPriority;
	VirtualInvokeData _44_set_layoutPriority;
};
struct UnityEngine_UI_LayoutElement_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_LayoutElement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_LayoutElement_VTable vtable;
};
struct UnityEngine_UI_LayoutElement_o {
	UnityEngine_UI_LayoutElement_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool m_IgnoreLayout;
	float m_MinWidth;
	float m_MinHeight;
	float m_PreferredWidth;
	float m_PreferredHeight;
	float m_FlexibleWidth;
	float m_FlexibleHeight;
	int32_t m_LayoutPriority;
};
struct UnityEngine_UI_LayoutGroup_StaticFields {
};
struct UnityEngine_UI_LayoutGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _28_CalculateLayoutInputHorizontal;
	VirtualInvokeData _29_CalculateLayoutInputVertical;
	VirtualInvokeData _30_get_minWidth;
	VirtualInvokeData _31_get_preferredWidth;
	VirtualInvokeData _32_get_flexibleWidth;
	VirtualInvokeData _33_get_minHeight;
	VirtualInvokeData _34_get_preferredHeight;
	VirtualInvokeData _35_get_flexibleHeight;
	VirtualInvokeData _36_get_layoutPriority;
	VirtualInvokeData _37_SetLayoutHorizontal;
	VirtualInvokeData _38_SetLayoutVertical;
	VirtualInvokeData _39_OnTransformChildrenChanged;
	VirtualInvokeData _65535__ctor;
};
struct UnityEngine_UI_LayoutGroup_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_LayoutGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_LayoutGroup_VTable vtable;
};
struct UnityEngine_UI_LayoutGroup_o {
	UnityEngine_UI_LayoutGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_RectOffset_o* m_Padding;
	int32_t m_ChildAlignment;
	UnityEngine_RectTransform_o* m_Rect;
	UnityEngine_DrivenRectTransformTracker_o m_Tracker;
	UnityEngine_Vector2_o m_TotalMinSize;
	UnityEngine_Vector2_o m_TotalPreferredSize;
	UnityEngine_Vector2_o m_TotalFlexibleSize;
	System_Collections_Generic_List_RectTransform__o* m_RectChildren;
};
struct UnityEngine_UI_LayoutGroup__DelayedSetDirty_c__Iterator0_StaticFields {
};
struct UnityEngine_UI_LayoutGroup__DelayedSetDirty_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct UnityEngine_UI_LayoutGroup__DelayedSetDirty_c__Iterator0_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_LayoutGroup__DelayedSetDirty_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_LayoutGroup__DelayedSetDirty_c__Iterator0_VTable vtable;
};
struct UnityEngine_UI_LayoutGroup__DelayedSetDirty_c__Iterator0_o {
	UnityEngine_UI_LayoutGroup__DelayedSetDirty_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_RectTransform_o* rectTransform;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct UnityEngine_UI_LayoutRebuilder_StaticFields {
	UnityEngine_UI_ObjectPool_LayoutRebuilder__o* s_Rebuilders;
	UnityEngine_RectTransform_ReapplyDrivenProperties_o* __f__mg_cache0;
	System_Predicate_Component__o* __f__am_cache0;
	UnityEngine_Events_UnityAction_Component__o* __f__am_cache1;
	UnityEngine_Events_UnityAction_Component__o* __f__am_cache2;
	UnityEngine_Events_UnityAction_Component__o* __f__am_cache3;
	UnityEngine_Events_UnityAction_Component__o* __f__am_cache4;
};
struct UnityEngine_UI_LayoutRebuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Rebuild;
	VirtualInvokeData _5_get_transform;
	VirtualInvokeData _6_LayoutComplete;
	VirtualInvokeData _7_GraphicUpdateComplete;
	VirtualInvokeData _8_IsDestroyed;
};
struct UnityEngine_UI_LayoutRebuilder_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_LayoutRebuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_LayoutRebuilder_VTable vtable;
};
struct UnityEngine_UI_LayoutRebuilder_o {
	UnityEngine_UI_LayoutRebuilder_c *klass;
	void *monitor;
	UnityEngine_RectTransform_o* m_ToRebuild;
	int32_t m_CachedHashFromTransform;
};
struct UnityEngine_UI_LayoutUtility_StaticFields {
	System_Func_ILayoutElement__float__o* __f__am_cache0;
	System_Func_ILayoutElement__float__o* __f__am_cache1;
	System_Func_ILayoutElement__float__o* __f__am_cache2;
	System_Func_ILayoutElement__float__o* __f__am_cache3;
	System_Func_ILayoutElement__float__o* __f__am_cache4;
	System_Func_ILayoutElement__float__o* __f__am_cache5;
	System_Func_ILayoutElement__float__o* __f__am_cache6;
	System_Func_ILayoutElement__float__o* __f__am_cache7;
};
struct UnityEngine_UI_LayoutUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_LayoutUtility_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_LayoutUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_LayoutUtility_VTable vtable;
};
struct UnityEngine_UI_LayoutUtility_o {
	UnityEngine_UI_LayoutUtility_c *klass;
	void *monitor;
};
struct UnityEngine_UI_VerticalLayoutGroup_StaticFields {
};
struct UnityEngine_UI_VerticalLayoutGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _28_CalculateLayoutInputHorizontal;
	VirtualInvokeData _29_CalculateLayoutInputVertical;
	VirtualInvokeData _30_get_minWidth;
	VirtualInvokeData _31_get_preferredWidth;
	VirtualInvokeData _32_get_flexibleWidth;
	VirtualInvokeData _33_get_minHeight;
	VirtualInvokeData _34_get_preferredHeight;
	VirtualInvokeData _35_get_flexibleHeight;
	VirtualInvokeData _36_get_layoutPriority;
	VirtualInvokeData _37_SetLayoutHorizontal;
	VirtualInvokeData _38_SetLayoutVertical;
	VirtualInvokeData _39_OnTransformChildrenChanged;
};
struct UnityEngine_UI_VerticalLayoutGroup_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_VerticalLayoutGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_VerticalLayoutGroup_VTable vtable;
};
struct UnityEngine_UI_VerticalLayoutGroup_o {
	UnityEngine_UI_VerticalLayoutGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_RectOffset_o* m_Padding;
	int32_t m_ChildAlignment;
	UnityEngine_RectTransform_o* LayoutGroup_m_Rect;
	UnityEngine_DrivenRectTransformTracker_o m_Tracker;
	UnityEngine_Vector2_o LayoutGroup_m_TotalMinSize;
	UnityEngine_Vector2_o LayoutGroup_m_TotalPreferredSize;
	UnityEngine_Vector2_o LayoutGroup_m_TotalFlexibleSize;
	System_Collections_Generic_List_RectTransform__o* LayoutGroup_m_RectChildren;
	float m_Spacing;
	bool m_ChildForceExpandWidth;
	bool m_ChildForceExpandHeight;
	bool m_ChildControlWidth;
	bool m_ChildControlHeight;
};
struct UnityEngine_UI_IMaterialModifier_StaticFields {
};
struct UnityEngine_UI_IMaterialModifier_VTable {
};
struct UnityEngine_UI_IMaterialModifier_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_IMaterialModifier_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_IMaterialModifier_VTable vtable;
};
struct UnityEngine_UI_IMaterialModifier_o {
	UnityEngine_UI_IMaterialModifier_c *klass;
	void *monitor;
};
struct UnityEngine_UI_Collections_IndexedSet_T__StaticFields {
};
struct UnityEngine_UI_Collections_IndexedSet_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IndexOf;
	VirtualInvokeData _5_Insert;
	VirtualInvokeData _6_RemoveAt;
	VirtualInvokeData _7_get_Item;
	VirtualInvokeData _8_set_Item;
	VirtualInvokeData _9_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _10_get_Count;
	VirtualInvokeData _11_get_IsReadOnly;
	VirtualInvokeData _12_Add;
	VirtualInvokeData _13_Clear;
	VirtualInvokeData _14_Contains;
	VirtualInvokeData _15_CopyTo;
	VirtualInvokeData _16_Remove;
	VirtualInvokeData _17_GetEnumerator;
};
struct UnityEngine_UI_Collections_IndexedSet_T__c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Collections_IndexedSet_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Collections_IndexedSet_T__VTable vtable;
};
struct UnityEngine_UI_Collections_IndexedSet_T__o {
	UnityEngine_UI_Collections_IndexedSet_T__c *klass;
	void *monitor;
	System_Collections_Generic_List_T__o* m_List;
	System_Collections_Generic_Dictionary_T__int__o* m_Dictionary;
};
struct UnityEngine_UI_ListPool_T__StaticFields {
	UnityEngine_UI_ObjectPool_List_T___o* s_ListPool;
	UnityEngine_Events_UnityAction_List_T___o* __f__mg_cache0;
};
struct UnityEngine_UI_ListPool_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_ListPool_T__c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ListPool_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ListPool_T__VTable vtable;
};
struct UnityEngine_UI_ListPool_T__o {
	UnityEngine_UI_ListPool_T__c *klass;
	void *monitor;
};
struct UnityEngine_UI_ObjectPool_T__StaticFields {
};
struct UnityEngine_UI_ObjectPool_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_ObjectPool_T__c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ObjectPool_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ObjectPool_T__VTable vtable;
};
struct UnityEngine_UI_ObjectPool_T__o {
	UnityEngine_UI_ObjectPool_T__c *klass;
	void *monitor;
	System_Collections_Generic_Stack_T__o* m_Stack;
	UnityEngine_Events_UnityAction_T__o* m_ActionOnGet;
	UnityEngine_Events_UnityAction_T__o* m_ActionOnRelease;
	int32_t _countAll_k__BackingField;
};
struct UnityEngine_UI_ReflectionMethodsCache_StaticFields {
	UnityEngine_UI_ReflectionMethodsCache_o* s_ReflectionMethodsCache;
};
struct UnityEngine_UI_ReflectionMethodsCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_UI_ReflectionMethodsCache_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ReflectionMethodsCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ReflectionMethodsCache_VTable vtable;
};
struct UnityEngine_UI_ReflectionMethodsCache_o {
	UnityEngine_UI_ReflectionMethodsCache_c *klass;
	void *monitor;
	UnityEngine_UI_ReflectionMethodsCache_Raycast3DCallback_o* raycast3D;
	UnityEngine_UI_ReflectionMethodsCache_RaycastAllCallback_o* raycast3DAll;
	UnityEngine_UI_ReflectionMethodsCache_Raycast2DCallback_o* raycast2D;
	UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllCallback_o* getRayIntersectionAll;
	UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllNonAllocCallback_o* getRayIntersectionAllNonAlloc;
	UnityEngine_UI_ReflectionMethodsCache_GetRaycastNonAllocCallback_o* getRaycastNonAlloc;
};
struct UnityEngine_UI_ReflectionMethodsCache_Raycast3DCallback_StaticFields {
};
struct UnityEngine_UI_ReflectionMethodsCache_Raycast3DCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_UI_ReflectionMethodsCache_Raycast3DCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ReflectionMethodsCache_Raycast3DCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ReflectionMethodsCache_Raycast3DCallback_VTable vtable;
};
struct UnityEngine_UI_ReflectionMethodsCache_Raycast3DCallback_o {
	UnityEngine_UI_ReflectionMethodsCache_Raycast3DCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_UI_ReflectionMethodsCache_Raycast2DCallback_StaticFields {
};
struct UnityEngine_UI_ReflectionMethodsCache_Raycast2DCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_UI_ReflectionMethodsCache_Raycast2DCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ReflectionMethodsCache_Raycast2DCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ReflectionMethodsCache_Raycast2DCallback_VTable vtable;
};
struct UnityEngine_UI_ReflectionMethodsCache_Raycast2DCallback_o {
	UnityEngine_UI_ReflectionMethodsCache_Raycast2DCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_UI_ReflectionMethodsCache_RaycastAllCallback_StaticFields {
};
struct UnityEngine_UI_ReflectionMethodsCache_RaycastAllCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_UI_ReflectionMethodsCache_RaycastAllCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ReflectionMethodsCache_RaycastAllCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ReflectionMethodsCache_RaycastAllCallback_VTable vtable;
};
struct UnityEngine_UI_ReflectionMethodsCache_RaycastAllCallback_o {
	UnityEngine_UI_ReflectionMethodsCache_RaycastAllCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllCallback_StaticFields {
};
struct UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllCallback_VTable vtable;
};
struct UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllCallback_o {
	UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllNonAllocCallback_StaticFields {
};
struct UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllNonAllocCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllNonAllocCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllNonAllocCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllNonAllocCallback_VTable vtable;
};
struct UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllNonAllocCallback_o {
	UnityEngine_UI_ReflectionMethodsCache_GetRayIntersectionAllNonAllocCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_UI_ReflectionMethodsCache_GetRaycastNonAllocCallback_StaticFields {
};
struct UnityEngine_UI_ReflectionMethodsCache_GetRaycastNonAllocCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UnityEngine_UI_ReflectionMethodsCache_GetRaycastNonAllocCallback_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_ReflectionMethodsCache_GetRaycastNonAllocCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_ReflectionMethodsCache_GetRaycastNonAllocCallback_VTable vtable;
};
struct UnityEngine_UI_ReflectionMethodsCache_GetRaycastNonAllocCallback_o {
	UnityEngine_UI_ReflectionMethodsCache_GetRaycastNonAllocCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UnityEngine_UI_VertexHelper_StaticFields {
	UnityEngine_Vector4_o s_DefaultTangent;
	UnityEngine_Vector3_o s_DefaultNormal;
};
struct UnityEngine_UI_VertexHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct UnityEngine_UI_VertexHelper_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_VertexHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_VertexHelper_VTable vtable;
};
struct UnityEngine_UI_VertexHelper_o {
	UnityEngine_UI_VertexHelper_c *klass;
	void *monitor;
	System_Collections_Generic_List_Vector3__o* m_Positions;
	System_Collections_Generic_List_Color32__o* m_Colors;
	System_Collections_Generic_List_Vector2__o* m_Uv0S;
	System_Collections_Generic_List_Vector2__o* m_Uv1S;
	System_Collections_Generic_List_Vector2__o* m_Uv2S;
	System_Collections_Generic_List_Vector2__o* m_Uv3S;
	System_Collections_Generic_List_Vector3__o* m_Normals;
	System_Collections_Generic_List_Vector4__o* m_Tangents;
	System_Collections_Generic_List_int__o* m_Indices;
	bool m_ListsInitalized;
};
struct UnityEngine_Experimental_UI_VertexHelperExtension_StaticFields {
};
struct UnityEngine_Experimental_UI_VertexHelperExtension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnityEngine_Experimental_UI_VertexHelperExtension_c {
	Il2CppClass_1 _1;
	UnityEngine_Experimental_UI_VertexHelperExtension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_Experimental_UI_VertexHelperExtension_VTable vtable;
};
struct UnityEngine_Experimental_UI_VertexHelperExtension_o {
	UnityEngine_Experimental_UI_VertexHelperExtension_c *klass;
	void *monitor;
};
struct UnityEngine_UI_BaseVertexEffect_StaticFields {
};
struct UnityEngine_UI_BaseVertexEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct UnityEngine_UI_BaseVertexEffect_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_BaseVertexEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_BaseVertexEffect_VTable vtable;
};
struct UnityEngine_UI_BaseVertexEffect_o {
	UnityEngine_UI_BaseVertexEffect_c *klass;
	void *monitor;
};
struct UnityEngine_UI_BaseMeshEffect_StaticFields {
};
struct UnityEngine_UI_BaseMeshEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _19_ModifyMesh;
	VirtualInvokeData _20_ModifyMesh;
	VirtualInvokeData _65535__ctor;
};
struct UnityEngine_UI_BaseMeshEffect_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_BaseMeshEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_BaseMeshEffect_VTable vtable;
};
struct UnityEngine_UI_BaseMeshEffect_o {
	UnityEngine_UI_BaseMeshEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_UI_Graphic_o* m_Graphic;
};
struct UnityEngine_UI_IVertexModifier_StaticFields {
};
struct UnityEngine_UI_IVertexModifier_VTable {
};
struct UnityEngine_UI_IVertexModifier_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_IVertexModifier_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_IVertexModifier_VTable vtable;
};
struct UnityEngine_UI_IVertexModifier_o {
	UnityEngine_UI_IVertexModifier_c *klass;
	void *monitor;
};
struct UnityEngine_UI_IMeshModifier_StaticFields {
};
struct UnityEngine_UI_IMeshModifier_VTable {
};
struct UnityEngine_UI_IMeshModifier_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_IMeshModifier_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_IMeshModifier_VTable vtable;
};
struct UnityEngine_UI_IMeshModifier_o {
	UnityEngine_UI_IMeshModifier_c *klass;
	void *monitor;
};
struct UnityEngine_UI_Outline_StaticFields {
};
struct UnityEngine_UI_Outline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _19_ModifyMesh;
	VirtualInvokeData _20_ModifyMesh;
};
struct UnityEngine_UI_Outline_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Outline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Outline_VTable vtable;
};
struct UnityEngine_UI_Outline_o {
	UnityEngine_UI_Outline_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_UI_Graphic_o* BaseMeshEffect_m_Graphic;
	UnityEngine_Color_o Shadow_m_EffectColor;
	UnityEngine_Vector2_o Shadow_m_EffectDistance;
	bool Shadow_m_UseGraphicAlpha;
};
struct UnityEngine_UI_PositionAsUV1_StaticFields {
};
struct UnityEngine_UI_PositionAsUV1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _19_ModifyMesh;
	VirtualInvokeData _20_ModifyMesh;
};
struct UnityEngine_UI_PositionAsUV1_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_PositionAsUV1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_PositionAsUV1_VTable vtable;
};
struct UnityEngine_UI_PositionAsUV1_o {
	UnityEngine_UI_PositionAsUV1_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_UI_Graphic_o* BaseMeshEffect_m_Graphic;
};
struct UnityEngine_UI_Shadow_StaticFields {
};
struct UnityEngine_UI_Shadow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _19_ModifyMesh;
	VirtualInvokeData _20_ModifyMesh;
};
struct UnityEngine_UI_Shadow_c {
	Il2CppClass_1 _1;
	UnityEngine_UI_Shadow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnityEngine_UI_Shadow_VTable vtable;
};
struct UnityEngine_UI_Shadow_o {
	UnityEngine_UI_Shadow_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_UI_Graphic_o* BaseMeshEffect_m_Graphic;
	UnityEngine_Color_o m_EffectColor;
	UnityEngine_Vector2_o m_EffectDistance;
	bool m_UseGraphicAlpha;
};
struct _PrivateImplementationDetails__5_StaticFields {
	_PrivateImplementationDetails___ArrayType_12_4_o _field_7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46;
};
struct _PrivateImplementationDetails__5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails__5_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails__5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails__5_VTable vtable;
};
struct _PrivateImplementationDetails__5_o {
	_PrivateImplementationDetails__5_c *klass;
	void *monitor;
};
struct _Module__36_StaticFields {
};
struct _Module__36_VTable {
};
struct _Module__36_c {
	Il2CppClass_1 _1;
	_Module__36_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__36_VTable vtable;
};
struct _Module__36_o {
	_Module__36_c *klass;
	void *monitor;
};
struct Boo_Lang_Builtins_StaticFields {
};
struct Boo_Lang_Builtins_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Boo_Lang_Builtins_c {
	Il2CppClass_1 _1;
	Boo_Lang_Builtins_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Boo_Lang_Builtins_VTable vtable;
};
struct Boo_Lang_Builtins_o {
	Boo_Lang_Builtins_c *klass;
	void *monitor;
};
struct Boo_Lang_List_T__StaticFields {
	System_Object_array* EmptyArray;
};
struct Boo_Lang_List_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _6_get_IsSynchronized;
	VirtualInvokeData _7_get_SyncRoot;
	VirtualInvokeData _8_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _9_GetEnumerator;
	VirtualInvokeData _10_IndexOf;
	VirtualInvokeData _11_System_Collections_Generic_IList_T__Insert;
	VirtualInvokeData _12_System_Collections_Generic_IList_T__RemoveAt;
	VirtualInvokeData _13_get_Item;
	VirtualInvokeData _14_set_Item;
	VirtualInvokeData _15_get_Count;
	VirtualInvokeData _17_System_Collections_Generic_ICollection_T__Add;
	VirtualInvokeData _19_Contains;
	VirtualInvokeData _20_CopyTo;
	VirtualInvokeData _21_System_Collections_Generic_ICollection_T__Remove;
	VirtualInvokeData _22_Equals;
	VirtualInvokeData _23_System_Collections_IList_get_IsFixedSize;
	VirtualInvokeData _24_get_IsReadOnly;
	VirtualInvokeData _25_System_Collections_IList_get_Item;
	VirtualInvokeData _26_System_Collections_IList_set_Item;
	VirtualInvokeData _27_System_Collections_IList_Add;
	VirtualInvokeData _28_Clear;
	VirtualInvokeData _29_System_Collections_IList_Contains;
	VirtualInvokeData _30_System_Collections_IList_IndexOf;
	VirtualInvokeData _31_System_Collections_IList_Insert;
	VirtualInvokeData _32_System_Collections_IList_Remove;
	VirtualInvokeData _33_System_Collections_IList_RemoveAt;
	VirtualInvokeData _34_Add;
};
struct Boo_Lang_List_T__c {
	Il2CppClass_1 _1;
	Boo_Lang_List_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Boo_Lang_List_T__VTable vtable;
};
struct Boo_Lang_List_T__o {
	Boo_Lang_List_T__c *klass;
	void *monitor;
	System_Object_array* _items;
	int32_t _count;
};
struct Boo_Lang_List__GetEnumerator_c__Iterator6_T__StaticFields {
};
struct Boo_Lang_List__GetEnumerator_c__Iterator6_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_T__get_Current;
};
struct Boo_Lang_List__GetEnumerator_c__Iterator6_T__c {
	Il2CppClass_1 _1;
	Boo_Lang_List__GetEnumerator_c__Iterator6_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Boo_Lang_List__GetEnumerator_c__Iterator6_T__VTable vtable;
};
struct Boo_Lang_List__GetEnumerator_c__Iterator6_T__o {
	Boo_Lang_List__GetEnumerator_c__Iterator6_T__c *klass;
	void *monitor;
	int32_t _originalCount___0;
	System_Object_array* _originalItems___1;
	int32_t _i___2;
	int32_t _PC;
	Il2CppObject* _current;
	Boo_Lang_List_T__o* __f__this;
};
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_StaticFields {
	System_Collections_Generic_Dictionary_DispatcherKey__Dispatcher__o* _cache;
};
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_c {
	Il2CppClass_1 _1;
	Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_VTable vtable;
};
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_o {
	Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_c *klass;
	void *monitor;
};
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_DispatcherFactory_StaticFields {
};
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_DispatcherFactory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_DispatcherFactory_c {
	Il2CppClass_1 _1;
	Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_DispatcherFactory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_DispatcherFactory_VTable vtable;
};
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_DispatcherFactory_o {
	Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_DispatcherFactory_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherKey_StaticFields {
	System_Collections_Generic_IEqualityComparer_DispatcherKey__o* EqualityComparer;
};
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherKey_c {
	Il2CppClass_1 _1;
	Boo_Lang_Runtime_DynamicDispatching_DispatcherKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Boo_Lang_Runtime_DynamicDispatching_DispatcherKey_VTable vtable;
};
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherKey_o {
	Boo_Lang_Runtime_DynamicDispatching_DispatcherKey_c *klass;
	void *monitor;
	System_Type_o* _type;
	System_String_o* _name;
	System_Type_array* _arguments;
};
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherKey__EqualityComparer_StaticFields {
};
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherKey__EqualityComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
	VirtualInvokeData _5_GetHashCodek;
};
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherKey__EqualityComparer_c {
	Il2CppClass_1 _1;
	Boo_Lang_Runtime_DynamicDispatching_DispatcherKey__EqualityComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Boo_Lang_Runtime_DynamicDispatching_DispatcherKey__EqualityComparer_VTable vtable;
};
struct Boo_Lang_Runtime_DynamicDispatching_DispatcherKey__EqualityComparer_o {
	Boo_Lang_Runtime_DynamicDispatching_DispatcherKey__EqualityComparer_c *klass;
	void *monitor;
};
struct Boo_Lang_Runtime_DynamicDispatching_Emitters_DispatcherEmitter_StaticFields {
};
struct Boo_Lang_Runtime_DynamicDispatching_Emitters_DispatcherEmitter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct Boo_Lang_Runtime_DynamicDispatching_Emitters_DispatcherEmitter_c {
	Il2CppClass_1 _1;
	Boo_Lang_Runtime_DynamicDispatching_Emitters_DispatcherEmitter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Boo_Lang_Runtime_DynamicDispatching_Emitters_DispatcherEmitter_VTable vtable;
};
struct Boo_Lang_Runtime_DynamicDispatching_Emitters_DispatcherEmitter_o {
	Boo_Lang_Runtime_DynamicDispatching_Emitters_DispatcherEmitter_c *klass;
	void *monitor;
	System_Reflection_Emit_DynamicMethod_o* _dynamicMethod;
	System_Reflection_Emit_ILGenerator_o* _il;
};
struct Boo_Lang_Runtime_DynamicDispatching_Emitters_ImplicitConversionEmitter_StaticFields {
};
struct Boo_Lang_Runtime_DynamicDispatching_Emitters_ImplicitConversionEmitter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_EmitMethodBody;
};
struct Boo_Lang_Runtime_DynamicDispatching_Emitters_ImplicitConversionEmitter_c {
	Il2CppClass_1 _1;
	Boo_Lang_Runtime_DynamicDispatching_Emitters_ImplicitConversionEmitter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Boo_Lang_Runtime_DynamicDispatching_Emitters_ImplicitConversionEmitter_VTable vtable;
};
struct Boo_Lang_Runtime_DynamicDispatching_Emitters_ImplicitConversionEmitter_o {
	Boo_Lang_Runtime_DynamicDispatching_Emitters_ImplicitConversionEmitter_c *klass;
	void *monitor;
	System_Reflection_Emit_DynamicMethod_o* DispatcherEmitter__dynamicMethod;
	System_Reflection_Emit_ILGenerator_o* _il;
	System_Reflection_MethodInfo_o* _conversion;
};
struct Boo_Lang_Runtime_DynamicDispatching_NumericPromotions_StaticFields {
};
struct Boo_Lang_Runtime_DynamicDispatching_NumericPromotions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Boo_Lang_Runtime_DynamicDispatching_NumericPromotions_c {
	Il2CppClass_1 _1;
	Boo_Lang_Runtime_DynamicDispatching_NumericPromotions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Boo_Lang_Runtime_DynamicDispatching_NumericPromotions_VTable vtable;
};
struct Boo_Lang_Runtime_DynamicDispatching_NumericPromotions_o {
	Boo_Lang_Runtime_DynamicDispatching_NumericPromotions_c *klass;
	void *monitor;
};
struct Boo_Lang_Runtime_ExtensionRegistry_StaticFields {
};
struct Boo_Lang_Runtime_ExtensionRegistry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Boo_Lang_Runtime_ExtensionRegistry_c {
	Il2CppClass_1 _1;
	Boo_Lang_Runtime_ExtensionRegistry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Boo_Lang_Runtime_ExtensionRegistry_VTable vtable;
};
struct Boo_Lang_Runtime_ExtensionRegistry_o {
	Boo_Lang_Runtime_ExtensionRegistry_c *klass;
	void *monitor;
	Boo_Lang_List_MemberInfo__o* _extensions;
	Il2CppObject* _classLock;
};
struct Boo_Lang_Runtime_ICoercible_StaticFields {
};
struct Boo_Lang_Runtime_ICoercible_VTable {
};
struct Boo_Lang_Runtime_ICoercible_c {
	Il2CppClass_1 _1;
	Boo_Lang_Runtime_ICoercible_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Boo_Lang_Runtime_ICoercible_VTable vtable;
};
struct Boo_Lang_Runtime_ICoercible_o {
	Boo_Lang_Runtime_ICoercible_c *klass;
	void *monitor;
};
struct Boo_Lang_Runtime_RuntimeServices_StaticFields {
	System_Object_array* NoArguments;
	System_Type_o* RuntimeServicesType;
	Boo_Lang_Runtime_DynamicDispatching_DispatcherCache_o* _cache;
	Boo_Lang_Runtime_ExtensionRegistry_o* _extensions;
	Il2CppObject* True;
};
struct Boo_Lang_Runtime_RuntimeServices_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Boo_Lang_Runtime_RuntimeServices_c {
	Il2CppClass_1 _1;
	Boo_Lang_Runtime_RuntimeServices_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Boo_Lang_Runtime_RuntimeServices_VTable vtable;
};
struct Boo_Lang_Runtime_RuntimeServices_o {
	Boo_Lang_Runtime_RuntimeServices_c *klass;
	void *monitor;
};
struct Boo_Lang_Runtime_RuntimeServices__GetExtensionMethods_c__IteratorC_StaticFields {
};
struct Boo_Lang_Runtime_RuntimeServices__GetExtensionMethods_c__IteratorC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _6_MoveNext;
	VirtualInvokeData _7_Reset;
	VirtualInvokeData _8_Dispose;
	VirtualInvokeData _9_System_Collections_Generic_IEnumerable_System_Reflection_MethodInfo__GetEnumerator;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_System_Reflection_MethodInfo__get_Current;
};
struct Boo_Lang_Runtime_RuntimeServices__GetExtensionMethods_c__IteratorC_c {
	Il2CppClass_1 _1;
	Boo_Lang_Runtime_RuntimeServices__GetExtensionMethods_c__IteratorC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Boo_Lang_Runtime_RuntimeServices__GetExtensionMethods_c__IteratorC_VTable vtable;
};
struct Boo_Lang_Runtime_RuntimeServices__GetExtensionMethods_c__IteratorC_o {
	Boo_Lang_Runtime_RuntimeServices__GetExtensionMethods_c__IteratorC_c *klass;
	void *monitor;
	System_Collections_Generic_IEnumerator_MemberInfo__o* __s_49___0;
	System_Reflection_MemberInfo_o* _member___1;
	int32_t _PC;
	System_Reflection_MethodInfo_o* _current;
};
struct Boo_Lang_Runtime_RuntimeServices__Coerce_c__AnonStorey1B_StaticFields {
};
struct Boo_Lang_Runtime_RuntimeServices__Coerce_c__AnonStorey1B_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Boo_Lang_Runtime_RuntimeServices__Coerce_c__AnonStorey1B_c {
	Il2CppClass_1 _1;
	Boo_Lang_Runtime_RuntimeServices__Coerce_c__AnonStorey1B_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Boo_Lang_Runtime_RuntimeServices__Coerce_c__AnonStorey1B_VTable vtable;
};
struct Boo_Lang_Runtime_RuntimeServices__Coerce_c__AnonStorey1B_o {
	Boo_Lang_Runtime_RuntimeServices__Coerce_c__AnonStorey1B_c *klass;
	void *monitor;
	Il2CppObject* value;
	System_Type_o* toType;
};
struct Boo_Lang_Runtime_DynamicDispatching_Dispatcher_StaticFields {
};
struct Boo_Lang_Runtime_DynamicDispatching_Dispatcher_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Boo_Lang_Runtime_DynamicDispatching_Dispatcher_c {
	Il2CppClass_1 _1;
	Boo_Lang_Runtime_DynamicDispatching_Dispatcher_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Boo_Lang_Runtime_DynamicDispatching_Dispatcher_VTable vtable;
};
struct Boo_Lang_Runtime_DynamicDispatching_Dispatcher_o {
	Boo_Lang_Runtime_DynamicDispatching_Dispatcher_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct _Module__37_StaticFields {
};
struct _Module__37_VTable {
};
struct _Module__37_c {
	Il2CppClass_1 _1;
	_Module__37_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__37_VTable vtable;
};
struct _Module__37_o {
	_Module__37_c *klass;
	void *monitor;
};
struct Cinemachine_CinemachineBlendListCamera_StaticFields {
};
struct Cinemachine_CinemachineBlendListCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _6_get_Priority;
	VirtualInvokeData _7_set_Priority;
	VirtualInvokeData _13_get_VirtualCameraGameObject;
	VirtualInvokeData _14_get_IsValid;
	VirtualInvokeData _15_get_ParentCamera;
	VirtualInvokeData _17_UpdateCameraState;
	VirtualInvokeData _21_AddExtension;
	VirtualInvokeData _22_RemoveExtension;
	VirtualInvokeData _23_get_Description;
	VirtualInvokeData _24_get_State;
	VirtualInvokeData _25_IsLiveChild;
	VirtualInvokeData _26_get_LookAt;
	VirtualInvokeData _27_set_LookAt;
	VirtualInvokeData _28_get_Follow;
	VirtualInvokeData _29_set_Follow;
	VirtualInvokeData _30_InternalUpdateCameraState;
	VirtualInvokeData _31_OnTransitionFromCamera;
	VirtualInvokeData _32_OnDestroy;
	VirtualInvokeData _33_OnTransformParentChanged;
	VirtualInvokeData _34_Start;
	VirtualInvokeData _35_OnValidate;
	VirtualInvokeData _36_OnEnable;
	VirtualInvokeData _37_OnDisable;
	VirtualInvokeData _38_Update;
	VirtualInvokeData _39_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineBlendListCamera_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineBlendListCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineBlendListCamera_VTable vtable;
};
struct Cinemachine_CinemachineBlendListCamera_o {
	Cinemachine_CinemachineBlendListCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_array* m_ExcludedPropertiesInInspector;
	System_Int32_array* m_LockStageInInspector;
	int32_t CinemachineVirtualCameraBase_m_ValidatingStreamVersion;
	bool CinemachineVirtualCameraBase_m_OnValidateCalled;
	int32_t CinemachineVirtualCameraBase_m_StreamingVersion;
	int32_t m_Priority;
	int32_t m_StandbyUpdate;
	System_Collections_Generic_List_CinemachineExtension__o* CinemachineVirtualCameraBase_mExtensions;
	bool CinemachineVirtualCameraBase_m_previousStateIsValid;
	UnityEngine_Transform_o* CinemachineVirtualCameraBase_m_previousLookAtTarget;
	UnityEngine_Transform_o* CinemachineVirtualCameraBase_m_previousFollowTarget;
	bool CinemachineVirtualCameraBase_mSlaveStatusUpdated;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineVirtualCameraBase_m_parentVcam;
	int32_t CinemachineVirtualCameraBase_m_QueuePriority;
	UnityEngine_Transform_o* m_LookAt;
	UnityEngine_Transform_o* m_Follow;
	bool m_ShowDebugText;
	bool m_Loop;
	Cinemachine_CinemachineVirtualCameraBase_array* m_ChildCameras;
	Cinemachine_CinemachineBlendListCamera_Instruction_array* m_Instructions;
	Cinemachine_ICinemachineCamera_o* _LiveChild_k__BackingField;
	Cinemachine_ICinemachineCamera_o* _TransitioningFrom_k__BackingField;
	Cinemachine_CameraState_o m_State;
	float mActivationTime;
	int32_t mCurrentInstruction;
	Cinemachine_CinemachineBlend_o* mActiveBlend;
};
struct Cinemachine_CinemachineBlendListCamera_Instruction_StaticFields {
};
struct Cinemachine_CinemachineBlendListCamera_Instruction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineBlendListCamera_Instruction_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineBlendListCamera_Instruction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineBlendListCamera_Instruction_VTable vtable;
};
struct Cinemachine_CinemachineBlendListCamera_Instruction_o {
	Cinemachine_CinemachineBlendListCamera_Instruction_c *klass;
	void *monitor;
	Cinemachine_CinemachineVirtualCameraBase_o* m_VirtualCamera;
	float m_Hold;
	Cinemachine_CinemachineBlendDefinition_o m_Blend;
};
struct Cinemachine_CinemachineBrain_StaticFields {
	Cinemachine_ICinemachineCamera_o* mSoloCamera;
};
struct Cinemachine_CinemachineBrain_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineBrain_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineBrain_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineBrain_VTable vtable;
};
struct Cinemachine_CinemachineBrain_o {
	Cinemachine_CinemachineBrain_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool m_ShowDebugText;
	bool m_ShowCameraFrustum;
	bool m_IgnoreTimeScale;
	bool m_FixFovToScreen;
	UnityEngine_Transform_o* m_WorldUpOverride;
	int32_t m_UpdateMethod;
	Cinemachine_CinemachineBlendDefinition_o m_DefaultBlend;
	Cinemachine_CinemachineBlenderSettings_o* m_CustomBlends;
	UnityEngine_Camera_o* m_OutputCamera;
	float m_OutputCameraVirtualFov;
	Cinemachine_CinemachineBrain_BrainEvent_o* m_CameraCutEvent;
	Cinemachine_CinemachineBrain_VcamActivatedEvent_o* m_CameraActivatedEvent;
	UnityEngine_Coroutine_o* mPhysicsCoroutine;
	UnityEngine_WaitForFixedUpdate_o* mWaitForFixedUpdate;
	System_Collections_Generic_List_CinemachineBrain_BrainFrame__o* mFrameStack;
	int32_t mNextFrameId;
	Cinemachine_CinemachineBlend_o* mCurrentLiveCameras;
	Cinemachine_ICinemachineCamera_o* mActiveCameraPreviousFrame;
	Cinemachine_CameraState_o _CurrentCameraState_k__BackingField;
};
struct Cinemachine_CinemachineBrain_BrainEvent_StaticFields {
};
struct Cinemachine_CinemachineBrain_BrainEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct Cinemachine_CinemachineBrain_BrainEvent_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineBrain_BrainEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineBrain_BrainEvent_VTable vtable;
};
struct Cinemachine_CinemachineBrain_BrainEvent_o {
	Cinemachine_CinemachineBrain_BrainEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct Cinemachine_CinemachineBrain_VcamActivatedEvent_StaticFields {
};
struct Cinemachine_CinemachineBrain_VcamActivatedEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct Cinemachine_CinemachineBrain_VcamActivatedEvent_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineBrain_VcamActivatedEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineBrain_VcamActivatedEvent_VTable vtable;
};
struct Cinemachine_CinemachineBrain_VcamActivatedEvent_o {
	Cinemachine_CinemachineBrain_VcamActivatedEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_2_m_InvokeArray;
};
struct Cinemachine_CinemachineBrain_BrainFrame_StaticFields {
};
struct Cinemachine_CinemachineBrain_BrainFrame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineBrain_BrainFrame_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineBrain_BrainFrame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineBrain_BrainFrame_VTable vtable;
};
struct Cinemachine_CinemachineBrain_BrainFrame_o {
	Cinemachine_CinemachineBrain_BrainFrame_c *klass;
	void *monitor;
	int32_t id;
	Cinemachine_CinemachineBlend_o* blend;
	Cinemachine_CinemachineBlend_o* workingBlend;
	Cinemachine_BlendSourceVirtualCamera_o* workingBlendSource;
	float deltaTimeOverride;
	float timeOfOverride;
};
struct Cinemachine_CinemachineBrain__AfterPhysics_c__Iterator0_StaticFields {
};
struct Cinemachine_CinemachineBrain__AfterPhysics_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct Cinemachine_CinemachineBrain__AfterPhysics_c__Iterator0_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineBrain__AfterPhysics_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineBrain__AfterPhysics_c__Iterator0_VTable vtable;
};
struct Cinemachine_CinemachineBrain__AfterPhysics_c__Iterator0_o {
	Cinemachine_CinemachineBrain__AfterPhysics_c__Iterator0_c *klass;
	void *monitor;
	Cinemachine_CinemachineBrain_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct CinemachineCameraOffset_StaticFields {
};
struct CinemachineCameraOffset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_ConnectToVcam;
	VirtualInvokeData _7_PostPipelineStageCallback;
	VirtualInvokeData _8_OnTargetObjectWarped;
};
struct CinemachineCameraOffset_c {
	Il2CppClass_1 _1;
	CinemachineCameraOffset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CinemachineCameraOffset_VTable vtable;
};
struct CinemachineCameraOffset_o {
	CinemachineCameraOffset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineExtension_m_vcamOwner;
	System_Collections_Generic_Dictionary_ICinemachineCamera__object__o* CinemachineExtension_mExtraState;
	UnityEngine_Vector3_o m_Offset;
	int32_t m_ApplyAfter;
};
struct Cinemachine_CinemachineClearShot_StaticFields {
	System_Comparison_CinemachineClearShot_Pair__o* __f__am_cache0;
};
struct Cinemachine_CinemachineClearShot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _6_get_Priority;
	VirtualInvokeData _7_set_Priority;
	VirtualInvokeData _13_get_VirtualCameraGameObject;
	VirtualInvokeData _14_get_IsValid;
	VirtualInvokeData _15_get_ParentCamera;
	VirtualInvokeData _17_UpdateCameraState;
	VirtualInvokeData _21_AddExtension;
	VirtualInvokeData _22_RemoveExtension;
	VirtualInvokeData _23_get_Description;
	VirtualInvokeData _24_get_State;
	VirtualInvokeData _25_IsLiveChild;
	VirtualInvokeData _26_get_LookAt;
	VirtualInvokeData _27_set_LookAt;
	VirtualInvokeData _28_get_Follow;
	VirtualInvokeData _29_set_Follow;
	VirtualInvokeData _30_InternalUpdateCameraState;
	VirtualInvokeData _31_OnTransitionFromCamera;
	VirtualInvokeData _32_OnDestroy;
	VirtualInvokeData _33_OnTransformParentChanged;
	VirtualInvokeData _34_Start;
	VirtualInvokeData _35_OnValidate;
	VirtualInvokeData _36_OnEnable;
	VirtualInvokeData _37_OnDisable;
	VirtualInvokeData _38_Update;
	VirtualInvokeData _39_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineClearShot_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineClearShot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineClearShot_VTable vtable;
};
struct Cinemachine_CinemachineClearShot_o {
	Cinemachine_CinemachineClearShot_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_array* m_ExcludedPropertiesInInspector;
	System_Int32_array* m_LockStageInInspector;
	int32_t CinemachineVirtualCameraBase_m_ValidatingStreamVersion;
	bool CinemachineVirtualCameraBase_m_OnValidateCalled;
	int32_t CinemachineVirtualCameraBase_m_StreamingVersion;
	int32_t m_Priority;
	int32_t m_StandbyUpdate;
	System_Collections_Generic_List_CinemachineExtension__o* CinemachineVirtualCameraBase_mExtensions;
	bool CinemachineVirtualCameraBase_m_previousStateIsValid;
	UnityEngine_Transform_o* CinemachineVirtualCameraBase_m_previousLookAtTarget;
	UnityEngine_Transform_o* CinemachineVirtualCameraBase_m_previousFollowTarget;
	bool CinemachineVirtualCameraBase_mSlaveStatusUpdated;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineVirtualCameraBase_m_parentVcam;
	int32_t CinemachineVirtualCameraBase_m_QueuePriority;
	UnityEngine_Transform_o* m_LookAt;
	UnityEngine_Transform_o* m_Follow;
	bool m_ShowDebugText;
	Cinemachine_CinemachineVirtualCameraBase_array* m_ChildCameras;
	float m_ActivateAfter;
	float m_MinDuration;
	bool m_RandomizeChoice;
	Cinemachine_CinemachineBlendDefinition_o m_DefaultBlend;
	Cinemachine_CinemachineBlenderSettings_o* m_CustomBlends;
	Cinemachine_ICinemachineCamera_o* _LiveChild_k__BackingField;
	Cinemachine_CameraState_o m_State;
	float mActivationTime;
	float mPendingActivationTime;
	Cinemachine_ICinemachineCamera_o* mPendingCamera;
	Cinemachine_CinemachineBlend_o* mActiveBlend;
	bool mRandomizeNow;
	Cinemachine_CinemachineVirtualCameraBase_array* m_RandomizedChilden;
	Cinemachine_ICinemachineCamera_o* _TransitioningFrom_k__BackingField;
};
struct Cinemachine_CinemachineClearShot_Pair_StaticFields {
};
struct Cinemachine_CinemachineClearShot_Pair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineClearShot_Pair_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineClearShot_Pair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineClearShot_Pair_VTable vtable;
};
struct Cinemachine_CinemachineClearShot_Pair_o {
	Cinemachine_CinemachineClearShot_Pair_c *klass;
	void *monitor;
	int32_t a;
	float b;
};
struct Cinemachine_CinemachineCollider_StaticFields {
	UnityEngine_SphereCollider_o* mCameraCollider;
	UnityEngine_GameObject_o* mCameraColliderGameObject;
};
struct Cinemachine_CinemachineCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_ConnectToVcam;
	VirtualInvokeData _7_PostPipelineStageCallback;
	VirtualInvokeData _8_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineCollider_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineCollider_VTable vtable;
};
struct Cinemachine_CinemachineCollider_o {
	Cinemachine_CinemachineCollider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineExtension_m_vcamOwner;
	System_Collections_Generic_Dictionary_ICinemachineCamera__object__o* CinemachineExtension_mExtraState;
	UnityEngine_LayerMask_o m_CollideAgainst;
	System_String_o* m_IgnoreTag;
	UnityEngine_LayerMask_o m_TransparentLayers;
	float m_MinimumDistanceFromTarget;
	bool m_AvoidObstacles;
	float m_DistanceLimit;
	float m_MinimumOcclusionTime;
	float m_CameraRadius;
	int32_t m_Strategy;
	int32_t m_MaximumEffort;
	float m_SmoothingTime;
	float m_Damping;
	float m_DampingWhenOccluded;
	float m_OptimalTargetDistance;
	UnityEngine_RaycastHit_array* m_CornerBuffer;
	UnityEngine_Collider_array* mColliderBuffer;
};
struct Cinemachine_CinemachineCollider_VcamExtraState_StaticFields {
};
struct Cinemachine_CinemachineCollider_VcamExtraState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineCollider_VcamExtraState_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineCollider_VcamExtraState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineCollider_VcamExtraState_VTable vtable;
};
struct Cinemachine_CinemachineCollider_VcamExtraState_o {
	Cinemachine_CinemachineCollider_VcamExtraState_c *klass;
	void *monitor;
	UnityEngine_Vector3_o m_previousDisplacement;
	UnityEngine_Vector3_o m_previousDisplacementCorrection;
	float colliderDisplacement;
	bool targetObscured;
	float occlusionStartTime;
	System_Collections_Generic_List_Vector3__o* debugResolutionPath;
	float m_SmoothedDistance;
	float m_SmoothedTime;
};
struct Cinemachine_CinemachineConfiner_StaticFields {
};
struct Cinemachine_CinemachineConfiner_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_ConnectToVcam;
	VirtualInvokeData _7_PostPipelineStageCallback;
	VirtualInvokeData _8_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineConfiner_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineConfiner_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineConfiner_VTable vtable;
};
struct Cinemachine_CinemachineConfiner_o {
	Cinemachine_CinemachineConfiner_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineExtension_m_vcamOwner;
	System_Collections_Generic_Dictionary_ICinemachineCamera__object__o* CinemachineExtension_mExtraState;
	int32_t m_ConfineMode;
	UnityEngine_Collider_o* m_BoundingVolume;
	UnityEngine_Collider2D_o* m_BoundingShape2D;
	bool m_ConfineScreenEdges;
	float m_Damping;
	System_Collections_Generic_List_List_Vector2___o* m_pathCache;
	int32_t m_pathTotalPointCount;
};
struct Cinemachine_CinemachineConfiner_VcamExtraState_StaticFields {
};
struct Cinemachine_CinemachineConfiner_VcamExtraState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineConfiner_VcamExtraState_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineConfiner_VcamExtraState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineConfiner_VcamExtraState_VTable vtable;
};
struct Cinemachine_CinemachineConfiner_VcamExtraState_o {
	Cinemachine_CinemachineConfiner_VcamExtraState_c *klass;
	void *monitor;
	UnityEngine_Vector3_o m_previousDisplacement;
	float confinerDisplacement;
};
struct Cinemachine_CinemachineDollyCart_StaticFields {
};
struct Cinemachine_CinemachineDollyCart_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineDollyCart_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineDollyCart_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineDollyCart_VTable vtable;
};
struct Cinemachine_CinemachineDollyCart_o {
	Cinemachine_CinemachineDollyCart_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachinePathBase_o* m_Path;
	int32_t m_UpdateMethod;
	int32_t m_PositionUnits;
	float m_Speed;
	float m_Position;
};
struct Cinemachine_CinemachineExternalCamera_StaticFields {
};
struct Cinemachine_CinemachineExternalCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _6_get_Priority;
	VirtualInvokeData _7_set_Priority;
	VirtualInvokeData _13_get_VirtualCameraGameObject;
	VirtualInvokeData _14_get_IsValid;
	VirtualInvokeData _15_get_ParentCamera;
	VirtualInvokeData _17_UpdateCameraState;
	VirtualInvokeData _21_AddExtension;
	VirtualInvokeData _22_RemoveExtension;
	VirtualInvokeData _23_get_Description;
	VirtualInvokeData _24_get_State;
	VirtualInvokeData _25_IsLiveChild;
	VirtualInvokeData _26_get_LookAt;
	VirtualInvokeData _27_set_LookAt;
	VirtualInvokeData _28_get_Follow;
	VirtualInvokeData _29_set_Follow;
	VirtualInvokeData _30_InternalUpdateCameraState;
	VirtualInvokeData _31_OnTransitionFromCamera;
	VirtualInvokeData _32_OnDestroy;
	VirtualInvokeData _33_OnTransformParentChanged;
	VirtualInvokeData _34_Start;
	VirtualInvokeData _35_OnValidate;
	VirtualInvokeData _36_OnEnable;
	VirtualInvokeData _37_OnDisable;
	VirtualInvokeData _38_Update;
	VirtualInvokeData _39_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineExternalCamera_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineExternalCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineExternalCamera_VTable vtable;
};
struct Cinemachine_CinemachineExternalCamera_o {
	Cinemachine_CinemachineExternalCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_array* m_ExcludedPropertiesInInspector;
	System_Int32_array* m_LockStageInInspector;
	int32_t CinemachineVirtualCameraBase_m_ValidatingStreamVersion;
	bool CinemachineVirtualCameraBase_m_OnValidateCalled;
	int32_t CinemachineVirtualCameraBase_m_StreamingVersion;
	int32_t m_Priority;
	int32_t m_StandbyUpdate;
	System_Collections_Generic_List_CinemachineExtension__o* CinemachineVirtualCameraBase_mExtensions;
	bool CinemachineVirtualCameraBase_m_previousStateIsValid;
	UnityEngine_Transform_o* CinemachineVirtualCameraBase_m_previousLookAtTarget;
	UnityEngine_Transform_o* CinemachineVirtualCameraBase_m_previousFollowTarget;
	bool CinemachineVirtualCameraBase_mSlaveStatusUpdated;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineVirtualCameraBase_m_parentVcam;
	int32_t CinemachineVirtualCameraBase_m_QueuePriority;
	UnityEngine_Transform_o* m_LookAt;
	UnityEngine_Camera_o* m_Camera;
	Cinemachine_CameraState_o m_State;
	UnityEngine_Transform_o* _Follow_k__BackingField;
	int32_t m_BlendHint;
};
struct Cinemachine_CinemachineFollowZoom_StaticFields {
};
struct Cinemachine_CinemachineFollowZoom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_ConnectToVcam;
	VirtualInvokeData _7_PostPipelineStageCallback;
	VirtualInvokeData _8_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineFollowZoom_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineFollowZoom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineFollowZoom_VTable vtable;
};
struct Cinemachine_CinemachineFollowZoom_o {
	Cinemachine_CinemachineFollowZoom_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineExtension_m_vcamOwner;
	System_Collections_Generic_Dictionary_ICinemachineCamera__object__o* CinemachineExtension_mExtraState;
	float m_Width;
	float m_Damping;
	float m_MinFOV;
	float m_MaxFOV;
};
struct Cinemachine_CinemachineFollowZoom_VcamExtraState_StaticFields {
};
struct Cinemachine_CinemachineFollowZoom_VcamExtraState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineFollowZoom_VcamExtraState_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineFollowZoom_VcamExtraState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineFollowZoom_VcamExtraState_VTable vtable;
};
struct Cinemachine_CinemachineFollowZoom_VcamExtraState_o {
	Cinemachine_CinemachineFollowZoom_VcamExtraState_c *klass;
	void *monitor;
	float m_previousFrameZoom;
};
struct Cinemachine_CinemachineFreeLook_StaticFields {
	Cinemachine_CinemachineFreeLook_CreateRigDelegate_o* CreateRigOverride;
	Cinemachine_CinemachineFreeLook_DestroyRigDelegate_o* DestroyRigOverride;
};
struct Cinemachine_CinemachineFreeLook_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _6_get_Priority;
	VirtualInvokeData _7_set_Priority;
	VirtualInvokeData _13_get_VirtualCameraGameObject;
	VirtualInvokeData _14_get_IsValid;
	VirtualInvokeData _15_get_ParentCamera;
	VirtualInvokeData _17_UpdateCameraState;
	VirtualInvokeData _21_AddExtension;
	VirtualInvokeData _22_RemoveExtension;
	VirtualInvokeData _23_get_Description;
	VirtualInvokeData _24_get_State;
	VirtualInvokeData _25_IsLiveChild;
	VirtualInvokeData _26_get_LookAt;
	VirtualInvokeData _27_set_LookAt;
	VirtualInvokeData _28_get_Follow;
	VirtualInvokeData _29_set_Follow;
	VirtualInvokeData _30_InternalUpdateCameraState;
	VirtualInvokeData _31_OnTransitionFromCamera;
	VirtualInvokeData _32_OnDestroy;
	VirtualInvokeData _33_OnTransformParentChanged;
	VirtualInvokeData _34_Start;
	VirtualInvokeData _35_OnValidate;
	VirtualInvokeData _36_OnEnable;
	VirtualInvokeData _37_OnDisable;
	VirtualInvokeData _38_Update;
	VirtualInvokeData _39_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineFreeLook_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineFreeLook_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineFreeLook_VTable vtable;
};
struct Cinemachine_CinemachineFreeLook_o {
	Cinemachine_CinemachineFreeLook_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_array* m_ExcludedPropertiesInInspector;
	System_Int32_array* m_LockStageInInspector;
	int32_t CinemachineVirtualCameraBase_m_ValidatingStreamVersion;
	bool CinemachineVirtualCameraBase_m_OnValidateCalled;
	int32_t CinemachineVirtualCameraBase_m_StreamingVersion;
	int32_t m_Priority;
	int32_t m_StandbyUpdate;
	System_Collections_Generic_List_CinemachineExtension__o* CinemachineVirtualCameraBase_mExtensions;
	bool CinemachineVirtualCameraBase_m_previousStateIsValid;
	UnityEngine_Transform_o* CinemachineVirtualCameraBase_m_previousLookAtTarget;
	UnityEngine_Transform_o* CinemachineVirtualCameraBase_m_previousFollowTarget;
	bool CinemachineVirtualCameraBase_mSlaveStatusUpdated;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineVirtualCameraBase_m_parentVcam;
	int32_t CinemachineVirtualCameraBase_m_QueuePriority;
	UnityEngine_Transform_o* m_LookAt;
	UnityEngine_Transform_o* m_Follow;
	bool m_CommonLens;
	Cinemachine_LensSettings_o m_Lens;
	Cinemachine_CinemachineVirtualCameraBase_TransitionParams_o m_Transitions;
	int32_t m_LegacyBlendHint;
	Cinemachine_AxisState_o m_YAxis;
	Cinemachine_AxisState_Recentering_o m_YAxisRecentering;
	Cinemachine_AxisState_o m_XAxis;
	Cinemachine_CinemachineOrbitalTransposer_Heading_o m_Heading;
	Cinemachine_AxisState_Recentering_o m_RecenterToTargetHeading;
	int32_t m_BindingMode;
	float m_SplineCurvature;
	Cinemachine_CinemachineFreeLook_Orbit_array* m_Orbits;
	float m_LegacyHeadingBias;
	bool mUseLegacyRigDefinitions;
	bool mIsDestroyed;
	Cinemachine_CameraState_o m_State;
	Cinemachine_CinemachineVirtualCamera_array* m_Rigs;
	Cinemachine_CinemachineOrbitalTransposer_array* mOrbitals;
	Cinemachine_CinemachineBlend_o* mBlendA;
	Cinemachine_CinemachineBlend_o* mBlendB;
	Cinemachine_CinemachineFreeLook_Orbit_array* m_CachedOrbits;
	float m_CachedTension;
	UnityEngine_Vector4_array* m_CachedKnots;
	UnityEngine_Vector4_array* m_CachedCtrl1;
	UnityEngine_Vector4_array* m_CachedCtrl2;
};
struct Cinemachine_CinemachineFreeLook_Orbit_StaticFields {
};
struct Cinemachine_CinemachineFreeLook_Orbit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineFreeLook_Orbit_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineFreeLook_Orbit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineFreeLook_Orbit_VTable vtable;
};
struct Cinemachine_CinemachineFreeLook_Orbit_o {
	Cinemachine_CinemachineFreeLook_Orbit_c *klass;
	void *monitor;
	float m_Height;
	float m_Radius;
};
struct Cinemachine_CinemachineFreeLook_CreateRigDelegate_StaticFields {
};
struct Cinemachine_CinemachineFreeLook_CreateRigDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Cinemachine_CinemachineFreeLook_CreateRigDelegate_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineFreeLook_CreateRigDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineFreeLook_CreateRigDelegate_VTable vtable;
};
struct Cinemachine_CinemachineFreeLook_CreateRigDelegate_o {
	Cinemachine_CinemachineFreeLook_CreateRigDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Cinemachine_CinemachineFreeLook_DestroyRigDelegate_StaticFields {
};
struct Cinemachine_CinemachineFreeLook_DestroyRigDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Cinemachine_CinemachineFreeLook_DestroyRigDelegate_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineFreeLook_DestroyRigDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineFreeLook_DestroyRigDelegate_VTable vtable;
};
struct Cinemachine_CinemachineFreeLook_DestroyRigDelegate_o {
	Cinemachine_CinemachineFreeLook_DestroyRigDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Cinemachine_CinemachineMixingCamera_StaticFields {
};
struct Cinemachine_CinemachineMixingCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _6_get_Priority;
	VirtualInvokeData _7_set_Priority;
	VirtualInvokeData _13_get_VirtualCameraGameObject;
	VirtualInvokeData _14_get_IsValid;
	VirtualInvokeData _15_get_ParentCamera;
	VirtualInvokeData _17_UpdateCameraState;
	VirtualInvokeData _21_AddExtension;
	VirtualInvokeData _22_RemoveExtension;
	VirtualInvokeData _23_get_Description;
	VirtualInvokeData _24_get_State;
	VirtualInvokeData _25_IsLiveChild;
	VirtualInvokeData _26_get_LookAt;
	VirtualInvokeData _27_set_LookAt;
	VirtualInvokeData _28_get_Follow;
	VirtualInvokeData _29_set_Follow;
	VirtualInvokeData _30_InternalUpdateCameraState;
	VirtualInvokeData _31_OnTransitionFromCamera;
	VirtualInvokeData _32_OnDestroy;
	VirtualInvokeData _33_OnTransformParentChanged;
	VirtualInvokeData _34_Start;
	VirtualInvokeData _35_OnValidate;
	VirtualInvokeData _36_OnEnable;
	VirtualInvokeData _37_OnDisable;
	VirtualInvokeData _38_Update;
	VirtualInvokeData _39_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineMixingCamera_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineMixingCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineMixingCamera_VTable vtable;
};
struct Cinemachine_CinemachineMixingCamera_o {
	Cinemachine_CinemachineMixingCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_array* m_ExcludedPropertiesInInspector;
	System_Int32_array* m_LockStageInInspector;
	int32_t CinemachineVirtualCameraBase_m_ValidatingStreamVersion;
	bool CinemachineVirtualCameraBase_m_OnValidateCalled;
	int32_t CinemachineVirtualCameraBase_m_StreamingVersion;
	int32_t m_Priority;
	int32_t m_StandbyUpdate;
	System_Collections_Generic_List_CinemachineExtension__o* CinemachineVirtualCameraBase_mExtensions;
	bool CinemachineVirtualCameraBase_m_previousStateIsValid;
	UnityEngine_Transform_o* CinemachineVirtualCameraBase_m_previousLookAtTarget;
	UnityEngine_Transform_o* CinemachineVirtualCameraBase_m_previousFollowTarget;
	bool CinemachineVirtualCameraBase_mSlaveStatusUpdated;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineVirtualCameraBase_m_parentVcam;
	int32_t CinemachineVirtualCameraBase_m_QueuePriority;
	float m_Weight0;
	float m_Weight1;
	float m_Weight2;
	float m_Weight3;
	float m_Weight4;
	float m_Weight5;
	float m_Weight6;
	float m_Weight7;
	Cinemachine_CameraState_o m_State;
	Cinemachine_ICinemachineCamera_o* _LiveChild_k__BackingField;
	UnityEngine_Transform_o* _LookAt_k__BackingField;
	UnityEngine_Transform_o* _Follow_k__BackingField;
	Cinemachine_CinemachineVirtualCameraBase_array* m_ChildCameras;
	System_Collections_Generic_Dictionary_CinemachineVirtualCameraBase__int__o* m_indexMap;
};
struct Cinemachine_CinemachinePath_StaticFields {
};
struct Cinemachine_CinemachinePath_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_MinPos;
	VirtualInvokeData _5_get_MaxPos;
	VirtualInvokeData _6_get_Looped;
	VirtualInvokeData _7_StandardizePos;
	VirtualInvokeData _8_EvaluatePosition;
	VirtualInvokeData _9_EvaluateTangent;
	VirtualInvokeData _10_EvaluateOrientation;
	VirtualInvokeData _11_FindClosestPoint;
	VirtualInvokeData _12_StandardizeUnit;
	VirtualInvokeData _13_get_DistanceCacheSampleStepsPerSegment;
	VirtualInvokeData _14_InvalidateDistanceCache;
};
struct Cinemachine_CinemachinePath_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachinePath_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachinePath_VTable vtable;
};
struct Cinemachine_CinemachinePath_o {
	Cinemachine_CinemachinePath_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_Resolution;
	Cinemachine_CinemachinePathBase_Appearance_o* m_Appearance;
	System_Single_array* CinemachinePathBase_m_DistanceToPos;
	System_Single_array* CinemachinePathBase_m_PosToDistance;
	int32_t CinemachinePathBase_m_CachedSampleSteps;
	float CinemachinePathBase_m_PathLength;
	float CinemachinePathBase_m_cachedPosStepSize;
	float CinemachinePathBase_m_cachedDistanceStepSize;
	bool m_Looped;
	Cinemachine_CinemachinePath_Waypoint_array* m_Waypoints;
};
struct Cinemachine_CinemachinePath_Waypoint_StaticFields {
};
struct Cinemachine_CinemachinePath_Waypoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachinePath_Waypoint_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachinePath_Waypoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachinePath_Waypoint_VTable vtable;
};
struct Cinemachine_CinemachinePath_Waypoint_o {
	Cinemachine_CinemachinePath_Waypoint_c *klass;
	void *monitor;
	UnityEngine_Vector3_o position;
	UnityEngine_Vector3_o tangent;
	float roll;
};
struct Cinemachine_CinemachinePipeline_StaticFields {
};
struct Cinemachine_CinemachinePipeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachinePipeline_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachinePipeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachinePipeline_VTable vtable;
};
struct Cinemachine_CinemachinePipeline_o {
	Cinemachine_CinemachinePipeline_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct Cinemachine_CinemachineSmoothPath_StaticFields {
};
struct Cinemachine_CinemachineSmoothPath_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_MinPos;
	VirtualInvokeData _5_get_MaxPos;
	VirtualInvokeData _6_get_Looped;
	VirtualInvokeData _7_StandardizePos;
	VirtualInvokeData _8_EvaluatePosition;
	VirtualInvokeData _9_EvaluateTangent;
	VirtualInvokeData _10_EvaluateOrientation;
	VirtualInvokeData _11_FindClosestPoint;
	VirtualInvokeData _12_StandardizeUnit;
	VirtualInvokeData _13_get_DistanceCacheSampleStepsPerSegment;
	VirtualInvokeData _14_InvalidateDistanceCache;
};
struct Cinemachine_CinemachineSmoothPath_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineSmoothPath_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineSmoothPath_VTable vtable;
};
struct Cinemachine_CinemachineSmoothPath_o {
	Cinemachine_CinemachineSmoothPath_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_Resolution;
	Cinemachine_CinemachinePathBase_Appearance_o* m_Appearance;
	System_Single_array* CinemachinePathBase_m_DistanceToPos;
	System_Single_array* CinemachinePathBase_m_PosToDistance;
	int32_t CinemachinePathBase_m_CachedSampleSteps;
	float CinemachinePathBase_m_PathLength;
	float CinemachinePathBase_m_cachedPosStepSize;
	float CinemachinePathBase_m_cachedDistanceStepSize;
	bool m_Looped;
	Cinemachine_CinemachineSmoothPath_Waypoint_array* m_Waypoints;
	Cinemachine_CinemachineSmoothPath_Waypoint_array* m_ControlPoints1;
	Cinemachine_CinemachineSmoothPath_Waypoint_array* m_ControlPoints2;
	bool m_IsLoopedCache;
};
struct Cinemachine_CinemachineSmoothPath_Waypoint_StaticFields {
};
struct Cinemachine_CinemachineSmoothPath_Waypoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineSmoothPath_Waypoint_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineSmoothPath_Waypoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineSmoothPath_Waypoint_VTable vtable;
};
struct Cinemachine_CinemachineSmoothPath_Waypoint_o {
	Cinemachine_CinemachineSmoothPath_Waypoint_c *klass;
	void *monitor;
	UnityEngine_Vector3_o position;
	float roll;
};
struct Cinemachine_CinemachineStateDrivenCamera_StaticFields {
};
struct Cinemachine_CinemachineStateDrivenCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _6_get_Priority;
	VirtualInvokeData _7_set_Priority;
	VirtualInvokeData _13_get_VirtualCameraGameObject;
	VirtualInvokeData _14_get_IsValid;
	VirtualInvokeData _15_get_ParentCamera;
	VirtualInvokeData _17_UpdateCameraState;
	VirtualInvokeData _21_AddExtension;
	VirtualInvokeData _22_RemoveExtension;
	VirtualInvokeData _23_get_Description;
	VirtualInvokeData _24_get_State;
	VirtualInvokeData _25_IsLiveChild;
	VirtualInvokeData _26_get_LookAt;
	VirtualInvokeData _27_set_LookAt;
	VirtualInvokeData _28_get_Follow;
	VirtualInvokeData _29_set_Follow;
	VirtualInvokeData _30_InternalUpdateCameraState;
	VirtualInvokeData _31_OnTransitionFromCamera;
	VirtualInvokeData _32_OnDestroy;
	VirtualInvokeData _33_OnTransformParentChanged;
	VirtualInvokeData _34_Start;
	VirtualInvokeData _35_OnValidate;
	VirtualInvokeData _36_OnEnable;
	VirtualInvokeData _37_OnDisable;
	VirtualInvokeData _38_Update;
	VirtualInvokeData _39_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineStateDrivenCamera_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineStateDrivenCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineStateDrivenCamera_VTable vtable;
};
struct Cinemachine_CinemachineStateDrivenCamera_o {
	Cinemachine_CinemachineStateDrivenCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_array* m_ExcludedPropertiesInInspector;
	System_Int32_array* m_LockStageInInspector;
	int32_t CinemachineVirtualCameraBase_m_ValidatingStreamVersion;
	bool CinemachineVirtualCameraBase_m_OnValidateCalled;
	int32_t CinemachineVirtualCameraBase_m_StreamingVersion;
	int32_t m_Priority;
	int32_t m_StandbyUpdate;
	System_Collections_Generic_List_CinemachineExtension__o* CinemachineVirtualCameraBase_mExtensions;
	bool CinemachineVirtualCameraBase_m_previousStateIsValid;
	UnityEngine_Transform_o* CinemachineVirtualCameraBase_m_previousLookAtTarget;
	UnityEngine_Transform_o* CinemachineVirtualCameraBase_m_previousFollowTarget;
	bool CinemachineVirtualCameraBase_mSlaveStatusUpdated;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineVirtualCameraBase_m_parentVcam;
	int32_t CinemachineVirtualCameraBase_m_QueuePriority;
	UnityEngine_Transform_o* m_LookAt;
	UnityEngine_Transform_o* m_Follow;
	UnityEngine_Animator_o* m_AnimatedTarget;
	int32_t m_LayerIndex;
	bool m_ShowDebugText;
	Cinemachine_CinemachineVirtualCameraBase_array* m_ChildCameras;
	Cinemachine_CinemachineStateDrivenCamera_Instruction_array* m_Instructions;
	Cinemachine_CinemachineBlendDefinition_o m_DefaultBlend;
	Cinemachine_CinemachineBlenderSettings_o* m_CustomBlends;
	Cinemachine_CinemachineStateDrivenCamera_ParentHash_array* m_ParentHash;
	Cinemachine_ICinemachineCamera_o* _LiveChild_k__BackingField;
	Cinemachine_ICinemachineCamera_o* _TransitioningFrom_k__BackingField;
	Cinemachine_CameraState_o m_State;
	System_Collections_Generic_Dictionary_AnimationClip__List_CinemachineStateDrivenCamera_HashPair___o* mHashCache;
	float mActivationTime;
	Cinemachine_CinemachineStateDrivenCamera_Instruction_o* mActiveInstruction;
	float mPendingActivationTime;
	Cinemachine_CinemachineStateDrivenCamera_Instruction_o* mPendingInstruction;
	Cinemachine_CinemachineBlend_o* mActiveBlend;
	System_Collections_Generic_Dictionary_int__int__o* mInstructionDictionary;
	System_Collections_Generic_Dictionary_int__int__o* mStateParentLookup;
	System_Collections_Generic_List_AnimatorClipInfo__o* m_clipInfoList;
};
struct Cinemachine_CinemachineStateDrivenCamera_Instruction_StaticFields {
};
struct Cinemachine_CinemachineStateDrivenCamera_Instruction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineStateDrivenCamera_Instruction_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineStateDrivenCamera_Instruction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineStateDrivenCamera_Instruction_VTable vtable;
};
struct Cinemachine_CinemachineStateDrivenCamera_Instruction_o {
	Cinemachine_CinemachineStateDrivenCamera_Instruction_c *klass;
	void *monitor;
	int32_t m_FullHash;
	Cinemachine_CinemachineVirtualCameraBase_o* m_VirtualCamera;
	float m_ActivateAfter;
	float m_MinDuration;
};
struct Cinemachine_CinemachineStateDrivenCamera_ParentHash_StaticFields {
};
struct Cinemachine_CinemachineStateDrivenCamera_ParentHash_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineStateDrivenCamera_ParentHash_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineStateDrivenCamera_ParentHash_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineStateDrivenCamera_ParentHash_VTable vtable;
};
struct Cinemachine_CinemachineStateDrivenCamera_ParentHash_o {
	Cinemachine_CinemachineStateDrivenCamera_ParentHash_c *klass;
	void *monitor;
	int32_t m_Hash;
	int32_t m_ParentHash;
};
struct Cinemachine_CinemachineStoryboard_StaticFields {
	UnityEngine_Events_UnityAction_CinemachineBrain__o* __f__mg_cache0;
	UnityEngine_Events_UnityAction_CinemachineBrain__o* __f__mg_cache1;
};
struct Cinemachine_CinemachineStoryboard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_ConnectToVcam;
	VirtualInvokeData _7_PostPipelineStageCallback;
	VirtualInvokeData _8_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineStoryboard_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineStoryboard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineStoryboard_VTable vtable;
};
struct Cinemachine_CinemachineStoryboard_o {
	Cinemachine_CinemachineStoryboard_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineExtension_m_vcamOwner;
	System_Collections_Generic_Dictionary_ICinemachineCamera__object__o* CinemachineExtension_mExtraState;
	bool m_ShowImage;
	UnityEngine_Texture_o* m_Image;
	int32_t m_Aspect;
	float m_Alpha;
	UnityEngine_Vector2_o m_Center;
	UnityEngine_Vector3_o m_Rotation;
	UnityEngine_Vector2_o m_Scale;
	bool m_SyncScale;
	bool m_MuteCamera;
	float m_SplitView;
	System_Collections_Generic_List_CinemachineStoryboard_CanvasInfo__o* mCanvasInfo;
};
struct Cinemachine_CinemachineStoryboard_CanvasInfo_StaticFields {
};
struct Cinemachine_CinemachineStoryboard_CanvasInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineStoryboard_CanvasInfo_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineStoryboard_CanvasInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineStoryboard_CanvasInfo_VTable vtable;
};
struct Cinemachine_CinemachineStoryboard_CanvasInfo_o {
	Cinemachine_CinemachineStoryboard_CanvasInfo_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* mCanvas;
	Cinemachine_CinemachineBrain_o* mCanvasParent;
	UnityEngine_RectTransform_o* mViewport;
};
struct Cinemachine_CinemachineTargetGroup_StaticFields {
};
struct Cinemachine_CinemachineTargetGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineTargetGroup_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineTargetGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineTargetGroup_VTable vtable;
};
struct Cinemachine_CinemachineTargetGroup_o {
	Cinemachine_CinemachineTargetGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_PositionMode;
	int32_t m_RotationMode;
	int32_t m_UpdateMethod;
	Cinemachine_CinemachineTargetGroup_Target_array* m_Targets;
	UnityEngine_Bounds_o _BoundingBox_k__BackingField;
	float mMaxWeight;
	UnityEngine_Vector3_o mAveragePos;
};
struct Cinemachine_CinemachineTargetGroup_Target_StaticFields {
};
struct Cinemachine_CinemachineTargetGroup_Target_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineTargetGroup_Target_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineTargetGroup_Target_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineTargetGroup_Target_VTable vtable;
};
struct Cinemachine_CinemachineTargetGroup_Target_o {
	Cinemachine_CinemachineTargetGroup_Target_c *klass;
	void *monitor;
	UnityEngine_Transform_o* target;
	float weight;
	float radius;
};
struct Cinemachine_CinemachineVirtualCamera_StaticFields {
	Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate_o* CreatePipelineOverride;
	Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate_o* DestroyPipelineOverride;
	System_Comparison_CinemachineComponentBase__o* __f__am_cache0;
};
struct Cinemachine_CinemachineVirtualCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _6_get_Priority;
	VirtualInvokeData _7_set_Priority;
	VirtualInvokeData _13_get_VirtualCameraGameObject;
	VirtualInvokeData _14_get_IsValid;
	VirtualInvokeData _15_get_ParentCamera;
	VirtualInvokeData _17_UpdateCameraState;
	VirtualInvokeData _21_AddExtension;
	VirtualInvokeData _22_RemoveExtension;
	VirtualInvokeData _23_get_Description;
	VirtualInvokeData _24_get_State;
	VirtualInvokeData _25_IsLiveChild;
	VirtualInvokeData _26_get_LookAt;
	VirtualInvokeData _27_set_LookAt;
	VirtualInvokeData _28_get_Follow;
	VirtualInvokeData _29_set_Follow;
	VirtualInvokeData _30_InternalUpdateCameraState;
	VirtualInvokeData _31_OnTransitionFromCamera;
	VirtualInvokeData _32_OnDestroy;
	VirtualInvokeData _33_OnTransformParentChanged;
	VirtualInvokeData _34_Start;
	VirtualInvokeData _35_OnValidate;
	VirtualInvokeData _36_OnEnable;
	VirtualInvokeData _37_OnDisable;
	VirtualInvokeData _38_Update;
	VirtualInvokeData _39_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineVirtualCamera_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineVirtualCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineVirtualCamera_VTable vtable;
};
struct Cinemachine_CinemachineVirtualCamera_o {
	Cinemachine_CinemachineVirtualCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_array* m_ExcludedPropertiesInInspector;
	System_Int32_array* m_LockStageInInspector;
	int32_t CinemachineVirtualCameraBase_m_ValidatingStreamVersion;
	bool CinemachineVirtualCameraBase_m_OnValidateCalled;
	int32_t CinemachineVirtualCameraBase_m_StreamingVersion;
	int32_t m_Priority;
	int32_t m_StandbyUpdate;
	System_Collections_Generic_List_CinemachineExtension__o* CinemachineVirtualCameraBase_mExtensions;
	bool CinemachineVirtualCameraBase_m_previousStateIsValid;
	UnityEngine_Transform_o* CinemachineVirtualCameraBase_m_previousLookAtTarget;
	UnityEngine_Transform_o* CinemachineVirtualCameraBase_m_previousFollowTarget;
	bool CinemachineVirtualCameraBase_mSlaveStatusUpdated;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineVirtualCameraBase_m_parentVcam;
	int32_t CinemachineVirtualCameraBase_m_QueuePriority;
	UnityEngine_Transform_o* m_LookAt;
	UnityEngine_Transform_o* m_Follow;
	Cinemachine_LensSettings_o m_Lens;
	Cinemachine_CinemachineVirtualCameraBase_TransitionParams_o m_Transitions;
	int32_t m_LegacyBlendHint;
	bool _UserIsDragging_k__BackingField;
	Cinemachine_CameraState_o m_State;
	Cinemachine_CinemachineComponentBase_array* m_ComponentPipeline;
	UnityEngine_Transform_o* m_ComponentOwner;
	UnityEngine_Transform_o* mCachedLookAtTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* mCachedLookAtTargetVcam;
};
struct Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate_StaticFields {
};
struct Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate_VTable vtable;
};
struct Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate_o {
	Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate_StaticFields {
};
struct Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate_VTable vtable;
};
struct Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate_o {
	Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Cinemachine_CinemachineBasicMultiChannelPerlin_StaticFields {
};
struct Cinemachine_CinemachineBasicMultiChannelPerlin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_IsValid;
	VirtualInvokeData _5_PrePipelineMutateCameraState;
	VirtualInvokeData _6_get_Stage;
	VirtualInvokeData _7_MutateCameraState;
	VirtualInvokeData _8_OnTransitionFromCamera;
	VirtualInvokeData _9_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineBasicMultiChannelPerlin_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineBasicMultiChannelPerlin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineBasicMultiChannelPerlin_VTable vtable;
};
struct Cinemachine_CinemachineBasicMultiChannelPerlin_o {
	Cinemachine_CinemachineBasicMultiChannelPerlin_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_m_vcamOwner;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedFollowTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedFollowTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedFollowTargetGroup;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedLookAtTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedLookAtTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedLookAtTargetGroup;
	Cinemachine_NoiseSettings_o* m_NoiseProfile;
	float m_AmplitudeGain;
	float m_FrequencyGain;
	bool mInitialized;
	float mNoiseTime;
	UnityEngine_Vector3_o mNoiseOffsets;
};
struct Cinemachine_CinemachineComposer_StaticFields {
};
struct Cinemachine_CinemachineComposer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_IsValid;
	VirtualInvokeData _5_PrePipelineMutateCameraState;
	VirtualInvokeData _6_get_Stage;
	VirtualInvokeData _7_MutateCameraState;
	VirtualInvokeData _8_OnTransitionFromCamera;
	VirtualInvokeData _9_OnTargetObjectWarped;
	VirtualInvokeData _10_GetLookAtPointAndSetTrackedPoint;
};
struct Cinemachine_CinemachineComposer_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineComposer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineComposer_VTable vtable;
};
struct Cinemachine_CinemachineComposer_o {
	Cinemachine_CinemachineComposer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_m_vcamOwner;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedFollowTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedFollowTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedFollowTargetGroup;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedLookAtTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedLookAtTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedLookAtTargetGroup;
	UnityEngine_Vector3_o m_TrackedObjectOffset;
	float m_LookaheadTime;
	float m_LookaheadSmoothing;
	bool m_LookaheadIgnoreY;
	float m_HorizontalDamping;
	float m_VerticalDamping;
	float m_ScreenX;
	float m_ScreenY;
	float m_DeadZoneWidth;
	float m_DeadZoneHeight;
	float m_SoftZoneWidth;
	float m_SoftZoneHeight;
	float m_BiasX;
	float m_BiasY;
	bool m_CenterOnActivate;
	UnityEngine_Vector3_o _TrackedPoint_k__BackingField;
	UnityEngine_Vector3_o m_CameraPosPrevFrame;
	UnityEngine_Vector3_o m_LookAtPrevFrame;
	UnityEngine_Vector2_o m_ScreenOffsetPrevFrame;
	UnityEngine_Quaternion_o m_CameraOrientationPrevFrame;
	Cinemachine_Utility_PositionPredictor_o* m_Predictor;
	Cinemachine_CinemachineComposer_FovCache_o mCache;
};
struct Cinemachine_CinemachineFramingTransposer_StaticFields {
};
struct Cinemachine_CinemachineFramingTransposer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_IsValid;
	VirtualInvokeData _5_PrePipelineMutateCameraState;
	VirtualInvokeData _6_get_Stage;
	VirtualInvokeData _7_MutateCameraState;
	VirtualInvokeData _8_OnTransitionFromCamera;
	VirtualInvokeData _9_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineFramingTransposer_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineFramingTransposer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineFramingTransposer_VTable vtable;
};
struct Cinemachine_CinemachineFramingTransposer_o {
	Cinemachine_CinemachineFramingTransposer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_m_vcamOwner;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedFollowTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedFollowTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedFollowTargetGroup;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedLookAtTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedLookAtTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedLookAtTargetGroup;
	float m_LookaheadTime;
	float m_LookaheadSmoothing;
	bool m_LookaheadIgnoreY;
	float m_XDamping;
	float m_YDamping;
	float m_ZDamping;
	float m_ScreenX;
	float m_ScreenY;
	float m_CameraDistance;
	float m_DeadZoneWidth;
	float m_DeadZoneHeight;
	float m_DeadZoneDepth;
	bool m_UnlimitedSoftZone;
	float m_SoftZoneWidth;
	float m_SoftZoneHeight;
	float m_BiasX;
	float m_BiasY;
	bool m_CenterOnActivate;
	int32_t m_GroupFramingMode;
	int32_t m_AdjustmentMode;
	float m_GroupFramingSize;
	float m_MaxDollyIn;
	float m_MaxDollyOut;
	float m_MinimumDistance;
	float m_MaximumDistance;
	float m_MinimumFOV;
	float m_MaximumFOV;
	float m_MinimumOrthoSize;
	float m_MaximumOrthoSize;
	UnityEngine_Vector3_o m_PreviousCameraPosition;
	Cinemachine_Utility_PositionPredictor_o* m_Predictor;
	UnityEngine_Vector3_o _TrackedPoint_k__BackingField;
	float m_prevFOV;
	UnityEngine_Bounds_o _LastBounds_k__BackingField;
	UnityEngine_Matrix4x4_o _LastBoundsMatrix_k__BackingField;
};
struct Cinemachine_CinemachineGroupComposer_StaticFields {
};
struct Cinemachine_CinemachineGroupComposer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_IsValid;
	VirtualInvokeData _5_PrePipelineMutateCameraState;
	VirtualInvokeData _6_get_Stage;
	VirtualInvokeData _7_MutateCameraState;
	VirtualInvokeData _8_OnTransitionFromCamera;
	VirtualInvokeData _9_OnTargetObjectWarped;
	VirtualInvokeData _10_GetLookAtPointAndSetTrackedPoint;
};
struct Cinemachine_CinemachineGroupComposer_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineGroupComposer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineGroupComposer_VTable vtable;
};
struct Cinemachine_CinemachineGroupComposer_o {
	Cinemachine_CinemachineGroupComposer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_m_vcamOwner;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedFollowTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedFollowTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedFollowTargetGroup;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedLookAtTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedLookAtTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedLookAtTargetGroup;
	UnityEngine_Vector3_o m_TrackedObjectOffset;
	float m_LookaheadTime;
	float m_LookaheadSmoothing;
	bool m_LookaheadIgnoreY;
	float m_HorizontalDamping;
	float m_VerticalDamping;
	float m_ScreenX;
	float m_ScreenY;
	float m_DeadZoneWidth;
	float m_DeadZoneHeight;
	float m_SoftZoneWidth;
	float m_SoftZoneHeight;
	float m_BiasX;
	float m_BiasY;
	bool m_CenterOnActivate;
	UnityEngine_Vector3_o CinemachineComposer__TrackedPoint_k__BackingField;
	UnityEngine_Vector3_o CinemachineComposer_m_CameraPosPrevFrame;
	UnityEngine_Vector3_o CinemachineComposer_m_LookAtPrevFrame;
	UnityEngine_Vector2_o CinemachineComposer_m_ScreenOffsetPrevFrame;
	UnityEngine_Quaternion_o CinemachineComposer_m_CameraOrientationPrevFrame;
	Cinemachine_Utility_PositionPredictor_o* m_Predictor;
	Cinemachine_CinemachineComposer_FovCache_o CinemachineComposer_mCache;
	float m_GroupFramingSize;
	int32_t m_FramingMode;
	float m_FrameDamping;
	int32_t m_AdjustmentMode;
	float m_MaxDollyIn;
	float m_MaxDollyOut;
	float m_MinimumDistance;
	float m_MaximumDistance;
	float m_MinimumFOV;
	float m_MaximumFOV;
	float m_MinimumOrthoSize;
	float m_MaximumOrthoSize;
	float m_prevFramingDistance;
	float m_prevFOV;
	UnityEngine_Bounds_o _LastBounds_k__BackingField;
	UnityEngine_Matrix4x4_o _LastBoundsMatrix_k__BackingField;
};
struct Cinemachine_CinemachineHardLockToTarget_StaticFields {
};
struct Cinemachine_CinemachineHardLockToTarget_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_IsValid;
	VirtualInvokeData _5_PrePipelineMutateCameraState;
	VirtualInvokeData _6_get_Stage;
	VirtualInvokeData _7_MutateCameraState;
	VirtualInvokeData _8_OnTransitionFromCamera;
	VirtualInvokeData _9_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineHardLockToTarget_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineHardLockToTarget_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineHardLockToTarget_VTable vtable;
};
struct Cinemachine_CinemachineHardLockToTarget_o {
	Cinemachine_CinemachineHardLockToTarget_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_m_vcamOwner;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedFollowTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedFollowTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedFollowTargetGroup;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedLookAtTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedLookAtTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedLookAtTargetGroup;
};
struct Cinemachine_CinemachineHardLookAt_StaticFields {
};
struct Cinemachine_CinemachineHardLookAt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_IsValid;
	VirtualInvokeData _5_PrePipelineMutateCameraState;
	VirtualInvokeData _6_get_Stage;
	VirtualInvokeData _7_MutateCameraState;
	VirtualInvokeData _8_OnTransitionFromCamera;
	VirtualInvokeData _9_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineHardLookAt_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineHardLookAt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineHardLookAt_VTable vtable;
};
struct Cinemachine_CinemachineHardLookAt_o {
	Cinemachine_CinemachineHardLookAt_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_m_vcamOwner;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedFollowTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedFollowTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedFollowTargetGroup;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedLookAtTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedLookAtTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedLookAtTargetGroup;
};
struct Cinemachine_CinemachineOrbitalTransposer_StaticFields {
	Cinemachine_CinemachineOrbitalTransposer_UpdateHeadingDelegate_o* __f__am_cache0;
};
struct Cinemachine_CinemachineOrbitalTransposer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_IsValid;
	VirtualInvokeData _5_PrePipelineMutateCameraState;
	VirtualInvokeData _6_get_Stage;
	VirtualInvokeData _7_MutateCameraState;
	VirtualInvokeData _8_OnTransitionFromCamera;
	VirtualInvokeData _9_OnTargetObjectWarped;
	VirtualInvokeData _10_OnValidate;
	VirtualInvokeData _11_GetTargetCameraPosition;
};
struct Cinemachine_CinemachineOrbitalTransposer_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineOrbitalTransposer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineOrbitalTransposer_VTable vtable;
};
struct Cinemachine_CinemachineOrbitalTransposer_o {
	Cinemachine_CinemachineOrbitalTransposer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_m_vcamOwner;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedFollowTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedFollowTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedFollowTargetGroup;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedLookAtTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedLookAtTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedLookAtTargetGroup;
	int32_t m_BindingMode;
	UnityEngine_Vector3_o m_FollowOffset;
	float m_XDamping;
	float m_YDamping;
	float m_ZDamping;
	int32_t m_AngularDampingMode;
	float m_PitchDamping;
	float m_YawDamping;
	float m_RollDamping;
	float m_AngularDamping;
	bool CinemachineTransposer__HideOffsetInInspector_k__BackingField;
	UnityEngine_Vector3_o CinemachineTransposer_m_PreviousTargetPosition;
	UnityEngine_Quaternion_o CinemachineTransposer_m_PreviousReferenceOrientation;
	UnityEngine_Quaternion_o CinemachineTransposer_m_targetOrientationOnAssign;
	UnityEngine_Transform_o* CinemachineTransposer_m_previousTarget;
	Cinemachine_CinemachineOrbitalTransposer_Heading_o m_Heading;
	Cinemachine_AxisState_Recentering_o m_RecenterToTargetHeading;
	Cinemachine_AxisState_o m_XAxis;
	float m_LegacyRadius;
	float m_LegacyHeightOffset;
	float m_LegacyHeadingBias;
	bool m_HeadingIsSlave;
	Cinemachine_CinemachineOrbitalTransposer_UpdateHeadingDelegate_o* HeadingUpdater;
	UnityEngine_Vector3_o mLastTargetPosition;
	Cinemachine_Utility_HeadingTracker_o* mHeadingTracker;
	UnityEngine_Rigidbody_o* mTargetRigidBody;
	UnityEngine_Transform_o* _PreviousTarget_k__BackingField;
	UnityEngine_Quaternion_o mHeadingPrevFrame;
	UnityEngine_Vector3_o mOffsetPrevFrame;
	float _LastHeading_k__BackingField;
};
struct Cinemachine_CinemachineOrbitalTransposer_UpdateHeadingDelegate_StaticFields {
};
struct Cinemachine_CinemachineOrbitalTransposer_UpdateHeadingDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Cinemachine_CinemachineOrbitalTransposer_UpdateHeadingDelegate_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineOrbitalTransposer_UpdateHeadingDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineOrbitalTransposer_UpdateHeadingDelegate_VTable vtable;
};
struct Cinemachine_CinemachineOrbitalTransposer_UpdateHeadingDelegate_o {
	Cinemachine_CinemachineOrbitalTransposer_UpdateHeadingDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Cinemachine_CinemachinePOV_StaticFields {
};
struct Cinemachine_CinemachinePOV_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_IsValid;
	VirtualInvokeData _5_PrePipelineMutateCameraState;
	VirtualInvokeData _6_get_Stage;
	VirtualInvokeData _7_MutateCameraState;
	VirtualInvokeData _8_OnTransitionFromCamera;
	VirtualInvokeData _9_OnTargetObjectWarped;
};
struct Cinemachine_CinemachinePOV_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachinePOV_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachinePOV_VTable vtable;
};
struct Cinemachine_CinemachinePOV_o {
	Cinemachine_CinemachinePOV_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_m_vcamOwner;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedFollowTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedFollowTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedFollowTargetGroup;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedLookAtTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedLookAtTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedLookAtTargetGroup;
	Cinemachine_AxisState_o m_VerticalAxis;
	Cinemachine_AxisState_Recentering_o m_VerticalRecentering;
	Cinemachine_AxisState_o m_HorizontalAxis;
	Cinemachine_AxisState_Recentering_o m_HorizontalRecentering;
};
struct Cinemachine_CinemachineSameAsFollowTarget_StaticFields {
};
struct Cinemachine_CinemachineSameAsFollowTarget_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_IsValid;
	VirtualInvokeData _5_PrePipelineMutateCameraState;
	VirtualInvokeData _6_get_Stage;
	VirtualInvokeData _7_MutateCameraState;
	VirtualInvokeData _8_OnTransitionFromCamera;
	VirtualInvokeData _9_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineSameAsFollowTarget_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineSameAsFollowTarget_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineSameAsFollowTarget_VTable vtable;
};
struct Cinemachine_CinemachineSameAsFollowTarget_o {
	Cinemachine_CinemachineSameAsFollowTarget_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_m_vcamOwner;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedFollowTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedFollowTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedFollowTargetGroup;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedLookAtTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedLookAtTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedLookAtTargetGroup;
};
struct Cinemachine_CinemachineTrackedDolly_StaticFields {
};
struct Cinemachine_CinemachineTrackedDolly_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_IsValid;
	VirtualInvokeData _5_PrePipelineMutateCameraState;
	VirtualInvokeData _6_get_Stage;
	VirtualInvokeData _7_MutateCameraState;
	VirtualInvokeData _8_OnTransitionFromCamera;
	VirtualInvokeData _9_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineTrackedDolly_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineTrackedDolly_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineTrackedDolly_VTable vtable;
};
struct Cinemachine_CinemachineTrackedDolly_o {
	Cinemachine_CinemachineTrackedDolly_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_m_vcamOwner;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedFollowTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedFollowTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedFollowTargetGroup;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedLookAtTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedLookAtTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedLookAtTargetGroup;
	Cinemachine_CinemachinePathBase_o* m_Path;
	float m_PathPosition;
	int32_t m_PositionUnits;
	UnityEngine_Vector3_o m_PathOffset;
	float m_XDamping;
	float m_YDamping;
	float m_ZDamping;
	int32_t m_CameraUp;
	float m_PitchDamping;
	float m_YawDamping;
	float m_RollDamping;
	Cinemachine_CinemachineTrackedDolly_AutoDolly_o m_AutoDolly;
	float m_PreviousPathPosition;
	UnityEngine_Quaternion_o m_PreviousOrientation;
	UnityEngine_Vector3_o m_PreviousCameraPosition;
};
struct Cinemachine_CinemachineTransposer_StaticFields {
};
struct Cinemachine_CinemachineTransposer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_IsValid;
	VirtualInvokeData _5_PrePipelineMutateCameraState;
	VirtualInvokeData _6_get_Stage;
	VirtualInvokeData _7_MutateCameraState;
	VirtualInvokeData _8_OnTransitionFromCamera;
	VirtualInvokeData _9_OnTargetObjectWarped;
	VirtualInvokeData _10_OnValidate;
	VirtualInvokeData _11_GetTargetCameraPosition;
};
struct Cinemachine_CinemachineTransposer_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineTransposer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineTransposer_VTable vtable;
};
struct Cinemachine_CinemachineTransposer_o {
	Cinemachine_CinemachineTransposer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_m_vcamOwner;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedFollowTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedFollowTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedFollowTargetGroup;
	UnityEngine_Transform_o* CinemachineComponentBase_mCachedLookAtTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineComponentBase_mCachedLookAtTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* CinemachineComponentBase_mCachedLookAtTargetGroup;
	int32_t m_BindingMode;
	UnityEngine_Vector3_o m_FollowOffset;
	float m_XDamping;
	float m_YDamping;
	float m_ZDamping;
	int32_t m_AngularDampingMode;
	float m_PitchDamping;
	float m_YawDamping;
	float m_RollDamping;
	float m_AngularDamping;
	bool _HideOffsetInInspector_k__BackingField;
	UnityEngine_Vector3_o m_PreviousTargetPosition;
	UnityEngine_Quaternion_o m_PreviousReferenceOrientation;
	UnityEngine_Quaternion_o m_targetOrientationOnAssign;
	UnityEngine_Transform_o* m_previousTarget;
};
struct Cinemachine_CameraState_CustomBlendable_StaticFields {
};
struct Cinemachine_CameraState_CustomBlendable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CameraState_CustomBlendable_c {
	Il2CppClass_1 _1;
	Cinemachine_CameraState_CustomBlendable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CameraState_CustomBlendable_VTable vtable;
};
struct Cinemachine_CameraState_CustomBlendable_o {
	Cinemachine_CameraState_CustomBlendable_c *klass;
	void *monitor;
	UnityEngine_Object_o* m_Custom;
	float m_Weight;
};
struct Cinemachine_CinemachineBlend_StaticFields {
};
struct Cinemachine_CinemachineBlend_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineBlend_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineBlend_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineBlend_VTable vtable;
};
struct Cinemachine_CinemachineBlend_o {
	Cinemachine_CinemachineBlend_c *klass;
	void *monitor;
	Cinemachine_ICinemachineCamera_o* _CamA_k__BackingField;
	Cinemachine_ICinemachineCamera_o* _CamB_k__BackingField;
	UnityEngine_AnimationCurve_o* _BlendCurve_k__BackingField;
	float _TimeInBlend_k__BackingField;
	float _Duration_k__BackingField;
};
struct Cinemachine_StaticPointVirtualCamera_StaticFields {
};
struct Cinemachine_StaticPointVirtualCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_Description;
	VirtualInvokeData _6_get_Priority;
	VirtualInvokeData _7_set_Priority;
	VirtualInvokeData _8_get_LookAt;
	VirtualInvokeData _9_set_LookAt;
	VirtualInvokeData _10_get_Follow;
	VirtualInvokeData _11_set_Follow;
	VirtualInvokeData _12_get_State;
	VirtualInvokeData _13_get_VirtualCameraGameObject;
	VirtualInvokeData _14_get_IsValid;
	VirtualInvokeData _15_get_ParentCamera;
	VirtualInvokeData _16_IsLiveChild;
	VirtualInvokeData _17_UpdateCameraState;
	VirtualInvokeData _18_InternalUpdateCameraState;
	VirtualInvokeData _19_OnTransitionFromCamera;
	VirtualInvokeData _20_OnTargetObjectWarped;
};
struct Cinemachine_StaticPointVirtualCamera_c {
	Il2CppClass_1 _1;
	Cinemachine_StaticPointVirtualCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_StaticPointVirtualCamera_VTable vtable;
};
struct Cinemachine_StaticPointVirtualCamera_o {
	Cinemachine_StaticPointVirtualCamera_c *klass;
	void *monitor;
	System_String_o* _Name_k__BackingField;
	int32_t _Priority_k__BackingField;
	UnityEngine_Transform_o* _LookAt_k__BackingField;
	UnityEngine_Transform_o* _Follow_k__BackingField;
	Cinemachine_CameraState_o _State_k__BackingField;
};
struct Cinemachine_BlendSourceVirtualCamera_StaticFields {
};
struct Cinemachine_BlendSourceVirtualCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_Description;
	VirtualInvokeData _6_get_Priority;
	VirtualInvokeData _7_set_Priority;
	VirtualInvokeData _8_get_LookAt;
	VirtualInvokeData _9_set_LookAt;
	VirtualInvokeData _10_get_Follow;
	VirtualInvokeData _11_set_Follow;
	VirtualInvokeData _12_get_State;
	VirtualInvokeData _13_get_VirtualCameraGameObject;
	VirtualInvokeData _14_get_IsValid;
	VirtualInvokeData _15_get_ParentCamera;
	VirtualInvokeData _16_IsLiveChild;
	VirtualInvokeData _17_UpdateCameraState;
	VirtualInvokeData _18_InternalUpdateCameraState;
	VirtualInvokeData _19_OnTransitionFromCamera;
	VirtualInvokeData _20_OnTargetObjectWarped;
};
struct Cinemachine_BlendSourceVirtualCamera_c {
	Il2CppClass_1 _1;
	Cinemachine_BlendSourceVirtualCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_BlendSourceVirtualCamera_VTable vtable;
};
struct Cinemachine_BlendSourceVirtualCamera_o {
	Cinemachine_BlendSourceVirtualCamera_c *klass;
	void *monitor;
	Cinemachine_CinemachineBlend_o* _Blend_k__BackingField;
	int32_t _Priority_k__BackingField;
	UnityEngine_Transform_o* _LookAt_k__BackingField;
	UnityEngine_Transform_o* _Follow_k__BackingField;
	Cinemachine_CameraState_o _State_k__BackingField;
};
struct Cinemachine_CinemachineBlenderSettings_StaticFields {
};
struct Cinemachine_CinemachineBlenderSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineBlenderSettings_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineBlenderSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineBlenderSettings_VTable vtable;
};
struct Cinemachine_CinemachineBlenderSettings_o {
	Cinemachine_CinemachineBlenderSettings_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineBlenderSettings_CustomBlend_array* m_CustomBlends;
};
struct Cinemachine_CinemachineBlenderSettings_CustomBlend_StaticFields {
};
struct Cinemachine_CinemachineBlenderSettings_CustomBlend_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineBlenderSettings_CustomBlend_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineBlenderSettings_CustomBlend_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineBlenderSettings_CustomBlend_VTable vtable;
};
struct Cinemachine_CinemachineBlenderSettings_CustomBlend_o {
	Cinemachine_CinemachineBlenderSettings_CustomBlend_c *klass;
	void *monitor;
	System_String_o* m_From;
	System_String_o* m_To;
	Cinemachine_CinemachineBlendDefinition_o m_Blend;
};
struct Cinemachine_CinemachineComponentBase_StaticFields {
};
struct Cinemachine_CinemachineComponentBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_PrePipelineMutateCameraState;
	VirtualInvokeData _8_OnTransitionFromCamera;
	VirtualInvokeData _9_OnTargetObjectWarped;
	VirtualInvokeData _65535__ctor;
};
struct Cinemachine_CinemachineComponentBase_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineComponentBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineComponentBase_VTable vtable;
};
struct Cinemachine_CinemachineComponentBase_o {
	Cinemachine_CinemachineComponentBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* m_vcamOwner;
	UnityEngine_Transform_o* mCachedFollowTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* mCachedFollowTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* mCachedFollowTargetGroup;
	UnityEngine_Transform_o* mCachedLookAtTarget;
	Cinemachine_CinemachineVirtualCameraBase_o* mCachedLookAtTargetVcam;
	Cinemachine_CinemachineTargetGroup_o* mCachedLookAtTargetGroup;
};
struct Cinemachine_CinemachineCore_StaticFields {
	int32_t kStreamingVersion;
	System_String_o* kVersionString;
	Cinemachine_CinemachineCore_o* sInstance;
	bool sShowHiddenObjects;
	Cinemachine_CinemachineCore_AxisInputDelegate_o* GetInputAxis;
	Cinemachine_CinemachineCore_GetBlendOverrideDelegate_o* GetBlendOverride;
	Cinemachine_CinemachineBrain_BrainEvent_o* CameraUpdatedEvent;
	float mLastUpdateTime;
	int32_t _FixedFrameCount_k__BackingField;
	System_Collections_Generic_Dictionary_CinemachineVirtualCameraBase__CinemachineCore_UpdateStatus__o* mUpdateStatus;
	Cinemachine_CinemachineCore_AxisInputDelegate_o* __f__mg_cache0;
};
struct Cinemachine_CinemachineCore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineCore_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineCore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineCore_VTable vtable;
};
struct Cinemachine_CinemachineCore_o {
	Cinemachine_CinemachineCore_c *klass;
	void *monitor;
	System_Collections_Generic_List_CinemachineBrain__o* mActiveBrains;
	System_Collections_Generic_List_CinemachineVirtualCameraBase__o* mActiveCameras;
	System_Collections_Generic_List_List_CinemachineVirtualCameraBase___o* mAllCameras;
	Cinemachine_CinemachineVirtualCameraBase_o* mRoundRobinVcamLastFrame;
	int32_t _CurrentUpdateFilter_k__BackingField;
};
struct Cinemachine_CinemachineCore_AxisInputDelegate_StaticFields {
};
struct Cinemachine_CinemachineCore_AxisInputDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Cinemachine_CinemachineCore_AxisInputDelegate_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineCore_AxisInputDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineCore_AxisInputDelegate_VTable vtable;
};
struct Cinemachine_CinemachineCore_AxisInputDelegate_o {
	Cinemachine_CinemachineCore_AxisInputDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Cinemachine_CinemachineCore_GetBlendOverrideDelegate_StaticFields {
};
struct Cinemachine_CinemachineCore_GetBlendOverrideDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Cinemachine_CinemachineCore_GetBlendOverrideDelegate_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineCore_GetBlendOverrideDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineCore_GetBlendOverrideDelegate_VTable vtable;
};
struct Cinemachine_CinemachineCore_GetBlendOverrideDelegate_o {
	Cinemachine_CinemachineCore_GetBlendOverrideDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Cinemachine_CinemachineCore_UpdateStatus_StaticFields {
};
struct Cinemachine_CinemachineCore_UpdateStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineCore_UpdateStatus_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineCore_UpdateStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineCore_UpdateStatus_VTable vtable;
};
struct Cinemachine_CinemachineCore_UpdateStatus_o {
	Cinemachine_CinemachineCore_UpdateStatus_c *klass;
	void *monitor;
	int32_t lastUpdateFrame;
	int32_t lastUpdateFixedFrame;
	int32_t lastUpdateMode;
};
struct Cinemachine_Utility_CinemachineDebug_StaticFields {
	System_Collections_Generic_HashSet_Object__o* mClients;
	Cinemachine_Utility_CinemachineDebug_OnGUIDelegate_o* OnGUIHandlers;
	System_Collections_Generic_List_StringBuilder__o* mAvailableStringBuilders;
};
struct Cinemachine_Utility_CinemachineDebug_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_Utility_CinemachineDebug_c {
	Il2CppClass_1 _1;
	Cinemachine_Utility_CinemachineDebug_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Utility_CinemachineDebug_VTable vtable;
};
struct Cinemachine_Utility_CinemachineDebug_o {
	Cinemachine_Utility_CinemachineDebug_c *klass;
	void *monitor;
};
struct Cinemachine_Utility_CinemachineDebug_OnGUIDelegate_StaticFields {
};
struct Cinemachine_Utility_CinemachineDebug_OnGUIDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Cinemachine_Utility_CinemachineDebug_OnGUIDelegate_c {
	Il2CppClass_1 _1;
	Cinemachine_Utility_CinemachineDebug_OnGUIDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Utility_CinemachineDebug_OnGUIDelegate_VTable vtable;
};
struct Cinemachine_Utility_CinemachineDebug_OnGUIDelegate_o {
	Cinemachine_Utility_CinemachineDebug_OnGUIDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Cinemachine_CinemachineExtension_StaticFields {
};
struct Cinemachine_CinemachineExtension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_ConnectToVcam;
	VirtualInvokeData _8_OnTargetObjectWarped;
	VirtualInvokeData _65535__ctor;
};
struct Cinemachine_CinemachineExtension_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineExtension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineExtension_VTable vtable;
};
struct Cinemachine_CinemachineExtension_o {
	Cinemachine_CinemachineExtension_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* m_vcamOwner;
	System_Collections_Generic_Dictionary_ICinemachineCamera__object__o* mExtraState;
};
struct Cinemachine_CinemachinePathBase_StaticFields {
};
struct Cinemachine_CinemachinePathBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_StandardizePos;
	VirtualInvokeData _11_FindClosestPoint;
	VirtualInvokeData _12_StandardizeUnit;
	VirtualInvokeData _14_InvalidateDistanceCache;
	VirtualInvokeData _65535__ctor;
};
struct Cinemachine_CinemachinePathBase_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachinePathBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachinePathBase_VTable vtable;
};
struct Cinemachine_CinemachinePathBase_o {
	Cinemachine_CinemachinePathBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_Resolution;
	Cinemachine_CinemachinePathBase_Appearance_o* m_Appearance;
	System_Single_array* m_DistanceToPos;
	System_Single_array* m_PosToDistance;
	int32_t m_CachedSampleSteps;
	float m_PathLength;
	float m_cachedPosStepSize;
	float m_cachedDistanceStepSize;
};
struct Cinemachine_CinemachinePathBase_Appearance_StaticFields {
};
struct Cinemachine_CinemachinePathBase_Appearance_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachinePathBase_Appearance_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachinePathBase_Appearance_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachinePathBase_Appearance_VTable vtable;
};
struct Cinemachine_CinemachinePathBase_Appearance_o {
	Cinemachine_CinemachinePathBase_Appearance_c *klass;
	void *monitor;
	UnityEngine_Color_o pathColor;
	UnityEngine_Color_o inactivePathColor;
	float width;
};
struct Cinemachine_AxisStatePropertyAttribute_StaticFields {
};
struct Cinemachine_AxisStatePropertyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_AxisStatePropertyAttribute_c {
	Il2CppClass_1 _1;
	Cinemachine_AxisStatePropertyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_AxisStatePropertyAttribute_VTable vtable;
};
struct Cinemachine_AxisStatePropertyAttribute_o {
	Cinemachine_AxisStatePropertyAttribute_c *klass;
	void *monitor;
};
struct Cinemachine_OrbitalTransposerHeadingPropertyAttribute_StaticFields {
};
struct Cinemachine_OrbitalTransposerHeadingPropertyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_OrbitalTransposerHeadingPropertyAttribute_c {
	Il2CppClass_1 _1;
	Cinemachine_OrbitalTransposerHeadingPropertyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_OrbitalTransposerHeadingPropertyAttribute_VTable vtable;
};
struct Cinemachine_OrbitalTransposerHeadingPropertyAttribute_o {
	Cinemachine_OrbitalTransposerHeadingPropertyAttribute_c *klass;
	void *monitor;
};
struct Cinemachine_LensSettingsPropertyAttribute_StaticFields {
};
struct Cinemachine_LensSettingsPropertyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_LensSettingsPropertyAttribute_c {
	Il2CppClass_1 _1;
	Cinemachine_LensSettingsPropertyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_LensSettingsPropertyAttribute_VTable vtable;
};
struct Cinemachine_LensSettingsPropertyAttribute_o {
	Cinemachine_LensSettingsPropertyAttribute_c *klass;
	void *monitor;
};
struct Cinemachine_CinemachineBlendDefinitionPropertyAttribute_StaticFields {
};
struct Cinemachine_CinemachineBlendDefinitionPropertyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineBlendDefinitionPropertyAttribute_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineBlendDefinitionPropertyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineBlendDefinitionPropertyAttribute_VTable vtable;
};
struct Cinemachine_CinemachineBlendDefinitionPropertyAttribute_o {
	Cinemachine_CinemachineBlendDefinitionPropertyAttribute_c *klass;
	void *monitor;
};
struct Cinemachine_SaveDuringPlayAttribute_StaticFields {
};
struct Cinemachine_SaveDuringPlayAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_SaveDuringPlayAttribute_c {
	Il2CppClass_1 _1;
	Cinemachine_SaveDuringPlayAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_SaveDuringPlayAttribute_VTable vtable;
};
struct Cinemachine_SaveDuringPlayAttribute_o {
	Cinemachine_SaveDuringPlayAttribute_c *klass;
	void *monitor;
};
struct Cinemachine_NoSaveDuringPlayAttribute_StaticFields {
};
struct Cinemachine_NoSaveDuringPlayAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_NoSaveDuringPlayAttribute_c {
	Il2CppClass_1 _1;
	Cinemachine_NoSaveDuringPlayAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_NoSaveDuringPlayAttribute_VTable vtable;
};
struct Cinemachine_NoSaveDuringPlayAttribute_o {
	Cinemachine_NoSaveDuringPlayAttribute_c *klass;
	void *monitor;
};
struct Cinemachine_TagFieldAttribute_StaticFields {
};
struct Cinemachine_TagFieldAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_TagFieldAttribute_c {
	Il2CppClass_1 _1;
	Cinemachine_TagFieldAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_TagFieldAttribute_VTable vtable;
};
struct Cinemachine_TagFieldAttribute_o {
	Cinemachine_TagFieldAttribute_c *klass;
	void *monitor;
};
struct Cinemachine_NoiseSettingsPropertyAttribute_StaticFields {
};
struct Cinemachine_NoiseSettingsPropertyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_NoiseSettingsPropertyAttribute_c {
	Il2CppClass_1 _1;
	Cinemachine_NoiseSettingsPropertyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_NoiseSettingsPropertyAttribute_VTable vtable;
};
struct Cinemachine_NoiseSettingsPropertyAttribute_o {
	Cinemachine_NoiseSettingsPropertyAttribute_c *klass;
	void *monitor;
};
struct Cinemachine_CinemachineEmbeddedAssetPropertyAttribute_StaticFields {
};
struct Cinemachine_CinemachineEmbeddedAssetPropertyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineEmbeddedAssetPropertyAttribute_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineEmbeddedAssetPropertyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineEmbeddedAssetPropertyAttribute_VTable vtable;
};
struct Cinemachine_CinemachineEmbeddedAssetPropertyAttribute_o {
	Cinemachine_CinemachineEmbeddedAssetPropertyAttribute_c *klass;
	void *monitor;
	bool WarnIfNull;
};
struct Cinemachine_DocumentationSortingAttribute_StaticFields {
};
struct Cinemachine_DocumentationSortingAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_DocumentationSortingAttribute_c {
	Il2CppClass_1 _1;
	Cinemachine_DocumentationSortingAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_DocumentationSortingAttribute_VTable vtable;
};
struct Cinemachine_DocumentationSortingAttribute_o {
	Cinemachine_DocumentationSortingAttribute_c *klass;
	void *monitor;
	int32_t _Category_k__BackingField;
};
struct CinemachineTouchInputMapper_StaticFields {
};
struct CinemachineTouchInputMapper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct CinemachineTouchInputMapper_c {
	Il2CppClass_1 _1;
	CinemachineTouchInputMapper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CinemachineTouchInputMapper_VTable vtable;
};
struct CinemachineTouchInputMapper_o {
	CinemachineTouchInputMapper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float TouchSensitivityX;
	float TouchSensitivityY;
	System_String_o* TouchXInputMapTo;
	System_String_o* TouchYInputMapTo;
};
struct Cinemachine_CinemachineVirtualCameraBase_StaticFields {
};
struct Cinemachine_CinemachineVirtualCameraBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _6_get_Priority;
	VirtualInvokeData _7_set_Priority;
	VirtualInvokeData _13_get_VirtualCameraGameObject;
	VirtualInvokeData _14_get_IsValid;
	VirtualInvokeData _15_get_ParentCamera;
	VirtualInvokeData _17_UpdateCameraState;
	VirtualInvokeData _21_AddExtension;
	VirtualInvokeData _22_RemoveExtension;
	VirtualInvokeData _23_get_Description;
	VirtualInvokeData _24_get_State;
	VirtualInvokeData _25_IsLiveChild;
	VirtualInvokeData _26_get_LookAt;
	VirtualInvokeData _27_set_LookAt;
	VirtualInvokeData _28_get_Follow;
	VirtualInvokeData _29_set_Follow;
	VirtualInvokeData _30_InternalUpdateCameraState;
	VirtualInvokeData _31_OnTransitionFromCamera;
	VirtualInvokeData _32_OnDestroy;
	VirtualInvokeData _33_OnTransformParentChanged;
	VirtualInvokeData _34_Start;
	VirtualInvokeData _35_OnValidate;
	VirtualInvokeData _36_OnEnable;
	VirtualInvokeData _37_OnDisable;
	VirtualInvokeData _38_Update;
	VirtualInvokeData _39_OnTargetObjectWarped;
	VirtualInvokeData _65535__ctor;
};
struct Cinemachine_CinemachineVirtualCameraBase_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineVirtualCameraBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineVirtualCameraBase_VTable vtable;
};
struct Cinemachine_CinemachineVirtualCameraBase_o {
	Cinemachine_CinemachineVirtualCameraBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_array* m_ExcludedPropertiesInInspector;
	System_Int32_array* m_LockStageInInspector;
	int32_t m_ValidatingStreamVersion;
	bool m_OnValidateCalled;
	int32_t m_StreamingVersion;
	int32_t m_Priority;
	int32_t m_StandbyUpdate;
	System_Collections_Generic_List_CinemachineExtension__o* mExtensions;
	bool m_previousStateIsValid;
	UnityEngine_Transform_o* m_previousLookAtTarget;
	UnityEngine_Transform_o* m_previousFollowTarget;
	bool mSlaveStatusUpdated;
	Cinemachine_CinemachineVirtualCameraBase_o* m_parentVcam;
	int32_t m_QueuePriority;
};
struct Cinemachine_Utility_GaussianWindow1d_T__StaticFields {
};
struct Cinemachine_Utility_GaussianWindow1d_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct Cinemachine_Utility_GaussianWindow1d_T__c {
	Il2CppClass_1 _1;
	Cinemachine_Utility_GaussianWindow1d_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Utility_GaussianWindow1d_T__VTable vtable;
};
struct Cinemachine_Utility_GaussianWindow1d_T__o {
	Cinemachine_Utility_GaussianWindow1d_T__c *klass;
	void *monitor;
	System_Object_array* mData;
	System_Single_array* mKernel;
	float mKernelSum;
	int32_t mCurrentPos;
	float _Sigma_k__BackingField;
};
struct Cinemachine_Utility_GaussianWindow1D_Vector3_StaticFields {
};
struct Cinemachine_Utility_GaussianWindow1D_Vector3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compute;
};
struct Cinemachine_Utility_GaussianWindow1D_Vector3_c {
	Il2CppClass_1 _1;
	Cinemachine_Utility_GaussianWindow1D_Vector3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Utility_GaussianWindow1D_Vector3_VTable vtable;
};
struct Cinemachine_Utility_GaussianWindow1D_Vector3_o {
	Cinemachine_Utility_GaussianWindow1D_Vector3_c *klass;
	void *monitor;
	UnityEngine_Vector3_array* mData;
	System_Single_array* mKernel;
	float mKernelSum;
	int32_t mCurrentPos;
	float GaussianWindow1d_1__Sigma_k__BackingField;
};
struct Cinemachine_Utility_GaussianWindow1D_Quaternion_StaticFields {
};
struct Cinemachine_Utility_GaussianWindow1D_Quaternion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compute;
};
struct Cinemachine_Utility_GaussianWindow1D_Quaternion_c {
	Il2CppClass_1 _1;
	Cinemachine_Utility_GaussianWindow1D_Quaternion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Utility_GaussianWindow1D_Quaternion_VTable vtable;
};
struct Cinemachine_Utility_GaussianWindow1D_Quaternion_o {
	Cinemachine_Utility_GaussianWindow1D_Quaternion_c *klass;
	void *monitor;
	UnityEngine_Quaternion_array* mData;
	System_Single_array* mKernel;
	float mKernelSum;
	int32_t mCurrentPos;
	float GaussianWindow1d_1__Sigma_k__BackingField;
};
struct Cinemachine_Utility_GaussianWindow1D_CameraRotation_StaticFields {
};
struct Cinemachine_Utility_GaussianWindow1D_CameraRotation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compute;
};
struct Cinemachine_Utility_GaussianWindow1D_CameraRotation_c {
	Il2CppClass_1 _1;
	Cinemachine_Utility_GaussianWindow1D_CameraRotation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Utility_GaussianWindow1D_CameraRotation_VTable vtable;
};
struct Cinemachine_Utility_GaussianWindow1D_CameraRotation_o {
	Cinemachine_Utility_GaussianWindow1D_CameraRotation_c *klass;
	void *monitor;
	UnityEngine_Vector2_array* mData;
	System_Single_array* mKernel;
	float mKernelSum;
	int32_t mCurrentPos;
	float GaussianWindow1d_1__Sigma_k__BackingField;
};
struct Cinemachine_ICinemachineCamera_StaticFields {
};
struct Cinemachine_ICinemachineCamera_VTable {
};
struct Cinemachine_ICinemachineCamera_c {
	Il2CppClass_1 _1;
	Cinemachine_ICinemachineCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_ICinemachineCamera_VTable vtable;
};
struct Cinemachine_ICinemachineCamera_o {
	Cinemachine_ICinemachineCamera_c *klass;
	void *monitor;
};
struct Cinemachine_NoiseSettings_StaticFields {
};
struct Cinemachine_NoiseSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_get_SignalDuration;
	VirtualInvokeData _7_GetSignal;
};
struct Cinemachine_NoiseSettings_c {
	Il2CppClass_1 _1;
	Cinemachine_NoiseSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_NoiseSettings_VTable vtable;
};
struct Cinemachine_NoiseSettings_o {
	Cinemachine_NoiseSettings_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_NoiseSettings_TransformNoiseParams_array* PositionNoise;
	Cinemachine_NoiseSettings_TransformNoiseParams_array* OrientationNoise;
};
struct Cinemachine_NoiseSettings_TransformNoiseParams_StaticFields {
};
struct Cinemachine_NoiseSettings_TransformNoiseParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_NoiseSettings_TransformNoiseParams_c {
	Il2CppClass_1 _1;
	Cinemachine_NoiseSettings_TransformNoiseParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_NoiseSettings_TransformNoiseParams_VTable vtable;
};
struct Cinemachine_NoiseSettings_TransformNoiseParams_o {
	Cinemachine_NoiseSettings_TransformNoiseParams_c *klass;
	void *monitor;
	Cinemachine_NoiseSettings_NoiseParams_o X;
	Cinemachine_NoiseSettings_NoiseParams_o Y;
	Cinemachine_NoiseSettings_NoiseParams_o Z;
};
struct Cinemachine_Utility_PositionPredictor_StaticFields {
};
struct Cinemachine_Utility_PositionPredictor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_Utility_PositionPredictor_c {
	Il2CppClass_1 _1;
	Cinemachine_Utility_PositionPredictor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Utility_PositionPredictor_VTable vtable;
};
struct Cinemachine_Utility_PositionPredictor_o {
	Cinemachine_Utility_PositionPredictor_c *klass;
	void *monitor;
	UnityEngine_Vector3_o m_Position;
	Cinemachine_Utility_GaussianWindow1D_Vector3_o* m_Velocity;
	Cinemachine_Utility_GaussianWindow1D_Vector3_o* m_Accel;
	float mLastVelAddedTime;
	float mSmoothing;
};
struct Cinemachine_Utility_Damper_StaticFields {
};
struct Cinemachine_Utility_Damper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_Utility_Damper_c {
	Il2CppClass_1 _1;
	Cinemachine_Utility_Damper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Utility_Damper_VTable vtable;
};
struct Cinemachine_Utility_Damper_o {
	Cinemachine_Utility_Damper_c *klass;
	void *monitor;
};
struct Cinemachine_Utility_HeadingTracker_StaticFields {
	float mDecayExponent;
};
struct Cinemachine_Utility_HeadingTracker_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_Utility_HeadingTracker_c {
	Il2CppClass_1 _1;
	Cinemachine_Utility_HeadingTracker_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Utility_HeadingTracker_VTable vtable;
};
struct Cinemachine_Utility_HeadingTracker_o {
	Cinemachine_Utility_HeadingTracker_c *klass;
	void *monitor;
	Cinemachine_Utility_HeadingTracker_Item_array* mHistory;
	int32_t mTop;
	int32_t mBottom;
	int32_t mCount;
	UnityEngine_Vector3_o mHeadingSum;
	float mWeightSum;
	float mWeightTime;
	UnityEngine_Vector3_o mLastGoodHeading;
};
struct Cinemachine_Utility_HeadingTracker_Item_StaticFields {
};
struct Cinemachine_Utility_HeadingTracker_Item_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_Utility_HeadingTracker_Item_c {
	Il2CppClass_1 _1;
	Cinemachine_Utility_HeadingTracker_Item_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Utility_HeadingTracker_Item_VTable vtable;
};
struct Cinemachine_Utility_HeadingTracker_Item_o {
	Cinemachine_Utility_HeadingTracker_Item_c *klass;
	void *monitor;
	UnityEngine_Vector3_o velocity;
	float weight;
	float time;
};
struct Cinemachine_RuntimeUtility_StaticFields {
};
struct Cinemachine_RuntimeUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_RuntimeUtility_c {
	Il2CppClass_1 _1;
	Cinemachine_RuntimeUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_RuntimeUtility_VTable vtable;
};
struct Cinemachine_RuntimeUtility_o {
	Cinemachine_RuntimeUtility_c *klass;
	void *monitor;
};
struct Cinemachine_ISignalSource6D_StaticFields {
};
struct Cinemachine_ISignalSource6D_VTable {
};
struct Cinemachine_ISignalSource6D_c {
	Il2CppClass_1 _1;
	Cinemachine_ISignalSource6D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_ISignalSource6D_VTable vtable;
};
struct Cinemachine_ISignalSource6D_o {
	Cinemachine_ISignalSource6D_c *klass;
	void *monitor;
};
struct Cinemachine_SignalSourceAsset_StaticFields {
};
struct Cinemachine_SignalSourceAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_get_SignalDuration;
	VirtualInvokeData _7_GetSignal;
	VirtualInvokeData _65535__ctor;
};
struct Cinemachine_SignalSourceAsset_c {
	Il2CppClass_1 _1;
	Cinemachine_SignalSourceAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_SignalSourceAsset_VTable vtable;
};
struct Cinemachine_SignalSourceAsset_o {
	Cinemachine_SignalSourceAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct Cinemachine_Utility_SplineHelpers_StaticFields {
};
struct Cinemachine_Utility_SplineHelpers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_Utility_SplineHelpers_c {
	Il2CppClass_1 _1;
	Cinemachine_Utility_SplineHelpers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Utility_SplineHelpers_VTable vtable;
};
struct Cinemachine_Utility_SplineHelpers_o {
	Cinemachine_Utility_SplineHelpers_c *klass;
	void *monitor;
};
struct Cinemachine_Utility_UnityVectorExtensions_StaticFields {
};
struct Cinemachine_Utility_UnityVectorExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_Utility_UnityVectorExtensions_c {
	Il2CppClass_1 _1;
	Cinemachine_Utility_UnityVectorExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Utility_UnityVectorExtensions_VTable vtable;
};
struct Cinemachine_Utility_UnityVectorExtensions_o {
	Cinemachine_Utility_UnityVectorExtensions_c *klass;
	void *monitor;
};
struct Cinemachine_Utility_UnityQuaternionExtensions_StaticFields {
};
struct Cinemachine_Utility_UnityQuaternionExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_Utility_UnityQuaternionExtensions_c {
	Il2CppClass_1 _1;
	Cinemachine_Utility_UnityQuaternionExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Utility_UnityQuaternionExtensions_VTable vtable;
};
struct Cinemachine_Utility_UnityQuaternionExtensions_o {
	Cinemachine_Utility_UnityQuaternionExtensions_c *klass;
	void *monitor;
};
struct Cinemachine_Utility_UnityRectExtensions_StaticFields {
};
struct Cinemachine_Utility_UnityRectExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_Utility_UnityRectExtensions_c {
	Il2CppClass_1 _1;
	Cinemachine_Utility_UnityRectExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Utility_UnityRectExtensions_VTable vtable;
};
struct Cinemachine_Utility_UnityRectExtensions_o {
	Cinemachine_Utility_UnityRectExtensions_c *klass;
	void *monitor;
};
struct Cinemachine_UpdateTracker_StaticFields {
	System_Collections_Generic_Dictionary_Transform__UpdateTracker_UpdateStatus__o* mUpdateStatus;
	System_Collections_Generic_List_Transform__o* sToDelete;
	float mLastUpdateTime;
};
struct Cinemachine_UpdateTracker_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_UpdateTracker_c {
	Il2CppClass_1 _1;
	Cinemachine_UpdateTracker_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_UpdateTracker_VTable vtable;
};
struct Cinemachine_UpdateTracker_o {
	Cinemachine_UpdateTracker_c *klass;
	void *monitor;
};
struct Cinemachine_UpdateTracker_UpdateStatus_StaticFields {
};
struct Cinemachine_UpdateTracker_UpdateStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_UpdateTracker_UpdateStatus_c {
	Il2CppClass_1 _1;
	Cinemachine_UpdateTracker_UpdateStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_UpdateTracker_UpdateStatus_VTable vtable;
};
struct Cinemachine_UpdateTracker_UpdateStatus_o {
	Cinemachine_UpdateTracker_UpdateStatus_c *klass;
	void *monitor;
	int32_t windowStart;
	int32_t numWindowLateUpdateMoves;
	int32_t numWindowFixedUpdateMoves;
	int32_t numWindows;
	int32_t lastFrameUpdated;
	UnityEngine_Matrix4x4_o lastPos;
	int32_t _PreferredUpdate_k__BackingField;
};
struct Cinemachine_CinemachineTriggerAction_StaticFields {
};
struct Cinemachine_CinemachineTriggerAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineTriggerAction_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineTriggerAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineTriggerAction_VTable vtable;
};
struct Cinemachine_CinemachineTriggerAction_o {
	Cinemachine_CinemachineTriggerAction_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_LayerMask_o m_LayerMask;
	System_String_o* m_WithTag;
	System_String_o* m_WithoutTag;
	int32_t m_SkipFirst;
	bool m_Repeating;
	Cinemachine_CinemachineTriggerAction_ActionSettings_o m_OnObjectEnter;
	Cinemachine_CinemachineTriggerAction_ActionSettings_o m_OnObjectExit;
	System_Collections_Generic_HashSet_GameObject__o* m_ActiveTriggerObjects;
};
struct Cinemachine_CinemachineTriggerAction_ActionSettings_TriggerEvent_StaticFields {
};
struct Cinemachine_CinemachineTriggerAction_ActionSettings_TriggerEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct Cinemachine_CinemachineTriggerAction_ActionSettings_TriggerEvent_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineTriggerAction_ActionSettings_TriggerEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineTriggerAction_ActionSettings_TriggerEvent_VTable vtable;
};
struct Cinemachine_CinemachineTriggerAction_ActionSettings_TriggerEvent_o {
	Cinemachine_CinemachineTriggerAction_ActionSettings_TriggerEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_m_InvokeArray;
};
struct Cinemachine_CinemachineCollisionImpulseSource_StaticFields {
};
struct Cinemachine_CinemachineCollisionImpulseSource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineCollisionImpulseSource_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineCollisionImpulseSource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineCollisionImpulseSource_VTable vtable;
};
struct Cinemachine_CinemachineCollisionImpulseSource_o {
	Cinemachine_CinemachineCollisionImpulseSource_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineImpulseDefinition_o* m_ImpulseDefinition;
	UnityEngine_LayerMask_o m_LayerMask;
	System_String_o* m_IgnoreTag;
	bool m_UseImpactDirection;
	bool m_ScaleImpactWithMass;
	bool m_ScaleImpactWithSpeed;
	UnityEngine_Rigidbody_o* mRigidBody;
	UnityEngine_Rigidbody2D_o* mRigidBody2D;
};
struct Cinemachine_CinemachineFixedSignal_StaticFields {
};
struct Cinemachine_CinemachineFixedSignal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_get_SignalDuration;
	VirtualInvokeData _7_GetSignal;
};
struct Cinemachine_CinemachineFixedSignal_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineFixedSignal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineFixedSignal_VTable vtable;
};
struct Cinemachine_CinemachineFixedSignal_o {
	Cinemachine_CinemachineFixedSignal_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AnimationCurve_o* m_XCurve;
	UnityEngine_AnimationCurve_o* m_YCurve;
	UnityEngine_AnimationCurve_o* m_ZCurve;
};
struct Cinemachine_CinemachineImpulseDefinitionPropertyAttribute_StaticFields {
};
struct Cinemachine_CinemachineImpulseDefinitionPropertyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineImpulseDefinitionPropertyAttribute_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineImpulseDefinitionPropertyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineImpulseDefinitionPropertyAttribute_VTable vtable;
};
struct Cinemachine_CinemachineImpulseDefinitionPropertyAttribute_o {
	Cinemachine_CinemachineImpulseDefinitionPropertyAttribute_c *klass;
	void *monitor;
};
struct Cinemachine_CinemachineImpulseDefinition_StaticFields {
};
struct Cinemachine_CinemachineImpulseDefinition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineImpulseDefinition_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineImpulseDefinition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineImpulseDefinition_VTable vtable;
};
struct Cinemachine_CinemachineImpulseDefinition_o {
	Cinemachine_CinemachineImpulseDefinition_c *klass;
	void *monitor;
	int32_t m_ImpulseChannel;
	Cinemachine_SignalSourceAsset_o* m_RawSignal;
	float m_AmplitudeGain;
	float m_FrequencyGain;
	int32_t m_RepeatMode;
	bool m_Randomize;
	Cinemachine_CinemachineImpulseManager_EnvelopeDefinition_o m_TimeEnvelope;
	float m_ImpactRadius;
	int32_t m_DirectionMode;
	int32_t m_DissipationMode;
	float m_DissipationDistance;
};
struct Cinemachine_CinemachineImpulseDefinition_SignalSource_StaticFields {
};
struct Cinemachine_CinemachineImpulseDefinition_SignalSource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_SignalDuration;
	VirtualInvokeData _5_GetSignal;
};
struct Cinemachine_CinemachineImpulseDefinition_SignalSource_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineImpulseDefinition_SignalSource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineImpulseDefinition_SignalSource_VTable vtable;
};
struct Cinemachine_CinemachineImpulseDefinition_SignalSource_o {
	Cinemachine_CinemachineImpulseDefinition_SignalSource_c *klass;
	void *monitor;
	Cinemachine_CinemachineImpulseDefinition_o* m_Def;
	UnityEngine_Vector3_o m_Velocity;
	float m_StartTimeOffset;
};
struct Cinemachine_CinemachineImpulseListener_StaticFields {
};
struct Cinemachine_CinemachineImpulseListener_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_ConnectToVcam;
	VirtualInvokeData _7_PostPipelineStageCallback;
	VirtualInvokeData _8_OnTargetObjectWarped;
};
struct Cinemachine_CinemachineImpulseListener_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineImpulseListener_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineImpulseListener_VTable vtable;
};
struct Cinemachine_CinemachineImpulseListener_o {
	Cinemachine_CinemachineImpulseListener_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineVirtualCameraBase_o* CinemachineExtension_m_vcamOwner;
	System_Collections_Generic_Dictionary_ICinemachineCamera__object__o* CinemachineExtension_mExtraState;
	int32_t m_ChannelMask;
	float m_Gain;
	bool m_Use2DDistance;
};
struct Cinemachine_CinemachineImpulseEnvelopePropertyAttribute_StaticFields {
};
struct Cinemachine_CinemachineImpulseEnvelopePropertyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineImpulseEnvelopePropertyAttribute_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineImpulseEnvelopePropertyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineImpulseEnvelopePropertyAttribute_VTable vtable;
};
struct Cinemachine_CinemachineImpulseEnvelopePropertyAttribute_o {
	Cinemachine_CinemachineImpulseEnvelopePropertyAttribute_c *klass;
	void *monitor;
};
struct Cinemachine_CinemachineImpulseChannelPropertyAttribute_StaticFields {
};
struct Cinemachine_CinemachineImpulseChannelPropertyAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineImpulseChannelPropertyAttribute_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineImpulseChannelPropertyAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineImpulseChannelPropertyAttribute_VTable vtable;
};
struct Cinemachine_CinemachineImpulseChannelPropertyAttribute_o {
	Cinemachine_CinemachineImpulseChannelPropertyAttribute_c *klass;
	void *monitor;
};
struct Cinemachine_CinemachineImpulseManager_StaticFields {
	Cinemachine_CinemachineImpulseManager_o* sInstance;
};
struct Cinemachine_CinemachineImpulseManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineImpulseManager_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineImpulseManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineImpulseManager_VTable vtable;
};
struct Cinemachine_CinemachineImpulseManager_o {
	Cinemachine_CinemachineImpulseManager_c *klass;
	void *monitor;
	System_Collections_Generic_List_CinemachineImpulseManager_ImpulseEvent__o* m_ExpiredEvents;
	System_Collections_Generic_List_CinemachineImpulseManager_ImpulseEvent__o* m_ActiveEvents;
};
struct Cinemachine_CinemachineImpulseManager_ImpulseEvent_StaticFields {
};
struct Cinemachine_CinemachineImpulseManager_ImpulseEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineImpulseManager_ImpulseEvent_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineImpulseManager_ImpulseEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineImpulseManager_ImpulseEvent_VTable vtable;
};
struct Cinemachine_CinemachineImpulseManager_ImpulseEvent_o {
	Cinemachine_CinemachineImpulseManager_ImpulseEvent_c *klass;
	void *monitor;
	float m_StartTime;
	Cinemachine_CinemachineImpulseManager_EnvelopeDefinition_o m_Envelope;
	Cinemachine_ISignalSource6D_o* m_SignalSource;
	UnityEngine_Vector3_o m_Position;
	float m_Radius;
	int32_t m_DirectionMode;
	int32_t m_Channel;
	int32_t m_DissipationMode;
	float m_DissipationDistance;
};
struct Cinemachine_CinemachineImpulseSource_StaticFields {
};
struct Cinemachine_CinemachineImpulseSource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Cinemachine_CinemachineImpulseSource_c {
	Il2CppClass_1 _1;
	Cinemachine_CinemachineImpulseSource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_CinemachineImpulseSource_VTable vtable;
};
struct Cinemachine_CinemachineImpulseSource_o {
	Cinemachine_CinemachineImpulseSource_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Cinemachine_CinemachineImpulseDefinition_o* m_ImpulseDefinition;
};
struct Cinemachine_Timeline_CinemachineMixer_StaticFields {
};
struct Cinemachine_Timeline_CinemachineMixer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _13_OnGraphStart;
	VirtualInvokeData _14_OnGraphStop;
	VirtualInvokeData _15_OnPlayableCreate;
	VirtualInvokeData _16_OnPlayableDestroy;
	VirtualInvokeData _17_OnBehaviourPlay;
	VirtualInvokeData _18_OnBehaviourPause;
	VirtualInvokeData _19_PrepareFrame;
	VirtualInvokeData _20_ProcessFrame;
	VirtualInvokeData _21_Clone;
};
struct Cinemachine_Timeline_CinemachineMixer_c {
	Il2CppClass_1 _1;
	Cinemachine_Timeline_CinemachineMixer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Timeline_CinemachineMixer_VTable vtable;
};
struct Cinemachine_Timeline_CinemachineMixer_o {
	Cinemachine_Timeline_CinemachineMixer_c *klass;
	void *monitor;
	Cinemachine_CinemachineBrain_o* mBrain;
	int32_t mBrainOverrideId;
	bool mPlaying;
	float mLastOverrideFrame;
};
struct Cinemachine_Timeline_CinemachineShotPlayable_StaticFields {
};
struct Cinemachine_Timeline_CinemachineShotPlayable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _13_OnGraphStart;
	VirtualInvokeData _14_OnGraphStop;
	VirtualInvokeData _15_OnPlayableCreate;
	VirtualInvokeData _16_OnPlayableDestroy;
	VirtualInvokeData _17_OnBehaviourPlay;
	VirtualInvokeData _18_OnBehaviourPause;
	VirtualInvokeData _19_PrepareFrame;
	VirtualInvokeData _20_ProcessFrame;
	VirtualInvokeData _21_Clone;
};
struct Cinemachine_Timeline_CinemachineShotPlayable_c {
	Il2CppClass_1 _1;
	Cinemachine_Timeline_CinemachineShotPlayable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Timeline_CinemachineShotPlayable_VTable vtable;
};
struct Cinemachine_Timeline_CinemachineShotPlayable_o {
	Cinemachine_Timeline_CinemachineShotPlayable_c *klass;
	void *monitor;
	Cinemachine_CinemachineVirtualCameraBase_o* VirtualCamera;
};
struct Cinemachine_Timeline_CinemachineShot_StaticFields {
};
struct Cinemachine_Timeline_CinemachineShot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _9_GatherProperties;
};
struct Cinemachine_Timeline_CinemachineShot_c {
	Il2CppClass_1 _1;
	Cinemachine_Timeline_CinemachineShot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Timeline_CinemachineShot_VTable vtable;
};
struct Cinemachine_Timeline_CinemachineShot_o {
	Cinemachine_Timeline_CinemachineShot_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_ExposedReference_CinemachineVirtualCameraBase__o VirtualCamera;
};
struct Cinemachine_Timeline_CinemachineTrack_StaticFields {
};
struct Cinemachine_Timeline_CinemachineTrack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _10_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _11_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _12_get_isEmpty;
	VirtualInvokeData _13_get_compilable;
	VirtualInvokeData _14_CreateTrackMixer;
	VirtualInvokeData _15_OnCreatePlayableGraph;
	VirtualInvokeData _16_GetEvaluationTime;
	VirtualInvokeData _17_GetSequenceTime;
	VirtualInvokeData _18_GatherProperties;
	VirtualInvokeData _19_OnCreateClip;
	VirtualInvokeData _20_UpdateDuration;
	VirtualInvokeData _21_CreatePlayable;
	VirtualInvokeData _22_Hash;
	VirtualInvokeData _23_OnBeforeTrackSerialize;
	VirtualInvokeData _24_OnAfterTrackDeserialize;
	VirtualInvokeData _25_OnUpgradeFromVersion;
};
struct Cinemachine_Timeline_CinemachineTrack_c {
	Il2CppClass_1 _1;
	Cinemachine_Timeline_CinemachineTrack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Cinemachine_Timeline_CinemachineTrack_VTable vtable;
};
struct Cinemachine_Timeline_CinemachineTrack_o {
	Cinemachine_Timeline_CinemachineTrack_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool TrackAsset_m_Locked;
	bool TrackAsset_m_Muted;
	System_String_o* TrackAsset_m_CustomPlayableFullTypename;
	UnityEngine_AnimationClip_o* TrackAsset_m_AnimClip;
	UnityEngine_Playables_PlayableAsset_o* TrackAsset_m_Parent;
	System_Collections_Generic_List_ScriptableObject__o* TrackAsset_m_Children;
	int32_t TrackAsset_m_ItemsHash;
	UnityEngine_Timeline_TimelineClip_array* TrackAsset_m_ClipsCache;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_Start;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_End;
	bool TrackAsset_m_CacheSorted;
	System_Collections_Generic_IEnumerable_TrackAsset__o* TrackAsset_m_ChildTrackCache;
	System_Collections_Generic_List_TimelineClip__o* m_Clips;
	int32_t TrackAsset_m_Version;
};
struct _PrivateImplementationDetails__6_StaticFields {
	_PrivateImplementationDetails___ArrayType_12_5_o _field_78517443912BB49729313EC23065D9970ABC80E3;
};
struct _PrivateImplementationDetails__6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails__6_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails__6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails__6_VTable vtable;
};
struct _PrivateImplementationDetails__6_o {
	_PrivateImplementationDetails__6_c *klass;
	void *monitor;
};
struct _Module__38_StaticFields {
};
struct _Module__38_VTable {
};
struct _Module__38_c {
	Il2CppClass_1 _1;
	_Module__38_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__38_VTable vtable;
};
struct _Module__38_o {
	_Module__38_c *klass;
	void *monitor;
};
struct ECAPackage_OnDataChanged_StaticFields {
};
struct ECAPackage_OnDataChanged_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct ECAPackage_OnDataChanged_c {
	Il2CppClass_1 _1;
	ECAPackage_OnDataChanged_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_OnDataChanged_VTable vtable;
};
struct ECAPackage_OnDataChanged_o {
	ECAPackage_OnDataChanged_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct ECAPackage_ECAAsset_StaticFields {
	ECAPackage_ECAAsset_o* CurrentAsset;
	int32_t s_idRange;
};
struct ECAPackage_ECAAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetGUID;
	VirtualInvokeData _5_GenerateRoot;
};
struct ECAPackage_ECAAsset_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAAsset_VTable vtable;
};
struct ECAPackage_ECAAsset_o {
	ECAPackage_ECAAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ECAPackage_ECAItemData_o* root;
	System_Collections_Generic_List_ECAItemData__o* m_AllItems;
	int32_t m_curID;
	System_Collections_Generic_HashSet_int__o* m_usedids;
	System_Collections_Generic_Dictionary_int__ECAItemData__o* m_Dictionary;
};
struct ECAPackage_ECADragAsset_StaticFields {
};
struct ECAPackage_ECADragAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECADragAsset_c {
	Il2CppClass_1 _1;
	ECAPackage_ECADragAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECADragAsset_VTable vtable;
};
struct ECAPackage_ECADragAsset_o {
	ECAPackage_ECADragAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ECAPackage_ECAItemData_o* item;
};
struct ECAPackage_ECADescriptionFileAsset_StaticFields {
};
struct ECAPackage_ECADescriptionFileAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Refresh;
	VirtualInvokeData _5_SetDescriptionFileFindGraphProxy;
};
struct ECAPackage_ECADescriptionFileAsset_c {
	Il2CppClass_1 _1;
	ECAPackage_ECADescriptionFileAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECADescriptionFileAsset_VTable vtable;
};
struct ECAPackage_ECADescriptionFileAsset_o {
	ECAPackage_ECADescriptionFileAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ECAPackage_ECAGraphDescriptionFile_o* DescriptionFile;
	UnityEngine_TextAsset_o* BasicDefines;
};
struct ECAPackage_PickedEntity_StaticFields {
};
struct ECAPackage_PickedEntity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_PickedEntity_c {
	Il2CppClass_1 _1;
	ECAPackage_PickedEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_PickedEntity_VTable vtable;
};
struct ECAPackage_PickedEntity_o {
	ECAPackage_PickedEntity_c *klass;
	void *monitor;
	System_String_o* pickId;
	ECAPackage_ECAEntityComponent_o* Entity;
};
struct ECAPackage_ECABindedGraph_StaticFields {
};
struct ECAPackage_ECABindedGraph_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECABindedGraph_c {
	Il2CppClass_1 _1;
	ECAPackage_ECABindedGraph_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECABindedGraph_VTable vtable;
};
struct ECAPackage_ECABindedGraph_o {
	ECAPackage_ECABindedGraph_c *klass;
	void *monitor;
	ECAPackage_ECAAsset_o* CodekGraph;
	System_Collections_Generic_List_PickedEntity__o* pickedEntities;
};
struct ECAPackage_ECAReplicationValue_StaticFields {
};
struct ECAPackage_ECAReplicationValue_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECAReplicationValue_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAReplicationValue_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAReplicationValue_VTable vtable;
};
struct ECAPackage_ECAReplicationValue_o {
	ECAPackage_ECAReplicationValue_c *klass;
	void *monitor;
	System_String_o* name;
	System_String_o* value;
	System_String_o* type;
	System_Collections_Generic_List_ECAReplicationValue__o* list;
};
struct ECAPackage_ECAEntityComponent_StaticFields {
};
struct ECAPackage_ECAEntityComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCEntityID;
};
struct ECAPackage_ECAEntityComponent_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAEntityComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAEntityComponent_VTable vtable;
};
struct ECAPackage_ECAEntityComponent_o {
	ECAPackage_ECAEntityComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* EntityType;
	System_Collections_Generic_List_ECABindedGraph__o* CodekGraphs;
	System_Collections_Generic_List_ECAReplicationValue__o* Properties;
};
struct ECAPackage_ECAItemUnityExtensions_StaticFields {
};
struct ECAPackage_ECAItemUnityExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECAItemUnityExtensions_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAItemUnityExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAItemUnityExtensions_VTable vtable;
};
struct ECAPackage_ECAItemUnityExtensions_o {
	ECAPackage_ECAItemUnityExtensions_c *klass;
	void *monitor;
};
struct ECAPackage_ECASystem_StaticFields {
};
struct ECAPackage_ECASystem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Refresh;
};
struct ECAPackage_ECASystem_c {
	Il2CppClass_1 _1;
	ECAPackage_ECASystem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECASystem_VTable vtable;
};
struct ECAPackage_ECASystem_o {
	ECAPackage_ECASystem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ECAPackage_ECADescriptionFileAsset_o* DescriptionFile;
	System_Collections_Generic_List_ECABindedGraph__o* CodekGraphs;
};
struct ECAPackage_ECATemplateAsset_StaticFields {
};
struct ECAPackage_ECATemplateAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetGUID;
	VirtualInvokeData _5_GenerateRoot;
};
struct ECAPackage_ECATemplateAsset_c {
	Il2CppClass_1 _1;
	ECAPackage_ECATemplateAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECATemplateAsset_VTable vtable;
};
struct ECAPackage_ECATemplateAsset_o {
	ECAPackage_ECATemplateAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ECAPackage_ECAItemData_o* root;
	System_Collections_Generic_List_ECAItemData__o* ECAAsset_m_AllItems;
	int32_t ECAAsset_m_curID;
	System_Collections_Generic_HashSet_int__o* ECAAsset_m_usedids;
	System_Collections_Generic_Dictionary_int__ECAItemData__o* ECAAsset_m_Dictionary;
};
struct ECAPackage_ECAUnityHelper_StaticFields {
};
struct ECAPackage_ECAUnityHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECAUnityHelper_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAUnityHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAUnityHelper_VTable vtable;
};
struct ECAPackage_ECAUnityHelper_o {
	ECAPackage_ECAUnityHelper_c *klass;
	void *monitor;
};
struct ECAPackage_ECAReportItem_StaticFields {
};
struct ECAPackage_ECAReportItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetFullText;
};
struct ECAPackage_ECAReportItem_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAReportItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAReportItem_VTable vtable;
};
struct ECAPackage_ECAReportItem_o {
	ECAPackage_ECAReportItem_c *klass;
	void *monitor;
	UnityEngine_Object_o* FileAsset;
	System_String_o* ReportCodek;
	System_String_o* ReportText;
};
struct ECAPackage_ECAExportReport_StaticFields {
};
struct ECAPackage_ECAExportReport_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAPackage_ECAExportReport_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAExportReport_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAExportReport_VTable vtable;
};
struct ECAPackage_ECAExportReport_o {
	ECAPackage_ECAExportReport_c *klass;
	void *monitor;
	System_DateTime_o CreateTime;
	System_String_o* Title;
	System_Collections_Generic_List_ECAReportItem__o* Items;
};
struct ECAPackage_ECAReportCodekGraph_StaticFields {
};
struct ECAPackage_ECAReportCodekGraph_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetFullText;
};
struct ECAPackage_ECAReportCodekGraph_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAReportCodekGraph_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAReportCodekGraph_VTable vtable;
};
struct ECAPackage_ECAReportCodekGraph_o {
	ECAPackage_ECAReportCodekGraph_c *klass;
	void *monitor;
	UnityEngine_Object_o* FileAsset;
	System_String_o* ReportCodek;
	System_String_o* ReportText;
	ECAPackage_ECAItemData_o* EcaData;
	System_String_o* property;
};
struct ECAPackage_ECAReportEntityProperty_StaticFields {
};
struct ECAPackage_ECAReportEntityProperty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetFullText;
};
struct ECAPackage_ECAReportEntityProperty_c {
	Il2CppClass_1 _1;
	ECAPackage_ECAReportEntityProperty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPackage_ECAReportEntityProperty_VTable vtable;
};
struct ECAPackage_ECAReportEntityProperty_o {
	ECAPackage_ECAReportEntityProperty_c *klass;
	void *monitor;
	UnityEngine_Object_o* FileAsset;
	System_String_o* ReportCodek;
	System_String_o* ReportText;
	ECAPackage_ECADefineBase_o* Property;
	ECAPackage_ECAVarTypeDefine_o* EntityType;
};
struct _Module__39_StaticFields {
};
struct _Module__39_VTable {
};
struct _Module__39_c {
	Il2CppClass_1 _1;
	_Module__39_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__39_VTable vtable;
};
struct _Module__39_o {
	_Module__39_c *klass;
	void *monitor;
};
struct Firebase_Analytics_FirebaseAnalytics_StaticFields {
	Firebase_FirebaseApp_o* app;
};
struct Firebase_Analytics_FirebaseAnalytics_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Analytics_FirebaseAnalytics_c {
	Il2CppClass_1 _1;
	Firebase_Analytics_FirebaseAnalytics_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Analytics_FirebaseAnalytics_VTable vtable;
};
struct Firebase_Analytics_FirebaseAnalytics_o {
	Firebase_Analytics_FirebaseAnalytics_c *klass;
	void *monitor;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_StaticFields {
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_o* swigExceptionHelper;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_o* swigStringHelper;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_c {
	Il2CppClass_1 _1;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_VTable vtable;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_o {
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_c *klass;
	void *monitor;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_StaticFields {
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* applicationDelegate;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* arithmeticDelegate;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* divideByZeroDelegate;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* indexOutOfRangeDelegate;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* invalidCastDelegate;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* invalidOperationDelegate;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* ioDelegate;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* nullReferenceDelegate;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* outOfMemoryDelegate;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* overflowDelegate;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* systemDelegate;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o* argumentDelegate;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o* argumentNullDelegate;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o* argumentOutOfRangeDelegate;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_c {
	Il2CppClass_1 _1;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_VTable vtable;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_o {
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_c *klass;
	void *monitor;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_StaticFields {
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_c {
	Il2CppClass_1 _1;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_VTable vtable;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o {
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_StaticFields {
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_c {
	Il2CppClass_1 _1;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_VTable vtable;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o {
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGPendingException_StaticFields {
	System_Exception_o* pendingException;
	int32_t numExceptionsPending;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGPendingException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGPendingException_c {
	Il2CppClass_1 _1;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGPendingException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGPendingException_VTable vtable;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGPendingException_o {
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGPendingException_c *klass;
	void *monitor;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_StaticFields {
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_SWIGStringDelegate_o* stringDelegate;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_c {
	Il2CppClass_1 _1;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_VTable vtable;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_o {
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_c *klass;
	void *monitor;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_SWIGStringDelegate_StaticFields {
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_SWIGStringDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_SWIGStringDelegate_c {
	Il2CppClass_1 _1;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_SWIGStringDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_SWIGStringDelegate_VTable vtable;
};
struct Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_SWIGStringDelegate_o {
	Firebase_Analytics_FirebaseAnalyticsPINVOKE_SWIGStringHelper_SWIGStringDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_Analytics_Parameter_StaticFields {
};
struct Firebase_Analytics_Parameter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct Firebase_Analytics_Parameter_c {
	Il2CppClass_1 _1;
	Firebase_Analytics_Parameter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Analytics_Parameter_VTable vtable;
};
struct Firebase_Analytics_Parameter_o {
	Firebase_Analytics_Parameter_c *klass;
	void *monitor;
	System_Runtime_InteropServices_HandleRef_o swigCPtr;
	bool swigCMemOwn;
};
struct _Module__40_StaticFields {
};
struct _Module__40_VTable {
};
struct _Module__40_c {
	Il2CppClass_1 _1;
	_Module__40_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__40_VTable vtable;
};
struct _Module__40_o {
	_Module__40_c *klass;
	void *monitor;
};
struct Firebase_Crashlytics_CrashlyticsInternal_StaticFields {
};
struct Firebase_Crashlytics_CrashlyticsInternal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Crashlytics_CrashlyticsInternal_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_CrashlyticsInternal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_CrashlyticsInternal_VTable vtable;
};
struct Firebase_Crashlytics_CrashlyticsInternal_o {
	Firebase_Crashlytics_CrashlyticsInternal_c *klass;
	void *monitor;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_StaticFields {
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_o* swigExceptionHelper;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_o* swigStringHelper;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_VTable vtable;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_o {
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_c *klass;
	void *monitor;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_StaticFields {
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* applicationDelegate;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* arithmeticDelegate;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* divideByZeroDelegate;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* indexOutOfRangeDelegate;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* invalidCastDelegate;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* invalidOperationDelegate;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* ioDelegate;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* nullReferenceDelegate;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* outOfMemoryDelegate;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* overflowDelegate;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* systemDelegate;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o* argumentDelegate;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o* argumentNullDelegate;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o* argumentOutOfRangeDelegate;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_VTable vtable;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_o {
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_c *klass;
	void *monitor;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_StaticFields {
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_VTable vtable;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o {
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_StaticFields {
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_VTable vtable;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o {
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGPendingException_StaticFields {
	System_Exception_o* pendingException;
	int32_t numExceptionsPending;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGPendingException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGPendingException_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGPendingException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGPendingException_VTable vtable;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGPendingException_o {
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGPendingException_c *klass;
	void *monitor;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_StaticFields {
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_SWIGStringDelegate_o* stringDelegate;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_VTable vtable;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_o {
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_c *klass;
	void *monitor;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_SWIGStringDelegate_StaticFields {
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_SWIGStringDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_SWIGStringDelegate_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_SWIGStringDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_SWIGStringDelegate_VTable vtable;
};
struct Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_SWIGStringDelegate_o {
	Firebase_Crashlytics_CrashlyticsInternalPINVOKE_SWIGStringHelper_SWIGStringDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_Crashlytics_FirebaseCrashlyticsInternal_StaticFields {
};
struct Firebase_Crashlytics_FirebaseCrashlyticsInternal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_Dispose;
};
struct Firebase_Crashlytics_FirebaseCrashlyticsInternal_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_FirebaseCrashlyticsInternal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_FirebaseCrashlyticsInternal_VTable vtable;
};
struct Firebase_Crashlytics_FirebaseCrashlyticsInternal_o {
	Firebase_Crashlytics_FirebaseCrashlyticsInternal_c *klass;
	void *monitor;
	System_Runtime_InteropServices_HandleRef_o swigCPtr;
	bool swigCMemOwn;
};
struct Firebase_Crashlytics_FirebaseCrashlyticsFrame_StaticFields {
};
struct Firebase_Crashlytics_FirebaseCrashlyticsFrame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_Dispose;
};
struct Firebase_Crashlytics_FirebaseCrashlyticsFrame_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_FirebaseCrashlyticsFrame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_FirebaseCrashlyticsFrame_VTable vtable;
};
struct Firebase_Crashlytics_FirebaseCrashlyticsFrame_o {
	Firebase_Crashlytics_FirebaseCrashlyticsFrame_c *klass;
	void *monitor;
	System_Runtime_InteropServices_HandleRef_o swigCPtr;
	bool swigCMemOwn;
};
struct Firebase_Crashlytics_StackFrames_StaticFields {
};
struct Firebase_Crashlytics_StackFrames_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _6_System_Collections_Generic_IEnumerable_Firebase_Crashlytics_FirebaseCrashlyticsFrame__GetEnumerator;
	VirtualInvokeData _7_Dispose;
};
struct Firebase_Crashlytics_StackFrames_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_StackFrames_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_StackFrames_VTable vtable;
};
struct Firebase_Crashlytics_StackFrames_o {
	Firebase_Crashlytics_StackFrames_c *klass;
	void *monitor;
	System_Runtime_InteropServices_HandleRef_o swigCPtr;
	bool swigCMemOwn;
};
struct Firebase_Crashlytics_StackFrames_StackFramesEnumerator_StaticFields {
};
struct Firebase_Crashlytics_StackFrames_StackFramesEnumerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_get_Current;
	VirtualInvokeData _8_Dispose;
};
struct Firebase_Crashlytics_StackFrames_StackFramesEnumerator_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_StackFrames_StackFramesEnumerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_StackFrames_StackFramesEnumerator_VTable vtable;
};
struct Firebase_Crashlytics_StackFrames_StackFramesEnumerator_o {
	Firebase_Crashlytics_StackFrames_StackFramesEnumerator_c *klass;
	void *monitor;
	Firebase_Crashlytics_StackFrames_o* collectionRef;
	int32_t currentIndex;
	Il2CppObject* currentObject;
	int32_t currentSize;
};
struct Firebase_Crashlytics_StackTraceParser_StaticFields {
	System_String_o* FrameArgsRegex;
	System_String_o* FrameRegexWithoutFileInfo;
	System_String_o* FrameRegexWithFileInfo;
	System_String_o* MonoFilenameUnknownString;
	System_String_array* StringDelimiters;
};
struct Firebase_Crashlytics_StackTraceParser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Crashlytics_StackTraceParser_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_StackTraceParser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_StackTraceParser_VTable vtable;
};
struct Firebase_Crashlytics_StackTraceParser_o {
	Firebase_Crashlytics_StackTraceParser_c *klass;
	void *monitor;
};
struct Firebase_Crashlytics_LoggedException_StaticFields {
};
struct Firebase_Crashlytics_LoggedException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct Firebase_Crashlytics_LoggedException_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_LoggedException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_LoggedException_VTable vtable;
};
struct Firebase_Crashlytics_LoggedException_o {
	Firebase_Crashlytics_LoggedException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_String_o* _Name_k__BackingField;
	System_String_o* _CustomStackTrace_k__BackingField;
	System_Collections_Generic_Dictionary_string__string__array* _ParsedStackTrace_k__BackingField;
};
struct Firebase_Crashlytics_MetadataBuilder_StaticFields {
	System_String_o* METADATA_KEY;
};
struct Firebase_Crashlytics_MetadataBuilder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Crashlytics_MetadataBuilder_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_MetadataBuilder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_MetadataBuilder_VTable vtable;
};
struct Firebase_Crashlytics_MetadataBuilder_o {
	Firebase_Crashlytics_MetadataBuilder_c *klass;
	void *monitor;
};
struct Firebase_Crashlytics_Metadata_StaticFields {
};
struct Firebase_Crashlytics_Metadata_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Crashlytics_Metadata_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_Metadata_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_Metadata_VTable vtable;
};
struct Firebase_Crashlytics_Metadata_o {
	Firebase_Crashlytics_Metadata_c *klass;
	void *monitor;
	System_String_o* uv;
	bool idb;
	System_String_o* pt;
	int32_t pc;
	int32_t pf;
	int32_t sms;
	int32_t gms;
	int32_t gdid;
	int32_t gdvid;
	System_String_o* gdn;
	System_String_o* gdv;
	System_String_o* gdver;
	int32_t gdt;
	int32_t gsl;
	int32_t grtc;
	int32_t gcts;
	int32_t gmts;
	System_String_o* ss;
	float sdpi;
	int32_t srr;
};
struct Firebase_Crashlytics_Impl_StaticFields {
	System_String_o* LogString;
	System_String_o* SetKeyValueString;
	System_String_o* SetUserIdentifierString;
	System_String_o* LogExceptionString;
	System_String_o* IsCrashlyticsCollectionEnabledString;
	System_String_o* SetCrashlyticsCollectionEnabledString;
};
struct Firebase_Crashlytics_Impl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IsSDKInitialized;
	VirtualInvokeData _5_Log;
	VirtualInvokeData _6_SetCustomKey;
	VirtualInvokeData _7_SetUserId;
	VirtualInvokeData _8_LogException;
	VirtualInvokeData _9_IsCrashlyticsCollectionEnabled;
	VirtualInvokeData _10_SetCrashlyticsCollectionEnabled;
};
struct Firebase_Crashlytics_Impl_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_Impl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_Impl_VTable vtable;
};
struct Firebase_Crashlytics_Impl_o {
	Firebase_Crashlytics_Impl_c *klass;
	void *monitor;
};
struct Firebase_Crashlytics_ExceptionHandler_StaticFields {
};
struct Firebase_Crashlytics_ExceptionHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LogException;
};
struct Firebase_Crashlytics_ExceptionHandler_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_ExceptionHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_ExceptionHandler_VTable vtable;
};
struct Firebase_Crashlytics_ExceptionHandler_o {
	Firebase_Crashlytics_ExceptionHandler_c *klass;
	void *monitor;
	bool isRegistered;
};
struct Firebase_Crashlytics_Crashlytics_StaticFields {
};
struct Firebase_Crashlytics_Crashlytics_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Crashlytics_Crashlytics_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_Crashlytics_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_Crashlytics_VTable vtable;
};
struct Firebase_Crashlytics_Crashlytics_o {
	Firebase_Crashlytics_Crashlytics_c *klass;
	void *monitor;
};
struct Firebase_Crashlytics_Crashlytics_PlatformAccessor_StaticFields {
	Firebase_Crashlytics_ExceptionHandler_o* _exceptionHandler;
	Firebase_Crashlytics_Impl_o* _impl;
	Firebase_FirebaseApp_o* _app;
};
struct Firebase_Crashlytics_Crashlytics_PlatformAccessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Crashlytics_Crashlytics_PlatformAccessor_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_Crashlytics_PlatformAccessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_Crashlytics_PlatformAccessor_VTable vtable;
};
struct Firebase_Crashlytics_Crashlytics_PlatformAccessor_o {
	Firebase_Crashlytics_Crashlytics_PlatformAccessor_c *klass;
	void *monitor;
};
struct Firebase_Crashlytics_IOSImpl_StaticFields {
};
struct Firebase_Crashlytics_IOSImpl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IsSDKInitialized;
	VirtualInvokeData _5_Log;
	VirtualInvokeData _6_SetCustomKey;
	VirtualInvokeData _7_SetUserId;
	VirtualInvokeData _8_LogException;
	VirtualInvokeData _9_IsCrashlyticsCollectionEnabled;
	VirtualInvokeData _10_SetCrashlyticsCollectionEnabled;
};
struct Firebase_Crashlytics_IOSImpl_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_IOSImpl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_IOSImpl_VTable vtable;
};
struct Firebase_Crashlytics_IOSImpl_o {
	Firebase_Crashlytics_IOSImpl_c *klass;
	void *monitor;
};
struct Firebase_Crashlytics_AndroidImpl_StaticFields {
};
struct Firebase_Crashlytics_AndroidImpl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IsSDKInitialized;
	VirtualInvokeData _5_Log;
	VirtualInvokeData _6_SetCustomKey;
	VirtualInvokeData _7_SetUserId;
	VirtualInvokeData _8_LogException;
	VirtualInvokeData _9_IsCrashlyticsCollectionEnabled;
	VirtualInvokeData _10_SetCrashlyticsCollectionEnabled;
};
struct Firebase_Crashlytics_AndroidImpl_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_AndroidImpl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_AndroidImpl_VTable vtable;
};
struct Firebase_Crashlytics_AndroidImpl_o {
	Firebase_Crashlytics_AndroidImpl_c *klass;
	void *monitor;
	Firebase_Crashlytics_FirebaseCrashlyticsInternal_o* crashlyticsInternal;
	Firebase_FirebaseApp_o* firebaseApp;
};
struct Firebase_Crashlytics_AndroidImpl__Log_c__AnonStorey0_StaticFields {
};
struct Firebase_Crashlytics_AndroidImpl__Log_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Crashlytics_AndroidImpl__Log_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_AndroidImpl__Log_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_AndroidImpl__Log_c__AnonStorey0_VTable vtable;
};
struct Firebase_Crashlytics_AndroidImpl__Log_c__AnonStorey0_o {
	Firebase_Crashlytics_AndroidImpl__Log_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* message;
	Firebase_Crashlytics_AndroidImpl_o* _this;
};
struct Firebase_Crashlytics_AndroidImpl__SetCustomKey_c__AnonStorey1_StaticFields {
};
struct Firebase_Crashlytics_AndroidImpl__SetCustomKey_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Crashlytics_AndroidImpl__SetCustomKey_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_AndroidImpl__SetCustomKey_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_AndroidImpl__SetCustomKey_c__AnonStorey1_VTable vtable;
};
struct Firebase_Crashlytics_AndroidImpl__SetCustomKey_c__AnonStorey1_o {
	Firebase_Crashlytics_AndroidImpl__SetCustomKey_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* key;
	System_String_o* value;
	Firebase_Crashlytics_AndroidImpl_o* _this;
};
struct Firebase_Crashlytics_AndroidImpl__SetUserId_c__AnonStorey2_StaticFields {
};
struct Firebase_Crashlytics_AndroidImpl__SetUserId_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Crashlytics_AndroidImpl__SetUserId_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_AndroidImpl__SetUserId_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_AndroidImpl__SetUserId_c__AnonStorey2_VTable vtable;
};
struct Firebase_Crashlytics_AndroidImpl__SetUserId_c__AnonStorey2_o {
	Firebase_Crashlytics_AndroidImpl__SetUserId_c__AnonStorey2_c *klass;
	void *monitor;
	System_String_o* identifier;
	Firebase_Crashlytics_AndroidImpl_o* _this;
};
struct Firebase_Crashlytics_AndroidImpl__LogException_c__AnonStorey3_StaticFields {
};
struct Firebase_Crashlytics_AndroidImpl__LogException_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Crashlytics_AndroidImpl__LogException_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_AndroidImpl__LogException_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_AndroidImpl__LogException_c__AnonStorey3_VTable vtable;
};
struct Firebase_Crashlytics_AndroidImpl__LogException_c__AnonStorey3_o {
	Firebase_Crashlytics_AndroidImpl__LogException_c__AnonStorey3_c *klass;
	void *monitor;
	Firebase_Crashlytics_LoggedException_o* loggedException;
	Firebase_Crashlytics_StackFrames_o* frames;
	Firebase_Crashlytics_AndroidImpl_o* _this;
};
struct Firebase_Crashlytics_AndroidImpl__SetCrashlyticsCollectionEnabled_c__AnonStorey4_StaticFields {
};
struct Firebase_Crashlytics_AndroidImpl__SetCrashlyticsCollectionEnabled_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Crashlytics_AndroidImpl__SetCrashlyticsCollectionEnabled_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	Firebase_Crashlytics_AndroidImpl__SetCrashlyticsCollectionEnabled_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Crashlytics_AndroidImpl__SetCrashlyticsCollectionEnabled_c__AnonStorey4_VTable vtable;
};
struct Firebase_Crashlytics_AndroidImpl__SetCrashlyticsCollectionEnabled_c__AnonStorey4_o {
	Firebase_Crashlytics_AndroidImpl__SetCrashlyticsCollectionEnabled_c__AnonStorey4_c *klass;
	void *monitor;
	bool enabled;
	Firebase_Crashlytics_AndroidImpl_o* _this;
};
struct _Module__41_StaticFields {
};
struct _Module__41_VTable {
};
struct _Module__41_c {
	Il2CppClass_1 _1;
	_Module__41_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__41_VTable vtable;
};
struct _Module__41_o {
	_Module__41_c *klass;
	void *monitor;
};
struct Firebase_Messaging_FirebaseMessaging_StaticFields {
	System_EventHandler_MessageReceivedEventArgs__o* MessageReceivedInternal;
	System_EventHandler_TokenReceivedEventArgs__o* TokenReceivedInternal;
	Firebase_Messaging_FirebaseMessaging_Listener_o* listener;
};
struct Firebase_Messaging_FirebaseMessaging_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Messaging_FirebaseMessaging_c {
	Il2CppClass_1 _1;
	Firebase_Messaging_FirebaseMessaging_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Messaging_FirebaseMessaging_VTable vtable;
};
struct Firebase_Messaging_FirebaseMessaging_o {
	Firebase_Messaging_FirebaseMessaging_c *klass;
	void *monitor;
};
struct Firebase_Messaging_FirebaseMessaging_Listener_StaticFields {
	Firebase_Messaging_FirebaseMessaging_Listener_o* listener;
};
struct Firebase_Messaging_FirebaseMessaging_Listener_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct Firebase_Messaging_FirebaseMessaging_Listener_c {
	Il2CppClass_1 _1;
	Firebase_Messaging_FirebaseMessaging_Listener_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Messaging_FirebaseMessaging_Listener_VTable vtable;
};
struct Firebase_Messaging_FirebaseMessaging_Listener_o {
	Firebase_Messaging_FirebaseMessaging_Listener_c *klass;
	void *monitor;
	Firebase_Messaging_FirebaseMessaging_Listener_MessageReceivedDelegate_o* messageReceivedDelegate;
	Firebase_Messaging_FirebaseMessaging_Listener_TokenReceivedDelegate_o* tokenReceivedDelegate;
	Firebase_FirebaseApp_o* app;
};
struct Firebase_Messaging_FirebaseMessaging_Listener_MessageReceivedDelegate_StaticFields {
};
struct Firebase_Messaging_FirebaseMessaging_Listener_MessageReceivedDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_Messaging_FirebaseMessaging_Listener_MessageReceivedDelegate_c {
	Il2CppClass_1 _1;
	Firebase_Messaging_FirebaseMessaging_Listener_MessageReceivedDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Messaging_FirebaseMessaging_Listener_MessageReceivedDelegate_VTable vtable;
};
struct Firebase_Messaging_FirebaseMessaging_Listener_MessageReceivedDelegate_o {
	Firebase_Messaging_FirebaseMessaging_Listener_MessageReceivedDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_Messaging_FirebaseMessaging_Listener_TokenReceivedDelegate_StaticFields {
};
struct Firebase_Messaging_FirebaseMessaging_Listener_TokenReceivedDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_Messaging_FirebaseMessaging_Listener_TokenReceivedDelegate_c {
	Il2CppClass_1 _1;
	Firebase_Messaging_FirebaseMessaging_Listener_TokenReceivedDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Messaging_FirebaseMessaging_Listener_TokenReceivedDelegate_VTable vtable;
};
struct Firebase_Messaging_FirebaseMessaging_Listener_TokenReceivedDelegate_o {
	Firebase_Messaging_FirebaseMessaging_Listener_TokenReceivedDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_Messaging_FirebaseMessaging_Listener__MessageReceivedDelegateMethod_c__AnonStorey0_StaticFields {
};
struct Firebase_Messaging_FirebaseMessaging_Listener__MessageReceivedDelegateMethod_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Messaging_FirebaseMessaging_Listener__MessageReceivedDelegateMethod_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	Firebase_Messaging_FirebaseMessaging_Listener__MessageReceivedDelegateMethod_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Messaging_FirebaseMessaging_Listener__MessageReceivedDelegateMethod_c__AnonStorey0_VTable vtable;
};
struct Firebase_Messaging_FirebaseMessaging_Listener__MessageReceivedDelegateMethod_c__AnonStorey0_o {
	Firebase_Messaging_FirebaseMessaging_Listener__MessageReceivedDelegateMethod_c__AnonStorey0_c *klass;
	void *monitor;
	intptr_t message;
};
struct Firebase_Messaging_FirebaseMessaging_Listener__TokenReceivedDelegateMethod_c__AnonStorey1_StaticFields {
};
struct Firebase_Messaging_FirebaseMessaging_Listener__TokenReceivedDelegateMethod_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Messaging_FirebaseMessaging_Listener__TokenReceivedDelegateMethod_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	Firebase_Messaging_FirebaseMessaging_Listener__TokenReceivedDelegateMethod_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Messaging_FirebaseMessaging_Listener__TokenReceivedDelegateMethod_c__AnonStorey1_VTable vtable;
};
struct Firebase_Messaging_FirebaseMessaging_Listener__TokenReceivedDelegateMethod_c__AnonStorey1_o {
	Firebase_Messaging_FirebaseMessaging_Listener__TokenReceivedDelegateMethod_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* token;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_StaticFields {
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_o* swigExceptionHelper;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_o* swigStringHelper;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_c {
	Il2CppClass_1 _1;
	Firebase_Messaging_FirebaseMessagingPINVOKE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Messaging_FirebaseMessagingPINVOKE_VTable vtable;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_o {
	Firebase_Messaging_FirebaseMessagingPINVOKE_c *klass;
	void *monitor;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_StaticFields {
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* applicationDelegate;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* arithmeticDelegate;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* divideByZeroDelegate;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* indexOutOfRangeDelegate;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* invalidCastDelegate;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* invalidOperationDelegate;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* ioDelegate;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* nullReferenceDelegate;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* outOfMemoryDelegate;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* overflowDelegate;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o* systemDelegate;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o* argumentDelegate;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o* argumentNullDelegate;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o* argumentOutOfRangeDelegate;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_c {
	Il2CppClass_1 _1;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_VTable vtable;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_o {
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_c *klass;
	void *monitor;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_StaticFields {
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_c {
	Il2CppClass_1 _1;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_VTable vtable;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_o {
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_StaticFields {
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_c {
	Il2CppClass_1 _1;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_VTable vtable;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_o {
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGExceptionHelper_ExceptionArgumentDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGPendingException_StaticFields {
	System_Exception_o* pendingException;
	int32_t numExceptionsPending;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGPendingException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGPendingException_c {
	Il2CppClass_1 _1;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGPendingException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGPendingException_VTable vtable;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGPendingException_o {
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGPendingException_c *klass;
	void *monitor;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_StaticFields {
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_SWIGStringDelegate_o* stringDelegate;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_c {
	Il2CppClass_1 _1;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_VTable vtable;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_o {
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_c *klass;
	void *monitor;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_SWIGStringDelegate_StaticFields {
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_SWIGStringDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_SWIGStringDelegate_c {
	Il2CppClass_1 _1;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_SWIGStringDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_SWIGStringDelegate_VTable vtable;
};
struct Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_SWIGStringDelegate_o {
	Firebase_Messaging_FirebaseMessagingPINVOKE_SWIGStringHelper_SWIGStringDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Firebase_Messaging_FirebaseMessage_StaticFields {
	System_DateTime_o UnixEpochUtc;
};
struct Firebase_Messaging_FirebaseMessage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct Firebase_Messaging_FirebaseMessage_c {
	Il2CppClass_1 _1;
	Firebase_Messaging_FirebaseMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Messaging_FirebaseMessage_VTable vtable;
};
struct Firebase_Messaging_FirebaseMessage_o {
	Firebase_Messaging_FirebaseMessage_c *klass;
	void *monitor;
	System_Runtime_InteropServices_HandleRef_o swigCPtr;
	bool swigCMemOwn;
};
struct Firebase_Messaging_MessageReceivedEventArgs_StaticFields {
};
struct Firebase_Messaging_MessageReceivedEventArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Messaging_MessageReceivedEventArgs_c {
	Il2CppClass_1 _1;
	Firebase_Messaging_MessageReceivedEventArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Messaging_MessageReceivedEventArgs_VTable vtable;
};
struct Firebase_Messaging_MessageReceivedEventArgs_o {
	Firebase_Messaging_MessageReceivedEventArgs_c *klass;
	void *monitor;
	Firebase_Messaging_FirebaseMessage_o* _Message_k__BackingField;
};
struct Firebase_Messaging_TokenReceivedEventArgs_StaticFields {
};
struct Firebase_Messaging_TokenReceivedEventArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Firebase_Messaging_TokenReceivedEventArgs_c {
	Il2CppClass_1 _1;
	Firebase_Messaging_TokenReceivedEventArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Firebase_Messaging_TokenReceivedEventArgs_VTable vtable;
};
struct Firebase_Messaging_TokenReceivedEventArgs_o {
	Firebase_Messaging_TokenReceivedEventArgs_c *klass;
	void *monitor;
	System_String_o* _Token_k__BackingField;
};
struct _Module__42_StaticFields {
};
struct _Module__42_VTable {
};
struct _Module__42_c {
	Il2CppClass_1 _1;
	_Module__42_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__42_VTable vtable;
};
struct _Module__42_o {
	_Module__42_c *klass;
	void *monitor;
};
struct IFix_Core_IDTagAttribute_StaticFields {
};
struct IFix_Core_IDTagAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_IDTagAttribute_c {
	Il2CppClass_1 _1;
	IFix_Core_IDTagAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_IDTagAttribute_VTable vtable;
};
struct IFix_Core_IDTagAttribute_o {
	IFix_Core_IDTagAttribute_c *klass;
	void *monitor;
	int32_t ID;
};
struct IFix_Core_PatchManager_StaticFields {
	System_Collections_Generic_Dictionary_Assembly__Action__o* removers;
	System_Func_ParameterInfo__Type__o* __f__am_cache1;
};
struct IFix_Core_PatchManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_PatchManager_c {
	Il2CppClass_1 _1;
	IFix_Core_PatchManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_PatchManager_VTable vtable;
};
struct IFix_Core_PatchManager_o {
	IFix_Core_PatchManager_c *klass;
	void *monitor;
};
struct IFix_Core_PatchManager__readMethod_c__AnonStorey0_StaticFields {
};
struct IFix_Core_PatchManager__readMethod_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_PatchManager__readMethod_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	IFix_Core_PatchManager__readMethod_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_PatchManager__readMethod_c__AnonStorey0_VTable vtable;
};
struct IFix_Core_PatchManager__readMethod_c__AnonStorey0_o {
	IFix_Core_PatchManager__readMethod_c__AnonStorey0_c *klass;
	void *monitor;
	System_Type_array* genericArgInfos;
};
struct IFix_Core_PatchManager__Load_c__AnonStorey1_StaticFields {
};
struct IFix_Core_PatchManager__Load_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_PatchManager__Load_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	IFix_Core_PatchManager__Load_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_PatchManager__Load_c__AnonStorey1_VTable vtable;
};
struct IFix_Core_PatchManager__Load_c__AnonStorey1_o {
	IFix_Core_PatchManager__Load_c__AnonStorey1_c *klass;
	void *monitor;
	System_Collections_Generic_List_IntPtr__o* nativePointers;
};
struct IFix_Core_PatchManager__Load_c__AnonStorey2_StaticFields {
};
struct IFix_Core_PatchManager__Load_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_PatchManager__Load_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	IFix_Core_PatchManager__Load_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_PatchManager__Load_c__AnonStorey2_VTable vtable;
};
struct IFix_Core_PatchManager__Load_c__AnonStorey2_o {
	IFix_Core_PatchManager__Load_c__AnonStorey2_c *klass;
	void *monitor;
	IFix_Core_WrappersManager_o* wrapperManager;
	IFix_Core_PatchManager__Load_c__AnonStorey1_o* __f__ref_1;
};
struct IFix_Core_ExceptionHandler_StaticFields {
};
struct IFix_Core_ExceptionHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_ExceptionHandler_c {
	Il2CppClass_1 _1;
	IFix_Core_ExceptionHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_ExceptionHandler_VTable vtable;
};
struct IFix_Core_ExceptionHandler_o {
	IFix_Core_ExceptionHandler_c *klass;
	void *monitor;
	System_Type_o* CatchType;
	int32_t CatchTypeId;
	int32_t HandlerEnd;
	int32_t HandlerStart;
	int32_t HandlerType;
	int32_t TryEnd;
	int32_t TryStart;
};
struct IFix_Core_AnonymousStorey_StaticFields {
};
struct IFix_Core_AnonymousStorey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_AnonymousStorey_c {
	Il2CppClass_1 _1;
	IFix_Core_AnonymousStorey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_AnonymousStorey_VTable vtable;
};
struct IFix_Core_AnonymousStorey_o {
	IFix_Core_AnonymousStorey_c *klass;
	void *monitor;
	IFix_Core_Value_array* unmanagedFields;
	System_Object_array* managedFields;
	int32_t typeId;
	IFix_Core_VirtualMachine_o* virtualMachine;
	int32_t equalMethodId;
	int32_t finalizeMethodId;
	int32_t getHashCodekMethodId;
	int32_t toStringMethodId;
};
struct IFix_Core_AnonymousStoreyInfo_StaticFields {
};
struct IFix_Core_AnonymousStoreyInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_AnonymousStoreyInfo_c {
	Il2CppClass_1 _1;
	IFix_Core_AnonymousStoreyInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_AnonymousStoreyInfo_VTable vtable;
};
struct IFix_Core_AnonymousStoreyInfo_o {
	IFix_Core_AnonymousStoreyInfo_c *klass;
	void *monitor;
	int32_t FieldNum;
	System_Int32_array* FieldTypes;
	int32_t CtorId;
	int32_t CtorParamNum;
	System_Int32_array* Slots;
	System_Int32_array* VTable;
};
struct IFix_Core_GenericDelegateFactory_StaticFields {
	System_Reflection_MethodInfo_array* genericAction;
	System_Reflection_MethodInfo_array* genericFunc;
	System_Collections_Generic_Dictionary_Type__Func_GenericDelegate__Delegate___o* genericDelegateCreatorCache;
	System_Func_MethodInfo__bool__o* __f__am_cache3;
	System_Func_MethodInfo__int__o* __f__am_cache4;
	System_Func_MethodInfo__bool__o* __f__am_cache5;
	System_Func_MethodInfo__int__o* __f__am_cache6;
	System_Func_ParameterInfo__bool__o* __f__am_cache7;
	System_Func_GenericDelegate__Delegate__o* __f__am_cache8;
	System_Func_ParameterInfo__Type__o* __f__am_cache9;
};
struct IFix_Core_GenericDelegateFactory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_GenericDelegateFactory_c {
	Il2CppClass_1 _1;
	IFix_Core_GenericDelegateFactory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_GenericDelegateFactory_VTable vtable;
};
struct IFix_Core_GenericDelegateFactory_o {
	IFix_Core_GenericDelegateFactory_c *klass;
	void *monitor;
};
struct IFix_Core_GenericDelegateFactory__Create_c__AnonStorey4_StaticFields {
};
struct IFix_Core_GenericDelegateFactory__Create_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_GenericDelegateFactory__Create_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	IFix_Core_GenericDelegateFactory__Create_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_GenericDelegateFactory__Create_c__AnonStorey4_VTable vtable;
};
struct IFix_Core_GenericDelegateFactory__Create_c__AnonStorey4_o {
	IFix_Core_GenericDelegateFactory__Create_c__AnonStorey4_c *klass;
	void *monitor;
	System_Type_o* delegateType;
};
struct IFix_Core_GenericDelegateFactory__Create_c__AnonStorey5_StaticFields {
};
struct IFix_Core_GenericDelegateFactory__Create_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_GenericDelegateFactory__Create_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	IFix_Core_GenericDelegateFactory__Create_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_GenericDelegateFactory__Create_c__AnonStorey5_VTable vtable;
};
struct IFix_Core_GenericDelegateFactory__Create_c__AnonStorey5_o {
	IFix_Core_GenericDelegateFactory__Create_c__AnonStorey5_c *klass;
	void *monitor;
	System_Reflection_MethodInfo_o* methodInfo;
	IFix_Core_GenericDelegateFactory__Create_c__AnonStorey4_o* __f__ref_4;
};
struct IFix_Core_GenericDelegateFactory__Create_c__AnonStorey6_StaticFields {
};
struct IFix_Core_GenericDelegateFactory__Create_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_GenericDelegateFactory__Create_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	IFix_Core_GenericDelegateFactory__Create_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_GenericDelegateFactory__Create_c__AnonStorey6_VTable vtable;
};
struct IFix_Core_GenericDelegateFactory__Create_c__AnonStorey6_o {
	IFix_Core_GenericDelegateFactory__Create_c__AnonStorey6_c *klass;
	void *monitor;
	System_Reflection_MethodInfo_o* methodInfo;
	IFix_Core_GenericDelegateFactory__Create_c__AnonStorey4_o* __f__ref_4;
};
struct IFix_Core_GenericDelegate_StaticFields {
};
struct IFix_Core_GenericDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_GenericDelegate_c {
	Il2CppClass_1 _1;
	IFix_Core_GenericDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_GenericDelegate_VTable vtable;
};
struct IFix_Core_GenericDelegate_o {
	IFix_Core_GenericDelegate_c *klass;
	void *monitor;
	IFix_Core_VirtualMachine_o* virtualMachine;
	int32_t methodId;
	Il2CppObject* anonObj;
	bool pushSelf;
	int32_t extraArgNum;
};
struct Unity_IL2CPP_CompilerServices_Il2CppSetOptionAttribute_StaticFields {
};
struct Unity_IL2CPP_CompilerServices_Il2CppSetOptionAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Unity_IL2CPP_CompilerServices_Il2CppSetOptionAttribute_c {
	Il2CppClass_1 _1;
	Unity_IL2CPP_CompilerServices_Il2CppSetOptionAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Unity_IL2CPP_CompilerServices_Il2CppSetOptionAttribute_VTable vtable;
};
struct Unity_IL2CPP_CompilerServices_Il2CppSetOptionAttribute_o {
	Unity_IL2CPP_CompilerServices_Il2CppSetOptionAttribute_c *klass;
	void *monitor;
	int32_t _Option_k__BackingField;
	Il2CppObject* _Value_k__BackingField;
};
struct IFix_Core_ObjectClone_StaticFields {
};
struct IFix_Core_ObjectClone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_ObjectClone_c {
	Il2CppClass_1 _1;
	IFix_Core_ObjectClone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_ObjectClone_VTable vtable;
};
struct IFix_Core_ObjectClone_o {
	IFix_Core_ObjectClone_c *klass;
	void *monitor;
	System_Reflection_MethodInfo_o* memberwiseClone;
};
struct IFix_Core_ReflectionMethodInvoker_StaticFields {
};
struct IFix_Core_ReflectionMethodInvoker_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_ReflectionMethodInvoker_c {
	Il2CppClass_1 _1;
	IFix_Core_ReflectionMethodInvoker_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_ReflectionMethodInvoker_VTable vtable;
};
struct IFix_Core_ReflectionMethodInvoker_o {
	IFix_Core_ReflectionMethodInvoker_c *klass;
	void *monitor;
	int32_t paramCount;
	bool hasThis;
	bool hasReturn;
	System_Boolean_array* refFlags;
	System_Boolean_array* outFlags;
	System_Type_array* rawTypes;
	System_Reflection_MethodBase_o* method;
	System_Reflection_ConstructorInfo_o* ctor;
	System_Type_o* returnType;
	bool isNullableHasValue;
	bool isNullableValue;
};
struct IFix_Core_ThreadStackInfo_StaticFields {
	System_LocalDataStoreSlot_o* localSlot;
};
struct IFix_Core_ThreadStackInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_ThreadStackInfo_c {
	Il2CppClass_1 _1;
	IFix_Core_ThreadStackInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_ThreadStackInfo_VTable vtable;
};
struct IFix_Core_ThreadStackInfo_o {
	IFix_Core_ThreadStackInfo_c *klass;
	void *monitor;
	IFix_Core_UnmanagedStack_o* UnmanagedStack;
	System_Object_array* ManagedStack;
	intptr_t evaluationStackHandler;
	intptr_t unmanagedStackHandler;
};
struct IFix_Core_EvaluationStackOperation_StaticFields {
};
struct IFix_Core_EvaluationStackOperation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_EvaluationStackOperation_c {
	Il2CppClass_1 _1;
	IFix_Core_EvaluationStackOperation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_EvaluationStackOperation_VTable vtable;
};
struct IFix_Core_EvaluationStackOperation_o {
	IFix_Core_EvaluationStackOperation_c *klass;
	void *monitor;
};
struct IFix_Core_Utils_StaticFields {
	System_Collections_Generic_Dictionary_Type__MethodInfo__o* delegateAdptCache;
};
struct IFix_Core_Utils_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_Utils_c {
	Il2CppClass_1 _1;
	IFix_Core_Utils_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_Utils_VTable vtable;
};
struct IFix_Core_Utils_o {
	IFix_Core_Utils_c *klass;
	void *monitor;
};
struct IFix_Core_RuntimeException_StaticFields {
};
struct IFix_Core_RuntimeException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct IFix_Core_RuntimeException_c {
	Il2CppClass_1 _1;
	IFix_Core_RuntimeException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_RuntimeException_VTable vtable;
};
struct IFix_Core_RuntimeException_o {
	IFix_Core_RuntimeException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
	System_Exception_o* _Real_k__BackingField;
};
struct IFix_Core_FieldAddr_StaticFields {
};
struct IFix_Core_FieldAddr_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_FieldAddr_c {
	Il2CppClass_1 _1;
	IFix_Core_FieldAddr_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_FieldAddr_VTable vtable;
};
struct IFix_Core_FieldAddr_o {
	IFix_Core_FieldAddr_c *klass;
	void *monitor;
	Il2CppObject* Object;
	System_Int32_array* FieldIdList;
};
struct IFix_Core_Cleanner_StaticFields {
	bool start;
};
struct IFix_Core_Cleanner_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_Cleanner_c {
	Il2CppClass_1 _1;
	IFix_Core_Cleanner_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_Cleanner_VTable vtable;
};
struct IFix_Core_Cleanner_o {
	IFix_Core_Cleanner_c *klass;
	void *monitor;
};
struct IFix_Core_NewFieldInfo_StaticFields {
	int32_t staticObjectKey;
	IFix_Core_ThreadStackInfo_o* stack;
	System_Collections_Generic_Dictionary_int__Dictionary_string__object___o* newFieldValues;
	System_Collections_Generic_Dictionary_int__WeakReference__o* objList;
};
struct IFix_Core_NewFieldInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_NewFieldInfo_c {
	Il2CppClass_1 _1;
	IFix_Core_NewFieldInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_NewFieldInfo_VTable vtable;
};
struct IFix_Core_NewFieldInfo_o {
	IFix_Core_NewFieldInfo_c *klass;
	void *monitor;
	System_String_o* Name;
	System_Type_o* DeclaringType;
	System_Type_o* FieldType;
	int32_t MethodId;
};
struct IFix_Core_VirtualMachine_StaticFields {
	System_Action_string__o* Info;
};
struct IFix_Core_VirtualMachine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IFix_Core_VirtualMachine_c {
	Il2CppClass_1 _1;
	IFix_Core_VirtualMachine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_VirtualMachine_VTable vtable;
};
struct IFix_Core_VirtualMachine_o {
	IFix_Core_VirtualMachine_c *klass;
	void *monitor;
	IFix_Core_ObjectClone_o* objectClone;
	IFix_Core_Instruction_o** unmanagedCodeks;
	IFix_Core_ExceptionHandler_array_array* exceptionHandlers;
	System_Action_o* onDispose;
	IFix_Core_ExternInvoker_array* externInvokers;
	System_Reflection_MethodBase_array* externMethods;
	System_Type_array* externTypes;
	System_String_array* internStrings;
	System_Reflection_FieldInfo_array* fieldInfos;
	System_Collections_Generic_Dictionary_int__NewFieldInfo__o* newFieldInfos;
	IFix_Core_AnonymousStoreyInfo_array* anonymousStoreyInfos;
	System_Collections_Generic_Dictionary_Type__Dictionary_MethodInfo__MethodInfo___o* overrideCache;
	System_Type_array* staticFieldTypes;
	System_Object_array* staticFields;
	System_Int32_array* cctors;
	IFix_Core_WrappersManager_o* wrappersManager;
};
struct IFix_Core_WrappersManager_StaticFields {
};
struct IFix_Core_WrappersManager_VTable {
};
struct IFix_Core_WrappersManager_c {
	Il2CppClass_1 _1;
	IFix_Core_WrappersManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_WrappersManager_VTable vtable;
};
struct IFix_Core_WrappersManager_o {
	IFix_Core_WrappersManager_c *klass;
	void *monitor;
};
struct IFix_Core_ExternInvoker_StaticFields {
};
struct IFix_Core_ExternInvoker_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct IFix_Core_ExternInvoker_c {
	Il2CppClass_1 _1;
	IFix_Core_ExternInvoker_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IFix_Core_ExternInvoker_VTable vtable;
};
struct IFix_Core_ExternInvoker_o {
	IFix_Core_ExternInvoker_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct _Module__43_StaticFields {
};
struct _Module__43_VTable {
};
struct _Module__43_c {
	Il2CppClass_1 _1;
	_Module__43_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__43_VTable vtable;
};
struct _Module__43_o {
	_Module__43_c *klass;
	void *monitor;
};
struct TMPro_FastAction_StaticFields {
};
struct TMPro_FastAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_FastAction_c {
	Il2CppClass_1 _1;
	TMPro_FastAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_FastAction_VTable vtable;
};
struct TMPro_FastAction_o {
	TMPro_FastAction_c *klass;
	void *monitor;
	System_Collections_Generic_LinkedList_Action__o* delegates;
	System_Collections_Generic_Dictionary_Action__LinkedListNode_Action___o* lookup;
};
struct TMPro_FastAction_A__StaticFields {
};
struct TMPro_FastAction_A__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_FastAction_A__c {
	Il2CppClass_1 _1;
	TMPro_FastAction_A__StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_FastAction_A__VTable vtable;
};
struct TMPro_FastAction_A__o {
	TMPro_FastAction_A__c *klass;
	void *monitor;
	System_Collections_Generic_LinkedList_Action_A___o* delegates;
	System_Collections_Generic_Dictionary_Action_A___LinkedListNode_Action_A____o* lookup;
};
struct TMPro_FastAction_A__B__StaticFields {
};
struct TMPro_FastAction_A__B__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_FastAction_A__B__c {
	Il2CppClass_1 _1;
	TMPro_FastAction_A__B__StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_FastAction_A__B__VTable vtable;
};
struct TMPro_FastAction_A__B__o {
	TMPro_FastAction_A__B__c *klass;
	void *monitor;
	System_Collections_Generic_LinkedList_Action_A__B___o* delegates;
	System_Collections_Generic_Dictionary_Action_A__B___LinkedListNode_Action_A__B____o* lookup;
};
struct TMPro_FastAction_A__B__C__StaticFields {
};
struct TMPro_FastAction_A__B__C__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_FastAction_A__B__C__c {
	Il2CppClass_1 _1;
	TMPro_FastAction_A__B__C__StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_FastAction_A__B__C__VTable vtable;
};
struct TMPro_FastAction_A__B__C__o {
	TMPro_FastAction_A__B__C__c *klass;
	void *monitor;
	System_Collections_Generic_LinkedList_Action_A__B__C___o* delegates;
	System_Collections_Generic_Dictionary_Action_A__B__C___LinkedListNode_Action_A__B__C____o* lookup;
};
struct TMPro_MaterialReferenceManager_StaticFields {
	TMPro_MaterialReferenceManager_o* s_Instance;
};
struct TMPro_MaterialReferenceManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_MaterialReferenceManager_c {
	Il2CppClass_1 _1;
	TMPro_MaterialReferenceManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_MaterialReferenceManager_VTable vtable;
};
struct TMPro_MaterialReferenceManager_o {
	TMPro_MaterialReferenceManager_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__Material__o* m_FontMaterialReferenceLookup;
	System_Collections_Generic_Dictionary_int__TMP_FontAsset__o* m_FontAssetReferenceLookup;
	System_Collections_Generic_Dictionary_int__TMP_SpriteAsset__o* m_SpriteAssetReferenceLookup;
	System_Collections_Generic_Dictionary_int__TMP_ColorGradient__o* m_ColorGradientReferenceLookup;
};
struct TMPro_TextContainer_StaticFields {
	UnityEngine_Vector2_o k_defaultSize;
};
struct TMPro_TextContainer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
};
struct TMPro_TextContainer_c {
	Il2CppClass_1 _1;
	TMPro_TextContainer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TextContainer_VTable vtable;
};
struct TMPro_TextContainer_o {
	TMPro_TextContainer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool m_hasChanged;
	UnityEngine_Vector2_o m_pivot;
	int32_t m_anchorPosition;
	UnityEngine_Rect_o m_rect;
	bool m_isDefaultWidth;
	bool m_isDefaultHeight;
	bool m_isAutoFitting;
	UnityEngine_Vector3_array* m_corners;
	UnityEngine_Vector3_array* m_worldCorners;
	UnityEngine_Vector4_o m_margins;
	UnityEngine_RectTransform_o* m_rectTransform;
	TMPro_TextMeshPro_o* m_textMeshPro;
};
struct TMPro_TextMeshPro_StaticFields {
};
struct TMPro_TextMeshPro_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _18_UnityEngine_UI_ICanvasElement_get_transform;
	VirtualInvokeData _22_get_color;
	VirtualInvokeData _23_set_color;
	VirtualInvokeData _24_get_raycastTarget;
	VirtualInvokeData _25_set_raycastTarget;
	VirtualInvokeData _26_SetAllDirty;
	VirtualInvokeData _27_SetLayoutDirty;
	VirtualInvokeData _28_SetVerticesDirty;
	VirtualInvokeData _29_SetMaterialDirty;
	VirtualInvokeData _30_get_rectTransform;
	VirtualInvokeData _31_get_defaultMaterial;
	VirtualInvokeData _32_get_material;
	VirtualInvokeData _33_set_material;
	VirtualInvokeData _34_get_materialForRendering;
	VirtualInvokeData _35_get_mainTexture;
	VirtualInvokeData _36_OnCullingChanged;
	VirtualInvokeData _37_Rebuild;
	VirtualInvokeData _38_LayoutComplete;
	VirtualInvokeData _39_GraphicUpdateComplete;
	VirtualInvokeData _40_UpdateMaterial;
	VirtualInvokeData _41_UpdateGeometry;
	VirtualInvokeData _42_OnFillVBO;
	VirtualInvokeData _43_OnPopulateMesh;
	VirtualInvokeData _44_OnPopulateMesh;
	VirtualInvokeData _45_SetNativeSize;
	VirtualInvokeData _46_Raycast;
	VirtualInvokeData _47_CrossFadeColor;
	VirtualInvokeData _48_CrossFadeColor;
	VirtualInvokeData _49_CrossFadeAlpha;
	VirtualInvokeData _50_UnityEngine_UI_IClippable_get_gameObject;
	VirtualInvokeData _57_GetModifiedMaterial;
	VirtualInvokeData _58_Cull;
	VirtualInvokeData _59_SetClipRect;
	VirtualInvokeData _60_ParentMaskStateChanged;
	VirtualInvokeData _61_RecalculateClipping;
	VirtualInvokeData _62_RecalculateMasking;
	VirtualInvokeData _63_get_fontSharedMaterial;
	VirtualInvokeData _64_set_fontSharedMaterial;
	VirtualInvokeData _65_get_fontSharedMaterials;
	VirtualInvokeData _66_set_fontSharedMaterials;
	VirtualInvokeData _67_get_fontMaterials;
	VirtualInvokeData _68_set_fontMaterials;
	VirtualInvokeData _69_get_margin;
	VirtualInvokeData _70_set_margin;
	VirtualInvokeData _71_get_autoSizeTextContainer;
	VirtualInvokeData _72_set_autoSizeTextContainer;
	VirtualInvokeData _73_get_mesh;
	VirtualInvokeData _74_get_flexibleHeight;
	VirtualInvokeData _75_get_flexibleWidth;
	VirtualInvokeData _76_get_minWidth;
	VirtualInvokeData _77_get_minHeight;
	VirtualInvokeData _78_get_preferredWidth;
	VirtualInvokeData _79_get_preferredHeight;
	VirtualInvokeData _80_get_renderedWidth;
	VirtualInvokeData _81_get_renderedHeight;
	VirtualInvokeData _82_get_layoutPriority;
	VirtualInvokeData _83_LoadFontAsset;
	VirtualInvokeData _84_SetSharedMaterial;
	VirtualInvokeData _85_GetMaterial;
	VirtualInvokeData _86_SetFontBaseMaterial;
	VirtualInvokeData _87_GetSharedMaterials;
	VirtualInvokeData _88_SetSharedMaterials;
	VirtualInvokeData _89_GetMaterials;
	VirtualInvokeData _90_CreateMaterialInstance;
	VirtualInvokeData _91_SetFaceColor;
	VirtualInvokeData _92_SetOutlineColor;
	VirtualInvokeData _93_SetOutlineThickness;
	VirtualInvokeData _94_SetShaderDepth;
	VirtualInvokeData _95_SetCulling;
	VirtualInvokeData _96_GetPaddingForMaterial;
	VirtualInvokeData _97_GetPaddingForMaterial;
	VirtualInvokeData _98_GetTextContainerLocalCorners;
	VirtualInvokeData _99_ForceMeshUpdate;
	VirtualInvokeData _100_ForceMeshUpdate;
	VirtualInvokeData _101_UpdateGeometry;
	VirtualInvokeData _102_UpdateVertexData;
	VirtualInvokeData _103_UpdateVertexData;
	VirtualInvokeData _104_SetVertices;
	VirtualInvokeData _105_UpdateMeshPadding;
	VirtualInvokeData _106_InternalCrossFadeColor;
	VirtualInvokeData _107_InternalCrossFadeAlpha;
	VirtualInvokeData _108_SetArraySizes;
	VirtualInvokeData _109_GenerateTextMesh;
	VirtualInvokeData _110_CalculatePreferredValues;
	VirtualInvokeData _111_GetCompoundBounds;
	VirtualInvokeData _112_AdjustLineOffset;
	VirtualInvokeData _113_GetTextInfo;
	VirtualInvokeData _114_ComputeMarginSize;
	VirtualInvokeData _115_SaveGlyphVertexInfo;
	VirtualInvokeData _116_SaveSpriteVertexInfo;
	VirtualInvokeData _117_FillCharacterVertexBuffers;
	VirtualInvokeData _118_FillCharacterVertexBuffers;
	VirtualInvokeData _119_FillSpriteVertexBuffers;
	VirtualInvokeData _120_DrawUnderlineMesh;
	VirtualInvokeData _121_DrawTextHighlight;
	VirtualInvokeData _122_SetActiveSubMeshes;
	VirtualInvokeData _123_ClearSubMeshObjects;
	VirtualInvokeData _124_ClearMesh;
	VirtualInvokeData _125_ClearMesh;
	VirtualInvokeData _126_GetParsedText;
	VirtualInvokeData _127_InternalUpdate;
	VirtualInvokeData _128_CalculateLayoutInputHorizontal;
	VirtualInvokeData _129_CalculateLayoutInputVertical;
	VirtualInvokeData _137_get_transform;
};
struct TMPro_TextMeshPro_c {
	Il2CppClass_1 _1;
	TMPro_TextMeshPro_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TextMeshPro_VTable vtable;
};
struct TMPro_TextMeshPro_o {
	TMPro_TextMeshPro_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Material_o* m_Material;
	UnityEngine_Color_o Graphic_m_Color;
	bool Graphic_m_RaycastTarget;
	UnityEngine_RectTransform_o* Graphic_m_RectTransform;
	UnityEngine_CanvasRenderer_o* Graphic_m_CanvasRenderer;
	UnityEngine_Canvas_o* Graphic_m_Canvas;
	bool Graphic_m_VertsDirty;
	bool Graphic_m_MaterialDirty;
	UnityEngine_Events_UnityAction_o* m_OnDirtyLayoutCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyVertsCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyMaterialCallback;
	UnityEngine_UI_CoroutineTween_TweenRunner_ColorTween__o* Graphic_m_ColorTweenRunner;
	bool Graphic__useLegacyMeshGeneration_k__BackingField;
	bool m_ShouldRecalculateStencil;
	UnityEngine_Material_o* m_MaskMaterial;
	UnityEngine_UI_RectMask2D_o* MaskableGraphic_m_ParentMask;
	bool MaskableGraphic_m_Maskable;
	bool m_IncludeForMasking;
	UnityEngine_UI_MaskableGraphic_CullStateChangedEvent_o* MaskableGraphic_m_OnCullStateChanged;
	bool m_ShouldRecalculate;
	int32_t m_StencilValue;
	UnityEngine_Vector3_array* MaskableGraphic_m_Corners;
	System_String_o* m_text;
	bool m_isRightToLeft;
	TMPro_TMP_FontAsset_o* m_fontAsset;
	TMPro_TMP_FontAsset_o* m_currentFontAsset;
	bool m_isSDFShader;
	UnityEngine_Material_o* m_sharedMaterial;
	UnityEngine_Material_o* m_currentMaterial;
	TMPro_MaterialReference_array* m_materialReferences;
	System_Collections_Generic_Dictionary_int__int__o* m_materialReferenceIndexLookup;
	TMPro_TMP_RichTextTagStack_MaterialReference__o m_materialReferenceStack;
	int32_t m_currentMaterialIndex;
	UnityEngine_Material_array* m_fontSharedMaterials;
	UnityEngine_Material_o* m_fontMaterial;
	UnityEngine_Material_array* m_fontMaterials;
	bool m_isMaterialDirty;
	UnityEngine_Color32_o m_fontColor32;
	UnityEngine_Color_o m_fontColor;
	UnityEngine_Color32_o m_underlineColor;
	UnityEngine_Color32_o m_strikethroughColor;
	UnityEngine_Color32_o m_highlightColor;
	UnityEngine_Vector4_o m_highlightPadding;
	bool m_enableVertexGradient;
	int32_t m_colorMode;
	TMPro_VertexGradient_o m_fontColorGradient;
	TMPro_TMP_ColorGradient_o* m_fontColorGradientPreset;
	TMPro_TMP_SpriteAsset_o* m_spriteAsset;
	bool m_tintAllSprites;
	bool m_tintSprite;
	UnityEngine_Color32_o m_spriteColor;
	bool m_overrideHtmlColors;
	UnityEngine_Color32_o m_faceColor;
	UnityEngine_Color32_o m_outlineColor;
	float m_outlineWidth;
	float m_fontSize;
	float m_currentFontSize;
	float m_fontSizeBase;
	TMPro_TMP_RichTextTagStack_float__o m_sizeStack;
	int32_t m_fontWeight;
	int32_t m_FontWeightInternal;
	TMPro_TMP_RichTextTagStack_FontWeight__o m_FontWeightStack;
	bool m_enableAutoSizing;
	float m_maxFontSize;
	float m_minFontSize;
	float m_fontSizeMin;
	float m_fontSizeMax;
	int32_t m_fontStyle;
	int32_t m_FontStyleInternal;
	TMPro_TMP_FontStyleStack_o m_fontStyleStack;
	bool m_isUsingBold;
	int32_t m_textAlignment;
	int32_t m_lineJustification;
	TMPro_TMP_RichTextTagStack_TextAlignmentOptions__o m_lineJustificationStack;
	UnityEngine_Vector3_array* m_textContainerLocalCorners;
	float m_characterSpacing;
	float m_cSpacing;
	float m_monoSpacing;
	float m_wordSpacing;
	float m_lineSpacing;
	float m_lineSpacingDelta;
	float m_lineHeight;
	float m_lineSpacingMax;
	float m_paragraphSpacing;
	float m_charWidthMaxAdj;
	float m_charWidthAdjDelta;
	bool m_enableWordWrapping;
	bool m_isCharacterWrappingEnabled;
	bool m_isNonBreakingSpace;
	bool m_isIgnoringAlignment;
	float m_wordWrappingRatios;
	int32_t m_overflowMode;
	int32_t m_firstOverflowCharacterIndex;
	TMPro_TMP_Text_o* m_linkedTextComponent;
	bool m_isLinkedTextComponent;
	bool m_isTextTruncated;
	bool m_enableKerning;
	bool m_enableExtraPadding;
	bool checkPaddingRequired;
	bool m_isRichText;
	bool m_parseCtrlCharacters;
	bool m_isOverlay;
	bool m_isOrthographic;
	bool m_isCullingEnabled;
	bool m_ignoreRectMaskCulling;
	bool m_ignoreCulling;
	int32_t m_horizontalMapping;
	int32_t m_verticalMapping;
	float m_uvLineOffset;
	int32_t m_renderMode;
	int32_t m_geometrySortingOrder;
	bool m_VertexBufferAutoSizeReduction;
	int32_t m_firstVisibleCharacter;
	int32_t m_maxVisibleCharacters;
	int32_t m_maxVisibleWords;
	int32_t m_maxVisibleLines;
	bool m_useMaxVisibleDescender;
	int32_t m_pageToDisplay;
	bool m_isNewPage;
	UnityEngine_Vector4_o m_margin;
	float m_marginLeft;
	float m_marginRight;
	float m_marginWidth;
	float m_marginHeight;
	float m_width;
	TMPro_TMP_TextInfo_o* m_textInfo;
	bool m_havePropertiesChanged;
	bool m_isUsingLegacyAnimationComponent;
	UnityEngine_Transform_o* m_transform;
	UnityEngine_RectTransform_o* m_rectTransform;
	bool TMP_Text__autoSizeTextContainer_k__BackingField;
	bool m_autoSizeTextContainer;
	UnityEngine_Mesh_o* m_mesh;
	bool m_isVolumetricText;
	TMPro_TMP_SpriteAnimator_o* m_spriteAnimator;
	float m_flexibleHeight;
	float m_flexibleWidth;
	float m_minWidth;
	float m_minHeight;
	float m_maxWidth;
	float m_maxHeight;
	UnityEngine_UI_LayoutElement_o* m_LayoutElement;
	float m_preferredWidth;
	float m_renderedWidth;
	bool m_isPreferredWidthDirty;
	float m_preferredHeight;
	float m_renderedHeight;
	bool m_isPreferredHeightDirty;
	bool m_isCalculatingPreferredValues;
	int32_t TMP_Text_m_recursiveCount;
	int32_t m_layoutPriority;
	bool m_isCalculateSizeRequired;
	bool m_isLayoutDirty;
	bool m_verticesAlreadyDirty;
	bool m_layoutAlreadyDirty;
	bool m_isAwake;
	bool m_isWaitingOnResourceLoad;
	bool m_isInputParsingRequired;
	int32_t m_inputSource;
	System_String_o* old_text;
	float m_fontScale;
	float m_fontScaleMultiplier;
	System_Char_array* m_htmlTag;
	TMPro_RichTextTagAttribute_array* m_xmlAttribute;
	System_Single_array* m_attributeParameterValues;
	float tag_LineIndent;
	float tag_Indent;
	TMPro_TMP_RichTextTagStack_float__o m_indentStack;
	bool tag_NoParsing;
	bool m_isParsingText;
	UnityEngine_Matrix4x4_o m_FXMatrix;
	bool m_isFXMatrixSet;
	TMPro_TMP_Text_UnicodeChar_array* m_TextParsingBuffer;
	TMPro_TMP_CharacterInfo_array* TMP_Text_m_internalCharacterInfo;
	System_Char_array* m_input_CharArray;
	int32_t TMP_Text_m_charArray_Length;
	int32_t m_totalCharacterCount;
	TMPro_WordWrapState_o m_SavedWordWrapState;
	TMPro_WordWrapState_o m_SavedLineState;
	int32_t m_characterCount;
	int32_t m_firstCharacterOfLine;
	int32_t m_firstVisibleCharacterOfLine;
	int32_t m_lastCharacterOfLine;
	int32_t m_lastVisibleCharacterOfLine;
	int32_t m_lineNumber;
	int32_t m_lineVisibleCharacterCount;
	int32_t m_pageNumber;
	float m_maxAscender;
	float m_maxCapHeight;
	float m_maxDescender;
	float m_maxLineAscender;
	float m_maxLineDescender;
	float m_startOfLineAscender;
	float m_lineOffset;
	TMPro_Extents_o m_meshExtents;
	UnityEngine_Color32_o m_htmlColor;
	TMPro_TMP_RichTextTagStack_Color32__o m_colorStack;
	TMPro_TMP_RichTextTagStack_Color32__o m_underlineColorStack;
	TMPro_TMP_RichTextTagStack_Color32__o m_strikethroughColorStack;
	TMPro_TMP_RichTextTagStack_Color32__o m_highlightColorStack;
	TMPro_TMP_ColorGradient_o* m_colorGradientPreset;
	TMPro_TMP_RichTextTagStack_TMP_ColorGradient__o m_colorGradientStack;
	float m_tabSpacing;
	float m_spacing;
	TMPro_TMP_RichTextTagStack_int__o m_styleStack;
	TMPro_TMP_RichTextTagStack_int__o m_actionStack;
	float m_padding;
	float m_baselineOffset;
	TMPro_TMP_RichTextTagStack_float__o m_baselineOffsetStack;
	float m_xAdvance;
	int32_t m_textElementType;
	TMPro_TMP_TextElement_o* m_cached_TextElement;
	TMPro_TMP_Character_o* m_cached_Underline_Character;
	TMPro_TMP_Character_o* m_cached_Ellipsis_Character;
	TMPro_TMP_SpriteAsset_o* m_defaultSpriteAsset;
	TMPro_TMP_SpriteAsset_o* m_currentSpriteAsset;
	int32_t m_spriteCount;
	int32_t m_spriteIndex;
	int32_t m_spriteAnimationID;
	bool m_ignoreActiveState;
	System_Single_array* TMP_Text_k_Power;
	bool m_currentAutoSizeMode;
	bool m_hasFontAssetChanged;
	float m_previousLossyScaleY;
	UnityEngine_Renderer_o* m_renderer;
	UnityEngine_MeshFilter_o* m_meshFilter;
	bool m_isFirstAllocation;
	int32_t m_max_characters;
	int32_t m_max_numberOfLines;
	TMPro_TMP_SubMesh_array* m_subTextObjects;
	bool m_isMaskingEnabled;
	bool isMaskUpdateRequired;
	int32_t m_maskType;
	UnityEngine_Matrix4x4_o m_EnvMapMatrix;
	UnityEngine_Vector3_array* m_RectTransformCorners;
	bool m_isRegisteredForEvents;
	int32_t loopCountA;
};
struct TMPro_TextMeshProUGUI_StaticFields {
};
struct TMPro_TextMeshProUGUI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _18_UnityEngine_UI_ICanvasElement_get_transform;
	VirtualInvokeData _22_get_color;
	VirtualInvokeData _23_set_color;
	VirtualInvokeData _24_get_raycastTarget;
	VirtualInvokeData _25_set_raycastTarget;
	VirtualInvokeData _26_SetAllDirty;
	VirtualInvokeData _27_SetLayoutDirty;
	VirtualInvokeData _28_SetVerticesDirty;
	VirtualInvokeData _29_SetMaterialDirty;
	VirtualInvokeData _30_get_rectTransform;
	VirtualInvokeData _31_get_defaultMaterial;
	VirtualInvokeData _32_get_material;
	VirtualInvokeData _33_set_material;
	VirtualInvokeData _34_get_materialForRendering;
	VirtualInvokeData _35_get_mainTexture;
	VirtualInvokeData _36_OnCullingChanged;
	VirtualInvokeData _37_Rebuild;
	VirtualInvokeData _38_LayoutComplete;
	VirtualInvokeData _39_GraphicUpdateComplete;
	VirtualInvokeData _40_UpdateMaterial;
	VirtualInvokeData _41_UpdateGeometry;
	VirtualInvokeData _42_OnFillVBO;
	VirtualInvokeData _43_OnPopulateMesh;
	VirtualInvokeData _44_OnPopulateMesh;
	VirtualInvokeData _45_SetNativeSize;
	VirtualInvokeData _46_Raycast;
	VirtualInvokeData _47_CrossFadeColor;
	VirtualInvokeData _48_CrossFadeColor;
	VirtualInvokeData _49_CrossFadeAlpha;
	VirtualInvokeData _50_UnityEngine_UI_IClippable_get_gameObject;
	VirtualInvokeData _57_GetModifiedMaterial;
	VirtualInvokeData _58_Cull;
	VirtualInvokeData _59_SetClipRect;
	VirtualInvokeData _60_ParentMaskStateChanged;
	VirtualInvokeData _61_RecalculateClipping;
	VirtualInvokeData _62_RecalculateMasking;
	VirtualInvokeData _63_get_fontSharedMaterial;
	VirtualInvokeData _64_set_fontSharedMaterial;
	VirtualInvokeData _65_get_fontSharedMaterials;
	VirtualInvokeData _66_set_fontSharedMaterials;
	VirtualInvokeData _67_get_fontMaterials;
	VirtualInvokeData _68_set_fontMaterials;
	VirtualInvokeData _69_get_margin;
	VirtualInvokeData _70_set_margin;
	VirtualInvokeData _71_get_autoSizeTextContainer;
	VirtualInvokeData _72_set_autoSizeTextContainer;
	VirtualInvokeData _73_get_mesh;
	VirtualInvokeData _74_get_flexibleHeight;
	VirtualInvokeData _75_get_flexibleWidth;
	VirtualInvokeData _76_get_minWidth;
	VirtualInvokeData _77_get_minHeight;
	VirtualInvokeData _78_get_preferredWidth;
	VirtualInvokeData _79_get_preferredHeight;
	VirtualInvokeData _80_get_renderedWidth;
	VirtualInvokeData _81_get_renderedHeight;
	VirtualInvokeData _82_get_layoutPriority;
	VirtualInvokeData _83_LoadFontAsset;
	VirtualInvokeData _84_SetSharedMaterial;
	VirtualInvokeData _85_GetMaterial;
	VirtualInvokeData _86_SetFontBaseMaterial;
	VirtualInvokeData _87_GetSharedMaterials;
	VirtualInvokeData _88_SetSharedMaterials;
	VirtualInvokeData _89_GetMaterials;
	VirtualInvokeData _90_CreateMaterialInstance;
	VirtualInvokeData _91_SetFaceColor;
	VirtualInvokeData _92_SetOutlineColor;
	VirtualInvokeData _93_SetOutlineThickness;
	VirtualInvokeData _94_SetShaderDepth;
	VirtualInvokeData _95_SetCulling;
	VirtualInvokeData _96_GetPaddingForMaterial;
	VirtualInvokeData _97_GetPaddingForMaterial;
	VirtualInvokeData _98_GetTextContainerLocalCorners;
	VirtualInvokeData _99_ForceMeshUpdate;
	VirtualInvokeData _100_ForceMeshUpdate;
	VirtualInvokeData _101_UpdateGeometry;
	VirtualInvokeData _102_UpdateVertexData;
	VirtualInvokeData _103_UpdateVertexData;
	VirtualInvokeData _104_SetVertices;
	VirtualInvokeData _105_UpdateMeshPadding;
	VirtualInvokeData _106_InternalCrossFadeColor;
	VirtualInvokeData _107_InternalCrossFadeAlpha;
	VirtualInvokeData _108_SetArraySizes;
	VirtualInvokeData _109_GenerateTextMesh;
	VirtualInvokeData _110_CalculatePreferredValues;
	VirtualInvokeData _111_GetCompoundBounds;
	VirtualInvokeData _112_AdjustLineOffset;
	VirtualInvokeData _113_GetTextInfo;
	VirtualInvokeData _114_ComputeMarginSize;
	VirtualInvokeData _115_SaveGlyphVertexInfo;
	VirtualInvokeData _116_SaveSpriteVertexInfo;
	VirtualInvokeData _117_FillCharacterVertexBuffers;
	VirtualInvokeData _118_FillCharacterVertexBuffers;
	VirtualInvokeData _119_FillSpriteVertexBuffers;
	VirtualInvokeData _120_DrawUnderlineMesh;
	VirtualInvokeData _121_DrawTextHighlight;
	VirtualInvokeData _122_SetActiveSubMeshes;
	VirtualInvokeData _123_ClearSubMeshObjects;
	VirtualInvokeData _124_ClearMesh;
	VirtualInvokeData _125_ClearMesh;
	VirtualInvokeData _126_GetParsedText;
	VirtualInvokeData _127_InternalUpdate;
	VirtualInvokeData _128_CalculateLayoutInputHorizontal;
	VirtualInvokeData _129_CalculateLayoutInputVertical;
};
struct TMPro_TextMeshProUGUI_c {
	Il2CppClass_1 _1;
	TMPro_TextMeshProUGUI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TextMeshProUGUI_VTable vtable;
};
struct TMPro_TextMeshProUGUI_o {
	TMPro_TextMeshProUGUI_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Material_o* m_Material;
	UnityEngine_Color_o Graphic_m_Color;
	bool Graphic_m_RaycastTarget;
	UnityEngine_RectTransform_o* Graphic_m_RectTransform;
	UnityEngine_CanvasRenderer_o* Graphic_m_CanvasRenderer;
	UnityEngine_Canvas_o* Graphic_m_Canvas;
	bool Graphic_m_VertsDirty;
	bool Graphic_m_MaterialDirty;
	UnityEngine_Events_UnityAction_o* m_OnDirtyLayoutCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyVertsCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyMaterialCallback;
	UnityEngine_UI_CoroutineTween_TweenRunner_ColorTween__o* Graphic_m_ColorTweenRunner;
	bool Graphic__useLegacyMeshGeneration_k__BackingField;
	bool m_ShouldRecalculateStencil;
	UnityEngine_Material_o* m_MaskMaterial;
	UnityEngine_UI_RectMask2D_o* MaskableGraphic_m_ParentMask;
	bool MaskableGraphic_m_Maskable;
	bool m_IncludeForMasking;
	UnityEngine_UI_MaskableGraphic_CullStateChangedEvent_o* MaskableGraphic_m_OnCullStateChanged;
	bool m_ShouldRecalculate;
	int32_t m_StencilValue;
	UnityEngine_Vector3_array* MaskableGraphic_m_Corners;
	System_String_o* m_text;
	bool m_isRightToLeft;
	TMPro_TMP_FontAsset_o* m_fontAsset;
	TMPro_TMP_FontAsset_o* m_currentFontAsset;
	bool m_isSDFShader;
	UnityEngine_Material_o* m_sharedMaterial;
	UnityEngine_Material_o* m_currentMaterial;
	TMPro_MaterialReference_array* m_materialReferences;
	System_Collections_Generic_Dictionary_int__int__o* m_materialReferenceIndexLookup;
	TMPro_TMP_RichTextTagStack_MaterialReference__o m_materialReferenceStack;
	int32_t m_currentMaterialIndex;
	UnityEngine_Material_array* m_fontSharedMaterials;
	UnityEngine_Material_o* m_fontMaterial;
	UnityEngine_Material_array* m_fontMaterials;
	bool m_isMaterialDirty;
	UnityEngine_Color32_o m_fontColor32;
	UnityEngine_Color_o m_fontColor;
	UnityEngine_Color32_o m_underlineColor;
	UnityEngine_Color32_o m_strikethroughColor;
	UnityEngine_Color32_o m_highlightColor;
	UnityEngine_Vector4_o m_highlightPadding;
	bool m_enableVertexGradient;
	int32_t m_colorMode;
	TMPro_VertexGradient_o m_fontColorGradient;
	TMPro_TMP_ColorGradient_o* m_fontColorGradientPreset;
	TMPro_TMP_SpriteAsset_o* m_spriteAsset;
	bool m_tintAllSprites;
	bool m_tintSprite;
	UnityEngine_Color32_o m_spriteColor;
	bool m_overrideHtmlColors;
	UnityEngine_Color32_o m_faceColor;
	UnityEngine_Color32_o m_outlineColor;
	float m_outlineWidth;
	float m_fontSize;
	float m_currentFontSize;
	float m_fontSizeBase;
	TMPro_TMP_RichTextTagStack_float__o m_sizeStack;
	int32_t m_fontWeight;
	int32_t m_FontWeightInternal;
	TMPro_TMP_RichTextTagStack_FontWeight__o m_FontWeightStack;
	bool m_enableAutoSizing;
	float m_maxFontSize;
	float m_minFontSize;
	float m_fontSizeMin;
	float m_fontSizeMax;
	int32_t m_fontStyle;
	int32_t m_FontStyleInternal;
	TMPro_TMP_FontStyleStack_o m_fontStyleStack;
	bool m_isUsingBold;
	int32_t m_textAlignment;
	int32_t m_lineJustification;
	TMPro_TMP_RichTextTagStack_TextAlignmentOptions__o m_lineJustificationStack;
	UnityEngine_Vector3_array* m_textContainerLocalCorners;
	float m_characterSpacing;
	float m_cSpacing;
	float m_monoSpacing;
	float m_wordSpacing;
	float m_lineSpacing;
	float m_lineSpacingDelta;
	float m_lineHeight;
	float m_lineSpacingMax;
	float m_paragraphSpacing;
	float m_charWidthMaxAdj;
	float m_charWidthAdjDelta;
	bool m_enableWordWrapping;
	bool m_isCharacterWrappingEnabled;
	bool m_isNonBreakingSpace;
	bool m_isIgnoringAlignment;
	float m_wordWrappingRatios;
	int32_t m_overflowMode;
	int32_t m_firstOverflowCharacterIndex;
	TMPro_TMP_Text_o* m_linkedTextComponent;
	bool m_isLinkedTextComponent;
	bool m_isTextTruncated;
	bool m_enableKerning;
	bool m_enableExtraPadding;
	bool checkPaddingRequired;
	bool m_isRichText;
	bool m_parseCtrlCharacters;
	bool m_isOverlay;
	bool m_isOrthographic;
	bool m_isCullingEnabled;
	bool m_ignoreRectMaskCulling;
	bool m_ignoreCulling;
	int32_t m_horizontalMapping;
	int32_t m_verticalMapping;
	float m_uvLineOffset;
	int32_t m_renderMode;
	int32_t m_geometrySortingOrder;
	bool m_VertexBufferAutoSizeReduction;
	int32_t m_firstVisibleCharacter;
	int32_t m_maxVisibleCharacters;
	int32_t m_maxVisibleWords;
	int32_t m_maxVisibleLines;
	bool m_useMaxVisibleDescender;
	int32_t m_pageToDisplay;
	bool m_isNewPage;
	UnityEngine_Vector4_o m_margin;
	float m_marginLeft;
	float m_marginRight;
	float m_marginWidth;
	float m_marginHeight;
	float m_width;
	TMPro_TMP_TextInfo_o* m_textInfo;
	bool m_havePropertiesChanged;
	bool m_isUsingLegacyAnimationComponent;
	UnityEngine_Transform_o* m_transform;
	UnityEngine_RectTransform_o* m_rectTransform;
	bool TMP_Text__autoSizeTextContainer_k__BackingField;
	bool m_autoSizeTextContainer;
	UnityEngine_Mesh_o* m_mesh;
	bool m_isVolumetricText;
	TMPro_TMP_SpriteAnimator_o* m_spriteAnimator;
	float m_flexibleHeight;
	float m_flexibleWidth;
	float m_minWidth;
	float m_minHeight;
	float m_maxWidth;
	float m_maxHeight;
	UnityEngine_UI_LayoutElement_o* m_LayoutElement;
	float m_preferredWidth;
	float m_renderedWidth;
	bool m_isPreferredWidthDirty;
	float m_preferredHeight;
	float m_renderedHeight;
	bool m_isPreferredHeightDirty;
	bool m_isCalculatingPreferredValues;
	int32_t TMP_Text_m_recursiveCount;
	int32_t m_layoutPriority;
	bool m_isCalculateSizeRequired;
	bool m_isLayoutDirty;
	bool m_verticesAlreadyDirty;
	bool m_layoutAlreadyDirty;
	bool m_isAwake;
	bool m_isWaitingOnResourceLoad;
	bool m_isInputParsingRequired;
	int32_t m_inputSource;
	System_String_o* old_text;
	float m_fontScale;
	float m_fontScaleMultiplier;
	System_Char_array* m_htmlTag;
	TMPro_RichTextTagAttribute_array* m_xmlAttribute;
	System_Single_array* m_attributeParameterValues;
	float tag_LineIndent;
	float tag_Indent;
	TMPro_TMP_RichTextTagStack_float__o m_indentStack;
	bool tag_NoParsing;
	bool m_isParsingText;
	UnityEngine_Matrix4x4_o m_FXMatrix;
	bool m_isFXMatrixSet;
	TMPro_TMP_Text_UnicodeChar_array* m_TextParsingBuffer;
	TMPro_TMP_CharacterInfo_array* TMP_Text_m_internalCharacterInfo;
	System_Char_array* m_input_CharArray;
	int32_t TMP_Text_m_charArray_Length;
	int32_t m_totalCharacterCount;
	TMPro_WordWrapState_o m_SavedWordWrapState;
	TMPro_WordWrapState_o m_SavedLineState;
	int32_t m_characterCount;
	int32_t m_firstCharacterOfLine;
	int32_t m_firstVisibleCharacterOfLine;
	int32_t m_lastCharacterOfLine;
	int32_t m_lastVisibleCharacterOfLine;
	int32_t m_lineNumber;
	int32_t m_lineVisibleCharacterCount;
	int32_t m_pageNumber;
	float m_maxAscender;
	float m_maxCapHeight;
	float m_maxDescender;
	float m_maxLineAscender;
	float m_maxLineDescender;
	float m_startOfLineAscender;
	float m_lineOffset;
	TMPro_Extents_o m_meshExtents;
	UnityEngine_Color32_o m_htmlColor;
	TMPro_TMP_RichTextTagStack_Color32__o m_colorStack;
	TMPro_TMP_RichTextTagStack_Color32__o m_underlineColorStack;
	TMPro_TMP_RichTextTagStack_Color32__o m_strikethroughColorStack;
	TMPro_TMP_RichTextTagStack_Color32__o m_highlightColorStack;
	TMPro_TMP_ColorGradient_o* m_colorGradientPreset;
	TMPro_TMP_RichTextTagStack_TMP_ColorGradient__o m_colorGradientStack;
	float m_tabSpacing;
	float m_spacing;
	TMPro_TMP_RichTextTagStack_int__o m_styleStack;
	TMPro_TMP_RichTextTagStack_int__o m_actionStack;
	float m_padding;
	float m_baselineOffset;
	TMPro_TMP_RichTextTagStack_float__o m_baselineOffsetStack;
	float m_xAdvance;
	int32_t m_textElementType;
	TMPro_TMP_TextElement_o* m_cached_TextElement;
	TMPro_TMP_Character_o* m_cached_Underline_Character;
	TMPro_TMP_Character_o* m_cached_Ellipsis_Character;
	TMPro_TMP_SpriteAsset_o* m_defaultSpriteAsset;
	TMPro_TMP_SpriteAsset_o* m_currentSpriteAsset;
	int32_t m_spriteCount;
	int32_t m_spriteIndex;
	int32_t m_spriteAnimationID;
	bool m_ignoreActiveState;
	System_Single_array* TMP_Text_k_Power;
	bool m_isRebuildingLayout;
	bool m_hasFontAssetChanged;
	TMPro_TMP_SubMeshUI_array* m_subTextObjects;
	float m_previousLossyScaleY;
	UnityEngine_Vector3_array* m_RectTransformCorners;
	UnityEngine_CanvasRenderer_o* m_canvasRenderer;
	UnityEngine_Canvas_o* m_canvas;
	bool m_isFirstAllocation;
	int32_t m_max_characters;
	bool m_isMaskingEnabled;
	UnityEngine_Material_o* m_baseMaterial;
	bool m_isScrollRegionSet;
	int32_t m_stencilID;
	UnityEngine_Vector4_o m_maskOffset;
	UnityEngine_Matrix4x4_o m_EnvMapMatrix;
	bool m_isRegisteredForEvents;
	int32_t m_recursiveCountA;
	int32_t loopCountA;
};
struct TMPro_TMP_Asset_StaticFields {
};
struct TMPro_TMP_Asset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_Asset_c {
	Il2CppClass_1 _1;
	TMPro_TMP_Asset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_Asset_VTable vtable;
};
struct TMPro_TMP_Asset_o {
	TMPro_TMP_Asset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t hashCodek;
	UnityEngine_Material_o* material;
	int32_t materialHashCodek;
};
struct TMPro_TMP_Character_StaticFields {
};
struct TMPro_TMP_Character_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_Character_c {
	Il2CppClass_1 _1;
	TMPro_TMP_Character_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_Character_VTable vtable;
};
struct TMPro_TMP_Character_o {
	TMPro_TMP_Character_c *klass;
	void *monitor;
	uint8_t m_ElementType;
	uint32_t TMP_TextElement_m_Unicode;
	UnityEngine_TextCore_Glyph_o* TMP_TextElement_m_Glyph;
	uint32_t TMP_TextElement_m_GlyphIndex;
	float TMP_TextElement_m_Scale;
};
struct TMPro_TMP_ColorGradient_StaticFields {
	UnityEngine_Color_o k_DefaultColor;
};
struct TMPro_TMP_ColorGradient_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_ColorGradient_c {
	Il2CppClass_1 _1;
	TMPro_TMP_ColorGradient_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_ColorGradient_VTable vtable;
};
struct TMPro_TMP_ColorGradient_o {
	TMPro_TMP_ColorGradient_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t colorMode;
	UnityEngine_Color_o topLeft;
	UnityEngine_Color_o topRight;
	UnityEngine_Color_o bottomLeft;
	UnityEngine_Color_o bottomRight;
};
struct TMPro_TMP_FontAsset_StaticFields {
	System_UInt32_array* s_GlyphIndexArray;
	System_Collections_Generic_List_uint__o* s_MissingCharacterList;
	System_Func_TMP_Character__uint__o* __f__am_cache0;
	System_Func_Glyph__uint__o* __f__am_cache1;
};
struct TMPro_TMP_FontAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_FontAsset_c {
	Il2CppClass_1 _1;
	TMPro_TMP_FontAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_FontAsset_VTable vtable;
};
struct TMPro_TMP_FontAsset_o {
	TMPro_TMP_FontAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t hashCodek;
	UnityEngine_Material_o* material;
	int32_t materialHashCodek;
	System_String_o* m_Version;
	System_String_o* m_SourceFontFileGUID;
	UnityEngine_Font_o* m_SourceFontFile;
	int32_t m_AtlasPopulationMode;
	UnityEngine_TextCore_FaceInfo_o m_FaceInfo;
	System_Collections_Generic_List_Glyph__o* m_GlyphTable;
	System_Collections_Generic_Dictionary_uint__Glyph__o* m_GlyphLookupDictionary;
	System_Collections_Generic_List_TMP_Character__o* m_CharacterTable;
	System_Collections_Generic_Dictionary_uint__TMP_Character__o* m_CharacterLookupDictionary;
	UnityEngine_Texture2D_o* m_AtlasTexture;
	UnityEngine_Texture2D_array* m_AtlasTextures;
	int32_t m_AtlasTextureIndex;
	System_Collections_Generic_List_GlyphRect__o* m_UsedGlyphRects;
	System_Collections_Generic_List_GlyphRect__o* m_FreeGlyphRects;
	TMPro_FaceInfo_Legacy_o* m_fontInfo;
	UnityEngine_Texture2D_o* atlas;
	int32_t m_AtlasWidth;
	int32_t m_AtlasHeight;
	int32_t m_AtlasPadding;
	int32_t m_AtlasRenderMode;
	System_Collections_Generic_List_TMP_Glyph__o* m_glyphInfoList;
	TMPro_KerningTable_o* m_KerningTable;
	TMPro_TMP_FontFeatureTable_o* m_FontFeatureTable;
	System_Collections_Generic_List_TMP_FontAsset__o* fallbackFontAssets;
	System_Collections_Generic_List_TMP_FontAsset__o* m_FallbackFontAssetTable;
	TMPro_FontAssetCreationSettings_o m_CreationSettings;
	TMPro_TMP_FontWeightPair_array* m_FontWeightTable;
	TMPro_TMP_FontWeightPair_array* fontWeights;
	float normalStyle;
	float normalSpacingOffset;
	float boldStyle;
	float boldSpacing;
	uint8_t italicStyle;
	uint8_t tabSize;
	uint8_t m_oldTabSize;
	bool m_IsFontAssetLookupTablesDirty;
	System_Collections_Generic_List_Glyph__o* m_GlyphsToPack;
	System_Collections_Generic_List_Glyph__o* m_GlyphsPacked;
	System_Collections_Generic_List_Glyph__o* m_GlyphsToRender;
	System_Collections_Generic_List_uint__o* m_GlyphIndexList;
	System_Collections_Generic_List_TMP_Character__o* m_CharactersToAdd;
};
struct TMPro_FaceInfo_Legacy_StaticFields {
};
struct TMPro_FaceInfo_Legacy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_FaceInfo_Legacy_c {
	Il2CppClass_1 _1;
	TMPro_FaceInfo_Legacy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_FaceInfo_Legacy_VTable vtable;
};
struct TMPro_FaceInfo_Legacy_o {
	TMPro_FaceInfo_Legacy_c *klass;
	void *monitor;
	System_String_o* Name;
	float PointSize;
	float Scale;
	int32_t CharacterCount;
	float LineHeight;
	float Baseline;
	float Ascender;
	float CapHeight;
	float Descender;
	float CenterLine;
	float SuperscriptOffset;
	float SubscriptOffset;
	float SubSize;
	float Underline;
	float UnderlineThickness;
	float strikethrough;
	float strikethroughThickness;
	float TabWidth;
	float Padding;
	float AtlasWidth;
	float AtlasHeight;
};
struct TMPro_TMP_Glyph_StaticFields {
};
struct TMPro_TMP_Glyph_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_Glyph_c {
	Il2CppClass_1 _1;
	TMPro_TMP_Glyph_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_Glyph_VTable vtable;
};
struct TMPro_TMP_Glyph_o {
	TMPro_TMP_Glyph_c *klass;
	void *monitor;
	int32_t id;
	float x;
	float y;
	float width;
	float height;
	float xOffset;
	float yOffset;
	float xAdvance;
	float scale;
};
struct TMPro_KerningPair_StaticFields {
	TMPro_KerningPair_o* empty;
};
struct TMPro_KerningPair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_KerningPair_c {
	Il2CppClass_1 _1;
	TMPro_KerningPair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_KerningPair_VTable vtable;
};
struct TMPro_KerningPair_o {
	TMPro_KerningPair_c *klass;
	void *monitor;
	uint32_t m_FirstGlyph;
	TMPro_GlyphValueRecord_Legacy_o m_FirstGlyphAdjustments;
	uint32_t m_SecondGlyph;
	TMPro_GlyphValueRecord_Legacy_o m_SecondGlyphAdjustments;
	float xOffset;
	bool m_IgnoreSpacingAdjustments;
};
struct TMPro_KerningTable_StaticFields {
	System_Func_KerningPair__uint__o* __f__am_cache0;
	System_Func_KerningPair__uint__o* __f__am_cache1;
};
struct TMPro_KerningTable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_KerningTable_c {
	Il2CppClass_1 _1;
	TMPro_KerningTable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_KerningTable_VTable vtable;
};
struct TMPro_KerningTable_o {
	TMPro_KerningTable_c *klass;
	void *monitor;
	System_Collections_Generic_List_KerningPair__o* kerningPairs;
};
struct TMPro_TMP_FontAssetUtilities_StaticFields {
	TMPro_TMP_FontAssetUtilities_o* s_Instance;
	System_Collections_Generic_List_int__o* k_SearchedFontAssets;
};
struct TMPro_TMP_FontAssetUtilities_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_FontAssetUtilities_c {
	Il2CppClass_1 _1;
	TMPro_TMP_FontAssetUtilities_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_FontAssetUtilities_VTable vtable;
};
struct TMPro_TMP_FontAssetUtilities_o {
	TMPro_TMP_FontAssetUtilities_c *klass;
	void *monitor;
};
struct TMPro_TMP_GlyphPairAdjustmentRecord_StaticFields {
};
struct TMPro_TMP_GlyphPairAdjustmentRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_GlyphPairAdjustmentRecord_c {
	Il2CppClass_1 _1;
	TMPro_TMP_GlyphPairAdjustmentRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_GlyphPairAdjustmentRecord_VTable vtable;
};
struct TMPro_TMP_GlyphPairAdjustmentRecord_o {
	TMPro_TMP_GlyphPairAdjustmentRecord_c *klass;
	void *monitor;
	TMPro_TMP_GlyphAdjustmentRecord_o m_FirstAdjustmentRecord;
	TMPro_TMP_GlyphAdjustmentRecord_o m_SecondAdjustmentRecord;
	int32_t m_FeatureLookupFlags;
};
struct TMPro_TMP_FontFeatureTable_StaticFields {
	System_Func_TMP_GlyphPairAdjustmentRecord__uint__o* __f__am_cache0;
	System_Func_TMP_GlyphPairAdjustmentRecord__uint__o* __f__am_cache1;
};
struct TMPro_TMP_FontFeatureTable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_FontFeatureTable_c {
	Il2CppClass_1 _1;
	TMPro_TMP_FontFeatureTable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_FontFeatureTable_VTable vtable;
};
struct TMPro_TMP_FontFeatureTable_o {
	TMPro_TMP_FontFeatureTable_c *klass;
	void *monitor;
	System_Collections_Generic_List_TMP_GlyphPairAdjustmentRecord__o* m_GlyphPairAdjustmentRecords;
	System_Collections_Generic_Dictionary_long__TMP_GlyphPairAdjustmentRecord__o* m_GlyphPairAdjustmentRecordLookupDictionary;
};
struct TMPro_TMP_ListPool_T__StaticFields {
	TMPro_TMP_ObjectPool_List_T___o* s_ListPool;
};
struct TMPro_TMP_ListPool_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_ListPool_T__c {
	Il2CppClass_1 _1;
	TMPro_TMP_ListPool_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_ListPool_T__VTable vtable;
};
struct TMPro_TMP_ListPool_T__o {
	TMPro_TMP_ListPool_T__c *klass;
	void *monitor;
};
struct TMPro_TMP_MaterialManager_StaticFields {
	System_Collections_Generic_List_TMP_MaterialManager_MaskingMaterial__o* m_materialList;
	System_Collections_Generic_Dictionary_long__TMP_MaterialManager_FallbackMaterial__o* m_fallbackMaterials;
	System_Collections_Generic_Dictionary_int__long__o* m_fallbackMaterialLookup;
	System_Collections_Generic_List_TMP_MaterialManager_FallbackMaterial__o* m_fallbackCleanupList;
	bool isFallbackListDirty;
};
struct TMPro_TMP_MaterialManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_MaterialManager_c {
	Il2CppClass_1 _1;
	TMPro_TMP_MaterialManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_MaterialManager_VTable vtable;
};
struct TMPro_TMP_MaterialManager_o {
	TMPro_TMP_MaterialManager_c *klass;
	void *monitor;
};
struct TMPro_TMP_MaterialManager_FallbackMaterial_StaticFields {
};
struct TMPro_TMP_MaterialManager_FallbackMaterial_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_MaterialManager_FallbackMaterial_c {
	Il2CppClass_1 _1;
	TMPro_TMP_MaterialManager_FallbackMaterial_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_MaterialManager_FallbackMaterial_VTable vtable;
};
struct TMPro_TMP_MaterialManager_FallbackMaterial_o {
	TMPro_TMP_MaterialManager_FallbackMaterial_c *klass;
	void *monitor;
	int32_t baseID;
	UnityEngine_Material_o* baseMaterial;
	int64_t fallbackID;
	UnityEngine_Material_o* fallbackMaterial;
	int32_t count;
};
struct TMPro_TMP_MaterialManager_MaskingMaterial_StaticFields {
};
struct TMPro_TMP_MaterialManager_MaskingMaterial_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_MaterialManager_MaskingMaterial_c {
	Il2CppClass_1 _1;
	TMPro_TMP_MaterialManager_MaskingMaterial_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_MaterialManager_MaskingMaterial_VTable vtable;
};
struct TMPro_TMP_MaterialManager_MaskingMaterial_o {
	TMPro_TMP_MaterialManager_MaskingMaterial_c *klass;
	void *monitor;
	UnityEngine_Material_o* baseMaterial;
	UnityEngine_Material_o* stencilMaterial;
	int32_t count;
	int32_t stencilID;
};
struct TMPro_TMP_ObjectPool_T__StaticFields {
};
struct TMPro_TMP_ObjectPool_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_ObjectPool_T__c {
	Il2CppClass_1 _1;
	TMPro_TMP_ObjectPool_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_ObjectPool_T__VTable vtable;
};
struct TMPro_TMP_ObjectPool_T__o {
	TMPro_TMP_ObjectPool_T__c *klass;
	void *monitor;
	System_Collections_Generic_Stack_T__o* m_Stack;
	UnityEngine_Events_UnityAction_T__o* m_ActionOnGet;
	UnityEngine_Events_UnityAction_T__o* m_ActionOnRelease;
	int32_t _countAll_k__BackingField;
};
struct TMPro_TMP_Settings_StaticFields {
	TMPro_TMP_Settings_o* s_Instance;
};
struct TMPro_TMP_Settings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_Settings_c {
	Il2CppClass_1 _1;
	TMPro_TMP_Settings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_Settings_VTable vtable;
};
struct TMPro_TMP_Settings_o {
	TMPro_TMP_Settings_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool m_enableWordWrapping;
	bool m_enableKerning;
	bool m_enableExtraPadding;
	bool m_enableTintAllSprites;
	bool m_enableParseEscapeCharacters;
	bool m_EnableRaycastTarget;
	bool m_GetFontFeaturesAtRuntime;
	int32_t m_missingGlyphCharacter;
	bool m_warningsDisabled;
	TMPro_TMP_FontAsset_o* m_defaultFontAsset;
	System_String_o* m_defaultFontAssetPath;
	float m_defaultFontSize;
	float m_defaultAutoSizeMinRatio;
	float m_defaultAutoSizeMaxRatio;
	UnityEngine_Vector2_o m_defaultTextMeshProTextContainerSize;
	UnityEngine_Vector2_o m_defaultTextMeshProUITextContainerSize;
	bool m_autoSizeTextContainer;
	System_Collections_Generic_List_TMP_FontAsset__o* m_fallbackFontAssets;
	bool m_matchMaterialPreset;
	TMPro_TMP_SpriteAsset_o* m_defaultSpriteAsset;
	System_String_o* m_defaultSpriteAssetPath;
	System_String_o* m_defaultColorGradientPresetsPath;
	bool m_enableEmojiSupport;
	TMPro_TMP_StyleSheet_o* m_defaultStyleSheet;
	UnityEngine_TextAsset_o* m_leadingCharacters;
	UnityEngine_TextAsset_o* m_followingCharacters;
	TMPro_TMP_Settings_LineBreakingTable_o* m_linebreakingRules;
};
struct TMPro_TMP_Settings_LineBreakingTable_StaticFields {
};
struct TMPro_TMP_Settings_LineBreakingTable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_Settings_LineBreakingTable_c {
	Il2CppClass_1 _1;
	TMPro_TMP_Settings_LineBreakingTable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_Settings_LineBreakingTable_VTable vtable;
};
struct TMPro_TMP_Settings_LineBreakingTable_o {
	TMPro_TMP_Settings_LineBreakingTable_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__char__o* leadingCharacters;
	System_Collections_Generic_Dictionary_int__char__o* followingCharacters;
};
struct TMPro_ShaderUtilities_StaticFields {
	int32_t ID_MainTex;
	int32_t ID_FaceTex;
	int32_t ID_FaceColor;
	int32_t ID_FaceDilate;
	int32_t ID_Shininess;
	int32_t ID_UnderlayColor;
	int32_t ID_UnderlayOffsetX;
	int32_t ID_UnderlayOffsetY;
	int32_t ID_UnderlayDilate;
	int32_t ID_UnderlaySoftness;
	int32_t ID_WeightNormal;
	int32_t ID_WeightBold;
	int32_t ID_OutlineTex;
	int32_t ID_OutlineWidth;
	int32_t ID_OutlineSoftness;
	int32_t ID_OutlineColor;
	int32_t ID_Padding;
	int32_t ID_GradientScale;
	int32_t ID_ScaleX;
	int32_t ID_ScaleY;
	int32_t ID_PerspectiveFilter;
	int32_t ID_Sharpness;
	int32_t ID_TextureWidth;
	int32_t ID_TextureHeight;
	int32_t ID_BevelAmount;
	int32_t ID_GlowColor;
	int32_t ID_GlowOffset;
	int32_t ID_GlowPower;
	int32_t ID_GlowOuter;
	int32_t ID_LightAngle;
	int32_t ID_EnvMap;
	int32_t ID_EnvMatrix;
	int32_t ID_EnvMatrixRotation;
	int32_t ID_MaskCoord;
	int32_t ID_ClipRect;
	int32_t ID_MaskSoftnessX;
	int32_t ID_MaskSoftnessY;
	int32_t ID_VertexOffsetX;
	int32_t ID_VertexOffsetY;
	int32_t ID_UseClipRect;
	int32_t ID_StencilID;
	int32_t ID_StencilOp;
	int32_t ID_StencilComp;
	int32_t ID_StencilReadMask;
	int32_t ID_StencilWriteMask;
	int32_t ID_ShaderFlags;
	int32_t ID_ScaleRatio_A;
	int32_t ID_ScaleRatio_B;
	int32_t ID_ScaleRatio_C;
	System_String_o* Keyword_Bevel;
	System_String_o* Keyword_Glow;
	System_String_o* Keyword_Underlay;
	System_String_o* Keyword_Ratios;
	System_String_o* Keyword_MASK_SOFT;
	System_String_o* Keyword_MASK_HARD;
	System_String_o* Keyword_MASK_TEX;
	System_String_o* Keyword_Outline;
	System_String_o* ShaderTag_ZTestMode;
	System_String_o* ShaderTag_CullMode;
	float m_clamp;
	bool isInitialized;
	UnityEngine_Shader_o* k_ShaderRef_MobileSDF;
	UnityEngine_Shader_o* k_ShaderRef_MobileBitmap;
};
struct TMPro_ShaderUtilities_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_ShaderUtilities_c {
	Il2CppClass_1 _1;
	TMPro_ShaderUtilities_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_ShaderUtilities_VTable vtable;
};
struct TMPro_ShaderUtilities_o {
	TMPro_ShaderUtilities_c *klass;
	void *monitor;
};
struct TMPro_TMP_Sprite_StaticFields {
};
struct TMPro_TMP_Sprite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_Sprite_c {
	Il2CppClass_1 _1;
	TMPro_TMP_Sprite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_Sprite_VTable vtable;
};
struct TMPro_TMP_Sprite_o {
	TMPro_TMP_Sprite_c *klass;
	void *monitor;
	int32_t id;
	float x;
	float y;
	float width;
	float height;
	float xOffset;
	float yOffset;
	float xAdvance;
	float scale;
	System_String_o* name;
	int32_t hashCodek;
	int32_t unicode;
	UnityEngine_Vector2_o pivot;
	UnityEngine_Sprite_o* sprite;
};
struct TMPro_TMP_SpriteAnimator_StaticFields {
};
struct TMPro_TMP_SpriteAnimator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_SpriteAnimator_c {
	Il2CppClass_1 _1;
	TMPro_TMP_SpriteAnimator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_SpriteAnimator_VTable vtable;
};
struct TMPro_TMP_SpriteAnimator_o {
	TMPro_TMP_SpriteAnimator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__bool__o* m_animations;
	TMPro_TMP_Text_o* m_TextComponent;
};
struct TMPro_TMP_SpriteAnimator__DoSpriteAnimationInternal_c__Iterator0_StaticFields {
};
struct TMPro_TMP_SpriteAnimator__DoSpriteAnimationInternal_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct TMPro_TMP_SpriteAnimator__DoSpriteAnimationInternal_c__Iterator0_c {
	Il2CppClass_1 _1;
	TMPro_TMP_SpriteAnimator__DoSpriteAnimationInternal_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_SpriteAnimator__DoSpriteAnimationInternal_c__Iterator0_VTable vtable;
};
struct TMPro_TMP_SpriteAnimator__DoSpriteAnimationInternal_c__Iterator0_o {
	TMPro_TMP_SpriteAnimator__DoSpriteAnimationInternal_c__Iterator0_c *klass;
	void *monitor;
	int32_t start;
	int32_t _currentFrame___0;
	int32_t end;
	TMPro_TMP_SpriteAsset_o* spriteAsset;
	int32_t currentCharacter;
	TMPro_TMP_CharacterInfo_o _charInfo___0;
	int32_t _materialIndex___0;
	int32_t _vertexIndex___0;
	TMPro_TMP_MeshInfo_o _meshInfo___0;
	float _elapsedTime___0;
	int32_t framerate;
	float _targetTime___0;
	TMPro_TMP_SpriteAnimator_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct TMPro_TMP_SpriteAsset_StaticFields {
	System_Collections_Generic_List_int__o* k_searchedSpriteAssets;
	System_Func_TMP_SpriteGlyph__uint__o* __f__am_cache0;
	System_Func_TMP_SpriteCharacter__uint__o* __f__am_cache1;
};
struct TMPro_TMP_SpriteAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_SpriteAsset_c {
	Il2CppClass_1 _1;
	TMPro_TMP_SpriteAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_SpriteAsset_VTable vtable;
};
struct TMPro_TMP_SpriteAsset_o {
	TMPro_TMP_SpriteAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t hashCodek;
	UnityEngine_Material_o* material;
	int32_t materialHashCodek;
	System_Collections_Generic_Dictionary_uint__int__o* m_UnicodeLookup;
	System_Collections_Generic_Dictionary_int__int__o* m_NameLookup;
	System_Collections_Generic_Dictionary_uint__int__o* m_GlyphIndexLookup;
	System_String_o* m_Version;
	UnityEngine_Texture_o* spriteSheet;
	System_Collections_Generic_List_TMP_SpriteCharacter__o* m_SpriteCharacterTable;
	System_Collections_Generic_List_TMP_SpriteGlyph__o* m_SpriteGlyphTable;
	System_Collections_Generic_List_TMP_Sprite__o* spriteInfoList;
	System_Collections_Generic_List_TMP_SpriteAsset__o* fallbackSpriteAssets;
	bool m_IsSpriteAssetLookupTablesDirty;
};
struct TMPro_TMP_SpriteCharacter_StaticFields {
};
struct TMPro_TMP_SpriteCharacter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_SpriteCharacter_c {
	Il2CppClass_1 _1;
	TMPro_TMP_SpriteCharacter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_SpriteCharacter_VTable vtable;
};
struct TMPro_TMP_SpriteCharacter_o {
	TMPro_TMP_SpriteCharacter_c *klass;
	void *monitor;
	uint8_t m_ElementType;
	uint32_t TMP_TextElement_m_Unicode;
	UnityEngine_TextCore_Glyph_o* TMP_TextElement_m_Glyph;
	uint32_t TMP_TextElement_m_GlyphIndex;
	float TMP_TextElement_m_Scale;
	System_String_o* m_Name;
	int32_t m_HashCodek;
};
struct TMPro_TMP_SpriteGlyph_StaticFields {
};
struct TMPro_TMP_SpriteGlyph_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_SpriteGlyph_c {
	Il2CppClass_1 _1;
	TMPro_TMP_SpriteGlyph_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_SpriteGlyph_VTable vtable;
};
struct TMPro_TMP_SpriteGlyph_o {
	TMPro_TMP_SpriteGlyph_c *klass;
	void *monitor;
	uint32_t Glyph_m_Index;
	UnityEngine_TextCore_GlyphMetrics_o Glyph_m_Metrics;
	UnityEngine_TextCore_GlyphRect_o Glyph_m_GlyphRect;
	float Glyph_m_Scale;
	int32_t Glyph_m_AtlasIndex;
	UnityEngine_Sprite_o* sprite;
};
struct TMPro_TMP_Style_StaticFields {
};
struct TMPro_TMP_Style_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_Style_c {
	Il2CppClass_1 _1;
	TMPro_TMP_Style_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_Style_VTable vtable;
};
struct TMPro_TMP_Style_o {
	TMPro_TMP_Style_c *klass;
	void *monitor;
	System_String_o* m_Name;
	int32_t m_HashCodek;
	System_String_o* m_OpeningDefinition;
	System_String_o* m_ClosingDefinition;
	System_Int32_array* m_OpeningTagArray;
	System_Int32_array* m_ClosingTagArray;
};
struct TMPro_TMP_StyleSheet_StaticFields {
	TMPro_TMP_StyleSheet_o* s_Instance;
};
struct TMPro_TMP_StyleSheet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_StyleSheet_c {
	Il2CppClass_1 _1;
	TMPro_TMP_StyleSheet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_StyleSheet_VTable vtable;
};
struct TMPro_TMP_StyleSheet_o {
	TMPro_TMP_StyleSheet_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_TMP_Style__o* m_StyleList;
	System_Collections_Generic_Dictionary_int__TMP_Style__o* m_StyleDictionary;
};
struct TMPro_TMP_SubMesh_StaticFields {
};
struct TMPro_TMP_SubMesh_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_SubMesh_c {
	Il2CppClass_1 _1;
	TMPro_TMP_SubMesh_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_SubMesh_VTable vtable;
};
struct TMPro_TMP_SubMesh_o {
	TMPro_TMP_SubMesh_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	TMPro_TMP_FontAsset_o* m_fontAsset;
	TMPro_TMP_SpriteAsset_o* m_spriteAsset;
	UnityEngine_Material_o* m_material;
	UnityEngine_Material_o* m_sharedMaterial;
	UnityEngine_Material_o* m_fallbackMaterial;
	UnityEngine_Material_o* m_fallbackSourceMaterial;
	bool m_isDefaultMaterial;
	float m_padding;
	UnityEngine_Renderer_o* m_renderer;
	UnityEngine_MeshFilter_o* m_meshFilter;
	UnityEngine_Mesh_o* m_mesh;
	TMPro_TextMeshPro_o* m_TextComponent;
	bool m_isRegisteredForEvents;
};
struct TMPro_TMP_SubMeshUI_StaticFields {
};
struct TMPro_TMP_SubMeshUI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _18_UnityEngine_UI_ICanvasElement_get_transform;
	VirtualInvokeData _22_get_color;
	VirtualInvokeData _23_set_color;
	VirtualInvokeData _24_get_raycastTarget;
	VirtualInvokeData _25_set_raycastTarget;
	VirtualInvokeData _26_SetAllDirty;
	VirtualInvokeData _27_SetLayoutDirty;
	VirtualInvokeData _28_SetVerticesDirty;
	VirtualInvokeData _29_SetMaterialDirty;
	VirtualInvokeData _30_get_rectTransform;
	VirtualInvokeData _31_get_defaultMaterial;
	VirtualInvokeData _32_get_material;
	VirtualInvokeData _33_set_material;
	VirtualInvokeData _34_get_materialForRendering;
	VirtualInvokeData _35_get_mainTexture;
	VirtualInvokeData _36_OnCullingChanged;
	VirtualInvokeData _37_Rebuild;
	VirtualInvokeData _38_LayoutComplete;
	VirtualInvokeData _39_GraphicUpdateComplete;
	VirtualInvokeData _40_UpdateMaterial;
	VirtualInvokeData _41_UpdateGeometry;
	VirtualInvokeData _42_OnFillVBO;
	VirtualInvokeData _43_OnPopulateMesh;
	VirtualInvokeData _44_OnPopulateMesh;
	VirtualInvokeData _45_SetNativeSize;
	VirtualInvokeData _46_Raycast;
	VirtualInvokeData _47_CrossFadeColor;
	VirtualInvokeData _48_CrossFadeColor;
	VirtualInvokeData _49_CrossFadeAlpha;
	VirtualInvokeData _50_UnityEngine_UI_IClippable_get_gameObject;
	VirtualInvokeData _57_GetModifiedMaterial;
	VirtualInvokeData _58_Cull;
	VirtualInvokeData _59_SetClipRect;
	VirtualInvokeData _60_ParentMaskStateChanged;
	VirtualInvokeData _61_RecalculateClipping;
	VirtualInvokeData _62_RecalculateMasking;
};
struct TMPro_TMP_SubMeshUI_c {
	Il2CppClass_1 _1;
	TMPro_TMP_SubMeshUI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_SubMeshUI_VTable vtable;
};
struct TMPro_TMP_SubMeshUI_o {
	TMPro_TMP_SubMeshUI_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Material_o* m_Material;
	UnityEngine_Color_o Graphic_m_Color;
	bool Graphic_m_RaycastTarget;
	UnityEngine_RectTransform_o* Graphic_m_RectTransform;
	UnityEngine_CanvasRenderer_o* Graphic_m_CanvasRenderer;
	UnityEngine_Canvas_o* Graphic_m_Canvas;
	bool Graphic_m_VertsDirty;
	bool Graphic_m_MaterialDirty;
	UnityEngine_Events_UnityAction_o* m_OnDirtyLayoutCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyVertsCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyMaterialCallback;
	UnityEngine_UI_CoroutineTween_TweenRunner_ColorTween__o* Graphic_m_ColorTweenRunner;
	bool Graphic__useLegacyMeshGeneration_k__BackingField;
	bool m_ShouldRecalculateStencil;
	UnityEngine_Material_o* m_MaskMaterial;
	UnityEngine_UI_RectMask2D_o* MaskableGraphic_m_ParentMask;
	bool MaskableGraphic_m_Maskable;
	bool m_IncludeForMasking;
	UnityEngine_UI_MaskableGraphic_CullStateChangedEvent_o* MaskableGraphic_m_OnCullStateChanged;
	bool m_ShouldRecalculate;
	int32_t m_StencilValue;
	UnityEngine_Vector3_array* MaskableGraphic_m_Corners;
	TMPro_TMP_FontAsset_o* m_fontAsset;
	TMPro_TMP_SpriteAsset_o* m_spriteAsset;
	UnityEngine_Material_o* m_material;
	UnityEngine_Material_o* m_sharedMaterial;
	UnityEngine_Material_o* m_fallbackMaterial;
	UnityEngine_Material_o* m_fallbackSourceMaterial;
	bool m_isDefaultMaterial;
	float m_padding;
	UnityEngine_CanvasRenderer_o* m_canvasRenderer;
	UnityEngine_Mesh_o* m_mesh;
	TMPro_TextMeshProUGUI_o* m_TextComponent;
	bool m_isRegisteredForEvents;
	bool m_materialDirty;
	int32_t m_materialReferenceIndex;
};
struct TMPro_TMP_Text_StaticFields {
	UnityEngine_Color32_o s_colorWhite;
	UnityEngine_Vector2_o k_LargePositiveVector2;
	UnityEngine_Vector2_o k_LargeNegativeVector2;
	float k_LargePositiveFloat;
	float k_LargeNegativeFloat;
	int32_t k_LargePositiveInt;
	int32_t k_LargeNegativeInt;
};
struct TMPro_TMP_Text_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_IsActive;
	VirtualInvokeData _10_OnRectTransformDimensionsChange;
	VirtualInvokeData _11_OnBeforeTransformParentChanged;
	VirtualInvokeData _12_OnTransformParentChanged;
	VirtualInvokeData _13_OnDidApplyAnimationProperties;
	VirtualInvokeData _14_OnCanvasGroupChanged;
	VirtualInvokeData _15_OnCanvasHierarchyChanged;
	VirtualInvokeData _16_IsDestroyed;
	VirtualInvokeData _18_UnityEngine_UI_ICanvasElement_get_transform;
	VirtualInvokeData _22_get_color;
	VirtualInvokeData _23_set_color;
	VirtualInvokeData _24_get_raycastTarget;
	VirtualInvokeData _25_set_raycastTarget;
	VirtualInvokeData _26_SetAllDirty;
	VirtualInvokeData _27_SetLayoutDirty;
	VirtualInvokeData _28_SetVerticesDirty;
	VirtualInvokeData _29_SetMaterialDirty;
	VirtualInvokeData _30_get_rectTransform;
	VirtualInvokeData _31_get_defaultMaterial;
	VirtualInvokeData _32_get_material;
	VirtualInvokeData _33_set_material;
	VirtualInvokeData _34_get_materialForRendering;
	VirtualInvokeData _35_get_mainTexture;
	VirtualInvokeData _36_OnCullingChanged;
	VirtualInvokeData _37_Rebuild;
	VirtualInvokeData _38_LayoutComplete;
	VirtualInvokeData _39_GraphicUpdateComplete;
	VirtualInvokeData _40_UpdateMaterial;
	VirtualInvokeData _41_UpdateGeometry;
	VirtualInvokeData _42_OnFillVBO;
	VirtualInvokeData _43_OnPopulateMesh;
	VirtualInvokeData _44_OnPopulateMesh;
	VirtualInvokeData _45_SetNativeSize;
	VirtualInvokeData _46_Raycast;
	VirtualInvokeData _47_CrossFadeColor;
	VirtualInvokeData _48_CrossFadeColor;
	VirtualInvokeData _49_CrossFadeAlpha;
	VirtualInvokeData _50_UnityEngine_UI_IClippable_get_gameObject;
	VirtualInvokeData _57_GetModifiedMaterial;
	VirtualInvokeData _58_Cull;
	VirtualInvokeData _59_SetClipRect;
	VirtualInvokeData _60_ParentMaskStateChanged;
	VirtualInvokeData _61_RecalculateClipping;
	VirtualInvokeData _62_RecalculateMasking;
	VirtualInvokeData _63_get_fontSharedMaterial;
	VirtualInvokeData _64_set_fontSharedMaterial;
	VirtualInvokeData _65_get_fontSharedMaterials;
	VirtualInvokeData _66_set_fontSharedMaterials;
	VirtualInvokeData _67_get_fontMaterials;
	VirtualInvokeData _68_set_fontMaterials;
	VirtualInvokeData _69_get_margin;
	VirtualInvokeData _70_set_margin;
	VirtualInvokeData _71_get_autoSizeTextContainer;
	VirtualInvokeData _72_set_autoSizeTextContainer;
	VirtualInvokeData _73_get_mesh;
	VirtualInvokeData _74_get_flexibleHeight;
	VirtualInvokeData _75_get_flexibleWidth;
	VirtualInvokeData _76_get_minWidth;
	VirtualInvokeData _77_get_minHeight;
	VirtualInvokeData _78_get_preferredWidth;
	VirtualInvokeData _79_get_preferredHeight;
	VirtualInvokeData _80_get_renderedWidth;
	VirtualInvokeData _81_get_renderedHeight;
	VirtualInvokeData _82_get_layoutPriority;
	VirtualInvokeData _83_LoadFontAsset;
	VirtualInvokeData _84_SetSharedMaterial;
	VirtualInvokeData _85_GetMaterial;
	VirtualInvokeData _86_SetFontBaseMaterial;
	VirtualInvokeData _87_GetSharedMaterials;
	VirtualInvokeData _88_SetSharedMaterials;
	VirtualInvokeData _89_GetMaterials;
	VirtualInvokeData _90_CreateMaterialInstance;
	VirtualInvokeData _91_SetFaceColor;
	VirtualInvokeData _92_SetOutlineColor;
	VirtualInvokeData _93_SetOutlineThickness;
	VirtualInvokeData _94_SetShaderDepth;
	VirtualInvokeData _95_SetCulling;
	VirtualInvokeData _96_GetPaddingForMaterial;
	VirtualInvokeData _97_GetPaddingForMaterial;
	VirtualInvokeData _98_GetTextContainerLocalCorners;
	VirtualInvokeData _99_ForceMeshUpdate;
	VirtualInvokeData _100_ForceMeshUpdate;
	VirtualInvokeData _101_UpdateGeometry;
	VirtualInvokeData _102_UpdateVertexData;
	VirtualInvokeData _103_UpdateVertexData;
	VirtualInvokeData _104_SetVertices;
	VirtualInvokeData _105_UpdateMeshPadding;
	VirtualInvokeData _106_InternalCrossFadeColor;
	VirtualInvokeData _107_InternalCrossFadeAlpha;
	VirtualInvokeData _108_SetArraySizes;
	VirtualInvokeData _109_GenerateTextMesh;
	VirtualInvokeData _110_CalculatePreferredValues;
	VirtualInvokeData _111_GetCompoundBounds;
	VirtualInvokeData _112_AdjustLineOffset;
	VirtualInvokeData _113_GetTextInfo;
	VirtualInvokeData _114_ComputeMarginSize;
	VirtualInvokeData _115_SaveGlyphVertexInfo;
	VirtualInvokeData _116_SaveSpriteVertexInfo;
	VirtualInvokeData _117_FillCharacterVertexBuffers;
	VirtualInvokeData _118_FillCharacterVertexBuffers;
	VirtualInvokeData _119_FillSpriteVertexBuffers;
	VirtualInvokeData _120_DrawUnderlineMesh;
	VirtualInvokeData _121_DrawTextHighlight;
	VirtualInvokeData _122_SetActiveSubMeshes;
	VirtualInvokeData _123_ClearSubMeshObjects;
	VirtualInvokeData _124_ClearMesh;
	VirtualInvokeData _125_ClearMesh;
	VirtualInvokeData _126_GetParsedText;
	VirtualInvokeData _127_InternalUpdate;
};
struct TMPro_TMP_Text_c {
	Il2CppClass_1 _1;
	TMPro_TMP_Text_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_Text_VTable vtable;
};
struct TMPro_TMP_Text_o {
	TMPro_TMP_Text_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Material_o* m_Material;
	UnityEngine_Color_o Graphic_m_Color;
	bool Graphic_m_RaycastTarget;
	UnityEngine_RectTransform_o* Graphic_m_RectTransform;
	UnityEngine_CanvasRenderer_o* Graphic_m_CanvasRenderer;
	UnityEngine_Canvas_o* Graphic_m_Canvas;
	bool Graphic_m_VertsDirty;
	bool Graphic_m_MaterialDirty;
	UnityEngine_Events_UnityAction_o* m_OnDirtyLayoutCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyVertsCallback;
	UnityEngine_Events_UnityAction_o* m_OnDirtyMaterialCallback;
	UnityEngine_UI_CoroutineTween_TweenRunner_ColorTween__o* Graphic_m_ColorTweenRunner;
	bool Graphic__useLegacyMeshGeneration_k__BackingField;
	bool m_ShouldRecalculateStencil;
	UnityEngine_Material_o* m_MaskMaterial;
	UnityEngine_UI_RectMask2D_o* MaskableGraphic_m_ParentMask;
	bool MaskableGraphic_m_Maskable;
	bool m_IncludeForMasking;
	UnityEngine_UI_MaskableGraphic_CullStateChangedEvent_o* MaskableGraphic_m_OnCullStateChanged;
	bool m_ShouldRecalculate;
	int32_t m_StencilValue;
	UnityEngine_Vector3_array* MaskableGraphic_m_Corners;
	System_String_o* m_text;
	bool m_isRightToLeft;
	TMPro_TMP_FontAsset_o* m_fontAsset;
	TMPro_TMP_FontAsset_o* m_currentFontAsset;
	bool m_isSDFShader;
	UnityEngine_Material_o* m_sharedMaterial;
	UnityEngine_Material_o* m_currentMaterial;
	TMPro_MaterialReference_array* m_materialReferences;
	System_Collections_Generic_Dictionary_int__int__o* m_materialReferenceIndexLookup;
	TMPro_TMP_RichTextTagStack_MaterialReference__o m_materialReferenceStack;
	int32_t m_currentMaterialIndex;
	UnityEngine_Material_array* m_fontSharedMaterials;
	UnityEngine_Material_o* m_fontMaterial;
	UnityEngine_Material_array* m_fontMaterials;
	bool m_isMaterialDirty;
	UnityEngine_Color32_o m_fontColor32;
	UnityEngine_Color_o m_fontColor;
	UnityEngine_Color32_o m_underlineColor;
	UnityEngine_Color32_o m_strikethroughColor;
	UnityEngine_Color32_o m_highlightColor;
	UnityEngine_Vector4_o m_highlightPadding;
	bool m_enableVertexGradient;
	int32_t m_colorMode;
	TMPro_VertexGradient_o m_fontColorGradient;
	TMPro_TMP_ColorGradient_o* m_fontColorGradientPreset;
	TMPro_TMP_SpriteAsset_o* m_spriteAsset;
	bool m_tintAllSprites;
	bool m_tintSprite;
	UnityEngine_Color32_o m_spriteColor;
	bool m_overrideHtmlColors;
	UnityEngine_Color32_o m_faceColor;
	UnityEngine_Color32_o m_outlineColor;
	float m_outlineWidth;
	float m_fontSize;
	float m_currentFontSize;
	float m_fontSizeBase;
	TMPro_TMP_RichTextTagStack_float__o m_sizeStack;
	int32_t m_fontWeight;
	int32_t m_FontWeightInternal;
	TMPro_TMP_RichTextTagStack_FontWeight__o m_FontWeightStack;
	bool m_enableAutoSizing;
	float m_maxFontSize;
	float m_minFontSize;
	float m_fontSizeMin;
	float m_fontSizeMax;
	int32_t m_fontStyle;
	int32_t m_FontStyleInternal;
	TMPro_TMP_FontStyleStack_o m_fontStyleStack;
	bool m_isUsingBold;
	int32_t m_textAlignment;
	int32_t m_lineJustification;
	TMPro_TMP_RichTextTagStack_TextAlignmentOptions__o m_lineJustificationStack;
	UnityEngine_Vector3_array* m_textContainerLocalCorners;
	float m_characterSpacing;
	float m_cSpacing;
	float m_monoSpacing;
	float m_wordSpacing;
	float m_lineSpacing;
	float m_lineSpacingDelta;
	float m_lineHeight;
	float m_lineSpacingMax;
	float m_paragraphSpacing;
	float m_charWidthMaxAdj;
	float m_charWidthAdjDelta;
	bool m_enableWordWrapping;
	bool m_isCharacterWrappingEnabled;
	bool m_isNonBreakingSpace;
	bool m_isIgnoringAlignment;
	float m_wordWrappingRatios;
	int32_t m_overflowMode;
	int32_t m_firstOverflowCharacterIndex;
	TMPro_TMP_Text_o* m_linkedTextComponent;
	bool m_isLinkedTextComponent;
	bool m_isTextTruncated;
	bool m_enableKerning;
	bool m_enableExtraPadding;
	bool checkPaddingRequired;
	bool m_isRichText;
	bool m_parseCtrlCharacters;
	bool m_isOverlay;
	bool m_isOrthographic;
	bool m_isCullingEnabled;
	bool m_ignoreRectMaskCulling;
	bool m_ignoreCulling;
	int32_t m_horizontalMapping;
	int32_t m_verticalMapping;
	float m_uvLineOffset;
	int32_t m_renderMode;
	int32_t m_geometrySortingOrder;
	bool m_VertexBufferAutoSizeReduction;
	int32_t m_firstVisibleCharacter;
	int32_t m_maxVisibleCharacters;
	int32_t m_maxVisibleWords;
	int32_t m_maxVisibleLines;
	bool m_useMaxVisibleDescender;
	int32_t m_pageToDisplay;
	bool m_isNewPage;
	UnityEngine_Vector4_o m_margin;
	float m_marginLeft;
	float m_marginRight;
	float m_marginWidth;
	float m_marginHeight;
	float m_width;
	TMPro_TMP_TextInfo_o* m_textInfo;
	bool m_havePropertiesChanged;
	bool m_isUsingLegacyAnimationComponent;
	UnityEngine_Transform_o* m_transform;
	UnityEngine_RectTransform_o* m_rectTransform;
	bool _autoSizeTextContainer_k__BackingField;
	bool m_autoSizeTextContainer;
	UnityEngine_Mesh_o* m_mesh;
	bool m_isVolumetricText;
	TMPro_TMP_SpriteAnimator_o* m_spriteAnimator;
	float m_flexibleHeight;
	float m_flexibleWidth;
	float m_minWidth;
	float m_minHeight;
	float m_maxWidth;
	float m_maxHeight;
	UnityEngine_UI_LayoutElement_o* m_LayoutElement;
	float m_preferredWidth;
	float m_renderedWidth;
	bool m_isPreferredWidthDirty;
	float m_preferredHeight;
	float m_renderedHeight;
	bool m_isPreferredHeightDirty;
	bool m_isCalculatingPreferredValues;
	int32_t m_recursiveCount;
	int32_t m_layoutPriority;
	bool m_isCalculateSizeRequired;
	bool m_isLayoutDirty;
	bool m_verticesAlreadyDirty;
	bool m_layoutAlreadyDirty;
	bool m_isAwake;
	bool m_isWaitingOnResourceLoad;
	bool m_isInputParsingRequired;
	int32_t m_inputSource;
	System_String_o* old_text;
	float m_fontScale;
	float m_fontScaleMultiplier;
	System_Char_array* m_htmlTag;
	TMPro_RichTextTagAttribute_array* m_xmlAttribute;
	System_Single_array* m_attributeParameterValues;
	float tag_LineIndent;
	float tag_Indent;
	TMPro_TMP_RichTextTagStack_float__o m_indentStack;
	bool tag_NoParsing;
	bool m_isParsingText;
	UnityEngine_Matrix4x4_o m_FXMatrix;
	bool m_isFXMatrixSet;
	TMPro_TMP_Text_UnicodeChar_array* m_TextParsingBuffer;
	TMPro_TMP_CharacterInfo_array* m_internalCharacterInfo;
	System_Char_array* m_input_CharArray;
	int32_t m_charArray_Length;
	int32_t m_totalCharacterCount;
	TMPro_WordWrapState_o m_SavedWordWrapState;
	TMPro_WordWrapState_o m_SavedLineState;
	int32_t m_characterCount;
	int32_t m_firstCharacterOfLine;
	int32_t m_firstVisibleCharacterOfLine;
	int32_t m_lastCharacterOfLine;
	int32_t m_lastVisibleCharacterOfLine;
	int32_t m_lineNumber;
	int32_t m_lineVisibleCharacterCount;
	int32_t m_pageNumber;
	float m_maxAscender;
	float m_maxCapHeight;
	float m_maxDescender;
	float m_maxLineAscender;
	float m_maxLineDescender;
	float m_startOfLineAscender;
	float m_lineOffset;
	TMPro_Extents_o m_meshExtents;
	UnityEngine_Color32_o m_htmlColor;
	TMPro_TMP_RichTextTagStack_Color32__o m_colorStack;
	TMPro_TMP_RichTextTagStack_Color32__o m_underlineColorStack;
	TMPro_TMP_RichTextTagStack_Color32__o m_strikethroughColorStack;
	TMPro_TMP_RichTextTagStack_Color32__o m_highlightColorStack;
	TMPro_TMP_ColorGradient_o* m_colorGradientPreset;
	TMPro_TMP_RichTextTagStack_TMP_ColorGradient__o m_colorGradientStack;
	float m_tabSpacing;
	float m_spacing;
	TMPro_TMP_RichTextTagStack_int__o m_styleStack;
	TMPro_TMP_RichTextTagStack_int__o m_actionStack;
	float m_padding;
	float m_baselineOffset;
	TMPro_TMP_RichTextTagStack_float__o m_baselineOffsetStack;
	float m_xAdvance;
	int32_t m_textElementType;
	TMPro_TMP_TextElement_o* m_cached_TextElement;
	TMPro_TMP_Character_o* m_cached_Underline_Character;
	TMPro_TMP_Character_o* m_cached_Ellipsis_Character;
	TMPro_TMP_SpriteAsset_o* m_defaultSpriteAsset;
	TMPro_TMP_SpriteAsset_o* m_currentSpriteAsset;
	int32_t m_spriteCount;
	int32_t m_spriteIndex;
	int32_t m_spriteAnimationID;
	bool m_ignoreActiveState;
	System_Single_array* k_Power;
};
struct TMPro_TMP_TextElement_StaticFields {
};
struct TMPro_TMP_TextElement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_TextElement_c {
	Il2CppClass_1 _1;
	TMPro_TMP_TextElement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_TextElement_VTable vtable;
};
struct TMPro_TMP_TextElement_o {
	TMPro_TMP_TextElement_c *klass;
	void *monitor;
	uint8_t m_ElementType;
	uint32_t m_Unicode;
	UnityEngine_TextCore_Glyph_o* m_Glyph;
	uint32_t m_GlyphIndex;
	float m_Scale;
};
struct TMPro_TMP_TextElement_Legacy_StaticFields {
};
struct TMPro_TMP_TextElement_Legacy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_TextElement_Legacy_c {
	Il2CppClass_1 _1;
	TMPro_TMP_TextElement_Legacy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_TextElement_Legacy_VTable vtable;
};
struct TMPro_TMP_TextElement_Legacy_o {
	TMPro_TMP_TextElement_Legacy_c *klass;
	void *monitor;
	int32_t id;
	float x;
	float y;
	float width;
	float height;
	float xOffset;
	float yOffset;
	float xAdvance;
	float scale;
};
struct TMPro_TMP_TextInfo_StaticFields {
	UnityEngine_Vector2_o k_InfinityVectorPositive;
	UnityEngine_Vector2_o k_InfinityVectorNegative;
};
struct TMPro_TMP_TextInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_TextInfo_c {
	Il2CppClass_1 _1;
	TMPro_TMP_TextInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_TextInfo_VTable vtable;
};
struct TMPro_TMP_TextInfo_o {
	TMPro_TMP_TextInfo_c *klass;
	void *monitor;
	TMPro_TMP_Text_o* textComponent;
	int32_t characterCount;
	int32_t spriteCount;
	int32_t spaceCount;
	int32_t wordCount;
	int32_t linkCount;
	int32_t lineCount;
	int32_t pageCount;
	int32_t materialCount;
	TMPro_TMP_CharacterInfo_array* characterInfo;
	TMPro_TMP_WordInfo_array* wordInfo;
	TMPro_TMP_LinkInfo_array* linkInfo;
	TMPro_TMP_LineInfo_array* lineInfo;
	TMPro_TMP_PageInfo_array* pageInfo;
	TMPro_TMP_MeshInfo_array* meshInfo;
	TMPro_TMP_MeshInfo_array* m_CachedMeshInfo;
};
struct TMPro_TMP_TextParsingUtilities_StaticFields {
	TMPro_TMP_TextParsingUtilities_o* s_Instance;
};
struct TMPro_TMP_TextParsingUtilities_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_TextParsingUtilities_c {
	Il2CppClass_1 _1;
	TMPro_TMP_TextParsingUtilities_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_TextParsingUtilities_VTable vtable;
};
struct TMPro_TMP_TextParsingUtilities_o {
	TMPro_TMP_TextParsingUtilities_c *klass;
	void *monitor;
};
struct TMPro_TMP_TextUtilities_StaticFields {
	UnityEngine_Vector3_array* m_rectWorldCorners;
};
struct TMPro_TMP_TextUtilities_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_TextUtilities_c {
	Il2CppClass_1 _1;
	TMPro_TMP_TextUtilities_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_TextUtilities_VTable vtable;
};
struct TMPro_TMP_TextUtilities_o {
	TMPro_TMP_TextUtilities_c *klass;
	void *monitor;
};
struct TMPro_TMP_UpdateManager_StaticFields {
	TMPro_TMP_UpdateManager_o* s_Instance;
};
struct TMPro_TMP_UpdateManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_UpdateManager_c {
	Il2CppClass_1 _1;
	TMPro_TMP_UpdateManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_UpdateManager_VTable vtable;
};
struct TMPro_TMP_UpdateManager_o {
	TMPro_TMP_UpdateManager_c *klass;
	void *monitor;
	System_Collections_Generic_List_TMP_Text__o* m_LayoutRebuildQueue;
	System_Collections_Generic_Dictionary_int__int__o* m_LayoutQueueLookup;
	System_Collections_Generic_List_TMP_Text__o* m_GraphicRebuildQueue;
	System_Collections_Generic_Dictionary_int__int__o* m_GraphicQueueLookup;
	System_Collections_Generic_List_TMP_Text__o* m_InternalUpdateQueue;
	System_Collections_Generic_Dictionary_int__int__o* m_InternalUpdateLookup;
};
struct TMPro_TMP_UpdateRegistry_StaticFields {
	TMPro_TMP_UpdateRegistry_o* s_Instance;
};
struct TMPro_TMP_UpdateRegistry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_UpdateRegistry_c {
	Il2CppClass_1 _1;
	TMPro_TMP_UpdateRegistry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_UpdateRegistry_VTable vtable;
};
struct TMPro_TMP_UpdateRegistry_o {
	TMPro_TMP_UpdateRegistry_c *klass;
	void *monitor;
	System_Collections_Generic_List_ICanvasElement__o* m_LayoutRebuildQueue;
	System_Collections_Generic_Dictionary_int__int__o* m_LayoutQueueLookup;
	System_Collections_Generic_List_ICanvasElement__o* m_GraphicRebuildQueue;
	System_Collections_Generic_Dictionary_int__int__o* m_GraphicQueueLookup;
};
struct TMPro_TMPro_EventManager_StaticFields {
	TMPro_FastAction_object__Compute_DT_EventArgs__o* COMPUTE_DT_EVENT;
	TMPro_FastAction_bool__Material__o* MATERIAL_PROPERTY_EVENT;
	TMPro_FastAction_bool__TMP_FontAsset__o* FONT_PROPERTY_EVENT;
	TMPro_FastAction_bool__Object__o* SPRITE_ASSET_PROPERTY_EVENT;
	TMPro_FastAction_bool__TextMeshPro__o* TEXTMESHPRO_PROPERTY_EVENT;
	TMPro_FastAction_GameObject__Material__Material__o* DRAG_AND_DROP_MATERIAL_EVENT;
	TMPro_FastAction_bool__o* TEXT_STYLE_PROPERTY_EVENT;
	TMPro_FastAction_TMP_ColorGradient__o* COLOR_GRADIENT_PROPERTY_EVENT;
	TMPro_FastAction_o* TMP_SETTINGS_PROPERTY_EVENT;
	TMPro_FastAction_o* RESOURCE_LOAD_EVENT;
	TMPro_FastAction_bool__TextMeshProUGUI__o* TEXTMESHPRO_UGUI_PROPERTY_EVENT;
	TMPro_FastAction_o* OnPreRenderObject_Event;
	TMPro_FastAction_Object__o* TEXT_CHANGED_EVENT;
};
struct TMPro_TMPro_EventManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMPro_EventManager_c {
	Il2CppClass_1 _1;
	TMPro_TMPro_EventManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMPro_EventManager_VTable vtable;
};
struct TMPro_TMPro_EventManager_o {
	TMPro_TMPro_EventManager_c *klass;
	void *monitor;
};
struct TMPro_Compute_DT_EventArgs_StaticFields {
};
struct TMPro_Compute_DT_EventArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_Compute_DT_EventArgs_c {
	Il2CppClass_1 _1;
	TMPro_Compute_DT_EventArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_Compute_DT_EventArgs_VTable vtable;
};
struct TMPro_Compute_DT_EventArgs_o {
	TMPro_Compute_DT_EventArgs_c *klass;
	void *monitor;
};
struct TMPro_TMPro_ExtensionMethods_StaticFields {
};
struct TMPro_TMPro_ExtensionMethods_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMPro_ExtensionMethods_c {
	Il2CppClass_1 _1;
	TMPro_TMPro_ExtensionMethods_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMPro_ExtensionMethods_VTable vtable;
};
struct TMPro_TMPro_ExtensionMethods_o {
	TMPro_TMPro_ExtensionMethods_c *klass;
	void *monitor;
};
struct TMPro_TMP_Math_StaticFields {
	UnityEngine_Vector2_o MAX_16BIT;
	UnityEngine_Vector2_o MIN_16BIT;
};
struct TMPro_TMP_Math_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TMPro_TMP_Math_c {
	Il2CppClass_1 _1;
	TMPro_TMP_Math_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TMPro_TMP_Math_VTable vtable;
};
struct TMPro_TMP_Math_o {
	TMPro_TMP_Math_c *klass;
	void *monitor;
};
struct _PrivateImplementationDetails__7_StaticFields {
	_PrivateImplementationDetails___ArrayType_40_o _field_9E6378168821DBABB7EE3D0154346480FAC8AEF1;
};
struct _PrivateImplementationDetails__7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails__7_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails__7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails__7_VTable vtable;
};
struct _PrivateImplementationDetails__7_o {
	_PrivateImplementationDetails__7_c *klass;
	void *monitor;
};
struct _Module__44_StaticFields {
};
struct _Module__44_VTable {
};
struct _Module__44_c {
	Il2CppClass_1 _1;
	_Module__44_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__44_VTable vtable;
};
struct _Module__44_o {
	_Module__44_c *klass;
	void *monitor;
};
struct NodeEnumAttribute_StaticFields {
};
struct NodeEnumAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct NodeEnumAttribute_c {
	Il2CppClass_1 _1;
	NodeEnumAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NodeEnumAttribute_VTable vtable;
};
struct NodeEnumAttribute_o {
	NodeEnumAttribute_c *klass;
	void *monitor;
};
struct XNode_Node_StaticFields {
	XNode_NodeGraph_o* graphHotfix;
};
struct XNode_Node_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_GetValue;
	VirtualInvokeData _6_OnCreateConnection;
	VirtualInvokeData _7_OnRemoveConnection;
};
struct XNode_Node_c {
	Il2CppClass_1 _1;
	XNode_Node_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node_VTable vtable;
};
struct XNode_Node_o {
	XNode_Node_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	XNode_NodeGraph_o* graph;
	UnityEngine_Vector2_o position;
	XNode_Node_NodePortDictionary_o* ports;
};
struct XNode_Node_InputAttribute_StaticFields {
};
struct XNode_Node_InputAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XNode_Node_InputAttribute_c {
	Il2CppClass_1 _1;
	XNode_Node_InputAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node_InputAttribute_VTable vtable;
};
struct XNode_Node_InputAttribute_o {
	XNode_Node_InputAttribute_c *klass;
	void *monitor;
	int32_t backingValue;
	int32_t connectionType;
	bool dynamicPortList;
	int32_t typeConstraint;
};
struct XNode_Node_OutputAttribute_StaticFields {
};
struct XNode_Node_OutputAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XNode_Node_OutputAttribute_c {
	Il2CppClass_1 _1;
	XNode_Node_OutputAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node_OutputAttribute_VTable vtable;
};
struct XNode_Node_OutputAttribute_o {
	XNode_Node_OutputAttribute_c *klass;
	void *monitor;
	int32_t backingValue;
	int32_t connectionType;
	bool dynamicPortList;
	int32_t typeConstraint;
};
struct XNode_Node_CreateNodeMenuAttribute_StaticFields {
};
struct XNode_Node_CreateNodeMenuAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XNode_Node_CreateNodeMenuAttribute_c {
	Il2CppClass_1 _1;
	XNode_Node_CreateNodeMenuAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node_CreateNodeMenuAttribute_VTable vtable;
};
struct XNode_Node_CreateNodeMenuAttribute_o {
	XNode_Node_CreateNodeMenuAttribute_c *klass;
	void *monitor;
	System_String_o* menuName;
	int32_t order;
};
struct XNode_Node_DisallowMultipleNodesAttribute_StaticFields {
};
struct XNode_Node_DisallowMultipleNodesAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XNode_Node_DisallowMultipleNodesAttribute_c {
	Il2CppClass_1 _1;
	XNode_Node_DisallowMultipleNodesAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node_DisallowMultipleNodesAttribute_VTable vtable;
};
struct XNode_Node_DisallowMultipleNodesAttribute_o {
	XNode_Node_DisallowMultipleNodesAttribute_c *klass;
	void *monitor;
	int32_t max;
};
struct XNode_Node_NodeTintAttribute_StaticFields {
};
struct XNode_Node_NodeTintAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XNode_Node_NodeTintAttribute_c {
	Il2CppClass_1 _1;
	XNode_Node_NodeTintAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node_NodeTintAttribute_VTable vtable;
};
struct XNode_Node_NodeTintAttribute_o {
	XNode_Node_NodeTintAttribute_c *klass;
	void *monitor;
	UnityEngine_Color_o color;
};
struct XNode_Node_NodeWidthAttribute_StaticFields {
};
struct XNode_Node_NodeWidthAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XNode_Node_NodeWidthAttribute_c {
	Il2CppClass_1 _1;
	XNode_Node_NodeWidthAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node_NodeWidthAttribute_VTable vtable;
};
struct XNode_Node_NodeWidthAttribute_o {
	XNode_Node_NodeWidthAttribute_c *klass;
	void *monitor;
	int32_t width;
};
struct XNode_Node_NodePortDictionary_StaticFields {
};
struct XNode_Node_NodePortDictionary_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _7_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _8_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _9_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _10_get_Count;
	VirtualInvokeData _11_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___get_IsReadOnly;
	VirtualInvokeData _12_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Add;
	VirtualInvokeData _14_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Contains;
	VirtualInvokeData _15_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___CopyTo;
	VirtualInvokeData _16_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Remove;
	VirtualInvokeData _17_System_Collections_Generic_IEnumerable_System_Collections_Generic_KeyValuePair_TKey_TValue___GetEnumerator;
	VirtualInvokeData _18_Add;
	VirtualInvokeData _19_ContainsKey;
	VirtualInvokeData _20_Remove;
	VirtualInvokeData _21_TryGetValue;
	VirtualInvokeData _22_get_Item;
	VirtualInvokeData _23_set_Item;
	VirtualInvokeData _24_System_Collections_Generic_IDictionary_TKey_TValue__get_Keys;
	VirtualInvokeData _25_System_Collections_Generic_IDictionary_TKey_TValue__get_Values;
	VirtualInvokeData _26_System_Collections_IDictionary_get_IsFixedSize;
	VirtualInvokeData _27_System_Collections_IDictionary_get_IsReadOnly;
	VirtualInvokeData _28_System_Collections_IDictionary_get_Item;
	VirtualInvokeData _29_System_Collections_IDictionary_set_Item;
	VirtualInvokeData _30_System_Collections_IDictionary_get_Keys;
	VirtualInvokeData _31_System_Collections_IDictionary_get_Values;
	VirtualInvokeData _32_System_Collections_IDictionary_Add;
	VirtualInvokeData _33_Clear;
	VirtualInvokeData _34_System_Collections_IDictionary_Contains;
	VirtualInvokeData _35_System_Collections_IDictionary_GetEnumerator;
	VirtualInvokeData _36_System_Collections_IDictionary_Remove;
	VirtualInvokeData _38_GetObjectData;
	VirtualInvokeData _39_OnDeserialization;
	VirtualInvokeData _40_OnBeforeSerialize;
	VirtualInvokeData _41_OnAfterDeserialize;
};
struct XNode_Node_NodePortDictionary_c {
	Il2CppClass_1 _1;
	XNode_Node_NodePortDictionary_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node_NodePortDictionary_VTable vtable;
};
struct XNode_Node_NodePortDictionary_o {
	XNode_Node_NodePortDictionary_c *klass;
	void *monitor;
	System_Int32_array* Dictionary_2_table;
	System_Collections_Generic_Link_array* Dictionary_2_linkSlots;
	System_String_array* Dictionary_2_keySlots;
	XNode_NodePort_array* Dictionary_2_valueSlots;
	int32_t Dictionary_2_touchedSlots;
	int32_t Dictionary_2_emptySlot;
	int32_t Dictionary_2_count;
	int32_t Dictionary_2_threshold;
	System_Collections_Generic_IEqualityComparer_TKey__o* Dictionary_2_hcp;
	System_Runtime_Serialization_SerializationInfo_o* Dictionary_2_serialization_info;
	int32_t Dictionary_2_generation;
	System_Collections_Generic_List_string__o* keys;
	System_Collections_Generic_List_NodePort__o* values;
};
struct XNode_Node___c__Iterator0_StaticFields {
};
struct XNode_Node___c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_XNode_NodePort__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
	VirtualInvokeData _9_Dispose;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_XNode_NodePort__get_Current;
};
struct XNode_Node___c__Iterator0_c {
	Il2CppClass_1 _1;
	XNode_Node___c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node___c__Iterator0_VTable vtable;
};
struct XNode_Node___c__Iterator0_o {
	XNode_Node___c__Iterator0_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_ValueCollection_Enumerator_string__NodePort__o _locvar0;
	XNode_NodePort_o* _port___1;
	XNode_Node_o* _this;
	XNode_NodePort_o* _current;
	bool _disposing;
	int32_t _PC;
};
struct XNode_Node___c__Iterator1_StaticFields {
};
struct XNode_Node___c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_XNode_NodePort__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
	VirtualInvokeData _9_Dispose;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_XNode_NodePort__get_Current;
};
struct XNode_Node___c__Iterator1_c {
	Il2CppClass_1 _1;
	XNode_Node___c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node___c__Iterator1_VTable vtable;
};
struct XNode_Node___c__Iterator1_o {
	XNode_Node___c__Iterator1_c *klass;
	void *monitor;
	System_Collections_Generic_IEnumerator_NodePort__o* _locvar0;
	XNode_NodePort_o* _port___1;
	XNode_Node_o* _this;
	XNode_NodePort_o* _current;
	bool _disposing;
	int32_t _PC;
};
struct XNode_Node___c__Iterator2_StaticFields {
};
struct XNode_Node___c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_XNode_NodePort__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
	VirtualInvokeData _9_Dispose;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_XNode_NodePort__get_Current;
};
struct XNode_Node___c__Iterator2_c {
	Il2CppClass_1 _1;
	XNode_Node___c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node___c__Iterator2_VTable vtable;
};
struct XNode_Node___c__Iterator2_o {
	XNode_Node___c__Iterator2_c *klass;
	void *monitor;
	System_Collections_Generic_IEnumerator_NodePort__o* _locvar0;
	XNode_NodePort_o* _port___1;
	XNode_Node_o* _this;
	XNode_NodePort_o* _current;
	bool _disposing;
	int32_t _PC;
};
struct XNode_Node___c__Iterator3_StaticFields {
};
struct XNode_Node___c__Iterator3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_XNode_NodePort__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
	VirtualInvokeData _9_Dispose;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_XNode_NodePort__get_Current;
};
struct XNode_Node___c__Iterator3_c {
	Il2CppClass_1 _1;
	XNode_Node___c__Iterator3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node___c__Iterator3_VTable vtable;
};
struct XNode_Node___c__Iterator3_o {
	XNode_Node___c__Iterator3_c *klass;
	void *monitor;
	System_Collections_Generic_IEnumerator_NodePort__o* _locvar0;
	XNode_NodePort_o* _port___1;
	XNode_Node_o* _this;
	XNode_NodePort_o* _current;
	bool _disposing;
	int32_t _PC;
};
struct XNode_Node___c__Iterator4_StaticFields {
};
struct XNode_Node___c__Iterator4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_XNode_NodePort__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
	VirtualInvokeData _9_Dispose;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_XNode_NodePort__get_Current;
};
struct XNode_Node___c__Iterator4_c {
	Il2CppClass_1 _1;
	XNode_Node___c__Iterator4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node___c__Iterator4_VTable vtable;
};
struct XNode_Node___c__Iterator4_o {
	XNode_Node___c__Iterator4_c *klass;
	void *monitor;
	System_Collections_Generic_IEnumerator_NodePort__o* _locvar0;
	XNode_NodePort_o* _port___1;
	XNode_Node_o* _this;
	XNode_NodePort_o* _current;
	bool _disposing;
	int32_t _PC;
};
struct XNode_Node___c__Iterator5_StaticFields {
};
struct XNode_Node___c__Iterator5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_XNode_NodePort__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
	VirtualInvokeData _9_Dispose;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_XNode_NodePort__get_Current;
};
struct XNode_Node___c__Iterator5_c {
	Il2CppClass_1 _1;
	XNode_Node___c__Iterator5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_Node___c__Iterator5_VTable vtable;
};
struct XNode_Node___c__Iterator5_o {
	XNode_Node___c__Iterator5_c *klass;
	void *monitor;
	System_Collections_Generic_IEnumerator_NodePort__o* _locvar0;
	XNode_NodePort_o* _port___1;
	XNode_Node_o* _this;
	XNode_NodePort_o* _current;
	bool _disposing;
	int32_t _PC;
};
struct XNode_NodeDataCache_StaticFields {
	XNode_NodeDataCache_PortDataCache_o* portDataCache;
	System_Collections_Generic_Dictionary_Type__Dictionary_string__string___o* formerlySerializedAsCache;
	System_Func_object__bool__o* __f__am_cache0;
	System_Func_object__bool__o* __f__am_cache1;
	System_Func_object__bool__o* __f__am_cache2;
	System_Func_object__bool__o* __f__am_cache3;
};
struct XNode_NodeDataCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XNode_NodeDataCache_c {
	Il2CppClass_1 _1;
	XNode_NodeDataCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_NodeDataCache_VTable vtable;
};
struct XNode_NodeDataCache_o {
	XNode_NodeDataCache_c *klass;
	void *monitor;
};
struct XNode_NodeDataCache_PortDataCache_StaticFields {
};
struct XNode_NodeDataCache_PortDataCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _7_System_Collections_ICollection_get_IsSynchronized;
	VirtualInvokeData _8_System_Collections_ICollection_get_SyncRoot;
	VirtualInvokeData _9_System_Collections_ICollection_CopyTo;
	VirtualInvokeData _10_get_Count;
	VirtualInvokeData _11_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___get_IsReadOnly;
	VirtualInvokeData _12_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Add;
	VirtualInvokeData _14_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Contains;
	VirtualInvokeData _15_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___CopyTo;
	VirtualInvokeData _16_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Remove;
	VirtualInvokeData _17_System_Collections_Generic_IEnumerable_System_Collections_Generic_KeyValuePair_TKey_TValue___GetEnumerator;
	VirtualInvokeData _18_Add;
	VirtualInvokeData _19_ContainsKey;
	VirtualInvokeData _20_Remove;
	VirtualInvokeData _21_TryGetValue;
	VirtualInvokeData _22_get_Item;
	VirtualInvokeData _23_set_Item;
	VirtualInvokeData _24_System_Collections_Generic_IDictionary_TKey_TValue__get_Keys;
	VirtualInvokeData _25_System_Collections_Generic_IDictionary_TKey_TValue__get_Values;
	VirtualInvokeData _26_System_Collections_IDictionary_get_IsFixedSize;
	VirtualInvokeData _27_System_Collections_IDictionary_get_IsReadOnly;
	VirtualInvokeData _28_System_Collections_IDictionary_get_Item;
	VirtualInvokeData _29_System_Collections_IDictionary_set_Item;
	VirtualInvokeData _30_System_Collections_IDictionary_get_Keys;
	VirtualInvokeData _31_System_Collections_IDictionary_get_Values;
	VirtualInvokeData _32_System_Collections_IDictionary_Add;
	VirtualInvokeData _33_Clear;
	VirtualInvokeData _34_System_Collections_IDictionary_Contains;
	VirtualInvokeData _35_System_Collections_IDictionary_GetEnumerator;
	VirtualInvokeData _36_System_Collections_IDictionary_Remove;
	VirtualInvokeData _38_GetObjectData;
	VirtualInvokeData _39_OnDeserialization;
	VirtualInvokeData _40_OnBeforeSerialize;
	VirtualInvokeData _41_OnAfterDeserialize;
};
struct XNode_NodeDataCache_PortDataCache_c {
	Il2CppClass_1 _1;
	XNode_NodeDataCache_PortDataCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_NodeDataCache_PortDataCache_VTable vtable;
};
struct XNode_NodeDataCache_PortDataCache_o {
	XNode_NodeDataCache_PortDataCache_c *klass;
	void *monitor;
	System_Int32_array* Dictionary_2_table;
	System_Collections_Generic_Link_array* Dictionary_2_linkSlots;
	System_Type_array* Dictionary_2_keySlots;
	System_Collections_Generic_List_NodePort__array* Dictionary_2_valueSlots;
	int32_t Dictionary_2_touchedSlots;
	int32_t Dictionary_2_emptySlot;
	int32_t Dictionary_2_count;
	int32_t Dictionary_2_threshold;
	System_Collections_Generic_IEqualityComparer_TKey__o* Dictionary_2_hcp;
	System_Runtime_Serialization_SerializationInfo_o* Dictionary_2_serialization_info;
	int32_t Dictionary_2_generation;
	System_Collections_Generic_List_Type__o* keys;
	System_Collections_Generic_List_List_NodePort___o* values;
};
struct XNode_NodeDataCache__BuildCache_c__AnonStorey0_StaticFields {
};
struct XNode_NodeDataCache__BuildCache_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XNode_NodeDataCache__BuildCache_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	XNode_NodeDataCache__BuildCache_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_NodeDataCache__BuildCache_c__AnonStorey0_VTable vtable;
};
struct XNode_NodeDataCache__BuildCache_c__AnonStorey0_o {
	XNode_NodeDataCache__BuildCache_c__AnonStorey0_c *klass;
	void *monitor;
	System_Type_o* baseType;
};
struct XNode_NodeDataCache__GetNodeFields_c__AnonStorey1_StaticFields {
};
struct XNode_NodeDataCache__GetNodeFields_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XNode_NodeDataCache__GetNodeFields_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	XNode_NodeDataCache__GetNodeFields_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_NodeDataCache__GetNodeFields_c__AnonStorey1_VTable vtable;
};
struct XNode_NodeDataCache__GetNodeFields_c__AnonStorey1_o {
	XNode_NodeDataCache__GetNodeFields_c__AnonStorey1_c *klass;
	void *monitor;
	System_Reflection_FieldInfo_o* parentField;
};
struct XNode_NodeGraph_StaticFields {
};
struct XNode_NodeGraph_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AddNode;
	VirtualInvokeData _5_CopyNode;
	VirtualInvokeData _6_RemoveNode;
	VirtualInvokeData _7_Clear;
	VirtualInvokeData _8_Copy;
	VirtualInvokeData _9_OnDestroy;
};
struct XNode_NodeGraph_c {
	Il2CppClass_1 _1;
	XNode_NodeGraph_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_NodeGraph_VTable vtable;
};
struct XNode_NodeGraph_o {
	XNode_NodeGraph_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_Node__o* nodes;
};
struct XNode_NodeGraph_RequireNodeAttribute_StaticFields {
};
struct XNode_NodeGraph_RequireNodeAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XNode_NodeGraph_RequireNodeAttribute_c {
	Il2CppClass_1 _1;
	XNode_NodeGraph_RequireNodeAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_NodeGraph_RequireNodeAttribute_VTable vtable;
};
struct XNode_NodeGraph_RequireNodeAttribute_o {
	XNode_NodeGraph_RequireNodeAttribute_c *klass;
	void *monitor;
	System_Type_o* type0;
	System_Type_o* type1;
	System_Type_o* type2;
};
struct XNode_NodePort_StaticFields {
};
struct XNode_NodePort_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XNode_NodePort_c {
	Il2CppClass_1 _1;
	XNode_NodePort_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_NodePort_VTable vtable;
};
struct XNode_NodePort_o {
	XNode_NodePort_c *klass;
	void *monitor;
	System_Type_o* valueType;
	System_String_o* _fieldName;
	XNode_Node_o* _node;
	System_String_o* _typeQualifiedName;
	System_Collections_Generic_List_NodePort_PortConnection__o* connections;
	int32_t _direction;
	int32_t _connectionType;
	int32_t _typeConstraint;
	bool _dynamic;
};
struct XNode_NodePort_PortConnection_StaticFields {
};
struct XNode_NodePort_PortConnection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XNode_NodePort_PortConnection_c {
	Il2CppClass_1 _1;
	XNode_NodePort_PortConnection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_NodePort_PortConnection_VTable vtable;
};
struct XNode_NodePort_PortConnection_o {
	XNode_NodePort_PortConnection_c *klass;
	void *monitor;
	System_String_o* fieldName;
	XNode_Node_o* node;
	XNode_NodePort_o* port;
	System_Collections_Generic_List_Vector2__o* reroutePoints;
};
struct XNode_SceneGraph_StaticFields {
};
struct XNode_SceneGraph_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XNode_SceneGraph_c {
	Il2CppClass_1 _1;
	XNode_SceneGraph_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_SceneGraph_VTable vtable;
};
struct XNode_SceneGraph_o {
	XNode_SceneGraph_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	XNode_NodeGraph_o* graph;
};
struct XNode_SceneGraph_T__StaticFields {
};
struct XNode_SceneGraph_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XNode_SceneGraph_T__c {
	Il2CppClass_1 _1;
	XNode_SceneGraph_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	XNode_SceneGraph_T__VTable vtable;
};
struct XNode_SceneGraph_T__o {
	XNode_SceneGraph_T__c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	XNode_NodeGraph_o* graph;
};
struct _Module__45_StaticFields {
};
struct _Module__45_VTable {
};
struct _Module__45_c {
	Il2CppClass_1 _1;
	_Module__45_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__45_VTable vtable;
};
struct _Module__45_o {
	_Module__45_c *klass;
	void *monitor;
};
struct ProtoBuf_BclHelpers_StaticFields {
	System_DateTime_array* EpochOrigin;
	System_DateTime_o TimestampEpoch;
};
struct ProtoBuf_BclHelpers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_BclHelpers_c {
	Il2CppClass_1 _1;
	ProtoBuf_BclHelpers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_BclHelpers_VTable vtable;
};
struct ProtoBuf_BclHelpers_o {
	ProtoBuf_BclHelpers_c *klass;
	void *monitor;
};
struct ProtoBuf_BufferPool_StaticFields {
	System_Object_array* pool;
};
struct ProtoBuf_BufferPool_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_BufferPool_c {
	Il2CppClass_1 _1;
	ProtoBuf_BufferPool_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_BufferPool_VTable vtable;
};
struct ProtoBuf_BufferPool_o {
	ProtoBuf_BufferPool_c *klass;
	void *monitor;
};
struct ProtoBuf_Helpers_StaticFields {
	System_Type_array* EmptyTypes;
};
struct ProtoBuf_Helpers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_Helpers_c {
	Il2CppClass_1 _1;
	ProtoBuf_Helpers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Helpers_VTable vtable;
};
struct ProtoBuf_Helpers_o {
	ProtoBuf_Helpers_c *klass;
	void *monitor;
};
struct ProtoBuf_IExtensible_StaticFields {
};
struct ProtoBuf_IExtensible_VTable {
};
struct ProtoBuf_IExtensible_c {
	Il2CppClass_1 _1;
	ProtoBuf_IExtensible_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_IExtensible_VTable vtable;
};
struct ProtoBuf_IExtensible_o {
	ProtoBuf_IExtensible_c *klass;
	void *monitor;
};
struct ProtoBuf_IExtension_StaticFields {
};
struct ProtoBuf_IExtension_VTable {
};
struct ProtoBuf_IExtension_c {
	Il2CppClass_1 _1;
	ProtoBuf_IExtension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_IExtension_VTable vtable;
};
struct ProtoBuf_IExtension_o {
	ProtoBuf_IExtension_c *klass;
	void *monitor;
};
struct ProtoBuf_NetObjectCache_StaticFields {
};
struct ProtoBuf_NetObjectCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_NetObjectCache_c {
	Il2CppClass_1 _1;
	ProtoBuf_NetObjectCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_NetObjectCache_VTable vtable;
};
struct ProtoBuf_NetObjectCache_o {
	ProtoBuf_NetObjectCache_c *klass;
	void *monitor;
	ProtoBuf_Meta_MutableList_o* underlyingList;
	Il2CppObject* rootObject;
	int32_t trapStartIndex;
	System_Collections_Generic_Dictionary_string__int__o* stringKeys;
	System_Collections_Generic_Dictionary_object__int__o* objectKeys;
};
struct ProtoBuf_NetObjectCache_ReferenceComparer_StaticFields {
	ProtoBuf_NetObjectCache_ReferenceComparer_o* Default;
};
struct ProtoBuf_NetObjectCache_ReferenceComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_Generic_IEqualityComparer_System_Object__Equals;
	VirtualInvokeData _5_System_Collections_Generic_IEqualityComparer_System_Object__GetHashCodek;
};
struct ProtoBuf_NetObjectCache_ReferenceComparer_c {
	Il2CppClass_1 _1;
	ProtoBuf_NetObjectCache_ReferenceComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_NetObjectCache_ReferenceComparer_VTable vtable;
};
struct ProtoBuf_NetObjectCache_ReferenceComparer_o {
	ProtoBuf_NetObjectCache_ReferenceComparer_c *klass;
	void *monitor;
};
struct ProtoBuf_ProtoContractAttribute_StaticFields {
};
struct ProtoBuf_ProtoContractAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_ProtoContractAttribute_c {
	Il2CppClass_1 _1;
	ProtoBuf_ProtoContractAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_ProtoContractAttribute_VTable vtable;
};
struct ProtoBuf_ProtoContractAttribute_o {
	ProtoBuf_ProtoContractAttribute_c *klass;
	void *monitor;
};
struct ProtoBuf_ProtoConverterAttribute_StaticFields {
};
struct ProtoBuf_ProtoConverterAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_ProtoConverterAttribute_c {
	Il2CppClass_1 _1;
	ProtoBuf_ProtoConverterAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_ProtoConverterAttribute_VTable vtable;
};
struct ProtoBuf_ProtoConverterAttribute_o {
	ProtoBuf_ProtoConverterAttribute_c *klass;
	void *monitor;
};
struct ProtoBuf_ProtoException_StaticFields {
};
struct ProtoBuf_ProtoException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct ProtoBuf_ProtoException_c {
	Il2CppClass_1 _1;
	ProtoBuf_ProtoException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_ProtoException_VTable vtable;
};
struct ProtoBuf_ProtoException_o {
	ProtoBuf_ProtoException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct ProtoBuf_ProtoIgnoreAttribute_StaticFields {
};
struct ProtoBuf_ProtoIgnoreAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_ProtoIgnoreAttribute_c {
	Il2CppClass_1 _1;
	ProtoBuf_ProtoIgnoreAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_ProtoIgnoreAttribute_VTable vtable;
};
struct ProtoBuf_ProtoIgnoreAttribute_o {
	ProtoBuf_ProtoIgnoreAttribute_c *klass;
	void *monitor;
};
struct ProtoBuf_ProtoMapAttribute_StaticFields {
};
struct ProtoBuf_ProtoMapAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_ProtoMapAttribute_c {
	Il2CppClass_1 _1;
	ProtoBuf_ProtoMapAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_ProtoMapAttribute_VTable vtable;
};
struct ProtoBuf_ProtoMapAttribute_o {
	ProtoBuf_ProtoMapAttribute_c *klass;
	void *monitor;
};
struct ProtoBuf_ProtoMemberAttribute_StaticFields {
};
struct ProtoBuf_ProtoMemberAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_CompareTo;
};
struct ProtoBuf_ProtoMemberAttribute_c {
	Il2CppClass_1 _1;
	ProtoBuf_ProtoMemberAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_ProtoMemberAttribute_VTable vtable;
};
struct ProtoBuf_ProtoMemberAttribute_o {
	ProtoBuf_ProtoMemberAttribute_c *klass;
	void *monitor;
	System_Reflection_MemberInfo_o* Member;
	System_Reflection_MemberInfo_o* BackingMember;
	bool TagIsPinned;
	System_String_o* name;
	int32_t dataFormat;
	int32_t tag;
	int32_t options;
};
struct ProtoBuf_ProtoReader_StaticFields {
	System_Text_UTF8Encoding_o* encoding;
	System_Byte_array* EmptyBlob;
	ProtoBuf_ProtoReader_o* lastReader;
};
struct ProtoBuf_ProtoReader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct ProtoBuf_ProtoReader_c {
	Il2CppClass_1 _1;
	ProtoBuf_ProtoReader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_ProtoReader_VTable vtable;
};
struct ProtoBuf_ProtoReader_o {
	ProtoBuf_ProtoReader_c *klass;
	void *monitor;
	System_IO_Stream_o* source;
	System_Byte_array* ioBuffer;
	ProtoBuf_Meta_TypeModel_o* model;
	int32_t fieldNumber;
	int32_t depth;
	int32_t ioIndex;
	int32_t available;
	int64_t position64;
	int64_t blockEnd64;
	int64_t dataRemaining64;
	int32_t wireType;
	bool isFixedLength;
	bool internStrings;
	ProtoBuf_NetObjectCache_o* netCache;
	uint32_t trapCount;
	ProtoBuf_SerializationContext_o* context;
	System_Collections_Generic_Dictionary_string__string__o* stringInterner;
};
struct ProtoBuf_ProtoWriter_StaticFields {
	System_Text_UTF8Encoding_o* encoding;
};
struct ProtoBuf_ProtoWriter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IDisposable_Dispose;
};
struct ProtoBuf_ProtoWriter_c {
	Il2CppClass_1 _1;
	ProtoBuf_ProtoWriter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_ProtoWriter_VTable vtable;
};
struct ProtoBuf_ProtoWriter_o {
	ProtoBuf_ProtoWriter_c *klass;
	void *monitor;
	System_IO_Stream_o* dest;
	ProtoBuf_Meta_TypeModel_o* model;
	ProtoBuf_NetObjectCache_o* netCache;
	int32_t fieldNumber;
	int32_t flushLock;
	int32_t wireType;
	int32_t depth;
	ProtoBuf_Meta_MutableList_o* recursionStack;
	ProtoBuf_SerializationContext_o* context;
	System_Byte_array* ioBuffer;
	int32_t ioIndex;
	int64_t position64;
	int32_t packedFieldNumber;
};
struct ProtoBuf_SerializationContext_StaticFields {
	ProtoBuf_SerializationContext_o* _default;
};
struct ProtoBuf_SerializationContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_SerializationContext_c {
	Il2CppClass_1 _1;
	ProtoBuf_SerializationContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_SerializationContext_VTable vtable;
};
struct ProtoBuf_SerializationContext_o {
	ProtoBuf_SerializationContext_c *klass;
	void *monitor;
	bool frozen;
	Il2CppObject* context;
	int32_t state;
};
struct ProtoBuf_Serializer_StaticFields {
};
struct ProtoBuf_Serializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_Serializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializer_VTable vtable;
};
struct ProtoBuf_Serializer_o {
	ProtoBuf_Serializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_ArrayDecorator_StaticFields {
};
struct ProtoBuf_Serializers_ArrayDecorator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
	VirtualInvokeData _11_get_ExpectedType;
	VirtualInvokeData _12_get_ReturnsValue;
	VirtualInvokeData _13_get_RequiresOldValue;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Read;
	VirtualInvokeData _16_EmitWrite;
	VirtualInvokeData _17_EmitRead;
};
struct ProtoBuf_Serializers_ArrayDecorator_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_ArrayDecorator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_ArrayDecorator_VTable vtable;
};
struct ProtoBuf_Serializers_ArrayDecorator_o {
	ProtoBuf_Serializers_ArrayDecorator_c *klass;
	void *monitor;
	ProtoBuf_Serializers_IProtoSerializer_o* Tail;
	int32_t fieldNumber;
	uint8_t options;
	int32_t packedWireType;
	System_Type_o* arrayType;
	System_Type_o* itemType;
};
struct ProtoBuf_Serializers_BlobSerializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_BlobSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_BlobSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_BlobSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_BlobSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_BlobSerializer_o {
	ProtoBuf_Serializers_BlobSerializer_c *klass;
	void *monitor;
	bool overwriteList;
};
struct ProtoBuf_Serializers_BooleanSerializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_BooleanSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_BooleanSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_BooleanSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_BooleanSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_BooleanSerializer_o {
	ProtoBuf_Serializers_BooleanSerializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_ByteSerializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_ByteSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_ByteSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_ByteSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_ByteSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_ByteSerializer_o {
	ProtoBuf_Serializers_ByteSerializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_CharSerializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_CharSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
	VirtualInvokeData _11_get_ExpectedType;
	VirtualInvokeData _12_Read;
	VirtualInvokeData _13_Write;
};
struct ProtoBuf_Serializers_CharSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_CharSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_CharSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_CharSerializer_o {
	ProtoBuf_Serializers_CharSerializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_CompiledSerializer_StaticFields {
};
struct ProtoBuf_Serializers_CompiledSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ProtoBuf_Serializers_IProtoTypeSerializer_HasCallbacks;
	VirtualInvokeData _5_ProtoBuf_Serializers_IProtoTypeSerializer_CanCreateInstance;
	VirtualInvokeData _6_ProtoBuf_Serializers_IProtoTypeSerializer_CreateInstance;
	VirtualInvokeData _7_Callback;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoTypeSerializer_EmitCallback;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoTypeSerializer_EmitCreateInstance;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_get_ExpectedType;
	VirtualInvokeData _11_ProtoBuf_Serializers_IProtoSerializer_Write;
	VirtualInvokeData _12_ProtoBuf_Serializers_IProtoSerializer_Read;
	VirtualInvokeData _13_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _14_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _15_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _16_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_CompiledSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_CompiledSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_CompiledSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_CompiledSerializer_o {
	ProtoBuf_Serializers_CompiledSerializer_c *klass;
	void *monitor;
	ProtoBuf_Serializers_IProtoTypeSerializer_o* head;
	ProtoBuf_Compiler_ProtoSerializer_o* serializer;
	ProtoBuf_Compiler_ProtoDeserializer_o* deserializer;
};
struct ProtoBuf_Serializers_DateTimeSerializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_DateTimeSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_DateTimeSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_DateTimeSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_DateTimeSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_DateTimeSerializer_o {
	ProtoBuf_Serializers_DateTimeSerializer_c *klass;
	void *monitor;
	bool includeKind;
	bool wellKnown;
};
struct ProtoBuf_Serializers_DecimalSerializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_DecimalSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_DecimalSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_DecimalSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_DecimalSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_DecimalSerializer_o {
	ProtoBuf_Serializers_DecimalSerializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_DefaultValueDecorator_StaticFields {
};
struct ProtoBuf_Serializers_DefaultValueDecorator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
	VirtualInvokeData _11_get_ExpectedType;
	VirtualInvokeData _12_get_ReturnsValue;
	VirtualInvokeData _13_get_RequiresOldValue;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Read;
	VirtualInvokeData _16_EmitWrite;
	VirtualInvokeData _17_EmitRead;
};
struct ProtoBuf_Serializers_DefaultValueDecorator_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_DefaultValueDecorator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_DefaultValueDecorator_VTable vtable;
};
struct ProtoBuf_Serializers_DefaultValueDecorator_o {
	ProtoBuf_Serializers_DefaultValueDecorator_c *klass;
	void *monitor;
	ProtoBuf_Serializers_IProtoSerializer_o* Tail;
	Il2CppObject* defaultValue;
};
struct ProtoBuf_Serializers_DoubleSerializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_DoubleSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_DoubleSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_DoubleSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_DoubleSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_DoubleSerializer_o {
	ProtoBuf_Serializers_DoubleSerializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_EnumSerializer_StaticFields {
};
struct ProtoBuf_Serializers_EnumSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_EnumSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_EnumSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_EnumSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_EnumSerializer_o {
	ProtoBuf_Serializers_EnumSerializer_c *klass;
	void *monitor;
	System_Type_o* enumType;
	ProtoBuf_Serializers_EnumSerializer_EnumPair_array* map;
};
struct ProtoBuf_Serializers_FieldDecorator_StaticFields {
};
struct ProtoBuf_Serializers_FieldDecorator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
	VirtualInvokeData _11_get_ExpectedType;
	VirtualInvokeData _12_get_ReturnsValue;
	VirtualInvokeData _13_get_RequiresOldValue;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Read;
	VirtualInvokeData _16_EmitWrite;
	VirtualInvokeData _17_EmitRead;
};
struct ProtoBuf_Serializers_FieldDecorator_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_FieldDecorator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_FieldDecorator_VTable vtable;
};
struct ProtoBuf_Serializers_FieldDecorator_o {
	ProtoBuf_Serializers_FieldDecorator_c *klass;
	void *monitor;
	ProtoBuf_Serializers_IProtoSerializer_o* Tail;
	System_Reflection_FieldInfo_o* field;
	System_Type_o* forType;
};
struct ProtoBuf_Serializers_GuidSerializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_GuidSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_GuidSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_GuidSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_GuidSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_GuidSerializer_o {
	ProtoBuf_Serializers_GuidSerializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_ImmutableCollectionDecorator_StaticFields {
};
struct ProtoBuf_Serializers_ImmutableCollectionDecorator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
	VirtualInvokeData _11_get_ExpectedType;
	VirtualInvokeData _12_get_ReturnsValue;
	VirtualInvokeData _13_get_RequiresOldValue;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Read;
	VirtualInvokeData _16_EmitWrite;
	VirtualInvokeData _17_EmitRead;
	VirtualInvokeData _18_get_RequireAdd;
};
struct ProtoBuf_Serializers_ImmutableCollectionDecorator_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_ImmutableCollectionDecorator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_ImmutableCollectionDecorator_VTable vtable;
};
struct ProtoBuf_Serializers_ImmutableCollectionDecorator_o {
	ProtoBuf_Serializers_ImmutableCollectionDecorator_c *klass;
	void *monitor;
	ProtoBuf_Serializers_IProtoSerializer_o* Tail;
	uint8_t ListDecorator_options;
	System_Type_o* ListDecorator_declaredType;
	System_Type_o* ListDecorator_concreteType;
	System_Reflection_MethodInfo_o* ListDecorator_add;
	int32_t ListDecorator_fieldNumber;
	int32_t packedWireType;
	System_Reflection_MethodInfo_o* builderFactory;
	System_Reflection_MethodInfo_o* add;
	System_Reflection_MethodInfo_o* addRange;
	System_Reflection_MethodInfo_o* finish;
};
struct ProtoBuf_Serializers_Int16Serializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_Int16Serializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_Int16Serializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_Int16Serializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_Int16Serializer_VTable vtable;
};
struct ProtoBuf_Serializers_Int16Serializer_o {
	ProtoBuf_Serializers_Int16Serializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_Int32Serializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_Int32Serializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_Int32Serializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_Int32Serializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_Int32Serializer_VTable vtable;
};
struct ProtoBuf_Serializers_Int32Serializer_o {
	ProtoBuf_Serializers_Int32Serializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_Int64Serializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_Int64Serializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_Int64Serializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_Int64Serializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_Int64Serializer_VTable vtable;
};
struct ProtoBuf_Serializers_Int64Serializer_o {
	ProtoBuf_Serializers_Int64Serializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_IProtoSerializer_StaticFields {
};
struct ProtoBuf_Serializers_IProtoSerializer_VTable {
};
struct ProtoBuf_Serializers_IProtoSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_IProtoSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_IProtoSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_IProtoSerializer_o {
	ProtoBuf_Serializers_IProtoSerializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_IProtoTypeSerializer_StaticFields {
};
struct ProtoBuf_Serializers_IProtoTypeSerializer_VTable {
};
struct ProtoBuf_Serializers_IProtoTypeSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_IProtoTypeSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_IProtoTypeSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_IProtoTypeSerializer_o {
	ProtoBuf_Serializers_IProtoTypeSerializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_ISerializerProxy_StaticFields {
};
struct ProtoBuf_Serializers_ISerializerProxy_VTable {
};
struct ProtoBuf_Serializers_ISerializerProxy_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_ISerializerProxy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_ISerializerProxy_VTable vtable;
};
struct ProtoBuf_Serializers_ISerializerProxy_o {
	ProtoBuf_Serializers_ISerializerProxy_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_ListDecorator_StaticFields {
	System_Type_o* ienumeratorType;
	System_Type_o* ienumerableType;
};
struct ProtoBuf_Serializers_ListDecorator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
	VirtualInvokeData _11_get_ExpectedType;
	VirtualInvokeData _12_get_ReturnsValue;
	VirtualInvokeData _13_get_RequiresOldValue;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Read;
	VirtualInvokeData _16_EmitWrite;
	VirtualInvokeData _17_EmitRead;
	VirtualInvokeData _18_get_RequireAdd;
};
struct ProtoBuf_Serializers_ListDecorator_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_ListDecorator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_ListDecorator_VTable vtable;
};
struct ProtoBuf_Serializers_ListDecorator_o {
	ProtoBuf_Serializers_ListDecorator_c *klass;
	void *monitor;
	ProtoBuf_Serializers_IProtoSerializer_o* Tail;
	uint8_t options;
	System_Type_o* declaredType;
	System_Type_o* concreteType;
	System_Reflection_MethodInfo_o* add;
	int32_t fieldNumber;
	int32_t packedWireType;
};
struct ProtoBuf_Serializers_MapDecorator_TDictionary__TKey__TValue__StaticFields {
	System_Reflection_MethodInfo_o* indexerSet;
	Il2CppObject* DefaultKey;
	Il2CppObject* DefaultValue;
};
struct ProtoBuf_Serializers_MapDecorator_TDictionary__TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
	VirtualInvokeData _11_get_ExpectedType;
	VirtualInvokeData _12_get_ReturnsValue;
	VirtualInvokeData _13_get_RequiresOldValue;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Read;
	VirtualInvokeData _16_EmitWrite;
	VirtualInvokeData _17_EmitRead;
};
struct ProtoBuf_Serializers_MapDecorator_TDictionary__TKey__TValue__c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_MapDecorator_TDictionary__TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_MapDecorator_TDictionary__TKey__TValue__VTable vtable;
};
struct ProtoBuf_Serializers_MapDecorator_TDictionary__TKey__TValue__o {
	ProtoBuf_Serializers_MapDecorator_TDictionary__TKey__TValue__c *klass;
	void *monitor;
	ProtoBuf_Serializers_IProtoSerializer_o* Tail;
	System_Type_o* concreteType;
	ProtoBuf_Serializers_IProtoSerializer_o* keyTail;
	int32_t fieldNumber;
	int32_t wireType;
	bool _AppendToCollection_k__BackingField;
};
struct ProtoBuf_Serializers_MemberSpecifiedDecorator_StaticFields {
};
struct ProtoBuf_Serializers_MemberSpecifiedDecorator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
	VirtualInvokeData _11_get_ExpectedType;
	VirtualInvokeData _12_get_ReturnsValue;
	VirtualInvokeData _13_get_RequiresOldValue;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Read;
	VirtualInvokeData _16_EmitWrite;
	VirtualInvokeData _17_EmitRead;
};
struct ProtoBuf_Serializers_MemberSpecifiedDecorator_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_MemberSpecifiedDecorator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_MemberSpecifiedDecorator_VTable vtable;
};
struct ProtoBuf_Serializers_MemberSpecifiedDecorator_o {
	ProtoBuf_Serializers_MemberSpecifiedDecorator_c *klass;
	void *monitor;
	ProtoBuf_Serializers_IProtoSerializer_o* Tail;
	System_Reflection_MethodInfo_o* getSpecified;
	System_Reflection_MethodInfo_o* setSpecified;
};
struct ProtoBuf_Serializers_NetObjectSerializer_StaticFields {
};
struct ProtoBuf_Serializers_NetObjectSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_get_RequiresOldValue;
	VirtualInvokeData _8_get_ReturnsValue;
	VirtualInvokeData _9_EmitWrite;
	VirtualInvokeData _10_EmitRead;
};
struct ProtoBuf_Serializers_NetObjectSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_NetObjectSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_NetObjectSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_NetObjectSerializer_o {
	ProtoBuf_Serializers_NetObjectSerializer_c *klass;
	void *monitor;
	int32_t key;
	System_Type_o* type;
	uint8_t options;
};
struct ProtoBuf_Serializers_NullDecorator_StaticFields {
};
struct ProtoBuf_Serializers_NullDecorator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
	VirtualInvokeData _11_get_ExpectedType;
	VirtualInvokeData _12_get_ReturnsValue;
	VirtualInvokeData _13_get_RequiresOldValue;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Read;
	VirtualInvokeData _16_EmitWrite;
	VirtualInvokeData _17_EmitRead;
};
struct ProtoBuf_Serializers_NullDecorator_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_NullDecorator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_NullDecorator_VTable vtable;
};
struct ProtoBuf_Serializers_NullDecorator_o {
	ProtoBuf_Serializers_NullDecorator_c *klass;
	void *monitor;
	ProtoBuf_Serializers_IProtoSerializer_o* Tail;
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_ParseableSerializer_StaticFields {
};
struct ProtoBuf_Serializers_ParseableSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_ParseableSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_ParseableSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_ParseableSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_ParseableSerializer_o {
	ProtoBuf_Serializers_ParseableSerializer_c *klass;
	void *monitor;
	System_Reflection_MethodInfo_o* parse;
};
struct ProtoBuf_Serializers_PropertyDecorator_StaticFields {
};
struct ProtoBuf_Serializers_PropertyDecorator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
	VirtualInvokeData _11_get_ExpectedType;
	VirtualInvokeData _12_get_ReturnsValue;
	VirtualInvokeData _13_get_RequiresOldValue;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Read;
	VirtualInvokeData _16_EmitWrite;
	VirtualInvokeData _17_EmitRead;
};
struct ProtoBuf_Serializers_PropertyDecorator_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_PropertyDecorator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_PropertyDecorator_VTable vtable;
};
struct ProtoBuf_Serializers_PropertyDecorator_o {
	ProtoBuf_Serializers_PropertyDecorator_c *klass;
	void *monitor;
	ProtoBuf_Serializers_IProtoSerializer_o* Tail;
	System_Reflection_PropertyInfo_o* property;
	System_Type_o* forType;
	bool readOptionsWriteValue;
	System_Reflection_MethodInfo_o* shadowSetter;
};
struct ProtoBuf_Serializers_ProtoDecoratorBase_StaticFields {
};
struct ProtoBuf_Serializers_ProtoDecoratorBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
	VirtualInvokeData _11_get_ExpectedType;
	VirtualInvokeData _12_get_ReturnsValue;
	VirtualInvokeData _13_get_RequiresOldValue;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Read;
	VirtualInvokeData _65535__ctor;
};
struct ProtoBuf_Serializers_ProtoDecoratorBase_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_ProtoDecoratorBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_ProtoDecoratorBase_VTable vtable;
};
struct ProtoBuf_Serializers_ProtoDecoratorBase_o {
	ProtoBuf_Serializers_ProtoDecoratorBase_c *klass;
	void *monitor;
	ProtoBuf_Serializers_IProtoSerializer_o* Tail;
};
struct ProtoBuf_Serializers_SByteSerializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_SByteSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_SByteSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_SByteSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_SByteSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_SByteSerializer_o {
	ProtoBuf_Serializers_SByteSerializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_SingleSerializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_SingleSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_SingleSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_SingleSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_SingleSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_SingleSerializer_o {
	ProtoBuf_Serializers_SingleSerializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_StringSerializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_StringSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_StringSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_StringSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_StringSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_StringSerializer_o {
	ProtoBuf_Serializers_StringSerializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_SubItemSerializer_StaticFields {
};
struct ProtoBuf_Serializers_SubItemSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ProtoBuf_Serializers_IProtoTypeSerializer_HasCallbacks;
	VirtualInvokeData _5_ProtoBuf_Serializers_IProtoTypeSerializer_CanCreateInstance;
	VirtualInvokeData _6_ProtoBuf_Serializers_IProtoTypeSerializer_CreateInstance;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoTypeSerializer_Callback;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoTypeSerializer_EmitCallback;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoTypeSerializer_EmitCreateInstance;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_get_ExpectedType;
	VirtualInvokeData _11_ProtoBuf_Serializers_IProtoSerializer_Write;
	VirtualInvokeData _12_ProtoBuf_Serializers_IProtoSerializer_Read;
	VirtualInvokeData _13_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _14_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _15_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _16_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_SubItemSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_SubItemSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_SubItemSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_SubItemSerializer_o {
	ProtoBuf_Serializers_SubItemSerializer_c *klass;
	void *monitor;
	int32_t key;
	System_Type_o* type;
	ProtoBuf_Serializers_ISerializerProxy_o* proxy;
	bool recursionCheck;
};
struct ProtoBuf_Serializers_SurrogateSerializer_StaticFields {
};
struct ProtoBuf_Serializers_SurrogateSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ProtoBuf_Serializers_IProtoTypeSerializer_HasCallbacks;
	VirtualInvokeData _5_ProtoBuf_Serializers_IProtoTypeSerializer_CanCreateInstance;
	VirtualInvokeData _6_ProtoBuf_Serializers_IProtoTypeSerializer_CreateInstance;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoTypeSerializer_Callback;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoTypeSerializer_EmitCallback;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoTypeSerializer_EmitCreateInstance;
	VirtualInvokeData _10_get_ExpectedType;
	VirtualInvokeData _11_Write;
	VirtualInvokeData _12_Read;
	VirtualInvokeData _13_get_RequiresOldValue;
	VirtualInvokeData _14_get_ReturnsValue;
	VirtualInvokeData _15_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _16_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_SurrogateSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_SurrogateSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_SurrogateSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_SurrogateSerializer_o {
	ProtoBuf_Serializers_SurrogateSerializer_c *klass;
	void *monitor;
	System_Type_o* forType;
	System_Type_o* declaredType;
	System_Reflection_MethodInfo_o* toTail;
	System_Reflection_MethodInfo_o* fromTail;
	ProtoBuf_Serializers_IProtoTypeSerializer_o* rootTail;
};
struct ProtoBuf_Serializers_SystemTypeSerializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_SystemTypeSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_ProtoBuf_Serializers_IProtoSerializer_Write;
	VirtualInvokeData _6_ProtoBuf_Serializers_IProtoSerializer_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_SystemTypeSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_SystemTypeSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_SystemTypeSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_SystemTypeSerializer_o {
	ProtoBuf_Serializers_SystemTypeSerializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_TagDecorator_StaticFields {
};
struct ProtoBuf_Serializers_TagDecorator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
	VirtualInvokeData _11_get_ExpectedType;
	VirtualInvokeData _12_get_ReturnsValue;
	VirtualInvokeData _13_get_RequiresOldValue;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Read;
	VirtualInvokeData _16_EmitWrite;
	VirtualInvokeData _17_EmitRead;
	VirtualInvokeData _18_HasCallbacks;
	VirtualInvokeData _19_CanCreateInstance;
	VirtualInvokeData _20_CreateInstance;
	VirtualInvokeData _21_Callback;
	VirtualInvokeData _22_EmitCallback;
	VirtualInvokeData _23_EmitCreateInstance;
};
struct ProtoBuf_Serializers_TagDecorator_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_TagDecorator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_TagDecorator_VTable vtable;
};
struct ProtoBuf_Serializers_TagDecorator_o {
	ProtoBuf_Serializers_TagDecorator_c *klass;
	void *monitor;
	ProtoBuf_Serializers_IProtoSerializer_o* Tail;
	bool strict;
	int32_t fieldNumber;
	int32_t wireType;
};
struct ProtoBuf_Serializers_TimeSpanSerializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_TimeSpanSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_TimeSpanSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_TimeSpanSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_TimeSpanSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_TimeSpanSerializer_o {
	ProtoBuf_Serializers_TimeSpanSerializer_c *klass;
	void *monitor;
	bool wellKnown;
};
struct ProtoBuf_Serializers_TupleSerializer_StaticFields {
};
struct ProtoBuf_Serializers_TupleSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HasCallbacks;
	VirtualInvokeData _5_ProtoBuf_Serializers_IProtoTypeSerializer_CanCreateInstance;
	VirtualInvokeData _6_ProtoBuf_Serializers_IProtoTypeSerializer_CreateInstance;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoTypeSerializer_Callback;
	VirtualInvokeData _8_EmitCallback;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoTypeSerializer_EmitCreateInstance;
	VirtualInvokeData _10_get_ExpectedType;
	VirtualInvokeData _11_Write;
	VirtualInvokeData _12_Read;
	VirtualInvokeData _13_get_RequiresOldValue;
	VirtualInvokeData _14_get_ReturnsValue;
	VirtualInvokeData _15_EmitWrite;
	VirtualInvokeData _16_EmitRead;
};
struct ProtoBuf_Serializers_TupleSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_TupleSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_TupleSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_TupleSerializer_o {
	ProtoBuf_Serializers_TupleSerializer_c *klass;
	void *monitor;
	System_Reflection_MemberInfo_array* members;
	System_Reflection_ConstructorInfo_o* ctor;
	ProtoBuf_Serializers_IProtoSerializer_array* tails;
};
struct ProtoBuf_Serializers_TypeSerializer_StaticFields {
	System_Type_o* iextensible;
};
struct ProtoBuf_Serializers_TypeSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HasCallbacks;
	VirtualInvokeData _5_ProtoBuf_Serializers_IProtoTypeSerializer_CanCreateInstance;
	VirtualInvokeData _6_ProtoBuf_Serializers_IProtoTypeSerializer_CreateInstance;
	VirtualInvokeData _7_Callback;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoTypeSerializer_EmitCallback;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoTypeSerializer_EmitCreateInstance;
	VirtualInvokeData _10_get_ExpectedType;
	VirtualInvokeData _11_Write;
	VirtualInvokeData _12_Read;
	VirtualInvokeData _13_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _14_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _15_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _16_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_TypeSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_TypeSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_TypeSerializer_VTable vtable;
};
struct ProtoBuf_Serializers_TypeSerializer_o {
	ProtoBuf_Serializers_TypeSerializer_c *klass;
	void *monitor;
	System_Type_o* forType;
	System_Type_o* constructType;
	ProtoBuf_Serializers_IProtoSerializer_array* serializers;
	System_Int32_array* fieldNumbers;
	bool isRootType;
	bool useConstructor;
	bool isExtensible;
	bool hasConstructor;
	ProtoBuf_Meta_CallbackSet_o* callbacks;
	System_Reflection_MethodInfo_array* baseCtorCallbacks;
	System_Reflection_MethodInfo_o* factory;
};
struct ProtoBuf_Serializers_UInt16Serializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_UInt16Serializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
	VirtualInvokeData _11_get_ExpectedType;
	VirtualInvokeData _12_Read;
	VirtualInvokeData _13_Write;
};
struct ProtoBuf_Serializers_UInt16Serializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_UInt16Serializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_UInt16Serializer_VTable vtable;
};
struct ProtoBuf_Serializers_UInt16Serializer_o {
	ProtoBuf_Serializers_UInt16Serializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_UInt32Serializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_UInt32Serializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_UInt32Serializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_UInt32Serializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_UInt32Serializer_VTable vtable;
};
struct ProtoBuf_Serializers_UInt32Serializer_o {
	ProtoBuf_Serializers_UInt32Serializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_UInt64Serializer_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_UInt64Serializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ExpectedType;
	VirtualInvokeData _5_Write;
	VirtualInvokeData _6_Read;
	VirtualInvokeData _7_ProtoBuf_Serializers_IProtoSerializer_get_RequiresOldValue;
	VirtualInvokeData _8_ProtoBuf_Serializers_IProtoSerializer_get_ReturnsValue;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
};
struct ProtoBuf_Serializers_UInt64Serializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_UInt64Serializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_UInt64Serializer_VTable vtable;
};
struct ProtoBuf_Serializers_UInt64Serializer_o {
	ProtoBuf_Serializers_UInt64Serializer_c *klass;
	void *monitor;
};
struct ProtoBuf_Serializers_UriDecorator_StaticFields {
	System_Type_o* expectedType;
};
struct ProtoBuf_Serializers_UriDecorator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_ProtoBuf_Serializers_IProtoSerializer_EmitWrite;
	VirtualInvokeData _10_ProtoBuf_Serializers_IProtoSerializer_EmitRead;
	VirtualInvokeData _11_get_ExpectedType;
	VirtualInvokeData _12_get_ReturnsValue;
	VirtualInvokeData _13_get_RequiresOldValue;
	VirtualInvokeData _14_Write;
	VirtualInvokeData _15_Read;
	VirtualInvokeData _16_EmitWrite;
	VirtualInvokeData _17_EmitRead;
};
struct ProtoBuf_Serializers_UriDecorator_c {
	Il2CppClass_1 _1;
	ProtoBuf_Serializers_UriDecorator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Serializers_UriDecorator_VTable vtable;
};
struct ProtoBuf_Serializers_UriDecorator_o {
	ProtoBuf_Serializers_UriDecorator_c *klass;
	void *monitor;
	ProtoBuf_Serializers_IProtoSerializer_o* Tail;
};
struct ProtoBuf_Meta_AttributeMap_StaticFields {
};
struct ProtoBuf_Meta_AttributeMap_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct ProtoBuf_Meta_AttributeMap_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_AttributeMap_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_AttributeMap_VTable vtable;
};
struct ProtoBuf_Meta_AttributeMap_o {
	ProtoBuf_Meta_AttributeMap_c *klass;
	void *monitor;
};
struct ProtoBuf_Meta_AttributeMap_ReflectionAttributeMap_StaticFields {
};
struct ProtoBuf_Meta_AttributeMap_ReflectionAttributeMap_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_TryGet;
	VirtualInvokeData _5_get_AttributeType;
	VirtualInvokeData _6_get_Target;
};
struct ProtoBuf_Meta_AttributeMap_ReflectionAttributeMap_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_AttributeMap_ReflectionAttributeMap_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_AttributeMap_ReflectionAttributeMap_VTable vtable;
};
struct ProtoBuf_Meta_AttributeMap_ReflectionAttributeMap_o {
	ProtoBuf_Meta_AttributeMap_ReflectionAttributeMap_c *klass;
	void *monitor;
	System_Attribute_o* attribute;
};
struct ProtoBuf_Meta_MutableList_StaticFields {
};
struct ProtoBuf_Meta_MutableList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
};
struct ProtoBuf_Meta_MutableList_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_MutableList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_MutableList_VTable vtable;
};
struct ProtoBuf_Meta_MutableList_o {
	ProtoBuf_Meta_MutableList_c *klass;
	void *monitor;
	ProtoBuf_Meta_BasicList_Node_o* head;
};
struct ProtoBuf_Meta_BasicList_StaticFields {
	ProtoBuf_Meta_BasicList_Node_o* nil;
};
struct ProtoBuf_Meta_BasicList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
};
struct ProtoBuf_Meta_BasicList_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_BasicList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_BasicList_VTable vtable;
};
struct ProtoBuf_Meta_BasicList_o {
	ProtoBuf_Meta_BasicList_c *klass;
	void *monitor;
	ProtoBuf_Meta_BasicList_Node_o* head;
};
struct ProtoBuf_Meta_BasicList_Node_StaticFields {
};
struct ProtoBuf_Meta_BasicList_Node_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_Meta_BasicList_Node_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_BasicList_Node_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_BasicList_Node_VTable vtable;
};
struct ProtoBuf_Meta_BasicList_Node_o {
	ProtoBuf_Meta_BasicList_Node_c *klass;
	void *monitor;
	System_Object_array* data;
	int32_t length;
};
struct ProtoBuf_Meta_BasicList_MatchPredicate_StaticFields {
};
struct ProtoBuf_Meta_BasicList_MatchPredicate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct ProtoBuf_Meta_BasicList_MatchPredicate_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_BasicList_MatchPredicate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_BasicList_MatchPredicate_VTable vtable;
};
struct ProtoBuf_Meta_BasicList_MatchPredicate_o {
	ProtoBuf_Meta_BasicList_MatchPredicate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct ProtoBuf_Meta_BasicList_Group_StaticFields {
};
struct ProtoBuf_Meta_BasicList_Group_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_Meta_BasicList_Group_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_BasicList_Group_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_BasicList_Group_VTable vtable;
};
struct ProtoBuf_Meta_BasicList_Group_o {
	ProtoBuf_Meta_BasicList_Group_c *klass;
	void *monitor;
	int32_t First;
	ProtoBuf_Meta_BasicList_o* Items;
};
struct ProtoBuf_Meta_CallbackSet_StaticFields {
};
struct ProtoBuf_Meta_CallbackSet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_Meta_CallbackSet_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_CallbackSet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_CallbackSet_VTable vtable;
};
struct ProtoBuf_Meta_CallbackSet_o {
	ProtoBuf_Meta_CallbackSet_c *klass;
	void *monitor;
	ProtoBuf_Meta_MetaType_o* metaType;
	System_Reflection_MethodInfo_o* beforeSerialize;
	System_Reflection_MethodInfo_o* afterSerialize;
	System_Reflection_MethodInfo_o* beforeDeserialize;
	System_Reflection_MethodInfo_o* afterDeserialize;
};
struct ProtoBuf_Meta_MetaType_StaticFields {
	System_Type_o* ienumerable;
};
struct ProtoBuf_Meta_MetaType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ProtoBuf_Serializers_ISerializerProxy_get_Serializer;
};
struct ProtoBuf_Meta_MetaType_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_MetaType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_MetaType_VTable vtable;
};
struct ProtoBuf_Meta_MetaType_o {
	ProtoBuf_Meta_MetaType_c *klass;
	void *monitor;
	ProtoBuf_Meta_MetaType_o* baseType;
	ProtoBuf_Meta_BasicList_o* subTypes;
	ProtoBuf_Meta_CallbackSet_o* callbacks;
	System_String_o* name;
	System_Reflection_MethodInfo_o* factory;
	ProtoBuf_Meta_RuntimeTypeModel_o* model;
	System_Type_o* type;
	ProtoBuf_Serializers_IProtoTypeSerializer_o* serializer;
	System_Type_o* constructType;
	System_Type_o* surrogate;
	ProtoBuf_Meta_BasicList_o* fields;
	uint16_t flags;
};
struct ProtoBuf_Meta_RuntimeTypeModel_StaticFields {
	ProtoBuf_Meta_BasicList_MatchPredicate_o* MetaTypeFinder;
	ProtoBuf_Meta_BasicList_MatchPredicate_o* BasicTypeFinder;
};
struct ProtoBuf_Meta_RuntimeTypeModel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SerializeDateTimeKind;
	VirtualInvokeData _5_MapType;
	VirtualInvokeData _6_GetKeyImpl;
	VirtualInvokeData _7_Serialize;
	VirtualInvokeData _8_Deserialize;
	VirtualInvokeData _9_GetType;
};
struct ProtoBuf_Meta_RuntimeTypeModel_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_RuntimeTypeModel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_RuntimeTypeModel_VTable vtable;
};
struct ProtoBuf_Meta_RuntimeTypeModel_o {
	ProtoBuf_Meta_RuntimeTypeModel_c *klass;
	void *monitor;
	ProtoBuf_Meta_TypeFormatEventHandler_o* TypeModel_DynamicTypeFormatting;
	uint16_t options;
	ProtoBuf_Meta_BasicList_o* basicTypes;
	ProtoBuf_Meta_BasicList_o* types;
	int32_t metadataTimeoutMilliseconds;
	int32_t contentionCounter;
	ProtoBuf_Meta_LockContentedEventHandler_o* LockContended;
	System_Reflection_MethodInfo_o* defaultFactory;
};
struct ProtoBuf_Meta_RuntimeTypeModel_Singleton_StaticFields {
	ProtoBuf_Meta_RuntimeTypeModel_o* Value;
};
struct ProtoBuf_Meta_RuntimeTypeModel_Singleton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_Meta_RuntimeTypeModel_Singleton_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_RuntimeTypeModel_Singleton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_RuntimeTypeModel_Singleton_VTable vtable;
};
struct ProtoBuf_Meta_RuntimeTypeModel_Singleton_o {
	ProtoBuf_Meta_RuntimeTypeModel_Singleton_c *klass;
	void *monitor;
};
struct ProtoBuf_Meta_RuntimeTypeModel_BasicType_StaticFields {
};
struct ProtoBuf_Meta_RuntimeTypeModel_BasicType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_Meta_RuntimeTypeModel_BasicType_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_RuntimeTypeModel_BasicType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_RuntimeTypeModel_BasicType_VTable vtable;
};
struct ProtoBuf_Meta_RuntimeTypeModel_BasicType_o {
	ProtoBuf_Meta_RuntimeTypeModel_BasicType_c *klass;
	void *monitor;
	System_Type_o* type;
	ProtoBuf_Serializers_IProtoSerializer_o* serializer;
};
struct ProtoBuf_Meta_RuntimeTypeModel_SerializerPair_StaticFields {
};
struct ProtoBuf_Meta_RuntimeTypeModel_SerializerPair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_IComparable_CompareTo;
};
struct ProtoBuf_Meta_RuntimeTypeModel_SerializerPair_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_RuntimeTypeModel_SerializerPair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_RuntimeTypeModel_SerializerPair_VTable vtable;
};
struct ProtoBuf_Meta_RuntimeTypeModel_SerializerPair_o {
	ProtoBuf_Meta_RuntimeTypeModel_SerializerPair_c *klass;
	void *monitor;
	int32_t MetaKey;
	int32_t BaseKey;
	System_Reflection_Emit_MethodBuilder_o* Serialize;
	System_Reflection_Emit_MethodBuilder_o* Deserialize;
};
struct ProtoBuf_Meta_LockContentedEventArgs_StaticFields {
};
struct ProtoBuf_Meta_LockContentedEventArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_Meta_LockContentedEventArgs_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_LockContentedEventArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_LockContentedEventArgs_VTable vtable;
};
struct ProtoBuf_Meta_LockContentedEventArgs_o {
	ProtoBuf_Meta_LockContentedEventArgs_c *klass;
	void *monitor;
	System_String_o* ownerStackTrace;
};
struct ProtoBuf_Meta_LockContentedEventHandler_StaticFields {
};
struct ProtoBuf_Meta_LockContentedEventHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct ProtoBuf_Meta_LockContentedEventHandler_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_LockContentedEventHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_LockContentedEventHandler_VTable vtable;
};
struct ProtoBuf_Meta_LockContentedEventHandler_o {
	ProtoBuf_Meta_LockContentedEventHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct ProtoBuf_Meta_SubType_StaticFields {
};
struct ProtoBuf_Meta_SubType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_Meta_SubType_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_SubType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_SubType_VTable vtable;
};
struct ProtoBuf_Meta_SubType_o {
	ProtoBuf_Meta_SubType_c *klass;
	void *monitor;
	int32_t fieldNumber;
	ProtoBuf_Meta_MetaType_o* derivedType;
	int32_t dataFormat;
	ProtoBuf_Serializers_IProtoSerializer_o* serializer;
};
struct ProtoBuf_Meta_TypeFormatEventArgs_StaticFields {
};
struct ProtoBuf_Meta_TypeFormatEventArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_Meta_TypeFormatEventArgs_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_TypeFormatEventArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_TypeFormatEventArgs_VTable vtable;
};
struct ProtoBuf_Meta_TypeFormatEventArgs_o {
	ProtoBuf_Meta_TypeFormatEventArgs_c *klass;
	void *monitor;
	System_Type_o* type;
	System_String_o* formattedName;
	bool typeFixed;
};
struct ProtoBuf_Meta_TypeFormatEventHandler_StaticFields {
};
struct ProtoBuf_Meta_TypeFormatEventHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct ProtoBuf_Meta_TypeFormatEventHandler_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_TypeFormatEventHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_TypeFormatEventHandler_VTable vtable;
};
struct ProtoBuf_Meta_TypeFormatEventHandler_o {
	ProtoBuf_Meta_TypeFormatEventHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct ProtoBuf_Meta_TypeModel_StaticFields {
	System_Type_o* ilist;
};
struct ProtoBuf_Meta_TypeModel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SerializeDateTimeKind;
	VirtualInvokeData _5_MapType;
	VirtualInvokeData _9_GetType;
	VirtualInvokeData _65535__ctor;
};
struct ProtoBuf_Meta_TypeModel_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_TypeModel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_TypeModel_VTable vtable;
};
struct ProtoBuf_Meta_TypeModel_o {
	ProtoBuf_Meta_TypeModel_c *klass;
	void *monitor;
	ProtoBuf_Meta_TypeFormatEventHandler_o* DynamicTypeFormatting;
};
struct ProtoBuf_Meta_ValueMember_StaticFields {
};
struct ProtoBuf_Meta_ValueMember_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_Meta_ValueMember_c {
	Il2CppClass_1 _1;
	ProtoBuf_Meta_ValueMember_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Meta_ValueMember_VTable vtable;
};
struct ProtoBuf_Meta_ValueMember_o {
	ProtoBuf_Meta_ValueMember_c *klass;
	void *monitor;
	int32_t fieldNumber;
	System_Reflection_MemberInfo_o* originalMember;
	System_Reflection_MemberInfo_o* backingMember;
	System_Type_o* parentType;
	System_Type_o* itemType;
	System_Type_o* defaultType;
	System_Type_o* memberType;
	Il2CppObject* defaultValue;
	ProtoBuf_Meta_RuntimeTypeModel_o* model;
	ProtoBuf_Serializers_IProtoSerializer_o* serializer;
	int32_t dataFormat;
	int32_t mapKeyFormat;
	int32_t mapValueFormat;
	System_Reflection_MethodInfo_o* getSpecified;
	System_Reflection_MethodInfo_o* setSpecified;
	System_String_o* name;
	uint8_t flags;
};
struct ProtoBuf_Compiler_CompilerContext_StaticFields {
	int32_t next;
};
struct ProtoBuf_Compiler_CompilerContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ProtoBuf_Compiler_CompilerContext_c {
	Il2CppClass_1 _1;
	ProtoBuf_Compiler_CompilerContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Compiler_CompilerContext_VTable vtable;
};
struct ProtoBuf_Compiler_CompilerContext_o {
	ProtoBuf_Compiler_CompilerContext_c *klass;
	void *monitor;
	System_Reflection_Emit_DynamicMethod_o* method;
	bool isStatic;
	ProtoBuf_Meta_RuntimeTypeModel_SerializerPair_array* methodPairs;
	bool isWriter;
	bool nonPublic;
	ProtoBuf_Compiler_Local_o* inputValue;
	System_String_o* assemblyName;
	System_Reflection_Emit_ILGenerator_o* il;
	ProtoBuf_Meta_MutableList_o* locals;
	int32_t nextLabel;
	ProtoBuf_Meta_BasicList_o* knownTrustedAssemblies;
	ProtoBuf_Meta_BasicList_o* knownUntrustedAssemblies;
	ProtoBuf_Meta_TypeModel_o* model;
	int32_t metadataVersion;
};
struct ProtoBuf_Compiler_CompilerContext_UsingBlock_StaticFields {
};
struct ProtoBuf_Compiler_CompilerContext_UsingBlock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct ProtoBuf_Compiler_CompilerContext_UsingBlock_c {
	Il2CppClass_1 _1;
	ProtoBuf_Compiler_CompilerContext_UsingBlock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Compiler_CompilerContext_UsingBlock_VTable vtable;
};
struct ProtoBuf_Compiler_CompilerContext_UsingBlock_o {
	ProtoBuf_Compiler_CompilerContext_UsingBlock_c *klass;
	void *monitor;
	ProtoBuf_Compiler_Local_o* local;
	ProtoBuf_Compiler_CompilerContext_o* ctx;
	ProtoBuf_Compiler_CodekLabel_o label;
};
struct ProtoBuf_Compiler_ProtoSerializer_StaticFields {
};
struct ProtoBuf_Compiler_ProtoSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct ProtoBuf_Compiler_ProtoSerializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Compiler_ProtoSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Compiler_ProtoSerializer_VTable vtable;
};
struct ProtoBuf_Compiler_ProtoSerializer_o {
	ProtoBuf_Compiler_ProtoSerializer_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct ProtoBuf_Compiler_ProtoDeserializer_StaticFields {
};
struct ProtoBuf_Compiler_ProtoDeserializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct ProtoBuf_Compiler_ProtoDeserializer_c {
	Il2CppClass_1 _1;
	ProtoBuf_Compiler_ProtoDeserializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Compiler_ProtoDeserializer_VTable vtable;
};
struct ProtoBuf_Compiler_ProtoDeserializer_o {
	ProtoBuf_Compiler_ProtoDeserializer_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct ProtoBuf_Compiler_Local_StaticFields {
};
struct ProtoBuf_Compiler_Local_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct ProtoBuf_Compiler_Local_c {
	Il2CppClass_1 _1;
	ProtoBuf_Compiler_Local_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ProtoBuf_Compiler_Local_VTable vtable;
};
struct ProtoBuf_Compiler_Local_o {
	ProtoBuf_Compiler_Local_c *klass;
	void *monitor;
	System_Reflection_Emit_LocalBuilder_o* value;
	ProtoBuf_Compiler_CompilerContext_o* ctx;
	System_Type_o* type;
};
struct _Module__46_StaticFields {
};
struct _Module__46_VTable {
};
struct _Module__46_c {
	Il2CppClass_1 _1;
	_Module__46_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__46_VTable vtable;
};
struct _Module__46_o {
	_Module__46_c *klass;
	void *monitor;
};
struct _Module__47_StaticFields {
};
struct _Module__47_VTable {
};
struct _Module__47_c {
	Il2CppClass_1 _1;
	_Module__47_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__47_VTable vtable;
};
struct _Module__47_o {
	_Module__47_c *klass;
	void *monitor;
};
struct BakeryDirectLight_StaticFields {
	int32_t lightsChanged;
};
struct BakeryDirectLight_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BakeryDirectLight_c {
	Il2CppClass_1 _1;
	BakeryDirectLight_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BakeryDirectLight_VTable vtable;
};
struct BakeryDirectLight_o {
	BakeryDirectLight_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Color_o color;
	float intensity;
	float shadowSpread;
	int32_t samples;
	int32_t bitmask;
	bool bakeToIndirect;
	bool shadowmask;
	bool shadowmaskDenoise;
	float indirectIntensity;
	UnityEngine_Texture2D_o* cloudShadow;
	float cloudShadowTilingX;
	float cloudShadowTilingY;
	float cloudShadowOffsetX;
	float cloudShadowOffsetY;
	int32_t UID;
};
struct BakeryLightMesh_StaticFields {
	int32_t lightsChanged;
};
struct BakeryLightMesh_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BakeryLightMesh_c {
	Il2CppClass_1 _1;
	BakeryLightMesh_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BakeryLightMesh_VTable vtable;
};
struct BakeryLightMesh_o {
	BakeryLightMesh_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t UID;
	UnityEngine_Color_o color;
	float intensity;
	UnityEngine_Texture2D_o* texture;
	float cutoff;
	int32_t samples;
	int32_t samples2;
	int32_t bitmask;
	bool selfShadow;
	bool bakeToIndirect;
	float indirectIntensity;
	int32_t lmid;
};
struct BakeryPointLight_StaticFields {
};
struct BakeryPointLight_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BakeryPointLight_c {
	Il2CppClass_1 _1;
	BakeryPointLight_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BakeryPointLight_VTable vtable;
};
struct BakeryPointLight_o {
	BakeryPointLight_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct BakerySkyLight_StaticFields {
};
struct BakerySkyLight_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BakerySkyLight_c {
	Il2CppClass_1 _1;
	BakerySkyLight_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BakerySkyLight_VTable vtable;
};
struct BakerySkyLight_o {
	BakerySkyLight_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct Beebyte_Obfuscator_DoNotFakeAttribute_StaticFields {
};
struct Beebyte_Obfuscator_DoNotFakeAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Beebyte_Obfuscator_DoNotFakeAttribute_c {
	Il2CppClass_1 _1;
	Beebyte_Obfuscator_DoNotFakeAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Beebyte_Obfuscator_DoNotFakeAttribute_VTable vtable;
};
struct Beebyte_Obfuscator_DoNotFakeAttribute_o {
	Beebyte_Obfuscator_DoNotFakeAttribute_c *klass;
	void *monitor;
};
struct Beebyte_Obfuscator_ObfuscateLiteralsAttribute_StaticFields {
};
struct Beebyte_Obfuscator_ObfuscateLiteralsAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Beebyte_Obfuscator_ObfuscateLiteralsAttribute_c {
	Il2CppClass_1 _1;
	Beebyte_Obfuscator_ObfuscateLiteralsAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Beebyte_Obfuscator_ObfuscateLiteralsAttribute_VTable vtable;
};
struct Beebyte_Obfuscator_ObfuscateLiteralsAttribute_o {
	Beebyte_Obfuscator_ObfuscateLiteralsAttribute_c *klass;
	void *monitor;
};
struct Beebyte_Obfuscator_RenameAttribute_StaticFields {
};
struct Beebyte_Obfuscator_RenameAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Beebyte_Obfuscator_RenameAttribute_c {
	Il2CppClass_1 _1;
	Beebyte_Obfuscator_RenameAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Beebyte_Obfuscator_RenameAttribute_VTable vtable;
};
struct Beebyte_Obfuscator_RenameAttribute_o {
	Beebyte_Obfuscator_RenameAttribute_c *klass;
	void *monitor;
	System_String_o* target;
};
struct Beebyte_Obfuscator_ReplaceLiteralsWithNameAttribute_StaticFields {
};
struct Beebyte_Obfuscator_ReplaceLiteralsWithNameAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Beebyte_Obfuscator_ReplaceLiteralsWithNameAttribute_c {
	Il2CppClass_1 _1;
	Beebyte_Obfuscator_ReplaceLiteralsWithNameAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Beebyte_Obfuscator_ReplaceLiteralsWithNameAttribute_VTable vtable;
};
struct Beebyte_Obfuscator_ReplaceLiteralsWithNameAttribute_o {
	Beebyte_Obfuscator_ReplaceLiteralsWithNameAttribute_c *klass;
	void *monitor;
};
struct Beebyte_Obfuscator_SkipAttribute_StaticFields {
};
struct Beebyte_Obfuscator_SkipAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Beebyte_Obfuscator_SkipAttribute_c {
	Il2CppClass_1 _1;
	Beebyte_Obfuscator_SkipAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Beebyte_Obfuscator_SkipAttribute_VTable vtable;
};
struct Beebyte_Obfuscator_SkipAttribute_o {
	Beebyte_Obfuscator_SkipAttribute_c *klass;
	void *monitor;
};
struct Beebyte_Obfuscator_SkipRenameAttribute_StaticFields {
};
struct Beebyte_Obfuscator_SkipRenameAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Beebyte_Obfuscator_SkipRenameAttribute_c {
	Il2CppClass_1 _1;
	Beebyte_Obfuscator_SkipRenameAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Beebyte_Obfuscator_SkipRenameAttribute_VTable vtable;
};
struct Beebyte_Obfuscator_SkipRenameAttribute_o {
	Beebyte_Obfuscator_SkipRenameAttribute_c *klass;
	void *monitor;
};
struct FileWriter_StaticFields {
	FileWriter_o* m_Instance;
};
struct FileWriter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FileWriter_c {
	Il2CppClass_1 _1;
	FileWriter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FileWriter_VTable vtable;
};
struct FileWriter_o {
	FileWriter_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_string__StreamWriter__o* cache;
};
struct Lean_Touch_LeanSelectable_StaticFields {
};
struct Lean_Touch_LeanSelectable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnEnable;
	VirtualInvokeData _5_OnDisable;
};
struct Lean_Touch_LeanSelectable_c {
	Il2CppClass_1 _1;
	Lean_Touch_LeanSelectable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Lean_Touch_LeanSelectable_VTable vtable;
};
struct Lean_Touch_LeanSelectable_o {
	Lean_Touch_LeanSelectable_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool IsSelected;
	Lean_Touch_LeanFinger_o* SelectingFinger;
	Lean_Touch_LeanSelectable_LeanFingerEvent_o* OnSelect;
	Lean_Touch_LeanSelectable_LeanFingerEvent_o* OnSelectUp;
	UnityEngine_Events_UnityEvent_o* OnDeselect;
};
struct Lean_Touch_LeanSelectable_LeanFingerEvent_StaticFields {
};
struct Lean_Touch_LeanSelectable_LeanFingerEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct Lean_Touch_LeanSelectable_LeanFingerEvent_c {
	Il2CppClass_1 _1;
	Lean_Touch_LeanSelectable_LeanFingerEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Lean_Touch_LeanSelectable_LeanFingerEvent_VTable vtable;
};
struct Lean_Touch_LeanSelectable_LeanFingerEvent_o {
	Lean_Touch_LeanSelectable_LeanFingerEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct Lean_Touch_LeanFinger_StaticFields {
};
struct Lean_Touch_LeanFinger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Lean_Touch_LeanFinger_c {
	Il2CppClass_1 _1;
	Lean_Touch_LeanFinger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Lean_Touch_LeanFinger_VTable vtable;
};
struct Lean_Touch_LeanFinger_o {
	Lean_Touch_LeanFinger_c *klass;
	void *monitor;
	int32_t Index;
	float Age;
	bool Set;
	bool LastSet;
	bool Tap;
	int32_t TapCount;
	bool Swipe;
	UnityEngine_Vector2_o StartScreenPosition;
	UnityEngine_Vector2_o LastScreenPosition;
	UnityEngine_Vector2_o ScreenPosition;
	bool StartedOverGui;
	System_String_o* OverlappedGuiName;
	UnityEngine_GameObject_o* OverlappedGameObject;
	System_Collections_Generic_List_LeanSnapshot__o* Snapshots;
};
struct Lean_Touch_LeanGesture_StaticFields {
};
struct Lean_Touch_LeanGesture_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Lean_Touch_LeanGesture_c {
	Il2CppClass_1 _1;
	Lean_Touch_LeanGesture_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Lean_Touch_LeanGesture_VTable vtable;
};
struct Lean_Touch_LeanGesture_o {
	Lean_Touch_LeanGesture_c *klass;
	void *monitor;
};
struct Lean_Touch_LeanSnapshot_StaticFields {
	System_Collections_Generic_List_LeanSnapshot__o* InactiveSnapshots;
};
struct Lean_Touch_LeanSnapshot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Lean_Touch_LeanSnapshot_c {
	Il2CppClass_1 _1;
	Lean_Touch_LeanSnapshot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Lean_Touch_LeanSnapshot_VTable vtable;
};
struct Lean_Touch_LeanSnapshot_o {
	Lean_Touch_LeanSnapshot_c *klass;
	void *monitor;
	float Age;
	UnityEngine_Vector2_o ScreenPosition;
};
struct Lean_Touch_LeanTouch_StaticFields {
	System_Collections_Generic_List_LeanTouch__o* Instances;
	System_Collections_Generic_List_LeanFinger__o* Fingers;
	System_Collections_Generic_List_LeanFinger__o* InactiveFingers;
	System_Action_LeanFinger__o* OnFingerDown;
	System_Action_LeanFinger__o* OnFingerSet;
	System_Action_LeanFinger__o* OnFingerUp;
	System_Action_LeanFinger__o* OnFingerTap;
	System_Action_LeanFinger__o* OnFingerSwipe;
	System_Action_List_LeanFinger___o* OnGesture;
	float SM_TapThreshold;
	int32_t highestMouseButton;
	System_Collections_Generic_List_LeanFinger__o* filteredFingers;
	System_Collections_Generic_Dictionary_int__Vector2__o* m_dicFingerStartPosition;
	UnityEngine_GameObject_o* OverlappedGo;
	System_String_o* OverlappedGuiName;
};
struct Lean_Touch_LeanTouch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_OnDisable;
	VirtualInvokeData _7_Update;
};
struct Lean_Touch_LeanTouch_c {
	Il2CppClass_1 _1;
	Lean_Touch_LeanTouch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Lean_Touch_LeanTouch_VTable vtable;
};
struct Lean_Touch_LeanTouch_o {
	Lean_Touch_LeanTouch_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float TapThreshold;
	float SwipeThreshold;
	int32_t ReferenceDpi;
	UnityEngine_LayerMask_o GuiLayers;
	bool RecordFingers;
	float RecordThreshold;
	float RecordLimit;
	bool SimulateMultiFingers;
	int32_t PinchTwistKey;
	int32_t MultiDragKey;
	UnityEngine_Texture2D_o* FingerTexture;
};
struct CustomUIAtlasReleaser_StaticFields {
	CustomUIAtlasReleaser_o* m_instance;
	int32_t k_MainTexID;
	int32_t k_AlphaTexID;
};
struct CustomUIAtlasReleaser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct CustomUIAtlasReleaser_c {
	Il2CppClass_1 _1;
	CustomUIAtlasReleaser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CustomUIAtlasReleaser_VTable vtable;
};
struct CustomUIAtlasReleaser_o {
	CustomUIAtlasReleaser_c *klass;
	void *monitor;
	bool m_IsValid;
	int32_t m_PendingCount;
	System_Collections_Generic_Dictionary_UIAtlas__int__o* m_FrameLookUpTable;
	System_Collections_Generic_Dictionary_UIAtlas__int__o* m_RefLookUpTable;
	System_Collections_Generic_HashSet_UIAtlas__o* m_ReleasePending;
	System_Collections_Generic_Queue_UIAtlas__o* m_ReleasePendingQueue;
	System_Collections_Generic_List_UIAtlas__o* m_RemovingKeys;
	int32_t m_ContinuousFrameNum;
	int32_t m_ContinuousAtlasNum;
	UnityEngine_WaitForEndOfFrame_o* m_WaitForEndOfFrame;
};
struct CustomUIAtlasReleaser__IEProcess_c__Iterator0_StaticFields {
};
struct CustomUIAtlasReleaser__IEProcess_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct CustomUIAtlasReleaser__IEProcess_c__Iterator0_c {
	Il2CppClass_1 _1;
	CustomUIAtlasReleaser__IEProcess_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CustomUIAtlasReleaser__IEProcess_c__Iterator0_VTable vtable;
};
struct CustomUIAtlasReleaser__IEProcess_c__Iterator0_o {
	CustomUIAtlasReleaser__IEProcess_c__Iterator0_c *klass;
	void *monitor;
	CustomUIAtlasReleaser_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct UIGlobalFacadeInterface_StaticFields {
};
struct UIGlobalFacadeInterface_VTable {
};
struct UIGlobalFacadeInterface_c {
	Il2CppClass_1 _1;
	UIGlobalFacadeInterface_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIGlobalFacadeInterface_VTable vtable;
};
struct UIGlobalFacadeInterface_o {
	UIGlobalFacadeInterface_c *klass;
	void *monitor;
};
struct UIGlobalInterfaceImplNone_StaticFields {
};
struct UIGlobalInterfaceImplNone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PlayButtonClickSound;
	VirtualInvokeData _5_CheckIsInSpectatorSoundRange;
	VirtualInvokeData _6_SetNetworkTextureLoadingSprite;
	VirtualInvokeData _7_GameDelayCall;
	VirtualInvokeData _8_CancelGameDelayCall;
	VirtualInvokeData _9_RegisterKeyAction;
	VirtualInvokeData _10_GetInternalAudioVolume;
	VirtualInvokeData _11_FindRenderInUMA;
	VirtualInvokeData _12_GetEnableCustomUIAtlasReleaser;
	VirtualInvokeData _13_GetCustomUIAtlasReleaserPendingCount;
	VirtualInvokeData _14_GetCustomUIAtlasReleaserContinuousFrameNum;
	VirtualInvokeData _15_GetCustomUIAtlasReleaserAtlasNum;
	VirtualInvokeData _16_GetAppMemory;
	VirtualInvokeData _17_GetEnableNGUIRaycastNonAlloc;
	VirtualInvokeData _18_GetEnableNGUIWidgetUpdateOpt;
	VirtualInvokeData _19_GetEnableNGUIActiveByScale;
	VirtualInvokeData _20_GetEnableUIMeshValidation;
};
struct UIGlobalInterfaceImplNone_c {
	Il2CppClass_1 _1;
	UIGlobalInterfaceImplNone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIGlobalInterfaceImplNone_VTable vtable;
};
struct UIGlobalInterfaceImplNone_o {
	UIGlobalInterfaceImplNone_c *klass;
	void *monitor;
};
struct UIGlobalFacade_StaticFields {
	UIGlobalFacadeInterface_o* m_Impl;
};
struct UIGlobalFacade_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIGlobalFacade_c {
	Il2CppClass_1 _1;
	UIGlobalFacade_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIGlobalFacade_VTable vtable;
};
struct UIGlobalFacade_o {
	UIGlobalFacade_c *klass;
	void *monitor;
};
struct EnvelopContent_StaticFields {
};
struct EnvelopContent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct EnvelopContent_c {
	Il2CppClass_1 _1;
	EnvelopContent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EnvelopContent_VTable vtable;
};
struct EnvelopContent_o {
	EnvelopContent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* targetRoot;
	int32_t padLeft;
	int32_t padRight;
	int32_t padBottom;
	int32_t padTop;
	bool mStarted;
};
struct TypewriterEffect_StaticFields {
	TypewriterEffect_o* current;
};
struct TypewriterEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TypewriterEffect_c {
	Il2CppClass_1 _1;
	TypewriterEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TypewriterEffect_VTable vtable;
};
struct TypewriterEffect_o {
	TypewriterEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t charsPerSecond;
	float fadeInTime;
	float delayOnPeriod;
	float delayOnNewLine;
	UIScrollView_o* scrollView;
	bool keepFullDimensions;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	UILabel_o* mLabel;
	System_String_o* mFullText;
	int32_t mCurrentOffset;
	float mNextChar;
	bool mReset;
	bool mActive;
	BetterList_TypewriterEffect_FadeEntry__o* mFade;
};
struct UIButton_StaticFields {
	UIButton_o* current;
};
struct UIButton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_isEnabled;
	VirtualInvokeData _5_set_isEnabled;
	VirtualInvokeData _6_get_isAllowStateOnlyUpdate;
	VirtualInvokeData _7_set_isAllowStateOnlyUpdate;
	VirtualInvokeData _8_OnInit;
	VirtualInvokeData _9_OnEnable;
	VirtualInvokeData _10_OnDisable;
	VirtualInvokeData _11_OnHover;
	VirtualInvokeData _12_OnPress;
	VirtualInvokeData _13_OnDragOver;
	VirtualInvokeData _14_OnDragOut;
	VirtualInvokeData _15_SetState;
	VirtualInvokeData _16_OnClick;
};
struct UIButton_c {
	Il2CppClass_1 _1;
	UIButton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIButton_VTable vtable;
};
struct UIButton_o {
	UIButton_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* tweenTarget;
	UnityEngine_Color_o hover;
	UnityEngine_Color_o pressed;
	UnityEngine_Color_o disabledColor;
	float duration;
	UnityEngine_Color_o mStartingColor;
	UnityEngine_Color_o mDefaultColor;
	bool mInitDone;
	UIWidget_o* mWidget;
	int32_t mState;
	bool UIButtonColor__isAllowStateOnlyUpdate_k__BackingField;
	bool dragHighlight;
	System_String_o* hoverSprite;
	System_String_o* pressedSprite;
	System_String_o* disabledSprite;
	UnityEngine_Sprite_o* hoverSprite2D;
	UnityEngine_Sprite_o* pressedSprite2D;
	UnityEngine_Sprite_o* disabledSprite2D;
	UnityEngine_GameObject_o* normalGO;
	UnityEngine_GameObject_o* disableGO;
	bool pixelSnap;
	System_String_o* soundID;
	System_String_o* delaySoundID;
	bool customDelaySound;
	uint32_t customDelaySoundUIBusType;
	float delayTime;
	System_String_o* keyAction;
	System_Collections_Generic_List_EventDelegate__o* onClick;
	UISprite_o* mSprite;
	UI2DSprite_o* mSprite2D;
	System_String_o* mNormalSprite;
	UnityEngine_Sprite_o* mNormalSprite2D;
};
struct UIButtonActivate_StaticFields {
};
struct UIButtonActivate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIButtonActivate_c {
	Il2CppClass_1 _1;
	UIButtonActivate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIButtonActivate_VTable vtable;
};
struct UIButtonActivate_o {
	UIButtonActivate_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* target;
	bool state;
};
struct UIButtonColor_StaticFields {
};
struct UIButtonColor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_isEnabled;
	VirtualInvokeData _5_set_isEnabled;
	VirtualInvokeData _6_get_isAllowStateOnlyUpdate;
	VirtualInvokeData _7_set_isAllowStateOnlyUpdate;
	VirtualInvokeData _8_OnInit;
	VirtualInvokeData _9_OnEnable;
	VirtualInvokeData _10_OnDisable;
	VirtualInvokeData _11_OnHover;
	VirtualInvokeData _12_OnPress;
	VirtualInvokeData _13_OnDragOver;
	VirtualInvokeData _14_OnDragOut;
	VirtualInvokeData _15_SetState;
};
struct UIButtonColor_c {
	Il2CppClass_1 _1;
	UIButtonColor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIButtonColor_VTable vtable;
};
struct UIButtonColor_o {
	UIButtonColor_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* tweenTarget;
	UnityEngine_Color_o hover;
	UnityEngine_Color_o pressed;
	UnityEngine_Color_o disabledColor;
	float duration;
	UnityEngine_Color_o mStartingColor;
	UnityEngine_Color_o mDefaultColor;
	bool mInitDone;
	UIWidget_o* mWidget;
	int32_t mState;
	bool _isAllowStateOnlyUpdate_k__BackingField;
};
struct UIButtonKeys_StaticFields {
};
struct UIButtonKeys_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnEnable;
	VirtualInvokeData _5_OnDisable;
	VirtualInvokeData _6_OnNavigate;
	VirtualInvokeData _7_OnKey;
	VirtualInvokeData _8_OnClick;
};
struct UIButtonKeys_c {
	Il2CppClass_1 _1;
	UIButtonKeys_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIButtonKeys_VTable vtable;
};
struct UIButtonKeys_o {
	UIButtonKeys_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t constraint;
	UnityEngine_GameObject_o* onUp;
	UnityEngine_GameObject_o* onDown;
	UnityEngine_GameObject_o* onLeft;
	UnityEngine_GameObject_o* onRight;
	UnityEngine_GameObject_o* onClick;
	UnityEngine_GameObject_o* onTab;
	bool startsSelected;
	bool UIKeyNavigation_mStarted;
	UIButtonKeys_o* selectOnClick;
	UIButtonKeys_o* selectOnUp;
	UIButtonKeys_o* selectOnDown;
	UIButtonKeys_o* selectOnLeft;
	UIButtonKeys_o* selectOnRight;
};
struct UIButtonMessage_StaticFields {
};
struct UIButtonMessage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIButtonMessage_c {
	Il2CppClass_1 _1;
	UIButtonMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIButtonMessage_VTable vtable;
};
struct UIButtonMessage_o {
	UIButtonMessage_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* target;
	System_String_o* functionName;
	int32_t trigger;
	bool includeChildren;
	bool mStarted;
};
struct UIButtonOffset_StaticFields {
};
struct UIButtonOffset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIButtonOffset_c {
	Il2CppClass_1 _1;
	UIButtonOffset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIButtonOffset_VTable vtable;
};
struct UIButtonOffset_o {
	UIButtonOffset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* tweenTarget;
	UnityEngine_Vector3_o hover;
	UnityEngine_Vector3_o pressed;
	float duration;
	UnityEngine_Vector3_o mPos;
	bool mStarted;
	bool mPressed;
};
struct UIButtonRotation_StaticFields {
};
struct UIButtonRotation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIButtonRotation_c {
	Il2CppClass_1 _1;
	UIButtonRotation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIButtonRotation_VTable vtable;
};
struct UIButtonRotation_o {
	UIButtonRotation_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* tweenTarget;
	UnityEngine_Vector3_o hover;
	UnityEngine_Vector3_o pressed;
	float duration;
	UnityEngine_Quaternion_o mRot;
	bool mStarted;
};
struct UIButtonScale_StaticFields {
};
struct UIButtonScale_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIButtonScale_c {
	Il2CppClass_1 _1;
	UIButtonScale_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIButtonScale_VTable vtable;
};
struct UIButtonScale_o {
	UIButtonScale_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* tweenTarget;
	UnityEngine_Vector3_o hover;
	UnityEngine_Vector3_o pressed;
	float duration;
	UnityEngine_Vector3_o mScale;
	bool mStarted;
};
struct UICenterOnChild_StaticFields {
};
struct UICenterOnChild_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UICenterOnChild_c {
	Il2CppClass_1 _1;
	UICenterOnChild_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICenterOnChild_VTable vtable;
};
struct UICenterOnChild_o {
	UICenterOnChild_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float springStrength;
	float nextPageThreshold;
	SpringPanel_OnFinished_o* onFinished;
	UICenterOnChild_OnCenterCallback_o* onCenter;
	UIScrollView_o* mScrollView;
	UnityEngine_GameObject_o* mCenteredObject;
};
struct UICenterOnChild_OnCenterCallback_StaticFields {
};
struct UICenterOnChild_OnCenterCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICenterOnChild_OnCenterCallback_c {
	Il2CppClass_1 _1;
	UICenterOnChild_OnCenterCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICenterOnChild_OnCenterCallback_VTable vtable;
};
struct UICenterOnChild_OnCenterCallback_o {
	UICenterOnChild_OnCenterCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICenterOnChild__ForceCenterOnI_c__Iterator0_StaticFields {
};
struct UICenterOnChild__ForceCenterOnI_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct UICenterOnChild__ForceCenterOnI_c__Iterator0_c {
	Il2CppClass_1 _1;
	UICenterOnChild__ForceCenterOnI_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICenterOnChild__ForceCenterOnI_c__Iterator0_VTable vtable;
};
struct UICenterOnChild__ForceCenterOnI_c__Iterator0_o {
	UICenterOnChild__ForceCenterOnI_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Vector3_array* _corners___0;
	UnityEngine_Vector3_o _panelCenter___0;
	UnityEngine_Transform_o* target;
	UICenterOnChild_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct UICenterOnClick_StaticFields {
};
struct UICenterOnClick_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UICenterOnClick_c {
	Il2CppClass_1 _1;
	UICenterOnClick_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICenterOnClick_VTable vtable;
};
struct UICenterOnClick_o {
	UICenterOnClick_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UICustomHoverButton_StaticFields {
};
struct UICustomHoverButton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_isEnabled;
	VirtualInvokeData _5_set_isEnabled;
	VirtualInvokeData _6_get_isAllowStateOnlyUpdate;
	VirtualInvokeData _7_set_isAllowStateOnlyUpdate;
	VirtualInvokeData _8_OnInit;
	VirtualInvokeData _9_OnEnable;
	VirtualInvokeData _10_OnDisable;
	VirtualInvokeData _11_OnHover;
	VirtualInvokeData _12_OnPress;
	VirtualInvokeData _13_OnDragOver;
	VirtualInvokeData _14_OnDragOut;
	VirtualInvokeData _15_SetState;
	VirtualInvokeData _16_OnClick;
};
struct UICustomHoverButton_c {
	Il2CppClass_1 _1;
	UICustomHoverButton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICustomHoverButton_VTable vtable;
};
struct UICustomHoverButton_o {
	UICustomHoverButton_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* tweenTarget;
	UnityEngine_Color_o hover;
	UnityEngine_Color_o pressed;
	UnityEngine_Color_o disabledColor;
	float duration;
	UnityEngine_Color_o mStartingColor;
	UnityEngine_Color_o mDefaultColor;
	bool mInitDone;
	UIWidget_o* mWidget;
	int32_t mState;
	bool UIButtonColor__isAllowStateOnlyUpdate_k__BackingField;
	bool dragHighlight;
	System_String_o* hoverSprite;
	System_String_o* pressedSprite;
	System_String_o* disabledSprite;
	UnityEngine_Sprite_o* hoverSprite2D;
	UnityEngine_Sprite_o* pressedSprite2D;
	UnityEngine_Sprite_o* disabledSprite2D;
	UnityEngine_GameObject_o* normalGO;
	UnityEngine_GameObject_o* disableGO;
	bool pixelSnap;
	System_String_o* soundID;
	System_String_o* delaySoundID;
	bool customDelaySound;
	uint32_t customDelaySoundUIBusType;
	float delayTime;
	System_String_o* keyAction;
	System_Collections_Generic_List_EventDelegate__o* onClick;
	UISprite_o* UIButton_mSprite;
	UI2DSprite_o* UIButton_mSprite2D;
	System_String_o* UIButton_mNormalSprite;
	UnityEngine_Sprite_o* UIButton_mNormalSprite2D;
	System_Action_bool__o* m_OnHover;
	System_Action_bool__o* m_OnStartHover;
};
struct UICustomVfxPanel_StaticFields {
};
struct UICustomVfxPanel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnBeforeSerialize;
	VirtualInvokeData _5_OnAfterDeserialize;
	VirtualInvokeData _6_get_isAnchoredHorizontally;
	VirtualInvokeData _7_get_isAnchoredVertically;
	VirtualInvokeData _8_get_canBeAnchored;
	VirtualInvokeData _9_get_alpha;
	VirtualInvokeData _10_set_alpha;
	VirtualInvokeData _11_CalculateFinalAlpha;
	VirtualInvokeData _12_get_localCorners;
	VirtualInvokeData _13_get_worldCorners;
	VirtualInvokeData _14_InvalidateAlpha;
	VirtualInvokeData _15_Invalidate;
	VirtualInvokeData _16_GetSides;
	VirtualInvokeData _17_OnEnable;
	VirtualInvokeData _18_OnInit;
	VirtualInvokeData _19_OnDisable;
	VirtualInvokeData _20_Awake;
	VirtualInvokeData _21_NeedUpdate;
	VirtualInvokeData _22_OnAnchor;
	VirtualInvokeData _23_SetRect;
	VirtualInvokeData _24_ParentHasChanged;
	VirtualInvokeData _25_OnStart;
	VirtualInvokeData _26_OnUpdate;
	VirtualInvokeData _27_CalculateConstrainOffset;
};
struct UICustomVfxPanel_c {
	Il2CppClass_1 _1;
	UICustomVfxPanel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICustomVfxPanel_VTable vtable;
};
struct UICustomVfxPanel_o {
	UICustomVfxPanel_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIRect_AnchorPoint_o* leftAnchor;
	UIRect_AnchorPoint_o* rightAnchor;
	UIRect_AnchorPoint_o* bottomAnchor;
	UIRect_AnchorPoint_o* topAnchor;
	int32_t updateAnchors;
	int32_t UIRect_runtimeUpdateAnchors;
	UnityEngine_GameObject_o* mGo;
	UnityEngine_Transform_o* mTrans;
	BetterList_UIRect__o* mChildren;
	bool mChanged;
	bool mParentFound;
	bool UIRect_mUpdateAnchors;
	int32_t mUpdateFrame;
	bool UIRect_mAnchorsCached;
	UIRoot_o* UIRect_mRoot;
	UIRect_o* UIRect_mParent;
	bool UIRect_mRootSet;
	UnityEngine_Camera_o* mCam;
	bool mStarted;
	float finalAlpha;
	bool mEnabled;
	System_Collections_Generic_LinkedListNode_object__o* UIRect_mlistNode;
	int32_t UIPanel_m_SortedWidgetsCnt;
	UIPanel_OnGeometryUpdated_o* onGeometryUpdated;
	bool showInPanelTool;
	bool generateNormals;
	bool widgetsAreStatic;
	bool cullWhileDragging;
	bool alwaysOnScreen;
	bool anchorOffset;
	bool softBorderPadding;
	int32_t renderQueue;
	int32_t startingRenderQueue;
	BetterList_UIWidget__o* widgets;
	System_Collections_Generic_List_UIPanel__o* childPanels;
	System_Collections_Generic_List_UIEffectWidget__o* effectWidgets;
	int32_t effectQueueOffset;
	System_Collections_Generic_List_UIDrawCall__o* drawCalls;
	UnityEngine_Matrix4x4_o worldToLocal;
	UnityEngine_Vector4_o drawCallClipRange;
	UIPanel_OnClippingMoved_o* onClipMove;
	UnityEngine_Texture2D_o* UIPanel_mClipTexture;
	float UIPanel_mAlpha;
	float UIPanel_mCacheAlpha;
	int32_t UIPanel_mClipping;
	UnityEngine_Vector4_o UIPanel_mClipRange;
	UnityEngine_Vector2_o UIPanel_mClipSoftness;
	int32_t UIPanel_mDepth;
	int32_t UIPanel_mSortingOrder;
	System_String_o* UIPanel_mSortingLayerName;
	bool UIPanel_mRebuild;
	bool UIPanel_mResized;
	UnityEngine_Vector2_o UIPanel_mClipOffset;
	int32_t clipChangeFrame;
	int32_t UIPanel_mMatrixFrame;
	int32_t UIPanel_mAlphaFrameID;
	int32_t UIPanel_mLayer;
	UnityEngine_Vector2_o UIPanel_mMin;
	UnityEngine_Vector2_o UIPanel_mMax;
	bool UIPanel_mHalfPixelOffset;
	bool UIPanel_mSortWidgets;
	bool UIPanel_mUpdateScroll;
	UIPanel_o* UIPanel_mParentPanel;
	bool UIPanel_mCanUpdateByLossyScale;
	bool UIPanel_mCanUpdateWidgetByLossyScale;
	UnityEngine_Vector3_o UIPanel_mLastLossyScale;
	bool UIPanel_mHasMoved;
	bool m_IsUpdatingSelf;
	UIDrawCall_OnRenderCallback_o* UIPanel_mOnRender;
	bool UIPanel_mForced;
	bool IsHead;
	float m_progress;
	float m_fullwith;
	float m_fullheight;
};
struct UIDragCamera_StaticFields {
};
struct UIDragCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIDragCamera_c {
	Il2CppClass_1 _1;
	UIDragCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIDragCamera_VTable vtable;
};
struct UIDragCamera_o {
	UIDragCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIDraggableCamera_o* draggableCamera;
};
struct UIDragDropContainer_StaticFields {
};
struct UIDragDropContainer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
};
struct UIDragDropContainer_c {
	Il2CppClass_1 _1;
	UIDragDropContainer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIDragDropContainer_VTable vtable;
};
struct UIDragDropContainer_o {
	UIDragDropContainer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* reparentTarget;
};
struct UIDragDropItem_StaticFields {
	System_Collections_Generic_List_UIDragDropItem__o* draggedItems;
};
struct UIDragDropItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_OnDisable;
	VirtualInvokeData _7_Start;
	VirtualInvokeData _8_OnPress;
	VirtualInvokeData _9_Update;
	VirtualInvokeData _10_OnDragStart;
	VirtualInvokeData _11_StartDragging;
	VirtualInvokeData _12_OnClone;
	VirtualInvokeData _13_OnDrag;
	VirtualInvokeData _14_OnDragEnd;
	VirtualInvokeData _15_OnDragOver;
	VirtualInvokeData _16_ForceStopDragging;
	VirtualInvokeData _17_OnDragOverObject;
	VirtualInvokeData _18_OnDragDropStart;
	VirtualInvokeData _19_OnDragDropMove;
	VirtualInvokeData _20_OnDragDropRelease;
	VirtualInvokeData _21_OnDragDropEnd;
};
struct UIDragDropItem_c {
	Il2CppClass_1 _1;
	UIDragDropItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIDragDropItem_VTable vtable;
};
struct UIDragDropItem_o {
	UIDragDropItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t restriction;
	bool cloneOnDrag;
	UnityEngine_GameObject_o* clonedObjectTemplate;
	UnityEngine_GameObject_o* clonedObject;
	bool m_HasDragBounds;
	System_Nullable_Vector3__o m_RealDragLocalPos;
	UnityEngine_Bounds_o m_DragBoundsInWorld;
	System_Nullable_Bounds__o m_SelfBoundsInWorld;
	bool resetWhenDrop;
	float pressAndHoldDelay;
	bool interactable;
	bool enableCollider;
	bool MoveToDragDropContainerWhenRelease;
	System_Action_o* ResetAction;
	UnityEngine_Transform_o* mTrans;
	UnityEngine_Transform_o* mParent;
	UnityEngine_Collider_o* mCollider;
	UnityEngine_Collider2D_o* mCollider2D;
	UIButton_o* mButton;
	UIRoot_o* mRoot;
	UIGrid_o* mGrid;
	UITable_o* mTable;
	float mDragStartTime;
	UIDragScrollView_o* mDragScrollView;
	bool mPressed;
	bool mDragging;
	UICamera_MouseOrTouch_o* mTouch;
	UnityEngine_Vector3_o mOrigLocalPosition;
	bool AllowMultiDrag;
	UnityEngine_GameObject_o* m_PreHitObj;
};
struct UIDragDropRoot_StaticFields {
	UnityEngine_Transform_o* root;
};
struct UIDragDropRoot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIDragDropRoot_c {
	Il2CppClass_1 _1;
	UIDragDropRoot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIDragDropRoot_VTable vtable;
};
struct UIDragDropRoot_o {
	UIDragDropRoot_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UIDraggableCamera_StaticFields {
};
struct UIDraggableCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIDraggableCamera_c {
	Il2CppClass_1 _1;
	UIDraggableCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIDraggableCamera_VTable vtable;
};
struct UIDraggableCamera_o {
	UIDraggableCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* rootForBounds;
	UnityEngine_Vector2_o scale;
	float scrollWheelFactor;
	int32_t dragEffect;
	bool smoothDragStart;
	float momentumAmount;
	UnityEngine_Camera_o* mCam;
	UnityEngine_Transform_o* mTrans;
	bool mPressed;
	UnityEngine_Vector2_o mMomentum;
	UnityEngine_Bounds_o mBounds;
	float mScroll;
	UIRoot_o* mRoot;
	bool mDragStarted;
};
struct UIDragObject_StaticFields {
};
struct UIDragObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIDragObject_c {
	Il2CppClass_1 _1;
	UIDragObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIDragObject_VTable vtable;
};
struct UIDragObject_o {
	UIDragObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* target;
	UIPanel_o* panelRegion;
	UnityEngine_Vector3_o scrollMomentum;
	bool restrictWithinPanel;
	UIRect_o* contentRect;
	int32_t dragEffect;
	float momentumAmount;
	UnityEngine_Vector3_o scale;
	float scrollWheelFactor;
	UnityEngine_Plane_o mPlane;
	UnityEngine_Vector3_o mTargetPos;
	UnityEngine_Vector3_o mLastPos;
	UnityEngine_Vector3_o mMomentum;
	UnityEngine_Vector3_o mScroll;
	UnityEngine_Bounds_o mBounds;
	int32_t mTouchID;
	bool mStarted;
	bool mPressed;
};
struct UIDragResize_StaticFields {
};
struct UIDragResize_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIDragResize_c {
	Il2CppClass_1 _1;
	UIDragResize_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIDragResize_VTable vtable;
};
struct UIDragResize_o {
	UIDragResize_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* target;
	int32_t pivot;
	int32_t minWidth;
	int32_t minHeight;
	int32_t maxWidth;
	int32_t maxHeight;
	bool updateAnchors;
	UnityEngine_Plane_o mPlane;
	UnityEngine_Vector3_o mRayPos;
	UnityEngine_Vector3_o mLocalPos;
	int32_t mWidth;
	int32_t mHeight;
	bool mDragging;
};
struct UIDragScrollView_StaticFields {
};
struct UIDragScrollView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIDragScrollView_c {
	Il2CppClass_1 _1;
	UIDragScrollView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIDragScrollView_VTable vtable;
};
struct UIDragScrollView_o {
	UIDragScrollView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIScrollView_o* scrollView;
	UIScrollView_o* draggablePanel;
	UnityEngine_Transform_o* mTrans;
	UIScrollView_o* mScroll;
	bool mAutoFind;
	bool mStarted;
	System_Action_bool__o* OnPressAction;
	bool mPressed;
};
struct UIEventTrigger_StaticFields {
	UIEventTrigger_o* current;
};
struct UIEventTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIEventTrigger_c {
	Il2CppClass_1 _1;
	UIEventTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIEventTrigger_VTable vtable;
};
struct UIEventTrigger_o {
	UIEventTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_EventDelegate__o* onHoverOver;
	System_Collections_Generic_List_EventDelegate__o* onHoverOut;
	System_Collections_Generic_List_EventDelegate__o* onPress;
	System_Collections_Generic_List_EventDelegate__o* onRelease;
	System_Collections_Generic_List_EventDelegate__o* onSelect;
	System_Collections_Generic_List_EventDelegate__o* onDeselect;
	System_Collections_Generic_List_EventDelegate__o* onClick;
	System_Collections_Generic_List_EventDelegate__o* onDoubleClick;
	System_Collections_Generic_List_EventDelegate__o* onDragStart;
	System_Collections_Generic_List_EventDelegate__o* onDragEnd;
	System_Collections_Generic_List_EventDelegate__o* onDragOver;
	System_Collections_Generic_List_EventDelegate__o* onDragOut;
	System_Collections_Generic_List_EventDelegate__o* onDrag;
};
struct UIForwardEvents_StaticFields {
};
struct UIForwardEvents_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIForwardEvents_c {
	Il2CppClass_1 _1;
	UIForwardEvents_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIForwardEvents_VTable vtable;
};
struct UIForwardEvents_o {
	UIForwardEvents_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* target;
	bool onHover;
	bool onPress;
	bool onClick;
	bool onDoubleClick;
	bool onSelect;
	bool onDrag;
	bool onDrop;
	bool onSubmit;
	bool onScroll;
};
struct UIGrid_StaticFields {
	System_Comparison_Transform__o* __f__mg_cache0;
	System_Comparison_Transform__o* __f__mg_cache1;
	System_Comparison_Transform__o* __f__mg_cache2;
};
struct UIGrid_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Start;
	VirtualInvokeData _6_Update;
	VirtualInvokeData _7_Sort;
	VirtualInvokeData _8_Reposition;
	VirtualInvokeData _9_ResetPosition;
};
struct UIGrid_c {
	Il2CppClass_1 _1;
	UIGrid_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIGrid_VTable vtable;
};
struct UIGrid_o {
	UIGrid_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t arrangement;
	int32_t sorting;
	int32_t alignment;
	int32_t pivot;
	int32_t maxPerLine;
	float cellWidth;
	float cellHeight;
	bool SupportChangeSelected;
	float selectedCellWidth;
	float selectedCellHeight;
	bool animateSmoothly;
	bool optimizeReposition;
	bool hideInactive;
	bool keepWithinPanel;
	UIGrid_OnReposition_o* onReposition;
	System_Comparison_Transform__o* onCustomSort;
	bool sorted;
	bool mReposition;
	UIPanel_o* mPanel;
	bool mInitDone;
	uint32_t mSelectedIndex;
};
struct UIGrid_OnReposition_StaticFields {
};
struct UIGrid_OnReposition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIGrid_OnReposition_c {
	Il2CppClass_1 _1;
	UIGrid_OnReposition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIGrid_OnReposition_VTable vtable;
};
struct UIGrid_OnReposition_o {
	UIGrid_OnReposition_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIImageButton_StaticFields {
};
struct UIImageButton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIImageButton_c {
	Il2CppClass_1 _1;
	UIImageButton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIImageButton_VTable vtable;
};
struct UIImageButton_o {
	UIImageButton_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* target;
	System_String_o* normalSprite;
	System_String_o* hoverSprite;
	System_String_o* pressedSprite;
	System_String_o* disabledSprite;
	bool pixelSnap;
};
struct UIKeyBinding_StaticFields {
	System_Collections_Generic_List_UIKeyBinding__o* mList;
};
struct UIKeyBinding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnEnable;
	VirtualInvokeData _5_OnDisable;
	VirtualInvokeData _6_Start;
	VirtualInvokeData _7_OnSubmit;
	VirtualInvokeData _8_IsModifierActive;
	VirtualInvokeData _9_Update;
	VirtualInvokeData _10_OnBindingPress;
	VirtualInvokeData _11_OnBindingClick;
};
struct UIKeyBinding_c {
	Il2CppClass_1 _1;
	UIKeyBinding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIKeyBinding_VTable vtable;
};
struct UIKeyBinding_o {
	UIKeyBinding_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t keyCodek;
	int32_t modifier;
	int32_t action;
	bool mIgnoreUp;
	bool mIsInput;
	bool mPress;
};
struct UIKeyNavigation_StaticFields {
	BetterList_UIKeyNavigation__o* list;
	int32_t mLastFrame;
};
struct UIKeyNavigation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnEnable;
	VirtualInvokeData _5_OnDisable;
	VirtualInvokeData _6_OnNavigate;
	VirtualInvokeData _7_OnKey;
	VirtualInvokeData _8_OnClick;
};
struct UIKeyNavigation_c {
	Il2CppClass_1 _1;
	UIKeyNavigation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIKeyNavigation_VTable vtable;
};
struct UIKeyNavigation_o {
	UIKeyNavigation_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t constraint;
	UnityEngine_GameObject_o* onUp;
	UnityEngine_GameObject_o* onDown;
	UnityEngine_GameObject_o* onLeft;
	UnityEngine_GameObject_o* onRight;
	UnityEngine_GameObject_o* onClick;
	UnityEngine_GameObject_o* onTab;
	bool startsSelected;
	bool mStarted;
};
struct UIPlayAnimation_StaticFields {
	UIPlayAnimation_o* current;
};
struct UIPlayAnimation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIPlayAnimation_c {
	Il2CppClass_1 _1;
	UIPlayAnimation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIPlayAnimation_VTable vtable;
};
struct UIPlayAnimation_o {
	UIPlayAnimation_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animation_o* target;
	UnityEngine_Animator_o* animator;
	System_String_o* clipName;
	int32_t trigger;
	int32_t playDirection;
	bool resetOnPlay;
	bool clearSelection;
	int32_t ifDisabledOnPlay;
	int32_t disableWhenFinished;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool mStarted;
	bool mActivated;
	bool dragHighlight;
};
struct UIPlaySound_StaticFields {
};
struct UIPlaySound_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIPlaySound_c {
	Il2CppClass_1 _1;
	UIPlaySound_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIPlaySound_VTable vtable;
};
struct UIPlaySound_o {
	UIPlaySound_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AudioClip_o* audioClip;
	int32_t trigger;
	float volume;
	float pitch;
	bool mIsOver;
};
struct UIPlayTween_StaticFields {
	UIPlayTween_o* current;
};
struct UIPlayTween_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIPlayTween_c {
	Il2CppClass_1 _1;
	UIPlayTween_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIPlayTween_VTable vtable;
};
struct UIPlayTween_o {
	UIPlayTween_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* tweenTarget;
	int32_t tweenGroup;
	int32_t trigger;
	int32_t playDirection;
	bool resetOnPlay;
	bool resetIfDisabled;
	int32_t ifDisabledOnPlay;
	int32_t disableWhenFinished;
	bool includeChildren;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	UITweener_array* mTweens;
	bool mStarted;
	int32_t mActive;
	bool mActivated;
};
struct UIProgressBar_StaticFields {
	UIProgressBar_o* current;
};
struct UIProgressBar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Upgrade;
	VirtualInvokeData _5_OnStart;
	VirtualInvokeData _6_LocalToValue;
	VirtualInvokeData _7_ForceUpdate;
	VirtualInvokeData _8_OnPan;
};
struct UIProgressBar_c {
	Il2CppClass_1 _1;
	UIProgressBar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIProgressBar_VTable vtable;
};
struct UIProgressBar_o {
	UIProgressBar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIProgressBar_OnDragFinished_o* onDragFinished;
	UnityEngine_Transform_o* thumb;
	UIWidget_o* mBG;
	UIWidget_o* mFG;
	float mValue;
	int32_t mFill;
	bool mStarted;
	UnityEngine_Transform_o* mTrans;
	bool mIsDirty;
	UnityEngine_Camera_o* mCam;
	float mOffset;
	int32_t numberOfSteps;
	System_Collections_Generic_List_EventDelegate__o* onChange;
	System_Collections_Generic_List_EventDelegate__o* onChangeManually;
};
struct UIProgressBar_OnDragFinished_StaticFields {
};
struct UIProgressBar_OnDragFinished_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIProgressBar_OnDragFinished_c {
	Il2CppClass_1 _1;
	UIProgressBar_OnDragFinished_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIProgressBar_OnDragFinished_VTable vtable;
};
struct UIProgressBar_OnDragFinished_o {
	UIProgressBar_OnDragFinished_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIScrollBar_StaticFields {
};
struct UIScrollBar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Upgrade;
	VirtualInvokeData _5_OnStart;
	VirtualInvokeData _6_LocalToValue;
	VirtualInvokeData _7_ForceUpdate;
	VirtualInvokeData _8_OnPan;
};
struct UIScrollBar_c {
	Il2CppClass_1 _1;
	UIScrollBar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIScrollBar_VTable vtable;
};
struct UIScrollBar_o {
	UIScrollBar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIProgressBar_OnDragFinished_o* onDragFinished;
	UnityEngine_Transform_o* thumb;
	UIWidget_o* mBG;
	UIWidget_o* mFG;
	float mValue;
	int32_t mFill;
	bool mStarted;
	UnityEngine_Transform_o* mTrans;
	bool mIsDirty;
	UnityEngine_Camera_o* mCam;
	float mOffset;
	int32_t numberOfSteps;
	System_Collections_Generic_List_EventDelegate__o* onChange;
	System_Collections_Generic_List_EventDelegate__o* onChangeManually;
	UnityEngine_Transform_o* UISlider_foreground;
	float UISlider_rawValue;
	int32_t UISlider_direction;
	bool mInverted;
	UISlider_OnStartChange_o* OnStartChangeManually;
	UISlider_OnStartChange_o* OnEndChangeManually;
	float mSize;
	float mScroll;
	int32_t mDir;
};
struct UIScrollView_StaticFields {
	BetterList_UIScrollView__o* list;
};
struct UIScrollView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_bounds;
	VirtualInvokeData _5_get_shouldMoveHorizontally;
	VirtualInvokeData _6_get_shouldMoveVertically;
	VirtualInvokeData _7_get_shouldMove;
	VirtualInvokeData _8_UpdateScrollbars;
	VirtualInvokeData _9_SetDragAmount;
	VirtualInvokeData _10_CenterOnTarget;
	VirtualInvokeData _11_IsItemInRange;
	VirtualInvokeData _12_MoveRelative;
};
struct UIScrollView_c {
	Il2CppClass_1 _1;
	UIScrollView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIScrollView_VTable vtable;
};
struct UIScrollView_o {
	UIScrollView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t movement;
	int32_t dragEffect;
	bool restrictWithinPanel;
	bool useClampedDrag;
	bool constrainOnDrag;
	bool disableDragIfFits;
	bool smoothDragStart;
	bool iOSDragEmulation;
	bool snapToTop;
	float scrollWheelFactor;
	float momentumAmount;
	float dampenStrength;
	UIProgressBar_o* horizontalScrollBar;
	UIProgressBar_o* verticalScrollBar;
	int32_t showScrollBars;
	int32_t scrollBarType;
	UnityEngine_Vector2_o customMovement;
	int32_t contentPivot;
	UIScrollView_OnDragNotification_o* onDragStarted;
	UIScrollView_OnDragNotification_o* onDragFinished;
	UIScrollView_OnDragNotification_o* onMomentumMove;
	UIScrollView_OnDragNotification_o* onStoppedMoving;
	UIScrollView_OnDragNotification_o* onDragExcessBounds;
	UIScrollView_OnDragNotification_o* onDragMoving;
	UIScrollView_OnRestrictWithinBoundsNotify_o* onRestrictWithinBounds;
	UnityEngine_Vector3_o scale;
	UnityEngine_Vector2_o relativePositionOnReset;
	UnityEngine_Transform_o* mTrans;
	UIPanel_o* mPanel;
	UnityEngine_Plane_o mPlane;
	UnityEngine_Vector3_o mLastPos;
	bool mPressed;
	UnityEngine_Vector3_o mMomentum;
	float mScroll;
	UnityEngine_Bounds_o mBounds;
	bool mCalculatedBounds;
	bool mShouldMove;
	bool mIgnoreCallbacks;
	int32_t mDragID;
	UnityEngine_Vector2_o mDragStartOffset;
	bool mDragStarted;
	UnityEngine_Vector2_o mStartOffset;
	int32_t mEasyListItemHeight;
	int32_t mEasyListItemWidth;
	int32_t mEasyListItemColumn;
	int32_t mEasyListItemCount;
	UnityEngine_GameObject_o* mHeadArrowObject;
	UnityEngine_GameObject_o* mTailArrowObject;
	bool boundsConsiderInactive;
	bool mStarted;
	UICenterOnChild_o* centerOnChild;
};
struct UIScrollView_OnDragNotification_StaticFields {
};
struct UIScrollView_OnDragNotification_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIScrollView_OnDragNotification_c {
	Il2CppClass_1 _1;
	UIScrollView_OnDragNotification_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIScrollView_OnDragNotification_VTable vtable;
};
struct UIScrollView_OnDragNotification_o {
	UIScrollView_OnDragNotification_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIScrollView_OnRestrictWithinBoundsNotify_StaticFields {
};
struct UIScrollView_OnRestrictWithinBoundsNotify_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIScrollView_OnRestrictWithinBoundsNotify_c {
	Il2CppClass_1 _1;
	UIScrollView_OnRestrictWithinBoundsNotify_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIScrollView_OnRestrictWithinBoundsNotify_VTable vtable;
};
struct UIScrollView_OnRestrictWithinBoundsNotify_o {
	UIScrollView_OnRestrictWithinBoundsNotify_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIShowControlScheme_StaticFields {
};
struct UIShowControlScheme_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIShowControlScheme_c {
	Il2CppClass_1 _1;
	UIShowControlScheme_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIShowControlScheme_VTable vtable;
};
struct UIShowControlScheme_o {
	UIShowControlScheme_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* target;
	bool mouse;
	bool touch;
	bool controller;
};
struct UISlider_StaticFields {
};
struct UISlider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Upgrade;
	VirtualInvokeData _5_OnStart;
	VirtualInvokeData _6_LocalToValue;
	VirtualInvokeData _7_ForceUpdate;
	VirtualInvokeData _8_OnPan;
};
struct UISlider_c {
	Il2CppClass_1 _1;
	UISlider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UISlider_VTable vtable;
};
struct UISlider_o {
	UISlider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIProgressBar_OnDragFinished_o* onDragFinished;
	UnityEngine_Transform_o* thumb;
	UIWidget_o* mBG;
	UIWidget_o* mFG;
	float mValue;
	int32_t mFill;
	bool mStarted;
	UnityEngine_Transform_o* mTrans;
	bool mIsDirty;
	UnityEngine_Camera_o* mCam;
	float mOffset;
	int32_t numberOfSteps;
	System_Collections_Generic_List_EventDelegate__o* onChange;
	System_Collections_Generic_List_EventDelegate__o* onChangeManually;
	UnityEngine_Transform_o* foreground;
	float rawValue;
	int32_t direction;
	bool mInverted;
	UISlider_OnStartChange_o* OnStartChangeManually;
	UISlider_OnStartChange_o* OnEndChangeManually;
};
struct UISlider_OnStartChange_StaticFields {
};
struct UISlider_OnStartChange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UISlider_OnStartChange_c {
	Il2CppClass_1 _1;
	UISlider_OnStartChange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UISlider_OnStartChange_VTable vtable;
};
struct UISlider_OnStartChange_o {
	UISlider_OnStartChange_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UISlider_OnEndChange_StaticFields {
};
struct UISlider_OnEndChange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UISlider_OnEndChange_c {
	Il2CppClass_1 _1;
	UISlider_OnEndChange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UISlider_OnEndChange_VTable vtable;
};
struct UISlider_OnEndChange_o {
	UISlider_OnEndChange_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UISoundVolume_StaticFields {
};
struct UISoundVolume_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UISoundVolume_c {
	Il2CppClass_1 _1;
	UISoundVolume_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UISoundVolume_VTable vtable;
};
struct UISoundVolume_o {
	UISoundVolume_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UITable_StaticFields {
	System_Comparison_Transform__o* __f__mg_cache0;
	System_Comparison_Transform__o* __f__mg_cache1;
	System_Comparison_Transform__o* __f__mg_cache2;
	System_Comparison_Transform__o* __f__mg_cache3;
};
struct UITable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Sort;
	VirtualInvokeData _5_Start;
	VirtualInvokeData _6_Init;
	VirtualInvokeData _7_LateUpdate;
	VirtualInvokeData _8_Reposition;
};
struct UITable_c {
	Il2CppClass_1 _1;
	UITable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITable_VTable vtable;
};
struct UITable_o {
	UITable_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t columns;
	int32_t direction;
	int32_t sorting;
	int32_t pivot;
	int32_t cellAlignment;
	bool animateSmoothly;
	bool hideInactive;
	bool keepWithinPanel;
	UnityEngine_Vector2_o padding;
	UITable_OnReposition_o* onReposition;
	System_Comparison_Transform__o* onCustomSort;
	UIPanel_o* mPanel;
	bool mInitDone;
	bool mReposition;
	System_Collections_Generic_List_Transform__o* mList;
};
struct UITable_OnReposition_StaticFields {
};
struct UITable_OnReposition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UITable_OnReposition_c {
	Il2CppClass_1 _1;
	UITable_OnReposition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITable_OnReposition_VTable vtable;
};
struct UITable_OnReposition_o {
	UITable_OnReposition_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UITable2_StaticFields {
};
struct UITable2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UITable2_c {
	Il2CppClass_1 _1;
	UITable2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITable2_VTable vtable;
};
struct UITable2_o {
	UITable2_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UITable2_ItemTemplateGenerator__o* m_ItemTemplateGeneratorMap;
	System_Collections_Generic_Dictionary_int__Stack_UITable2_IUITable2Item___o* m_ItemUICaches;
	System_Collections_Generic_List_UITable2_Item__o* m_Items;
	UIPanel_o* m_ScrollViewPanel;
	UnityEngine_Vector2_o m_BuildItemStartPos;
	float m_LastScrollOffDelta;
	UnityEngine_Vector2_o m_BuildScrollOffset;
	UnityEngine_Vector3_o m_BuildScrollPos;
	UIWidget_o* m_ContentRect;
	UnityEngine_BoxCollider_o* m_ContentRectBoxCollider;
	int32_t m_moveMent;
	bool m_NeedUpdateItem;
	UnityEngine_Vector3_o OriginItemPos;
	UnityEngine_Vector2_o m_PreOffset;
	bool m_BuildInit;
};
struct UITable2_Margin_StaticFields {
};
struct UITable2_Margin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UITable2_Margin_c {
	Il2CppClass_1 _1;
	UITable2_Margin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITable2_Margin_VTable vtable;
};
struct UITable2_Margin_o {
	UITable2_Margin_c *klass;
	void *monitor;
	float top;
	float bottom;
	float left;
	float right;
};
struct UITable2_IUITable2Item_StaticFields {
};
struct UITable2_IUITable2Item_VTable {
};
struct UITable2_IUITable2Item_c {
	Il2CppClass_1 _1;
	UITable2_IUITable2Item_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITable2_IUITable2Item_VTable vtable;
};
struct UITable2_IUITable2Item_o {
	UITable2_IUITable2Item_c *klass;
	void *monitor;
};
struct UITable2_Item_StaticFields {
};
struct UITable2_Item_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UITable2_Item_c {
	Il2CppClass_1 _1;
	UITable2_Item_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITable2_Item_VTable vtable;
};
struct UITable2_Item_o {
	UITable2_Item_c *klass;
	void *monitor;
	int32_t index;
	UnityEngine_Vector2_o size;
	UITable2_Margin_o* margin;
	Il2CppObject* data;
	int32_t type;
	UnityEngine_Vector2_o position;
	UITable2_IUITable2Item_o* view;
	Il2CppObject* viewState;
};
struct UITable2_ItemTemplateGenerator_StaticFields {
};
struct UITable2_ItemTemplateGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UITable2_ItemTemplateGenerator_c {
	Il2CppClass_1 _1;
	UITable2_ItemTemplateGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITable2_ItemTemplateGenerator_VTable vtable;
};
struct UITable2_ItemTemplateGenerator_o {
	UITable2_ItemTemplateGenerator_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UITable2__GetItem_c__AnonStorey0_StaticFields {
};
struct UITable2__GetItem_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UITable2__GetItem_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	UITable2__GetItem_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITable2__GetItem_c__AnonStorey0_VTable vtable;
};
struct UITable2__GetItem_c__AnonStorey0_o {
	UITable2__GetItem_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t index;
};
struct UITable2Item_StaticFields {
};
struct UITable2Item_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetTable2ItemData;
	VirtualInvokeData _5_SetPosition;
	VirtualInvokeData _6_SetTable2Visible;
};
struct UITable2Item_c {
	Il2CppClass_1 _1;
	UITable2Item_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITable2Item_VTable vtable;
};
struct UITable2Item_o {
	UITable2Item_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UIToggle_StaticFields {
	BetterList_UIToggle__o* list;
	UIToggle_o* current;
};
struct UIToggle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIToggle_c {
	Il2CppClass_1 _1;
	UIToggle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIToggle_VTable vtable;
};
struct UIToggle_o {
	UIToggle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t group;
	UIWidget_o* activeSprite;
	bool invertSpriteState;
	UnityEngine_Animation_o* activeAnimation;
	UnityEngine_Animator_o* animator;
	UITweener_o* tween;
	bool startsActive;
	bool notifyChangeOnStart;
	bool instantTween;
	bool optionCanBeNone;
	System_Collections_Generic_List_EventDelegate__o* onChange;
	UIToggle_Validate_o* validator;
	UISprite_o* checkSprite;
	UnityEngine_Animation_o* checkAnimation;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* functionName;
	bool startsChecked;
	System_String_o* soundID;
	System_String_o* delaySoundID;
	bool customDelaySound;
	uint32_t customDelaySoundUIBusType;
	float delayTime;
	uint32_t tabType;
	bool mIsActive;
	bool mStarted;
	bool mInitSet;
	bool useNoTweenActiveSprite;
};
struct UIToggle_Validate_StaticFields {
};
struct UIToggle_Validate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIToggle_Validate_c {
	Il2CppClass_1 _1;
	UIToggle_Validate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIToggle_Validate_VTable vtable;
};
struct UIToggle_Validate_o {
	UIToggle_Validate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIToggledComponents_StaticFields {
};
struct UIToggledComponents_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIToggledComponents_c {
	Il2CppClass_1 _1;
	UIToggledComponents_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIToggledComponents_VTable vtable;
};
struct UIToggledComponents_o {
	UIToggledComponents_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_MonoBehaviour__o* activate;
	System_Collections_Generic_List_MonoBehaviour__o* deactivate;
	UnityEngine_MonoBehaviour_o* target;
	bool inverse;
};
struct UIToggledObjects_StaticFields {
};
struct UIToggledObjects_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIToggledObjects_c {
	Il2CppClass_1 _1;
	UIToggledObjects_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIToggledObjects_VTable vtable;
};
struct UIToggledObjects_o {
	UIToggledObjects_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_GameObject__o* activate;
	System_Collections_Generic_List_GameObject__o* deactivate;
	UnityEngine_GameObject_o* target;
	bool inverse;
};
struct UIWidgetContainer_StaticFields {
};
struct UIWidgetContainer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIWidgetContainer_c {
	Il2CppClass_1 _1;
	UIWidgetContainer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIWidgetContainer_VTable vtable;
};
struct UIWidgetContainer_o {
	UIWidgetContainer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UIWrapContentBase_StaticFields {
};
struct UIWrapContentBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct UIWrapContentBase_c {
	Il2CppClass_1 _1;
	UIWrapContentBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIWrapContentBase_VTable vtable;
};
struct UIWrapContentBase_o {
	UIWrapContentBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UIWrapContent_StaticFields {
	System_Comparison_Transform__o* __f__mg_cache0;
	System_Comparison_Transform__o* __f__mg_cache1;
	System_Comparison_Transform__o* __f__mg_cache2;
};
struct UIWrapContent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ScrollViewMovement;
	VirtualInvokeData _5_get_CellHeight;
	VirtualInvokeData _6_get_CellWidth;
	VirtualInvokeData _7_Start;
	VirtualInvokeData _8_OnMove;
	VirtualInvokeData _9_SortBasedOnScrollMovement;
	VirtualInvokeData _10_SortAlphabetically;
	VirtualInvokeData _11_ResetChildPositions;
	VirtualInvokeData _12_WrapContent;
	VirtualInvokeData _13_UpdateItem;
};
struct UIWrapContent_c {
	Il2CppClass_1 _1;
	UIWrapContent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIWrapContent_VTable vtable;
};
struct UIWrapContent_o {
	UIWrapContent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t itemSize;
	bool cullContent;
	int32_t minIndex;
	int32_t maxIndex;
	bool hideInactive;
	UIWrapContent_OnInitializeItem_o* onInitializeItem;
	UnityEngine_Transform_o* mTrans;
	UIPanel_o* mPanel;
	UIScrollView_o* mScroll;
	bool mHorizontal;
	bool mFirstTime;
	System_Collections_Generic_List_Transform__o* mChildren;
};
struct UIWrapContent_OnInitializeItem_StaticFields {
};
struct UIWrapContent_OnInitializeItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIWrapContent_OnInitializeItem_c {
	Il2CppClass_1 _1;
	UIWrapContent_OnInitializeItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIWrapContent_OnInitializeItem_VTable vtable;
};
struct UIWrapContent_OnInitializeItem_o {
	UIWrapContent_OnInitializeItem_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct ActiveAnimation_StaticFields {
	ActiveAnimation_o* current;
};
struct ActiveAnimation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ActiveAnimation_c {
	Il2CppClass_1 _1;
	ActiveAnimation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ActiveAnimation_VTable vtable;
};
struct ActiveAnimation_o {
	ActiveAnimation_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	UnityEngine_Animation_o* mAnim;
	int32_t mLastDirection;
	int32_t mDisableDirection;
	bool mNotify;
	UnityEngine_Animator_o* mAnimator;
	System_String_o* mClip;
};
struct BetterList_T__StaticFields {
};
struct BetterList_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BetterList_T__c {
	Il2CppClass_1 _1;
	BetterList_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	BetterList_T__VTable vtable;
};
struct BetterList_T__o {
	BetterList_T__c *klass;
	void *monitor;
	System_Object_array* buffer;
	int32_t size;
	bool expandDouble;
	bool mbUsePool;
};
struct BetterList_CompareFunc_T__StaticFields {
};
struct BetterList_CompareFunc_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct BetterList_CompareFunc_T__c {
	Il2CppClass_1 _1;
	BetterList_CompareFunc_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	BetterList_CompareFunc_T__VTable vtable;
};
struct BetterList_CompareFunc_T__o {
	BetterList_CompareFunc_T__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct BetterList__GetEnumerator_c__Iterator0_T__StaticFields {
};
struct BetterList__GetEnumerator_c__Iterator0_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_T__get_Current;
};
struct BetterList__GetEnumerator_c__Iterator0_T__c {
	Il2CppClass_1 _1;
	BetterList__GetEnumerator_c__Iterator0_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	BetterList__GetEnumerator_c__Iterator0_T__VTable vtable;
};
struct BetterList__GetEnumerator_c__Iterator0_T__o {
	BetterList__GetEnumerator_c__Iterator0_T__c *klass;
	void *monitor;
	int32_t _i___1;
	BetterList_T__o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct NGUIArrayPool_T__StaticFields {
	int32_t maxLength;
	NGUIArrayPool_T__o* msInstance;
};
struct NGUIArrayPool_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct NGUIArrayPool_T__c {
	Il2CppClass_1 _1;
	NGUIArrayPool_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	NGUIArrayPool_T__VTable vtable;
};
struct NGUIArrayPool_T__o {
	NGUIArrayPool_T__c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__List_T_____o* mDict;
};
struct BMFont_StaticFields {
};
struct BMFont_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BMFont_c {
	Il2CppClass_1 _1;
	BMFont_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BMFont_VTable vtable;
};
struct BMFont_o {
	BMFont_c *klass;
	void *monitor;
	int32_t mSize;
	int32_t mBase;
	int32_t mWidth;
	int32_t mHeight;
	System_String_o* mSpriteName;
	System_Collections_Generic_List_BMGlyph__o* mSaved;
	System_Collections_Generic_Dictionary_int__BMGlyph__o* mDict;
};
struct BMGlyph_StaticFields {
};
struct BMGlyph_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BMGlyph_c {
	Il2CppClass_1 _1;
	BMGlyph_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BMGlyph_VTable vtable;
};
struct BMGlyph_o {
	BMGlyph_c *klass;
	void *monitor;
	int32_t index;
	int32_t x;
	int32_t y;
	int32_t width;
	int32_t height;
	int32_t offsetX;
	int32_t offsetY;
	int32_t advance;
	int32_t channel;
	System_Collections_Generic_List_int__o* kerning;
};
struct BMSymbol_StaticFields {
};
struct BMSymbol_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BMSymbol_c {
	Il2CppClass_1 _1;
	BMSymbol_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BMSymbol_VTable vtable;
};
struct BMSymbol_o {
	BMSymbol_c *klass;
	void *monitor;
	System_String_o* sequence;
	System_String_o* spriteName;
	UISpriteData_o* mSprite;
	bool mIsValid;
	int32_t mLength;
	int32_t mOffsetX;
	int32_t mOffsetY;
	int32_t mWidth;
	int32_t mHeight;
	int32_t mAdvance;
	UnityEngine_Rect_o mUV;
};
struct EventDelegate_StaticFields {
	int32_t s_Hash;
};
struct EventDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct EventDelegate_c {
	Il2CppClass_1 _1;
	EventDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EventDelegate_VTable vtable;
};
struct EventDelegate_o {
	EventDelegate_c *klass;
	void *monitor;
	UnityEngine_MonoBehaviour_o* mTarget;
	System_String_o* mMethodName;
	EventDelegate_Parameter_array* mParameters;
	bool oneShot;
	EventDelegate_Callback_o* mCachedCallback;
	bool mRawDelegate;
	bool mCached;
	System_Reflection_MethodInfo_o* mMethod;
	System_Reflection_ParameterInfo_array* mParameterInfos;
	System_Object_array* mArgs;
};
struct EventDelegate_Parameter_StaticFields {
};
struct EventDelegate_Parameter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct EventDelegate_Parameter_c {
	Il2CppClass_1 _1;
	EventDelegate_Parameter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EventDelegate_Parameter_VTable vtable;
};
struct EventDelegate_Parameter_o {
	EventDelegate_Parameter_c *klass;
	void *monitor;
	UnityEngine_Object_o* obj;
	System_String_o* field;
	Il2CppObject* mValue;
	System_Type_o* expectedType;
	bool cached;
	System_Reflection_PropertyInfo_o* propInfo;
	System_Reflection_FieldInfo_o* fieldInfo;
};
struct EventDelegate_Callback_StaticFields {
};
struct EventDelegate_Callback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct EventDelegate_Callback_c {
	Il2CppClass_1 _1;
	EventDelegate_Callback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EventDelegate_Callback_VTable vtable;
};
struct EventDelegate_Callback_o {
	EventDelegate_Callback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct NGUIDebugLabelHelper_StaticFields {
};
struct NGUIDebugLabelHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct NGUIDebugLabelHelper_c {
	Il2CppClass_1 _1;
	NGUIDebugLabelHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NGUIDebugLabelHelper_VTable vtable;
};
struct NGUIDebugLabelHelper_o {
	NGUIDebugLabelHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* label;
};
struct NGUIMath_StaticFields {
};
struct NGUIMath_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct NGUIMath_c {
	Il2CppClass_1 _1;
	NGUIMath_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NGUIMath_VTable vtable;
};
struct NGUIMath_o {
	NGUIMath_c *klass;
	void *monitor;
};
struct NGUIText_StaticFields {
	UIFont_o* bitmapFont;
	UnityEngine_Font_o* dynamicFont;
	NGUIText_GlyphInfo_o* glyph;
	int32_t fontSize;
	float fontScale;
	float pixelDensity;
	int32_t fontStyle;
	int32_t alignment;
	int32_t alignmentVertical;
	UnityEngine_Color_o tint;
	int32_t rectWidth;
	int32_t rectHeight;
	int32_t regionWidth;
	int32_t regionHeight;
	int32_t maxLines;
	int32_t gradientType;
	bool gradient;
	UnityEngine_Color_o gradientFrom;
	UnityEngine_Color_o gradientTo;
	UnityEngine_Color_o gradientMiddle;
	float gradientMidPos;
	bool encoding;
	float spacingX;
	float spacingY;
	bool premultiply;
	int32_t symbolStyle;
	int32_t finalSize;
	float finalSpacingX;
	float finalLineHeight;
	float textLineHeight;
	float baseline;
	bool useSymbols;
	System_String_o* leftBracket;
	System_String_o* rightBracket;
	bool hasSpriteInText;
	bool spriteResize;
	UIAtlas_o* atlas;
	System_Collections_Generic_List_BMSymbol__o* symbols;
	int32_t spriteInTextAlignment;
	System_Collections_Generic_Dictionary_int__BMSymbol__o* m_SymbolMatchCache;
	UnityEngine_Color_o textureTint;
	System_String_o* m_LastMatchText;
	bool isEastern;
	bool EnableEasternText;
	System_Globalization_CultureInfo_o* cultureInfo;
	System_Text_StringBuilder_o* s_SharedSbForWrapText;
	System_Collections_Generic_List_Vector3__o* s_tmpVerts;
	System_Collections_Generic_List_Vector2__o* s_tmpUVs;
	System_Collections_Generic_List_Color__o* s_tmpCols;
	System_Collections_Generic_List_float__o* s_tmpFloats;
	UnityEngine_Color_o mInvisible;
	BetterList_Color__o* mColors;
	float mAlpha;
	UnityEngine_CharacterInfo_o mTempChar;
	BetterList_float__o* mSizes;
	UnityEngine_Color_o s_c0;
	UnityEngine_Color_o s_c1;
	System_Single_array* mBoldOffset;
};
struct NGUIText_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct NGUIText_c {
	Il2CppClass_1 _1;
	NGUIText_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NGUIText_VTable vtable;
};
struct NGUIText_o {
	NGUIText_c *klass;
	void *monitor;
};
struct NGUIText_GlyphInfo_StaticFields {
};
struct NGUIText_GlyphInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct NGUIText_GlyphInfo_c {
	Il2CppClass_1 _1;
	NGUIText_GlyphInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NGUIText_GlyphInfo_VTable vtable;
};
struct NGUIText_GlyphInfo_o {
	NGUIText_GlyphInfo_c *klass;
	void *monitor;
	UnityEngine_Vector2_o v0;
	UnityEngine_Vector2_o v1;
	UnityEngine_Vector2_o u0;
	UnityEngine_Vector2_o u1;
	UnityEngine_Vector2_o u2;
	UnityEngine_Vector2_o u3;
	float advance;
	int32_t channel;
};
struct NGUIText__CheckSymbolMatches_c__AnonStorey0_StaticFields {
};
struct NGUIText__CheckSymbolMatches_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct NGUIText__CheckSymbolMatches_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	NGUIText__CheckSymbolMatches_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NGUIText__CheckSymbolMatches_c__AnonStorey0_VTable vtable;
};
struct NGUIText__CheckSymbolMatches_c__AnonStorey0_o {
	NGUIText__CheckSymbolMatches_c__AnonStorey0_c *klass;
	void *monitor;
	System_Text_RegularExpressions_Match_o* match;
};
struct NGUITools_StaticFields {
	UnityEngine_AudioListener_o* mListener;
	bool mLoaded;
	float mGlobalVolume;
	NGUITools_OnLogCallback_o* OnLog;
	bool IsUltraWideScreen;
	bool m_HasNotch;
	float notchWidth;
	float NotchSizeForAndroid;
	float NotchSizeForiOS;
	float NotchForAndroidThreshold;
	float uiRootDefaultWidth;
	float uiRootDefaultHeight;
	float uiRootDefaultAspect;
	float mScreenToFullRatio;
	float mLastTimestamp;
	UnityEngine_AudioClip_o* mLastClip;
	System_Collections_Generic_Dictionary_Type__string__o* mTypeNames;
	UnityEngine_Vector3_array* mSides;
	UnityEngine_KeyCodek_array* keys;
	System_Collections_Generic_Dictionary_string__UIWidget__o* mWidgets;
	UIPanel_o* mRoot;
	UnityEngine_GameObject_o* mGo;
	int32_t mColorSpace;
	System_Comparison_UIWidget__o* __f__mg_cache0;
	System_Comparison_UIPanel__o* __f__mg_cache1;
};
struct NGUITools_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct NGUITools_c {
	Il2CppClass_1 _1;
	NGUITools_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NGUITools_VTable vtable;
};
struct NGUITools_o {
	NGUITools_c *klass;
	void *monitor;
};
struct NGUITools_OnLogCallback_StaticFields {
};
struct NGUITools_OnLogCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct NGUITools_OnLogCallback_c {
	Il2CppClass_1 _1;
	NGUITools_OnLogCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NGUITools_OnLogCallback_VTable vtable;
};
struct NGUITools_OnLogCallback_o {
	NGUITools_OnLogCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct NGUITools_OnInitFunc_T__StaticFields {
};
struct NGUITools_OnInitFunc_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct NGUITools_OnInitFunc_T__c {
	Il2CppClass_1 _1;
	NGUITools_OnInitFunc_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	NGUITools_OnInitFunc_T__VTable vtable;
};
struct NGUITools_OnInitFunc_T__o {
	NGUITools_OnInitFunc_T__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct PropertyBinding_StaticFields {
};
struct PropertyBinding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PropertyBinding_c {
	Il2CppClass_1 _1;
	PropertyBinding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PropertyBinding_VTable vtable;
};
struct PropertyBinding_o {
	PropertyBinding_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	PropertyReference_o* source;
	PropertyReference_o* target;
	int32_t direction;
	int32_t update;
	bool editMode;
	Il2CppObject* mLastValue;
};
struct PropertyReference_StaticFields {
	int32_t s_Hash;
};
struct PropertyReference_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PropertyReference_c {
	Il2CppClass_1 _1;
	PropertyReference_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PropertyReference_VTable vtable;
};
struct PropertyReference_o {
	PropertyReference_c *klass;
	void *monitor;
	UnityEngine_Component_o* mTarget;
	System_String_o* mName;
	System_Reflection_FieldInfo_o* mField;
	System_Reflection_PropertyInfo_o* mProperty;
};
struct RealTime_StaticFields {
};
struct RealTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RealTime_c {
	Il2CppClass_1 _1;
	RealTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RealTime_VTable vtable;
};
struct RealTime_o {
	RealTime_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct SpringPanel_StaticFields {
	SpringPanel_o* current;
};
struct SpringPanel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AdvanceTowardsPosition;
};
struct SpringPanel_c {
	Il2CppClass_1 _1;
	SpringPanel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SpringPanel_VTable vtable;
};
struct SpringPanel_o {
	SpringPanel_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Vector3_o target;
	float strength;
	SpringPanel_OnFinished_o* onFinished;
	UIPanel_o* mPanel;
	UnityEngine_Transform_o* mTrans;
	UIScrollView_o* mDrag;
};
struct SpringPanel_OnFinished_StaticFields {
};
struct SpringPanel_OnFinished_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct SpringPanel_OnFinished_c {
	Il2CppClass_1 _1;
	SpringPanel_OnFinished_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SpringPanel_OnFinished_VTable vtable;
};
struct SpringPanel_OnFinished_o {
	SpringPanel_OnFinished_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIBasicSprite_StaticFields {
	UnityEngine_Vector2_array* mTempPos;
	UnityEngine_Vector2_array* mTempUVs;
};
struct UIBasicSprite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnBeforeSerialize;
	VirtualInvokeData _5_OnAfterDeserialize;
	VirtualInvokeData _6_get_isAnchoredHorizontally;
	VirtualInvokeData _7_get_isAnchoredVertically;
	VirtualInvokeData _8_get_canBeAnchored;
	VirtualInvokeData _9_get_alpha;
	VirtualInvokeData _10_set_alpha;
	VirtualInvokeData _11_CalculateFinalAlpha;
	VirtualInvokeData _12_get_localCorners;
	VirtualInvokeData _13_get_worldCorners;
	VirtualInvokeData _14_InvalidateAlpha;
	VirtualInvokeData _15_Invalidate;
	VirtualInvokeData _16_GetSides;
	VirtualInvokeData _17_OnEnable;
	VirtualInvokeData _18_OnInit;
	VirtualInvokeData _19_OnDisable;
	VirtualInvokeData _20_Awake;
	VirtualInvokeData _21_NeedUpdate;
	VirtualInvokeData _22_OnAnchor;
	VirtualInvokeData _23_SetRect;
	VirtualInvokeData _24_ParentHasChanged;
	VirtualInvokeData _25_OnStart;
	VirtualInvokeData _26_OnUpdate;
	VirtualInvokeData _27_get_hasVertices;
	VirtualInvokeData _28_get_localSize;
	VirtualInvokeData _29_get_drawingDimensions;
	VirtualInvokeData _30_get_material;
	VirtualInvokeData _31_set_material;
	VirtualInvokeData _32_get_mainTexture;
	VirtualInvokeData _33_set_mainTexture;
	VirtualInvokeData _34_get_shader;
	VirtualInvokeData _35_set_shader;
	VirtualInvokeData _36_MarkAsChanged;
	VirtualInvokeData _37_UpgradeFrom265;
	VirtualInvokeData _38_MakePixelPerfect;
	VirtualInvokeData _39_get_minWidth;
	VirtualInvokeData _40_get_minHeight;
	VirtualInvokeData _41_get_border;
	VirtualInvokeData _42_set_border;
	VirtualInvokeData _43_OnFill;
	VirtualInvokeData _44_get_type;
	VirtualInvokeData _45_set_type;
	VirtualInvokeData _46_get_premultipliedAlpha;
	VirtualInvokeData _47_get_pixelSize;
	VirtualInvokeData _48_SimpleFill;
};
struct UIBasicSprite_c {
	Il2CppClass_1 _1;
	UIBasicSprite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIBasicSprite_VTable vtable;
};
struct UIBasicSprite_o {
	UIBasicSprite_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIRect_AnchorPoint_o* leftAnchor;
	UIRect_AnchorPoint_o* rightAnchor;
	UIRect_AnchorPoint_o* bottomAnchor;
	UIRect_AnchorPoint_o* topAnchor;
	int32_t updateAnchors;
	int32_t UIRect_runtimeUpdateAnchors;
	UnityEngine_GameObject_o* mGo;
	UnityEngine_Transform_o* mTrans;
	BetterList_UIRect__o* mChildren;
	bool mChanged;
	bool mParentFound;
	bool UIRect_mUpdateAnchors;
	int32_t mUpdateFrame;
	bool UIRect_mAnchorsCached;
	UIRoot_o* UIRect_mRoot;
	UIRect_o* UIRect_mParent;
	bool UIRect_mRootSet;
	UnityEngine_Camera_o* mCam;
	bool mStarted;
	float finalAlpha;
	bool mEnabled;
	System_Collections_Generic_LinkedListNode_object__o* UIRect_mlistNode;
	UnityEngine_Color_o mColor;
	int32_t mPivot;
	int32_t mWidth;
	int32_t mHeight;
	int32_t mDepth;
	UIWidget_OnDimensionsChanged_o* onChange;
	UIWidget_OnPostFillCallback_o* onPostFill;
	UIDrawCall_OnRenderCallback_o* mOnRender;
	bool autoResizeBoxCollider;
	bool hideIfOffScreen;
	int32_t keepAspectRatio;
	float aspectRatio;
	UIWidget_HitCheck_o* hitCheck;
	UIPanel_o* panel;
	UIGeometry_o* geometry;
	bool fillGeometry;
	bool mPlayMode;
	UnityEngine_Vector4_o mDrawRegion;
	UnityEngine_Matrix4x4_o UIWidget_mLocalToPanel;
	bool UIWidget_mIsVisibleByAlpha;
	bool UIWidget_mIsVisibleByPanel;
	bool UIWidget_mIsVisibleByScale;
	bool UIWidget_mIsInFront;
	float UIWidget_mLastAlpha;
	bool UIWidget_mMoved;
	UIDrawCall_o* drawCall;
	UnityEngine_Vector3_array* mCorners;
	bool mEnableSupportAnchorRotation;
	float UIWidget_mCacheAlpha;
	bool needOptimizeVisible;
	int32_t UIWidget_mAlphaFrameID;
	bool GeometryHasChanged;
	uint8_t CurrentUpdateFrameNumber;
	int32_t UIWidget_mMatrixFrame;
	UnityEngine_Vector3_o UIWidget_mOldV0;
	UnityEngine_Vector3_o UIWidget_mOldV1;
	bool mInPanelWidgetList;
	bool ignoreBounds;
	bool ignoreBoundsInculdeSelf;
	int32_t mType;
	int32_t mFillDirection;
	float mFillAmount;
	UnityEngine_Vector2_o mCenterPos;
	int32_t mPieceCount;
	bool mInvert;
	int32_t mFlip;
	int32_t mApplyGradient;
	UnityEngine_Color_o mGradientTop;
	UnityEngine_Color_o mGradientBottom;
	UnityEngine_Rect_o mInnerUV;
	UnityEngine_Rect_o mOuterUV;
	int32_t centerType;
	int32_t leftType;
	int32_t rightType;
	int32_t bottomType;
	int32_t topType;
};
struct UIDrawCall_StaticFields {
	BetterList_UIDrawCall__o* mActiveList;
	BetterList_UIDrawCall__o* mInactiveList;
	UnityEngine_Material_array* s_SharedEmptyMatArray;
	bool mInitIndexBuffer;
	System_Collections_Generic_List_int____o* mCache;
	System_Int32_array* ClipRange;
	System_Int32_array* ClipArgs;
};
struct UIDrawCall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIDrawCall_c {
	Il2CppClass_1 _1;
	UIDrawCall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIDrawCall_VTable vtable;
};
struct UIDrawCall_o {
	UIDrawCall_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t widgetCount;
	int32_t depthStart;
	int32_t depthEnd;
	UIPanel_o* manager;
	UIPanel_o* panel;
	UnityEngine_Texture2D_o* clipTexture;
	bool alwaysOnScreen;
	BetterList_Vector3__o* verts;
	BetterList_Vector3__o* norms;
	BetterList_Vector4__o* tans;
	BetterList_Vector2__o* uvs;
	BetterList_Color__o* cols;
	bool alwaysRefreshMaterial;
	UnityEngine_Material_o* mMaterial;
	UnityEngine_Texture_o* mTexture;
	UnityEngine_Shader_o* mShader;
	int32_t mClipCount;
	UnityEngine_Transform_o* mTrans;
	UnityEngine_Mesh_o* mMesh;
	UnityEngine_MeshFilter_o* mFilter;
	UnityEngine_MeshRenderer_o* mRenderer;
	UnityEngine_Material_o* mDynamicMat;
	System_Int32_array* mIndices;
	bool mRebuildMat;
	bool mLegacyShader;
	int32_t mRenderQueue;
	int32_t mTriangles;
	bool mUpdateClipping;
	bool isDirty;
	bool mTextureClip;
	UIDrawCall_OnRenderCallback_o* onRender;
	System_String_o* mSortingLayerName;
	UnityEngine_Shader_o* baseShader;
};
struct UIDrawCall_OnRenderCallback_StaticFields {
};
struct UIDrawCall_OnRenderCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIDrawCall_OnRenderCallback_c {
	Il2CppClass_1 _1;
	UIDrawCall_OnRenderCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIDrawCall_OnRenderCallback_VTable vtable;
};
struct UIDrawCall_OnRenderCallback_o {
	UIDrawCall_OnRenderCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIEventListener_StaticFields {
};
struct UIEventListener_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIEventListener_c {
	Il2CppClass_1 _1;
	UIEventListener_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIEventListener_VTable vtable;
};
struct UIEventListener_o {
	UIEventListener_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Il2CppObject* parameter;
	UIEventListener_VoidDelegate_o* onSubmit;
	UIEventListener_VoidDelegate_o* onClick;
	UIEventListener_VoidDelegate_o* onDoubleClick;
	UIEventListener_BoolDelegate_o* onHover;
	UIEventListener_BoolDelegate_o* onPress;
	UIEventListener_BoolDelegate_o* onSelect;
	UIEventListener_FloatDelegate_o* onScroll;
	UIEventListener_VoidDelegate_o* onDragStart;
	UIEventListener_VectorDelegate_o* onDrag;
	UIEventListener_VoidDelegate_o* onDragOver;
	UIEventListener_VoidDelegate_o* onDragOut;
	UIEventListener_VoidDelegate_o* onDragEnd;
	UIEventListener_ObjectDelegate_o* onDrop;
	UIEventListener_KeyCodekDelegate_o* onKey;
	UIEventListener_BoolDelegate_o* onTooltip;
};
struct UIEventListener_VoidDelegate_StaticFields {
};
struct UIEventListener_VoidDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIEventListener_VoidDelegate_c {
	Il2CppClass_1 _1;
	UIEventListener_VoidDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIEventListener_VoidDelegate_VTable vtable;
};
struct UIEventListener_VoidDelegate_o {
	UIEventListener_VoidDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIEventListener_BoolDelegate_StaticFields {
};
struct UIEventListener_BoolDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIEventListener_BoolDelegate_c {
	Il2CppClass_1 _1;
	UIEventListener_BoolDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIEventListener_BoolDelegate_VTable vtable;
};
struct UIEventListener_BoolDelegate_o {
	UIEventListener_BoolDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIEventListener_FloatDelegate_StaticFields {
};
struct UIEventListener_FloatDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIEventListener_FloatDelegate_c {
	Il2CppClass_1 _1;
	UIEventListener_FloatDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIEventListener_FloatDelegate_VTable vtable;
};
struct UIEventListener_FloatDelegate_o {
	UIEventListener_FloatDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIEventListener_VectorDelegate_StaticFields {
};
struct UIEventListener_VectorDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIEventListener_VectorDelegate_c {
	Il2CppClass_1 _1;
	UIEventListener_VectorDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIEventListener_VectorDelegate_VTable vtable;
};
struct UIEventListener_VectorDelegate_o {
	UIEventListener_VectorDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIEventListener_ObjectDelegate_StaticFields {
};
struct UIEventListener_ObjectDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIEventListener_ObjectDelegate_c {
	Il2CppClass_1 _1;
	UIEventListener_ObjectDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIEventListener_ObjectDelegate_VTable vtable;
};
struct UIEventListener_ObjectDelegate_o {
	UIEventListener_ObjectDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIEventListener_KeyCodekDelegate_StaticFields {
};
struct UIEventListener_KeyCodekDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIEventListener_KeyCodekDelegate_c {
	Il2CppClass_1 _1;
	UIEventListener_KeyCodekDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIEventListener_KeyCodekDelegate_VTable vtable;
};
struct UIEventListener_KeyCodekDelegate_o {
	UIEventListener_KeyCodekDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIGeometry_StaticFields {
};
struct UIGeometry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIGeometry_c {
	Il2CppClass_1 _1;
	UIGeometry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIGeometry_VTable vtable;
};
struct UIGeometry_o {
	UIGeometry_c *klass;
	void *monitor;
	BetterList_Vector3__o* verts;
	BetterList_Vector2__o* uvs;
	BetterList_Color__o* cols;
	BetterList_Vector3__o* mRtpVerts;
	UnityEngine_Vector3_o mRtpNormal;
	UnityEngine_Vector4_o mRtpTan;
};
struct UIHollowSprite_StaticFields {
	System_SByte_array* mHollowXIndex;
	System_SByte_array* mHollowYIndex;
};
struct UIHollowSprite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnBeforeSerialize;
	VirtualInvokeData _5_OnAfterDeserialize;
	VirtualInvokeData _6_get_isAnchoredHorizontally;
	VirtualInvokeData _7_get_isAnchoredVertically;
	VirtualInvokeData _8_get_canBeAnchored;
	VirtualInvokeData _9_get_alpha;
	VirtualInvokeData _10_set_alpha;
	VirtualInvokeData _11_CalculateFinalAlpha;
	VirtualInvokeData _12_get_localCorners;
	VirtualInvokeData _13_get_worldCorners;
	VirtualInvokeData _14_InvalidateAlpha;
	VirtualInvokeData _15_Invalidate;
	VirtualInvokeData _16_GetSides;
	VirtualInvokeData _17_OnEnable;
	VirtualInvokeData _18_OnInit;
	VirtualInvokeData _19_OnDisable;
	VirtualInvokeData _20_Awake;
	VirtualInvokeData _21_NeedUpdate;
	VirtualInvokeData _22_OnAnchor;
	VirtualInvokeData _23_SetRect;
	VirtualInvokeData _24_ParentHasChanged;
	VirtualInvokeData _25_OnStart;
	VirtualInvokeData _26_OnUpdate;
	VirtualInvokeData _27_get_hasVertices;
	VirtualInvokeData _28_get_localSize;
	VirtualInvokeData _29_get_drawingDimensions;
	VirtualInvokeData _30_get_material;
	VirtualInvokeData _31_set_material;
	VirtualInvokeData _32_get_mainTexture;
	VirtualInvokeData _33_set_mainTexture;
	VirtualInvokeData _34_get_shader;
	VirtualInvokeData _35_set_shader;
	VirtualInvokeData _36_MarkAsChanged;
	VirtualInvokeData _37_UpgradeFrom265;
	VirtualInvokeData _38_MakePixelPerfect;
	VirtualInvokeData _39_get_minWidth;
	VirtualInvokeData _40_get_minHeight;
	VirtualInvokeData _41_get_border;
	VirtualInvokeData _42_set_border;
	VirtualInvokeData _43_OnFill;
	VirtualInvokeData _44_get_type;
	VirtualInvokeData _45_set_type;
	VirtualInvokeData _46_get_premultipliedAlpha;
	VirtualInvokeData _47_get_pixelSize;
	VirtualInvokeData _48_SimpleFill;
};
struct UIHollowSprite_c {
	Il2CppClass_1 _1;
	UIHollowSprite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIHollowSprite_VTable vtable;
};
struct UIHollowSprite_o {
	UIHollowSprite_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIRect_AnchorPoint_o* leftAnchor;
	UIRect_AnchorPoint_o* rightAnchor;
	UIRect_AnchorPoint_o* bottomAnchor;
	UIRect_AnchorPoint_o* topAnchor;
	int32_t updateAnchors;
	int32_t UIRect_runtimeUpdateAnchors;
	UnityEngine_GameObject_o* mGo;
	UnityEngine_Transform_o* mTrans;
	BetterList_UIRect__o* mChildren;
	bool mChanged;
	bool mParentFound;
	bool UIRect_mUpdateAnchors;
	int32_t mUpdateFrame;
	bool UIRect_mAnchorsCached;
	UIRoot_o* UIRect_mRoot;
	UIRect_o* UIRect_mParent;
	bool UIRect_mRootSet;
	UnityEngine_Camera_o* mCam;
	bool mStarted;
	float finalAlpha;
	bool mEnabled;
	System_Collections_Generic_LinkedListNode_object__o* UIRect_mlistNode;
	UnityEngine_Color_o mColor;
	int32_t mPivot;
	int32_t mWidth;
	int32_t mHeight;
	int32_t mDepth;
	UIWidget_OnDimensionsChanged_o* onChange;
	UIWidget_OnPostFillCallback_o* onPostFill;
	UIDrawCall_OnRenderCallback_o* mOnRender;
	bool autoResizeBoxCollider;
	bool hideIfOffScreen;
	int32_t keepAspectRatio;
	float aspectRatio;
	UIWidget_HitCheck_o* hitCheck;
	UIPanel_o* panel;
	UIGeometry_o* geometry;
	bool fillGeometry;
	bool mPlayMode;
	UnityEngine_Vector4_o mDrawRegion;
	UnityEngine_Matrix4x4_o UIWidget_mLocalToPanel;
	bool UIWidget_mIsVisibleByAlpha;
	bool UIWidget_mIsVisibleByPanel;
	bool UIWidget_mIsVisibleByScale;
	bool UIWidget_mIsInFront;
	float UIWidget_mLastAlpha;
	bool UIWidget_mMoved;
	UIDrawCall_o* drawCall;
	UnityEngine_Vector3_array* mCorners;
	bool mEnableSupportAnchorRotation;
	float UIWidget_mCacheAlpha;
	bool needOptimizeVisible;
	int32_t UIWidget_mAlphaFrameID;
	bool GeometryHasChanged;
	uint8_t CurrentUpdateFrameNumber;
	int32_t UIWidget_mMatrixFrame;
	UnityEngine_Vector3_o UIWidget_mOldV0;
	UnityEngine_Vector3_o UIWidget_mOldV1;
	bool mInPanelWidgetList;
	bool ignoreBounds;
	bool ignoreBoundsInculdeSelf;
	int32_t mType;
	int32_t mFillDirection;
	float mFillAmount;
	UnityEngine_Vector2_o mCenterPos;
	int32_t mPieceCount;
	bool mInvert;
	int32_t mFlip;
	int32_t mApplyGradient;
	UnityEngine_Color_o mGradientTop;
	UnityEngine_Color_o mGradientBottom;
	UnityEngine_Rect_o mInnerUV;
	UnityEngine_Rect_o mOuterUV;
	int32_t centerType;
	int32_t leftType;
	int32_t rightType;
	int32_t bottomType;
	int32_t topType;
	UIAtlas_o* UISprite_mAtlas;
	System_String_o* UISprite_mSpriteName;
	bool UISprite_mFillCenter;
	int32_t UISprite_mColorOverlay;
	UISpriteData_o* mSprite;
	bool UISprite_mSpriteSet;
	UnityEngine_Material_o* UISprite_mMaterial;
	int32_t UISprite_originalWidth;
	int32_t UISprite_originalHeight;
	bool UISprite_mIsFirstEnabled;
	UIWidget_o* mCenterWidget;
};
struct UIRect_StaticFields {
	UnityEngine_Vector3_array* mSides;
};
struct UIRect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnBeforeSerialize;
	VirtualInvokeData _5_OnAfterDeserialize;
	VirtualInvokeData _6_get_isAnchoredHorizontally;
	VirtualInvokeData _7_get_isAnchoredVertically;
	VirtualInvokeData _8_get_canBeAnchored;
	VirtualInvokeData _14_InvalidateAlpha;
	VirtualInvokeData _15_Invalidate;
	VirtualInvokeData _16_GetSides;
	VirtualInvokeData _17_OnEnable;
	VirtualInvokeData _18_OnInit;
	VirtualInvokeData _19_OnDisable;
	VirtualInvokeData _20_Awake;
	VirtualInvokeData _21_NeedUpdate;
	VirtualInvokeData _24_ParentHasChanged;
	VirtualInvokeData _26_OnUpdate;
	VirtualInvokeData _65535__ctor;
};
struct UIRect_c {
	Il2CppClass_1 _1;
	UIRect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIRect_VTable vtable;
};
struct UIRect_o {
	UIRect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIRect_AnchorPoint_o* leftAnchor;
	UIRect_AnchorPoint_o* rightAnchor;
	UIRect_AnchorPoint_o* bottomAnchor;
	UIRect_AnchorPoint_o* topAnchor;
	int32_t updateAnchors;
	int32_t runtimeUpdateAnchors;
	UnityEngine_GameObject_o* mGo;
	UnityEngine_Transform_o* mTrans;
	BetterList_UIRect__o* mChildren;
	bool mChanged;
	bool mParentFound;
	bool mUpdateAnchors;
	int32_t mUpdateFrame;
	bool mAnchorsCached;
	UIRoot_o* mRoot;
	UIRect_o* mParent;
	bool mRootSet;
	UnityEngine_Camera_o* mCam;
	bool mStarted;
	float finalAlpha;
	bool mEnabled;
	System_Collections_Generic_LinkedListNode_object__o* mlistNode;
};
struct UIRect_AnchorPoint_StaticFields {
};
struct UIRect_AnchorPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIRect_AnchorPoint_c {
	Il2CppClass_1 _1;
	UIRect_AnchorPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIRect_AnchorPoint_VTable vtable;
};
struct UIRect_AnchorPoint_o {
	UIRect_AnchorPoint_c *klass;
	void *monitor;
	UnityEngine_Transform_o* target;
	float relative;
	int32_t absolute;
	UIRect_o* rect;
	UnityEngine_Camera_o* targetCam;
};
struct UIRectUpdater_StaticFields {
	UIRectUpdater_o* Instance;
	System_Collections_Generic_LinkedList_object__o* mRectsForUpdate;
	int32_t UpdateRectFrame;
};
struct UIRectUpdater_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIRectUpdater_c {
	Il2CppClass_1 _1;
	UIRectUpdater_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIRectUpdater_VTable vtable;
};
struct UIRectUpdater_o {
	UIRectUpdater_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UISnapshotPoint_StaticFields {
};
struct UISnapshotPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UISnapshotPoint_c {
	Il2CppClass_1 _1;
	UISnapshotPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UISnapshotPoint_VTable vtable;
};
struct UISnapshotPoint_o {
	UISnapshotPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool isOrthographic;
	float nearClip;
	float farClip;
	int32_t fieldOfView;
	float orthoSize;
	UnityEngine_Texture2D_o* thumbnail;
};
struct UIWidget_StaticFields {
	bool NeedOptimizeAlpha;
	bool OptimzeVisible;
	uint8_t MaxUpdateFrameCount;
};
struct UIWidget_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnBeforeSerialize;
	VirtualInvokeData _5_OnAfterDeserialize;
	VirtualInvokeData _6_get_isAnchoredHorizontally;
	VirtualInvokeData _7_get_isAnchoredVertically;
	VirtualInvokeData _8_get_canBeAnchored;
	VirtualInvokeData _9_get_alpha;
	VirtualInvokeData _10_set_alpha;
	VirtualInvokeData _11_CalculateFinalAlpha;
	VirtualInvokeData _12_get_localCorners;
	VirtualInvokeData _13_get_worldCorners;
	VirtualInvokeData _14_InvalidateAlpha;
	VirtualInvokeData _15_Invalidate;
	VirtualInvokeData _16_GetSides;
	VirtualInvokeData _17_OnEnable;
	VirtualInvokeData _18_OnInit;
	VirtualInvokeData _19_OnDisable;
	VirtualInvokeData _20_Awake;
	VirtualInvokeData _21_NeedUpdate;
	VirtualInvokeData _22_OnAnchor;
	VirtualInvokeData _23_SetRect;
	VirtualInvokeData _24_ParentHasChanged;
	VirtualInvokeData _25_OnStart;
	VirtualInvokeData _26_OnUpdate;
	VirtualInvokeData _27_get_hasVertices;
	VirtualInvokeData _28_get_localSize;
	VirtualInvokeData _29_get_drawingDimensions;
	VirtualInvokeData _30_get_material;
	VirtualInvokeData _31_set_material;
	VirtualInvokeData _32_get_mainTexture;
	VirtualInvokeData _33_set_mainTexture;
	VirtualInvokeData _34_get_shader;
	VirtualInvokeData _35_set_shader;
	VirtualInvokeData _36_MarkAsChanged;
	VirtualInvokeData _37_UpgradeFrom265;
	VirtualInvokeData _38_MakePixelPerfect;
	VirtualInvokeData _39_get_minWidth;
	VirtualInvokeData _40_get_minHeight;
	VirtualInvokeData _41_get_border;
	VirtualInvokeData _42_set_border;
	VirtualInvokeData _43_OnFill;
};
struct UIWidget_c {
	Il2CppClass_1 _1;
	UIWidget_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIWidget_VTable vtable;
};
struct UIWidget_o {
	UIWidget_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIRect_AnchorPoint_o* leftAnchor;
	UIRect_AnchorPoint_o* rightAnchor;
	UIRect_AnchorPoint_o* bottomAnchor;
	UIRect_AnchorPoint_o* topAnchor;
	int32_t updateAnchors;
	int32_t UIRect_runtimeUpdateAnchors;
	UnityEngine_GameObject_o* mGo;
	UnityEngine_Transform_o* mTrans;
	BetterList_UIRect__o* mChildren;
	bool mChanged;
	bool mParentFound;
	bool UIRect_mUpdateAnchors;
	int32_t mUpdateFrame;
	bool UIRect_mAnchorsCached;
	UIRoot_o* UIRect_mRoot;
	UIRect_o* UIRect_mParent;
	bool UIRect_mRootSet;
	UnityEngine_Camera_o* mCam;
	bool mStarted;
	float finalAlpha;
	bool mEnabled;
	System_Collections_Generic_LinkedListNode_object__o* UIRect_mlistNode;
	UnityEngine_Color_o mColor;
	int32_t mPivot;
	int32_t mWidth;
	int32_t mHeight;
	int32_t mDepth;
	UIWidget_OnDimensionsChanged_o* onChange;
	UIWidget_OnPostFillCallback_o* onPostFill;
	UIDrawCall_OnRenderCallback_o* mOnRender;
	bool autoResizeBoxCollider;
	bool hideIfOffScreen;
	int32_t keepAspectRatio;
	float aspectRatio;
	UIWidget_HitCheck_o* hitCheck;
	UIPanel_o* panel;
	UIGeometry_o* geometry;
	bool fillGeometry;
	bool mPlayMode;
	UnityEngine_Vector4_o mDrawRegion;
	UnityEngine_Matrix4x4_o mLocalToPanel;
	bool mIsVisibleByAlpha;
	bool mIsVisibleByPanel;
	bool mIsVisibleByScale;
	bool mIsInFront;
	float mLastAlpha;
	bool mMoved;
	UIDrawCall_o* drawCall;
	UnityEngine_Vector3_array* mCorners;
	bool mEnableSupportAnchorRotation;
	float mCacheAlpha;
	bool needOptimizeVisible;
	int32_t mAlphaFrameID;
	bool GeometryHasChanged;
	uint8_t CurrentUpdateFrameNumber;
	int32_t mMatrixFrame;
	UnityEngine_Vector3_o mOldV0;
	UnityEngine_Vector3_o mOldV1;
	bool mInPanelWidgetList;
	bool ignoreBounds;
	bool ignoreBoundsInculdeSelf;
};
struct UIWidget_OnDimensionsChanged_StaticFields {
};
struct UIWidget_OnDimensionsChanged_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIWidget_OnDimensionsChanged_c {
	Il2CppClass_1 _1;
	UIWidget_OnDimensionsChanged_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIWidget_OnDimensionsChanged_VTable vtable;
};
struct UIWidget_OnDimensionsChanged_o {
	UIWidget_OnDimensionsChanged_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIWidget_OnPostFillCallback_StaticFields {
};
struct UIWidget_OnPostFillCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIWidget_OnPostFillCallback_c {
	Il2CppClass_1 _1;
	UIWidget_OnPostFillCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIWidget_OnPostFillCallback_VTable vtable;
};
struct UIWidget_OnPostFillCallback_o {
	UIWidget_OnPostFillCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIWidget_HitCheck_StaticFields {
};
struct UIWidget_HitCheck_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIWidget_HitCheck_c {
	Il2CppClass_1 _1;
	UIWidget_HitCheck_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIWidget_HitCheck_VTable vtable;
};
struct UIWidget_HitCheck_o {
	UIWidget_HitCheck_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct IAddComponentCallback_StaticFields {
};
struct IAddComponentCallback_VTable {
};
struct IAddComponentCallback_c {
	Il2CppClass_1 _1;
	IAddComponentCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IAddComponentCallback_VTable vtable;
};
struct IAddComponentCallback_o {
	IAddComponentCallback_c *klass;
	void *monitor;
};
struct AnimatedAlpha_StaticFields {
};
struct AnimatedAlpha_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddComponent;
};
struct AnimatedAlpha_c {
	Il2CppClass_1 _1;
	AnimatedAlpha_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AnimatedAlpha_VTable vtable;
};
struct AnimatedAlpha_o {
	AnimatedAlpha_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float alpha;
	UIWidget_o* mWidget;
	UIPanel_o* mPanel;
};
struct AnimatedColor_StaticFields {
};
struct AnimatedColor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddComponent;
};
struct AnimatedColor_c {
	Il2CppClass_1 _1;
	AnimatedColor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AnimatedColor_VTable vtable;
};
struct AnimatedColor_o {
	AnimatedColor_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Color_o color;
	UIWidget_o* mWidget;
};
struct AnimatedFillAmount_StaticFields {
};
struct AnimatedFillAmount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddComponent;
};
struct AnimatedFillAmount_c {
	Il2CppClass_1 _1;
	AnimatedFillAmount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AnimatedFillAmount_VTable vtable;
};
struct AnimatedFillAmount_o {
	AnimatedFillAmount_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float mfillAmount;
	UIBasicSprite_o* mSprite;
};
struct AnimatedWidget_StaticFields {
};
struct AnimatedWidget_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddComponent;
};
struct AnimatedWidget_c {
	Il2CppClass_1 _1;
	AnimatedWidget_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AnimatedWidget_VTable vtable;
};
struct AnimatedWidget_o {
	AnimatedWidget_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float width;
	float height;
	UIWidget_o* mWidget;
};
struct SpringPosition_StaticFields {
	SpringPosition_o* current;
};
struct SpringPosition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SpringPosition_c {
	Il2CppClass_1 _1;
	SpringPosition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SpringPosition_VTable vtable;
};
struct SpringPosition_o {
	SpringPosition_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Vector3_o target;
	float strength;
	bool worldSpace;
	bool ignoreTimeScale;
	bool updateScrollView;
	SpringPosition_OnFinished_o* onFinished;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	UnityEngine_Transform_o* mTrans;
	float mThreshold;
	UIScrollView_o* mSv;
};
struct SpringPosition_OnFinished_StaticFields {
};
struct SpringPosition_OnFinished_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct SpringPosition_OnFinished_c {
	Il2CppClass_1 _1;
	SpringPosition_OnFinished_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SpringPosition_OnFinished_VTable vtable;
};
struct SpringPosition_OnFinished_o {
	SpringPosition_OnFinished_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct TweenAlpha_StaticFields {
};
struct TweenAlpha_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_OnUpdate;
	VirtualInvokeData _6_SetStartToCurrentValue;
	VirtualInvokeData _7_SetEndToCurrentValue;
};
struct TweenAlpha_c {
	Il2CppClass_1 _1;
	TweenAlpha_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenAlpha_VTable vtable;
};
struct TweenAlpha_o {
	TweenAlpha_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t method;
	int32_t style;
	UnityEngine_AnimationCurve_o* animationCurve;
	bool ignoreTimeScale;
	float delay;
	float duration;
	bool steeperCurves;
	int32_t tweenGroup;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	System_Collections_Generic_List_EventDelegate__o* onStartPlay;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool UITweener_mStarted;
	float UITweener_mStartTime;
	float UITweener_mDuration;
	float UITweener_mAmountPerDelta;
	float UITweener_mFactor;
	System_Collections_Generic_List_EventDelegate__o* UITweener_mTemp;
	float from;
	float to;
	bool mCached;
	UIRect_o* mRect;
	UnityEngine_Material_o* mMat;
	UnityEngine_SpriteRenderer_o* mSr;
};
struct TweenColor_StaticFields {
};
struct TweenColor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_OnUpdate;
	VirtualInvokeData _6_SetStartToCurrentValue;
	VirtualInvokeData _7_SetEndToCurrentValue;
};
struct TweenColor_c {
	Il2CppClass_1 _1;
	TweenColor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenColor_VTable vtable;
};
struct TweenColor_o {
	TweenColor_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t method;
	int32_t style;
	UnityEngine_AnimationCurve_o* animationCurve;
	bool ignoreTimeScale;
	float delay;
	float duration;
	bool steeperCurves;
	int32_t tweenGroup;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	System_Collections_Generic_List_EventDelegate__o* onStartPlay;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool UITweener_mStarted;
	float UITweener_mStartTime;
	float UITweener_mDuration;
	float UITweener_mAmountPerDelta;
	float UITweener_mFactor;
	System_Collections_Generic_List_EventDelegate__o* UITweener_mTemp;
	UnityEngine_Color_o from;
	UnityEngine_Color_o to;
	bool mCached;
	UIWidget_o* mWidget;
	UnityEngine_Material_o* mMat;
	UnityEngine_Light_o* mLight;
	UnityEngine_SpriteRenderer_o* mSr;
};
struct TweenFill_StaticFields {
};
struct TweenFill_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_OnUpdate;
	VirtualInvokeData _6_SetStartToCurrentValue;
	VirtualInvokeData _7_SetEndToCurrentValue;
};
struct TweenFill_c {
	Il2CppClass_1 _1;
	TweenFill_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenFill_VTable vtable;
};
struct TweenFill_o {
	TweenFill_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t method;
	int32_t style;
	UnityEngine_AnimationCurve_o* animationCurve;
	bool ignoreTimeScale;
	float delay;
	float duration;
	bool steeperCurves;
	int32_t tweenGroup;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	System_Collections_Generic_List_EventDelegate__o* onStartPlay;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool UITweener_mStarted;
	float UITweener_mStartTime;
	float UITweener_mDuration;
	float UITweener_mAmountPerDelta;
	float UITweener_mFactor;
	System_Collections_Generic_List_EventDelegate__o* UITweener_mTemp;
	float from;
	float to;
	bool mCached;
	UIBasicSprite_o* mSprite;
};
struct TweenFOV_StaticFields {
};
struct TweenFOV_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_OnUpdate;
	VirtualInvokeData _6_SetStartToCurrentValue;
	VirtualInvokeData _7_SetEndToCurrentValue;
};
struct TweenFOV_c {
	Il2CppClass_1 _1;
	TweenFOV_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenFOV_VTable vtable;
};
struct TweenFOV_o {
	TweenFOV_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t method;
	int32_t style;
	UnityEngine_AnimationCurve_o* animationCurve;
	bool ignoreTimeScale;
	float delay;
	float duration;
	bool steeperCurves;
	int32_t tweenGroup;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	System_Collections_Generic_List_EventDelegate__o* onStartPlay;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool UITweener_mStarted;
	float UITweener_mStartTime;
	float UITweener_mDuration;
	float UITweener_mAmountPerDelta;
	float UITweener_mFactor;
	System_Collections_Generic_List_EventDelegate__o* UITweener_mTemp;
	float from;
	float to;
	UnityEngine_Camera_o* mCam;
};
struct TweenHeight_StaticFields {
};
struct TweenHeight_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_OnUpdate;
	VirtualInvokeData _6_SetStartToCurrentValue;
	VirtualInvokeData _7_SetEndToCurrentValue;
};
struct TweenHeight_c {
	Il2CppClass_1 _1;
	TweenHeight_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenHeight_VTable vtable;
};
struct TweenHeight_o {
	TweenHeight_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t method;
	int32_t style;
	UnityEngine_AnimationCurve_o* animationCurve;
	bool ignoreTimeScale;
	float delay;
	float duration;
	bool steeperCurves;
	int32_t tweenGroup;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	System_Collections_Generic_List_EventDelegate__o* onStartPlay;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool UITweener_mStarted;
	float UITweener_mStartTime;
	float UITweener_mDuration;
	float UITweener_mAmountPerDelta;
	float UITweener_mFactor;
	System_Collections_Generic_List_EventDelegate__o* UITweener_mTemp;
	int32_t from;
	int32_t to;
	bool updateTable;
	UIWidget_o* mWidget;
	UITable_o* mTable;
};
struct TweenOrthoSize_StaticFields {
};
struct TweenOrthoSize_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_OnUpdate;
	VirtualInvokeData _6_SetStartToCurrentValue;
	VirtualInvokeData _7_SetEndToCurrentValue;
};
struct TweenOrthoSize_c {
	Il2CppClass_1 _1;
	TweenOrthoSize_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenOrthoSize_VTable vtable;
};
struct TweenOrthoSize_o {
	TweenOrthoSize_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t method;
	int32_t style;
	UnityEngine_AnimationCurve_o* animationCurve;
	bool ignoreTimeScale;
	float delay;
	float duration;
	bool steeperCurves;
	int32_t tweenGroup;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	System_Collections_Generic_List_EventDelegate__o* onStartPlay;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool UITweener_mStarted;
	float UITweener_mStartTime;
	float UITweener_mDuration;
	float UITweener_mAmountPerDelta;
	float UITweener_mFactor;
	System_Collections_Generic_List_EventDelegate__o* UITweener_mTemp;
	float from;
	float to;
	UnityEngine_Camera_o* mCam;
};
struct TweenPanel_StaticFields {
};
struct TweenPanel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_OnUpdate;
	VirtualInvokeData _6_SetStartToCurrentValue;
	VirtualInvokeData _7_SetEndToCurrentValue;
};
struct TweenPanel_c {
	Il2CppClass_1 _1;
	TweenPanel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenPanel_VTable vtable;
};
struct TweenPanel_o {
	TweenPanel_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t method;
	int32_t style;
	UnityEngine_AnimationCurve_o* animationCurve;
	bool ignoreTimeScale;
	float delay;
	float duration;
	bool steeperCurves;
	int32_t tweenGroup;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	System_Collections_Generic_List_EventDelegate__o* onStartPlay;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool UITweener_mStarted;
	float UITweener_mStartTime;
	float UITweener_mDuration;
	float UITweener_mAmountPerDelta;
	float UITweener_mFactor;
	System_Collections_Generic_List_EventDelegate__o* UITweener_mTemp;
	UnityEngine_Vector3_o from;
	UnityEngine_Vector3_o to;
	UIPanel_o* panel;
};
struct TweenPosition_StaticFields {
};
struct TweenPosition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_OnUpdate;
	VirtualInvokeData _6_SetStartToCurrentValue;
	VirtualInvokeData _7_SetEndToCurrentValue;
};
struct TweenPosition_c {
	Il2CppClass_1 _1;
	TweenPosition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenPosition_VTable vtable;
};
struct TweenPosition_o {
	TweenPosition_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t method;
	int32_t style;
	UnityEngine_AnimationCurve_o* animationCurve;
	bool ignoreTimeScale;
	float delay;
	float duration;
	bool steeperCurves;
	int32_t tweenGroup;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	System_Collections_Generic_List_EventDelegate__o* onStartPlay;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool UITweener_mStarted;
	float UITweener_mStartTime;
	float UITweener_mDuration;
	float UITweener_mAmountPerDelta;
	float UITweener_mFactor;
	System_Collections_Generic_List_EventDelegate__o* UITweener_mTemp;
	UnityEngine_Vector3_o from;
	UnityEngine_Vector3_o to;
	bool worldSpace;
	UnityEngine_Transform_o* mTrans;
	UIRect_o* mRect;
};
struct TweenProperty_StaticFields {
};
struct TweenProperty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_OnUpdate;
	VirtualInvokeData _6_SetStartToCurrentValue;
	VirtualInvokeData _7_SetEndToCurrentValue;
};
struct TweenProperty_c {
	Il2CppClass_1 _1;
	TweenProperty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenProperty_VTable vtable;
};
struct TweenProperty_o {
	TweenProperty_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t method;
	int32_t style;
	UnityEngine_AnimationCurve_o* animationCurve;
	bool ignoreTimeScale;
	float delay;
	float duration;
	bool steeperCurves;
	int32_t tweenGroup;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	System_Collections_Generic_List_EventDelegate__o* onStartPlay;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool UITweener_mStarted;
	float UITweener_mStartTime;
	float UITweener_mDuration;
	float UITweener_mAmountPerDelta;
	float UITweener_mFactor;
	System_Collections_Generic_List_EventDelegate__o* UITweener_mTemp;
	System_Collections_Generic_List_TweenProperty_Target__o* targets;
	int32_t propType;
	float fromFloat;
	float toFloat;
	int32_t vec4Idx;
	UnityEngine_Gradient_o* fromToColor;
	bool colorHDR;
	bool UseForUMA;
	bool IsTriggeredByPrefab;
	bool influencedByUI;
	UIRect_o* uiParent;
	bool typeError;
};
struct TweenProperty_Target_StaticFields {
};
struct TweenProperty_Target_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TweenProperty_Target_c {
	Il2CppClass_1 _1;
	TweenProperty_Target_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenProperty_Target_VTable vtable;
};
struct TweenProperty_Target_o {
	TweenProperty_Target_c *klass;
	void *monitor;
	UnityEngine_Renderer_o* renderer;
	UnityEngine_Material_o* mMat;
	TweenPropertyAlpha_array* mPropsAlpha;
	int32_t propertyIndex;
	System_String_o* propertyName;
	TweenPropertyAlpha_o* tweenPropertyAlpha;
	bool UMAEnabled;
	System_String_o* ShaderName;
	System_String_o* TextureName;
	System_String_o* TexPropertyName;
	int32_t MaterialIndex;
	int32_t MaxMaterialIndex;
	bool DataInitialized;
};
struct TweenPropertyAlpha_StaticFields {
};
struct TweenPropertyAlpha_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TweenPropertyAlpha_c {
	Il2CppClass_1 _1;
	TweenPropertyAlpha_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenPropertyAlpha_VTable vtable;
};
struct TweenPropertyAlpha_o {
	TweenPropertyAlpha_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float alpha;
};
struct TweenRotation_StaticFields {
};
struct TweenRotation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_OnUpdate;
	VirtualInvokeData _6_SetStartToCurrentValue;
	VirtualInvokeData _7_SetEndToCurrentValue;
};
struct TweenRotation_c {
	Il2CppClass_1 _1;
	TweenRotation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenRotation_VTable vtable;
};
struct TweenRotation_o {
	TweenRotation_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t method;
	int32_t style;
	UnityEngine_AnimationCurve_o* animationCurve;
	bool ignoreTimeScale;
	float delay;
	float duration;
	bool steeperCurves;
	int32_t tweenGroup;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	System_Collections_Generic_List_EventDelegate__o* onStartPlay;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool UITweener_mStarted;
	float UITweener_mStartTime;
	float UITweener_mDuration;
	float UITweener_mAmountPerDelta;
	float UITweener_mFactor;
	System_Collections_Generic_List_EventDelegate__o* UITweener_mTemp;
	UnityEngine_Vector3_o from;
	UnityEngine_Vector3_o to;
	bool quaternionLerp;
	UnityEngine_Transform_o* mTrans;
};
struct TweenScale_StaticFields {
};
struct TweenScale_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_OnUpdate;
	VirtualInvokeData _6_SetStartToCurrentValue;
	VirtualInvokeData _7_SetEndToCurrentValue;
};
struct TweenScale_c {
	Il2CppClass_1 _1;
	TweenScale_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenScale_VTable vtable;
};
struct TweenScale_o {
	TweenScale_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t method;
	int32_t style;
	UnityEngine_AnimationCurve_o* animationCurve;
	bool ignoreTimeScale;
	float delay;
	float duration;
	bool steeperCurves;
	int32_t tweenGroup;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	System_Collections_Generic_List_EventDelegate__o* onStartPlay;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool UITweener_mStarted;
	float UITweener_mStartTime;
	float UITweener_mDuration;
	float UITweener_mAmountPerDelta;
	float UITweener_mFactor;
	System_Collections_Generic_List_EventDelegate__o* UITweener_mTemp;
	UnityEngine_Vector3_o from;
	UnityEngine_Vector3_o to;
	bool updateTable;
	UnityEngine_Transform_o* mTrans;
	UITable_o* mTable;
};
struct TweenScrollView_StaticFields {
};
struct TweenScrollView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_OnUpdate;
	VirtualInvokeData _6_SetStartToCurrentValue;
	VirtualInvokeData _7_SetEndToCurrentValue;
};
struct TweenScrollView_c {
	Il2CppClass_1 _1;
	TweenScrollView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenScrollView_VTable vtable;
};
struct TweenScrollView_o {
	TweenScrollView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t method;
	int32_t style;
	UnityEngine_AnimationCurve_o* animationCurve;
	bool ignoreTimeScale;
	float delay;
	float duration;
	bool steeperCurves;
	int32_t tweenGroup;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	System_Collections_Generic_List_EventDelegate__o* onStartPlay;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool UITweener_mStarted;
	float UITweener_mStartTime;
	float UITweener_mDuration;
	float UITweener_mAmountPerDelta;
	float UITweener_mFactor;
	System_Collections_Generic_List_EventDelegate__o* UITweener_mTemp;
	UnityEngine_Vector3_o from;
	UnityEngine_Vector3_o to;
	bool worldSpace;
	UnityEngine_Transform_o* mTrans;
	UIRect_o* mRect;
	UIScrollView_o* mScrollView;
};
struct TweenTransform_StaticFields {
};
struct TweenTransform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_OnUpdate;
	VirtualInvokeData _6_SetStartToCurrentValue;
	VirtualInvokeData _7_SetEndToCurrentValue;
};
struct TweenTransform_c {
	Il2CppClass_1 _1;
	TweenTransform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenTransform_VTable vtable;
};
struct TweenTransform_o {
	TweenTransform_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t method;
	int32_t style;
	UnityEngine_AnimationCurve_o* animationCurve;
	bool ignoreTimeScale;
	float delay;
	float duration;
	bool steeperCurves;
	int32_t tweenGroup;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	System_Collections_Generic_List_EventDelegate__o* onStartPlay;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool UITweener_mStarted;
	float UITweener_mStartTime;
	float UITweener_mDuration;
	float UITweener_mAmountPerDelta;
	float UITweener_mFactor;
	System_Collections_Generic_List_EventDelegate__o* UITweener_mTemp;
	UnityEngine_Transform_o* from;
	UnityEngine_Transform_o* to;
	bool parentWhenFinished;
	UnityEngine_Transform_o* mTrans;
	UnityEngine_Vector3_o mPos;
	UnityEngine_Quaternion_o mRot;
	UnityEngine_Vector3_o mScale;
};
struct TweenVolume_StaticFields {
};
struct TweenVolume_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_OnUpdate;
	VirtualInvokeData _6_SetStartToCurrentValue;
	VirtualInvokeData _7_SetEndToCurrentValue;
};
struct TweenVolume_c {
	Il2CppClass_1 _1;
	TweenVolume_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenVolume_VTable vtable;
};
struct TweenVolume_o {
	TweenVolume_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t method;
	int32_t style;
	UnityEngine_AnimationCurve_o* animationCurve;
	bool ignoreTimeScale;
	float delay;
	float duration;
	bool steeperCurves;
	int32_t tweenGroup;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	System_Collections_Generic_List_EventDelegate__o* onStartPlay;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool UITweener_mStarted;
	float UITweener_mStartTime;
	float UITweener_mDuration;
	float UITweener_mAmountPerDelta;
	float UITweener_mFactor;
	System_Collections_Generic_List_EventDelegate__o* UITweener_mTemp;
	float from;
	float to;
	UnityEngine_AudioSource_o* mSource;
};
struct TweenWidth_StaticFields {
};
struct TweenWidth_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_OnUpdate;
	VirtualInvokeData _6_SetStartToCurrentValue;
	VirtualInvokeData _7_SetEndToCurrentValue;
};
struct TweenWidth_c {
	Il2CppClass_1 _1;
	TweenWidth_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TweenWidth_VTable vtable;
};
struct TweenWidth_o {
	TweenWidth_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t method;
	int32_t style;
	UnityEngine_AnimationCurve_o* animationCurve;
	bool ignoreTimeScale;
	float delay;
	float duration;
	bool steeperCurves;
	int32_t tweenGroup;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	System_Collections_Generic_List_EventDelegate__o* onStartPlay;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool UITweener_mStarted;
	float UITweener_mStartTime;
	float UITweener_mDuration;
	float UITweener_mAmountPerDelta;
	float UITweener_mFactor;
	System_Collections_Generic_List_EventDelegate__o* UITweener_mTemp;
	int32_t from;
	int32_t to;
	bool updateTable;
	UIWidget_o* mWidget;
	UITable_o* mTable;
};
struct UITweener_StaticFields {
	UITweener_o* current;
};
struct UITweener_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _6_SetStartToCurrentValue;
	VirtualInvokeData _7_SetEndToCurrentValue;
	VirtualInvokeData _65535__ctor;
};
struct UITweener_c {
	Il2CppClass_1 _1;
	UITweener_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITweener_VTable vtable;
};
struct UITweener_o {
	UITweener_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t method;
	int32_t style;
	UnityEngine_AnimationCurve_o* animationCurve;
	bool ignoreTimeScale;
	float delay;
	float duration;
	bool steeperCurves;
	int32_t tweenGroup;
	System_Collections_Generic_List_EventDelegate__o* onFinished;
	System_Collections_Generic_List_EventDelegate__o* onStartPlay;
	UnityEngine_GameObject_o* eventReceiver;
	System_String_o* callWhenFinished;
	bool mStarted;
	float mStartTime;
	float mDuration;
	float mAmountPerDelta;
	float mFactor;
	System_Collections_Generic_List_EventDelegate__o* mTemp;
};
struct ArabicSupport_ArabicFixer_StaticFields {
};
struct ArabicSupport_ArabicFixer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ArabicSupport_ArabicFixer_c {
	Il2CppClass_1 _1;
	ArabicSupport_ArabicFixer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ArabicSupport_ArabicFixer_VTable vtable;
};
struct ArabicSupport_ArabicFixer_o {
	ArabicSupport_ArabicFixer_c *klass;
	void *monitor;
};
struct ArabicSupport_ArabicFixer_Segment_StaticFields {
};
struct ArabicSupport_ArabicFixer_Segment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ArabicSupport_ArabicFixer_Segment_c {
	Il2CppClass_1 _1;
	ArabicSupport_ArabicFixer_Segment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ArabicSupport_ArabicFixer_Segment_VTable vtable;
};
struct ArabicSupport_ArabicFixer_Segment_o {
	ArabicSupport_ArabicFixer_Segment_c *klass;
	void *monitor;
	System_String_o* Text;
	bool IsRTL;
};
struct ArabicMapping_StaticFields {
};
struct ArabicMapping_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ArabicMapping_c {
	Il2CppClass_1 _1;
	ArabicMapping_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ArabicMapping_VTable vtable;
};
struct ArabicMapping_o {
	ArabicMapping_c *klass;
	void *monitor;
	int32_t from;
	int32_t to;
};
struct ArabicTable_StaticFields {
	System_Collections_Generic_List_ArabicMapping__o* mapList;
	ArabicTable_o* arabicMapper;
	System_Char_array* LetterShapeTable;
};
struct ArabicTable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ArabicTable_c {
	Il2CppClass_1 _1;
	ArabicTable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ArabicTable_VTable vtable;
};
struct ArabicTable_o {
	ArabicTable_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_int__o* shapedTable;
};
struct TashkeelLocation_StaticFields {
};
struct TashkeelLocation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TashkeelLocation_c {
	Il2CppClass_1 _1;
	TashkeelLocation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TashkeelLocation_VTable vtable;
};
struct TashkeelLocation_o {
	TashkeelLocation_c *klass;
	void *monitor;
	uint16_t tashkeel;
	int32_t position;
};
struct ArabicFixerTool_StaticFields {
	bool showTashkeel;
	bool combineTashkeel;
	bool useHinduNumbers;
	System_String_o* PersianChar;
	System_String_o* UrduChar;
};
struct ArabicFixerTool_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ArabicFixerTool_c {
	Il2CppClass_1 _1;
	ArabicFixerTool_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ArabicFixerTool_VTable vtable;
};
struct ArabicFixerTool_o {
	ArabicFixerTool_c *klass;
	void *monitor;
};
struct CameraUtilities_StaticFields {
	bool enableCameraMatrixCheck;
};
struct CameraUtilities_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct CameraUtilities_c {
	Il2CppClass_1 _1;
	CameraUtilities_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CameraUtilities_VTable vtable;
};
struct CameraUtilities_o {
	CameraUtilities_c *klass;
	void *monitor;
};
struct FreeTypeAPI_StaticFields {
};
struct FreeTypeAPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FreeTypeAPI_c {
	Il2CppClass_1 _1;
	FreeTypeAPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FreeTypeAPI_VTable vtable;
};
struct FreeTypeAPI_o {
	FreeTypeAPI_c *klass;
	void *monitor;
};
struct FreeType2_StaticFields {
};
struct FreeType2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FreeType2_c {
	Il2CppClass_1 _1;
	FreeType2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FreeType2_VTable vtable;
};
struct FreeType2_o {
	FreeType2_c *klass;
	void *monitor;
	intptr_t ftLibrary;
	System_Collections_Generic_Dictionary_string__IntPtr__o* ftFaces;
	intptr_t ftFace;
};
struct HarfBuzzAPI_StaticFields {
};
struct HarfBuzzAPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct HarfBuzzAPI_c {
	Il2CppClass_1 _1;
	HarfBuzzAPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	HarfBuzzAPI_VTable vtable;
};
struct HarfBuzzAPI_o {
	HarfBuzzAPI_c *klass;
	void *monitor;
};
struct HarfBuzz_StaticFields {
	HarfBuzz_o* instance;
};
struct HarfBuzz_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct HarfBuzz_c {
	Il2CppClass_1 _1;
	HarfBuzz_StaticFields* static_fields;
	Il2CppClass_2 _2;
	HarfBuzz_VTable vtable;
};
struct HarfBuzz_o {
	HarfBuzz_c *klass;
	void *monitor;
	intptr_t hbFont;
	intptr_t hbBuffer;
	FreeType2_o* freeType;
	bool m_isInit;
	System_String_o* m_fontName;
	System_Collections_Generic_Dictionary_uint__char__array* mapsTable;
};
struct RenderUIToMainCam_StaticFields {
	RenderUIToMainCam_o* Instance;
	System_Comparison_RenderUIToMainCam_DrawPair__o* __f__am_cache0;
};
struct RenderUIToMainCam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RenderUIToMainCam_c {
	Il2CppClass_1 _1;
	RenderUIToMainCam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RenderUIToMainCam_VTable vtable;
};
struct RenderUIToMainCam_o {
	RenderUIToMainCam_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* MainCamera;
	UICamera_o* UICamera;
	UnityEngine_Matrix4x4_o m_worldToCameraMatrix;
	UnityEngine_Matrix4x4_o m_projectionMatrix;
	float m_aspect;
	RenderUIToMainCamWorker_o* OnRenderImageWorker;
	RenderUIToMainCamWorker_o* OnPostRenderWorker;
	bool UsingCommandBuffer;
	bool OptDcOnWillRender;
	bool DestroyForPostEffect;
	bool SetParticleCullingModeOnRegister;
	bool ResetParticleCullingModeOnUnRegister;
	System_Collections_Generic_List_KeyValuePair_Renderer__RenderUIToMainCam_DrawPair___o* m_TmpRendererList;
	System_Collections_Generic_Dictionary_Renderer__RenderUIToMainCam_DrawPair__o* m_NonDcRenders;
	System_Collections_Generic_List_RenderUIToMainCam_DrawPair__o* m_Pairs;
	System_Collections_Generic_List_RenderUIToMainCam_DrawPair__o* m_PooledPairs;
	System_Collections_Generic_Dictionary_MonoBehaviour__Action__o* m_OnWillRenders;
	UnityEngine_Rendering_CommandBuffer_o* m_Buffer;
	float m_ScreenWidth;
	float m_ScreenHeight;
	bool m_DrawOnRenderImage;
	bool m_EnableDrawing;
};
struct RenderUIToMainCam_DrawPair_StaticFields {
};
struct RenderUIToMainCam_DrawPair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RenderUIToMainCam_DrawPair_c {
	Il2CppClass_1 _1;
	RenderUIToMainCam_DrawPair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RenderUIToMainCam_DrawPair_VTable vtable;
};
struct RenderUIToMainCam_DrawPair_o {
	RenderUIToMainCam_DrawPair_c *klass;
	void *monitor;
	UnityEngine_Transform_o* Trans;
	UnityEngine_Material_o* Mat;
	UnityEngine_Material_o* TrailMat;
	UnityEngine_Mesh_o* Mesh;
	UnityEngine_Renderer_o* Renderer;
	UnityEngine_ParticleSystem_o* Particles;
	int32_t CullingMode;
	int32_t Queue;
	bool Refed;
	bool NeedPrewarm;
};
struct RenderUIToMainCamWorker_StaticFields {
};
struct RenderUIToMainCamWorker_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RenderUIToMainCamWorker_c {
	Il2CppClass_1 _1;
	RenderUIToMainCamWorker_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RenderUIToMainCamWorker_VTable vtable;
};
struct RenderUIToMainCamWorker_o {
	RenderUIToMainCamWorker_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	RenderUIToMainCam_o* Owner;
	bool IsEnabled;
};
struct RenderUIToMainCamOnRenderImage_StaticFields {
};
struct RenderUIToMainCamOnRenderImage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RenderUIToMainCamOnRenderImage_c {
	Il2CppClass_1 _1;
	RenderUIToMainCamOnRenderImage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RenderUIToMainCamOnRenderImage_VTable vtable;
};
struct RenderUIToMainCamOnRenderImage_o {
	RenderUIToMainCamOnRenderImage_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	RenderUIToMainCam_o* Owner;
	bool IsEnabled;
};
struct RenderUIToMainCamOnPostRender_StaticFields {
};
struct RenderUIToMainCamOnPostRender_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RenderUIToMainCamOnPostRender_c {
	Il2CppClass_1 _1;
	RenderUIToMainCamOnPostRender_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RenderUIToMainCamOnPostRender_VTable vtable;
};
struct RenderUIToMainCamOnPostRender_o {
	RenderUIToMainCamOnPostRender_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	RenderUIToMainCam_o* Owner;
	bool IsEnabled;
};
struct UI2DSprite_StaticFields {
};
struct UI2DSprite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnBeforeSerialize;
	VirtualInvokeData _5_OnAfterDeserialize;
	VirtualInvokeData _6_get_isAnchoredHorizontally;
	VirtualInvokeData _7_get_isAnchoredVertically;
	VirtualInvokeData _8_get_canBeAnchored;
	VirtualInvokeData _9_get_alpha;
	VirtualInvokeData _10_set_alpha;
	VirtualInvokeData _11_CalculateFinalAlpha;
	VirtualInvokeData _12_get_localCorners;
	VirtualInvokeData _13_get_worldCorners;
	VirtualInvokeData _14_InvalidateAlpha;
	VirtualInvokeData _15_Invalidate;
	VirtualInvokeData _16_GetSides;
	VirtualInvokeData _17_OnEnable;
	VirtualInvokeData _18_OnInit;
	VirtualInvokeData _19_OnDisable;
	VirtualInvokeData _20_Awake;
	VirtualInvokeData _21_NeedUpdate;
	VirtualInvokeData _22_OnAnchor;
	VirtualInvokeData _23_SetRect;
	VirtualInvokeData _24_ParentHasChanged;
	VirtualInvokeData _25_OnStart;
	VirtualInvokeData _26_OnUpdate;
	VirtualInvokeData _27_get_hasVertices;
	VirtualInvokeData _28_get_localSize;
	VirtualInvokeData _29_get_drawingDimensions;
	VirtualInvokeData _30_get_material;
	VirtualInvokeData _31_set_material;
	VirtualInvokeData _32_get_mainTexture;
	VirtualInvokeData _33_set_mainTexture;
	VirtualInvokeData _34_get_shader;
	VirtualInvokeData _35_set_shader;
	VirtualInvokeData _36_MarkAsChanged;
	VirtualInvokeData _37_UpgradeFrom265;
	VirtualInvokeData _38_MakePixelPerfect;
	VirtualInvokeData _39_get_minWidth;
	VirtualInvokeData _40_get_minHeight;
	VirtualInvokeData _41_get_border;
	VirtualInvokeData _42_set_border;
	VirtualInvokeData _43_OnFill;
	VirtualInvokeData _44_get_type;
	VirtualInvokeData _45_set_type;
	VirtualInvokeData _46_get_premultipliedAlpha;
	VirtualInvokeData _47_get_pixelSize;
	VirtualInvokeData _48_SimpleFill;
};
struct UI2DSprite_c {
	Il2CppClass_1 _1;
	UI2DSprite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UI2DSprite_VTable vtable;
};
struct UI2DSprite_o {
	UI2DSprite_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIRect_AnchorPoint_o* leftAnchor;
	UIRect_AnchorPoint_o* rightAnchor;
	UIRect_AnchorPoint_o* bottomAnchor;
	UIRect_AnchorPoint_o* topAnchor;
	int32_t updateAnchors;
	int32_t UIRect_runtimeUpdateAnchors;
	UnityEngine_GameObject_o* mGo;
	UnityEngine_Transform_o* mTrans;
	BetterList_UIRect__o* mChildren;
	bool mChanged;
	bool mParentFound;
	bool UIRect_mUpdateAnchors;
	int32_t mUpdateFrame;
	bool UIRect_mAnchorsCached;
	UIRoot_o* UIRect_mRoot;
	UIRect_o* UIRect_mParent;
	bool UIRect_mRootSet;
	UnityEngine_Camera_o* mCam;
	bool mStarted;
	float finalAlpha;
	bool mEnabled;
	System_Collections_Generic_LinkedListNode_object__o* UIRect_mlistNode;
	UnityEngine_Color_o mColor;
	int32_t mPivot;
	int32_t mWidth;
	int32_t mHeight;
	int32_t mDepth;
	UIWidget_OnDimensionsChanged_o* onChange;
	UIWidget_OnPostFillCallback_o* onPostFill;
	UIDrawCall_OnRenderCallback_o* mOnRender;
	bool autoResizeBoxCollider;
	bool hideIfOffScreen;
	int32_t keepAspectRatio;
	float aspectRatio;
	UIWidget_HitCheck_o* hitCheck;
	UIPanel_o* panel;
	UIGeometry_o* geometry;
	bool fillGeometry;
	bool mPlayMode;
	UnityEngine_Vector4_o mDrawRegion;
	UnityEngine_Matrix4x4_o UIWidget_mLocalToPanel;
	bool UIWidget_mIsVisibleByAlpha;
	bool UIWidget_mIsVisibleByPanel;
	bool UIWidget_mIsVisibleByScale;
	bool UIWidget_mIsInFront;
	float UIWidget_mLastAlpha;
	bool UIWidget_mMoved;
	UIDrawCall_o* drawCall;
	UnityEngine_Vector3_array* mCorners;
	bool mEnableSupportAnchorRotation;
	float UIWidget_mCacheAlpha;
	bool needOptimizeVisible;
	int32_t UIWidget_mAlphaFrameID;
	bool GeometryHasChanged;
	uint8_t CurrentUpdateFrameNumber;
	int32_t UIWidget_mMatrixFrame;
	UnityEngine_Vector3_o UIWidget_mOldV0;
	UnityEngine_Vector3_o UIWidget_mOldV1;
	bool mInPanelWidgetList;
	bool ignoreBounds;
	bool ignoreBoundsInculdeSelf;
	int32_t mType;
	int32_t mFillDirection;
	float mFillAmount;
	UnityEngine_Vector2_o mCenterPos;
	int32_t mPieceCount;
	bool mInvert;
	int32_t mFlip;
	int32_t mApplyGradient;
	UnityEngine_Color_o mGradientTop;
	UnityEngine_Color_o mGradientBottom;
	UnityEngine_Rect_o mInnerUV;
	UnityEngine_Rect_o mOuterUV;
	int32_t centerType;
	int32_t leftType;
	int32_t rightType;
	int32_t bottomType;
	int32_t topType;
	UnityEngine_Sprite_o* mSprite;
	UnityEngine_Material_o* mMat;
	UnityEngine_Shader_o* mShader;
	UnityEngine_Vector4_o mBorder;
	bool mFixedAspect;
	float mPixelSize;
	UnityEngine_Sprite_o* nextSprite;
	int32_t mPMA;
};
struct UIAnchor_StaticFields {
};
struct UIAnchor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIAnchor_c {
	Il2CppClass_1 _1;
	UIAnchor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIAnchor_VTable vtable;
};
struct UIAnchor_o {
	UIAnchor_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* uiCamera;
	UnityEngine_GameObject_o* container;
	int32_t side;
	bool runOnlyOnce;
	bool doNotRound2Int;
	UnityEngine_Vector2_o relativeOffset;
	UnityEngine_Vector2_o pixelOffset;
	bool cameraSizeFitNotch;
	UIWidget_o* widgetContainer;
	UnityEngine_Transform_o* mTrans;
	UnityEngine_Animation_o* mAnim;
	UnityEngine_Rect_o mRect;
	UIRoot_o* mRoot;
	bool mStarted;
};
struct UIAtlas_StaticFields {
	System_Comparison_UISpriteData__o* __f__am_cache0;
};
struct UIAtlas_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIAtlas_c {
	Il2CppClass_1 _1;
	UIAtlas_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIAtlas_VTable vtable;
};
struct UIAtlas_o {
	UIAtlas_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Material_o* material;
	System_Collections_Generic_List_UISpriteData__o* mSprites;
	float mPixelSize;
	UIAtlas_o* mReplacement;
	int32_t mPMA;
	System_Collections_Generic_Dictionary_string__int__o* mSpriteIndices;
};
struct UICamera_StaticFields {
	BetterList_UICamera__o* list;
	UICamera_GetKeyStateFunc_o* GetKeyDown;
	UICamera_GetKeyStateFunc_o* GetKeyUp;
	UICamera_GetKeyStateFunc_o* GetKey;
	UICamera_GetAxisFunc_o* GetAxis;
	UICamera_GetAnyKeyFunc_o* GetAnyKeyDown;
	UICamera_GetMouseDelegate_o* GetMouse;
	UICamera_GetTouchDelegate_o* GetTouch;
	UICamera_RemoveTouchDelegate_o* RemoveTouch;
	UICamera_OnScreenResize_o* onScreenResize;
	UICamera_OnCustomInput_o* onCustomInput;
	bool showTooltips;
	bool ignoreControllerInput;
	bool mDisableController;
	UnityEngine_Vector2_o mLastPos;
	UnityEngine_Vector3_o lastWorldPosition;
	UnityEngine_RaycastHit_o lastHit;
	UICamera_o* current;
	UnityEngine_Camera_o* currentCamera;
	UICamera_OnSchemeChange_o* onSchemeChange;
	int32_t mLastScheme;
	int32_t currentTouchID;
	int32_t mCurrentKey;
	UICamera_MouseOrTouch_o* currentTouch;
	bool mInputFocus;
	UnityEngine_GameObject_o* mGenericHandler;
	UnityEngine_GameObject_o* fallThrough;
	UICamera_VoidDelegate_o* onClick;
	UICamera_VoidDelegate_o* onDoubleClick;
	UICamera_BoolDelegate_o* onHover;
	UICamera_BoolDelegate_o* onPress;
	UICamera_BoolDelegate_o* onSelect;
	UICamera_FloatDelegate_o* onScroll;
	UICamera_VectorDelegate_o* onDrag;
	UICamera_VoidDelegate_o* onDragStart;
	UICamera_ObjectDelegate_o* onDragOver;
	UICamera_ObjectDelegate_o* onDragOut;
	UICamera_VoidDelegate_o* onDragEnd;
	UICamera_ObjectDelegate_o* onDrop;
	UICamera_KeyCodekDelegate_o* onKey;
	UICamera_KeyCodekDelegate_o* onNavigate;
	UICamera_VectorDelegate_o* onPan;
	UICamera_BoolDelegate_o* onTooltip;
	UICamera_MoveDelegate_o* onMouseMove;
	UICamera_MouseOrTouch_array* mMouse;
	UICamera_MouseOrTouch_o* controller;
	System_Collections_Generic_List_UICamera_MouseOrTouch__o* activeTouches;
	System_Collections_Generic_List_UICamera_MouseOrTouch__o* recycleTouches;
	System_Collections_Generic_List_int__o* mTouchIDs;
	int32_t mWidth;
	int32_t mHeight;
	UnityEngine_GameObject_o* mTooltip;
	float mTooltipTime;
	bool isDragging;
	UnityEngine_GameObject_o* mRayHitObject;
	UnityEngine_GameObject_o* mHover;
	UnityEngine_GameObject_o* mSelected;
	UICamera_DepthEntry_o mHit;
	BetterList_UICamera_DepthEntry__o* mHits;
	UnityEngine_RaycastHit_array* m_HitResults;
	UnityEngine_Plane_o m2DPlane;
	float mNextEvent;
	int32_t mNotifying;
	bool mUsingTouchEvents;
	UICamera_GetTouchCountCallback_o* GetInputTouchCount;
	UICamera_GetTouchCallback_o* GetInputTouch;
	BetterList_CompareFunc_UICamera_DepthEntry__o* __f__mg_cache0;
	BetterList_CompareFunc_UICamera_DepthEntry__o* __f__am_cache0;
	BetterList_CompareFunc_UICamera_DepthEntry__o* __f__am_cache1;
	BetterList_CompareFunc_UICamera__o* __f__mg_cache1;
};
struct UICamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UICamera_c {
	Il2CppClass_1 _1;
	UICamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_VTable vtable;
};
struct UICamera_o {
	UICamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t eventType;
	bool eventsGoToColliders;
	UnityEngine_LayerMask_o eventReceiverMask;
	int32_t processEventsIn;
	bool debug;
	bool useMouse;
	bool useTouch;
	bool allowMultiTouch;
	bool useKeyboard;
	bool useController;
	bool stickyTooltip;
	float tooltipDelay;
	bool longPressTooltip;
	float mouseDragThreshold;
	float mouseClickThreshold;
	float touchDragThreshold;
	float touchClickThreshold;
	float rangeDistance;
	System_String_o* horizontalAxisName;
	System_String_o* verticalAxisName;
	System_String_o* horizontalPanAxisName;
	System_String_o* verticalPanAxisName;
	System_String_o* scrollAxisName;
	bool commandClick;
	int32_t submitKey0;
	int32_t submitKey1;
	int32_t cancelKey0;
	int32_t cancelKey1;
	bool autoHideCursor;
	UnityEngine_Camera_o* mCam;
	float mNextRaycast;
	bool isMainCamera;
	RenderUIToMainCam_o* m_RenderUIToMainCam;
};
struct UICamera_MouseOrTouch_StaticFields {
};
struct UICamera_MouseOrTouch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UICamera_MouseOrTouch_c {
	Il2CppClass_1 _1;
	UICamera_MouseOrTouch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_MouseOrTouch_VTable vtable;
};
struct UICamera_MouseOrTouch_o {
	UICamera_MouseOrTouch_c *klass;
	void *monitor;
	int32_t key;
	UnityEngine_Vector2_o pos;
	UnityEngine_Vector2_o lastPos;
	UnityEngine_Vector2_o delta;
	UnityEngine_Vector2_o totalDelta;
	UnityEngine_Camera_o* pressedCam;
	UnityEngine_GameObject_o* last;
	UnityEngine_GameObject_o* current;
	UnityEngine_GameObject_o* pressed;
	UnityEngine_GameObject_o* dragged;
	float pressTime;
	float clickTime;
	int32_t clickNotification;
	bool touchBegan;
	bool pressStarted;
	bool dragStarted;
	int32_t ignoreDelta;
};
struct UICamera_GetKeyStateFunc_StaticFields {
};
struct UICamera_GetKeyStateFunc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_GetKeyStateFunc_c {
	Il2CppClass_1 _1;
	UICamera_GetKeyStateFunc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_GetKeyStateFunc_VTable vtable;
};
struct UICamera_GetKeyStateFunc_o {
	UICamera_GetKeyStateFunc_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_GetAxisFunc_StaticFields {
};
struct UICamera_GetAxisFunc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_GetAxisFunc_c {
	Il2CppClass_1 _1;
	UICamera_GetAxisFunc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_GetAxisFunc_VTable vtable;
};
struct UICamera_GetAxisFunc_o {
	UICamera_GetAxisFunc_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_GetAnyKeyFunc_StaticFields {
};
struct UICamera_GetAnyKeyFunc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_GetAnyKeyFunc_c {
	Il2CppClass_1 _1;
	UICamera_GetAnyKeyFunc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_GetAnyKeyFunc_VTable vtable;
};
struct UICamera_GetAnyKeyFunc_o {
	UICamera_GetAnyKeyFunc_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_GetMouseDelegate_StaticFields {
};
struct UICamera_GetMouseDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_GetMouseDelegate_c {
	Il2CppClass_1 _1;
	UICamera_GetMouseDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_GetMouseDelegate_VTable vtable;
};
struct UICamera_GetMouseDelegate_o {
	UICamera_GetMouseDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_GetTouchDelegate_StaticFields {
};
struct UICamera_GetTouchDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_GetTouchDelegate_c {
	Il2CppClass_1 _1;
	UICamera_GetTouchDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_GetTouchDelegate_VTable vtable;
};
struct UICamera_GetTouchDelegate_o {
	UICamera_GetTouchDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_RemoveTouchDelegate_StaticFields {
};
struct UICamera_RemoveTouchDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_RemoveTouchDelegate_c {
	Il2CppClass_1 _1;
	UICamera_RemoveTouchDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_RemoveTouchDelegate_VTable vtable;
};
struct UICamera_RemoveTouchDelegate_o {
	UICamera_RemoveTouchDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_OnScreenResize_StaticFields {
};
struct UICamera_OnScreenResize_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_OnScreenResize_c {
	Il2CppClass_1 _1;
	UICamera_OnScreenResize_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_OnScreenResize_VTable vtable;
};
struct UICamera_OnScreenResize_o {
	UICamera_OnScreenResize_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_OnCustomInput_StaticFields {
};
struct UICamera_OnCustomInput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_OnCustomInput_c {
	Il2CppClass_1 _1;
	UICamera_OnCustomInput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_OnCustomInput_VTable vtable;
};
struct UICamera_OnCustomInput_o {
	UICamera_OnCustomInput_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_OnSchemeChange_StaticFields {
};
struct UICamera_OnSchemeChange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_OnSchemeChange_c {
	Il2CppClass_1 _1;
	UICamera_OnSchemeChange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_OnSchemeChange_VTable vtable;
};
struct UICamera_OnSchemeChange_o {
	UICamera_OnSchemeChange_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_MoveDelegate_StaticFields {
};
struct UICamera_MoveDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_MoveDelegate_c {
	Il2CppClass_1 _1;
	UICamera_MoveDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_MoveDelegate_VTable vtable;
};
struct UICamera_MoveDelegate_o {
	UICamera_MoveDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_VoidDelegate_StaticFields {
};
struct UICamera_VoidDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_VoidDelegate_c {
	Il2CppClass_1 _1;
	UICamera_VoidDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_VoidDelegate_VTable vtable;
};
struct UICamera_VoidDelegate_o {
	UICamera_VoidDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_BoolDelegate_StaticFields {
};
struct UICamera_BoolDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_BoolDelegate_c {
	Il2CppClass_1 _1;
	UICamera_BoolDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_BoolDelegate_VTable vtable;
};
struct UICamera_BoolDelegate_o {
	UICamera_BoolDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_FloatDelegate_StaticFields {
};
struct UICamera_FloatDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_FloatDelegate_c {
	Il2CppClass_1 _1;
	UICamera_FloatDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_FloatDelegate_VTable vtable;
};
struct UICamera_FloatDelegate_o {
	UICamera_FloatDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_VectorDelegate_StaticFields {
};
struct UICamera_VectorDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_VectorDelegate_c {
	Il2CppClass_1 _1;
	UICamera_VectorDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_VectorDelegate_VTable vtable;
};
struct UICamera_VectorDelegate_o {
	UICamera_VectorDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_ObjectDelegate_StaticFields {
};
struct UICamera_ObjectDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_ObjectDelegate_c {
	Il2CppClass_1 _1;
	UICamera_ObjectDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_ObjectDelegate_VTable vtable;
};
struct UICamera_ObjectDelegate_o {
	UICamera_ObjectDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_KeyCodekDelegate_StaticFields {
};
struct UICamera_KeyCodekDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_KeyCodekDelegate_c {
	Il2CppClass_1 _1;
	UICamera_KeyCodekDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_KeyCodekDelegate_VTable vtable;
};
struct UICamera_KeyCodekDelegate_o {
	UICamera_KeyCodekDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_Touch_StaticFields {
};
struct UICamera_Touch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UICamera_Touch_c {
	Il2CppClass_1 _1;
	UICamera_Touch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_Touch_VTable vtable;
};
struct UICamera_Touch_o {
	UICamera_Touch_c *klass;
	void *monitor;
	int32_t fingerId;
	int32_t phase;
	UnityEngine_Vector2_o position;
	int32_t tapCount;
};
struct UICamera_GetTouchCountCallback_StaticFields {
};
struct UICamera_GetTouchCountCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_GetTouchCountCallback_c {
	Il2CppClass_1 _1;
	UICamera_GetTouchCountCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_GetTouchCountCallback_VTable vtable;
};
struct UICamera_GetTouchCountCallback_o {
	UICamera_GetTouchCountCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UICamera_GetTouchCallback_StaticFields {
};
struct UICamera_GetTouchCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UICamera_GetTouchCallback_c {
	Il2CppClass_1 _1;
	UICamera_GetTouchCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICamera_GetTouchCallback_VTable vtable;
};
struct UICamera_GetTouchCallback_o {
	UICamera_GetTouchCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIColor_StaticFields {
	UnityEngine_Shader_o* cacheShader;
};
struct UIColor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnBeforeSerialize;
	VirtualInvokeData _5_OnAfterDeserialize;
	VirtualInvokeData _6_get_isAnchoredHorizontally;
	VirtualInvokeData _7_get_isAnchoredVertically;
	VirtualInvokeData _8_get_canBeAnchored;
	VirtualInvokeData _9_get_alpha;
	VirtualInvokeData _10_set_alpha;
	VirtualInvokeData _11_CalculateFinalAlpha;
	VirtualInvokeData _12_get_localCorners;
	VirtualInvokeData _13_get_worldCorners;
	VirtualInvokeData _14_InvalidateAlpha;
	VirtualInvokeData _15_Invalidate;
	VirtualInvokeData _16_GetSides;
	VirtualInvokeData _17_OnEnable;
	VirtualInvokeData _18_OnInit;
	VirtualInvokeData _19_OnDisable;
	VirtualInvokeData _20_Awake;
	VirtualInvokeData _21_NeedUpdate;
	VirtualInvokeData _22_OnAnchor;
	VirtualInvokeData _23_SetRect;
	VirtualInvokeData _24_ParentHasChanged;
	VirtualInvokeData _25_OnStart;
	VirtualInvokeData _26_OnUpdate;
	VirtualInvokeData _27_get_hasVertices;
	VirtualInvokeData _28_get_localSize;
	VirtualInvokeData _29_get_drawingDimensions;
	VirtualInvokeData _30_get_material;
	VirtualInvokeData _31_set_material;
	VirtualInvokeData _32_get_mainTexture;
	VirtualInvokeData _33_set_mainTexture;
	VirtualInvokeData _34_get_shader;
	VirtualInvokeData _35_set_shader;
	VirtualInvokeData _36_MarkAsChanged;
	VirtualInvokeData _37_UpgradeFrom265;
	VirtualInvokeData _38_MakePixelPerfect;
	VirtualInvokeData _39_get_minWidth;
	VirtualInvokeData _40_get_minHeight;
	VirtualInvokeData _41_get_border;
	VirtualInvokeData _42_set_border;
	VirtualInvokeData _43_OnFill;
};
struct UIColor_c {
	Il2CppClass_1 _1;
	UIColor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIColor_VTable vtable;
};
struct UIColor_o {
	UIColor_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIRect_AnchorPoint_o* leftAnchor;
	UIRect_AnchorPoint_o* rightAnchor;
	UIRect_AnchorPoint_o* bottomAnchor;
	UIRect_AnchorPoint_o* topAnchor;
	int32_t updateAnchors;
	int32_t UIRect_runtimeUpdateAnchors;
	UnityEngine_GameObject_o* mGo;
	UnityEngine_Transform_o* mTrans;
	BetterList_UIRect__o* mChildren;
	bool mChanged;
	bool mParentFound;
	bool UIRect_mUpdateAnchors;
	int32_t mUpdateFrame;
	bool UIRect_mAnchorsCached;
	UIRoot_o* UIRect_mRoot;
	UIRect_o* UIRect_mParent;
	bool UIRect_mRootSet;
	UnityEngine_Camera_o* mCam;
	bool mStarted;
	float finalAlpha;
	bool mEnabled;
	System_Collections_Generic_LinkedListNode_object__o* UIRect_mlistNode;
	UnityEngine_Color_o mColor;
	int32_t mPivot;
	int32_t mWidth;
	int32_t mHeight;
	int32_t mDepth;
	UIWidget_OnDimensionsChanged_o* onChange;
	UIWidget_OnPostFillCallback_o* onPostFill;
	UIDrawCall_OnRenderCallback_o* mOnRender;
	bool autoResizeBoxCollider;
	bool hideIfOffScreen;
	int32_t keepAspectRatio;
	float aspectRatio;
	UIWidget_HitCheck_o* hitCheck;
	UIPanel_o* panel;
	UIGeometry_o* geometry;
	bool fillGeometry;
	bool mPlayMode;
	UnityEngine_Vector4_o mDrawRegion;
	UnityEngine_Matrix4x4_o UIWidget_mLocalToPanel;
	bool UIWidget_mIsVisibleByAlpha;
	bool UIWidget_mIsVisibleByPanel;
	bool UIWidget_mIsVisibleByScale;
	bool UIWidget_mIsInFront;
	float UIWidget_mLastAlpha;
	bool UIWidget_mMoved;
	UIDrawCall_o* drawCall;
	UnityEngine_Vector3_array* mCorners;
	bool mEnableSupportAnchorRotation;
	float UIWidget_mCacheAlpha;
	bool needOptimizeVisible;
	int32_t UIWidget_mAlphaFrameID;
	bool GeometryHasChanged;
	uint8_t CurrentUpdateFrameNumber;
	int32_t UIWidget_mMatrixFrame;
	UnityEngine_Vector3_o UIWidget_mOldV0;
	UnityEngine_Vector3_o UIWidget_mOldV1;
	bool mInPanelWidgetList;
	bool ignoreBounds;
	bool ignoreBoundsInculdeSelf;
	bool mApplyGradient;
	UnityEngine_Color_o mGradientTop;
	UnityEngine_Color_o mGradientBottom;
};
struct UIColorEx_StaticFields {
	UnityEngine_Shader_o* cacheShader;
};
struct UIColorEx_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnBeforeSerialize;
	VirtualInvokeData _5_OnAfterDeserialize;
	VirtualInvokeData _6_get_isAnchoredHorizontally;
	VirtualInvokeData _7_get_isAnchoredVertically;
	VirtualInvokeData _8_get_canBeAnchored;
	VirtualInvokeData _9_get_alpha;
	VirtualInvokeData _10_set_alpha;
	VirtualInvokeData _11_CalculateFinalAlpha;
	VirtualInvokeData _12_get_localCorners;
	VirtualInvokeData _13_get_worldCorners;
	VirtualInvokeData _14_InvalidateAlpha;
	VirtualInvokeData _15_Invalidate;
	VirtualInvokeData _16_GetSides;
	VirtualInvokeData _17_OnEnable;
	VirtualInvokeData _18_OnInit;
	VirtualInvokeData _19_OnDisable;
	VirtualInvokeData _20_Awake;
	VirtualInvokeData _21_NeedUpdate;
	VirtualInvokeData _22_OnAnchor;
	VirtualInvokeData _23_SetRect;
	VirtualInvokeData _24_ParentHasChanged;
	VirtualInvokeData _25_OnStart;
	VirtualInvokeData _26_OnUpdate;
	VirtualInvokeData _27_get_hasVertices;
	VirtualInvokeData _28_get_localSize;
	VirtualInvokeData _29_get_drawingDimensions;
	VirtualInvokeData _30_get_material;
	VirtualInvokeData _31_set_material;
	VirtualInvokeData _32_get_mainTexture;
	VirtualInvokeData _33_set_mainTexture;
	VirtualInvokeData _34_get_shader;
	VirtualInvokeData _35_set_shader;
	VirtualInvokeData _36_MarkAsChanged;
	VirtualInvokeData _37_UpgradeFrom265;
	VirtualInvokeData _38_MakePixelPerfect;
	VirtualInvokeData _39_get_minWidth;
	VirtualInvokeData _40_get_minHeight;
	VirtualInvokeData _41_get_border;
	VirtualInvokeData _42_set_border;
	VirtualInvokeData _43_OnFill;
	VirtualInvokeData _44_get_type;
	VirtualInvokeData _45_set_type;
	VirtualInvokeData _46_get_premultipliedAlpha;
	VirtualInvokeData _47_get_pixelSize;
	VirtualInvokeData _48_SimpleFill;
};
struct UIColorEx_c {
	Il2CppClass_1 _1;
	UIColorEx_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIColorEx_VTable vtable;
};
struct UIColorEx_o {
	UIColorEx_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIRect_AnchorPoint_o* leftAnchor;
	UIRect_AnchorPoint_o* rightAnchor;
	UIRect_AnchorPoint_o* bottomAnchor;
	UIRect_AnchorPoint_o* topAnchor;
	int32_t updateAnchors;
	int32_t UIRect_runtimeUpdateAnchors;
	UnityEngine_GameObject_o* mGo;
	UnityEngine_Transform_o* mTrans;
	BetterList_UIRect__o* mChildren;
	bool mChanged;
	bool mParentFound;
	bool UIRect_mUpdateAnchors;
	int32_t mUpdateFrame;
	bool UIRect_mAnchorsCached;
	UIRoot_o* UIRect_mRoot;
	UIRect_o* UIRect_mParent;
	bool UIRect_mRootSet;
	UnityEngine_Camera_o* mCam;
	bool mStarted;
	float finalAlpha;
	bool mEnabled;
	System_Collections_Generic_LinkedListNode_object__o* UIRect_mlistNode;
	UnityEngine_Color_o mColor;
	int32_t mPivot;
	int32_t mWidth;
	int32_t mHeight;
	int32_t mDepth;
	UIWidget_OnDimensionsChanged_o* onChange;
	UIWidget_OnPostFillCallback_o* onPostFill;
	UIDrawCall_OnRenderCallback_o* mOnRender;
	bool autoResizeBoxCollider;
	bool hideIfOffScreen;
	int32_t keepAspectRatio;
	float aspectRatio;
	UIWidget_HitCheck_o* hitCheck;
	UIPanel_o* panel;
	UIGeometry_o* geometry;
	bool fillGeometry;
	bool mPlayMode;
	UnityEngine_Vector4_o mDrawRegion;
	UnityEngine_Matrix4x4_o UIWidget_mLocalToPanel;
	bool UIWidget_mIsVisibleByAlpha;
	bool UIWidget_mIsVisibleByPanel;
	bool UIWidget_mIsVisibleByScale;
	bool UIWidget_mIsInFront;
	float UIWidget_mLastAlpha;
	bool UIWidget_mMoved;
	UIDrawCall_o* drawCall;
	UnityEngine_Vector3_array* mCorners;
	bool mEnableSupportAnchorRotation;
	float UIWidget_mCacheAlpha;
	bool needOptimizeVisible;
	int32_t UIWidget_mAlphaFrameID;
	bool GeometryHasChanged;
	uint8_t CurrentUpdateFrameNumber;
	int32_t UIWidget_mMatrixFrame;
	UnityEngine_Vector3_o UIWidget_mOldV0;
	UnityEngine_Vector3_o UIWidget_mOldV1;
	bool mInPanelWidgetList;
	bool ignoreBounds;
	bool ignoreBoundsInculdeSelf;
	int32_t mType;
	int32_t mFillDirection;
	float mFillAmount;
	UnityEngine_Vector2_o mCenterPos;
	int32_t mPieceCount;
	bool mInvert;
	int32_t mFlip;
	int32_t mApplyGradient;
	UnityEngine_Color_o mGradientTop;
	UnityEngine_Color_o mGradientBottom;
	UnityEngine_Rect_o mInnerUV;
	UnityEngine_Rect_o mOuterUV;
	int32_t centerType;
	int32_t leftType;
	int32_t rightType;
	int32_t bottomType;
	int32_t topType;
};
struct UIColorPicker_StaticFields {
	UIColorPicker_o* current;
	UnityEngine_AnimationCurve_o* mRed;
	UnityEngine_AnimationCurve_o* mGreen;
	UnityEngine_AnimationCurve_o* mBlue;
};
struct UIColorPicker_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIColorPicker_c {
	Il2CppClass_1 _1;
	UIColorPicker_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIColorPicker_VTable vtable;
};
struct UIColorPicker_o {
	UIColorPicker_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Color_o value;
	UIWidget_o* selectionWidget;
	System_Collections_Generic_List_EventDelegate__o* onChange;
	UnityEngine_Transform_o* mTrans;
	UITexture_o* mUITex;
	UnityEngine_Texture2D_o* mTex;
	UICamera_o* mCam;
	UnityEngine_Vector2_o mPos;
	int32_t mWidth;
	int32_t mHeight;
};
struct UIEffectAlphaFollowParent_StaticFields {
};
struct UIEffectAlphaFollowParent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIEffectAlphaFollowParent_c {
	Il2CppClass_1 _1;
	UIEffectAlphaFollowParent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIEffectAlphaFollowParent_VTable vtable;
};
struct UIEffectAlphaFollowParent_o {
	UIEffectAlphaFollowParent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool ChangeChildren;
	UIWidget_o* m_ParentWidget;
	UnityEngine_Renderer_o* m_CachedRenderer;
	System_Collections_Generic_List_Renderer__o* m_CachedChildrenRenderers;
	System_Collections_Generic_List_ParticleSystem__o* m_CachedChildrenParticleSystems;
	System_Int32_array* m_ArrayPropertyId;
	float m_LastAlpha;
};
struct UIEffectWidget_StaticFields {
};
struct UIEffectWidget_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnBeforeSerialize;
	VirtualInvokeData _5_OnAfterDeserialize;
	VirtualInvokeData _6_get_isAnchoredHorizontally;
	VirtualInvokeData _7_get_isAnchoredVertically;
	VirtualInvokeData _8_get_canBeAnchored;
	VirtualInvokeData _9_get_alpha;
	VirtualInvokeData _10_set_alpha;
	VirtualInvokeData _11_CalculateFinalAlpha;
	VirtualInvokeData _12_get_localCorners;
	VirtualInvokeData _13_get_worldCorners;
	VirtualInvokeData _14_InvalidateAlpha;
	VirtualInvokeData _15_Invalidate;
	VirtualInvokeData _16_GetSides;
	VirtualInvokeData _17_OnEnable;
	VirtualInvokeData _18_OnInit;
	VirtualInvokeData _19_OnDisable;
	VirtualInvokeData _20_Awake;
	VirtualInvokeData _21_NeedUpdate;
	VirtualInvokeData _22_OnAnchor;
	VirtualInvokeData _23_SetRect;
	VirtualInvokeData _24_ParentHasChanged;
	VirtualInvokeData _25_OnStart;
	VirtualInvokeData _26_OnUpdate;
	VirtualInvokeData _27_get_hasVertices;
	VirtualInvokeData _28_get_localSize;
	VirtualInvokeData _29_get_drawingDimensions;
	VirtualInvokeData _30_get_material;
	VirtualInvokeData _31_set_material;
	VirtualInvokeData _32_get_mainTexture;
	VirtualInvokeData _33_set_mainTexture;
	VirtualInvokeData _34_get_shader;
	VirtualInvokeData _35_set_shader;
	VirtualInvokeData _36_MarkAsChanged;
	VirtualInvokeData _37_UpgradeFrom265;
	VirtualInvokeData _38_MakePixelPerfect;
	VirtualInvokeData _39_get_minWidth;
	VirtualInvokeData _40_get_minHeight;
	VirtualInvokeData _41_get_border;
	VirtualInvokeData _42_set_border;
	VirtualInvokeData _43_OnFill;
};
struct UIEffectWidget_c {
	Il2CppClass_1 _1;
	UIEffectWidget_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIEffectWidget_VTable vtable;
};
struct UIEffectWidget_o {
	UIEffectWidget_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIRect_AnchorPoint_o* leftAnchor;
	UIRect_AnchorPoint_o* rightAnchor;
	UIRect_AnchorPoint_o* bottomAnchor;
	UIRect_AnchorPoint_o* topAnchor;
	int32_t updateAnchors;
	int32_t UIRect_runtimeUpdateAnchors;
	UnityEngine_GameObject_o* mGo;
	UnityEngine_Transform_o* mTrans;
	BetterList_UIRect__o* mChildren;
	bool mChanged;
	bool mParentFound;
	bool UIRect_mUpdateAnchors;
	int32_t mUpdateFrame;
	bool UIRect_mAnchorsCached;
	UIRoot_o* UIRect_mRoot;
	UIRect_o* UIRect_mParent;
	bool UIRect_mRootSet;
	UnityEngine_Camera_o* mCam;
	bool mStarted;
	float finalAlpha;
	bool mEnabled;
	System_Collections_Generic_LinkedListNode_object__o* UIRect_mlistNode;
	UnityEngine_Color_o mColor;
	int32_t mPivot;
	int32_t mWidth;
	int32_t mHeight;
	int32_t mDepth;
	UIWidget_OnDimensionsChanged_o* onChange;
	UIWidget_OnPostFillCallback_o* onPostFill;
	UIDrawCall_OnRenderCallback_o* mOnRender;
	bool autoResizeBoxCollider;
	bool hideIfOffScreen;
	int32_t keepAspectRatio;
	float aspectRatio;
	UIWidget_HitCheck_o* hitCheck;
	UIPanel_o* panel;
	UIGeometry_o* geometry;
	bool fillGeometry;
	bool mPlayMode;
	UnityEngine_Vector4_o mDrawRegion;
	UnityEngine_Matrix4x4_o UIWidget_mLocalToPanel;
	bool UIWidget_mIsVisibleByAlpha;
	bool UIWidget_mIsVisibleByPanel;
	bool UIWidget_mIsVisibleByScale;
	bool UIWidget_mIsInFront;
	float UIWidget_mLastAlpha;
	bool UIWidget_mMoved;
	UIDrawCall_o* drawCall;
	UnityEngine_Vector3_array* mCorners;
	bool mEnableSupportAnchorRotation;
	float UIWidget_mCacheAlpha;
	bool needOptimizeVisible;
	int32_t UIWidget_mAlphaFrameID;
	bool GeometryHasChanged;
	uint8_t CurrentUpdateFrameNumber;
	int32_t UIWidget_mMatrixFrame;
	UnityEngine_Vector3_o UIWidget_mOldV0;
	UnityEngine_Vector3_o UIWidget_mOldV1;
	bool mInPanelWidgetList;
	bool ignoreBounds;
	bool ignoreBoundsInculdeSelf;
	bool m_ChangeChildren;
	bool m_ChangeSharedMaterial;
	bool m_DelayShow;
	bool m_MutilMat;
	bool m_HasDelayed;
	UnityEngine_Coroutine_o* m_ShowDelayedCoroutine;
	System_Collections_Generic_List_Renderer__o* m_CachedDelayShowRenderer;
	bool m_SkipSetRenderQueueWhenNotChanged;
	int32_t m_LastSetRenderQueue;
	int32_t m_LastSetSortingOrder;
	UnityEngine_Renderer_o* m_CachedRenderer;
	System_Collections_Generic_List_Material__o* m_CachedRendererParticleMaterials;
	System_Collections_Generic_List_Renderer__o* _CachedChildrenRenderers;
};
struct UIEffectWidget__ShowDelayedRenderer_c__Iterator0_StaticFields {
};
struct UIEffectWidget__ShowDelayedRenderer_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct UIEffectWidget__ShowDelayedRenderer_c__Iterator0_c {
	Il2CppClass_1 _1;
	UIEffectWidget__ShowDelayedRenderer_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIEffectWidget__ShowDelayedRenderer_c__Iterator0_VTable vtable;
};
struct UIEffectWidget__ShowDelayedRenderer_c__Iterator0_o {
	UIEffectWidget__ShowDelayedRenderer_c__Iterator0_c *klass;
	void *monitor;
	UIEffectWidget_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct UIFont_StaticFields {
};
struct UIFont_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIFont_c {
	Il2CppClass_1 _1;
	UIFont_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIFont_VTable vtable;
};
struct UIFont_o {
	UIFont_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Material_o* mMat;
	UnityEngine_Rect_o mUVRect;
	BMFont_o* mFont;
	UIAtlas_o* mAtlas;
	UIFont_o* mReplacement;
	System_Collections_Generic_List_BMSymbol__o* mSymbols;
	UnityEngine_Font_o* mDynamicFont;
	int32_t mDynamicFontSize;
	int32_t mDynamicFontStyle;
	UISpriteData_o* mSprite;
	int32_t mPMA;
	int32_t mPacked;
};
struct UIHorizontalBox_StaticFields {
};
struct UIHorizontalBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIHorizontalBox_c {
	Il2CppClass_1 _1;
	UIHorizontalBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIHorizontalBox_VTable vtable;
};
struct UIHorizontalBox_o {
	UIHorizontalBox_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool hideInactive;
	uint32_t space;
	int32_t direction;
};
struct UIInput_StaticFields {
	UIInput_o* current;
	UIInput_o* selection;
	int32_t mDrawStart;
	System_String_o* mLastIME;
	System_String_o* ArabicExtraString;
	UnityEngine_TouchScreenKeyboard_o* mKeyboard;
	bool mWaitForKeyboard;
	System_Func_string__bool__string__o* DisplayModifier_Global;
	System_Func_UIInput__string__o* DefaultTextProvider_Global;
	int32_t mIgnoreKey;
};
struct UIInput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnSelect;
	VirtualInvokeData _5_Update;
	VirtualInvokeData _6_Insert;
	VirtualInvokeData _7_OnPress;
	VirtualInvokeData _8_OnDrag;
	VirtualInvokeData _9_Cleanup;
	VirtualInvokeData _10_Validate;
};
struct UIInput_c {
	Il2CppClass_1 _1;
	UIInput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIInput_VTable vtable;
};
struct UIInput_o {
	UIInput_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* label;
	int32_t inputType;
	int32_t onReturnKey;
	int32_t keyboardType;
	bool hideInput;
	bool selectAllTextOnFocus;
	int32_t validation;
	int32_t characterLimit;
	System_String_o* savedAs;
	UnityEngine_GameObject_o* selectOnTab;
	UnityEngine_Color_o activeTextColor;
	UnityEngine_Color_o caretColor;
	UnityEngine_Color_o selectionColor;
	System_Collections_Generic_List_EventDelegate__o* onSubmit;
	System_Collections_Generic_List_EventDelegate__o* onChange;
	UIInput_OnValidate_o* onValidate;
	UIInput_OnGetFocus_o* onGetFocus;
	UIInput_OnLostFocus_o* onLostFocus;
	UIInput_OnUGCProcess_o* onUGCProcess;
	System_String_o* mValue;
	System_String_o* mDefaultText;
	UnityEngine_Color_o mDefaultColor;
	float mPosition;
	bool mDoInit;
	int32_t mAlignment;
	bool mLoadSavedValue;
	int32_t mSelectionStart;
	int32_t mSelectionEnd;
	UITexture_o* mHighlight;
	UITexture_o* mCaret;
	UnityEngine_Texture2D_o* mBlankTex;
	float mNextBlink;
	float mLastAlpha;
	System_String_o* mCached;
	int32_t mSelectMe;
	int32_t mSelectTime;
	bool mStarted;
	System_Func_string__bool__string__o* DisplayModifier;
	System_Func_UIInput__string__o* DefaultTextProvider;
	UICamera_o* mCam;
	bool mEllipsis;
};
struct UIInput_OnValidate_StaticFields {
};
struct UIInput_OnValidate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIInput_OnValidate_c {
	Il2CppClass_1 _1;
	UIInput_OnValidate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIInput_OnValidate_VTable vtable;
};
struct UIInput_OnValidate_o {
	UIInput_OnValidate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIInput_OnGetFocus_StaticFields {
};
struct UIInput_OnGetFocus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIInput_OnGetFocus_c {
	Il2CppClass_1 _1;
	UIInput_OnGetFocus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIInput_OnGetFocus_VTable vtable;
};
struct UIInput_OnGetFocus_o {
	UIInput_OnGetFocus_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIInput_OnLostFocus_StaticFields {
};
struct UIInput_OnLostFocus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIInput_OnLostFocus_c {
	Il2CppClass_1 _1;
	UIInput_OnLostFocus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIInput_OnLostFocus_VTable vtable;
};
struct UIInput_OnLostFocus_o {
	UIInput_OnLostFocus_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIInput_OnUGCProcess_StaticFields {
};
struct UIInput_OnUGCProcess_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIInput_OnUGCProcess_c {
	Il2CppClass_1 _1;
	UIInput_OnUGCProcess_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIInput_OnUGCProcess_VTable vtable;
};
struct UIInput_OnUGCProcess_o {
	UIInput_OnUGCProcess_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIInputOnGUI_StaticFields {
};
struct UIInputOnGUI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIInputOnGUI_c {
	Il2CppClass_1 _1;
	UIInputOnGUI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIInputOnGUI_VTable vtable;
};
struct UIInputOnGUI_o {
	UIInputOnGUI_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct UILabel_StaticFields {
	System_Type_o* LocComponentType;
	bool IsMiddleEastRegion;
	System_String_o* m_lowerString;
	System_String_o* m_upperString;
	UILabel_ModifierFunc_o* RTLFix;
	int32_t TopMargin;
	BetterList_UILabel__o* mList;
	System_Collections_Generic_Dictionary_Font__int__o* mFontUsage;
	bool FontChangedFlag;
	bool mTexRebuildAdded;
	BetterList_Vector3__o* mTempVerts;
	BetterList_int__o* mTempIndices;
	System_Action_Font__o* __f__mg_cache0;
};
struct UILabel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnBeforeSerialize;
	VirtualInvokeData _5_OnAfterDeserialize;
	VirtualInvokeData _6_get_isAnchoredHorizontally;
	VirtualInvokeData _7_get_isAnchoredVertically;
	VirtualInvokeData _8_get_canBeAnchored;
	VirtualInvokeData _9_get_alpha;
	VirtualInvokeData _10_set_alpha;
	VirtualInvokeData _11_CalculateFinalAlpha;
	VirtualInvokeData _12_get_localCorners;
	VirtualInvokeData _13_get_worldCorners;
	VirtualInvokeData _14_InvalidateAlpha;
	VirtualInvokeData _15_Invalidate;
	VirtualInvokeData _16_GetSides;
	VirtualInvokeData _17_OnEnable;
	VirtualInvokeData _18_OnInit;
	VirtualInvokeData _19_OnDisable;
	VirtualInvokeData _20_Awake;
	VirtualInvokeData _21_NeedUpdate;
	VirtualInvokeData _22_OnAnchor;
	VirtualInvokeData _23_SetRect;
	VirtualInvokeData _24_ParentHasChanged;
	VirtualInvokeData _25_OnStart;
	VirtualInvokeData _26_OnUpdate;
	VirtualInvokeData _27_get_hasVertices;
	VirtualInvokeData _28_get_localSize;
	VirtualInvokeData _29_get_drawingDimensions;
	VirtualInvokeData _30_get_material;
	VirtualInvokeData _31_set_material;
	VirtualInvokeData _32_get_mainTexture;
	VirtualInvokeData _33_set_mainTexture;
	VirtualInvokeData _34_get_shader;
	VirtualInvokeData _35_set_shader;
	VirtualInvokeData _36_MarkAsChanged;
	VirtualInvokeData _37_UpgradeFrom265;
	VirtualInvokeData _38_MakePixelPerfect;
	VirtualInvokeData _39_get_minWidth;
	VirtualInvokeData _40_get_minHeight;
	VirtualInvokeData _41_get_border;
	VirtualInvokeData _42_set_border;
	VirtualInvokeData _43_OnFill;
};
struct UILabel_c {
	Il2CppClass_1 _1;
	UILabel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UILabel_VTable vtable;
};
struct UILabel_o {
	UILabel_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIRect_AnchorPoint_o* leftAnchor;
	UIRect_AnchorPoint_o* rightAnchor;
	UIRect_AnchorPoint_o* bottomAnchor;
	UIRect_AnchorPoint_o* topAnchor;
	int32_t updateAnchors;
	int32_t UIRect_runtimeUpdateAnchors;
	UnityEngine_GameObject_o* mGo;
	UnityEngine_Transform_o* mTrans;
	BetterList_UIRect__o* mChildren;
	bool mChanged;
	bool mParentFound;
	bool UIRect_mUpdateAnchors;
	int32_t mUpdateFrame;
	bool UIRect_mAnchorsCached;
	UIRoot_o* UIRect_mRoot;
	UIRect_o* UIRect_mParent;
	bool UIRect_mRootSet;
	UnityEngine_Camera_o* mCam;
	bool mStarted;
	float finalAlpha;
	bool mEnabled;
	System_Collections_Generic_LinkedListNode_object__o* UIRect_mlistNode;
	UnityEngine_Color_o mColor;
	int32_t mPivot;
	int32_t mWidth;
	int32_t mHeight;
	int32_t mDepth;
	UIWidget_OnDimensionsChanged_o* onChange;
	UIWidget_OnPostFillCallback_o* onPostFill;
	UIDrawCall_OnRenderCallback_o* mOnRender;
	bool autoResizeBoxCollider;
	bool hideIfOffScreen;
	int32_t keepAspectRatio;
	float aspectRatio;
	UIWidget_HitCheck_o* hitCheck;
	UIPanel_o* panel;
	UIGeometry_o* geometry;
	bool fillGeometry;
	bool mPlayMode;
	UnityEngine_Vector4_o mDrawRegion;
	UnityEngine_Matrix4x4_o UIWidget_mLocalToPanel;
	bool UIWidget_mIsVisibleByAlpha;
	bool UIWidget_mIsVisibleByPanel;
	bool UIWidget_mIsVisibleByScale;
	bool UIWidget_mIsInFront;
	float UIWidget_mLastAlpha;
	bool UIWidget_mMoved;
	UIDrawCall_o* drawCall;
	UnityEngine_Vector3_array* mCorners;
	bool mEnableSupportAnchorRotation;
	float UIWidget_mCacheAlpha;
	bool needOptimizeVisible;
	int32_t UIWidget_mAlphaFrameID;
	bool GeometryHasChanged;
	uint8_t CurrentUpdateFrameNumber;
	int32_t UIWidget_mMatrixFrame;
	UnityEngine_Vector3_o UIWidget_mOldV0;
	UnityEngine_Vector3_o UIWidget_mOldV1;
	bool mInPanelWidgetList;
	bool ignoreBounds;
	bool ignoreBoundsInculdeSelf;
	int32_t keepCrispWhenShrunk;
	UnityEngine_Font_o* mTrueTypeFont;
	UIFont_o* mFont;
	System_String_o* mText;
	bool mMandatoryUppercase;
	int32_t mFontSize;
	int32_t mFontStyle;
	bool mIsUnderLine;
	int32_t mAlignment;
	int32_t mAlignmentVertical;
	bool mEncoding;
	int32_t mMaxLineCount;
	int32_t mEffectStyle;
	int32_t mEffectStyle2;
	UnityEngine_Color_o mEffectColor;
	UnityEngine_Color_o mEffectColor2;
	int32_t mSymbols;
	UnityEngine_Vector2_o mEffectDistance;
	UnityEngine_Vector2_o mEffectDistance2;
	int32_t mOverflow;
	bool mScrollOnlyOnce;
	UnityEngine_Material_o* mMaterial;
	bool mSelfAdaptToAutoScroll;
	int32_t mGradientType;
	bool mApplyGradient;
	UnityEngine_Color_o mGradientTop;
	UnityEngine_Color_o mGradientBottom;
	UnityEngine_Color_o mGradientMiddle;
	float mGradientMidPos;
	int32_t mSpacingX;
	int32_t mSpacingY;
	bool mUseFloatSpacing;
	float mFloatSpacingX;
	float mFloatSpacingY;
	bool mOverflowEllipsis;
	int32_t mOverflowWidth;
	int32_t mModifier;
	float mScrollSpeed;
	float mScrollPauseTime;
	float mScrollFadeTime;
	UIWidget_o* mMask;
	bool mShrinkToFit;
	int32_t mMaxLineWidth;
	int32_t mMaxLineHeight;
	float mLineWidth;
	bool mMultiline;
	bool mNeedDoLoc;
	bool m_UseSpriteInText;
	bool m_SpriteResize;
	int32_t m_SpriteInTextAlignment;
	bool m_HasSpriteInText;
	UIAtlas_o* m_Atlas;
	System_Collections_Generic_List_BMSymbol__o* m_Symbols;
	UnityEngine_Font_o* mActiveTTF;
	float mDensity;
	bool mShouldBeProcessed;
	System_String_o* mProcessedText;
	bool mPremultiply;
	UnityEngine_Vector2_o mCalculatedSize;
	float mScale;
	int32_t mFinalFontSize;
	int32_t mLastWidth;
	int32_t mLastHeight;
	int32_t mOriginalWidth;
	float mOriginalPosX;
	UIPanel_o* mScrollPanel;
	UIPanel_o* mMaskPanel;
	bool mIsArabic;
	bool mIsSpecialEllipse;
	bool mFixArabicNoRegion;
	bool mNeedShape;
	int32_t mshapeLang;
	UITexture_o* m_SpritesTexture;
	BetterList_string__o* m_currTextSymbols;
	bool m_overSize;
	float mAutoScrollPanelHeightRatio;
	System_Collections_Generic_List_UILabel_LabelSpriteInfo__o* s_tempInfos;
	System_Action_int__o* m_CallBack;
	System_Action_o* onFinishScrollCB;
	float mTextLength;
	float mTextHeight;
	bool m_CalProcessText;
	UILabel_ModifierFunc_o* customModifier;
};
struct UILabel_ModifierFunc_StaticFields {
};
struct UILabel_ModifierFunc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UILabel_ModifierFunc_c {
	Il2CppClass_1 _1;
	UILabel_ModifierFunc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UILabel_ModifierFunc_VTable vtable;
};
struct UILabel_ModifierFunc_o {
	UILabel_ModifierFunc_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UILabel_LabelSpriteInfo_StaticFields {
};
struct UILabel_LabelSpriteInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UILabel_LabelSpriteInfo_c {
	Il2CppClass_1 _1;
	UILabel_LabelSpriteInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UILabel_LabelSpriteInfo_VTable vtable;
};
struct UILabel_LabelSpriteInfo_o {
	UILabel_LabelSpriteInfo_c *klass;
	void *monitor;
	System_String_o* spriteString;
	UnityEngine_Vector3_array* corners;
};
struct UILabel__AutoScrollLabel_c__Iterator0_StaticFields {
};
struct UILabel__AutoScrollLabel_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct UILabel__AutoScrollLabel_c__Iterator0_c {
	Il2CppClass_1 _1;
	UILabel__AutoScrollLabel_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UILabel__AutoScrollLabel_c__Iterator0_VTable vtable;
};
struct UILabel__AutoScrollLabel_c__Iterator0_o {
	UILabel__AutoScrollLabel_c__Iterator0_c *klass;
	void *monitor;
	System_String_o* _content___0;
	bool _rtlScroll___0;
	UnityEngine_Transform_o* _localTrans___1;
	UnityEngine_Vector3_o _localPos___1;
	TweenAlpha_o* _alphaTweener___1;
	float _delta___1;
	float _duration___1;
	TweenPosition_o* _tweenPos___2;
	UILabel_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct UIOrthoCamera_StaticFields {
};
struct UIOrthoCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIOrthoCamera_c {
	Il2CppClass_1 _1;
	UIOrthoCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIOrthoCamera_VTable vtable;
};
struct UIOrthoCamera_o {
	UIOrthoCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* mCam;
	UnityEngine_Transform_o* mTrans;
};
struct UIPanel_StaticFields {
	System_Collections_Generic_List_UIPanel__o* list;
	bool removeRigidbody;
	bool ImmediateRemoveUIRigidbody;
	bool OptUIPanel;
	bool BetterListUsePool;
	System_Single_array* mTemp;
	UnityEngine_Vector3_array* mCorners;
	int32_t mUpdateFrame;
	int32_t _UpdateFrameEnd_k__BackingField;
	bool RefreshAllNGUIPanelFlag;
	System_Comparison_UIPanel__o* __f__mg_cache0;
	System_Comparison_UIPanel__o* __f__mg_cache1;
	BetterList_CompareFunc_UIWidget__o* __f__mg_cache2;
	System_Comparison_UIEffectWidget__o* __f__mg_cache3;
};
struct UIPanel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnBeforeSerialize;
	VirtualInvokeData _5_OnAfterDeserialize;
	VirtualInvokeData _6_get_isAnchoredHorizontally;
	VirtualInvokeData _7_get_isAnchoredVertically;
	VirtualInvokeData _8_get_canBeAnchored;
	VirtualInvokeData _9_get_alpha;
	VirtualInvokeData _10_set_alpha;
	VirtualInvokeData _11_CalculateFinalAlpha;
	VirtualInvokeData _12_get_localCorners;
	VirtualInvokeData _13_get_worldCorners;
	VirtualInvokeData _14_InvalidateAlpha;
	VirtualInvokeData _15_Invalidate;
	VirtualInvokeData _16_GetSides;
	VirtualInvokeData _17_OnEnable;
	VirtualInvokeData _18_OnInit;
	VirtualInvokeData _19_OnDisable;
	VirtualInvokeData _20_Awake;
	VirtualInvokeData _21_NeedUpdate;
	VirtualInvokeData _22_OnAnchor;
	VirtualInvokeData _23_SetRect;
	VirtualInvokeData _24_ParentHasChanged;
	VirtualInvokeData _25_OnStart;
	VirtualInvokeData _26_OnUpdate;
	VirtualInvokeData _27_CalculateConstrainOffset;
};
struct UIPanel_c {
	Il2CppClass_1 _1;
	UIPanel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIPanel_VTable vtable;
};
struct UIPanel_o {
	UIPanel_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIRect_AnchorPoint_o* leftAnchor;
	UIRect_AnchorPoint_o* rightAnchor;
	UIRect_AnchorPoint_o* bottomAnchor;
	UIRect_AnchorPoint_o* topAnchor;
	int32_t updateAnchors;
	int32_t UIRect_runtimeUpdateAnchors;
	UnityEngine_GameObject_o* mGo;
	UnityEngine_Transform_o* mTrans;
	BetterList_UIRect__o* mChildren;
	bool mChanged;
	bool mParentFound;
	bool UIRect_mUpdateAnchors;
	int32_t mUpdateFrame;
	bool UIRect_mAnchorsCached;
	UIRoot_o* UIRect_mRoot;
	UIRect_o* UIRect_mParent;
	bool UIRect_mRootSet;
	UnityEngine_Camera_o* mCam;
	bool mStarted;
	float finalAlpha;
	bool mEnabled;
	System_Collections_Generic_LinkedListNode_object__o* UIRect_mlistNode;
	int32_t m_SortedWidgetsCnt;
	UIPanel_OnGeometryUpdated_o* onGeometryUpdated;
	bool showInPanelTool;
	bool generateNormals;
	bool widgetsAreStatic;
	bool cullWhileDragging;
	bool alwaysOnScreen;
	bool anchorOffset;
	bool softBorderPadding;
	int32_t renderQueue;
	int32_t startingRenderQueue;
	BetterList_UIWidget__o* widgets;
	System_Collections_Generic_List_UIPanel__o* childPanels;
	System_Collections_Generic_List_UIEffectWidget__o* effectWidgets;
	int32_t effectQueueOffset;
	System_Collections_Generic_List_UIDrawCall__o* drawCalls;
	UnityEngine_Matrix4x4_o worldToLocal;
	UnityEngine_Vector4_o drawCallClipRange;
	UIPanel_OnClippingMoved_o* onClipMove;
	UnityEngine_Texture2D_o* mClipTexture;
	float mAlpha;
	float mCacheAlpha;
	int32_t mClipping;
	UnityEngine_Vector4_o mClipRange;
	UnityEngine_Vector2_o mClipSoftness;
	int32_t mDepth;
	int32_t mSortingOrder;
	System_String_o* mSortingLayerName;
	bool mRebuild;
	bool mResized;
	UnityEngine_Vector2_o mClipOffset;
	int32_t clipChangeFrame;
	int32_t mMatrixFrame;
	int32_t mAlphaFrameID;
	int32_t mLayer;
	UnityEngine_Vector2_o mMin;
	UnityEngine_Vector2_o mMax;
	bool mHalfPixelOffset;
	bool mSortWidgets;
	bool mUpdateScroll;
	UIPanel_o* mParentPanel;
	bool mCanUpdateByLossyScale;
	bool mCanUpdateWidgetByLossyScale;
	UnityEngine_Vector3_o mLastLossyScale;
	bool mHasMoved;
	bool m_IsUpdatingSelf;
	UIDrawCall_OnRenderCallback_o* mOnRender;
	bool mForced;
};
struct UIPanel_OnGeometryUpdated_StaticFields {
};
struct UIPanel_OnGeometryUpdated_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIPanel_OnGeometryUpdated_c {
	Il2CppClass_1 _1;
	UIPanel_OnGeometryUpdated_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIPanel_OnGeometryUpdated_VTable vtable;
};
struct UIPanel_OnGeometryUpdated_o {
	UIPanel_OnGeometryUpdated_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIPanel_OnClippingMoved_StaticFields {
};
struct UIPanel_OnClippingMoved_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct UIPanel_OnClippingMoved_c {
	Il2CppClass_1 _1;
	UIPanel_OnClippingMoved_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIPanel_OnClippingMoved_VTable vtable;
};
struct UIPanel_OnClippingMoved_o {
	UIPanel_OnClippingMoved_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct UIRoot_StaticFields {
	System_Collections_Generic_List_UIRoot__o* list;
	System_Action_UIRoot__o* OnAwake;
};
struct UIRoot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_OnDisable;
	VirtualInvokeData _7_Start;
};
struct UIRoot_c {
	Il2CppClass_1 _1;
	UIRoot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIRoot_VTable vtable;
};
struct UIRoot_o {
	UIRoot_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float m_aspect;
	int32_t scalingStyle;
	int32_t manualWidth;
	int32_t manualHeight;
	int32_t minimumHeight;
	int32_t maximumHeight;
	bool fitWidth;
	bool fitHeight;
	bool adjustByDPI;
	bool shrinkPortraitUI;
	int32_t mActiveHeight;
	int32_t mActiveWidth;
	int32_t mSizeFrame;
	int32_t mEnableFrame;
	UnityEngine_Transform_o* mTrans;
};
struct UISprite_StaticFields {
	System_Collections_Generic_Dictionary_int__Dictionary_int__Material___o* mCachedAtlasMaterials;
	bool EnableUpdate;
};
struct UISprite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnBeforeSerialize;
	VirtualInvokeData _5_OnAfterDeserialize;
	VirtualInvokeData _6_get_isAnchoredHorizontally;
	VirtualInvokeData _7_get_isAnchoredVertically;
	VirtualInvokeData _8_get_canBeAnchored;
	VirtualInvokeData _9_get_alpha;
	VirtualInvokeData _10_set_alpha;
	VirtualInvokeData _11_CalculateFinalAlpha;
	VirtualInvokeData _12_get_localCorners;
	VirtualInvokeData _13_get_worldCorners;
	VirtualInvokeData _14_InvalidateAlpha;
	VirtualInvokeData _15_Invalidate;
	VirtualInvokeData _16_GetSides;
	VirtualInvokeData _17_OnEnable;
	VirtualInvokeData _18_OnInit;
	VirtualInvokeData _19_OnDisable;
	VirtualInvokeData _20_Awake;
	VirtualInvokeData _21_NeedUpdate;
	VirtualInvokeData _22_OnAnchor;
	VirtualInvokeData _23_SetRect;
	VirtualInvokeData _24_ParentHasChanged;
	VirtualInvokeData _25_OnStart;
	VirtualInvokeData _26_OnUpdate;
	VirtualInvokeData _27_get_hasVertices;
	VirtualInvokeData _28_get_localSize;
	VirtualInvokeData _29_get_drawingDimensions;
	VirtualInvokeData _30_get_material;
	VirtualInvokeData _31_set_material;
	VirtualInvokeData _32_get_mainTexture;
	VirtualInvokeData _33_set_mainTexture;
	VirtualInvokeData _34_get_shader;
	VirtualInvokeData _35_set_shader;
	VirtualInvokeData _36_MarkAsChanged;
	VirtualInvokeData _37_UpgradeFrom265;
	VirtualInvokeData _38_MakePixelPerfect;
	VirtualInvokeData _39_get_minWidth;
	VirtualInvokeData _40_get_minHeight;
	VirtualInvokeData _41_get_border;
	VirtualInvokeData _42_set_border;
	VirtualInvokeData _43_OnFill;
	VirtualInvokeData _44_get_type;
	VirtualInvokeData _45_set_type;
	VirtualInvokeData _46_get_premultipliedAlpha;
	VirtualInvokeData _47_get_pixelSize;
	VirtualInvokeData _48_SimpleFill;
};
struct UISprite_c {
	Il2CppClass_1 _1;
	UISprite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UISprite_VTable vtable;
};
struct UISprite_o {
	UISprite_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIRect_AnchorPoint_o* leftAnchor;
	UIRect_AnchorPoint_o* rightAnchor;
	UIRect_AnchorPoint_o* bottomAnchor;
	UIRect_AnchorPoint_o* topAnchor;
	int32_t updateAnchors;
	int32_t UIRect_runtimeUpdateAnchors;
	UnityEngine_GameObject_o* mGo;
	UnityEngine_Transform_o* mTrans;
	BetterList_UIRect__o* mChildren;
	bool mChanged;
	bool mParentFound;
	bool UIRect_mUpdateAnchors;
	int32_t mUpdateFrame;
	bool UIRect_mAnchorsCached;
	UIRoot_o* UIRect_mRoot;
	UIRect_o* UIRect_mParent;
	bool UIRect_mRootSet;
	UnityEngine_Camera_o* mCam;
	bool mStarted;
	float finalAlpha;
	bool mEnabled;
	System_Collections_Generic_LinkedListNode_object__o* UIRect_mlistNode;
	UnityEngine_Color_o mColor;
	int32_t mPivot;
	int32_t mWidth;
	int32_t mHeight;
	int32_t mDepth;
	UIWidget_OnDimensionsChanged_o* onChange;
	UIWidget_OnPostFillCallback_o* onPostFill;
	UIDrawCall_OnRenderCallback_o* mOnRender;
	bool autoResizeBoxCollider;
	bool hideIfOffScreen;
	int32_t keepAspectRatio;
	float aspectRatio;
	UIWidget_HitCheck_o* hitCheck;
	UIPanel_o* panel;
	UIGeometry_o* geometry;
	bool fillGeometry;
	bool mPlayMode;
	UnityEngine_Vector4_o mDrawRegion;
	UnityEngine_Matrix4x4_o UIWidget_mLocalToPanel;
	bool UIWidget_mIsVisibleByAlpha;
	bool UIWidget_mIsVisibleByPanel;
	bool UIWidget_mIsVisibleByScale;
	bool UIWidget_mIsInFront;
	float UIWidget_mLastAlpha;
	bool UIWidget_mMoved;
	UIDrawCall_o* drawCall;
	UnityEngine_Vector3_array* mCorners;
	bool mEnableSupportAnchorRotation;
	float UIWidget_mCacheAlpha;
	bool needOptimizeVisible;
	int32_t UIWidget_mAlphaFrameID;
	bool GeometryHasChanged;
	uint8_t CurrentUpdateFrameNumber;
	int32_t UIWidget_mMatrixFrame;
	UnityEngine_Vector3_o UIWidget_mOldV0;
	UnityEngine_Vector3_o UIWidget_mOldV1;
	bool mInPanelWidgetList;
	bool ignoreBounds;
	bool ignoreBoundsInculdeSelf;
	int32_t mType;
	int32_t mFillDirection;
	float mFillAmount;
	UnityEngine_Vector2_o mCenterPos;
	int32_t mPieceCount;
	bool mInvert;
	int32_t mFlip;
	int32_t mApplyGradient;
	UnityEngine_Color_o mGradientTop;
	UnityEngine_Color_o mGradientBottom;
	UnityEngine_Rect_o mInnerUV;
	UnityEngine_Rect_o mOuterUV;
	int32_t centerType;
	int32_t leftType;
	int32_t rightType;
	int32_t bottomType;
	int32_t topType;
	UIAtlas_o* mAtlas;
	System_String_o* mSpriteName;
	bool mFillCenter;
	int32_t mColorOverlay;
	UISpriteData_o* mSprite;
	bool mSpriteSet;
	UnityEngine_Material_o* mMaterial;
	int32_t originalWidth;
	int32_t originalHeight;
	bool mIsFirstEnabled;
};
struct UISpriteAnimation_StaticFields {
};
struct UISpriteAnimation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_Update;
};
struct UISpriteAnimation_c {
	Il2CppClass_1 _1;
	UISpriteAnimation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UISpriteAnimation_VTable vtable;
};
struct UISpriteAnimation_o {
	UISpriteAnimation_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t frameIndex;
	int32_t mFPS;
	System_String_o* mPrefix;
	bool mLoop;
	bool mSnap;
	UISprite_o* mSprite;
	float mDelta;
	bool mActive;
	System_Collections_Generic_List_string__o* mSpriteNames;
};
struct UISpriteData_StaticFields {
};
struct UISpriteData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UISpriteData_c {
	Il2CppClass_1 _1;
	UISpriteData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UISpriteData_VTable vtable;
};
struct UISpriteData_o {
	UISpriteData_c *klass;
	void *monitor;
	System_String_o* name;
	int32_t x;
	int32_t y;
	int32_t width;
	int32_t height;
	int32_t borderLeft;
	int32_t borderRight;
	int32_t borderTop;
	int32_t borderBottom;
	int32_t paddingLeft;
	int32_t paddingRight;
	int32_t paddingTop;
	int32_t paddingBottom;
};
struct UIStarSprite_StaticFields {
};
struct UIStarSprite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnBeforeSerialize;
	VirtualInvokeData _5_OnAfterDeserialize;
	VirtualInvokeData _6_get_isAnchoredHorizontally;
	VirtualInvokeData _7_get_isAnchoredVertically;
	VirtualInvokeData _8_get_canBeAnchored;
	VirtualInvokeData _9_get_alpha;
	VirtualInvokeData _10_set_alpha;
	VirtualInvokeData _11_CalculateFinalAlpha;
	VirtualInvokeData _12_get_localCorners;
	VirtualInvokeData _13_get_worldCorners;
	VirtualInvokeData _14_InvalidateAlpha;
	VirtualInvokeData _15_Invalidate;
	VirtualInvokeData _16_GetSides;
	VirtualInvokeData _17_OnEnable;
	VirtualInvokeData _18_OnInit;
	VirtualInvokeData _19_OnDisable;
	VirtualInvokeData _20_Awake;
	VirtualInvokeData _21_NeedUpdate;
	VirtualInvokeData _22_OnAnchor;
	VirtualInvokeData _23_SetRect;
	VirtualInvokeData _24_ParentHasChanged;
	VirtualInvokeData _25_OnStart;
	VirtualInvokeData _26_OnUpdate;
	VirtualInvokeData _27_get_hasVertices;
	VirtualInvokeData _28_get_localSize;
	VirtualInvokeData _29_get_drawingDimensions;
	VirtualInvokeData _30_get_material;
	VirtualInvokeData _31_set_material;
	VirtualInvokeData _32_get_mainTexture;
	VirtualInvokeData _33_set_mainTexture;
	VirtualInvokeData _34_get_shader;
	VirtualInvokeData _35_set_shader;
	VirtualInvokeData _36_MarkAsChanged;
	VirtualInvokeData _37_UpgradeFrom265;
	VirtualInvokeData _38_MakePixelPerfect;
	VirtualInvokeData _39_get_minWidth;
	VirtualInvokeData _40_get_minHeight;
	VirtualInvokeData _41_get_border;
	VirtualInvokeData _42_set_border;
	VirtualInvokeData _43_OnFill;
	VirtualInvokeData _44_get_type;
	VirtualInvokeData _45_set_type;
	VirtualInvokeData _46_get_premultipliedAlpha;
	VirtualInvokeData _47_get_pixelSize;
	VirtualInvokeData _48_SimpleFill;
};
struct UIStarSprite_c {
	Il2CppClass_1 _1;
	UIStarSprite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIStarSprite_VTable vtable;
};
struct UIStarSprite_o {
	UIStarSprite_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIRect_AnchorPoint_o* leftAnchor;
	UIRect_AnchorPoint_o* rightAnchor;
	UIRect_AnchorPoint_o* bottomAnchor;
	UIRect_AnchorPoint_o* topAnchor;
	int32_t updateAnchors;
	int32_t UIRect_runtimeUpdateAnchors;
	UnityEngine_GameObject_o* mGo;
	UnityEngine_Transform_o* mTrans;
	BetterList_UIRect__o* mChildren;
	bool mChanged;
	bool mParentFound;
	bool UIRect_mUpdateAnchors;
	int32_t mUpdateFrame;
	bool UIRect_mAnchorsCached;
	UIRoot_o* UIRect_mRoot;
	UIRect_o* UIRect_mParent;
	bool UIRect_mRootSet;
	UnityEngine_Camera_o* mCam;
	bool mStarted;
	float finalAlpha;
	bool mEnabled;
	System_Collections_Generic_LinkedListNode_object__o* UIRect_mlistNode;
	UnityEngine_Color_o mColor;
	int32_t mPivot;
	int32_t mWidth;
	int32_t mHeight;
	int32_t mDepth;
	UIWidget_OnDimensionsChanged_o* onChange;
	UIWidget_OnPostFillCallback_o* onPostFill;
	UIDrawCall_OnRenderCallback_o* mOnRender;
	bool autoResizeBoxCollider;
	bool hideIfOffScreen;
	int32_t keepAspectRatio;
	float aspectRatio;
	UIWidget_HitCheck_o* hitCheck;
	UIPanel_o* panel;
	UIGeometry_o* geometry;
	bool fillGeometry;
	bool mPlayMode;
	UnityEngine_Vector4_o mDrawRegion;
	UnityEngine_Matrix4x4_o UIWidget_mLocalToPanel;
	bool UIWidget_mIsVisibleByAlpha;
	bool UIWidget_mIsVisibleByPanel;
	bool UIWidget_mIsVisibleByScale;
	bool UIWidget_mIsInFront;
	float UIWidget_mLastAlpha;
	bool UIWidget_mMoved;
	UIDrawCall_o* drawCall;
	UnityEngine_Vector3_array* mCorners;
	bool mEnableSupportAnchorRotation;
	float UIWidget_mCacheAlpha;
	bool needOptimizeVisible;
	int32_t UIWidget_mAlphaFrameID;
	bool GeometryHasChanged;
	uint8_t CurrentUpdateFrameNumber;
	int32_t UIWidget_mMatrixFrame;
	UnityEngine_Vector3_o UIWidget_mOldV0;
	UnityEngine_Vector3_o UIWidget_mOldV1;
	bool mInPanelWidgetList;
	bool ignoreBounds;
	bool ignoreBoundsInculdeSelf;
	int32_t mType;
	int32_t mFillDirection;
	float mFillAmount;
	UnityEngine_Vector2_o mCenterPos;
	int32_t mPieceCount;
	bool mInvert;
	int32_t mFlip;
	int32_t mApplyGradient;
	UnityEngine_Color_o mGradientTop;
	UnityEngine_Color_o mGradientBottom;
	UnityEngine_Rect_o mInnerUV;
	UnityEngine_Rect_o mOuterUV;
	int32_t centerType;
	int32_t leftType;
	int32_t rightType;
	int32_t bottomType;
	int32_t topType;
	UIAtlas_o* UISprite_mAtlas;
	System_String_o* UISprite_mSpriteName;
	bool UISprite_mFillCenter;
	int32_t UISprite_mColorOverlay;
	UISpriteData_o* mSprite;
	bool UISprite_mSpriteSet;
	UnityEngine_Material_o* UISprite_mMaterial;
	int32_t UISprite_originalWidth;
	int32_t UISprite_originalHeight;
	bool UISprite_mIsFirstEnabled;
	int32_t PointsCount;
	System_Single_array* NormalizedValue;
};
struct UIStretch_StaticFields {
};
struct UIStretch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIStretch_c {
	Il2CppClass_1 _1;
	UIStretch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIStretch_VTable vtable;
};
struct UIStretch_o {
	UIStretch_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* uiCamera;
	UnityEngine_GameObject_o* container;
	int32_t style;
	bool runOnlyOnce;
	UnityEngine_Vector2_o relativeSize;
	UnityEngine_Vector2_o initialSize;
	UnityEngine_Vector2_o borderPadding;
	UIWidget_o* widgetContainer;
	UnityEngine_Transform_o* mTrans;
	UIWidget_o* mWidget;
	UISprite_o* mSprite;
	UIPanel_o* mPanel;
	UIRoot_o* mRoot;
	UnityEngine_Animation_o* mAnim;
	UnityEngine_Rect_o mRect;
	bool mStarted;
};
struct UITextList_StaticFields {
	System_Collections_Generic_Dictionary_string__BetterList_UITextList_Paragraph___o* mHistory;
};
struct UITextList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UITextList_c {
	Il2CppClass_1 _1;
	UITextList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITextList_VTable vtable;
};
struct UITextList_o {
	UITextList_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* textLabel;
	UIProgressBar_o* scrollBar;
	int32_t style;
	int32_t paragraphHistory;
	System_Char_array* mSeparator;
	float mScroll;
	int32_t mTotalLines;
	int32_t mLastWidth;
	int32_t mLastHeight;
	BetterList_UITextList_Paragraph__o* mParagraphs;
};
struct UITextList_Paragraph_StaticFields {
};
struct UITextList_Paragraph_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UITextList_Paragraph_c {
	Il2CppClass_1 _1;
	UITextList_Paragraph_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITextList_Paragraph_VTable vtable;
};
struct UITextList_Paragraph_o {
	UITextList_Paragraph_c *klass;
	void *monitor;
	System_String_o* text;
	System_String_array* lines;
};
struct UITexture_StaticFields {
};
struct UITexture_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnBeforeSerialize;
	VirtualInvokeData _5_OnAfterDeserialize;
	VirtualInvokeData _6_get_isAnchoredHorizontally;
	VirtualInvokeData _7_get_isAnchoredVertically;
	VirtualInvokeData _8_get_canBeAnchored;
	VirtualInvokeData _9_get_alpha;
	VirtualInvokeData _10_set_alpha;
	VirtualInvokeData _11_CalculateFinalAlpha;
	VirtualInvokeData _12_get_localCorners;
	VirtualInvokeData _13_get_worldCorners;
	VirtualInvokeData _14_InvalidateAlpha;
	VirtualInvokeData _15_Invalidate;
	VirtualInvokeData _16_GetSides;
	VirtualInvokeData _17_OnEnable;
	VirtualInvokeData _18_OnInit;
	VirtualInvokeData _19_OnDisable;
	VirtualInvokeData _20_Awake;
	VirtualInvokeData _21_NeedUpdate;
	VirtualInvokeData _22_OnAnchor;
	VirtualInvokeData _23_SetRect;
	VirtualInvokeData _24_ParentHasChanged;
	VirtualInvokeData _25_OnStart;
	VirtualInvokeData _26_OnUpdate;
	VirtualInvokeData _27_get_hasVertices;
	VirtualInvokeData _28_get_localSize;
	VirtualInvokeData _29_get_drawingDimensions;
	VirtualInvokeData _30_get_material;
	VirtualInvokeData _31_set_material;
	VirtualInvokeData _32_get_mainTexture;
	VirtualInvokeData _33_set_mainTexture;
	VirtualInvokeData _34_get_shader;
	VirtualInvokeData _35_set_shader;
	VirtualInvokeData _36_MarkAsChanged;
	VirtualInvokeData _37_UpgradeFrom265;
	VirtualInvokeData _38_MakePixelPerfect;
	VirtualInvokeData _39_get_minWidth;
	VirtualInvokeData _40_get_minHeight;
	VirtualInvokeData _41_get_border;
	VirtualInvokeData _42_set_border;
	VirtualInvokeData _43_OnFill;
	VirtualInvokeData _44_get_type;
	VirtualInvokeData _45_set_type;
	VirtualInvokeData _46_get_premultipliedAlpha;
	VirtualInvokeData _47_get_pixelSize;
	VirtualInvokeData _48_SimpleFill;
};
struct UITexture_c {
	Il2CppClass_1 _1;
	UITexture_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITexture_VTable vtable;
};
struct UITexture_o {
	UITexture_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIRect_AnchorPoint_o* leftAnchor;
	UIRect_AnchorPoint_o* rightAnchor;
	UIRect_AnchorPoint_o* bottomAnchor;
	UIRect_AnchorPoint_o* topAnchor;
	int32_t updateAnchors;
	int32_t UIRect_runtimeUpdateAnchors;
	UnityEngine_GameObject_o* mGo;
	UnityEngine_Transform_o* mTrans;
	BetterList_UIRect__o* mChildren;
	bool mChanged;
	bool mParentFound;
	bool UIRect_mUpdateAnchors;
	int32_t mUpdateFrame;
	bool UIRect_mAnchorsCached;
	UIRoot_o* UIRect_mRoot;
	UIRect_o* UIRect_mParent;
	bool UIRect_mRootSet;
	UnityEngine_Camera_o* mCam;
	bool mStarted;
	float finalAlpha;
	bool mEnabled;
	System_Collections_Generic_LinkedListNode_object__o* UIRect_mlistNode;
	UnityEngine_Color_o mColor;
	int32_t mPivot;
	int32_t mWidth;
	int32_t mHeight;
	int32_t mDepth;
	UIWidget_OnDimensionsChanged_o* onChange;
	UIWidget_OnPostFillCallback_o* onPostFill;
	UIDrawCall_OnRenderCallback_o* mOnRender;
	bool autoResizeBoxCollider;
	bool hideIfOffScreen;
	int32_t keepAspectRatio;
	float aspectRatio;
	UIWidget_HitCheck_o* hitCheck;
	UIPanel_o* panel;
	UIGeometry_o* geometry;
	bool fillGeometry;
	bool mPlayMode;
	UnityEngine_Vector4_o mDrawRegion;
	UnityEngine_Matrix4x4_o UIWidget_mLocalToPanel;
	bool UIWidget_mIsVisibleByAlpha;
	bool UIWidget_mIsVisibleByPanel;
	bool UIWidget_mIsVisibleByScale;
	bool UIWidget_mIsInFront;
	float UIWidget_mLastAlpha;
	bool UIWidget_mMoved;
	UIDrawCall_o* drawCall;
	UnityEngine_Vector3_array* mCorners;
	bool mEnableSupportAnchorRotation;
	float UIWidget_mCacheAlpha;
	bool needOptimizeVisible;
	int32_t UIWidget_mAlphaFrameID;
	bool GeometryHasChanged;
	uint8_t CurrentUpdateFrameNumber;
	int32_t UIWidget_mMatrixFrame;
	UnityEngine_Vector3_o UIWidget_mOldV0;
	UnityEngine_Vector3_o UIWidget_mOldV1;
	bool mInPanelWidgetList;
	bool ignoreBounds;
	bool ignoreBoundsInculdeSelf;
	int32_t mType;
	int32_t mFillDirection;
	float mFillAmount;
	UnityEngine_Vector2_o mCenterPos;
	int32_t mPieceCount;
	bool mInvert;
	int32_t mFlip;
	int32_t mApplyGradient;
	UnityEngine_Color_o mGradientTop;
	UnityEngine_Color_o mGradientBottom;
	UnityEngine_Rect_o mInnerUV;
	UnityEngine_Rect_o mOuterUV;
	int32_t centerType;
	int32_t leftType;
	int32_t rightType;
	int32_t bottomType;
	int32_t topType;
	UnityEngine_Rect_o mRect;
	UnityEngine_Texture_o* mTexture;
	UnityEngine_Material_o* mMat;
	UnityEngine_Shader_o* mShader;
	UnityEngine_Vector4_o mBorder;
	bool mFixedAspect;
	int32_t mColorOverlay;
	int32_t mPMA;
};
struct UITooltip_StaticFields {
	UITooltip_o* mInstance;
};
struct UITooltip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_Update;
	VirtualInvokeData _6_SetAlpha;
	VirtualInvokeData _7_SetText;
};
struct UITooltip_c {
	Il2CppClass_1 _1;
	UITooltip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UITooltip_VTable vtable;
};
struct UITooltip_o {
	UITooltip_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* uiCamera;
	UILabel_o* text;
	UnityEngine_GameObject_o* tooltipRoot;
	UISprite_o* background;
	float appearSpeed;
	bool scalingTransitions;
	UnityEngine_GameObject_o* mTooltip;
	UnityEngine_Transform_o* mTrans;
	float mTarget;
	float mCurrent;
	UnityEngine_Vector3_o mPos;
	UnityEngine_Vector3_o mSize;
	UIWidget_array* mWidgets;
};
struct UIVertalBox_StaticFields {
};
struct UIVertalBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIVertalBox_c {
	Il2CppClass_1 _1;
	UIVertalBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIVertalBox_VTable vtable;
};
struct UIVertalBox_o {
	UIVertalBox_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool hideInactive;
	uint32_t space;
};
struct UIViewport_StaticFields {
};
struct UIViewport_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIViewport_c {
	Il2CppClass_1 _1;
	UIViewport_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIViewport_VTable vtable;
};
struct UIViewport_o {
	UIViewport_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* sourceCamera;
	UnityEngine_Transform_o* topLeft;
	UnityEngine_Transform_o* bottomRight;
	float fullSize;
	UnityEngine_Camera_o* mCam;
};
struct Spine_Unity_Playables_SkeletonAnimationPlayableHandle_StaticFields {
};
struct Spine_Unity_Playables_SkeletonAnimationPlayableHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_SkeletonData;
	VirtualInvokeData _5_get_Skeleton;
	VirtualInvokeData _6_HandleEvents;
};
struct Spine_Unity_Playables_SkeletonAnimationPlayableHandle_c {
	Il2CppClass_1 _1;
	Spine_Unity_Playables_SkeletonAnimationPlayableHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_Playables_SkeletonAnimationPlayableHandle_VTable vtable;
};
struct Spine_Unity_Playables_SkeletonAnimationPlayableHandle_o {
	Spine_Unity_Playables_SkeletonAnimationPlayableHandle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_Playables_SpineEventDelegate_o* SpinePlayableHandleBase_AnimationEvents;
	Spine_Unity_SkeletonAnimation_o* skeletonAnimation;
};
struct Spine_Unity_Playables_SpineEventDelegate_StaticFields {
};
struct Spine_Unity_Playables_SpineEventDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Spine_Unity_Playables_SpineEventDelegate_c {
	Il2CppClass_1 _1;
	Spine_Unity_Playables_SpineEventDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_Playables_SpineEventDelegate_VTable vtable;
};
struct Spine_Unity_Playables_SpineEventDelegate_o {
	Spine_Unity_Playables_SpineEventDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Spine_Unity_Playables_SpinePlayableHandleBase_StaticFields {
};
struct Spine_Unity_Playables_SpinePlayableHandleBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_HandleEvents;
	VirtualInvokeData _65535__ctor;
};
struct Spine_Unity_Playables_SpinePlayableHandleBase_c {
	Il2CppClass_1 _1;
	Spine_Unity_Playables_SpinePlayableHandleBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_Playables_SpinePlayableHandleBase_VTable vtable;
};
struct Spine_Unity_Playables_SpinePlayableHandleBase_o {
	Spine_Unity_Playables_SpinePlayableHandleBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_Playables_SpineEventDelegate_o* AnimationEvents;
};
struct Spine_Unity_Playables_SpineAnimationStateBehaviour_StaticFields {
};
struct Spine_Unity_Playables_SpineAnimationStateBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _13_OnGraphStart;
	VirtualInvokeData _14_OnGraphStop;
	VirtualInvokeData _15_OnPlayableCreate;
	VirtualInvokeData _16_OnPlayableDestroy;
	VirtualInvokeData _17_OnBehaviourPlay;
	VirtualInvokeData _18_OnBehaviourPause;
	VirtualInvokeData _19_PrepareFrame;
	VirtualInvokeData _20_ProcessFrame;
	VirtualInvokeData _21_Clone;
};
struct Spine_Unity_Playables_SpineAnimationStateBehaviour_c {
	Il2CppClass_1 _1;
	Spine_Unity_Playables_SpineAnimationStateBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_Playables_SpineAnimationStateBehaviour_VTable vtable;
};
struct Spine_Unity_Playables_SpineAnimationStateBehaviour_o {
	Spine_Unity_Playables_SpineAnimationStateBehaviour_c *klass;
	void *monitor;
	Spine_Unity_AnimationReferenceAsset_o* animationReference;
	bool loop;
	bool customDuration;
	bool useBlendDuration;
	bool isInitialized;
	float mixDuration;
	bool holdPrevious;
	float attachmentThreshold;
	float eventThreshold;
	float drawOrderThreshold;
};
struct Spine_Unity_Playables_SpineAnimationStateClip_StaticFields {
};
struct Spine_Unity_Playables_SpineAnimationStateClip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _9_get_clipCaps;
};
struct Spine_Unity_Playables_SpineAnimationStateClip_c {
	Il2CppClass_1 _1;
	Spine_Unity_Playables_SpineAnimationStateClip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_Playables_SpineAnimationStateClip_VTable vtable;
};
struct Spine_Unity_Playables_SpineAnimationStateClip_o {
	Spine_Unity_Playables_SpineAnimationStateClip_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_Playables_SpineAnimationStateBehaviour_o* _template;
};
struct Spine_Unity_Playables_SpineAnimationStateGraphicTrack_StaticFields {
};
struct Spine_Unity_Playables_SpineAnimationStateGraphicTrack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _10_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _11_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _12_get_isEmpty;
	VirtualInvokeData _13_get_compilable;
	VirtualInvokeData _14_CreateTrackMixer;
	VirtualInvokeData _15_OnCreatePlayableGraph;
	VirtualInvokeData _16_GetEvaluationTime;
	VirtualInvokeData _17_GetSequenceTime;
	VirtualInvokeData _18_GatherProperties;
	VirtualInvokeData _19_OnCreateClip;
	VirtualInvokeData _20_UpdateDuration;
	VirtualInvokeData _21_CreatePlayable;
	VirtualInvokeData _22_Hash;
	VirtualInvokeData _23_OnBeforeTrackSerialize;
	VirtualInvokeData _24_OnAfterTrackDeserialize;
	VirtualInvokeData _25_OnUpgradeFromVersion;
};
struct Spine_Unity_Playables_SpineAnimationStateGraphicTrack_c {
	Il2CppClass_1 _1;
	Spine_Unity_Playables_SpineAnimationStateGraphicTrack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_Playables_SpineAnimationStateGraphicTrack_VTable vtable;
};
struct Spine_Unity_Playables_SpineAnimationStateGraphicTrack_o {
	Spine_Unity_Playables_SpineAnimationStateGraphicTrack_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool TrackAsset_m_Locked;
	bool TrackAsset_m_Muted;
	System_String_o* TrackAsset_m_CustomPlayableFullTypename;
	UnityEngine_AnimationClip_o* TrackAsset_m_AnimClip;
	UnityEngine_Playables_PlayableAsset_o* TrackAsset_m_Parent;
	System_Collections_Generic_List_ScriptableObject__o* TrackAsset_m_Children;
	int32_t TrackAsset_m_ItemsHash;
	UnityEngine_Timeline_TimelineClip_array* TrackAsset_m_ClipsCache;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_Start;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_End;
	bool TrackAsset_m_CacheSorted;
	System_Collections_Generic_IEnumerable_TrackAsset__o* TrackAsset_m_ChildTrackCache;
	System_Collections_Generic_List_TimelineClip__o* m_Clips;
	int32_t TrackAsset_m_Version;
	int32_t trackIndex;
};
struct Spine_Unity_Playables_SpineAnimationStateMixerBehaviour_StaticFields {
};
struct Spine_Unity_Playables_SpineAnimationStateMixerBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _13_OnGraphStart;
	VirtualInvokeData _14_OnGraphStop;
	VirtualInvokeData _15_OnPlayableCreate;
	VirtualInvokeData _16_OnPlayableDestroy;
	VirtualInvokeData _17_OnBehaviourPlay;
	VirtualInvokeData _18_OnBehaviourPause;
	VirtualInvokeData _19_PrepareFrame;
	VirtualInvokeData _20_ProcessFrame;
	VirtualInvokeData _21_Clone;
};
struct Spine_Unity_Playables_SpineAnimationStateMixerBehaviour_c {
	Il2CppClass_1 _1;
	Spine_Unity_Playables_SpineAnimationStateMixerBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_Playables_SpineAnimationStateMixerBehaviour_VTable vtable;
};
struct Spine_Unity_Playables_SpineAnimationStateMixerBehaviour_o {
	Spine_Unity_Playables_SpineAnimationStateMixerBehaviour_c *klass;
	void *monitor;
	System_Single_array* lastInputWeights;
	int32_t trackIndex;
	Spine_AnimationState_o* dummyAnimationState;
};
struct Spine_Unity_Playables_SpineAnimationStateTrack_StaticFields {
};
struct Spine_Unity_Playables_SpineAnimationStateTrack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _10_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _11_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _12_get_isEmpty;
	VirtualInvokeData _13_get_compilable;
	VirtualInvokeData _14_CreateTrackMixer;
	VirtualInvokeData _15_OnCreatePlayableGraph;
	VirtualInvokeData _16_GetEvaluationTime;
	VirtualInvokeData _17_GetSequenceTime;
	VirtualInvokeData _18_GatherProperties;
	VirtualInvokeData _19_OnCreateClip;
	VirtualInvokeData _20_UpdateDuration;
	VirtualInvokeData _21_CreatePlayable;
	VirtualInvokeData _22_Hash;
	VirtualInvokeData _23_OnBeforeTrackSerialize;
	VirtualInvokeData _24_OnAfterTrackDeserialize;
	VirtualInvokeData _25_OnUpgradeFromVersion;
};
struct Spine_Unity_Playables_SpineAnimationStateTrack_c {
	Il2CppClass_1 _1;
	Spine_Unity_Playables_SpineAnimationStateTrack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_Playables_SpineAnimationStateTrack_VTable vtable;
};
struct Spine_Unity_Playables_SpineAnimationStateTrack_o {
	Spine_Unity_Playables_SpineAnimationStateTrack_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool TrackAsset_m_Locked;
	bool TrackAsset_m_Muted;
	System_String_o* TrackAsset_m_CustomPlayableFullTypename;
	UnityEngine_AnimationClip_o* TrackAsset_m_AnimClip;
	UnityEngine_Playables_PlayableAsset_o* TrackAsset_m_Parent;
	System_Collections_Generic_List_ScriptableObject__o* TrackAsset_m_Children;
	int32_t TrackAsset_m_ItemsHash;
	UnityEngine_Timeline_TimelineClip_array* TrackAsset_m_ClipsCache;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_Start;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_End;
	bool TrackAsset_m_CacheSorted;
	System_Collections_Generic_IEnumerable_TrackAsset__o* TrackAsset_m_ChildTrackCache;
	System_Collections_Generic_List_TimelineClip__o* m_Clips;
	int32_t TrackAsset_m_Version;
	int32_t trackIndex;
};
struct Spine_Animation_StaticFields {
};
struct Spine_Animation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Animation_c {
	Il2CppClass_1 _1;
	Spine_Animation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Animation_VTable vtable;
};
struct Spine_Animation_o {
	Spine_Animation_c *klass;
	void *monitor;
	System_String_o* name;
	Spine_ExposedList_Timeline__o* timelines;
	System_Collections_Generic_HashSet_int__o* timelineIds;
	float duration;
};
struct Spine_Timeline_StaticFields {
};
struct Spine_Timeline_VTable {
};
struct Spine_Timeline_c {
	Il2CppClass_1 _1;
	Spine_Timeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Timeline_VTable vtable;
};
struct Spine_Timeline_o {
	Spine_Timeline_c *klass;
	void *monitor;
};
struct Spine_IBoneTimeline_StaticFields {
};
struct Spine_IBoneTimeline_VTable {
};
struct Spine_IBoneTimeline_c {
	Il2CppClass_1 _1;
	Spine_IBoneTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_IBoneTimeline_VTable vtable;
};
struct Spine_IBoneTimeline_o {
	Spine_IBoneTimeline_c *klass;
	void *monitor;
};
struct Spine_ISlotTimeline_StaticFields {
};
struct Spine_ISlotTimeline_VTable {
};
struct Spine_ISlotTimeline_c {
	Il2CppClass_1 _1;
	Spine_ISlotTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_ISlotTimeline_VTable vtable;
};
struct Spine_ISlotTimeline_o {
	Spine_ISlotTimeline_c *klass;
	void *monitor;
};
struct Spine_CurveTimeline_StaticFields {
};
struct Spine_CurveTimeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Apply;
	VirtualInvokeData _7_get_PropertyId;
	VirtualInvokeData _65535__ctor;
};
struct Spine_CurveTimeline_c {
	Il2CppClass_1 _1;
	Spine_CurveTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_CurveTimeline_VTable vtable;
};
struct Spine_CurveTimeline_o {
	Spine_CurveTimeline_c *klass;
	void *monitor;
	System_Single_array* curves;
};
struct Spine_RotateTimeline_StaticFields {
};
struct Spine_RotateTimeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Apply;
	VirtualInvokeData _7_get_PropertyId;
	VirtualInvokeData _8_get_BoneIndex;
};
struct Spine_RotateTimeline_c {
	Il2CppClass_1 _1;
	Spine_RotateTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_RotateTimeline_VTable vtable;
};
struct Spine_RotateTimeline_o {
	Spine_RotateTimeline_c *klass;
	void *monitor;
	System_Single_array* curves;
	int32_t boneIndex;
	System_Single_array* frames;
};
struct Spine_TranslateTimeline_StaticFields {
};
struct Spine_TranslateTimeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Apply;
	VirtualInvokeData _7_get_PropertyId;
	VirtualInvokeData _8_get_BoneIndex;
};
struct Spine_TranslateTimeline_c {
	Il2CppClass_1 _1;
	Spine_TranslateTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_TranslateTimeline_VTable vtable;
};
struct Spine_TranslateTimeline_o {
	Spine_TranslateTimeline_c *klass;
	void *monitor;
	System_Single_array* curves;
	int32_t boneIndex;
	System_Single_array* frames;
};
struct Spine_ScaleTimeline_StaticFields {
};
struct Spine_ScaleTimeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Apply;
	VirtualInvokeData _7_get_PropertyId;
	VirtualInvokeData _8_get_BoneIndex;
};
struct Spine_ScaleTimeline_c {
	Il2CppClass_1 _1;
	Spine_ScaleTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_ScaleTimeline_VTable vtable;
};
struct Spine_ScaleTimeline_o {
	Spine_ScaleTimeline_c *klass;
	void *monitor;
	System_Single_array* curves;
	int32_t boneIndex;
	System_Single_array* frames;
};
struct Spine_ShearTimeline_StaticFields {
};
struct Spine_ShearTimeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Apply;
	VirtualInvokeData _7_get_PropertyId;
	VirtualInvokeData _8_get_BoneIndex;
};
struct Spine_ShearTimeline_c {
	Il2CppClass_1 _1;
	Spine_ShearTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_ShearTimeline_VTable vtable;
};
struct Spine_ShearTimeline_o {
	Spine_ShearTimeline_c *klass;
	void *monitor;
	System_Single_array* curves;
	int32_t boneIndex;
	System_Single_array* frames;
};
struct Spine_ColorTimeline_StaticFields {
};
struct Spine_ColorTimeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Apply;
	VirtualInvokeData _7_get_PropertyId;
	VirtualInvokeData _8_get_SlotIndex;
};
struct Spine_ColorTimeline_c {
	Il2CppClass_1 _1;
	Spine_ColorTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_ColorTimeline_VTable vtable;
};
struct Spine_ColorTimeline_o {
	Spine_ColorTimeline_c *klass;
	void *monitor;
	System_Single_array* curves;
	int32_t slotIndex;
	System_Single_array* frames;
};
struct Spine_TwoColorTimeline_StaticFields {
};
struct Spine_TwoColorTimeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Apply;
	VirtualInvokeData _7_get_PropertyId;
	VirtualInvokeData _8_get_SlotIndex;
};
struct Spine_TwoColorTimeline_c {
	Il2CppClass_1 _1;
	Spine_TwoColorTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_TwoColorTimeline_VTable vtable;
};
struct Spine_TwoColorTimeline_o {
	Spine_TwoColorTimeline_c *klass;
	void *monitor;
	System_Single_array* curves;
	int32_t slotIndex;
	System_Single_array* frames;
};
struct Spine_AttachmentTimeline_StaticFields {
};
struct Spine_AttachmentTimeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Apply;
	VirtualInvokeData _5_get_PropertyId;
	VirtualInvokeData _6_get_SlotIndex;
};
struct Spine_AttachmentTimeline_c {
	Il2CppClass_1 _1;
	Spine_AttachmentTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_AttachmentTimeline_VTable vtable;
};
struct Spine_AttachmentTimeline_o {
	Spine_AttachmentTimeline_c *klass;
	void *monitor;
	int32_t slotIndex;
	System_Single_array* frames;
	System_String_array* attachmentNames;
};
struct Spine_DeformTimeline_StaticFields {
};
struct Spine_DeformTimeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Apply;
	VirtualInvokeData _7_get_PropertyId;
	VirtualInvokeData _8_get_SlotIndex;
};
struct Spine_DeformTimeline_c {
	Il2CppClass_1 _1;
	Spine_DeformTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_DeformTimeline_VTable vtable;
};
struct Spine_DeformTimeline_o {
	Spine_DeformTimeline_c *klass;
	void *monitor;
	System_Single_array* curves;
	int32_t slotIndex;
	Spine_VertexAttachment_o* attachment;
	System_Single_array* frames;
	System_Single_array_array* frameVertices;
};
struct Spine_EventTimeline_StaticFields {
};
struct Spine_EventTimeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Apply;
	VirtualInvokeData _5_get_PropertyId;
};
struct Spine_EventTimeline_c {
	Il2CppClass_1 _1;
	Spine_EventTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_EventTimeline_VTable vtable;
};
struct Spine_EventTimeline_o {
	Spine_EventTimeline_c *klass;
	void *monitor;
	System_Single_array* frames;
	Spine_Event_array* events;
};
struct Spine_DrawOrderTimeline_StaticFields {
};
struct Spine_DrawOrderTimeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Apply;
	VirtualInvokeData _5_get_PropertyId;
};
struct Spine_DrawOrderTimeline_c {
	Il2CppClass_1 _1;
	Spine_DrawOrderTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_DrawOrderTimeline_VTable vtable;
};
struct Spine_DrawOrderTimeline_o {
	Spine_DrawOrderTimeline_c *klass;
	void *monitor;
	System_Single_array* frames;
	System_Int32_array_array* drawOrders;
};
struct Spine_IkConstraintTimeline_StaticFields {
};
struct Spine_IkConstraintTimeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Apply;
	VirtualInvokeData _7_get_PropertyId;
};
struct Spine_IkConstraintTimeline_c {
	Il2CppClass_1 _1;
	Spine_IkConstraintTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_IkConstraintTimeline_VTable vtable;
};
struct Spine_IkConstraintTimeline_o {
	Spine_IkConstraintTimeline_c *klass;
	void *monitor;
	System_Single_array* curves;
	int32_t ikConstraintIndex;
	System_Single_array* frames;
};
struct Spine_TransformConstraintTimeline_StaticFields {
};
struct Spine_TransformConstraintTimeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Apply;
	VirtualInvokeData _7_get_PropertyId;
};
struct Spine_TransformConstraintTimeline_c {
	Il2CppClass_1 _1;
	Spine_TransformConstraintTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_TransformConstraintTimeline_VTable vtable;
};
struct Spine_TransformConstraintTimeline_o {
	Spine_TransformConstraintTimeline_c *klass;
	void *monitor;
	System_Single_array* curves;
	int32_t transformConstraintIndex;
	System_Single_array* frames;
};
struct Spine_PathConstraintPositionTimeline_StaticFields {
};
struct Spine_PathConstraintPositionTimeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Apply;
	VirtualInvokeData _7_get_PropertyId;
};
struct Spine_PathConstraintPositionTimeline_c {
	Il2CppClass_1 _1;
	Spine_PathConstraintPositionTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_PathConstraintPositionTimeline_VTable vtable;
};
struct Spine_PathConstraintPositionTimeline_o {
	Spine_PathConstraintPositionTimeline_c *klass;
	void *monitor;
	System_Single_array* curves;
	int32_t pathConstraintIndex;
	System_Single_array* frames;
};
struct Spine_PathConstraintSpacingTimeline_StaticFields {
};
struct Spine_PathConstraintSpacingTimeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Apply;
	VirtualInvokeData _7_get_PropertyId;
};
struct Spine_PathConstraintSpacingTimeline_c {
	Il2CppClass_1 _1;
	Spine_PathConstraintSpacingTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_PathConstraintSpacingTimeline_VTable vtable;
};
struct Spine_PathConstraintSpacingTimeline_o {
	Spine_PathConstraintSpacingTimeline_c *klass;
	void *monitor;
	System_Single_array* curves;
	int32_t pathConstraintIndex;
	System_Single_array* frames;
};
struct Spine_PathConstraintMixTimeline_StaticFields {
};
struct Spine_PathConstraintMixTimeline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Apply;
	VirtualInvokeData _7_get_PropertyId;
};
struct Spine_PathConstraintMixTimeline_c {
	Il2CppClass_1 _1;
	Spine_PathConstraintMixTimeline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_PathConstraintMixTimeline_VTable vtable;
};
struct Spine_PathConstraintMixTimeline_o {
	Spine_PathConstraintMixTimeline_c *klass;
	void *monitor;
	System_Single_array* curves;
	int32_t pathConstraintIndex;
	System_Single_array* frames;
};
struct Spine_AnimationState_StaticFields {
	Spine_Animation_o* EmptyAnimation;
};
struct Spine_AnimationState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_AnimationState_c {
	Il2CppClass_1 _1;
	Spine_AnimationState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_AnimationState_VTable vtable;
};
struct Spine_AnimationState_o {
	Spine_AnimationState_c *klass;
	void *monitor;
	Spine_AnimationStateData_o* data;
	Spine_ExposedList_TrackEntry__o* tracks;
	Spine_ExposedList_Event__o* events;
	Spine_AnimationState_TrackEntryDelegate_o* Interrupt;
	Spine_AnimationState_TrackEntryDelegate_o* End;
	Spine_AnimationState_TrackEntryDelegate_o* Dispose;
	Spine_AnimationState_TrackEntryDelegate_o* Complete;
	Spine_AnimationState_TrackEntryDelegate_o* Start;
	Spine_AnimationState_TrackEntryEventDelegate_o* Event;
	Spine_EventQueue_o* queue;
	System_Collections_Generic_HashSet_int__o* propertyIDs;
	bool animationsChanged;
	float timeScale;
	int32_t unkeyedState;
	Spine_Pool_TrackEntry__o* trackEntryPool;
};
struct Spine_AnimationState_TrackEntryDelegate_StaticFields {
};
struct Spine_AnimationState_TrackEntryDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Spine_AnimationState_TrackEntryDelegate_c {
	Il2CppClass_1 _1;
	Spine_AnimationState_TrackEntryDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_AnimationState_TrackEntryDelegate_VTable vtable;
};
struct Spine_AnimationState_TrackEntryDelegate_o {
	Spine_AnimationState_TrackEntryDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Spine_AnimationState_TrackEntryEventDelegate_StaticFields {
};
struct Spine_AnimationState_TrackEntryEventDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Spine_AnimationState_TrackEntryEventDelegate_c {
	Il2CppClass_1 _1;
	Spine_AnimationState_TrackEntryEventDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_AnimationState_TrackEntryEventDelegate_VTable vtable;
};
struct Spine_AnimationState_TrackEntryEventDelegate_o {
	Spine_AnimationState_TrackEntryEventDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Spine_TrackEntry_StaticFields {
};
struct Spine_TrackEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Reset;
};
struct Spine_TrackEntry_c {
	Il2CppClass_1 _1;
	Spine_TrackEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_TrackEntry_VTable vtable;
};
struct Spine_TrackEntry_o {
	Spine_TrackEntry_c *klass;
	void *monitor;
	Spine_Animation_o* animation;
	Spine_TrackEntry_o* next;
	Spine_TrackEntry_o* mixingFrom;
	Spine_TrackEntry_o* mixingTo;
	Spine_AnimationState_TrackEntryDelegate_o* Interrupt;
	Spine_AnimationState_TrackEntryDelegate_o* End;
	Spine_AnimationState_TrackEntryDelegate_o* Dispose;
	Spine_AnimationState_TrackEntryDelegate_o* Complete;
	Spine_AnimationState_TrackEntryDelegate_o* Start;
	Spine_AnimationState_TrackEntryEventDelegate_o* Event;
	int32_t trackIndex;
	bool loop;
	bool holdPrevious;
	float eventThreshold;
	float attachmentThreshold;
	float drawOrderThreshold;
	float animationStart;
	float animationEnd;
	float animationLast;
	float nextAnimationLast;
	float delay;
	float trackTime;
	float trackLast;
	float nextTrackLast;
	float trackEnd;
	float timeScale;
	float alpha;
	float mixTime;
	float mixDuration;
	float interruptAlpha;
	float totalAlpha;
	int32_t mixBlend;
	Spine_ExposedList_int__o* timelineMode;
	Spine_ExposedList_TrackEntry__o* timelineHoldMix;
	Spine_ExposedList_float__o* timelinesRotation;
};
struct Spine_EventQueue_StaticFields {
};
struct Spine_EventQueue_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_EventQueue_c {
	Il2CppClass_1 _1;
	Spine_EventQueue_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_EventQueue_VTable vtable;
};
struct Spine_EventQueue_o {
	Spine_EventQueue_c *klass;
	void *monitor;
	System_Collections_Generic_List_EventQueue_EventQueueEntry__o* eventQueueEntries;
	bool drainDisabled;
	Spine_AnimationState_o* state;
	Spine_Pool_TrackEntry__o* trackEntryPool;
	System_Action_o* AnimationsChanged;
};
struct Spine_EventQueue_EventQueueEntry_StaticFields {
};
struct Spine_EventQueue_EventQueueEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_EventQueue_EventQueueEntry_c {
	Il2CppClass_1 _1;
	Spine_EventQueue_EventQueueEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_EventQueue_EventQueueEntry_VTable vtable;
};
struct Spine_EventQueue_EventQueueEntry_o {
	Spine_EventQueue_EventQueueEntry_c *klass;
	void *monitor;
	int32_t type;
	Spine_TrackEntry_o* entry;
	Spine_Event_o* e;
};
struct Spine_Pool_T__StaticFields {
};
struct Spine_Pool_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Pool_T__c {
	Il2CppClass_1 _1;
	Spine_Pool_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Pool_T__VTable vtable;
};
struct Spine_Pool_T__o {
	Spine_Pool_T__c *klass;
	void *monitor;
	int32_t max;
	System_Collections_Generic_Stack_T__o* freeObjects;
	int32_t _Peak_k__BackingField;
};
struct Spine_Pool_IPoolable_T__StaticFields {
};
struct Spine_Pool_IPoolable_T__VTable {
};
struct Spine_Pool_IPoolable_T__c {
	Il2CppClass_1 _1;
	Spine_Pool_IPoolable_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Pool_IPoolable_T__VTable vtable;
};
struct Spine_Pool_IPoolable_T__o {
	Spine_Pool_IPoolable_T__c *klass;
	void *monitor;
};
struct Spine_AnimationStateData_StaticFields {
};
struct Spine_AnimationStateData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_AnimationStateData_c {
	Il2CppClass_1 _1;
	Spine_AnimationStateData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_AnimationStateData_VTable vtable;
};
struct Spine_AnimationStateData_o {
	Spine_AnimationStateData_c *klass;
	void *monitor;
	Spine_SkeletonData_o* skeletonData;
	System_Collections_Generic_Dictionary_AnimationStateData_AnimationPair__float__o* animationToMixTime;
	float defaultMix;
};
struct Spine_AnimationStateData_AnimationPair_StaticFields {
};
struct Spine_AnimationStateData_AnimationPair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_AnimationStateData_AnimationPair_c {
	Il2CppClass_1 _1;
	Spine_AnimationStateData_AnimationPair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_AnimationStateData_AnimationPair_VTable vtable;
};
struct Spine_AnimationStateData_AnimationPair_o {
	Spine_AnimationStateData_AnimationPair_c *klass;
	void *monitor;
	Spine_Animation_o* a1;
	Spine_Animation_o* a2;
};
struct Spine_AnimationStateData_AnimationPairComparer_StaticFields {
	Spine_AnimationStateData_AnimationPairComparer_o* Instance;
};
struct Spine_AnimationStateData_AnimationPairComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_Generic_IEqualityComparer_Spine_AnimationStateData_AnimationPair__Equals;
	VirtualInvokeData _5_System_Collections_Generic_IEqualityComparer_Spine_AnimationStateData_AnimationPair__GetHashCodek;
};
struct Spine_AnimationStateData_AnimationPairComparer_c {
	Il2CppClass_1 _1;
	Spine_AnimationStateData_AnimationPairComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_AnimationStateData_AnimationPairComparer_VTable vtable;
};
struct Spine_AnimationStateData_AnimationPairComparer_o {
	Spine_AnimationStateData_AnimationPairComparer_c *klass;
	void *monitor;
};
struct Spine_Atlas_StaticFields {
};
struct Spine_Atlas_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetEnumerator;
	VirtualInvokeData _5_System_Collections_IEnumerable_GetEnumerator;
};
struct Spine_Atlas_c {
	Il2CppClass_1 _1;
	Spine_Atlas_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Atlas_VTable vtable;
};
struct Spine_Atlas_o {
	Spine_Atlas_c *klass;
	void *monitor;
	System_Collections_Generic_List_AtlasPage__o* pages;
	System_Collections_Generic_List_AtlasRegion__o* regions;
	Spine_TextureLoader_o* textureLoader;
};
struct Spine_AtlasPage_StaticFields {
};
struct Spine_AtlasPage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_AtlasPage_c {
	Il2CppClass_1 _1;
	Spine_AtlasPage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_AtlasPage_VTable vtable;
};
struct Spine_AtlasPage_o {
	Spine_AtlasPage_c *klass;
	void *monitor;
	System_String_o* name;
	int32_t format;
	int32_t minFilter;
	int32_t magFilter;
	int32_t uWrap;
	int32_t vWrap;
	Il2CppObject* rendererObject;
	int32_t width;
	int32_t height;
};
struct Spine_AtlasRegion_StaticFields {
};
struct Spine_AtlasRegion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_AtlasRegion_c {
	Il2CppClass_1 _1;
	Spine_AtlasRegion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_AtlasRegion_VTable vtable;
};
struct Spine_AtlasRegion_o {
	Spine_AtlasRegion_c *klass;
	void *monitor;
	Spine_AtlasPage_o* page;
	System_String_o* name;
	int32_t x;
	int32_t y;
	int32_t width;
	int32_t height;
	float u;
	float v;
	float u2;
	float v2;
	float offsetX;
	float offsetY;
	int32_t originalWidth;
	int32_t originalHeight;
	int32_t index;
	bool rotate;
	int32_t degrees;
	System_Int32_array* splits;
	System_Int32_array* pads;
};
struct Spine_TextureLoader_StaticFields {
};
struct Spine_TextureLoader_VTable {
};
struct Spine_TextureLoader_c {
	Il2CppClass_1 _1;
	Spine_TextureLoader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_TextureLoader_VTable vtable;
};
struct Spine_TextureLoader_o {
	Spine_TextureLoader_c *klass;
	void *monitor;
};
struct Spine_AtlasAttachmentLoader_StaticFields {
};
struct Spine_AtlasAttachmentLoader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NewRegionAttachment;
	VirtualInvokeData _5_NewMeshAttachment;
	VirtualInvokeData _6_NewBoundingBoxAttachment;
	VirtualInvokeData _7_NewPathAttachment;
	VirtualInvokeData _8_NewPointAttachment;
	VirtualInvokeData _9_NewClippingAttachment;
};
struct Spine_AtlasAttachmentLoader_c {
	Il2CppClass_1 _1;
	Spine_AtlasAttachmentLoader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_AtlasAttachmentLoader_VTable vtable;
};
struct Spine_AtlasAttachmentLoader_o {
	Spine_AtlasAttachmentLoader_c *klass;
	void *monitor;
	Spine_Atlas_array* atlasArray;
};
struct Spine_Attachment_StaticFields {
};
struct Spine_Attachment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct Spine_Attachment_c {
	Il2CppClass_1 _1;
	Spine_Attachment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Attachment_VTable vtable;
};
struct Spine_Attachment_o {
	Spine_Attachment_c *klass;
	void *monitor;
	System_String_o* _Name_k__BackingField;
};
struct Spine_IHasRendererObject_StaticFields {
};
struct Spine_IHasRendererObject_VTable {
};
struct Spine_IHasRendererObject_c {
	Il2CppClass_1 _1;
	Spine_IHasRendererObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_IHasRendererObject_VTable vtable;
};
struct Spine_IHasRendererObject_o {
	Spine_IHasRendererObject_c *klass;
	void *monitor;
};
struct Spine_AttachmentLoader_StaticFields {
};
struct Spine_AttachmentLoader_VTable {
};
struct Spine_AttachmentLoader_c {
	Il2CppClass_1 _1;
	Spine_AttachmentLoader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_AttachmentLoader_VTable vtable;
};
struct Spine_AttachmentLoader_o {
	Spine_AttachmentLoader_c *klass;
	void *monitor;
};
struct Spine_BoundingBoxAttachment_StaticFields {
};
struct Spine_BoundingBoxAttachment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Copy;
};
struct Spine_BoundingBoxAttachment_c {
	Il2CppClass_1 _1;
	Spine_BoundingBoxAttachment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_BoundingBoxAttachment_VTable vtable;
};
struct Spine_BoundingBoxAttachment_o {
	Spine_BoundingBoxAttachment_c *klass;
	void *monitor;
	System_String_o* Attachment__Name_k__BackingField;
	int32_t id;
	System_Int32_array* bones;
	System_Single_array* vertices;
	int32_t worldVerticesLength;
	Spine_VertexAttachment_o* deformAttachment;
};
struct Spine_ClippingAttachment_StaticFields {
};
struct Spine_ClippingAttachment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Copy;
};
struct Spine_ClippingAttachment_c {
	Il2CppClass_1 _1;
	Spine_ClippingAttachment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_ClippingAttachment_VTable vtable;
};
struct Spine_ClippingAttachment_o {
	Spine_ClippingAttachment_c *klass;
	void *monitor;
	System_String_o* Attachment__Name_k__BackingField;
	int32_t id;
	System_Int32_array* bones;
	System_Single_array* vertices;
	int32_t worldVerticesLength;
	Spine_VertexAttachment_o* deformAttachment;
	Spine_SlotData_o* endSlot;
};
struct Spine_MeshAttachment_StaticFields {
};
struct Spine_MeshAttachment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Copy;
	VirtualInvokeData _5_get_RendererObject;
	VirtualInvokeData _6_set_RendererObject;
};
struct Spine_MeshAttachment_c {
	Il2CppClass_1 _1;
	Spine_MeshAttachment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_MeshAttachment_VTable vtable;
};
struct Spine_MeshAttachment_o {
	Spine_MeshAttachment_c *klass;
	void *monitor;
	System_String_o* Attachment__Name_k__BackingField;
	int32_t id;
	System_Int32_array* bones;
	System_Single_array* vertices;
	int32_t worldVerticesLength;
	Spine_VertexAttachment_o* deformAttachment;
	float regionOffsetX;
	float regionOffsetY;
	float regionWidth;
	float regionHeight;
	float regionOriginalWidth;
	float regionOriginalHeight;
	Spine_MeshAttachment_o* parentMesh;
	System_Single_array* uvs;
	System_Single_array* regionUVs;
	System_Int32_array* triangles;
	float r;
	float g;
	float b;
	float a;
	int32_t hulllength;
	System_String_o* _Path_k__BackingField;
	Il2CppObject* _RendererObject_k__BackingField;
	float _RegionU_k__BackingField;
	float _RegionV_k__BackingField;
	float _RegionU2_k__BackingField;
	float _RegionV2_k__BackingField;
	bool _RegionRotate_k__BackingField;
	int32_t _RegionDegrees_k__BackingField;
	System_Int32_array* _Edges_k__BackingField;
	float _Width_k__BackingField;
	float _Height_k__BackingField;
};
struct Spine_PathAttachment_StaticFields {
};
struct Spine_PathAttachment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Copy;
};
struct Spine_PathAttachment_c {
	Il2CppClass_1 _1;
	Spine_PathAttachment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_PathAttachment_VTable vtable;
};
struct Spine_PathAttachment_o {
	Spine_PathAttachment_c *klass;
	void *monitor;
	System_String_o* Attachment__Name_k__BackingField;
	int32_t id;
	System_Int32_array* bones;
	System_Single_array* vertices;
	int32_t worldVerticesLength;
	Spine_VertexAttachment_o* deformAttachment;
	System_Single_array* lengths;
	bool closed;
	bool constantSpeed;
};
struct Spine_PointAttachment_StaticFields {
};
struct Spine_PointAttachment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Copy;
};
struct Spine_PointAttachment_c {
	Il2CppClass_1 _1;
	Spine_PointAttachment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_PointAttachment_VTable vtable;
};
struct Spine_PointAttachment_o {
	Spine_PointAttachment_c *klass;
	void *monitor;
	System_String_o* Attachment__Name_k__BackingField;
	float x;
	float y;
	float rotation;
};
struct Spine_RegionAttachment_StaticFields {
};
struct Spine_RegionAttachment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Copy;
	VirtualInvokeData _5_get_RendererObject;
	VirtualInvokeData _6_set_RendererObject;
};
struct Spine_RegionAttachment_c {
	Il2CppClass_1 _1;
	Spine_RegionAttachment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_RegionAttachment_VTable vtable;
};
struct Spine_RegionAttachment_o {
	Spine_RegionAttachment_c *klass;
	void *monitor;
	System_String_o* Attachment__Name_k__BackingField;
	float x;
	float y;
	float rotation;
	float scaleX;
	float scaleY;
	float width;
	float height;
	float regionOffsetX;
	float regionOffsetY;
	float regionWidth;
	float regionHeight;
	float regionOriginalWidth;
	float regionOriginalHeight;
	System_Single_array* offset;
	System_Single_array* uvs;
	float r;
	float g;
	float b;
	float a;
	System_String_o* _Path_k__BackingField;
	Il2CppObject* _RendererObject_k__BackingField;
};
struct Spine_VertexAttachment_StaticFields {
	int32_t nextID;
	Il2CppObject* nextIdLock;
};
struct Spine_VertexAttachment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct Spine_VertexAttachment_c {
	Il2CppClass_1 _1;
	Spine_VertexAttachment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_VertexAttachment_VTable vtable;
};
struct Spine_VertexAttachment_o {
	Spine_VertexAttachment_c *klass;
	void *monitor;
	System_String_o* Attachment__Name_k__BackingField;
	int32_t id;
	System_Int32_array* bones;
	System_Single_array* vertices;
	int32_t worldVerticesLength;
	Spine_VertexAttachment_o* deformAttachment;
};
struct Spine_Bone_StaticFields {
	bool yDown;
};
struct Spine_Bone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Update;
	VirtualInvokeData _5_get_Active;
};
struct Spine_Bone_c {
	Il2CppClass_1 _1;
	Spine_Bone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Bone_VTable vtable;
};
struct Spine_Bone_o {
	Spine_Bone_c *klass;
	void *monitor;
	Spine_BoneData_o* data;
	Spine_Skeleton_o* skeleton;
	Spine_Bone_o* parent;
	Spine_ExposedList_Bone__o* children;
	float x;
	float y;
	float rotation;
	float scaleX;
	float scaleY;
	float shearX;
	float shearY;
	float ax;
	float ay;
	float arotation;
	float ascaleX;
	float ascaleY;
	float ashearX;
	float ashearY;
	bool appliedValid;
	float a;
	float b;
	float worldX;
	float c;
	float d;
	float worldY;
	bool sorted;
	bool active;
};
struct Spine_BoneData_StaticFields {
};
struct Spine_BoneData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_BoneData_c {
	Il2CppClass_1 _1;
	Spine_BoneData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_BoneData_VTable vtable;
};
struct Spine_BoneData_o {
	Spine_BoneData_c *klass;
	void *monitor;
	int32_t index;
	System_String_o* name;
	Spine_BoneData_o* parent;
	float length;
	float x;
	float y;
	float rotation;
	float scaleX;
	float scaleY;
	float shearX;
	float shearY;
	int32_t transformMode;
	bool skinRequired;
};
struct Spine_Collections_OrderedDictionary_TKey__TValue__StaticFields {
};
struct Spine_Collections_OrderedDictionary_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Add;
	VirtualInvokeData _5_ContainsKey;
	VirtualInvokeData _6_Remove;
	VirtualInvokeData _7_TryGetValue;
	VirtualInvokeData _8_get_Item;
	VirtualInvokeData _9_set_Item;
	VirtualInvokeData _10_System_Collections_Generic_IDictionary_TKey_TValue__get_Keys;
	VirtualInvokeData _11_System_Collections_Generic_IDictionary_TKey_TValue__get_Values;
	VirtualInvokeData _12_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _13_get_Count;
	VirtualInvokeData _14_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___get_IsReadOnly;
	VirtualInvokeData _15_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Add;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Contains;
	VirtualInvokeData _18_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___CopyTo;
	VirtualInvokeData _19_System_Collections_Generic_ICollection_System_Collections_Generic_KeyValuePair_TKey_TValue___Remove;
	VirtualInvokeData _20_GetEnumerator;
	VirtualInvokeData _21_System_Collections_Generic_IList_System_Collections_Generic_KeyValuePair_TKey_TValue___IndexOf;
	VirtualInvokeData _22_System_Collections_Generic_IList_System_Collections_Generic_KeyValuePair_TKey_TValue___Insert;
	VirtualInvokeData _23_RemoveAt;
	VirtualInvokeData _24_System_Collections_Generic_IList_System_Collections_Generic_KeyValuePair_TKey_TValue___get_Item;
	VirtualInvokeData _25_System_Collections_Generic_IList_System_Collections_Generic_KeyValuePair_TKey_TValue___set_Item;
};
struct Spine_Collections_OrderedDictionary_TKey__TValue__c {
	Il2CppClass_1 _1;
	Spine_Collections_OrderedDictionary_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Collections_OrderedDictionary_TKey__TValue__VTable vtable;
};
struct Spine_Collections_OrderedDictionary_TKey__TValue__o {
	Spine_Collections_OrderedDictionary_TKey__TValue__c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_TKey__int__o* dictionary;
	System_Collections_Generic_List_TKey__o* keys;
	System_Collections_Generic_List_TValue__o* values;
	int32_t version;
};
struct Spine_Collections_OrderedDictionary_KeyCollection_TKey__TValue__StaticFields {
};
struct Spine_Collections_OrderedDictionary_KeyCollection_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Count;
	VirtualInvokeData _5_System_Collections_Generic_ICollection_TKey__get_IsReadOnly;
	VirtualInvokeData _6_System_Collections_Generic_ICollection_TKey__Add;
	VirtualInvokeData _7_System_Collections_Generic_ICollection_TKey__Clear;
	VirtualInvokeData _8_System_Collections_Generic_ICollection_TKey__Contains;
	VirtualInvokeData _9_CopyTo;
	VirtualInvokeData _10_System_Collections_Generic_ICollection_TKey__Remove;
	VirtualInvokeData _11_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _12_GetEnumerator;
};
struct Spine_Collections_OrderedDictionary_KeyCollection_TKey__TValue__c {
	Il2CppClass_1 _1;
	Spine_Collections_OrderedDictionary_KeyCollection_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Collections_OrderedDictionary_KeyCollection_TKey__TValue__VTable vtable;
};
struct Spine_Collections_OrderedDictionary_KeyCollection_TKey__TValue__o {
	Spine_Collections_OrderedDictionary_KeyCollection_TKey__TValue__c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_TKey__int__o* dictionary;
};
struct Spine_Collections_OrderedDictionary_ValueCollection_TKey__TValue__StaticFields {
};
struct Spine_Collections_OrderedDictionary_ValueCollection_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Count;
	VirtualInvokeData _5_System_Collections_Generic_ICollection_TValue__get_IsReadOnly;
	VirtualInvokeData _6_System_Collections_Generic_ICollection_TValue__Add;
	VirtualInvokeData _7_System_Collections_Generic_ICollection_TValue__Clear;
	VirtualInvokeData _8_System_Collections_Generic_ICollection_TValue__Contains;
	VirtualInvokeData _9_CopyTo;
	VirtualInvokeData _10_System_Collections_Generic_ICollection_TValue__Remove;
	VirtualInvokeData _11_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _12_GetEnumerator;
};
struct Spine_Collections_OrderedDictionary_ValueCollection_TKey__TValue__c {
	Il2CppClass_1 _1;
	Spine_Collections_OrderedDictionary_ValueCollection_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Collections_OrderedDictionary_ValueCollection_TKey__TValue__VTable vtable;
};
struct Spine_Collections_OrderedDictionary_ValueCollection_TKey__TValue__o {
	Spine_Collections_OrderedDictionary_ValueCollection_TKey__TValue__c *klass;
	void *monitor;
	System_Collections_Generic_List_TValue__o* values;
};
struct Spine_Collections_OrderedDictionary__GetEnumerator_c__Iterator0_TKey__TValue__StaticFields {
};
struct Spine_Collections_OrderedDictionary__GetEnumerator_c__Iterator0_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_System_Collections_Generic_KeyValuePair_TKey_TValue___get_Current;
};
struct Spine_Collections_OrderedDictionary__GetEnumerator_c__Iterator0_TKey__TValue__c {
	Il2CppClass_1 _1;
	Spine_Collections_OrderedDictionary__GetEnumerator_c__Iterator0_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Collections_OrderedDictionary__GetEnumerator_c__Iterator0_TKey__TValue__VTable vtable;
};
struct Spine_Collections_OrderedDictionary__GetEnumerator_c__Iterator0_TKey__TValue__o {
	Spine_Collections_OrderedDictionary__GetEnumerator_c__Iterator0_TKey__TValue__c *klass;
	void *monitor;
	int32_t _startVersion___0;
	int32_t _index___1;
	Il2CppObject* _key___2;
	Il2CppObject* _value___2;
	Spine_Collections_OrderedDictionary_TKey__TValue__o* _this;
	System_Collections_Generic_KeyValuePair_TKey__TValue__o _current;
	bool _disposing;
	int32_t _PC;
};
struct Spine_Collections_OrderedDictionaryDebugView_TKey__TValue__StaticFields {
};
struct Spine_Collections_OrderedDictionaryDebugView_TKey__TValue__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Collections_OrderedDictionaryDebugView_TKey__TValue__c {
	Il2CppClass_1 _1;
	Spine_Collections_OrderedDictionaryDebugView_TKey__TValue__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Collections_OrderedDictionaryDebugView_TKey__TValue__VTable vtable;
};
struct Spine_Collections_OrderedDictionaryDebugView_TKey__TValue__o {
	Spine_Collections_OrderedDictionaryDebugView_TKey__TValue__c *klass;
	void *monitor;
	Spine_Collections_OrderedDictionary_TKey__TValue__o* dictionary;
};
struct Spine_Collections_CollectionExtensions_StaticFields {
};
struct Spine_Collections_CollectionExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Collections_CollectionExtensions_c {
	Il2CppClass_1 _1;
	Spine_Collections_CollectionExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Collections_CollectionExtensions_VTable vtable;
};
struct Spine_Collections_CollectionExtensions_o {
	Spine_Collections_CollectionExtensions_c *klass;
	void *monitor;
};
struct Spine_ConstraintData_StaticFields {
};
struct Spine_ConstraintData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_ConstraintData_c {
	Il2CppClass_1 _1;
	Spine_ConstraintData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_ConstraintData_VTable vtable;
};
struct Spine_ConstraintData_o {
	Spine_ConstraintData_c *klass;
	void *monitor;
	System_String_o* name;
	int32_t order;
	bool skinRequired;
};
struct Spine_Event_StaticFields {
};
struct Spine_Event_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Event_c {
	Il2CppClass_1 _1;
	Spine_Event_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Event_VTable vtable;
};
struct Spine_Event_o {
	Spine_Event_c *klass;
	void *monitor;
	Spine_EventData_o* data;
	float time;
	int32_t intValue;
	float floatValue;
	System_String_o* stringValue;
	float volume;
	float balance;
};
struct Spine_EventData_StaticFields {
};
struct Spine_EventData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_EventData_c {
	Il2CppClass_1 _1;
	Spine_EventData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_EventData_VTable vtable;
};
struct Spine_EventData_o {
	Spine_EventData_c *klass;
	void *monitor;
	System_String_o* name;
	int32_t _Int_k__BackingField;
	float _Float_k__BackingField;
	System_String_o* _String_k__BackingField;
	System_String_o* _AudioPath_k__BackingField;
	float _Volume_k__BackingField;
	float _Balance_k__BackingField;
};
struct Spine_ExposedList_T__StaticFields {
	System_Object_array* EmptyArray;
};
struct Spine_ExposedList_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_Generic_IEnumerable_T__GetEnumerator;
	VirtualInvokeData _5_System_Collections_IEnumerable_GetEnumerator;
};
struct Spine_ExposedList_T__c {
	Il2CppClass_1 _1;
	Spine_ExposedList_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_ExposedList_T__VTable vtable;
};
struct Spine_ExposedList_T__o {
	Spine_ExposedList_T__c *klass;
	void *monitor;
	System_Object_array* Items;
	int32_t Count;
	int32_t version;
};
struct Spine_IkConstraint_StaticFields {
};
struct Spine_IkConstraint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Update;
	VirtualInvokeData _5_get_Active;
};
struct Spine_IkConstraint_c {
	Il2CppClass_1 _1;
	Spine_IkConstraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_IkConstraint_VTable vtable;
};
struct Spine_IkConstraint_o {
	Spine_IkConstraint_c *klass;
	void *monitor;
	Spine_IkConstraintData_o* data;
	Spine_ExposedList_Bone__o* bones;
	Spine_Bone_o* target;
	int32_t bendDirection;
	bool compress;
	bool stretch;
	float mix;
	float softness;
	bool active;
};
struct Spine_IkConstraintData_StaticFields {
};
struct Spine_IkConstraintData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_IkConstraintData_c {
	Il2CppClass_1 _1;
	Spine_IkConstraintData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_IkConstraintData_VTable vtable;
};
struct Spine_IkConstraintData_o {
	Spine_IkConstraintData_c *klass;
	void *monitor;
	System_String_o* name;
	int32_t order;
	bool skinRequired;
	Spine_ExposedList_BoneData__o* bones;
	Spine_BoneData_o* target;
	int32_t bendDirection;
	bool compress;
	bool stretch;
	bool uniform;
	float mix;
	float softness;
};
struct Spine_IUpdatable_StaticFields {
};
struct Spine_IUpdatable_VTable {
};
struct Spine_IUpdatable_c {
	Il2CppClass_1 _1;
	Spine_IUpdatable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_IUpdatable_VTable vtable;
};
struct Spine_IUpdatable_o {
	Spine_IUpdatable_c *klass;
	void *monitor;
};
struct Spine_Json_StaticFields {
};
struct Spine_Json_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Json_c {
	Il2CppClass_1 _1;
	Spine_Json_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Json_VTable vtable;
};
struct Spine_Json_o {
	Spine_Json_c *klass;
	void *monitor;
};
struct SharpJson_Lexer_StaticFields {
};
struct SharpJson_Lexer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SharpJson_Lexer_c {
	Il2CppClass_1 _1;
	SharpJson_Lexer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SharpJson_Lexer_VTable vtable;
};
struct SharpJson_Lexer_o {
	SharpJson_Lexer_c *klass;
	void *monitor;
	int32_t _lineNumber_k__BackingField;
	bool _parseNumbersAsFloat_k__BackingField;
	System_Char_array* json;
	int32_t index;
	bool success;
	System_Char_array* stringBuffer;
};
struct SharpJson_JsonDecoder_StaticFields {
};
struct SharpJson_JsonDecoder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SharpJson_JsonDecoder_c {
	Il2CppClass_1 _1;
	SharpJson_JsonDecoder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SharpJson_JsonDecoder_VTable vtable;
};
struct SharpJson_JsonDecoder_o {
	SharpJson_JsonDecoder_c *klass;
	void *monitor;
	System_String_o* _errorMessage_k__BackingField;
	bool _parseNumbersAsFloat_k__BackingField;
	SharpJson_Lexer_o* lexer;
};
struct Spine_MathUtils_StaticFields {
	System_Random_o* random;
};
struct Spine_MathUtils_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_MathUtils_c {
	Il2CppClass_1 _1;
	Spine_MathUtils_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_MathUtils_VTable vtable;
};
struct Spine_MathUtils_o {
	Spine_MathUtils_c *klass;
	void *monitor;
};
struct Spine_PathConstraint_StaticFields {
};
struct Spine_PathConstraint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Update;
	VirtualInvokeData _5_get_Active;
};
struct Spine_PathConstraint_c {
	Il2CppClass_1 _1;
	Spine_PathConstraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_PathConstraint_VTable vtable;
};
struct Spine_PathConstraint_o {
	Spine_PathConstraint_c *klass;
	void *monitor;
	Spine_PathConstraintData_o* data;
	Spine_ExposedList_Bone__o* bones;
	Spine_Slot_o* target;
	float position;
	float spacing;
	float rotateMix;
	float translateMix;
	bool active;
	Spine_ExposedList_float__o* spaces;
	Spine_ExposedList_float__o* positions;
	Spine_ExposedList_float__o* world;
	Spine_ExposedList_float__o* curves;
	Spine_ExposedList_float__o* lengths;
	System_Single_array* segments;
};
struct Spine_PathConstraintData_StaticFields {
};
struct Spine_PathConstraintData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_PathConstraintData_c {
	Il2CppClass_1 _1;
	Spine_PathConstraintData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_PathConstraintData_VTable vtable;
};
struct Spine_PathConstraintData_o {
	Spine_PathConstraintData_c *klass;
	void *monitor;
	System_String_o* name;
	int32_t order;
	bool skinRequired;
	Spine_ExposedList_BoneData__o* bones;
	Spine_SlotData_o* target;
	int32_t positionMode;
	int32_t spacingMode;
	int32_t rotateMode;
	float offsetRotation;
	float position;
	float spacing;
	float rotateMix;
	float translateMix;
};
struct Spine_Skeleton_StaticFields {
};
struct Spine_Skeleton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Skeleton_c {
	Il2CppClass_1 _1;
	Spine_Skeleton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Skeleton_VTable vtable;
};
struct Spine_Skeleton_o {
	Spine_Skeleton_c *klass;
	void *monitor;
	Spine_SkeletonData_o* data;
	Spine_ExposedList_Bone__o* bones;
	Spine_ExposedList_Slot__o* slots;
	Spine_ExposedList_Slot__o* drawOrder;
	Spine_ExposedList_IkConstraint__o* ikConstraints;
	Spine_ExposedList_TransformConstraint__o* transformConstraints;
	Spine_ExposedList_PathConstraint__o* pathConstraints;
	Spine_ExposedList_IUpdatable__o* updateCache;
	Spine_ExposedList_Bone__o* updateCacheReset;
	Spine_Skin_o* skin;
	float r;
	float g;
	float b;
	float a;
	float time;
	float scaleX;
	float scaleY;
	float x;
	float y;
};
struct Spine_SkeletonBinary_StaticFields {
	System_Int32_array* TransformModeValues;
};
struct Spine_SkeletonBinary_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_SkeletonBinary_c {
	Il2CppClass_1 _1;
	Spine_SkeletonBinary_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_SkeletonBinary_VTable vtable;
};
struct Spine_SkeletonBinary_o {
	Spine_SkeletonBinary_c *klass;
	void *monitor;
	float _Scale_k__BackingField;
	Spine_AttachmentLoader_o* attachmentLoader;
	System_Collections_Generic_List_SkeletonJson_LinkedMesh__o* linkedMeshes;
};
struct Spine_SkeletonBinary_Vertices_StaticFields {
};
struct Spine_SkeletonBinary_Vertices_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_SkeletonBinary_Vertices_c {
	Il2CppClass_1 _1;
	Spine_SkeletonBinary_Vertices_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_SkeletonBinary_Vertices_VTable vtable;
};
struct Spine_SkeletonBinary_Vertices_o {
	Spine_SkeletonBinary_Vertices_c *klass;
	void *monitor;
	System_Int32_array* bones;
	System_Single_array* vertices;
};
struct Spine_SkeletonBinary_SkeletonInput_StaticFields {
};
struct Spine_SkeletonBinary_SkeletonInput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_SkeletonBinary_SkeletonInput_c {
	Il2CppClass_1 _1;
	Spine_SkeletonBinary_SkeletonInput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_SkeletonBinary_SkeletonInput_VTable vtable;
};
struct Spine_SkeletonBinary_SkeletonInput_o {
	Spine_SkeletonBinary_SkeletonInput_c *klass;
	void *monitor;
	System_Byte_array* chars;
	System_Byte_array* bytesBigEndian;
	Spine_ExposedList_string__o* strings;
	System_IO_Stream_o* input;
};
struct Spine_SkeletonClipping_StaticFields {
};
struct Spine_SkeletonClipping_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_SkeletonClipping_c {
	Il2CppClass_1 _1;
	Spine_SkeletonClipping_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_SkeletonClipping_VTable vtable;
};
struct Spine_SkeletonClipping_o {
	Spine_SkeletonClipping_c *klass;
	void *monitor;
	Spine_Triangulator_o* triangulator;
	Spine_ExposedList_float__o* clippingPolygon;
	Spine_ExposedList_float__o* clipOutput;
	Spine_ExposedList_float__o* clippedVertices;
	Spine_ExposedList_int__o* clippedTriangles;
	Spine_ExposedList_float__o* clippedUVs;
	Spine_ExposedList_float__o* scratch;
	Spine_ClippingAttachment_o* clipAttachment;
	Spine_ExposedList_ExposedList_float___o* clippingPolygons;
};
struct Spine_SkeletonData_StaticFields {
};
struct Spine_SkeletonData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_SkeletonData_c {
	Il2CppClass_1 _1;
	Spine_SkeletonData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_SkeletonData_VTable vtable;
};
struct Spine_SkeletonData_o {
	Spine_SkeletonData_c *klass;
	void *monitor;
	System_String_o* name;
	Spine_ExposedList_BoneData__o* bones;
	Spine_ExposedList_SlotData__o* slots;
	Spine_ExposedList_Skin__o* skins;
	Spine_Skin_o* defaultSkin;
	Spine_ExposedList_EventData__o* events;
	Spine_ExposedList_Animation__o* animations;
	Spine_ExposedList_IkConstraintData__o* ikConstraints;
	Spine_ExposedList_TransformConstraintData__o* transformConstraints;
	Spine_ExposedList_PathConstraintData__o* pathConstraints;
	float x;
	float y;
	float width;
	float height;
	System_String_o* version;
	System_String_o* hash;
	float fps;
	System_String_o* imagesPath;
	System_String_o* audioPath;
};
struct Spine_SkeletonJson_StaticFields {
};
struct Spine_SkeletonJson_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_SkeletonJson_c {
	Il2CppClass_1 _1;
	Spine_SkeletonJson_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_SkeletonJson_VTable vtable;
};
struct Spine_SkeletonJson_o {
	Spine_SkeletonJson_c *klass;
	void *monitor;
	float _Scale_k__BackingField;
	Spine_AttachmentLoader_o* attachmentLoader;
	System_Collections_Generic_List_SkeletonJson_LinkedMesh__o* linkedMeshes;
};
struct Spine_SkeletonJson_LinkedMesh_StaticFields {
};
struct Spine_SkeletonJson_LinkedMesh_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_SkeletonJson_LinkedMesh_c {
	Il2CppClass_1 _1;
	Spine_SkeletonJson_LinkedMesh_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_SkeletonJson_LinkedMesh_VTable vtable;
};
struct Spine_SkeletonJson_LinkedMesh_o {
	Spine_SkeletonJson_LinkedMesh_c *klass;
	void *monitor;
	System_String_o* parent;
	System_String_o* skin;
	int32_t slotIndex;
	Spine_MeshAttachment_o* mesh;
	bool inheritDeform;
};
struct Spine_Skin_StaticFields {
};
struct Spine_Skin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Skin_c {
	Il2CppClass_1 _1;
	Spine_Skin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Skin_VTable vtable;
};
struct Spine_Skin_o {
	Spine_Skin_c *klass;
	void *monitor;
	System_String_o* name;
	Spine_Collections_OrderedDictionary_Skin_SkinEntry__Attachment__o* attachments;
	Spine_ExposedList_BoneData__o* bones;
	Spine_ExposedList_ConstraintData__o* constraints;
};
struct Spine_Skin_SkinEntry_StaticFields {
};
struct Spine_Skin_SkinEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Skin_SkinEntry_c {
	Il2CppClass_1 _1;
	Spine_Skin_SkinEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Skin_SkinEntry_VTable vtable;
};
struct Spine_Skin_SkinEntry_o {
	Spine_Skin_SkinEntry_c *klass;
	void *monitor;
	int32_t slotIndex;
	System_String_o* name;
	Spine_Attachment_o* attachment;
	int32_t hashCodek;
};
struct Spine_Skin_SkinEntryComparer_StaticFields {
	Spine_Skin_SkinEntryComparer_o* Instance;
};
struct Spine_Skin_SkinEntryComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_Generic_IEqualityComparer_Spine_Skin_SkinEntry__Equals;
	VirtualInvokeData _5_System_Collections_Generic_IEqualityComparer_Spine_Skin_SkinEntry__GetHashCodek;
};
struct Spine_Skin_SkinEntryComparer_c {
	Il2CppClass_1 _1;
	Spine_Skin_SkinEntryComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Skin_SkinEntryComparer_VTable vtable;
};
struct Spine_Skin_SkinEntryComparer_o {
	Spine_Skin_SkinEntryComparer_c *klass;
	void *monitor;
};
struct Spine_Slot_StaticFields {
};
struct Spine_Slot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Slot_c {
	Il2CppClass_1 _1;
	Spine_Slot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Slot_VTable vtable;
};
struct Spine_Slot_o {
	Spine_Slot_c *klass;
	void *monitor;
	Spine_SlotData_o* data;
	Spine_Bone_o* bone;
	float r;
	float g;
	float b;
	float a;
	float r2;
	float g2;
	float b2;
	bool hasSecondColor;
	Spine_Attachment_o* attachment;
	float attachmentTime;
	Spine_ExposedList_float__o* deform;
	int32_t attachmentState;
};
struct Spine_SlotData_StaticFields {
};
struct Spine_SlotData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_SlotData_c {
	Il2CppClass_1 _1;
	Spine_SlotData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_SlotData_VTable vtable;
};
struct Spine_SlotData_o {
	Spine_SlotData_c *klass;
	void *monitor;
	int32_t index;
	System_String_o* name;
	Spine_BoneData_o* boneData;
	float r;
	float g;
	float b;
	float a;
	float r2;
	float g2;
	float b2;
	bool hasSecondColor;
	System_String_o* attachmentName;
	int32_t blendMode;
};
struct Spine_TransformConstraint_StaticFields {
};
struct Spine_TransformConstraint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Update;
	VirtualInvokeData _5_get_Active;
};
struct Spine_TransformConstraint_c {
	Il2CppClass_1 _1;
	Spine_TransformConstraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_TransformConstraint_VTable vtable;
};
struct Spine_TransformConstraint_o {
	Spine_TransformConstraint_c *klass;
	void *monitor;
	Spine_TransformConstraintData_o* data;
	Spine_ExposedList_Bone__o* bones;
	Spine_Bone_o* target;
	float rotateMix;
	float translateMix;
	float scaleMix;
	float shearMix;
	bool active;
};
struct Spine_TransformConstraintData_StaticFields {
};
struct Spine_TransformConstraintData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_TransformConstraintData_c {
	Il2CppClass_1 _1;
	Spine_TransformConstraintData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_TransformConstraintData_VTable vtable;
};
struct Spine_TransformConstraintData_o {
	Spine_TransformConstraintData_c *klass;
	void *monitor;
	System_String_o* name;
	int32_t order;
	bool skinRequired;
	Spine_ExposedList_BoneData__o* bones;
	Spine_BoneData_o* target;
	float rotateMix;
	float translateMix;
	float scaleMix;
	float shearMix;
	float offsetRotation;
	float offsetX;
	float offsetY;
	float offsetScaleX;
	float offsetScaleY;
	float offsetShearY;
	bool relative;
	bool local;
};
struct Spine_Triangulator_StaticFields {
};
struct Spine_Triangulator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Triangulator_c {
	Il2CppClass_1 _1;
	Spine_Triangulator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Triangulator_VTable vtable;
};
struct Spine_Triangulator_o {
	Spine_Triangulator_c *klass;
	void *monitor;
	Spine_ExposedList_ExposedList_float___o* convexPolygons;
	Spine_ExposedList_ExposedList_int___o* convexPolygonsIndices;
	Spine_ExposedList_int__o* indicesArray;
	Spine_ExposedList_bool__o* isConcaveArray;
	Spine_ExposedList_int__o* triangles;
	Spine_Pool_ExposedList_float___o* polygonPool;
	Spine_Pool_ExposedList_int___o* polygonIndicesPool;
};
struct SpineSkeletonFlipBehaviour_StaticFields {
};
struct SpineSkeletonFlipBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _13_OnGraphStart;
	VirtualInvokeData _14_OnGraphStop;
	VirtualInvokeData _15_OnPlayableCreate;
	VirtualInvokeData _16_OnPlayableDestroy;
	VirtualInvokeData _17_OnBehaviourPlay;
	VirtualInvokeData _18_OnBehaviourPause;
	VirtualInvokeData _19_PrepareFrame;
	VirtualInvokeData _20_ProcessFrame;
	VirtualInvokeData _21_Clone;
};
struct SpineSkeletonFlipBehaviour_c {
	Il2CppClass_1 _1;
	SpineSkeletonFlipBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SpineSkeletonFlipBehaviour_VTable vtable;
};
struct SpineSkeletonFlipBehaviour_o {
	SpineSkeletonFlipBehaviour_c *klass;
	void *monitor;
	bool flipX;
	bool flipY;
};
struct SpineSkeletonFlipClip_StaticFields {
};
struct SpineSkeletonFlipClip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _9_get_clipCaps;
};
struct SpineSkeletonFlipClip_c {
	Il2CppClass_1 _1;
	SpineSkeletonFlipClip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SpineSkeletonFlipClip_VTable vtable;
};
struct SpineSkeletonFlipClip_o {
	SpineSkeletonFlipClip_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	SpineSkeletonFlipBehaviour_o* _template;
};
struct Spine_Unity_Playables_SpineSkeletonFlipMixerBehaviour_StaticFields {
};
struct Spine_Unity_Playables_SpineSkeletonFlipMixerBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _13_OnGraphStart;
	VirtualInvokeData _14_OnGraphStop;
	VirtualInvokeData _15_OnPlayableCreate;
	VirtualInvokeData _16_OnPlayableDestroy;
	VirtualInvokeData _17_OnBehaviourPlay;
	VirtualInvokeData _18_OnBehaviourPause;
	VirtualInvokeData _19_PrepareFrame;
	VirtualInvokeData _20_ProcessFrame;
	VirtualInvokeData _21_Clone;
};
struct Spine_Unity_Playables_SpineSkeletonFlipMixerBehaviour_c {
	Il2CppClass_1 _1;
	Spine_Unity_Playables_SpineSkeletonFlipMixerBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_Playables_SpineSkeletonFlipMixerBehaviour_VTable vtable;
};
struct Spine_Unity_Playables_SpineSkeletonFlipMixerBehaviour_o {
	Spine_Unity_Playables_SpineSkeletonFlipMixerBehaviour_c *klass;
	void *monitor;
	float originalScaleX;
	float originalScaleY;
	float baseScaleX;
	float baseScaleY;
	Spine_Unity_Playables_SpinePlayableHandleBase_o* playableHandle;
	bool m_FirstFrameHappened;
};
struct Spine_Unity_Playables_SpineSkeletonFlipTrack_StaticFields {
};
struct Spine_Unity_Playables_SpineSkeletonFlipTrack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _10_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _11_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _12_get_isEmpty;
	VirtualInvokeData _13_get_compilable;
	VirtualInvokeData _14_CreateTrackMixer;
	VirtualInvokeData _15_OnCreatePlayableGraph;
	VirtualInvokeData _16_GetEvaluationTime;
	VirtualInvokeData _17_GetSequenceTime;
	VirtualInvokeData _18_GatherProperties;
	VirtualInvokeData _19_OnCreateClip;
	VirtualInvokeData _20_UpdateDuration;
	VirtualInvokeData _21_CreatePlayable;
	VirtualInvokeData _22_Hash;
	VirtualInvokeData _23_OnBeforeTrackSerialize;
	VirtualInvokeData _24_OnAfterTrackDeserialize;
	VirtualInvokeData _25_OnUpgradeFromVersion;
};
struct Spine_Unity_Playables_SpineSkeletonFlipTrack_c {
	Il2CppClass_1 _1;
	Spine_Unity_Playables_SpineSkeletonFlipTrack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_Playables_SpineSkeletonFlipTrack_VTable vtable;
};
struct Spine_Unity_Playables_SpineSkeletonFlipTrack_o {
	Spine_Unity_Playables_SpineSkeletonFlipTrack_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool TrackAsset_m_Locked;
	bool TrackAsset_m_Muted;
	System_String_o* TrackAsset_m_CustomPlayableFullTypename;
	UnityEngine_AnimationClip_o* TrackAsset_m_AnimClip;
	UnityEngine_Playables_PlayableAsset_o* TrackAsset_m_Parent;
	System_Collections_Generic_List_ScriptableObject__o* TrackAsset_m_Children;
	int32_t TrackAsset_m_ItemsHash;
	UnityEngine_Timeline_TimelineClip_array* TrackAsset_m_ClipsCache;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_Start;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_End;
	bool TrackAsset_m_CacheSorted;
	System_Collections_Generic_IEnumerable_TrackAsset__o* TrackAsset_m_ChildTrackCache;
	System_Collections_Generic_List_TimelineClip__o* m_Clips;
	int32_t TrackAsset_m_Version;
};
struct Spine_Unity_AnimationReferenceAsset_StaticFields {
};
struct Spine_Unity_AnimationReferenceAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_SkeletonDataAsset;
};
struct Spine_Unity_AnimationReferenceAsset_c {
	Il2CppClass_1 _1;
	Spine_Unity_AnimationReferenceAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_AnimationReferenceAsset_VTable vtable;
};
struct Spine_Unity_AnimationReferenceAsset_o {
	Spine_Unity_AnimationReferenceAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_SkeletonDataAsset_o* skeletonDataAsset;
	System_String_o* animationName;
	Spine_Animation_o* animation;
};
struct Spine_Unity_AtlasAssetBase_StaticFields {
};
struct Spine_Unity_AtlasAssetBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct Spine_Unity_AtlasAssetBase_c {
	Il2CppClass_1 _1;
	Spine_Unity_AtlasAssetBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_AtlasAssetBase_VTable vtable;
};
struct Spine_Unity_AtlasAssetBase_o {
	Spine_Unity_AtlasAssetBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct Spine_Unity_BlendModeMaterials_StaticFields {
};
struct Spine_Unity_BlendModeMaterials_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_BlendModeMaterials_c {
	Il2CppClass_1 _1;
	Spine_Unity_BlendModeMaterials_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_BlendModeMaterials_VTable vtable;
};
struct Spine_Unity_BlendModeMaterials_o {
	Spine_Unity_BlendModeMaterials_c *klass;
	void *monitor;
	bool requiresBlendModeMaterials;
	bool applyAdditiveMaterial;
	System_Collections_Generic_List_BlendModeMaterials_ReplacementMaterial__o* additiveMaterials;
	System_Collections_Generic_List_BlendModeMaterials_ReplacementMaterial__o* multiplyMaterials;
	System_Collections_Generic_List_BlendModeMaterials_ReplacementMaterial__o* screenMaterials;
};
struct Spine_Unity_BlendModeMaterials_ReplacementMaterial_StaticFields {
};
struct Spine_Unity_BlendModeMaterials_ReplacementMaterial_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_BlendModeMaterials_ReplacementMaterial_c {
	Il2CppClass_1 _1;
	Spine_Unity_BlendModeMaterials_ReplacementMaterial_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_BlendModeMaterials_ReplacementMaterial_VTable vtable;
};
struct Spine_Unity_BlendModeMaterials_ReplacementMaterial_o {
	Spine_Unity_BlendModeMaterials_ReplacementMaterial_c *klass;
	void *monitor;
	System_String_o* pageName;
	UnityEngine_Material_o* material;
};
struct Spine_Unity_EventDataReferenceAsset_StaticFields {
};
struct Spine_Unity_EventDataReferenceAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_EventDataReferenceAsset_c {
	Il2CppClass_1 _1;
	Spine_Unity_EventDataReferenceAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_EventDataReferenceAsset_VTable vtable;
};
struct Spine_Unity_EventDataReferenceAsset_o {
	Spine_Unity_EventDataReferenceAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_SkeletonDataAsset_o* skeletonDataAsset;
	System_String_o* eventName;
	Spine_EventData_o* eventData;
};
struct Spine_Unity_RegionlessAttachmentLoader_StaticFields {
	Spine_AtlasRegion_o* emptyRegion;
};
struct Spine_Unity_RegionlessAttachmentLoader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NewRegionAttachment;
	VirtualInvokeData _5_NewMeshAttachment;
	VirtualInvokeData _6_NewBoundingBoxAttachment;
	VirtualInvokeData _7_NewPathAttachment;
	VirtualInvokeData _8_NewPointAttachment;
	VirtualInvokeData _9_NewClippingAttachment;
};
struct Spine_Unity_RegionlessAttachmentLoader_c {
	Il2CppClass_1 _1;
	Spine_Unity_RegionlessAttachmentLoader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_RegionlessAttachmentLoader_VTable vtable;
};
struct Spine_Unity_RegionlessAttachmentLoader_o {
	Spine_Unity_RegionlessAttachmentLoader_c *klass;
	void *monitor;
};
struct Spine_Unity_SkeletonDataAsset_StaticFields {
};
struct Spine_Unity_SkeletonDataAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SkeletonDataAsset_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonDataAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonDataAsset_VTable vtable;
};
struct Spine_Unity_SkeletonDataAsset_o {
	Spine_Unity_SkeletonDataAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_AtlasAssetBase_array* atlasAssets;
	float scale;
	UnityEngine_TextAsset_o* skeletonJSON;
	bool isUpgradingBlendModeMaterials;
	Spine_Unity_BlendModeMaterials_o* blendModeMaterials;
	System_Collections_Generic_List_SkeletonDataModifierAsset__o* skeletonDataModifiers;
	System_String_array* fromAnimation;
	System_String_array* toAnimation;
	System_Single_array* duration;
	float defaultMix;
	UnityEngine_RuntimeAnimatorController_o* controller;
	Spine_SkeletonData_o* skeletonData;
	Spine_AnimationStateData_o* stateData;
};
struct Spine_Unity_SkeletonDataCompatibility_StaticFields {
};
struct Spine_Unity_SkeletonDataCompatibility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SkeletonDataCompatibility_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonDataCompatibility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonDataCompatibility_VTable vtable;
};
struct Spine_Unity_SkeletonDataCompatibility_o {
	Spine_Unity_SkeletonDataCompatibility_c *klass;
	void *monitor;
};
struct Spine_Unity_SkeletonDataCompatibility_VersionInfo_StaticFields {
};
struct Spine_Unity_SkeletonDataCompatibility_VersionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SkeletonDataCompatibility_VersionInfo_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonDataCompatibility_VersionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonDataCompatibility_VersionInfo_VTable vtable;
};
struct Spine_Unity_SkeletonDataCompatibility_VersionInfo_o {
	Spine_Unity_SkeletonDataCompatibility_VersionInfo_c *klass;
	void *monitor;
	System_String_o* rawVersion;
	System_Int32_array* version;
	int32_t sourceType;
};
struct Spine_Unity_SkeletonDataCompatibility_CompatibilityProblemInfo_StaticFields {
};
struct Spine_Unity_SkeletonDataCompatibility_CompatibilityProblemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SkeletonDataCompatibility_CompatibilityProblemInfo_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonDataCompatibility_CompatibilityProblemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonDataCompatibility_CompatibilityProblemInfo_VTable vtable;
};
struct Spine_Unity_SkeletonDataCompatibility_CompatibilityProblemInfo_o {
	Spine_Unity_SkeletonDataCompatibility_CompatibilityProblemInfo_c *klass;
	void *monitor;
	Spine_Unity_SkeletonDataCompatibility_VersionInfo_o* actualVersion;
	System_Int32_array_array* compatibleVersions;
	System_String_o* explicitProblemDescription;
};
struct Spine_Unity_SkeletonDataModifierAsset_StaticFields {
};
struct Spine_Unity_SkeletonDataModifierAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct Spine_Unity_SkeletonDataModifierAsset_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonDataModifierAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonDataModifierAsset_VTable vtable;
};
struct Spine_Unity_SkeletonDataModifierAsset_o {
	Spine_Unity_SkeletonDataModifierAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct Spine_Unity_SpineAtlasAsset_StaticFields {
};
struct Spine_Unity_SpineAtlasAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_PrimaryMaterial;
	VirtualInvokeData _5_get_Materials;
	VirtualInvokeData _6_get_MaterialCount;
	VirtualInvokeData _7_get_IsLoaded;
	VirtualInvokeData _8_Clear;
	VirtualInvokeData _9_GetAtlas;
};
struct Spine_Unity_SpineAtlasAsset_c {
	Il2CppClass_1 _1;
	Spine_Unity_SpineAtlasAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SpineAtlasAsset_VTable vtable;
};
struct Spine_Unity_SpineAtlasAsset_o {
	Spine_Unity_SpineAtlasAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_TextAsset_o* atlasFile;
	UnityEngine_Material_array* materials;
	Spine_Atlas_o* atlas;
};
struct Spine_Unity_MaterialsTextureLoader_StaticFields {
};
struct Spine_Unity_MaterialsTextureLoader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Load;
	VirtualInvokeData _5_Unload;
};
struct Spine_Unity_MaterialsTextureLoader_c {
	Il2CppClass_1 _1;
	Spine_Unity_MaterialsTextureLoader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_MaterialsTextureLoader_VTable vtable;
};
struct Spine_Unity_MaterialsTextureLoader_o {
	Spine_Unity_MaterialsTextureLoader_c *klass;
	void *monitor;
	Spine_Unity_SpineAtlasAsset_o* atlasAsset;
};
struct Spine_Unity_SpineSpriteAtlasAsset_StaticFields {
};
struct Spine_Unity_SpineSpriteAtlasAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_PrimaryMaterial;
	VirtualInvokeData _5_get_Materials;
	VirtualInvokeData _6_get_MaterialCount;
	VirtualInvokeData _7_get_IsLoaded;
	VirtualInvokeData _8_Clear;
	VirtualInvokeData _9_GetAtlas;
};
struct Spine_Unity_SpineSpriteAtlasAsset_c {
	Il2CppClass_1 _1;
	Spine_Unity_SpineSpriteAtlasAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SpineSpriteAtlasAsset_VTable vtable;
};
struct Spine_Unity_SpineSpriteAtlasAsset_o {
	Spine_Unity_SpineSpriteAtlasAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_U2D_SpriteAtlas_o* spriteAtlasFile;
	UnityEngine_Material_array* materials;
	Spine_Atlas_o* atlas;
	bool updateRegionsInPlayMode;
	Spine_Unity_SpineSpriteAtlasAsset_SavedRegionInfo_array* savedRegions;
};
struct Spine_Unity_SpineSpriteAtlasAsset_SavedRegionInfo_StaticFields {
};
struct Spine_Unity_SpineSpriteAtlasAsset_SavedRegionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SpineSpriteAtlasAsset_SavedRegionInfo_c {
	Il2CppClass_1 _1;
	Spine_Unity_SpineSpriteAtlasAsset_SavedRegionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SpineSpriteAtlasAsset_SavedRegionInfo_VTable vtable;
};
struct Spine_Unity_SpineSpriteAtlasAsset_SavedRegionInfo_o {
	Spine_Unity_SpineSpriteAtlasAsset_SavedRegionInfo_c *klass;
	void *monitor;
	float x;
	float y;
	float width;
	float height;
	int32_t packingRotation;
};
struct Spine_Unity_BoneFollower_StaticFields {
};
struct Spine_Unity_BoneFollower_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_BoneFollower_c {
	Il2CppClass_1 _1;
	Spine_Unity_BoneFollower_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_BoneFollower_VTable vtable;
};
struct Spine_Unity_BoneFollower_o {
	Spine_Unity_BoneFollower_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_SkeletonRenderer_o* skeletonRenderer;
	System_String_o* boneName;
	bool followXYPosition;
	bool followZPosition;
	bool followBoneRotation;
	bool followSkeletonFlip;
	bool followLocalScale;
	int32_t maintainedAxisOrientation;
	bool initializeOnAwake;
	bool valid;
	Spine_Bone_o* bone;
	UnityEngine_Transform_o* skeletonTransform;
	bool skeletonTransformIsParent;
};
struct Spine_Unity_BoundingBoxFollower_StaticFields {
	bool DebugMessages;
};
struct Spine_Unity_BoundingBoxFollower_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_BoundingBoxFollower_c {
	Il2CppClass_1 _1;
	Spine_Unity_BoundingBoxFollower_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_BoundingBoxFollower_VTable vtable;
};
struct Spine_Unity_BoundingBoxFollower_o {
	Spine_Unity_BoundingBoxFollower_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_SkeletonRenderer_o* skeletonRenderer;
	System_String_o* slotName;
	bool isTrigger;
	bool clearStateOnDisable;
	Spine_Slot_o* slot;
	Spine_BoundingBoxAttachment_o* currentAttachment;
	System_String_o* currentAttachmentName;
	UnityEngine_PolygonCollider2D_o* currentCollider;
	System_Collections_Generic_Dictionary_BoundingBoxAttachment__PolygonCollider2D__o* colliderTable;
	System_Collections_Generic_Dictionary_BoundingBoxAttachment__string__o* nameTable;
};
struct Spine_Unity_PointFollower_StaticFields {
};
struct Spine_Unity_PointFollower_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_SkeletonRenderer;
	VirtualInvokeData _5_get_SkeletonComponent;
};
struct Spine_Unity_PointFollower_c {
	Il2CppClass_1 _1;
	Spine_Unity_PointFollower_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_PointFollower_VTable vtable;
};
struct Spine_Unity_PointFollower_o {
	Spine_Unity_PointFollower_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_SkeletonRenderer_o* skeletonRenderer;
	System_String_o* slotName;
	System_String_o* pointAttachmentName;
	bool followRotation;
	bool followSkeletonFlip;
	bool followSkeletonZPosition;
	UnityEngine_Transform_o* skeletonTransform;
	bool skeletonTransformIsParent;
	Spine_PointAttachment_o* point;
	Spine_Bone_o* bone;
	bool valid;
};
struct Spine_Unity_SkeletonMecanimRootMotion_StaticFields {
};
struct Spine_Unity_SkeletonMecanimRootMotion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Reset;
	VirtualInvokeData _5_Start;
	VirtualInvokeData _6_FixedUpdate;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_get_AdditionalScale;
	VirtualInvokeData _9_CalculateAnimationsMovementDelta;
	VirtualInvokeData _10_GetRemainingRootMotion;
	VirtualInvokeData _11_GetRootMotionInfo;
};
struct Spine_Unity_SkeletonMecanimRootMotion_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonMecanimRootMotion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonMecanimRootMotion_VTable vtable;
};
struct Spine_Unity_SkeletonMecanimRootMotion_o {
	Spine_Unity_SkeletonMecanimRootMotion_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* rootMotionBoneName;
	bool transformPositionX;
	bool transformPositionY;
	float rootMotionScaleX;
	float rootMotionScaleY;
	float rootMotionTranslateXPerY;
	float rootMotionTranslateYPerX;
	UnityEngine_Rigidbody2D_o* rigidBody2D;
	UnityEngine_Rigidbody_o* rigidBody;
	Spine_Unity_ISkeletonComponent_o* skeletonComponent;
	Spine_Bone_o* rootMotionBone;
	int32_t rootMotionBoneIndex;
	System_Collections_Generic_List_Bone__o* topLevelBones;
	UnityEngine_Vector2_o initialOffset;
	UnityEngine_Vector2_o tempSkeletonDisplacement;
	UnityEngine_Vector2_o rigidbodyDisplacement;
	int32_t mecanimLayerFlags;
	UnityEngine_Vector2_o movementDelta;
	Spine_Unity_SkeletonMecanim_o* skeletonMecanim;
};
struct Spine_Unity_SkeletonRootMotion_StaticFields {
};
struct Spine_Unity_SkeletonRootMotion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Reset;
	VirtualInvokeData _5_Start;
	VirtualInvokeData _6_FixedUpdate;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_get_AdditionalScale;
	VirtualInvokeData _9_CalculateAnimationsMovementDelta;
	VirtualInvokeData _10_GetRemainingRootMotion;
	VirtualInvokeData _11_GetRootMotionInfo;
};
struct Spine_Unity_SkeletonRootMotion_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonRootMotion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonRootMotion_VTable vtable;
};
struct Spine_Unity_SkeletonRootMotion_o {
	Spine_Unity_SkeletonRootMotion_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* rootMotionBoneName;
	bool transformPositionX;
	bool transformPositionY;
	float rootMotionScaleX;
	float rootMotionScaleY;
	float rootMotionTranslateXPerY;
	float rootMotionTranslateYPerX;
	UnityEngine_Rigidbody2D_o* rigidBody2D;
	UnityEngine_Rigidbody_o* rigidBody;
	Spine_Unity_ISkeletonComponent_o* skeletonComponent;
	Spine_Bone_o* rootMotionBone;
	int32_t rootMotionBoneIndex;
	System_Collections_Generic_List_Bone__o* topLevelBones;
	UnityEngine_Vector2_o initialOffset;
	UnityEngine_Vector2_o tempSkeletonDisplacement;
	UnityEngine_Vector2_o rigidbodyDisplacement;
	int32_t animationTrackFlags;
	Spine_AnimationState_o* animationState;
	UnityEngine_Canvas_o* canvas;
};
struct Spine_Unity_SkeletonRootMotionBase_StaticFields {
};
struct Spine_Unity_SkeletonRootMotionBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Reset;
	VirtualInvokeData _5_Start;
	VirtualInvokeData _6_FixedUpdate;
	VirtualInvokeData _7_OnDisable;
	VirtualInvokeData _8_get_AdditionalScale;
	VirtualInvokeData _65535__ctor;
};
struct Spine_Unity_SkeletonRootMotionBase_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonRootMotionBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonRootMotionBase_VTable vtable;
};
struct Spine_Unity_SkeletonRootMotionBase_o {
	Spine_Unity_SkeletonRootMotionBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* rootMotionBoneName;
	bool transformPositionX;
	bool transformPositionY;
	float rootMotionScaleX;
	float rootMotionScaleY;
	float rootMotionTranslateXPerY;
	float rootMotionTranslateYPerX;
	UnityEngine_Rigidbody2D_o* rigidBody2D;
	UnityEngine_Rigidbody_o* rigidBody;
	Spine_Unity_ISkeletonComponent_o* skeletonComponent;
	Spine_Bone_o* rootMotionBone;
	int32_t rootMotionBoneIndex;
	System_Collections_Generic_List_Bone__o* topLevelBones;
	UnityEngine_Vector2_o initialOffset;
	UnityEngine_Vector2_o tempSkeletonDisplacement;
	UnityEngine_Vector2_o rigidbodyDisplacement;
};
struct Spine_Unity_SkeletonAnimation_StaticFields {
};
struct Spine_Unity_SkeletonAnimation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_Skeleton;
	VirtualInvokeData _6_get_SkeletonDataAsset;
	VirtualInvokeData _7_Awake;
	VirtualInvokeData _8_ClearState;
	VirtualInvokeData _9_Initialize;
	VirtualInvokeData _10_LateUpdate;
	VirtualInvokeData _11_add_UpdateLocal;
	VirtualInvokeData _12_remove_UpdateLocal;
	VirtualInvokeData _13_add_UpdateWorld;
	VirtualInvokeData _14_remove_UpdateWorld;
	VirtualInvokeData _15_add_UpdateComplete;
	VirtualInvokeData _16_remove_UpdateComplete;
	VirtualInvokeData _18_get_AnimationState;
};
struct Spine_Unity_SkeletonAnimation_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonAnimation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonAnimation_VTable vtable;
};
struct Spine_Unity_SkeletonAnimation_o {
	Spine_Unity_SkeletonAnimation_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_SkeletonDataAsset_o* skeletonDataAsset;
	System_String_o* initialSkinName;
	bool initialFlipX;
	bool initialFlipY;
	int32_t updateMode;
	int32_t updateWhenInvisible;
	System_String_array* separatorSlotNames;
	System_Collections_Generic_List_Slot__o* separatorSlots;
	float zSpacing;
	bool useClipping;
	bool immutableTriangles;
	bool pmaVertexColors;
	bool clearStateOnDisable;
	bool tintBlack;
	bool singleSubmesh;
	bool fixDrawOrder;
	bool addNormals;
	bool calculateTangents;
	int32_t maskInteraction;
	Spine_Unity_SkeletonRenderer_SpriteMaskInteractionMaterials_o* maskMaterials;
	bool disableRenderingOnOverride;
	Spine_Unity_SkeletonRenderer_InstructionDelegate_o* SkeletonRenderer_generateMeshOverride;
	Spine_Unity_MeshGeneratorDelegate_o* SkeletonRenderer_OnPostProcessVertices;
	System_Collections_Generic_Dictionary_Material__Material__o* SkeletonRenderer_customMaterialOverride;
	System_Collections_Generic_Dictionary_Slot__Material__o* SkeletonRenderer_customSlotMaterials;
	Spine_Unity_SkeletonRendererInstruction_o* SkeletonRenderer_currentInstructions;
	Spine_Unity_MeshGenerator_o* SkeletonRenderer_meshGenerator;
	Spine_Unity_MeshRendererBuffers_o* SkeletonRenderer_rendererBuffers;
	UnityEngine_MeshRenderer_o* SkeletonRenderer_meshRenderer;
	UnityEngine_MeshFilter_o* SkeletonRenderer_meshFilter;
	bool valid;
	Spine_Skeleton_o* skeleton;
	Spine_Unity_SkeletonRenderer_SkeletonRendererDelegate_o* SkeletonRenderer_OnRebuild;
	Spine_Unity_SkeletonRenderer_SkeletonRendererDelegate_o* SkeletonRenderer_OnMeshAndMaterialsUpdated;
	UnityEngine_MaterialPropertyBlock_o* SkeletonRenderer_reusedPropertyBlock;
	Spine_AnimationState_o* state;
	bool wasUpdatedAfterInit;
	Spine_Unity_UpdateBonesDelegate_o* _BeforeApply;
	Spine_Unity_UpdateBonesDelegate_o* _UpdateLocal;
	Spine_Unity_UpdateBonesDelegate_o* _UpdateWorld;
	Spine_Unity_UpdateBonesDelegate_o* _UpdateComplete;
	System_String_o* _animationName;
	bool autoReset;
	bool loop;
	float timeScale;
};
struct Spine_Unity_SkeletonMecanim_StaticFields {
};
struct Spine_Unity_SkeletonMecanim_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_Skeleton;
	VirtualInvokeData _6_get_SkeletonDataAsset;
	VirtualInvokeData _7_Awake;
	VirtualInvokeData _8_ClearState;
	VirtualInvokeData _9_Initialize;
	VirtualInvokeData _10_LateUpdate;
	VirtualInvokeData _11_add_UpdateLocal;
	VirtualInvokeData _12_remove_UpdateLocal;
	VirtualInvokeData _13_add_UpdateWorld;
	VirtualInvokeData _14_remove_UpdateWorld;
	VirtualInvokeData _15_add_UpdateComplete;
	VirtualInvokeData _16_remove_UpdateComplete;
};
struct Spine_Unity_SkeletonMecanim_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonMecanim_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonMecanim_VTable vtable;
};
struct Spine_Unity_SkeletonMecanim_o {
	Spine_Unity_SkeletonMecanim_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_SkeletonDataAsset_o* skeletonDataAsset;
	System_String_o* initialSkinName;
	bool initialFlipX;
	bool initialFlipY;
	int32_t updateMode;
	int32_t updateWhenInvisible;
	System_String_array* separatorSlotNames;
	System_Collections_Generic_List_Slot__o* separatorSlots;
	float zSpacing;
	bool useClipping;
	bool immutableTriangles;
	bool pmaVertexColors;
	bool clearStateOnDisable;
	bool tintBlack;
	bool singleSubmesh;
	bool fixDrawOrder;
	bool addNormals;
	bool calculateTangents;
	int32_t maskInteraction;
	Spine_Unity_SkeletonRenderer_SpriteMaskInteractionMaterials_o* maskMaterials;
	bool disableRenderingOnOverride;
	Spine_Unity_SkeletonRenderer_InstructionDelegate_o* SkeletonRenderer_generateMeshOverride;
	Spine_Unity_MeshGeneratorDelegate_o* SkeletonRenderer_OnPostProcessVertices;
	System_Collections_Generic_Dictionary_Material__Material__o* SkeletonRenderer_customMaterialOverride;
	System_Collections_Generic_Dictionary_Slot__Material__o* SkeletonRenderer_customSlotMaterials;
	Spine_Unity_SkeletonRendererInstruction_o* SkeletonRenderer_currentInstructions;
	Spine_Unity_MeshGenerator_o* SkeletonRenderer_meshGenerator;
	Spine_Unity_MeshRendererBuffers_o* SkeletonRenderer_rendererBuffers;
	UnityEngine_MeshRenderer_o* SkeletonRenderer_meshRenderer;
	UnityEngine_MeshFilter_o* SkeletonRenderer_meshFilter;
	bool valid;
	Spine_Skeleton_o* skeleton;
	Spine_Unity_SkeletonRenderer_SkeletonRendererDelegate_o* SkeletonRenderer_OnRebuild;
	Spine_Unity_SkeletonRenderer_SkeletonRendererDelegate_o* SkeletonRenderer_OnMeshAndMaterialsUpdated;
	UnityEngine_MaterialPropertyBlock_o* SkeletonRenderer_reusedPropertyBlock;
	Spine_Unity_SkeletonMecanim_MecanimTranslator_o* translator;
	bool wasUpdatedAfterInit;
	Spine_Unity_UpdateBonesDelegate_o* _BeforeApply;
	Spine_Unity_UpdateBonesDelegate_o* _UpdateLocal;
	Spine_Unity_UpdateBonesDelegate_o* _UpdateWorld;
	Spine_Unity_UpdateBonesDelegate_o* _UpdateComplete;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_StaticFields {
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonMecanim_MecanimTranslator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonMecanim_MecanimTranslator_VTable vtable;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_o {
	Spine_Unity_SkeletonMecanim_MecanimTranslator_c *klass;
	void *monitor;
	bool autoReset;
	bool useCustomMixMode;
	System_Int32_array* layerMixModes;
	System_Int32_array* layerBlendModes;
	Spine_Unity_SkeletonMecanim_MecanimTranslator_OnClipAppliedDelegate_o* _OnClipApplied;
	System_Collections_Generic_Dictionary_int__Animation__o* animationTable;
	System_Collections_Generic_Dictionary_AnimationClip__int__o* clipNameHashCodekTable;
	System_Collections_Generic_List_Animation__o* previousAnimations;
	Spine_Unity_SkeletonMecanim_MecanimTranslator_ClipInfos_array* layerClipInfos;
	UnityEngine_Animator_o* animator;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_OnClipAppliedDelegate_StaticFields {
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_OnClipAppliedDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_OnClipAppliedDelegate_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonMecanim_MecanimTranslator_OnClipAppliedDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonMecanim_MecanimTranslator_OnClipAppliedDelegate_VTable vtable;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_OnClipAppliedDelegate_o {
	Spine_Unity_SkeletonMecanim_MecanimTranslator_OnClipAppliedDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_ClipInfos_StaticFields {
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_ClipInfos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_ClipInfos_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonMecanim_MecanimTranslator_ClipInfos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonMecanim_MecanimTranslator_ClipInfos_VTable vtable;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_ClipInfos_o {
	Spine_Unity_SkeletonMecanim_MecanimTranslator_ClipInfos_c *klass;
	void *monitor;
	bool isInterruptionActive;
	bool isLastFrameOfInterruption;
	int32_t clipInfoCount;
	int32_t nextClipInfoCount;
	int32_t interruptingClipInfoCount;
	System_Collections_Generic_List_AnimatorClipInfo__o* clipInfos;
	System_Collections_Generic_List_AnimatorClipInfo__o* nextClipInfos;
	System_Collections_Generic_List_AnimatorClipInfo__o* interruptingClipInfos;
	UnityEngine_AnimatorStateInfo_o stateInfo;
	UnityEngine_AnimatorStateInfo_o nextStateInfo;
	UnityEngine_AnimatorStateInfo_o interruptingStateInfo;
	float interruptingClipTimeAddition;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_AnimationClipEqualityComparer_StaticFields {
	System_Collections_Generic_IEqualityComparer_AnimationClip__o* Instance;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_AnimationClipEqualityComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
	VirtualInvokeData _5_GetHashCodek;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_AnimationClipEqualityComparer_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonMecanim_MecanimTranslator_AnimationClipEqualityComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonMecanim_MecanimTranslator_AnimationClipEqualityComparer_VTable vtable;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_AnimationClipEqualityComparer_o {
	Spine_Unity_SkeletonMecanim_MecanimTranslator_AnimationClipEqualityComparer_c *klass;
	void *monitor;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_IntEqualityComparer_StaticFields {
	System_Collections_Generic_IEqualityComparer_int__o* Instance;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_IntEqualityComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
	VirtualInvokeData _5_GetHashCodek;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_IntEqualityComparer_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonMecanim_MecanimTranslator_IntEqualityComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonMecanim_MecanimTranslator_IntEqualityComparer_VTable vtable;
};
struct Spine_Unity_SkeletonMecanim_MecanimTranslator_IntEqualityComparer_o {
	Spine_Unity_SkeletonMecanim_MecanimTranslator_IntEqualityComparer_c *klass;
	void *monitor;
};
struct Spine_Unity_SkeletonRenderer_StaticFields {
	int32_t STENCIL_COMP_PARAM_ID;
	int32_t SUBMESH_DUMMY_PARAM_ID;
};
struct Spine_Unity_SkeletonRenderer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_Skeleton;
	VirtualInvokeData _6_get_SkeletonDataAsset;
	VirtualInvokeData _7_Awake;
	VirtualInvokeData _8_ClearState;
	VirtualInvokeData _9_Initialize;
	VirtualInvokeData _10_LateUpdate;
};
struct Spine_Unity_SkeletonRenderer_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonRenderer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonRenderer_VTable vtable;
};
struct Spine_Unity_SkeletonRenderer_o {
	Spine_Unity_SkeletonRenderer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_SkeletonDataAsset_o* skeletonDataAsset;
	System_String_o* initialSkinName;
	bool initialFlipX;
	bool initialFlipY;
	int32_t updateMode;
	int32_t updateWhenInvisible;
	System_String_array* separatorSlotNames;
	System_Collections_Generic_List_Slot__o* separatorSlots;
	float zSpacing;
	bool useClipping;
	bool immutableTriangles;
	bool pmaVertexColors;
	bool clearStateOnDisable;
	bool tintBlack;
	bool singleSubmesh;
	bool fixDrawOrder;
	bool addNormals;
	bool calculateTangents;
	int32_t maskInteraction;
	Spine_Unity_SkeletonRenderer_SpriteMaskInteractionMaterials_o* maskMaterials;
	bool disableRenderingOnOverride;
	Spine_Unity_SkeletonRenderer_InstructionDelegate_o* generateMeshOverride;
	Spine_Unity_MeshGeneratorDelegate_o* OnPostProcessVertices;
	System_Collections_Generic_Dictionary_Material__Material__o* customMaterialOverride;
	System_Collections_Generic_Dictionary_Slot__Material__o* customSlotMaterials;
	Spine_Unity_SkeletonRendererInstruction_o* currentInstructions;
	Spine_Unity_MeshGenerator_o* meshGenerator;
	Spine_Unity_MeshRendererBuffers_o* rendererBuffers;
	UnityEngine_MeshRenderer_o* meshRenderer;
	UnityEngine_MeshFilter_o* meshFilter;
	bool valid;
	Spine_Skeleton_o* skeleton;
	Spine_Unity_SkeletonRenderer_SkeletonRendererDelegate_o* OnRebuild;
	Spine_Unity_SkeletonRenderer_SkeletonRendererDelegate_o* OnMeshAndMaterialsUpdated;
	UnityEngine_MaterialPropertyBlock_o* reusedPropertyBlock;
};
struct Spine_Unity_SkeletonRenderer_SpriteMaskInteractionMaterials_StaticFields {
};
struct Spine_Unity_SkeletonRenderer_SpriteMaskInteractionMaterials_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SkeletonRenderer_SpriteMaskInteractionMaterials_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonRenderer_SpriteMaskInteractionMaterials_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonRenderer_SpriteMaskInteractionMaterials_VTable vtable;
};
struct Spine_Unity_SkeletonRenderer_SpriteMaskInteractionMaterials_o {
	Spine_Unity_SkeletonRenderer_SpriteMaskInteractionMaterials_c *klass;
	void *monitor;
	UnityEngine_Material_array* materialsMaskDisabled;
	UnityEngine_Material_array* materialsInsideMask;
	UnityEngine_Material_array* materialsOutsideMask;
};
struct Spine_Unity_SkeletonRenderer_InstructionDelegate_StaticFields {
};
struct Spine_Unity_SkeletonRenderer_InstructionDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Spine_Unity_SkeletonRenderer_InstructionDelegate_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonRenderer_InstructionDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonRenderer_InstructionDelegate_VTable vtable;
};
struct Spine_Unity_SkeletonRenderer_InstructionDelegate_o {
	Spine_Unity_SkeletonRenderer_InstructionDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Spine_Unity_SkeletonRenderer_SkeletonRendererDelegate_StaticFields {
};
struct Spine_Unity_SkeletonRenderer_SkeletonRendererDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Spine_Unity_SkeletonRenderer_SkeletonRendererDelegate_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonRenderer_SkeletonRendererDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonRenderer_SkeletonRendererDelegate_VTable vtable;
};
struct Spine_Unity_SkeletonRenderer_SkeletonRendererDelegate_o {
	Spine_Unity_SkeletonRenderer_SkeletonRendererDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Spine_Unity_SkeletonRenderer__FindAndApplySeparatorSlots_c__AnonStorey0_StaticFields {
};
struct Spine_Unity_SkeletonRenderer__FindAndApplySeparatorSlots_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SkeletonRenderer__FindAndApplySeparatorSlots_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonRenderer__FindAndApplySeparatorSlots_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonRenderer__FindAndApplySeparatorSlots_c__AnonStorey0_VTable vtable;
};
struct Spine_Unity_SkeletonRenderer__FindAndApplySeparatorSlots_c__AnonStorey0_o {
	Spine_Unity_SkeletonRenderer__FindAndApplySeparatorSlots_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* startsWith;
};
struct Spine_Unity_SkeletonRendererCustomMaterials_StaticFields {
};
struct Spine_Unity_SkeletonRendererCustomMaterials_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SkeletonRendererCustomMaterials_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonRendererCustomMaterials_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonRendererCustomMaterials_VTable vtable;
};
struct Spine_Unity_SkeletonRendererCustomMaterials_o {
	Spine_Unity_SkeletonRendererCustomMaterials_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_SkeletonRenderer_o* skeletonRenderer;
	System_Collections_Generic_List_SkeletonRendererCustomMaterials_SlotMaterialOverride__o* customSlotMaterials;
	System_Collections_Generic_List_SkeletonRendererCustomMaterials_AtlasMaterialOverride__o* customMaterialOverrides;
};
struct Spine_Unity_SkeletonRendererCustomMaterials_SlotMaterialOverride_StaticFields {
};
struct Spine_Unity_SkeletonRendererCustomMaterials_SlotMaterialOverride_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct Spine_Unity_SkeletonRendererCustomMaterials_SlotMaterialOverride_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonRendererCustomMaterials_SlotMaterialOverride_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonRendererCustomMaterials_SlotMaterialOverride_VTable vtable;
};
struct Spine_Unity_SkeletonRendererCustomMaterials_SlotMaterialOverride_o {
	Spine_Unity_SkeletonRendererCustomMaterials_SlotMaterialOverride_c *klass;
	void *monitor;
	bool overrideDisabled;
	System_String_o* slotName;
	UnityEngine_Material_o* material;
};
struct Spine_Unity_SkeletonRendererCustomMaterials_AtlasMaterialOverride_StaticFields {
};
struct Spine_Unity_SkeletonRendererCustomMaterials_AtlasMaterialOverride_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct Spine_Unity_SkeletonRendererCustomMaterials_AtlasMaterialOverride_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonRendererCustomMaterials_AtlasMaterialOverride_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonRendererCustomMaterials_AtlasMaterialOverride_VTable vtable;
};
struct Spine_Unity_SkeletonRendererCustomMaterials_AtlasMaterialOverride_o {
	Spine_Unity_SkeletonRendererCustomMaterials_AtlasMaterialOverride_c *klass;
	void *monitor;
	bool overrideDisabled;
	UnityEngine_Material_o* originalMaterial;
	UnityEngine_Material_o* replacementMaterial;
};
struct Spine_Unity_SkeletonPartsRenderer_StaticFields {
};
struct Spine_Unity_SkeletonPartsRenderer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SkeletonPartsRenderer_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonPartsRenderer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonPartsRenderer_VTable vtable;
};
struct Spine_Unity_SkeletonPartsRenderer_o {
	Spine_Unity_SkeletonPartsRenderer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_MeshGenerator_o* meshGenerator;
	UnityEngine_MeshRenderer_o* meshRenderer;
	UnityEngine_MeshFilter_o* meshFilter;
	Spine_Unity_SkeletonPartsRenderer_SkeletonPartsRendererDelegate_o* OnMeshAndMaterialsUpdated;
	Spine_Unity_MeshRendererBuffers_o* buffers;
	Spine_Unity_SkeletonRendererInstruction_o* currentInstructions;
};
struct Spine_Unity_SkeletonPartsRenderer_SkeletonPartsRendererDelegate_StaticFields {
};
struct Spine_Unity_SkeletonPartsRenderer_SkeletonPartsRendererDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Spine_Unity_SkeletonPartsRenderer_SkeletonPartsRendererDelegate_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonPartsRenderer_SkeletonPartsRendererDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonPartsRenderer_SkeletonPartsRendererDelegate_VTable vtable;
};
struct Spine_Unity_SkeletonPartsRenderer_SkeletonPartsRendererDelegate_o {
	Spine_Unity_SkeletonPartsRenderer_SkeletonPartsRendererDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Spine_Unity_SkeletonRenderSeparator_StaticFields {
};
struct Spine_Unity_SkeletonRenderSeparator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SkeletonRenderSeparator_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonRenderSeparator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonRenderSeparator_VTable vtable;
};
struct Spine_Unity_SkeletonRenderSeparator_o {
	Spine_Unity_SkeletonRenderSeparator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_SkeletonRenderer_o* skeletonRenderer;
	UnityEngine_MeshRenderer_o* mainMeshRenderer;
	bool copyPropertyBlock;
	bool copyMeshRendererFlags;
	System_Collections_Generic_List_SkeletonPartsRenderer__o* partsRenderers;
	Spine_Unity_SkeletonRenderer_SkeletonRendererDelegate_o* OnMeshAndMaterialsUpdated;
	UnityEngine_MaterialPropertyBlock_o* copiedBlock;
};
struct Spine_Unity_ActivateBasedOnFlipDirection_StaticFields {
};
struct Spine_Unity_ActivateBasedOnFlipDirection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_ActivateBasedOnFlipDirection_c {
	Il2CppClass_1 _1;
	Spine_Unity_ActivateBasedOnFlipDirection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_ActivateBasedOnFlipDirection_VTable vtable;
};
struct Spine_Unity_ActivateBasedOnFlipDirection_o {
	Spine_Unity_ActivateBasedOnFlipDirection_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_SkeletonRenderer_o* skeletonRenderer;
	UnityEngine_GameObject_o* activeOnNormalX;
	UnityEngine_GameObject_o* activeOnFlippedX;
	UnityEngine_HingeJoint2D_array* jointsNormalX;
	UnityEngine_HingeJoint2D_array* jointsFlippedX;
	Spine_Unity_ISkeletonComponent_o* skeletonComponent;
	bool wasFlippedXBefore;
};
struct Spine_Unity_FollowLocationRigidbody_StaticFields {
};
struct Spine_Unity_FollowLocationRigidbody_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_FollowLocationRigidbody_c {
	Il2CppClass_1 _1;
	Spine_Unity_FollowLocationRigidbody_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_FollowLocationRigidbody_VTable vtable;
};
struct Spine_Unity_FollowLocationRigidbody_o {
	Spine_Unity_FollowLocationRigidbody_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* reference;
	UnityEngine_Rigidbody_o* ownRigidbody;
};
struct Spine_Unity_FollowLocationRigidbody2D_StaticFields {
};
struct Spine_Unity_FollowLocationRigidbody2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_FollowLocationRigidbody2D_c {
	Il2CppClass_1 _1;
	Spine_Unity_FollowLocationRigidbody2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_FollowLocationRigidbody2D_VTable vtable;
};
struct Spine_Unity_FollowLocationRigidbody2D_o {
	Spine_Unity_FollowLocationRigidbody2D_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* reference;
	bool followFlippedX;
	UnityEngine_Rigidbody2D_o* ownRigidbody;
};
struct Spine_Unity_FollowSkeletonUtilityRootRotation_StaticFields {
};
struct Spine_Unity_FollowSkeletonUtilityRootRotation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_FollowSkeletonUtilityRootRotation_c {
	Il2CppClass_1 _1;
	Spine_Unity_FollowSkeletonUtilityRootRotation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_FollowSkeletonUtilityRootRotation_VTable vtable;
};
struct Spine_Unity_FollowSkeletonUtilityRootRotation_o {
	Spine_Unity_FollowSkeletonUtilityRootRotation_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* reference;
	UnityEngine_Vector3_o prevLocalEulerAngles;
};
struct Spine_Unity_SkeletonUtility_StaticFields {
};
struct Spine_Unity_SkeletonUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SkeletonUtility_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonUtility_VTable vtable;
};
struct Spine_Unity_SkeletonUtility_o {
	Spine_Unity_SkeletonUtility_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_SkeletonUtility_SkeletonUtilityDelegate_o* OnReset;
	UnityEngine_Transform_o* boneRoot;
	bool flipBy180DegreeRotation;
	Spine_Unity_SkeletonRenderer_o* skeletonRenderer;
	Spine_Unity_ISkeletonAnimation_o* skeletonAnimation;
	Spine_Unity_ISkeletonComponent_o* skeletonComponent;
	System_Collections_Generic_List_SkeletonUtilityBone__o* boneComponents;
	System_Collections_Generic_List_SkeletonUtilityConstraint__o* constraintComponents;
	float positionScale;
	bool hasOverrideBones;
	bool hasConstraints;
	bool needToReprocessBones;
};
struct Spine_Unity_SkeletonUtility_SkeletonUtilityDelegate_StaticFields {
};
struct Spine_Unity_SkeletonUtility_SkeletonUtilityDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Spine_Unity_SkeletonUtility_SkeletonUtilityDelegate_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonUtility_SkeletonUtilityDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonUtility_SkeletonUtilityDelegate_VTable vtable;
};
struct Spine_Unity_SkeletonUtility_SkeletonUtilityDelegate_o {
	Spine_Unity_SkeletonUtility_SkeletonUtilityDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Spine_Unity_SkeletonUtilityBone_StaticFields {
	bool bOnResetEnable;
};
struct Spine_Unity_SkeletonUtilityBone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SkeletonUtilityBone_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonUtilityBone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonUtilityBone_VTable vtable;
};
struct Spine_Unity_SkeletonUtilityBone_o {
	Spine_Unity_SkeletonUtilityBone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* boneName;
	UnityEngine_Transform_o* parentReference;
	int32_t mode;
	bool position;
	bool rotation;
	bool scale;
	bool zPosition;
	float overrideAlpha;
	Spine_Unity_SkeletonUtility_o* hierarchy;
	Spine_Bone_o* bone;
	bool transformLerpComplete;
	bool valid;
	UnityEngine_Transform_o* cachedTransform;
	UnityEngine_Transform_o* skeletonTransform;
	bool incompatibleTransformMode;
};
struct Spine_Unity_SkeletonUtilityConstraint_StaticFields {
};
struct Spine_Unity_SkeletonUtilityConstraint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnEnable;
	VirtualInvokeData _5_OnDisable;
	VirtualInvokeData _65535__ctor;
};
struct Spine_Unity_SkeletonUtilityConstraint_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonUtilityConstraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonUtilityConstraint_VTable vtable;
};
struct Spine_Unity_SkeletonUtilityConstraint_o {
	Spine_Unity_SkeletonUtilityConstraint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Spine_Unity_SkeletonUtilityBone_o* bone;
	Spine_Unity_SkeletonUtility_o* hierarchy;
};
struct Spine_Unity_Deprecated_SlotBlendModes_StaticFields {
	System_Collections_Generic_Dictionary_SlotBlendModes_MaterialTexturePair__SlotBlendModes_MaterialWithRefcount__o* materialTable;
};
struct Spine_Unity_Deprecated_SlotBlendModes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_Deprecated_SlotBlendModes_c {
	Il2CppClass_1 _1;
	Spine_Unity_Deprecated_SlotBlendModes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_Deprecated_SlotBlendModes_VTable vtable;
};
struct Spine_Unity_Deprecated_SlotBlendModes_o {
	Spine_Unity_Deprecated_SlotBlendModes_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Material_o* multiplyMaterialSource;
	UnityEngine_Material_o* screenMaterialSource;
	UnityEngine_Texture2D_o* texture;
	Spine_Unity_Deprecated_SlotBlendModes_SlotMaterialTextureTuple_array* slotsWithCustomMaterial;
	bool _Applied_k__BackingField;
};
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePair_StaticFields {
};
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePair_c {
	Il2CppClass_1 _1;
	Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePair_VTable vtable;
};
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePair_o {
	Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePair_c *klass;
	void *monitor;
	UnityEngine_Texture2D_o* texture2D;
	UnityEngine_Material_o* material;
};
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePairComparer_StaticFields {
	Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePairComparer_o* Instance;
};
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePairComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_Generic_IEqualityComparer_Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePair__Equals;
	VirtualInvokeData _5_System_Collections_Generic_IEqualityComparer_Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePair__GetHashCodek;
};
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePairComparer_c {
	Il2CppClass_1 _1;
	Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePairComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePairComparer_VTable vtable;
};
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePairComparer_o {
	Spine_Unity_Deprecated_SlotBlendModes_MaterialTexturePairComparer_c *klass;
	void *monitor;
};
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialWithRefcount_StaticFields {
};
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialWithRefcount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialWithRefcount_c {
	Il2CppClass_1 _1;
	Spine_Unity_Deprecated_SlotBlendModes_MaterialWithRefcount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_Deprecated_SlotBlendModes_MaterialWithRefcount_VTable vtable;
};
struct Spine_Unity_Deprecated_SlotBlendModes_MaterialWithRefcount_o {
	Spine_Unity_Deprecated_SlotBlendModes_MaterialWithRefcount_c *klass;
	void *monitor;
	UnityEngine_Material_o* materialClone;
	int32_t refcount;
};
struct Spine_Unity_Deprecated_SlotBlendModes_SlotMaterialTextureTuple_StaticFields {
};
struct Spine_Unity_Deprecated_SlotBlendModes_SlotMaterialTextureTuple_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_Deprecated_SlotBlendModes_SlotMaterialTextureTuple_c {
	Il2CppClass_1 _1;
	Spine_Unity_Deprecated_SlotBlendModes_SlotMaterialTextureTuple_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_Deprecated_SlotBlendModes_SlotMaterialTextureTuple_VTable vtable;
};
struct Spine_Unity_Deprecated_SlotBlendModes_SlotMaterialTextureTuple_o {
	Spine_Unity_Deprecated_SlotBlendModes_SlotMaterialTextureTuple_c *klass;
	void *monitor;
	Spine_Slot_o* slot;
	UnityEngine_Texture2D_o* texture2D;
	UnityEngine_Material_o* material;
};
struct Spine_Unity_UpdateBonesDelegate_StaticFields {
};
struct Spine_Unity_UpdateBonesDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Spine_Unity_UpdateBonesDelegate_c {
	Il2CppClass_1 _1;
	Spine_Unity_UpdateBonesDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_UpdateBonesDelegate_VTable vtable;
};
struct Spine_Unity_UpdateBonesDelegate_o {
	Spine_Unity_UpdateBonesDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Spine_Unity_ISkeletonAnimation_StaticFields {
};
struct Spine_Unity_ISkeletonAnimation_VTable {
};
struct Spine_Unity_ISkeletonAnimation_c {
	Il2CppClass_1 _1;
	Spine_Unity_ISkeletonAnimation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_ISkeletonAnimation_VTable vtable;
};
struct Spine_Unity_ISkeletonAnimation_o {
	Spine_Unity_ISkeletonAnimation_c *klass;
	void *monitor;
};
struct Spine_Unity_IHasSkeletonDataAsset_StaticFields {
};
struct Spine_Unity_IHasSkeletonDataAsset_VTable {
};
struct Spine_Unity_IHasSkeletonDataAsset_c {
	Il2CppClass_1 _1;
	Spine_Unity_IHasSkeletonDataAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_IHasSkeletonDataAsset_VTable vtable;
};
struct Spine_Unity_IHasSkeletonDataAsset_o {
	Spine_Unity_IHasSkeletonDataAsset_c *klass;
	void *monitor;
};
struct Spine_Unity_ISkeletonComponent_StaticFields {
};
struct Spine_Unity_ISkeletonComponent_VTable {
};
struct Spine_Unity_ISkeletonComponent_c {
	Il2CppClass_1 _1;
	Spine_Unity_ISkeletonComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_ISkeletonComponent_VTable vtable;
};
struct Spine_Unity_ISkeletonComponent_o {
	Spine_Unity_ISkeletonComponent_c *klass;
	void *monitor;
};
struct Spine_Unity_IAnimationStateComponent_StaticFields {
};
struct Spine_Unity_IAnimationStateComponent_VTable {
};
struct Spine_Unity_IAnimationStateComponent_c {
	Il2CppClass_1 _1;
	Spine_Unity_IAnimationStateComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_IAnimationStateComponent_VTable vtable;
};
struct Spine_Unity_IAnimationStateComponent_o {
	Spine_Unity_IAnimationStateComponent_c *klass;
	void *monitor;
};
struct Spine_Unity_IHasSkeletonRenderer_StaticFields {
};
struct Spine_Unity_IHasSkeletonRenderer_VTable {
};
struct Spine_Unity_IHasSkeletonRenderer_c {
	Il2CppClass_1 _1;
	Spine_Unity_IHasSkeletonRenderer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_IHasSkeletonRenderer_VTable vtable;
};
struct Spine_Unity_IHasSkeletonRenderer_o {
	Spine_Unity_IHasSkeletonRenderer_c *klass;
	void *monitor;
};
struct Spine_Unity_IHasSkeletonComponent_StaticFields {
};
struct Spine_Unity_IHasSkeletonComponent_VTable {
};
struct Spine_Unity_IHasSkeletonComponent_c {
	Il2CppClass_1 _1;
	Spine_Unity_IHasSkeletonComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_IHasSkeletonComponent_VTable vtable;
};
struct Spine_Unity_IHasSkeletonComponent_o {
	Spine_Unity_IHasSkeletonComponent_c *klass;
	void *monitor;
};
struct Spine_Unity_DoubleBuffered_T__StaticFields {
};
struct Spine_Unity_DoubleBuffered_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_DoubleBuffered_T__c {
	Il2CppClass_1 _1;
	Spine_Unity_DoubleBuffered_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_DoubleBuffered_T__VTable vtable;
};
struct Spine_Unity_DoubleBuffered_T__o {
	Spine_Unity_DoubleBuffered_T__c *klass;
	void *monitor;
	Il2CppObject* a;
	Il2CppObject* b;
	bool usingA;
};
struct Spine_Unity_MeshGeneratorDelegate_StaticFields {
};
struct Spine_Unity_MeshGeneratorDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct Spine_Unity_MeshGeneratorDelegate_c {
	Il2CppClass_1 _1;
	Spine_Unity_MeshGeneratorDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_MeshGeneratorDelegate_VTable vtable;
};
struct Spine_Unity_MeshGeneratorDelegate_o {
	Spine_Unity_MeshGeneratorDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct Spine_Unity_MeshGenerator_StaticFields {
	System_Collections_Generic_List_Vector3__o* AttachmentVerts;
	System_Collections_Generic_List_Vector2__o* AttachmentUVs;
	System_Collections_Generic_List_Color32__o* AttachmentColors32;
	System_Collections_Generic_List_int__o* AttachmentIndices;
};
struct Spine_Unity_MeshGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_MeshGenerator_c {
	Il2CppClass_1 _1;
	Spine_Unity_MeshGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_MeshGenerator_VTable vtable;
};
struct Spine_Unity_MeshGenerator_o {
	Spine_Unity_MeshGenerator_c *klass;
	void *monitor;
	Spine_Unity_MeshGenerator_Settings_o settings;
	Spine_ExposedList_Vector3__o* vertexBuffer;
	Spine_ExposedList_Vector2__o* uvBuffer;
	Spine_ExposedList_Color32__o* colorBuffer;
	Spine_ExposedList_ExposedList_int___o* submeshes;
	UnityEngine_Vector2_o meshBoundsMin;
	UnityEngine_Vector2_o meshBoundsMax;
	float meshBoundsThickness;
	int32_t submeshIndex;
	Spine_SkeletonClipping_o* clipper;
	System_Single_array* tempVerts;
	System_Int32_array* regionTriangles;
	UnityEngine_Vector3_array* normals;
	UnityEngine_Vector4_array* tangents;
	UnityEngine_Vector2_array* tempTanBuffer;
	Spine_ExposedList_Vector2__o* uv2;
	Spine_ExposedList_Vector2__o* uv3;
};
struct Spine_Unity_MeshRendererBuffers_StaticFields {
};
struct Spine_Unity_MeshRendererBuffers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct Spine_Unity_MeshRendererBuffers_c {
	Il2CppClass_1 _1;
	Spine_Unity_MeshRendererBuffers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_MeshRendererBuffers_VTable vtable;
};
struct Spine_Unity_MeshRendererBuffers_o {
	Spine_Unity_MeshRendererBuffers_c *klass;
	void *monitor;
	Spine_Unity_DoubleBuffered_MeshRendererBuffers_SmartMesh__o* doubleBufferedMesh;
	Spine_ExposedList_Material__o* submeshMaterials;
	UnityEngine_Material_array* sharedMaterials;
};
struct Spine_Unity_MeshRendererBuffers_SmartMesh_StaticFields {
};
struct Spine_Unity_MeshRendererBuffers_SmartMesh_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct Spine_Unity_MeshRendererBuffers_SmartMesh_c {
	Il2CppClass_1 _1;
	Spine_Unity_MeshRendererBuffers_SmartMesh_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_MeshRendererBuffers_SmartMesh_VTable vtable;
};
struct Spine_Unity_MeshRendererBuffers_SmartMesh_o {
	Spine_Unity_MeshRendererBuffers_SmartMesh_c *klass;
	void *monitor;
	UnityEngine_Mesh_o* mesh;
	Spine_Unity_SkeletonRendererInstruction_o* instructionUsed;
};
struct Spine_Unity_SkeletonRendererInstruction_StaticFields {
};
struct Spine_Unity_SkeletonRendererInstruction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SkeletonRendererInstruction_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonRendererInstruction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonRendererInstruction_VTable vtable;
};
struct Spine_Unity_SkeletonRendererInstruction_o {
	Spine_Unity_SkeletonRendererInstruction_c *klass;
	void *monitor;
	Spine_ExposedList_SubmeshInstruction__o* submeshInstructions;
	bool immutableTriangles;
	bool hasActiveClipping;
	int32_t rawVertexCount;
	Spine_ExposedList_Attachment__o* attachments;
};
struct Spine_Unity_SpineMesh_StaticFields {
};
struct Spine_Unity_SpineMesh_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SpineMesh_c {
	Il2CppClass_1 _1;
	Spine_Unity_SpineMesh_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SpineMesh_VTable vtable;
};
struct Spine_Unity_SpineMesh_o {
	Spine_Unity_SpineMesh_c *klass;
	void *monitor;
};
struct Spine_Unity_BlendModeMaterialsAsset_StaticFields {
};
struct Spine_Unity_BlendModeMaterialsAsset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Apply;
};
struct Spine_Unity_BlendModeMaterialsAsset_c {
	Il2CppClass_1 _1;
	Spine_Unity_BlendModeMaterialsAsset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_BlendModeMaterialsAsset_VTable vtable;
};
struct Spine_Unity_BlendModeMaterialsAsset_o {
	Spine_Unity_BlendModeMaterialsAsset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Material_o* multiplyMaterialTemplate;
	UnityEngine_Material_o* screenMaterialTemplate;
	UnityEngine_Material_o* additiveMaterialTemplate;
	bool applyAdditiveMaterial;
};
struct Spine_Unity_BlendModeMaterialsAsset_AtlasMaterialCache_StaticFields {
};
struct Spine_Unity_BlendModeMaterialsAsset_AtlasMaterialCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Dispose;
};
struct Spine_Unity_BlendModeMaterialsAsset_AtlasMaterialCache_c {
	Il2CppClass_1 _1;
	Spine_Unity_BlendModeMaterialsAsset_AtlasMaterialCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_BlendModeMaterialsAsset_AtlasMaterialCache_VTable vtable;
};
struct Spine_Unity_BlendModeMaterialsAsset_AtlasMaterialCache_o {
	Spine_Unity_BlendModeMaterialsAsset_AtlasMaterialCache_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_KeyValuePair_AtlasPage__Material___AtlasPage__o* cache;
};
struct Spine_Unity_SpineAttributeBase_StaticFields {
};
struct Spine_Unity_SpineAttributeBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SpineAttributeBase_c {
	Il2CppClass_1 _1;
	Spine_Unity_SpineAttributeBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SpineAttributeBase_VTable vtable;
};
struct Spine_Unity_SpineAttributeBase_o {
	Spine_Unity_SpineAttributeBase_c *klass;
	void *monitor;
	System_String_o* dataField;
	System_String_o* startsWith;
	bool includeNone;
	bool fallbackToTextField;
};
struct Spine_Unity_SpineBone_StaticFields {
};
struct Spine_Unity_SpineBone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SpineBone_c {
	Il2CppClass_1 _1;
	Spine_Unity_SpineBone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SpineBone_VTable vtable;
};
struct Spine_Unity_SpineBone_o {
	Spine_Unity_SpineBone_c *klass;
	void *monitor;
	System_String_o* dataField;
	System_String_o* startsWith;
	bool includeNone;
	bool fallbackToTextField;
};
struct Spine_Unity_SpineSlot_StaticFields {
};
struct Spine_Unity_SpineSlot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SpineSlot_c {
	Il2CppClass_1 _1;
	Spine_Unity_SpineSlot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SpineSlot_VTable vtable;
};
struct Spine_Unity_SpineSlot_o {
	Spine_Unity_SpineSlot_c *klass;
	void *monitor;
	System_String_o* dataField;
	System_String_o* startsWith;
	bool includeNone;
	bool fallbackToTextField;
	bool containsBoundingBoxes;
};
struct Spine_Unity_SpineAnimation_StaticFields {
};
struct Spine_Unity_SpineAnimation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SpineAnimation_c {
	Il2CppClass_1 _1;
	Spine_Unity_SpineAnimation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SpineAnimation_VTable vtable;
};
struct Spine_Unity_SpineAnimation_o {
	Spine_Unity_SpineAnimation_c *klass;
	void *monitor;
	System_String_o* dataField;
	System_String_o* startsWith;
	bool includeNone;
	bool fallbackToTextField;
};
struct Spine_Unity_SpineEvent_StaticFields {
};
struct Spine_Unity_SpineEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SpineEvent_c {
	Il2CppClass_1 _1;
	Spine_Unity_SpineEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SpineEvent_VTable vtable;
};
struct Spine_Unity_SpineEvent_o {
	Spine_Unity_SpineEvent_c *klass;
	void *monitor;
	System_String_o* dataField;
	System_String_o* startsWith;
	bool includeNone;
	bool fallbackToTextField;
	bool audioOnly;
};
struct Spine_Unity_SpineIkConstraint_StaticFields {
};
struct Spine_Unity_SpineIkConstraint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SpineIkConstraint_c {
	Il2CppClass_1 _1;
	Spine_Unity_SpineIkConstraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SpineIkConstraint_VTable vtable;
};
struct Spine_Unity_SpineIkConstraint_o {
	Spine_Unity_SpineIkConstraint_c *klass;
	void *monitor;
	System_String_o* dataField;
	System_String_o* startsWith;
	bool includeNone;
	bool fallbackToTextField;
};
struct Spine_Unity_SpineTransformConstraint_StaticFields {
};
struct Spine_Unity_SpineTransformConstraint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SpineTransformConstraint_c {
	Il2CppClass_1 _1;
	Spine_Unity_SpineTransformConstraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SpineTransformConstraint_VTable vtable;
};
struct Spine_Unity_SpineTransformConstraint_o {
	Spine_Unity_SpineTransformConstraint_c *klass;
	void *monitor;
	System_String_o* dataField;
	System_String_o* startsWith;
	bool includeNone;
	bool fallbackToTextField;
};
struct Spine_Unity_SpinePathConstraint_StaticFields {
};
struct Spine_Unity_SpinePathConstraint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SpinePathConstraint_c {
	Il2CppClass_1 _1;
	Spine_Unity_SpinePathConstraint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SpinePathConstraint_VTable vtable;
};
struct Spine_Unity_SpinePathConstraint_o {
	Spine_Unity_SpinePathConstraint_c *klass;
	void *monitor;
	System_String_o* dataField;
	System_String_o* startsWith;
	bool includeNone;
	bool fallbackToTextField;
};
struct Spine_Unity_SpineSkin_StaticFields {
};
struct Spine_Unity_SpineSkin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SpineSkin_c {
	Il2CppClass_1 _1;
	Spine_Unity_SpineSkin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SpineSkin_VTable vtable;
};
struct Spine_Unity_SpineSkin_o {
	Spine_Unity_SpineSkin_c *klass;
	void *monitor;
	System_String_o* dataField;
	System_String_o* startsWith;
	bool includeNone;
	bool fallbackToTextField;
	bool defaultAsEmptyString;
};
struct Spine_Unity_SpineAttachment_StaticFields {
};
struct Spine_Unity_SpineAttachment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SpineAttachment_c {
	Il2CppClass_1 _1;
	Spine_Unity_SpineAttachment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SpineAttachment_VTable vtable;
};
struct Spine_Unity_SpineAttachment_o {
	Spine_Unity_SpineAttachment_c *klass;
	void *monitor;
	System_String_o* dataField;
	System_String_o* startsWith;
	bool includeNone;
	bool fallbackToTextField;
	bool returnAttachmentPath;
	bool currentSkinOnly;
	bool placeholdersOnly;
	System_String_o* skinField;
	System_String_o* slotField;
};
struct Spine_Unity_SpineAtlasRegion_StaticFields {
};
struct Spine_Unity_SpineAtlasRegion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SpineAtlasRegion_c {
	Il2CppClass_1 _1;
	Spine_Unity_SpineAtlasRegion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SpineAtlasRegion_VTable vtable;
};
struct Spine_Unity_SpineAtlasRegion_o {
	Spine_Unity_SpineAtlasRegion_c *klass;
	void *monitor;
	System_String_o* atlasAssetField;
};
struct SpineTextureClip_StaticFields {
};
struct SpineTextureClip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SpineTextureClip_c {
	Il2CppClass_1 _1;
	SpineTextureClip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SpineTextureClip_VTable vtable;
};
struct SpineTextureClip_o {
	SpineTextureClip_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* maskTransform;
	UnityEngine_Texture_o* maskTex;
	UnityEngine_Vector4_o m_LastPosScale;
	int32_t _ClipTexID;
	int32_t _ClipTexWorldTransformID;
};
struct Spine_Unity_SkeletonExtensions_StaticFields {
};
struct Spine_Unity_SkeletonExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_SkeletonExtensions_c {
	Il2CppClass_1 _1;
	Spine_Unity_SkeletonExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_SkeletonExtensions_VTable vtable;
};
struct Spine_Unity_SkeletonExtensions_o {
	Spine_Unity_SkeletonExtensions_c *klass;
	void *monitor;
};
struct Spine_SpineSkeletonExtensions_StaticFields {
};
struct Spine_SpineSkeletonExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_SpineSkeletonExtensions_c {
	Il2CppClass_1 _1;
	Spine_SpineSkeletonExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_SpineSkeletonExtensions_VTable vtable;
};
struct Spine_SpineSkeletonExtensions_o {
	Spine_SpineSkeletonExtensions_c *klass;
	void *monitor;
};
struct Spine_Unity_AnimationTools_TimelineExtensions_StaticFields {
};
struct Spine_Unity_AnimationTools_TimelineExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct Spine_Unity_AnimationTools_TimelineExtensions_c {
	Il2CppClass_1 _1;
	Spine_Unity_AnimationTools_TimelineExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_AnimationTools_TimelineExtensions_VTable vtable;
};
struct Spine_Unity_AnimationTools_TimelineExtensions_o {
	Spine_Unity_AnimationTools_TimelineExtensions_c *klass;
	void *monitor;
};
struct Spine_Unity_WaitForSpineAnimation_StaticFields {
};
struct Spine_Unity_WaitForSpineAnimation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_System_Collections_IEnumerator_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
};
struct Spine_Unity_WaitForSpineAnimation_c {
	Il2CppClass_1 _1;
	Spine_Unity_WaitForSpineAnimation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_WaitForSpineAnimation_VTable vtable;
};
struct Spine_Unity_WaitForSpineAnimation_o {
	Spine_Unity_WaitForSpineAnimation_c *klass;
	void *monitor;
	bool m_WasFired;
};
struct Spine_Unity_WaitForSpineAnimationEnd_StaticFields {
};
struct Spine_Unity_WaitForSpineAnimationEnd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_System_Collections_IEnumerator_MoveNext;
	VirtualInvokeData _6_System_Collections_IEnumerator_Reset;
};
struct Spine_Unity_WaitForSpineAnimationEnd_c {
	Il2CppClass_1 _1;
	Spine_Unity_WaitForSpineAnimationEnd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	Spine_Unity_WaitForSpineAnimationEnd_VTable vtable;
};
struct Spine_Unity_WaitForSpineAnimationEnd_o {
	Spine_Unity_WaitForSpineAnimationEnd_c *klass;
	void *monitor;
	bool WaitForSpineAnimation_m_WasFired;
};
struct XftWeapon_Spline_StaticFields {
};
struct XftWeapon_Spline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XftWeapon_Spline_c {
	Il2CppClass_1 _1;
	XftWeapon_Spline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XftWeapon_Spline_VTable vtable;
};
struct XftWeapon_Spline_o {
	XftWeapon_Spline_c *klass;
	void *monitor;
	System_Collections_Generic_List_SplineControlPoint__o* mControlPoints;
	System_Collections_Generic_List_SplineControlPoint__o* mSegments;
	int32_t Granularity;
};
struct XftWeapon_SplineControlPoint_StaticFields {
};
struct XftWeapon_SplineControlPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XftWeapon_SplineControlPoint_c {
	Il2CppClass_1 _1;
	XftWeapon_SplineControlPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XftWeapon_SplineControlPoint_VTable vtable;
};
struct XftWeapon_SplineControlPoint_o {
	XftWeapon_SplineControlPoint_c *klass;
	void *monitor;
	UnityEngine_Vector3_o Position;
	UnityEngine_Vector3_o Normal;
	int32_t ControlPointIndex;
	int32_t SegmentIndex;
	float Dist;
	XftWeapon_Spline_o* mSpline;
};
struct XftWeapon_VertexPool_StaticFields {
};
struct XftWeapon_VertexPool_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XftWeapon_VertexPool_c {
	Il2CppClass_1 _1;
	XftWeapon_VertexPool_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XftWeapon_VertexPool_VTable vtable;
};
struct XftWeapon_VertexPool_o {
	XftWeapon_VertexPool_c *klass;
	void *monitor;
	UnityEngine_Vector3_array* Vertices;
	System_Int32_array* Indices;
	UnityEngine_Vector2_array* UVs;
	UnityEngine_Color_array* Colors;
	bool IndiceChanged;
	bool ColorChanged;
	bool UVChanged;
	bool VertChanged;
	bool UV2Changed;
	int32_t VertexTotal;
	int32_t VertexUsed;
	int32_t IndexTotal;
	int32_t IndexUsed;
	bool FirstUpdate;
	bool VertCountChanged;
	float BoundsScheduleTime;
	float ElapsedTime;
	XftWeapon_XWeaponTrail_o* _owner;
	UnityEngine_MeshFilter_o* _meshFilter;
	UnityEngine_MeshRenderer_o* m_meshRenderer;
	UnityEngine_Mesh_o* _mesh2d;
	UnityEngine_Material_o* _material;
};
struct XftWeapon_VertexPool_VertexSegment_StaticFields {
};
struct XftWeapon_VertexPool_VertexSegment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XftWeapon_VertexPool_VertexSegment_c {
	Il2CppClass_1 _1;
	XftWeapon_VertexPool_VertexSegment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XftWeapon_VertexPool_VertexSegment_VTable vtable;
};
struct XftWeapon_VertexPool_VertexSegment_o {
	XftWeapon_VertexPool_VertexSegment_c *klass;
	void *monitor;
	int32_t VertStart;
	int32_t IndexStart;
	int32_t VertCount;
	int32_t IndexCount;
	XftWeapon_VertexPool_o* Pool;
};
struct XftWeapon_XWeaponTrail_StaticFields {
	System_String_o* Version;
};
struct XftWeapon_XWeaponTrail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XftWeapon_XWeaponTrail_c {
	Il2CppClass_1 _1;
	XftWeapon_XWeaponTrail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XftWeapon_XWeaponTrail_VTable vtable;
};
struct XftWeapon_XWeaponTrail_o {
	XftWeapon_XWeaponTrail_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool UseWith2D;
	bool UseWithSRP;
	System_String_o* SortingLayerName;
	int32_t SortingOrder;
	UnityEngine_Transform_o* PointStart;
	UnityEngine_Transform_o* PointEnd;
	int32_t MaxFrame;
	int32_t Granularity;
	float Fps;
	UnityEngine_Gradient_o* MyColor;
	UnityEngine_Material_o* m_MyMaterial;
	float mTrailWidth;
	XftWeapon_XWeaponTrail_Element_o* mHeadElem;
	System_Collections_Generic_List_XWeaponTrail_Element__o* mSnapshotList;
	XftWeapon_XWeaponTrail_ElementPool_o* mElemPool;
	XftWeapon_Spline_o* mSpline;
	float mFadeT;
	bool mIsFading;
	float mFadeTime;
	float mElapsedTime;
	float mFadeElapsedime;
	UnityEngine_GameObject_o* mMeshObj;
	XftWeapon_VertexPool_o* mVertexPool;
	XftWeapon_VertexPool_VertexSegment_o* mVertexSegment;
	bool mInited;
	bool mActivated;
	UnityEngine_Camera_o* _myCamera;
};
struct XftWeapon_XWeaponTrail_Element_StaticFields {
};
struct XftWeapon_XWeaponTrail_Element_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XftWeapon_XWeaponTrail_Element_c {
	Il2CppClass_1 _1;
	XftWeapon_XWeaponTrail_Element_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XftWeapon_XWeaponTrail_Element_VTable vtable;
};
struct XftWeapon_XWeaponTrail_Element_o {
	XftWeapon_XWeaponTrail_Element_c *klass;
	void *monitor;
	UnityEngine_Vector3_o PointStart;
	UnityEngine_Vector3_o PointEnd;
};
struct XftWeapon_XWeaponTrail_ElementPool_StaticFields {
};
struct XftWeapon_XWeaponTrail_ElementPool_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct XftWeapon_XWeaponTrail_ElementPool_c {
	Il2CppClass_1 _1;
	XftWeapon_XWeaponTrail_ElementPool_StaticFields* static_fields;
	Il2CppClass_2 _2;
	XftWeapon_XWeaponTrail_ElementPool_VTable vtable;
};
struct XftWeapon_XWeaponTrail_ElementPool_o {
	XftWeapon_XWeaponTrail_ElementPool_c *klass;
	void *monitor;
	System_Collections_Generic_Stack_XWeaponTrail_Element__o* _stack;
	int32_t _CountAll_k__BackingField;
};
struct _PrivateImplementationDetails__8_StaticFields {
	_PrivateImplementationDetails___ArrayType_32_2_o _field_68F00C41318114691E02CD7532ACF69A8DBE23C2;
	_PrivateImplementationDetails___ArrayType_580_o _field_7FB9790B49277F6151D3EB5D555CCF105904DB43;
	_PrivateImplementationDetails___ArrayType_8_2_o _field_DEB7A5BDB4C5BD9E42013F3895B046891B63347B;
	_PrivateImplementationDetails___ArrayType_8_2_o _field_5D1B8A5B197F79015168ABCF7F9335E047FE461B;
	_PrivateImplementationDetails___ArrayType_480_o _field_7E4ABFDCAA71D839670E43A0D120309D84DE3CCB;
	_PrivateImplementationDetails___ArrayType_24_1_o _field_444C0B6D3BA44B0AEC9133CAA7B1EADF170635FD;
	_PrivateImplementationDetails___ArrayType_8_2_o _field_D26A27B5531D6252D57917C90488F9C3F7AF8F98;
	_PrivateImplementationDetails___ArrayType_20_2_o _field_B6E6EA57C32297E83203480EE50A22C3581AA09C;
	_PrivateImplementationDetails___ArrayType_24_1_o _field_6D78A7DEB7B1A2A73F2CDFA8EFC4FE6DDCC4E47A;
	_PrivateImplementationDetails___ArrayType_24_1_o _field_23447D2BC3FF6984AB09F575BC63CFE460337394;
};
struct _PrivateImplementationDetails__8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct _PrivateImplementationDetails__8_c {
	Il2CppClass_1 _1;
	_PrivateImplementationDetails__8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_PrivateImplementationDetails__8_VTable vtable;
};
struct _PrivateImplementationDetails__8_o {
	_PrivateImplementationDetails__8_c *klass;
	void *monitor;
};
struct _Module__48_StaticFields {
};
struct _Module__48_VTable {
};
struct _Module__48_c {
	Il2CppClass_1 _1;
	_Module__48_StaticFields* static_fields;
	Il2CppClass_2 _2;
	_Module__48_VTable vtable;
};
struct _Module__48_o {
	_Module__48_c *klass;
	void *monitor;
};
struct depthNormal_StaticFields {
};
struct depthNormal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct depthNormal_c {
	Il2CppClass_1 _1;
	depthNormal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	depthNormal_VTable vtable;
};
struct depthNormal_o {
	depthNormal_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t depthTextureMode;
};
struct UVmove_StaticFields {
};
struct UVmove_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UVmove_c {
	Il2CppClass_1 _1;
	UVmove_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UVmove_VTable vtable;
};
struct UVmove_o {
	UVmove_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t ScrollSpeed;
	int32_t countX;
	int32_t countY;
	int32_t tilingX;
	int32_t tilingY;
	float offsetX;
	float offsetY;
};
struct GarenaMSDK_BaseResp_Android_StaticFields {
};
struct GarenaMSDK_BaseResp_Android_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_BaseResp_Android_c {
	Il2CppClass_1 _1;
	GarenaMSDK_BaseResp_Android_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_BaseResp_Android_VTable vtable;
};
struct GarenaMSDK_BaseResp_Android_o {
	GarenaMSDK_BaseResp_Android_c *klass;
	void *monitor;
	int32_t resultCodek;
	int32_t errorCodek;
	System_String_o* errorMessage;
};
struct GarenaMSDK_MSDKResult_StaticFields {
};
struct GarenaMSDK_MSDKResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_MSDKResult_c {
	Il2CppClass_1 _1;
	GarenaMSDK_MSDKResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_MSDKResult_VTable vtable;
};
struct GarenaMSDK_MSDKResult_o {
	GarenaMSDK_MSDKResult_c *klass;
	void *monitor;
	int32_t ErrorCodek;
	System_String_o* ErrorMessage;
};
struct GarenaMSDK_GarenaMSDKMgr_StaticFields {
	GarenaMSDK_GarenaMSDKMgr_o* instance;
	bool InitFlag;
};
struct GarenaMSDK_GarenaMSDKMgr_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_GarenaMSDKMgr_c {
	Il2CppClass_1 _1;
	GarenaMSDK_GarenaMSDKMgr_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_GarenaMSDKMgr_VTable vtable;
};
struct GarenaMSDK_GarenaMSDKMgr_o {
	GarenaMSDK_GarenaMSDKMgr_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool EnableDebugLog;
	System_String_o* _GuestOpenID_k__BackingField;
	System_String_o* _GuestAccessToken_k__BackingField;
	System_String_o* _OpenID_k__BackingField;
	System_String_o* _AccessToken_k__BackingField;
	int32_t _Platform_k__BackingField;
	System_String_o* appId;
	System_String_o* appKey;
	System_String_o* appPushKey;
	GarenaMSDK_SDKLogin_o* sdkLogin;
	GarenaMSDK_SDKBind_o* sdkBind;
	GarenaMSDK_SDKBind_PlatformBindingInfo_o* _PlatformBindingInfo_k__BackingField;
};
struct GarenaMSDK_GarenaMSDKMgr__OnRecvAuthStatusInPGS_c__AnonStorey0_StaticFields {
};
struct GarenaMSDK_GarenaMSDKMgr__OnRecvAuthStatusInPGS_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_GarenaMSDKMgr__OnRecvAuthStatusInPGS_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	GarenaMSDK_GarenaMSDKMgr__OnRecvAuthStatusInPGS_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_GarenaMSDKMgr__OnRecvAuthStatusInPGS_c__AnonStorey0_VTable vtable;
};
struct GarenaMSDK_GarenaMSDKMgr__OnRecvAuthStatusInPGS_c__AnonStorey0_o {
	GarenaMSDK_GarenaMSDKMgr__OnRecvAuthStatusInPGS_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* data;
	GarenaMSDK_GarenaMSDKMgr_o* _this;
};
struct GarenaMSDK_GarenaMSDKMgr__OnSignedInPGS_c__AnonStorey1_StaticFields {
};
struct GarenaMSDK_GarenaMSDKMgr__OnSignedInPGS_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_GarenaMSDKMgr__OnSignedInPGS_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	GarenaMSDK_GarenaMSDKMgr__OnSignedInPGS_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_GarenaMSDKMgr__OnSignedInPGS_c__AnonStorey1_VTable vtable;
};
struct GarenaMSDK_GarenaMSDKMgr__OnSignedInPGS_c__AnonStorey1_o {
	GarenaMSDK_GarenaMSDKMgr__OnSignedInPGS_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* data;
	GarenaMSDK_GarenaMSDKMgr_o* _this;
};
struct GarenaMSDK_GarenaMSDKMgr__OnWriteSessionToPGS_c__AnonStorey2_StaticFields {
};
struct GarenaMSDK_GarenaMSDKMgr__OnWriteSessionToPGS_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_GarenaMSDKMgr__OnWriteSessionToPGS_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	GarenaMSDK_GarenaMSDKMgr__OnWriteSessionToPGS_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_GarenaMSDKMgr__OnWriteSessionToPGS_c__AnonStorey2_VTable vtable;
};
struct GarenaMSDK_GarenaMSDKMgr__OnWriteSessionToPGS_c__AnonStorey2_o {
	GarenaMSDK_GarenaMSDKMgr__OnWriteSessionToPGS_c__AnonStorey2_c *klass;
	void *monitor;
	System_String_o* data;
	GarenaMSDK_GarenaMSDKMgr_o* _this;
};
struct GarenaMSDK_GarenaMSDKMgr__OnReadSessionFromPGS_c__AnonStorey3_StaticFields {
};
struct GarenaMSDK_GarenaMSDKMgr__OnReadSessionFromPGS_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_GarenaMSDKMgr__OnReadSessionFromPGS_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	GarenaMSDK_GarenaMSDKMgr__OnReadSessionFromPGS_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_GarenaMSDKMgr__OnReadSessionFromPGS_c__AnonStorey3_VTable vtable;
};
struct GarenaMSDK_GarenaMSDKMgr__OnReadSessionFromPGS_c__AnonStorey3_o {
	GarenaMSDK_GarenaMSDKMgr__OnReadSessionFromPGS_c__AnonStorey3_c *klass;
	void *monitor;
	System_String_o* data;
	GarenaMSDK_GarenaMSDKMgr_o* _this;
};
struct GarenaMSDK_GarenaMSDKMgr__GetPlatformBindingInfo_c__AnonStorey4_StaticFields {
};
struct GarenaMSDK_GarenaMSDKMgr__GetPlatformBindingInfo_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_GarenaMSDKMgr__GetPlatformBindingInfo_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	GarenaMSDK_GarenaMSDKMgr__GetPlatformBindingInfo_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_GarenaMSDKMgr__GetPlatformBindingInfo_c__AnonStorey4_VTable vtable;
};
struct GarenaMSDK_GarenaMSDKMgr__GetPlatformBindingInfo_c__AnonStorey4_o {
	GarenaMSDK_GarenaMSDKMgr__GetPlatformBindingInfo_c__AnonStorey4_c *klass;
	void *monitor;
	System_Action_SDKBind_PlatformBindingInfo__o* callback;
	GarenaMSDK_GarenaMSDKMgr_o* _this;
};
struct GarenaMSDK_GarenaMSDKMgr__OnGetPlatformBindingInfoComplete_c__AnonStorey5_StaticFields {
};
struct GarenaMSDK_GarenaMSDKMgr__OnGetPlatformBindingInfoComplete_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_GarenaMSDKMgr__OnGetPlatformBindingInfoComplete_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	GarenaMSDK_GarenaMSDKMgr__OnGetPlatformBindingInfoComplete_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_GarenaMSDKMgr__OnGetPlatformBindingInfoComplete_c__AnonStorey5_VTable vtable;
};
struct GarenaMSDK_GarenaMSDKMgr__OnGetPlatformBindingInfoComplete_c__AnonStorey5_o {
	GarenaMSDK_GarenaMSDKMgr__OnGetPlatformBindingInfoComplete_c__AnonStorey5_c *klass;
	void *monitor;
	System_String_o* platformBindingInfo;
	GarenaMSDK_GarenaMSDKMgr_o* _this;
};
struct GarenaMSDK_GarenaMSDKMgr__OnGetPlatformBindingSession_c__AnonStorey6_StaticFields {
};
struct GarenaMSDK_GarenaMSDKMgr__OnGetPlatformBindingSession_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_GarenaMSDKMgr__OnGetPlatformBindingSession_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	GarenaMSDK_GarenaMSDKMgr__OnGetPlatformBindingSession_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_GarenaMSDKMgr__OnGetPlatformBindingSession_c__AnonStorey6_VTable vtable;
};
struct GarenaMSDK_GarenaMSDKMgr__OnGetPlatformBindingSession_c__AnonStorey6_o {
	GarenaMSDK_GarenaMSDKMgr__OnGetPlatformBindingSession_c__AnonStorey6_c *klass;
	void *monitor;
	System_String_o* loginRsp;
	GarenaMSDK_GarenaMSDKMgr_o* _this;
};
struct GarenaMSDK_GarenaMSDKMgr__OnPerformPlatformBindingComplete_c__AnonStorey7_StaticFields {
};
struct GarenaMSDK_GarenaMSDKMgr__OnPerformPlatformBindingComplete_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_GarenaMSDKMgr__OnPerformPlatformBindingComplete_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	GarenaMSDK_GarenaMSDKMgr__OnPerformPlatformBindingComplete_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_GarenaMSDKMgr__OnPerformPlatformBindingComplete_c__AnonStorey7_VTable vtable;
};
struct GarenaMSDK_GarenaMSDKMgr__OnPerformPlatformBindingComplete_c__AnonStorey7_o {
	GarenaMSDK_GarenaMSDKMgr__OnPerformPlatformBindingComplete_c__AnonStorey7_c *klass;
	void *monitor;
	System_String_o* result;
	GarenaMSDK_GarenaMSDKMgr_o* _this;
};
struct GarenaMSDKUnity_GMSDK_GMSDKUtility_StaticFields {
	System_Func_byte__string__o* __f__am_cache0;
};
struct GarenaMSDKUnity_GMSDK_GMSDKUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDKUnity_GMSDK_GMSDKUtility_c {
	Il2CppClass_1 _1;
	GarenaMSDKUnity_GMSDK_GMSDKUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDKUnity_GMSDK_GMSDKUtility_VTable vtable;
};
struct GarenaMSDKUnity_GMSDK_GMSDKUtility_o {
	GarenaMSDKUnity_GMSDK_GMSDKUtility_c *klass;
	void *monitor;
};
struct GarenaMSDK_BindSessionRsp_StaticFields {
};
struct GarenaMSDK_BindSessionRsp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_BindSessionRsp_c {
	Il2CppClass_1 _1;
	GarenaMSDK_BindSessionRsp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_BindSessionRsp_VTable vtable;
};
struct GarenaMSDK_BindSessionRsp_o {
	GarenaMSDK_BindSessionRsp_c *klass;
	void *monitor;
	int32_t errCodek;
	System_String_o* openID;
	System_String_o* accessToken;
	int32_t platform;
	int32_t mainPlatform;
	System_String_o* exception;
};
struct GarenaMSDK_SDKBind_StaticFields {
};
struct GarenaMSDK_SDKBind_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKBind_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKBind_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKBind_VTable vtable;
};
struct GarenaMSDK_SDKBind_o {
	GarenaMSDK_SDKBind_c *klass;
	void *monitor;
	GarenaMSDK_SDKBind_GetBindSessionSuccessCb_o* getBindSessionSuccessCb;
	GarenaMSDK_SDKBind_GetBindSessionFaildCb_o* getBindSessionFaildCb;
	GarenaMSDK_SDKBind_ClearThirdPartySessionCb_o* clearThirdPartySessionCb;
	System_String_o* bindOpenId;
	System_String_o* bindAccessToken;
	int32_t bindPlatform;
	System_Action_SDKBind_PlatformBindingInfo__o* _OnGetPlatformBindingInfo;
	System_Action_BindSessionRsp__o* _OnGetPlatformBindingSessionResult;
	System_Action_SDKBind_PerformPlatformBindingResult__o* _OnPerformPlatformBindingComplete;
};
struct GarenaMSDK_SDKBind_GetBindSessionSuccessCb_StaticFields {
};
struct GarenaMSDK_SDKBind_GetBindSessionSuccessCb_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct GarenaMSDK_SDKBind_GetBindSessionSuccessCb_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKBind_GetBindSessionSuccessCb_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKBind_GetBindSessionSuccessCb_VTable vtable;
};
struct GarenaMSDK_SDKBind_GetBindSessionSuccessCb_o {
	GarenaMSDK_SDKBind_GetBindSessionSuccessCb_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct GarenaMSDK_SDKBind_GetBindSessionFaildCb_StaticFields {
};
struct GarenaMSDK_SDKBind_GetBindSessionFaildCb_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct GarenaMSDK_SDKBind_GetBindSessionFaildCb_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKBind_GetBindSessionFaildCb_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKBind_GetBindSessionFaildCb_VTable vtable;
};
struct GarenaMSDK_SDKBind_GetBindSessionFaildCb_o {
	GarenaMSDK_SDKBind_GetBindSessionFaildCb_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct GarenaMSDK_SDKBind_ClearThirdPartySessionCb_StaticFields {
};
struct GarenaMSDK_SDKBind_ClearThirdPartySessionCb_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct GarenaMSDK_SDKBind_ClearThirdPartySessionCb_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKBind_ClearThirdPartySessionCb_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKBind_ClearThirdPartySessionCb_VTable vtable;
};
struct GarenaMSDK_SDKBind_ClearThirdPartySessionCb_o {
	GarenaMSDK_SDKBind_ClearThirdPartySessionCb_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_StaticFields {
	System_Converter_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo__SDKBind_PlatformBindingInfo_PlatformAccount__o* __f__am_cache0;
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKBind_PlatformBindingInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKBind_PlatformBindingInfo_VTable vtable;
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_o {
	GarenaMSDK_SDKBind_PlatformBindingInfo_c *klass;
	void *monitor;
	System_Int32_array* AvailablePlatforms;
	GarenaMSDK_SDKBind_PlatformBindingInfo_PlatformAccount_array* PlatformAccounts;
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_PlatformAccount_StaticFields {
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_PlatformAccount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_PlatformAccount_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKBind_PlatformBindingInfo_PlatformAccount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKBind_PlatformBindingInfo_PlatformAccount_VTable vtable;
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_PlatformAccount_o {
	GarenaMSDK_SDKBind_PlatformBindingInfo_PlatformAccount_c *klass;
	void *monitor;
	int32_t Platform;
	uint64_t UID;
	uint32_t CreateTime;
	System_String_o* Nickname;
	int32_t Gender;
	System_String_o* IconUrl;
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_Android_StaticFields {
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_Android_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_Android_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKBind_PlatformBindingInfo_Android_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKBind_PlatformBindingInfo_Android_VTable vtable;
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_Android_o {
	GarenaMSDK_SDKBind_PlatformBindingInfo_Android_c *klass;
	void *monitor;
	System_Int32_array* available_platforms;
	GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_array* bounded_accounts;
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_StaticFields {
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_VTable vtable;
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_o {
	GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_c *klass;
	void *monitor;
	int32_t platform;
	uint64_t uid;
	uint32_t create_time;
	GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_UserInfo_o* user_info;
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_UserInfo_StaticFields {
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_UserInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_UserInfo_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_UserInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_UserInfo_VTable vtable;
};
struct GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_UserInfo_o {
	GarenaMSDK_SDKBind_PlatformBindingInfo_Android_BoundAccountInfo_UserInfo_c *klass;
	void *monitor;
	System_String_o* nickname;
	int32_t gender;
	System_String_o* icon;
};
struct GarenaMSDK_SDKBind_PerformPlatformBindingResult_StaticFields {
};
struct GarenaMSDK_SDKBind_PerformPlatformBindingResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKBind_PerformPlatformBindingResult_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKBind_PerformPlatformBindingResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKBind_PerformPlatformBindingResult_VTable vtable;
};
struct GarenaMSDK_SDKBind_PerformPlatformBindingResult_o {
	GarenaMSDK_SDKBind_PerformPlatformBindingResult_c *klass;
	void *monitor;
	int32_t result;
	System_String_o* error;
};
struct GarenaMSDK_SDKIAP_StaticFields {
	System_String_o* IAPItemIdentifierTemplate;
	System_String_o* VirtualCurrencyName;
	System_Action_SDKIAP_IAPItem____ErrorCodek__string__o* OnLoadedIAPItems;
	System_Action_SDKIAP_LoadEventConfigsResult__o* OnLoadEventConfigs;
	System_Action_SDKIAP_LoadEventIAPResult__o* OnLoadedEventIAPItems;
	System_Action_SDKIAP_Android_TransactionInfo__o* OnPaymentProcessedOrException;
	System_Action_SDKIAP_Android_TransactionInfo__o* OnEventPaymentProcessedOrException;
	System_Action_SDKIAP_ScanIAPInventoryResult____o* OnScanIAPInventoryResult;
	System_Action_SDKIAP_RebateOption____ErrorCodek__string__o* OnLoadedRebateOptions;
	System_Action_SDKIAP_RebateRedeemResult____ErrorCodek__string__o* OnRedeemedRebateOptions;
	GarenaMSDK_SDKIAP_LogCallback_o* OnLog;
	GarenaMSDK_SDKIAP_LogCallback_o* OnLogError;
	bool ShouldLogVerbose;
};
struct GarenaMSDK_SDKIAP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_VTable vtable;
};
struct GarenaMSDK_SDKIAP_o {
	GarenaMSDK_SDKIAP_c *klass;
	void *monitor;
};
struct GarenaMSDK_SDKIAP_IAPItem_StaticFields {
};
struct GarenaMSDK_SDKIAP_IAPItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_IAPItem_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_IAPItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_IAPItem_VTable vtable;
};
struct GarenaMSDK_SDKIAP_IAPItem_o {
	GarenaMSDK_SDKIAP_IAPItem_c *klass;
	void *monitor;
	System_String_o* ItemIdentifier;
	bool Promotion;
	int32_t VirtualCurrencyAmount;
	int32_t PromotionAmount;
	System_String_o* ActualCurrencyName;
	float ActualCurrencyAmount;
	System_String_o* PriceString;
	int32_t RebateId;
	GarenaMSDK_SDKIAP_Subscription_o* Subscription;
};
struct GarenaMSDK_SDKIAP_Subscription_StaticFields {
};
struct GarenaMSDK_SDKIAP_Subscription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Subscription_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Subscription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Subscription_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Subscription_o {
	GarenaMSDK_SDKIAP_Subscription_c *klass;
	void *monitor;
	int32_t Period;
	int32_t Status;
	int32_t LastPaymentTime;
	int64_t GracePeriodExpiryTime;
	int64_t OnHoldSince;
};
struct GarenaMSDK_SDKIAP_RebateOption_StaticFields {
};
struct GarenaMSDK_SDKIAP_RebateOption_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_RebateOption_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_RebateOption_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_RebateOption_VTable vtable;
};
struct GarenaMSDK_SDKIAP_RebateOption_o {
	GarenaMSDK_SDKIAP_RebateOption_c *klass;
	void *monitor;
	int64_t RebateId;
	int32_t RebateAmount;
	int32_t RemainingDays;
	int32_t TotalDays;
	bool CanPurchase;
	bool CanRedeem;
	bool Owned;
	System_String_o* Name;
	System_String_o* Description;
};
struct GarenaMSDK_SDKIAP_RebateRedeemResult_StaticFields {
};
struct GarenaMSDK_SDKIAP_RebateRedeemResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_RebateRedeemResult_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_RebateRedeemResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_RebateRedeemResult_VTable vtable;
};
struct GarenaMSDK_SDKIAP_RebateRedeemResult_o {
	GarenaMSDK_SDKIAP_RebateRedeemResult_c *klass;
	void *monitor;
	int64_t RebateId;
	int32_t RebateAmount;
	int32_t RemainingDays;
};
struct GarenaMSDK_SDKIAP_ScanIAPInventoryResult_StaticFields {
};
struct GarenaMSDK_SDKIAP_ScanIAPInventoryResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_ScanIAPInventoryResult_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_ScanIAPInventoryResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_ScanIAPInventoryResult_VTable vtable;
};
struct GarenaMSDK_SDKIAP_ScanIAPInventoryResult_o {
	GarenaMSDK_SDKIAP_ScanIAPInventoryResult_c *klass;
	void *monitor;
	System_String_o* ItemIdentifier;
	int32_t VirtualCurrencyAmount;
	bool IsPromotion;
	bool Success;
	System_String_o* Error;
};
struct GarenaMSDK_SDKIAP_EventConfig_StaticFields {
};
struct GarenaMSDK_SDKIAP_EventConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_EventConfig_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_EventConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_EventConfig_VTable vtable;
};
struct GarenaMSDK_SDKIAP_EventConfig_o {
	GarenaMSDK_SDKIAP_EventConfig_c *klass;
	void *monitor;
	double Price;
	int64_t ItemId;
	int64_t RebateId;
	System_String_o* ExtraInfo;
};
struct GarenaMSDK_SDKIAP_Event_StaticFields {
	System_Converter_SDKIAP_Android_EventConfigLessIsMore__SDKIAP_EventConfig__o* __f__mg_cache0;
};
struct GarenaMSDK_SDKIAP_Event_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Event_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Event_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Event_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Event_o {
	GarenaMSDK_SDKIAP_Event_c *klass;
	void *monitor;
	int64_t EventId;
	System_String_o* Type;
	int64_t StartTime;
	int64_t EndTime;
	System_String_o* Region;
	GarenaMSDK_SDKIAP_EventConfig_array* Configs;
};
struct GarenaMSDK_SDKIAP_LoadEventConfigsResult_StaticFields {
	System_Converter_SDKIAP_Android_EventLessIsMore__SDKIAP_Event__o* __f__mg_cache0;
};
struct GarenaMSDK_SDKIAP_LoadEventConfigsResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_LoadEventConfigsResult_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_LoadEventConfigsResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_LoadEventConfigsResult_VTable vtable;
};
struct GarenaMSDK_SDKIAP_LoadEventConfigsResult_o {
	GarenaMSDK_SDKIAP_LoadEventConfigsResult_c *klass;
	void *monitor;
	int32_t Flag;
	System_String_o* Exception;
	GarenaMSDK_SDKIAP_Event_array* Events;
};
struct GarenaMSDK_SDKIAP_EventDatum_StaticFields {
};
struct GarenaMSDK_SDKIAP_EventDatum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_EventDatum_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_EventDatum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_EventDatum_VTable vtable;
};
struct GarenaMSDK_SDKIAP_EventDatum_o {
	GarenaMSDK_SDKIAP_EventDatum_c *klass;
	void *monitor;
	int64_t EventId;
	System_String_o* Type;
	int64_t StartTime;
	int64_t EndTime;
	int64_t AvailableTimes;
	int64_t TotalTimes;
	int32_t Status;
	System_Int32_array* ItemIds;
};
struct GarenaMSDK_SDKIAP_LoadEventIAPResult_StaticFields {
	System_Converter_SDKIAP_Android_Denomination__SDKIAP_IAPItem__o* __f__mg_cache0;
	System_Converter_SDKIAP_Android_PricingEvent__SDKIAP_EventDatum__o* __f__mg_cache1;
};
struct GarenaMSDK_SDKIAP_LoadEventIAPResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_LoadEventIAPResult_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_LoadEventIAPResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_LoadEventIAPResult_VTable vtable;
};
struct GarenaMSDK_SDKIAP_LoadEventIAPResult_o {
	GarenaMSDK_SDKIAP_LoadEventIAPResult_c *klass;
	void *monitor;
	int32_t Flag;
	System_String_o* Exception;
	GarenaMSDK_SDKIAP_IAPItem_array* Items;
	GarenaMSDK_SDKIAP_EventDatum_array* Data;
};
struct GarenaMSDK_SDKIAP_LogCallback_StaticFields {
};
struct GarenaMSDK_SDKIAP_LogCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct GarenaMSDK_SDKIAP_LogCallback_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_LogCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_LogCallback_VTable vtable;
};
struct GarenaMSDK_SDKIAP_LogCallback_o {
	GarenaMSDK_SDKIAP_LogCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct GarenaMSDK_SDKIAP_Android_StaticFields {
	UnityEngine_AndroidJavaClass_o* _IAP;
	System_Converter_long__string__o* __f__am_cache0;
	System_Converter_SDKIAP_Android_RebateOptionItem__SDKIAP_RebateOption__o* __f__am_cache1;
	System_Converter_int__string__o* __f__am_cache2;
	System_Converter_long__string__o* __f__am_cache3;
	System_Converter_SDKIAP_Android_RedeemResultItem__SDKIAP_RebateRedeemResult__o* __f__am_cache4;
};
struct GarenaMSDK_SDKIAP_Android_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_o {
	GarenaMSDK_SDKIAP_Android_c *klass;
	void *monitor;
};
struct GarenaMSDK_SDKIAP_Android_TransactionInfo_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_TransactionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_TransactionInfo_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_TransactionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_TransactionInfo_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_TransactionInfo_o {
	GarenaMSDK_SDKIAP_Android_TransactionInfo_c *klass;
	void *monitor;
	int32_t status;
	int32_t transactionStatus;
	int32_t resultCodek;
	int32_t errorCodek;
	System_String_o* transactionId;
	System_String_o* name;
	System_String_o* icon;
	int32_t appPoints;
	int64_t rebateId;
	int32_t remainingDays;
	System_String_o* transactionError;
	System_String_o* errorMessage;
	int32_t quantity;
	System_Collections_Generic_Dictionary_string__string__o* extras;
};
struct GarenaMSDK_SDKIAP_Android_RebateOptionItem_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_RebateOptionItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_RebateOptionItem_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_RebateOptionItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_RebateOptionItem_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_RebateOptionItem_o {
	GarenaMSDK_SDKIAP_Android_RebateOptionItem_c *klass;
	void *monitor;
	int64_t rebateId;
	int32_t rebateAmount;
	int32_t remainingDays;
	int32_t rebateDays;
	bool validToPurchase;
	bool validToRedeem;
	bool owned;
	System_String_o* name;
	System_String_o* description;
};
struct GarenaMSDK_SDKIAP_Android_GetRebateOptionsResult_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_GetRebateOptionsResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_GetRebateOptionsResult_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_GetRebateOptionsResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_GetRebateOptionsResult_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_GetRebateOptionsResult_o {
	GarenaMSDK_SDKIAP_Android_GetRebateOptionsResult_c *klass;
	void *monitor;
	int32_t result;
	GarenaMSDK_SDKIAP_Android_RebateOptionItem_array* options;
};
struct GarenaMSDK_SDKIAP_Android_RedeemResultItem_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_RedeemResultItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_RedeemResultItem_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_RedeemResultItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_RedeemResultItem_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_RedeemResultItem_o {
	GarenaMSDK_SDKIAP_Android_RedeemResultItem_c *klass;
	void *monitor;
	int64_t rebateId;
	int32_t appPoint;
	int32_t remainingDays;
};
struct GarenaMSDK_SDKIAP_Android_RedeemResponse_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_RedeemResponse_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_RedeemResponse_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_RedeemResponse_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_RedeemResponse_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_RedeemResponse_o {
	GarenaMSDK_SDKIAP_Android_RedeemResponse_c *klass;
	void *monitor;
	int32_t result;
	int32_t totalRedeemed;
	GarenaMSDK_SDKIAP_Android_RedeemResultItem_array* redeemList;
};
struct GarenaMSDK_SDKIAP_Android_RedeemResult_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_RedeemResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_RedeemResult_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_RedeemResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_RedeemResult_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_RedeemResult_o {
	GarenaMSDK_SDKIAP_Android_RedeemResult_c *klass;
	void *monitor;
	int32_t result;
	GarenaMSDK_SDKIAP_Android_RedeemResponse_o* response;
};
struct GarenaMSDK_SDKIAP_Android_Denomination_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_Denomination_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_Denomination_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_Denomination_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_Denomination_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_Denomination_o {
	GarenaMSDK_SDKIAP_Android_Denomination_c *klass;
	void *monitor;
	int32_t appPoints;
	System_String_o* iconUrl;
	bool isPromo;
	System_String_o* itemId;
	System_String_o* name;
	System_String_o* localizedPrice;
	System_String_o* price;
	int32_t promoPoints;
	int32_t rebateId;
	GarenaMSDK_SDKIAP_Android_Subscription_o* subscription;
};
struct GarenaMSDK_SDKIAP_Android_Subscription_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_Subscription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_Subscription_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_Subscription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_Subscription_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_Subscription_o {
	GarenaMSDK_SDKIAP_Android_Subscription_c *klass;
	void *monitor;
	int32_t period;
	int32_t status;
	int32_t lastPaymentTime;
	int64_t gracePeriodExpiryTime;
	int64_t onHoldSince;
};
struct GarenaMSDK_SDKIAP_Android_Channel_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_Channel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_Channel_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_Channel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_Channel_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_Channel_o {
	GarenaMSDK_SDKIAP_Android_Channel_c *klass;
	void *monitor;
	int32_t category;
	System_String_o* name;
	System_String_o* channelId;
	float discount;
	System_String_o* description;
	int32_t flag;
	System_String_o* iconUrl;
	GarenaMSDK_SDKIAP_Android_Denomination_array* items;
};
struct GarenaMSDK_SDKIAP_Android_LoadPaymentOptionsResult_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_LoadPaymentOptionsResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_LoadPaymentOptionsResult_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_LoadPaymentOptionsResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_LoadPaymentOptionsResult_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_LoadPaymentOptionsResult_o {
	GarenaMSDK_SDKIAP_Android_LoadPaymentOptionsResult_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAP_Android_Channel_array* paymentChannels;
	System_String_o* exception;
};
struct GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_o {
	GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_array* results;
};
struct GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_o {
	GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_c *klass;
	void *monitor;
	System_String_o* error;
	bool success;
	GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_ItemInfo_o* item;
};
struct GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_ItemInfo_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_ItemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_ItemInfo_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_ItemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_ItemInfo_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_ItemInfo_o {
	GarenaMSDK_SDKIAP_Android_ScanGoogleIAPInventoryResult_Result_ItemInfo_c *klass;
	void *monitor;
	bool isPromotion;
	System_String_o* itemName;
	int32_t amount;
	System_String_o* itemSku;
};
struct GarenaMSDK_SDKIAP_Android_EventConfigLessIsMore_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_EventConfigLessIsMore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_EventConfigLessIsMore_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_EventConfigLessIsMore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_EventConfigLessIsMore_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_EventConfigLessIsMore_o {
	GarenaMSDK_SDKIAP_Android_EventConfigLessIsMore_c *klass;
	void *monitor;
	int64_t rebate_id;
	int64_t item_id;
	double price;
	System_String_o* extra_info;
};
struct GarenaMSDK_SDKIAP_Android_EventLessIsMore_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_EventLessIsMore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_EventLessIsMore_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_EventLessIsMore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_EventLessIsMore_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_EventLessIsMore_o {
	GarenaMSDK_SDKIAP_Android_EventLessIsMore_c *klass;
	void *monitor;
	int64_t id;
	int64_t start_time;
	int64_t end_time;
	System_String_o* region;
	System_String_o* type;
	GarenaMSDK_SDKIAP_Android_EventConfigLessIsMore_array* configs;
};
struct GarenaMSDK_SDKIAP_Android_LoadEventConfigsResult_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_LoadEventConfigsResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_LoadEventConfigsResult_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_LoadEventConfigsResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_LoadEventConfigsResult_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_LoadEventConfigsResult_o {
	GarenaMSDK_SDKIAP_Android_LoadEventConfigsResult_c *klass;
	void *monitor;
	int32_t result;
	System_String_o* exception;
	GarenaMSDK_SDKIAP_Android_EventLessIsMore_array* eventsLessIsMore;
};
struct GarenaMSDK_SDKIAP_Android_PricingEvent_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_PricingEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_PricingEvent_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_PricingEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_PricingEvent_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_PricingEvent_o {
	GarenaMSDK_SDKIAP_Android_PricingEvent_c *klass;
	void *monitor;
	int32_t id;
	System_String_o* type;
	int64_t start_time;
	int64_t end_time;
	int32_t available_times;
	int32_t total_times;
	int32_t status;
	System_Int32_array* items;
};
struct GarenaMSDK_SDKIAP_Android_GetEventsPricingResult_StaticFields {
};
struct GarenaMSDK_SDKIAP_Android_GetEventsPricingResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAP_Android_GetEventsPricingResult_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAP_Android_GetEventsPricingResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAP_Android_GetEventsPricingResult_VTable vtable;
};
struct GarenaMSDK_SDKIAP_Android_GetEventsPricingResult_o {
	GarenaMSDK_SDKIAP_Android_GetEventsPricingResult_c *klass;
	void *monitor;
	int32_t result;
	System_String_o* exception;
	GarenaMSDK_SDKIAP_Android_Denomination_array* paymentOptions;
	GarenaMSDK_SDKIAP_Android_PricingEvent_array* pricingEvents;
};
struct GarenaMSDK_IAPRegion_StaticFields {
};
struct GarenaMSDK_IAPRegion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_IAPRegion_c {
	Il2CppClass_1 _1;
	GarenaMSDK_IAPRegion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_IAPRegion_VTable vtable;
};
struct GarenaMSDK_IAPRegion_o {
	GarenaMSDK_IAPRegion_c *klass;
	void *monitor;
};
struct GarenaMSDK_IAPLanguage_StaticFields {
};
struct GarenaMSDK_IAPLanguage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_IAPLanguage_c {
	Il2CppClass_1 _1;
	GarenaMSDK_IAPLanguage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_IAPLanguage_VTable vtable;
};
struct GarenaMSDK_IAPLanguage_o {
	GarenaMSDK_IAPLanguage_c *klass;
	void *monitor;
};
struct GarenaMSDK_SDKIAPManager_StaticFields {
	System_Collections_Generic_Dictionary_int__int__o* _TaskTypes;
	System_Collections_Generic_List_SDKIAPTaskInstance__o* _Tasks;
	GarenaMSDK_SDKIAPTaskInstance_o* _PendingTask;
	GarenaMSDK_SDKIAPManager_SDKIAPManagerConfiguration_o* _Configuration;
};
struct GarenaMSDK_SDKIAPManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAPManager_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAPManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAPManager_VTable vtable;
};
struct GarenaMSDK_SDKIAPManager_o {
	GarenaMSDK_SDKIAPManager_c *klass;
	void *monitor;
};
struct GarenaMSDK_SDKIAPManager_SDKIAPManagerConfiguration_StaticFields {
};
struct GarenaMSDK_SDKIAPManager_SDKIAPManagerConfiguration_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAPManager_SDKIAPManagerConfiguration_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAPManager_SDKIAPManagerConfiguration_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAPManager_SDKIAPManagerConfiguration_VTable vtable;
};
struct GarenaMSDK_SDKIAPManager_SDKIAPManagerConfiguration_o {
	GarenaMSDK_SDKIAPManager_SDKIAPManagerConfiguration_c *klass;
	void *monitor;
	bool LocalizePrice;
	int32_t ServerID;
	int32_t RoleID;
	System_String_o* Region;
	System_String_o* ProductPrefix_iOS;
};
struct GarenaMSDK_SDKIAPManager_RebateOptionPurchaseResult_StaticFields {
};
struct GarenaMSDK_SDKIAPManager_RebateOptionPurchaseResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAPManager_RebateOptionPurchaseResult_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAPManager_RebateOptionPurchaseResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAPManager_RebateOptionPurchaseResult_VTable vtable;
};
struct GarenaMSDK_SDKIAPManager_RebateOptionPurchaseResult_o {
	GarenaMSDK_SDKIAPManager_RebateOptionPurchaseResult_c *klass;
	void *monitor;
	System_String_o* ProductIdentifier;
	int64_t RebateID;
	int32_t RemainingDays;
	int32_t Quantity;
};
struct GarenaMSDK_SDKIAPTaskInfo_StaticFields {
	GarenaMSDK_SDKIAPTaskInfo_o* Empty;
};
struct GarenaMSDK_SDKIAPTaskInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAPTaskInfo_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAPTaskInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAPTaskInfo_VTable vtable;
};
struct GarenaMSDK_SDKIAPTaskInfo_o {
	GarenaMSDK_SDKIAPTaskInfo_c *klass;
	void *monitor;
	System_String_o* Delegate;
	System_String_o* Identifier;
	int32_t ServerID;
	int32_t RoleID;
};
struct GarenaMSDK_SDKIAPTaskResult_StaticFields {
};
struct GarenaMSDK_SDKIAPTaskResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKIAPTaskResult_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAPTaskResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAPTaskResult_VTable vtable;
};
struct GarenaMSDK_SDKIAPTaskResult_o {
	GarenaMSDK_SDKIAPTaskResult_c *klass;
	void *monitor;
	int32_t Codek;
	System_String_o* Msg;
	System_Collections_Generic_Dictionary_string__string__o* Extras;
};
struct GarenaMSDK_SDKIAPTaskInstance_StaticFields {
};
struct GarenaMSDK_SDKIAPTaskInstance_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Task;
	VirtualInvokeData _5_get_TaskState;
	VirtualInvokeData _6_set_TaskState;
	VirtualInvokeData _7_get_Result;
	VirtualInvokeData _8_set_Result;
	VirtualInvokeData _9_IdentifySelf;
	VirtualInvokeData _10_IsGoodToGo;
	VirtualInvokeData _11_IsDuplicateOf;
	VirtualInvokeData _12_CanFinishWith;
	VirtualInvokeData _13_Start;
	VirtualInvokeData _14_Succeed;
	VirtualInvokeData _15_Fail;
	VirtualInvokeData _16_Destroy;
	VirtualInvokeData _17_Retry;
};
struct GarenaMSDK_SDKIAPTaskInstance_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKIAPTaskInstance_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKIAPTaskInstance_VTable vtable;
};
struct GarenaMSDK_SDKIAPTaskInstance_o {
	GarenaMSDK_SDKIAPTaskInstance_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAPTaskInfo_o* _Info_k__BackingField;
	int32_t m_TaskState;
	GarenaMSDK_SDKIAPTaskResult_o* _Result_k__BackingField;
};
struct GarenaMSDK_ScanIAPInventory_StaticFields {
};
struct GarenaMSDK_ScanIAPInventory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Task;
	VirtualInvokeData _5_get_TaskState;
	VirtualInvokeData _6_set_TaskState;
	VirtualInvokeData _7_get_Result;
	VirtualInvokeData _8_set_Result;
	VirtualInvokeData _9_IdentifySelf;
	VirtualInvokeData _10_IsGoodToGo;
	VirtualInvokeData _11_IsDuplicateOf;
	VirtualInvokeData _12_CanFinishWith;
	VirtualInvokeData _13_Start;
	VirtualInvokeData _14_Succeed;
	VirtualInvokeData _15_Fail;
	VirtualInvokeData _16_Destroy;
	VirtualInvokeData _17_Retry;
};
struct GarenaMSDK_ScanIAPInventory_c {
	Il2CppClass_1 _1;
	GarenaMSDK_ScanIAPInventory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_ScanIAPInventory_VTable vtable;
};
struct GarenaMSDK_ScanIAPInventory_o {
	GarenaMSDK_ScanIAPInventory_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAPTaskInfo_o* SDKIAPTaskInstance__Info_k__BackingField;
	int32_t SDKIAPTaskInstance_m_TaskState;
	GarenaMSDK_SDKIAPTaskResult_o* SDKIAPTaskInstance__Result_k__BackingField;
	GarenaMSDK_SDKIAP_ScanIAPInventoryResult_array* _results;
	System_Action_SDKIAPTaskInfo__SDKIAP_ScanIAPInventoryResult____o* OnScanned;
};
struct GarenaMSDK_LoadIAPItems_StaticFields {
};
struct GarenaMSDK_LoadIAPItems_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Task;
	VirtualInvokeData _5_get_TaskState;
	VirtualInvokeData _6_set_TaskState;
	VirtualInvokeData _7_get_Result;
	VirtualInvokeData _8_set_Result;
	VirtualInvokeData _9_IdentifySelf;
	VirtualInvokeData _10_IsGoodToGo;
	VirtualInvokeData _11_IsDuplicateOf;
	VirtualInvokeData _12_CanFinishWith;
	VirtualInvokeData _13_Start;
	VirtualInvokeData _14_Succeed;
	VirtualInvokeData _15_Fail;
	VirtualInvokeData _16_Destroy;
	VirtualInvokeData _17_Retry;
};
struct GarenaMSDK_LoadIAPItems_c {
	Il2CppClass_1 _1;
	GarenaMSDK_LoadIAPItems_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_LoadIAPItems_VTable vtable;
};
struct GarenaMSDK_LoadIAPItems_o {
	GarenaMSDK_LoadIAPItems_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAPTaskInfo_o* SDKIAPTaskInstance__Info_k__BackingField;
	int32_t SDKIAPTaskInstance_m_TaskState;
	GarenaMSDK_SDKIAPTaskResult_o* SDKIAPTaskInstance__Result_k__BackingField;
	bool Localized;
	bool AllItems;
	int64_t RebateId;
	GarenaMSDK_SDKIAP_IAPItem_array* _items;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_IAPItem____o* OnDone;
};
struct GarenaMSDK_LoadRebateOptions_StaticFields {
};
struct GarenaMSDK_LoadRebateOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Task;
	VirtualInvokeData _5_get_TaskState;
	VirtualInvokeData _6_set_TaskState;
	VirtualInvokeData _7_get_Result;
	VirtualInvokeData _8_set_Result;
	VirtualInvokeData _9_IdentifySelf;
	VirtualInvokeData _10_IsGoodToGo;
	VirtualInvokeData _11_IsDuplicateOf;
	VirtualInvokeData _12_CanFinishWith;
	VirtualInvokeData _13_Start;
	VirtualInvokeData _14_Succeed;
	VirtualInvokeData _15_Fail;
	VirtualInvokeData _16_Destroy;
	VirtualInvokeData _17_Retry;
};
struct GarenaMSDK_LoadRebateOptions_c {
	Il2CppClass_1 _1;
	GarenaMSDK_LoadRebateOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_LoadRebateOptions_VTable vtable;
};
struct GarenaMSDK_LoadRebateOptions_o {
	GarenaMSDK_LoadRebateOptions_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAPTaskInfo_o* SDKIAPTaskInstance__Info_k__BackingField;
	int32_t SDKIAPTaskInstance_m_TaskState;
	GarenaMSDK_SDKIAPTaskResult_o* SDKIAPTaskInstance__Result_k__BackingField;
	GarenaMSDK_SDKIAP_RebateOption_array* _rebateOptions;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_RebateOption____o* OnDone;
};
struct GarenaMSDK_LoadSomeIAPItems_StaticFields {
	System_Converter_int__string__o* __f__am_cache0;
	System_Converter_long__string__o* __f__am_cache1;
};
struct GarenaMSDK_LoadSomeIAPItems_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Task;
	VirtualInvokeData _5_get_TaskState;
	VirtualInvokeData _6_set_TaskState;
	VirtualInvokeData _7_get_Result;
	VirtualInvokeData _8_set_Result;
	VirtualInvokeData _9_IdentifySelf;
	VirtualInvokeData _10_IsGoodToGo;
	VirtualInvokeData _11_IsDuplicateOf;
	VirtualInvokeData _12_CanFinishWith;
	VirtualInvokeData _13_Start;
	VirtualInvokeData _14_Succeed;
	VirtualInvokeData _15_Fail;
	VirtualInvokeData _16_Destroy;
	VirtualInvokeData _17_Retry;
};
struct GarenaMSDK_LoadSomeIAPItems_c {
	Il2CppClass_1 _1;
	GarenaMSDK_LoadSomeIAPItems_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_LoadSomeIAPItems_VTable vtable;
};
struct GarenaMSDK_LoadSomeIAPItems_o {
	GarenaMSDK_LoadSomeIAPItems_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAPTaskInfo_o* SDKIAPTaskInstance__Info_k__BackingField;
	int32_t SDKIAPTaskInstance_m_TaskState;
	GarenaMSDK_SDKIAPTaskResult_o* SDKIAPTaskInstance__Result_k__BackingField;
	bool Localized;
	System_Int32_array* ItemIds;
	System_Int64_array* RebateIds;
	GarenaMSDK_SDKIAP_IAPItem_array* _Products;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_IAPItem____o* OnDone;
};
struct GarenaMSDK_LoadSomeRebateOptions_StaticFields {
	System_Converter_long__string__o* __f__am_cache0;
};
struct GarenaMSDK_LoadSomeRebateOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Task;
	VirtualInvokeData _5_get_TaskState;
	VirtualInvokeData _6_set_TaskState;
	VirtualInvokeData _7_get_Result;
	VirtualInvokeData _8_set_Result;
	VirtualInvokeData _9_IdentifySelf;
	VirtualInvokeData _10_IsGoodToGo;
	VirtualInvokeData _11_IsDuplicateOf;
	VirtualInvokeData _12_CanFinishWith;
	VirtualInvokeData _13_Start;
	VirtualInvokeData _14_Succeed;
	VirtualInvokeData _15_Fail;
	VirtualInvokeData _16_Destroy;
	VirtualInvokeData _17_Retry;
};
struct GarenaMSDK_LoadSomeRebateOptions_c {
	Il2CppClass_1 _1;
	GarenaMSDK_LoadSomeRebateOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_LoadSomeRebateOptions_VTable vtable;
};
struct GarenaMSDK_LoadSomeRebateOptions_o {
	GarenaMSDK_LoadSomeRebateOptions_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAPTaskInfo_o* SDKIAPTaskInstance__Info_k__BackingField;
	int32_t SDKIAPTaskInstance_m_TaskState;
	GarenaMSDK_SDKIAPTaskResult_o* SDKIAPTaskInstance__Result_k__BackingField;
	System_Int64_array* RebateIds;
	GarenaMSDK_SDKIAP_RebateOption_array* _RebateOptions;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_RebateOption____o* OnDone;
};
struct GarenaMSDK_PurchaseTaskInstance_StaticFields {
};
struct GarenaMSDK_PurchaseTaskInstance_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Task;
	VirtualInvokeData _5_get_TaskState;
	VirtualInvokeData _6_set_TaskState;
	VirtualInvokeData _7_get_Result;
	VirtualInvokeData _8_set_Result;
	VirtualInvokeData _9_IdentifySelf;
	VirtualInvokeData _10_IsGoodToGo;
	VirtualInvokeData _11_IsDuplicateOf;
	VirtualInvokeData _12_CanFinishWith;
	VirtualInvokeData _13_Start;
	VirtualInvokeData _14_Succeed;
	VirtualInvokeData _15_Fail;
	VirtualInvokeData _16_Destroy;
	VirtualInvokeData _17_Retry;
};
struct GarenaMSDK_PurchaseTaskInstance_c {
	Il2CppClass_1 _1;
	GarenaMSDK_PurchaseTaskInstance_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_PurchaseTaskInstance_VTable vtable;
};
struct GarenaMSDK_PurchaseTaskInstance_o {
	GarenaMSDK_PurchaseTaskInstance_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAPTaskInfo_o* SDKIAPTaskInstance__Info_k__BackingField;
	int32_t SDKIAPTaskInstance_m_TaskState;
	GarenaMSDK_SDKIAPTaskResult_o* SDKIAPTaskInstance__Result_k__BackingField;
	System_String_o* ProductIdentifier;
	int32_t Quantity;
	int32_t Phase;
	bool IsOfferPersonalized;
	GarenaMSDK_SDKIAP_Android_TransactionInfo_o* TransactionInfo;
};
struct GarenaMSDK_PurchaseNormalProduct_StaticFields {
};
struct GarenaMSDK_PurchaseNormalProduct_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Task;
	VirtualInvokeData _5_get_TaskState;
	VirtualInvokeData _6_set_TaskState;
	VirtualInvokeData _7_get_Result;
	VirtualInvokeData _8_set_Result;
	VirtualInvokeData _9_IdentifySelf;
	VirtualInvokeData _10_IsGoodToGo;
	VirtualInvokeData _11_IsDuplicateOf;
	VirtualInvokeData _12_CanFinishWith;
	VirtualInvokeData _13_Start;
	VirtualInvokeData _14_Succeed;
	VirtualInvokeData _15_Fail;
	VirtualInvokeData _16_Destroy;
	VirtualInvokeData _17_Retry;
};
struct GarenaMSDK_PurchaseNormalProduct_c {
	Il2CppClass_1 _1;
	GarenaMSDK_PurchaseNormalProduct_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_PurchaseNormalProduct_VTable vtable;
};
struct GarenaMSDK_PurchaseNormalProduct_o {
	GarenaMSDK_PurchaseNormalProduct_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAPTaskInfo_o* SDKIAPTaskInstance__Info_k__BackingField;
	int32_t SDKIAPTaskInstance_m_TaskState;
	GarenaMSDK_SDKIAPTaskResult_o* SDKIAPTaskInstance__Result_k__BackingField;
	System_String_o* ProductIdentifier;
	int32_t Quantity;
	int32_t Phase;
	bool IsOfferPersonalized;
	GarenaMSDK_SDKIAP_Android_TransactionInfo_o* TransactionInfo;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__string__int__o* OnSuccess;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__string__o* OnFailure;
};
struct GarenaMSDK_PurchaseRebateOption_StaticFields {
};
struct GarenaMSDK_PurchaseRebateOption_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Task;
	VirtualInvokeData _5_get_TaskState;
	VirtualInvokeData _6_set_TaskState;
	VirtualInvokeData _7_get_Result;
	VirtualInvokeData _8_set_Result;
	VirtualInvokeData _9_IdentifySelf;
	VirtualInvokeData _10_IsGoodToGo;
	VirtualInvokeData _11_IsDuplicateOf;
	VirtualInvokeData _12_CanFinishWith;
	VirtualInvokeData _13_Start;
	VirtualInvokeData _14_Succeed;
	VirtualInvokeData _15_Fail;
	VirtualInvokeData _16_Destroy;
	VirtualInvokeData _17_Retry;
};
struct GarenaMSDK_PurchaseRebateOption_c {
	Il2CppClass_1 _1;
	GarenaMSDK_PurchaseRebateOption_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_PurchaseRebateOption_VTable vtable;
};
struct GarenaMSDK_PurchaseRebateOption_o {
	GarenaMSDK_PurchaseRebateOption_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAPTaskInfo_o* SDKIAPTaskInstance__Info_k__BackingField;
	int32_t SDKIAPTaskInstance_m_TaskState;
	GarenaMSDK_SDKIAPTaskResult_o* SDKIAPTaskInstance__Result_k__BackingField;
	System_String_o* ProductIdentifier;
	int32_t Quantity;
	int32_t Phase;
	bool IsOfferPersonalized;
	GarenaMSDK_SDKIAP_Android_TransactionInfo_o* TransactionInfo;
	int64_t RebateID;
	int64_t _rebateID;
	int32_t _remainingDays;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAPManager_RebateOptionPurchaseResult__o* OnSuccess;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAPManager_RebateOptionPurchaseResult__o* OnFailure;
};
struct GarenaMSDK_RedeemRebateOption_StaticFields {
};
struct GarenaMSDK_RedeemRebateOption_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Task;
	VirtualInvokeData _5_get_TaskState;
	VirtualInvokeData _6_set_TaskState;
	VirtualInvokeData _7_get_Result;
	VirtualInvokeData _8_set_Result;
	VirtualInvokeData _9_IdentifySelf;
	VirtualInvokeData _10_IsGoodToGo;
	VirtualInvokeData _11_IsDuplicateOf;
	VirtualInvokeData _12_CanFinishWith;
	VirtualInvokeData _13_Start;
	VirtualInvokeData _14_Succeed;
	VirtualInvokeData _15_Fail;
	VirtualInvokeData _16_Destroy;
	VirtualInvokeData _17_Retry;
};
struct GarenaMSDK_RedeemRebateOption_c {
	Il2CppClass_1 _1;
	GarenaMSDK_RedeemRebateOption_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_RedeemRebateOption_VTable vtable;
};
struct GarenaMSDK_RedeemRebateOption_o {
	GarenaMSDK_RedeemRebateOption_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAPTaskInfo_o* SDKIAPTaskInstance__Info_k__BackingField;
	int32_t SDKIAPTaskInstance_m_TaskState;
	GarenaMSDK_SDKIAPTaskResult_o* SDKIAPTaskInstance__Result_k__BackingField;
	int32_t RebateID;
	GarenaMSDK_SDKIAP_RebateRedeemResult_array* _results;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_RebateRedeemResult____o* OnRedeemed;
};
struct GarenaMSDK_LoadEventConfigs_StaticFields {
};
struct GarenaMSDK_LoadEventConfigs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Task;
	VirtualInvokeData _5_get_TaskState;
	VirtualInvokeData _6_set_TaskState;
	VirtualInvokeData _7_get_Result;
	VirtualInvokeData _8_set_Result;
	VirtualInvokeData _9_IdentifySelf;
	VirtualInvokeData _10_IsGoodToGo;
	VirtualInvokeData _11_IsDuplicateOf;
	VirtualInvokeData _12_CanFinishWith;
	VirtualInvokeData _13_Start;
	VirtualInvokeData _14_Succeed;
	VirtualInvokeData _15_Fail;
	VirtualInvokeData _16_Destroy;
	VirtualInvokeData _17_Retry;
};
struct GarenaMSDK_LoadEventConfigs_c {
	Il2CppClass_1 _1;
	GarenaMSDK_LoadEventConfigs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_LoadEventConfigs_VTable vtable;
};
struct GarenaMSDK_LoadEventConfigs_o {
	GarenaMSDK_LoadEventConfigs_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAPTaskInfo_o* SDKIAPTaskInstance__Info_k__BackingField;
	int32_t SDKIAPTaskInstance_m_TaskState;
	GarenaMSDK_SDKIAPTaskResult_o* SDKIAPTaskInstance__Result_k__BackingField;
	bool ActiveOnly;
	GarenaMSDK_SDKIAP_LoadEventConfigsResult_o* _Result;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_LoadEventConfigsResult__o* OnDone;
};
struct GarenaMSDK_LoadEventIAPItems_StaticFields {
};
struct GarenaMSDK_LoadEventIAPItems_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Task;
	VirtualInvokeData _5_get_TaskState;
	VirtualInvokeData _6_set_TaskState;
	VirtualInvokeData _7_get_Result;
	VirtualInvokeData _8_set_Result;
	VirtualInvokeData _9_IdentifySelf;
	VirtualInvokeData _10_IsGoodToGo;
	VirtualInvokeData _11_IsDuplicateOf;
	VirtualInvokeData _12_CanFinishWith;
	VirtualInvokeData _13_Start;
	VirtualInvokeData _14_Succeed;
	VirtualInvokeData _15_Fail;
	VirtualInvokeData _16_Destroy;
	VirtualInvokeData _17_Retry;
};
struct GarenaMSDK_LoadEventIAPItems_c {
	Il2CppClass_1 _1;
	GarenaMSDK_LoadEventIAPItems_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_LoadEventIAPItems_VTable vtable;
};
struct GarenaMSDK_LoadEventIAPItems_o {
	GarenaMSDK_LoadEventIAPItems_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAPTaskInfo_o* SDKIAPTaskInstance__Info_k__BackingField;
	int32_t SDKIAPTaskInstance_m_TaskState;
	GarenaMSDK_SDKIAPTaskResult_o* SDKIAPTaskInstance__Result_k__BackingField;
	bool Localized;
	GarenaMSDK_SDKIAP_LoadEventIAPResult_o* _Result;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_LoadEventIAPResult__o* OnDone;
};
struct GarenaMSDK_PurchaseEventProduct_StaticFields {
};
struct GarenaMSDK_PurchaseEventProduct_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Task;
	VirtualInvokeData _5_get_TaskState;
	VirtualInvokeData _6_set_TaskState;
	VirtualInvokeData _7_get_Result;
	VirtualInvokeData _8_set_Result;
	VirtualInvokeData _9_IdentifySelf;
	VirtualInvokeData _10_IsGoodToGo;
	VirtualInvokeData _11_IsDuplicateOf;
	VirtualInvokeData _12_CanFinishWith;
	VirtualInvokeData _13_Start;
	VirtualInvokeData _14_Succeed;
	VirtualInvokeData _15_Fail;
	VirtualInvokeData _16_Destroy;
	VirtualInvokeData _17_Retry;
};
struct GarenaMSDK_PurchaseEventProduct_c {
	Il2CppClass_1 _1;
	GarenaMSDK_PurchaseEventProduct_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_PurchaseEventProduct_VTable vtable;
};
struct GarenaMSDK_PurchaseEventProduct_o {
	GarenaMSDK_PurchaseEventProduct_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAPTaskInfo_o* SDKIAPTaskInstance__Info_k__BackingField;
	int32_t SDKIAPTaskInstance_m_TaskState;
	GarenaMSDK_SDKIAPTaskResult_o* SDKIAPTaskInstance__Result_k__BackingField;
	System_String_o* ProductIdentifier;
	int32_t Quantity;
	int32_t Phase;
	bool IsOfferPersonalized;
	GarenaMSDK_SDKIAP_Android_TransactionInfo_o* TransactionInfo;
	int64_t EventId;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__string__int__o* OnSuccess;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__string__o* OnFailure;
};
struct GarenaMSDK_LoginRsp_StaticFields {
};
struct GarenaMSDK_LoginRsp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_LoginRsp_c {
	Il2CppClass_1 _1;
	GarenaMSDK_LoginRsp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_LoginRsp_VTable vtable;
};
struct GarenaMSDK_LoginRsp_o {
	GarenaMSDK_LoginRsp_c *klass;
	void *monitor;
	int32_t errCodek;
	System_String_o* openID;
	System_String_o* accessToken;
	int32_t platform;
	int32_t mainPlatform;
};
struct GarenaMSDK_SDKLogin_StaticFields {
};
struct GarenaMSDK_SDKLogin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKLogin_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKLogin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKLogin_VTable vtable;
};
struct GarenaMSDK_SDKLogin_o {
	GarenaMSDK_SDKLogin_c *klass;
	void *monitor;
	GarenaMSDK_SDKLogin_LoginSuccessCb_o* loginSuccessCb;
	GarenaMSDK_SDKLogin_LoginFailCb_o* loginFailCb;
	GarenaMSDK_SDKLogin_SAFGuestCb_o* migrateGuestCb;
	GarenaMSDK_SDKLogin_SAFGuestCb_o* backupGuestCb;
	GarenaMSDK_SDKLogin_SAFGuestCb_o* autosaveGuestCb;
	System_Action_string__o* _GetAuthStatusInPGSCallback;
	System_Action_string__o* _SignInPGSCallback;
	System_Action_string__o* _WriteSessionToPGSCallback;
	System_Action_LoginRsp__o* _ReadSessionFromPGSSuccessCallback;
	System_Action_string__o* _ReadSessionFromPGSFailureCallback;
};
struct GarenaMSDK_SDKLogin_LoginSuccessCb_StaticFields {
};
struct GarenaMSDK_SDKLogin_LoginSuccessCb_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct GarenaMSDK_SDKLogin_LoginSuccessCb_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKLogin_LoginSuccessCb_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKLogin_LoginSuccessCb_VTable vtable;
};
struct GarenaMSDK_SDKLogin_LoginSuccessCb_o {
	GarenaMSDK_SDKLogin_LoginSuccessCb_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct GarenaMSDK_SDKLogin_LoginFailCb_StaticFields {
};
struct GarenaMSDK_SDKLogin_LoginFailCb_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct GarenaMSDK_SDKLogin_LoginFailCb_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKLogin_LoginFailCb_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKLogin_LoginFailCb_VTable vtable;
};
struct GarenaMSDK_SDKLogin_LoginFailCb_o {
	GarenaMSDK_SDKLogin_LoginFailCb_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct GarenaMSDK_SDKLogin_SAFGuestResult_StaticFields {
};
struct GarenaMSDK_SDKLogin_SAFGuestResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKLogin_SAFGuestResult_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKLogin_SAFGuestResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKLogin_SAFGuestResult_VTable vtable;
};
struct GarenaMSDK_SDKLogin_SAFGuestResult_o {
	GarenaMSDK_SDKLogin_SAFGuestResult_c *klass;
	void *monitor;
	int32_t result;
	System_String_o* msg;
};
struct GarenaMSDK_SDKLogin_SAFGuestCb_StaticFields {
};
struct GarenaMSDK_SDKLogin_SAFGuestCb_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct GarenaMSDK_SDKLogin_SAFGuestCb_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKLogin_SAFGuestCb_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKLogin_SAFGuestCb_VTable vtable;
};
struct GarenaMSDK_SDKLogin_SAFGuestCb_o {
	GarenaMSDK_SDKLogin_SAFGuestCb_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct GarenaMSDK_SDKOTP_StaticFields {
	System_Action_MSDKResult__o* _OnSendOTP;
	System_Action_MSDKResult__o* _OnVerifyOTP;
	System_Action_MSDKResult__o* _OnBindMobilePhoneNumber;
	System_Action_MSDKResult__o* _OnUnbindMobilePhoneNumber;
	System_Action_MSDKResult__SDKOTP_MobileNumberBindInfo__o* _OnGetMobileNumberBindInfo;
};
struct GarenaMSDK_SDKOTP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKOTP_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKOTP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKOTP_VTable vtable;
};
struct GarenaMSDK_SDKOTP_o {
	GarenaMSDK_SDKOTP_c *klass;
	void *monitor;
};
struct GarenaMSDK_SDKOTP_MobileNumberBindInfo_StaticFields {
};
struct GarenaMSDK_SDKOTP_MobileNumberBindInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKOTP_MobileNumberBindInfo_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKOTP_MobileNumberBindInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKOTP_MobileNumberBindInfo_VTable vtable;
};
struct GarenaMSDK_SDKOTP_MobileNumberBindInfo_o {
	GarenaMSDK_SDKOTP_MobileNumberBindInfo_c *klass;
	void *monitor;
	System_String_o* Number;
	int64_t LastUpdateTime;
};
struct GarenaMSDK_SDKOTP_Android_StaticFields {
};
struct GarenaMSDK_SDKOTP_Android_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKOTP_Android_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKOTP_Android_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKOTP_Android_VTable vtable;
};
struct GarenaMSDK_SDKOTP_Android_o {
	GarenaMSDK_SDKOTP_Android_c *klass;
	void *monitor;
};
struct GarenaMSDK_SDKOTP_Android_BoundPhoneNumResp_StaticFields {
};
struct GarenaMSDK_SDKOTP_Android_BoundPhoneNumResp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKOTP_Android_BoundPhoneNumResp_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKOTP_Android_BoundPhoneNumResp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKOTP_Android_BoundPhoneNumResp_VTable vtable;
};
struct GarenaMSDK_SDKOTP_Android_BoundPhoneNumResp_o {
	GarenaMSDK_SDKOTP_Android_BoundPhoneNumResp_c *klass;
	void *monitor;
	int32_t resultCodek;
	int32_t errorCodek;
	System_String_o* errorMessage;
	System_String_o* phoneNumber;
	int64_t lastUpdateTime;
};
struct GarenaMSDK_SDKOTP__OnSendOTP_c__AnonStorey0_StaticFields {
};
struct GarenaMSDK_SDKOTP__OnSendOTP_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKOTP__OnSendOTP_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKOTP__OnSendOTP_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKOTP__OnSendOTP_c__AnonStorey0_VTable vtable;
};
struct GarenaMSDK_SDKOTP__OnSendOTP_c__AnonStorey0_o {
	GarenaMSDK_SDKOTP__OnSendOTP_c__AnonStorey0_c *klass;
	void *monitor;
	GarenaMSDK_MSDKResult_o* result;
};
struct GarenaMSDK_SDKOTP__OnVerifyOTP_c__AnonStorey1_StaticFields {
};
struct GarenaMSDK_SDKOTP__OnVerifyOTP_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKOTP__OnVerifyOTP_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKOTP__OnVerifyOTP_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKOTP__OnVerifyOTP_c__AnonStorey1_VTable vtable;
};
struct GarenaMSDK_SDKOTP__OnVerifyOTP_c__AnonStorey1_o {
	GarenaMSDK_SDKOTP__OnVerifyOTP_c__AnonStorey1_c *klass;
	void *monitor;
	GarenaMSDK_MSDKResult_o* result;
};
struct GarenaMSDK_SDKOTP__OnBindMobilePhoneNumber_c__AnonStorey2_StaticFields {
};
struct GarenaMSDK_SDKOTP__OnBindMobilePhoneNumber_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKOTP__OnBindMobilePhoneNumber_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKOTP__OnBindMobilePhoneNumber_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKOTP__OnBindMobilePhoneNumber_c__AnonStorey2_VTable vtable;
};
struct GarenaMSDK_SDKOTP__OnBindMobilePhoneNumber_c__AnonStorey2_o {
	GarenaMSDK_SDKOTP__OnBindMobilePhoneNumber_c__AnonStorey2_c *klass;
	void *monitor;
	GarenaMSDK_MSDKResult_o* result;
};
struct GarenaMSDK_SDKOTP__OnUnbindMobilePhoneNumber_c__AnonStorey3_StaticFields {
};
struct GarenaMSDK_SDKOTP__OnUnbindMobilePhoneNumber_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKOTP__OnUnbindMobilePhoneNumber_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKOTP__OnUnbindMobilePhoneNumber_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKOTP__OnUnbindMobilePhoneNumber_c__AnonStorey3_VTable vtable;
};
struct GarenaMSDK_SDKOTP__OnUnbindMobilePhoneNumber_c__AnonStorey3_o {
	GarenaMSDK_SDKOTP__OnUnbindMobilePhoneNumber_c__AnonStorey3_c *klass;
	void *monitor;
	GarenaMSDK_MSDKResult_o* result;
};
struct GarenaMSDK_SDKOTP__OnGetMobileNumberBindInfo_c__AnonStorey4_StaticFields {
};
struct GarenaMSDK_SDKOTP__OnGetMobileNumberBindInfo_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKOTP__OnGetMobileNumberBindInfo_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKOTP__OnGetMobileNumberBindInfo_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKOTP__OnGetMobileNumberBindInfo_c__AnonStorey4_VTable vtable;
};
struct GarenaMSDK_SDKOTP__OnGetMobileNumberBindInfo_c__AnonStorey4_o {
	GarenaMSDK_SDKOTP__OnGetMobileNumberBindInfo_c__AnonStorey4_c *klass;
	void *monitor;
	GarenaMSDK_MSDKResult_o* result;
	GarenaMSDK_SDKOTP_MobileNumberBindInfo_o* info;
};
struct GarenaMSDK_SDKShare_StaticFields {
	System_Action_int__string__long__o* _SendGameRequestToFacebookUserCallback;
	int64_t _CallBackFBUid;
};
struct GarenaMSDK_SDKShare_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKShare_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKShare_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKShare_VTable vtable;
};
struct GarenaMSDK_SDKShare_o {
	GarenaMSDK_SDKShare_c *klass;
	void *monitor;
};
struct GarenaMSDK_SDKShare_Android_StaticFields {
	UnityEngine_AndroidJavaClass_o* _Share;
};
struct GarenaMSDK_SDKShare_Android_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKShare_Android_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKShare_Android_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKShare_Android_VTable vtable;
};
struct GarenaMSDK_SDKShare_Android_o {
	GarenaMSDK_SDKShare_Android_c *klass;
	void *monitor;
};
struct GarenaMSDK_SDKShare_Android_PluginResult_StaticFields {
};
struct GarenaMSDK_SDKShare_Android_PluginResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SDKShare_Android_PluginResult_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SDKShare_Android_PluginResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SDKShare_Android_PluginResult_VTable vtable;
};
struct GarenaMSDK_SDKShare_Android_PluginResult_o {
	GarenaMSDK_SDKShare_Android_PluginResult_c *klass;
	void *monitor;
	int32_t status;
	System_String_o* message;
	System_String_o* source;
	int32_t flag;
};
struct GarenaMSDK_SdkUnity_StaticFields {
	GarenaMSDK_SdkUnity_o* sInstance;
};
struct GarenaMSDK_SdkUnity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GarenaMSDK_SdkUnity_c {
	Il2CppClass_1 _1;
	GarenaMSDK_SdkUnity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GarenaMSDK_SdkUnity_VTable vtable;
};
struct GarenaMSDK_SdkUnity_o {
	GarenaMSDK_SdkUnity_c *klass;
	void *monitor;
	UnityEngine_AndroidJavaObject_o* javaSdkUnity;
};
struct GooglePlayInstant_Android_StaticFields {
};
struct GooglePlayInstant_Android_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GooglePlayInstant_Android_c {
	Il2CppClass_1 _1;
	GooglePlayInstant_Android_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GooglePlayInstant_Android_VTable vtable;
};
struct GooglePlayInstant_Android_o {
	GooglePlayInstant_Android_c *klass;
	void *monitor;
};
struct GooglePlayInstant_CookieApi_StaticFields {
	bool _verifiedContentProvider;
};
struct GooglePlayInstant_CookieApi_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GooglePlayInstant_CookieApi_c {
	Il2CppClass_1 _1;
	GooglePlayInstant_CookieApi_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GooglePlayInstant_CookieApi_VTable vtable;
};
struct GooglePlayInstant_CookieApi_o {
	GooglePlayInstant_CookieApi_c *klass;
	void *monitor;
};
struct GooglePlayInstant_CookieApi_CookieApiException_StaticFields {
};
struct GooglePlayInstant_CookieApi_CookieApiException_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_InnerException;
	VirtualInvokeData _6_get_Message;
	VirtualInvokeData _7_get_Source;
	VirtualInvokeData _8_set_Source;
	VirtualInvokeData _9_get_StackTrace;
	VirtualInvokeData _10_get_TargetSite;
	VirtualInvokeData _11_get_Data;
	VirtualInvokeData _12_GetBaseException;
	VirtualInvokeData _13_GetObjectData;
	VirtualInvokeData _14_GetType;
};
struct GooglePlayInstant_CookieApi_CookieApiException_c {
	Il2CppClass_1 _1;
	GooglePlayInstant_CookieApi_CookieApiException_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GooglePlayInstant_CookieApi_CookieApiException_VTable vtable;
};
struct GooglePlayInstant_CookieApi_CookieApiException_o {
	GooglePlayInstant_CookieApi_CookieApiException_c *klass;
	void *monitor;
	System_IntPtr_array* Exception_trace_ips;
	System_Exception_o* Exception_inner_exception;
	System_String_o* message;
	System_String_o* Exception_help_link;
	System_String_o* Exception_class_name;
	System_String_o* Exception_stack_trace;
	System_String_o* Exception__remoteStackTraceString;
	int32_t Exception_remote_stack_index;
	int32_t hresult;
	System_String_o* Exception_source;
	System_Collections_IDictionary_o* Exception__data;
};
struct GooglePlayInstant_InstallLauncher_StaticFields {
};
struct GooglePlayInstant_InstallLauncher_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GooglePlayInstant_InstallLauncher_c {
	Il2CppClass_1 _1;
	GooglePlayInstant_InstallLauncher_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GooglePlayInstant_InstallLauncher_VTable vtable;
};
struct GooglePlayInstant_InstallLauncher_o {
	GooglePlayInstant_InstallLauncher_c *klass;
	void *monitor;
};
struct GooglePlayInstant_PlaySignatureVerifier_StaticFields {
	System_Byte_array* GooglePlayPackageSignature;
};
struct GooglePlayInstant_PlaySignatureVerifier_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GooglePlayInstant_PlaySignatureVerifier_c {
	Il2CppClass_1 _1;
	GooglePlayInstant_PlaySignatureVerifier_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GooglePlayInstant_PlaySignatureVerifier_VTable vtable;
};
struct GooglePlayInstant_PlaySignatureVerifier_o {
	GooglePlayInstant_PlaySignatureVerifier_c *klass;
	void *monitor;
};
struct GooglePlayInstant_UnityPlayerHelper_StaticFields {
};
struct GooglePlayInstant_UnityPlayerHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GooglePlayInstant_UnityPlayerHelper_c {
	Il2CppClass_1 _1;
	GooglePlayInstant_UnityPlayerHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GooglePlayInstant_UnityPlayerHelper_VTable vtable;
};
struct GooglePlayInstant_UnityPlayerHelper_o {
	GooglePlayInstant_UnityPlayerHelper_c *klass;
	void *monitor;
};
struct AOFields_AOFieldsAgent_StaticFields {
};
struct AOFields_AOFieldsAgent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AOFields_AOFieldsAgent_c {
	Il2CppClass_1 _1;
	AOFields_AOFieldsAgent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AOFields_AOFieldsAgent_VTable vtable;
};
struct AOFields_AOFieldsAgent_o {
	AOFields_AOFieldsAgent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool IsDynamic;
	float AOStrength;
	float AOBias;
	UnityEngine_Vector3_o AOSize;
	UnityEngine_Vector3_o ModelSize;
	UnityEngine_Vector3Int_o Resolution;
	UnityEngine_Vector3_o LocalPosition;
	UnityEngine_Texture2D_o* AOFields;
	int32_t m_RuntimeAgentIndex;
	int32_t m_RuntimeAssetIndex;
	UnityEngine_Matrix4x4_o m_CachedLocalToWorldMatrix;
	UnityEngine_Matrix4x4_o m_CachedWorldToLocalMatrix;
};
struct AOFields_AOFieldsAttacher_StaticFields {
};
struct AOFields_AOFieldsAttacher_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AOFields_AOFieldsAttacher_c {
	Il2CppClass_1 _1;
	AOFields_AOFieldsAttacher_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AOFields_AOFieldsAttacher_VTable vtable;
};
struct AOFields_AOFieldsAttacher_o {
	AOFields_AOFieldsAttacher_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t ID;
};
struct AOFields_AOFieldsBaker_StaticFields {
};
struct AOFields_AOFieldsBaker_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AOFields_AOFieldsBaker_c {
	Il2CppClass_1 _1;
	AOFields_AOFieldsBaker_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AOFields_AOFieldsBaker_VTable vtable;
};
struct AOFields_AOFieldsBaker_o {
	AOFields_AOFieldsBaker_c *klass;
	void *monitor;
	UnityEngine_Camera_o* m_AoFieldsCamera;
	UnityEngine_RenderTexture_o* m_CubeMapRT;
	UnityEngine_RenderTexture_o* m_EquirectRT;
	UnityEngine_Material_o* m_EquirectMat;
	UnityEngine_Texture2D_o* m_TempCPUEquirectTex;
	int32_t m_BakeResult;
	System_Action_string__string__float__o* OnBakeProgress;
	System_Action_AOFieldsBaker_BakeResultEnum__string__o* OnBakeFinish;
};
struct AOFields_AOFieldsBuffer_StaticFields {
	int32_t MAX_AOFIELDS_ATLAS_SIZE;
	System_String_o* s_AOFieldsAtlasID;
	System_String_o* s_AgentMatrixsLUTID;
	System_String_o* s_AgentParamsLUTID;
	System_String_o* s_Rotation180DegreeD;
};
struct AOFields_AOFieldsBuffer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AOFields_AOFieldsBuffer_c {
	Il2CppClass_1 _1;
	AOFields_AOFieldsBuffer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AOFields_AOFieldsBuffer_VTable vtable;
};
struct AOFields_AOFieldsBuffer_o {
	AOFields_AOFieldsBuffer_c *klass;
	void *monitor;
	System_Collections_Generic_HashSet_int__o* m_AgentsHash;
	System_Collections_Generic_List_AOFieldsAgent__o* m_Agents;
	System_Collections_Generic_Dictionary_int__int__o* m_Instance2AssetIndexs;
	UnityEngine_Texture2D_o* m_MatrixsLUT;
	UnityEngine_Texture2D_o* m_AOFieldsAtlas;
	UnityEngine_Texture2D_o* m_ParamsLUT;
	System_Collections_Generic_Dictionary_int__Matrix4x4__o* m_MatrixsDic;
	System_Collections_Generic_Dictionary_int__Vector4__o* m_PerAgentParamsDic;
};
struct AOFields_AOFieldsCameraAttacher_StaticFields {
	System_String_o* s_CameraDepthTextureID;
};
struct AOFields_AOFieldsCameraAttacher_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AOFields_AOFieldsCameraAttacher_c {
	Il2CppClass_1 _1;
	AOFields_AOFieldsCameraAttacher_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AOFields_AOFieldsCameraAttacher_VTable vtable;
};
struct AOFields_AOFieldsCameraAttacher_o {
	AOFields_AOFieldsCameraAttacher_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_RenderTexture_o* m_ColorBuffer;
	UnityEngine_RenderTexture_o* m_DepthBuffer;
	UnityEngine_RenderTexture_o* m_CopyDepthBuffer;
	UnityEngine_Camera_o* m_Camera;
	UnityEngine_Rendering_CommandBuffer_o* m_Cmd;
	UnityEngine_Material_o* m_Material;
};
struct AOFields_AOFieldsCombiner_StaticFields {
	System_Collections_Generic_List_Vector3__o* m_StandardCubeVertices;
	System_Collections_Generic_List_int__o* m_StandardCubeTriangles;
	System_Collections_Generic_List_Vector2__o* m_StandardCubeUVs;
};
struct AOFields_AOFieldsCombiner_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AOFields_AOFieldsCombiner_c {
	Il2CppClass_1 _1;
	AOFields_AOFieldsCombiner_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AOFields_AOFieldsCombiner_VTable vtable;
};
struct AOFields_AOFieldsCombiner_o {
	AOFields_AOFieldsCombiner_c *klass;
	void *monitor;
	int32_t m_MaxCacheCubeNum;
	UnityEngine_Mesh_o* m_CombinedMesh;
	System_Collections_Generic_Queue_Mesh__o* m_CubeCache;
	System_Collections_Generic_List_Mesh__o* m_UsingCubes;
	System_Collections_Generic_List_Vector3__o* vertices;
	System_Collections_Generic_List_int__o* triangles;
	System_Collections_Generic_List_Vector2__o* uvs;
	System_Collections_Generic_List_Vector3__o* combinedVerticles;
	System_Collections_Generic_List_int__o* combinedTriangles;
	System_Collections_Generic_List_Vector2__o* combinedUVs;
};
struct AOFields_AOFieldsDrawer_StaticFields {
	System_String_o* s_CameraViewTopLeftCornerID;
	System_String_o* s_ProjectionParams2ID;
	System_String_o* s_CameraViewXExtentID;
	System_String_o* s_CameraViewYExtentID;
	System_String_o* s_CameraViewZExtentID;
};
struct AOFields_AOFieldsDrawer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AOFields_AOFieldsDrawer_c {
	Il2CppClass_1 _1;
	AOFields_AOFieldsDrawer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AOFields_AOFieldsDrawer_VTable vtable;
};
struct AOFields_AOFieldsDrawer_o {
	AOFields_AOFieldsDrawer_c *klass;
	void *monitor;
	UnityEngine_Vector4_o m_CameraTopLeftCorner;
	UnityEngine_Vector4_o m_ProjectionParams2;
	UnityEngine_Vector4_o m_CameraXExtent;
	UnityEngine_Vector4_o m_CameraYExtent;
	UnityEngine_Vector4_o m_CameraZExtent;
	int32_t m_RenderEvent;
	UnityEngine_Camera_o* m_Camera;
	UnityEngine_Rendering_CommandBuffer_o* m_Cmd;
	UnityEngine_Material_o* m_Material;
	System_Collections_Generic_Dictionary_int__AOFieldsAgent__o* m_Agents;
	System_Collections_Generic_List_int__o* m_CleanInstances;
	System_Collections_Generic_Dictionary_int__AOFieldsAgent__o* m_StaticAgents;
	System_Collections_Generic_Dictionary_int__AOFieldsAgent__o* m_DynamicAgents;
	AOFields_AOFieldsCombiner_o* m_StaticCombiner;
	AOFields_AOFieldsCombiner_o* m_DynamicCombiner;
	UnityEngine_Mesh_o* m_StaticMesh;
	UnityEngine_Mesh_o* m_DynamicMesh;
	UnityEngine_Vector3_o m_CachePosition;
	UnityEngine_Quaternion_o m_CacheRotation;
};
struct GCommon_AutoTestManager_StaticFields {
};
struct GCommon_AutoTestManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_Init;
	VirtualInvokeData _6_OnDestroy;
};
struct GCommon_AutoTestManager_c {
	Il2CppClass_1 _1;
	GCommon_AutoTestManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_AutoTestManager_VTable vtable;
};
struct GCommon_AutoTestManager_o {
	GCommon_AutoTestManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct BornPosSetting_StaticFields {
};
struct BornPosSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BornPosSetting_c {
	Il2CppClass_1 _1;
	BornPosSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BornPosSetting_VTable vtable;
};
struct BornPosSetting_o {
	BornPosSetting_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct CheckResUI_StaticFields {
};
struct CheckResUI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct CheckResUI_c {
	Il2CppClass_1 _1;
	CheckResUI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CheckResUI_VTable vtable;
};
struct CheckResUI_o {
	CheckResUI_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Rect_o m_fps;
	UnityEngine_GUIStyle_o* m_style;
	int32_t mode;
	int32_t m_currentIndex;
	int32_t m_allIndex;
	int32_t m_prefabCount;
	int32_t m_allUMACount;
	int32_t m_currentUMACount;
	int32_t m_currentClothID;
};
struct COW_AppsFlyerMgr_StaticFields {
	uint32_t eventActivityAwardedCount;
	uint32_t eventStoreClicks;
	int64_t _ObbDownloadStart;
	System_String_o* LoginEventTimeKeyEachDay;
	System_String_o* LoginEventTimeKeyLimitDays;
	System_String_o* EnterLobbyKey;
	UnityEngine_Application_AdvertisingIdentifierCallback_o* __f__mg_cache0;
};
struct COW_AppsFlyerMgr_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AppsFlyerMgr_c {
	Il2CppClass_1 _1;
	COW_AppsFlyerMgr_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AppsFlyerMgr_VTable vtable;
};
struct COW_AppsFlyerMgr_o {
	COW_AppsFlyerMgr_c *klass;
	void *monitor;
};
struct COW_AppsFlyerMgr_GDPR_Identity_StaticFields {
};
struct COW_AppsFlyerMgr_GDPR_Identity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AppsFlyerMgr_GDPR_Identity_c {
	Il2CppClass_1 _1;
	COW_AppsFlyerMgr_GDPR_Identity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AppsFlyerMgr_GDPR_Identity_VTable vtable;
};
struct COW_AppsFlyerMgr_GDPR_Identity_o {
	COW_AppsFlyerMgr_GDPR_Identity_c *klass;
	void *monitor;
	System_String_o* identity_type;
	System_String_o* identity_value;
	System_String_o* identity_format;
};
struct COW_AppsFlyerMgr_GDPR_Req_StaticFields {
};
struct COW_AppsFlyerMgr_GDPR_Req_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AppsFlyerMgr_GDPR_Req_c {
	Il2CppClass_1 _1;
	COW_AppsFlyerMgr_GDPR_Req_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AppsFlyerMgr_GDPR_Req_VTable vtable;
};
struct COW_AppsFlyerMgr_GDPR_Req_o {
	COW_AppsFlyerMgr_GDPR_Req_c *klass;
	void *monitor;
	System_String_o* subject_request_id;
	System_String_o* subject_request_type;
	COW_AppsFlyerMgr_GDPR_Identity_array* subject_identities;
	System_String_o* submitted_time;
	System_String_o* property_id;
};
struct COW_AvatarDynamicEffectManager_StaticFields {
};
struct COW_AvatarDynamicEffectManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AvatarDynamicEffectManager_c {
	Il2CppClass_1 _1;
	COW_AvatarDynamicEffectManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarDynamicEffectManager_VTable vtable;
};
struct COW_AvatarDynamicEffectManager_o {
	COW_AvatarDynamicEffectManager_c *klass;
	void *monitor;
	GCommon_Entity_o* m_OwnerAvatar;
	DynamicBone_o* m_HairDynamicBone;
	DynamicBone_o* m_HairDynamicBone_L;
	DynamicBone_o* m_HairDynamicBone_R;
	DynamicBone_o* m_TailDBL;
	DynamicBone_o* m_TailDBR;
	DynamicBone_o* m_ClownHatDB;
	bool m_IsHairDescending;
	GCommon_ITransformNode_o* m_ChestL;
	GCommon_ITransformNode_o* m_TailL;
	GCommon_ITransformNode_o* m_TailR;
	GCommon_ITransformNode_o* m_ClownHat;
	GCommon_ITransformNode_o* m_ChestR;
	GCommon_ITransformNode_o* m_HairNode;
	GCommon_ITransformNode_o* m_HairNode_L;
	GCommon_ITransformNode_o* m_HairNode_R;
	DynamicBone_array* m_DynamicBones;
};
struct COW_AvatarEffect_StaticFields {
};
struct COW_AvatarEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AvatarEffect_c {
	Il2CppClass_1 _1;
	COW_AvatarEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarEffect_VTable vtable;
};
struct COW_AvatarEffect_o {
	COW_AvatarEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Renderer_o* m_renderer;
	UnityEngine_SkinnedMeshRenderer_o* m_UMARenderer;
	System_Collections_Generic_List_Material__o* m_UMARendererMat;
	bool m_FindRenderFlag;
	System_Collections_Generic_List_int__o* m_avatarMatIDList;
	bool m_foundSpecialEffect;
	COW_GamePlay_Player_o* m_owner;
	COW_UIMaleAvatar_o* m_LobbyAvatar;
	UnityEngine_GameObject_o* m_BackpackTemp;
	System_Collections_Generic_Dictionary_int__List_GameObject___o* m_AnimEffects;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* m_LobbyAnimEffectDict;
	UMA_IUmaAvatar_o* m_Avatar;
	GCommon_Entity_o* _OwnerPlayer_k__BackingField;
	UnityEngine_Transform_o* m_CachedTransform;
};
struct COW_AvatarEffect__TraverseClothesAndInstantTriggerEffect_c__AnonStorey0_StaticFields {
};
struct COW_AvatarEffect__TraverseClothesAndInstantTriggerEffect_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AvatarEffect__TraverseClothesAndInstantTriggerEffect_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_AvatarEffect__TraverseClothesAndInstantTriggerEffect_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarEffect__TraverseClothesAndInstantTriggerEffect_c__AnonStorey0_VTable vtable;
};
struct COW_AvatarEffect__TraverseClothesAndInstantTriggerEffect_c__AnonStorey0_o {
	COW_AvatarEffect__TraverseClothesAndInstantTriggerEffect_c__AnonStorey0_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* effct;
};
struct COW_PropertyData_StaticFields {
};
struct COW_PropertyData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PropertyData_c {
	Il2CppClass_1 _1;
	COW_PropertyData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PropertyData_VTable vtable;
};
struct COW_PropertyData_o {
	COW_PropertyData_c *klass;
	void *monitor;
	GCommon_ResourceID_o m_PropIDRight;
	GCommon_ResourceID_o m_PropIDLeft;
	GCommon_ResourceID_o m_PropIDRoot;
	GCommon_ResourceID_o m_PropIDHead;
	UnityEngine_Vector3_o m_PropLeftScale;
};
struct COW_AvatarPropManager_StaticFields {
};
struct COW_AvatarPropManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AvatarPropManager_c {
	Il2CppClass_1 _1;
	COW_AvatarPropManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarPropManager_VTable vtable;
};
struct COW_AvatarPropManager_o {
	COW_AvatarPropManager_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* m_PropGORight;
	UnityEngine_GameObject_o* m_PropGOLeft;
	UnityEngine_GameObject_o* m_PropGORoot;
	UnityEngine_GameObject_o* m_PropGOHead;
	UnityEngine_GameObject_o* m_PropSkyBoard;
	UnityEngine_GameObject_o* m_PropWeapon;
	GCommon_ResourceID_o m_CurrentPropWeapon;
	UnityEngine_GameObject_o* m_PropFireEffect;
	UnityEngine_GameObject_o* m_PropSecondaryWeapon;
	GCommon_ResourceID_o m_CurrentSecondaryPropWeapon;
	UnityEngine_GameObject_o* m_PropSecondaryFireEffect;
	UnityEngine_GameObject_o* m_PropMeleeRunEffect;
	UnityEngine_GameObject_o* m_PropSecondaryMeleeRunEffect;
	GCommon_ResourceID_o m_CurrentPropIDRight;
	GCommon_ResourceID_o m_CurrentPropIDLeft;
	GCommon_ResourceID_o m_CurrentPropIDRoot;
	GCommon_ResourceID_o m_CurrentPropIDHead;
	GCommon_ITransformNode_o* m_ParentRight;
	GCommon_ITransformNode_o* m_ParentRightForeArm;
	GCommon_ITransformNode_o* m_ParentLeft;
	GCommon_ITransformNode_o* m_ParentLeftForeArm;
	GCommon_ITransformNode_o* m_ParentRoot;
	GCommon_ITransformNode_o* m_ParentHead;
	UnityEngine_Animator_o* m_PropAnimator;
	COW_PropAnimComponent_o* m_LeftPropAnim;
	GCommon_Entity_o* m_OwnerEntity;
	bool hasweapon;
	bool isLocalPlayer;
	COW_UIMaleAvatar_o* m_Avatar;
	bool m_ShowState;
};
struct COW_AvatarTimelineSync_StaticFields {
};
struct COW_AvatarTimelineSync_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AvatarTimelineSync_c {
	Il2CppClass_1 _1;
	COW_AvatarTimelineSync_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarTimelineSync_VTable vtable;
};
struct COW_AvatarTimelineSync_o {
	COW_AvatarTimelineSync_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_UIMaleAvatar_o* m_LobbyAvatar;
	COW_GamePlay_Player_o* m_Owner;
	UnityEngine_Playables_PlayableDirector_o* m_PlayAble;
	double m_updatetime;
	UnityEngine_Animator_array* m_Animators;
	float m_AniUpdateTime;
	int32_t m_PlayUpdateMode;
	bool m_EnableSync;
	bool m_SecondEnableSync;
	bool m_UseFraction;
	float secondstart;
	float secondend;
	bool usemod1;
};
struct COW_BodyPartUtil_StaticFields {
};
struct COW_BodyPartUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BodyPartUtil_c {
	Il2CppClass_1 _1;
	COW_BodyPartUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BodyPartUtil_VTable vtable;
};
struct COW_BodyPartUtil_o {
	COW_BodyPartUtil_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_array* BodyParts;
	UnityEngine_Vector3_array* BodyPartsScale;
	System_Boolean_array* BodyPartsScaleDirty;
};
struct COW_Build_StaticFields {
};
struct COW_Build_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Build_c {
	Il2CppClass_1 _1;
	COW_Build_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Build_VTable vtable;
};
struct COW_Build_o {
	COW_Build_c *klass;
	void *monitor;
};
struct COW_AchievementData_StaticFields {
};
struct COW_AchievementData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AchievementData_c {
	Il2CppClass_1 _1;
	COW_AchievementData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AchievementData_VTable vtable;
};
struct COW_AchievementData_o {
	COW_AchievementData_c *klass;
	void *monitor;
	int32_t ID;
	System_String_o* m_Description;
	GCommon_ResourceID_o PictureRes;
	int32_t Priority;
	int32_t Param;
};
struct COW_AchievementTypeData_StaticFields {
};
struct COW_AchievementTypeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_AchievementTypeData_c {
	Il2CppClass_1 _1;
	COW_AchievementTypeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AchievementTypeData_VTable vtable;
};
struct COW_AchievementTypeData_o {
	COW_AchievementTypeData_c *klass;
	void *monitor;
	uint32_t AchievementType;
	GCommon_ResourceID_o TypeIcon;
};
struct COW_ActiveSkillData_StaticFields {
};
struct COW_ActiveSkillData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ActiveSkillData_c {
	Il2CppClass_1 _1;
	COW_ActiveSkillData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ActiveSkillData_VTable vtable;
};
struct COW_ActiveSkillData_o {
	COW_ActiveSkillData_c *klass;
	void *monitor;
	uint32_t _SkillID_k__BackingField;
	float _CastingTime_k__BackingField;
	System_Single_array* m_KeepingTimes;
	float _CDTime_k__BackingField;
	bool _CanInterrupt_k__BackingField;
	bool _KeepAlways_k__BackingField;
	float _CancelSkillDelayTime_k__BackingField;
	float _DragButton_k__BackingField;
	float _ContinuousCDtime_k__BackingField;
};
struct COW_ActiveSkillDataZombie_StaticFields {
};
struct COW_ActiveSkillDataZombie_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ActiveSkillDataZombie_c {
	Il2CppClass_1 _1;
	COW_ActiveSkillDataZombie_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ActiveSkillDataZombie_VTable vtable;
};
struct COW_ActiveSkillDataZombie_o {
	COW_ActiveSkillDataZombie_c *klass;
	void *monitor;
	uint32_t ActiveSkillData__SkillID_k__BackingField;
	float ActiveSkillData__CastingTime_k__BackingField;
	System_Single_array* ActiveSkillData_m_KeepingTimes;
	float ActiveSkillData__CDTime_k__BackingField;
	bool ActiveSkillData__CanInterrupt_k__BackingField;
	bool ActiveSkillData__KeepAlways_k__BackingField;
	float ActiveSkillData__CancelSkillDelayTime_k__BackingField;
	float ActiveSkillData__DragButton_k__BackingField;
	float ActiveSkillData__ContinuousCDtime_k__BackingField;
};
struct COW_AgeVerifiedData_StaticFields {
};
struct COW_AgeVerifiedData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AgeVerifiedData_c {
	Il2CppClass_1 _1;
	COW_AgeVerifiedData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AgeVerifiedData_VTable vtable;
};
struct COW_AgeVerifiedData_o {
	COW_AgeVerifiedData_c *klass;
	void *monitor;
	System_String_o* Country;
	uint32_t Platform;
	uint32_t Age;
};
struct COW_AgeVerifiedManager_StaticFields {
};
struct COW_AgeVerifiedManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AgeVerifiedManager_c {
	Il2CppClass_1 _1;
	COW_AgeVerifiedManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AgeVerifiedManager_VTable vtable;
};
struct COW_AgeVerifiedManager_o {
	COW_AgeVerifiedManager_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_string__uint__o* m_Age;
};
struct COW_AIClientData_StaticFields {
};
struct COW_AIClientData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AIClientData_c {
	Il2CppClass_1 _1;
	COW_AIClientData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AIClientData_VTable vtable;
};
struct COW_AIClientData_o {
	COW_AIClientData_c *klass;
	void *monitor;
	int32_t ID;
	GCommon_ResourceID_o InGameModel;
	float BaseWalkSpeed;
	float BaseRunSpeed;
	GCommon_ResourceID_array* TransformLevelModels;
	System_String_o* AIName;
};
struct COW_AnimObjectNoBloodConfig_StaticFields {
};
struct COW_AnimObjectNoBloodConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AnimObjectNoBloodConfig_c {
	Il2CppClass_1 _1;
	COW_AnimObjectNoBloodConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AnimObjectNoBloodConfig_VTable vtable;
};
struct COW_AnimObjectNoBloodConfig_o {
	COW_AnimObjectNoBloodConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* Object_Normal;
	UnityEngine_GameObject_o* Object_NoBlood;
};
struct COW_AnniversyWebsite_StaticFields {
	System_Collections_Generic_Dictionary_string__Dictionary_string__Dictionary_int__AnniversyWebsite____o* _Data;
};
struct COW_AnniversyWebsite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AnniversyWebsite_c {
	Il2CppClass_1 _1;
	COW_AnniversyWebsite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AnniversyWebsite_VTable vtable;
};
struct COW_AnniversyWebsite_o {
	COW_AnniversyWebsite_c *klass;
	void *monitor;
	int32_t _ID_k__BackingField;
	int32_t _TitleType_k__BackingField;
	System_String_o* _Region_k__BackingField;
	System_String_o* _LanguageAbbr_k__BackingField;
	System_String_o* _WebUrl_k__BackingField;
};
struct COW_ArenaNPCSuitData_StaticFields {
};
struct COW_ArenaNPCSuitData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ArenaNPCSuitData_c {
	Il2CppClass_1 _1;
	COW_ArenaNPCSuitData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ArenaNPCSuitData_VTable vtable;
};
struct COW_ArenaNPCSuitData_o {
	COW_ArenaNPCSuitData_c *klass;
	void *monitor;
	uint32_t _ID_k__BackingField;
	uint32_t _HeadSlotItemID_k__BackingField;
	uint32_t _ChestSlotItemID_k__BackingField;
	uint32_t _LegsSlotItemID_k__BackingField;
	uint32_t _FeetSlotItemID_k__BackingField;
	uint32_t _AvatarID_k__BackingField;
	GCommon_ResourceID_o _AnimatorID_k__BackingField;
};
struct AroundGameQuickChatData_StaticFields {
};
struct AroundGameQuickChatData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct AroundGameQuickChatData_c {
	Il2CppClass_1 _1;
	AroundGameQuickChatData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AroundGameQuickChatData_VTable vtable;
};
struct AroundGameQuickChatData_o {
	AroundGameQuickChatData_c *klass;
	void *monitor;
	uint32_t Id;
	System_String_o* MessageKey;
	System_String_o* GameModeCategory;
	uint32_t Sort;
};
struct COW_AssistantAudioData_StaticFields {
};
struct COW_AssistantAudioData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AssistantAudioData_c {
	Il2CppClass_1 _1;
	COW_AssistantAudioData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AssistantAudioData_VTable vtable;
};
struct COW_AssistantAudioData_o {
	COW_AssistantAudioData_c *klass;
	void *monitor;
	System_String_o* VoiceIDName;
	System_String_o* Line;
	System_String_o* Langsuffix;
	uint32_t CharacterID;
	int32_t TriggerType;
	GCommon_ResourceID_o VoiceID;
};
struct COW_AssistantTriggerInfoData_StaticFields {
};
struct COW_AssistantTriggerInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AssistantTriggerInfoData_c {
	Il2CppClass_1 _1;
	COW_AssistantTriggerInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AssistantTriggerInfoData_VTable vtable;
};
struct COW_AssistantTriggerInfoData_o {
	COW_AssistantTriggerInfoData_c *klass;
	void *monitor;
	uint32_t AssistantID;
	float CoolDown;
	uint32_t BroadcastType;
	uint32_t Priority;
};
struct COW_AutoPickupConfigData_StaticFields {
};
struct COW_AutoPickupConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_CompareTo;
};
struct COW_AutoPickupConfigData_c {
	Il2CppClass_1 _1;
	COW_AutoPickupConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoPickupConfigData_VTable vtable;
};
struct COW_AutoPickupConfigData_o {
	COW_AutoPickupConfigData_c *klass;
	void *monitor;
	int32_t Id;
	System_UInt32_array* ItemTypes;
	System_UInt32_array* SubTypes;
	System_Int32_array* MenuType;
	uint32_t ItemId;
	System_String_o* LocKey;
	bool IsDefaultOpen;
	int32_t InitialOrder;
	int32_t InitialNum;
	int32_t PickupMin;
	int32_t PickupMax;
	int32_t PickupUnit;
	int32_t _ParentID_k__BackingField;
	int32_t _ParentOrder_k__BackingField;
	System_String_o* primaryKey;
	System_String_o* m_NewKey;
	System_String_o* m_PlayerPrefOrderKey;
	System_String_o* m_PlayerPrefPickupNumKey;
	int32_t _StateValue_k__BackingField;
	int32_t _Order_k__BackingField;
	int32_t _PickupNum_k__BackingField;
};
struct COW_AutoPickupMappingConfigData_StaticFields {
};
struct COW_AutoPickupMappingConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AutoPickupMappingConfigData_c {
	Il2CppClass_1 _1;
	COW_AutoPickupMappingConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoPickupMappingConfigData_VTable vtable;
};
struct COW_AutoPickupMappingConfigData_o {
	COW_AutoPickupMappingConfigData_c *klass;
	void *monitor;
	int32_t TypeID;
	System_UInt32_array* GameMode;
	System_String_o* TypeTitleKey;
	System_Int32_array* AutoPickUpSettingItem;
};
struct COW_AutopickupTemporaryCloseData_StaticFields {
};
struct COW_AutopickupTemporaryCloseData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AutopickupTemporaryCloseData_c {
	Il2CppClass_1 _1;
	COW_AutopickupTemporaryCloseData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutopickupTemporaryCloseData_VTable vtable;
};
struct COW_AutopickupTemporaryCloseData_o {
	COW_AutopickupTemporaryCloseData_c *klass;
	void *monitor;
	int32_t Type;
	uint32_t ItemID;
};
struct COW_AutoSearchItemDataIDNum_StaticFields {
};
struct COW_AutoSearchItemDataIDNum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AutoSearchItemDataIDNum_c {
	Il2CppClass_1 _1;
	COW_AutoSearchItemDataIDNum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoSearchItemDataIDNum_VTable vtable;
};
struct COW_AutoSearchItemDataIDNum_o {
	COW_AutoSearchItemDataIDNum_c *klass;
	void *monitor;
	uint32_t ItemDataID;
	uint32_t ItemNum;
};
struct COW_AutoTagClassificationData_StaticFields {
	System_Comparison_AutoTagClassificationData__o* __f__mg_cache0;
};
struct COW_AutoTagClassificationData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AutoTagClassificationData_c {
	Il2CppClass_1 _1;
	COW_AutoTagClassificationData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTagClassificationData_VTable vtable;
};
struct COW_AutoTagClassificationData_o {
	COW_AutoTagClassificationData_c *klass;
	void *monitor;
	uint32_t MainPriority;
	int32_t Type;
	int32_t SubType;
	COW_AutoSearchItemDataIDNum_array* ItemArray;
};
struct COW_AvatarAttributesInfoData_StaticFields {
};
struct COW_AvatarAttributesInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AvatarAttributesInfoData_c {
	Il2CppClass_1 _1;
	COW_AvatarAttributesInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarAttributesInfoData_VTable vtable;
};
struct COW_AvatarAttributesInfoData_o {
	COW_AvatarAttributesInfoData_c *klass;
	void *monitor;
	uint32_t Id;
	uint32_t AttributeId;
	uint32_t difficulty;
	System_String_o* Desc;
	System_String_o* DescParams;
	System_String_array* Params;
	uint32_t level;
	uint32_t maxLevel;
	System_String_o* name;
	GCommon_ResourceID_o icon;
	GCommon_ResourceID_o iconQuality;
	uint32_t attributeType;
	System_Collections_Generic_List_int__o* recommendWeaponType;
};
struct COW_AvatarAttributesInfoConfigManager_StaticFields {
};
struct COW_AvatarAttributesInfoConfigManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AvatarAttributesInfoConfigManager_c {
	Il2CppClass_1 _1;
	COW_AvatarAttributesInfoConfigManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarAttributesInfoConfigManager_VTable vtable;
};
struct COW_AvatarAttributesInfoConfigManager_o {
	COW_AvatarAttributesInfoConfigManager_c *klass;
	void *monitor;
	System_Collections_Generic_List_AvatarAttributesInfoData__o* dataList;
};
struct COW_AvatarAwakenComicData_StaticFields {
};
struct COW_AvatarAwakenComicData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AvatarAwakenComicData_c {
	Il2CppClass_1 _1;
	COW_AvatarAwakenComicData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarAwakenComicData_VTable vtable;
};
struct COW_AvatarAwakenComicData_o {
	COW_AvatarAwakenComicData_c *klass;
	void *monitor;
	uint32_t CharacterID;
	uint32_t ComicID;
	uint32_t UnlockItemID;
	uint32_t UnlockItemNum;
	System_String_o* ComicName;
	System_String_o* ComicTitleCDN;
	System_String_o* ComicContentCDN;
};
struct COW_AvatarAwakenTaskData_StaticFields {
};
struct COW_AvatarAwakenTaskData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AvatarAwakenTaskData_c {
	Il2CppClass_1 _1;
	COW_AvatarAwakenTaskData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarAwakenTaskData_VTable vtable;
};
struct COW_AvatarAwakenTaskData_o {
	COW_AvatarAwakenTaskData_c *klass;
	void *monitor;
	uint32_t IID;
	uint32_t AvatarId;
	uint32_t TaskType;
	uint32_t TaskNeedValue;
	System_String_o* TaskDesc;
	bool NeedChangeValType;
	uint32_t RewardType1;
	uint32_t RewardId1;
	uint32_t RewardCnt1;
	uint32_t RewardType2;
	uint32_t RewardId2;
	uint32_t RewardCnt2;
	uint32_t RewardType3;
	uint32_t RewardId3;
	uint32_t RewardCnt3;
	System_String_o* ComicCDNLink;
	System_String_o* ComicDesc;
	System_String_o* ComicLockCDN;
	System_String_o* ComicUnLockCDN;
};
struct COW_AvatarAwakenTaskRefreshData_StaticFields {
};
struct COW_AvatarAwakenTaskRefreshData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AvatarAwakenTaskRefreshData_c {
	Il2CppClass_1 _1;
	COW_AvatarAwakenTaskRefreshData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarAwakenTaskRefreshData_VTable vtable;
};
struct COW_AvatarAwakenTaskRefreshData_o {
	COW_AvatarAwakenTaskRefreshData_c *klass;
	void *monitor;
	uint32_t CharacterID;
	System_UInt32_array* RefreshCostType;
	System_UInt32_array* RefreshCost;
	uint32_t RefreshTimesLimit;
};
struct COW_AvatarHDRecipeData_StaticFields {
};
struct COW_AvatarHDRecipeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AvatarHDRecipeData_c {
	Il2CppClass_1 _1;
	COW_AvatarHDRecipeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarHDRecipeData_VTable vtable;
};
struct COW_AvatarHDRecipeData_o {
	COW_AvatarHDRecipeData_c *klass;
	void *monitor;
	int32_t defaultRecipe;
	int32_t HDRecipe;
};
struct COW_AvatarInvisbleData_StaticFields {
};
struct COW_AvatarInvisbleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_AvatarInvisbleData_c {
	Il2CppClass_1 _1;
	COW_AvatarInvisbleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarInvisbleData_VTable vtable;
};
struct COW_AvatarInvisbleData_o {
	COW_AvatarInvisbleData_c *klass;
	void *monitor;
	uint32_t AvatarID;
	uint32_t RelatedID;
	uint32_t ItemID;
};
struct COW_AvatarJumpData_StaticFields {
};
struct COW_AvatarJumpData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_AvatarJumpData_c {
	Il2CppClass_1 _1;
	COW_AvatarJumpData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarJumpData_VTable vtable;
};
struct COW_AvatarJumpData_o {
	COW_AvatarJumpData_c *klass;
	void *monitor;
	uint32_t SortID;
	uint32_t AvatarId;
	int32_t Language;
	System_String_o* SkillJumpUrl;
	System_String_o* VideoJumpUrl;
};
struct COW_AvatarLevelCardData_StaticFields {
};
struct COW_AvatarLevelCardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AvatarLevelCardData_c {
	Il2CppClass_1 _1;
	COW_AvatarLevelCardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarLevelCardData_VTable vtable;
};
struct COW_AvatarLevelCardData_o {
	COW_AvatarLevelCardData_c *klass;
	void *monitor;
	int32_t cardId;
	int32_t maxLevel;
	uint32_t goPos;
};
struct AvatarLookAtData_StaticFields {
};
struct AvatarLookAtData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct AvatarLookAtData_c {
	Il2CppClass_1 _1;
	AvatarLookAtData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AvatarLookAtData_VTable vtable;
};
struct AvatarLookAtData_o {
	AvatarLookAtData_c *klass;
	void *monitor;
	uint32_t AvatarID;
	System_UInt32_array* UIType;
	System_UInt32_array* EyeUIType;
	float EyeAngleMax;
	float EyeAngleMin;
	float EyeAngleInMax;
	float EyeAngleInMin;
	float EyeTurnSpeed;
	float EyeInLerpSpeed;
	float EyeNewFrameAngleWeight;
};
struct COW_AvatarProfileData_StaticFields {
};
struct COW_AvatarProfileData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_AvatarProfileData_c {
	Il2CppClass_1 _1;
	COW_AvatarProfileData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarProfileData_VTable vtable;
};
struct COW_AvatarProfileData_o {
	COW_AvatarProfileData_c *klass;
	void *monitor;
	System_String_o* _ProfileTitle_k__BackingField;
	System_String_o* occupationKey;
	System_String_o* _Age_k__BackingField;
	System_String_o* _Birthday_k__BackingField;
	System_String_o* hobbykey;
	System_String_o* relationship1Key;
	System_String_o* _Relationship2_k__BackingField;
	System_String_o* _Relationship3_k__BackingField;
	uint32_t _ID_k__BackingField;
	int32_t _RewardType_k__BackingField;
	uint32_t _RewardId_k__BackingField;
	uint32_t _RewardTime_k__BackingField;
	int32_t _RewardType2_k__BackingField;
	uint32_t _RewardId2_k__BackingField;
	uint32_t _RewardTime2_k__BackingField;
	uint32_t _DebrisID_k__BackingField;
	uint32_t _DebrisCount_k__BackingField;
	uint32_t _ItemID_k__BackingField;
	uint32_t _ItemCount_k__BackingField;
	GCommon_ResourceID_o RelationshipID1;
	GCommon_ResourceID_o RelationshipID2;
	GCommon_ResourceID_o RelationshipID3;
	uint32_t RelationshipRealID1;
	uint32_t RelationshipRealID2;
	uint32_t RelationshipRealID3;
};
struct COW_AvatarRecipeMappingData_StaticFields {
};
struct COW_AvatarRecipeMappingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AvatarRecipeMappingData_c {
	Il2CppClass_1 _1;
	COW_AvatarRecipeMappingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarRecipeMappingData_VTable vtable;
};
struct COW_AvatarRecipeMappingData_o {
	COW_AvatarRecipeMappingData_c *klass;
	void *monitor;
	int32_t ID;
	int32_t TargetRecipeSlot;
	int32_t TargetRecipe;
	int32_t ConditionRecipeSlot;
	int32_t ConditionRecipe;
	int32_t ResultRecipe;
};
struct COW_SkillComp_StaticFields {
};
struct COW_SkillComp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct COW_SkillComp_c {
	Il2CppClass_1 _1;
	COW_SkillComp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SkillComp_VTable vtable;
};
struct COW_SkillComp_o {
	COW_SkillComp_c *klass;
	void *monitor;
};
struct COW_AvatarSkillData_StaticFields {
};
struct COW_AvatarSkillData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AvatarSkillData_c {
	Il2CppClass_1 _1;
	COW_AvatarSkillData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarSkillData_VTable vtable;
};
struct COW_AvatarSkillData_o {
	COW_AvatarSkillData_c *klass;
	void *monitor;
	System_String_o* _SkillName_k__BackingField;
	System_String_o* _SkillType_k__BackingField;
	System_String_o* _SkillDesc_k__BackingField;
	System_String_o* _SkillParameter6_k__BackingField;
	System_String_o* _SkillParameter7_k__BackingField;
	System_String_o* _AwakenSkillDesc_k__BackingField;
	System_String_array* _SkillDescParam_k__BackingField;
	System_String_array* _SkillDescColorParam_k__BackingField;
	System_String_o* _SkillSummary_k__BackingField;
	System_String_o* m_SkillIconHudStr;
	System_String_o* m_SkillIconHudStrNoBlood;
	uint32_t _SkillId_k__BackingField;
	uint32_t _AwakenSkillId_k__BackingField;
	uint32_t _OriginSkillId_k__BackingField;
	int32_t _SkillLevel_k__BackingField;
	uint32_t _AttachedSkill_k__BackingField;
	System_String_o* _SkillSubtype_k__BackingField;
	float _SkillParameter1_k__BackingField;
	float _SkillParameter2_k__BackingField;
	float _SkillParameter3_k__BackingField;
	float _SkillParameter4_k__BackingField;
	float _SkillParameter5_k__BackingField;
	float _SkillCheckHackParameter_k__BackingField;
	uint32_t _SkillAvatarID_k__BackingField;
	GCommon_ResourceID_o m_SkillIconNoBlood;
	GCommon_ResourceID_o m_SkillIcon;
	GCommon_ResourceID_o m_SkillIconHud;
	GCommon_ResourceID_o m_SkillIconHudNoBlood;
	uint16_t SkillIconThemeColor;
	bool _IsActiveSkill_k__BackingField;
	uint32_t _Priority_k__BackingField;
	bool _IsRecommend_k__BackingField;
	System_Collections_Generic_List_Vector2__o* _SkillSubtypeList_k__BackingField;
	bool m_IsZombieMode;
	System_UInt32_array* _Tag_k__BackingField;
	int32_t _InGameChooseOrder_k__BackingField;
};
struct COW_AvatarSkillSlotData_StaticFields {
	System_String_o* DEFAULTREGIONNAME;
};
struct COW_AvatarSkillSlotData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AvatarSkillSlotData_c {
	Il2CppClass_1 _1;
	COW_AvatarSkillSlotData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarSkillSlotData_VTable vtable;
};
struct COW_AvatarSkillSlotData_o {
	COW_AvatarSkillSlotData_c *klass;
	void *monitor;
	System_String_o* pKey;
	System_Collections_Generic_List_SlotCostInfo__o* m_SlotInfoList;
	uint32_t _AvatarID_k__BackingField;
	System_String_o* _AvatarName_k__BackingField;
	System_String_o* _Region_k__BackingField;
	int32_t _SkillSlot1GemsCost_k__BackingField;
	int32_t _SkillSlot1CoinCost_k__BackingField;
	int32_t _SkillSlot2GemsCost_k__BackingField;
	int32_t _SkillSlot2CoinCost_k__BackingField;
	int32_t _SkillSlot3GemsCost_k__BackingField;
	int32_t _SkillSlot3CoinCost_k__BackingField;
	int32_t _SkillSlot4GemsCost_k__BackingField;
	int32_t _SkillSlot4CoinCost_k__BackingField;
};
struct COW_AvatarSkillSlotDataManager_StaticFields {
};
struct COW_AvatarSkillSlotDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_AvatarSkillSlotDataManager_c {
	Il2CppClass_1 _1;
	COW_AvatarSkillSlotDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarSkillSlotDataManager_VTable vtable;
};
struct COW_AvatarSkillSlotDataManager_o {
	COW_AvatarSkillSlotDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__AvatarSkillSlotData__o* m_AvailableAvatarSkillSlotData;
};
struct COW_AvatarSuitData_StaticFields {
};
struct COW_AvatarSuitData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_AvatarSuitData_c {
	Il2CppClass_1 _1;
	COW_AvatarSuitData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarSuitData_VTable vtable;
};
struct COW_AvatarSuitData_o {
	COW_AvatarSuitData_c *klass;
	void *monitor;
	uint32_t _SuitID_k__BackingField;
	System_String_o* _SuitName_k__BackingField;
	GCommon_ResourceID_o _SuitIcon_k__BackingField;
	uint32_t _HeadSlotItemID_k__BackingField;
	uint32_t _ChestSlotItemID_k__BackingField;
	uint32_t _LegsSlotItemID_k__BackingField;
	uint32_t _FeetSlotItemID_k__BackingField;
	uint32_t _HeadAdditiveItemID_k__BackingField;
	uint32_t _AvatarID_k__BackingField;
	bool _IsDefault_k__BackingField;
	GCommon_ResourceID_o _SuitAnimation_k__BackingField;
	uint32_t _SkillID_k__BackingField;
	GCommon_ResourceID_o _SuitAnimationEffect_k__BackingField;
};
struct COW_AvatarTagData_StaticFields {
};
struct COW_AvatarTagData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AvatarTagData_c {
	Il2CppClass_1 _1;
	COW_AvatarTagData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarTagData_VTable vtable;
};
struct COW_AvatarTagData_o {
	COW_AvatarTagData_c *klass;
	void *monitor;
	uint32_t m_TagID;
	System_String_o* m_Key;
	System_String_o* m_TagColor;
	System_String_o* m_Desc;
};
struct AvatarTransformData_StaticFields {
};
struct AvatarTransformData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct AvatarTransformData_c {
	Il2CppClass_1 _1;
	AvatarTransformData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AvatarTransformData_VTable vtable;
};
struct AvatarTransformData_o {
	AvatarTransformData_c *klass;
	void *monitor;
	uint32_t ID;
	GCommon_ResourceID_o TransformerResId_1P;
	GCommon_ResourceID_o TransformerResId_3P;
	bool isfemale;
	int32_t showType;
};
struct COW_ClothesSpecialData_StaticFields {
};
struct COW_ClothesSpecialData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_ClothesSpecialData_c {
	Il2CppClass_1 _1;
	COW_ClothesSpecialData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClothesSpecialData_VTable vtable;
};
struct COW_ClothesSpecialData_o {
	COW_ClothesSpecialData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t avatarID;
	uint32_t itemID;
	int32_t recipeHashInLobby;
	int32_t recipeHashInGame;
};
struct COW_ClothesHairUpData_StaticFields {
};
struct COW_ClothesHairUpData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_ClothesHairUpData_c {
	Il2CppClass_1 _1;
	COW_ClothesHairUpData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClothesHairUpData_VTable vtable;
};
struct COW_ClothesHairUpData_o {
	COW_ClothesHairUpData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t LV0;
	uint32_t LV1;
	uint32_t LV2;
	uint32_t LV3;
};
struct COW_LegendClothData_StaticFields {
};
struct COW_LegendClothData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_LegendClothData_c {
	Il2CppClass_1 _1;
	COW_LegendClothData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LegendClothData_VTable vtable;
};
struct COW_LegendClothData_o {
	COW_LegendClothData_c *klass;
	void *monitor;
	uint32_t SetId;
	uint32_t LegentType;
	uint32_t Level;
	GCommon_ResourceID_o ParachuteEffectMale;
	GCommon_ResourceID_o ParachuteEffectFemale;
	UnityEngine_Color_o ColorVal;
	GCommon_ResourceID_o ColorIcon;
	GCommon_ResourceID_o ParachuteEffectIcon;
	GCommon_ResourceID_o TeamEffectIcon;
	System_String_o* Title;
	System_String_o* Story;
	GCommon_ResourceID_o IPTag;
	System_Collections_Generic_List_ResourceID__o* OtherTags;
	uint32_t ArriveAnimId;
	GCommon_ResourceID_o FootHaloMale;
	GCommon_ResourceID_o FootHaloFemale;
	GCommon_ResourceID_o FootHaloIcon;
	uint32_t BundleId;
};
struct COW_AvatarWardrobeData_StaticFields {
	System_Collections_Generic_Dictionary_uint__List_ClothesSpecialData___o* avatarSpetialRecipes;
};
struct COW_AvatarWardrobeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_CompareTo;
	VirtualInvokeData _12_GetId;
};
struct COW_AvatarWardrobeData_c {
	Il2CppClass_1 _1;
	COW_AvatarWardrobeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarWardrobeData_VTable vtable;
};
struct COW_AvatarWardrobeData_o {
	COW_AvatarWardrobeData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t avatarID;
	int32_t recipeHashInLobby;
	int32_t recipeHashInGame;
	int32_t recipeHashInLobby_F;
	int32_t recipeHashInGame_F;
	uint32_t setID;
	GCommon_ResourceID_o idleAnimResID_M;
	GCommon_ResourceID_o showPoseAnimResID_M;
	GCommon_ResourceID_o idleAnimResID_F;
	GCommon_ResourceID_o showPoseAnimResID_F;
	GCommon_ResourceID_o showPoseEffectResID;
	GCommon_ResourceID_o DecorPropIDRight;
	GCommon_ResourceID_o DecorPropIDLeft;
	GCommon_ResourceID_o DecorPropIDRoot;
	GCommon_ResourceID_o EffectID_F;
	GCommon_ResourceID_o EffectID_M;
	GCommon_ResourceID_o EffectID_3P_F;
	GCommon_ResourceID_o EffectID_3P_M;
	GCommon_ResourceID_o FootHaloResId;
	uint32_t TeamID;
	uint8_t wardrobeType;
	bool isDefault;
	bool BackpackSwitch;
	bool EffectForceShow;
	bool InvalidRes;
	bool HasSpecialData;
	uint32_t NewMatType;
};
struct COW_ClothesUpData_StaticFields {
};
struct COW_ClothesUpData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_ClothesUpData_c {
	Il2CppClass_1 _1;
	COW_ClothesUpData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClothesUpData_VTable vtable;
};
struct COW_ClothesUpData_o {
	COW_ClothesUpData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t ClothesID;
	uint32_t EffectsTriggerID;
	uint32_t ClothesUpID;
	GCommon_ResourceID_o EffectIDM;
	GCommon_ResourceID_o EffectIDF;
};
struct COW_EpicClothesTextData_StaticFields {
};
struct COW_EpicClothesTextData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_EpicClothesTextData_c {
	Il2CppClass_1 _1;
	COW_EpicClothesTextData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EpicClothesTextData_VTable vtable;
};
struct COW_EpicClothesTextData_o {
	COW_EpicClothesTextData_c *klass;
	void *monitor;
	uint32_t ClothesID;
	System_String_array* Conditions;
	GCommon_ResourceID_o WaitingRoomEffect;
	GCommon_ResourceID_array* KillEffects;
	GCommon_ResourceID_array* ActionEffects;
	GCommon_ResourceID_array* InGameActionEffects;
	GCommon_ResourceID_o Flag;
	GCommon_ResourceID_o ToggleIcon;
	uint32_t ChickenSprite;
	uint32_t LootBox;
};
struct COW_ClothEffectData_StaticFields {
};
struct COW_ClothEffectData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_ClothEffectData_c {
	Il2CppClass_1 _1;
	COW_ClothEffectData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClothEffectData_VTable vtable;
};
struct COW_ClothEffectData_o {
	COW_ClothEffectData_c *klass;
	void *monitor;
	uint32_t quality;
	uint32_t effectMyCloth;
	uint32_t effectTeammateCloth;
	uint32_t effectEnemyCloth;
};
struct COW_MaterialDataList_StaticFields {
};
struct COW_MaterialDataList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_MaterialDataList_c {
	Il2CppClass_1 _1;
	COW_MaterialDataList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MaterialDataList_VTable vtable;
};
struct COW_MaterialDataList_o {
	COW_MaterialDataList_c *klass;
	void *monitor;
	uint32_t backpackID;
	System_UInt32_array* refIDs;
};
struct COW_MaterialRefData_StaticFields {
};
struct COW_MaterialRefData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_MaterialRefData_c {
	Il2CppClass_1 _1;
	COW_MaterialRefData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MaterialRefData_VTable vtable;
};
struct COW_MaterialRefData_o {
	COW_MaterialRefData_c *klass;
	void *monitor;
	uint32_t clothID;
	GCommon_ResourceID_o maleMatRefID;
	GCommon_ResourceID_o femaleMatRefID;
	GCommon_ResourceID_o inGameMaleMatRefID;
	GCommon_ResourceID_o inGameFemaleMatRefID;
};
struct COW_BanReasonData_StaticFields {
};
struct COW_BanReasonData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_BanReasonData_c {
	Il2CppClass_1 _1;
	COW_BanReasonData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BanReasonData_VTable vtable;
};
struct COW_BanReasonData_o {
	COW_BanReasonData_c *klass;
	void *monitor;
	int32_t ReasonId;
	System_String_o* ReasonKey;
	bool TimeLimited;
};
struct COW_BanInfoUrlData_StaticFields {
};
struct COW_BanInfoUrlData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_BanInfoUrlData_c {
	Il2CppClass_1 _1;
	COW_BanInfoUrlData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BanInfoUrlData_VTable vtable;
};
struct COW_BanInfoUrlData_o {
	COW_BanInfoUrlData_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* Country;
	int32_t BanReasonId;
	System_String_o* Url;
};
struct COW_BanReasonDataManager_StaticFields {
	System_Predicate_BanInfoUrlData__o* __f__am_cache0;
};
struct COW_BanReasonDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_BanReasonDataManager_c {
	Il2CppClass_1 _1;
	COW_BanReasonDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BanReasonDataManager_VTable vtable;
};
struct COW_BanReasonDataManager_o {
	COW_BanReasonDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_BanReasonData__o* m_BanReasonDataList;
	System_Collections_Generic_List_BanInfoUrlData__o* m_BanInfoUrlDataList;
};
struct COW_BanReasonDataManager__GetBanReasonDesc_c__AnonStorey0_StaticFields {
};
struct COW_BanReasonDataManager__GetBanReasonDesc_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BanReasonDataManager__GetBanReasonDesc_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_BanReasonDataManager__GetBanReasonDesc_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BanReasonDataManager__GetBanReasonDesc_c__AnonStorey0_VTable vtable;
};
struct COW_BanReasonDataManager__GetBanReasonDesc_c__AnonStorey0_o {
	COW_BanReasonDataManager__GetBanReasonDesc_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t reasonId;
	bool timeLimited;
};
struct COW_BanReasonDataManager__GetBanReasonUrl_c__AnonStorey1_StaticFields {
};
struct COW_BanReasonDataManager__GetBanReasonUrl_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BanReasonDataManager__GetBanReasonUrl_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_BanReasonDataManager__GetBanReasonUrl_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BanReasonDataManager__GetBanReasonUrl_c__AnonStorey1_VTable vtable;
};
struct COW_BanReasonDataManager__GetBanReasonUrl_c__AnonStorey1_o {
	COW_BanReasonDataManager__GetBanReasonUrl_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t reasonId;
	System_String_o* Country;
};
struct COW_BanReasonDataManager__GetDefaultUrl_c__AnonStorey2_StaticFields {
};
struct COW_BanReasonDataManager__GetDefaultUrl_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BanReasonDataManager__GetDefaultUrl_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_BanReasonDataManager__GetDefaultUrl_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BanReasonDataManager__GetDefaultUrl_c__AnonStorey2_VTable vtable;
};
struct COW_BanReasonDataManager__GetDefaultUrl_c__AnonStorey2_o {
	COW_BanReasonDataManager__GetDefaultUrl_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t reasonId;
};
struct COW_BattleFlagConfigData_StaticFields {
};
struct COW_BattleFlagConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_BattleFlagConfigData_c {
	Il2CppClass_1 _1;
	COW_BattleFlagConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BattleFlagConfigData_VTable vtable;
};
struct COW_BattleFlagConfigData_o {
	COW_BattleFlagConfigData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t LinkID;
	GCommon_ResourceID_o resLobbyModel;
	GCommon_ResourceID_o resModel;
	GCommon_ResourceID_o EffectRes;
};
struct COW_BigHeadData_StaticFields {
};
struct COW_BigHeadData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_BigHeadData_c {
	Il2CppClass_1 _1;
	COW_BigHeadData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigHeadData_VTable vtable;
};
struct COW_BigHeadData_o {
	COW_BigHeadData_c *klass;
	void *monitor;
	uint32_t Lv;
	float HeadScale;
	float HeadShotDamageScale;
	int32_t KillScore;
	int32_t BoostKillScore;
	uint32_t HeadAvatar;
	int32_t NeedKillCount;
	System_Collections_Generic_List_uint__o* BuffIDs;
	GCommon_ResourceID_o EffectID;
	GCommon_ResourceID_o HeadIcon;
	GCommon_ResourceID_o LightHeadIcon;
	GCommon_ResourceID_o LightOffHeadIcon;
	System_String_o* Name;
};
struct COW_BigHeadDataConfig_StaticFields {
};
struct COW_BigHeadDataConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BigHeadDataConfig_c {
	Il2CppClass_1 _1;
	COW_BigHeadDataConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigHeadDataConfig_VTable vtable;
};
struct COW_BigHeadDataConfig_o {
	COW_BigHeadDataConfig_c *klass;
	void *monitor;
	System_Collections_Generic_List_BigHeadData__o* m_DataList;
};
struct COW_BigHeadDataConfigManager_StaticFields {
};
struct COW_BigHeadDataConfigManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_BigHeadDataConfigManager_c {
	Il2CppClass_1 _1;
	COW_BigHeadDataConfigManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigHeadDataConfigManager_VTable vtable;
};
struct COW_BigHeadDataConfigManager_o {
	COW_BigHeadDataConfigManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_ulong__BigHeadDataConfig__o* DatasMap;
};
struct COW_BackPackData_StaticFields {
};
struct COW_BackPackData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_BackPackData_c {
	Il2CppClass_1 _1;
	COW_BackPackData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BackPackData_VTable vtable;
};
struct COW_BackPackData_o {
	COW_BackPackData_c *klass;
	void *monitor;
	uint32_t iID;
	uint8_t sourceTypeKey;
	uint32_t sortId;
	bool IsEffectsTrigger;
	bool IsShow;
	uint32_t LobbyNumber;
	uint32_t IdleNumber;
	GCommon_ResourceID_o ModleIDM;
	GCommon_ResourceID_o ModleIDF;
	GCommon_ResourceID_o LowModleIDM;
	GCommon_ResourceID_o LowModleIDF;
	GCommon_ResourceID_o MaleIdleEffectLV3;
	GCommon_ResourceID_o FemaleIdleEffectLV3;
	GCommon_ResourceID_o MaleTriggerEffectLV3;
	GCommon_ResourceID_o FemaleTriggerEffectLV3;
	GCommon_ResourceID_o previewResLV1;
	GCommon_ResourceID_o previewResLV2;
	GCommon_ResourceID_o previewResLV3;
	GCommon_ResourceID_o FeMaleIngameEffectLV3;
	GCommon_ResourceID_o MaleIngameEffectLV3;
	GCommon_ResourceID_o MaleEffectLV1;
	GCommon_ResourceID_o FemaleEffectLV1;
	GCommon_ResourceID_o MaleEffectLV2;
	GCommon_ResourceID_o FemaleEffectLV2;
	System_Int32_array* maleRecipes;
	System_Int32_array* maleRecipes_N;
	System_Int32_array* femaleRecipes;
	System_Int32_array* femaleRecipes_N;
	uint32_t NewMatType;
};
struct COW_BundleData_StaticFields {
};
struct COW_BundleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_BundleData_c {
	Il2CppClass_1 _1;
	COW_BundleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BundleData_VTable vtable;
};
struct COW_BundleData_o {
	COW_BundleData_c *klass;
	void *monitor;
	System_String_o* ImageUrl;
	uint32_t ID;
	uint32_t AwardID;
	uint32_t AwardNum;
	int32_t AwardType;
	uint32_t PreviewAvatar;
	uint32_t ReturnID;
	uint32_t ReturnNum;
	int32_t ReturnType;
	uint32_t AwardTime;
	uint32_t NoForcedOpen;
	bool IsPreview;
};
struct COW_CSSharedItemData_StaticFields {
};
struct COW_CSSharedItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
	VirtualInvokeData _12_get_BigIcon;
};
struct COW_CSSharedItemData_c {
	Il2CppClass_1 _1;
	COW_CSSharedItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSSharedItemData_VTable vtable;
};
struct COW_CSSharedItemData_o {
	COW_CSSharedItemData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t nameId;
	uint32_t descriptionId;
	System_String_o* iconStr;
	uint8_t Rare;
	bool isUnique;
	uint8_t itemType;
	uint8_t collectionType;
	System_Nullable_ResourceID__o m_iconRes;
	System_Nullable_ResourceID__o m_iconResNoBlood;
};
struct COW_TreasureBoxDataBoxData_StaticFields {
};
struct COW_TreasureBoxDataBoxData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_TreasureBoxDataBoxData_c {
	Il2CppClass_1 _1;
	COW_TreasureBoxDataBoxData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TreasureBoxDataBoxData_VTable vtable;
};
struct COW_TreasureBoxDataBoxData_o {
	COW_TreasureBoxDataBoxData_c *klass;
	void *monitor;
	uint32_t ID;
	int32_t Index;
};
struct COW_TreasureBoxDataItemData_StaticFields {
};
struct COW_TreasureBoxDataItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_TreasureBoxDataItemData_c {
	Il2CppClass_1 _1;
	COW_TreasureBoxDataItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TreasureBoxDataItemData_VTable vtable;
};
struct COW_TreasureBoxDataItemData_o {
	COW_TreasureBoxDataItemData_c *klass;
	void *monitor;
	int32_t Index;
	uint32_t AwardID;
	uint32_t AwardNum;
	int32_t AwardType;
	bool IsPreview;
	uint32_t PreviewAvatar;
	bool IsBigReward;
	uint32_t Rewardlevel;
	uint32_t AwardTime;
	bool ComposeIcon;
};
struct COW_WeaponSkinData_StaticFields {
};
struct COW_WeaponSkinData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WeaponSkinData_c {
	Il2CppClass_1 _1;
	COW_WeaponSkinData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponSkinData_VTable vtable;
};
struct COW_WeaponSkinData_o {
	COW_WeaponSkinData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t WeaponID;
	uint32_t LabelID;
	uint32_t AnimationID;
	GCommon_ResourceID_o previewRes;
	GCommon_ResourceID_o inGameRes3P;
	GCommon_ResourceID_o inGameRes1P;
	GCommon_ResourceID_o BackRes;
	GCommon_ResourceID_o previewEffectRes;
	GCommon_ResourceID_o ParticleRes;
	GCommon_ResourceID_o FireEffect;
	GCommon_ResourceID_o FireEffect2;
	GCommon_ResourceID_o FireEffect3;
	GCommon_ResourceID_o FireSound;
	uint32_t Announcement;
	GCommon_ResourceID_o AnnouncementType;
	GCommon_ResourceID_o AnnouncementBG;
	GCommon_ResourceID_o PVEIconResID;
	uint32_t WeaponSet;
	uint32_t SkinLevel;
	GCommon_ResourceID_o CampIcon;
	GCommon_ResourceID_o PreviewShootEffect;
	GCommon_ResourceID_o PreviewHitEffect;
	GCommon_ResourceID_o IngameHitEffect;
	GCommon_ResourceID_o PreviewKillEffect;
	GCommon_ResourceID_o IngameKillEffect;
	GCommon_ResourceID_o FullScreenEffect;
	GCommon_ResourceID_o PreviewGunTraceEffect;
	GCommon_ResourceID_o IngameGunTraceEffect;
	GCommon_ResourceID_o inGameRes3PSecond;
	GCommon_ResourceID_o inGameRes1PSecond;
	GCommon_ResourceID_o BackResSecond;
	GCommon_ResourceID_o ParticleResSecond;
	GCommon_ResourceID_o InGameWeaponEffect;
	COW_GamePlay_BDKOAKKJMBO_o PreviewHitCameraShake;
	COW_GamePlay_BDKOAKKJMBO_o InGameHitCameraShake;
	COW_GamePlay_BDKOAKKJMBO_o InGameHitHeadCameraShake;
	GCommon_ResourceID_o PreviewMaleMeleeRunAnim;
	GCommon_ResourceID_o PreviewFemaleMeleeRunAnim;
	GCommon_ResourceID_o PreviewMeleeRunEffect;
	GCommon_ResourceID_o PreviewLastKillEffect;
	GCommon_ResourceID_o IngameLastKillEffect;
	GCommon_ResourceID_o LastKillAnim;
	GCommon_ResourceID_o LastKillAnimFemale;
	GCommon_ResourceID_o PreviewLastKillAnimEffect;
	GCommon_ResourceID_o PreviewLastKillAnimEffectFemale;
	GCommon_ResourceID_o IngameLastKillAnimEffect;
	GCommon_ResourceID_o IngameLastKillAnimEffectFemale;
	int32_t KillCountDisplayed;
	GCommon_ResourceID_o PreviewNormalSound;
	GCommon_ResourceID_o PreviewSpecialSound;
	GCommon_ResourceID_o PreviewReloadEffectMale;
	GCommon_ResourceID_o PreviewReloadEffectFemale;
	GCommon_ResourceID_o IngameReloadEffect;
	uint32_t FireSoundDistance;
	GCommon_ResourceID_o PreviewFireSound;
	int32_t LastKillEffectType;
	bool IsShow;
	bool IsPVE_WeaponSkin;
	bool IsWithEffect;
	bool IsDoubleWeapon;
	bool FistUseForeArm;
	bool FistRightZScaleInverse;
	bool PowerSwitch;
	bool BuffSwitch;
	bool IsNamed;
	bool HideGunWhenReload;
	bool FireSoundOptional;
	bool ShowFullAnim;
	uint32_t NewMatType;
	System_String_o* HideModelTimeMale;
	System_String_o* HideModelTimeFemale;
	int32_t WeaponExecutionID;
	int32_t PrivilegeRight;
	uint32_t sortId;
};
struct COW_BombModeConfigData_StaticFields {
};
struct COW_BombModeConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_BombModeConfigData_c {
	Il2CppClass_1 _1;
	COW_BombModeConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BombModeConfigData_VTable vtable;
};
struct COW_BombModeConfigData_o {
	COW_BombModeConfigData_c *klass;
	void *monitor;
	uint32_t BombPlantCastingTime;
	uint32_t BombRemoveCastingTime;
	uint32_t PliersRemoveCastingTime;
	uint32_t PliersID;
	uint32_t BombAliveTimeAfterSettle;
	System_Int32_array* RoundCountConfig;
	uint32_t BombMatchMaxTime;
};
struct COW_BubbleShowRuleData_StaticFields {
};
struct COW_BubbleShowRuleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_BubbleShowRuleData_c {
	Il2CppClass_1 _1;
	COW_BubbleShowRuleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BubbleShowRuleData_VTable vtable;
};
struct COW_BubbleShowRuleData_o {
	COW_BubbleShowRuleData_c *klass;
	void *monitor;
	int32_t BubbleType;
	uint32_t LevelLimit;
};
struct COW_ChatStickerData_StaticFields {
	uint32_t TrainingStickerItemId;
};
struct COW_ChatStickerData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ChatStickerData_c {
	Il2CppClass_1 _1;
	COW_ChatStickerData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ChatStickerData_VTable vtable;
};
struct COW_ChatStickerData_o {
	COW_ChatStickerData_c *klass;
	void *monitor;
	uint32_t ItemID;
	uint32_t StickerID;
	GCommon_ResourceID_o ResourceName;
	float RoomChatStickerPosY;
};
struct COW_ChatStickerPrice_StaticFields {
};
struct COW_ChatStickerPrice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ChatStickerPrice_c {
	Il2CppClass_1 _1;
	COW_ChatStickerPrice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ChatStickerPrice_VTable vtable;
};
struct COW_ChatStickerPrice_o {
	COW_ChatStickerPrice_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* Name;
	uint32_t GemsPrice;
	uint32_t CoinsPrice;
	uint32_t Gopos;
	uint32_t GoposParam;
	GCommon_ResourceID_o Icon;
};
struct COW_ChatStickerDataManager_StaticFields {
};
struct COW_ChatStickerDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_ChatStickerDataManager_c {
	Il2CppClass_1 _1;
	COW_ChatStickerDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ChatStickerDataManager_VTable vtable;
};
struct COW_ChatStickerDataManager_o {
	COW_ChatStickerDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__List_ChatStickerData___o* m_StickerDic;
	System_Collections_Generic_List_ChatStickerPrice__o* m_StickerPriceList;
};
struct COW_ChatStickerDataManager__GetChatStickerPrice_c__AnonStorey0_StaticFields {
};
struct COW_ChatStickerDataManager__GetChatStickerPrice_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ChatStickerDataManager__GetChatStickerPrice_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_ChatStickerDataManager__GetChatStickerPrice_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ChatStickerDataManager__GetChatStickerPrice_c__AnonStorey0_VTable vtable;
};
struct COW_ChatStickerDataManager__GetChatStickerPrice_c__AnonStorey0_o {
	COW_ChatStickerDataManager__GetChatStickerPrice_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_ChatWebWhitelistData_StaticFields {
};
struct COW_ChatWebWhitelistData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ChatWebWhitelistData_c {
	Il2CppClass_1 _1;
	COW_ChatWebWhitelistData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ChatWebWhitelistData_VTable vtable;
};
struct COW_ChatWebWhitelistData_o {
	COW_ChatWebWhitelistData_c *klass;
	void *monitor;
	System_String_o* Whitelist;
};
struct ClanAreaData_StaticFields {
};
struct ClanAreaData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct ClanAreaData_c {
	Il2CppClass_1 _1;
	ClanAreaData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ClanAreaData_VTable vtable;
};
struct ClanAreaData_o {
	ClanAreaData_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* FirstGrade;
	System_String_o* SecondGrade;
};
struct COW_ClanBadgeInfoData_StaticFields {
};
struct COW_ClanBadgeInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ClanBadgeInfoData_c {
	Il2CppClass_1 _1;
	COW_ClanBadgeInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanBadgeInfoData_VTable vtable;
};
struct COW_ClanBadgeInfoData_o {
	COW_ClanBadgeInfoData_c *klass;
	void *monitor;
	uint32_t IsDefault;
	uint32_t UnLockCdt;
	uint32_t BadgeID;
	System_String_o* BadgeName;
	System_String_o* BadgeGetWay;
	System_String_o* SpriteName;
	System_String_o* IsShow;
	uint32_t UnlockCdtValue;
};
struct ClanConfigData_StaticFields {
};
struct ClanConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct ClanConfigData_c {
	Il2CppClass_1 _1;
	ClanConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ClanConfigData_VTable vtable;
};
struct ClanConfigData_o {
	ClanConfigData_c *klass;
	void *monitor;
	int32_t ClanMaxPendingApplications;
	int32_t PlayerMaxRequestsPerDay;
	int32_t MaxInviteNum;
	int32_t JoinDaysBeforeSignIn;
	int32_t ClanLogTimeMax;
	int32_t ClanLogCntMax;
	System_UInt32_array* ClanPresetLevels;
	System_UInt32_array* ClanPresetRanks;
	System_UInt32_array* ClanPresetCSRanks;
	int32_t CaptainOfflineDays;
	int32_t JoinDaysBeforeApplyForDeputy;
	int32_t DeputyOfflineDays;
	int32_t ActiveMinNum;
	int32_t ActiveMaxNum;
	int32_t ActiveTime;
	int32_t ActiveJoinTime;
	int32_t ActivePopupTime;
};
struct COW_ClanExtendScaleData_StaticFields {
};
struct COW_ClanExtendScaleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ClanExtendScaleData_c {
	Il2CppClass_1 _1;
	COW_ClanExtendScaleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanExtendScaleData_VTable vtable;
};
struct COW_ClanExtendScaleData_o {
	COW_ClanExtendScaleData_c *klass;
	void *monitor;
	int32_t ExtendTimes;
	int32_t ExtendSize;
	int32_t DiamondCost;
};
struct ClanHonorData_StaticFields {
};
struct ClanHonorData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct ClanHonorData_c {
	Il2CppClass_1 _1;
	ClanHonorData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ClanHonorData_VTable vtable;
};
struct ClanHonorData_o {
	ClanHonorData_c *klass;
	void *monitor;
	int32_t ID;
	int32_t Type;
	int32_t Upperlimit;
	int32_t Division;
	float Honor;
};
struct ClanLevelData_StaticFields {
};
struct ClanLevelData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct ClanLevelData_c {
	Il2CppClass_1 _1;
	ClanLevelData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ClanLevelData_VTable vtable;
};
struct ClanLevelData_o {
	ClanLevelData_c *klass;
	void *monitor;
	int32_t Level;
	int32_t MinHonor;
	int32_t ExpBuffFactor;
	int32_t GoldBuffFactor;
	int32_t SizeImproved;
	int32_t GoldLimitImproved;
	int32_t AwardType1;
	int32_t AwardId1;
	int32_t AwardNum1;
	int32_t AwardMaxNum1;
	int32_t AwardType2;
	int32_t AwardId2;
	int32_t AwardNum2;
	int32_t AwardMaxNum2;
	System_String_o* LevelIcon;
};
struct COW_ClanLuckyBagConfigData_StaticFields {
};
struct COW_ClanLuckyBagConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ClanLuckyBagConfigData_c {
	Il2CppClass_1 _1;
	COW_ClanLuckyBagConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanLuckyBagConfigData_VTable vtable;
};
struct COW_ClanLuckyBagConfigData_o {
	COW_ClanLuckyBagConfigData_c *klass;
	void *monitor;
	uint32_t EffectiveHours;
	uint32_t MaxDrawNumPerDay;
	uint32_t MaxBagsPerClan;
	uint32_t GuildTokenItemID;
	uint32_t FreezeHours;
};
struct COW_ClanRenameData_StaticFields {
};
struct COW_ClanRenameData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ClanRenameData_c {
	Il2CppClass_1 _1;
	COW_ClanRenameData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanRenameData_VTable vtable;
};
struct COW_ClanRenameData_o {
	COW_ClanRenameData_c *klass;
	void *monitor;
	int32_t Id;
	int32_t DiamondCost;
};
struct COW_ClanScalesData_StaticFields {
};
struct COW_ClanScalesData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ClanScalesData_c {
	Il2CppClass_1 _1;
	COW_ClanScalesData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanScalesData_VTable vtable;
};
struct COW_ClanScalesData_o {
	COW_ClanScalesData_c *klass;
	void *monitor;
	int32_t ID;
	uint32_t MaxMember;
	uint32_t GoldCost;
	uint32_t DiamondCost;
};
struct ClanTagData_StaticFields {
};
struct ClanTagData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct ClanTagData_c {
	Il2CppClass_1 _1;
	ClanTagData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ClanTagData_VTable vtable;
};
struct ClanTagData_o {
	ClanTagData_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* Tag;
};
struct COW_ClimbingTriggerSettingData_StaticFields {
};
struct COW_ClimbingTriggerSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ClimbingTriggerSettingData_c {
	Il2CppClass_1 _1;
	COW_ClimbingTriggerSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClimbingTriggerSettingData_VTable vtable;
};
struct COW_ClimbingTriggerSettingData_o {
	COW_ClimbingTriggerSettingData_c *klass;
	void *monitor;
	uint32_t configID;
	uint32_t uniqueID;
	bool enbale;
};
struct COW_ClothesPrivilegeData_StaticFields {
};
struct COW_ClothesPrivilegeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_ClothesPrivilegeData_c {
	Il2CppClass_1 _1;
	COW_ClothesPrivilegeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClothesPrivilegeData_VTable vtable;
};
struct COW_ClothesPrivilegeData_o {
	COW_ClothesPrivilegeData_c *klass;
	void *monitor;
	uint32_t PrivilegeId;
	System_String_o* PrivilegeDesc;
	GCommon_ResourceID_o PrivilegeIcon;
};
struct COW_ClothTriggerEffectPreviewData_StaticFields {
};
struct COW_ClothTriggerEffectPreviewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_ClothTriggerEffectPreviewData_c {
	Il2CppClass_1 _1;
	COW_ClothTriggerEffectPreviewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClothTriggerEffectPreviewData_VTable vtable;
};
struct COW_ClothTriggerEffectPreviewData_o {
	COW_ClothTriggerEffectPreviewData_c *klass;
	void *monitor;
	uint32_t ID;
	GCommon_ResourceID_o PreviewAnimMale;
	GCommon_ResourceID_o PreviewAnimFemale;
	System_String_o* Title;
	bool IsLoop;
	float IdleDuration;
	int32_t RotationY;
};
struct COW_CollectionBookStoreShowData_StaticFields {
};
struct COW_CollectionBookStoreShowData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_CollectionBookStoreShowData_c {
	Il2CppClass_1 _1;
	COW_CollectionBookStoreShowData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CollectionBookStoreShowData_VTable vtable;
};
struct COW_CollectionBookStoreShowData_o {
	COW_CollectionBookStoreShowData_c *klass;
	void *monitor;
	uint32_t HyperBookID;
	GCommon_ResourceID_o PreviewRes;
	GCommon_ResourceID_o AnimRes;
	System_String_o* _BookshelfCoverSpriteName_k__BackingField;
	GCommon_ResourceID_o _BookshelfOpenRes_k__BackingField;
	GCommon_ResourceID_o _ContentRes_k__BackingField;
	GCommon_ResourceID_o _ContentDecorationNormalRes_k__BackingField;
	GCommon_ResourceID_o _ContentDecorationHiddenRes_k__BackingField;
	GCommon_ResourceID_o _ContentBackgroundNormalRes_k__BackingField;
	GCommon_ResourceID_o _ContentBackgroundHiddenRes_k__BackingField;
	GCommon_ResourceID_array* _ContentMaterialNormalResArray_k__BackingField;
	GCommon_ResourceID_array* _ContentMaterialHiddenResArray_k__BackingField;
	bool IsAnimDelete;
	System_String_o* CircleLightRoationItemCameraStr;
	System_String_o* CircleLightRoationAvatarCameraStr;
};
struct COW_BannerData_StaticFields {
};
struct COW_BannerData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_BannerData_c {
	Il2CppClass_1 _1;
	COW_BannerData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BannerData_VTable vtable;
};
struct COW_BannerData_o {
	COW_BannerData_c *klass;
	void *monitor;
	System_String_o* name;
	uint32_t iID;
	uint32_t sortId;
	GCommon_ResourceID_o baseRes;
	GCommon_ResourceID_o effectRes;
	GCommon_ResourceID_o briefRes;
	uint8_t sourceTypeKey;
};
struct COW_HeadPicData_StaticFields {
};
struct COW_HeadPicData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_HeadPicData_c {
	Il2CppClass_1 _1;
	COW_HeadPicData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HeadPicData_VTable vtable;
};
struct COW_HeadPicData_o {
	COW_HeadPicData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t sortId;
	uint32_t avatarID;
	GCommon_ResourceID_o iconRes;
	GCommon_ResourceID_o effectRes;
	uint8_t sourceTypeKey;
	uint64_t accountId;
	System_String_o* external_icon;
	int32_t status;
	int32_t show_type;
};
struct COW_LootBoxData_StaticFields {
};
struct COW_LootBoxData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_LootBoxData_c {
	Il2CppClass_1 _1;
	COW_LootBoxData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LootBoxData_VTable vtable;
};
struct COW_LootBoxData_o {
	COW_LootBoxData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t sortId;
	GCommon_ResourceID_o briefRes;
	GCommon_ResourceID_o previewRes;
	GCommon_ResourceID_o inGameRes;
	GCommon_ResourceID_o inGameTexture;
	uint8_t sourceTypeKey;
	bool IsWithEffect;
	uint32_t NewMatType;
};
struct COW_ParachuteData_StaticFields {
};
struct COW_ParachuteData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_ParachuteData_c {
	Il2CppClass_1 _1;
	COW_ParachuteData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ParachuteData_VTable vtable;
};
struct COW_ParachuteData_o {
	COW_ParachuteData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t sortId;
	GCommon_ResourceID_o previewRes;
	GCommon_ResourceID_o inGameRes;
	GCommon_ResourceID_o inGameModleRes;
	uint8_t sourceTypeKey;
};
struct COW_FlightData_StaticFields {
};
struct COW_FlightData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_FlightData_c {
	Il2CppClass_1 _1;
	COW_FlightData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FlightData_VTable vtable;
};
struct COW_FlightData_o {
	COW_FlightData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t sortId;
	System_String_o* name;
	GCommon_ResourceID_o previewRes;
	GCommon_ResourceID_o inGameRes;
	GCommon_ResourceID_o inGameRes3P;
	GCommon_ResourceID_o OpenParaSoundID;
	GCommon_ResourceID_o DivingOnceSoundIDOn;
	GCommon_ResourceID_o DivingOnceSoundIDOff;
	GCommon_ResourceID_o AccOnceSoundIDOn;
	GCommon_ResourceID_o AccOnceSoundIDOff;
	GCommon_ResourceID_o EngineLoopSoundID;
	GCommon_ResourceID_o EngineLoopSoundIDWwise;
	GCommon_ResourceID_o AnimID;
	GCommon_ResourceID_o FemaleAnimID;
	GCommon_ResourceID_o EjectSoundID;
	GCommon_ResourceID_o EndSoundID;
	int32_t ParentTransformID;
	uint32_t NewMatType;
	uint8_t sourceTypeKey;
	bool EnableFlightShow;
};
struct COW_SkyboardData_StaticFields {
};
struct COW_SkyboardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_SkyboardData_c {
	Il2CppClass_1 _1;
	COW_SkyboardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SkyboardData_VTable vtable;
};
struct COW_SkyboardData_o {
	COW_SkyboardData_c *klass;
	void *monitor;
	System_String_o* name;
	uint32_t iID;
	uint32_t sortId;
	uint32_t NewMatType;
	float skyDivingMinVSpeed;
	float skyDivingMaxVSpeed;
	float skyDivingMinHSpeed;
	float skyDivingMaxHSpeed;
	float skyDivingSpeedDelta;
	float skySurfingMinVSpeed;
	float skySurfingMaxVSpeed;
	float skySurfingMinHSpeed;
	float skySurfingMaxHSpeed;
	float skySurfingSpeedDelta;
	float swimSurfingSpeed;
	GCommon_ResourceID_o previewRes;
	GCommon_ResourceID_o inGameRes;
	uint8_t sourceTypeKey;
	bool IsWithEffect;
	bool showHoverboardComponent;
};
struct COW_WeaponScoreName_StaticFields {
};
struct COW_WeaponScoreName_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_CompareTo;
};
struct COW_WeaponScoreName_c {
	Il2CppClass_1 _1;
	COW_WeaponScoreName_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponScoreName_VTable vtable;
};
struct COW_WeaponScoreName_o {
	COW_WeaponScoreName_c *klass;
	void *monitor;
	System_String_o* scoreName;
	uint32_t scoreId;
	System_String_o* description;
};
struct COW_WeaponPropertyScore_StaticFields {
};
struct COW_WeaponPropertyScore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_WeaponPropertyScore_c {
	Il2CppClass_1 _1;
	COW_WeaponPropertyScore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponPropertyScore_VTable vtable;
};
struct COW_WeaponPropertyScore_o {
	COW_WeaponPropertyScore_c *klass;
	void *monitor;
	System_Int32_array* Property;
	uint32_t WeaponID;
};
struct COW_WeaponSkinPropertyScore_StaticFields {
};
struct COW_WeaponSkinPropertyScore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WeaponSkinPropertyScore_c {
	Il2CppClass_1 _1;
	COW_WeaponSkinPropertyScore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponSkinPropertyScore_VTable vtable;
};
struct COW_WeaponSkinPropertyScore_o {
	COW_WeaponSkinPropertyScore_c *klass;
	void *monitor;
	System_Int32_array* Property;
	System_String_o* Region;
	uint32_t SkinID;
};
struct COW_VehicleSkinData_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map0;
};
struct COW_VehicleSkinData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_VehicleSkinData_c {
	Il2CppClass_1 _1;
	COW_VehicleSkinData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VehicleSkinData_VTable vtable;
};
struct COW_VehicleSkinData_o {
	COW_VehicleSkinData_c *klass;
	void *monitor;
	System_String_o* name;
	System_String_o* PropertyDescription;
	uint32_t iID;
	uint32_t VehicleID;
	uint32_t sortId;
	uint32_t basedConfigID;
	GCommon_ResourceID_o previewRes;
	GCommon_ResourceID_o inGameRes;
	GCommon_ResourceID_o inGameWithEffectRes;
	GCommon_ResourceID_o previewAnim;
	bool IsWithEffect;
	uint32_t NewMatType;
};
struct COW_EmotionRandomEffInfo_StaticFields {
};
struct COW_EmotionRandomEffInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EmotionRandomEffInfo_c {
	Il2CppClass_1 _1;
	COW_EmotionRandomEffInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EmotionRandomEffInfo_VTable vtable;
};
struct COW_EmotionRandomEffInfo_o {
	COW_EmotionRandomEffInfo_c *klass;
	void *monitor;
	uint32_t Idx;
	GCommon_ResourceID_o ResID;
};
struct COW_CollectionPrivilegeTagData_StaticFields {
};
struct COW_CollectionPrivilegeTagData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CollectionPrivilegeTagData_c {
	Il2CppClass_1 _1;
	COW_CollectionPrivilegeTagData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CollectionPrivilegeTagData_VTable vtable;
};
struct COW_CollectionPrivilegeTagData_o {
	COW_CollectionPrivilegeTagData_c *klass;
	void *monitor;
	uint32_t ID;
	GCommon_ResourceID_o PrivilegeIcon;
	System_String_o* PrivilegeDesc;
	System_String_o* PrivilegeTitle;
};
struct COW_CollectionPrivilegeTagDataManager_StaticFields {
};
struct COW_CollectionPrivilegeTagDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_CollectionPrivilegeTagDataManager_c {
	Il2CppClass_1 _1;
	COW_CollectionPrivilegeTagDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CollectionPrivilegeTagDataManager_VTable vtable;
};
struct COW_CollectionPrivilegeTagDataManager_o {
	COW_CollectionPrivilegeTagDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__CollectionPrivilegeTagData__o* m_CollectionPrivilegeTagDataDic;
};
struct COW_EmoteData_StaticFields {
	System_Comparison_CollectionPrivilegeTagData__o* __f__am_cache0;
};
struct COW_EmoteData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EmoteData_c {
	Il2CppClass_1 _1;
	COW_EmoteData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EmoteData_VTable vtable;
};
struct COW_EmoteData_o {
	COW_EmoteData_c *klass;
	void *monitor;
	System_Int32_array* HideClothEffectSlots;
	uint32_t iID;
	uint32_t sortId;
	GCommon_ResourceID_o SFXResourceID;
	GCommon_ResourceID_o SFXIngameResourceId;
	GCommon_ResourceID_o animationResIDMale;
	GCommon_ResourceID_o animationResIDFemale;
	GCommon_ResourceID_o propID;
	GCommon_ResourceID_o propIDLeft;
	GCommon_ResourceID_o propIDRight;
	GCommon_ResourceID_o propIDHead;
	GCommon_ResourceID_o inGameSceneIconResID;
	System_Collections_Generic_List_ResourceID__o* VFXMaleIngame;
	System_Collections_Generic_List_ResourceID__o* VFXMaleSystem;
	System_Collections_Generic_List_ResourceID__o* VFXFemaleIngame;
	System_Collections_Generic_List_ResourceID__o* VFXFemaleSystem;
	System_Collections_Generic_List_ResourceID__o* DanceTogetherAnimationMaleID;
	System_Collections_Generic_List_ResourceID__o* DanceTogetherAnimationFemaleMaleIdleID;
	System_Collections_Generic_List_ResourceID__o* DanceTogetherVFXMaleIdleID;
	System_Collections_Generic_List_ResourceID__o* DanceTogetherVFXFemaleMaleIdleID;
	GCommon_ResourceID_o LeadDancerVFX;
	bool IsLeadEmoteIngame;
	uint8_t sourceTypeKey;
	bool IsLeadEmote;
	bool is_random;
	bool IsMoveEmote;
	GCommon_ResourceID_o FootStepsResID;
	System_Single_array* MaleFootStepPlayTiming;
	System_Single_array* FemaleFootStepPlayTiming;
	GCommon_ResourceID_o DashFootStepsResID;
	System_Single_array* DashMaleFootStepPlayTiming;
	System_Single_array* DashFemaleFootStepPlayTiming;
	float MoveEmoteSpeed;
	float DashEmoteSpeed;
	GCommon_ResourceID_o AnimationMaleIdleID;
	GCommon_ResourceID_o AnimationFemaleIdleID;
	GCommon_ResourceID_o DashAnimationMaleID;
	GCommon_ResourceID_o DashAnimationFemaleID;
	System_Collections_Generic_List_CollectionPrivilegeTagData__o* Privileges;
};
struct COW_TransformData_StaticFields {
};
struct COW_TransformData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_TransformData_c {
	Il2CppClass_1 _1;
	COW_TransformData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TransformData_VTable vtable;
};
struct COW_TransformData_o {
	COW_TransformData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t sortId;
	System_String_o* Name;
	System_String_o* Desc;
	GCommon_ResourceID_o AnimationMaleBeforeID;
	GCommon_ResourceID_o AnimationMaleAfterID;
	GCommon_ResourceID_o AnimationFemaleBeforeID;
	GCommon_ResourceID_o AnimationFemaleAfterID;
	GCommon_ResourceID_o TransformVFXLobbyMale;
	GCommon_ResourceID_o TransformVFXIngameMale;
	GCommon_ResourceID_o TransformVFXLobbyFemale;
	GCommon_ResourceID_o TransformVFXIngameFemale;
	GCommon_ResourceID_o TransformModelIdle;
	AvatarTransformData_o* AvatarTransformData;
};
struct COW_GroupAnimData_StaticFields {
};
struct COW_GroupAnimData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GroupAnimData_c {
	Il2CppClass_1 _1;
	COW_GroupAnimData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GroupAnimData_VTable vtable;
};
struct COW_GroupAnimData_o {
	COW_GroupAnimData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t sortId;
	GCommon_ResourceID_o AnimationResIDMale;
	GCommon_ResourceID_o AnimationResIDFemale;
	GCommon_ResourceID_o CameraAnimationResIDMale;
	GCommon_ResourceID_o CameraAnimationResIDFemale;
	GCommon_ResourceID_o VFXMaleIngame;
	GCommon_ResourceID_o VFXMaleSystem;
	GCommon_ResourceID_o VFXFemaleIngame;
	GCommon_ResourceID_o VFXFemaleSystem;
	uint8_t sourceTypeKey;
	float AnimDuration;
};
struct COW_WeaponScoreConfigData_StaticFields {
};
struct COW_WeaponScoreConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WeaponScoreConfigData_c {
	Il2CppClass_1 _1;
	COW_WeaponScoreConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponScoreConfigData_VTable vtable;
};
struct COW_WeaponScoreConfigData_o {
	COW_WeaponScoreConfigData_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t IsScore;
};
struct COW_WeaponEffectConfigData_StaticFields {
};
struct COW_WeaponEffectConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_WeaponEffectConfigData_c {
	Il2CppClass_1 _1;
	COW_WeaponEffectConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponEffectConfigData_VTable vtable;
};
struct COW_WeaponEffectConfigData_o {
	COW_WeaponEffectConfigData_c *klass;
	void *monitor;
	uint32_t quality;
	uint32_t effectMyHand;
	uint32_t effectMyBack;
	uint32_t effectTeammateHand;
	uint32_t effectTeammateBack;
	uint32_t effectEnemyHand;
	uint32_t effectEnemyBack;
	uint32_t effectMyFire;
	uint32_t effectTeammateFire;
	uint32_t effectEnemyFire;
	uint32_t effectMyHit;
	uint32_t effectTeammateHit;
	uint32_t effectEnemyHit;
	uint32_t effectMyKill;
	uint32_t effectTeammateKill;
	uint32_t effectEnemyKill;
	uint32_t effectMyAnnounce;
	uint32_t effectTeammateAnnounce;
	uint32_t effectEnemyAnnounce;
	bool ShowMyLastKillVFX;
	bool ShowTeammateLastKillVFX;
	bool ShowEnemyLastKillVFX;
	bool ShowMyLastKillAnim;
	bool ShowTeammateLastKillAnim;
	bool ShowEnemyLastKillAnim;
	bool ShowMyReloadEffect;
	bool ShowTeammateReloadEffect;
	bool ShowEnemyReloadEffect;
	bool ShowMyGunTraceEffect;
	bool ShowTeammateGunTraceEffect;
	bool ShowEnemyGunTraceEffect;
	bool PlayMyFireSound;
	bool PlayTeammateFireSound;
	bool PlayEnemyFireSound;
	bool ShowMyKillCountOnEffectKill;
	bool ShowTeammateKillCountOnEffectKill;
	bool ShowEnemyKillCountOnEffectKill;
	bool ShowMyExecution;
	bool ShowTeamExecution;
	bool ShowEnemyExecution;
	bool ShowObserverExecution;
};
struct COW_PinData_StaticFields {
};
struct COW_PinData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_PinData_c {
	Il2CppClass_1 _1;
	COW_PinData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PinData_VTable vtable;
};
struct COW_PinData_o {
	COW_PinData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t sortId;
	uint8_t sourceType;
};
struct COW_TitleData_StaticFields {
};
struct COW_TitleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_TitleData_c {
	Il2CppClass_1 _1;
	COW_TitleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TitleData_VTable vtable;
};
struct COW_TitleData_o {
	COW_TitleData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t sortId;
	System_String_o* TitleKey;
	System_String_o* RimRes;
	GCommon_ResourceID_o EffectRes;
	float TimeLimit;
	bool IsShow;
	GCommon_ResourceID_o TitleFrameRes;
};
struct COW_MusicData_StaticFields {
};
struct COW_MusicData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_MusicData_c {
	Il2CppClass_1 _1;
	COW_MusicData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MusicData_VTable vtable;
};
struct COW_MusicData_o {
	COW_MusicData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t SortId;
	uint32_t IsIP;
	GCommon_ResourceID_o MusicResId;
};
struct CollectionTabData_StaticFields {
};
struct CollectionTabData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct CollectionTabData_c {
	Il2CppClass_1 _1;
	CollectionTabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CollectionTabData_VTable vtable;
};
struct CollectionTabData_o {
	CollectionTabData_c *klass;
	void *monitor;
	int32_t TabID;
	System_String_o* TabName;
	int32_t Priority;
};
struct COW_CommunityWebsiteData_StaticFields {
	System_Collections_Generic_Dictionary_string__Dictionary_string__CommunityWebsiteData___o* _Data;
};
struct COW_CommunityWebsiteData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CommunityWebsiteData_c {
	Il2CppClass_1 _1;
	COW_CommunityWebsiteData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommunityWebsiteData_VTable vtable;
};
struct COW_CommunityWebsiteData_o {
	COW_CommunityWebsiteData_c *klass;
	void *monitor;
	System_String_o* _Region_k__BackingField;
	System_String_o* _LanguageAbbr_k__BackingField;
	System_String_o* _FacebookURL_k__BackingField;
	System_String_o* _OfficialURL_k__BackingField;
	System_String_o* _GER_TermsOfService_k__BackingField;
	System_String_o* _GER_HelpAndSupport_k__BackingField;
	System_String_o* Inslwebsite;
	int32_t _ID_k__BackingField;
	bool _ExternalForFacebook_k__BackingField;
	bool _ExternalForOfficial_k__BackingField;
	bool _ShowFacebook_k__BackingField;
	bool _ShowOfficial_k__BackingField;
	bool ExternalForIns;
	bool ShowIns;
};
struct COW_ControlModePlayerBuffAvatarData_StaticFields {
};
struct COW_ControlModePlayerBuffAvatarData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ControlModePlayerBuffAvatarData_c {
	Il2CppClass_1 _1;
	COW_ControlModePlayerBuffAvatarData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ControlModePlayerBuffAvatarData_VTable vtable;
};
struct COW_ControlModePlayerBuffAvatarData_o {
	COW_ControlModePlayerBuffAvatarData_c *klass;
	void *monitor;
	bool m_IsFemale;
	System_UInt32_array* _ClothIDs_k__BackingField;
};
struct COW_CreditBehaviorSettingData_StaticFields {
};
struct COW_CreditBehaviorSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CreditBehaviorSettingData_c {
	Il2CppClass_1 _1;
	COW_CreditBehaviorSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CreditBehaviorSettingData_VTable vtable;
};
struct COW_CreditBehaviorSettingData_o {
	COW_CreditBehaviorSettingData_c *klass;
	void *monitor;
	uint32_t BehaviorID;
	System_String_o* IngameNotificationReportKey;
	System_String_o* IngameTeammateKey;
};
struct COW_CreditBehaviorSettingDataManager_StaticFields {
};
struct COW_CreditBehaviorSettingDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_CreditBehaviorSettingDataManager_c {
	Il2CppClass_1 _1;
	COW_CreditBehaviorSettingDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CreditBehaviorSettingDataManager_VTable vtable;
};
struct COW_CreditBehaviorSettingDataManager_o {
	COW_CreditBehaviorSettingDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__CreditBehaviorSettingData__o* m_CreditBehaviorSettingDataMap;
};
struct COW_CreditPenaltyConfigData_StaticFields {
};
struct COW_CreditPenaltyConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CreditPenaltyConfigData_c {
	Il2CppClass_1 _1;
	COW_CreditPenaltyConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CreditPenaltyConfigData_VTable vtable;
};
struct COW_CreditPenaltyConfigData_o {
	COW_CreditPenaltyConfigData_c *klass;
	void *monitor;
	uint32_t key;
	uint32_t penalty_type;
	uint32_t penalty_id;
	uint32_t name;
	uint32_t days;
};
struct COW_CreditRankData_StaticFields {
};
struct COW_CreditRankData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CreditRankData_c {
	Il2CppClass_1 _1;
	COW_CreditRankData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CreditRankData_VTable vtable;
};
struct COW_CreditRankData_o {
	COW_CreditRankData_c *klass;
	void *monitor;
	int32_t CreditRankBound;
	int32_t CreditRecover;
	System_String_o* CreditRankKey1;
	System_String_o* CreditRankKey2;
	UnityEngine_Color32_o CreditScoreColor;
};
struct COW_CreditRankDataManager_StaticFields {
};
struct COW_CreditRankDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_CreditRankDataManager_c {
	Il2CppClass_1 _1;
	COW_CreditRankDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CreditRankDataManager_VTable vtable;
};
struct COW_CreditRankDataManager_o {
	COW_CreditRankDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_CreditRankData__o* m_DataList;
};
struct COW_CreditRankDataManager__GetData_c__AnonStorey0_StaticFields {
};
struct COW_CreditRankDataManager__GetData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CreditRankDataManager__GetData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_CreditRankDataManager__GetData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CreditRankDataManager__GetData_c__AnonStorey0_VTable vtable;
};
struct COW_CreditRankDataManager__GetData_c__AnonStorey0_o {
	COW_CreditRankDataManager__GetData_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t score;
};
struct COW_ForbidMode_StaticFields {
};
struct COW_ForbidMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ForbidMode_c {
	Il2CppClass_1 _1;
	COW_ForbidMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ForbidMode_VTable vtable;
};
struct COW_ForbidMode_o {
	COW_ForbidMode_c *klass;
	void *monitor;
	uint32_t matchMode;
	uint32_t groupMode;
	uint32_t gameMode;
};
struct COW_CreditPunishManager_StaticFields {
	System_Comparison_CreditPunishDesc__o* __f__am_cache0;
	System_Predicate_CreditPunishDesc__o* __f__am_cache1;
	System_Comparison_CreditPunishInfo__o* __f__am_cache2;
};
struct COW_CreditPunishManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_CreditPunishManager_c {
	Il2CppClass_1 _1;
	COW_CreditPunishManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CreditPunishManager_VTable vtable;
};
struct COW_CreditPunishManager_o {
	COW_CreditPunishManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_ForbidMode__o* m_ListForbidMode;
	System_Collections_Generic_List_CreditPunishDesc__o* m_CreditPunishDesc;
	uint32_t m_CurCreditScore;
	uint32_t m_PunishScoreBase;
	bool m_IsBanRoom;
	bool m_IsBanCupMatch;
	bool m_IsBanChampionship;
};
struct COW_CreditPunishManager__ShowBanCupAndChampionshipWindow_c__AnonStorey0_StaticFields {
};
struct COW_CreditPunishManager__ShowBanCupAndChampionshipWindow_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CreditPunishManager__ShowBanCupAndChampionshipWindow_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_CreditPunishManager__ShowBanCupAndChampionshipWindow_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CreditPunishManager__ShowBanCupAndChampionshipWindow_c__AnonStorey0_VTable vtable;
};
struct COW_CreditPunishManager__ShowBanCupAndChampionshipWindow_c__AnonStorey0_o {
	COW_CreditPunishManager__ShowBanCupAndChampionshipWindow_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t navigationFrom;
};
struct COW_CreditScoreChangeKeyData_StaticFields {
};
struct COW_CreditScoreChangeKeyData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CreditScoreChangeKeyData_c {
	Il2CppClass_1 _1;
	COW_CreditScoreChangeKeyData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CreditScoreChangeKeyData_VTable vtable;
};
struct COW_CreditScoreChangeKeyData_o {
	COW_CreditScoreChangeKeyData_c *klass;
	void *monitor;
	int32_t ReasonId;
	System_String_o* Key;
};
struct COW_CreditScoreChangeKeyDataManager_StaticFields {
};
struct COW_CreditScoreChangeKeyDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_CreditScoreChangeKeyDataManager_c {
	Il2CppClass_1 _1;
	COW_CreditScoreChangeKeyDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CreditScoreChangeKeyDataManager_VTable vtable;
};
struct COW_CreditScoreChangeKeyDataManager_o {
	COW_CreditScoreChangeKeyDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_CreditScoreChangeKeyData__o* m_DataList;
};
struct COW_CreditScoreChangeKeyDataManager__GetData_c__AnonStorey0_StaticFields {
};
struct COW_CreditScoreChangeKeyDataManager__GetData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CreditScoreChangeKeyDataManager__GetData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_CreditScoreChangeKeyDataManager__GetData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CreditScoreChangeKeyDataManager__GetData_c__AnonStorey0_VTable vtable;
};
struct COW_CreditScoreChangeKeyDataManager__GetData_c__AnonStorey0_o {
	COW_CreditScoreChangeKeyDataManager__GetData_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t reasonId;
};
struct COW_CreditWebSwitchData_StaticFields {
};
struct COW_CreditWebSwitchData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CreditWebSwitchData_c {
	Il2CppClass_1 _1;
	COW_CreditWebSwitchData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CreditWebSwitchData_VTable vtable;
};
struct COW_CreditWebSwitchData_o {
	COW_CreditWebSwitchData_c *klass;
	void *monitor;
	System_String_o* Region;
	bool CreditWebSwitch;
};
struct COW_CriticalBehaviorConfigData_StaticFields {
};
struct COW_CriticalBehaviorConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CriticalBehaviorConfigData_c {
	Il2CppClass_1 _1;
	COW_CriticalBehaviorConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CriticalBehaviorConfigData_VTable vtable;
};
struct COW_CriticalBehaviorConfigData_o {
	COW_CriticalBehaviorConfigData_c *klass;
	void *monitor;
	uint32_t BehaviorID;
	System_String_o* ActionDesc;
	uint32_t RecommendScore;
};
struct COW_GamePlay_DJIOJILKOIN_StaticFields {
};
struct COW_GamePlay_DJIOJILKOIN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
	VirtualInvokeData _12_CompareTo;
	VirtualInvokeData _13_Equals;
};
struct COW_GamePlay_DJIOJILKOIN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DJIOJILKOIN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DJIOJILKOIN_VTable vtable;
};
struct COW_GamePlay_DJIOJILKOIN_o {
	COW_GamePlay_DJIOJILKOIN_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	uint32_t MKNNBJJKAGG;
	System_String_o* BJOJHHOCMCD;
	uint32_t JFPMOJMHOHM;
	uint32_t EHEMDJLFPJP;
	System_String_o* MPHBJHABAHL;
	System_String_o* MIFEJKAAHCK;
};
struct COW_CSRankingSeasonInfoData_StaticFields {
};
struct COW_CSRankingSeasonInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CSRankingSeasonInfoData_c {
	Il2CppClass_1 _1;
	COW_CSRankingSeasonInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSRankingSeasonInfoData_VTable vtable;
};
struct COW_CSRankingSeasonInfoData_o {
	COW_CSRankingSeasonInfoData_c *klass;
	void *monitor;
	int32_t Index;
	System_String_o* SeasonName;
	System_DateTime_o StartTime;
	System_DateTime_o EndTime;
	System_String_o* SeasonRewardBgUrl;
	uint32_t EndCountdown;
	bool ShowSeasonTheme;
	System_String_o* SeasonThemeName;
};
struct COW_CSRankData_StaticFields {
};
struct COW_CSRankData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CSRankData_c {
	Il2CppClass_1 _1;
	COW_CSRankData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSRankData_VTable vtable;
};
struct COW_CSRankData_o {
	COW_CSRankData_c *klass;
	void *monitor;
	uint32_t SeasonStart;
	uint32_t SeasonEnd;
	int32_t Rank;
	int32_t RankSortID;
	System_String_o* RankName;
	uint32_t RankUpStar;
	uint32_t LowerBound;
	uint32_t UpperBound;
	bool IsRankProtect;
	GCommon_ResourceID_o IconRes;
	GCommon_ResourceID_o BigIconRes;
	GCommon_ResourceID_o LobbyIconRes;
	GCommon_ResourceID_o LadderSeasonRes;
	GCommon_ResourceID_o FullScreenRankUpRes;
	System_String_o* FullScreenRankUpClipName;
	int32_t RankAnimationSwitch;
	int32_t RankGroup;
	int32_t LobbyIconVFX;
	uint32_t AchieveProtectionScore;
	uint32_t RankStage;
	uint32_t FirstHeroicRank;
	GCommon_ResourceID_o LadderIconUIFXRes;
};
struct COW_CSRankingCardData_StaticFields {
};
struct COW_CSRankingCardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CSRankingCardData_c {
	Il2CppClass_1 _1;
	COW_CSRankingCardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSRankingCardData_VTable vtable;
};
struct COW_CSRankingCardData_o {
	COW_CSRankingCardData_c *klass;
	void *monitor;
	int32_t Id;
	bool IsNoDeduct;
	int32_t type;
	int32_t LowerRank;
	int32_t UpperRank;
	System_String_o* CardDesc;
};
struct COW_CSRoundPickBuffData_StaticFields {
};
struct COW_CSRoundPickBuffData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CSRoundPickBuffData_c {
	Il2CppClass_1 _1;
	COW_CSRoundPickBuffData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSRoundPickBuffData_VTable vtable;
};
struct COW_CSRoundPickBuffData_o {
	COW_CSRoundPickBuffData_c *klass;
	void *monitor;
	uint32_t Id;
	System_String_o* Desc;
	System_String_o* DescParams;
	System_String_array* Params;
	uint32_t level;
	uint32_t maxLevel;
	System_String_o* name;
	GCommon_ResourceID_o icon;
	GCommon_ResourceID_o iconQuality;
	uint32_t showType;
};
struct COW_CSRoundPickBuffConfigManager_StaticFields {
};
struct COW_CSRoundPickBuffConfigManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CSRoundPickBuffConfigManager_c {
	Il2CppClass_1 _1;
	COW_CSRoundPickBuffConfigManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSRoundPickBuffConfigManager_VTable vtable;
};
struct COW_CSRoundPickBuffConfigManager_o {
	COW_CSRoundPickBuffConfigManager_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSRoundPickBuffData__o* dataList;
};
struct COW_CSSharedAvatarData_StaticFields {
};
struct COW_CSSharedAvatarData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CSSharedAvatarData_c {
	Il2CppClass_1 _1;
	COW_CSSharedAvatarData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSSharedAvatarData_VTable vtable;
};
struct COW_CSSharedAvatarData_o {
	COW_CSSharedAvatarData_c *klass;
	void *monitor;
	uint32_t iID;
	int32_t sortID;
	int32_t gender;
	bool isDefault;
	bool isSelected;
	GCommon_ResourceID_o resIcon;
	System_UInt32_array* wardrobeType;
	System_Int32_array* recipeStrInGame;
	System_Int32_array* recipeStrInLobby;
	System_String_o* name;
	System_String_o* introduction;
	GCommon_ResourceID_o standIdleAnimation;
	GCommon_ResourceID_o showPoseAnimation;
	GCommon_ResourceID_o resWalkAnimation;
	GCommon_ResourceID_o resAvatar;
	GCommon_ResourceID_o portrait;
	GCommon_ResourceID_o sharePortrait;
	GCommon_ResourceID_o DecorPropIDRoot;
	GCommon_ResourceID_o DecorPropIDLeft;
	GCommon_ResourceID_o DecorPropIDRight;
	GCommon_ResourceID_o inGameSpecialAnim;
	UnityEngine_Color_o defaultSkinColor;
	uint32_t avatarSkillSlotID;
	bool canChangeSkinColor;
	bool isSpecialCharacter;
	int32_t animationInterval;
	int32_t hairType;
	uint32_t bundleID;
	uint32_t luxuryBundleID;
	GCommon_ResourceID_o AlignmentIcon;
	System_String_o* AlignmentDesc;
	System_String_o* AlignmentName;
	uint32_t pvePrimaryWeapon;
	bool HeadAdditiveSwitch;
	bool IsActiveSkill;
	bool EnableEyesLookAt;
	int32_t AvatarType;
	System_String_o* JumpUrl;
	uint32_t Tag;
	System_String_o* KeyartUrl;
	System_String_o* VideoUrl;
	System_String_o* SkillVideoUrl;
};
struct COW_CSSharedItemDataWithBigIcon_StaticFields {
};
struct COW_CSSharedItemDataWithBigIcon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
	VirtualInvokeData _12_get_BigIcon;
};
struct COW_CSSharedItemDataWithBigIcon_c {
	Il2CppClass_1 _1;
	COW_CSSharedItemDataWithBigIcon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSSharedItemDataWithBigIcon_VTable vtable;
};
struct COW_CSSharedItemDataWithBigIcon_o {
	COW_CSSharedItemDataWithBigIcon_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t nameId;
	uint32_t descriptionId;
	System_String_o* iconStr;
	uint8_t Rare;
	bool isUnique;
	uint8_t itemType;
	uint8_t collectionType;
	System_Nullable_ResourceID__o CSSharedItemData_m_iconRes;
	System_Nullable_ResourceID__o CSSharedItemData_m_iconResNoBlood;
	GCommon_ResourceID_o m_BigIcon;
};
struct COW_CSSharedLikeItemData_StaticFields {
};
struct COW_CSSharedLikeItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_CSSharedLikeItemData_c {
	Il2CppClass_1 _1;
	COW_CSSharedLikeItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSSharedLikeItemData_VTable vtable;
};
struct COW_CSSharedLikeItemData_o {
	COW_CSSharedLikeItemData_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* name;
	System_String_o* desc;
	GCommon_ResourceID_o iconRes;
	GCommon_ResourceID_o bigIconRes;
	uint8_t rare;
};
struct COW_CSSharedLoadoutData_StaticFields {
};
struct COW_CSSharedLoadoutData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_CSSharedLoadoutData_c {
	Il2CppClass_1 _1;
	COW_CSSharedLoadoutData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSSharedLoadoutData_VTable vtable;
};
struct COW_CSSharedLoadoutData_o {
	COW_CSSharedLoadoutData_c *klass;
	void *monitor;
	uint32_t iID;
	int32_t pageID;
	bool isSold;
	uint32_t playCardID;
	System_String_o* playCardSprite;
	System_String_o* br_desc;
	System_String_o* cs_desc;
	System_UInt32_array* tagsId;
	int32_t AdjustType;
	System_String_o* AdjustDescKey;
};
struct COW_CSShopItemData_StaticFields {
};
struct COW_CSShopItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_CSShopItemData_c {
	Il2CppClass_1 _1;
	COW_CSShopItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSShopItemData_VTable vtable;
};
struct COW_CSShopItemData_o {
	COW_CSShopItemData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t price;
	uint32_t filter;
	uint32_t limitation;
	uint32_t stack;
	System_Collections_Generic_List_uint__o* hideCheckItemList;
	uint32_t quickBuy;
	uint8_t maxLevel;
	bool onlyShow;
	bool bonus;
	uint32_t faction;
	uint32_t resetTime;
	uint32_t maxCount;
	uint8_t TechPointLimit;
};
struct COW_CSShopOrderData_StaticFields {
};
struct COW_CSShopOrderData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CSShopOrderData_c {
	Il2CppClass_1 _1;
	COW_CSShopOrderData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSShopOrderData_VTable vtable;
};
struct COW_CSShopOrderData_o {
	COW_CSShopOrderData_c *klass;
	void *monitor;
	uint32_t Filter;
	uint32_t Sort;
};
struct COW_CSShopRecommendSetData_StaticFields {
};
struct COW_CSShopRecommendSetData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CSShopRecommendSetData_c {
	Il2CppClass_1 _1;
	COW_CSShopRecommendSetData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSShopRecommendSetData_VTable vtable;
};
struct COW_CSShopRecommendSetData_o {
	COW_CSShopRecommendSetData_c *klass;
	void *monitor;
	uint32_t ItemID;
	bool HasMainWeapon;
	int32_t Weight;
	System_String_o* EsScale;
	System_Collections_Generic_List_CSShopRecommendSetData_PriceRange__o* Prices;
};
struct COW_CSShopRecommendSetData_PriceRange_StaticFields {
};
struct COW_CSShopRecommendSetData_PriceRange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CSShopRecommendSetData_PriceRange_c {
	Il2CppClass_1 _1;
	COW_CSShopRecommendSetData_PriceRange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSShopRecommendSetData_PriceRange_VTable vtable;
};
struct COW_CSShopRecommendSetData_PriceRange_o {
	COW_CSShopRecommendSetData_PriceRange_c *klass;
	void *monitor;
	int32_t Min;
	int32_t Max;
};
struct COW_CSShopRecommendSetManager_StaticFields {
};
struct COW_CSShopRecommendSetManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_CSShopRecommendSetManager_c {
	Il2CppClass_1 _1;
	COW_CSShopRecommendSetManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSShopRecommendSetManager_VTable vtable;
};
struct COW_CSShopRecommendSetManager_o {
	COW_CSShopRecommendSetManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_CSShopRecommendSetData__o* m_Data;
	System_Collections_Generic_Dictionary_uint__List_CSShopRecommendSetData___o* m_DicData;
};
struct COW_CureGearSettingData_StaticFields {
	System_Comparison_CureGearSettingData__o* __f__mg_cache0;
};
struct COW_CureGearSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CureGearSettingData_c {
	Il2CppClass_1 _1;
	COW_CureGearSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CureGearSettingData_VTable vtable;
};
struct COW_CureGearSettingData_o {
	COW_CureGearSettingData_c *klass;
	void *monitor;
	uint32_t EnumID;
	uint32_t ItemID;
	uint32_t ShowInWheel;
	uint32_t WheelPriority;
	int32_t GameModeCategory;
	System_UInt32_array* GameMode;
	System_UInt32_array* GameModeExclude;
	System_String_o* WheelIcon;
	uint32_t MoveStatus;
};
struct COW_DateFormatByDiffRegionData_StaticFields {
};
struct COW_DateFormatByDiffRegionData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_DateFormatByDiffRegionData_c {
	Il2CppClass_1 _1;
	COW_DateFormatByDiffRegionData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DateFormatByDiffRegionData_VTable vtable;
};
struct COW_DateFormatByDiffRegionData_o {
	COW_DateFormatByDiffRegionData_c *klass;
	void *monitor;
	System_String_o* Region;
	System_String_o* Language;
	System_String_o* FormatWithYear;
	System_String_o* FormatNoYear;
};
struct COW_DefaultLanguageConfig_StaticFields {
};
struct COW_DefaultLanguageConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_DefaultLanguageConfig_c {
	Il2CppClass_1 _1;
	COW_DefaultLanguageConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DefaultLanguageConfig_VTable vtable;
};
struct COW_DefaultLanguageConfig_o {
	COW_DefaultLanguageConfig_c *klass;
	void *monitor;
	System_String_o* Region;
	int32_t Lagr;
};
struct COW_DestructibleObjectConfigData_StaticFields {
};
struct COW_DestructibleObjectConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_DestructibleObjectConfigData_c {
	Il2CppClass_1 _1;
	COW_DestructibleObjectConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DestructibleObjectConfigData_VTable vtable;
};
struct COW_DestructibleObjectConfigData_o {
	COW_DestructibleObjectConfigData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t HP;
	uint32_t HalfDestroyHP;
	GCommon_ResourceID_o HalfDestroyVFX;
	GCommon_ResourceID_o DestroyVFX;
	GCommon_ResourceID_o HalfDestroyPrefabResID;
	GCommon_ResourceID_o NormalPrefabResID;
	GCommon_ResourceID_o HalfDestroySound;
	GCommon_ResourceID_o DestroySound;
};
struct COW_DiamondSpendEventPriceData_StaticFields {
};
struct COW_DiamondSpendEventPriceData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_DiamondSpendEventPriceData_c {
	Il2CppClass_1 _1;
	COW_DiamondSpendEventPriceData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DiamondSpendEventPriceData_VTable vtable;
};
struct COW_DiamondSpendEventPriceData_o {
	COW_DiamondSpendEventPriceData_c *klass;
	void *monitor;
	System_String_o* Region;
	float OriginalPrice;
	uint32_t OriginalPriceItemId;
};
struct COW_DiamondSpendEventPriceDataManager_StaticFields {
	System_Predicate_DiamondSpendEventPriceData__o* __f__am_cache0;
};
struct COW_DiamondSpendEventPriceDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_DiamondSpendEventPriceDataManager_c {
	Il2CppClass_1 _1;
	COW_DiamondSpendEventPriceDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DiamondSpendEventPriceDataManager_VTable vtable;
};
struct COW_DiamondSpendEventPriceDataManager_o {
	COW_DiamondSpendEventPriceDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_DiamondSpendEventPriceData__o* m_DataList;
};
struct COW_DiamondSpendEventPriceDataManager__GetDiamondSpendEventPriceDataByRegion_c__AnonStorey0_StaticFields {
};
struct COW_DiamondSpendEventPriceDataManager__GetDiamondSpendEventPriceDataByRegion_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_DiamondSpendEventPriceDataManager__GetDiamondSpendEventPriceDataByRegion_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_DiamondSpendEventPriceDataManager__GetDiamondSpendEventPriceDataByRegion_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DiamondSpendEventPriceDataManager__GetDiamondSpendEventPriceDataByRegion_c__AnonStorey0_VTable vtable;
};
struct COW_DiamondSpendEventPriceDataManager__GetDiamondSpendEventPriceDataByRegion_c__AnonStorey0_o {
	COW_DiamondSpendEventPriceDataManager__GetDiamondSpendEventPriceDataByRegion_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* region;
};
struct COW_DiscolorationCollectionData_StaticFields {
};
struct COW_DiscolorationCollectionData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_DiscolorationCollectionData_c {
	Il2CppClass_1 _1;
	COW_DiscolorationCollectionData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DiscolorationCollectionData_VTable vtable;
};
struct COW_DiscolorationCollectionData_o {
	COW_DiscolorationCollectionData_c *klass;
	void *monitor;
	uint32_t iid;
	GCommon_ResourceID_o ResourceLow;
	GCommon_ResourceID_o ResourceHighRed;
	GCommon_ResourceID_o ResourceHighBlue;
	uint32_t resourcesizex;
	uint32_t resourcesizey;
};
struct COW_GamePlay_NJFBLNFPHFK_StaticFields {
};
struct COW_GamePlay_NJFBLNFPHFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_NJFBLNFPHFK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NJFBLNFPHFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NJFBLNFPHFK_VTable vtable;
};
struct COW_GamePlay_NJFBLNFPHFK_o {
	COW_GamePlay_NJFBLNFPHFK_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	GCommon_ResourceID_o APOIADLOOAH;
	int32_t LMOOCPALJDD;
	float LDHHBKAJMDA;
	bool DFJDECLOCNC;
	GCommon_ResourceID_o ECDDMHFFLCG;
	GCommon_ResourceID_o HDLIAJKDNLN;
	GCommon_ResourceID_o KIEEFONCPOG;
	GCommon_ResourceID_o NNKODELGOGH;
	GCommon_ResourceID_o JALOJLPFLGA;
	System_Int32_array* JDGFGCGNDCF;
	System_Collections_Generic_List_uint__o* GLKGADAMMNJ;
};
struct COW_EffectsRegulatorData_StaticFields {
};
struct COW_EffectsRegulatorData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EffectsRegulatorData_c {
	Il2CppClass_1 _1;
	COW_EffectsRegulatorData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EffectsRegulatorData_VTable vtable;
};
struct COW_EffectsRegulatorData_o {
	COW_EffectsRegulatorData_c *klass;
	void *monitor;
	GCommon_ResourceID_o effectID;
	uint32_t trigger;
};
struct COW_EffectsRegulatorDataManager_StaticFields {
};
struct COW_EffectsRegulatorDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_EffectsRegulatorDataManager_c {
	Il2CppClass_1 _1;
	COW_EffectsRegulatorDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EffectsRegulatorDataManager_VTable vtable;
};
struct COW_EffectsRegulatorDataManager_o {
	COW_EffectsRegulatorDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_ResourceID__EffectsRegulatorData__o* m_DicData;
};
struct COW_EPBadgePriceData_StaticFields {
};
struct COW_EPBadgePriceData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EPBadgePriceData_c {
	Il2CppClass_1 _1;
	COW_EPBadgePriceData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPBadgePriceData_VTable vtable;
};
struct COW_EPBadgePriceData_o {
	COW_EPBadgePriceData_c *klass;
	void *monitor;
	System_String_o* RegionName;
	uint32_t EPEventID;
	uint32_t CostValue;
	uint32_t DiscountValue1;
	uint32_t DiscountValue2;
	uint32_t DiscountValue3;
	int32_t CostType;
};
struct COW_EPChallengeData_StaticFields {
};
struct COW_EPChallengeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_DoParseData;
	VirtualInvokeData _12_DoCreateRewardList;
};
struct COW_EPChallengeData_c {
	Il2CppClass_1 _1;
	COW_EPChallengeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPChallengeData_VTable vtable;
};
struct COW_EPChallengeData_o {
	COW_EPChallengeData_c *klass;
	void *monitor;
	COW_BaseItemInfo_array* RewardLst;
	System_String_o* ChallengeDesc;
	uint32_t EPEventID;
	uint32_t ChallengeId;
	int32_t TargetValue;
	int32_t TargetValue2;
	uint32_t AwardID;
	int32_t AwardNum;
	uint32_t AwardTime;
	int32_t SpecialChallenge;
	uint32_t Group;
	int32_t AwardType;
	uint8_t ChallengeType;
	uint8_t CountType;
	uint8_t DisplayType;
	bool isTeamWork;
	bool isEPOnly;
	System_String_o* GoPos;
	uint32_t condition1Type;
	uint32_t condition2Type;
	bool hasProcessRewardList;
	bool IsRankTask;
};
struct COW_EPDailyChallengeData_StaticFields {
};
struct COW_EPDailyChallengeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_DoParseData;
	VirtualInvokeData _12_DoCreateRewardList;
};
struct COW_EPDailyChallengeData_c {
	Il2CppClass_1 _1;
	COW_EPDailyChallengeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPDailyChallengeData_VTable vtable;
};
struct COW_EPDailyChallengeData_o {
	COW_EPDailyChallengeData_c *klass;
	void *monitor;
	COW_BaseItemInfo_array* RewardLst;
	System_String_o* ChallengeDesc;
	uint32_t EPEventID;
	uint32_t ChallengeId;
	int32_t TargetValue;
	int32_t TargetValue2;
	uint32_t AwardID;
	int32_t AwardNum;
	uint32_t AwardTime;
	int32_t SpecialChallenge;
	uint32_t Group;
	int32_t AwardType;
	uint8_t ChallengeType;
	uint8_t CountType;
	uint8_t DisplayType;
	bool isTeamWork;
	bool isEPOnly;
	System_String_o* GoPos;
	uint32_t condition1Type;
	uint32_t condition2Type;
	bool hasProcessRewardList;
	bool IsRankTask;
	uint32_t ChallengeDate;
	int32_t AwardType2;
	uint32_t AwardID2;
	uint32_t AwardNum2;
	uint32_t AwardTime2;
};
struct COW_EPDailyQuestData_StaticFields {
};
struct COW_EPDailyQuestData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EPDailyQuestData_c {
	Il2CppClass_1 _1;
	COW_EPDailyQuestData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPDailyQuestData_VTable vtable;
};
struct COW_EPDailyQuestData_o {
	COW_EPDailyQuestData_c *klass;
	void *monitor;
	System_String_o* ChallengeDesc;
	uint32_t QuestId;
	uint32_t TargetValue;
	uint32_t TargetValue2;
	uint8_t CountType;
};
struct COW_EPDailyRewardData_StaticFields {
	System_Comparison_EPDailyRewardData__o* __f__am_cache0;
};
struct COW_EPDailyRewardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EPDailyRewardData_c {
	Il2CppClass_1 _1;
	COW_EPDailyRewardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPDailyRewardData_VTable vtable;
};
struct COW_EPDailyRewardData_o {
	COW_EPDailyRewardData_c *klass;
	void *monitor;
	uint32_t EPEventId;
	uint32_t CountNum;
	uint32_t AwardId;
	uint32_t AwardNum;
	uint32_t EPAwardNum;
};
struct COW_EPEventSettingData_StaticFields {
};
struct COW_EPEventSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EPEventSettingData_c {
	Il2CppClass_1 _1;
	COW_EPEventSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPEventSettingData_VTable vtable;
};
struct COW_EPEventSettingData_o {
	COW_EPEventSettingData_c *klass;
	void *monitor;
	uint32_t EPEventID;
	System_DateTime_o StartTime;
	System_DateTime_o EndTime;
	System_String_o* EPEventName;
	uint32_t BadgeItemID;
	uint32_t BadgeDebrisItemID;
	uint32_t FPChallengeID;
	uint32_t ExtraMaxCoins;
	GCommon_ResourceID_o LobbyIcon;
	System_String_o* ThemeColor;
	uint32_t FreeTreasureBoxID;
	System_String_o* CdnUrl;
	GCommon_ResourceID_o HDEPLobbyVFX;
};
struct COW_EPInGameEffectConfigData_StaticFields {
};
struct COW_EPInGameEffectConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EPInGameEffectConfigData_c {
	Il2CppClass_1 _1;
	COW_EPInGameEffectConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPInGameEffectConfigData_VTable vtable;
};
struct COW_EPInGameEffectConfigData_o {
	COW_EPInGameEffectConfigData_c *klass;
	void *monitor;
	System_String_o* Region;
	uint32_t ID;
	uint32_t EPEventId;
	uint32_t IsOpen;
	GCommon_ResourceID_o EffectResource;
};
struct COW_EPMaxRewardData_StaticFields {
};
struct COW_EPMaxRewardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EPMaxRewardData_c {
	Il2CppClass_1 _1;
	COW_EPMaxRewardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPMaxRewardData_VTable vtable;
};
struct COW_EPMaxRewardData_o {
	COW_EPMaxRewardData_c *klass;
	void *monitor;
	uint32_t _EPEventID_k__BackingField;
	uint32_t _BadgeNum_k__BackingField;
	uint32_t _RewardId_k__BackingField;
};
struct COW_EPMonthlyQuestData_StaticFields {
};
struct COW_EPMonthlyQuestData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EPMonthlyQuestData_c {
	Il2CppClass_1 _1;
	COW_EPMonthlyQuestData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPMonthlyQuestData_VTable vtable;
};
struct COW_EPMonthlyQuestData_o {
	COW_EPMonthlyQuestData_c *klass;
	void *monitor;
	System_String_o* ChallengeName;
	System_String_o* ChallengeDesc;
	uint32_t QuestId;
	uint32_t EPEventId;
	uint32_t TargetValue;
	uint32_t TargetValue2;
	uint32_t AwardId;
	uint32_t AwardNum;
	uint32_t AwardTime;
	uint32_t AwardId2;
	uint32_t AwardNum2;
	uint32_t AwardTime2;
	uint32_t AwardId3;
	uint32_t AwardNum3;
	uint32_t AwardTime3;
	uint8_t CountType;
	uint8_t ConditionType;
	uint8_t AwardType;
	uint8_t AwardType2;
	uint8_t AwardType3;
};
struct COW_EPPreorderData_StaticFields {
};
struct COW_EPPreorderData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EPPreorderData_c {
	Il2CppClass_1 _1;
	COW_EPPreorderData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPPreorderData_VTable vtable;
};
struct COW_EPPreorderData_o {
	COW_EPPreorderData_c *klass;
	void *monitor;
	System_DateTime_o StartTime;
	System_DateTime_o EndTime;
	System_String_o* Region;
	System_UInt32_array* PreviewItem;
	uint32_t EPID;
	int32_t ExAwardType1;
	uint32_t ExAwardID1;
	uint32_t ExAwardCnt1;
	uint32_t ExAwardTime1;
	int32_t ExAwardType2;
	uint32_t ExAwardID2;
	uint32_t ExAwardCnt2;
	uint32_t ExAwardTime2;
	GCommon_ResourceID_o PreorderIcon;
};
struct COW_EPPriceData_StaticFields {
};
struct COW_EPPriceData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EPPriceData_c {
	Il2CppClass_1 _1;
	COW_EPPriceData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPPriceData_VTable vtable;
};
struct COW_EPPriceData_o {
	COW_EPPriceData_c *klass;
	void *monitor;
	System_String_o* Key;
	uint32_t CostValue;
	uint32_t BundleValue;
	uint32_t BundleBadge;
	uint32_t BundleRewardItem1;
	uint32_t BundleRewardNum1;
	uint32_t BundleRewardTime1;
	int32_t CostType;
};
struct COW_EPSubscriptions_StaticFields {
};
struct COW_EPSubscriptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EPSubscriptions_c {
	Il2CppClass_1 _1;
	COW_EPSubscriptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPSubscriptions_VTable vtable;
};
struct COW_EPSubscriptions_o {
	COW_EPSubscriptions_c *klass;
	void *monitor;
	System_String_o* Region;
	System_String_o* Price;
	int32_t RebateID;
	int32_t ItemID;
	int32_t SubscribeBonus;
	COW_PayItemData_o* SubscriptionFromCSV;
};
struct COW_EPUnlockData_StaticFields {
	System_Comparison_EPUnlockData__o* __f__am_cache0;
};
struct COW_EPUnlockData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EPUnlockData_c {
	Il2CppClass_1 _1;
	COW_EPUnlockData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPUnlockData_VTable vtable;
};
struct COW_EPUnlockData_o {
	COW_EPUnlockData_c *klass;
	void *monitor;
	uint32_t EPEventID;
	uint32_t UnlockID;
	int32_t RequireItemNum;
	uint32_t FPAwardID;
	uint32_t FPAwardNum;
	uint32_t FPAwardTime;
	uint32_t EPAwardID;
	uint32_t EPAwardNum;
	uint32_t DisplayOrder;
	uint32_t EPAwardTime;
	int32_t FPAwardType;
	int32_t EPAwardType;
};
struct COW_EPUpdateData_StaticFields {
};
struct COW_EPUpdateData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EPUpdateData_c {
	Il2CppClass_1 _1;
	COW_EPUpdateData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPUpdateData_VTable vtable;
};
struct COW_EPUpdateData_o {
	COW_EPUpdateData_c *klass;
	void *monitor;
	uint32_t EpId;
	uint32_t EpEntrance;
	uint32_t EpQuest;
	uint32_t EpBadge;
	uint32_t EPDocument;
};
struct COW_EPWeeklyQuestData_StaticFields {
};
struct COW_EPWeeklyQuestData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EPWeeklyQuestData_c {
	Il2CppClass_1 _1;
	COW_EPWeeklyQuestData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPWeeklyQuestData_VTable vtable;
};
struct COW_EPWeeklyQuestData_o {
	COW_EPWeeklyQuestData_c *klass;
	void *monitor;
	COW_BaseItemInfo_array* AwardList;
	System_String_o* ChallengeName;
	System_String_o* ChallengeDesc;
	System_DateTime_o StartTime;
	uint32_t QuestGroup;
	uint32_t QuestId;
	uint32_t EPEventId;
	uint32_t TargetValue;
	uint32_t TargetValue2;
	uint32_t AwardType;
	uint32_t AwardId;
	uint32_t AwardNum;
	uint32_t AwardTime;
	uint32_t AwardType2;
	uint32_t AwardId2;
	uint32_t AwardNum2;
	uint32_t AwardTime2;
	uint32_t AwardType3;
	uint32_t AwardId3;
	uint32_t AwardNum3;
	uint32_t AwardTime3;
	uint8_t CountType;
	uint8_t ConditionType;
	bool IsEPOnly;
	bool IsTeamWork;
	System_String_o* GoPos;
	uint32_t condition1Type;
	uint32_t condition2Type;
	bool hasProcessAwardList;
	bool IsRankTask;
};
struct COW_EPWeeklyQuestGroupData_StaticFields {
};
struct COW_EPWeeklyQuestGroupData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EPWeeklyQuestGroupData_c {
	Il2CppClass_1 _1;
	COW_EPWeeklyQuestGroupData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPWeeklyQuestGroupData_VTable vtable;
};
struct COW_EPWeeklyQuestGroupData_o {
	COW_EPWeeklyQuestGroupData_c *klass;
	void *monitor;
	System_String_o* ChallengeName;
	System_String_o* CdnUrl;
	System_DateTime_o StartTime;
	uint32_t ID;
	uint32_t QuestGroup;
	uint32_t EPEventId;
};
struct COW_EPWeeklyQuestRewardData_StaticFields {
};
struct COW_EPWeeklyQuestRewardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EPWeeklyQuestRewardData_c {
	Il2CppClass_1 _1;
	COW_EPWeeklyQuestRewardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPWeeklyQuestRewardData_VTable vtable;
};
struct COW_EPWeeklyQuestRewardData_o {
	COW_EPWeeklyQuestRewardData_c *klass;
	void *monitor;
	COW_BaseItemInfo_array* AwardList;
	uint32_t ID;
	uint32_t WeekId;
	uint32_t EPEventId;
	uint32_t NeedQuestNum;
};
struct COW_EventClothEffectsData_StaticFields {
};
struct COW_EventClothEffectsData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EventClothEffectsData_c {
	Il2CppClass_1 _1;
	COW_EventClothEffectsData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventClothEffectsData_VTable vtable;
};
struct COW_EventClothEffectsData_o {
	COW_EventClothEffectsData_c *klass;
	void *monitor;
	uint32_t StateID;
	uint32_t ClothID;
	uint32_t EffectsTriggerID;
	uint32_t TriggerEffectItemID;
	GCommon_ResourceID_o EffectIDM;
	GCommon_ResourceID_o EffectIDF;
	GCommon_ResourceID_o LobbyEffectIDM;
	GCommon_ResourceID_o LobbyEffectIDF;
	GCommon_ResourceID_o MaleRefID;
	GCommon_ResourceID_o FEMaleRefID;
	GCommon_ResourceID_o EffectFinishIDM;
	GCommon_ResourceID_o EffectFinishIDF;
	GCommon_ResourceID_o EffectReverseIDM;
	GCommon_ResourceID_o EffectReverseIDF;
	GCommon_ResourceID_o EffectIDM3P;
	GCommon_ResourceID_o EffectIDF3P;
	GCommon_ResourceID_o EffectReverseIDM3P;
	GCommon_ResourceID_o EffectReverseIDF3P;
	int32_t EffectType;
};
struct COW_EventTriggerData_StaticFields {
};
struct COW_EventTriggerData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_EventTriggerData_c {
	Il2CppClass_1 _1;
	COW_EventTriggerData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventTriggerData_VTable vtable;
};
struct COW_EventTriggerData_o {
	COW_EventTriggerData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t BehaviorType1;
	uint32_t value1;
	uint32_t BehaviorType2;
	uint32_t value2;
	uint32_t BehaviorType3;
	uint32_t value3;
	System_String_o* Desc;
};
struct COW_FakeOptionalResConfigData_StaticFields {
};
struct COW_FakeOptionalResConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_FakeOptionalResConfigData_c {
	Il2CppClass_1 _1;
	COW_FakeOptionalResConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FakeOptionalResConfigData_VTable vtable;
};
struct COW_FakeOptionalResConfigData_o {
	COW_FakeOptionalResConfigData_c *klass;
	void *monitor;
	uint32_t ItemID;
	uint32_t FakeOptionalItemID;
};
struct COW_FateRandomSubModeData_StaticFields {
};
struct COW_FateRandomSubModeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_FateRandomSubModeData_c {
	Il2CppClass_1 _1;
	COW_FateRandomSubModeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FateRandomSubModeData_VTable vtable;
};
struct COW_FateRandomSubModeData_o {
	COW_FateRandomSubModeData_c *klass;
	void *monitor;
	uint32_t Id;
	System_String_o* IconName;
	System_String_o* ModeName;
	System_String_array* DescStrings;
	System_String_o* m_desc;
};
struct COW_FlagBattleAttributesInfoData_StaticFields {
};
struct COW_FlagBattleAttributesInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_FlagBattleAttributesInfoData_c {
	Il2CppClass_1 _1;
	COW_FlagBattleAttributesInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FlagBattleAttributesInfoData_VTable vtable;
};
struct COW_FlagBattleAttributesInfoData_o {
	COW_FlagBattleAttributesInfoData_c *klass;
	void *monitor;
	uint32_t AttributeId;
	System_String_o* Desc;
	uint32_t Camp;
};
struct COW_FlashStoreTabData_StaticFields {
};
struct COW_FlashStoreTabData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_FlashStoreTabData_c {
	Il2CppClass_1 _1;
	COW_FlashStoreTabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FlashStoreTabData_VTable vtable;
};
struct COW_FlashStoreTabData_o {
	COW_FlashStoreTabData_c *klass;
	void *monitor;
	uint32_t TabId;
	int32_t SortId;
	System_String_o* TabName;
};
struct COW_FoldWingConfigData_StaticFields {
};
struct COW_FoldWingConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_FoldWingConfigData_c {
	Il2CppClass_1 _1;
	COW_FoldWingConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FoldWingConfigData_VTable vtable;
};
struct COW_FoldWingConfigData_o {
	COW_FoldWingConfigData_c *klass;
	void *monitor;
	uint32_t _ItemID_k__BackingField;
	float _MinFlyHeight_k__BackingField;
	float _MinEndHeight_k__BackingField;
	float _FlySpeedHorizontal_k__BackingField;
	float _FlySpeedVertical_k__BackingField;
	float _FallSpeed_k__BackingField;
	float _TurnSpeed_k__BackingField;
	float _FlyMaxHeight_k__BackingField;
	float _OverheightFallSpeed_k__BackingField;
	float _AcceleratedSpeed_k__BackingField;
};
struct COW_FootballSkillData_StaticFields {
};
struct COW_FootballSkillData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_FootballSkillData_c {
	Il2CppClass_1 _1;
	COW_FootballSkillData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FootballSkillData_VTable vtable;
};
struct COW_FootballSkillData_o {
	COW_FootballSkillData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t SkillID;
	System_String_o* Name;
	System_String_o* Description;
	System_String_o* Params;
	GCommon_ResourceID_o IconRes;
};
struct COW_FourSymbolsAttributesInfoData_StaticFields {
};
struct COW_FourSymbolsAttributesInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_FourSymbolsAttributesInfoData_c {
	Il2CppClass_1 _1;
	COW_FourSymbolsAttributesInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FourSymbolsAttributesInfoData_VTable vtable;
};
struct COW_FourSymbolsAttributesInfoData_o {
	COW_FourSymbolsAttributesInfoData_c *klass;
	void *monitor;
	uint32_t AttributeId;
	System_String_o* Desc;
	uint32_t Camp;
};
struct COW_FriendTagRuleData_StaticFields {
};
struct COW_FriendTagRuleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_FriendTagRuleData_c {
	Il2CppClass_1 _1;
	COW_FriendTagRuleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FriendTagRuleData_VTable vtable;
};
struct COW_FriendTagRuleData_o {
	COW_FriendTagRuleData_c *klass;
	void *monitor;
	int32_t Tag;
	bool Switch;
	int32_t TagNumLimit;
	UnityEngine_Color_o BgColor;
	System_String_o* Key;
};
struct COW_FriendTagRuleDataManager_StaticFields {
};
struct COW_FriendTagRuleDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_FriendTagRuleDataManager_c {
	Il2CppClass_1 _1;
	COW_FriendTagRuleDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FriendTagRuleDataManager_VTable vtable;
};
struct COW_FriendTagRuleDataManager_o {
	COW_FriendTagRuleDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_FriendTagRuleData__o* m_FriendTagRoleDataList;
};
struct COW_FriendTagRuleDataManager__GetTagData_c__AnonStorey0_StaticFields {
};
struct COW_FriendTagRuleDataManager__GetTagData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FriendTagRuleDataManager__GetTagData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_FriendTagRuleDataManager__GetTagData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FriendTagRuleDataManager__GetTagData_c__AnonStorey0_VTable vtable;
};
struct COW_FriendTagRuleDataManager__GetTagData_c__AnonStorey0_o {
	COW_FriendTagRuleDataManager__GetTagData_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t tag;
};
struct COW_FrontEndPreviewConfig_StaticFields {
};
struct COW_FrontEndPreviewConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FrontEndPreviewConfig_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewConfig_VTable vtable;
};
struct COW_FrontEndPreviewConfig_o {
	COW_FrontEndPreviewConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_FrontEndPreviewConfig_PreviewOneConifg__o* previewlist;
};
struct COW_FrontEndPreviewConfig_PreviewOneConifg_StaticFields {
};
struct COW_FrontEndPreviewConfig_PreviewOneConifg_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FrontEndPreviewConfig_PreviewOneConifg_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewConfig_PreviewOneConifg_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewConfig_PreviewOneConifg_VTable vtable;
};
struct COW_FrontEndPreviewConfig_PreviewOneConifg_o {
	COW_FrontEndPreviewConfig_PreviewOneConifg_c *klass;
	void *monitor;
	COW_FrontEndPreviewConfig_PreviewOneItem_o* BagPack;
	COW_FrontEndPreviewConfig_PreviewOneItem_o* LootBox;
	COW_FrontEndPreviewConfig_PreviewOneItem_o* Parachute;
	COW_FrontEndPreviewConfig_PreviewOneItem_o* SkyBoard;
	COW_FrontEndPreviewConfig_PreviewOneItem_o* Weapon;
	COW_FrontEndPreviewConfig_PreviewOneItem_o* MeleeWeapon;
	COW_FrontEndPreviewConfig_PreviewOneItem_o* GrenadeWeapon;
	COW_FrontEndPreviewConfig_PreviewOneItem_o* VehicleSkin;
	COW_FrontEndPreviewConfig_PreviewOneItem_o* Camera;
	COW_FrontEndPreviewConfig_PreviewOneItem_o* RedEnvelope;
	COW_FrontEndPreviewConfig_PreviewOneItem_o* Pet;
	COW_FrontEndPreviewConfig_PreviewOneItem_o* Flight;
	COW_FrontEndPreviewConfig_PreviewOneItem_o* HyperBook;
	COW_FrontEndPreviewConfig_PreviewOneItem_o* IceWall;
	COW_FrontEndPreviewConfig_PreviewOneItem_o* SmokeGrenade;
	System_Collections_Generic_Dictionary_int__FrontEndPreviewConfig_PreviewOneItem__o* PreviewOneItems;
	UnityEngine_Vector4_o MiddlePoint;
};
struct COW_FrontEndPreviewConfig_PreviewOneItem_StaticFields {
};
struct COW_FrontEndPreviewConfig_PreviewOneItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FrontEndPreviewConfig_PreviewOneItem_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewConfig_PreviewOneItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewConfig_PreviewOneItem_VTable vtable;
};
struct COW_FrontEndPreviewConfig_PreviewOneItem_o {
	COW_FrontEndPreviewConfig_PreviewOneItem_c *klass;
	void *monitor;
	int32_t CameraType;
	int32_t CollectionPreviewType;
	UnityEngine_Vector3_o transfrom;
	UnityEngine_Vector3_o rotation;
	UnityEngine_Vector3_o scale;
	int32_t CameraFov;
	bool NeedZoomIn;
	bool SpecialViewPort;
};
struct COW_FullScreenPreviewData_StaticFields {
};
struct COW_FullScreenPreviewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_FullScreenPreviewData_c {
	Il2CppClass_1 _1;
	COW_FullScreenPreviewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FullScreenPreviewData_VTable vtable;
};
struct COW_FullScreenPreviewData_o {
	COW_FullScreenPreviewData_c *klass;
	void *monitor;
	uint32_t ItemID;
	UnityEngine_Vector3_o Position;
	UnityEngine_Vector3_o Rotation;
	float GlassPosY;
};
struct COW_GachaRandomRareData_StaticFields {
};
struct COW_GachaRandomRareData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GachaRandomRareData_c {
	Il2CppClass_1 _1;
	COW_GachaRandomRareData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GachaRandomRareData_VTable vtable;
};
struct COW_GachaRandomRareData_o {
	COW_GachaRandomRareData_c *klass;
	void *monitor;
	int32_t ID;
	int32_t Probability;
	int32_t RandomRare;
};
struct COW_GameFunctionSwitchData_StaticFields {
};
struct COW_GameFunctionSwitchData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GameFunctionSwitchData_c {
	Il2CppClass_1 _1;
	COW_GameFunctionSwitchData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameFunctionSwitchData_VTable vtable;
};
struct COW_GameFunctionSwitchData_o {
	COW_GameFunctionSwitchData_c *klass;
	void *monitor;
	int32_t m_FunctionType;
	int32_t _FunctionType_k__BackingField;
	System_String_o* m_FunctionName;
	System_String_o* _FunctionName_k__BackingField;
	int32_t m_LevelLimit;
	int32_t _LevelLimit_k__BackingField;
	bool m_IsOpen;
	bool _IsOpen_k__BackingField;
};
struct COW_GamePlay_MFDFBJECLJN_StaticFields {
};
struct COW_GamePlay_MFDFBJECLJN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_MFDFBJECLJN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MFDFBJECLJN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MFDFBJECLJN_VTable vtable;
};
struct COW_GamePlay_MFDFBJECLJN_o {
	COW_GamePlay_MFDFBJECLJN_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	uint32_t HMEBLIODHEO;
	uint32_t GPHFAGKHFGI;
	bool JOKLJAEELLD;
	bool OPGHKIDOAGG;
	bool FNACDILBBFE;
	float HDHNBOAADGA;
	System_String_o* KNGEOKPPMFL;
	System_String_o* MPOKCPCJGGL;
	System_String_o* MOJFIOEKMBC;
	System_String_array* ABFJKJJLFAI;
	System_String_o* ICLDLMMBEBK;
	System_String_o* AOMHEMFFNCI;
	GCommon_ResourceID_o OIDNADKHDNE;
	GCommon_ResourceID_o PHDLPPFMLEK;
	GCommon_ResourceID_o NOMNCBLJEHK;
	System_String_o* HCCNGAPEFNG;
	System_Single_array* DAPNAIOEEAL;
	System_String_array* KKIDGNFOEEI;
};
struct COW_GamePlay_ACKGAOBELMN_StaticFields {
};
struct COW_GamePlay_ACKGAOBELMN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_ACKGAOBELMN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ACKGAOBELMN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ACKGAOBELMN_VTable vtable;
};
struct COW_GamePlay_ACKGAOBELMN_o {
	COW_GamePlay_ACKGAOBELMN_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	uint32_t HMEBLIODHEO;
	System_String_o* KNGEOKPPMFL;
	System_String_o* MPOKCPCJGGL;
	System_String_o* ICLDLMMBEBK;
	System_String_o* AOMHEMFFNCI;
	GCommon_ResourceID_o OIDNADKHDNE;
	System_String_o* HCCNGAPEFNG;
};
struct COW_GamePlay_LMJFMOKBLIA_StaticFields {
};
struct COW_GamePlay_LMJFMOKBLIA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_LMJFMOKBLIA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LMJFMOKBLIA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LMJFMOKBLIA_VTable vtable;
};
struct COW_GamePlay_LMJFMOKBLIA_o {
	COW_GamePlay_LMJFMOKBLIA_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	uint32_t HMEBLIODHEO;
	System_String_o* MCENCLMGOLJ;
	System_String_o* MPOKCPCJGGL;
	bool MBLFNICCBGE;
	bool NOJFDEGMOLP;
	bool HKINBADOGBB;
	float CHALPPEEJEM;
	float CDKDMBBLFHE;
	float HMIDMPCAHPC;
	System_String_o* ADBBMKIHONN;
	GCommon_ResourceID_o OIDNADKHDNE;
	GCommon_ResourceID_o MOAKIFKMKFE;
	GCommon_ResourceID_o FCPLGPDKFFM;
	GCommon_ResourceID_o PPEOKOFPHLE;
	GCommon_ResourceID_o KDKLMPLPAMF;
	GCommon_ResourceID_o GOMPGAMEPGL;
	GCommon_ResourceID_o KOIKOINNIIB;
	System_String_o* AOMHEMFFNCI;
};
struct COW_GameModeReportConfigData_StaticFields {
};
struct COW_GameModeReportConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GameModeReportConfigData_c {
	Il2CppClass_1 _1;
	COW_GameModeReportConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameModeReportConfigData_VTable vtable;
};
struct COW_GameModeReportConfigData_o {
	COW_GameModeReportConfigData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t GameMode;
	System_UInt32_array* MatchMode;
	System_UInt32_array* GroupMode;
	System_UInt32_array* ReportMainType;
};
struct GeoIpCountryData_StaticFields {
};
struct GeoIpCountryData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct GeoIpCountryData_c {
	Il2CppClass_1 _1;
	GeoIpCountryData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GeoIpCountryData_VTable vtable;
};
struct GeoIpCountryData_o {
	GeoIpCountryData_c *klass;
	void *monitor;
	System_String_o* CountryCodek;
	bool IsBlackBlood;
	bool IsNoBlood;
	bool IsNoGacha;
	bool Is18AgeShow;
	bool IsNotPPTOP;
	int32_t DefaultBlood;
};
struct COW_GiftStoreData_StaticFields {
};
struct COW_GiftStoreData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GiftStoreData_c {
	Il2CppClass_1 _1;
	COW_GiftStoreData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GiftStoreData_VTable vtable;
};
struct COW_GiftStoreData_o {
	COW_GiftStoreData_c *klass;
	void *monitor;
	uint32_t StoreID;
	System_String_o* StoreIcon;
	System_String_o* StoreTab;
};
struct COW_GraphicConfigItem_StaticFields {
};
struct COW_GraphicConfigItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GraphicConfigItem_c {
	Il2CppClass_1 _1;
	COW_GraphicConfigItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GraphicConfigItem_VTable vtable;
};
struct COW_GraphicConfigItem_o {
	COW_GraphicConfigItem_c *klass;
	void *monitor;
	bool fog;
	float lodBias;
	int32_t shaderLOD;
	int32_t qualitySetting;
	bool terrainShadow;
	bool hdLocalPlayer;
	bool hdTeammate;
	bool hd3PInWaitingRoom;
	int32_t postEffectMask;
	int32_t appendixStreamingRange;
};
struct COW_GraphicQualityConfigData_StaticFields {
};
struct COW_GraphicQualityConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GraphicQualityConfigData_c {
	Il2CppClass_1 _1;
	COW_GraphicQualityConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GraphicQualityConfigData_VTable vtable;
};
struct COW_GraphicQualityConfigData_o {
	COW_GraphicQualityConfigData_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_int__Dictionary_int__GraphicConfigItem___o* m_QualityConfigDic;
	COW_GraphicConfigItem_o* defaultGraphicConfigItems;
};
struct COW_GrenadeTypeSettingData_StaticFields {
};
struct COW_GrenadeTypeSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GrenadeTypeSettingData_c {
	Il2CppClass_1 _1;
	COW_GrenadeTypeSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GrenadeTypeSettingData_VTable vtable;
};
struct COW_GrenadeTypeSettingData_o {
	COW_GrenadeTypeSettingData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t ItemID;
	System_UInt32_array* ItemIDs;
	int32_t Type;
	System_String_o* WheelIcon;
	System_String_array* WheelIcons;
	int32_t SingleSlotPosBR;
	int32_t DoubleSlotPosBR;
	int32_t SingleSlotPosCS;
	int32_t DoubleSlotPosCS;
	System_Int32_array* SingleSlotPosBRs;
	System_Int32_array* DoubleSlotPosBRs;
	System_Int32_array* SingleSlotPosCSs;
	System_Int32_array* DoubleSlotPosCSs;
	uint32_t ShowInWheel1;
	uint32_t ShowInWheel2;
	int32_t GameModeCategory;
	uint32_t GameMode;
};
struct COW_GameModeCategoryData_StaticFields {
};
struct COW_GameModeCategoryData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GameModeCategoryData_c {
	Il2CppClass_1 _1;
	COW_GameModeCategoryData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameModeCategoryData_VTable vtable;
};
struct COW_GameModeCategoryData_o {
	COW_GameModeCategoryData_c *klass;
	void *monitor;
	int32_t m_Category;
	System_Collections_Generic_List_uint__o* m_GameModes;
};
struct COW_GroupRecruitTagData_StaticFields {
};
struct COW_GroupRecruitTagData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GroupRecruitTagData_c {
	Il2CppClass_1 _1;
	COW_GroupRecruitTagData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GroupRecruitTagData_VTable vtable;
};
struct COW_GroupRecruitTagData_o {
	COW_GroupRecruitTagData_c *klass;
	void *monitor;
	uint32_t m_ID;
	System_String_o* m_LocKey;
	uint32_t m_RecruitType;
};
struct COW_HDQualityDevSpecWhitelistData_StaticFields {
};
struct COW_HDQualityDevSpecWhitelistData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_HDQualityDevSpecWhitelistData_c {
	Il2CppClass_1 _1;
	COW_HDQualityDevSpecWhitelistData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HDQualityDevSpecWhitelistData_VTable vtable;
};
struct COW_HDQualityDevSpecWhitelistData_o {
	COW_HDQualityDevSpecWhitelistData_c *klass;
	void *monitor;
	int32_t id;
	System_String_o* strDeviceName;
	System_String_o* strCPU;
	System_String_o* strGPU;
	System_UInt32_array* uRAMRange;
	int32_t processorSize;
	bool bUseHDWeaponEffect;
	bool bUseHDAudio;
	bool bUseHDAnimation;
	bool bUseHDLogin;
	bool bUseHDLobby;
	bool bUseHDTexture;
	int32_t graphicsQuality;
	System_Int32_array* mapNeoParadiseMaxConfig;
	int32_t iSortPriority;
};
struct COW_HDQualityDevSpecWhitelistDataManager_StaticFields {
	System_Comparison_HDQualityDevSpecWhitelistData__o* __f__am_cache0;
};
struct COW_HDQualityDevSpecWhitelistDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_HDQualityDevSpecWhitelistDataManager_c {
	Il2CppClass_1 _1;
	COW_HDQualityDevSpecWhitelistDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HDQualityDevSpecWhitelistDataManager_VTable vtable;
};
struct COW_HDQualityDevSpecWhitelistDataManager_o {
	COW_HDQualityDevSpecWhitelistDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_HDQualityDevSpecWhitelistData_o* m_matchingDevSpecWhitelistData;
};
struct COW_HeroicMarkData_StaticFields {
};
struct COW_HeroicMarkData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_HeroicMarkData_c {
	Il2CppClass_1 _1;
	COW_HeroicMarkData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HeroicMarkData_VTable vtable;
};
struct COW_HeroicMarkData_o {
	COW_HeroicMarkData_c *klass;
	void *monitor;
	uint32_t Level;
	int32_t MarkType;
	GCommon_ResourceID_o IconRes;
	GCommon_ResourceID_o BigIconRes;
	GCommon_ResourceID_o VfxRes;
	GCommon_ResourceID_o VfxResSmall;
	GCommon_ResourceID_o MasterICONRes;
	GCommon_ResourceID_o MasterBigICONRes;
	GCommon_ResourceID_o MasterVFXRes;
	GCommon_ResourceID_o MasterSmallVFXRes;
	GCommon_ResourceID_o GrandmasterICONRes;
	GCommon_ResourceID_o GrandmasterBigICONRes;
	GCommon_ResourceID_o GrandmasterVFXRes;
	GCommon_ResourceID_o GrandmasterSmallVFXRes;
};
struct COW_HuntingGroundRoundInfoData_StaticFields {
};
struct COW_HuntingGroundRoundInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_HuntingGroundRoundInfoData_c {
	Il2CppClass_1 _1;
	COW_HuntingGroundRoundInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HuntingGroundRoundInfoData_VTable vtable;
};
struct COW_HuntingGroundRoundInfoData_o {
	COW_HuntingGroundRoundInfoData_c *klass;
	void *monitor;
	int32_t ID;
	int32_t RoundID;
	int32_t Difficulty;
	uint32_t RoundTargetType;
	System_String_o* RoundTitleName;
	System_String_o* RoundName;
	System_String_array* RoundNameParam;
	System_String_o* MissonName;
	System_String_array* MissonNameParam;
	int32_t RoundTime;
	int32_t ZombieNum;
	bool IsBossRound;
	int32_t BossHPLayerCount;
	int32_t EnterCutSceneIndex;
	int32_t LeaveCutSceneIndex;
};
struct COW_HyperBookHiddenPageData_StaticFields {
};
struct COW_HyperBookHiddenPageData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_HyperBookHiddenPageData_c {
	Il2CppClass_1 _1;
	COW_HyperBookHiddenPageData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HyperBookHiddenPageData_VTable vtable;
};
struct COW_HyperBookHiddenPageData_o {
	COW_HyperBookHiddenPageData_c *klass;
	void *monitor;
	uint32_t _AwardID_k__BackingField;
	System_String_o* _MaskIcon_k__BackingField;
	GCommon_ResourceID_o _ContentMaskVFX_k__BackingField;
};
struct COW_IAPBundleStoreData_StaticFields {
};
struct COW_IAPBundleStoreData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_IAPBundleStoreData_c {
	Il2CppClass_1 _1;
	COW_IAPBundleStoreData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IAPBundleStoreData_VTable vtable;
};
struct COW_IAPBundleStoreData_o {
	COW_IAPBundleStoreData_c *klass;
	void *monitor;
	int32_t _StoreID_k__BackingField;
	int32_t _BundleID_k__BackingField;
	int32_t _ProductID_OriginalPrice_k__BackingField;
	float _OriginalPrice_k__BackingField;
	int32_t _RebateID_ActualPrice_k__BackingField;
	int32_t _ProductID_ActualPrice_k__BackingField;
	float _ActualPrice_k__BackingField;
	int32_t _DiscountPercentage_k__BackingField;
	System_String_o* _Slogan_k__BackingField;
	int32_t _DiamondPrice_k__BackingField;
	int32_t _DiscountDiamondPrice_k__BackingField;
	int32_t _DiamondBonus_k__BackingField;
	int32_t _StoreType_k__BackingField;
	System_String_o* _WebLink_k__BackingField;
	int32_t _ActivityId_k__BackingField;
};
struct COW_IceWallMakerData_StaticFields {
};
struct COW_IceWallMakerData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_IceWallMakerData_c {
	Il2CppClass_1 _1;
	COW_IceWallMakerData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IceWallMakerData_VTable vtable;
};
struct COW_IceWallMakerData_o {
	COW_IceWallMakerData_c *klass;
	void *monitor;
	uint32_t Level;
	GCommon_ResourceID_o IceWallMakerIcon;
	uint32_t IceWallLimited;
	uint32_t IceWallChargeMax;
	uint32_t IceWallChargeSpeed;
	uint32_t NeedExp;
	System_String_o* Region;
};
struct COW_IceWallSkinData_StaticFields {
};
struct COW_IceWallSkinData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_IceWallSkinData_c {
	Il2CppClass_1 _1;
	COW_IceWallSkinData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IceWallSkinData_VTable vtable;
};
struct COW_IceWallSkinData_o {
	COW_IceWallSkinData_c *klass;
	void *monitor;
	uint32_t skinid;
	GCommon_ResourceID_o inGameRes;
	GCommon_ResourceID_o previewgameRes;
	UnityEngine_Vector3_o HDLobbyPosition;
	UnityEngine_Vector3_o HDLobbyScale;
	UnityEngine_Vector3_o HDLobbyAngle;
	UnityEngine_Vector3_o HDLobbyPreviewPosition;
	UnityEngine_Vector3_o HDLobbyPreviewScale;
	UnityEngine_Vector3_o HDLobbyPreviewAngle;
};
struct COW_IncubatorBlueprintData_StaticFields {
};
struct COW_IncubatorBlueprintData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_IncubatorBlueprintData_c {
	Il2CppClass_1 _1;
	COW_IncubatorBlueprintData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IncubatorBlueprintData_VTable vtable;
};
struct COW_IncubatorBlueprintData_o {
	COW_IncubatorBlueprintData_c *klass;
	void *monitor;
	uint32_t BlueprintItemId;
	uint32_t SplicingItemId;
	GCommon_ResourceID_o SplicingIcon;
};
struct COW_IncubatorBlueprintDataManager_StaticFields {
};
struct COW_IncubatorBlueprintDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_IncubatorBlueprintDataManager_c {
	Il2CppClass_1 _1;
	COW_IncubatorBlueprintDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IncubatorBlueprintDataManager_VTable vtable;
};
struct COW_IncubatorBlueprintDataManager_o {
	COW_IncubatorBlueprintDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__IncubatorBlueprintData__o* m_IncubatorBlueprintDataDict;
};
struct COW_InfectionZombieBaseData_StaticFields {
};
struct COW_InfectionZombieBaseData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_InfectionZombieBaseData_c {
	Il2CppClass_1 _1;
	COW_InfectionZombieBaseData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InfectionZombieBaseData_VTable vtable;
};
struct COW_InfectionZombieBaseData_o {
	COW_InfectionZombieBaseData_c *klass;
	void *monitor;
	uint32_t ZombieType;
	System_String_o* Name;
	GCommon_ResourceID_o IconRes;
	GCommon_ResourceID_o EffectRes;
};
struct COW_InfectionZombieGrowUpData_StaticFields {
};
struct COW_InfectionZombieGrowUpData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_InfectionZombieGrowUpData_c {
	Il2CppClass_1 _1;
	COW_InfectionZombieGrowUpData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InfectionZombieGrowUpData_VTable vtable;
};
struct COW_InfectionZombieGrowUpData_o {
	COW_InfectionZombieGrowUpData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t ZombieType;
	uint32_t ZombieLevel;
	float Speed;
	float JumpHeight;
};
struct COW_HudConfigItem_StaticFields {
};
struct COW_HudConfigItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_HudConfigItem_c {
	Il2CppClass_1 _1;
	COW_HudConfigItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HudConfigItem_VTable vtable;
};
struct COW_HudConfigItem_o {
	COW_HudConfigItem_c *klass;
	void *monitor;
	double CoordinateX;
	double CoordinateY;
	int32_t Anchor;
	double BtnScale;
	double BtnMaxScale;
	double BtnMinScale;
	double ShowAlpha;
	bool Locked;
	System_String_o* HudName;
	bool Hidden;
};
struct COW_InGameHudConfigData_StaticFields {
};
struct COW_InGameHudConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_InGameHudConfigData_c {
	Il2CppClass_1 _1;
	COW_InGameHudConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InGameHudConfigData_VTable vtable;
};
struct COW_InGameHudConfigData_o {
	COW_InGameHudConfigData_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudDefaultConfigDic;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudNewDefaultConfigDic;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudThreeDefaultConfigDic;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudCustomizeConfigDic;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudNewCustomizeConfigDic;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudThreeCustomizeConfigDic;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudCurrentDefaultConfigDic;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudCurrentCustomizeConfigDic;
};
struct COW_InGameItemMarkData_StaticFields {
};
struct COW_InGameItemMarkData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_InGameItemMarkData_c {
	Il2CppClass_1 _1;
	COW_InGameItemMarkData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InGameItemMarkData_VTable vtable;
};
struct COW_InGameItemMarkData_o {
	COW_InGameItemMarkData_c *klass;
	void *monitor;
	System_String_o* LevelObjectType;
	System_String_o* MarkNameKey;
	GCommon_ResourceID_o MarkIconRes;
	System_String_o* MarkIconResName;
	bool IfReserve;
};
struct COW_IngameQuickChatData_StaticFields {
	uint32_t Normal_ID_Request_Help_Me;
	uint32_t Normal_ID_Request_Need_Medkit;
	uint32_t Normal_ID_Request_Need_Gun;
	uint32_t Special_ID_DeadBox;
	uint32_t Special_ID_LevelObject;
	uint32_t Special_ID_PickUp;
	uint32_t Special_ID_Location;
	uint32_t Special_ID_NoticeEnemy;
	uint32_t Special_ID_Request_Help_Purchase;
	uint32_t Special_ID_Response_Help_Purchase;
	uint32_t Special_ID_Request_Friendly_Interaction;
	uint32_t Special_ID_Request_Enemy_Down;
	uint32_t Special_ID_Request_Another_Down;
	uint32_t Special_ID_Request_Enemy_Killed;
	uint32_t Special_ID_Request_Another_Killed;
	uint32_t Special_ID_Request_AirDrop;
	uint32_t Special_ID_Request_Have_Token;
	uint32_t Special_ID_Request_Weapon_Equiped;
	uint32_t Special_ID_Request_Need_ItemName;
	uint32_t Special_ID_Request_Has_Item;
	uint32_t Special_ID_Request_ActiveSkill_In_CD;
	uint32_t Special_ID_Request_ActiveSkill_OK;
	uint32_t Special_ID_Request_HP_Full;
	uint32_t Special_ID_Request_HP_Not_Full;
	uint32_t Special_ID_Request_Need_Token;
	uint32_t Special_ID_Request_Need_Ammo;
	uint32_t Special_ID_Request_Need_Equip;
	uint32_t Special_ID_Request_HasIceWallAndNeed;
	uint32_t Special_ID_Request_FillIceWall;
	uint32_t Special_ID_Request_FillIceWallFull;
};
struct COW_IngameQuickChatData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_IngameQuickChatData_c {
	Il2CppClass_1 _1;
	COW_IngameQuickChatData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IngameQuickChatData_VTable vtable;
};
struct COW_IngameQuickChatData_o {
	COW_IngameQuickChatData_c *klass;
	void *monitor;
	uint32_t m_ID;
	int32_t m_Tab;
	int32_t m_Category;
	System_String_o* m_MessageKey;
	System_String_o* m_SoundResourceName;
	uint32_t SamoOrder;
	System_String_o* ResponseIcon;
	System_String_o* ResponseKey;
	uint32_t ResponseMessageId;
	System_Int32_array* ResponseForwardArr;
};
struct COW_IngameDefaultQuickChatData_StaticFields {
};
struct COW_IngameDefaultQuickChatData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_IngameDefaultQuickChatData_c {
	Il2CppClass_1 _1;
	COW_IngameDefaultQuickChatData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IngameDefaultQuickChatData_VTable vtable;
};
struct COW_IngameDefaultQuickChatData_o {
	COW_IngameDefaultQuickChatData_c *klass;
	void *monitor;
	int32_t m_Category;
	uint32_t m_Panel;
	System_Collections_Generic_List_uint__o* m_MessageIds;
};
struct COW_IngameQuickChatDataManager_StaticFields {
	System_Comparison_IngameQuickChatData__o* __f__am_cache0;
};
struct COW_IngameQuickChatDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_IngameQuickChatDataManager_c {
	Il2CppClass_1 _1;
	COW_IngameQuickChatDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IngameQuickChatDataManager_VTable vtable;
};
struct COW_IngameQuickChatDataManager_o {
	COW_IngameQuickChatDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__IngameQuickChatData__o* m_DataMap;
	System_Collections_Generic_List_IngameQuickChatData__o* m_SortedAllData;
};
struct COW_InGameTriggerMaskData_StaticFields {
};
struct COW_InGameTriggerMaskData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_InGameTriggerMaskData_c {
	Il2CppClass_1 _1;
	COW_InGameTriggerMaskData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InGameTriggerMaskData_VTable vtable;
};
struct COW_InGameTriggerMaskData_o {
	COW_InGameTriggerMaskData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t Priority;
	GCommon_ResourceID_o IconRes;
	uint32_t FollowType;
	uint32_t MarkType;
	int32_t Deviation;
	float Duration;
	float CoolDown;
	uint32_t IsBlinkOn;
};
struct COW_InGameVerticleViewRoleData_StaticFields {
};
struct COW_InGameVerticleViewRoleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_InGameVerticleViewRoleData_c {
	Il2CppClass_1 _1;
	COW_InGameVerticleViewRoleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InGameVerticleViewRoleData_VTable vtable;
};
struct COW_InGameVerticleViewRoleData_o {
	COW_InGameVerticleViewRoleData_c *klass;
	void *monitor;
	int32_t RoleId;
	System_String_o* RoleName;
	GCommon_ResourceID_o ResId;
	System_String_array* Desc;
	System_UInt32_array* GunIdArray;
	float MagFillTime;
	int32_t SkillThreshold;
	System_String_o* Icon;
	GCommon_ResourceID_o Sound;
	System_String_o* MiniIcon;
};
struct COW_VerticleViewBuffData_StaticFields {
};
struct COW_VerticleViewBuffData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_VerticleViewBuffData_c {
	Il2CppClass_1 _1;
	COW_VerticleViewBuffData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VerticleViewBuffData_VTable vtable;
};
struct COW_VerticleViewBuffData_o {
	COW_VerticleViewBuffData_c *klass;
	void *monitor;
	uint32_t VBuffId;
	float EffectTime;
	GCommon_ResourceID_o EffectResId;
	GCommon_ResourceID_o EffectSoundId;
};
struct COW_VerticleViewDataManager_StaticFields {
};
struct COW_VerticleViewDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_VerticleViewDataManager_c {
	Il2CppClass_1 _1;
	COW_VerticleViewDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VerticleViewDataManager_VTable vtable;
};
struct COW_VerticleViewDataManager_o {
	COW_VerticleViewDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_int__InGameVerticleViewRoleData__o* m_RoleDict;
	System_Collections_Generic_Dictionary_uint__VerticleViewBuffData__o* m_BuffDict;
};
struct COW_IntimacyRankInfoData_StaticFields {
};
struct COW_IntimacyRankInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_IntimacyRankInfoData_c {
	Il2CppClass_1 _1;
	COW_IntimacyRankInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IntimacyRankInfoData_VTable vtable;
};
struct COW_IntimacyRankInfoData_o {
	COW_IntimacyRankInfoData_c *klass;
	void *monitor;
	uint32_t RelationType;
	uint32_t IntimacyRank;
	uint32_t LowerBound;
	uint32_t UpperBound;
	GCommon_ResourceID_o RelationBadgeIcon;
};
struct COW_InviteTypeSettingData_StaticFields {
};
struct COW_InviteTypeSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_InviteTypeSettingData_c {
	Il2CppClass_1 _1;
	COW_InviteTypeSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InviteTypeSettingData_VTable vtable;
};
struct COW_InviteTypeSettingData_o {
	COW_InviteTypeSettingData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t GameMode;
	System_UInt32_array* MatchMode;
	System_UInt32_array* InviteType;
};
struct COW_IPTagConfigData_StaticFields {
};
struct COW_IPTagConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_IPTagConfigData_c {
	Il2CppClass_1 _1;
	COW_IPTagConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IPTagConfigData_VTable vtable;
};
struct COW_IPTagConfigData_o {
	COW_IPTagConfigData_c *klass;
	void *monitor;
	uint32_t ItemID;
	GCommon_ResourceID_o IPTagIcon;
	bool IsHide;
};
struct ItemBigIconData_StaticFields {
};
struct ItemBigIconData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct ItemBigIconData_c {
	Il2CppClass_1 _1;
	ItemBigIconData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ItemBigIconData_VTable vtable;
};
struct ItemBigIconData_o {
	ItemBigIconData_c *klass;
	void *monitor;
	uint32_t ItemId;
	GCommon_ResourceID_o bigIconResId;
	GCommon_ResourceID_o bigIconResIdNoBlood;
	System_String_o* BigIconName;
	System_String_o* BigIconNameNoBlood;
};
struct COW_InGameAccumulationCD_StaticFields {
};
struct COW_InGameAccumulationCD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_InGameAccumulationCD_c {
	Il2CppClass_1 _1;
	COW_InGameAccumulationCD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InGameAccumulationCD_VTable vtable;
};
struct COW_InGameAccumulationCD_o {
	COW_InGameAccumulationCD_c *klass;
	void *monitor;
	uint32_t BtnType;
	float CountDuration;
	float Count;
	float ExtraCD;
	float DefaultCD;
};
struct COW_ItemMarkDataManager_StaticFields {
};
struct COW_ItemMarkDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_ItemMarkDataManager_c {
	Il2CppClass_1 _1;
	COW_ItemMarkDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemMarkDataManager_VTable vtable;
};
struct COW_ItemMarkDataManager_o {
	COW_ItemMarkDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__InGameAccumulationCD__o* m_GradientCdDic;
	System_Collections_Generic_Dictionary_string__InGameItemMarkData__o* m_ItemMarkDataDic;
	System_Single_array* BtnClickEndCheckMoment;
	System_Single_array* BtnClickLastClickTimes;
	System_Single_array* BtnClickNowCd;
	System_Collections_Generic_List_float__array* m_BtnTypeClickTimesLists;
};
struct COW_ItemRareOverriteData_StaticFields {
};
struct COW_ItemRareOverriteData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_ItemRareOverriteData_c {
	Il2CppClass_1 _1;
	COW_ItemRareOverriteData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemRareOverriteData_VTable vtable;
};
struct COW_ItemRareOverriteData_o {
	COW_ItemRareOverriteData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t Quality;
};
struct COW_KeyActionSettingData_StaticFields {
};
struct COW_KeyActionSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_KeyActionSettingData_c {
	Il2CppClass_1 _1;
	COW_KeyActionSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_KeyActionSettingData_VTable vtable;
};
struct COW_KeyActionSettingData_o {
	COW_KeyActionSettingData_c *klass;
	void *monitor;
	int32_t ID;
	int32_t KeyActionType;
	System_String_o* KeyActionName;
	System_String_o* KeyActionNameKey;
	int32_t DefaultKeyCodek;
	bool EnableModify;
	bool ShowKeyCodekOnHud;
	bool UnLockCursor;
};
struct COW_KeyCodekDescSettingData_StaticFields {
};
struct COW_KeyCodekDescSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_KeyCodekDescSettingData_c {
	Il2CppClass_1 _1;
	COW_KeyCodekDescSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_KeyCodekDescSettingData_VTable vtable;
};
struct COW_KeyCodekDescSettingData_o {
	COW_KeyCodekDescSettingData_c *klass;
	void *monitor;
	uint32_t ID;
	int32_t KeyCodek;
	GCommon_ResourceID_o IconRes;
	System_String_o* LocKey;
};
struct COW_KeyValueDataUtil_StaticFields {
};
struct COW_KeyValueDataUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_KeyValueDataUtil_c {
	Il2CppClass_1 _1;
	COW_KeyValueDataUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_KeyValueDataUtil_VTable vtable;
};
struct COW_KeyValueDataUtil_o {
	COW_KeyValueDataUtil_c *klass;
	void *monitor;
};
struct COW_KeyValueData_StaticFields {
	System_String_array* Header;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map1;
};
struct COW_KeyValueData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_KeyValueData_c {
	Il2CppClass_1 _1;
	COW_KeyValueData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_KeyValueData_VTable vtable;
};
struct COW_KeyValueData_o {
	COW_KeyValueData_c *klass;
	void *monitor;
	System_String_o* Name;
	Il2CppObject* Value;
};
struct COW_KillSoundData_StaticFields {
};
struct COW_KillSoundData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_KillSoundData_c {
	Il2CppClass_1 _1;
	COW_KillSoundData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_KillSoundData_VTable vtable;
};
struct COW_KillSoundData_o {
	COW_KillSoundData_c *klass;
	void *monitor;
	GCommon_ResourceID_o SoundID;
};
struct COW_LadderLevelData_StaticFields {
};
struct COW_LadderLevelData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderLevelData_c {
	Il2CppClass_1 _1;
	COW_LadderLevelData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderLevelData_VTable vtable;
};
struct COW_LadderLevelData_o {
	COW_LadderLevelData_c *klass;
	void *monitor;
	int32_t Rank;
	int32_t RankSortID;
	System_String_o* RankName;
	int32_t LowerBound;
	int32_t UpperBound;
	System_Collections_Generic_List_BaseItemInfo__o* AchieveAwardItemList;
	GCommon_ResourceID_o IconRes;
	GCommon_ResourceID_o BigIconRes;
	GCommon_ResourceID_o LobbyIconRes;
	GCommon_ResourceID_o LadderSeasonRes;
	GCommon_ResourceID_o FullScreenRankUpRes;
	System_String_o* FullScreenRankUpClipName;
	int32_t RankAnimationSwitch;
	int32_t RankGroup;
	int32_t LobbyIconVFX;
	bool IsPlayerLevel;
	bool IsCurrentPlayerRankHigherThenRank;
	bool IsCurrentPlayerRankHigherThenCurrentBigRank;
	uint32_t CachedMaxRank;
	int32_t RankMasterLevel;
	uint32_t RankMasterUpperBound;
	System_String_o* RankMasterText;
	bool IsReachGrandMasterLevel;
	uint32_t RankStage;
	uint32_t StarCount;
	GCommon_ResourceID_o ColorResource;
	GCommon_ResourceID_o LadderIconUIFXRes;
};
struct COW_RankData_StaticFields {
};
struct COW_RankData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RankData_c {
	Il2CppClass_1 _1;
	COW_RankData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RankData_VTable vtable;
};
struct COW_RankData_o {
	COW_RankData_c *klass;
	void *monitor;
	uint32_t SeasonStart;
	uint32_t SeasonEnd;
	int32_t Rank;
	int32_t RankSortID;
	System_String_o* RankName;
	int32_t LowerBound;
	int32_t UpperBound;
	GCommon_ResourceID_o IconRes;
	GCommon_ResourceID_o BigIconRes;
	GCommon_ResourceID_o LobbyIconRes;
	GCommon_ResourceID_o LadderSeasonRes;
	int32_t RankAnimationSwitch;
	int32_t RankGroup;
	GCommon_ResourceID_o FullScreenRankUpRes;
	System_String_o* FullScreenRankUpClipName;
	int32_t LobbyIconVFX;
	uint32_t RankStage;
	uint32_t StarCount;
	GCommon_ResourceID_o ColorResource;
	GCommon_ResourceID_o LadderIconUIFXRes;
};
struct COW_LevelEntranceData_StaticFields {
};
struct COW_LevelEntranceData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_LevelEntranceData_c {
	Il2CppClass_1 _1;
	COW_LevelEntranceData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelEntranceData_VTable vtable;
};
struct COW_LevelEntranceData_o {
	COW_LevelEntranceData_c *klass;
	void *monitor;
	uint32_t EntranceId;
	System_String_o* EntranceNameKey;
	uint32_t LockStatus;
	uint32_t UnlockType;
	uint32_t UnlockNum;
	uint32_t AnnounceLevel;
	System_String_o* IconResId;
	uint32_t UnlockNumGuest;
};
struct COW_LevelEntranceDataManager_StaticFields {
};
struct COW_LevelEntranceDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_LevelEntranceDataManager_c {
	Il2CppClass_1 _1;
	COW_LevelEntranceDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelEntranceDataManager_VTable vtable;
};
struct COW_LevelEntranceDataManager_o {
	COW_LevelEntranceDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_LevelEntranceData__o* m_EntranceDataList;
};
struct COW_LevelEntranceDataManager__GetEntranceDataByEntranceId_c__AnonStorey0_StaticFields {
};
struct COW_LevelEntranceDataManager__GetEntranceDataByEntranceId_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LevelEntranceDataManager__GetEntranceDataByEntranceId_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_LevelEntranceDataManager__GetEntranceDataByEntranceId_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelEntranceDataManager__GetEntranceDataByEntranceId_c__AnonStorey0_VTable vtable;
};
struct COW_LevelEntranceDataManager__GetEntranceDataByEntranceId_c__AnonStorey0_o {
	COW_LevelEntranceDataManager__GetEntranceDataByEntranceId_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t entranceId;
};
struct COW_LevelExpData_StaticFields {
};
struct COW_LevelExpData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_LevelExpData_c {
	Il2CppClass_1 _1;
	COW_LevelExpData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelExpData_VTable vtable;
};
struct COW_LevelExpData_o {
	COW_LevelExpData_c *klass;
	void *monitor;
	uint32_t Level;
	uint32_t MinExp;
};
struct COW_LevelRewardData_StaticFields {
};
struct COW_LevelRewardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_LevelRewardData_c {
	Il2CppClass_1 _1;
	COW_LevelRewardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelRewardData_VTable vtable;
};
struct COW_LevelRewardData_o {
	COW_LevelRewardData_c *klass;
	void *monitor;
	uint32_t m_TargetLevel;
	uint32_t m_AwardType1;
	uint32_t m_AwardID1;
	uint32_t m_AwardNum1;
	uint32_t m_AwardMaxNum1;
	bool m_IsAward1Special;
	uint32_t m_AwardType2;
	uint32_t m_AwardID2;
	uint32_t m_AwardNum2;
	uint32_t m_AwardMaxNum2;
	bool m_IsAward2Special;
	uint32_t m_AwardType3;
	uint32_t m_AwardID3;
	uint32_t m_AwardNum3;
	uint32_t m_AwardMaxNum3;
	bool m_IsAward3Special;
	System_Collections_Generic_List_AwardDesc__o* m_AwardList;
};
struct COW_LevelRewardDataManager_StaticFields {
};
struct COW_LevelRewardDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_LevelRewardDataManager_c {
	Il2CppClass_1 _1;
	COW_LevelRewardDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelRewardDataManager_VTable vtable;
};
struct COW_LevelRewardDataManager_o {
	COW_LevelRewardDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
};
struct COW_LevelRewardDataManager__GetData_c__AnonStorey0_StaticFields {
};
struct COW_LevelRewardDataManager__GetData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LevelRewardDataManager__GetData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_LevelRewardDataManager__GetData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelRewardDataManager__GetData_c__AnonStorey0_VTable vtable;
};
struct COW_LevelRewardDataManager__GetData_c__AnonStorey0_o {
	COW_LevelRewardDataManager__GetData_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t level;
};
struct COW_LikesMessageData_StaticFields {
};
struct COW_LikesMessageData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_LikesMessageData_c {
	Il2CppClass_1 _1;
	COW_LikesMessageData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LikesMessageData_VTable vtable;
};
struct COW_LikesMessageData_o {
	COW_LikesMessageData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t LikesMessageSwitch;
	float ResultLikesDelay;
	uint32_t ResultLikesUpperLimit;
};
struct COW_LikesMessageDataManager_StaticFields {
};
struct COW_LikesMessageDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_LikesMessageDataManager_c {
	Il2CppClass_1 _1;
	COW_LikesMessageDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LikesMessageDataManager_VTable vtable;
};
struct COW_LikesMessageDataManager_o {
	COW_LikesMessageDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_LikesMessageData__o* m_DataList;
};
struct COW_EquipIdCountData_StaticFields {
};
struct COW_EquipIdCountData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EquipIdCountData_c {
	Il2CppClass_1 _1;
	COW_EquipIdCountData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EquipIdCountData_VTable vtable;
};
struct COW_EquipIdCountData_o {
	COW_EquipIdCountData_c *klass;
	void *monitor;
	uint32_t Id;
	int32_t Count;
};
struct COW_EquipIdCountDataList_StaticFields {
};
struct COW_EquipIdCountDataList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EquipIdCountDataList_c {
	Il2CppClass_1 _1;
	COW_EquipIdCountDataList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EquipIdCountDataList_VTable vtable;
};
struct COW_EquipIdCountDataList_o {
	COW_EquipIdCountDataList_c *klass;
	void *monitor;
	System_Collections_Generic_List_EquipIdCountData__o* Equips;
};
struct COW_LinkEquipSetData_StaticFields {
};
struct COW_LinkEquipSetData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_LinkEquipSetData_c {
	Il2CppClass_1 _1;
	COW_LinkEquipSetData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LinkEquipSetData_VTable vtable;
};
struct COW_LinkEquipSetData_o {
	COW_LinkEquipSetData_c *klass;
	void *monitor;
	uint32_t Id;
	COW_EquipIdCountDataList_o* EquipSet1;
	COW_EquipIdCountDataList_o* EquipSet2;
	COW_EquipIdCountDataList_o* EquipSet3;
	COW_EquipIdCountDataList_o* EquipSet4;
	COW_EquipIdCountDataList_o* EquipSet5;
	COW_EquipIdCountDataList_o* EquipSet6;
};
struct COW_LinkEquipSetTimeData_StaticFields {
};
struct COW_LinkEquipSetTimeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_LinkEquipSetTimeData_c {
	Il2CppClass_1 _1;
	COW_LinkEquipSetTimeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LinkEquipSetTimeData_VTable vtable;
};
struct COW_LinkEquipSetTimeData_o {
	COW_LinkEquipSetTimeData_c *klass;
	void *monitor;
	uint32_t Id;
	System_DateTime_o StartTime;
	System_DateTime_o EndTime;
	System_UInt32_array* Builds;
};
struct COW_LinkMvpScoreData_StaticFields {
};
struct COW_LinkMvpScoreData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_LinkMvpScoreData_c {
	Il2CppClass_1 _1;
	COW_LinkMvpScoreData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LinkMvpScoreData_VTable vtable;
};
struct COW_LinkMvpScoreData_o {
	COW_LinkMvpScoreData_c *klass;
	void *monitor;
	uint32_t Id;
	int32_t MinScore;
	int32_t MaxScore;
	System_String_o* Evaluation;
};
struct COW_LoadingTipsData_StaticFields {
};
struct COW_LoadingTipsData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_LoadingTipsData_c {
	Il2CppClass_1 _1;
	COW_LoadingTipsData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LoadingTipsData_VTable vtable;
};
struct COW_LoadingTipsData_o {
	COW_LoadingTipsData_c *klass;
	void *monitor;
	uint32_t iID;
	uint32_t minLevel;
	uint32_t maxLevel;
	uint32_t modeId;
	System_String_o* tipsContent;
	System_UInt32_array* matchMode;
};
struct COW_LoadoutTagData_StaticFields {
};
struct COW_LoadoutTagData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_LoadoutTagData_c {
	Il2CppClass_1 _1;
	COW_LoadoutTagData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LoadoutTagData_VTable vtable;
};
struct COW_LoadoutTagData_o {
	COW_LoadoutTagData_c *klass;
	void *monitor;
	uint32_t iID;
	System_String_o* tagDesc;
	System_String_o* baseColorCodek;
};
struct COW_LobbyBgSwitchData_StaticFields {
};
struct COW_LobbyBgSwitchData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_LobbyBgSwitchData_c {
	Il2CppClass_1 _1;
	COW_LobbyBgSwitchData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyBgSwitchData_VTable vtable;
};
struct COW_LobbyBgSwitchData_o {
	COW_LobbyBgSwitchData_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t iID;
	GCommon_ResourceID_o resource;
};
struct COW_LobbyBgSwitchManager_StaticFields {
};
struct COW_LobbyBgSwitchManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_LobbyBgSwitchManager_c {
	Il2CppClass_1 _1;
	COW_LobbyBgSwitchManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyBgSwitchManager_VTable vtable;
};
struct COW_LobbyBgSwitchManager_o {
	COW_LobbyBgSwitchManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_LobbyBgSwitchData__o* m_Data;
	COW_LobbyBgSwitchData_o* m_DefaultData;
};
struct COW_LobbyBgSwitchManager__GetLobbyBgByRegion_c__AnonStorey0_StaticFields {
};
struct COW_LobbyBgSwitchManager__GetLobbyBgByRegion_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyBgSwitchManager__GetLobbyBgByRegion_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_LobbyBgSwitchManager__GetLobbyBgByRegion_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyBgSwitchManager__GetLobbyBgByRegion_c__AnonStorey0_VTable vtable;
};
struct COW_LobbyBgSwitchManager__GetLobbyBgByRegion_c__AnonStorey0_o {
	COW_LobbyBgSwitchManager__GetLobbyBgByRegion_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* region;
};
struct COW_LocLangRes_StaticFields {
};
struct COW_LocLangRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LocLangRes_c {
	Il2CppClass_1 _1;
	COW_LocLangRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LocLangRes_VTable vtable;
};
struct COW_LocLangRes_o {
	COW_LocLangRes_c *klass;
	void *monitor;
};
struct GCommon_LocURLData_StaticFields {
};
struct GCommon_LocURLData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct GCommon_LocURLData_c {
	Il2CppClass_1 _1;
	GCommon_LocURLData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_LocURLData_VTable vtable;
};
struct GCommon_LocURLData_o {
	GCommon_LocURLData_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__string__o* keyToURL;
	System_String_o* key;
};
struct GCommon_LocURLData_Keys_StaticFields {
};
struct GCommon_LocURLData_Keys_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GCommon_LocURLData_Keys_c {
	Il2CppClass_1 _1;
	GCommon_LocURLData_Keys_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_LocURLData_Keys_VTable vtable;
};
struct GCommon_LocURLData_Keys_o {
	GCommon_LocURLData_Keys_c *klass;
	void *monitor;
};
struct COW_LoginPlatformData_StaticFields {
};
struct COW_LoginPlatformData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_LoginPlatformData_c {
	Il2CppClass_1 _1;
	COW_LoginPlatformData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LoginPlatformData_VTable vtable;
};
struct COW_LoginPlatformData_o {
	COW_LoginPlatformData_c *klass;
	void *monitor;
	System_String_o* Country;
	int32_t Platformtype;
};
struct COW_LoginQualityBgData_StaticFields {
};
struct COW_LoginQualityBgData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_LoginQualityBgData_c {
	Il2CppClass_1 _1;
	COW_LoginQualityBgData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LoginQualityBgData_VTable vtable;
};
struct COW_LoginQualityBgData_o {
	COW_LoginQualityBgData_c *klass;
	void *monitor;
	uint32_t LoginId;
	System_String_o* CountryCodek;
	GCommon_ResourceID_o ResId;
};
struct COW_LoginQualityBgDataManager_StaticFields {
};
struct COW_LoginQualityBgDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_LoginQualityBgDataManager_c {
	Il2CppClass_1 _1;
	COW_LoginQualityBgDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LoginQualityBgDataManager_VTable vtable;
};
struct COW_LoginQualityBgDataManager_o {
	COW_LoginQualityBgDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_LoginQualityBgData__o* m_QulityBgList;
};
struct COW_LoginQualityBgDataManager__GetQualityDataByCountryCodek_c__AnonStorey0_StaticFields {
};
struct COW_LoginQualityBgDataManager__GetQualityDataByCountryCodek_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LoginQualityBgDataManager__GetQualityDataByCountryCodek_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_LoginQualityBgDataManager__GetQualityDataByCountryCodek_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LoginQualityBgDataManager__GetQualityDataByCountryCodek_c__AnonStorey0_VTable vtable;
};
struct COW_LoginQualityBgDataManager__GetQualityDataByCountryCodek_c__AnonStorey0_o {
	COW_LoginQualityBgDataManager__GetQualityDataByCountryCodek_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* CountryCodek;
};
struct COW_LoginQualityBgDataManager__GetQualityDataById_c__AnonStorey1_StaticFields {
};
struct COW_LoginQualityBgDataManager__GetQualityDataById_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LoginQualityBgDataManager__GetQualityDataById_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_LoginQualityBgDataManager__GetQualityDataById_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LoginQualityBgDataManager__GetQualityDataById_c__AnonStorey1_VTable vtable;
};
struct COW_LoginQualityBgDataManager__GetQualityDataById_c__AnonStorey1_o {
	COW_LoginQualityBgDataManager__GetQualityDataById_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t LoginId;
};
struct COW_LongDigitSeparationData_StaticFields {
};
struct COW_LongDigitSeparationData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_LongDigitSeparationData_c {
	Il2CppClass_1 _1;
	COW_LongDigitSeparationData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LongDigitSeparationData_VTable vtable;
};
struct COW_LongDigitSeparationData_o {
	COW_LongDigitSeparationData_c *klass;
	void *monitor;
	System_String_o* Language;
	int32_t Digit;
	System_String_o* SeperationSign;
};
struct COW_FormatCultureInfoData_StaticFields {
};
struct COW_FormatCultureInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_FormatCultureInfoData_c {
	Il2CppClass_1 _1;
	COW_FormatCultureInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FormatCultureInfoData_VTable vtable;
};
struct COW_FormatCultureInfoData_o {
	COW_FormatCultureInfoData_c *klass;
	void *monitor;
	System_String_o* Language;
	System_String_o* RegionGroup;
	System_String_array* Regions;
	System_String_o* CultureCodek;
};
struct COW_LongDigitSeparationDataManager_StaticFields {
	System_Predicate_LongDigitSeparationData__o* __f__am_cache0;
};
struct COW_LongDigitSeparationDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_LongDigitSeparationDataManager_c {
	Il2CppClass_1 _1;
	COW_LongDigitSeparationDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LongDigitSeparationDataManager_VTable vtable;
};
struct COW_LongDigitSeparationDataManager_o {
	COW_LongDigitSeparationDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_String_o* CurrentCultureCodek;
	System_Collections_Generic_List_FormatCultureInfoData__o* m_FormateCultureInfoData;
	System_Collections_Generic_List_LongDigitSeparationData__o* m_LongDigitSeparationDataList;
};
struct COW_LongDigitSeparationDataManager__GetLongDigitSeparationDataByLanguage_c__AnonStorey0_StaticFields {
};
struct COW_LongDigitSeparationDataManager__GetLongDigitSeparationDataByLanguage_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LongDigitSeparationDataManager__GetLongDigitSeparationDataByLanguage_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_LongDigitSeparationDataManager__GetLongDigitSeparationDataByLanguage_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LongDigitSeparationDataManager__GetLongDigitSeparationDataByLanguage_c__AnonStorey0_VTable vtable;
};
struct COW_LongDigitSeparationDataManager__GetLongDigitSeparationDataByLanguage_c__AnonStorey0_o {
	COW_LongDigitSeparationDataManager__GetLongDigitSeparationDataByLanguage_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* language;
};
struct COW_GamePlay_LPNKIPJKKHL_StaticFields {
};
struct COW_GamePlay_LPNKIPJKKHL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_LPNKIPJKKHL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LPNKIPJKKHL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LPNKIPJKKHL_VTable vtable;
};
struct COW_GamePlay_LPNKIPJKKHL_o {
	COW_GamePlay_LPNKIPJKKHL_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	float BFFACEBJKBM;
	float AGDGJEFMKEL;
	GCommon_ResourceID_o KEBHIGCPPBA;
	GCommon_ResourceID_o JAMHNCEIHIB;
};
struct COW_BigEventMailContentData_StaticFields {
};
struct COW_BigEventMailContentData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_BigEventMailContentData_c {
	Il2CppClass_1 _1;
	COW_BigEventMailContentData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigEventMailContentData_VTable vtable;
};
struct COW_BigEventMailContentData_o {
	COW_BigEventMailContentData_c *klass;
	void *monitor;
	int32_t ID;
	int32_t RankType;
	System_String_o* BigEventName;
	System_String_o* RankDesc;
};
struct COW_MailContentData_StaticFields {
};
struct COW_MailContentData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_MailContentData_c {
	Il2CppClass_1 _1;
	COW_MailContentData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MailContentData_VTable vtable;
};
struct COW_MailContentData_o {
	COW_MailContentData_c *klass;
	void *monitor;
	int32_t ID;
	System_String_o* Title;
	System_String_o* Content;
};
struct COW_MailData_StaticFields {
};
struct COW_MailData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_MailData_c {
	Il2CppClass_1 _1;
	COW_MailData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MailData_VTable vtable;
};
struct COW_MailData_o {
	COW_MailData_c *klass;
	void *monitor;
	int32_t ID;
	int32_t MaxMailNum;
	int32_t ExpireDays;
	int32_t MaxReportMailNum;
	int32_t ReportMailExpireDays;
};
struct MallV2TabData_StaticFields {
};
struct MallV2TabData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct MallV2TabData_c {
	Il2CppClass_1 _1;
	MallV2TabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MallV2TabData_VTable vtable;
};
struct MallV2TabData_o {
	MallV2TabData_c *klass;
	void *monitor;
	uint32_t TabID;
	System_String_o* TabName;
	int32_t Priority;
	uint32_t MallType;
};
struct MallV2SecondTabData_StaticFields {
};
struct MallV2SecondTabData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct MallV2SecondTabData_c {
	Il2CppClass_1 _1;
	MallV2SecondTabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MallV2SecondTabData_VTable vtable;
};
struct MallV2SecondTabData_o {
	MallV2SecondTabData_c *klass;
	void *monitor;
	uint32_t SecondTabID;
	uint32_t TabID;
	System_String_o* Icon;
	int32_t Priority;
	uint32_t StyleType;
};
struct COW_GamePlay_JIOPDEEJBFH_StaticFields {
};
struct COW_GamePlay_JIOPDEEJBFH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GamePlay_JIOPDEEJBFH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JIOPDEEJBFH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JIOPDEEJBFH_VTable vtable;
};
struct COW_GamePlay_JIOPDEEJBFH_o {
	COW_GamePlay_JIOPDEEJBFH_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	uint32_t DKGHBLEHHOC;
	float LGJHGKLFGJB;
	int32_t FJKEHKHDEJI;
	float OIGHALGIFOJ;
	int32_t JPMBMIPPDKB;
	int32_t LAJDJAEDDAH;
	GCommon_ResourceID_o OIDNADKHDNE;
};
struct COW_MapConfigData_StaticFields {
};
struct COW_MapConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_MapConfigData_c {
	Il2CppClass_1 _1;
	COW_MapConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MapConfigData_VTable vtable;
};
struct COW_MapConfigData_o {
	COW_MapConfigData_c *klass;
	void *monitor;
	System_String_o* MapName;
	System_String_o* WaitingMapName;
	System_String_o* MiniMapLocKey;
	System_String_o* MapBgSpriteName;
	System_String_o* OpeningSoundID;
	uint32_t ConfigID;
	uint32_t MapID;
	uint32_t ModeID;
	bool IsCraftland;
	GCommon_ResourceID_o MapResourceID;
	GCommon_ResourceID_o MapABTexRefInfoID;
	GCommon_ResourceID_o WaitingMapResourceID;
	GCommon_ResourceID_o ModeMapResourceID;
	GCommon_ResourceID_o ModeDepAbFakeResID;
	GCommon_ResourceID_o BigMapBgResourceID;
	GCommon_ResourceID_o ShowPositionResourceID;
	GCommon_ResourceID_array* ModeDepConfigResIDs;
	uint32_t DownloadOptionalReDefId;
	bool IsNoWaitingMap;
	bool IsNoSafeZone;
	bool IsNoJumping;
};
struct COW_MapNameConfigData_StaticFields {
};
struct COW_MapNameConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_MapNameConfigData_c {
	Il2CppClass_1 _1;
	COW_MapNameConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MapNameConfigData_VTable vtable;
};
struct COW_MapNameConfigData_o {
	COW_MapNameConfigData_c *klass;
	void *monitor;
	uint32_t MapID;
	System_String_o* MapName;
	System_String_o* MapSprite;
};
struct COW_GameModeNameConfigData_StaticFields {
};
struct COW_GameModeNameConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GameModeNameConfigData_c {
	Il2CppClass_1 _1;
	COW_GameModeNameConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameModeNameConfigData_VTable vtable;
};
struct COW_GameModeNameConfigData_o {
	COW_GameModeNameConfigData_c *klass;
	void *monitor;
	uint32_t ModeID;
	System_String_o* ModeName;
	System_String_o* ModeSelectIcon;
};
struct COW_UGCTemplateNameConfigData_StaticFields {
};
struct COW_UGCTemplateNameConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_UGCTemplateNameConfigData_c {
	Il2CppClass_1 _1;
	COW_UGCTemplateNameConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTemplateNameConfigData_VTable vtable;
};
struct COW_UGCTemplateNameConfigData_o {
	COW_UGCTemplateNameConfigData_c *klass;
	void *monitor;
	uint32_t TemplateID;
	System_String_o* TemplateName;
};
struct COW_ModePageLiveEffectsData_StaticFields {
	System_Func_string__float__o* __f__mg_cache0;
};
struct COW_ModePageLiveEffectsData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ModePageLiveEffectsData_c {
	Il2CppClass_1 _1;
	COW_ModePageLiveEffectsData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModePageLiveEffectsData_VTable vtable;
};
struct COW_ModePageLiveEffectsData_o {
	COW_ModePageLiveEffectsData_c *klass;
	void *monitor;
	uint32_t LiveEffectsID;
	GCommon_ResourceID_o VFXResourceID;
	UnityEngine_Vector2_o LocalPosition;
};
struct COW_MiniMapMaskData_StaticFields {
};
struct COW_MiniMapMaskData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_MiniMapMaskData_c {
	Il2CppClass_1 _1;
	COW_MiniMapMaskData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MiniMapMaskData_VTable vtable;
};
struct COW_MiniMapMaskData_o {
	COW_MiniMapMaskData_c *klass;
	void *monitor;
	uint32_t MapID;
	System_String_o* IDDef;
	uint32_t IsSpecifiMap;
};
struct COW_MentorTitleData_StaticFields {
};
struct COW_MentorTitleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_MentorTitleData_c {
	Il2CppClass_1 _1;
	COW_MentorTitleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MentorTitleData_VTable vtable;
};
struct COW_MentorTitleData_o {
	COW_MentorTitleData_c *klass;
	void *monitor;
	int32_t GraduatedNum;
	int32_t TitleLevel;
	System_String_o* TitleContent;
};
struct COW_MetaTemplateConfigData_StaticFields {
};
struct COW_MetaTemplateConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_MetaTemplateConfigData_c {
	Il2CppClass_1 _1;
	COW_MetaTemplateConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MetaTemplateConfigData_VTable vtable;
};
struct COW_MetaTemplateConfigData_o {
	COW_MetaTemplateConfigData_c *klass;
	void *monitor;
	uint32_t ID;
	GCommon_ResourceID_o PrefabResID;
	GCommon_ResourceID_o SpawnSfxID;
};
struct COW_MetaTemplateConfigManager_StaticFields {
};
struct COW_MetaTemplateConfigManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MetaTemplateConfigManager_c {
	Il2CppClass_1 _1;
	COW_MetaTemplateConfigManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MetaTemplateConfigManager_VTable vtable;
};
struct COW_MetaTemplateConfigManager_o {
	COW_MetaTemplateConfigManager_c *klass;
	void *monitor;
	System_Collections_Generic_List_MetaTemplateConfigData__o* dataList;
};
struct COW_GamePlay_OCLMNGMDLCB_StaticFields {
};
struct COW_GamePlay_OCLMNGMDLCB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GamePlay_OCLMNGMDLCB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OCLMNGMDLCB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OCLMNGMDLCB_VTable vtable;
};
struct COW_GamePlay_OCLMNGMDLCB_o {
	COW_GamePlay_OCLMNGMDLCB_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	uint32_t ODPCBGFEFCM;
	System_String_o* IEKKMHEJKNG;
	System_String_o* LBNAJBIFDFO;
};
struct COW_GamePlay_LAJLKFMPNPD_StaticFields {
};
struct COW_GamePlay_LAJLKFMPNPD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_LAJLKFMPNPD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LAJLKFMPNPD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LAJLKFMPNPD_VTable vtable;
};
struct COW_GamePlay_LAJLKFMPNPD_o {
	COW_GamePlay_LAJLKFMPNPD_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	GCommon_ResourceID_o APOIADLOOAH;
	int32_t IHNCAADOAAE;
	float CHKBPALLBEO;
	float ENIDMOHPIPE;
	float NKGDADJJLAC;
	float OAAFEJEDFBI;
	float CMGBDFICEAK;
	float NKBNKMKLNBI;
	int32_t AOKCOJHLGMB;
	int32_t LGKMCHBPMEJ;
	float CNEICNJFGLM;
	float OENPGHGJIMP;
	float BCAKDBMBJGO;
};
struct COW_MonkeyKingSkillBasedOnMapIDData_StaticFields {
};
struct COW_MonkeyKingSkillBasedOnMapIDData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_MonkeyKingSkillBasedOnMapIDData_c {
	Il2CppClass_1 _1;
	COW_MonkeyKingSkillBasedOnMapIDData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MonkeyKingSkillBasedOnMapIDData_VTable vtable;
};
struct COW_MonkeyKingSkillBasedOnMapIDData_o {
	COW_MonkeyKingSkillBasedOnMapIDData_c *klass;
	void *monitor;
	int32_t ID;
	GCommon_ResourceID_o InGameModel;
};
struct COW_MShopUrlData_StaticFields {
};
struct COW_MShopUrlData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_MShopUrlData_c {
	Il2CppClass_1 _1;
	COW_MShopUrlData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MShopUrlData_VTable vtable;
};
struct COW_MShopUrlData_o {
	COW_MShopUrlData_c *klass;
	void *monitor;
	uint32_t ProcutionID;
	int32_t ServerID;
	System_String_o* AndroidMSHOPUrl;
	System_String_o* AndroidMaxMSHOPUrl;
	System_String_o* IOSMSHOPUrl;
	System_String_o* IOSMaxMSHOPUrl;
	System_String_o* AndroidThirdPartyMSHOPUrl;
	System_String_o* HuaWeiMSHOPUrl;
	System_String_o* SamsungMSHOPUrl;
};
struct COW_MShopConfigDataManager_StaticFields {
};
struct COW_MShopConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_MShopConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_MShopConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MShopConfigDataManager_VTable vtable;
};
struct COW_MShopConfigDataManager_o {
	COW_MShopConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_MShopUrlData__o* m_Datas;
};
struct COW_MShopConfigDataManager__GetMshopUrl_c__AnonStorey0_StaticFields {
};
struct COW_MShopConfigDataManager__GetMshopUrl_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MShopConfigDataManager__GetMshopUrl_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_MShopConfigDataManager__GetMshopUrl_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MShopConfigDataManager__GetMshopUrl_c__AnonStorey0_VTable vtable;
};
struct COW_MShopConfigDataManager__GetMshopUrl_c__AnonStorey0_o {
	COW_MShopConfigDataManager__GetMshopUrl_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t serverID;
	uint32_t productionID;
};
struct COW_MultiRelationTypeInfoData_StaticFields {
};
struct COW_MultiRelationTypeInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_MultiRelationTypeInfoData_c {
	Il2CppClass_1 _1;
	COW_MultiRelationTypeInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MultiRelationTypeInfoData_VTable vtable;
};
struct COW_MultiRelationTypeInfoData_o {
	COW_MultiRelationTypeInfoData_c *klass;
	void *monitor;
	System_String_o* TrainingCampTitle;
	System_String_o* RelationType1;
	System_String_o* RelationType2;
	System_String_o* RelationBgUrl;
	System_String_o* RelationApplyUrl;
};
struct COW_MysteryMallLuckyDrawThemeData_StaticFields {
};
struct COW_MysteryMallLuckyDrawThemeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_MysteryMallLuckyDrawThemeData_c {
	Il2CppClass_1 _1;
	COW_MysteryMallLuckyDrawThemeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MysteryMallLuckyDrawThemeData_VTable vtable;
};
struct COW_MysteryMallLuckyDrawThemeData_o {
	COW_MysteryMallLuckyDrawThemeData_c *klass;
	void *monitor;
	int32_t ThemeType;
	System_Collections_Generic_List_Dictionary_string__string___o* m_LabelStyleList;
	bool IsUseDiscountShow;
	System_String_o* SpriteGetLuckTip;
	System_String_o* SpriteLuckNum;
	System_String_o* SpriteGoMystery;
	GCommon_ResourceID_o DrawingMaskEffectID;
	GCommon_ResourceID_o StopDrawEffectID;
};
struct COW_MysteryMallLThemeDataManager_StaticFields {
};
struct COW_MysteryMallLThemeDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_MysteryMallLThemeDataManager_c {
	Il2CppClass_1 _1;
	COW_MysteryMallLThemeDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MysteryMallLThemeDataManager_VTable vtable;
};
struct COW_MysteryMallLThemeDataManager_o {
	COW_MysteryMallLThemeDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_MysteryMallLuckyDrawThemeData__o* m_ThemeDataList;
};
struct COW_MysteryMallLThemeDataManager__GetThemeData_c__AnonStorey0_StaticFields {
};
struct COW_MysteryMallLThemeDataManager__GetThemeData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MysteryMallLThemeDataManager__GetThemeData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_MysteryMallLThemeDataManager__GetThemeData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MysteryMallLThemeDataManager__GetThemeData_c__AnonStorey0_VTable vtable;
};
struct COW_MysteryMallLThemeDataManager__GetThemeData_c__AnonStorey0_o {
	COW_MysteryMallLThemeDataManager__GetThemeData_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t themeType;
};
struct COW_NewageBMomentData_StaticFields {
};
struct COW_NewageBMomentData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_NewageBMomentData_c {
	Il2CppClass_1 _1;
	COW_NewageBMomentData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewageBMomentData_VTable vtable;
};
struct COW_NewageBMomentData_o {
	COW_NewageBMomentData_c *klass;
	void *monitor;
	int32_t id;
	int64_t showTime;
	System_String_o* head;
	System_String_o* name;
	System_String_o* content;
	System_String_o* cdn;
};
struct COW_NewMatInfoData_StaticFields {
};
struct COW_NewMatInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_NewMatInfoData_c {
	Il2CppClass_1 _1;
	COW_NewMatInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewMatInfoData_VTable vtable;
};
struct COW_NewMatInfoData_o {
	COW_NewMatInfoData_c *klass;
	void *monitor;
	uint32_t NewMatType;
	System_String_o* NewMatDesc;
	GCommon_ResourceID_o NewMatIcon;
};
struct COW_NewPlayerGuideData_StaticFields {
};
struct COW_NewPlayerGuideData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_NewPlayerGuideData_c {
	Il2CppClass_1 _1;
	COW_NewPlayerGuideData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewPlayerGuideData_VTable vtable;
};
struct COW_NewPlayerGuideData_o {
	COW_NewPlayerGuideData_c *klass;
	void *monitor;
	int32_t Precdt1;
	int32_t Precdt_value1;
	int32_t Precdt2;
	int32_t Precdt_value2;
	int32_t Precdt3;
	int32_t Precdt_value3;
	int32_t Precdt4;
	int32_t Precdt_value4;
	int32_t GuideId;
	System_String_o* GuideIntroKey;
};
struct COW_NewPlayerInGameGuideData_StaticFields {
};
struct COW_NewPlayerInGameGuideData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_NewPlayerInGameGuideData_c {
	Il2CppClass_1 _1;
	COW_NewPlayerInGameGuideData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewPlayerInGameGuideData_VTable vtable;
};
struct COW_NewPlayerInGameGuideData_o {
	COW_NewPlayerInGameGuideData_c *klass;
	void *monitor;
	int32_t EventType;
	int32_t DisplayType;
	float HideDelay;
	System_String_o* HintText;
	bool OpenToNewBie;
	bool CanShowInWaitingRoom;
	System_Collections_Generic_List_uint__o* MatchMode;
	System_Collections_Generic_List_uint__o* GameMode;
	System_Collections_Generic_List_uint__o* GroupMode;
	System_Collections_Generic_List_uint__o* ShowToNewbieChoice;
	bool ShowEveryLauncher;
	bool AboveBigMap;
	bool AbovePopup;
	float Shrink;
	bool TapOnEmptyClose;
	int32_t DepthType;
};
struct COW_NewPlayerLevelUpLimitTimeData_StaticFields {
};
struct COW_NewPlayerLevelUpLimitTimeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_NewPlayerLevelUpLimitTimeData_c {
	Il2CppClass_1 _1;
	COW_NewPlayerLevelUpLimitTimeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewPlayerLevelUpLimitTimeData_VTable vtable;
};
struct COW_NewPlayerLevelUpLimitTimeData_o {
	COW_NewPlayerLevelUpLimitTimeData_c *klass;
	void *monitor;
	uint32_t NewPlayerDays;
};
struct COW_NewPlayerSevenDaysAwardData_StaticFields {
};
struct COW_NewPlayerSevenDaysAwardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_NewPlayerSevenDaysAwardData_c {
	Il2CppClass_1 _1;
	COW_NewPlayerSevenDaysAwardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewPlayerSevenDaysAwardData_VTable vtable;
};
struct COW_NewPlayerSevenDaysAwardData_o {
	COW_NewPlayerSevenDaysAwardData_c *klass;
	void *monitor;
	uint32_t achievementId;
	uint32_t mustDoTask;
	uint32_t dayID;
	System_String_o* dayTitleKey;
	int32_t achievementCount;
	System_UInt32_array* achievementIDArray;
	proto_AwardDesc_o* award;
};
struct COW_NewPlayerSevenDaysData_StaticFields {
};
struct COW_NewPlayerSevenDaysData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_NewPlayerSevenDaysData_c {
	Il2CppClass_1 _1;
	COW_NewPlayerSevenDaysData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewPlayerSevenDaysData_VTable vtable;
};
struct COW_NewPlayerSevenDaysData_o {
	COW_NewPlayerSevenDaysData_c *klass;
	void *monitor;
	int32_t achievementID;
	System_String_o* achievementIntro;
	System_String_o* ahievemtnDetailKey;
	bool haveGoto;
	int32_t gotoGuideID;
	int32_t CdtValue;
	proto_AwardDesc_o* award;
	int32_t PreCdtValue;
};
struct COW_NewPlayerSurveyEntranceData_StaticFields {
};
struct COW_NewPlayerSurveyEntranceData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_NewPlayerSurveyEntranceData_c {
	Il2CppClass_1 _1;
	COW_NewPlayerSurveyEntranceData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewPlayerSurveyEntranceData_VTable vtable;
};
struct COW_NewPlayerSurveyEntranceData_o {
	COW_NewPlayerSurveyEntranceData_c *klass;
	void *monitor;
	uint32_t SurveyId;
	System_String_o* SurveyLink;
	System_String_o* LevelLimit;
	System_String_o* Region;
	System_String_o* UIDNum;
	System_String_o* NewbieChoice;
	System_String_o* Language;
	bool IsOpen;
};
struct COW_NewPlayerTargetData_StaticFields {
};
struct COW_NewPlayerTargetData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_NewPlayerTargetData_c {
	Il2CppClass_1 _1;
	COW_NewPlayerTargetData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewPlayerTargetData_VTable vtable;
};
struct COW_NewPlayerTargetData_o {
	COW_NewPlayerTargetData_c *klass;
	void *monitor;
	uint32_t TargetID;
	uint32_t SlotID;
	uint32_t LevelBind;
	uint32_t LevelNotBind;
	System_String_o* BubbleKey;
	uint32_t ItemID;
	System_String_o* CDNurl;
};
struct NewVaultTabData_StaticFields {
};
struct NewVaultTabData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct NewVaultTabData_c {
	Il2CppClass_1 _1;
	NewVaultTabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NewVaultTabData_VTable vtable;
};
struct NewVaultTabData_o {
	NewVaultTabData_c *klass;
	void *monitor;
	int32_t TabID;
	System_String_o* TabName;
	int32_t Priority;
	int32_t IsHide;
};
struct NewVaultSecondTabData_StaticFields {
};
struct NewVaultSecondTabData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct NewVaultSecondTabData_c {
	Il2CppClass_1 _1;
	NewVaultSecondTabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NewVaultSecondTabData_VTable vtable;
};
struct NewVaultSecondTabData_o {
	NewVaultSecondTabData_c *klass;
	void *monitor;
	int32_t SecondTabID;
	int32_t TabID;
	System_String_o* Icon;
	int32_t Priority;
	int32_t IsHide;
	int32_t Modifier;
};
struct NewVaultDefaultID_StaticFields {
};
struct NewVaultDefaultID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct NewVaultDefaultID_c {
	Il2CppClass_1 _1;
	NewVaultDefaultID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NewVaultDefaultID_VTable vtable;
};
struct NewVaultDefaultID_o {
	NewVaultDefaultID_c *klass;
	void *monitor;
	uint32_t ItemID;
};
struct NotifyData_StaticFields {
};
struct NotifyData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct NotifyData_c {
	Il2CppClass_1 _1;
	NotifyData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NotifyData_VTable vtable;
};
struct NotifyData_o {
	NotifyData_c *klass;
	void *monitor;
	System_String_o* ID;
	System_String_o* NotifyType;
	System_String_o* NotifyContentString;
	System_String_o* NotifyTypePic;
};
struct COW_OptionalBundleData_StaticFields {
};
struct COW_OptionalBundleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_OptionalBundleData_c {
	Il2CppClass_1 _1;
	COW_OptionalBundleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OptionalBundleData_VTable vtable;
};
struct COW_OptionalBundleData_o {
	COW_OptionalBundleData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t Order;
	int32_t AwardType;
	uint32_t AwardID;
	uint32_t AwardNum;
	uint32_t AwardTime;
	int32_t ReturnType;
	uint32_t ReturnID;
	uint32_t ReturnNum;
	bool IsPreview;
	uint32_t PreviewAvatar;
	uint32_t DefaultMaleRole;
	uint32_t DefaultFemaleRole;
	uint32_t OriginalPrice;
};
struct COW_OptionalDownloadLogSettingData_StaticFields {
};
struct COW_OptionalDownloadLogSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_OptionalDownloadLogSettingData_c {
	Il2CppClass_1 _1;
	COW_OptionalDownloadLogSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OptionalDownloadLogSettingData_VTable vtable;
};
struct COW_OptionalDownloadLogSettingData_o {
	COW_OptionalDownloadLogSettingData_c *klass;
	void *monitor;
	uint32_t ID;
	int32_t Type;
	System_String_o* Content;
};
struct COW_OptionGameConfigData_StaticFields {
};
struct COW_OptionGameConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_OptionGameConfigData_c {
	Il2CppClass_1 _1;
	COW_OptionGameConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OptionGameConfigData_VTable vtable;
};
struct COW_OptionGameConfigData_o {
	COW_OptionGameConfigData_c *klass;
	void *monitor;
	uint32_t ID;
	GCommon_ResourceID_o SfxID;
	float time;
};
struct COW_OptionGameConfigManager_StaticFields {
};
struct COW_OptionGameConfigManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_OptionGameConfigManager_c {
	Il2CppClass_1 _1;
	COW_OptionGameConfigManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OptionGameConfigManager_VTable vtable;
};
struct COW_OptionGameConfigManager_o {
	COW_OptionGameConfigManager_c *klass;
	void *monitor;
	System_Collections_Generic_List_OptionGameConfigData__o* dataList;
};
struct COW_GamePlay_EFIDCEPPHAM_StaticFields {
};
struct COW_GamePlay_EFIDCEPPHAM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_EFIDCEPPHAM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EFIDCEPPHAM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EFIDCEPPHAM_VTable vtable;
};
struct COW_GamePlay_EFIDCEPPHAM_o {
	COW_GamePlay_EFIDCEPPHAM_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* BHOFCILPNJC;
	uint32_t NOGHLFJKBGN;
	float IIGBJJEACBN;
	GCommon_ResourceID_o BDKIHPPLLOO;
	GCommon_ResourceID_o MGGMHAIPCKO;
	float NOIKMAGMFFD;
};
struct COW_PartyGameShootingTargetItem_StaticFields {
};
struct COW_PartyGameShootingTargetItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PartyGameShootingTargetItem_c {
	Il2CppClass_1 _1;
	COW_PartyGameShootingTargetItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PartyGameShootingTargetItem_VTable vtable;
};
struct COW_PartyGameShootingTargetItem_o {
	COW_PartyGameShootingTargetItem_c *klass;
	void *monitor;
	UnityEngine_Vector3_o transfrom;
	UnityEngine_Vector3_o rotation;
	UnityEngine_Vector3_o scale;
};
struct COW_PartyGameShootingTargetTransformConfig_StaticFields {
};
struct COW_PartyGameShootingTargetTransformConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PartyGameShootingTargetTransformConfig_c {
	Il2CppClass_1 _1;
	COW_PartyGameShootingTargetTransformConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PartyGameShootingTargetTransformConfig_VTable vtable;
};
struct COW_PartyGameShootingTargetTransformConfig_o {
	COW_PartyGameShootingTargetTransformConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_PartyGameShootingTargetItem__o* PartyGameShootingList;
};
struct COW_PartyInteractiveNPCDialogConfigData_StaticFields {
};
struct COW_PartyInteractiveNPCDialogConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PartyInteractiveNPCDialogConfigData_c {
	Il2CppClass_1 _1;
	COW_PartyInteractiveNPCDialogConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PartyInteractiveNPCDialogConfigData_VTable vtable;
};
struct COW_PartyInteractiveNPCDialogConfigData_o {
	COW_PartyInteractiveNPCDialogConfigData_c *klass;
	void *monitor;
	uint32_t _ID_k__BackingField;
	System_String_o* _Content_k__BackingField;
	System_String_o* _NextID_k__BackingField;
	bool _IsNPC_k__BackingField;
};
struct COW_PartyMusicBeatData_StaticFields {
};
struct COW_PartyMusicBeatData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PartyMusicBeatData_c {
	Il2CppClass_1 _1;
	COW_PartyMusicBeatData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PartyMusicBeatData_VTable vtable;
};
struct COW_PartyMusicBeatData_o {
	COW_PartyMusicBeatData_c *klass;
	void *monitor;
	float BeatTime;
};
struct COW_PartyBeatEffectData_StaticFields {
};
struct COW_PartyBeatEffectData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PartyBeatEffectData_c {
	Il2CppClass_1 _1;
	COW_PartyBeatEffectData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PartyBeatEffectData_VTable vtable;
};
struct COW_PartyBeatEffectData_o {
	COW_PartyBeatEffectData_c *klass;
	void *monitor;
	uint32_t EffectLevel;
	uint32_t NeedCombo;
	GCommon_ResourceID_o EffectResID;
};
struct COW_PartyShootingMusicEffectData_StaticFields {
};
struct COW_PartyShootingMusicEffectData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PartyShootingMusicEffectData_c {
	Il2CppClass_1 _1;
	COW_PartyShootingMusicEffectData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PartyShootingMusicEffectData_VTable vtable;
};
struct COW_PartyShootingMusicEffectData_o {
	COW_PartyShootingMusicEffectData_c *klass;
	void *monitor;
	uint32_t EffectLevel;
	uint32_t NeedCombo;
};
struct COW_PartyShootingMusicTargetData_StaticFields {
};
struct COW_PartyShootingMusicTargetData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PartyShootingMusicTargetData_c {
	Il2CppClass_1 _1;
	COW_PartyShootingMusicTargetData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PartyShootingMusicTargetData_VTable vtable;
};
struct COW_PartyShootingMusicTargetData_o {
	COW_PartyShootingMusicTargetData_c *klass;
	void *monitor;
	uint32_t id;
	float checktime1;
	float checktime2;
	uint32_t iidex;
	System_String_o* modelid;
};
struct COW_PartyDanceAnimData_StaticFields {
};
struct COW_PartyDanceAnimData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PartyDanceAnimData_c {
	Il2CppClass_1 _1;
	COW_PartyDanceAnimData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PartyDanceAnimData_VTable vtable;
};
struct COW_PartyDanceAnimData_o {
	COW_PartyDanceAnimData_c *klass;
	void *monitor;
	float MusicTime;
	System_UInt32_array* NormalAnimList;
	System_UInt32_array* RareAnimList;
	float Probability;
};
struct COW_PartyNPCConfigData_StaticFields {
};
struct COW_PartyNPCConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PartyNPCConfigData_c {
	Il2CppClass_1 _1;
	COW_PartyNPCConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PartyNPCConfigData_VTable vtable;
};
struct COW_PartyNPCConfigData_o {
	COW_PartyNPCConfigData_c *klass;
	void *monitor;
	uint32_t _NPCID_k__BackingField;
	uint32_t _CharID_k__BackingField;
	System_String_o* _CharName_k__BackingField;
	uint32_t _CharSuit_k__BackingField;
	GCommon_ResourceID_o _ActionID_k__BackingField;
	bool _IsInteractive_k__BackingField;
	uint32_t _DialogID_k__BackingField;
};
struct COW_PartyNPCDialogConfigData_StaticFields {
};
struct COW_PartyNPCDialogConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PartyNPCDialogConfigData_c {
	Il2CppClass_1 _1;
	COW_PartyNPCDialogConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PartyNPCDialogConfigData_VTable vtable;
};
struct COW_PartyNPCDialogConfigData_o {
	COW_PartyNPCDialogConfigData_c *klass;
	void *monitor;
	uint32_t _GroupID_k__BackingField;
	uint32_t _CharID_k__BackingField;
	System_String_o* _CharDialog_k__BackingField;
	uint32_t _Order_k__BackingField;
};
struct COW_PatchOptionalTypeManagerData_StaticFields {
};
struct COW_PatchOptionalTypeManagerData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PatchOptionalTypeManagerData_c {
	Il2CppClass_1 _1;
	COW_PatchOptionalTypeManagerData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PatchOptionalTypeManagerData_VTable vtable;
};
struct COW_PatchOptionalTypeManagerData_o {
	COW_PatchOptionalTypeManagerData_c *klass;
	void *monitor;
	uint32_t TypeId;
	uint32_t SortId;
	bool IsRecommend;
	System_String_o* TypeKey;
	uint32_t ShowModelType;
};
struct COW_PatchOptionalResDefData_StaticFields {
};
struct COW_PatchOptionalResDefData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PatchOptionalResDefData_c {
	Il2CppClass_1 _1;
	COW_PatchOptionalResDefData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PatchOptionalResDefData_VTable vtable;
};
struct COW_PatchOptionalResDefData_o {
	COW_PatchOptionalResDefData_c *klass;
	void *monitor;
	uint32_t OptionalReDefId;
	uint32_t SortId;
	uint32_t DownloadOptionalType;
	System_String_array* ab_PathList;
	int32_t fileType;
	GCommon_ResourceID_array* resIdList;
	System_UInt32_array* itemIdList;
};
struct COW_PatchOptionalCategoryManagerData_StaticFields {
};
struct COW_PatchOptionalCategoryManagerData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PatchOptionalCategoryManagerData_c {
	Il2CppClass_1 _1;
	COW_PatchOptionalCategoryManagerData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PatchOptionalCategoryManagerData_VTable vtable;
};
struct COW_PatchOptionalCategoryManagerData_o {
	COW_PatchOptionalCategoryManagerData_c *klass;
	void *monitor;
	uint32_t OptionalReDefId;
	uint32_t Type;
	uint32_t SortId;
	int32_t ClientType;
	uint32_t ModelType;
	System_String_o* OptionalResTitle;
	System_String_o* OptionalResTips;
	System_String_o* OptionalResCDN;
	System_String_o* OptionalResIcon;
	int32_t Tag;
	System_String_o* HotOptionalResCDN;
};
struct COW_PatchOptionalModelData_StaticFields {
};
struct COW_PatchOptionalModelData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PatchOptionalModelData_c {
	Il2CppClass_1 _1;
	COW_PatchOptionalModelData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PatchOptionalModelData_VTable vtable;
};
struct COW_PatchOptionalModelData_o {
	COW_PatchOptionalModelData_c *klass;
	void *monitor;
	uint32_t OptionalReDefId;
	bool isRecommend;
	System_Collections_Generic_List_string__o* ab_pathList;
	uint32_t resdownloadType;
	uint32_t CategoryType;
};
struct COW_PatchOptionalResManager_StaticFields {
};
struct COW_PatchOptionalResManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_PatchOptionalResManager_c {
	Il2CppClass_1 _1;
	COW_PatchOptionalResManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PatchOptionalResManager_VTable vtable;
};
struct COW_PatchOptionalResManager_o {
	COW_PatchOptionalResManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_PatchOptionalCategoryManagerData__o* m_CategoryManagerDataList;
	System_Collections_Generic_List_PatchOptionalTypeManagerData__o* m_TypeManagerDataList;
	System_Collections_Generic_Dictionary_uint__PatchOptionalResManagerData__o* m_ResManagaerDict;
	System_Collections_Generic_List_PatchOptionalOldResourceData__o* m_OldFileResource;
	System_Collections_Generic_List_PatchOptionalResDefData__o* m_RedefDataList;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_ResTypeOptionalRedefIdDict;
	System_Collections_Generic_List_uint__o* m_SortedRecommendHotSortShowIdList;
	System_Collections_Generic_List_uint__o* m_SortedAllShowTagOptionalRedefIdWithoutRecommend;
	System_Collections_Generic_List_uint__o* m_SortedAllShowTagOptionalRedefIdWithRecommend;
	int32_t clientType;
};
struct COW_PatchOptionalResManager__GetPatchOptionaShowData_c__AnonStorey0_StaticFields {
};
struct COW_PatchOptionalResManager__GetPatchOptionaShowData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PatchOptionalResManager__GetPatchOptionaShowData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_PatchOptionalResManager__GetPatchOptionaShowData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PatchOptionalResManager__GetPatchOptionaShowData_c__AnonStorey0_VTable vtable;
};
struct COW_PatchOptionalResManager__GetPatchOptionaShowData_c__AnonStorey0_o {
	COW_PatchOptionalResManager__GetPatchOptionaShowData_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t OptionalReDefId;
};
struct COW_PatchOptionalResManager__IsRecommengTag_c__AnonStorey1_StaticFields {
};
struct COW_PatchOptionalResManager__IsRecommengTag_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PatchOptionalResManager__IsRecommengTag_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_PatchOptionalResManager__IsRecommengTag_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PatchOptionalResManager__IsRecommengTag_c__AnonStorey1_VTable vtable;
};
struct COW_PatchOptionalResManager__IsRecommengTag_c__AnonStorey1_o {
	COW_PatchOptionalResManager__IsRecommengTag_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t tag;
	COW_PatchOptionalCategoryManagerData_o* show_data;
};
struct COW_PatchOptionalResManager__GetTypeData_c__AnonStorey2_StaticFields {
};
struct COW_PatchOptionalResManager__GetTypeData_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PatchOptionalResManager__GetTypeData_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_PatchOptionalResManager__GetTypeData_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PatchOptionalResManager__GetTypeData_c__AnonStorey2_VTable vtable;
};
struct COW_PatchOptionalResManager__GetTypeData_c__AnonStorey2_o {
	COW_PatchOptionalResManager__GetTypeData_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t typeId;
};
struct COW_PatchOptionalTypeCompareManager_StaticFields {
};
struct COW_PatchOptionalTypeCompareManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct COW_PatchOptionalTypeCompareManager_c {
	Il2CppClass_1 _1;
	COW_PatchOptionalTypeCompareManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PatchOptionalTypeCompareManager_VTable vtable;
};
struct COW_PatchOptionalTypeCompareManager_o {
	COW_PatchOptionalTypeCompareManager_c *klass;
	void *monitor;
};
struct COW_PatchOptionalCategoryCompareManager_StaticFields {
};
struct COW_PatchOptionalCategoryCompareManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct COW_PatchOptionalCategoryCompareManager_c {
	Il2CppClass_1 _1;
	COW_PatchOptionalCategoryCompareManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PatchOptionalCategoryCompareManager_VTable vtable;
};
struct COW_PatchOptionalCategoryCompareManager_o {
	COW_PatchOptionalCategoryCompareManager_c *klass;
	void *monitor;
};
struct COW_PatchOptionalOldResourceData_StaticFields {
};
struct COW_PatchOptionalOldResourceData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PatchOptionalOldResourceData_c {
	Il2CppClass_1 _1;
	COW_PatchOptionalOldResourceData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PatchOptionalOldResourceData_VTable vtable;
};
struct COW_PatchOptionalOldResourceData_o {
	COW_PatchOptionalOldResourceData_c *klass;
	void *monitor;
	System_String_o* ABFileName;
};
struct COW_PatchOptionalResManagerData_StaticFields {
};
struct COW_PatchOptionalResManagerData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PatchOptionalResManagerData_c {
	Il2CppClass_1 _1;
	COW_PatchOptionalResManagerData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PatchOptionalResManagerData_VTable vtable;
};
struct COW_PatchOptionalResManagerData_o {
	COW_PatchOptionalResManagerData_c *klass;
	void *monitor;
	uint32_t OptionalReDefId;
	bool IsDownload;
	bool IsShow;
	System_DateTime_o ShowTime;
	System_DateTime_o EndTime;
	bool HideInLogin;
	bool HideAfterDownload;
	bool IsDelete;
	uint32_t DownloadHardWare;
	uint32_t AutoDownloadHardWare;
	int32_t DownloadSortId;
	uint32_t GoPos;
	System_String_o* SubGopos;
	bool ForceDownload;
	bool NotAutoDownloadOldResource;
	uint32_t HotSort;
};
struct COW_PayItemDisplay_iOS_Data_StaticFields {
};
struct COW_PayItemDisplay_iOS_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PayItemDisplay_iOS_Data_c {
	Il2CppClass_1 _1;
	COW_PayItemDisplay_iOS_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayItemDisplay_iOS_Data_VTable vtable;
};
struct COW_PayItemDisplay_iOS_Data_o {
	COW_PayItemDisplay_iOS_Data_c *klass;
	void *monitor;
	System_String_o* ItemIdentifier;
	System_String_o* CostString;
	System_String_o* CostCurrency;
	float CostAmount;
	int32_t VirtualCurrencyAmount;
	int32_t BonusVirtualCurrencyAmount;
	int32_t FirstTimeBonusVirtualCurrencyAmount;
	System_String_o* CdnUrlKey;
	System_String_o* ResourceName;
	GCommon_ResourceID_o ResourceId;
};
struct COW_PaymentConfigDataManager_StaticFields {
};
struct COW_PaymentConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_PaymentConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_PaymentConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PaymentConfigDataManager_VTable vtable;
};
struct COW_PaymentConfigDataManager_o {
	COW_PaymentConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_uint__o* m_PaymentButtonStylesSort;
};
struct COW_PaymentConfigData_StaticFields {
};
struct COW_PaymentConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PaymentConfigData_c {
	Il2CppClass_1 _1;
	COW_PaymentConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PaymentConfigData_VTable vtable;
};
struct COW_PaymentConfigData_o {
	COW_PaymentConfigData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t Weight;
};
struct COW_PayWindowAdUrl_Android_Data_StaticFields {
};
struct COW_PayWindowAdUrl_Android_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PayWindowAdUrl_Android_Data_c {
	Il2CppClass_1 _1;
	COW_PayWindowAdUrl_Android_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayWindowAdUrl_Android_Data_VTable vtable;
};
struct COW_PayWindowAdUrl_Android_Data_o {
	COW_PayWindowAdUrl_Android_Data_c *klass;
	void *monitor;
	System_String_o* RegionName;
	System_String_o* Url;
};
struct COW_PayWindowMainImageData_StaticFields {
};
struct COW_PayWindowMainImageData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PayWindowMainImageData_c {
	Il2CppClass_1 _1;
	COW_PayWindowMainImageData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayWindowMainImageData_VTable vtable;
};
struct COW_PayWindowMainImageData_o {
	COW_PayWindowMainImageData_c *klass;
	void *monitor;
	int32_t ID;
	System_String_o* PaidCdnUrlKey;
	System_String_o* UnpaidCdnUrlKey;
	System_String_o* PaidResourceName;
	System_String_o* UnpaidResourceName;
	GCommon_ResourceID_o PaidResourceId;
	GCommon_ResourceID_o UnpaidResourceId;
};
struct COW_PayWindowSubImages_Android_Data_StaticFields {
};
struct COW_PayWindowSubImages_Android_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PayWindowSubImages_Android_Data_c {
	Il2CppClass_1 _1;
	COW_PayWindowSubImages_Android_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayWindowSubImages_Android_Data_VTable vtable;
};
struct COW_PayWindowSubImages_Android_Data_o {
	COW_PayWindowSubImages_Android_Data_c *klass;
	void *monitor;
	int32_t ID;
	System_String_o* IAPCdnUrlKey;
	System_String_o* AdCdnUrlKey;
	System_String_o* IAPResourceName;
	System_String_o* AdResourceName;
	GCommon_ResourceID_o IAPResourceId;
	GCommon_ResourceID_o AdResourceId;
};
struct COW_PeakRankData_StaticFields {
};
struct COW_PeakRankData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PeakRankData_c {
	Il2CppClass_1 _1;
	COW_PeakRankData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PeakRankData_VTable vtable;
};
struct COW_PeakRankData_o {
	COW_PeakRankData_c *klass;
	void *monitor;
	int32_t MinRequestRank;
	uint32_t RankType;
	int32_t RankMasterLevel;
	System_String_o* RankName;
	GCommon_ResourceID_o SmallIconRes;
	GCommon_ResourceID_o BigIconRes;
	GCommon_ResourceID_o LobbyIconRes;
	GCommon_ResourceID_o LadderSeasonRes;
	GCommon_ResourceID_o LadderIconUIFXRes;
	GCommon_ResourceID_o FullScreenRankUpRes;
	System_String_o* FullScreenRankUpClipName;
	GCommon_ResourceID_o FullScreenRankUpRes68;
	System_String_o* FullScreenRankUpClipName68;
};
struct COW_PeriodicRankData_StaticFields {
};
struct COW_PeriodicRankData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PeriodicRankData_c {
	Il2CppClass_1 _1;
	COW_PeriodicRankData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PeriodicRankData_VTable vtable;
};
struct COW_PeriodicRankData_o {
	COW_PeriodicRankData_c *klass;
	void *monitor;
	uint32_t SeasonStart;
	uint32_t SeasonEnd;
	int32_t Rank;
	int32_t RankSortID;
	System_String_o* RankName;
	uint32_t RankUpStar;
	uint32_t LowerBound;
	uint32_t UpperBound;
	bool IsRankProtect;
	GCommon_ResourceID_o IconRes;
	GCommon_ResourceID_o BigIconRes;
	GCommon_ResourceID_o LobbyIconRes;
	GCommon_ResourceID_o LadderSeasonRes;
	GCommon_ResourceID_o FullScreenRankUpRes;
	System_String_o* FullScreenRankUpClipName;
	int32_t RankAnimationSwitch;
	int32_t RankGroup;
	int32_t LobbyIconVFX;
	uint32_t AchieveProtectionScore;
	uint32_t RankStage;
	uint32_t FirstHeroicRank;
	GCommon_ResourceID_o LadderIconUIFXRes;
	uint32_t GameMode;
};
struct COW_PeriodicRankingDataDisplayData_StaticFields {
};
struct COW_PeriodicRankingDataDisplayData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PeriodicRankingDataDisplayData_c {
	Il2CppClass_1 _1;
	COW_PeriodicRankingDataDisplayData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PeriodicRankingDataDisplayData_VTable vtable;
};
struct COW_PeriodicRankingDataDisplayData_o {
	COW_PeriodicRankingDataDisplayData_c *klass;
	void *monitor;
	int32_t GameMode;
	bool ShowDoubleKill;
	bool ShowQuadraKill;
};
struct COW_PeriodicRankingDataDisplayDataManager_StaticFields {
};
struct COW_PeriodicRankingDataDisplayDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_PeriodicRankingDataDisplayDataManager_c {
	Il2CppClass_1 _1;
	COW_PeriodicRankingDataDisplayDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PeriodicRankingDataDisplayDataManager_VTable vtable;
};
struct COW_PeriodicRankingDataDisplayDataManager_o {
	COW_PeriodicRankingDataDisplayDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_PeriodicRankingDataDisplayData__o* m_DataList;
};
struct COW_PeriodicRankingDataDisplayDataManager__GetData_c__AnonStorey0_StaticFields {
};
struct COW_PeriodicRankingDataDisplayDataManager__GetData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PeriodicRankingDataDisplayDataManager__GetData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_PeriodicRankingDataDisplayDataManager__GetData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PeriodicRankingDataDisplayDataManager__GetData_c__AnonStorey0_VTable vtable;
};
struct COW_PeriodicRankingDataDisplayDataManager__GetData_c__AnonStorey0_o {
	COW_PeriodicRankingDataDisplayDataManager__GetData_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t gameMode;
};
struct COW_PetActionData_StaticFields {
};
struct COW_PetActionData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PetActionData_c {
	Il2CppClass_1 _1;
	COW_PetActionData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetActionData_VTable vtable;
};
struct COW_PetActionData_o {
	COW_PetActionData_c *klass;
	void *monitor;
	uint32_t ID;
	int32_t Type;
	float Time;
	int32_t PetID;
	int32_t PetLevel;
	System_String_o* ResourceName;
	GCommon_ResourceID_o ActionSound;
	GCommon_ResourceID_o ActionMoodSound;
	bool IsActive;
	GCommon_ResourceID_o AnimResource;
	GCommon_ResourceID_o ActionVFX;
};
struct COW_PetData_StaticFields {
};
struct COW_PetData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PetData_c {
	Il2CppClass_1 _1;
	COW_PetData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetData_VTable vtable;
};
struct COW_PetData_o {
	COW_PetData_c *klass;
	void *monitor;
	System_String_o* DefaultName;
	System_String_o* IdleAction;
	System_String_o* FeedAction;
	System_String_o* LobbyAction;
	System_String_o* HDLobbyWalkAction;
	int32_t ID;
	int32_t Tag;
	int32_t OrderSource;
	int32_t RareType;
	float NameHeight;
	uint32_t MaxLevel;
	float WanderAnimBaseSpeed;
	float WalkAnimBaseSpeed;
	float RunAnimBaseSpeed;
	float LobbyScale;
	float IngameHeightMode;
	float IngameScaleMode;
	GCommon_ResourceID_o IngameModel;
	GCommon_ResourceID_o IngameModel3P;
	GCommon_ResourceID_o IngameSkinPrefabMode;
	GCommon_ResourceID_o IngameSkinPrefab3PMode;
	GCommon_ResourceID_o PreviewModel;
	GCommon_ResourceID_o FeedSfx;
	GCommon_ResourceID_o LobbySfx;
	GCommon_ResourceID_o LobbyVfx;
	GCommon_ResourceID_o MultiFeedVFX;
	GCommon_ResourceID_o FeedVFX;
	GCommon_ResourceID_o InGameBasicActionRes;
	GCommon_ResourceID_o LobbyBasicActionRes;
	GCommon_ResourceID_o ExtraActionRes;
	GCommon_ResourceID_o WalkSfx;
	float WalkSpeed;
	GCommon_ResourceID_o IdleVoice;
	GCommon_ResourceID_o CheerVoice;
	GCommon_ResourceID_o ShowVoice;
};
struct COW_PetExpCalculateData_StaticFields {
};
struct COW_PetExpCalculateData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PetExpCalculateData_c {
	Il2CppClass_1 _1;
	COW_PetExpCalculateData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetExpCalculateData_VTable vtable;
};
struct COW_PetExpCalculateData_o {
	COW_PetExpCalculateData_c *klass;
	void *monitor;
	uint32_t GameMode;
	uint32_t BaseFactor;
	uint32_t IsPetShow;
};
struct COW_PetExtraActionConfig_StaticFields {
};
struct COW_PetExtraActionConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PetExtraActionConfig_c {
	Il2CppClass_1 _1;
	COW_PetExtraActionConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetExtraActionConfig_VTable vtable;
};
struct COW_PetExtraActionConfig_o {
	COW_PetExtraActionConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_PetAnimClipConfig_array* ExtraAnims;
};
struct COW_PetAnimClipInfo_StaticFields {
};
struct COW_PetAnimClipInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PetAnimClipInfo_c {
	Il2CppClass_1 _1;
	COW_PetAnimClipInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetAnimClipInfo_VTable vtable;
};
struct COW_PetAnimClipInfo_o {
	COW_PetAnimClipInfo_c *klass;
	void *monitor;
	uint32_t AnimType;
	UnityEngine_AnimationClip_o* AnimClip;
};
struct COW_PetAnimClipConfig_StaticFields {
};
struct COW_PetAnimClipConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PetAnimClipConfig_c {
	Il2CppClass_1 _1;
	COW_PetAnimClipConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetAnimClipConfig_VTable vtable;
};
struct COW_PetAnimClipConfig_o {
	COW_PetAnimClipConfig_c *klass;
	void *monitor;
	int32_t AnimType;
	UnityEngine_AnimationClip_o* AnimClip;
};
struct COW_PetFoodData_StaticFields {
};
struct COW_PetFoodData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PetFoodData_c {
	Il2CppClass_1 _1;
	COW_PetFoodData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetFoodData_VTable vtable;
};
struct COW_PetFoodData_o {
	COW_PetFoodData_c *klass;
	void *monitor;
	int32_t ID;
	System_String_o* Name;
	int32_t Exp;
	System_UInt32_array* SuitPetIDList;
};
struct COW_PetInGameBasicActionConfig_StaticFields {
};
struct COW_PetInGameBasicActionConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PetInGameBasicActionConfig_c {
	Il2CppClass_1 _1;
	COW_PetInGameBasicActionConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetInGameBasicActionConfig_VTable vtable;
};
struct COW_PetInGameBasicActionConfig_o {
	COW_PetInGameBasicActionConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_PetAnimClipInfo_array* IngameAnims;
};
struct COW_PetLevelExpData_StaticFields {
};
struct COW_PetLevelExpData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PetLevelExpData_c {
	Il2CppClass_1 _1;
	COW_PetLevelExpData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetLevelExpData_VTable vtable;
};
struct COW_PetLevelExpData_o {
	COW_PetLevelExpData_c *klass;
	void *monitor;
	int32_t Lv;
	int32_t ExpNormal;
	int32_t ExpGood;
	int32_t ExpRare;
	int32_t ExpEpic;
	int32_t ExpLegend;
};
struct COW_PetLobbyBasicActionConfig_StaticFields {
};
struct COW_PetLobbyBasicActionConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PetLobbyBasicActionConfig_c {
	Il2CppClass_1 _1;
	COW_PetLobbyBasicActionConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetLobbyBasicActionConfig_VTable vtable;
};
struct COW_PetLobbyBasicActionConfig_o {
	COW_PetLobbyBasicActionConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AnimationClip_array* LobbyAnims;
};
struct COW_PetOpenTimeData_StaticFields {
};
struct COW_PetOpenTimeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PetOpenTimeData_c {
	Il2CppClass_1 _1;
	COW_PetOpenTimeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetOpenTimeData_VTable vtable;
};
struct COW_PetOpenTimeData_o {
	COW_PetOpenTimeData_c *klass;
	void *monitor;
	System_DateTime_o OpenTime;
	System_String_o* Region;
	uint32_t PetID;
};
struct COW_PetRacerConfigData_StaticFields {
};
struct COW_PetRacerConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PetRacerConfigData_c {
	Il2CppClass_1 _1;
	COW_PetRacerConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetRacerConfigData_VTable vtable;
};
struct COW_PetRacerConfigData_o {
	COW_PetRacerConfigData_c *klass;
	void *monitor;
	uint32_t _PetID_k__BackingField;
	System_String_o* _PetName_k__BackingField;
	GCommon_ResourceID_o _PetIngamePrafab_k__BackingField;
	System_String_o* _IdleAnim_k__BackingField;
	System_String_o* _RunAnim_k__BackingField;
	System_String_o* _FalldownAnim_k__BackingField;
	System_String_o* _IdleSprite_k__BackingField;
	System_String_o* _RunSprite_k__BackingField;
	GCommon_ResourceID_o _IndicatorPrefab_k__BackingField;
};
struct COW_PetRenameCostData_StaticFields {
};
struct COW_PetRenameCostData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PetRenameCostData_c {
	Il2CppClass_1 _1;
	COW_PetRenameCostData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetRenameCostData_VTable vtable;
};
struct COW_PetRenameCostData_o {
	COW_PetRenameCostData_c *klass;
	void *monitor;
	System_String_o* Region;
	int32_t DiamondCost;
	GCommon_ResourceID_o PreviewModel;
};
struct COW_PetSkillInfoData_StaticFields {
};
struct COW_PetSkillInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PetSkillInfoData_c {
	Il2CppClass_1 _1;
	COW_PetSkillInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetSkillInfoData_VTable vtable;
};
struct COW_PetSkillInfoData_o {
	COW_PetSkillInfoData_c *klass;
	void *monitor;
	int32_t SkillID;
	int32_t SourceType;
	int32_t SourcePetID;
	System_UInt32_array* PetIDList;
	System_String_o* m_Icon;
	GCommon_ResourceID_o m_IconRes;
	GCommon_ResourceID_o m_IconResNoBlood;
};
struct COW_PetSkillLevelData_StaticFields {
};
struct COW_PetSkillLevelData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PetSkillLevelData_c {
	Il2CppClass_1 _1;
	COW_PetSkillLevelData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetSkillLevelData_VTable vtable;
};
struct COW_PetSkillLevelData_o {
	COW_PetSkillLevelData_c *klass;
	void *monitor;
	int32_t SkillID;
	int32_t SkillLevel;
	int32_t UnlockPetLevel;
	int32_t SkillType;
	System_String_o* SkillDesc;
	float SkillParameter1;
	float SkillParameter2;
	float SkillParameter3;
	float SkillParameter4;
	float SkillParameter5;
	System_String_o* SkillIconStr;
	System_String_o* SkillParameter1Str;
	System_String_o* SkillParameter2Str;
	System_String_o* SkillParameter3Str;
	System_String_o* SkillParameter4Str;
	GCommon_ResourceID_o m_SkillIconHud;
	GCommon_ResourceID_o m_SkillIconHudNoBlood;
};
struct COW_PetSkinData_StaticFields {
};
struct COW_PetSkinData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PetSkinData_c {
	Il2CppClass_1 _1;
	COW_PetSkinData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetSkinData_VTable vtable;
};
struct COW_PetSkinData_o {
	COW_PetSkinData_c *klass;
	void *monitor;
	uint32_t SkinID;
	int32_t PetID;
	int32_t PetLevel;
	GCommon_ResourceID_o UISkinPrefab;
	GCommon_ResourceID_o IngameSkinPrefab;
	GCommon_ResourceID_o IngameSkinPrefab3P;
	GCommon_ResourceID_o IngameSkinPrefabMode;
	GCommon_ResourceID_o IngameSkinPrefab3PMode;
	bool OverrideShowHideEffect;
	GCommon_ResourceID_o ShowHideEffect;
};
struct COW_PlatformPromotionProductsData_StaticFields {
};
struct COW_PlatformPromotionProductsData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PlatformPromotionProductsData_c {
	Il2CppClass_1 _1;
	COW_PlatformPromotionProductsData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlatformPromotionProductsData_VTable vtable;
};
struct COW_PlatformPromotionProductsData_o {
	COW_PlatformPromotionProductsData_c *klass;
	void *monitor;
	uint32_t ProductID;
	System_String_o* Channel;
	uint32_t AwardId;
	uint32_t AwardNum;
};
struct COW_PlayerGameStateData_StaticFields {
};
struct COW_PlayerGameStateData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_PlayerGameStateData_c {
	Il2CppClass_1 _1;
	COW_PlayerGameStateData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerGameStateData_VTable vtable;
};
struct COW_PlayerGameStateData_o {
	COW_PlayerGameStateData_c *klass;
	void *monitor;
	uint32_t GameMode;
	uint32_t MinTime;
	uint32_t MaxTime;
};
struct COW_PlayerSocialTagsData_StaticFields {
};
struct COW_PlayerSocialTagsData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PlayerSocialTagsData_c {
	Il2CppClass_1 _1;
	COW_PlayerSocialTagsData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerSocialTagsData_VTable vtable;
};
struct COW_PlayerSocialTagsData_o {
	COW_PlayerSocialTagsData_c *klass;
	void *monitor;
	System_String_o* ShowKey;
	uint32_t TypeID;
	uint32_t SortID;
	System_String_o* ShowIcon;
};
struct COW_PlayerSocialTagsDataManager_StaticFields {
};
struct COW_PlayerSocialTagsDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_PlayerSocialTagsDataManager_c {
	Il2CppClass_1 _1;
	COW_PlayerSocialTagsDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerSocialTagsDataManager_VTable vtable;
};
struct COW_PlayerSocialTagsDataManager_o {
	COW_PlayerSocialTagsDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__List_PlayerSocialTagsData___o* m_DicData;
};
struct PraiseKeyData_StaticFields {
};
struct PraiseKeyData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct PraiseKeyData_c {
	Il2CppClass_1 _1;
	PraiseKeyData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PraiseKeyData_VTable vtable;
};
struct PraiseKeyData_o {
	PraiseKeyData_c *klass;
	void *monitor;
	int32_t Index;
	System_String_o* Key;
};
struct COW_PreviewParticleData_StaticFields {
};
struct COW_PreviewParticleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PreviewParticleData_c {
	Il2CppClass_1 _1;
	COW_PreviewParticleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewParticleData_VTable vtable;
};
struct COW_PreviewParticleData_o {
	COW_PreviewParticleData_c *klass;
	void *monitor;
	int32_t ID;
	GCommon_ResourceID_o previewRes;
	float PosX;
	float PosY;
	float PosZ;
	float RotX;
	float RotY;
	float RotZ;
};
struct COW_PrivilegeData_StaticFields {
};
struct COW_PrivilegeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_PrivilegeData_c {
	Il2CppClass_1 _1;
	COW_PrivilegeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PrivilegeData_VTable vtable;
};
struct COW_PrivilegeData_o {
	COW_PrivilegeData_c *klass;
	void *monitor;
	uint32_t PrivilegeID;
	uint32_t Type;
	GCommon_ResourceID_o ResourceID;
};
struct COW_ProfileMapThresholdData_StaticFields {
};
struct COW_ProfileMapThresholdData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ProfileMapThresholdData_c {
	Il2CppClass_1 _1;
	COW_ProfileMapThresholdData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ProfileMapThresholdData_VTable vtable;
};
struct COW_ProfileMapThresholdData_o {
	COW_ProfileMapThresholdData_c *klass;
	void *monitor;
	System_String_o* FieldName;
	System_Single_array* Thresholds;
};
struct COW_PVEDifficultyAttributeConfigData_StaticFields {
};
struct COW_PVEDifficultyAttributeConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PVEDifficultyAttributeConfigData_c {
	Il2CppClass_1 _1;
	COW_PVEDifficultyAttributeConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PVEDifficultyAttributeConfigData_VTable vtable;
};
struct COW_PVEDifficultyAttributeConfigData_o {
	COW_PVEDifficultyAttributeConfigData_c *klass;
	void *monitor;
	uint32_t AttrId;
	uint32_t AttrGroup;
	bool IsDeBuff;
	System_String_o* m_DescKey;
	System_String_array* m_DescKeyParams;
};
struct COW_PVEDifficultyAttributeConfigDataManager_StaticFields {
};
struct COW_PVEDifficultyAttributeConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_PVEDifficultyAttributeConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_PVEDifficultyAttributeConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PVEDifficultyAttributeConfigDataManager_VTable vtable;
};
struct COW_PVEDifficultyAttributeConfigDataManager_o {
	COW_PVEDifficultyAttributeConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_PVEDifficultyAttributeConfigData__o* m_Datas;
};
struct COW_PVEDropShowcaseData_StaticFields {
};
struct COW_PVEDropShowcaseData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PVEDropShowcaseData_c {
	Il2CppClass_1 _1;
	COW_PVEDropShowcaseData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PVEDropShowcaseData_VTable vtable;
};
struct COW_PVEDropShowcaseData_o {
	COW_PVEDropShowcaseData_c *klass;
	void *monitor;
	uint32_t ConfigId;
	int32_t Difficulty;
	uint32_t ItemId;
	bool IsPVEToken;
	bool IsMainDrop;
	uint32_t GoPos;
	System_String_o* SubGoPos;
};
struct COW_PVETalentConifgData_StaticFields {
};
struct COW_PVETalentConifgData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_PVETalentConifgData_c {
	Il2CppClass_1 _1;
	COW_PVETalentConifgData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PVETalentConifgData_VTable vtable;
};
struct COW_PVETalentConifgData_o {
	COW_PVETalentConifgData_c *klass;
	void *monitor;
	uint32_t TalentId;
	uint32_t TalentGroup;
	System_String_o* TalentName;
	System_String_o* TalentSummary;
	uint32_t TalentLevel;
	GCommon_ResourceID_o TalentIcon;
	System_String_array* DescParams;
	uint32_t UpgradePrice;
	uint32_t UpgradeItem;
	uint32_t ReplaceID;
};
struct COW_RandomAreaEventZoneInfoConfigData_StaticFields {
};
struct COW_RandomAreaEventZoneInfoConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RandomAreaEventZoneInfoConfigData_c {
	Il2CppClass_1 _1;
	COW_RandomAreaEventZoneInfoConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RandomAreaEventZoneInfoConfigData_VTable vtable;
};
struct COW_RandomAreaEventZoneInfoConfigData_o {
	COW_RandomAreaEventZoneInfoConfigData_c *klass;
	void *monitor;
	uint32_t ZoneID;
	System_String_o* ZoneNameKey;
	System_UInt32_array* SupportedEventTypes;
};
struct COW_RankBRStarScoreData_StaticFields {
};
struct COW_RankBRStarScoreData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RankBRStarScoreData_c {
	Il2CppClass_1 _1;
	COW_RankBRStarScoreData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RankBRStarScoreData_VTable vtable;
};
struct COW_RankBRStarScoreData_o {
	COW_RankBRStarScoreData_c *klass;
	void *monitor;
	uint32_t Rank;
	uint32_t StarCount;
	bool IsFuncAlive;
	uint32_t LowerBound;
	uint32_t UpperBound;
	GCommon_ResourceID_o ColorResource;
};
struct COW_RankCardData_StaticFields {
};
struct COW_RankCardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RankCardData_c {
	Il2CppClass_1 _1;
	COW_RankCardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RankCardData_VTable vtable;
};
struct COW_RankCardData_o {
	COW_RankCardData_c *klass;
	void *monitor;
	int32_t Id;
	int32_t RPTimes;
	int32_t TokenTimes;
	int32_t type;
	int32_t LowerRank;
	int32_t UpperRank;
	System_String_o* CardDesc;
};
struct COW_RankingSeasonInfoData_StaticFields {
};
struct COW_RankingSeasonInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RankingSeasonInfoData_c {
	Il2CppClass_1 _1;
	COW_RankingSeasonInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RankingSeasonInfoData_VTable vtable;
};
struct COW_RankingSeasonInfoData_o {
	COW_RankingSeasonInfoData_c *klass;
	void *monitor;
	int32_t Index;
	System_DateTime_o StartTime;
	System_DateTime_o EndTime;
	bool IsOpen;
	bool ShowSeasonTheme;
	System_String_o* SeasonName;
	System_String_o* SeasonRewardBgUrl;
	System_String_o* SeasonInfoPreview;
	uint32_t EndCountdown;
	System_String_o* SeasonThemeName;
};
struct COW_RebateCardData_StaticFields {
	System_Collections_Generic_Dictionary_int__RebateCardData__o* _Data;
};
struct COW_RebateCardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RebateCardData_c {
	Il2CppClass_1 _1;
	COW_RebateCardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RebateCardData_VTable vtable;
};
struct COW_RebateCardData_o {
	COW_RebateCardData_c *klass;
	void *monitor;
	int32_t ID;
	int32_t RebateID;
	System_String_o* Price;
	int32_t RebateDays;
	int32_t RebateCardType;
	int32_t RebateAmount;
	int32_t FirstRebateAmount;
	System_String_o* ProductIdentifier;
	int32_t EarningRatePercentage;
	System_String_o* NameKey;
	int32_t DaysAheadForRenewalReminding;
	System_String_o* SubscriptionProductIdentifier_iOS;
	System_String_o* SubscriptionProductIdentifier_Android;
	System_String_o* SubscribePrice;
	int32_t SubscribeBonus;
};
struct COW_RebateCardNotifyData_StaticFields {
	System_Collections_Generic_Dictionary_string__RebateCardNotifyData__o* _Data;
};
struct COW_RebateCardNotifyData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RebateCardNotifyData_c {
	Il2CppClass_1 _1;
	COW_RebateCardNotifyData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RebateCardNotifyData_VTable vtable;
};
struct COW_RebateCardNotifyData_o {
	COW_RebateCardNotifyData_c *klass;
	void *monitor;
	System_String_o* Region;
	System_String_o* TimeOfDay;
	int32_t TimeOfDay_Seconds;
};
struct COW_RecommendRoomData_StaticFields {
};
struct COW_RecommendRoomData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RecommendRoomData_c {
	Il2CppClass_1 _1;
	COW_RecommendRoomData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RecommendRoomData_VTable vtable;
};
struct COW_RecommendRoomData_o {
	COW_RecommendRoomData_c *klass;
	void *monitor;
	uint32_t ID;
	System_UInt32_array* NewRoomType;
	System_UInt32_array* HotRoomType;
	System_UInt32_array* NewGameMode;
	System_UInt32_array* HotGameMode;
};
struct COW_GamePlay_APIJKCCNPGG_StaticFields {
};
struct COW_GamePlay_APIJKCCNPGG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_APIJKCCNPGG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_APIJKCCNPGG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_APIJKCCNPGG_VTable vtable;
};
struct COW_GamePlay_APIJKCCNPGG_o {
	COW_GamePlay_APIJKCCNPGG_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* BHOFCILPNJC;
	uint32_t NOGHLFJKBGN;
	uint32_t IEHBNBMIMNA;
	GCommon_ResourceID_o GJADIFOFGPM;
	GCommon_ResourceID_o GPONAKGHOMK;
	GCommon_ResourceID_o NCAOOGGFGPC;
	GCommon_ResourceID_o DHAGJAGMGPN;
};
struct COW_RegionLangConfig_StaticFields {
};
struct COW_RegionLangConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RegionLangConfig_c {
	Il2CppClass_1 _1;
	COW_RegionLangConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RegionLangConfig_VTable vtable;
};
struct COW_RegionLangConfig_o {
	COW_RegionLangConfig_c *klass;
	void *monitor;
	int32_t ID;
	System_String_o* Region;
	System_String_o* IPRegion;
	System_String_array* LangList;
};
struct COW_RegionLangManager_StaticFields {
	System_String_o* RegionLanguagePath;
	System_Collections_Generic_List_int__o* s_langList;
	int32_t s_langFlag;
	int32_t s_defaultLang;
};
struct COW_RegionLangManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RegionLangManager_c {
	Il2CppClass_1 _1;
	COW_RegionLangManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RegionLangManager_VTable vtable;
};
struct COW_RegionLangManager_o {
	COW_RegionLangManager_c *klass;
	void *monitor;
};
struct COW_RegionSettingData_StaticFields {
};
struct COW_RegionSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RegionSettingData_c {
	Il2CppClass_1 _1;
	COW_RegionSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RegionSettingData_VTable vtable;
};
struct COW_RegionSettingData_o {
	COW_RegionSettingData_c *klass;
	void *monitor;
	int32_t ID;
	System_String_o* RegionName;
	System_String_o* RegionServer;
};
struct COW_RejectReasonData_StaticFields {
};
struct COW_RejectReasonData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_RejectReasonData_c {
	Il2CppClass_1 _1;
	COW_RejectReasonData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RejectReasonData_VTable vtable;
};
struct COW_RejectReasonData_o {
	COW_RejectReasonData_c *klass;
	void *monitor;
	uint32_t Index;
	System_String_o* ShowKey;
	System_String_o* RejectKey;
	uint32_t IsOpen;
};
struct COW_RelationAnniversaryData_StaticFields {
};
struct COW_RelationAnniversaryData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RelationAnniversaryData_c {
	Il2CppClass_1 _1;
	COW_RelationAnniversaryData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RelationAnniversaryData_VTable vtable;
};
struct COW_RelationAnniversaryData_o {
	COW_RelationAnniversaryData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t RelationType;
	uint32_t RelationAnniversary;
};
struct COW_RelationTypeInfoData_StaticFields {
};
struct COW_RelationTypeInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RelationTypeInfoData_c {
	Il2CppClass_1 _1;
	COW_RelationTypeInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RelationTypeInfoData_VTable vtable;
};
struct COW_RelationTypeInfoData_o {
	COW_RelationTypeInfoData_c *klass;
	void *monitor;
	uint32_t RelationType;
	System_String_o* RelationName;
	GCommon_ResourceID_o RelationBrokenBadgeIcon;
	System_String_o* RelationBgUrl;
	System_String_o* RelationLetterUrl;
	uint32_t RelationFriendMax;
	uint32_t RelationItem;
	uint32_t RejectCountDown;
	uint32_t RelationBreakUpCD;
	uint32_t RelationBreakUpCountDown;
};
struct COW_RenameCostData_StaticFields {
};
struct COW_RenameCostData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RenameCostData_c {
	Il2CppClass_1 _1;
	COW_RenameCostData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RenameCostData_VTable vtable;
};
struct COW_RenameCostData_o {
	COW_RenameCostData_c *klass;
	void *monitor;
	System_String_o* Region;
	int32_t DiamondCost;
};
struct COW_ReplayMatchAchievementData_StaticFields {
};
struct COW_ReplayMatchAchievementData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_CompareTo;
};
struct COW_ReplayMatchAchievementData_c {
	Il2CppClass_1 _1;
	COW_ReplayMatchAchievementData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReplayMatchAchievementData_VTable vtable;
};
struct COW_ReplayMatchAchievementData_o {
	COW_ReplayMatchAchievementData_c *klass;
	void *monitor;
	uint32_t AchievementID;
	System_String_o* m_AchievementBigIconName;
	GCommon_ResourceID_o m_AchievementBigIcon;
	GCommon_ResourceID_o m_AchievementBigIcon_India;
	System_String_o* m_AchievementSmallIconName;
	GCommon_ResourceID_o m_AchievementSmallIcon;
	GCommon_ResourceID_o m_AchievementSmallIcon_India;
	System_String_o* m_AchievementName;
	System_String_o* AchievementDes;
	System_String_o* AchievementHighlightDes;
	uint32_t Priority;
	bool SplitDes;
	GCommon_ResourceID_o AchievementBigIconEffect;
	GCommon_ResourceID_o AchievementSmallIconEffect;
	uint32_t AchievementGroup;
};
struct COW_ReplayMatchEventData_StaticFields {
};
struct COW_ReplayMatchEventData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ReplayMatchEventData_c {
	Il2CppClass_1 _1;
	COW_ReplayMatchEventData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReplayMatchEventData_VTable vtable;
};
struct COW_ReplayMatchEventData_o {
	COW_ReplayMatchEventData_c *klass;
	void *monitor;
	uint32_t EventID;
	uint32_t GameMode;
	uint32_t EventType;
	uint32_t Score;
	uint32_t BeforeSecond;
	uint32_t AfterSecond;
	uint32_t Priority;
	System_String_o* Condition;
	uint32_t AchievementID;
	System_String_o* m_EventIconName;
	GCommon_ResourceID_o m_EventIcon;
	GCommon_ResourceID_o m_EventIconIndia;
	System_String_o* m_EventName;
	uint32_t AchievementGroup;
};
struct COW_ReportFeedbackMailData_StaticFields {
};
struct COW_ReportFeedbackMailData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ReportFeedbackMailData_c {
	Il2CppClass_1 _1;
	COW_ReportFeedbackMailData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReportFeedbackMailData_VTable vtable;
};
struct COW_ReportFeedbackMailData_o {
	COW_ReportFeedbackMailData_c *klass;
	void *monitor;
	int32_t MailType;
	System_String_o* MailTitle;
	System_String_o* Content1;
	System_String_o* Content2;
	System_String_o* Content3;
	System_String_o* GotoUrl;
	uint32_t GoPos;
	System_String_o* SubGoPos;
	System_String_o* GotoKey;
};
struct COW_ReportMainTypeConfigData_StaticFields {
};
struct COW_ReportMainTypeConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ReportMainTypeConfigData_c {
	Il2CppClass_1 _1;
	COW_ReportMainTypeConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReportMainTypeConfigData_VTable vtable;
};
struct COW_ReportMainTypeConfigData_o {
	COW_ReportMainTypeConfigData_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* Region;
	uint32_t ReportMainType;
	System_UInt32_array* ReportType;
};
struct COW_ReportProfileConfigData_StaticFields {
};
struct COW_ReportProfileConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ReportProfileConfigData_c {
	Il2CppClass_1 _1;
	COW_ReportProfileConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReportProfileConfigData_VTable vtable;
};
struct COW_ReportProfileConfigData_o {
	COW_ReportProfileConfigData_c *klass;
	void *monitor;
	uint32_t Id;
	System_String_o* Region;
	uint32_t Type;
	System_UInt32_array* ReportMainType;
};
struct COW_RoomCrateSettingData_StaticFields {
};
struct COW_RoomCrateSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RoomCrateSettingData_c {
	Il2CppClass_1 _1;
	COW_RoomCrateSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCrateSettingData_VTable vtable;
};
struct COW_RoomCrateSettingData_o {
	COW_RoomCrateSettingData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t GameMode;
	uint32_t Environment;
	uint32_t UnlimitedAmmoSwitch;
	uint32_t FallDamage;
	uint32_t LoadoutSwitch;
	uint32_t AirDropSwitch;
	uint32_t CharacterSkill;
	uint32_t CarDropSwitch;
	uint32_t BanGunSkinAttr;
	uint32_t UAV;
	uint32_t Airstrike;
	uint32_t AirShipSwitch;
	uint32_t HideEnemyFashion;
	uint32_t HideHud;
	uint32_t FriendlyFire;
	uint32_t PreciseAim;
	uint32_t SaveZoneSpeed;
	uint32_t SaveZoneDamage;
	uint32_t AutoRevival;
	uint32_t GlobalMission;
};
struct COW_RoomCreateRuleHPEPData_StaticFields {
};
struct COW_RoomCreateRuleHPEPData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RoomCreateRuleHPEPData_c {
	Il2CppClass_1 _1;
	COW_RoomCreateRuleHPEPData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCreateRuleHPEPData_VTable vtable;
};
struct COW_RoomCreateRuleHPEPData_o {
	COW_RoomCreateRuleHPEPData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t Key;
	System_String_o* Loc;
	uint32_t Type;
	System_String_o* Value;
};
struct COW_RoomCreateCSShopData_StaticFields {
};
struct COW_RoomCreateCSShopData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RoomCreateCSShopData_c {
	Il2CppClass_1 _1;
	COW_RoomCreateCSShopData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCreateCSShopData_VTable vtable;
};
struct COW_RoomCreateCSShopData_o {
	COW_RoomCreateCSShopData_c *klass;
	void *monitor;
	uint32_t Index;
	uint32_t ItemId;
	int32_t Price;
	uint32_t TypeTab;
	bool IsOpen;
	bool Selected;
};
struct COW_RoomCreateCSEcoData_StaticFields {
};
struct COW_RoomCreateCSEcoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RoomCreateCSEcoData_c {
	Il2CppClass_1 _1;
	COW_RoomCreateCSEcoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCreateCSEcoData_VTable vtable;
};
struct COW_RoomCreateCSEcoData_o {
	COW_RoomCreateCSEcoData_c *klass;
	void *monitor;
	uint32_t Index;
	System_String_o* Key;
	int32_t Min;
	int32_t Max;
	int32_t Default;
	int32_t Step;
	bool IsOpen;
};
struct COW_RoomGameSettingData_StaticFields {
};
struct COW_RoomGameSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RoomGameSettingData_c {
	Il2CppClass_1 _1;
	COW_RoomGameSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomGameSettingData_VTable vtable;
};
struct COW_RoomGameSettingData_o {
	COW_RoomGameSettingData_c *klass;
	void *monitor;
	uint32_t ID;
	System_UInt32_array* GameSettingList;
	System_UInt32_array* GameModes;
	bool IsCommonGameSetting;
	bool OverrideCommonSetting;
};
struct COW_RushingPetsLevelData_StaticFields {
};
struct COW_RushingPetsLevelData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RushingPetsLevelData_c {
	Il2CppClass_1 _1;
	COW_RushingPetsLevelData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RushingPetsLevelData_VTable vtable;
};
struct COW_RushingPetsLevelData_o {
	COW_RushingPetsLevelData_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* LevelDesTxt;
	System_String_o* LevelName;
	GCommon_ResourceID_o SpriteResID;
};
struct COW_RushingPetsRoomSettingData_StaticFields {
};
struct COW_RushingPetsRoomSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RushingPetsRoomSettingData_c {
	Il2CppClass_1 _1;
	COW_RushingPetsRoomSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RushingPetsRoomSettingData_VTable vtable;
};
struct COW_RushingPetsRoomSettingData_o {
	COW_RushingPetsRoomSettingData_c *klass;
	void *monitor;
	int32_t TypeID;
	System_String_o* LocKey;
	uint32_t DefaultValue;
	uint32_t MinValue;
	uint32_t MaxValue;
	uint32_t StepValue;
	System_UInt32_array* OptionValues;
	int32_t Enable;
	bool IsEnable;
};
struct COW_SameSkillData_StaticFields {
};
struct COW_SameSkillData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_SameSkillData_c {
	Il2CppClass_1 _1;
	COW_SameSkillData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SameSkillData_VTable vtable;
};
struct COW_SameSkillData_o {
	COW_SameSkillData_c *klass;
	void *monitor;
	uint32_t _SkillID_k__BackingField;
	uint32_t _SameSkillID_k__BackingField;
};
struct COW_SceneEditCommonGeneratorConfigData_StaticFields {
};
struct COW_SceneEditCommonGeneratorConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_SceneEditCommonGeneratorConfigData_c {
	Il2CppClass_1 _1;
	COW_SceneEditCommonGeneratorConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditCommonGeneratorConfigData_VTable vtable;
};
struct COW_SceneEditCommonGeneratorConfigData_o {
	COW_SceneEditCommonGeneratorConfigData_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* UGCTypeName;
	uint32_t GroupID;
	int32_t SortID;
	System_String_o* ShowKey;
	uint32_t SceneEditItemType;
	GCommon_ResourceID_o ShowModelRes;
};
struct COW_SceneEditPrefabConfigData_StaticFields {
};
struct COW_SceneEditPrefabConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_SceneEditPrefabConfigData_c {
	Il2CppClass_1 _1;
	COW_SceneEditPrefabConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditPrefabConfigData_VTable vtable;
};
struct COW_SceneEditPrefabConfigData_o {
	COW_SceneEditPrefabConfigData_c *klass;
	void *monitor;
	uint32_t ItemID;
	System_String_o* UGCTypeName;
	GCommon_ResourceID_o EditAttributeConfigResID;
	GCommon_ResourceID_o FunctionAttributeConfigResID;
	System_String_o* ItemTips;
	GCommon_ResourceID_o PrefabResID;
	GCommon_ResourceID_o IconResID;
	System_String_o* IconResName;
	System_String_o* Name;
	bool CanOverAll;
	System_UInt32_array* CanOverAllExcept;
	bool CannotBeCovered;
	float BoundExpands;
	System_UInt32_array* Foundations;
	uint32_t Cost;
	bool ShowTex;
	GCommon_ResourceID_o ShadowResID;
	GCommon_ResourceID_o AOFieldsResID;
	bool HasSubItem;
	bool ShowGrass;
	uint32_t HP;
	bool IsPreciseAdjust;
	uint32_t ItemType;
	bool ShowBitMap;
	uint32_t NumLimit;
	bool ShowIconMap;
	bool CanAdjustFloor;
	int32_t UniqueIntersection;
	float GroupSelectedScale;
	int32_t ItemShowControl;
	int32_t ItemColor;
	int32_t GroupID;
	System_UInt32_array* ItemTex;
	UnityEngine_Vector3_o BasePointOffset;
	System_Boolean_array* DisableRot;
	uint32_t ScaleMod;
	System_Boolean_array* DisableScale;
	uint32_t GeneratorGroupID;
};
struct COW_SceneEditPrefabConfigManager_StaticFields {
};
struct COW_SceneEditPrefabConfigManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_SceneEditPrefabConfigManager_c {
	Il2CppClass_1 _1;
	COW_SceneEditPrefabConfigManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditPrefabConfigManager_VTable vtable;
};
struct COW_SceneEditPrefabConfigManager_o {
	COW_SceneEditPrefabConfigManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_SceneEditPrefabConfigData__o* mPrefabConfigDataList;
	System_Collections_Generic_Dictionary_int__List_uint___o* mInstanceGeneratorMap;
};
struct COW_SceneEditPrefabConfigDataContainResName_StaticFields {
};
struct COW_SceneEditPrefabConfigDataContainResName_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_SceneEditPrefabConfigDataContainResName_c {
	Il2CppClass_1 _1;
	COW_SceneEditPrefabConfigDataContainResName_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditPrefabConfigDataContainResName_VTable vtable;
};
struct COW_SceneEditPrefabConfigDataContainResName_o {
	COW_SceneEditPrefabConfigDataContainResName_c *klass;
	void *monitor;
	uint32_t ItemID;
	System_String_o* UGCTypeName;
	GCommon_ResourceID_o EditAttributeConfigResID;
	GCommon_ResourceID_o FunctionAttributeConfigResID;
	System_String_o* ItemTips;
	GCommon_ResourceID_o PrefabResID;
	GCommon_ResourceID_o IconResID;
	System_String_o* IconResName;
	System_String_o* Name;
	bool CanOverAll;
	System_UInt32_array* CanOverAllExcept;
	bool CannotBeCovered;
	float BoundExpands;
	System_UInt32_array* Foundations;
	uint32_t Cost;
	bool ShowTex;
	GCommon_ResourceID_o ShadowResID;
	GCommon_ResourceID_o AOFieldsResID;
	bool HasSubItem;
	bool ShowGrass;
	uint32_t HP;
	bool IsPreciseAdjust;
	uint32_t ItemType;
	bool ShowBitMap;
	uint32_t NumLimit;
	bool ShowIconMap;
	bool CanAdjustFloor;
	int32_t UniqueIntersection;
	float GroupSelectedScale;
	int32_t ItemShowControl;
	int32_t ItemColor;
	int32_t GroupID;
	System_UInt32_array* ItemTex;
	UnityEngine_Vector3_o BasePointOffset;
	System_Boolean_array* DisableRot;
	uint32_t ScaleMod;
	System_Boolean_array* DisableScale;
	uint32_t GeneratorGroupID;
	System_String_o* PrefabResName;
	System_String_o* ShadowResName;
};
struct COW_SceneEditSlotUnlockConfigData_StaticFields {
};
struct COW_SceneEditSlotUnlockConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_SceneEditSlotUnlockConfigData_c {
	Il2CppClass_1 _1;
	COW_SceneEditSlotUnlockConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditSlotUnlockConfigData_VTable vtable;
};
struct COW_SceneEditSlotUnlockConfigData_o {
	COW_SceneEditSlotUnlockConfigData_c *klass;
	void *monitor;
	uint32_t SlotID;
	uint32_t CostItem;
	int32_t CostType;
	uint32_t CostCnt;
};
struct COW_SceneEditSlotUnlockManager_StaticFields {
};
struct COW_SceneEditSlotUnlockManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_SceneEditSlotUnlockManager_c {
	Il2CppClass_1 _1;
	COW_SceneEditSlotUnlockManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditSlotUnlockManager_VTable vtable;
};
struct COW_SceneEditSlotUnlockManager_o {
	COW_SceneEditSlotUnlockManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__SceneEditSlotUnlockConfigData__o* m_SlotUnlockDic;
	uint32_t m_MaxSlotID;
};
struct COW_SceneEditTagData_StaticFields {
};
struct COW_SceneEditTagData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_SceneEditTagData_c {
	Il2CppClass_1 _1;
	COW_SceneEditTagData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditTagData_VTable vtable;
};
struct COW_SceneEditTagData_o {
	COW_SceneEditTagData_c *klass;
	void *monitor;
	int32_t TagID;
	int32_t TagColorEnum;
	System_String_o* TagName;
	System_String_o* TagDescKey;
};
struct COW_SceneEditVarDef_StaticFields {
	int32_t SceneEdit_Cost_Max;
	float SceneEdit_MoveSpeed_Min;
	float SceneEdit_MoveSpeed_Max;
	float SceneEdit_RotateSpeed;
	float SceneEdit_AdjustFloorPlaneStep;
	float SceneEdit_AdjustFloorPlaneMin;
	float SceneEdit_AdjustFloorPlaneMax;
	float SceneEdit_AdjustFloorPlanePressCheckInteval;
	float SceneEdit_Camera_MoveStep;
	float SceneEdit_Camera_MoveStepSpeed;
	float SceneEdit_Building_Gradual_Radio;
	int32_t SceneEdit_UploadApply_CD;
	int32_t SceneEdit_Share_CD;
	int32_t SceneEdit_Search_CD;
	int32_t SceneEdit_Quick_Subscribe;
	bool SceneEdit_EnableADCS;
	bool SceneEdit_OpenNotMax;
	float SceneEdit_IntroTime;
	float SceneEdit_Camera_TopView_Time;
	float SceneEdit_GrassBound_Scale;
	int32_t SceneEdit_Func_Level_Limit;
	int32_t SceneEdit_Revoke_Num;
	float SceneEdit_HideGrass_Expand;
	float SceneEdit_AllowObstacleHeight;
	float SceneEdit_AllowFloatingHeight;
	float SceneEdit_AllowFloatGridsPercent;
	float SceneEdit_SwitchFreeCamera_BackDistance;
	float SceneEdit_SwitchFreeCamera_UpDistance;
	float SceneEdit_Preview_Distance_Max;
	float SceneEdit_Preview_Distance_Miss;
	bool SceneEdit_ForceRequest_OnFail;
	int32_t SceneEdit_WorkShopIntroductionMaxLength;
	int32_t SceneEdit_WorkShopDescCoolDownSeconds;
	int32_t SceneEdit_WorkShopChangeSlotNameCoolDownSeconds;
	int32_t SceneEdit_LatestUpdatedSubscriptionTimeHours;
	float SceneEdit_MusicElementVFXLoopDelay;
	float SceneEdit_Orthographic_MoveTime;
	float SceneEdit_Orthographic_GridLineMaxSize;
	float MinUGCFreeCameraMoveSpeedRatio;
	float MaxUGCFreeCameraMoveSpeedRatio;
	float DefaultUGCFreeCameraMoveSpeedRatio;
	uint32_t SceneEdit_CustomRoom_Observer_Num;
	bool SceneEdit_CustomRoom_Voice_Enabled;
	bool SceneEdit_Enable_IntersectionEdit;
	bool SceneEdit_IntersectionEdit_Unique_Add;
	int32_t SceneEdit_GroupObjMaxNum;
	int32_t SceneEdit_CreatorFeedbackCheckPeriod;
	int32_t SceneEdit_CreatorFeedbackExperienceParm1;
	int32_t SceneEdit_CreatorFeedbackExperienceParm2;
	int32_t SceneEdit_CreatorFeedbackExperienceParm3;
	int32_t SceneEdit_CreatorFeedbackLookParm1;
	int32_t SceneEdit_CreatorFeedbackLookParm2;
	bool SceneEdit_Climb_Check_StaticObject;
	float SceneEdit_Climb_Check_DisRatio;
	int32_t SceneEdit_ObjectEntityAttributeNum;
	int32_t SceneEdit_GlobalAttributeNum;
	int32_t SceneEdit_HUDInterfaceLimit;
	int32_t SceneEdit_HUDControlLimit;
	float SceneEdit_HUDHUDMinCanvas;
	float SceneEdit_HUDMaxCanvas;
	int32_t SceneEdit_HUDControlWidthLimit;
	int32_t SceneEdit_HUDControlHeightLimit;
	float SceneEdit_HUDWidthRemove;
	float SceneEdit_HUDHeightRemove;
	int32_t SceneEdit_GameTimeLimit;
	int32_t SceneEdit_UndoLimit;
	int32_t SceneEdit_EmptyMapCostLimit;
	int32_t SceneEdit_EmptyMapObjTypeLimit;
	int32_t SceneEdit_EmptyMapObjNumLimit;
	int32_t BlockEditMaxCharLength;
	int32_t BlockEditMaxNumLength;
	System_String_array* BlockEditLibs;
	System_String_array* BlockEditDefs;
	System_String_array* BlockEditCategory;
	int32_t SceneEdit_ScriptVarLimit;
	int32_t SceneEdit_ScriptFunLimit;
	int32_t SceneEdit_FunParamLimit;
	int32_t SceneEdit_ProjectGraphLimit;
	int32_t SceneEdit_ScriptGraphLimit;
	int32_t SceneEdit_GraphNestLimit;
	int32_t SceneEdit_GraphSplicingLimit;
	float SceneEdit_GraphMinCanvas;
	float SceneEdit_GraphMaxCanvas;
	int32_t SceneEdit_GraphCanvaScope;
	float BlockEditDeltaR;
	float BlockEditDeltaG;
	float BlockEditDeltaB;
	float CrossHairMoveFixSpeed;
	int32_t BlockEditUIMaxDepth;
	int32_t BlockEditTrashRangeOffset;
	int32_t DownloadResourceMaxRetry;
	int32_t DownloadResourceTotalTimeout;
	int32_t DownloadResourceConnectionTimeout;
	int32_t DownloadResourceNoProgressTimeout;
	int32_t DownloadResourceTotalTimeout_Ingame;
	int32_t DownloadResourceConnectionTimeout_Ingame;
	int32_t DownloadResourceNoProgressTimeout_Ingame;
	int32_t RequestGameDataURLInLoadingMaxRetry;
	int32_t RequestGameDataURLInLoadingTimeout;
	int32_t LoadingForDownloadingResourceFinalTimeout;
	int32_t GameDataCacheMaxCount;
	System_String_o* DownloadNotNecessaryResInGameRegions;
	int32_t SceneEdit_CDNDownloadRetryMaxCnt;
	int32_t SceneEdit_CDNDownloadTimeout;
	int32_t SceneEdit_CDNUploadRetryMaxCnt;
	bool SceneEdit_LoadLocalProjectFailHandle;
	bool SceneEdit_LoadDownloadedProjectFailHandle;
	bool SceneEdit_SaveAsClearSetting;
	int32_t SceneEdit_CommentChoice;
	int32_t SceneEdit_CommentChoiceRank;
	int32_t SceneEdit_CommentShow;
	int32_t SceneEdit_CommentShowRank;
	int32_t SceneEdit_CommentCD;
	System_String_o* SceneEdit_HUDTextSize;
	int32_t SceneEdit_HUDTextLimit;
	int32_t SceneEdit_FeedBackSecondQuestionType;
	int32_t SceneEdit_FeedBackCommentLimit;
	int32_t SceneEdit_FeedBackCD;
	int32_t SceneEdit_SurveyMinNum;
	int32_t SceneEdit_QuickJoinCD;
	int32_t SceneEdit_Max_Object_Num;
	System_String_o* SceneEdit_CoinGenerateSep;
	int32_t SceneEdit_ShopMaxCnt;
	int32_t SceneEdit_ShelfMaxCnt;
	int32_t SceneEdit_ShopRenameMax;
	int32_t SceneEdit_ShopItemPriceDefault;
	int32_t SceneEdit_ShopItemPriceMax;
	System_String_o* SceneEdit_ShopItemPriceRec;
	int32_t SceneEdit_ShopItemTotalLimitMin;
	int32_t SceneEdit_ShopItemTotalLimitMax;
	int32_t SceneEdit_ShopItemTotalLimitDefault;
	System_String_o* SceneEdit_ShopItemTotalLimitRec;
	int32_t SceneEdit_REFRESH_SELFDOMINFO_CD;
	int32_t SceneEdit_CONSOLECHECKBTN_CD;
	int32_t SceneEdit_CONSOLECHECKDIRTYWORDS_MAXNUM;
	int32_t SceneEdit_SideEditorChoiceDescMaxCount;
	System_String_o* UGCMatchMode10MapName;
	System_String_o* UGCMatchMode10GameName;
	System_String_o* UGCNewMatchMode1MapName;
	System_String_o* UGCNewMatchMode1GameName;
	uint32_t SceneEdit_ResInfoMAXLimit;
	uint32_t SceneEdit_ClearResInfoMapLimit_CD;
	int32_t SceneEdit_WorkShopAllowRecreateCoolDownSeconds;
	int32_t SceneEdit_RoomChangeMapCD;
	int32_t HitObjectHpBarShowTime;
	System_String_o* SceneEdit_MapCoverEdit;
	float SceneEdit_DefaultScaleRangeMin;
	float SceneEdit_DefaultScaleRangeMax;
	float SceneEdit_PreciseScaleStep;
	float SceneEdit_DefaultScaleStep;
	float SceneEdit_StropShelfMaxAngle;
	float SceneEdit_LoadingTagsLabelOffset;
	float SceneEdit_LoadingTagsMaxWidth;
	float SceneEdit_LoadingTagsPaddingY;
	float SceneEdit_LoadingTagsPaddingX;
	System_String_o* SceneEdit_ColorSet;
	System_String_o* UGCFreeCameraMoveMax;
	System_String_o* UGCFreeCameraMoveMin;
	float UGCFreeCameraDefaultMoveSpeed;
};
struct COW_SceneEditVarDef_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SceneEditVarDef_c {
	Il2CppClass_1 _1;
	COW_SceneEditVarDef_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditVarDef_VTable vtable;
};
struct COW_SceneEditVarDef_o {
	COW_SceneEditVarDef_c *klass;
	void *monitor;
};
struct COW_SceneGraphicConfigItem_StaticFields {
};
struct COW_SceneGraphicConfigItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SceneGraphicConfigItem_c {
	Il2CppClass_1 _1;
	COW_SceneGraphicConfigItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneGraphicConfigItem_VTable vtable;
};
struct COW_SceneGraphicConfigItem_o {
	COW_SceneGraphicConfigItem_c *klass;
	void *monitor;
	bool EnableOcclusionCulling;
	float CameraCollisionOffsetRight;
	float CameraCollisionOffsetBack;
	bool EnablePVS;
	int16_t PVSNodeCount;
	int32_t DisableAreaFlag;
};
struct COW_SceneGraphicConfigData_StaticFields {
};
struct COW_SceneGraphicConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_SceneGraphicConfigData_c {
	Il2CppClass_1 _1;
	COW_SceneGraphicConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneGraphicConfigData_VTable vtable;
};
struct COW_SceneGraphicConfigData_o {
	COW_SceneGraphicConfigData_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_string__SceneGraphicConfigItem__o* m_SceneConfigDic;
};
struct COW_ServerSettingsData_StaticFields {
};
struct COW_ServerSettingsData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ServerSettingsData_c {
	Il2CppClass_1 _1;
	COW_ServerSettingsData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ServerSettingsData_VTable vtable;
};
struct COW_ServerSettingsData_o {
	COW_ServerSettingsData_c *klass;
	void *monitor;
	int32_t ID;
	System_String_o* ServerAdd;
	System_String_o* BillboardServerAdd;
	bool IsIOSReview;
	System_String_o* name;
	bool Production;
};
struct COW_ServerSettingsDataManager_StaticFields {
	COW_ServerSettingsData_o* m_Default;
};
struct COW_ServerSettingsDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_ServerSettingsDataManager_c {
	Il2CppClass_1 _1;
	COW_ServerSettingsDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ServerSettingsDataManager_VTable vtable;
};
struct COW_ServerSettingsDataManager_o {
	COW_ServerSettingsDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_int__ServerSettingsData__o* m_Datas;
};
struct COW_GamePlay_BCIGOPJHDPB_StaticFields {
};
struct COW_GamePlay_BCIGOPJHDPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_BCIGOPJHDPB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BCIGOPJHDPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BCIGOPJHDPB_VTable vtable;
};
struct COW_GamePlay_BCIGOPJHDPB_o {
	COW_GamePlay_BCIGOPJHDPB_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* LGCOKIBHIJL;
	uint32_t FAELGIDOJDC;
	GCommon_ResourceID_o OOANPAGGNHF;
	GCommon_ResourceID_o DLKDICOFLPJ;
	GCommon_ResourceID_o APOIADLOOAH;
	float NNGLFFLPKOH;
	float PCBIOOGGFAM;
	float HECIFPBDCLN;
	float EIENEBIFCIB;
	float OMFALGFJGMM;
	float CGBJPCMLGLA;
	GCommon_ResourceID_o PPKJHNKJLJE;
	GCommon_ResourceID_o JIEFBPEBGMM;
	float CEHJKCKJEPA;
	float BEFMGALEIAD;
	bool FEJNCNHLDOB;
};
struct COW_SkipRewardPopupItemData_StaticFields {
};
struct COW_SkipRewardPopupItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_SkipRewardPopupItemData_c {
	Il2CppClass_1 _1;
	COW_SkipRewardPopupItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SkipRewardPopupItemData_VTable vtable;
};
struct COW_SkipRewardPopupItemData_o {
	COW_SkipRewardPopupItemData_c *klass;
	void *monitor;
	uint32_t ItemID;
	uint32_t Type;
	uint32_t SubType;
	uint32_t RareOpen;
};
struct COW_SnowManData_StaticFields {
};
struct COW_SnowManData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_SnowManData_c {
	Il2CppClass_1 _1;
	COW_SnowManData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SnowManData_VTable vtable;
};
struct COW_SnowManData_o {
	COW_SnowManData_c *klass;
	void *monitor;
	uint32_t _Level_k__BackingField;
	System_UInt32_array* _ClothIDs_k__BackingField;
};
struct COW_SnowManDataManager_StaticFields {
};
struct COW_SnowManDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_SnowManDataManager_c {
	Il2CppClass_1 _1;
	COW_SnowManDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SnowManDataManager_VTable vtable;
};
struct COW_SnowManDataManager_o {
	COW_SnowManDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
};
struct COW_SocialAppData_StaticFields {
};
struct COW_SocialAppData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_SocialAppData_c {
	Il2CppClass_1 _1;
	COW_SocialAppData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SocialAppData_VTable vtable;
};
struct COW_SocialAppData_o {
	COW_SocialAppData_c *klass;
	void *monitor;
	System_String_o* RegionName;
	bool FacebookShareMatchResult;
	bool FacebookInviteFriend;
	bool FacebookGroupInvite;
	bool LineShareMatchResult;
	bool LineInviteFriend;
	bool LineGroupInvite;
};
struct COW_SoundIDData_StaticFields {
	System_Collections_Generic_Dictionary_int__ResourceID__o* m_ThreeDSettingMappingDict;
	System_Collections_Generic_Dictionary_int__int__o* m_BusMappingDict;
};
struct COW_SoundIDData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_SoundIDData_c {
	Il2CppClass_1 _1;
	COW_SoundIDData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SoundIDData_VTable vtable;
};
struct COW_SoundIDData_o {
	COW_SoundIDData_c *klass;
	void *monitor;
	GCommon_ResourceID_o SoundID;
	float Volume;
	uint32_t Type;
	GCommon_ResourceID_o ThreeDSetting;
	int32_t Bus;
};
struct COW_SoundTipsData_StaticFields {
};
struct COW_SoundTipsData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_SoundTipsData_c {
	Il2CppClass_1 _1;
	COW_SoundTipsData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SoundTipsData_VTable vtable;
};
struct COW_SoundTipsData_o {
	COW_SoundTipsData_c *klass;
	void *monitor;
	int32_t ID;
	GCommon_ResourceID_o IconResourceID;
	float DangerRange;
	float WarningRange;
	float HintRange;
	float MaxRange;
	float Time;
	bool IsNeedShow;
};
struct COW_SpecialCharacterVoiceConfigData_StaticFields {
};
struct COW_SpecialCharacterVoiceConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_SpecialCharacterVoiceConfigData_c {
	Il2CppClass_1 _1;
	COW_SpecialCharacterVoiceConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SpecialCharacterVoiceConfigData_VTable vtable;
};
struct COW_SpecialCharacterVoiceConfigData_o {
	COW_SpecialCharacterVoiceConfigData_c *klass;
	void *monitor;
	uint32_t ID;
	System_UInt32_array* CharacterID;
	System_UInt32_array* GameModeSetting;
	uint32_t EffectsTriggerEventID;
	uint32_t EffectsConditionID;
	System_String_o* EffectsConditionParam;
	System_String_o* EffectSoundIDName;
	GCommon_ResourceID_o EffectSoundID;
	int32_t Priority;
	System_String_array* LangSuffix;
	float AudioColdDownTime;
	int32_t StackType;
	int32_t AudibleRange;
};
struct COW_SpecialCSConfigData_StaticFields {
};
struct COW_SpecialCSConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_SpecialCSConfigData_c {
	Il2CppClass_1 _1;
	COW_SpecialCSConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SpecialCSConfigData_VTable vtable;
};
struct COW_SpecialCSConfigData_o {
	COW_SpecialCSConfigData_c *klass;
	void *monitor;
	uint32_t ID;
	bool RoundPickBuffOpen;
	bool GunBuffOpen;
	bool DualActiveSkillOpen;
	bool RandomAreaEventOpen;
};
struct COW_SpTipsGoShowRuleData_StaticFields {
};
struct COW_SpTipsGoShowRuleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_SpTipsGoShowRuleData_c {
	Il2CppClass_1 _1;
	COW_SpTipsGoShowRuleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SpTipsGoShowRuleData_VTable vtable;
};
struct COW_SpTipsGoShowRuleData_o {
	COW_SpTipsGoShowRuleData_c *klass;
	void *monitor;
	int32_t TipType;
	uint32_t LevelLimit;
};
struct COW_TaskData_StaticFields {
};
struct COW_TaskData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_TaskData_c {
	Il2CppClass_1 _1;
	COW_TaskData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TaskData_VTable vtable;
};
struct COW_TaskData_o {
	COW_TaskData_c *klass;
	void *monitor;
	uint32_t Id;
	System_String_o* IconName;
	System_String_o* Name;
	System_String_o* Desc;
	GCommon_ResourceID_o Prefab;
	bool CanDoForbid;
	System_String_o* CivilAlert;
	System_String_o* WolfAlert;
	int32_t TaskGroup;
};
struct COW_TDMLikeShopItem_StaticFields {
};
struct COW_TDMLikeShopItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TDMLikeShopItem_c {
	Il2CppClass_1 _1;
	COW_TDMLikeShopItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TDMLikeShopItem_VTable vtable;
};
struct COW_TDMLikeShopItem_o {
	COW_TDMLikeShopItem_c *klass;
	void *monitor;
	uint32_t ItemId;
	uint32_t Count;
};
struct COW_TDMLikeShopConfigData_StaticFields {
};
struct COW_TDMLikeShopConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_TDMLikeShopConfigData_c {
	Il2CppClass_1 _1;
	COW_TDMLikeShopConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TDMLikeShopConfigData_VTable vtable;
};
struct COW_TDMLikeShopConfigData_o {
	COW_TDMLikeShopConfigData_c *klass;
	void *monitor;
	uint32_t indexID;
	System_Collections_Generic_List_TDMLikeShopItem__o* items;
	uint32_t mainItemId;
	uint32_t price;
	uint32_t filter;
	bool displayFirstOne;
	uint32_t limitation;
};
struct COW_TDMLikeShopConfigDataManager_StaticFields {
};
struct COW_TDMLikeShopConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TDMLikeShopConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_TDMLikeShopConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TDMLikeShopConfigDataManager_VTable vtable;
};
struct COW_TDMLikeShopConfigDataManager_o {
	COW_TDMLikeShopConfigDataManager_c *klass;
	void *monitor;
	bool hasSyncWithServer;
	System_Collections_Generic_Dictionary_uint__List_TDMLikeShopConfigData___o* m_TDMLikeShopDataDic;
	System_Collections_Generic_Dictionary_uint__TDMLikeShopConfigData__o* m_TDMLikeShopDataExpandDic;
};
struct COW_ITDMLikeShopManager_StaticFields {
};
struct COW_ITDMLikeShopManager_VTable {
};
struct COW_ITDMLikeShopManager_c {
	Il2CppClass_1 _1;
	COW_ITDMLikeShopManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ITDMLikeShopManager_VTable vtable;
};
struct COW_ITDMLikeShopManager_o {
	COW_ITDMLikeShopManager_c *klass;
	void *monitor;
};
struct COW_TeamConfigData_StaticFields {
};
struct COW_TeamConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_TeamConfigData_c {
	Il2CppClass_1 _1;
	COW_TeamConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TeamConfigData_VTable vtable;
};
struct COW_TeamConfigData_o {
	COW_TeamConfigData_c *klass;
	void *monitor;
	uint32_t TeamID;
	uint32_t Count;
	System_String_o* TitleKey;
	System_UInt32_array* PrivilegeID;
	uint32_t Order;
};
struct COW_GamePlay_INOGCPKMJHK_StaticFields {
};
struct COW_GamePlay_INOGCPKMJHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GamePlay_INOGCPKMJHK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_INOGCPKMJHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_INOGCPKMJHK_VTable vtable;
};
struct COW_GamePlay_INOGCPKMJHK_o {
	COW_GamePlay_INOGCPKMJHK_c *klass;
	void *monitor;
	uint32_t GOPAJFHONCE;
	System_Collections_Generic_List_Vector3__o* MDIBOBFPONJ;
};
struct COW_TipsGoShowRuleData_StaticFields {
};
struct COW_TipsGoShowRuleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_TipsGoShowRuleData_c {
	Il2CppClass_1 _1;
	COW_TipsGoShowRuleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TipsGoShowRuleData_VTable vtable;
};
struct COW_TipsGoShowRuleData_o {
	COW_TipsGoShowRuleData_c *klass;
	void *monitor;
	int32_t TipType;
	uint32_t LevelLimit;
};
struct COW_IJsonGameData_StaticFields {
};
struct COW_IJsonGameData_VTable {
};
struct COW_IJsonGameData_c {
	Il2CppClass_1 _1;
	COW_IJsonGameData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IJsonGameData_VTable vtable;
};
struct COW_IJsonGameData_o {
	COW_IJsonGameData_c *klass;
	void *monitor;
};
struct COW_TrainingShootingGameData_StaticFields {
};
struct COW_TrainingShootingGameData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LoadDataFromJsonData;
};
struct COW_TrainingShootingGameData_c {
	Il2CppClass_1 _1;
	COW_TrainingShootingGameData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TrainingShootingGameData_VTable vtable;
};
struct COW_TrainingShootingGameData_o {
	COW_TrainingShootingGameData_c *klass;
	void *monitor;
	COW_TrainingShootingGameData_Level_o* level_L;
	COW_TrainingShootingGameData_Level_o* level_M;
	COW_TrainingShootingGameData_Level_o* level_H;
};
struct COW_TrainingShootingGameData_Level_StaticFields {
};
struct COW_TrainingShootingGameData_Level_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TrainingShootingGameData_Level_c {
	Il2CppClass_1 _1;
	COW_TrainingShootingGameData_Level_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TrainingShootingGameData_Level_VTable vtable;
};
struct COW_TrainingShootingGameData_Level_o {
	COW_TrainingShootingGameData_Level_c *klass;
	void *monitor;
	int32_t id;
	int32_t hp;
	float duration;
	uint32_t count;
	uint32_t vest;
	System_String_o* name;
	float interval;
	uint32_t moveType;
	System_Single_array* moveTime;
	System_Single_array* moveStopTime;
};
struct COW_TrainingGrenadePracticeData_StaticFields {
};
struct COW_TrainingGrenadePracticeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LoadDataFromJsonData;
};
struct COW_TrainingGrenadePracticeData_c {
	Il2CppClass_1 _1;
	COW_TrainingGrenadePracticeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TrainingGrenadePracticeData_VTable vtable;
};
struct COW_TrainingGrenadePracticeData_o {
	COW_TrainingGrenadePracticeData_c *klass;
	void *monitor;
	uint32_t Rule;
	uint32_t GiveItemCnt;
	uint32_t GiveItemId;
	float GameTime;
	uint32_t InitOccurCnt;
	uint32_t EndGameNeedHitCnt;
	uint32_t HP;
	float OccurMoveTargetPerTime;
	float OccurMultiTargetPerTime;
	uint32_t OccurNormalCntAfterTargetDown;
};
struct COW_TrainingIceWallPracticeData_StaticFields {
};
struct COW_TrainingIceWallPracticeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LoadDataFromJsonData;
};
struct COW_TrainingIceWallPracticeData_c {
	Il2CppClass_1 _1;
	COW_TrainingIceWallPracticeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TrainingIceWallPracticeData_VTable vtable;
};
struct COW_TrainingIceWallPracticeData_o {
	COW_TrainingIceWallPracticeData_c *klass;
	void *monitor;
	uint32_t Rule;
	uint32_t ItemID;
	uint32_t GiveCount;
	float GameTime;
	uint32_t EndGameHp;
	uint32_t PartChangeTime;
	float WeaponShowTime;
	int32_t WeaponCntPerGroup;
	uint32_t IceWallHP;
	uint32_t IceWallMaxNum;
};
struct COW_ServerMiniGameData_StaticFields {
};
struct COW_ServerMiniGameData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LoadDataFromJsonData;
};
struct COW_ServerMiniGameData_c {
	Il2CppClass_1 _1;
	COW_ServerMiniGameData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ServerMiniGameData_VTable vtable;
};
struct COW_ServerMiniGameData_o {
	COW_ServerMiniGameData_c *klass;
	void *monitor;
	uint32_t GameType;
	GCommon_ResourceID_o MarkIconRes;
	System_String_o* GameTitleKey;
	uint32_t RewardActivitId;
	uint32_t RewardItemId;
	uint32_t RewardItemNum;
	GCommon_ResourceID_o RewardIconRes;
	System_Collections_Generic_List_ResourceID__o* EffectResList;
	uint32_t BigEventId;
};
struct COW_TrainingBillBoardData_StaticFields {
};
struct COW_TrainingBillBoardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LoadDataFromJsonData;
};
struct COW_TrainingBillBoardData_c {
	Il2CppClass_1 _1;
	COW_TrainingBillBoardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TrainingBillBoardData_VTable vtable;
};
struct COW_TrainingBillBoardData_o {
	COW_TrainingBillBoardData_c *klass;
	void *monitor;
	System_String_o* CdnUrl;
	int32_t StartTimeStamp;
	int32_t EndTimeStamp;
	UnityEngine_Vector2_o TextureSize;
};
struct COW_TriggerDetailStyleData_StaticFields {
};
struct COW_TriggerDetailStyleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_TriggerDetailStyleData_c {
	Il2CppClass_1 _1;
	COW_TriggerDetailStyleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TriggerDetailStyleData_VTable vtable;
};
struct COW_TriggerDetailStyleData_o {
	COW_TriggerDetailStyleData_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* Title;
	System_String_o* Desc;
	System_String_o* TeamName;
	GCommon_ResourceID_o TextureResID;
	GCommon_ResourceID_o TeamIconRes;
};
struct COW_TutorialSoundData_StaticFields {
};
struct COW_TutorialSoundData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_TutorialSoundData_c {
	Il2CppClass_1 _1;
	COW_TutorialSoundData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TutorialSoundData_VTable vtable;
};
struct COW_TutorialSoundData_o {
	COW_TutorialSoundData_c *klass;
	void *monitor;
	int32_t ID;
	System_String_o* Resource;
	System_String_array* LangSuffix;
};
struct COW_TutorialURLData_StaticFields {
	System_Collections_Generic_Dictionary_string__Dictionary_string__TutorialURLData___o* _Data;
};
struct COW_TutorialURLData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_TutorialURLData_c {
	Il2CppClass_1 _1;
	COW_TutorialURLData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TutorialURLData_VTable vtable;
};
struct COW_TutorialURLData_o {
	COW_TutorialURLData_c *klass;
	void *monitor;
	System_String_o* _Language_k__BackingField;
	System_String_o* _TutorialURL_k__BackingField;
	System_String_o* _VideoURL_k__BackingField;
	System_String_o* _Region_k__BackingField;
};
struct COW_TutorRecruitOptionData_StaticFields {
};
struct COW_TutorRecruitOptionData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_TutorRecruitOptionData_c {
	Il2CppClass_1 _1;
	COW_TutorRecruitOptionData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TutorRecruitOptionData_VTable vtable;
};
struct COW_TutorRecruitOptionData_o {
	COW_TutorRecruitOptionData_c *klass;
	void *monitor;
	uint32_t SortID;
	uint32_t IsDefault;
	System_String_o* LocKey;
};
struct COW_TutorRecruitOptionDataManager_StaticFields {
};
struct COW_TutorRecruitOptionDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_TutorRecruitOptionDataManager_c {
	Il2CppClass_1 _1;
	COW_TutorRecruitOptionDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TutorRecruitOptionDataManager_VTable vtable;
};
struct COW_TutorRecruitOptionDataManager_o {
	COW_TutorRecruitOptionDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_TutorRecruitOptionData__o* m_ListData;
};
struct COW_UGC_Hud_Figure_SpriteNameData_StaticFields {
};
struct COW_UGC_Hud_Figure_SpriteNameData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_UGC_Hud_Figure_SpriteNameData_c {
	Il2CppClass_1 _1;
	COW_UGC_Hud_Figure_SpriteNameData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGC_Hud_Figure_SpriteNameData_VTable vtable;
};
struct COW_UGC_Hud_Figure_SpriteNameData_o {
	COW_UGC_Hud_Figure_SpriteNameData_c *klass;
	void *monitor;
	int32_t ID;
	System_String_o* SpriteName;
	int32_t SpriteType;
};
struct COW_UGCBlockConfigData_StaticFields {
};
struct COW_UGCBlockConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_UGCBlockConfigData_c {
	Il2CppClass_1 _1;
	COW_UGCBlockConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCBlockConfigData_VTable vtable;
};
struct COW_UGCBlockConfigData_o {
	COW_UGCBlockConfigData_c *klass;
	void *monitor;
	int32_t ID;
	System_String_o* TypeName;
	System_String_o* BlockCategory;
	System_String_o* BlockSubType;
	System_String_o* Tips;
	int32_t devOnlyRule;
	int32_t Order;
	System_String_o* CustomRule;
};
struct COW_UGCBlockEditBlockSubTypeConfigData_StaticFields {
};
struct COW_UGCBlockEditBlockSubTypeConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_UGCBlockEditBlockSubTypeConfigData_c {
	Il2CppClass_1 _1;
	COW_UGCBlockEditBlockSubTypeConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCBlockEditBlockSubTypeConfigData_VTable vtable;
};
struct COW_UGCBlockEditBlockSubTypeConfigData_o {
	COW_UGCBlockEditBlockSubTypeConfigData_c *klass;
	void *monitor;
	System_String_o* Category;
	bool IsFirstLevel;
	System_String_o* Desc;
	System_String_o* Main;
};
struct COW_UGCFeedBackConfigData_StaticFields {
};
struct COW_UGCFeedBackConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_UGCFeedBackConfigData_c {
	Il2CppClass_1 _1;
	COW_UGCFeedBackConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCFeedBackConfigData_VTable vtable;
};
struct COW_UGCFeedBackConfigData_o {
	COW_UGCFeedBackConfigData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t Type;
	uint32_t Parent;
	System_String_o* Key;
};
struct COW_UGCFeedBackDataManager_StaticFields {
	System_Comparison_UGCFeedBackConfigData__o* __f__am_cache0;
	System_Comparison_UGCFeedBackConfigData__o* __f__am_cache1;
};
struct COW_UGCFeedBackDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_UGCFeedBackDataManager_c {
	Il2CppClass_1 _1;
	COW_UGCFeedBackDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCFeedBackDataManager_VTable vtable;
};
struct COW_UGCFeedBackDataManager_o {
	COW_UGCFeedBackDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_UGCFeedBackConfigData__o* m_FirstQuestionList;
	System_Collections_Generic_List_UGCFeedBackConfigData__o* m_SecondQuestionList;
};
struct COW_UGCMoveObjectMoveTemplateData_StaticFields {
};
struct COW_UGCMoveObjectMoveTemplateData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_UGCMoveObjectMoveTemplateData_c {
	Il2CppClass_1 _1;
	COW_UGCMoveObjectMoveTemplateData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMoveObjectMoveTemplateData_VTable vtable;
};
struct COW_UGCMoveObjectMoveTemplateData_o {
	COW_UGCMoveObjectMoveTemplateData_c *klass;
	void *monitor;
	uint32_t ID;
	int32_t MotionType;
	float MotionValueX;
	float MotionValueY;
	float MotionValueZ;
	float MotionTime;
	float StayTime;
	bool IsReset;
};
struct COW_UGCPropertyConfigData_StaticFields {
};
struct COW_UGCPropertyConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_UGCPropertyConfigData_c {
	Il2CppClass_1 _1;
	COW_UGCPropertyConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCPropertyConfigData_VTable vtable;
};
struct COW_UGCPropertyConfigData_o {
	COW_UGCPropertyConfigData_c *klass;
	void *monitor;
	System_String_o* TypeName;
	System_String_o* PropertyValue;
	int32_t PropertyHideRule;
	int32_t DevOnlyRule;
	uint32_t ID;
};
struct COW_UGCRemarkData_StaticFields {
};
struct COW_UGCRemarkData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_UGCRemarkData_c {
	Il2CppClass_1 _1;
	COW_UGCRemarkData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCRemarkData_VTable vtable;
};
struct COW_UGCRemarkData_o {
	COW_UGCRemarkData_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* key;
};
struct COW_UGCRemarkRuleData_StaticFields {
};
struct COW_UGCRemarkRuleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_UGCRemarkRuleData_c {
	Il2CppClass_1 _1;
	COW_UGCRemarkRuleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCRemarkRuleData_VTable vtable;
};
struct COW_UGCRemarkRuleData_o {
	COW_UGCRemarkRuleData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t SortID;
	uint32_t RuleType1;
	uint32_t RuleValue1;
	uint32_t RuleType2;
	uint32_t RuleValue2;
	uint32_t RuleType3;
	uint32_t RuleValue3;
	uint32_t DisplayData1;
	uint32_t DisplayData2;
	uint32_t RemarkID;
};
struct COW_RigidBodyConfig_StaticFields {
};
struct COW_RigidBodyConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RigidBodyConfig_c {
	Il2CppClass_1 _1;
	COW_RigidBodyConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RigidBodyConfig_VTable vtable;
};
struct COW_RigidBodyConfig_o {
	COW_RigidBodyConfig_c *klass;
	void *monitor;
	float Mass;
};
struct COW_VehicleParamConfig_StaticFields {
};
struct COW_VehicleParamConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_VehicleParamConfig_c {
	Il2CppClass_1 _1;
	COW_VehicleParamConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VehicleParamConfig_VTable vtable;
};
struct COW_VehicleParamConfig_o {
	COW_VehicleParamConfig_c *klass;
	void *monitor;
	VehicleConfig_CarCrashParam_o* CrashParam;
	VehicleConfig_CarExplodeParam_o* ExplodeParam;
};
struct COW_VehicleConfigData_StaticFields {
};
struct COW_VehicleConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_VehicleConfigData_c {
	Il2CppClass_1 _1;
	COW_VehicleConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VehicleConfigData_VTable vtable;
};
struct COW_VehicleConfigData_o {
	COW_VehicleConfigData_c *klass;
	void *monitor;
	int32_t ControlMode;
	COW_RigidBodyConfig_o* RigidConfig;
	COW_VehicleParamConfig_o* VehicleConfig;
	System_Collections_Generic_Dictionary_string__VehicleControllerInfo__o* ControllerConfigs;
};
struct COW_VehicleConfigDataMap_StaticFields {
};
struct COW_VehicleConfigDataMap_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_VehicleConfigDataMap_c {
	Il2CppClass_1 _1;
	COW_VehicleConfigDataMap_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VehicleConfigDataMap_VTable vtable;
};
struct COW_VehicleConfigDataMap_o {
	COW_VehicleConfigDataMap_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_string__VehicleConfigData__o* Vehicles;
};
struct COW_VehicleConfigDataManager_StaticFields {
	LitJson_ImporterFunc_double__float__o* __f__mg_cache0;
	LitJson_ImporterFunc_string__BoxCollider__o* __f__am_cache0;
};
struct COW_VehicleConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_VehicleConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_VehicleConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VehicleConfigDataManager_VTable vtable;
};
struct COW_VehicleConfigDataManager_o {
	COW_VehicleConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__VehicleConfigDataMap__o* m_Dic;
	uint32_t m_CurrentDataId;
	COW_VehicleConfigDataMap_o* m_CurrentData;
	COW_VehicleConfigDataMap_o* m_DefaultData;
};
struct COW_VehicleSkinPropertyData_StaticFields {
	System_String_array* PROPERTYTYPE_SHOWLIST;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map2;
};
struct COW_VehicleSkinPropertyData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_VehicleSkinPropertyData_c {
	Il2CppClass_1 _1;
	COW_VehicleSkinPropertyData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VehicleSkinPropertyData_VTable vtable;
};
struct COW_VehicleSkinPropertyData_o {
	COW_VehicleSkinPropertyData_c *klass;
	void *monitor;
	uint32_t SkinID;
	uint32_t VehicleID;
	System_String_o* Region;
	bool IsTaillight;
	System_String_o* HornAudioRes;
	System_String_o* StartSoundRes;
	System_String_o* ShiftSoundRes;
	System_String_o* HighAccRes;
	System_Collections_Generic_Dictionary_string__TssSdtFloat__o* Params;
};
struct COW_VehicleSkinPropertyScoreData_StaticFields {
};
struct COW_VehicleSkinPropertyScoreData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_VehicleSkinPropertyScoreData_c {
	Il2CppClass_1 _1;
	COW_VehicleSkinPropertyScoreData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VehicleSkinPropertyScoreData_VTable vtable;
};
struct COW_VehicleSkinPropertyScoreData_o {
	COW_VehicleSkinPropertyScoreData_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* Name;
	System_String_o* Region;
	int32_t Damage;
	int32_t Speed;
	int32_t Acceleration;
	int32_t ReduceDamage;
	int32_t HP;
	int32_t Controllabilty;
};
struct COW_VeteranData_StaticFields {
};
struct COW_VeteranData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_VeteranData_c {
	Il2CppClass_1 _1;
	COW_VeteranData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VeteranData_VTable vtable;
};
struct COW_VeteranData_o {
	COW_VeteranData_c *klass;
	void *monitor;
	System_String_o* Region;
	int32_t LeaveDays;
	int32_t VeteranDuration;
	int32_t VeteranLevel;
};
struct COW_VeteranModeData_StaticFields {
};
struct COW_VeteranModeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_VeteranModeData_c {
	Il2CppClass_1 _1;
	COW_VeteranModeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VeteranModeData_VTable vtable;
};
struct COW_VeteranModeData_o {
	COW_VeteranModeData_c *klass;
	void *monitor;
	uint32_t PlayerTag;
	System_String_o* Title;
	System_String_o* GPTitle;
	System_String_o* GPDesc;
	uint32_t GameMode;
	uint32_t GameModeBackup;
};
struct COW_VeteranTeamTagData_StaticFields {
};
struct COW_VeteranTeamTagData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_VeteranTeamTagData_c {
	Il2CppClass_1 _1;
	COW_VeteranTeamTagData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VeteranTeamTagData_VTable vtable;
};
struct COW_VeteranTeamTagData_o {
	COW_VeteranTeamTagData_c *klass;
	void *monitor;
	uint32_t PlayerTag;
	bool IfTeamup;
};
struct VibrateSDKData_StaticFields {
};
struct VibrateSDKData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct VibrateSDKData_c {
	Il2CppClass_1 _1;
	VibrateSDKData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VibrateSDKData_VTable vtable;
};
struct VibrateSDKData_o {
	VibrateSDKData_c *klass;
	void *monitor;
	int32_t id;
	System_String_o* effect_name;
	int32_t priority;
	int32_t seting_type;
	bool isSettingOpen;
	float duration;
	System_String_o* vibrateContent;
	int32_t setting_type_Group;
	int32_t amplitude;
};
struct COW_VibrateSettingData_StaticFields {
};
struct COW_VibrateSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_VibrateSettingData_c {
	Il2CppClass_1 _1;
	COW_VibrateSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VibrateSettingData_VTable vtable;
};
struct COW_VibrateSettingData_o {
	COW_VibrateSettingData_c *klass;
	void *monitor;
	int32_t ID;
	System_UInt32_array* vibrateInfo;
};
struct VirtualBrandBannerData_StaticFields {
};
struct VirtualBrandBannerData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct VirtualBrandBannerData_c {
	Il2CppClass_1 _1;
	VirtualBrandBannerData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VirtualBrandBannerData_VTable vtable;
};
struct VirtualBrandBannerData_o {
	VirtualBrandBannerData_c *klass;
	void *monitor;
	uint32_t BrandID;
	GCommon_ResourceID_o BrandKeyart;
	GCommon_ResourceID_o BrandPose;
	System_String_o* BrandIntroduce;
	System_String_o* BrandSlogan;
	UnityEngine_Color32_o LogoColor;
	UnityEngine_Color32_o ValueColor;
	GCommon_ResourceID_o ValueIcon;
	GCommon_ResourceID_o ValueBackground;
	GCommon_ResourceID_o BgVfx;
	GCommon_ResourceID_o FrontVfx;
	GCommon_ResourceID_o BigValueIcon;
};
struct VirtualBrandGainData_StaticFields {
};
struct VirtualBrandGainData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct VirtualBrandGainData_c {
	Il2CppClass_1 _1;
	VirtualBrandGainData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VirtualBrandGainData_VTable vtable;
};
struct VirtualBrandGainData_o {
	VirtualBrandGainData_c *klass;
	void *monitor;
	uint32_t BrandID;
	GCommon_ResourceID_o GainAnim;
	GCommon_ResourceID_o GainAnimA;
	GCommon_ResourceID_o GainStatu;
};
struct VirtualBrandLogoTouch_StaticFields {
};
struct VirtualBrandLogoTouch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct VirtualBrandLogoTouch_c {
	Il2CppClass_1 _1;
	VirtualBrandLogoTouch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VirtualBrandLogoTouch_VTable vtable;
};
struct VirtualBrandLogoTouch_o {
	VirtualBrandLogoTouch_c *klass;
	void *monitor;
	uint32_t BrandID;
	GCommon_ResourceID_o BrandTouchVfxID;
	GCommon_ResourceID_o BrandLogoVoiceID;
};
struct COW_VoucherData_StaticFields {
};
struct COW_VoucherData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_VoucherData_c {
	Il2CppClass_1 _1;
	COW_VoucherData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VoucherData_VTable vtable;
};
struct COW_VoucherData_o {
	COW_VoucherData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t VoucherType;
	uint32_t DeductItemType;
	uint32_t DeductItemID;
	uint32_t Maxmount;
	uint32_t Deductmount;
	bool isUse;
};
struct WarningHintData_StaticFields {
};
struct WarningHintData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct WarningHintData_c {
	Il2CppClass_1 _1;
	WarningHintData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	WarningHintData_VTable vtable;
};
struct WarningHintData_o {
	WarningHintData_c *klass;
	void *monitor;
	System_String_o* ID;
	float MaxDistance;
	float MinDistance;
	float Duration;
	int32_t Priority;
	GCommon_ResourceID_o EffectRes;
	float MinTransparency;
	int32_t CountLimit;
	bool IsOpen;
};
struct COW_WeaponAttributesInfoData_StaticFields {
};
struct COW_WeaponAttributesInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WeaponAttributesInfoData_c {
	Il2CppClass_1 _1;
	COW_WeaponAttributesInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponAttributesInfoData_VTable vtable;
};
struct COW_WeaponAttributesInfoData_o {
	COW_WeaponAttributesInfoData_c *klass;
	void *monitor;
	uint32_t AttributeId;
	System_String_o* Desc;
};
struct COW_WeaponAttributesInfoConfigManager_StaticFields {
};
struct COW_WeaponAttributesInfoConfigManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WeaponAttributesInfoConfigManager_c {
	Il2CppClass_1 _1;
	COW_WeaponAttributesInfoConfigManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponAttributesInfoConfigManager_VTable vtable;
};
struct COW_WeaponAttributesInfoConfigManager_o {
	COW_WeaponAttributesInfoConfigManager_c *klass;
	void *monitor;
	System_Collections_Generic_List_WeaponAttributesInfoData__o* dataList;
};
struct COW_WeaponPowerConfigData_StaticFields {
};
struct COW_WeaponPowerConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_WeaponPowerConfigData_c {
	Il2CppClass_1 _1;
	COW_WeaponPowerConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponPowerConfigData_VTable vtable;
};
struct COW_WeaponPowerConfigData_o {
	COW_WeaponPowerConfigData_c *klass;
	void *monitor;
	uint32_t _TitleID_k__BackingField;
	GCommon_ResourceID_o _IconSprite_k__BackingField;
	GCommon_ResourceID_o _SingleBg_k__BackingField;
	GCommon_ResourceID_o _CommonBg_k__BackingField;
	GCommon_ResourceID_o _IconVFX_k__BackingField;
	bool _IsBR_k__BackingField;
};
struct COW_WeaponPrivilegeDisplayData_StaticFields {
	System_Converter_string__int__o* __f__am_cache0;
};
struct COW_WeaponPrivilegeDisplayData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_WeaponPrivilegeDisplayData_c {
	Il2CppClass_1 _1;
	COW_WeaponPrivilegeDisplayData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponPrivilegeDisplayData_VTable vtable;
};
struct COW_WeaponPrivilegeDisplayData_o {
	COW_WeaponPrivilegeDisplayData_c *klass;
	void *monitor;
	int32_t WeaponType;
	System_Int32_array* PrivilegeId;
};
struct COW_WeaponSetData_StaticFields {
};
struct COW_WeaponSetData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_WeaponSetData_c {
	Il2CppClass_1 _1;
	COW_WeaponSetData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponSetData_VTable vtable;
};
struct COW_WeaponSetData_o {
	COW_WeaponSetData_c *klass;
	void *monitor;
	int32_t _weaponSetID_k__BackingField;
	int32_t _evoWeaponType_k__BackingField;
	System_String_o* _Name_k__BackingField;
	int32_t _prevWeaponSetID_k__BackingField;
	System_Int32_array* _Counter_k__BackingField;
	UnityEngine_Color32_o _CounterFontActiveColor_k__BackingField;
	UnityEngine_Color32_o _CounterFontDeactiveColor_k__BackingField;
	UnityEngine_Color32_o _CounterFontShadowColor_k__BackingField;
	System_UInt32_array* _CounterFontShadowPos_k__BackingField;
	System_String_o* _CounterStyleLobby_k__BackingField;
	System_String_o* _CounterStyleIngame_k__BackingField;
	GCommon_ResourceID_o _CounterVFXLobby_k__BackingField;
	GCommon_ResourceID_o _CounterVFXIngame_k__BackingField;
	GCommon_ResourceID_o _BgVFXStyle_k__BackingField;
	GCommon_ResourceID_o _RenameHighLightVFX_k__BackingField;
	GCommon_ResourceID_o _KillCountHighLightVFX_k__BackingField;
	System_String_o* _TabStyle_k__BackingField;
	System_String_o* _TabStyle2_k__BackingField;
	GCommon_ResourceID_o _InfoStyle_k__BackingField;
	GCommon_ResourceID_o _InfoStyle2_k__BackingField;
	UnityEngine_Color32_o _InfoStyle3_k__BackingField;
	UnityEngine_Color32_o _InfoStyle4_k__BackingField;
	GCommon_ResourceID_o _LevelStyle1_k__BackingField;
	GCommon_ResourceID_o _LevelStyle2_k__BackingField;
	GCommon_ResourceID_o _LevelStyle3_k__BackingField;
	GCommon_ResourceID_o _LevelStyle6_k__BackingField;
	GCommon_ResourceID_o _LevelStyle7_k__BackingField;
	System_String_o* _BG_k__BackingField;
	GCommon_ResourceID_o _ShareStyle_k__BackingField;
	UnityEngine_Vector3_o m_NaviPosition;
	UnityEngine_Vector3_o m_NaviRotation;
	UnityEngine_Vector3_o m_NaviScale;
	UnityEngine_Vector3_o m_DetailPosition;
	UnityEngine_Vector3_o m_DetailRotation;
	UnityEngine_Vector3_o m_DetailScale;
	UnityEngine_Vector3_o m_LastKillAvatarPosition;
	UnityEngine_Vector3_o m_LastKillAvatarRotation;
	UnityEngine_Vector3_o m_GachaLastKillPosition;
	UnityEngine_Vector3_o m_GachaLastKillRotation;
	UnityEngine_Vector3_o m_GachaLastKillScale;
	UnityEngine_Vector3_o m_LastKillAvatarScale;
	UnityEngine_Vector3_o m_DefaultAvatarPosition;
	UnityEngine_Vector3_o m_DefaultAvatarRotation;
	UnityEngine_Vector3_o m_DefaultAvatarScale;
	UnityEngine_Vector3_o m_GunTracePosition;
	UnityEngine_Vector3_o m_GunTraceRotation;
	UnityEngine_Vector3_o m_GunTraceScale;
	float _LastKillTime_k__BackingField;
	UnityEngine_Color32_o _IngameKillCounterBackLightBottom_k__BackingField;
	UnityEngine_Color32_o _IngameKillCounterBackLightTop_k__BackingField;
	UnityEngine_Color32_o _CustomCustomizePopupButtonColor_k__BackingField;
	UnityEngine_Color32_o _WeaponNameVer2ColorTop_k__BackingField;
	UnityEngine_Color32_o _WeaponNameVer2ColorBottom_k__BackingField;
	UnityEngine_Color32_o _WeaponNameVer2ShadowColor_k__BackingField;
	UnityEngine_Color32_o _WeaponNameVer2EffectShadowColor_k__BackingField;
	UnityEngine_Vector2_o _WeaponNameVer2EffectShadowPos_k__BackingField;
	GCommon_ResourceID_o _WeaponNameVer2VFX_k__BackingField;
	GCommon_ResourceID_o _CustomCustomizePopupVFX_k__BackingField;
	System_Collections_Generic_Dictionary_int__float__o* BannerInfo;
};
struct COW_WeaponSetSwitchData_StaticFields {
};
struct COW_WeaponSetSwitchData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WeaponSetSwitchData_c {
	Il2CppClass_1 _1;
	COW_WeaponSetSwitchData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponSetSwitchData_VTable vtable;
};
struct COW_WeaponSetSwitchData_o {
	COW_WeaponSetSwitchData_c *klass;
	void *monitor;
	uint32_t _weaponSetID_k__BackingField;
	int32_t _prevWeaponSetID_k__BackingField;
};
struct COW_WeaponSkinUpgradeGratitudeData_StaticFields {
};
struct COW_WeaponSkinUpgradeGratitudeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WeaponSkinUpgradeGratitudeData_c {
	Il2CppClass_1 _1;
	COW_WeaponSkinUpgradeGratitudeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponSkinUpgradeGratitudeData_VTable vtable;
};
struct COW_WeaponSkinUpgradeGratitudeData_o {
	COW_WeaponSkinUpgradeGratitudeData_c *klass;
	void *monitor;
	uint32_t _WeaponSet2_k__BackingField;
	uint32_t _WeaponSet1_k__BackingField;
	int32_t _WeaponSet1Level_k__BackingField;
	uint32_t _Item_k__BackingField;
	uint32_t _Num_k__BackingField;
};
struct COW_WeaponSkinUpgradeInfoData_StaticFields {
};
struct COW_WeaponSkinUpgradeInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_WeaponSkinUpgradeInfoData_c {
	Il2CppClass_1 _1;
	COW_WeaponSkinUpgradeInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponSkinUpgradeInfoData_VTable vtable;
};
struct COW_WeaponSkinUpgradeInfoData_o {
	COW_WeaponSkinUpgradeInfoData_c *klass;
	void *monitor;
	int32_t FeatureInThisLevel;
	GCommon_ResourceID_o Icon;
	System_String_o* TitleKey;
	int32_t EvoGun1;
	int32_t EvoGun2;
	int32_t EvoMelee;
	int32_t EvoGun2List;
	int32_t Style;
	GCommon_ResourceID_o PrivilegeIcon;
	System_Boolean_array* IsItemDescShow;
	int32_t DescShowPrivilegeSortId;
};
struct COW_WeaponSkinUpgradeConfig_StaticFields {
};
struct COW_WeaponSkinUpgradeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WeaponSkinUpgradeConfig_c {
	Il2CppClass_1 _1;
	COW_WeaponSkinUpgradeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponSkinUpgradeConfig_VTable vtable;
};
struct COW_WeaponSkinUpgradeConfig_o {
	COW_WeaponSkinUpgradeConfig_c *klass;
	void *monitor;
	uint32_t weapon_skin_id;
	uint32_t next_id;
	uint32_t level;
	uint32_t weapon_set;
	System_Collections_Generic_List_WeaponSkinUpdateItemDesc__o* items;
	uint32_t reward_item;
	proto_WeaponSkinUpdateItemDesc_o* exchange_item;
};
struct COW_WeaponTabData_StaticFields {
};
struct COW_WeaponTabData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WeaponTabData_c {
	Il2CppClass_1 _1;
	COW_WeaponTabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponTabData_VTable vtable;
};
struct COW_WeaponTabData_o {
	COW_WeaponTabData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t Type;
	uint32_t SubType;
	uint32_t SubSubType;
	System_String_o* Key;
};
struct COW_WeaponTabDataManager_StaticFields {
};
struct COW_WeaponTabDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_WeaponTabDataManager_c {
	Il2CppClass_1 _1;
	COW_WeaponTabDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponTabDataManager_VTable vtable;
};
struct COW_WeaponTabDataManager_o {
	COW_WeaponTabDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_WeaponTabData__o* m_WeaponTabDataList;
};
struct COW_WeaponTabDataManager__FindWeaponTabData_c__AnonStorey0_StaticFields {
};
struct COW_WeaponTabDataManager__FindWeaponTabData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WeaponTabDataManager__FindWeaponTabData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_WeaponTabDataManager__FindWeaponTabData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponTabDataManager__FindWeaponTabData_c__AnonStorey0_VTable vtable;
};
struct COW_WeaponTabDataManager__FindWeaponTabData_c__AnonStorey0_o {
	COW_WeaponTabDataManager__FindWeaponTabData_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t type;
	uint32_t subtype;
	uint32_t subsubtype;
};
struct COW_WeaponTabDataManager__FindWeaponTabDataByPopType_c__AnonStorey1_StaticFields {
};
struct COW_WeaponTabDataManager__FindWeaponTabDataByPopType_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WeaponTabDataManager__FindWeaponTabDataByPopType_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_WeaponTabDataManager__FindWeaponTabDataByPopType_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponTabDataManager__FindWeaponTabDataByPopType_c__AnonStorey1_VTable vtable;
};
struct COW_WeaponTabDataManager__FindWeaponTabDataByPopType_c__AnonStorey1_o {
	COW_WeaponTabDataManager__FindWeaponTabDataByPopType_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t popType;
};
struct WeaponTagInfoData_StaticFields {
};
struct WeaponTagInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct WeaponTagInfoData_c {
	Il2CppClass_1 _1;
	WeaponTagInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	WeaponTagInfoData_VTable vtable;
};
struct WeaponTagInfoData_o {
	WeaponTagInfoData_c *klass;
	void *monitor;
	int32_t TagID;
	UnityEngine_Color_o TagColor;
	System_String_o* TagKey;
	System_String_o* TagDesc;
};
struct COW_WebTutorialData_StaticFields {
};
struct COW_WebTutorialData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WebTutorialData_c {
	Il2CppClass_1 _1;
	COW_WebTutorialData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialData_VTable vtable;
};
struct COW_WebTutorialData_o {
	COW_WebTutorialData_c *klass;
	void *monitor;
	System_String_o* Region;
	System_String_o* WebLink;
	int32_t Type;
	int32_t SubType;
	int32_t MatchType;
	int32_t ShowInNewVersion;
};
struct COW_WebViewAutoPlayLinkTailData_StaticFields {
};
struct COW_WebViewAutoPlayLinkTailData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WebViewAutoPlayLinkTailData_c {
	Il2CppClass_1 _1;
	COW_WebViewAutoPlayLinkTailData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebViewAutoPlayLinkTailData_VTable vtable;
};
struct COW_WebViewAutoPlayLinkTailData_o {
	COW_WebViewAutoPlayLinkTailData_c *klass;
	void *monitor;
	System_String_o* URL;
	bool EnabelAutoPlay;
};
struct COW_WereWolvesQuickChatData_StaticFields {
};
struct COW_WereWolvesQuickChatData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_WereWolvesQuickChatData_c {
	Il2CppClass_1 _1;
	COW_WereWolvesQuickChatData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WereWolvesQuickChatData_VTable vtable;
};
struct COW_WereWolvesQuickChatData_o {
	COW_WereWolvesQuickChatData_c *klass;
	void *monitor;
	uint32_t Id;
	System_String_o* ChatVis;
	System_String_o* ChatFormat;
	bool HasTarget;
};
struct COW_WereWolvesRoleData_StaticFields {
};
struct COW_WereWolvesRoleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WereWolvesRoleData_c {
	Il2CppClass_1 _1;
	COW_WereWolvesRoleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WereWolvesRoleData_VTable vtable;
};
struct COW_WereWolvesRoleData_o {
	COW_WereWolvesRoleData_c *klass;
	void *monitor;
	int32_t ID;
	GCommon_ResourceID_o IconResID;
	GCommon_ResourceID_o RolePrefebResId;
	GCommon_ResourceID_o BodyPrefebResId;
	System_String_o* IdleAnim;
	System_String_o* WalkAnim;
	System_String_o* KillAnim;
	System_String_o* InTrapAnimLoop;
	System_String_o* EnterTrapAnim;
	GCommon_ResourceID_o WalkSFXResId;
};
struct COW_WereWolvesRoomDefaultParams_StaticFields {
};
struct COW_WereWolvesRoomDefaultParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WereWolvesRoomDefaultParams_c {
	Il2CppClass_1 _1;
	COW_WereWolvesRoomDefaultParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WereWolvesRoomDefaultParams_VTable vtable;
};
struct COW_WereWolvesRoomDefaultParams_o {
	COW_WereWolvesRoomDefaultParams_c *klass;
	void *monitor;
	uint32_t PlayerCount;
	uint32_t WolfCount;
	uint32_t GameTime;
	uint32_t HumanTaskCount;
	uint32_t WolfKillCD;
	uint32_t WolfTaskCD;
	uint32_t WolfTaskDuration;
	uint32_t VoteCenterCD;
};
struct COW_WereWolvesRoomSettingData_StaticFields {
};
struct COW_WereWolvesRoomSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WereWolvesRoomSettingData_c {
	Il2CppClass_1 _1;
	COW_WereWolvesRoomSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WereWolvesRoomSettingData_VTable vtable;
};
struct COW_WereWolvesRoomSettingData_o {
	COW_WereWolvesRoomSettingData_c *klass;
	void *monitor;
	int32_t TypeID;
	System_String_o* LocKey;
	uint32_t DefaultValue;
	uint32_t MinValue;
	uint32_t MaxValue;
	uint32_t StepValue;
	System_UInt32_array* OptionValues;
};
struct COW_WinnerTakesAllRewardData_StaticFields {
};
struct COW_WinnerTakesAllRewardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WinnerTakesAllRewardData_c {
	Il2CppClass_1 _1;
	COW_WinnerTakesAllRewardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WinnerTakesAllRewardData_VTable vtable;
};
struct COW_WinnerTakesAllRewardData_o {
	COW_WinnerTakesAllRewardData_c *klass;
	void *monitor;
	uint32_t GroupMode;
	uint32_t FirstChipNum;
	uint32_t SecondChipNum;
	uint32_t ThirdChipNum;
};
struct COW_WorkshopCommentConfigData_StaticFields {
};
struct COW_WorkshopCommentConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WorkshopCommentConfigData_c {
	Il2CppClass_1 _1;
	COW_WorkshopCommentConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkshopCommentConfigData_VTable vtable;
};
struct COW_WorkshopCommentConfigData_o {
	COW_WorkshopCommentConfigData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t Type;
	System_String_o* Key;
	uint32_t Group;
	uint32_t Rank;
	System_UInt32_array* IncludeTag;
};
struct COW_WorkshopCommentDataManager_StaticFields {
	System_Comparison_WorkshopCommentConfigData__o* __f__am_cache0;
	System_Comparison_WorkshopCommentConfigData__o* __f__am_cache1;
};
struct COW_WorkshopCommentDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_WorkshopCommentDataManager_c {
	Il2CppClass_1 _1;
	COW_WorkshopCommentDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkshopCommentDataManager_VTable vtable;
};
struct COW_WorkshopCommentDataManager_o {
	COW_WorkshopCommentDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_WorkshopCommentConfigData__o* m_PositiveList;
	System_Collections_Generic_List_WorkshopCommentConfigData__o* m_NegativeList;
};
struct COW_WorkshopCommentDataManager__GetWorkshopCommentDataById_c__AnonStorey0_StaticFields {
};
struct COW_WorkshopCommentDataManager__GetWorkshopCommentDataById_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WorkshopCommentDataManager__GetWorkshopCommentDataById_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_WorkshopCommentDataManager__GetWorkshopCommentDataById_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkshopCommentDataManager__GetWorkshopCommentDataById_c__AnonStorey0_VTable vtable;
};
struct COW_WorkshopCommentDataManager__GetWorkshopCommentDataById_c__AnonStorey0_o {
	COW_WorkshopCommentDataManager__GetWorkshopCommentDataById_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_WorkshopCostLimitData_StaticFields {
};
struct COW_WorkshopCostLimitData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WorkshopCostLimitData_c {
	Il2CppClass_1 _1;
	COW_WorkshopCostLimitData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkshopCostLimitData_VTable vtable;
};
struct COW_WorkshopCostLimitData_o {
	COW_WorkshopCostLimitData_c *klass;
	void *monitor;
	uint32_t ID;
	float CostPercent;
	System_String_o* DescKey;
	UnityEngine_Color_o CostColor;
};
struct COW_SceneEditCostLimitManager_StaticFields {
};
struct COW_SceneEditCostLimitManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_SceneEditCostLimitManager_c {
	Il2CppClass_1 _1;
	COW_SceneEditCostLimitManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditCostLimitManager_VTable vtable;
};
struct COW_SceneEditCostLimitManager_o {
	COW_SceneEditCostLimitManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_WorkshopCostLimitData__o* m_CostLimitDataList;
};
struct COW_WorkshopCreateNewConfigData_StaticFields {
};
struct COW_WorkshopCreateNewConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WorkshopCreateNewConfigData_c {
	Il2CppClass_1 _1;
	COW_WorkshopCreateNewConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkshopCreateNewConfigData_VTable vtable;
};
struct COW_WorkshopCreateNewConfigData_o {
	COW_WorkshopCreateNewConfigData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t Type;
	uint32_t MainID;
	uint32_t Template;
	uint32_t OptionID;
	bool ShowTutorial;
	bool EnableFullCustom;
	bool IsHot;
	bool IsNew;
	bool IsDefault;
	System_String_o* MainKey;
	System_String_o* ModeCDN;
	System_String_o* ModeCDNBg;
	System_String_o* DescKey;
	System_String_o* TutorialURL;
	System_String_o* SizeKey;
	System_String_o* MapSize;
	System_String_o* ModeLoadingCDN;
};
struct COW_WorkshopCreateNewManager_StaticFields {
};
struct COW_WorkshopCreateNewManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_WorkshopCreateNewManager_c {
	Il2CppClass_1 _1;
	COW_WorkshopCreateNewManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkshopCreateNewManager_VTable vtable;
};
struct COW_WorkshopCreateNewManager_o {
	COW_WorkshopCreateNewManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_WorkshopCreateNewConfigData__o* m_ModeList;
	System_Collections_Generic_List_WorkshopCreateNewConfigData__o* m_MapList;
	System_Collections_Generic_List_string__o* m_NewModeList;
	System_Collections_Generic_List_string__o* m_NewMapList;
	uint32_t m_DefaultMode;
	uint32_t m_DefaultMap;
	bool m_CustomTemplateActivated;
};
struct COW_WorkshopDefaultLevelData_StaticFields {
};
struct COW_WorkshopDefaultLevelData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WorkshopDefaultLevelData_c {
	Il2CppClass_1 _1;
	COW_WorkshopDefaultLevelData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkshopDefaultLevelData_VTable vtable;
};
struct COW_WorkshopDefaultLevelData_o {
	COW_WorkshopDefaultLevelData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t MapID;
	uint32_t ResID;
	UnityEngine_Vector3_o Position;
	uint32_t Direction;
};
struct COW_WorkshopDownloadData_StaticFields {
};
struct COW_WorkshopDownloadData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WorkshopDownloadData_c {
	Il2CppClass_1 _1;
	COW_WorkshopDownloadData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkshopDownloadData_VTable vtable;
};
struct COW_WorkshopDownloadData_o {
	COW_WorkshopDownloadData_c *klass;
	void *monitor;
	System_String_o* Region;
	uint32_t Switch;
	uint32_t Time;
	uint32_t ScreenTime;
	uint32_t Scale;
	uint32_t AutoDownload;
};
struct COW_WorkShopItemTextureData_StaticFields {
};
struct COW_WorkShopItemTextureData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WorkShopItemTextureData_c {
	Il2CppClass_1 _1;
	COW_WorkShopItemTextureData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkShopItemTextureData_VTable vtable;
};
struct COW_WorkShopItemTextureData_o {
	COW_WorkShopItemTextureData_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_array* TextureName;
	GCommon_ResourceID_array* TextureResId;
};
struct COW_WorkShopLevelDescriptionData_StaticFields {
};
struct COW_WorkShopLevelDescriptionData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WorkShopLevelDescriptionData_c {
	Il2CppClass_1 _1;
	COW_WorkShopLevelDescriptionData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkShopLevelDescriptionData_VTable vtable;
};
struct COW_WorkShopLevelDescriptionData_o {
	COW_WorkShopLevelDescriptionData_c *klass;
	void *monitor;
	uint32_t ID;
	uint32_t GameMode;
	uint32_t Template;
	System_String_o* TagText;
	System_String_o* ImageUrl;
	GCommon_ResourceID_o SettingDataResId;
	GCommon_ResourceID_o VariableDataResId;
};
struct COW_WorkShopLevelExp_StaticFields {
};
struct COW_WorkShopLevelExp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WorkShopLevelExp_c {
	Il2CppClass_1 _1;
	COW_WorkShopLevelExp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkShopLevelExp_VTable vtable;
};
struct COW_WorkShopLevelExp_o {
	COW_WorkShopLevelExp_c *klass;
	void *monitor;
	uint32_t Level;
	uint32_t Exp;
	System_String_o* Name;
	System_String_o* Icon;
	uint32_t MaxCost;
	System_String_o* explain;
	uint32_t RewardType1;
	uint32_t RewardId1;
	uint32_t RewardCnt1;
	uint32_t RewardType2;
	uint32_t RewardId2;
	uint32_t RewardCnt2;
	uint32_t RewardType3;
	uint32_t RewardId3;
	uint32_t RewardCnt3;
	uint32_t Subscriptions;
};
struct COW_WorkshopMusicKeyConfigData_StaticFields {
};
struct COW_WorkshopMusicKeyConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_WorkshopMusicKeyConfigData_c {
	Il2CppClass_1 _1;
	COW_WorkshopMusicKeyConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkshopMusicKeyConfigData_VTable vtable;
};
struct COW_WorkshopMusicKeyConfigData_o {
	COW_WorkshopMusicKeyConfigData_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* ResIDStr;
};
struct COW_ModeTemplate_StaticFields {
};
struct COW_ModeTemplate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ModeTemplate_c {
	Il2CppClass_1 _1;
	COW_ModeTemplate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeTemplate_VTable vtable;
};
struct COW_ModeTemplate_o {
	COW_ModeTemplate_c *klass;
	void *monitor;
	uint32_t modeType;
	uint32_t templateID;
};
struct COW_WorkShopPrefabResourceContentConfigData_StaticFields {
};
struct COW_WorkShopPrefabResourceContentConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WorkShopPrefabResourceContentConfigData_c {
	Il2CppClass_1 _1;
	COW_WorkShopPrefabResourceContentConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkShopPrefabResourceContentConfigData_VTable vtable;
};
struct COW_WorkShopPrefabResourceContentConfigData_o {
	COW_WorkShopPrefabResourceContentConfigData_c *klass;
	void *monitor;
	uint32_t PrefabID;
	uint32_t OptionID;
	uint32_t PrefabSortID;
	bool IsNew;
	System_Collections_Generic_List_ModeTemplate__o* MustMode;
	uint32_t MustModeSortID;
	System_Collections_Generic_List_ModeTemplate__o* ForbiddenMode;
};
struct COW_WorkShopResourceTypeData_StaticFields {
};
struct COW_WorkShopResourceTypeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WorkShopResourceTypeData_c {
	Il2CppClass_1 _1;
	COW_WorkShopResourceTypeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkShopResourceTypeData_VTable vtable;
};
struct COW_WorkShopResourceTypeData_o {
	COW_WorkShopResourceTypeData_c *klass;
	void *monitor;
	uint32_t OptionID;
	System_String_o* OptionKey;
	uint32_t OptionSortID;
	bool IsMustMode;
	uint32_t FatherOptionID;
};
struct COW_WorkshopSceneData_StaticFields {
};
struct COW_WorkshopSceneData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WorkshopSceneData_c {
	Il2CppClass_1 _1;
	COW_WorkshopSceneData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkshopSceneData_VTable vtable;
};
struct COW_WorkshopSceneData_o {
	COW_WorkshopSceneData_c *klass;
	void *monitor;
	uint32_t SceneID;
	float BoundaryMaxX;
	float BoundaryMinX;
	float BoundaryMaxY;
	float BoundaryMinY;
	float BoundaryMaxZ;
	float BoundaryMinZ;
	float HeightLimit;
	float MoveStep;
	GCommon_ResourceID_o WorkShopMap;
	GCommon_ResourceID_o WorkShopMiniMap;
	GCommon_ResourceID_o FloorPlane;
	float GridWidth;
	float FloorOffset;
	System_Single_array* PlayerTransPos;
	System_Single_array* PlayerTransRot;
	float CamDefaultHeight;
	float YPosAdjust;
};
struct COW_WorkshopShowMapIconData_StaticFields {
};
struct COW_WorkshopShowMapIconData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WorkshopShowMapIconData_c {
	Il2CppClass_1 _1;
	COW_WorkshopShowMapIconData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkshopShowMapIconData_VTable vtable;
};
struct COW_WorkshopShowMapIconData_o {
	COW_WorkshopShowMapIconData_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* Name;
	GCommon_ResourceID_o ResID;
	int32_t Sort;
	bool ShowIcomMapRunTimeGame;
	int32_t MinSizeInDetailMap;
};
struct COW_WorkshopTemplateMapData_StaticFields {
};
struct COW_WorkshopTemplateMapData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WorkshopTemplateMapData_c {
	Il2CppClass_1 _1;
	COW_WorkshopTemplateMapData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkshopTemplateMapData_VTable vtable;
};
struct COW_WorkshopTemplateMapData_o {
	COW_WorkshopTemplateMapData_c *klass;
	void *monitor;
	uint32_t TemeplateMapId;
	System_String_o* ResName;
};
struct COW_COWGameEntry_StaticFields {
	System_Action_string__o* __f__mg_cache0;
	System_Action_string__o* __f__mg_cache1;
};
struct COW_COWGameEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_COWGameEntry_c {
	Il2CppClass_1 _1;
	COW_COWGameEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_COWGameEntry_VTable vtable;
};
struct COW_COWGameEntry_o {
	COW_COWGameEntry_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_GameEngine_o* m_GameEngine;
	COW_UIPopupMessageBoxController_o* m_QuitDialog;
	bool _Paused_k__BackingField;
};
struct COW_COWGameEntry__ChangeResolution_c__Iterator0_StaticFields {
};
struct COW_COWGameEntry__ChangeResolution_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_COWGameEntry__ChangeResolution_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_COWGameEntry__ChangeResolution_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_COWGameEntry__ChangeResolution_c__Iterator0_VTable vtable;
};
struct COW_COWGameEntry__ChangeResolution_c__Iterator0_o {
	COW_COWGameEntry__ChangeResolution_c__Iterator0_c *klass;
	void *monitor;
	GCommon_PlatformUtility_Android_DisplayMetrics_o* _dm___0;
	RenderUIToMainCam_o* _instance___0;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_COWGameEntry__EnterFrontEndGame_c__AnonStorey1_StaticFields {
};
struct COW_COWGameEntry__EnterFrontEndGame_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_COWGameEntry__EnterFrontEndGame_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_COWGameEntry__EnterFrontEndGame_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_COWGameEntry__EnterFrontEndGame_c__AnonStorey1_VTable vtable;
};
struct COW_COWGameEntry__EnterFrontEndGame_c__AnonStorey1_o {
	COW_COWGameEntry__EnterFrontEndGame_c__AnonStorey1_c *klass;
	void *monitor;
	UnityEngine_SceneManagement_Scene_o scene;
};
struct COW_CustomABAttacher_StaticFields {
};
struct COW_CustomABAttacher_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CustomABAttacher_c {
	Il2CppClass_1 _1;
	COW_CustomABAttacher_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomABAttacher_VTable vtable;
};
struct COW_CustomABAttacher_o {
	COW_CustomABAttacher_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_abInstanceID;
};
struct COW_CustomABReleaser_StaticFields {
};
struct COW_CustomABReleaser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CustomABReleaser_c {
	Il2CppClass_1 _1;
	COW_CustomABReleaser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomABReleaser_VTable vtable;
};
struct COW_CustomABReleaser_o {
	COW_CustomABReleaser_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_CustomABReleaserMgr_StaticFields {
	COW_CustomABReleaserMgr_o* m_Instance;
};
struct COW_CustomABReleaserMgr_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CustomABReleaserMgr_c {
	Il2CppClass_1 _1;
	COW_CustomABReleaserMgr_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomABReleaserMgr_VTable vtable;
};
struct COW_CustomABReleaserMgr_o {
	COW_CustomABReleaserMgr_c *klass;
	void *monitor;
	System_Collections_Generic_List_string__o* m_StringLUT;
	System_Collections_Generic_Dictionary_int__int__o* m_ABInstanceID2ABPath;
	System_Collections_Generic_Dictionary_int__int__o* m_ABPath2RefCount;
	System_Collections_Generic_Dictionary_int__int____o* m_ABPath2Dependencies;
	System_Collections_Generic_HashSet_int__o* m_IgnoreHash;
	System_Collections_Generic_List_int__o* m_ClearKeysCache1;
	System_Collections_Generic_List_int__o* m_ClearKeysCache2;
	bool m_Enable;
	bool m_IsValid;
};
struct COW_AnimRef_StaticFields {
};
struct COW_AnimRef_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AnimRef_c {
	Il2CppClass_1 _1;
	COW_AnimRef_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AnimRef_VTable vtable;
};
struct COW_AnimRef_o {
	COW_AnimRef_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AnimationClip_array* Clips;
};
struct COW_AutoPickupVarDef_StaticFields {
	bool AutoPickupFunction;
	float PauseAutoPickupCDTime;
	float AutoPickUpInterval;
	float FastAutoPickUpInterval;
	int32_t MaxAutoPickupMidkitCount;
	int32_t MaxAutoPickupAssaultRifleAmmoMag;
	int32_t MaxAutoPickupShotgunAmmoMag;
	int32_t MaxAutoPickupSniperAmmoMag;
	int32_t MaxAutoPickupPistolAmmoMag;
	int32_t MaxAutoPickupSMGAmmoMag;
	int32_t MaxAutoPickupCrossbowAmmoMag;
	int32_t MaxAutoPickupLauncherAmmoMag;
	int32_t MaxAutoPickupGrenade;
	int32_t MaxAutoPickupFrozenGrenade;
	int32_t MaxAutoPickupFlash;
	int32_t MaxAutoPickupLandmine;
	int32_t MaxAutoPickupIcewall;
	int32_t MaxAutoPickupFodeWing;
	int32_t MaxAutoPickupMinisentry;
	int32_t MaxAutoPickupPaintSprayer;
	int32_t MaxAutoPickupThrowingKnife;
	int32_t MaxAutoPickupDummy;
	int32_t MaxAutoPickupSkateBoard;
	int32_t MaxAutoPickupBombModeBomb;
	int32_t MaxAutoPickupPacemaker;
	int32_t MaxAutoPickupInGameShopToken;
	int32_t MaxAutoPickupMagneticField;
	int32_t MaxAutoPickupPersonalUAV;
	int32_t MaxAutoPickupReplacerCount;
	int32_t MaxAutoPickupDeIcewallCount;
	int32_t MaxAutoPickupJumpPadCount;
	int32_t MaxAutoPickupTelescopeCount;
	int32_t MaxAutoPickupJammer;
	int32_t MaxAutoPickupShieldRecoverCount;
};
struct COW_AutoPickupVarDef_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AutoPickupVarDef_c {
	Il2CppClass_1 _1;
	COW_AutoPickupVarDef_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoPickupVarDef_VTable vtable;
};
struct COW_AutoPickupVarDef_o {
	COW_AutoPickupVarDef_c *klass;
	void *monitor;
};
struct COW_ClimbingTriggerSettingManager_StaticFields {
};
struct COW_ClimbingTriggerSettingManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_ClimbingTriggerSettingManager_c {
	Il2CppClass_1 _1;
	COW_ClimbingTriggerSettingManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClimbingTriggerSettingManager_VTable vtable;
};
struct COW_ClimbingTriggerSettingManager_o {
	COW_ClimbingTriggerSettingManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_string__ClimbingTriggerSettingData__o* m_ClimbingTriggerSettings;
};
struct COW_EngineSwitchManager_StaticFields {
	uint32_t m_CurrentShaderKeyword;
};
struct COW_EngineSwitchManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EngineSwitchManager_c {
	Il2CppClass_1 _1;
	COW_EngineSwitchManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EngineSwitchManager_VTable vtable;
};
struct COW_EngineSwitchManager_o {
	COW_EngineSwitchManager_c *klass;
	void *monitor;
};
struct COW_GameModeSetting_StaticFields {
};
struct COW_GameModeSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Clone;
};
struct COW_GameModeSetting_c {
	Il2CppClass_1 _1;
	COW_GameModeSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameModeSetting_VTable vtable;
};
struct COW_GameModeSetting_o {
	COW_GameModeSetting_c *klass;
	void *monitor;
	int32_t PlayerMaxHP;
	int32_t VehicleMaxHP;
	bool RandomAirLineEndJump;
	bool EnableInventory;
	bool EnableVehicleChangeSeat;
	bool EnableVehicleBoost;
	bool EnableVehicleJump;
	bool LimitCsPickItem;
	bool EnableVehicleRepairKit;
	bool EnableVehicleFire;
	bool EnableVehicleFireLeave;
	bool EnableVehiclePassengerFire;
	float VehicleDriverCameraLerp;
	bool EnableInGameQuit;
	bool HuntingGroundAttackAI;
	bool EnableReplaceEPWithVehicleHp;
	bool EnableSkySurfing;
	bool DriverFreeCamera;
	bool EnableStrop;
	bool EnableCatapult;
	bool EnableCannon;
	bool EnableOilDrum;
	float SkyDivingForceToOpenParachuteHeight;
	bool SkyDivingInVehilceCanFire;
	bool ShowAutoSlidingBtn;
	bool EnableVehicleInvincible;
	bool UnlimitedAmmo;
	bool UnlimitBagCapacity;
	bool BanAimAssist;
	bool AutoFireAvailable;
	bool EnableBigHead;
	bool EnableFireColliderScale;
	float FireColliderRadiusScale;
	float FireColliderHeightScale;
	int32_t ScoreToWin;
	int32_t ScoreToWinEndTime;
	float MatchStartPrepareTime;
	int32_t DoubleScoreStartTime;
	int32_t ResultShowEmoteId;
	int32_t ResultShowEmoteId_SnowManWin;
	int32_t ResultShowEmoteId_SnowManLose;
	bool NeedResultShowData;
	bool BanAvatarSkill;
	bool BanPetSkill;
	bool EnableShowBag;
	float MatchExpireTime;
	bool EnableInventoryPreload;
	bool CreateVehicleHudOnSceneLoaded;
	bool CreateObserverHudOnSceneLoaded;
	bool GrenadePickupSwitch;
	bool EnableAssistantTips;
	bool EnableAssistantTriggerTips;
	bool EnableAssistantMarkItemTips;
	int32_t MaxPumpkinOnHead;
	int32_t GameIntroDelayTime;
	int32_t GameIntroTime;
	bool SafeZoneIgnoreFirstOne;
	float MinimapScale;
	bool MinimapEnableDynamicScaling;
	bool MinimapEnableFirstScale;
	bool MinimapEnableSafezoneScale;
	bool MinimapNeverScale;
	bool MinimapEnableVehicleScale;
	float MinimapFirstScaleStableDuration;
	float MinimapFirstScaleDuration;
	float MinimapSafezoneMaxHalfWidth;
	float MinimapSafezoneMinHalfWidth;
	float MinimapVehicleHalfWidth;
	bool CenterOuterSafeZoneOnBigMap;
	float BigMapMaxCenterSafeZoneScale;
	bool BuffIconOpen;
	bool DisableJumpOnIceWall;
	float RoundBuffPickTimeMS;
	bool EnableTrainingChat;
	float ChatBoxCloseDelay;
	int32_t ChatMsgLengthLimit;
	float ChatMsgCD;
	float AddFriendInfoCloseDelay;
	float InviteDisagreeDelay;
	float HangeUpExpireTime;
	int32_t KillNotificationTeamColor;
	bool KillNotificationTeamSound;
	float PVE_LightTowerPrepareTime;
	bool IsEventZomibieFootballLanucher;
	int32_t SafeZoneIndexToObsoleteExtraLife;
	int32_t ArmsInfoListDelayTime;
	bool IsStackedKillOnlyLocalShow;
	bool ShowAdditionalKillNotifyIfDead;
	bool IsKillOnlyLocalShow;
	bool BigMapShowIconToggleBtn;
	bool IsNeedGoldenAttachmentsShow;
	float MinimapScaleToGameZone;
	int32_t GameShowLoserAudioRank;
	float EscortMatchBoss_MaxHP;
	float EscortMatchBoss_HPReviveRate;
	float EscortMatchBoss_PlayerAddHPRate;
	bool NeedIntroCutscene;
	float TransformPawnCameraOffset;
	bool HumanTireOpen;
	bool HumanTireTeammateOpen;
	bool HumanTireOppomentOpen;
	bool IsShowEquipNotificationTip;
	bool IsShowAttachmentNotificationTip;
	float TrainingWaitingPortalTime;
	int32_t WeatherNightStart;
	int32_t WeatherNightEnd;
	int32_t weatherTwilightStart;
	int32_t weatherTwilightEnd;
	int32_t MeteorDuration;
	System_String_o* MeteorSpecificTime;
	int32_t EnableMVPShow;
	bool EnableMatchResultAvatarForLowMemory;
	bool EnableMatchResultAvatarForLowSetting;
	bool EnableMatchResultMultiAvatarForLowMemory;
	float AimProtectAreaXOffset;
	float AimProtectAreaYOffset;
	float AimKnockDownXOffsetDivide;
	float AimKnockDownYOffsetDivide;
	float AimAssistKnockDownParam;
	bool DisableAimAssistReviveParachutingTarget;
	bool HumanTireRankModeOpen;
	bool PlayerReadyNeedDelay;
	bool NeedPreloadPlayerAnimators;
	bool NeedPreloadVestHelmetBackpack;
	bool ShowBulletHole;
	float GuildWarWarehouseStoreTime;
	float GuilWar_NormalTime;
	bool EnableModeChat;
	int32_t ModeChatMaxMsgCnt;
	float CSBotAgentTimeoutReconHintDelay;
	float CSBotAgentTimeoutReconHintDuration;
	float ADS1v1PrepareCountdownDuration;
	float ADS1v1PrepareTransportDuration;
	float ADS1v1TransportAnimDuration;
	float ADS1v1EndCountdownDuration;
	float ADSNormalDuration;
	float ADSNormalBonusDuration;
	float ADS1v1Duration;
	bool CenterSafeZoneOnBigMap;
	bool CenterSafeZoneOnMiniMap;
	bool CenterSafeZoneOnSideMap;
	bool OBCenterSafeZoneOnBigMap;
	bool OBCenterSafeZoneOnSideMap;
	int32_t OBCenterSafeZoneStartStage;
	int32_t OBCenterSafeZoneEndStage;
	int32_t OBCenterSafeZoneEndBaseRadius;
	bool UseNewDeathCamera;
	bool EnableShowMapMarkInHud;
	bool UseFullAttachment;
	bool TeamBarStrikeDownIconShowMode;
	bool EnableCameraShakeInCabin;
	float Pregame_Duration;
	float Preset_Duration;
	int32_t RP_GameObjective;
	int32_t RP_SoulPerPhase;
	int32_t RP_SoulDrainRadius;
	float RP_GameTime;
	int32_t RP_HP;
	float Control_ControlPointActivatingTime;
	float Control_ChangeActivateControlPointInterval;
	float Control_StartActivateControlPointInterval;
	float Control_ZoneCloseTips;
	float Control_ZoneActivateTips;
	float Control_TryingControlDelay;
	int32_t ForceTutorial_BotWeapon1;
	int32_t ForceTutorial_BotWeapon2;
	int32_t ForceTutorial_BotWeapon3;
	int32_t ForceTutorial_BotWeapon4;
	int32_t ForceTutorial_BotWeapon5;
	int32_t ForceTutorial_BotWeapon6;
	int32_t ForceTutorial_BotWeapon7;
	int32_t ForceTutorial_BotWeapon8;
	System_String_o* ForceTutorial_LootItem;
	System_String_o* ForceTutorial_LootBoxItem;
	float ForceTutorial_BotShootTime;
	float ForceTutorial_BotShootGap;
	int32_t ForceTutorial_BotDamageToTeammate;
	int32_t ForceTutorial_BotDamageToPlayer;
	int32_t ForceTutorial_BotEnemyModel;
	int32_t ForceTutorial_BotTeammateModel;
	System_String_o* ForceTutorial_KellyClothes;
	System_String_o* ForceTutorial_BotEnemyClothes;
	System_String_o* ForceTutorial_BotTeammateClothes;
	float Banknote_ScoreChangeDelay;
	float SPPlayLastSafeZoneBGMRadius;
	float BountyRepairPoint;
	int32_t TrapCatchDurationMS;
	int32_t TrapDelayActiveTimeMS;
	int32_t TrapRescureTimeMS;
	bool EnableQuickChat;
	bool BR_CanRevive;
	bool EnableAskPurchaseCSItem;
	bool EnableRequestHelpPurchaseQuickChat;
	bool EnableResponseHelpPurchaseQuickChat;
	bool LastRoundMatchPointTransition;
	bool ShowMusicBeatCombo;
	bool EnableAceShow;
	int32_t GroupMode3AceKillStreak;
	int32_t GroupMode4AceKillStreak;
	int32_t GroupMode5AceKillStreak;
	bool ShowDeadPopMsg;
	bool NeedCheckIsSmallSafeZone;
	bool InGameTokenShow;
	int32_t ScoreToShowEffect;
	float EnergyStoneBoxActiveTime;
	float AllEnergyStoneScoreBonus;
	int32_t ChokePointBuffDuration;
	float ChokePointBuffScourBonus;
	bool OpenFootStepAndFireUIHint;
	bool IsCollectionTransformDisable;
	bool TDMLikeShopEnablePurchaseDuringDeath;
	bool TDMLikeShopEnableEndSelectionManuallyAfterRevival;
	float LowBloodLine;
	System_String_o* LowBloodLineEffect;
	uint32_t LuckyDrawBoxRerollCost;
	uint32_t LuckyDrawBoxFirstDropCost;
	uint32_t LuckyDrawBoxDropCost;
	uint32_t GameTimeRedLabelSeconds;
	uint32_t GameTimeRedLabelTwoBossSeconds;
	uint32_t DeathMatchTargetRestCnt;
	bool IsBrScoreboardOpen;
	bool ShowEnemySkill;
	float AIAimAssistWeight;
	bool AbandomLifeEnable;
	float AIHPShowTime;
	int32_t MaxEnemyHpCount;
	float BossHalloweenHPShowTime;
	bool IsNeedDirectionRuler;
	bool IsNeedRemainingInfo;
	bool BigMapAirLineDefaultShow;
	float BigMapAirLineDefaultShowTimer;
	int32_t PlayerCountPerTeam;
	int32_t InGameTokenUnitCount;
	uint32_t HG_Recommand_ItemID;
	float Football_MatchStartPendingTime;
	float FootballGame_WaitingTime;
	float FootballGame_PrepareTime;
	float FootballGame_MatchTime;
	float FootballGame_OverTime;
	System_String_o* DefaultSceneAudioResource;
	float WeaponFireRestrictInWaitingPhase;
	float SceneAudioFadeTime;
	bool NoPlayerDamage;
	bool PropertyChangeSwitch;
	bool EnableTeammateNameHud;
	float CS_1stphaseShopAddTime;
	float CS_1stphaseShopAddRange;
	float CS_PhasePrepareTimeFirstRound;
	float CS_WaitingTimeBeforeGame;
	bool CS_1stphaseShopDelayCloseSwitch;
	System_String_o* EnablePlayerMoveNetDelayRegion;
	System_String_o* NetDelayLegalTimeSRegion;
	System_String_o* NetDelayLegalMoveSpeedRegion;
	System_String_o* NetDelayLegalMaxMoveDistanceRegion;
	System_String_o* EnableNetDelaySyncSelfDamageRegion;
	System_String_o* SyncSelfDamagePingRegion;
	System_String_o* PingUpdateIntervalRegion;
	System_String_o* PingAverageCountRegion;
	bool EnablePlayerMoveNetDelay;
	float NetDelayLegalMoveSpeed;
	float NetDelayLegalTimeS;
	float PosSyncMinTimeS;
	bool EnableNetDelaySyncSelfDamage;
	uint32_t SyncSelfDamagePing;
	float PingUpdateInterval;
	uint32_t PingAverageCount;
	float HighPunishmentVisibleRange;
	float MoveCircleMinimapScale;
	float IceWallMakerKillerCollectRange;
	float IceWallMakerNotKillerCollectRange;
	float UIPDMRankNextPlayTime;
	float UIPDMRankEdgeToCenterTime;
	float UIPDMRankAnimTime;
	float UIPDMRankStartTime;
	float UIPDMRankStopTime;
	bool IsHeadShotOnly;
	bool IsWeaponCombineDefault;
	bool ShowTrail;
	System_String_o* ShowTrailResourceID;
	System_String_o* VVBuffGeneratorResourceID;
	System_String_o* VVBuffGeneratorCountDownResourceID;
	float ShowTreasuryCountDownTime;
	float TreasuryOpenable;
	System_String_o* SoloReviveOpenMatchMode;
	int32_t SoloReviveRedHintTime;
	int32_t SoloReviveMaxTime;
	System_String_o* SoloReviveCoinsList;
	int32_t SoloReviveTimes;
	int32_t SoloReviveWaitTime;
	bool IsAimAssistKnockdownLevelDown;
	bool SkipKnockdownAimAssistNeedMoveTowardsStandMan;
	bool IsRadarOpen;
	int32_t TargetRefreshTime;
	float TrainDummyMaxHP;
	float TrainDummyDefaultHP;
	int32_t TrainDummyReviveTime;
	bool ShowToxicWarningWnd;
	bool ShowToxicWarningWnd_EscFromBattle;
	bool ShowToxicWarningWnd_Dead;
	uint32_t MaxTechPoint;
	float TechInteractValidUpPos;
	float TechInteractValidDownPos;
	bool DisableUGCChangePlayerChothes;
};
struct COW_GameModeSettingManager_StaticFields {
};
struct COW_GameModeSettingManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GameModeSettingManager_c {
	Il2CppClass_1 _1;
	COW_GameModeSettingManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameModeSettingManager_VTable vtable;
};
struct COW_GameModeSettingManager_o {
	COW_GameModeSettingManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_GameModeSetting_o* m_DefaultGameSetting;
	System_Collections_Generic_Dictionary_ulong__GameModeSetting__o* m_GameModeSettings;
	System_Collections_Generic_Dictionary_ulong__GameModeSetting__o* m_GameModeSettingsBackup;
};
struct COW_GameRegionSwitch_StaticFields {
};
struct COW_GameRegionSwitch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GameRegionSwitch_c {
	Il2CppClass_1 _1;
	COW_GameRegionSwitch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameRegionSwitch_VTable vtable;
};
struct COW_GameRegionSwitch_o {
	COW_GameRegionSwitch_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__SwitchDesc__o* m_Switchs;
	bool Initalized;
};
struct COW_GameVarDef_StaticFields {
	float RunSpeed;
	float DashSpeedScale;
	float CrouchSpeed;
	float CreepSpeed;
	float DieingSpeed;
	float StropSpeed;
	float CatapultSpeed;
	float StropUseCooldown;
	float StropFOV;
	float StropFOVFadeDuration;
	float ZiplineUseCD;
	float ZipLineCancelCD;
	float ShoalSpeedScale;
	float SimGravityY;
	float LightLaserTime;
	float MaxJumpHeight;
	float HighFallingHeight;
	float StandingColliderHeight;
	float CrouchingColliderHeight;
	float MovingCrouchingColliderHeight;
	float SniperStandingColliderHeight;
	float SniperStandingColliderRadius;
	float SniperCrouchingColliderHeight;
	float SniperCrouchingColliderRadius;
	float SniperCreapingColliderYPos;
	float SniperCreepingColliderHeight;
	float SniperCreepingColliderRadius;
	System_String_o* FootstepEnableMaps;
	System_String_o* IsInSearching;
	float Hudsettingright;
	float Hudsettingleft;
	float Hudsettingtop;
	float Hudsettingbuttom;
	bool DisableMakePixelPerfectForLowQuality;
	float LobbyshowAllReadyVfx;
	float FallingTimeToCheckHighFalling;
	float FallingHeightScaleToCheckHighFalling;
	float FreeMoveAngularSpeed;
	float FreeMoveAngularSpeedStand;
	float FreeMoveAngularSpeedCrouch;
	float FreeMoveAngularSpeedCreep;
	float FreeMoveAngularSpeedKnockDown;
	float InCarColliderHeight;
	float SkyDivingMinVSpeed;
	float SkyDivingMaxVSpeed;
	float SkyDivingMinHSpeed;
	float SkyDivingMaxHSpeed;
	float SkyDivingSpeedDelta;
	float SkyDivingRotationSpeed;
	float SkyDivingTimeToOpenParachute;
	float SkySurfingMinVSpeed;
	float SkySurfingMaxVSpeed;
	float SkySurfingMinHSpeed;
	float SkySurfingMaxHSpeed;
	float SkySurfingRotationSpeed;
	float SkySurfingSpeedDelta;
	float SkyDashingRotationSpeed;
	float SkySurfingStanceButtonOffHeight;
	float ParachutingMinHSpeed;
	float ParachutingMinVSpeed;
	float ParachutingMaxHSpeed;
	float ParachutingMaxVSpeed;
	float ParachutingMaxAngleTilt;
	float ParachutingMinAngleTilt;
	float ParachutingTiltSpeed;
	float ParachutingMaxAngleRoll;
	float ParachutingMinAngleRoll;
	float ParachutingRollSpeed;
	float ParachutingTurningRadius;
	float ParachutingOpenDuration;
	int32_t DefaultBagCapacity;
	float HitDamageRatioHead;
	float HitDamageRatioBody;
	float HitDamageRatioLimb;
	float HitDamageRatioVehicle;
	float HitDamageRatioSniperExtension;
	float SkyDivingCameraUpOffset;
	float SkyDivingCameraBackOffset;
	float OnBoardCameraUpOffset;
	float OnBoardCameraBackOffset;
	float SkySurfingCameraUpOffset;
	float SkySurfingCameraBackOffset;
	float ParachutingCameraUpOffset;
	float ParachutingCameraBackOffset;
	float SkyDivingCameraShakeFactor;
	float ParachutingCameraShakeDuring;
	float ParachutingCameraShakeFactor;
	float LandingCameraShakeDuration;
	float LandingCameraShakeFactor;
	float GroupInviteCoolDown;
	float AnimSpeedRunFist;
	float AnimSpeedRunPistol;
	float AnimSpeedRunGun;
	float AnimSpeedRunAWM;
	float AnimSpeedDash;
	float AnimSpeedCrouch;
	float AnimSpeedCrawl;
	float AnimSpeedFireWalk;
	float AnimSpeedFireCrouchWalk;
	int32_t AlarmSoundChangeRadius;
	float AlarmSoundStartSecound;
	float AlarmSoundDuringSecound;
	float GunFireBoneDeltaAngeX;
	float GunFireBoneDeltaAngeX_Crouch;
	float GunFireBoneDeltaAngeZ_Crouch;
	float IKBoneRotateSpeed;
	float VehicleHitSoundMinSpeedSqr;
	int32_t EnableGameVoice;
	bool ReleaseMicWhenMute;
	bool OpenNewPlayerHud;
	bool LimitPickupItem;
	bool EnableExitCommModeWhenHeadsetPlugin;
	bool RemoveDeadTeammatesOnMap;
	int32_t DurationDeadTeammatesOnMap;
	bool ShowTeammateFiringOnMap;
	bool ShowEnemyFiringOnMap;
	bool ModifyAvatarCodek;
	bool ModifyAvatarDataCodek;
	int32_t VegetationNewViewDistance;
	float DeadFlySpeedByCar;
	float AnimSpeedSwim;
	float DynamicSplashOffsetY;
	System_String_o* CSTutorialPopupCDN;
	bool EnableUpdateAxisTouchOptimize;
	int32_t PartyGameMoviePlayTime;
	int32_t PartyGameSoloDancePosMarkCloseDistance;
	int32_t PartyGameSoloDanceCheckIsInZoneDistance;
	float PartyGameSoloDanceInvitationInterval;
	float PartyGameSoloDanceInvitationAutoHideTime;
	float PartyGameSoloDancePosMarkAutoHideTime;
	uint32_t PartyGameSoloDanceDefaultEmoteId;
	bool RegisterCheckNewbiePickNewbie;
	float PartyGamMusicBeatIntervalThreshold;
	float SwitchWeaponInterval;
	bool SingersBModeNotShowClothForLowest;
	bool EnableOptionalDownloadData;
	bool EnableOptionalMapRefOptionalRedefId;
	bool ChangeToWalkingWhileGetOnVehicleInSkyState;
	bool EnableRUDPFastResend;
	int32_t OptionalAutoDownLoadStandard;
	bool EnableCdnCacheInAdvance;
	int32_t CacheCDNImageSizeMinBytes;
	int32_t RUDPFastResendTimeoutMaxStepCount;
	float RUDPFastResendTimeoutStepInterval;
	int32_t HandleUDPPacketsFrameNumLowest;
	int32_t HandleUDPPacketsFrameNumLow;
	int32_t HandleUDPPacketsFrameNumUltra;
	int32_t HandleUDPPacketsMinPerFrameLowest;
	int32_t HandleUDPPacketsMinPerFrameLow;
	int32_t HandleUDPPacketsMinPerFrameUltra;
	float CSRankLoadingTimeLength;
	float BRRankLoadingTimeLength;
	int32_t CupApplyNoteMax;
	int32_t CupInviteNoteMax;
	uint32_t EmptySkillId;
	float LobbyEnterItemSizeRatio;
	float TransferLeaderCd;
	System_String_o* RankGroup;
	System_String_o* CSRankGroup;
	System_String_o* PeriodicRankGroup;
	uint32_t RankingTokenID;
	bool EnableLowResolutionParadise;
	float CarCrashSpeedScale;
	float CarCrashAngle;
	float VehicleKillPersonMinSpeedSqr;
	float CarCrashDamageScaleToPlayer;
	float CarCrashDamageScaleToTeamate;
	float CarCrashDamageScaleToVehicle;
	float CarCrashDamageScaleToPlayerInVehicle;
	float CarCrashDamageScaleWhenHitWall;
	float CarCrashProtectTimeForHitPlayer;
	float CarCrashProtectTimeForHitCar;
	float CarCrashProtectTimeForHitWall;
	bool UseNewCarCrash;
	float SwapWeaponCD;
	bool EnableRebateCard;
	bool EnablePaymentBundle;
	bool PaymentPriceShowLoading;
	bool PreferExternalUnityPaymentShop_ThirdParty;
	System_String_o* PaymentShopFallbackStrategy;
	float SilenceWeaponHintRange;
	System_String_o* ForceBlackBloodRegions;
	System_String_o* OptionalBlackBloodRegions;
	bool DisableWebViewWindow;
	bool DisableWebViewScaling;
	bool DisableWebViewCookie;
	bool DisableWebViewJavascriptInjection;
	bool DisableWebViewMediaManipulationOnHideAndShowByJavaScript;
	System_String_o* WebPageFallbackStrategy_iOS;
	System_String_o* WebPageFallbackStrategy_Android;
	bool WebView_OnlyAutoPlayMediaWithWIFI_iOS;
	bool WebView_OnlyAutoPlayMediaWithWIFI_Android;
	bool AndroidWebViewUseActivity;
	float AndroidWebViewActivitySafeTimeWindow;
	bool AndroidEnhancedNetworkType;
	float UavRange;
	float UavModelDisplayRange;
	float UavRevealTime;
	float SwimSpeed;
	float SwimSurfSpeed;
	bool CharacterRecvShadow;
	float SwimDashScale;
	bool EnableLightmapInLowQuality;
	bool EnableANO;
	bool EnableSkySurfing;
	float EatMushroomTime;
	float UseArmortoolsTime;
	float UseInfoBoxTime;
	int32_t NickNameMaxLength;
	bool EnableClimb;
	bool EnableMoveDirectionCheckInClimb;
	float CrossOverAnimTime;
	float CrossOverJumpTimeDefault;
	float CrossOverFallTimeDefault;
	float ClimbCameraDuration;
	float AskChangeSeatCoolDown;
	float WaitingForConfirmationTimeout;
	float GunTrace3PMinDistanceSqr;
	float GunTrace3PTimeInterval;
	bool ChangingOcclusionTransparency;
	bool ChangeOcclusionTransparencyWhenMoving;
	bool ChangeOcclusionTransparencyWithoutLowQuality;
	float ChangingTransparencyTimeLimit;
	float ChangingTransparencyStep;
	float ChangingTransparencyTarget;
	bool SaveLocationInPlatform;
	uint64_t HeatEndTime;
	uint64_t VersionUpDateTime;
	float GunTrace3PMaxDistance;
	float FastReviveAfterBooyah;
	bool EnableCustomRoom;
	bool EnableCustomRoomAuthority;
	int32_t AbbreviationMaxCharacters;
	System_String_o* AbbreviationSeparator;
	int32_t CustomRoomCSShopMaxCost;
	int32_t CustomRoomCSShopCostInterval;
	int32_t CustomRoomCSMaxRound;
	System_String_o* CustomRoomCSInitCoin;
	int32_t EsportsSplashWidth;
	int32_t EsportsSplashHeight;
	int32_t EsportsSplashPosX;
	int32_t EsportsSplashPosY;
	bool EnableLateInitGameVoice;
	uint32_t MaxReleaseCDNSetTimesForEasyList;
	bool EnableLUTHighQuality;
	bool EnableLUTMidQuality;
	bool HighFPSSetting;
	float VehicleSkyDivingCameraUpOffset;
	float VehicleSkyDivingCameraBackOffset;
	float VehicleParachutingCameraUpOffset;
	float VehicleParachutingCameraBackOffset;
	float VehicleSkyDivingMinVSpeed;
	float VehicleSkyDivingMaxVSpeed;
	float VehicleSkyDivingMinHSpeed;
	float VehicleSkyDivingMaxHSpeed;
	float VehicleSkyDivingRotationSpeed;
	float VehicleParachutingMinHSpeed;
	float VehicleParachutingMaxHSpeed;
	float VehicleParachutingMinVSpeed;
	float VehicleParachutingMaxVSpeed;
	float VehicleParachutingRollSpeed;
	bool EnableShootTraceAdjustment;
	float ShootTraceAdjustmentDistanceThreshold;
	int32_t RejoinMatchWaitingForSteaming;
	float SlopeLimit;
	float StepOffset;
	float SkinWidth;
	float CCTRadiusNormal;
	float CCTRadiusCreep;
	float CreepSlopeLimit;
	float CreepStepOffset;
	float CreepColliderHeight;
	float BoardSurfingColliderHeight;
	float LobbyAdAutoScrollTime;
	float GachaAdAutoScrollTime;
	float CDNAutoScrollTime;
	float GachaClothTabAutoScrollTime;
	float IAPCDNAdAutoScrollTime;
	float SpectatorCameraHeight;
	float SpectatorCameraHDis;
	float SpectatorCameraAngle;
	float SPHudNameScale;
	float SPHudNameFixedRadius;
	float SPHudNameFreeRadius;
	float SPHudNameShiftRadius;
	float SPHudNameSightingAlpha;
	float SpectatorNamePlateScaleOffset;
	float SpectatorNamePlateScaleOffsetMiniMap;
	float SpectatorBombZoneScaleOnMiniMap;
	float SpectatorBombZoneScaleOnBigMap;
	float SPCSHudShowTeamExtraInfoTime;
	float SPMatchResultScrollViewMoveSpeed;
	float FireSoundMiddleSqrRange;
	float FireSoundLongSqrRange;
	float BulletDropSoundDelay;
	int32_t GuestPlayLadderMatchLevelLimit;
	int32_t OildrumMaxDurability;
	int32_t ReactorMaxDurability;
	float ReactorExplodeTime;
	int32_t OildrumExplodeRadius;
	int32_t OildrumExplodeMaxDamage;
	int32_t OildrumExplodeMinDamage;
	int32_t OildrumExplodeThreshold;
	float SmokedrumUsePrepareTime;
	float AmmoBoxUsePrepareTime;
	float SkyDivingForceToOpenParachuteHeight;
	bool SpeedRoyalBGMEnable;
	float SpeedRoyalBGMDelay;
	int32_t StropFallingDamageMax;
	bool EnableTreasureMap;
	bool EnableBountyContract;
	bool DisplayLocalizedPriceForIAP;
	System_String_o* IAPProductsVersion;
	System_String_o* PaymentBundlesVersion;
	System_String_o* RebateCardsVersion;
	float SpectatorCameraMoveSpeed;
	float SpectatorCameraFastMoveSpeedRatio;
	float SpectatorCamreraRotateSpeed;
	float SpectatorCameraMoveAcceleration;
	float SpectatorCameraMoveDeceleration;
	float SpectatorCameraMoveSpeedRatioMin;
	float SpectatorCameraMoveSpeedRatioMax;
	float SpectatorCameraRotateSpeedRatioMin;
	float SpectatorCameraRotateSpeedRatioMax;
	float SpectatorCameraRotate360Time;
	uint32_t LimitClothUnlockLevel;
	bool ChatChannelShowTitleEffects;
	float SpectatorSoundRange;
	bool UMAMeshOptimize;
	float AirlineStartDistance;
	float FootballRadius;
	float FootballRadius_SnowMan;
	float FootballRadiusGrowUp;
	float FootballRadiusGrowUpSnowMan;
	float FootballRadiusMax;
	float FootballRadiusSnowManReborn;
	float FootballBackOffsetFactor;
	float FootballUpOffsetFactor;
	float FootballDuration;
	float FootballStartMinSpeed;
	float FootballStartMaxSpeed;
	float FootballSpeedYFloor;
	float FootballSpeedBounceFade;
	float FootballSpeedBounceFadeAfterGoals;
	float FootballSpeedBounceFadeXZ;
	float FootballLauncherHAngleMax;
	float FootballLauncherVAngleMax;
	float FootballAdjustAccForward;
	float FootballAdjustAccRight;
	float FootballAdjustAccForward_SnowMan;
	float FootballAdjustAccRight_SnowMan;
	float FootballAdjustAccForward_RushingPets;
	float FootballAdjustAccRight_RushingPets;
	float FootballSpeedBounceFadeXZ_RushingPets;
	float FootballRadiusGrowUp_RushingPets;
	float FootballRadiusMax_RushingPets;
	System_String_o* ANODefenceLevel;
	bool ANOLightInitOnThread;
	bool EnableCustom;
	int32_t CarePackageMaxNum;
	bool VehicleMissileUsingPlayerAimUI;
	bool LeavesNotchForAndroid;
	float NotchForAndroidThreshold;
	float NotchSizeForAndroid;
	float NotchSizeForiOS;
	bool AutoNotchForiOS;
	float AutoNotchSizeBiasForiOS;
	System_String_o* PGSRecallReadIPRegions_Mobile;
	System_String_o* PGSRecallReadIPRegions_HPE;
	System_String_o* PGSRecallWriteIPRegions_Mobile;
	System_String_o* PGSRecallWriteIPRegions_HPE;
	bool EnableVibrateFeature;
	bool NeedSignatureInfo;
	bool PanicButtonForLocalNotification;
	int64_t LocalNotificationStatsEventLogInterval;
	int32_t DaysOfNotifyForAll;
	int32_t DaysOfNotifyForRebateCards;
	int32_t DaysOfNotifyForFreeGacha;
	bool EnableFirebase;
	bool EnableFirebase_Messaging;
	bool EnableFirebase_Analytics;
	bool EnableFirebase_Crashlytics;
	int32_t FirebaseCrashlytics_LogTypes;
	bool FirebaseMessaging_UseUserProperties;
	bool FirebaseMesaging_UseTopics;
	bool disableCacheForFirebaseAnalytics;
	bool disableCacheForFirebaseMessaging;
	bool ShowIAPBundleForIOSReview;
	int32_t MinutesOfNotifyBeforeIAPBundleEnds;
	int32_t MaxMinutesOfDelayForRebateCardsNotify;
	int32_t MaxMinutesOfDelayForFreeGachaNotify;
	int32_t MaxMinutesOfDelayForVeteranActivation;
	int32_t MaxMinutesOfDelayForVeteranReminder;
	int32_t MaxMinutesOfDelayForNewPlayerLevelUpTask;
	int32_t MaxMinutesOfDelayForBooyahDayActivity;
	int32_t MaxMinutesOfDelayForBigEventActivityStart;
	int32_t MaxMinutesOfDelayForBigEventTemplateActivityStart;
	int32_t MaxMinutesOfDelayForLiveTvNotify;
	int32_t MaxMinutesOfDelayForEsportsAnnouncementNotify;
	int32_t MaxMinutesOfDelayForClanWarNotify;
	int32_t DaysFromLastLoginForFriendReunion;
	bool EnableVeteranBundle;
	System_String_o* FriendReunionUrl;
	System_String_o* AvatarGuildUrl;
	int32_t Ping1;
	int32_t Ping2;
	bool PingColor;
	int32_t PingCount;
	int32_t PingMaxValue;
	System_String_o* ShowTestXHRate;
	System_String_o* ShowTestXHRegion;
	int32_t MTUFix;
	float ObserverSwitchDelay;
	float TeamDefeatedDelay;
	float MissileTraceLength;
	float ScanAirLineTransparency;
	bool SkinOnQualitySwitch;
	bool TeammateSkinCheckMemorySwitch;
	float VehicleJoyStick_Range;
	float VehicleJoyStick_ThrottleAndBrakeDeadZoneAngle;
	float VehicleJoyStick_TurnDeadZoneAngleStart;
	float VehicleJoyStick_TurnDeadZoneAngleEnd;
	float VehicleJoyStick_LeftBaseVector_x;
	float VehicleJoyStick_LeftBaseVector_z;
	System_String_o* APIToken;
	bool ShowEPTopPlayerOnAirplane;
	bool ShowEPRankingOnInHud;
	bool CanSwimSurfing;
	float PingTimeout;
	float TCPPingTimeout;
	float VehicleSkinHideDelay;
	bool ShowSkinOnQualityMiddle;
	bool UseAsyncSceneUnload;
	bool UseNewUnloadType;
	int32_t UnloadType;
	int32_t UnloadMaxScene;
	int32_t UnloadMaxFreeMemory;
	int32_t UnloadMaxFreeMemoryIOS;
	int32_t UnloadProcessMemory;
	float UnloadProcessMemFreq;
	bool OpenProcessMemUnload;
	int32_t UnloadMaxUsedMemory;
	float UnloadMaxWaitTime;
	float UnloadMaxFreeMemFreq;
	int32_t AlarmtAvailMemorySize;
	int32_t CustomRoomSimulationInfoLevel;
	bool EnableUMAGC;
	bool ShowEPOnWaitland;
	bool ShowEPAvatarNormal;
	bool ShowEPOnWaitForLow;
	float CardCloseTime;
	float ClanGroupInviteIconShowTime;
	float ClanGroupInviteCoolDownTime;
	float ClanWarNewsMapAutoScrollTime;
	float ClanWarShowProbability;
	int32_t ClanWarReadyCountDown;
	uint64_t ClanWarMatchCD;
	int32_t ClanWarGroupMode;
	bool LogoutSDKOnBindSuccess;
	System_String_o* SecondaryRegionOn;
	float PickupInstantTime;
	int32_t MallPurchaseMaxCount;
	bool ShowHighFrameRateSetting;
	bool ApplyNewRecommendQualitySettingRule;
	bool ShowEnemyFireHint;
	bool ShowEnemyFootStepHint;
	bool ShowEnemyFireHintDefault;
	bool ShowEnemyFootStepHintDefault;
	float MissileStartPosOffsetFactor;
	bool IOSTextureHDSupport;
	bool IsRedEnvelopeEnable;
	int32_t RedEnvelopeMaxPlantNumPerMatch;
	bool EnableSparkEvent;
	bool EnableFixBackMountWpInvisibleFor3P;
	bool EnableTrainingModeExitTriggersWhenTeleport;
	bool EnableCheckNullPlayerWhenIterator;
	bool EnableForceDelPlayerWhenDestoryPlayerGO;
	bool EnableFixRedAimingSpot;
	uint64_t VisibleFlagInWaitingRoom;
	uint64_t VisibleFlagInWaitingRoomLow;
	uint64_t VisibleFlagInWaitingRoomLowest;
	uint64_t ClothFlagInSoloBrLowest;
	uint64_t ClothFlagInBattleLow;
	uint64_t ClothFlagInReapeLow;
	uint64_t ClothFlagInBattleTeamLow;
	bool ClothCacheInWaitingRoomForLow;
	bool KeepClothFlagSameForBattleAndWaitingRoom;
	bool HideTeammateClothesForLowMemInWaitingRoomForBrMode;
	bool HideTeammateClothesForLowMemInBattleForBrMode;
	uint64_t ClothFlagInBattleFor32bitUltra;
	uint64_t ClothFlagInBattleTeamFor32bitUltra;
	uint64_t ClothFlagInBattleLowIOS;
	bool ClothCacheInWaitingRoomForLowIOS;
	uint64_t ClothFlagInBattleLowIOS12;
	bool ClothCacheInWaitingRoomForLowIOS12;
	int32_t GachaCouponExpireInfoDaysLimit;
	int32_t ANOEXT_SPLIT_THRESHOLD;
	int32_t UMA1PTextureScaleLow;
	int32_t UMA1PTextureScaleTeamLow;
	int32_t UMA1PTextureScaleLowIOS;
	int32_t UMA1PTextureScaleLowIOS12;
	int32_t UMA3PTextureScaleHD;
	int32_t UMA3PTextureScaleNormal;
	int32_t UMA3PTextureScaleLow;
	int32_t ShangrilaMaxShowDays;
	bool Apply3PSkinOffSwitch;
	uint32_t Apply3PSkinMask;
	bool OptimizePet;
	bool NoPetShowingForOtherTeamsTeammates;
	bool NoPet3PActiveAnimShowing;
	bool ReleasePetAnimByRefCnt;
	bool AsyncLoadPetAnim;
	bool ShowTurtleDecreaseDamageArrow;
	float VehicleSpeedEulerPerKm;
	float SkyDivingTimeToOpenParachuteRebornDelta;
	float RebornSkyDivingSpeedRate;
	float SkyDivingForceToOpenParachuteHeightRebornDelta;
	float MaxAP;
	float RevengeInfoHintRange;
	float DamageResistPerAP;
	bool UIInvitationMiniMode;
	bool EnableABHotUpdatesFileExistOptimize;
	bool EnableABFileFindOptimize;
	int32_t EnableFlagAutoStartDownload;
	bool OptionalDownloadOpenCantSaveWithoutFiles;
	int32_t OptionalDownloadMaxThreads;
	uint32_t OptionalDownloadRepairTimeCD;
	bool OptionalDownloadFixOpen;
	bool OptionalDownloadHashCheckOpen;
	uint32_t OptionalDownloadFixWndToastTimes;
	int32_t OptionalBackgroundDownloadThreadSleepTime;
	bool OptionalDeepFileCheck;
	bool EnableOverrideWithFullData;
	bool EnableRimLighting;
	int32_t PetMotionLerpMaxTargetTickCount;
	float PetVisibleRange;
	float PetPlayButtonCD;
	float PetWanderSpeed;
	float PetRunSpeed;
	float PetDashSpeedScale;
	bool HideTeammatePet;
	int32_t MinutesBetweenSendingCachedEventLogs;
	bool SpawnEventBonusAI;
	bool CanEatMushroomDuringTransform;
	bool EnableSnowFlake;
	bool EnableMultiThreadDownload;
	float ClanPointsRankRequestIntervalTime;
	float RTShadowDistance;
	float RTShadowDistanceOnAndroid;
	float RTShadowDistanceIfNotUsed;
	bool RTShadowV2;
	bool RTShadowLowResolution_Android;
	bool RTShadowLowResolution_IOS;
	float LeaderBoardRequestCDTime;
	float WeaponPowerLeaderBoardRequestCDTime;
	uint64_t ClanWarRecruitCDTime;
	bool OpenWholeBodyAttackWeapon;
	float TrendAgentBVoteNextTime;
	float TrendAgentBVoteIntervalTime;
	bool HD3PInWaitingRoom;
	float RTShadowNormalBias;
	bool EnableCharacterBackLight;
	bool EnableInGameAsyncPreload;
	bool EnableFrontEndGameAsyncPreload;
	bool FirstLoginNeedWaitePreload;
	bool EnableAsyncGetTreasuryModel;
	bool EnableAsyncLoadAirDropModel;
	bool EnableFireFastWeaponStateFixed;
	bool ModifyGrassUtrlaLODDist;
	bool EnableSmallerGrassMesh;
	int32_t PreloadCountPerFrame;
	int32_t MaxCDNDownloadCount;
	bool ShouldClearCDNCoroutines;
	bool EnableShowTargetOnMap;
	bool EnableShowTargetOnHud;
	float InvitationCDTime;
	float HighPingCountDownTime;
	float InvitationBlockTime;
	int32_t RoomTickBlockTime;
	float WaitingRoom3PVolume;
	float PVEGunVolume;
	bool DefaultAutoFire;
	bool EnableNewLocParse;
	bool EnableNewLocFix;
	bool EnableNewUMABuild;
	int32_t WaitingIslandGiantEasterEggHp;
	float DurationForEatingChicken;
	float CatapultHorizontalMinAngle;
	float CatapultHorizontalMaxAngle;
	float CatapultVerticalMinAngle;
	float CatapultVerticalMaxAngle;
	float PropCatapultHorizontalMinAngle;
	float PropCatapultHorizontalMaxAngle;
	float PropCatapultVerticalMinAngle;
	float PropCatapultVerticalMaxAngle;
	float PropCatapultSpeed;
	float CannonHorizontalMinAngle;
	float CannonHorizontalMaxAngle;
	float CannonVerticalMinAngle;
	float CannonVerticalMaxAngle;
	System_String_o* MemoryCheckString;
	float FlashEffectScale;
	System_String_o* GER_SponsorId;
	System_String_o* GER_ApiKey;
	float TcpBackgroundDeactiveTime_IOS;
	float TcpBackgroundDeactiveTime_Android;
	bool UdpReuseStreamWriter;
	float MapUpLength;
	float MapRightLength;
	float MapDownLength;
	float MapLeftLength;
	int32_t LowestQualityMemoryThre;
	int32_t IOSMemoryLevelLowThre;
	int32_t MemoryLevelLowThre;
	int32_t MemoryLevelMediumThre;
	int32_t MemoryLevelHighThre;
	int32_t MemoryLevelSuperHighThre;
	bool ShowBooyahTvInLowMem;
	bool EnableGoogleEngagementRewards;
	System_String_o* GoogleEngagementRewards_ElitePassPurchase;
	float LobbyChatDispearDelay;
	float LobbyChatShowTime;
	uint32_t WorldChatLevelLimit;
	uint64_t WorldChannelSendCD;
	uint64_t WorldChannelVFXCD;
	uint64_t MentoringChannelSendCD;
	float LiftTopMessageShowTime;
	float LiftTopMessageListShowTime;
	int32_t ShowPrivateWarningCD;
	float ChatClanLuckyBagMessageShowTime;
	uint32_t ChatBlockMaxCount;
	uint64_t FastRecruitValidTime;
	int32_t ChatCharacterLimit;
	int32_t RoomChatCharacterLimit;
	uint32_t ChatReportMaxTimes;
	uint32_t EsportsBubbleTweenDuration;
	int32_t EsportsBubbleScrollTime;
	bool EnableNewAudioResource;
	bool SimpleDamageCheckForAI;
	int32_t TreasureBoxMaxOpenCount;
	uint32_t PVEResurrectionCoinID;
	int32_t ReviveTimeout;
	int32_t PengdingReviveCamraTime;
	int32_t LocalDeathCamraTime;
	int32_t LocalPlayerDestroyDelayTime;
	bool EnableShowMaxHypePlayerPosInMap;
	bool EnableShowHypeEnemyHudLevel;
	bool EnableRankCardFeature;
	float GrapplingHookMinRange;
	float GrapplingHookJumpHeightOffset;
	float GrapplingHookPlayerMaxRadianHeightRange;
	float GrapplingHookPlayerMaxRadianHeight;
	float GrapplingHookPlayerMinSpeed;
	float GrapplingHookPlayerMaxSpeed;
	float GrapplingHookPlayerMinSpeedDist;
	float GrapplingHookPlayerMaxSpeedDist;
	float GrapplingHookPlayerSpeedReachFactor;
	float FaithJumpingPlayerMaxRadianHeight;
	float FaithJumpingPlayerG;
	float MGSLockRadiusRate;
	float MGSLockTime;
	float MGSLockPreTime;
	float NoHeadshotTimeAfterPoseSwitch;
	bool IsCrouchScatterOpen;
	float CrouchScatterAngle;
	float CrouchScatterTime;
	int32_t ShootingTargetMaxHP;
	float PriorityStepVolumeRate;
	bool EnableOptimizeUnZip;
	bool EnableParachutingBGM;
	System_String_o* RebateCardSubscribableRegions_iOS;
	System_String_o* RebateCardSubscribableRegions_Android;
	System_String_o* ElitePassSubscribableRegions_iOS;
	System_String_o* ElitePassSubscribableRegions_Android;
	System_String_o* SubscriptionBundleSubscribableRegions_iOS;
	System_String_o* SubscriptionBundleSubscribableRegions_Android;
	System_String_o* RecommitBeforePaymentRegions_iOS;
	System_String_o* RecommitBeforePaymentRegions_Android;
	bool EnableOBBCheck;
	bool ForceShowNewVersionEP;
	bool ShowPaymentFailureSignature;
	bool ShowBlackWhiteEffect;
	float FoldWingGlidingStartMinHeight;
	float FoldWingGlidingAutoStopHeight;
	float FoldWingGlidingManualStopMinTime;
	float FoldWingGlidingHSpeed;
	float FoldWingGlidingVSpeed;
	float FoldWingFallingVSpeed;
	float FoldWingGlidingAngleDelta;
	float CCTCheckInterval;
	bool DynamicBoneRotateOptimize;
	bool DynamicBoneRotateUseNewPitch;
	float DynamicBoneRotateMin;
	bool SetGroundFor3P;
	bool SetGroundOnlyInFrustum;
	bool SetPosForInvisible3P;
	uint32_t SubscribableBeforePreorder_Hours;
	uint32_t SubscribableAfterPreorder_Hours;
	float PCAutoBattleCheckTimeInterval;
	bool PCAutoBattleTypeCheckDamage;
	bool PCAutoBattleTypeCheckKnockedDown;
	uint32_t PCDelayOBSeconds;
	bool ShowBRAndCSFinalKill;
	float MatchEndFinalKillTimeScale;
	float MatchEndFinalKillDuration;
	float WhizBySoundHappenRate;
	float WhizBySoundVolumeMin;
	float WhizBySoundVolumeMax;
	int32_t OneShotLimitInOneFrame;
	float RotationSensitivityMin;
	float RotationSensitivityMax;
	float AimRotationSensitivityMin;
	float AimRotationSensitivityMax;
	float GooglePCRotationSensitivityMin;
	float GooglePCRotationSensitivityMax;
	bool UseXG;
	bool DisableXGForLowMemoryLevel;
	bool UseXG_FCM;
	bool IgnoreBigEventTemplateIfHaveBigEvent;
	bool EnableQualitySettingCache;
	int32_t EnableLobbyHDRecipe;
	float PlayerAssistantAudioCDTime;
	float PlayerAssistantItemMarkTime;
	float PlayerAssistantItemMarkDistance;
	float PlayerAssistantItemMarkCDTime;
	float InGameItemMarkAlphaThreshold;
	float InGameItemMarkAlphaValue;
	float InGameItemMarkOneClickInterval;
	float InGameThumbUpStayTime;
	bool UseSniperCollider;
	int32_t ChampionshipContactIDMaxLength;
	uint64_t ChampionshipTeamInfoEditCoolDown;
	uint64_t ChampionLeaderboardCD;
	uint64_t SetFriendAliasCD;
	bool WebViewPromptFaulty;
	bool WebViewFallbackToBrowser;
	bool WebViewDeferredDisplay;
	float WebViewLoadingProgressAnimationDuration;
	float WebViewPromptReloadDuration;
	bool IngameAvatarPoolDynamicEffects;
	bool LobbyAvatarMateriaAnimEffects;
	bool IngameAvatarMateriaAnimEffects;
	float TeamBarStrikeDownIconShowTime;
	System_String_o* KillNotificationTeamSoundTime;
	bool DoFixBugDonotInitUIState;
	bool DoFixMatchEndWinnerQuit;
	bool DoFixOBReconnectLocalMatchEnd;
	bool DoFixClearTriggersOnRevive;
	bool DoFixStuckWhenKnockdownDuringCrossover;
	float STREAMING_TILE_STREAMING_RANGE;
	float STREAMING_TILE_SIZE_X;
	float STREAMING_TILE_SIZE_Y;
	float STREAMING_TILE_SIZE_Z;
	int32_t NeedPingIDCDelayThreshold;
	bool UseLiveScreen;
	float PaintSprayerFloatingCheckMaxDiffuse;
	float PaintSprayerOutNormalDistance;
	float PaintSprayerShowDelay;
	bool ShowGrowManual;
	bool EnableFoliageSupportScreenShot;
	bool PVPFireShakeEnable;
	bool PVEFireShakeEnable;
	int32_t CSFactionShowTime;
	float CSFactionDelayTime;
	int32_t CS_PhasePrepareTime;
	float FactionShowTime;
	float BombFactionShowTime;
	System_String_o* ArabicExtraString;
	float HighQualityOptionalSpeedScale;
	float HighQualityOptionalSpeedScaleLimit;
	float MiddleQualityOptionalSpeedScale;
	float MiddleQualityOptionalSpeedScaleLimit;
	float LowQualityOptionalSpeedScale;
	float LowQualityOptionalSpeedScaleLimit;
	float OptionalSpeedUpDelay;
	uint64_t GetTeamMatchStatsHistoryCacheTime;
	float CSShopDelayClose;
	System_String_o* WebViewJavaScriptName;
	bool WebViewRunJavaScript;
	bool EnableUnloadUnusedAssetAfterSplash;
	float SetMusicVolumeOnPlayAvatarVoice;
	uint32_t HealingDanceEmoteID;
	float HealingDanceAudioLength;
	float DistanceWithDownloadEffectControl;
	float DownloadEffectDuration;
	float FindTreasureMapTime;
	float FindFoxToriiTime;
	int32_t EnableGuideRegisterDay;
	int32_t EnableGuideLevel;
	bool EnableSafeZoneExistOnMapWhenShrinkEnd;
	float ThresholdSafeZoneMinRadiusWhenShrinkEnd;
	float BattleFlagSpawnDistanceForward;
	float BattleFlagSpawnDistanceRight;
	float BattleFlagSpawnDistanceUp;
	float BattleFlagDirectionRightOffset;
	bool EnableLobbyBgRotate;
	bool HasOptionalAbs;
	bool CheckOptionalInLauncher;
	bool EnableOptionalDownloadVoice;
	bool EnableOptionalDownloadMap;
	bool EnableOptionalDownloadPet;
	bool EnableOptionalFullScreenCG;
	bool EnableOptionalAvatar;
	bool EnableOptionalDownloaEmotion;
	bool EnableOptionalDownloadMap1;
	bool EnableOptionalDownloadMap1HD;
	bool EnableOptionalDownloadMap2;
	bool EnableOptionalDownloadMap4;
	bool EnableOptionalDownloadMap4HD;
	bool EnableOptionalDownloadCloth;
	bool EnableOptionalDownloadWerewolves;
	bool EnableOptionalDownloadRushB;
	bool EnableOptionalDownloadRushingPets;
	bool EnableOptionalDownloadNewBlast;
	bool EnableOptionalDownloadSingersB;
	bool EnableOptionalDownloadHuntingGround;
	bool EnableOptionalDownloadInGameRes;
	bool EnableUGCCustomRes;
	bool EnableOptionalDownloadMapMax;
	bool EnableOptionalDownloadLudo;
	bool EnableOptionalDownloadLobbyResource;
	bool EnableOptionalDownloadInfection;
	bool EnableOptionalDownloadFootball;
	bool EnableOptionalDownloadUGC;
	bool EnableOptionalDownloadTraining;
	bool EnableOptionalDownloadSocial;
	bool EnableOptionalDownloadLoneWolf;
	bool EnableOptionalDownloadLoneWolfStrikeOut;
	bool EnableOptionalDownloadMapHippo;
	bool EnableOptionalDownloadMapHippoVersionCheck;
	bool EnableOptionalDownloadMapHippoVersionCheckInIOS;
	bool EnableOptionalDownloadMapHippoVersionCheckHD;
	bool EnableOptionalDownloadMapHippoVersionCheckHDInIOS;
	bool EnableOptionalDownloadMapHippoVersionCheckTrail;
	bool EnableOptionalDownloadSnowDuel;
	bool EnableBackgroundDownloadLocalNotify;
	bool DisableTerrainBlendingShadow;
	int32_t VehicleNetworkSpeedQueueCount;
	bool VehicleSeatsSetVisible;
	bool VehicleTeleportWhenSetVisible;
	bool PlayerTeleportWhenSetVisible;
	bool EnableMambetUnityVoiceCapture;
	bool EnableMambetExternalVoiceCapture;
	bool EnableFreeFireVoiceMemberChanged;
	float LudoLocalPlayerHeadInfoScale;
	bool UnLoadNoCacheConfigText;
	bool ShowMallGround;
	bool EnabledSortInventory;
	bool EnabledFixInventory;
	float NetworkDetectionCDTime;
	int32_t WinNeedFinishChessNumber;
	int32_t WinNeedFinishPlayerNumber;
	float TrainingMode_ShowPlayerListRange;
	bool TrainingMode_EnableWeatherTime;
	float TrainingWeaponVolumeInSocial;
	bool EnableCrossFrameUpdate;
	bool EnableCrossFrameUpdateForMax;
	int32_t CrossFrameUpdateQualityLevel;
	int32_t CrossFrameDistQualityLevel;
	int32_t CrossFrameUpdateInterval;
	float CrossFrameDistThresholdSqr;
	bool UnloadPreviewDataSwitch;
	bool Android32BitMallCloseClearMemory;
	bool LowMemoryPhoneClearAssetInFrontend;
	bool LowMemoryPhoneClearCDN;
	bool Android32BitClearCDN;
	bool LowMemoryPhoneSkipGachaFullCG;
	bool LowMemoryPhoneClearAssetsForPreview3DModel;
	bool ClearCDNCacheAfterAutoTask;
	bool ClearUnusedAssetsAfterSplashBannerForAllPlatform;
	bool IsLobbyGachaConfirmWndDifferent;
	float MovieLevelOpeningTimepoint;
	int32_t VeteranReminderDays;
	float AutoOpenBoxBundleVFXTime;
	bool NeedUIBGGlassBlur;
	bool NeedUIGrabScene;
	System_String_o* AndroidTryFixingSubscriptionOnHoldURL;
	System_String_o* FastTipsUrl;
	System_String_o* AndroidTryFixingSubscriptionGracePeriodURL;
	int32_t SubscriptionGracePeriodReminderWindowDismissCountdown_S;
	int32_t Team1Index;
	int32_t Team2Index;
	System_String_o* Team1ColorStr;
	System_String_o* Team2ColorStr;
	System_String_o* DefaultTeamColorStr;
	System_String_o* MovieLevelOpeningRegions_IOS;
	System_String_o* MovieLevelOpeningRegions_Android;
	System_String_o* NewBackButtonStyleRegion;
	System_String_o* AndroidSensityParams;
	System_String_o* IosSensityParams;
	System_String_o* GooglePCSensityParams;
	System_String_o* UseNewDeathCameraMode;
	System_String_o* CrashTipMapList;
	System_String_o* BugReportDisabledIPRegions;
	System_String_o* ANODisabledRegions;
	System_String_o* ANODisabledClientVariant;
	System_String_o* ANOEmulatorCheckDisbaledClientVariant;
	bool NeedFirstGuideMatch;
	float FirstGuideMatchMakingDuration;
	int32_t FirstGuideMatchMapID;
	int32_t FirstGuideMatchMode;
	int32_t FirstGuideMatchGameMode;
	bool IsBrScoreboardGuideOpen;
	bool IsCsNewScoreboardOpen;
	float ScoreBoardOpenTime;
	int32_t TutorialBRMapID;
	int32_t TutorialBRMatchMode;
	int32_t TutorialBRGameMode;
	int32_t TutorialBRLobbyGuideMaskPR;
	float TutorialBRShrinkZoneSecondsAfterSoloGame;
	System_String_o* TutorialsWontShowAfterTutorialSingleGame;
	System_String_o* PickupListNewMode;
	bool NeedTutorialCSMatch;
	int32_t TutorialCSMapID;
	int32_t TutorialCSMatchMode;
	int32_t TutorialCSGameMode;
	float TutorialCSPathArrowHideDelay;
	float TutorialCSPathArrowInterval;
	int32_t RelaunchDelayAfterObbDownloadedMS;
	bool EnableForceGC;
	int32_t ForceGCCount;
	bool EnableClearAllLoadedResourceAfterCleanAssets;
	bool NeedOptimizeCSVInMemory;
	bool NeedOptimizeCSVInMemoryAll;
	bool NeedOptimizeCSVInMemory32Bit;
	bool NeedOptimizeBundle32Bit;
	bool ShowNewTutorial;
	int32_t NicknameLengthMin;
	int32_t EffectPoolMaxSize;
	bool EnableBundleOptimize;
	bool EnableUGCOutline;
	float HoverBoardAniBlendSpeed;
	float HB_DoubleJumpInterval;
	float HB_CheckSkateboardJumpInterval;
	float TutorialDefaultDuration;
	int32_t TutoEpInfoVal;
	float TutoBagNotEnoughProportion;
	bool OptimzeNGUIVisible;
	bool OptimzeNGUIAlpha;
	bool EnableDesertStorm;
	bool GameModeUseMediumSize;
	int32_t MultiDownloadGCIndex;
	bool NeedInitFileLength;
	int32_t FrontEndLowMemCDNCountThreshold;
	int32_t FrontEndLowMemCGCountThreshold;
	int32_t FrontEndLowMemUMACountThreshold;
	int32_t FrontEndLowMemPreview3dModelCountThreshold;
	bool EnableCDNDownloadOptimized;
	bool EnableCDNLocalLoadOptimized;
	bool UseFixedPointGetTextureData;
	bool UseSmallRtForMatchEndPlayer;
	bool ResultPlayerAvatarDelayRelease;
	bool ResultPlayerAvatarRelease;
	bool ResultPlayerAnimRelease;
	bool EnableMatchResultReleaseMemoryOnlyLowMemory;
	bool ReleaseResourcesOnMatchEndForLowMemory;
	bool DeleteDcsOnReleaseResourcesForMatchEnd;
	bool ReleaseLightmapMemoryFor64bitHigh;
	bool ReleaseLightmapMemoryFor64bitHigh_IOS;
	bool ReleaseLightmapMemoryOnUnloading;
	bool ReleaseLightmapMemoryOnUnloading_IOS;
	bool ReleaseAssetsOnUnload;
	bool ResultPlayerAvatarReleaseFor32bit;
	bool EnableMatchResultReleaseMemoryLowSetting;
	bool EnableInGameUIDontDestroy;
	bool ReleaseMemOnCsRoundChangeForUltraQuality32bitNonAbScene;
	bool UseSmallOverlayTextureFor32bitInGameNonTeammate;
	bool NotShowingTeammatePetFor32Bit;
	bool NotShowingEnemyCollectionResFor32Bit;
	bool NotPlay3PNonTeammateEmoteFor32Bit;
	bool EnableForceMiddleQualityFor32Bit;
	bool ChecksOverlayInSlotBeforeResource;
	bool UMARenderTextureGetTemporaryFor32Bit;
	bool UMARenderTextureGetTemporaryFor64Bit;
	bool DisableWhiteScreenFor32Bit;
	bool UseRTGetTemporary;
	int32_t DefaultGlobalMaximumLOD;
	int32_t DefaultGlobalMaximumLODFor32Bit;
	bool UseLodWarmUp;
	int32_t ClanIDLengthMax;
	bool EnableUIHudItemMarkBtn;
	float MapMarkCloseDelayTime;
	float HudNameEnemyKnifeDelayTime;
	float HudNameEnemyRemoveDelayTime;
	float FreeLookCameraSensitivityScale;
	float FreeLookCameraSensitivityScaleOnVehicle;
	bool FollowCameraRightTraceCameraCollision;
	bool ANOSDKDetailEncryptBySHA1;
	int32_t BlocklistMaxNum;
	int32_t RefAllAvailableNum;
	int32_t MaxRecentPlayersCount;
	int32_t RefreshPlayerPresenceCD;
	int32_t RefreshPlayerPresenceForceCD;
	bool EnableCheckFileStates;
	int32_t AmountToAddFriendByContinuousTalk;
	uint64_t GroupInviteRefreshTimeCD;
	uint64_t GroupChangePublicCD;
	uint64_t ProfileSettingCD;
	uint64_t DressUpClickCD;
	int32_t ProfileInputMaxLength;
	int32_t UUGProfileInputMaxLength;
	bool CanAddFriendTabRefreshState;
	bool DisableItemOutline;
	float GlideDistAfterGrapplingHookMax;
	float GlideSpeedAfterGrapplingHook;
	float GlideAngleAfterGrapplingHook;
	float MVEPlayerMaxRadianHeight;
	bool RemoveUIRigidbody;
	bool ImmediateRemoveUIRigidbody;
	bool ImmediateRemoveUIRigidbodyUsingDestroy;
	bool RemoveKnockDownMarkAfterRevive;
	bool UMAReleaseDataOnRaceChange;
	bool UMAUsingAvatarSimple;
	bool UMAPreAsyncLoading;
	bool UMAUseSharedSbStrForUrl;
	bool UMAAsyncLoadingLobby;
	bool UMAAsyncLoadingLobbyOnce;
	bool UMAAsyncLoadingInGame1P;
	bool UMAAsyncLoadingInGame3P;
	bool UMATryLoadOnSetSlot;
	bool UMAReAddBaseSlotsWhenLoadFailed;
	bool UMASkipBuildIfNotVisibleV2;
	bool UMASkipBuildIfNotVisible;
	bool UMASkipBuildIfNoVisibleChange;
	bool UMANoSkipForceUpdateAfterBuild;
	bool UMABlitForRT;
	bool UMADrawTextureForRT;
	bool UMARefCntInLobby;
	bool BuildAfterWardrobeSlotsLoadedProtect;
	bool UMALobbyTeammateScaleNormalSpecTex;
	bool UMALowMemLobbyScaleNormalSpecTex;
	bool UMALowMemInGameScaleNormalSpecTex;
	bool UMA32BitInGameScaleNormalSpecTex;
	bool UMA32BitInGameScaleDiffuseTex;
	bool UMALowMemLobby1PUsingRGBA565;
	bool UMALowMemLobby3PUsingRGBA565;
	bool UMALowMemInGame1PUsingRGBA565;
	bool UMALowMemInGame3PUsingRGBA565;
	bool BetterListUsePool;
	bool UMAInGameReleaseByRefCountForLow;
	bool UMAInGameReleaseByRefCountForLowest;
	bool UMAInGameReleaseByRefCountForUltra;
	bool EnableAstcAbForEtc;
	bool UMAInGameClearSlotMeshes;
	bool UMAInGameReleaseSlotMeshes;
	bool UMAInGameReleaseOverlayTextures;
	bool UMANoTextureMergeFor1P;
	bool UMAFastGenerationInGame;
	bool UMAReuseDynamicBoneInGame;
	bool UMAReuseMaterial;
	bool UMAOptGc;
	bool OptLocLoadingGc;
	bool UseLocBytes;
	bool CabinWaiting_UmaSkipBuildForNotVisible;
	bool CabinWaiting_HideScenes;
	bool CabinWaiting_SetOnBoardBeforeSetVisible;
	bool CabinWaiting_PreloadInvisiblePlayerClothes;
	bool CabinWaiting_AsyncPreloadInvisiblePlayerClothes;
	bool CabinWaiting_PreloadTeammateClothesForLowMem;
	bool CabinWaiting_PreloadAirplaneModel;
	bool CabinWaiting_NoCrossFrameUpdateAnimator;
	bool CabinWaiting_Gc;
	bool CabinWaiting_NoRequestStopEmotion;
	bool CabinWaiting_ShowWeaponSkin;
	int32_t CabinWaiting_DelayCloseMaskFrames;
	bool CabinWaiting_ClearAllLoadedResource;
	bool CabinWaiting_CancelAsyncLoadings;
	bool CabinWaiting_CancelUmaAsyncLoadings;
	bool SetFireLayersOnInitCollider;
	bool SkateboardChangeRaycastCheckOb32;
	bool SkateboardBlendMoveSoundsFor3P;
	bool HoverboardGetOnByGs;
	bool EnableInGameJoinVoiceRoomAfterPlayerAdd;
	bool EnableInGameReturnToLobbyPopupMsg;
	bool EnableReconnectIfReachMaxResendCount;
	int32_t ReconnectTimesIfReachMaxResendCount;
	int32_t ReconnectConfirmMaxDelayAllowed;
	bool EnableReconnectIfJoinMatchTimeout;
	bool EnableReconnectIfInGameDisconnect;
	bool EnableWaitingRoomOverrideWeaponSkin;
	bool EnableWaitingRoomOverrideBagPack;
	bool EnableButtonDisableForKnockDown;
	int32_t ResolutionReduceType;
	float ResolutionReduceRate;
	System_String_o* ResolutionReduceRegions;
	bool ChangeResolutionOnAppPause;
	float ResolutionHeightReduceRateLow;
	bool EnableMinResolutionHeightLow;
	int32_t MinResolutionHeightLow;
	bool ForceBlitTypeAlways;
	int32_t BlitTypeNeverMinAPILevel;
	bool EnableGetResAsync;
	bool EnableConcurrentGetResAsync;
	bool EnableLoadAbAsync;
	bool EnableWeaponSkinResAsync;
	bool EnableWeaponModelResAsync;
	bool EnablePickUpModelResAsync;
	bool EnableVehicleSkinResAsyncFor3P;
	bool EnableAsyncLoadLootBoxSkin;
	bool EnableAsyncLoadClothesEffect;
	bool EnableAsyncLoadClothesEffectFor1P;
	bool EnableAsyncLoadGrenadeSkin;
	bool EnableExtraClothEffectWithNoUMA;
	bool EnableAsyncLoadAudioClipForLowest;
	bool EnableAsyncLoadAudioClipForLow;
	bool EnableAsyncLoadAudioClipForHigh;
	float AsyncLoadAudioClipMaxDelay;
	bool EnablePreDistCheckForDefaultAudioSrc;
	bool EnablePreLoadFontTextute;
	bool EnableLevelObjectByType;
	bool EnableLevelObjectNameWithID;
	bool EnableAllRecipePreloadForHighMem;
	bool EnableAllRecipePreloadForMediumMem;
	bool EnablePreloadVestHelmetBackpack;
	bool EnableWaitingRoomEPPlayerEffect;
	int32_t SmokeEffectMaxNum;
	bool TokenModeEnableAllyPick;
	bool IsTokenFollowPlayer;
	int32_t GIANT_OverFighting_CountDown;
	bool isShowCSLeaderboard;
	bool EnableTrustItemCountFromServer;
	bool EnableSliderTrigger;
	bool EnableNativeCheck;
	bool EnablePlatformCheck;
	bool EnableMMKPlatformCheck;
	bool EnableSupCheck;
	float PlantGrownTotalTime;
	float PlantAccRatePerPerson;
	bool RescureShowTimeToOther;
	float HumanTireCheckDistanceThreshold;
	float HumanTireCheckHeightThreshold;
	bool WeaponSkinFistEffectEnabled;
	bool CanReloadContinueShoot;
	bool WeaponStateMachineStartFiringOnlyDoOnce;
	bool WeaponStateMachineClearFireTrigger;
	bool CanRunSpeedUpSkillContinueShoot;
	bool CanInvincibleContinueShoot;
	bool CanInvincibleReloadAndSwapWeapon;
	float MapLengththreshold;
	float LoginFailedCd1;
	float LoginFailedCd2;
	float LoginFailedCd3;
	uint32_t LoginFailedCd4;
	bool EnableUMAGCForUltra;
	bool UnloadSplashTexture;
	bool EnableAutoPopupSplashBannerFor32BitPhone;
	float SpectatorMinimapScale1;
	bool EnableVehicleBrakeLightFunction;
	bool EnableVehicleBrakeLightAtLowSetting;
	bool EnableVehicleBrakeLightAtLowSettingInCommonVersion;
	float VehicleScratchOverGroundHeightThreshold;
	float PlayerPosDistDiffAllowedInOneFrame;
	bool PlayerPosDistDiffCheckEnable;
	bool PlayerPosDistDiffCheckIgnoreGroundedEnable;
	bool PlayerPosStuckFixEnable;
	float PlayerPosStuckFixTime;
	bool EnablePhysXStateSwitchPreCheck;
	bool EnableVehilceHornFunction;
	float AirtransportDestroyDelayTime;
	float VehicleLowSpeedThreshold;
	float VehicleMiddleSpeedThreshold;
	float VehicleHighSpeedThreshold;
	float ParachutingStateMinAngleX;
	float ParachutingStateMaxAngleX;
	bool EnableFixForPlayerDelayReady;
	bool SendMallItemClickLog;
	bool EnableVoluner;
	float VehicleResetTime;
	float VehicleResetThresholdSpped;
	bool EnableTrainingVideoPlay;
	bool EnableTrainingVideoUpdate;
	int32_t OwnPlayerVoice;
	uint32_t WaitingIsland_MainLightColor;
	float UIPaymentDiamondEventProgressRunSpeed;
	float UIPaymentDiamondEventProgressDelayTime;
	int32_t MaxVersionMinMemory;
	int32_t TerrainTextureStreaming;
	int32_t PaymentAdLevel;
	int32_t PaymentGrowthLevel;
	bool EnableCustomRoomSonoranNight;
	bool EnableAimAssistChange;
	bool EnableSkillIgnoreAimAssistInVehicle;
	bool FullScreenPreviewSwith;
	float SuicideCD;
	bool FixSightingCameraWallPierce;
	bool Phobid3PEmote4LowQuality;
	bool NeedShowBounceModelInAzores;
	bool UseNewSniperRaycast;
	bool OptimizeAnimator;
	bool EnableGenerate;
	bool EnableGen;
	bool EnableSendLibs;
	bool NoUnloadWhileAsyncLoading;
	bool StreamSceneByIndex;
	System_String_o* PetSkillTurtleBackDecreaseWeaponType;
	int32_t PetSkillTurtleBackDecreaseAngle;
	bool EnableSkeletonUtilityBoneOnReset;
	bool EnableSetBackCamerasVisible;
	bool EnableSetGameCameraVisible;
	bool EnableCSVMultiThreadParse;
	bool EnableResetLowMemoryAsyncUploadBufferSize;
	bool EnableSkipShaderWarmUp;
	int32_t MaxWarmUpFrames;
	bool EnableStateStoreForSniperFiringDeactive;
	bool EnableAllowedSightListCheck;
	bool EnableCSShopPurchaseSFX;
	bool EnableBombShopPurchaseSFX;
	bool EnableTrainingShopPurchaseSFX;
	bool EnablePreZPass;
	bool HDEnablePreZPass;
	bool EnablePreZV2Pass;
	bool HDEnablePreZV2Pass;
	System_String_o* DisablePreZGrapicDevices;
	System_String_o* DisablePreZGpu;
	System_String_o* HDDisablePreZGpu;
	bool EnbaleVersion;
	bool EnableForceSyncReqWhenAppResume;
	bool EnableIcewallAreaOccupiedCheck;
	bool EnableVehiclePhysicAfterSceneReady;
	bool EnableQuitGameWhenMM7;
	bool EnableContainerReactiveFor2018Emulator;
	bool EnableContainerReactiveFor2018RealPhone;
	bool EnableStaticContainerModelFixRotation;
	bool EnableDynamicContainerModelFixRotation;
	bool EnableCombinePRICallbackFor1P;
	float TwoToOneScreenLength;
	float FourToThreeScreenLength;
	float SmallTwoToOneScreenLength;
	float SmallFourToThreeScreenLength;
	float MoveJoyStickAngle;
	bool IosShowRestoreButton;
	bool EnableIceWallOverlapPlayerCheck;
	bool EnableIceWallOverlapPlayerCheckInterval;
	float IceWallOverlapPlayerCheckInterval;
	float IceWallOverlapPlayerCheckHalfSizeExpand;
	float IceWallOverlapPlayerCheckStep;
	float IceWallOverlapPlayerCheckStartDelay;
	float SendJoinGameTimeoutTime;
	float RegisterExitDuration;
	bool UIBaseProfileLevelHideWhenZero;
	bool EnableIceWallOverlapPlayerCheckOnlyUsing;
	bool EnableIceWallOverlapPlayerCheckByCheckBox;
	bool EnableIceWallVFXForQualityLowest;
	bool EnableIceWallVFXForQualityLow;
	float IceWallGrowUpTime;
	bool EnableLobbyLookAt;
	bool EnableTriggerGrenade;
	bool NoPowerGunCombine;
	float AutoThrowGrenadeDelayTime;
	bool EnableHintTriggeredGrenade;
	bool TCPTokenEncrypt;
	uint32_t TCPDeactiveTime;
	uint32_t TCPQuickConnectTime;
	uint32_t ShieldMaxHP;
	uint32_t PhotographEmoteID1;
	uint32_t PhotographEmoteID2;
	uint32_t PhotographEmoteID3;
	uint32_t PhotographEmoteID4;
	uint32_t PhotographEmoteID5;
	uint32_t PhotographEmoteID6;
	uint32_t PhotographEmoteID7;
	uint32_t PhotographEmoteID8;
	uint32_t PhotographPartyEmoteID1;
	uint32_t PhotographPartyEmoteID2;
	uint32_t PhotographPartyEmoteID3;
	uint32_t PhotographPartyEmoteID4;
	uint32_t PhotographPartyEmoteID5;
	uint32_t PhotographPartyEmoteID6;
	uint32_t PhotographPartyEmoteID7;
	uint32_t PhotographPartyEmoteID8;
	uint32_t TrainingSnowBallItemID;
	bool EnableRefreshFile;
	float RefreshCD;
	uint32_t EventLogCacheTime;
	uint32_t EventLogTimeout;
	bool NeedSendEventLogOnGameQuit;
	bool NeedSendEventLogOnGamePause;
	bool AppleLoginWhite;
	bool HttpRequestDelegateCheck;
	bool UIModelSceneChangeCalledInLoadAndRun;
	bool UIModelSceneChangeRemoveUIObserver;
	bool UIModelObseverCheck;
	int32_t LobbyStartGameCoolDownTime;
	bool EnableGroundNoise;
	bool EnableSimpleInvokeExceptionInfo;
	bool AndroidNotchUIAdapte;
	bool OpenUINoReflection;
	uint32_t HttpTokenExpiredTime;
	System_String_o* LobbyBGM2Region;
	bool Enable3DPlaceName;
	bool Enable3DPlaceName32andLowMem;
	bool EnableInjectFix;
	bool HidePingSignal;
	uint32_t OptionalDownloadErrMsgShowCD;
	uint32_t AccountInfoCacheTime;
	bool SupportIPv6Only;
	bool HttpRequestDispose;
	bool HttpSendModeParallel;
	int32_t HttpSendParallelMaxCount;
	float AngularSleepTolerance_ON;
	float AngularSleepTolerance_OFF;
	float LinearSleepTolerance_ON;
	float LinearSleepTolerance_OFF;
	float LoadoutScannerDestroyTime;
	bool EnableSkinnedCompressInLowMemory;
	bool EnableSkinnedCompressInUltraQuality;
	int32_t EngineSwitchFlags;
	int32_t CustomGfxDeviceRingBufferSize;
	bool EnableShaderStripSettings;
	bool EnableShaderKeywordStripByConfig;
	int32_t Il2cppSwitchFlags;
	int32_t BackgroundJobSystemThreadNum;
	int32_t KillNotifiyFilter;
	bool EnableForceUseApkShader;
	bool EnableStripABShader_Android;
	bool EnableStripABShader_IOS;
	bool EnableStripShader_Android_32bit;
	bool EnableStripShader_Android_64bit_lowMem;
	bool EnableStripShader_Android_64bit_highMem;
	bool EnableStripShader_iOS_32bit;
	bool EnableStripShader_iOS_64bit_lowMem;
	bool EnableStripSahder_iOS_64bit_highMem;
	bool EnableSaveCustomSettings;
	int32_t ApplicationInitOptSwitch;
	bool CSSOTeamThemeColor;
	System_String_o* FemaleAvatarColorStart;
	System_String_o* AvatarColorStart;
	System_String_o* AvatarColorEnd;
	bool UMAEnableHighRGB565;
	bool UMAEnableMAXHighRGB565;
	bool UMAEnableAtlasResolutionScale;
	bool UMAEnableMAXAtlasResolutionScale;
	float UMAAtlasResolutionScale;
	bool UMATextureProcessSetEffectType;
	bool ForceSyncInvisible3PState;
	bool EnableEasternText;
	float LiteDataCoolDownSecs;
	float LiteDataDelaySecs;
	bool DisableNonExpectionLogsFor64bit;
	float UAVFightTime;
	float BountyBossFourthPhaseTime;
	bool EnableTrainingVideoForLowQualityPhone;
	bool EnableCameraMatrixCheck;
	float CenterSafeZoneTargetRadius;
	float MiniMapSafeZoneTargetRadius;
	float SideMapSafeZoneTargetRadius;
	float BigMapCenterSafeZoneMaxRatio;
	uint64_t OBMapCenterSafeZoneEnableCD;
	float BooyahEmoteTime;
	bool EnableMapMaskSupplement;
	bool EnableHippoMapMaskSupplement;
	float FountainFallingMoveRatio;
	bool FountainFallingCanMove;
	float LobbyDailyTaskTipProbability;
	float LobbyDailyTaskTipInterval;
	uint32_t LessIsMoreMinReloadInterval;
	int32_t LessIsMoreMaxReloadFailures;
	uint32_t LessIsMorePendingReloadInterval;
	System_String_o* PaymentOfferPersonalized_TypesPerLockRegion_GooglePlay;
	bool UnloadEmbeddedSceneObjects;
	bool UnloadEmbeddedSceneObjectsFor64bitHigh;
	bool UnloadEmbeddedSceneObjectsFor64bitHigh_IOS;
	bool ShowLegPack;
	bool LowQuality1PShowSecondaryWeapon;
	bool LowQuality3PShowSecondaryWeapon;
	bool ShowSecondaryWeaponModel;
	float InGameMusicElementPlayIntervalTime;
	bool PlayAvatarVoiceWithChannel;
	int32_t InGameTokenUnitCount;
	int32_t MuchTokenCount;
	bool UseNewDeathCamera;
	bool UseNewDeathCameraInRanking;
	float TeleportDoorDuration;
	float TeleportDoorUseCD;
	bool TeleportDoorToOtherDoor_TriggerOn;
	bool CheckSoloMatchMakingGameMode;
	int32_t MiniGameRankCnt;
	bool DynamicGeneratorCheckCamDown;
	float DynamicGeneratorCamBackOffset;
	bool DecalSystemCheckCamDown;
	bool DecalSystemShowAllinCell;
	float DecalVisibleMaxHeight;
	int32_t DecalSystemInstanceNumLimit;
	float HighGrassHeightScale_Neo;
	float MiddleGrassHeightScale_Neo;
	float LowGrassHeightScale_Shangrila;
	float MiddleGrassHeightScale_Shangrila;
	float HighGrassHeightScale_Shangrila;
	float PlayerSkillSpaceShieldScale;
	bool EnableVariableFadeSpeed;
	bool OpenClickEffect;
	int32_t StreamerMaxParallel;
	int32_t FriendMatchStartTime;
	int32_t RecommendFriendCountLimit;
	int32_t RecommendFriendRankLimit;
	int32_t RecommendFriendCSRankLimit;
	int32_t RecommendFriendLevelLimit;
	int32_t RecommendFriendMatchCD;
	int32_t RecommentFriendTeamRankLimit;
	int32_t FriendCountLimit;
	int32_t ReservationCountLimit;
	int32_t ReservationAcceptLimit;
	int32_t BookPlayerRefreshCD;
	bool Enable3PDelayDestroyProjectile;
	bool EnableQuickChat;
	bool EnableQuickChatInRankMatch;
	int32_t ChooseQuickChatMaxCount;
	float QuickChatSendCD;
	int32_t QuickMessageAfterDeathCD;
	float QuickChatShowTime;
	bool NameAlphaEnable;
	float NameAlphaDist;
	float NameAlphaValue;
	float NameAlphaScreenWidthRatio;
	float NameAlphaScreenHeightRatio;
	bool IsPoenHeadShotSound;
	float BombDropPosAlphaValue;
	float BombDropPosAlphaScreenWidthRatio;
	float BombDropPosAlphaScreenHeightRatio;
	float BombCountDownDangerousTime;
	uint32_t FetchHeroicMarkCDTime;
	uint32_t FetchRelationshipCDTime;
	float LobbyAvatarTouchOffsetX;
	float LobbyAvatarTouchOffsetY;
	float EmoteLeaderRange;
	uint32_t MaxEmoteFollower;
	int32_t HUDGrenadeAttackDefaultDirection;
	int32_t HUDGrenadeDefenceDefaultDirection;
	int32_t HUDThreeGrenadeAttackDefaultDirection;
	int32_t HUDThreeGrenadeDefenceDefaultDirection;
	bool CanHUDGrenadeSlotChangeInGame;
	bool CanHUDSmartIceWallShowInGame;
	System_String_o* EnableIngameKillRegion;
	System_String_o* EnableRoomGunSkinAttrSetting;
	System_String_o* UGCRecommendMapSwitch;
	bool EnableDrivingFlightOnBoard;
	float FlightRoamColliderHeight;
	float CCTRadiusFlightRoam;
	float LagTimeToHint;
	float LagHintCooldown;
	float LagHintDuration;
	System_String_o* EnableEmulatorWarning;
	bool CanShowCameraAnimInPreview;
	bool UseHDModelInPartyGame;
	bool HDAllowIOSLowMemory;
	bool FixRefreshConfigOrderInRestart;
	bool HDUseSplashBannerPreviewMixCamera;
	bool DisableFlareLayerForGameCamera_Lowest;
	bool AimCheckPlayerStreamerVisibility;
	int32_t PhysicsSpecialCheckLimit;
	int32_t UIScreenDelayFrame;
	bool UIScreenOptimization;
	bool ABSceneUnloadMesh;
	bool ABSceneUnloadTexture;
	bool ABSceneSkipUnloadForMapAzores;
	int32_t ABSceneUnloadMemoryThreshold;
	int32_t ABSceneUnloadMemoryThresholdIOS;
	bool EnableAllEyeLookAt;
	bool StreamingSceneUnloadMesh;
	bool StreamingSceneUnloadTexture;
	int32_t StreamingSceneUnloadMemoryThreshold;
	int32_t StreamingSceneUnloadMemoryThresholdIOS;
	float WaitSecsBeforeMatchResult;
	bool WaitStreamerBeforeMatchResult;
	float WaitStreamerBeforeMatchResultMaxSecs;
	bool TryFixStreamerCurrentSceneLoading;
	System_String_o* StreamPerformanceMap;
	int32_t LowMemPreviewStreamRange;
	float LowMemPreviewStreamMaxY;
	int32_t WaitingLandCreateOthersFireworksCount_Quality_Lowest;
	int32_t WaitingLandCreateOthersFireworksCount_Quality_High;
	int32_t WaitingLandCreateOthersFireworksCount_Quality_Ultra;
	int32_t SPHUDCSRoundMVPTime;
	int32_t RevivePointMarkShowDis;
	float RevivePointVFXShowDelta;
	bool RevivePointMarkStick;
	bool EnableBriefBoxTween;
	bool EnableFixWorkSyncRemoveData;
	float SPHudNameDangerTime;
	bool EnableDecryptionStaticBufferOpt;
	bool EnableMedkitUseSound;
	bool EnableCheckWaterWhileSwimming;
	bool EsportsGotoInternalBrowser;
	bool EnableRunNewGameWhenLoading;
	System_String_o* DefaultMaleClothList;
	System_String_o* DefaultFeMaleClothList;
	float DriftBottleAddFriendAutoCloseTime;
	System_String_o* HudEnableHiddenList;
	System_String_o* MonitorNetworkReachabilityHostName;
	float NetworkCallbackForceReconnectCooldown;
	bool EnableLeadEmotionIgnoreSameId;
	bool EnableLoginQueue;
	uint32_t RequestQueueInfoIntervalWhileQueueIsFull;
	uint32_t MinIntervalForRequestQueueInfo;
	uint32_t MaxIntervalForRequestQueueInfo;
	float PartyModeDiceSpeedScale;
	bool EnableVersionCodek;
	System_String_o* VNLinkUrl;
	uint32_t UGCNotifyTimeOutLimit;
	uint32_t UGCGameTimeMax;
	uint32_t CustomRoomCountDownTime;
	uint32_t UGCRoomCountDownTime;
	int32_t UGCCustomHudMaxDepth;
	int32_t UGCCustomHud3DContainerZBase;
	int32_t UGCCustomHud3DContainerZStep;
	int32_t WereWolvesWinPointCountDown;
	float WereWolvesChatIntervalCoolDown;
	bool EnableRushingPetsRoomTab;
	bool EnableWereWolvesRoomTab;
	uint32_t GachaNewAnimationSwitch;
	bool CanEsocrtVehicleBeDamaged;
	bool EnableGameVoiceRegion;
	bool InAppReviewEnabled;
	bool ScreenShotWithPostEffect;
	bool DisablePostEffectFor32BitUltra;
	float BROpeningDubbingDelay;
	float ItemMarkPressThreshold;
	float ResetPlayerInputInterval;
	float ItemMarkObjectCheckDistance;
	float ItemMarkWndAutoHideTime;
	float PCReplayEventForwardSec;
	bool SendBRDeadInfoEventLog;
	bool OpenGrassMergeFreeBuffer;
	bool EnableGrassNormal;
	bool EnableFoliageSplitUpdate;
	bool EnableVegetationMultiGrid;
	int32_t VegetationClearPSDelayCount;
	int32_t FoliageSpliteUpdateDelayFrame;
	float GrassSplitUpdateEnableAngle;
	float TreeSplitUpdateEnableAngle;
	float TreeSplitUpdateEnablePos;
	bool UnloadTreeMeshByLod;
	bool DisableDeviceIdentifier_iOS;
	bool DisableDeviceIdentifier_Android;
	bool EnableMessagePoolOptimization;
	bool EnableNewOnceAmmoMethod;
	bool EnableANOInfoExtra;
	bool OptUIPanel;
	int32_t RenderUIToMainCam;
	bool UpdateUISprite;
	bool OptimzeFrameTimeOB37;
	bool UseMutableString;
	bool ReplaceDicWithIntervalTree;
	bool MergeSortForIntervalTree;
	bool SortCsvForIntervalTreeAtBuildTime;
	bool ClearAnimControllerWhenSwitchWeaponFor2018;
	bool SkipWeaponAnimCtrlChangeIfSame;
	float CupMatchRequestUseTicketCD;
	bool AnimationUseRecordUniqueID;
	System_String_o* BRMasterDefaultRankIconBig;
	System_String_o* BRMasterDefaultRankIconSmall;
	System_String_o* CSMasterDefaultRankIconBig;
	System_String_o* CSMasterDefaultRankIconSmall;
	System_String_o* MasterDefaultRankNameKey;
	bool DisableIngameGCForHighMemory;
	bool EnableWorkShopBg;
	uint32_t WorkShopBitMapBasicSize;
	int32_t WorkShopIconMinSize;
	bool PromptInstallFacebookAfterLoginFailure_AndroidDevice;
	bool PromptInstallFacebookAfterLoginFailure_AndroidEmulator;
	bool EnableUnsafeReplicationData;
	bool EnableWheelRollGSSidePhysics;
	bool HackEpicClothesToMaxLevel;
	bool VegetationManagerUseJobs;
	bool DynamicGeneratorUseJobs;
	bool EnableForceDestroyCDNTextures;
	int32_t CupApplicationListRequestCD;
	int32_t CupInvitationListRequestCD;
	int32_t CupFriendTeamInfoRequestCD;
	int32_t PropCatapultMaxUseTimes;
	int32_t RoomShowChatMessageMaxCount;
	uint32_t SceneEdit_RotateDegree;
	uint32_t SceneEdit_PressRotateSpeed;
	float SceneEdit_LongPressInterval;
	float SceneEdit_ContinuousDeleteInterval;
	float SceneEdit_DeleteTutorialInterval;
	float UGCMiniSentryAttackRangeNear;
	float UGCMiniSentryAttackRangeMiddle;
	float UGCMiniSentryAttackRangeFar;
	bool UseMemberShipSystemReplaceRebateCardSystem;
	bool MobileReplay_Enabled;
	bool MobileReplay_SaveAfterPlay;
	float MobileReplay_MinDiskSpace;
	bool MobileReplay_ForceOpen;
	float MobileReplay_TimeForward;
	float MobileReplay_PanelLifeTime;
	float MobileRelay_AchievementDelay;
	float MobileRelay_AchievementDuration;
	bool ShowChatBubble;
	float AimAssistTeammateScore;
	bool ShowHealingGunScreenEffect;
	bool PhysicFreezeBlockUserControl;
	float RefreshLuckyBagInfoCoolDownTime;
	bool FixStationaryAxisMoving;
	float FixStationaryAxisMovingThreshold;
	bool DisableRushingPetsUMA;
	float MapUIShowDeadBoxDuration;
	bool EnableFixTrainingSoundCloseWhenZoneChange;
	System_String_o* PollEventCounts;
	System_String_o* PollDuration;
	int32_t MaxImmediateEventCount;
	uint32_t ObGlobalEventEffectTimeMs;
	uint32_t ObEventEntryShowTimeSeconds;
	bool DisableHDTeammateFor32Bit;
	int32_t InGameChatSendCD;
	bool LobbyPlanarShadow;
	bool LobbyPlanarShadowHD;
	System_String_o* SkipShadowCasterCheck;
	bool SetCastShadowAccordingToPlaneActive;
	bool LightShadowChangedInGroupMode;
	bool LobbyCloserShadow;
	bool UseCurrentServerTime;
	bool LoadDynamicAnimationClip;
	bool FixDynamicAniamtionClip1;
	bool DateTimeUtilServerTimeToLong;
	bool FixDynamicAniamtionClip2;
	bool LoadDynamicAnimationClipOpt;
	bool LoadDynamicAnimationClipOptForInfectionMode;
	bool LoadAllDynamicAnimationClipsForHigh;
	int32_t RUSHINGPETSDISABLEBGM;
	bool OpenBrightnessStretch;
	float DefaultBrightnessStretchThreshold;
	float DefaultBrightnessStretchSpeed;
	int32_t VeteranLeaveTime;
	int32_t VeteranBrLifetime;
	int32_t VeteranBrKill;
	int32_t VeteranBrMostKillsInMatch;
	int32_t VeteranBrRevives;
	int32_t VeteranBrSurvival;
	int32_t VeteranBrLimit;
	int32_t VeteranCsLifetime;
	int32_t VeteranCsQuadraKill;
	int32_t VeteranCsTripleKill;
	int32_t VeteranCsDoubleKill;
	float VeteranCsWinRate;
	float VeteranCsHeadshotRate;
	int32_t VeteranCsKill;
	int32_t VeteranCsLimit;
	int32_t VeteranShowGunsLimit;
	int32_t VeteranShowLadderMatchSeasonInfoCsLimit;
	bool VeteranReturnShowNewGamePlay;
	bool EnablePetModeVoiceChat;
	bool OptSkillTemplateRaycast;
	bool OptCsShopShowHide;
	bool EnableVibrateSDK;
	float VibrateVehicleSpeedUpMaxFactor;
	float VibrateVehicleSpeedDownMaxFactor;
	float VibrateVehicleStartFactor;
	float VibrateEnemyMaxDistance;
	float VibrateVehicleCheckInterval;
	bool VIBRATION_FOOTSTEPSSWITCH;
	bool VIBRATION_GUNFIRESWITCH;
	bool VIBRATION_HUNTSWITCH;
	bool VIBRATION_AUTOWEAPONSSWITCH;
	bool VIBRATION_HALFAUTOWEAPONSSWITCH;
	bool VIBRATION_BLOTWEAPONSSWITCH;
	bool VIBRATION_MELEEWEAPONSSWITCH;
	bool VIBRATION_OTHERWEAPONSSWITCH;
	bool VIBRATION_CARDRIVINGSWITCH;
	bool VIBRATION_CARHUNTSWITCH;
	bool VIBRATION_CARCRASHSWITCH;
	bool VIBRATION_ROULETTE;
	bool VIBRATION_PICKUPITEM;
	int32_t CardCoolDownCasual;
	int32_t CardCoolDownAdvanced;
	int32_t CardCoolDownWerewolves;
	int32_t CardCoolDownWorkshop;
	uint32_t RecommandedNeedKillCount;
	uint32_t RecommandedNeedDamage;
	bool IsBRModeDestructibleEnabled;
	bool StorePreviewKeepHairWhenSameAvatarIDSwitch;
	int32_t MAX_WorkshopSettingLength;
	int32_t MAX_AttributeSettingLength;
	int32_t MAX_ModeSettingLength;
	float WinterLandBGMReducePrecent;
	float WorkShopItemCirclePlayTime;
	int32_t MaxTempReplayNumber;
	int32_t EnableFluxInLobbyIfQualityGreaterEqualThan;
	int32_t EnableFluxInGameIfQualityGreaterEqualThan;
	float GameMissionTimeWarningPercentage;
	float GameMissionStartTipsDuration;
	float GameMissionEndTipsDuration;
	System_String_o* GameMission_SpawnPoint_MatchMode;
	bool GameMission_HitList_RoomSwitch;
	float LobbyGachaIntroDuration;
	float EmoteBGMReducePrecent;
	float ModePreference;
	int32_t RankModePrefenceCount;
	bool EnableIOSDeleteAccount;
	float TreasuryGateOpenTime;
	float UGCMapContentScopeScale;
	float MaxAnimSpeed;
	bool NeedAimAssistOnChargeFinish;
	bool Use3pPetModelIfPoolQualityOrMemory;
	float SkateStartCameraAnimOffset;
	float SkateCameraAnimTime;
	float StarFallingSpeedH;
	float StarFallingSpeedV;
	bool EnableBloom;
	float FlightGravity;
	float TunnelSkateBoardFowardSpeed;
	float TunnelSkateBoardLeftAndRightSpeed;
	float SingersHudTonePreTime;
	float SingersBPlayerCallDanceScale;
	uint32_t SingerBSkateBoardID;
	uint32_t SingerBFlightID;
	uint32_t SingerBTimeLineFastSpeed;
	float SingersBHoverBoardAniBlendSpeed;
	int32_t SingersBLowQualityShowPlayerCount;
	float SingersBBigScreenShotShowTime;
	float SingersBStarFallingSafeHeight;
	System_String_o* MshopLandingWebFlag;
	System_String_o* MshopTestLandingWebFlag;
	System_String_o* AutoFlightRootPos;
	System_String_o* AutoFlightRootRot;
	float BalloonCoolDownTime;
	float BalloonUpSpeed;
	float BalloonExistTime;
	int32_t BalloonMaxNum;
	float Treatment_warn_boundary;
	float UIAvatarLinkBubbleDisplayLength;
	int32_t UIAvatarLinkBubbleClickCooldown;
	float LagEffectDurationTime;
	float LagEffectKeepScaleDistance;
	float LagEffectScaleMaxDistance;
	float LagEffectMaxShowDistance;
	float LagEffectMaxScale;
	bool UseFixCrossHeight;
	int32_t CreditBehaviorHighPingValue;
	int32_t CreditBehaviorHighPingLastTime;
	System_String_o* CustomRoomModeNum;
	float DWShieldOffset;
	System_String_o* VersionDownloadLink;
	bool BlockUrlAndEmail;
	bool BlockPhoneNumber;
	bool BRShowStackKillVfx;
	int32_t UGCQuitFeedback;
	int32_t RoomAutoRevivalToken;
	int32_t RoomAutoRevivalLimitStage;
	uint32_t RoomAutoRevivalLimitTimes;
	int32_t DWShieldFixPosInterval;
	bool SkillUpgradeMaxWhenPlayerLevelMax;
	bool Use3PStopFire_WaitingChangeClipAnim;
	bool UseIngameHudMiniSwitch;
	bool OptimizeLoadUmaText;
	float GrapplingHookGunFOV;
	float FateRandomSubmodeShowTime;
	float DigitaluniverseBGScaleMin;
	float DigitaluniverseBGScaleMax;
	float DigitaluniverseBGScaleHideNameThre;
	float DigitaluniverseBGPosx;
	float DigitaluniverseBGPosy;
	float DigitaluniverseBGBlurMin;
	float DigitaluniverseBGBlurMax;
	float DigitaluniverseFake3DParam;
	float DigitaluniverseBGPosx1;
	float DigitaluniverseBGPosy1;
	float LevelContainerUpDelta;
	bool NoLevelContainerUpDeltaForZeroRadius;
	float BlockEditHoldDelay;
	System_String_o* BigPrizePushCameraEndPosition;
	System_String_o* BigPrizePushCameraRotation;
	uint32_t BRAirDropLightPickUpDeleteTime;
	float BRAirDropLaserShrinkPercent;
	float UseEnergyStoneBoxTime;
	float UseChokePointTime;
	float PCKillLeaderAnimationTime;
	bool UploadCheckDataOnlyOnce;
	uint32_t MedkitElseID;
	bool EnableTrainingIslandBloom;
	bool EnableWaitingIslandBloom;
	bool UseNewPin;
	float PickUpPinDeltaDelayTime;
	int32_t RoyaleVFXNumUpper;
	int32_t LoadingWaitingTime;
	int32_t PreInitPoolMaxSize;
	bool PrePoolInstantResource;
	int32_t PrePoolInstantPerFrame;
	bool PrePoolInstantResource_FrontEndGame;
	bool PreInstantHudName;
	bool InitInventoryItemPool;
	bool InitSkillTemplatePool;
	bool DisableCharactorColliderAndAnimatorOnPlane;
	float UGCWeaponDamageRateSuper;
	bool UseColliderFilter;
	float Gun_Line_Check_Step_Change_Threshold;
	bool RecycleCarAudioOnGetOff;
	bool DelayInstCarShoalAudio;
	bool RecycleWeaponBoxOpenEffect;
	System_String_o* UGCOptionalMapConfigIdArray;
	System_String_o* SkipOptionalMapConfigIdArray;
	bool RouletteChatEnable;
	bool MedkitRouletteEnable;
	bool GrenadeRouletteEnable;
	float IcewallReleaseDistance1;
	float IcewallReleaseDistance2;
	bool SmartIcewallOpen;
	float NewbieIcewallControl;
	float SmartIcewallTime;
	float SmartIceWallDownRayLength;
	int32_t SmartIceWallFireWaitTickCnt;
	float SmartIceWallDownRayLength2;
	int32_t SmartIceWallDownRayMaxCheckCnt;
	bool IsHotMapUGCMatchMakingEnabled;
	int32_t HalfWayJoinPerTimes;
	System_String_o* DisableInGameQuitMatchMode;
	System_String_o* DisableKillDetailMatchMode;
	System_String_o* DisableKillDetailGameMode;
	float ReplayHighlightScore;
	float CoinCountChangeTime;
	float AutoPickupTemporaryCloseTime;
	float ChangeToSuperMedkitHP;
	float ChangeToSuperMedkitCD;
	float UsingShieldRecoverHPThreshold;
	float InfectionHPShowTime;
	bool InfectionOpenGameVoice;
	float ReplayOverlookHeight;
	float SpecialCharacterVoiceCoolDown;
	int32_t ModeChooseType;
	bool EnableHighlightAnim;
	float HighlightAnimForwardSecond;
	float HighlightAnimTotalSecond;
	int32_t HighlightMemoryLowMB;
	int32_t HighlightMemoryMidMB;
	float HighlightStartDelayShort;
	float HighlightStartDelayLong;
	int32_t HighlightStartDelayMemoryMB;
	bool EnableConveyer;
	bool Enable3PEnterMovePlatform;
	float DigitalUniverseBCoreImageDistance;
	float DigitalUniverseBFake3DFocusDistance;
	uint32_t DigitalUniverseBTrackPeopleMaximumNumberFactor;
	int32_t Trackradius;
	float Coefficientofcompressibility;
	float Planetoffset;
	int32_t DigitaluniverseBGuiderail;
	bool EnableVegetationSimulateInterval;
	int32_t VegetationSimulateFrameInterval;
	int32_t VegetationFindPotentVisibleInterval;
	float VegetationSplitUpdateEnableAngle;
	float VegetationSplitUpdateEnablePos;
	int32_t QuadraKillThumbTimerMaxLimit;
	bool EnableDynamicGeneratorTickInterval;
	int32_t DynamicGeneratorTickInterval;
	float DynamicGeneratorTickUpdateEnableAngle;
	float DynamicGeneratorTickUpdateEnablePos;
	bool EnablePlayerPostUpdateInterval;
	int32_t PlayerPostUpdateInterval;
	bool EnablePlayerPostUpdateIntervalByFrustum;
	int32_t PlayerShadowUpdateInterval;
	bool EnablePlayerUpdateKinematicsInterval;
	int32_t PlayerUpdateKinematicsInterval;
	bool EnablePlayerUpdateBehaviourInterval;
	int32_t PlayerUpdateBehaviourInterval;
	bool EnablePlayerUpdateBehaviourIntervalByFrustum;
	bool EnablePlayerUpdateIntervalByFrustum;
	float CameraFrustumDeltaAngle;
	bool EnablePlayerUpdateIntervalByDistance;
	int32_t PlayerUpdateIntervalDistance;
	int32_t ForcePlayerUpdateDistance;
	bool EnableOptAnimationIntervalByFrustum;
	bool EnableHudItemMarkUpdateInterval;
	bool EnableMinimapUpdateInterval;
	bool EnableHudNameBaseUpdateInterval;
	bool EnableMapContentUpdateInterval;
	float MapContentUpdateDistance;
	int32_t MapContentUpdateAngle;
	bool EnableWeaponSwitchInfoUpdateInterval;
	bool EnableHudNameControllerUpdateInterval;
	float HudNameControllerUpdateDistance;
	float HudNameControllerHPDiff;
	bool EnableRescureUpdateInterval;
	bool EnableSafeZoneInfoUpdateInterval;
	bool EnableDirectionRulerUpdateInterval;
	bool EnableHudKillNotificationUpdateInterval;
	bool EnablePotentiallyVisibleSet;
	bool EnablePVSStaticObject;
	bool EnablePVSCombineData;
	int32_t DisablePVSItemTyeFlag;
	bool EnableWeaponSkinPokedex;
	bool EnableWeaponSKinPokedexShare;
	bool PlayerHookOnZeppelin;
	bool AirZeppelinUseSpecifiedStropPoint;
	uint32_t SingersBSpeedSkill;
	bool AirZeppelinOpenBattle;
	int32_t LobbyFaultVFXSwitch;
	bool EnableLuckyDrawBoxLevelEffect;
	bool Stop3PFireAnimLocally;
	int32_t ReplaceRGB565Behavior;
	float VehicleDirveCameraHeightCheck;
	bool GachaNeedRecoverPreview;
	bool IsDeadTalkOpen;
	bool IsDownMarkMapOpen;
	int32_t CSShopRecommendRank;
	int32_t CSShopRecommendFightLimit;
	int32_t CSItemNewTagLimit;
	int32_t BRHotTagRank;
	int32_t BRItemHotTagLimit;
	int32_t BRItemNewTagLimit;
	float OpenItemNewHotTagValue;
	bool RefreshCapacityByServerSync;
	System_String_o* ObserverEmojiRes;
	int32_t ObserveEmojiCd;
	bool KickUserInMatchGame;
	bool CadetInvite;
	bool IsLiftUpSquatIconOpen;
	float WholeBodyFireMaxWaitTime;
	float Football_Radius;
	float FootballGame_MaxHitSoundSpeed;
	float Football_PendingTime;
	float FootballGame_WaitingTime;
	float FootballGame_MatchTime;
	bool FootballGame_Open;
	System_String_o* FootballGameOpenTime;
	System_String_o* FootballGameEndTime;
	float Football_ShootSpeedMax;
	float Football_HighShootYMultiple;
	float Football_HighShootOffsetRatio;
	float Football_ShootAngleMin;
	float Football_HighShootAngleMin;
	float Football_ShootAngleMax;
	System_String_o* Football_ItemInfo;
	bool EnableResourcePathCompression;
	bool EnableStoreResMemOptimize;
	bool EnableActivityInfoMemOptimize;
	bool EnableStringCache;
	bool EnableUMAMaxNumOpt;
	float BPSpineAnimStepFourTime;
	float BPSpineAnimStepTwoTime;
	float AbandomLifeTime;
	int32_t LockInZepplinTickCount;
	bool IsWinCountResultAnimationOn;
	bool IsWinCountResultOn;
	bool IsWinCountLeaderboardOn;
	System_String_o* WinCountLobbyGameMode;
	int32_t MinWinCountNum;
	int32_t BRMinWinCountNum;
	uint32_t CSSpecialWinStreakNum;
	uint32_t BRSpecialWinStreakNum;
	bool LogFpsToFileOnLeaveGame;
	bool shouldDumpVisibleRenderers;
	bool RegisterGcFinished;
	bool LogGcFinished;
	bool DisableAutoGcInGame;
	float DisableAutoGcInGameMinMemGb;
	int64_t MonoMemIncrementForGc;
	int32_t MonoMemCheckFrameInterval;
	int32_t WaitingRoomTakePhotoPlayEmoteId;
	float WaitingRoomTakePhotoPlayEmoteNormalizeTime;
	bool DelayVehicleEngineVoice;
	int32_t VehicleEngineWaitFrame;
	bool IsCDNDownloadFailEventLogSend;
	int32_t CDNDownloadFailEventLogNumber;
	bool IsMotorcycleFrontWheelRotatePolish;
	System_String_o* GooglePlaySubscribeManagement;
	bool LogProtocolStats;
	bool UILabelTopMargin;
	bool EnableGameVoiceVolumeBalance;
	float GameVoiceVolumeBalanceLeftValue;
	float GameVoiceVolumeBalanceRightValue;
	float GameVoiceVolumeBalanceAdhesionRange;
	uint32_t SmurfAccountTimeDetectionThresholdValue;
	bool IsBeMarkIceWallShowSelfMarkIcon;
	bool PinLongPressMode;
	float PinStatusAutoSwitchDuration;
	float PinStatusSwitchDuration;
	float MaxUGCSpeedUpScale;
	float MaxRunSpeedUpScale;
	float MaxDashSpeedUpScale;
	float MaxWeaponAndSkillRunSpeedUpScale;
	bool EnableFixHSMinRatio;
	bool IsCsLoadoutOpen;
	int32_t UGCRoomAutoMatch;
	int32_t UGCRoomAutoMatchDuration;
	float UGCRoomAutoMatchNoRoomDelayMin;
	float UGCRoomAutoMatchNoRoomDelayMax;
	uint32_t RefreshRoomCDSecond;
	uint32_t UGCRefreshRoomCDSecond;
	bool UGCFastShowMatchRestult;
	bool IsTeammateStatusDisplayOpen;
	float JumpPadFOVFadeInDuration;
	float JumpPadFOVFadeOutDuration;
	float JumpPadUpFOV;
	float JumpPadMaxHSpeed;
	bool LuckyDrawBoxMarkItemOpen;
	float HGBossHPAnimSpeed;
	int32_t HGBossHPAnimTriggerValue;
	float HGDifficultyItemDelayTime;
	float WholeBodyMovingSlowRate;
	float WholeBodyFireContinueDuration;
	float HGTwoBossHPAnimSpeed;
	int32_t HGTwoBossHPAnimTriggerValue;
	float LevelInstrumentUseCD;
	float LevelWishingTreeUseCD;
	float WaitingCupUseCD;
	float CupBanWaitingRemainTime;
	System_String_o* BigMapNoSlideMode;
	System_String_o* MiniMapHideCloseBigMapTips;
	float CSWeapenTipOpenTime;
	bool PropertyChangeSwitch;
	int32_t TutorRecruitLevelLimit;
	float TreasuryModelStreamerRangeDelta;
	bool NeedCombineSceneEditObjectMesh;
	bool NeedCombineSceneEditObjectMeshPreZ;
	bool IsMileStoneSystemOpen;
	bool IsWeaponProficiencySystemOpen;
	bool IsAchievementSystemOpen;
	int32_t RecommendIconNum;
	System_String_o* BigMapShowMissionMode;
	float LevelLockAirdropInteractRadius;
	float LevelLockAirdropInteractTimeCooldown;
	float LevelLockAirdropInteractTimeFromZeroToOne;
	float LevelLockAirdropInteractTimeFromOneToTwo;
	float LevelLockAirdropInteractTimeFromTwoToThree;
	int32_t LevelLockAirDropIconDisappearTime;
	float LevelLockAirValidHeight;
	bool EnableNewCrossHairTypeAimColor;
	bool OptimizeLobbyPerformanceOnPopupWindowShow;
	float ScreenShotMessageWindowTime;
	System_String_o* ScreenShotMessageWindowInGameRegions;
	System_String_o* ScreenShotMessageWindowFrontEndRegions;
	bool IsClickBlankToCloseInBigUIFrameSize;
	bool IsClickBlankToCloseInMidUIFrameSize;
	bool IsClickBlankToCloseInSmallUIFrameSize;
	bool IsClickBlankToCloseInWeapenSysEntrance;
	bool IsClickBlankToCloseInCommonRewardWnd;
	float MaxPropCatapultAvailibleAngle;
	float EventLeaveGameJankLimitRatio;
	float EventLeaveGameJankLimitMs;
	float EventLeaveGameBigJankLimitRatio;
	float EventLeaveGameBigJankLimitMs;
	int32_t EventLeaveGamePlayerNumFPSPercent;
	bool EnablePlaneAO;
	bool EnableAOFields;
	bool VaultVerticalScreenSwitch;
	bool VaultLoveBtnOpen;
	bool EnableUserInputMaskBigMap;
	float WeaponDetailHideDragTolerance;
	float MaxPropJumpPadAvailibleAngle;
	float JumpPadSmartFixAngle;
	bool EnableCrossHairColorChange;
	bool EnableJumpPadSmartCrossHair;
	int32_t FPSHintIntervalDay;
	System_String_o* FPSHintCheckGameMode;
	System_String_o* FPSHintCheckGameMap;
	bool EnableGamePerfMonitor;
	int32_t FPS60HintThreshod;
	int32_t FPS40HintThreshod;
	int32_t FPS30HintThreshod;
	int32_t FPSShakePerMinuteHint;
	int32_t BombShopInterval;
	bool ModifyCustomIndexWhenJoinGame;
	bool ObserverUserControllerEnable;
	bool BanEnemyFlight;
	System_String_o* NewbieTopMode;
	int32_t NewbieTopLevel;
	bool CleanTexWhenUMAResourceRelease;
	bool AddDirtyWhenUMAResourceRelease;
	bool RemoveDataWhenUMAResourceRelease;
	int32_t UmaGeneratorSkipAddDirtyUmaCnt;
	bool UmaNoDelayBuildFor1PForCabinPhaseEnd;
	int32_t WeaponIconNumInWaitingGame;
	float WeaponIconMaxDistanceInWaitingGame;
	float WeaponIconUpdateIntervalInWaitingGame;
	bool GameModeMainUseAsyncLoad;
	uint32_t WeaponIceWallID;
	uint32_t NewIceWallWeaponID;
	uint32_t IceWallMakerWeaponID;
	float FriendShipProgressBarScale;
	bool BRAutoTagEnable;
	float BRAutoTagInterval;
	float BRAutoTagRange;
	float BRAutoTagRangeSqr;
	uint32_t BRAutoTagItemDataID;
	float BRAutoTagTreasuryRidus;
	float ItemFinderTagHeight;
	bool ItemFinderTagLine;
	float ItemFinderTagTransparency;
	float ItemFinderTagScale;
	float ItemFinderTagDistance2Scale;
	float ItemFinderTagHideForAttackOrBeHitTimeDelay;
	bool PinAfterDeath;
	int32_t PinAfterDeathCD;
	bool TestMatchRecommend;
	float MarkSoundCD;
	float FriendLeaderboardRefreshCD;
	bool PickUpCombineEnable;
	bool AutoPickUpSortAttachmentEnable;
	int32_t InventoryCombineDefaultState;
	bool InventoryDropItemDefaultType;
	bool EnableCustomUIAtlasReleaser32Bit;
	bool EnableCustomUIAtlasReleaserLowMemory;
	int32_t CustomUIAtlasReleaserPendingCount;
	int32_t CustomUIAtlasReleaserContinuousFrameNum;
	int32_t CustomUIAtlasReleaserAtlasNum;
	bool DynamicFontFallbackToNotDefGlyph;
	bool EnableAccelerationOnFalling;
	float AccelerationOnFalling;
	bool EnableOnGroupJoinCoroutine;
	bool DisableLeaderboardSortByTeamIndexCS;
	bool DisableLeaderboardSortByTeamIndexBR;
	int32_t SimpleHudNameDistance;
	bool DelayLoginCancel;
	float MultiSessionAdviceRUDPResentPercentage;
	int32_t LuckyBuffAutoSendCD;
	System_String_o* LuckyBuffAutoSendRegions;
	int32_t PreveteranLuckyBuffPopupCD;
	bool UILobbyAdHideOutCountDown;
	int32_t MultiSessionTimeOutSeconds;
	bool EnableNewKillNotification;
	bool OptimizeUIActiveStateOnUIClose;
	float InGameShopEffectDistance;
	bool UIUseAddComponentUncheck;
	bool ABStreamerUseAddComponentUncheck;
	bool UseInGameUIPoolManager;
	float AimStartPostionHeightForCreep;
	bool UMARTEnablePool;
	bool EnableApplyOverridesByName;
	uint32_t FailHackCdtId;
	bool OptimizeUpdateInventory;
	bool UseRewardWndQueue;
	bool CanCreepRunFast;
	bool CanCrouchingRunFast;
	bool ShowDashWhenSighting;
	bool KeepDashForMeleeWeapon;
	bool AllowInGameReplayKit;
	int32_t HistoryKillHighLightNumber;
	int32_t AchievementPreviewTriggerNumber;
	float Replay_View_Duration;
	bool ReplayEnableConfirmBox;
	float ReplaykitMinStorageGB;
	int32_t AndroidReplaykitLobbyMinQuality;
	int32_t AndroidReplaykitInGameMinQuality;
	int32_t iOSReplaykitLobbyMinQuality;
	int32_t iOSReplaykitInGameMinQuality;
	int32_t EvoGunMatchHumanKillCount;
	bool EnableDelaySyncAvatarSyncAvatarProperties;
	float ReplaykitMaxDuration;
	bool EnableMapTriggerGrenadeHint;
	bool BanMoveInputForExecution;
	bool EnableNGUIRaycastNonAlloc;
	bool EnableNGUIWidgetUpdateOpt;
	bool EnableNGUIActiveByScale;
	bool EnableUpdateNameByUIActive;
	bool EnableUIMeshValidation;
	bool EnableReloadCSVWithGC;
	bool UsingUMABoneWeightsCache;
	bool UsingUMABindPosesList;
	bool UsingUMAUnloadFromGfxDevice;
	int32_t ReplayDataCacheCount;
	int32_t InitCacheStringCountDefault;
	int32_t InitCacheStringCountLevelHigh;
	bool HoldSwitchAnimationController;
	float LowestQualityOnePercentIncreaseTime;
	float LowQualityOnePercentIncreaseTime;
	float UltraQualityOnePercentIncreaseTime;
	float FakeLoadingProgressStartValue;
	bool ReleaseUmaTextureAfterDeath;
	float MatchMakingMini;
	System_String_o* BuildAutoMode;
	uint64_t SwitchBuildPlanCD;
	uint32_t BuildDefaultAvatar;
	System_String_o* PreCommunicationRegions;
	uint32_t LimitedInviteNums;
	uint32_t LimitedInviteCreditScore;
	float LWFactionShowTime;
	float LWFactionShowMyTime;
	int32_t CS_PhaseCheckEquipmentTime;
	bool VisibleGameGlobalMission;
	float WeaponAvatarExpProgressSpeed;
	bool EnableLogCPUFrequencies;
	int32_t ToxicInGameWindowFadeTime;
	int32_t ToxicInGameWindowBattleCDTime;
	int32_t VFXLobbyStartMatchMakingCD;
	float FateRandomMarkIntervalThreshold;
	bool EnableCustomABReleaser32Bit;
	bool EnableCustomABReleaserLowMemory;
	double UDP_RECONNECT_DELAY;
	bool DestroyUnusedNodeInQualityObjectInGame;
	float AimAssistDragOutKnockdownMinDis;
	int32_t VillainBloodPoolLineMax;
	bool BuildExpandBtnState;
	bool EvoGunWorldChannelShare;
	bool HudSetActiveStateByGroupOnCreate;
	int32_t MatchResultRewardItemOffset;
	bool MultiNetworkForceCelluarReconnectAfterWifiRecover;
	bool IsPreloadAfterSceneLoaded;
	bool ClearLobbyAnimEffect;
	bool FastRunAfterClimbUseJoy;
	bool DebugFakeClientMUDP;
	bool EnableOptimizeByQuality;
	bool GetRealDamageUseRightWeapon;
	int32_t maxHashWaitTimeOut;
	int32_t LoginAppFlyerEventDays;
	bool UMAWarmupMeshBeforeSetting;
	bool UMANoWasteRecalculateBounds;
	bool UMAExplicitBoneWeightTranslation;
	bool HitFeedbackPromotion_ArmorBody_On;
	bool HitFeedbackPromotion_ArmorBody_DefaultValue;
	float HitFeedbackPromotion_ArmorBody_HighlightTime;
	float HitFeedbackPromotion_ArmorBody_ShowTime;
	float HitFeedbackPromotion_ArmorBody_FadeTime;
	float HitFeedbackPromotion_ArmorBody_DisappearTime;
	float HitFeedbackPromotion_Vest_SoundDelay;
	float HitFeedbackPromotion_Helmet_SoundDelay;
	int32_t ItemFinderAutoCloseTime;
	int32_t UMATextureMergeInitLength;
	float SixthBVideoWaitSkipTime;
	float SixthBFriendBarrageRatio;
	int32_t SixthBBarrageNameCD;
	bool EnableMatchDrag;
	float MatchReadyNotifyDuration;
	float MatchReadyReciveNotifyCD;
	float MatchReadySendNotifyCD;
	bool IsOptWaitGameInitAfterLoadScene;
	int32_t UIPopupMessageDelayTime;
	int32_t TakeDamageDetail_SavedHistoryCount;
	int32_t TakeDamageDetail_DamangeMergeFrame;
	int32_t HudHurtHint_DamageMin;
	int32_t HudHurtHint_DamageMax;
	float HudHurtHint_ScaleMin;
	float HudHurtHint_ScaleMax;
	float VehicleHitIceWallBackWardForceStopTime;
	float VehicleHitFlyRecoverSpeedScale;
	float VehicleHitFlySpeedScale;
	float VehicleDestroyIceInvibleTime;
	float RoundEndMvpChatBtnDuration;
	float InGameGetBRPlatformHeadpicWaitTime;
	float InGameGetCSPlatformHeadpicWaitTime;
	System_String_o* PlatformIconFriendSwitchVisable;
	float GameGlobalMissionInstrumentUsedTime;
	float GameGlobalMissionInstrumentFlyTime;
	float GameGlobalMissionColorCubeWaitTime;
	System_String_o* OpenQuickMatchGameModeWhenObserve;
	System_String_o* CompatibleLoginLobbyCDN;
	bool GGPLoginOnce;
	bool EnableAsyncLoadWeaponFor3P;
	bool EnableAsyncLoadEffectFor1P;
	bool EnableAsyncLoadEffectFor3P;
	bool EnableAsyncLoadSkillFor3P;
	bool EnableAsyncLoadIceWallEffect;
	bool EnableAsyncLoadLevelObjectEffect;
	bool EnableAsyncLoadRevivePointBeyond100m;
	bool EnableAsyncLoadEffectBeyond100m;
	uint32_t GameSurveySubmitCD;
	float MaxSwingPitch;
	float MaxSwingRoll;
	float ResetRotationSpeed;
	bool EnableReducePlayerUpdateBrightness;
	bool EnablePlayerSkillAddHpAndRescureKnockdownCast;
	float IceWallMakerReqInterval;
	bool EnableV2LobbyAvatarGroupLocation;
	int32_t NewPlayerMessionDay2AvatarID;
	bool EnableOpeningCam;
	float CameraShakeCabinFactor;
	bool IsForbiddenOilDrum;
	bool UGCPainterDrawIncrementally;
	float UGCPainterDrawIncrementalTimeLimit;
	bool GetPayLevelInfoWithHttp;
	float TechAirdropIconUpCloseTime;
	float TechAirdropPosMarkCloseTime;
	float TechAirdropUnLockIconDuration;
	float TechAirdropPointShowDelay;
	float TechPointFlyDuration;
	int32_t LevelTechAirDropIconDisappearTime;
	bool EnableUseFFStopWatch;
	bool BigEventPotentiaBForceFetchInfo;
	bool EnableLowFallingSwapWeapon;
	float CSShopCoinBtnClickCD;
	int32_t CSShopNeedCoinCheckNum;
	bool AutoPingSyncToBackend;
	bool EnabelShaderLabHashPropertyMap;
	bool AutoPingUseUdpPing;
	int32_t AutoPingUdpPingPort;
	System_String_o* LocalNtfDisableRegions_RebateCardRedeem;
	System_String_o* LocalNtfDisableRegions_IAPbundleCountdown;
	System_String_o* LocalNtfDisableRegions_FreeGachaCooldown;
	System_String_o* LocalNtfDisableRegions_Retention;
	System_String_o* LocalNtfDisableRegions_VeteranActivate;
	System_String_o* LocalNtfDisableRegions_VeteranReminder;
	System_String_o* LocalNtfDisableRegions_NewPlayerActivity;
	System_String_o* LocalNtfDisableRegions_BooyahDayActivity;
	System_String_o* LocalNtfDisableRegions_LiveTvEsport;
	System_String_o* LocalNtfDisableRegions_EsportsAnnouncement;
	System_String_o* LocalNtfDisableRegions_ActivityStart;
	System_String_o* LocalNtfDisableRegions_BackgroundDownload;
	System_String_o* LocalNtfDisableRegions_ClanWar;
	System_String_o* LocalNtfDisableRegions_ActivityTemplateStart;
	bool DontShowTriggerEffectInLobby;
	bool InviteNotifySetting;
	bool UnloadShaderSource;
	int64_t UnloadShaderSource_MinDiskSpace;
	int32_t ShieldHUDSplitValue;
	bool ShieldHitReact3D;
	bool ShieldHitReactSound;
	bool ShieldBrokeReactIcon;
	bool ShieldBrokeReactSound;
	float ShieldOtherColliderRatio;
	bool ShieldDamageTxtSpecialColor;
	System_String_o* PushEventDeepLinkUrl;
	bool OpenDownLoadTeamItemInLobby;
	bool EnableSCCalShieldDamage;
	int32_t PushEventSwitchSetCD;
	float QuickSwitchShieldRecoverAndMedTime;
	bool ActionHudGetShowStateByShowHideFlag;
	bool BanInuptInSlider;
	float CSRoundResultShowScoreTime;
	bool EnableReusableObjectDelayCall;
	int32_t MapContentUpdateMocoMarkTickCount;
	bool VolumeBalanceFix;
	bool MapContentUpdateMMocoMarkEnable;
};
struct COW_GameVarDef_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameVarDef_c {
	Il2CppClass_1 _1;
	COW_GameVarDef_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameVarDef_VTable vtable;
};
struct COW_GameVarDef_o {
	COW_GameVarDef_c *klass;
	void *monitor;
};
struct COW_PlayerBattleTagLevel_StaticFields {
	int32_t Profile_BattleTagTimes_First;
	int32_t Profile_BattleTagTimes_Second;
	int32_t Profile_BattleTagTimes_Third;
	int32_t Profile_Battle_Tag_4;
};
struct COW_PlayerBattleTagLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerBattleTagLevel_c {
	Il2CppClass_1 _1;
	COW_PlayerBattleTagLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerBattleTagLevel_VTable vtable;
};
struct COW_PlayerBattleTagLevel_o {
	COW_PlayerBattleTagLevel_c *klass;
	void *monitor;
};
struct COW_ResourceIDDef_StaticFields {
	GCommon_ResourceID_o SCENE_FRONTEND;
	GCommon_ResourceID_o SCENE_LOADING;
	GCommon_ResourceID_o SCENE_LOBBY;
	GCommon_ResourceID_o SCENE_HOTUPDATER;
	GCommon_ResourceID_o SCENE_BOUNTYWAITING_BASE;
	GCommon_ResourceID_o SCENE_BOUNTYWAITING_CYBER;
	GCommon_ResourceID_o SCENE_BOUNTYWAITING_SingleGamePlay;
	GCommon_ResourceID_o SCENE_WORKSHOP_FOLIAGE;
	GCommon_ResourceID_o SCENE_PVP_WORKSHOP;
	GCommon_ResourceID_o SCENE_PVP_WORKSHOPSWITCH;
	GCommon_ResourceID_o SCENE_TRAIN_BOYBANDB_ZONE;
	GCommon_ResourceID_o UIUGC_WARDROBE;
	GCommon_ResourceID_o UIUGC_WARDROBEMODIFY;
	GCommon_ResourceID_o TEST_JJB;
	GCommon_ResourceID_o UICHOOSE1FROM3;
	GCommon_ResourceID_o UICHOOSE1FROM3ITEM;
	GCommon_ResourceID_o UIPOPUPMESSAGEBOX;
	GCommon_ResourceID_o UILOGIN;
	GCommon_ResourceID_o UIREGISTER;
	GCommon_ResourceID_o UITUTORIALCSRECOMMENDPOPUP;
	GCommon_ResourceID_o UITUTORRECRUIT;
	GCommon_ResourceID_o UILOGINMORECHANNEL;
	GCommon_ResourceID_o UILOGINQUEUEINFO;
	GCommon_ResourceID_o UIVERSION;
	GCommon_ResourceID_o UILOADING;
	GCommon_ResourceID_o UILOADINGUGCSCENE;
	GCommon_ResourceID_o UIWAITINGFORREQUESTCIRCLE;
	GCommon_ResourceID_o UICOMMONLOADINGCDN;
	GCommon_ResourceID_o UILOADINGPLAYERINFO;
	GCommon_ResourceID_o UILOADINGPLAYERINFOTIP;
	GCommon_ResourceID_o UILOADINGPLAYERINFOITEM;
	GCommon_ResourceID_o UIFAKELOADING;
	GCommon_ResourceID_o UIHUDPOPUP;
	GCommon_ResourceID_o UIHUDLowPOPUP;
	GCommon_ResourceID_o UIHUDTWEENTIPS;
	GCommon_ResourceID_o UIHUDHGTWEENTIPS;
	GCommon_ResourceID_o UIHUDBANNERTWEENTIPS;
	GCommon_ResourceID_o UI_HUD_DYNAMIC_POPUP;
	GCommon_ResourceID_o UIHUDSPECIALPOPUP;
	GCommon_ResourceID_o UIHUDTIMER;
	GCommon_ResourceID_o UIHUDMOVINGJOYSTICK;
	GCommon_ResourceID_o UIHUDSKILLTEMPLATE;
	GCommon_ResourceID_o UIHUDBUFFTEMPLATE;
	GCommon_ResourceID_o UIHUDDYNAMICSKILLTEMPLATE;
	GCommon_ResourceID_o UIHUDMATCHRESULTLIKEPOPUP;
	GCommon_ResourceID_o UIHUD_PETDOWNLOAD;
	GCommon_ResourceID_o PROXY_INFO_ITEM;
	GCommon_ResourceID_o PROXY_INFO;
	GCommon_ResourceID_o INGAME_RUSHINGPETS_GIFTBOX;
	GCommon_ResourceID_o UIHUDNAME;
	GCommon_ResourceID_o UIHUD_ESCORT_BOSS_NAME;
	GCommon_ResourceID_o UIHUDNAMEENEMY;
	GCommon_ResourceID_o UIHUDDAMAGELABEL;
	GCommon_ResourceID_o UIHUDPVEDAMAGELABEL;
	GCommon_ResourceID_o UIHUDPLAYERANDVEHICLESTATS;
	GCommon_ResourceID_o UIHUDPLAYERSTATS;
	GCommon_ResourceID_o UIHUDCROSSHAIRS;
	GCommon_ResourceID_o UIHUDAUXAIM;
	GCommon_ResourceID_o UIHUDFIRE;
	GCommon_ResourceID_o UIHUDAUXFIRE;
	GCommon_ResourceID_o UIHUDACTION;
	GCommon_ResourceID_o UIHUDCROUCH;
	GCommon_ResourceID_o UIHUDCREEP;
	GCommon_ResourceID_o UIHUDRESCURE;
	GCommon_ResourceID_o UIHUDEXECUTE;
	GCommon_ResourceID_o UIHUDSUICIDE;
	GCommon_ResourceID_o UIHUDCANCEL;
	GCommon_ResourceID_o UIHUDSWAPWEAPON;
	GCommon_ResourceID_o UIHUDSWAPWEAPONQUICK;
	GCommon_ResourceID_o UIHUDJUMP;
	GCommon_ResourceID_o UIHUDSIGHT;
	GCommon_ResourceID_o UIHUDRELOAD;
	GCommon_ResourceID_o UIHUDRELOADBTN;
	GCommon_ResourceID_o UIHUDINVENTORY;
	GCommon_ResourceID_o UIHUDPARTIALTRASH;
	GCommon_ResourceID_o UIHUDINVENTORYENTRY;
	GCommon_ResourceID_o UIHUDMESSAGE;
	GCommon_ResourceID_o UIHUDQUICKCHATITEM;
	GCommon_ResourceID_o UIHUDQUICKCHATCONTAINER;
	GCommon_ResourceID_o UIHUDRESPONSECHATBTN;
	GCommon_ResourceID_o UIHUDTHUMBUPCHATBTN;
	GCommon_ResourceID_o UIHUDRESERVATIONITEM;
	GCommon_ResourceID_o UIHUDMINIMAP;
	GCommon_ResourceID_o UIHUDSAFEZONEINFO;
	GCommon_ResourceID_o UIBIGMAP;
	GCommon_ResourceID_o UIBIGMAP_ATTACHMENT;
	GCommon_ResourceID_o UIBIGMAP_OBEVENT;
	GCommon_ResourceID_o UIMAPMARK;
	GCommon_ResourceID_o UIHUDMAPMARK;
	GCommon_ResourceID_o UIMAPCONTENT;
	GCommon_ResourceID_o UIHUDBOMBMAPAIRWALL;
	GCommon_ResourceID_o UIHUDPLAYERREMAININGINFO;
	GCommon_ResourceID_o UIHUDWEAPONINFO;
	GCommon_ResourceID_o UIHUDWEAPONINFOFXLEVELUPGOLD;
	GCommon_ResourceID_o UIHUDTKWEAPONINFO;
	GCommon_ResourceID_o UIHUDARMSRACENEXTWEAPONS;
	GCommon_ResourceID_o UIHUDKILLNOTIFICATION;
	GCommon_ResourceID_o UIHUDQUIT;
	GCommon_ResourceID_o UIHUDQUICKUSEMEDKIT;
	GCommon_ResourceID_o UIHUDQUICKUSEREPAIRKIT;
	GCommon_ResourceID_o UIHUDQUICKUSEPACEMAKER;
	GCommon_ResourceID_o UIHUDAUTOFIRESWITCH;
	GCommon_ResourceID_o UIHUDITEMMARKBTN;
	GCommon_ResourceID_o UIHUDITEMMARKSWITCHBTN;
	GCommon_ResourceID_o UIHUDITEMMARKSHOW;
	GCommon_ResourceID_o UIHUDITEMSAFEZONEPOSMARK;
	GCommon_ResourceID_o UIHUD_PLAYER_MARK;
	GCommon_ResourceID_o UIHUDITEMMARK_GRID_WND;
	GCommon_ResourceID_o UIHUDITEMMARK_GRIDITEM;
	GCommon_ResourceID_o UIHUDHURTHINT;
	GCommon_ResourceID_o UIHURTHINTOBJECT;
	GCommon_ResourceID_o UIFOOTSTEPOBJECT;
	GCommon_ResourceID_o UIENEMYFIREOBJECT;
	GCommon_ResourceID_o UIHUDTURNLEFT;
	GCommon_ResourceID_o UIHUDTURNRIGHT;
	GCommon_ResourceID_o UIHUDACCELERATOR;
	GCommon_ResourceID_o UIHUDBRAKE;
	GCommon_ResourceID_o UIHUDSCENEEDITACTION;
	GCommon_ResourceID_o UIHUDSCENEEDITACTIONTYPE;
	GCommon_ResourceID_o UIHUDSCENEEDITACTIONLIST;
	GCommon_ResourceID_o UIHUDSCENEEDITITEMPANEL;
	GCommon_ResourceID_o UIHUDSCENEEDITITEMCONTAINER;
	GCommon_ResourceID_o UIHUDSCENEEDITACTIONATTRIBUTE;
	GCommon_ResourceID_o UIHUDSCENEEDITACTIONATTRIBUTE_V2;
	GCommon_ResourceID_o UIHUDSCENEEDITTAGSETTING;
	GCommon_ResourceID_o UIHUDSCENEEDITTAGITEM;
	GCommon_ResourceID_o UIHUDSCENEEDITTAGITEMDISPLAY;
	GCommon_ResourceID_o UIHUDSCENEEDITACTIONATTRIBUTECOLOR;
	GCommon_ResourceID_o UIHUDSCENEEDITACTIONATTRIBUTETEXITEM;
	GCommon_ResourceID_o UISCENEEDITITEMATTRIBUTESUBANDPLUS;
	GCommon_ResourceID_o UISCENEEDITITEMATTRIBUTEHORIZONTALSELECT;
	GCommon_ResourceID_o UISCENEEDITITEMATTRIBUTEPOPMENU;
	GCommon_ResourceID_o UISCENEEDITITEMATTRIBUTETOGGLE;
	GCommon_ResourceID_o UISCENEEDITITEMFUNCATTRIBUTE_SLIDER;
	GCommon_ResourceID_o UISCENEEDITITEMFUNCATTRIBUTE_COLOR;
	GCommon_ResourceID_o UISCENEEDITITEMFUNCATTRIBUTE_SELECTOR;
	GCommon_ResourceID_o UISCENEEDITITEMFUNCATTRIBUTE;
	GCommon_ResourceID_o UISCENEEDITGROUPSWITCH;
	GCommon_ResourceID_o UIHUDSCENEEDITMODIFY;
	GCommon_ResourceID_o UIHUDSCENEEDITGROUPMODIFY;
	GCommon_ResourceID_o UIHUDSCENEEDITADJUSTFLOORPLANE;
	GCommon_ResourceID_o UIHUDSCENEEDITRESMGRPANEL;
	GCommon_ResourceID_o UIHUDSCENEEDITUSERAGREEMENT;
	GCommon_ResourceID_o UIHUDSCENEEDITPUT;
	GCommon_ResourceID_o UIHUDSCENEEDIT_CAMERAHEIGHT;
	GCommon_ResourceID_o UIHUDSCENEEDIT_OPTION;
	GCommon_ResourceID_o UIHUDSCENEEDIT_LEFTOPTION;
	GCommon_ResourceID_o UIHUDSCENEEDIT_SLOTMANAGER;
	GCommon_ResourceID_o UIHUDSCENEEDIT_CODESEARCH;
	GCommon_ResourceID_o UIHUDSCENEEDITHUDEDITORENTRANCE;
	GCommon_ResourceID_o UIHUDSCENEEDIT_FUNCATTRIBUTESETTING;
	GCommon_ResourceID_o UISCENEEDIT_SLOTITEM;
	GCommon_ResourceID_o UISCENEEDIT_SUBSCRIPTION;
	GCommon_ResourceID_o UISCENEEDIT_RANKREWARDLEVELUP;
	GCommon_ResourceID_o UISCENEEDIT_RANKREWARD;
	GCommon_ResourceID_o UISCENEEDIT_RANKREWARDITEM;
	GCommon_ResourceID_o UISCENEEDIT_REPORT;
	GCommon_ResourceID_o UISCENEEDIT_UGCCENTER;
	GCommon_ResourceID_o UISCENEEDIT_HISTORYINFO;
	GCommon_ResourceID_o UISCENEEDIT_CREATORFEEDBACK;
	GCommon_ResourceID_o UISCENEEDIT_MODE_SELECT;
	GCommon_ResourceID_o UISCENEEDIT_MODE_SELECT_CONFIRM;
	GCommon_ResourceID_o UISCENEEDIT_CUR_MODE;
	GCommon_ResourceID_o UISCENEEDITRECOMMENDMAPITEM;
	GCommon_ResourceID_o UISCENEEDIT_ITEMADJUSTSIMPLEPANEL;
	GCommon_ResourceID_o UISCENEEDIT_ADJUST_DETAIL;
	GCommon_ResourceID_o UISCENEEDIT_ADJUST_DETAILITEM;
	GCommon_ResourceID_o UIHUDUGCPARTY_INTROINFO;
	GCommon_ResourceID_o UIHUDUGC_MATCHINFOTITLE;
	GCommon_ResourceID_o UIHUDUGC_MATCHINFOTITLE_TEAMMATE;
	GCommon_ResourceID_o UIHUDUGC_TWOTEAMLEADERBOARD;
	GCommon_ResourceID_o UIHUDUGC_TWOTEAMLEADERBOARD_TEAMITEM;
	GCommon_ResourceID_o UIHUDUGC_TWOTEAMLEADERBOARD_TEAMMATEITEM;
	GCommon_ResourceID_o UIHUDUGC_MORETEAMLEADERBOARD;
	GCommon_ResourceID_o UIHUDUGC_MORETEAMLEADERBOARD_TEAMITEM;
	GCommon_ResourceID_o UIHUDUGC_MORETEAMLEADERBOARD_TEAMMATEITEM;
	GCommon_ResourceID_o UIHUDBLOCKEDITMAIN;
	GCommon_ResourceID_o UIHUDUGC_ROUNDSTARTBANNER_REDBLUE;
	GCommon_ResourceID_o UIHUDUGC_ROUNDSTARTBANNER_YELLOW;
	GCommon_ResourceID_o UIHUDUGC_OPENINGBANNER;
	GCommon_ResourceID_o UIHUDUGC_OPENINGBANNER_ANNIHILATE;
	GCommon_ResourceID_o UIHUDUGC_OPENINGBANNER_RACING;
	GCommon_ResourceID_o UIHUDUGC_OBJECTEENTITYTTRIBUTEEDIT;
	GCommon_ResourceID_o UIHUDUGC_OBJECTEENTITYTTRIBUTEEDITITEM;
	GCommon_ResourceID_o UIHUDUGC_SCENEOBJECTEENTITYTTRIBUTEEDIT;
	GCommon_ResourceID_o UIHUDUGC_SCENEOBJECTEENTITYTTRIBUTEEDITITEM;
	GCommon_ResourceID_o UIHUDUGC_OPENINGBANNER_SCORE;
	GCommon_ResourceID_o UIHUDUGC_ROUNDSCOREBANNER;
	GCommon_ResourceID_o UIHUDUGC_TWOTEAM_SHOWTIME;
	GCommon_ResourceID_o UIHUDUGC_RETURNLOBBYBUTTON;
	GCommon_ResourceID_o UIHUDUGC_TWOTEAMFACTION;
	GCommon_ResourceID_o UIHUDUGC_RESULTBANNER;
	GCommon_ResourceID_o UIHUDUGC_CHECKPOINTMARKSHOW;
	GCommon_ResourceID_o UIHUDUGC_MATCHINFOTITLE_MORETEAMITEM;
	GCommon_ResourceID_o UIHUDUGC_CHECKPOINTMGR;
	GCommon_ResourceID_o UIHUDUGC_MORETEAM_ROUNDSCORE;
	GCommon_ResourceID_o UIHUDUGC_ROUNDNUM;
	GCommon_ResourceID_o UIHUDUGC_PHASECOUNTDOWN;
	GCommon_ResourceID_o UIHUDUGC_MATCHINFOSUBTITLE;
	GCommon_ResourceID_o UIHUDUGC_TWOTEAMMATCHINFO;
	GCommon_ResourceID_o UIHUDUGC_TEAMMATCHINFO;
	GCommon_ResourceID_o UIHUDUGC_LEADERBOARDBUTTON;
	GCommon_ResourceID_o UISCENEEDITHISTORYTEMPLATEITEM;
	GCommon_ResourceID_o UGCHUDEMPTY;
	GCommon_ResourceID_o UGCHUDLABEL;
	GCommon_ResourceID_o UGCHUDIMAGE;
	GCommon_ResourceID_o UGCHUDBUTTON;
	GCommon_ResourceID_o UGCHUDINPUT;
	GCommon_ResourceID_o UIUGCVFXSELECT;
	GCommon_ResourceID_o UIUGCITEMSELECT;
	GCommon_ResourceID_o UIUGCICONSELECT;
	GCommon_ResourceID_o UIUGCOBJECTSELECT;
	GCommon_ResourceID_o UIUGCWEAPONSELECT;
	GCommon_ResourceID_o UIUGCTEXTURESELECT;
	GCommon_ResourceID_o UIUGCSOUNDSELECT;
	GCommon_ResourceID_o UIHUDUGCDEBUGGER;
	GCommon_ResourceID_o UGCDEBUGGEROPEN;
	GCommon_ResourceID_o UGCDEBUGGERCONSOLE;
	GCommon_ResourceID_o UGCDEBUGGERCONSOLEITEM;
	GCommon_ResourceID_o UGCDEBUGGERPAUSEMENU;
	GCommon_ResourceID_o UIUGCHUDEDITLIST;
	GCommon_ResourceID_o UIUGCHUDEDITLISTITEM;
	GCommon_ResourceID_o UIUGCHUDEDITPOPUPMENUPANEL;
	GCommon_ResourceID_o UIUGCSELECTSPRITENAMEPOPUPWINDOW;
	GCommon_ResourceID_o UIUGCHUDEDITOR;
	GCommon_ResourceID_o UIUGCHUDWIDGETSELECTOR;
	GCommon_ResourceID_o UIUGCHUDWIDGETINSPECTOR;
	GCommon_ResourceID_o UIUGCHUDWIDGETATTRIBUTECOLOR;
	GCommon_ResourceID_o UIUGCHUDWIDGETATTRIBUTEIMAGEFLIP;
	GCommon_ResourceID_o UIUGCHUDWIDGETATTRIBUTESLIDER;
	GCommon_ResourceID_o UIUGCHUDWIDGETATTRIBUTETEXTALIGNMENT;
	GCommon_ResourceID_o UIUGCHUDWIDGETATTRIBUTETRANSFORM;
	GCommon_ResourceID_o UIUGCHUDWIDGETATTRIBUTETRANSFORMITEM;
	GCommon_ResourceID_o UIUGCHUDWIDGETATTRIBUTESPRITE;
	GCommon_ResourceID_o UIUGCHUDWIDGETATTRIBUTESPRITEITEM;
	GCommon_ResourceID_o UIUGCHUDWIDGETATTRIBUTETOGGLE;
	GCommon_ResourceID_o UIUGCHUDWIDGETATTRIBUTECUSTOMADAPT;
	GCommon_ResourceID_o UIUGCHUDWIDGETATTRIBUTETEXTAREA;
	GCommon_ResourceID_o UIUGCHUDWIDGETHIERARCHY;
	GCommon_ResourceID_o UIUGCHUDWIDGETHIERARCHYNODEITEM;
	GCommon_ResourceID_o UIUGCQUITFEEDBACK;
	GCommon_ResourceID_o UIUGCQUITFEEDBACKITEM;
	GCommon_ResourceID_o UIHUDBLOCKEDITFUNCPARAMANDRETURNVALSETTINGWND;
	GCommon_ResourceID_o UIHUDBLOCKEDITCUSTOMFUNCWND;
	GCommon_ResourceID_o UIHUDBLOCKEDITCOLORSETTERWND;
	GCommon_ResourceID_o UIHUDDRAWBEZIERCURVEWND;
	GCommon_ResourceID_o UIHUDBLOCKEDITSOUNDSETTERWND;
	GCommon_ResourceID_o UIHUDBLOCKEDITENUMPOPWND;
	GCommon_ResourceID_o UIHUDENTITYGETTER;
	GCommon_ResourceID_o UIHUDBLOCKEDITTWEENCURVERWND;
	GCommon_ResourceID_o UIHUDMODETIPS;
	GCommon_ResourceID_o UIHUDLUDOGAMEINFO;
	GCommon_ResourceID_o UIHUDLUDOPLAYERHEADINFO;
	GCommon_ResourceID_o UIHUDLUDOGAMEPLAYERDETAILINFOLST;
	GCommon_ResourceID_o UIHUDLUDOGAMEOPENINGINTRO;
	GCommon_ResourceID_o UIHUDLUDOGAMEPLAYERFINISHEDINFO;
	GCommon_ResourceID_o UIHUDLUDOGAMECOUNTDOWNTIP;
	GCommon_ResourceID_o UIHUDSCENEEDIT_CONFIRMWND;
	GCommon_ResourceID_o UIHUDSCENEEDIT_CROSSHAIR;
	GCommon_ResourceID_o UIHUDSCENEEDIT_INTROINFO;
	GCommon_ResourceID_o UIHUDPICKUPLIST;
	GCommon_ResourceID_o UIHUDPICKUPLISTITEM;
	GCommon_ResourceID_o UIHUDPICKUPLISTNEWITEM;
	GCommon_ResourceID_o UIHUDLEADERBOARD;
	GCommon_ResourceID_o UIHUDLEADERBOARDITEM;
	GCommon_ResourceID_o UIHUDCONTROLLEADERBOARD;
	GCommon_ResourceID_o UIHUDCONTROLLEADERBOARDITEM;
	GCommon_ResourceID_o UIHUDACTIVESKILL;
	GCommon_ResourceID_o UIHUDSKILLCASTING;
	GCommon_ResourceID_o UIHUDSKILLEFFECTING;
	GCommon_ResourceID_o UIHUDSKILLKNOCKEDDOWNBLEED;
	GCommon_ResourceID_o UIHUDCATAPULTLAUNCH;
	GCommon_ResourceID_o UIHUDOBCOUNT;
	GCommon_ResourceID_o UIHUDCANNONFIRE;
	GCommon_ResourceID_o UIHUDCANNONINFO;
	GCommon_ResourceID_o UINAVIGATIONTOPBAR;
	GCommon_ResourceID_o UIHUDBOMB;
	GCommon_ResourceID_o UIAVATARWINDOW;
	GCommon_ResourceID_o UIAVATARMALE;
	GCommon_ResourceID_o UIAVATARMALE_SIMPLE;
	GCommon_ResourceID_o UIAVATARCAMERA;
	GCommon_ResourceID_o UIHUDINVENTORYITEM;
	GCommon_ResourceID_o UIHUDINVENTORYEQUIPSLOTITEM;
	GCommon_ResourceID_o UIHUDINVENTORYWEAPONSLOTITEM;
	GCommon_ResourceID_o UIHUDINVENTORYATTACHMENTSLOTITEM;
	GCommon_ResourceID_o UIHUDINVENTORYATTACHMENTGOLDSLOTITEM;
	GCommon_ResourceID_o UIHUDQUITCONFIRM;
	GCommon_ResourceID_o UIHUDVEHICLESTATS;
	GCommon_ResourceID_o UIHUDSWAPWEAPONPREV;
	GCommon_ResourceID_o UIHUDSWAPWEAPONNEXT;
	GCommon_ResourceID_o UIHUDEVENTDROPNUM;
	GCommon_ResourceID_o UIMATCHRESULTSCREENSHOT;
	GCommon_ResourceID_o UIMATCHRESULTSHARE3D;
	GCommon_ResourceID_o UIMATCHAFTERLOTTERY;
	GCommon_ResourceID_o UIPVELUCKYDRAW;
	GCommon_ResourceID_o UIFLIPCARD_PRIZEHINT;
	GCommon_ResourceID_o UIMATCHAFTERLOTTERYITEM;
	GCommon_ResourceID_o UIHUDCASUALROOMMATCHRESULT;
	GCommon_ResourceID_o UIHUDPREPARATIONTIMER;
	GCommon_ResourceID_o UIMASK;
	GCommon_ResourceID_o UIINGAMEMASK;
	GCommon_ResourceID_o UIWAITINGFORREQUEST;
	GCommon_ResourceID_o UIHUDKILLED;
	GCommon_ResourceID_o UIHUD_KILL_ADDITIONAL_SHOW;
	GCommon_ResourceID_o UIHUDKILLDETAIL;
	GCommon_ResourceID_o UIHUDKILLDETAILITEM;
	GCommon_ResourceID_o UIHUDSIGNAL;
	GCommon_ResourceID_o UIHUDSKYSURFING;
	GCommon_ResourceID_o UIHUDBOUNTYCONTRACT;
	GCommon_ResourceID_o UIHUDBOMBCOUNTDOWNTIME;
	GCommon_ResourceID_o UIHUDBOMBHINT;
	GCommon_ResourceID_o UIHUDBOMBZONEMARK;
	GCommon_ResourceID_o UIHUDBOMBDROPPOSMARK;
	GCommon_ResourceID_o UILOBBYPROFILE;
	GCommon_ResourceID_o UILOBBYLEADBOARD;
	GCommon_ResourceID_o UILOBBYLEADBOARDITEM;
	GCommon_ResourceID_o UILEGENDGACHAADS;
	GCommon_ResourceID_o UICOUNTDOWN;
	GCommon_ResourceID_o UILOBBYADITEM;
	GCommon_ResourceID_o UILOBBYDOT;
	GCommon_ResourceID_o UIFRONTENDPREVIEWCONFIG;
	GCommon_ResourceID_o UIGROUNDSHADOW;
	GCommon_ResourceID_o UITUTORIAL;
	GCommon_ResourceID_o UITASK;
	GCommon_ResourceID_o UIEPTASKMAIN;
	GCommon_ResourceID_o UIEPDAILYTASK;
	GCommon_ResourceID_o UIEPDAILYTASKITEM;
	GCommon_ResourceID_o UIEPDAILYTASKREWARDITEM;
	GCommon_ResourceID_o UIEPWEEKLYTASK;
	GCommon_ResourceID_o UIEPCHALLENGETASK;
	GCommon_ResourceID_o UIEPWEEKLYTASKCONTENTLIST;
	GCommon_ResourceID_o UIEPWEEKLYTASKDETAILITEM;
	GCommon_ResourceID_o UIEPWEEKLYTASKDETAILLIST;
	GCommon_ResourceID_o UIEPCHALLENGETASKITEM;
	GCommon_ResourceID_o UIEPDEBRISEXCHANGE;
	GCommon_ResourceID_o UIEPDEBRISPROCESS;
	GCommon_ResourceID_o UIEPDEBRISREWARD;
	GCommon_ResourceID_o UIEPTASKENTRY;
	GCommon_ResourceID_o UIEPPREORDERANDSUBSCRIBED;
	GCommon_ResourceID_o UITOPBUTTONGROUP;
	GCommon_ResourceID_o UIMATCHMAKINGWAITING;
	GCommon_ResourceID_o UIMATCHMAKINGWAITINGOPTIMIZED;
	GCommon_ResourceID_o UIACTIVITYMASTER;
	GCommon_ResourceID_o UIACTIVITYSTANDARD;
	GCommon_ResourceID_o UIACTIVITYSCROLLVIEW;
	GCommon_ResourceID_o UIACTIVITYSCROLLVIEWITEM;
	GCommon_ResourceID_o UIACTIVITYSTANDARDCONTENT;
	GCommon_ResourceID_o UIACTIVITYPRELOGINCONTENT;
	GCommon_ResourceID_o UIACTIVITYEXCHANGECONTENT;
	GCommon_ResourceID_o UIACTIVITYEXCHANGEITEM;
	GCommon_ResourceID_o UIACTIVITYFESTIVALCONTENT;
	GCommon_ResourceID_o UIACTIVITYINTRODUCTIONCONTENT;
	GCommon_ResourceID_o UIACTIVITYADCONTENT;
	GCommon_ResourceID_o UIACTIVITYANNOUNCEMENT;
	GCommon_ResourceID_o UIACTIVITYCONTENTANNOUNCEMENT;
	GCommon_ResourceID_o UINEWRELEASEVERSIONPOPUP;
	GCommon_ResourceID_o UIACTIVITYACTIVENESS;
	GCommon_ResourceID_o UIACTIVITY_OVERVIEW;
	GCommon_ResourceID_o UIACTIVITY_OVERVIEWITEM;
	GCommon_ResourceID_o UIMEGAFESTIVALEXCHANGEITEM;
	GCommon_ResourceID_o UIHUDGAMEVOICE;
	GCommon_ResourceID_o UIHUDMICROPHONEMUTE;
	GCommon_ResourceID_o UIHUDSPEAKERMUTE;
	GCommon_ResourceID_o UIFRIEND;
	GCommon_ResourceID_o UIFRIENDREQUEST;
	GCommon_ResourceID_o UIFRIENDITEM;
	GCommon_ResourceID_o UIFRIENDREQUESTITEM;
	GCommon_ResourceID_o UIADDFRIEND;
	GCommon_ResourceID_o UICHAMPIONSHIP;
	GCommon_ResourceID_o UICHAMPIONSHIPOTHERFORM;
	GCommon_ResourceID_o UICHAMPIONSHIPTEAMCREATEFORM;
	GCommon_ResourceID_o UICHAMPIONSHIPTEAMJOIN;
	GCommon_ResourceID_o UICHAMPIONSHIPTEAMJOINITEM;
	GCommon_ResourceID_o UICHAMPIONSHIPTEAMPROFILE;
	GCommon_ResourceID_o UICHAMPIONSHIPTEAMOVERVIEW;
	GCommon_ResourceID_o UICHAMPIONSHIPTEAMMEMBERITEM;
	GCommon_ResourceID_o UICHAMPIONSHIPTEAMAPPLYITEM;
	GCommon_ResourceID_o UICHAMPIONSHIPTEAMRECORDITEM;
	GCommon_ResourceID_o UICHAMPIONSHIPTEAMINVITE;
	GCommon_ResourceID_o UICHAMPIONSHIPTEAMINVITEITEM;
	GCommon_ResourceID_o UICHAMPIONSHIPANIM;
	GCommon_ResourceID_o UICHAMPIONSHIPLOBBY;
	GCommon_ResourceID_o UICHAMPIONSHIPENTRANCEITEM;
	GCommon_ResourceID_o UICHAMPIONSHIPWARMUP;
	GCommon_ResourceID_o UICHAMPIONSHIPDEFAULT;
	GCommon_ResourceID_o UICHAMPIONSHIPMEMBERREVIEW;
	GCommon_ResourceID_o UICHAMPIONSHIPCHATRECRUIT;
	GCommon_ResourceID_o UICOMMONERRORWND;
	GCommon_ResourceID_o UIFRIENDCALLBACK;
	GCommon_ResourceID_o UIFRIENDCALLBACKITEM;
	GCommon_ResourceID_o UIFRIENDCALLBACKADDFRIEND;
	GCommon_ResourceID_o UIRELATIONSHIP;
	GCommon_ResourceID_o UIRELATIONSHIPINVITEPICKWND;
	GCommon_ResourceID_o UIRELATIONSHIPINVITEMSGWND;
	GCommon_ResourceID_o UIRELATIONSHIPINVITESUCESSWND;
	GCommon_ResourceID_o UIRELATIONSHIPREWARDITEM;
	GCommon_ResourceID_o UIRELATIONSHIPFRIENDINFOITEM;
	GCommon_ResourceID_o UIRELATIONSHIPINVITEMSGITEM;
	GCommon_ResourceID_o UIRELATIONSHIPMSGDETAILWND;
	GCommon_ResourceID_o UICLOSEFRIEND;
	GCommon_ResourceID_o UITRAININGCAMP;
	GCommon_ResourceID_o UITRAININGCAMPCONDITIONITEM;
	GCommon_ResourceID_o UITRAININGCAMPMEMBERITEM;
	GCommon_ResourceID_o UITRAININGCAMPPROGRESSAWARD;
	GCommon_ResourceID_o UITRAININGCAMPSIDELIST;
	GCommon_ResourceID_o UITRAININGCAMPRECOMMENDITEM;
	GCommon_ResourceID_o UITRAININGCAMPMSGWND;
	GCommon_ResourceID_o UITRAININGCAMPMSGCHECKWND;
	GCommon_ResourceID_o UITRAININGCAMPMSGITEM;
	GCommon_ResourceID_o UITRAININGCAMPMEMBERPROGRESSPIN;
	GCommon_ResourceID_o UITRAININGCAMPGRADUATEWND;
	GCommon_ResourceID_o UITRAININGCAMPTASKWND;
	GCommon_ResourceID_o UIHUDBUFFLIST;
	GCommon_ResourceID_o UIHUDBUFFLISTITEM;
	GCommon_ResourceID_o UIGROUPINVITEITEM;
	GCommon_ResourceID_o UICHANGESERVER;
	GCommon_ResourceID_o UISETTING;
	GCommon_ResourceID_o UIBRIEFBOX;
	GCommon_ResourceID_o UIPOPMENU;
	GCommon_ResourceID_o UIPOPMENUSMALL;
	GCommon_ResourceID_o UIPOPMENUBIG;
	GCommon_ResourceID_o UIPOPMENUITEM;
	GCommon_ResourceID_o UIPOPMENUITEMSMALL;
	GCommon_ResourceID_o UIPOPMENUITEMBIG;
	GCommon_ResourceID_o UICREATECHARACTER;
	GCommon_ResourceID_o UIWAITCOOLDOWN;
	GCommon_ResourceID_o UIAVATARFEMALE;
	GCommon_ResourceID_o UIAVATARFEMALE_SIMPLE;
	GCommon_ResourceID_o UILEADERBOARDNEW;
	GCommon_ResourceID_o UILEADERBOARDITEM;
	GCommon_ResourceID_o UILEADERBOARDITEMNEW;
	GCommon_ResourceID_o UITEAMBASEPROFILE;
	GCommon_ResourceID_o UIMALLITEMADAPTOR;
	GCommon_ResourceID_o UIDISCOLORITEM;
	GCommon_ResourceID_o UISTANDARDITEMMAXB;
	GCommon_ResourceID_o UISTANDARDITEMMAXBPRICE;
	GCommon_ResourceID_o UISTANDARDITEMMAXBITEMTAG;
	GCommon_ResourceID_o UIGACHASTANDARDITEMMAX;
	GCommon_ResourceID_o UIMALLGIFTSENDSUCCESS;
	GCommon_ResourceID_o UIMALLPURCHASE;
	GCommon_ResourceID_o UIPREVIEWTEST;
	GCommon_ResourceID_o UICOMMONTINYMSGBOX;
	GCommon_ResourceID_o UISMALLCOMMONTINYMSGBOX;
	GCommon_ResourceID_o UIPROFILE;
	GCommon_ResourceID_o UIPROFILEBRMATCHRESULT;
	GCommon_ResourceID_o UIPROFILECSMATCHRESULT;
	GCommon_ResourceID_o UIPROFILETEAMBATTLEMATCHRESULTITEM;
	GCommon_ResourceID_o UIPROFILENORMALMATCHRESULTITEM;
	GCommon_ResourceID_o UIPORTRAITCLOSEUP;
	GCommon_ResourceID_o UIPORTRAITCLOSEUPEMOTEITEM;
	GCommon_ResourceID_o UIPROFILEFIGHTDATAITEM;
	GCommon_ResourceID_o UIPROFILEDOCUMENTRULEPOPWND;
	GCommon_ResourceID_o UIPROFILEDOCUMENTRULEITEM;
	GCommon_ResourceID_o UIPROFILEEPAWARDITEM;
	GCommon_ResourceID_o UIPROFILEEPWINDOW;
	GCommon_ResourceID_o UIPROFILEEPSMALLITEM;
	GCommon_ResourceID_o UIPROFILELONGTIMETIPS;
	GCommon_ResourceID_o UIPROBABILITYWND;
	GCommon_ResourceID_o UILEGENDCLOTHVAULT;
	GCommon_ResourceID_o UILEGENDCLOTHVAULTFEATUREITEM;
	GCommon_ResourceID_o UILEGENDCLOTHVAULTCOLOR;
	GCommon_ResourceID_o UILEGENDCLOTHVAULTSLOTITEM;
	GCommon_ResourceID_o UILEGENDCLOTHVAULTPICK;
	GCommon_ResourceID_o UILEGENDCLOTHVAULTPICKITEM;
	GCommon_ResourceID_o UIACTIVITYSIGNIN;
	GCommon_ResourceID_o UIACTIVITYCOLLECTIONEVENT;
	GCommon_ResourceID_o UIACTIVITYCOLLECTIONSIGNINITEM;
	GCommon_ResourceID_o UIANNOUNCEMENTREWARDITEM;
	GCommon_ResourceID_o UIANNOUNCEMENTBIGREWARDITEM;
	GCommon_ResourceID_o UIANNOUNCEMENTGETREWARD;
	GCommon_ResourceID_o UIAWARDITEM;
	GCommon_ResourceID_o UICOMMONREWARDWND;
	GCommon_ResourceID_o UICOMMONREWARDSECONDCONFIRMWND;
	GCommon_ResourceID_o COMMONREWARDWINDOWSTYLECOMMONONEROW;
	GCommon_ResourceID_o COMMONREWARDWINDOWSTYLECOMMONDOUBLEROW;
	GCommon_ResourceID_o COMMONREWARDWINDOWSTYLELEGENDONEROW;
	GCommon_ResourceID_o COMMONREWARDWINDOWSTYLELEGENDDOUBLEROW;
	GCommon_ResourceID_o COMMONREWARDWINDOWSTYLENEWONEROW;
	GCommon_ResourceID_o COMMONREWARDWINDOWSTYLENEWDOUBLEROW;
	GCommon_ResourceID_o COMMONREWARDWINDOWSTYLE_LEVELUP;
	GCommon_ResourceID_o UIFX_UICommonRewardItem_Light;
	GCommon_ResourceID_o UIWEAPONSKINUPGRADERREWARDWND;
	GCommon_ResourceID_o UIWEAPONSKINUPGRADERFEATURE;
	GCommon_ResourceID_o UICOMMONREWARDITEM;
	GCommon_ResourceID_o UICOMMONREWARDBUNDELBOTIFICATION;
	GCommon_ResourceID_o UIHUDTEAMMATESINFO;
	GCommon_ResourceID_o UIHUDSPEEDROYALETEAMMATESINFO;
	GCommon_ResourceID_o UIHUDPVETURNINFO;
	GCommon_ResourceID_o UIHUDPVEBOSSINFO;
	GCommon_ResourceID_o UIHUDPVEBOSSHP;
	GCommon_ResourceID_o UIHUDPVEAUTOREVIVEINFO;
	GCommon_ResourceID_o UIPRESETSIDE;
	GCommon_ResourceID_o UILOADOUTITEMUNIFIED;
	GCommon_ResourceID_o UILEVELUPNEXTLEVELANNOUNCE;
	GCommon_ResourceID_o UICLAN_LEVELUP;
	GCommon_ResourceID_o UIDETAILTIPS;
	GCommon_ResourceID_o UIGLOBALMISSIONTIP;
	GCommon_ResourceID_o UISMALLDETAILTIPS;
	GCommon_ResourceID_o UICLICKMASK;
	GCommon_ResourceID_o UITIPSWITHITEMSITEM;
	GCommon_ResourceID_o UITIPSWITHITEMS;
	GCommon_ResourceID_o UIHUDSPEEDUPAREA;
	GCommon_ResourceID_o UIHUDPARTYSPEEDUP;
	GCommon_ResourceID_o UIHUDPARTYSPEEDDOWN;
	GCommon_ResourceID_o UIHUDREAPERDASHBTN;
	GCommon_ResourceID_o UIHUDDIRECTIONRULER;
	GCommon_ResourceID_o UIHUDSWITCHOBSERVER;
	GCommon_ResourceID_o UISELECTLANGUAGE;
	GCommon_ResourceID_o UITOGGLEITEM;
	GCommon_ResourceID_o UITOGGLESPRITEITEM;
	GCommon_ResourceID_o UIHUDSETTING;
	GCommon_ResourceID_o UITRIALVERSIONUID;
	GCommon_ResourceID_o UIPROFILEPLAYERPREFERENCESETTINGPOPWND;
	GCommon_ResourceID_o UIHUDGETONVEHICLEASDRIVER;
	GCommon_ResourceID_o UIHUDGETONVEHICLEASPASSENGER;
	GCommon_ResourceID_o UIHUDEATMUSHROOM;
	GCommon_ResourceID_o UIVETERANBUNDLE;
	GCommon_ResourceID_o UIVETERANRETURN;
	GCommon_ResourceID_o UIVETERANFIRSTGAMELOBBYENTERWND;
	GCommon_ResourceID_o UIVETERANV3AWARDITEM;
	GCommon_ResourceID_o UIVETERANV3DAILYMISSIONITEM;
	GCommon_ResourceID_o UIVETERANV3MAIN;
	GCommon_ResourceID_o UIVETERANV3PRIVILEGE;
	GCommon_ResourceID_o UIVETERANV3SHORTTERM;
	GCommon_ResourceID_o UIVETERANV3SHORTTERMREWARDITEM;
	GCommon_ResourceID_o UIVETERANV3SIGNREWARD;
	GCommon_ResourceID_o UIVETERANV3SIGNREWARDITEM;
	GCommon_ResourceID_o UIVETERANV3PROGRESSITEM;
	GCommon_ResourceID_o UIVETERANV3IAPSHOP;
	GCommon_ResourceID_o UIVETERANV3ALLTASKDONE;
	GCommon_ResourceID_o VFX_VETERANV3_LINE;
	GCommon_ResourceID_o VFX_VETERANV3_PROGRESSBAR;
	GCommon_ResourceID_o VFX_VETERANV3_TRAIL;
	GCommon_ResourceID_o VFX_VETERANRETURN_CLAIM;
	GCommon_ResourceID_o VFX_VeteranBG_BR;
	GCommon_ResourceID_o VFX_VeteranBG_CS;
	GCommon_ResourceID_o UILIMITEDCARDPRIVILEGEWND;
	GCommon_ResourceID_o UIMATCHRESULTREWARDWND;
	GCommon_ResourceID_o UIMATCHRESULTREWARDITEM;
	GCommon_ResourceID_o UIMATCHRESULTTASKITEM;
	GCommon_ResourceID_o UIWEAPONEXPCONTENT;
	GCommon_ResourceID_o UIWEAPONEXPITEM;
	GCommon_ResourceID_o UISTANDARDADS;
	GCommon_ResourceID_o UISTANDARDADSITEM;
	GCommon_ResourceID_o UISTANDARDGUIDEMASK;
	GCommon_ResourceID_o UIINVITEGROUP_BOX_LEFT;
	GCommon_ResourceID_o UIINVITEGROUP_BOX;
	GCommon_ResourceID_o UIINVITE_PLATFORM_COMMON;
	GCommon_ResourceID_o UIMISSIONAWARDITEM;
	GCommon_ResourceID_o UITUTORIALINDICATOR;
	GCommon_ResourceID_o UITUTORIALINDICATORCHARACTER;
	GCommon_ResourceID_o UITUTORIALINDICATORHAND;
	GCommon_ResourceID_o UITUTORIALWITHCHARACTERFORGLOBALMISSION;
	GCommon_ResourceID_o UIFORCETUTORIALBASICPOPUP;
	GCommon_ResourceID_o UIBRTUTORIALSAFEZONEPOPUP;
	GCommon_ResourceID_o UIGUIDETIPS;
	GCommon_ResourceID_o UICLANSEARCH;
	GCommon_ResourceID_o UICLANSEARCHPOP;
	GCommon_ResourceID_o UICLANLISTITEM;
	GCommon_ResourceID_o UICLANDETAILS;
	GCommon_ResourceID_o UICLAN;
	GCommon_ResourceID_o UICLANMAINPAGE;
	GCommon_ResourceID_o UICLANLOGWND;
	GCommon_ResourceID_o UICLANLOGWNDITEM;
	GCommon_ResourceID_o UICLANMEMBERPAGE;
	GCommon_ResourceID_o UICLANMEMBERITEM;
	GCommon_ResourceID_o UICLANEDIT;
	GCommon_ResourceID_o UICLANSETTING;
	GCommon_ResourceID_o UICLANAPPLYLIST;
	GCommon_ResourceID_o UICLANAPPLYITEM;
	GCommon_ResourceID_o UIGUILDSIGNIN;
	GCommon_ResourceID_o UIGUILDSIGNINITEM;
	GCommon_ResourceID_o UIADDICTGUIDE;
	GCommon_ResourceID_o UIPOINTSRACE;
	GCommon_ResourceID_o UIPOINTSRACECLANITEM;
	GCommon_ResourceID_o UIPOINTSRACEINDIVIDUALITEM;
	GCommon_ResourceID_o UIPOINTSRANKITEM;
	GCommon_ResourceID_o UIPOINTSRANK;
	GCommon_ResourceID_o UIWORKSHOPDETAIL;
	GCommon_ResourceID_o UIMULTIPOPMENU;
	GCommon_ResourceID_o UICHATPOPMENU;
	GCommon_ResourceID_o UICHATPOPMENUITEM;
	GCommon_ResourceID_o UICOMMONPOPMENU;
	GCommon_ResourceID_o UICOMMONPOPMENUITEM;
	GCommon_ResourceID_o UIACTIVITYREWARDITEM;
	GCommon_ResourceID_o UISECONDCONFIRM;
	GCommon_ResourceID_o UISECONDCONFIRMSMALL;
	GCommon_ResourceID_o UICDNSECONDCONFIRM;
	GCommon_ResourceID_o UIPAYWINDOW;
	GCommon_ResourceID_o UIPAYWINDOWITEM;
	GCommon_ResourceID_o UIIMAGESHAREPREVIEWWINDOW;
	GCommon_ResourceID_o UIIMAGESHARECAPTUREWIDGET;
	GCommon_ResourceID_o UIPOLICYPOPUP;
	GCommon_ResourceID_o UIHUDSWIMMINGSURF;
	GCommon_ResourceID_o UICHECKISNEWBIEORVETERAN;
	GCommon_ResourceID_o UIHUDCHANGECLOTHBUTTON;
	GCommon_ResourceID_o UIHUDCHANGECLOTHLIST;
	GCommon_ResourceID_o UIHUDPLAYERGODBAR;
	GCommon_ResourceID_o UIHUDHYPEPROCESSBAR;
	GCommon_ResourceID_o UIHUDFOURSYMBOLS_HYPEPROCESSBAR;
	GCommon_ResourceID_o UIHUDBIGHEAD_HYPEPROCESSBAR;
	GCommon_ResourceID_o UIHUDBIGHEAD_INFO;
	GCommon_ResourceID_o UIHUD_2TEAMS_TIME_SCORE;
	GCommon_ResourceID_o UIHUD_SIMPLE_COUNTDOWN;
	GCommon_ResourceID_o UIMATCHEND_SHOWTIME_2TEAMS;
	GCommon_ResourceID_o UIHUD_STACKED_KILL_NOTIFICATION;
	GCommon_ResourceID_o UIHUD_TEAM_SCORE_NOTIFICATION;
	GCommon_ResourceID_o UIHUD_MATCH_RESULT_2TEAMS;
	GCommon_ResourceID_o UIHUD_MATCH_RESULT_2TEAMS_GRID_TITLE;
	GCommon_ResourceID_o UIHUD_MATCH_RESULT_2TEAMS_GRID_ITEM;
	GCommon_ResourceID_o UIHUD_MATCH_RESULT_2TEAMS_GRID_TITLE_BOMB;
	GCommon_ResourceID_o UIHUD_MATCH_RESULT_2TEAMS_GRID_ITEM_BOMB;
	GCommon_ResourceID_o UIHUD_INTRO_CUTSCENE;
	GCommon_ResourceID_o UIHUDTXTONLYNOTIFICATION;
	GCommon_ResourceID_o UI_EVOGUN_KILL_COUNT;
	GCommon_ResourceID_o UIHUD_EVOGUN_KILL_COUNT;
	GCommon_ResourceID_o UI_EQUIP_SET_ITEM;
	GCommon_ResourceID_o UI_EQUIP_SET_ITEM_LOBBY;
	GCommon_ResourceID_o UI_EQUIP_SET_SELECTION;
	GCommon_ResourceID_o UI_EQUIP_SET_SELECTION_LOBBY;
	GCommon_ResourceID_o UIHUDDGG_INTRO_INFO;
	GCommon_ResourceID_o UIHUDDGG_SCORE_INFO;
	GCommon_ResourceID_o UIHUDDGG_PROGRESSBAR;
	GCommon_ResourceID_o UIHUDTK_INTRO_INFO;
	GCommon_ResourceID_o UIHUDTK_SCORE_INFO;
	GCommon_ResourceID_o UIHUDTK_PROGRESSBAR;
	GCommon_ResourceID_o UIHUD_BIGHEAD_SCORE_INFO;
	GCommon_ResourceID_o UIHUD_BIGHEAD_PROGRESSBAR;
	GCommon_ResourceID_o UIHUD_REBORN_INTRO_INFO;
	GCommon_ResourceID_o UIHUD_SNOWMAN_INTRO_INFO;
	GCommon_ResourceID_o UIHUD_TDM_INTRO_INFO;
	GCommon_ResourceID_o UIHUDCUSTOM;
	GCommon_ResourceID_o UIHUD_GAMEMODEINTRO_BASIC;
	GCommon_ResourceID_o UIHUD_GAMEMODEINTRO_GREEN_BASE_PANEL;
	GCommon_ResourceID_o UIHUD_TRAINING_PORTALMASK;
	GCommon_ResourceID_o UIHUD_TRAINING_CHATBOX;
	GCommon_ResourceID_o UIHUD_TRAINING_CHATBTN;
	GCommon_ResourceID_o UIHUD_TRAINING_ADDFRIEND;
	GCommon_ResourceID_o UIHUD_TRAINING_FRIENDINVITE;
	GCommon_ResourceID_o UIHUD_TRAINNINGZONE_QUIT;
	GCommon_ResourceID_o UIHUD_PARTYGAMEMUSICSHOOT_QUIT;
	GCommon_ResourceID_o UIHUD_PARTYGAME_SOLODANCE;
	GCommon_ResourceID_o UIHUD_PARTYGAME_SOLODANCE_INVITATION;
	GCommon_ResourceID_o UIHUD_PARTYGAME_SOLODANCE_SETTLEMENT;
	GCommon_ResourceID_o UIHUD_TRAININGCONFIRM;
	GCommon_ResourceID_o UIHUD_TRAINING_FERRISWHEELTAKEPHOTO;
	GCommon_ResourceID_o UIHUD_HUMANTARGETDAMAGERESULT;
	GCommon_ResourceID_o UIHUD_UIHUDTRAININGSHOOTAREASET;
	GCommon_ResourceID_o UIHUD_TRIGGER_DETAIL_POPUP;
	GCommon_ResourceID_o UIHUD_TRAINING_VEHICLE_TIMER;
	GCommon_ResourceID_o UIHUD_TRAINING_DEADSUMMARY;
	GCommon_ResourceID_o UIHUD_TRAINING_LINEUPEND;
	GCommon_ResourceID_o UIHUD_TRAINING_QUEUEINFO;
	GCommon_ResourceID_o UIHUD_REVIVE_SELECT;
	GCommon_ResourceID_o UIHUD_REVIVE_POINT_POS_MARK;
	GCommon_ResourceID_o UIHUD_CONTROLMATCHTIMESCORE;
	GCommon_ResourceID_o UIHUDCONTROLPOINTPOSMARK;
	GCommon_ResourceID_o UIHUDCONTROLINTROINFO;
	GCommon_ResourceID_o UIHUD_BANKNOTEMATCHTIMESCORE;
	GCommon_ResourceID_o UIHUDBANKNOTEMATCHTIMESCORETIPS;
	GCommon_ResourceID_o UIHUDBANKNOTEPOINTPOSMARK;
	GCommon_ResourceID_o UIHUDBANKNOTEHINT;
	GCommon_ResourceID_o UIHUDBANKNOTEINTROINFO;
	GCommon_ResourceID_o UIHUDBANKNOTELEVELLIST;
	GCommon_ResourceID_o BACKGROUND_MALL;
	GCommon_ResourceID_o BACKGROUND_MALL_NEAR;
	GCommon_ResourceID_o BACKGROUND_MALL_MIDDLE;
	GCommon_ResourceID_o BACKGROUND_MALL_FAR;
	GCommon_ResourceID_o BACKGROUND_AVATARPROFILE;
	GCommon_ResourceID_o BACKGROUND_WEAPONSKINPERMANENTBG;
	GCommon_ResourceID_o BACKGROUND_PROFILECREDIT;
	GCommon_ResourceID_o BACKGROUND_COLLECTION;
	GCommon_ResourceID_o BACKGROUND_LADDERMATCH;
	GCommon_ResourceID_o BACKGROUND_LADDERMATCH_REWARD;
	GCommon_ResourceID_o BACKGROUND_UGC_PROFILE_REWARD;
	GCommon_ResourceID_o BACKGROUND_WEAPON_PROFICIENCY;
	GCommon_ResourceID_o UILADDERLEADERBOARD;
	GCommon_ResourceID_o UILADDERLEADERBOARDITEM;
	GCommon_ResourceID_o UILADDERRANKICON;
	GCommon_ResourceID_o UILOCATIONSETTING;
	GCommon_ResourceID_o UIWEAPONPOWERCHANGE;
	GCommon_ResourceID_o BACKGROUND_CHOOSECHARACTER;
	GCommon_ResourceID_o BACKGROUND_ELITEPASS;
	GCommon_ResourceID_o BACKGROUND_ELITEPASS_UPGRADE;
	GCommon_ResourceID_o BACKGROUND_GACHA;
	GCommon_ResourceID_o BACKGROUND_PROFILE;
	GCommon_ResourceID_o BACKGROUND_GACHA_LEGENDARY;
	GCommon_ResourceID_o UI_MUSICFEST_CARD_BG;
	GCommon_ResourceID_o BACKGROUND_3D_OBJECTS;
	GCommon_ResourceID_o BACKGROUND_3D_OBJECTS_2;
	GCommon_ResourceID_o BACKGROUND_FRIEND;
	GCommon_ResourceID_o BACKGROUND_PORTRAITCLOSEUP;
	GCommon_ResourceID_o BACKGROUND_RELATIONSHIP;
	GCommon_ResourceID_o BACKGROUND_TRAININGCAMP;
	GCommon_ResourceID_o BACKGROUND_LEGEND_CLOTH_VAULT;
	GCommon_ResourceID_o BACKGROUND_CLAN;
	GCommon_ResourceID_o BACKGROUND_CLAN_MAINPAGE;
	GCommon_ResourceID_o BACKGROUND_TOPUPEVENT;
	GCommon_ResourceID_o BACKGROUND_NEWPLAYER;
	GCommon_ResourceID_o BACKGROUND_VETERANDAILYTASK;
	GCommon_ResourceID_o BACKGROUND_VETERANMAINBG;
	GCommon_ResourceID_o MUSICFESTFIREWORKS;
	GCommon_ResourceID_o NGUIMASK_TEXTURE;
	GCommon_ResourceID_o BP_INTRODUCTION_VIDEO;
	GCommon_ResourceID_o UI_FAKELOADING;
	GCommon_ResourceID_o UICOMMONTIPS;
	GCommon_ResourceID_o UICOMMONTWEENTIPS;
	GCommon_ResourceID_o UIHUDINVENTORY_SLOTITEM_SMALL;
	GCommon_ResourceID_o UIHUDWEAPONSWITCHINFO;
	GCommon_ResourceID_o UIHUDWEAPONSWITCHINFOFXLEVELUPGOLD;
	GCommon_ResourceID_o UIHUDVEHICLEWEAPONSWITCHINFO;
	GCommon_ResourceID_o UILOBBYBONUSEVENTINFO;
	GCommon_ResourceID_o UIAGEVERIFY;
	GCommon_ResourceID_o UIAVATARLIST;
	GCommon_ResourceID_o UIAVTARSUITRECOMMENDITEM;
	GCommon_ResourceID_o UIAVATARPROFILELOVE;
	GCommon_ResourceID_o UIAVATARSUITLIST;
	GCommon_ResourceID_o UIAVATARSUITLISTITEM;
	GCommon_ResourceID_o UIAVATARSKILLITEM;
	GCommon_ResourceID_o UICHOOSESKILLWINDOW;
	GCommon_ResourceID_o UIAVATARPROFILEITEM;
	GCommon_ResourceID_o UIAVATARPROFILEDETAIL;
	GCommon_ResourceID_o UIAVATARAWAKEN;
	GCommon_ResourceID_o UIAVATARAWAKENNAVIGATION;
	GCommon_ResourceID_o UIAVATARAWAKENSTORYREPLAY;
	GCommon_ResourceID_o UIAWAKENSKILLUPGRADE;
	GCommon_ResourceID_o UITEAMSKILLS;
	GCommon_ResourceID_o UITEAMSKILLITEM;
	GCommon_ResourceID_o UIWEAPONPROFICIENCY;
	GCommon_ResourceID_o UIWEAPONPROFICIENCYPICKITEM;
	GCommon_ResourceID_o UIWEAPONPROFICIENCYPROGRESSBARITEM;
	GCommon_ResourceID_o VFX_WEAPON_UPGRADE_EFFECT;
	GCommon_ResourceID_o UIMAXCDKEYPOPUPWINDOW;
	GCommon_ResourceID_o UITRIALCDKEYPOPUPWINDOW;
	GCommon_ResourceID_o UILOGINREGIONCHOOSE;
	GCommon_ResourceID_o UILOGINREGIONCHOOSEITEM;
	GCommon_ResourceID_o UILOGINBYACCOUNT;
	GCommon_ResourceID_o UIAVATARPROFILEDESC;
	GCommon_ResourceID_o UIREBATECARDPOPUPWINDOW;
	GCommon_ResourceID_o UIREBATECARDITEM;
	GCommon_ResourceID_o UIMEMBERSHIPREISSUE;
	GCommon_ResourceID_o UIMEMBERSHIPCHECKIN;
	GCommon_ResourceID_o UIMEMBERSHIPREISSUESECONDCONFIRMWND;
	GCommon_ResourceID_o UIMEMBERSHIPCHECKINITEM;
	GCommon_ResourceID_o UIMEMBERSHIPREISSUEITEM;
	GCommon_ResourceID_o UIMEMBERSHIPREISSUEMINIITEM;
	GCommon_ResourceID_o UIPAYMENTMEMBERSHIP;
	GCommon_ResourceID_o UIMEMBERSHIPITEM;
	GCommon_ResourceID_o UIMEMBERSHIPSTORE;
	GCommon_ResourceID_o UIMEMBERSHIPSTOREITEM;
	GCommon_ResourceID_o UIMEMBERSHIPSVIPPRIVILEGEPOPWND;
	GCommon_ResourceID_o UISUBSCRIPTIONCONFIRMWINDOW;
	GCommon_ResourceID_o UISUBSCRIPTIONPREVIEWWINDOW;
	GCommon_ResourceID_o UIMEMBERSHIPSUBSCRIPTIONPREVIEWWINDOW;
	GCommon_ResourceID_o UIAVATASKILLSLOT;
	GCommon_ResourceID_o UIHUDGRENADE;
	GCommon_ResourceID_o UIHUDGRENADESUB;
	GCommon_ResourceID_o UIHUD_TRIGGER_GRENADE;
	GCommon_ResourceID_o UIHUDPLAYANIM;
	GCommon_ResourceID_o UIDEBRISREWARDWINDOW;
	GCommon_ResourceID_o UIBADGEITEM;
	GCommon_ResourceID_o UIUPDATEBADGEWINDOW;
	GCommon_ResourceID_o UIGROUPMEMBERINFO;
	GCommon_ResourceID_o UIHUDGRENADEHINT;
	GCommon_ResourceID_o UIHUDGRENADESUBHINT;
	GCommon_ResourceID_o UIHUDRANGESHOP;
	GCommon_ResourceID_o UIHUDRANGESHOPITEM;
	GCommon_ResourceID_o UIHUDCATAGORYRANGESHOP;
	GCommon_ResourceID_o UIHUDWISHINGTREE;
	GCommon_ResourceID_o UIHUDRANGESHOPCATAGORYITEM;
	GCommon_ResourceID_o UIHUDTRAININGMINIGAME;
	GCommon_ResourceID_o UIHUDTRAININGTOKEN;
	GCommon_ResourceID_o UIHUDSERVERMINIGAMEINVITE;
	GCommon_ResourceID_o UIHUDSERVERMINIGAMERECEIVE;
	GCommon_ResourceID_o UISPLASHBANNER;
	GCommon_ResourceID_o UISPLASHBANNERITEM;
	GCommon_ResourceID_o UISPLASHBANNERITEMCDN;
	GCommon_ResourceID_o UISPLASHBANNERITEMVIDEO;
	GCommon_ResourceID_o UISPLASHBANNERITEMLIVETV;
	GCommon_ResourceID_o UISPLASHBANNERITEMFULLSCREEN;
	GCommon_ResourceID_o UILADDERMATCH_NAVIGATION;
	GCommon_ResourceID_o UILADDERMATCH_SELECTGAMEMODE_POPUP;
	GCommon_ResourceID_o UILADDERMATCH_SELECTGAMEMODE_ITEM;
	GCommon_ResourceID_o UILADDERMATCH_LEADERBOARD;
	GCommon_ResourceID_o UILADDERMATCH_LEADERBOARD_ITEM;
	GCommon_ResourceID_o UILADDERMATCH_REWARDLIST;
	GCommon_ResourceID_o UILADDERMATCH_REWARDLISTITEM;
	GCommon_ResourceID_o UILADDERMATCH_SEASONMINIINFO;
	GCommon_ResourceID_o UILADDERMATCH_SEASONCHANGE;
	GCommon_ResourceID_o UILADDERMATCH_LOBBYENTRY;
	GCommon_ResourceID_o UILADDERMATCH_GRANDMASTERPOP;
	GCommon_ResourceID_o UILADDERMATCHRESETMATCHREWARDWND;
	GCommon_ResourceID_o UILADDERMATCHRESETMATCHREWARDITEM;
	GCommon_ResourceID_o UILADDERMATCHLEVELREWARDITEM;
	GCommon_ResourceID_o UIDRESSUPMAINWINDOW;
	GCommon_ResourceID_o UIDRESSUPSLOTITEM;
	GCommon_ResourceID_o UIDRESSUPEXCHANGEITEM;
	GCommon_ResourceID_o UIEMOTEDRESSUPEXCHANGEITEM;
	GCommon_ResourceID_o UI_SEASON_STATS_DETAILS;
	GCommon_ResourceID_o UI_RANKCARD_ITEM;
	GCommon_ResourceID_o UI_HEROICMARKDETAILWND;
	GCommon_ResourceID_o UI_LADDERHEROICMARK_RESULT;
	GCommon_ResourceID_o UILADDERMATCHMASTERRANKUPPOPUP;
	GCommon_ResourceID_o UIBASEPROFILEINFO;
	GCommon_ResourceID_o UILIVETV;
	GCommon_ResourceID_o UIGACHA;
	GCommon_ResourceID_o UIGACHAEXTRALISTITEM;
	GCommon_ResourceID_o UIGACHAEXTRAREWARDITEM;
	GCommon_ResourceID_o UIGACHALEGENDEXTRAPREVIEWWND;
	GCommon_ResourceID_o UIGACHA_SHOWREWARD_ITEM;
	GCommon_ResourceID_o UIGACHAPREIVEW;
	GCommon_ResourceID_o UIGACHACOUPONTIPS;
	GCommon_ResourceID_o UIGACHAPREVIEWITEM;
	GCommon_ResourceID_o UIREWARDPREITEMROW;
	GCommon_ResourceID_o UIREWARDPREVIEW;
	GCommon_ResourceID_o UIGACHAADITEM;
	GCommon_ResourceID_o UIGACHA_PURCHASE_CONFIRM_WND;
	GCommon_ResourceID_o UIGACHALEGENDARYTEMPBAGPACKITEM;
	GCommon_ResourceID_o UIGACHALEGENDARYTEMPBAGPACKWINDOW;
	GCommon_ResourceID_o UIGACHALEGENDPREVIEWPOPWINDOW;
	GCommon_ResourceID_o UIGACHALEGENDARYDRAWANIMPOPWINDOW;
	GCommon_ResourceID_o UIGACHALEGENDARYTEMPBAGPACKSECONDCONFRIEMWND;
	GCommon_ResourceID_o UILOBBYWEAPONRACK;
	GCommon_ResourceID_o UILOBBYWEAPONRACKITEM;
	GCommon_ResourceID_o UILOBBYWEAPONRACKSLOT;
	GCommon_ResourceID_o UIHDLOBBYYARD;
	GCommon_ResourceID_o UILOBBYVEHICLEDISPLAY;
	GCommon_ResourceID_o UILOBBYVEHICLEDISPLAYITEM;
	GCommon_ResourceID_o UILOBBYICEWALLDISPLAY;
	GCommon_ResourceID_o UILOBBYICEWALLDISPLAYITEM;
	GCommon_ResourceID_o UILOBBYSKYBOARDDISPLAY;
	GCommon_ResourceID_o UILOBBYSKYBOARDDISPLAYITEM;
	GCommon_ResourceID_o UIGACHAFEATURE;
	GCommon_ResourceID_o UIGACHAFEATURE_CAMERA;
	GCommon_ResourceID_o UIGACHATURNTABLEITEM;
	GCommon_ResourceID_o UIGACHACLOTHSWITCHITEM;
	GCommon_ResourceID_o UIGACHATURNTABLEBUYBTNVIEW;
	GCommon_ResourceID_o UIGACHANORMALBUYBTNVIEW;
	GCommon_ResourceID_o UIGACHALEGENDARYBUYBTN;
	GCommon_ResourceID_o UIGACHALEGENDARYBOOYAHDAYBUYBTN;
	GCommon_ResourceID_o UIGACHALEGENDARYBOOYAHDAY_BG;
	GCommon_ResourceID_o UIGACHALENGENDARYEXTRALISTITEM;
	GCommon_ResourceID_o UIGACHALENGENDARYEXTRALISTBOOYAHDAYITEM;
	GCommon_ResourceID_o UIGACHADRAWRESULTVIEW;
	GCommon_ResourceID_o UIGACHADRAWRESULTITEMVIEW;
	GCommon_ResourceID_o UIGACHANORMALCONTENT;
	GCommon_ResourceID_o UIGACHATURNTABLECONTENT;
	GCommon_ResourceID_o UIGACHATOKENCONTENT;
	GCommon_ResourceID_o UIGACHALEGENDARYCONTENT;
	GCommon_ResourceID_o UIGACHALEGENDARYNEWCONTENT;
	GCommon_ResourceID_o UILOBBYGACHA_BGVFX;
	GCommon_ResourceID_o UIGACHABOOYAHDAY;
	GCommon_ResourceID_o UIGACHABOOYAHDAYCDNPREVIEW;
	GCommon_ResourceID_o UIGACHABOOYAHDAYADS;
	GCommon_ResourceID_o UIGACHA_BOOYAHDAY_RULE;
	GCommon_ResourceID_o UIGACHALEGENDARYBOOYAHDAYCONTENT;
	GCommon_ResourceID_o UIGACHALIMITCONTENT;
	GCommon_ResourceID_o UIGACHALIMITPREVIEW;
	GCommon_ResourceID_o UIGACHALIMITBUYBTN;
	GCommon_ResourceID_o UIGACHALIMITITEM;
	GCommon_ResourceID_o UIGACHALIMITEXTRAITEM;
	GCommon_ResourceID_o UICOLLECTIONSCOREITEM;
	GCommon_ResourceID_o UICOLLECTIONVEHICLESKINSCOREITEM;
	GCommon_ResourceID_o UICOLLEMUSICITEM;
	GCommon_ResourceID_o UICLANAUDITITEM;
	GCommon_ResourceID_o UIMULTIPOPMENUITEM;
	GCommon_ResourceID_o UIWEAPONSKILLITEM;
	GCommon_ResourceID_o UICGSHOWUIROOT;
	GCommon_ResourceID_o UICGPANEL;
	GCommon_ResourceID_o UIWSUJUMPCGPANEL;
	GCommon_ResourceID_o UICGLEGENDPANEL;
	GCommon_ResourceID_o Icon_HUD_M4A1;
	GCommon_ResourceID_o Icon_HUD_AWM;
	GCommon_ResourceID_o Icon_HUD_G18;
	GCommon_ResourceID_o Icon_HUD_MP5;
	GCommon_ResourceID_o Icon_HUD_M1014;
	GCommon_ResourceID_o Icon_HUD_Changuo;
	GCommon_ResourceID_o Icon_HUD_M79;
	GCommon_ResourceID_o Icon_HUD_Grenade;
	GCommon_ResourceID_o Icon_HUD_FIST_FIRE;
	GCommon_ResourceID_o Icon_HUD_SKS;
	GCommon_ResourceID_o Icon_HUD_M249;
	GCommon_ResourceID_o Icon_box_OptionalAb;
	GCommon_ResourceID_o UI_Icon_Gold_up;
	GCommon_ResourceID_o FF_UI_icon_new_BG;
	GCommon_ResourceID_o UIBRIEFPROFILEINFO;
	GCommon_ResourceID_o UIMAIL;
	GCommon_ResourceID_o UIMAILITEM;
	GCommon_ResourceID_o UIMAILREWARDITEM;
	GCommon_ResourceID_o UIMAILREPORTREASONITEM;
	GCommon_ResourceID_o UILOBBYLOADOUT;
	GCommon_ResourceID_o UICOMMONRULESPOPUP;
	GCommon_ResourceID_o UICOMMONRULESTABITEM;
	GCommon_ResourceID_o UIHISTORYRECORDITEM;
	GCommon_ResourceID_o UIHISTORYTEAMMATE;
	GCommon_ResourceID_o UIREPLAYLISTITEM;
	GCommon_ResourceID_o UIREPLAYNODE;
	GCommon_ResourceID_o UIPROFILECREDIT;
	GCommon_ResourceID_o UIPROFILECREDITSCOREHISTORY;
	GCommon_ResourceID_o UIPROFILECREDITSCOREHISTORYITEM;
	GCommon_ResourceID_o UIPROFILECREDITREWARDITEM;
	GCommon_ResourceID_o UIHUDOBSERVERPROFILE;
	GCommon_ResourceID_o UIHUDINGAMECHAT;
	GCommon_ResourceID_o UIHUDMODEGAMECHAT;
	GCommon_ResourceID_o UIMALLBANNERITEM;
	GCommon_ResourceID_o UIMALLMUSICITEM;
	GCommon_ResourceID_o UIROOMLIST;
	GCommon_ResourceID_o UIROOMLISTITEM;
	GCommon_ResourceID_o UIROOMCARDLIST;
	GCommon_ResourceID_o UIROOMMODESELECTPOPUPWINDOW;
	GCommon_ResourceID_o UIROOMMODESELECTPOPUPITEM;
	GCommon_ResourceID_o UIROOMTOGGLEBTNTEMPLATE;
	GCommon_ResourceID_o UIROOMDROPLISTTEMPLATE;
	GCommon_ResourceID_o UIROOMCHECKSLIDERTEMPLATE;
	GCommon_ResourceID_o UIROOMDROPLISTITEM;
	GCommon_ResourceID_o UIROOMGAMESETTINGITEM;
	GCommon_ResourceID_o UICUSTOMROOM;
	GCommon_ResourceID_o UICUSTOMROOMCOUNTDOWN;
	GCommon_ResourceID_o UIROOMOBSERVERITEM;
	GCommon_ResourceID_o UIROOMPlAYERITEM;
	GCommon_ResourceID_o UIROOMSINGLEPLAYERITEM;
	GCommon_ResourceID_o UIROOMDUOPLAYERITEM;
	GCommon_ResourceID_o UIROOMQUADPLAYERITEM;
	GCommon_ResourceID_o UIROOMPENTAPLAYERITEM;
	GCommon_ResourceID_o UIROOMSIXPLAYERITEM;
	GCommon_ResourceID_o UIROOMDUOPLAYERWITHTEAMITEM;
	GCommon_ResourceID_o UIROOMQUADPLAYERWITHTEAMITEM;
	GCommon_ResourceID_o UIROOMPENTAPLAYERWITHTEAMITEM;
	GCommon_ResourceID_o UIROOMSIXPLAYERWITHTEAMITEM;
	GCommon_ResourceID_o UIROOMPASSWORDCONFIRM;
	GCommon_ResourceID_o UIROOMREOPENPOP;
	GCommon_ResourceID_o UIROOMPOPMENU;
	GCommon_ResourceID_o UICREATEROOM;
	GCommon_ResourceID_o UICREATEROOMSETTINGCSAD;
	GCommon_ResourceID_o UIHUDVEHICLEBOOST;
	GCommon_ResourceID_o UIHUDVEHICLEJUMP;
	GCommon_ResourceID_o UIHUDVEHICLEDRIVERFIRE;
	GCommon_ResourceID_o UIHUDVEHICLEPASSENGERSKILL;
	GCommon_ResourceID_o UIHUDVEHICLEBUFFER;
	GCommon_ResourceID_o UIHUDVEHICLERESET;
	GCommon_ResourceID_o UIHUDVEHICLEHORN;
	GCommon_ResourceID_o UIHUDTRAININGVEHICLESPEED;
	GCommon_ResourceID_o UIHUDVEHICLELEVELUPTIP;
	GCommon_ResourceID_o UIHUDVEHICLEAUTODRIVE;
	GCommon_ResourceID_o UIHUDLOCKEDTARGET;
	GCommon_ResourceID_o UIHUDLOCKEDTARGETSCALED;
	GCommon_ResourceID_o UIHUDLOCKEDWARNING;
	GCommon_ResourceID_o UILOBBYCHAT;
	GCommon_ResourceID_o UIFASTGROUPRECRUIT;
	GCommon_ResourceID_o UICHAT;
	GCommon_ResourceID_o UICHATWORLDCONTAINER;
	GCommon_ResourceID_o UICHATCLANCONTAINER;
	GCommon_ResourceID_o UICHATCOMMONCONTAINER;
	GCommon_ResourceID_o UICHATWHISPERCONTAINER;
	GCommon_ResourceID_o UICHATWHISPERNAMEITEM;
	GCommon_ResourceID_o UICHATRECRUITCONTAINER;
	GCommon_ResourceID_o UICHATRECRUITITEM;
	GCommon_ResourceID_o UICHATPARENT;
	GCommon_ResourceID_o UICHATSENDSPEAKER;
	GCommon_ResourceID_o UICHATBLOCKLIST;
	GCommon_ResourceID_o UICHATBLOCKLISTITEM;
	GCommon_ResourceID_o UICHATREPORT;
	GCommon_ResourceID_o UICLANLOG;
	GCommon_ResourceID_o UICHANNELITEM;
	GCommon_ResourceID_o UIItemRotateTouchArea;
	GCommon_ResourceID_o UIPreviewItemCamera;
	GCommon_ResourceID_o UIPreviewMixCamera;
	GCommon_ResourceID_o UICHATMESSAGEITEM;
	GCommon_ResourceID_o UIINVITATIONTIPSBOX;
	GCommon_ResourceID_o UIINVITATIONTIPSBOXCONTENT;
	GCommon_ResourceID_o UIITEMCAMERA;
	GCommon_ResourceID_o UIPREVIEWLOOTBOX;
	GCommon_ResourceID_o UIPREVIEWBACKPACKLV1;
	GCommon_ResourceID_o UIPREVIEWBACKPACKLV2;
	GCommon_ResourceID_o UIPREVIEWBACKPACKLV3;
	GCommon_ResourceID_o UI_PREVIEW_PARACHUTE_GREEN;
	GCommon_ResourceID_o UI_PREVIEW_AIR_SURFBOARD;
	GCommon_ResourceID_o UI_PREVIEW_BASIC_MOUNTS;
	GCommon_ResourceID_o UISYNCSETTINGCONFIRM;
	GCommon_ResourceID_o UIHUDCHANGESEAT;
	GCommon_ResourceID_o UIHUDCHANGESEATCONFIRM;
	GCommon_ResourceID_o UIHUDREPORT;
	GCommon_ResourceID_o UIHUDREPORTSUBREASONTOGGLE;
	GCommon_ResourceID_o UIHUDREPORTMAINREASONTOGGLE;
	GCommon_ResourceID_o UISPHUDAIRDROPITEM;
	GCommon_ResourceID_o UISPHUDCAMERALOCKTOGGLE;
	GCommon_ResourceID_o UISPHUDCAMERAPERSPECTIVETOGGLE;
	GCommon_ResourceID_o UISPHUDWEAPONINFOTOGGLE;
	GCommon_ResourceID_o UISPHUDINFOLIST;
	GCommon_ResourceID_o UIOBHUDINFOLIST;
	GCommon_ResourceID_o UISPHUDTEAMRANKINGLIST;
	GCommon_ResourceID_o UISPHUDTEAMRANKINGITEM;
	GCommon_ResourceID_o UISPHUDMOVEDOWN;
	GCommon_ResourceID_o UISPHUDMOVEUP;
	GCommon_ResourceID_o UISPHUDMULTIPLAYERITEM;
	GCommon_ResourceID_o UISPHUDSINGLEPLAYERITEM;
	GCommon_ResourceID_o UISPHUDNAME;
	GCommon_ResourceID_o UISPHUDMATCHRESULT;
	GCommon_ResourceID_o UISPHUDRESULTNAMECARD;
	GCommon_ResourceID_o UISPHUDRESULTTOPTEAMITEM;
	GCommon_ResourceID_o UISPHUDRESULTTOPQUADTEAMITEM;
	GCommon_ResourceID_o UISPHUDRESULTTOPLITETEAMITEM;
	GCommon_ResourceID_o UISPHUDRESULTNORMALTEAMITEM;
	GCommon_ResourceID_o UISPHUDRESULTNORMALQUADTEAMITEM;
	GCommon_ResourceID_o UISPHUDRESULTNORMALLITETEAMITEM;
	GCommon_ResourceID_o UISPHUDRANKLIST;
	GCommon_ResourceID_o UISPHUDRANKLISTITEM;
	GCommon_ResourceID_o UISPHUDRESULTPLAYERITEM;
	GCommon_ResourceID_o UISPHUDRESULTPLAYERSCOREITEM;
	GCommon_ResourceID_o UISPHUDNEWPLAYERINFO;
	GCommon_ResourceID_o UISPHUDCSPLAYERINFO;
	GCommon_ResourceID_o UISPHUDREMAININGINFO;
	GCommon_ResourceID_o UISPHUDCONSOLE;
	GCommon_ResourceID_o UISPHUDSIDEMAP;
	GCommon_ResourceID_o UISPHUDTEAMMATCHRESULT;
	GCommon_ResourceID_o UISPHUDTEAMMATESINFO;
	GCommon_ResourceID_o UISPHUDKILLNOTIFICATION;
	GCommon_ResourceID_o UISPHUDKILLNOTIFICATIONITEM;
	GCommon_ResourceID_o UISPHUDTEAMACE;
	GCommon_ResourceID_o UISPHUDOBINFOBAR;
	GCommon_ResourceID_o UISPHUDGAMEACHIEVEMENT;
	GCommon_ResourceID_o UISPHUDTEAMACCSTATSLIST;
	GCommon_ResourceID_o UISPHUDTEAMACCSTATSITEM;
	GCommon_ResourceID_o UISPHUDPICKUPLIST;
	GCommon_ResourceID_o UISPHUDPICKUPLISTITEM;
	GCommon_ResourceID_o UISPHUDVEHICLESTATS;
	GCommon_ResourceID_o UISPHUDPLAYERACCSTATSITEM;
	GCommon_ResourceID_o UISPHUDPLAYERACCSTATSPANEL;
	GCommon_ResourceID_o UISPHUDSAFEZONEINFO;
	GCommon_ResourceID_o UISPHUDDAMAGELABEL;
	GCommon_ResourceID_o UISPHUDKILLLEADERBOARD;
	GCommon_ResourceID_o UISPREPLAYLIST;
	GCommon_ResourceID_o UISPREPLAYITEM;
	GCommon_ResourceID_o UISPHUDREPLAYCTRL;
	GCommon_ResourceID_o UISPHUDREPLAYLOADING;
	GCommon_ResourceID_o UISPHUDCSMATCHINFO;
	GCommon_ResourceID_o UISPHUDCSROUNDRESULTLIST;
	GCommon_ResourceID_o UISPHUDCSROUNDRESULTITEM;
	GCommon_ResourceID_o UISPHUDCSTEAMINFO;
	GCommon_ResourceID_o UISPHUDCSTEAMMATEINFO;
	GCommon_ResourceID_o UISPHUDCSTEAMINFORIGHT;
	GCommon_ResourceID_o UISPHUDCSTEAMMATEINFORIGHT;
	GCommon_ResourceID_o UISPHUDCSTEAMMATEINFO_FULL;
	GCommon_ResourceID_o UISPHUDCSTEAMMATEINFORIGHT_FULL;
	GCommon_ResourceID_o UISPHUDKILLED;
	GCommon_ResourceID_o UIHUDREPLAYCTRL;
	GCommon_ResourceID_o UI2dItem;
	GCommon_ResourceID_o UIGACHATABITEM;
	GCommon_ResourceID_o UIHUDDETECTOR;
	GCommon_ResourceID_o UIBOOYAHPASSEXPSHARE;
	GCommon_ResourceID_o UIBOOYAHPASSEXPSHAREITEM;
	GCommon_ResourceID_o UIEP_SUBSCRIPTION;
	GCommon_ResourceID_o UIEP_SUBSCRIPTIONCONFIRMWINDOW;
	GCommon_ResourceID_o UIEP_BUYXSEASONSHAREPOPUP;
	GCommon_ResourceID_o UIMAPMODEITEM;
	GCommon_ResourceID_o UIEP_CHALLENGE;
	GCommon_ResourceID_o UIEP_CHALLENGE_ITEM;
	GCommon_ResourceID_o UIOBPLAYERNAMEPLATE;
	GCommon_ResourceID_o UIACCOUNTPOPUPWINDOW;
	GCommon_ResourceID_o UIACCOUNTFORBIDDENPOPWINDOW;
	GCommon_ResourceID_o UIRATEGAMEPOPWINDOW;
	GCommon_ResourceID_o UIIAPBUNDLE;
	GCommon_ResourceID_o UILOBBYIAPBUNDLE;
	GCommon_ResourceID_o UILOBBYIAPBUNDLEWEEKLYCARAD;
	GCommon_ResourceID_o UIIAPBUNDLEWEEKCARADPURCHASEPOPWND;
	GCommon_ResourceID_o UIIAPBUNDLEPREVIEWWINDOW;
	GCommon_ResourceID_o UIIAPBUNDLEPREVIEWITEM;
	GCommon_ResourceID_o UIPAYMENT;
	GCommon_ResourceID_o UIPAYMENT_TABITEM;
	GCommon_ResourceID_o UIPAYMENT_IAP;
	GCommon_ResourceID_o UIPAYMENT_IAP_BONUS;
	GCommon_ResourceID_o UIPAYMENT_IAP_ACTIVITY;
	GCommon_ResourceID_o UIPAYMENT_IAP_CDNITEM;
	GCommon_ResourceID_o UIPAYMENT_REBATECARD;
	GCommon_ResourceID_o UIPAYMENT_FIRSTTIME;
	GCommon_ResourceID_o UIPAYMENT_ACTIVITY;
	GCommon_ResourceID_o UIPAYMENT_TOTAL;
	GCommon_ResourceID_o UIPAYMENT_TOTALITEM;
	GCommon_ResourceID_o UIPAYMENT_TOTALCONTENTITEM;
	GCommon_ResourceID_o UIPAYMENT_BUNDLE;
	GCommon_ResourceID_o UIPAYMENT_BUNDLEITEM;
	GCommon_ResourceID_o UIPAYMENT_BUNDLECONTENTITEM;
	GCommon_ResourceID_o UIPAYMENT_BUNDLE_NEWUSER_ITEM;
	GCommon_ResourceID_o UIPAYMENT_BUNDLE_TOPITEM;
	GCommon_ResourceID_o UIPAYMENT_BUNDLE_DIALOG;
	GCommon_ResourceID_o UIPAYMENT_SHOP;
	GCommon_ResourceID_o UIPAYMENT_DIAMONDEVENT;
	GCommon_ResourceID_o UIPAYMENT_DIAMONDITEM;
	GCommon_ResourceID_o UIPAYMENT_SUBSCRIPTION_HUB;
	GCommon_ResourceID_o UIPAYMENT_SUBSCRIPTION_ITEM;
	GCommon_ResourceID_o UIPAYMENT_SUBSCRIPTION_ELITEPASS;
	GCommon_ResourceID_o UIPAYMENT_SUBSCRIPTION_REBATECARD;
	GCommon_ResourceID_o UIPAYMENT_SUBSCRIPTION_BUNDLE;
	GCommon_ResourceID_o UIPAYMENT_FIRSTTIME_WINDOW;
	GCommon_ResourceID_o UIPAYMENT_SUBSCRIPTION_GRACEPERIOD_REMINDER_WINDOW;
	GCommon_ResourceID_o UIPAYMENT_GROWTH_FUND;
	GCommon_ResourceID_o UIPAYMENT_GROWTH_FUND_ITEM;
	GCommon_ResourceID_o UIGROWTH_FUND_AD;
	GCommon_ResourceID_o UIWEBVIEWWINDOW;
	GCommon_ResourceID_o UIWEBVIEWWINDOWLITE;
	GCommon_ResourceID_o UIWEBVIDEOWINDOW;
	GCommon_ResourceID_o UITUTORIALWEBVIEW;
	GCommon_ResourceID_o UIHUDPLAYERARMORSTATS;
	GCommon_ResourceID_o UIUnLockSkillSlotWindow;
	GCommon_ResourceID_o UIDebtWindow;
	GCommon_ResourceID_o UIGainItemPreview;
	GCommon_ResourceID_o UIUUGMAPLIMIT;
	GCommon_ResourceID_o UIHUDVEHICLEPOS;
	GCommon_ResourceID_o UIGIFTGETREWARD;
	GCommon_ResourceID_o BACKGROUND_PAYMENT;
	GCommon_ResourceID_o BACKGROUND_PAYMENT_MEMBERSHIP;
	GCommon_ResourceID_o BACKGROUND_ROOMLIST;
	GCommon_ResourceID_o UIHUD_EMOTIONENTRY;
	GCommon_ResourceID_o UIHUD_EMOTION;
	GCommon_ResourceID_o UIHUD_COMBINWEAPON;
	GCommon_ResourceID_o UIHUD_SWITCHWEAPON;
	GCommon_ResourceID_o UIHUD_EPIC_CLOTHES_EFFECT_BTN;
	GCommon_ResourceID_o UISHOOTINGGGAME_RANKING;
	GCommon_ResourceID_o UIBUILDINGSWITCHINFO;
	GCommon_ResourceID_o UIELITEPASS_WAITINGROOM_RANKING;
	GCommon_ResourceID_o UIELITEPASS_WAITINGROOM_RANKING_PC;
	GCommon_ResourceID_o UIELITEPASS_HUD_RANKING;
	GCommon_ResourceID_o UIELITEPASS_TOP_LEFTWING;
	GCommon_ResourceID_o UIELITEPASS_TOP_RIGHTWING;
	GCommon_ResourceID_o UIELITEPASS_PRIVILEGETIPS;
	GCommon_ResourceID_o UILOADING_CDNBG;
	GCommon_ResourceID_o UI_PROFILESETTING_PREGAMEINFO_DATAITEM;
	GCommon_ResourceID_o WATER_FAR_TEXTURE;
	GCommon_ResourceID_o NIGHT_SKY_MAT;
	GCommon_ResourceID_o UILOBBY_OPTIONALDOWNLOADER;
	GCommon_ResourceID_o UILOBBY_OPTIONALDOWNTIPSWND;
	GCommon_ResourceID_o UICOMMON_OPTIONALDOWNLOADER;
	GCommon_ResourceID_o UIWEAPONKILLNOTIFICATION;
	GCommon_ResourceID_o UIEmoteShowPanel;
	GCommon_ResourceID_o UIMAPOPENCOUNTDOWN;
	GCommon_ResourceID_o UIREDENVELOPELIST;
	GCommon_ResourceID_o UIREDENVELOPE_RECEIVE;
	GCommon_ResourceID_o UIREDENVELOPE_RECEIVELIST;
	GCommon_ResourceID_o UIREDENVELOPE_MATCHRESULT_RECEIVELIST;
	GCommon_ResourceID_o UINAMEREDENVELOPE;
	GCommon_ResourceID_o UINAMEREDENVELOPE_OWNER;
	GCommon_ResourceID_o UINAMEREDENVELOPE_RECEIVER;
	GCommon_ResourceID_o UIDOWNLOADINFOPOPUPWINDOW;
	GCommon_ResourceID_o UIHUD_CAMOUFLAGE;
	GCommon_ResourceID_o UIHUD_MVE;
	GCommon_ResourceID_o UIHUD_JETFLY;
	GCommon_ResourceID_o UIHUD_JETFLY_UP;
	GCommon_ResourceID_o UIHUD_JETFLY_DOWN;
	GCommon_ResourceID_o UIFASTSENDGIFT;
	GCommon_ResourceID_o UIHUD_FLIGHT_UP;
	GCommon_ResourceID_o UIHUD_FLIGHT_DOWN;
	GCommon_ResourceID_o UIPET;
	GCommon_ResourceID_o BACKGROUND_PET;
	GCommon_ResourceID_o UILOBBYPETREPLACER;
	GCommon_ResourceID_o UIPET_ACTIONITEM;
	GCommon_ResourceID_o UIPET_SKINITEM;
	GCommon_ResourceID_o UIPET_SKILLITEM;
	GCommon_ResourceID_o UIPET_SELECT_SKILLITEM;
	GCommon_ResourceID_o UIPET_NORMAL_GRID;
	GCommon_ResourceID_o UIPET_SKILL_GRID;
	GCommon_ResourceID_o UIPET_LEVELUP_FVX;
	GCommon_ResourceID_o UIPET_EFFECT_CIRCLE_VFX;
	GCommon_ResourceID_o UIPETCOMMONITEM;
	GCommon_ResourceID_o UIHUD_PET_ANIM;
	GCommon_ResourceID_o UIHUD_PET_ANIM_OPEN;
	GCommon_ResourceID_o UIHUD_PET_NAME;
	GCommon_ResourceID_o UIPETACTIONGUIDE;
	GCommon_ResourceID_o UIFASETSENDGIFTITEM;
	GCommon_ResourceID_o UIFASTSENDGIFTFRIENDITEM;
	GCommon_ResourceID_o UIWEAPONITEM;
	GCommon_ResourceID_o UIFORGE;
	GCommon_ResourceID_o UIRANKGUIDE;
	GCommon_ResourceID_o UIFORGEITEM;
	GCommon_ResourceID_o UIFORGEPURCHASE;
	GCommon_ResourceID_o UIPET_LEVELUP;
	GCommon_ResourceID_o UIHUD_JANKENPONBUFF;
	GCommon_ResourceID_o UIHUDNAME_JANKENPONBUFF;
	GCommon_ResourceID_o UIHUDENEMY_HYPELEVEL;
	GCommon_ResourceID_o UIFONT_LATIN;
	GCommon_ResourceID_o UIMATCHRESULTZOMBIESCREENSHOT;
	GCommon_ResourceID_o UIMATCHRESULTZOMBIESCREENSHOTSELFITEM;
	GCommon_ResourceID_o UIMATCHRESULTZOMBIESCREENSHOTTEAMMATEITEM;
	GCommon_ResourceID_o UI_HUD_ENERMYPOINT;
	GCommon_ResourceID_o UI_HUD_REVENGEINFOPOINT;
	GCommon_ResourceID_o UI_HUD_BEHINTED;
	GCommon_ResourceID_o UIMALLVOUCHER;
	GCommon_ResourceID_o UIMALLVOUCHERITEM;
	GCommon_ResourceID_o UIVOUCHERLIST;
	GCommon_ResourceID_o UIHUDWHITESCREEN;
	GCommon_ResourceID_o BACKGROUND_LOGIN_QUALITY_OBJECT;
	GCommon_ResourceID_o BACKGROUND_LOGIN_QUALITY_OBJECT_TRIAL;
	GCommon_ResourceID_o BACKGROUND_LOGIN_QUALITY_OBJECT2;
	GCommon_ResourceID_o BACKGROUND_LOGIN_QUALITY_OBJECT3;
	GCommon_ResourceID_o UIWINNERMODEENTRANCE;
	GCommon_ResourceID_o UI_AVATAR_UNIVERSALDEBRISEXCHANGE;
	GCommon_ResourceID_o UI_AVATARPROFILE_LEVELUP;
	GCommon_ResourceID_o UI_WINNER_SHOWCASE_POSLIST_PARADISE;
	GCommon_ResourceID_o UI_RESULT_CAMERA;
	GCommon_ResourceID_o UI_WINNER_SHOWCASE_FORMAT_1;
	GCommon_ResourceID_o UI_WINNER_SHOWCASE_FORMAT_2;
	GCommon_ResourceID_o UI_WINNER_SHOWCASE_FORMAT_3;
	GCommon_ResourceID_o UI_WINNER_SHOWCASE_FORMAT_4;
	GCommon_ResourceID_o UI_WINNER_SHOWCASE_FORMAT_5;
	GCommon_ResourceID_o UISPHUDRESULTSHOW;
	GCommon_ResourceID_o UI_TDMINTROSHOW_FORMAT;
	GCommon_ResourceID_o UI_AVATAR_HEADITEM;
	GCommon_ResourceID_o UI_AVATAR_LEVELCARD_ITEM;
	GCommon_ResourceID_o UIAVATARSKILLTIPS;
	GCommon_ResourceID_o UIAVATARAWAKENSTORYITEM;
	GCommon_ResourceID_o UIAVATARAWAKEN_REFRESHTASK_CONFIRM;
	GCommon_ResourceID_o UI_CONNECTION_REPORT;
	GCommon_ResourceID_o UI_PVEGAMECOUNTDOWN;
	GCommon_ResourceID_o UITREASUREBOXOPENWND;
	GCommon_ResourceID_o UILUCKYBAG;
	GCommon_ResourceID_o UILUCKYBAGITEM;
	GCommon_ResourceID_o UILUCKYBAGDETAILS;
	GCommon_ResourceID_o UIMATCHEND_SHOWTIME;
	GCommon_ResourceID_o UI_TeamParachuteAction;
	GCommon_ResourceID_o UI_CenterUpTitle;
	GCommon_ResourceID_o UI_DEBUG_SETTING;
	GCommon_ResourceID_o UICOMMONGUIDE;
	GCommon_ResourceID_o UI_AUTOPICKUP_SETTING;
	GCommon_ResourceID_o UI_CHAMPIONSHIP_LEADERBOARD_ITEM;
	GCommon_ResourceID_o UI_CHAMPIONSHIP_REVIEWREWARD;
	GCommon_ResourceID_o UI_CHAMPIONSHIP_REVIEWREWARD_ITEM;
	GCommon_ResourceID_o UI_CHAMPIONSHIP_GAMESTATS;
	GCommon_ResourceID_o UI_HUD_DEBUG_AUDIOBUCKETS;
	GCommon_ResourceID_o UI_HUD_DEBUG_RECIPE;
	GCommon_ResourceID_o UI_HUD_DEBUG_SKATEBOARD;
	GCommon_ResourceID_o UI_HUD_DEBUG_COLLIDER;
	GCommon_ResourceID_o UI_HUD_DEBUG_SSAO;
	GCommon_ResourceID_o UI_HUD_BATTLEFLAG;
	GCommon_ResourceID_o UI_HUD_FLOATINGLAND_PROGRESSBAR;
	GCommon_ResourceID_o UI_HUD_FLOATINGLAND_WAIT;
	GCommon_ResourceID_o UI_HUD_FLOATINGLAND_ICON;
	GCommon_ResourceID_o UI_HUD_FLOATINGLAND_MINIMAP;
	GCommon_ResourceID_o UI_MYSTERY_BONUS_SPIN_WND;
	GCommon_ResourceID_o UI_CHAMPIONSHIP_REWARD_ITEM;
	GCommon_ResourceID_o UINATIONALFLAG;
	GCommon_ResourceID_o UINATIONALFLAGITEM;
	GCommon_ResourceID_o UIHUDGAMEPAUSE;
	GCommon_ResourceID_o BACKGROUND_CHAMPIONSHIP;
	GCommon_ResourceID_o BACKGROUND_CUP;
	GCommon_ResourceID_o BACKGROUND_LEADERBOARD;
	GCommon_ResourceID_o BACKGROUND_UGC;
	GCommon_ResourceID_o UISECONDRECHARGE;
	GCommon_ResourceID_o UISECONDRECHARGEREWARDITEM;
	GCommon_ResourceID_o UIHUD_PDM_TIME_SCORE_INFO;
	GCommon_ResourceID_o UIHUD_TDM_LIKE_SHOP_ENTRY;
	GCommon_ResourceID_o UIFX_UIHUDPDMTIMESCOREINFO_FIRE;
	GCommon_ResourceID_o UIHUDCSSHOP;
	GCommon_ResourceID_o UIHUDCSSHOPENTRY;
	GCommon_ResourceID_o UIHUDCSEQUIPCATEGORY;
	GCommon_ResourceID_o UIHUDCSEQUIPITEM;
	GCommon_ResourceID_o UIHUDCSROUNDRESULT;
	GCommon_ResourceID_o UIHUDROUNDTRANSITION;
	GCommon_ResourceID_o UIHUDCSSHOPMYSTERYBOXOPEN;
	GCommon_ResourceID_o UIHUDCSSHOPREPLACER;
	GCommon_ResourceID_o UIHUDCHOOSESKILLACTIVESKILLITEM;
	GCommon_ResourceID_o UIHUDCHOOSESKILLPASSIVESKILLITEM;
	GCommon_ResourceID_o UIHUDCHOOSESKILL;
	GCommon_ResourceID_o UIHUDCHOOSESKILLCUSTOMITEM;
	GCommon_ResourceID_o UIHUDCHOOSESKILLPRESETITEM;
	GCommon_ResourceID_o UIHUDCSCHOOSESKILLENTRY;
	GCommon_ResourceID_o UIHUDCSCHOOSESKILLCONFIRM;
	GCommon_ResourceID_o UIHUDCSDUALACTIVESKILLPOPWND;
	GCommon_ResourceID_o UIHUDCHOOSESKILLSLOT;
	GCommon_ResourceID_o UIHUDCSFACTION;
	GCommon_ResourceID_o UIHUDCSMATCHINFO;
	GCommon_ResourceID_o UIHUDCSCOIN;
	GCommon_ResourceID_o UIHUDCSMATCHRESULTTEAMS;
	GCommon_ResourceID_o UIHUDBUFFINTRO;
	GCommon_ResourceID_o UIHUDBOMBMATCHINFO;
	GCommon_ResourceID_o UIHUDBOMBSHOP;
	GCommon_ResourceID_o UIHUDBOMBEQUIPITEM;
	GCommon_ResourceID_o UIHUDGAMEOPENING;
	GCommon_ResourceID_o UIHUDNOOBPOPUP;
	GCommon_ResourceID_o UIHUDLOCALPLAYERKILLED;
	GCommon_ResourceID_o UI_HUD_BATTLEFLAG_OWNERNAME;
	GCommon_ResourceID_o UIGAMEMODEMAIN;
	GCommon_ResourceID_o UIGAMEMODERANKITEM;
	GCommon_ResourceID_o UIGAMEMODERANKINFO;
	GCommon_ResourceID_o UIGAMEMODECLASSICITEM;
	GCommon_ResourceID_o UIGAMEMODECASUALITEM;
	GCommon_ResourceID_o UIGAMEMODECSRANKITEM;
	GCommon_ResourceID_o UIGAMEMODECSRANKINFO;
	GCommon_ResourceID_o UIGAMEMODEPERIODICRANKINFO;
	GCommon_ResourceID_o UIPROFILEMINIRANKINFO;
	GCommon_ResourceID_o UIGAMEMODECSITEM;
	GCommon_ResourceID_o UIGAMEMODEHOTITEM;
	GCommon_ResourceID_o UIGAMEMODEMEDIUMITEM;
	GCommon_ResourceID_o UIGAMEMODECASUALINFO;
	GCommon_ResourceID_o UIGAMEMODECLASSICINFO;
	GCommon_ResourceID_o UIGAMEMODEOPENDETAILS;
	GCommon_ResourceID_o UIGAMEMODECLASSICMAPLIST;
	GCommon_ResourceID_o UIGAMEMODEMAPPICKWND;
	GCommon_ResourceID_o UIGAMEMODEMAPPICKITEM;
	GCommon_ResourceID_o UIRANKMAPSELECT;
	GCommon_ResourceID_o UIRANKMAPSELECTITEM;
	GCommon_ResourceID_o UIPERIODICRANKMAPSELECT;
	GCommon_ResourceID_o UIPERIODICRANKMAPSELECTITEM;
	GCommon_ResourceID_o UIMAPMODEPOPMENUITEM;
	GCommon_ResourceID_o UI_PPTOP;
	GCommon_ResourceID_o UI_DOWNLOADCENTRE;
	GCommon_ResourceID_o UI_DOWNLOADCENTRE_SUPITEM;
	GCommon_ResourceID_o UI_DOWNLOADCENTRE_ITEM;
	GCommon_ResourceID_o UI_DOWNLOAD_PROCESS_ITEM;
	GCommon_ResourceID_o UI_DOWNLOADCENTRE_COMPLEXITEM;
	GCommon_ResourceID_o UI_DOWNLOADCENTRE_SIMPLEITEM;
	GCommon_ResourceID_o UI_DOWNLOADCENTRE_SIMPLEDESCITEM;
	GCommon_ResourceID_o UI_DOWNLOADCENTRE_TABITEM;
	GCommon_ResourceID_o UI_DOWNLOADCENTRE_DETAILTIPS;
	GCommon_ResourceID_o UINEWDOWNLOADINFO;
	GCommon_ResourceID_o UIEVENTTRIGGER;
	GCommon_ResourceID_o UIASSISTANT_TEXT;
	GCommon_ResourceID_o UICLANAVATAR;
	GCommon_ResourceID_o UICLANBANNER;
	GCommon_ResourceID_o UICLANAVATARITEM;
	GCommon_ResourceID_o UICLANBANNERITEM;
	GCommon_ResourceID_o UICLANMATCHRESULT;
	GCommon_ResourceID_o FONT_FF_CN_T;
	GCommon_ResourceID_o FONT_KOREAN;
	GCommon_ResourceID_o BACKGROUND_CHAMPIONSHIPLOBBY;
	GCommon_ResourceID_o BACKGROUND_CHAMPIONSHIPWARMUP;
	GCommon_ResourceID_o BACKGROUND_WEAPONSKINUPGRADER;
	GCommon_ResourceID_o BACKGROUND_CHAMPIONSHIPOTHER;
	GCommon_ResourceID_o BACKGROUND_CHAMPIONSHIP_TEAM_PROFILE;
	GCommon_ResourceID_o BACKGROUND_WEAPONSKINLOBBY;
	GCommon_ResourceID_o BACKGROUND_LUCKYWHEEL;
	GCommon_ResourceID_o BACKGROUND_LUCKYWHEEL_SHARE;
	GCommon_ResourceID_o BACKGROUND_LEGENDCLOTHVAULT_PICK;
	GCommon_ResourceID_o BACKGROUND_AVATARLINK_SHARE;
	GCommon_ResourceID_o BACKGROUND_ACTIVITY;
	GCommon_ResourceID_o UIPOPSMALLFRAME;
	GCommon_ResourceID_o UIPOPMIDFRAME;
	GCommon_ResourceID_o UIPOPBIGFRAME;
	GCommon_ResourceID_o UIPOPBOUNTYFRAME;
	GCommon_ResourceID_o UIGLASSBG;
	GCommon_ResourceID_o PET_AVATAR_LIGHT;
	GCommon_ResourceID_o UIHUDPVEMissionList;
	GCommon_ResourceID_o UIHUDPVEMissionItem;
	GCommon_ResourceID_o UIHUDPVEMissionCenterTip;
	GCommon_ResourceID_o UIHUDPVEGameTarget;
	GCommon_ResourceID_o UIHUDPVEBossSubtitle;
	GCommon_ResourceID_o UIHUDPVEExitGameUI;
	GCommon_ResourceID_o UIOFFERPURCHASE;
	GCommon_ResourceID_o UICOMMONSLIDETOGGLE;
	GCommon_ResourceID_o UISTANDARDITEMMINI;
	GCommon_ResourceID_o UISTANDARDITEMMINI2;
	GCommon_ResourceID_o UISTANDARDITEMMID;
	GCommon_ResourceID_o UISTANDARDDRAWERTAB;
	GCommon_ResourceID_o UISTANDARDTAB;
	GCommon_ResourceID_o UISTANDARDTABITEM;
	GCommon_ResourceID_o UISTANDARDSUBTABITEM;
	GCommon_ResourceID_o UISTANDARDTOPTAB;
	GCommon_ResourceID_o UISTANDARDTOPTABITEM;
	GCommon_ResourceID_o UISUPERCARMAINREWARDITEM;
	GCommon_ResourceID_o UISTANDARD_DRAWER_TAB_REMAKE;
	GCommon_ResourceID_o UISTANDARD_TAB_REMAKE;
	GCommon_ResourceID_o UISTANDARD_TAB_ITEM_REMAKE;
	GCommon_ResourceID_o UISTANDARD_SUBTAB_ITEM_REMAKE;
	GCommon_ResourceID_o UIBINDACCOUNT;
	GCommon_ResourceID_o UICOMMONCODEINPUT;
	GCommon_ResourceID_o UIHUDARMSLIST;
	GCommon_ResourceID_o UIHUDARMSITEM;
	GCommon_ResourceID_o UIHUDARMSRACEINTROINFO;
	GCommon_ResourceID_o UIHUDARMSRACEMATCHRESULT;
	GCommon_ResourceID_o UIHUDARMSRACEMATCHRESULTITEM;
	GCommon_ResourceID_o UIHUDARMSRACEMATCHINFO;
	GCommon_ResourceID_o UIHUDARMSRACETEAMMATCHINFO;
	GCommon_ResourceID_o UIHUDARMSRACEKILLPOINTS;
	GCommon_ResourceID_o UIHUDARMSRACELEADERWARNING;
	GCommon_ResourceID_o UIHUDARMSLEVELUPTIP;
	GCommon_ResourceID_o UIHUDARMSBONUSCARD;
	GCommon_ResourceID_o UIHUDTOKENLEADERBOARD;
	GCommon_ResourceID_o UIHUDTOKENCOMBO;
	GCommon_ResourceID_o UIHUDTOKENINTROINFO;
	GCommon_ResourceID_o UIHUDTOKENLASTPOINTTIP;
	GCommon_ResourceID_o UIHudToken;
	GCommon_ResourceID_o UIHudEmoji;
	GCommon_ResourceID_o UIHudCSShopWeaponDetail;
	GCommon_ResourceID_o UIHudReviveNotify;
	GCommon_ResourceID_o UIMAXCDKEYTYPEERRORPOPUPWINDOW;
	GCommon_ResourceID_o UIMAXCDKEYCLOSEDPOPUPWINDOW;
	GCommon_ResourceID_o UIELITEPASSDOCUMENT;
	GCommon_ResourceID_o UIELITEPASSDOCUMENTITEM;
	GCommon_ResourceID_o UIHUD_REAPER_INTRO;
	GCommon_ResourceID_o UIHudReaperPhaseChangeMask;
	GCommon_ResourceID_o UIHUDReaperFightStartTimeTip;
	GCommon_ResourceID_o VFXLOBBYNUCLEAR;
	GCommon_ResourceID_o VFXLOBBYVALENTINE;
	GCommon_ResourceID_o UIHUDReaperProgressBar;
	GCommon_ResourceID_o UIHudReaperHPBar;
	GCommon_ResourceID_o UIHUDReaperTransform;
	GCommon_ResourceID_o UI_LOBBY_ENTER_FFWS_ANIM;
	GCommon_ResourceID_o UIMYSTERYMALL;
	GCommon_ResourceID_o UIMYSTERYMALLITEM;
	GCommon_ResourceID_o UIMYSTERYMALLLUCKYDRAW;
	GCommon_ResourceID_o UIMYSTERYMALLSHARE;
	GCommon_ResourceID_o UIFLASHSTORENAVIGATION;
	GCommon_ResourceID_o UIFLASHSTORESHORTAGEPOPWND;
	GCommon_ResourceID_o UIFLASHSTOREPURCHASEPOPWND;
	GCommon_ResourceID_o UIHUDINGAMEHIGHLIGHTTIP;
	GCommon_ResourceID_o UIHUDCSSHOPTEAMMATEWEAPONINFO;
	GCommon_ResourceID_o UIHUDCSSHOPTEAMMATEWEAPONINFOITEM;
	GCommon_ResourceID_o UIVIRTUALBRANDTIPS;
	GCommon_ResourceID_o UIVIRTUALBRANDSHOWCASE;
	GCommon_ResourceID_o UIVIRTUALBRANDSETITEM;
	GCommon_ResourceID_o UIVIRTUALBRANDSTORY;
	GCommon_ResourceID_o UIVIRTUALBRANDSTORYITEM;
	GCommon_ResourceID_o UIVIRTUALBRANDSHOWCASEOBTAINSET;
	GCommon_ResourceID_o UILADDERMATCHEXCHANGEMALLREWARDITEM;
	GCommon_ResourceID_o UILADDERMATCHEXCHANGEMALL;
	GCommon_ResourceID_o UIHUDGAMEPHASECOUNTDOWN;
	GCommon_ResourceID_o UIHUDAOHINTROINFO;
	GCommon_ResourceID_o UIHUDAOHKILLPOINTS;
	GCommon_ResourceID_o UIHUDAOHLEVELUPHINT;
	GCommon_ResourceID_o UIHUDRANKINGGAMETIPS;
	GCommon_ResourceID_o UIHUDRANKINGGAMETIPSSIMPLIFIED;
	GCommon_ResourceID_o UICHAMPIONSHIPNOTICEDOT;
	GCommon_ResourceID_o UICHAMPIONSHIPNOTICE;
	GCommon_ResourceID_o UICHAMPIONSHIPNOTICEITEM;
	GCommon_ResourceID_o UICHAMPIONSHIPCHANNELPOPUP;
	GCommon_ResourceID_o UICHAMPIONSHIPCHANNELITEM;
	GCommon_ResourceID_o UIChampionshipLeaderBoardItem;
	GCommon_ResourceID_o UIHUD_COMMON_TIPS;
	GCommon_ResourceID_o UIHUDUGC_PROGRESSBAR;
	GCommon_ResourceID_o UIHUDGIANTMATCHINFO;
	GCommon_ResourceID_o UIHUD_ESCORT_VEHICLE_INFO;
	GCommon_ResourceID_o UIHUD_ESCORT_VEHICLE_PROGRESS;
	GCommon_ResourceID_o UIHUDGIANTINTRO;
	GCommon_ResourceID_o UIHUDESCORTMASK;
	GCommon_ResourceID_o UIHUDGAMESHOWINFO;
	GCommon_ResourceID_o UIHUDFEEDZONE;
	GCommon_ResourceID_o UIHUDESCORTTIPS;
	GCommon_ResourceID_o UIESCORTTUTORIAL;
	GCommon_ResourceID_o UIHUDESCORTEQUIPSETSELECTION;
	GCommon_ResourceID_o UIESCORTEQUIPSETITEM;
	GCommon_ResourceID_o UIHUDESCORTFIGHTSTARTTIMETIP;
	GCommon_ResourceID_o UICOMMONFEATURE;
	GCommon_ResourceID_o UITEAMKILL;
	GCommon_ResourceID_o UIHUDUSERID;
	GCommon_ResourceID_o UICONTROLMODEBUFFICON;
	GCommon_ResourceID_o UIPLAYERATTRIBUTEUP;
	GCommon_ResourceID_o UIPOPUPWINDOWTOPBTN;
	GCommon_ResourceID_o UIFOURSYMBOLSMAINPAGE;
	GCommon_ResourceID_o UIFOURSYMBOLSPEAKDAYWND;
	GCommon_ResourceID_o UIFOURSYMBOLSTREASUREMAPWND;
	GCommon_ResourceID_o UIFOURSYMBOLSCHECKIN;
	GCommon_ResourceID_o UIFOURSYMBOLSCHECKINBOXWND;
	GCommon_ResourceID_o UIFOURSYMBOLSASSEMBLE;
	GCommon_ResourceID_o UIFOURSYMBOLSASSEMBLEFOURWARDBUTTONCONTAINER;
	GCommon_ResourceID_o UIFOURSYMBOLSASSEMBLEPLAYER;
	GCommon_ResourceID_o UIFOURSYMBOLSASSEMBLENODESTART;
	GCommon_ResourceID_o UIFOURSYMBOLSASSEMBLENODEAWARD;
	GCommon_ResourceID_o UIFOURSYMBOLSASSEMBLENODENORMAL;
	GCommon_ResourceID_o UIFOURSYMBOLSASSEMBLEREWARDWND;
	GCommon_ResourceID_o UIFOURSYMBOLSSTORE;
	GCommon_ResourceID_o UIFOURSYMBOLSSTOREITEM;
	GCommon_ResourceID_o UIFOURSYMBOLSTASK;
	GCommon_ResourceID_o UIFOURSYMBOLSTASKITEM;
	GCommon_ResourceID_o UIFOURSYMBOLSINTRO;
	GCommon_ResourceID_o UIFOURSYMBOLSWARMUP;
	GCommon_ResourceID_o UIFOURSYMBOLSASSEMBLEFINALWND;
	GCommon_ResourceID_o UIFOURSYMBOLSCHECKIN_BRUSH;
	GCommon_ResourceID_o UIHudCommonPregameTimeTip;
	GCommon_ResourceID_o UIBIGEVENTLOBBYENTERWND;
	GCommon_ResourceID_o UIBIGEVENTLOBBYENTERITEM;
	GCommon_ResourceID_o UIBIGEVENTCHATMSGITEM;
	GCommon_ResourceID_o UIFRONTENDPREVIEWWEAPONPVEPROPERTYITEM;
	GCommon_ResourceID_o UIHUDEQUIPUNLOCKLEVELPAGE;
	GCommon_ResourceID_o UILUCKWHEEL;
	GCommon_ResourceID_o UILUCKWHEELREWARDPOOLITEM;
	GCommon_ResourceID_o UILUCKWHEELPREVIEWREWARDPOOLITEM;
	GCommon_ResourceID_o UILUCKYWHEELITEM;
	GCommon_ResourceID_o UILUCKYWHEELPURCHASE;
	GCommon_ResourceID_o UILUCKYWHEELREFREFRESHSCONDCONFIRM;
	GCommon_ResourceID_o UILUCKYWHEELSHAREINFO;
	GCommon_ResourceID_o UILUCKYWHEELRULEPOPWND;
	GCommon_ResourceID_o UIHUDFATERANDOMMODESHOW;
	GCommon_ResourceID_o UIHudMatchResultBaseReward;
	GCommon_ResourceID_o UIHudMatchResultItemReward;
	GCommon_ResourceID_o UIHudTeamBattleMatchResult;
	GCommon_ResourceID_o UIHudTeamBattleMatchResultItem;
	GCommon_ResourceID_o UIHudSingleFightMatchResult;
	GCommon_ResourceID_o UIHudSingleFightMatchResultItem;
	GCommon_ResourceID_o UIHudNormalMatchResult;
	GCommon_ResourceID_o UIHudNormalMatchResultItem;
	GCommon_ResourceID_o UIHudMatchResultMVPShow;
	GCommon_ResourceID_o UIHudLadderMatchResult;
	GCommon_ResourceID_o UIHudCSLadderMatchResult;
	GCommon_ResourceID_o UIHudShowcaseBGRoot;
	GCommon_ResourceID_o UIMatchResultProfileInfo;
	GCommon_ResourceID_o ResultShowAvatarCamera;
	GCommon_ResourceID_o UIHudTeamBattleScoreBoard;
	GCommon_ResourceID_o UIHudTeamBattleScoreBoardItem;
	GCommon_ResourceID_o UIHudTeamBattleScoreBoardSkill;
	GCommon_ResourceID_o UIHudBrTeamScoreBoard;
	GCommon_ResourceID_o UIHudBrTeamScoreBoardItem;
	GCommon_ResourceID_o WinnerShowcase2DBG_TeamFormation_1;
	GCommon_ResourceID_o WinnerShowcase2DBG_TeamFormation_2;
	GCommon_ResourceID_o WinnerShowcase2DBG_TeamFormation_3;
	GCommon_ResourceID_o WinnerShowcase2DBG_TeamFormation_4;
	GCommon_ResourceID_o WinnerShowcase2DBG_TeamFormation_5;
	GCommon_ResourceID_o UIHUD_PetSkill_Buffer;
	GCommon_ResourceID_o UIHudLWSOLeaderBoard;
	GCommon_ResourceID_o UIHudLWSOLeaderBoardItem;
	GCommon_ResourceID_o UIHudLWSOBattleInfo;
	GCommon_ResourceID_o UIHudLWSOBattleInfoItem;
	GCommon_ResourceID_o UI_BASIC_SETTING;
	GCommon_ResourceID_o UI_SOUND_SETTING;
	GCommon_ResourceID_o UI_PRIVACY_SETTING;
	GCommon_ResourceID_o UI_SENSI_SETTING;
	GCommon_ResourceID_o UI_OPERATION_SETTING;
	GCommon_ResourceID_o UI_NOTIFICATION_SETTING;
	GCommon_ResourceID_o UI_MOREPLATFORM_SETTING;
	GCommon_ResourceID_o UI_GRAPHIC_SETTING;
	GCommon_ResourceID_o UICOMMONSETTINGCONTENT;
	GCommon_ResourceID_o UICOMMONSETTINGITEM;
	GCommon_ResourceID_o UIUGCSETTING;
	GCommon_ResourceID_o UIDETAILTIPSBTNITEM;
	GCommon_ResourceID_o UIFULLSCREENPREVIEW;
	GCommon_ResourceID_o UIHUD_EMOTEDOWNLOAD;
	GCommon_ResourceID_o UIWEAPONSKINLOBBYMAIN;
	GCommon_ResourceID_o UIWEAPONSYSENTRANCE;
	GCommon_ResourceID_o UIWEAPONSKINMENUFIRSTITEM;
	GCommon_ResourceID_o UIWEAPONSKINMENUSECONDITEM;
	GCommon_ResourceID_o UIWEAPONSKINMENUTHIRDITEM;
	GCommon_ResourceID_o UIWEAPONSKINLOBBYMAINSHARE;
	GCommon_ResourceID_o UIWeaponSkinPokedex;
	GCommon_ResourceID_o UIWeaponSkinPokedexItem;
	GCommon_ResourceID_o UIWeaponSkinPokedexQualityMenuItem;
	GCommon_ResourceID_o UIWeaponSkinPokedexShareItem;
	GCommon_ResourceID_o UIHUD_INGAME_SHOP;
	GCommon_ResourceID_o UIHUD_INGAME_SHOP_CATEGORY;
	GCommon_ResourceID_o UIHUD_INGAME_SHOP_ITEM;
	GCommon_ResourceID_o UIHUD_TAKETURNS_SHOP;
	GCommon_ResourceID_o UIHUD_TAKETURNS_SHOP_CATEGORY_BASE;
	GCommon_ResourceID_o UIHUD_TAKETURNS_SHOP_ITEM_BASE;
	GCommon_ResourceID_o UIHUD_TAKETURNS_SHOP_ROUND_ITEM;
	GCommon_ResourceID_o UIHUD_ASKPURCHASE_LIST;
	GCommon_ResourceID_o UIHUD_ASKPURCHASE_ITEM;
	GCommon_ResourceID_o UIDebugConsole;
	GCommon_ResourceID_o UIDebugConsoleCommandItem;
	GCommon_ResourceID_o UIDebugConsoleCommandItem1;
	GCommon_ResourceID_o UIDebugConsoleCommandItem2;
	GCommon_ResourceID_o UIDebugConsoleCommandItem2Popup;
	GCommon_ResourceID_o UIDebugConsoleOptionList;
	GCommon_ResourceID_o UIDebugConsoleOptionListItem;
	GCommon_ResourceID_o UIDebugConsoleToggle;
	GCommon_ResourceID_o PROTOCOl_UI_ITEM_TEST;
	GCommon_ResourceID_o PROTOCOl_UI_TEST;
	GCommon_ResourceID_o UIHUDCSSOROUNDRESULT;
	GCommon_ResourceID_o UIHUDCSSOROUNDSTART;
	GCommon_ResourceID_o UIHUDCSSOMATCHINFO;
	GCommon_ResourceID_o UIHUDCSSOINTROINFO;
	GCommon_ResourceID_o UIHUDCSSOLEADERBOARD;
	GCommon_ResourceID_o UIHUDCSSOLEADERBOARDITEM;
	GCommon_ResourceID_o UIHUDCSSOHOLD;
	GCommon_ResourceID_o UIHUDBOUNTYWAITINGBOSSHP;
	GCommon_ResourceID_o UIHUDBOUNTYWAITINGBOSSINFO;
	GCommon_ResourceID_o UIHUDBOUNTYWAITINGREPAIRRANK;
	GCommon_ResourceID_o UIHUDBOUNTYWAITINGREPAIRPROGRESS;
	GCommon_ResourceID_o UIHUDADSINTROINFO;
	GCommon_ResourceID_o UIHUDADSPACEHINT;
	GCommon_ResourceID_o UIHUDADS_BONUS_COUNTDOWN;
	GCommon_ResourceID_o UIHUDTEAMSCORETITLE_ARMRACE;
	GCommon_ResourceID_o UIHUDTEAMSCORETITLE_ADS;
	GCommon_ResourceID_o UIGACHACOUPONEXPIREINFO;
	GCommon_ResourceID_o UIHUDANDREWARMORSTRENGTH;
	GCommon_ResourceID_o UIWEREWOLVECreateRoom;
	GCommon_ResourceID_o UIWEREWOLVERoomParamItem;
	GCommon_ResourceID_o UIWEREWOLVESCUSTOMROOM;
	GCommon_ResourceID_o UIHUDWEREWOLVESENDGAMECHATITEM;
	GCommon_ResourceID_o UIHUDWEREWOLVEENDSHOWTIME;
	GCommon_ResourceID_o UIHUDWEREWOLVEPLAYERName;
	GCommon_ResourceID_o UIHUDWEREWOLVECAMPINFO;
	GCommon_ResourceID_o UIHUDWEREWOLVESHUMANKILLED;
	GCommon_ResourceID_o UIHUDWEREWOLVESINTRO;
	GCommon_ResourceID_o UIHUDWEREWOLVESWOLFKILL;
	GCommon_ResourceID_o UIHUDWEREWOLVESSELFINFO;
	GCommon_ResourceID_o UIHUDWEREWOLVESREADYVOTE;
	GCommon_ResourceID_o UIHUDWEREWOLVESWOLFPREPAREINFO;
	GCommon_ResourceID_o UIHUDWOLFTASK;
	GCommon_ResourceID_o UIHUDWEREWOLVESTASK;
	GCommon_ResourceID_o UIHUDWEREWOLVESVOTE;
	GCommon_ResourceID_o UIHUDWEREWOLVESVOTEITEM;
	GCommon_ResourceID_o UIHUDWEREWOLVESVOTESPEAKER;
	GCommon_ResourceID_o UIHUDWEREWOLVESVOTESPEAKERITEM;
	GCommon_ResourceID_o UIHUDWEREWOLVESINFO;
	GCommon_ResourceID_o UIHUDWEREWOLVESTASKLIST;
	GCommon_ResourceID_o UIHUDWEREWOLVESTASKLISTITEM;
	GCommon_ResourceID_o UIHUDWEREWOLVESWOLFMATCHRESULT;
	GCommon_ResourceID_o UIHUDWEREWOLVESHistroyItem;
	GCommon_ResourceID_o UIHUDWEREWOLVESUseTrap;
	GCommon_ResourceID_o UIHUDWEREWOLVESTrapActoion;
	GCommon_ResourceID_o UIHUDWEREWOLVESUsePredict;
	GCommon_ResourceID_o UIHUDWEREWOLVESPredictToolCountDown;
	GCommon_ResourceID_o UIHUDRUSHINGPETSJUMP;
	GCommon_ResourceID_o UIHUDRushingPetsCountDownTip;
	GCommon_ResourceID_o UIHUDRushingPetsIntroInfo;
	GCommon_ResourceID_o UIHUDRushingPetsMatchInfo;
	GCommon_ResourceID_o UIHUDRushingPetsLevelEndShow;
	GCommon_ResourceID_o UIRushingPetsCreateRoom;
	GCommon_ResourceID_o UIHUDTASKNAMEICON;
	GCommon_ResourceID_o UIVIDEOCANVAS;
	GCommon_ResourceID_o UIDEBUGSTATICPANEL;
	GCommon_ResourceID_o UIHUDDEBUGPLAYERTAG;
	GCommon_ResourceID_o UIHUDAIMTARGETSCOREINFO;
	GCommon_ResourceID_o UIHUDWEREWOLVESCHATITEM;
	GCommon_ResourceID_o UIHUDWEREWOLVESVOTEINDEX;
	GCommon_ResourceID_o UIHUDWEREWOLVESQUICKCHATITEM;
	GCommon_ResourceID_o UIHUDWEREWOLVESINTERACT;
	GCommon_ResourceID_o UIHUDWEREWOLVESVOTERESULT;
	GCommon_ResourceID_o UIHUDWEREWOLVESTASKWOLFLIST;
	GCommon_ResourceID_o UIHUDWEREWOLVESTASKWOLFLISTITEM;
	GCommon_ResourceID_o UIHUDWEREWOLVESVOICEENGINE;
	GCommon_ResourceID_o UIHUDWEREWOLVESWOLFCOUNT;
	GCommon_ResourceID_o UIHUDWEREWOLVESQUICKCHATSCROLL;
	GCommon_ResourceID_o UIHUDDRIFTBOTTLEADDFRIEND;
	GCommon_ResourceID_o UICHATSQUADCONTAINER;
	GCommon_ResourceID_o UICHATSQUADITEM;
	GCommon_ResourceID_o UIHUD_PARTYNPC_CHATBUBBLE;
	GCommon_ResourceID_o UIHUD_PARTYNPC_INTERACT_DIALOG;
	GCommon_ResourceID_o UIHUD_PARTYNPC_INTERACT_REACTITEM;
	GCommon_ResourceID_o UIHUD_PETRACING_BILLBOARD;
	GCommon_ResourceID_o UIHudPlayerDebuffInfo;
	GCommon_ResourceID_o UITOPUPEVENTIAP;
	GCommon_ResourceID_o UITOPUPEVENTACTIVITY;
	GCommon_ResourceID_o UITOPUPEVENT;
	GCommon_ResourceID_o UITOPUPEVENTITEM;
	GCommon_ResourceID_o UITOPUPEVENTPROGRESSITEM;
	GCommon_ResourceID_o UITOPUPEVENTSUBTABITEM;
	GCommon_ResourceID_o UIHUDUSERESCUREZONEPROCESS;
	GCommon_ResourceID_o UICOUPONTIPS;
	GCommon_ResourceID_o UICOUPONTIPSITEM;
	GCommon_ResourceID_o UIWHITECIRCLETEXTURE;
	GCommon_ResourceID_o UIWHITECIRCLETEXTURE01;
	GCommon_ResourceID_o UIWHITECIRCLETEXTURE02;
	GCommon_ResourceID_o UIROOMCHATMESSAGEITEM;
	GCommon_ResourceID_o UITREASURY_SCREEN_COUNTDOWN;
	GCommon_ResourceID_o UITREASURY_SCREEN_CLOSE;
	GCommon_ResourceID_o UITREASURY_SCREEN_OPEN;
	GCommon_ResourceID_o UITREASURY_SCREEN_MISSION;
	GCommon_ResourceID_o UIUGCMAP_WORKSHOP;
	GCommon_ResourceID_o UIUGCMAP_WORKSHOPSOLO;
	GCommon_ResourceID_o UIBIGEVENT_GLOBALPROGRESS;
	GCommon_ResourceID_o UIBIGEVENT_GLOBALPROGRESS_BARITEM;
	GCommon_ResourceID_o UIBIGEVENT_GLOBALPROGRESS_BTNITEM;
	GCommon_ResourceID_o UIBIGEVENT_GLOBALPROGRESS_MISSIONITEM;
	GCommon_ResourceID_o UIBIGEVENT_GLOBALPROGRESS_MISSIONPOPUPWND;
	GCommon_ResourceID_o UIBIGEVENT_GLOBALPROGRESS_RULEPOPUPWND;
	GCommon_ResourceID_o UIBIGEVENT_GLOBALPROGRESS_PEAKDAYPOPUPWND;
	GCommon_ResourceID_o UIBIGEVENT_TEMPLATE_LOADINGMASKPOPUPWND;
	GCommon_ResourceID_o UIHUD_FULLSCREEN_EFFECT;
	GCommon_ResourceID_o UIHUDFIGHTCLUBMATCHINFO;
	GCommon_ResourceID_o UIBIGEVENT_GLOBALPROGRESS_EXCHANGESTORE;
	GCommon_ResourceID_o UIBIGEVENT_GLOBALPROGRESS_EXCHANGESTOREITEM;
	GCommon_ResourceID_o UIACTIVITY_FRIEND_REUNION;
	GCommon_ResourceID_o UIACTIVITY_FRIEND_REUNION_TITLE;
	GCommon_ResourceID_o UIACTIVITY_FRIEND_REUNION_INVITEE;
	GCommon_ResourceID_o UIACTIVITY_FRIEND_REUNION_INVITER;
	GCommon_ResourceID_o UIACTIVITY_FRIEND_REUNION_REWARDDESC;
	GCommon_ResourceID_o UI_HUD_DEAD_SUMMARY;
	GCommon_ResourceID_o UI_HUD_DEAD_SUMMARY_ITEM;
	GCommon_ResourceID_o UIBIGEVENT_FRIEND_REUNION;
	GCommon_ResourceID_o UIBIGEVENT_FRIEND_REUNION_TITLE;
	GCommon_ResourceID_o UIBIGEVENT_FRIEND_REUNION_INVITEE;
	GCommon_ResourceID_o UIBIGEVENT_FRIEND_REUNION_INVITER;
	GCommon_ResourceID_o UIBIGEVENT_FRIEND_REUNION_REWARDDESC;
	GCommon_ResourceID_o UIBIGEVENT_FRIEND_CALLBACK;
	GCommon_ResourceID_o UIBIGEVENT_FRIEND_CALLBACK_ADDFRIEND;
	GCommon_ResourceID_o UIHARDWAREGUIDE;
	GCommon_ResourceID_o UIKEYCODENAME;
	GCommon_ResourceID_o UIWORKSHOPMAPINFODETAIL;
	GCommon_ResourceID_o UIWORKSHOPMAPDETAILPOPUPWINDOW;
	GCommon_ResourceID_o UIWORKSHOPMAPITEM;
	GCommon_ResourceID_o UINEWPLAYERATTENDANCE;
	GCommon_ResourceID_o UINEWPLAYERMISSIONITEM;
	GCommon_ResourceID_o UIHUD_LWSO_INTRO_INFO;
	GCommon_ResourceID_o UIHUD_LWSO_MATCH_INFO;
	GCommon_ResourceID_o UIHUD_LWSO_ROUND_START;
	GCommon_ResourceID_o UIHUD_LWSO_ROUND_END;
	GCommon_ResourceID_o UIHUDREPLAYMATCHID;
	GCommon_ResourceID_o UIHUD_SKILL_GROWTH_ENTRY;
	GCommon_ResourceID_o UIHUD_SKILL_GROWTH;
	GCommon_ResourceID_o UIHUD_SKILL_GROWTH_ITEM;
	GCommon_ResourceID_o UIHUD_ZOMBIE_PLUS_BUFF_CHOOSE;
	GCommon_ResourceID_o UIHUD_ZOMBIE_PLUS_BUFF_ITEM;
	GCommon_ResourceID_o UI_VFX_TRACK;
	GCommon_ResourceID_o UI_VFX_BUFF_TRACK;
	GCommon_ResourceID_o UIHUD_FLAGBATTLE_INTRO_INFO;
	GCommon_ResourceID_o UIHUD_PDM_INTRO_INFO;
	GCommon_ResourceID_o UIHUD_PDM_HeadShot_INTRO_INFO;
	GCommon_ResourceID_o UIHUD_PDM_Sniper_INTRO_INFO;
	GCommon_ResourceID_o UIHUD_PDM_Shotgun_INTRO_INFO;
	GCommon_ResourceID_o UIHUD_PDM_AKIMBO_INTRO_INFO;
	GCommon_ResourceID_o UIHUD_PDM_Pistol_INTRO_INFO;
	GCommon_ResourceID_o UIHUD_PDM_ColdSteel_INTRO_INFO;
	GCommon_ResourceID_o UIHUD_PDMEJ_INTRO_INFO;
	GCommon_ResourceID_o UIHUD_FLAGBATTLEMATCHTIMESCORE;
	GCommon_ResourceID_o UIHUD_FLAGBATTLE_ENERGYSTONEBOX_MARK;
	GCommon_ResourceID_o UIHUD_FLAGBATTLE_ENERGYSTONE_MARK;
	GCommon_ResourceID_o UIHUD_FLAGBATTLE_HYPEPROCESSBAR;
	GCommon_ResourceID_o UIHUD_BE_MARKED_TIPS;
	GCommon_ResourceID_o UI_VFX_INGAME_KILL_ANNOUNCE_SP;
	GCommon_ResourceID_o UI_VFX_INGAME_KILL_ANNOUNCE_SO;
	GCommon_ResourceID_o UIUGCGAMEMODEMAPPICKITEM;
	GCommon_ResourceID_o UIUGCGAMEMODEMAPPICKWND;
	GCommon_ResourceID_o UIROOMMATCHMAKINGWAITING;
	GCommon_ResourceID_o UIHUDINGAME_MUSIC_MINI_GAME_PHASE_ONE;
	GCommon_ResourceID_o UIHUDINGAME_MUSIC_MINI_GAME_PHASE_THREE;
	GCommon_ResourceID_o UIHUDINGAME_TONE;
	GCommon_ResourceID_o UIHUDINGAME_TONE_CLICK_EFFECT;
	GCommon_ResourceID_o UIHUDINGAME_TONE_COMPLETE_EFFECT;
	GCommon_ResourceID_o UIHUD_TRAIN_CHARACTER_DIALOG;
	GCommon_ResourceID_o UIFX_ScoreBar_Left;
	GCommon_ResourceID_o UIFX_ScoreBar_Right;
	GCommon_ResourceID_o UIHUDSINGERSBHIDEALL;
	GCommon_ResourceID_o UIHUDSINGERSBENTERMOVIECAMERABTN;
	GCommon_ResourceID_o UIHUDLEFTANDRIGHTMOVE;
	GCommon_ResourceID_o UIHUDSINGERSBTIPS;
	GCommon_ResourceID_o UIMATCHRESULTREWARDSINGERSBWND;
	GCommon_ResourceID_o UIMATCHRESULTREWARDSINGERSBITEM;
	GCommon_ResourceID_o UIHUDSINGERCALLDANCE;
	GCommon_ResourceID_o UIHUDAVATARATTRIBUTEBAGTAB;
	GCommon_ResourceID_o UIHUDAVATARATTRIBUTEBAG;
	GCommon_ResourceID_o UIHUDAVATARATTRIBUTEBAGITEM;
	GCommon_ResourceID_o UIHUDAVATARATTRIBUTEBAGTIPS;
	GCommon_ResourceID_o UIHUDGAINITEMTIPS;
	GCommon_ResourceID_o UIHUDWEAPONATTRIBUTETIPS;
	GCommon_ResourceID_o UIHUDAVATARATTRIBUTEENTRY;
	GCommon_ResourceID_o UIHUDAVATARATTRIBUTE;
	GCommon_ResourceID_o UIHUDAVATARATTRIBUTEITEM;
	GCommon_ResourceID_o UIHUDHGROUNDSTARTINFO;
	GCommon_ResourceID_o UIHUDHGROUNDTOPINFO;
	GCommon_ResourceID_o UIHUDHGROUNDTOPTWOBOSSINFO;
	GCommon_ResourceID_o UIHUDHGREVIVEWAITTIP;
	GCommon_ResourceID_o UIHUDHGROUNDRESULTTIP;
	GCommon_ResourceID_o UIHUDHGTOKENFLY;
	GCommon_ResourceID_o UIHUDHGREVIVEFINSIHTIP;
	GCommon_ResourceID_o UIHUDAVATARATTRIBUTEBOX;
	GCommon_ResourceID_o UIHUDHGGATHER;
	GCommon_ResourceID_o UIHUDHGOBSERVERREVIVEPANLE;
	GCommon_ResourceID_o UIHUDHGREVIVETEAMMATE;
	GCommon_ResourceID_o UIHUDREVIVECOIN;
	GCommon_ResourceID_o UIHUDREVIVECONFIRMPAGE;
	GCommon_ResourceID_o UIHUDCSRANDOMBUFFENTRY;
	GCommon_ResourceID_o UIHUDCSRANDOMBUFF;
	GCommon_ResourceID_o UIHUDCSRANDOMBUFFITEM;
	GCommon_ResourceID_o UIMODESETTINGATTRIBUTE;
	GCommon_ResourceID_o UIMODESETTINGATTRIBUTEITEM;
	GCommon_ResourceID_o UIHUDCHOKEPOINTBUFFDURATION;
	GCommon_ResourceID_o UIRULEPOPMENUWITHPICKERSETTINGV2;
	GCommon_ResourceID_o UIFRONTENDPREVIEWELITEPASSCHALLENGEFPITEMDESC;
	GCommon_ResourceID_o UIFRONTENDPREVIEWELITEPASSCHALLENGEDAILYFPWEAPONPROPERTYPANEL;
	GCommon_ResourceID_o UIFRONTENDPREVIEWGACHAWEAPONPROPERTYPANEL;
	GCommon_ResourceID_o UI_BE_TemplateLabel;
	GCommon_ResourceID_o UI_BE_TemplateDescLabel;
	GCommon_ResourceID_o UI_BE_TemplateSlot;
	GCommon_ResourceID_o UI_BE_TemplateInputField;
	GCommon_ResourceID_o UI_BE_TemplateProcessBlock;
	GCommon_ResourceID_o UI_BE_TemplateBlockWithInAndOutHead;
	GCommon_ResourceID_o UI_BE_TemplateBlockWithInAndOutMiddle;
	GCommon_ResourceID_o UI_BE_TemplateBlockWithInAndOutTail;
	GCommon_ResourceID_o UI_BE_TemplateBlockWithInTail;
	GCommon_ResourceID_o UI_BE_TemplateBlockWithInHeadTail;
	GCommon_ResourceID_o UI_BE_TemplateBlockWithOutHead;
	GCommon_ResourceID_o UI_BE_TemplateBlockWithOutHeadTail;
	GCommon_ResourceID_o UI_BE_TemplateBlockWithInAndOutHeadTail;
	GCommon_ResourceID_o UI_BE_TemplateEnumDropdown;
	GCommon_ResourceID_o UI_BE_TemplateConstVector3;
	GCommon_ResourceID_o UI_BE_TemplateEntityGetter;
	GCommon_ResourceID_o UI_BE_TemplateEmptyList;
	GCommon_ResourceID_o UI_BE_TemplateNull;
	GCommon_ResourceID_o UI_BE_TemplateColorGetter;
	GCommon_ResourceID_o UI_BE_TemplateBlockData;
	GCommon_ResourceID_o UI_BE_TemplateBlockDataGrey;
	GCommon_ResourceID_o UI_BE_TemplateBlockDataVaraiable;
	GCommon_ResourceID_o UI_BE_TemplateLocalVarDefine;
	GCommon_ResourceID_o UI_BE_TemplateGraphVarNameInput;
	GCommon_ResourceID_o UI_BE_TemplateGraphVarNameLabel;
	GCommon_ResourceID_o UI_BE_TemplateLocalVarNameInput;
	GCommon_ResourceID_o UI_BE_TemplateFuncNameLabel;
	GCommon_ResourceID_o UI_BE_TemplateTweenCurve;
	GCommon_ResourceID_o UI_BE_TemplateDeleteBtn;
	GCommon_ResourceID_o UI_BE_TemplateAdditionalBtn;
	GCommon_ResourceID_o UI_BE_TemplateQuestionMarkBtn;
	GCommon_ResourceID_o UI_BE_SubTypeNodeItem;
	GCommon_ResourceID_o UI_BE_BlockRootPanel;
	GCommon_ResourceID_o UIHUDUGCHITOBJECTHPBAR;
	GCommon_ResourceID_o UIHUDUGCHEAERBEATEFFECT;
	GCommon_ResourceID_o UIHUD_SINGLE_FIGHT_LEADERBOARD;
	GCommon_ResourceID_o UIHUD_SINGLE_FIGHT_LEADERBOARD_ITEM;
	GCommon_ResourceID_o UIHUD_FOOTBALLGAME_TIMESCOREINFO;
	GCommon_ResourceID_o UIHUD_FOOTBALLGAME_LEADERBOARD;
	GCommon_ResourceID_o UIHUD_FOOTBALLGAME_LEADERBOARD_ITEM;
	GCommon_ResourceID_o UIHUD_FOOTBALLGAME_MATCHRESULT;
	GCommon_ResourceID_o UIHUD_FOOTBALLGAME_GOALSCOREBANNER;
	GCommon_ResourceID_o UIHUD_FOOTBALLGAME_COUNTDOWN;
	GCommon_ResourceID_o UIHUD_FOOTBALLGAME_INVITE;
	GCommon_ResourceID_o UIHUD_FOOTBALLGAME_RECEIVEINVITE;
	GCommon_ResourceID_o UIHUD_FOOTBALLGAME_MINIMAP;
	GCommon_ResourceID_o UIINGAME_FOOTBALLGAME_SCOREBOARD;
	GCommon_ResourceID_o UIHUD_FOOTBALLGAME_TIPS;
	GCommon_ResourceID_o UICUPMATCHTEAMOVERVIEW;
	GCommon_ResourceID_o UICUPMATCHCHAMPION;
	GCommon_ResourceID_o UICUPMATCH;
	GCommon_ResourceID_o UICUPMATCHCOURSE;
	GCommon_ResourceID_o UICUPMATCHCOURSEWND;
	GCommon_ResourceID_o UICUPMATCHCOURSEPAGE;
	GCommon_ResourceID_o UICUPMATCHFACTION;
	GCommon_ResourceID_o UICUPMATCHMEMBERREVIEWPOPUP;
	GCommon_ResourceID_o UICUPMATCHOTHERFORM;
	GCommon_ResourceID_o UICUPMATCHREVIEWREWARDITEM;
	GCommon_ResourceID_o UICUPMATCHREVIEWREWARDLIST;
	GCommon_ResourceID_o UICUPMATCHREVIEWREWARDWND;
	GCommon_ResourceID_o UICUPMATCHREWARDBOX;
	GCommon_ResourceID_o UICUPMATCHREWARDWND;
	GCommon_ResourceID_o UICUPMATCHTEAMAPPLYITEM;
	GCommon_ResourceID_o UICUPMATCHTEAMCREATEFORM;
	GCommon_ResourceID_o UICUPMATCHTEAMINFOEDIT;
	GCommon_ResourceID_o UICUPMATCHTEAMINVITE;
	GCommon_ResourceID_o UICUPMATCHTEAMINVITEITEM;
	GCommon_ResourceID_o UICUPMATCHTEAMJOIN;
	GCommon_ResourceID_o UICUPMATCHTEAMJOINITEM;
	GCommon_ResourceID_o UICUPMATCHTEAMMEMBERITEM;
	GCommon_ResourceID_o UICUPMATCHTEAMPROFILE;
	GCommon_ResourceID_o UIHUDCUPMATCHINTRO;
	GCommon_ResourceID_o UICUPMATCHLOBBYENTRYWND;
	GCommon_ResourceID_o UICUPMATCHWARMUP;
	GCommon_ResourceID_o UICUPMATCHSHARE;
	GCommon_ResourceID_o UICUPMATCHACCOMPLISHED;
	GCommon_ResourceID_o UICUPMATCHPROFILEITEM;
	GCommon_ResourceID_o UIENTERPHOTOGRAPHMODE;
	GCommon_ResourceID_o UIPHOTOGRAPHMODE;
	GCommon_ResourceID_o UIHUD_TUTORIAL_GAME_POPUP;
	GCommon_ResourceID_o UIHUD_TUTORIAL_MAIN_TASK_GUIDE;
	GCommon_ResourceID_o UIHUD_TUTORIAL_TARGET_GUIDE;
	GCommon_ResourceID_o UIPreviewMixCamera_SplashBanner;
	GCommon_ResourceID_o UI_TAILOR_ENTRANCE;
	GCommon_ResourceID_o UI_TAILOR_ENTRANCEITEM;
	GCommon_ResourceID_o UI_TAILOR_MAINPAGE;
	GCommon_ResourceID_o UI_TAILOR_ITEM;
	GCommon_ResourceID_o UI_TAILOR_CLOTH_ITEM;
	GCommon_ResourceID_o BACKGROUND_TAILORENTRANCE;
	GCommon_ResourceID_o BACKGROUND_TAILORMAINPAGE;
	GCommon_ResourceID_o UI_TAILOR_BGVFX;
	GCommon_ResourceID_o BACKGROUND_GAMEMODE;
	GCommon_ResourceID_o UIHUD_LADDER_MATCHRESULT_HEROIC_STAR;
	GCommon_ResourceID_o UIHUD_MATCHRESULT_ANTIHACK;
	GCommon_ResourceID_o UIFLASHSTOREPRICE;
	GCommon_ResourceID_o UIACHIEVEMENTAWARDWND;
	GCommon_ResourceID_o UIACHIEVEMENTAWARDITEM;
	GCommon_ResourceID_o UIACHIEVEMENTDETAIL;
	GCommon_ResourceID_o UIACHIEVEMENTDETAILITEM;
	GCommon_ResourceID_o UIACHIEVEMENTMAIN;
	GCommon_ResourceID_o UIACHIEVEMENTMAINITEM;
	GCommon_ResourceID_o UIENTERGROUPANIMTESTWND;
	GCommon_ResourceID_o ACHIEVEMENTITEMNEWGAINEFFECT;
	GCommon_ResourceID_o ACHIEVEMENTITEMGLOWEFFECT;
	GCommon_ResourceID_o UIHUDOBEVENTENTRY;
	GCommon_ResourceID_o UIHUDOBLOCALLEVENTPANEL;
	GCommon_ResourceID_o UIHUDOBGLOBALEVENTPANEL;
	GCommon_ResourceID_o UIHUDOBGLOBALEVENTPOLL;
	GCommon_ResourceID_o UIHUDOBGLOBALEVENTPOLLENTRY;
	GCommon_ResourceID_o UIHUDOBGLOBALEVENTACTIVE;
	GCommon_ResourceID_o UIINVITEPLATFORMCOMMONGRID;
	GCommon_ResourceID_o UISHOWALLLUCKYBAGWND;
	GCommon_ResourceID_o UIBIGLUCKYBAGLIST;
	GCommon_ResourceID_o UIHUDSCENEEDITMODEEDITWND;
	GCommon_ResourceID_o UIHUDSCENEEDITMODEEDITTABITEM;
	GCommon_ResourceID_o UIRULEENDCONDITIONSETTING;
	GCommon_ResourceID_o UIRULENUMERICSETTING;
	GCommon_ResourceID_o UIRULEPOPMENUSETTING;
	GCommon_ResourceID_o UIRULESAFEZONESETTING;
	GCommon_ResourceID_o UIRULESMALLNUMERICSETTING;
	GCommon_ResourceID_o UIRULESMALLTOGGLEBUTTONGROUPSETTING;
	GCommon_ResourceID_o UIRULETOGGLEBUTTON;
	GCommon_ResourceID_o UIRULETOGGLEBUTTONGROUPSETTING;
	GCommon_ResourceID_o UIRULETOGGLESETTING;
	GCommon_ResourceID_o UIWORKSHOPMODETAG;
	GCommon_ResourceID_o HACKERSTOREPROPERTYNODE;
	GCommon_ResourceID_o UICOLLECTIONVEHICLESKINSCOREITEMBYHACKERSTORE;
	GCommon_ResourceID_o UIGACHALIMITCHESTBUYBTN;
	GCommon_ResourceID_o UIGACHALIMITCHESTCONTENT;
	GCommon_ResourceID_o UIGACHALIMITCHESTITEM;
	GCommon_ResourceID_o FF_UI_HACKERSTORE_BG;
	GCommon_ResourceID_o UIGACHALIMITCHESTSPLASHCDN;
	GCommon_ResourceID_o UIROOMPLAYERSITEM;
	GCommon_ResourceID_o UIROOMPLAYERSWITHTEAMITEM;
	GCommon_ResourceID_o UIGACHALIMITCHESTSELECTREWARDITEM;
	GCommon_ResourceID_o FF_UI_HACKERSTORE_ITEM06_A;
	GCommon_ResourceID_o FF_UI_HACKERSTORE_ITEM03_A;
	GCommon_ResourceID_o FF_UI_HACKERSTORE_ITEM01_A;
	GCommon_ResourceID_o FF_UI_HACKERSTORE_ITEM05_A;
	GCommon_ResourceID_o FF_UI_HACKERSTORE_ITEM02_A;
	GCommon_ResourceID_o FF_UI_HACKERSTORE_ITEM04_A;
	GCommon_ResourceID_o UIHUDBTNWORKSHOPPHOTOGRAPH;
	GCommon_ResourceID_o UIHUDWORKSHOPPHOTOGRAPHMODE;
	GCommon_ResourceID_o UICOMMONSETTINGSLIDERITEM;
	GCommon_ResourceID_o UIHUDINVENTORYTAG;
	GCommon_ResourceID_o UINEWVAULT;
	GCommon_ResourceID_o UINEWVAULTCOMMONITEM;
	GCommon_ResourceID_o UINEWVAULTCOMMONITEMFIRSTGETEFFECT;
	GCommon_ResourceID_o UINEWVAULTCOMMONITEMLOVE;
	GCommon_ResourceID_o UINEWVAULTEMOTESLOT;
	GCommon_ResourceID_o UINEWVAULTHEADPREVIEW;
	GCommon_ResourceID_o UINEWVAULTPORTRAITBGITEM;
	GCommon_ResourceID_o UINEWVAULTPORTRAITITEM;
	GCommon_ResourceID_o UINEWVAULTSECONDTAB;
	GCommon_ResourceID_o UINEWVAULTSECONDTABITEM;
	GCommon_ResourceID_o UINEWVAULTBGMPREVIEW;
	GCommon_ResourceID_o UISTANDARDCDNTAB;
	GCommon_ResourceID_o UISTANDARDCDNTABITEM;
	GCommon_ResourceID_o UINEWPLAYERV2;
	GCommon_ResourceID_o UIHUDSCENEEDITMOVE;
	GCommon_ResourceID_o UINEWPLAYERSURVEY;
	GCommon_ResourceID_o UINEWPLAYERUPGRADES;
	GCommon_ResourceID_o UIWORKSHOPCREATEROOM;
	GCommon_ResourceID_o UIRULESLIDABLENUMERICSETTING;
	GCommon_ResourceID_o UIHUDMATCHRESULTWORKSHOPPANEL;
	GCommon_ResourceID_o UIGAMEMISSIONBIGMAPINFO;
	GCommon_ResourceID_o UIGAMEMISSIONMINIINFO;
	GCommon_ResourceID_o UIHUDOBEVENTENTRYSTANDARD;
	GCommon_ResourceID_o UIDETAILTIPSINGAME;
	GCommon_ResourceID_o UINEWAUTOPICKUPSETTING;
	GCommon_ResourceID_o UISETTINGACCOUNTBTN;
	GCommon_ResourceID_o UIWORKSHOPCREATEROOMSLOTITEM;
	GCommon_ResourceID_o UINEWVAULTEMOTEITEM;
	GCommon_ResourceID_o UINEWVAULTCLOTHSETRECOMMEND;
	GCommon_ResourceID_o UINEWVAULTBANNERCONTAINER;
	GCommon_ResourceID_o UINEWVAULTEMOTECONTAINER;
	GCommon_ResourceID_o UINEWVAULTHEADPICCONTAINER;
	GCommon_ResourceID_o UINEWVAULTNORMALCONTAINER;
	GCommon_ResourceID_o UINEWVAULTMUSICCONTAINER;
	GCommon_ResourceID_o UI_NEWVAULT_BG;
	GCommon_ResourceID_o UICOMMONSETTINGMOVABLEITEM;
	GCommon_ResourceID_o UIMODEEDITENTRANCEWND;
	GCommon_ResourceID_o UIMODEEDITENTRANCEMODEITEM;
	GCommon_ResourceID_o UIMODEEDITPANEL;
	GCommon_ResourceID_o UIRULEHTABITEM;
	GCommon_ResourceID_o UIRULEHTABSPANEL;
	GCommon_ResourceID_o UIRULESUBTABLECONTAINER;
	GCommon_ResourceID_o UIRULETABLECONTAINER;
	GCommon_ResourceID_o UIRULEVSCROLLTABLECONTAINER;
	GCommon_ResourceID_o UIRULEVTABITEM;
	GCommon_ResourceID_o UIRULETOGGLESETTINGV2;
	GCommon_ResourceID_o UIRULESAFEZONESETTINGV2;
	GCommon_ResourceID_o UIRULEPOPMENUSETTINGV2;
	GCommon_ResourceID_o UICLOTHPRIVILEGEITEM;
	GCommon_ResourceID_o UICLOTHPRIVILEGEPOP;
	GCommon_ResourceID_o UIHUDUGCMULTITEAMMATCHRESULT;
	GCommon_ResourceID_o UIHUDUGCMULTITEAMMATCHRESULTPLAYERITEM;
	GCommon_ResourceID_o UIHUDUGCMULTITEAMMATCHRESULTTEAMITEM;
	GCommon_ResourceID_o UIDETAILTIPSINUGCMATCHRESULT;
	GCommon_ResourceID_o UIFRONTENDPREVIEW;
	GCommon_ResourceID_o UIFRONTENDPREVIEW2DITEM;
	GCommon_ResourceID_o UIFRONTENDPREVIEWBACKPACKLEVELLEFT;
	GCommon_ResourceID_o UIFRONTENDPREVIEWBACKPACKLEVELRIGHT;
	GCommon_ResourceID_o UIFRONTENDPREVIEWBUNDLEITEM;
	GCommon_ResourceID_o UIFRONTENDPREVIEWBUNDLEPREVIEWHORIZONTAL;
	GCommon_ResourceID_o UIFRONTENDPREVIEWBUNDLEPREVIEWVERTICAL;
	GCommon_ResourceID_o UIFRONTENDPREVIEWHAIRSTYLELEVELLEFT;
	GCommon_ResourceID_o UIFRONTENDPREVIEWITEMDESC;
	GCommon_ResourceID_o UIFRONTENDPREVIEWVEHICLESKINSCOREPROPERTYPANEL;
	GCommon_ResourceID_o UIFRONTENDPREVIEWWEAPONPROPERTYPANEL;
	GCommon_ResourceID_o UIFRONTENDPREVIEWWEAPONSKINUPGRADELEFT;
	GCommon_ResourceID_o UIFRONTENDPREVIEWWEAPONSKINUPGRADELEVELRIGHT;
	GCommon_ResourceID_o UIFRONTENDPREVIEWWEAPONZOOMIN;
	GCommon_ResourceID_o UIFRONTENDPREVIEWZOOMINWITHCAMERA;
	GCommon_ResourceID_o UIFRONTENDPREVIEWHAIRSTYLELEVELRIGHT;
	GCommon_ResourceID_o UIFRONTENDPREVIEWPVEWEAPONPROPERTY;
	GCommon_ResourceID_o UIFRONTENDPREVIEWHOTFIXDOWNLOAD;
	GCommon_ResourceID_o UIBOYBANDBCHEER;
	GCommon_ResourceID_o UIBOYBANDBCHEERPREVIEW;
	GCommon_ResourceID_o UIBOYBANDBCHEERPREVIEWITEM;
	GCommon_ResourceID_o UIBOYBANDBCOLLECTION;
	GCommon_ResourceID_o UIBOYBANDBCOLLECTIONCHARACTERITEM;
	GCommon_ResourceID_o UIBOYBANDBCOLLECTIONSPOT;
	GCommon_ResourceID_o UIBOYBANDBEXCHANGE;
	GCommon_ResourceID_o UIBOYBANDBEXCHANGECHARACTERITEM;
	GCommon_ResourceID_o UIBOYBANDBEXCHANGESLOTITEM;
	GCommon_ResourceID_o UIBOYBANDBEXCHANGETOKENGAIN;
	GCommon_ResourceID_o UIBOYBANDBEXCHANGETOKENGAINITEM;
	GCommon_ResourceID_o UIBOYBANDBCOLLECTIONDETAIL;
	GCommon_ResourceID_o UIBOYBANDBEXCHANGECHOOSECONFIRM;
	GCommon_ResourceID_o UIBOYBANDBEXCHANGECONFIRM;
	GCommon_ResourceID_o UIHUDREPORTMAINREASONLINE;
	GCommon_ResourceID_o UIHUDGAMEMISSIONMINIINFOPANEL;
	GCommon_ResourceID_o UICREDITVERIFY;
	GCommon_ResourceID_o UIHUDGAMEMISSIONEFFECT;
	GCommon_ResourceID_o UIHUDBIGHINT;
	GCommon_ResourceID_o UIHUDCREDITBEHAVIOPOPUP;
	GCommon_ResourceID_o BACKGROUND_AVATARLINK;
	GCommon_ResourceID_o UIBOYBANDBCHEERRESULT;
	GCommon_ResourceID_o UILABNAVIGATION;
	GCommon_ResourceID_o UIHYPERBOOKENTRANCE;
	GCommon_ResourceID_o UIHYPERBOOKSHELFNAVIGATION;
	GCommon_ResourceID_o BACKGROUND_LAB_BG;
	GCommon_ResourceID_o BACKGROUND_HYPERBOOK_BG;
	GCommon_ResourceID_o UIDEBUGCONSOLETOGGLEARGS;
	GCommon_ResourceID_o UIHYPERBOOKCONTENTNAVIGATION;
	GCommon_ResourceID_o UIHYPERBOOKCONTENTPAGEITEM;
	GCommon_ResourceID_o UIFRONTENDPREVIEWHACKERSTOREITEMDESC;
	GCommon_ResourceID_o UIFRONTENDPREVIEWHACKERSTOREBUNDLEPREVIEW;
	GCommon_ResourceID_o UIFRONTENDPREVIEWHACKERSTOREWEAPONPROPERTYPANEL;
	GCommon_ResourceID_o UIFRONTENDPREVIEWHACKERSTOREVEHICLESKINSCOREPROPERTYPANEL;
	GCommon_ResourceID_o UISCENEEDITSUBSCRIPTIONINFO;
	GCommon_ResourceID_o UISCENEEDITSUBSCRIPTIONSLOTITEM;
	GCommon_ResourceID_o UIUGCPERSONPROFILEDETAIL;
	GCommon_ResourceID_o UILADDERMATCH_SEASONINFO_MINI_MISSIONITEM;
	GCommon_ResourceID_o BACKGROUND_LOGIN_QUALITY_OBJECT_REVIEW;
	GCommon_ResourceID_o BACKGROUND_3D_OBJECTS_REVIEW;
	GCommon_ResourceID_o UIHUDDEBUGTOGGLEUI;
	GCommon_ResourceID_o FRONTENDPREVIEWDETAILSKILLINFOPANEL;
	GCommon_ResourceID_o UIFRONTENDPREVIEWHACKERSTOREDETAILSKILLINFOPANEL;
	GCommon_ResourceID_o BACKGROUND_HYPERBOOK_BOOKPAGE_BG;
	GCommon_ResourceID_o COMMONREWARDWND_BGSTYLE_SEASONLADDERRANKUP;
	GCommon_ResourceID_o UIHEROICSTARTIP;
	GCommon_ResourceID_o UIHUDPRESET;
	GCommon_ResourceID_o UIHUDPRESETITEM;
	GCommon_ResourceID_o UIREPORTREPLAY;
	GCommon_ResourceID_o UIREPORTREPLAYITEM;
	GCommon_ResourceID_o UIHUDREPORTREPLAY;
	GCommon_ResourceID_o UIHUDREPORTREPLAYITEM;
	GCommon_ResourceID_o UIUGCMYWORKS;
	GCommon_ResourceID_o UIUGCMYWORKSSLOTITEM;
	GCommon_ResourceID_o UIUGCCONFIRMWND;
	GCommon_ResourceID_o UIUGCCREATENEWWORKSHOP;
	GCommon_ResourceID_o UIUGCCSAVEFILESELECT;
	GCommon_ResourceID_o FF_UI_RAMPAGE4C_BG;
	GCommon_ResourceID_o UIHUDSERVERTIME;
	GCommon_ResourceID_o UIUGCCSAVEASNEWSLOT;
	GCommon_ResourceID_o UIUGCSAVEASNEWSLOTITEM;
	GCommon_ResourceID_o UIMAPDOWNLOADSELECT;
	GCommon_ResourceID_o UIMAPDOWNLOADSELECTITEM;
	GCommon_ResourceID_o UISPHUDBOMBMATCHINFO;
	GCommon_ResourceID_o UIWEAPONUPGRADETOKENEXCHANGE;
	GCommon_ResourceID_o UGCINFECTIONCHANGEPANEL;
	GCommon_ResourceID_o UGCINFECTIONCHANGEITEM;
	GCommon_ResourceID_o UIHUDUGC_FACTIONINFO;
	GCommon_ResourceID_o UIHUDUGC_ICONNOTIFICATION;
	GCommon_ResourceID_o UI_HUD_LADDERMATCH_RESULT_UPGRADE_FULLANI1_2;
	GCommon_ResourceID_o UI_HUD_LADDERMATCH_RESULT_UPGRADE_FULLANI2_3;
	GCommon_ResourceID_o UI_HUD_LADDERMATCH_RESULT_UPGRADE_FULLANI3_4;
	GCommon_ResourceID_o UI_HUD_LADDERMATCH_RESULT_UPGRADE_FULLANI4_5;
	GCommon_ResourceID_o UI_HUD_LADDERMATCH_RESULT_UPGRADE_FULLANI5_6;
	GCommon_ResourceID_o UI_HUD_LADDERMATCH_RESULT_UPGRADE_FULLANI6_7;
	GCommon_ResourceID_o UIHUDUGC_TWOTEAMMATCHINFOSIMPLE;
	GCommon_ResourceID_o UIHUDUGC_COUNTDOWNREMINDER;
	GCommon_ResourceID_o UIPOPINTIPS;
	GCommon_ResourceID_o UIHUDUGC_ROUNDTRANSITION;
	GCommon_ResourceID_o UISPHUDBOMBROUNDRESULT;
	GCommon_ResourceID_o UIHUDDEBUGTESTPOPMENU;
	GCommon_ResourceID_o UIFRONTENDPREVIEWHYPERBOOKWEAPONPROPERTYPANEL;
	GCommon_ResourceID_o UIUGCDELETEFILESELECT;
	GCommon_ResourceID_o UIHUDDEBUGGAMINGVAULT;
	GCommon_ResourceID_o UIHUDUGC_SINGLELEADERBOARD_ITEM;
	GCommon_ResourceID_o UIHUDUGC_SINGLELEADERBOARD;
	GCommon_ResourceID_o UIHUDPRESETENTRY;
	GCommon_ResourceID_o UIFRONTENDPREVIEWHYPERBOOKITEMDESC;
	GCommon_ResourceID_o UIHUDUGC_ZOMBIELEVEL;
	GCommon_ResourceID_o UIHUDUGC_ZOMBIELEVELITEM;
	GCommon_ResourceID_o UIHUDIDENTITY;
	GCommon_ResourceID_o UIHUDUGC_ADDSCORE;
	GCommon_ResourceID_o UIHUDUGC_ADDSCOREVFX;
	GCommon_ResourceID_o UIINTEGRATIONTEST;
	GCommon_ResourceID_o UIACTIVITYSECRETMESSAGEGENERATEPOPUPWND;
	GCommon_ResourceID_o UIACTIVITYSECRETMESSAGEREDEEMPOPUPWND;
	GCommon_ResourceID_o UIHUDUGC_ZOMBIEVFX;
	GCommon_ResourceID_o LOADING_QUALITY_OBJECT_MOCO;
	GCommon_ResourceID_o UISTANDARD_TAB_ITEM_NEWVAULT;
	GCommon_ResourceID_o UISTANDARD_TAB_NEWVAULT;
	GCommon_ResourceID_o UINEWVAULTBG;
	GCommon_ResourceID_o UI_NEWVAULT_DRESS_BG;
	GCommon_ResourceID_o UIFLASHSTORELOBBYENTRANCE;
	GCommon_ResourceID_o UIHUDROULETTECHAT;
	GCommon_ResourceID_o UIHUDROULETTEMEDKIT;
	GCommon_ResourceID_o UILOBBYNEWFULLSCREENVFX;
	GCommon_ResourceID_o UILOBBYNEWEVENTNEWPLAYERSIGNIN;
	GCommon_ResourceID_o UILOBBYNEWEVENTVETERANSIGNIN;
	GCommon_ResourceID_o UILOBBYNEWEVENTPREVETERAN;
	GCommon_ResourceID_o UILOBBYNEWEVENTBIGEVENTTEMPLATE;
	GCommon_ResourceID_o UIFLASHSTOREACTIVITYNAVIGATION;
	GCommon_ResourceID_o UIFLASHSTOREACTIVITYPHASENODE;
	GCommon_ResourceID_o UIFLASHSTOREACTIVITYGROUPTITLE;
	GCommon_ResourceID_o UIFLASHSTOREACTIVITYITEM;
	GCommon_ResourceID_o UITOPBUTTONGOTOTOKEN;
	GCommon_ResourceID_o UIHUDLUCKYDRAWBOX;
	GCommon_ResourceID_o UIHUDLUCKYDRAWBOXITEM;
	GCommon_ResourceID_o UIHUDROULETTEGRENADE;
	GCommon_ResourceID_o UIINTEGRATIONTESTCASE;
	GCommon_ResourceID_o UIUGCRECOMMENDATION;
	GCommon_ResourceID_o UIUGCHOTMAP;
	GCommon_ResourceID_o UIUGCRECOMMENDATIONPOP;
	GCommon_ResourceID_o UIDRTEST;
	GCommon_ResourceID_o UIDRAGDROPITEMCONTAINER;
	GCommon_ResourceID_o UIDRAGDROPSORTPANEL;
	GCommon_ResourceID_o UIREPORTREPLAYREASONFILTER;
	GCommon_ResourceID_o UIREPORTREPLAYMODEITEM;
	GCommon_ResourceID_o UIREPORTREPLAYMODEFILTER;
	GCommon_ResourceID_o UIREPORTREPLAYREASONMAINITEM;
	GCommon_ResourceID_o UIREPORTREPLAYREASONSUBITEM;
	GCommon_ResourceID_o UIREPORTREPLAYSUBMIT;
	GCommon_ResourceID_o UIREPORTREPLAYSUBMITMAINTOGGLE;
	GCommon_ResourceID_o BACKGROUND_FLASHSTOREACTIVITY_BG;
	GCommon_ResourceID_o UIUGCCOMMENTITEM;
	GCommon_ResourceID_o UIUGCCOMMENT;
	GCommon_ResourceID_o UIWORKSHOPTAGCOMMENT;
	GCommon_ResourceID_o UIUGCCREATEMAPSELECTITEM;
	GCommon_ResourceID_o UIUGCCREATEMODESELECTITEM;
	GCommon_ResourceID_o UIUGCSWITCHMODE;
	GCommon_ResourceID_o UIUGCSWITCHMODEITEM;
	GCommon_ResourceID_o UIHUDCOMMONFULLSCREENTUTORIAL;
	GCommon_ResourceID_o UIHUDINFECTIONHP;
	GCommon_ResourceID_o UIHUDNAMEIDENTITY;
	GCommon_ResourceID_o UIHUDTESTINGAMEVAULTSEARCH;
	GCommon_ResourceID_o UIHUDSCENEEDITSETTINGPANEL;
	GCommon_ResourceID_o UIHUDSCENEEDITCAMERAVIEWPORT;
	GCommon_ResourceID_o UIHUDUGC_IDENTITYGUIDE;
	GCommon_ResourceID_o UIRANKGROUPRULE;
	GCommon_ResourceID_o UIFRONTENDPREVIEWPROGRESSBAR;
	GCommon_ResourceID_o UIRULEHTABSCONTENT;
	GCommon_ResourceID_o UIRULEHTABITEMSTYLE2;
	GCommon_ResourceID_o UIVIRTUALBRAND;
	GCommon_ResourceID_o UIVIRTUALBRANDITEM;
	GCommon_ResourceID_o UIECOSETTINGSHOPPANEL;
	GCommon_ResourceID_o UIECOSETTINGSHOPITEM;
	GCommon_ResourceID_o UIGAMEBUFDETAILTIPS;
	GCommon_ResourceID_o UIHUDSCENEEDITSHOPITEM;
	GCommon_ResourceID_o UIHUDSCENEEDITSHOPPANEL;
	GCommon_ResourceID_o UIHUDSCENEEDITSHOPSHELF;
	GCommon_ResourceID_o UIHUDSCENEEDITSHOPCHOSENITEM;
	GCommon_ResourceID_o UIHUDSCENEEDITSHOPCHOSENPANEL;
	GCommon_ResourceID_o UIHUDBOSSHALLOWEENHP;
	GCommon_ResourceID_o UIVETERANFIRSTGAMEREWARD;
	GCommon_ResourceID_o UIVETERANV3VERSIONINTRODUCTION;
	GCommon_ResourceID_o UIHUDUGC_SHOP;
	GCommon_ResourceID_o UIHUDUGC_ACTION;
	GCommon_ResourceID_o FF_UI_VIRTUALBRAND_BG;
	GCommon_ResourceID_o UICOMMONBONUSICON;
	GCommon_ResourceID_o UI_BE_TemplateGarphVarTypeLabel;
	GCommon_ResourceID_o UIHUDUGC_SHOPSHELF;
	GCommon_ResourceID_o UIHUDUGC_SHOPITEM;
	GCommon_ResourceID_o ENUMTYPELABEL;
	GCommon_ResourceID_o UIMATCHRESULTWAITING;
	GCommon_ResourceID_o UIHUDUGC_WALLET;
	GCommon_ResourceID_o UICOMMONSETTINGADHESIONSLIDERITEM;
	GCommon_ResourceID_o UIDEBUGCONSOLECOMMANDITEM1POPUP;
	GCommon_ResourceID_o UIDEBUGCONSOLECOMMANDITEM3;
	GCommon_ResourceID_o UIDEBUGCONSOLECOMMANDLABEL;
	GCommon_ResourceID_o UIDEBUGCONSOLEINGAME;
	GCommon_ResourceID_o UIDEBUGCONSOLETIPWITHCOPY;
	GCommon_ResourceID_o UIHUDSCENEEDITNUMINPUTWINDOW;
	GCommon_ResourceID_o UIDEBUGCONSOLEINGAMEMASK;
	GCommon_ResourceID_o UIHUDSCENEEDITSHOPSHELFADD;
	GCommon_ResourceID_o UIDEBUGCONSOLECOMMANDBTN;
	GCommon_ResourceID_o UIDEBUGCONSOLECOMMANDITEM4;
	GCommon_ResourceID_o UIINTEGRATIONITEM;
	GCommon_ResourceID_o UIINTEGRATIONTESTRETURNBUTTON;
	GCommon_ResourceID_o UIBOOYAHPASSUPGRADENAVIGATION;
	GCommon_ResourceID_o UIBIGEVENT_PERSONALPROGRESS;
	GCommon_ResourceID_o UIBIGEVENT_PERSONALPROGRESS_BARITEM;
	GCommon_ResourceID_o UIBIGEVENT_PERSONALPROGRESS_MISSIONITEM;
	GCommon_ResourceID_o UIBIGEVENT_PERSONALPROGRESS_MISSIONPOPUPWND;
	GCommon_ResourceID_o UIBIGEVENT_PERSONALPROGRESS_PEAKDAYPOPUPWND;
	GCommon_ResourceID_o UIBIGEVENT_PERSONALPROGRESS_RULEPOPUPWND;
	GCommon_ResourceID_o UIBIGEVENT_PERSONALPROGRESSHELPTIP;
	GCommon_ResourceID_o UIBIGEVENT_PERSONALPROGRESS_BTNITEM;
	GCommon_ResourceID_o UICOMMONDIAMONDPURCHASEBTN;
	GCommon_ResourceID_o UIBOOYAHPASSMAIN;
	GCommon_ResourceID_o UIBOOYAHPASSDUOPURCHASEPOPUPWND;
	GCommon_ResourceID_o UICOMMONINAPPPURCHASEBTN;
	GCommon_ResourceID_o UIFOOTBALLSKILLITEM;
	GCommon_ResourceID_o UIFOOTBALLSKILLSELECT;
	GCommon_ResourceID_o BACKGROUND_HGSNOW_DIFFICULTYSELECTION;
	GCommon_ResourceID_o BACKGROUND_HGSNOW_TALENT;
	GCommon_ResourceID_o UIHGSNOWDIFFICULTYRECORDDETAIL;
	GCommon_ResourceID_o UIHGSNOWDIFFICULTYSELECTION;
	GCommon_ResourceID_o UIHGSNOWDIFFICULTYSELECTIONITEM;
	GCommon_ResourceID_o UIHGSNOWDIFFICULTYSELECTIONBIGITEM;
	GCommon_ResourceID_o UIHGSNOWTALENT;
	GCommon_ResourceID_o UIHGSNOWTALENTBRANCHNODE;
	GCommon_ResourceID_o UIHGSNOWTALENTITEM;
	GCommon_ResourceID_o UIHGSNOWTALENTMAINNODE;
	GCommon_ResourceID_o UIHGSNOWTALENTNODEDETAIL;
	GCommon_ResourceID_o UIHGSNOWDIFFICULTYSELECTIONBUFFDETAIL;
	GCommon_ResourceID_o UIBOOYAHPASSEXPPURCHASEPOPUPWND;
	GCommon_ResourceID_o UIUGCHOTINDICATOR;
	GCommon_ResourceID_o UIBOOYAHPASSSINGLEPPREWARD;
	GCommon_ResourceID_o UIBOOYAHPASSSINGLEPPREWARDINMIDDLE;
	GCommon_ResourceID_o UIBOOYAHPASSREWARDPREVIEW;
	GCommon_ResourceID_o UIBOOYAHPASSPREVIEWBASEITEM;
	GCommon_ResourceID_o UIBOOYAHPASSDOUBLEPPREWARDINMIDDLE;
	GCommon_ResourceID_o UIBOOYAHPASSDOUBLEPPREWARD;
	GCommon_ResourceID_o UIBOOYAHPASSMAINBASEITEM;
	GCommon_ResourceID_o UIBOOYAHPASSSEPARATOR;
	GCommon_ResourceID_o UIBOOYAHPASSDUOSHARE;
	GCommon_ResourceID_o UIHUDFOOTBALLGAMEINTRO;
	GCommon_ResourceID_o UIBOOYAHPASSDUOSHAREITEM;
	GCommon_ResourceID_o UIBOOYAHPASSDUOSHARECONFIRMWND;
	GCommon_ResourceID_o UIBOOYAHPASSDUORECEIVECONFIRMWND;
	GCommon_ResourceID_o VOICEBALANCECURVECONFIG;
	GCommon_ResourceID_o UICOMMONDIAMONDPURCHASEPOPUPWND;
	GCommon_ResourceID_o UIHUDUGC_CHOOSECARD;
	GCommon_ResourceID_o UIHUDUGC_CHOOSECARDITEM;
	GCommon_ResourceID_o UIFRONTENDPREVIEWTAILORCLOTHUPGRADELEFT;
	GCommon_ResourceID_o UIHUDFOOTBALLGAMEROUNDTRANSITION;
	GCommon_ResourceID_o UIANTIHACKWINDOW;
	GCommon_ResourceID_o UIHUDOBACTIVESKILL;
	GCommon_ResourceID_o UIBOOYAHPASSUNLOCKEDSHAREPOPUPWND;
	GCommon_ResourceID_o UIHUDUGC_IDENTITYNOTIFY;
	GCommon_ResourceID_o UISCENEEDITRECOMMENDATIONITEM;
	GCommon_ResourceID_o UISCENEEDITCATEGORY;
	GCommon_ResourceID_o UISCENEEDITTEMPLATEMAPITEM;
	GCommon_ResourceID_o UISCENEEDITUSERCENTER;
	GCommon_ResourceID_o UIUGCROOMLIST;
	GCommon_ResourceID_o UIUGCROOMLISTITEM;
	GCommon_ResourceID_o UIHUDUGC_FIVESECONDCOUNTDOWN;
	GCommon_ResourceID_o UICOLORPALETTE;
	GCommon_ResourceID_o UICOLORPALETTEITEM;
	GCommon_ResourceID_o UIVERTICALPREVIEW;
	GCommon_ResourceID_o UIHUDUGC_TITLEBANNER;
	GCommon_ResourceID_o UIHUDMVPSKILLITEM;
	GCommon_ResourceID_o UIMILESTONENAVIGATION;
	GCommon_ResourceID_o UIWEAPONSKINPOKEDEXPREVIEW;
	GCommon_ResourceID_o UISCRIPTCATEGORYITEM;
	GCommon_ResourceID_o UISCRIPTITEM;
	GCommon_ResourceID_o UISWITCHSCRIPTMENU;
	GCommon_ResourceID_o UIPREVETERAN;
	GCommon_ResourceID_o UIPREVETERANREWARDITEM;
	GCommon_ResourceID_o UITAILORTOKENBOXMESSAGEWINDOW;
	GCommon_ResourceID_o UITAILORTOKENBOXANIMATIONWINDOW;
	GCommon_ResourceID_o UISCREENSHOTSHAREMESSAGEWINDOW;
	GCommon_ResourceID_o TEMPLATEHELPCONTENT;
	GCommon_ResourceID_o TEMPLATEBLOCKHELPBTN;
	GCommon_ResourceID_o TEMPLATEHELPPARAICON;
	GCommon_ResourceID_o TEMPLATEHELPPARATYPE;
	GCommon_ResourceID_o TEMPLATEHELPSUBTITLE;
	GCommon_ResourceID_o UIHUDBLOCKEDITBLOCKHELP;
	GCommon_ResourceID_o UIHUDUGC_COMMONHUDSWITCH;
	GCommon_ResourceID_o UIPETSKILLBIGMAPBTN;
	GCommon_ResourceID_o UIPETSKILLBIGMAPRANGE;
	GCommon_ResourceID_o UIPETSKILLMINIMAP;
	GCommon_ResourceID_o UIHUDLOCKAIRDROPPOSMARK;
	GCommon_ResourceID_o UIHUDLOCKAIRDROPINFO;
	GCommon_ResourceID_o UIHUDUGC_SKILLBUTTON;
	GCommon_ResourceID_o UIBOOYAHPASSVIDEO;
	GCommon_ResourceID_o UIBOOYAHPASSLOBBYICON;
	GCommon_ResourceID_o UIBPLOBBY_ALLIGATOR;
	GCommon_ResourceID_o UIBPLOBBY_CYBERMECH;
	GCommon_ResourceID_o FF_UGC_BG;
	GCommon_ResourceID_o BACKGROUND_MILESTONE;
	GCommon_ResourceID_o UIBOOYAHPASSSUBSCRIPTIONPOPUPWND;
	GCommon_ResourceID_o UIHUDARENAFOOTBALLGAMEGOALSCOREBANNER;
	GCommon_ResourceID_o UIHUDFOOTBALLMATCHMINIMAP;
	GCommon_ResourceID_o UIACHIEVEMENTTIPSBOX;
	GCommon_ResourceID_o UIHUDICEWALLMAKERITEM;
	GCommon_ResourceID_o UIROOMPARAMSSLIDER;
	GCommon_ResourceID_o UIROOMPARAMSMULTICHOOSE;
	GCommon_ResourceID_o UIROOMPARAMSMULTICHOOSEITEM;
	GCommon_ResourceID_o UIROOMPARAMSPOPMENU;
	GCommon_ResourceID_o UIROOMPARAMSSWITCH;
	GCommon_ResourceID_o UIROOMPARAMSMAIN;
	GCommon_ResourceID_o UIHUDPDMRANKITEM;
	GCommon_ResourceID_o UIHUDPDMRANK;
	GCommon_ResourceID_o UIRECOMMENDTEAMMATE;
	GCommon_ResourceID_o UIVIRTUALBRANDSHOWCASETABBTN;
	GCommon_ResourceID_o UIVIRTUALBRANDSETWIDEITEM;
	GCommon_ResourceID_o UINEWPLAYERLEVELUPREWARDITEM;
	GCommon_ResourceID_o UINEWPLAYERLEVELUPREWARDPREVIEW;
	GCommon_ResourceID_o UINEWPLAYERGUIDEENTRANCEWND;
	GCommon_ResourceID_o UIHUDBIGHEADCHOOSEBUFF;
	GCommon_ResourceID_o UIHUDBIGHEADCHOOSEBUFFITEM;
	GCommon_ResourceID_o UIHUDBIGHEADINTROINFO;
	GCommon_ResourceID_o UIUGCMYWOKRSMODIFYCOVER;
	GCommon_ResourceID_o TEMPLATEBLOCKLOCSTRING;
	GCommon_ResourceID_o UIRULEVECTOR3SETTING;
	GCommon_ResourceID_o UIChooseLoadoutWindow;
	GCommon_ResourceID_o UIWEAPONPOWERICON;
	GCommon_ResourceID_o UIPETCHOOSESKILLWINDOW;
	GCommon_ResourceID_o UIPETCHOOSESKILLITEM;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_BTNITEM;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARDSPEC_BTNITEM;
	GCommon_ResourceID_o UIBIGEVENT_CARDPROGRESS;
	GCommon_ResourceID_o UIBIGEVENT_CARDPROGRESSNODE;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_JACKPOTPOPUPWND;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARDTAB;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_MAINPOPUPWND;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARDITEM;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARDGIVEWND;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARDRECEIVEWND;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMSHOPCARDITEM;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARDSHOPWND;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_MISSIONPOPUPWND;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_PEAKDAYPOPUPWND;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_RULEPOPUPWND;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_MISSIONITEM;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_COMMONCARDINFO;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_MAINCARDINFO;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_PREVIEWPOPWND;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_MAIN_FIVE;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_MAIN_FOUR;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_MAIN_SIX;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_CONFIRMWND;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_TOKENPOPITEMWND;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_TOKENPOPWND;
	GCommon_ResourceID_o UIROOMPARAMSINROOMITEM;
	GCommon_ResourceID_o UIUGCMATCHRESULTCOMMENT;
	GCommon_ResourceID_o UIIMAGECOVERPREVIEWWINDOW;
	GCommon_ResourceID_o UIWEAPONPOWERPROFILE;
	GCommon_ResourceID_o UIWEAPONPOWERCOMMON;
	GCommon_ResourceID_o UIWEAPONPOWERSINGLE;
	GCommon_ResourceID_o UIGACHAROYALVFX;
	GCommon_ResourceID_o UIHUDUGC_TEXTTIPS;
	GCommon_ResourceID_o UIUGCSTANDARDTABITEM;
	GCommon_ResourceID_o UIUGCSTANDARDSUBTABITEM;
	GCommon_ResourceID_o UIUGCSTANDARDDRAWERTAB;
	GCommon_ResourceID_o UIFRONTENDPREVIEWWEAPONPROPERTYITEM;
	GCommon_ResourceID_o UIPETSKILLSLOT;
	GCommon_ResourceID_o UIRECOMMENDLOADOUTWINDOW;
	GCommon_ResourceID_o UIRECOMMENDLOADOUTPLANITEM;
	GCommon_ResourceID_o UIHUDITEMSEARCHMARK;
	GCommon_ResourceID_o UIWEAPONPOWERPROFILEITEM;
	GCommon_ResourceID_o UISKINMODCHECKPOPWND;
	GCommon_ResourceID_o UIGACHAUNLIMITEDCHESTCONTENT;
	GCommon_ResourceID_o UIGACHAUNLIMITEDCHESTITEM;
	GCommon_ResourceID_o UIGACHAUNLIMITEDEXCHANGEITEM;
	GCommon_ResourceID_o UIGACHATOKENEXCHANGE;
	GCommon_ResourceID_o UIGACHAUNLIMITEDCHESTBUYBTN;
	GCommon_ResourceID_o UIGACHAUNLIMITEDCHESTITEMLARGE;
	GCommon_ResourceID_o UIGACHAUNLIMITEDCHESTITEMSUPERLARGE;
	GCommon_ResourceID_o UIPOPWNDSTANDARDSUBTABITEMREMAKE;
	GCommon_ResourceID_o UIPOPWNDSTANDARDTABITEMREMAKE;
	GCommon_ResourceID_o UIACTIVITYWEBVIEW;
	GCommon_ResourceID_o UISCENEEDITLOADINGMAPINFO;
	GCommon_ResourceID_o UIGACHATOKENEXCHANGEITEM;
	GCommon_ResourceID_o UIGACHALIMITITEMVFXREMOVE;
	GCommon_ResourceID_o UIGACHALIMITITEMTHIRDVFX;
	GCommon_ResourceID_o UIGACHALIMITITEMSECONDVFX;
	GCommon_ResourceID_o UIGACHALIMITITEMFLICKEREFFECT;
	GCommon_ResourceID_o UIGACHATURNTABLEITEMFLICKEREFFECT;
	GCommon_ResourceID_o UIGACHALENGENDARYEXTRALISTITEMVFXRAREREWARD;
	GCommon_ResourceID_o UIGACHALEGENDARYNEWCONTENTTRIALVFX;
	GCommon_ResourceID_o UICONFIRMPLANWINDOW;
	GCommon_ResourceID_o UILEVELUPREWARDSKILLTIPS;
	GCommon_ResourceID_o UILUCKYBUFFBATTLE;
	GCommon_ResourceID_o UIUGCFEEDBACK;
	GCommon_ResourceID_o UIUGCSINGLESELECTITEM;
	GCommon_ResourceID_o UIUGCMULTIPLESELECTITEM;
	GCommon_ResourceID_o UIHUDAUTOSEARCHITEM;
	GCommon_ResourceID_o UIUGCPHOTOCUTWINDOW;
	GCommon_ResourceID_o UIHUDCENTERUPTEAMMATETIPS;
	GCommon_ResourceID_o UILUCKYBUFFBATTLEITEM;
	GCommon_ResourceID_o UIHUDAIRTRANSPORTERNAME;
	GCommon_ResourceID_o UINETWORKSETTING;
	GCommon_ResourceID_o UIFX_UILONGBRBGEFFECT;
	GCommon_ResourceID_o UILADDERLEADERBOARDENTERWND;
	GCommon_ResourceID_o UILADDERLEADERBOARDENTERWNDITEM;
	GCommon_ResourceID_o UIWEAPONPOWERICON_UIFX_BRMODEL_LEVEL01;
	GCommon_ResourceID_o UIWEAPONPOWERICON_UIFX_BRMODEL_LEVEL02;
	GCommon_ResourceID_o UIWEAPONPOWERICON_UIFX_BRMODEL_LEVEL03;
	GCommon_ResourceID_o UIWEAPONPOWERICON_UIFX_CSMODEL_LEVEL01;
	GCommon_ResourceID_o UIWEAPONPOWERICON_UIFX_CSMODEL_LEVEL02;
	GCommon_ResourceID_o UIWEAPONPOWERICON_UIFX_CSMODEL_LEVEL03;
	GCommon_ResourceID_o UIWEAPONPOWERICON_UIFX_BRMODEL_LEVEL04;
	GCommon_ResourceID_o UIWEAPONPOWERICON_UIFX_CSMODEL_LEVEL04;
	GCommon_ResourceID_o UIWEAPONPOWERBRIEF;
	GCommon_ResourceID_o UIFRONTENDPREVIEWVIRTUALBRANDLINK;
	GCommon_ResourceID_o UIWORKSHOPTEMPLATEHELP;
	GCommon_ResourceID_o UIUGCCREATEMAPTEMPLATEITEM;
	GCommon_ResourceID_o UILUCKYBUFFMSGBANNER;
	GCommon_ResourceID_o UIHUDSCENEEDITRESITEM;
	GCommon_ResourceID_o UIWEAPONPOWERICON_INANIMATION;
	GCommon_ResourceID_o UILEADERBOARDAWARWNDITEM;
	GCommon_ResourceID_o UILEADERBOARDAWARWND;
	GCommon_ResourceID_o UIFRONTENDPREVIEWHYPERBOOKVEHICLESKINSCOREPROPERTYPANEL;
	GCommon_ResourceID_o UILOBBYNEWLOBBYGACHABTN;
	GCommon_ResourceID_o UILOBBYNEWMYSTERYMALLBTN;
	GCommon_ResourceID_o UILOBBYNEWPURCHASEEVENTBTN;
	GCommon_ResourceID_o UIDEBUGPLAYERINFO;
	GCommon_ResourceID_o UILADDERMATCHRESETMATCHREWARD;
	GCommon_ResourceID_o UIVIRTUALBRANDSWITCH;
	GCommon_ResourceID_o UIVIRTUALBRANDPROGRESS;
	GCommon_ResourceID_o UIUGCLIKEINDICATOR;
	GCommon_ResourceID_o UIHUDUGC_TWOTEAMRESULT;
	GCommon_ResourceID_o UIHGEXCHANGEMALL;
	GCommon_ResourceID_o UIHUDUGC_MULTITEAMRESULT;
	GCommon_ResourceID_o UIHUDUGC_MULTITEAMRESULTPLAYERITEM;
	GCommon_ResourceID_o UIHUDUGC_MULTITEAMRESULTTEAMITEM;
	GCommon_ResourceID_o UIHUDUGC_TWOTEAMRESULTITEM;
	GCommon_ResourceID_o REPLAYKITMAIN;
	GCommon_ResourceID_o REPLAYKITVIDEOITEM;
	GCommon_ResourceID_o UIREPLAYKITNODE;
	GCommon_ResourceID_o REPLAYKITVIDEOPREVIEWWINDOW;
	GCommon_ResourceID_o UIREPLAYKITSETTING;
	GCommon_ResourceID_o UIREPLAY_TIPS_EFFECT;
	GCommon_ResourceID_o UIHUDREPLAYBTNCTRL;
	GCommon_ResourceID_o UIHUDREPLAYACHIEVEMENTCTRL;
	GCommon_ResourceID_o UIHUDHIGHLIGHTSETTINGCTRL;
	GCommon_ResourceID_o UIHUDHIGHLIGHTSETTINGITEM;
	GCommon_ResourceID_o UIHUDMATCHACHIVEVMENTSHOW;
	GCommon_ResourceID_o UIACTIVITYADMINICONTENT;
	GCommon_ResourceID_o UIACTIVITYADFULLCONTENT;
	GCommon_ResourceID_o UIACTIVITYACCUMULATEITEM;
	GCommon_ResourceID_o UIACTIVITYACCUMULATECONTENT;
	GCommon_ResourceID_o UIACTIVITYINDEPENDENTCONTENT;
	GCommon_ResourceID_o UIACTIVITYINDEPENDENTITEM;
	GCommon_ResourceID_o UIACTIVITYLISTCONTENT;
	GCommon_ResourceID_o UIACTIVITYTOKENEXCHANGECONTENT;
	GCommon_ResourceID_o UIACTIVITYSIMPLEEXCHANGEITEM;
	GCommon_ResourceID_o UIACTIVITYNORMALTASKITEM;
	GCommon_ResourceID_o UIACTIVITYMULITTASKITEM;
	GCommon_ResourceID_o UIACTIVITYMULITAWARDTASKITEM;
	GCommon_ResourceID_o UIACTIVITYNEWOVERVIEW;
	GCommon_ResourceID_o UIACTIVITYBIGOVERVIEWITEM;
	GCommon_ResourceID_o UIACTIVITYSMALLOVERVIEWITEM;
	GCommon_ResourceID_o UIACTIVITYBINDCONTENT;
	GCommon_ResourceID_o UISUBBG;
	GCommon_ResourceID_o UIACTIVITYSCORECONTENT;
	GCommon_ResourceID_o UIACTIVITYSCOREITEM;
	GCommon_ResourceID_o UIACTIVITYSCORETASKITEM;
	GCommon_ResourceID_o UIACTIVITYNEWTOPUPCONTENT;
	GCommon_ResourceID_o UITOPUPMULITAWARDITEM;
	GCommon_ResourceID_o UITOPUPEVENTNEWITEM;
	GCommon_ResourceID_o UIEVOGUNDETAILCOMPONENT;
	GCommon_ResourceID_o UIEVOGUNMAIN;
	GCommon_ResourceID_o UIEVOGUNNAVIGATIONCOMPONENT;
	GCommon_ResourceID_o UIEVOGUNDETAILLEVELITEM;
	GCommon_ResourceID_o UIEVOGUNPRIVILEGETITLE;
	GCommon_ResourceID_o UIROOMHANGUPBTN;
	GCommon_ResourceID_o UIROOMHANGUPWAITING;
	GCommon_ResourceID_o UIEVOGUNCUSTOMIZEPOPUPWINDOW;
	GCommon_ResourceID_o UIEVOGUNSHAREBANNER;
	GCommon_ResourceID_o UIEVOGUNSHAREPREVIEWWINDOW;
	GCommon_ResourceID_o UIEVOGUNPROPERTY;
	GCommon_ResourceID_o UIEVOGGUNPRIVILEGETOGGLE;
	GCommon_ResourceID_o UIEVOGUNCUSTOMPRIVILEGE;
	GCommon_ResourceID_o UIEVOGUNPREVIEW;
	GCommon_ResourceID_o UIEVOGUNPRIVILEGEUPGRADEATTRIBUTES;
	GCommon_ResourceID_o UIEVOGUNPRIVILEGEUNLOCKABILITY;
	GCommon_ResourceID_o UIEVOGUNLASTKILLVIDEO;
	GCommon_ResourceID_o UIVIRTUALBRANDCOLLECTIONVALUEINCREASEWND;
	GCommon_ResourceID_o UIVIRTUALBRANDCOLLECTIONVALUEBTN;
	GCommon_ResourceID_o UIMATCHRESULTWINSTREAK;
	GCommon_ResourceID_o UIMATCHRESULTWINSTREAKSPECIAL;
	GCommon_ResourceID_o UIVIRTUALBRANDPROGRESSITEM;
	GCommon_ResourceID_o UIAVATARINFOLISTITEM;
	GCommon_ResourceID_o UIAVATARINFOLEFT;
	GCommon_ResourceID_o UIAVATARINFORIGHT;
	GCommon_ResourceID_o UIFRONTENDPREVIEWPRIVILEGEEFFECT;
	GCommon_ResourceID_o UIPROTECTIONPOINTCIRCLE;
	GCommon_ResourceID_o UIAVATARINFONAVIGATION;
	GCommon_ResourceID_o UIHUDMATCHRESULTPOINTSITEM;
	GCommon_ResourceID_o UIHUDMATCHRESULTSPECIALBONUSITEM;
	GCommon_ResourceID_o UIHUDLWMULTIMATCHINFO;
	GCommon_ResourceID_o UIHUDLWFACTION;
	GCommon_ResourceID_o UIHUDLWMULTIROUNDTRANSITION;
	GCommon_ResourceID_o UIHUDLWMULTIROUNDITEM;
	GCommon_ResourceID_o UIEVOGUNCAROUSEL;
	GCommon_ResourceID_o UIEVOGUNCAROUSELITEM;
	GCommon_ResourceID_o UIEVOGUNMAINPICKITEM;
	GCommon_ResourceID_o UISEASONSTATSDETAILITEM;
	GCommon_ResourceID_o UIHUDMULTITEAMLEADERBOARD;
	GCommon_ResourceID_o UIHUDMULTITEAMLEADERBOARD_TEAMITEM;
	GCommon_ResourceID_o UIHUDMULTITEAMLEADERBOARD_TEAMMATEITEM;
	GCommon_ResourceID_o UIHUDLWMULTIMATCHRESULTTEAMITEM;
	GCommon_ResourceID_o UIBUILDNAVIGATION;
	GCommon_ResourceID_o UIBUILDITEM;
	GCommon_ResourceID_o UIBUILDAVATARSKILLITEM;
	GCommon_ResourceID_o UIBUILDPETSKILLITEM;
	GCommon_ResourceID_o UIBUILDLOADOUT;
	GCommon_ResourceID_o UIPRESETSIDEPLANITEM;
	GCommon_ResourceID_o UIBUILDCHOOSEAVATARSKILLSIDE;
	GCommon_ResourceID_o UIBUILDCHOOSELOADOUTSIDE;
	GCommon_ResourceID_o UIBUILDCHOOSEPETSKILLSIDE;
	GCommon_ResourceID_o UIBUILDCHOOSEAVATARSKILLSIDEITEM;
	GCommon_ResourceID_o UIBUILDCHOOSEPETSKILLSIDEITEM;
	GCommon_ResourceID_o UIAVATARPROFICIENCY;
	GCommon_ResourceID_o UIAVATARINFOKEYART;
	GCommon_ResourceID_o UIHUDGROUPMEMBERVOICEINFO;
	GCommon_ResourceID_o UIGROUPMEMBERVOICEINFO;
	GCommon_ResourceID_o UIHUDLWTAKETURNSSHOPROUNDITEM;
	GCommon_ResourceID_o UICOMBINATIONDETAILTIPS;
	GCommon_ResourceID_o UINEWVAULTCONFIG;
	GCommon_ResourceID_o UIBOOYAHPASSENTRANCESPINE;
	GCommon_ResourceID_o UIBOOYAHPASSMAINBASEITEMSHOWBIGPRIZE_UIFX;
	GCommon_ResourceID_o UIBOOYAHPASSMAINBASEITEMSHOWGET_UIFX;
	GCommon_ResourceID_o UIBOOYAHPASSMAINBASEITEMUNLOCK_UIFX;
	GCommon_ResourceID_o UIBOOYAHPASSMAIN_UIFX_EXPERIEBAR;
	GCommon_ResourceID_o UIBOOYAHPASSMAIN_UIFX_LV_UP;
	GCommon_ResourceID_o UIBOOYAHPASSMAIN_UIFX_LVUP;
	GCommon_ResourceID_o UIBOOYAHPASSMAIN_UIFX_UNLOCK;
	GCommon_ResourceID_o UIBOOYAHPASSMAIN_UIFX_UPUNLOCK;
	GCommon_ResourceID_o UIBUILDPLANCODEPOPUPWINDOW;
	GCommon_ResourceID_o UITOGGLEBUTTONGROUP;
	GCommon_ResourceID_o UIFX_VILLAINGACHALIMITITEMSECONDVFX;
	GCommon_ResourceID_o UIFX_VILLAINGACHALIMITITEMFLICKEREFFECT;
	GCommon_ResourceID_o UIFX_VILLAINGACHALIMITITEMTHIRDVFX;
	GCommon_ResourceID_o UIFX_VILLAINGACHALIMITITEMVFXREMOVE;
	GCommon_ResourceID_o UIEVOGUNCAROUSELDOT;
	GCommon_ResourceID_o UISCOREDETAILTIPS;
	GCommon_ResourceID_o UIHUDLWMULTIDESTROYER;
	GCommon_ResourceID_o UIMATCHNPC_SPECBTNITEM;
	GCommon_ResourceID_o UIENTERGROUPIDLEEFFECT;
	GCommon_ResourceID_o UIENTERGROUPRANKEFFECT;
	GCommon_ResourceID_o UIVIBRATENEWSETTING;
	GCommon_ResourceID_o UIREPORTREPLAYSTATUS;
	GCommon_ResourceID_o UIREPORTREPLAYSTATUSITEM;
	GCommon_ResourceID_o FF_UI_BUILD_BG;
	GCommon_ResourceID_o UIHUDUGC_PROGRESSCIRCLE;
	GCommon_ResourceID_o UIGACHAVIDEONAVIGATION;
	GCommon_ResourceID_o LOADING_QUALITY_FISHTANK;
	GCommon_ResourceID_o LOADING_QUALITY_FISHTANK_02;
	GCommon_ResourceID_o UIVETERANV3PURCHASEPOPUPWND;
	GCommon_ResourceID_o UIRECOMMENDLOADOUTWINDOWTOPTAB;
	GCommon_ResourceID_o UIEVOGUNHELPWND;
	GCommon_ResourceID_o UIEVOGUNHELPWNDITEM;
	GCommon_ResourceID_o UISEASONSTATSDETAILINFOITEM;
	GCommon_ResourceID_o UIFX_EVOGUN_OBTAIN_SAOGUANG;
	GCommon_ResourceID_o UIFX_EVOGUN_SPRITEUPGRADE_SAOGUANG;
	GCommon_ResourceID_o UIEVOGUNNAVIGATIONPRIVILEGE;
	GCommon_ResourceID_o UIEVOGUNNAVIGATIONPRIVILEGEITEM;
	GCommon_ResourceID_o UIEVOGUNNAVIGATIONPRIVILEGESUBITEM;
	GCommon_ResourceID_o UIVIRTUALBRANDCOLLECTIONVALUEBTN_UIFX;
	GCommon_ResourceID_o UIVETERANV3PRIVILEGEITEM;
	GCommon_ResourceID_o EVOGUN_LASTKILL_VIDEO;
	GCommon_ResourceID_o BACKGROUND_ACHIEVEMENT;
	GCommon_ResourceID_o UITITLECOMMON;
	GCommon_ResourceID_o UITITLEITEM;
	GCommon_ResourceID_o UITITLESHOW;
	GCommon_ResourceID_o UIQUICKMESSAGESETTING;
	GCommon_ResourceID_o UIQUICKMESSAGESETTINGITEM1;
	GCommon_ResourceID_o UIQUICKMESSAGESETTINGITEM2;
	GCommon_ResourceID_o QUICKMSGITEM1GLOW;
	GCommon_ResourceID_o QUICKMSGITEM1VOICEPLAYINGGLOW;
	GCommon_ResourceID_o QUICKMSGITEM1VOICEPLAYINGICON;
	GCommon_ResourceID_o QUICKMSGITEM2GLOW;
	GCommon_ResourceID_o QUICKMSGITEM2VOICEPLAYINGGLOW;
	GCommon_ResourceID_o QUICKMSGITEM2VOICEPLAYINGICON;
	GCommon_ResourceID_o QUICKMSGITEM3GLOW;
	GCommon_ResourceID_o QUICKMSGITEM3VOICEPLAYINGGLOW;
	GCommon_ResourceID_o QUICKMSGITEM3VOICEPLAYINGICON;
	GCommon_ResourceID_o QUICKMSGMIDDLEARROWVFX;
	GCommon_ResourceID_o UIHud_Metropolis_TokenFly;
	GCommon_ResourceID_o UIHud_Metropolis_LeaderBoardSwitchFaction;
	GCommon_ResourceID_o UIHud_Metropolis_ChooseFaction;
	GCommon_ResourceID_o UIHud_Metropolis_VehicleStore;
	GCommon_ResourceID_o UIHud_Metropolis_WeaponStore;
	GCommon_ResourceID_o UIHud_Metropolis_Option;
	GCommon_ResourceID_o UIHud_Metropolis_StoreItem;
	GCommon_ResourceID_o UIHud_Metropolis_MapMark;
	GCommon_ResourceID_o UIHud_Metropolis_Message;
	GCommon_ResourceID_o UIHud_Metropolis_Notification;
	GCommon_ResourceID_o UIHud_Metropolis_GameTime;
	GCommon_ResourceID_o UIHud_Metropolis_MapArea;
	GCommon_ResourceID_o UIHud_Metropolis_MapAreaItem;
	GCommon_ResourceID_o UIHud_Metropolis_MapAreaIcon;
	GCommon_ResourceID_o UIHud_Metropolis_Mission;
	GCommon_ResourceID_o UIHud_Metropolis_MissionItem;
	GCommon_ResourceID_o UIHud_Metropolis_Guide;
	GCommon_ResourceID_o UIHud_Metropolis_Coin;
	GCommon_ResourceID_o UIHud_Metropolis_PlayerInfo;
	GCommon_ResourceID_o UIHud_Metropolis_Remaining;
	GCommon_ResourceID_o UIHud_Metropolis_MiniGameGym;
	GCommon_ResourceID_o UIHud_Metropolis_LotteryDraw;
	GCommon_ResourceID_o UIHud_Metropolis_CommonItem;
	GCommon_ResourceID_o UIHud_Metropolis_AreaInfo;
	GCommon_ResourceID_o UIHud_Metropolis_HP;
	GCommon_ResourceID_o UIHud_Metropolis_Chat;
	GCommon_ResourceID_o UIHud_Metropolis_ChatItem;
	GCommon_ResourceID_o METROPOLIS_DISTRIBUTIONBOX_WORN;
	GCommon_ResourceID_o METROPOLIS_SIGNFLAG_ACTIVATION;
	GCommon_ResourceID_o UILOBBYV2;
	GCommon_ResourceID_o UILOBBYV2STARTGAME;
	GCommon_ResourceID_o UILOBBYV2SUBSYSTEM;
	GCommon_ResourceID_o UILOBBYV2IPMUSIC;
	GCommon_ResourceID_o UILOBBYV2IAPBUNDLECHOOSE1FROM3;
	GCommon_ResourceID_o UILOBBYV2IAPBUNDLEWEB;
	GCommon_ResourceID_o UILOBBYV2PAYMENT;
	GCommon_ResourceID_o UIGROUPMEMBERFASTMESSAGEWINDOW;
	GCommon_ResourceID_o UIGROUPMEMBERFASTMESSAGEITEM;
	GCommon_ResourceID_o UICHATFASTMESSAGEPANEL;
	GCommon_ResourceID_o UICHATFASTMESSAGEITEM;
	GCommon_ResourceID_o UIHUDSWINGACTION;
	GCommon_ResourceID_o UIHUDTOWACTION;
	GCommon_ResourceID_o UIBIGEVENT_GLOBALPROGRESS_TOKENITEM;
	GCommon_ResourceID_o UIBIGEVENT_PERSONALPROGRESS_TOKENITEM;
	GCommon_ResourceID_o UIBIGEVENT_MATCHNPC_TOKENITEM;
	GCommon_ResourceID_o UIBIGEVENT_CUSTOMCARD_TOKENITEM;
	GCommon_ResourceID_o UIWEAPONPROPERTYDETAILITEM;
	GCommon_ResourceID_o UIWEAPONPROPERTYDETAILPOP;
	GCommon_ResourceID_o UICOMMONSWITCH;
	GCommon_ResourceID_o UISPHUDGLOBALMISSION;
	GCommon_ResourceID_o UILOBBYV2INVITEGROUPBOX;
	GCommon_ResourceID_o UIHGTOPSPEEDTIPSBTN;
	GCommon_ResourceID_o UIHGTOPSPEEDTIPSWND;
	GCommon_ResourceID_o UISHOPPINGMALL;
	GCommon_ResourceID_o UISHOPPINGMALLITEMMAX;
	GCommon_ResourceID_o UISHOPPINGMALLITEMNORMAL;
	GCommon_ResourceID_o UISHOPPINGMALLITEMMIN;
	GCommon_ResourceID_o UIPROFILEWEAPONNODE;
	GCommon_ResourceID_o UIPROFILEWEAPONNODEPICKITEM;
	GCommon_ResourceID_o UITIPSNORMAL;
	GCommon_ResourceID_o UIHUDMAGICCUBEBUFFER;
	GCommon_ResourceID_o UILOBBYV2TOPBUTTON;
	GCommon_ResourceID_o UIHUDSCENEEDITACTIONATTRIBUTESPRITEITEM;
	GCommon_ResourceID_o UISCENEEDITITEMATTRIBUTEINPUTTEXT;
	GCommon_ResourceID_o UIGROUPWAITING;
	GCommon_ResourceID_o UIGROUPMEMBERWAITINGITEM;
	GCommon_ResourceID_o UIGAMEMODECSRANKSPECIALPLAY;
	GCommon_ResourceID_o UILOBBYV2RESIDENTFRIENDITEM;
	GCommon_ResourceID_o UILOBBYV2RESIDENTFRIENDLIST;
	GCommon_ResourceID_o UIIMMORTALITYCOUNTDOWNTIMER;
	GCommon_ResourceID_o UIHUDSKILLSHOWPANEL;
	GCommon_ResourceID_o UIEMOTEGOVAULT;
	GCommon_ResourceID_o UILOBBYV2LEADERBOARDITEM;
	GCommon_ResourceID_o UILOBBYV2GROUPINVITEITEM;
	GCommon_ResourceID_o UIVETERANRETURNBGBR;
	GCommon_ResourceID_o UIVETERANRETURNBGNOTBR;
	GCommon_ResourceID_o UIFRONTENDPREVIEWCOMMON;
	GCommon_ResourceID_o UIGROUPMODEBOX;
	GCommon_ResourceID_o UIHUDTAKENDAMAGEDETAILITEM;
	GCommon_ResourceID_o UILOBBYV2TEAMINFOITEM;
	GCommon_ResourceID_o UILOBBYV2TEAMINFOICON;
	GCommon_ResourceID_o UILOBBYV2TEAMINFO;
	GCommon_ResourceID_o UILOBBYV2SKILLINFO;
	GCommon_ResourceID_o UILOBBYV2RANKLIMIT;
	GCommon_ResourceID_o UILOBBYGROUPV2;
	GCommon_ResourceID_o UIHUDRECONNECTTIPS;
	GCommon_ResourceID_o UILOBBYV2COINS;
	GCommon_ResourceID_o UGCHUDSCROLLBARH;
	GCommon_ResourceID_o UGCHUDSCROLLBARV;
	GCommon_ResourceID_o UGCHUDSCROLLVIEW;
	GCommon_ResourceID_o UGCHUDSVCOLLIDER;
	GCommon_ResourceID_o UGCUIPANEL;
	GCommon_ResourceID_o UICHATBOTTOMLEFT;
	GCommon_ResourceID_o UICHATWORLDCONTAINERLIFTTOPMESSAGE;
	GCommon_ResourceID_o UICHATSTICKER;
	GCommon_ResourceID_o UICHATMESSAGEITEMTIPS;
	GCommon_ResourceID_o UICHATMESSAGEITEMCLANINVITE;
	GCommon_ResourceID_o UICHATMESSAGEITEMGROUPINVITE;
	GCommon_ResourceID_o UICHATMESSAGEITEMCLANGROUPINVITE;
	GCommon_ResourceID_o UICHATMESSAGEITEMCHAMPIONSHIPTEAMINVITE;
	GCommon_ResourceID_o UICHATMESSAGEITEMCUPMATCHTEAMINVITE;
	GCommon_ResourceID_o UICHATMESSAGEITEMMENTORINVITE;
	GCommon_ResourceID_o UILOBBYV2LEADERBOARD;
	GCommon_ResourceID_o UIUGCGAMEMODESTYLE2MAPPICKWND;
	GCommon_ResourceID_o UIUGCGAMEMODESTYLE2MAPPICKITEM;
	GCommon_ResourceID_o UGCHUDGRID;
	GCommon_ResourceID_o UIHUDUGC_CAMERARAYCAST;
	GCommon_ResourceID_o UISHOPPINGMALLCDNBG;
	GCommon_ResourceID_o UIHUDMATCHFEEDBACK;
	GCommon_ResourceID_o UIHUDMATCHFEEDBACKCHOICESITEM;
	GCommon_ResourceID_o UIHUDMATCHFEEDBACKITEM;
	GCommon_ResourceID_o UIDOWNLOADCENTREFIXWND;
	GCommon_ResourceID_o UIOPENCHESTUNLOCKPANEL;
	GCommon_ResourceID_o UIACTIVITYINTERACTIONCONTENT;
	GCommon_ResourceID_o UIACTIVITYINTERACTIONTIPS;
	GCommon_ResourceID_o UIACTIVITYHISTORYPATCHNOTESCONTENT;
	GCommon_ResourceID_o UIACTIVITYHISTORYPATCHNOTEITEM;
	GCommon_ResourceID_o UIEVOGUNTOKENCHANGESECONDCONFIRM;
	GCommon_ResourceID_o UIEVOGUNSPECIALGIFTPOPUPWND;
	GCommon_ResourceID_o UI_CUSTOMIZE_BG_MAP_EMPTY;
	GCommon_ResourceID_o UIFRONTENDPREVIEW_PRIVILEGECONTAINER;
	GCommon_ResourceID_o ACHIEVEMENTANIMMATOR;
	GCommon_ResourceID_o ACHIEVEMENTCLICKVFX;
	GCommon_ResourceID_o WEAPONPROFANIMATOR;
	GCommon_ResourceID_o WEAPONPROFCLICKVFX;
	GCommon_ResourceID_o UILOBBYV2QUICKTIPS;
	GCommon_ResourceID_o UIREDTIPS;
	GCommon_ResourceID_o UIGIFTTIPS;
	GCommon_ResourceID_o VFXMYSTERYMALLITEM_DISCOUNT;
	GCommon_ResourceID_o UIBOOYAHPASSPURCHASEREWARDTIPSWND;
	GCommon_ResourceID_o UIBOOYAHPASSBACKFLOWPRIVILEGE;
	GCommon_ResourceID_o UICHANGENAME;
	GCommon_ResourceID_o UIRESERVEGROUPMEMBERINFO;
	GCommon_ResourceID_o UIFIGHTREPLAYHIGHLIGHT;
	GCommon_ResourceID_o UGCHUDLAYOUT;
	GCommon_ResourceID_o UIGROUPINVITEORJOINWND;
	GCommon_ResourceID_o UICOMMONRULESNOTABPOPUP;
	GCommon_ResourceID_o UICOMMONREWARDPREVIEWWND;
	GCommon_ResourceID_o UITOGGLECONFIRM;
	GCommon_ResourceID_o UITOGGLECONFIRMWIDEITEM;
	GCommon_ResourceID_o UIBOOYAHPASSBACKFLOWPRIVILEGEWND;
	GCommon_ResourceID_o UIGACHAFEATURELUCKY;
	GCommon_ResourceID_o UIPROFILEREPORT;
	GCommon_ResourceID_o UIPROFILEREPORTITEM;
	GCommon_ResourceID_o UIGACHALUCKYSPIN;
	GCommon_ResourceID_o UIHUDREVIVEMISSIONMARK;
	GCommon_ResourceID_o UIACHIEVEMENTSHOW;
	GCommon_ResourceID_o UIDOWNLOADCENTRERECOMMENDITEM;
	GCommon_ResourceID_o UICHANGEWEAPONSKINSTATS;
	GCommon_ResourceID_o UIHUDREVIVEMISSIONBTN;
	GCommon_ResourceID_o UITRANSFERLEADERITEM;
	GCommon_ResourceID_o UITRANSFERLEADERMENU;
	GCommon_ResourceID_o UIHIGHPINGTIPSBOX;
	GCommon_ResourceID_o UIPROFILERECENTVISITORPOPWND;
	GCommon_ResourceID_o UIPROFILERECENTVISITORITEM;
	GCommon_ResourceID_o UIHUDBOSSONIPOPUP;
	GCommon_ResourceID_o UIHUDEARNTOKENPOP;
	GCommon_ResourceID_o UIHUDGETBUFF;
	GCommon_ResourceID_o UIACHIEVEMENTCOMMON;
	GCommon_ResourceID_o UIACHIEVEMENTPROFILEITEM;
	GCommon_ResourceID_o UGCHUDTEXTURE;
	GCommon_ResourceID_o UIBINDPHONEWND;
	GCommon_ResourceID_o UIHUDFICTIONDISCLAIMER;
	GCommon_ResourceID_o UIDEBUGCONSOLETOGGLESLIDER;
	GCommon_ResourceID_o LISTENERVOLUMEMONITOR;
	GCommon_ResourceID_o UICHANGEWEAPONPREVIEWCOMPONENT;
	GCommon_ResourceID_o UICHANGEWEAPONPREVIEWMAIN;
	GCommon_ResourceID_o UICHANGEWEAPONPRIVILEGEITEM;
	GCommon_ResourceID_o UIBOOYAHPASSSEASONPOPOVER;
	GCommon_ResourceID_o UIUGCCENTERBIGEVENTTEMPLATE;
	GCommon_ResourceID_o UGCHUD3DCONTAINER;
	GCommon_ResourceID_o UIPRIVILEGEPREVIEW;
	GCommon_ResourceID_o UIFRONTENDPREVIEWVIDEOPLAYER;
	GCommon_ResourceID_o UIHUDTREASURYINFO;
	GCommon_ResourceID_o UIHUDTREASURYMAPITEM;
	GCommon_ResourceID_o UIQUICKMATCH;
	GCommon_ResourceID_o UISINGLEOPTIONCONFIRMWND;
	GCommon_ResourceID_o UIPOPUPWNDCOVER3DPREVIEWCAMERA;
	GCommon_ResourceID_o UILUCKYSPINANIMATION1;
	GCommon_ResourceID_o UILUCKYSPINANIMATION2;
	GCommon_ResourceID_o UIFX_COMMON_ITEM_DISAPPEAR;
	GCommon_ResourceID_o UIGACHATABLUCKYSPINVFX;
	GCommon_ResourceID_o UGCHUDPROFILEINFO;
	GCommon_ResourceID_o UIMALLV2;
	GCommon_ResourceID_o UISTANDARDTABMALLV2;
	GCommon_ResourceID_o UIMALLV2SECONDTAB;
	GCommon_ResourceID_o UIMALLV2SECONDTABITEM;
	GCommon_ResourceID_o UIMALLV2NORMALCONTAINER;
	GCommon_ResourceID_o UIMALLV2BOXCDNITEM;
	GCommon_ResourceID_o UIMALLV2WEAPONCDNITEM;
	GCommon_ResourceID_o UISTANDARDITEMMAXC;
	GCommon_ResourceID_o UISTANDARDITEMMAXCITEMTAG;
	GCommon_ResourceID_o UISTANDARDITEMMAXCPRICE;
	GCommon_ResourceID_o UIMALLV2ITEMADAPTOR;
	GCommon_ResourceID_o UIMALLV2WEAPONCDNCONTAINER;
	GCommon_ResourceID_o UIMALLV2BOXCDNCONTAINER;
	GCommon_ResourceID_o UIMALLV2GIFT;
	GCommon_ResourceID_o UIMALLV2GIFTSEND;
	GCommon_ResourceID_o UISTANDARDITEMWEAPON;
	GCommon_ResourceID_o UISTANDARDITEMWEAPONPRICE;
	GCommon_ResourceID_o UISTANDARDITEMWEAPONTAG;
	GCommon_ResourceID_o UIMALLV2WEAPONITEMADAPTOR;
	GCommon_ResourceID_o UIMALLWEAPONPROPERTYITEM;
	GCommon_ResourceID_o UIMALLV2DISCOUNTCONTAINER;
	GCommon_ResourceID_o UIMALLPURCHASEITEM;
	GCommon_ResourceID_o UIMALLMULTIGOODSCONTAINER;
	GCommon_ResourceID_o UIMALLV2GIFTFRIENDITEM;
	GCommon_ResourceID_o UIMALLV2GIFTRECEIVERLEFT;
	GCommon_ResourceID_o UIMALLV2GIFTRECEIVERRIGHT;
	GCommon_ResourceID_o UISTANDARDTABARROWREMAKE;
	GCommon_ResourceID_o UISTANDARDARROWTOPTAB;
	GCommon_ResourceID_o UIWEAPONTTKGAME;
	GCommon_ResourceID_o UIMALLV2EXCHANGECDNITEM;
	GCommon_ResourceID_o UIFX_COMMON_ITEM_DISAPPEAR_02;
	GCommon_ResourceID_o UILOBBYPINGDESC;
	GCommon_ResourceID_o TECHAIRDROPUI;
	GCommon_ResourceID_o VFXBOSSHPBUFFACTIVE;
	GCommon_ResourceID_o VFXBOSSHPHITTING;
	GCommon_ResourceID_o UIHUDUGC_TEXTICONMARKSHOW;
	GCommon_ResourceID_o COMMONREWARDWNDSTYLEBOXV2ONEROW;
	GCommon_ResourceID_o COMMONREWARDWNDSTYLEBOXV2DOUBLEROW;
	GCommon_ResourceID_o UIEXCHANGEMALLPOPWND;
	GCommon_ResourceID_o UIHUDGIFRECORD;
	GCommon_ResourceID_o UIHUDUGC_DEVDEBUG;
	GCommon_ResourceID_o UIMAPMOCOMARKPOINTINMAPCONTENT;
	GCommon_ResourceID_o INGAME_ITEM_CONFIG;
	GCommon_ResourceID_o INGAME_WEAPON_CONFIG;
	GCommon_ResourceID_o INGAME_COMBINE_WEAPON_CONFIG;
	GCommon_ResourceID_o INGAME_WEAPON_SWITCH_CONFIG;
	GCommon_ResourceID_o INGAME_WEAPON_SKIN_SWITCH_CONFIG;
	GCommon_ResourceID_o INGAME_WEAPON_SKIN_COMBINE_CONFIG;
	GCommon_ResourceID_o INGAME_WEAPON_EXECUTION_SKILL_CONFIG;
	GCommon_ResourceID_o INGAME_SECOND_WEAPON_CONFIG;
	GCommon_ResourceID_o INGAME_MELEE_WEAPON_CONFIG;
	GCommon_ResourceID_o INGAME_WEAPON_CONFIG_PVE;
	GCommon_ResourceID_o INGAME_ARENA_NPC_SUIT_CONFIG;
	GCommon_ResourceID_o INGAME_CONSUMABLE_CONFIG;
	GCommon_ResourceID_o INGAME_ATTACHMENT_CONFIG;
	GCommon_ResourceID_o INGAME_ATTACHMENT_OVERRIDE_CONFIG;
	GCommon_ResourceID_o INGAME_EQUIPMENT_CONFIG;
	GCommon_ResourceID_o INGAME_EQUIPMENT_ATTACHMENT_CONFIG;
	GCommon_ResourceID_o INGAME_ICEWALLMAKER_CONFIG;
	GCommon_ResourceID_o INGAME_DEVICEBAG_CONFIG;
	GCommon_ResourceID_o INGAME_VEHICLE_CONFIG;
	GCommon_ResourceID_o INGAME_LOOT_DEAD;
	GCommon_ResourceID_o INGAME_AVATAR_CONFIG;
	GCommon_ResourceID_o INGAME_AVATAR_SPECIAL_CONFIG;
	GCommon_ResourceID_o INGAME_GRENADE_CONFIG;
	GCommon_ResourceID_o INGAME_VEHICLE_ITEM_CONFIG;
	GCommon_ResourceID_o INGAME_LOADOUT_CONFIG;
	GCommon_ResourceID_o INGAME_WEAPON_SKIN_PROPERTY_SWITCH;
	GCommon_ResourceID_o INGAME_WEAPON_SKIN_PROPERTY;
	GCommon_ResourceID_o INGAME_WEAPON_SKIN_PROPERTY_PVE;
	GCommon_ResourceID_o INGAME_CAMOUFLAGE_CONFIG;
	GCommon_ResourceID_o INGAME_FOLDWING_CONFIG;
	GCommon_ResourceID_o INGAME_ICEWALL_CONFIG;
	GCommon_ResourceID_o INGAME_BUFF_CONFIG;
	GCommon_ResourceID_o INGAME_BUILDING_CONFIG;
	GCommon_ResourceID_o INGAME_SPAWN_GUN_CONFIG;
	GCommon_ResourceID_o INGAME_MINISENTRY_CONFIG;
	GCommon_ResourceID_o INGAME_DUMMY_CONFIG;
	GCommon_ResourceID_o INGAME_MAGNETICFIELD_CONFIG;
	GCommon_ResourceID_o INGAME_PERSONALUAV_CONFIG;
	GCommon_ResourceID_o INGAME_LANDMINE_CONFIG;
	GCommon_ResourceID_o INGAME_JETPACK_CONFIG;
	GCommon_ResourceID_o INGAME_SPECIALWEAPON_PARAMS_CONFIG;
	GCommon_ResourceID_o INGAME_REDENVELOPE_CONFIG;
	GCommon_ResourceID_o INGAME_DOUBLEJUMP_CONFIG;
	GCommon_ResourceID_o INGAME_BUFFBEHAVIOR_CONFIG;
	GCommon_ResourceID_o INGAME_SCENEEDIT_GRID_MESH;
	GCommon_ResourceID_o INGAME_SCENEEDIT_GROUP_BOX;
	GCommon_ResourceID_o INGAME_SCENEEDIT_MANAGER_ARROW;
	GCommon_ResourceID_o INGAME_SCENEEDIT_FLOOR_PLANE;
	GCommon_ResourceID_o INGAME_SCENEEDIT_FLOOR_PLANE_SOLO;
	GCommon_ResourceID_o INGAME_SCENEEDIT_PREFAB_CONFIG;
	GCommon_ResourceID_o INGAME_META_TEMPLATE_CONFIG;
	GCommon_ResourceID_o INGAME_AVATARATTRIBUTEINFO_CONFIG;
	GCommon_ResourceID_o INGAME_SINGERSB_DANCECLOTH_CONFIG;
	GCommon_ResourceID_o INGAME_SINGERS_B_ITEM_CONFIG;
	GCommon_ResourceID_o INGAME_LUDO_GAME_CONFIG;
	GCommon_ResourceID_o INGAME_OPTION_GAME_CONFIG;
	GCommon_ResourceID_o INGAME_RUSHINGPETS_OPTION_GAME_CONFIG;
	GCommon_ResourceID_o INGAME_RUSHINGPETS_LEVEL_CONFIG;
	GCommon_ResourceID_o INGAME_WORKSHOP_RESOURCETYPE_CONFIG;
	GCommon_ResourceID_o INGAME_WORKSHOP_CONTENT_DATA_CONFIG;
	GCommon_ResourceID_o INGAME_WORKSHOP_COSTLIMIT_CONFIG;
	GCommon_ResourceID_o INGAME_WORKSHOP_DEFAULTLEVEL_CONFIG;
	GCommon_ResourceID_o INGAME_SCENEEDIT_PREFAB_CONTAINER_GENERAL;
	GCommon_ResourceID_o INGAME_SCENEEDIT_STATIC_OBJECT;
	GCommon_ResourceID_o INGAME_SCENEEDIT_STATIC_OBJECT_SOLO;
	GCommon_ResourceID_o INGAME_SCENEEDIT_GRID_LINE;
	GCommon_ResourceID_o INGAME_PAINT_SPRAYER_CONFIG;
	GCommon_ResourceID_o INGAME_WEAPON_KNIFE;
	GCommon_ResourceID_o INGAME_WEAPON_M4A1;
	GCommon_ResourceID_o INGAME_GENERAL_WEAPON_FIRE_EFFECT;
	GCommon_ResourceID_o INGAME_REPLACER_WEAPON_ON_HAND_EFFECT;
	GCommon_ResourceID_o INGAME_REPLACER_WEAPON_ON_BACK_EFFECT;
	GCommon_ResourceID_o INGAME_HEART_SURROUND_EFFECT1;
	GCommon_ResourceID_o INGAME_HEART_SURROUND_EFFECT2;
	GCommon_ResourceID_o INGAME_HEART_SURROUND_EFFECT3;
	GCommon_ResourceID_o INGAME_HEART_WEAPON_FIRE_EFFECT;
	GCommon_ResourceID_o INGAME_HEALING_GUN_FIRE_EFFECT;
	GCommon_ResourceID_o INGAME_HEALING_GUN_FIRE_EFFECT_PC;
	GCommon_ResourceID_o INGAME_CHARGE_GUN_FIRE_EFFECT;
	GCommon_ResourceID_o INGAME_CHARGE_GUN_FIRE_EFFECT_PC;
	GCommon_ResourceID_o INGAME_CHARGE_GUN_CHARGING_EFFECT;
	GCommon_ResourceID_o INGAME_CHARGE_GUN_CHARGE_MAX_EFFECT;
	GCommon_ResourceID_o INGAME_FLAMETHROWER_GUN_FIRE_EFFECT;
	GCommon_ResourceID_o INGAME_FLAMETHROWER_WARM_UP_EFFECT;
	GCommon_ResourceID_o INGAME_WEAPON_HANDGUN;
	GCommon_ResourceID_o INGAME_WEAPON_AUG;
	GCommon_ResourceID_o INGAME_WEAPON_AK47;
	GCommon_ResourceID_o INGAME_WEAPON_UMP45;
	GCommon_ResourceID_o INGAME_WEAPON_VECTOR;
	GCommon_ResourceID_o INGAME_WEAPON_M1014;
	GCommon_ResourceID_o INGAME_GRAPPLING_HOOK_GUN_EFFECT;
	GCommon_ResourceID_o VXF_HAYSTSACK_LAND_EFFECT;
	GCommon_ResourceID_o WAITING_LEVEL_BALLOON_RED;
	GCommon_ResourceID_o WAITING_LEVEL_BALLOON_BLUE;
	GCommon_ResourceID_o WAITING_LEVEL_BALLOON_PURPLE;
	GCommon_ResourceID_o INGAME_NONE_DYNAMIC_BASE_ANIM;
	GCommon_ResourceID_o INGAME_NONE_DYNAMIC_BASE_ANIM_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_GUN;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_KNIFE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_HANDGUN;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_HANDCANNON;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_SNIPER;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_GUN_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_KNIFE_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_HANDGUN_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_HANDCANNON_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_SNIPER_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_CHANGUO;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_CHANGUO_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_VECTOR;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_VECTOR_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_VECTOR_HAND;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_VECTOR_HAND_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_MACHINEGUN;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_MACHINEGUN_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_CROSSBOW;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_CROSSBOW_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_MACHETE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_MACHETE_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_LIGHTSTICK;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_LIGHTSTICK_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_KATANA;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_KATANA_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_GRENADE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_GRENADE_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_PAINTSPRAYER;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_PAINTSPRAYER_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_SNIPER_KAR98k;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_SNIPER_KAR98k_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_HANDGUN_M1873;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_HANDGUN_M1873_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_GRENANDELAUNCHER;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_GRENANDELAUNCHER_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_SMG;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_SMG_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_GATLING;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_GATLING_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_GRAPPLINGHOOKGUN;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_GRAPPLINGHOOKGUN_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_THROWINGKNIFE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_THROWINGKNIFE_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_ZOMBIEKNIFE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_ZOMBIEKNIFE_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_PASSENGER_GUN;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_PASSENGER_GUN_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_PASSENGER_GUN_M79;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_PASSENGER_GUN_M79_FEMALE;
	GCommon_ResourceID_o INGAME_PET_Empty;
	GCommon_ResourceID_o INGAME_GLOOSHIELD_BUNKER;
	GCommon_ResourceID_o INGAME_GLOOSHIELD_BUNKER_TRANSPARENT;
	GCommon_ResourceID_o VFX_BABOON_INGAME_GLOOSHIELD_BUNKER;
	GCommon_ResourceID_o INGAME_FLIGHT_OVERRIDE_ANIM_CLOUD;
	GCommon_ResourceID_o INGAME_FLIGHT_OVERRIDE_ANIM_CLOUD_FEMALE;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_VECTOR_MALE_FULL_HD;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_VECTOR_FEMALE_FULL_HD;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_VECTOR_DIFF_MALE_FULL_HD;
	GCommon_ResourceID_o INGAME_WEAPON_OVERRIDE_ANIM_VECTOR_DIFF_FEMALE_FULL_HD;
	GCommon_ResourceID_o INGAME_ARENA_NPC_OVERRIDE_MALE1;
	GCommon_ResourceID_o INGAME_ARENA_NPC_OVERRIDE_MALE2;
	GCommon_ResourceID_o INGAME_ARENA_NPC_OVERRIDE_FEMALE1;
	GCommon_ResourceID_o INGAME_ARENA_NPC_OVERRIDE_FEMALE2;
	GCommon_ResourceID_o INGAME_CONTAINER;
	GCommon_ResourceID_o INGAME_NEWCONTAINER;
	GCommon_ResourceID_o INGAME_PLAYER_FEMALE;
	GCommon_ResourceID_o INGAME_PLAYER_MALE;
	GCommon_ResourceID_o INGAME_PLAYER_WATCH;
	GCommon_ResourceID_o INGAME_PLAYER_EP_MALE;
	GCommon_ResourceID_o INGAME_PLAYER_EP_MALE_SIMPLE;
	GCommon_ResourceID_o INGAME_PLAYER_DYNAMICCHARACTER_MALE;
	GCommon_ResourceID_o INGAME_PLAYER_DYNAMICCHARACTER_MALE_SIMPLE;
	GCommon_ResourceID_o INGAME_PLAYER_DYNAMICCHARACTER_FEMALE;
	GCommon_ResourceID_o INGAME_PLAYER_DYNAMICCHARACTER_FEMALE_SIMPLE;
	GCommon_ResourceID_o INGAME_FIRST_PERSON_DYNAMICCHARACTER_MALE;
	GCommon_ResourceID_o INGAME_FIRST_PERSON_DYNAMICCHARACTER_MALE_SIMPLE;
	GCommon_ResourceID_o INGAME_FIRST_PERSON_DYNAMICCHARACTER_FEMALE;
	GCommon_ResourceID_o INGAME_FIRST_PERSON_DYNAMICCHARACTER_FEMALE_SIMPLE;
	GCommon_ResourceID_o INGAME_AIRDROPBOX;
	GCommon_ResourceID_o INGAME_CAREPACKAGEBOX;
	GCommon_ResourceID_o INGAME_UAV;
	GCommon_ResourceID_o INGAME_UAV_CAREPACKAGE;
	GCommon_ResourceID_o INGAME_CAPSULE_HUMAN;
	GCommon_ResourceID_o INGAME_PLAYER_SNIPER_COLLIDER;
	GCommon_ResourceID_o INGAME_FOOTSTEP_SPHERE;
	GCommon_ResourceID_o INGAME_VEHICLEPICKUPEFFECT;
	GCommon_ResourceID_o INGAME_AIRDROPBOX_FUTUREHORIZON;
	GCommon_ResourceID_o INGAME_AIRDROPBOX_LIBERATIONCOALITION;
	GCommon_ResourceID_o INGAME_AIRDROPBOX_CIBERNETICA;
	GCommon_ResourceID_o INGAME_Ludo_ChessIcon;
	GCommon_ResourceID_o INGAME_PLAYER_PLAYERCOLLIDER_MALE;
	GCommon_ResourceID_o INGAME_PLAYER_PLAYERCOLLIDER_FEMALE;
	GCommon_ResourceID_o INGAME_PARACHUTE;
	GCommon_ResourceID_o INGAME_SURFBOARD_AEROBAT;
	GCommon_ResourceID_o INGAME_VEHICLEPARACHUTE;
	GCommon_ResourceID_o INGAME_STROPRING;
	GCommon_ResourceID_o INGAME_FOOTBALL;
	GCommon_ResourceID_o INGAME_FOOTBALL_EASTER_MAT01;
	GCommon_ResourceID_o INGAME_FOOTBALL_EASTER_MAT02;
	GCommon_ResourceID_o INGAME_FOOTBALL_EASTER_MAT03;
	GCommon_ResourceID_o INGAME_EXECUTION_CAMERA_ROOT;
	GCommon_ResourceID_o INGAME_FOOTBALL_SNOWMAN;
	GCommon_ResourceID_o INGAME_FOOTBALL_RushingPets;
	GCommon_ResourceID_o INGAME_SCENEEDIT_Building_Material;
	GCommon_ResourceID_o INGAME_SCENEEDIT_Building_Material2;
	GCommon_ResourceID_o INGAME_SCENEEDIT_Building_Material_Color;
	GCommon_ResourceID_o INGAME_SCENEEDIT_Building_Material_Disable;
	GCommon_ResourceID_o INGAME_SCENEEDIT_CUSTOMPATHLINE;
	GCommon_ResourceID_o INGAME_SCENEEDIT_Building_Material_Selecting;
	GCommon_ResourceID_o INGAME_ITEM_CAMOUFLAGE_BUSH;
	GCommon_ResourceID_o INGAME_ITEM_CAMOUFLAGE_BUSH_SONORAN;
	GCommon_ResourceID_o INGAME_ITEM_CAMOUFLAGE_BUSH_ParadiseNeo;
	GCommon_ResourceID_o INGAME_AIRTRANSPORTER;
	GCommon_ResourceID_o INGAME_AIRDROPPLANE;
	GCommon_ResourceID_o INGAME_FIREDRAGON;
	GCommon_ResourceID_o INGAME_PICKUP_M4A1;
	GCommon_ResourceID_o INGAME_PICKUP_AUG;
	GCommon_ResourceID_o INGAME_PICKUP_CHANGUO;
	GCommon_ResourceID_o INGAME_PICKUP_MACHETE;
	GCommon_ResourceID_o INGAME_BACKWEAPON_M4A1;
	GCommon_ResourceID_o INGAME_BACKWEAPON_SNIPER;
	GCommon_ResourceID_o INGAME_BACKWEAPON_AK;
	GCommon_ResourceID_o INGAME_BACKWEAPON_UMP;
	GCommon_ResourceID_o INGAME_BACKWEAPON_VECTOR;
	GCommon_ResourceID_o INGAME_BACKWEAPON_M1014;
	GCommon_ResourceID_o INGAME_BACKWEAPON_CHANGUO;
	GCommon_ResourceID_o INGAME_BACKWEAPON_MACHETE;
	GCommon_ResourceID_o INGAME_PROJECTILE_DEFAULT;
	GCommon_ResourceID_o INGAME_PROJECTILE_GRENADE;
	GCommon_ResourceID_o INGAME_PROJECTILE_FLASH;
	GCommon_ResourceID_o INGAME_ITEM_GRENADE;
	GCommon_ResourceID_o INGAME_ITEM_FLASH;
	GCommon_ResourceID_o INGAME_ITEM_SMOKE;
	GCommon_ResourceID_o INGAME_FORCETUTORIALNAVIGATOR;
	GCommon_ResourceID_o INGAME_GRENADELINE;
	GCommon_ResourceID_o INGAME_GRENADELINE_BABOON;
	GCommon_ResourceID_o INGAME_CATAPULT_LAUNCH_LINE;
	GCommon_ResourceID_o INGAME_NETWORKAIPAWN;
	GCommon_ResourceID_o INGAME_NETWORKAI_Mystery;
	GCommon_ResourceID_o INGAME_NETWORKAI_TANK03;
	GCommon_ResourceID_o INGAME_NETWORKAI_Samurai;
	GCommon_ResourceID_o INGAME_NETWORKAI_WAITINGDUMMY;
	GCommon_ResourceID_o INGAME_NETWORKAI_PARTYNPC;
	GCommon_ResourceID_o INGAME_NETWORKNPCAVATAR;
	GCommon_ResourceID_o INGAME_NETWORKNPCAVATAR_SIMPLE;
	GCommon_ResourceID_o INGAME_NETWORK_UseEffectHelperAI;
	GCommon_ResourceID_o INGAME_AIMODEL_ZOMBIE01;
	GCommon_ResourceID_o INGAME_AIMODEL_ZOMBIEPVE;
	GCommon_ResourceID_o INGAME_AIMODEL_ZOMBIE_WOODCUTTER;
	GCommon_ResourceID_o INGAME_AIMODEL_ZOMBIE_THROW;
	GCommon_ResourceID_o INGAME_AIMODEL_ZOMBIE_THROW_DOT;
	GCommon_ResourceID_o INGAME_AIMODEL_ZOMBIE_EXPLOSIVE;
	GCommon_ResourceID_o INGAME_AIMODEL_ZOMBIE_Tyrant;
	GCommon_ResourceID_o INGAME_AIMODEL_ZOMBIE_Mystery;
	GCommon_ResourceID_o INGAME_AIMODEL_ZOMBIE_TANK03;
	GCommon_ResourceID_o INGAME_AIMODEL_WAITING_DUMMY;
	GCommon_ResourceID_o INGAME_CANDYAPOCALYPSE;
	GCommon_ResourceID_o INGAME_BOUNCETIRE;
	GCommon_ResourceID_o INGAME_BOUNCETIREFIXED;
	GCommon_ResourceID_o INGAME_HUMANBOUNCETIRE;
	GCommon_ResourceID_o INGAME_AIR_SURFBOARD_MOVE_TWEEN;
	GCommon_ResourceID_o INGAME_AIR_SURFBOARD;
	GCommon_ResourceID_o INGAME_BASIC_MOUNTS;
	GCommon_ResourceID_o INGAME_BASIC_MOUNTS_3P;
	GCommon_ResourceID_o INGAME_CCTTEST;
	GCommon_ResourceID_o FF_VFX_INGAME_SPEEDLINE_LEFT;
	GCommon_ResourceID_o FF_VFX_INGAME_SPEEDLINE_RIGHT;
	GCommon_ResourceID_o FF_VFX_INGAME_SPEEDLINE_LEFT_EAGLE;
	GCommon_ResourceID_o FF_VFX_INGAME_SPEEDLINE_RIGHT_EAGLE;
	GCommon_ResourceID_o INGAME_OILDRUM;
	GCommon_ResourceID_o INGAME_OILDRUM_SMOKE;
	GCommon_ResourceID_o INGAME_CAMPFIRE;
	GCommon_ResourceID_o INGAME_FIREWORKS;
	GCommon_ResourceID_o INGAME_WAITINGFIREWORKS;
	GCommon_ResourceID_o INGAME_TREASUREBOX;
	GCommon_ResourceID_o TREASURE_CONTAINER;
	GCommon_ResourceID_o INGAME_PIRATE_TREASUREBOX;
	GCommon_ResourceID_o INGAME_MISSILE;
	GCommon_ResourceID_o INGAME_MISSILE_SIMPLE;
	GCommon_ResourceID_o INGAME_TREASURE_POINTER;
	GCommon_ResourceID_o INGAME_ICEWALL;
	GCommon_ResourceID_o INGAME_GRENADE_SKIN_PROPERTY;
	GCommon_ResourceID_o INGAME_VEHICLEPARACHUTE_AIRDROP;
	GCommon_ResourceID_o INGAME_BUIDLING_SKIN_PROPERTY;
	GCommon_ResourceID_o INGAME_ITEM_JETPACK;
	GCommon_ResourceID_o INGAME_PICKUP_JETPACK;
	GCommon_ResourceID_o INGAME_DIFFUSEGROUP_SHADOW;
	GCommon_ResourceID_o INGAME_DAMAGEZONE;
	GCommon_ResourceID_o INGAME_DAMAGEZONE_RED;
	GCommon_ResourceID_o INGAME_DAMAGEZONE_MAGMA;
	GCommon_ResourceID_o INGAME_ZOMBIEBOMB_001;
	GCommon_ResourceID_o INGAME_GIANT_EASTEREGG;
	GCommon_ResourceID_o INGAME_SHOOTING_TARGET_A;
	GCommon_ResourceID_o INGAME_SHOOTING_TARGET_B;
	GCommon_ResourceID_o INGAME_SHOOTING_TARGET_C;
	GCommon_ResourceID_o INGAME_SHIELD;
	GCommon_ResourceID_o INGAME_PUMPKIN_ONHEAD;
	GCommon_ResourceID_o INGAME_ITEMFEEDZONE;
	GCommon_ResourceID_o INGAME_ITEMPLANT;
	GCommon_ResourceID_o INGAME_LEVELWAREHOUSE;
	GCommon_ResourceID_o INGAME_WAREHOUSE;
	GCommon_ResourceID_o INGAME_GUILDWAR_MACHINE;
	GCommon_ResourceID_o INGAME_CHAIR;
	GCommon_ResourceID_o INGAME_CHAIR1;
	GCommon_ResourceID_o INGAME_ZEPPELIN_STROP;
	GCommon_ResourceID_o INGAME_LEVEL_ZEPPELIN;
	GCommon_ResourceID_o INGAME_LEVEL_ZEPPELIN_WEAPON_BOX;
	GCommon_ResourceID_o INGAME_CATAPULT;
	GCommon_ResourceID_o INGAME_CATAPULT_BOARD;
	GCommon_ResourceID_o INGAME_CATAPULT_HORIZ_TURRET;
	GCommon_ResourceID_o INGAME_CATAPULT_VERTICAL_RAIL;
	GCommon_ResourceID_o INGAME_CATAPULT_CHARGINGEFFECT;
	GCommon_ResourceID_o INGAME_CANNON;
	GCommon_ResourceID_o INGAME_CANNON_HORIZ_TURRET;
	GCommon_ResourceID_o INGAME_CANNON_VERTICAL_RAIL;
	GCommon_ResourceID_o INGAME_CANNON_FIRE_LINE;
	GCommon_ResourceID_o INGAME_HOTZONE;
	GCommon_ResourceID_o INGAME_BATTLEFLAG_LEVELOBJECT;
	GCommon_ResourceID_o INGAME_TOXICZONE;
	GCommon_ResourceID_o INGAME_PAINT_SPRAYER_LEVEL;
	GCommon_ResourceID_o INGAME_LevelEmote;
	GCommon_ResourceID_o INGAME_ControlModeBuffBOX;
	GCommon_ResourceID_o INGAME_CSShopData;
	GCommon_ResourceID_o INGAME_EmoteGiftContainerModel;
	GCommon_ResourceID_o INGAME_LevelCustomSpawnArea;
	GCommon_ResourceID_o INGAME_LEVEL_TREASURY;
	GCommon_ResourceID_o INGAME_LEVEL_TREASURY_INGAME;
	GCommon_ResourceID_o INGAME_TREASURY_GATE;
	GCommon_ResourceID_o INGAME_HAYRICK_ORIGIN;
	GCommon_ResourceID_o INGAME_HAYRICK_END;
	GCommon_ResourceID_o INGAME_LEVEL_TREASURY_MODEL;
	GCommon_ResourceID_o INGAME_LEVEL_TREASURY_UI;
	GCommon_ResourceID_o INGAME_LEVEL_FLOATINGLAND;
	GCommon_ResourceID_o INGAME_LEVEL_FLOATINGLAND_COLORDRUM;
	GCommon_ResourceID_o INGAME_FLOATINGLAND_COLORUVDATA;
	GCommon_ResourceID_o INGAME_FAKE_FIRE_EFFECT;
	GCommon_ResourceID_o INGAME_BigToyBall;
	GCommon_ResourceID_o INGAME_BigToyBall_Party;
	GCommon_ResourceID_o WS_DICELOCATE;
	GCommon_ResourceID_o INGAME_LEVEL_FOOTBALL;
	GCommon_ResourceID_o INGAME_MovableShootingTarget_Default;
	GCommon_ResourceID_o INGAME_PVECopywritingConfig;
	GCommon_ResourceID_o INGAME_PARACHUTE_CONFIG;
	GCommon_ResourceID_o INGAME_PARTYGAMESHOOTINGTARGET_CONFIG;
	GCommon_ResourceID_o INGAME_TRAINING_MINI_GAME_DATA;
	GCommon_ResourceID_o INGAME_LEVELOBJECT_MUSICTARGET;
	GCommon_ResourceID_o INGAME_TRIGGER_DETAIL_CONFIG;
	GCommon_ResourceID_o INGAME_TRAINING_WEAPON_HINT_CONFIG;
	GCommon_ResourceID_o INGAME_AIRTRANSPORTER_ANIM_A;
	GCommon_ResourceID_o INGAME_AIRTRANSPORTER_ANIM_B;
	GCommon_ResourceID_o INGAME_TRAINING_RANGESHOP_CATACONFIG;
	GCommon_ResourceID_o INGAME_UAVDROP_DEFAULT;
	GCommon_ResourceID_o INGAME_BOMBMODE_BOMB;
	GCommon_ResourceID_o INGAME_BOMBMODE_BOMB_ANIM;
	GCommon_ResourceID_o INGAME_PICKUP_C4BOMB;
	GCommon_ResourceID_o INGAME_ZEPPELIN_DEFAULT;
	GCommon_ResourceID_o INGAME_ZEPPELIN_DROP_DEFAULT;
	GCommon_ResourceID_o INGAME_SONORAN_GRASSINST_OBJ;
	GCommon_ResourceID_o INGAME_SONORAN_GRASSCELL_OBJ;
	GCommon_ResourceID_o INGAME_NEOPARADISE_GRASSINST_OBJ;
	GCommon_ResourceID_o INGAME_NEOPARADISE_GRASSCELL_OBJ;
	GCommon_ResourceID_o INGAME_WEAPON_SHIELD_CONFIG;
	GCommon_ResourceID_o INGAME_FOX_TORII;
	GCommon_ResourceID_o INGAME_INHALER;
	GCommon_ResourceID_o INGAME_LevelReaperSoul;
	GCommon_ResourceID_o INGAME_ReaperSoulBall;
	GCommon_ResourceID_o INGAME_RUSHINGPETMODEL;
	GCommon_ResourceID_o VFX_HAPPYFRIDAYPET_ELIMINATED;
	GCommon_ResourceID_o INGAME_RUSHINGPET_RGBCURVE;
	GCommon_ResourceID_o INGAME_LEVEL_SHOP;
	GCommon_ResourceID_o INGAME_LEVEL_AIRDROP_SHOP;
	GCommon_ResourceID_o INGAME_LEVEL_SHOP_MODEL;
	GCommon_ResourceID_o INGAME_LEVEL_RADAR;
	GCommon_ResourceID_o INGAME_LEVEL_RADAR_MODEL;
	GCommon_ResourceID_o INGAME_LEVEL_WEAPON_BOX;
	GCommon_ResourceID_o INGAME_LEVEL_WEAPON_BOX_MODEL;
	GCommon_ResourceID_o INGAME_LEVEL_LUCKY_BOX_MODEL;
	GCommon_ResourceID_o INGAME_LEVEL_LUCKY_DRAW_BOX_MODEL;
	GCommon_ResourceID_o INGAME_LEVEL_BOXING_MACHINE_MODEL;
	GCommon_ResourceID_o FF_VFX_LEVEL_BOXING_MACHINE_SCORE;
	GCommon_ResourceID_o FF_VFX_LEVEL_BOXING_MACHINE_HIT;
	GCommon_ResourceID_o INGAME_LEVEL_WEAPON_BOX_OPEN_EFFECT;
	GCommon_ResourceID_o INGAME_LEVEL_REVIVEPOINT;
	GCommon_ResourceID_o INGAME_ESCORT_MATCH_BOSS;
	GCommon_ResourceID_o REAPERPAWN_SKILLPAWN;
	GCommon_ResourceID_o REAPERPAWN_MODEL_MALE_P1;
	GCommon_ResourceID_o REAPERPAWN_MODEL_MALE_P3;
	GCommon_ResourceID_o REAPERPAWN_MODEL_FEMALE_P1;
	GCommon_ResourceID_o REAPERPAWN_MODEL_FEMALE_P3;
	GCommon_ResourceID_o INGAME_PACEMAKER;
	GCommon_ResourceID_o INGAME_PACEMAKER_EFFECT;
	GCommon_ResourceID_o INGAME_PACEMAKER_GETUP_EFFECT;
	GCommon_ResourceID_o INGAME_DEBUG_COLLIDER;
	GCommon_ResourceID_o INGAME_TRAINING_VIDEO;
	GCommon_ResourceID_o PARTYGAME_VIDEO;
	GCommon_ResourceID_o INGAME_Bounty_Boss;
	GCommon_ResourceID_o INGAME_Bounty_Photo;
	GCommon_ResourceID_o INGAME_SINGB_MAIN_TIMELINE;
	GCommon_ResourceID_o INGAME_WEREWOLVES_BODY;
	GCommon_ResourceID_o INGAME_WEREWOLVES_Trap;
	GCommon_ResourceID_o INGAME_WEREWOLVES_PlayerNameIcon;
	GCommon_ResourceID_o CONFIG_WEREWOLVES_ROLE;
	GCommon_ResourceID_o CONFIG_WEREWOLVES_RoomSetting;
	GCommon_ResourceID_o CONFIG_WEREWOLVES_DefaultParmas;
	GCommon_ResourceID_o CONFIG_RUSHINGPETS_RoomSetting;
	GCommon_ResourceID_o INGAME_TIMESPACE_SHIELD;
	GCommon_ResourceID_o INGAME_TRAINING_MAX_KILLER_ICON;
	GCommon_ResourceID_o INGAME_DEATH_MATCH_KILLER_KING_MARK;
	GCommon_ResourceID_o LEVEL_OBJ_SNOWMAN;
	GCommon_ResourceID_o SNOWMAN_BALLOON_LEFT;
	GCommon_ResourceID_o SNOWMAN_BALLOON_RIGHT;
	GCommon_ResourceID_o LEVEL_OBJ_INSTRUMENT;
	GCommon_ResourceID_o LEVEL_OBJ_WISHING_TREE;
	GCommon_ResourceID_o INGAME_DEFAULTPROFILE;
	GCommon_ResourceID_o INGAME_BRIGHTNESSLUT;
	GCommon_ResourceID_o INGAME_VIVIDLUT;
	GCommon_ResourceID_o INGAME_TBDLUT;
	GCommon_ResourceID_o INGAME_WWBUFFPLAYERFOG;
	GCommon_ResourceID_o INGAME_CLICK_EFFECT;
	GCommon_ResourceID_o INGAME_AMUSE_WEAPON_CONFIG;
	GCommon_ResourceID_o INGAME_BLOWUPICEWALL_BALL;
	GCommon_ResourceID_o INGAME_LEVELOBJECT_AUTOFLIGHTBOMB;
	GCommon_ResourceID_o INGAME_BLOWUPICEWALL_BALL_EFFECT;
	GCommon_ResourceID_o INGAME_AUTOFLIGHTBOMB_EXPLODE;
	GCommon_ResourceID_o INGAME_THROWSILENCE_BALL;
	GCommon_ResourceID_o INGAME_THROWSILENCE_BALL_EFFECT;
	GCommon_ResourceID_o INGAME_XTREME_EFFECT;
	GCommon_ResourceID_o INGAME_LEVELOBJECT_PVEENERGYBALL;
	GCommon_ResourceID_o INGAME_LEVELOBJECT_PVEENERGYBALLMANAGER;
	GCommon_ResourceID_o INGAME_PVEENERGY_BALL_EFFECT;
	GCommon_ResourceID_o INGAME_PVEENERGY_BALL_HIT;
	GCommon_ResourceID_o INGAME_PVEENERGY_BALL_EXPLODE;
	GCommon_ResourceID_o INGAME_MAGNETICFIELD;
	GCommon_ResourceID_o INGAME_DRIFTBOTTLE;
	GCommon_ResourceID_o INGAME_WAITINGROOMFOURSYMBOLS;
	GCommon_ResourceID_o INGAME_WHEELROLL_COMBO_VIEW;
	GCommon_ResourceID_o INGAME_MVP_Room;
	GCommon_ResourceID_o INGAME_DRIFTBOTTLEMODEL;
	GCommon_ResourceID_o INGAME_FROZENZONE;
	GCommon_ResourceID_o INGAME_FROZENZONE_EFFECT;
	GCommon_ResourceID_o INGAME_FROZENREDUCESPEED_EFFECT;
	GCommon_ResourceID_o INGAME_SILENCEZONE;
	GCommon_ResourceID_o INGAME_SILENCEZONE_EFFECT;
	GCommon_ResourceID_o INGAME_RESCUREZONE;
	GCommon_ResourceID_o INGAME_GRAFFITIMONITOR;
	GCommon_ResourceID_o INGAME_SUTORITO_EGGS;
	GCommon_ResourceID_o INGAME_SUPERCAR_EGGS;
	GCommon_ResourceID_o INGAME_LATIN_EGGS;
	GCommon_ResourceID_o INGAME_WAITINGROOMFOURSYMBOLS_DRAGON_LOW;
	GCommon_ResourceID_o INGAME_WAITINGROOMFOURSYMBOLS_DRAGON_HIGH;
	GCommon_ResourceID_o INGAME_WAITINGROOMFOURSYMBOLS_TIGER_LOW;
	GCommon_ResourceID_o INGAME_WAITINGROOMFOURSYMBOLS_TIGER_HIGH;
	GCommon_ResourceID_o INGAME_WAITINGROOMFOURSYMBOLS_SUZAKU_LOW;
	GCommon_ResourceID_o INGAME_WAITINGROOMFOURSYMBOLS_SUZAKU_HIGH;
	GCommon_ResourceID_o INGAME_WAITINGROOMFOURSYMBOLS_TORTOISE_LOW;
	GCommon_ResourceID_o INGAME_WAITINGROOMFOURSYMBOLS_TORTOISE_HIGH;
	GCommon_ResourceID_o INGAME_CHANGE_CLOTH;
	GCommon_ResourceID_o VFX_SKILL_MUSICBRO;
	GCommon_ResourceID_o INGAME_PHYSICSFREEZE_EFFECT;
	GCommon_ResourceID_o AIRPLACENNAME;
	GCommon_ResourceID_o INGAME_TOKEN_MORE;
	GCommon_ResourceID_o INGAME_CS_AIRDROP_BAR;
	GCommon_ResourceID_o INGAME_LevelUGCSpawnArea;
	GCommon_ResourceID_o INGAME_LevelUGCSpawnAreaLarge;
	GCommon_ResourceID_o INGAME_UGCWorkshopIconLibrary;
	GCommon_ResourceID_o INGAME_UGCWorkshopItemLibrary;
	GCommon_ResourceID_o INGAME_UGCWorkshopObjectLibrary;
	GCommon_ResourceID_o INGAME_UGCWorkshopSoundLibrary;
	GCommon_ResourceID_o INGAME_UGCWorkshopVFXLibrary;
	GCommon_ResourceID_o INGAME_UGCWorkshopSkyEnvLibrary;
	GCommon_ResourceID_o INGAME_UGCWorkshopTextureLibrary;
	GCommon_ResourceID_o INGAME_LEVEL_SUPPLY;
	GCommon_ResourceID_o INGAME_LAG_HINT;
	GCommon_ResourceID_o VFX_DWSHIELD_EFFECT;
	GCommon_ResourceID_o INGAME_DWSHIELD;
	GCommon_ResourceID_o INGAME_ENERGYSTONEBOX;
	GCommon_ResourceID_o INGAME_ENERGYSTONEBOXMODEL;
	GCommon_ResourceID_o LEVELAIRDROPSIGNALFLARE;
	GCommon_ResourceID_o INGAME_PEDESTAL;
	GCommon_ResourceID_o VFX_WS_FORT_BOOM;
	GCommon_ResourceID_o VFX_WS_FORT_ATTACK;
	GCommon_ResourceID_o INGAME_HIPPOTERRAINMASKRGB24;
	GCommon_ResourceID_o INGAME_HIPPO_TERRAINMASKRGB24;
	GCommon_ResourceID_o Vehicle_Roadster_Skin_Mocomonth;
	GCommon_ResourceID_o Vehicle_Roadster_Skin_Mocomonth_Effect;
	GCommon_ResourceID_o INGAME_LEVELBOSSZONE;
	GCommon_ResourceID_o INGAME_HOLOWEEN_BOSS_MODEL;
	GCommon_ResourceID_o INGAME_ATTACHMENT_PropertyDesc;
	GCommon_ResourceID_o INGAME_ATTACHMENT_PropertyCompared;
	GCommon_ResourceID_o WS_SPAWNAREA_NEW;
	GCommon_ResourceID_o WS_SPLATOON_DRUM;
	GCommon_ResourceID_o VFX_UGC_ATTACKAREA;
	GCommon_ResourceID_o INGAME_SHOP_EFFECT;
	GCommon_ResourceID_o INGAME_COLOR_CUBE_MODEL;
	GCommon_ResourceID_o WAITING_CABIN_DEFAULT;
	GCommon_ResourceID_o MALE_EXECUTION_ANIM;
	GCommon_ResourceID_o FEMALE_EXECUTION_ANIM;
	GCommon_ResourceID_o UGCSprayBullet;
	GCommon_ResourceID_o VFX_INGAME_WS_WATER_BULLET;
	GCommon_ResourceID_o VFX_INGAME_WS_WATER_HIT;
	GCommon_ResourceID_o VFX_INGAME_WS_WATER_SHOT;
	GCommon_ResourceID_o LEVELLUCKYDRAWBOX;
	GCommon_ResourceID_o INFECTION_BOX;
	GCommon_ResourceID_o INFECTION_BOX_02;
	GCommon_ResourceID_o NETWORKAIHOLOWEENBOSS;
	GCommon_ResourceID_o NETWORKAIHOLOWEENBOSSMAIN;
	GCommon_ResourceID_o HALOWEENBOSSBLASTBALLHINTCIRCLE;
	GCommon_ResourceID_o LEVELDEICEWALLZONE;
	GCommon_ResourceID_o DEICEWALLZONEEFFECTGROUND;
	GCommon_ResourceID_o DEICEWALLZONEEFFECT;
	GCommon_ResourceID_o UIHUDMUTITIPS;
	GCommon_ResourceID_o CUSTOMIZECLOTHESDEFAULTSTYLE;
	GCommon_ResourceID_o UGCMORPHENTITY;
	GCommon_ResourceID_o FOOTBALLSHOOTLINE;
	GCommon_ResourceID_o BOUNCETIRE_CROSSHAIR;
	GCommon_ResourceID_o HAND_CATAPULT_CROSSHAIR;
	GCommon_ResourceID_o VFX_BR_LEVELLOCKAIRDROPINTERACTAREA;
	GCommon_ResourceID_o LEVELLOCKAIRDROP;
	GCommon_ResourceID_o WAITINGCUPINTERACTIONTRIGGER;
	GCommon_ResourceID_o VFX_OB37WAITINGSNOW;
	GCommon_ResourceID_o VFX_FOOTBALL_SHOOTER_BUFF;
	GCommon_ResourceID_o VFX_BR_LEVELLOCKAIRDROPINTERACTSUCCESS;
	GCommon_ResourceID_o LEVELSKYLERSKILLBOMBAREA;
	GCommon_ResourceID_o VFX_SKILL_KENTA_SECONDARY;
	GCommon_ResourceID_o LEVELSANTINODUMMY;
	GCommon_ResourceID_o VFX_SKILL_SUPERSTAR_EXPLODE;
	GCommon_ResourceID_o SKILLSANTINODUMMYRIG;
	GCommon_ResourceID_o VERTICLEVIEWSPAWNAREA;
	GCommon_ResourceID_o VERTICLEVIEWSPAWNAREAEFFECT;
	GCommon_ResourceID_o VERTICLEVIEWPANDA;
	GCommon_ResourceID_o WS_STROPSHELF;
	GCommon_ResourceID_o BLOODPOOLUSEEPMARK;
	GCommon_ResourceID_o VFX_SKILL_VILLAIN;
	GCommon_ResourceID_o VFX_SKILL_VILLAIN_LINE;
	GCommon_ResourceID_o VFX_SKILL_VILLAIN_RANGE;
	GCommon_ResourceID_o LEVELOBJECTBLOODPOOLLINE;
	GCommon_ResourceID_o UIHUDTOXICBEHAVIORWARNINGWND;
	GCommon_ResourceID_o LEVELMUSICALNOTATION;
	GCommon_ResourceID_o NB_NEW_WEAPONSWINGGUN_CONTROLLER;
	GCommon_ResourceID_o NB_NEW_WEAPONSWINGGUN_CONTROLLER_FEMALE;
	GCommon_ResourceID_o VFX_DJMALE_AWAKENING;
	GCommon_ResourceID_o SKYBOX_SIXTHBCOLORCUBE;
	GCommon_ResourceID_o VFX_SONIA_SKILL;
	GCommon_ResourceID_o INGAME_LEVELOBJECT_AUTOPATHBOMB;
	GCommon_ResourceID_o LEVELFIREBOYFLAME_INDICATOR;
	GCommon_ResourceID_o LEVELFIREBOYFLAME;
	GCommon_ResourceID_o LEVELFIREBOYFLAME_WARNING;
	GCommon_ResourceID_o VFX_SONIA_SKILL_SHIELD;
	GCommon_ResourceID_o LEVELOBJECTONIZONE;
	GCommon_ResourceID_o INGAME_LEVEL_RESTRICTEDBOXAREA;
	GCommon_ResourceID_o INGAME_LEVEL_RESTRICTEDCAPSULEAREA;
	GCommon_ResourceID_o INGAME_AIMODEL_BOSS_ONI;
	GCommon_ResourceID_o NETWORKAIONIBOSS;
	GCommon_ResourceID_o TECHAIRDROP;
	GCommon_ResourceID_o TECHAIRDROPDISAPPEAR;
	GCommon_ResourceID_o TECHAIRDROPOPENTIME;
	GCommon_ResourceID_o TECHAIRDROPUNLOCKTIME;
	GCommon_ResourceID_o LOCALIZATION_LOC_ID;
	GCommon_ResourceID_o LOCALIZATION_LOC_EN;
	GCommon_ResourceID_o LOCALIZATION_LOC_ZH_TW;
	GCommon_ResourceID_o LOCALIZATION_LOC_TH;
	GCommon_ResourceID_o LOCALIZATION_LOC_VN;
	GCommon_ResourceID_o LOCALIZATION_LOC_IND;
	GCommon_ResourceID_o LOCALIZATION_LOC_PT_BR;
	GCommon_ResourceID_o LOCALIZATION_LOC_ES;
	GCommon_ResourceID_o LOCALIZATION_LOC_RU;
	GCommon_ResourceID_o LOCALIZATION_LOC_KO;
	GCommon_ResourceID_o LOCALIZATION_LOC_DE;
	GCommon_ResourceID_o LOCALIZATION_LOC_FR;
	GCommon_ResourceID_o LOCALIZATION_LOC_TR;
	GCommon_ResourceID_o LOCALIZATION_LOC_JA;
	GCommon_ResourceID_o LOCALIZATION_LOC_ZH_HK;
	GCommon_ResourceID_o LOCALIZATION_LOC_RO;
	GCommon_ResourceID_o LOCALIZATION_LOC_AR;
	GCommon_ResourceID_o LOCALIZATION_LOC_MY;
	GCommon_ResourceID_o LOCALIZATION_LOC_HI;
	GCommon_ResourceID_o LOCALIZATION_LOC_UR;
	GCommon_ResourceID_o LOCALIZATION_LOC_BN;
	GCommon_ResourceID_o LOCALIZATION_LOC_HOTFIX;
	GCommon_ResourceID_o CONFIG_CLOTHDATA;
	GCommon_ResourceID_o CONFIG_LEGENDCLOTHDATA;
	GCommon_ResourceID_o CONFIG_CLOTHMAPPINGDATA;
	GCommon_ResourceID_o CONFIG_CLOTHES_RECIPES;
	GCommon_ResourceID_o CONFIG_CLOTHES_RECIPES_BYTES;
	GCommon_ResourceID_o CONFIG_CLOTHES_SLOT_OVERLAYS;
	GCommon_ResourceID_o CONFIG_CLOTHESSPECIALDATA;
	GCommon_ResourceID_o CONFIG_CLOTHESHAIRUPDATA;
	GCommon_ResourceID_o CONFIG_CLOTHESUPDATA;
	GCommon_ResourceID_o CONFIG_EPICCLOTHESDATA;
	GCommon_ResourceID_o CONFIG_CSITEMDATA;
	GCommon_ResourceID_o CONFIG_CSLIKEITEMDATA;
	GCommon_ResourceID_o CONFIG_CSITEMDATA_HOTFIX;
	GCommon_ResourceID_o CONFIG_CSLOADOUTDATA;
	GCommon_ResourceID_o CONFIG_CSAVATARDATA;
	GCommon_ResourceID_o CONFIG_CSAVATARAWAKENTASKDATA;
	GCommon_ResourceID_o CONFIG_CSAVATARAWAKENCOMICDATA;
	GCommon_ResourceID_o CONFIG_CSAVATARAWAKENTASK_REFRESHDATA;
	GCommon_ResourceID_o CONFIG_SERVERSETTINGS;
	GCommon_ResourceID_o CONFIG_REGIONSETTINGS;
	GCommon_ResourceID_o CONFIG_PROFILEMAPTHRESHOLD;
	GCommon_ResourceID_o CONFIG_LEVELEXP;
	GCommon_ResourceID_o CONFIG_RELEASE_VERSION;
	GCommon_ResourceID_o CONFIG_GAMEVAR;
	GCommon_ResourceID_o CONFIG_GAMEVAR_AUTOPICKUP;
	GCommon_ResourceID_o CONFIG_LOADINGTIPS;
	GCommon_ResourceID_o CONFIG_LOADINGCDN;
	GCommon_ResourceID_o CONFGI_REGIONACTIVITY;
	GCommon_ResourceID_o CONFIG_COLLECTION_PRIVILEGETAG;
	GCommon_ResourceID_o CONFIG_ACHIEVEMENTS;
	GCommon_ResourceID_o CONFIG_PAYMENTACTIVITY;
	GCommon_ResourceID_o INGAME_HUD_CONFIG;
	GCommon_ResourceID_o INGAME_HUD_NEW_CONFIG;
	GCommon_ResourceID_o INGAME_HUD_THREE_CONFIG;
	GCommon_ResourceID_o CONFIG_SOUNDTIPS;
	GCommon_ResourceID_o CONFIG_TUTORIALURL;
	GCommon_ResourceID_o CONFIG_WEBVIEWCONFIG;
	GCommon_ResourceID_o CONFIG_LIKESMESSAGE;
	GCommon_ResourceID_o CONFIG_COLLECTION_TRANSFORM;
	GCommon_ResourceID_o CONFIG_AVATAR_TRANSFORM;
	GCommon_ResourceID_o CONFIG_PLAYERSOCIALTAGS;
	GCommon_ResourceID_o CONFIG_PLAYERSOCIALOPTIONS;
	GCommon_ResourceID_o CONFIG_TUTORRECRUITOPTION;
	GCommon_ResourceID_o CONFIG_PLAYERBATTLETAGDISPLAY;
	GCommon_ResourceID_o CONFIG_CS_RANKINGCARDDESC;
	GCommon_ResourceID_o CONFIG_SNOWMAN;
	GCommon_ResourceID_o CONFIG_ControlModeBuffAvatar;
	GCommon_ResourceID_o CONFIG_LOC_URL;
	GCommon_ResourceID_o CONFIG_AUTOPOPUPWINDOWCTRL;
	GCommon_ResourceID_o CONFIG_COMMUNITY_WEBSITE;
	GCommon_ResourceID_o CONFIG_ANNIVERSARY_WEBSITE;
	GCommon_ResourceID_o CONFIG_PAY_ITEM_DISPLAY_IOS;
	GCommon_ResourceID_o CONFIG_PAY_WINDOW_SUB_IMAGES_ANDROID;
	GCommon_ResourceID_o CONFIG_PAY_WINDOW_MAIN_IMAGE_ANDROID;
	GCommon_ResourceID_o CONFIG_PAY_WINDOW_MAIN_IMAGE_IOS;
	GCommon_ResourceID_o CONFIG_PAY_WINDOW_AD_URL_ANDROID;
	GCommon_ResourceID_o CONFIG_SOCIAL_APP;
	GCommon_ResourceID_o CONFIG_CLANDATA;
	GCommon_ResourceID_o CONFIG_CLAN_RENAME;
	GCommon_ResourceID_o CONFIG_CLAN_EXTEND_SCALE;
	GCommon_ResourceID_o CONFIG_CLAN_HONOR;
	GCommon_ResourceID_o CONFIG_CLAN_LEVEL;
	GCommon_ResourceID_o CONFIG_AVATARPROFILE;
	GCommon_ResourceID_o CONFIG_AVATARSKILL;
	GCommon_ResourceID_o CONFIG_AVATARSKILL_ZOMBIE;
	GCommon_ResourceID_o CONFIG_AVATARSUIT;
	GCommon_ResourceID_o CONFIG_ACTIVESKILL;
	GCommon_ResourceID_o CONFIG_ACTIVESKILL_ZOMBIE;
	GCommon_ResourceID_o CONFIG_AVATARSKILLSLOT;
	GCommon_ResourceID_o CONFIG_CSCHOOSESKILLPRESET;
	GCommon_ResourceID_o CONFIG_ICEWALLSKIN;
	GCommon_ResourceID_o CONFIG_DISCOULOUR;
	GCommon_ResourceID_o CONFIG_RENAMECOST;
	GCommon_ResourceID_o CONFIG_REBATECARD;
	GCommon_ResourceID_o CONFIG_REBATECARDNOTIFY;
	GCommon_ResourceID_o CONFIG_FUNCTIONSWITCH;
	GCommon_ResourceID_o CONFIG_REGIONDEFAULTLANGUAGE;
	GCommon_ResourceID_o CONFIG_REGIONLANGUAGECONFIG;
	GCommon_ResourceID_o CONFIG_NOTIFYDATA;
	GCommon_ResourceID_o CONFIG_WARNING_HINT_DATA;
	GCommon_ResourceID_o CONFIG_LADDERAWARD;
	GCommon_ResourceID_o CONFIG_RANK;
	GCommon_ResourceID_o CONFIG_RANKINGSEASONINFO;
	GCommon_ResourceID_o CONFIG_CSRANKINGSEASONINFO;
	GCommon_ResourceID_o CONFIG_MAILCONTENT;
	GCommon_ResourceID_o CONFIG_BIGEVENTMAILCONTENT;
	GCommon_ResourceID_o CONFIG_MAIL;
	GCommon_ResourceID_o CONFIG_COLLECTION_BANNERDATA;
	GCommon_ResourceID_o CONFIG_COLLECTION_HEADPICDATA;
	GCommon_ResourceID_o CONFIG_COLLECTION_LOOTBOXDATA;
	GCommon_ResourceID_o CONFIG_COLLECTION_BACKPACKDATA;
	GCommon_ResourceID_o CONFIG_COLLECTION_PARACHUTEDATA;
	GCommon_ResourceID_o CONFIG_COLLECTION_FLIGHTATA;
	GCommon_ResourceID_o CONFIG_COLLECTION_SKYBOARDDATA;
	GCommon_ResourceID_o CONFIG_COLLECTION_WEAPONSKINDATA;
	GCommon_ResourceID_o CONFIG_COLLECTION_VEHICLESKINDATA;
	GCommon_ResourceID_o CONFIG_COLLECTION_EMOTEDATA;
	GCommon_ResourceID_o CONFIG_COLLECTION_PINDATA;
	GCommon_ResourceID_o CONFIG_COLLECTION_GROUPANIMDATA;
	GCommon_ResourceID_o CONFIG_COLLECTION_TAB;
	GCommon_ResourceID_o CONFIG_NEW_VAULT_FIRST_TAB;
	GCommon_ResourceID_o CONFIG_NEW_VAULT_SECOND_TAB;
	GCommon_ResourceID_o CONFIG_NEW_VAULT_DEFAULT_ID;
	GCommon_ResourceID_o CONFIG_COLLECTION_MUSICDATA;
	GCommon_ResourceID_o CONFIG_PETRACINGCONFIG;
	GCommon_ResourceID_o CONFIG_COLLECTION_BOOK_STORE_SHOW;
	GCommon_ResourceID_o CONFIG_TRAINING_FUNCTION;
	GCommon_ResourceID_o CONFIG_PATCH_OPTIONAL_RES_SHOW;
	GCommon_ResourceID_o CONFIG_PATCH_OPTIONAL_RES_DEF;
	GCommon_ResourceID_o CONFIG_PATCH_OPTIONAL_RES_MANAGER;
	GCommon_ResourceID_o CONFIG_PATCH_OPTIONAL_TYPE;
	GCommon_ResourceID_o CONFIG_OLDRESOURCE;
	GCommon_ResourceID_o CONFIG_UGC_BLOCK_CONFIG;
	GCommon_ResourceID_o CONFIG_UGC_BLOCK_SUBTYPE_CONFIG;
	GCommon_ResourceID_o CONFIG_UGC_PROPERTY_CONFIG;
	GCommon_ResourceID_o CONFIG_UGC_PRESET_CURVE_CONFIG;
	GCommon_ResourceID_o CONFIG_UGC_HUD_FIGURE_SPRITENAME;
	GCommon_ResourceID_o CONFIG_UGC_ATTRIBUTE_SETTING;
	GCommon_ResourceID_o SCENEEDITCOMMONGENERATORCONFIG;
	GCommon_ResourceID_o UGCTagInfoConfig;
	GCommon_ResourceID_o WeaponsGeneratorTypeConfig;
	GCommon_ResourceID_o CONFIG_COLLECTION_WEAPON_SCORENAME;
	GCommon_ResourceID_o CONFIG_COLLECTION_WEAPON_PROPERTYSCORE;
	GCommon_ResourceID_o CONFIG_COLLECTION_WEAPONSKIN_PROPERTYSCORE;
	GCommon_ResourceID_o CONFIG_COLLECTION_WEAPONSKIN_UPGRADE;
	GCommon_ResourceID_o CONFIG_PVE_WEAPONSKIN_PROPERTYSCORE;
	GCommon_ResourceID_o CONFIG_DEVICE_SPEC_WHITELIST;
	GCommon_ResourceID_o CONFIG_DEVICE_WHITELIST_SKIN;
	GCommon_ResourceID_o CONFIG_MAP;
	GCommon_ResourceID_o CONFIG_MINIMAP;
	GCommon_ResourceID_o CONFIG_GACHAINFO;
	GCommon_ResourceID_o CONFIG_MODENAME;
	GCommon_ResourceID_o CONFIG_MAPNAME;
	GCommon_ResourceID_o CONFIG_MODEPAGELIVEEFFECTS;
	GCommon_ResourceID_o CONFIG_DEFAULT_GAMEMODESETTING;
	GCommon_ResourceID_o CONFIG_ROOM_CREATE_RULE_HPEP;
	GCommon_ResourceID_o CONFIG_ROOM_CREATE_CS_SHOP;
	GCommon_ResourceID_o CONFIG_ROOM_CREATE_CS_ECO;
	GCommon_ResourceID_o CONFIG_ROOM_OBEVENT;
	GCommon_ResourceID_o CONFIG_ROOM_CRATE_SETTING;
	GCommon_ResourceID_o CONFIG_FATERANDOMSUBMODESETTING;
	GCommon_ResourceID_o CONFIG_EP_UNLOCKDATA;
	GCommon_ResourceID_o CONFIG_EP_BADGEPRICEDATA;
	GCommon_ResourceID_o CONFIG_EP_CHALLENGEDATA;
	GCommon_ResourceID_o CONFIG_EP_PRICEDATA;
	GCommon_ResourceID_o CONFIG_EP_EVENTSETTINGDATA;
	GCommon_ResourceID_o CONFIG_EP_DAILYCHALLENGEDATA;
	GCommon_ResourceID_o CONFIG_EP_PREORDERDATA;
	GCommon_ResourceID_o CONFIG_EP_SUBSCRIPTIONS;
	GCommon_ResourceID_o CONFIG_EP_MAXREWARD;
	GCommon_ResourceID_o CONFIG_EP_DAILYQUEST;
	GCommon_ResourceID_o CONFIG_EP_WEEKLYQUEST;
	GCommon_ResourceID_o CONFIG_EP_MONTHLYQUEST;
	GCommon_ResourceID_o CONFIG_EP_DAILYREWARD;
	GCommon_ResourceID_o CONFIG_EP_UPDATE;
	GCommon_ResourceID_o CONFIG_EP_WEEKLYQUEST_GROUP;
	GCommon_ResourceID_o CONFIG_EP_INGAME_EFFECT;
	GCommon_ResourceID_o CONFIG_EP_WEEKLYCHALLENGE_REWARD;
	GCommon_ResourceID_o CONFIG_EP_WEEKLYCHALLENGE;
	GCommon_ResourceID_o CONFIG_DYNAMIC_GENERATOR;
	GCommon_ResourceID_o CONFIG_ITEMRAREOVERRIDE;
	GCommon_ResourceID_o CONFIG_GIFTSTORE;
	GCommon_ResourceID_o CONFIG_VEHICLE_DEFAULE;
	GCommon_ResourceID_o CONFIG_VEHICLESKIN_PROPERTY;
	GCommon_ResourceID_o CONFIG_HD_VEHICLESKIN_AUDIOEVENTTYPE;
	GCommon_ResourceID_o CONFIG_COLLECTIONHIDE;
	GCommon_ResourceID_o CONFIG_WEAPONSCORECONFIG;
	GCommon_ResourceID_o CONFIG_ParticlePreview;
	GCommon_ResourceID_o CONFIG_GRAPHIC_QUALITY;
	GCommon_ResourceID_o CONFIG_SCENE_GRAPHIC;
	GCommon_ResourceID_o CONFIG_ANIMCONFIG;
	GCommon_ResourceID_o CONFIG_ANIMBLENDCONFIG;
	GCommon_ResourceID_o CONFIG_VIBRATION;
	GCommon_ResourceID_o CONFIG_WEAPONEFFECT;
	GCommon_ResourceID_o CONFIG_PET_EFFECT;
	GCommon_ResourceID_o CONFIG_PET;
	GCommon_ResourceID_o CONFIG_PET_OPENTIME;
	GCommon_ResourceID_o INGAME_FOURSYMBOLS_ATTRIBUTEINFO_CONFIG;
	GCommon_ResourceID_o INGAME_FOURSYMBOLS_SHOW_CONFIG;
	GCommon_ResourceID_o INGAME_FLAGBATTLE_ATTRIBUTEINFO_CONFIG;
	GCommon_ResourceID_o CONFIG_PET_ACTION;
	GCommon_ResourceID_o CONFIG_PET_SKIN;
	GCommon_ResourceID_o CONFIG_PET_SKILL_INFO;
	GCommon_ResourceID_o CONFIG_PET_SKILL_SOURCE;
	GCommon_ResourceID_o CONFIG_PET_LEVELEXP;
	GCommon_ResourceID_o CONFIG_PET_FOOD;
	GCommon_ResourceID_o CONFIG_PET_RENAME_COST;
	GCommon_ResourceID_o CONFIG_HDRECIPEDATA;
	GCommon_ResourceID_o CONFIG_CLOTHEFFECTDATA;
	GCommon_ResourceID_o CONFIG_VOUCHER;
	GCommon_ResourceID_o CONFIG_WEAPON_TAB;
	GCommon_ResourceID_o CONFIG_FAKEOPTIONAL_RES;
	GCommon_ResourceID_o CONFIG_BUNDLEDATA;
	GCommon_ResourceID_o CONFIG_OPTIONALBUNDLEDATA;
	GCommon_ResourceID_o CONFIG_TREASUREBOXDATA_BOXDATA;
	GCommon_ResourceID_o CONFIG_TREASUREBOXDATA_ITEMDATA;
	GCommon_ResourceID_o CONFIG_CHAT_STICKER;
	GCommon_ResourceID_o CONFIG_CHATITEMS;
	GCommon_ResourceID_o CONFIG_LADDERMATCH_WEBTUTORIAL;
	GCommon_ResourceID_o CONFIG_NEWPLAYER_SEVENDAYS;
	GCommon_ResourceID_o CONFIG_NEWPLAYER_SEVENDAYS_AWARD;
	GCommon_ResourceID_o CONFIG_PVE_DROP_SHOWCASE;
	GCommon_ResourceID_o CONFIG_JANKENPONSETTING;
	GCommon_ResourceID_o CONFIG_AIClient;
	GCommon_ResourceID_o CONFIG_RANKING_CARD;
	GCommon_ResourceID_o CONFIG_RANKING_BR_STAR_SCORE;
	GCommon_ResourceID_o CONFIG_PEAK_RANK;
	GCommon_ResourceID_o CONFIG_HEROICMARK;
	GCommon_ResourceID_o CONFIG_AUTOPICKUP;
	GCommon_ResourceID_o CONFIG_AUTOPICKUPMAPPING;
	GCommon_ResourceID_o CONFIG_AUTOPICKUPTEMPORARYCLOSE;
	GCommon_ResourceID_o CONFIG_OPTIONALDOWNLOADLOG;
	GCommon_ResourceID_o CONFIG_AVATAR_LEVELCARD;
	GCommon_ResourceID_o CONFIG_WTA_REWARD;
	GCommon_ResourceID_o CONFIG_CLANLUCKYBAGCONFIG;
	GCommon_ResourceID_o CONFIG_CLANCONFIG;
	GCommon_ResourceID_o CONFIG_CLANTAG;
	GCommon_ResourceID_o CONFIG_CLANAREA;
	GCommon_ResourceID_o CONFIG_SKIP_REWARD_POPUP_ITEM;
	GCommon_ResourceID_o CONFIG_WORKSHOP_LEVEL_DESCRIPTION;
	GCommon_ResourceID_o CONFIG_WORKSHOP_LEVEL_EXP;
	GCommon_ResourceID_o CONFIG_TeamParachuteFormationCSV;
	GCommon_ResourceID_o CONFIG_DIFF_DATE_FORMAT;
	GCommon_ResourceID_o CONFIG_CLAN_BADGE_INFO;
	GCommon_ResourceID_o CONFIG_MULTI_RELATION_TYPE_INFO;
	GCommon_ResourceID_o CONFIG_MENTOR_TITLE;
	GCommon_ResourceID_o CONFIG_WEAPON_SKIN_UPGRADE_INFO;
	GCommon_ResourceID_o CONFIG_BATTLE_FLAG;
	GCommon_ResourceID_o CONFIG_LEVEL_REWARD;
	GCommon_ResourceID_o CONFIG_AVATAR_INVISIBLE;
	GCommon_ResourceID_o CONFIG_EVENT_CLTOHEFFECT;
	GCommon_ResourceID_o CONFIG_EFFECT_TRIGGER;
	GCommon_ResourceID_o CONFIG_SOUNDBUCKETS;
	GCommon_ResourceID_o CONFIG_SOUNDPRIORITY;
	GCommon_ResourceID_o CONFIG_CHAMPIONSHIPCHANNELDATA;
	GCommon_ResourceID_o CONFIG_NANY_SOUND;
	GCommon_ResourceID_o CONFIG_INGAME_ITEM_MARK;
	GCommon_ResourceID_o CONFIG_CHARACTER_SOUND;
	GCommon_ResourceID_o CONFIG_PC_ROOMGAMEACHIEVEMENT;
	GCommon_ResourceID_o CONFIG_ENEMYCOLLECTION_IN_LEAGUE;
	GCommon_ResourceID_o CONFIG_LONGDIGITSEPERATION;
	GCommon_ResourceID_o CONFIG_FORMATCULTUREINFO;
	GCommon_ResourceID_o CONFIG_PRAISEKEY;
	GCommon_ResourceID_o CONFIG_GEOIPCountry;
	GCommon_ResourceID_o CONFIG_AVATARLOOKAT;
	GCommon_ResourceID_o CONFIG_WEAPONTAGINFO;
	GCommon_ResourceID_o CONFIG_NATIONFLAG;
	GCommon_ResourceID_o CONFIG_VEHICLESKINPROPERTYSCORE;
	GCommon_ResourceID_o CONFIG_LINK_EQUIP_SET;
	GCommon_ResourceID_o CONFIG_LINK_EQUIP_SET_TIME;
	GCommon_ResourceID_o CONFIG_LINK_MVP_SCORE;
	GCommon_ResourceID_o CONFIG_SKATEBOARD;
	GCommon_ResourceID_o CONFIG_BOMBMODECONFIG;
	GCommon_ResourceID_o CONFIG_BOMBMODECONFIGNEWBLAST;
	GCommon_ResourceID_o CONFIG_BOMBSHOPCONFIG;
	GCommon_ResourceID_o CONFIG_TOKENMODECONFIG;
	GCommon_ResourceID_o CONFIG_CHESTRANDOMRARE;
	GCommon_ResourceID_o CONFIG_AGEVERIFIEDPOLICY;
	GCommon_ResourceID_o CONFIG_INGAME_TRIGGERMARK;
	GCommon_ResourceID_o CONFIG_GUIDE_NEWPLAYER;
	GCommon_ResourceID_o CONFIG_MYSTERY_MALL_LUCKY_DRAW_THEME;
	GCommon_ResourceID_o CONFIG_PERIODIC_RANKING_DATA_DISPLAY;
	GCommon_ResourceID_o CONFIG_CREDIT_RANK;
	GCommon_ResourceID_o CONFIG_CREDIT_SCORE_CHANGE_KEY;
	GCommon_ResourceID_o CONFIG_INGAME_GUIDE_NEWPLAYER;
	GCommon_ResourceID_o CONFIG_TIPSGO_SHOW_RULE;
	GCommon_ResourceID_o CONFIG_SP_TIPSGO_SHOW_RULE;
	GCommon_ResourceID_o CONFIG_BUBBLE_SHOW_RULE;
	GCommon_ResourceID_o CONFIG_FRIEND_TAG_RULE;
	GCommon_ResourceID_o CONFIG_NEWPLAYER_LEVELUP_TASK;
	GCommon_ResourceID_o CONFIG_LEVEL_ENTRANCE_UNLOCK;
	GCommon_ResourceID_o CONFIG_OPTIONAB_LOBBY_RES;
	GCommon_ResourceID_o CONFIG_LOGIN_QUALITY_BG;
	GCommon_ResourceID_o CONFIG_LOGIN_PLATFORM;
	GCommon_ResourceID_o CONFIG_VETERAN;
	GCommon_ResourceID_o CONFIG_VETERANRIGHTS;
	GCommon_ResourceID_o CONFIG_VETERANTEAMTAG;
	GCommon_ResourceID_o CONFIG_BANREASON;
	GCommon_ResourceID_o CONFIG_BANINFOURL;
	GCommon_ResourceID_o CONFIG_CSRANK;
	GCommon_ResourceID_o CONFIG_PERIODICRANK;
	GCommon_ResourceID_o CONFIG_AVATARWEB;
	GCommon_ResourceID_o CONFIG_FULLSCREENPREVIEW;
	GCommon_ResourceID_o CONFIG_ROOMGAMESETTING;
	GCommon_ResourceID_o CONFIG_RECOMMENDROOM;
	GCommon_ResourceID_o CONFIG_INGAME_ITEM_REPLACER;
	GCommon_ResourceID_o CONFIG_INGAME_WEAPON_GROUP;
	GCommon_ResourceID_o CONFIG_LINK_BUBBLE;
	GCommon_ResourceID_o CONFIG_GAMEMODECATEGORY;
	GCommon_ResourceID_o CONFIG_GROUPRECRUITTAG;
	GCommon_ResourceID_o CONFIG_LOBBYBGSWITCH;
	GCommon_ResourceID_o CONFIG_AIRPLACENAME;
	GCommon_ResourceID_o CONFIG_MAPNAMEPOS_EMapParadise;
	GCommon_ResourceID_o CONFIG_INGAME_QUICK_CHAT;
	GCommon_ResourceID_o CONFIG_INGAME_DEFAULT_QUICK_CHAT;
	GCommon_ResourceID_o SHADER_COLLECTION;
	GCommon_ResourceID_o SHADER_STRIP_SETTINGS;
	GCommon_ResourceID_o CODE_PATCH_Assembly_CSharp;
	GCommon_ResourceID_o CONFIG_RELATIONTYPEINFO;
	GCommon_ResourceID_o CONFIG_TEAMATEINTIMACYINFO;
	GCommon_ResourceID_o CONFIG_RELATIONANNIVERSARYSETTING;
	GCommon_ResourceID_o CONFIG_INTIMACYRANKINFO;
	GCommon_ResourceID_o CONFIG_LOCSTYLECONFIG;
	GCommon_ResourceID_o CONFIG_GAMEVAR_SCENEEDIT;
	GCommon_ResourceID_o CONFIG_SCENEEDIT_SLOT_UNLOCK;
	GCommon_ResourceID_o CONFIG_SCENEEDIT_MAPICONCONFIG;
	GCommon_ResourceID_o CONFIG_WORKSHOPSCENE;
	GCommon_ResourceID_o CONFIG_UGC_REMARK;
	GCommon_ResourceID_o CONFIG_UGC_REMARKRULE;
	GCommon_ResourceID_o CONFIG_WORKSHOP_SKILL_EDIT_LIST;
	GCommon_ResourceID_o CONFIG_UGC_COMMENT_DATA;
	GCommon_ResourceID_o CONFIG_BIG_EVENT_INTRO;
	GCommon_ResourceID_o CONFIG_INGAME_FULLSCREEN_INTRO;
	GCommon_ResourceID_o CONFIG_SINGER_MINI_MUSIC_GAME_PHASE_ONE;
	GCommon_ResourceID_o CONFIG_SINGER_MINI_MUSIC_GAME_PHASE_THREE;
	GCommon_ResourceID_o CONFIG_FLOATINGLAND;
	GCommon_ResourceID_o CONFIG_PARTY_MUSICBEAT;
	GCommon_ResourceID_o CONFIG_PARTY_BEAT_EFFECT;
	GCommon_ResourceID_o CONFIG_PARTY_DANCE_ANIM;
	GCommon_ResourceID_o CONFIG_PARTY_MUSIC_EFFECT;
	GCommon_ResourceID_o CONFIG_PARTY_MUSIC_TARGET;
	GCommon_ResourceID_o CONFIG_GRENADE_TYPE_SETTING;
	GCommon_ResourceID_o CONFIG_PARTY_NPC_CONFIG;
	GCommon_ResourceID_o CONFIG_PARTY_NPC_DIALOG;
	GCommon_ResourceID_o CONFIG_PARTY_INTERACT_NPC_DIALOG;
	GCommon_ResourceID_o CONFIG_DIAMOND_SPEND_EVENT_PRICE;
	GCommon_ResourceID_o CONFIG_EFFECTSREGULATOR;
	GCommon_ResourceID_o CONFIG_INGAME_DESTRUCTIBLE_PART;
	GCommon_ResourceID_o CONFIG_VIBRATESDK_EFFECT;
	GCommon_ResourceID_o CONFIG_VIBRATESDK_CONFIG;
	GCommon_ResourceID_o CONFIG_MAP_CANNON_CONFIG;
	GCommon_ResourceID_o CONFIG_GAME_MISSION;
	GCommon_ResourceID_o CONFIG_PLATFORM_PROMOTION_PRODUCTS;
	GCommon_ResourceID_o CONFIG_FRONTENDPREVIEWDATA;
	GCommon_ResourceID_o CONFIG_FRONTENDPREVIEWUIDATA;
	GCommon_ResourceID_o CONFIG_UMAMATERIALREF;
	GCommon_ResourceID_o CONFIG_BACKPACKUMAMATERIALREF;
	GCommon_ResourceID_o CONFIG_CREDIT_BEHAVIOR_SETTING;
	GCommon_ResourceID_o CONFIG_INFECTION_ZOMBIEAVATAR;
	GCommon_ResourceID_o CONFIG_INFECTION_ZOMBIEGROWUP;
	GCommon_ResourceID_o CONFIG_MINIMAPMASK;
	GCommon_ResourceID_o CONFIG_CSSHOP_RECOMMEND;
	GCommon_ResourceID_o CONFIG_FOOTBALL_SKILL;
	GCommon_ResourceID_o CONFIG_TAILORTRIGGEREFFECT;
	GCommon_ResourceID_o CONFIG_TAILOREFFECT;
	GCommon_ResourceID_o CONFIG_TAILORHALO;
	GCommon_ResourceID_o CONFIG_TAILORPREVIEW;
	GCommon_ResourceID_o CONFIG_TAILORUNLOCK;
	GCommon_ResourceID_o CONFIG_TAILORSPOTLIGHT;
	GCommon_ResourceID_o CONFIG_METROPOLIS_SETTING;
	GCommon_ResourceID_o CONFIG_METROPOLIS_AREA;
	GCommon_ResourceID_o CONFIG_METROPOLIS_POINT;
	GCommon_ResourceID_o CONFIG_METROPOLIS_FACTION;
	GCommon_ResourceID_o CONFIG_METROPOLIS_MiniGame;
	GCommon_ResourceID_o CONFIG_METROPOLIS_Mission;
	GCommon_ResourceID_o CONFIG_METROPOLIS_Weapon;
	GCommon_ResourceID_o CONFIG_METROPOLIS_Vehicle;
	GCommon_ResourceID_o CONFIG_METROPOLIS_Flight;
	GCommon_ResourceID_o CONFIG_METROPOLIS_Package;
	GCommon_ResourceID_o CONFIG_FLASHSTORETAB;
	GCommon_ResourceID_o CONFIG_KEYACTION_SETTING;
	GCommon_ResourceID_o CONFIG_KEYCODEDESC_SETTING;
	GCommon_ResourceID_o CONFIG_HDQUALITY_DEVICE_SPEC_WHITELIST;
	GCommon_ResourceID_o CONFIG_WORKSHOP_MUSICKEY;
	GCommon_ResourceID_o CONFIG_WORKSHOP_ITEM_TEX_CONFIG;
	GCommon_ResourceID_o CONFIG_MSHOP_URL;
	GCommon_ResourceID_o CONFIG_SPECIALCHARACTERVOICEDATA;
	GCommon_ResourceID_o CONFIG_TUTORIALSOUNDDATA;
	GCommon_ResourceID_o CONFIG_INCUBATORBLUEPRINT;
	GCommon_ResourceID_o CONFIG_CLIMBINGTRIGGERSETTING;
	GCommon_ResourceID_o CONFIG_ITEMBIGICON;
	GCommon_ResourceID_o CONFIG_IPTAGCONFIG;
	GCommon_ResourceID_o CONFIG_GAME_GLOBAL_MISSION;
	GCommon_ResourceID_o CONFIG_GAME_GLOBAL_MISSION_EVENT;
	GCommon_ResourceID_o CONFIG_MAGIC_CUBE_SKILL;
	GCommon_ResourceID_o CONFIG_INGAMEACCUMULATIONCD;
	GCommon_ResourceID_o SCENEEDITCSMODE;
	GCommon_ResourceID_o SCENEEDITGENERALSETTING;
	GCommon_ResourceID_o SCENEEDITINTEGRALMODE;
	GCommon_ResourceID_o SCENEEDITMODESELECT;
	GCommon_ResourceID_o SCENEEDITPARTYMODE;
	GCommon_ResourceID_o CONFIG_WORKSHOPMODERULETAG;
	GCommon_ResourceID_o CONFIG_MONKEYKINGSKILLBASEDONMAPID;
	GCommon_ResourceID_o CONFIG_KILLSOUND;
	GCommon_ResourceID_o NEWPLAYERSURVEYENTRANCE;
	GCommon_ResourceID_o NEWPLAYERTARGET;
	GCommon_ResourceID_o CONFIG_CUSTOMMODESETTING;
	GCommon_ResourceID_o CONFIG_CUSTOMMODESETTINGVARIABLE;
	GCommon_ResourceID_o CONFIG_PRIVILEGE;
	GCommon_ResourceID_o CONFIG_TEAMCONFIG;
	GCommon_ResourceID_o INGAME_ROOM_PARAMS_CONFIG;
	GCommon_ResourceID_o CONFIG_CLASSICMODESETTING;
	GCommon_ResourceID_o CONFIG_CLASSICMODESETTINGVARIABLE;
	GCommon_ResourceID_o GAMEMODEREPORTCONFIG;
	GCommon_ResourceID_o REPORTMAINTYPECONFIG;
	GCommon_ResourceID_o WORKSHOPCREATENEW;
	GCommon_ResourceID_o CONFIG_COLLECTIONBOOKHIDDENPAGE;
	GCommon_ResourceID_o CONFIG_INVITETYPESETTING;
	GCommon_ResourceID_o UGCEDITORERRORCODE;
	GCommon_ResourceID_o CUREGEARSETTING;
	GCommon_ResourceID_o AUTOTAGCLASSIFICATION;
	GCommon_ResourceID_o CONFIG_UGCOPTIONALRESCONFIG;
	GCommon_ResourceID_o CONFIG_UGCBLOCKRESREFCONFIG;
	GCommon_ResourceID_o UGCTEMPLATENAMEINFO;
	GCommon_ResourceID_o CREDIT_WEB_SWITCH;
	GCommon_ResourceID_o VIRTUALBRANDBANNER;
	GCommon_ResourceID_o VIRTUALBRANDGAIN;
	GCommon_ResourceID_o VIRTUALBRANDLOGOTOUCH;
	GCommon_ResourceID_o INFECTIONCUSTOMMODESETTING;
	GCommon_ResourceID_o INFECTIONCUSTOMMODESETTINGVARIABLE;
	GCommon_ResourceID_o CONFIG_UGCSHOPITEM;
	GCommon_ResourceID_o CONFIG_UGCSHOPTYPE;
	GCommon_ResourceID_o NEWPLAYERLEVELUPLIMITTIME;
	GCommon_ResourceID_o VENDINGMACHINEEDITATTRIBUTECONFIG;
	GCommon_ResourceID_o COINGENERATOREDITATTRIBUTECONFIG;
	GCommon_ResourceID_o UGCSHOPDEFAULT;
	GCommon_ResourceID_o UGCMETATYPEMAP;
	GCommon_ResourceID_o WORKSHOPTEMPLATEMAP;
	GCommon_ResourceID_o UGCWARDROBEEDITATTRIBUTECONFIG;
	GCommon_ResourceID_o CONFIG_PLAYERBATTLETAGLEVEL;
	GCommon_ResourceID_o CONFIG_NEWAGEBMOMENTS;
	GCommon_ResourceID_o UGCFOOTBALLEDITATTRIBUTECONFIG;
	GCommon_ResourceID_o CONFIG_PVETALENT;
	GCommon_ResourceID_o CONFIG_SOUND_ID;
	GCommon_ResourceID_o CATMODESETTING;
	GCommon_ResourceID_o CATMODESETTINGVARIABLE;
	GCommon_ResourceID_o REPORTFEEDBACKMAILTYPE;
	GCommon_ResourceID_o CHAT_WEB_WHITELIST;
	GCommon_ResourceID_o CONFIG_CRITICALBEHAVIOR;
	GCommon_ResourceID_o REJECTREASON;
	GCommon_ResourceID_o PLAYERGAMESTATE;
	GCommon_ResourceID_o WORKSHOPISSUEOPTIONSKEY;
	GCommon_ResourceID_o CONFIG_COMPATIBLE_LOGIN_BLACKLIST;
	GCommon_ResourceID_o CONFIG_LOADINGCONFIG;
	GCommon_ResourceID_o CONFIG_LOADOUTTAG;
	GCommon_ResourceID_o PETEXPCALCULATE;
	GCommon_ResourceID_o PVEDIFFICULTYATTRIBUTECONFIG;
	GCommon_ResourceID_o RESCONFOPTIONALAB_UGCDOWNLOAD;
	GCommon_ResourceID_o CONFIG_UGCMODETEMPLATERESCONFIG;
	GCommon_ResourceID_o INGAMEVERTICLEVIEWROLE;
	GCommon_ResourceID_o MATCHEVENT;
	GCommon_ResourceID_o MATCHEVENTACHIEVEMENT;
	GCommon_ResourceID_o CONFIG_WEAPONSET;
	GCommon_ResourceID_o CONFIG_WEAPONPOWERCONFIG;
	GCommon_ResourceID_o AVATARTAG;
	GCommon_ResourceID_o VERTICLEVIEWBUFF;
	GCommon_ResourceID_o CONFIG_ACHIEVEMENT_TYPE;
	GCommon_ResourceID_o COLLECTIONTITLE;
	GCommon_ResourceID_o CONFIG_COLLECTION_TITLEDATA;
	GCommon_ResourceID_o AROUNDGAMEQUICKCHAT;
	GCommon_ResourceID_o CONFIG_SPECIALCSCONFIG;
	GCommon_ResourceID_o ANDROID_CPU;
	GCommon_ResourceID_o ANDROID_GPU;
	GCommon_ResourceID_o CONFIG_WEAPONSKINUPGRADEGRATITUDE;
	GCommon_ResourceID_o CONFIG_CLOTHESPRIVILEGE;
	GCommon_ResourceID_o CONFIG_NEWMATINFO;
	GCommon_ResourceID_o CONFIG_WEAPONPRIVILEGEDISPLAY;
	GCommon_ResourceID_o CONFIG_SAMESKILLID;
	GCommon_ResourceID_o CONFIG_AVATARJUMP;
	GCommon_ResourceID_o CONFIG_WEAPONSETSWITCH;
	GCommon_ResourceID_o OB41ONIPARAMETER;
	GCommon_ResourceID_o CONFIG_CSSHOPORDER;
	GCommon_ResourceID_o CONFIG_CLOTHTRIGGEREFFECTPREVIEW;
	GCommon_ResourceID_o CONFIG_MALLV2FIRSTTAB;
	GCommon_ResourceID_o CONFIG_MALLV2SECONDTAB;
	GCommon_ResourceID_o REPORTPROFILECONFIG;
	GCommon_ResourceID_o CREDITPENALTY;
	GCommon_ResourceID_o FFAUDIOMIXER;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED;
	GCommon_ResourceID_o SOUND_LOOPAUDIOSOURCE_THREED;
	GCommon_ResourceID_o SOUND_LOOPAUDIOSOURCE_THREED_ZEPPELIN;
	GCommon_ResourceID_o SOUND_LOOPAUDIOSOURCE_THREED_MISSILE;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED_EXPLODE;
	GCommon_ResourceID_o SOUND_LOOPAUDIOSOURCE_THREED_NEARBY;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED_GUNFIRE;
	GCommon_ResourceID_o SOUND_LOOPAUDIOSOURCE_THREED_ENGINE;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED_ALARM;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_MIDDLE_SCALE_TRHEED;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_FAR_SCALE_THREED;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_BOMB_ALARM_THREED;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED_GUNFIRE_MIDDLERANGE;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED_GUNFIRE_LONGRANGE;
	GCommon_ResourceID_o SOUND_LOOPAUDIOSOURCE_THREED_TRESURY;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_TWOD;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED_PACEMAKER;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED_PACEMAKER_LOOP;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED_MUSICELEMENT;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED_SHOOTINGTARGETUP;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED_THROWINGKNIFE;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED_MAGNETICFIELD;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED_SPECIALCHARACTERVOICE;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED_BOSSHALLOWEEN;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED_BOSSHALLOWEEN_ATTACK;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED_BOSSHALLOWEEN_EXPLODE;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_THREED_ITEMFINDER;
	GCommon_ResourceID_o SFX_UI_GlooDisplay_Equip;
	GCommon_ResourceID_o SFX_UI_GlooDisplay_Disboard;
	GCommon_ResourceID_o SOUND_SFX_GUILDWAR_JOIN;
	GCommon_ResourceID_o SOUND_UI_MOTION_LOBBY_EP_MYSTERYDISCOUNT;
	GCommon_ResourceID_o SOUND_UI_MOTION_LOBBY_EP_GAINDISCOUNT;
	GCommon_ResourceID_o SOUND_FOOTSTEP;
	GCommon_ResourceID_o SOUND_FOOTSTEP2;
	GCommon_ResourceID_o SOUND_FOOTSTEP3;
	GCommon_ResourceID_o SOUND_FOOTSTEP4;
	GCommon_ResourceID_o SOUND_FOOTSTEP_WATER1;
	GCommon_ResourceID_o SOUND_FOOTSTEP_WATER2;
	GCommon_ResourceID_o SOUND_FOOTSTEP_WATER3;
	GCommon_ResourceID_o SOUND_FOOTSTEP_WATER4;
	GCommon_ResourceID_o SOUND_SWIM_IDLE;
	GCommon_ResourceID_o SOUND_SWIMMING;
	GCommon_ResourceID_o SOUND_SWIMMING_SURF;
	GCommon_ResourceID_o SOUND_SURF_TO_SWIMMING;
	GCommon_ResourceID_o SOUND_SWIMMING_TO_SURF;
	GCommon_ResourceID_o SOUND_FOUNTAIN_JUMP_UP;
	GCommon_ResourceID_o SOUND_CRAWL;
	GCommon_ResourceID_o SOUND_CRAWL2;
	GCommon_ResourceID_o SOUND_CRAWL3;
	GCommon_ResourceID_o SOUND_JUMP;
	GCommon_ResourceID_o SOUND_JUMP_WATER;
	GCommon_ResourceID_o SOUND_LAND;
	GCommon_ResourceID_o SOUND_LAND_WATER;
	GCommon_ResourceID_o SOUNDEFFECT_UI_BUTTONCLICK;
	GCommon_ResourceID_o SFX_BOOYAHEMOTE_ROTATE;
	GCommon_ResourceID_o SOUND_DROP;
	GCommon_ResourceID_o SOUND_SFX_UI_Package_drop;
	GCommon_ResourceID_o SOUND_PARTIAL_TRASH_POP;
	GCommon_ResourceID_o SOUND_EQUIP;
	GCommon_ResourceID_o SOUND_MATCHMAKING;
	GCommon_ResourceID_o SOUND_RETURN;
	GCommon_ResourceID_o SOUND_UNCLICKABLE;
	GCommon_ResourceID_o SOUND_VEHICLE_ESCORT_SHIELD_IDLE;
	GCommon_ResourceID_o SOUND_VEHICLE_ESCORT_SHIELD_HIT;
	GCommon_ResourceID_o SOUND_VEHICLE_ESCORT_SHIELD_RECHARGE;
	GCommon_ResourceID_o SOUND_VEHICLE_ESCORT_SHIELD_BREAK;
	GCommon_ResourceID_o SOUND_UNEQUIP;
	GCommon_ResourceID_o SOUND_PICKUP;
	GCommon_ResourceID_o SOUND_WINNER;
	GCommon_ResourceID_o SOUND_LOSER;
	GCommon_ResourceID_o SOUND_GAMEOVER;
	GCommon_ResourceID_o SOUND_INVENTORY;
	GCommon_ResourceID_o SOUND_KILL;
	GCommon_ResourceID_o SOUND_SFX_UI_ASSASSINGIRL_KILLENEMY;
	GCommon_ResourceID_o SOUND_BGM_LOSE;
	GCommon_ResourceID_o SOUND_Button_Confirm;
	GCommon_ResourceID_o SOUND_SFX_UI_NAME_ERROR;
	GCommon_ResourceID_o SOUND_UI_CS_REQUEST;
	GCommon_ResourceID_o SOUND_PVE_BOMB;
	GCommon_ResourceID_o SOUND_UI_PVE_BUFFVX;
	GCommon_ResourceID_o SOUND_ING_CHAT_MSG;
	GCommon_ResourceID_o SOUND_REBIRTH_COUNTPLUS;
	GCommon_ResourceID_o SOUND_REBIRTH_SHIELD;
	GCommon_ResourceID_o SOUND_REBIRTH_SHOWMAP;
	GCommon_ResourceID_o SOUND_REBIRTH_REVENGE;
	GCommon_ResourceID_o SOUND_OB32_AC_UI_UP_FINGERPRINT;
	GCommon_ResourceID_o SOUND_OB32_AC_UI_DOWN_FINGERPRINT;
	GCommon_ResourceID_o SOUND_OB32_AC_UI_CLICK_BOX;
	GCommon_ResourceID_o SOUND_OB32_AC_UI_FX_Transition;
	GCommon_ResourceID_o SOUND_OB32_AC_UI_Motion_Assassinationrate;
	GCommon_ResourceID_o SOUND_OB32_AC_UI_FX_Head;
	GCommon_ResourceID_o SOUND_OB32_AC_UI_Click_Token;
	GCommon_ResourceID_o SOUND_OB32_AC_UI_Click_Rightside;
	GCommon_ResourceID_o SOUND_OB32_AC_UI_Click_Dagger;
	GCommon_ResourceID_o SOUND_OB32_AC_UI_Click_Sword;
	GCommon_ResourceID_o SOUND_OB32_AC_UI_Click_Kill;
	GCommon_ResourceID_o SOUND_OB32_AC_Ani_Hoodedkiller_Dagger_Success;
	GCommon_ResourceID_o SOUND_OB32_AC_Ani_Hoodedkiller_Sword_Success;
	GCommon_ResourceID_o SOUND_OB32_AC_Ani_Hoodedkiller_Dagger_Fail;
	GCommon_ResourceID_o SOUND_OB32_AC_Ani_Hoodedkiller_Sword_Fail;
	GCommon_ResourceID_o SOUND_OB32_AC_UI_Page_Hoodedkiller_Fail;
	GCommon_ResourceID_o SOUND_OB32_AC_UI_Page_Rating;
	GCommon_ResourceID_o SOUND_OB32_AC_UI_Motion_RightTask;
	GCommon_ResourceID_o SOUND_SFX_UI_CLICK_COMMON_TAB;
	GCommon_ResourceID_o SOUND_OB32_AC_UI_Page_Open;
	GCommon_ResourceID_o SOUND_OB32_AC_FX_IN;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_INTEPAGE_TRUCK_DRIVE;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_INTEPAGE_TRUCK_STOP_HORN_C;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_CLICKPOP_COMMON;
	GCommon_ResourceID_o SOUND_OB32_HURRICAN_CLICK_ITEMICON_COMMON;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_INTEPAGE_CLICK_ERROR;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_CLICKPAGE_COMMON;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_UI_CLICK;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_UI_PAGE;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_UI_MOVESWARNING1;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_UI_MOVESWARNING2;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_UI_MOVESWARNING3;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_UI_CLICK_SHARE_COMMON;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_UI_LEVEL_UNLOCK;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_TEAM_UI_CLICK_ENTRANCE;
	GCommon_ResourceID_o SOUND_UI_CLICK_COMMON_DEFAULT;
	GCommon_ResourceID_o SOUND_SFX_LUDO_DICE;
	GCommon_ResourceID_o SOUND_SFX_LUDO_DEPOSIT;
	GCommon_ResourceID_o SOUND_SFX_LUDO_COUNTDOWN;
	GCommon_ResourceID_o SOUND_SFX_LUDO_TAKEOFF;
	GCommon_ResourceID_o SOUND_SFX_LUDO_MYTURN;
	GCommon_ResourceID_o SOUND_SFX_LUDO_REACH;
	GCommon_ResourceID_o SOUND_SFX_LUDO_HIT;
	GCommon_ResourceID_o SOUND_SFX_LUDO_MOVE;
	GCommon_ResourceID_o SOUND_SFX_LUDO_DICE_COUNTDOWN;
	GCommon_ResourceID_o SOUND_SFX_LUDO_START;
	GCommon_ResourceID_o SOUND_UI_CLICK_COMMON_GOODS;
	GCommon_ResourceID_o SOUND_OB35_Main_Music;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_CLICK_ELEMENT;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_NOTICE_ELEMENT;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_CLEAR_ELEMENT;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_CLEAR_HINDRANCE;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_PROPS_APPEAR;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_PROPS_HORIANDVERTCLEAR;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_PROPS_BOMB;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_PROPS_SAMECOLOR;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_INTRO;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_UI_BOOYAH;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_UI_FAILURE;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_UI_BOOYAH_GAIN;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_UI_BOOYAH_GAIN2;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_SHUFFLE_UI_BOOYAH_GAIN1;
	GCommon_ResourceID_o SOUND_START_SKY_DIVING;
	GCommon_ResourceID_o SOUND_SKY_FALLING;
	GCommon_ResourceID_o SOUND_SKY_START_FALL;
	GCommon_ResourceID_o SFX_SkyFalling_Hatch_Open;
	GCommon_ResourceID_o SOUND_SUPERCAR_ENGINE_SPEEDUP;
	GCommon_ResourceID_o SOUND_SUPERCAR_CHEERUP;
	GCommon_ResourceID_o SOUND_SUPERCAR_LOOP_01;
	GCommon_ResourceID_o SOUND_SUPERCAR_LOOP_02;
	GCommon_ResourceID_o SOUND_SUPERCAR_LOOP_03;
	GCommon_ResourceID_o SOUND_SUPERCAR_ENGINE_LIT;
	GCommon_ResourceID_o SOUND_VEHICLE_ENGINE_LOOP;
	GCommon_ResourceID_o SOUND_VEHICLE_ENGINE_START;
	GCommon_ResourceID_o SOUND_VEHICLE_ENGINE_LOWACCEL;
	GCommon_ResourceID_o SOUND_VEHICLE_ENGINE_HIGHACCEL;
	GCommon_ResourceID_o SOUND_VEHICLE_ENGINE_LOWDECEL;
	GCommon_ResourceID_o SOUND_VEHICLE_ENGINE_HIGHDECEL;
	GCommon_ResourceID_o SOUND_VEHICLE_ENGINE_SKID;
	GCommon_ResourceID_o SOUND_VEHICLE_ENGINE_INSHOAL;
	GCommon_ResourceID_o SOUND_MOTOBOUNTY_ENGINE_STARTUP;
	GCommon_ResourceID_o SOUND_VEHICLE_IMPACT_BODY;
	GCommon_ResourceID_o SOUND_VEHICLE_IMPACT_CONCRETE;
	GCommon_ResourceID_o SOUND_FLASH_HIT;
	GCommon_ResourceID_o SOUND_VEHICLE_EXPLOSION_01;
	GCommon_ResourceID_o SOUND_VEHICLE_EXPLOSION_02;
	GCommon_ResourceID_o SOUND_VEHICLE_SMOKE;
	GCommon_ResourceID_o SOUND_VEHICLE_FIRE;
	GCommon_ResourceID_o SOUND_VEHICLE_DAMAGE;
	GCommon_ResourceID_o SOUND_VECTOR_CLIPIN;
	GCommon_ResourceID_o SOUND_VECTOR_CLIPOUT;
	GCommon_ResourceID_o SOUND_UI_PAGE_DEFAULT_OPEN;
	GCommon_ResourceID_o SOUND_UI_PAGE_DEFAULT_CLOSE;
	GCommon_ResourceID_o SOUND_Hit_Flesh;
	GCommon_ResourceID_o SOUND_Hit_Flesh_Zombie;
	GCommon_ResourceID_o SOUND_Hit_Head;
	GCommon_ResourceID_o SOUND_Hit_Metal;
	GCommon_ResourceID_o SOUND_Hit_Knife;
	GCommon_ResourceID_o SOUND_HIT_SHIELD;
	GCommon_ResourceID_o SOUND_UI_SHIELDBREAK;
	GCommon_ResourceID_o SOUND_Zombie_Explode;
	GCommon_ResourceID_o SOUND_Zombie_Explode_Snowman;
	GCommon_ResourceID_o SOUND_Snowman_Attack;
	GCommon_ResourceID_o SOUND_Xmas_Gift_Drop;
	GCommon_ResourceID_o SOUND_Xmas_Missile_Explode;
	GCommon_ResourceID_o SOUND_SNOWMAN_REBIRTH;
	GCommon_ResourceID_o SOUND_SNOWMAN_ROLL;
	GCommon_ResourceID_o SOUND_BLT_PIERCE_3P;
	GCommon_ResourceID_o SOUND_BLT_PIERCE;
	GCommon_ResourceID_o SOUND_ZombieTank_Dead01;
	GCommon_ResourceID_o SOUND_ZombieTank_Dead02;
	GCommon_ResourceID_o SOUND_ZombieTank_Attack01;
	GCommon_ResourceID_o SOUND_ZombieTank_Attack02;
	GCommon_ResourceID_o SOUND_ZombieTank_Attack03;
	GCommon_ResourceID_o SOUND_ZombieTank_Walk01;
	GCommon_ResourceID_o SOUND_ZombieTank_Walk02;
	GCommon_ResourceID_o SOUND_ZombieTank_Walk03;
	GCommon_ResourceID_o SOUND_ZombieTank_ShieldBeHit;
	GCommon_ResourceID_o SOUND_ZombieTank_ShieldBroken;
	GCommon_ResourceID_o SOUND_PLANE_ENGINE;
	GCommon_ResourceID_o SOUND_SKY_DIVING;
	GCommon_ResourceID_o SOUND_ParachutingBGM_Rank;
	GCommon_ResourceID_o SOUND_SWITCH_WEAPON;
	GCommon_ResourceID_o SOUND_BGM_LOBBY;
	GCommon_ResourceID_o SOUND_BGM_LOBBY2;
	GCommon_ResourceID_o SOUND_BGM_PET;
	GCommon_ResourceID_o SOUND_BGM_4TH_PARTY;
	GCommon_ResourceID_o SOUND_SFX_MUSICFEST_DICE;
	GCommon_ResourceID_o SOUND_SFX_MUSICFEST_DICEWHOOSH;
	GCommon_ResourceID_o SOUND_WEAPON_WHIZBY01;
	GCommon_ResourceID_o SOUND_WEAPON_WHIZBY02;
	GCommon_ResourceID_o SOUND_WEAPON_WHIZBY03;
	GCommon_ResourceID_o SOUND_WEAPON_BULLET_HITSOLID01;
	GCommon_ResourceID_o SOUND_WEAPON_BULLET_HITSOLID02;
	GCommon_ResourceID_o SOUND_WEAPON_BULLET_HITSOLID03;
	GCommon_ResourceID_o SOUND_WEAPON_BULLET_HITLIQUID01;
	GCommon_ResourceID_o SOUND_WEAPON_BULLET_HITLIQUID02;
	GCommon_ResourceID_o SOUND_WEAPON_BULLET_HITLIQUID03;
	GCommon_ResourceID_o SOUND_WEAPON_BULLETDROP_AR;
	GCommon_ResourceID_o SOUND_WEAPON_BULLETDROP_SMG;
	GCommon_ResourceID_o SOUND_WEAPON_BULLETDROP_SNIPER;
	GCommon_ResourceID_o SOUND_WEAPON_BULLETDROP_SHOTGUN;
	GCommon_ResourceID_o SOUND_WEAPON_AIRSHOOT;
	GCommon_ResourceID_o SOUND_WEAPON_SNIPER_FLESH;
	GCommon_ResourceID_o SOUND_PULSEMEDGUN_HEALING;
	GCommon_ResourceID_o SOUND_CHARGEGUN_HOLD;
	GCommon_ResourceID_o SOUND_CHARGEGUN_MAX;
	GCommon_ResourceID_o SOUND_CHARGEGUN_FIRE;
	GCommon_ResourceID_o SOUND_WEAPON_CHARGEBUSTER_CHARGING_CANCEL;
	GCommon_ResourceID_o SOUND_WEAPON_CHARGEBUSTER_CHARGING_START;
	GCommon_ResourceID_o SOUND_WEAPON_CHARGEBUSTER_CHARGING_MAX;
	GCommon_ResourceID_o SOUND_WEAPON_CHARGEBUSTER_CHARGING_MAX_SIGN;
	GCommon_ResourceID_o SOUND_WEAPON_CHARGEBUSTER_FIRE;
	GCommon_ResourceID_o SOUND_WEAPON_CHARGEBUSTER_MIDDLERANGE;
	GCommon_ResourceID_o SOUND_WEAPON_CHARGEBUSTER_LONGRANGE;
	GCommon_ResourceID_o SOUND_FLAMETHROWER_FIRE_END;
	GCommon_ResourceID_o SOUND_FLAMETHROWER_FIRE_NORMAL;
	GCommon_ResourceID_o SOUND_FLAMETHROWER_FIRE_START;
	GCommon_ResourceID_o SOUND_FLAMETHROWER_BURN;
	GCommon_ResourceID_o SOUND_SR_MIDDLERANGE;
	GCommon_ResourceID_o SOUND_SR_LONGRANGE;
	GCommon_ResourceID_o SOUND_MALE_INJURED_SLIGHT01;
	GCommon_ResourceID_o SOUND_MALE_INJURED_SLIGHT02;
	GCommon_ResourceID_o SOUND_MALE_INJURED_SLIGHT03;
	GCommon_ResourceID_o SOUND_MALE_INJURED_SERIOUS01;
	GCommon_ResourceID_o SOUND_MALE_INJURED_SERIOUS02;
	GCommon_ResourceID_o SOUND_MALE_INJURED_SERIOUS03;
	GCommon_ResourceID_o SOUND_FEMALE_INJURED_SLIGHT01;
	GCommon_ResourceID_o SOUND_FEMALE_INJURED_SLIGHT02;
	GCommon_ResourceID_o SOUND_FEMALE_INJURED_SLIGHT03;
	GCommon_ResourceID_o SOUND_FEMALE_INJURED_SERIOUS01;
	GCommon_ResourceID_o SOUND_FEMALE_INJURED_SERIOUS02;
	GCommon_ResourceID_o SOUND_FEMALE_INJURED_SERIOUS03;
	GCommon_ResourceID_o SOUND_AWM_CLIPOUT;
	GCommon_ResourceID_o SOUND_AIR_DROP_PLANE_NORMAL;
	GCommon_ResourceID_o SOUND_BOMB_PLANE;
	GCommon_ResourceID_o SOUND_ALARM_BOMBER;
	GCommon_ResourceID_o SOUND_ALARM_BOMBER_Racer;
	GCommon_ResourceID_o SOUND_EXPLODE_BOMB_DROP;
	GCommon_ResourceID_o SOUND_EXPLODE_BOMB_IN_HOUSE;
	GCommon_ResourceID_o SOUND_AIR_DROP_LOOP;
	GCommon_ResourceID_o SOUND_AIR_DROP_ONGROUND;
	GCommon_ResourceID_o SOUND_ALARM_SHRINK_NORMAL;
	GCommon_ResourceID_o SOUND_ALARM_SHRINK_SPECIAL;
	GCommon_ResourceID_o SOUND_DRAGONFLY;
	GCommon_ResourceID_o SOUND_SKILL_HUNTINGGROUNDSNOW_GATHER;
	GCommon_ResourceID_o SOUND_SKILL_HUNTINGGROUNDSNOW_STRIKE;
	GCommon_ResourceID_o SOUND_HIT_PROTECTION;
	GCommon_ResourceID_o SOUND_HIT_WATER;
	GCommon_ResourceID_o SOUND_HIT_HAYATO_PROTECTION;
	GCommon_ResourceID_o SOUND_SWATGUY_ADDAMMO;
	GCommon_ResourceID_o Sound_Grenade_Explode;
	GCommon_ResourceID_o SOUND_REACTOR_EXPLODE;
	GCommon_ResourceID_o Sound_Flash_Explode;
	GCommon_ResourceID_o Sound_Smoke_Explode;
	GCommon_ResourceID_o SOUND_GRENADE_EXPLODE_ANTI;
	GCommon_ResourceID_o SOUND_EASTEREGG_BROKE;
	GCommon_ResourceID_o Sound_Grenade_Clip;
	GCommon_ResourceID_o Sound_Flash_Clip;
	GCommon_ResourceID_o Sound_Smoke_Clip;
	GCommon_ResourceID_o SOUND_GRENADE_TRIGGER;
	GCommon_ResourceID_o Sound_Grenade_Beep;
	GCommon_ResourceID_o Sound_Flash_Beep;
	GCommon_ResourceID_o Sound_Smoke_Beep;
	GCommon_ResourceID_o SOUND_GRENADE_SPLIT;
	GCommon_ResourceID_o SOUND_GRENADE_BEEP_SPLIT;
	GCommon_ResourceID_o SOUND_UI_INGAME_GUN_DUAL;
	GCommon_ResourceID_o SOUND_UI_INGAME_GUN_DUAL_CANCEL;
	GCommon_ResourceID_o SOUND_UNLOCK_PROFILE;
	GCommon_ResourceID_o SOUND_UAV_EXPLODE;
	GCommon_ResourceID_o SOUND_MOTORBOAT_TRANSFORM;
	GCommon_ResourceID_o SOUND_MOTORBOAT_CROSSWATER;
	GCommon_ResourceID_o SOUND_VEHICLE_BOUNCE;
	GCommon_ResourceID_o SOUND_VEHICLE_BOOST;
	GCommon_ResourceID_o SOUND_VEHICLE_BOOST_LOOP;
	GCommon_ResourceID_o SOUND_VEHICLE_UPGRADE;
	GCommon_ResourceID_o SOUND_CLIMB_START_FEMALE;
	GCommon_ResourceID_o SOUND_CLIMB_START_MALE;
	GCommon_ResourceID_o SOUND_CLIMB_RUB;
	GCommon_ResourceID_o SOUND_VEHICLE_PICKUP;
	GCommon_ResourceID_o SOUND_CHANGE_SEAT_CONFIRMATION;
	GCommon_ResourceID_o SOUND_PVE_GAINBUFF;
	GCommon_ResourceID_o SOUND_EAT_MUSHROOM;
	GCommon_ResourceID_o SOUND_USE_ARMORTOOL;
	GCommon_ResourceID_o SOUND_USE_MESSAGEBOX;
	GCommon_ResourceID_o SOUND_SHRINK_MESSAGEBOX;
	GCommon_ResourceID_o SOUND_Door_Broken;
	GCommon_ResourceID_o SOUND_Door_Roting;
	GCommon_ResourceID_o SOUND_Door_StopRoting;
	GCommon_ResourceID_o SOUND_STROP_BEGIN;
	GCommon_ResourceID_o SOUND_STROP_LOOP;
	GCommon_ResourceID_o SOUND_STROP_END;
	GCommon_ResourceID_o SOUND_FOOTBALL_GOALS;
	GCommon_ResourceID_o SOUND_FOOTBALL_BOUNCE;
	GCommon_ResourceID_o SOUND_SNOWBALL_EXPLODE;
	GCommon_ResourceID_o SOUND_SPEEDROYAL_BGM_COMMONVECHILE;
	GCommon_ResourceID_o SOUND_AMBIENCE_BEACH;
	GCommon_ResourceID_o SOUND_AMBIENCE_BREEZE;
	GCommon_ResourceID_o SOUND_AMBIENCE_INSECTCRY;
	GCommon_ResourceID_o SOUND_AMBIENCE_BIRD;
	GCommon_ResourceID_o SOUND_AMBIENCE_DESERT;
	GCommon_ResourceID_o SOUND_TEAMMATE_KNOCKDOWN;
	GCommon_ResourceID_o SOUND_CAMPFIRE_PUT;
	GCommon_ResourceID_o SOUND_CAMPFIRE_BURNING;
	GCommon_ResourceID_o SOUND_TREASUREMAP_MAPOPEN;
	GCommon_ResourceID_o SOUND_TREASUREMAP_BOXOPEN;
	GCommon_ResourceID_o SOUND_FIREWORK_BURNING;
	GCommon_ResourceID_o SOUND_BGM_GACHA;
	GCommon_ResourceID_o SOUND_BGM_GVB;
	GCommon_ResourceID_o SOUND_FIGHT_GVB;
	GCommon_ResourceID_o SOUND_KI_GVB;
	GCommon_ResourceID_o SOUND_BGM_BOOYAHDAY21_GACHA;
	GCommon_ResourceID_o SOUND_OB32_TY_CH1_DESERT_BPM135;
	GCommon_ResourceID_o SOUND_OB32_TY_CH2_FOREST1_BPM135;
	GCommon_ResourceID_o SOUND_OB32_TY_CH3_FOREST2_BPM135;
	GCommon_ResourceID_o SOUND_OB32_TY_CH4_ICE_BPM135;
	GCommon_ResourceID_o SOUND_OB32_TY_INGAME_BPM135;
	GCommon_ResourceID_o SOUND_UI_PROGRESS_LIGHTUP;
	GCommon_ResourceID_o SOUND_UI_PROGRESS_GROW;
	GCommon_ResourceID_o SOUND_UI_REWARD_DROPBANNER;
	GCommon_ResourceID_o UI_COMMON_CLICK;
	GCommon_ResourceID_o SOUND_Button_Cancel;
	GCommon_ResourceID_o SOUND_BGM_CYBER;
	GCommon_ResourceID_o SOUND_BRAKE_CYBER;
	GCommon_ResourceID_o SOUND_BROKEN_CYBER;
	GCommon_ResourceID_o SOUND_CHARGE_CYBER;
	GCommon_ResourceID_o SOUND_ENGINE_CYBER;
	GCommon_ResourceID_o SOUND_EXPLODE_CYBER;
	GCommon_ResourceID_o SOUND_JUMP_CYBER;
	GCommon_ResourceID_o SOUND_MOTO_CYBER;
	GCommon_ResourceID_o SOUND_PURCHASE_GACHA;
	GCommon_ResourceID_o SOUND_LOTTERY_MACHINE_RUN_GACHA;
	GCommon_ResourceID_o SOUND_LOTTERY_MACHINE_RUN_GACHA_02;
	GCommon_ResourceID_o SOUND_LOTTERY_MACHINE_FINAL_GACHA;
	GCommon_ResourceID_o SOUND_DROP_BOX_GACHA;
	GCommon_ResourceID_o SOUND_DROP_BOX_GACHA_RED;
	GCommon_ResourceID_o SOUND_POP_RESULT_GACHA;
	GCommon_ResourceID_o SOUND_POP_ITEM_EFFECT_GACHA;
	GCommon_ResourceID_o SOUND_POP_ITEM_EFFECT_GACHA_01;
	GCommon_ResourceID_o SOUND_POP_ITEM_EFFECT_GACHA_02;
	GCommon_ResourceID_o SOUND_DROP_ITEM_EFFECT_GACHA_01;
	GCommon_ResourceID_o SOUND_DROP_ITEM_EFFECT_GACHA_02;
	GCommon_ResourceID_o SOUND_BOX_ANIMATION_DRAW_1;
	GCommon_ResourceID_o SOUND_BOX_ANIMATION_DRAW_5;
	GCommon_ResourceID_o SOUND_BOX_ANIMATION_DRAW_10;
	GCommon_ResourceID_o SOUND_EXCHANGE_REWARD_GACHA;
	GCommon_ResourceID_o SOUND_FULLSCREEN_POPUP_GACHA;
	GCommon_ResourceID_o SOUND_POPUP_LUCKYDRAW;
	GCommon_ResourceID_o SOUND_FLIP_LUCKYDRAW;
	GCommon_ResourceID_o SOUND_SHUFFLE_LUCKYDRAW;
	GCommon_ResourceID_o SOUND_REWARD_COMMON;
	GCommon_ResourceID_o SOUND_TRIGGER_TURNTABLE;
	GCommon_ResourceID_o SOUND_GACHA_MACHINE;
	GCommon_ResourceID_o SFX_UI_EP_DAILYREWARD_REACH;
	GCommon_ResourceID_o SFX_UI_EP_DAILYTASK_DONE;
	GCommon_ResourceID_o SFX_TRAINING_COIN_SPEND;
	GCommon_ResourceID_o SFX_TRAINING_COIN_COLLECT;
	GCommon_ResourceID_o SFX_UI_MESSAGE;
	GCommon_ResourceID_o SOUND_BUSH_CAMOUFLAGE_MOSQUITO;
	GCommon_ResourceID_o SOUND_TARGET_LOCK_ALARM;
	GCommon_ResourceID_o SOUND_TARGET_LOCK_SWITCH;
	GCommon_ResourceID_o SOUND_MISSILE_EXPLODE;
	GCommon_ResourceID_o SOUND_MISSILE_FIRING;
	GCommon_ResourceID_o SOUND_MISSILE_FLY;
	GCommon_ResourceID_o SOUND_MISSILE_LAUNCHER_LOCKED;
	GCommon_ResourceID_o SOUND_SEND_GIFT;
	GCommon_ResourceID_o SOUND_RECEIVE_GIFT;
	GCommon_ResourceID_o SOUND_GRAPPLINGHOOKGUN_EJECT;
	GCommon_ResourceID_o SOUND_IAP_BUNDLE_ENTER;
	GCommon_ResourceID_o SOUND_ICEWALL_ADD;
	GCommon_ResourceID_o SOUND_ICEWALL_DESTROY;
	GCommon_ResourceID_o SOUND_ICEWALL_HIT;
	GCommon_ResourceID_o SOUND_CHANGE_LADDERMATCH;
	GCommon_ResourceID_o SOUND_ICONCHANGE_LADDERMATCH;
	GCommon_ResourceID_o SOUND_ICONSHOW_LADDERMATCH;
	GCommon_ResourceID_o SOUND_POPUP_LADDERMATCH;
	GCommon_ResourceID_o SOUND_PROGRESSBAR_LADDERMATCH;
	GCommon_ResourceID_o SOUND_ROLL_LADDERMATCH;
	GCommon_ResourceID_o SOUND_UI_MOTION_RESULT_RANK_LADDERMATCH_POPUP;
	GCommon_ResourceID_o SOUND_UI_MOTION_RESULT_RANK_LADDERMATCH_AWARD;
	GCommon_ResourceID_o SOUND_UI_MOTION_RESULT_RANK_LADDERMATCH_ICONSHOW;
	GCommon_ResourceID_o SOUND_ENTER_LADDERMATCH;
	GCommon_ResourceID_o SOUND_SCORE_UP_LADDERMATCH;
	GCommon_ResourceID_o SOUND_ICON_UP_LADDERMATCH;
	GCommon_ResourceID_o SOUND_ICON_DOWN_LADDERMATCH;
	GCommon_ResourceID_o SOUND_PROGRESSBAR_UP_LADDERMATCH;
	GCommon_ResourceID_o SOUND_PROGRESSBAR_DOWN_LADDERMATCH;
	GCommon_ResourceID_o SOUND_UI_OB26MVP_SOLT_END;
	GCommon_ResourceID_o SOUND_UI_OB26MVP_SLOT;
	GCommon_ResourceID_o SOUND_UI_OB26MVP_EVENTSCORE;
	GCommon_ResourceID_o SOUND_UI_OB26MVP_BUFF;
	GCommon_ResourceID_o SOUND_UI_OB26MVP_DEBUFF;
	GCommon_ResourceID_o SOUND_UI_OB26MVP_SKID;
	GCommon_ResourceID_o SOUND_UI_OB26MVP_EVENT;
	GCommon_ResourceID_o SOUND_UI_OB26MVP_BOX;
	GCommon_ResourceID_o SOUND_UI_OB26MVP_ENTER;
	GCommon_ResourceID_o SFX_MVPShow_Default_Male;
	GCommon_ResourceID_o SFX_MVPShow_Default_Female;
	GCommon_ResourceID_o SFX_MVPShow_Hud;
	GCommon_ResourceID_o SOUND_JETPACK_LANCH;
	GCommon_ResourceID_o SOUND_JETPACK_FLYING;
	GCommon_ResourceID_o SOUND_JETPACK_LOWPOWER;
	GCommon_ResourceID_o SOUND_JETPACK_HOVER;
	GCommon_ResourceID_o SOUND_DOUBLEJUMP;
	GCommon_ResourceID_o SOUND_USE_AMMOBOX;
	GCommon_ResourceID_o SOUND_COMPLETE_AMMOBOX;
	GCommon_ResourceID_o SOUND_USE_INHALER;
	GCommon_ResourceID_o SOUND_Zombie_Revive;
	GCommon_ResourceID_o SOUND_Zombie_MeleeAttack_Normal;
	GCommon_ResourceID_o SOUND_ZOMBIE_WOODCUTTER_MELEEATTACK;
	GCommon_ResourceID_o SOUND_ZOMBIE_WOODCUTTER_EXPRESIONATTACK;
	GCommon_ResourceID_o SOUND_ZOMBIE_SPREAD;
	GCommon_ResourceID_o SOUND_ZOMBIE_FURY;
	GCommon_ResourceID_o SOUND_ZOMBIE_WALK;
	GCommon_ResourceID_o SOUND_ZOMBIE_EXPLOSIVE_ROAR;
	GCommon_ResourceID_o SOUND_ZOMBIE_EXPLOSIVE_BULLET;
	GCommon_ResourceID_o SOUND_ZOMBIE_EXPLOSIVE_BLOWUP;
	GCommon_ResourceID_o SOUND_ZOMBIE_EXPLOSIVE_EXPLODE;
	GCommon_ResourceID_o SOUND_ZOMBIE_EXPLOSIVE_RUN;
	GCommon_ResourceID_o SOUND_ZOMBIE_GRENADIER_DODGE;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_DEATH;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_CRYSTAL_BULLET_BOUNCED;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_SHOCKWAVE_PREPARE;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_SHOCKWAVE;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_SPIN_START;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_SPIN_LOOP;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_SPIN_OVER;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_SPIN_END;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_DASH_PREPARE;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_DASH_LOOP;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_DASH_SMASH;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_DASH_SMASHSTART;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_JUMP_PREPARELOOP;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_JUMP_START;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_JUMP_LOOP;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_JUMP_LAND;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_JUMP_LAND01;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_WALK_LEFT;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_WALK_RIGHT;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_ENFORCEWALK_LEFT;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_ENFORCEWALK_RIGHT;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_MELEE;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_REVIVAL;
	GCommon_ResourceID_o SOUND_BOSSBUTCHER_CRYSTAL;
	GCommon_ResourceID_o SOUND_MELEEBREAK;
	GCommon_ResourceID_o SOUND_MYSTERY_SHOOT;
	GCommon_ResourceID_o SOUND_MYSTERY_BURINGMAGMA;
	GCommon_ResourceID_o SOUND_SAMURAI_SKILL2_TWO;
	GCommon_ResourceID_o SOUND_SAMURAI_LIGNTNING2;
	GCommon_ResourceID_o SOUND_PVE_JOIN;
	GCommon_ResourceID_o SOUND_PVE_PlayerDeath;
	GCommon_ResourceID_o SOUND_SAMURAI_FINISH;
	GCommon_ResourceID_o SOUND_SAMURAI_ISHIZUKA_BROKEN;
	GCommon_ResourceID_o SOUND_SAMURAI_TARGET;
	GCommon_ResourceID_o SOUND_SAMURAI_TIP;
	GCommon_ResourceID_o SOUND_WHITE_SCREEN;
	GCommon_ResourceID_o SOUND_KORD_UI;
	GCommon_ResourceID_o SOUND_CATAPULT_RUN;
	GCommon_ResourceID_o SOUND_CATAPULT_TURN;
	GCommon_ResourceID_o SOUND_CATAPULT_SOU;
	GCommon_ResourceID_o SOUND_CATAPULT_FLY;
	GCommon_ResourceID_o SOUND_CATAPULT_CHARGE;
	GCommon_ResourceID_o SOUND_WEAPON_ONGROUND_CANNON_JUMPINTO;
	GCommon_ResourceID_o SOUND_WEAPON_ONGROUND_CANNON_JUMPOUT;
	GCommon_ResourceID_o SOUND_CANNON_TURN;
	GCommon_ResourceID_o SOUND_CANNON_FIRE;
	GCommon_ResourceID_o SOUND_PLANT_GROWING;
	GCommon_ResourceID_o SOUND_PLANT_DISAPPEAR;
	GCommon_ResourceID_o SOUND_OB_BOOYAH;
	GCommon_ResourceID_o SOUND_SP_TEAMACE;
	GCommon_ResourceID_o SOUND_HYPE_LEVEL_UP;
	GCommon_ResourceID_o SOUND_HYPE_MAX_LEVEL;
	GCommon_ResourceID_o SOUND_HYPE_BURNING;
	GCommon_ResourceID_o SOUND_HYPE_PICKUP_JUICE;
	GCommon_ResourceID_o SOUND_GET_GENERATED_BUFF;
	GCommon_ResourceID_o SOUND_PUMPKINSNATCH_RANKUP;
	GCommon_ResourceID_o SOUND_PUMPKINSNATCH_RANKDOWN;
	GCommon_ResourceID_o SOUND_PUMPKINSNATCH_COUNTDOWN;
	GCommon_ResourceID_o SOUND_REBIRTH_ONCE;
	GCommon_ResourceID_o SOUND_REBIRTH_HEART;
	GCommon_ResourceID_o SOUND_REBIRTH_CHEER;
	GCommon_ResourceID_o SOUND_REBIRTH_NERVOUS;
	GCommon_ResourceID_o SOUND_ParachutingBGM;
	GCommon_ResourceID_o SOUND_MINISENTRY_SET;
	GCommon_ResourceID_o SOUND_MINISENTRY_FIRE;
	GCommon_ResourceID_o SOUND_MINISENTRY_DESTORY;
	GCommon_ResourceID_o SOUND_WS_DTOWER_FIRE;
	GCommon_ResourceID_o SOUND_WS_DTOWER_DESTROYED;
	GCommon_ResourceID_o SOUND_WEAPON_WS_HIT;
	GCommon_ResourceID_o SOUND_ZombieGiftSuprise;
	GCommon_ResourceID_o SOUND_GATLING_COOLDOWN;
	GCommon_ResourceID_o SOUND_PAPER_TURN;
	GCommon_ResourceID_o SOUND_HEAT_GUN_OVER;
	GCommon_ResourceID_o SOUND_BGM_ZOMBIE;
	GCommon_ResourceID_o SOUND_BGM_WAITING_ROOM_ISLAND;
	GCommon_ResourceID_o SOUND_GAME_PAUSE;
	GCommon_ResourceID_o SOUND_GAME_COUNTDOWN;
	GCommon_ResourceID_o SOUND_GLIDER_OPEN;
	GCommon_ResourceID_o SOUND_PAINT;
	GCommon_ResourceID_o SOUND_HEMLET_BROKEN;
	GCommon_ResourceID_o SOUND_LEGEND_GACHA_LUCKY;
	GCommon_ResourceID_o SOUND_LEGEND_GACHA_BUY_SHOW;
	GCommon_ResourceID_o SOUND_LEGEND_GACHA_LUCKY_UP;
	GCommon_ResourceID_o SOUND_LEGEND_GACHA_BUY_BUFF;
	GCommon_ResourceID_o SOUND_LEGEND_GACHA_BOXFALL_1;
	GCommon_ResourceID_o SOUND_LEGEND_GACHA_BOXFALL_2;
	GCommon_ResourceID_o SOUND_LEGEND_GACHA_BOXFALL_3;
	GCommon_ResourceID_o SOUND_LEGEND_GACHA_BOXCHANGE;
	GCommon_ResourceID_o SOUND_MOVING_TRAIN;
	GCommon_ResourceID_o SOUND_IN_PORTAL;
	GCommon_ResourceID_o SOUND_POTRAL_TELEPORT;
	GCommon_ResourceID_o SOUND_SKATEBOARD_LOOP;
	GCommon_ResourceID_o SOUND_SKATEBOARD_LOOP_MOVE;
	GCommon_ResourceID_o SOUND_SKATEBOARD_JUMP;
	GCommon_ResourceID_o SOUND_SKATEBOARD_DASH;
	GCommon_ResourceID_o SOUND_BATTLEFLAG_FLOAT;
	GCommon_ResourceID_o SOUND_AUDIOSOURCE_NANY;
	GCommon_ResourceID_o ThrowingKnife_Hit;
	GCommon_ResourceID_o SOUND_THROWINGKNIFE_LAND;
	GCommon_ResourceID_o SOUND_THROWINGKNIFE_JUMP;
	GCommon_ResourceID_o SOUND_THROWINGKNIFE_THROW;
	GCommon_ResourceID_o SOUND_TDM_COUNTDOWN;
	GCommon_ResourceID_o SOUND_TDM_INTRO;
	GCommon_ResourceID_o SOUND_USING_FAK;
	GCommon_ResourceID_o SOUND_USING_MUSHROOM;
	GCommon_ResourceID_o SOUND_BUTTON_PET;
	GCommon_ResourceID_o SOUND_BUTTON_MAP;
	GCommon_ResourceID_o SOUND_BUTTON_MARK;
	GCommon_ResourceID_o SOUND_ENTER_RADAR;
	GCommon_ResourceID_o SOUND_RADAR_SCAN;
	GCommon_ResourceID_o SOUND_UI_FB_NEGATIVE_FAILURE_SHORT;
	GCommon_ResourceID_o SOUND_BUTTON_STOP_FOLLOWING;
	GCommon_ResourceID_o SOUND_UI_FB_POSITIVE_SUCCESS_COMMON;
	GCommon_ResourceID_o SOUND_GAMEOPENING_WORDS_DISAPPEAR;
	GCommon_ResourceID_o SOUND_GAMEOPENING_TYPEWRITER;
	GCommon_ResourceID_o SOUND_TURNTABLE_CIRCLE;
	GCommon_ResourceID_o SOUND_UI_CLICK_LOBBY_BRAND_GOODS;
	GCommon_ResourceID_o SOUND_UI_CLICK_COMMON_TAB_SPECIAL;
	GCommon_ResourceID_o SOUND_UI_CLICK_COMMON_FANCY;
	GCommon_ResourceID_o SOUND_UI_PAGE_LOBBY_BRAND_PRODUCTPAGE;
	GCommon_ResourceID_o SOUND_BGM_LOBBY_VIRTUALBRAND;
	GCommon_ResourceID_o SOUND_BUTTON_LOTTERY;
	GCommon_ResourceID_o SOUND_GROUP_NOTREADY;
	GCommon_ResourceID_o SOUND_WEAPONSHIELD_HITTED;
	GCommon_ResourceID_o SOUND_WEAPONSHIELD_BROKEN;
	GCommon_ResourceID_o SOUND_WEAPONSHIELD_REGENERATE;
	GCommon_ResourceID_o SOUND_WEAPON_BULLETPROOFUMBRELLA_CLOSE;
	GCommon_ResourceID_o SOUND_WEAPON_BULLETPROOFUMBRELLA_OPEN;
	GCommon_ResourceID_o SOUND_WEAPON_BULLETPROOFUMBRELLA_NOTREADY;
	GCommon_ResourceID_o SOUND_WEAPON_BULLETPROOFUMBRELLA_HIT;
	GCommon_ResourceID_o SOUND_BOMB_REMIND;
	GCommon_ResourceID_o SOUND_UI_KILLLEADER;
	GCommon_ResourceID_o SOUND_UI_HORN;
	GCommon_ResourceID_o SOUND_BGM_INGAME_DECISIVEBATTLE;
	GCommon_ResourceID_o SOUND_UI_CARD_TURN;
	GCommon_ResourceID_o SOUND_BGM_INGAME_ESCORT_FINAL_BEGIN;
	GCommon_ResourceID_o SOUND_BGM_INGAME_ESCORT_FINAL_LOOP;
	GCommon_ResourceID_o SOUND_BGM_INGAME_ESCORT_FINAL_END;
	GCommon_ResourceID_o SOUND_UI_Warehouse_01;
	GCommon_ResourceID_o SOUND_UI_Warehouse_02;
	GCommon_ResourceID_o SOUND_UI_Warehouse_03;
	GCommon_ResourceID_o SOUND_UI_Warehouse_SAVE;
	GCommon_ResourceID_o SOUND_UI_Generator;
	GCommon_ResourceID_o SOUND_UI_JUMP_LEADER;
	GCommon_ResourceID_o SOUND_UI_FFCS_LIGHT;
	GCommon_ResourceID_o SOUND_VAULT_ROOMOPEN;
	GCommon_ResourceID_o SOUND_VAULT_ROOMOPENING;
	GCommon_ResourceID_o SOUND_VAULT_KEYCARD;
	GCommon_ResourceID_o SOUND_HuntingGroundSnow_EnergyBomb;
	GCommon_ResourceID_o SOUND_DOGTAG_DISAPPEARING;
	GCommon_ResourceID_o SOUND_DOGTAG_PICKUP;
	GCommon_ResourceID_o SOUND_DOGTAG_PICKUP_COMBO;
	GCommon_ResourceID_o SFX_UI_DogTag_Appear;
	GCommon_ResourceID_o SOUND_VEHICLE_AIRSHIP_IDLE;
	GCommon_ResourceID_o SOUND_VEHICLE_AIRSHIP_FLY;
	GCommon_ResourceID_o SOUND_VEHICLE_AIRSHIP_BOX_OPEN;
	GCommon_ResourceID_o SOUND_SQUADRANK_ENTERANIM;
	GCommon_ResourceID_o SOUND_SQUADRANK_STARUP;
	GCommon_ResourceID_o SOUND_SQUADRANK_STARDOWN;
	GCommon_ResourceID_o SOUND_SQUADRANK_RANKUP;
	GCommon_ResourceID_o SOUND_SQUADRANK_RANKDOWN;
	GCommon_ResourceID_o SOUND_SQUADRANK_NEWBIE;
	GCommon_ResourceID_o SOUND_UI_RESULT_CSRANK_PROTECTIN;
	GCommon_ResourceID_o SOUND_UI_RESULT_RANK_SCOREIN;
	GCommon_ResourceID_o SOUND_BOMB_SUCCESS;
	GCommon_ResourceID_o SOUND_BOMB_IS_SETTING;
	GCommon_ResourceID_o SOUND_ITEM_BOMB_INSTALL;
	GCommon_ResourceID_o SOUND_ITEM_BOMB_INSTALLSUCCESS;
	GCommon_ResourceID_o SOUND_ITEM_BOMB_TIME01;
	GCommon_ResourceID_o SOUND_ITEM_BOMB_TIME02;
	GCommon_ResourceID_o SOUND_ITEM_BOOMC4_DISARM_DONE;
	GCommon_ResourceID_o SOUND_UI_FB_POSITIVE_SUCCESS_HIGHPITCH;
	GCommon_ResourceID_o SOUND_SFX_MUSICFEST_HIT;
	GCommon_ResourceID_o SOUND_SFX_MUSICFEST_TP;
	GCommon_ResourceID_o SOUND_CT_ACTIVATED;
	GCommon_ResourceID_o SOUND_CT_CONTROL;
	GCommon_ResourceID_o SOUND_CT_WARNING;
	GCommon_ResourceID_o SOUND_CT_TRANSFORM;
	GCommon_ResourceID_o SFX_RP_BGM;
	GCommon_ResourceID_o SFX_REAPER_TRAIL;
	GCommon_ResourceID_o SOUND_UI_GACHAKLIMIT_REMOVE;
	GCommon_ResourceID_o SOUND_UI_OPEN_PURCHASE_EP;
	GCommon_ResourceID_o SOUND_BANKNOTE_LOCALCONTROL;
	GCommon_ResourceID_o SOUND_BANKNOTE_OPPCONTROL;
	GCommon_ResourceID_o SOUND_PACEMAKER_INJECTION;
	GCommon_ResourceID_o SOUND_PACEMAKER_HEARTBEAT;
	GCommon_ResourceID_o SOUND_PACEMAKER_CURE;
	GCommon_ResourceID_o SOUND_BOOYAH;
	GCommon_ResourceID_o SOUND_MATCH_END_SCREEN_DEFEAT;
	GCommon_ResourceID_o SOUND_MATCH_END_SCREEN_VICTORY;
	GCommon_ResourceID_o SOUND_MATCH_END_SCREEN_IN;
	GCommon_ResourceID_o SOUND_MATCH_END_SCREEN_OUT;
	GCommon_ResourceID_o SOUND_MATCH_END_BR_WIN;
	GCommon_ResourceID_o SOUND_MATCH_END_BR_LOSE;
	GCommon_ResourceID_o SOUND_MATCH_END_BR_RANKLIST_IN;
	GCommon_ResourceID_o SOUND_MATCH_END_BR_RANKLIST_OUT;
	GCommon_ResourceID_o SOUND_MATCH_END_SCUFFLE_SCREEN_IN;
	GCommon_ResourceID_o SOUND_MATCH_END_SCUFFLE_SCREEN_OUT;
	GCommon_ResourceID_o SOUND_MATCH_END_LIKE;
	GCommon_ResourceID_o SOUND_MATCH_LIKE_TIP;
	GCommon_ResourceID_o SOUND_ICEYPARTY_CLICK;
	GCommon_ResourceID_o SFX_UI_CS_ADD;
	GCommon_ResourceID_o SFX_UI_CS_Appear;
	GCommon_ResourceID_o SFX_UI_CS_Round;
	GCommon_ResourceID_o SFX_UI_CS_Last_Round;
	GCommon_ResourceID_o SOUND_SFX_UI_MODE_1V1_ROUND_MATCHPOINT;
	GCommon_ResourceID_o SOUND_SFX_UI_MODE_1V1_ROUND_LONEWOLF_LASTROUND;
	GCommon_ResourceID_o SOUND_SFX_UI_MODE_1V1_ROUND_BASE;
	GCommon_ResourceID_o SOUND_SFX_UI_MODE_1V1_ROUND_POINT_L;
	GCommon_ResourceID_o SOUND_SFX_UI_MODE_1V1_ROUND_POINT_R;
	GCommon_ResourceID_o SOUND_UI_MODE_LONEWOLF_MULTI_RANK;
	GCommon_ResourceID_o SOUND_WEAPON_EMPTY;
	GCommon_ResourceID_o SOUND_OB_AcrossCircle;
	GCommon_ResourceID_o SOUND_OB_FinalBattle;
	GCommon_ResourceID_o SOUND_OB_MATCHENDFIRST;
	GCommon_ResourceID_o SOUND_OB_RANKLIST;
	GCommon_ResourceID_o SOUND_SKILL_MMAFIGHTER;
	GCommon_ResourceID_o SOUND_SKILL_PROFESSOR;
	GCommon_ResourceID_o SOUND_SKILL_SPEED_UP;
	GCommon_ResourceID_o SOUND_SKILL_DIMITRI;
	GCommon_ResourceID_o SOUND_BOUNTY_TypewriteSubtitle;
	GCommon_ResourceID_o SOUND_BOUNTY_BOSS_DESTROY;
	GCommon_ResourceID_o SOUND_BOUNTY_BOSS_FROZEN;
	GCommon_ResourceID_o SOUND_BOUNTY_BOSS_LASER;
	GCommon_ResourceID_o SOUND_BOUNTY_BOSS_MISSILE;
	GCommon_ResourceID_o SOUND_BOUNTY_BOSS_RESET;
	GCommon_ResourceID_o SOUND_BOUNTY_BOSS_TRANSFORM;
	GCommon_ResourceID_o SOUND_BOUNTY_BOSS_WARNING;
	GCommon_ResourceID_o SOUND_BOUNTY_UAV_ATTACK;
	GCommon_ResourceID_o SOUND_BOUNTY_UAV_DESTROY;
	GCommon_ResourceID_o SOUND_BOUNTY_UAV_MOVE;
	GCommon_ResourceID_o SOUND_BOUNTY_QTE;
	GCommon_ResourceID_o SOUND_BOUNTY_CUTSCENE_BGM_1;
	GCommon_ResourceID_o SOUND_BOUNTY_CUTSCENE_BGM_2;
	GCommon_ResourceID_o SOUND_BOUNTY_CUTSCENE_BGM_3;
	GCommon_ResourceID_o SOUND_BOUNTY_CUTSCENE_BGM_4;
	GCommon_ResourceID_o SOUND_BOUNTY_UAV_FIGHT;
	GCommon_ResourceID_o SOUND_BOUNTY_BOSS_FIGHT;
	GCommon_ResourceID_o SOUND_BOUNTY_FREE_MOVE;
	GCommon_ResourceID_o SOUND_UI_POP_COMMON_TIP;
	GCommon_ResourceID_o SOUND_UI_PAGE_MODES_UGC_GRAPH_OPEN;
	GCommon_ResourceID_o SOUND_UI_CLICKACTION_MODES_UGC_GRAPH_DELETE;
	GCommon_ResourceID_o SOUND_UI_CLICKACTION_MODES_UGC_GRAPH_SPIL;
	GCommon_ResourceID_o SOUND_UI_FB_MODES_UGC_GRAPH_ERROR;
	GCommon_ResourceID_o SOUND_UI_CLICKACTION_MODES_UGC_GRAPH_NEST;
	GCommon_ResourceID_o SOUND_UI_CLICKACTION_MODES_UGC_GRAPH_RELEASE;
	GCommon_ResourceID_o SOUND_UI_CLICK_COMMON_TINY;
	GCommon_ResourceID_o SOUND_UI_CLICK_COMMON_MEDIUM;
	GCommon_ResourceID_o SOUND_UI_FB_POSITIVE_COMMON_CONFIRM;
	GCommon_ResourceID_o SOUND_UI_CLICK_MODES_UGC_GRAPH_TAB;
	GCommon_ResourceID_o SOUND_BOUNTY_CUTSCENE_SOUNDEFFECT_1;
	GCommon_ResourceID_o SOUND_BOUNTY_CUTSCENE_SOUNDEFFECT_2;
	GCommon_ResourceID_o SOUND_BOUNTY_CUTSCENE_SOUNDEFFECT_3;
	GCommon_ResourceID_o SOUND_BOUNTY_CUTSCENE_SOUNDEFFECT_4;
	GCommon_ResourceID_o SOUND_BOUNTY_UAV_HIT_1;
	GCommon_ResourceID_o SOUND_BOUNTY_UAV_HIT_2;
	GCommon_ResourceID_o SOUND_BOUNTY_UAV_HIT_3;
	GCommon_ResourceID_o SOUND_BOUNTY_UAV_SURROUNDINGS;
	GCommon_ResourceID_o SOUND_UI_BASICGUIDE_TIPS;
	GCommon_ResourceID_o SOUND_UI_TRAINING_COUNTDOWN;
	GCommon_ResourceID_o SOUND_UI_SHOOTINGGAME_START;
	GCommon_ResourceID_o SOUND_UI_SHOOTINGGAME_END;
	GCommon_ResourceID_o SOUND_UI_SHOOTINGTARGET_DOWN;
	GCommon_ResourceID_o SOUND_UI_SHOOTINGTARGET_UP;
	GCommon_ResourceID_o SOUND_UI_TRAINING_HORN;
	GCommon_ResourceID_o SOUND_UI_TUTU_HORN;
	GCommon_ResourceID_o SOUND_UI_BOUNTY_MOTO_HORN;
	GCommon_ResourceID_o SOUND_BOUNTY_UI_CLAIM;
	GCommon_ResourceID_o SOUND_BOUNTY_UI_PRIZE;
	GCommon_ResourceID_o SOUND_BOUNTY_UI_EXCHANGE_ONCE;
	GCommon_ResourceID_o SOUND_BOUNTY_UI_EXCHANGE_TEN;
	GCommon_ResourceID_o SOUND_BOUNTY_UI_EXCHANGE_SWITCH;
	GCommon_ResourceID_o SOUND_BGM_BOUNTY;
	GCommon_ResourceID_o SFX_CSSO_APPEAR;
	GCommon_ResourceID_o SFX_CSSO_LOSEHP;
	GCommon_ResourceID_o SFX_CSSO_ROUNDAPPEAR;
	GCommon_ResourceID_o SFX_CSSO_ROUNDTURN;
	GCommon_ResourceID_o SFX_CSSO_VIP;
	GCommon_ResourceID_o SFX_UI_BOOYAHDAY_SCORES;
	GCommon_ResourceID_o SOUND_BGM_MVP_ACTIVITY;
	GCommon_ResourceID_o SOUND_CUTSCENE_FFWS_BGM;
	GCommon_ResourceID_o SOUND_FOURSYMBOLS_BGM;
	GCommon_ResourceID_o SOUND_FOURSYMBOLS_A;
	GCommon_ResourceID_o SOUND_FOURSYMBOLS_B;
	GCommon_ResourceID_o SOUND_FOURSYMBOLS_C;
	GCommon_ResourceID_o SOUND_FOURSYMBOLS_D;
	GCommon_ResourceID_o SOUND_FOURSYMBOLS_SMALL;
	GCommon_ResourceID_o SOUND_FOURSYMBOLS_MID;
	GCommon_ResourceID_o SOUND_FOURSYMBOLS_BIG;
	GCommon_ResourceID_o SOUND_FOURSYMBOLS_AWARD;
	GCommon_ResourceID_o SOUND_FOURSYMBOLS_PROGRESS;
	GCommon_ResourceID_o SOUND_FOURSYMBOLS_ENTER;
	GCommon_ResourceID_o SOUND_FOURSYMBOLS_PAINT;
	GCommon_ResourceID_o SOUND_FOURSYMBOLS_PAINTDONE;
	GCommon_ResourceID_o SOUND_MOCO_BGM;
	GCommon_ResourceID_o SOUND_MOCO_GAME_A_Rest;
	GCommon_ResourceID_o SOUND_MOCO_GAME_B_Battle;
	GCommon_ResourceID_o SOUND_MOCO_GAME_B1_Battle;
	GCommon_ResourceID_o SOUND_MOCO_GAME_B2_Battle;
	GCommon_ResourceID_o SOUND_MOCO_GAME_C_Finish;
	GCommon_ResourceID_o SOUND_MOCO_BOOYAH;
	GCommon_ResourceID_o SOUND_MOCO_BUY;
	GCommon_ResourceID_o SOUND_MOCO_BUY_FAILED;
	GCommon_ResourceID_o SOUND_MOCO_CANCEL;
	GCommon_ResourceID_o SOUND_MOCO_Charge;
	GCommon_ResourceID_o SOUND_MOCO_CLICK;
	GCommon_ResourceID_o SOUND_MOCO_COUNTDOWN;
	GCommon_ResourceID_o SOUND_MOCO_ELIMINATED;
	GCommon_ResourceID_o SOUND_MOCO_FIRE;
	GCommon_ResourceID_o SOUND_MOCO_GAME_ENTRANCE;
	GCommon_ResourceID_o SOUND_MOCO_HIT;
	GCommon_ResourceID_o SOUND_MOCO_PROGRESS_A;
	GCommon_ResourceID_o SOUND_MOCO_PROGRESS_B;
	GCommon_ResourceID_o SOUND_MOCO_PROGRESS_C;
	GCommon_ResourceID_o SOUND_MOCO_PROGRESS_D;
	GCommon_ResourceID_o SOUND_MOCO_TAB;
	GCommon_ResourceID_o SOUND_MOCO_TYPING;
	GCommon_ResourceID_o SOUND_MOCO_VICE_ENTRANCE;
	GCommon_ResourceID_o SOUND_TELEPORTDOOR_EVENTSTART;
	GCommon_ResourceID_o SOUND_TELEPORTDOOR_LOOP;
	GCommon_ResourceID_o SOUND_TELEPORTDOOR_STARTUSE;
	GCommon_ResourceID_o SOUND_TELEPORTDOOR_DISABLE;
	GCommon_ResourceID_o SOUND_SFX_ING_PORTAL;
	GCommon_ResourceID_o SOUND_UI_MEGAPUNCH_ONEPUNCH_CLICK;
	GCommon_ResourceID_o SOUND_UI_MEGAPUNCH_BOX_DROP;
	GCommon_ResourceID_o SOUND_UI_MEGAPUNCH_COPE_ATTACK;
	GCommon_ResourceID_o SOUND_UI_MEGAPUNCH_MONSTER_EXCHANG;
	GCommon_ResourceID_o SOUND_SPACESHIELD_ACTIVE;
	GCommon_ResourceID_o SOUND_SPACESHIELD_HIT;
	GCommon_ResourceID_o SOUND_SPACESHIELD_BROKEN;
	GCommon_ResourceID_o SOUND_SPACESHIELD_INACTIVE;
	GCommon_ResourceID_o SOUND_Bounty_RepairBegin;
	GCommon_ResourceID_o SOUND_Bounty_RepairLock;
	GCommon_ResourceID_o SOUND_ADSPACE_1V1_START;
	GCommon_ResourceID_o SOUND_ADSPACE_SCORE_DOUBLE;
	GCommon_ResourceID_o SOUND_ADSPACE_PORT_IN;
	GCommon_ResourceID_o SOUND_ADSPACE_PORT_OUT;
	GCommon_ResourceID_o SOUND_ADSPACE_WARNING;
	GCommon_ResourceID_o SOUND_UI_LIKE;
	GCommon_ResourceID_o SOUND_TakePhoto;
	GCommon_ResourceID_o SOUND_SFX_WEAPONUPGRADE_COMMON;
	GCommon_ResourceID_o SOUND_SIXTHBCOLORCUBE_COLOR_STEP_01;
	GCommon_ResourceID_o SOUND_SIXTHBCOLORCUBE_COLOR_STEP_02;
	GCommon_ResourceID_o SOUND_SIXTHBCOLORCUBE_COLOR_STEP_03;
	GCommon_ResourceID_o SOUND_SIXTHBCOLORCUBE_COLOR_STEP_04;
	GCommon_ResourceID_o SOUND_SIXTHBCOLORCUBE_PAINTBUCKET_EXPLODE;
	GCommon_ResourceID_o SOUND_SIXTHBCOLORCUBE_COLOR_AREA;
	GCommon_ResourceID_o SOUND_SIXTHBCOLORCUBE_KILL;
	GCommon_ResourceID_o SOUND_TRAINING_RACER_CHECKPOINT;
	GCommon_ResourceID_o WEAPON_SMG_TOMMY_GUN_FIRE_UPGRADE;
	GCommon_ResourceID_o SOUND_FAMAS_FIRE_3RD;
	GCommon_ResourceID_o SOUND_WEAPONBOX_OPEN;
	GCommon_ResourceID_o SOUND_UAV_PRIVATE;
	GCommon_ResourceID_o SOUND_GOLIATH_TRANSFORM;
	GCommon_ResourceID_o SOUND_MYSTERY_BOX_PURCHASE;
	GCommon_ResourceID_o SOUND_MYSTERY_BOX_UPGRADE;
	GCommon_ResourceID_o SOUND_SUPERSTAR_SKILL;
	GCommon_ResourceID_o SOUND_ICEWALL_BROKEN;
	GCommon_ResourceID_o SOUND_ICEWALL_GROWUP;
	GCommon_ResourceID_o SOUND_BOXINGMACHINE_HITSCORE;
	GCommon_ResourceID_o SOUND_WEAPON_HEADSHOT;
	GCommon_ResourceID_o SOUND_UI_WEAPONRACK_DISBOARD;
	GCommon_ResourceID_o SOUND_UI_WEAPONRACK_DISBOARD_POPUP;
	GCommon_ResourceID_o SOUND_UI_WEAPONRACK_INSTALL;
	GCommon_ResourceID_o SOUND_UI_COMMON_ENTER;
	GCommon_ResourceID_o SOUND_UI_COMMON_QUIT;
	GCommon_ResourceID_o SFX_UI_Lobby_MAX_Enter;
	GCommon_ResourceID_o SFX_UI_Lobby_MAX_Quit;
	GCommon_ResourceID_o SFX_UI_VehicleDisplay_Disboard;
	GCommon_ResourceID_o SFX_UI_VehicleDisplay_Equip;
	GCommon_ResourceID_o SFX_UI_SkyboardDisplay_Disboard;
	GCommon_ResourceID_o SFX_UI_SkyboardDisplay_Equip;
	GCommon_ResourceID_o SOUND_UI_NETWORK_BGM;
	GCommon_ResourceID_o SOUND_UI_NETWORK_REFRESH;
	GCommon_ResourceID_o SOUND_UI_NETWORK_ENTER;
	GCommon_ResourceID_o SFX_UI_LOBBY_BROADCAST;
	GCommon_ResourceID_o SOUND_REVIVE_DONE;
	GCommon_ResourceID_o SOUND_ACTIVESKILLREADY;
	GCommon_ResourceID_o SOUND_HP_RECOVERY;
	GCommon_ResourceID_o SOUND_CUSTOM_ROOM_COUNT_DOWN;
	GCommon_ResourceID_o SFX_WereWolves_Needle_Hit;
	GCommon_ResourceID_o SFX_WereWolves_Needle_Shot;
	GCommon_ResourceID_o SFX_WereWolves_UI_Killed;
	GCommon_ResourceID_o SFX_WereWolves_Action_Lurk;
	GCommon_ResourceID_o SFX_WereWolves_Music_Emergency;
	GCommon_ResourceID_o SFX_WereWolves_Traps_Put;
	GCommon_ResourceID_o SFX_WereWolves_Traps_Hit;
	GCommon_ResourceID_o SFX_WereWolves_UI_Badge;
	GCommon_ResourceID_o SOUND_OB27SF_ENTRY;
	GCommon_ResourceID_o SOUND_OB27SF_DEFEATREWARD;
	GCommon_ResourceID_o SOUND_OB27SF_NORMALREWARD;
	GCommon_ResourceID_o SOUND_OB27SF_BIGREWARD;
	GCommon_ResourceID_o SOUND_OB27SF_LIGHTPUNCH_PLAYER;
	GCommon_ResourceID_o SOUND_OB27SF_HEAVYPUNCH_PLAYER;
	GCommon_ResourceID_o SOUND_OB27SF_UNIQUEPUNCH_PLAYER;
	GCommon_ResourceID_o SOUND_OB27SF_LIGHTPUNCH_BOSS;
	GCommon_ResourceID_o SOUND_OB27SF_HEAVYPUNCH_BOSS;
	GCommon_ResourceID_o SOUND_OB27SF_UNIQUEPUNCH_BOSS;
	GCommon_ResourceID_o SOUND_AWAKEN_PUZZLE_UNLOCK;
	GCommon_ResourceID_o SOUND_AWAKEN_FINISH;
	GCommon_ResourceID_o SFX_CS_VICTORY;
	GCommon_ResourceID_o SFX_CS_NEWROUND;
	GCommon_ResourceID_o SFX_CS_READY;
	GCommon_ResourceID_o SOUND_OB28ST_REPLAY;
	GCommon_ResourceID_o SOUND_OB28ST_LIGHTPUNCH_PLAYER1;
	GCommon_ResourceID_o SOUND_OB28ST_LIGHTPUNCH_PLAYER2;
	GCommon_ResourceID_o SOUND_OB28ST_LIGHTPUNCH_ENEMY1;
	GCommon_ResourceID_o SOUND_OB28ST_LIGHTPUNCH_ENEMY2;
	GCommon_ResourceID_o SOUND_OB28ST_HEAVYPUNCH_PLAYER1;
	GCommon_ResourceID_o SOUND_OB28ST_HEAVYPUNCH_PLAYER2;
	GCommon_ResourceID_o SOUND_OB28ST_HEAVYPUNCH_ENEMY1;
	GCommon_ResourceID_o SOUND_OB28ST_HEAVYPUNCH_ENEMY2;
	GCommon_ResourceID_o SOUND_OB28ST_UNIQUEPUNCH_PLAYER1;
	GCommon_ResourceID_o SOUND_OB28ST_UNIQUEPUNCH_PLAYER2;
	GCommon_ResourceID_o SOUND_OB28ST_UNIQUEPUNCH_ENEMY1;
	GCommon_ResourceID_o SOUND_OB28ST_UNIQUEPUNCH_ENEMY2;
	GCommon_ResourceID_o SOUND_OB28ST_ROLL;
	GCommon_ResourceID_o SOUND_OB28ST_BIGREWARD;
	GCommon_ResourceID_o SOUND_OB28ST_NORMALEWARD;
	GCommon_ResourceID_o SOUND_OB28ST_DEFEATREWARD;
	GCommon_ResourceID_o SOUND_SFX_UI_Veteran_hologram;
	GCommon_ResourceID_o SOUND_SFX_UI_Veteran_text;
	GCommon_ResourceID_o SOUND_SFX_UI_Veteran_item;
	GCommon_ResourceID_o SOUND_SFX_UI_Veteran_clickthrough;
	GCommon_ResourceID_o SOUND_SFX_UI_Veteran_click;
	GCommon_ResourceID_o SOUND_SFX_UI_Veteran_choose;
	GCommon_ResourceID_o SOUND_SFX_UI_Veteran_confirm;
	GCommon_ResourceID_o SOUND_SFX_UI_Veteran_close;
	GCommon_ResourceID_o SOUND_SFX_UI_Veteran_popup;
	GCommon_ResourceID_o SOUND_SFX_UI_Veteran_boxappear;
	GCommon_ResourceID_o SOUND_SFX_Rushingpets_Floor_Fade;
	GCommon_ResourceID_o SOUND_SFX_Rushingpets_Pets_Drop;
	GCommon_ResourceID_o SOUND_SFX_Rushingpets_Airdrop_Show;
	GCommon_ResourceID_o SOUND_SFX_Rushingpets_Airdrop_Drop;
	GCommon_ResourceID_o SOUND_SFX_Rushingpets_Item_Shoes;
	GCommon_ResourceID_o SOUND_SFX_Rushingpets_Item_Random;
	GCommon_ResourceID_o SOUND_SFX_Rushingpets_Pets_Jump;
	GCommon_ResourceID_o SOUND_SFX_Rushingpets_Pets_Kick;
	GCommon_ResourceID_o SOUND_SFX_Rushingpets_UI_Countdown;
	GCommon_ResourceID_o SOUND_SFX_Rushingpets_UI_Victory;
	GCommon_ResourceID_o SOUND_SFX_Rushingpets_UI_Finish;
	GCommon_ResourceID_o SOUND_SFX_Rushingpets_UI_Defeat;
	GCommon_ResourceID_o SOUND_SFX_Rushingpets_Ingame_BGM;
	GCommon_ResourceID_o SOUND_SFX_Rushingpets_UI_Checkpoint;
	GCommon_ResourceID_o SOUND_SFX_Rushingpets_UI_Go;
	GCommon_ResourceID_o SOUND_SFX_Rushingpets_UI_Banner;
	GCommon_ResourceID_o SOUND_SFX_UI_EnterFail;
	GCommon_ResourceID_o SOUND_OB34_SINGERSB_PROPS_SPEEDUP;
	GCommon_ResourceID_o SOUND_OB34_SINGERSB_ABILITIES_CONNECTION;
	GCommon_ResourceID_o SOUND_LUCKYWHEEL_SELECTED;
	GCommon_ResourceID_o SOUND_LUCKYWHEEL_GETREWARD;
	GCommon_ResourceID_o SOUND_LUCKYWHEEL_WHEEL_RESET;
	GCommon_ResourceID_o SOUND_LUCKYWHEEL_POOL_REFRESH;
	GCommon_ResourceID_o SOUND_LUCKYWHEEL_POOL_CARD_SWAP;
	GCommon_ResourceID_o SOUND_LUCKYWHEEL_DRAW_RESULT;
	GCommon_ResourceID_o SOUND_CHANGE_CLOTH;
	GCommon_ResourceID_o SOUND_UI_FS_LEVELUP_QL;
	GCommon_ResourceID_o SOUND_UI_FS_LEVELUP_BH;
	GCommon_ResourceID_o SOUND_UI_FS_LEVELUP_XW;
	GCommon_ResourceID_o SOUND_UI_FS_LEVELUP_ZQ;
	GCommon_ResourceID_o SOUND_UI_FS_LEVELUP_DEFAULT;
	GCommon_ResourceID_o SOUND_UI_FS_LEVELUP_FULL;
	GCommon_ResourceID_o SFX_RAMPAGE_APPEAR;
	GCommon_ResourceID_o SFX_RAMPAGE_DISAPPEAR;
	GCommon_ResourceID_o SFX_RAMPAGE_CIRCLE;
	GCommon_ResourceID_o SFX_RAMPAGE_TORIISHOW;
	GCommon_ResourceID_o SOUND_UI_DogTag_ScoreBoard;
	GCommon_ResourceID_o SOUND_UI_VS;
	GCommon_ResourceID_o SOUND_ING_CHAT_TACTICS;
	GCommon_ResourceID_o SOUND_WORKSHOP_PLACE;
	GCommon_ResourceID_o SOUND_WORKSHOP_PLACE_FAULT;
	GCommon_ResourceID_o SOUND_BGM_CUP;
	GCommon_ResourceID_o SOUND_CUP_CHALLENGE;
	GCommon_ResourceID_o SOUND_CUP_CHAMPIONSHIP;
	GCommon_ResourceID_o SOUND_CUP_INGAME_BANNER;
	GCommon_ResourceID_o SOUND_CUP_LOBBY_CHEST_LOSE;
	GCommon_ResourceID_o SOUND_CUP_LOBBY_CHEST_VICTORY;
	GCommon_ResourceID_o SOUND_CUP_LOBBY_CHEST_UPGRADE;
	GCommon_ResourceID_o SOUND_CUP_LOBBY_RESULT;
	GCommon_ResourceID_o SOUND_CUP_LOBBY_SCHEDULE_ENTER;
	GCommon_ResourceID_o SOUND_CUP_LOBBY_SCHEDULE_SMALL;
	GCommon_ResourceID_o SOUND_CUP_LOBBY_SCHEDULE_FINAL;
	GCommon_ResourceID_o SOUND_CUP_MAINPAGE;
	GCommon_ResourceID_o SOUND_CUP_SQUAD;
	GCommon_ResourceID_o SOUND_CUP_LOBBY_CHAMPION;
	GCommon_ResourceID_o SOUND_TRAINING_DUAL_QUEUE;
	GCommon_ResourceID_o SOUND_SPECIAL_AIRDROP_POPUP;
	GCommon_ResourceID_o SOUND_FIGHTCLUB_VICTORY;
	GCommon_ResourceID_o SOUND_MOCO_BILLBOARD;
	GCommon_ResourceID_o SOUND_WOODBREAK_LARGE01;
	GCommon_ResourceID_o SOUND_WOODBREAK_MEDIUM01;
	GCommon_ResourceID_o SOUND_WOODBREAK_PLANK01;
	GCommon_ResourceID_o SOUND_UI_MysteryBonus_APPEAR;
	GCommon_ResourceID_o SOUND_UI_MysteryBonus_LOOP;
	GCommon_ResourceID_o SOUND_UI_MysteryBonus_LOOP_END;
	GCommon_ResourceID_o SOUND_UI_SECTOPUP;
	GCommon_ResourceID_o SOUND_SFX_MUSICFEST_VOTE;
	GCommon_ResourceID_o Sound_SFX_UI_LSM_Level1;
	GCommon_ResourceID_o Sound_SFX_UI_LSM_Level2;
	GCommon_ResourceID_o Sound_SFX_UI_LSM_Level3;
	GCommon_ResourceID_o Sound_SFX_UI_LSM_Level4;
	GCommon_ResourceID_o SOUND_SFX_UI_GUILDWELFARE_REDPOCKET;
	GCommon_ResourceID_o UI_UNCLICK;
	GCommon_ResourceID_o SOUND_SFX_Jumpsuit2B_Input_Token;
	GCommon_ResourceID_o SOUND_SFX_Jumpsuit2B_Friend_Join;
	GCommon_ResourceID_o SOUND_SFX_Jumpsuit2B_Full_Token;
	GCommon_ResourceID_o SOUND_SFX_Jumpsuit2B_Vault;
	GCommon_ResourceID_o SOUND_SFX_Jumpsuit2B_Get_Token;
	GCommon_ResourceID_o SOUND_SFX_Jumpsuit2B_Input_Token_Animation;
	GCommon_ResourceID_o SFX_FOOTBALLGAME_START;
	GCommon_ResourceID_o SFX_FOOTBALLGAME_SCOREGOAL;
	GCommon_ResourceID_o SFX_FOOTBALLHIT;
	GCommon_ResourceID_o BGM_INGAME_TRAINING;
	GCommon_ResourceID_o SOUND_SFX_ING_PIN_DESTINATION;
	GCommon_ResourceID_o SOUND_SFX_ING_PIN_ENEMY;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_UI_FX_GAIN_BATTERYFACTORY;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_UI_FX_GAIN_MINERALFACTORY;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_UI_FX_GAIN_CRYSTALFACTORY;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_UI_FX_GAIN_PLASTICFACTORY;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_UI_FX_GAIN_CLICKWITHOUTGAIN;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_CUTSCENE_PREPAREIDLE;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_CUTSCENE_OPEN;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_ANDROID_MOVING_A;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_ANDROID_MOVING_B;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_ANDROID_MOVING_C;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_AMB01;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_UI_FX_COMPLETE;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_UI_CLICK_DAILY;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_UI_CLICK_MINERALFACTORY;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_UI_CLICK_BATTERYFACTORY;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_UI_CLICK_CRYSTALFACTORY;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_UI_CLICK_PLASTICFACTORY;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_UI_CLICK_RESEARCHLAB;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_UI_CLICK_PRODUCTFACTORY;
	GCommon_ResourceID_o SOUND_OB31_WINTERLAND_UI_CLICK_ORDERCENTRE;
	GCommon_ResourceID_o SOUND_SFX_UI_HINT_KILLING_KNOCKDOWNASSIST;
	GCommon_ResourceID_o SOUND_UI_NOTICE_BR_TEAM_VOTE;
	GCommon_ResourceID_o SOUND_UI_NOTICE_BR_EVENTS_BUFF;
	GCommon_ResourceID_o SOUND_UI_MODE_LONEWOLF_SO_ROUND_KINFE_L;
	GCommon_ResourceID_o SOUND_UI_MODE_LONEWOLF_SO_ROUND_KINFE_R;
	GCommon_ResourceID_o SOUND_UI_MODE_LONEWOLF_SO_ROUND_ELIMINATED;
	GCommon_ResourceID_o SOUND_SFX_UI_MODE_COMMON_RESULT_ROUNDBASE;
	GCommon_ResourceID_o SFX_HACKER_INTRO1;
	GCommon_ResourceID_o SFX_HACKER_INTRO2;
	GCommon_ResourceID_o SFX_HACKER_LIGHTS;
	GCommon_ResourceID_o SFX_HACKER_ROLL;
	GCommon_ResourceID_o SFX_HACKER_ROLL_END;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_TOKEN_UI_UPGRADE_PROGRESSBAR;
	GCommon_ResourceID_o SOUND_OB32_HURRICANE_TOKEN_UI_CLICK_BUTTON;
	GCommon_ResourceID_o SOUND_OB32_AC_INGAME_JumpLand;
	GCommon_ResourceID_o SOUND_OB32_AC_INGAME_Hawk;
	GCommon_ResourceID_o SOUND_OB32_AC_Ani_VaultOpen;
	GCommon_ResourceID_o SOUND_G36_EXCHANGE;
	GCommon_ResourceID_o SOUND_UI_MODE_LONEWOLF_SO_ROUND_SHUFFLE;
	GCommon_ResourceID_o SOUND_UI_MODE_LONEWOLF_SO_ROUND_RANDOM;
	GCommon_ResourceID_o SOUND_CHARACTER_COMMON_FX_LEVELUP;
	GCommon_ResourceID_o SOUND_UI_FB_POSITIVE_SUCCESS_SHORT;
	GCommon_ResourceID_o SOUND_UI_POP_COMMON_DEFAULT;
	GCommon_ResourceID_o SOUND_SKILL_GRAFFITIST_BOOM;
	GCommon_ResourceID_o SOUND_SKILL_A124;
	GCommon_ResourceID_o SOUND_UI_WAITING_COUNT_DOWN;
	GCommon_ResourceID_o SOUND_SKILL_HOMER_TRACKER_FLYBY;
	GCommon_ResourceID_o SOUND_SKILL_HOMER_TRACKER_BOOM;
	GCommon_ResourceID_o SOUND_UI_BOOK_UNLOCK_B;
	GCommon_ResourceID_o SOUND_UI_BOOK_SWITCH;
	GCommon_ResourceID_o SOUND_UI_BOOK_RAMPAGE4_OPEN_FRONT;
	GCommon_ResourceID_o SOUND_UI_BOOK_RAMPAGE4_OPEN_END_A;
	GCommon_ResourceID_o SOUND_UI_BOOK_RAMPAGE4_OPEN_END_B;
	GCommon_ResourceID_o SOUND_UI_BOOK_UNLOCK_A;
	GCommon_ResourceID_o SOUND_UI_MOTION_LOBBY_SLIDEBANNER;
	GCommon_ResourceID_o SOUND_CUTSCENE_PVE_BOSS;
	GCommon_ResourceID_o SOUND_UI_PVE_ROUNDWIN;
	GCommon_ResourceID_o SOUND_UI_FB_NEGATIVE_FAILURE_LONG;
	GCommon_ResourceID_o SOUND_OB35_DIGITALUNIVERSEB_CONCERT_BLINK;
	GCommon_ResourceID_o SOUND_OB35_DIGITALUNIVERSEB_CONCERT_INTRO;
	GCommon_ResourceID_o SOUND_OB35_DIGITALUNIVERSEB_CONCERT_LOOP;
	GCommon_ResourceID_o SOUND_OB35_DIGITALUNIVERSEB_CONCERT_QTE_PERFECT;
	GCommon_ResourceID_o SOUND_OB35_DIGITALUNIVERSEB_CONCERT_QTE_NORMAL;
	GCommon_ResourceID_o SOUND_OB35_DIGITALUNIVERSEB_CONCERT_QTE_CONTINUE;
	GCommon_ResourceID_o SOUND_OB35_DIGITALUNIVERSEB_CONCERT_UI_SELECTED;
	GCommon_ResourceID_o SOUND_OB35_DigitaluniverseB_Activity_Tablock;
	GCommon_ResourceID_o SOUND_OB35_DigitaluniverseB_Activity_TabUnlock;
	GCommon_ResourceID_o SOUND_OB35_DigitaluniverseB_Activity_TimeMachine_Transform;
	GCommon_ResourceID_o SOUND_OB35_DigitaluniverseB_Activity_LightFlash;
	GCommon_ResourceID_o SOUND_OB35_DigitaluniverseB_Activity_gaizhang;
	GCommon_ResourceID_o SOUND_OB35_DigitaluniverseB_Collection_TabClick;
	GCommon_ResourceID_o SOUND_OB35_DigitaluniverseB_Collection_CoverBreak;
	GCommon_ResourceID_o SOUND_OB35_DigitaluniverseB_Clothes_UnlockFresh;
	GCommon_ResourceID_o SOUND_OB35_DigitaluniverseB_Clothes_LightSFX;
	GCommon_ResourceID_o SOUND_PUMPKINBOSS_DRILLOUT_PRE;
	GCommon_ResourceID_o SOUND_PUMPKINBOSS_SHOUT;
	GCommon_ResourceID_o SOUND_PUMPKINBOSS_HEADATTACK;
	GCommon_ResourceID_o SOUND_PUMPKINBOSS_STONE_RELEASE;
	GCommon_ResourceID_o SOUND_PUMPKINBOSS_STONE_RELEASE_02;
	GCommon_ResourceID_o SOUND_PUMPKINBOSS_STONE_RELEASE_03;
	GCommon_ResourceID_o SOUND_PUMPKINBOSS_STONE_MISSILE;
	GCommon_ResourceID_o SOUND_PUMPKINBOSS_STONE_HIT;
	GCommon_ResourceID_o SOUND_PUMPKINBOSS_POISONBOMB_MISSILE;
	GCommon_ResourceID_o SOUND_PUMPKINBOSS_POISONBOMB_RELEASE;
	GCommon_ResourceID_o SOUND_PUMPKINBOSS_POISONBOMB_HITEARTH;
	GCommon_ResourceID_o SOUND_PUMPKINBOSS_POISONBOMB_EXPLODE;
	GCommon_ResourceID_o SOUND_PUMPKINBOSS_BOMBRAIN_RELEASE;
	GCommon_ResourceID_o SOUND_OB33_UIFFWS03DAILYTRAININGWND;
	GCommon_ResourceID_o SOUND_UI_TOKENPICKUP;
	GCommon_ResourceID_o BGM_OB33_FFWS_MINIGAMEBGM;
	GCommon_ResourceID_o SOUND_ITEM_DISBOMB;
	GCommon_ResourceID_o SOUND_UI_MOTION_RESULT_BOOMC4_DISARMED_VICTORY;
	GCommon_ResourceID_o SOUND_UI_ICON_UP_LADDERMATCH;
	GCommon_ResourceID_o SOUND_UI_RANK_SECONDERY;
	GCommon_ResourceID_o SOUND_UI_NOTICE_COMMON_COINS_ADD_01;
	GCommon_ResourceID_o SOUND_UI_NOTICE_COMMON_COINS_ADD_02;
	GCommon_ResourceID_o SOUND_UI_NOTICE_COMMON_COINS_ADD_03;
	GCommon_ResourceID_o SOUND_UI_NOTICE_LOBBY_BP_UPGRADE;
	GCommon_ResourceID_o SOUND_UI_NOTICE_LOBBY_BP_EXPUP;
	GCommon_ResourceID_o SOUND_UI_NOTICE_LOBBY_BP_UNLOCK;
	GCommon_ResourceID_o SOUND_UI_NOTICE_LOBBY_BP_PURCHASE;
	GCommon_ResourceID_o SOUND_UI_NOTICE_LOBBY_BP_RECEIVE;
	GCommon_ResourceID_o SOUND_UI_NOTICE_LOBBY_BP_GIVE;
	GCommon_ResourceID_o SOUND_UI_MOTION_COMMON_PROGRESSLONG;
	GCommon_ResourceID_o SOUND_ING_CHAT_BOMB_VO_F_LASTBEFORESWITCH;
	GCommon_ResourceID_o SOUND_ING_CHAT_BOMB_VO_F_SWITCHINGSIDES;
	GCommon_ResourceID_o SOUND_ING_CHAT_BOMB_VO_F_BOMBPLANTED;
	GCommon_ResourceID_o SOUND_ING_CHAT_BOMB_VO_F_BOMBDEFUSED;
	GCommon_ResourceID_o SOUND_ING_CHAT_BOMB_VO_F_BOMBCARRIERKILLED;
	GCommon_ResourceID_o SOUND_ING_CHAT_BOMB_VO_F_BOMBDETONATED;
	GCommon_ResourceID_o SOUND_ING_CHAT_BOMB_VO_F_MATCHPOINT;
	GCommon_ResourceID_o SOUND_ITEM_LUCKYDRAWBOX_REROLL;
	GCommon_ResourceID_o SOUND_ITEM_LUCKYDRAWBOX_GETITEM;
	GCommon_ResourceID_o SOUND_ITEM_LUCKYDRAWBOX_LEVELUP;
	GCommon_ResourceID_o SOUND_UI_PDM_REVENGE;
	GCommon_ResourceID_o SOUND_UI_PDM_KILLTHEKING;
	GCommon_ResourceID_o SOUND_INFECTION_MOMROAR;
	GCommon_ResourceID_o SOUND_INFECTION_HUNTERROAR;
	GCommon_ResourceID_o SOUND_INFECTION_BROROAR;
	GCommon_ResourceID_o SOUND_INFECTION_BROEVO;
	GCommon_ResourceID_o SOUND_UI_CS_BUFF;
	GCommon_ResourceID_o SOUND_UI_MOTION_LOBBY_REPLAYHIGHLIGHTS_SHORT;
	GCommon_ResourceID_o SOUND_UI_MOTION_LOBBY_REPLAYHIGHLIGHTS_LONG;
	GCommon_ResourceID_o SOUND_SKILL_CRAZYGRIL_ICEWALL;
	GCommon_ResourceID_o SOUND_SEND_EMOJI;
	GCommon_ResourceID_o SOUND_RECIEVE_EMOJI;
	GCommon_ResourceID_o SOUND_HEALINGGUN_GUNTRACE_START;
	GCommon_ResourceID_o SOUND_HEALINGGUN_GUNTRACE_LOOP;
	GCommon_ResourceID_o SOUND_HEALINGGUN_GUNTRACE_END;
	GCommon_ResourceID_o SOUND_HEALINGGUN_GUNTRACE_IMPACT;
	GCommon_ResourceID_o SOUND_GRENADE_COUNTERICEWALL_LOOP;
	GCommon_ResourceID_o SOUND_HEALINGGUN_GUNTRACE_FIRE;
	GCommon_ResourceID_o SOUND_JUMPPAD_LOOP;
	GCommon_ResourceID_o SOUND_JUMPPAD_JUMP;
	GCommon_ResourceID_o SOUND_JUMPPAD_SET;
	GCommon_ResourceID_o SOUND_OB37_WAITINGCUPDRAGONROARFFWS04;
	GCommon_ResourceID_o SOUND_HOVERBOARD_ON;
	GCommon_ResourceID_o SOUND_HOVERBOARD_OFF;
	GCommon_ResourceID_o SOUND_MARKER;
	GCommon_ResourceID_o SOUND_TRAINING_DICE_THROW;
	GCommon_ResourceID_o SOUND_ITEM_UNLOCKAWARDBOX;
	GCommon_ResourceID_o SOUND_ITEM_GUITARPLAY;
	GCommon_ResourceID_o SOUND_LANDMINE_SET;
	GCommon_ResourceID_o SOUND_CUSTOM_TOKENBOX;
	GCommon_ResourceID_o SOUND_CUSTOM_UNLOCK;
	GCommon_ResourceID_o SOUND_UI_SOCCER_GAMESTART;
	GCommon_ResourceID_o SOUND_UI_SOCCER_OWNGOAL;
	GCommon_ResourceID_o SOUND_UI_SOCCER_TIE;
	GCommon_ResourceID_o SOUND_UI_SOCCER_OVERTIME;
	GCommon_ResourceID_o SOUND_SOCCER_ITEM;
	GCommon_ResourceID_o SOUND_BGM_MODE_SOCCER_REGULAR;
	GCommon_ResourceID_o SOUND_BGM_MODE_SOCCER_OVERTIME;
	GCommon_ResourceID_o SOUND_ITEM_ITEMFINDER;
	GCommon_ResourceID_o SOUND_PARACHUTE_COMMON_ONPLANE_WIND;
	GCommon_ResourceID_o SOUND_PARACHUTE_COMMON_WIND;
	GCommon_ResourceID_o SOUND_PARACHUTE_COMMON_DIVINGWIND;
	GCommon_ResourceID_o SOUND_PARACHUTE_SLOWDOWN_WIND;
	GCommon_ResourceID_o SOUND_PARACHUTE_COMMON_ACCWIND;
	GCommon_ResourceID_o SOUND_PARACHUTE_COMMON_SLOWDOWN_ACCWIND;
	GCommon_ResourceID_o SOUND_PARACHUTE_NORMAL_WIND;
	GCommon_ResourceID_o SOUND_PARACHUTE_EJECT;
	GCommon_ResourceID_o SOUND_PARACHUTE_SLOWDOWN;
	GCommon_ResourceID_o SOUND_PARACHUTE_LAND;
	GCommon_ResourceID_o SOUND_PARACHUTE_ACCON;
	GCommon_ResourceID_o SOUND_PARACHUTE_ACCOFF;
	GCommon_ResourceID_o SOUND_PARACHUTE_DIVEON;
	GCommon_ResourceID_o SOUND_PARACHUTE_DIVEOFF;
	GCommon_ResourceID_o AUDIOSOURCE_FLIGHT_ENGINE_ACCELERATE;
	GCommon_ResourceID_o SOUND_SKILL_SONIA_ACTIVE;
	GCommon_ResourceID_o SOUND_SKILL_SONIA_HIT;
	GCommon_ResourceID_o SOUND_SKILL_SATINO_EXPLODE1;
	GCommon_ResourceID_o SOUND_SKILL_SATINO_EXPLODE2;
	GCommon_ResourceID_o SOUND_SKILL_SATINO_TRANSPORT;
	GCommon_ResourceID_o SOUND_SKILL_SATINO_MOVE;
	GCommon_ResourceID_o SOUND_SKILL_SATINO_RELEASE;
	GCommon_ResourceID_o SOUND_CHARACTER_BIGHEAD_FX_LEVELUP;
	GCommon_ResourceID_o SOUND_BGM_MODE_INFECTION_FINALPHASE;
	GCommon_ResourceID_o SOUND_UI_RESULT_WIN_COUNTIN;
	GCommon_ResourceID_o SOUND_UI_RESULT_WIN_COUNTINSP;
	GCommon_ResourceID_o SOUND_UI_NOTICE_BR_EVENTS_GLOBALMISSION_COMPLETE;
	GCommon_ResourceID_o SOUND_UI_NOTICE_BR_EVENTS_GLOBALMISSION_PUBLISH;
	GCommon_ResourceID_o SOUND_UI_FB_NEGATIVE_FAILURE_COMMON;
	GCommon_ResourceID_o SOUND_UI_MODE_LONEWOLF_MULTI_SLAYER;
	GCommon_ResourceID_o SOUND_UI_MODE_LONEWOLF_MULTI_ROUNDSTART;
	GCommon_ResourceID_o SOUND_UI_MODE_LONEWOLF_MULTI_FINALROUND;
	GCommon_ResourceID_o SOUND_SKILL_VILLAIN_END;
	GCommon_ResourceID_o SOUND_SKILL_VILLAIN_LOOP;
	GCommon_ResourceID_o SOUND_SKILL_VILLAIN_START;
	GCommon_ResourceID_o SOUND_UI_SKILL_UNAVAILABLE;
	GCommon_ResourceID_o SOUND_WAITINGLAND_OPENDOOR;
	GCommon_ResourceID_o SOUND_UI_MOTION_SQUADRANK_EXTRASTAR;
	GCommon_ResourceID_o SOUND_OB40_SIXTHB_OWL_IN;
	GCommon_ResourceID_o SOUND_UI_NOTICE_ACHIEVEMENT;
	GCommon_ResourceID_o SOUND_METROPOLIS_HITELECTRICBOX;
	GCommon_ResourceID_o SOUND_METROPOLIS_MONEY_DELIVER;
	GCommon_ResourceID_o SOUND_METROPOLIS_ARREST_SUCCESS;
	GCommon_ResourceID_o SOUND_METROPOLIS_MAP_TRACK;
	GCommon_ResourceID_o SOUND_METROPOLIS_SUMMON_VEHICLE;
	GCommon_ResourceID_o SOUND_METROPOLIS_SUMMON_AIRCRAFT;
	GCommon_ResourceID_o SOUND_METROPOLIS_EXTRAREWARD;
	GCommon_ResourceID_o SOUND_METROPOLIS_SALARY_ACCOUNT;
	GCommon_ResourceID_o SOUND_METROPOLIS_DAYNIGHT;
	GCommon_ResourceID_o SOUND_METROPOLIS_CASH_DAILYMAX;
	GCommon_ResourceID_o SOUND_METROPOLIS_GAMEPLAY_DIE;
	GCommon_ResourceID_o SOUND_METROPOLIS_BONUS;
	GCommon_ResourceID_o SOUND_METROPOLIS_MONEY_MOVE;
	GCommon_ResourceID_o SOUND_FICTION_DISCLAIMER;
	GCommon_ResourceID_o SOUND_OB41_BUFFOBTAIN;
	GCommon_ResourceID_o SOUND_OB41_BUFFPRIZE;
	GCommon_ResourceID_o SOUND_OB41_ONIBEFOREBIRTH;
	GCommon_ResourceID_o SOUND_OB41_ONIQUESTSTARTBIRD;
	GCommon_ResourceID_o SOUND_OB41_ONIBEFOREBORN;
	GCommon_ResourceID_o SOUND_OB41_ONISTARTBORN;
	GCommon_ResourceID_o SOUND_ITEM_SHIELDRECOVERY;
	GCommon_ResourceID_o SOUND_ITEM_SHIELDRECOVERYITEM_INUSE;
	GCommon_ResourceID_o SOUND_TREATUREBOX_IDLE;
	GCommon_ResourceID_o SOUND_TREATUREBOX_OPEN;
	GCommon_ResourceID_o SOUND_TREATUREBOX_POWER;
	GCommon_ResourceID_o SOUND_TREATUREBOX_POWER_LOOP;
	GCommon_ResourceID_o SOUND_TREATUREBOX_UNLOCK;
	GCommon_ResourceID_o SOUND_LUCKYSPIN_AXOLOTL01;
	GCommon_ResourceID_o SOUND_LUCKYSPIN_AXOLOTL02;
	GCommon_ResourceID_o EFFECT_IMPACTSTONE_01;
	GCommon_ResourceID_o EFFECT_GUNTRACER_01;
	GCommon_ResourceID_o EFFECT_GUNTRACER_02;
	GCommon_ResourceID_o EFFECT_GUNTRACER_03;
	GCommon_ResourceID_o EFFECT_GUNTRACER_04;
	GCommon_ResourceID_o EFFECT_HITBLOOD_00;
	GCommon_ResourceID_o EFFECT_HITBLOOD_01;
	GCommon_ResourceID_o EFFECT_HITBLOOD_00_BLACK;
	GCommon_ResourceID_o EFFECT_HITBLOOD_01_BLACK;
	GCommon_ResourceID_o EFFECT_HITBLOOD_ARROW;
	GCommon_ResourceID_o EFFECT_HITBLOOD_ECSORT_BOSS_SHIELD;
	GCommon_ResourceID_o EFFECT_DECALCRUST_01;
	GCommon_ResourceID_o EFFECT_DECALWOOD_01;
	GCommon_ResourceID_o EFFECT_VEHICLE_HITSPARKLES;
	GCommon_ResourceID_o EFFECT_VEHICLE_EXPLOSION_01;
	GCommon_ResourceID_o EFFECT_VEHICLE_EXPLOSION_02;
	GCommon_ResourceID_o EFFECT_VEHICLE_SHOAL_LEFT;
	GCommon_ResourceID_o EFFECT_VEHICLE_SHOAL_RIGHT;
	GCommon_ResourceID_o EFFECT_VEHICLE_WATER_FRONT;
	GCommon_ResourceID_o EFFECT_VEHICLE_WATER_BACK;
	GCommon_ResourceID_o EFFECT_VEHICLE_WATER_TAIL;
	GCommon_ResourceID_o EFFECT_ZOMBIE_DEATH;
	GCommon_ResourceID_o EFFECT_ZOMBIE_DEATH_XMAS;
	GCommon_ResourceID_o EFFECT_ZOMBIE_EXPLOSIVE_DEATH;
	GCommon_ResourceID_o EFFECT_ZOMBIE_EXPLOSIVE_TRAIL;
	GCommon_ResourceID_o EFFECT_ZOMBIE_GRENADE_TRAIL;
	GCommon_ResourceID_o EFFECT_ZOMBIE_GRENADE_TRAIL_RED;
	GCommon_ResourceID_o EFFECT_ZOMBIE_SPAWN;
	GCommon_ResourceID_o EFFECT_ZOMBIE_HITFLY;
	GCommon_ResourceID_o EFFECT_ZOMBIE_HITBLOOD;
	GCommon_ResourceID_o EFFECT_ZOMBIE_HITBLOOD_XMAS;
	GCommon_ResourceID_o EFFECT_ZONE_DAMAGE;
	GCommon_ResourceID_o EFFECT_ZONE_DAMAGE_BLACK;
	GCommon_ResourceID_o EFFECT_ZONE_DAMAGE_LIGHT;
	GCommon_ResourceID_o VFX_ZOMBIEBAT_ATTACK01;
	GCommon_ResourceID_o VFX_ZOMBIEBAT_PREATTACK01;
	GCommon_ResourceID_o EFFECT_UI_LEVELUP;
	GCommon_ResourceID_o EFFECT_SKYDIVING;
	GCommon_ResourceID_o EFFECT_SKYDIVING_EAGLE;
	GCommon_ResourceID_o EFFECT_STROPRING_SPARK;
	GCommon_ResourceID_o EFFECT_STROPRING_AIRLINE;
	GCommon_ResourceID_o EFFECT_BOMB;
	GCommon_ResourceID_o EFFECT_WATER_SPLASH;
	GCommon_ResourceID_o EFFECT_WATER_SWIM_IDLE;
	GCommon_ResourceID_o EFFECT_WATER_SWIMMING;
	GCommon_ResourceID_o EFFECT_WATER_FALLING;
	GCommon_ResourceID_o VFX_RUSHINGPETS_SPEEDUP;
	GCommon_ResourceID_o EFFECT_VEHICLE_IMPACT;
	GCommon_ResourceID_o EFFECT_VEHICLE_WHEEL_IMPACT;
	GCommon_ResourceID_o EFFECT_HITPROTECTION_IMPACT;
	GCommon_ResourceID_o EFFECT_HITWATER_IMPACT;
	GCommon_ResourceID_o EFFECT_GRENADE;
	GCommon_ResourceID_o EFFECT_ZOMBIE_MISSILE_EXPLODE;
	GCommon_ResourceID_o EFFECT_ZOMBIE_MISSILE_TRAIL;
	GCommon_ResourceID_o EFFECT_FLASH;
	GCommon_ResourceID_o EFFECT_SMOKE;
	GCommon_ResourceID_o EFFECT_LANDMINE_SET;
	GCommon_ResourceID_o EFFECT_LANDMINE_STAY;
	GCommon_ResourceID_o EFFECT_UI_BURNING;
	GCommon_ResourceID_o EFFECT_UAV_HIT;
	GCommon_ResourceID_o EFFECT_UAV_EXPLODE;
	GCommon_ResourceID_o EFFECT_AVATAR_JUMP_LANDING_SMOKE;
	GCommon_ResourceID_o EFFECT_VEST_BROKEN_01;
	GCommon_ResourceID_o EFFECT_HELMET_BROKEN_01;
	GCommon_ResourceID_o EFFECT_VEHICLE_PICKUP;
	GCommon_ResourceID_o EFFECT_CUTSENCE_POLAR;
	GCommon_ResourceID_o EFFECT_Door_Broken;
	GCommon_ResourceID_o EFFECT_Oildrum_Damaged;
	GCommon_ResourceID_o EFFECT_Oildrum_Explode;
	GCommon_ResourceID_o EFFECT_REACTOR_EXPLODE;
	GCommon_ResourceID_o EFFECT_Oildrum_Smoke_Explode;
	GCommon_ResourceID_o FF_VFX_Ingame_Giant_Egg_Boom;
	GCommon_ResourceID_o FF_VFX_Ingame_Giant_Egg_Hit;
	GCommon_ResourceID_o VFX_PATHNODE_ARROW;
	GCommon_ResourceID_o EFFECT_DECAL_GUN;
	GCommon_ResourceID_o EFFECT_DECAL_MELEE;
	GCommon_ResourceID_o EFFECT_DECAL_CROSSBOW;
	GCommon_ResourceID_o EFFECT_MISSILE_BIRTH;
	GCommon_ResourceID_o EFFECT_MISSILE_TRAIL;
	GCommon_ResourceID_o EFFECT_ICEWALL_ADD;
	GCommon_ResourceID_o EFFECT_ICEWALL_DESTROY;
	GCommon_ResourceID_o EFFECT_ICEWALL_HITSPARKLES;
	GCommon_ResourceID_o EFFECT_SURF_MOVING;
	GCommon_ResourceID_o EFFECT_SURF_IDLE;
	GCommon_ResourceID_o EFFECT_SWIM_TO_SURF;
	GCommon_ResourceID_o EFFECT_SURF_TO_SWIM;
	GCommon_ResourceID_o EFFECT_BOUNTYBOX;
	GCommon_ResourceID_o EFFECT_FIRST_BLOOD_BOUNTYBOX;
	GCommon_ResourceID_o EFFECT_NEAREST_ITEM;
	GCommon_ResourceID_o EFFECT_PARTY_COMBO_LV1;
	GCommon_ResourceID_o EFFECT_PARTY_COMBO_LV2;
	GCommon_ResourceID_o EFFECT_PARTY_COMBO_LV3;
	GCommon_ResourceID_o EFFECT_HEALING_IMPACT;
	GCommon_ResourceID_o EFFECT_PET_APPEAR;
	GCommon_ResourceID_o EFFECT_PET_DISAPPEAR;
	GCommon_ResourceID_o EFFECT_PET_UPGRAGE;
	GCommon_ResourceID_o EFFECT_GRENADE_ONHAND_DANGER;
	GCommon_ResourceID_o VFX_PET_FEED;
	GCommon_ResourceID_o VFX_PET_FEEDOVER;
	GCommon_ResourceID_o VFX_PET_FEED_PLUS;
	GCommon_ResourceID_o VFX_PET_FEEDOVER_PLUS;
	GCommon_ResourceID_o EFFECT_ICEWALL_EXTRA_HP;
	GCommon_ResourceID_o EFFECT_ICEWALL_RECOVERHP_SKILL;
	GCommon_ResourceID_o VFX_SKILL_HEALINGDANCE;
	GCommon_ResourceID_o VFX_SKILL_RAFAEL_KNOCKDOWN_BLEED;
	GCommon_ResourceID_o EFFECT_UI_AROUND;
	GCommon_ResourceID_o VFX_SKILL_GRAFFITIST;
	GCommon_ResourceID_o VFX_SKILL_HAYATO;
	GCommon_ResourceID_o VFX_SKILL_PROFESSOR;
	GCommon_ResourceID_o VFX_SKILL_MMAFIGHTER;
	GCommon_ResourceID_o VFX_SKILL_PROFESSOR_HP;
	GCommon_ResourceID_o VFX_SKILL_PROFESSOR_EP;
	GCommon_ResourceID_o VFX_SKILL_SPEED_UP;
	GCommon_ResourceID_o VFX_SKILL_SPEED_UP_3P;
	GCommon_ResourceID_o VFX_SKILL_SPEED_UP_Prepare;
	GCommon_ResourceID_o VFX_SKILL_SPEED_UP_END;
	GCommon_ResourceID_o VFX_SKILL_SANTINO_DISAPPEAR;
	GCommon_ResourceID_o VFX_SKILL_SANTINO_EXPLODE1;
	GCommon_ResourceID_o VFX_SKILL_SANTINO_EXPLODE2;
	GCommon_ResourceID_o VFX_ACTIVITY_BIG_PRIZE;
	GCommon_ResourceID_o VFX_WEAPONPROFICIENCY_1;
	GCommon_ResourceID_o VFX_WEAPONPROFICIENCY_2;
	GCommon_ResourceID_o VFX_WEAPONPROFICIENCY_3;
	GCommon_ResourceID_o VFX_WEAPONPROFICIENCY_4;
	GCommon_ResourceID_o VFX_WEAPONPROFICIENCY_5;
	GCommon_ResourceID_o EFFECT_CircleWarningRegion;
	GCommon_ResourceID_o EFFECT_QuadWarningRegion;
	GCommon_ResourceID_o Effect_SNOW_FLAKE;
	GCommon_ResourceID_o EFFECT_ZOMBIE_REVIVE;
	GCommon_ResourceID_o EFFECT_ZOMBIE_EXPRESIONATTACK;
	GCommon_ResourceID_o EFFECT_ZOMBIE_FURY;
	GCommon_ResourceID_o EFFECT_ZOMBIE_FLEE;
	GCommon_ResourceID_o EFFECT_ZOMBIE_GRENADE_EXPLODE;
	GCommon_ResourceID_o EFFECT_ZOMBIE_GRENADE_EXPLODE_RED;
	GCommon_ResourceID_o EFFECT_ZOMBIE_TANK_ATTACK01;
	GCommon_ResourceID_o EFFECT_ZOMBIE_TANK_ATTACK02;
	GCommon_ResourceID_o EFFECT_ZOMBIE_TANK_ATTACK03;
	GCommon_ResourceID_o EFFECT_ZOMBIE_TANK_SHIELDHIT;
	GCommon_ResourceID_o EFFECT_ZOMBIE_TANK_SHIELDBROKEN;
	GCommon_ResourceID_o EFFECT_ZOMBIE_TANK_CRITICALHITSTART;
	GCommon_ResourceID_o EFFECT_ZOMBIE_TANK_CRITICALHIT;
	GCommon_ResourceID_o UI_HUD_INGAME_VEHICLE_BTN_CLICK_VFX;
	GCommon_ResourceID_o EFFECT_HUNTINGGROUND_SHOWGOLD;
	GCommon_ResourceID_o EFFECT_HUNTINGGROUND_FLYIN;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_DEATH;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_ROAR;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_ENFORCE_FOLLOW;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_DASHLOOP;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_DASHENDSMASH;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_SPINLOOP;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_SPINOVER;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_SPINEND;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_MELEETRAIL;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_SLASH;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_SLASH2;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_SLASHBALL;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_JUMPSTART;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_READYTOJUMPLOOP;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_JUMPINGUPLOOP;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_FALLINGDOWNLOOP;
	GCommon_ResourceID_o EFFECT_BOSS_BUTCHER_LANDINGSHOCKWAVE;
	GCommon_ResourceID_o EFFECT_BOSS_SAMURAI_SKILL2_TWO;
	GCommon_ResourceID_o EFFECT_BOSS_SAMURAI_LIGHTNING3;
	GCommon_ResourceID_o EFFECT_BOSS_SAMURAI_LIGHTNING4;
	GCommon_ResourceID_o EFFECT_BOSS_SAMURAI_SKILL4_TWO;
	GCommon_ResourceID_o EFFECT_BOSS_SAMURAI_SKILL3_FLY;
	GCommon_ResourceID_o INGAME_GODEFFECT;
	GCommon_ResourceID_o EFFECT_HYPE_SMALL_FIRE;
	GCommon_ResourceID_o EFFECT_HYPE_LARGE_FIRE;
	GCommon_ResourceID_o EFFECT_HYPE_FULL_FIRE;
	GCommon_ResourceID_o EFFECT_HYPE_LEVELUP_SMALL;
	GCommon_ResourceID_o EFFECT_HYPE_LEVELUP_BIG;
	GCommon_ResourceID_o EFFECT_GAIN_BUFF;
	GCommon_ResourceID_o EFFECT_GAIN_SHOP_BUFF;
	GCommon_ResourceID_o EFFECT_MAXHYPELEVELSLIDER;
	GCommon_ResourceID_o EFFECT_GACHALUCKYBAG_CG1;
	GCommon_ResourceID_o EFFECT_GACHALUCKYBAG_CG2;
	GCommon_ResourceID_o EFFECT_ZombieGiftAirdrop;
	GCommon_ResourceID_o EFFECT_SHILED;
	GCommon_ResourceID_o EFFECT_SHILED_ATTACKED;
	GCommon_ResourceID_o INGAME_PROJECTILE_GRENADE_PC;
	GCommon_ResourceID_o INGAME_AIR_TRAIL_PC;
	GCommon_ResourceID_o EFFECT_BOSS_MYSTERYHUMAN_GUNFIRE;
	GCommon_ResourceID_o EFFECT_BOSS_MYSTERYMUTATED_CHANGE_FIECIRCLE;
	GCommon_ResourceID_o EFFECT_BOSS_MYSTERYMUTATED_LEAPSTART;
	GCommon_ResourceID_o EFFECT_BurrowChaseAshes;
	GCommon_ResourceID_o EFFECT_ArmsRace_LeaderEPIcon;
	GCommon_ResourceID_o EFFECT_TireBounce;
	GCommon_ResourceID_o MATERIAL_SAFEZONE_PC;
	GCommon_ResourceID_o EFFECT_UI_DOWNLOAD;
	GCommon_ResourceID_o EFFECT_UI_REPLACE_WEAPON;
	GCommon_ResourceID_o EFFECT_GUNTRACER_01_PC;
	GCommon_ResourceID_o EFFECT_GUNTRACER_02_PC;
	GCommon_ResourceID_o EFFECT_GUNTRACER_03_PC;
	GCommon_ResourceID_o LOBBY_LEVELUP_CHEST;
	GCommon_ResourceID_o UILADDER_ICON_21;
	GCommon_ResourceID_o LOBBY_POSTEFFECT_PROFILE;
	GCommon_ResourceID_o EFFECT_WEAPONSHIELD_HIT;
	GCommon_ResourceID_o EFFECT_UMBRELLASHIELD_HIT;
	GCommon_ResourceID_o EFFECT_UAVDROP_DESTROY;
	GCommon_ResourceID_o EFFECT_BOMBZONE;
	GCommon_ResourceID_o EFFECT_BOMB_EXPLODE_EXT;
	GCommon_ResourceID_o VFX_INGAME_LASER_TOKEN_ALLY;
	GCommon_ResourceID_o VFX_INGAME_LASER_TOKEN_OPPONENT;
	GCommon_ResourceID_o VFX_INGAME_PickToken;
	GCommon_ResourceID_o VFX_SixthB_Energy_once;
	GCommon_ResourceID_o EFFECT_ZEPPELINDROP_DESTROY;
	GCommon_ResourceID_o EFFECT_ControlBuffBoxTriggered;
	GCommon_ResourceID_o EFFECT_ControlPlayerTriggerBuff;
	GCommon_ResourceID_o EFFECT_ControlPlayerBuffEffect;
	GCommon_ResourceID_o EFFECT_REAPER_FLYINGSOUL;
	GCommon_ResourceID_o EFFECT_DETECTIVE_SKILL;
	GCommon_ResourceID_o EFFECT_AUTOFLIGHTDAMAGE_SKILL;
	GCommon_ResourceID_o SKY_CUBE_EFFECT;
	GCommon_ResourceID_o VFX_REAPER_HURT;
	GCommon_ResourceID_o VFX_BountyWaiting_Teleport;
	GCommon_ResourceID_o VFX_BountyWaiting_UAVMissleCome;
	GCommon_ResourceID_o VFX_BountyWaiting_PAYERFROZEN;
	GCommon_ResourceID_o VFX_BountyWaiting_PLAYERTOPRANK;
	GCommon_ResourceID_o VFX_BountyWaiting_BossShieldHit;
	GCommon_ResourceID_o VFX_BountyWaiting_Cutscene_AUG_BACK;
	GCommon_ResourceID_o VFX_BountyWaiting_Cutscene_AUG_HAND;
	GCommon_ResourceID_o VFX_Ingame_Explosion_OilDrum;
	GCommon_ResourceID_o EFFECT_BountyWaiting_UAV_HIT;
	GCommon_ResourceID_o EFFECT_BountyWaiting_UAV_Death;
	GCommon_ResourceID_o VFX_BountyWaiting_IceExplode;
	GCommon_ResourceID_o VFX_BountyWaiting_RocketExplode;
	GCommon_ResourceID_o VFX_UIHud_WeaponSwitchInfo_LevelUP;
	GCommon_ResourceID_o VFX_UIHud_WeaponSwitchInfo_LevelDown;
	GCommon_ResourceID_o VFX_INGAME_DARKPLANT;
	GCommon_ResourceID_o VFX_UI_GROWTH_FUND;
	GCommon_ResourceID_o VFX_PORTAL_LANDING;
	GCommon_ResourceID_o VFX_TELEPORT_GREEN;
	GCommon_ResourceID_o VFX_TELEPORT_YELLOW;
	GCommon_ResourceID_o VFX_TELEPORT_BLUE;
	GCommon_ResourceID_o VFX_TELEPORT_INGAME;
	GCommon_ResourceID_o VFX_TELEPORT_INGAME_FOUNDATION;
	GCommon_ResourceID_o VFX_TELEPORT_GREEN_OVER;
	GCommon_ResourceID_o VFX_TELEPORT_YELLOW_OVER;
	GCommon_ResourceID_o VFX_TELEPORT_BLUE_OVER;
	GCommon_ResourceID_o VFX_TELEPORT_GREEN_TRIGGER;
	GCommon_ResourceID_o VFX_TELEPORT_YELLOW_TRIGGER;
	GCommon_ResourceID_o VFX_TELEPORT_BLUE_TRIGGER;
	GCommon_ResourceID_o EFFECT_PORTAL_OPENED;
	GCommon_ResourceID_o EFFECT_PORTAL_CLOSED;
	GCommon_ResourceID_o EFFECT_PORTAL_OPENNING;
	GCommon_ResourceID_o EFFECT_ADS_AROUNDLIGHT;
	GCommon_ResourceID_o VFX_Bounty_ADS_CharacterBuff;
	GCommon_ResourceID_o EFFECT_LEGEND_GACHA_DRAW_ANIM;
	GCommon_ResourceID_o EFFECT_BOOYAHDAY_LEGEND_GACHA_DRAW_ANIM;
	GCommon_ResourceID_o EFFECT_LOBBY_GACHA_DRAW_ANIM;
	GCommon_ResourceID_o EFFECT_GACHA_DRAW_ANIM;
	GCommon_ResourceID_o VFX_GLOW_WHITE;
	GCommon_ResourceID_o VFX_GLOW_GREEN;
	GCommon_ResourceID_o VFX_GLOW_BLUE;
	GCommon_ResourceID_o VFX_GLOW_PURPLE;
	GCommon_ResourceID_o VFX_GLOW_ORANGE;
	GCommon_ResourceID_o VFX_GLOW_RED;
	GCommon_ResourceID_o VFX_GLOW_WHITE_NEW;
	GCommon_ResourceID_o VFX_GLOW_GREEN_NEW;
	GCommon_ResourceID_o VFX_GLOW_BLUE_NEW;
	GCommon_ResourceID_o VFX_GLOW_PURPLE_NEW;
	GCommon_ResourceID_o VFX_GLOW_ORANGE_NEW;
	GCommon_ResourceID_o VFX_GLOW_RED_NEW;
	GCommon_ResourceID_o GLOW_ORANGE_PERMENENT;
	GCommon_ResourceID_o GLOW_RED_PERMENENT;
	GCommon_ResourceID_o GLOW_ORANGE_PERMENENT_NEW;
	GCommon_ResourceID_o GLOW_RED_PERMENENT_NEW;
	GCommon_ResourceID_o VFX_WereWolves_Soul;
	GCommon_ResourceID_o VFX_WereWolves_Cardiac;
	GCommon_ResourceID_o VFX_WereWolves_Hit;
	GCommon_ResourceID_o VFX_WereWolves_Ring;
	GCommon_ResourceID_o VFX_WereWolves_Shadow;
	GCommon_ResourceID_o VFX_Werewolves_Body;
	GCommon_ResourceID_o VFX_RushingPets_Shadow;
	GCommon_ResourceID_o VFX_Ludo_Chess_Shadow;
	GCommon_ResourceID_o EFFECT_UI_WEAPON_DOTHURT;
	GCommon_ResourceID_o Effect_Male_MVP_Smoke;
	GCommon_ResourceID_o Effect_Female_MVP_Smoke;
	GCommon_ResourceID_o EFFECT_BLINDED;
	GCommon_ResourceID_o UI_HEROICMARK_EFFECT1;
	GCommon_ResourceID_o UI_HEROICMARK_EFFECT1SMALL;
	GCommon_ResourceID_o EFFECT_OPEN_CHEST_VFX_BLUE;
	GCommon_ResourceID_o EFFECT_OPEN_CHEST_VFX_PURPLE;
	GCommon_ResourceID_o EFFECT_OPEN_CHEST_VFX_YELLOW;
	GCommon_ResourceID_o EFFECT_OPEN_CHEST_VFX_RED;
	GCommon_ResourceID_o EFFECT_IAP_BUNDLE_ITEM_SHINE;
	GCommon_ResourceID_o EFFECT_BATTLETAG_LEVEL3;
	GCommon_ResourceID_o EFFECT_BATTLETAG_LEVEL4;
	GCommon_ResourceID_o VFX_Party_BUFF04;
	GCommon_ResourceID_o VFX_FS_ATT_BH;
	GCommon_ResourceID_o VFX_FS_ATT_QL;
	GCommon_ResourceID_o VFX_FS_ATT_XW;
	GCommon_ResourceID_o VFX_FS_ATT_ZQ;
	GCommon_ResourceID_o VFX_FS_PLAYERLEVELUP_BH;
	GCommon_ResourceID_o VFX_FS_PLAYERLEVELUP_QL;
	GCommon_ResourceID_o VFX_FS_PLAYERLEVELUP_XW;
	GCommon_ResourceID_o VFX_FS_PLAYERLEVELUP_ZQ;
	GCommon_ResourceID_o VFX_FS_SLIDERFULL_BH;
	GCommon_ResourceID_o VFX_FS_SLIDERFULL_QL;
	GCommon_ResourceID_o VFX_FS_SLIDERFULL_XW;
	GCommon_ResourceID_o VFX_FS_SLIDERFULL_ZQ;
	GCommon_ResourceID_o VFX_FS_SLIDERFULL_DEFAULT;
	GCommon_ResourceID_o VFX_SKILL_BOOYAHGUY;
	GCommon_ResourceID_o EFFECT_GUNTRACER_HEALINGGUN;
	GCommon_ResourceID_o EFFECT_GUNTRACER_HEALINGGUN2;
	GCommon_ResourceID_o EFFECT_GUNTRACER_HEALINGGUN3;
	GCommon_ResourceID_o VFX_HuntingGround_Chain;
	GCommon_ResourceID_o VFX_HuntingGroundSnow_Gather;
	GCommon_ResourceID_o VFX_HuntingGroundSnow_Wave;
	GCommon_ResourceID_o VFX_HuntingGroundSnow_In;
	GCommon_ResourceID_o VFX_HuntingGroundSnow_Out;
	GCommon_ResourceID_o EFFECT_HEALING_IMPACT2;
	GCommon_ResourceID_o EFFECT_HEALING_IMPACT2_MEDIUM;
	GCommon_ResourceID_o EFFECT_HEALING_IMPACT2_WEAK;
	GCommon_ResourceID_o VFX_UI_PAYMENTDIAMOND_ITEM01;
	GCommon_ResourceID_o VFX_UI_PAYMENTDIAMOND_ITEM02;
	GCommon_ResourceID_o VFX_UI_PAYMENTDIAMOND_ITEM03;
	GCommon_ResourceID_o VFX_UI_PAYMENTDIAMOND_ITEM04;
	GCommon_ResourceID_o VFX_Tire_Path_01;
	GCommon_ResourceID_o VFX_Tire_Path_02;
	GCommon_ResourceID_o VFX_TIRE_FALLPOINT;
	GCommon_ResourceID_o INGAME_WAITINGISLANDPROFILE_LINEAR;
	GCommon_ResourceID_o INGAME_WS_BUFF_UNKNOWN;
	GCommon_ResourceID_o INGAME_WS_BUFF_AMMO;
	GCommon_ResourceID_o INGAME_WS_BUFF_ARMOR;
	GCommon_ResourceID_o INGAME_WS_BUFF_HP;
	GCommon_ResourceID_o INGAME_WS_BLACK;
	GCommon_ResourceID_o INGAME_LUDO_PLAYER_HALO;
	GCommon_ResourceID_o VFX_Ingame_Ludogame_Hit;
	GCommon_ResourceID_o VFX_Ingame_Ludogame_Down;
	GCommon_ResourceID_o VFX_Ingame_Ludogame_Vertigo;
	GCommon_ResourceID_o INGAME_LUDO_CHESS_SELECT;
	GCommon_ResourceID_o VFX_Ingame_Ludogame_Victory;
	GCommon_ResourceID_o VFX_INGAME_GAMEMISSION_TARGET;
	GCommon_ResourceID_o VFX_INGAME_GAMEMISSION_BOUNTY;
	GCommon_ResourceID_o VFX_INGAME_HUNT_BOUNTY;
	GCommon_ResourceID_o VFX_TimeTunnel_Starglow;
	GCommon_ResourceID_o VFX_TimeTunnel_Speedline;
	GCommon_ResourceID_o SINGERSBSTARFALLINGMESHROOT;
	GCommon_ResourceID_o VFX_Camera_Flyto_Channel;
	GCommon_ResourceID_o VFX_Camera_Out_Channel;
	GCommon_ResourceID_o VFX_SingersB_WaitStage;
	GCommon_ResourceID_o VFX_Rollcall;
	GCommon_ResourceID_o VFX_SINGERSB_STARLIGHT_CONVERGENCE;
	GCommon_ResourceID_o VFX_SingersB_Aerocraft_Burst;
	GCommon_ResourceID_o VFX_SingersB_ripple;
	GCommon_ResourceID_o VFX_FlagBattle_PowerUp_1;
	GCommon_ResourceID_o VFX_FlagBattle_PowerUp_2;
	GCommon_ResourceID_o VFX_UGCPath_StartPointFlag;
	GCommon_ResourceID_o VFX_UGCPath_EndPointFlag;
	GCommon_ResourceID_o VFX_UGCInfection_ZombieVFX;
	GCommon_ResourceID_o VFX_UGCInfection_ZombieVFX_Low;
	GCommon_ResourceID_o VFX_UGCInfection_Change_To_Zombie;
	GCommon_ResourceID_o VFX_INFECTION_REDSCREEN;
	GCommon_ResourceID_o VFX_NEWPLAYER_BUTTON_SPECIAL;
	GCommon_ResourceID_o VFX_NEWPLAYER_BUTTON_NORMAL;
	GCommon_ResourceID_o VFX_WAITING_CUP_DRAGON;
	GCommon_ResourceID_o WS_OILDRUM_EXPLODE;
	GCommon_ResourceID_o UIFX_EVOGun_UpgradeAttributes_Saoguang;
	GCommon_ResourceID_o BR_AIRDROPBARLIGHTLEVEL1;
	GCommon_ResourceID_o BR_AIRDROPBARLIGHTLEVEL2;
	GCommon_ResourceID_o INGAME_AIRDROPSHOP_LASER;
	GCommon_ResourceID_o INGAME_CAREPACKAGE_LASER;
	GCommon_ResourceID_o INGAME_AIRDROP_LASER;
	GCommon_ResourceID_o INGAME_AIRDROP_LASER1;
	GCommon_ResourceID_o INGAME_AIRDROP_LASER2;
	GCommon_ResourceID_o BR_AIRDROPBOXLIGHT;
	GCommon_ResourceID_o VFX_DICE_TRAIL;
	GCommon_ResourceID_o EFFECT_LUCKYDRAWBOX_LEVELLIGHT_1;
	GCommon_ResourceID_o EFFECT_LUCKYDRAWBOX_LEVELLIGHT_2;
	GCommon_ResourceID_o EFFECT_LUCKYDRAWBOX_LEVELLIGHT_3;
	GCommon_ResourceID_o VFX_INGAME_RUSHINGPETS_SAVE01;
	GCommon_ResourceID_o VFXJUMPSUIT2BTRAIL;
	GCommon_ResourceID_o WS_TRIGGER_MESH_GODZONE;
	GCommon_ResourceID_o WS_TRIGGER_MESH_KILLZONE;
	GCommon_ResourceID_o VFX_ZOMBIEGROUND_LEVELUP;
	GCommon_ResourceID_o VFX_SKILL_BOOM;
	GCommon_ResourceID_o VFX_SKILL_A124_TRAIL;
	GCommon_ResourceID_o VFX_SKILL_A124_RANGE;
	GCommon_ResourceID_o VFX_SKILL_A124_SLIENCE;
	GCommon_ResourceID_o VFX_SKILL_JUNKENGINEER_RANGE;
	GCommon_ResourceID_o VFX_SKILL_JUNKENGINEER_SHIELD;
	GCommon_ResourceID_o VFX_INGAME_ITEM_LEVEL_PURPLE;
	GCommon_ResourceID_o VFX_INGAME_ITEM_LEVEL_GOLD;
	GCommon_ResourceID_o VFX_INGAME_ITEM_LEVEL_GOLD_PLUS;
	GCommon_ResourceID_o VFX_INGAME_ITEM_LEVEL_RED;
	GCommon_ResourceID_o VFX_INGAME_ITEM_LEVEL_RED_PLUS;
	GCommon_ResourceID_o VFX_INGAME_KILLERKING_RETURN;
	GCommon_ResourceID_o VFX_HYPERBOOK_COLLECTION_ACQUIRE;
	GCommon_ResourceID_o VFX_JUMP_IN_LOW_GRAVITY_AREA;
	GCommon_ResourceID_o VFX_JUMP_TRAIL_IN_LOW_GRAVITY_AREA;
	GCommon_ResourceID_o VFX_BOOK_OPEN_BG;
	GCommon_ResourceID_o VFX_BOOK_OPEN_BURST;
	GCommon_ResourceID_o VFX_LADDERRANKUP_SHINE;
	GCommon_ResourceID_o EFFECT_RAMPAGE4C_LEGEND_GACHA_DRAW_ANIM;
	GCommon_ResourceID_o VFX_BOOK_CONTENT_ROOT;
	GCommon_ResourceID_o VFX_INFECTION_MARKHINT;
	GCommon_ResourceID_o VFX_SKILL_CRAZYGIRL;
	GCommon_ResourceID_o VFX_SKILL_SINGERS_DEFENSIVE;
	GCommon_ResourceID_o VFX_SKILL_SINGERS_HUNTED;
	GCommon_ResourceID_o VFX_HALLOWEENBOSSLOOTLIGHT_TRAIL;
	GCommon_ResourceID_o VFX_HALLOWEENBOSS_BOMB_WARNING_RING;
	GCommon_ResourceID_o VFX_HALLOWEENBOSS_WARNING_RING;
	GCommon_ResourceID_o VFX_HALLOWEENBOSS_DRILL_SMOKE;
	GCommon_ResourceID_o VFX_HALLOWEENBOSS_TOXICITYBULLET;
	GCommon_ResourceID_o VFX_FOOTBALLGAME_GUNFIRE;
	GCommon_ResourceID_o VFX_FOOTBALLGAME_SELF_TEAM1;
	GCommon_ResourceID_o VFX_FOOTBALLGAME_SELF_TEAM2;
	GCommon_ResourceID_o VFX_FOOTBALLGAME_TEAMMATE_TEAM1;
	GCommon_ResourceID_o VFX_FOOTBALLGAME_TEAMMATE_TEAM2;
	GCommon_ResourceID_o VFX_FOOTBALLGAME_HIT;
	GCommon_ResourceID_o VFX_FOOTBALLGAME_HIT_FIELD;
	GCommon_ResourceID_o VFX_FOOTBALLGAME_DEFENSEGOAL;
	GCommon_ResourceID_o VFX_FOOTBALLGAME_ATTACKGOAL;
	GCommon_ResourceID_o VFX_FOOTBALLGAME_DEFENSEGOAL_BLUE;
	GCommon_ResourceID_o VFX_FOOTBALLGAME_ATTACKGOAL_BLUE;
	GCommon_ResourceID_o VFX_FOOTBALLGAME_SOCREGOAL;
	GCommon_ResourceID_o VFX_FOOTBALLGAME_RUSHING;
	GCommon_ResourceID_o VFX_FOOTBALLGAME_SHADOW;
	GCommon_ResourceID_o VFX_FOOTBALLMATCH_SHADOW;
	GCommon_ResourceID_o VFX_GAMEMODEMAINFIREVFX;
	GCommon_ResourceID_o VFX_SCENEEDITORUIFX;
	GCommon_ResourceID_o VFX_GAMEMODE_RANKITEM_HLEEFFECT;
	GCommon_ResourceID_o VFX_GAMEMODE_RANKITEM_SELECTEFFECT;
	GCommon_ResourceID_o VFX_GAMEMODE_RANKITEM_CLICKEFFECT;
	GCommon_ResourceID_o VFX_GAMEMODE_CSRANKITEM_HLEEFFECT;
	GCommon_ResourceID_o VFX_GAMEMODE_CSRANKITEM_SELECTEFFECT;
	GCommon_ResourceID_o VFX_GAMEMODE_CSRANKITEM_CLICKEFFECT;
	GCommon_ResourceID_o VFX_GAMEMODE_MEDIUMITEM_SELECTEFFECT;
	GCommon_ResourceID_o VFX_GAMEMODE_MEDIUMITEM_CLICKEFFECT;
	GCommon_ResourceID_o VFX_GAMEMODERANKSHIELDVFX;
	GCommon_ResourceID_o VFX_INGAMEHIT_M1014_SCARLET;
	GCommon_ResourceID_o VFX_HITDAMAGESP;
	GCommon_ResourceID_o CABIN_CLOUD_EFFECT;
	GCommon_ResourceID_o VFXFOOTBALLRUSHING_RED;
	GCommon_ResourceID_o UIFX_UIHUDFOOTBALLGAMETIMESCOREINFO_FIRE;
	GCommon_ResourceID_o UIFX_FOOTBALL_HIGHSHOOTARROW;
	GCommon_ResourceID_o FF_VFX_UGC_PEEKABOO_HIDERBILOCATION;
	GCommon_ResourceID_o FF_VFX_UGC_PEEKABOO_HIDERKILL;
	GCommon_ResourceID_o FF_VFX_UGC_PEEKABOO_HIDERKILLFAKE;
	GCommon_ResourceID_o FF_VFX_UGC_PEEKABOO_HIDERTRANSFIGURATION;
	GCommon_ResourceID_o FF_VFX_UGC_PEEKABOO_SEEKERGOBALLISTIC;
	GCommon_ResourceID_o VFX_ICEWALLMAKER_DEATHLOOT;
	GCommon_ResourceID_o VFX_ICEWALLMAKER_DEATHLOOTFLY;
	GCommon_ResourceID_o VFX_ICEWALLMAKER_DEATHLOOTINPUT;
	GCommon_ResourceID_o VFX_AIRTRANSPORTER;
	GCommon_ResourceID_o VFX_BIGHEADBUFF_UPGRADE;
	GCommon_ResourceID_o VFXAVATARLISTITEMSELECTEDBORDER;
	GCommon_ResourceID_o VFXAVATARLISTITEMAWAKEN;
	GCommon_ResourceID_o VFXAVATARLISTITEMNEW;
	GCommon_ResourceID_o VFXAVATARLISTITEMSETLOVE;
	GCommon_ResourceID_o VFXAVATATLISTITEMSLOTUNLOCK;
	GCommon_ResourceID_o VFXAVATARLISTITEMNEWSLOTTIPS;
	GCommon_ResourceID_o VFXAVATATLISTITEMAWAKENICONGRAY;
	GCommon_ResourceID_o VFXAVATATLISTITEMAWAKENICONNORMAL;
	GCommon_ResourceID_o VFXAVATARLISTSHOW_AWAKENUNLOCKLABEL;
	GCommon_ResourceID_o VFXAVATARLISTSHOW_AWAKENUNLOCKICON;
	GCommon_ResourceID_o VFXAVATARLISTSHOW_AWAKENICON;
	GCommon_ResourceID_o VFX_SANTINO_SKILLTRAIL_BLUE;
	GCommon_ResourceID_o VFX_SANTINO_SKILLTRAIL_RED;
	GCommon_ResourceID_o VFXLADDERMATCHLEVELREWARDITEMTHUMB;
	GCommon_ResourceID_o VFX_SKILL_VILLAIN_UI;
	GCommon_ResourceID_o VFX_HACKERSTORE_START_EFFECT;
	GCommon_ResourceID_o VFX_HACKERSTORE_BOX_EFFECT;
	GCommon_ResourceID_o VFXPLAYERSTATSSINGER;
	GCommon_ResourceID_o VFXPLAYERSTATSCRAZYGIRL;
	GCommon_ResourceID_o VFXPLAYERSTATSINFECTIONDMGUP;
	GCommon_ResourceID_o VFXPLAYERSTATSINFECTIONDMGMAX;
	GCommon_ResourceID_o VFXTEAMMATEINFOITEMBUYSELFREVIVE;
	GCommon_ResourceID_o VFXTEAMMATEINFOMODERELATED;
	GCommon_ResourceID_o VFXTEAMMATEINFOITEMRESCUE;
	GCommon_ResourceID_o VFXWEAPONINFOLEVELDOWN;
	GCommon_ResourceID_o VFXWEAPONINFOLEVELUP;
	GCommon_ResourceID_o VFXWEAPONINFOBUFFEFFECT;
	GCommon_ResourceID_o VFXWEAPONINFOCOMBINEEFFECT;
	GCommon_ResourceID_o VFXWEAPONINFOCOMBINESPRITE;
	GCommon_ResourceID_o VFXWEAPOONINFOEFFECTKORD;
	GCommon_ResourceID_o VFXWEAPONINFOREPLACER;
	GCommon_ResourceID_o VFXWEAPONINFOUPGRADEBTN;
	GCommon_ResourceID_o VFXWEAPONSWITCHINFOCOMBINEEFFECT;
	GCommon_ResourceID_o VFXWEAPONSWITCHINFOCOMBINESPRITE;
	GCommon_ResourceID_o VFXKILLNOTIBPBEKILL;
	GCommon_ResourceID_o VFXKILLNOTIBPEFFECT;
	GCommon_ResourceID_o VFXKILLNOTIEPBEKILL;
	GCommon_ResourceID_o VFXKILLNOTIEPKILLER;
	GCommon_ResourceID_o VFXSTACKEDKILLNOTIACEBLUE;
	GCommon_ResourceID_o VFXSTACKEDKILLNOTIACEORANGE;
	GCommon_ResourceID_o VFXMEDKITICON;
	GCommon_ResourceID_o PETSTAR_PRE_DISPLAY01;
	GCommon_ResourceID_o UIFX_UISTANDARDITEMMINI_SHOWGET;
	GCommon_ResourceID_o UIFX_CHESTITEMTRAILEFFECT;
	GCommon_ResourceID_o VFX_SKILL_ALVARO_GRENADE_SPLITHINT;
	GCommon_ResourceID_o VFX_SKILL_ALVARO_GRENADE_SPLIT;
	GCommon_ResourceID_o INGAME_WOLFRAHH_EFFECT;
	GCommon_ResourceID_o UIFX_UIAVATARINFOLISTITEMNEW;
	GCommon_ResourceID_o Weather_Hippo_Metropolis_Day;
	GCommon_ResourceID_o Weather_Hippo_Metropolis_Night;
	GCommon_ResourceID_o Effect_Metropolis_ExplodeFail;
	GCommon_ResourceID_o Effect_Metropolis_Levelup;
	GCommon_ResourceID_o Effect_Metropolis_ChangeFaction;
	GCommon_ResourceID_o Effect_Metropolis_Spark;
	GCommon_ResourceID_o Effect_Metropolis_ExplodeSucceed;
	GCommon_ResourceID_o Effect_Metropolis_FacProtect;
	GCommon_ResourceID_o Effect_Metropolis_HitElectric;
	GCommon_ResourceID_o WS_TRIGGER_MESH_SPHERE;
	GCommon_ResourceID_o WS_TRIGGER_MESH_DEFAULT;
	GCommon_ResourceID_o WS_TRIGGER_MESH_CAPSULE;
	GCommon_ResourceID_o WS_TRIGGER_MESH_BOX;
	GCommon_ResourceID_o UIFX_UIWEAPONSKINMENUTHIRDITEMNEW;
	GCommon_ResourceID_o VFX_SKILL_OLIVIA;
	GCommon_ResourceID_o UIFX_UIIMMORTALITYCOUNTDOWNTIMER_SMOKE;
	GCommon_ResourceID_o UIFX_UIHUDPLAYERSTATS2;
	GCommon_ResourceID_o UIFX_UISHOPPINGMALL_BG;
	GCommon_ResourceID_o VFXELITEPASSCHALLENGE_CLAIM;
	GCommon_ResourceID_o VFXELITEPASSCHALLENGE_GETBP;
	GCommon_ResourceID_o VFXELITEPASSCHALLENGE_LEVELUP;
	GCommon_ResourceID_o VFXELITEPASSCHALLENGE_BPPROGRESS;
	GCommon_ResourceID_o VFXELITEPASSCHALLENGE_TITLE;
	GCommon_ResourceID_o VFX_SKILL_MUSICBRO_ENEMY;
	GCommon_ResourceID_o UIFX_UITITLECOMMON_PURPLE;
	GCommon_ResourceID_o UIFX_UITITLECOMMON_GOLD;
	GCommon_ResourceID_o UIFX_UIMP40GACHALIMITITEMEFFECT;
	GCommon_ResourceID_o UIFX_TECHAIRDROP_COMPLETE;
	GCommon_ResourceID_o UIFX_TECHAIRDROP_COMPLETEFAILED;
	GCommon_ResourceID_o UIFX_UIHUDCSMATCHINFO_TRAIL;
	GCommon_ResourceID_o OPEN_CHEST_2;
	GCommon_ResourceID_o VFX_OPENCHEST2_LIGHT_BLUE;
	GCommon_ResourceID_o VFX_OPENCHEST2_LIGHT_PURPLE;
	GCommon_ResourceID_o VFX_OPENCHEST2_LIGHT_RED;
	GCommon_ResourceID_o VFX_OPENCHEST2_LIGHT_YELLOW;
	GCommon_ResourceID_o VFX_OPENCHEST2_SCENEEFFECT_BLUE;
	GCommon_ResourceID_o VFX_OPENCHEST2_SCENEEFFECT_PURPLE;
	GCommon_ResourceID_o VFX_OPENCHEST2_SCENEEFFECT_RED;
	GCommon_ResourceID_o VFX_OPENCHEST2_SCENEEFFECT_YELLOW;
	GCommon_ResourceID_o VFX_OPENCHEST2_BONELIGHT_BLUE;
	GCommon_ResourceID_o VFX_OPENCHEST2_BONELIGHT_PURPLE;
	GCommon_ResourceID_o VFX_OPENCHEST2_BONELIGHT_RED;
	GCommon_ResourceID_o VFX_OPENCHEST2_BONELIGHT_YELLOW;
	GCommon_ResourceID_o VFX_OB41QUESTCIRCLEDISAPPEAR;
	GCommon_ResourceID_o VFX_OB41BOSSBUFF;
	GCommon_ResourceID_o VFX_OB41BIRDSHINE;
	GCommon_ResourceID_o VFX_OB41BIRDHINT;
	GCommon_ResourceID_o VFX_OB41QUESTCIRCLESTARTLOOP;
	GCommon_ResourceID_o UIFX_CAMERAFX_FIRE;
	GCommon_ResourceID_o VFX_OB41BOSSHINT;
	GCommon_ResourceID_o VFX_OB41BOSSTELEPORTSMOKE;
	GCommon_ResourceID_o VFX_OB41QUESTENDBOSSICON;
	GCommon_ResourceID_o UIFX_OB41BUFFSHINE;
	GCommon_ResourceID_o UIFX_OB41QUESTSTART;
	GCommon_ResourceID_o EFFECT_HITBLOOD_01_BLACK_INDIA;
	GCommon_ResourceID_o VFX_INGAMEHIT_M1014_SCARLET_INDIA;
	GCommon_ResourceID_o VFX_INGAMEHIT_SCAR_SHARK_INDIA;
	GCommon_ResourceID_o VFX_PREVIEWHIT_M1014_SCARLET_INDIA;
	GCommon_ResourceID_o VFX_PREVIEWHIT_SCAR_SHARK_INDIA;
	GCommon_ResourceID_o VFX_PREVIEWHIT_M1014_SCARLET;
	GCommon_ResourceID_o VFX_PREVIEWHIT_SCAR_SHARK;
	GCommon_ResourceID_o VFX_INGAMEHIT_SCAR_SHARK;
	GCommon_ResourceID_o EFFECT_ZOMBIE_GRENADE_EXPLODE_RED_INDIA;
	GCommon_ResourceID_o VFX_OB41BOSSHINT_OUTRO;
	GCommon_ResourceID_o INGAME_DAMAGEZONE_RED_INDIA;
	GCommon_ResourceID_o VFX_INGAMEHIT_M4A1_FLAMEDRAGON;
	GCommon_ResourceID_o VFX_PREVIEWHIT_M4A1_FLAMEDRAGON;
	GCommon_ResourceID_o VFX_INGAMEHIT_M4A1_FLAMEDRAGON_INDIA;
	GCommon_ResourceID_o VFX_PREVIEWHIT_M4A1_FLAMEDRAGON_INDIA;
	GCommon_ResourceID_o VFX_INGAMEHIT_MP40_COBRA;
	GCommon_ResourceID_o VFX_PREVIEWHIT_MP40_COBRA;
	GCommon_ResourceID_o VFX_INGAMEHIT_MP40_COBRA_INDIA;
	GCommon_ResourceID_o VFX_PREVIEWHIT_MP40_COBRA_INDIA;
	GCommon_ResourceID_o VFX_INGAMEHIT_THOMPSON_GARGOYLE;
	GCommon_ResourceID_o VFX_PREVIEWHIT_THOMPSON_GARGOYLE;
	GCommon_ResourceID_o VFX_INGAMEHIT_THOMPSON_GARGOYLE_INDIA;
	GCommon_ResourceID_o VFX_PREVIEWHIT_THOMPSON_GARGOYLE_INDIA;
	GCommon_ResourceID_o VFX_INGAMEHIT_FAMAS_ASIANONI;
	GCommon_ResourceID_o VFX_PREVIEWHIT_FAMAS_ASIANONI;
	GCommon_ResourceID_o VFX_INGAMEHIT_FAMAS_ASIANONI_INDIA;
	GCommon_ResourceID_o VFX_PREVIEWHIT_FAMAS_ASIANONI_INDIA;
	GCommon_ResourceID_o AVATAR_ASSET_INDEX;
	GCommon_ResourceID_o AVATAR_UMA_DC;
	GCommon_ResourceID_o LOBBY_ANIM_MALE_BASE;
	GCommon_ResourceID_o LOBBY_ANIM_FEMALE_BASE;
	GCommon_ResourceID_o LOBBY_AVATAR_MALE_BASE;
	GCommon_ResourceID_o LOBBY_AVATAR_FEMALE_BASE;
	GCommon_ResourceID_o LOBBY_AVATAR_LIGHT;
	GCommon_ResourceID_o LOBBY_AVATAR_GACHA_LIGHT;
	GCommon_ResourceID_o ELITEPASS_ANIM_MALE;
	GCommon_ResourceID_o ELITEPASS_ANIM_FEMALE;
	GCommon_ResourceID_o INGAME_PARTYNPC_ANIM_CONTROLLER;
	GCommon_ResourceID_o INGAME_PARTYNPC_ANIM_CONTROLLER_FEMALE;
	GCommon_ResourceID_o INGAME_ANIMATION_MALE_WEAPON_BIGGUN_ID;
	GCommon_ResourceID_o INGAME_ANIMATION_MALE_WEAPON_SMALLGUN_ID;
	GCommon_ResourceID_o INGAME_ANIMATION_MALE_WEAPON_SHORTGUN_ID;
	GCommon_ResourceID_o INGAME_ANIMATION_MALE_WEAPON_GRENADE_ID;
	GCommon_ResourceID_o INGAME_ANIMATION_MALE_WEAPON_GATLING_ID;
	GCommon_ResourceID_o INGAME_ANIMATION_FEMALE_WEAPON_BIGGUN_ID;
	GCommon_ResourceID_o INGAME_ANIMATION_FEMALE_WEAPON_SMALLGUN_ID;
	GCommon_ResourceID_o INGAME_ANIMATION_FEMALE_WEAPON_SHORTGUN_ID;
	GCommon_ResourceID_o INGAME_ANIMATION_FEMALE_WEAPON_GRENADE_ID;
	GCommon_ResourceID_o INGAME_ANIMATION_FEMALE_WEAPON_GATLING_ID;
	GCommon_ResourceID_o BOUNTY_BEGIN_ANIMATION_FEMALE_PLAYER_JUMP;
	GCommon_ResourceID_o BOUNTY_BEGIN_ANIMATION_MALE_PLAYER_JUMP;
	GCommon_ResourceID_o INGAME_ANIMATION_MALE_ReaperBackHuman;
	GCommon_ResourceID_o INGAME_ANIMATION_FEMALE_ReaperBackHuman;
	GCommon_ResourceID_o INGAME_ANIMATION_MALE_WEAPON_FIST_ID;
	GCommon_ResourceID_o INGAME_ANIMATION_FEMALE_WEAPON_FIST_ID;
	GCommon_ResourceID_o INGAME_ANIMATION_MALE_WEAPON_KATANA_ID;
	GCommon_ResourceID_o INGAME_ANIMATION_FEMALE_WEAPON_KATANA_ID;
	GCommon_ResourceID_o INGAME_ANIMATION_EMOTE_MALE_WIN01;
	GCommon_ResourceID_o INGAME_ANIMATION_EMOTE_MALE_LOSE01;
	GCommon_ResourceID_o INGAME_ANIMATION_EMOTE_FEMALE_WIN01;
	GCommon_ResourceID_o INGAME_ANIMATION_EMOTE_FEMALE_LOSE01;
	GCommon_ResourceID_o INGAME_MatchResultMaleAnimCtrl;
	GCommon_ResourceID_o INGAME_MatchResultFemaleAnimCtrl;
	GCommon_ResourceID_o Summary_Male_WinGun;
	GCommon_ResourceID_o Summary_Male_WinFist;
	GCommon_ResourceID_o Summary_Male_WinMelee;
	GCommon_ResourceID_o Summary_Male_LoseGun;
	GCommon_ResourceID_o Summary_Male_LoseFist;
	GCommon_ResourceID_o Summary_Male_LoseMelee;
	GCommon_ResourceID_o Summary_Female_WinGun;
	GCommon_ResourceID_o Summary_Female_WinFist;
	GCommon_ResourceID_o Summary_Female_WinMelee;
	GCommon_ResourceID_o Summary_Female_LoseGun;
	GCommon_ResourceID_o Summary_Female_LoseFist;
	GCommon_ResourceID_o Summary_Female_LoseMelee;
	GCommon_ResourceID_o Summary_Male_MVP_Camera;
	GCommon_ResourceID_o Summary_Female_MVP_Camera;
	GCommon_ResourceID_o Summary_Default_MVP_Camera;
	GCommon_ResourceID_o LOBBY_ANIM_FEMALE_SC_BASE_STANDIDLE;
	GCommon_ResourceID_o LOBBY_ANIM_FEMALE_SC_BASE_SHOWPOSE;
	GCommon_ResourceID_o LOBBY_ANIM_MALE_SC_BASE_STANDIDLE;
	GCommon_ResourceID_o LOBBY_ANIM_MALE_SC_BASE_SHOWPOSE;
	GCommon_ResourceID_o BASE_FEMALE_LOBBY_ANIMCTRL;
	GCommon_ResourceID_o BASE_MALE_LOBBY_ANIMCTRL;
	GCommon_ResourceID_o UIFFWS03_LOBBY_ENTRANCE;
	GCommon_ResourceID_o UIFFWS03_MAIN;
	GCommon_ResourceID_o UIFFWS03_PEAKDAY_WND;
	GCommon_ResourceID_o UIFFWS03_STORE;
	GCommon_ResourceID_o UIFFWS03_STORE_ITEM;
	GCommon_ResourceID_o UIFFWS03_WARMUP;
	GCommon_ResourceID_o UIFFWS03_TOPBTN;
	GCommon_ResourceID_o UIFFWS03_RULES_POPUP;
	GCommon_ResourceID_o UIFFWS03_RULES_TAB_ITEM;
	GCommon_ResourceID_o UIPOTENTIAB_MAIN;
	GCommon_ResourceID_o UIPOTENTIAB_POPWNDSMALLFRAME;
	GCommon_ResourceID_o UIPOTENTIAB_POPWNDBIGFRAME;
	GCommon_ResourceID_o UIPOTENTIAB_PEAKDAYWND;
	GCommon_ResourceID_o UIPOTENTIAB_REWARDWND;
	GCommon_ResourceID_o UIPOTENTIAB_STANDARDITEMMAXB;
	GCommon_ResourceID_o UIPOTENTIAB_STANDARDITEMMINI;
	GCommon_ResourceID_o UIPOTENTIAB_RULESWND;
	GCommon_ResourceID_o UIPOTENTIAB_RULESTABITEM;
	GCommon_ResourceID_o UIPOTENTIAB_5DFIGURE;
	GCommon_ResourceID_o UIPOTENTIAB_5DFIGUREINFOITEM;
	GCommon_ResourceID_o UIPOTENTIAB_COREGAMEPLAY;
	GCommon_ResourceID_o UIPOTENTIAB_REWARDITEM;
	GCommon_ResourceID_o UIPOTENTIAB_SHAREPOPWND;
	GCommon_ResourceID_o UIPOTENTIABLOBBYENTERITEM;
	GCommon_ResourceID_o UIPOTENTIABLOBBYENTERWND;
	GCommon_ResourceID_o UIPOTENTIABLOBBYENTRANCE;
	GCommon_ResourceID_o UIPOTENTIABLOBBYWARMUP;
	GCommon_ResourceID_o UIPOTENTIAB5DCOMPARE;
	GCommon_ResourceID_o UIPOTENTIABLEADERBOARD;
	GCommon_ResourceID_o UIPOTENTIABLEADERBOARDWEEKEND;
	GCommon_ResourceID_o UIPOTENTIABLEADERBOARDFRIENDITEM;
	GCommon_ResourceID_o UIPOTENTIABLEADERBOARDREWARDITEM;
	GCommon_ResourceID_o UIPOTENTIABLEADERBOARDWEEKENDITEM;
	GCommon_ResourceID_o UIPOTENTIABTITLEITEM;
	GCommon_ResourceID_o UIPOTENTIAB_SHARECAMERA;
	GCommon_ResourceID_o UIPOTENTIAB_DETAILTIPS;
	GCommon_ResourceID_o UIPOTENTIAB_SHAREBG;
	GCommon_ResourceID_o UIPOTENTIABWEEKENDREWARDPREVIEW;
	GCommon_ResourceID_o UIPOTENTIABLEADERBOARDFRIENDREWARD;
	GCommon_ResourceID_o UIPOTENTIABLEADERBOARDWEEKENDREWARD;
	GCommon_ResourceID_o UIFX_UIPOTENTIAB_5DFIGUREBG;
	GCommon_ResourceID_o UIFX_UIPOTENTIAB_DIMENSIONPOINT;
	GCommon_ResourceID_o UIFX_UIPOTENTIAB_NORMALPOINT;
	GCommon_ResourceID_o UIFX_UIPOTENTIAB_TASKINFO_IN;
	GCommon_ResourceID_o UIFX_UIPOTENTIAB_TASKINFO_SWITCH;
	GCommon_ResourceID_o UIFX_UIPOTENTIAB_BIGREWARD;
	GCommon_ResourceID_o UIFX_UIPOTENTIAB_COMMONREWARD;
	GCommon_ResourceID_o UIFX_UIPOTENTIAB_DOOR;
	GCommon_ResourceID_o UIFX_UIPOTENTIAB_RANKCHANGE;
	GCommon_ResourceID_o UIFX_UIPOTENTIAB_PEAKDAY;
	GCommon_ResourceID_o UIFX_UIPOTENTIAB_BG;
	GCommon_ResourceID_o UIFX_UIPOTENTIAB_PEAKDAYBUBBLE;
	GCommon_ResourceID_o UIFX_UIPOTENTIAB_STARUP;
	GCommon_ResourceID_o UIFX_UIPOTENTIAB_COREGAMEPLAYBTN;
	GCommon_ResourceID_o UIPOTENTIABSPINE;
	GCommon_ResourceID_o SOUND_OB41_BOOYAHDAY23B_CLICK_REWARD_CLOSE;
	GCommon_ResourceID_o SOUND_OB41_BOOYAHDAY23B_FX_TITLE_UNLOCK;
	GCommon_ResourceID_o SOUND_OB41_BOOYAHDAY23B_FX_BADGE_LEVELUP;
	GCommon_ResourceID_o SOUND_OB41_BOOYAHDAY23B_MOTION_5DFIGURE_EMERGE;
	GCommon_ResourceID_o SOUND_OB41_BOOYAHDAY23B_CLICK_5DFIGURE_CLOSE;
	GCommon_ResourceID_o SOUND_OB41_BOOYAHDAY23B_BGM;
	GCommon_ResourceID_o SOUND_OB38_CUSTOMCARD_AMB;
	GCommon_ResourceID_o UIMatchNpc_Main;
	GCommon_ResourceID_o UIMatchNpc_LeadTokenPopWnd;
	GCommon_ResourceID_o UIMatchNpc_LeadTokenPopWndItem;
	GCommon_ResourceID_o UIMatchNpc_RepeatRewardPrePop;
	GCommon_ResourceID_o UIMatchNpc_RewardBoxPrePopWnd;
	GCommon_ResourceID_o UIMatchNpc_RewardWnd;
	GCommon_ResourceID_o UIMatchNpc_RewardBoxItem;
	GCommon_ResourceID_o UIMatchNpc_AnimPopWnd;
	GCommon_ResourceID_o UIMatchNpc_TurnResultWnd;
	GCommon_ResourceID_o UIMatchNpc_BtnItem;
	GCommon_ResourceID_o UIMatchNpc_MissionPopupWnd;
	GCommon_ResourceID_o UIMatchNpc_PeakdayPopupWnd;
	GCommon_ResourceID_o UIMatchNpc_RulePopupWnd;
	GCommon_ResourceID_o UIFX_YakuzaB_Trai_Red;
	GCommon_ResourceID_o UIFX_YakuzaB_Trai_Blue;
	GCommon_ResourceID_o UIFX_YakuzaB_Button;
	GCommon_ResourceID_o UIFX_YakuzaB_Exp_Red;
	GCommon_ResourceID_o UIFX_YakuzaB_Exp_Blue_Player;
	GCommon_ResourceID_o UIFX_YakuzaB_Exp_Yellow;
	GCommon_ResourceID_o UIFX_YakuzaB_Exp_Bar_Npc;
	GCommon_ResourceID_o UIFX_YakuzaB_Exp_Bar_Player;
	GCommon_ResourceID_o SOUND_UI_MOTION_TEMPLATE_TYPEWRITER;
	GCommon_ResourceID_o UIFX_EXPLOSIONB_ALVARO_BUTTON_SAOGUANG;
	GCommon_ResourceID_o UIFX_EXPLOSIONB_ALVARO_FIREBALL;
	GCommon_ResourceID_o UIFX_EXPLOSIONB_ALVARO_ENTRANCE;
	GCommon_ResourceID_o UIFX_EXPLOSIONB_ALVARO_TRAIL_YELLOW;
	GCommon_ResourceID_o UIFX_EXPLOSIONB_ALVARO_TRAIL_ORANGE;
	GCommon_ResourceID_o UIFX_EXPLOSIONB_ALVARO_EXP_BAR_NPC;
	GCommon_ResourceID_o UIFX_EXPLOSIONB_ALVARO_EXP_BAR_PLAYER;
	GCommon_ResourceID_o UIFX_EXPLOSIONB_ALVARO_EXP_ORANGE;
	GCommon_ResourceID_o UIFX_EXPLOSIONB_ALVARO_BG;
	GCommon_ResourceID_o UIFX_EXPLOSIONB_ALVARO_ICONUI;
	GCommon_ResourceID_o UIHUDVERTICLEVIEWROLE;
	GCommon_ResourceID_o UIHUDVERTICLEVIEWROLEITEM;
	GCommon_ResourceID_o UIHUDVERTICLEVIEWCOMMONTIP;
	GCommon_ResourceID_o UIHUDVERTICLEVIEWREVIVINGTIP;
	GCommon_ResourceID_o UIHUDVERTICLEPLAYERHP;
	GCommon_ResourceID_o VERTICLEVIEWPLAYER;
	GCommon_ResourceID_o UIHUDVERTICLEMATCHINFO;
	GCommon_ResourceID_o VERTICLEVIEWBULLET;
	GCommon_ResourceID_o UIHUDVERTICLESKILL;
	GCommon_ResourceID_o UIHUDVERTICLEFIRE;
	GCommon_ResourceID_o UIHUDVERTICLEMOVE;
	GCommon_ResourceID_o UIHUDVERTICLEKILLED;
	GCommon_ResourceID_o UIHUDVERTICLEINTROINFO;
	GCommon_ResourceID_o UIHUDVERTICLEVIEWTEAMSCOREBOARD;
	GCommon_ResourceID_o UIHUDVERTICLEVIEWTEAMSCOREBOARDITEM;
	GCommon_ResourceID_o SOUND_BGM_OB39_PETSTAR_GAMEON;
	GCommon_ResourceID_o PETSTAR_DEATH_01;
	GCommon_ResourceID_o PETSTAR_DEATH_02;
	GCommon_ResourceID_o PETSTAR_BORN_01;
	GCommon_ResourceID_o PETSTAR_HEALING;
	GCommon_ResourceID_o SOUND_BGM_OB39_PETSTAR_PRE;
	GCommon_ResourceID_o SOUND_PETSTAR_SKILL_BUTTONUI_01;
	GCommon_ResourceID_o SOUND_PETSTAR_KILLUI_01;
	GCommon_ResourceID_o SOUND_PETSTAR_HEAL;
	GCommon_ResourceID_o UIHUDVERTICLEVIEWSTARTGAMETIPS;
	GCommon_ResourceID_o PETSTAR_SELFCIRCLE02;
	GCommon_ResourceID_o THREEDAUDIOSOURCE_MODE_PETSTAR;
};
struct COW_ResourceIDDef_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ResourceIDDef_c {
	Il2CppClass_1 _1;
	COW_ResourceIDDef_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ResourceIDDef_VTable vtable;
};
struct COW_ResourceIDDef_o {
	COW_ResourceIDDef_c *klass;
	void *monitor;
};
struct COW_ShaderStripSettings_StaticFields {
	COW_ShaderStripSettings_o* m_Instance;
};
struct COW_ShaderStripSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ShaderStripSettings_c {
	Il2CppClass_1 _1;
	COW_ShaderStripSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ShaderStripSettings_VTable vtable;
};
struct COW_ShaderStripSettings_o {
	COW_ShaderStripSettings_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_ShaderStripSettings_KeywordStripInfo_array* KeywordStripInfos;
	COW_ShaderStripSettings_ShaderLoadPathInfo_array* ShaderLoadPathInfos;
	int32_t m_CurActiveDataID;
};
struct COW_ShaderStripSettings_KeywordStripInfo_StaticFields {
};
struct COW_ShaderStripSettings_KeywordStripInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ShaderStripSettings_KeywordStripInfo_c {
	Il2CppClass_1 _1;
	COW_ShaderStripSettings_KeywordStripInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ShaderStripSettings_KeywordStripInfo_VTable vtable;
};
struct COW_ShaderStripSettings_KeywordStripInfo_o {
	COW_ShaderStripSettings_KeywordStripInfo_c *klass;
	void *monitor;
	int32_t DataID;
	System_Collections_Generic_List_string__o* ValidKeywords;
	System_Collections_Generic_List_string__o* StripKeywords;
};
struct COW_ShaderStripSettings_ShaderLoadPathInfo_StaticFields {
};
struct COW_ShaderStripSettings_ShaderLoadPathInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ShaderStripSettings_ShaderLoadPathInfo_c {
	Il2CppClass_1 _1;
	COW_ShaderStripSettings_ShaderLoadPathInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ShaderStripSettings_ShaderLoadPathInfo_VTable vtable;
};
struct COW_ShaderStripSettings_ShaderLoadPathInfo_o {
	COW_ShaderStripSettings_ShaderLoadPathInfo_c *klass;
	void *monitor;
	System_String_o* ShaderName;
	int32_t LoadType;
	System_String_o* ABName;
};
struct COW_TrainingFunctionVarDef_StaticFields {
	bool ShootingGame;
	bool IceWallPractice;
	bool ShootingGameRanking;
	bool VehicleSpeedRanking;
	bool MusicElement;
	bool HumanLikeTarget;
	bool BattleRanking;
	System_String_o* TrainingBotQuantity;
	float BotSlowMoveSpeed;
	float BotFastMoveSpeed;
	System_String_o* BotStopMoveTime;
	System_String_o* BotSlowMoveTime;
	bool IsBotInvincible;
	bool IsBotShowDamage;
	int32_t IsBotMove;
	int32_t BotDefaultMember;
	int32_t BotDefaultDistance;
	System_String_o* BotBornTime;
};
struct COW_TrainingFunctionVarDef_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TrainingFunctionVarDef_c {
	Il2CppClass_1 _1;
	COW_TrainingFunctionVarDef_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TrainingFunctionVarDef_VTable vtable;
};
struct COW_TrainingFunctionVarDef_o {
	COW_TrainingFunctionVarDef_c *klass;
	void *monitor;
};
struct COW_UINavigationUtil_StaticFields {
	System_String_array* V2NaviDataArray;
	System_Collections_Generic_Dictionary_int__OtherChannelInfo__o* CommercialChannelInfo;
	int32_t _From_k__BackingField;
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UINavigationUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINavigationUtil_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_VTable vtable;
};
struct COW_UINavigationUtil_o {
	COW_UINavigationUtil_c *klass;
	void *monitor;
};
struct COW_UINavigationUtil_GotoParams_StaticFields {
};
struct COW_UINavigationUtil_GotoParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINavigationUtil_GotoParams_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_GotoParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_GotoParams_VTable vtable;
};
struct COW_UINavigationUtil_GotoParams_o {
	COW_UINavigationUtil_GotoParams_c *klass;
	void *monitor;
	uint64_t SubType1;
	uint64_t SubType2;
	uint64_t SubType3;
	System_String_o* Param;
	Il2CppObject* Extra;
	System_String_o* SpecialFromLogName;
};
struct COW_UINavigationUtil_ShowRewardsParams_StaticFields {
};
struct COW_UINavigationUtil_ShowRewardsParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINavigationUtil_ShowRewardsParams_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_ShowRewardsParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_ShowRewardsParams_VTable vtable;
};
struct COW_UINavigationUtil_ShowRewardsParams_o {
	COW_UINavigationUtil_ShowRewardsParams_c *klass;
	void *monitor;
	uint32_t ItemID;
	uint32_t Count;
	proto_ExchangeChangeData_o* Data;
	bool needRemoveDeleteItem;
};
struct COW_UINavigationUtil_WebViewOptions_StaticFields {
};
struct COW_UINavigationUtil_WebViewOptions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINavigationUtil_WebViewOptions_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil_WebViewOptions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil_WebViewOptions_VTable vtable;
};
struct COW_UINavigationUtil_WebViewOptions_o {
	COW_UINavigationUtil_WebViewOptions_c *klass;
	void *monitor;
	int32_t Style;
	bool PrefersExternal;
	bool RecordTime;
	System_String_o* Title;
	System_Action_o* CloseCallBack;
};
struct COW_UINavigationUtil__GoToV2WorkshopDetail_c__AnonStorey0_StaticFields {
};
struct COW_UINavigationUtil__GoToV2WorkshopDetail_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINavigationUtil__GoToV2WorkshopDetail_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil__GoToV2WorkshopDetail_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil__GoToV2WorkshopDetail_c__AnonStorey0_VTable vtable;
};
struct COW_UINavigationUtil__GoToV2WorkshopDetail_c__AnonStorey0_o {
	COW_UINavigationUtil__GoToV2WorkshopDetail_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIModelSceneEdit_o* modelSceneEdit;
	int32_t scene;
	int32_t from;
};
struct COW_UINavigationUtil__ShowRewards_c__AnonStorey2_StaticFields {
};
struct COW_UINavigationUtil__ShowRewards_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINavigationUtil__ShowRewards_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil__ShowRewards_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil__ShowRewards_c__AnonStorey2_VTable vtable;
};
struct COW_UINavigationUtil__ShowRewards_c__AnonStorey2_o {
	COW_UINavigationUtil__ShowRewards_c__AnonStorey2_c *klass;
	void *monitor;
	COW_UINavigationUtil_ShowRewardsParams_o* param;
};
struct COW_UINavigationUtil__ShowRewards_c__AnonStorey1_StaticFields {
};
struct COW_UINavigationUtil__ShowRewards_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINavigationUtil__ShowRewards_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil__ShowRewards_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil__ShowRewards_c__AnonStorey1_VTable vtable;
};
struct COW_UINavigationUtil__ShowRewards_c__AnonStorey1_o {
	COW_UINavigationUtil__ShowRewards_c__AnonStorey1_c *klass;
	void *monitor;
	COW_UIModelMall_o* mall;
	COW_UINavigationUtil__ShowRewards_c__AnonStorey2_o* __f__ref_2;
};
struct COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey3_StaticFields {
};
struct COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey3_VTable vtable;
};
struct COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey3_o {
	COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey3_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
};
struct COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey4_StaticFields {
};
struct COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey4_VTable vtable;
};
struct COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey4_o {
	COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey4_c *klass;
	void *monitor;
	int32_t j;
	COW_UINavigationUtil__AssembleRewardsList_c__AnonStorey3_o* __f__ref_3;
};
struct COW_DeviceIdentifier_StaticFields {
	System_Action_PlatformUtility_Android_GetAdvertisingIdResult__o* __f__mg_cache0;
};
struct COW_DeviceIdentifier_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_DeviceIdentifier_c {
	Il2CppClass_1 _1;
	COW_DeviceIdentifier_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DeviceIdentifier_VTable vtable;
};
struct COW_DeviceIdentifier_o {
	COW_DeviceIdentifier_c *klass;
	void *monitor;
};
struct ECAEndPhaseNode_StaticFields {
};
struct ECAEndPhaseNode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_GetValue;
	VirtualInvokeData _6_OnCreateConnection;
	VirtualInvokeData _7_OnRemoveConnection;
};
struct ECAEndPhaseNode_c {
	Il2CppClass_1 _1;
	ECAEndPhaseNode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAEndPhaseNode_VTable vtable;
};
struct ECAEndPhaseNode_o {
	ECAEndPhaseNode_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	XNode_NodeGraph_o* graph;
	UnityEngine_Vector2_o position;
	XNode_Node_NodePortDictionary_o* Node_ports;
	uint32_t EndIndex;
};
struct ECAEntityTypeBinding_StaticFields {
};
struct ECAEntityTypeBinding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCEntityID;
};
struct ECAEntityTypeBinding_c {
	Il2CppClass_1 _1;
	ECAEntityTypeBinding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAEntityTypeBinding_VTable vtable;
};
struct ECAEntityTypeBinding_o {
	ECAEntityTypeBinding_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* EntityType;
	System_Collections_Generic_List_ECABindedGraph__o* CodekGraphs;
	System_Collections_Generic_List_ECAReplicationValue__o* Properties;
};
struct ECA_ECAExportHelper_StaticFields {
	message_UGCVarValueDataV2_o* vnull2;
};
struct ECA_ECAExportHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECA_ECAExportHelper_c {
	Il2CppClass_1 _1;
	ECA_ECAExportHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECA_ECAExportHelper_VTable vtable;
};
struct ECA_ECAExportHelper_o {
	ECA_ECAExportHelper_c *klass;
	void *monitor;
};
struct COW_ECAModeDev_ECAModeDevGameEntry_StaticFields {
};
struct COW_ECAModeDev_ECAModeDevGameEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ECAModeDev_ECAModeDevGameEntry_c {
	Il2CppClass_1 _1;
	COW_ECAModeDev_ECAModeDevGameEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ECAModeDev_ECAModeDevGameEntry_VTable vtable;
};
struct COW_ECAModeDev_ECAModeDevGameEntry_o {
	COW_ECAModeDev_ECAModeDevGameEntry_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_GameEngine_o* m_GameEngine;
};
struct ECAPhaseBaseNode_StaticFields {
};
struct ECAPhaseBaseNode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_GetValue;
	VirtualInvokeData _6_OnCreateConnection;
	VirtualInvokeData _7_OnRemoveConnection;
	VirtualInvokeData _8_OnDestroy;
};
struct ECAPhaseBaseNode_c {
	Il2CppClass_1 _1;
	ECAPhaseBaseNode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPhaseBaseNode_VTable vtable;
};
struct ECAPhaseBaseNode_o {
	ECAPhaseBaseNode_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	XNode_NodeGraph_o* graph;
	UnityEngine_Vector2_o position;
	XNode_Node_NodePortDictionary_o* Node_ports;
	uint32_t LastIndex;
	uint32_t NextIndex;
	uint32_t PhaseIndex;
	System_String_o* PhaseName;
};
struct ECAPhaseDataNode_StaticFields {
};
struct ECAPhaseDataNode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_GetValue;
	VirtualInvokeData _6_OnCreateConnection;
	VirtualInvokeData _7_OnRemoveConnection;
	VirtualInvokeData _8_OnDestroy;
};
struct ECAPhaseDataNode_c {
	Il2CppClass_1 _1;
	ECAPhaseDataNode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAPhaseDataNode_VTable vtable;
};
struct ECAPhaseDataNode_o {
	ECAPhaseDataNode_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	XNode_NodeGraph_o* graph;
	UnityEngine_Vector2_o position;
	XNode_Node_NodePortDictionary_o* Node_ports;
	uint32_t LastIndex;
	uint32_t NextIndex;
	uint32_t PhaseIndex;
	System_String_o* PhaseName;
	int32_t Duration;
	ECARoundDataNode_o* m_ParentRoundNode;
};
struct ECARoundDataNode_StaticFields {
};
struct ECARoundDataNode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_GetValue;
	VirtualInvokeData _6_OnCreateConnection;
	VirtualInvokeData _7_OnRemoveConnection;
	VirtualInvokeData _8_OnDestroy;
};
struct ECARoundDataNode_c {
	Il2CppClass_1 _1;
	ECARoundDataNode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECARoundDataNode_VTable vtable;
};
struct ECARoundDataNode_o {
	ECARoundDataNode_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	XNode_NodeGraph_o* graph;
	UnityEngine_Vector2_o position;
	XNode_Node_NodePortDictionary_o* Node_ports;
	uint32_t LastIndex;
	uint32_t NextIndex;
	uint32_t PhaseIndex;
	System_String_o* PhaseName;
	uint32_t RoundMaxNum;
	System_Collections_Generic_List_ECAPhaseDataNode__o* PhaseData;
};
struct ECAStartPhaseNode_StaticFields {
};
struct ECAStartPhaseNode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_GetValue;
	VirtualInvokeData _6_OnCreateConnection;
	VirtualInvokeData _7_OnRemoveConnection;
};
struct ECAStartPhaseNode_c {
	Il2CppClass_1 _1;
	ECAStartPhaseNode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAStartPhaseNode_VTable vtable;
};
struct ECAStartPhaseNode_o {
	ECAStartPhaseNode_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	XNode_NodeGraph_o* graph;
	UnityEngine_Vector2_o position;
	XNode_Node_NodePortDictionary_o* Node_ports;
	uint32_t StartIndex;
};
struct ECASystem_StaticFields {
};
struct ECASystem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Refresh;
};
struct ECASystem_c {
	Il2CppClass_1 _1;
	ECASystem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECASystem_VTable vtable;
};
struct ECASystem_o {
	ECASystem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ECAPackage_ECADescriptionFileAsset_o* DescriptionFile;
	System_Collections_Generic_List_ECABindedGraph__o* CodekGraphs;
	ECAWorkflow_o* Workflow;
	UGCModeParamAssets_o* ModeParams;
};
struct ECAWorkflow_StaticFields {
	System_Predicate_Node__o* __f__am_cache0;
	System_Predicate_Node__o* __f__am_cache1;
};
struct ECAWorkflow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AddNode;
	VirtualInvokeData _5_CopyNode;
	VirtualInvokeData _6_RemoveNode;
	VirtualInvokeData _7_Clear;
	VirtualInvokeData _8_Copy;
	VirtualInvokeData _9_OnDestroy;
};
struct ECAWorkflow_c {
	Il2CppClass_1 _1;
	ECAWorkflow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAWorkflow_VTable vtable;
};
struct ECAWorkflow_o {
	ECAWorkflow_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_Node__o* nodes;
	System_Collections_Generic_HashSet_uint__o* m_usedIndex;
	System_Collections_Generic_List_ECAAsset__o* GraphAsset;
};
struct ECAWorkflow__NodeCount_c__AnonStorey0_StaticFields {
};
struct ECAWorkflow__NodeCount_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ECAWorkflow__NodeCount_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	ECAWorkflow__NodeCount_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ECAWorkflow__NodeCount_c__AnonStorey0_VTable vtable;
};
struct ECAWorkflow__NodeCount_c__AnonStorey0_o {
	ECAWorkflow__NodeCount_c__AnonStorey0_c *klass;
	void *monitor;
	System_Type_o* t;
};
struct COW_ECAModeDev_ModeTestStartup_StaticFields {
	COW_ECAModeDev_ModeTestStartup_o* instance;
	NGUITools_OnLogCallback_o* __f__am_cache0;
};
struct COW_ECAModeDev_ModeTestStartup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ECAModeDev_ModeTestStartup_c {
	Il2CppClass_1 _1;
	COW_ECAModeDev_ModeTestStartup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ECAModeDev_ModeTestStartup_VTable vtable;
};
struct COW_ECAModeDev_ModeTestStartup_o {
	COW_ECAModeDev_ModeTestStartup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ECASystem_o* ECALevel;
	uint32_t m_MapID;
	uint32_t m_ModeID;
	bool SingleplayerGame;
	COW_ECAModeDev_ECAModeDevGameEntry_o* m_MainEntry;
	System_String_array* DONT_DESTROY_RESOURCES;
};
struct UGCModeParamAssets_StaticFields {
};
struct UGCModeParamAssets_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UGCModeParamAssets_c {
	Il2CppClass_1 _1;
	UGCModeParamAssets_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UGCModeParamAssets_VTable vtable;
};
struct UGCModeParamAssets_o {
	UGCModeParamAssets_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_UGCModeParamItem__o* ModeParams;
};
struct UGCModeParamItem_StaticFields {
};
struct UGCModeParamItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UGCModeParamItem_c {
	Il2CppClass_1 _1;
	UGCModeParamItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UGCModeParamItem_VTable vtable;
};
struct UGCModeParamItem_o {
	UGCModeParamItem_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* Name;
	int32_t Type;
	System_String_o* Value;
	System_String_o* Description;
};
struct AssetBundleMergeTool_StaticFields {
};
struct AssetBundleMergeTool_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AssetBundleMergeTool_c {
	Il2CppClass_1 _1;
	AssetBundleMergeTool_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AssetBundleMergeTool_VTable vtable;
};
struct AssetBundleMergeTool_o {
	AssetBundleMergeTool_c *klass;
	void *monitor;
};
struct CameraMove_StaticFields {
};
struct CameraMove_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct CameraMove_c {
	Il2CppClass_1 _1;
	CameraMove_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CameraMove_VTable vtable;
};
struct CameraMove_o {
	CameraMove_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* currentObject;
	float translateSpeed;
	float rotateSpeed;
	float zoomSpeed;
};
struct COW_EmotionManager_StaticFields {
};
struct COW_EmotionManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EmotionManager_c {
	Il2CppClass_1 _1;
	COW_EmotionManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EmotionManager_VTable vtable;
};
struct COW_EmotionManager_o {
	COW_EmotionManager_c *klass;
	void *monitor;
	UnityEngine_Animator_o* m_Animator;
	System_Action_AnimationClip__o* OnOverrideClip;
};
struct COW_EventLogger_StaticFields {
	COW_EventLogger_EventClick_o* eventClick;
	COW_EventLogger_EventNavigate_o* eventNavigation;
	COW_EventLogger_EventNavigationClickCount_o* eventNavigationClickCount;
	COW_EventLogger_EventGotoOthersPersonalShowTimes_o* eventGotoOthersPersonalShowTimes;
	COW_EventLogger_EventBackMallCount_o* eventBackMallCount;
	COW_EventLogger_EventMallTabClickCount_o* eventMallTabClickCount;
	COW_EventLogger_EventBroadCastTypeCnt_o* eventBroadCast;
	COW_EventLogger_EventTrainingLocalGame_o* eventTrainingLocalGame;
	COW_EventLogger_EventTypeTrainingStats_o* eventTypeTrainingStats;
	COW_EventLogger_EventWereWolvesGame_o* eventWereWolvesGame;
	COW_EventLogger_EventLogPageDetentionTimeCached_o* eventLogPageDetentionTimeCached;
	COW_EventLogger_EventTypePopupWindowViewTime_o* eventTypePopupWindowViewTimeCached;
	COW_EventLogger_EventCustomRoomVoiceChat_o* eventCustomRoomVoiceChat;
	COW_EventLogger_EventTypeClickWorkshopMapExposed_o* eventtypeclickworkshpmapexposed;
	COW_EventLogger_EventTypeOptionalBundleDownload_o* m_EventTypeOptionalBundleDownloadCache;
	COW_EventLogger_EventTypeUGCMapDetailsPopup_o* eventTypeUGCMapDetailsPopup;
	COW_EventLogger_EventTypeDigitalUniverseConcertStats_o* m_EventTypeDigitalUniverseConcertStats;
	COW_EventLogger_EventTypeCDNDownloadFail_o* eventTypeCDNDownloadFail;
	COW_EventLogger_EventTypeProtocolStats_o* eventTypeProtocolStats;
	COW_EventLogger_EventTypeLobbyPerformanceStats_o* eventLobbyPerformanceStats;
	COW_EventLogger_EventTypeLoginTime_o* eventLoginTime;
	COW_EventLogger_EventTypeNetworkSetting_o* eventNetworkSetting;
	COW_EventLogger_EventTypeWeaponGlorySetting_o* eventWeaponGlorySetting;
	COW_EventLogger_EventTypeMMTotalTime_o* typeMMTotalTime;
	COW_EventLogger_EventReturnLobbyAfterDeath_RuntimeData_o* EventReturnLobbyAfterDeathRuntimeData;
	COW_EventLogger_EventOpOnBag_RuntimeData_o* EventOpOnBagRuntimeData;
	COW_EventLogger_EventWaitingForMatchmaking_RuntimeData_o* EventWaitingForMatchmakingRuntimeData;
	COW_EventLogger_EventAddFriendActively_RuntimeData_o* EventAddFriendActivelyRuntimeData;
	COW_EventLogger_EventFPS_RuntimeData_o* EventFPSRuntimeData;
	COW_EventLogger_EventFPS_RuntimeData_o* EventFPSRuntimeDataCache;
	COW_EventLogger_EventGameMemory_RuntimeData_o* EventGameMemoryData;
	COW_EventLogger_EventGameLag_RuntimeData_o* EventGameLagData;
	COW_EventLogger_EventObserverLog_o* EventObserverLogData;
	bool HasStartObserver;
	COW_EventLogger_EventElitePassEntry_o* EventElitePassEntryLog;
	COW_EventLogger_EventClientPushSetting_o* EventClientPushSettingData;
	COW_EventLogger_EventTypeClientSettingChange_o* EventClientSettingChange;
	float LoadingStartTime;
	float SceneLoadedEndTime;
	System_String_o* Region;
	uint64_t UserID;
	uint32_t AndroidEngineInitFlag;
	COW_EventLogger_EventEnterGame_o* EnterGame;
	COW_EventLogger_EventLeaveGame_o* LeaveGame;
	COW_EventLogger_EventEnterWaitingIsland_o* EnterWaitingIsland;
	COW_EventLogger_EventLeaveWaitingIsland_o* LeaveWaitingIsland;
	COW_EventLogger_EventIngameTips_o* IngameTips;
	uint32_t ingameTipsOrginal;
	COW_EventLogger_IngameEnterGameData_o* enterGameData;
	COW_EventLogger_EventBRDeadInfo_o* EventBRDead;
	COW_EventLogger_EventTypeVeteranGamePlayTrigger_o* VeteranGamePlayTriggerData;
	COW_EventLogger_EventTypeVeteranGamePlayMatchTrigger_o* VeteranGamePlayMatchTriggerData;
	COW_EventLogger_EventTypePreloadResourceStaticsInfo_o* PreloadResourceStaticsInfo;
	COW_EventLogger_EventTypePoolStaticsInfo_o* PoolStaticsInfo;
	COW_EventLogger_EventTypeLocTranslationUseInfo_o* LocTranslationUseInfo;
	COW_EventLogger_EventTypeMicVoiceSetting_o* MicVoiceSettings;
	COW_EventLogger_PotentiaBFriendLeaderboardViewTime_o* potentiaBFriendData;
	COW_EventLogger_PotentiaBPoolLeaderboardViewTime_o* potentiabBPoolData;
	float LauncherLoadingTime;
	float LauncherStartTime;
	float SDKLoginStartTime;
	bool SDKAutoLogin;
	float ServerLoginStartTime;
	bool ServerLoginGetDescFailed;
	System_Diagnostics_Stopwatch_o* stopWatch;
	float PauseGameTime;
	float PauseGameIntervalTime;
	float m_SearchTimeDelta;
	COW_EventLogger_EventCPUFreq_o* RecordedCPUFrequencies;
	COW_EventLogger_EventCPUFreq_RuntimeData_o* CPUFreqRuntimeData;
	System_Action_o* __f__mg_cache0;
	System_Predicate_EventLogger_EventLogPageDetentionTimeItem__o* __f__am_cache0;
	System_Predicate_EventLogger_EventTypePopupWindowViewTime_SinglePopupWindowViewTime__o* __f__am_cache1;
	System_Func_List_List_long____bool__o* __f__am_cache2;
	System_Func_List_long___bool__o* __f__am_cache3;
};
struct COW_EventLogger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_c {
	Il2CppClass_1 _1;
	COW_EventLogger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_VTable vtable;
};
struct COW_EventLogger_o {
	COW_EventLogger_c *klass;
	void *monitor;
};
struct COW_EventLogger_EventLoggerBase_StaticFields {
};
struct COW_EventLogger_EventLoggerBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventLoggerBase_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventLoggerBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventLoggerBase_VTable vtable;
};
struct COW_EventLogger_EventLoggerBase_o {
	COW_EventLogger_EventLoggerBase_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
};
struct COW_EventLogger_EventNaviTabViewTime_StaticFields {
};
struct COW_EventLogger_EventNaviTabViewTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventNaviTabViewTime_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventNaviTabViewTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventNaviTabViewTime_VTable vtable;
};
struct COW_EventLogger_EventNaviTabViewTime_o {
	COW_EventLogger_EventNaviTabViewTime_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* page_name;
	System_Collections_Generic_List_EventLogger_TabViewInfo__o* tab_view_infos;
};
struct COW_EventLogger_TabViewInfo_StaticFields {
};
struct COW_EventLogger_TabViewInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_TabViewInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_TabViewInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_TabViewInfo_VTable vtable;
};
struct COW_EventLogger_TabViewInfo_o {
	COW_EventLogger_TabViewInfo_c *klass;
	void *monitor;
	System_String_o* tab_name;
	uint64_t tab_view_time;
};
struct COW_EventLogger_EventTypeVeteranSplashBanner_StaticFields {
};
struct COW_EventLogger_EventTypeVeteranSplashBanner_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeVeteranSplashBanner_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeVeteranSplashBanner_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeVeteranSplashBanner_VTable vtable;
};
struct COW_EventLogger_EventTypeVeteranSplashBanner_o {
	COW_EventLogger_EventTypeVeteranSplashBanner_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t goto_pos;
};
struct COW_EventLogger_EventTypeVeteranGamePlayMatchTrigger_StaticFields {
};
struct COW_EventLogger_EventTypeVeteranGamePlayMatchTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeVeteranGamePlayMatchTrigger_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeVeteranGamePlayMatchTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeVeteranGamePlayMatchTrigger_VTable vtable;
};
struct COW_EventLogger_EventTypeVeteranGamePlayMatchTrigger_o {
	COW_EventLogger_EventTypeVeteranGamePlayMatchTrigger_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint16_t process_type;
	uint64_t first_match_id;
	uint32_t first_match_mode;
	uint32_t first_game_mode;
	uint64_t second_match_id;
	uint32_t second_match_mode;
	uint32_t second_game_mode;
	bool if_open_second_game;
	bool if_cancel_second_matching;
};
struct COW_EventLogger_EventTypeVeteranGamePlayTrigger_StaticFields {
};
struct COW_EventLogger_EventTypeVeteranGamePlayTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeVeteranGamePlayTrigger_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeVeteranGamePlayTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeVeteranGamePlayTrigger_VTable vtable;
};
struct COW_EventLogger_EventTypeVeteranGamePlayTrigger_o {
	COW_EventLogger_EventTypeVeteranGamePlayTrigger_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint16_t process_type;
	bool if_pop_banner;
	bool if_click_play_game;
	bool if_close_banner;
	bool if_open_mode_selection_interface;
	bool if_enter_default_selection;
	bool if_enter_auto_matching;
	bool if_choose_mode;
	bool if_close_mode_selection_interface;
	bool if_click_start_game;
	bool if_open_first_game;
	bool if_cancel_first_matching;
	bool if_finish_challenge_task;
	bool if_pop_challenge_page;
	bool if_award_challenge_task;
	bool if_pop_first_match_link_page;
	bool if_pop_award_first_match;
	bool if_pop_character_skill_bubble;
	bool if_click_character_skill_bubble;
	bool character_recommend_equip_success;
	bool skill_recommend_equip_success;
	uint32_t choose_match_mode;
	uint32_t choose_game_mode;
};
struct COW_EventLogger_EventTypeClipboardFeedback_StaticFields {
};
struct COW_EventLogger_EventTypeClipboardFeedback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeClipboardFeedback_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeClipboardFeedback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeClipboardFeedback_VTable vtable;
};
struct COW_EventLogger_EventTypeClipboardFeedback_o {
	COW_EventLogger_EventTypeClipboardFeedback_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t timing;
	int32_t process_method;
	int32_t area;
};
struct COW_EventLogger_EventTypeBigEventCumulativeSigninDayReward_StaticFields {
};
struct COW_EventLogger_EventTypeBigEventCumulativeSigninDayReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeBigEventCumulativeSigninDayReward_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeBigEventCumulativeSigninDayReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeBigEventCumulativeSigninDayReward_VTable vtable;
};
struct COW_EventLogger_EventTypeBigEventCumulativeSigninDayReward_o {
	COW_EventLogger_EventTypeBigEventCumulativeSigninDayReward_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t cur_cumulative_num;
	uint32_t event_id;
};
struct COW_EventLogger_EventTypeTutorialForceGuideProcedureInfo_StaticFields {
};
struct COW_EventLogger_EventTypeTutorialForceGuideProcedureInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeTutorialForceGuideProcedureInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeTutorialForceGuideProcedureInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeTutorialForceGuideProcedureInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeTutorialForceGuideProcedureInfo_o {
	COW_EventLogger_EventTypeTutorialForceGuideProcedureInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t id;
	uint32_t time;
};
struct COW_EventLogger_EventTypeReservationSent_StaticFields {
};
struct COW_EventLogger_EventTypeReservationSent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeReservationSent_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeReservationSent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeReservationSent_VTable vtable;
};
struct COW_EventLogger_EventTypeReservationSent_o {
	COW_EventLogger_EventTypeReservationSent_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t received_account_id;
};
struct COW_EventLogger_EventTypeReservationReply_StaticFields {
};
struct COW_EventLogger_EventTypeReservationReply_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeReservationReply_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeReservationReply_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeReservationReply_VTable vtable;
};
struct COW_EventLogger_EventTypeReservationReply_o {
	COW_EventLogger_EventTypeReservationReply_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t send_account_id;
	bool action;
	bool if_shield;
};
struct COW_EventLogger_EventTypeReservationConfirm_StaticFields {
};
struct COW_EventLogger_EventTypeReservationConfirm_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeReservationConfirm_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeReservationConfirm_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeReservationConfirm_VTable vtable;
};
struct COW_EventLogger_EventTypeReservationConfirm_o {
	COW_EventLogger_EventTypeReservationConfirm_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t received_account_id;
	bool if_confirm;
};
struct COW_EventLogger_EventTypeReservationResult_StaticFields {
};
struct COW_EventLogger_EventTypeReservationResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeReservationResult_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeReservationResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeReservationResult_VTable vtable;
};
struct COW_EventLogger_EventTypeReservationResult_o {
	COW_EventLogger_EventTypeReservationResult_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t send_account_id;
	uint64_t received_account_id;
	bool result;
};
struct COW_EventLogger_EventTypeLimitedEventShare_StaticFields {
};
struct COW_EventLogger_EventTypeLimitedEventShare_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeLimitedEventShare_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeLimitedEventShare_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeLimitedEventShare_VTable vtable;
};
struct COW_EventLogger_EventTypeLimitedEventShare_o {
	COW_EventLogger_EventTypeLimitedEventShare_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool share_out;
	uint32_t platform;
	uint32_t event_id;
	uint32_t page_id;
	uint32_t type;
};
struct COW_EventLogger_EventTypeSplashBannerPopup_StaticFields {
};
struct COW_EventLogger_EventTypeSplashBannerPopup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeSplashBannerPopup_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeSplashBannerPopup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeSplashBannerPopup_VTable vtable;
};
struct COW_EventLogger_EventTypeSplashBannerPopup_o {
	COW_EventLogger_EventTypeSplashBannerPopup_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t id;
	System_String_o* network;
	System_String_o* network_type_a;
	System_String_o* system_software;
};
struct COW_EventLogger_EventTypeFourSymbolsPictureMatching_StaticFields {
};
struct COW_EventLogger_EventTypeFourSymbolsPictureMatching_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeFourSymbolsPictureMatching_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeFourSymbolsPictureMatching_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeFourSymbolsPictureMatching_VTable vtable;
};
struct COW_EventLogger_EventTypeFourSymbolsPictureMatching_o {
	COW_EventLogger_EventTypeFourSymbolsPictureMatching_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t draw_time;
	uint32_t draw_num;
	uint32_t symbol_id;
};
struct COW_EventLogger_EventTypeCloseUpShare_StaticFields {
};
struct COW_EventLogger_EventTypeCloseUpShare_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeCloseUpShare_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeCloseUpShare_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeCloseUpShare_VTable vtable;
};
struct COW_EventLogger_EventTypeCloseUpShare_o {
	COW_EventLogger_EventTypeCloseUpShare_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool share_out;
	uint32_t platform;
	uint32_t item_id;
};
struct COW_EventLogger_EventBannerClickLog_StaticFields {
};
struct COW_EventLogger_EventBannerClickLog_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventBannerClickLog_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventBannerClickLog_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventBannerClickLog_VTable vtable;
};
struct COW_EventLogger_EventBannerClickLog_o {
	COW_EventLogger_EventBannerClickLog_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t banner_type;
	uint32_t banner_id;
};
struct COW_EventLogger_EventObserverLog_StaticFields {
};
struct COW_EventLogger_EventObserverLog_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventObserverLog_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventObserverLog_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventObserverLog_VTable vtable;
};
struct COW_EventLogger_EventObserverLog_o {
	COW_EventLogger_EventObserverLog_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	float observer_time;
	uint32_t switch_count;
	bool click_close;
	int32_t group_mode;
};
struct COW_EventLogger_EventTypeDefaultMusicClick_StaticFields {
};
struct COW_EventLogger_EventTypeDefaultMusicClick_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeDefaultMusicClick_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeDefaultMusicClick_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeDefaultMusicClick_VTable vtable;
};
struct COW_EventLogger_EventTypeDefaultMusicClick_o {
	COW_EventLogger_EventTypeDefaultMusicClick_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool click_state;
};
struct COW_EventLogger_EventTypeHackClientFix_StaticFields {
};
struct COW_EventLogger_EventTypeHackClientFix_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeHackClientFix_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeHackClientFix_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeHackClientFix_VTable vtable;
};
struct COW_EventLogger_EventTypeHackClientFix_o {
	COW_EventLogger_EventTypeHackClientFix_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t fix_type;
};
struct COW_EventLogger_EventTypeDigitalUniverseConcertStats_StaticFields {
};
struct COW_EventLogger_EventTypeDigitalUniverseConcertStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeDigitalUniverseConcertStats_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeDigitalUniverseConcertStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeDigitalUniverseConcertStats_VTable vtable;
};
struct COW_EventLogger_EventTypeDigitalUniverseConcertStats_o {
	COW_EventLogger_EventTypeDigitalUniverseConcertStats_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool is_drop;
	System_Collections_Generic_List_EventLogger_EventTypeDigitalUniverseConcertStats_MiniGameInfo__o* game_infos;
};
struct COW_EventLogger_EventTypeDigitalUniverseConcertStats_MiniGameInfo_StaticFields {
};
struct COW_EventLogger_EventTypeDigitalUniverseConcertStats_MiniGameInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeDigitalUniverseConcertStats_MiniGameInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeDigitalUniverseConcertStats_MiniGameInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeDigitalUniverseConcertStats_MiniGameInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeDigitalUniverseConcertStats_MiniGameInfo_o {
	COW_EventLogger_EventTypeDigitalUniverseConcertStats_MiniGameInfo_c *klass;
	void *monitor;
	int32_t type;
	int32_t sub_type;
};
struct COW_EventLogger_EventTypeDigitalUniverseRotationStats_StaticFields {
};
struct COW_EventLogger_EventTypeDigitalUniverseRotationStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeDigitalUniverseRotationStats_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeDigitalUniverseRotationStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeDigitalUniverseRotationStats_VTable vtable;
};
struct COW_EventLogger_EventTypeDigitalUniverseRotationStats_o {
	COW_EventLogger_EventTypeDigitalUniverseRotationStats_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool is_rotate;
};
struct COW_EventLogger_EventTypeVeteranTagMatchStats_StaticFields {
};
struct COW_EventLogger_EventTypeVeteranTagMatchStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeVeteranTagMatchStats_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeVeteranTagMatchStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeVeteranTagMatchStats_VTable vtable;
};
struct COW_EventLogger_EventTypeVeteranTagMatchStats_o {
	COW_EventLogger_EventTypeVeteranTagMatchStats_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t mode_trend_tag;
	bool pre_group_tag;
	System_String_o* real_mode;
	uint32_t player_choice;
};
struct COW_EventLogger_EventTypeVeteranNewHotTagTrigger_StaticFields {
};
struct COW_EventLogger_EventTypeVeteranNewHotTagTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeVeteranNewHotTagTrigger_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeVeteranNewHotTagTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeVeteranNewHotTagTrigger_VTable vtable;
};
struct COW_EventLogger_EventTypeVeteranNewHotTagTrigger_o {
	COW_EventLogger_EventTypeVeteranNewHotTagTrigger_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t game_mode;
	System_String_o* tag;
	int32_t type;
};
struct COW_EventLogger_EventLogPageDetentionTimeCached_StaticFields {
};
struct COW_EventLogger_EventLogPageDetentionTimeCached_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventLogPageDetentionTimeCached_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventLogPageDetentionTimeCached_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventLogPageDetentionTimeCached_VTable vtable;
};
struct COW_EventLogger_EventLogPageDetentionTimeCached_o {
	COW_EventLogger_EventLogPageDetentionTimeCached_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_EventLogPageDetentionTimeItem__o* views;
};
struct COW_EventLogger_EventLogPageDetentionTimeItem_StaticFields {
};
struct COW_EventLogger_EventLogPageDetentionTimeItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventLogPageDetentionTimeItem_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventLogPageDetentionTimeItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventLogPageDetentionTimeItem_VTable vtable;
};
struct COW_EventLogger_EventLogPageDetentionTimeItem_o {
	COW_EventLogger_EventLogPageDetentionTimeItem_c *klass;
	void *monitor;
	System_String_o* page_name;
	int32_t view_time;
	int32_t cnt;
};
struct COW_EventLogger_EventPageDetentionTime_StaticFields {
};
struct COW_EventLogger_EventPageDetentionTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventPageDetentionTime_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventPageDetentionTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventPageDetentionTime_VTable vtable;
};
struct COW_EventLogger_EventPageDetentionTime_o {
	COW_EventLogger_EventPageDetentionTime_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* page_name;
	int32_t view_time;
};
struct COW_EventLogger_EventProfilePageViewTime_StaticFields {
};
struct COW_EventLogger_EventProfilePageViewTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventProfilePageViewTime_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventProfilePageViewTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventProfilePageViewTime_VTable vtable;
};
struct COW_EventLogger_EventProfilePageViewTime_o {
	COW_EventLogger_EventProfilePageViewTime_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* page_name;
	int32_t view_time;
	uint64_t viewed_id;
};
struct COW_EventLogger_EventCilckHistoryStats_StaticFields {
};
struct COW_EventLogger_EventCilckHistoryStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventCilckHistoryStats_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventCilckHistoryStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventCilckHistoryStats_VTable vtable;
};
struct COW_EventLogger_EventCilckHistoryStats_o {
	COW_EventLogger_EventCilckHistoryStats_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
};
struct COW_EventLogger_EventIOSIDFA_StaticFields {
};
struct COW_EventLogger_EventIOSIDFA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventIOSIDFA_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventIOSIDFA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventIOSIDFA_VTable vtable;
};
struct COW_EventLogger_EventIOSIDFA_o {
	COW_EventLogger_EventIOSIDFA_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* open_id;
	System_String_o* idfa;
};
struct COW_EventLogger_EventAddFriendInHistoryStats_StaticFields {
};
struct COW_EventLogger_EventAddFriendInHistoryStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventAddFriendInHistoryStats_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventAddFriendInHistoryStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventAddFriendInHistoryStats_VTable vtable;
};
struct COW_EventLogger_EventAddFriendInHistoryStats_o {
	COW_EventLogger_EventAddFriendInHistoryStats_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
};
struct COW_EventLogger_EventClickRewardedVideo_StaticFields {
};
struct COW_EventLogger_EventClickRewardedVideo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventClickRewardedVideo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventClickRewardedVideo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventClickRewardedVideo_VTable vtable;
};
struct COW_EventLogger_EventClickRewardedVideo_o {
	COW_EventLogger_EventClickRewardedVideo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
};
struct COW_EventLogger_EventGroupInvite_StaticFields {
};
struct COW_EventLogger_EventGroupInvite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventGroupInvite_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventGroupInvite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventGroupInvite_VTable vtable;
};
struct COW_EventLogger_EventGroupInvite_o {
	COW_EventLogger_EventGroupInvite_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t inviter;
	uint64_t invitee;
};
struct COW_EventLogger_EventGroupInviteOperation_StaticFields {
};
struct COW_EventLogger_EventGroupInviteOperation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventGroupInviteOperation_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventGroupInviteOperation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventGroupInviteOperation_VTable vtable;
};
struct COW_EventLogger_EventGroupInviteOperation_o {
	COW_EventLogger_EventGroupInviteOperation_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t oper_type;
};
struct COW_EventLogger_EventTypeRecommendGroupInvite_StaticFields {
};
struct COW_EventLogger_EventTypeRecommendGroupInvite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeRecommendGroupInvite_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeRecommendGroupInvite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeRecommendGroupInvite_VTable vtable;
};
struct COW_EventLogger_EventTypeRecommendGroupInvite_o {
	COW_EventLogger_EventTypeRecommendGroupInvite_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t invitee;
	uint64_t inviter;
	System_String_o* EventTypeRecommendGroupInvite_region;
	System_UInt32_array* recommend_reason;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t group_mode;
	uint64_t match_id;
	uint64_t inviter_group_id;
	uint32_t group_type;
	uint32_t group_size;
	uint32_t result;
};
struct COW_EventLogger_EventTypeGroupInviteWithinClient_StaticFields {
};
struct COW_EventLogger_EventTypeGroupInviteWithinClient_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeGroupInviteWithinClient_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeGroupInviteWithinClient_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeGroupInviteWithinClient_VTable vtable;
};
struct COW_EventLogger_EventTypeGroupInviteWithinClient_o {
	COW_EventLogger_EventTypeGroupInviteWithinClient_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t inviter;
	uint64_t invitee;
	uint32_t channel;
	uint32_t invitee_type;
	uint64_t group_id;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t group_mode;
	System_UInt32_array* map_ids;
	uint32_t group_type;
	uint32_t group_size;
	uint32_t result;
};
struct COW_EventLogger_EventSplashBannerGoto_StaticFields {
};
struct COW_EventLogger_EventSplashBannerGoto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventSplashBannerGoto_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventSplashBannerGoto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventSplashBannerGoto_VTable vtable;
};
struct COW_EventLogger_EventSplashBannerGoto_o {
	COW_EventLogger_EventSplashBannerGoto_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t id;
	uint32_t goto_pos;
	System_String_o* goto_url;
};
struct COW_EventLogger_EventTemplateSplashBannerGoto_StaticFields {
};
struct COW_EventLogger_EventTemplateSplashBannerGoto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTemplateSplashBannerGoto_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTemplateSplashBannerGoto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTemplateSplashBannerGoto_VTable vtable;
};
struct COW_EventLogger_EventTemplateSplashBannerGoto_o {
	COW_EventLogger_EventTemplateSplashBannerGoto_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t id;
	uint32_t goto_pos;
	System_String_o* goto_url;
};
struct COW_EventLogger_EventSplashBannerPush_StaticFields {
};
struct COW_EventLogger_EventSplashBannerPush_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventSplashBannerPush_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventSplashBannerPush_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventSplashBannerPush_VTable vtable;
};
struct COW_EventLogger_EventSplashBannerPush_o {
	COW_EventLogger_EventSplashBannerPush_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool state;
	uint32_t entry_id;
	uint32_t event_id;
};
struct COW_EventLogger_EventTemplateSplashBannerPush_StaticFields {
};
struct COW_EventLogger_EventTemplateSplashBannerPush_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTemplateSplashBannerPush_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTemplateSplashBannerPush_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTemplateSplashBannerPush_VTable vtable;
};
struct COW_EventLogger_EventTemplateSplashBannerPush_o {
	COW_EventLogger_EventTemplateSplashBannerPush_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool state;
	uint32_t entry_id;
	uint32_t event_id;
};
struct COW_EventLogger_EventWaitingForMatchmaking_RuntimeData_StaticFields {
};
struct COW_EventLogger_EventWaitingForMatchmaking_RuntimeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventWaitingForMatchmaking_RuntimeData_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventWaitingForMatchmaking_RuntimeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventWaitingForMatchmaking_RuntimeData_VTable vtable;
};
struct COW_EventLogger_EventWaitingForMatchmaking_RuntimeData_o {
	COW_EventLogger_EventWaitingForMatchmaking_RuntimeData_c *klass;
	void *monitor;
	float TimeStart;
	uint32_t GroupMode;
};
struct COW_EventLogger_EventReloadWeapon_StaticFields {
};
struct COW_EventLogger_EventReloadWeapon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventReloadWeapon_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventReloadWeapon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventReloadWeapon_VTable vtable;
};
struct COW_EventLogger_EventReloadWeapon_o {
	COW_EventLogger_EventReloadWeapon_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t weapon_data_id;
	uint32_t ammo_in_clip;
	uint32_t ammo_capacity;
};
struct COW_EventLogger_EventReturnLobbyAfterDeath_StaticFields {
};
struct COW_EventLogger_EventReturnLobbyAfterDeath_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventReturnLobbyAfterDeath_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventReturnLobbyAfterDeath_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventReturnLobbyAfterDeath_VTable vtable;
};
struct COW_EventLogger_EventReturnLobbyAfterDeath_o {
	COW_EventLogger_EventReturnLobbyAfterDeath_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t time_to_wait;
};
struct COW_EventLogger_EventReturnLobbyAfterDeath_RuntimeData_StaticFields {
};
struct COW_EventLogger_EventReturnLobbyAfterDeath_RuntimeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventReturnLobbyAfterDeath_RuntimeData_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventReturnLobbyAfterDeath_RuntimeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventReturnLobbyAfterDeath_RuntimeData_VTable vtable;
};
struct COW_EventLogger_EventReturnLobbyAfterDeath_RuntimeData_o {
	COW_EventLogger_EventReturnLobbyAfterDeath_RuntimeData_c *klass;
	void *monitor;
	float TimeDeath;
};
struct COW_EventLogger_EventOpOnBag_StaticFields {
};
struct COW_EventLogger_EventOpOnBag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventOpOnBag_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventOpOnBag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventOpOnBag_VTable vtable;
};
struct COW_EventLogger_EventOpOnBag_o {
	COW_EventLogger_EventOpOnBag_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t pickup_data_id;
};
struct COW_EventLogger_EventOpOnBag_RuntimeData_StaticFields {
};
struct COW_EventLogger_EventOpOnBag_RuntimeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventOpOnBag_RuntimeData_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventOpOnBag_RuntimeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventOpOnBag_RuntimeData_VTable vtable;
};
struct COW_EventLogger_EventOpOnBag_RuntimeData_o {
	COW_EventLogger_EventOpOnBag_RuntimeData_c *klass;
	void *monitor;
	float TimePickup;
	uint32_t PickupItemDataID;
};
struct COW_EventLogger_EventAddFriendActively_StaticFields {
};
struct COW_EventLogger_EventAddFriendActively_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventAddFriendActively_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventAddFriendActively_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventAddFriendActively_VTable vtable;
};
struct COW_EventLogger_EventAddFriendActively_o {
	COW_EventLogger_EventAddFriendActively_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t friend_account_id;
	System_String_o* add_from;
};
struct COW_EventLogger_EventLogBRTutorialLobbyGuide_StaticFields {
};
struct COW_EventLogger_EventLogBRTutorialLobbyGuide_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventLogBRTutorialLobbyGuide_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventLogBRTutorialLobbyGuide_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventLogBRTutorialLobbyGuide_VTable vtable;
};
struct COW_EventLogger_EventLogBRTutorialLobbyGuide_o {
	COW_EventLogger_EventLogBRTutorialLobbyGuide_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool if_force;
};
struct COW_EventLogger_EventNewbieMatchMakingInfo_StaticFields {
};
struct COW_EventLogger_EventNewbieMatchMakingInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventNewbieMatchMakingInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventNewbieMatchMakingInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventNewbieMatchMakingInfo_VTable vtable;
};
struct COW_EventLogger_EventNewbieMatchMakingInfo_o {
	COW_EventLogger_EventNewbieMatchMakingInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t game_mode;
};
struct COW_EventLogger_EventNewbieMatchMakingCancelInfo_StaticFields {
};
struct COW_EventLogger_EventNewbieMatchMakingCancelInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventNewbieMatchMakingCancelInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventNewbieMatchMakingCancelInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventNewbieMatchMakingCancelInfo_VTable vtable;
};
struct COW_EventLogger_EventNewbieMatchMakingCancelInfo_o {
	COW_EventLogger_EventNewbieMatchMakingCancelInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
};
struct COW_EventLogger_EventLogBRRankLevelChange_StaticFields {
};
struct COW_EventLogger_EventLogBRRankLevelChange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventLogBRRankLevelChange_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventLogBRRankLevelChange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventLogBRRankLevelChange_VTable vtable;
};
struct COW_EventLogger_EventLogBRRankLevelChange_o {
	COW_EventLogger_EventLogBRRankLevelChange_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t match_id;
	uint32_t pre_rank;
	uint32_t pre_level;
	int32_t pre_ranking_points;
	uint32_t cur_rank;
	uint32_t cur_level;
	int32_t cur_ranking_points;
	uint32_t season_id;
};
struct COW_EventLogger_EventAddFriendActively_RuntimeData_StaticFields {
};
struct COW_EventLogger_EventAddFriendActively_RuntimeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventAddFriendActively_RuntimeData_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventAddFriendActively_RuntimeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventAddFriendActively_RuntimeData_VTable vtable;
};
struct COW_EventLogger_EventAddFriendActively_RuntimeData_o {
	COW_EventLogger_EventAddFriendActively_RuntimeData_c *klass;
	void *monitor;
	bool IsSearch;
};
struct COW_EventLogger_EventReport_StaticFields {
};
struct COW_EventLogger_EventReport_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventReport_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventReport_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventReport_VTable vtable;
};
struct COW_EventLogger_EventReport_o {
	COW_EventLogger_EventReport_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t reportee;
	uint32_t reason;
	uint64_t match_id;
	uint32_t map_id;
	uint32_t game_mode;
	uint32_t group_mode;
	uint32_t match_mode;
	uint64_t teammate_1;
	uint64_t teammate_2;
	uint64_t teammate_3;
	uint32_t is_special;
	System_UInt32_array* sub_reason;
	bool is_emulator;
	uint32_t report_scene;
	uint32_t reportee_type;
};
struct COW_EventLogger_EventWeaponSkinInfo_StaticFields {
};
struct COW_EventLogger_EventWeaponSkinInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventWeaponSkinInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventWeaponSkinInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventWeaponSkinInfo_VTable vtable;
};
struct COW_EventLogger_EventWeaponSkinInfo_o {
	COW_EventLogger_EventWeaponSkinInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t match_id;
	System_String_o* weapon_skins;
};
struct COW_EventLogger_EventWeaponEquip_StaticFields {
};
struct COW_EventLogger_EventWeaponEquip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventWeaponEquip_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventWeaponEquip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventWeaponEquip_VTable vtable;
};
struct COW_EventLogger_EventWeaponEquip_o {
	COW_EventLogger_EventWeaponEquip_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t match_id;
	uint32_t weapon_id;
	uint32_t collection_id;
};
struct COW_EventLogger_EventSettingChangeLog_StaticFields {
};
struct COW_EventLogger_EventSettingChangeLog_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventSettingChangeLog_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventSettingChangeLog_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventSettingChangeLog_VTable vtable;
};
struct COW_EventLogger_EventSettingChangeLog_o {
	COW_EventLogger_EventSettingChangeLog_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_string__o* changed_settings;
	bool is_ingame;
};
struct COW_EventLogger_EventTypeAutoPopupWindowCtrl_StaticFields {
};
struct COW_EventLogger_EventTypeAutoPopupWindowCtrl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeAutoPopupWindowCtrl_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeAutoPopupWindowCtrl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeAutoPopupWindowCtrl_VTable vtable;
};
struct COW_EventLogger_EventTypeAutoPopupWindowCtrl_o {
	COW_EventLogger_EventTypeAutoPopupWindowCtrl_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t random_result;
};
struct COW_EventLogger_EventTypePartyGameSoloDanceBattleClickSucceed_StaticFields {
};
struct COW_EventLogger_EventTypePartyGameSoloDanceBattleClickSucceed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypePartyGameSoloDanceBattleClickSucceed_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypePartyGameSoloDanceBattleClickSucceed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypePartyGameSoloDanceBattleClickSucceed_VTable vtable;
};
struct COW_EventLogger_EventTypePartyGameSoloDanceBattleClickSucceed_o {
	COW_EventLogger_EventTypePartyGameSoloDanceBattleClickSucceed_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t click_count;
};
struct COW_EventLogger_EventTypePartyGameSoloDanceInvitationAccept_StaticFields {
};
struct COW_EventLogger_EventTypePartyGameSoloDanceInvitationAccept_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypePartyGameSoloDanceInvitationAccept_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypePartyGameSoloDanceInvitationAccept_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypePartyGameSoloDanceInvitationAccept_VTable vtable;
};
struct COW_EventLogger_EventTypePartyGameSoloDanceInvitationAccept_o {
	COW_EventLogger_EventTypePartyGameSoloDanceInvitationAccept_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
};
struct COW_EventLogger_EventTypePartyGameSoloDanceSendInvitation_StaticFields {
};
struct COW_EventLogger_EventTypePartyGameSoloDanceSendInvitation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypePartyGameSoloDanceSendInvitation_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypePartyGameSoloDanceSendInvitation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypePartyGameSoloDanceSendInvitation_VTable vtable;
};
struct COW_EventLogger_EventTypePartyGameSoloDanceSendInvitation_o {
	COW_EventLogger_EventTypePartyGameSoloDanceSendInvitation_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t invitation_type;
};
struct COW_EventLogger_EventTypePartyGameSoloDanceBattleEnter_StaticFields {
};
struct COW_EventLogger_EventTypePartyGameSoloDanceBattleEnter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypePartyGameSoloDanceBattleEnter_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypePartyGameSoloDanceBattleEnter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypePartyGameSoloDanceBattleEnter_VTable vtable;
};
struct COW_EventLogger_EventTypePartyGameSoloDanceBattleEnter_o {
	COW_EventLogger_EventTypePartyGameSoloDanceBattleEnter_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
};
struct COW_EventLogger_EventTypePartyGameSoloDanceBattleFinish_StaticFields {
};
struct COW_EventLogger_EventTypePartyGameSoloDanceBattleFinish_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypePartyGameSoloDanceBattleFinish_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypePartyGameSoloDanceBattleFinish_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypePartyGameSoloDanceBattleFinish_VTable vtable;
};
struct COW_EventLogger_EventTypePartyGameSoloDanceBattleFinish_o {
	COW_EventLogger_EventTypePartyGameSoloDanceBattleFinish_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
};
struct COW_EventLogger_EventTypePotentiaBDimensionShare_StaticFields {
};
struct COW_EventLogger_EventTypePotentiaBDimensionShare_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypePotentiaBDimensionShare_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypePotentiaBDimensionShare_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypePotentiaBDimensionShare_VTable vtable;
};
struct COW_EventLogger_EventTypePotentiaBDimensionShare_o {
	COW_EventLogger_EventTypePotentiaBDimensionShare_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t level;
	uint32_t dimension_type;
	System_String_o* compare_result;
};
struct COW_EventLogger_PotentiaBFriendLeaderboardViewTime_StaticFields {
};
struct COW_EventLogger_PotentiaBFriendLeaderboardViewTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_PotentiaBFriendLeaderboardViewTime_c {
	Il2CppClass_1 _1;
	COW_EventLogger_PotentiaBFriendLeaderboardViewTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_PotentiaBFriendLeaderboardViewTime_VTable vtable;
};
struct COW_EventLogger_PotentiaBFriendLeaderboardViewTime_o {
	COW_EventLogger_PotentiaBFriendLeaderboardViewTime_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_PotentiaBFriendLBViewTime__o* views;
};
struct COW_EventLogger_PotentiaBFriendLBViewTime_StaticFields {
};
struct COW_EventLogger_PotentiaBFriendLBViewTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_PotentiaBFriendLBViewTime_c {
	Il2CppClass_1 _1;
	COW_EventLogger_PotentiaBFriendLBViewTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_PotentiaBFriendLBViewTime_VTable vtable;
};
struct COW_EventLogger_PotentiaBFriendLBViewTime_o {
	COW_EventLogger_PotentiaBFriendLBViewTime_c *klass;
	void *monitor;
	uint32_t star_num;
	int32_t leaderboard_view_time;
};
struct COW_EventLogger_PotentiaBPoolLeaderboardViewTime_StaticFields {
};
struct COW_EventLogger_PotentiaBPoolLeaderboardViewTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_PotentiaBPoolLeaderboardViewTime_c {
	Il2CppClass_1 _1;
	COW_EventLogger_PotentiaBPoolLeaderboardViewTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_PotentiaBPoolLeaderboardViewTime_VTable vtable;
};
struct COW_EventLogger_PotentiaBPoolLeaderboardViewTime_o {
	COW_EventLogger_PotentiaBPoolLeaderboardViewTime_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_PotentiaBPoolLBViewTime__o* views;
};
struct COW_EventLogger_PotentiaBPoolLBViewTime_StaticFields {
};
struct COW_EventLogger_PotentiaBPoolLBViewTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_PotentiaBPoolLBViewTime_c {
	Il2CppClass_1 _1;
	COW_EventLogger_PotentiaBPoolLBViewTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_PotentiaBPoolLBViewTime_VTable vtable;
};
struct COW_EventLogger_PotentiaBPoolLBViewTime_o {
	COW_EventLogger_PotentiaBPoolLBViewTime_c *klass;
	void *monitor;
	uint32_t pool_id;
	int32_t score;
	int32_t leaderboard_view_time;
	int32_t reward_view_time;
	int32_t result_view_time;
};
struct COW_EventLogger_EventTypeFFWSCardCollect_StaticFields {
};
struct COW_EventLogger_EventTypeFFWSCardCollect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeFFWSCardCollect_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeFFWSCardCollect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeFFWSCardCollect_VTable vtable;
};
struct COW_EventLogger_EventTypeFFWSCardCollect_o {
	COW_EventLogger_EventTypeFFWSCardCollect_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t card_id;
	bool is_collect;
	uint64_t view_time;
};
struct COW_EventLogger_EventTypeItemsLoveChange_StaticFields {
};
struct COW_EventLogger_EventTypeItemsLoveChange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeItemsLoveChange_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeItemsLoveChange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeItemsLoveChange_VTable vtable;
};
struct COW_EventLogger_EventTypeItemsLoveChange_o {
	COW_EventLogger_EventTypeItemsLoveChange_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_EventTypeItemsLoveChange_ItemChangeInfo__o* item_change_info;
};
struct COW_EventLogger_EventTypeItemsLoveChange_ItemChangeInfo_StaticFields {
};
struct COW_EventLogger_EventTypeItemsLoveChange_ItemChangeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeItemsLoveChange_ItemChangeInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeItemsLoveChange_ItemChangeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeItemsLoveChange_ItemChangeInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeItemsLoveChange_ItemChangeInfo_o {
	COW_EventLogger_EventTypeItemsLoveChange_ItemChangeInfo_c *klass;
	void *monitor;
	uint32_t type;
	uint32_t sub_type;
	uint32_t collection_type;
	uint32_t item_id;
	uint32_t change;
};
struct COW_EventLogger_EventTypeNewageBProgressUnlock_StaticFields {
};
struct COW_EventLogger_EventTypeNewageBProgressUnlock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeNewageBProgressUnlock_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeNewageBProgressUnlock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeNewageBProgressUnlock_VTable vtable;
};
struct COW_EventLogger_EventTypeNewageBProgressUnlock_o {
	COW_EventLogger_EventTypeNewageBProgressUnlock_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t process_id;
};
struct COW_EventLogger_EventTypeNewageBItemChange_StaticFields {
};
struct COW_EventLogger_EventTypeNewageBItemChange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeNewageBItemChange_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeNewageBItemChange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeNewageBItemChange_VTable vtable;
};
struct COW_EventLogger_EventTypeNewageBItemChange_o {
	COW_EventLogger_EventTypeNewageBItemChange_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_UInt32_array* item_id;
};
struct COW_EventLogger_EventTypeWebLiveMatch_StaticFields {
};
struct COW_EventLogger_EventTypeWebLiveMatch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeWebLiveMatch_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeWebLiveMatch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeWebLiveMatch_VTable vtable;
};
struct COW_EventLogger_EventTypeWebLiveMatch_o {
	COW_EventLogger_EventTypeWebLiveMatch_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t open_live_timestamp;
	uint64_t close_live_timestamp;
	uint32_t web_live_id;
};
struct COW_EventLogger_EventTypeBundleRepair_StaticFields {
};
struct COW_EventLogger_EventTypeBundleRepair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeBundleRepair_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeBundleRepair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeBundleRepair_VTable vtable;
};
struct COW_EventLogger_EventTypeBundleRepair_o {
	COW_EventLogger_EventTypeBundleRepair_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* reason;
	int32_t bundle_id;
	System_String_o* optional_version;
};
struct COW_EventLogger_EventTypeBundleRepairClick_StaticFields {
};
struct COW_EventLogger_EventTypeBundleRepairClick_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeBundleRepairClick_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeBundleRepairClick_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeBundleRepairClick_VTable vtable;
};
struct COW_EventLogger_EventTypeBundleRepairClick_o {
	COW_EventLogger_EventTypeBundleRepairClick_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* repair_result;
};
struct COW_EventLogger_EventTypeBundleSize_StaticFields {
};
struct COW_EventLogger_EventTypeBundleSize_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeBundleSize_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeBundleSize_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeBundleSize_VTable vtable;
};
struct COW_EventLogger_EventTypeBundleSize_o {
	COW_EventLogger_EventTypeBundleSize_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_EventTypeBundleSize_BundleSizeInfoData__o* bundle_size_info;
};
struct COW_EventLogger_EventTypeBundleSize_BundleSizeInfoData_StaticFields {
};
struct COW_EventLogger_EventTypeBundleSize_BundleSizeInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeBundleSize_BundleSizeInfoData_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeBundleSize_BundleSizeInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeBundleSize_BundleSizeInfoData_VTable vtable;
};
struct COW_EventLogger_EventTypeBundleSize_BundleSizeInfoData_o {
	COW_EventLogger_EventTypeBundleSize_BundleSizeInfoData_c *klass;
	void *monitor;
	uint32_t optional_re_def_id;
	System_String_o* size;
};
struct COW_EventLogger_EventTypeOptionalDownloadInfo_StaticFields {
};
struct COW_EventLogger_EventTypeOptionalDownloadInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeOptionalDownloadInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeOptionalDownloadInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeOptionalDownloadInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeOptionalDownloadInfo_o {
	COW_EventLogger_EventTypeOptionalDownloadInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_UInt32_array* bundle;
	System_String_array* ab_pack;
	System_UInt32_array* failed_bundle;
	System_String_array* failed_pack;
};
struct COW_EventLogger_EventTypeBigEventFirstView_StaticFields {
};
struct COW_EventLogger_EventTypeBigEventFirstView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeBigEventFirstView_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeBigEventFirstView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeBigEventFirstView_VTable vtable;
};
struct COW_EventLogger_EventTypeBigEventFirstView_o {
	COW_EventLogger_EventTypeBigEventFirstView_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t event_id;
	System_String_o* from_page_id;
};
struct COW_EventLogger_EventTypeBigEventVideoStats_StaticFields {
};
struct COW_EventLogger_EventTypeBigEventVideoStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeBigEventVideoStats_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeBigEventVideoStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeBigEventVideoStats_VTable vtable;
};
struct COW_EventLogger_EventTypeBigEventVideoStats_o {
	COW_EventLogger_EventTypeBigEventVideoStats_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t view_time;
	bool if_complete;
	uint32_t event_id;
};
struct COW_EventLogger_EventTypeMatchNPCDialog_StaticFields {
};
struct COW_EventLogger_EventTypeMatchNPCDialog_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeMatchNPCDialog_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeMatchNPCDialog_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeMatchNPCDialog_VTable vtable;
};
struct COW_EventLogger_EventTypeMatchNPCDialog_o {
	COW_EventLogger_EventTypeMatchNPCDialog_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t story_id;
	double dialog_time;
	uint32_t custom_event_id;
};
struct COW_EventLogger_EventFPS_RuntimeData_StaticFields {
};
struct COW_EventLogger_EventFPS_RuntimeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventFPS_RuntimeData_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventFPS_RuntimeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventFPS_RuntimeData_VTable vtable;
};
struct COW_EventLogger_EventFPS_RuntimeData_o {
	COW_EventLogger_EventFPS_RuntimeData_c *klass;
	void *monitor;
	int32_t FPSStep;
	float EndTime;
	float TotalFPSValueCount;
	float TotalFPSValuePowerCount;
	uint32_t TotalFPSCount;
	uint32_t TotalFPSB10Count;
	uint32_t TotalFPSB20Count;
	uint32_t SuccessiveFPSB10Count;
	uint32_t MaxSuccessiveFPSB10Count;
	bool IsRecording;
	int32_t JitterCount;
	float JankLimitRatio;
	float JankLimitSecs;
	float BigJankLimitRatio;
	float BigJankLimitSecs;
	System_Single_array* LastFrameTimes;
	float LastFrameTimesSum;
	uint32_t JankCount;
	uint32_t BigJankCount;
	double TotalJankTime;
	double TotalTime;
	float MaxJankDuration;
	float MaxJankGameTime;
	uint32_t BigJankCountOnBoard;
	uint32_t BigJankCountParachute;
	uint32_t BigJankCountBr;
	bool NeedPlayerNumFPS;
	float LastRecordTime;
	System_Collections_Generic_List_EventLogger_PlayerNumFPS__o* PlayerNumFPSList;
	bool LogJankTimesForKnockdownOrKill;
	bool LogJankTimesForKnockdownOrKillSinglePhase;
	System_Collections_Generic_Queue_EventLogger_EventFPS_RuntimeData_JankTime__o* JankTimesForKnockdownOrKill;
	int32_t KnockdownOrKillCount;
	int32_t KnockdownOrKillHasJankCount;
	int32_t KnockdownOrKillTotalJankCount;
	System_Collections_Generic_List_float__o* KnockdownOrKillStutters;
	float KnockdownOrKillStartTime;
};
struct COW_EventLogger_EventGameLag_RuntimeData_StaticFields {
};
struct COW_EventLogger_EventGameLag_RuntimeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventGameLag_RuntimeData_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventGameLag_RuntimeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventGameLag_RuntimeData_VTable vtable;
};
struct COW_EventLogger_EventGameLag_RuntimeData_o {
	COW_EventLogger_EventGameLag_RuntimeData_c *klass;
	void *monitor;
	float TotalLagTime;
	int32_t TotalLagFrameCount;
	float MatchTime;
	int32_t FrameCount;
	bool isStart;
};
struct COW_EventLogger_EventGameMemory_RuntimeData_StaticFields {
};
struct COW_EventLogger_EventGameMemory_RuntimeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventGameMemory_RuntimeData_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventGameMemory_RuntimeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventGameMemory_RuntimeData_VTable vtable;
};
struct COW_EventLogger_EventGameMemory_RuntimeData_o {
	COW_EventLogger_EventGameMemory_RuntimeData_c *klass;
	void *monitor;
	int32_t Enter_PVP_Memory;
	int32_t Leave_PVP_Memory;
	int32_t Enter_PVP_AvailMemory;
	int32_t Leave_PVP_AvailMemory;
};
struct COW_EventLogger_EventGameLag_StaticFields {
};
struct COW_EventLogger_EventGameLag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventGameLag_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventGameLag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventGameLag_VTable vtable;
};
struct COW_EventLogger_EventGameLag_o {
	COW_EventLogger_EventGameLag_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t frame_count;
	float match_time;
	float lag_time;
	int32_t lag_count;
	int32_t quality;
	uint32_t map_id;
	uint32_t game_mode;
	uint32_t group_mode;
	uint32_t match_mode;
};
struct COW_EventLogger_EventSplashInfo_StaticFields {
};
struct COW_EventLogger_EventSplashInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventSplashInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventSplashInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventSplashInfo_VTable vtable;
};
struct COW_EventLogger_EventSplashInfo_o {
	COW_EventLogger_EventSplashInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	float currenct_time;
	uint32_t splash_id;
};
struct COW_EventLogger_EventBillboardInfo_StaticFields {
};
struct COW_EventLogger_EventBillboardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventBillboardInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventBillboardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventBillboardInfo_VTable vtable;
};
struct COW_EventLogger_EventBillboardInfo_o {
	COW_EventLogger_EventBillboardInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	float currenct_time;
	uint32_t announcement_id;
	uint32_t activity_id;
	System_String_o* url;
};
struct COW_EventLogger_EventDisconnectFromNetwork_StaticFields {
};
struct COW_EventLogger_EventDisconnectFromNetwork_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventDisconnectFromNetwork_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventDisconnectFromNetwork_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventDisconnectFromNetwork_VTable vtable;
};
struct COW_EventLogger_EventDisconnectFromNetwork_o {
	COW_EventLogger_EventDisconnectFromNetwork_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* system_software;
	System_String_o* system_hardware;
	int32_t screen_width;
	int32_t screen_hight;
	System_String_o* dpi;
	System_String_o* cpu_hardware;
	int32_t memory;
	System_String_o* gl_render;
	System_String_o* gl_version;
	System_String_o* network;
	int32_t disconnection_type;
};
struct COW_EventLogger_EventShare_StaticFields {
};
struct COW_EventLogger_EventShare_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventShare_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventShare_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventShare_VTable vtable;
};
struct COW_EventLogger_EventShare_o {
	COW_EventLogger_EventShare_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t action;
	bool share_out;
	int32_t platform;
	int32_t page_id;
};
struct COW_EventLogger_EventShareChat_StaticFields {
};
struct COW_EventLogger_EventShareChat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventShareChat_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventShareChat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventShareChat_VTable vtable;
};
struct COW_EventLogger_EventShareChat_o {
	COW_EventLogger_EventShareChat_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool share_out;
	int32_t chat_type;
	int32_t page_id;
};
struct COW_EventLogger_EventShareLinkReturn_StaticFields {
};
struct COW_EventLogger_EventShareLinkReturn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventShareLinkReturn_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventShareLinkReturn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventShareLinkReturn_VTable vtable;
};
struct COW_EventLogger_EventShareLinkReturn_o {
	COW_EventLogger_EventShareLinkReturn_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* return_from_url;
	System_String_o* src;
	int32_t event_push_type;
};
struct COW_EventLogger_EventGachaNotifyState_StaticFields {
};
struct COW_EventLogger_EventGachaNotifyState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventGachaNotifyState_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventGachaNotifyState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventGachaNotifyState_VTable vtable;
};
struct COW_EventLogger_EventGachaNotifyState_o {
	COW_EventLogger_EventGachaNotifyState_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool state;
};
struct COW_EventLogger_EventIAPResult_StaticFields {
};
struct COW_EventLogger_EventIAPResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventIAPResult_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventIAPResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventIAPResult_VTable vtable;
};
struct COW_EventLogger_EventIAPResult_o {
	COW_EventLogger_EventIAPResult_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t error_code;
	System_String_o* error_message;
	System_String_o* item_identifier;
	bool is_first_topup;
	uint32_t ui_from;
};
struct COW_EventLogger_EventScanIAPResult_StaticFields {
};
struct COW_EventLogger_EventScanIAPResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventScanIAPResult_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventScanIAPResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventScanIAPResult_VTable vtable;
};
struct COW_EventLogger_EventScanIAPResult_o {
	COW_EventLogger_EventScanIAPResult_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* results;
};
struct COW_EventLogger_EventIAPRebateResult_StaticFields {
};
struct COW_EventLogger_EventIAPRebateResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventIAPRebateResult_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventIAPRebateResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventIAPRebateResult_VTable vtable;
};
struct COW_EventLogger_EventIAPRebateResult_o {
	COW_EventLogger_EventIAPRebateResult_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t rebate_id;
	int32_t remaining_days;
	int32_t error_code;
	System_String_o* error_message;
	uint32_t ui_from;
};
struct COW_EventLogger_EventRedeemRebateResult_StaticFields {
};
struct COW_EventLogger_EventRedeemRebateResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventRedeemRebateResult_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventRedeemRebateResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventRedeemRebateResult_VTable vtable;
};
struct COW_EventLogger_EventRedeemRebateResult_o {
	COW_EventLogger_EventRedeemRebateResult_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t rebate_id;
	int32_t remaining_days;
	int32_t redeem_amount;
	int32_t error_code;
	System_String_o* error_message;
};
struct COW_EventLogger_EventErrorInHTTP_StaticFields {
};
struct COW_EventLogger_EventErrorInHTTP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventErrorInHTTP_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventErrorInHTTP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventErrorInHTTP_VTable vtable;
};
struct COW_EventLogger_EventErrorInHTTP_o {
	COW_EventLogger_EventErrorInHTTP_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* system_software;
	System_String_o* system_hardware;
	System_String_o* network;
	System_String_o* url;
};
struct COW_EventLogger_EventSkyDivingStates_StaticFields {
};
struct COW_EventLogger_EventSkyDivingStates_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventSkyDivingStates_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventSkyDivingStates_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventSkyDivingStates_VTable vtable;
};
struct COW_EventLogger_EventSkyDivingStates_o {
	COW_EventLogger_EventSkyDivingStates_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t switch_mode_times;
	uint32_t surfing_duration;
	uint32_t diving_duration;
	uint32_t duration_before_parachuting;
	uint32_t game_mode;
	uint32_t map_id;
	uint64_t match_id;
	uint32_t sliding_count;
};
struct COW_EventLogger_EventClimbLog_StaticFields {
};
struct COW_EventLogger_EventClimbLog_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventClimbLog_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventClimbLog_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventClimbLog_VTable vtable;
};
struct COW_EventLogger_EventClimbLog_o {
	COW_EventLogger_EventClimbLog_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t match_id;
	uint32_t map_id;
	uint32_t game_mode;
	float trigger_pos_x;
	float trigger_pos_y;
	float trigger_pos_z;
	System_String_o* trigger_tag;
};
struct COW_EventLogger_EventOpenGachaEntrance_StaticFields {
};
struct COW_EventLogger_EventOpenGachaEntrance_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventOpenGachaEntrance_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventOpenGachaEntrance_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventOpenGachaEntrance_VTable vtable;
};
struct COW_EventLogger_EventOpenGachaEntrance_o {
	COW_EventLogger_EventOpenGachaEntrance_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
};
struct COW_EventLogger_EventOpenRewardPoolCount_StaticFields {
};
struct COW_EventLogger_EventOpenRewardPoolCount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventOpenRewardPoolCount_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventOpenRewardPoolCount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventOpenRewardPoolCount_VTable vtable;
};
struct COW_EventLogger_EventOpenRewardPoolCount_o {
	COW_EventLogger_EventOpenRewardPoolCount_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
};
struct COW_EventLogger_EventElitePassEntry_StaticFields {
};
struct COW_EventLogger_EventElitePassEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventElitePassEntry_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventElitePassEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventElitePassEntry_VTable vtable;
};
struct COW_EventLogger_EventElitePassEntry_o {
	COW_EventLogger_EventElitePassEntry_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t ep_main_entry_count;
	uint32_t ep_challenge_entry_count;
};
struct COW_EventLogger_EventGiftReceive_StaticFields {
};
struct COW_EventLogger_EventGiftReceive_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventGiftReceive_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventGiftReceive_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventGiftReceive_VTable vtable;
};
struct COW_EventLogger_EventGiftReceive_o {
	COW_EventLogger_EventGiftReceive_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t item_id;
	uint32_t expire_time;
};
struct COW_EventLogger_EventChat_StaticFields {
};
struct COW_EventLogger_EventChat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventChat_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventChat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventChat_VTable vtable;
};
struct COW_EventLogger_EventChat_o {
	COW_EventLogger_EventChat_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t group_chan_id;
	uint32_t group_chat_num;
	uint64_t clan_chan_id;
	uint32_t clan_chat_num;
	uint32_t whisper_chat_num;
	uint64_t room_chan_id;
	uint32_t room_chat_num;
	uint32_t use_sticker_times;
	uint64_t world_chan_id;
	uint32_t world_chat_num;
	uint64_t mentor_chan_id;
	uint32_t mentor_chat_num;
	uint32_t block_list_size;
};
struct COW_EventLogger_EventTypeClientSettingChange_StaticFields {
};
struct COW_EventLogger_EventTypeClientSettingChange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeClientSettingChange_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeClientSettingChange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeClientSettingChange_VTable vtable;
};
struct COW_EventLogger_EventTypeClientSettingChange_o {
	COW_EventLogger_EventTypeClientSettingChange_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t is_max;
	bool is_ingame_change;
	System_String_o* cur_general_sensitivity;
	System_String_o* pre_general_sensitivity;
	System_String_o* cur_free_look_sensitivity;
	System_String_o* pre_free_look_sensitivity;
	System_String_o* cur_music;
	System_String_o* pre_music;
	System_String_o* cur_sound_effects;
	System_String_o* pre_sound_effects;
	System_String_o* cur_voice;
	System_String_o* pre_voice;
	System_String_o* cur_graphics;
	System_String_o* pre_graphics;
	int32_t cur_high_res;
	int32_t pre_high_res;
	int32_t cur_high_fps;
	int32_t pre_high_fps;
	int32_t cur_shadow;
	int32_t pre_shadow;
	int32_t cur_free_look;
	int32_t pre_free_look;
	int32_t cur_free_look_parachute;
	int32_t pre_free_look_parachute;
	int32_t pre_free_look_dash;
	int32_t cur_free_look_dash;
	int32_t pre_free_look_drive;
	int32_t cur_free_look_drive;
	int32_t cur_hitmarker;
	int32_t pre_hitmarker;
	int32_t cur_team_reserve;
	int32_t pre_team_reserve;
	int32_t cur_team_block;
	int32_t pre_team_block;
	int32_t cur_run;
	int32_t pre_run;
	int32_t cur_grenade_slot;
	int32_t pre_grenade_slot;
	int32_t cur_chatbubble;
	int32_t pre_chatbubble;
	int32_t pre_phone_vibration;
	int32_t cur_phone_vibration;
	int32_t pre_external_sound_vibration;
	int32_t cur_external_sound_vibration;
	int32_t pre_character_vibration;
	int32_t cur_character_vibration;
	int32_t pre_weapon_vibration;
	int32_t cur_weapon_vibration;
	int32_t pre_vehicle_vibration;
	int32_t cur_vehicle_vibration;
	int32_t pre_push_friend_request;
	int32_t cur_push_friend_request;
	int32_t pre_editor_friend_message;
	int32_t cur_editor_friend_message;
	int32_t pre_warning_foot;
	int32_t cur_warning_foot;
	int32_t pre_warning_gun;
	int32_t cur_warning_gun;
	int32_t pre_gloo_wall_smart_release;
	int32_t cur_gloo_wall_smart_release;
	int32_t cur_character_voice;
	int32_t pre_character_voice;
	int32_t pre_automatic_download_in_wifi_state;
	int32_t cur_automatic_download_in_wifi_state;
	int32_t pre_hide_location;
	int32_t cur_hide_location;
	int32_t pre_damage_tip;
	int32_t cur_damage_tip;
	int32_t pre_hit_shield;
	int32_t cur_hit_shield;
	int32_t pre_backend_audio;
	int32_t cur_backend_audio;
	System_String_o* pre_voice_balance;
	System_String_o* cur_voice_balance;
	int32_t pre_voice_balance_state;
	int32_t cur_voice_balance_state;
};
struct COW_EventLogger_EventNavigate_StaticFields {
};
struct COW_EventLogger_EventNavigate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventNavigate_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventNavigate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventNavigate_VTable vtable;
};
struct COW_EventLogger_EventNavigate_o {
	COW_EventLogger_EventNavigate_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_EventNavigateClick__o* clicks;
};
struct COW_EventLogger_EventNavigateClick_StaticFields {
};
struct COW_EventLogger_EventNavigateClick_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventNavigateClick_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventNavigateClick_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventNavigateClick_VTable vtable;
};
struct COW_EventLogger_EventNavigateClick_o {
	COW_EventLogger_EventNavigateClick_c *klass;
	void *monitor;
	System_String_o* from;
	System_String_o* to;
	int32_t cnt;
};
struct COW_EventLogger_EventClick_StaticFields {
};
struct COW_EventLogger_EventClick_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventClick_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventClick_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventClick_VTable vtable;
};
struct COW_EventLogger_EventClick_o {
	COW_EventLogger_EventClick_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_ClickEntry__o* clicks;
};
struct COW_EventLogger_ClickEntry_StaticFields {
};
struct COW_EventLogger_ClickEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_ClickEntry_c {
	Il2CppClass_1 _1;
	COW_EventLogger_ClickEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_ClickEntry_VTable vtable;
};
struct COW_EventLogger_ClickEntry_o {
	COW_EventLogger_ClickEntry_c *klass;
	void *monitor;
	System_String_o* name;
	uint32_t cnt;
};
struct COW_EventLogger_EventLiveZoneClickCount_StaticFields {
};
struct COW_EventLogger_EventLiveZoneClickCount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventLiveZoneClickCount_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventLiveZoneClickCount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventLiveZoneClickCount_VTable vtable;
};
struct COW_EventLogger_EventLiveZoneClickCount_o {
	COW_EventLogger_EventLiveZoneClickCount_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_LiveZoneClickInfo__o* zone_click_result;
};
struct COW_EventLogger_LiveZoneClickInfo_StaticFields {
};
struct COW_EventLogger_LiveZoneClickInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_LiveZoneClickInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_LiveZoneClickInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_LiveZoneClickInfo_VTable vtable;
};
struct COW_EventLogger_LiveZoneClickInfo_o {
	COW_EventLogger_LiveZoneClickInfo_c *klass;
	void *monitor;
	uint64_t streamer_id;
	uint32_t click_count;
};
struct COW_EventLogger_EventIAPBundlePurchase_StaticFields {
};
struct COW_EventLogger_EventIAPBundlePurchase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventIAPBundlePurchase_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventIAPBundlePurchase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventIAPBundlePurchase_VTable vtable;
};
struct COW_EventLogger_EventIAPBundlePurchase_o {
	COW_EventLogger_EventIAPBundlePurchase_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t store_id;
	int32_t bundle_id;
	float price_usd;
	int32_t discount;
	int32_t rebate_id;
	System_String_o* product_identifier;
	uint32_t ui_from;
};
struct COW_EventLogger_EventPaymentBundlePurchase_StaticFields {
};
struct COW_EventLogger_EventPaymentBundlePurchase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventPaymentBundlePurchase_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventPaymentBundlePurchase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventPaymentBundlePurchase_VTable vtable;
};
struct COW_EventLogger_EventPaymentBundlePurchase_o {
	COW_EventLogger_EventPaymentBundlePurchase_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* current_time;
	int32_t id;
	int32_t discount;
	int32_t rebate_id;
	System_String_o* product_identifier;
	uint32_t ui_from;
};
struct COW_EventLogger_EventBroadCastTypeCnt_StaticFields {
};
struct COW_EventLogger_EventBroadCastTypeCnt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventBroadCastTypeCnt_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventBroadCastTypeCnt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventBroadCastTypeCnt_VTable vtable;
};
struct COW_EventLogger_EventBroadCastTypeCnt_o {
	COW_EventLogger_EventBroadCastTypeCnt_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_EventBroadCastEntry__o* entries;
};
struct COW_EventLogger_EventBroadCastEntry_StaticFields {
};
struct COW_EventLogger_EventBroadCastEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventBroadCastEntry_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventBroadCastEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventBroadCastEntry_VTable vtable;
};
struct COW_EventLogger_EventBroadCastEntry_o {
	COW_EventLogger_EventBroadCastEntry_c *klass;
	void *monitor;
	int32_t type;
	int32_t cnt;
};
struct COW_EventLogger_EventPopularList_StaticFields {
};
struct COW_EventLogger_EventPopularList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventPopularList_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventPopularList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventPopularList_VTable vtable;
};
struct COW_EventLogger_EventPopularList_o {
	COW_EventLogger_EventPopularList_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	int32_t cnt;
};
struct COW_EventLogger_EventWeekList_StaticFields {
};
struct COW_EventLogger_EventWeekList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventWeekList_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventWeekList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventWeekList_VTable vtable;
};
struct COW_EventLogger_EventWeekList_o {
	COW_EventLogger_EventWeekList_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	int32_t cnt;
};
struct COW_EventLogger_RecommendItemLog_StaticFields {
};
struct COW_EventLogger_RecommendItemLog_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_RecommendItemLog_c {
	Il2CppClass_1 _1;
	COW_EventLogger_RecommendItemLog_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_RecommendItemLog_VTable vtable;
};
struct COW_EventLogger_RecommendItemLog_o {
	COW_EventLogger_RecommendItemLog_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	uint64_t author_id;
	bool has_custom_cover;
	int32_t cnt;
};
struct COW_EventLogger_EventTypeClickWorkshopMapExposed_StaticFields {
};
struct COW_EventLogger_EventTypeClickWorkshopMapExposed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeClickWorkshopMapExposed_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeClickWorkshopMapExposed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeClickWorkshopMapExposed_VTable vtable;
};
struct COW_EventLogger_EventTypeClickWorkshopMapExposed_o {
	COW_EventLogger_EventTypeClickWorkshopMapExposed_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_EventPopularList__o* popular_list;
	System_Collections_Generic_List_EventLogger_EventWeekList__o* week_list;
	System_Collections_Generic_List_EventLogger_RecommendItemLog__o* recommend_list;
};
struct COW_EventLogger_EventElitePassSubscribe_StaticFields {
};
struct COW_EventLogger_EventElitePassSubscribe_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventElitePassSubscribe_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventElitePassSubscribe_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventElitePassSubscribe_VTable vtable;
};
struct COW_EventLogger_EventElitePassSubscribe_o {
	COW_EventLogger_EventElitePassSubscribe_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool result;
	int32_t errorCodek;
	System_String_o* price;
	System_String_o* product_identifier;
	int32_t rebate_id;
	uint32_t ui_from;
};
struct COW_EventLogger_EventAndroidApplicationDetection_StaticFields {
};
struct COW_EventLogger_EventAndroidApplicationDetection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventAndroidApplicationDetection_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventAndroidApplicationDetection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventAndroidApplicationDetection_VTable vtable;
};
struct COW_EventLogger_EventAndroidApplicationDetection_o {
	COW_EventLogger_EventAndroidApplicationDetection_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* detection;
};
struct COW_EventLogger_EventNavigationClickCount_StaticFields {
};
struct COW_EventLogger_EventNavigationClickCount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventNavigationClickCount_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventNavigationClickCount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventNavigationClickCount_VTable vtable;
};
struct COW_EventLogger_EventNavigationClickCount_o {
	COW_EventLogger_EventNavigationClickCount_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t activity_id;
	uint32_t navigation_clicks;
};
struct COW_EventLogger_EventGotoOthersPersonalShowTimes_StaticFields {
};
struct COW_EventLogger_EventGotoOthersPersonalShowTimes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventGotoOthersPersonalShowTimes_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventGotoOthersPersonalShowTimes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventGotoOthersPersonalShowTimes_VTable vtable;
};
struct COW_EventLogger_EventGotoOthersPersonalShowTimes_o {
	COW_EventLogger_EventGotoOthersPersonalShowTimes_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t group_list;
	uint32_t clan_members;
	uint32_t friend_list;
	uint32_t search_account;
	uint32_t friend_application;
	uint32_t leaderboard;
	uint32_t chat;
};
struct COW_EventLogger_EventVehicleControlMode_StaticFields {
};
struct COW_EventLogger_EventVehicleControlMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventVehicleControlMode_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventVehicleControlMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventVehicleControlMode_VTable vtable;
};
struct COW_EventLogger_EventVehicleControlMode_o {
	COW_EventLogger_EventVehicleControlMode_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t control_mode;
};
struct COW_EventLogger_EventEnterGame_StaticFields {
};
struct COW_EventLogger_EventEnterGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventEnterGame_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventEnterGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventEnterGame_VTable vtable;
};
struct COW_EventLogger_EventEnterGame_o {
	COW_EventLogger_EventEnterGame_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* system_software;
	System_String_o* system_hardware;
	System_String_o* dpi;
	System_String_o* cpu_hardware;
	int32_t memory;
	System_String_o* gl_render;
	System_String_o* gl_version;
	System_String_o* device_model;
	uint64_t match_id;
	int32_t is_night_mode;
	uint32_t tick_count;
	uint32_t group_mode;
	uint32_t time_to_wait;
	System_String_o* lib_path;
	uint32_t quality;
	uint32_t game_mode;
	uint32_t match_mode;
	System_String_o* lib_token;
	uint32_t map_id;
	uint32_t shadow_option;
	uint32_t loading_time;
	uint32_t fake_loading_time;
	uint32_t cpu_type;
	System_String_o* ip_region;
};
struct COW_EventLogger_EventLeaveGame_StaticFields {
};
struct COW_EventLogger_EventLeaveGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventLeaveGame_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventLeaveGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventLeaveGame_VTable vtable;
};
struct COW_EventLogger_EventLeaveGame_o {
	COW_EventLogger_EventLeaveGame_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t match_id;
	uint32_t tick_count;
	System_String_o* system_software;
	System_String_o* system_hardware;
	int32_t screen_width;
	int32_t screen_hight;
	System_String_o* dpi;
	System_String_o* cpu_hardware;
	int32_t memory;
	System_String_o* gl_render;
	System_String_o* gl_version;
	System_String_o* device_model;
	int32_t quality;
	uint32_t map_id;
	uint32_t game_mode;
	uint32_t group_mode;
	uint32_t match_mode;
	int32_t fps0;
	uint32_t fps_data_total_count0;
	uint32_t fps_data_b10_count0;
	uint32_t fps_data_b10_conti_count0;
	uint32_t fps_data_b20_count0;
	uint32_t jank_count0;
	uint32_t big_jank_count0;
	int32_t fps1;
	int32_t step1;
	float fps_devi1;
	uint32_t fps_data_total_count1;
	uint32_t fps_data_b10_count1;
	uint32_t fps_data_b10_conti_count1;
	uint32_t fps_data_b20_count1;
	int32_t jitter_count1;
	uint32_t jank_count1;
	uint32_t big_jank_count1;
	float max_jank_game_time1;
	float max_jank_duration1;
	float stutter_percent1;
	int32_t fps2;
	int32_t step2;
	float fps_devi2;
	uint32_t fps_data_total_count2;
	uint32_t fps_data_b10_count2;
	uint32_t fps_data_b10_conti_count2;
	uint32_t fps_data_b20_count2;
	int32_t jitter_count2;
	uint32_t jank_count2;
	uint32_t big_jank_count2;
	float max_jank_game_time2;
	float max_jank_duration2;
	float stutter_percent2;
	uint32_t big_jank_count_onboard;
	uint32_t big_jank_count_parachute;
	uint32_t big_jank_count_br;
	float knockdown10s_jank_rate0;
	float knockdown10s_jank_count0;
	System_Collections_Generic_List_float__o* knockdown10s_stutters0;
	float knockdown10s_jank_rate1;
	float knockdown10s_jank_count1;
	System_Collections_Generic_List_float__o* knockdown10s_stutters1;
	float knockdown10s_jank_rate2;
	float knockdown10s_jank_count2;
	System_Collections_Generic_List_float__o* knockdown10s_stutters2;
	int32_t ping;
	int32_t maxping;
	int32_t ping_total;
	int32_t ping_b500;
	int32_t ping_a500;
	int32_t ping100200;
	int32_t ping200300;
	int32_t ping300400;
	int32_t ping400500;
	System_String_o* gameserver_ip;
	System_String_o* phone_carrier;
	System_String_o* country;
	uint64_t packet_sent;
	uint64_t rudp_packet_sent;
	uint64_t rudp_packet_resent;
	int32_t enter_pvp_memory;
	int32_t leave_pvp_memory;
	int32_t enter_pvp_avail_memory;
	int32_t leave_pvp_avail_memory;
	int32_t low_memory_threshold;
	int32_t max_avail_memory;
	int32_t min_avail_memory;
	int32_t unload_unused_count;
	float enter_battery;
	float leave_battery;
	bool is_charge;
	uint32_t resource_load_count;
	uint32_t game_time;
	int32_t global_fps;
	float global_fps2;
	int32_t trigger_near_count;
	int32_t trigger_far_count;
	System_Collections_Generic_List_uint__o* trigger_id_list;
	System_Collections_Generic_List_string__o* scene_object_pin_list;
	int32_t default_pin_count;
	int32_t enemy_pin_count;
	int32_t supplies_pin_count;
	int32_t pet_id;
	uint32_t pet_click_cnt;
	uint32_t shadow_option;
	uint32_t loading_time;
	uint32_t cpu_type;
	bool is_high_framerate;
	uint32_t click_map_cnt;
	bool is_emulator;
	uint32_t sub_mode;
	int32_t scoreboard_click_cnt;
	int32_t weapon_skill_click_cnt;
	int32_t scoreboard_view_time;
	float map_view_time;
	bool is_airline_click;
	bool is_popup;
	bool network_multi_session;
	float auto_find_items_time;
	int32_t auto_find_items_close;
	int32_t auto_find_items_cnt;
	System_Collections_Generic_List_EventLogger_AutoFindItemsInfo__o* auto_find_items_info;
	System_Collections_Generic_List_EventLogger_AutoFindItemsInfo__o* auto_find_items_pick;
	int32_t auto_find_items_distance;
	int32_t drive_mode;
	int32_t gc_cnt;
	int32_t gc_mannual_cnt;
	int32_t gc_ms;
	int32_t bag_stack;
	System_Collections_Generic_List_EventLogger_BagThrowItem__o* bag_throw_items;
	int32_t bag_throw_all;
	System_Collections_Generic_List_EventLogger_BagOpenTime__o* bag_open_time;
	COW_EventLogger_FPSData_o* floating_land_performance;
	System_Collections_Generic_List_EventLogger_PlayerNumFPS__o* fps_player_num_monitor;
	uint32_t coin_remind_cnt;
	uint32_t teammate_weapon_page_status;
	System_String_o* workshop_code;
	float unnecessary_res_size;
	bool is_unnecessary_res_downloaded;
	int32_t unnecessary_res_download_time;
	System_String_o* network;
};
struct COW_EventLogger_BagThrowItem_StaticFields {
};
struct COW_EventLogger_BagThrowItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_BagThrowItem_c {
	Il2CppClass_1 _1;
	COW_EventLogger_BagThrowItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_BagThrowItem_VTable vtable;
};
struct COW_EventLogger_BagThrowItem_o {
	COW_EventLogger_BagThrowItem_c *klass;
	void *monitor;
	uint32_t item_id;
	int32_t item_num;
	int32_t is_stack;
	int32_t is_split;
	int32_t is_throw_all;
};
struct COW_EventLogger_BagOpenTime_StaticFields {
};
struct COW_EventLogger_BagOpenTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_BagOpenTime_c {
	Il2CppClass_1 _1;
	COW_EventLogger_BagOpenTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_BagOpenTime_VTable vtable;
};
struct COW_EventLogger_BagOpenTime_o {
	COW_EventLogger_BagOpenTime_c *klass;
	void *monitor;
	int32_t open_time;
	int32_t is_stack;
};
struct COW_EventLogger_AutoFindItemsInfo_StaticFields {
};
struct COW_EventLogger_AutoFindItemsInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_AutoFindItemsInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_AutoFindItemsInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_AutoFindItemsInfo_VTable vtable;
};
struct COW_EventLogger_AutoFindItemsInfo_o {
	COW_EventLogger_AutoFindItemsInfo_c *klass;
	void *monitor;
	uint32_t item_id;
	int32_t item_num;
};
struct COW_EventLogger_PlayerNumFPS_StaticFields {
};
struct COW_EventLogger_PlayerNumFPS_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_PlayerNumFPS_c {
	Il2CppClass_1 _1;
	COW_EventLogger_PlayerNumFPS_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_PlayerNumFPS_VTable vtable;
};
struct COW_EventLogger_PlayerNumFPS_o {
	COW_EventLogger_PlayerNumFPS_c *klass;
	void *monitor;
	uint8_t player_num;
	int32_t fps;
	bool ob;
};
struct COW_EventLogger_EventBRDeadInfo_StaticFields {
};
struct COW_EventLogger_EventBRDeadInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventBRDeadInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventBRDeadInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventBRDeadInfo_VTable vtable;
};
struct COW_EventLogger_EventBRDeadInfo_o {
	COW_EventLogger_EventBRDeadInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t match_id;
	int32_t quality;
	uint32_t map_id;
	uint32_t game_mode;
	uint32_t group_mode;
	uint32_t match_mode;
	int32_t dead_reason;
};
struct COW_EventLogger_EventHighFPSSwitch_StaticFields {
};
struct COW_EventLogger_EventHighFPSSwitch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventHighFPSSwitch_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventHighFPSSwitch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventHighFPSSwitch_VTable vtable;
};
struct COW_EventLogger_EventHighFPSSwitch_o {
	COW_EventLogger_EventHighFPSSwitch_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* device_model;
	bool switch_highfps;
};
struct COW_EventLogger_EventTypeGuideTrigger_StaticFields {
};
struct COW_EventLogger_EventTypeGuideTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeGuideTrigger_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeGuideTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeGuideTrigger_VTable vtable;
};
struct COW_EventLogger_EventTypeGuideTrigger_o {
	COW_EventLogger_EventTypeGuideTrigger_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t guide_id;
};
struct COW_EventLogger_EventTypeGuideCloseInfo_StaticFields {
};
struct COW_EventLogger_EventTypeGuideCloseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeGuideCloseInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeGuideCloseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeGuideCloseInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeGuideCloseInfo_o {
	COW_EventLogger_EventTypeGuideCloseInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t guide_id;
	uint32_t close_type;
};
struct COW_EventLogger_EventTypeUGCMapDetailsPopup_StaticFields {
};
struct COW_EventLogger_EventTypeUGCMapDetailsPopup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCMapDetailsPopup_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCMapDetailsPopup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCMapDetailsPopup_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCMapDetailsPopup_o {
	COW_EventLogger_EventTypeUGCMapDetailsPopup_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_EventTypeUGCMapDetailsPopup_ClickInfo__o* click_infos;
};
struct COW_EventLogger_EventTypeUGCMapDetailsPopup_ClickInfo_StaticFields {
};
struct COW_EventLogger_EventTypeUGCMapDetailsPopup_ClickInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCMapDetailsPopup_ClickInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCMapDetailsPopup_ClickInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCMapDetailsPopup_ClickInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCMapDetailsPopup_ClickInfo_o {
	COW_EventLogger_EventTypeUGCMapDetailsPopup_ClickInfo_c *klass;
	void *monitor;
	uint32_t map_scene;
	System_String_o* workshop_code;
	uint64_t author_id;
	uint32_t cnt;
};
struct COW_EventLogger_AbNameInfo_StaticFields {
};
struct COW_EventLogger_AbNameInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_AbNameInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_AbNameInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_AbNameInfo_VTable vtable;
};
struct COW_EventLogger_AbNameInfo_o {
	COW_EventLogger_AbNameInfo_c *klass;
	void *monitor;
	System_String_o* package_name;
	int32_t download_type;
	bool complete_result;
	System_String_o* optional_version;
};
struct COW_EventLogger_EventTypeOptionalBundleDownload_StaticFields {
};
struct COW_EventLogger_EventTypeOptionalBundleDownload_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeOptionalBundleDownload_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeOptionalBundleDownload_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeOptionalBundleDownload_VTable vtable;
};
struct COW_EventLogger_EventTypeOptionalBundleDownload_o {
	COW_EventLogger_EventTypeOptionalBundleDownload_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_EventTypeOptionalBundleDownload_SingleEvent__o* bundle_download_info;
};
struct COW_EventLogger_EventTypeOptionalBundleDownload_SingleEvent_StaticFields {
};
struct COW_EventLogger_EventTypeOptionalBundleDownload_SingleEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeOptionalBundleDownload_SingleEvent_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeOptionalBundleDownload_SingleEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeOptionalBundleDownload_SingleEvent_VTable vtable;
};
struct COW_EventLogger_EventTypeOptionalBundleDownload_SingleEvent_o {
	COW_EventLogger_EventTypeOptionalBundleDownload_SingleEvent_c *klass;
	void *monitor;
	uint32_t bundle_id;
	System_String_o* package_name;
	uint32_t download_network_status;
	System_UInt32_array* download_type;
	System_String_o* complete_result;
	System_String_o* optional_version;
	bool download_source;
};
struct COW_EventLogger_EventTypetOptionalBundleDelete_StaticFields {
};
struct COW_EventLogger_EventTypetOptionalBundleDelete_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypetOptionalBundleDelete_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypetOptionalBundleDelete_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypetOptionalBundleDelete_VTable vtable;
};
struct COW_EventLogger_EventTypetOptionalBundleDelete_o {
	COW_EventLogger_EventTypetOptionalBundleDelete_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t bundle_id;
	System_UInt32_array* download_type;
	System_String_o* optional_version;
	bool delete_recommend;
};
struct COW_EventLogger_EventTypeTeamDownload_StaticFields {
};
struct COW_EventLogger_EventTypeTeamDownload_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeTeamDownload_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeTeamDownload_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeTeamDownload_VTable vtable;
};
struct COW_EventLogger_EventTypeTeamDownload_o {
	COW_EventLogger_EventTypeTeamDownload_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t member_cnt;
	bool if_team;
};
struct COW_EventLogger_EventTypeHudSettingChange_StaticFields {
};
struct COW_EventLogger_EventTypeHudSettingChange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeHudSettingChange_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeHudSettingChange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeHudSettingChange_VTable vtable;
};
struct COW_EventLogger_EventTypeHudSettingChange_o {
	COW_EventLogger_EventTypeHudSettingChange_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_EventTypeHudSettingChange_SimpleHudChange__o* hud;
};
struct COW_EventLogger_EventTypeHudSettingChange_SimpleHudChange_StaticFields {
};
struct COW_EventLogger_EventTypeHudSettingChange_SimpleHudChange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeHudSettingChange_SimpleHudChange_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeHudSettingChange_SimpleHudChange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeHudSettingChange_SimpleHudChange_VTable vtable;
};
struct COW_EventLogger_EventTypeHudSettingChange_SimpleHudChange_o {
	COW_EventLogger_EventTypeHudSettingChange_SimpleHudChange_c *klass;
	void *monitor;
	System_String_o* name;
	double size;
	double pos_x;
	double pos_y;
};
struct COW_EventLogger_EventClickGetAvatarBtn_StaticFields {
};
struct COW_EventLogger_EventClickGetAvatarBtn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventClickGetAvatarBtn_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventClickGetAvatarBtn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventClickGetAvatarBtn_VTable vtable;
};
struct COW_EventLogger_EventClickGetAvatarBtn_o {
	COW_EventLogger_EventClickGetAvatarBtn_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t avatar_id;
	uint32_t get_times;
	uint32_t bundle_times;
};
struct COW_EventLogger_EventRewardedVideoLoadLog_StaticFields {
};
struct COW_EventLogger_EventRewardedVideoLoadLog_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventRewardedVideoLoadLog_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventRewardedVideoLoadLog_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventRewardedVideoLoadLog_VTable vtable;
};
struct COW_EventLogger_EventRewardedVideoLoadLog_o {
	COW_EventLogger_EventRewardedVideoLoadLog_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t success;
	uint32_t failure;
};
struct COW_EventLogger_EventMallTabClickCount_StaticFields {
};
struct COW_EventLogger_EventMallTabClickCount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventMallTabClickCount_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventMallTabClickCount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventMallTabClickCount_VTable vtable;
};
struct COW_EventLogger_EventMallTabClickCount_o {
	COW_EventLogger_EventMallTabClickCount_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_EventMallTabClickInfo__o* mall_tab_click_result;
};
struct COW_EventLogger_EventVideoWatchTime_StaticFields {
};
struct COW_EventLogger_EventVideoWatchTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventVideoWatchTime_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventVideoWatchTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventVideoWatchTime_VTable vtable;
};
struct COW_EventLogger_EventVideoWatchTime_o {
	COW_EventLogger_EventVideoWatchTime_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t watch_time;
};
struct COW_EventLogger_EventMallTabClickInfo_StaticFields {
};
struct COW_EventLogger_EventMallTabClickInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventMallTabClickInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventMallTabClickInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventMallTabClickInfo_VTable vtable;
};
struct COW_EventLogger_EventMallTabClickInfo_o {
	COW_EventLogger_EventMallTabClickInfo_c *klass;
	void *monitor;
	uint32_t mall_type;
	System_String_o* tab_name;
	uint32_t count;
};
struct COW_EventLogger_EventInstallmentClickCount_StaticFields {
};
struct COW_EventLogger_EventInstallmentClickCount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventInstallmentClickCount_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventInstallmentClickCount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventInstallmentClickCount_VTable vtable;
};
struct COW_EventLogger_EventInstallmentClickCount_o {
	COW_EventLogger_EventInstallmentClickCount_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t mall_clicks;
	uint32_t inventory_clicks;
	uint32_t tutorial_clicks;
};
struct COW_EventLogger_EventBackMallCount_StaticFields {
};
struct COW_EventLogger_EventBackMallCount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventBackMallCount_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventBackMallCount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventBackMallCount_VTable vtable;
};
struct COW_EventLogger_EventBackMallCount_o {
	COW_EventLogger_EventBackMallCount_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t back_mall_count;
};
struct COW_EventLogger_EventMallItemClickCount_StaticFields {
};
struct COW_EventLogger_EventMallItemClickCount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventMallItemClickCount_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventMallItemClickCount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventMallItemClickCount_VTable vtable;
};
struct COW_EventLogger_EventMallItemClickCount_o {
	COW_EventLogger_EventMallItemClickCount_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_EventMallItemClickInfo__o* clicks;
};
struct COW_EventLogger_EventBooyahClickEquip_StaticFields {
};
struct COW_EventLogger_EventBooyahClickEquip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventBooyahClickEquip_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventBooyahClickEquip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventBooyahClickEquip_VTable vtable;
};
struct COW_EventLogger_EventBooyahClickEquip_o {
	COW_EventLogger_EventBooyahClickEquip_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t after_emote_id;
	uint32_t before_emote_id;
};
struct COW_EventLogger_EventBooyahEmotePlay_StaticFields {
};
struct COW_EventLogger_EventBooyahEmotePlay_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventBooyahEmotePlay_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventBooyahEmotePlay_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventBooyahEmotePlay_VTable vtable;
};
struct COW_EventLogger_EventBooyahEmotePlay_o {
	COW_EventLogger_EventBooyahEmotePlay_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t emote_id;
	uint32_t play_num;
};
struct COW_EventLogger_EventMallItemClickInfo_StaticFields {
};
struct COW_EventLogger_EventMallItemClickInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventMallItemClickInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventMallItemClickInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventMallItemClickInfo_VTable vtable;
};
struct COW_EventLogger_EventMallItemClickInfo_o {
	COW_EventLogger_EventMallItemClickInfo_c *klass;
	void *monitor;
	uint32_t shop;
	uint32_t tab1;
	uint32_t tab2;
	uint32_t item_id;
	uint32_t cnt;
};
struct COW_EventLogger_EventChampionshipClickCount_StaticFields {
};
struct COW_EventLogger_EventChampionshipClickCount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventChampionshipClickCount_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventChampionshipClickCount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventChampionshipClickCount_VTable vtable;
};
struct COW_EventLogger_EventChampionshipClickCount_o {
	COW_EventLogger_EventChampionshipClickCount_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t championshipType;
	uint32_t championshipID;
	uint32_t teamClick;
	uint32_t entranceClick;
};
struct COW_EventLogger_EventBackBTNLowerLeftClick_StaticFields {
};
struct COW_EventLogger_EventBackBTNLowerLeftClick_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventBackBTNLowerLeftClick_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventBackBTNLowerLeftClick_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventBackBTNLowerLeftClick_VTable vtable;
};
struct COW_EventLogger_EventBackBTNLowerLeftClick_o {
	COW_EventLogger_EventBackBTNLowerLeftClick_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool is_lower_left;
};
struct COW_EventLogger_EventRejectGroupInvite_StaticFields {
};
struct COW_EventLogger_EventRejectGroupInvite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventRejectGroupInvite_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventRejectGroupInvite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventRejectGroupInvite_VTable vtable;
};
struct COW_EventLogger_EventRejectGroupInvite_o {
	COW_EventLogger_EventRejectGroupInvite_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t inviter_id;
	uint64_t group_id;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t group_mode;
	System_UInt32_array* map_ids;
	uint32_t reject_reason;
};
struct COW_EventLogger_EventRejectJoinGroup_StaticFields {
};
struct COW_EventLogger_EventRejectJoinGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventRejectJoinGroup_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventRejectJoinGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventRejectJoinGroup_VTable vtable;
};
struct COW_EventLogger_EventRejectJoinGroup_o {
	COW_EventLogger_EventRejectJoinGroup_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t applier_id;
	uint64_t group_id;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t group_mode;
	System_UInt32_array* map_ids;
	uint32_t group_type;
	uint32_t group_size;
};
struct COW_EventLogger_EventNotiWindowReplaced_StaticFields {
};
struct COW_EventLogger_EventNotiWindowReplaced_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventNotiWindowReplaced_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventNotiWindowReplaced_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventNotiWindowReplaced_VTable vtable;
};
struct COW_EventLogger_EventNotiWindowReplaced_o {
	COW_EventLogger_EventNotiWindowReplaced_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t old_window_content;
	uint64_t old_window_exists_time;
	uint32_t new_window_content;
};
struct COW_EventLogger_EventSystemScreenShot_StaticFields {
};
struct COW_EventLogger_EventSystemScreenShot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventSystemScreenShot_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventSystemScreenShot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventSystemScreenShot_VTable vtable;
};
struct COW_EventLogger_EventSystemScreenShot_o {
	COW_EventLogger_EventSystemScreenShot_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_string__o* tags;
};
struct COW_EventLogger_EventANO_StaticFields {
};
struct COW_EventLogger_EventANO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventANO_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventANO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventANO_VTable vtable;
};
struct COW_EventLogger_EventANO_o {
	COW_EventLogger_EventANO_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t tick_count;
	System_String_o* info;
	int32_t scene;
};
struct COW_EventLogger_EventIngameTips_StaticFields {
};
struct COW_EventLogger_EventIngameTips_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventIngameTips_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventIngameTips_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventIngameTips_VTable vtable;
};
struct COW_EventLogger_EventIngameTips_o {
	COW_EventLogger_EventIngameTips_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t value;
};
struct COW_EventLogger_EventEnterWaitingIsland_StaticFields {
};
struct COW_EventLogger_EventEnterWaitingIsland_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventEnterWaitingIsland_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventEnterWaitingIsland_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventEnterWaitingIsland_VTable vtable;
};
struct COW_EventLogger_EventEnterWaitingIsland_o {
	COW_EventLogger_EventEnterWaitingIsland_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* system_software;
	System_String_o* system_hardware;
	System_String_o* dpi;
	System_String_o* cpu_hardware;
	int32_t memory;
	System_String_o* gl_render;
	System_String_o* gl_version;
	System_String_o* device_model;
	uint64_t match_id;
	int32_t is_night_mode;
	uint32_t tick_count;
	uint32_t group_mode;
	uint32_t time_to_wait;
	System_String_o* lib_path;
	uint32_t quality;
	uint32_t game_mode;
	uint32_t match_mode;
	System_String_o* lib_token;
	uint32_t map_id;
	uint32_t shadow_option;
	uint32_t loading_time;
	uint32_t fake_loading_time;
	uint32_t cpu_type;
	System_String_o* ip_region;
};
struct COW_EventLogger_EventLeaveWaitingIsland_StaticFields {
};
struct COW_EventLogger_EventLeaveWaitingIsland_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventLeaveWaitingIsland_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventLeaveWaitingIsland_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventLeaveWaitingIsland_VTable vtable;
};
struct COW_EventLogger_EventLeaveWaitingIsland_o {
	COW_EventLogger_EventLeaveWaitingIsland_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t match_id;
	uint32_t tick_count;
	uint32_t quality;
	float enter_battery;
	float leave_battery;
	bool is_charge;
	bool is_battle_started;
	uint32_t resource_load_count;
	uint32_t game_time;
	uint32_t group_mode;
	int32_t ping;
	int32_t maxping;
	int32_t ping_total;
	int32_t ping_b500;
	int32_t ping_a500;
	int32_t ping100200;
	int32_t ping200300;
	int32_t ping300400;
	int32_t ping400500;
	System_String_o* client_ip;
	System_String_o* country;
	System_String_o* gameserver_ip;
};
struct COW_EventLogger_IngameEnterGameData_StaticFields {
};
struct COW_EventLogger_IngameEnterGameData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_IngameEnterGameData_c {
	Il2CppClass_1 _1;
	COW_EventLogger_IngameEnterGameData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_IngameEnterGameData_VTable vtable;
};
struct COW_EventLogger_IngameEnterGameData_o {
	COW_EventLogger_IngameEnterGameData_c *klass;
	void *monitor;
	int32_t frameCount;
	float time;
	float realTime;
};
struct COW_EventLogger_EventTrainingLocalGame_StaticFields {
};
struct COW_EventLogger_EventTrainingLocalGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTrainingLocalGame_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTrainingLocalGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTrainingLocalGame_VTable vtable;
};
struct COW_EventLogger_EventTrainingLocalGame_o {
	COW_EventLogger_EventTrainingLocalGame_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t shooting_game_play_time;
	uint32_t ttl_game_play_time;
	uint32_t boxing_game_play_time;
	uint32_t vehicle_speed_game_play_time;
	uint32_t ice_wall_game_play_time;
	uint32_t ferris_wheel_use_time;
	uint32_t take_photo_time;
	uint32_t game_result_share_time;
	uint32_t craft_gun_use_time;
	uint32_t zepplin_use_time;
	uint32_t grenade_game_play_time;
	uint32_t video_room_play_time;
	uint32_t stage_visit_time;
	uint32_t game_mode;
	uint32_t match_mode;
	uint32_t group_mode;
	uint32_t map_id;
	uint32_t football_game_play_time;
	uint32_t football_game_survival_time;
	System_Collections_Generic_List_EventLogger_EventTrainingLocalGame_ShootGameScore__o* shooting_game_score;
};
struct COW_EventLogger_EventTrainingLocalGame_ShootGameScore_StaticFields {
};
struct COW_EventLogger_EventTrainingLocalGame_ShootGameScore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTrainingLocalGame_ShootGameScore_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTrainingLocalGame_ShootGameScore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTrainingLocalGame_ShootGameScore_VTable vtable;
};
struct COW_EventLogger_EventTrainingLocalGame_ShootGameScore_o {
	COW_EventLogger_EventTrainingLocalGame_ShootGameScore_c *klass;
	void *monitor;
	int32_t level;
	uint32_t score;
};
struct COW_EventLogger_EventCustomRoomVoiceChat_StaticFields {
};
struct COW_EventLogger_EventCustomRoomVoiceChat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventCustomRoomVoiceChat_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventCustomRoomVoiceChat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventCustomRoomVoiceChat_VTable vtable;
};
struct COW_EventLogger_EventCustomRoomVoiceChat_o {
	COW_EventLogger_EventCustomRoomVoiceChat_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t room_id;
	uint64_t match_id;
	uint32_t room_type;
	uint32_t game_mode;
	uint32_t group_mode;
	bool is_ob;
	uint32_t click_mic_cnt;
	uint32_t click_horn_cnt;
	bool is_mic_on;
	bool is_horn_on;
};
struct COW_EventLogger_EventWereWolvesGame_StaticFields {
};
struct COW_EventLogger_EventWereWolvesGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventWereWolvesGame_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventWereWolvesGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventWereWolvesGame_VTable vtable;
};
struct COW_EventLogger_EventWereWolvesGame_o {
	COW_EventLogger_EventWereWolvesGame_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t match_id;
	uint32_t mic_count;
};
struct COW_EventLogger_EventLocalNotificationStats_StaticFields {
};
struct COW_EventLogger_EventLocalNotificationStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventLocalNotificationStats_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventLocalNotificationStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventLocalNotificationStats_VTable vtable;
};
struct COW_EventLogger_EventLocalNotificationStats_o {
	COW_EventLogger_EventLocalNotificationStats_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool if_enable;
	System_Collections_Generic_List_EventLogger_EventLocalNotificationStats_Channel__o* channels;
	System_Collections_Generic_List_EventLogger_EventLocalNotificationStats_TypeCount__o* notifies;
	System_Collections_Generic_List_EventLogger_EventLocalNotificationStats_TypeCount__o* clicks;
};
struct COW_EventLogger_EventLocalNotificationStats_Channel_StaticFields {
};
struct COW_EventLogger_EventLocalNotificationStats_Channel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventLocalNotificationStats_Channel_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventLocalNotificationStats_Channel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventLocalNotificationStats_Channel_VTable vtable;
};
struct COW_EventLogger_EventLocalNotificationStats_Channel_o {
	COW_EventLogger_EventLocalNotificationStats_Channel_c *klass;
	void *monitor;
	System_String_o* type;
	bool if_enable;
};
struct COW_EventLogger_EventLocalNotificationStats_TypeCount_StaticFields {
};
struct COW_EventLogger_EventLocalNotificationStats_TypeCount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventLocalNotificationStats_TypeCount_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventLocalNotificationStats_TypeCount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventLocalNotificationStats_TypeCount_VTable vtable;
};
struct COW_EventLogger_EventLocalNotificationStats_TypeCount_o {
	COW_EventLogger_EventLocalNotificationStats_TypeCount_c *klass;
	void *monitor;
	System_String_o* type;
	int32_t cnt;
};
struct COW_EventLogger_EventRecruitInfoSend_StaticFields {
};
struct COW_EventLogger_EventRecruitInfoSend_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventRecruitInfoSend_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventRecruitInfoSend_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventRecruitInfoSend_VTable vtable;
};
struct COW_EventLogger_EventRecruitInfoSend_o {
	COW_EventLogger_EventRecruitInfoSend_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t account_type;
	uint32_t active_days;
	uint32_t active_time;
	uint32_t mode;
	uint32_t declaration_type;
	System_UInt32_array* send_channel;
};
struct COW_EventLogger_EventReplaySetting_StaticFields {
};
struct COW_EventLogger_EventReplaySetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventReplaySetting_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventReplaySetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventReplaySetting_VTable vtable;
};
struct COW_EventLogger_EventReplaySetting_o {
	COW_EventLogger_EventReplaySetting_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool if_open;
	bool if_available;
};
struct COW_EventLogger_EventUniversalLinkGoto_StaticFields {
};
struct COW_EventLogger_EventUniversalLinkGoto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventUniversalLinkGoto_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventUniversalLinkGoto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventUniversalLinkGoto_VTable vtable;
};
struct COW_EventLogger_EventUniversalLinkGoto_o {
	COW_EventLogger_EventUniversalLinkGoto_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* universal_link;
};
struct COW_EventLogger_EventTypeNewModeGoto_StaticFields {
};
struct COW_EventLogger_EventTypeNewModeGoto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeNewModeGoto_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeNewModeGoto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeNewModeGoto_VTable vtable;
};
struct COW_EventLogger_EventTypeNewModeGoto_o {
	COW_EventLogger_EventTypeNewModeGoto_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t game_mode;
	uint32_t match_mode;
	uint32_t group_mode;
	uint32_t from;
};
struct COW_EventLogger_EventUGCLoginInfo_StaticFields {
};
struct COW_EventLogger_EventUGCLoginInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventUGCLoginInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventUGCLoginInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventUGCLoginInfo_VTable vtable;
};
struct COW_EventLogger_EventUGCLoginInfo_o {
	COW_EventLogger_EventUGCLoginInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t ugc_level;
	uint32_t ugc_exp;
};
struct COW_EventLogger_EventTypeCupLoginAnimation_StaticFields {
};
struct COW_EventLogger_EventTypeCupLoginAnimation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeCupLoginAnimation_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeCupLoginAnimation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeCupLoginAnimation_VTable vtable;
};
struct COW_EventLogger_EventTypeCupLoginAnimation_o {
	COW_EventLogger_EventTypeCupLoginAnimation_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool is_click;
	uint32_t cup_type;
	uint32_t cup_id;
	uint32_t animation_type;
};
struct COW_EventLogger_EventTypeFullScreenAnimation_StaticFields {
};
struct COW_EventLogger_EventTypeFullScreenAnimation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeFullScreenAnimation_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeFullScreenAnimation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeFullScreenAnimation_VTable vtable;
};
struct COW_EventLogger_EventTypeFullScreenAnimation_o {
	COW_EventLogger_EventTypeFullScreenAnimation_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t id;
	uint32_t anim_id;
	uint32_t anim_type;
	uint32_t system_pos;
	uint32_t go_pos;
	System_String_o* full_screen_resource_id;
	System_String_o* skin_resource_list;
	uint32_t lottery_id;
	uint32_t lottery_sub_id;
	uint32_t season;
	float play_time;
	float animation_time;
	uint32_t is_play_actively;
};
struct COW_EventLogger_EventTypeMaxQualityABTestSetting_StaticFields {
};
struct COW_EventLogger_EventTypeMaxQualityABTestSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeMaxQualityABTestSetting_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeMaxQualityABTestSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeMaxQualityABTestSetting_VTable vtable;
};
struct COW_EventLogger_EventTypeMaxQualityABTestSetting_o {
	COW_EventLogger_EventTypeMaxQualityABTestSetting_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* device_id;
	uint32_t group_name;
	uint32_t final_quality;
	int32_t final_hd_audio;
	int32_t final_hd_animation;
	int32_t final_hd_weapon_effect;
	int32_t final_hd_texture;
	int32_t final_hd_vehicle_effect;
};
struct COW_EventLogger_EventTypeGuestSAFPermission_StaticFields {
};
struct COW_EventLogger_EventTypeGuestSAFPermission_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeGuestSAFPermission_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeGuestSAFPermission_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeGuestSAFPermission_VTable vtable;
};
struct COW_EventLogger_EventTypeGuestSAFPermission_o {
	COW_EventLogger_EventTypeGuestSAFPermission_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t migrate_result;
};
struct COW_EventLogger_EventTypeMapSelected_StaticFields {
};
struct COW_EventLogger_EventTypeMapSelected_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeMapSelected_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeMapSelected_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeMapSelected_VTable vtable;
};
struct COW_EventLogger_EventTypeMapSelected_o {
	COW_EventLogger_EventTypeMapSelected_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t match_mode;
	uint32_t game_mode;
	System_UInt32_array* map_id_list;
	int32_t rank;
	int32_t rankPoints;
	uint32_t level;
};
struct COW_EventLogger_EventTypeMatchMakingCancel_StaticFields {
};
struct COW_EventLogger_EventTypeMatchMakingCancel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeMatchMakingCancel_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeMatchMakingCancel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeMatchMakingCancel_VTable vtable;
};
struct COW_EventLogger_EventTypeMatchMakingCancel_o {
	COW_EventLogger_EventTypeMatchMakingCancel_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t game_mode;
	uint32_t match_mode;
	uint32_t group_mode;
	float wait_time_secs;
};
struct COW_EventLogger_EventTypeBanVoice_StaticFields {
};
struct COW_EventLogger_EventTypeBanVoice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeBanVoice_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeBanVoice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeBanVoice_VTable vtable;
};
struct COW_EventLogger_EventTypeBanVoice_o {
	COW_EventLogger_EventTypeBanVoice_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t EventTypeBanVoice_account_id;
	System_String_o* EventTypeBanVoice_region;
	uint32_t behavior_rule_id;
};
struct COW_EventLogger_EventTypePopupWindowViewTime_StaticFields {
};
struct COW_EventLogger_EventTypePopupWindowViewTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypePopupWindowViewTime_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypePopupWindowViewTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypePopupWindowViewTime_VTable vtable;
};
struct COW_EventLogger_EventTypePopupWindowViewTime_o {
	COW_EventLogger_EventTypePopupWindowViewTime_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_EventTypePopupWindowViewTime_SinglePopupWindowViewTime__o* views;
};
struct COW_EventLogger_EventTypePopupWindowViewTime_SinglePopupWindowViewTime_StaticFields {
};
struct COW_EventLogger_EventTypePopupWindowViewTime_SinglePopupWindowViewTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypePopupWindowViewTime_SinglePopupWindowViewTime_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypePopupWindowViewTime_SinglePopupWindowViewTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypePopupWindowViewTime_SinglePopupWindowViewTime_VTable vtable;
};
struct COW_EventLogger_EventTypePopupWindowViewTime_SinglePopupWindowViewTime_o {
	COW_EventLogger_EventTypePopupWindowViewTime_SinglePopupWindowViewTime_c *klass;
	void *monitor;
	System_String_o* window_name;
	int32_t view_time;
	int32_t cnt;
};
struct COW_EventLogger_EventTypeFriendRecommendPopup_StaticFields {
};
struct COW_EventLogger_EventTypeFriendRecommendPopup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeFriendRecommendPopup_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeFriendRecommendPopup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeFriendRecommendPopup_VTable vtable;
};
struct COW_EventLogger_EventTypeFriendRecommendPopup_o {
	COW_EventLogger_EventTypeFriendRecommendPopup_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t recommend_account_id;
	int32_t status;
};
struct COW_EventLogger_EventTypeMvpGroupInvitePopup_StaticFields {
};
struct COW_EventLogger_EventTypeMvpGroupInvitePopup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeMvpGroupInvitePopup_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeMvpGroupInvitePopup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeMvpGroupInvitePopup_VTable vtable;
};
struct COW_EventLogger_EventTypeMvpGroupInvitePopup_o {
	COW_EventLogger_EventTypeMvpGroupInvitePopup_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t mvp_account_id;
	int32_t status;
};
struct COW_EventLogger_EventTypeGroupReadyRemind_StaticFields {
};
struct COW_EventLogger_EventTypeGroupReadyRemind_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeGroupReadyRemind_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeGroupReadyRemind_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeGroupReadyRemind_VTable vtable;
};
struct COW_EventLogger_EventTypeGroupReadyRemind_o {
	COW_EventLogger_EventTypeGroupReadyRemind_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t group_id;
	uint32_t game_mode;
	uint32_t match_mode;
	uint32_t group_mode;
	uint64_t receiver_id;
	uint32_t receiver_type;
	bool is_room_match;
};
struct COW_EventLogger_EventTypeClickFunnelEnterUGC_StaticFields {
};
struct COW_EventLogger_EventTypeClickFunnelEnterUGC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeClickFunnelEnterUGC_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeClickFunnelEnterUGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeClickFunnelEnterUGC_VTable vtable;
};
struct COW_EventLogger_EventTypeClickFunnelEnterUGC_o {
	COW_EventLogger_EventTypeClickFunnelEnterUGC_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t session_id;
	System_Collections_Generic_List_EventLogger_EventTypeClickFunnelEnterUGC_SessionInfos__o* session_infos;
};
struct COW_EventLogger_EventTypeClickFunnelEnterUGC_SessionInfos_StaticFields {
};
struct COW_EventLogger_EventTypeClickFunnelEnterUGC_SessionInfos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeClickFunnelEnterUGC_SessionInfos_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeClickFunnelEnterUGC_SessionInfos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeClickFunnelEnterUGC_SessionInfos_VTable vtable;
};
struct COW_EventLogger_EventTypeClickFunnelEnterUGC_SessionInfos_o {
	COW_EventLogger_EventTypeClickFunnelEnterUGC_SessionInfos_c *klass;
	void *monitor;
	System_String_o* click_name;
	uint64_t click_ts;
};
struct COW_EventLogger_EventTypeUGCMapComment_StaticFields {
};
struct COW_EventLogger_EventTypeUGCMapComment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCMapComment_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCMapComment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCMapComment_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCMapComment_o {
	COW_EventLogger_EventTypeUGCMapComment_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* workshop_code;
	System_Collections_Generic_List_uint__o* comment_ids;
	uint32_t comment_scene;
	System_Collections_Generic_List_EventLogger_EventTypeUGCMapComment_CommentInfo__o* cur_displayed_comments;
};
struct COW_EventLogger_EventTypeUGCMapComment_CommentInfo_StaticFields {
};
struct COW_EventLogger_EventTypeUGCMapComment_CommentInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCMapComment_CommentInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCMapComment_CommentInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCMapComment_CommentInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCMapComment_CommentInfo_o {
	COW_EventLogger_EventTypeUGCMapComment_CommentInfo_c *klass;
	void *monitor;
	uint32_t comment_id;
	uint32_t comment_num;
};
struct COW_EventLogger_EventTypeClickFunnelCreateMap_StaticFields {
};
struct COW_EventLogger_EventTypeClickFunnelCreateMap_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeClickFunnelCreateMap_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeClickFunnelCreateMap_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeClickFunnelCreateMap_VTable vtable;
};
struct COW_EventLogger_EventTypeClickFunnelCreateMap_o {
	COW_EventLogger_EventTypeClickFunnelCreateMap_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t session_id;
	System_Collections_Generic_List_EventLogger_EventTypeClickFunnelCreateMap_SessionInfos__o* session_infos;
};
struct COW_EventLogger_EventTypeClickFunnelCreateMap_SessionInfos_StaticFields {
};
struct COW_EventLogger_EventTypeClickFunnelCreateMap_SessionInfos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeClickFunnelCreateMap_SessionInfos_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeClickFunnelCreateMap_SessionInfos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeClickFunnelCreateMap_SessionInfos_VTable vtable;
};
struct COW_EventLogger_EventTypeClickFunnelCreateMap_SessionInfos_o {
	COW_EventLogger_EventTypeClickFunnelCreateMap_SessionInfos_c *klass;
	void *monitor;
	System_String_o* click_name;
	uint64_t click_ts;
};
struct COW_EventLogger_EventTypeGroupAnimMVP_StaticFields {
};
struct COW_EventLogger_EventTypeGroupAnimMVP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeGroupAnimMVP_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeGroupAnimMVP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeGroupAnimMVP_VTable vtable;
};
struct COW_EventLogger_EventTypeGroupAnimMVP_o {
	COW_EventLogger_EventTypeGroupAnimMVP_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t group_mode;
	uint32_t map_id;
	uint64_t match_id;
	uint32_t anim_id;
	float play_time;
	int32_t play_type;
	bool is_skip;
};
struct COW_EventLogger_EventTypeCDNDownloadFail_StaticFields {
};
struct COW_EventLogger_EventTypeCDNDownloadFail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeCDNDownloadFail_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeCDNDownloadFail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeCDNDownloadFail_VTable vtable;
};
struct COW_EventLogger_EventTypeCDNDownloadFail_o {
	COW_EventLogger_EventTypeCDNDownloadFail_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* country;
	uint32_t platform;
	System_Collections_Generic_List_EventLogger_CdnErrorRequest__o* cdn_error_requests;
};
struct COW_EventLogger_CdnErrorRequest_StaticFields {
};
struct COW_EventLogger_CdnErrorRequest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_CdnErrorRequest_c {
	Il2CppClass_1 _1;
	COW_EventLogger_CdnErrorRequest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_CdnErrorRequest_VTable vtable;
};
struct COW_EventLogger_CdnErrorRequest_o {
	COW_EventLogger_CdnErrorRequest_c *klass;
	void *monitor;
	System_String_o* target_url;
	System_String_o* client_ip;
	System_String_o* network_type;
	int32_t fail_type;
	System_String_o* fail_reason;
};
struct COW_EventLogger_EventTypeProtocolStats_StaticFields {
};
struct COW_EventLogger_EventTypeProtocolStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeProtocolStats_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeProtocolStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeProtocolStats_VTable vtable;
};
struct COW_EventLogger_EventTypeProtocolStats_o {
	COW_EventLogger_EventTypeProtocolStats_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_ProtocolStats__o* stats;
};
struct COW_EventLogger_ProtocolStats_StaticFields {
};
struct COW_EventLogger_ProtocolStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_ProtocolStats_c {
	Il2CppClass_1 _1;
	COW_EventLogger_ProtocolStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_ProtocolStats_VTable vtable;
};
struct COW_EventLogger_ProtocolStats_o {
	COW_EventLogger_ProtocolStats_c *klass;
	void *monitor;
	System_String_o* protocol;
	System_Collections_Generic_List_EventLogger_ProtocolInfo__o* protocol_info;
};
struct COW_EventLogger_ProtocolInfo_StaticFields {
};
struct COW_EventLogger_ProtocolInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_ProtocolInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_ProtocolInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_ProtocolInfo_VTable vtable;
};
struct COW_EventLogger_ProtocolInfo_o {
	COW_EventLogger_ProtocolInfo_c *klass;
	void *monitor;
	uint32_t return_time;
	uint32_t status_code;
};
struct COW_EventLogger_EventTypeKellyRunWebPage_StaticFields {
};
struct COW_EventLogger_EventTypeKellyRunWebPage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeKellyRunWebPage_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeKellyRunWebPage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeKellyRunWebPage_VTable vtable;
};
struct COW_EventLogger_EventTypeKellyRunWebPage_o {
	COW_EventLogger_EventTypeKellyRunWebPage_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_ClickInfo__o* click_info;
	int64_t loading_time;
	uint32_t end_reason;
	System_String_o* url;
};
struct COW_EventLogger_ClickInfo_StaticFields {
};
struct COW_EventLogger_ClickInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_ClickInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_ClickInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_ClickInfo_VTable vtable;
};
struct COW_EventLogger_ClickInfo_o {
	COW_EventLogger_ClickInfo_c *klass;
	void *monitor;
	System_String_o* click_name;
	uint32_t cnt;
};
struct COW_EventLogger_EventTypeSplashBannerClose_StaticFields {
};
struct COW_EventLogger_EventTypeSplashBannerClose_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeSplashBannerClose_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeSplashBannerClose_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeSplashBannerClose_VTable vtable;
};
struct COW_EventLogger_EventTypeSplashBannerClose_o {
	COW_EventLogger_EventTypeSplashBannerClose_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t id;
	bool if_check;
};
struct COW_EventLogger_PageInfo_StaticFields {
};
struct COW_EventLogger_PageInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_PageInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_PageInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_PageInfo_VTable vtable;
};
struct COW_EventLogger_PageInfo_o {
	COW_EventLogger_PageInfo_c *klass;
	void *monitor;
	int32_t page_type;
	int32_t avg_fps;
	int32_t min_fps;
	int32_t fps_count;
	int32_t max_load_time;
	int32_t avg_load_time;
	int32_t load_count;
};
struct COW_EventLogger_EventTypeScreenShotShareBarTime_StaticFields {
};
struct COW_EventLogger_EventTypeScreenShotShareBarTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeScreenShotShareBarTime_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeScreenShotShareBarTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeScreenShotShareBarTime_VTable vtable;
};
struct COW_EventLogger_EventTypeScreenShotShareBarTime_o {
	COW_EventLogger_EventTypeScreenShotShareBarTime_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t time;
	System_Collections_Generic_List_string__o* tags;
};
struct COW_EventLogger_EventTypeLobbyPerformanceStats_StaticFields {
};
struct COW_EventLogger_EventTypeLobbyPerformanceStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeLobbyPerformanceStats_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeLobbyPerformanceStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeLobbyPerformanceStats_VTable vtable;
};
struct COW_EventLogger_EventTypeLobbyPerformanceStats_o {
	COW_EventLogger_EventTypeLobbyPerformanceStats_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_Collections_Generic_List_EventLogger_PageInfo__o* page_infos;
	System_String_o* cpu_hardware;
	System_String_o* gl_render;
	System_String_o* gl_version;
	System_String_o* device_model;
};
struct COW_EventLogger_EventTypeUGCCreatorRecreationSetting_StaticFields {
};
struct COW_EventLogger_EventTypeUGCCreatorRecreationSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCCreatorRecreationSetting_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCCreatorRecreationSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCCreatorRecreationSetting_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCCreatorRecreationSetting_o {
	COW_EventLogger_EventTypeUGCCreatorRecreationSetting_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t slot_id;
	System_String_o* workshop_code;
	bool is_allow_recreation;
};
struct COW_EventLogger_EventTypeUGCDownloadToRecreation_StaticFields {
};
struct COW_EventLogger_EventTypeUGCDownloadToRecreation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCDownloadToRecreation_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCDownloadToRecreation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCDownloadToRecreation_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCDownloadToRecreation_o {
	COW_EventLogger_EventTypeUGCDownloadToRecreation_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* workshop_code;
	uint64_t author_id;
	uint32_t map_scene;
	uint32_t slot_id;
};
struct COW_EventLogger_EventTypeUGCSurveyFeedback_StaticFields {
};
struct COW_EventLogger_EventTypeUGCSurveyFeedback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCSurveyFeedback_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCSurveyFeedback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCSurveyFeedback_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCSurveyFeedback_o {
	COW_EventLogger_EventTypeUGCSurveyFeedback_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t issue1_option_id;
	System_UInt32_array* issue2_option_ids;
	System_String_o* detail_comments;
};
struct COW_EventLogger_EventTypeUGCMapSurveyURLExposed_StaticFields {
};
struct COW_EventLogger_EventTypeUGCMapSurveyURLExposed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCMapSurveyURLExposed_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCMapSurveyURLExposed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCMapSurveyURLExposed_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCMapSurveyURLExposed_o {
	COW_EventLogger_EventTypeUGCMapSurveyURLExposed_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* workshop_code;
	uint32_t map_scene;
	uint64_t match_id;
	uint32_t accu_match_cnt;
	uint32_t click_survey_cnt;
};
struct COW_EventLogger_EventTypeUGCOutGameMatchResultPage_StaticFields {
};
struct COW_EventLogger_EventTypeUGCOutGameMatchResultPage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCOutGameMatchResultPage_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCOutGameMatchResultPage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCOutGameMatchResultPage_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCOutGameMatchResultPage_o {
	COW_EventLogger_EventTypeUGCOutGameMatchResultPage_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* workshop_code;
	uint64_t match_id;
	uint64_t group_id;
	bool is_like;
	bool is_dislike;
	bool is_subs_before;
	uint32_t subs_action;
	bool is_click_mapcomment;
	bool is_click_moremaps;
	bool is_click_newgame;
	uint64_t author_id;
};
struct COW_EventLogger_EventTypeWeaponExpAddFavorites_StaticFields {
};
struct COW_EventLogger_EventTypeWeaponExpAddFavorites_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeWeaponExpAddFavorites_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeWeaponExpAddFavorites_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeWeaponExpAddFavorites_VTable vtable;
};
struct COW_EventLogger_EventTypeWeaponExpAddFavorites_o {
	COW_EventLogger_EventTypeWeaponExpAddFavorites_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t weapon_id;
	uint32_t weapen_level;
	uint32_t operation;
	uint32_t oper_view;
};
struct COW_EventLogger_EventTypeEmoteChange_StaticFields {
};
struct COW_EventLogger_EventTypeEmoteChange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeEmoteChange_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeEmoteChange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeEmoteChange_VTable vtable;
};
struct COW_EventLogger_EventTypeEmoteChange_o {
	COW_EventLogger_EventTypeEmoteChange_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t type;
	uint32_t position;
	uint32_t after_emote_id;
	uint32_t before_emote_id;
};
struct COW_EventLogger_EventTypeMMTotalTime_StaticFields {
};
struct COW_EventLogger_EventTypeMMTotalTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeMMTotalTime_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeMMTotalTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeMMTotalTime_VTable vtable;
};
struct COW_EventLogger_EventTypeMMTotalTime_o {
	COW_EventLogger_EventTypeMMTotalTime_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t group_mode;
	uint32_t group_id;
	uint64_t match_id;
	uint32_t team_member_count;
	int32_t ranking_points;
	double start_time;
	int32_t total_time_secs;
	int32_t map_id;
	uint32_t result;
	uint32_t build_game_mode;
	bool is_cs_special_pool;
	bool is_quick_match;
	uint32_t cs_special_mode_id;
};
struct COW_EventLogger_EventTypeEnterLeaveLobby_StaticFields {
	COW_EventLogger_EventTypeEnterLeaveLobby_o* instance;
};
struct COW_EventLogger_EventTypeEnterLeaveLobby_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeEnterLeaveLobby_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeEnterLeaveLobby_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeEnterLeaveLobby_VTable vtable;
};
struct COW_EventLogger_EventTypeEnterLeaveLobby_o {
	COW_EventLogger_EventTypeEnterLeaveLobby_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t quality;
	int32_t enter_memory;
	int32_t leave_memory;
	int32_t fps;
};
struct COW_EventLogger_EventTypeLoginTime_StaticFields {
};
struct COW_EventLogger_EventTypeLoginTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeLoginTime_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeLoginTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeLoginTime_VTable vtable;
};
struct COW_EventLogger_EventTypeLoginTime_o {
	COW_EventLogger_EventTypeLoginTime_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t sdk_login_time;
	int32_t server_login_time;
	int32_t engine_startup_time;
};
struct COW_EventLogger_EventTypeNetworkSetting_StaticFields {
};
struct COW_EventLogger_EventTypeNetworkSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeNetworkSetting_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeNetworkSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeNetworkSetting_VTable vtable;
};
struct COW_EventLogger_EventTypeNetworkSetting_o {
	COW_EventLogger_EventTypeNetworkSetting_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool network_multi_session;
};
struct COW_EventLogger_EventTypePreloadResourceStaticsInfo_StaticFields {
};
struct COW_EventLogger_EventTypePreloadResourceStaticsInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypePreloadResourceStaticsInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypePreloadResourceStaticsInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypePreloadResourceStaticsInfo_VTable vtable;
};
struct COW_EventLogger_EventTypePreloadResourceStaticsInfo_o {
	COW_EventLogger_EventTypePreloadResourceStaticsInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t memory_level;
	int32_t game_mode;
	int32_t game_time;
	System_Collections_Generic_List_EventLogger_EventTypePreloadResourceStaticsInfo_PreloadResourceInfo__o* preload_infos;
};
struct COW_EventLogger_EventTypePreloadResourceStaticsInfo_PreloadResourceInfo_StaticFields {
};
struct COW_EventLogger_EventTypePreloadResourceStaticsInfo_PreloadResourceInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypePreloadResourceStaticsInfo_PreloadResourceInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypePreloadResourceStaticsInfo_PreloadResourceInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypePreloadResourceStaticsInfo_PreloadResourceInfo_VTable vtable;
};
struct COW_EventLogger_EventTypePreloadResourceStaticsInfo_PreloadResourceInfo_o {
	COW_EventLogger_EventTypePreloadResourceStaticsInfo_PreloadResourceInfo_c *klass;
	void *monitor;
	System_String_o* res_path;
	int32_t get_count;
};
struct COW_EventLogger_EventTypePoolStaticsInfo_StaticFields {
};
struct COW_EventLogger_EventTypePoolStaticsInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypePoolStaticsInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypePoolStaticsInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypePoolStaticsInfo_VTable vtable;
};
struct COW_EventLogger_EventTypePoolStaticsInfo_o {
	COW_EventLogger_EventTypePoolStaticsInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t memory_level;
	int32_t game_mode;
	int32_t game_time;
	System_Collections_Generic_List_EventLogger_EventTypePoolStaticsInfo_PoolInfo__o* pool_infos;
};
struct COW_EventLogger_EventTypePoolStaticsInfo_PoolInfo_StaticFields {
};
struct COW_EventLogger_EventTypePoolStaticsInfo_PoolInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypePoolStaticsInfo_PoolInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypePoolStaticsInfo_PoolInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypePoolStaticsInfo_PoolInfo_VTable vtable;
};
struct COW_EventLogger_EventTypePoolStaticsInfo_PoolInfo_o {
	COW_EventLogger_EventTypePoolStaticsInfo_PoolInfo_c *klass;
	void *monitor;
	System_String_o* res_path;
	int32_t init_count;
	int32_t free_count;
	int32_t get_time;
	int32_t return_time;
	int32_t pool_size;
	int32_t instant_new_time;
};
struct COW_EventLogger_EventTypeApplyLoadoutPlan_StaticFields {
};
struct COW_EventLogger_EventTypeApplyLoadoutPlan_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeApplyLoadoutPlan_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeApplyLoadoutPlan_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeApplyLoadoutPlan_VTable vtable;
};
struct COW_EventLogger_EventTypeApplyLoadoutPlan_o {
	COW_EventLogger_EventTypeApplyLoadoutPlan_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t plan_type;
	uint32_t plan_id;
	uint32_t avatar_status;
	uint32_t loadout_status;
	uint32_t pet_status;
};
struct COW_EventLogger_EventTypeLoadoutPlanRename_StaticFields {
};
struct COW_EventLogger_EventTypeLoadoutPlanRename_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeLoadoutPlanRename_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeLoadoutPlanRename_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeLoadoutPlanRename_VTable vtable;
};
struct COW_EventLogger_EventTypeLoadoutPlanRename_o {
	COW_EventLogger_EventTypeLoadoutPlanRename_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* name;
};
struct COW_EventLogger_EventTypeLocTranslationUseInfo_StaticFields {
};
struct COW_EventLogger_EventTypeLocTranslationUseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeLocTranslationUseInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeLocTranslationUseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeLocTranslationUseInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeLocTranslationUseInfo_o {
	COW_EventLogger_EventTypeLocTranslationUseInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t game_mode;
	int32_t game_time;
	System_Collections_Generic_List_ushort__o* loc_trans_use_list;
};
struct COW_EventLogger_EventTypeWeaponGlorySetting_StaticFields {
};
struct COW_EventLogger_EventTypeWeaponGlorySetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeWeaponGlorySetting_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeWeaponGlorySetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeWeaponGlorySetting_VTable vtable;
};
struct COW_EventLogger_EventTypeWeaponGlorySetting_o {
	COW_EventLogger_EventTypeWeaponGlorySetting_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t cfg_id;
	uint64_t leaderboard_id;
	uint32_t weapon_id;
	uint32_t rank;
	bool is_active;
};
struct COW_EventLogger_EventTypeUGCCustomCoverSetting_StaticFields {
};
struct COW_EventLogger_EventTypeUGCCustomCoverSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCCustomCoverSetting_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCCustomCoverSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCCustomCoverSetting_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCCustomCoverSetting_o {
	COW_EventLogger_EventTypeUGCCustomCoverSetting_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t slot_id;
	uint32_t slot_type;
	System_String_o* workshop_code;
	uint32_t setting_scene;
	uint32_t setting_mode;
	uint32_t action;
};
struct COW_EventLogger_EventTypeMicVoiceSetting_StaticFields {
};
struct COW_EventLogger_EventTypeMicVoiceSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeMicVoiceSetting_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeMicVoiceSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeMicVoiceSetting_VTable vtable;
};
struct COW_EventLogger_EventTypeMicVoiceSetting_o {
	COW_EventLogger_EventTypeMicVoiceSetting_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t group_mode;
	uint64_t match_id;
	int32_t rank;
	uint32_t level;
	bool if_ingame;
	uint32_t mic_setting;
	uint32_t voice_setting;
};
struct COW_EventLogger_EventTypeBuildSystemSetting_StaticFields {
};
struct COW_EventLogger_EventTypeBuildSystemSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeBuildSystemSetting_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeBuildSystemSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeBuildSystemSetting_VTable vtable;
};
struct COW_EventLogger_EventTypeBuildSystemSetting_o {
	COW_EventLogger_EventTypeBuildSystemSetting_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t build_id;
	bool is_paste;
	bool is_recommend;
	uint32_t recommend_type;
	uint32_t recommend_id;
	System_String_o* pre_build_name;
	System_String_o* cur_build_name;
	uint32_t pre_game_mode;
	uint32_t cur_game_mode;
	uint32_t pre_avatar_id;
	uint32_t cur_avatar_id;
	System_UInt32_array* pre_equipped_skills;
	System_UInt32_array* cur_equipped_skills;
	uint32_t pre_pet_id;
	uint32_t cur_pet_id;
	uint32_t pre_pet_skill;
	uint32_t cur_pet_skill;
	uint32_t pre_loadout_id;
	uint32_t cur_loadout_id;
};
struct COW_EventLogger_EventTypeBuildSystemApply_StaticFields {
};
struct COW_EventLogger_EventTypeBuildSystemApply_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeBuildSystemApply_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeBuildSystemApply_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeBuildSystemApply_VTable vtable;
};
struct COW_EventLogger_EventTypeBuildSystemApply_o {
	COW_EventLogger_EventTypeBuildSystemApply_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t build_id;
	uint32_t build_game_mode;
	uint32_t avatar_id;
	System_UInt32_array* equipped_skills;
	uint32_t pet_id;
	uint32_t pet_skill;
	uint32_t loadout_id;
};
struct COW_EventLogger_EventTypePackCheckBoxStats_StaticFields {
};
struct COW_EventLogger_EventTypePackCheckBoxStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypePackCheckBoxStats_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypePackCheckBoxStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypePackCheckBoxStats_VTable vtable;
};
struct COW_EventLogger_EventTypePackCheckBoxStats_o {
	COW_EventLogger_EventTypePackCheckBoxStats_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool is_show_in_lobby;
	bool is_show_in_cs_game;
	bool is_show_in_other_game;
};
struct COW_EventLogger_EventTypeTrainingStats_StaticFields {
};
struct COW_EventLogger_EventTypeTrainingStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeTrainingStats_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeTrainingStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeTrainingStats_VTable vtable;
};
struct COW_EventLogger_EventTypeTrainingStats_o {
	COW_EventLogger_EventTypeTrainingStats_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t train_time;
	uint32_t target_dmg;
	uint32_t real_target_kills;
	uint32_t real_target_dmg;
};
struct COW_EventLogger_EventTypeExpansionGroupMode_StaticFields {
};
struct COW_EventLogger_EventTypeExpansionGroupMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeExpansionGroupMode_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeExpansionGroupMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeExpansionGroupMode_VTable vtable;
};
struct COW_EventLogger_EventTypeExpansionGroupMode_o {
	COW_EventLogger_EventTypeExpansionGroupMode_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t game_mode;
	uint32_t match_mode;
	uint32_t before_group_mode;
	uint32_t after_group_mode;
	uint32_t type;
	uint64_t receiver_id;
	uint64_t group_id;
};
struct COW_EventLogger_EventTypeOutGameReport_StaticFields {
};
struct COW_EventLogger_EventTypeOutGameReport_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeOutGameReport_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeOutGameReport_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeOutGameReport_VTable vtable;
};
struct COW_EventLogger_EventTypeOutGameReport_o {
	COW_EventLogger_EventTypeOutGameReport_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t report_scene;
	uint64_t reportee;
	uint32_t reason;
	System_String_o* extra_info;
};
struct COW_EventLogger_EventTypeUGCCreateRoomParamSetting_StaticFields {
};
struct COW_EventLogger_EventTypeUGCCreateRoomParamSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCCreateRoomParamSetting_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCCreateRoomParamSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCCreateRoomParamSetting_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCCreateRoomParamSetting_o {
	COW_EventLogger_EventTypeUGCCreateRoomParamSetting_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t room_id;
	System_String_o* workshop_code;
	bool is_locked;
	System_Collections_Generic_List_EventLogger_EventLogRoomParamSettingItem__o* room_param_setting;
};
struct COW_EventLogger_EventLogRoomParamSettingItem_StaticFields {
};
struct COW_EventLogger_EventLogRoomParamSettingItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventLogRoomParamSettingItem_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventLogRoomParamSettingItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventLogRoomParamSettingItem_VTable vtable;
};
struct COW_EventLogger_EventLogRoomParamSettingItem_o {
	COW_EventLogger_EventLogRoomParamSettingItem_c *klass;
	void *monitor;
	int32_t id;
	int32_t value_type;
	int32_t value_1;
	float value_2;
	System_Int32_array* value_3;
	bool value_4;
};
struct COW_EventLogger_EventTypeUGCConfirmResDownload_StaticFields {
};
struct COW_EventLogger_EventTypeUGCConfirmResDownload_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCConfirmResDownload_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCConfirmResDownload_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCConfirmResDownload_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCConfirmResDownload_o {
	COW_EventLogger_EventTypeUGCConfirmResDownload_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t download_scene;
	uint32_t tag_type_id;
	System_String_o* workshop_code;
	float res_size;
};
struct COW_EventLogger_EventTypeQuickMessageSetting_StaticFields {
};
struct COW_EventLogger_EventTypeQuickMessageSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeQuickMessageSetting_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeQuickMessageSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeQuickMessageSetting_VTable vtable;
};
struct COW_EventLogger_EventTypeQuickMessageSetting_o {
	COW_EventLogger_EventTypeQuickMessageSetting_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t pre_vocal;
	uint32_t cur_vocal;
	System_Collections_Generic_List_EventLogger_EventTypeQuickMessageSettingItem__o* message_info;
};
struct COW_EventLogger_EventTypeQuickMessageSettingItem_StaticFields {
};
struct COW_EventLogger_EventTypeQuickMessageSettingItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeQuickMessageSettingItem_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeQuickMessageSettingItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeQuickMessageSettingItem_VTable vtable;
};
struct COW_EventLogger_EventTypeQuickMessageSettingItem_o {
	COW_EventLogger_EventTypeQuickMessageSettingItem_c *klass;
	void *monitor;
	uint32_t message_game_mode;
	System_UInt32_array* pre_list_message_ids;
	System_UInt32_array* cur_list_message_ids;
	System_UInt32_array* pre_roulette_message_ids;
	System_UInt32_array* cur_roulette_message_ids;
};
struct COW_EventLogger_EventTypeLobbyMessage_StaticFields {
};
struct COW_EventLogger_EventTypeLobbyMessage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeLobbyMessage_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeLobbyMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeLobbyMessage_VTable vtable;
};
struct COW_EventLogger_EventTypeLobbyMessage_o {
	COW_EventLogger_EventTypeLobbyMessage_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t message_id;
	uint32_t channel_type;
	uint32_t scene_id;
};
struct COW_EventLogger_EventTypePlayerSurvey_StaticFields {
};
struct COW_EventLogger_EventTypePlayerSurvey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypePlayerSurvey_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypePlayerSurvey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypePlayerSurvey_VTable vtable;
};
struct COW_EventLogger_EventTypePlayerSurvey_o {
	COW_EventLogger_EventTypePlayerSurvey_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t game_mode;
	uint64_t match_id;
	System_Collections_Generic_List_EventLogger_EventTypePlayerSurveyIssueInfo__o* issue1_info;
	System_Collections_Generic_List_EventLogger_EventTypePlayerSurveyIssueInfo__o* issue2_info;
};
struct COW_EventLogger_EventTypeAntiAddictionBindPhone_StaticFields {
};
struct COW_EventLogger_EventTypeAntiAddictionBindPhone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeAntiAddictionBindPhone_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeAntiAddictionBindPhone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeAntiAddictionBindPhone_VTable vtable;
};
struct COW_EventLogger_EventTypeAntiAddictionBindPhone_o {
	COW_EventLogger_EventTypeAntiAddictionBindPhone_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t oper_type;
	System_String_o* phone;
	System_String_o* original_phone;
	System_String_o* result;
};
struct COW_EventLogger_EventTypeAntiAddictionChoose_StaticFields {
};
struct COW_EventLogger_EventTypeAntiAddictionChoose_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeAntiAddictionChoose_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeAntiAddictionChoose_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeAntiAddictionChoose_VTable vtable;
};
struct COW_EventLogger_EventTypeAntiAddictionChoose_o {
	COW_EventLogger_EventTypeAntiAddictionChoose_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool if_age;
	bool if_first;
};
struct COW_EventLogger_EventTypeAntiAddictionBan_StaticFields {
};
struct COW_EventLogger_EventTypeAntiAddictionBan_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeAntiAddictionBan_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeAntiAddictionBan_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeAntiAddictionBan_VTable vtable;
};
struct COW_EventLogger_EventTypeAntiAddictionBan_o {
	COW_EventLogger_EventTypeAntiAddictionBan_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool if_play;
};
struct COW_EventLogger_EventTypePlayerSurveyIssueInfo_StaticFields {
};
struct COW_EventLogger_EventTypePlayerSurveyIssueInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypePlayerSurveyIssueInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypePlayerSurveyIssueInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypePlayerSurveyIssueInfo_VTable vtable;
};
struct COW_EventLogger_EventTypePlayerSurveyIssueInfo_o {
	COW_EventLogger_EventTypePlayerSurveyIssueInfo_c *klass;
	void *monitor;
	uint32_t id;
	System_UInt32_array* options;
};
struct COW_EventLogger_EventLoginInfo_StaticFields {
};
struct COW_EventLogger_EventLoginInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventLoginInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventLoginInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventLoginInfo_VTable vtable;
};
struct COW_EventLogger_EventLoginInfo_o {
	COW_EventLogger_EventLoginInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* game_server_id;
	System_String_o* event_time;
	System_String_o* game_id;
	int32_t plat_id;
	int32_t zone_area_id;
	System_String_o* client_version;
	System_String_o* client_version_code;
	System_String_o* system_software;
	System_String_o* system_hardware;
	System_String_o* system_graphics_api;
	uint32_t supported_astc_bitset;
	System_String_o* telecom_oper;
	System_String_o* network;
	int32_t screen_width;
	int32_t screen_hight;
	System_String_o* dpi;
	System_String_o* cpu_hardware;
	int32_t memory;
	System_String_o* gl_render;
	System_String_o* gl_version;
	System_String_o* device_id;
	System_String_o* client_ip;
	System_String_o* language;
	System_String_o* open_id;
	System_String_o* open_id_type;
	System_String_o* device_type;
	System_String_o* device_model;
	System_String_o* region;
	System_String_o* others;
	int32_t sdcard_total_storage;
	int32_t sdcard_avail_storage;
	int32_t inner_total_storage;
	int32_t inner_avail_storage;
	System_String_o* lib_token;
	System_String_o* serial_a;
	System_String_o* board_a;
	System_String_o* brand_a;
	System_String_o* fingerprint_a;
	System_String_o* hardware_a;
	System_String_o* manufacturer_a;
	System_String_o* bootloader_a;
	System_String_o* device_a;
	System_String_o* model_a;
	System_String_o* product_a;
	System_String_o* network_operator_a;
	System_String_o* network_type_a;
	System_String_o* imei_a;
	System_String_o* meid_a;
	System_String_o* subscriber_a;
	bool check_emulator_files_a;
	bool check_emulator_properties_a;
	bool check_emulator_packages_a;
	uint64_t check_emulator_files_list_a;
	uint64_t check_emulator_properties_list_a;
	uint64_t check_emulator_packages_list_a;
	bool is_root;
	System_String_o* signature_md5;
	System_String_o* sensor_info;
	int32_t game_installed_disk_avail_storage;
	int32_t game_installed_disk_total_storage;
	int32_t external_sdcard_avail_storage;
	int32_t external_sdcard_total_storage;
	System_String_o* cpu_architecture;
	uint32_t android_engine_init_flag;
	uint32_t channel_type;
	uint32_t cpu_type;
	uint32_t loading_time;
	System_String_o* extra_info;
};
struct COW_EventLogger_ScanIAPInventoryResult_StaticFields {
};
struct COW_EventLogger_ScanIAPInventoryResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_ScanIAPInventoryResult_c {
	Il2CppClass_1 _1;
	COW_EventLogger_ScanIAPInventoryResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_ScanIAPInventoryResult_VTable vtable;
};
struct COW_EventLogger_ScanIAPInventoryResult_o {
	COW_EventLogger_ScanIAPInventoryResult_c *klass;
	void *monitor;
	System_String_o* item_identifier;
	System_String_o* error;
	bool success;
	int32_t amount;
	bool promotion;
};
struct COW_EventLogger_EventClientPushSetting_StaticFields {
};
struct COW_EventLogger_EventClientPushSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventClientPushSetting_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventClientPushSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventClientPushSetting_VTable vtable;
};
struct COW_EventLogger_EventClientPushSetting_o {
	COW_EventLogger_EventClientPushSetting_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool friend_apply_push;
	bool is_support_hardware_decoding;
	int32_t max_login_video;
	int32_t max_lobby;
	int32_t max_lobby_motion;
	int32_t max_audio_style;
	int32_t max_animation;
	int32_t max_special_effects;
	int32_t max_hd_texture;
	int32_t max_vehicle_VFX;
	bool is_first_login;
	System_String_o* device_model;
};
struct COW_EventLogger_EventTypeBigBannerGoto_StaticFields {
};
struct COW_EventLogger_EventTypeBigBannerGoto_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeBigBannerGoto_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeBigBannerGoto_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeBigBannerGoto_VTable vtable;
};
struct COW_EventLogger_EventTypeBigBannerGoto_o {
	COW_EventLogger_EventTypeBigBannerGoto_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t goto_pos;
	System_String_o* sub_goto_pos;
};
struct COW_EventLogger_EventTypeFriendRecommend_StaticFields {
};
struct COW_EventLogger_EventTypeFriendRecommend_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeFriendRecommend_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeFriendRecommend_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeFriendRecommend_VTable vtable;
};
struct COW_EventLogger_EventTypeFriendRecommend_o {
	COW_EventLogger_EventTypeFriendRecommend_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t recommend_type;
	uint64_t recommend_account_id;
	int32_t recommend_account_rank;
	bool if_shield;
	int32_t choose;
	int32_t cur_friend_num;
};
struct COW_EventLogger_EventTypeVNLink_StaticFields {
};
struct COW_EventLogger_EventTypeVNLink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeVNLink_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeVNLink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeVNLink_VTable vtable;
};
struct COW_EventLogger_EventTypeVNLink_o {
	COW_EventLogger_EventTypeVNLink_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool is_transfer;
};
struct COW_EventLogger_EventTypeMVPInfo_StaticFields {
};
struct COW_EventLogger_EventTypeMVPInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeMVPInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeMVPInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeMVPInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeMVPInfo_o {
	COW_EventLogger_EventTypeMVPInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t match_id;
	System_String_o* ip_region;
	uint32_t map_id;
	uint32_t game_mode;
	uint32_t group_mode;
	uint32_t match_mode;
	uint32_t rank;
	bool is_mvp;
};
struct COW_EventLogger_EventTypeRegisterIntitle_StaticFields {
};
struct COW_EventLogger_EventTypeRegisterIntitle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeRegisterIntitle_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeRegisterIntitle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeRegisterIntitle_VTable vtable;
};
struct COW_EventLogger_EventTypeRegisterIntitle_o {
	COW_EventLogger_EventTypeRegisterIntitle_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t intitle_time;
};
struct COW_EventLogger_EventTypeReplaySaveStats_StaticFields {
};
struct COW_EventLogger_EventTypeReplaySaveStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeReplaySaveStats_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeReplaySaveStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeReplaySaveStats_VTable vtable;
};
struct COW_EventLogger_EventTypeReplaySaveStats_o {
	COW_EventLogger_EventTypeReplaySaveStats_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool if_success;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t group_mode;
	uint8_t rank;
};
struct COW_EventLogger_EventTypeHighlightsTrigger_StaticFields {
};
struct COW_EventLogger_EventTypeHighlightsTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeHighlightsTrigger_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeHighlightsTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeHighlightsTrigger_VTable vtable;
};
struct COW_EventLogger_EventTypeHighlightsTrigger_o {
	COW_EventLogger_EventTypeHighlightsTrigger_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t group_mode;
	uint32_t map_id;
	uint64_t match_id;
	uint32_t time;
};
struct COW_EventLogger_EventTypeReplaySaveInfo_StaticFields {
};
struct COW_EventLogger_EventTypeReplaySaveInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeReplaySaveInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeReplaySaveInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeReplaySaveInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeReplaySaveInfo_o {
	COW_EventLogger_EventTypeReplaySaveInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t group_mode;
	uint32_t map_id;
	uint64_t match_id;
	uint32_t channel;
	bool if_highlights;
	uint32_t replay_time;
	uint32_t highlights_time;
	uint8_t rank;
};
struct COW_EventLogger_EventTypeReplayPlayInfo_StaticFields {
};
struct COW_EventLogger_EventTypeReplayPlayInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeReplayPlayInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeReplayPlayInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeReplayPlayInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeReplayPlayInfo_o {
	COW_EventLogger_EventTypeReplayPlayInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t group_mode;
	uint32_t map_id;
	uint64_t match_id;
	uint32_t play_type;
	uint32_t view_time;
	uint32_t total_time;
};
struct COW_EventLogger_EventTypeHighLightFilterSetting_StaticFields {
};
struct COW_EventLogger_EventTypeHighLightFilterSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeHighLightFilterSetting_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeHighLightFilterSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeHighLightFilterSetting_VTable vtable;
};
struct COW_EventLogger_EventTypeHighLightFilterSetting_o {
	COW_EventLogger_EventTypeHighLightFilterSetting_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t event_id;
	bool if_check;
};
struct COW_EventLogger_EventTypeCupLobbyResult_StaticFields {
};
struct COW_EventLogger_EventTypeCupLobbyResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeCupLobbyResult_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeCupLobbyResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeCupLobbyResult_VTable vtable;
};
struct COW_EventLogger_EventTypeCupLobbyResult_o {
	COW_EventLogger_EventTypeCupLobbyResult_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t match_id;
	bool if_show;
	bool is_draw;
};
struct COW_EventLogger_EventTypeCDNTransferTrafficMonitor_StaticFields {
};
struct COW_EventLogger_EventTypeCDNTransferTrafficMonitor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeCDNTransferTrafficMonitor_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeCDNTransferTrafficMonitor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeCDNTransferTrafficMonitor_VTable vtable;
};
struct COW_EventLogger_EventTypeCDNTransferTrafficMonitor_o {
	COW_EventLogger_EventTypeCDNTransferTrafficMonitor_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t type;
	uint64_t transfer_size;
	uint32_t transfer_time;
};
struct COW_EventLogger_EventTypeWorkshopSceneEdit_StaticFields {
};
struct COW_EventLogger_EventTypeWorkshopSceneEdit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeWorkshopSceneEdit_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeWorkshopSceneEdit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeWorkshopSceneEdit_VTable vtable;
};
struct COW_EventLogger_EventTypeWorkshopSceneEdit_o {
	COW_EventLogger_EventTypeWorkshopSceneEdit_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t scene_edit_time;
	uint32_t close_shelf_cnt;
	uint32_t close_shelf_time;
	uint32_t change_camera_cnt;
	uint32_t free_camera_time;
	uint32_t adjust_floor_up_times;
	uint32_t adjust_floor_down_times;
	float adjust_floor_max_height;
	uint32_t top_view_time;
	uint32_t top_view_cnt;
	uint32_t max_grouped_cnt;
	uint32_t slot_id;
	System_String_o* workshop_code;
	uint32_t game_mode;
	uint32_t debug_time;
	uint32_t debug_cnt;
	uint32_t save_cnt;
	uint32_t intersection_edit_time;
	System_Collections_Generic_List_EventLogger_EventTypeWorkshopSceneEdit_SaveErrorInfo__o* save_error_infos;
	uint32_t click_console_cnt;
	uint32_t click_console_link_cnt;
	bool is_new_created;
	bool is_change_items;
	bool is_click_setting;
	bool is_click_mode_setting;
	bool is_enter_eca_edit;
	int32_t eca_edit_time;
	bool is_enter_ui_edit;
	int32_t ui_edit_time;
	System_Collections_Generic_List_EventLogger_EventTypeWorkshopSceneEdit_ExportBlockInfo__o* export_block_infos;
	System_Collections_Generic_List_EventLogger_EventTypeWorkshopSceneEdit_ImportBlockInfo__o* import_block_infos;
	uint32_t custom_game_mode;
	System_String_o* original_workshop_code;
};
struct COW_EventLogger_EventTypeWorkshopSceneEdit_SaveErrorInfo_StaticFields {
};
struct COW_EventLogger_EventTypeWorkshopSceneEdit_SaveErrorInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeWorkshopSceneEdit_SaveErrorInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeWorkshopSceneEdit_SaveErrorInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeWorkshopSceneEdit_SaveErrorInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeWorkshopSceneEdit_SaveErrorInfo_o {
	COW_EventLogger_EventTypeWorkshopSceneEdit_SaveErrorInfo_c *klass;
	void *monitor;
	uint32_t error_type;
	uint32_t cnt;
};
struct COW_EventLogger_EventTypeWorkshopSceneEdit_ExportBlockInfo_StaticFields {
};
struct COW_EventLogger_EventTypeWorkshopSceneEdit_ExportBlockInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeWorkshopSceneEdit_ExportBlockInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeWorkshopSceneEdit_ExportBlockInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeWorkshopSceneEdit_ExportBlockInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeWorkshopSceneEdit_ExportBlockInfo_o {
	COW_EventLogger_EventTypeWorkshopSceneEdit_ExportBlockInfo_c *klass;
	void *monitor;
	System_String_o* export_id;
	uint32_t block_cnt;
};
struct COW_EventLogger_EventTypeWorkshopSceneEdit_ImportBlockInfo_StaticFields {
};
struct COW_EventLogger_EventTypeWorkshopSceneEdit_ImportBlockInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeWorkshopSceneEdit_ImportBlockInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeWorkshopSceneEdit_ImportBlockInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeWorkshopSceneEdit_ImportBlockInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeWorkshopSceneEdit_ImportBlockInfo_o {
	COW_EventLogger_EventTypeWorkshopSceneEdit_ImportBlockInfo_c *klass;
	void *monitor;
	System_String_o* import_id;
	uint32_t block_cnt;
	int32_t result;
};
struct COW_EventLogger_EventTypeUGCRequestGameDataURL_StaticFields {
};
struct COW_EventLogger_EventTypeUGCRequestGameDataURL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCRequestGameDataURL_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCRequestGameDataURL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCRequestGameDataURL_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCRequestGameDataURL_o {
	COW_EventLogger_EventTypeUGCRequestGameDataURL_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t match_mode;
	uint32_t game_mode;
	System_String_o* workshop_code;
	uint64_t match_id;
	bool is_ingame_join;
	int32_t memory;
	int64_t inner_avail_storage;
	uint32_t quality;
	int32_t retry_times;
	int32_t request_result;
};
struct COW_EventLogger_EventTypeUGCLoadingGameDataDownload_StaticFields {
};
struct COW_EventLogger_EventTypeUGCLoadingGameDataDownload_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCLoadingGameDataDownload_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCLoadingGameDataDownload_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCLoadingGameDataDownload_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCLoadingGameDataDownload_o {
	COW_EventLogger_EventTypeUGCLoadingGameDataDownload_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t match_mode;
	uint32_t game_mode;
	System_String_o* workshop_code;
	uint64_t match_id;
	bool is_ingame_join;
	bool is_ingame_join_allowed;
	bool is_ingame_join_time_limit;
	int32_t ingame_join_time_limit;
	bool is_ingame_join_num_limit;
	int32_t ingame_join_num_limit;
	int32_t memory;
	int64_t inner_avail_storage;
	uint32_t quality;
	int32_t retry_times;
	uint64_t downloaded_size;
	bool is_client_cache;
	int32_t downloaded_result;
	int32_t timeout_errorcode;
};
struct COW_EventLogger_EventTypeUGCLoadingResDownload_StaticFields {
};
struct COW_EventLogger_EventTypeUGCLoadingResDownload_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCLoadingResDownload_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCLoadingResDownload_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCLoadingResDownload_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCLoadingResDownload_o {
	COW_EventLogger_EventTypeUGCLoadingResDownload_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t match_mode;
	uint32_t game_mode;
	System_String_o* workshop_code;
	uint64_t match_id;
	bool is_ingame_join;
	bool is_ingame_join_allowed;
	bool is_ingame_join_time_limit;
	int32_t ingame_join_time_limit;
	bool is_ingame_join_num_limit;
	int32_t ingame_join_num_limit;
	int32_t memory;
	int64_t inner_avail_storage;
	uint32_t quality;
	int32_t res_size;
	uint32_t downloaded_result;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_StaticFields {
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCCustomModeMapContent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCCustomModeMapContent_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_o {
	COW_EventLogger_EventTypeUGCCustomModeMapContent_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t slot_id;
	System_String_o* workshop_code;
	uint32_t map_id;
	uint32_t game_mode;
	uint32_t custom_game_mode;
	System_Collections_Generic_List_EventLogger_EventTypeUGCCustomModeMapContent_GraphInfo__o* graph_infos;
	System_Collections_Generic_List_EventLogger_EventTypeUGCCustomModeMapContent_BlockInfo__o* block_infos;
	System_Collections_Generic_List_EventLogger_EventTypeUGCCustomModeMapContent_HudInfo__o* hud_infos;
	System_Collections_Generic_List_EventLogger_EventTypeUGCCustomModeMapContent_ResourceInfo__o* resource_infos;
	bool is_eco_on;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_GraphInfo_StaticFields {
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_GraphInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_GraphInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCCustomModeMapContent_GraphInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCCustomModeMapContent_GraphInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_GraphInfo_o {
	COW_EventLogger_EventTypeUGCCustomModeMapContent_GraphInfo_c *klass;
	void *monitor;
	int32_t entity_type;
	System_String_o* entity_id;
	System_String_o* graph_id;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_BlockInfo_StaticFields {
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_BlockInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_BlockInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCCustomModeMapContent_BlockInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCCustomModeMapContent_BlockInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_BlockInfo_o {
	COW_EventLogger_EventTypeUGCCustomModeMapContent_BlockInfo_c *klass;
	void *monitor;
	int32_t block_id;
	int32_t block_cnt;
	System_String_o* graph_id;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_HudInfo_StaticFields {
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_HudInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_HudInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCCustomModeMapContent_HudInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCCustomModeMapContent_HudInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_HudInfo_o {
	COW_EventLogger_EventTypeUGCCustomModeMapContent_HudInfo_c *klass;
	void *monitor;
	uint32_t hud_id;
	bool is_bind_graph;
	uint32_t image_control_cnt;
	uint32_t text_control_cnt;
	uint32_t button_control_cnt;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_ResourceInfo_StaticFields {
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_ResourceInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_ResourceInfo_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeUGCCustomModeMapContent_ResourceInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeUGCCustomModeMapContent_ResourceInfo_VTable vtable;
};
struct COW_EventLogger_EventTypeUGCCustomModeMapContent_ResourceInfo_o {
	COW_EventLogger_EventTypeUGCCustomModeMapContent_ResourceInfo_c *klass;
	void *monitor;
	uint32_t resource_type;
	System_String_o* resource_id;
	uint32_t resource_cnt;
};
struct COW_EventLogger_EventTypeFreqSubscriptionTrigger_StaticFields {
};
struct COW_EventLogger_EventTypeFreqSubscriptionTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeFreqSubscriptionTrigger_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeFreqSubscriptionTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeFreqSubscriptionTrigger_VTable vtable;
};
struct COW_EventLogger_EventTypeFreqSubscriptionTrigger_o {
	COW_EventLogger_EventTypeFreqSubscriptionTrigger_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t subscription_source;
};
struct COW_EventLogger_EventTypePermanentValueToWeaponSkin_StaticFields {
};
struct COW_EventLogger_EventTypePermanentValueToWeaponSkin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypePermanentValueToWeaponSkin_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypePermanentValueToWeaponSkin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypePermanentValueToWeaponSkin_VTable vtable;
};
struct COW_EventLogger_EventTypePermanentValueToWeaponSkin_o {
	COW_EventLogger_EventTypePermanentValueToWeaponSkin_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint32_t weapon_skin_id;
	uint32_t cur_permanent_value;
	uint32_t acc_permanent_value;
};
struct COW_EventLogger_EventCPUFreq_StaticFields {
};
struct COW_EventLogger_EventCPUFreq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventCPUFreq_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventCPUFreq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventCPUFreq_VTable vtable;
};
struct COW_EventLogger_EventCPUFreq_o {
	COW_EventLogger_EventCPUFreq_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* device_model;
	bool is_under_clock;
	int32_t cpu_index;
	System_Collections_Generic_List_long__o* cpu_start_clock;
	System_Collections_Generic_List_long__o* cpu_end_clock;
};
struct COW_EventLogger_EventCPUFreq_RuntimeData_StaticFields {
	bool EnableLogCPU0or4;
	int32_t MaxSampleCPUNum;
	int32_t BigLittleCoreTestNum;
	int32_t CPUFreqSampleTimes;
	int32_t CPUFreqSampleIntervalFrames;
	float FirstSampleDelaySec;
};
struct COW_EventLogger_EventCPUFreq_RuntimeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventCPUFreq_RuntimeData_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventCPUFreq_RuntimeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventCPUFreq_RuntimeData_VTable vtable;
};
struct COW_EventLogger_EventCPUFreq_RuntimeData_o {
	COW_EventLogger_EventCPUFreq_RuntimeData_c *klass;
	void *monitor;
	int32_t RecordType;
	bool Recording;
	bool IsUnderClock;
	int32_t LeftWaitingTimes;
	int32_t SampledCpuNum;
	System_Collections_Generic_List_int__o* CpuIndices;
	System_Collections_Generic_List_List_List_long____o* CpuFrequencies;
	System_Collections_Generic_List_List_long___o* CurSampleFreq;
	System_Collections_Generic_List_uint__o* DelayCallSampleIDs;
};
struct COW_EventLogger_EventTypeScreenRecordSaveStats_StaticFields {
};
struct COW_EventLogger_EventTypeScreenRecordSaveStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeScreenRecordSaveStats_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeScreenRecordSaveStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeScreenRecordSaveStats_VTable vtable;
};
struct COW_EventLogger_EventTypeScreenRecordSaveStats_o {
	COW_EventLogger_EventTypeScreenRecordSaveStats_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool if_success;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t group_mode;
	int32_t video_time;
	int32_t type;
};
struct COW_EventLogger_EventTypeScreenRecordSetting_StaticFields {
};
struct COW_EventLogger_EventTypeScreenRecordSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeScreenRecordSetting_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeScreenRecordSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeScreenRecordSetting_VTable vtable;
};
struct COW_EventLogger_EventTypeScreenRecordSetting_o {
	COW_EventLogger_EventTypeScreenRecordSetting_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	bool if_available;
	bool if_replay_voice;
	bool if_gameplay_screen_record;
	bool if_system_screen_record;
	int32_t type;
};
struct COW_EventLogger_EventTypeHighPingPopUp_StaticFields {
};
struct COW_EventLogger_EventTypeHighPingPopUp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeHighPingPopUp_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeHighPingPopUp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeHighPingPopUp_VTable vtable;
};
struct COW_EventLogger_EventTypeHighPingPopUp_o {
	COW_EventLogger_EventTypeHighPingPopUp_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t group_mode;
	uint32_t choice;
};
struct COW_EventLogger_EventTypeScreenRecordDeleteStats_StaticFields {
};
struct COW_EventLogger_EventTypeScreenRecordDeleteStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeScreenRecordDeleteStats_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeScreenRecordDeleteStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeScreenRecordDeleteStats_VTable vtable;
};
struct COW_EventLogger_EventTypeScreenRecordDeleteStats_o {
	COW_EventLogger_EventTypeScreenRecordDeleteStats_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	int32_t video_time;
	int32_t type;
};
struct COW_EventLogger_EventTypeItemExposed_StaticFields {
};
struct COW_EventLogger_EventTypeItemExposed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeItemExposed_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeItemExposed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeItemExposed_VTable vtable;
};
struct COW_EventLogger_EventTypeItemExposed_o {
	COW_EventLogger_EventTypeItemExposed_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	System_String_o* first_tab;
	System_Collections_Generic_List_EventLogger_ExposedItem__o* items;
};
struct COW_EventLogger_ExposedItem_StaticFields {
};
struct COW_EventLogger_ExposedItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_ExposedItem_c {
	Il2CppClass_1 _1;
	COW_EventLogger_ExposedItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_ExposedItem_VTable vtable;
};
struct COW_EventLogger_ExposedItem_o {
	COW_EventLogger_ExposedItem_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t cnt;
};
struct COW_EventLogger_FPSData_StaticFields {
};
struct COW_EventLogger_FPSData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_FPSData_c {
	Il2CppClass_1 _1;
	COW_EventLogger_FPSData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_FPSData_VTable vtable;
};
struct COW_EventLogger_FPSData_o {
	COW_EventLogger_FPSData_c *klass;
	void *monitor;
	int32_t fps;
	int32_t step;
	float fps_devi;
	uint32_t fps_data_total_count;
	uint32_t fps_data_b10_count;
	uint32_t fps_data_b10_conti_count;
	uint32_t fps_data_b20_count;
	int32_t jitter_count;
	uint32_t jank_count;
	uint32_t big_jank_count;
	float max_jank_game_time;
	float max_jank_duration;
	float stutter_percent;
};
struct COW_EventLogger_EventTypeMetropolisChatSummary_StaticFields {
};
struct COW_EventLogger_EventTypeMetropolisChatSummary_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger_EventTypeMetropolisChatSummary_c {
	Il2CppClass_1 _1;
	COW_EventLogger_EventTypeMetropolisChatSummary_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger_EventTypeMetropolisChatSummary_VTable vtable;
};
struct COW_EventLogger_EventTypeMetropolisChatSummary_o {
	COW_EventLogger_EventTypeMetropolisChatSummary_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t account_id;
	uint64_t match_id;
	uint32_t map_id;
	uint32_t level;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t group_mode;
	uint64_t group_id;
	uint32_t chat_click_cnt;
	uint32_t police_word_message_cnt;
	uint32_t criminal_word_message_cnt;
	uint32_t word_channel_shield_cnt;
	uint32_t word_channel_status;
	uint32_t police_message_cnt;
	uint32_t police_channel_shield_cnt;
	uint32_t police_channel_status;
	uint32_t criminal_message_cnt;
	uint32_t criminal_channel_shield_cnt;
	uint32_t criminal_channel_status;
};
struct COW_EventLogger__LogLobbyPerformanceStatsLoadTime_c__AnonStorey0_StaticFields {
};
struct COW_EventLogger__LogLobbyPerformanceStatsLoadTime_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogLobbyPerformanceStatsLoadTime_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogLobbyPerformanceStatsLoadTime_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogLobbyPerformanceStatsLoadTime_c__AnonStorey0_VTable vtable;
};
struct COW_EventLogger__LogLobbyPerformanceStatsLoadTime_c__AnonStorey0_o {
	COW_EventLogger__LogLobbyPerformanceStatsLoadTime_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t pageType;
};
struct COW_EventLogger__LogLobbyPerformanceStatsFPS_c__AnonStorey1_StaticFields {
};
struct COW_EventLogger__LogLobbyPerformanceStatsFPS_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogLobbyPerformanceStatsFPS_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogLobbyPerformanceStatsFPS_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogLobbyPerformanceStatsFPS_c__AnonStorey1_VTable vtable;
};
struct COW_EventLogger__LogLobbyPerformanceStatsFPS_c__AnonStorey1_o {
	COW_EventLogger__LogLobbyPerformanceStatsFPS_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t pageType;
};
struct COW_EventLogger__LogNavigate_c__AnonStorey2_StaticFields {
};
struct COW_EventLogger__LogNavigate_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogNavigate_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogNavigate_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogNavigate_c__AnonStorey2_VTable vtable;
};
struct COW_EventLogger__LogNavigate_c__AnonStorey2_o {
	COW_EventLogger__LogNavigate_c__AnonStorey2_c *klass;
	void *monitor;
	System_String_o* to;
	System_String_o* from;
};
struct COW_EventLogger__LogClickByValue_c__AnonStorey3_StaticFields {
};
struct COW_EventLogger__LogClickByValue_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogClickByValue_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogClickByValue_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogClickByValue_c__AnonStorey3_VTable vtable;
};
struct COW_EventLogger__LogClickByValue_c__AnonStorey3_o {
	COW_EventLogger__LogClickByValue_c__AnonStorey3_c *klass;
	void *monitor;
	System_String_o* name;
};
struct COW_EventLogger__LogClick_c__AnonStorey4_StaticFields {
};
struct COW_EventLogger__LogClick_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogClick_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogClick_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogClick_c__AnonStorey4_VTable vtable;
};
struct COW_EventLogger__LogClick_c__AnonStorey4_o {
	COW_EventLogger__LogClick_c__AnonStorey4_c *klass;
	void *monitor;
	System_String_o* name;
};
struct COW_EventLogger__LogUINavigationClose_c__AnonStorey5_StaticFields {
};
struct COW_EventLogger__LogUINavigationClose_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogUINavigationClose_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogUINavigationClose_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogUINavigationClose_c__AnonStorey5_VTable vtable;
};
struct COW_EventLogger__LogUINavigationClose_c__AnonStorey5_o {
	COW_EventLogger__LogUINavigationClose_c__AnonStorey5_c *klass;
	void *monitor;
	System_String_o* page_name;
};
struct COW_EventLogger__LogUGCMapDetailsPopup_c__AnonStorey6_StaticFields {
};
struct COW_EventLogger__LogUGCMapDetailsPopup_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogUGCMapDetailsPopup_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogUGCMapDetailsPopup_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogUGCMapDetailsPopup_c__AnonStorey6_VTable vtable;
};
struct COW_EventLogger__LogUGCMapDetailsPopup_c__AnonStorey6_o {
	COW_EventLogger__LogUGCMapDetailsPopup_c__AnonStorey6_c *klass;
	void *monitor;
	uint32_t scene;
	System_String_o* code;
};
struct COW_EventLogger__LogPopupWindowClose_c__AnonStorey7_StaticFields {
};
struct COW_EventLogger__LogPopupWindowClose_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogPopupWindowClose_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogPopupWindowClose_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogPopupWindowClose_c__AnonStorey7_VTable vtable;
};
struct COW_EventLogger__LogPopupWindowClose_c__AnonStorey7_o {
	COW_EventLogger__LogPopupWindowClose_c__AnonStorey7_c *klass;
	void *monitor;
	System_String_o* windowName;
};
struct COW_EventLogger__LogPopularUGCFirst_c__AnonStorey8_StaticFields {
};
struct COW_EventLogger__LogPopularUGCFirst_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogPopularUGCFirst_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogPopularUGCFirst_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogPopularUGCFirst_c__AnonStorey8_VTable vtable;
};
struct COW_EventLogger__LogPopularUGCFirst_c__AnonStorey8_o {
	COW_EventLogger__LogPopularUGCFirst_c__AnonStorey8_c *klass;
	void *monitor;
	System_String_o* workshopname;
};
struct COW_EventLogger__LogPopularUGC_c__AnonStorey9_StaticFields {
};
struct COW_EventLogger__LogPopularUGC_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogPopularUGC_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogPopularUGC_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogPopularUGC_c__AnonStorey9_VTable vtable;
};
struct COW_EventLogger__LogPopularUGC_c__AnonStorey9_o {
	COW_EventLogger__LogPopularUGC_c__AnonStorey9_c *klass;
	void *monitor;
	System_String_o* workshopname;
};
struct COW_EventLogger__LogWeekUGCFirst_c__AnonStoreyA_StaticFields {
};
struct COW_EventLogger__LogWeekUGCFirst_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogWeekUGCFirst_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogWeekUGCFirst_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogWeekUGCFirst_c__AnonStoreyA_VTable vtable;
};
struct COW_EventLogger__LogWeekUGCFirst_c__AnonStoreyA_o {
	COW_EventLogger__LogWeekUGCFirst_c__AnonStoreyA_c *klass;
	void *monitor;
	System_String_o* workshopname;
};
struct COW_EventLogger__LogWeekUGC_c__AnonStoreyB_StaticFields {
};
struct COW_EventLogger__LogWeekUGC_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogWeekUGC_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogWeekUGC_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogWeekUGC_c__AnonStoreyB_VTable vtable;
};
struct COW_EventLogger__LogWeekUGC_c__AnonStoreyB_o {
	COW_EventLogger__LogWeekUGC_c__AnonStoreyB_c *klass;
	void *monitor;
	System_String_o* workshopname;
};
struct COW_EventLogger__LogRecommendList_c__AnonStoreyC_StaticFields {
};
struct COW_EventLogger__LogRecommendList_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogRecommendList_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogRecommendList_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogRecommendList_c__AnonStoreyC_VTable vtable;
};
struct COW_EventLogger__LogRecommendList_c__AnonStoreyC_o {
	COW_EventLogger__LogRecommendList_c__AnonStoreyC_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* data;
};
struct COW_EventLogger__LogBroadCastType_c__AnonStoreyD_StaticFields {
};
struct COW_EventLogger__LogBroadCastType_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogBroadCastType_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogBroadCastType_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogBroadCastType_c__AnonStoreyD_VTable vtable;
};
struct COW_EventLogger__LogBroadCastType_c__AnonStoreyD_o {
	COW_EventLogger__LogBroadCastType_c__AnonStoreyD_c *klass;
	void *monitor;
	int32_t type;
};
struct COW_EventLogger__CDNDownFail_c__AnonStoreyE_StaticFields {
};
struct COW_EventLogger__CDNDownFail_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__CDNDownFail_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_EventLogger__CDNDownFail_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__CDNDownFail_c__AnonStoreyE_VTable vtable;
};
struct COW_EventLogger__CDNDownFail_c__AnonStoreyE_o {
	COW_EventLogger__CDNDownFail_c__AnonStoreyE_c *klass;
	void *monitor;
	System_String_o* targetUrl;
	int32_t failType;
	System_String_o* failReason;
};
struct COW_EventLogger__CDNDownFail_c__AnonStoreyF_StaticFields {
};
struct COW_EventLogger__CDNDownFail_c__AnonStoreyF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__CDNDownFail_c__AnonStoreyF_c {
	Il2CppClass_1 _1;
	COW_EventLogger__CDNDownFail_c__AnonStoreyF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__CDNDownFail_c__AnonStoreyF_VTable vtable;
};
struct COW_EventLogger__CDNDownFail_c__AnonStoreyF_o {
	COW_EventLogger__CDNDownFail_c__AnonStoreyF_c *klass;
	void *monitor;
	System_String_o* clientIP;
	System_String_o* networkType;
	COW_EventLogger__CDNDownFail_c__AnonStoreyE_o* __f__ref_14;
};
struct COW_EventLogger__LogProtocolStats_c__AnonStorey10_StaticFields {
};
struct COW_EventLogger__LogProtocolStats_c__AnonStorey10_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogProtocolStats_c__AnonStorey10_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogProtocolStats_c__AnonStorey10_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogProtocolStats_c__AnonStorey10_VTable vtable;
};
struct COW_EventLogger__LogProtocolStats_c__AnonStorey10_o {
	COW_EventLogger__LogProtocolStats_c__AnonStorey10_c *klass;
	void *monitor;
	System_String_o* protocol;
};
struct COW_EventLogger__LogAutoSearchItemInfo_c__AnonStorey11_StaticFields {
};
struct COW_EventLogger__LogAutoSearchItemInfo_c__AnonStorey11_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogAutoSearchItemInfo_c__AnonStorey11_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogAutoSearchItemInfo_c__AnonStorey11_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogAutoSearchItemInfo_c__AnonStorey11_VTable vtable;
};
struct COW_EventLogger__LogAutoSearchItemInfo_c__AnonStorey11_o {
	COW_EventLogger__LogAutoSearchItemInfo_c__AnonStorey11_c *klass;
	void *monitor;
	uint32_t itemDataID;
};
struct COW_EventLogger__LogAutoSearchPickInfo_c__AnonStorey12_StaticFields {
};
struct COW_EventLogger__LogAutoSearchPickInfo_c__AnonStorey12_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__LogAutoSearchPickInfo_c__AnonStorey12_c {
	Il2CppClass_1 _1;
	COW_EventLogger__LogAutoSearchPickInfo_c__AnonStorey12_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__LogAutoSearchPickInfo_c__AnonStorey12_VTable vtable;
};
struct COW_EventLogger__LogAutoSearchPickInfo_c__AnonStorey12_o {
	COW_EventLogger__LogAutoSearchPickInfo_c__AnonStorey12_c *klass;
	void *monitor;
	uint32_t itemDataID;
};
struct COW_EventLogger__StartLogCPUFrequencies_c__AnonStorey13_StaticFields {
};
struct COW_EventLogger__StartLogCPUFrequencies_c__AnonStorey13_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventLogger__StartLogCPUFrequencies_c__AnonStorey13_c {
	Il2CppClass_1 _1;
	COW_EventLogger__StartLogCPUFrequencies_c__AnonStorey13_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventLogger__StartLogCPUFrequencies_c__AnonStorey13_VTable vtable;
};
struct COW_EventLogger__StartLogCPUFrequencies_c__AnonStorey13_o {
	COW_EventLogger__StartLogCPUFrequencies_c__AnonStorey13_c *klass;
	void *monitor;
	int32_t recordType;
};
struct COW_FacebookUtility_StaticFields {
	COW_FacebookUtility_o* _instance;
	System_String_o* FacebookURL_Web;
	System_String_o* FacebookURL_APP;
};
struct COW_FacebookUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FacebookUtility_c {
	Il2CppClass_1 _1;
	COW_FacebookUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FacebookUtility_VTable vtable;
};
struct COW_FacebookUtility_o {
	COW_FacebookUtility_c *klass;
	void *monitor;
	System_Action_string__o* OnLoginFailed;
	System_Action_o* OnLoginSucess;
	System_Action_o* OnLoginCancel;
};
struct COW_FirebaseManager_StaticFields {
	bool _PendingShutdown;
	bool _IsInited_k__BackingField;
	bool _IsIniting_k__BackingField;
	bool _IsOK_k__BackingField;
	System_Collections_Generic_HashSet_Action__o* _InitCallbacks;
	System_Action_Task_DependencyStatus___o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	System_Action_o* __f__am_cache2;
};
struct COW_FirebaseManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FirebaseManager_c {
	Il2CppClass_1 _1;
	COW_FirebaseManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FirebaseManager_VTable vtable;
};
struct COW_FirebaseManager_o {
	COW_FirebaseManager_c *klass;
	void *monitor;
};
struct COW_FirebaseManager_Crashlytics_StaticFields {
	bool _CrashlyticsInited_k__BackingField;
};
struct COW_FirebaseManager_Crashlytics_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FirebaseManager_Crashlytics_c {
	Il2CppClass_1 _1;
	COW_FirebaseManager_Crashlytics_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FirebaseManager_Crashlytics_VTable vtable;
};
struct COW_FirebaseManager_Crashlytics_o {
	COW_FirebaseManager_Crashlytics_c *klass;
	void *monitor;
};
struct COW_FirebaseManager_Analytics_StaticFields {
	bool _AnalyticsInited_k__BackingField;
	System_Converter_KeyValuePair_string__string___Parameter__o* __f__am_cache0;
};
struct COW_FirebaseManager_Analytics_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FirebaseManager_Analytics_c {
	Il2CppClass_1 _1;
	COW_FirebaseManager_Analytics_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FirebaseManager_Analytics_VTable vtable;
};
struct COW_FirebaseManager_Analytics_o {
	COW_FirebaseManager_Analytics_c *klass;
	void *monitor;
};
struct COW_FirebaseManager_Messaging_StaticFields {
	bool _MessagingInited_k__BackingField;
	bool _MessagingIniting_k__BackingField;
	System_Action_o* OnInited;
	System_Action_string__o* OnReceivedToken;
	System_EventHandler_TokenReceivedEventArgs__o* __f__mg_cache0;
	System_EventHandler_MessageReceivedEventArgs__o* __f__mg_cache1;
	System_Action_Task__o* __f__am_cache0;
	System_Action_Task_string___o* __f__am_cache1;
};
struct COW_FirebaseManager_Messaging_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FirebaseManager_Messaging_c {
	Il2CppClass_1 _1;
	COW_FirebaseManager_Messaging_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FirebaseManager_Messaging_VTable vtable;
};
struct COW_FirebaseManager_Messaging_o {
	COW_FirebaseManager_Messaging_c *klass;
	void *monitor;
};
struct COW_FirebaseManager_Messaging_FirebaseMessagingDelegate_StaticFields {
};
struct COW_FirebaseManager_Messaging_FirebaseMessagingDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OverrideOpenedWith;
	VirtualInvokeData _5_CanProcess;
	VirtualInvokeData _6_Process;
};
struct COW_FirebaseManager_Messaging_FirebaseMessagingDelegate_c {
	Il2CppClass_1 _1;
	COW_FirebaseManager_Messaging_FirebaseMessagingDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FirebaseManager_Messaging_FirebaseMessagingDelegate_VTable vtable;
};
struct COW_FirebaseManager_Messaging_FirebaseMessagingDelegate_o {
	COW_FirebaseManager_Messaging_FirebaseMessagingDelegate_c *klass;
	void *monitor;
};
struct COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0_StaticFields {
};
struct COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0_VTable vtable;
};
struct COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0_o {
	COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* topic;
	System_Action_string__bool__string__o* callback;
};
struct COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0__SubscribeTopic_c__AnonStorey1_StaticFields {
};
struct COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0__SubscribeTopic_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0__SubscribeTopic_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0__SubscribeTopic_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0__SubscribeTopic_c__AnonStorey1_VTable vtable;
};
struct COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0__SubscribeTopic_c__AnonStorey1_o {
	COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0__SubscribeTopic_c__AnonStorey1_c *klass;
	void *monitor;
	bool isOK;
	System_String_o* errorMessage;
	COW_FirebaseManager_Messaging__SubscribeTopic_c__AnonStorey0_o* __f__ref_0;
};
struct COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2_StaticFields {
};
struct COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2_VTable vtable;
};
struct COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2_o {
	COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2_c *klass;
	void *monitor;
	System_String_o* topic;
	System_Action_string__bool__string__o* callback;
};
struct COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2__UnsubscribeTopic_c__AnonStorey3_StaticFields {
};
struct COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2__UnsubscribeTopic_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2__UnsubscribeTopic_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2__UnsubscribeTopic_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2__UnsubscribeTopic_c__AnonStorey3_VTable vtable;
};
struct COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2__UnsubscribeTopic_c__AnonStorey3_o {
	COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2__UnsubscribeTopic_c__AnonStorey3_c *klass;
	void *monitor;
	bool isOK;
	System_String_o* errorMessage;
	COW_FirebaseManager_Messaging__UnsubscribeTopic_c__AnonStorey2_o* __f__ref_2;
};
struct COW_COWGameBase_StaticFields {
};
struct COW_COWGameBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _65535__ctor;
};
struct COW_COWGameBase_c {
	Il2CppClass_1 _1;
	COW_COWGameBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_COWGameBase_VTable vtable;
};
struct COW_COWGameBase_o {
	COW_COWGameBase_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
};
struct COW_GameFacade_StaticFields {
	GCommon_BaseGame_o* CurrentGame;
	COW_MatchGame_o* CurrentMatchGame;
	System_String_o* KEY_IS_BLACK_BLOOD;
	System_String_o* KEY_CUSTOMROOM_IS_BLOOD_SHOW;
	System_String_o* KEY_CUSTOMROOM_IS_SAFEZONE_DAMAGE_EFFECT_SHOW;
	System_String_o* KEY_DEMAGE_LABELTYPE;
	System_String_o* UILOADING;
	int32_t m_bloodType;
	int32_t m_BloodConfigType;
	bool IsPCClient;
	uint64_t LocalPlayerUserID;
	uint8_t RegionID;
	System_String_o* RegionName;
	System_String_o* NotiRegionName;
	bool OfflineMode;
	System_String_o* GameServerAddr;
	int32_t GameServerPort;
	uint64_t GameServerMatchID;
	uint64_t GameServerServiceMatchID;
	System_String_o* GameServerToken;
	System_String_o* GameServerSecretKey;
	System_String_o* DebugNickName;
	bool IsMUDP;
	COW_MapConfigData_o* m_GameServerMapConfigData;
	uint32_t m_GameServerMapID;
	uint32_t m_GameServerGameMode;
	bool isCabinBR;
	bool TestModeButton;
	uint32_t GameServerMatchMode;
	uint32_t GameServerGroupMode;
	uint32_t GameServerRoomRole;
	uint32_t GameServerRoomType;
	uint32_t GameServerDifficult;
	int32_t LastGameReturnToLobbyReason;
	bool IsReconnect;
	bool IsLobbyReconnect;
	bool NeedClearReconnectInfo;
	bool IsObserver;
	bool LastGameNeedReconnect;
	bool LastGameNeedReconnectIsWaitingIsland;
	System_String_o* LastGameReturnToLobbyReasonTxt;
	uint64_t LastGameNeedReconnectServiceMatchID;
	uint32_t LastGameReconnectTimes;
	uint64_t LastGameReconnectStartMoment;
	uint32_t LobbyCustomRoomIndex;
	uint32_t InGameCustomRoomIndex;
	bool IsROGPhone;
	bool IsSpecialPool;
	bool IsEmulatorPool;
	bool GameMainSceneLoadedByAb;
	System_Byte_array* GameServerUGCLevelDataBytes;
	bool IsUGCGameDataLoadedByRunner;
	System_String_o* GameServerUGCGameDataUrl;
	System_Byte_array* GameServerWorkshopModeSettings;
	message_FEIGJAGLKLM_o* GameServerWorkshopModeSettingsDeserialized;
	System_String_o* GameServerWorkshopShareCodek;
	System_String_o* GameServerWorkshopMapName;
	int32_t LobbyUGCLoadingResourceState;
	System_Collections_Generic_List_ulong__o* LobbyUGCLoadingUnfinishedPlayers;
	COW_Gameplay_UGC_UGCResInfo_o* UGCGameResInfoForLocalTest;
	bool IsUGCDownloadingNotNecessaryResInGame;
	bool IsWaitingRoom;
	bool IsMatchStarted;
	uint32_t LevelVisualStyle;
	uint32_t GamePlayOpen;
	bool IsHalfWayJoin;
	uint32_t LastUGCGameQuitReason;
	bool HideLobbyShadow;
	float ReplayLobbyBGAnimTimeStamp;
	bool FirstPlayLobbyBGAnim;
	bool _IsAddicticUser;
	bool _IsAddictMatchUser;
	System_String_o* AddicticFloating;
	uint64_t AddictAllTime;
	uint64_t AddictMatchTime;
	uint64_t StartTvTime;
	uint64_t FinishTvTime;
	uint64_t LastTvTime;
	bool _DeviceMaxConfirm;
	uint32_t chessType;
	bool UseBountyWaitingIsland;
	uint32_t booyahtimes;
	bool ReleaseLightmapMemoryOnUnloading;
	bool UnloadEmbeddedSceneObjects;
	System_Collections_Generic_List_uint__o* m_FootstepEnableMaps;
	bool IsUGCUserEventlogSended;
	System_String_array* m_WeaponDecreaseBackType;
	float STREAMING_BAND_RANGE_X;
	float STREAMING_BAND_RANGE_Y;
	float STREAMING_BAND_RANGE_Z;
	bool NeedReloadCSVDataToMemory;
	System_Collections_Generic_List_CSVBaseData__o* VersionGameVar;
	bool IsCloseScreenShotWnd;
	bool NeedNGUIWidgetUpdateOpt;
	bool NeedRejoinWorldChannel;
	bool NeedRejoinMentoringChannel;
	bool NeedToLoadMPScene;
	bool IsSkillBanedByA124;
	bool IsFinishFirstGotoLobbyAfterLogin;
	COW_PerformacneMonitor_o* m_BattlePerfMonitor;
	int32_t s_UseNewRunning;
	bool _PopEvents_k__BackingField;
	bool IsGroupUIOpen;
	System_Collections_Generic_Dictionary_uint__string__o* m_GameModeIDToNameDic;
	bool m_iceWallMakerState;
	COW_UIModelWeaponProficiency_o* m_UIModelWeaponProficiency;
	COW_UIModelNewVault_o* m_UIModelNewVault;
	COW_UIModelMatch_o* m_UIModelMatch;
	COW_UIModelSpectator_o* m_UIModelSpectator;
	COW_UIModelCollection_o* m_UIModelCollection;
	COW_UIModelOptionalDownload_o* m_ModelOptionalDownload;
	COW_UIModelStoreBox_o* m_UIModelStoreBox;
	COW_UIModelFriends_o* m_UIModelFriends;
	uint32_t _ResourceLoadCount_k__BackingField;
	bool HasPlayedFirstGameFlag;
	bool HasFirstGameLandFlag;
	bool openingMovieRegionEnable;
	bool m_EmulatorChecked;
	bool m_IsEmulator;
	uint64_t NewVersionStartTime;
	uint64_t OldVersionEndTime;
	bool IsLatestReleaseVersionByVersionList;
	bool IsLatestReleaseVersionByServer;
	System_Collections_Generic_List_uint__o* m_ListPreCloseTime;
	System_Int32_array* m_SaveInstructItemTypes;
};
struct COW_GameFacade_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameFacade_c {
	Il2CppClass_1 _1;
	COW_GameFacade_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameFacade_VTable vtable;
};
struct COW_GameFacade_o {
	COW_GameFacade_c *klass;
	void *monitor;
};
struct COW_GameFacade__SendServerRequest_c__AnonStorey0_TRes__StaticFields {
};
struct COW_GameFacade__SendServerRequest_c__AnonStorey0_TRes__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameFacade__SendServerRequest_c__AnonStorey0_TRes__c {
	Il2CppClass_1 _1;
	COW_GameFacade__SendServerRequest_c__AnonStorey0_TRes__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameFacade__SendServerRequest_c__AnonStorey0_TRes__VTable vtable;
};
struct COW_GameFacade__SendServerRequest_c__AnonStorey0_TRes__o {
	COW_GameFacade__SendServerRequest_c__AnonStorey0_TRes__c *klass;
	void *monitor;
	System_Action_HttpErrorCodek__object__o* onFinished;
};
struct COW_StreamerFuncImpl_StaticFields {
};
struct COW_StreamerFuncImpl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetTargetPlayer;
	VirtualInvokeData _5_LoadSceneAsync;
	VirtualInvokeData _6_GetStreamSceneAB;
	VirtualInvokeData _7_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _8_OnLoadSceneFinish;
	VirtualInvokeData _9_RepeatAction;
	VirtualInvokeData _10_NotifySceneEvent;
};
struct COW_StreamerFuncImpl_c {
	Il2CppClass_1 _1;
	COW_StreamerFuncImpl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_StreamerFuncImpl_VTable vtable;
};
struct COW_StreamerFuncImpl_o {
	COW_StreamerFuncImpl_c *klass;
	void *monitor;
};
struct COW_UMAImpl_StaticFields {
};
struct COW_UMAImpl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetAssetIndexResource;
	VirtualInvokeData _5_GetDynamicAssetLoaderType;
};
struct COW_UMAImpl_c {
	Il2CppClass_1 _1;
	COW_UMAImpl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UMAImpl_VTable vtable;
};
struct COW_UMAImpl_o {
	COW_UMAImpl_c *klass;
	void *monitor;
};
struct COW_VibrateImpl_StaticFields {
};
struct COW_VibrateImpl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_EnableVibrateFeature;
};
struct COW_VibrateImpl_c {
	Il2CppClass_1 _1;
	COW_VibrateImpl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VibrateImpl_VTable vtable;
};
struct COW_VibrateImpl_o {
	COW_VibrateImpl_c *klass;
	void *monitor;
};
struct COW_NetworkImpl_StaticFields {
};
struct COW_NetworkImpl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_EnableUnZipOptimize;
};
struct COW_NetworkImpl_c {
	Il2CppClass_1 _1;
	COW_NetworkImpl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NetworkImpl_VTable vtable;
};
struct COW_NetworkImpl_o {
	COW_NetworkImpl_c *klass;
	void *monitor;
};
struct COW_MatchGame_StaticFields {
};
struct COW_MatchGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _65535__ctor;
};
struct COW_MatchGame_c {
	Il2CppClass_1 _1;
	COW_MatchGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MatchGame_VTable vtable;
};
struct COW_MatchGame_o {
	COW_MatchGame_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* m_PendingBrokenBehaviorMsgList;
	bool m_IsLocalPlayerHasToxicBehavior;
};
struct COW_GamePlay_ADS1v1SpawnAreaFence_StaticFields {
};
struct COW_GamePlay_ADS1v1SpawnAreaFence_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ADS1v1SpawnAreaFence_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ADS1v1SpawnAreaFence_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ADS1v1SpawnAreaFence_VTable vtable;
};
struct COW_GamePlay_ADS1v1SpawnAreaFence_o {
	COW_GamePlay_ADS1v1SpawnAreaFence_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_Airdrop_StaticFields {
};
struct COW_GamePlay_Airdrop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_SyncReEnter;
	VirtualInvokeData _68_GetAiropDropType;
	VirtualInvokeData _69_InitAirdropSpawnPostion;
	VirtualInvokeData _70_InitAirdropSpawnTime;
	VirtualInvokeData _71_SyncServerLanded;
};
struct COW_GamePlay_Airdrop_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Airdrop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Airdrop_VTable vtable;
};
struct COW_GamePlay_Airdrop_o {
	COW_GamePlay_Airdrop_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	UnityEngine_Animator_o* m_AirdropAnim;
	UnityEngine_Vector3_o LPJGJCMGKPI;
	bool IsLanding;
	uint32_t CCHLODMLGGC;
	bool KDJCFMAIBOA;
	bool GAPDNODLCJN;
};
struct COW_GamePlay_Airdrop_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_Airdrop_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Airdrop_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Airdrop_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Airdrop_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_Airdrop_HHCBNAPCKHF_o {
	COW_GamePlay_Airdrop_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
	UnityEngine_Vector3_o LMNBBBCKMGB;
};
struct COW_GamePlay_AirdropCarepackage_StaticFields {
	COW_GamePlay_AirdropCarepackage_LNJAJODHDMP_o* AirdropSyncEvent;
};
struct COW_GamePlay_AirdropCarepackage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_SyncReEnter;
	VirtualInvokeData _68_GetAiropDropType;
	VirtualInvokeData _69_InitAirdropSpawnPostion;
	VirtualInvokeData _70_InitAirdropSpawnTime;
	VirtualInvokeData _71_SyncServerLanded;
};
struct COW_GamePlay_AirdropCarepackage_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AirdropCarepackage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AirdropCarepackage_VTable vtable;
};
struct COW_GamePlay_AirdropCarepackage_o {
	COW_GamePlay_AirdropCarepackage_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	UnityEngine_Animator_o* m_AirdropAnim;
	UnityEngine_Vector3_o LPJGJCMGKPI;
	bool IsLanding;
	uint32_t CCHLODMLGGC;
	bool Airdrop_KDJCFMAIBOA;
	bool Airdrop_GAPDNODLCJN;
	COW_GamePlay_CarepackageUAV_o* AHCICCHDHMO;
	UnityEngine_GameObject_o* UAV_Transform;
	float UAV_Time;
	bool AOOLCDHBAAF;
	bool JHKIGNHPLKO;
};
struct COW_GamePlay_AirdropCarepackage_LNJAJODHDMP_StaticFields {
};
struct COW_GamePlay_AirdropCarepackage_LNJAJODHDMP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AirdropCarepackage_LNJAJODHDMP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AirdropCarepackage_LNJAJODHDMP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AirdropCarepackage_LNJAJODHDMP_VTable vtable;
};
struct COW_GamePlay_AirdropCarepackage_LNJAJODHDMP_o {
	COW_GamePlay_AirdropCarepackage_LNJAJODHDMP_c *klass;
	void *monitor;
	uint32_t CCHLODMLGGC;
	UnityEngine_Vector3_o NCGOCDAJLCD;
	bool ONMBNPCLFGE;
	float EADKGMNJKAK;
};
struct COW_GamePlay_AirdropCarepackage_DGEMFLPENNM_StaticFields {
};
struct COW_GamePlay_AirdropCarepackage_DGEMFLPENNM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_AirdropCarepackage_DGEMFLPENNM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AirdropCarepackage_DGEMFLPENNM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AirdropCarepackage_DGEMFLPENNM_VTable vtable;
};
struct COW_GamePlay_AirdropCarepackage_DGEMFLPENNM_o {
	COW_GamePlay_AirdropCarepackage_DGEMFLPENNM_c *klass;
	void *monitor;
	float AKAJHMHFKMG;
	COW_GamePlay_AirdropCarepackage_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_AirdropCarepackage_DPPCBNDMEGK_StaticFields {
};
struct COW_GamePlay_AirdropCarepackage_DPPCBNDMEGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_AirdropCarepackage_DPPCBNDMEGK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AirdropCarepackage_DPPCBNDMEGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AirdropCarepackage_DPPCBNDMEGK_VTable vtable;
};
struct COW_GamePlay_AirdropCarepackage_DPPCBNDMEGK_o {
	COW_GamePlay_AirdropCarepackage_DPPCBNDMEGK_c *klass;
	void *monitor;
	float AKAJHMHFKMG;
	COW_GamePlay_AirdropCarepackage_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_AirdropNormal_StaticFields {
	float CLANKDGHJHC;
};
struct COW_GamePlay_AirdropNormal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_SyncReEnter;
	VirtualInvokeData _68_GetAiropDropType;
	VirtualInvokeData _69_InitAirdropSpawnPostion;
	VirtualInvokeData _70_InitAirdropSpawnTime;
	VirtualInvokeData _71_SyncServerLanded;
};
struct COW_GamePlay_AirdropNormal_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AirdropNormal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AirdropNormal_VTable vtable;
};
struct COW_GamePlay_AirdropNormal_o {
	COW_GamePlay_AirdropNormal_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	UnityEngine_Animator_o* m_AirdropAnim;
	UnityEngine_Vector3_o LPJGJCMGKPI;
	bool IsLanding;
	uint32_t CCHLODMLGGC;
	bool Airdrop_KDJCFMAIBOA;
	bool Airdrop_GAPDNODLCJN;
	UnityEngine_GameObject_o* m_Parachute;
	float CONKNLBCOLH;
	UnityEngine_GameObject_o* EPKEHAOJGCK;
	float NOEOFDHFCDA;
	UnityEngine_GameObject_o* MLENEIEMGLJ;
};
struct COW_GamePlay_CarepackageUAV_StaticFields {
};
struct COW_GamePlay_CarepackageUAV_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CarepackageUAV_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CarepackageUAV_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CarepackageUAV_VTable vtable;
};
struct COW_GamePlay_CarepackageUAV_o {
	COW_GamePlay_CarepackageUAV_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float Leave_Time;
	float Leave_Speed;
};
struct COW_Gameplay_AIAnimEventHandle_StaticFields {
};
struct COW_Gameplay_AIAnimEventHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_AIAnimEventHandle_c {
	Il2CppClass_1 _1;
	COW_Gameplay_AIAnimEventHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_AIAnimEventHandle_VTable vtable;
};
struct COW_Gameplay_AIAnimEventHandle_o {
	COW_Gameplay_AIAnimEventHandle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* m_CacheTransform;
	COW_GamePlay_NetworkAIPawn_o* m_Owner;
};
struct GCommon_AnimationLayerDef_StaticFields {
	int32_t BASE_LAYER;
	int32_t UPPER_BODY_LAYER;
	int32_t UPPER_BODY_ADDITIVE_LAYER;
	int32_t LAYER_NB;
	System_String_array* LayerNames;
};
struct GCommon_AnimationLayerDef_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GCommon_AnimationLayerDef_c {
	Il2CppClass_1 _1;
	GCommon_AnimationLayerDef_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_AnimationLayerDef_VTable vtable;
};
struct GCommon_AnimationLayerDef_o {
	GCommon_AnimationLayerDef_c *klass;
	void *monitor;
};
struct GCommon_AnimationIDDef_StaticFields {
	GCommon_AnimationID_o ANIM_0_WALKING;
	GCommon_AnimationID_o ANIM_0_JUMP;
	GCommon_AnimationID_o ANIM_0_JUMP_LAND;
	GCommon_AnimationID_o ANIM_0_STAND_TO_CRAWL;
	GCommon_AnimationID_o ANIM_0_CRAWL_TO_STAND;
	GCommon_AnimationID_o ANIM_0_FALLING;
	GCommon_AnimationID_o ANIM_0_FALLING_LAND;
	GCommon_AnimationID_o ANIM_0_DASH;
	GCommon_AnimationID_o ANIM_0_CROUCH;
	GCommon_AnimationID_o ANIM_0_CRAWL;
	GCommon_AnimationID_o ANIM_0_LOCKWALKING;
	GCommon_AnimationID_o ANIM_0_CRAWL_FIRE;
	GCommon_AnimationID_o ANIM_0_CRAWL_CHANGECLIP;
	GCommon_AnimationID_o ANIM_0_CRAWL_CHANGEWEAPON;
	GCommon_AnimationID_o ANIM_0_CROUCH_TO_CRAWL;
	GCommon_AnimationID_o ANIM_0_CRAWL_TO_CROUCH;
	GCommon_AnimationID_o ANIM_0_RUN_TO_CRAWL;
	GCommon_AnimationID_o ANIM_0_PARACHUTING_OPEN;
	GCommon_AnimationID_o ANIM_0_PARACHUTING;
	GCommon_AnimationID_o ANIM_0_SKYSURFING;
	GCommon_AnimationID_o ANIM_0_SKYDIVING;
	GCommon_AnimationID_o ANIM_0_SKYDRIVING;
	GCommon_AnimationID_o ANIM_0_SKYSURFING_TO_SKYDIVING;
	GCommon_AnimationID_o ANIM_0_SKYDIVING_TO_SKYSURFING;
	GCommon_AnimationID_o ANIM_0_FLIGHT_FIRST_TO_SECOND;
	GCommon_AnimationID_o ANIM_0_FLIGHT_SECOND_TO_FIRST;
	GCommon_AnimationID_o ANIM_0_FLIGHT_THIRD_TO_SECOND;
	GCommon_AnimationID_o ANIM_0_FLIGHT_SKYDIVING;
	GCommon_AnimationID_o ANIM_0_SWIMMING;
	GCommon_AnimationID_o ANIM_0_SWIMMING_DASH;
	GCommon_AnimationID_o ANIM_0_JUMP_TO_SWIM;
	GCommon_AnimationID_o ANIM_0_WALK_TO_SWIM;
	GCommon_AnimationID_o ANIM_0_SWIM_TO_WALK;
	GCommon_AnimationID_o ANIM_0_SWIMMING_SURF;
	GCommon_AnimationID_o ANIM_0_SWIMMING_TO_SURF;
	GCommon_AnimationID_o ANIM_0_IDLE_TO_CROSSOVER;
	GCommon_AnimationID_o ANIM_0_IN_VEHICLE;
	GCommon_AnimationID_o ANIM_0_GETON_STROP;
	GCommon_AnimationID_o ANIM_0_GETOFF_STROP;
	GCommon_AnimationID_o ANIM_0_ON_STROP;
	GCommon_AnimationID_o ANIM_0_GETON_GRAPPLINGHOOK;
	GCommon_AnimationID_o ANIM_0_SWING;
	GCommon_AnimationID_o ANIM_0_TOW;
	GCommon_AnimationID_o ANIM_0_SPRINT;
	GCommon_AnimationID_o ANIM_0_SPIDER_SHOT;
	GCommon_AnimationID_o ANIM_0_DEAD_SWIMMING;
	GCommon_AnimationID_o ANIM_0_DEAD_NORMAL;
	GCommon_AnimationID_o ANIM_0_DEAD_LEFT;
	GCommon_AnimationID_o ANIM_0_DEAD_RIGHT;
	GCommon_AnimationID_o ANIM_0_DEAD_BACK;
	GCommon_AnimationID_o ANIM_0_DEAD_HITFLY;
	GCommon_AnimationID_o ANIM_0_DEAD_CRAWL;
	GCommon_AnimationID_o ANIM_0_DEAD_HEADSHOT;
	GCommon_AnimationID_o ANIM_0_DEAD_HEADSHOT_LEFT;
	GCommon_AnimationID_o ANIM_0_DEAD_HEADSHOT_RIGHT;
	GCommon_AnimationID_o ANIM_0_DEAD_HEADSHOT_BACK;
	GCommon_AnimationID_o ANIM_0_KNOCKDOWN;
	GCommon_AnimationID_o ANIM_0_CRAWL_CURE_BEGIN;
	GCommon_AnimationID_o ANIM_0_CRAWL_CURE_END;
	GCommon_AnimationID_o ANIM_0_CRAWL_GRENADE_START_FIRE;
	GCommon_AnimationID_o ANIM_0_CRAWL_GRENADE_END_FIRE;
	GCommon_AnimationID_o ANIM_0_CRAWL_PULLBOLT;
	GCommon_AnimationID_o ANIM_0_CRAWL_GRENADE_TRIGGER;
	GCommon_AnimationID_o ANIM_0_HITFLY_START;
	GCommon_AnimationID_o ANIM_0_HITFLY_END;
	GCommon_AnimationID_o ANIM_0_HITFLY;
	GCommon_AnimationID_o ANIM_0_CUSTOMANIM;
	GCommon_AnimationID_o ANIM_0_JETFLY;
	GCommon_AnimationID_o ANIM_0_SECONDJUMP;
	GCommon_AnimationID_o ANIM_0_SITTING;
	GCommon_AnimationID_o ANIM_0_IDLE_TO_FOLDWING;
	GCommon_AnimationID_o ANIM_0_FOLDWING_TO_IDLE;
	GCommon_AnimationID_o ANIM_0_FOLDWING;
	GCommon_AnimationID_o ANIM_0_SKATEBOARD;
	GCommon_AnimationID_o ANIM_0_SKATEBOARD_DASH;
	GCommon_AnimationID_o ANIM_0_SKATEBOARD_JUMP;
	GCommon_AnimationID_o ANIM_0_SKATEBOARD_JUMP_LAND;
	GCommon_AnimationID_o ANIM_0_JUMP_DOWN;
	GCommon_AnimationID_o ANIM_0_JUMP_SECOND_DOWN;
	GCommon_AnimationID_o ANIM_0_SKATEBOARD_JUMP_DOWN;
	GCommon_AnimationID_o ANIM_0_CRAWL_CURE_LOOP;
	GCommon_AnimationID_o ANIM_0_CRAWL_FIRE_LOOP;
	GCommon_AnimationID_o ANIM_0_SET_BOMB;
	GCommon_AnimationID_o ANIM_0_SET_BOMB_DISPOSAL;
	GCommon_AnimationID_o ANIM_0_CRAWL_MUSHROOM_BEGIN;
	GCommon_AnimationID_o ANIM_0_CRAWL_MUSHROOM_LOOP;
	GCommon_AnimationID_o ANIM_0_CRAWL_MUSHROOM_END;
	GCommon_AnimationID_o ANIM_0_CRAWL_REPAIRING_BEGIN;
	GCommon_AnimationID_o ANIM_0_CRAWL_REPAIRING_LOOP;
	GCommon_AnimationID_o ANIM_0_CRAWL_REPAIRING_END;
	GCommon_AnimationID_o ANIM_0_ADS_TELEPORT;
	GCommon_AnimationID_o ANIM_0_CROUCH_TO_DIEING;
	GCommon_AnimationID_o ANIM_0_CREEP_TO_DIEING;
	GCommon_AnimationID_o ANIM_0_STAND_TO_DIEING;
	GCommon_AnimationID_o ANIM_0_DASH_TO_DIEING;
	GCommon_AnimationID_o ANIM_0_PARACHUTE_TO_DIEING;
	GCommon_AnimationID_o ANIM_0_PARACHUTE_TO_DIEING_END;
	GCommon_AnimationID_o ANIM_0_PARTY_DANCE;
	GCommon_AnimationID_o ANIM_0_WALK_TO_SIT;
	GCommon_AnimationID_o ANIM_0_FAITH_JUMPING_LAND;
	GCommon_AnimationID_o ANIM_0_START_FAITH_JUMPING;
	GCommon_AnimationID_o ANIM_0_FREEZEEMOTE;
	GCommon_AnimationID_o ANIM_0_WHOLE_BODY_FIRE1;
	GCommon_AnimationID_o ANIM_0_WHOLE_BODY_FIRE2;
	GCommon_AnimationID_o ANIM_0_WHOLE_BODY_FIRE3;
	GCommon_AnimationID_o ANIM_0_WHOLE_BODY_FIRE1_END;
	GCommon_AnimationID_o ANIM_0_WHOLE_BODY_FIRE2_END;
	GCommon_AnimationID_o ANIM_0_WHOLE_BODY_FIRE3_END;
	GCommon_AnimationID_o ANIM_0_SWIM_TO_LASTKILL;
	GCommon_AnimationID_o ANIM_0_NORMAL_TO_LASTKILL;
	GCommon_AnimationID_o ANIM_0_CRAWL_TO_LASTKILL;
	GCommon_AnimationID_o ANIM_0_LASTKILL_CUSTOM;
	GCommon_AnimationID_o ANIM_1_NONE;
	GCommon_AnimationID_o ANIM_1_STAND_FIRE;
	GCommon_AnimationID_o ANIM_1_STAND_CHANGECLIP;
	GCommon_AnimationID_o ANIM_1_STAND_CHANGEWEAPON;
	GCommon_AnimationID_o ANIM_1_CROUCH_FIRE;
	GCommon_AnimationID_o ANIM_1_CROUCH_CHANGECLIP;
	GCommon_AnimationID_o ANIM_1_CROUCH_CHANGEWEAPON;
	GCommon_AnimationID_o ANIM_1_CURE_BEGIN;
	GCommon_AnimationID_o ANIM_1_CURE_END;
	GCommon_AnimationID_o ANIM_1_STAND_FIRE_1;
	GCommon_AnimationID_o ANIM_1_CROUCH_FIRE_1;
	GCommon_AnimationID_o ANIM_1_GRENADE_START_FIRE;
	GCommon_AnimationID_o ANIM_1_GRENADE_END_FIRE;
	GCommon_AnimationID_o ANIM_1_GRENADE_TRIGGER;
	GCommon_AnimationID_o ANIM_1_THROWKNIFE_START_FIRE;
	GCommon_AnimationID_o ANIM_1_PULLBOLT;
	GCommon_AnimationID_o ANIM_1_CROUCH_PULLBOLT;
	GCommon_AnimationID_o ANIM_1_JETFLY_STAND_FIRE;
	GCommon_AnimationID_o ANIM_1_CURE_LOOP;
	GCommon_AnimationID_o ANIM_1_GRENADE_FIRE_LOOP;
	GCommon_AnimationID_o ANIM_1_USE_INHALER;
	GCommon_AnimationID_o ANIM_1_MUSHROOM_BEGIN;
	GCommon_AnimationID_o ANIM_1_MUSHROOM_END;
	GCommon_AnimationID_o ANIM_1_MUSHROOM_LOOP;
	GCommon_AnimationID_o ANIM_1_REPAIRING_BEGIN;
	GCommon_AnimationID_o ANIM_1_REPAIRING_LOOP;
	GCommon_AnimationID_o ANIM_1_REPAIRING_END;
	GCommon_AnimationID_o ANIM_0_USE_PACEMAKER;
	GCommon_AnimationID_o ANIM_0_USE_PACEMAKER_LOOP;
	GCommon_AnimationID_o ANIM_0_USE_PACEMAKER_END;
	GCommon_AnimationID_o ANIM_0_EXECUTE;
	GCommon_AnimationID_o ANIM_2_NONE;
	GCommon_AnimationID_o ANIM_2_SWIM_HIT;
	GCommon_AnimationID_o ANIM_2_NORMAL_HIT;
	GCommon_AnimationID_o ANIM_2_CROUCH_HIT;
	GCommon_AnimationID_o ANIM_2_CRAWL_HIT;
	GCommon_AnimationID_o ANIM_0_SR_IDLE;
	GCommon_AnimationID_o ANIM_0_SR_CHANGEWEAPON;
	GCommon_AnimationID_o ANIM_0_SR_CHANGECLIP;
	GCommon_AnimationID_o ANIM_0_SR_DRIVING_IDLE;
	GCommon_AnimationID_o ANIM_0_SR_DRIVER2PASSENGER;
	GCommon_AnimationID_o ANIM_0_SR_PASSENGER2DRIVER;
	GCommon_AnimationID_o ANIM_0_SR_GRENADE_START_FIRE;
	GCommon_AnimationID_o ANIM_0_SR_GRENADE_END_FIRE;
	GCommon_AnimationID_o ANIM_0_SR_FIRE;
	GCommon_AnimationID_o ANIM_ANY_STATE;
};
struct GCommon_AnimationIDDef_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GCommon_AnimationIDDef_c {
	Il2CppClass_1 _1;
	GCommon_AnimationIDDef_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_AnimationIDDef_VTable vtable;
};
struct GCommon_AnimationIDDef_o {
	GCommon_AnimationIDDef_c *klass;
	void *monitor;
};
struct COW_GamePlay_AnimComponent_StaticFields {
};
struct COW_GamePlay_AnimComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AnimComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AnimComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AnimComponent_VTable vtable;
};
struct COW_GamePlay_AnimComponent_o {
	COW_GamePlay_AnimComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animator_o* KFGPIOMOLHI;
	COW_GamePlay_AnimComponent_LCEIAFDEABL_o* MLIGEFLBDGG;
	System_Collections_Generic_Queue_AnimComponent_LCEIAFDEABL__o* GKJMHCMHDAP;
	System_String_o* BJLMDMFBHPN;
	System_Single_array* NHBHPHHOHPM;
};
struct COW_GamePlay_AnimComponent_LCEIAFDEABL_StaticFields {
};
struct COW_GamePlay_AnimComponent_LCEIAFDEABL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_AnimComponent_LCEIAFDEABL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AnimComponent_LCEIAFDEABL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AnimComponent_LCEIAFDEABL_VTable vtable;
};
struct COW_GamePlay_AnimComponent_LCEIAFDEABL_o {
	COW_GamePlay_AnimComponent_LCEIAFDEABL_c *klass;
	void *monitor;
	int32_t HINJBPEDIAL;
};
struct COW_GamePlay_AnimComponent_MDDBGDLFGKG_StaticFields {
};
struct COW_GamePlay_AnimComponent_MDDBGDLFGKG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PBEPEIPADGM;
	VirtualInvokeData _5_JMGKNDCPCOC;
};
struct COW_GamePlay_AnimComponent_MDDBGDLFGKG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AnimComponent_MDDBGDLFGKG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AnimComponent_MDDBGDLFGKG_VTable vtable;
};
struct COW_GamePlay_AnimComponent_MDDBGDLFGKG_o {
	COW_GamePlay_AnimComponent_MDDBGDLFGKG_c *klass;
	void *monitor;
	int32_t HINJBPEDIAL;
};
struct COW_GamePlay_AnimComponent_OODMKHIJAJN_StaticFields {
};
struct COW_GamePlay_AnimComponent_OODMKHIJAJN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PBEPEIPADGM;
	VirtualInvokeData _5_JMGKNDCPCOC;
};
struct COW_GamePlay_AnimComponent_OODMKHIJAJN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AnimComponent_OODMKHIJAJN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AnimComponent_OODMKHIJAJN_VTable vtable;
};
struct COW_GamePlay_AnimComponent_OODMKHIJAJN_o {
	COW_GamePlay_AnimComponent_OODMKHIJAJN_c *klass;
	void *monitor;
	int32_t HINJBPEDIAL;
};
struct COW_GamePlay_AnimComponent_MJNDFNHFIIH_StaticFields {
};
struct COW_GamePlay_AnimComponent_MJNDFNHFIIH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PBEPEIPADGM;
	VirtualInvokeData _5_JMGKNDCPCOC;
};
struct COW_GamePlay_AnimComponent_MJNDFNHFIIH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AnimComponent_MJNDFNHFIIH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AnimComponent_MJNDFNHFIIH_VTable vtable;
};
struct COW_GamePlay_AnimComponent_MJNDFNHFIIH_o {
	COW_GamePlay_AnimComponent_MJNDFNHFIIH_c *klass;
	void *monitor;
	int32_t HINJBPEDIAL;
	bool IKICDPGEGBE;
};
struct COW_GamePlay_AnimComponent_DEHKJFLBOJB_StaticFields {
};
struct COW_GamePlay_AnimComponent_DEHKJFLBOJB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PBEPEIPADGM;
	VirtualInvokeData _5_JMGKNDCPCOC;
};
struct COW_GamePlay_AnimComponent_DEHKJFLBOJB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AnimComponent_DEHKJFLBOJB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AnimComponent_DEHKJFLBOJB_VTable vtable;
};
struct COW_GamePlay_AnimComponent_DEHKJFLBOJB_o {
	COW_GamePlay_AnimComponent_DEHKJFLBOJB_c *klass;
	void *monitor;
	int32_t HINJBPEDIAL;
	float CHADOJMOHFJ;
};
struct COW_GamePlay_AnimComponent_NBGDIMDFPAF_StaticFields {
};
struct COW_GamePlay_AnimComponent_NBGDIMDFPAF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PBEPEIPADGM;
	VirtualInvokeData _5_JMGKNDCPCOC;
};
struct COW_GamePlay_AnimComponent_NBGDIMDFPAF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AnimComponent_NBGDIMDFPAF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AnimComponent_NBGDIMDFPAF_VTable vtable;
};
struct COW_GamePlay_AnimComponent_NBGDIMDFPAF_o {
	COW_GamePlay_AnimComponent_NBGDIMDFPAF_c *klass;
	void *monitor;
	int32_t HINJBPEDIAL;
	int32_t CHADOJMOHFJ;
};
struct COW_GamePlay_BigHeadComponent_StaticFields {
};
struct COW_GamePlay_BigHeadComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BigHeadComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BigHeadComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BigHeadComponent_VTable vtable;
};
struct COW_GamePlay_BigHeadComponent_o {
	COW_GamePlay_BigHeadComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float CEMKPCFHANJ;
	UnityEngine_Transform_o* ODBMLNPDJOO;
	UnityEngine_CapsuleCollider_o* DLCFLIABAHA;
};
struct COW_GamePlay_NetworkAIPawnAnimBaseComponent_StaticFields {
};
struct COW_GamePlay_NetworkAIPawnAnimBaseComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_Animation;
	VirtualInvokeData _6_get_Animator;
	VirtualInvokeData _7_PlayAttack;
	VirtualInvokeData _8_PlayHitfly;
	VirtualInvokeData _9_StopHitfly;
	VirtualInvokeData _13_UpdateSkillAnim;
	VirtualInvokeData _14_UpdateAnimSpeed;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_NetworkAIPawnAnimBaseComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_VTable vtable;
};
struct COW_GamePlay_NetworkAIPawnAnimBaseComponent_o {
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	bool SkipDeathAnim;
	float LFFLPMLNLCF;
	float MOPABKDNIBB;
};
struct COW_GamePlay_AnimationClipInfo_StaticFields {
};
struct COW_GamePlay_AnimationClipInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AnimationClipInfo_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AnimationClipInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AnimationClipInfo_VTable vtable;
};
struct COW_GamePlay_AnimationClipInfo_o {
	COW_GamePlay_AnimationClipInfo_c *klass;
	void *monitor;
	int32_t mAnimType;
	UnityEngine_AnimationClip_o* mAnimClip;
	System_String_o* mAnimName;
	System_String_o* SoundResourceID;
};
struct COW_GamePlay_PhaseAnim_StaticFields {
};
struct COW_GamePlay_PhaseAnim_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PhaseAnim_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PhaseAnim_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PhaseAnim_VTable vtable;
};
struct COW_GamePlay_PhaseAnim_o {
	COW_GamePlay_PhaseAnim_c *klass;
	void *monitor;
	uint32_t m_PhaseType;
	System_Collections_Generic_List_AnimationClip__o* m_AnimClips;
};
struct COW_GamePlay_SkillAnim_StaticFields {
};
struct COW_GamePlay_SkillAnim_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SkillAnim_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SkillAnim_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SkillAnim_VTable vtable;
};
struct COW_GamePlay_SkillAnim_o {
	COW_GamePlay_SkillAnim_c *klass;
	void *monitor;
	uint32_t m_SkillType;
	System_Collections_Generic_List_PhaseAnim__o* m_PhaseAnims;
};
struct COW_GamePlay_NetworkAIPawnAnimComponent_StaticFields {
};
struct COW_GamePlay_NetworkAIPawnAnimComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_get_Animation;
	VirtualInvokeData _6_get_Animator;
	VirtualInvokeData _7_PlayAttack;
	VirtualInvokeData _8_PlayHitfly;
	VirtualInvokeData _9_StopHitfly;
	VirtualInvokeData _10_Dead;
	VirtualInvokeData _11_SetSpeed;
	VirtualInvokeData _12_PlaySkillAnim;
	VirtualInvokeData _13_UpdateSkillAnim;
	VirtualInvokeData _14_UpdateAnimSpeed;
};
struct COW_GamePlay_NetworkAIPawnAnimComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIPawnAnimComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIPawnAnimComponent_VTable vtable;
};
struct COW_GamePlay_NetworkAIPawnAnimComponent_o {
	COW_GamePlay_NetworkAIPawnAnimComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	bool SkipDeathAnim;
	float LFFLPMLNLCF;
	float MOPABKDNIBB;
	bool IsOptAnimFrameRate;
	bool IsCrossFadeDeadAnim;
	int32_t DefaultAnimationClipType;
	System_Collections_Generic_List_AnimationClipInfo__o* AnimationClipInfos;
	System_Collections_Generic_List_SkillAnim__o* m_SkillAnimList;
	System_Collections_Generic_Dictionary_int__Dictionary_int__List_AnimationClip____o* KPOFGMNHGEG;
	UnityEngine_Animation_o* MBLMLLIJAIK;
};
struct COW_GamePlay_PlayerAnimationEventHandler_StaticFields {
};
struct COW_GamePlay_PlayerAnimationEventHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PlayerAnimationEventHandler_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAnimationEventHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAnimationEventHandler_VTable vtable;
};
struct COW_GamePlay_PlayerAnimationEventHandler_o {
	COW_GamePlay_PlayerAnimationEventHandler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_Player_o* m_Owner;
};
struct COW_GamePlay_NewPlayerAnimationSystemComponent_StaticFields {
	bool HLMBAFJNPNJ;
	int32_t KIMIJMDLELC;
	int32_t AELJLIPPIJK;
	int32_t KIEHBNNOMHD;
	int32_t KNBFEJAEBDK;
	int32_t GGBJCIKGFDC;
	int32_t AKGILKNBANL;
	int32_t KEMHANBMLCG;
	System_Collections_Generic_List_AnimationClip__o* MaleDynamicClips;
	System_Collections_Generic_List_AnimationClip__o* FemaleDynamicClips;
	System_Collections_Generic_Dictionary_string__AnimationClip__o* NNCHDLLPGLF;
	System_Collections_Generic_Dictionary_string__AnimationClip__o* CGFAAPACKGO;
	System_Collections_Generic_List_int__o* IOOGFKOBDHN;
	bool IHNAELBNLCG;
	System_Collections_Generic_Dictionary_string__int__o* DPDGCOGEKJE;
	System_Collections_Generic_Dictionary_string__int__o* FLAJLMMKNBE;
	System_Collections_Generic_List_KeyValuePair_int__int___o* s_DynamicClipMappingsMale;
	System_Collections_Generic_List_KeyValuePair_int__int___o* s_DynamicClipMappingsFemale;
	System_Collections_Generic_List_KeyValuePair_AnimationClip__AnimationClip___o* AJHNDHBIKKA;
	System_Collections_Generic_List_KeyValuePair_AnimationClip__AnimationClip___o* MKPGDIGCHLG;
	UnityEngine_AnimatorOverrideController_o* JMAMAKKOJLN;
	UnityEngine_AnimatorOverrideController_o* HOGACMCGIMN;
	int32_t LFFCHCBLDEM;
	int32_t CPJJKJCDHNK;
};
struct COW_GamePlay_NewPlayerAnimationSystemComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ReplaySpeedKey;
	VirtualInvokeData _5_set_ReplaySpeedKey;
	VirtualInvokeData _6_get_ReplaySpeed;
	VirtualInvokeData _8_SetReplaySpeed;
	VirtualInvokeData _9_GetMaxLayerUsed;
	VirtualInvokeData _10_PlayAnim;
	VirtualInvokeData _11_SwitchAnimController;
	VirtualInvokeData _12_OnHandleAnimationFinished;
	VirtualInvokeData _13_BeforeTransitionToDefaultStateAfterFinish;
	VirtualInvokeData _14_OnTransitionToDefaultState;
	VirtualInvokeData _15_PlayAnimInternal;
	VirtualInvokeData _16_Awake;
	VirtualInvokeData _17_EnableAnimator;
	VirtualInvokeData _18_GetRealSpeed;
	VirtualInvokeData _19_Init;
	VirtualInvokeData _20_PlayFireAnim;
	VirtualInvokeData _21_PlayWholeBodyFireAnim;
	VirtualInvokeData _22_PlayWholeBodyStopFireAnim;
	VirtualInvokeData _23_PlayReloadAnim;
	VirtualInvokeData _24_PlayHitFlyEndAnimation;
	VirtualInvokeData _25_PlayChangeWeaponAnim;
	VirtualInvokeData _26_PlayTriggerGrenade;
	VirtualInvokeData _27_PlayStartGrenade;
	VirtualInvokeData _28_PlayStartThrowKnife;
	VirtualInvokeData _29_GetOnVehicle;
	VirtualInvokeData _30_GetOffVehicle;
	VirtualInvokeData _31_ClampForwardSpeed;
	VirtualInvokeData _32_SetSpeed;
};
struct COW_GamePlay_NewPlayerAnimationSystemComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NewPlayerAnimationSystemComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NewPlayerAnimationSystemComponent_VTable vtable;
};
struct COW_GamePlay_NewPlayerAnimationSystemComponent_o {
	COW_GamePlay_NewPlayerAnimationSystemComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animator_o* m_defaultAnimator;
	UnityEngine_Animator_o* m_Animator;
	GCommon_AnimationRuntimeHandle_array* m_CurrentHandles;
	GCommon_AnimationID_array* m_DefaultAnims;
	int32_t m_defaultCullingMode;
	int32_t AnimationSystemComponent_m_SwitchAnimationControllTickCount;
	GCommon_AnimationSystemComponent_AnimationComponentPlay_o* OnAnimationComponentPlayCall;
	float AnimationSystemComponent_mfReplaySpeed;
	int32_t AnimationSystemComponent__ReplaySpeedKey_k__BackingField;
	bool MHKGLFFJNFE;
	bool JIHMLGAPPJC;
	bool EAAPNDPAIJO;
	int32_t LJOCPFPABNE;
	COW_GamePlay_Player_o* AFFLMOEAHKC;
	float BLAELIIOCIO;
	bool JBGOKFHDOJA;
	bool GEKOKNGLIBD;
	bool EBFJABIHGOE;
	COW_AnimRef_o* POLBMKMKAEM;
	bool AKJDFBEHDII;
	bool NPCKMFMGPKD;
	UnityEngine_AnimatorOverrideController_o* DGJFDGIDNDA;
	int32_t GLICILOJCCI;
	bool BLMPBALBFGF;
	float NIPPBMDNNII;
	bool AIIIFMLDILN;
	float HOCLBPAAIBB;
	float EIBLCINPBDI;
	float EDPPHIBDGLM;
	bool GAJPGGKCEGB;
	float EKPIMAJOCJC;
	float PDLFMDMMGIB;
};
struct COW_GamePlay_NewPlayerAnimationSystemComponent_OINCBLGOLEJ_StaticFields {
};
struct COW_GamePlay_NewPlayerAnimationSystemComponent_OINCBLGOLEJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_NewPlayerAnimationSystemComponent_OINCBLGOLEJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NewPlayerAnimationSystemComponent_OINCBLGOLEJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NewPlayerAnimationSystemComponent_OINCBLGOLEJ_VTable vtable;
};
struct COW_GamePlay_NewPlayerAnimationSystemComponent_OINCBLGOLEJ_o {
	COW_GamePlay_NewPlayerAnimationSystemComponent_OINCBLGOLEJ_c *klass;
	void *monitor;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_NewPlayerSRAnimationSystemComponent_StaticFields {
};
struct COW_GamePlay_NewPlayerSRAnimationSystemComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ReplaySpeedKey;
	VirtualInvokeData _5_set_ReplaySpeedKey;
	VirtualInvokeData _6_get_ReplaySpeed;
	VirtualInvokeData _8_SetReplaySpeed;
	VirtualInvokeData _9_GetMaxLayerUsed;
	VirtualInvokeData _10_PlayAnim;
	VirtualInvokeData _11_SwitchAnimController;
	VirtualInvokeData _12_OnHandleAnimationFinished;
	VirtualInvokeData _13_BeforeTransitionToDefaultStateAfterFinish;
	VirtualInvokeData _14_OnTransitionToDefaultState;
	VirtualInvokeData _15_PlayAnimInternal;
	VirtualInvokeData _16_Awake;
	VirtualInvokeData _17_EnableAnimator;
	VirtualInvokeData _18_GetRealSpeed;
	VirtualInvokeData _19_Init;
	VirtualInvokeData _20_PlayFireAnim;
	VirtualInvokeData _21_PlayWholeBodyFireAnim;
	VirtualInvokeData _22_PlayWholeBodyStopFireAnim;
	VirtualInvokeData _23_PlayReloadAnim;
	VirtualInvokeData _24_PlayHitFlyEndAnimation;
	VirtualInvokeData _25_PlayChangeWeaponAnim;
	VirtualInvokeData _26_PlayTriggerGrenade;
	VirtualInvokeData _27_PlayStartGrenade;
	VirtualInvokeData _28_PlayStartThrowKnife;
	VirtualInvokeData _29_GetOnVehicle;
	VirtualInvokeData _30_GetOffVehicle;
	VirtualInvokeData _31_ClampForwardSpeed;
	VirtualInvokeData _32_SetSpeed;
};
struct COW_GamePlay_NewPlayerSRAnimationSystemComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NewPlayerSRAnimationSystemComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NewPlayerSRAnimationSystemComponent_VTable vtable;
};
struct COW_GamePlay_NewPlayerSRAnimationSystemComponent_o {
	COW_GamePlay_NewPlayerSRAnimationSystemComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animator_o* m_defaultAnimator;
	UnityEngine_Animator_o* m_Animator;
	GCommon_AnimationRuntimeHandle_array* m_CurrentHandles;
	GCommon_AnimationID_array* m_DefaultAnims;
	int32_t m_defaultCullingMode;
	int32_t AnimationSystemComponent_m_SwitchAnimationControllTickCount;
	GCommon_AnimationSystemComponent_AnimationComponentPlay_o* OnAnimationComponentPlayCall;
	float AnimationSystemComponent_mfReplaySpeed;
	int32_t AnimationSystemComponent__ReplaySpeedKey_k__BackingField;
	bool NewPlayerAnimationSystemComponent_MHKGLFFJNFE;
	bool NewPlayerAnimationSystemComponent_JIHMLGAPPJC;
	bool NewPlayerAnimationSystemComponent_EAAPNDPAIJO;
	int32_t NewPlayerAnimationSystemComponent_LJOCPFPABNE;
	COW_GamePlay_Player_o* AFFLMOEAHKC;
	float NewPlayerAnimationSystemComponent_BLAELIIOCIO;
	bool NewPlayerAnimationSystemComponent_JBGOKFHDOJA;
	bool NewPlayerAnimationSystemComponent_GEKOKNGLIBD;
	bool NewPlayerAnimationSystemComponent_EBFJABIHGOE;
	COW_AnimRef_o* NewPlayerAnimationSystemComponent_POLBMKMKAEM;
	bool NewPlayerAnimationSystemComponent_AKJDFBEHDII;
	bool NewPlayerAnimationSystemComponent_NPCKMFMGPKD;
	UnityEngine_AnimatorOverrideController_o* NewPlayerAnimationSystemComponent_DGJFDGIDNDA;
	int32_t NewPlayerAnimationSystemComponent_GLICILOJCCI;
	bool NewPlayerAnimationSystemComponent_BLMPBALBFGF;
	float NIPPBMDNNII;
	bool NewPlayerAnimationSystemComponent_AIIIFMLDILN;
	float NewPlayerAnimationSystemComponent_HOCLBPAAIBB;
	float NewPlayerAnimationSystemComponent_EIBLCINPBDI;
	float NewPlayerAnimationSystemComponent_EDPPHIBDGLM;
	bool NewPlayerAnimationSystemComponent_GAJPGGKCEGB;
	float NewPlayerAnimationSystemComponent_EKPIMAJOCJC;
	float NewPlayerAnimationSystemComponent_PDLFMDMMGIB;
};
struct COW_GamePlay_PlayerAnimComponent_StaticFields {
};
struct COW_GamePlay_PlayerAnimComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PlayerAnimComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAnimComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAnimComponent_VTable vtable;
};
struct COW_GamePlay_PlayerAnimComponent_o {
	COW_GamePlay_PlayerAnimComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animator_o* KFGPIOMOLHI;
	COW_GamePlay_AnimComponent_LCEIAFDEABL_o* MLIGEFLBDGG;
	System_Collections_Generic_Queue_AnimComponent_LCEIAFDEABL__o* GKJMHCMHDAP;
	System_String_o* BJLMDMFBHPN;
	System_Single_array* NHBHPHHOHPM;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	float EDPPHIBDGLM;
	bool AIIIFMLDILN;
	float EKPIMAJOCJC;
	float BLAELIIOCIO;
	bool NKNLKJMFIJC;
	float EMBBKMACNHB;
	float HOCLBPAAIBB;
	float EIBLCINPBDI;
	bool GAJPGGKCEGB;
	float HDAHMEOKPEG;
	System_Collections_IEnumerator_o* CIGJIHKJNFN;
};
struct COW_GamePlay_PlayerAnimComponent_PDEMAMFOPNB_StaticFields {
};
struct COW_GamePlay_PlayerAnimComponent_PDEMAMFOPNB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_PlayerAnimComponent_PDEMAMFOPNB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAnimComponent_PDEMAMFOPNB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAnimComponent_PDEMAMFOPNB_VTable vtable;
};
struct COW_GamePlay_PlayerAnimComponent_PDEMAMFOPNB_o {
	COW_GamePlay_PlayerAnimComponent_PDEMAMFOPNB_c *klass;
	void *monitor;
	float NMGBKDGFEFA;
	COW_GamePlay_PlayerAnimComponent_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_PlayerAnimComponent_EPCBFLMJINC_StaticFields {
};
struct COW_GamePlay_PlayerAnimComponent_EPCBFLMJINC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_PlayerAnimComponent_EPCBFLMJINC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAnimComponent_EPCBFLMJINC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAnimComponent_EPCBFLMJINC_VTable vtable;
};
struct COW_GamePlay_PlayerAnimComponent_EPCBFLMJINC_o {
	COW_GamePlay_PlayerAnimComponent_EPCBFLMJINC_c *klass;
	void *monitor;
	float NMGBKDGFEFA;
	COW_GamePlay_PlayerAnimComponent_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_PlayerAnimComponent_DFONOIJHMMG_StaticFields {
};
struct COW_GamePlay_PlayerAnimComponent_DFONOIJHMMG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_PlayerAnimComponent_DFONOIJHMMG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAnimComponent_DFONOIJHMMG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAnimComponent_DFONOIJHMMG_VTable vtable;
};
struct COW_GamePlay_PlayerAnimComponent_DFONOIJHMMG_o {
	COW_GamePlay_PlayerAnimComponent_DFONOIJHMMG_c *klass;
	void *monitor;
	float NFPILHKMBHL;
	COW_GamePlay_PlayerAnimComponent_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_PropAnimComponent_StaticFields {
};
struct COW_PropAnimComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PropAnimComponent_c {
	Il2CppClass_1 _1;
	COW_PropAnimComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PropAnimComponent_VTable vtable;
};
struct COW_PropAnimComponent_o {
	COW_PropAnimComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animation_o* OwnedAnimation;
	System_Collections_Generic_List_AnimationClip__o* AnimationClips;
};
struct COW_Gameplay_ClipEvent_StaticFields {
};
struct COW_Gameplay_ClipEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_ClipEvent_c {
	Il2CppClass_1 _1;
	COW_Gameplay_ClipEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_ClipEvent_VTable vtable;
};
struct COW_Gameplay_ClipEvent_o {
	COW_Gameplay_ClipEvent_c *klass;
	void *monitor;
	int32_t m_EventType;
	float m_Time;
	System_String_o* m_FunctionName;
	System_String_o* m_StringParameter;
	float m_FloatParameter;
	int32_t m_IntParameter;
	UnityEngine_Object_o* m_GameObjectParameter;
};
struct COW_Gameplay_ClipEvents_StaticFields {
};
struct COW_Gameplay_ClipEvents_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_ClipEvents_c {
	Il2CppClass_1 _1;
	COW_Gameplay_ClipEvents_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_ClipEvents_VTable vtable;
};
struct COW_Gameplay_ClipEvents_o {
	COW_Gameplay_ClipEvents_c *klass;
	void *monitor;
	UnityEngine_AnimationClip_o* m_Clip;
	System_Collections_Generic_List_ClipEvent__o* m_Events;
};
struct COW_Gameplay_RunTimeAnimEventAddConfig_StaticFields {
};
struct COW_Gameplay_RunTimeAnimEventAddConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_RunTimeAnimEventAddConfig_c {
	Il2CppClass_1 _1;
	COW_Gameplay_RunTimeAnimEventAddConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_RunTimeAnimEventAddConfig_VTable vtable;
};
struct COW_Gameplay_RunTimeAnimEventAddConfig_o {
	COW_Gameplay_RunTimeAnimEventAddConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool m_IsPlayFootSoundByEvent;
	System_Collections_Generic_List_ClipEvents__o* m_ListClipEvents;
	System_Collections_Generic_Dictionary_string__bool__o* m_AddedClipNameMap;
};
struct COW_GamePlay_UmbrellaAnimComponent_StaticFields {
};
struct COW_GamePlay_UmbrellaAnimComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UmbrellaAnimComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UmbrellaAnimComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UmbrellaAnimComponent_VTable vtable;
};
struct COW_GamePlay_UmbrellaAnimComponent_o {
	COW_GamePlay_UmbrellaAnimComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animator_o* KFGPIOMOLHI;
};
struct COW_GamePlay_WeaponAnimComponent_StaticFields {
};
struct COW_GamePlay_WeaponAnimComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_WeaponAnimComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_WeaponAnimComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_WeaponAnimComponent_VTable vtable;
};
struct COW_GamePlay_WeaponAnimComponent_o {
	COW_GamePlay_WeaponAnimComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animator_o* KFGPIOMOLHI;
	COW_GamePlay_GPBDEDFKJNA_o* KEPMDBBBHGK;
};
struct COW_AlarmAudioComponent_StaticFields {
};
struct COW_AlarmAudioComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AlarmAudioComponent_c {
	Il2CppClass_1 _1;
	COW_AlarmAudioComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AlarmAudioComponent_VTable vtable;
};
struct COW_AlarmAudioComponent_o {
	COW_AlarmAudioComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float m_StartAlarmSecound;
	float m_EndAlarmSecound;
	UnityEngine_AudioSource_o* m_AlarmAudioSource;
	COW_GamePlay_SafeZone_o* m_SafeZone;
	UnityEngine_AudioClip_o* m_NormalAlarmSound;
	UnityEngine_AudioClip_o* m_SpecialAlarmSound;
};
struct COW_GamePlay_Ambience2DAudioComponent_StaticFields {
	System_String_o* ENTER_TRIGGER_NAME;
	System_String_o* EXIT_TRIGGER_NAME;
};
struct COW_GamePlay_Ambience2DAudioComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Ambience2DAudioComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Ambience2DAudioComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Ambience2DAudioComponent_VTable vtable;
};
struct COW_GamePlay_Ambience2DAudioComponent_o {
	COW_GamePlay_Ambience2DAudioComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_Ambience2DAudioTriggerAssist_o* IAHDNODIIEH;
	UnityEngine_Collider_o* DDMLPECLENN;
	COW_GamePlay_Ambience2DAudioTriggerAssist_o* GFCJBFGANOH;
	UnityEngine_Collider_o* LLCBAJOEKKF;
	System_String_o* AmbienceAudioResourceName;
	GCommon_ResourceID_o JAACMCOLEBO;
};
struct COW_GamePlay_MAMCOEJEKEB_StaticFields {
};
struct COW_GamePlay_MAMCOEJEKEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MAMCOEJEKEB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MAMCOEJEKEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MAMCOEJEKEB_VTable vtable;
};
struct COW_GamePlay_MAMCOEJEKEB_o {
	COW_GamePlay_MAMCOEJEKEB_c *klass;
	void *monitor;
	GCommon_ResourceID_o HELJJENKJIN;
	System_String_o* IGHGKABICAD;
	System_Collections_Generic_HashSet_Ambience2DAudioComponent__o* JBNAOMLPJFB;
	GCommon_AudioResource_o* PEGNGMLJINO;
};
struct COW_GamePlay_DIHIOBDILON_StaticFields {
	float BHCOICEKDBO;
};
struct COW_GamePlay_DIHIOBDILON_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_DIHIOBDILON_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DIHIOBDILON_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DIHIOBDILON_VTable vtable;
};
struct COW_GamePlay_DIHIOBDILON_o {
	COW_GamePlay_DIHIOBDILON_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_ResourceID__MAMCOEJEKEB__o* JDPDLKMICOC;
	GCommon_ResourceID_o HHEPAFFANKJ;
	GCommon_AudioResource_o* GBEMPIIDNHH;
};
struct COW_GamePlay_Ambience2DAudioTriggerAssist_StaticFields {
};
struct COW_GamePlay_Ambience2DAudioTriggerAssist_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Ambience2DAudioTriggerAssist_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Ambience2DAudioTriggerAssist_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Ambience2DAudioTriggerAssist_VTable vtable;
};
struct COW_GamePlay_Ambience2DAudioTriggerAssist_o {
	COW_GamePlay_Ambience2DAudioTriggerAssist_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_Ambience2DAudioComponent_o* BAIPKPDLKOD;
	bool isPlayTrigger;
};
struct COW_GamePlay_AmbienceAudioComponent_StaticFields {
};
struct COW_GamePlay_AmbienceAudioComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AmbienceAudioComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AmbienceAudioComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AmbienceAudioComponent_VTable vtable;
};
struct COW_GamePlay_AmbienceAudioComponent_o {
	COW_GamePlay_AmbienceAudioComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AudioSource_o* AmbienceAudioSource;
	int32_t AmbienceAudioType;
	UnityEngine_SphereCollider_o* AmbienceTrigger;
	System_String_o* AmbienceAudioSourceResourceID;
	System_String_o* AmbienceAudioResourceID;
	GCommon_ResourceID_o FENGMKDBFPF;
	GCommon_ResourceID_o JAACMCOLEBO;
	UnityEngine_GameObject_o* LFNGKBGNGDE;
};
struct COW_FFAudioImpl_StaticFields {
};
struct COW_FFAudioImpl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetTwoDAudioSourceResID;
	VirtualInvokeData _5_GetDistanceToListener;
	VirtualInvokeData _6_GetOneShotLimitInOneFrame;
};
struct COW_FFAudioImpl_c {
	Il2CppClass_1 _1;
	COW_FFAudioImpl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FFAudioImpl_VTable vtable;
};
struct COW_FFAudioImpl_o {
	COW_FFAudioImpl_c *klass;
	void *monitor;
};
struct COW_AudioConfigDataManager_StaticFields {
};
struct COW_AudioConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_AudioConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_AudioConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AudioConfigDataManager_VTable vtable;
};
struct COW_AudioConfigDataManager_o {
	COW_AudioConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_HashSet_ResourceID__o* m_AllKillSound;
	System_Collections_Generic_Dictionary_uint__List_AssistantAudioData___o* m_AssistAudioConfigMap;
	System_Collections_Generic_Dictionary_uint__Dictionary_string__List_AssistantAudioData____o* m_multiLanguageAssistAudioConfigMap;
};
struct COW_GamePlay_BGMAudioComponent_StaticFields {
};
struct COW_GamePlay_BGMAudioComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BGMAudioComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BGMAudioComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BGMAudioComponent_VTable vtable;
};
struct COW_GamePlay_BGMAudioComponent_o {
	COW_GamePlay_BGMAudioComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AudioSource_o* BGMAudioSource;
	System_String_o* AudioClipRes;
};
struct COW_GamePlay_CarAudioComponent_StaticFields {
};
struct COW_GamePlay_CarAudioComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CarAudioComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CarAudioComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CarAudioComponent_VTable vtable;
};
struct COW_GamePlay_CarAudioComponent_o {
	COW_GamePlay_CarAudioComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t engineSoundStyle;
	float pitchMultiplier;
	float lowPitchMin;
	float lowPitchMax;
	float highPitchMultiplier;
	float maxRolloffDistance;
	float dopplerLevel;
	bool useDoppler;
	System_String_o* HighAccelerationResourceName;
	System_String_o* StartUpResourceName;
	System_String_o* StopResourceName;
	System_String_o* SkidResourceName;
	UnityEngine_AudioSource_o* DJBIAAPBGKA;
	UnityEngine_AudioSource_o* FHMEIGIOPBJ;
	UnityEngine_AudioSource_o* ACLPJDHFLKC;
	UnityEngine_AudioSource_o* MKDGNMOJNAM;
	UnityEngine_AudioSource_o* GMFHKJJLNFK;
	GCommon_ResourceID_o HPGIKCGJECC;
	GCommon_ResourceID_o PDPMMLCBEBP;
	GCommon_ResourceID_o LIECHDCEHDK;
	bool KBKGBGDNDHO;
	VehicleControllerInterface_o* IGECMFCOLPJ;
	COW_GamePlay_Vehicle_o* NDNNIIKIDBO;
	bool HFNIJPAAGCK;
	bool GFNDBCFBAPF;
	System_Collections_Generic_Dictionary_AudioClip__AudioSource__o* JHKICGJNPCJ;
	bool GAPDNODLCJN;
	bool DNAGNJJNPCF;
	int32_t BFJHPOKKNKC;
	bool LKJMNDPPMCK;
};
struct COW_GamePlay_JGFLLCPNELF_StaticFields {
};
struct COW_GamePlay_JGFLLCPNELF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JGFLLCPNELF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JGFLLCPNELF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JGFLLCPNELF_VTable vtable;
};
struct COW_GamePlay_JGFLLCPNELF_o {
	COW_GamePlay_JGFLLCPNELF_c *klass;
	void *monitor;
	float CHAHEOEGNCL;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__KNOGKKDAJHA__o* PAKKIPHKPGN;
};
struct COW_GamePlay_KNOGKKDAJHA_StaticFields {
};
struct COW_GamePlay_KNOGKKDAJHA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KNOGKKDAJHA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KNOGKKDAJHA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KNOGKKDAJHA_VTable vtable;
};
struct COW_GamePlay_KNOGKKDAJHA_o {
	COW_GamePlay_KNOGKKDAJHA_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o FAPICPNKIFL;
	int32_t IJJNLBPDGAG;
	bool CNJGIGNKEIA;
	uint32_t PJAEEKBJGPK;
	uint32_t JIJAGBJLFKD;
	uint32_t MDEHPMNBKFF;
};
struct COW_GamePlay_CIIDIPDOOLC_StaticFields {
};
struct COW_GamePlay_CIIDIPDOOLC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CIIDIPDOOLC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CIIDIPDOOLC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CIIDIPDOOLC_VTable vtable;
};
struct COW_GamePlay_CIIDIPDOOLC_o {
	COW_GamePlay_CIIDIPDOOLC_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* EBCCJJFBHIF;
	uint32_t ACAOGNIBCMB;
	uint32_t NFDHJPJDOLL;
	uint32_t KKMGHPKPIJI;
	uint32_t LAAPOHGGFDH;
	uint32_t EKJJCOKIJNM;
	uint32_t PJAEEKBJGPK;
	uint32_t JIJAGBJLFKD;
	uint32_t KIMDMEHAMBA;
	uint32_t MDEHPMNBKFF;
	System_Collections_Generic_Dictionary_uint__AssistantAudioData__o* AKBMMAHMCAF;
	System_Collections_Generic_Dictionary_uint__AssistantTriggerInfoData__o* FGBCKBIPIIB;
	System_Collections_Generic_Dictionary_uint__float__o* LOEDAPGBKDH;
	float HBEMFJGKPLH;
	int32_t JHEEAJCKOKE;
	System_Collections_Generic_Dictionary_uint__InGameTriggerMaskData__o* CGDALFDLCCD;
	System_Collections_Generic_Dictionary_uint__float__o* IMANLFODIID;
	float LOECLIFAHOH;
	int32_t BEBCCPCBOHA;
	float EIMBPCBDCLA;
};
struct COW_GamePlay_PlayerAudioComponent_StaticFields {
};
struct COW_GamePlay_PlayerAudioComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PlayerAudioComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAudioComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAudioComponent_VTable vtable;
};
struct COW_GamePlay_PlayerAudioComponent_o {
	COW_GamePlay_PlayerAudioComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	System_Collections_Generic_Dictionary_string__Timer__o* EHDLLNACKJH;
	int32_t LIICBICECLD;
	System_Collections_Generic_List_ResourceID__o* HEKKKIABJIE;
	int32_t JPIFNDHNOCJ;
	System_Collections_Generic_List_ResourceID__o* DKBOGJIENAM;
	int32_t EMIBBOBFLBF;
	System_Collections_Generic_List_ResourceID__o* JLILOGJNOLD;
	int32_t JPLOELFGMCE;
	System_Collections_Generic_List_ResourceID__o* LAHPHHEDIDO;
	System_Collections_Generic_List_ResourceID__o* IMLOIFNHGGJ;
	float NNMGEHIMMFK;
};
struct COW_GamePlay_SceneAudioComponent_StaticFields {
};
struct COW_GamePlay_SceneAudioComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SceneAudioComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneAudioComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneAudioComponent_VTable vtable;
};
struct COW_GamePlay_SceneAudioComponent_o {
	COW_GamePlay_SceneAudioComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AudioSource_o* OPLGEAJIMEF;
	System_String_o* AudioClipRes;
	bool IGJDEDKJLHI;
};
struct SceneAudioObject_StaticFields {
};
struct SceneAudioObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SceneAudioObject_c {
	Il2CppClass_1 _1;
	SceneAudioObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SceneAudioObject_VTable vtable;
};
struct SceneAudioObject_o {
	SceneAudioObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* m_ResourceID;
};
struct COW_GamePlay_AvatarManager_StaticFields {
	int32_t LOCAL_PLAYER_TEXTURE_SCALE;
	System_Collections_Generic_Dictionary_int__string__o* MJHBFJGAFDN;
	UnityEngine_Vector3_o FBHNDPPDKOD;
	UnityEngine_Vector3_o GEEBOHKBKAG;
	GCommon_ResourceID_array* LGNGFGFDIPO;
};
struct COW_GamePlay_AvatarManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AvatarManager_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AvatarManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AvatarManager_VTable vtable;
};
struct COW_GamePlay_AvatarManager_o {
	COW_GamePlay_AvatarManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	SharedColorTable_o* SkinColor;
	UMA_OverlayColorData_o* KIBDLAKHDCA;
	UMA_OverlayColorData_o* MPBBEPEGLCM;
	int32_t DJOLEONHION;
	uint64_t KAIPKNFOKOP;
	System_Collections_Generic_Dictionary_uint__List_int___o* NDDLAFGEGFF;
	bool LGCLFCNIAJP;
	COW_GamePlay_AvatarManager_LIAOHMGEDGI_o* OnCustomUMAUpdated;
	bool FBAMPPPNFJA;
	System_Collections_Generic_List_int__o* JKPFALDJMJL;
	int32_t BKFHFNBOLCC;
	System_Collections_Generic_Dictionary_int__bool__o* MFDNONBCKBE;
	COW_UIModelTailor_o* HKIJAMJIKEA;
	System_Collections_Generic_Dictionary_int__List_ParticleSystem___o* LFMJCENBDLJ;
	System_Collections_Generic_Dictionary_int__AvatarManager_IGPONJFJBFN__o* GADPJJICDKF;
	COW_GamePlay_AvatarManager_FJIGOOPIJJD_o* m_PAvatarData;
	GCommon_ITransformNode_o* HHKAPLEDNKE;
	GCommon_ITransformNode_o* ENOJKEHACNF;
	GCommon_ITransformNode_o* DLHIFBPNPDE;
	GCommon_ITransformNode_o* HGMEBBJBOBD;
	UnityEngine_GameObject_o* NPDIGGLHPNA;
	GCommon_ITransformNode_o* MDLEKCIMJAM;
	UnityEngine_GameObject_o* HOGGGAIHHOF;
	UnityEngine_GameObject_o* CFOGNOKJDHD;
	UnityEngine_ParticleSystem_array* LAJBPPEDIJE;
	UnityEngine_GameObject_o* FAAAPMGGBHP;
	UnityEngine_GameObject_o* AMCHCPGIKIJ;
	UnityEngine_GameObject_o* JJDEPGDLEIC;
	UnityEngine_GameObject_o* GNGKELDLKKJ;
	UnityEngine_GameObject_o* APHDEPCPFPP;
	System_Collections_Generic_Dictionary_int__AvatarManager_KNLGCPICKLO__o* MNKMDKDMKOL;
	System_Collections_Generic_Dictionary_uint__AvatarManager_KNLGCPICKLO__o* KGFPFOCDMDI;
	System_Collections_Generic_Dictionary_uint__GameObject__o* IAPCMHKPNIB;
	UMA_IUmaAvatar_o* EEAGBKBMBLD;
	COW_IngameAvatarClothEffectComponent_o* m_ClothEffectComponent;
	COW_IngameAvatarMaterialAnimComponent_o* m_MaterialAnimComponent;
	UnityEngine_GameObject_o* JLJENBFKIAN;
	UnityEngine_GameObject_o* KDAJMHNPEFK;
	int32_t ELJPOGKEMLB;
	int32_t GPAOIHGAHEE;
	int32_t MNJIMGDEEBB;
	int32_t INJFNJCCIIN;
	COW_AvatarSuitData_o* m_AvatarSuit;
	GCommon_ResourceID_o CMDKMNBOEAH;
	bool _NBODJGADMAB_k__BackingField;
	bool init;
	COW_GamePlay_Player_o* _DKPCJMHMJFJ_k__BackingField;
	COW_EPPlayerInfo_o* _EOJENFALKBB_k__BackingField;
	bool FGBIHFILDME;
	bool LNANGLLEEEF;
	System_String_o* EELNHBHFKIA;
	uint32_t OMKCHJELKMC;
	bool GJHAJBCKOLE;
	bool FLAHJAIDEMJ;
	uint32_t OCKIAALBIPN;
	bool LNDBKCDAEDF;
	UMAContextSimple_o* NBACCFEDJCJ;
	float MIMLIHINMEP;
	bool HIEAMFCHMON;
	bool KCADLABCONA;
	bool JPPKMECFBLN;
	bool AEIEPOMCFND;
	bool BHKICFAGBED;
	bool SkipBuildForSyncPropertyIfNotVisible;
	System_Collections_Generic_List_uint__o* AJLMNDPNLDA;
	bool CGOCOAEOCMN;
	int32_t m_NoUmaEffectType;
	bool CABKDMBCOBN;
	System_Collections_Generic_List_EventClothEffectsData__o* HCEGEKMMJDJ;
	System_Collections_Generic_List_string__o* MKIMLOFCBGO;
	System_Collections_Generic_List_int__o* AOGLBHIPPJB;
	uint32_t CJNMMKINEBM;
	uint32_t LDCCKHBBKIE;
	COW_EpicClothesTextData_o* CKLKLJJMNBJ;
	GCommon_ResourceID_o BFPEFJIGDII;
	UnityEngine_GameObject_o* GEMABCFFGJJ;
	bool EPJHAMPNJIN;
	bool IAHIBNJKHNE;
	GCommon_ResourceID_o LADPOBPAKEK;
};
struct COW_GamePlay_AvatarManager_LIAOHMGEDGI_StaticFields {
};
struct COW_GamePlay_AvatarManager_LIAOHMGEDGI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GamePlay_AvatarManager_LIAOHMGEDGI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AvatarManager_LIAOHMGEDGI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AvatarManager_LIAOHMGEDGI_VTable vtable;
};
struct COW_GamePlay_AvatarManager_LIAOHMGEDGI_o {
	COW_GamePlay_AvatarManager_LIAOHMGEDGI_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GamePlay_AvatarManager_IGPONJFJBFN_StaticFields {
};
struct COW_GamePlay_AvatarManager_IGPONJFJBFN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AvatarManager_IGPONJFJBFN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AvatarManager_IGPONJFJBFN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AvatarManager_IGPONJFJBFN_VTable vtable;
};
struct COW_GamePlay_AvatarManager_IGPONJFJBFN_o {
	COW_GamePlay_AvatarManager_IGPONJFJBFN_c *klass;
	void *monitor;
	GCommon_ResourceID_o APNKBOPABAD;
	GCommon_ResourceID_o NBFGJIDAMGA;
};
struct COW_GamePlay_AvatarManager_FJIGOOPIJJD_StaticFields {
};
struct COW_GamePlay_AvatarManager_FJIGOOPIJJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AvatarManager_FJIGOOPIJJD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AvatarManager_FJIGOOPIJJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AvatarManager_FJIGOOPIJJD_VTable vtable;
};
struct COW_GamePlay_AvatarManager_FJIGOOPIJJD_o {
	COW_GamePlay_AvatarManager_FJIGOOPIJJD_c *klass;
	void *monitor;
	uint32_t NIDNCDNNGME;
	uint32_t FJNBPPGHKEO;
	System_Collections_Generic_List_uint__o* COPDEIABDCP;
	System_Collections_Generic_List_uint__o* MCPGFPHMOGM;
	bool AEOELFMNFNL;
};
struct COW_GamePlay_AvatarManager_KNLGCPICKLO_StaticFields {
};
struct COW_GamePlay_AvatarManager_KNLGCPICKLO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AvatarManager_KNLGCPICKLO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AvatarManager_KNLGCPICKLO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AvatarManager_KNLGCPICKLO_VTable vtable;
};
struct COW_GamePlay_AvatarManager_KNLGCPICKLO_o {
	COW_GamePlay_AvatarManager_KNLGCPICKLO_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* LNBPKIHNFHB;
	GCommon_BitArrayBoolean_o* FKHMOFHBOCC;
	bool HFOABAKKNAI;
	GCommon_ResourceID_o EHNBAIBHPCE;
	uint32_t EKOKLNAIEME;
	uint32_t AGJBGKNLLHG;
	uint32_t LBLGIPCNPGP;
	UnityEngine_Object_o* LNADJGNMEOM;
	UnityEngine_Object_o* CDGKCIJDAIH;
};
struct COW_GamePlay_AvatarManager_NIKBPBKCHGE_StaticFields {
};
struct COW_GamePlay_AvatarManager_NIKBPBKCHGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_AvatarManager_NIKBPBKCHGE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AvatarManager_NIKBPBKCHGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AvatarManager_NIKBPBKCHGE_VTable vtable;
};
struct COW_GamePlay_AvatarManager_NIKBPBKCHGE_o {
	COW_GamePlay_AvatarManager_NIKBPBKCHGE_c *klass;
	void *monitor;
	COW_GamePlay_AvatarManager_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_AvatarManager_GNAJKADNKPE_StaticFields {
};
struct COW_GamePlay_AvatarManager_GNAJKADNKPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_AvatarManager_GNAJKADNKPE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AvatarManager_GNAJKADNKPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AvatarManager_GNAJKADNKPE_VTable vtable;
};
struct COW_GamePlay_AvatarManager_GNAJKADNKPE_o {
	COW_GamePlay_AvatarManager_GNAJKADNKPE_c *klass;
	void *monitor;
	COW_GamePlay_AvatarManager_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_DynamicAssetLoaderExt_StaticFields {
};
struct COW_GamePlay_DynamicAssetLoaderExt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AddAssets;
	VirtualInvokeData _5_AddWardrobeRecipes;
};
struct COW_GamePlay_DynamicAssetLoaderExt_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DynamicAssetLoaderExt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DynamicAssetLoaderExt_VTable vtable;
};
struct COW_GamePlay_DynamicAssetLoaderExt_o {
	COW_GamePlay_DynamicAssetLoaderExt_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool isInitialized;
	UMA_RaceData_o* placeholderRace;
	UMATextRecipe_o* placeholderWardrobeRecipe;
	UMA_SlotDataAsset_o* placeholderSlot;
	UMA_OverlayDataAsset_o* placeholderOverlay;
	bool debugOnFail;
};
struct COW_IngameAvatarClothEffectComponent_StaticFields {
	System_Collections_Generic_List_IngameAvatarClothEffectComponent_DynamicEffectData__o* s_DynamicEffectsPool;
	System_Collections_Generic_List_ParticleSystem__o* s_SharedTmpParticlesList;
	System_Collections_Generic_List_Renderer__o* s_SharedTmpRenderList;
	System_Collections_Generic_List_Animator__o* s_SharedTmpAnimatorList;
	System_Collections_Generic_List_TweenProperty__o* s_SharedTmpTweenList;
	System_Collections_Generic_List_MeshRenderer__o* s_SharedTmpMeshRenderers;
};
struct COW_IngameAvatarClothEffectComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_IngameAvatarClothEffectComponent_c {
	Il2CppClass_1 _1;
	COW_IngameAvatarClothEffectComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IngameAvatarClothEffectComponent_VTable vtable;
};
struct COW_IngameAvatarClothEffectComponent_o {
	COW_IngameAvatarClothEffectComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UMA_IUmaAvatar_o* m_Avatar;
	bool AsyncLoading;
	bool PoolDynamicEffects;
	bool CastShadow;
	UnityEngine_GameObject_o* m_TempBackpack;
	System_Collections_Generic_Dictionary_ResourceID__GameObject__o* m_OwnershipPool;
	System_Collections_Generic_Dictionary_int__IngameAvatarClothEffectComponent_ClothEffectObject__o* m_ClothEffects;
	System_Collections_Generic_List_IngameAvatarClothEffectComponent_DynamicEffectData__o* m_DynamicEffects;
};
struct COW_IngameAvatarClothEffectComponent_EffectDataBase_StaticFields {
};
struct COW_IngameAvatarClothEffectComponent_EffectDataBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Reset;
};
struct COW_IngameAvatarClothEffectComponent_EffectDataBase_c {
	Il2CppClass_1 _1;
	COW_IngameAvatarClothEffectComponent_EffectDataBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IngameAvatarClothEffectComponent_EffectDataBase_VTable vtable;
};
struct COW_IngameAvatarClothEffectComponent_EffectDataBase_o {
	COW_IngameAvatarClothEffectComponent_EffectDataBase_c *klass;
	void *monitor;
	GCommon_ResourceID_o ResId;
	bool IsLoaded;
	uint32_t LoadingTicket;
	System_Collections_Generic_List_GameObject__o* GameObjects;
};
struct COW_IngameAvatarClothEffectComponent_ClothEffectObject_StaticFields {
};
struct COW_IngameAvatarClothEffectComponent_ClothEffectObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Reset;
};
struct COW_IngameAvatarClothEffectComponent_ClothEffectObject_c {
	Il2CppClass_1 _1;
	COW_IngameAvatarClothEffectComponent_ClothEffectObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IngameAvatarClothEffectComponent_ClothEffectObject_VTable vtable;
};
struct COW_IngameAvatarClothEffectComponent_ClothEffectObject_o {
	COW_IngameAvatarClothEffectComponent_ClothEffectObject_c *klass;
	void *monitor;
	GCommon_ResourceID_o ResId;
	bool IsLoaded;
	uint32_t LoadingTicket;
	System_Collections_Generic_List_GameObject__o* GameObjects;
	int32_t Type;
	GCommon_BitArrayBoolean_o* IsVisible;
	UnityEngine_GameObject_o* EffectGo;
	bool extraEffect;
};
struct COW_IngameAvatarClothEffectComponent_DynamicEffectData_StaticFields {
};
struct COW_IngameAvatarClothEffectComponent_DynamicEffectData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Reset;
};
struct COW_IngameAvatarClothEffectComponent_DynamicEffectData_c {
	Il2CppClass_1 _1;
	COW_IngameAvatarClothEffectComponent_DynamicEffectData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IngameAvatarClothEffectComponent_DynamicEffectData_VTable vtable;
};
struct COW_IngameAvatarClothEffectComponent_DynamicEffectData_o {
	COW_IngameAvatarClothEffectComponent_DynamicEffectData_c *klass;
	void *monitor;
	GCommon_ResourceID_o ResId;
	bool IsLoaded;
	uint32_t LoadingTicket;
	System_Collections_Generic_List_GameObject__o* GameObjects;
	int32_t Id;
	bool IsVisible;
};
struct COW_IngameAvatarMaterialAnimComponent_StaticFields {
};
struct COW_IngameAvatarMaterialAnimComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_IngameAvatarMaterialAnimComponent_c {
	Il2CppClass_1 _1;
	COW_IngameAvatarMaterialAnimComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IngameAvatarMaterialAnimComponent_VTable vtable;
};
struct COW_IngameAvatarMaterialAnimComponent_o {
	COW_IngameAvatarMaterialAnimComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_UMAMaterialRefEffect_Callback_o* UMAMaterialRefEffect_m_Callback;
	System_Collections_Generic_HashSet_int__o* m_HoldOnType;
	System_Collections_Generic_Dictionary_int__MaterialRef__o* m_MaterialRefs;
	System_Collections_Generic_List_UMAMaterialRefEffect_MonoBehaviourWithWardrobeType__o* m_Behaviours;
	UnityEngine_Renderer_o* m_Renderer;
	System_Collections_Generic_Dictionary_int__int__o* UMAMaterialRefEffect_m_TriggerEventId2Type;
};
struct SparkPosition_StaticFields {
};
struct SparkPosition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SparkPosition_c {
	Il2CppClass_1 _1;
	SparkPosition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SparkPosition_VTable vtable;
};
struct SparkPosition_o {
	SparkPosition_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_LJCFLJPGBPI_StaticFields {
	bool OGLEKBGFDKG;
};
struct COW_GamePlay_LJCFLJPGBPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LJCFLJPGBPI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LJCFLJPGBPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LJCFLJPGBPI_VTable vtable;
};
struct COW_GamePlay_LJCFLJPGBPI_o {
	COW_GamePlay_LJCFLJPGBPI_c *klass;
	void *monitor;
};
struct COW_GamePlay_FJPAMHIOBOG_StaticFields {
};
struct COW_GamePlay_FJPAMHIOBOG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FJPAMHIOBOG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FJPAMHIOBOG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FJPAMHIOBOG_VTable vtable;
};
struct COW_GamePlay_FJPAMHIOBOG_o {
	COW_GamePlay_FJPAMHIOBOG_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_object__uint__o* OONOGCMLBOO;
	System_Collections_Generic_Dictionary_uint__ResourceID__o* OMIAGHKOMNJ;
	bool OGLEKBGFDKG;
};
struct COW_GamePlay_OPILIBBOEAC_StaticFields {
};
struct COW_GamePlay_OPILIBBOEAC_VTable {
};
struct COW_GamePlay_OPILIBBOEAC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OPILIBBOEAC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OPILIBBOEAC_VTable vtable;
};
struct COW_GamePlay_OPILIBBOEAC_o {
	COW_GamePlay_OPILIBBOEAC_c *klass;
	void *monitor;
};
struct COW_GamePlay_AttackableEntity_StaticFields {
};
struct COW_GamePlay_AttackableEntity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_AttackableEntity_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AttackableEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AttackableEntity_VTable vtable;
};
struct COW_GamePlay_AttackableEntity_o {
	COW_GamePlay_AttackableEntity_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool FHMPKFMFEPM;
	UnityEngine_Collider_o* _INICDNFOFJB_k__BackingField;
};
struct COW_GamePlay_COWReplicationEntity_StaticFields {
};
struct COW_GamePlay_COWReplicationEntity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_COWReplicationEntity_c {
	Il2CppClass_1 _1;
	COW_GamePlay_COWReplicationEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_COWReplicationEntity_VTable vtable;
};
struct COW_GamePlay_COWReplicationEntity_o {
	COW_GamePlay_COWReplicationEntity_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
};
struct COW_GamePlay_GKLBCBIMAPG_StaticFields {
};
struct COW_GamePlay_GKLBCBIMAPG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_GKLBCBIMAPG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GKLBCBIMAPG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GKLBCBIMAPG_VTable vtable;
};
struct COW_GamePlay_GKLBCBIMAPG_o {
	COW_GamePlay_GKLBCBIMAPG_c *klass;
	void *monitor;
};
struct COW_GamePlay_LevelObjectAttackableEntity_StaticFields {
};
struct COW_GamePlay_LevelObjectAttackableEntity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_LevelObjectAttackableEntity_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelObjectAttackableEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelObjectAttackableEntity_VTable vtable;
};
struct COW_GamePlay_LevelObjectAttackableEntity_o {
	COW_GamePlay_LevelObjectAttackableEntity_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	bool m_IsMovableEntity;
	COW_GamePlay_BaseLevelObject_o* NLAGANLNILL;
};
struct COW_GamePlay_NBABOIDLBNE_StaticFields {
};
struct COW_GamePlay_NBABOIDLBNE_VTable {
};
struct COW_GamePlay_NBABOIDLBNE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NBABOIDLBNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NBABOIDLBNE_VTable vtable;
};
struct COW_GamePlay_NBABOIDLBNE_o {
	COW_GamePlay_NBABOIDLBNE_c *klass;
	void *monitor;
};
struct COW_GamePlay_IGFCLPLEOMA_StaticFields {
};
struct COW_GamePlay_IGFCLPLEOMA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_IGFCLPLEOMA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IGFCLPLEOMA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IGFCLPLEOMA_VTable vtable;
};
struct COW_GamePlay_IGFCLPLEOMA_o {
	COW_GamePlay_IGFCLPLEOMA_c *klass;
	void *monitor;
};
struct COW_GamePlay_ILEMHLDCNLK_StaticFields {
};
struct COW_GamePlay_ILEMHLDCNLK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_EDHOBPAHLNC;
	VirtualInvokeData _5_AIFHHPNJOAI;
};
struct COW_GamePlay_ILEMHLDCNLK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ILEMHLDCNLK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ILEMHLDCNLK_VTable vtable;
};
struct COW_GamePlay_ILEMHLDCNLK_o {
	COW_GamePlay_ILEMHLDCNLK_c *klass;
	void *monitor;
	COW_GamePlay_NBABOIDLBNE_o* AFFLMOEAHKC;
	COW_VehicleSkinPropertyData_o* DMGMIJOLBGO;
};
struct COW_GamePlay_CameraAnimationManager_StaticFields {
};
struct COW_GamePlay_CameraAnimationManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CameraAnimationManager_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CameraAnimationManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CameraAnimationManager_VTable vtable;
};
struct COW_GamePlay_CameraAnimationManager_o {
	COW_GamePlay_CameraAnimationManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* m_ReferenceTransform;
	UnityEngine_Animator_o* KFGPIOMOLHI;
};
struct COW_GamePlay_MPICKNDAPEB_StaticFields {
};
struct COW_GamePlay_MPICKNDAPEB_VTable {
};
struct COW_GamePlay_MPICKNDAPEB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MPICKNDAPEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MPICKNDAPEB_VTable vtable;
};
struct COW_GamePlay_MPICKNDAPEB_o {
	COW_GamePlay_MPICKNDAPEB_c *klass;
	void *monitor;
};
struct COW_GamePlay_CameraControllerBase_StaticFields {
};
struct COW_GamePlay_CameraControllerBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
};
struct COW_GamePlay_CameraControllerBase_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CameraControllerBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CameraControllerBase_VTable vtable;
};
struct COW_GamePlay_CameraControllerBase_o {
	COW_GamePlay_CameraControllerBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t _OEAIMJLLJNB_k__BackingField;
	float _FLEEPMLJMFM_k__BackingField;
	float _MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
};
struct COW_GamePlay_CameraControllerManager_StaticFields {
};
struct COW_GamePlay_CameraControllerManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CameraControllerManager_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CameraControllerManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CameraControllerManager_VTable vtable;
};
struct COW_GamePlay_CameraControllerManager_o {
	COW_GamePlay_CameraControllerManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* PEAACFHPIFG;
	UnityEngine_Camera_o* OJDODIGDHIO;
	GCommon_BlackWhiteEffect_o* LLIAOIMNOIN;
	GCommon_RoundnessFadeEffect_o* IPIKPNBBPEM;
	COW_GamePlay_CameraControllerBase_array* MMKANCFEFDF;
	int32_t HOBHLHILFEP;
	COW_GamePlay_CameraControllerManager_ACEFOIJADIA_o* PGLOJMNLKAI;
	RenderUIToMainCam_o* INNPIPMPHJD;
	bool NBFAFHJIACK;
	int32_t OHLALLKMBJJ;
	bool BOPFINBKNIA;
};
struct COW_GamePlay_CameraControllerManager_ACEFOIJADIA_StaticFields {
};
struct COW_GamePlay_CameraControllerManager_ACEFOIJADIA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GamePlay_CameraControllerManager_ACEFOIJADIA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CameraControllerManager_ACEFOIJADIA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CameraControllerManager_ACEFOIJADIA_VTable vtable;
};
struct COW_GamePlay_CameraControllerManager_ACEFOIJADIA_o {
	COW_GamePlay_CameraControllerManager_ACEFOIJADIA_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GamePlay_AODOBDHLDLM_StaticFields {
};
struct COW_GamePlay_AODOBDHLDLM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AODOBDHLDLM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AODOBDHLDLM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AODOBDHLDLM_VTable vtable;
};
struct COW_GamePlay_AODOBDHLDLM_o {
	COW_GamePlay_AODOBDHLDLM_c *klass;
	void *monitor;
	float LALKILFBGGJ;
	float HNCLLPICGBC;
	float PLONOEHNLHA;
	float KNKOLFNGECN;
	UnityEngine_Transform_o* JNILDKILHJJ;
	bool NNOLNMJNANP;
	bool OCAHPNFJCDB;
	UnityEngine_Vector2_o FCBGHIMEGMB;
	UnityEngine_Vector2_o OHLFHDNOCJP;
	float LDGMIGJFBHB;
	float IOPJHAGMILK;
	float NDLABODNIGJ;
	float FHNJOOAKGFK;
	bool MMFBPOLHKKN;
};
struct COW_GamePlay_NDPMIDJKIGE_StaticFields {
};
struct COW_GamePlay_NDPMIDJKIGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NDPMIDJKIGE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NDPMIDJKIGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NDPMIDJKIGE_VTable vtable;
};
struct COW_GamePlay_NDPMIDJKIGE_o {
	COW_GamePlay_NDPMIDJKIGE_c *klass;
	void *monitor;
	bool NNOFLKFOICF;
	float JDAEIEHNAGC;
	UnityEngine_Vector3_o GKDNJJHGEIH;
	UnityEngine_Quaternion_o HDKMAAHJFLP;
	float HCPMPCFEJBG;
	float GDKMBDHFNJA;
	COW_GamePlay_CameraControllerBase_o* LMMJKBCELHP;
};
struct COW_GamePlay_DeathCamera_StaticFields {
};
struct COW_GamePlay_DeathCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
};
struct COW_GamePlay_DeathCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DeathCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DeathCamera_VTable vtable;
};
struct COW_GamePlay_DeathCamera_o {
	COW_GamePlay_DeathCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	float EAJHNABAAJE;
	float FEADEJNPFDP;
	float IBIEAPHHCDJ;
	UnityEngine_Vector3_o FOFCIBMAHHH;
	UnityEngine_Vector3_o MPLDEPEDGMK;
	UnityEngine_Vector3_o AFGKNOGKIBK;
	UnityEngine_Vector3_o HABJEDPDMKI;
	bool MDBEGJIHEKM;
};
struct COW_GamePlay_ExecutionSkillCamera_StaticFields {
	float C_OFFSET_RIGHT_REVIVING;
	float C_OFFSET_UP_REVIVING;
	float C_OFFSET_BACK_REVIVING;
	float C_MOVE_DELAY;
	float TotalLerpTime;
};
struct COW_GamePlay_ExecutionSkillCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
	VirtualInvokeData _10_RefreshState;
	VirtualInvokeData _11_InitManually;
	VirtualInvokeData _12_UninitManually;
	VirtualInvokeData _13_ALKIPNEEBDF;
	VirtualInvokeData _14_get_OffsetForNormal;
	VirtualInvokeData _15_GetFovNormal;
	VirtualInvokeData _16_LJOOMGDEHPL;
	VirtualInvokeData _17_HODILECKNDD;
	VirtualInvokeData _18_MFLHACPEBFK;
	VirtualInvokeData _19_OEDNFBBMKLJ;
};
struct COW_GamePlay_ExecutionSkillCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ExecutionSkillCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ExecutionSkillCamera_VTable vtable;
};
struct COW_GamePlay_ExecutionSkillCamera_o {
	COW_GamePlay_ExecutionSkillCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	float RightOffset;
	float UpOffset;
	float BackOffset;
	float FOVOffset;
	float RightOffsetInRoom;
	float UpOffsetInCreep;
	float UpOffsetSurf;
	float UpOffsetCatapult;
	float UpOffsetOnChair;
	float UpOffsetCannon;
	float m_RightOffset;
	float m_UpOffset;
	float FollowCamera_NENDPNCDFLJ;
	float ANOEPCDMIMF;
	bool IsOnHead;
	bool NeedUpdate;
	float CameraCollisionOffsetRight;
	float CameraCollisionOffsetBack;
	float FollowCamera_BEEBPJCCPJA;
	COW_GamePlay_MADMMIICBNN_o* GKFIJMEHHII;
	float FollowCamera_JBFNOHNKPMK;
	bool FollowCamera_LIIKGEJIAFB;
	bool FollowCamera_MNFNCFKKAKE;
	float FollowCamera_PNGODAHFIHG;
	int32_t EHPEPFOOGLA;
	int32_t MFDCIMGFHCC;
	UnityEngine_Vector3_o BKLGJDBCPKK;
	UnityEngine_Vector3_o NIHLMKIBPIM;
	UnityEngine_Vector3_o HMNBPPHGGMI;
	COW_GamePlay_LMJECBDBEKC_o* FollowCamera_MAJOLAGLFIB;
	float FollowCamera_BDGIBHOLGCB;
	float FollowCamera_FEGAMLIADJE;
	float FollowCamera_HNNCNNGJBDJ;
	float FollowCamera_IEPGDDKAAKF;
	UnityEngine_Quaternion_o FollowCamera_EBPLKNFPGBP;
	float FollowCamera_DMMIHMENJAP;
	float FollowCamera_FPOLKCPLOLI;
	bool FollowCamera_GIOGBHLKNMA;
	float GGNOAMCIIIJ;
	UnityEngine_Vector3_o MKPBBLKEGBC;
	UnityEngine_Quaternion_o OABEPFHKNDE;
	bool CIENCOELHAB;
	float ECLBEFLLOFD;
	float MJIPDLDBMOE;
	float GJMGLHGLHJO;
	float IFHIOKPLLDE;
	float EAHBAMEOIHP;
	UnityEngine_Transform_o* EHDELCACFAM;
};
struct COW_GamePlay_FerrisWheelCamera_StaticFields {
};
struct COW_GamePlay_FerrisWheelCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
	VirtualInvokeData _10_RefreshState;
	VirtualInvokeData _11_InitManually;
	VirtualInvokeData _12_UninitManually;
	VirtualInvokeData _13_ALKIPNEEBDF;
	VirtualInvokeData _14_get_OffsetForNormal;
	VirtualInvokeData _15_GetFovNormal;
	VirtualInvokeData _16_LJOOMGDEHPL;
	VirtualInvokeData _17_HODILECKNDD;
	VirtualInvokeData _18_MFLHACPEBFK;
	VirtualInvokeData _19_OEDNFBBMKLJ;
};
struct COW_GamePlay_FerrisWheelCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FerrisWheelCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FerrisWheelCamera_VTable vtable;
};
struct COW_GamePlay_FerrisWheelCamera_o {
	COW_GamePlay_FerrisWheelCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	float RightOffset;
	float UpOffset;
	float BackOffset;
	float FOVOffset;
	float RightOffsetInRoom;
	float UpOffsetInCreep;
	float UpOffsetSurf;
	float UpOffsetCatapult;
	float UpOffsetOnChair;
	float UpOffsetCannon;
	float m_RightOffset;
	float m_UpOffset;
	float FollowCamera_NENDPNCDFLJ;
	float ANOEPCDMIMF;
	bool IsOnHead;
	bool NeedUpdate;
	float CameraCollisionOffsetRight;
	float CameraCollisionOffsetBack;
	float FollowCamera_BEEBPJCCPJA;
	COW_GamePlay_MADMMIICBNN_o* GKFIJMEHHII;
	float FollowCamera_JBFNOHNKPMK;
	bool FollowCamera_LIIKGEJIAFB;
	bool FollowCamera_MNFNCFKKAKE;
	float FollowCamera_PNGODAHFIHG;
	int32_t EHPEPFOOGLA;
	int32_t MFDCIMGFHCC;
	UnityEngine_Vector3_o BKLGJDBCPKK;
	UnityEngine_Vector3_o NIHLMKIBPIM;
	UnityEngine_Vector3_o HMNBPPHGGMI;
	COW_GamePlay_LMJECBDBEKC_o* FollowCamera_MAJOLAGLFIB;
	float FollowCamera_BDGIBHOLGCB;
	float FollowCamera_FEGAMLIADJE;
	float FollowCamera_HNNCNNGJBDJ;
	float FollowCamera_IEPGDDKAAKF;
	UnityEngine_Quaternion_o FollowCamera_EBPLKNFPGBP;
	float FollowCamera_DMMIHMENJAP;
	float FollowCamera_FPOLKCPLOLI;
	bool FollowCamera_GIOGBHLKNMA;
	UnityEngine_Vector3_o offSet;
};
struct COW_GamePlay_LMJECBDBEKC_StaticFields {
	float LDFKOFNJCBO;
};
struct COW_GamePlay_LMJECBDBEKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LMJECBDBEKC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LMJECBDBEKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LMJECBDBEKC_VTable vtable;
};
struct COW_GamePlay_LMJECBDBEKC_o {
	COW_GamePlay_LMJECBDBEKC_c *klass;
	void *monitor;
	bool _HFOKBJMILBN_k__BackingField;
	float NEIAPCKFJJN;
	float FGEIKBCJMLB;
	float MAPENADOAIB;
};
struct COW_GamePlay_FollowCamera_StaticFields {
	float C_OFFSET_RIGHT;
	float C_OFFSET_RIGHT_PASSENGER;
	float C_OFFSET_UP;
	float C_OFFSET_FOV;
	float C_OFFSET_FOV_SKILLSHIELD;
	float C_OFFSET_UP_PASSENGER;
	float C_FOV_NORMAL;
	float IBLGJBBGNJI;
	float OFFSET_FOR_NORMAL;
	float NFADHEDKHOA;
	float IGNIJKDEDGB;
	float AHBKACEAEAI;
	float MEIPCEKBOGM;
	float BGHIEEFOAIM;
	float DKFAAAPPBEB;
	float BGCJADIPJJA;
	float DOEDJNPOGFG;
	float AHOBNIHOAPC;
	float LACFBGPNOJI;
	float C_OFFSET_UP_SKILLL_SHIELD;
	float C_OFFSET_BACK_SKILLL_SHIELD;
	float BackOffsetInRoom;
	float IEKAMAGDCAP;
};
struct COW_GamePlay_FollowCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
	VirtualInvokeData _10_RefreshState;
	VirtualInvokeData _11_InitManually;
	VirtualInvokeData _12_UninitManually;
	VirtualInvokeData _13_ALKIPNEEBDF;
	VirtualInvokeData _14_get_OffsetForNormal;
	VirtualInvokeData _15_GetFovNormal;
	VirtualInvokeData _16_LJOOMGDEHPL;
	VirtualInvokeData _17_HODILECKNDD;
	VirtualInvokeData _18_MFLHACPEBFK;
	VirtualInvokeData _19_OEDNFBBMKLJ;
};
struct COW_GamePlay_FollowCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FollowCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FollowCamera_VTable vtable;
};
struct COW_GamePlay_FollowCamera_o {
	COW_GamePlay_FollowCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	float RightOffset;
	float UpOffset;
	float BackOffset;
	float FOVOffset;
	float RightOffsetInRoom;
	float UpOffsetInCreep;
	float UpOffsetSurf;
	float UpOffsetCatapult;
	float UpOffsetOnChair;
	float UpOffsetCannon;
	float m_RightOffset;
	float m_UpOffset;
	float NENDPNCDFLJ;
	float ANOEPCDMIMF;
	bool IsOnHead;
	bool NeedUpdate;
	float CameraCollisionOffsetRight;
	float CameraCollisionOffsetBack;
	float BEEBPJCCPJA;
	COW_GamePlay_MADMMIICBNN_o* GKFIJMEHHII;
	float JBFNOHNKPMK;
	bool LIIKGEJIAFB;
	bool MNFNCFKKAKE;
	float PNGODAHFIHG;
	int32_t EHPEPFOOGLA;
	int32_t MFDCIMGFHCC;
	UnityEngine_Vector3_o BKLGJDBCPKK;
	UnityEngine_Vector3_o NIHLMKIBPIM;
	UnityEngine_Vector3_o HMNBPPHGGMI;
	COW_GamePlay_LMJECBDBEKC_o* MAJOLAGLFIB;
	float BDGIBHOLGCB;
	float FEGAMLIADJE;
	float HNNCNNGJBDJ;
	float IEPGDDKAAKF;
	UnityEngine_Quaternion_o EBPLKNFPGBP;
	float DMMIHMENJAP;
	float FPOLKCPLOLI;
	bool GIOGBHLKNMA;
};
struct COW_GamePlay_FreeCamera_StaticFields {
};
struct COW_GamePlay_FreeCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
};
struct COW_GamePlay_FreeCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FreeCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FreeCamera_VTable vtable;
};
struct COW_GamePlay_FreeCamera_o {
	COW_GamePlay_FreeCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
};
struct COW_GamePlay_FreeFollowCamera_StaticFields {
};
struct COW_GamePlay_FreeFollowCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
};
struct COW_GamePlay_FreeFollowCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FreeFollowCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FreeFollowCamera_VTable vtable;
};
struct COW_GamePlay_FreeFollowCamera_o {
	COW_GamePlay_FreeFollowCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
};
struct COW_GamePlay_CameraParam_StaticFields {
};
struct COW_GamePlay_CameraParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CameraParam_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CameraParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CameraParam_VTable vtable;
};
struct COW_GamePlay_CameraParam_o {
	COW_GamePlay_CameraParam_c *klass;
	void *monitor;
	uint32_t chessType;
	UnityEngine_GameObject_o* point;
};
struct COW_GamePlay_LudoGameCamera_StaticFields {
};
struct COW_GamePlay_LudoGameCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
};
struct COW_GamePlay_LudoGameCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LudoGameCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LudoGameCamera_VTable vtable;
};
struct COW_GamePlay_LudoGameCamera_o {
	COW_GamePlay_LudoGameCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	COW_GamePlay_CameraParam_array* cameraParam;
};
struct MockCamera_StaticFields {
};
struct MockCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct MockCamera_c {
	Il2CppClass_1 _1;
	MockCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MockCamera_VTable vtable;
};
struct MockCamera_o {
	MockCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* targetCamera;
};
struct COW_GamePlay_NewDeathCamera_StaticFields {
	float C_OFFSET_RIGHT_REVIVING;
	float C_OFFSET_UP_REVIVING;
	float C_OFFSET_BACK_REVIVING;
	float C_MOVE_DELAY;
	float TotalLerpTime;
};
struct COW_GamePlay_NewDeathCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
	VirtualInvokeData _10_RefreshState;
	VirtualInvokeData _11_InitManually;
	VirtualInvokeData _12_UninitManually;
	VirtualInvokeData _13_ALKIPNEEBDF;
	VirtualInvokeData _14_get_OffsetForNormal;
	VirtualInvokeData _15_GetFovNormal;
	VirtualInvokeData _16_LJOOMGDEHPL;
	VirtualInvokeData _17_HODILECKNDD;
	VirtualInvokeData _18_MFLHACPEBFK;
	VirtualInvokeData _19_OEDNFBBMKLJ;
};
struct COW_GamePlay_NewDeathCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NewDeathCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NewDeathCamera_VTable vtable;
};
struct COW_GamePlay_NewDeathCamera_o {
	COW_GamePlay_NewDeathCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	float RightOffset;
	float UpOffset;
	float BackOffset;
	float FOVOffset;
	float RightOffsetInRoom;
	float UpOffsetInCreep;
	float UpOffsetSurf;
	float UpOffsetCatapult;
	float UpOffsetOnChair;
	float UpOffsetCannon;
	float m_RightOffset;
	float m_UpOffset;
	float FollowCamera_NENDPNCDFLJ;
	float ANOEPCDMIMF;
	bool IsOnHead;
	bool NeedUpdate;
	float CameraCollisionOffsetRight;
	float CameraCollisionOffsetBack;
	float FollowCamera_BEEBPJCCPJA;
	COW_GamePlay_MADMMIICBNN_o* GKFIJMEHHII;
	float FollowCamera_JBFNOHNKPMK;
	bool FollowCamera_LIIKGEJIAFB;
	bool FollowCamera_MNFNCFKKAKE;
	float FollowCamera_PNGODAHFIHG;
	int32_t EHPEPFOOGLA;
	int32_t MFDCIMGFHCC;
	UnityEngine_Vector3_o BKLGJDBCPKK;
	UnityEngine_Vector3_o NIHLMKIBPIM;
	UnityEngine_Vector3_o HMNBPPHGGMI;
	COW_GamePlay_LMJECBDBEKC_o* FollowCamera_MAJOLAGLFIB;
	float FollowCamera_BDGIBHOLGCB;
	float FollowCamera_FEGAMLIADJE;
	float FollowCamera_HNNCNNGJBDJ;
	float FollowCamera_IEPGDDKAAKF;
	UnityEngine_Quaternion_o FollowCamera_EBPLKNFPGBP;
	float FollowCamera_DMMIHMENJAP;
	float FollowCamera_FPOLKCPLOLI;
	bool FollowCamera_GIOGBHLKNMA;
	float GGNOAMCIIIJ;
	bool CIENCOELHAB;
	float ECLBEFLLOFD;
	float MJIPDLDBMOE;
	float GJMGLHGLHJO;
	float IFHIOKPLLDE;
	float EAHBAMEOIHP;
};
struct COW_GamePlay_OpeningCamera_StaticFields {
};
struct COW_GamePlay_OpeningCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
};
struct COW_GamePlay_OpeningCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OpeningCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OpeningCamera_VTable vtable;
};
struct COW_GamePlay_OpeningCamera_o {
	COW_GamePlay_OpeningCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	float Phase1CameraUpOffset;
	float Phase1CameraBackOffset;
	float Phase1CameraRightOffset;
	float Phase1CameraEulerAnglesX;
	float Phase1CameraEulerAnglesY;
	float Phase1Duration;
	float Phase2Duration;
	float Phase3Duration;
	float Phase2CameraUpOffset;
	float Phase2CameraBackOffset;
	float Phase2CameraRightOffset;
	float Phase2CameraEulerAnglesX;
	float Phase2CameraEulerAnglesY;
	float Phase3CameraUpOffset;
	float Phase3CameraBackOffset;
	float Phase3CameraEulerAnglesX;
	float Phase3CameraEulerAnglesY;
	float KPDOBABJPFJ;
	float OPOIPBFJIMK;
	float CPOPGHIFLDD;
	float AOLFIKJPKED;
	float MNDAKBHPFBB;
	float MBHNJLJGLPO;
	float TransSpeed;
	int32_t KBOEILABHCM;
	float JGEFFDIBBCM;
	float FELPNLPOEDC;
	float NPCAPJOEPEN;
	float MIBIODPLJBE;
};
struct COW_GamePlay_PendingReviveCamera_StaticFields {
	float C_OFFSET_RIGHT_REVIVING;
	float C_OFFSET_UP_REVIVING;
	float C_OFFSET_BACK_REVIVING;
};
struct COW_GamePlay_PendingReviveCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
	VirtualInvokeData _10_RefreshState;
	VirtualInvokeData _11_InitManually;
	VirtualInvokeData _12_UninitManually;
	VirtualInvokeData _13_ALKIPNEEBDF;
	VirtualInvokeData _14_get_OffsetForNormal;
	VirtualInvokeData _15_GetFovNormal;
	VirtualInvokeData _16_LJOOMGDEHPL;
	VirtualInvokeData _17_HODILECKNDD;
	VirtualInvokeData _18_MFLHACPEBFK;
	VirtualInvokeData _19_OEDNFBBMKLJ;
};
struct COW_GamePlay_PendingReviveCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PendingReviveCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PendingReviveCamera_VTable vtable;
};
struct COW_GamePlay_PendingReviveCamera_o {
	COW_GamePlay_PendingReviveCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	float RightOffset;
	float UpOffset;
	float BackOffset;
	float FOVOffset;
	float RightOffsetInRoom;
	float UpOffsetInCreep;
	float UpOffsetSurf;
	float UpOffsetCatapult;
	float UpOffsetOnChair;
	float UpOffsetCannon;
	float m_RightOffset;
	float m_UpOffset;
	float FollowCamera_NENDPNCDFLJ;
	float ANOEPCDMIMF;
	bool IsOnHead;
	bool NeedUpdate;
	float CameraCollisionOffsetRight;
	float CameraCollisionOffsetBack;
	float FollowCamera_BEEBPJCCPJA;
	COW_GamePlay_MADMMIICBNN_o* GKFIJMEHHII;
	float FollowCamera_JBFNOHNKPMK;
	bool FollowCamera_LIIKGEJIAFB;
	bool FollowCamera_MNFNCFKKAKE;
	float FollowCamera_PNGODAHFIHG;
	int32_t EHPEPFOOGLA;
	int32_t MFDCIMGFHCC;
	UnityEngine_Vector3_o BKLGJDBCPKK;
	UnityEngine_Vector3_o NIHLMKIBPIM;
	UnityEngine_Vector3_o HMNBPPHGGMI;
	COW_GamePlay_LMJECBDBEKC_o* FollowCamera_MAJOLAGLFIB;
	float FollowCamera_BDGIBHOLGCB;
	float FollowCamera_FEGAMLIADJE;
	float FollowCamera_HNNCNNGJBDJ;
	float FollowCamera_IEPGDDKAAKF;
	UnityEngine_Quaternion_o FollowCamera_EBPLKNFPGBP;
	float FollowCamera_DMMIHMENJAP;
	float FollowCamera_FPOLKCPLOLI;
	bool FollowCamera_GIOGBHLKNMA;
};
struct COW_GamePlay_SceneEditCamera_StaticFields {
};
struct COW_GamePlay_SceneEditCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
};
struct COW_GamePlay_SceneEditCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditCamera_VTable vtable;
};
struct COW_GamePlay_SceneEditCamera_o {
	COW_GamePlay_SceneEditCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
};
struct COW_GamePlay_SkydivingCamera_StaticFields {
};
struct COW_GamePlay_SkydivingCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
};
struct COW_GamePlay_SkydivingCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SkydivingCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SkydivingCamera_VTable vtable;
};
struct COW_GamePlay_SkydivingCamera_o {
	COW_GamePlay_SkydivingCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	float UpOffset;
	float BackOffset;
	float FOV;
	float TransSpeed;
	float m_TransitionStartUpOffset;
	float m_TransitionStartBackOffset;
	float m_CurrentUpOffset;
	float m_CurrentBackOffset;
	float m_CurrentFOV;
	ParachuteParam_o* IDOFIKBBFPJ;
	ParachuteStateParameter_o* MGNDLANDFFO;
	float HMBJNNIEICI;
	float PBPLBBNODKB;
	float PCOIOLKGGHL;
	float HNCIHCGAMHC;
};
struct COW_GamePlay_UGCFirstPersonCamera_StaticFields {
};
struct COW_GamePlay_UGCFirstPersonCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
	VirtualInvokeData _10_RefreshState;
	VirtualInvokeData _11_InitManually;
	VirtualInvokeData _12_UninitManually;
	VirtualInvokeData _13_ALKIPNEEBDF;
	VirtualInvokeData _14_get_OffsetForNormal;
	VirtualInvokeData _15_GetFovNormal;
	VirtualInvokeData _16_LJOOMGDEHPL;
	VirtualInvokeData _17_HODILECKNDD;
	VirtualInvokeData _18_MFLHACPEBFK;
	VirtualInvokeData _19_OEDNFBBMKLJ;
};
struct COW_GamePlay_UGCFirstPersonCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCFirstPersonCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCFirstPersonCamera_VTable vtable;
};
struct COW_GamePlay_UGCFirstPersonCamera_o {
	COW_GamePlay_UGCFirstPersonCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	float RightOffset;
	float UpOffset;
	float BackOffset;
	float FOVOffset;
	float RightOffsetInRoom;
	float UpOffsetInCreep;
	float UpOffsetSurf;
	float UpOffsetCatapult;
	float UpOffsetOnChair;
	float UpOffsetCannon;
	float m_RightOffset;
	float m_UpOffset;
	float FollowCamera_NENDPNCDFLJ;
	float ANOEPCDMIMF;
	bool IsOnHead;
	bool NeedUpdate;
	float CameraCollisionOffsetRight;
	float CameraCollisionOffsetBack;
	float FollowCamera_BEEBPJCCPJA;
	COW_GamePlay_MADMMIICBNN_o* GKFIJMEHHII;
	float FollowCamera_JBFNOHNKPMK;
	bool FollowCamera_LIIKGEJIAFB;
	bool FollowCamera_MNFNCFKKAKE;
	float FollowCamera_PNGODAHFIHG;
	int32_t EHPEPFOOGLA;
	int32_t MFDCIMGFHCC;
	UnityEngine_Vector3_o BKLGJDBCPKK;
	UnityEngine_Vector3_o NIHLMKIBPIM;
	UnityEngine_Vector3_o HMNBPPHGGMI;
	COW_GamePlay_LMJECBDBEKC_o* FollowCamera_MAJOLAGLFIB;
	float FollowCamera_BDGIBHOLGCB;
	float FollowCamera_FEGAMLIADJE;
	float FollowCamera_HNNCNNGJBDJ;
	float FollowCamera_IEPGDDKAAKF;
	UnityEngine_Quaternion_o FollowCamera_EBPLKNFPGBP;
	float FollowCamera_DMMIHMENJAP;
	float FollowCamera_FPOLKCPLOLI;
	bool FollowCamera_GIOGBHLKNMA;
	UnityEngine_Transform_o* DEJCALOGKDP;
	UnityEngine_Transform_o* ODDBOCCCLMI;
	System_String_o* swingBindBoneName;
	System_String_o* forwardBindBoneName;
	float ballRadius;
	UnityEngine_Vector3_o firstFollowPosOffset;
	UnityEngine_Vector3_o deadPosOffset;
	float minDeflectionAngle;
	float maxDeflectionAngle;
	int32_t filterRecordMax;
	float filterRecordLerp;
	int32_t filterRecordIndex;
	UnityEngine_Vector3_array* filterRecord;
	COW_GamePlay_NDPMIDJKIGE_o* GFINPENCKIO;
};
struct COW_GamePlay_UGCFreeCamera_StaticFields {
};
struct COW_GamePlay_UGCFreeCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
	VirtualInvokeData _10_COW_GamePlay_IUGCCamera_RefreshState;
	VirtualInvokeData _11_COW_GamePlay_IUGCCamera_InitManually;
	VirtualInvokeData _12_COW_GamePlay_IUGCCamera_UninitManually;
};
struct COW_GamePlay_UGCFreeCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCFreeCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCFreeCamera_VTable vtable;
};
struct COW_GamePlay_UGCFreeCamera_o {
	COW_GamePlay_UGCFreeCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
};
struct COW_GamePlay_DIMEEBHOAKA_StaticFields {
};
struct COW_GamePlay_DIMEEBHOAKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_COW_GamePlay_ICameraTrackableEntity_GetCameraTrackableEntityPosition;
	VirtualInvokeData _5_COW_GamePlay_ICameraTrackableEntity_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _6_COW_GamePlay_ICameraTrackableEntity_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _7_COW_GamePlay_ICameraTrackableEntity_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _8_COW_GamePlay_ICameraTrackableEntity_IsCameraTrackableEntityAlive;
};
struct COW_GamePlay_DIMEEBHOAKA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DIMEEBHOAKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DIMEEBHOAKA_VTable vtable;
};
struct COW_GamePlay_DIMEEBHOAKA_o {
	COW_GamePlay_DIMEEBHOAKA_c *klass;
	void *monitor;
	UnityEngine_Vector3_o KLFLKGJFHNF;
	UnityEngine_Quaternion_o MNPMLACDDKA;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_Vector3_o LGHDCDKBEJE;
	UnityEngine_Vector3_o AIJNPMIHBLB;
	float GBAPAPODNOH;
};
struct COW_GamePlay_UGCLookDownCamera_StaticFields {
};
struct COW_GamePlay_UGCLookDownCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
	VirtualInvokeData _10_RefreshState;
	VirtualInvokeData _11_InitManually;
	VirtualInvokeData _12_UninitManually;
};
struct COW_GamePlay_UGCLookDownCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCLookDownCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCLookDownCamera_VTable vtable;
};
struct COW_GamePlay_UGCLookDownCamera_o {
	COW_GamePlay_UGCLookDownCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	COW_GamePlay_NDPMIDJKIGE_o* EDEENOGHBKE;
	UnityEngine_Vector3_o NLCELMGIEAI;
	COW_GamePlay_MADMMIICBNN_o* GKFIJMEHHII;
};
struct COW_GamePlay_UGCPerformanceCamera_StaticFields {
};
struct COW_GamePlay_UGCPerformanceCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
	VirtualInvokeData _10_RefreshState;
	VirtualInvokeData _11_InitManually;
	VirtualInvokeData _12_UninitManually;
};
struct COW_GamePlay_UGCPerformanceCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCPerformanceCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCPerformanceCamera_VTable vtable;
};
struct COW_GamePlay_UGCPerformanceCamera_o {
	COW_GamePlay_UGCPerformanceCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	COW_GamePlay_NDPMIDJKIGE_o* EDEENOGHBKE;
	UnityEngine_GameObject_o* ACKJBGPKDDL;
	UnityEngine_GameObject_o* LHKHFJCGNBG;
	UnityEngine_Vector3_o KKOHMAGIOEF;
	UnityEngine_Vector3_o BEHOKMLJHNK;
	UnityEngine_Quaternion_o FMAPDLBOKDE;
	COW_GamePlay_MADMMIICBNN_o* GKFIJMEHHII;
	int32_t GKPPKIHHKDI;
	int32_t ONCPJFBDDMG;
	COW_UGCCameraConfigRepItem_o* LFJIGAFHKND;
};
struct COW_GamePlay_HLOADEFNNNA_StaticFields {
};
struct COW_GamePlay_HLOADEFNNNA_VTable {
};
struct COW_GamePlay_HLOADEFNNNA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HLOADEFNNNA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HLOADEFNNNA_VTable vtable;
};
struct COW_GamePlay_HLOADEFNNNA_o {
	COW_GamePlay_HLOADEFNNNA_c *klass;
	void *monitor;
};
struct COW_GamePlay_UGCThirdPersonCamera_StaticFields {
};
struct COW_GamePlay_UGCThirdPersonCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
	VirtualInvokeData _10_RefreshState;
	VirtualInvokeData _11_InitManually;
	VirtualInvokeData _12_UninitManually;
	VirtualInvokeData _13_ALKIPNEEBDF;
	VirtualInvokeData _14_get_OffsetForNormal;
	VirtualInvokeData _15_GetFovNormal;
	VirtualInvokeData _16_LJOOMGDEHPL;
	VirtualInvokeData _17_HODILECKNDD;
	VirtualInvokeData _18_MFLHACPEBFK;
	VirtualInvokeData _19_OEDNFBBMKLJ;
};
struct COW_GamePlay_UGCThirdPersonCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCThirdPersonCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCThirdPersonCamera_VTable vtable;
};
struct COW_GamePlay_UGCThirdPersonCamera_o {
	COW_GamePlay_UGCThirdPersonCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	float RightOffset;
	float UpOffset;
	float BackOffset;
	float FOVOffset;
	float RightOffsetInRoom;
	float UpOffsetInCreep;
	float UpOffsetSurf;
	float UpOffsetCatapult;
	float UpOffsetOnChair;
	float UpOffsetCannon;
	float m_RightOffset;
	float m_UpOffset;
	float FollowCamera_NENDPNCDFLJ;
	float ANOEPCDMIMF;
	bool IsOnHead;
	bool NeedUpdate;
	float CameraCollisionOffsetRight;
	float CameraCollisionOffsetBack;
	float FollowCamera_BEEBPJCCPJA;
	COW_GamePlay_MADMMIICBNN_o* GKFIJMEHHII;
	float FollowCamera_JBFNOHNKPMK;
	bool FollowCamera_LIIKGEJIAFB;
	bool FollowCamera_MNFNCFKKAKE;
	float FollowCamera_PNGODAHFIHG;
	int32_t EHPEPFOOGLA;
	int32_t MFDCIMGFHCC;
	UnityEngine_Vector3_o BKLGJDBCPKK;
	UnityEngine_Vector3_o NIHLMKIBPIM;
	UnityEngine_Vector3_o HMNBPPHGGMI;
	COW_GamePlay_LMJECBDBEKC_o* FollowCamera_MAJOLAGLFIB;
	float FollowCamera_BDGIBHOLGCB;
	float FollowCamera_FEGAMLIADJE;
	float FollowCamera_HNNCNNGJBDJ;
	float FollowCamera_IEPGDDKAAKF;
	UnityEngine_Quaternion_o FollowCamera_EBPLKNFPGBP;
	float FollowCamera_DMMIHMENJAP;
	float FollowCamera_FPOLKCPLOLI;
	bool FollowCamera_GIOGBHLKNMA;
	UnityEngine_Vector3_o LABFIDHHDHA;
	COW_GamePlay_NDPMIDJKIGE_o* GFINPENCKIO;
	bool _ODNGKPNOHEO_k__BackingField;
};
struct COW_GamePlay_UGCTwoDimensionCamera_StaticFields {
};
struct COW_GamePlay_UGCTwoDimensionCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
	VirtualInvokeData _10_RefreshState;
	VirtualInvokeData _11_InitManually;
	VirtualInvokeData _12_UninitManually;
};
struct COW_GamePlay_UGCTwoDimensionCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCTwoDimensionCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCTwoDimensionCamera_VTable vtable;
};
struct COW_GamePlay_UGCTwoDimensionCamera_o {
	COW_GamePlay_UGCTwoDimensionCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	COW_GamePlay_NDPMIDJKIGE_o* GFINPENCKIO;
	UnityEngine_Vector3_o NMNLPAKEOPN;
	UnityEngine_Quaternion_o MNPMLACDDKA;
	float FPGGDNNFGDM;
	COW_GamePlay_MADMMIICBNN_o* GKFIJMEHHII;
};
struct COW_GamePlay_VehicleCameraBase_StaticFields {
	uint32_t FEBGMPOLDPA;
};
struct COW_GamePlay_VehicleCameraBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
	VirtualInvokeData _10_RefreshState;
	VirtualInvokeData _11_InitManually;
	VirtualInvokeData _12_UninitManually;
};
struct COW_GamePlay_VehicleCameraBase_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleCameraBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleCameraBase_VTable vtable;
};
struct COW_GamePlay_VehicleCameraBase_o {
	COW_GamePlay_VehicleCameraBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	float TargetFieldOfView;
	float MinimumFOV;
	float MaximumFOV;
	float MaximumTilt;
	float HeightDamping;
	float RotationDamping;
	float MaxRotationDamping;
	float NENDPNCDFLJ;
	COW_GamePlay_LNCPEIAKCJO_o* OKNJKNCIFIC;
	float FPGGDNNFGDM;
	float IEMIEANHBDG;
	float _DDNPALIMEFK_k__BackingField;
	float _HIDEJOFGJGG_k__BackingField;
	UnityEngine_Vector3_o NLHHMPDOJOM;
	float EIGDMJOEEFC;
	COW_GamePlay_MADMMIICBNN_o* GKFIJMEHHII;
};
struct COW_GamePlay_VehicleDriverCamera_StaticFields {
	COW_GamePlay_VehicleDriverCamera_o* Instance;
};
struct COW_GamePlay_VehicleDriverCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
	VirtualInvokeData _10_RefreshState;
	VirtualInvokeData _11_InitManually;
	VirtualInvokeData _12_UninitManually;
};
struct COW_GamePlay_VehicleDriverCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleDriverCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleDriverCamera_VTable vtable;
};
struct COW_GamePlay_VehicleDriverCamera_o {
	COW_GamePlay_VehicleDriverCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	float TargetFieldOfView;
	float MinimumFOV;
	float MaximumFOV;
	float MaximumTilt;
	float HeightDamping;
	float RotationDamping;
	float MaxRotationDamping;
	float VehicleCameraBase_NENDPNCDFLJ;
	COW_GamePlay_LNCPEIAKCJO_o* OKNJKNCIFIC;
	float FPGGDNNFGDM;
	float IEMIEANHBDG;
	float VehicleCameraBase__DDNPALIMEFK_k__BackingField;
	float VehicleCameraBase__HIDEJOFGJGG_k__BackingField;
	UnityEngine_Vector3_o NLHHMPDOJOM;
	float EIGDMJOEEFC;
	COW_GamePlay_MADMMIICBNN_o* GKFIJMEHHII;
	int32_t Samples;
	float AccThreshold;
	float MaxAdditionalDist;
	float MinAdditionalDist;
	float m_CurrentAdditionalDist;
	float AdditionalDistAccSpeed;
	float AdditionalDistDecSpeed;
	float AdditionalDistLerpSpeed;
	bool DetailedCollisionChecks;
	bool TransToWantedHeightOnce;
	COW_GamePlay_Vehicle_o* NOLNFIAPLND;
	UnityEngine_Transform_o* BKIIMNOJOKP;
	bool ALKNIFGNPJJ;
	COW_GamePlay_VehicleDriverCamera_BKOHPCEEKHE_o* OOKFNAAFANK;
	COW_GamePlay_VehicleDriverCamera_BKOHPCEEKHE_o* KJEDLMILPMC;
	GCommon_UserControlAxisData_o* BBKEODKGKGD;
	GCommon_UserControlAxisData_o* MAPEFGHDPCC;
	GCommon_UserControlAxisData_o* COLMLOKCENC;
	float m_ControlEularsLerpSpeed;
	float m_ControlDirLerpSpeed;
	float m_ControlRotScaleX;
	float m_ControlRotScaleY;
	float m_AimSensitivity;
	UnityEngine_Quaternion_o KGCHOKDKEEK;
	UnityEngine_Quaternion_o FDPEPOOOIMC;
	bool AEEALGHDJKC;
	UnityEngine_Vector3_o JMDHIOHBAHF;
	float m_ControlDirectionResetTime;
	float ControlDirectionLerp;
	bool m_MultBaseRot;
	float FIANLECMEIF;
	bool _NPOHIGPGJFI_k__BackingField;
	GCommon_UserControlAxisData_o* DOKIDNKEJMD;
	int32_t IPAGNMHLMDA;
	COW_GamePlay_VehicleDriverCamera_LKLJODFHLLE_o* LJJBNKCNNGA;
	COW_GamePlay_VehicleDriverCamera_LKLJODFHLLE_o* ADGANACFAJE;
	float AimPosLerpSpeed;
	float AimRotLerpSpeed;
	bool IsHelicopter;
};
struct COW_GamePlay_VehicleDriverCamera_LKLJODFHLLE_StaticFields {
};
struct COW_GamePlay_VehicleDriverCamera_LKLJODFHLLE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_VehicleDriverCamera_LKLJODFHLLE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleDriverCamera_LKLJODFHLLE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleDriverCamera_LKLJODFHLLE_VTable vtable;
};
struct COW_GamePlay_VehicleDriverCamera_LKLJODFHLLE_o {
	COW_GamePlay_VehicleDriverCamera_LKLJODFHLLE_c *klass;
	void *monitor;
	UnityEngine_Vector3_o BFKFNCGPPLC;
	UnityEngine_Quaternion_o DBFHJHBDBFF;
};
struct COW_GamePlay_VehicleDriverCamera_BKOHPCEEKHE_StaticFields {
};
struct COW_GamePlay_VehicleDriverCamera_BKOHPCEEKHE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_VehicleDriverCamera_BKOHPCEEKHE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleDriverCamera_BKOHPCEEKHE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleDriverCamera_BKOHPCEEKHE_VTable vtable;
};
struct COW_GamePlay_VehicleDriverCamera_BKOHPCEEKHE_o {
	COW_GamePlay_VehicleDriverCamera_BKOHPCEEKHE_c *klass;
	void *monitor;
	System_Single_array* AJKBOONEOAB;
	int32_t JLFLJKCNCKD;
	int32_t LIPEOGCNOPA;
	int32_t PFEDMBDKCLP;
	float _AANLKNDCDAG_k__BackingField;
};
struct COW_GamePlay_VehiclePassengerCamera_StaticFields {
};
struct COW_GamePlay_VehiclePassengerCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IMEHMEOBENM;
	VirtualInvokeData _5_PCGJKJBMAJM;
	VirtualInvokeData _6_OnCameraChanged;
	VirtualInvokeData _7_OnCameraUnLoaded;
	VirtualInvokeData _8_get_TransTargetPos;
	VirtualInvokeData _9_get_TransTargetRot;
	VirtualInvokeData _10_RefreshState;
	VirtualInvokeData _11_InitManually;
	VirtualInvokeData _12_UninitManually;
};
struct COW_GamePlay_VehiclePassengerCamera_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehiclePassengerCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehiclePassengerCamera_VTable vtable;
};
struct COW_GamePlay_VehiclePassengerCamera_o {
	COW_GamePlay_VehiclePassengerCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_CameraControllerManager_o* m_Manager;
	bool ClearTargetOnDisableOnce;
	UnityEngine_Camera_o* FCKFGJMEECI;
	COW_GamePlay_MPICKNDAPEB_o* NHPLIOAJEEL;
	UnityEngine_Transform_o* PIPJMONKGBI;
	COW_GamePlay_AODOBDHLDLM_o* PMLKNGOKMCA;
	int32_t CameraControllerBase__OEAIMJLLJNB_k__BackingField;
	float CameraControllerBase__FLEEPMLJMFM_k__BackingField;
	float CameraControllerBase__MFCONPCFBIK_k__BackingField;
	int32_t BKFOAPMPDCG;
	bool CHFACIHJBDH;
	float TargetFieldOfView;
	float MinimumFOV;
	float MaximumFOV;
	float MaximumTilt;
	float HeightDamping;
	float RotationDamping;
	float MaxRotationDamping;
	float VehicleCameraBase_NENDPNCDFLJ;
	COW_GamePlay_LNCPEIAKCJO_o* OKNJKNCIFIC;
	float FPGGDNNFGDM;
	float IEMIEANHBDG;
	float VehicleCameraBase__DDNPALIMEFK_k__BackingField;
	float VehicleCameraBase__HIDEJOFGJGG_k__BackingField;
	UnityEngine_Vector3_o NLHHMPDOJOM;
	float EIGDMJOEEFC;
	COW_GamePlay_MADMMIICBNN_o* GKFIJMEHHII;
	float FINNMMEJNGK;
};
struct COW_CannonFireLine_StaticFields {
};
struct COW_CannonFireLine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CannonFireLine_c {
	Il2CppClass_1 _1;
	COW_CannonFireLine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CannonFireLine_VTable vtable;
};
struct COW_CannonFireLine_o {
	COW_CannonFireLine_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_LineRenderer_o* m_LineRender;
};
struct COW_CatapultLaunchLine_StaticFields {
};
struct COW_CatapultLaunchLine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CatapultLaunchLine_c {
	Il2CppClass_1 _1;
	COW_CatapultLaunchLine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CatapultLaunchLine_VTable vtable;
};
struct COW_CatapultLaunchLine_o {
	COW_CatapultLaunchLine_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_LineRenderer_o* m_LineRender;
};
struct COW_EscortVehicleTrackLine_StaticFields {
};
struct COW_EscortVehicleTrackLine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EscortVehicleTrackLine_c {
	Il2CppClass_1 _1;
	COW_EscortVehicleTrackLine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EscortVehicleTrackLine_VTable vtable;
};
struct COW_EscortVehicleTrackLine_o {
	COW_EscortVehicleTrackLine_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool m_showLaunchLine;
	UnityEngine_LineRenderer_o* m_LineRender;
	UnityEngine_Transform_array* m_Positions;
};
struct COW_FootballShootLine_StaticFields {
};
struct COW_FootballShootLine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FootballShootLine_c {
	Il2CppClass_1 _1;
	COW_FootballShootLine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FootballShootLine_VTable vtable;
};
struct COW_FootballShootLine_o {
	COW_FootballShootLine_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_LineRenderer_o* m_LineRender;
	float sinOfShootAngleMin;
	float tanOfShootAngleMin;
	float sinOfHighShootAngleMin;
	float tanOfHighShootAngleMin;
	float sinOfShootAngleMax;
	float tanOfShootAngleMax;
	bool m_ShowFootballLine;
};
struct COW_GrenadeLine_StaticFields {
};
struct COW_GrenadeLine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DrawSplitLine;
	VirtualInvokeData _5_OnGrenadeCrosshairFireChange;
	VirtualInvokeData _6_GenerateSplitLineNum;
	VirtualInvokeData _7_EnableAllSplitLine;
	VirtualInvokeData _8_UpdateAllSplitLineEnabled;
	VirtualInvokeData _9_OnGrenadeCrosshairSplitChange;
};
struct COW_GrenadeLine_c {
	Il2CppClass_1 _1;
	COW_GrenadeLine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GrenadeLine_VTable vtable;
};
struct COW_GrenadeLine_o {
	COW_GrenadeLine_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_LineRenderer_o* SplitLine;
	System_Collections_Generic_List_LineRenderer__o* m_SplitLines;
	bool m_ShowGrenadeLine;
	bool m_ShowThrowSkillLine;
	UnityEngine_LineRenderer_o* m_GrenadeLine;
	float interval;
	bool m_IsSkill;
	bool m_IsDefaultSplitState;
	bool m_CanSplit;
	int32_t m_SplitNum;
	float m_RemainTime;
	float m_SplitVelocityFactor;
	bool m_EffectPlayed;
	UnityEngine_GameObject_o* m_EffectOnce;
	UnityEngine_GameObject_o* m_EffectLoop;
};
struct COW_GrenadeLineBaboon_StaticFields {
};
struct COW_GrenadeLineBaboon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DrawSplitLine;
	VirtualInvokeData _5_OnGrenadeCrosshairFireChange;
	VirtualInvokeData _6_GenerateSplitLineNum;
	VirtualInvokeData _7_EnableAllSplitLine;
	VirtualInvokeData _8_UpdateAllSplitLineEnabled;
	VirtualInvokeData _9_OnGrenadeCrosshairSplitChange;
};
struct COW_GrenadeLineBaboon_c {
	Il2CppClass_1 _1;
	COW_GrenadeLineBaboon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GrenadeLineBaboon_VTable vtable;
};
struct COW_GrenadeLineBaboon_o {
	COW_GrenadeLineBaboon_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_LineRenderer_o* SplitLine;
	System_Collections_Generic_List_LineRenderer__o* m_SplitLines;
	bool m_ShowGrenadeLine;
	bool m_ShowThrowSkillLine;
	UnityEngine_LineRenderer_o* m_GrenadeLine;
	float GrenadeLine_interval;
	bool GrenadeLine_m_IsSkill;
	bool m_IsDefaultSplitState;
	bool m_CanSplit;
	int32_t m_SplitNum;
	float m_RemainTime;
	float m_SplitVelocityFactor;
	bool m_EffectPlayed;
	UnityEngine_GameObject_o* m_EffectOnce;
	UnityEngine_GameObject_o* m_EffectLoop;
};
struct COW_GamePlay_IIOGHPHFMNG_StaticFields {
};
struct COW_GamePlay_IIOGHPHFMNG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IIOGHPHFMNG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IIOGHPHFMNG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IIOGHPHFMNG_VTable vtable;
};
struct COW_GamePlay_IIOGHPHFMNG_o {
	COW_GamePlay_IIOGHPHFMNG_c *klass;
	void *monitor;
	UnityEngine_Vector3_o BFKFNCGPPLC;
	uint32_t HAJDPEINJLL;
};
struct COW_GamePlay_OKGIPPAIJDH_StaticFields {
};
struct COW_GamePlay_OKGIPPAIJDH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_OKGIPPAIJDH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OKGIPPAIJDH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OKGIPPAIJDH_VTable vtable;
};
struct COW_GamePlay_OKGIPPAIJDH_o {
	COW_GamePlay_OKGIPPAIJDH_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_DJIOJILKOIN__o* ILEIIHLBLJK;
};
struct COW_GamePlay_AMGIJADCDEA_StaticFields {
	float GONEDIJPDNJ;
};
struct COW_GamePlay_AMGIJADCDEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AMGIJADCDEA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AMGIJADCDEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AMGIJADCDEA_VTable vtable;
};
struct COW_GamePlay_AMGIJADCDEA_o {
	COW_GamePlay_AMGIJADCDEA_c *klass;
	void *monitor;
	System_String_o* AFPKFJICMGK;
	System_String_o* HPLBKNCBHHM;
	System_Collections_Generic_List_DJIOJILKOIN__o* CDNNPANJEGM;
	System_Collections_Generic_List_CSChooseSkillCustomData__o* NMLLIFDILBH;
	int32_t DMAGMOMHPGJ;
	int32_t OJCBOHFFDOK;
	COW_GamePlay_DJIOJILKOIN_o* HEDEKHDNMOB;
	COW_GamePlay_DJIOJILKOIN_o* OHBNLADIMJJ;
	uint32_t IOJBDJHNOMO;
	bool JELIAFLFABI;
	uint32_t LEIBECKEIMA;
	uint32_t BKEBOGJONJM;
	uint32_t JHIHODGPDNB;
	bool KABPKHECLHN;
	COW_GamePlay_IIOGHPHFMNG_o* OHEPJHLNNKE;
	System_Collections_Generic_List_uint__o* JPKCHLOCDCP;
	uint32_t MOGDNIHBNDK;
	int32_t AOCDOLMIMKO;
	System_String_o* GBPCFMHPNOG;
	float OKPEPIHOFNF;
	float NHOBEMFANAE;
	int32_t JHHLAMENDDF;
	float PLMPGLFNODC;
	int32_t LHLPIKOLMNK;
	COW_AvatarSkillData_o* OBGLAOPGJAH;
	bool DEIFFDDIFAE;
};
struct COW_GamePlay_JIBMENJNGLL_StaticFields {
};
struct COW_GamePlay_JIBMENJNGLL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JIBMENJNGLL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JIBMENJNGLL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JIBMENJNGLL_VTable vtable;
};
struct COW_GamePlay_JIBMENJNGLL_o {
	COW_GamePlay_JIBMENJNGLL_c *klass;
	void *monitor;
	bool BHGJMOAKGEF;
	System_Collections_Generic_List_uint__o* HJACMGHMLPI;
	System_Collections_Generic_List_uint__o* IFAFOBGKGHL;
};
struct COW_GamePlay_POJMOAPNAJO_StaticFields {
};
struct COW_GamePlay_POJMOAPNAJO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_POJMOAPNAJO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_POJMOAPNAJO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_POJMOAPNAJO_VTable vtable;
};
struct COW_GamePlay_POJMOAPNAJO_o {
	COW_GamePlay_POJMOAPNAJO_c *klass;
	void *monitor;
	COW_CSRoundPickBuffConfigManager_o* LHPKNIDOPDE;
	COW_GamePlay_JIBMENJNGLL_o* LPMJHKEMPJE;
	float MJFGAMDHDEA;
};
struct COW_GamePlay_EIGDBNPMHGM_StaticFields {
};
struct COW_GamePlay_EIGDBNPMHGM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_EIGDBNPMHGM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EIGDBNPMHGM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EIGDBNPMHGM_VTable vtable;
};
struct COW_GamePlay_EIGDBNPMHGM_o {
	COW_GamePlay_EIGDBNPMHGM_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_byte__uint__o* IDKAPJKMKNJ;
	System_Collections_Generic_Dictionary_uint__RandomAreaEventZoneInfoConfigData__o* CIBLBCMEHFI;
	bool _JCJMAJJDONN_k__BackingField;
	bool _LKHIIHHMIOH_k__BackingField;
};
struct BountyWaitingCutsceneManager_StaticFields {
};
struct BountyWaitingCutsceneManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PlayCutscene;
	VirtualInvokeData _5_ProcessCustsceneFinishOrStoped;
	VirtualInvokeData _6_OnCutsceneFinish;
};
struct BountyWaitingCutsceneManager_c {
	Il2CppClass_1 _1;
	BountyWaitingCutsceneManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BountyWaitingCutsceneManager_VTable vtable;
};
struct BountyWaitingCutsceneManager_o {
	BountyWaitingCutsceneManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_InGameCutscene__o* m_CutsceneList;
	UnityEngine_Transform_o* InGameCutsceneManager_KeepInSceneRoot;
	System_Action_o* m_CurFinishCallBack;
	int32_t m_CurCutsceneIndex;
	UnityEngine_RuntimeAnimatorController_o* LocalPlayerAnimController;
	System_Collections_Generic_List_BountyWaitingLocalPlayerCutscene__o* LocalPlayerCutsceneList;
	System_Action_o* OnBuildLocalAvatarFinish;
	bool m_IsFemale;
	COW_UIMaleAvatar_o* m_LocalPlayerAvatar;
	BountyCutsceneSwitchWeapon_o* m_SwitchWeaponTool;
};
struct BountyWaitingCutsceneManager__DelayOneFrameChooseAvatar_c__Iterator0_StaticFields {
};
struct BountyWaitingCutsceneManager__DelayOneFrameChooseAvatar_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct BountyWaitingCutsceneManager__DelayOneFrameChooseAvatar_c__Iterator0_c {
	Il2CppClass_1 _1;
	BountyWaitingCutsceneManager__DelayOneFrameChooseAvatar_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BountyWaitingCutsceneManager__DelayOneFrameChooseAvatar_c__Iterator0_VTable vtable;
};
struct BountyWaitingCutsceneManager__DelayOneFrameChooseAvatar_c__Iterator0_o {
	BountyWaitingCutsceneManager__DelayOneFrameChooseAvatar_c__Iterator0_c *klass;
	void *monitor;
	BountyWaitingCutsceneManager_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct BountyWaitingLocalPlayerCutscene_StaticFields {
};
struct BountyWaitingLocalPlayerCutscene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BountyWaitingLocalPlayerCutscene_c {
	Il2CppClass_1 _1;
	BountyWaitingLocalPlayerCutscene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BountyWaitingLocalPlayerCutscene_VTable vtable;
};
struct BountyWaitingLocalPlayerCutscene_o {
	BountyWaitingLocalPlayerCutscene_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t CutsceneIndex;
	System_String_o* MaleAnimResID;
	System_String_o* FemaleAnimResID;
	GCommon_ResourceID_o m_ChooseID;
	UnityEngine_AnimationClip_o* m_ChooseClip;
};
struct FullScreenAdapter_StaticFields {
};
struct FullScreenAdapter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FullScreenAdapter_c {
	Il2CppClass_1 _1;
	FullScreenAdapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FullScreenAdapter_VTable vtable;
};
struct FullScreenAdapter_o {
	FullScreenAdapter_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* cam;
	int32_t adaptType;
	float zDis;
	UnityEngine_Vector2_o scale;
	UnityEngine_Vector2_o offset;
	bool isLocked;
	float m_lastFOV;
	float m_lastAspect;
	bool isInit;
	UnityEngine_Vector2_o m_orginalScale;
	float m_orginalFOV;
	UnityEngine_Mesh_o* m_planeMesh;
};
struct BlackMaskConfig_StaticFields {
};
struct BlackMaskConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BlackMaskConfig_c {
	Il2CppClass_1 _1;
	BlackMaskConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BlackMaskConfig_VTable vtable;
};
struct BlackMaskConfig_o {
	BlackMaskConfig_c *klass;
	void *monitor;
	float BeginPlayTime;
	int32_t maskType;
	float changeDuration;
	float stableDuration;
};
struct InGameCutscene_StaticFields {
};
struct InGameCutscene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UpdateBlackMask;
};
struct InGameCutscene_c {
	Il2CppClass_1 _1;
	InGameCutscene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	InGameCutscene_VTable vtable;
};
struct InGameCutscene_o {
	InGameCutscene_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool IsLoop;
	float m_TotalTime;
	UnityEngine_Animator_o* TimeLineAnimator;
	bool IsUseCutsceneCamera;
	bool m_IsHideHUD;
	UnityEngine_GameObject_o* m_AnimPrefab;
	bool m_IsFinishDestory;
	System_Collections_Generic_List_GameObject__o* m_GameObjectKeepInScene;
	System_Collections_Generic_List_BlackMaskConfig__o* m_BlackMaskConfig;
	System_String_o* AnimPrefebResourceID;
	System_String_o* SoundResourceID;
	InGameCutscene_OnFinished_o* deleg_OnFinished;
	bool m_HasBegun;
	float m_BeginPlayTime;
	UICutsceneBlackMask_o* m_BlackMaskUI;
	int32_t curBlackMaskIndex;
};
struct InGameCutscene_OnFinished_StaticFields {
};
struct InGameCutscene_OnFinished_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct InGameCutscene_OnFinished_c {
	Il2CppClass_1 _1;
	InGameCutscene_OnFinished_StaticFields* static_fields;
	Il2CppClass_2 _2;
	InGameCutscene_OnFinished_VTable vtable;
};
struct InGameCutscene_OnFinished_o {
	InGameCutscene_OnFinished_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct InGameCutsceneManager_StaticFields {
};
struct InGameCutsceneManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PlayCutscene;
	VirtualInvokeData _5_ProcessCustsceneFinishOrStoped;
	VirtualInvokeData _6_OnCutsceneFinish;
};
struct InGameCutsceneManager_c {
	Il2CppClass_1 _1;
	InGameCutsceneManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	InGameCutsceneManager_VTable vtable;
};
struct InGameCutsceneManager_o {
	InGameCutsceneManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_InGameCutscene__o* m_CutsceneList;
	UnityEngine_Transform_o* KeepInSceneRoot;
	System_Action_o* m_CurFinishCallBack;
	int32_t m_CurCutsceneIndex;
};
struct UICutsceneBlackMask_StaticFields {
};
struct UICutsceneBlackMask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UICutsceneBlackMask_c {
	Il2CppClass_1 _1;
	UICutsceneBlackMask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICutsceneBlackMask_VTable vtable;
};
struct UICutsceneBlackMask_o {
	UICutsceneBlackMask_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* MaskSprite;
	float m_AnimChangeDuration;
	float m_AnimStableDuration;
	int32_t m_AnimType;
	bool m_isAnimFinsihDisableMask;
	float m_AnimChangeTimePass;
	float m_AnimStableTimePass;
	int32_t m_AnimStep;
	UnityEngine_Color_o m_LerpBeginAnimColor;
	UnityEngine_Color_o m_LerpEndAnimColor;
};
struct DJShowItemHelper_StaticFields {
};
struct DJShowItemHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct DJShowItemHelper_c {
	Il2CppClass_1 _1;
	DJShowItemHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DJShowItemHelper_VTable vtable;
};
struct DJShowItemHelper_o {
	DJShowItemHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t ID;
};
struct COW_GamePlay_EvoGunIngameKillVfx_StaticFields {
};
struct COW_GamePlay_EvoGunIngameKillVfx_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_EvoGunIngameKillVfx_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EvoGunIngameKillVfx_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EvoGunIngameKillVfx_VTable vtable;
};
struct COW_GamePlay_EvoGunIngameKillVfx_o {
	COW_GamePlay_EvoGunIngameKillVfx_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool OHEFMMOHFED;
	uint32_t ECGPIOJPJPG;
	COW_GamePlay_IHAAMHPPLMG_o AFFLMOEAHKC;
	UnityEngine_Transform_o* killCountRoot;
	UILabel_o* killCountLabel;
};
struct COW_GamePlay_KJCCOIBGDNG_StaticFields {
};
struct COW_GamePlay_KJCCOIBGDNG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KJCCOIBGDNG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KJCCOIBGDNG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KJCCOIBGDNG_VTable vtable;
};
struct COW_GamePlay_KJCCOIBGDNG_o {
	COW_GamePlay_KJCCOIBGDNG_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o _NIMFIBIBPDG_k__BackingField;
	uint32_t _LNJFJFPAMIA_k__BackingField;
	int32_t _CDCBHNHJCAK_k__BackingField;
	uint32_t _IHGOMNAPDIE_k__BackingField;
};
struct COW_GamePlay_EvoGunReloadVfx_StaticFields {
};
struct COW_GamePlay_EvoGunReloadVfx_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_EvoGunReloadVfx_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EvoGunReloadVfx_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EvoGunReloadVfx_VTable vtable;
};
struct COW_GamePlay_EvoGunReloadVfx_o {
	COW_GamePlay_EvoGunReloadVfx_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool AOJGNPADPGA;
	bool GGHFKCDEKBI;
	bool KCDPPJJBEOI;
	UnityEngine_Animation_array* LJCGEPINMKF;
	UnityEngine_Animator_array* KCNOMENDOBG;
	UnityEngine_ParticleSystem_array* MOHGMDEGFKC;
};
struct COW_GamePlay_FootballItemVfxController_StaticFields {
};
struct COW_GamePlay_FootballItemVfxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FootballItemVfxController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FootballItemVfxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FootballItemVfxController_VTable vtable;
};
struct COW_GamePlay_FootballItemVfxController_o {
	COW_GamePlay_FootballItemVfxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_ParticleSystem_o* m_Start;
	UnityEngine_ParticleSystem_o* m_Loop;
	UnityEngine_ParticleSystem_o* m_End;
};
struct COW_GamePlay_FootballSceneDirectionVfx_StaticFields {
};
struct COW_GamePlay_FootballSceneDirectionVfx_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FootballSceneDirectionVfx_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FootballSceneDirectionVfx_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FootballSceneDirectionVfx_VTable vtable;
};
struct COW_GamePlay_FootballSceneDirectionVfx_o {
	COW_GamePlay_FootballSceneDirectionVfx_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_ForceTutorialNavigator_StaticFields {
};
struct COW_ForceTutorialNavigator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ForceTutorialNavigator_c {
	Il2CppClass_1 _1;
	COW_ForceTutorialNavigator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ForceTutorialNavigator_VTable vtable;
};
struct COW_ForceTutorialNavigator_o {
	COW_ForceTutorialNavigator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool m_ShowNavigator;
	UnityEngine_GameObject_o* EffectNode;
	UnityEngine_Vector3_o m_ToPos;
	float OFFSET;
	System_Collections_Generic_List_Transform__o* m_TrArrows;
};
struct COW_GamePlay_OFEHDCCIDMH_StaticFields {
};
struct COW_GamePlay_OFEHDCCIDMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OFEHDCCIDMH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OFEHDCCIDMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OFEHDCCIDMH_VTable vtable;
};
struct COW_GamePlay_OFEHDCCIDMH_o {
	COW_GamePlay_OFEHDCCIDMH_c *klass;
	void *monitor;
	System_Collections_Generic_List_OFEHDCCIDMH_EIGFBMGFBCD__o* ACKOKFIFMKA;
	UnityEngine_Object_o* LGLONNJGIAG;
	int32_t PPMFOLKMKID;
	System_Collections_Generic_List_uint__o* DJHKLAMKGON;
};
struct COW_GamePlay_OFEHDCCIDMH_FHMAEHGKEHO_StaticFields {
};
struct COW_GamePlay_OFEHDCCIDMH_FHMAEHGKEHO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OFEHDCCIDMH_FHMAEHGKEHO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OFEHDCCIDMH_FHMAEHGKEHO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OFEHDCCIDMH_FHMAEHGKEHO_VTable vtable;
};
struct COW_GamePlay_OFEHDCCIDMH_FHMAEHGKEHO_o {
	COW_GamePlay_OFEHDCCIDMH_FHMAEHGKEHO_c *klass;
	void *monitor;
	UnityEngine_Vector3_o ACCOJJMKKPM;
	float BAJIOEGPDAN;
	float NFPILHKMBHL;
	bool JFOMMPCHNNL;
	bool OGAHPDCCGHK;
};
struct COW_GamePlay_OFEHDCCIDMH_EIGFBMGFBCD_StaticFields {
};
struct COW_GamePlay_OFEHDCCIDMH_EIGFBMGFBCD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OFEHDCCIDMH_EIGFBMGFBCD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OFEHDCCIDMH_EIGFBMGFBCD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OFEHDCCIDMH_EIGFBMGFBCD_VTable vtable;
};
struct COW_GamePlay_OFEHDCCIDMH_EIGFBMGFBCD_o {
	COW_GamePlay_OFEHDCCIDMH_EIGFBMGFBCD_c *klass;
	void *monitor;
	UnityEngine_Vector3_o FOMLLGLJKOF;
	float LFEDCBHODBH;
	System_Collections_Generic_List_OFEHDCCIDMH_FHMAEHGKEHO__o* NBMDIDINMOK;
	bool ILHLPJDEEDI;
	int32_t NBKEADLPOJN;
	int32_t POEGIHJNNBL;
};
struct COW_GamePlay_OFEHDCCIDMH_EJPCNFJBEOH_StaticFields {
};
struct COW_GamePlay_OFEHDCCIDMH_EJPCNFJBEOH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OFEHDCCIDMH_EJPCNFJBEOH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OFEHDCCIDMH_EJPCNFJBEOH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OFEHDCCIDMH_EJPCNFJBEOH_VTable vtable;
};
struct COW_GamePlay_OFEHDCCIDMH_EJPCNFJBEOH_o {
	COW_GamePlay_OFEHDCCIDMH_EJPCNFJBEOH_c *klass;
	void *monitor;
	UnityEngine_Vector3_o ACCOJJMKKPM;
};
struct COW_GamePlay_HNLLDHPPEKL_StaticFields {
};
struct COW_GamePlay_HNLLDHPPEKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HNLLDHPPEKL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HNLLDHPPEKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HNLLDHPPEKL_VTable vtable;
};
struct COW_GamePlay_HNLLDHPPEKL_o {
	COW_GamePlay_HNLLDHPPEKL_c *klass;
	void *monitor;
	float CLPJCIGILKC;
	float CGHNCMJJJOB;
	COW_GamePlay_HNLLDHPPEKL_OOMKFIPONLL_o* FICPPIMMEMG;
	UnityEngine_Vector3_o ANILPOEKIAP;
	UnityEngine_Vector3_o EEFDEKCEKON;
	float DMBDKPFHCCN;
	uint32_t _BLFKKFAFOHH_k__BackingField;
};
struct COW_GamePlay_HNLLDHPPEKL_OOMKFIPONLL_StaticFields {
};
struct COW_GamePlay_HNLLDHPPEKL_OOMKFIPONLL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HNLLDHPPEKL_OOMKFIPONLL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HNLLDHPPEKL_OOMKFIPONLL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HNLLDHPPEKL_OOMKFIPONLL_VTable vtable;
};
struct COW_GamePlay_HNLLDHPPEKL_OOMKFIPONLL_o {
	COW_GamePlay_HNLLDHPPEKL_OOMKFIPONLL_c *klass;
	void *monitor;
	int32_t LKJBNMBFGAA;
	int32_t HDHNBOAADGA;
	uint32_t DPOHOBCILOO;
};
struct COW_GamePlay_LDAFPHICDJJ_StaticFields {
	System_Action_o* HMDOHFBHDOB;
};
struct COW_GamePlay_LDAFPHICDJJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LDAFPHICDJJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LDAFPHICDJJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LDAFPHICDJJ_VTable vtable;
};
struct COW_GamePlay_LDAFPHICDJJ_o {
	COW_GamePlay_LDAFPHICDJJ_c *klass;
	void *monitor;
	bool EIMPFMIFPMJ;
	COW_GamePlay_OFEHDCCIDMH_o* PILELCJJIEO;
	COW_GamePlay_OJJCKIJGMPF_o* IGGIANGDDMC;
	COW_GamePlay_HNLLDHPPEKL_o* PNFPILOJMKL;
	COW_GamePlay_HINADLMPOGF_o* LBIEIEEMLKP;
	bool DPINBOKPEEI;
	bool _OCGAPKKLJMG_k__BackingField;
	System_Collections_Generic_List_FFKKHGEMNAN__o* _KGBMPIJGPBO_k__BackingField;
	uint32_t _HAFDEHPPFDC_k__BackingField;
	uint32_t _PPABOJGFMJE_k__BackingField;
	uint32_t _AHNEPPEAKJG_k__BackingField;
	bool _FHCPCEIHMAM_k__BackingField;
	uint32_t _FNBHBOOEBKF_k__BackingField;
	uint32_t _MBMLJNOFCCC_k__BackingField;
	uint32_t _IJGPOJPGEPK_k__BackingField;
	System_Collections_Generic_List_byte__o* _LEBMCPEDAJF_k__BackingField;
};
struct COW_GamePlay_DKKCOFFFIFE_StaticFields {
};
struct COW_GamePlay_DKKCOFFFIFE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_DKKCOFFFIFE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DKKCOFFFIFE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DKKCOFFFIFE_VTable vtable;
};
struct COW_GamePlay_DKKCOFFFIFE_o {
	COW_GamePlay_DKKCOFFFIFE_c *klass;
	void *monitor;
	UnityEngine_Vector3_o FOMLLGLJKOF;
	float GHOPBLGNCLL;
	int32_t IPIPPGONMOJ;
	int32_t APBFHBNCBAO;
	int32_t IKOBGEEODIM;
};
struct COW_GamePlay_HINADLMPOGF_StaticFields {
};
struct COW_GamePlay_HINADLMPOGF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HINADLMPOGF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HINADLMPOGF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HINADLMPOGF_VTable vtable;
};
struct COW_GamePlay_HINADLMPOGF_o {
	COW_GamePlay_HINADLMPOGF_c *klass;
	void *monitor;
	System_Collections_Generic_List_DKKCOFFFIFE__o* ACKOKFIFMKA;
	System_Collections_Generic_List_DKKCOFFFIFE__o* JHGNHEHKDFG;
	System_Collections_Generic_Dictionary_int__GameObject__o* KBLADEKLKDM;
	int32_t CLHDMCFHCHD;
};
struct COW_GamePlay_OJJCKIJGMPF_StaticFields {
};
struct COW_GamePlay_OJJCKIJGMPF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OJJCKIJGMPF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OJJCKIJGMPF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OJJCKIJGMPF_VTable vtable;
};
struct COW_GamePlay_OJJCKIJGMPF_o {
	COW_GamePlay_OJJCKIJGMPF_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__LevelUAV__o* EINEAHLAMAC;
};
struct COW_GamePlay_FLIEGMGHHLJ_StaticFields {
};
struct COW_GamePlay_FLIEGMGHHLJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_FLIEGMGHHLJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FLIEGMGHHLJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FLIEGMGHHLJ_VTable vtable;
};
struct COW_GamePlay_FLIEGMGHHLJ_o {
	COW_GamePlay_FLIEGMGHHLJ_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__MFDFBJECLJN__o* ILIJPEAJLIF;
	System_Collections_Generic_Dictionary_uint__ACKGAOBELMN__o* PLDJLCCAHHE;
};
struct COW_GamePlay_LKDOGALGPIF_StaticFields {
};
struct COW_GamePlay_LKDOGALGPIF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KDIAOIHLMFM;
	VirtualInvokeData _5_BIBOAFBPOIE;
	VirtualInvokeData _6_KFONBACFCLN;
	VirtualInvokeData _7_CAEFNFBJFPM;
	VirtualInvokeData _8_EIAJLLDNOCA;
};
struct COW_GamePlay_LKDOGALGPIF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LKDOGALGPIF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LKDOGALGPIF_VTable vtable;
};
struct COW_GamePlay_LKDOGALGPIF_o {
	COW_GamePlay_LKDOGALGPIF_c *klass;
	void *monitor;
	uint32_t OFHMCHKPKPO;
	bool NDBJNCHIKAM;
	bool LAIMECOJCOA;
	float FEADEJNPFDP;
	float APBFHBNCBAO;
	float PGCJHAOPIOI;
	System_String_o* GHFJFNODCHJ;
	COW_GamePlay_MFDFBJECLJN_o* BOPLAOANKBI;
	float KNJFEFHGJMO;
	uint32_t OIAAEBJOPFO;
	uint32_t CPEGFJNHHCD;
	COW_GamePlay_FBLPNFBADOL_o* ABGMBHCECGL;
	System_Boolean_array* BJBJFAIBFAP;
};
struct COW_GamePlay_FBLPNFBADOL_StaticFields {
};
struct COW_GamePlay_FBLPNFBADOL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OHLPDHGENCB;
	VirtualInvokeData _5_JNJKOAMFJEM;
	VirtualInvokeData _6_EMBKKLCLBKE;
};
struct COW_GamePlay_FBLPNFBADOL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FBLPNFBADOL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FBLPNFBADOL_VTable vtable;
};
struct COW_GamePlay_FBLPNFBADOL_o {
	COW_GamePlay_FBLPNFBADOL_c *klass;
	void *monitor;
	uint32_t ABLKMPOLFMN;
	COW_GamePlay_ACKGAOBELMN_o* BOPLAOANKBI;
	bool NFNJCAAPJCB;
};
struct COW_GamePlay_IDFMCIPLDBE_StaticFields {
};
struct COW_GamePlay_IDFMCIPLDBE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IDFMCIPLDBE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IDFMCIPLDBE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IDFMCIPLDBE_VTable vtable;
};
struct COW_GamePlay_IDFMCIPLDBE_o {
	COW_GamePlay_IDFMCIPLDBE_c *klass;
	void *monitor;
	COW_GamePlay_LKDOGALGPIF_o* DLMCDJIEHJN;
	COW_GamePlay_FBLPNFBADOL_o* NIHAJEFJMEG;
	COW_GamePlay_ALPMELFOJFA_o* CBLGMEJGAOA;
	bool KHMOJKDPFGI;
};
struct COW_GamePlay_MNAGJGOIHGB_StaticFields {
};
struct COW_GamePlay_MNAGJGOIHGB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KDIAOIHLMFM;
	VirtualInvokeData _5_BIBOAFBPOIE;
	VirtualInvokeData _6_KFONBACFCLN;
	VirtualInvokeData _7_CAEFNFBJFPM;
	VirtualInvokeData _8_EIAJLLDNOCA;
};
struct COW_GamePlay_MNAGJGOIHGB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MNAGJGOIHGB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MNAGJGOIHGB_VTable vtable;
};
struct COW_GamePlay_MNAGJGOIHGB_o {
	COW_GamePlay_MNAGJGOIHGB_c *klass;
	void *monitor;
	uint32_t OFHMCHKPKPO;
	bool NDBJNCHIKAM;
	bool LAIMECOJCOA;
	float FEADEJNPFDP;
	float APBFHBNCBAO;
	float PGCJHAOPIOI;
	System_String_o* GHFJFNODCHJ;
	COW_GamePlay_MFDFBJECLJN_o* BOPLAOANKBI;
	float KNJFEFHGJMO;
	uint32_t OIAAEBJOPFO;
	uint32_t CPEGFJNHHCD;
	COW_GamePlay_FBLPNFBADOL_o* ABGMBHCECGL;
	System_Boolean_array* LKDOGALGPIF_BJBJFAIBFAP;
};
struct COW_GamePlay_BCNDJHEBJIK_StaticFields {
};
struct COW_GamePlay_BCNDJHEBJIK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KDIAOIHLMFM;
	VirtualInvokeData _5_BIBOAFBPOIE;
	VirtualInvokeData _6_KFONBACFCLN;
	VirtualInvokeData _7_CAEFNFBJFPM;
	VirtualInvokeData _8_EIAJLLDNOCA;
};
struct COW_GamePlay_BCNDJHEBJIK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BCNDJHEBJIK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BCNDJHEBJIK_VTable vtable;
};
struct COW_GamePlay_BCNDJHEBJIK_o {
	COW_GamePlay_BCNDJHEBJIK_c *klass;
	void *monitor;
	uint32_t OFHMCHKPKPO;
	bool NDBJNCHIKAM;
	bool LAIMECOJCOA;
	float FEADEJNPFDP;
	float APBFHBNCBAO;
	float PGCJHAOPIOI;
	System_String_o* GHFJFNODCHJ;
	COW_GamePlay_MFDFBJECLJN_o* BOPLAOANKBI;
	float KNJFEFHGJMO;
	uint32_t OIAAEBJOPFO;
	uint32_t CPEGFJNHHCD;
	COW_GamePlay_FBLPNFBADOL_o* ABGMBHCECGL;
	System_Boolean_array* LKDOGALGPIF_BJBJFAIBFAP;
};
struct COW_GamePlay_IFIEPOJJGHH_StaticFields {
};
struct COW_GamePlay_IFIEPOJJGHH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KDIAOIHLMFM;
	VirtualInvokeData _5_BIBOAFBPOIE;
	VirtualInvokeData _6_KFONBACFCLN;
	VirtualInvokeData _7_CAEFNFBJFPM;
	VirtualInvokeData _8_EIAJLLDNOCA;
};
struct COW_GamePlay_IFIEPOJJGHH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IFIEPOJJGHH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IFIEPOJJGHH_VTable vtable;
};
struct COW_GamePlay_IFIEPOJJGHH_o {
	COW_GamePlay_IFIEPOJJGHH_c *klass;
	void *monitor;
	uint32_t OFHMCHKPKPO;
	bool NDBJNCHIKAM;
	bool LAIMECOJCOA;
	float FEADEJNPFDP;
	float APBFHBNCBAO;
	float PGCJHAOPIOI;
	System_String_o* GHFJFNODCHJ;
	COW_GamePlay_MFDFBJECLJN_o* BOPLAOANKBI;
	float KNJFEFHGJMO;
	uint32_t OIAAEBJOPFO;
	uint32_t CPEGFJNHHCD;
	COW_GamePlay_FBLPNFBADOL_o* ABGMBHCECGL;
	System_Boolean_array* LKDOGALGPIF_BJBJFAIBFAP;
};
struct COW_GamePlay_FGMJBIHGOAK_StaticFields {
};
struct COW_GamePlay_FGMJBIHGOAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KDIAOIHLMFM;
	VirtualInvokeData _5_BIBOAFBPOIE;
	VirtualInvokeData _6_KFONBACFCLN;
	VirtualInvokeData _7_CAEFNFBJFPM;
	VirtualInvokeData _8_EIAJLLDNOCA;
};
struct COW_GamePlay_FGMJBIHGOAK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FGMJBIHGOAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FGMJBIHGOAK_VTable vtable;
};
struct COW_GamePlay_FGMJBIHGOAK_o {
	COW_GamePlay_FGMJBIHGOAK_c *klass;
	void *monitor;
	uint32_t OFHMCHKPKPO;
	bool NDBJNCHIKAM;
	bool LAIMECOJCOA;
	float FEADEJNPFDP;
	float APBFHBNCBAO;
	float PGCJHAOPIOI;
	System_String_o* GHFJFNODCHJ;
	COW_GamePlay_MFDFBJECLJN_o* BOPLAOANKBI;
	float KNJFEFHGJMO;
	uint32_t OIAAEBJOPFO;
	uint32_t CPEGFJNHHCD;
	COW_GamePlay_FBLPNFBADOL_o* ABGMBHCECGL;
	System_Boolean_array* LKDOGALGPIF_BJBJFAIBFAP;
};
struct COW_GamePlay_KADHBODKCDE_StaticFields {
};
struct COW_GamePlay_KADHBODKCDE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KDIAOIHLMFM;
	VirtualInvokeData _5_BIBOAFBPOIE;
	VirtualInvokeData _6_KFONBACFCLN;
	VirtualInvokeData _7_CAEFNFBJFPM;
	VirtualInvokeData _8_EIAJLLDNOCA;
};
struct COW_GamePlay_KADHBODKCDE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KADHBODKCDE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KADHBODKCDE_VTable vtable;
};
struct COW_GamePlay_KADHBODKCDE_o {
	COW_GamePlay_KADHBODKCDE_c *klass;
	void *monitor;
	uint32_t OFHMCHKPKPO;
	bool NDBJNCHIKAM;
	bool LAIMECOJCOA;
	float FEADEJNPFDP;
	float APBFHBNCBAO;
	float PGCJHAOPIOI;
	System_String_o* GHFJFNODCHJ;
	COW_GamePlay_MFDFBJECLJN_o* BOPLAOANKBI;
	float KNJFEFHGJMO;
	uint32_t OIAAEBJOPFO;
	uint32_t CPEGFJNHHCD;
	COW_GamePlay_FBLPNFBADOL_o* ABGMBHCECGL;
	System_Boolean_array* LKDOGALGPIF_BJBJFAIBFAP;
};
struct COW_GamePlay_EGKIFGHMDHA_StaticFields {
};
struct COW_GamePlay_EGKIFGHMDHA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KDIAOIHLMFM;
	VirtualInvokeData _5_BIBOAFBPOIE;
	VirtualInvokeData _6_KFONBACFCLN;
	VirtualInvokeData _7_CAEFNFBJFPM;
	VirtualInvokeData _8_EIAJLLDNOCA;
};
struct COW_GamePlay_EGKIFGHMDHA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EGKIFGHMDHA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EGKIFGHMDHA_VTable vtable;
};
struct COW_GamePlay_EGKIFGHMDHA_o {
	COW_GamePlay_EGKIFGHMDHA_c *klass;
	void *monitor;
	uint32_t OFHMCHKPKPO;
	bool NDBJNCHIKAM;
	bool LAIMECOJCOA;
	float FEADEJNPFDP;
	float APBFHBNCBAO;
	float PGCJHAOPIOI;
	System_String_o* GHFJFNODCHJ;
	COW_GamePlay_MFDFBJECLJN_o* BOPLAOANKBI;
	float KNJFEFHGJMO;
	uint32_t OIAAEBJOPFO;
	uint32_t CPEGFJNHHCD;
	COW_GamePlay_FBLPNFBADOL_o* ABGMBHCECGL;
	System_Boolean_array* LKDOGALGPIF_BJBJFAIBFAP;
};
struct COW_GamePlay_HEHONIEHAMC_StaticFields {
};
struct COW_GamePlay_HEHONIEHAMC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KDIAOIHLMFM;
	VirtualInvokeData _5_BIBOAFBPOIE;
	VirtualInvokeData _6_KFONBACFCLN;
	VirtualInvokeData _7_CAEFNFBJFPM;
	VirtualInvokeData _8_EIAJLLDNOCA;
};
struct COW_GamePlay_HEHONIEHAMC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HEHONIEHAMC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HEHONIEHAMC_VTable vtable;
};
struct COW_GamePlay_HEHONIEHAMC_o {
	COW_GamePlay_HEHONIEHAMC_c *klass;
	void *monitor;
	uint32_t OFHMCHKPKPO;
	bool NDBJNCHIKAM;
	bool LAIMECOJCOA;
	float FEADEJNPFDP;
	float APBFHBNCBAO;
	float PGCJHAOPIOI;
	System_String_o* GHFJFNODCHJ;
	COW_GamePlay_MFDFBJECLJN_o* BOPLAOANKBI;
	float KNJFEFHGJMO;
	uint32_t OIAAEBJOPFO;
	uint32_t CPEGFJNHHCD;
	COW_GamePlay_FBLPNFBADOL_o* ABGMBHCECGL;
	System_Boolean_array* LKDOGALGPIF_BJBJFAIBFAP;
	float PECENLKCBLJ;
	uint8_t GJIDOPDDOCI;
	float NAPGJKCEMEL;
};
struct COW_GamePlay_FDNHOOKCAKO_StaticFields {
};
struct COW_GamePlay_FDNHOOKCAKO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OHLPDHGENCB;
	VirtualInvokeData _5_JNJKOAMFJEM;
	VirtualInvokeData _6_EMBKKLCLBKE;
};
struct COW_GamePlay_FDNHOOKCAKO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FDNHOOKCAKO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FDNHOOKCAKO_VTable vtable;
};
struct COW_GamePlay_FDNHOOKCAKO_o {
	COW_GamePlay_FDNHOOKCAKO_c *klass;
	void *monitor;
	uint32_t ABLKMPOLFMN;
	COW_GamePlay_ACKGAOBELMN_o* BOPLAOANKBI;
	bool NFNJCAAPJCB;
	System_Collections_Generic_List_uint__o* OKAHMBMKCMP;
};
struct COW_GamePlay_KMLFKCMOGMK_StaticFields {
};
struct COW_GamePlay_KMLFKCMOGMK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OHLPDHGENCB;
	VirtualInvokeData _5_JNJKOAMFJEM;
	VirtualInvokeData _6_EMBKKLCLBKE;
};
struct COW_GamePlay_KMLFKCMOGMK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KMLFKCMOGMK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KMLFKCMOGMK_VTable vtable;
};
struct COW_GamePlay_KMLFKCMOGMK_o {
	COW_GamePlay_KMLFKCMOGMK_c *klass;
	void *monitor;
	uint32_t ABLKMPOLFMN;
	COW_GamePlay_ACKGAOBELMN_o* BOPLAOANKBI;
	bool NFNJCAAPJCB;
};
struct COW_GamePlay_ELBNMLHGNNE_StaticFields {
};
struct COW_GamePlay_ELBNMLHGNNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ELBNMLHGNNE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ELBNMLHGNNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ELBNMLHGNNE_VTable vtable;
};
struct COW_GamePlay_ELBNMLHGNNE_o {
	COW_GamePlay_ELBNMLHGNNE_c *klass;
	void *monitor;
	System_Collections_Generic_List_ALOMCCEHJOI__o* HGMACOCMDMI;
	float APBCDGLJGIO;
	float MCCJLOKNCIE;
};
struct COW_GamePlay_CGICNCKHACG_StaticFields {
};
struct COW_GamePlay_CGICNCKHACG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OHLPDHGENCB;
	VirtualInvokeData _5_JNJKOAMFJEM;
	VirtualInvokeData _6_EMBKKLCLBKE;
};
struct COW_GamePlay_CGICNCKHACG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CGICNCKHACG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CGICNCKHACG_VTable vtable;
};
struct COW_GamePlay_CGICNCKHACG_o {
	COW_GamePlay_CGICNCKHACG_c *klass;
	void *monitor;
	uint32_t ABLKMPOLFMN;
	COW_GamePlay_ACKGAOBELMN_o* BOPLAOANKBI;
	bool NFNJCAAPJCB;
	COW_GamePlay_ELBNMLHGNNE_o* FPNIGMABLHF;
};
struct COW_GamePlay_GCPBGINCNIB_StaticFields {
};
struct COW_GamePlay_GCPBGINCNIB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OHLPDHGENCB;
	VirtualInvokeData _5_JNJKOAMFJEM;
	VirtualInvokeData _6_EMBKKLCLBKE;
};
struct COW_GamePlay_GCPBGINCNIB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GCPBGINCNIB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GCPBGINCNIB_VTable vtable;
};
struct COW_GamePlay_GCPBGINCNIB_o {
	COW_GamePlay_GCPBGINCNIB_c *klass;
	void *monitor;
	uint32_t ABLKMPOLFMN;
	COW_GamePlay_ACKGAOBELMN_o* BOPLAOANKBI;
	bool NFNJCAAPJCB;
};
struct COW_GamePlay_NMPPNBCMEOD_StaticFields {
};
struct COW_GamePlay_NMPPNBCMEOD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OHLPDHGENCB;
	VirtualInvokeData _5_JNJKOAMFJEM;
	VirtualInvokeData _6_EMBKKLCLBKE;
};
struct COW_GamePlay_NMPPNBCMEOD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NMPPNBCMEOD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NMPPNBCMEOD_VTable vtable;
};
struct COW_GamePlay_NMPPNBCMEOD_o {
	COW_GamePlay_NMPPNBCMEOD_c *klass;
	void *monitor;
	uint32_t ABLKMPOLFMN;
	COW_GamePlay_ACKGAOBELMN_o* BOPLAOANKBI;
	bool NFNJCAAPJCB;
};
struct COW_GamePlay_ALPMELFOJFA_StaticFields {
};
struct COW_GamePlay_ALPMELFOJFA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ALPMELFOJFA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ALPMELFOJFA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ALPMELFOJFA_VTable vtable;
};
struct COW_GamePlay_ALPMELFOJFA_o {
	COW_GamePlay_ALPMELFOJFA_c *klass;
	void *monitor;
	COW_GamePlay_ALPMELFOJFA_CIEEEPJAHAI_o* FBNDKNJHMMD;
};
struct COW_GamePlay_ALPMELFOJFA_CIEEEPJAHAI_StaticFields {
};
struct COW_GamePlay_ALPMELFOJFA_CIEEEPJAHAI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ALPMELFOJFA_CIEEEPJAHAI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ALPMELFOJFA_CIEEEPJAHAI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ALPMELFOJFA_CIEEEPJAHAI_VTable vtable;
};
struct COW_GamePlay_ALPMELFOJFA_CIEEEPJAHAI_o {
	COW_GamePlay_ALPMELFOJFA_CIEEEPJAHAI_c *klass;
	void *monitor;
	UnityEngine_Vector3_o CCIEGGIFGML;
	uint32_t CFJLNOBDMOM;
	uint32_t KMGJABJLMDL;
};
struct COW_GamePlay_MagicCube_StaticFields {
};
struct COW_GamePlay_MagicCube_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MagicCube_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MagicCube_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MagicCube_VTable vtable;
};
struct COW_GamePlay_MagicCube_o {
	COW_GamePlay_MagicCube_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* m_VfxRoot;
	UnityEngine_Animator_o* m_Animator;
	UnityEngine_MeshRenderer_o* m_CubeMesh;
	UnityEngine_MeshRenderer_o* m_BorderMesh;
	UnityEngine_GameObject_o* IIGCDLFGHPI;
	GCommon_ResourceID_o DHAEBFLPANC;
};
struct COW_GamePlay_FOENLDIGKIB_StaticFields {
};
struct COW_GamePlay_FOENLDIGKIB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FOENLDIGKIB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FOENLDIGKIB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FOENLDIGKIB_VTable vtable;
};
struct COW_GamePlay_FOENLDIGKIB_o {
	COW_GamePlay_FOENLDIGKIB_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__MJHDLAIAJOB__o* DPNPDAMCHDD;
	UnityEngine_Animator_o* KFGPIOMOLHI;
	UnityEngine_GameObject_o* JHCNIJKNDFI;
	COW_GamePlay_MJHDLAIAJOB_o* OCGBFFJFNPJ;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_GamePlay_MagicCube_o* GKEPIEALHDJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
};
struct COW_GamePlay_MJHDLAIAJOB_StaticFields {
};
struct COW_GamePlay_MJHDLAIAJOB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FEDNDNNAHLB;
	VirtualInvokeData _5_EFKPDPNIBDI;
	VirtualInvokeData _6_OGGEIGMNDJI;
};
struct COW_GamePlay_MJHDLAIAJOB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MJHDLAIAJOB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MJHDLAIAJOB_VTable vtable;
};
struct COW_GamePlay_MJHDLAIAJOB_o {
	COW_GamePlay_MJHDLAIAJOB_c *klass;
	void *monitor;
	COW_GamePlay_OICBJCOGCFM_o* BOPLAOANKBI;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	bool CFKIPDIEIEL;
};
struct COW_GamePlay_BBDJHKHBHHO_StaticFields {
};
struct COW_GamePlay_BBDJHKHBHHO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FEDNDNNAHLB;
	VirtualInvokeData _5_EFKPDPNIBDI;
	VirtualInvokeData _6_OGGEIGMNDJI;
};
struct COW_GamePlay_BBDJHKHBHHO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BBDJHKHBHHO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BBDJHKHBHHO_VTable vtable;
};
struct COW_GamePlay_BBDJHKHBHHO_o {
	COW_GamePlay_BBDJHKHBHHO_c *klass;
	void *monitor;
	COW_GamePlay_OICBJCOGCFM_o* BOPLAOANKBI;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	bool CFKIPDIEIEL;
	EffectHealingDance_o* HHACCGLJDOL;
	int32_t IKOBIHADCMN;
};
struct COW_GamePlay_HLOGCOGMEOE_StaticFields {
};
struct COW_GamePlay_HLOGCOGMEOE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FEDNDNNAHLB;
	VirtualInvokeData _5_EFKPDPNIBDI;
	VirtualInvokeData _6_OGGEIGMNDJI;
};
struct COW_GamePlay_HLOGCOGMEOE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HLOGCOGMEOE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HLOGCOGMEOE_VTable vtable;
};
struct COW_GamePlay_HLOGCOGMEOE_o {
	COW_GamePlay_HLOGCOGMEOE_c *klass;
	void *monitor;
	COW_GamePlay_OICBJCOGCFM_o* BOPLAOANKBI;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	bool CFKIPDIEIEL;
	UnityEngine_GameObject_o* HFPCNLOEDBD;
	float GAKPACNMKDG;
};
struct COW_GamePlay_KIKDINDLFNA_StaticFields {
};
struct COW_GamePlay_KIKDINDLFNA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FEDNDNNAHLB;
	VirtualInvokeData _5_EFKPDPNIBDI;
	VirtualInvokeData _6_OGGEIGMNDJI;
};
struct COW_GamePlay_KIKDINDLFNA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KIKDINDLFNA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KIKDINDLFNA_VTable vtable;
};
struct COW_GamePlay_KIKDINDLFNA_o {
	COW_GamePlay_KIKDINDLFNA_c *klass;
	void *monitor;
	COW_GamePlay_OICBJCOGCFM_o* BOPLAOANKBI;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	bool CFKIPDIEIEL;
	UnityEngine_GameObject_o* HFPCNLOEDBD;
};
struct COW_GamePlay_OICBJCOGCFM_StaticFields {
};
struct COW_GamePlay_OICBJCOGCFM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_OICBJCOGCFM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OICBJCOGCFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OICBJCOGCFM_VTable vtable;
};
struct COW_GamePlay_OICBJCOGCFM_o {
	COW_GamePlay_OICBJCOGCFM_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	System_String_o* KNGEOKPPMFL;
	float FHNGGALLBAE;
	System_String_o* MCGJIKILOHF;
	System_String_o* KJEACFEJLAJ;
	System_String_o* DNNLBEGCNCJ;
	System_String_o* OKKDMJIKODJ;
	float EFFCHBLNLBH;
	float POCIFIFMIPA;
	float BJNHKFFCCLP;
	float BMEJHHDJLDC;
	float FDEJEGMFDKP;
	System_String_o* OBMAKEDPMIN;
	System_String_o* FANAGKEKKLD;
};
struct COW_GamePlay_NIADGAEHJBD_StaticFields {
};
struct COW_GamePlay_NIADGAEHJBD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_NIADGAEHJBD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NIADGAEHJBD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NIADGAEHJBD_VTable vtable;
};
struct COW_GamePlay_NIADGAEHJBD_o {
	COW_GamePlay_NIADGAEHJBD_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__OICBJCOGCFM__o* DPNPDAMCHDD;
};
struct COW_GamePlay_SixthPrismVfxController_StaticFields {
};
struct COW_GamePlay_SixthPrismVfxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SixthPrismVfxController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SixthPrismVfxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SixthPrismVfxController_VTable vtable;
};
struct COW_GamePlay_SixthPrismVfxController_o {
	COW_GamePlay_SixthPrismVfxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_ParticleSystem_o* m_Trail;
};
struct ChildShowHelper_StaticFields {
};
struct ChildShowHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ChildShowHelper_c {
	Il2CppClass_1 _1;
	ChildShowHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ChildShowHelper_VTable vtable;
};
struct ChildShowHelper_o {
	ChildShowHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Color_o LineColor;
};
struct DrawBox_StaticFields {
};
struct DrawBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct DrawBox_c {
	Il2CppClass_1 _1;
	DrawBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DrawBox_VTable vtable;
};
struct DrawBox_o {
	DrawBox_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Color_o LineColor;
};
struct DrawSphere_StaticFields {
};
struct DrawSphere_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct DrawSphere_c {
	Il2CppClass_1 _1;
	DrawSphere_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DrawSphere_VTable vtable;
};
struct DrawSphere_o {
	DrawSphere_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Color_o LineColor;
};
struct RankScore_StaticFields {
};
struct RankScore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RankScore_c {
	Il2CppClass_1 _1;
	RankScore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RankScore_VTable vtable;
};
struct RankScore_o {
	RankScore_c *klass;
	void *monitor;
	int32_t Rank;
	int32_t Score;
};
struct LevelFlowConfig_StaticFields {
};
struct LevelFlowConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct LevelFlowConfig_c {
	Il2CppClass_1 _1;
	LevelFlowConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LevelFlowConfig_VTable vtable;
};
struct LevelFlowConfig_o {
	LevelFlowConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t LevelID;
	uint32_t LevelFinishType;
	float LevelTimeMinute;
	float LevelScore;
	System_Collections_Generic_List_RankScore__o* RankScoreConifg;
	System_Collections_Generic_List_Transform__o* LevelPlayerStartPoints;
	System_Collections_Generic_List_Collider__o* FinishTriggers;
	System_Collections_Generic_List_Collider__o* KillZones;
	System_Collections_Generic_List_Collider__o* CheckPointTriggers;
};
struct LevelRendererManager_StaticFields {
};
struct LevelRendererManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct LevelRendererManager_c {
	Il2CppClass_1 _1;
	LevelRendererManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LevelRendererManager_VTable vtable;
};
struct LevelRendererManager_o {
	LevelRendererManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t LevelID;
	System_Collections_Generic_List_Renderer__o* Renderers;
	bool m_Inited;
	bool m_IsVisible;
};
struct COW_GamePlay_KHEEGJOEJPA_StaticFields {
};
struct COW_GamePlay_KHEEGJOEJPA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_KHEEGJOEJPA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KHEEGJOEJPA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KHEEGJOEJPA_VTable vtable;
};
struct COW_GamePlay_KHEEGJOEJPA_o {
	COW_GamePlay_KHEEGJOEJPA_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__LMJFMOKBLIA__o* LNCFHHHCKDL;
};
struct COW_GamePlay_KHEEGJOEJPA_BKONFCCPFMC_StaticFields {
};
struct COW_GamePlay_KHEEGJOEJPA_BKONFCCPFMC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KHEEGJOEJPA_BKONFCCPFMC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KHEEGJOEJPA_BKONFCCPFMC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KHEEGJOEJPA_BKONFCCPFMC_VTable vtable;
};
struct COW_GamePlay_KHEEGJOEJPA_BKONFCCPFMC_o {
	COW_GamePlay_KHEEGJOEJPA_BKONFCCPFMC_c *klass;
	void *monitor;
	uint32_t PMGBACFJIHO;
};
struct COW_GamePlay_DEBJENPEHIJ_StaticFields {
};
struct COW_GamePlay_DEBJENPEHIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_EIAJLLDNOCA;
	VirtualInvokeData _5_KGPGGMEHMOA;
	VirtualInvokeData _6_NGAJPHIOOHI;
	VirtualInvokeData _7_HOFAOMKKJFP;
};
struct COW_GamePlay_DEBJENPEHIJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DEBJENPEHIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DEBJENPEHIJ_VTable vtable;
};
struct COW_GamePlay_DEBJENPEHIJ_o {
	COW_GamePlay_DEBJENPEHIJ_c *klass;
	void *monitor;
	uint32_t NCADFMAJJFD;
	COW_GamePlay_LMJFMOKBLIA_o* BOPLAOANKBI;
	float PGCJHAOPIOI;
	float FEADEJNPFDP;
	float KNJFEFHGJMO;
	UnityEngine_Color_o FCDHGKHHHIN;
	bool OLGCJCIEDOP;
	float APBFHBNCBAO;
	bool DNINCHOHDGK;
	uint8_t IOICFFEKAIL;
};
struct COW_GamePlay_PKLAGHHKOPO_StaticFields {
};
struct COW_GamePlay_PKLAGHHKOPO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PKLAGHHKOPO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PKLAGHHKOPO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PKLAGHHKOPO_VTable vtable;
};
struct COW_GamePlay_PKLAGHHKOPO_o {
	COW_GamePlay_PKLAGHHKOPO_c *klass;
	void *monitor;
	bool JLABOKDEMEJ;
	System_Collections_Generic_Dictionary_uint__DEBJENPEHIJ__o* NMHPNDIIGPF;
};
struct COW_GamePlay_AHHJLGNFKHL_StaticFields {
};
struct COW_GamePlay_AHHJLGNFKHL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_EIAJLLDNOCA;
	VirtualInvokeData _5_KGPGGMEHMOA;
	VirtualInvokeData _6_NGAJPHIOOHI;
	VirtualInvokeData _7_HOFAOMKKJFP;
};
struct COW_GamePlay_AHHJLGNFKHL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AHHJLGNFKHL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AHHJLGNFKHL_VTable vtable;
};
struct COW_GamePlay_AHHJLGNFKHL_o {
	COW_GamePlay_AHHJLGNFKHL_c *klass;
	void *monitor;
	uint32_t NCADFMAJJFD;
	COW_GamePlay_LMJFMOKBLIA_o* BOPLAOANKBI;
	float PGCJHAOPIOI;
	float DEBJENPEHIJ_FEADEJNPFDP;
	float KNJFEFHGJMO;
	UnityEngine_Color_o FCDHGKHHHIN;
	bool OLGCJCIEDOP;
	float APBFHBNCBAO;
	bool DNINCHOHDGK;
	uint8_t IOICFFEKAIL;
	COW_GamePlay_IHAAMHPPLMG_o OKNMHLDMEML;
	COW_GamePlay_IHAAMHPPLMG_o GOBLAICBGBJ;
	UnityEngine_Vector3_o DDGMFBHOCPB;
	uint8_t GFBHCICECIF;
	int32_t PIEAHKJMABN;
	float HKBJMCOBLGE;
	float EAJDJJCFJLP;
	float GDMGLPPIKHE;
};
struct COW_GamePlay_MLDIHBIKDNA_StaticFields {
};
struct COW_GamePlay_MLDIHBIKDNA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MLDIHBIKDNA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MLDIHBIKDNA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MLDIHBIKDNA_VTable vtable;
};
struct COW_GamePlay_MLDIHBIKDNA_o {
	COW_GamePlay_MLDIHBIKDNA_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	float PNHJEFBMLJJ;
	float PGCJHAOPIOI;
	float FEADEJNPFDP;
	float APBFHBNCBAO;
};
struct COW_GamePlay_CLEDDCIPBPF_StaticFields {
};
struct COW_GamePlay_CLEDDCIPBPF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_EIAJLLDNOCA;
	VirtualInvokeData _5_KGPGGMEHMOA;
	VirtualInvokeData _6_NGAJPHIOOHI;
	VirtualInvokeData _7_HOFAOMKKJFP;
};
struct COW_GamePlay_CLEDDCIPBPF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CLEDDCIPBPF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CLEDDCIPBPF_VTable vtable;
};
struct COW_GamePlay_CLEDDCIPBPF_o {
	COW_GamePlay_CLEDDCIPBPF_c *klass;
	void *monitor;
	uint32_t NCADFMAJJFD;
	COW_GamePlay_LMJFMOKBLIA_o* BOPLAOANKBI;
	float PGCJHAOPIOI;
	float DEBJENPEHIJ_FEADEJNPFDP;
	float KNJFEFHGJMO;
	UnityEngine_Color_o FCDHGKHHHIN;
	bool OLGCJCIEDOP;
	float APBFHBNCBAO;
	bool DNINCHOHDGK;
	uint8_t IOICFFEKAIL;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__MLDIHBIKDNA__o* HKHELCJIBDM;
	float PNHJEFBMLJJ;
	bool HGOMMOJNPHP;
	float BFPAJMPOMCD;
	float MLECDLLLPCK;
	COW_GamePlay_IHAAMHPPLMG_o IEJFFFOOPHD;
};
struct COW_GamePlay_HAEAJPPAJNE_StaticFields {
};
struct COW_GamePlay_HAEAJPPAJNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_EIAJLLDNOCA;
	VirtualInvokeData _5_KGPGGMEHMOA;
	VirtualInvokeData _6_NGAJPHIOOHI;
	VirtualInvokeData _7_HOFAOMKKJFP;
};
struct COW_GamePlay_HAEAJPPAJNE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HAEAJPPAJNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HAEAJPPAJNE_VTable vtable;
};
struct COW_GamePlay_HAEAJPPAJNE_o {
	COW_GamePlay_HAEAJPPAJNE_c *klass;
	void *monitor;
	uint32_t NCADFMAJJFD;
	COW_GamePlay_LMJFMOKBLIA_o* BOPLAOANKBI;
	float PGCJHAOPIOI;
	float DEBJENPEHIJ_FEADEJNPFDP;
	float KNJFEFHGJMO;
	UnityEngine_Color_o FCDHGKHHHIN;
	bool OLGCJCIEDOP;
	float APBFHBNCBAO;
	bool DNINCHOHDGK;
	uint8_t IOICFFEKAIL;
};
struct COW_GamePlay_BMIKMACKDEG_StaticFields {
};
struct COW_GamePlay_BMIKMACKDEG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_EIAJLLDNOCA;
	VirtualInvokeData _5_KGPGGMEHMOA;
	VirtualInvokeData _6_NGAJPHIOOHI;
	VirtualInvokeData _7_HOFAOMKKJFP;
};
struct COW_GamePlay_BMIKMACKDEG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BMIKMACKDEG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BMIKMACKDEG_VTable vtable;
};
struct COW_GamePlay_BMIKMACKDEG_o {
	COW_GamePlay_BMIKMACKDEG_c *klass;
	void *monitor;
	uint32_t NCADFMAJJFD;
	COW_GamePlay_LMJFMOKBLIA_o* BOPLAOANKBI;
	float PGCJHAOPIOI;
	float DEBJENPEHIJ_FEADEJNPFDP;
	float KNJFEFHGJMO;
	UnityEngine_Color_o FCDHGKHHHIN;
	bool OLGCJCIEDOP;
	float APBFHBNCBAO;
	bool DNINCHOHDGK;
	uint8_t IOICFFEKAIL;
	UnityEngine_Vector3_o LMDODEDFEIN;
	uint32_t FBEJFBKEDLP;
};
struct COW_GamePlay_KKOKGNOPFOK_StaticFields {
};
struct COW_GamePlay_KKOKGNOPFOK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_EIAJLLDNOCA;
	VirtualInvokeData _5_KGPGGMEHMOA;
	VirtualInvokeData _6_NGAJPHIOOHI;
	VirtualInvokeData _7_HOFAOMKKJFP;
};
struct COW_GamePlay_KKOKGNOPFOK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KKOKGNOPFOK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KKOKGNOPFOK_VTable vtable;
};
struct COW_GamePlay_KKOKGNOPFOK_o {
	COW_GamePlay_KKOKGNOPFOK_c *klass;
	void *monitor;
	uint32_t NCADFMAJJFD;
	COW_GamePlay_LMJFMOKBLIA_o* BOPLAOANKBI;
	float PGCJHAOPIOI;
	float DEBJENPEHIJ_FEADEJNPFDP;
	float KNJFEFHGJMO;
	UnityEngine_Color_o FCDHGKHHHIN;
	bool OLGCJCIEDOP;
	float APBFHBNCBAO;
	bool DNINCHOHDGK;
	uint8_t IOICFFEKAIL;
	COW_GamePlay_IHAAMHPPLMG_o JABAPJOJAJC;
	UnityEngine_Vector3_o DDGMFBHOCPB;
	float GDMGLPPIKHE;
	UnityEngine_GameObject_o* LFDDMPDLOFE;
	int32_t PIEAHKJMABN;
	float HKBJMCOBLGE;
	float EAJDJJCFJLP;
};
struct DMMMorphObjectSpawnPoint_StaticFields {
};
struct DMMMorphObjectSpawnPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct DMMMorphObjectSpawnPoint_c {
	Il2CppClass_1 _1;
	DMMMorphObjectSpawnPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DMMMorphObjectSpawnPoint_VTable vtable;
};
struct DMMMorphObjectSpawnPoint_o {
	DMMMorphObjectSpawnPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t SpwanPointType;
	uint32_t Weight;
};
struct COW_GamePlay_JHMLHDKMICE_StaticFields {
};
struct COW_GamePlay_JHMLHDKMICE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JHMLHDKMICE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JHMLHDKMICE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JHMLHDKMICE_VTable vtable;
};
struct COW_GamePlay_JHMLHDKMICE_o {
	COW_GamePlay_JHMLHDKMICE_c *klass;
	void *monitor;
	uint32_t IDNEFEOPGIF;
	uint32_t BLEAICPKPGL;
};
struct COW_GamePlay_HHKPFEKKDDH_StaticFields {
};
struct COW_GamePlay_HHKPFEKKDDH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HHKPFEKKDDH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HHKPFEKKDDH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HHKPFEKKDDH_VTable vtable;
};
struct COW_GamePlay_HHKPFEKKDDH_o {
	COW_GamePlay_HHKPFEKKDDH_c *klass;
	void *monitor;
	int32_t PMGBACFJIHO;
	System_String_o* DMCBMNKNHPM;
	System_String_o* EIENLAEHGCG;
	int32_t FOCOMKILBMO;
	uint32_t HDCFEBNCMLK;
	int32_t OBMIPODPHMO;
	System_Collections_Generic_List_JHMLHDKMICE__o* IHOFIOOBGBB;
};
struct COW_GamePlay_MetropolisSettingDef_StaticFields {
	float ArrestTime;
	float CallWeaponCD;
	float CallVehicleCD;
	float CallFlightCD;
	float DoArrestCD;
	uint32_t DailyBonusMax;
	float NormalMessageTime;
	float MissionMessageTime;
	float SettleMessageTime;
	float LevelUpMessageTime;
	int32_t WeaponCollectMax;
	float MapAreaNoticeTime;
	float ArrestMaxDistanceSqr;
	float MatchResultDelayTime;
	int32_t CriminalAreaGuideCount;
	uint32_t CriminalBackpack;
	int32_t GameDayTime;
	int32_t GameNightTime;
	bool EnableUIMission;
	bool EnableUICoinDetail;
	bool EnableUIBonus;
	int32_t MaxMessageChannelNum;
	int32_t MaxMessageCharNum;
	float SendMessageCD;
	int32_t PoliceFactionMaxCount;
	int32_t CriminalFactionMaxCount;
};
struct COW_GamePlay_MetropolisSettingDef_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MetropolisSettingDef_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MetropolisSettingDef_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MetropolisSettingDef_VTable vtable;
};
struct COW_GamePlay_MetropolisSettingDef_o {
	COW_GamePlay_MetropolisSettingDef_c *klass;
	void *monitor;
};
struct COW_GamePlay_HIFMBPNPMAB_StaticFields {
};
struct COW_GamePlay_HIFMBPNPMAB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_HIFMBPNPMAB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HIFMBPNPMAB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HIFMBPNPMAB_VTable vtable;
};
struct COW_GamePlay_HIFMBPNPMAB_o {
	COW_GamePlay_HIFMBPNPMAB_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__LKHIKCDIKGF__o* FDBOOFLKKME;
	System_Collections_Generic_Dictionary_uint__GPAKKFJHJLA__o* MHCPOKBKBGG;
	System_Collections_Generic_Dictionary_uint__LEABKDPPCAP__o* CANHJPBKEHD;
	System_Collections_Generic_Dictionary_uint__DMCCCEABFEG__o* MMJDKBODHLA;
	System_Collections_Generic_Dictionary_uint__HKGJPNENGKP__o* LPDDGIHIEFG;
	System_Collections_Generic_Dictionary_uint__KAGJOHCAOHM__o* LHJLLOHKLGO;
	System_Collections_Generic_Dictionary_uint__GKCEDNGPKEK__o* OOAIIJIIFII;
	System_Collections_Generic_Dictionary_uint__LJANDGLLNJK__o* GGDCLOCDHKJ;
	System_Collections_Generic_Dictionary_uint__NCAMFDEFFDK__o* NIMDFLDJIAE;
	System_Collections_Generic_List_KJNMFBEMILD__o* NBPOKHFLCED;
	System_Collections_Generic_List_string__o* GJKKPNGHAFH;
};
struct COW_GamePlay_LEABKDPPCAP_StaticFields {
};
struct COW_GamePlay_LEABKDPPCAP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_LEABKDPPCAP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LEABKDPPCAP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LEABKDPPCAP_VTable vtable;
};
struct COW_GamePlay_LEABKDPPCAP_o {
	COW_GamePlay_LEABKDPPCAP_c *klass;
	void *monitor;
	uint32_t OLNEAONMMDO;
	uint32_t CIMKMFACGOJ;
	int32_t BNMIJIJLBLD;
	System_String_o* KNGEOKPPMFL;
	int32_t MJLKJELJHHJ;
	int32_t HMCJMIEAOIB;
};
struct COW_GamePlay_LKHIKCDIKGF_StaticFields {
};
struct COW_GamePlay_LKHIKCDIKGF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_LKHIKCDIKGF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LKHIKCDIKGF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LKHIKCDIKGF_VTable vtable;
};
struct COW_GamePlay_LKHIKCDIKGF_o {
	COW_GamePlay_LKHIKCDIKGF_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	uint32_t HMEBLIODHEO;
	System_String_o* KNGEOKPPMFL;
	int32_t BOACAPGKDBI;
	int32_t GPPCBPOGHLG;
	bool KOLNCMGLNGD;
	bool FDLHKFICDLP;
};
struct COW_GamePlay_GPAKKFJHJLA_StaticFields {
};
struct COW_GamePlay_GPAKKFJHJLA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_GPAKKFJHJLA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPAKKFJHJLA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPAKKFJHJLA_VTable vtable;
};
struct COW_GamePlay_GPAKKFJHJLA_o {
	COW_GamePlay_GPAKKFJHJLA_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	uint32_t HMEBLIODHEO;
	uint32_t BOACAPGKDBI;
	uint32_t CGJLCDDIDAP;
	GCommon_ResourceID_o MALIAMBFDJA;
	uint32_t LMOOCPALJDD;
};
struct COW_GamePlay_DMCCCEABFEG_StaticFields {
};
struct COW_GamePlay_DMCCCEABFEG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_DMCCCEABFEG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DMCCCEABFEG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DMCCCEABFEG_VTable vtable;
};
struct COW_GamePlay_DMCCCEABFEG_o {
	COW_GamePlay_DMCCCEABFEG_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	uint32_t HMEBLIODHEO;
	System_String_o* KNGEOKPPMFL;
	System_String_o* DECHOCKNCBI;
	uint32_t EGNHHJNCPGE;
	System_String_o* CDKDMBBLFHE;
	System_String_o* HMIDMPCAHPC;
	System_String_o* PLBEHHBNKPH;
	System_String_o* IMJNOIJENEJ;
	System_String_o* MBNDHICOOAJ;
};
struct COW_GamePlay_HKGJPNENGKP_StaticFields {
};
struct COW_GamePlay_HKGJPNENGKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_HKGJPNENGKP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HKGJPNENGKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HKGJPNENGKP_VTable vtable;
};
struct COW_GamePlay_HKGJPNENGKP_o {
	COW_GamePlay_HKGJPNENGKP_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	System_String_o* KNGEOKPPMFL;
	uint32_t HMEBLIODHEO;
	int32_t KMJDNGOOKGP;
	System_String_o* DLAFKHBOKHA;
	uint32_t JCGFCFPHFEC;
	uint32_t LMMKNELHENE;
	uint32_t AKLKFEIMOCC;
	bool PELKCMBPMCH;
	System_String_o* KGCLDOCFFBD;
	System_String_o* ECLPGLOODFD;
	uint32_t OPGPLELJNFK;
	uint32_t JIMCKEFCGNP;
	System_Collections_Generic_List_JHMLHDKMICE__o* NEGMECIGCPJ;
	uint32_t IGJLOOBMMFF;
	uint32_t PDGHAOCDKNE;
	int32_t HPNOHCNACCB;
	int32_t MDEEMNKHIGJ;
	uint32_t KCMPFHIJHIO;
	GCommon_ResourceID_o CFIFPEGAIHG;
	GCommon_ResourceID_o LMCMFAIMDBH;
};
struct COW_GamePlay_ICIKJCAOGDH_StaticFields {
};
struct COW_GamePlay_ICIKJCAOGDH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_ICIKJCAOGDH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ICIKJCAOGDH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ICIKJCAOGDH_VTable vtable;
};
struct COW_GamePlay_ICIKJCAOGDH_o {
	COW_GamePlay_ICIKJCAOGDH_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	System_Collections_Generic_List_int__o* MECGNPNCLPP;
	System_Collections_Generic_List_int__o* PGHFBENHOIJ;
};
struct COW_GamePlay_KAGJOHCAOHM_StaticFields {
};
struct COW_GamePlay_KAGJOHCAOHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_KAGJOHCAOHM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KAGJOHCAOHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KAGJOHCAOHM_VTable vtable;
};
struct COW_GamePlay_KAGJOHCAOHM_o {
	COW_GamePlay_KAGJOHCAOHM_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	uint32_t NOINKPPCHKJ;
	uint32_t BNMIJIJLBLD;
	uint32_t DJIPIAIFAHI;
	int32_t KMJDNGOOKGP;
};
struct COW_GamePlay_GKCEDNGPKEK_StaticFields {
};
struct COW_GamePlay_GKCEDNGPKEK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_GKCEDNGPKEK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GKCEDNGPKEK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GKCEDNGPKEK_VTable vtable;
};
struct COW_GamePlay_GKCEDNGPKEK_o {
	COW_GamePlay_GKCEDNGPKEK_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	uint32_t NOINKPPCHKJ;
	float NDMGGBEKNAD;
	float NNGLFFLPKOH;
	float DEPLMKGGBEO;
	float AOKCOJHLGMB;
	float JLCCLJCEDIL;
	int32_t KMJDNGOOKGP;
};
struct COW_GamePlay_LJANDGLLNJK_StaticFields {
};
struct COW_GamePlay_LJANDGLLNJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_LJANDGLLNJK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LJANDGLLNJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LJANDGLLNJK_VTable vtable;
};
struct COW_GamePlay_LJANDGLLNJK_o {
	COW_GamePlay_LJANDGLLNJK_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	uint32_t NOINKPPCHKJ;
	float LJJPEAFKHHJ;
	float KPIAANBOIDP;
	float AFBEKADGJGD;
	float OHLFGANMHJI;
	float NDMGGBEKNAD;
	int32_t KMJDNGOOKGP;
};
struct COW_GamePlay_KJNMFBEMILD_StaticFields {
};
struct COW_GamePlay_KJNMFBEMILD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KJNMFBEMILD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KJNMFBEMILD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KJNMFBEMILD_VTable vtable;
};
struct COW_GamePlay_KJNMFBEMILD_o {
	COW_GamePlay_KJNMFBEMILD_c *klass;
	void *monitor;
	int32_t HMEBLIODHEO;
	System_String_o* PEDOFKLLFEE;
	bool IFIHIEEDAEJ;
};
struct COW_GamePlay_NCAMFDEFFDK_StaticFields {
};
struct COW_GamePlay_NCAMFDEFFDK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_NCAMFDEFFDK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NCAMFDEFFDK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NCAMFDEFFDK_VTable vtable;
};
struct COW_GamePlay_NCAMFDEFFDK_o {
	COW_GamePlay_NCAMFDEFFDK_c *klass;
	void *monitor;
	uint32_t BNMIJIJLBLD;
	int32_t NOINKPPCHKJ;
	int32_t NMAFNJJMDHH;
};
struct COW_GamePlay_NJNPBCEFFHE_StaticFields {
};
struct COW_GamePlay_NJNPBCEFFHE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CJFONBOFGNP;
	VirtualInvokeData _5_GCGBMPLNKDN;
	VirtualInvokeData _6_GCGBMPLNKDN;
	VirtualInvokeData _7_FOBCBIMJEIE;
	VirtualInvokeData _8_BGFEFMLJOPM;
	VirtualInvokeData _9_HJHDFHKLHCN;
	VirtualInvokeData _10_KGCPMMPPAEP;
};
struct COW_GamePlay_NJNPBCEFFHE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NJNPBCEFFHE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NJNPBCEFFHE_VTable vtable;
};
struct COW_GamePlay_NJNPBCEFFHE_o {
	COW_GamePlay_NJNPBCEFFHE_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__List_CSShopItemData___o* LPGDKKAGPKJ_LPDFOMAKIGJ;
	System_Collections_Generic_Dictionary_uint__CSShopItemData__o* LPGDKKAGPKJ_DFIJNKKCMHN;
	System_String_o* LPGDKKAGPKJ_EHLODKLNAHA;
	bool LPGDKKAGPKJ_CJGJHNOMFMN;
	System_Collections_Generic_List_CSShopOrderData__o* LPGDKKAGPKJ_DLDAIJJMBKL;
	System_Collections_Generic_HashSet_uint__o* LPGDKKAGPKJ_KKCGJPKMEKJ;
	System_Collections_Generic_Dictionary_uint__List_CSShopRecommendSetData___o* GPPKCGAKIOL;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__List_CSShopItemData____o* BCDAJCGHMOE;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__CSShopItemData___o* OFDNDFNNLBD;
	System_Collections_Generic_List_uint__o* HBIPAGHDCJD;
	uint32_t KPKMCNBNGOA;
};
struct COW_GamePlay_EGGKNGAMPGF_StaticFields {
};
struct COW_GamePlay_EGGKNGAMPGF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GIOLDIEPGBD;
	VirtualInvokeData _5_CDGLFIKFEBN;
};
struct COW_GamePlay_EGGKNGAMPGF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EGGKNGAMPGF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EGGKNGAMPGF_VTable vtable;
};
struct COW_GamePlay_EGGKNGAMPGF_o {
	COW_GamePlay_EGGKNGAMPGF_c *klass;
	void *monitor;
	COW_GamePlay_LevelMetropolisArea_o* AMJBIEICELE;
	COW_GamePlay_DMCCCEABFEG_o* LBINMKIIFDN;
	uint32_t KHDFOLNLCBL;
};
struct COW_GamePlay_EBPFEJHEKGA_StaticFields {
};
struct COW_GamePlay_EBPFEJHEKGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GIOLDIEPGBD;
	VirtualInvokeData _5_CDGLFIKFEBN;
};
struct COW_GamePlay_EBPFEJHEKGA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EBPFEJHEKGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EBPFEJHEKGA_VTable vtable;
};
struct COW_GamePlay_EBPFEJHEKGA_o {
	COW_GamePlay_EBPFEJHEKGA_c *klass;
	void *monitor;
	COW_GamePlay_LevelMetropolisArea_o* EGGKNGAMPGF_AMJBIEICELE;
	COW_GamePlay_DMCCCEABFEG_o* EGGKNGAMPGF_LBINMKIIFDN;
	uint32_t EGGKNGAMPGF_KHDFOLNLCBL;
};
struct COW_GamePlay_JBLNGOLDCJM_StaticFields {
};
struct COW_GamePlay_JBLNGOLDCJM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GIOLDIEPGBD;
	VirtualInvokeData _5_CDGLFIKFEBN;
};
struct COW_GamePlay_JBLNGOLDCJM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JBLNGOLDCJM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JBLNGOLDCJM_VTable vtable;
};
struct COW_GamePlay_JBLNGOLDCJM_o {
	COW_GamePlay_JBLNGOLDCJM_c *klass;
	void *monitor;
	COW_GamePlay_LevelMetropolisArea_o* EGGKNGAMPGF_AMJBIEICELE;
	COW_GamePlay_DMCCCEABFEG_o* EGGKNGAMPGF_LBINMKIIFDN;
	uint32_t EGGKNGAMPGF_KHDFOLNLCBL;
};
struct COW_GamePlay_CBBPKHLJIEC_StaticFields {
};
struct COW_GamePlay_CBBPKHLJIEC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GIOLDIEPGBD;
	VirtualInvokeData _5_CDGLFIKFEBN;
};
struct COW_GamePlay_CBBPKHLJIEC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CBBPKHLJIEC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CBBPKHLJIEC_VTable vtable;
};
struct COW_GamePlay_CBBPKHLJIEC_o {
	COW_GamePlay_CBBPKHLJIEC_c *klass;
	void *monitor;
	COW_GamePlay_LevelMetropolisArea_o* EGGKNGAMPGF_AMJBIEICELE;
	COW_GamePlay_DMCCCEABFEG_o* EGGKNGAMPGF_LBINMKIIFDN;
	uint32_t EGGKNGAMPGF_KHDFOLNLCBL;
};
struct COW_GamePlay_HOHOHJMCDGA_StaticFields {
};
struct COW_GamePlay_HOHOHJMCDGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HOHOHJMCDGA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HOHOHJMCDGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HOHOHJMCDGA_VTable vtable;
};
struct COW_GamePlay_HOHOHJMCDGA_o {
	COW_GamePlay_HOHOHJMCDGA_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__FKLJHPPBPFG__o* PKGGOHONDCL;
	COW_GamePlay_Player_o* AFFLMOEAHKC;
	COW_GamePlay_FKLJHPPBPFG_o* EKJKFGKIAJH;
	COW_GamePlay_FMIIMHPCPGA_o* LPENOCNINFK;
};
struct COW_GamePlay_FKLJHPPBPFG_StaticFields {
};
struct COW_GamePlay_FKLJHPPBPFG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FKLJHPPBPFG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FKLJHPPBPFG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FKLJHPPBPFG_VTable vtable;
};
struct COW_GamePlay_FKLJHPPBPFG_o {
	COW_GamePlay_FKLJHPPBPFG_c *klass;
	void *monitor;
	uint32_t OFHMCHKPKPO;
	int32_t LNDLILGIAKL;
	uint32_t LPCKFLCGKND;
	COW_GamePlay_HKGJPNENGKP_o* BOPLAOANKBI;
	uint32_t EFFKMCAAJNN;
	int32_t GAOKGLFGJNG;
};
struct COW_TrainingMaxKillerController_StaticFields {
};
struct COW_TrainingMaxKillerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnTrainingZoneChanged;
};
struct COW_TrainingMaxKillerController_c {
	Il2CppClass_1 _1;
	COW_TrainingMaxKillerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TrainingMaxKillerController_VTable vtable;
};
struct COW_TrainingMaxKillerController_o {
	COW_TrainingMaxKillerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_IHAAMHPPLMG_o m_BindPlayer;
	UnityEngine_Camera_o* m_mainCamera;
	UnityEngine_Vector3_o m_invisiblePos;
	UnityEngine_Vector3_o scaleOrg;
	float FixedSize;
	float MinScale;
	float MaxScale;
};
struct COW_TrainingShootGameRandomArea_StaticFields {
	COW_TrainingShootGameRandomArea_o* Instance;
};
struct COW_TrainingShootGameRandomArea_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TrainingShootGameRandomArea_c {
	Il2CppClass_1 _1;
	COW_TrainingShootGameRandomArea_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TrainingShootGameRandomArea_VTable vtable;
};
struct COW_TrainingShootGameRandomArea_o {
	COW_TrainingShootGameRandomArea_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_array* m_areas;
};
struct COW_TrainingShootTargetArea_StaticFields {
	COW_TrainingShootTargetArea_o* Instance;
};
struct COW_TrainingShootTargetArea_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TrainingShootTargetArea_c {
	Il2CppClass_1 _1;
	COW_TrainingShootTargetArea_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TrainingShootTargetArea_VTable vtable;
};
struct COW_TrainingShootTargetArea_o {
	COW_TrainingShootTargetArea_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_array* areas;
	UnityEngine_GameObject_o* AirWall;
	COW_TrainingShootTargetArea_BornArea_array* bornAreas;
	UnityEngine_Transform_o* NormalTargetPos;
	UnityEngine_Transform_o* CanBeKilledTargetPos;
};
struct COW_TrainingShootTargetArea_BornArea_StaticFields {
};
struct COW_TrainingShootTargetArea_BornArea_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TrainingShootTargetArea_BornArea_c {
	Il2CppClass_1 _1;
	COW_TrainingShootTargetArea_BornArea_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TrainingShootTargetArea_BornArea_VTable vtable;
};
struct COW_TrainingShootTargetArea_BornArea_o {
	COW_TrainingShootTargetArea_BornArea_c *klass;
	void *monitor;
	System_Collections_Generic_List_Transform__o* points;
};
struct COW_TrainingWeaponTip_StaticFields {
};
struct COW_TrainingWeaponTip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TrainingWeaponTip_c {
	Il2CppClass_1 _1;
	COW_TrainingWeaponTip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TrainingWeaponTip_VTable vtable;
};
struct COW_TrainingWeaponTip_o {
	COW_TrainingWeaponTip_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UITable_o* attrTable;
	UISprite_o* tipBg;
	UILabel_o* weaponName;
	UnityEngine_GameObject_o* tipItem;
	System_Collections_Generic_Queue_GameObject__o* m_items;
	System_Collections_Generic_Queue_GameObject__o* m_itemCaches;
	int32_t m_defaultHeight;
};
struct COW_TrainingWeaponTip__Show_c__AnonStorey0_StaticFields {
};
struct COW_TrainingWeaponTip__Show_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TrainingWeaponTip__Show_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_TrainingWeaponTip__Show_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TrainingWeaponTip__Show_c__AnonStorey0_VTable vtable;
};
struct COW_TrainingWeaponTip__Show_c__AnonStorey0_o {
	COW_TrainingWeaponTip__Show_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_KeyValuePair_int__int__o info;
};
struct COW_GamePlay_GetOnFlightForbiddenTrigger_StaticFields {
};
struct COW_GamePlay_GetOnFlightForbiddenTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_GetOnFlightForbiddenTrigger_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GetOnFlightForbiddenTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GetOnFlightForbiddenTrigger_VTable vtable;
};
struct COW_GamePlay_GetOnFlightForbiddenTrigger_o {
	COW_GamePlay_GetOnFlightForbiddenTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_NPBAGJPDLIB_StaticFields {
};
struct COW_GamePlay_NPBAGJPDLIB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NPBAGJPDLIB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NPBAGJPDLIB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NPBAGJPDLIB_VTable vtable;
};
struct COW_GamePlay_NPBAGJPDLIB_o {
	COW_GamePlay_NPBAGJPDLIB_c *klass;
	void *monitor;
	bool BHGJMOAKGEF;
	System_Collections_Generic_List_uint__o* PICCDCBOMEK;
	System_Collections_Generic_List_uint__o* OKFFIFLGAPF;
	int32_t DLAKLOEBGOD;
	bool NLCLLHENHCJ;
	int32_t LEIKHNGLPGN;
	int32_t PGGIPDGGDFG;
	int32_t JBDGCMPPOLA;
};
struct COW_GamePlay_KHOBDAHEBDK_StaticFields {
};
struct COW_GamePlay_KHOBDAHEBDK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KHOBDAHEBDK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KHOBDAHEBDK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KHOBDAHEBDK_VTable vtable;
};
struct COW_GamePlay_KHOBDAHEBDK_o {
	COW_GamePlay_KHOBDAHEBDK_c *klass;
	void *monitor;
	COW_AvatarAttributesInfoConfigManager_o* LHPKNIDOPDE;
	COW_WeaponAttributesInfoConfigManager_o* OLPBAPOEKKD;
	COW_GamePlay_NPBAGJPDLIB_o* DAKDBHGGNFJ;
};
struct COW_GamePlay_EEEEFKKFAKO_StaticFields {
};
struct COW_GamePlay_EEEEFKKFAKO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_EEEEFKKFAKO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EEEEFKKFAKO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EEEEFKKFAKO_VTable vtable;
};
struct COW_GamePlay_EEEEFKKFAKO_o {
	COW_GamePlay_EEEEFKKFAKO_c *klass;
	void *monitor;
	UnityEngine_Vector3_o CCIEGGIFGML;
	uint32_t CFJLNOBDMOM;
	uint32_t KMGJABJLMDL;
	uint32_t AIDLPECHMBA;
	UnityEngine_Vector3_o NHPJPOFGEKI;
};
struct COW_GamePlay_HDKCFINDDOE_StaticFields {
};
struct COW_GamePlay_HDKCFINDDOE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HDKCFINDDOE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HDKCFINDDOE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HDKCFINDDOE_VTable vtable;
};
struct COW_GamePlay_HDKCFINDDOE_o {
	COW_GamePlay_HDKCFINDDOE_c *klass;
	void *monitor;
	COW_GamePlay_EEEEFKKFAKO_o* GADPKONEOOJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__uint__o* EIBBLDAODKO;
};
struct COW_GamePlay_ADNFGKDMELO_StaticFields {
};
struct COW_GamePlay_ADNFGKDMELO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ADNFGKDMELO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ADNFGKDMELO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ADNFGKDMELO_VTable vtable;
};
struct COW_GamePlay_ADNFGKDMELO_o {
	COW_GamePlay_ADNFGKDMELO_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* LEOPGOHBMHL;
	System_Collections_Generic_Dictionary_uint__List_NetworkAIPawn___o* GGFBNNBLGDD;
};
struct COW_GamePlay_EEDCJKMIFIC_StaticFields {
};
struct COW_GamePlay_EEDCJKMIFIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_JHFOKCAMLNB;
	VirtualInvokeData _24_PLNOMIBNNGI;
	VirtualInvokeData _25_PFJPHEEHLOA;
	VirtualInvokeData _26_JHCGJMFFDFM;
};
struct COW_GamePlay_EEDCJKMIFIC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EEDCJKMIFIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EEDCJKMIFIC_VTable vtable;
};
struct COW_GamePlay_EEDCJKMIFIC_o {
	COW_GamePlay_EEDCJKMIFIC_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_GPBDEDFKJNA_o* ICJAAAOOHGH;
	COW_GamePlay_PFMPPELJECF_o* INFJBNJDEKM;
	COW_GamePlay_HPMMGJBOEFE_o* KOAIBAKGPCO;
	COW_UGCAttachmentRepItem_o* GOGMFCDNMNO;
	System_String_o* PBMMAPNNHFL;
};
struct COW_GamePlay_BDLAKGABHND_StaticFields {
};
struct COW_GamePlay_BDLAKGABHND_VTable {
};
struct COW_GamePlay_BDLAKGABHND_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BDLAKGABHND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BDLAKGABHND_VTable vtable;
};
struct COW_GamePlay_BDLAKGABHND_o {
	COW_GamePlay_BDLAKGABHND_c *klass;
	void *monitor;
};
struct COW_GamePlay_EGFGOOOBGJB_StaticFields {
};
struct COW_GamePlay_EGFGOOOBGJB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_JHFOKCAMLNB;
	VirtualInvokeData _24_PLNOMIBNNGI;
	VirtualInvokeData _25_PFJPHEEHLOA;
	VirtualInvokeData _26_JHCGJMFFDFM;
};
struct COW_GamePlay_EGFGOOOBGJB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EGFGOOOBGJB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EGFGOOOBGJB_VTable vtable;
};
struct COW_GamePlay_EGFGOOOBGJB_o {
	COW_GamePlay_EGFGOOOBGJB_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_HJPJBIFGLFH_o* LPLOMGNLNKD;
	COW_GamePlay_GLEKPOFCFFI_o* INFJBNJDEKM;
};
struct COW_GamePlay_MEMJIONKBLL_StaticFields {
};
struct COW_GamePlay_MEMJIONKBLL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJLCNABCHGG;
};
struct COW_GamePlay_MEMJIONKBLL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MEMJIONKBLL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MEMJIONKBLL_VTable vtable;
};
struct COW_GamePlay_MEMJIONKBLL_o {
	COW_GamePlay_MEMJIONKBLL_c *klass;
	void *monitor;
	float MGIOBFKLEIM;
	float JAHOENOENIG;
	float OOHIDHENHEA;
	float KCHJECEOLDK;
};
struct COW_GamePlay_HPMMGJBOEFE_StaticFields {
};
struct COW_GamePlay_HPMMGJBOEFE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJLCNABCHGG;
};
struct COW_GamePlay_HPMMGJBOEFE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HPMMGJBOEFE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HPMMGJBOEFE_VTable vtable;
};
struct COW_GamePlay_HPMMGJBOEFE_o {
	COW_GamePlay_HPMMGJBOEFE_c *klass;
	void *monitor;
};
struct COW_GamePlay_LNOOAGJAKON_StaticFields {
};
struct COW_GamePlay_LNOOAGJAKON_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LNOOAGJAKON_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LNOOAGJAKON_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LNOOAGJAKON_VTable vtable;
};
struct COW_GamePlay_LNOOAGJAKON_o {
	COW_GamePlay_LNOOAGJAKON_c *klass;
	void *monitor;
};
struct COW_GamePlay_LPGDKKAGPKJ_StaticFields {
	uint32_t OOBKMMJPBEE;
	System_Comparison_CSShopOrderData__o* HMDOHFBHDOB;
};
struct COW_GamePlay_LPGDKKAGPKJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CJFONBOFGNP;
	VirtualInvokeData _5_GCGBMPLNKDN;
	VirtualInvokeData _6_GCGBMPLNKDN;
	VirtualInvokeData _7_FOBCBIMJEIE;
	VirtualInvokeData _8_BGFEFMLJOPM;
	VirtualInvokeData _9_HJHDFHKLHCN;
	VirtualInvokeData _10_KGCPMMPPAEP;
};
struct COW_GamePlay_LPGDKKAGPKJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LPGDKKAGPKJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LPGDKKAGPKJ_VTable vtable;
};
struct COW_GamePlay_LPGDKKAGPKJ_o {
	COW_GamePlay_LPGDKKAGPKJ_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__List_CSShopItemData___o* LPDFOMAKIGJ;
	System_Collections_Generic_Dictionary_uint__CSShopItemData__o* DFIJNKKCMHN;
	System_String_o* EHLODKLNAHA;
	bool CJGJHNOMFMN;
	System_Collections_Generic_List_CSShopOrderData__o* DLDAIJJMBKL;
	System_Collections_Generic_HashSet_uint__o* KKCGJPKMEKJ;
	System_Collections_Generic_Dictionary_uint__List_CSShopRecommendSetData___o* GPPKCGAKIOL;
};
struct COW_GamePlay_LPGDKKAGPKJ_CBAEINFPIOL_StaticFields {
};
struct COW_GamePlay_LPGDKKAGPKJ_CBAEINFPIOL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LPGDKKAGPKJ_CBAEINFPIOL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LPGDKKAGPKJ_CBAEINFPIOL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LPGDKKAGPKJ_CBAEINFPIOL_VTable vtable;
};
struct COW_GamePlay_LPGDKKAGPKJ_CBAEINFPIOL_o {
	COW_GamePlay_LPGDKKAGPKJ_CBAEINFPIOL_c *klass;
	void *monitor;
	COW_CSShopItemData_o* AJKBOONEOAB;
};
struct COW_GamePlay_LPGDKKAGPKJ_FPKHJEFEIEK_StaticFields {
};
struct COW_GamePlay_LPGDKKAGPKJ_FPKHJEFEIEK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LPGDKKAGPKJ_FPKHJEFEIEK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LPGDKKAGPKJ_FPKHJEFEIEK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LPGDKKAGPKJ_FPKHJEFEIEK_VTable vtable;
};
struct COW_GamePlay_LPGDKKAGPKJ_FPKHJEFEIEK_o {
	COW_GamePlay_LPGDKKAGPKJ_FPKHJEFEIEK_c *klass;
	void *monitor;
	COW_CSShopRecommendSetData_o* AJKBOONEOAB;
};
struct COW_GamePlay_BAFHJLMMEKK_StaticFields {
};
struct COW_GamePlay_BAFHJLMMEKK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_BAFHJLMMEKK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BAFHJLMMEKK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BAFHJLMMEKK_VTable vtable;
};
struct COW_GamePlay_BAFHJLMMEKK_o {
	COW_GamePlay_BAFHJLMMEKK_c *klass;
	void *monitor;
	uint32_t PAPAHHLOIGM;
	System_String_o* ODDPIDLINLH;
	UnityEngine_Vector4_o PLINEHBCOLJ;
	GCommon_ResourceID_o MFEIDDJEKKA;
};
struct COW_GamePlay_GDADEBKBCOI_StaticFields {
};
struct COW_GamePlay_GDADEBKBCOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_GDADEBKBCOI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GDADEBKBCOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GDADEBKBCOI_VTable vtable;
};
struct COW_GamePlay_GDADEBKBCOI_o {
	COW_GamePlay_GDADEBKBCOI_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__BAFHJLMMEKK__o* BPJALOHFDNB;
};
struct COW_GamePlay_MEGBNBADOFO_StaticFields {
};
struct COW_GamePlay_MEGBNBADOFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MEGBNBADOFO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MEGBNBADOFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MEGBNBADOFO_VTable vtable;
};
struct COW_GamePlay_MEGBNBADOFO_o {
	COW_GamePlay_MEGBNBADOFO_c *klass;
	void *monitor;
};
struct COW_GamePlay_NPCNMJAGIKI_StaticFields {
	System_Collections_Generic_Dictionary_int__string__o* NBEDJMAPPDL;
	System_Collections_Generic_List_int__o* LEPBJFCJKBE;
	System_Collections_Generic_List_int__o* CAFMHFCDMCE;
	COW_GamePlay_NPCNMJAGIKI_MCMPCDFPCKG_o* LKEANLKPBHK;
	System_Func_KeyValuePair_uint__bool___bool__o* HMDOHFBHDOB;
	System_Func_KeyValuePair_uint__bool___uint__o* AOCDJNOINOH;
	System_Func_KeyValuePair_uint__bool___bool__o* AAOFHFGKOBN;
};
struct COW_GamePlay_NPCNMJAGIKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NPCNMJAGIKI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NPCNMJAGIKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NPCNMJAGIKI_VTable vtable;
};
struct COW_GamePlay_NPCNMJAGIKI_o {
	COW_GamePlay_NPCNMJAGIKI_c *klass;
	void *monitor;
	uint32_t CDGHCFJHEEI;
	uint32_t AFECNLIHJIH;
	bool CMCFEKKJLNF;
	COW_GamePlay_Player_o* _DKPCJMHMJFJ_k__BackingField;
	System_Collections_Generic_Dictionary_uint__AAHMJHHPECM__o* DJBPJLMPGFP;
	System_Collections_Generic_Dictionary_uint__NPCNMJAGIKI_DNJHPMBGOMO__o* CIBOBHENGDN;
	System_Collections_Generic_Dictionary_uint__LGACFNABBDC__o* KHCJNAOAAJC;
	System_Collections_Generic_Dictionary_uint__int__o* DEDMNOIJPJJ;
	System_Collections_Generic_Dictionary_uint__uint__o* EJJMFBDBOEO;
	System_Collections_Generic_HashSet_uint__o* INELLNKPKMM;
	COW_GamePlay_AAHMJHHPECM_array* BADMDPAEFJN;
	COW_GamePlay_AAHMJHHPECM_o* LFEPIIENLAF;
	COW_GamePlay_HMNOKCEINKD_o* AIOLLDLNKFG;
	int32_t GOLDKDEHGDI;
	int32_t EJDNPNIBJEK;
	int32_t OGCGEJECFHK;
	int32_t GHGLDFEFGGB;
	int32_t OOPCGNGLGAN;
	int32_t IGGHEACJPDG;
	int32_t DLCOBAFLCED;
	int32_t GKHBBKDCMEM;
	int32_t JLHFLMPOEBJ;
	int32_t IEKMNHEFEAN;
	int32_t MBOCNOMFKLM;
	int32_t PBBCLKAEGNL;
	int32_t DPLFNAAHLDJ;
	int32_t CMBJDLOMKCC;
	System_Collections_Generic_List_uint__o* NNNNHDPNBHI;
	bool EPFGFELPMPK;
	int32_t _HMOBDCNIKHA_k__BackingField;
	int32_t DBLBCDDPPON;
	int32_t AFDKNNMAKLF;
	COW_GamePlay_AAHMJHHPECM_o* OOLPECEKGKK;
	System_Collections_Generic_List_uint__o* JCCINGJFIKL;
	bool GGPGMNMBEIL;
	bool HFFKNOCEGDK;
	bool EKKPDHAEADO;
	bool KCLAGGLGAIB;
	bool CPBAOKMBPCL;
	bool GDDINJKIDFM;
	bool BFCGNLIMDDG;
	float GLKEGFBGOKG;
	COW_GamePlay_EEDCJKMIFIC_o* CGHNMCJDLON;
	COW_GamePlay_EEDCJKMIFIC_o* LELELEPMNCM;
	COW_GamePlay_EEDCJKMIFIC_o* DOMBLCAEDAM;
	System_Collections_Generic_List_int__o* OEPNLKCDPHP;
};
struct COW_GamePlay_NPCNMJAGIKI_DNJHPMBGOMO_StaticFields {
};
struct COW_GamePlay_NPCNMJAGIKI_DNJHPMBGOMO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NPCNMJAGIKI_DNJHPMBGOMO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NPCNMJAGIKI_DNJHPMBGOMO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NPCNMJAGIKI_DNJHPMBGOMO_VTable vtable;
};
struct COW_GamePlay_NPCNMJAGIKI_DNJHPMBGOMO_o {
	COW_GamePlay_NPCNMJAGIKI_DNJHPMBGOMO_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__AAHMJHHPECM__o* MHOFNBLGEOL;
	int32_t OLFDECMJCNC;
};
struct COW_GamePlay_NPCNMJAGIKI_MCMPCDFPCKG_StaticFields {
};
struct COW_GamePlay_NPCNMJAGIKI_MCMPCDFPCKG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NPCNMJAGIKI_MCMPCDFPCKG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NPCNMJAGIKI_MCMPCDFPCKG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NPCNMJAGIKI_MCMPCDFPCKG_VTable vtable;
};
struct COW_GamePlay_NPCNMJAGIKI_MCMPCDFPCKG_o {
	COW_GamePlay_NPCNMJAGIKI_MCMPCDFPCKG_c *klass;
	void *monitor;
	COW_GamePlay_AAHMJHHPECM_o* DPKDHMHKCHK;
	int32_t JMAPFDFEJJC;
	COW_GamePlay_IHAAMHPPLMG_o EBCCJJFBHIF;
};
struct COW_GamePlay_GLGOKEICFNF_StaticFields {
};
struct COW_GamePlay_GLGOKEICFNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
};
struct COW_GamePlay_GLGOKEICFNF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GLGOKEICFNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GLGOKEICFNF_VTable vtable;
};
struct COW_GamePlay_GLGOKEICFNF_o {
	COW_GamePlay_GLGOKEICFNF_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_CBIKNJDAGLO_StaticFields {
};
struct COW_GamePlay_CBIKNJDAGLO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_CBIKNJDAGLO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CBIKNJDAGLO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CBIKNJDAGLO_VTable vtable;
};
struct COW_GamePlay_CBIKNJDAGLO_o {
	COW_GamePlay_CBIKNJDAGLO_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	int32_t HAEADEKHKLI;
	int32_t ECBADLAPEHK;
	float BLMLECKEMNN;
	float BDLDBPFPGHN;
	bool EMCCMBCEFJG;
	bool JAEABJGKEFG;
	GCommon_ResourceID_o CIGNILNFBIL;
	float HPAICMHKOPE;
	float HJOFHDFNAEK;
	float EMEPLIPKJJE;
	float CCBGBBAGBDC;
	float HIEKEPOIIKD;
	System_String_o* LNOLNLMIEHC;
	System_String_o* JOMCICOFMJL;
	GCommon_ResourceID_o ENCFBJAFJEH;
	int32_t JNGLJPILKJL;
};
struct COW_GamePlay_FOLNCJEHDMF_StaticFields {
};
struct COW_GamePlay_FOLNCJEHDMF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_FOLNCJEHDMF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FOLNCJEHDMF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FOLNCJEHDMF_VTable vtable;
};
struct COW_GamePlay_FOLNCJEHDMF_o {
	COW_GamePlay_FOLNCJEHDMF_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	GCommon_ResourceID_o KPLJNEEBEIN;
	bool EMCCMBCEFJG;
	uint32_t IKPNMKOEBNI;
	uint32_t DAFNBOEICCF;
	int32_t DEKBOMNBBPC;
	System_String_o* MPOKCPCJGGL;
	uint32_t MGKOCEDCMNL;
	System_String_o* KOEHCOIJNKA;
};
struct COW_GamePlay_DEOIFECPJGN_StaticFields {
};
struct COW_GamePlay_DEOIFECPJGN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_DEOIFECPJGN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DEOIFECPJGN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DEOIFECPJGN_VTable vtable;
};
struct COW_GamePlay_DEOIFECPJGN_o {
	COW_GamePlay_DEOIFECPJGN_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* BHOFCILPNJC;
	System_Collections_Generic_List_int__o* JECPECCBCDM;
	uint32_t JEDDPHIHGKL;
	float AEBHINNKFBI;
	float KFBLPPIBNLP;
	int32_t NMLENLHMGHF;
};
struct COW_GamePlay_CDFPOBJLHDC_StaticFields {
};
struct COW_GamePlay_CDFPOBJLHDC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_CDFPOBJLHDC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CDFPOBJLHDC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CDFPOBJLHDC_VTable vtable;
};
struct COW_GamePlay_CDFPOBJLHDC_o {
	COW_GamePlay_CDFPOBJLHDC_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* BHOFCILPNJC;
	System_Collections_Generic_List_int__o* JECPECCBCDM;
	uint32_t JEDDPHIHGKL;
	float AEBHINNKFBI;
	float KFBLPPIBNLP;
	int32_t NMLENLHMGHF;
	uint32_t AAMGLJPHBLN;
};
struct COW_GamePlay_EOJGEMBDGOF_StaticFields {
};
struct COW_GamePlay_EOJGEMBDGOF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_EOJGEMBDGOF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EOJGEMBDGOF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EOJGEMBDGOF_VTable vtable;
};
struct COW_GamePlay_EOJGEMBDGOF_o {
	COW_GamePlay_EOJGEMBDGOF_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* NNJPLBDJJIA;
	uint32_t JEDDPHIHGKL;
	uint32_t AKGGDLNLEHB;
	System_String_o* GJIJKINJPFK;
	GCommon_ResourceID_o IKHCKGKKFNG;
	GCommon_ResourceID_o FNBHDGOEDJD;
	GCommon_ResourceID_o ONLDPDNBPGF;
};
struct COW_GamePlay_EJANBLOCBLA_StaticFields {
	int32_t MPODNLOMGBA;
	int32_t FDOIGLBIKFE;
};
struct COW_GamePlay_EJANBLOCBLA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_BNAHPEJFIOK;
	VirtualInvokeData _24_KEDGFHOOHNM;
	VirtualInvokeData _25_KPFKCMEGCDL;
};
struct COW_GamePlay_EJANBLOCBLA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EJANBLOCBLA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EJANBLOCBLA_VTable vtable;
};
struct COW_GamePlay_EJANBLOCBLA_o {
	COW_GamePlay_EJANBLOCBLA_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	int32_t CGIFCIGHFLI;
	float FKNPFCHBGEK;
	COW_GamePlay_EOJGEMBDGOF_o* PDIOBIBHDOF;
	UnityEngine_Vector3_o FHMMMLJHEFN;
	UnityEngine_Vector3_o ELIEIENINDO;
	bool GHHOGOOLAGA;
	UnityEngine_GameObject_o* JAGDPJBNNMP;
};
struct COW_GamePlay_MFKMJGPAOPE_StaticFields {
};
struct COW_GamePlay_MFKMJGPAOPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_BNAHPEJFIOK;
	VirtualInvokeData _24_KEDGFHOOHNM;
	VirtualInvokeData _25_KPFKCMEGCDL;
};
struct COW_GamePlay_MFKMJGPAOPE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MFKMJGPAOPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MFKMJGPAOPE_VTable vtable;
};
struct COW_GamePlay_MFKMJGPAOPE_o {
	COW_GamePlay_MFKMJGPAOPE_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_CKMBFCELDAO_o* KPBAIKLJFHD;
	int32_t OCCLLJDGECK;
	UnityEngine_GameObject_o* LOACJADANLP;
	UnityEngine_GameObject_o* GKLGNHEBOBK;
	System_String_o* PBMMAPNNHFL;
	COW_UGCJetPackRepItem_o* IOIPCNHABIP;
};
struct COW_GamePlay_GMJCPFHBLCG_StaticFields {
};
struct COW_GamePlay_GMJCPFHBLCG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_BNAHPEJFIOK;
	VirtualInvokeData _24_KEDGFHOOHNM;
	VirtualInvokeData _25_KPFKCMEGCDL;
};
struct COW_GamePlay_GMJCPFHBLCG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GMJCPFHBLCG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GMJCPFHBLCG_VTable vtable;
};
struct COW_GamePlay_GMJCPFHBLCG_o {
	COW_GamePlay_GMJCPFHBLCG_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_AMPGCIMNMBI_o* PDPDEMGOOFK;
	int32_t OCCLLJDGECK;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_UGCDoubleJumpShoesRepItem_o* CJNCJHPJCBB;
	System_String_o* PBMMAPNNHFL;
};
struct COW_GamePlay_CCGBDNBALMI_StaticFields {
};
struct COW_GamePlay_CCGBDNBALMI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_BNAHPEJFIOK;
	VirtualInvokeData _24_KEDGFHOOHNM;
	VirtualInvokeData _25_KPFKCMEGCDL;
};
struct COW_GamePlay_CCGBDNBALMI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CCGBDNBALMI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CCGBDNBALMI_VTable vtable;
};
struct COW_GamePlay_CCGBDNBALMI_o {
	COW_GamePlay_CCGBDNBALMI_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	UnityEngine_GameObject_o* HEKOLMGMMEA;
	COW_FoldWingConfigData_o* BJBAGACDLCD;
	COW_UGCFoldWingRepItem_o* DDHFELOAFHO;
	System_String_o* PBMMAPNNHFL;
};
struct COW_GamePlay_MMKAEFOOJDH_StaticFields {
};
struct COW_GamePlay_MMKAEFOOJDH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_BNAHPEJFIOK;
	VirtualInvokeData _24_KEDGFHOOHNM;
	VirtualInvokeData _25_KPFKCMEGCDL;
};
struct COW_GamePlay_MMKAEFOOJDH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MMKAEFOOJDH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MMKAEFOOJDH_VTable vtable;
};
struct COW_GamePlay_MMKAEFOOJDH_o {
	COW_GamePlay_MMKAEFOOJDH_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_BCIGOPJHDPB_o* BMDAKNDENCE;
	COW_UGCSkateboardRepItem_o* CKGECHKJDGP;
	System_String_o* PBMMAPNNHFL;
};
struct COW_GamePlay_BLLOEHNCPMO_StaticFields {
};
struct COW_GamePlay_BLLOEHNCPMO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_BNAHPEJFIOK;
	VirtualInvokeData _24_KEDGFHOOHNM;
	VirtualInvokeData _25_KPFKCMEGCDL;
};
struct COW_GamePlay_BLLOEHNCPMO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BLLOEHNCPMO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BLLOEHNCPMO_VTable vtable;
};
struct COW_GamePlay_BLLOEHNCPMO_o {
	COW_GamePlay_BLLOEHNCPMO_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_AMPGCIMNMBI_StaticFields {
};
struct COW_GamePlay_AMPGCIMNMBI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_AMPGCIMNMBI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AMPGCIMNMBI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AMPGCIMNMBI_VTable vtable;
};
struct COW_GamePlay_AMPGCIMNMBI_o {
	COW_GamePlay_AMPGCIMNMBI_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* KDJMLKMMLGC;
	uint32_t POBGKMDJMDC;
	float CFGLFCCMJKC;
	float GELNBAKOCAO;
	GCommon_ResourceID_o OOOAFGJNEIC;
	float ACNPDBNAEOG;
	int32_t KPNBFCKNDCH;
	int32_t HIACALEIIKG;
	float KLLALECKLIP;
};
struct COW_GamePlay_CLFBGACHJJP_StaticFields {
};
struct COW_GamePlay_CLFBGACHJJP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_ABNHKIMHFDD;
	VirtualInvokeData _12_LELFBFLLDMI;
};
struct COW_GamePlay_CLFBGACHJJP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CLFBGACHJJP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CLFBGACHJJP_VTable vtable;
};
struct COW_GamePlay_CLFBGACHJJP_o {
	COW_GamePlay_CLFBGACHJJP_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* BHOFCILPNJC;
	System_String_o* DFGKNGPEPCL;
	COW_GamePlay_CLFBGACHJJP_FNOEHPNMMNL_o* CHHKKNNMAKO;
	COW_GamePlay_GLMOPCJJLDN_o CLELGEMGDCB;
	uint32_t POBGKMDJMDC;
	GCommon_ResourceID_o EBDNAJMAKHI;
	GCommon_ResourceID_o GDOGIGDHJJO;
	GCommon_ResourceID_o DKOKLIGAAAF;
	GCommon_ResourceID_o BCJNHHINIFG;
	GCommon_ResourceID_o KKIICNMJOHM;
	GCommon_ResourceID_o BELDILPCJPF;
	GCommon_ResourceID_o ANHMEIECMMA;
	System_Collections_Generic_List_ResourceID__o* BMIDAGHEGCL;
	System_Collections_Generic_List_ResourceID__o* CLGHHHDOOCF;
	int32_t PGCFKENBNHI;
	int32_t CONFOPABPFP;
	int32_t FODHJJGPJCO;
	int32_t FCKJPLLFIKE;
	GCommon_ResourceID_o BACHGNMJJLH;
	int32_t GAPFCGNJEAF;
	int32_t OPDHFGHNBHO;
};
struct COW_GamePlay_CLFBGACHJJP_FNOEHPNMMNL_StaticFields {
};
struct COW_GamePlay_CLFBGACHJJP_FNOEHPNMMNL_VTable {
};
struct COW_GamePlay_CLFBGACHJJP_FNOEHPNMMNL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CLFBGACHJJP_FNOEHPNMMNL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CLFBGACHJJP_FNOEHPNMMNL_VTable vtable;
};
struct COW_GamePlay_CLFBGACHJJP_FNOEHPNMMNL_o {
	COW_GamePlay_CLFBGACHJJP_FNOEHPNMMNL_c *klass;
	void *monitor;
};
struct COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_StaticFields {
};
struct COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_VTable vtable;
};
struct COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o {
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_c *klass;
	void *monitor;
	float _HBDHHPJDKCK_k__BackingField;
	float _LFAODINPGBG_k__BackingField;
	float _DJIEFICJPOM_k__BackingField;
	float _EBDLJDEEOLM_k__BackingField;
	float _APGOGHHLHMH_k__BackingField;
	float _JJBMGBJIAOE_k__BackingField;
	float _JEJHJEMJPDG_k__BackingField;
	float _ACAEPKMLDCD_k__BackingField;
	float _DLLCFAHHDOE_k__BackingField;
};
struct COW_GamePlay_CLFBGACHJJP_NMILPINJICG_StaticFields {
};
struct COW_GamePlay_CLFBGACHJJP_NMILPINJICG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CLFBGACHJJP_NMILPINJICG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CLFBGACHJJP_NMILPINJICG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CLFBGACHJJP_NMILPINJICG_VTable vtable;
};
struct COW_GamePlay_CLFBGACHJJP_NMILPINJICG_o {
	COW_GamePlay_CLFBGACHJJP_NMILPINJICG_c *klass;
	void *monitor;
	float _ABEGNGCHHFM_k__BackingField;
	float _NFNBPAJLAAM_k__BackingField;
	bool _LECLMMDBJPJ_k__BackingField;
	bool _OLAFJFNKGKD_k__BackingField;
};
struct COW_GamePlay_LNHIAILPKHI_StaticFields {
};
struct COW_GamePlay_LNHIAILPKHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_ABNHKIMHFDD;
	VirtualInvokeData _12_LELFBFLLDMI;
};
struct COW_GamePlay_LNHIAILPKHI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LNHIAILPKHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LNHIAILPKHI_VTable vtable;
};
struct COW_GamePlay_LNHIAILPKHI_o {
	COW_GamePlay_LNHIAILPKHI_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* BHOFCILPNJC;
	System_String_o* DFGKNGPEPCL;
	COW_GamePlay_CLFBGACHJJP_FNOEHPNMMNL_o* CHHKKNNMAKO;
	COW_GamePlay_GLMOPCJJLDN_o CLELGEMGDCB;
	uint32_t POBGKMDJMDC;
	GCommon_ResourceID_o EBDNAJMAKHI;
	GCommon_ResourceID_o GDOGIGDHJJO;
	GCommon_ResourceID_o DKOKLIGAAAF;
	GCommon_ResourceID_o BCJNHHINIFG;
	GCommon_ResourceID_o KKIICNMJOHM;
	GCommon_ResourceID_o BELDILPCJPF;
	GCommon_ResourceID_o ANHMEIECMMA;
	System_Collections_Generic_List_ResourceID__o* BMIDAGHEGCL;
	System_Collections_Generic_List_ResourceID__o* CLGHHHDOOCF;
	int32_t PGCFKENBNHI;
	int32_t CONFOPABPFP;
	int32_t FODHJJGPJCO;
	int32_t FCKJPLLFIKE;
	GCommon_ResourceID_o BACHGNMJJLH;
	int32_t GAPFCGNJEAF;
	int32_t OPDHFGHNBHO;
	GCommon_ResourceID_o HKAABBJKNFH;
	uint32_t AAMGLJPHBLN;
};
struct COW_GamePlay_GIGBBBCBPKI_StaticFields {
};
struct COW_GamePlay_GIGBBBCBPKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
};
struct COW_GamePlay_GIGBBBCBPKI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GIGBBBCBPKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GIGBBBCBPKI_VTable vtable;
};
struct COW_GamePlay_GIGBBBCBPKI_o {
	COW_GamePlay_GIGBBBCBPKI_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	COW_UGCIceWallMakerRepItem_o* PDCKJANEKPA;
	System_String_o* PBMMAPNNHFL;
};
struct COW_GamePlay_KOGBJLFDJHC_StaticFields {
	uint32_t NDLHOGACABE;
};
struct COW_GamePlay_KOGBJLFDJHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
};
struct COW_GamePlay_KOGBJLFDJHC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KOGBJLFDJHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KOGBJLFDJHC_VTable vtable;
};
struct COW_GamePlay_KOGBJLFDJHC_o {
	COW_GamePlay_KOGBJLFDJHC_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t _DOFOPPBMDBK_k__BackingField;
};
struct COW_GamePlay_AAHMJHHPECM_StaticFields {
};
struct COW_GamePlay_AAHMJHHPECM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
};
struct COW_GamePlay_AAHMJHHPECM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AAHMJHHPECM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AAHMJHHPECM_VTable vtable;
};
struct COW_GamePlay_AAHMJHHPECM_o {
	COW_GamePlay_AAHMJHHPECM_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* _BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_HCMNEKLBMAG_StaticFields {
};
struct COW_GamePlay_HCMNEKLBMAG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
};
struct COW_GamePlay_HCMNEKLBMAG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HCMNEKLBMAG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HCMNEKLBMAG_VTable vtable;
};
struct COW_GamePlay_HCMNEKLBMAG_o {
	COW_GamePlay_HCMNEKLBMAG_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_LMMHOOCGAAI_o* KMLPJDJMACI;
	System_String_o* PBMMAPNNHFL;
	COW_UGCAmmoRepItem_o* PGLJOHCNDCL;
	COW_UGCRepairArmorKitRepItem_o* PINHOFLOEIP;
};
struct COW_GamePlay_LFHDEBBIOPO_StaticFields {
};
struct COW_GamePlay_LFHDEBBIOPO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
};
struct COW_GamePlay_LFHDEBBIOPO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LFHDEBBIOPO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LFHDEBBIOPO_VTable vtable;
};
struct COW_GamePlay_LFHDEBBIOPO_o {
	COW_GamePlay_LFHDEBBIOPO_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_LMMHOOCGAAI_o* HCMNEKLBMAG_KMLPJDJMACI;
	System_String_o* HCMNEKLBMAG_PBMMAPNNHFL;
	COW_UGCAmmoRepItem_o* HCMNEKLBMAG_PGLJOHCNDCL;
	COW_UGCRepairArmorKitRepItem_o* HCMNEKLBMAG_PINHOFLOEIP;
};
struct COW_GamePlay_ABNIEDHICDP_StaticFields {
};
struct COW_GamePlay_ABNIEDHICDP_VTable {
};
struct COW_GamePlay_ABNIEDHICDP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ABNIEDHICDP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ABNIEDHICDP_VTable vtable;
};
struct COW_GamePlay_ABNIEDHICDP_o {
	COW_GamePlay_ABNIEDHICDP_c *klass;
	void *monitor;
};
struct COW_GamePlay_HJPJBIFGLFH_StaticFields {
};
struct COW_GamePlay_HJPJBIFGLFH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
};
struct COW_GamePlay_HJPJBIFGLFH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HJPJBIFGLFH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HJPJBIFGLFH_VTable vtable;
};
struct COW_GamePlay_HJPJBIFGLFH_o {
	COW_GamePlay_HJPJBIFGLFH_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	int32_t IHDALOBEIPK;
	COW_GamePlay_EGFGOOOBGJB_o* NMDFCAGHKGN;
	COW_GamePlay_LOENOFDMKOA_o* HLEENIKFGDM;
	COW_GamePlay_IGDEAGNFNHF_o* MGFAINGAPFM;
	System_Collections_Generic_Dictionary_int__EGFGOOOBGJB__o* FMMGFALCPAE;
	System_String_o* PBMMAPNNHFL;
	COW_UGCBagRepItem_o* PACKAHLACGC;
	COW_UGCHelmetRepItem_o* AHBHPNCOIEC;
	COW_UGCVestRepItem_o* PFMLILDCFLP;
};
struct COW_GamePlay_ILNKBOFJIND_StaticFields {
};
struct COW_GamePlay_ILNKBOFJIND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_BNAHPEJFIOK;
	VirtualInvokeData _24_KEDGFHOOHNM;
	VirtualInvokeData _25_KPFKCMEGCDL;
};
struct COW_GamePlay_ILNKBOFJIND_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ILNKBOFJIND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ILNKBOFJIND_VTable vtable;
};
struct COW_GamePlay_ILNKBOFJIND_o {
	COW_GamePlay_ILNKBOFJIND_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_LGCOKIBHIJL_StaticFields {
	int32_t AHGJKKBIDBG;
	int32_t KNKBNMAIDBA;
	int32_t HOBOFMPDKLL;
	int32_t EFHILOPDFGC;
	int32_t HFOMJJAFBNB;
	int32_t IPOOCMJHLGN;
	uint32_t LKHCBNJEBPE;
	uint32_t PBKCNFNBBLP;
};
struct COW_GamePlay_LGCOKIBHIJL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_LGCOKIBHIJL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LGCOKIBHIJL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LGCOKIBHIJL_VTable vtable;
};
struct COW_GamePlay_LGCOKIBHIJL_o {
	COW_GamePlay_LGCOKIBHIJL_c *klass;
	void *monitor;
	System_String_o* OAGJMECLLCH;
	System_String_o* CJMELLHGPBN;
	COW_GamePlay_OOIPMACFIFL_o* HBKKNOPECMK;
	COW_GamePlay_LMMHOOCGAAI_o* GOKCAOMENND;
	COW_GamePlay_PFMPPELJECF_o* ODDHHCCBJNI;
	COW_GamePlay_LOENOFDMKOA_o* BOBPEAPPGJH;
	COW_GamePlay_GLEKPOFCFFI_o* KBKJDFGLMFO;
	COW_GamePlay_CLFBGACHJJP_o* HDBDKOIKMOP;
	COW_GamePlay_IIKDLHOPCDD_o* ELHFMLAOFBF;
	COW_GamePlay_GBDIMMPLCEH_o* HJBLKCFNCOO;
	COW_GamePlay_EOJGEMBDGOF_o* GHFKEKJLGGH;
	COW_GamePlay_DEOIFECPJGN_o* PCEBCBGCBEA;
	COW_GamePlay_ELGBAOHCPHA_o* NEHANFHIMJI;
	COW_GamePlay_APIJKCCNPGG_o* EHPJDHBHEIN;
	COW_GamePlay_CKMBFCELDAO_o* KPBAIKLJFHD;
	COW_GamePlay_AMPGCIMNMBI_o* PDPDEMGOOFK;
	COW_GamePlay_GADNEEFLLBK_o* GFDIMIODLHC;
	COW_GamePlay_EFIDCEPPHAM_o* ENGDNODBGMJ;
	COW_GamePlay_BCIGOPJHDPB_o* BMDAKNDENCE;
	COW_GamePlay_KLIHMEOHEFK_o* HNJNGMAPBLL;
	COW_GamePlay_FOLNCJEHDMF_o* PPBNHNANOBM;
	uint32_t AGOAJIHKFNJ;
	uint32_t KHBIDJMDMON;
	int32_t LGCJPEPOJHK;
	int32_t BJONMKPAAJL;
	int32_t KPBGFJEJGPJ;
	int32_t HHGDJAPOBMM;
	int32_t JBHLENLNBDK;
	uint32_t FNOMNHDOPDO;
	GCommon_ResourceID_o LBPEAMMALMF;
	GCommon_ResourceID_o KDKJLPBIACJ;
	GCommon_ResourceID_o FBNBEFDCPJB;
	GCommon_ResourceID_o BDMNLMNGHCB;
	GCommon_ResourceID_o HJHPHOPPNIP;
	GCommon_ResourceID_o PJNDPODJGGL;
	GCommon_ResourceID_o KAKCNCJEOPD;
	int32_t GDNPGDFKAJF;
	bool KFKAPMNEEGE;
	bool PFBKACMIADD;
	bool DNNEADFLIPO;
	uint32_t FHNNIIOODKK;
	float IMFABLEBNBA;
	bool JGACIBNFCNA;
	int32_t HHMBFNEKJOC;
	uint32_t AFPKCPBPJLA;
};
struct COW_GamePlay_LMMHOOCGAAI_StaticFields {
};
struct COW_GamePlay_LMMHOOCGAAI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_LMMHOOCGAAI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LMMHOOCGAAI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LMMHOOCGAAI_VTable vtable;
};
struct COW_GamePlay_LMMHOOCGAAI_o {
	COW_GamePlay_LMMHOOCGAAI_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	uint32_t AGOAJIHKFNJ;
	int32_t DAEGAFPCALE;
	int32_t LGCJPEPOJHK;
	GCommon_ResourceID_o MEOPDEELOGL;
	int32_t FFHOOMJBDCC;
	float EIELLIPHBLB;
	float GKBDHHHMMHE;
	int32_t MMOGFLLPALJ;
	int32_t KIDCJNNHDDF;
	GCommon_ResourceID_o BBBDBGGFPKO;
	System_String_o* KICECLNGHCC;
	float GOPJPBDMOEJ;
};
struct COW_GamePlay_JCPOIGJPKHP_StaticFields {
};
struct COW_GamePlay_JCPOIGJPKHP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JCPOIGJPKHP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JCPOIGJPKHP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JCPOIGJPKHP_VTable vtable;
};
struct COW_GamePlay_JCPOIGJPKHP_o {
	COW_GamePlay_JCPOIGJPKHP_c *klass;
	void *monitor;
	GCommon_ResourceID_o OPFDKDJGCOK;
	GCommon_ResourceID_o NNPHEEAPFOD;
	GCommon_ResourceID_o GIIPAPGBFON;
	GCommon_ResourceID_o EMEEOLNLMMD;
	int32_t HJDGKEBFACP;
	float IIPGAOPFNCO;
	float FALFJBKDKFJ;
	float KLNMLKFPCHN;
	float ENENDMFDHKB;
	int32_t CMHHONKAEBE;
	float JONOIOAEEGN;
	float MKFMLPOAEGA;
	float HPDOHKIBBJO;
	float DCGLFPIBOKK;
	float KCNLJJLLJMB;
	float OFOBLMAFGCA;
	float NIOEMJKCOBH;
	float OACAPJDNNJH;
	bool IOKGBMKOEMH;
	bool JAIKCLDFJMA;
	bool NPPEOMLHPPF;
};
struct COW_GamePlay_HNJAAEJLOHG_StaticFields {
};
struct COW_GamePlay_HNJAAEJLOHG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HNJAAEJLOHG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HNJAAEJLOHG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HNJAAEJLOHG_VTable vtable;
};
struct COW_GamePlay_HNJAAEJLOHG_o {
	COW_GamePlay_HNJAAEJLOHG_c *klass;
	void *monitor;
	System_String_o* IPKJIHIHOJL;
	System_UInt32_array* IIDOFEOHEBB;
	uint32_t HABNBKDHKGI;
	GCommon_ResourceID_o OBENOPNACNF;
	float KEGANEGJDPF;
	int32_t NCAPPCNIPNO;
	float FALFJBKDKFJ;
	float KLNMLKFPCHN;
	float ENENDMFDHKB;
};
struct COW_GamePlay_PFMPPELJECF_StaticFields {
};
struct COW_GamePlay_PFMPPELJECF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_PFMPPELJECF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PFMPPELJECF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PFMPPELJECF_VTable vtable;
};
struct COW_GamePlay_PFMPPELJECF_o {
	COW_GamePlay_PFMPPELJECF_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	System_Collections_Generic_List_byte__o* FNGHFGLOFEB;
	System_Collections_Generic_Dictionary_byte__List_int___o* GAPNAJFFFNB;
	COW_GamePlay_JCPOIGJPKHP_o* GEMFJNEOLME;
	COW_GamePlay_FKPFNILEOHE_o GGDLBLIKEGO;
	System_String_o* DFJJNKPBCFB;
	System_String_o* ONKJGIMJAIA;
	System_String_o* GHLNHNKEIIM;
	System_String_o* BIMNFMHMMCH;
	System_String_o* KMJPOLEMMLH;
	uint32_t AGOAJIHKFNJ;
	int32_t AMHOMOALMEM;
	uint32_t MJMCBFDMPJO;
	int32_t KEBCNIDGCKO;
	int32_t GPJPNKNFAHN;
	int32_t COOGKCBBIBC;
	float ACNGLBLBLMP;
	uint32_t GBDBPGFEMCA;
};
struct COW_GamePlay_MJDJCKILBOO_StaticFields {
};
struct COW_GamePlay_MJDJCKILBOO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MJDJCKILBOO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MJDJCKILBOO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MJDJCKILBOO_VTable vtable;
};
struct COW_GamePlay_MJDJCKILBOO_o {
	COW_GamePlay_MJDJCKILBOO_c *klass;
	void *monitor;
	uint32_t BLNIBIIOMJH;
	uint32_t LOAPCEBABLJ;
	COW_GamePlay_PGHBICDAKIC_o* GGGAAJOGIJC;
};
struct COW_GamePlay_PGHBICDAKIC_StaticFields {
};
struct COW_GamePlay_PGHBICDAKIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PGHBICDAKIC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PGHBICDAKIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PGHBICDAKIC_VTable vtable;
};
struct COW_GamePlay_PGHBICDAKIC_o {
	COW_GamePlay_PGHBICDAKIC_c *klass;
	void *monitor;
	float NKGDADJJLAC;
	float JEDNPECNGCG;
	float NAMEJMCMAGF;
};
struct COW_GamePlay_CFPPOIJKPCC_StaticFields {
};
struct COW_GamePlay_CFPPOIJKPCC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_CFPPOIJKPCC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CFPPOIJKPCC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CFPPOIJKPCC_VTable vtable;
};
struct COW_GamePlay_CFPPOIJKPCC_o {
	COW_GamePlay_CFPPOIJKPCC_c *klass;
	void *monitor;
	uint32_t AGOAJIHKFNJ;
	uint32_t GKALHDILFLM;
	uint32_t BLNIBIIOMJH;
	uint32_t LOAPCEBABLJ;
	float NKGDADJJLAC;
	float JEDNPECNGCG;
	float NAMEJMCMAGF;
};
struct COW_GamePlay_FMBJLNPFIIM_StaticFields {
};
struct COW_GamePlay_FMBJLNPFIIM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_FMBJLNPFIIM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FMBJLNPFIIM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FMBJLNPFIIM_VTable vtable;
};
struct COW_GamePlay_FMBJLNPFIIM_o {
	COW_GamePlay_FMBJLNPFIIM_c *klass;
	void *monitor;
	COW_GamePlay_FKPFNILEOHE_o GGDLBLIKEGO;
	int32_t AMKLMEFIPEI;
	System_String_o* CHPDPHLCMHG;
	uint32_t AGOAJIHKFNJ;
	uint32_t EDBKIOCKBIM;
	uint32_t EKBABCPNOID;
	float DGJHNGLGJJE;
};
struct COW_GamePlay_LOENOFDMKOA_StaticFields {
};
struct COW_GamePlay_LOENOFDMKOA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_LOENOFDMKOA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LOENOFDMKOA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LOENOFDMKOA_VTable vtable;
};
struct COW_GamePlay_LOENOFDMKOA_o {
	COW_GamePlay_LOENOFDMKOA_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	uint32_t AGOAJIHKFNJ;
	int32_t LGCJPEPOJHK;
	int32_t BGEMJKNIMDA;
	int32_t ECPIIEDPCPL;
	uint32_t LKMJINEIPFG;
	float OHMEBELADBN;
	float BNEACPLDHHM;
	int32_t NMLDNHPJPPD;
	bool FIEKOEIMJFD;
	System_String_o* DHDKCAJJCBH;
	COW_GamePlay_AOIIJDAPBBM_array* AOBKOCLMGBJ;
	int32_t MIEOIJNIEGI;
	int32_t OJKOICIKLOH;
	float EOKKCFLKBAP;
};
struct COW_GamePlay_IGDEAGNFNHF_StaticFields {
};
struct COW_GamePlay_IGDEAGNFNHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IGDEAGNFNHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IGDEAGNFNHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IGDEAGNFNHF_VTable vtable;
};
struct COW_GamePlay_IGDEAGNFNHF_o {
	COW_GamePlay_IGDEAGNFNHF_c *klass;
	void *monitor;
	int32_t ECPIIEDPCPL;
	uint32_t LKMJINEIPFG;
	float OHMEBELADBN;
	float BNEACPLDHHM;
	int32_t NMLDNHPJPPD;
};
struct COW_GamePlay_OOKDLJKAEAA_StaticFields {
};
struct COW_GamePlay_OOKDLJKAEAA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GamePlay_OOKDLJKAEAA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OOKDLJKAEAA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OOKDLJKAEAA_VTable vtable;
};
struct COW_GamePlay_OOKDLJKAEAA_o {
	COW_GamePlay_OOKDLJKAEAA_c *klass;
	void *monitor;
	int32_t HBMOBHNCOBA;
	uint32_t AGOAJIHKFNJ;
	uint32_t NIDNCDNNGME;
	uint32_t NOGHLFJKBGN;
};
struct COW_GamePlay_HHFOMFLBNGH_StaticFields {
};
struct COW_GamePlay_HHFOMFLBNGH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_HHFOMFLBNGH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HHFOMFLBNGH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HHFOMFLBNGH_VTable vtable;
};
struct COW_GamePlay_HHFOMFLBNGH_o {
	COW_GamePlay_HHFOMFLBNGH_c *klass;
	void *monitor;
	System_UInt32_array* KMDOIIMCHFG;
	System_Collections_Generic_List_OOKDLJKAEAA__o* HHGMLHMOIDC;
	int32_t NHJJBMLKICH;
	int32_t FKCLCOPJNMN;
	int32_t EGFEIFOFJIC;
	int32_t DFKOGGKFHLL;
	uint32_t AGOAJIHKFNJ;
	int32_t OIDNLJBIAKD;
	uint32_t EIKCFIDCCMM;
	GCommon_ResourceID_o MJOIOKICDFH;
};
struct COW_GamePlay_GLEKPOFCFFI_StaticFields {
};
struct COW_GamePlay_GLEKPOFCFFI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_GLEKPOFCFFI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GLEKPOFCFFI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GLEKPOFCFFI_VTable vtable;
};
struct COW_GamePlay_GLEKPOFCFFI_o {
	COW_GamePlay_GLEKPOFCFFI_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	System_String_o* DFJJNKPBCFB;
	uint32_t AGOAJIHKFNJ;
	float ECPIIEDPCPL;
	float OHMEBELADBN;
	float BNEACPLDHHM;
	int32_t NMLDNHPJPPD;
	int32_t COOGKCBBIBC;
	float BIMBOGGLHCA;
	float NKIKNJKOCBK;
	float JAJHNMPHPBP;
	int32_t HJKHFDIOOHO;
	System_Collections_Generic_Dictionary_uint__uint__o* OJBMGMJLANF;
};
struct COW_GamePlay_EGJOLGOOOHN_StaticFields {
};
struct COW_GamePlay_EGJOLGOOOHN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_EGJOLGOOOHN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EGJOLGOOOHN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EGJOLGOOOHN_VTable vtable;
};
struct COW_GamePlay_EGJOLGOOOHN_o {
	COW_GamePlay_EGJOLGOOOHN_c *klass;
	void *monitor;
	uint32_t NLBAPDMAIJB;
	System_String_o* GGDLBLIKEGO;
	System_String_o* EOGPAALGGHM;
};
struct COW_GamePlay_KHIIIIBGBMD_StaticFields {
};
struct COW_GamePlay_KHIIIIBGBMD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_KHIIIIBGBMD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KHIIIIBGBMD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KHIIIIBGBMD_VTable vtable;
};
struct COW_GamePlay_KHIIIIBGBMD_o {
	COW_GamePlay_KHIIIIBGBMD_c *klass;
	void *monitor;
	uint32_t BLLLNOKOODJ;
	System_UInt32_array* PBPILAALAMA;
	System_UInt32_array* GGDLBLIKEGO;
	int32_t IFBPEFBDLBL;
};
struct COW_GamePlay_JBPOPGGMKFD_StaticFields {
};
struct COW_GamePlay_JBPOPGGMKFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_JBPOPGGMKFD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JBPOPGGMKFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JBPOPGGMKFD_VTable vtable;
};
struct COW_GamePlay_JBPOPGGMKFD_o {
	COW_GamePlay_JBPOPGGMKFD_c *klass;
	void *monitor;
	uint32_t EIDFILIJPIK;
	uint32_t KCMPFHIJHIO;
	bool INGFFAOKEAG;
};
struct COW_GamePlay_BIKELDDHJCM_StaticFields {
};
struct COW_GamePlay_BIKELDDHJCM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_BIKELDDHJCM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BIKELDDHJCM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BIKELDDHJCM_VTable vtable;
};
struct COW_GamePlay_BIKELDDHJCM_o {
	COW_GamePlay_BIKELDDHJCM_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__LGCOKIBHIJL__o* BNLCGIAMAIK;
	System_Collections_Generic_Dictionary_uint__OOIPMACFIFL__o* CGFJPLBFHOP;
	System_Collections_Generic_Dictionary_uint__OOIPMACFIFL__o* PEPHGPHLMOB;
	System_Collections_Generic_Dictionary_uint__CHLDNDMGKOC__o* BDFBDNEJECP;
	System_Collections_Generic_Dictionary_uint__OGCCNJACMKF__o* NAAKCGLOKPB;
	System_Collections_Generic_Dictionary_uint__HBKDJCNCLCE__o* DDAEAAKJHAH;
	System_Collections_Generic_Dictionary_uint__CHLCDKFGMLD__o* CBHIMKPMHNB;
	System_Collections_Generic_Dictionary_uint__CFKEHCFMFNK__o* BIAFDJIFCCP;
	System_Collections_Generic_Dictionary_uint__string__o* PJCJAFLLLFI;
	System_Collections_Generic_Dictionary_uint__FJOCAIIBNLO__o* GKOJDHDOEJI;
	System_Collections_Generic_Dictionary_uint__MMEGGEFEGIG__o* AJIHKMFIKOL;
	System_Collections_Generic_Dictionary_uint__BDNOMOIJBCP__o* OKOOHOHCJDH;
	System_Collections_Generic_Dictionary_uint__IKNHFOIHKJA__o* FNMAIPPDLBP;
	System_Collections_Generic_Dictionary_uint__IBFBOCNGMHM__o* LMEAOJEODAP;
	System_Collections_Generic_Dictionary_uint__GMHJODEJKNH__o* OKEPOOMODJC;
	System_Collections_Generic_Dictionary_uint__LMMHOOCGAAI__o* GJMBOJKHHIK;
	System_Collections_Generic_Dictionary_uint__PFMPPELJECF__o* HIIFCFKLBDO;
	System_Collections_Generic_Dictionary_uint__CFPPOIJKPCC__o* PGLJINAFEBD;
	System_Collections_Generic_Dictionary_uint__List_MJDJCKILBOO___o* DIBPGAMLPFO;
	System_Collections_Generic_Dictionary_uint__LOENOFDMKOA__o* EEJHIPGHLEE;
	System_Collections_Generic_Dictionary_uint__GLEKPOFCFFI__o* LDDEMFBKPKB;
	System_Collections_Generic_Dictionary_uint__HHFOMFLBNGH__o* PFCKKOCHMIF;
	System_Collections_Generic_Dictionary_uint__CLFBGACHJJP__o* ENOLKLINHCB;
	System_Collections_Generic_Dictionary_uint__ELGBAOHCPHA__o* AHDFGCINDHK;
	System_Collections_Generic_Dictionary_uint__IIKDLHOPCDD__o* BIECMCDFOFK;
	System_Collections_Generic_Dictionary_uint__GBDIMMPLCEH__o* BCNCHNNHGIA;
	System_Collections_Generic_Dictionary_uint__FMBJLNPFIIM__o* EOKECJDAHEM;
	System_Collections_Generic_Dictionary_uint__FMBJLNPFIIM__o* FODIICKNFAH;
	System_Collections_Generic_Dictionary_uint__FMBJLNPFIIM__o* AJJLILNDGNF;
	System_Collections_Generic_Dictionary_uint__FMBJLNPFIIM__o* IPLHHIMDGKD;
	System_Collections_Generic_Dictionary_uint__FMBJLNPFIIM__o* IDDCCPNIEJH;
	System_Collections_Generic_Dictionary_uint__LNHIAILPKHI__o* EJCJJMFEBGI;
	System_Collections_Generic_Dictionary_uint__CDFPOBJLHDC__o* LLMIKAAMILP;
	System_Collections_Generic_Dictionary_uint__DNNKMDFICKE__o* IOGCMNMOEPA;
	System_Collections_Generic_Dictionary_uint__EOJGEMBDGOF__o* MOAKCDIDOJG;
	System_Collections_Generic_Dictionary_uint__APIJKCCNPGG__o* ALPPOHGFAIF;
	System_Collections_Generic_Dictionary_uint__FOLNCJEHDMF__o* LOCEOEDKIAH;
	System_Collections_Generic_Dictionary_uint__CBIKNJDAGLO__o* LFCNMKOJPMI;
	System_Collections_Generic_Dictionary_uint__DEOIFECPJGN__o* GJKJJKJEFNE;
	System_Collections_Generic_Dictionary_uint__GADNEEFLLBK__o* HKBPPLPOADA;
	System_Collections_Generic_Dictionary_uint__LAJLKFMPNPD__o* OMOMMCONHGO;
	System_Collections_Generic_Dictionary_uint__CKMBFCELDAO__o* NFCKKJFBCBK;
	System_Collections_Generic_Dictionary_uint__AMPGCIMNMBI__o* FFOJDMABJIH;
	System_Collections_Generic_Dictionary_uint__EFIDCEPPHAM__o* JFOKDEAPBEE;
	System_Collections_Generic_Dictionary_uint__NJFBLNFPHFK__o* DHDJPPKFEHK;
	System_Collections_Generic_Dictionary_uint__LPNKIPJKKHL__o* JFJHNJLNGHF;
	System_Collections_Generic_Dictionary_uint__BCIGOPJHDPB__o* AMMMHKJFAOP;
	System_Collections_Generic_Dictionary_uint__MNNBCGMPHJF__o* HJPBAOGPHDK;
	System_Collections_Generic_Dictionary_uint__FoldWingConfigData__o* AIMDOMMMGPL;
	System_Collections_Generic_Dictionary_uint__List_MJCAOACICGE___o* KFNINDEGKMJ;
	System_Collections_Generic_Dictionary_uint__KLIHMEOHEFK__o* PBHHMKMHCBK;
	System_Collections_Generic_Dictionary_uint__EGJOLGOOOHN__o* DIFFJDKACII;
	System_Collections_Generic_Dictionary_uint__KHIIIIBGBMD__o* COAGMANOCHP;
	System_Collections_Generic_Dictionary_uint__JBPOPGGMKFD__o* HAJCIKFKPKE;
	System_Collections_Generic_Dictionary_uint__GrenadeTypeSettingData__o* HIOHHAPGCFM;
	System_Collections_Generic_List_ResourceID__o* HPPANGDJNBL;
	System_String_array* GAPFGCICEAP;
	System_String_array* FLKLCPKJHHF;
};
struct COW_GamePlay_CKMBFCELDAO_StaticFields {
};
struct COW_GamePlay_CKMBFCELDAO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_CKMBFCELDAO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CKMBFCELDAO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CKMBFCELDAO_VTable vtable;
};
struct COW_GamePlay_CKMBFCELDAO_o {
	COW_GamePlay_CKMBFCELDAO_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* KDJMLKMMLGC;
	uint32_t POBGKMDJMDC;
	TssSdtSmallFloat_o* DKMCJAADNDB;
	TssSdtSmallFloat_o* IDOJNEDODKC;
	TssSdtSmallFloat_o* GJPINNGKLDH;
	TssSdtSmallFloat_o* LFPHGIOIDND;
	TssSdtSmallFloat_o* JMKAAPPEPJN;
	float ACNPDBNAEOG;
	GCommon_ResourceID_o FMMGGJDNOEC;
};
struct COW_GamePlay_ELGBAOHCPHA_StaticFields {
};
struct COW_GamePlay_ELGBAOHCPHA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_ELGBAOHCPHA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ELGBAOHCPHA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ELGBAOHCPHA_VTable vtable;
};
struct COW_GamePlay_ELGBAOHCPHA_o {
	COW_GamePlay_ELGBAOHCPHA_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* BHOFCILPNJC;
	uint32_t POBGKMDJMDC;
	bool DLODABHKJHC;
	bool HKBOACMELOE;
	bool HHPFHDCLEIJ;
	bool DCLCMHGHOPN;
	bool MBFAHLJAKCK;
	float BALGCNEMJFP;
	float OCGDKGHIIFP;
};
struct COW_GamePlay_AKAPHDBEHLM_StaticFields {
};
struct COW_GamePlay_AKAPHDBEHLM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
};
struct COW_GamePlay_AKAPHDBEHLM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AKAPHDBEHLM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AKAPHDBEHLM_VTable vtable;
};
struct COW_GamePlay_AKAPHDBEHLM_o {
	COW_GamePlay_AKAPHDBEHLM_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_BFDJEOGGLBO_StaticFields {
};
struct COW_GamePlay_BFDJEOGGLBO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
};
struct COW_GamePlay_BFDJEOGGLBO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BFDJEOGGLBO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BFDJEOGGLBO_VTable vtable;
};
struct COW_GamePlay_BFDJEOGGLBO_o {
	COW_GamePlay_BFDJEOGGLBO_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	float NKGDADJJLAC;
	float BDLDBPFPGHN;
	UnityEngine_GameObject_o* NPHCEHACHBC;
};
struct COW_GamePlay_KANLCBHFONB_StaticFields {
};
struct COW_GamePlay_KANLCBHFONB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_JAJHLAOOJGD;
};
struct COW_GamePlay_KANLCBHFONB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KANLCBHFONB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KANLCBHFONB_VTable vtable;
};
struct COW_GamePlay_KANLCBHFONB_o {
	COW_GamePlay_KANLCBHFONB_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	UnityEngine_GameObject_o* HJFOGANOHGP_FEEOLNMAHLB;
	COW_GamePlay_CLFBGACHJJP_o* ALHOCMBJOEJ;
	System_String_o* HJFOGANOHGP_PBMMAPNNHFL;
	COW_UGCGrenadeRepItem_o* HJFOGANOHGP_AOOHGMFCCNA;
	COW_UGCGrenadeFlashRepItem_o* HJFOGANOHGP_CLAPHOOFOCM;
	COW_UGCGrenadeFrozenRepItem_o* HJFOGANOHGP_KMLNADKMOKP;
	COW_UGCGrenadeSmokeRepItem_o* HJFOGANOHGP_NLBCJIMJEKO;
	COW_UGCGrenadeDeIceWallRepItem_o* HJFOGANOHGP_LAHALKOOPPK;
	COW_GamePlay_MADMMIICBNN_o* HJFOGANOHGP_GEGFCFDGGGP;
	int32_t ENPKHOHFNIJ;
	int32_t JIPFKPDKJHH;
};
struct COW_GamePlay_MILHCMMGENL_StaticFields {
};
struct COW_GamePlay_MILHCMMGENL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_JAJHLAOOJGD;
};
struct COW_GamePlay_MILHCMMGENL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MILHCMMGENL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MILHCMMGENL_VTable vtable;
};
struct COW_GamePlay_MILHCMMGENL_o {
	COW_GamePlay_MILHCMMGENL_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	UnityEngine_GameObject_o* HJFOGANOHGP_FEEOLNMAHLB;
	COW_GamePlay_CLFBGACHJJP_o* ALHOCMBJOEJ;
	System_String_o* HJFOGANOHGP_PBMMAPNNHFL;
	COW_UGCGrenadeRepItem_o* HJFOGANOHGP_AOOHGMFCCNA;
	COW_UGCGrenadeFlashRepItem_o* HJFOGANOHGP_CLAPHOOFOCM;
	COW_UGCGrenadeFrozenRepItem_o* HJFOGANOHGP_KMLNADKMOKP;
	COW_UGCGrenadeSmokeRepItem_o* HJFOGANOHGP_NLBCJIMJEKO;
	COW_UGCGrenadeDeIceWallRepItem_o* HJFOGANOHGP_LAHALKOOPPK;
	COW_GamePlay_MADMMIICBNN_o* HJFOGANOHGP_GEGFCFDGGGP;
	int32_t KANLCBHFONB_ENPKHOHFNIJ;
	int32_t KANLCBHFONB_JIPFKPDKJHH;
};
struct COW_GamePlay_OEAMIDLPBJD_StaticFields {
};
struct COW_GamePlay_OEAMIDLPBJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_JAJHLAOOJGD;
};
struct COW_GamePlay_OEAMIDLPBJD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OEAMIDLPBJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OEAMIDLPBJD_VTable vtable;
};
struct COW_GamePlay_OEAMIDLPBJD_o {
	COW_GamePlay_OEAMIDLPBJD_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	UnityEngine_GameObject_o* HJFOGANOHGP_FEEOLNMAHLB;
	COW_GamePlay_CLFBGACHJJP_o* ALHOCMBJOEJ;
	System_String_o* HJFOGANOHGP_PBMMAPNNHFL;
	COW_UGCGrenadeRepItem_o* HJFOGANOHGP_AOOHGMFCCNA;
	COW_UGCGrenadeFlashRepItem_o* HJFOGANOHGP_CLAPHOOFOCM;
	COW_UGCGrenadeFrozenRepItem_o* HJFOGANOHGP_KMLNADKMOKP;
	COW_UGCGrenadeSmokeRepItem_o* HJFOGANOHGP_NLBCJIMJEKO;
	COW_UGCGrenadeDeIceWallRepItem_o* HJFOGANOHGP_LAHALKOOPPK;
	COW_GamePlay_MADMMIICBNN_o* HJFOGANOHGP_GEGFCFDGGGP;
	int32_t KANLCBHFONB_ENPKHOHFNIJ;
	int32_t KANLCBHFONB_JIPFKPDKJHH;
};
struct COW_GamePlay_EFMBGHLJBCD_StaticFields {
};
struct COW_GamePlay_EFMBGHLJBCD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_JAJHLAOOJGD;
};
struct COW_GamePlay_EFMBGHLJBCD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EFMBGHLJBCD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EFMBGHLJBCD_VTable vtable;
};
struct COW_GamePlay_EFMBGHLJBCD_o {
	COW_GamePlay_EFMBGHLJBCD_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	UnityEngine_GameObject_o* HJFOGANOHGP_FEEOLNMAHLB;
	COW_GamePlay_CLFBGACHJJP_o* ALHOCMBJOEJ;
	System_String_o* HJFOGANOHGP_PBMMAPNNHFL;
	COW_UGCGrenadeRepItem_o* HJFOGANOHGP_AOOHGMFCCNA;
	COW_UGCGrenadeFlashRepItem_o* HJFOGANOHGP_CLAPHOOFOCM;
	COW_UGCGrenadeFrozenRepItem_o* HJFOGANOHGP_KMLNADKMOKP;
	COW_UGCGrenadeSmokeRepItem_o* HJFOGANOHGP_NLBCJIMJEKO;
	COW_UGCGrenadeDeIceWallRepItem_o* HJFOGANOHGP_LAHALKOOPPK;
	COW_GamePlay_MADMMIICBNN_o* HJFOGANOHGP_GEGFCFDGGGP;
};
struct COW_GamePlay_GBDIMMPLCEH_StaticFields {
};
struct COW_GamePlay_GBDIMMPLCEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_GBDIMMPLCEH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GBDIMMPLCEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GBDIMMPLCEH_VTable vtable;
};
struct COW_GamePlay_GBDIMMPLCEH_o {
	COW_GamePlay_GBDIMMPLCEH_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* BHOFCILPNJC;
	uint32_t POBGKMDJMDC;
	int32_t BGIFCCCLFPO;
	bool FMFAEFPMBEF;
	int32_t BIBCDMKIBNH;
	System_Collections_Generic_Dictionary_string__string__o* HOKGDJOFPFM;
	System_Collections_Generic_List_string__o* APKJHLONFOP;
};
struct COW_GamePlay_KLIHMEOHEFK_StaticFields {
};
struct COW_GamePlay_KLIHMEOHEFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_KLIHMEOHEFK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KLIHMEOHEFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KLIHMEOHEFK_VTable vtable;
};
struct COW_GamePlay_KLIHMEOHEFK_o {
	COW_GamePlay_KLIHMEOHEFK_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* BHOFCILPNJC;
	uint32_t POBGKMDJMDC;
	float BHHIOPGFDNA;
	float DPOHOBCILOO;
	bool CJJCCAKEKDJ;
};
struct COW_GamePlay_IEGHHDBPGAL_StaticFields {
};
struct COW_GamePlay_IEGHHDBPGAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GamePlay_IEGHHDBPGAL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IEGHHDBPGAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IEGHHDBPGAL_VTable vtable;
};
struct COW_GamePlay_IEGHHDBPGAL_o {
	COW_GamePlay_IEGHHDBPGAL_c *klass;
	void *monitor;
	uint32_t GNEJKHCIMLO;
	uint32_t LKKDGKKDAGN;
	uint32_t BNMIJIJLBLD;
	uint32_t DNCGEAGMDEM;
	System_String_o* MDKNLJGCOAI;
};
struct COW_GamePlay_ANFGEMJKMHF_StaticFields {
};
struct COW_GamePlay_ANFGEMJKMHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GamePlay_ANFGEMJKMHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ANFGEMJKMHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ANFGEMJKMHF_VTable vtable;
};
struct COW_GamePlay_ANFGEMJKMHF_o {
	COW_GamePlay_ANFGEMJKMHF_c *klass;
	void *monitor;
	uint32_t EIDFILIJPIK;
	uint32_t FFGHDEELLPP;
	uint32_t BNMIJIJLBLD;
	bool KAOLIJMGFGD;
};
struct COW_GamePlay_BFIBHABGGNA_StaticFields {
};
struct COW_GamePlay_BFIBHABGGNA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_BFIBHABGGNA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BFIBHABGGNA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BFIBHABGGNA_VTable vtable;
};
struct COW_GamePlay_BFIBHABGGNA_o {
	COW_GamePlay_BFIBHABGGNA_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_string__IEGHHDBPGAL__o* OLGEPAKHMLD;
	System_Collections_Generic_Dictionary_uint__List_uint___o* CAOLAKIAHGI;
	System_Collections_Generic_Dictionary_uint__string__o* DGEDOFKNHOH;
	System_Collections_Generic_Dictionary_uint__ANFGEMJKMHF__o* FCDFLHGKNGA;
};
struct COW_GamePlay_GADNEEFLLBK_StaticFields {
};
struct COW_GamePlay_GADNEEFLLBK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_GADNEEFLLBK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GADNEEFLLBK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GADNEEFLLBK_VTable vtable;
};
struct COW_GamePlay_GADNEEFLLBK_o {
	COW_GamePlay_GADNEEFLLBK_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* LGCOKIBHIJL;
	uint32_t POBGKMDJMDC;
	float LAJOINDLBKN;
	float HEDPGAJMKPI;
	uint32_t JJLIALPBDHI;
	GCommon_ResourceID_o CNNNEJIMIIF;
	uint32_t AFPKCPBPJLA;
};
struct COW_GamePlay_MNFGALIBEKA_StaticFields {
};
struct COW_GamePlay_MNFGALIBEKA_VTable {
};
struct COW_GamePlay_MNFGALIBEKA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MNFGALIBEKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MNFGALIBEKA_VTable vtable;
};
struct COW_GamePlay_MNFGALIBEKA_o {
	COW_GamePlay_MNFGALIBEKA_c *klass;
	void *monitor;
};
struct COW_GamePlay_IIKDLHOPCDD_StaticFields {
};
struct COW_GamePlay_IIKDLHOPCDD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_IIKDLHOPCDD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IIKDLHOPCDD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IIKDLHOPCDD_VTable vtable;
};
struct COW_GamePlay_IIKDLHOPCDD_o {
	COW_GamePlay_IIKDLHOPCDD_c *klass;
	void *monitor;
	COW_GamePlay_LGCOKIBHIJL_o* BHOFCILPNJC;
	uint32_t POBGKMDJMDC;
	int32_t HMEBLIODHEO;
	float DFGKNGPEPCL;
	float HMIDMPCAHPC;
	float PLBEHHBNKPH;
	float IMJNOIJENEJ;
	float MBNDHICOOAJ;
	float JMODKALEIKK;
	float NHKNFAOJLJO;
	float JKHJODBKOIG;
	float LLIDAAAFMBK;
	float JBPACMFGGLB;
	float FKJKNBLFKKH;
	float GMCLOOGDHEN;
	System_UInt32_array* KPAPNBIAKPA;
};
struct COW_GamePlay_VehicleUpgradeSetting_StaticFields {
};
struct COW_GamePlay_VehicleUpgradeSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_VehicleUpgradeSetting_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleUpgradeSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleUpgradeSetting_VTable vtable;
};
struct COW_GamePlay_VehicleUpgradeSetting_o {
	COW_GamePlay_VehicleUpgradeSetting_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* Model;
	UnityEngine_Transform_o* EffectAnchor;
	System_String_o* EffectResID;
	GCommon_ResourceID_o ResID;
	System_String_o* SoundResID;
	GCommon_ResourceID_o SoundRes;
};
struct COW_GamePlay_NODFLCIIDDK_StaticFields {
};
struct COW_GamePlay_NODFLCIIDDK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NODFLCIIDDK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NODFLCIIDDK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NODFLCIIDDK_VTable vtable;
};
struct COW_GamePlay_NODFLCIIDDK_o {
	COW_GamePlay_NODFLCIIDDK_c *klass;
	void *monitor;
};
struct COW_GamePlay_MKOHELJKKDL_StaticFields {
};
struct COW_GamePlay_MKOHELJKKDL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EGHPBOFFCDJ;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_GHDLKAIHJIK;
	VirtualInvokeData _8_HFBLJFLPPAL;
	VirtualInvokeData _9_DCELJGCHPDD;
	VirtualInvokeData _10_DOBNJKGLOAE;
	VirtualInvokeData _11_DIKMGGCPMKO;
	VirtualInvokeData _12_GPBDCBEANHC;
	VirtualInvokeData _13_KBCPHHGFNBO;
	VirtualInvokeData _14_GPHAFOHPPNK;
	VirtualInvokeData _15_PJEJIEHKFFL;
	VirtualInvokeData _16_IBMNCLCNHML;
};
struct COW_GamePlay_MKOHELJKKDL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MKOHELJKKDL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MKOHELJKKDL_VTable vtable;
};
struct COW_GamePlay_MKOHELJKKDL_o {
	COW_GamePlay_MKOHELJKKDL_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	float BNKFKKPBENJ;
	float ELKJDLJHOBD;
	COW_GamePlay_LevelVehicle_o* _BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_Vehicle_o* _FLBHEJGGPBM_k__BackingField;
	COW_GamePlay_MultiControllerVehicle_o* _GGAGOMHJFLG_k__BackingField;
	bool _ILLDBHCIIMI_k__BackingField;
};
struct COW_GamePlay_BIBLKJDLNIK_StaticFields {
};
struct COW_GamePlay_BIBLKJDLNIK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EGHPBOFFCDJ;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_GHDLKAIHJIK;
	VirtualInvokeData _8_HFBLJFLPPAL;
	VirtualInvokeData _9_DCELJGCHPDD;
	VirtualInvokeData _10_DOBNJKGLOAE;
	VirtualInvokeData _11_DIKMGGCPMKO;
	VirtualInvokeData _12_GPBDCBEANHC;
	VirtualInvokeData _13_KBCPHHGFNBO;
	VirtualInvokeData _14_GPHAFOHPPNK;
	VirtualInvokeData _15_PJEJIEHKFFL;
	VirtualInvokeData _16_IBMNCLCNHML;
	VirtualInvokeData _17_BEBEMALHGAG;
};
struct COW_GamePlay_BIBLKJDLNIK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BIBLKJDLNIK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BIBLKJDLNIK_VTable vtable;
};
struct COW_GamePlay_BIBLKJDLNIK_o {
	COW_GamePlay_BIBLKJDLNIK_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	float BNKFKKPBENJ;
	float ELKJDLJHOBD;
	COW_GamePlay_LevelVehicle_o* MKOHELJKKDL__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_Vehicle_o* MKOHELJKKDL__FLBHEJGGPBM_k__BackingField;
	COW_GamePlay_MultiControllerVehicle_o* MKOHELJKKDL__GGAGOMHJFLG_k__BackingField;
	bool MKOHELJKKDL__ILLDBHCIIMI_k__BackingField;
};
struct COW_GamePlay_POOPCOFCHIJ_StaticFields {
};
struct COW_GamePlay_POOPCOFCHIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EGHPBOFFCDJ;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_GHDLKAIHJIK;
	VirtualInvokeData _8_HFBLJFLPPAL;
	VirtualInvokeData _9_DCELJGCHPDD;
	VirtualInvokeData _10_DOBNJKGLOAE;
	VirtualInvokeData _11_DIKMGGCPMKO;
	VirtualInvokeData _12_GPBDCBEANHC;
	VirtualInvokeData _13_KBCPHHGFNBO;
	VirtualInvokeData _14_GPHAFOHPPNK;
	VirtualInvokeData _15_PJEJIEHKFFL;
	VirtualInvokeData _16_IBMNCLCNHML;
};
struct COW_GamePlay_POOPCOFCHIJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_POOPCOFCHIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_POOPCOFCHIJ_VTable vtable;
};
struct COW_GamePlay_POOPCOFCHIJ_o {
	COW_GamePlay_POOPCOFCHIJ_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	float BNKFKKPBENJ;
	float ELKJDLJHOBD;
	COW_GamePlay_LevelVehicle_o* MKOHELJKKDL__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_Vehicle_o* MKOHELJKKDL__FLBHEJGGPBM_k__BackingField;
	COW_GamePlay_MultiControllerVehicle_o* MKOHELJKKDL__GGAGOMHJFLG_k__BackingField;
	bool MKOHELJKKDL__ILLDBHCIIMI_k__BackingField;
};
struct COW_GamePlay_EMHOHKBMGCC_StaticFields {
};
struct COW_GamePlay_EMHOHKBMGCC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EGHPBOFFCDJ;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_GHDLKAIHJIK;
	VirtualInvokeData _8_HFBLJFLPPAL;
	VirtualInvokeData _9_DCELJGCHPDD;
	VirtualInvokeData _10_DOBNJKGLOAE;
	VirtualInvokeData _11_DIKMGGCPMKO;
	VirtualInvokeData _12_GPBDCBEANHC;
	VirtualInvokeData _13_KBCPHHGFNBO;
	VirtualInvokeData _14_GPHAFOHPPNK;
	VirtualInvokeData _15_PJEJIEHKFFL;
	VirtualInvokeData _16_IBMNCLCNHML;
};
struct COW_GamePlay_EMHOHKBMGCC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EMHOHKBMGCC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EMHOHKBMGCC_VTable vtable;
};
struct COW_GamePlay_EMHOHKBMGCC_o {
	COW_GamePlay_EMHOHKBMGCC_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	float BNKFKKPBENJ;
	float ELKJDLJHOBD;
	COW_GamePlay_LevelVehicle_o* MKOHELJKKDL__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_Vehicle_o* MKOHELJKKDL__FLBHEJGGPBM_k__BackingField;
	COW_GamePlay_MultiControllerVehicle_o* MKOHELJKKDL__GGAGOMHJFLG_k__BackingField;
	bool MKOHELJKKDL__ILLDBHCIIMI_k__BackingField;
};
struct COW_GamePlay_AGOKPKPJNCH_StaticFields {
};
struct COW_GamePlay_AGOKPKPJNCH_VTable {
};
struct COW_GamePlay_AGOKPKPJNCH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AGOKPKPJNCH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AGOKPKPJNCH_VTable vtable;
};
struct COW_GamePlay_AGOKPKPJNCH_o {
	COW_GamePlay_AGOKPKPJNCH_c *klass;
	void *monitor;
};
struct COW_GamePlay_SimpleUpdater_StaticFields {
};
struct COW_GamePlay_SimpleUpdater_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SimpleUpdater_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SimpleUpdater_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SimpleUpdater_VTable vtable;
};
struct COW_GamePlay_SimpleUpdater_o {
	COW_GamePlay_SimpleUpdater_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_AGOKPKPJNCH__bool__o* PNHJNNPJPFI;
	System_Collections_Generic_Dictionary_AGOKPKPJNCH__bool__o* OBBLPFBHGBM;
	bool JNHNIFNJKDB;
};
struct COW_GamePlay_VehicleItemUpdater_StaticFields {
	COW_GamePlay_VehicleItemUpdater_o* HDMPBIPMLGP;
};
struct COW_GamePlay_VehicleItemUpdater_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_VehicleItemUpdater_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleItemUpdater_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleItemUpdater_VTable vtable;
};
struct COW_GamePlay_VehicleItemUpdater_o {
	COW_GamePlay_VehicleItemUpdater_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_AGOKPKPJNCH__bool__o* SimpleUpdater_PNHJNNPJPFI;
	System_Collections_Generic_Dictionary_AGOKPKPJNCH__bool__o* SimpleUpdater_OBBLPFBHGBM;
	bool SimpleUpdater_JNHNIFNJKDB;
};
struct COW_GamePlay_GNABPHDDHGH_StaticFields {
};
struct COW_GamePlay_GNABPHDDHGH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EGHPBOFFCDJ;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_GHDLKAIHJIK;
	VirtualInvokeData _8_HFBLJFLPPAL;
	VirtualInvokeData _9_DCELJGCHPDD;
	VirtualInvokeData _10_DOBNJKGLOAE;
	VirtualInvokeData _11_DIKMGGCPMKO;
	VirtualInvokeData _12_GPBDCBEANHC;
	VirtualInvokeData _13_KBCPHHGFNBO;
	VirtualInvokeData _14_GPHAFOHPPNK;
	VirtualInvokeData _15_PJEJIEHKFFL;
	VirtualInvokeData _16_IBMNCLCNHML;
	VirtualInvokeData _18_FHIPMICEPMI;
	VirtualInvokeData _19_HPCIJEFHEDN;
	VirtualInvokeData _20_CCLKELFMNDC;
	VirtualInvokeData _21_IIEEDOAPGJD;
	VirtualInvokeData _22_HGMFLIGELHA;
	VirtualInvokeData _23_LMLMFNGCLPP;
	VirtualInvokeData _24_FDFGAEBGMBJ;
	VirtualInvokeData _25_EBEEIMPMCEE;
	VirtualInvokeData _26_BJOIMNKHHEA;
};
struct COW_GamePlay_GNABPHDDHGH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GNABPHDDHGH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GNABPHDDHGH_VTable vtable;
};
struct COW_GamePlay_GNABPHDDHGH_o {
	COW_GamePlay_GNABPHDDHGH_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	float BNKFKKPBENJ;
	float ELKJDLJHOBD;
	COW_GamePlay_LevelVehicle_o* MKOHELJKKDL__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_Vehicle_o* MKOHELJKKDL__FLBHEJGGPBM_k__BackingField;
	COW_GamePlay_MultiControllerVehicle_o* MKOHELJKKDL__GGAGOMHJFLG_k__BackingField;
	bool MKOHELJKKDL__ILLDBHCIIMI_k__BackingField;
	UnityEngine_GameObject_o* GKMNMCKMGMO;
};
struct COW_GamePlay_CIMLHEPNKLF_StaticFields {
};
struct COW_GamePlay_CIMLHEPNKLF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EGHPBOFFCDJ;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_GHDLKAIHJIK;
	VirtualInvokeData _8_HFBLJFLPPAL;
	VirtualInvokeData _9_DCELJGCHPDD;
	VirtualInvokeData _10_DOBNJKGLOAE;
	VirtualInvokeData _11_DIKMGGCPMKO;
	VirtualInvokeData _12_GPBDCBEANHC;
	VirtualInvokeData _13_KBCPHHGFNBO;
	VirtualInvokeData _14_GPHAFOHPPNK;
	VirtualInvokeData _15_PJEJIEHKFFL;
	VirtualInvokeData _16_IBMNCLCNHML;
	VirtualInvokeData _18_FHIPMICEPMI;
	VirtualInvokeData _19_HPCIJEFHEDN;
	VirtualInvokeData _20_CCLKELFMNDC;
	VirtualInvokeData _21_IIEEDOAPGJD;
	VirtualInvokeData _22_HGMFLIGELHA;
	VirtualInvokeData _23_LMLMFNGCLPP;
	VirtualInvokeData _24_FDFGAEBGMBJ;
	VirtualInvokeData _25_EBEEIMPMCEE;
	VirtualInvokeData _26_BJOIMNKHHEA;
};
struct COW_GamePlay_CIMLHEPNKLF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CIMLHEPNKLF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CIMLHEPNKLF_VTable vtable;
};
struct COW_GamePlay_CIMLHEPNKLF_o {
	COW_GamePlay_CIMLHEPNKLF_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	float BNKFKKPBENJ;
	float ELKJDLJHOBD;
	COW_GamePlay_LevelVehicle_o* MKOHELJKKDL__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_Vehicle_o* MKOHELJKKDL__FLBHEJGGPBM_k__BackingField;
	COW_GamePlay_MultiControllerVehicle_o* MKOHELJKKDL__GGAGOMHJFLG_k__BackingField;
	bool MKOHELJKKDL__ILLDBHCIIMI_k__BackingField;
	UnityEngine_GameObject_o* GKMNMCKMGMO;
	UnityEngine_GameObject_o* EPKJBBAIDDO;
	float FPIGJDGNKDB;
	CarBoostParam_o* HDKFHELAEHI;
};
struct COW_GamePlay_BPDMJFDONFN_StaticFields {
};
struct COW_GamePlay_BPDMJFDONFN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EGHPBOFFCDJ;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_GHDLKAIHJIK;
	VirtualInvokeData _8_HFBLJFLPPAL;
	VirtualInvokeData _9_DCELJGCHPDD;
	VirtualInvokeData _10_DOBNJKGLOAE;
	VirtualInvokeData _11_DIKMGGCPMKO;
	VirtualInvokeData _12_GPBDCBEANHC;
	VirtualInvokeData _13_KBCPHHGFNBO;
	VirtualInvokeData _14_GPHAFOHPPNK;
	VirtualInvokeData _15_PJEJIEHKFFL;
	VirtualInvokeData _16_IBMNCLCNHML;
	VirtualInvokeData _18_FHIPMICEPMI;
	VirtualInvokeData _19_HPCIJEFHEDN;
	VirtualInvokeData _20_CCLKELFMNDC;
	VirtualInvokeData _21_IIEEDOAPGJD;
	VirtualInvokeData _22_HGMFLIGELHA;
	VirtualInvokeData _23_LMLMFNGCLPP;
	VirtualInvokeData _24_FDFGAEBGMBJ;
	VirtualInvokeData _25_EBEEIMPMCEE;
	VirtualInvokeData _26_BJOIMNKHHEA;
};
struct COW_GamePlay_BPDMJFDONFN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BPDMJFDONFN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BPDMJFDONFN_VTable vtable;
};
struct COW_GamePlay_BPDMJFDONFN_o {
	COW_GamePlay_BPDMJFDONFN_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	float BNKFKKPBENJ;
	float ELKJDLJHOBD;
	COW_GamePlay_LevelVehicle_o* MKOHELJKKDL__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_Vehicle_o* MKOHELJKKDL__FLBHEJGGPBM_k__BackingField;
	COW_GamePlay_MultiControllerVehicle_o* MKOHELJKKDL__GGAGOMHJFLG_k__BackingField;
	bool MKOHELJKKDL__ILLDBHCIIMI_k__BackingField;
	UnityEngine_GameObject_o* GKMNMCKMGMO;
};
struct COW_GamePlay_FGJEBMEEIGM_StaticFields {
};
struct COW_GamePlay_FGJEBMEEIGM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EGHPBOFFCDJ;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_GHDLKAIHJIK;
	VirtualInvokeData _8_HFBLJFLPPAL;
	VirtualInvokeData _9_DCELJGCHPDD;
	VirtualInvokeData _10_DOBNJKGLOAE;
	VirtualInvokeData _11_DIKMGGCPMKO;
	VirtualInvokeData _12_GPBDCBEANHC;
	VirtualInvokeData _13_KBCPHHGFNBO;
	VirtualInvokeData _14_GPHAFOHPPNK;
	VirtualInvokeData _15_PJEJIEHKFFL;
	VirtualInvokeData _16_IBMNCLCNHML;
	VirtualInvokeData _17_EPIKNPEKINH;
	VirtualInvokeData _18_EMMKMANEIGM;
	VirtualInvokeData _19_BNAALEOKPKF;
	VirtualInvokeData _20_BPNHGJLMGEF;
	VirtualInvokeData _21_CBEPEIMCBNL;
	VirtualInvokeData _22_JFHFNCNIJLL;
	VirtualInvokeData _23_HHAGKJHMLCI;
	VirtualInvokeData _24_DFDHIENICNA;
	VirtualInvokeData _25_MPGJOKFGLGK;
	VirtualInvokeData _26_EJONAOOEOJH;
	VirtualInvokeData _27_FHIPMICEPMI;
	VirtualInvokeData _28_IDGNNCPDKBI;
	VirtualInvokeData _29_PJLEMJANKCI;
	VirtualInvokeData _30_NOCNJAOHDCL;
	VirtualInvokeData _31_CEPGFNMDMLH;
	VirtualInvokeData _32_BKHGCNNDPAI;
	VirtualInvokeData _33_EKGCPCELFCI;
	VirtualInvokeData _34_PNGLKJIIGJC;
	VirtualInvokeData _35_HBCJNPJDLHD;
};
struct COW_GamePlay_FGJEBMEEIGM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FGJEBMEEIGM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FGJEBMEEIGM_VTable vtable;
};
struct COW_GamePlay_FGJEBMEEIGM_o {
	COW_GamePlay_FGJEBMEEIGM_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	float BNKFKKPBENJ;
	float ELKJDLJHOBD;
	COW_GamePlay_LevelVehicle_o* MKOHELJKKDL__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_Vehicle_o* MKOHELJKKDL__FLBHEJGGPBM_k__BackingField;
	COW_GamePlay_MultiControllerVehicle_o* MKOHELJKKDL__GGAGOMHJFLG_k__BackingField;
	bool MKOHELJKKDL__ILLDBHCIIMI_k__BackingField;
	int32_t _INAHJCBAIAD_k__BackingField;
	COW_GamePlay_AttackableEntity_o* _MHKBAMDNCAG_k__BackingField;
	float DAPFGMAGLME;
	int32_t GNNNCGCOMFN;
	bool EBAACCAGIKB;
	System_Collections_Generic_List_float__o* PCINEMDBEOJ;
	System_Collections_Generic_List_KeyValuePair_uint__int___o* JEBBOBKCPCL;
	float HPPAAICPCAO;
	COW_GamePlay_HAJCJPFKPEM_o* LENMBNCCKMH;
	bool DLFNLOMCGEC;
};
struct COW_GamePlay_BPPIDONEPOD_StaticFields {
};
struct COW_GamePlay_BPPIDONEPOD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EGHPBOFFCDJ;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_GHDLKAIHJIK;
	VirtualInvokeData _8_HFBLJFLPPAL;
	VirtualInvokeData _9_DCELJGCHPDD;
	VirtualInvokeData _10_DOBNJKGLOAE;
	VirtualInvokeData _11_DIKMGGCPMKO;
	VirtualInvokeData _12_GPBDCBEANHC;
	VirtualInvokeData _13_KBCPHHGFNBO;
	VirtualInvokeData _14_GPHAFOHPPNK;
	VirtualInvokeData _15_PJEJIEHKFFL;
	VirtualInvokeData _16_IBMNCLCNHML;
	VirtualInvokeData _17_EPIKNPEKINH;
	VirtualInvokeData _18_EMMKMANEIGM;
	VirtualInvokeData _19_BNAALEOKPKF;
	VirtualInvokeData _20_BPNHGJLMGEF;
	VirtualInvokeData _21_CBEPEIMCBNL;
	VirtualInvokeData _22_JFHFNCNIJLL;
	VirtualInvokeData _23_HHAGKJHMLCI;
	VirtualInvokeData _24_DFDHIENICNA;
	VirtualInvokeData _25_MPGJOKFGLGK;
	VirtualInvokeData _26_EJONAOOEOJH;
	VirtualInvokeData _27_FHIPMICEPMI;
	VirtualInvokeData _28_IDGNNCPDKBI;
	VirtualInvokeData _29_PJLEMJANKCI;
	VirtualInvokeData _30_NOCNJAOHDCL;
	VirtualInvokeData _31_CEPGFNMDMLH;
	VirtualInvokeData _32_BKHGCNNDPAI;
	VirtualInvokeData _33_EKGCPCELFCI;
	VirtualInvokeData _34_PNGLKJIIGJC;
	VirtualInvokeData _35_HBCJNPJDLHD;
};
struct COW_GamePlay_BPPIDONEPOD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BPPIDONEPOD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BPPIDONEPOD_VTable vtable;
};
struct COW_GamePlay_BPPIDONEPOD_o {
	COW_GamePlay_BPPIDONEPOD_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	float BNKFKKPBENJ;
	float ELKJDLJHOBD;
	COW_GamePlay_LevelVehicle_o* MKOHELJKKDL__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_Vehicle_o* MKOHELJKKDL__FLBHEJGGPBM_k__BackingField;
	COW_GamePlay_MultiControllerVehicle_o* MKOHELJKKDL__GGAGOMHJFLG_k__BackingField;
	bool MKOHELJKKDL__ILLDBHCIIMI_k__BackingField;
	int32_t FGJEBMEEIGM__INAHJCBAIAD_k__BackingField;
	COW_GamePlay_AttackableEntity_o* FGJEBMEEIGM__MHKBAMDNCAG_k__BackingField;
	float DAPFGMAGLME;
	int32_t GNNNCGCOMFN;
	bool EBAACCAGIKB;
	System_Collections_Generic_List_float__o* PCINEMDBEOJ;
	System_Collections_Generic_List_KeyValuePair_uint__int___o* JEBBOBKCPCL;
	float HPPAAICPCAO;
	COW_GamePlay_HAJCJPFKPEM_o* LENMBNCCKMH;
	bool DLFNLOMCGEC;
	COW_GamePlay_MOEKNPJLFBC_o* IFNKHADJLBH;
	COW_GamePlay_FGJEBMEEIGM_o* KPJFJPHGAKI;
};
struct COW_GamePlay_MHIFBAOPIIA_StaticFields {
};
struct COW_GamePlay_MHIFBAOPIIA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EGHPBOFFCDJ;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_GHDLKAIHJIK;
	VirtualInvokeData _8_HFBLJFLPPAL;
	VirtualInvokeData _9_DCELJGCHPDD;
	VirtualInvokeData _10_DOBNJKGLOAE;
	VirtualInvokeData _11_DIKMGGCPMKO;
	VirtualInvokeData _12_GPBDCBEANHC;
	VirtualInvokeData _13_KBCPHHGFNBO;
	VirtualInvokeData _14_GPHAFOHPPNK;
	VirtualInvokeData _15_PJEJIEHKFFL;
	VirtualInvokeData _16_IBMNCLCNHML;
};
struct COW_GamePlay_MHIFBAOPIIA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MHIFBAOPIIA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MHIFBAOPIIA_VTable vtable;
};
struct COW_GamePlay_MHIFBAOPIIA_o {
	COW_GamePlay_MHIFBAOPIIA_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	float BNKFKKPBENJ;
	float ELKJDLJHOBD;
	COW_GamePlay_LevelVehicle_o* MKOHELJKKDL__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_Vehicle_o* MKOHELJKKDL__FLBHEJGGPBM_k__BackingField;
	COW_GamePlay_MultiControllerVehicle_o* MKOHELJKKDL__GGAGOMHJFLG_k__BackingField;
	bool MKOHELJKKDL__ILLDBHCIIMI_k__BackingField;
};
struct COW_GamePlay_FFDIODDGGBM_StaticFields {
};
struct COW_GamePlay_FFDIODDGGBM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FFDIODDGGBM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FFDIODDGGBM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FFDIODDGGBM_VTable vtable;
};
struct COW_GamePlay_FFDIODDGGBM_o {
	COW_GamePlay_FFDIODDGGBM_c *klass;
	void *monitor;
	float LKJBNMBFGAA;
	float HDHNBOAADGA;
	float BDLDBPFPGHN;
};
struct COW_GamePlay_MKFEKBKJCKE_StaticFields {
};
struct COW_GamePlay_MKFEKBKJCKE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MKFEKBKJCKE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MKFEKBKJCKE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MKFEKBKJCKE_VTable vtable;
};
struct COW_GamePlay_MKFEKBKJCKE_o {
	COW_GamePlay_MKFEKBKJCKE_c *klass;
	void *monitor;
	float AHFNKDJFBEA;
	int32_t BOJDJLMBIMB;
	int32_t GFPPJCPHMHE;
	float HDLKIEHBAKG;
	float HJMDIBKNPLO;
	float CNNNMCAMAEM;
	float GHNEHECJLNM;
	float EDHBKJJPLCP;
	float IKJJGKIEDNN;
	float PCBKGKIIDKO;
	float GFPECMNILBK;
};
struct COW_GamePlay_IKNHFOIHKJA_StaticFields {
};
struct COW_GamePlay_IKNHFOIHKJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_IKNHFOIHKJA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IKNHFOIHKJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IKNHFOIHKJA_VTable vtable;
};
struct COW_GamePlay_IKNHFOIHKJA_o {
	COW_GamePlay_IKNHFOIHKJA_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	int32_t IHNCAADOAAE;
	int32_t CKNJFGFKONH;
	int32_t NMHPPIPHOKE;
	int32_t FEKJJNNOPBC;
};
struct COW_GamePlay_CHLDNDMGKOC_StaticFields {
};
struct COW_GamePlay_CHLDNDMGKOC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_CHLDNDMGKOC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CHLDNDMGKOC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CHLDNDMGKOC_VTable vtable;
};
struct COW_GamePlay_CHLDNDMGKOC_o {
	COW_GamePlay_CHLDNDMGKOC_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	COW_GamePlay_NCALMHIGJKG_o PNAMHPJGPKP;
};
struct COW_GamePlay_FJOCAIIBNLO_StaticFields {
};
struct COW_GamePlay_FJOCAIIBNLO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_FJOCAIIBNLO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FJOCAIIBNLO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FJOCAIIBNLO_VTable vtable;
};
struct COW_GamePlay_FJOCAIIBNLO_o {
	COW_GamePlay_FJOCAIIBNLO_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	COW_GamePlay_FFJCCGPHBNP_o PBLDNHJAPNN;
};
struct COW_GamePlay_MMEGGEFEGIG_StaticFields {
};
struct COW_GamePlay_MMEGGEFEGIG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_MMEGGEFEGIG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MMEGGEFEGIG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MMEGGEFEGIG_VTable vtable;
};
struct COW_GamePlay_MMEGGEFEGIG_o {
	COW_GamePlay_MMEGGEFEGIG_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	COW_GamePlay_OMFGKENGNON_o MANMLOJGIJD;
};
struct COW_GamePlay_BDNOMOIJBCP_StaticFields {
	System_Func_string__float__o* APHKPIPJHNF;
	System_Func_string__float__o* JHFBMMJJEGC;
	System_Func_string__float__o* EEMADHLNJCB;
	System_Func_string__float__o* OLBAPBJCLIE;
	System_Func_string__float__o* EEPPEJOLJOC;
	System_Func_string__float__o* HEIJLOPCBGN;
};
struct COW_GamePlay_BDNOMOIJBCP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_BDNOMOIJBCP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BDNOMOIJBCP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BDNOMOIJBCP_VTable vtable;
};
struct COW_GamePlay_BDNOMOIJBCP_o {
	COW_GamePlay_BDNOMOIJBCP_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	COW_GamePlay_KOMFNIHAJNK_o IDNBJHIICMJ;
};
struct COW_GamePlay_MNNBCGMPHJF_StaticFields {
};
struct COW_GamePlay_MNNBCGMPHJF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_MNNBCGMPHJF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MNNBCGMPHJF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MNNBCGMPHJF_VTable vtable;
};
struct COW_GamePlay_MNNBCGMPHJF_o {
	COW_GamePlay_MNNBCGMPHJF_c *klass;
	void *monitor;
	int32_t ININLGONOJF;
	System_UInt32_array* GPNLAHBMNEM;
	float NICKCCFAOJI;
	int32_t KKOAOPMEADH;
};
struct COW_GamePlay_HBKDJCNCLCE_StaticFields {
};
struct COW_GamePlay_HBKDJCNCLCE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_HBKDJCNCLCE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HBKDJCNCLCE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HBKDJCNCLCE_VTable vtable;
};
struct COW_GamePlay_HBKDJCNCLCE_o {
	COW_GamePlay_HBKDJCNCLCE_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	float OACEEHAAGJD;
	float IBJMIJILGEL;
	float ECOJMLGMPDO;
	float HJCFAMCAKFJ;
	float AHKLAJOEIFI;
	float IKIEABGPCEK;
	float HFCFKKHGBMA;
	float EOGMKLDANEK;
	float CEMICDDDPMA;
	int32_t BFELACGGPJO;
	GCommon_ResourceID_o CCILEGOBIIL;
	GCommon_ResourceID_o ACNDBOBLGOI;
	GCommon_ResourceID_o PKGENJKNEMK;
	GCommon_ResourceID_o OKJKPBIPFBO;
	GCommon_ResourceID_o KDJDOOOHLOI;
	float AFKOBBGEMEE;
	GCommon_ResourceID_o GHLKPKMOCEL;
};
struct COW_GamePlay_OGCCNJACMKF_StaticFields {
};
struct COW_GamePlay_OGCCNJACMKF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_OGCCNJACMKF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OGCCNJACMKF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OGCCNJACMKF_VTable vtable;
};
struct COW_GamePlay_OGCCNJACMKF_o {
	COW_GamePlay_OGCCNJACMKF_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	uint32_t PMCNBHFMJCD;
	System_String_o* PPHOHDEFDNP;
	System_String_o* AOJIDMLMFPP;
};
struct COW_GamePlay_CHLCDKFGMLD_StaticFields {
};
struct COW_GamePlay_CHLCDKFGMLD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_CHLCDKFGMLD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CHLCDKFGMLD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CHLCDKFGMLD_VTable vtable;
};
struct COW_GamePlay_CHLCDKFGMLD_o {
	COW_GamePlay_CHLCDKFGMLD_c *klass;
	void *monitor;
	uint32_t IBOJMMEPIGE;
	uint32_t EJIBDLCOPOM;
	GCommon_ResourceID_o LBHBBKFCOLL;
	GCommon_ResourceID_o DJEIGEHPMLN;
	GCommon_ResourceID_o IJIOPMMLNAL;
	GCommon_ResourceID_o PNJDLFELLPJ;
	GCommon_ResourceID_o COEECAEJPCH;
	GCommon_ResourceID_o PNFAPGNLPNG;
	System_String_o* LMDDFHBBIDG;
	System_String_o* MCKGCJICDDL;
	GCommon_ResourceID_o NGMODKIBEDK;
	GCommon_ResourceID_o HDGCPAMKMOC;
	GCommon_ResourceID_o OAGIDPCLODD;
	System_String_o* HAOEHMLMPAK;
	System_String_o* DKPNHANDONF;
};
struct COW_GamePlay_CFKEHCFMFNK_StaticFields {
};
struct COW_GamePlay_CFKEHCFMFNK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CFKEHCFMFNK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CFKEHCFMFNK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CFKEHCFMFNK_VTable vtable;
};
struct COW_GamePlay_CFKEHCFMFNK_o {
	COW_GamePlay_CFKEHCFMFNK_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	uint32_t PMCNBHFMJCD;
	GCommon_ResourceID_o KCCLBCOCNME;
	GCommon_ResourceID_o FCBBKIFOIKL;
	GCommon_ResourceID_o BGJPHHAIJCP;
	System_String_o* PPHOHDEFDNP;
};
struct COW_GamePlay_OOIPMACFIFL_StaticFields {
	System_Func_string__uint__o* APHKPIPJHNF;
	System_Func_string__uint__o* JHFBMMJJEGC;
};
struct COW_GamePlay_OOIPMACFIFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_OOIPMACFIFL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OOIPMACFIFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OOIPMACFIFL_VTable vtable;
};
struct COW_GamePlay_OOIPMACFIFL_o {
	COW_GamePlay_OOIPMACFIFL_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__List_FKPCKIKMPHP___o* PNPKJLBGCEO;
	COW_GamePlay_LGCOKIBHIJL_o* BHOFCILPNJC;
	uint32_t POBGKMDJMDC;
	uint32_t KAPPODFANIC;
	GCommon_ResourceID_o EBDNAJMAKHI;
	GCommon_ResourceID_o PHIPBKOMIGP;
	GCommon_ResourceID_o BIKGEGMHNDB;
	GCommon_ResourceID_o GGIAPCPAJLO;
	GCommon_ResourceID_o FEEILOCOPJK;
	GCommon_ResourceID_o OGMKDGKMMPI;
	GCommon_ResourceID_o PBPNAEDJLJM;
	GCommon_ResourceID_o HCPGBBFJHPO;
	GCommon_ResourceID_o APONPKHCHLP;
	GCommon_ResourceID_o CHGHFKLKOFF;
	GCommon_ResourceID_o ENHABGGDHFN;
	GCommon_ResourceID_o AMLFFEJIIDH;
	GCommon_ResourceID_o MJBLOPCDOJM;
	GCommon_ResourceID_o FPGFFGDLMBJ;
	int32_t FCKJPLLFIKE;
	int32_t BLNIBIIOMJH;
	int32_t LOAPCEBABLJ;
	int32_t FFAPLKBADDB;
	System_String_o* DHDKCAJJCBH;
	COW_GamePlay_OJKINHMAFBC_array* AOBKOCLMGBJ;
	COW_GamePlay_FKPFNILEOHE_o OBBKEEIAAJC;
	int32_t NABFPDJAHNN;
	COW_GamePlay_NCALMHIGJKG_o PNAMHPJGPKP;
	COW_GamePlay_OMFGKENGNON_o MANMLOJGIJD;
	COW_GamePlay_KOMFNIHAJNK_o IDNBJHIICMJ;
	COW_GamePlay_HNJAAEJLOHG_o* LNCIBNBLLMH;
	COW_GamePlay_DNNKMDFICKE_o* DNNKMDFICKE;
	COW_GamePlay_LMMHOOCGAAI_o* BBEJHIBPLCJ;
	uint32_t MLEMFMHIJGO;
	bool EFPHDEJCBHG;
	uint32_t MNEHGFDEKHD;
	GCommon_ResourceID_o BJNGJEILKGN;
	GCommon_ResourceID_array* MBPGGJIFJJB;
	GCommon_ResourceID_o KNHACCNEKBG;
	bool OPHIEGGHNMG;
	bool IGNKECDIIEE;
	bool PAJBAGCPDJL;
	uint32_t BCNMPMGEIFF;
	int32_t FDEHPMGDMDN;
	int32_t PJIFMFAKPHK;
	uint32_t IEPIPCKBDED;
	System_UInt32_array* KCPEIFCGANI;
	uint32_t ELCEIPDOJFP;
	int32_t DKLJLFMOOOO;
	float BDIIEKENPHG;
	float HHIJCFMOIEF;
	float JIAMMEFJGGE;
	float PPFJMKKMOFG;
	int32_t CAJDCPEFJBA;
	float AFKDEADINOO;
	float MAHIMBJDOLG;
};
struct COW_GamePlay_DNNKMDFICKE_StaticFields {
	System_Func_string__float__o* APHKPIPJHNF;
	System_Func_string__float__o* JHFBMMJJEGC;
};
struct COW_GamePlay_DNNKMDFICKE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_DNNKMDFICKE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DNNKMDFICKE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DNNKMDFICKE_VTable vtable;
};
struct COW_GamePlay_DNNKMDFICKE_o {
	COW_GamePlay_DNNKMDFICKE_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	int32_t DLMNJDNEPCF;
	float DGJHNGLGJJE;
	float DILCDMOHNCJ;
	float HKKIFKKKNJI;
	System_Single_array* JEEHAGHCCAH;
	System_Single_array* GKNCDBBHCCF;
	int32_t GBEFLCBFPBK;
	float EPPKNMGKFKA;
	float GFJONDOAFKL;
	float ALFGGKKBNLJ;
};
struct COW_GamePlay_FKPCKIKMPHP_StaticFields {
};
struct COW_GamePlay_FKPCKIKMPHP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FKPCKIKMPHP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FKPCKIKMPHP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FKPCKIKMPHP_VTable vtable;
};
struct COW_GamePlay_FKPCKIKMPHP_o {
	COW_GamePlay_FKPCKIKMPHP_c *klass;
	void *monitor;
	float BLEFCPAIJKB;
	float ABEJCOMAGLJ;
	float KBOOLMGCKPM;
	float MLDECMODFHM;
};
struct COW_GamePlay_MJCAOACICGE_StaticFields {
};
struct COW_GamePlay_MJCAOACICGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_MJCAOACICGE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MJCAOACICGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MJCAOACICGE_VTable vtable;
};
struct COW_GamePlay_MJCAOACICGE_o {
	COW_GamePlay_MJCAOACICGE_c *klass;
	void *monitor;
	uint32_t EMDKIEGOJIL;
	uint32_t LKODPKGHKAB;
	System_String_o* OILPEIDDCKI;
};
struct COW_GamePlay_IBFBOCNGMHM_StaticFields {
};
struct COW_GamePlay_IBFBOCNGMHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_IBFBOCNGMHM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IBFBOCNGMHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IBFBOCNGMHM_VTable vtable;
};
struct COW_GamePlay_IBFBOCNGMHM_o {
	COW_GamePlay_IBFBOCNGMHM_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	System_Collections_Generic_Dictionary_uint__List_FKPCKIKMPHP___o* PNPKJLBGCEO;
};
struct COW_GamePlay_GMHJODEJKNH_StaticFields {
};
struct COW_GamePlay_GMHJODEJKNH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_GMHJODEJKNH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GMHJODEJKNH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GMHJODEJKNH_VTable vtable;
};
struct COW_GamePlay_GMHJODEJKNH_o {
	COW_GamePlay_GMHJODEJKNH_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	uint32_t BJDEIHKKJIC;
	GCommon_ResourceID_o KDDBNJJKKPH;
	uint32_t LMOOCPALJDD;
	uint32_t INGJABGOGCJ;
	uint32_t KHEJKBLPLEI;
	uint32_t JPNLKILLDDL;
	float GPPCBPOGHLG;
	float KHAJDIBMNPN;
	GCommon_ResourceID_o HPCFONEANDJ;
	GCommon_ResourceID_o BIMMAFDMMHP;
	GCommon_ResourceID_o GHKJGCBBKJN;
};
struct COW_GamePlay_MANEMECPKIO_StaticFields {
};
struct COW_GamePlay_MANEMECPKIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MANEMECPKIO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MANEMECPKIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MANEMECPKIO_VTable vtable;
};
struct COW_GamePlay_MANEMECPKIO_o {
	COW_GamePlay_MANEMECPKIO_c *klass;
	void *monitor;
	GCommon_ResourceID_o GGDMCGNPBJI;
	GCommon_ResourceID_o GONFOBPABEK;
	GCommon_ResourceID_o LDDJHKBBMHF;
	GCommon_ResourceID_o KFGENJJPOIB;
	GCommon_ResourceID_o DLFCGGCDEJL;
	GCommon_ResourceID_o NEAIOBMLIEC;
	GCommon_ResourceID_o ODFOEEHKPBL;
	GCommon_ResourceID_o JJLICPFMFBO;
	GCommon_ResourceID_o KOMHGADJFLK;
	GCommon_ResourceID_o MPFEOBJPBEA;
	GCommon_ResourceID_o EBFHMEDDGKM;
	GCommon_ResourceID_o NGEPAHIPKND;
	bool DMPLKKCJLOL;
	bool PIJFJLNCBMP;
	bool NEEPKFJLNML;
	bool OBIDAGOHNNI;
	bool PKJCEJOAONB;
	uint32_t EKOKLNAIEME;
};
struct COW_GamePlay_KBMPGFLDGOC_StaticFields {
	System_Collections_Generic_List_ResourceID__o* AAGGKFIEJNE;
	System_Collections_Generic_List_ResourceID__o* LGBADCOHBMI;
};
struct COW_GamePlay_KBMPGFLDGOC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_KBMPGFLDGOC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KBMPGFLDGOC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KBMPGFLDGOC_VTable vtable;
};
struct COW_GamePlay_KBMPGFLDGOC_o {
	COW_GamePlay_KBMPGFLDGOC_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
};
struct COW_GamePlay_JIOIIELIHAO_StaticFields {
};
struct COW_GamePlay_JIOIIELIHAO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JIOIIELIHAO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JIOIIELIHAO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JIOIIELIHAO_VTable vtable;
};
struct COW_GamePlay_JIOIIELIHAO_o {
	COW_GamePlay_JIOIIELIHAO_c *klass;
	void *monitor;
	COW_GamePlay_LevelVehicle_o* _MJOKBPGNJIF_k__BackingField;
	System_Collections_Generic_Dictionary_uint__MKOHELJKKDL__o* DJBPJLMPGFP;
	COW_GamePlay_MKOHELJKKDL_array* BADMDPAEFJN;
	int32_t MDNPPCMAPEJ;
	int32_t JKIMKGJDEDF;
};
struct COW_GamePlay_HAJCJPFKPEM_StaticFields {
};
struct COW_GamePlay_HAJCJPFKPEM_VTable {
};
struct COW_GamePlay_HAJCJPFKPEM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HAJCJPFKPEM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HAJCJPFKPEM_VTable vtable;
};
struct COW_GamePlay_HAJCJPFKPEM_o {
	COW_GamePlay_HAJCJPFKPEM_c *klass;
	void *monitor;
};
struct COW_GamePlay_AEMBBBOMBAI_StaticFields {
};
struct COW_GamePlay_AEMBBBOMBAI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_GPOIJOLGJHK;
	VirtualInvokeData _6_MDDLBBBKHML;
};
struct COW_GamePlay_AEMBBBOMBAI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AEMBBBOMBAI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AEMBBBOMBAI_VTable vtable;
};
struct COW_GamePlay_AEMBBBOMBAI_o {
	COW_GamePlay_AEMBBBOMBAI_c *klass;
	void *monitor;
	bool FNKIMILFJOK;
	bool FELINOLDIBN;
	bool GDFOBFKPHLL;
	float DAPFGMAGLME;
	UnityEngine_GameObject_o* CJNPHHFNDAO;
	COW_GamePlay_IHAAMHPPLMG_o OLKGENPDJFF;
};
struct COW_GamePlay_EODABLLPDIK_StaticFields {
};
struct COW_GamePlay_EODABLLPDIK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_GPOIJOLGJHK;
	VirtualInvokeData _6_MDDLBBBKHML;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_EODABLLPDIK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EODABLLPDIK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EODABLLPDIK_VTable vtable;
};
struct COW_GamePlay_EODABLLPDIK_o {
	COW_GamePlay_EODABLLPDIK_c *klass;
	void *monitor;
	bool FNKIMILFJOK;
	bool FELINOLDIBN;
	bool GDFOBFKPHLL;
	float DAPFGMAGLME;
	UnityEngine_GameObject_o* CJNPHHFNDAO;
	COW_GamePlay_IHAAMHPPLMG_o OLKGENPDJFF;
	float MKOGIEFDGDO;
	float LLNJHMONJBB;
	int32_t MAGLOJCPPEJ;
	int32_t HJNLPHGELHI;
	bool CLAKIMEEMNC;
	COW_GamePlay_AttackableEntity_o* JOFIKEKALEI;
	int32_t NFBMPEFNOKA;
};
struct COW_GamePlay_MOEKNPJLFBC_StaticFields {
};
struct COW_GamePlay_MOEKNPJLFBC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_GPOIJOLGJHK;
	VirtualInvokeData _6_MDDLBBBKHML;
	VirtualInvokeData _7_CNBAHLNJGCB;
};
struct COW_GamePlay_MOEKNPJLFBC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MOEKNPJLFBC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MOEKNPJLFBC_VTable vtable;
};
struct COW_GamePlay_MOEKNPJLFBC_o {
	COW_GamePlay_MOEKNPJLFBC_c *klass;
	void *monitor;
	bool FNKIMILFJOK;
	bool FELINOLDIBN;
	bool GDFOBFKPHLL;
	float DAPFGMAGLME;
	UnityEngine_GameObject_o* CJNPHHFNDAO;
	COW_GamePlay_IHAAMHPPLMG_o OLKGENPDJFF;
	float MKOGIEFDGDO;
	float LLNJHMONJBB;
	int32_t MAGLOJCPPEJ;
	int32_t HJNLPHGELHI;
	bool CLAKIMEEMNC;
	COW_GamePlay_AttackableEntity_o* EODABLLPDIK_JOFIKEKALEI;
	int32_t EODABLLPDIK_NFBMPEFNOKA;
	float CFIPOHOFBBL;
	UnityEngine_Transform_o* DGMAKJADAMA;
};
struct COW_GamePlay_JCGJHPOKPOB_P__T__StaticFields {
};
struct COW_GamePlay_JCGJHPOKPOB_P__T__VTable {
};
struct COW_GamePlay_JCGJHPOKPOB_P__T__c {
	Il2CppClass_1 _1;
	COW_GamePlay_JCGJHPOKPOB_P__T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JCGJHPOKPOB_P__T__VTable vtable;
};
struct COW_GamePlay_JCGJHPOKPOB_P__T__o {
	COW_GamePlay_JCGJHPOKPOB_P__T__c *klass;
	void *monitor;
};
struct COW_GamePlay_JPIHILACKHH_P__T__StaticFields {
};
struct COW_GamePlay_JPIHILACKHH_P__T__VTable {
};
struct COW_GamePlay_JPIHILACKHH_P__T__c {
	Il2CppClass_1 _1;
	COW_GamePlay_JPIHILACKHH_P__T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JPIHILACKHH_P__T__VTable vtable;
};
struct COW_GamePlay_JPIHILACKHH_P__T__o {
	COW_GamePlay_JPIHILACKHH_P__T__c *klass;
	void *monitor;
};
struct COW_GamePlay_DKFHPOKBDDL_StaticFields {
};
struct COW_GamePlay_DKFHPOKBDDL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CCLGNNAIBEL;
};
struct COW_GamePlay_DKFHPOKBDDL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DKFHPOKBDDL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DKFHPOKBDDL_VTable vtable;
};
struct COW_GamePlay_DKFHPOKBDDL_o {
	COW_GamePlay_DKFHPOKBDDL_c *klass;
	void *monitor;
	bool KAEAPBIDNKK;
	bool BMINAHAANOF;
	bool AKOCBHEBBJH;
};
struct COW_GamePlay_ECFJFNMPBOD_StaticFields {
};
struct COW_GamePlay_ECFJFNMPBOD_VTable {
};
struct COW_GamePlay_ECFJFNMPBOD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ECFJFNMPBOD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ECFJFNMPBOD_VTable vtable;
};
struct COW_GamePlay_ECFJFNMPBOD_o {
	COW_GamePlay_ECFJFNMPBOD_c *klass;
	void *monitor;
};
struct COW_GamePlay_OHONCBGAPGP_StaticFields {
};
struct COW_GamePlay_OHONCBGAPGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NHEGFFGHJGJ;
};
struct COW_GamePlay_OHONCBGAPGP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OHONCBGAPGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OHONCBGAPGP_VTable vtable;
};
struct COW_GamePlay_OHONCBGAPGP_o {
	COW_GamePlay_OHONCBGAPGP_c *klass;
	void *monitor;
};
struct COW_GamePlay_CEDKCCNDEFA_P__T__V__StaticFields {
};
struct COW_GamePlay_CEDKCCNDEFA_P__T__V__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_MDDLBBBKHML;
	VirtualInvokeData _6_LAPGLFOMLGL;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_CEDKCCNDEFA_P__T__V__c {
	Il2CppClass_1 _1;
	COW_GamePlay_CEDKCCNDEFA_P__T__V__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CEDKCCNDEFA_P__T__V__VTable vtable;
};
struct COW_GamePlay_CEDKCCNDEFA_P__T__V__o {
	COW_GamePlay_CEDKCCNDEFA_P__T__V__c *klass;
	void *monitor;
	Il2CppObject* BGOEEFONLKD;
	Il2CppObject* PMCNIIGEDCK;
	COW_GamePlay_JPIHILACKHH_P__T__o* AEOFIFMLPAA;
};
struct COW_GamePlay_CEDKCCNDEFA_AONDOODHEKO_P__T__V__StaticFields {
};
struct COW_GamePlay_CEDKCCNDEFA_AONDOODHEKO_P__T__V__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CEDKCCNDEFA_AONDOODHEKO_P__T__V__c {
	Il2CppClass_1 _1;
	COW_GamePlay_CEDKCCNDEFA_AONDOODHEKO_P__T__V__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CEDKCCNDEFA_AONDOODHEKO_P__T__V__VTable vtable;
};
struct COW_GamePlay_CEDKCCNDEFA_AONDOODHEKO_P__T__V__o {
	COW_GamePlay_CEDKCCNDEFA_AONDOODHEKO_P__T__V__c *klass;
	void *monitor;
	Il2CppObject* FFDHFKIMFDG;
	UnityEngine_Transform_o* FBIFOOAGGHM;
	COW_GamePlay_CEDKCCNDEFA_P__T__V__o* GADHAMJEKIM;
};
struct COW_GamePlay_EEAKJDHNKLH_P__T__V__StaticFields {
};
struct COW_GamePlay_EEAKJDHNKLH_P__T__V__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_MDDLBBBKHML;
	VirtualInvokeData _6_LAPGLFOMLGL;
	VirtualInvokeData _8_GPOIJOLGJHK;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_EEAKJDHNKLH_P__T__V__c {
	Il2CppClass_1 _1;
	COW_GamePlay_EEAKJDHNKLH_P__T__V__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EEAKJDHNKLH_P__T__V__VTable vtable;
};
struct COW_GamePlay_EEAKJDHNKLH_P__T__V__o {
	COW_GamePlay_EEAKJDHNKLH_P__T__V__c *klass;
	void *monitor;
	Il2CppObject* BGOEEFONLKD;
	Il2CppObject* PMCNIIGEDCK;
	COW_GamePlay_JPIHILACKHH_P__T__o* AEOFIFMLPAA;
	COW_GamePlay_ECFJFNMPBOD_o* GLLGHCCNHDN;
	float OIGHALGIFOJ;
	float EFIKHPDLNBF;
	float FHNGGALLBAE;
	float AEMKFNJOMLB;
	COW_GamePlay_AttackableEntity_o* FICJLFNHCBG;
};
struct COW_GamePlay_MPMHOGFPPOA_StaticFields {
};
struct COW_GamePlay_MPMHOGFPPOA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_MDDLBBBKHML;
	VirtualInvokeData _6_LAPGLFOMLGL;
	VirtualInvokeData _7_CPCKCPLDIKI;
	VirtualInvokeData _8_GPOIJOLGJHK;
};
struct COW_GamePlay_MPMHOGFPPOA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MPMHOGFPPOA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MPMHOGFPPOA_VTable vtable;
};
struct COW_GamePlay_MPMHOGFPPOA_o {
	COW_GamePlay_MPMHOGFPPOA_c *klass;
	void *monitor;
	Il2CppObject* BGOEEFONLKD;
	Il2CppObject* PMCNIIGEDCK;
	COW_GamePlay_JPIHILACKHH_P__T__o* AEOFIFMLPAA;
	COW_GamePlay_ECFJFNMPBOD_o* GLLGHCCNHDN;
	float OIGHALGIFOJ;
	float EFIKHPDLNBF;
	float FHNGGALLBAE;
	float AEMKFNJOMLB;
	COW_GamePlay_AttackableEntity_o* FICJLFNHCBG;
	COW_GamePlay_IHAAMHPPLMG_o ACBDIDHNNOF;
	UnityEngine_Camera_o* PEAACFHPIFG;
	float JCBHLPLEPJC;
	float FNEPGJBOBKI;
};
struct COW_GamePlay_MPMHOGFPPOA_HOFNEMDDFIA_StaticFields {
};
struct COW_GamePlay_MPMHOGFPPOA_HOFNEMDDFIA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MPMHOGFPPOA_HOFNEMDDFIA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MPMHOGFPPOA_HOFNEMDDFIA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MPMHOGFPPOA_HOFNEMDDFIA_VTable vtable;
};
struct COW_GamePlay_MPMHOGFPPOA_HOFNEMDDFIA_o {
	COW_GamePlay_MPMHOGFPPOA_HOFNEMDDFIA_c *klass;
	void *monitor;
	float AIKNAHNCJPK;
	float MAHIFDNAPLN;
};
struct COW_GamePlay_FBLEMGJHKKC_StaticFields {
};
struct COW_GamePlay_FBLEMGJHKKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HHONCDNEBGJ;
};
struct COW_GamePlay_FBLEMGJHKKC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FBLEMGJHKKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FBLEMGJHKKC_VTable vtable;
};
struct COW_GamePlay_FBLEMGJHKKC_o {
	COW_GamePlay_FBLEMGJHKKC_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o* CKHFOOMAMOK;
	COW_GamePlay_BMAJGLCJBFM_o* DHDBGKDIHHO;
	int32_t LOKONFFIEKE;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_IICLOCLNGCO_StaticFields {
};
struct COW_GamePlay_IICLOCLNGCO_VTable {
};
struct COW_GamePlay_IICLOCLNGCO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IICLOCLNGCO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IICLOCLNGCO_VTable vtable;
};
struct COW_GamePlay_IICLOCLNGCO_o {
	COW_GamePlay_IICLOCLNGCO_c *klass;
	void *monitor;
};
struct COW_GamePlay_MFBGOIBMHIB_StaticFields {
	int32_t NKHDMNPNAAI;
};
struct COW_GamePlay_MFBGOIBMHIB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_OJOACDHIIPE;
	VirtualInvokeData _187_LAOGBLLAEMP;
	VirtualInvokeData _188_NGPFFFGOLME;
};
struct COW_GamePlay_MFBGOIBMHIB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MFBGOIBMHIB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MFBGOIBMHIB_VTable vtable;
};
struct COW_GamePlay_MFBGOIBMHIB_o {
	COW_GamePlay_MFBGOIBMHIB_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_DEOIFECPJGN_o* EKMGAONGCPM;
	UnityEngine_Vector3_o ACKBEDJBKEB;
	bool KLCOGHKIPCI;
	COW_GamePlay_MADMMIICBNN_o* NJCCMPAILKG;
	bool LBMBCCEILPF;
	int32_t BJECOGJHLOB;
};
struct COW_GamePlay_HDLFKPMAOII_StaticFields {
};
struct COW_GamePlay_HDLFKPMAOII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_OJOACDHIIPE;
	VirtualInvokeData _187_LAOGBLLAEMP;
	VirtualInvokeData _188_NGPFFFGOLME;
};
struct COW_GamePlay_HDLFKPMAOII_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HDLFKPMAOII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HDLFKPMAOII_VTable vtable;
};
struct COW_GamePlay_HDLFKPMAOII_o {
	COW_GamePlay_HDLFKPMAOII_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_DEOIFECPJGN_o* MFBGOIBMHIB_EKMGAONGCPM;
	UnityEngine_Vector3_o MFBGOIBMHIB_ACKBEDJBKEB;
	bool MFBGOIBMHIB_KLCOGHKIPCI;
	COW_GamePlay_MADMMIICBNN_o* MFBGOIBMHIB_NJCCMPAILKG;
	bool MFBGOIBMHIB_LBMBCCEILPF;
	int32_t MFBGOIBMHIB_BJECOGJHLOB;
};
struct COW_GamePlay_LGACFNABBDC_StaticFields {
};
struct COW_GamePlay_LGACFNABBDC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_NGPFFFGOLME;
};
struct COW_GamePlay_LGACFNABBDC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LGACFNABBDC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LGACFNABBDC_VTable vtable;
};
struct COW_GamePlay_LGACFNABBDC_o {
	COW_GamePlay_LGACFNABBDC_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_APIJKCCNPGG_o* GJCNODJIHKN;
};
struct COW_GamePlay_BBOFBOICPFA_StaticFields {
};
struct COW_GamePlay_BBOFBOICPFA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_JAJHLAOOJGD;
	VirtualInvokeData _194_OJOACDHIIPE;
	VirtualInvokeData _195_LAOGBLLAEMP;
	VirtualInvokeData _196_NGPFFFGOLME;
};
struct COW_GamePlay_BBOFBOICPFA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BBOFBOICPFA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BBOFBOICPFA_VTable vtable;
};
struct COW_GamePlay_BBOFBOICPFA_o {
	COW_GamePlay_BBOFBOICPFA_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	UnityEngine_GameObject_o* HJFOGANOHGP_FEEOLNMAHLB;
	COW_GamePlay_CLFBGACHJJP_o* ALHOCMBJOEJ;
	System_String_o* HJFOGANOHGP_PBMMAPNNHFL;
	COW_UGCGrenadeRepItem_o* HJFOGANOHGP_AOOHGMFCCNA;
	COW_UGCGrenadeFlashRepItem_o* HJFOGANOHGP_CLAPHOOFOCM;
	COW_UGCGrenadeFrozenRepItem_o* HJFOGANOHGP_KMLNADKMOKP;
	COW_UGCGrenadeSmokeRepItem_o* HJFOGANOHGP_NLBCJIMJEKO;
	COW_UGCGrenadeDeIceWallRepItem_o* HJFOGANOHGP_LAHALKOOPPK;
	COW_GamePlay_MADMMIICBNN_o* HJFOGANOHGP_GEGFCFDGGGP;
	UnityEngine_Vector3_o ACKBEDJBKEB;
};
struct COW_GamePlay_BKFIDEFEFCO_StaticFields {
};
struct COW_GamePlay_BKFIDEFEFCO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_JAJHLAOOJGD;
	VirtualInvokeData _194_OJOACDHIIPE;
	VirtualInvokeData _195_LAOGBLLAEMP;
	VirtualInvokeData _196_NGPFFFGOLME;
};
struct COW_GamePlay_BKFIDEFEFCO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BKFIDEFEFCO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BKFIDEFEFCO_VTable vtable;
};
struct COW_GamePlay_BKFIDEFEFCO_o {
	COW_GamePlay_BKFIDEFEFCO_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	UnityEngine_GameObject_o* HJFOGANOHGP_FEEOLNMAHLB;
	COW_GamePlay_CLFBGACHJJP_o* ALHOCMBJOEJ;
	System_String_o* HJFOGANOHGP_PBMMAPNNHFL;
	COW_UGCGrenadeRepItem_o* HJFOGANOHGP_AOOHGMFCCNA;
	COW_UGCGrenadeFlashRepItem_o* HJFOGANOHGP_CLAPHOOFOCM;
	COW_UGCGrenadeFrozenRepItem_o* HJFOGANOHGP_KMLNADKMOKP;
	COW_UGCGrenadeSmokeRepItem_o* HJFOGANOHGP_NLBCJIMJEKO;
	COW_UGCGrenadeDeIceWallRepItem_o* HJFOGANOHGP_LAHALKOOPPK;
	COW_GamePlay_MADMMIICBNN_o* HJFOGANOHGP_GEGFCFDGGGP;
	UnityEngine_Vector3_o BBOFBOICPFA_ACKBEDJBKEB;
};
struct COW_GamePlay_MELAKKEBLIP_StaticFields {
};
struct COW_GamePlay_MELAKKEBLIP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_MELAKKEBLIP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MELAKKEBLIP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MELAKKEBLIP_VTable vtable;
};
struct COW_GamePlay_MELAKKEBLIP_o {
	COW_GamePlay_MELAKKEBLIP_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	bool JMBBEBBNCEO;
	UnityEngine_GameObject_o* CAIPJNMDDKP;
	UnityEngine_GameObject_o* HANDHLCDIEO;
};
struct COW_GamePlay_JADDOKMNIOI_StaticFields {
};
struct COW_GamePlay_JADDOKMNIOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_JADDOKMNIOI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JADDOKMNIOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JADDOKMNIOI_VTable vtable;
};
struct COW_GamePlay_JADDOKMNIOI_o {
	COW_GamePlay_JADDOKMNIOI_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	bool DEJABMNBNGL_FBEANCANDHM;
	bool ONLDMIFNAMP;
	float DEJABMNBNGL_ANHNLGFAHGF;
	float DEJABMNBNGL_IMKMCDPFNKK;
	float DEJABMNBNGL_DFAKNLEGNBA;
	int32_t DEJABMNBNGL_PEIPKEBBBGM;
	bool IJBOFGHEIEJ;
	bool FMMDPIJKKDF;
	UnityEngine_GameObject_o* CAIPJNMDDKP;
	UnityEngine_GameObject_o* HANDHLCDIEO;
};
struct COW_GamePlay_DNGJBKPLPHP_StaticFields {
};
struct COW_GamePlay_DNGJBKPLPHP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HHONCDNEBGJ;
};
struct COW_GamePlay_DNGJBKPLPHP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DNGJBKPLPHP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DNGJBKPLPHP_VTable vtable;
};
struct COW_GamePlay_DNGJBKPLPHP_o {
	COW_GamePlay_DNGJBKPLPHP_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o* CKHFOOMAMOK;
	COW_GamePlay_BMAJGLCJBFM_o* DHDBGKDIHHO;
	int32_t LOKONFFIEKE;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_NFFOGDGOKCB_StaticFields {
};
struct COW_GamePlay_NFFOGDGOKCB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_NFFOGDGOKCB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFFOGDGOKCB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFFOGDGOKCB_VTable vtable;
};
struct COW_GamePlay_NFFOGDGOKCB_o {
	COW_GamePlay_NFFOGDGOKCB_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float HINGJBCOPHH;
	bool HCFFJBGNADO;
	bool KFPCMPFPHMO;
	COW_GamePlay_MELAKKEBLIP_o* GELEELJJADG;
};
struct COW_GamePlay_IMCPONLEMOM_StaticFields {
};
struct COW_GamePlay_IMCPONLEMOM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_IMCPONLEMOM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IMCPONLEMOM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IMCPONLEMOM_VTable vtable;
};
struct COW_GamePlay_IMCPONLEMOM_o {
	COW_GamePlay_IMCPONLEMOM_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float KCLHDPDLOHB;
};
struct COW_GamePlay_HPEGFENEKPA_StaticFields {
};
struct COW_GamePlay_HPEGFENEKPA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_HPEGFENEKPA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HPEGFENEKPA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HPEGFENEKPA_VTable vtable;
};
struct COW_GamePlay_HPEGFENEKPA_o {
	COW_GamePlay_HPEGFENEKPA_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float BKNJNHDBKCN;
	float GOPANLFGFEG;
	float DBGKNGMLNDA;
	float OIGIMPJOEAC;
	bool LKAHINMCBKC;
	COW_GamePlay_MELAKKEBLIP_o* GELEELJJADG;
};
struct COW_GamePlay_INCKJBBCDKF_StaticFields {
};
struct COW_GamePlay_INCKJBBCDKF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_INCKJBBCDKF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_INCKJBBCDKF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_INCKJBBCDKF_VTable vtable;
};
struct COW_GamePlay_INCKJBBCDKF_o {
	COW_GamePlay_INCKJBBCDKF_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
};
struct COW_GamePlay_JABAHFOIGGF_StaticFields {
};
struct COW_GamePlay_JABAHFOIGGF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_JABAHFOIGGF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JABAHFOIGGF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JABAHFOIGGF_VTable vtable;
};
struct COW_GamePlay_JABAHFOIGGF_o {
	COW_GamePlay_JABAHFOIGGF_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool KDIGJLMCKOP;
};
struct COW_GamePlay_HNPNBEGLEEK_StaticFields {
};
struct COW_GamePlay_HNPNBEGLEEK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_HNPNBEGLEEK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HNPNBEGLEEK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HNPNBEGLEEK_VTable vtable;
};
struct COW_GamePlay_HNPNBEGLEEK_o {
	COW_GamePlay_HNPNBEGLEEK_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float HCICKOGPNED;
	bool OGJPINAJLLM;
	bool PKGFHBJBKJJ;
};
struct COW_GamePlay_HMNOKCEINKD_StaticFields {
};
struct COW_GamePlay_HMNOKCEINKD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_HMNOKCEINKD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HMNOKCEINKD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HMNOKCEINKD_VTable vtable;
};
struct COW_GamePlay_HMNOKCEINKD_o {
	COW_GamePlay_HMNOKCEINKD_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_GPBDEDFKJNA_o* NEPNCHLMKHD;
	COW_GamePlay_GPBDEDFKJNA_o* CINLOGMIABN;
	COW_GamePlay_GPBDEDFKJNA_o* JBIDNJBIGIB;
	bool _EIIBHOLGLJJ_k__BackingField;
};
struct COW_GamePlay_KNCGIEBFJBK_StaticFields {
};
struct COW_GamePlay_KNCGIEBFJBK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_KNCGIEBFJBK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KNCGIEBFJBK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KNCGIEBFJBK_VTable vtable;
};
struct COW_GamePlay_KNCGIEBFJBK_o {
	COW_GamePlay_KNCGIEBFJBK_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_GPBDEDFKJNA_o* NEPNCHLMKHD;
	COW_GamePlay_GPBDEDFKJNA_o* CINLOGMIABN;
	COW_GamePlay_GPBDEDFKJNA_o* JBIDNJBIGIB;
	bool HMNOKCEINKD__EIIBHOLGLJJ_k__BackingField;
};
struct COW_GamePlay_CELBIGIPFIJ_StaticFields {
};
struct COW_GamePlay_CELBIGIPFIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
};
struct COW_GamePlay_CELBIGIPFIJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CELBIGIPFIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CELBIGIPFIJ_VTable vtable;
};
struct COW_GamePlay_CELBIGIPFIJ_o {
	COW_GamePlay_CELBIGIPFIJ_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	COW_UGCGrenadeWeaponRepItem_o* KNGIKKIJIGP;
};
struct COW_GamePlay_FGBMCJJBGDE_StaticFields {
};
struct COW_GamePlay_FGBMCJJBGDE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
};
struct COW_GamePlay_FGBMCJJBGDE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FGBMCJJBGDE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FGBMCJJBGDE_VTable vtable;
};
struct COW_GamePlay_FGBMCJJBGDE_o {
	COW_GamePlay_FGBMCJJBGDE_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	COW_UGCGrenadeWeaponRepItem_o* CELBIGIPFIJ_KNGIKKIJIGP;
	bool FBEANCANDHM;
};
struct COW_GamePlay_LKFBLBKCDOO_StaticFields {
};
struct COW_GamePlay_LKFBLBKCDOO_VTable {
};
struct COW_GamePlay_LKFBLBKCDOO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LKFBLBKCDOO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LKFBLBKCDOO_VTable vtable;
};
struct COW_GamePlay_LKFBLBKCDOO_o {
	COW_GamePlay_LKFBLBKCDOO_c *klass;
	void *monitor;
};
struct COW_GamePlay_AOGLHLGDLLK_StaticFields {
};
struct COW_GamePlay_AOGLHLGDLLK_VTable {
};
struct COW_GamePlay_AOGLHLGDLLK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AOGLHLGDLLK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AOGLHLGDLLK_VTable vtable;
};
struct COW_GamePlay_AOGLHLGDLLK_o {
	COW_GamePlay_AOGLHLGDLLK_c *klass;
	void *monitor;
};
struct COW_GamePlay_LDMOOJOKENB_StaticFields {
};
struct COW_GamePlay_LDMOOJOKENB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_LDMOOJOKENB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LDMOOJOKENB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LDMOOJOKENB_VTable vtable;
};
struct COW_GamePlay_LDMOOJOKENB_o {
	COW_GamePlay_LDMOOJOKENB_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
};
struct COW_GamePlay_MIEMGINDPEP_StaticFields {
};
struct COW_GamePlay_MIEMGINDPEP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_MIEMGINDPEP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MIEMGINDPEP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MIEMGINDPEP_VTable vtable;
};
struct COW_GamePlay_MIEMGINDPEP_o {
	COW_GamePlay_MIEMGINDPEP_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
};
struct COW_GamePlay_FBKNBEGGIHM_StaticFields {
};
struct COW_GamePlay_FBKNBEGGIHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HHONCDNEBGJ;
};
struct COW_GamePlay_FBKNBEGGIHM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FBKNBEGGIHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FBKNBEGGIHM_VTable vtable;
};
struct COW_GamePlay_FBKNBEGGIHM_o {
	COW_GamePlay_FBKNBEGGIHM_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o* CKHFOOMAMOK;
	COW_GamePlay_BMAJGLCJBFM_o* DHDBGKDIHHO;
	int32_t LOKONFFIEKE;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_KIDDNIKKIFG_StaticFields {
};
struct COW_GamePlay_KIDDNIKKIFG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NIBJAKNFNAF;
	VirtualInvokeData _5_IMEHMEOBENM;
	VirtualInvokeData _6_PNGLKJIIGJC;
	VirtualInvokeData _7_KHHMBLDMKEN;
	VirtualInvokeData _8_ANLAMPDNMIH;
	VirtualInvokeData _9_PHOKCCEHJLI;
	VirtualInvokeData _10_KOKHIBOAKFI;
	VirtualInvokeData _11_CPBCGAKODII;
};
struct COW_GamePlay_KIDDNIKKIFG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KIDDNIKKIFG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KIDDNIKKIFG_VTable vtable;
};
struct COW_GamePlay_KIDDNIKKIFG_o {
	COW_GamePlay_KIDDNIKKIFG_c *klass;
	void *monitor;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
	float OACEDDHKLIM_EFMCDHABKGP;
	System_Collections_Generic_List_MADMMIICBNN__o* EGLJICOGGDJ_KHNHHAACIDM;
	COW_GamePlay_AOGLHLGDLLK_o* IIGFCJLKOLE;
};
struct COW_GamePlay_KCMNBMDPNAK_StaticFields {
};
struct COW_GamePlay_KCMNBMDPNAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_DOJAMAONDCO;
	VirtualInvokeData _187_CJMAJJPELOA;
	VirtualInvokeData _188_FEHIJPDFFGG;
};
struct COW_GamePlay_KCMNBMDPNAK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KCMNBMDPNAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KCMNBMDPNAK_VTable vtable;
};
struct COW_GamePlay_KCMNBMDPNAK_o {
	COW_GamePlay_KCMNBMDPNAK_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	uint32_t IOAPDBLPFGK;
	COW_GamePlay_AOGLHLGDLLK_o* FFLEHFEGHLN;
	bool PFBGDLDLPNH;
};
struct COW_GamePlay_DABEILHIAEN_StaticFields {
};
struct COW_GamePlay_DABEILHIAEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
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	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_DOJAMAONDCO;
	VirtualInvokeData _187_CJMAJJPELOA;
	VirtualInvokeData _188_FEHIJPDFFGG;
};
struct COW_GamePlay_DABEILHIAEN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DABEILHIAEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DABEILHIAEN_VTable vtable;
};
struct COW_GamePlay_DABEILHIAEN_o {
	COW_GamePlay_DABEILHIAEN_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	uint32_t IOAPDBLPFGK;
	COW_GamePlay_AOGLHLGDLLK_o* FFLEHFEGHLN;
	bool PFBGDLDLPNH;
	bool FBEANCANDHM;
	bool ONLDMIFNAMP;
	float ANHNLGFAHGF;
	float IMKMCDPFNKK;
};
struct COW_GamePlay_JFJOLEJJOMM_StaticFields {
};
struct COW_GamePlay_JFJOLEJJOMM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_JFJOLEJJOMM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JFJOLEJJOMM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JFJOLEJJOMM_VTable vtable;
};
struct COW_GamePlay_JFJOLEJJOMM_o {
	COW_GamePlay_JFJOLEJJOMM_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	bool JMBBEBBNCEO;
	UnityEngine_GameObject_o* CAIPJNMDDKP;
	UnityEngine_GameObject_o* HANDHLCDIEO;
};
struct COW_GamePlay_OOELJKFDIHP_StaticFields {
};
struct COW_GamePlay_OOELJKFDIHP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_OOELJKFDIHP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OOELJKFDIHP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OOELJKFDIHP_VTable vtable;
};
struct COW_GamePlay_OOELJKFDIHP_o {
	COW_GamePlay_OOELJKFDIHP_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	bool DEJABMNBNGL_FBEANCANDHM;
	bool ONLDMIFNAMP;
	float DEJABMNBNGL_ANHNLGFAHGF;
	float DEJABMNBNGL_IMKMCDPFNKK;
	float DEJABMNBNGL_DFAKNLEGNBA;
	int32_t DEJABMNBNGL_PEIPKEBBBGM;
	bool IJBOFGHEIEJ;
	bool FMMDPIJKKDF;
	UnityEngine_GameObject_o* CAIPJNMDDKP;
	UnityEngine_GameObject_o* HANDHLCDIEO;
};
struct COW_GamePlay_GIIPHEGHKKI_StaticFields {
};
struct COW_GamePlay_GIIPHEGHKKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HHONCDNEBGJ;
};
struct COW_GamePlay_GIIPHEGHKKI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GIIPHEGHKKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GIIPHEGHKKI_VTable vtable;
};
struct COW_GamePlay_GIIPHEGHKKI_o {
	COW_GamePlay_GIIPHEGHKKI_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o* CKHFOOMAMOK;
	COW_GamePlay_BMAJGLCJBFM_o* DHDBGKDIHHO;
	int32_t LOKONFFIEKE;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_CAGEIFIONJG_StaticFields {
};
struct COW_GamePlay_CAGEIFIONJG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_CAGEIFIONJG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CAGEIFIONJG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CAGEIFIONJG_VTable vtable;
};
struct COW_GamePlay_CAGEIFIONJG_o {
	COW_GamePlay_CAGEIFIONJG_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float BKNJNHDBKCN;
	float GOPANLFGFEG;
	float DBGKNGMLNDA;
	float JCAAAHFJCGG;
	float OIGIMPJOEAC;
	bool LKAHINMCBKC;
	COW_GamePlay_JFJOLEJJOMM_o* GMHDCIPLGKJ;
};
struct COW_GamePlay_NACJJFGFJEF_StaticFields {
};
struct COW_GamePlay_NACJJFGFJEF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_NACJJFGFJEF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NACJJFGFJEF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NACJJFGFJEF_VTable vtable;
};
struct COW_GamePlay_NACJJFGFJEF_o {
	COW_GamePlay_NACJJFGFJEF_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
};
struct COW_GamePlay_LFMLGOGOBMB_StaticFields {
};
struct COW_GamePlay_LFMLGOGOBMB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_LFMLGOGOBMB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LFMLGOGOBMB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LFMLGOGOBMB_VTable vtable;
};
struct COW_GamePlay_LFMLGOGOBMB_o {
	COW_GamePlay_LFMLGOGOBMB_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float HCICKOGPNED;
	bool OGJPINAJLLM;
	bool PKGFHBJBKJJ;
};
struct COW_GamePlay_LFIKDHDPOGB_StaticFields {
};
struct COW_GamePlay_LFIKDHDPOGB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_LFIKDHDPOGB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LFIKDHDPOGB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LFIKDHDPOGB_VTable vtable;
};
struct COW_GamePlay_LFIKDHDPOGB_o {
	COW_GamePlay_LFIKDHDPOGB_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float KCLHDPDLOHB;
};
struct COW_GamePlay_NMPHNIDCOLH_StaticFields {
};
struct COW_GamePlay_NMPHNIDCOLH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_NMPHNIDCOLH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NMPHNIDCOLH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NMPHNIDCOLH_VTable vtable;
};
struct COW_GamePlay_NMPHNIDCOLH_o {
	COW_GamePlay_NMPHNIDCOLH_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float HINGJBCOPHH;
	bool HCFFJBGNADO;
	bool KFPCMPFPHMO;
	COW_GamePlay_MELAKKEBLIP_o* GELEELJJADG;
};
struct COW_GamePlay_CBEIBFDIHII_StaticFields {
};
struct COW_GamePlay_CBEIBFDIHII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_DPLMGOJKKCM;
	VirtualInvokeData _194_DMAKEHDPHJO;
	VirtualInvokeData _195_JAJHLAOOJGD;
};
struct COW_GamePlay_CBEIBFDIHII_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CBEIBFDIHII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CBEIBFDIHII_VTable vtable;
};
struct COW_GamePlay_CBEIBFDIHII_o {
	COW_GamePlay_CBEIBFDIHII_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	float NPJPLIKEIPB;
	UnityEngine_Transform_o* BIGFCHJMDAB;
	COW_UGCGrapplingHookGunRepItem_o* BFDBJGJHLAM;
	COW_GamePlay_MADMMIICBNN_o* HKDNAKCNBHH;
};
struct COW_GamePlay_EGBNEMFNJIB_StaticFields {
};
struct COW_GamePlay_EGBNEMFNJIB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_DPLMGOJKKCM;
	VirtualInvokeData _194_DMAKEHDPHJO;
	VirtualInvokeData _195_JAJHLAOOJGD;
};
struct COW_GamePlay_EGBNEMFNJIB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EGBNEMFNJIB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EGBNEMFNJIB_VTable vtable;
};
struct COW_GamePlay_EGBNEMFNJIB_o {
	COW_GamePlay_EGBNEMFNJIB_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	float NPJPLIKEIPB;
	UnityEngine_Transform_o* BIGFCHJMDAB;
	COW_UGCGrapplingHookGunRepItem_o* BFDBJGJHLAM;
	COW_GamePlay_MADMMIICBNN_o* CBEIBFDIHII_HKDNAKCNBHH;
	bool FBEANCANDHM;
};
struct COW_GamePlay_BJKLNLNBLKF_StaticFields {
};
struct COW_GamePlay_BJKLNLNBLKF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HHONCDNEBGJ;
};
struct COW_GamePlay_BJKLNLNBLKF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BJKLNLNBLKF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BJKLNLNBLKF_VTable vtable;
};
struct COW_GamePlay_BJKLNLNBLKF_o {
	COW_GamePlay_BJKLNLNBLKF_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o* CKHFOOMAMOK;
	COW_GamePlay_BMAJGLCJBFM_o* DHDBGKDIHHO;
	int32_t LOKONFFIEKE;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_FGKGJBHMBCN_StaticFields {
};
struct COW_GamePlay_FGKGJBHMBCN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_FGKGJBHMBCN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FGKGJBHMBCN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FGKGJBHMBCN_VTable vtable;
};
struct COW_GamePlay_FGKGJBHMBCN_o {
	COW_GamePlay_FGKGJBHMBCN_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
};
struct COW_GamePlay_CBJEBCOEAPK_StaticFields {
};
struct COW_GamePlay_CBJEBCOEAPK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_CBJEBCOEAPK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CBJEBCOEAPK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CBJEBCOEAPK_VTable vtable;
};
struct COW_GamePlay_CBJEBCOEAPK_o {
	COW_GamePlay_CBJEBCOEAPK_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_CBEIBFDIHII_o* GPDPNFJPOKI;
};
struct COW_GamePlay_DDJNONEODJB_StaticFields {
};
struct COW_GamePlay_DDJNONEODJB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_DDJNONEODJB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DDJNONEODJB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DDJNONEODJB_VTable vtable;
};
struct COW_GamePlay_DDJNONEODJB_o {
	COW_GamePlay_DDJNONEODJB_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
	float GLOIEFJLPON;
};
struct COW_GamePlay_PNFFHGNBKMO_StaticFields {
};
struct COW_GamePlay_PNFFHGNBKMO_VTable {
};
struct COW_GamePlay_PNFFHGNBKMO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PNFFHGNBKMO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PNFFHGNBKMO_VTable vtable;
};
struct COW_GamePlay_PNFFHGNBKMO_o {
	COW_GamePlay_PNFFHGNBKMO_c *klass;
	void *monitor;
};
struct COW_GamePlay_HJFOGANOHGP_StaticFields {
};
struct COW_GamePlay_HJFOGANOHGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_JAJHLAOOJGD;
};
struct COW_GamePlay_HJFOGANOHGP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HJFOGANOHGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HJFOGANOHGP_VTable vtable;
};
struct COW_GamePlay_HJFOGANOHGP_o {
	COW_GamePlay_HJFOGANOHGP_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	UnityEngine_GameObject_o* FEEOLNMAHLB;
	COW_GamePlay_CLFBGACHJJP_o* ALHOCMBJOEJ;
	System_String_o* PBMMAPNNHFL;
	COW_UGCGrenadeRepItem_o* AOOHGMFCCNA;
	COW_UGCGrenadeFlashRepItem_o* CLAPHOOFOCM;
	COW_UGCGrenadeFrozenRepItem_o* KMLNADKMOKP;
	COW_UGCGrenadeSmokeRepItem_o* NLBCJIMJEKO;
	COW_UGCGrenadeDeIceWallRepItem_o* LAHALKOOPPK;
	COW_GamePlay_MADMMIICBNN_o* GEGFCFDGGGP;
};
struct COW_GamePlay_LBFEGOFMOOH_StaticFields {
};
struct COW_GamePlay_LBFEGOFMOOH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_BLLIBMELNGL;
	VirtualInvokeData _194_JABMPOLJGNK;
	VirtualInvokeData _195_AGILFBIICNN;
	VirtualInvokeData _196_ALBJBOFKFCH;
	VirtualInvokeData _197_ILNONNFEILP;
};
struct COW_GamePlay_LBFEGOFMOOH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LBFEGOFMOOH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LBFEGOFMOOH_VTable vtable;
};
struct COW_GamePlay_LBFEGOFMOOH_o {
	COW_GamePlay_LBFEGOFMOOH_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	COW_GamePlay_DDPLEJIAMIP_o* LGGMJMNPJJI;
	COW_UGCGrenadeWeaponRepItem_o* KNGIKKIJIGP;
};
struct COW_GamePlay_APENBFIFFJC_StaticFields {
};
struct COW_GamePlay_APENBFIFFJC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_BLLIBMELNGL;
	VirtualInvokeData _194_JABMPOLJGNK;
	VirtualInvokeData _195_AGILFBIICNN;
	VirtualInvokeData _196_ALBJBOFKFCH;
	VirtualInvokeData _197_ILNONNFEILP;
};
struct COW_GamePlay_APENBFIFFJC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_APENBFIFFJC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_APENBFIFFJC_VTable vtable;
};
struct COW_GamePlay_APENBFIFFJC_o {
	COW_GamePlay_APENBFIFFJC_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	COW_GamePlay_DDPLEJIAMIP_o* LBFEGOFMOOH_LGGMJMNPJJI;
	COW_UGCGrenadeWeaponRepItem_o* LBFEGOFMOOH_KNGIKKIJIGP;
	int32_t PEIPKEBBBGM;
	bool IJBOFGHEIEJ;
};
struct COW_GamePlay_EBMAKLLDFKB_StaticFields {
};
struct COW_GamePlay_EBMAKLLDFKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HHONCDNEBGJ;
};
struct COW_GamePlay_EBMAKLLDFKB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EBMAKLLDFKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EBMAKLLDFKB_VTable vtable;
};
struct COW_GamePlay_EBMAKLLDFKB_o {
	COW_GamePlay_EBMAKLLDFKB_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o* CKHFOOMAMOK;
	COW_GamePlay_BMAJGLCJBFM_o* DHDBGKDIHHO;
	int32_t LOKONFFIEKE;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_OAPONCNBNJK_StaticFields {
};
struct COW_GamePlay_OAPONCNBNJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_JAJHLAOOJGD;
};
struct COW_GamePlay_OAPONCNBNJK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OAPONCNBNJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OAPONCNBNJK_VTable vtable;
};
struct COW_GamePlay_OAPONCNBNJK_o {
	COW_GamePlay_OAPONCNBNJK_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	UnityEngine_GameObject_o* HJFOGANOHGP_FEEOLNMAHLB;
	COW_GamePlay_CLFBGACHJJP_o* ALHOCMBJOEJ;
	System_String_o* HJFOGANOHGP_PBMMAPNNHFL;
	COW_UGCGrenadeRepItem_o* HJFOGANOHGP_AOOHGMFCCNA;
	COW_UGCGrenadeFlashRepItem_o* HJFOGANOHGP_CLAPHOOFOCM;
	COW_UGCGrenadeFrozenRepItem_o* HJFOGANOHGP_KMLNADKMOKP;
	COW_UGCGrenadeSmokeRepItem_o* HJFOGANOHGP_NLBCJIMJEKO;
	COW_UGCGrenadeDeIceWallRepItem_o* HJFOGANOHGP_LAHALKOOPPK;
	COW_GamePlay_MADMMIICBNN_o* HJFOGANOHGP_GEGFCFDGGGP;
};
struct COW_GamePlay_PBCCLMHKBGN_StaticFields {
};
struct COW_GamePlay_PBCCLMHKBGN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HHONCDNEBGJ;
};
struct COW_GamePlay_PBCCLMHKBGN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PBCCLMHKBGN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PBCCLMHKBGN_VTable vtable;
};
struct COW_GamePlay_PBCCLMHKBGN_o {
	COW_GamePlay_PBCCLMHKBGN_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o* CKHFOOMAMOK;
	COW_GamePlay_BMAJGLCJBFM_o* DHDBGKDIHHO;
	int32_t LOKONFFIEKE;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_NPBJMLJANAK_StaticFields {
};
struct COW_GamePlay_NPBJMLJANAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_NPBJMLJANAK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NPBJMLJANAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NPBJMLJANAK_VTable vtable;
};
struct COW_GamePlay_NPBJMLJANAK_o {
	COW_GamePlay_NPBJMLJANAK_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_EFKNGOFFFFK_o* NMBFNFGKPNE;
};
struct COW_GamePlay_FIBHMLAKPBH_StaticFields {
};
struct COW_GamePlay_FIBHMLAKPBH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_FIBHMLAKPBH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FIBHMLAKPBH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FIBHMLAKPBH_VTable vtable;
};
struct COW_GamePlay_FIBHMLAKPBH_o {
	COW_GamePlay_FIBHMLAKPBH_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_EFKNGOFFFFK_o* NMBFNFGKPNE;
};
struct COW_GamePlay_GFCCPHMGNOJ_StaticFields {
};
struct COW_GamePlay_GFCCPHMGNOJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_GFCCPHMGNOJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GFCCPHMGNOJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GFCCPHMGNOJ_VTable vtable;
};
struct COW_GamePlay_GFCCPHMGNOJ_o {
	COW_GamePlay_GFCCPHMGNOJ_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
	float GLOIEFJLPON;
};
struct COW_GamePlay_KJBHACAKECP_StaticFields {
};
struct COW_GamePlay_KJBHACAKECP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_BLLIBMELNGL;
	VirtualInvokeData _194_JABMPOLJGNK;
	VirtualInvokeData _195_AGILFBIICNN;
	VirtualInvokeData _196_ALBJBOFKFCH;
	VirtualInvokeData _197_ILNONNFEILP;
};
struct COW_GamePlay_KJBHACAKECP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KJBHACAKECP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KJBHACAKECP_VTable vtable;
};
struct COW_GamePlay_KJBHACAKECP_o {
	COW_GamePlay_KJBHACAKECP_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	COW_GamePlay_DDPLEJIAMIP_o* LBFEGOFMOOH_LGGMJMNPJJI;
	COW_UGCGrenadeWeaponRepItem_o* LBFEGOFMOOH_KNGIKKIJIGP;
	COW_UGCGrenadeWeaponRepItem_o* KNGIKKIJIGP;
};
struct COW_GamePlay_MFHPAJKJOIO_StaticFields {
};
struct COW_GamePlay_MFHPAJKJOIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HHONCDNEBGJ;
};
struct COW_GamePlay_MFHPAJKJOIO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MFHPAJKJOIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MFHPAJKJOIO_VTable vtable;
};
struct COW_GamePlay_MFHPAJKJOIO_o {
	COW_GamePlay_MFHPAJKJOIO_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o* CKHFOOMAMOK;
	COW_GamePlay_BMAJGLCJBFM_o* DHDBGKDIHHO;
	int32_t LOKONFFIEKE;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_JEBOEPNKPAB_StaticFields {
};
struct COW_GamePlay_JEBOEPNKPAB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_JEBOEPNKPAB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JEBOEPNKPAB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JEBOEPNKPAB_VTable vtable;
};
struct COW_GamePlay_JEBOEPNKPAB_o {
	COW_GamePlay_JEBOEPNKPAB_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
};
struct COW_GamePlay_AFIIODEFEJA_StaticFields {
};
struct COW_GamePlay_AFIIODEFEJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_AFIIODEFEJA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AFIIODEFEJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AFIIODEFEJA_VTable vtable;
};
struct COW_GamePlay_AFIIODEFEJA_o {
	COW_GamePlay_AFIIODEFEJA_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
	float GLOIEFJLPON;
};
struct COW_GamePlay_FLINGPHPCJC_StaticFields {
};
struct COW_GamePlay_FLINGPHPCJC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_FLINGPHPCJC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FLINGPHPCJC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FLINGPHPCJC_VTable vtable;
};
struct COW_GamePlay_FLINGPHPCJC_o {
	COW_GamePlay_FLINGPHPCJC_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_ECHBFFAFFML_o* HECKOPPPPDJ;
};
struct COW_GamePlay_ECHBFFAFFML_StaticFields {
};
struct COW_GamePlay_ECHBFFAFFML_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_MDKIFDAEJFG;
	VirtualInvokeData _188_PPPMBFDGLJP;
	VirtualInvokeData _189_IKENPMONBKJ;
	VirtualInvokeData _190_PJKNJLEDMDE;
	VirtualInvokeData _191_PKICCEFEGPK;
	VirtualInvokeData _192_AJAHFKNMMMK;
	VirtualInvokeData _193_NGPFFFGOLME;
};
struct COW_GamePlay_ECHBFFAFFML_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ECHBFFAFFML_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ECHBFFAFFML_VTable vtable;
};
struct COW_GamePlay_ECHBFFAFFML_o {
	COW_GamePlay_ECHBFFAFFML_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_ABLJEPDJCCJ_o* AHBHODPGMPH;
	COW_GamePlay_JMDOIFFJIKB_o* LIBCDJLLHFJ;
	UnityEngine_GameObject_o* MFELEFNHIAI;
	bool NKECJLPHOEB_PLDHINCMGBH;
	uint32_t MHFJGCONBDA;
};
struct COW_GamePlay_MEPLICNDCBG_StaticFields {
};
struct COW_GamePlay_MEPLICNDCBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_MDKIFDAEJFG;
	VirtualInvokeData _188_PPPMBFDGLJP;
	VirtualInvokeData _189_IKENPMONBKJ;
	VirtualInvokeData _190_PJKNJLEDMDE;
	VirtualInvokeData _191_PKICCEFEGPK;
	VirtualInvokeData _192_AJAHFKNMMMK;
	VirtualInvokeData _193_NGPFFFGOLME;
};
struct COW_GamePlay_MEPLICNDCBG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MEPLICNDCBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MEPLICNDCBG_VTable vtable;
};
struct COW_GamePlay_MEPLICNDCBG_o {
	COW_GamePlay_MEPLICNDCBG_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_ABLJEPDJCCJ_o* AHBHODPGMPH;
	COW_GamePlay_JMDOIFFJIKB_o* LIBCDJLLHFJ;
	UnityEngine_GameObject_o* MFELEFNHIAI;
	bool NKECJLPHOEB_PLDHINCMGBH;
	uint32_t MHFJGCONBDA;
};
struct COW_GamePlay_OJBEDECFCFC_StaticFields {
};
struct COW_GamePlay_OJBEDECFCFC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_BLLIBMELNGL;
	VirtualInvokeData _194_JABMPOLJGNK;
	VirtualInvokeData _195_AGILFBIICNN;
	VirtualInvokeData _196_ALBJBOFKFCH;
	VirtualInvokeData _197_ILNONNFEILP;
};
struct COW_GamePlay_OJBEDECFCFC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OJBEDECFCFC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OJBEDECFCFC_VTable vtable;
};
struct COW_GamePlay_OJBEDECFCFC_o {
	COW_GamePlay_OJBEDECFCFC_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	COW_GamePlay_DDPLEJIAMIP_o* LBFEGOFMOOH_LGGMJMNPJJI;
	COW_UGCGrenadeWeaponRepItem_o* LBFEGOFMOOH_KNGIKKIJIGP;
	int32_t APENBFIFFJC_PEIPKEBBBGM;
	bool IJBOFGHEIEJ;
};
struct COW_GamePlay_PNPBHDHEFGN_StaticFields {
};
struct COW_GamePlay_PNPBHDHEFGN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PNPBHDHEFGN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PNPBHDHEFGN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PNPBHDHEFGN_VTable vtable;
};
struct COW_GamePlay_PNPBHDHEFGN_o {
	COW_GamePlay_PNPBHDHEFGN_c *klass;
	void *monitor;
	int32_t ACNPDBNAEOG;
	int32_t EDOHDPEEOHH;
	int32_t CNIDMEDEOJD;
	float NAEAMAEGPIA;
	float BFIJBCLEDGD;
};
struct COW_GamePlay_ABLJEPDJCCJ_StaticFields {
};
struct COW_GamePlay_ABLJEPDJCCJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GFEBPAJBFHP;
	VirtualInvokeData _5_DPAHMNLPFEO;
	VirtualInvokeData _6_JLCBJKOAMGL;
	VirtualInvokeData _7_FCFNIIPBNKD;
	VirtualInvokeData _8_FMJNFIEBKJN;
	VirtualInvokeData _9_PAIFKFBMJMA;
};
struct COW_GamePlay_ABLJEPDJCCJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ABLJEPDJCCJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ABLJEPDJCCJ_VTable vtable;
};
struct COW_GamePlay_ABLJEPDJCCJ_o {
	COW_GamePlay_ABLJEPDJCCJ_c *klass;
	void *monitor;
	COW_GamePlay_PNPBHDHEFGN_o* _DHFIGOCEDIE_k__BackingField;
	int32_t DIEAFJNCJOP;
	System_Action_int__int__o* EBPCAAKDHJA;
	int32_t INCCLKPANBM;
	float KPAPPNHIEHE;
	float KGCOMEEHGJN;
	bool JHDAGDHFCDI;
};
struct COW_GamePlay_CJGCGFDCDBF_StaticFields {
};
struct COW_GamePlay_CJGCGFDCDBF_VTable {
};
struct COW_GamePlay_CJGCGFDCDBF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CJGCGFDCDBF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CJGCGFDCDBF_VTable vtable;
};
struct COW_GamePlay_CJGCGFDCDBF_o {
	COW_GamePlay_CJGCGFDCDBF_c *klass;
	void *monitor;
};
struct COW_GamePlay_EMGENMOLMJF_StaticFields {
};
struct COW_GamePlay_EMGENMOLMJF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_MDKIFDAEJFG;
	VirtualInvokeData _188_PPPMBFDGLJP;
	VirtualInvokeData _189_IKENPMONBKJ;
};
struct COW_GamePlay_EMGENMOLMJF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EMGENMOLMJF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EMGENMOLMJF_VTable vtable;
};
struct COW_GamePlay_EMGENMOLMJF_o {
	COW_GamePlay_EMGENMOLMJF_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_ABLJEPDJCCJ_o* AHBHODPGMPH;
};
struct COW_GamePlay_DOCKAKPKPJP_StaticFields {
};
struct COW_GamePlay_DOCKAKPKPJP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_DOCKAKPKPJP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DOCKAKPKPJP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DOCKAKPKPJP_VTable vtable;
};
struct COW_GamePlay_DOCKAKPKPJP_o {
	COW_GamePlay_DOCKAKPKPJP_c *klass;
	void *monitor;
	int32_t ACNPDBNAEOG;
	int32_t EDOHDPEEOHH;
	int32_t CNIDMEDEOJD;
	float NAEAMAEGPIA;
	float BFIJBCLEDGD;
	int32_t KHHLDDMBJBN;
};
struct COW_GamePlay_JMDOIFFJIKB_StaticFields {
};
struct COW_GamePlay_JMDOIFFJIKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GFEBPAJBFHP;
	VirtualInvokeData _5_DPAHMNLPFEO;
	VirtualInvokeData _6_JLCBJKOAMGL;
	VirtualInvokeData _7_FCFNIIPBNKD;
	VirtualInvokeData _8_FMJNFIEBKJN;
	VirtualInvokeData _9_PAIFKFBMJMA;
};
struct COW_GamePlay_JMDOIFFJIKB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JMDOIFFJIKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JMDOIFFJIKB_VTable vtable;
};
struct COW_GamePlay_JMDOIFFJIKB_o {
	COW_GamePlay_JMDOIFFJIKB_c *klass;
	void *monitor;
	COW_GamePlay_PNPBHDHEFGN_o* ABLJEPDJCCJ__DHFIGOCEDIE_k__BackingField;
	int32_t ABLJEPDJCCJ_DIEAFJNCJOP;
	System_Action_int__int__o* EBPCAAKDHJA;
	int32_t ABLJEPDJCCJ_INCCLKPANBM;
	float ABLJEPDJCCJ_KPAPPNHIEHE;
	float KGCOMEEHGJN;
	bool ABLJEPDJCCJ_JHDAGDHFCDI;
	COW_GamePlay_DOCKAKPKPJP_o* HGPHDCBIDII;
	bool OPNIOLGLMHH;
	System_Action_bool__o* POPFKNLFODJ;
	int32_t FFAFCFEMNHK;
	int32_t NMFKGMCJGJI;
};
struct COW_GamePlay_FAKMPELEBPJ_StaticFields {
};
struct COW_GamePlay_FAKMPELEBPJ_VTable {
};
struct COW_GamePlay_FAKMPELEBPJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FAKMPELEBPJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FAKMPELEBPJ_VTable vtable;
};
struct COW_GamePlay_FAKMPELEBPJ_o {
	COW_GamePlay_FAKMPELEBPJ_c *klass;
	void *monitor;
};
struct COW_GamePlay_NKECJLPHOEB_StaticFields {
};
struct COW_GamePlay_NKECJLPHOEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_MDKIFDAEJFG;
	VirtualInvokeData _188_PPPMBFDGLJP;
	VirtualInvokeData _189_IKENPMONBKJ;
	VirtualInvokeData _190_PJKNJLEDMDE;
	VirtualInvokeData _191_PKICCEFEGPK;
	VirtualInvokeData _192_AJAHFKNMMMK;
};
struct COW_GamePlay_NKECJLPHOEB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NKECJLPHOEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NKECJLPHOEB_VTable vtable;
};
struct COW_GamePlay_NKECJLPHOEB_o {
	COW_GamePlay_NKECJLPHOEB_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_ABLJEPDJCCJ_o* AHBHODPGMPH;
	COW_GamePlay_JMDOIFFJIKB_o* LIBCDJLLHFJ;
	UnityEngine_GameObject_o* MFELEFNHIAI;
	bool PLDHINCMGBH;
};
struct COW_GamePlay_MFNFGDIJOMF_StaticFields {
};
struct COW_GamePlay_MFNFGDIJOMF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_MDKIFDAEJFG;
	VirtualInvokeData _188_PPPMBFDGLJP;
	VirtualInvokeData _189_IKENPMONBKJ;
	VirtualInvokeData _190_PJKNJLEDMDE;
	VirtualInvokeData _191_PKICCEFEGPK;
	VirtualInvokeData _192_AJAHFKNMMMK;
};
struct COW_GamePlay_MFNFGDIJOMF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MFNFGDIJOMF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MFNFGDIJOMF_VTable vtable;
};
struct COW_GamePlay_MFNFGDIJOMF_o {
	COW_GamePlay_MFNFGDIJOMF_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_ABLJEPDJCCJ_o* AHBHODPGMPH;
	COW_GamePlay_JMDOIFFJIKB_o* LIBCDJLLHFJ;
	UnityEngine_GameObject_o* MFELEFNHIAI;
	bool NKECJLPHOEB_PLDHINCMGBH;
};
struct COW_GamePlay_EEPFDKCMDGJ_StaticFields {
};
struct COW_GamePlay_EEPFDKCMDGJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_PJKNJLEDMDE;
	VirtualInvokeData _187_PKICCEFEGPK;
	VirtualInvokeData _188_MDKIFDAEJFG;
	VirtualInvokeData _189_PPPMBFDGLJP;
};
struct COW_GamePlay_EEPFDKCMDGJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EEPFDKCMDGJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EEPFDKCMDGJ_VTable vtable;
};
struct COW_GamePlay_EEPFDKCMDGJ_o {
	COW_GamePlay_EEPFDKCMDGJ_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	bool DEJABMNBNGL_FBEANCANDHM;
	bool ONLDMIFNAMP;
	float DEJABMNBNGL_ANHNLGFAHGF;
	float DEJABMNBNGL_IMKMCDPFNKK;
	float DEJABMNBNGL_DFAKNLEGNBA;
	int32_t DEJABMNBNGL_PEIPKEBBBGM;
	bool IJBOFGHEIEJ;
	COW_GamePlay_NKECJLPHOEB_o* BDIIPJHIECN;
};
struct COW_GamePlay_FHCMNIOPPED_StaticFields {
};
struct COW_GamePlay_FHCMNIOPPED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_MDKIFDAEJFG;
	VirtualInvokeData _188_PPPMBFDGLJP;
	VirtualInvokeData _189_IKENPMONBKJ;
	VirtualInvokeData _190_PJKNJLEDMDE;
	VirtualInvokeData _191_PKICCEFEGPK;
	VirtualInvokeData _192_AJAHFKNMMMK;
	VirtualInvokeData _193_ADPOOKMEDEE;
};
struct COW_GamePlay_FHCMNIOPPED_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FHCMNIOPPED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FHCMNIOPPED_VTable vtable;
};
struct COW_GamePlay_FHCMNIOPPED_o {
	COW_GamePlay_FHCMNIOPPED_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_ABLJEPDJCCJ_o* AHBHODPGMPH;
	COW_GamePlay_JMDOIFFJIKB_o* LIBCDJLLHFJ;
	UnityEngine_GameObject_o* MFELEFNHIAI;
	bool NKECJLPHOEB_PLDHINCMGBH;
	bool GNGJBAFPMBP;
	UnityEngine_GameObject_o* MNHNONIJDHB;
	UnityEngine_GameObject_o* LKOHODMPBAO;
	bool FBEANCANDHM;
	UnityEngine_GameObject_o* GJGPDMBEMAO;
	GCommon_GunAdsorbEffect_o* GDLMIABCPPK;
	UnityEngine_GameObject_o* IMBPDPBKNDN;
};
struct COW_GamePlay_MGFPCHKFOFI_StaticFields {
};
struct COW_GamePlay_MGFPCHKFOFI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_MDKIFDAEJFG;
	VirtualInvokeData _188_PPPMBFDGLJP;
	VirtualInvokeData _189_IKENPMONBKJ;
	VirtualInvokeData _190_PJKNJLEDMDE;
	VirtualInvokeData _191_PKICCEFEGPK;
	VirtualInvokeData _192_AJAHFKNMMMK;
	VirtualInvokeData _193_ADPOOKMEDEE;
};
struct COW_GamePlay_MGFPCHKFOFI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MGFPCHKFOFI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MGFPCHKFOFI_VTable vtable;
};
struct COW_GamePlay_MGFPCHKFOFI_o {
	COW_GamePlay_MGFPCHKFOFI_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_ABLJEPDJCCJ_o* AHBHODPGMPH;
	COW_GamePlay_JMDOIFFJIKB_o* LIBCDJLLHFJ;
	UnityEngine_GameObject_o* MFELEFNHIAI;
	bool NKECJLPHOEB_PLDHINCMGBH;
	bool GNGJBAFPMBP;
	UnityEngine_GameObject_o* MNHNONIJDHB;
	UnityEngine_GameObject_o* LKOHODMPBAO;
	bool FBEANCANDHM;
	UnityEngine_GameObject_o* GJGPDMBEMAO;
	GCommon_GunAdsorbEffect_o* GDLMIABCPPK;
	UnityEngine_GameObject_o* IMBPDPBKNDN;
};
struct COW_GamePlay_OCPJDKPNNND_StaticFields {
};
struct COW_GamePlay_OCPJDKPNNND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HHONCDNEBGJ;
};
struct COW_GamePlay_OCPJDKPNNND_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OCPJDKPNNND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OCPJDKPNNND_VTable vtable;
};
struct COW_GamePlay_OCPJDKPNNND_o {
	COW_GamePlay_OCPJDKPNNND_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o* CKHFOOMAMOK;
	COW_GamePlay_BMAJGLCJBFM_o* DHDBGKDIHHO;
	int32_t LOKONFFIEKE;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_LENABCNOOFN_StaticFields {
};
struct COW_GamePlay_LENABCNOOFN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_LENABCNOOFN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LENABCNOOFN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LENABCNOOFN_VTable vtable;
};
struct COW_GamePlay_LENABCNOOFN_o {
	COW_GamePlay_LENABCNOOFN_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
	float AMKFGCJKAEG;
	float FPLKFEPPHEC;
};
struct COW_GamePlay_MEDMBPNPJNI_StaticFields {
};
struct COW_GamePlay_MEDMBPNPJNI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_MEDMBPNPJNI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MEDMBPNPJNI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MEDMBPNPJNI_VTable vtable;
};
struct COW_GamePlay_MEDMBPNPJNI_o {
	COW_GamePlay_MEDMBPNPJNI_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
};
struct COW_GamePlay_DAAGAFJMCDL_StaticFields {
};
struct COW_GamePlay_DAAGAFJMCDL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_JAJHLAOOJGD;
	VirtualInvokeData _194_OJOACDHIIPE;
	VirtualInvokeData _195_LAOGBLLAEMP;
	VirtualInvokeData _196_NGPFFFGOLME;
};
struct COW_GamePlay_DAAGAFJMCDL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DAAGAFJMCDL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DAAGAFJMCDL_VTable vtable;
};
struct COW_GamePlay_DAAGAFJMCDL_o {
	COW_GamePlay_DAAGAFJMCDL_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	UnityEngine_GameObject_o* HJFOGANOHGP_FEEOLNMAHLB;
	COW_GamePlay_CLFBGACHJJP_o* ALHOCMBJOEJ;
	System_String_o* HJFOGANOHGP_PBMMAPNNHFL;
	COW_UGCGrenadeRepItem_o* HJFOGANOHGP_AOOHGMFCCNA;
	COW_UGCGrenadeFlashRepItem_o* HJFOGANOHGP_CLAPHOOFOCM;
	COW_UGCGrenadeFrozenRepItem_o* HJFOGANOHGP_KMLNADKMOKP;
	COW_UGCGrenadeSmokeRepItem_o* HJFOGANOHGP_NLBCJIMJEKO;
	COW_UGCGrenadeDeIceWallRepItem_o* HJFOGANOHGP_LAHALKOOPPK;
	COW_GamePlay_MADMMIICBNN_o* HJFOGANOHGP_GEGFCFDGGGP;
	UnityEngine_Vector3_o ACKBEDJBKEB;
	COW_GamePlay_MADMMIICBNN_o* BOINHLENMIN;
	float EONINEGIILP;
};
struct COW_GamePlay_LDCHLCHLJJL_StaticFields {
};
struct COW_GamePlay_LDCHLCHLJJL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_JAJHLAOOJGD;
	VirtualInvokeData _194_OJOACDHIIPE;
	VirtualInvokeData _195_LAOGBLLAEMP;
	VirtualInvokeData _196_NGPFFFGOLME;
};
struct COW_GamePlay_LDCHLCHLJJL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LDCHLCHLJJL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LDCHLCHLJJL_VTable vtable;
};
struct COW_GamePlay_LDCHLCHLJJL_o {
	COW_GamePlay_LDCHLCHLJJL_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	UnityEngine_GameObject_o* HJFOGANOHGP_FEEOLNMAHLB;
	COW_GamePlay_CLFBGACHJJP_o* ALHOCMBJOEJ;
	System_String_o* HJFOGANOHGP_PBMMAPNNHFL;
	COW_UGCGrenadeRepItem_o* HJFOGANOHGP_AOOHGMFCCNA;
	COW_UGCGrenadeFlashRepItem_o* HJFOGANOHGP_CLAPHOOFOCM;
	COW_UGCGrenadeFrozenRepItem_o* HJFOGANOHGP_KMLNADKMOKP;
	COW_UGCGrenadeSmokeRepItem_o* HJFOGANOHGP_NLBCJIMJEKO;
	COW_UGCGrenadeDeIceWallRepItem_o* HJFOGANOHGP_LAHALKOOPPK;
	COW_GamePlay_MADMMIICBNN_o* HJFOGANOHGP_GEGFCFDGGGP;
	UnityEngine_Vector3_o DAAGAFJMCDL_ACKBEDJBKEB;
	COW_GamePlay_MADMMIICBNN_o* DAAGAFJMCDL_BOINHLENMIN;
	float DAAGAFJMCDL_EONINEGIILP;
};
struct COW_GamePlay_BLPKCHBJDME_StaticFields {
};
struct COW_GamePlay_BLPKCHBJDME_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_BLPKCHBJDME_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BLPKCHBJDME_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BLPKCHBJDME_VTable vtable;
};
struct COW_GamePlay_BLPKCHBJDME_o {
	COW_GamePlay_BLPKCHBJDME_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
};
struct COW_GamePlay_KDIDJIPGHFL_StaticFields {
};
struct COW_GamePlay_KDIDJIPGHFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HHONCDNEBGJ;
};
struct COW_GamePlay_KDIDJIPGHFL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KDIDJIPGHFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KDIDJIPGHFL_VTable vtable;
};
struct COW_GamePlay_KDIDJIPGHFL_o {
	COW_GamePlay_KDIDJIPGHFL_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o* CKHFOOMAMOK;
	COW_GamePlay_BMAJGLCJBFM_o* DHDBGKDIHHO;
	int32_t LOKONFFIEKE;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_EDJNNJNPFNI_StaticFields {
};
struct COW_GamePlay_EDJNNJNPFNI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_EDJNNJNPFNI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EDJNNJNPFNI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EDJNNJNPFNI_VTable vtable;
};
struct COW_GamePlay_EDJNNJNPFNI_o {
	COW_GamePlay_EDJNNJNPFNI_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	bool PKACMHCOIOK;
	float FMLGDMFMOIK;
	COW_GamePlay_FCJPNLPBDMO_o* GKJMKBAOFOJ;
	bool IPMDGKCHOBK;
	float CMDDIMPCLEF;
};
struct COW_GamePlay_PIMOJBFILEL_StaticFields {
};
struct COW_GamePlay_PIMOJBFILEL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_PIMOJBFILEL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PIMOJBFILEL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PIMOJBFILEL_VTable vtable;
};
struct COW_GamePlay_PIMOJBFILEL_o {
	COW_GamePlay_PIMOJBFILEL_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	bool DEJABMNBNGL_FBEANCANDHM;
	bool ONLDMIFNAMP;
	float DEJABMNBNGL_ANHNLGFAHGF;
	float DEJABMNBNGL_IMKMCDPFNKK;
	float DEJABMNBNGL_DFAKNLEGNBA;
	int32_t DEJABMNBNGL_PEIPKEBBBGM;
	bool IJBOFGHEIEJ;
	bool PKACMHCOIOK;
	bool IPMDGKCHOBK;
	float CMDDIMPCLEF;
};
struct COW_GamePlay_AAHAJJGBIDM_StaticFields {
};
struct COW_GamePlay_AAHAJJGBIDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_AAHAJJGBIDM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AAHAJJGBIDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AAHAJJGBIDM_VTable vtable;
};
struct COW_GamePlay_AAHAJJGBIDM_o {
	COW_GamePlay_AAHAJJGBIDM_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	UnityEngine_Transform_o* BKBMCNHBOHF;
};
struct COW_GamePlay_PEDBJFHEHHC_StaticFields {
};
struct COW_GamePlay_PEDBJFHEHHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_PEDBJFHEHHC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PEDBJFHEHHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PEDBJFHEHHC_VTable vtable;
};
struct COW_GamePlay_PEDBJFHEHHC_o {
	COW_GamePlay_PEDBJFHEHHC_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	bool DEJABMNBNGL_FBEANCANDHM;
	bool ONLDMIFNAMP;
	float DEJABMNBNGL_ANHNLGFAHGF;
	float DEJABMNBNGL_IMKMCDPFNKK;
	float DEJABMNBNGL_DFAKNLEGNBA;
	int32_t DEJABMNBNGL_PEIPKEBBBGM;
	bool IJBOFGHEIEJ;
	UnityEngine_Transform_o* BKBMCNHBOHF;
};
struct COW_GamePlay_IHLHOPCBMGK_StaticFields {
};
struct COW_GamePlay_IHLHOPCBMGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
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	VirtualInvokeData _9_CADHBNPGJOD;
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	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_NGPFFFGOLME;
	VirtualInvokeData _187_PFGHIOMFFAC;
	VirtualInvokeData _188_POLEDJNMLFP;
};
struct COW_GamePlay_IHLHOPCBMGK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IHLHOPCBMGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IHLHOPCBMGK_VTable vtable;
};
struct COW_GamePlay_IHLHOPCBMGK_o {
	COW_GamePlay_IHLHOPCBMGK_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_EFIDCEPPHAM_o* FCMBBNMEHKO;
	COW_GamePlay_IHLHOPCBMGK_BPEBLKDFKDB_o* DFFODKCFPKK;
	COW_GamePlay_MADMMIICBNN_o* GJIMACOKPJC;
};
struct COW_GamePlay_IHLHOPCBMGK_BPEBLKDFKDB_StaticFields {
};
struct COW_GamePlay_IHLHOPCBMGK_BPEBLKDFKDB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IHLHOPCBMGK_BPEBLKDFKDB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IHLHOPCBMGK_BPEBLKDFKDB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IHLHOPCBMGK_BPEBLKDFKDB_VTable vtable;
};
struct COW_GamePlay_IHLHOPCBMGK_BPEBLKDFKDB_o {
	COW_GamePlay_IHLHOPCBMGK_BPEBLKDFKDB_c *klass;
	void *monitor;
	bool BFEOCEOMMCH;
	UnityEngine_Vector3_o BFKFNCGPPLC;
	UnityEngine_Quaternion_o DBFHJHBDBFF;
};
struct COW_GamePlay_PIAPBNDCFDN_StaticFields {
};
struct COW_GamePlay_PIAPBNDCFDN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_NGPFFFGOLME;
	VirtualInvokeData _187_PFGHIOMFFAC;
	VirtualInvokeData _188_POLEDJNMLFP;
};
struct COW_GamePlay_PIAPBNDCFDN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PIAPBNDCFDN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PIAPBNDCFDN_VTable vtable;
};
struct COW_GamePlay_PIAPBNDCFDN_o {
	COW_GamePlay_PIAPBNDCFDN_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_EFIDCEPPHAM_o* IHLHOPCBMGK_FCMBBNMEHKO;
	COW_GamePlay_IHLHOPCBMGK_BPEBLKDFKDB_o* IHLHOPCBMGK_DFFODKCFPKK;
	COW_GamePlay_MADMMIICBNN_o* IHLHOPCBMGK_GJIMACOKPJC;
};
struct COW_GamePlay_EOAGENOBPFG_StaticFields {
};
struct COW_GamePlay_EOAGENOBPFG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HHONCDNEBGJ;
};
struct COW_GamePlay_EOAGENOBPFG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EOAGENOBPFG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EOAGENOBPFG_VTable vtable;
};
struct COW_GamePlay_EOAGENOBPFG_o {
	COW_GamePlay_EOAGENOBPFG_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o* CKHFOOMAMOK;
	COW_GamePlay_BMAJGLCJBFM_o* DHDBGKDIHHO;
	int32_t LOKONFFIEKE;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_JGINCBPFHNO_StaticFields {
};
struct COW_GamePlay_JGINCBPFHNO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_JGINCBPFHNO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JGINCBPFHNO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JGINCBPFHNO_VTable vtable;
};
struct COW_GamePlay_JGINCBPFHNO_o {
	COW_GamePlay_JGINCBPFHNO_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_IHLHOPCBMGK_o* FPHFDCDAOMC;
	float NAHEHGOIPEP;
	float CKHPMCFJFOH;
};
struct COW_GamePlay_CFCOMLKGABB_StaticFields {
};
struct COW_GamePlay_CFCOMLKGABB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_CFCOMLKGABB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CFCOMLKGABB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CFCOMLKGABB_VTable vtable;
};
struct COW_GamePlay_CFCOMLKGABB_o {
	COW_GamePlay_CFCOMLKGABB_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
};
struct COW_GamePlay_AOGFEGGAIFE_StaticFields {
};
struct COW_GamePlay_AOGFEGGAIFE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_AOGFEGGAIFE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AOGFEGGAIFE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AOGFEGGAIFE_VTable vtable;
};
struct COW_GamePlay_AOGFEGGAIFE_o {
	COW_GamePlay_AOGFEGGAIFE_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
	float GLOIEFJLPON;
};
struct COW_GamePlay_ParticleVar_StaticFields {
};
struct COW_GamePlay_ParticleVar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ParticleVar_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ParticleVar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ParticleVar_VTable vtable;
};
struct COW_GamePlay_ParticleVar_o {
	COW_GamePlay_ParticleVar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_ParticleVar_Setting__o* Settings;
};
struct COW_GamePlay_ParticleVar_Setting_StaticFields {
};
struct COW_GamePlay_ParticleVar_Setting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ParticleVar_Setting_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ParticleVar_Setting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ParticleVar_Setting_VTable vtable;
};
struct COW_GamePlay_ParticleVar_Setting_o {
	COW_GamePlay_ParticleVar_Setting_c *klass;
	void *monitor;
	System_String_o* Name;
	System_Collections_Generic_List_ParticleVar_Setting_Binding__o* Bindings;
	int32_t CCType;
	UnityEngine_Color_o TintColor;
	UnityEngine_Color_o Highlight;
	UnityEngine_Color_o Midtone;
	UnityEngine_Color_o Shadow;
	UnityEngine_Gradient_o* RampColor;
};
struct COW_GamePlay_ParticleVar_Setting_Binding_StaticFields {
};
struct COW_GamePlay_ParticleVar_Setting_Binding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ParticleVar_Setting_Binding_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ParticleVar_Setting_Binding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ParticleVar_Setting_Binding_VTable vtable;
};
struct COW_GamePlay_ParticleVar_Setting_Binding_o {
	COW_GamePlay_ParticleVar_Setting_Binding_c *klass;
	void *monitor;
	UnityEngine_ParticleSystem_o* ParticleSystem;
	float Weight;
};
struct COW_GamePlay_ParticleVar_JEJPEPMFOEE_StaticFields {
};
struct COW_GamePlay_ParticleVar_JEJPEPMFOEE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ParticleVar_JEJPEPMFOEE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ParticleVar_JEJPEPMFOEE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ParticleVar_JEJPEPMFOEE_VTable vtable;
};
struct COW_GamePlay_ParticleVar_JEJPEPMFOEE_o {
	COW_GamePlay_ParticleVar_JEJPEPMFOEE_c *klass;
	void *monitor;
	System_String_o* HINJBPEDIAL;
};
struct COW_GamePlay_ACJKEDPFAAC_StaticFields {
};
struct COW_GamePlay_ACJKEDPFAAC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_ACJKEDPFAAC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ACJKEDPFAAC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ACJKEDPFAAC_VTable vtable;
};
struct COW_GamePlay_ACJKEDPFAAC_o {
	COW_GamePlay_ACJKEDPFAAC_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_KLIHMEOHEFK_o* CCPLOJFPGPK;
};
struct COW_GamePlay_EFKNGOFFFFK_StaticFields {
	UnityEngine_Vector3_o IAIMJNILMGL;
	UnityEngine_Vector3_o OLHPLHEKIIB;
	UnityEngine_Vector3_o AGLIOAKNIEC;
	float LDPFGLBEGON;
	float CHPLIDKOODI;
	float HBELHJAPPAO;
};
struct COW_GamePlay_EFKNGOFFFFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
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	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
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	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
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	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
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	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
};
struct COW_GamePlay_EFKNGOFFFFK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EFKNGOFFFFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EFKNGOFFFFK_VTable vtable;
};
struct COW_GamePlay_EFKNGOFFFFK_o {
	COW_GamePlay_EFKNGOFFFFK_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
};
struct COW_GamePlay_PLILMKLLJPB_StaticFields {
};
struct COW_GamePlay_PLILMKLLJPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_PLILMKLLJPB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PLILMKLLJPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PLILMKLLJPB_VTable vtable;
};
struct COW_GamePlay_PLILMKLLJPB_o {
	COW_GamePlay_PLILMKLLJPB_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_WeaponShield_o* ELBADIKEKKA;
	COW_GamePlay_GMHJODEJKNH_o* HHPHECCFLBO;
	UnityEngine_Transform_o* OAOHNDALBNL;
	System_Collections_Generic_List_uint__o* NMKGIAOMOME;
};
struct COW_GamePlay_CECCJJMNKEE_StaticFields {
};
struct COW_GamePlay_CECCJJMNKEE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
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	VirtualInvokeData _32_GFACHJDEJBK;
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	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_CECCJJMNKEE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CECCJJMNKEE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CECCJJMNKEE_VTable vtable;
};
struct COW_GamePlay_CECCJJMNKEE_o {
	COW_GamePlay_CECCJJMNKEE_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	bool DEJABMNBNGL_FBEANCANDHM;
	bool ONLDMIFNAMP;
	float DEJABMNBNGL_ANHNLGFAHGF;
	float DEJABMNBNGL_IMKMCDPFNKK;
	float DEJABMNBNGL_DFAKNLEGNBA;
	int32_t DEJABMNBNGL_PEIPKEBBBGM;
	bool IJBOFGHEIEJ;
	COW_GamePlay_WeaponShield_o* ELBADIKEKKA;
	COW_GamePlay_GMHJODEJKNH_o* HHPHECCFLBO;
	UnityEngine_Transform_o* OAOHNDALBNL;
	int32_t FOCMLNJKGEB;
};
struct COW_GamePlay_LGHEGCEPIOP_StaticFields {
};
struct COW_GamePlay_LGHEGCEPIOP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
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	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
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	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
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	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
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	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_JAJHLAOOJGD;
	VirtualInvokeData _187_HELMGLGFAPO;
	VirtualInvokeData _188_CFANJBEMODE;
	VirtualInvokeData _189_NGPFFFGOLME;
};
struct COW_GamePlay_LGHEGCEPIOP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LGHEGCEPIOP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LGHEGCEPIOP_VTable vtable;
};
struct COW_GamePlay_LGHEGCEPIOP_o {
	COW_GamePlay_LGHEGCEPIOP_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_GADNEEFLLBK_o* JCJEHNCLMEK;
	bool EFJJLCCJPMC;
};
struct COW_GamePlay_OAACKHAPCHD_StaticFields {
};
struct COW_GamePlay_OAACKHAPCHD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
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	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_JAJHLAOOJGD;
	VirtualInvokeData _187_HELMGLGFAPO;
	VirtualInvokeData _188_CFANJBEMODE;
	VirtualInvokeData _189_NGPFFFGOLME;
};
struct COW_GamePlay_OAACKHAPCHD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OAACKHAPCHD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OAACKHAPCHD_VTable vtable;
};
struct COW_GamePlay_OAACKHAPCHD_o {
	COW_GamePlay_OAACKHAPCHD_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_GADNEEFLLBK_o* LGHEGCEPIOP_JCJEHNCLMEK;
	bool EFJJLCCJPMC;
};
struct COW_GamePlay_CCMHFBCHFDC_StaticFields {
};
struct COW_GamePlay_CCMHFBCHFDC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HHONCDNEBGJ;
};
struct COW_GamePlay_CCMHFBCHFDC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CCMHFBCHFDC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CCMHFBCHFDC_VTable vtable;
};
struct COW_GamePlay_CCMHFBCHFDC_o {
	COW_GamePlay_CCMHFBCHFDC_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o* CKHFOOMAMOK;
	COW_GamePlay_BMAJGLCJBFM_o* DHDBGKDIHHO;
	int32_t LOKONFFIEKE;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_NKLOEDPIADM_StaticFields {
};
struct COW_GamePlay_NKLOEDPIADM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_NKLOEDPIADM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NKLOEDPIADM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NKLOEDPIADM_VTable vtable;
};
struct COW_GamePlay_NKLOEDPIADM_o {
	COW_GamePlay_NKLOEDPIADM_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_LGHEGCEPIOP_o* FHDFCIKKLLE;
};
struct COW_GamePlay_CLGJGGDJJGN_StaticFields {
};
struct COW_GamePlay_CLGJGGDJJGN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_CLGJGGDJJGN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CLGJGGDJJGN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CLGJGGDJJGN_VTable vtable;
};
struct COW_GamePlay_CLGJGGDJJGN_o {
	COW_GamePlay_CLGJGGDJJGN_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
};
struct COW_GamePlay_JBLNNEEMBND_StaticFields {
};
struct COW_GamePlay_JBLNNEEMBND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_JBLNNEEMBND_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JBLNNEEMBND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JBLNNEEMBND_VTable vtable;
};
struct COW_GamePlay_JBLNNEEMBND_o {
	COW_GamePlay_JBLNNEEMBND_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
	float GLOIEFJLPON;
};
struct COW_GamePlay_BDMLABMJNFL_StaticFields {
};
struct COW_GamePlay_BDMLABMJNFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_HIEOPAFBNEC;
};
struct COW_GamePlay_BDMLABMJNFL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BDMLABMJNFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BDMLABMJNFL_VTable vtable;
};
struct COW_GamePlay_BDMLABMJNFL_o {
	COW_GamePlay_BDMLABMJNFL_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	UnityEngine_Animator_o* FHBCJFCLBEE;
	System_String_o* DFNIIGBKILN;
	GCommon_ResourceID_o ILMOLMMBNCH;
	UnityEngine_GameObject_o* AFHCLCPGAAL;
	UnityEngine_GameObject_o* MNHNONIJDHB;
	bool FBEANCANDHM;
	uint32_t ALLOOLAFIOK;
	bool GNGJBAFPMBP;
};
struct COW_GamePlay_CLOMPIAEHNH_StaticFields {
};
struct COW_GamePlay_CLOMPIAEHNH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_HIEOPAFBNEC;
};
struct COW_GamePlay_CLOMPIAEHNH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CLOMPIAEHNH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CLOMPIAEHNH_VTable vtable;
};
struct COW_GamePlay_CLOMPIAEHNH_o {
	COW_GamePlay_CLOMPIAEHNH_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	UnityEngine_Animator_o* FHBCJFCLBEE;
	System_String_o* BDMLABMJNFL_DFNIIGBKILN;
	GCommon_ResourceID_o ILMOLMMBNCH;
	UnityEngine_GameObject_o* AFHCLCPGAAL;
	UnityEngine_GameObject_o* MNHNONIJDHB;
	bool FBEANCANDHM;
	uint32_t BDMLABMJNFL_ALLOOLAFIOK;
	bool GNGJBAFPMBP;
};
struct COW_GamePlay_GCKAEHCJPAJ_StaticFields {
};
struct COW_GamePlay_GCKAEHCJPAJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HHONCDNEBGJ;
};
struct COW_GamePlay_GCKAEHCJPAJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GCKAEHCJPAJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GCKAEHCJPAJ_VTable vtable;
};
struct COW_GamePlay_GCKAEHCJPAJ_o {
	COW_GamePlay_GCKAEHCJPAJ_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o* CKHFOOMAMOK;
	COW_GamePlay_BMAJGLCJBFM_o* DHDBGKDIHHO;
	int32_t LOKONFFIEKE;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_LFHKDIFJACM_StaticFields {
};
struct COW_GamePlay_LFHKDIFJACM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_LFHKDIFJACM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LFHKDIFJACM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LFHKDIFJACM_VTable vtable;
};
struct COW_GamePlay_LFHKDIFJACM_o {
	COW_GamePlay_LFHKDIFJACM_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
	float AMKFGCJKAEG;
	float FPLKFEPPHEC;
};
struct COW_GamePlay_CCCEMNKJPJA_StaticFields {
};
struct COW_GamePlay_CCCEMNKJPJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_CCCEMNKJPJA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CCCEMNKJPJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CCCEMNKJPJA_VTable vtable;
};
struct COW_GamePlay_CCCEMNKJPJA_o {
	COW_GamePlay_CCCEMNKJPJA_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
};
struct COW_GamePlay_HHOKNFADIJP_StaticFields {
};
struct COW_GamePlay_HHOKNFADIJP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_DPLMGOJKKCM;
	VirtualInvokeData _194_DMAKEHDPHJO;
	VirtualInvokeData _195_JAJHLAOOJGD;
};
struct COW_GamePlay_HHOKNFADIJP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HHOKNFADIJP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HHOKNFADIJP_VTable vtable;
};
struct COW_GamePlay_HHOKNFADIJP_o {
	COW_GamePlay_HHOKNFADIJP_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	float NPJPLIKEIPB;
	COW_UGCSwingGunRepItem_o* BBKKOHNHMGF;
	int32_t JKDNAHBFAEP;
	COW_GamePlay_BaseLevelObject_o* POHIFILDLCD;
	bool AMGLMAPCFAK;
	bool DHHKCHJKDMP;
	bool PKACMHCOIOK;
};
struct COW_GamePlay_FEOMPJAPBNI_StaticFields {
};
struct COW_GamePlay_FEOMPJAPBNI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_FEOMPJAPBNI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FEOMPJAPBNI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FEOMPJAPBNI_VTable vtable;
};
struct COW_GamePlay_FEOMPJAPBNI_o {
	COW_GamePlay_FEOMPJAPBNI_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	bool DEJABMNBNGL_FBEANCANDHM;
	bool ONLDMIFNAMP;
	float DEJABMNBNGL_ANHNLGFAHGF;
	float DEJABMNBNGL_IMKMCDPFNKK;
	float DEJABMNBNGL_DFAKNLEGNBA;
	int32_t DEJABMNBNGL_PEIPKEBBBGM;
	bool IJBOFGHEIEJ;
	bool PKACMHCOIOK;
	bool IPMDGKCHOBK;
	float CMDDIMPCLEF;
};
struct COW_GamePlay_COHNFCFAPFE_StaticFields {
};
struct COW_GamePlay_COHNFCFAPFE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HHONCDNEBGJ;
};
struct COW_GamePlay_COHNFCFAPFE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_COHNFCFAPFE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_COHNFCFAPFE_VTable vtable;
};
struct COW_GamePlay_COHNFCFAPFE_o {
	COW_GamePlay_COHNFCFAPFE_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o* CKHFOOMAMOK;
	COW_GamePlay_BMAJGLCJBFM_o* DHDBGKDIHHO;
	int32_t LOKONFFIEKE;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_NCPEFABDGAB_StaticFields {
};
struct COW_GamePlay_NCPEFABDGAB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_NCPEFABDGAB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NCPEFABDGAB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NCPEFABDGAB_VTable vtable;
};
struct COW_GamePlay_NCPEFABDGAB_o {
	COW_GamePlay_NCPEFABDGAB_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float KCLHDPDLOHB;
};
struct COW_GamePlay_HJGIGHGLJFG_StaticFields {
};
struct COW_GamePlay_HJGIGHGLJFG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_HJGIGHGLJFG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HJGIGHGLJFG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HJGIGHGLJFG_VTable vtable;
};
struct COW_GamePlay_HJGIGHGLJFG_o {
	COW_GamePlay_HJGIGHGLJFG_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
	float GLOIEFJLPON;
};
struct COW_GamePlay_PCIJFGCDHJE_StaticFields {
};
struct COW_GamePlay_PCIJFGCDHJE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_PCIJFGCDHJE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PCIJFGCDHJE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PCIJFGCDHJE_VTable vtable;
};
struct COW_GamePlay_PCIJFGCDHJE_o {
	COW_GamePlay_PCIJFGCDHJE_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float HINGJBCOPHH;
	bool HCFFJBGNADO;
	int32_t DNNCJNLFEGC;
};
struct COW_GamePlay_MHEGDPBGGAE_StaticFields {
};
struct COW_GamePlay_MHEGDPBGGAE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _194_JAJHLAOOJGD;
};
struct COW_GamePlay_MHEGDPBGGAE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MHEGDPBGGAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MHEGDPBGGAE_VTable vtable;
};
struct COW_GamePlay_MHEGDPBGGAE_o {
	COW_GamePlay_MHEGDPBGGAE_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
};
struct COW_GamePlay_NJDJMJECOPJ_StaticFields {
};
struct COW_GamePlay_NJDJMJECOPJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _194_JAJHLAOOJGD;
};
struct COW_GamePlay_NJDJMJECOPJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NJDJMJECOPJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NJDJMJECOPJ_VTable vtable;
};
struct COW_GamePlay_NJDJMJECOPJ_o {
	COW_GamePlay_NJDJMJECOPJ_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
};
struct COW_GamePlay_ThrowingKnifeBRMountUpdater_StaticFields {
};
struct COW_GamePlay_ThrowingKnifeBRMountUpdater_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ThrowingKnifeBRMountUpdater_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ThrowingKnifeBRMountUpdater_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ThrowingKnifeBRMountUpdater_VTable vtable;
};
struct COW_GamePlay_ThrowingKnifeBRMountUpdater_o {
	COW_GamePlay_ThrowingKnifeBRMountUpdater_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_array* mountPoints;
	UnityEngine_GameObject_o* model;
	COW_GamePlay_IHAAMHPPLMG_o OFGIDONIOKH;
	int32_t JIPKBLFOAGG;
};
struct COW_GamePlay_EPBKAHFEJEH_StaticFields {
};
struct COW_GamePlay_EPBKAHFEJEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _194_JAJHLAOOJGD;
};
struct COW_GamePlay_EPBKAHFEJEH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EPBKAHFEJEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EPBKAHFEJEH_VTable vtable;
};
struct COW_GamePlay_EPBKAHFEJEH_o {
	COW_GamePlay_EPBKAHFEJEH_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
};
struct COW_GamePlay_PJOPMPCKDNO_StaticFields {
};
struct COW_GamePlay_PJOPMPCKDNO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _194_JAJHLAOOJGD;
};
struct COW_GamePlay_PJOPMPCKDNO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PJOPMPCKDNO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PJOPMPCKDNO_VTable vtable;
};
struct COW_GamePlay_PJOPMPCKDNO_o {
	COW_GamePlay_PJOPMPCKDNO_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
};
struct COW_GamePlay_DEEFACDHGDF_StaticFields {
};
struct COW_GamePlay_DEEFACDHGDF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_MJJPNGENCDN;
};
struct COW_GamePlay_DEEFACDHGDF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DEEFACDHGDF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DEEFACDHGDF_VTable vtable;
};
struct COW_GamePlay_DEEFACDHGDF_o {
	COW_GamePlay_DEEFACDHGDF_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_UGCSprayGunComponentRepItem_o* APJFFDNPNCJ;
	COW_GamePlay_MBHBDGBNNCO_o* DLFHANKKPKI_FDMMEBFLDLC;
	COW_GamePlay_OHMMAANENPL_o* PAKNGGBIHIK;
	COW_UGCSprayGunRifleRepItem_o* LKAIEJDJPOE;
	COW_GamePlay_GGKJDMPHEIM_o* LEPLCKJMIKJ;
};
struct COW_GamePlay_GGKJDMPHEIM_StaticFields {
};
struct COW_GamePlay_GGKJDMPHEIM_VTable {
};
struct COW_GamePlay_GGKJDMPHEIM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GGKJDMPHEIM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GGKJDMPHEIM_VTable vtable;
};
struct COW_GamePlay_GGKJDMPHEIM_o {
	COW_GamePlay_GGKJDMPHEIM_c *klass;
	void *monitor;
};
struct COW_GamePlay_KAOCHDENEAA_StaticFields {
	GCommon_ResourceID_o DCKJMLEBCLD;
};
struct COW_GamePlay_KAOCHDENEAA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_OHBKPIJLFKO;
};
struct COW_GamePlay_KAOCHDENEAA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KAOCHDENEAA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KAOCHDENEAA_VTable vtable;
};
struct COW_GamePlay_KAOCHDENEAA_o {
	COW_GamePlay_KAOCHDENEAA_c *klass;
	void *monitor;
};
struct COW_GamePlay_GBFJGLIGHPF_StaticFields {
};
struct COW_GamePlay_GBFJGLIGHPF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_GBFJGLIGHPF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GBFJGLIGHPF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GBFJGLIGHPF_VTable vtable;
};
struct COW_GamePlay_GBFJGLIGHPF_o {
	COW_GamePlay_GBFJGLIGHPF_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	bool DEJABMNBNGL_FBEANCANDHM;
	bool ONLDMIFNAMP;
	float DEJABMNBNGL_ANHNLGFAHGF;
	float DEJABMNBNGL_IMKMCDPFNKK;
	float DEJABMNBNGL_DFAKNLEGNBA;
	int32_t DEJABMNBNGL_PEIPKEBBBGM;
	bool IJBOFGHEIEJ;
	COW_UGCSprayGunComponentRepItem_o* APJFFDNPNCJ;
	COW_GamePlay_MBHBDGBNNCO_o* FDMMEBFLDLC;
};
struct COW_GamePlay_AHJNENOHIOI_StaticFields {
};
struct COW_GamePlay_AHJNENOHIOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GamePlay_AHJNENOHIOI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AHJNENOHIOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AHJNENOHIOI_VTable vtable;
};
struct COW_GamePlay_AHJNENOHIOI_o {
	COW_GamePlay_AHJNENOHIOI_c *klass;
	void *monitor;
	int32_t IDNEFEOPGIF;
	System_String_o* GDOGIGDHJJO;
};
struct COW_GamePlay_IEHKHKBNICO_StaticFields {
};
struct COW_GamePlay_IEHKHKBNICO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IEHKHKBNICO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IEHKHKBNICO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IEHKHKBNICO_VTable vtable;
};
struct COW_GamePlay_IEHKHKBNICO_o {
	COW_GamePlay_IEHKHKBNICO_c *klass;
	void *monitor;
};
struct COW_GamePlay_MBHBDGBNNCO_StaticFields {
};
struct COW_GamePlay_MBHBDGBNNCO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MBHBDGBNNCO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MBHBDGBNNCO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MBHBDGBNNCO_VTable vtable;
};
struct COW_GamePlay_MBHBDGBNNCO_o {
	COW_GamePlay_MBHBDGBNNCO_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* LKJIKJBBHGK;
};
struct COW_GamePlay_DLFHANKKPKI_StaticFields {
	GCommon_ResourceID_o EPEDOIEBJLB;
};
struct COW_GamePlay_DLFHANKKPKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_MJJPNGENCDN;
};
struct COW_GamePlay_DLFHANKKPKI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DLFHANKKPKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DLFHANKKPKI_VTable vtable;
};
struct COW_GamePlay_DLFHANKKPKI_o {
	COW_GamePlay_DLFHANKKPKI_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_UGCSprayGunComponentRepItem_o* APJFFDNPNCJ;
	COW_GamePlay_MBHBDGBNNCO_o* FDMMEBFLDLC;
};
struct COW_GamePlay_BAHKLHAOBON_StaticFields {
};
struct COW_GamePlay_BAHKLHAOBON_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_BAHKLHAOBON_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BAHKLHAOBON_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BAHKLHAOBON_VTable vtable;
};
struct COW_GamePlay_BAHKLHAOBON_o {
	COW_GamePlay_BAHKLHAOBON_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
};
struct COW_GamePlay_PGJBFHJGNKL_StaticFields {
};
struct COW_GamePlay_PGJBFHJGNKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HHONCDNEBGJ;
};
struct COW_GamePlay_PGJBFHJGNKL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PGJBFHJGNKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PGJBFHJGNKL_VTable vtable;
};
struct COW_GamePlay_PGJBFHJGNKL_o {
	COW_GamePlay_PGJBFHJGNKL_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o* CKHFOOMAMOK;
	COW_GamePlay_BMAJGLCJBFM_o* DHDBGKDIHHO;
	int32_t LOKONFFIEKE;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_MKBDILJAMNF_StaticFields {
	UnityEngine_Color_o BLOKCNOGJJD;
};
struct COW_GamePlay_MKBDILJAMNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_MKBDILJAMNF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MKBDILJAMNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MKBDILJAMNF_VTable vtable;
};
struct COW_GamePlay_MKBDILJAMNF_o {
	COW_GamePlay_MKBDILJAMNF_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_ManulWeaponShield_o* ELBADIKEKKA;
	COW_GamePlay_GMHJODEJKNH_o* HHPHECCFLBO;
	UnityEngine_Transform_o* OAOHNDALBNL;
	COW_GamePlay_UmbrellaAnimComponent_o* PPNFBIDMFAB;
	System_Collections_Generic_List_uint__o* NMKGIAOMOME;
};
struct COW_GamePlay_EMEFKKCNMLE_StaticFields {
};
struct COW_GamePlay_EMEFKKCNMLE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_EMEFKKCNMLE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EMEFKKCNMLE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EMEFKKCNMLE_VTable vtable;
};
struct COW_GamePlay_EMEFKKCNMLE_o {
	COW_GamePlay_EMEFKKCNMLE_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	bool DEJABMNBNGL_FBEANCANDHM;
	bool ONLDMIFNAMP;
	float DEJABMNBNGL_ANHNLGFAHGF;
	float DEJABMNBNGL_IMKMCDPFNKK;
	float DEJABMNBNGL_DFAKNLEGNBA;
	int32_t DEJABMNBNGL_PEIPKEBBBGM;
	bool IJBOFGHEIEJ;
	COW_GamePlay_WeaponShield_o* ELBADIKEKKA;
	COW_GamePlay_GMHJODEJKNH_o* HHPHECCFLBO;
	UnityEngine_Transform_o* OAOHNDALBNL;
	COW_GamePlay_UmbrellaAnimComponent_o* PPNFBIDMFAB;
	int32_t FOCMLNJKGEB;
};
struct COW_GamePlay_EMBFAAKNEDD_StaticFields {
};
struct COW_GamePlay_EMBFAAKNEDD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NIBJAKNFNAF;
	VirtualInvokeData _5_IMEHMEOBENM;
	VirtualInvokeData _6_PNGLKJIIGJC;
	VirtualInvokeData _7_KHHMBLDMKEN;
	VirtualInvokeData _8_ANLAMPDNMIH;
	VirtualInvokeData _9_PHOKCCEHJLI;
	VirtualInvokeData _10_KOKHIBOAKFI;
	VirtualInvokeData _11_CPBCGAKODII;
};
struct COW_GamePlay_EMBFAAKNEDD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EMBFAAKNEDD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EMBFAAKNEDD_VTable vtable;
};
struct COW_GamePlay_EMBFAAKNEDD_o {
	COW_GamePlay_EMBFAAKNEDD_c *klass;
	void *monitor;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
	float OACEDDHKLIM_EFMCDHABKGP;
	System_Collections_Generic_List_MADMMIICBNN__o* EGLJICOGGDJ_KHNHHAACIDM;
};
struct COW_GamePlay_GBKHGCBFLGN_StaticFields {
};
struct COW_GamePlay_GBKHGCBFLGN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_DPLMGOJKKCM;
	VirtualInvokeData _194_DMAKEHDPHJO;
	VirtualInvokeData _195_JAJHLAOOJGD;
};
struct COW_GamePlay_GBKHGCBFLGN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GBKHGCBFLGN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GBKHGCBFLGN_VTable vtable;
};
struct COW_GamePlay_GBKHGCBFLGN_o {
	COW_GamePlay_GBKHGCBFLGN_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	float NPJPLIKEIPB;
	UnityEngine_Transform_o* BIGFCHJMDAB;
	COW_UGCGrapplingHookGunRepItem_o* BFDBJGJHLAM;
	COW_GamePlay_MADMMIICBNN_o* CBEIBFDIHII_HKDNAKCNBHH;
};
struct COW_GamePlay_KCLEDGMEJFD_StaticFields {
};
struct COW_GamePlay_KCLEDGMEJFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_DPLMGOJKKCM;
	VirtualInvokeData _194_DMAKEHDPHJO;
	VirtualInvokeData _195_JAJHLAOOJGD;
};
struct COW_GamePlay_KCLEDGMEJFD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KCLEDGMEJFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KCLEDGMEJFD_VTable vtable;
};
struct COW_GamePlay_KCLEDGMEJFD_o {
	COW_GamePlay_KCLEDGMEJFD_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	float NPJPLIKEIPB;
	UnityEngine_Transform_o* BIGFCHJMDAB;
	COW_UGCGrapplingHookGunRepItem_o* BFDBJGJHLAM;
	COW_GamePlay_MADMMIICBNN_o* CBEIBFDIHII_HKDNAKCNBHH;
	bool FBEANCANDHM;
};
struct COW_GamePlay_GPBDEDFKJNA_StaticFields {
	int32_t FGNAAAHCCBD;
};
struct COW_GamePlay_GPBDEDFKJNA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_GPBDEDFKJNA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_o {
	COW_GamePlay_GPBDEDFKJNA_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* PBMMAPNNHFL;
	float _GDNGOIMOALI_k__BackingField;
	float _PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* _NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t HIAGOBKLGPF;
	float HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float _EOEMHHJCDPK_k__BackingField;
	float BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* KCJGJMIAKAE;
	int32_t IONNDFCJNGJ;
	bool _HDCPAJCEMFE_k__BackingField;
	float _BMNNBJLJNMI_k__BackingField;
	float _OFDFOKNHCMH_k__BackingField;
	float _KPJIPEKHPEP_k__BackingField;
	int32_t _BNHDHAHOPCN_k__BackingField;
	bool KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GNKJICNCALI;
	GCommon_ResourceID_o IPMPGEBCGFK;
	UnityEngine_GameObject_o* GMMPKBOBBIP;
	GCommon_ResourceID_o FBMFEGPBKFN;
	UnityEngine_GameObject_o* HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* FPIKHCJEAHC;
	int32_t HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* BDNNBAPKPNN;
	System_Action_bool__o* AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* ECCADOHHFCE;
	UnityEngine_Object_array* CIMCCILIBPK;
	UnityEngine_Object_array* BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool ACCNHIIBHKM;
	bool EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GAFGBLFCKAF;
	bool IOKEAMKJOMM;
	float JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* PIGOIHAOJGH;
	System_Single_array* DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* NCFJJGJMIMO;
};
struct COW_GamePlay_GPBDEDFKJNA_GDCIFIJOKAF_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_GDCIFIJOKAF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_GPBDEDFKJNA_GDCIFIJOKAF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_GDCIFIJOKAF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_GDCIFIJOKAF_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_GDCIFIJOKAF_o {
	COW_GamePlay_GPBDEDFKJNA_GDCIFIJOKAF_c *klass;
	void *monitor;
	GCommon_ResourceID_o BIBJANDPNFN;
	COW_GamePlay_GPBDEDFKJNA_o* GADHAMJEKIM;
};
struct COW_GamePlay_GPBDEDFKJNA_DAKFGNCOLML_StaticFields {
};
struct COW_GamePlay_GPBDEDFKJNA_DAKFGNCOLML_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_GPBDEDFKJNA_DAKFGNCOLML_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPBDEDFKJNA_DAKFGNCOLML_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPBDEDFKJNA_DAKFGNCOLML_VTable vtable;
};
struct COW_GamePlay_GPBDEDFKJNA_DAKFGNCOLML_o {
	COW_GamePlay_GPBDEDFKJNA_DAKFGNCOLML_c *klass;
	void *monitor;
	float JOGHOHLEJFL;
	COW_GamePlay_GPBDEDFKJNA_GDCIFIJOKAF_o* AAHHNGKCADI;
};
struct COW_GamePlay_NJPAPMEKNPH_StaticFields {
};
struct COW_GamePlay_NJPAPMEKNPH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LOEJFBFKOFK;
	VirtualInvokeData _5_PLHIBNMNBMP;
	VirtualInvokeData _6_BAFBNEGHFAK;
};
struct COW_GamePlay_NJPAPMEKNPH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NJPAPMEKNPH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NJPAPMEKNPH_VTable vtable;
};
struct COW_GamePlay_NJPAPMEKNPH_o {
	COW_GamePlay_NJPAPMEKNPH_c *klass;
	void *monitor;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
	COW_GamePlay_CBIKNJDAGLO_o* FLOBGCMKPPL;
};
struct COW_GamePlay_HPGABBMMCJE_StaticFields {
};
struct COW_GamePlay_HPGABBMMCJE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LOEJFBFKOFK;
	VirtualInvokeData _5_PLHIBNMNBMP;
	VirtualInvokeData _6_BAFBNEGHFAK;
};
struct COW_GamePlay_HPGABBMMCJE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HPGABBMMCJE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HPGABBMMCJE_VTable vtable;
};
struct COW_GamePlay_HPGABBMMCJE_o {
	COW_GamePlay_HPGABBMMCJE_c *klass;
	void *monitor;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
	COW_GamePlay_CBIKNJDAGLO_o* FLOBGCMKPPL;
	int32_t JNMDKDOJIHD;
	int32_t LBNAOHINCHB;
	uint32_t NDCDCOFICAM;
};
struct COW_GamePlay_CHEJCCHHDMH_StaticFields {
};
struct COW_GamePlay_CHEJCCHHDMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NIBJAKNFNAF;
	VirtualInvokeData _5_IMEHMEOBENM;
	VirtualInvokeData _6_PNGLKJIIGJC;
	VirtualInvokeData _7_KHHMBLDMKEN;
};
struct COW_GamePlay_CHEJCCHHDMH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CHEJCCHHDMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CHEJCCHHDMH_VTable vtable;
};
struct COW_GamePlay_CHEJCCHHDMH_o {
	COW_GamePlay_CHEJCCHHDMH_c *klass;
	void *monitor;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_AOGAKBKBEAC_StaticFields {
};
struct COW_GamePlay_AOGAKBKBEAC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NIBJAKNFNAF;
	VirtualInvokeData _5_IMEHMEOBENM;
	VirtualInvokeData _6_PNGLKJIIGJC;
	VirtualInvokeData _7_KHHMBLDMKEN;
	VirtualInvokeData _8_ANLAMPDNMIH;
};
struct COW_GamePlay_AOGAKBKBEAC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AOGAKBKBEAC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AOGAKBKBEAC_VTable vtable;
};
struct COW_GamePlay_AOGAKBKBEAC_o {
	COW_GamePlay_AOGAKBKBEAC_c *klass;
	void *monitor;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
	bool LNANBMKEBIP;
	float GHCKHNNNEMP;
	System_Collections_Generic_List_MADMMIICBNN__o* KHNHHAACIDM;
};
struct COW_GamePlay_CIGHGBBDNGP_StaticFields {
};
struct COW_GamePlay_CIGHGBBDNGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NIBJAKNFNAF;
	VirtualInvokeData _5_IMEHMEOBENM;
	VirtualInvokeData _6_PNGLKJIIGJC;
	VirtualInvokeData _7_KHHMBLDMKEN;
};
struct COW_GamePlay_CIGHGBBDNGP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CIGHGBBDNGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CIGHGBBDNGP_VTable vtable;
};
struct COW_GamePlay_CIGHGBBDNGP_o {
	COW_GamePlay_CIGHGBBDNGP_c *klass;
	void *monitor;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
	bool LNANBMKEBIP;
	float GHCKHNNNEMP;
};
struct COW_GamePlay_BKHAPCOBFPB_StaticFields {
};
struct COW_GamePlay_BKHAPCOBFPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NIBJAKNFNAF;
	VirtualInvokeData _5_IMEHMEOBENM;
	VirtualInvokeData _6_PNGLKJIIGJC;
	VirtualInvokeData _7_KHHMBLDMKEN;
	VirtualInvokeData _8_ANHALPGBLLI;
	VirtualInvokeData _9_OKIMHPGJFAL;
};
struct COW_GamePlay_BKHAPCOBFPB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BKHAPCOBFPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BKHAPCOBFPB_VTable vtable;
};
struct COW_GamePlay_BKHAPCOBFPB_o {
	COW_GamePlay_BKHAPCOBFPB_c *klass;
	void *monitor;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
	float OACEDDHKLIM_EFMCDHABKGP;
	float ABBPLNEPFHB;
};
struct COW_GamePlay_EGLJICOGGDJ_StaticFields {
};
struct COW_GamePlay_EGLJICOGGDJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NIBJAKNFNAF;
	VirtualInvokeData _5_IMEHMEOBENM;
	VirtualInvokeData _6_PNGLKJIIGJC;
	VirtualInvokeData _7_KHHMBLDMKEN;
	VirtualInvokeData _8_ANLAMPDNMIH;
	VirtualInvokeData _9_PHOKCCEHJLI;
	VirtualInvokeData _10_KOKHIBOAKFI;
	VirtualInvokeData _11_CPBCGAKODII;
};
struct COW_GamePlay_EGLJICOGGDJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EGLJICOGGDJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EGLJICOGGDJ_VTable vtable;
};
struct COW_GamePlay_EGLJICOGGDJ_o {
	COW_GamePlay_EGLJICOGGDJ_c *klass;
	void *monitor;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
	float OACEDDHKLIM_EFMCDHABKGP;
	System_Collections_Generic_List_MADMMIICBNN__o* KHNHHAACIDM;
};
struct COW_GamePlay_OACEDDHKLIM_StaticFields {
};
struct COW_GamePlay_OACEDDHKLIM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NIBJAKNFNAF;
	VirtualInvokeData _5_IMEHMEOBENM;
	VirtualInvokeData _6_PNGLKJIIGJC;
	VirtualInvokeData _7_KHHMBLDMKEN;
};
struct COW_GamePlay_OACEDDHKLIM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OACEDDHKLIM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OACEDDHKLIM_VTable vtable;
};
struct COW_GamePlay_OACEDDHKLIM_o {
	COW_GamePlay_OACEDDHKLIM_c *klass;
	void *monitor;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
	float EFMCDHABKGP;
};
struct COW_GamePlay_FCJPNLPBDMO_StaticFields {
};
struct COW_GamePlay_FCJPNLPBDMO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NIBJAKNFNAF;
	VirtualInvokeData _5_IMEHMEOBENM;
	VirtualInvokeData _6_PNGLKJIIGJC;
	VirtualInvokeData _7_KHHMBLDMKEN;
};
struct COW_GamePlay_FCJPNLPBDMO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FCJPNLPBDMO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FCJPNLPBDMO_VTable vtable;
};
struct COW_GamePlay_FCJPNLPBDMO_o {
	COW_GamePlay_FCJPNLPBDMO_c *klass;
	void *monitor;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
	bool LNANBMKEBIP;
	float GHCKHNNNEMP;
};
struct COW_GamePlay_DDPLEJIAMIP_StaticFields {
};
struct COW_GamePlay_DDPLEJIAMIP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NIBJAKNFNAF;
	VirtualInvokeData _5_IMEHMEOBENM;
	VirtualInvokeData _6_PNGLKJIIGJC;
	VirtualInvokeData _7_KHHMBLDMKEN;
	VirtualInvokeData _8_ANHALPGBLLI;
	VirtualInvokeData _9_OKIMHPGJFAL;
};
struct COW_GamePlay_DDPLEJIAMIP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DDPLEJIAMIP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DDPLEJIAMIP_VTable vtable;
};
struct COW_GamePlay_DDPLEJIAMIP_o {
	COW_GamePlay_DDPLEJIAMIP_c *klass;
	void *monitor;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
	float OACEDDHKLIM_EFMCDHABKGP;
	float ABBPLNEPFHB;
	COW_GamePlay_AttackableEntity_o* KCIODPJMEFM;
	COW_GamePlay_MPMHOGFPPOA_o* MKNJOIDOKEA;
	UnityEngine_Transform_o* HFLGHDBNABB;
	bool AEOHLCBNCGF;
};
struct COW_GamePlay_AFMCFOIIBCF_StaticFields {
};
struct COW_GamePlay_AFMCFOIIBCF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NIBJAKNFNAF;
	VirtualInvokeData _5_IMEHMEOBENM;
	VirtualInvokeData _6_PNGLKJIIGJC;
	VirtualInvokeData _7_KHHMBLDMKEN;
	VirtualInvokeData _8_ANLAMPDNMIH;
};
struct COW_GamePlay_AFMCFOIIBCF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AFMCFOIIBCF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AFMCFOIIBCF_VTable vtable;
};
struct COW_GamePlay_AFMCFOIIBCF_o {
	COW_GamePlay_AFMCFOIIBCF_c *klass;
	void *monitor;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
	bool LNANBMKEBIP;
	float GHCKHNNNEMP;
};
struct COW_GamePlay_GNFHKIEJDDD_T__StaticFields {
};
struct COW_GamePlay_GNFHKIEJDDD_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_GNFHKIEJDDD_T__c {
	Il2CppClass_1 _1;
	COW_GamePlay_GNFHKIEJDDD_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GNFHKIEJDDD_T__VTable vtable;
};
struct COW_GamePlay_GNFHKIEJDDD_T__o {
	COW_GamePlay_GNFHKIEJDDD_T__c *klass;
	void *monitor;
	UnityEngine_GameObject_o* ODHJAMOIANL;
	System_Collections_Generic_List_T__o* LMBONFAEPKF;
};
struct COW_GamePlay_OHMMAANENPL_StaticFields {
};
struct COW_GamePlay_OHMMAANENPL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NIBJAKNFNAF;
	VirtualInvokeData _5_IMEHMEOBENM;
	VirtualInvokeData _6_PNGLKJIIGJC;
	VirtualInvokeData _7_KHHMBLDMKEN;
};
struct COW_GamePlay_OHMMAANENPL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OHMMAANENPL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OHMMAANENPL_VTable vtable;
};
struct COW_GamePlay_OHMMAANENPL_o {
	COW_GamePlay_OHMMAANENPL_c *klass;
	void *monitor;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
	int32_t NKMDOPGMPKE;
	System_Collections_Generic_List_LevelUGCSprayRifleBullet__o* GEDHAFGLEHH;
};
struct COW_GamePlay_BDDAGCFEFBC_StaticFields {
};
struct COW_GamePlay_BDDAGCFEFBC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_JAJHLAOOJGD;
};
struct COW_GamePlay_BDDAGCFEFBC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BDDAGCFEFBC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BDDAGCFEFBC_VTable vtable;
};
struct COW_GamePlay_BDDAGCFEFBC_o {
	COW_GamePlay_BDDAGCFEFBC_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	UnityEngine_GameObject_o* HJFOGANOHGP_FEEOLNMAHLB;
	COW_GamePlay_CLFBGACHJJP_o* ALHOCMBJOEJ;
	System_String_o* HJFOGANOHGP_PBMMAPNNHFL;
	COW_UGCGrenadeRepItem_o* HJFOGANOHGP_AOOHGMFCCNA;
	COW_UGCGrenadeFlashRepItem_o* HJFOGANOHGP_CLAPHOOFOCM;
	COW_UGCGrenadeFrozenRepItem_o* HJFOGANOHGP_KMLNADKMOKP;
	COW_UGCGrenadeSmokeRepItem_o* HJFOGANOHGP_NLBCJIMJEKO;
	COW_UGCGrenadeDeIceWallRepItem_o* HJFOGANOHGP_LAHALKOOPPK;
	COW_GamePlay_MADMMIICBNN_o* HJFOGANOHGP_GEGFCFDGGGP;
};
struct COW_GamePlay_LJGIEBIIKEJ_StaticFields {
};
struct COW_GamePlay_LJGIEBIIKEJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_JAJHLAOOJGD;
};
struct COW_GamePlay_LJGIEBIIKEJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LJGIEBIIKEJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LJGIEBIIKEJ_VTable vtable;
};
struct COW_GamePlay_LJGIEBIIKEJ_o {
	COW_GamePlay_LJGIEBIIKEJ_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	UnityEngine_GameObject_o* HJFOGANOHGP_FEEOLNMAHLB;
	COW_GamePlay_CLFBGACHJJP_o* ALHOCMBJOEJ;
	System_String_o* HJFOGANOHGP_PBMMAPNNHFL;
	COW_UGCGrenadeRepItem_o* HJFOGANOHGP_AOOHGMFCCNA;
	COW_UGCGrenadeFlashRepItem_o* HJFOGANOHGP_CLAPHOOFOCM;
	COW_UGCGrenadeFrozenRepItem_o* HJFOGANOHGP_KMLNADKMOKP;
	COW_UGCGrenadeSmokeRepItem_o* HJFOGANOHGP_NLBCJIMJEKO;
	COW_UGCGrenadeDeIceWallRepItem_o* HJFOGANOHGP_LAHALKOOPPK;
	COW_GamePlay_MADMMIICBNN_o* HJFOGANOHGP_GEGFCFDGGGP;
};
struct COW_GamePlay_LLDPJHPAOCB_StaticFields {
};
struct COW_GamePlay_LLDPJHPAOCB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_MLBOOGIGLPG;
	VirtualInvokeData _5_CALOJDKPPBH;
};
struct COW_GamePlay_LLDPJHPAOCB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LLDPJHPAOCB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LLDPJHPAOCB_VTable vtable;
};
struct COW_GamePlay_LLDPJHPAOCB_o {
	COW_GamePlay_LLDPJHPAOCB_c *klass;
	void *monitor;
	uint32_t OKKNCKCCFHA;
	uint32_t OCFCGMDDIPC;
	COW_GamePlay_IHAAMHPPLMG_o ODHCAKHKFJK;
	COW_GamePlay_LGCOKIBHIJL_o* KDJMLKMMLGC;
	GCommon_ResourceID_o FMIBOGPBPMF;
	int32_t CKNMILGLICC;
	float DFFFCEPDCFE;
	float JCKEHEGLADN;
};
struct COW_GamePlay_LLDPJHPAOCB_OOIICAAKEFD_StaticFields {
};
struct COW_GamePlay_LLDPJHPAOCB_OOIICAAKEFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_LLDPJHPAOCB_OOIICAAKEFD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LLDPJHPAOCB_OOIICAAKEFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LLDPJHPAOCB_OOIICAAKEFD_VTable vtable;
};
struct COW_GamePlay_LLDPJHPAOCB_OOIICAAKEFD_o {
	COW_GamePlay_LLDPJHPAOCB_OOIICAAKEFD_c *klass;
	void *monitor;
	float PODKEPNOBON;
	GCommon_ResourceID_o LBOAFELDGAD;
	GCommon_ResourceID_o FMBBJBAADFE;
	UnityEngine_Vector3_o ACCOJJMKKPM;
	UnityEngine_Vector3_o EBIJHALKJEM;
	UnityEngine_Vector3_o HENGMEAPDNH;
	GCommon_ResourceID_o GIACDFPKOIK;
	COW_GamePlay_Player_o* BBCGJNKHKKI;
	UnityEngine_Transform_o* JOIKFLEGBFK;
	float JPDADAFAHDN;
	COW_GamePlay_LLDPJHPAOCB_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_JADINJOAGPE_StaticFields {
};
struct COW_GamePlay_JADINJOAGPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_JAJHLAOOJGD;
};
struct COW_GamePlay_JADINJOAGPE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JADINJOAGPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JADINJOAGPE_VTable vtable;
};
struct COW_GamePlay_JADINJOAGPE_o {
	COW_GamePlay_JADINJOAGPE_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	UnityEngine_GameObject_o* HJFOGANOHGP_FEEOLNMAHLB;
	COW_GamePlay_CLFBGACHJJP_o* ALHOCMBJOEJ;
	System_String_o* HJFOGANOHGP_PBMMAPNNHFL;
	COW_UGCGrenadeRepItem_o* HJFOGANOHGP_AOOHGMFCCNA;
	COW_UGCGrenadeFlashRepItem_o* HJFOGANOHGP_CLAPHOOFOCM;
	COW_UGCGrenadeFrozenRepItem_o* HJFOGANOHGP_KMLNADKMOKP;
	COW_UGCGrenadeSmokeRepItem_o* HJFOGANOHGP_NLBCJIMJEKO;
	COW_UGCGrenadeDeIceWallRepItem_o* HJFOGANOHGP_LAHALKOOPPK;
	COW_GamePlay_MADMMIICBNN_o* HJFOGANOHGP_GEGFCFDGGGP;
};
struct COW_GamePlay_JFHLHKKCNCH_StaticFields {
};
struct COW_GamePlay_JFHLHKKCNCH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
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	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
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	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_JAJHLAOOJGD;
};
struct COW_GamePlay_JFHLHKKCNCH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JFHLHKKCNCH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JFHLHKKCNCH_VTable vtable;
};
struct COW_GamePlay_JFHLHKKCNCH_o {
	COW_GamePlay_JFHLHKKCNCH_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	UnityEngine_GameObject_o* HJFOGANOHGP_FEEOLNMAHLB;
	COW_GamePlay_CLFBGACHJJP_o* ALHOCMBJOEJ;
	System_String_o* HJFOGANOHGP_PBMMAPNNHFL;
	COW_UGCGrenadeRepItem_o* HJFOGANOHGP_AOOHGMFCCNA;
	COW_UGCGrenadeFlashRepItem_o* HJFOGANOHGP_CLAPHOOFOCM;
	COW_UGCGrenadeFrozenRepItem_o* HJFOGANOHGP_KMLNADKMOKP;
	COW_UGCGrenadeSmokeRepItem_o* HJFOGANOHGP_NLBCJIMJEKO;
	COW_UGCGrenadeDeIceWallRepItem_o* HJFOGANOHGP_LAHALKOOPPK;
	COW_GamePlay_MADMMIICBNN_o* HJFOGANOHGP_GEGFCFDGGGP;
};
struct COW_GamePlay_DEJABMNBNGL_StaticFields {
};
struct COW_GamePlay_DEJABMNBNGL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_DEJABMNBNGL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DEJABMNBNGL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DEJABMNBNGL_VTable vtable;
};
struct COW_GamePlay_DEJABMNBNGL_o {
	COW_GamePlay_DEJABMNBNGL_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	bool FBEANCANDHM;
	bool ONLDMIFNAMP;
	float ANHNLGFAHGF;
	float IMKMCDPFNKK;
	float DFAKNLEGNBA;
	int32_t PEIPKEBBBGM;
	bool IJBOFGHEIEJ;
};
struct COW_GamePlay_FGCJGKIJKMF_StaticFields {
};
struct COW_GamePlay_FGCJGKIJKMF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LOEJFBFKOFK;
	VirtualInvokeData _5_PLHIBNMNBMP;
	VirtualInvokeData _6_BAFBNEGHFAK;
};
struct COW_GamePlay_FGCJGKIJKMF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FGCJGKIJKMF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FGCJGKIJKMF_VTable vtable;
};
struct COW_GamePlay_FGCJGKIJKMF_o {
	COW_GamePlay_FGCJGKIJKMF_c *klass;
	void *monitor;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
	COW_GamePlay_CBIKNJDAGLO_o* FLOBGCMKPPL;
	uint32_t DNCMHLCKEBP;
	uint32_t LBCGGIMMONK;
	bool GFCJJBBNDMI;
};
struct COW_GamePlay_BFCKCJEDAHC_StaticFields {
};
struct COW_GamePlay_BFCKCJEDAHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BFCKCJEDAHC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BFCKCJEDAHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BFCKCJEDAHC_VTable vtable;
};
struct COW_GamePlay_BFCKCJEDAHC_o {
	COW_GamePlay_BFCKCJEDAHC_c *klass;
	void *monitor;
	int32_t KNPDEKIIHNA;
	int32_t _LNILOHANCCJ_k__BackingField;
};
struct COW_GamePlay_BMAJGLCJBFM_StaticFields {
};
struct COW_GamePlay_BMAJGLCJBFM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_BMAJGLCJBFM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BMAJGLCJBFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BMAJGLCJBFM_VTable vtable;
};
struct COW_GamePlay_BMAJGLCJBFM_o {
	COW_GamePlay_BMAJGLCJBFM_c *klass;
	void *monitor;
	int32_t _NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
};
struct COW_GamePlay_BCILCLEDEIJ_StaticFields {
};
struct COW_GamePlay_BCILCLEDEIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_BCILCLEDEIJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BCILCLEDEIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BCILCLEDEIJ_VTable vtable;
};
struct COW_GamePlay_BCILCLEDEIJ_o {
	COW_GamePlay_BCILCLEDEIJ_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float CMAHOOOGECB;
};
struct COW_GamePlay_BMCIFABACME_StaticFields {
};
struct COW_GamePlay_BMCIFABACME_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_BMCIFABACME_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BMCIFABACME_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BMCIFABACME_VTable vtable;
};
struct COW_GamePlay_BMCIFABACME_o {
	COW_GamePlay_BMCIFABACME_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
};
struct COW_GamePlay_MBJMANFDKCJ_StaticFields {
};
struct COW_GamePlay_MBJMANFDKCJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_MBJMANFDKCJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MBJMANFDKCJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MBJMANFDKCJ_VTable vtable;
};
struct COW_GamePlay_MBJMANFDKCJ_o {
	COW_GamePlay_MBJMANFDKCJ_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
};
struct COW_GamePlay_EGCLHELJOJM_StaticFields {
};
struct COW_GamePlay_EGCLHELJOJM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_EGCLHELJOJM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EGCLHELJOJM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EGCLHELJOJM_VTable vtable;
};
struct COW_GamePlay_EGCLHELJOJM_o {
	COW_GamePlay_EGCLHELJOJM_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
};
struct COW_GamePlay_OJDODHPDOOF_StaticFields {
};
struct COW_GamePlay_OJDODHPDOOF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_OJDODHPDOOF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OJDODHPDOOF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OJDODHPDOOF_VTable vtable;
};
struct COW_GamePlay_OJDODHPDOOF_o {
	COW_GamePlay_OJDODHPDOOF_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
};
struct COW_GamePlay_NHDJPEGGHAC_StaticFields {
};
struct COW_GamePlay_NHDJPEGGHAC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_NHDJPEGGHAC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NHDJPEGGHAC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NHDJPEGGHAC_VTable vtable;
};
struct COW_GamePlay_NHDJPEGGHAC_o {
	COW_GamePlay_NHDJPEGGHAC_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
};
struct COW_GamePlay_CONGKLEMKKI_StaticFields {
};
struct COW_GamePlay_CONGKLEMKKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_CONGKLEMKKI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CONGKLEMKKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CONGKLEMKKI_VTable vtable;
};
struct COW_GamePlay_CONGKLEMKKI_o {
	COW_GamePlay_CONGKLEMKKI_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool _LLAFLPDHMHO_k__BackingField;
};
struct COW_GamePlay_IMCIGEICKNF_StaticFields {
};
struct COW_GamePlay_IMCIGEICKNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_IMCIGEICKNF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IMCIGEICKNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IMCIGEICKNF_VTable vtable;
};
struct COW_GamePlay_IMCIGEICKNF_o {
	COW_GamePlay_IMCIGEICKNF_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
};
struct COW_GamePlay_IAGDLCIIHDD_StaticFields {
};
struct COW_GamePlay_IAGDLCIIHDD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_IAGDLCIIHDD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IAGDLCIIHDD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IAGDLCIIHDD_VTable vtable;
};
struct COW_GamePlay_IAGDLCIIHDD_o {
	COW_GamePlay_IAGDLCIIHDD_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
	float ELIONPOEKOO;
	float BDBLFGCHHOK;
	float DCOMFNACFOG;
};
struct COW_GamePlay_ODDPHIIMECP_StaticFields {
};
struct COW_GamePlay_ODDPHIIMECP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_ODDPHIIMECP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ODDPHIIMECP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ODDPHIIMECP_VTable vtable;
};
struct COW_GamePlay_ODDPHIIMECP_o {
	COW_GamePlay_ODDPHIIMECP_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float PPMFLKIEHGF;
	float POMNHPCLBGD;
};
struct COW_GamePlay_ALIKMIMCOGE_StaticFields {
};
struct COW_GamePlay_ALIKMIMCOGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_ALIKMIMCOGE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ALIKMIMCOGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ALIKMIMCOGE_VTable vtable;
};
struct COW_GamePlay_ALIKMIMCOGE_o {
	COW_GamePlay_ALIKMIMCOGE_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float KCLHDPDLOHB;
};
struct COW_GamePlay_LPKAPMBAJKI_StaticFields {
};
struct COW_GamePlay_LPKAPMBAJKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_LPKAPMBAJKI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LPKAPMBAJKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LPKAPMBAJKI_VTable vtable;
};
struct COW_GamePlay_LPKAPMBAJKI_o {
	COW_GamePlay_LPKAPMBAJKI_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float HINGJBCOPHH;
	bool HCFFJBGNADO;
};
struct COW_GamePlay_PDLHPEEFNJM_StaticFields {
};
struct COW_GamePlay_PDLHPEEFNJM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_PDLHPEEFNJM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PDLHPEEFNJM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PDLHPEEFNJM_VTable vtable;
};
struct COW_GamePlay_PDLHPEEFNJM_o {
	COW_GamePlay_PDLHPEEFNJM_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float ODDPHIIMECP_PPMFLKIEHGF;
	float ODDPHIIMECP_POMNHPCLBGD;
};
struct COW_GamePlay_OKBPIAHAPHK_StaticFields {
};
struct COW_GamePlay_OKBPIAHAPHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_OKBPIAHAPHK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OKBPIAHAPHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OKBPIAHAPHK_VTable vtable;
};
struct COW_GamePlay_OKBPIAHAPHK_o {
	COW_GamePlay_OKBPIAHAPHK_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float PDBFIGLBDOG;
	bool PKGFHBJBKJJ;
};
struct COW_GamePlay_AGHPDFBEBBK_StaticFields {
};
struct COW_GamePlay_AGHPDFBEBBK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_AGHPDFBEBBK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AGHPDFBEBBK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AGHPDFBEBBK_VTable vtable;
};
struct COW_GamePlay_AGHPDFBEBBK_o {
	COW_GamePlay_AGHPDFBEBBK_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
};
struct COW_GamePlay_JAGMKFPHDEN_StaticFields {
};
struct COW_GamePlay_JAGMKFPHDEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_JAGMKFPHDEN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JAGMKFPHDEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JAGMKFPHDEN_VTable vtable;
};
struct COW_GamePlay_JAGMKFPHDEN_o {
	COW_GamePlay_JAGMKFPHDEN_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float HCICKOGPNED;
	bool OGJPINAJLLM;
	bool PKGFHBJBKJJ;
};
struct COW_GamePlay_INMNABEKGAL_StaticFields {
};
struct COW_GamePlay_INMNABEKGAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_INMNABEKGAL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_INMNABEKGAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_INMNABEKGAL_VTable vtable;
};
struct COW_GamePlay_INMNABEKGAL_o {
	COW_GamePlay_INMNABEKGAL_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
	bool MNIPANBFLPH;
};
struct COW_GamePlay_BOPEMGEANDM_StaticFields {
};
struct COW_GamePlay_BOPEMGEANDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_BOPEMGEANDM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BOPEMGEANDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BOPEMGEANDM_VTable vtable;
};
struct COW_GamePlay_BOPEMGEANDM_o {
	COW_GamePlay_BOPEMGEANDM_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float BKNJNHDBKCN;
	float GOPANLFGFEG;
	float DBGKNGMLNDA;
};
struct COW_GamePlay_LAOIGPONFCJ_StaticFields {
};
struct COW_GamePlay_LAOIGPONFCJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_LAOIGPONFCJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LAOIGPONFCJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LAOIGPONFCJ_VTable vtable;
};
struct COW_GamePlay_LAOIGPONFCJ_o {
	COW_GamePlay_LAOIGPONFCJ_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	bool NLFHJMHJOMJ;
	bool NDBNAOELHNH;
	float DFAKNLEGNBA;
	bool FNNKIHDPDBB;
	bool IIANDMAFNOA;
	bool LOFEMNFLLNN;
	bool CIBPFGEBMJJ;
	bool CONGKLEMKKI__LLAFLPDHMHO_k__BackingField;
};
struct COW_GamePlay_OJJLCOFGJIC_StaticFields {
};
struct COW_GamePlay_OJJLCOFGJIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AAEGJGFIEGF;
	VirtualInvokeData _5_DDOMLJNAFEC;
	VirtualInvokeData _6_EPLOCAGDCOI;
	VirtualInvokeData _7_PBEPEIPADGM;
	VirtualInvokeData _8_MPGJOKFGLGK;
	VirtualInvokeData _9_EJONAOOEOJH;
	VirtualInvokeData _10_NGGIGLCBKBM;
	VirtualInvokeData _11_GMGALCHMHHH;
	VirtualInvokeData _12_PAJMGJDBIPL;
	VirtualInvokeData _13_GFEAJJEPBFO;
	VirtualInvokeData _14_HKDMCIIODPA;
	VirtualInvokeData _15_DJBFDKOKDMM;
};
struct COW_GamePlay_OJJLCOFGJIC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OJJLCOFGJIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OJJLCOFGJIC_VTable vtable;
};
struct COW_GamePlay_OJJLCOFGJIC_o {
	COW_GamePlay_OJJLCOFGJIC_c *klass;
	void *monitor;
	int32_t BMAJGLCJBFM__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	float NJCHHBJJIKN;
	float IMMMKJHGLAJ;
	bool BLAKEPDDPPH;
};
struct COW_GamePlay_BIEJHPCGHAJ_StaticFields {
};
struct COW_GamePlay_BIEJHPCGHAJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HHONCDNEBGJ;
};
struct COW_GamePlay_BIEJHPCGHAJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BIEJHPCGHAJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BIEJHPCGHAJ_VTable vtable;
};
struct COW_GamePlay_BIEJHPCGHAJ_o {
	COW_GamePlay_BIEJHPCGHAJ_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__BMAJGLCJBFM__o* CKHFOOMAMOK;
	COW_GamePlay_BMAJGLCJBFM_o* DHDBGKDIHHO;
	int32_t LOKONFFIEKE;
	COW_GamePlay_GPBDEDFKJNA_o* BBFOPEGKDEO;
};
struct COW_GamePlay_NADALIIKANK_StaticFields {
};
struct COW_GamePlay_NADALIIKANK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_JAJHLAOOJGD;
};
struct COW_GamePlay_NADALIIKANK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NADALIIKANK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NADALIIKANK_VTable vtable;
};
struct COW_GamePlay_NADALIIKANK_o {
	COW_GamePlay_NADALIIKANK_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	UnityEngine_GameObject_o* HJFOGANOHGP_FEEOLNMAHLB;
	COW_GamePlay_CLFBGACHJJP_o* ALHOCMBJOEJ;
	System_String_o* HJFOGANOHGP_PBMMAPNNHFL;
	COW_UGCGrenadeRepItem_o* HJFOGANOHGP_AOOHGMFCCNA;
	COW_UGCGrenadeFlashRepItem_o* HJFOGANOHGP_CLAPHOOFOCM;
	COW_UGCGrenadeFrozenRepItem_o* HJFOGANOHGP_KMLNADKMOKP;
	COW_UGCGrenadeSmokeRepItem_o* HJFOGANOHGP_NLBCJIMJEKO;
	COW_UGCGrenadeDeIceWallRepItem_o* HJFOGANOHGP_LAHALKOOPPK;
	COW_GamePlay_MADMMIICBNN_o* HJFOGANOHGP_GEGFCFDGGGP;
};
struct COW_GamePlay_CKEKHLONDIM_StaticFields {
};
struct COW_GamePlay_CKEKHLONDIM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
	VirtualInvokeData _186_KNJEIBAFNCL;
	VirtualInvokeData _187_IKCFOPDHDJN;
	VirtualInvokeData _188_EGCIHJIKGAM;
	VirtualInvokeData _189_DNPONAEDOJC;
	VirtualInvokeData _190_MGEKJGOKDGA;
	VirtualInvokeData _191_IPBLMHLDOHJ;
	VirtualInvokeData _192_HAIKIDBPJPL;
	VirtualInvokeData _193_JAJHLAOOJGD;
};
struct COW_GamePlay_CKEKHLONDIM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CKEKHLONDIM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CKEKHLONDIM_VTable vtable;
};
struct COW_GamePlay_CKEKHLONDIM_o {
	COW_GamePlay_CKEKHLONDIM_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_GLMOPCJJLDN_o DDIAICEGOCH;
	UnityEngine_Vector3_o LMKOJDONKJE;
	float KCGCFIFFMFM;
	int32_t DOKNAIHJFMK;
	UnityEngine_GameObject_o* HJFOGANOHGP_FEEOLNMAHLB;
	COW_GamePlay_CLFBGACHJJP_o* ALHOCMBJOEJ;
	System_String_o* HJFOGANOHGP_PBMMAPNNHFL;
	COW_UGCGrenadeRepItem_o* HJFOGANOHGP_AOOHGMFCCNA;
	COW_UGCGrenadeFlashRepItem_o* HJFOGANOHGP_CLAPHOOFOCM;
	COW_UGCGrenadeFrozenRepItem_o* HJFOGANOHGP_KMLNADKMOKP;
	COW_UGCGrenadeSmokeRepItem_o* HJFOGANOHGP_NLBCJIMJEKO;
	COW_UGCGrenadeDeIceWallRepItem_o* HJFOGANOHGP_LAHALKOOPPK;
	COW_GamePlay_MADMMIICBNN_o* HJFOGANOHGP_GEGFCFDGGGP;
};
struct COW_GamePlay_PDNEDHOLPDM_StaticFields {
};
struct COW_GamePlay_PDNEDHOLPDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_PDNEDHOLPDM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PDNEDHOLPDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PDNEDHOLPDM_VTable vtable;
};
struct COW_GamePlay_PDNEDHOLPDM_o {
	COW_GamePlay_PDNEDHOLPDM_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	bool NCIJAAOLBOG;
};
struct COW_GamePlay_JLDNEFKEIIJ_StaticFields {
};
struct COW_GamePlay_JLDNEFKEIIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EOBMNGPHJNC;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_BIDNGOEABGM;
	VirtualInvokeData _8_IALAILMPPHC;
	VirtualInvokeData _9_CADHBNPGJOD;
	VirtualInvokeData _10_HJFICHCHJAL;
	VirtualInvokeData _11_HFBLJFLPPAL;
	VirtualInvokeData _12_DCELJGCHPDD;
	VirtualInvokeData _13_AAEGJGFIEGF;
	VirtualInvokeData _14_NNMGEBDEFMJ;
	VirtualInvokeData _15_CEFKGANPJBD;
	VirtualInvokeData _16_HKDAPAJCFAO;
	VirtualInvokeData _17_MLEGPPOHFNA;
	VirtualInvokeData _18_FBFHDCDNKPA;
	VirtualInvokeData _19_HKDMCIIODPA;
	VirtualInvokeData _20_FHIPMICEPMI;
	VirtualInvokeData _21_IMBDKGNCOEC;
	VirtualInvokeData _22_LJMHPDANBLG;
	VirtualInvokeData _23_PNHPNFCEKCN;
	VirtualInvokeData _24_LCFALMKPAJI;
	VirtualInvokeData _25_MPPJFPPFAOH;
	VirtualInvokeData _27_MAHPLBPDIMD;
	VirtualInvokeData _28_LJKDHGKFGJM;
	VirtualInvokeData _29_PKLCHEOCBIF;
	VirtualInvokeData _30_FCGBLGADKEB;
	VirtualInvokeData _31_JDGGIFMKIKF;
	VirtualInvokeData _32_GFACHJDEJBK;
	VirtualInvokeData _33_AOBGLFFNOBM;
	VirtualInvokeData _34_HECIILKPBPH;
	VirtualInvokeData _35_PGFCIECDLIG;
	VirtualInvokeData _36_APBPBPBHMOP;
	VirtualInvokeData _37_LMGGNHPNMNI;
	VirtualInvokeData _38_CHDOJFHEEAP;
	VirtualInvokeData _39_GKDBDHFDGOP;
	VirtualInvokeData _40_ENDJIHKOADN;
	VirtualInvokeData _41_DOCDBLFANEG;
	VirtualInvokeData _42_BODNPNPLNON;
	VirtualInvokeData _43_ECIBJGDBAGO;
	VirtualInvokeData _44_DGPMPMPIGDD;
	VirtualInvokeData _45_GOGJIEGNMEN;
	VirtualInvokeData _46_IDCLBLGKAAI;
	VirtualInvokeData _47_CPFLPNFBBFN;
	VirtualInvokeData _48_ABLAMBANKNM;
	VirtualInvokeData _49_MBOIIEENNLO;
	VirtualInvokeData _50_DMHDINDFMHA;
	VirtualInvokeData _51_AHJIJCGOFLK;
	VirtualInvokeData _52_GJCHEHNJIAD;
	VirtualInvokeData _53_MEMAEFCDOFL;
	VirtualInvokeData _54_CIENHDLGFFI;
	VirtualInvokeData _55_APEPALPEAHK;
	VirtualInvokeData _56_IEDKOLODKKI;
	VirtualInvokeData _57_DNGONFLICGC;
	VirtualInvokeData _58_LIHBMFHBCGN;
	VirtualInvokeData _59_DDDIJLNLFGK;
	VirtualInvokeData _60_HPPGLKLDACN;
	VirtualInvokeData _61_JFMIBENDJFG;
	VirtualInvokeData _62_JGAAAEDBJDK;
	VirtualInvokeData _63_MBMGLDMOPAN;
	VirtualInvokeData _64_NNHKFFFNMGF;
	VirtualInvokeData _65_PBAFLGKBKPF;
	VirtualInvokeData _66_ADNMLHONDCF;
	VirtualInvokeData _67_EOGHDEHDAED;
	VirtualInvokeData _68_NFBAGEHIECE;
	VirtualInvokeData _69_AAKGDEEOLLO;
	VirtualInvokeData _70_HKLDFHCLLID;
	VirtualInvokeData _71_BCFAHEADPFF;
	VirtualInvokeData _72_DPLMGOJKKCM;
	VirtualInvokeData _73_JMONCELHAEK;
	VirtualInvokeData _74_BAIHMFBFLAG;
	VirtualInvokeData _75_PNDEBBLPLLM;
	VirtualInvokeData _76_INKOEEDFONL;
	VirtualInvokeData _77_AMFIDBKGFCF;
	VirtualInvokeData _78_EICIBJAGELA;
	VirtualInvokeData _79_LGDGBJNGACK;
	VirtualInvokeData _80_CMHJCIPNPDB;
	VirtualInvokeData _81_IBNGBHFLAEI;
	VirtualInvokeData _82_BIFBCEODKKJ;
	VirtualInvokeData _83_ODLNPFJDCJI;
	VirtualInvokeData _84_IEKPENMAJLA;
	VirtualInvokeData _85_KNBLMKEDBKM;
	VirtualInvokeData _86_OIJFPIMEAHA;
	VirtualInvokeData _87_CKMOOLFKHAJ;
	VirtualInvokeData _88_NIBDBCODNFI;
	VirtualInvokeData _89_JNJKKDFJNLA;
	VirtualInvokeData _90_NEKFBDIFMNB;
	VirtualInvokeData _91_CEPCFJOPFCJ;
	VirtualInvokeData _92_OIDPMLPCHFP;
	VirtualInvokeData _93_BGGGJGJKAEB;
	VirtualInvokeData _94_HCAILOACGNF;
	VirtualInvokeData _95_BHPAGDCHKBN;
	VirtualInvokeData _96_NDENCKFFPBJ;
	VirtualInvokeData _97_PDPNNHHMAOG;
	VirtualInvokeData _98_KMPFJNJGBEO;
	VirtualInvokeData _99_CHFHGBHKLBJ;
	VirtualInvokeData _100_FEDLDEJBOBE;
	VirtualInvokeData _101_JMGGHFDOHAO;
	VirtualInvokeData _102_GFEAJJEPBFO;
	VirtualInvokeData _103_CHGJJHFMADG;
	VirtualInvokeData _104_NFGEHDKPJEB;
	VirtualInvokeData _105_MHIIJFEGIEA;
	VirtualInvokeData _106_IJDEIPEPHPK;
	VirtualInvokeData _107_NLOCOAHJCMG;
	VirtualInvokeData _108_PGJCCPIFNPM;
	VirtualInvokeData _109_BAIJMHGEBHI;
	VirtualInvokeData _110_LMCLDKNEFCM;
	VirtualInvokeData _111_GGOOPEGDNJK;
	VirtualInvokeData _112_FBNKBPDOGDA;
	VirtualInvokeData _113_LOKIMNEODIP;
	VirtualInvokeData _114_JPDIOJCBAPJ;
	VirtualInvokeData _115_HBMIMFNAOFK;
	VirtualInvokeData _116_FLOPJKBBMMO;
	VirtualInvokeData _117_CNJOIHDOIBB;
	VirtualInvokeData _118_MKIDFMEHEOB;
	VirtualInvokeData _119_LJINDJIDGEO;
	VirtualInvokeData _120_NFIMCJJLLNG;
	VirtualInvokeData _121_JEEKOCJBDFO;
	VirtualInvokeData _122_AEGMMBJOCJM;
	VirtualInvokeData _123_MPGJOKFGLGK;
	VirtualInvokeData _124_KBNHONDGOAL;
	VirtualInvokeData _125_ONFHCAOLJLG;
	VirtualInvokeData _126_MICCHCHPFBE;
	VirtualInvokeData _127_EEKOEPAMNFC;
	VirtualInvokeData _128_MEPPPIPMLOD;
	VirtualInvokeData _129_HFMNKKIKDHM;
	VirtualInvokeData _130_IAOMCNKDHFK;
	VirtualInvokeData _131_LFHPNAEOHJB;
	VirtualInvokeData _132_FOKIFOJEEGA;
	VirtualInvokeData _133_IGKFJPGBNGN;
	VirtualInvokeData _134_DPNGPNODAHG;
	VirtualInvokeData _135_HAFEMDNNDBI;
	VirtualInvokeData _136_JGAKHNOEGAL;
	VirtualInvokeData _137_ADJBCECOMBN;
	VirtualInvokeData _138_HINFPMJLAEM;
	VirtualInvokeData _139_IOPMFMLCJDK;
	VirtualInvokeData _140_MLONAIJEDIO;
	VirtualInvokeData _141_HGEMLCNPNHA;
	VirtualInvokeData _142_HHCOHOHFHNB;
	VirtualInvokeData _143_MJNBLIEHADG;
	VirtualInvokeData _144_LAFNPLEILPH;
	VirtualInvokeData _145_EALCJKIKJCC;
	VirtualInvokeData _146_EPKIFHAOLHJ;
	VirtualInvokeData _147_LKAANJHMBPP;
	VirtualInvokeData _148_CAPCKFDHJFJ;
	VirtualInvokeData _149_OIKKMPKBNAG;
	VirtualInvokeData _150_OHPJGLPDDLA;
	VirtualInvokeData _151_NDPGBMJNCLF;
	VirtualInvokeData _152_BLCOGAEFMFB;
	VirtualInvokeData _153_EFOOBIAPDCG;
	VirtualInvokeData _154_EJONAOOEOJH;
	VirtualInvokeData _155_JLCBJKOAMGL;
	VirtualInvokeData _156_MLBFCLCJLJD;
	VirtualInvokeData _157_CKHEFMCMKNJ;
	VirtualInvokeData _158_DLFNLOMCGEC;
	VirtualInvokeData _159_GPCPAKEDODJ;
	VirtualInvokeData _160_POHBOPGKGLK;
	VirtualInvokeData _161_JGMMNFNNIMP;
	VirtualInvokeData _162_KDPOBABIMBM;
	VirtualInvokeData _163_BNGFEPNCGGM;
	VirtualInvokeData _164_GHHKKPBCAOE;
	VirtualInvokeData _165_LGCNIAKOBCJ;
	VirtualInvokeData _166_DHMJGAOGPFC;
	VirtualInvokeData _167_DJBFDKOKDMM;
	VirtualInvokeData _168_MBNJLGENCDI;
	VirtualInvokeData _169_FHBBBLKNINH;
	VirtualInvokeData _170_FCNDNKJAEMI;
	VirtualInvokeData _171_BCICCIIAJCP;
	VirtualInvokeData _172_GHABKBMKMKC;
	VirtualInvokeData _173_EGOLOEEOBEK;
	VirtualInvokeData _174_KGELGKELDKL;
	VirtualInvokeData _175_MMNOCLPJKFE;
	VirtualInvokeData _176_BMHNOHPPILD;
	VirtualInvokeData _177_PHNKNGCAOBL;
	VirtualInvokeData _178_HNGNHFMPLLC;
	VirtualInvokeData _179_JCMNJBONPLD;
	VirtualInvokeData _180_DPKDNEBKELD;
	VirtualInvokeData _181_EHPDOFJOJCA;
	VirtualInvokeData _182_IFAJILMBKDA;
	VirtualInvokeData _183_GAAMDOLCAFG;
	VirtualInvokeData _184_KGLOGHHIKFI;
	VirtualInvokeData _185_MGOCHOMIANI;
};
struct COW_GamePlay_JLDNEFKEIIJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JLDNEFKEIIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JLDNEFKEIIJ_VTable vtable;
};
struct COW_GamePlay_JLDNEFKEIIJ_o {
	COW_GamePlay_JLDNEFKEIIJ_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	bool AAHMJHHPECM_AFDKGINKPOO;
	uint32_t ABGGLFGIFKK;
	uint32_t COFIHJCKFFF;
	System_Collections_Generic_List_GameObject__o* AIDGNNFBHKD;
	GCommon_BitArrayBoolean_o* CCLCLKDLEEG;
	uint32_t GIFELBMJIBA;
	COW_GamePlay_Player_o* AAHMJHHPECM__BBHBMCKIJJO_k__BackingField;
	System_String_o* GPBDEDFKJNA_PBMMAPNNHFL;
	float GPBDEDFKJNA__GDNGOIMOALI_k__BackingField;
	float GPBDEDFKJNA__PLMCHNCIOMJ_k__BackingField;
	float IEPMIOGIMFA;
	COW_GamePlay_CHEJCCHHDMH_o* GPBDEDFKJNA__NOAOCMKGLAH_k__BackingField;
	COW_GamePlay_NJPAPMEKNPH_o* OHJMAGIDHKB;
	COW_GamePlay_BIEJHPCGHAJ_o* FOBPFEDOBJL;
	COW_GamePlay_OOIPMACFIFL_o* LAEMLAPIAFD;
	COW_GamePlay_HPMMGJBOEFE_o* MDIFBGCDNDP;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_NCALMHIGJKG_o JMFLBODJBFB;
	COW_GamePlay_OMFGKENGNON_o FJDOKPOPCHI;
	COW_GamePlay_KOMFNIHAJNK_o OCKJLPCBIMO;
	COW_GamePlay_FHNPPADMBGF_o BHMDAABMFBB;
	COW_GamePlay_OGCCNJACMKF_o* CPJOILIPGFA;
	COW_GamePlay_CFKEHCFMFNK_o* EOENGAANICJ;
	bool DECEDCGNMIE;
	uint32_t GNMHOINIMCD;
	uint32_t CBPMJONICAA;
	uint32_t CAMABJEGLPF;
	uint32_t GLGBJNGPPLH;
	COW_WeaponSkinData_o* ECGDELPAIDN;
	COW_GamePlay_FJOCAIIBNLO_o* HGAIGENIHFO;
	System_Collections_Generic_Dictionary_int__EEDCJKMIFIC__o* GPBDEDFKJNA_FMMGFALCPAE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	bool NOKAIPLGFHI;
	float KELPHOCIDKB;
	float APBBHOMMEHE;
	int32_t GPBDEDFKJNA_HIAGOBKLGPF;
	float GPBDEDFKJNA_HAHJIMMLDDB;
	int32_t PHHKPGLANJM;
	GCommon_ResourceID_o KCLJCBNNNEP;
	float GPBDEDFKJNA__EOEMHHJCDPK_k__BackingField;
	float GPBDEDFKJNA_BHJBPCLKNIL;
	bool FEIFHLBBMIF;
	bool CNCOJBBGBCA;
	GCommon_ResourceID_o IKGEINEEKAE;
	GCommon_ResourceID_o NOEMLEFAHLF;
	GCommon_ResourceID_o MFNDEOEBKLD;
	GCommon_ResourceID_o GPBDEDFKJNA_LABDGKIEGEF;
	GCommon_ResourceID_o JBPDKHMOBEE;
	System_Collections_Generic_List_uint__o* LGIENBFIJOH;
	bool NKGDCOLECJJ;
	bool NNKDKBBAGNH;
	float GPBDEDFKJNA_KPFFHEACHLM;
	COW_GamePlay_PFMPPELJECF_o* HEFOLMHAFCF;
	int32_t CEDMAMLDDOM;
	float FLPGGBENDGA;
	int32_t KPKMAPIIKOL;
	float FOCKLPOAMBA;
	float ILGGNGMCGCB;
	float GPBDEDFKJNA_CGMBLIDAPNH;
	System_Collections_Generic_Dictionary_int__float__o* GPBDEDFKJNA_KCJGJMIAKAE;
	int32_t GPBDEDFKJNA_IONNDFCJNGJ;
	bool GPBDEDFKJNA__HDCPAJCEMFE_k__BackingField;
	float GPBDEDFKJNA__BMNNBJLJNMI_k__BackingField;
	float GPBDEDFKJNA__OFDFOKNHCMH_k__BackingField;
	float GPBDEDFKJNA__KPJIPEKHPEP_k__BackingField;
	int32_t GPBDEDFKJNA__BNHDHAHOPCN_k__BackingField;
	bool GPBDEDFKJNA_KCKCNEFGEGL;
	bool LAEHFGPNIOC;
	int32_t GPBDEDFKJNA_HMEJNDMCLGK;
	System_Collections_Generic_Dictionary_uint__float__o* GPBDEDFKJNA_BOECJAEHOMG;
	TssSdtSmallFloat_o* JFPOKGAIJHA;
	uint32_t CJIPKMJAALM;
	uint32_t FFPAKPMKDNF;
	uint32_t LNEIGBIKHGJ;
	uint32_t HAEAIGKLENL;
	float EEJLKDDDJJD;
	uint32_t BPCCOKBMKHP;
	UnityEngine_Transform_o* FPHKANPGEJE;
	UnityEngine_GameObject_o* LOOKBCDIAEA;
	UnityEngine_GameObject_o* KJNGHHOPBOG;
	TweenProperty_array* ILAEFECMEND;
	TweenProperty_array* NOODMGNKAGK;
	UnityEngine_Transform_o* CLPIAHJHFFB;
	UnityEngine_Transform_o* LHCJGAINHIM;
	UnityEngine_Animator_o* BACCCBKOBPE;
	UnityEngine_Animator_o* GOENHIJCCLI;
	UnityEngine_RuntimeAnimatorController_o* LENLPLLAJFJ;
	COW_GamePlay_WeaponAnimComponent_o* LGMDNHIKIOK;
	uint32_t ABJILHPPBAC;
	uint32_t CBLNKJPHLDL;
	uint32_t CODECJJKBGG;
	uint32_t KBHCLGJFAAJ;
	uint32_t KJNJMDFGDLA;
	uint32_t EBBBPIIHLIJ;
	uint32_t DCGKDCGNBOA;
	uint32_t ILJACKBLJMB;
	uint32_t PFBOPJMOELJ;
	uint32_t AKOCKJIOCEM;
	uint32_t CMJJLNNAFEO;
	uint32_t BAFIGFOGMEA;
	uint32_t MGHEHOOLNGN;
	uint32_t BIJNOKJEAAD;
	uint32_t DNMMMJMBMIM;
	GCommon_BitArrayBoolean_o* ALOGOHNIKGC;
	GCommon_ResourceID_o IHJELPCBKMA;
	UnityEngine_GameObject_o* LAJJJCJHDGL;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool GPBDEDFKJNA_GNKJICNCALI;
	GCommon_ResourceID_o GPBDEDFKJNA_IPMPGEBCGFK;
	UnityEngine_GameObject_o* GPBDEDFKJNA_GMMPKBOBBIP;
	GCommon_ResourceID_o GPBDEDFKJNA_FBMFEGPBKFN;
	UnityEngine_GameObject_o* GPBDEDFKJNA_HFMMJNGFGGO;
	UnityEngine_ParticleSystem_o* GPBDEDFKJNA_FPIKHCJEAHC;
	int32_t GPBDEDFKJNA_HFLPIMNMLAN;
	COW_UGCWeaponRepItem_o* GPBDEDFKJNA_BDNNBAPKPNN;
	System_Action_bool__o* GPBDEDFKJNA_AFJGMLGCPOH;
	bool CEGFLCPOAJH;
	System_UInt32_array* FCEHEDCLCJM;
	System_UInt32_array* BHBHOCEGOBB;
	System_UInt32_array* GPBDEDFKJNA_ECCADOHHFCE;
	UnityEngine_Object_array* GPBDEDFKJNA_CIMCCILIBPK;
	UnityEngine_Object_array* GPBDEDFKJNA_BPJNNMCMMGP;
	bool FCMADFPDPLF;
	bool GPBDEDFKJNA_ACCNHIIBHKM;
	bool GPBDEDFKJNA_EMBPNIGDHJD;
	UnityEngine_GameObject_o* FIGDDGKJIJN;
	UnityEngine_GameObject_o* PJLIMACFGJG;
	UnityEngine_GameObject_o* COPNKJNKMBI;
	bool PLHDPJKGLAO;
	bool OKKJNPGJJOH;
	bool GPBDEDFKJNA_GAFGBLFCKAF;
	bool GPBDEDFKJNA_IOKEAMKJOMM;
	float GPBDEDFKJNA_JKAAFGDOAHH;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_NOCGIMNCJNG;
	COW_GamePlay_PFMPPELJECF_o* GPBDEDFKJNA_JBJNMOMCHJM;
	System_Collections_Generic_List_float__o* GPBDEDFKJNA_PIGOIHAOJGH;
	System_Single_array* GPBDEDFKJNA_DPBGHMIEOON;
	bool FFKOFNIMMBD;
	COW_GamePlay_BFCKCJEDAHC_o* GPBDEDFKJNA_NCFJJGJMIMO;
	bool DEJABMNBNGL_FBEANCANDHM;
	bool ONLDMIFNAMP;
	float DEJABMNBNGL_ANHNLGFAHGF;
	float DEJABMNBNGL_IMKMCDPFNKK;
	float DEJABMNBNGL_DFAKNLEGNBA;
	int32_t DEJABMNBNGL_PEIPKEBBBGM;
	bool IJBOFGHEIEJ;
};
struct COW_ADSpace1V1SpawnPoints_StaticFields {
};
struct COW_ADSpace1V1SpawnPoints_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ADSpace1V1SpawnPoints_c {
	Il2CppClass_1 _1;
	COW_ADSpace1V1SpawnPoints_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ADSpace1V1SpawnPoints_VTable vtable;
};
struct COW_ADSpace1V1SpawnPoints_o {
	COW_ADSpace1V1SpawnPoints_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	PlayerSpawnPoint_o* Team1Point;
	PlayerSpawnPoint_o* Team2Point;
};
struct COW_GamePlay_AirDropInGameShopSpawnConfig_StaticFields {
};
struct COW_GamePlay_AirDropInGameShopSpawnConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AirDropInGameShopSpawnConfig_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AirDropInGameShopSpawnConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AirDropInGameShopSpawnConfig_VTable vtable;
};
struct COW_GamePlay_AirDropInGameShopSpawnConfig_o {
	COW_GamePlay_AirDropInGameShopSpawnConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* SpawnPointsObj;
	UnityEngine_GameObject_o* ColliderTemplate;
};
struct COW_GamePlay_AirtransportLines_StaticFields {
	COW_GamePlay_AirtransportLines_o* NAHILPCMBNM;
};
struct COW_GamePlay_AirtransportLines_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AirtransportLines_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AirtransportLines_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AirtransportLines_VTable vtable;
};
struct COW_GamePlay_AirtransportLines_o {
	COW_GamePlay_AirtransportLines_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_AirtransportParams_array* AirtransportLine;
};
struct COW_GamePlay_AirtransportParams_StaticFields {
};
struct COW_GamePlay_AirtransportParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AirtransportParams_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AirtransportParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AirtransportParams_VTable vtable;
};
struct COW_GamePlay_AirtransportParams_o {
	COW_GamePlay_AirtransportParams_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* InnerSphere;
	UnityEngine_Transform_o* OuterSphere;
	float EndJumpDeltaMin;
	float StartJump;
	float EndJump;
	float EndJumpMin;
	float EndJumpMax;
	float Duration;
	int32_t MatchType;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o* ENJFDLDGBGE;
	UnityEngine_Vector3_o OMKFIMGDEOE;
	UnityEngine_Vector3_o LIINANODJLN;
};
struct GCommon_IAIWarningRegion_StaticFields {
};
struct GCommon_IAIWarningRegion_VTable {
};
struct GCommon_IAIWarningRegion_c {
	Il2CppClass_1 _1;
	GCommon_IAIWarningRegion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_IAIWarningRegion_VTable vtable;
};
struct GCommon_IAIWarningRegion_o {
	GCommon_IAIWarningRegion_c *klass;
	void *monitor;
};
struct GCommon_AIWarningRegionTool_StaticFields {
};
struct GCommon_AIWarningRegionTool_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GCommon_AIWarningRegionTool_c {
	Il2CppClass_1 _1;
	GCommon_AIWarningRegionTool_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_AIWarningRegionTool_VTable vtable;
};
struct GCommon_AIWarningRegionTool_o {
	GCommon_AIWarningRegionTool_c *klass;
	void *monitor;
};
struct GCommon_AIWarningRegion_T__StaticFields {
};
struct GCommon_AIWarningRegion_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_OnRecycle;
	VirtualInvokeData _6_GetGameObject;
	VirtualInvokeData _7_GCommon_IAIWarningRegion_get_transform;
	VirtualInvokeData _8_OnInit;
};
struct GCommon_AIWarningRegion_T__c {
	Il2CppClass_1 _1;
	GCommon_AIWarningRegion_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_AIWarningRegion_T__VTable vtable;
};
struct GCommon_AIWarningRegion_T__o {
	GCommon_AIWarningRegion_T__c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	Il2CppObject* MyParam;
	COW_GamePlay_Player_o* m_InPlayer;
};
struct AnimTriggerEffectHelper_StaticFields {
};
struct AnimTriggerEffectHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AnimTriggerEffectHelper_c {
	Il2CppClass_1 _1;
	AnimTriggerEffectHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AnimTriggerEffectHelper_VTable vtable;
};
struct AnimTriggerEffectHelper_o {
	AnimTriggerEffectHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_ParticleSystem__o* m_EffectsList;
};
struct COW_GamePlay_AutoFireWeapon_StaticFields {
};
struct COW_GamePlay_AutoFireWeapon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
};
struct COW_GamePlay_AutoFireWeapon_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AutoFireWeapon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AutoFireWeapon_VTable vtable;
};
struct COW_GamePlay_AutoFireWeapon_o {
	COW_GamePlay_AutoFireWeapon_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	COW_AutoFireWeaponData_o* BOPLAOANKBI;
	UnityEngine_GameObject_o* PJBOFJPMCJB;
	UnityEngine_Transform_o* FirePointTF;
	bool FKCCEBCJIAP;
	GCommon_ResourceID_o IHKFKOOHADP;
	float NJJNMFHHKNC;
};
struct COW_GamePlay_AutoFireWeapon_HEDHJPHCOCF_StaticFields {
};
struct COW_GamePlay_AutoFireWeapon_HEDHJPHCOCF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_AutoFireWeapon_HEDHJPHCOCF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AutoFireWeapon_HEDHJPHCOCF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AutoFireWeapon_HEDHJPHCOCF_VTable vtable;
};
struct COW_GamePlay_AutoFireWeapon_HEDHJPHCOCF_o {
	COW_GamePlay_AutoFireWeapon_HEDHJPHCOCF_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* JALLMHKLNLG;
	COW_GamePlay_AutoFireWeapon_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_AutoFireWeaponData_StaticFields {
};
struct COW_AutoFireWeaponData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AutoFireWeaponData_c {
	Il2CppClass_1 _1;
	COW_AutoFireWeaponData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoFireWeaponData_VTable vtable;
};
struct COW_AutoFireWeaponData_o {
	COW_AutoFireWeaponData_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* ModelResID;
	System_String_o* FireEffectResID;
	System_String_o* GunTraceResID;
	UnityEngine_Transform_o* ModelContainer;
	int32_t Damage;
	int32_t GroupId;
};
struct BanHighZoneList_StaticFields {
};
struct BanHighZoneList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BanHighZoneList_c {
	Il2CppClass_1 _1;
	BanHighZoneList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BanHighZoneList_VTable vtable;
};
struct BanHighZoneList_o {
	BanHighZoneList_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct BanZoneInfoList_StaticFields {
};
struct BanZoneInfoList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BanZoneInfoList_c {
	Il2CppClass_1 _1;
	BanZoneInfoList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BanZoneInfoList_VTable vtable;
};
struct BanZoneInfoList_o {
	BanZoneInfoList_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_BaseAutoGenIDLevelObject_StaticFields {
};
struct COW_GamePlay_BaseAutoGenIDLevelObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_GamePlay_BaseAutoGenIDLevelObject_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BaseAutoGenIDLevelObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BaseAutoGenIDLevelObject_VTable vtable;
};
struct COW_GamePlay_BaseAutoGenIDLevelObject_o {
	COW_GamePlay_BaseAutoGenIDLevelObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct COW_GamePlay_ADPKGMOBIGC_StaticFields {
};
struct COW_GamePlay_ADPKGMOBIGC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ADPKGMOBIGC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ADPKGMOBIGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ADPKGMOBIGC_VTable vtable;
};
struct COW_GamePlay_ADPKGMOBIGC_o {
	COW_GamePlay_ADPKGMOBIGC_c *klass;
	void *monitor;
	uint32_t KCHKAABMNNI;
	UnityEngine_Vector3_o MLCIHBOHEHE;
};
struct COW_GamePlay_BaseLevelObject_StaticFields {
};
struct COW_GamePlay_BaseLevelObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_BaseLevelObject_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BaseLevelObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BaseLevelObject_VTable vtable;
};
struct COW_GamePlay_BaseLevelObject_o {
	COW_GamePlay_BaseLevelObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* _GGEJDPDPHHB_k__BackingField;
	bool _AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* _JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct COW_GamePlay_BaseLevelObjectRendererCollection_StaticFields {
};
struct COW_GamePlay_BaseLevelObjectRendererCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BaseLevelObjectRendererCollection_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BaseLevelObjectRendererCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BaseLevelObjectRendererCollection_VTable vtable;
};
struct COW_GamePlay_BaseLevelObjectRendererCollection_o {
	COW_GamePlay_BaseLevelObjectRendererCollection_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Renderer_array* Renderers;
	Boo_Lang_List_Transform__o* m_dynamicalCollectObjects;
};
struct COW_GamePlay_BaseLevelObjectRendererNotCollection_StaticFields {
};
struct COW_GamePlay_BaseLevelObjectRendererNotCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BaseLevelObjectRendererNotCollection_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BaseLevelObjectRendererNotCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BaseLevelObjectRendererNotCollection_VTable vtable;
};
struct COW_GamePlay_BaseLevelObjectRendererNotCollection_o {
	COW_GamePlay_BaseLevelObjectRendererNotCollection_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_BaseLevelObjectUIRendererCollection_StaticFields {
};
struct COW_GamePlay_BaseLevelObjectUIRendererCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BaseLevelObjectUIRendererCollection_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BaseLevelObjectUIRendererCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BaseLevelObjectUIRendererCollection_VTable vtable;
};
struct COW_GamePlay_BaseLevelObjectUIRendererCollection_o {
	COW_GamePlay_BaseLevelObjectUIRendererCollection_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Renderer_array* Renderers;
	Boo_Lang_List_Transform__o* m_dynamicalCollectObjects;
	UIRect_array* UIRenderers;
};
struct BezierFollowingObject_StaticFields {
};
struct BezierFollowingObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Prepare;
	VirtualInvokeData _5_DoRecycle;
};
struct BezierFollowingObject_c {
	Il2CppClass_1 _1;
	BezierFollowingObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BezierFollowingObject_VTable vtable;
};
struct BezierFollowingObject_o {
	BezierFollowingObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_ResourceID_o ReusableObject__ResID;
	uint32_t ReusableObject_m_DelayCallTicket;
	GCommon_IReusableObjectOwner_o* ReusableObject__OwnerEntity_k__BackingField;
	bool ReusableObject_m_IsInPool;
	float DefaultFollowTime;
	UnityEngine_Transform_o* m_Target;
	UnityEngine_Vector3_o m_StartPoint;
	UnityEngine_Vector3_o m_TurnPoint;
	float m_FollowTime;
	float m_StartTime;
};
struct COW_GamePlay_BigToyBall_StaticFields {
};
struct COW_GamePlay_BigToyBall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_GamePlay_BigToyBall_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BigToyBall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BigToyBall_VTable vtable;
};
struct COW_GamePlay_BigToyBall_o {
	COW_GamePlay_BigToyBall_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	System_Collections_Generic_List_Color__o* m_Colors;
	int32_t GLPKPBODCLM;
	UnityEngine_Material_o* DABLHJKEPDO;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_BigToyBall_HHCBNAPCKHF_o* PLGAAJABBHA;
};
struct COW_GamePlay_BigToyBall_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_BigToyBall_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BigToyBall_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BigToyBall_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BigToyBall_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_BigToyBall_HHCBNAPCKHF_o {
	COW_GamePlay_BigToyBall_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
};
struct COW_BillboardAnimTrigger_StaticFields {
};
struct COW_BillboardAnimTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BillboardAnimTrigger_c {
	Il2CppClass_1 _1;
	COW_BillboardAnimTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BillboardAnimTrigger_VTable vtable;
};
struct COW_BillboardAnimTrigger_o {
	COW_BillboardAnimTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_array* SpawnAnimPrefabPos;
	bool HadTrigger;
	System_Collections_Generic_List_GameObject__o* m_CacheGo;
	GCommon_ResourceID_o m_ResId;
};
struct COW_BillboardKillerKingEffect_StaticFields {
};
struct COW_BillboardKillerKingEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BillboardKillerKingEffect_c {
	Il2CppClass_1 _1;
	COW_BillboardKillerKingEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BillboardKillerKingEffect_VTable vtable;
};
struct COW_BillboardKillerKingEffect_o {
	COW_BillboardKillerKingEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_Transform__o* KillerKingSpawnPoints;
	float LoopEffectInterval;
	float KillerKingAppearDuration;
	float KillerKingLoopDuration;
	float KillerKingReturnDuration;
};
struct BirthForbiddenZoneList_StaticFields {
};
struct BirthForbiddenZoneList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BirthForbiddenZoneList_c {
	Il2CppClass_1 _1;
	BirthForbiddenZoneList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BirthForbiddenZoneList_VTable vtable;
};
struct BirthForbiddenZoneList_o {
	BirthForbiddenZoneList_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct BombSpawnPoint_StaticFields {
};
struct BombSpawnPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BombSpawnPoint_c {
	Il2CppClass_1 _1;
	BombSpawnPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BombSpawnPoint_VTable vtable;
};
struct BombSpawnPoint_o {
	BombSpawnPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct BombZone_StaticFields {
};
struct BombZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BombZone_c {
	Il2CppClass_1 _1;
	BombZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BombZone_VTable vtable;
};
struct BombZone_o {
	BombZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_BombZoneEffect_StaticFields {
};
struct COW_BombZoneEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BombZoneEffect_c {
	Il2CppClass_1 _1;
	COW_BombZoneEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BombZoneEffect_VTable vtable;
};
struct COW_BombZoneEffect_o {
	COW_BombZoneEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* EffectContainer;
	UnityEngine_GameObject_o* NormalEffect;
	UnityEngine_GameObject_o* BombEffect;
};
struct BombZoneInfoList_StaticFields {
};
struct BombZoneInfoList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BombZoneInfoList_c {
	Il2CppClass_1 _1;
	BombZoneInfoList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BombZoneInfoList_VTable vtable;
};
struct BombZoneInfoList_o {
	BombZoneInfoList_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_BombZoneTrigger_StaticFields {
};
struct COW_GamePlay_BombZoneTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BombZoneTrigger_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BombZoneTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BombZoneTrigger_VTable vtable;
};
struct COW_GamePlay_BombZoneTrigger_o {
	COW_GamePlay_BombZoneTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t BombZoneId;
};
struct COW_GamePlay_BotSpawnPoints_StaticFields {
};
struct COW_GamePlay_BotSpawnPoints_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BotSpawnPoints_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BotSpawnPoints_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BotSpawnPoints_VTable vtable;
};
struct COW_GamePlay_BotSpawnPoints_o {
	COW_GamePlay_BotSpawnPoints_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t SpawnPointStartId;
	int32_t IdCounter;
};
struct COW_GamePlay_BoxingMachine_StaticFields {
};
struct COW_GamePlay_BoxingMachine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_BoxingMachine_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BoxingMachine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BoxingMachine_VTable vtable;
};
struct COW_GamePlay_BoxingMachine_o {
	COW_GamePlay_BoxingMachine_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	UnityEngine_GameObject_o* VFX_ScoreContainer;
	UnityEngine_GameObject_o* VFX_HitContainer;
};
struct CabinExportConfig_StaticFields {
};
struct CabinExportConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct CabinExportConfig_c {
	Il2CppClass_1 _1;
	CabinExportConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CabinExportConfig_VTable vtable;
};
struct CabinExportConfig_o {
	CabinExportConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct CabinWaiting_StaticFields {
};
struct CabinWaiting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct CabinWaiting_c {
	Il2CppClass_1 _1;
	CabinWaiting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CabinWaiting_VTable vtable;
};
struct CabinWaiting_o {
	CabinWaiting_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* leftDoor;
	UnityEngine_Transform_o* rightDoor;
	System_Collections_Generic_List_GameObject__o* lightList;
	UnityEngine_Transform_o* cloudEffectParent;
	UnityEngine_Transform_o* openDoorPos;
	bool hasOpenDoor;
	System_Boolean_array* lightOpenFlag;
};
struct CabinWaiting__DoorOpen_c__Iterator0_StaticFields {
};
struct CabinWaiting__DoorOpen_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct CabinWaiting__DoorOpen_c__Iterator0_c {
	Il2CppClass_1 _1;
	CabinWaiting__DoorOpen_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CabinWaiting__DoorOpen_c__Iterator0_VTable vtable;
};
struct CabinWaiting__DoorOpen_c__Iterator0_o {
	CabinWaiting__DoorOpen_c__Iterator0_c *klass;
	void *monitor;
	float _time___0;
	float totalTime;
	UnityEngine_Vector3_o startPos;
	UnityEngine_Vector3_o endPos;
	UnityEngine_Transform_o* door;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_CheckBoxCrossHairTrigger_StaticFields {
};
struct COW_CheckBoxCrossHairTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HasAgainstEntities;
	VirtualInvokeData _5_UpdateOffYWithDeg;
	VirtualInvokeData _6_NeedUpdateOffY;
	VirtualInvokeData _7_TryChangeColor;
	VirtualInvokeData _8_NeedChangeActive;
};
struct COW_CheckBoxCrossHairTrigger_c {
	Il2CppClass_1 _1;
	COW_CheckBoxCrossHairTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CheckBoxCrossHairTrigger_VTable vtable;
};
struct COW_CheckBoxCrossHairTrigger_o {
	COW_CheckBoxCrossHairTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* Model;
	System_Collections_Generic_List_int__o* AgainstObjectTypeList;
	System_Collections_Generic_Dictionary_AttackableEntity__List_Collider___o* SpawnObjectCrossHairTrigger_m_EntityDic;
	System_Collections_Generic_List_AttackableEntity__o* SpawnObjectCrossHairTrigger_m_RemoveList;
	GCommon_BitArray_o* AgainstTypeFlag;
	bool m_ExceedMaxAngle;
	UnityEngine_Vector3_o BoxCenter;
	UnityEngine_Vector3_o BoxSize;
	float m_Offy;
	int32_t m_LayerMask;
	bool ChangeColor;
	UnityEngine_Color_o UnavailableColor;
	UnityEngine_Color_o m_NormalColor;
	UnityEngine_Material_array* m_Materials;
	bool m_Active;
};
struct COW_CheckBoxOutRoomCrossHairTrigger_StaticFields {
};
struct COW_CheckBoxOutRoomCrossHairTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HasAgainstEntities;
	VirtualInvokeData _5_UpdateOffYWithDeg;
	VirtualInvokeData _6_NeedUpdateOffY;
	VirtualInvokeData _7_TryChangeColor;
	VirtualInvokeData _8_NeedChangeActive;
};
struct COW_CheckBoxOutRoomCrossHairTrigger_c {
	Il2CppClass_1 _1;
	COW_CheckBoxOutRoomCrossHairTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CheckBoxOutRoomCrossHairTrigger_VTable vtable;
};
struct COW_CheckBoxOutRoomCrossHairTrigger_o {
	COW_CheckBoxOutRoomCrossHairTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* Model;
	System_Collections_Generic_List_int__o* AgainstObjectTypeList;
	System_Collections_Generic_Dictionary_AttackableEntity__List_Collider___o* SpawnObjectCrossHairTrigger_m_EntityDic;
	System_Collections_Generic_List_AttackableEntity__o* SpawnObjectCrossHairTrigger_m_RemoveList;
	GCommon_BitArray_o* AgainstTypeFlag;
	bool m_ExceedMaxAngle;
	UnityEngine_Vector3_o BoxCenter;
	UnityEngine_Vector3_o BoxSize;
	float m_Offy;
	int32_t m_LayerMask;
	bool ChangeColor;
	UnityEngine_Color_o UnavailableColor;
	UnityEngine_Color_o CheckBoxCrossHairTrigger_m_NormalColor;
	UnityEngine_Material_array* CheckBoxCrossHairTrigger_m_Materials;
	bool CheckBoxCrossHairTrigger_m_Active;
	float m_MaxAngle;
};
struct ClientHitFlyTrigger_StaticFields {
};
struct ClientHitFlyTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ClientHitFlyTrigger_c {
	Il2CppClass_1 _1;
	ClientHitFlyTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ClientHitFlyTrigger_VTable vtable;
};
struct ClientHitFlyTrigger_o {
	ClientHitFlyTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float HitFlySpeedXZ;
	float HitFlySpeedY;
	float HitFlyTime;
	UnityEngine_Transform_o* m_CachedTransform;
	UnityEngine_Vector3_o m_LastTickPos;
	UnityEngine_Vector3_o m_CurTickMoveDir;
};
struct COW_GamePlay_NKMBHGFKAPC_StaticFields {
};
struct COW_GamePlay_NKMBHGFKAPC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetABLevelObjectInfoType;
	VirtualInvokeData _5_OnSerializedData;
	VirtualInvokeData _6_OnUnSerializedData;
	VirtualInvokeData _7_ApplyData;
	VirtualInvokeData _8_CreateInfo;
};
struct COW_GamePlay_NKMBHGFKAPC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NKMBHGFKAPC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NKMBHGFKAPC_VTable vtable;
};
struct COW_GamePlay_NKMBHGFKAPC_o {
	COW_GamePlay_NKMBHGFKAPC_c *klass;
	void *monitor;
	int32_t GoInfoIndex;
	float BGICMLOCHMA;
	float BAAIICNJKBO;
	float JEGKLCPJKGE;
};
struct COW_GamePlay_ClimbingTrigger_StaticFields {
};
struct COW_GamePlay_ClimbingTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ClimbingTrigger_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ClimbingTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ClimbingTrigger_VTable vtable;
};
struct COW_GamePlay_ClimbingTrigger_o {
	COW_GamePlay_ClimbingTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedDrawCustomGizmo;
	UnityEngine_BoxCollider_o* ABLAOAPPBGF;
	float GHLDEFCDIBA;
	int32_t TriggerType;
	float AngleRange;
	float CrossLength;
	float CrossHeight;
	System_String_o* TriggerTag;
	float FHLMNFCKNBH;
	bool HODAMMKGHKH;
	UnityEngine_Vector3_o NLHHMPDOJOM;
	uint32_t TriggerUniqueID;
	bool TriggerEnable;
	COW_GamePlay_LevelClimbingTrigger_o* BLKJHFADCHF;
};
struct COW_Gameplay_ColorCubeAnimationComponent_StaticFields {
};
struct COW_Gameplay_ColorCubeAnimationComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_ColorCubeAnimationComponent_c {
	Il2CppClass_1 _1;
	COW_Gameplay_ColorCubeAnimationComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_ColorCubeAnimationComponent_VTable vtable;
};
struct COW_Gameplay_ColorCubeAnimationComponent_o {
	COW_Gameplay_ColorCubeAnimationComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t LoopTime;
	float Slow;
	UnityEngine_Animation_o* m_animation;
	System_String_o* ClipName1;
	System_String_o* ClipName2;
	UnityEngine_AnimationState_o* m_state1;
	UnityEngine_AnimationState_o* m_state2;
};
struct COW_Gameplay_ColorCubeAnimationComponent__DoAnimControl_c__Iterator0_StaticFields {
};
struct COW_Gameplay_ColorCubeAnimationComponent__DoAnimControl_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_Gameplay_ColorCubeAnimationComponent__DoAnimControl_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_ColorCubeAnimationComponent__DoAnimControl_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_ColorCubeAnimationComponent__DoAnimControl_c__Iterator0_VTable vtable;
};
struct COW_Gameplay_ColorCubeAnimationComponent__DoAnimControl_c__Iterator0_o {
	COW_Gameplay_ColorCubeAnimationComponent__DoAnimControl_c__Iterator0_c *klass;
	void *monitor;
	float transitionTime1;
	float transitionTime2;
	COW_Gameplay_ColorCubeAnimationComponent_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_GamePlay_ColorCubeSpawnConfig_StaticFields {
};
struct COW_GamePlay_ColorCubeSpawnConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ColorCubeSpawnConfig_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ColorCubeSpawnConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ColorCubeSpawnConfig_VTable vtable;
};
struct COW_GamePlay_ColorCubeSpawnConfig_o {
	COW_GamePlay_ColorCubeSpawnConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_EmoteLeaderCollider_StaticFields {
};
struct COW_GamePlay_EmoteLeaderCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_InitEntityInfo;
	VirtualInvokeData _5_GetEntityInfo;
};
struct COW_GamePlay_EmoteLeaderCollider_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EmoteLeaderCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EmoteLeaderCollider_VTable vtable;
};
struct COW_GamePlay_EmoteLeaderCollider_o {
	COW_GamePlay_EmoteLeaderCollider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_IHAAMHPPLMG_o DOEMBMDMEJA;
	UnityEngine_SphereCollider_o* DLCFLIABAHA;
	GCommon_EntityInfo_o KLFNNKMBBHD;
};
struct EnergyStoneBoxSpawnPoints_StaticFields {
};
struct EnergyStoneBoxSpawnPoints_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct EnergyStoneBoxSpawnPoints_c {
	Il2CppClass_1 _1;
	EnergyStoneBoxSpawnPoints_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EnergyStoneBoxSpawnPoints_VTable vtable;
};
struct EnergyStoneBoxSpawnPoints_o {
	EnergyStoneBoxSpawnPoints_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t TeamIndex;
	UnityEngine_Transform_array* EnergyStoneBoxList;
};
struct COW_GamePlay_EscortMatchBoss_StaticFields {
};
struct COW_GamePlay_EscortMatchBoss_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_EscortMatchBoss_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EscortMatchBoss_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EscortMatchBoss_VTable vtable;
};
struct COW_GamePlay_EscortMatchBoss_o {
	COW_GamePlay_EscortMatchBoss_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	COW_GamePlay_LevelEscortMatchBoss_o* JJNHCKANPGK;
	uint32_t KNLJFIFOHCG;
};
struct COW_FerrisWheelSeat_StaticFields {
};
struct COW_FerrisWheelSeat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FerrisWheelSeat_c {
	Il2CppClass_1 _1;
	COW_FerrisWheelSeat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FerrisWheelSeat_VTable vtable;
};
struct COW_FerrisWheelSeat_o {
	COW_FerrisWheelSeat_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_IHAAMHPPLMG_o CurHoldPlayer;
	uint32_t Index;
};
struct COW_FerrisWheelSeatGroup_StaticFields {
};
struct COW_FerrisWheelSeatGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
};
struct COW_FerrisWheelSeatGroup_c {
	Il2CppClass_1 _1;
	COW_FerrisWheelSeatGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FerrisWheelSeatGroup_VTable vtable;
};
struct COW_FerrisWheelSeatGroup_o {
	COW_FerrisWheelSeatGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_EnableSeatRota;
	UnityEngine_Transform_o* RotationCenter;
	COW_FerrisWheelSeat_array* Seat;
	uint8_t GroupID;
	uint32_t FerrisWheelID;
	UnityEngine_Vector3_o oriWorldRota;
};
struct FollowPlayerComopent_StaticFields {
};
struct FollowPlayerComopent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FollowPlayerComopent_c {
	Il2CppClass_1 _1;
	FollowPlayerComopent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FollowPlayerComopent_VTable vtable;
};
struct FollowPlayerComopent_o {
	FollowPlayerComopent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float m_FollowSpeed;
	COW_GamePlay_IHAAMHPPLMG_o m_FollowPlayerID;
	GCommon_ResourceID_o m_ResID;
	bool m_IsDestroy;
	UnityEngine_Transform_o* m_CachTransform;
	GCommon_ResourceID_o m_PickEffectResID;
	GCommon_ResourceID_o m_PickSoundResID;
};
struct COW_GamePlay_FootballPlayerSpawnPoint_StaticFields {
};
struct COW_GamePlay_FootballPlayerSpawnPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FootballPlayerSpawnPoint_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FootballPlayerSpawnPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FootballPlayerSpawnPoint_VTable vtable;
};
struct COW_GamePlay_FootballPlayerSpawnPoint_o {
	COW_GamePlay_FootballPlayerSpawnPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint8_t m_Index;
	uint8_t m_TeamID;
	uint32_t m_PlayerType;
};
struct GameZoneInfoList_StaticFields {
};
struct GameZoneInfoList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GameZoneInfoList_c {
	Il2CppClass_1 _1;
	GameZoneInfoList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GameZoneInfoList_VTable vtable;
};
struct GameZoneInfoList_o {
	GameZoneInfoList_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct GeneralSpawnPoint_StaticFields {
};
struct GeneralSpawnPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GeneralSpawnPoint_c {
	Il2CppClass_1 _1;
	GeneralSpawnPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GeneralSpawnPoint_VTable vtable;
};
struct GeneralSpawnPoint_o {
	GeneralSpawnPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t ID;
	int32_t Type;
};
struct GiantSpawnPoint_StaticFields {
};
struct GiantSpawnPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GiantSpawnPoint_c {
	Il2CppClass_1 _1;
	GiantSpawnPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GiantSpawnPoint_VTable vtable;
};
struct GiantSpawnPoint_o {
	GiantSpawnPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_GuideArrowController_StaticFields {
};
struct COW_GamePlay_GuideArrowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_GuideArrowController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GuideArrowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GuideArrowController_VTable vtable;
};
struct COW_GamePlay_GuideArrowController_o {
	COW_GamePlay_GuideArrowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_Helicopter_StaticFields {
};
struct COW_GamePlay_Helicopter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _68_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _70_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _71_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _72_IsCameraTrackableEntityAlive;
	VirtualInvokeData _74_Mount;
	VirtualInvokeData _75_UnMount;
	VirtualInvokeData _76_ReleaseMounted;
	VirtualInvokeData _78_SetRenderersActive;
	VirtualInvokeData _79_get_VehicleAudio;
	VirtualInvokeData _80_get_IsInWater;
	VirtualInvokeData _81_get_IsParachutingOrOnBoard;
	VirtualInvokeData _82_SetEnterLevelTrigger;
	VirtualInvokeData _83_ApplyVechileControl;
	VirtualInvokeData _84_FNGMCAAKBDG;
	VirtualInvokeData _85_BIEJJKEBHAA;
	VirtualInvokeData _86_LockSpeed;
	VirtualInvokeData _87_UnLockSpeed;
	VirtualInvokeData _88_SetVehicleData;
	VirtualInvokeData _89_MJCHMIADGLP;
	VirtualInvokeData _90_SetPassergerWeapon;
	VirtualInvokeData _91_NPNBDCPFJDM;
	VirtualInvokeData _92_COMNGBEGFJP;
	VirtualInvokeData _93_SetSeat;
	VirtualInvokeData _94_JKCBPIGHJJA;
	VirtualInvokeData _95_SetupCamera;
	VirtualInvokeData _96_GetCurrentPackedOp;
	VirtualInvokeData _97_SetVisibility;
	VirtualInvokeData _98_GetVelocity;
	VirtualInvokeData _99_OnCollisionEnter;
	VirtualInvokeData _100_SyncChangeShape;
	VirtualInvokeData _101_SendChangeShape;
	VirtualInvokeData _102_SyncParachuteState;
	VirtualInvokeData _103_IsGranded;
	VirtualInvokeData _104_InitStateWithPlayer;
	VirtualInvokeData _105_StartOnBoard;
	VirtualInvokeData _106_StartSkyDiving;
	VirtualInvokeData _107_StartParachute;
	VirtualInvokeData _108_IsInParachuteJumpState;
	VirtualInvokeData _109_OnBevActionCome;
	VirtualInvokeData _110_IsOnBoard;
	VirtualInvokeData _111_StopParachutEffect;
	VirtualInvokeData _112_SyncAirDropState;
	VirtualInvokeData _113_OpenDriverFireHudInNeed;
	VirtualInvokeData _114_SyncVehicleSkin;
	VirtualInvokeData _115_AJMKGJMHMOL;
	VirtualInvokeData _116_ChangeProperty;
	VirtualInvokeData _117_set_ModelVisible;
	VirtualInvokeData _118_get_ModelVisible;
	VirtualInvokeData _119_get_ReachSpeedAndTurnMax;
	VirtualInvokeData _120_get_SteerAngle;
	VirtualInvokeData _121_get_Velocity;
	VirtualInvokeData _122_get_GasInput;
	VirtualInvokeData _123_get_BrakeInput;
	VirtualInvokeData _124_get_SteerInput;
	VirtualInvokeData _125_get_Direction;
	VirtualInvokeData _126_get_IsGrounded;
	VirtualInvokeData _127_get_CurEngineRPM;
	VirtualInvokeData _128_CaculateVehicleRevs;
	VirtualInvokeData _129_VehicleControllerInterface_get_IsInWater;
	VirtualInvokeData _130_VehicleControllerInterface_set_IsInWater;
	VirtualInvokeData _131_get_VehicleCOM;
	VirtualInvokeData _132_get_ControllerInfo;
	VirtualInvokeData _133_BindVehicleSkin;
	VirtualInvokeData _134_SetControllerInfo;
	VirtualInvokeData _135_SetVehicleEnable;
	VirtualInvokeData _136_SetMaxSpeedScale;
	VirtualInvokeData _137_SetDriverSpeedScale;
	VirtualInvokeData _138_GetDriverSpeedScale;
	VirtualInvokeData _139_LockMaxSpeed;
	VirtualInvokeData _140_UnLockMaxSpeed;
	VirtualInvokeData _141_UpdateVehicleSpeed;
	VirtualInvokeData _142_UpdateVehicleSteerAngle;
	VirtualInvokeData _143_VehicleLazyFixedUpdate;
	VirtualInvokeData _144_VehicleLasyUpdate;
	VirtualInvokeData _145_VehicleUpdateInput;
	VirtualInvokeData _146_VehicleUpdateInput;
	VirtualInvokeData _147_KillEngine;
	VirtualInvokeData _148_StartEngine;
	VirtualInvokeData _149_GetWheelType;
	VirtualInvokeData _150_StartBoost;
	VirtualInvokeData _151_StopBoost;
	VirtualInvokeData _152_SetJumpHeightRate;
	VirtualInvokeData _153_SetHightSpeedSteerAngleRate;
	VirtualInvokeData _154_SetEngineTorqueRate;
	VirtualInvokeData _155_SetBrakeTorqueRate;
	VirtualInvokeData _156_GetEngineTorqueRate;
	VirtualInvokeData _157_GetBrakeTorqueRate;
	VirtualInvokeData _158_ForceStop;
};
struct COW_GamePlay_Helicopter_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Helicopter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Helicopter_VTable vtable;
};
struct COW_GamePlay_Helicopter_o {
	COW_GamePlay_Helicopter_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_int__float__o* Vehicle_NCCPIIMFLEI;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Vehicle_BPDBGECNEBM;
	VehicleControllerInterface_o* IGECMFCOLPJ;
	COW_GamePlay_CarAudioComponent_o* Vehicle_OCIKBKHPGKL;
	VehicleSkinInfoBase_o* KEOGNJLCDAN;
	VehicleSkinInfoBase_o* JHGBHACNPAL;
	COW_GamePlay_BaseLevelObjectRendererCollection_o* RendererCollector;
	COW_VehicleSkinPropertyData_o* SkinPropData;
	uint32_t LIGNFKEECDC;
	System_String_o* m_VehicleDefaultResourceName;
	float m_CameraHeightScale;
	float m_CameraDistanceScale;
	float m_CameraMinPitch;
	float m_CameraMaxPitch;
	float m_CameraHeightScale_PassengerFire;
	float m_CameraDistanceScale_PassengerFire;
	bool m_CanPassengerSteering;
	bool m_UpdateAnimSteerAngle;
	bool m_UpdateAnimSteerAngleHD;
	COW_GamePlay_Player_o* DriverPlayer;
	UnityEngine_BoxCollider_o* LevelTrigger;
	COW_GamePlay_LevelVehicle_o* LevelVehicle;
	UnityEngine_Rigidbody_o* VehicleRigidBody;
	UnityEngine_GameObject_array* HideAfterBroken;
	bool EnableSetSeatVisible;
	UnityEngine_GameObject_o* DriverSeat;
	UnityEngine_GameObject_array* PassengerSeat;
	GCommon_ResourceID_o Vehicle_HBPLONPKPLF;
	UnityEngine_Transform_array* GetOffPositions;
	COW_GamePlay_Vehicle_SmokeParam_array* SmokeParams;
	UnityEngine_Transform_o* ExplodePoint1;
	UnityEngine_Transform_o* ExplodePoint2;
	UnityEngine_Vector3_o Vehicle_MPJGLKLLNFD;
	UnityEngine_Vector3_o Vehicle_OMAKLJDJAFE;
	UnityEngine_Vector3_o KDIIPAGJICJ;
	UnityEngine_WheelCollider_array* Vehicle_BGCLDKHMCLN;
	bool LBHJIFMEEPD;
	COW_GamePlay_IHAAMHPPLMG_array* JPKOMGMOAFJ;
	System_Int32_array* AnimPoses;
	COW_GamePlay_KLODDDDBAFP_o* Vehicle_IJDNIPLDHHN;
	int32_t Vehicle_GIMDMCCHFJI;
	float Vehicle_BLBNLFCCJLB;
	float Vehicle_DAOHPFDAGMM;
	float m_MaxExtent;
	UnityEngine_Bounds_o Vehicle__EDKIPHCJLGG_k__BackingField;
	int32_t Vehicle_CPHMMMIFDPO;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_Vehicle_HHCBNAPCKHF_o* PLGAAJABBHA;
	bool Vehicle_AEBAGGBJJME;
	bool Vehicle_MJBPEOLIJGC;
	System_Collections_Generic_Queue_Vector3__o* Vehicle_FHGEKDFLHCJ;
	UnityEngine_Vector3_o Vehicle_PAFCJPKBBNO;
	System_Collections_Generic_Queue_Vector3__o* Vehicle_HCGCFNDABBM;
	UnityEngine_Vector3_o Vehicle_LFFEIIMBHCH;
	UnityEngine_Vector3_o Vehicle_HPJCLNBPCPK;
	COW_GamePlay_HitDetectColliderHelper_o* Vehicle_GIJHJNKGBBC;
	bool DPLOJEPECHE;
	bool OIJLMOJMNLJ;
	COW_CommonParticleEffect_o* Vehicle_GLHIINOMLLJ;
	UnityEngine_GameObject_o* Vehicle_BNEEJDCPDMO;
	System_Collections_Generic_Dictionary_int__List_int___o* Vehicle_DFKLDJGEJDE;
	System_Collections_Generic_Dictionary_int__List_int___o* NNPAMCIOGNJ;
	bool LMIKJPPDGGC;
	bool BBHONEKGDBO;
	float Vehicle_LEIIOACGOEO;
	float Vehicle_CEJEJAKKMIP;
	COW_GamePlay_VehicleEffect_array* m_Effecects;
	VehicleConfig_o* config;
	COW_GamePlay_VehicleUpgradeSetting_array* VehicleUpgrades;
	int32_t BoostStartEffectIndex;
	int32_t BoostLoopEffectIndex;
	int32_t BoostEndEffectIndex;
	int32_t JumpStartEffectIndex;
	int32_t JumpLoopEffectIndex;
	int32_t JumpEndEffectIndex;
	TssSdtFloat_o* BoostDurationRate;
	TssSdtFloat_o* BoostCDRate;
	TssSdtFloat_o* KMBNLMDMKPM;
	TssSdtFloat_o* JumpCDRate;
	TssSdtFloat_o* EFFJHMFAGKL;
	TssSdtFloat_o* LOLMIHEBKNK;
	TssSdtFloat_o* BFIFFDEEDNO;
	TssSdtFloat_o* GDNJCMLMNOP;
	UnityEngine_Transform_array* MissilePositions;
	System_Collections_Generic_Dictionary_int__LevelMissile__o* Missiles;
	COW_GamePlay_ILEMHLDCNLK_o* PGOGPNDDJHD;
	UnityEngine_Transform_o* AimingCameraPos;
	UnityEngine_Transform_o* HornPos;
	UnityEngine_GameObject_o* Vehicle_GDHELOPOOKL;
	bool Vehicle_JCEFNLCPIAP;
	bool Vehicle_CHCLMEMGGJO;
	bool IsDuringDrift;
	GCommon_Timer_o* Vehicle_FCPNBIEIPBJ;
	GCommon_Timer_o* Vehicle_JNLDEOFCCPE;
	COW_GamePlay_Vehicle_KCOCOJFGMMG_o* Vehicle_AGDEKAGELND;
	bool AHLIMKNJMIC;
	bool ADPOOJBBHNO;
	UnityEngine_Transform_o* MachineGunRoot;
	UnityEngine_Transform_o* MachineGunRotY;
	UnityEngine_Transform_o* MachineGunRotX;
	UnityEngine_Transform_o* MachineGunFirePoint;
	float Vehicle_IACNFGJMKDN;
	bool Vehicle_LCDCEDHCEDH;
	bool Vehicle_MEOPLDDNGKP;
	float Vehicle_KENDFFPKJEK;
	float Vehicle_OKDKOFBLNOJ;
	System_String_o* ImpactConcreteSound;
	System_String_o* ImpactBodySound;
	bool ALIPAKFIPLO;
	System_Collections_Generic_List_Renderer__o* HLGGMKOCCBB;
	bool EFFFPEILONA;
	bool Vehicle__OFCDFGCHNJE_k__BackingField;
	COW_GamePlay_FJPAMHIOBOG_o* Vehicle_HHDCFDLCCKM;
	UnityEngine_Vector3_o CameraPosOffset;
	UnityEngine_Rigidbody_o* Vehicle_IGFELDFNEKA;
	float EKPBKJJBCJP;
	float Vehicle_ABMGKFMEJMP;
	float Vehicle_MBIILIABEPI;
	int32_t Vehicle_JPHKMFCAHKK;
	UnityEngine_Vector3_o Vehicle_GDFLMELOLIA;
	UnityEngine_Vector3_o Vehicle_NOJALLOJMIK;
	UnityEngine_GameObject_o* Vehicle_ONIGKGJKGFM;
	UnityEngine_GameObject_o* Vehicle_EOPMBFPDHAK;
	System_Collections_Generic_List_CommonParticleEffect__o* Vehicle_OAOMKMKKOHJ;
	float StopBoostCollisionAngle;
	float StopBoostCollisionYAngle;
	System_Collections_Generic_List_float__o* Vehicle_PIGOIHAOJGH;
	COW_GamePlay_FGJEBMEEIGM_o* Weapon;
	COW_GamePlay_FGJEBMEEIGM_o* SecondaryWeapon;
	UnityEngine_GameObject_o* NONMJIKFANN;
	UnityEngine_Transform_o* CGNABMEHKAN;
	uint32_t Vehicle_OLNALFIIEFN;
	GCommon_ResourceID_o Vehicle_MJCLPOIHKNA;
	bool Vehicle_GMBCDNBCFGK;
	uint32_t Vehicle_ELJPGJOCEEN;
	UnityEngine_Transform_o* ModelTrans;
	float ForwardSpeed;
	float BackwardSpeed;
	float UpSpeed;
	float DownSpeed;
	float TurnTiltSpeed;
	float ForwardTiltSpeed;
	float BackwardTiltSpeed;
	float TiltRecoverSpeed;
	float MaxPosY;
	int32_t EngineForce;
	int32_t EngineUpThreshold;
	int32_t EngineDownThreshold;
	UnityEngine_Vector2_o KCJIKPONGAN;
	float LJMMMNGCNPE;
	float MKIIGOAAEOD;
	UnityEngine_Vector2_o GIMDAAMFDNB;
	bool IsOnGround;
	UnityEngine_Vector3_o FODKEBBGFAN;
	UnityEngine_GameObject_o* EPKEHAOJGCK;
	float DriverCameraHeight;
	float DriverCameraDist;
	float DriverCameraLerp;
	COW_GamePlay_LevelCannon_array* CannoArray;
	UnityEngine_WheelCollider_o* FrontLeftWheelCollider;
	UnityEngine_WheelCollider_o* FrontRightWheelCollider;
	UnityEngine_WheelCollider_o* RearLeftWheelCollider;
	UnityEngine_WheelCollider_o* RearRightWheelCollider;
};
struct COW_GamePlay_HoloweenBossSpawnConfig_StaticFields {
};
struct COW_GamePlay_HoloweenBossSpawnConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HoloweenBossSpawnConfig_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HoloweenBossSpawnConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HoloweenBossSpawnConfig_VTable vtable;
};
struct COW_GamePlay_HoloweenBossSpawnConfig_o {
	COW_GamePlay_HoloweenBossSpawnConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* BossSpawnPointsObj;
};
struct COW_GamePlay_HoloweenBossSpawnPoint_StaticFields {
};
struct COW_GamePlay_HoloweenBossSpawnPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HoloweenBossSpawnPoint_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HoloweenBossSpawnPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HoloweenBossSpawnPoint_VTable vtable;
};
struct COW_GamePlay_HoloweenBossSpawnPoint_o {
	COW_GamePlay_HoloweenBossSpawnPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* ZoneSpawnPointObj;
	UnityEngine_GameObject_o* BossSpawnPointsObj;
	UnityEngine_GameObject_o* DropSpawnPointsObj;
};
struct COW_GamePlay_ABNKLDAODMF_StaticFields {
	System_String_o* EKKLBMGPJED;
};
struct COW_GamePlay_ABNKLDAODMF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_ABNKLDAODMF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ABNKLDAODMF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ABNKLDAODMF_VTable vtable;
};
struct COW_GamePlay_ABNKLDAODMF_o {
	COW_GamePlay_ABNKLDAODMF_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
};
struct COW_GamePlay_IceWall_StaticFields {
};
struct COW_GamePlay_IceWall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_IceWall_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IceWall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IceWall_VTable vtable;
};
struct COW_GamePlay_IceWall_o {
	COW_GamePlay_IceWall_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	COW_GamePlay_LevelIceWall_o* JIEGJMIPACH;
	uint32_t ECIFAJLEAPM;
	int32_t CJFLCJKEIME;
};
struct IceWallCrossHairAvoidPlayerColliders_StaticFields {
};
struct IceWallCrossHairAvoidPlayerColliders_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IceWallCrossHairAvoidPlayerColliders_c {
	Il2CppClass_1 _1;
	IceWallCrossHairAvoidPlayerColliders_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IceWallCrossHairAvoidPlayerColliders_VTable vtable;
};
struct IceWallCrossHairAvoidPlayerColliders_o {
	IceWallCrossHairAvoidPlayerColliders_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_BoxCollider_array* AvoidPlayerColliders;
};
struct IceWallCrossHairTrigger_StaticFields {
};
struct IceWallCrossHairTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IceWallCrossHairTrigger_c {
	Il2CppClass_1 _1;
	IceWallCrossHairTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IceWallCrossHairTrigger_VTable vtable;
};
struct IceWallCrossHairTrigger_o {
	IceWallCrossHairTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool CheckPlayer;
	bool CheckVehicle;
	bool CheckCannon;
	bool CheckDeIceWall;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__List_Collider___o* mPlayersInside;
	System_Collections_Generic_Dictionary_uint__List_Collider___o* mVehiclesInside;
	System_Collections_Generic_Dictionary_uint__List_Collider___o* mCannonsInside;
	System_Collections_Generic_Dictionary_uint__List_Collider___o* mDeIceWallInside;
	bool mAreaOccupied;
};
struct COW_GamePlay_DJEMJLOJBKP_StaticFields {
	System_String_o* JNMPDAAMEOH;
	GCommon_ResourceID_o DFFJHCIEMKK;
	GCommon_ResourceID_o MDLIIAADPJF;
	System_String_o* GIBICEJGIJP;
	GCommon_ResourceID_o OOFHKFJBLIM;
	GCommon_ResourceID_o DEBIADEDOIG;
	GCommon_ResourceID_o IONAIOFDBNI;
	GCommon_ResourceID_o JGKCFHLNKOK;
	GCommon_ResourceID_o CANMGEGDHHN;
	GCommon_ResourceID_o FHNCMIPJGCP;
	GCommon_ResourceID_o IKMMKBOJPPF;
};
struct COW_GamePlay_DJEMJLOJBKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_GamePlay_DJEMJLOJBKP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DJEMJLOJBKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DJEMJLOJBKP_VTable vtable;
};
struct COW_GamePlay_DJEMJLOJBKP_o {
	COW_GamePlay_DJEMJLOJBKP_c *klass;
	void *monitor;
	System_String_o* OILPEIDDCKI;
	System_String_o* PIILIBNKJNO;
	uint32_t POBGKMDJMDC;
	float JOLEHCABLOG;
	float DKMCAGBEGMA;
	GCommon_ResourceID_o GDOGIGDHJJO;
	GCommon_ResourceID_o ICJNPAPFKMB;
	GCommon_ResourceID_o NIDAKNAHDEE;
	GCommon_ResourceID_o AOELOCBNCLI;
	GCommon_ResourceID_o AJCCGBOAPHE;
	GCommon_ResourceID_o EMPPGPHPJFL;
	GCommon_ResourceID_o HKPJCCCLJKD;
	GCommon_ResourceID_o GLGHGGIDMAF;
	GCommon_ResourceID_o FDANFOIKJLE;
	GCommon_ResourceID_o FPFKIAIBACI;
	bool MCHKBECKFII;
	bool KLJFPDNPHFM;
};
struct COW_GamePlay_NLDFLIDDPHF_StaticFields {
};
struct COW_GamePlay_NLDFLIDDPHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_NLDFLIDDPHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NLDFLIDDPHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NLDFLIDDPHF_VTable vtable;
};
struct COW_GamePlay_NLDFLIDDPHF_o {
	COW_GamePlay_NLDFLIDDPHF_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__DJEMJLOJBKP__o* HCEPGPJMJHB;
};
struct COW_Gameplay_LevelObject_ILevelObjectUserDataProvider_StaticFields {
};
struct COW_Gameplay_LevelObject_ILevelObjectUserDataProvider_VTable {
};
struct COW_Gameplay_LevelObject_ILevelObjectUserDataProvider_c {
	Il2CppClass_1 _1;
	COW_Gameplay_LevelObject_ILevelObjectUserDataProvider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_LevelObject_ILevelObjectUserDataProvider_VTable vtable;
};
struct COW_Gameplay_LevelObject_ILevelObjectUserDataProvider_o {
	COW_Gameplay_LevelObject_ILevelObjectUserDataProvider_c *klass;
	void *monitor;
};
struct COW_GamePlay_MCOMKOKDDHE_StaticFields {
};
struct COW_GamePlay_MCOMKOKDDHE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MCOMKOKDDHE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MCOMKOKDDHE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MCOMKOKDDHE_VTable vtable;
};
struct COW_GamePlay_MCOMKOKDDHE_o {
	COW_GamePlay_MCOMKOKDDHE_c *klass;
	void *monitor;
	int32_t EIDFILIJPIK;
	int32_t HFPGENNDGME;
	int32_t LCAFEACLDLI;
	int32_t MFOGIOPLINI;
	int32_t AIALIPMLOKO;
	int32_t NLJKBLOGPNI;
	bool KFDKHEMAFIH;
	int32_t NBBGHELDDJI;
	int32_t LGDAHNEHKPG;
	int32_t HMDJAMNPMNM;
};
struct COW_GamePlay_InGameShopSpawnConfig_StaticFields {
};
struct COW_GamePlay_InGameShopSpawnConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_InGameShopSpawnConfig_c {
	Il2CppClass_1 _1;
	COW_GamePlay_InGameShopSpawnConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_InGameShopSpawnConfig_VTable vtable;
};
struct COW_GamePlay_InGameShopSpawnConfig_o {
	COW_GamePlay_InGameShopSpawnConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* SpawnPointsObj;
	UnityEngine_GameObject_o* ColliderTemplate;
	bool GameModeOverride;
};
struct IngameTimeLimitedObjSpawnConfig_StaticFields {
};
struct IngameTimeLimitedObjSpawnConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct IngameTimeLimitedObjSpawnConfig_c {
	Il2CppClass_1 _1;
	IngameTimeLimitedObjSpawnConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IngameTimeLimitedObjSpawnConfig_VTable vtable;
};
struct IngameTimeLimitedObjSpawnConfig_o {
	IngameTimeLimitedObjSpawnConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* Snowman;
	UnityEngine_GameObject_o* Instrument;
	UnityEngine_GameObject_o* WishingTree;
};
struct COW_GamePlay_Landmine_StaticFields {
};
struct COW_GamePlay_Landmine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_Landmine_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Landmine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Landmine_VTable vtable;
};
struct COW_GamePlay_Landmine_o {
	COW_GamePlay_Landmine_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	COW_GamePlay_LevelLandmine_o* PPNOFPOLHMF;
};
struct COW_GamePlay_LevelAirdrop_StaticFields {
	COW_GamePlay_LevelAirdrop_MNPBGCIKHMH_o* levelAirdropSyncState;
	COW_GamePlay_LevelAirdrop_FJOKACBJFNE_o* levelAirdropInfoWater;
	COW_GamePlay_LevelAirdrop_JODKJHDIDDN_o* levelAirdropSyncReenter;
	COW_GamePlay_LevelAirdrop_KNHLAJGNIHO_o* levelAirdropZombieSurprise;
	COW_GamePlay_LevelAirdrop_HJAKCJOAJGM_o* levelAirdropDestroy;
};
struct COW_GamePlay_LevelAirdrop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_PushSyncState;
};
struct COW_GamePlay_LevelAirdrop_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAirdrop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAirdrop_VTable vtable;
};
struct COW_GamePlay_LevelAirdrop_o {
	COW_GamePlay_LevelAirdrop_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_Airdrop_o* NFNHPJJBJBA;
	bool KMOJDCGANCA;
	bool EPBEOAIBPPL;
	GCommon_ResourceID_o DOPFONNLKPK;
	UnityEngine_GameObject_o* IOFJIFHGKGO;
	bool NOLNFIPGJDO;
	uint32_t OwnerPlayerID;
	int32_t LIOJIMHNKJN;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	uint32_t _PHBPGDMJJLJ_k__BackingField;
	bool OJNBLDLEOEP;
	System_Collections_Generic_Queue_LevelAirdrop_NIFAALIGMPN__o* OHGLKEBPODL;
	uint32_t AAKKGCMKOHO;
	GCommon_ResourceID_o EACFKAFGPBA;
	uint32_t EMOLLABJAPB;
	bool FNFCPHHOGGO;
	GCommon_ResourceID_o HEPHKLMFJHM;
	uint32_t KINJCKMOGIM;
	UnityEngine_Vector3_o LPJGJCMGKPI;
	COW_GamePlay_LevelAirdrop_HHCBNAPCKHF_o* PLGAAJABBHA;
	bool AEBAGGBJJME;
	System_Collections_Generic_Queue_Vector3__o* FHGEKDFLHCJ;
	UnityEngine_Vector3_o PAFCJPKBBNO;
	bool IsLanding;
	bool KDJCFMAIBOA;
	UnityEngine_Vector3_o NFDFIPGHJCN;
	float NDKGLGKONFO;
};
struct COW_GamePlay_LevelAirdrop_FEJGNEOGHLI_StaticFields {
};
struct COW_GamePlay_LevelAirdrop_FEJGNEOGHLI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelAirdrop_FEJGNEOGHLI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAirdrop_FEJGNEOGHLI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAirdrop_FEJGNEOGHLI_VTable vtable;
};
struct COW_GamePlay_LevelAirdrop_FEJGNEOGHLI_o {
	COW_GamePlay_LevelAirdrop_FEJGNEOGHLI_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	message_IGGJJLFFJKB_o* HKAABMDNNAG;
};
struct COW_GamePlay_LevelAirdrop_MNPBGCIKHMH_StaticFields {
};
struct COW_GamePlay_LevelAirdrop_MNPBGCIKHMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelAirdrop_MNPBGCIKHMH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAirdrop_MNPBGCIKHMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAirdrop_MNPBGCIKHMH_VTable vtable;
};
struct COW_GamePlay_LevelAirdrop_MNPBGCIKHMH_o {
	COW_GamePlay_LevelAirdrop_MNPBGCIKHMH_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	message_IGGJJLFFJKB_o* HKAABMDNNAG;
	uint32_t LPJONPCPBED;
};
struct COW_GamePlay_LevelAirdrop_FJOKACBJFNE_StaticFields {
};
struct COW_GamePlay_LevelAirdrop_FJOKACBJFNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelAirdrop_FJOKACBJFNE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAirdrop_FJOKACBJFNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAirdrop_FJOKACBJFNE_VTable vtable;
};
struct COW_GamePlay_LevelAirdrop_FJOKACBJFNE_o {
	COW_GamePlay_LevelAirdrop_FJOKACBJFNE_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	message_IGGJJLFFJKB_o* HKAABMDNNAG;
};
struct COW_GamePlay_LevelAirdrop_JODKJHDIDDN_StaticFields {
};
struct COW_GamePlay_LevelAirdrop_JODKJHDIDDN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelAirdrop_JODKJHDIDDN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAirdrop_JODKJHDIDDN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAirdrop_JODKJHDIDDN_VTable vtable;
};
struct COW_GamePlay_LevelAirdrop_JODKJHDIDDN_o {
	COW_GamePlay_LevelAirdrop_JODKJHDIDDN_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	message_IGGJJLFFJKB_o* HKAABMDNNAG;
	uint32_t LPJONPCPBED;
};
struct COW_GamePlay_LevelAirdrop_KNHLAJGNIHO_StaticFields {
};
struct COW_GamePlay_LevelAirdrop_KNHLAJGNIHO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelAirdrop_KNHLAJGNIHO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAirdrop_KNHLAJGNIHO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAirdrop_KNHLAJGNIHO_VTable vtable;
};
struct COW_GamePlay_LevelAirdrop_KNHLAJGNIHO_o {
	COW_GamePlay_LevelAirdrop_KNHLAJGNIHO_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	message_IGGJJLFFJKB_o* HKAABMDNNAG;
};
struct COW_GamePlay_LevelAirdrop_HJAKCJOAJGM_StaticFields {
};
struct COW_GamePlay_LevelAirdrop_HJAKCJOAJGM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelAirdrop_HJAKCJOAJGM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAirdrop_HJAKCJOAJGM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAirdrop_HJAKCJOAJGM_VTable vtable;
};
struct COW_GamePlay_LevelAirdrop_HJAKCJOAJGM_o {
	COW_GamePlay_LevelAirdrop_HJAKCJOAJGM_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	message_IGGJJLFFJKB_o* HKAABMDNNAG;
};
struct COW_GamePlay_LevelAirdrop_PMAHEMLGLIO_StaticFields {
};
struct COW_GamePlay_LevelAirdrop_PMAHEMLGLIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelAirdrop_PMAHEMLGLIO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAirdrop_PMAHEMLGLIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAirdrop_PMAHEMLGLIO_VTable vtable;
};
struct COW_GamePlay_LevelAirdrop_PMAHEMLGLIO_o {
	COW_GamePlay_LevelAirdrop_PMAHEMLGLIO_c *klass;
	void *monitor;
};
struct COW_GamePlay_LevelAirdrop_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelAirdrop_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelAirdrop_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAirdrop_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAirdrop_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelAirdrop_HHCBNAPCKHF_o {
	COW_GamePlay_LevelAirdrop_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
	UnityEngine_Vector3_o LMNBBBCKMGB;
};
struct COW_GamePlay_LevelAirdrop_ALALMGOIPAK_StaticFields {
};
struct COW_GamePlay_LevelAirdrop_ALALMGOIPAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelAirdrop_ALALMGOIPAK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAirdrop_ALALMGOIPAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAirdrop_ALALMGOIPAK_VTable vtable;
};
struct COW_GamePlay_LevelAirdrop_ALALMGOIPAK_o {
	COW_GamePlay_LevelAirdrop_ALALMGOIPAK_c *klass;
	void *monitor;
	System_String_o* LODDOINFPPA;
	GCommon_ResourceID_o FCMOICILFBP;
	COW_GamePlay_LevelAirdrop_o* GADHAMJEKIM;
};
struct COW_GamePlay_ICMNCKCDCJN_StaticFields {
};
struct COW_GamePlay_ICMNCKCDCJN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ICMNCKCDCJN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ICMNCKCDCJN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ICMNCKCDCJN_VTable vtable;
};
struct COW_GamePlay_ICMNCKCDCJN_o {
	COW_GamePlay_ICMNCKCDCJN_c *klass;
	void *monitor;
	bool IPEPEPJCBOD;
	uint32_t HCIBNHFFOMO;
	int32_t GKEADPKMFML;
	int32_t PPODDABLHMD;
	int32_t ILGECLEFCCO;
	int32_t GJMMBLEHMIG;
	uint32_t GHFJFNODCHJ;
};
struct COW_GamePlay_LevelAirDropInteract_StaticFields {
};
struct COW_GamePlay_LevelAirDropInteract_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_PrepareForDestroy;
	VirtualInvokeData _57_NeedHighLight;
	VirtualInvokeData _58_OnCreate;
	VirtualInvokeData _59_HFPCGLDFFEG;
	VirtualInvokeData _60_DEINIPGNACC;
	VirtualInvokeData _61_LGIFDLHFOKK;
	VirtualInvokeData _62_HAJMDMKJPHK;
	VirtualInvokeData _63_MPNAJFAODKG;
	VirtualInvokeData _64_CEHHLMFFNEL;
	VirtualInvokeData _65_EnterSync;
	VirtualInvokeData _66_JEDIIALAMJP;
	VirtualInvokeData _67_BOIIFPBMDKO;
	VirtualInvokeData _68_CEJBIJOAKCH;
};
struct COW_GamePlay_LevelAirDropInteract_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAirDropInteract_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAirDropInteract_VTable vtable;
};
struct COW_GamePlay_LevelAirDropInteract_o {
	COW_GamePlay_LevelAirDropInteract_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* m_EffectGO;
	UnityEngine_Collider_o* m_InteractCollider;
	UnityEngine_Color_array* ActivatedStateColorArray;
	UnityEngine_Color_array* CapturedStateColorArray;
	COW_GamePlay_ICMNCKCDCJN_o* NIHAJEFJMEG;
	int32_t EAKCKPOAJPJ;
	int32_t ILGECLEFCCO;
	int32_t JBJANDAIDIH;
	float m_BaseRaduis;
	float LEPPGNAPAKA;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	bool PENBPLGLNDA;
	COW_GamePlay_LevelAirdrop_o* MOOIMBHEPEK;
	UnityEngine_GameObject_o* MLENEIEMGLJ;
	UnityEngine_GameObject_o* AHDGBCKAEBO;
	UnityEngine_Vector3_o NFCAOCBNDPH;
	UnityEngine_Quaternion_o PHNNEHONGNP;
	int32_t OJODAOJIHIE;
	GCommon_ResourceID_o IIAPHAPHLIO;
	bool HEENBOFBCBK;
	bool NIJPOPPBKDI;
	bool LNIJCDJAHEK;
	bool JCCGKDMPHMN;
	bool CFBMOICCOMJ;
};
struct COW_GamePlay_LevelAmmoBox_StaticFields {
};
struct COW_GamePlay_LevelAmmoBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelAmmoBox_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAmmoBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAmmoBox_VTable vtable;
};
struct COW_GamePlay_LevelAmmoBox_o {
	COW_GamePlay_LevelAmmoBox_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	int32_t ItemID;
	int32_t ItemCount;
};
struct COW_GamePlay_LevelAutoFlightBomb_StaticFields {
};
struct COW_GamePlay_LevelAutoFlightBomb_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelAutoFlightBomb_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAutoFlightBomb_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAutoFlightBomb_VTable vtable;
};
struct COW_GamePlay_LevelAutoFlightBomb_o {
	COW_GamePlay_LevelAutoFlightBomb_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Animator_o* m_Animator;
	UnityEngine_GameObject_o* m_RenderRoot;
	UnityEngine_SkinnedMeshRenderer_o* m_FlightRender;
	UnityEngine_GameObject_o* YellowVfx;
	UnityEngine_GameObject_o* RedVfx;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_LevelAutoFlightBomb_HHCBNAPCKHF_o* PLGAAJABBHA;
	float OIDKBLJJGFF;
	COW_GamePlay_IHAAMHPPLMG_o IFNKBBHCLFN;
	COW_GamePlay_IHAAMHPPLMG_o KIAOOKECPLC;
	int32_t EGOBBHJJAFL;
	UnityEngine_GameObject_o* HHACCGLJDOL;
	GCommon_ResourceID_o JKILFKNGIFJ;
	float IBKBAEDLFNE;
	float ONPOCEDIDBJ;
	bool MHEJFBGBLJG;
	COW_GamePlay_MADMMIICBNN_o* KFOBDIGCMEO;
	uint32_t CBCJPKAEBHE;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelAutoFlightBomb_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelAutoFlightBomb_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelAutoFlightBomb_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAutoFlightBomb_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAutoFlightBomb_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelAutoFlightBomb_HHCBNAPCKHF_o {
	COW_GamePlay_LevelAutoFlightBomb_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Vector3_o PGDEDHFOMCN;
};
struct COW_GamePlay_LevelAutoFlightBomb_GIODLDFJAHJ_StaticFields {
};
struct COW_GamePlay_LevelAutoFlightBomb_GIODLDFJAHJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_LevelAutoFlightBomb_GIODLDFJAHJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAutoFlightBomb_GIODLDFJAHJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAutoFlightBomb_GIODLDFJAHJ_VTable vtable;
};
struct COW_GamePlay_LevelAutoFlightBomb_GIODLDFJAHJ_o {
	COW_GamePlay_LevelAutoFlightBomb_GIODLDFJAHJ_c *klass;
	void *monitor;
	COW_GamePlay_LevelAutoFlightBomb_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_LevelAutoPathBomb_StaticFields {
};
struct COW_GamePlay_LevelAutoPathBomb_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _58_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_get_IsDead;
	VirtualInvokeData _62_GetAttackableRadius;
	VirtualInvokeData _63_GetAttackableCenterWS;
	VirtualInvokeData _64_GetHitDamagePos;
	VirtualInvokeData _65_get_LockedAimingCollider;
	VirtualInvokeData _66_set_LockedAimingCollider;
	VirtualInvokeData _67_NeedAssit;
	VirtualInvokeData _68_CanAssitByWeapon;
	VirtualInvokeData _69_IsSameTeamWithPlayerID;
	VirtualInvokeData _70_get_CanBeLockedByAimAssist;
	VirtualInvokeData _71_get_IsMovableEntity;
	VirtualInvokeData _72_CanAssistByUGC;
	VirtualInvokeData _73_GetAttackableID;
	VirtualInvokeData _74_GetAttackableType;
	VirtualInvokeData _75_TakeDamage;
};
struct COW_GamePlay_LevelAutoPathBomb_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAutoPathBomb_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAutoPathBomb_VTable vtable;
};
struct COW_GamePlay_LevelAutoPathBomb_o {
	COW_GamePlay_LevelAutoPathBomb_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Animator_o* m_Animator;
	UnityEngine_GameObject_o* m_RenderRoot;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_LevelAutoPathBomb_HHCBNAPCKHF_o* PLGAAJABBHA;
	float OIDKBLJJGFF;
	COW_GamePlay_IHAAMHPPLMG_o IFNKBBHCLFN;
	COW_GamePlay_IHAAMHPPLMG_o KIAOOKECPLC;
	uint32_t EGOBBHJJAFL;
	UnityEngine_GameObject_o* HHACCGLJDOL;
	GCommon_ResourceID_o JKILFKNGIFJ;
	float CAGCHKLBEIC;
	bool PIPBPJDLODE;
	COW_GamePlay_MADMMIICBNN_o* KFOBDIGCMEO;
	UnityEngine_Collider_o* _INICDNFOFJB_k__BackingField;
	bool _FAAKBACAPEA_k__BackingField;
};
struct COW_GamePlay_LevelAutoPathBomb_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelAutoPathBomb_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelAutoPathBomb_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAutoPathBomb_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAutoPathBomb_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelAutoPathBomb_HHCBNAPCKHF_o {
	COW_GamePlay_LevelAutoPathBomb_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Vector3_o PGDEDHFOMCN;
};
struct COW_GamePlay_LevelAutoPathBomb_KGJMIFCCJCI_StaticFields {
};
struct COW_GamePlay_LevelAutoPathBomb_KGJMIFCCJCI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_LevelAutoPathBomb_KGJMIFCCJCI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelAutoPathBomb_KGJMIFCCJCI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelAutoPathBomb_KGJMIFCCJCI_VTable vtable;
};
struct COW_GamePlay_LevelAutoPathBomb_KGJMIFCCJCI_o {
	COW_GamePlay_LevelAutoPathBomb_KGJMIFCCJCI_c *klass;
	void *monitor;
	COW_GamePlay_LevelAutoPathBomb_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_LevelBalloon_StaticFields {
};
struct COW_LevelBalloon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LevelBalloon_c {
	Il2CppClass_1 _1;
	COW_LevelBalloon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelBalloon_VTable vtable;
};
struct COW_LevelBalloon_o {
	COW_LevelBalloon_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_LinkedListNode_LevelBalloon__o* m_node;
	bool isInit;
	float upSpeed;
	float maxLifeTime;
	float lifeTime;
	GCommon_ResourceID_o m_Resource;
};
struct COW_LevelBalloonManager_StaticFields {
};
struct COW_LevelBalloonManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LevelBalloonManager_c {
	Il2CppClass_1 _1;
	COW_LevelBalloonManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelBalloonManager_VTable vtable;
};
struct COW_LevelBalloonManager_o {
	COW_LevelBalloonManager_c *klass;
	void *monitor;
	System_Collections_Generic_LinkedList_LevelBalloon__o* levelBalloonsList;
	GCommon_ResourceID_array* balloonResourceIDs;
	int32_t maxBalloonNum;
};
struct COW_GamePlay_LevelBanknotePrinter_StaticFields {
};
struct COW_GamePlay_LevelBanknotePrinter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_PNNDNFACMLK;
	VirtualInvokeData _57_LJNCBKGPLDN;
	VirtualInvokeData _58_EFPMPAAGAMO;
	VirtualInvokeData _59_MMFJMCLFMEM;
	VirtualInvokeData _60_HNGHMPMABAH;
	VirtualInvokeData _61_OILCNKGNKOO;
	VirtualInvokeData _62_GADEKPGMFID;
};
struct COW_GamePlay_LevelBanknotePrinter_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelBanknotePrinter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelBanknotePrinter_VTable vtable;
};
struct COW_GamePlay_LevelBanknotePrinter_o {
	COW_GamePlay_LevelBanknotePrinter_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	System_String_o* ShowName;
	UnityEngine_GameObject_o* m_EffectGO;
	bool KDIJLCNGCMI;
	UnityEngine_Color_array* EmptyStateColorArray;
	UnityEngine_Color_array* LocalControlColorArray;
	UnityEngine_Color_array* OppControlColorArray;
	UnityEngine_Color_array* ScrambleColorArray;
	COW_UIModelMatch_o* LevelControlPoint_KFGFEONAIIK;
	int32_t LevelControlPoint_JGLJDJFHPBO;
	COW_UIModelMatch_o* KFGFEONAIIK;
	UnityEngine_GameObject_o* m_OpenPrintGO;
	UnityEngine_GameObject_o* m_ClosePrintGO;
	UnityEngine_GameObject_o* m_LocalOccupyEffect;
	UnityEngine_GameObject_o* m_OppOccupyEffect;
	int32_t JGLJDJFHPBO;
};
struct COW_GamePlay_LevelBaseDrum_StaticFields {
};
struct COW_GamePlay_LevelBaseDrum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
	VirtualInvokeData _57_GetMaxDurability;
	VirtualInvokeData _58_GetModelResourceID;
	VirtualInvokeData _59_GetDamagedEffect;
	VirtualInvokeData _60_GetExplodeEffect;
	VirtualInvokeData _61_GetExplodeSound;
	VirtualInvokeData _62_OilDrumType;
	VirtualInvokeData _63_GetEffectTime;
	VirtualInvokeData _64_OnDrumBroken;
	VirtualInvokeData _65_HPGILFDILLD;
};
struct COW_GamePlay_LevelBaseDrum_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelBaseDrum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelBaseDrum_VTable vtable;
};
struct COW_GamePlay_LevelBaseDrum_o {
	COW_GamePlay_LevelBaseDrum_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_OilDrums_o* DHBJAHPALGI;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
};
struct COW_GamePlay_LevelBattleFlag_StaticFields {
};
struct COW_GamePlay_LevelBattleFlag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelBattleFlag_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelBattleFlag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelBattleFlag_VTable vtable;
};
struct COW_GamePlay_LevelBattleFlag_o {
	COW_GamePlay_LevelBattleFlag_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* ModelContainer;
	UnityEngine_Transform_o* TitleContainer;
	UnityEngine_Transform_o* EffectContainer;
	UnityEngine_GameObject_o* EIPAPOCJHIE;
	UnityEngine_GameObject_o* IJFACFMCHOC;
	COW_BattleFlagConfigData_o* EMPDBHDCPFK;
	COW_GamePlay_IHAAMHPPLMG_o ACBDIDHNNOF;
	COW_UIHudNameBattleFlagController_o* CBHJBLBLIJL;
	UnityEngine_GameObject_o* NJCNIPJHPDH;
};
struct COW_GamePlay_LevelBlowUpIceWallBall_StaticFields {
};
struct COW_GamePlay_LevelBlowUpIceWallBall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelBlowUpIceWallBall_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelBlowUpIceWallBall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelBlowUpIceWallBall_VTable vtable;
};
struct COW_GamePlay_LevelBlowUpIceWallBall_o {
	COW_GamePlay_LevelBlowUpIceWallBall_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_LevelBlowUpIceWallBall_HHCBNAPCKHF_o* PLGAAJABBHA;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	float HHBECFGFPOO;
	UnityEngine_Vector3_o AELCEJMGMBO;
	bool HPFECHIKAOM;
	UnityEngine_GameObject_o* HHACCGLJDOL;
	GCommon_ResourceID_o JKILFKNGIFJ;
};
struct COW_GamePlay_LevelBlowUpIceWallBall_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelBlowUpIceWallBall_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelBlowUpIceWallBall_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelBlowUpIceWallBall_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelBlowUpIceWallBall_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelBlowUpIceWallBall_HHCBNAPCKHF_o {
	COW_GamePlay_LevelBlowUpIceWallBall_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Vector3_o PGDEDHFOMCN;
};
struct COW_GamePlay_LevelBombModeBomb_StaticFields {
};
struct COW_GamePlay_LevelBombModeBomb_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelBombModeBomb_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelBombModeBomb_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelBombModeBomb_VTable vtable;
};
struct COW_GamePlay_LevelBombModeBomb_o {
	COW_GamePlay_LevelBombModeBomb_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Color_o IEOIPGFJIJN;
	UnityEngine_GameObject_o* BoomVFX;
	UnityEngine_GameObject_o* AlarmVFX;
	UnityEngine_MeshRenderer_o* AlarmRenderer;
	TweenProperty_o* AlarmTween;
	UnityEngine_Material_o* NOMBNFNJBAB;
	int32_t BombZoneIndex;
	float m_CountdownSecond;
	UnityEngine_GameObject_o* JIHJEAAINOB;
	uint32_t ONIJLAGBGDB;
	float CIHEMJNIJOM;
	float HGAJDCBAILE;
	bool LKICHAPAHMH;
	UnityEngine_GameObject_o* DJAHEMKOLGF;
	COW_GamePlay_PJIBHMGGMEL_o* MAGJLOPCHEM;
	float PPCNFGNPBJH;
	float BCFNELJGIAI;
	bool BGOEFPHOPIG;
	GCommon_AudioResource_o* ELHHGBMHICG;
	GCommon_AudioResource_o* GNGHHPINPJK;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelBossZone_StaticFields {
};
struct COW_GamePlay_LevelBossZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelBossZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelBossZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelBossZone_VTable vtable;
};
struct COW_GamePlay_LevelBossZone_o {
	COW_GamePlay_LevelBossZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* ZoneModel;
	int32_t BJCKMJMJIKL;
	System_Collections_Generic_List_IHAAMHPPLMG__o* MMFHAEKABNH;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__NetworkAIPawn__o* MBMHJDCLNAN;
	uint32_t AOHAPIKOPDM;
	System_Collections_Generic_List_GameObject__o* OJJGDAMBBNB;
	bool MHGGGMKPLPE;
};
struct COW_GamePlay_LevelBountyTeleportMachine_StaticFields {
};
struct COW_GamePlay_LevelBountyTeleportMachine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelBountyTeleportMachine_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelBountyTeleportMachine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelBountyTeleportMachine_VTable vtable;
};
struct COW_GamePlay_LevelBountyTeleportMachine_o {
	COW_GamePlay_LevelBountyTeleportMachine_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* BrokenRoot;
	UnityEngine_GameObject_o* RepairingRoot;
	UnityEngine_GameObject_o* EnableRoot;
	UnityEngine_BoxCollider_o* Trigger;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelBoxingMachine_StaticFields {
};
struct COW_GamePlay_LevelBoxingMachine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelBoxingMachine_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelBoxingMachine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelBoxingMachine_VTable vtable;
};
struct COW_GamePlay_LevelBoxingMachine_o {
	COW_GamePlay_LevelBoxingMachine_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct COW_GamePlay_LevelCampFire_StaticFields {
	float CDIOPAIHLFA;
};
struct COW_GamePlay_LevelCampFire_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelCampFire_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelCampFire_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelCampFire_VTable vtable;
};
struct COW_GamePlay_LevelCampFire_o {
	COW_GamePlay_LevelCampFire_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* RangeSphere;
	UnityEngine_GameObject_o* BonFire;
	UnityEngine_Animator_o* CampFireAnimator;
	UnityEngine_GameObject_o* FireEffect;
	UnityEngine_GameObject_o* BurnEffect;
	UnityEngine_AudioSource_o* CampFireAudioSource;
	COW_GamePlay_IHAAMHPPLMG_o AFFLMOEAHKC;
};
struct COW_GamePlay_LevelCannon_StaticFields {
};
struct COW_GamePlay_LevelCannon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelCannon_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelCannon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelCannon_VTable vtable;
};
struct COW_GamePlay_LevelCannon_o {
	COW_GamePlay_LevelCannon_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	uint32_t CannonID;
	UnityEngine_Transform_o* PivotTransform;
	UnityEngine_Transform_o* InCannonPosition;
	UnityEngine_Transform_o* OutCannonPosition;
	UnityEngine_Vector3_o originalForward;
	UnityEngine_Transform_o* HorizontalRotRoot;
	UnityEngine_Transform_o* VerticalRotRoot;
	UnityEngine_Transform_o* CannonRoot;
	UnityEngine_Collider_o* ABLAOAPPBGF;
	UnityEngine_GameObject_o* ADHKNFNFDJI;
	UnityEngine_GameObject_o* NHMFCHDKNDF;
	UnityEngine_GameObject_o* BLOPMKOBFCC;
	UnityEngine_GameObject_o* OOHGOCDLADH;
	uint32_t INLCOOIGKHF;
	COW_GamePlay_JIOPDEEJBFH_o* BOPLAOANKBI;
	UnityEngine_Quaternion_o OriginLocalRotation;
	uint32_t BindVehicleId;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_LevelCannon_CEKDKEDHJBI_o* PLGAAJABBHA;
	UnityEngine_Vector3_o AEOBLCHJOJB;
	UnityEngine_Quaternion_o JOHDIIAGLOK;
	float RotHorizontalRangeMinAngle;
	float RotHorizontalRangeMaxAngle;
	float OriginalForwardAngle;
};
struct COW_GamePlay_LevelCannon_CEKDKEDHJBI_StaticFields {
};
struct COW_GamePlay_LevelCannon_CEKDKEDHJBI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelCannon_CEKDKEDHJBI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelCannon_CEKDKEDHJBI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelCannon_CEKDKEDHJBI_VTable vtable;
};
struct COW_GamePlay_LevelCannon_CEKDKEDHJBI_o {
	COW_GamePlay_LevelCannon_CEKDKEDHJBI_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
};
struct COW_GamePlay_LevelCatapult_StaticFields {
};
struct COW_GamePlay_LevelCatapult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelCatapult_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelCatapult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelCatapult_VTable vtable;
};
struct COW_GamePlay_LevelCatapult_o {
	COW_GamePlay_LevelCatapult_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	UnityEngine_Transform_o* InCatapultPosition;
	UnityEngine_Transform_o* OutCatapultPosition;
	UnityEngine_Vector3_o originalForward;
	UnityEngine_Transform_o* BoardRoot;
	UnityEngine_Transform_o* HorizontalRotRoot;
	UnityEngine_Transform_o* VerticalRotRoot;
	UnityEngine_Transform_o* ChargingEffectAnchor;
	UnityEngine_Collider_o* ABLAOAPPBGF;
	UnityEngine_GameObject_o* EKEGOFFILNO;
	UnityEngine_GameObject_o* ADHKNFNFDJI;
	UnityEngine_GameObject_o* NHMFCHDKNDF;
	UnityEngine_GameObject_o* CMPGGFKEOBC;
	UnityEngine_GameObject_o* BLOPMKOBFCC;
	UnityEngine_GameObject_o* OOHGOCDLADH;
	GCommon_ResourceID_o EIEGPLELJKJ;
	uint32_t INLCOOIGKHF;
	bool EFDLGOCHDJL;
	bool m_ShowGizmos;
	UnityEngine_GameObject_o* m_DestroyEffect;
	UnityEngine_GameObject_array* m_TimesEffects;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_LevelCatapult_NDCKBDDEGMO_o* PLGAAJABBHA;
	UnityEngine_Vector3_o AEOBLCHJOJB;
	UnityEngine_Quaternion_o JOHDIIAGLOK;
	float RotHorizontalRangeMinAngle;
	float RotHorizontalRangeMaxAngle;
	float OriginalForwardAngle;
	bool _CKOHMIKAAKI_k__BackingField;
};
struct COW_GamePlay_LevelCatapult_NDCKBDDEGMO_StaticFields {
};
struct COW_GamePlay_LevelCatapult_NDCKBDDEGMO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelCatapult_NDCKBDDEGMO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelCatapult_NDCKBDDEGMO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelCatapult_NDCKBDDEGMO_VTable vtable;
};
struct COW_GamePlay_LevelCatapult_NDCKBDDEGMO_o {
	COW_GamePlay_LevelCatapult_NDCKBDDEGMO_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
};
struct COW_GamePlay_LevelChair_StaticFields {
};
struct COW_GamePlay_LevelChair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelChair_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelChair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelChair_VTable vtable;
};
struct COW_GamePlay_LevelChair_o {
	COW_GamePlay_LevelChair_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* OnSeatPosition;
	UnityEngine_Transform_o* JumpOffPosition;
	COW_AnimRef_o* SittingAnimation;
	COW_AnimRef_o* SittingAnimationFemale;
	uint32_t ChairModelID;
	COW_GamePlay_IHAAMHPPLMG_o MIGDFGMDINF;
	COW_GamePlay_IHAAMHPPLMG_o JNONENGNPHG;
};
struct COW_GamePlay_LevelChokePoint_StaticFields {
};
struct COW_GamePlay_LevelChokePoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelChokePoint_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelChokePoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelChokePoint_VTable vtable;
};
struct COW_GamePlay_LevelChokePoint_o {
	COW_GamePlay_LevelChokePoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Collider_o* NNKIAHLOJMH;
	UnityEngine_Transform_o* ModelContainer;
	bool NKLPHGGGMFI;
	GCommon_ResourceID_o ANJLBIOKEAO;
	bool LKHJCBMAPGB;
};
struct COW_GamePlay_LevelClimbingTrigger_StaticFields {
};
struct COW_GamePlay_LevelClimbingTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelClimbingTrigger_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelClimbingTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelClimbingTrigger_VTable vtable;
};
struct COW_GamePlay_LevelClimbingTrigger_o {
	COW_GamePlay_LevelClimbingTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_ClimbingTrigger_o* Trigger;
};
struct COW_GamePlay_HFCNOEBDHEP_StaticFields {
};
struct COW_GamePlay_HFCNOEBDHEP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HFCNOEBDHEP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HFCNOEBDHEP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HFCNOEBDHEP_VTable vtable;
};
struct COW_GamePlay_HFCNOEBDHEP_o {
	COW_GamePlay_HFCNOEBDHEP_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o CPJDBNIIMHB;
	UnityEngine_GameObject_o* DPLFHMPNJHF;
	UnityEngine_GameObject_o* IBIFPJEEACK;
	UnityEngine_GameObject_o* HFJOMGKPKAO;
	GCommon_ResourceID_o PJOIIBHFJGN;
	System_Collections_Generic_Dictionary_uint__MNGBAPBBJDC__o* LDKFLDEMNOA;
	uint32_t GCHENDILFOM;
	COW_GamePlay_HFCNOEBDHEP_NPDHEOJIKFF_o* DFGKCNEECHM;
	int32_t NAAHPNIOCOL;
};
struct COW_GamePlay_HFCNOEBDHEP_NPDHEOJIKFF_StaticFields {
};
struct COW_GamePlay_HFCNOEBDHEP_NPDHEOJIKFF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HFCNOEBDHEP_NPDHEOJIKFF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HFCNOEBDHEP_NPDHEOJIKFF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HFCNOEBDHEP_NPDHEOJIKFF_VTable vtable;
};
struct COW_GamePlay_HFCNOEBDHEP_NPDHEOJIKFF_o {
	COW_GamePlay_HFCNOEBDHEP_NPDHEOJIKFF_c *klass;
	void *monitor;
	uint32_t LPFMNBCHJPE;
	UnityEngine_Transform_o* PHLFBBIAEFE;
	UnityEngine_Vector3_o ACCOJJMKKPM;
	UnityEngine_Quaternion_o JGOGIAFGCFC;
	COW_GamePlay_MANEMECPKIO_o* HBKOFNGHPIB;
};
struct COW_GamePlay_HLKINMMNNON_StaticFields {
};
struct COW_GamePlay_HLKINMMNNON_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HLKINMMNNON_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HLKINMMNNON_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HLKINMMNNON_VTable vtable;
};
struct COW_GamePlay_HLKINMMNNON_o {
	COW_GamePlay_HLKINMMNNON_c *klass;
	void *monitor;
	uint32_t IFIDKJLBGBH;
	uint32_t JGKEGNHDAED;
	uint32_t FGDMGACOCAD;
	uint32_t HJALMBEBOED;
	bool JOKJODFFJNJ;
};
struct COW_GamePlay_LevelContainer_StaticFields {
	UnityEngine_Vector3_o EDCKIOLINBO;
	UnityEngine_Vector3_o OOOFOOIOKJE;
};
struct COW_GamePlay_LevelContainer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_SetRenderersActive;
	VirtualInvokeData _57_GCKKLGACPCL;
	VirtualInvokeData _58_GONOLEHJOBD;
	VirtualInvokeData _59_HIDBEMAHGMB;
	VirtualInvokeData _60_HAAACAIBDNN;
	VirtualInvokeData _61_NDFEDODBDHC;
	VirtualInvokeData _62_MBDEHOHINAF;
};
struct COW_GamePlay_LevelContainer_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainer_VTable vtable;
};
struct COW_GamePlay_LevelContainer_o {
	COW_GamePlay_LevelContainer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	float concentricRadiusMin;
	float concentricRadiusMax;
	System_Collections_Generic_List_MNGBAPBBJDC__o* BPGHBBKBGEH;
	System_Collections_Generic_List_MNGBAPBBJDC__o* GIGPJOLIOGL;
	GCommon_ObjectPool_MNGBAPBBJDC__o* GJKKKDIKAHH;
	System_Collections_Generic_List_MNGBAPBBJDC__o* PCEEGJLOKAL;
	bool ALIPAKFIPLO;
	System_Collections_Generic_List_MeshRenderer__o* HLGGMKOCCBB;
	bool EFFFPEILONA;
	UnityEngine_BoxCollider_o* MNNAPHEELIM;
	uint8_t m_ContainerType;
	bool LevelContainerBase_FPBBIFJAMGD;
	bool NeedAttachModel;
	bool BLGMBCANEOP;
	bool BMJJCBDCFBG;
	System_Collections_Generic_List_MeshRenderer__o* LevelContainerBase_IEAADIICHMH;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__HFCNOEBDHEP__o* ANKEOAFGDBD;
	uint32_t PFMEALCIILA;
	bool OCFFEKPCMLE;
	GCommon_ResourceID_o IIAPHAPHLIO;
	UnityEngine_GameObject_o* MLENEIEMGLJ;
	bool ENKKHKNOGBI;
	int32_t LIOJIMHNKJN;
	GCommon_ResourceID_o OHIAEJMAJLE;
	UnityEngine_GameObject_o* FJBGALAHINC;
	bool LPEHJDCICHJ;
	uint32_t HIBHGMMNEHN;
	System_Collections_Generic_List_uint__o* IFLACNBKOHO;
	uint32_t FIKHKOAHBGP;
	uint32_t AMMCIMBGONL;
	bool MCFKELLKAKC;
	COW_GamePlay_LevelAirdrop_o* MOOIMBHEPEK;
	UnityEngine_GameObject_o* IDEELPCBPMH;
	UnityEngine_Vector3_o NJOPNNEHEIG;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	bool GBHBDIACCNH;
	bool FILLLOAHIHO;
	System_Collections_Generic_List_uint__o* AIHOAMBIPNI;
	bool JDMDKPCGDEO;
	float EOFPEJEDDLN;
	bool FKBIHAPLIKI;
	bool LMPKHFLGHGF;
	float OCFJMLMHKHI;
};
struct COW_GamePlay_LevelContainer_NGHJFKJNDLP_StaticFields {
};
struct COW_GamePlay_LevelContainer_NGHJFKJNDLP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainer_NGHJFKJNDLP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainer_NGHJFKJNDLP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainer_NGHJFKJNDLP_VTable vtable;
};
struct COW_GamePlay_LevelContainer_NGHJFKJNDLP_o {
	COW_GamePlay_LevelContainer_NGHJFKJNDLP_c *klass;
	void *monitor;
	bool MGINMBAJDHN;
	COW_GamePlay_LevelContainer_o* GADHAMJEKIM;
};
struct COW_GamePlay_LevelContainer_JKPPLNKELDO_StaticFields {
};
struct COW_GamePlay_LevelContainer_JKPPLNKELDO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainer_JKPPLNKELDO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainer_JKPPLNKELDO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainer_JKPPLNKELDO_VTable vtable;
};
struct COW_GamePlay_LevelContainer_JKPPLNKELDO_o {
	COW_GamePlay_LevelContainer_JKPPLNKELDO_c *klass;
	void *monitor;
	System_String_o* LODDOINFPPA;
	GCommon_ResourceID_o FCMOICILFBP;
	UnityEngine_Vector3_o ACCOJJMKKPM;
	COW_GamePlay_LevelContainer_NGHJFKJNDLP_o* KKPNFILOEFP;
};
struct COW_GamePlay_LevelContainer_LJEPGCHNBFJ_StaticFields {
};
struct COW_GamePlay_LevelContainer_LJEPGCHNBFJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainer_LJEPGCHNBFJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainer_LJEPGCHNBFJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainer_LJEPGCHNBFJ_VTable vtable;
};
struct COW_GamePlay_LevelContainer_LJEPGCHNBFJ_o {
	COW_GamePlay_LevelContainer_LJEPGCHNBFJ_c *klass;
	void *monitor;
	COW_GamePlay_HFCNOEBDHEP_o* BCOLMHHHNGC;
	COW_GamePlay_LevelContainer_o* GADHAMJEKIM;
};
struct COW_GamePlay_LevelContainer_CCJNKJAEEII_StaticFields {
};
struct COW_GamePlay_LevelContainer_CCJNKJAEEII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainer_CCJNKJAEEII_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainer_CCJNKJAEEII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainer_CCJNKJAEEII_VTable vtable;
};
struct COW_GamePlay_LevelContainer_CCJNKJAEEII_o {
	COW_GamePlay_LevelContainer_CCJNKJAEEII_c *klass;
	void *monitor;
	UnityEngine_Vector3_o PKJDJAEEMFA;
};
struct COW_GamePlay_LevelContainer_FNAAJMKMCOP_StaticFields {
};
struct COW_GamePlay_LevelContainer_FNAAJMKMCOP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainer_FNAAJMKMCOP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainer_FNAAJMKMCOP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainer_FNAAJMKMCOP_VTable vtable;
};
struct COW_GamePlay_LevelContainer_FNAAJMKMCOP_o {
	COW_GamePlay_LevelContainer_FNAAJMKMCOP_c *klass;
	void *monitor;
	GCommon_ResourceID_o LODDOINFPPA;
	GCommon_ResourceID_o FCMOICILFBP;
	COW_GamePlay_LevelContainer_LJEPGCHNBFJ_o* BMNBPIKOKDO;
	COW_GamePlay_LevelContainer_CCJNKJAEEII_o* CPIIAPJLCGM;
};
struct COW_GamePlay_LevelContainer_FAOMBCEMHPE_StaticFields {
};
struct COW_GamePlay_LevelContainer_FAOMBCEMHPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainer_FAOMBCEMHPE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainer_FAOMBCEMHPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainer_FAOMBCEMHPE_VTable vtable;
};
struct COW_GamePlay_LevelContainer_FAOMBCEMHPE_o {
	COW_GamePlay_LevelContainer_FAOMBCEMHPE_c *klass;
	void *monitor;
	COW_GamePlay_HFCNOEBDHEP_o* BCOLMHHHNGC;
	COW_GamePlay_LevelContainer_o* GADHAMJEKIM;
};
struct COW_GamePlay_LevelContainer_LNIDFDKIANA_StaticFields {
};
struct COW_GamePlay_LevelContainer_LNIDFDKIANA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainer_LNIDFDKIANA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainer_LNIDFDKIANA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainer_LNIDFDKIANA_VTable vtable;
};
struct COW_GamePlay_LevelContainer_LNIDFDKIANA_o {
	COW_GamePlay_LevelContainer_LNIDFDKIANA_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o LODDOINFPPA;
	UnityEngine_Transform_o* LHGLOHKNEPC;
	COW_GamePlay_LevelContainer_FAOMBCEMHPE_o* GJLKOCMILFD;
};
struct COW_GamePlay_LevelContainer_JLDNKFKHIKO_StaticFields {
};
struct COW_GamePlay_LevelContainer_JLDNKFKHIKO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainer_JLDNKFKHIKO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainer_JLDNKFKHIKO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainer_JLDNKFKHIKO_VTable vtable;
};
struct COW_GamePlay_LevelContainer_JLDNKFKHIKO_o {
	COW_GamePlay_LevelContainer_JLDNKFKHIKO_c *klass;
	void *monitor;
	COW_GamePlay_MNGBAPBBJDC_o* OIKHKCIIDAD;
};
struct COW_GamePlay_LevelContainer_FDFGDIFGCFN_StaticFields {
};
struct COW_GamePlay_LevelContainer_FDFGDIFGCFN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainer_FDFGDIFGCFN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainer_FDFGDIFGCFN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainer_FDFGDIFGCFN_VTable vtable;
};
struct COW_GamePlay_LevelContainer_FDFGDIFGCFN_o {
	COW_GamePlay_LevelContainer_FDFGDIFGCFN_c *klass;
	void *monitor;
	COW_GamePlay_MNGBAPBBJDC_o* OIKHKCIIDAD;
};
struct COW_GamePlay_MNGBAPBBJDC_StaticFields {
};
struct COW_GamePlay_MNGBAPBBJDC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
};
struct COW_GamePlay_MNGBAPBBJDC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MNGBAPBBJDC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MNGBAPBBJDC_VTable vtable;
};
struct COW_GamePlay_MNGBAPBBJDC_o {
	COW_GamePlay_MNGBAPBBJDC_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	uint32_t BBAFHKCBFFN;
	uint32_t KFBALILGIIG;
	uint32_t BLEAICPKPGL;
	uint32_t LAIIJPFGAPF;
	int32_t FFCMCEABIAL;
	System_String_o* OAGJMECLLCH;
	bool HEJEDJNGBKC;
	System_Collections_Generic_List_MNGBAPBBJDC__o* PHAGKIKDAOO;
	COW_GamePlay_MNGBAPBBJDC_MBONKFKPGMG_o* PLIIDGCKBJH;
	UnityEngine_Transform_o* OIGHOECLBCP;
	UnityEngine_GameObject_o* DPLFHMPNJHF;
	UnityEngine_GameObject_o* LJOKBBAJFIP;
	UnityEngine_GameObject_o* MEBHFPNGMPA;
	GCommon_ResourceID_o GPOAHIDAFML;
	COW_GamePlay_IHAAMHPPLMG_o CPJDBNIIMHB;
	bool KEJFBIMCFJA;
	GCommon_ResourceID_o JPFKGCMPLLM;
	uint32_t ADCFAEPFDND;
	uint8_t LFNKFFLPPFF;
	COW_AutoPickupConfigData_o* PIGILJJNCBK;
	uint32_t GIFELBMJIBA;
	System_String_o* PBMMAPNNHFL;
	COW_UGCWeaponRepItem_o* BDNNBAPKPNN;
	COW_GamePlay_MNGBAPBBJDC_EDFBPOFLNPD_o* PBOJEOHBLHI;
	uint32_t ECGPIOJPJPG;
	bool _NDINPFEGEAP_k__BackingField;
};
struct COW_GamePlay_MNGBAPBBJDC_EDFBPOFLNPD_StaticFields {
};
struct COW_GamePlay_MNGBAPBBJDC_EDFBPOFLNPD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GamePlay_MNGBAPBBJDC_EDFBPOFLNPD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MNGBAPBBJDC_EDFBPOFLNPD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MNGBAPBBJDC_EDFBPOFLNPD_VTable vtable;
};
struct COW_GamePlay_MNGBAPBBJDC_EDFBPOFLNPD_o {
	COW_GamePlay_MNGBAPBBJDC_EDFBPOFLNPD_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GamePlay_MNGBAPBBJDC_MBONKFKPGMG_StaticFields {
	GCommon_ObjectPool_MNGBAPBBJDC_MBONKFKPGMG__o* HPHJLHJHKEF;
};
struct COW_GamePlay_MNGBAPBBJDC_MBONKFKPGMG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
};
struct COW_GamePlay_MNGBAPBBJDC_MBONKFKPGMG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MNGBAPBBJDC_MBONKFKPGMG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MNGBAPBBJDC_MBONKFKPGMG_VTable vtable;
};
struct COW_GamePlay_MNGBAPBBJDC_MBONKFKPGMG_o {
	COW_GamePlay_MNGBAPBBJDC_MBONKFKPGMG_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	COW_GamePlay_MNGBAPBBJDC_EDFBPOFLNPD_o* IGDFJBIIOMD;
	uint32_t OAAMFGGIMLM;
	uint32_t EAANIEPEDIL;
	float DFNOAMIBIJN;
	UnityEngine_Vector3_o KKDDAFANAJJ;
	UnityEngine_Quaternion_o OELPCNEJFMK;
	System_String_o* GAPLEECMGCJ;
};
struct COW_GamePlay_LevelContainerBase_StaticFields {
	COW_GamePlay_LevelContainerBase_CPPKPJPPMNL_o* levelContainerActionAdd;
	COW_GamePlay_LevelContainerBase_IODKKJFJMJK_o* levelContainerActionDel;
	COW_GamePlay_LevelContainerBase_GGALGEBMLNF_o* levelContainerActionUpdate;
	COW_GamePlay_LevelContainerBase_NDONKCHMCBE_o* levelContainerActionAddContainer;
	COW_GamePlay_LevelContainerBase_HNMMNODPJLO_o* levelContainerActionDelContainer;
	COW_GamePlay_LevelContainerBase_CGHDJCCGJFC_o* levelContainerActionUpdateLaser;
	COW_GamePlay_LevelContainerBase_BKAAKMAIPNK_o* levelContainerActionPickContainer;
	UnityEngine_Vector3_o DEFAULT_SIZE;
};
struct COW_GamePlay_LevelContainerBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_SetRenderersActive;
	VirtualInvokeData _57_GCKKLGACPCL;
	VirtualInvokeData _58_GONOLEHJOBD;
	VirtualInvokeData _59_HIDBEMAHGMB;
	VirtualInvokeData _60_HAAACAIBDNN;
	VirtualInvokeData _61_NDFEDODBDHC;
	VirtualInvokeData _62_MBDEHOHINAF;
};
struct COW_GamePlay_LevelContainerBase_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainerBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainerBase_VTable vtable;
};
struct COW_GamePlay_LevelContainerBase_o {
	COW_GamePlay_LevelContainerBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	float concentricRadiusMin;
	float concentricRadiusMax;
	System_Collections_Generic_List_MNGBAPBBJDC__o* BPGHBBKBGEH;
	System_Collections_Generic_List_MNGBAPBBJDC__o* GIGPJOLIOGL;
	GCommon_ObjectPool_MNGBAPBBJDC__o* GJKKKDIKAHH;
	System_Collections_Generic_List_MNGBAPBBJDC__o* PCEEGJLOKAL;
	bool ALIPAKFIPLO;
	System_Collections_Generic_List_MeshRenderer__o* HLGGMKOCCBB;
	bool EFFFPEILONA;
	UnityEngine_BoxCollider_o* MNNAPHEELIM;
	uint8_t m_ContainerType;
	bool FPBBIFJAMGD;
	bool NeedAttachModel;
	bool BLGMBCANEOP;
	bool BMJJCBDCFBG;
	System_Collections_Generic_List_MeshRenderer__o* IEAADIICHMH;
};
struct COW_GamePlay_LevelContainerBase_GMPEPMAPCEI_StaticFields {
};
struct COW_GamePlay_LevelContainerBase_GMPEPMAPCEI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainerBase_GMPEPMAPCEI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainerBase_GMPEPMAPCEI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainerBase_GMPEPMAPCEI_VTable vtable;
};
struct COW_GamePlay_LevelContainerBase_GMPEPMAPCEI_o {
	COW_GamePlay_LevelContainerBase_GMPEPMAPCEI_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
};
struct COW_GamePlay_LevelContainerBase_CPPKPJPPMNL_StaticFields {
};
struct COW_GamePlay_LevelContainerBase_CPPKPJPPMNL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainerBase_CPPKPJPPMNL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainerBase_CPPKPJPPMNL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainerBase_CPPKPJPPMNL_VTable vtable;
};
struct COW_GamePlay_LevelContainerBase_CPPKPJPPMNL_o {
	COW_GamePlay_LevelContainerBase_CPPKPJPPMNL_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	uint32_t BBAFHKCBFFN;
	uint32_t KFBALILGIIG;
	uint32_t BLEAICPKPGL;
	COW_GamePlay_ADPKGMOBIGC_o* GJGMOFLECDK;
	int32_t PLMPAADDNJL;
	uint8_t FMEOKLHEKNH;
	uint16_t FFCMCEABIAL;
	bool MJHGNJLONGO;
	uint32_t PIPCKHLPGLH;
	uint32_t BIBMLKIOENO;
	uint32_t EDBKIOCKBIM;
};
struct COW_GamePlay_LevelContainerBase_IODKKJFJMJK_StaticFields {
};
struct COW_GamePlay_LevelContainerBase_IODKKJFJMJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainerBase_IODKKJFJMJK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainerBase_IODKKJFJMJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainerBase_IODKKJFJMJK_VTable vtable;
};
struct COW_GamePlay_LevelContainerBase_IODKKJFJMJK_o {
	COW_GamePlay_LevelContainerBase_IODKKJFJMJK_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	uint32_t BBAFHKCBFFN;
	uint32_t KFBALILGIIG;
	uint32_t BLEAICPKPGL;
	COW_GamePlay_IHAAMHPPLMG_o NOBILHEEJAP;
};
struct COW_GamePlay_LevelContainerBase_GGALGEBMLNF_StaticFields {
};
struct COW_GamePlay_LevelContainerBase_GGALGEBMLNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainerBase_GGALGEBMLNF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainerBase_GGALGEBMLNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainerBase_GGALGEBMLNF_VTable vtable;
};
struct COW_GamePlay_LevelContainerBase_GGALGEBMLNF_o {
	COW_GamePlay_LevelContainerBase_GGALGEBMLNF_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	Il2CppObject* BHPILDBLMML;
};
struct COW_GamePlay_LevelContainerBase_NDONKCHMCBE_StaticFields {
};
struct COW_GamePlay_LevelContainerBase_NDONKCHMCBE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainerBase_NDONKCHMCBE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainerBase_NDONKCHMCBE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainerBase_NDONKCHMCBE_VTable vtable;
};
struct COW_GamePlay_LevelContainerBase_NDONKCHMCBE_o {
	COW_GamePlay_LevelContainerBase_NDONKCHMCBE_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	Il2CppObject* BHPILDBLMML;
};
struct COW_GamePlay_LevelContainerBase_HNMMNODPJLO_StaticFields {
};
struct COW_GamePlay_LevelContainerBase_HNMMNODPJLO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainerBase_HNMMNODPJLO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainerBase_HNMMNODPJLO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainerBase_HNMMNODPJLO_VTable vtable;
};
struct COW_GamePlay_LevelContainerBase_HNMMNODPJLO_o {
	COW_GamePlay_LevelContainerBase_HNMMNODPJLO_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	COW_GamePlay_IHAAMHPPLMG_o NOBILHEEJAP;
};
struct COW_GamePlay_LevelContainerBase_CGHDJCCGJFC_StaticFields {
};
struct COW_GamePlay_LevelContainerBase_CGHDJCCGJFC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainerBase_CGHDJCCGJFC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainerBase_CGHDJCCGJFC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainerBase_CGHDJCCGJFC_VTable vtable;
};
struct COW_GamePlay_LevelContainerBase_CGHDJCCGJFC_o {
	COW_GamePlay_LevelContainerBase_CGHDJCCGJFC_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	Il2CppObject* GEPEPNOPIHN;
};
struct COW_GamePlay_LevelContainerBase_BKAAKMAIPNK_StaticFields {
};
struct COW_GamePlay_LevelContainerBase_BKAAKMAIPNK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelContainerBase_BKAAKMAIPNK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelContainerBase_BKAAKMAIPNK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelContainerBase_BKAAKMAIPNK_VTable vtable;
};
struct COW_GamePlay_LevelContainerBase_BKAAKMAIPNK_o {
	COW_GamePlay_LevelContainerBase_BKAAKMAIPNK_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	COW_GamePlay_IHAAMHPPLMG_o BIFFAIEPIND;
};
struct LevelContainerLocationPreserver_StaticFields {
};
struct LevelContainerLocationPreserver_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct LevelContainerLocationPreserver_c {
	Il2CppClass_1 _1;
	LevelContainerLocationPreserver_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LevelContainerLocationPreserver_VTable vtable;
};
struct LevelContainerLocationPreserver_o {
	LevelContainerLocationPreserver_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_Material__o* m_Materials;
	int32_t m_PropertyHashID;
};
struct COW_GamePlay_LevelControlModeBuffBox_StaticFields {
};
struct COW_GamePlay_LevelControlModeBuffBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelControlModeBuffBox_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelControlModeBuffBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelControlModeBuffBox_VTable vtable;
};
struct COW_GamePlay_LevelControlModeBuffBox_o {
	COW_GamePlay_LevelControlModeBuffBox_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelControlPoint_StaticFields {
	System_Action_o* HMDOHFBHDOB;
};
struct COW_GamePlay_LevelControlPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_PNNDNFACMLK;
	VirtualInvokeData _57_LJNCBKGPLDN;
	VirtualInvokeData _58_EFPMPAAGAMO;
	VirtualInvokeData _59_MMFJMCLFMEM;
	VirtualInvokeData _60_HNGHMPMABAH;
	VirtualInvokeData _61_OILCNKGNKOO;
	VirtualInvokeData _62_GADEKPGMFID;
};
struct COW_GamePlay_LevelControlPoint_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelControlPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelControlPoint_VTable vtable;
};
struct COW_GamePlay_LevelControlPoint_o {
	COW_GamePlay_LevelControlPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	System_String_o* ShowName;
	UnityEngine_GameObject_o* m_EffectGO;
	bool KDIJLCNGCMI;
	UnityEngine_Color_array* EmptyStateColorArray;
	UnityEngine_Color_array* LocalControlColorArray;
	UnityEngine_Color_array* OppControlColorArray;
	UnityEngine_Color_array* ScrambleColorArray;
	COW_UIModelMatch_o* KFGFEONAIIK;
	int32_t JGLJDJFHPBO;
};
struct COW_GamePlay_LevelConveyer_StaticFields {
};
struct COW_GamePlay_LevelConveyer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelConveyer_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelConveyer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelConveyer_VTable vtable;
};
struct COW_GamePlay_LevelConveyer_o {
	COW_GamePlay_LevelConveyer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	System_Collections_Generic_List_Transform__o* PatrolPoints;
	COW_GamePlay_LevelMotionPlatform_array* PlatformArray;
	float UpdateInterval;
	float AEMKFNJOMLB;
	int32_t NPIBKLDJNPA;
	bool OHIPGHDPDEG;
};
struct COW_GamePlay_LevelConveyerCreater_StaticFields {
};
struct COW_GamePlay_LevelConveyerCreater_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelConveyerCreater_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelConveyerCreater_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelConveyerCreater_VTable vtable;
};
struct COW_GamePlay_LevelConveyerCreater_o {
	COW_GamePlay_LevelConveyerCreater_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float StartMoment;
	int32_t MaxPlatformNum;
	UnityEngine_GameObject_o* PlatformPrefab;
	UnityEngine_Transform_o* PlatformRoot;
	UnityEngine_GameObject_o* EmptyPointPrefab;
	UnityEngine_Transform_o* PointRoot;
	float TimeScalePara;
	System_Collections_Generic_List_GameObject__o* CacheList;
	System_Collections_Generic_List_LevelConveyerPlatform__o* PlatformList;
	System_Collections_Generic_List_GameObject__o* CachePointList;
	bool IsDebug;
	float DirectSpeed;
	float EdgeAngle;
	float EdgeOffset;
	UnityEngine_Transform_o* StartPoint;
	UnityEngine_Transform_o* EndPoint;
	UnityEngine_Transform_array* RectPoints;
	System_Collections_Generic_List_Transform__o* EdgePoints;
	UnityEngine_Transform_array* CentrePoints;
	float EdgeLength;
	float EdgeMoveTime;
	float EdgeSpeed;
	float PerRoundTime;
	System_Single_array* MoveTimeArray;
};
struct COW_GamePlay_LevelConveyerPlatform_StaticFields {
};
struct COW_GamePlay_LevelConveyerPlatform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelConveyerPlatform_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelConveyerPlatform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelConveyerPlatform_VTable vtable;
};
struct COW_GamePlay_LevelConveyerPlatform_o {
	COW_GamePlay_LevelConveyerPlatform_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t KINJCKMOGIM;
	UnityEngine_Vector3_o LPJGJCMGKPI;
	COW_GamePlay_LevelMovePlatform_HHCBNAPCKHF_o* LevelMovePlatform_PLGAAJABBHA;
	bool LevelMovePlatform_AEBAGGBJJME;
	bool LevelMovePlatform_MJBPEOLIJGC;
	bool LevelMovePlatform_OIGKJFEHPAE;
	UnityEngine_AudioSource_array* LevelMovePlatform_CHBGKPBJFBF;
	bool LevelMovePlatform_NABAAFOOGLC;
	UnityEngine_Collider_o* LevelMovePlatform_PKALLIPILPO;
	bool IsNonLocalPlayerBeChild;
	int32_t CurPointIndex;
	float NextMoveTime;
	int32_t CentreIndex;
	float PerRoundTime;
	float StartMoment;
	float DirectSpeed;
	float EdgeSpeed;
	System_Collections_Generic_List_Vector3__o* EdgePoints;
	UnityEngine_Vector3_array* CentrePoints;
	System_Single_array* MoveTimeArray;
	bool IsDebug;
	float DJGOFIKNCDI;
	int32_t State;
	bool IsInit;
};
struct COW_GamePlay_LevelConveyerSwitch_StaticFields {
};
struct COW_GamePlay_LevelConveyerSwitch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelConveyerSwitch_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelConveyerSwitch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelConveyerSwitch_VTable vtable;
};
struct COW_GamePlay_LevelConveyerSwitch_o {
	COW_GamePlay_LevelConveyerSwitch_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* DynamicLod;
	UnityEngine_GameObject_o* StaticLod;
};
struct COW_GamePlay_LevelCustomSpawnArea_StaticFields {
};
struct COW_GamePlay_LevelCustomSpawnArea_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelCustomSpawnArea_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelCustomSpawnArea_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelCustomSpawnArea_VTable vtable;
};
struct COW_GamePlay_LevelCustomSpawnArea_o {
	COW_GamePlay_LevelCustomSpawnArea_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_LevelDynamicCollider_o* dynamicCollider;
};
struct COW_GamePlay_LevelDamageZone_StaticFields {
};
struct COW_GamePlay_LevelDamageZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
};
struct COW_GamePlay_LevelDamageZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelDamageZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelDamageZone_VTable vtable;
};
struct COW_GamePlay_LevelDamageZone_o {
	COW_GamePlay_LevelDamageZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	uint32_t HCIBNHFFOMO;
	GCommon_ResourceID_o EIEGPLELJKJ;
	float GHOPBLGNCLL;
	float LGJMHLLPJIA;
	float LEKJDMADGBK;
	System_Collections_IEnumerator_o* AOAPPAIPMDC;
	UnityEngine_CapsuleCollider_o* m_Trigger;
	UnityEngine_Transform_o* m_ScaleTrans;
	System_Collections_Generic_List_IHAAMHPPLMG__o* HOOCHDLKOOG;
	uint32_t GJMMBLEHMIG;
	UnityEngine_GameObject_o* MAPLHOCBDBO;
};
struct COW_GamePlay_LevelDamageZone_GMOEGDONNGG_StaticFields {
};
struct COW_GamePlay_LevelDamageZone_GMOEGDONNGG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_LevelDamageZone_GMOEGDONNGG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelDamageZone_GMOEGDONNGG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelDamageZone_GMOEGDONNGG_VTable vtable;
};
struct COW_GamePlay_LevelDamageZone_GMOEGDONNGG_o {
	COW_GamePlay_LevelDamageZone_GMOEGDONNGG_c *klass;
	void *monitor;
	float CAMBDLAPJDA;
	COW_GamePlay_LevelDamageZone_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_LevelDeIceWallZone_StaticFields {
};
struct COW_GamePlay_LevelDeIceWallZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelDeIceWallZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelDeIceWallZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelDeIceWallZone_VTable vtable;
};
struct COW_GamePlay_LevelDeIceWallZone_o {
	COW_GamePlay_LevelDeIceWallZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* HHACCGLJDOL;
	GCommon_ResourceID_o JKILFKNGIFJ;
	float DCBBAMINCNB;
	UnityEngine_GameObject_o* EAANJMEKGBB;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelDestructibleObject_StaticFields {
};
struct COW_GamePlay_LevelDestructibleObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelDestructibleObject_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelDestructibleObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelDestructibleObject_VTable vtable;
};
struct COW_GamePlay_LevelDestructibleObject_o {
	COW_GamePlay_LevelDestructibleObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	System_Collections_Generic_Dictionary_uint__LevelDestructiblePartObject__o* POAJFLAKJNB;
	UnityEngine_GameObject_o* m_Model;
	COW_GamePlay_LevelDestructiblePartObject_array* parts;
	bool ODPILEKNJCL;
};
struct COW_GamePlay_LevelDestructibleObject_PGHHLFPNLCL_StaticFields {
};
struct COW_GamePlay_LevelDestructibleObject_PGHHLFPNLCL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelDestructibleObject_PGHHLFPNLCL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelDestructibleObject_PGHHLFPNLCL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelDestructibleObject_PGHHLFPNLCL_VTable vtable;
};
struct COW_GamePlay_LevelDestructibleObject_PGHHLFPNLCL_o {
	COW_GamePlay_LevelDestructibleObject_PGHHLFPNLCL_c *klass;
	void *monitor;
	System_String_o* HJIHMAICLLD;
	COW_GamePlay_LevelDestructibleObject_o* GADHAMJEKIM;
};
struct COW_GamePlay_LevelDestructiblePartObject_StaticFields {
};
struct COW_GamePlay_LevelDestructiblePartObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelDestructiblePartObject_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelDestructiblePartObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelDestructiblePartObject_VTable vtable;
};
struct COW_GamePlay_LevelDestructiblePartObject_o {
	COW_GamePlay_LevelDestructiblePartObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t PartDataID;
	UnityEngine_GameObject_o* ServerCollider;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	GCommon_ResourceID_o EINDAGOKGDL;
	bool ODPILEKNJCL;
	COW_DestructibleObjectConfigData_o* DHAHMDCHKFN;
	uint32_t HGHENLNEJIK;
	uint32_t ALLGDFDIPBC;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
};
struct COW_GamePlay_LevelDetailItemGenerator_StaticFields {
};
struct COW_GamePlay_LevelDetailItemGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelDetailItemGenerator_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelDetailItemGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelDetailItemGenerator_VTable vtable;
};
struct COW_GamePlay_LevelDetailItemGenerator_o {
	COW_GamePlay_LevelDetailItemGenerator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t m_ItemID;
	float m_RefreshInterval;
	uint32_t m_ItemCount;
	bool m_AlwaysGenerate;
	bool m_WaitStart;
	UnityEngine_GameObject_o* m_TipObject;
	UnityEngine_MeshRenderer_o* m_TimeRender;
	UnityEngine_Material_o* LNJCFHGOFNL;
	uint32_t BPJMMILEGBD;
	UnityEngine_GameObject_o* EPKEHAOJGCK;
};
struct COW_GamePlay_LevelDoor_StaticFields {
};
struct COW_GamePlay_LevelDoor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_OHNFIEMCCFF;
	VirtualInvokeData _57_DACNDAKPDKA;
};
struct COW_GamePlay_LevelDoor_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelDoor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelDoor_VTable vtable;
};
struct COW_GamePlay_LevelDoor_o {
	COW_GamePlay_LevelDoor_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	int32_t OpenAxis;
	UnityEngine_Transform_o* m_DoorObjectTF;
	float ANGLE;
	float RotAngleSpeed;
	uint32_t InitHealth;
	int32_t CostCoin;
	UnityEngine_Vector3_o BFDNCOKJDGE;
	bool LDMKONMOOJE;
	UnityEngine_Quaternion_o IMCNIADHMBM;
	UnityEngine_Quaternion_o GNIIFAJIBFO;
	UnityEngine_Quaternion_o HICENHCBBLI;
	float APBFHBNCBAO;
	float FEADEJNPFDP;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelDriftBottle_StaticFields {
};
struct COW_GamePlay_LevelDriftBottle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelDriftBottle_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelDriftBottle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelDriftBottle_VTable vtable;
};
struct COW_GamePlay_LevelDriftBottle_o {
	COW_GamePlay_LevelDriftBottle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint64_t ACBDIDHNNOF;
	System_String_o* JEDOHLBEIGM;
	UnityEngine_Collider_o* NNKIAHLOJMH;
	UnityEngine_GameObject_o* EOPPJHOKGCJ;
	UnityEngine_GameObject_o* LPNHOBANDMH;
	UnityEngine_Transform_o* ModelContainer;
};
struct COW_GamePlay_LevelDummy_StaticFields {
};
struct COW_GamePlay_LevelDummy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_LJAGPONMADJ;
	VirtualInvokeData _57_DPLMGOJKKCM;
	VirtualInvokeData _58_OnDead;
	VirtualInvokeData _59_DoDestroy;
	VirtualInvokeData _60_IsVisible;
	VirtualInvokeData _61_IsStreamerVisible;
	VirtualInvokeData _64_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _67_get_IsDead;
	VirtualInvokeData _71_get_LockedAimingCollider;
	VirtualInvokeData _72_set_LockedAimingCollider;
	VirtualInvokeData _74_CanAssitByWeapon;
	VirtualInvokeData _76_get_CanBeLockedByAimAssist;
	VirtualInvokeData _83_get_MaxHp;
	VirtualInvokeData _84_GetAttackableID;
	VirtualInvokeData _85_GetAttackableType;
	VirtualInvokeData _86_GetAttackableRadius;
	VirtualInvokeData _87_GetAttackableCenterWS;
	VirtualInvokeData _88_GetHitDamagePos;
	VirtualInvokeData _89_CanAssistByUGC;
	VirtualInvokeData _90_NeedAssit;
	VirtualInvokeData _91_IsSameTeamWithPlayerID;
	VirtualInvokeData _92_TakeDamageByVehicle;
	VirtualInvokeData _93_TakeDamage;
	VirtualInvokeData _94_get_IsMovableEntity;
};
struct COW_GamePlay_LevelDummy_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelDummy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelDummy_VTable vtable;
};
struct COW_GamePlay_LevelDummy_o {
	COW_GamePlay_LevelDummy_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	GCommon_ResourceID_o GJADIFOFGPM;
	COW_GamePlay_IHAAMHPPLMG_o OwnerID;
	uint8_t TeamID;
	bool NOHNBMNLGKD;
	GCommon_ResourceID_o CMMBEENEFAG;
	GCommon_ResourceID_o CHDJGJCGKCE;
	COW_GamePlay_FJPAMHIOBOG_o* LevelObjectSpawned_HHDCFDLCCKM;
	bool LevelObjectSpawnedAttackable__PCDBNEJIJGE_k__BackingField;
	UnityEngine_Collider_o* LevelObjectSpawnedAttackable__INICDNFOFJB_k__BackingField;
	UnityEngine_Transform_o* FireEffectContainer;
	COW_GamePlay_NJFBLNFPHFK_o* BOPLAOANKBI;
	COW_GamePlay_OOIPMACFIFL_o* GNKIDIEGEGB;
};
struct COW_GamePlay_LevelDWShield_StaticFields {
};
struct COW_GamePlay_LevelDWShield_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_GetShieldOwnerID;
	VirtualInvokeData _57_GetReduceDamageRate;
};
struct COW_GamePlay_LevelDWShield_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelDWShield_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelDWShield_VTable vtable;
};
struct COW_GamePlay_LevelDWShield_o {
	COW_GamePlay_LevelDWShield_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* m_Effect;
	UnityEngine_GameObject_o* m_SecondaryEffect;
	GCommon_ResourceID_o JKILFKNGIFJ;
	GCommon_ResourceID_o BAPIAMMEKBN;
	float DCBBAMINCNB;
	COW_GamePlay_IHAAMHPPLMG_o ACBDIDHNNOF;
	UnityEngine_BoxCollider_o* m_CacheCollider;
	float PNHJEFBMLJJ;
	float JCGJNKNKOJK;
	float KLDCPGIBEJP;
	float DEACEFEEJEM;
	float OHLCOIKICMF;
	bool NKLPHGGGMFI;
	bool PPDMEDDGCIM;
	float GDDOIAHNNDF;
	bool PAEMJBMDAAM;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelDynamicCollider_StaticFields {
	System_Collections_Generic_Dictionary_uint__uint__o* PendingEntityGameID2RepID;
};
struct COW_GamePlay_LevelDynamicCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelDynamicCollider_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelDynamicCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelDynamicCollider_VTable vtable;
};
struct COW_GamePlay_LevelDynamicCollider_o {
	COW_GamePlay_LevelDynamicCollider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	bool isDynamic;
	uint32_t colliderType;
	UnityEngine_GameObject_o* hideModelOrVFX;
	UnityEngine_Collider_array* PKHELAGKPDH;
	bool blockInitialValue;
};
struct COW_GamePlay_LevelEmote_StaticFields {
};
struct COW_GamePlay_LevelEmote_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelEmote_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelEmote_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelEmote_VTable vtable;
};
struct COW_GamePlay_LevelEmote_o {
	COW_GamePlay_LevelEmote_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_MeshRenderer_o* m_EmoteModelRender;
	uint32_t m_EmoteID;
};
struct COW_GamePlay_LevelEnergyStoneBox_StaticFields {
};
struct COW_GamePlay_LevelEnergyStoneBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelEnergyStoneBox_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelEnergyStoneBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelEnergyStoneBox_VTable vtable;
};
struct COW_GamePlay_LevelEnergyStoneBox_o {
	COW_GamePlay_LevelEnergyStoneBox_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* ModelContainer;
	UnityEngine_BoxCollider_o* NNKIAHLOJMH;
	UnityEngine_GameObject_o* MKBPNIMAFFD;
	UnityEngine_GameObject_o* FDJODCGAOGC;
	GCommon_ResourceID_o LLKDCGOLBOF;
	GCommon_ResourceID_o ELHNMFEMJBC;
	uint8_t IJJNLBPDGAG;
};
struct COW_GamePlay_LevelEscortBossMovePlatform_StaticFields {
};
struct COW_GamePlay_LevelEscortBossMovePlatform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelEscortBossMovePlatform_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelEscortBossMovePlatform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelEscortBossMovePlatform_VTable vtable;
};
struct COW_GamePlay_LevelEscortBossMovePlatform_o {
	COW_GamePlay_LevelEscortBossMovePlatform_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t KINJCKMOGIM;
	UnityEngine_Vector3_o LPJGJCMGKPI;
	COW_GamePlay_LevelMovePlatform_HHCBNAPCKHF_o* LevelMovePlatform_PLGAAJABBHA;
	bool LevelMovePlatform_AEBAGGBJJME;
	bool LevelMovePlatform_MJBPEOLIJGC;
	bool LevelMovePlatform_OIGKJFEHPAE;
	UnityEngine_AudioSource_array* LevelMovePlatform_CHBGKPBJFBF;
	bool LevelMovePlatform_NABAAFOOGLC;
	UnityEngine_Collider_o* LevelMovePlatform_PKALLIPILPO;
	bool IsNonLocalPlayerBeChild;
	int32_t m_EscortBossMovePlatformPos;
};
struct COW_GamePlay_LevelEscortMatchBoss_StaticFields {
};
struct COW_GamePlay_LevelEscortMatchBoss_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelEscortMatchBoss_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelEscortMatchBoss_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelEscortMatchBoss_VTable vtable;
};
struct COW_GamePlay_LevelEscortMatchBoss_o {
	COW_GamePlay_LevelEscortMatchBoss_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_EscortMatchBoss_o* m_EscortMatchBoss;
	UnityEngine_GameObject_o* m_MovingEffect;
	uint32_t JMCOJOJMFOD;
	uint32_t NKGLLIHNILB;
	UnityEngine_Vector3_o CMGAPGBEKLM;
	UnityEngine_GameObject_o* m_ShiledObj;
	UnityEngine_GameObject_o* m_RechargeEffect;
	UnityEngine_GameObject_o* m_BrokenEffect;
	UnityEngine_GameObject_o* m_NormalEffect;
	UnityEngine_GameObject_o* m_HitEffect;
	UnityEngine_GameObject_o* m_AttackRingEffect;
	UnityEngine_GameObject_o* m_DefendRingEffect;
	TweenScale_o* m_ShiledMoveColliderTw;
	UnityEngine_BoxCollider_o* GANDMBGHMAM;
	UnityEngine_BoxCollider_o* ECMIIOANEBP;
	UnityEngine_Vector3_o KKPCDFFDGMF;
	UnityEngine_BoxCollider_o* MPOJNCNOCNI;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_LevelEscortMatchBoss_HHCBNAPCKHF_o* PLGAAJABBHA;
	int32_t ILGECLEFCCO;
	float BJJAGGLLLCK;
	UnityEngine_GameObject_o* EPKEHAOJGCK;
	bool EIMPFMIFPMJ;
	UnityEngine_Animator_o* KFGPIOMOLHI;
	int32_t CJCBNOCMLGC;
	UnityEngine_GameObject_o* EKADAMIMHKN;
	GCommon_AudioResource_o* KNOCMNKMGON;
};
struct COW_GamePlay_LevelEscortMatchBoss_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelEscortMatchBoss_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelEscortMatchBoss_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelEscortMatchBoss_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelEscortMatchBoss_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelEscortMatchBoss_HHCBNAPCKHF_o {
	COW_GamePlay_LevelEscortMatchBoss_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
};
struct COW_GamePlay_LevelFeedZone_StaticFields {
};
struct COW_GamePlay_LevelFeedZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelFeedZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelFeedZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelFeedZone_VTable vtable;
};
struct COW_GamePlay_LevelFeedZone_o {
	COW_GamePlay_LevelFeedZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t teammodeid;
	int32_t milestoneid;
};
struct COW_LevelFerrisWheel_StaticFields {
};
struct COW_LevelFerrisWheel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_LevelFerrisWheel_c {
	Il2CppClass_1 _1;
	COW_LevelFerrisWheel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelFerrisWheel_VTable vtable;
};
struct COW_LevelFerrisWheel_o {
	COW_LevelFerrisWheel_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_FerrisWheelSeatGroup_array* SeatGroup;
	UnityEngine_Transform_o* RotationCenter;
	UnityEngine_Transform_o* GetOffPos;
	float Radius;
	float RotaSpeed;
	COW_LevelFerrisWheel_ShadowState_o* m_ShadowState;
	uint32_t m_LastValidTickCount;
};
struct COW_LevelFerrisWheel_ShadowState_StaticFields {
};
struct COW_LevelFerrisWheel_ShadowState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LevelFerrisWheel_ShadowState_c {
	Il2CppClass_1 _1;
	COW_LevelFerrisWheel_ShadowState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelFerrisWheel_ShadowState_VTable vtable;
};
struct COW_LevelFerrisWheel_ShadowState_o {
	COW_LevelFerrisWheel_ShadowState_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	float CurAngle;
	float NextAngle;
};
struct COW_GamePlay_LevelFireBoyFlame_StaticFields {
};
struct COW_GamePlay_LevelFireBoyFlame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelFireBoyFlame_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelFireBoyFlame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelFireBoyFlame_VTable vtable;
};
struct COW_GamePlay_LevelFireBoyFlame_o {
	COW_GamePlay_LevelFireBoyFlame_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	float IJLPJCNHLCH;
	float JPOKLMPJGHI;
	UnityEngine_GameObject_o* HJFKKFIGCLK;
	UnityEngine_GameObject_o* FNNBHMIOEEN;
};
struct COW_GamePlay_LevelFireworks_StaticFields {
};
struct COW_GamePlay_LevelFireworks_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelFireworks_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelFireworks_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelFireworks_VTable vtable;
};
struct COW_GamePlay_LevelFireworks_o {
	COW_GamePlay_LevelFireworks_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Animator_o* FireworksAnimator;
	UnityEngine_GameObject_o* FireEffect;
	UnityEngine_AudioSource_o* FireworksAudioSource;
	GCommon_ResourceID_o FireWorkResId;
};
struct COW_GamePlay_LevelFlagBattleScoreRegion_StaticFields {
};
struct COW_GamePlay_LevelFlagBattleScoreRegion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelFlagBattleScoreRegion_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelFlagBattleScoreRegion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelFlagBattleScoreRegion_VTable vtable;
};
struct COW_GamePlay_LevelFlagBattleScoreRegion_o {
	COW_GamePlay_LevelFlagBattleScoreRegion_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	float m_Width;
	float m_Length;
	int32_t m_Region;
	UnityEngine_Color_o m_Color;
};
struct COW_GamePlay_LevelFloatingLand_StaticFields {
	int32_t ReviveByOtherMode;
	UnityEngine_Color_o Color_1;
	UnityEngine_Color_o Color_2;
	UnityEngine_Color_o Color_3;
	UnityEngine_Color_o Color_4;
	UnityEngine_Color_o Color_5;
	UnityEngine_Color_o UIColor_1;
	UnityEngine_Color_o UIColor_2;
	UnityEngine_Color_o UIColor_3;
	UnityEngine_Color_o UIColor_4;
	UnityEngine_Color_o UIColor_5;
	GCommon_ResourceID_o Color_Broken_Effect_1;
	GCommon_ResourceID_o Color_Broken_Effect_2;
	GCommon_ResourceID_o Color_Broken_Effect_3;
	GCommon_ResourceID_o Color_Broken_Effect_4;
	GCommon_ResourceID_o Color_Broken_Effect_5;
	int32_t CloseTipTime;
	int32_t EndCountdownTime;
	int32_t SuccessLeaveWaitTime;
	int32_t ReviveTime;
	int32_t DrumRebornDuration;
};
struct COW_GamePlay_LevelFloatingLand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelFloatingLand_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelFloatingLand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelFloatingLand_VTable vtable;
};
struct COW_GamePlay_LevelFloatingLand_o {
	COW_GamePlay_LevelFloatingLand_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	GCommon_ResourceID_array* DEGGPCICNOD;
	COW_GamePlay_ColorLandDrawHelper_o* JJKAODKMMHB;
	System_Collections_Generic_Dictionary_uint__LevelFloatingLand_FCCDEBKGIBG__o* HMKJGOPAHNG;
	UnityEngine_Camera_o* MiniMapCamera;
	float BOFHAHDMAIM;
	bool GAOILMKEMNN;
	uint32_t CurrTeamProgressValue;
	int32_t CurrTeamTimeDuration;
	int32_t CurrTeamEndTime;
	int32_t ActiveTime;
	bool IBKLEMKFLIM;
};
struct COW_GamePlay_LevelFloatingLand_FCCDEBKGIBG_StaticFields {
};
struct COW_GamePlay_LevelFloatingLand_FCCDEBKGIBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelFloatingLand_FCCDEBKGIBG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelFloatingLand_FCCDEBKGIBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelFloatingLand_FCCDEBKGIBG_VTable vtable;
};
struct COW_GamePlay_LevelFloatingLand_FCCDEBKGIBG_o {
	COW_GamePlay_LevelFloatingLand_FCCDEBKGIBG_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* KAEHJEGFKBL;
	UnityEngine_Vector3Int_o BJLNMLJJMPK;
};
struct COW_GamePlay_LevelFloatingLandColorDrums_StaticFields {
};
struct COW_GamePlay_LevelFloatingLandColorDrums_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
	VirtualInvokeData _57_GetMaxDurability;
	VirtualInvokeData _58_GetModelResourceID;
	VirtualInvokeData _59_GetDamagedEffect;
	VirtualInvokeData _60_GetExplodeEffect;
	VirtualInvokeData _61_GetExplodeSound;
	VirtualInvokeData _62_OilDrumType;
	VirtualInvokeData _63_GetEffectTime;
	VirtualInvokeData _64_OnDrumBroken;
	VirtualInvokeData _65_HPGILFDILLD;
};
struct COW_GamePlay_LevelFloatingLandColorDrums_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelFloatingLandColorDrums_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelFloatingLandColorDrums_VTable vtable;
};
struct COW_GamePlay_LevelFloatingLandColorDrums_o {
	COW_GamePlay_LevelFloatingLandColorDrums_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_OilDrums_o* LevelBaseDrum_DHBJAHPALGI;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	GCommon_ResourceID_o CBBBEGNJHPO;
};
struct COW_GamePlay_LevelFloatingLandColorDrumsFillEffect_StaticFields {
};
struct COW_GamePlay_LevelFloatingLandColorDrumsFillEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelFloatingLandColorDrumsFillEffect_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelFloatingLandColorDrumsFillEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelFloatingLandColorDrumsFillEffect_VTable vtable;
};
struct COW_GamePlay_LevelFloatingLandColorDrumsFillEffect_o {
	COW_GamePlay_LevelFloatingLandColorDrumsFillEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_MeshRenderer_o* renderer;
	UnityEngine_Vector2_o NGNKOPMKHIC;
	UnityEngine_Material_o* LAGDMCNCBGP;
	float AOIBNNJFHGB;
	float LALKILFBGGJ;
	int32_t MAMGGBPFFIM;
};
struct COW_GamePlay_LevelFloatingLandContainer_StaticFields {
};
struct COW_GamePlay_LevelFloatingLandContainer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelFloatingLandContainer_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelFloatingLandContainer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelFloatingLandContainer_VTable vtable;
};
struct COW_GamePlay_LevelFloatingLandContainer_o {
	COW_GamePlay_LevelFloatingLandContainer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_LevelFootball_StaticFields {
	int32_t RADIUS_SCALE;
};
struct COW_GamePlay_LevelFootball_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_GamePlay_LevelFootball_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelFootball_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelFootball_VTable vtable;
};
struct COW_GamePlay_LevelFootball_o {
	COW_GamePlay_LevelFootball_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* Model;
	System_String_o* BlockadeActorNameSubStr;
	bool PivotAtBottom;
	UnityEngine_Vector3_o LBJFPKNIFHB;
	UnityEngine_SphereCollider_o* DLCFLIABAHA;
	UnityEngine_GameObject_o* EICGANIPGKI;
	UnityEngine_GameObject_o* FOHACJNIDEM;
	UnityEngine_GameObject_o* PGHAHKGJJIA;
	UnityEngine_Transform_o* JLHLIGGLHBF;
	UnityEngine_LineRenderer_o* OPEHDGOKGLJ;
	UnityEngine_Transform_o* OAEDPNHJDCN;
	bool NAIKBMCLFIO;
	float GHOPBLGNCLL;
	COW_GamePlay_MADMMIICBNN_o* KFOBDIGCMEO;
	UnityEngine_MeshRenderer_o* DMNBKKMBCCL;
	bool LADKOHGDDLK;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_LevelFootball_HHCBNAPCKHF_o* PLGAAJABBHA;
};
struct COW_GamePlay_LevelFootball_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelFootball_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelFootball_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelFootball_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelFootball_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelFootball_HHCBNAPCKHF_o {
	COW_GamePlay_LevelFootball_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	uint32_t DPOHOBCILOO;
	uint32_t MMJMADPFKIF;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
	COW_GamePlay_IHAAMHPPLMG_o EANFFJIAPLF;
};
struct COW_GamePlay_LevelFootballGoalTrigger_StaticFields {
};
struct COW_GamePlay_LevelFootballGoalTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelFootballGoalTrigger_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelFootballGoalTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelFootballGoalTrigger_VTable vtable;
};
struct COW_GamePlay_LevelFootballGoalTrigger_o {
	COW_GamePlay_LevelFootballGoalTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint8_t TeamID;
	UnityEngine_GameObject_o* MJOPGHHJNCD;
	UnityEngine_GameObject_o* CLDCGADFNCA;
	UnityEngine_GameObject_o* HJCFIKCKACF;
	UnityEngine_GameObject_o* FANDFFMNGEB;
};
struct COW_GamePlay_LevelFootballItemSpawnPoint_StaticFields {
};
struct COW_GamePlay_LevelFootballItemSpawnPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelFootballItemSpawnPoint_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelFootballItemSpawnPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelFootballItemSpawnPoint_VTable vtable;
};
struct COW_GamePlay_LevelFootballItemSpawnPoint_o {
	COW_GamePlay_LevelFootballItemSpawnPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint8_t m_TeamID;
	UnityEngine_Transform_o* m_VfxRoot;
	COW_GamePlay_FootballItemVfxController_o* HOPPOIABFJD;
	bool ENFKPMMMJAF;
	GCommon_ResourceID_o OKBBHDKDPEH;
	uint32_t NDCDCOFICAM;
	System_Collections_Generic_Dictionary_uint__string__o* MGOOJABHGCH;
	uint32_t JHBOMONAGCB;
};
struct COW_GamePlay_LevelForceMoveZone_StaticFields {
};
struct COW_GamePlay_LevelForceMoveZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelForceMoveZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelForceMoveZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelForceMoveZone_VTable vtable;
};
struct COW_GamePlay_LevelForceMoveZone_o {
	COW_GamePlay_LevelForceMoveZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t StartPhase;
	int32_t EndPhase;
	UnityEngine_GameObject_o* EffectNode;
};
struct COW_LevelForceMoveZones_StaticFields {
};
struct COW_LevelForceMoveZones_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LevelForceMoveZones_c {
	Il2CppClass_1 _1;
	COW_LevelForceMoveZones_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelForceMoveZones_VTable vtable;
};
struct COW_LevelForceMoveZones_o {
	COW_LevelForceMoveZones_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_LevelFoxTorii_StaticFields {
};
struct COW_GamePlay_LevelFoxTorii_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NCHBOBOACGM;
	VirtualInvokeData _57_IGMPIPOJMKD;
	VirtualInvokeData _58_OnFailed;
	VirtualInvokeData _59_OnSuccess;
	VirtualInvokeData _60_JKDPOGCNPHD;
	VirtualInvokeData _61_OnFinish;
	VirtualInvokeData _62_OnAnyPlayerFinished;
	VirtualInvokeData _63_OnLocalPlayerEnter;
	VirtualInvokeData _64_NGEPKMNHFHO;
	VirtualInvokeData _65_LAFGPOPDLIO;
	VirtualInvokeData _66_MLDBLJLIBNO;
};
struct COW_GamePlay_LevelFoxTorii_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelFoxTorii_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelFoxTorii_VTable vtable;
};
struct COW_GamePlay_LevelFoxTorii_o {
	COW_GamePlay_LevelFoxTorii_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t LocateId;
	UnityEngine_Collider_array* CenterPositions;
	COW_GamePlay_LPPBFEEJIKO_T__o* KAKLCADAIIJ;
	UnityEngine_Collider_o* FOMLLGLJKOF;
	int32_t NPHCIJPNPMD;
	System_String_o* MPNPFCPAGDO;
	GCommon_ResourceID_o TreasureModel;
	bool ECEABHCMLGA;
	bool PAIHJAMBIEJ;
	bool GOMCKJBLKIG;
	bool GBJKBGGEEEA;
	UnityEngine_GameObject_o* DKKLCICIOLN;
	UnityEngine_Transform_array* ToriiCenterPositions;
	UnityEngine_GameObject_o* Effect;
	UnityEngine_Transform_o* Torii;
	float ToriiRiseTime;
	float ToriiMoveRange;
	bool EMMEEFAKDIG;
	UnityEngine_Vector3_o JLAOLNCNLJL;
	float GHBLBOHEHCL;
	float CGEKEDNAAEP;
	bool NAHLKONAIJD;
	bool DJCJOADHCPJ;
	UnityEngine_Vector3_o EGNKALMEGFE;
	UnityEngine_Vector3_o LIAFMJLKEAA;
};
struct COW_GamePlay_LevelFrozenZone_StaticFields {
};
struct COW_GamePlay_LevelFrozenZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelFrozenZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelFrozenZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelFrozenZone_VTable vtable;
};
struct COW_GamePlay_LevelFrozenZone_o {
	COW_GamePlay_LevelFrozenZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* HHACCGLJDOL;
	GCommon_ResourceID_o JKILFKNGIFJ;
	float DCBBAMINCNB;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelGhostNPC_StaticFields {
    bool rotateY;
};
struct COW_GamePlay_LevelGhostNPC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelGhostNPC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelGhostNPC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelGhostNPC_VTable vtable;
};
struct COW_GamePlay_LevelGhostNPC_o {
	COW_GamePlay_LevelGhostNPC_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool rotateY;
	UnityEngine_Transform_o* RotatePart;
};
struct COW_GamePlay_LevelGiantEasterEgg_StaticFields {
};
struct COW_GamePlay_LevelGiantEasterEgg_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
	VirtualInvokeData _57_GetMaxDurability;
	VirtualInvokeData _58_GetModelResourceID;
	VirtualInvokeData _59_GetDamagedEffect;
	VirtualInvokeData _60_GetExplodeEffect;
	VirtualInvokeData _61_GetExplodeSound;
	VirtualInvokeData _62_OilDrumType;
	VirtualInvokeData _63_GetEffectTime;
	VirtualInvokeData _64_OnDrumBroken;
	VirtualInvokeData _65_HPGILFDILLD;
};
struct COW_GamePlay_LevelGiantEasterEgg_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelGiantEasterEgg_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelGiantEasterEgg_VTable vtable;
};
struct COW_GamePlay_LevelGiantEasterEgg_o {
	COW_GamePlay_LevelGiantEasterEgg_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_OilDrums_o* LevelBaseDrum_DHBJAHPALGI;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	GCommon_ResourceID_o ANJLBIOKEAO;
};
struct COW_GamePlay_LevelGiantShop_StaticFields {
};
struct COW_GamePlay_LevelGiantShop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelGiantShop_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelGiantShop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelGiantShop_VTable vtable;
};
struct COW_GamePlay_LevelGiantShop_o {
	COW_GamePlay_LevelGiantShop_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct COW_GamePlay_LevelGraffitiMonitor_StaticFields {
};
struct COW_GamePlay_LevelGraffitiMonitor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelGraffitiMonitor_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelGraffitiMonitor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelGraffitiMonitor_VTable vtable;
};
struct COW_GamePlay_LevelGraffitiMonitor_o {
	COW_GamePlay_LevelGraffitiMonitor_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* HHACCGLJDOL;
	float GHOPBLGNCLL;
	int32_t NOFBKFJPKOI;
	int32_t GFLEEDNELBF;
	COW_GamePlay_IHAAMHPPLMG_o ACBDIDHNNOF;
	GCommon_ResourceID_o JKILFKNGIFJ;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelGrapplingHook_StaticFields {
};
struct COW_GamePlay_LevelGrapplingHook_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelGrapplingHook_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelGrapplingHook_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelGrapplingHook_VTable vtable;
};
struct COW_GamePlay_LevelGrapplingHook_o {
	COW_GamePlay_LevelGrapplingHook_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* LineSocket;
	UnityEngine_LineRenderer_o* Line;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_IHAAMHPPLMG_o BMMEPIFKKHM;
	UnityEngine_Vector3_o JDGGPDAGBEM;
	UnityEngine_Vector3_o LIDAEDNKINL;
	UnityEngine_Vector3_o BFFAGIFANAD;
	bool HPFKOAFPKGG;
	UnityEngine_Vector3_o GNALNJFIFAD;
	GCommon_ResourceID_o OMPLENJKELJ;
	COW_GamePlay_MADMMIICBNN_o* HDFMCJHLJAD;
	bool BKJFIFGFMCC;
	int32_t LMJPMODNADG;
	float CJBADPOGBOL;
	float DEOIONFIDNH;
	bool CMMJBEKIECF;
	UnityEngine_Vector3_o JOMLPLHBLCB;
	bool LOEOMDJBBNF;
};
struct COW_GamePlay_LevelHayrickEnd_StaticFields {
};
struct COW_GamePlay_LevelHayrickEnd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelHayrickEnd_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelHayrickEnd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelHayrickEnd_VTable vtable;
};
struct COW_GamePlay_LevelHayrickEnd_o {
	COW_GamePlay_LevelHayrickEnd_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct COW_GamePlay_LevelHayrickOrigin_StaticFields {
};
struct COW_GamePlay_LevelHayrickOrigin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelHayrickOrigin_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelHayrickOrigin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelHayrickOrigin_VTable vtable;
};
struct COW_GamePlay_LevelHayrickOrigin_o {
	COW_GamePlay_LevelHayrickOrigin_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* m_HayrickEndPos;
	UnityEngine_Vector3_o GPHIHGNKKKB;
};
struct COW_GamePlay_LevelHotzone_StaticFields {
};
struct COW_GamePlay_LevelHotzone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelHotzone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelHotzone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelHotzone_VTable vtable;
};
struct COW_GamePlay_LevelHotzone_o {
	COW_GamePlay_LevelHotzone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	System_String_o* hotzoneName;
	System_String_o* hotzoneNameLoc;
	float radius;
	float duration;
	UnityEngine_CapsuleCollider_o* capCollider;
};
struct COW_GamePlay_LevelIceWall_StaticFields {
};
struct COW_GamePlay_LevelIceWall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelIceWall_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelIceWall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelIceWall_VTable vtable;
};
struct COW_GamePlay_LevelIceWall_o {
	COW_GamePlay_LevelIceWall_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_IceWall_array* m_IceWall;
	UnityEngine_Collider_o* m_IceWallTrigger;
	GCommon_ResourceID_o EIEGPLELJKJ;
	int32_t CDILIIIMJEG;
	COW_GamePlay_DJEMJLOJBKP_o* JGBJJEENLFJ;
	bool AFDKGINKPOO;
	bool DBPAMBCJLMH;
	int32_t DJOLEONHION;
	bool CJODIDHEIDB;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_LevelIceWall_HHCBNAPCKHF_o* PLGAAJABBHA;
	UnityEngine_GameObject_o* EBFKDDHGEJF;
	UnityEngine_Vector3_o OIMMHBBJKOA;
	UnityEngine_Quaternion_o JABLPNAIBBD;
	COW_GamePlay_IHAAMHPPLMG_o ODHCAKHKFJK;
	System_Collections_Generic_Dictionary_int__Object__o* LJLNFIIACCI;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	System_Collections_Generic_Dictionary_int__ResourceID__o* JGBBIDEJMDO;
	UnityEngine_MeshRenderer_o* BAJNMDCEMBO;
	float HDOCIIOIBGE;
	UnityEngine_GameObject_o* NEODCJGFOGH;
	GCommon_ResourceID_o OFCLHIIHLOJ;
	UnityEngine_GameObject_o* GFKEBPJMJOP;
	UnityEngine_GameObject_o* ACKAMLFHNDI;
	GCommon_ResourceID_o BHBBFCOKPBI;
	System_String_o* LCLKBPMBEFL;
	System_String_o* EKFMLDMMDHG;
	UnityEngine_GameObject_o* GJLLJCHBELL;
	GCommon_ResourceID_o CHPLNBJOBCL;
	System_String_o* KKAJCMEMNDA;
	float DBNPPHLENKH;
	UnityEngine_Vector3_o MMIKDELCPNF;
	UnityEngine_Vector3_o LOJDGNMIHLD;
};
struct COW_GamePlay_LevelIceWall_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelIceWall_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelIceWall_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelIceWall_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelIceWall_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelIceWall_HHCBNAPCKHF_o {
	COW_GamePlay_LevelIceWall_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
};
struct COW_GamePlay_LevelIceWall_PDJPBBCDAHJ_StaticFields {
};
struct COW_GamePlay_LevelIceWall_PDJPBBCDAHJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_LevelIceWall_PDJPBBCDAHJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelIceWall_PDJPBBCDAHJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelIceWall_PDJPBBCDAHJ_VTable vtable;
};
struct COW_GamePlay_LevelIceWall_PDJPBBCDAHJ_o {
	COW_GamePlay_LevelIceWall_PDJPBBCDAHJ_c *klass;
	void *monitor;
	float PFHJIHJHHKG;
	UnityEngine_Vector3_o DMIALJLCIMD;
	COW_GamePlay_LevelIceWall_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_LevelIceWall_BOAJPOBKIOC_StaticFields {
};
struct COW_GamePlay_LevelIceWall_BOAJPOBKIOC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelIceWall_BOAJPOBKIOC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelIceWall_BOAJPOBKIOC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelIceWall_BOAJPOBKIOC_VTable vtable;
};
struct COW_GamePlay_LevelIceWall_BOAJPOBKIOC_o {
	COW_GamePlay_LevelIceWall_BOAJPOBKIOC_c *klass;
	void *monitor;
	int32_t LODDOINFPPA;
	int32_t NCMNHEEFNOG;
	GCommon_ResourceID_o CGDBJAIFEAB;
	COW_GamePlay_LevelIceWall_o* GADHAMJEKIM;
};
struct LevelIceWallExport_StaticFields {
};
struct LevelIceWallExport_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct LevelIceWallExport_c {
	Il2CppClass_1 _1;
	LevelIceWallExport_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LevelIceWallExport_VTable vtable;
};
struct LevelIceWallExport_o {
	LevelIceWallExport_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Collider_array* colliders;
	System_String_o* export_name;
	UnityEngine_Collider_array* collisions;
	bool autoExportName;
};
struct COW_GamePlay_LevelInGameRadar_StaticFields {
};
struct COW_GamePlay_LevelInGameRadar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelInGameRadar_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelInGameRadar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelInGameRadar_VTable vtable;
};
struct COW_GamePlay_LevelInGameRadar_o {
	COW_GamePlay_LevelInGameRadar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* RotatePart;
	uint32_t RadarID;
	System_Collections_Generic_Dictionary_uint__uint__o* TeamScanCostDic;
	System_Collections_Generic_Dictionary_uint__uint__o* TeamRefreshCostDic;
	float ScanStopTime;
	float CDFinishTime;
	float UnWorkTime;
	uint32_t ScanRadius;
	UnityEngine_Vector3_o CenterPos;
	System_Collections_Generic_List_Vector3__o* PlayerPositions;
	int32_t CurRadarState;
	bool InScan;
	bool KGOKMIMAPBM;
	UnityEngine_GameObject_o* BKFECPOCPMK;
};
struct COW_GamePlay_LevelInGameShop_StaticFields {
	uint32_t PBBCIKAGLII;
	uint32_t _INGAME_PVE_SHOP_TOKEN_DATA_ID;
};
struct COW_GamePlay_LevelInGameShop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelInGameShop_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelInGameShop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelInGameShop_VTable vtable;
};
struct COW_GamePlay_LevelInGameShop_o {
	COW_GamePlay_LevelInGameShop_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	bool OMPIGIPKCGA;
	bool KDHMEEBFNLN;
	uint32_t KINJCKMOGIM;
	UnityEngine_GameObject_o* MLENEIEMGLJ;
	uint32_t MMNFABGNKAJ;
	System_Collections_Generic_Dictionary_uint__ushort__o* BGGFLIJHIBK;
	bool KGOKMIMAPBM;
	GCommon_ResourceID_o GBAAIPLKKLI;
	UnityEngine_GameObject_o* JCDKIKIAEJH;
	UnityEngine_Material_o* HKOICIIMPBO;
	bool AFLAFBMNDKF;
	uint32_t LBKHKPHMBHL;
	System_Action_o* CEHEDONEMAH;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	COW_GamePlay_LevelInGameShop_HHCBNAPCKHF_o* PLGAAJABBHA;
};
struct COW_GamePlay_LevelInGameShop_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelInGameShop_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelInGameShop_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelInGameShop_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelInGameShop_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelInGameShop_HHCBNAPCKHF_o {
	COW_GamePlay_LevelInGameShop_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Vector3_o JHJLNLCEGOG;
};
struct COW_GamePlay_LevelInGameShop_FPKKBAKACLI_StaticFields {
};
struct COW_GamePlay_LevelInGameShop_FPKKBAKACLI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelInGameShop_FPKKBAKACLI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelInGameShop_FPKKBAKACLI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelInGameShop_FPKKBAKACLI_VTable vtable;
};
struct COW_GamePlay_LevelInGameShop_FPKKBAKACLI_o {
	COW_GamePlay_LevelInGameShop_FPKKBAKACLI_c *klass;
	void *monitor;
	System_String_o* LODDOINFPPA;
	float GCADGODPOHD;
	COW_GamePlay_LevelInGameShop_o* GADHAMJEKIM;
};
struct COW_GamePlay_LevelInventoryShop_StaticFields {
};
struct COW_GamePlay_LevelInventoryShop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelInventoryShop_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelInventoryShop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelInventoryShop_VTable vtable;
};
struct COW_GamePlay_LevelInventoryShop_o {
	COW_GamePlay_LevelInventoryShop_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	System_Collections_Generic_List_uint__o* ItemList;
	int32_t ShopType;
	int32_t ItemShopType;
	UnityEngine_GameObject_o* HLGO;
};
struct COW_GamePlay_LevelItemPlant_StaticFields {
};
struct COW_GamePlay_LevelItemPlant_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelItemPlant_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelItemPlant_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelItemPlant_VTable vtable;
};
struct COW_GamePlay_LevelItemPlant_o {
	COW_GamePlay_LevelItemPlant_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t m_ItemID;
	uint32_t m_ItemCount;
	float m_GrownInterval;
	float CKLEHEEDHHE;
	UnityEngine_Transform_o* m_PlantModel;
	UnityEngine_GameObject_o* CDOJAEGHFFP;
	bool MKJNOCHICHA;
	float FDEMBINLOGI;
	UnityEngine_BoxCollider_o* MNNAPHEELIM;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelJumpPad_StaticFields {
};
struct COW_GamePlay_LevelJumpPad_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelJumpPad_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelJumpPad_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelJumpPad_VTable vtable;
};
struct COW_GamePlay_LevelJumpPad_o {
	COW_GamePlay_LevelJumpPad_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_LGCOKIBHIJL_o* AGBFPBCDCOB;
	uint32_t ILGECLEFCCO;
	UnityEngine_SphereCollider_o* DLCFLIABAHA;
	GCommon_ResourceID_o EIEGPLELJKJ;
	UnityEngine_GameObject_o* m_Model;
	UnityEngine_GameObject_o* m_StartEffect;
	UnityEngine_GameObject_o* m_LoopEffect;
	UnityEngine_GameObject_o* m_EndEffect;
	float FGFNINGCIKH;
	UnityEngine_GameObject_o* EAANJMEKGBB;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* CLBIBLAJMCJ;
	float KJMJPHBKOIC;
};
struct COW_GamePlay_LevelJumpPad_AOEKKMOCBND_StaticFields {
};
struct COW_GamePlay_LevelJumpPad_AOEKKMOCBND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_LevelJumpPad_AOEKKMOCBND_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelJumpPad_AOEKKMOCBND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelJumpPad_AOEKKMOCBND_VTable vtable;
};
struct COW_GamePlay_LevelJumpPad_AOEKKMOCBND_o {
	COW_GamePlay_LevelJumpPad_AOEKKMOCBND_c *klass;
	void *monitor;
	COW_GamePlay_LevelJumpPad_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_LevelJumpPad_LNFDJAECGIH_StaticFields {
};
struct COW_GamePlay_LevelJumpPad_LNFDJAECGIH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_LevelJumpPad_LNFDJAECGIH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelJumpPad_LNFDJAECGIH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelJumpPad_LNFDJAECGIH_VTable vtable;
};
struct COW_GamePlay_LevelJumpPad_LNFDJAECGIH_o {
	COW_GamePlay_LevelJumpPad_LNFDJAECGIH_c *klass;
	void *monitor;
	COW_GamePlay_LevelJumpPad_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_LevelLandmine_StaticFields {
};
struct COW_GamePlay_LevelLandmine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelLandmine_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelLandmine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelLandmine_VTable vtable;
};
struct COW_GamePlay_LevelLandmine_o {
	COW_GamePlay_LevelLandmine_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_Landmine_o* m_Landmine;
	UnityEngine_GameObject_o* m_SetStayEffect;
	UnityEngine_GameObject_o* m_EffectNode;
	UnityEngine_GameObject_o* m_StartEffect;
	UnityEngine_GameObject_o* m_WarningEffect;
	UnityEngine_SphereCollider_o* m_LandmineTrigger;
	COW_GamePlay_ELGBAOHCPHA_o* FNHFLIPEKLH;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	float MLCBGEAGAEJ;
	int32_t NGFAGGHMILM;
	bool HHOBHGAMANH;
	UnityEngine_GameObject_o* IKKMGHNJBDP;
	uint32_t BAMEFBDNDDB;
	COW_GamePlay_Player_o* IEFIBEKJOKA;
	COW_GamePlay_IHAAMHPPLMG_o NAOKAJENNEL;
	float CLMPPNONBOH;
	UnityEngine_Vector3_o NFCAOCBNDPH;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelLandmine_ILFBNIIBJMM_StaticFields {
};
struct COW_GamePlay_LevelLandmine_ILFBNIIBJMM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelLandmine_ILFBNIIBJMM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelLandmine_ILFBNIIBJMM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelLandmine_ILFBNIIBJMM_VTable vtable;
};
struct COW_GamePlay_LevelLandmine_ILFBNIIBJMM_o {
	COW_GamePlay_LevelLandmine_ILFBNIIBJMM_c *klass;
	void *monitor;
	System_String_o* LODDOINFPPA;
	COW_GamePlay_LevelLandmine_o* GADHAMJEKIM;
};
struct COW_GamePlay_LevelLandmine_AFLNIFGJKEN_StaticFields {
};
struct COW_GamePlay_LevelLandmine_AFLNIFGJKEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_LevelLandmine_AFLNIFGJKEN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelLandmine_AFLNIFGJKEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelLandmine_AFLNIFGJKEN_VTable vtable;
};
struct COW_GamePlay_LevelLandmine_AFLNIFGJKEN_o {
	COW_GamePlay_LevelLandmine_AFLNIFGJKEN_c *klass;
	void *monitor;
	COW_GamePlay_LevelLandmine_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_LevelLandmine_AFLNIFGJKEN_KDNANEGPIHJ_StaticFields {
};
struct COW_GamePlay_LevelLandmine_AFLNIFGJKEN_KDNANEGPIHJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelLandmine_AFLNIFGJKEN_KDNANEGPIHJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelLandmine_AFLNIFGJKEN_KDNANEGPIHJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelLandmine_AFLNIFGJKEN_KDNANEGPIHJ_VTable vtable;
};
struct COW_GamePlay_LevelLandmine_AFLNIFGJKEN_KDNANEGPIHJ_o {
	COW_GamePlay_LevelLandmine_AFLNIFGJKEN_KDNANEGPIHJ_c *klass;
	void *monitor;
	System_String_o* LODDOINFPPA;
	COW_GamePlay_LevelLandmine_AFLNIFGJKEN_o* AAHHNGKCADI;
};
struct COW_GamePlay_LevelLandmine_AFLNIFGJKEN_CFBFGIGLBBB_StaticFields {
};
struct COW_GamePlay_LevelLandmine_AFLNIFGJKEN_CFBFGIGLBBB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelLandmine_AFLNIFGJKEN_CFBFGIGLBBB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelLandmine_AFLNIFGJKEN_CFBFGIGLBBB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelLandmine_AFLNIFGJKEN_CFBFGIGLBBB_VTable vtable;
};
struct COW_GamePlay_LevelLandmine_AFLNIFGJKEN_CFBFGIGLBBB_o {
	COW_GamePlay_LevelLandmine_AFLNIFGJKEN_CFBFGIGLBBB_c *klass;
	void *monitor;
	System_String_o* LODDOINFPPA;
	COW_GamePlay_LevelLandmine_AFLNIFGJKEN_o* AAHHNGKCADI;
};
struct COW_GamePlay_LevelLinkActivityDig_T__StaticFields {
};
struct COW_GamePlay_LevelLinkActivityDig_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _57_IGMPIPOJMKD;
	VirtualInvokeData _58_OnFailed;
	VirtualInvokeData _59_OnSuccess;
	VirtualInvokeData _60_JKDPOGCNPHD;
	VirtualInvokeData _61_OnFinish;
	VirtualInvokeData _62_OnAnyPlayerFinished;
	VirtualInvokeData _63_OnLocalPlayerEnter;
	VirtualInvokeData _64_NGEPKMNHFHO;
	VirtualInvokeData _65_LAFGPOPDLIO;
	VirtualInvokeData _66_MLDBLJLIBNO;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_LevelLinkActivityDig_T__c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelLinkActivityDig_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelLinkActivityDig_T__VTable vtable;
};
struct COW_GamePlay_LevelLinkActivityDig_T__o {
	COW_GamePlay_LevelLinkActivityDig_T__c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t LocateId;
	UnityEngine_Collider_array* CenterPositions;
	COW_GamePlay_LPPBFEEJIKO_T__o* KAKLCADAIIJ;
	UnityEngine_Collider_o* FOMLLGLJKOF;
	int32_t NPHCIJPNPMD;
	System_String_o* MPNPFCPAGDO;
	GCommon_ResourceID_o TreasureModel;
	bool ECEABHCMLGA;
	bool PAIHJAMBIEJ;
	bool GOMCKJBLKIG;
	bool GBJKBGGEEEA;
	UnityEngine_GameObject_o* DKKLCICIOLN;
};
struct COW_GamePlay_LevelLockAirDropInteract_StaticFields {
};
struct COW_GamePlay_LevelLockAirDropInteract_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_PrepareForDestroy;
	VirtualInvokeData _57_NeedHighLight;
	VirtualInvokeData _58_OnCreate;
	VirtualInvokeData _59_HFPCGLDFFEG;
	VirtualInvokeData _60_DEINIPGNACC;
	VirtualInvokeData _61_LGIFDLHFOKK;
	VirtualInvokeData _62_HAJMDMKJPHK;
	VirtualInvokeData _63_MPNAJFAODKG;
	VirtualInvokeData _64_CEHHLMFFNEL;
	VirtualInvokeData _65_EnterSync;
	VirtualInvokeData _66_JEDIIALAMJP;
	VirtualInvokeData _67_BOIIFPBMDKO;
	VirtualInvokeData _68_CEJBIJOAKCH;
};
struct COW_GamePlay_LevelLockAirDropInteract_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelLockAirDropInteract_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelLockAirDropInteract_VTable vtable;
};
struct COW_GamePlay_LevelLockAirDropInteract_o {
	COW_GamePlay_LevelLockAirDropInteract_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* m_EffectGO;
	UnityEngine_Collider_o* m_InteractCollider;
	UnityEngine_Color_array* ActivatedStateColorArray;
	UnityEngine_Color_array* CapturedStateColorArray;
	COW_GamePlay_ICMNCKCDCJN_o* NIHAJEFJMEG;
	int32_t EAKCKPOAJPJ;
	int32_t ILGECLEFCCO;
	int32_t JBJANDAIDIH;
	float m_BaseRaduis;
	float LEPPGNAPAKA;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	bool PENBPLGLNDA;
	COW_GamePlay_LevelAirdrop_o* LevelAirDropInteract_MOOIMBHEPEK;
	UnityEngine_GameObject_o* LevelAirDropInteract_MLENEIEMGLJ;
	UnityEngine_GameObject_o* LevelAirDropInteract_AHDGBCKAEBO;
	UnityEngine_Vector3_o LevelAirDropInteract_NFCAOCBNDPH;
	UnityEngine_Quaternion_o LevelAirDropInteract_PHNNEHONGNP;
	int32_t LevelAirDropInteract_OJODAOJIHIE;
	GCommon_ResourceID_o LevelAirDropInteract_IIAPHAPHLIO;
	bool LevelAirDropInteract_HEENBOFBCBK;
	bool LevelAirDropInteract_NIJPOPPBKDI;
	bool LevelAirDropInteract_LNIJCDJAHEK;
	bool LevelAirDropInteract_JCCGKDMPHMN;
	bool LevelAirDropInteract_CFBMOICCOMJ;
};
struct COW_GamePlay_LevelLockAirDropInteract_DACJDFBKACJ_StaticFields {
};
struct COW_GamePlay_LevelLockAirDropInteract_DACJDFBKACJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelLockAirDropInteract_DACJDFBKACJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelLockAirDropInteract_DACJDFBKACJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelLockAirDropInteract_DACJDFBKACJ_VTable vtable;
};
struct COW_GamePlay_LevelLockAirDropInteract_DACJDFBKACJ_o {
	COW_GamePlay_LevelLockAirDropInteract_DACJDFBKACJ_c *klass;
	void *monitor;
	uint32_t DDFFHCCKFJK;
	COW_GamePlay_LevelLockAirDropInteract_o* GADHAMJEKIM;
};
struct COW_GamePlay_LevelLowGravityArea_StaticFields {
};
struct COW_GamePlay_LevelLowGravityArea_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_GamePlay_LevelLowGravityArea_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelLowGravityArea_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelLowGravityArea_VTable vtable;
};
struct COW_GamePlay_LevelLowGravityArea_o {
	COW_GamePlay_LevelLowGravityArea_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct COW_GamePlay_OBABPOGFPEG_StaticFields {
};
struct COW_GamePlay_OBABPOGFPEG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OBABPOGFPEG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OBABPOGFPEG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OBABPOGFPEG_VTable vtable;
};
struct COW_GamePlay_OBABPOGFPEG_o {
	COW_GamePlay_OBABPOGFPEG_c *klass;
	void *monitor;
	uint32_t NOGHLFJKBGN;
	uint32_t MHPBHJMBMGJ;
};
struct COW_GamePlay_FBKJDCGPPIO_StaticFields {
};
struct COW_GamePlay_FBKJDCGPPIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FBKJDCGPPIO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FBKJDCGPPIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FBKJDCGPPIO_VTable vtable;
};
struct COW_GamePlay_FBKJDCGPPIO_o {
	COW_GamePlay_FBKJDCGPPIO_c *klass;
	void *monitor;
	COW_GamePlay_OBABPOGFPEG_o* DKADGDOHIFI;
	bool EGOPAPLPJEB;
};
struct COW_GamePlay_LevelLuckyDrawBox_StaticFields {
};
struct COW_GamePlay_LevelLuckyDrawBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_SetRenderersActive;
};
struct COW_GamePlay_LevelLuckyDrawBox_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelLuckyDrawBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelLuckyDrawBox_VTable vtable;
};
struct COW_GamePlay_LevelLuckyDrawBox_o {
	COW_GamePlay_LevelLuckyDrawBox_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* ECAIILDGOJI;
	UnityEngine_Collider_o* Trigger;
	UnityEngine_GameObject_o* Model;
	UnityEngine_GameObject_o* UsingEffect;
	UnityEngine_Transform_o* LevelEffect;
	UnityEngine_GameObject_o* GPMAABMKMHH;
	bool IBPNGEHCNAE;
	uint32_t OGKLBCIDLKK;
	GCommon_ResourceID_o ECMDOGIELGO;
	uint32_t ILGECLEFCCO;
	bool ALIPAKFIPLO;
	bool EFFFPEILONA;
	System_Collections_Generic_List_Renderer__o* HLGGMKOCCBB;
	System_Collections_Generic_List_ParticleSystem__o* BODGBFEMOHK;
	uint32_t HOOGDPKIDDH;
	bool EPHLFGLPNOM;
	bool AMMBPDCKHMK;
	System_Collections_Generic_List_FBKJDCGPPIO__o* NNJDEKAGDEE;
	uint32_t OAEIGIAIIBN;
	bool _MFPIGJGGCHD_k__BackingField;
	int32_t GBLIIHINKIB;
	UnityEngine_Coroutine_o* AGBFBBFCLPH;
};
struct COW_GamePlay_LevelLuckyDrawBox_HCIDBJIPLDP_StaticFields {
};
struct COW_GamePlay_LevelLuckyDrawBox_HCIDBJIPLDP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_LevelLuckyDrawBox_HCIDBJIPLDP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelLuckyDrawBox_HCIDBJIPLDP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelLuckyDrawBox_HCIDBJIPLDP_VTable vtable;
};
struct COW_GamePlay_LevelLuckyDrawBox_HCIDBJIPLDP_o {
	COW_GamePlay_LevelLuckyDrawBox_HCIDBJIPLDP_c *klass;
	void *monitor;
	UnityEngine_Animator_o* HLIOOJLOAGA;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_LevelLuckyDrawBox_FNDCJMDPFIA_StaticFields {
};
struct COW_GamePlay_LevelLuckyDrawBox_FNDCJMDPFIA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_LevelLuckyDrawBox_FNDCJMDPFIA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelLuckyDrawBox_FNDCJMDPFIA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelLuckyDrawBox_FNDCJMDPFIA_VTable vtable;
};
struct COW_GamePlay_LevelLuckyDrawBox_FNDCJMDPFIA_o {
	COW_GamePlay_LevelLuckyDrawBox_FNDCJMDPFIA_c *klass;
	void *monitor;
	UnityEngine_Animator_o* HLIOOJLOAGA;
	UnityEngine_AnimationClip_o* MBAGEFEJDOA;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_LevelMagneticField_StaticFields {
};
struct COW_GamePlay_LevelMagneticField_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_LJAGPONMADJ;
	VirtualInvokeData _57_DPLMGOJKKCM;
	VirtualInvokeData _58_OnDead;
	VirtualInvokeData _59_DoDestroy;
	VirtualInvokeData _60_IsVisible;
	VirtualInvokeData _61_IsStreamerVisible;
};
struct COW_GamePlay_LevelMagneticField_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMagneticField_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMagneticField_VTable vtable;
};
struct COW_GamePlay_LevelMagneticField_o {
	COW_GamePlay_LevelMagneticField_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	GCommon_ResourceID_o GJADIFOFGPM;
	COW_GamePlay_IHAAMHPPLMG_o OwnerID;
	uint8_t TeamID;
	bool NOHNBMNLGKD;
	GCommon_ResourceID_o CMMBEENEFAG;
	GCommon_ResourceID_o CHDJGJCGKCE;
	COW_GamePlay_FJPAMHIOBOG_o* LevelObjectSpawned_HHDCFDLCCKM;
	COW_GamePlay_LPNKIPJKKHL_o* BOPLAOANKBI;
	UnityEngine_GameObject_o* LINKCFPMIHH;
};
struct COW_GamePlay_LevelMicrophone_StaticFields {
};
struct COW_GamePlay_LevelMicrophone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelMicrophone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMicrophone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMicrophone_VTable vtable;
};
struct COW_GamePlay_LevelMicrophone_o {
	COW_GamePlay_LevelMicrophone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct COW_GamePlay_LevelMiniSentry_StaticFields {
};
struct COW_GamePlay_LevelMiniSentry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_LJAGPONMADJ;
	VirtualInvokeData _57_DPLMGOJKKCM;
	VirtualInvokeData _58_OnDead;
	VirtualInvokeData _59_DoDestroy;
	VirtualInvokeData _60_IsVisible;
	VirtualInvokeData _61_IsStreamerVisible;
	VirtualInvokeData _64_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _67_get_IsDead;
	VirtualInvokeData _71_get_LockedAimingCollider;
	VirtualInvokeData _72_set_LockedAimingCollider;
	VirtualInvokeData _74_CanAssitByWeapon;
	VirtualInvokeData _76_get_CanBeLockedByAimAssist;
	VirtualInvokeData _83_get_MaxHp;
	VirtualInvokeData _84_GetAttackableID;
	VirtualInvokeData _85_GetAttackableType;
	VirtualInvokeData _86_GetAttackableRadius;
	VirtualInvokeData _87_GetAttackableCenterWS;
	VirtualInvokeData _88_GetHitDamagePos;
	VirtualInvokeData _89_CanAssistByUGC;
	VirtualInvokeData _90_NeedAssit;
	VirtualInvokeData _91_IsSameTeamWithPlayerID;
	VirtualInvokeData _92_TakeDamageByVehicle;
	VirtualInvokeData _93_TakeDamage;
	VirtualInvokeData _94_get_IsMovableEntity;
};
struct COW_GamePlay_LevelMiniSentry_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMiniSentry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMiniSentry_VTable vtable;
};
struct COW_GamePlay_LevelMiniSentry_o {
	COW_GamePlay_LevelMiniSentry_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	GCommon_ResourceID_o GJADIFOFGPM;
	COW_GamePlay_IHAAMHPPLMG_o OwnerID;
	uint8_t TeamID;
	bool NOHNBMNLGKD;
	GCommon_ResourceID_o CMMBEENEFAG;
	GCommon_ResourceID_o CHDJGJCGKCE;
	COW_GamePlay_FJPAMHIOBOG_o* LevelObjectSpawned_HHDCFDLCCKM;
	bool LevelObjectSpawnedAttackable__PCDBNEJIJGE_k__BackingField;
	UnityEngine_Collider_o* LevelObjectSpawnedAttackable__INICDNFOFJB_k__BackingField;
	UnityEngine_Transform_o* Root;
	UnityEngine_Transform_o* RotY;
	UnityEngine_Transform_o* RotX;
	UnityEngine_Transform_o* Center;
	UnityEngine_Transform_o* FirePoint;
	UnityEngine_GameObject_o* TeammateEffects;
	UnityEngine_GameObject_o* EnemyEffects;
	TransformRotater_o* GAPBAGILIKP;
	COW_GamePlay_LAJLKFMPNPD_o* BOPLAOANKBI;
	COW_GamePlay_IHAAMHPPLMG_o FGNHJBFFKGI;
	UnityEngine_Vector3_o LFDFNDJJCCN;
	bool PNLJJIDMOMD;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool ENCKCNBKOGF;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	GCommon_ResourceID_o IAMJCNDJFEM;
	GCommon_ResourceID_o KBBDDLMNMGF;
	UnityEngine_GameObject_o* HBGMGKANFOO;
	UnityEngine_GameObject_o* AHEMIJDMGKJ;
};
struct COW_GamePlay_LevelMiniSentry_EMNCJBDCGLH_StaticFields {
};
struct COW_GamePlay_LevelMiniSentry_EMNCJBDCGLH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelMiniSentry_EMNCJBDCGLH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMiniSentry_EMNCJBDCGLH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMiniSentry_EMNCJBDCGLH_VTable vtable;
};
struct COW_GamePlay_LevelMiniSentry_EMNCJBDCGLH_o {
	COW_GamePlay_LevelMiniSentry_EMNCJBDCGLH_c *klass;
	void *monitor;
	System_String_o* LODDOINFPPA;
	UnityEngine_Vector3_o BNDPJDJAFOM;
	UnityEngine_Vector3_o PFAPJJODMCM;
	COW_GamePlay_LevelMiniSentry_o* GADHAMJEKIM;
};
struct COW_GamePlay_LevelMiniSentry_ALFBPPOPKMI_StaticFields {
};
struct COW_GamePlay_LevelMiniSentry_ALFBPPOPKMI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelMiniSentry_ALFBPPOPKMI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMiniSentry_ALFBPPOPKMI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMiniSentry_ALFBPPOPKMI_VTable vtable;
};
struct COW_GamePlay_LevelMiniSentry_ALFBPPOPKMI_o {
	COW_GamePlay_LevelMiniSentry_ALFBPPOPKMI_c *klass;
	void *monitor;
	UnityEngine_Vector3_o ACCOJJMKKPM;
	float AJHMPEKDFBF;
	COW_GamePlay_LevelMiniSentry_o* GADHAMJEKIM;
};
struct COW_GamePlay_LevelMiniSentry_CBIIFJHBLIH_StaticFields {
};
struct COW_GamePlay_LevelMiniSentry_CBIIFJHBLIH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelMiniSentry_CBIIFJHBLIH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMiniSentry_CBIIFJHBLIH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMiniSentry_CBIIFJHBLIH_VTable vtable;
};
struct COW_GamePlay_LevelMiniSentry_CBIIFJHBLIH_o {
	COW_GamePlay_LevelMiniSentry_CBIIFJHBLIH_c *klass;
	void *monitor;
	System_String_o* LODDOINFPPA;
	GCommon_ResourceID_o FCMOICILFBP;
	COW_GamePlay_LevelMiniSentry_ALFBPPOPKMI_o* EHAABLMMGFN;
};
struct COW_GamePlay_LevelMiniSentry_FPDKKCIAMJF_StaticFields {
};
struct COW_GamePlay_LevelMiniSentry_FPDKKCIAMJF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelMiniSentry_FPDKKCIAMJF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMiniSentry_FPDKKCIAMJF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMiniSentry_FPDKKCIAMJF_VTable vtable;
};
struct COW_GamePlay_LevelMiniSentry_FPDKKCIAMJF_o {
	COW_GamePlay_LevelMiniSentry_FPDKKCIAMJF_c *klass;
	void *monitor;
	System_String_o* LODDOINFPPA;
	GCommon_ResourceID_o FCMOICILFBP;
	COW_GamePlay_LevelMiniSentry_ALFBPPOPKMI_o* EHAABLMMGFN;
};
struct COW_GamePlay_NGNOBPFAEED_T__StaticFields {
};
struct COW_GamePlay_NGNOBPFAEED_T__VTable {
};
struct COW_GamePlay_NGNOBPFAEED_T__c {
	Il2CppClass_1 _1;
	COW_GamePlay_NGNOBPFAEED_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NGNOBPFAEED_T__VTable vtable;
};
struct COW_GamePlay_NGNOBPFAEED_T__o {
	COW_GamePlay_NGNOBPFAEED_T__c *klass;
	void *monitor;
};
struct COW_GamePlay_LevelMissile_StaticFields {
	UnityEngine_Vector3_o LHFLDEBOHIE;
	UnityEngine_Vector3_o BFDKMFCBLIK;
	bool GIHMMAKMLLJ;
	bool OFAFHJJHCAM;
};
struct COW_GamePlay_LevelMissile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_get_PopPreCreatedObjectOnRecycle;
	VirtualInvokeData _57_set_PopPreCreatedObjectOnRecycle;
	VirtualInvokeData _58_Init;
	VirtualInvokeData _59_AJKGLMOJJGI;
	VirtualInvokeData _60_EHELNHPBDDE;
	VirtualInvokeData _61_Fire;
	VirtualInvokeData _62_BCAFIPCHLLJ;
	VirtualInvokeData _63_GDLCAJOJOKI;
	VirtualInvokeData _64_MJIPPMCKOCJ;
	VirtualInvokeData _65_CLGJBBIPBPL;
	VirtualInvokeData _66_BEIDFBFOLIM;
	VirtualInvokeData _67_MHNCKNMNAGL;
	VirtualInvokeData _68_BBMGDPFLDFM;
	VirtualInvokeData _69_Explode;
	VirtualInvokeData _70_FLBGIABDFNL;
	VirtualInvokeData _71_LNDJCNPGDMJ;
	VirtualInvokeData _72_DAOIEMFCDPP;
};
struct COW_GamePlay_LevelMissile_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMissile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMissile_VTable vtable;
};
struct COW_GamePlay_LevelMissile_o {
	COW_GamePlay_LevelMissile_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_JODBNBMENMC_o* LevelMissileBase__NDJFPFPHNGH_k__BackingField;
	COW_GamePlay_APOMMGLHICL_o* HOAJBDMIJBK;
	COW_GamePlay_IHAAMHPPLMG_o FirePlayerID;
	bool FiredByLocalPlayer;
	bool LevelMissileBase__JPFJBMIFOGI_k__BackingField;
	COW_GamePlay_FJPAMHIOBOG_o* LevelMissileBase_HHDCFDLCCKM;
	COW_GamePlay_LevelMissileBase_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KINJCKMOGIM;
	bool OIJLMOJMNLJ;
	bool EEGHGJMOHIF;
	COW_GamePlay_AttackableEntity_o* LevelMissileBase__HLKDMMOAHPK_k__BackingField;
	GCommon_ResourceID_o HBHEIPGLCEJ;
	bool NOHNBMNLGKD;
	COW_GamePlay_Vehicle_o* FJMELIMEKJA;
	COW_GamePlay_NGNOBPFAEED_LevelMissile__o* JPHEEHHDLIK;
	int32_t KHDKFIHGKEC;
	bool ACILGGJAOGB;
	UnityEngine_GameObject_o* OGLBNHKJPAM;
	COW_GamePlay_LevelMissile_HPHJBAGKDCJ_o* JEBBBKLMBFA;
	COW_GamePlay_LevelMissile_MFLFMLJGBKD_o* MPMPNIKMODO;
	UnityEngine_GameObject_o* IHBADKNEFNM;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelMissile_HEMHLMILBEO_StaticFields {
	bool CBHJOJHEBEA;
	float LLGCGCFGIAI;
	float DMFCOACLKGF;
	bool JLAEFBBCCGG;
	bool PCJDDKIBBOJ;
	bool BFCBIOBAFGM;
	bool EHELNHPBDDE;
	bool HALNIKMFEMK;
	bool MLLLHIAFCAA;
	bool ALJLDGIHJDC;
	bool LBBLENOMDIG;
	float NLCLIMODKNH;
	bool ILAIBJDBDJC;
	float NFNPNLPFKEG;
	float ILHLGCHAJOA;
	float IHKOBNLEAAI;
	float IKFCJKHKKBD;
	float GAADNFNIIHF;
	float MDAHOEKCIGJ;
	float MMGEIEJOCOP;
	float MFFPDPGENAC;
	float OMMNNNLJLBH;
	float BFLOIBIBFNJ;
	float EPBJFEIHLMC;
};
struct COW_GamePlay_LevelMissile_HEMHLMILBEO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelMissile_HEMHLMILBEO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMissile_HEMHLMILBEO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMissile_HEMHLMILBEO_VTable vtable;
};
struct COW_GamePlay_LevelMissile_HEMHLMILBEO_o {
	COW_GamePlay_LevelMissile_HEMHLMILBEO_c *klass;
	void *monitor;
};
struct COW_GamePlay_LevelMissile_DCAHKHCKELK_StaticFields {
};
struct COW_GamePlay_LevelMissile_DCAHKHCKELK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelMissile_DCAHKHCKELK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMissile_DCAHKHCKELK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMissile_DCAHKHCKELK_VTable vtable;
};
struct COW_GamePlay_LevelMissile_DCAHKHCKELK_o {
	COW_GamePlay_LevelMissile_DCAHKHCKELK_c *klass;
	void *monitor;
	uint32_t CCFCMGLIEFH;
	COW_GamePlay_AttackableEntity_o* DBNANLDFDBH;
	int32_t PAACOEAPCHB;
	bool KBKNHOEFFHF;
	float JNLNHAOAEAI;
	UnityEngine_Vector3_o BFKFNCGPPLC;
	UnityEngine_Quaternion_o CJNAHBNMICG;
	UnityEngine_Vector3_o LMNBBBCKMGB;
	float NNGLFFLPKOH;
	float IJBKFEFHHGC;
	UnityEngine_Vector3_o DBAHNADHPCH;
	float ODMIGOOOPPF;
	bool BLGHBBGHIPM;
	bool GIDBIOODPIO;
	UnityEngine_Vector3_o MAKPJMDOBNP;
	float DAFCPMCCEBL;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	bool FKFLBEFDKMF;
};
struct COW_GamePlay_LevelMissile_HPHJBAGKDCJ_StaticFields {
};
struct COW_GamePlay_LevelMissile_HPHJBAGKDCJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelMissile_HPHJBAGKDCJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMissile_HPHJBAGKDCJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMissile_HPHJBAGKDCJ_VTable vtable;
};
struct COW_GamePlay_LevelMissile_HPHJBAGKDCJ_o {
	COW_GamePlay_LevelMissile_HPHJBAGKDCJ_c *klass;
	void *monitor;
	uint32_t CCFCMGLIEFH;
	COW_GamePlay_AttackableEntity_o* DBNANLDFDBH;
	int32_t PAACOEAPCHB;
	bool KBKNHOEFFHF;
	float JNLNHAOAEAI;
	UnityEngine_Vector3_o BFKFNCGPPLC;
	UnityEngine_Quaternion_o CJNAHBNMICG;
	UnityEngine_Vector3_o LMNBBBCKMGB;
	float NNGLFFLPKOH;
	float IJBKFEFHHGC;
	UnityEngine_Vector3_o DBAHNADHPCH;
	float ODMIGOOOPPF;
	bool BLGHBBGHIPM;
	bool GIDBIOODPIO;
	UnityEngine_Vector3_o MAKPJMDOBNP;
	float DAFCPMCCEBL;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	bool FKFLBEFDKMF;
	int32_t FLNHHNPBPLM;
	float JJJHABEGELO;
};
struct COW_GamePlay_LevelMissile_MFLFMLJGBKD_StaticFields {
};
struct COW_GamePlay_LevelMissile_MFLFMLJGBKD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelMissile_MFLFMLJGBKD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMissile_MFLFMLJGBKD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMissile_MFLFMLJGBKD_VTable vtable;
};
struct COW_GamePlay_LevelMissile_MFLFMLJGBKD_o {
	COW_GamePlay_LevelMissile_MFLFMLJGBKD_c *klass;
	void *monitor;
	uint32_t CCFCMGLIEFH;
	COW_GamePlay_AttackableEntity_o* DBNANLDFDBH;
	int32_t PAACOEAPCHB;
	bool KBKNHOEFFHF;
	float JNLNHAOAEAI;
	UnityEngine_Vector3_o BFKFNCGPPLC;
	UnityEngine_Quaternion_o CJNAHBNMICG;
	UnityEngine_Vector3_o LMNBBBCKMGB;
	float NNGLFFLPKOH;
	float IJBKFEFHHGC;
	UnityEngine_Vector3_o DBAHNADHPCH;
	float ODMIGOOOPPF;
	bool BLGHBBGHIPM;
	bool GIDBIOODPIO;
	UnityEngine_Vector3_o MAKPJMDOBNP;
	float DAFCPMCCEBL;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	bool FKFLBEFDKMF;
	bool MKAFGHIDHHE;
	bool OCLADPHJCBL;
};
struct COW_GamePlay_JODBNBMENMC_StaticFields {
};
struct COW_GamePlay_JODBNBMENMC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JODBNBMENMC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JODBNBMENMC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JODBNBMENMC_VTable vtable;
};
struct COW_GamePlay_JODBNBMENMC_o {
	COW_GamePlay_JODBNBMENMC_c *klass;
	void *monitor;
	float NPINHJODCBJ;
	float KNEMDIPGHGN;
	float LFIKADPNNNN;
	float GKJAGJKJMFA;
	float OCDJENFLCCE;
	float IJOEHNICNAF;
	float APCFEGCNCHF;
	float GJHLONEMGON;
	float PBBDEHFFKOM;
	float OHNAMFNCFCO;
	float MMLHHHAAALB;
	float PAHCKDGHPOA;
	GCommon_ResourceID_o BNFGNDAAHPH;
	GCommon_ResourceID_o KEBHIGCPPBA;
	uint32_t NBIPDAIMBJN;
	int32_t PFELPNCJDOJ;
};
struct COW_GamePlay_APOMMGLHICL_StaticFields {
};
struct COW_GamePlay_APOMMGLHICL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_APOMMGLHICL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_APOMMGLHICL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_APOMMGLHICL_VTable vtable;
};
struct COW_GamePlay_APOMMGLHICL_o {
	COW_GamePlay_APOMMGLHICL_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o IHAAMHPPLMG;
	uint16_t JCJNHIBDBBH;
	bool MCEJCCJFDEM;
	uint32_t MDENAOKMOJE;
	int32_t FGFAMLKLDHP;
	COW_GamePlay_AttackableEntity_o* DBNANLDFDBH;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Vector3_o EGMNGGPAPMP;
	UnityEngine_Vector3_o KEGEAOIJFBP;
	UnityEngine_Vector3_o LMNBBBCKMGB;
	UnityEngine_Vector3_o DBAHNADHPCH;
	float ODMIGOOOPPF;
};
struct COW_GamePlay_OFFNHOLAKCA_StaticFields {
};
struct COW_GamePlay_OFFNHOLAKCA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OFFNHOLAKCA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OFFNHOLAKCA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OFFNHOLAKCA_VTable vtable;
};
struct COW_GamePlay_OFFNHOLAKCA_o {
	COW_GamePlay_OFFNHOLAKCA_c *klass;
	void *monitor;
};
struct COW_GamePlay_CGLJBNONLKJ_StaticFields {
};
struct COW_GamePlay_CGLJBNONLKJ_VTable {
};
struct COW_GamePlay_CGLJBNONLKJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CGLJBNONLKJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CGLJBNONLKJ_VTable vtable;
};
struct COW_GamePlay_CGLJBNONLKJ_o {
	COW_GamePlay_CGLJBNONLKJ_c *klass;
	void *monitor;
};
struct COW_GamePlay_LevelMissileBase_StaticFields {
};
struct COW_GamePlay_LevelMissileBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_get_PopPreCreatedObjectOnRecycle;
	VirtualInvokeData _57_set_PopPreCreatedObjectOnRecycle;
	VirtualInvokeData _58_Init;
	VirtualInvokeData _59_AJKGLMOJJGI;
	VirtualInvokeData _60_EHELNHPBDDE;
	VirtualInvokeData _61_Fire;
	VirtualInvokeData _62_BCAFIPCHLLJ;
	VirtualInvokeData _63_GDLCAJOJOKI;
	VirtualInvokeData _64_MJIPPMCKOCJ;
	VirtualInvokeData _65_CLGJBBIPBPL;
	VirtualInvokeData _66_BEIDFBFOLIM;
	VirtualInvokeData _67_MHNCKNMNAGL;
	VirtualInvokeData _68_BBMGDPFLDFM;
	VirtualInvokeData _69_Explode;
	VirtualInvokeData _70_FLBGIABDFNL;
	VirtualInvokeData _71_LNDJCNPGDMJ;
	VirtualInvokeData _72_DAOIEMFCDPP;
};
struct COW_GamePlay_LevelMissileBase_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMissileBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMissileBase_VTable vtable;
};
struct COW_GamePlay_LevelMissileBase_o {
	COW_GamePlay_LevelMissileBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_JODBNBMENMC_o* _NDJFPFPHNGH_k__BackingField;
	COW_GamePlay_APOMMGLHICL_o* HOAJBDMIJBK;
	COW_GamePlay_IHAAMHPPLMG_o FirePlayerID;
	bool FiredByLocalPlayer;
	bool _JPFJBMIFOGI_k__BackingField;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	COW_GamePlay_LevelMissileBase_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KINJCKMOGIM;
	bool OIJLMOJMNLJ;
	bool EEGHGJMOHIF;
	COW_GamePlay_AttackableEntity_o* _HLKDMMOAHPK_k__BackingField;
	GCommon_ResourceID_o HBHEIPGLCEJ;
	bool NOHNBMNLGKD;
};
struct COW_GamePlay_LevelMissileBase_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelMissileBase_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelMissileBase_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMissileBase_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMissileBase_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelMissileBase_HHCBNAPCKHF_o {
	COW_GamePlay_LevelMissileBase_HHCBNAPCKHF_c *klass;
	void *monitor;
	int32_t PIALGKABCBG;
	float HGEMAGBCANO;
	uint32_t CCFCMGLIEFH;
	uint32_t DBPDEFEOPCB;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
	uint32_t NMDNCAFMFDD;
	uint32_t AMNKMGEBIPO;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
	UnityEngine_Vector3_o LMNBBBCKMGB;
};
struct COW_GamePlay_LevelMissileBase_KALPIFOMJCJ_StaticFields {
};
struct COW_GamePlay_LevelMissileBase_KALPIFOMJCJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_LevelMissileBase_KALPIFOMJCJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMissileBase_KALPIFOMJCJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMissileBase_KALPIFOMJCJ_VTable vtable;
};
struct COW_GamePlay_LevelMissileBase_KALPIFOMJCJ_o {
	COW_GamePlay_LevelMissileBase_KALPIFOMJCJ_c *klass;
	void *monitor;
	UnityEngine_Vector3_o ACCOJJMKKPM;
	COW_GamePlay_LevelMissileBase_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_LevelMissileBase_GBBJCIJBPIB_StaticFields {
};
struct COW_GamePlay_LevelMissileBase_GBBJCIJBPIB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelMissileBase_GBBJCIJBPIB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMissileBase_GBBJCIJBPIB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMissileBase_GBBJCIJBPIB_VTable vtable;
};
struct COW_GamePlay_LevelMissileBase_GBBJCIJBPIB_o {
	COW_GamePlay_LevelMissileBase_GBBJCIJBPIB_c *klass;
	void *monitor;
	System_String_o* LODDOINFPPA;
	UnityEngine_Vector3_o ACCOJJMKKPM;
	float MHCAJOLGLMM;
	COW_GamePlay_LevelMissileBase_o* GADHAMJEKIM;
};
struct COW_GamePlay_LevelMissileSimple_StaticFields {
};
struct COW_GamePlay_LevelMissileSimple_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_get_PopPreCreatedObjectOnRecycle;
	VirtualInvokeData _57_set_PopPreCreatedObjectOnRecycle;
	VirtualInvokeData _58_Init;
	VirtualInvokeData _59_AJKGLMOJJGI;
	VirtualInvokeData _60_EHELNHPBDDE;
	VirtualInvokeData _61_Fire;
	VirtualInvokeData _62_BCAFIPCHLLJ;
	VirtualInvokeData _63_GDLCAJOJOKI;
	VirtualInvokeData _64_MJIPPMCKOCJ;
	VirtualInvokeData _65_CLGJBBIPBPL;
	VirtualInvokeData _66_BEIDFBFOLIM;
	VirtualInvokeData _67_MHNCKNMNAGL;
	VirtualInvokeData _68_BBMGDPFLDFM;
	VirtualInvokeData _69_Explode;
	VirtualInvokeData _70_FLBGIABDFNL;
	VirtualInvokeData _71_LNDJCNPGDMJ;
	VirtualInvokeData _72_DAOIEMFCDPP;
};
struct COW_GamePlay_LevelMissileSimple_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMissileSimple_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMissileSimple_VTable vtable;
};
struct COW_GamePlay_LevelMissileSimple_o {
	COW_GamePlay_LevelMissileSimple_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_JODBNBMENMC_o* LevelMissileBase__NDJFPFPHNGH_k__BackingField;
	COW_GamePlay_APOMMGLHICL_o* HOAJBDMIJBK;
	COW_GamePlay_IHAAMHPPLMG_o FirePlayerID;
	bool FiredByLocalPlayer;
	bool LevelMissileBase__JPFJBMIFOGI_k__BackingField;
	COW_GamePlay_FJPAMHIOBOG_o* LevelMissileBase_HHDCFDLCCKM;
	COW_GamePlay_LevelMissileBase_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KINJCKMOGIM;
	bool OIJLMOJMNLJ;
	bool EEGHGJMOHIF;
	COW_GamePlay_AttackableEntity_o* LevelMissileBase__HLKDMMOAHPK_k__BackingField;
	GCommon_ResourceID_o HBHEIPGLCEJ;
	bool NOHNBMNLGKD;
	COW_GamePlay_LevelMissileSimple_MFLFMLJGBKD_o* BLGMJLFBBCI;
	UnityEngine_LineRenderer_o* MIAKFABCJDO;
	UnityEngine_TrailRenderer_o* IEKPNCMFHLL;
	UnityEngine_GameObject_o* m_MissileObj;
	float MDKIFKDHANB;
	bool GFOKMEGHDDC;
	float OKGMFJNFOOP;
	float IAFEFFDOIDC;
};
struct COW_GamePlay_LevelMissileSimple_MFLFMLJGBKD_StaticFields {
};
struct COW_GamePlay_LevelMissileSimple_MFLFMLJGBKD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelMissileSimple_MFLFMLJGBKD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMissileSimple_MFLFMLJGBKD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMissileSimple_MFLFMLJGBKD_VTable vtable;
};
struct COW_GamePlay_LevelMissileSimple_MFLFMLJGBKD_o {
	COW_GamePlay_LevelMissileSimple_MFLFMLJGBKD_c *klass;
	void *monitor;
	bool GIDBIOODPIO;
	bool JCPEMNNFAHO;
	float JNLNHAOAEAI;
};
struct COW_GamePlay_LevelMotionPlatform_StaticFields {
};
struct COW_GamePlay_LevelMotionPlatform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_Start;
	VirtualInvokeData _57_OLKDBDEIJMK;
	VirtualInvokeData _58_GetCurFrameTime;
};
struct COW_GamePlay_LevelMotionPlatform_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMotionPlatform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMotionPlatform_VTable vtable;
};
struct COW_GamePlay_LevelMotionPlatform_o {
	COW_GamePlay_LevelMotionPlatform_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t KINJCKMOGIM;
	UnityEngine_Vector3_o LPJGJCMGKPI;
	COW_GamePlay_LevelMovePlatform_HHCBNAPCKHF_o* LevelMovePlatform_PLGAAJABBHA;
	bool LevelMovePlatform_AEBAGGBJJME;
	bool LevelMovePlatform_MJBPEOLIJGC;
	bool LevelMovePlatform_OIGKJFEHPAE;
	UnityEngine_AudioSource_array* LevelMovePlatform_CHBGKPBJFBF;
	bool LevelMovePlatform_NABAAFOOGLC;
	UnityEngine_Collider_o* LevelMovePlatform_PKALLIPILPO;
	bool IsNonLocalPlayerBeChild;
	int32_t m_MotionType;
	UnityEngine_Vector3_o m_StartValue;
	UnityEngine_Vector3_o m_EndValue;
	float m_StartMoment;
	float m_MotionTime;
	float m_StayTime;
	bool m_IsReset;
	float m_MotionX;
	float m_MotionY;
	float m_MotionZ;
	bool IDGDLLJCNBN;
	float DKOODPIOLLD;
	bool DontNeedTick;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
	int32_t ILGECLEFCCO;
	bool OHIPGHDPDEG;
};
struct COW_GamePlay_LevelMotionSwitch_StaticFields {
};
struct COW_GamePlay_LevelMotionSwitch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelMotionSwitch_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMotionSwitch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMotionSwitch_VTable vtable;
};
struct COW_GamePlay_LevelMotionSwitch_o {
	COW_GamePlay_LevelMotionSwitch_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_LevelMotionPlatform_array* PlatformArray;
};
struct COW_GamePlay_LevelMovePlatform_StaticFields {
};
struct COW_GamePlay_LevelMovePlatform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelMovePlatform_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMovePlatform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMovePlatform_VTable vtable;
};
struct COW_GamePlay_LevelMovePlatform_o {
	COW_GamePlay_LevelMovePlatform_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t KINJCKMOGIM;
	UnityEngine_Vector3_o LPJGJCMGKPI;
	COW_GamePlay_LevelMovePlatform_HHCBNAPCKHF_o* PLGAAJABBHA;
	bool AEBAGGBJJME;
	bool MJBPEOLIJGC;
	bool OIGKJFEHPAE;
	UnityEngine_AudioSource_array* CHBGKPBJFBF;
	bool NABAAFOOGLC;
	UnityEngine_Collider_o* PKALLIPILPO;
	bool IsNonLocalPlayerBeChild;
};
struct COW_GamePlay_LevelMovePlatform_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelMovePlatform_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelMovePlatform_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMovePlatform_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMovePlatform_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelMovePlatform_HHCBNAPCKHF_o {
	COW_GamePlay_LevelMovePlatform_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
};
struct COW_GamePlay_LevelMusicalNotation_StaticFields {
};
struct COW_GamePlay_LevelMusicalNotation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelMusicalNotation_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMusicalNotation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMusicalNotation_VTable vtable;
};
struct COW_GamePlay_LevelMusicalNotation_o {
	COW_GamePlay_LevelMusicalNotation_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* ODCBGIMJNML;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelMusicShootingZone_StaticFields {
};
struct COW_GamePlay_LevelMusicShootingZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelMusicShootingZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMusicShootingZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMusicShootingZone_VTable vtable;
};
struct COW_GamePlay_LevelMusicShootingZone_o {
	COW_GamePlay_LevelMusicShootingZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t indexid;
};
struct COW_GamePlay_LevelNewContainer_StaticFields {
	float AFIOEJLCPHN;
};
struct COW_GamePlay_LevelNewContainer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_SetRenderersActive;
	VirtualInvokeData _57_GCKKLGACPCL;
	VirtualInvokeData _58_GONOLEHJOBD;
	VirtualInvokeData _59_HIDBEMAHGMB;
	VirtualInvokeData _60_HAAACAIBDNN;
	VirtualInvokeData _61_NDFEDODBDHC;
	VirtualInvokeData _62_MBDEHOHINAF;
};
struct COW_GamePlay_LevelNewContainer_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelNewContainer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelNewContainer_VTable vtable;
};
struct COW_GamePlay_LevelNewContainer_o {
	COW_GamePlay_LevelNewContainer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	float concentricRadiusMin;
	float concentricRadiusMax;
	System_Collections_Generic_List_MNGBAPBBJDC__o* BPGHBBKBGEH;
	System_Collections_Generic_List_MNGBAPBBJDC__o* GIGPJOLIOGL;
	GCommon_ObjectPool_MNGBAPBBJDC__o* GJKKKDIKAHH;
	System_Collections_Generic_List_MNGBAPBBJDC__o* PCEEGJLOKAL;
	bool ALIPAKFIPLO;
	System_Collections_Generic_List_MeshRenderer__o* HLGGMKOCCBB;
	bool EFFFPEILONA;
	UnityEngine_BoxCollider_o* MNNAPHEELIM;
	uint8_t m_ContainerType;
	bool LevelContainerBase_FPBBIFJAMGD;
	bool NeedAttachModel;
	bool BLGMBCANEOP;
	bool BMJJCBDCFBG;
	System_Collections_Generic_List_MeshRenderer__o* LevelContainerBase_IEAADIICHMH;
	float CAEHNEEPPDM;
};
struct COW_GamePlay_LevelNewContainer_NOIPLFOCHJM_StaticFields {
};
struct COW_GamePlay_LevelNewContainer_NOIPLFOCHJM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelNewContainer_NOIPLFOCHJM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelNewContainer_NOIPLFOCHJM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelNewContainer_NOIPLFOCHJM_VTable vtable;
};
struct COW_GamePlay_LevelNewContainer_NOIPLFOCHJM_o {
	COW_GamePlay_LevelNewContainer_NOIPLFOCHJM_c *klass;
	void *monitor;
	COW_GamePlay_MNGBAPBBJDC_o* OIKHKCIIDAD;
};
struct COW_GamePlay_LevelNewContainer_DNHKOFKLLCI_StaticFields {
};
struct COW_GamePlay_LevelNewContainer_DNHKOFKLLCI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelNewContainer_DNHKOFKLLCI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelNewContainer_DNHKOFKLLCI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelNewContainer_DNHKOFKLLCI_VTable vtable;
};
struct COW_GamePlay_LevelNewContainer_DNHKOFKLLCI_o {
	COW_GamePlay_LevelNewContainer_DNHKOFKLLCI_c *klass;
	void *monitor;
	COW_GamePlay_MNGBAPBBJDC_o* OIKHKCIIDAD;
};
struct COW_GamePlay_OJDLACDNJBD_StaticFields {
	System_Comparison_BaseAutoGenIDLevelObject__o* HMDOHFBHDOB;
};
struct COW_GamePlay_OJDLACDNJBD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OJDLACDNJBD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OJDLACDNJBD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OJDLACDNJBD_VTable vtable;
};
struct COW_GamePlay_OJDLACDNJBD_o {
	COW_GamePlay_OJDLACDNJBD_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_string__List_uint___o* JEHAIGGCIHO;
	System_Collections_Generic_Dictionary_string__List_BaseAutoGenIDLevelObject___o* DFJPMIJKCGA;
};
struct COW_GamePlay_LevelObjectBloodPoolLine_StaticFields {
};
struct COW_GamePlay_LevelObjectBloodPoolLine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelObjectBloodPoolLine_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelObjectBloodPoolLine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelObjectBloodPoolLine_VTable vtable;
};
struct COW_GamePlay_LevelObjectBloodPoolLine_o {
	COW_GamePlay_LevelObjectBloodPoolLine_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_IHAAMHPPLMG_o NAOKAJENNEL;
	COW_GamePlay_IHAAMHPPLMG_o AJOEDMGJBGA;
	SoulBond_o* CCLBAONLFKC;
	UnityEngine_Transform_o* PGNNLKKGAMO;
	UnityEngine_Transform_o* MJNCOELLPFK;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_Gameplay_LevelObjectColorCube_StaticFields {
};
struct COW_Gameplay_LevelObjectColorCube_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_OnReusableObjectRecycled;
};
struct COW_Gameplay_LevelObjectColorCube_c {
	Il2CppClass_1 _1;
	COW_Gameplay_LevelObjectColorCube_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_LevelObjectColorCube_VTable vtable;
};
struct COW_Gameplay_LevelObjectColorCube_o {
	COW_Gameplay_LevelObjectColorCube_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_Gameplay_LevelObjectColorCube_LevelObjectColorConfig_o* config;
	UnityEngine_GameObject_o* m_model;
	UnityEngine_GameObject_o* m_model_vfx_root;
	uint32_t m_loadModelTicket;
	uint32_t m_loadVFXTicket;
	COW_CommonParticleEffect_o* m_onceVfx;
};
struct COW_Gameplay_LevelObjectColorCube_LevelObjectColorConfig_StaticFields {
};
struct COW_Gameplay_LevelObjectColorCube_LevelObjectColorConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_LevelObjectColorCube_LevelObjectColorConfig_c {
	Il2CppClass_1 _1;
	COW_Gameplay_LevelObjectColorCube_LevelObjectColorConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_LevelObjectColorCube_LevelObjectColorConfig_VTable vtable;
};
struct COW_Gameplay_LevelObjectColorCube_LevelObjectColorConfig_o {
	COW_Gameplay_LevelObjectColorCube_LevelObjectColorConfig_c *klass;
	void *monitor;
	float RotationSpeedBegin;
	float CubeSpeedDecimal;
	System_String_o* VFX;
	System_String_o* VFXDAY;
	float _RotationPeriod_k__BackingField;
	GCommon_ResourceID_o _VFXResource_k__BackingField;
};
struct COW_GamePlay_LevelObjectInstrument_StaticFields {
};
struct COW_GamePlay_LevelObjectInstrument_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelObjectInstrument_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelObjectInstrument_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelObjectInstrument_VTable vtable;
};
struct COW_GamePlay_LevelObjectInstrument_o {
	COW_GamePlay_LevelObjectInstrument_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	TweenRotation_o* m_Rotation;
	UnityEngine_GameObject_o* m_GlowVfx;
	UnityEngine_Transform_o* m_FlyRoot;
	UnityEngine_GameObject_o* m_BightVfx;
	UnityEngine_GameObject_o* EJBLINKOGBB;
	bool LFHCJFJGHCJ;
	bool MMGIGAJKJNH;
	uint32_t ANKPBKNJCFI;
	uint32_t AJMMHDDCOME;
	uint32_t GNKBEFDOGMF;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_IFNFNDJLKIF_StaticFields {
};
struct COW_GamePlay_IFNFNDJLKIF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IFNFNDJLKIF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IFNFNDJLKIF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IFNFNDJLKIF_VTable vtable;
};
struct COW_GamePlay_IFNFNDJLKIF_o {
	COW_GamePlay_IFNFNDJLKIF_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__BaseLevelObject___o* OBANNBCEMCO;
	System_Collections_Generic_Dictionary_uint__Dictionary_int__Dictionary_int__List_uint_____o* PIKGNAIFBOB;
	System_Collections_Generic_Dictionary_uint__BaseLevelObject__o* OAFDACAEEDL;
	uint32_t DHJODOBHJBD;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__bool___o* MIEJFKGGDGO;
	System_Collections_Generic_Dictionary_uint__GameObject__o* BHDAKAOIILF;
	System_Collections_Generic_List_BaseLevelObject__o* BAGPIPLFDCC;
	System_Collections_Generic_List_LevelTreasury__o* MOEBENMDBJA;
	COW_GamePlay_LevelFloatingLand_o* DBALNMFGAGH;
	COW_Gameplay_LevelObjectColorCube_o* _FIALOBOBPJP_k__BackingField;
	System_Collections_Generic_List_LevelHayrickOrigin__o* JBAKGANGKKA;
	System_Collections_Generic_List_LevelHayrickEnd__o* BANOBDCCBMH;
	System_Collections_Generic_List_UGCLevelCheckPoint__o* MJNKCGCCFLF;
	System_Collections_Generic_List_LevelDetailItemGenerator__o* NPPLMHJLKAF;
	System_Collections_Generic_List_LevelWareHouse__o* NLOONJHCDBF;
	System_Collections_Generic_List_LevelLandmine__o* KEBNPLBDIGD;
	System_Collections_Generic_List_uint__o* KKOMDHCBLBK;
	bool JBICKLJDIDC;
	System_Collections_Generic_List_LevelCatapult__o* PFFOFPMAGDB;
	COW_GamePlay_LevelZeppelin_o* IEFGBBEEJNH;
	bool AEGICAKECML;
	System_Collections_Generic_List_LevelCannon__o* LKECKAOMEOG;
	System_Collections_Generic_List_HLKINMMNNON__o* DHCAKFOIIMH;
	UnityEngine_Transform_o* OLHNMNJGPIA;
	UnityEngine_Transform_o* DMNFMFFMDFO;
	UnityEngine_Transform_o* CCACCDOABLG;
	System_Collections_Generic_List_LevelBombModeBomb__o* ELIALHLCGBG;
	System_Collections_Generic_List_LevelLandmine__o* JEMNAOGPLLI;
	System_Collections_Generic_List_LevelObjectSpawned__o* OBADIFNCLCO;
	System_Collections_Generic_List_LevelTreasure__o* BDMPPHAMOAC;
	System_Collections_Generic_List_LevelSignalFlare__o* DHHJAHNMFKO;
	System_Collections_Generic_List_LevelInGameRadar__o* FADKOCENAKE;
	COW_LevelBalloonManager_o* BPLDNPCOPDI;
	System_Collections_Generic_List_LevelFootball__o* BKHMMDHJBGF;
	System_Text_StringBuilder_o* BLICAEEPMBC;
	System_Collections_Generic_Dictionary_int__List_MCOMKOKDDHE___o* NEPLBDFLPFI;
	System_Collections_Generic_List_int__o* PCGEICKCCOE;
	System_Collections_Generic_List_int__o* HGNCBBIGCDA;
	System_Collections_Generic_Dictionary_int__List_MCOMKOKDDHE___o* BNMAGJNBFEC;
	System_Collections_Generic_Dictionary_int__List_MCOMKOKDDHE___o* NEEDBJFKBGN;
	System_Collections_Generic_List_uint__o* AHEFABAKKNO;
};
struct COW_GamePlay_IFNFNDJLKIF_MCJPDNODMEJ_StaticFields {
};
struct COW_GamePlay_IFNFNDJLKIF_MCJPDNODMEJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IFNFNDJLKIF_MCJPDNODMEJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IFNFNDJLKIF_MCJPDNODMEJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IFNFNDJLKIF_MCJPDNODMEJ_VTable vtable;
};
struct COW_GamePlay_IFNFNDJLKIF_MCJPDNODMEJ_o {
	COW_GamePlay_IFNFNDJLKIF_MCJPDNODMEJ_c *klass;
	void *monitor;
	COW_GamePlay_MNGBAPBBJDC_o* OIKHKCIIDAD;
};
struct COW_GamePlay_IFNFNDJLKIF_ABCKCALEFCO_StaticFields {
};
struct COW_GamePlay_IFNFNDJLKIF_ABCKCALEFCO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IFNFNDJLKIF_ABCKCALEFCO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IFNFNDJLKIF_ABCKCALEFCO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IFNFNDJLKIF_ABCKCALEFCO_VTable vtable;
};
struct COW_GamePlay_IFNFNDJLKIF_ABCKCALEFCO_o {
	COW_GamePlay_IFNFNDJLKIF_ABCKCALEFCO_c *klass;
	void *monitor;
	COW_GamePlay_MCOMKOKDDHE_o* IFAEMNDOPHC;
};
struct COW_GamePlay_IFNFNDJLKIF_PJCMGIEPAOK_StaticFields {
};
struct COW_GamePlay_IFNFNDJLKIF_PJCMGIEPAOK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IFNFNDJLKIF_PJCMGIEPAOK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IFNFNDJLKIF_PJCMGIEPAOK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IFNFNDJLKIF_PJCMGIEPAOK_VTable vtable;
};
struct COW_GamePlay_IFNFNDJLKIF_PJCMGIEPAOK_o {
	COW_GamePlay_IFNFNDJLKIF_PJCMGIEPAOK_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* JKMBCJBLNKG;
};
struct COW_GamePlay_IFNFNDJLKIF_LNPHFAPLMFO_StaticFields {
};
struct COW_GamePlay_IFNFNDJLKIF_LNPHFAPLMFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IFNFNDJLKIF_LNPHFAPLMFO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IFNFNDJLKIF_LNPHFAPLMFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IFNFNDJLKIF_LNPHFAPLMFO_VTable vtable;
};
struct COW_GamePlay_IFNFNDJLKIF_LNPHFAPLMFO_o {
	COW_GamePlay_IFNFNDJLKIF_LNPHFAPLMFO_c *klass;
	void *monitor;
	int32_t HBKEFIALNGI;
	COW_GamePlay_IFNFNDJLKIF_PJCMGIEPAOK_o* EHAABLMMGFN;
};
struct COW_GamePlay_IFNFNDJLKIF_HGLFBHLGKKC_StaticFields {
};
struct COW_GamePlay_IFNFNDJLKIF_HGLFBHLGKKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IFNFNDJLKIF_HGLFBHLGKKC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IFNFNDJLKIF_HGLFBHLGKKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IFNFNDJLKIF_HGLFBHLGKKC_VTable vtable;
};
struct COW_GamePlay_IFNFNDJLKIF_HGLFBHLGKKC_o {
	COW_GamePlay_IFNFNDJLKIF_HGLFBHLGKKC_c *klass;
	void *monitor;
	COW_GamePlay_MCOMKOKDDHE_o* IFAEMNDOPHC;
};
struct COW_GamePlay_IFNFNDJLKIF_IGGKLGPKNGB_StaticFields {
};
struct COW_GamePlay_IFNFNDJLKIF_IGGKLGPKNGB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IFNFNDJLKIF_IGGKLGPKNGB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IFNFNDJLKIF_IGGKLGPKNGB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IFNFNDJLKIF_IGGKLGPKNGB_VTable vtable;
};
struct COW_GamePlay_IFNFNDJLKIF_IGGKLGPKNGB_o {
	COW_GamePlay_IFNFNDJLKIF_IGGKLGPKNGB_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* JKMBCJBLNKG;
};
struct COW_GamePlay_IFNFNDJLKIF_HDGOMIHLEBH_StaticFields {
};
struct COW_GamePlay_IFNFNDJLKIF_HDGOMIHLEBH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IFNFNDJLKIF_HDGOMIHLEBH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IFNFNDJLKIF_HDGOMIHLEBH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IFNFNDJLKIF_HDGOMIHLEBH_VTable vtable;
};
struct COW_GamePlay_IFNFNDJLKIF_HDGOMIHLEBH_o {
	COW_GamePlay_IFNFNDJLKIF_HDGOMIHLEBH_c *klass;
	void *monitor;
	int32_t HBKEFIALNGI;
	COW_GamePlay_IFNFNDJLKIF_IGGKLGPKNGB_o* LFCMDIDEEEL;
};
struct COW_GamePlay_LevelObjectSnowman_StaticFields {
};
struct COW_GamePlay_LevelObjectSnowman_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelObjectSnowman_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelObjectSnowman_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelObjectSnowman_VTable vtable;
};
struct COW_GamePlay_LevelObjectSnowman_o {
	COW_GamePlay_LevelObjectSnowman_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	bool DKEBLBLGLJP;
	bool KKIMMHMKFDK;
};
struct COW_GamePlay_LevelObjectSpawned_StaticFields {
};
struct COW_GamePlay_LevelObjectSpawned_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_LJAGPONMADJ;
	VirtualInvokeData _57_DPLMGOJKKCM;
	VirtualInvokeData _58_OnDead;
	VirtualInvokeData _59_DoDestroy;
	VirtualInvokeData _60_IsVisible;
	VirtualInvokeData _61_IsStreamerVisible;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_LevelObjectSpawned_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelObjectSpawned_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelObjectSpawned_VTable vtable;
};
struct COW_GamePlay_LevelObjectSpawned_o {
	COW_GamePlay_LevelObjectSpawned_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	GCommon_ResourceID_o GJADIFOFGPM;
	COW_GamePlay_IHAAMHPPLMG_o OwnerID;
	uint8_t TeamID;
	bool NOHNBMNLGKD;
	GCommon_ResourceID_o CMMBEENEFAG;
	GCommon_ResourceID_o CHDJGJCGKCE;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelObjectSpawnedAttackable_StaticFields {
};
struct COW_GamePlay_LevelObjectSpawnedAttackable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_LJAGPONMADJ;
	VirtualInvokeData _57_DPLMGOJKKCM;
	VirtualInvokeData _58_OnDead;
	VirtualInvokeData _59_DoDestroy;
	VirtualInvokeData _60_IsVisible;
	VirtualInvokeData _61_IsStreamerVisible;
	VirtualInvokeData _64_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _67_get_IsDead;
	VirtualInvokeData _71_get_LockedAimingCollider;
	VirtualInvokeData _72_set_LockedAimingCollider;
	VirtualInvokeData _74_CanAssitByWeapon;
	VirtualInvokeData _76_get_CanBeLockedByAimAssist;
	VirtualInvokeData _84_GetAttackableID;
	VirtualInvokeData _85_GetAttackableType;
	VirtualInvokeData _86_GetAttackableRadius;
	VirtualInvokeData _87_GetAttackableCenterWS;
	VirtualInvokeData _88_GetHitDamagePos;
	VirtualInvokeData _89_CanAssistByUGC;
	VirtualInvokeData _90_NeedAssit;
	VirtualInvokeData _91_IsSameTeamWithPlayerID;
	VirtualInvokeData _92_TakeDamageByVehicle;
	VirtualInvokeData _93_TakeDamage;
	VirtualInvokeData _94_get_IsMovableEntity;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_LevelObjectSpawnedAttackable_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelObjectSpawnedAttackable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelObjectSpawnedAttackable_VTable vtable;
};
struct COW_GamePlay_LevelObjectSpawnedAttackable_o {
	COW_GamePlay_LevelObjectSpawnedAttackable_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	GCommon_ResourceID_o GJADIFOFGPM;
	COW_GamePlay_IHAAMHPPLMG_o OwnerID;
	uint8_t TeamID;
	bool NOHNBMNLGKD;
	GCommon_ResourceID_o CMMBEENEFAG;
	GCommon_ResourceID_o CHDJGJCGKCE;
	COW_GamePlay_FJPAMHIOBOG_o* LevelObjectSpawned_HHDCFDLCCKM;
	bool _PCDBNEJIJGE_k__BackingField;
	UnityEngine_Collider_o* _INICDNFOFJB_k__BackingField;
};
struct COW_GamePlay_LevelObjectWishingTree_StaticFields {
};
struct COW_GamePlay_LevelObjectWishingTree_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelObjectWishingTree_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelObjectWishingTree_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelObjectWishingTree_VTable vtable;
};
struct COW_GamePlay_LevelObjectWishingTree_o {
	COW_GamePlay_LevelObjectWishingTree_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	bool EPHLFGLPNOM;
	bool AMMBPDCKHMK;
	uint32_t ILGECLEFCCO;
	bool DKEBLBLGLJP;
	COW_GamePlay_UIHudWishingTreeController_o* HHAGLHFIPIJ;
	bool KKIMMHMKFDK;
};
struct COW_GamePlay_LevelOilDrums_StaticFields {
};
struct COW_GamePlay_LevelOilDrums_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
	VirtualInvokeData _57_GetMaxDurability;
	VirtualInvokeData _58_GetModelResourceID;
	VirtualInvokeData _59_GetDamagedEffect;
	VirtualInvokeData _60_GetExplodeEffect;
	VirtualInvokeData _61_GetExplodeSound;
	VirtualInvokeData _62_OilDrumType;
	VirtualInvokeData _63_GetEffectTime;
	VirtualInvokeData _64_OnDrumBroken;
	VirtualInvokeData _65_HPGILFDILLD;
};
struct COW_GamePlay_LevelOilDrums_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelOilDrums_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelOilDrums_VTable vtable;
};
struct COW_GamePlay_LevelOilDrums_o {
	COW_GamePlay_LevelOilDrums_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_OilDrums_o* LevelBaseDrum_DHBJAHPALGI;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
};
struct COW_GamePlay_LevelOniZone_StaticFields {
};
struct COW_GamePlay_LevelOniZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelOniZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelOniZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelOniZone_VTable vtable;
};
struct COW_GamePlay_LevelOniZone_o {
	COW_GamePlay_LevelOniZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_OniquestConfig_o* LBINMKIIFDN;
	System_Collections_Generic_List_IBCLOJLONNM__o* MPCJAKKKGPE;
	COW_GamePlay_MOGCIAEIGCJ_o* EEPEPIIIFHD;
	COW_GamePlay_IBCLOJLONNM_o* ONCOOALJEMD;
	COW_GamePlay_IBCLOJLONNM_o* KNIHLMGMGDG;
	COW_GamePlay_IBCLOJLONNM_o* INJDIEGJCGM;
	COW_GamePlay_IBCLOJLONNM_o* IDBDCPNNNML;
	COW_GamePlay_IBCLOJLONNM_o* KCMIJAAOLAH;
	COW_GamePlay_IBCLOJLONNM_o* NBHHCFEHEHE;
	UnityEngine_SphereCollider_o* QuestTrigger;
	UnityEngine_Vector3_o TargetPos;
	UnityEngine_Vector3_o BossPos;
	uint32_t LHIFEGLKMGB;
	uint32_t IMGBFNMLNOM;
	bool ECEABHCMLGA;
	bool GOMCKJBLKIG;
	uint32_t ILGECLEFCCO;
	COW_GamePlay_IHAAMHPPLMG_o LFJAEFIOFLG;
	COW_GamePlay_IHAAMHPPLMG_o PADBKPCPFKI;
	int32_t DEFNFJHMOAG;
	int32_t INAMMJLPGFM;
	int32_t CDPFNLBPEKG;
	int32_t HICNKAELMBA;
	float GMALHMFIEHN;
	bool KJAOPFOIEKJ;
	GCommon_ResourceID_o BPFNNNEBMAF;
	GCommon_ResourceID_o ECEINIGAFHK;
	UnityEngine_GameObject_o* ILLEHPEJFCG;
	UnityEngine_GameObject_o* IDONGELCJJM;
};
struct COW_GamePlay_LevelPaintSprayer_StaticFields {
};
struct COW_GamePlay_LevelPaintSprayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelPaintSprayer_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelPaintSprayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelPaintSprayer_VTable vtable;
};
struct COW_GamePlay_LevelPaintSprayer_o {
	COW_GamePlay_LevelPaintSprayer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* PaintContainer;
	UnityEngine_GameObject_o* EIPAPOCJHIE;
	COW_GamePlay_EFIDCEPPHAM_o* EMPDBHDCPFK;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_BNLEDHJHBNE_StaticFields {
};
struct COW_GamePlay_BNLEDHJHBNE_VTable {
};
struct COW_GamePlay_BNLEDHJHBNE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BNLEDHJHBNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BNLEDHJHBNE_VTable vtable;
};
struct COW_GamePlay_BNLEDHJHBNE_o {
	COW_GamePlay_BNLEDHJHBNE_c *klass;
	void *monitor;
};
struct COW_GamePlay_LevelPartyMusicBeatZone_StaticFields {
	System_Comparison_PartyDanceAnimData__o* HMDOHFBHDOB;
};
struct COW_GamePlay_LevelPartyMusicBeatZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_COW_GamePlay_ILevelMusicBeat_OnStartMusicBeat;
	VirtualInvokeData _57_COW_GamePlay_ILevelMusicBeat_OnStopMusicBeat;
	VirtualInvokeData _58_COW_GamePlay_ILevelMusicBeat_OnTapAtBeat;
	VirtualInvokeData _59_COW_GamePlay_ILevelMusicBeat_OnComboTap;
	VirtualInvokeData _60_COW_GamePlay_ILevelMusicBeat_OnInterruptCombo;
	VirtualInvokeData _61_COW_GamePlay_ILevelMusicBeat_GetBeatListResID;
	VirtualInvokeData _62_COW_GamePlay_ILevelMusicBeat_GetBeatLevelEffectResID;
};
struct COW_GamePlay_LevelPartyMusicBeatZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelPartyMusicBeatZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelPartyMusicBeatZone_VTable vtable;
};
struct COW_GamePlay_LevelPartyMusicBeatZone_o {
	COW_GamePlay_LevelPartyMusicBeatZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	System_String_o* BeatsConfig;
	System_String_o* EffectConfig;
	System_String_o* AnimConfig;
	UnityEngine_Collider_o* TriggerCollider;
	System_Collections_Generic_Dictionary_uint__PartyBeatEffectData__o* KPAPEHBIFCN;
	System_Collections_Generic_List_PartyDanceAnimData__o* BGLHMLLEIFH;
	float KMHEPNNMNOH;
};
struct COW_GamePlay_LevelPartySoloDanceZone_StaticFields {
};
struct COW_GamePlay_LevelPartySoloDanceZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_COW_GamePlay_ILevelMusicBeat_OnStartMusicBeat;
	VirtualInvokeData _57_COW_GamePlay_ILevelMusicBeat_OnStopMusicBeat;
	VirtualInvokeData _58_COW_GamePlay_ILevelMusicBeat_OnTapAtBeat;
	VirtualInvokeData _59_COW_GamePlay_ILevelMusicBeat_OnComboTap;
	VirtualInvokeData _60_COW_GamePlay_ILevelMusicBeat_OnInterruptCombo;
	VirtualInvokeData _61_COW_GamePlay_ILevelMusicBeat_GetBeatListResID;
	VirtualInvokeData _62_COW_GamePlay_ILevelMusicBeat_GetBeatLevelEffectResID;
};
struct COW_GamePlay_LevelPartySoloDanceZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelPartySoloDanceZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelPartySoloDanceZone_VTable vtable;
};
struct COW_GamePlay_LevelPartySoloDanceZone_o {
	COW_GamePlay_LevelPartySoloDanceZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_UIModelCollection_o* OPDDKIFFAEC;
	uint32_t JPMHPNNGFOL;
	uint32_t IGLNDADJKGI;
	uint32_t BJLOJHMFDFB;
	uint32_t CGFHONCDOAL;
	uint32_t DOGCMBKAABI;
};
struct COW_GamePlay_LevelParyPortal_StaticFields {
};
struct COW_GamePlay_LevelParyPortal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelParyPortal_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelParyPortal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelParyPortal_VTable vtable;
};
struct COW_GamePlay_LevelParyPortal_o {
	COW_GamePlay_LevelParyPortal_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t portalid;
	float Radius;
	UnityEngine_Transform_array* SpawnPoints;
	uint32_t MMNFABGNKAJ;
};
struct COW_GamePlay_LevelParyPortal_PLAMCHOGADO_StaticFields {
};
struct COW_GamePlay_LevelParyPortal_PLAMCHOGADO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelParyPortal_PLAMCHOGADO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelParyPortal_PLAMCHOGADO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelParyPortal_PLAMCHOGADO_VTable vtable;
};
struct COW_GamePlay_LevelParyPortal_PLAMCHOGADO_o {
	COW_GamePlay_LevelParyPortal_PLAMCHOGADO_c *klass;
	void *monitor;
	System_Action_o* OBKBCKDIAEF;
	COW_GamePlay_LevelParyPortal_o* GADHAMJEKIM;
};
struct LevelPhotograph_StaticFields {
};
struct LevelPhotograph_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct LevelPhotograph_c {
	Il2CppClass_1 _1;
	LevelPhotograph_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LevelPhotograph_VTable vtable;
};
struct LevelPhotograph_o {
	LevelPhotograph_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float moveSpeedScale;
	UnityEngine_Vector2_o XMoveRange;
	UnityEngine_Vector2_o YMoveRange;
	float MAX_FOV;
	float MIN_FOV;
	System_String_o* EventLogClickType;
	System_String_o* SoundId;
	System_String_o* EffectId;
	UnityEngine_Transform_o* EffectObject;
	float EffectShowTime;
	bool IsCoverDefaultSound;
	UnityEngine_Camera_o* PhotoCamera;
	float m_OrgFOV;
	bool m_IsPlayerInTrigger;
	GCommon_ResourceID_o SoundResId;
	COW_UIModelMatch_o* m_ModelMatch;
	COW_GamePlay_FJPAMHIOBOG_o* m_AsyncLoadTickets;
	float BanTriggerMatchTime;
	bool m_IsTraingMode;
	bool m_IsInPhotogragphMode;
};
struct LevelPhotograph__ShowEffect_c__Iterator0_StaticFields {
};
struct LevelPhotograph__ShowEffect_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct LevelPhotograph__ShowEffect_c__Iterator0_c {
	Il2CppClass_1 _1;
	LevelPhotograph__ShowEffect_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LevelPhotograph__ShowEffect_c__Iterator0_VTable vtable;
};
struct LevelPhotograph__ShowEffect_c__Iterator0_o {
	LevelPhotograph__ShowEffect_c__Iterator0_c *klass;
	void *monitor;
	LevelPhotograph_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_GamePlay_LevelPirateTreasure_StaticFields {
};
struct COW_GamePlay_LevelPirateTreasure_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NCHBOBOACGM;
	VirtualInvokeData _57_IGMPIPOJMKD;
	VirtualInvokeData _58_OnFailed;
	VirtualInvokeData _59_OnSuccess;
	VirtualInvokeData _60_JKDPOGCNPHD;
	VirtualInvokeData _61_OnFinish;
	VirtualInvokeData _62_OnAnyPlayerFinished;
	VirtualInvokeData _63_OnLocalPlayerEnter;
	VirtualInvokeData _64_NGEPKMNHFHO;
	VirtualInvokeData _65_LAFGPOPDLIO;
	VirtualInvokeData _66_MLDBLJLIBNO;
};
struct COW_GamePlay_LevelPirateTreasure_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelPirateTreasure_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelPirateTreasure_VTable vtable;
};
struct COW_GamePlay_LevelPirateTreasure_o {
	COW_GamePlay_LevelPirateTreasure_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t LocateId;
	UnityEngine_Collider_array* CenterPositions;
	COW_GamePlay_LPPBFEEJIKO_T__o* KAKLCADAIIJ;
	UnityEngine_Collider_o* FOMLLGLJKOF;
	int32_t NPHCIJPNPMD;
	System_String_o* MPNPFCPAGDO;
	GCommon_ResourceID_o TreasureModel;
	bool ECEABHCMLGA;
	bool PAIHJAMBIEJ;
	bool GOMCKJBLKIG;
	bool GBJKBGGEEEA;
	UnityEngine_GameObject_o* DKKLCICIOLN;
	UnityEngine_GameObject_o* HPLNONKNPMG;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelPortal_StaticFields {
};
struct COW_GamePlay_LevelPortal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelPortal_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelPortal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelPortal_VTable vtable;
};
struct COW_GamePlay_LevelPortal_o {
	COW_GamePlay_LevelPortal_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	int32_t PortalType;
	float Radius;
	UnityEngine_Transform_array* SpawnPoints;
	uint32_t MMNFABGNKAJ;
	UnityEngine_ParticleSystem_o* SocialZoneNormalEffect;
	UnityEngine_ParticleSystem_o* BattleZoneNormalEffect;
	UnityEngine_ParticleSystem_o* FootballFieldNormalEffect;
	UnityEngine_ParticleSystem_o* SocialZoneEnterEffect;
	UnityEngine_ParticleSystem_o* BattleZoneEnterEffect;
	UnityEngine_ParticleSystem_o* FootballFieldEnterEffect;
	UnityEngine_ParticleSystem_o* SocialTeleportEffect;
	UnityEngine_ParticleSystem_o* BattleTeleportEffect;
	UnityEngine_ParticleSystem_o* FootballFieldTeleportEffect;
	UnityEngine_ParticleSystem_o* BODEOMMHFLE;
	UnityEngine_ParticleSystem_o* JAJPHOECDDG;
	UnityEngine_ParticleSystem_o* FLBCHCBAKOA;
	bool LFNLJIKHHOO;
};
struct COW_GamePlay_LevelPortal_PLAMCHOGADO_StaticFields {
};
struct COW_GamePlay_LevelPortal_PLAMCHOGADO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelPortal_PLAMCHOGADO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelPortal_PLAMCHOGADO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelPortal_PLAMCHOGADO_VTable vtable;
};
struct COW_GamePlay_LevelPortal_PLAMCHOGADO_o {
	COW_GamePlay_LevelPortal_PLAMCHOGADO_c *klass;
	void *monitor;
	System_Action_o* OBKBCKDIAEF;
	COW_GamePlay_LevelPortal_o* GADHAMJEKIM;
};
struct COW_GamePlay_LevelProjectile_StaticFields {
	float DOCCFOLMPIC;
};
struct COW_GamePlay_LevelProjectile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_LJLAODFDAAA;
};
struct COW_GamePlay_LevelProjectile_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelProjectile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelProjectile_VTable vtable;
};
struct COW_GamePlay_LevelProjectile_o {
	COW_GamePlay_LevelProjectile_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_LayerMask_o OBBNCKJCMAB;
	UnityEngine_Vector3_o AIOGAJDGMBH;
	UnityEngine_Vector3_o JFDGDFMNMIK;
	float FLCFKNGBLDJ;
	bool MOHLHNAGECN;
	COW_GamePlay_MADMMIICBNN_o* JEEIBOEGGPD;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	bool MNDFMKPFOOB;
	float KOEMNOKBGGE;
	COW_GamePlay_LLDPJHPAOCB_o* FBFBKKOBBPG;
	UnityEngine_Vector3_o LFJMNHBGGEB;
	uint32_t GDNNOPINBCF;
	bool IGPALKFGJDK;
	float NADDBIDJJBF;
	float LOKAPGFBEPB;
	bool NLNPDIOKLKB;
	bool ILHBCEHKEHP;
	float CKAHMDKFOEH;
	float CLMPPNONBOH;
	uint32_t HHDIBABGDNN;
	bool m_LocalExplode;
	bool JHEICCKACFK;
	uint32_t EMMPEGANNDJ;
	UnityEngine_GameObject_o* NFDPOJMLFCB;
	COW_GamePlay_LevelProjectile_MAMGKOCOJLP_o HMKMIPGAKCH;
	COW_GamePlay_Projectile_o* m_projectile;
	uint32_t PJLFFEPGNHC;
	UnityEngine_GameObject_o* EPKEHAOJGCK;
	UnityEngine_GameObject_o* KHMJKKDJFCN;
	System_Collections_Generic_List_float__o* PIGOIHAOJGH;
	bool GGBCFEFHGFF;
	int32_t PDEEBPIPLHJ;
	float NFEPCOAFDKE;
	float FLNFABIIJOI;
	float DAIPFFNLDHP;
	float OEPOGMLOJFI;
	float ODJEAJAKKOD;
	float NJNHBPOGJLM;
	float BLFOIDEBHKK;
	float PEALBNAHDDP;
	float LMJMKBBONBD;
};
struct COW_GamePlay_LevelProjectile_JKIGAPMLKNE_StaticFields {
};
struct COW_GamePlay_LevelProjectile_JKIGAPMLKNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelProjectile_JKIGAPMLKNE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelProjectile_JKIGAPMLKNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelProjectile_JKIGAPMLKNE_VTable vtable;
};
struct COW_GamePlay_LevelProjectile_JKIGAPMLKNE_o {
	COW_GamePlay_LevelProjectile_JKIGAPMLKNE_c *klass;
	void *monitor;
	GCommon_ResourceID_o DKOKLIGAAAF;
	COW_GamePlay_LevelProjectile_o* GADHAMJEKIM;
};
struct COW_GamePlay_LevelProjectile_ELLKNBHPNKO_StaticFields {
};
struct COW_GamePlay_LevelProjectile_ELLKNBHPNKO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelProjectile_ELLKNBHPNKO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelProjectile_ELLKNBHPNKO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelProjectile_ELLKNBHPNKO_VTable vtable;
};
struct COW_GamePlay_LevelProjectile_ELLKNBHPNKO_o {
	COW_GamePlay_LevelProjectile_ELLKNBHPNKO_c *klass;
	void *monitor;
	UnityEngine_Object_o* NPDGACFHMPA;
	float OABDDKLIBNA;
};
struct COW_GamePlay_LevelProjectile_ILFBNIIBJMM_StaticFields {
};
struct COW_GamePlay_LevelProjectile_ILFBNIIBJMM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelProjectile_ILFBNIIBJMM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelProjectile_ILFBNIIBJMM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelProjectile_ILFBNIIBJMM_VTable vtable;
};
struct COW_GamePlay_LevelProjectile_ILFBNIIBJMM_o {
	COW_GamePlay_LevelProjectile_ILFBNIIBJMM_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* OMDFNKNJDII;
	COW_GamePlay_LevelProjectile_JKIGAPMLKNE_o* EHAABLMMGFN;
	COW_GamePlay_LevelProjectile_ELLKNBHPNKO_o* AAHHNGKCADI;
};
struct COW_GamePlay_LevelProjectile_POJNJJIDOHB_StaticFields {
};
struct COW_GamePlay_LevelProjectile_POJNJJIDOHB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelProjectile_POJNJJIDOHB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelProjectile_POJNJJIDOHB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelProjectile_POJNJJIDOHB_VTable vtable;
};
struct COW_GamePlay_LevelProjectile_POJNJJIDOHB_o {
	COW_GamePlay_LevelProjectile_POJNJJIDOHB_c *klass;
	void *monitor;
	GCommon_ResourceID_o OLOEBCMCLFK;
	UnityEngine_Object_o* NPDGACFHMPA;
	COW_GamePlay_Player_o* KAEHJEGFKBL;
};
struct COW_GamePlay_LevelPVEEnergyBall_StaticFields {
};
struct COW_GamePlay_LevelPVEEnergyBall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_OnTriggerEnter;
};
struct COW_GamePlay_LevelPVEEnergyBall_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelPVEEnergyBall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelPVEEnergyBall_VTable vtable;
};
struct COW_GamePlay_LevelPVEEnergyBall_o {
	COW_GamePlay_LevelPVEEnergyBall_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_LevelPVEEnergyBall_HHCBNAPCKHF_o* PLGAAJABBHA;
	COW_GamePlay_IHAAMHPPLMG_o IFNKBBHCLFN;
	COW_GamePlay_IHAAMHPPLMG_o KIAOOKECPLC;
	int32_t EGOBBHJJAFL;
	UnityEngine_GameObject_o* LEEFKLFHONE;
	UnityEngine_GameObject_o* JJCJNKPANJC;
	UnityEngine_GameObject_o* NGIJKAEAKCG;
	GCommon_ResourceID_o OGLLFEIIOFD;
	GCommon_ResourceID_o KLHGOGGKCKO;
	GCommon_ResourceID_o JJJFJHONBHJ;
	float IBKBAEDLFNE;
	float ONPOCEDIDBJ;
	bool MHEJFBGBLJG;
	bool MHEABLDLMBF;
	COW_GamePlay_MADMMIICBNN_o* KFOBDIGCMEO;
	uint32_t CBCJPKAEBHE;
	UnityEngine_Transform_o* DIELNGIONDJ;
	COW_GamePlay_PVEEnergyBallManager_o* OJMMNJKMCPD;
	bool GNLLLDEDNBH;
	float PIFACCAAODG;
	float EGNADAHJMOO;
	float OBJDDADEHIC;
	bool KGABLILGOJO;
	bool MPPGHECCKPI;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	System_Collections_Generic_List_float__o* PIGOIHAOJGH;
	float PFHJBNNEGFP;
};
struct COW_GamePlay_LevelPVEEnergyBall_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelPVEEnergyBall_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelPVEEnergyBall_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelPVEEnergyBall_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelPVEEnergyBall_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelPVEEnergyBall_HHCBNAPCKHF_o {
	COW_GamePlay_LevelPVEEnergyBall_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Vector3_o PGDEDHFOMCN;
};
struct COW_GamePlay_LevelReactor_StaticFields {
};
struct COW_GamePlay_LevelReactor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelReactor_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelReactor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelReactor_VTable vtable;
};
struct COW_GamePlay_LevelReactor_o {
	COW_GamePlay_LevelReactor_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_TimeDependentModelObject_o* FLNFBHPJOBK;
	COW_GamePlay_Reactor_o* LMKNNHBIPNH;
};
struct COW_GamePlay_LevelReaperSoul_StaticFields {
};
struct COW_GamePlay_LevelReaperSoul_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelReaperSoul_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelReaperSoul_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelReaperSoul_VTable vtable;
};
struct COW_GamePlay_LevelReaperSoul_o {
	COW_GamePlay_LevelReaperSoul_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_BoxCollider_o* Collider;
};
struct COW_GamePlay_LevelRedEnvelope_StaticFields {
};
struct COW_GamePlay_LevelRedEnvelope_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelRedEnvelope_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelRedEnvelope_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelRedEnvelope_VTable vtable;
};
struct COW_GamePlay_LevelRedEnvelope_o {
	COW_GamePlay_LevelRedEnvelope_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* TitleNode;
	UnityEngine_GameObject_o* AliveEffect;
	COW_GamePlay_APIJKCCNPGG_o* KPFGHMNBAAD;
	COW_GamePlay_IHAAMHPPLMG_o ACBDIDHNNOF;
	System_String_o* JEDOHLBEIGM;
	bool PNBBLOPDKMJ;
	COW_UIHudNameRedEnvelopeController_o* IMLDNOBBAEI;
	System_Collections_Generic_List_RedEnvelopeAwardDisplayInfo__o* GOPMJPGDIDI;
	COW_RedEnvelopeAwardDisplayInfo_o* BMKIHNDDCAA;
};
struct COW_GamePlay_LevelRescureZone_StaticFields {
};
struct COW_GamePlay_LevelRescureZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelRescureZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelRescureZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelRescureZone_VTable vtable;
};
struct COW_GamePlay_LevelRescureZone_o {
	COW_GamePlay_LevelRescureZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* HHACCGLJDOL;
	GCommon_ResourceID_o JKILFKNGIFJ;
	float DCBBAMINCNB;
	COW_GamePlay_IHAAMHPPLMG_o m_OwnerID;
	int32_t m_ReviveHP;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelRestrictedArea_StaticFields {
};
struct COW_GamePlay_LevelRestrictedArea_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_ExportUserData;
};
struct COW_GamePlay_LevelRestrictedArea_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelRestrictedArea_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelRestrictedArea_VTable vtable;
};
struct COW_GamePlay_LevelRestrictedArea_o {
	COW_GamePlay_LevelRestrictedArea_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	int32_t DAOANFDIENP;
	System_Collections_Generic_HashSet_IHAAMHPPLMG__o* PPNENBDHAJM;
};
struct COW_GamePlay_LevelRevivePoint_StaticFields {
};
struct COW_GamePlay_LevelRevivePoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_DEINIPGNACC;
	VirtualInvokeData _57_JLFBMKILCBE;
	VirtualInvokeData _58_HAJMDMKJPHK;
};
struct COW_GamePlay_LevelRevivePoint_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelRevivePoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelRevivePoint_VTable vtable;
};
struct COW_GamePlay_LevelRevivePoint_o {
	COW_GamePlay_LevelRevivePoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	System_String_o* ShowName;
	UnityEngine_GameObject_o* m_Collider;
	UnityEngine_GameObject_o* m_EffectGO;
	UnityEngine_Collider_o* m_ReviveInteractCollider;
	UnityEngine_GameObject_o* m_LaserGo;
	UnityEngine_GameObject_o* DestroyWhenAwake;
	UnityEngine_Color_array* ActivatedStateColorArray;
	UnityEngine_Color_array* CapturedStateColorArray;
	UnityEngine_Color_array* CoolDownStateColorArray;
	uint8_t GNGJCMKMDFD;
	int32_t ILGECLEFCCO;
	UnityEngine_Color_array* NBMELFHOEIF;
	UnityEngine_GameObject_o* VFXPillar;
};
struct COW_GamePlay_LevelReviveTower_StaticFields {
};
struct COW_GamePlay_LevelReviveTower_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelReviveTower_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelReviveTower_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelReviveTower_VTable vtable;
};
struct COW_GamePlay_LevelReviveTower_o {
	COW_GamePlay_LevelReviveTower_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	float CKAHCHEEBMM;
	bool JJPEGDGKEAG;
	UnityEngine_GameObject_o* m_LigthenEffect;
	UnityEngine_GameObject_o* m_BannedEffect;
	UnityEngine_GameObject_o* m_Shield;
	UnityEngine_Collider_o* m_PlayerTrigger;
	UnityEngine_Vector3_o m_LineStartOffset;
	UnityEngine_Vector3_o m_LineEndOffset;
	UnityEngine_LineRenderer_array* m_LinkLineRenders;
};
struct COW_GamePlay_LevelRoom_StaticFields {
};
struct COW_GamePlay_LevelRoom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelRoom_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelRoom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelRoom_VTable vtable;
};
struct COW_GamePlay_LevelRoom_o {
	COW_GamePlay_LevelRoom_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	int32_t LevelID;
	System_Collections_Generic_List_LevelRoom__o* neighborRooms;
	System_Collections_Generic_List_PVEAISpawnPoint__o* AISpawnPointList;
	UnityEngine_BoxCollider_o* AJHCFNCHKLC;
};
struct COW_GamePlay_LevelSantinoDummy_StaticFields {
	System_Func_Collider__bool__o* HMDOHFBHDOB;
};
struct COW_GamePlay_LevelSantinoDummy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedAssit;
	VirtualInvokeData _57_IsSameTeamWithPlayerID;
};
struct COW_GamePlay_LevelSantinoDummy_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelSantinoDummy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelSantinoDummy_VTable vtable;
};
struct COW_GamePlay_LevelSantinoDummy_o {
	COW_GamePlay_LevelSantinoDummy_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t GNBAMEGIFCE;
	uint32_t EFHGJNDDHCC;
	int32_t AMCMOLELHOK;
	int32_t FEMGHLCNLJH;
	uint32_t MCDMKIHPDEJ;
	UnityEngine_Transform_o* m_nModeNode;
	COW_GamePlay_SantinoDummy_o* m_santinoDummy;
	UnityEngine_Transform_o* CPKAEPBCBMO;
	UnityEngine_Animation_o* LODAGAMCGBA;
	System_String_o* PEAHKCJEIPH;
	System_String_o* MINOJBIAPAE;
	UnityEngine_GameObject_o* BDNPBJHPHAB;
	GCommon_ResourceID_o KAFOLGJBLMO;
	GCommon_ResourceID_o JGBJCJADKGM;
	COW_GamePlay_LevelSantinoDummy_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KINJCKMOGIM;
	UnityEngine_CapsuleCollider_o* m_checkCollider;
	GCommon_ResourceID_o HBPKEFGGDMI;
	GCommon_ResourceID_o OEEGIDLLEIK;
	UnityEngine_GameObject_o* POMHLABNKNE;
};
struct COW_GamePlay_LevelSantinoDummy_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelSantinoDummy_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelSantinoDummy_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelSantinoDummy_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelSantinoDummy_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelSantinoDummy_HHCBNAPCKHF_o {
	COW_GamePlay_LevelSantinoDummy_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	int32_t MMJMADPFKIF;
	bool JHMIPDPOKAL;
};
struct COW_GamePlay_LevelServerMiniGame_StaticFields {
};
struct COW_GamePlay_LevelServerMiniGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelServerMiniGame_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelServerMiniGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelServerMiniGame_VTable vtable;
};
struct COW_GamePlay_LevelServerMiniGame_o {
	COW_GamePlay_LevelServerMiniGame_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	int32_t gameType;
	float Radius;
	UnityEngine_Transform_array* SpawnPoints;
};
struct COW_GamePlay_LevelShallow_StaticFields {
};
struct COW_GamePlay_LevelShallow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelShallow_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelShallow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelShallow_VTable vtable;
};
struct COW_GamePlay_LevelShallow_o {
	COW_GamePlay_LevelShallow_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct COW_GamePlay_LevelShield_StaticFields {
};
struct COW_GamePlay_LevelShield_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_GetMaxHP;
	VirtualInvokeData _57_MNKMALKKPEA;
	VirtualInvokeData _58_GetModelResourceID;
};
struct COW_GamePlay_LevelShield_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelShield_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelShield_VTable vtable;
};
struct COW_GamePlay_LevelShield_o {
	COW_GamePlay_LevelShield_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_Shield_o* PJGPHLPNNLF;
	COW_GamePlay_Vehicle_o* PAIEJAAJOMJ;
	uint32_t _ABEFPHHANPE_k__BackingField;
};
struct COW_GamePlay_LevelShootingTarget_StaticFields {
};
struct COW_GamePlay_LevelShootingTarget_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
	VirtualInvokeData _57_GetMaxDurability;
	VirtualInvokeData _58_GetModelResourceID;
	VirtualInvokeData _59_GetDamagedEffect;
	VirtualInvokeData _60_GetExplodeEffect;
	VirtualInvokeData _61_GetExplodeSound;
	VirtualInvokeData _62_OilDrumType;
	VirtualInvokeData _63_GetEffectTime;
	VirtualInvokeData _64_OnDrumBroken;
	VirtualInvokeData _65_HPGILFDILLD;
};
struct COW_GamePlay_LevelShootingTarget_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelShootingTarget_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelShootingTarget_VTable vtable;
};
struct COW_GamePlay_LevelShootingTarget_o {
	COW_GamePlay_LevelShootingTarget_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_OilDrums_o* LevelBaseDrum_DHBJAHPALGI;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	int32_t ModelType;
};
struct COW_LevelSignalFlare_StaticFields {
};
struct COW_LevelSignalFlare_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_LevelSignalFlare_c {
	Il2CppClass_1 _1;
	COW_LevelSignalFlare_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelSignalFlare_VTable vtable;
};
struct COW_LevelSignalFlare_o {
	COW_LevelSignalFlare_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	bool m_NeedDestroy;
	UnityEngine_GameObject_o* m_EffectObj;
	GCommon_ResourceID_o m_EffectResID;
	int32_t airDropIconType;
	COW_GamePlay_FJPAMHIOBOG_o* m_AsyncLoadTickets;
};
struct COW_GamePlay_LevelSilenceZone_StaticFields {
};
struct COW_GamePlay_LevelSilenceZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelSilenceZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelSilenceZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelSilenceZone_VTable vtable;
};
struct COW_GamePlay_LevelSilenceZone_o {
	COW_GamePlay_LevelSilenceZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* HHACCGLJDOL;
	GCommon_ResourceID_o JKILFKNGIFJ;
	float DCBBAMINCNB;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelSkyFalling_StaticFields {
};
struct COW_GamePlay_LevelSkyFalling_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelSkyFalling_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelSkyFalling_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelSkyFalling_VTable vtable;
};
struct COW_GamePlay_LevelSkyFalling_o {
	COW_GamePlay_LevelSkyFalling_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t HSpeed;
	uint32_t VSpeed;
};
struct COW_GamePlay_LevelSkylerSkillBombArea_StaticFields {
};
struct COW_GamePlay_LevelSkylerSkillBombArea_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelSkylerSkillBombArea_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelSkylerSkillBombArea_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelSkylerSkillBombArea_VTable vtable;
};
struct COW_GamePlay_LevelSkylerSkillBombArea_o {
	COW_GamePlay_LevelSkylerSkillBombArea_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* HHACCGLJDOL;
	GCommon_ResourceID_o LMCIBEODOAC;
	bool ICLAOBJECHD;
	message_BJLECBBGOAF_o* NAALFGALHBN;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelSmokeDrum_StaticFields {
};
struct COW_GamePlay_LevelSmokeDrum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
	VirtualInvokeData _57_GetMaxDurability;
	VirtualInvokeData _58_GetModelResourceID;
	VirtualInvokeData _59_GetDamagedEffect;
	VirtualInvokeData _60_GetExplodeEffect;
	VirtualInvokeData _61_GetExplodeSound;
	VirtualInvokeData _62_OilDrumType;
	VirtualInvokeData _63_GetEffectTime;
	VirtualInvokeData _64_OnDrumBroken;
	VirtualInvokeData _65_HPGILFDILLD;
};
struct COW_GamePlay_LevelSmokeDrum_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelSmokeDrum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelSmokeDrum_VTable vtable;
};
struct COW_GamePlay_LevelSmokeDrum_o {
	COW_GamePlay_LevelSmokeDrum_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_OilDrums_o* LevelBaseDrum_DHBJAHPALGI;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	UnityEngine_BoxCollider_o* m_Trigger;
};
struct COW_GamePlay_LevelSnowballBox_StaticFields {
};
struct COW_GamePlay_LevelSnowballBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelSnowballBox_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelSnowballBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelSnowballBox_VTable vtable;
};
struct COW_GamePlay_LevelSnowballBox_o {
	COW_GamePlay_LevelSnowballBox_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t DataID;
};
struct COW_GamePlay_LevelSpaceShield_StaticFields {
};
struct COW_GamePlay_LevelSpaceShield_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_MNKMALKKPEA;
};
struct COW_GamePlay_LevelSpaceShield_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelSpaceShield_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelSpaceShield_VTable vtable;
};
struct COW_GamePlay_LevelSpaceShield_o {
	COW_GamePlay_LevelSpaceShield_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_PhyXShield_o* PJGPHLPNNLF;
	bool EGFFADLIBOC;
	UnityEngine_GameObject_o* MeshColliderObj;
	UnityEngine_GameObject_o* SphereColliderObj;
	UnityEngine_GameObject_o* ColliderObject;
	UnityEngine_Animation_o* ShieldEffectAnim;
	UnityEngine_MeshRenderer_o* LowQualityMeshRenderer;
	UnityEngine_MeshRenderer_array* QualityMeshRenderer;
	bool COEPIKEOBGP;
	uint32_t _ABEFPHHANPE_k__BackingField;
	uint32_t _PLPPCGPDKGA_k__BackingField;
	int32_t _PHGODKCPLJB_k__BackingField;
};
struct COW_GamePlay_LevelSpawn_StaticFields {
};
struct COW_GamePlay_LevelSpawn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelSpawn_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelSpawn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelSpawn_VTable vtable;
};
struct COW_GamePlay_LevelSpawn_o {
	COW_GamePlay_LevelSpawn_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	int32_t SpawnObjectType;
};
struct COW_GamePlay_NBGNLOJKLLM_StaticFields {
};
struct COW_GamePlay_NBGNLOJKLLM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_NBGNLOJKLLM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NBGNLOJKLLM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NBGNLOJKLLM_VTable vtable;
};
struct COW_GamePlay_NBGNLOJKLLM_o {
	COW_GamePlay_NBGNLOJKLLM_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_int__KLODDDDBAFP__o* MEPPOMALMKJ;
	System_Collections_Generic_List_ResourceID__o* HPPANGDJNBL;
};
struct COW_GamePlay_LevelStrop_StaticFields {
};
struct COW_GamePlay_LevelStrop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_PDGCBLMCIND;
};
struct COW_GamePlay_LevelStrop_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelStrop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelStrop_VTable vtable;
};
struct COW_GamePlay_LevelStrop_o {
	COW_GamePlay_LevelStrop_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* StartPoint;
	UnityEngine_Transform_o* EndPoint;
	UnityEngine_LineRenderer_o* StropLine;
	float Speed;
	bool IsUGCCreate;
	UnityEngine_Collider_o* ABLAOAPPBGF;
	COW_GamePlay_LevelStropShelf_o* BAJIKPFOJEF;
	COW_GamePlay_LevelStropShelf_o* GCCJNOJAFMC;
	float GMEKCGLIJIM;
};
struct COW_GamePlay_LevelStropShelf_StaticFields {
};
struct COW_GamePlay_LevelStropShelf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelStropShelf_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelStropShelf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelStropShelf_VTable vtable;
};
struct COW_GamePlay_LevelStropShelf_o {
	COW_GamePlay_LevelStropShelf_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t StropShelfId;
	COW_GamePlay_LevelStropShelfMesh_o* MeshTF;
	bool MeshVisible;
};
struct COW_GamePlay_LevelStropShelfManager_StaticFields {
	COW_GamePlay_LevelStropShelfManager_o* HDMPBIPMLGP;
};
struct COW_GamePlay_LevelStropShelfManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelStropShelfManager_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelStropShelfManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelStropShelfManager_VTable vtable;
};
struct COW_GamePlay_LevelStropShelfManager_o {
	COW_GamePlay_LevelStropShelfManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__LevelStropShelf__o* StropShelfs;
	System_Collections_Generic_List_LevelStrop__o* Strops;
};
struct COW_GamePlay_LevelStropShelfMesh_StaticFields {
};
struct COW_GamePlay_LevelStropShelfMesh_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelStropShelfMesh_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelStropShelfMesh_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelStropShelfMesh_VTable vtable;
};
struct COW_GamePlay_LevelStropShelfMesh_o {
	COW_GamePlay_LevelStropShelfMesh_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t StropShelfId;
};
struct COW_GamePlay_LevelSupply_StaticFields {
};
struct COW_GamePlay_LevelSupply_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_SetRenderersActive;
};
struct COW_GamePlay_LevelSupply_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelSupply_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelSupply_VTable vtable;
};
struct COW_GamePlay_LevelSupply_o {
	COW_GamePlay_LevelSupply_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Collider_o* NNKIAHLOJMH;
	UnityEngine_GameObject_o* LPNHOBANDMH;
	UnityEngine_Transform_o* ModelContainer;
	uint32_t MissionType;
	System_String_o* m_VfxRes;
	bool ALIPAKFIPLO;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	bool AMKNLDCDNGL;
	System_Collections_Generic_List_Renderer__o* HLGGMKOCCBB;
	bool EFFFPEILONA;
};
struct COW_GamePlay_LevelSwingSpider_StaticFields {
};
struct COW_GamePlay_LevelSwingSpider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelSwingSpider_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelSwingSpider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelSwingSpider_VTable vtable;
};
struct COW_GamePlay_LevelSwingSpider_o {
	COW_GamePlay_LevelSwingSpider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* LineSocket;
	UnityEngine_LineRenderer_o* Line;
	COW_GamePlay_CLFBGACHJJP_o* APAFCNEACMB;
	COW_GamePlay_FKPFNILEOHE_o EFGDILOKKDP;
	COW_GamePlay_IHAAMHPPLMG_o BMMEPIFKKHM;
	UnityEngine_Vector3_o JDGGPDAGBEM;
	UnityEngine_Vector3_o LIDAEDNKINL;
	UnityEngine_Vector3_o BFFAGIFANAD;
	UnityEngine_Vector3_o GNALNJFIFAD;
	GCommon_ResourceID_o OMPLENJKELJ;
	COW_GamePlay_MADMMIICBNN_o* HDFMCJHLJAD;
	bool BKJFIFGFMCC;
	int32_t LMJPMODNADG;
	float CJBADPOGBOL;
	float DEOIONFIDNH;
	bool CMMJBEKIECF;
	UnityEngine_Vector3_o JOMLPLHBLCB;
	bool LOEOMDJBBNF;
	float CurSwingAngle;
	float InitSwingAngle;
	float SwingLength;
	UnityEngine_Vector3_o RealSwingPivot;
	float AngleVelocity;
	UnityEngine_Vector3_o Dir2Swing;
	uint32_t SwingMode;
	UnityEngine_Quaternion_o SwingRotation;
	float TargetRoll;
	float RollSpeed;
};
struct COW_GamePlay_IBBGNNFFGPC_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* MNFIPKKCKPD;
};
struct COW_GamePlay_IBBGNNFFGPC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IBBGNNFFGPC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IBBGNNFFGPC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IBBGNNFFGPC_VTable vtable;
};
struct COW_GamePlay_IBBGNNFFGPC_o {
	COW_GamePlay_IBBGNNFFGPC_c *klass;
	void *monitor;
};
struct COW_GamePlay_LevelTaskZone_StaticFields {
};
struct COW_GamePlay_LevelTaskZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelTaskZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTaskZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTaskZone_VTable vtable;
};
struct COW_GamePlay_LevelTaskZone_o {
	COW_GamePlay_LevelTaskZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t ZoneId;
	UnityEngine_GameObject_o* Highlight;
	UnityEngine_GameObject_o* NearHighlight;
	COW_UIHudTaskNameIconController_o* MJNBJBIGBPK;
	bool HLLPAPPBJFG;
	bool JHMKAMGFBIF;
	bool BGHCMDIEDFG;
	bool GHMONMCIBJA;
};
struct COW_GamePlay_LevelTechAirDropInteract_StaticFields {
};
struct COW_GamePlay_LevelTechAirDropInteract_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_PrepareForDestroy;
	VirtualInvokeData _57_NeedHighLight;
	VirtualInvokeData _58_OnCreate;
	VirtualInvokeData _59_HFPCGLDFFEG;
	VirtualInvokeData _60_DEINIPGNACC;
	VirtualInvokeData _61_LGIFDLHFOKK;
	VirtualInvokeData _62_HAJMDMKJPHK;
	VirtualInvokeData _63_MPNAJFAODKG;
	VirtualInvokeData _64_CEHHLMFFNEL;
	VirtualInvokeData _65_EnterSync;
	VirtualInvokeData _66_JEDIIALAMJP;
	VirtualInvokeData _67_BOIIFPBMDKO;
	VirtualInvokeData _68_CEJBIJOAKCH;
};
struct COW_GamePlay_LevelTechAirDropInteract_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTechAirDropInteract_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTechAirDropInteract_VTable vtable;
};
struct COW_GamePlay_LevelTechAirDropInteract_o {
	COW_GamePlay_LevelTechAirDropInteract_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* m_EffectGO;
	UnityEngine_Collider_o* m_InteractCollider;
	UnityEngine_Color_array* ActivatedStateColorArray;
	UnityEngine_Color_array* CapturedStateColorArray;
	COW_GamePlay_ICMNCKCDCJN_o* NIHAJEFJMEG;
	int32_t EAKCKPOAJPJ;
	int32_t ILGECLEFCCO;
	int32_t JBJANDAIDIH;
	float m_BaseRaduis;
	float LEPPGNAPAKA;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	bool PENBPLGLNDA;
	COW_GamePlay_LevelAirdrop_o* LevelAirDropInteract_MOOIMBHEPEK;
	UnityEngine_GameObject_o* LevelAirDropInteract_MLENEIEMGLJ;
	UnityEngine_GameObject_o* LevelAirDropInteract_AHDGBCKAEBO;
	UnityEngine_Vector3_o LevelAirDropInteract_NFCAOCBNDPH;
	UnityEngine_Quaternion_o LevelAirDropInteract_PHNNEHONGNP;
	int32_t LevelAirDropInteract_OJODAOJIHIE;
	GCommon_ResourceID_o LevelAirDropInteract_IIAPHAPHLIO;
	bool LevelAirDropInteract_HEENBOFBCBK;
	bool LevelAirDropInteract_NIJPOPPBKDI;
	bool LevelAirDropInteract_LNIJCDJAHEK;
	bool LevelAirDropInteract_JCCGKDMPHMN;
	bool LevelAirDropInteract_CFBMOICCOMJ;
	COW_GamePlay_TechAirdropModel_o* m_Model;
	uint32_t CKHEIKAODGD;
	float LEKJDMADGBK;
	float LJALKLMBBMP;
	float NMJKHBNBHPA;
	bool LBMELCBGCLK;
	uint32_t EMBJAGABCFP;
};
struct COW_GamePlay_LevelTechAirDropInteract_DACJDFBKACJ_StaticFields {
};
struct COW_GamePlay_LevelTechAirDropInteract_DACJDFBKACJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelTechAirDropInteract_DACJDFBKACJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTechAirDropInteract_DACJDFBKACJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTechAirDropInteract_DACJDFBKACJ_VTable vtable;
};
struct COW_GamePlay_LevelTechAirDropInteract_DACJDFBKACJ_o {
	COW_GamePlay_LevelTechAirDropInteract_DACJDFBKACJ_c *klass;
	void *monitor;
	uint32_t DDFFHCCKFJK;
	COW_GamePlay_LevelTechAirDropInteract_o* GADHAMJEKIM;
};
struct COW_GamePlay_LevelTeleportDoor_StaticFields {
};
struct COW_GamePlay_LevelTeleportDoor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_BecomeAlone;
};
struct COW_GamePlay_LevelTeleportDoor_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTeleportDoor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTeleportDoor_VTable vtable;
};
struct COW_GamePlay_LevelTeleportDoor_o {
	COW_GamePlay_LevelTeleportDoor_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	int32_t TeleportDoorType;
	int32_t TeleportDoorStyle;
	int32_t GroupID;
	bool ProvideBuff;
	int32_t BuffID;
	UnityEngine_Transform_array* TeleportPoints;
	float TeleportPointRadius;
	System_String_o* Region;
	System_String_o* MapGroup;
	UnityEngine_GameObject_o* ArrowObj;
	UnityEngine_GameObject_o* PairedEffect;
	UnityEngine_GameObject_o* TeleportEffect;
	UnityEngine_Collider_o* TeleportTrigger;
	uint32_t MMJPEGGKBLE;
	uint32_t IGABACMKMJJ;
	TeleportDoorArrowController_o* JKEJNCCJDFO;
	GCommon_BitArrayBoolean_o* BFKPIFKMJNK;
	UnityEngine_GameObject_o* PLJJOPCPCMB;
	COW_GamePlay_TeleportDoor_o* JEACJGDMCNI;
	COW_UIModelMatch_o* ENJMJIBBGPF;
	bool LEJDHCDBCGD;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	bool EHADKDJLHBB;
	uint32_t m_DestinationLevelObjID;
};
struct COW_GamePlay_DMFFGPALKKJ_StaticFields {
};
struct COW_GamePlay_DMFFGPALKKJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_DMFFGPALKKJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DMFFGPALKKJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DMFFGPALKKJ_VTable vtable;
};
struct COW_GamePlay_DMFFGPALKKJ_o {
	COW_GamePlay_DMFFGPALKKJ_c *klass;
	void *monitor;
	System_Collections_Generic_List_LevelTeleportDoor__o* GPLOIJHPILE;
	uint32_t LKNFCCLNBCO;
};
struct COW_GamePlay_FDGBAJCFDCD_StaticFields {
};
struct COW_GamePlay_FDGBAJCFDCD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FDGBAJCFDCD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FDGBAJCFDCD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FDGBAJCFDCD_VTable vtable;
};
struct COW_GamePlay_FDGBAJCFDCD_o {
	COW_GamePlay_FDGBAJCFDCD_c *klass;
	void *monitor;
	System_Collections_Generic_List_DMFFGPALKKJ__o* LBCKHJNFKEF;
	uint32_t GOEHAFHDAPE;
	System_Collections_Generic_List_UGCSingleTeleportDoor__o* OCNFIBJDIAK;
};
struct COW_GamePlay_AttackableTeleportDoor_StaticFields {
};
struct COW_GamePlay_AttackableTeleportDoor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_AttackableTeleportDoor_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AttackableTeleportDoor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AttackableTeleportDoor_VTable vtable;
};
struct COW_GamePlay_AttackableTeleportDoor_o {
	COW_GamePlay_AttackableTeleportDoor_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	COW_GamePlay_LevelTeleportDoor_o* JLEJNIBALHD;
};
struct COW_GamePlay_LevelThrowSilenceBall_StaticFields {
	float DOCCFOLMPIC;
};
struct COW_GamePlay_LevelThrowSilenceBall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelThrowSilenceBall_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelThrowSilenceBall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelThrowSilenceBall_VTable vtable;
};
struct COW_GamePlay_LevelThrowSilenceBall_o {
	COW_GamePlay_LevelThrowSilenceBall_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t KINJCKMOGIM;
	UnityEngine_Vector3_o AIOGAJDGMBH;
	UnityEngine_Vector3_o JFDGDFMNMIK;
	COW_GamePlay_MADMMIICBNN_o* JEEIBOEGGPD;
	UnityEngine_GameObject_o* HHACCGLJDOL;
	GCommon_ResourceID_o JKILFKNGIFJ;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelTimingItemGenerator_StaticFields {
};
struct COW_GamePlay_LevelTimingItemGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelTimingItemGenerator_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTimingItemGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTimingItemGenerator_VTable vtable;
};
struct COW_GamePlay_LevelTimingItemGenerator_o {
	COW_GamePlay_LevelTimingItemGenerator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t m_ItemID;
	float m_RefreshInterval;
};
struct COW_GamePlay_LevelTimingTreasureBox_StaticFields {
};
struct COW_GamePlay_LevelTimingTreasureBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_OHNFIEMCCFF;
	VirtualInvokeData _57_HGPJDDNDLFE;
};
struct COW_GamePlay_LevelTimingTreasureBox_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTimingTreasureBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTimingTreasureBox_VTable vtable;
};
struct COW_GamePlay_LevelTimingTreasureBox_o {
	COW_GamePlay_LevelTimingTreasureBox_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_BoxCollider_o* m_TriggerCollider;
	UnityEngine_Transform_o* ECAIILDGOJI;
	UILabel_o* MJLPIBOIMNA;
	GCommon_MutableString_o* GHJEHLLNBKH;
	float NFFPPEFGKNB;
	UnityEngine_Vector3_o FDNIDIPEAPA;
};
struct COW_GamePlay_LevelTokenEffect_StaticFields {
};
struct COW_GamePlay_LevelTokenEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Prepare;
	VirtualInvokeData _5_DoRecycle;
};
struct COW_GamePlay_LevelTokenEffect_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTokenEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTokenEffect_VTable vtable;
};
struct COW_GamePlay_LevelTokenEffect_o {
	COW_GamePlay_LevelTokenEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_ResourceID_o ReusableObject__ResID;
	uint32_t ReusableObject_m_DelayCallTicket;
	GCommon_IReusableObjectOwner_o* ReusableObject__OwnerEntity_k__BackingField;
	bool ReusableObject_m_IsInPool;
	bool IsRedEffect;
	UnityEngine_Animator_o* DMKBBAIDGDA;
	float NFPILHKMBHL;
	float NHLGIILPNLN;
	bool BPGEIAAJNBB;
	bool DBLJBMCNCKG;
};
struct COW_GamePlay_LevelTrain_StaticFields {
};
struct COW_GamePlay_LevelTrain_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelTrain_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTrain_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTrain_VTable vtable;
};
struct COW_GamePlay_LevelTrain_o {
	COW_GamePlay_LevelTrain_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct COW_GamePlay_LevelTrainingDamageZone_StaticFields {
};
struct COW_GamePlay_LevelTrainingDamageZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
};
struct COW_GamePlay_LevelTrainingDamageZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTrainingDamageZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTrainingDamageZone_VTable vtable;
};
struct COW_GamePlay_LevelTrainingDamageZone_o {
	COW_GamePlay_LevelTrainingDamageZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool IHGFAKPPHGF;
	float DEKNIDADMOK;
	float DamageInteval;
	int32_t Damage;
};
struct COW_GamePlay_LevelTrainingMiniGameEntry_StaticFields {
};
struct COW_GamePlay_LevelTrainingMiniGameEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
};
struct COW_GamePlay_LevelTrainingMiniGameEntry_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTrainingMiniGameEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTrainingMiniGameEntry_VTable vtable;
};
struct COW_GamePlay_LevelTrainingMiniGameEntry_o {
	COW_GamePlay_LevelTrainingMiniGameEntry_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	int32_t MiniGameType;
	bool JBGKLHEGHOP;
	UnityEngine_BoxCollider_o* TriggerCollider;
};
struct COW_GamePlay_LevelTrainingZeppelin_StaticFields {
};
struct COW_GamePlay_LevelTrainingZeppelin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelTrainingZeppelin_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTrainingZeppelin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTrainingZeppelin_VTable vtable;
};
struct COW_GamePlay_LevelTrainingZeppelin_o {
	COW_GamePlay_LevelTrainingZeppelin_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_array* PatrolPoints;
	UnityEngine_Transform_array* ZeppelinZonePoints;
	COW_GamePlay_LevelServerMiniGame_o* MiniGameEntry;
	COW_GamePlay_LevelMovePlatform_o* m_Platfrom;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_LevelTrainingZeppelin_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t ILGECLEFCCO;
	UnityEngine_GameObject_o* EPKEHAOJGCK;
	uint32_t KMFKHFCNOJB;
	bool EIMPFMIFPMJ;
	uint32_t DHJEDENOBIO;
};
struct COW_GamePlay_LevelTrainingZeppelin_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelTrainingZeppelin_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelTrainingZeppelin_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTrainingZeppelin_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTrainingZeppelin_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelTrainingZeppelin_HHCBNAPCKHF_o {
	COW_GamePlay_LevelTrainingZeppelin_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
};
struct COW_GamePlay_LevelTrainingZone_StaticFields {
};
struct COW_GamePlay_LevelTrainingZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelTrainingZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTrainingZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTrainingZone_VTable vtable;
};
struct COW_GamePlay_LevelTrainingZone_o {
	COW_GamePlay_LevelTrainingZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	int32_t ZoneType;
};
struct COW_GamePlay_LevelTreasure_StaticFields {
};
struct COW_GamePlay_LevelTreasure_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelTreasure_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTreasure_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTreasure_VTable vtable;
};
struct COW_GamePlay_LevelTreasure_o {
	COW_GamePlay_LevelTreasure_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_PickupTreasureBox_o* m_PickupTreasureBox;
	uint64_t m_OwnerID;
	bool m_IsDiggedOut;
	uint32_t m_ContainerID;
	uint32_t m_TreasureType;
};
struct COW_GamePlay_LevelTreasury_StaticFields {
	bool CCBGOBGNHLK;
	bool LCIJLPBJILF;
};
struct COW_GamePlay_LevelTreasury_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_EKALJCAAGLG;
	VirtualInvokeData _57_OHNFIEMCCFF;
};
struct COW_GamePlay_LevelTreasury_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTreasury_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTreasury_VTable vtable;
};
struct COW_GamePlay_LevelTreasury_o {
	COW_GamePlay_LevelTreasury_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* m_GateRoot1;
	UnityEngine_Transform_o* m_GateRoot2;
	UnityEngine_BoxCollider_o* m_TriggerCollider;
	UnityEngine_Animator_o* m_GateAnimation;
	UnityEngine_GameObject_o* HNNGKOJHOEM;
	UnityEngine_GameObject_o* BLPMNOGOPPF;
	bool IDGFLIHKDLP;
	bool JFHJIAFDKMK;
	int32_t PNKNBPCHAJC;
	bool AMMBPDCKHMK;
	UnityEngine_GameObject_o* EPKEHAOJGCK;
	bool KGOKMIMAPBM;
	bool NLJLGCGFFDB;
	UnityEngine_GameObject_o* PJBOFJPMCJB;
	UnityEngine_GameObject_o* CGLMJDHDLGF;
	GCommon_ResourceID_o IHBKBOJGBPK;
	GCommon_ResourceID_o OMGPLHIMEHP;
	TreasuryModel_o* BNGIELEHECM;
	TreasuryUI_o* FDAJDLNJPGA;
	System_Collections_Generic_List_Material__o* DOEDJOLGKMG;
	System_Collections_Generic_List_Material__o* NIGNLEPIKGM;
	UnityEngine_Color_o AGOOOFLEKKN;
	UnityEngine_Color_o ABNPKABOCEE;
	UnityEngine_Color_o AHGNLEPDPEP;
	UnityEngine_Color_o EFMCENMMKGN;
	UnityEngine_Color_o FPKILPBIHJH;
	GCommon_MutableString_o* GHJEHLLNBKH;
	UnityEngine_Transform_o* m_VfxRoot;
	UnityEngine_GameObject_o* DGDNKAEMCAF;
	bool HPKMMHBHAOG;
	uint8_t KDIIIHHEGJF;
	uint8_t GJIDOPDDOCI;
	uint8_t KKPJCCGJGFJ;
	float KNJFEFHGJMO;
	float NAPGJKCEMEL;
	uint32_t KNHEHBHNGAP;
	GCommon_ResourceID_o JEEAGHKNBMH;
	GCommon_ResourceID_o LDIODBIOFHI;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__byte__o* LJEIBAIJEMM;
	int32_t EFNCIBCKHCN;
	GCommon_ResourceID_o JLOGCPIOOKD;
	uint32_t MNGFAFKGHOP;
	GCommon_ResourceID_o EACFKAFGPBA;
	uint32_t JPBCMPBMABG;
	bool FNFCPHHOGGO;
	uint32_t HEPHKLMFJHM;
	GCommon_ResourceID_o PFCBHIDNLEC;
	UnityEngine_Transform_o* CGAPEANCBIG;
};
struct COW_LevelTriggerDetail_StaticFields {
};
struct COW_LevelTriggerDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LevelTriggerDetail_c {
	Il2CppClass_1 _1;
	COW_LevelTriggerDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelTriggerDetail_VTable vtable;
};
struct COW_LevelTriggerDetail_o {
	COW_LevelTriggerDetail_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t CupID;
};
struct COW_GamePlay_LevelTriggerFootball_StaticFields {
};
struct COW_GamePlay_LevelTriggerFootball_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelTriggerFootball_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTriggerFootball_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTriggerFootball_VTable vtable;
};
struct COW_GamePlay_LevelTriggerFootball_o {
	COW_GamePlay_LevelTriggerFootball_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_LevelTriggerFootballGoal_StaticFields {
};
struct COW_GamePlay_LevelTriggerFootballGoal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelTriggerFootballGoal_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTriggerFootballGoal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTriggerFootballGoal_VTable vtable;
};
struct COW_GamePlay_LevelTriggerFootballGoal_o {
	COW_GamePlay_LevelTriggerFootballGoal_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct COW_GamePlay_CJCOHNCPNGG_StaticFields {
};
struct COW_GamePlay_CJCOHNCPNGG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetABLevelObjectInfoType;
	VirtualInvokeData _5_OnSerializedData;
	VirtualInvokeData _6_OnUnSerializedData;
	VirtualInvokeData _7_ApplyData;
	VirtualInvokeData _8_CreateInfo;
};
struct COW_GamePlay_CJCOHNCPNGG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CJCOHNCPNGG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CJCOHNCPNGG_VTable vtable;
};
struct COW_GamePlay_CJCOHNCPNGG_o {
	COW_GamePlay_CJCOHNCPNGG_c *klass;
	void *monitor;
	int32_t GoInfoIndex;
	UnityEngine_Vector3_o KEGEAOIJFBP;
	float NNGLFFLPKOH;
	bool OPJCJBHAMCO;
};
struct COW_GamePlay_LevelTriggerFountain_StaticFields {
};
struct COW_GamePlay_LevelTriggerFountain_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelTriggerFountain_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTriggerFountain_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTriggerFountain_VTable vtable;
};
struct COW_GamePlay_LevelTriggerFountain_o {
	COW_GamePlay_LevelTriggerFountain_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* DHFIALBDFEG;
	GCommon_ResourceID_o OBMONKFFGGI;
	UnityEngine_Vector3_o direction;
	UnityEngine_Vector3_o inputDirection;
	float inputSpeed;
	float speed;
	bool notAllowInput;
	int32_t protectCount;
	float protectInterval;
	float protectSpeed;
	bool hasEffect;
	UnityEngine_Transform_o* ModelContainer;
	UnityEngine_GameObject_o* WorkshopEditModeVFX;
	bool KGCHKADJDON;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__LevelTriggerFountain_BMJJNEKHOOM__o* HJIPLNBILJC;
};
struct COW_GamePlay_LevelTriggerFountain_BMJJNEKHOOM_StaticFields {
};
struct COW_GamePlay_LevelTriggerFountain_BMJJNEKHOOM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelTriggerFountain_BMJJNEKHOOM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTriggerFountain_BMJJNEKHOOM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTriggerFountain_BMJJNEKHOOM_VTable vtable;
};
struct COW_GamePlay_LevelTriggerFountain_BMJJNEKHOOM_o {
	COW_GamePlay_LevelTriggerFountain_BMJJNEKHOOM_c *klass;
	void *monitor;
	System_Collections_Generic_Queue_float__o* CPNMMACDHNG;
};
struct COW_GamePlay_LevelTriggerFountainSafe_StaticFields {
};
struct COW_GamePlay_LevelTriggerFountainSafe_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelTriggerFountainSafe_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTriggerFountainSafe_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTriggerFountainSafe_VTable vtable;
};
struct COW_GamePlay_LevelTriggerFountainSafe_o {
	COW_GamePlay_LevelTriggerFountainSafe_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct COW_GamePlay_LevelTriggerHumanTire_StaticFields {
};
struct COW_GamePlay_LevelTriggerHumanTire_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelTriggerHumanTire_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTriggerHumanTire_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTriggerHumanTire_VTable vtable;
};
struct COW_GamePlay_LevelTriggerHumanTire_o {
	COW_GamePlay_LevelTriggerHumanTire_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* effect;
	float HSpeed;
	float VSpeed;
	UnityEngine_CapsuleCollider_o* collider;
	COW_GamePlay_IHAAMHPPLMG_o ACBDIDHNNOF;
};
struct COW_GamePlay_LevelTriggerKillZone_StaticFields {
};
struct COW_GamePlay_LevelTriggerKillZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelTriggerKillZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTriggerKillZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTriggerKillZone_VTable vtable;
};
struct COW_GamePlay_LevelTriggerKillZone_o {
	COW_GamePlay_LevelTriggerKillZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct COW_GamePlay_LevelTriggerSmoke_StaticFields {
};
struct COW_GamePlay_LevelTriggerSmoke_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelTriggerSmoke_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTriggerSmoke_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTriggerSmoke_VTable vtable;
};
struct COW_GamePlay_LevelTriggerSmoke_o {
	COW_GamePlay_LevelTriggerSmoke_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* go;
};
struct COW_GamePlay_LevelTutorialRoute_StaticFields {
};
struct COW_GamePlay_LevelTutorialRoute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelTutorialRoute_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTutorialRoute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTutorialRoute_VTable vtable;
};
struct COW_GamePlay_LevelTutorialRoute_o {
	COW_GamePlay_LevelTutorialRoute_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t Index;
};
struct COW_GamePlay_LevelTutorialRoutePoint_StaticFields {
};
struct COW_GamePlay_LevelTutorialRoutePoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelTutorialRoutePoint_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTutorialRoutePoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTutorialRoutePoint_VTable vtable;
};
struct COW_GamePlay_LevelTutorialRoutePoint_o {
	COW_GamePlay_LevelTutorialRoutePoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t Index;
	int32_t BotIndex;
	COW_GamePlay_LOCIDJPIMLO_o* DCMBDLCHGJJ;
};
struct COW_GamePlay_LevelTutorialTrigger_StaticFields {
};
struct COW_GamePlay_LevelTutorialTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelTutorialTrigger_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelTutorialTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelTutorialTrigger_VTable vtable;
};
struct COW_GamePlay_LevelTutorialTrigger_o {
	COW_GamePlay_LevelTutorialTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t Index;
	COW_GamePlay_LOCIDJPIMLO_o* DCMBDLCHGJJ;
};
struct COW_GamePlay_LevelUAV_StaticFields {
};
struct COW_GamePlay_LevelUAV_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_LevelUAV_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelUAV_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelUAV_VTable vtable;
};
struct COW_GamePlay_LevelUAV_o {
	COW_GamePlay_LevelUAV_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_LevelUAV_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t UAV_ID;
	UnityEngine_GameObject_o* m_ModelObject;
	UnityEngine_Animation_o* m_Animation;
	bool NLPCOCLENFL;
	COW_GamePlay_IHAAMHPPLMG_o m_OwnerID;
	uint32_t m_UAVItemID;
	uint8_t m_IconStyle;
	bool CMJGECDMHIN;
	uint32_t m_VisualType;
	float PJHMJKBHDAM;
	System_String_o* EAFDKBHKNHO;
	UnityEngine_GameObject_o* AONHDPFEMIO;
};
struct COW_GamePlay_LevelUAV_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelUAV_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelUAV_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelUAV_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelUAV_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelUAV_HHCBNAPCKHF_o {
	COW_GamePlay_LevelUAV_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
};
struct COW_GamePlay_LevelUAVDrop_StaticFields {
};
struct COW_GamePlay_LevelUAVDrop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelUAVDrop_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelUAVDrop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelUAVDrop_VTable vtable;
};
struct COW_GamePlay_LevelUAVDrop_o {
	COW_GamePlay_LevelUAVDrop_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t KINJCKMOGIM;
	UnityEngine_Vector3_o LPJGJCMGKPI;
	UnityEngine_Vector3_o FGBDMMJEHBB;
	COW_GamePlay_LevelUAVDrop_HHCBNAPCKHF_o* PLGAAJABBHA;
	System_Collections_Generic_Queue_Vector3__o* FHGEKDFLHCJ;
	UnityEngine_Vector3_o PAFCJPKBBNO;
};
struct COW_GamePlay_LevelUAVDrop_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelUAVDrop_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelUAVDrop_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelUAVDrop_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelUAVDrop_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelUAVDrop_HHCBNAPCKHF_o {
	COW_GamePlay_LevelUAVDrop_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
	UnityEngine_Vector3_o LMNBBBCKMGB;
};
struct COW_Gameplay_UGC_LevelUGCCustomizeTrigger_StaticFields {
};
struct COW_Gameplay_UGC_LevelUGCCustomizeTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
	VirtualInvokeData _57_ProcessTriggerColliderInCrossHairState;
	VirtualInvokeData _59_ShowVfx;
};
struct COW_Gameplay_UGC_LevelUGCCustomizeTrigger_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_LevelUGCCustomizeTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_LevelUGCCustomizeTrigger_VTable vtable;
};
struct COW_Gameplay_UGC_LevelUGCCustomizeTrigger_o {
	COW_Gameplay_UGC_LevelUGCCustomizeTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_UGCEntityRepItem_o* m_EntityRepItem;
	bool m_bShowVFX;
	UnityEngine_GameObject_o* EditOnlyModel;
};
struct COW_LevelUGCSpawnPos_StaticFields {
};
struct COW_LevelUGCSpawnPos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_LevelUGCSpawnPos_c {
	Il2CppClass_1 _1;
	COW_LevelUGCSpawnPos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelUGCSpawnPos_VTable vtable;
};
struct COW_LevelUGCSpawnPos_o {
	COW_LevelUGCSpawnPos_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_array* points;
	COW_GamePlay_LevelDynamicCollider_o* dynamicCollider;
};
struct COW_GamePlay_LevelUGCSprayRifleBullet_StaticFields {
	COW_GamePlay_GNFHKIEJDDD_LevelUGCSprayRifleBullet__o* PEKGHAMJMEE;
};
struct COW_GamePlay_LevelUGCSprayRifleBullet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelUGCSprayRifleBullet_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelUGCSprayRifleBullet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelUGCSprayRifleBullet_VTable vtable;
};
struct COW_GamePlay_LevelUGCSprayRifleBullet_o {
	COW_GamePlay_LevelUGCSprayRifleBullet_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_DEEFACDHGDF_o* BBFOPEGKDEO;
	bool EOJLGBEBCCA;
	UnityEngine_Vector3_o HHIJOCMBGMH;
	UnityEngine_Vector3_o JINJCGBLFLA;
	UnityEngine_Vector3_o HJHDOPONFBK;
	int32_t NKMDOPGMPKE;
	System_Action_MADMMIICBNN__o* OnHitCallback;
};
struct COW_Gameplay_LevelObject_LevelUGCSupplyBoxTrigger_StaticFields {
};
struct COW_Gameplay_LevelObject_LevelUGCSupplyBoxTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
	VirtualInvokeData _57_ProcessTriggerColliderInCrossHairState;
	VirtualInvokeData _59_ShowVfx;
};
struct COW_Gameplay_LevelObject_LevelUGCSupplyBoxTrigger_c {
	Il2CppClass_1 _1;
	COW_Gameplay_LevelObject_LevelUGCSupplyBoxTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_LevelObject_LevelUGCSupplyBoxTrigger_VTable vtable;
};
struct COW_Gameplay_LevelObject_LevelUGCSupplyBoxTrigger_o {
	COW_Gameplay_LevelObject_LevelUGCSupplyBoxTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_UGCEntityRepItem_o* LevelUGCCustomizeTrigger_m_EntityRepItem;
	bool LevelUGCCustomizeTrigger_m_bShowVFX;
	UnityEngine_GameObject_o* EditOnlyModel;
	COW_UGCEntityRepItem_o* m_UGCEntityRepItem;
	COW_UGCSupplyBoxTriggerRepItem_o* m_ComponentData;
	UnityEngine_GameObject_o* m_Model;
	int32_t _modelOldValue;
	bool _enableOldValue;
};
struct COW_GamePlay_LevelVehicle_StaticFields {
	COW_GamePlay_LevelVehicle_BKHILOAGJKP_o* vehicleActionGetOn;
	COW_GamePlay_LevelVehicle_NGDKGKKOGNH_o* vehicleActionGetOff;
	COW_GamePlay_LevelVehicle_HKAOMHCAOAE_o* vehicleActionInitState;
	COW_GamePlay_LevelVehicle_JIOGGCGEPPK_o* vehicleActionSyncState;
	COW_GamePlay_LevelVehicle_NELJANHOGNE_o* vehicleActionSyncDead;
	COW_GamePlay_LevelVehicle_JFFFABDKHGB_o* vehicleActionForceSyncState;
	COW_GamePlay_LevelVehicle_CGOIKALKMPL_o* vehicleActionExplode;
	COW_GamePlay_LevelVehicle_MNFDECOLMCF_o* vehicleActionInvSync;
	COW_GamePlay_LevelVehicle_OGMJKLOPMAE_o* vehicleActionInvPickup;
	COW_GamePlay_LevelVehicle_DGPOCFMIBKH_o* vehicleActionInvDrop;
	COW_GamePlay_LevelVehicle_GBBNNBGAMIC_o* vehicleActionInvChange;
	COW_GamePlay_LevelVehicle_GJMEEANEBJC_o* vehicleActionChangeAuth;
	COW_GamePlay_LevelVehicle_LBHHDNHOMKG_o* vehicleActionChangeSeat;
	COW_GamePlay_LevelVehicle_JEIHJIGMDPL_o* vehicleActionSyncPostion;
	COW_GamePlay_LevelVehicle_LFHHEFFCMAH_o* vehicleStateChangeEvent;
};
struct COW_GamePlay_LevelVehicle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_MNKMALKKPEA;
	VirtualInvokeData _57_MINFFBODCOL;
};
struct COW_GamePlay_LevelVehicle_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_o {
	COW_GamePlay_LevelVehicle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_UGCVehicleRepItem_o* MPMCHFCLMLI;
	COW_UGCCarVehicleRepItem_o* CBAKGHPFOOM;
	COW_UGCBumperVehicleRepItem_o* NCEPFJLMGPA;
	COW_UGCAimAssistEntityRepItem_o* _IJHKOKCPMHI_k__BackingField;
	COW_GamePlay_Vehicle_o* m_Vehicle;
	bool IsLocalPlayerEnteredTrigger;
	COW_GamePlay_JIOIIELIHAO_o* COLEAPKGFLK;
};
struct COW_GamePlay_LevelVehicle_GAKEGHBAKBF_StaticFields {
};
struct COW_GamePlay_LevelVehicle_GAKEGHBAKBF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehicle_GAKEGHBAKBF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_GAKEGHBAKBF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_GAKEGHBAKBF_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_GAKEGHBAKBF_o {
	COW_GamePlay_LevelVehicle_GAKEGHBAKBF_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
};
struct COW_GamePlay_LevelVehicle_BKHILOAGJKP_StaticFields {
};
struct COW_GamePlay_LevelVehicle_BKHILOAGJKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehicle_BKHILOAGJKP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_BKHILOAGJKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_BKHILOAGJKP_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_BKHILOAGJKP_o {
	COW_GamePlay_LevelVehicle_BKHILOAGJKP_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	COW_GamePlay_IHAAMHPPLMG_o BIFFAIEPIND;
	int32_t JLHOKAJEFFA;
	uint32_t JOHMBDGDHLP;
};
struct COW_GamePlay_LevelVehicle_NGDKGKKOGNH_StaticFields {
};
struct COW_GamePlay_LevelVehicle_NGDKGKKOGNH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehicle_NGDKGKKOGNH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_NGDKGKKOGNH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_NGDKGKKOGNH_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_NGDKGKKOGNH_o {
	COW_GamePlay_LevelVehicle_NGDKGKKOGNH_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	COW_GamePlay_IHAAMHPPLMG_o KAEHJEGFKBL;
};
struct COW_GamePlay_LevelVehicle_HKAOMHCAOAE_StaticFields {
};
struct COW_GamePlay_LevelVehicle_HKAOMHCAOAE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehicle_HKAOMHCAOAE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_HKAOMHCAOAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_HKAOMHCAOAE_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_HKAOMHCAOAE_o {
	COW_GamePlay_LevelVehicle_HKAOMHCAOAE_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	message_DEACEIFBHJK_o* ACCOJJMKKPM;
	message_GAKIHFPIOEF_o* JGOGIAFGCFC;
	bool MJMIHEENKEG;
	System_Collections_Generic_List_PDMPKNHNMIC__o* EBMMBMJNCLA;
};
struct COW_GamePlay_LevelVehicle_JIOGGCGEPPK_StaticFields {
};
struct COW_GamePlay_LevelVehicle_JIOGGCGEPPK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehicle_JIOGGCGEPPK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_JIOGGCGEPPK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_JIOGGCGEPPK_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_JIOGGCGEPPK_o {
	COW_GamePlay_LevelVehicle_JIOGGCGEPPK_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	message_KCNKCFAMFGO_o* DHIJHDLCFPH;
	uint32_t LPJONPCPBED;
};
struct COW_GamePlay_LevelVehicle_NELJANHOGNE_StaticFields {
};
struct COW_GamePlay_LevelVehicle_NELJANHOGNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehicle_NELJANHOGNE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_NELJANHOGNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_NELJANHOGNE_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_NELJANHOGNE_o {
	COW_GamePlay_LevelVehicle_NELJANHOGNE_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	uint32_t FJOLJBDLEOF;
};
struct COW_GamePlay_LevelVehicle_JFFFABDKHGB_StaticFields {
};
struct COW_GamePlay_LevelVehicle_JFFFABDKHGB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehicle_JFFFABDKHGB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_JFFFABDKHGB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_JFFFABDKHGB_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_JFFFABDKHGB_o {
	COW_GamePlay_LevelVehicle_JFFFABDKHGB_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	message_DEACEIFBHJK_o* ACCOJJMKKPM;
	message_GAKIHFPIOEF_o* JGOGIAFGCFC;
	uint8_t AMKOKEMABDM;
};
struct COW_GamePlay_LevelVehicle_CGOIKALKMPL_StaticFields {
};
struct COW_GamePlay_LevelVehicle_CGOIKALKMPL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehicle_CGOIKALKMPL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_CGOIKALKMPL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_CGOIKALKMPL_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_CGOIKALKMPL_o {
	COW_GamePlay_LevelVehicle_CGOIKALKMPL_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	UnityEngine_Vector3_o ACCOJJMKKPM;
	UnityEngine_Quaternion_o JGOGIAFGCFC;
	uint32_t FGICMPFOBEO;
};
struct COW_GamePlay_LevelVehicle_MNFDECOLMCF_StaticFields {
};
struct COW_GamePlay_LevelVehicle_MNFDECOLMCF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehicle_MNFDECOLMCF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_MNFDECOLMCF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_MNFDECOLMCF_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_MNFDECOLMCF_o {
	COW_GamePlay_LevelVehicle_MNFDECOLMCF_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	System_Collections_Generic_List_PAMCGNKHAFJ__o* LDEPCJBFCKO;
};
struct COW_GamePlay_LevelVehicle_OGMJKLOPMAE_StaticFields {
};
struct COW_GamePlay_LevelVehicle_OGMJKLOPMAE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehicle_OGMJKLOPMAE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_OGMJKLOPMAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_OGMJKLOPMAE_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_OGMJKLOPMAE_o {
	COW_GamePlay_LevelVehicle_OGMJKLOPMAE_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	message_APHGAAMLENE_o* KEGINLMNALG;
};
struct COW_GamePlay_LevelVehicle_DGPOCFMIBKH_StaticFields {
};
struct COW_GamePlay_LevelVehicle_DGPOCFMIBKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehicle_DGPOCFMIBKH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_DGPOCFMIBKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_DGPOCFMIBKH_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_DGPOCFMIBKH_o {
	COW_GamePlay_LevelVehicle_DGPOCFMIBKH_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	message_IMAAHBIFMAE_o* PLFOHAMMGEO;
};
struct COW_GamePlay_LevelVehicle_GBBNNBGAMIC_StaticFields {
};
struct COW_GamePlay_LevelVehicle_GBBNNBGAMIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehicle_GBBNNBGAMIC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_GBBNNBGAMIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_GBBNNBGAMIC_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_GBBNNBGAMIC_o {
	COW_GamePlay_LevelVehicle_GBBNNBGAMIC_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	message_BAKPKDEKIBM_o* KPFMIHPPDKD;
};
struct COW_GamePlay_LevelVehicle_GJMEEANEBJC_StaticFields {
};
struct COW_GamePlay_LevelVehicle_GJMEEANEBJC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehicle_GJMEEANEBJC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_GJMEEANEBJC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_GJMEEANEBJC_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_GJMEEANEBJC_o {
	COW_GamePlay_LevelVehicle_GJMEEANEBJC_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	bool OBCDPPCEIDP;
	uint32_t OLDEOBHDPLC;
};
struct COW_GamePlay_LevelVehicle_LBHHDNHOMKG_StaticFields {
};
struct COW_GamePlay_LevelVehicle_LBHHDNHOMKG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehicle_LBHHDNHOMKG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_LBHHDNHOMKG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_LBHHDNHOMKG_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_LBHHDNHOMKG_o {
	COW_GamePlay_LevelVehicle_LBHHDNHOMKG_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	message_PDMPKNHNMIC_o* CHKJECEDAKA;
	message_PDMPKNHNMIC_o* JFNCAGPNJGF;
	float AKAJHMHFKMG;
};
struct COW_GamePlay_LevelVehicle_JEIHJIGMDPL_StaticFields {
};
struct COW_GamePlay_LevelVehicle_JEIHJIGMDPL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehicle_JEIHJIGMDPL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_JEIHJIGMDPL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_JEIHJIGMDPL_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_JEIHJIGMDPL_o {
	COW_GamePlay_LevelVehicle_JEIHJIGMDPL_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	message_PGKDAKKEOCO_o* CCNKEFBKJNK;
	uint32_t LPJONPCPBED;
};
struct COW_GamePlay_LevelVehicle_LFHHEFFCMAH_StaticFields {
};
struct COW_GamePlay_LevelVehicle_LFHHEFFCMAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehicle_LFHHEFFCMAH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehicle_LFHHEFFCMAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehicle_LFHHEFFCMAH_VTable vtable;
};
struct COW_GamePlay_LevelVehicle_LFHHEFFCMAH_o {
	COW_GamePlay_LevelVehicle_LFHHEFFCMAH_c *klass;
	void *monitor;
	uint32_t CCHLODMLGGC;
	bool BLHCGFIJLCO;
};
struct COW_GamePlay_LevelVehiclePickupEffectLaser_StaticFields {
};
struct COW_GamePlay_LevelVehiclePickupEffectLaser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelVehiclePickupEffectLaser_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelVehiclePickupEffectLaser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelVehiclePickupEffectLaser_VTable vtable;
};
struct COW_GamePlay_LevelVehiclePickupEffectLaser_o {
	COW_GamePlay_LevelVehiclePickupEffectLaser_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* Laser;
	UnityEngine_GameObject_o* Tail;
};
struct COW_GamePlay_IBCLOJLONNM_StaticFields {
};
struct COW_GamePlay_IBCLOJLONNM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IBCLOJLONNM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IBCLOJLONNM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IBCLOJLONNM_VTable vtable;
};
struct COW_GamePlay_IBCLOJLONNM_o {
	COW_GamePlay_IBCLOJLONNM_c *klass;
	void *monitor;
	bool PPDLCHGALBE;
	bool IBFAJFABNOB;
	UnityEngine_GameObject_o* JHBFMAEMKMI;
	GCommon_ResourceID_o MFHPBDOADOA;
	System_Action_GameObject__o* HHHKMMEJPPD;
	uint32_t ECFFNEDMPOC;
	UnityEngine_Transform_o* NBDLPKGEKNO;
	bool HJLEGOIHAEB;
	bool GHPHPKFHDIJ;
	bool MMMGJEJEKNB;
	UnityEngine_Vector3_o KLFLKGJFHNF;
};
struct COW_GamePlay_LevelWaitingRoomFourSymbols_StaticFields {
};
struct COW_GamePlay_LevelWaitingRoomFourSymbols_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelWaitingRoomFourSymbols_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelWaitingRoomFourSymbols_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelWaitingRoomFourSymbols_VTable vtable;
};
struct COW_GamePlay_LevelWaitingRoomFourSymbols_o {
	COW_GamePlay_LevelWaitingRoomFourSymbols_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	int32_t Symbol;
	UnityEngine_Transform_o* ModelContainer;
	bool KHHFMHLBLNO;
	bool DFBEJFMMJDA;
	System_Collections_Generic_List_uint__o* LANCNNOFKLP;
};
struct COW_GamePlay_LevelWareHouse_StaticFields {
};
struct COW_GamePlay_LevelWareHouse_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelWareHouse_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelWareHouse_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelWareHouse_VTable vtable;
};
struct COW_GamePlay_LevelWareHouse_o {
	COW_GamePlay_LevelWareHouse_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_GamePlay_Warehouse_o* KHONDHALDDD;
	uint32_t m_TeamIndex;
	float OHHEBDCFAPE;
	UnityEngine_GameObject_o* m_NormalEffect;
	UnityEngine_GameObject_o* m_DamagedEffect;
	UnityEngine_GameObject_o* m_BrokenEffect;
	UnityEngine_GameObject_o* EPKEHAOJGCK;
	int32_t EGOBBHJJAFL;
};
struct COW_GamePlay_LevelWater_StaticFields {
};
struct COW_GamePlay_LevelWater_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelWater_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelWater_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelWater_VTable vtable;
};
struct COW_GamePlay_LevelWater_o {
	COW_GamePlay_LevelWater_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct COW_GamePlay_LevelWeaponBox_StaticFields {
};
struct COW_GamePlay_LevelWeaponBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelWeaponBox_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelWeaponBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelWeaponBox_VTable vtable;
};
struct COW_GamePlay_LevelWeaponBox_o {
	COW_GamePlay_LevelWeaponBox_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* BPEANHLBBOL;
	UnityEngine_Collider_o* Trigger;
	UnityEngine_GameObject_o* Effect;
	UnityEngine_GameObject_o* Model;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	uint32_t ILGECLEFCCO;
};
struct COW_GamePlay_LevelWheelRoll_StaticFields {
};
struct COW_GamePlay_LevelWheelRoll_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelWheelRoll_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelWheelRoll_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelWheelRoll_VTable vtable;
};
struct COW_GamePlay_LevelWheelRoll_o {
	COW_GamePlay_LevelWheelRoll_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* ZoneTrigger;
	UnityEngine_GameObject_o* Platform;
	UnityEngine_GameObject_o* Stick;
	UnityEngine_Collider_o* StickTrigger;
	UnityEngine_GameObject_o* ScoreZone;
	UnityEngine_GameObject_o* StickVFX;
	bool PLBAMNHHEMG;
	COW_GamePlay_LevelWheelRoll_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KINJCKMOGIM;
};
struct COW_GamePlay_LevelWheelRoll_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelWheelRoll_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelWheelRoll_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelWheelRoll_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelWheelRoll_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelWheelRoll_HHCBNAPCKHF_o {
	COW_GamePlay_LevelWheelRoll_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	float JCCLHMHKMJD;
	float FDIAGFBGDLM;
	float OCLICBDGBHD;
	float EBKKMCEAELO;
};
struct COW_GamePlay_LevelZeppelin_StaticFields {
	COW_GamePlay_LevelZeppelin_EAIGIBFMJPL_o* zeppelinPosEvt;
	COW_GamePlay_LevelZeppelin_DGHGJAOOJCH_o* zeppelinActionUpdate;
	COW_GamePlay_LevelZeppelin_CFEELOBCPOB_o* zeppelinActionRemove;
	COW_GamePlay_LevelZeppelin_PGMELGCCCGI_o* zeppelinActionNext;
	COW_GamePlay_LevelZeppelin_GCOJNOFKAPK_o* zeppelinActionReEnter;
};
struct COW_GamePlay_LevelZeppelin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_EBGDBEELMCE;
};
struct COW_GamePlay_LevelZeppelin_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelZeppelin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelZeppelin_VTable vtable;
};
struct COW_GamePlay_LevelZeppelin_o {
	COW_GamePlay_LevelZeppelin_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_LevelZeppelin_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t ILGECLEFCCO;
	UnityEngine_GameObject_o* EPKEHAOJGCK;
	uint32_t KMFKHFCNOJB;
	bool EIMPFMIFPMJ;
	uint32_t DHJEDENOBIO;
	COW_GamePlay_LevelMovePlatform_o* AIMCDGBKHCP;
	UnityEngine_Transform_o* LPGOMAAODJI;
	UnityEngine_Transform_o* BCNPGAKHPPN;
	bool BIKAIEAOLGH;
	UnityEngine_Vector3_o KGMFDKGFFHK;
	UnityEngine_Vector3_o FADLAJEBJHG;
	UnityEngine_Vector3_o HEBBJJOCCPG;
};
struct COW_GamePlay_LevelZeppelin_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelZeppelin_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelZeppelin_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelZeppelin_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelZeppelin_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelZeppelin_HHCBNAPCKHF_o {
	COW_GamePlay_LevelZeppelin_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
};
struct COW_GamePlay_LevelZeppelin_EAIGIBFMJPL_StaticFields {
};
struct COW_GamePlay_LevelZeppelin_EAIGIBFMJPL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelZeppelin_EAIGIBFMJPL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelZeppelin_EAIGIBFMJPL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelZeppelin_EAIGIBFMJPL_VTable vtable;
};
struct COW_GamePlay_LevelZeppelin_EAIGIBFMJPL_o {
	COW_GamePlay_LevelZeppelin_EAIGIBFMJPL_c *klass;
	void *monitor;
	bool FICNJIMKAEF;
	UnityEngine_Vector3_o ACCOJJMKKPM;
};
struct COW_GamePlay_LevelZeppelin_BGKIPNMCJNE_StaticFields {
};
struct COW_GamePlay_LevelZeppelin_BGKIPNMCJNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelZeppelin_BGKIPNMCJNE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelZeppelin_BGKIPNMCJNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelZeppelin_BGKIPNMCJNE_VTable vtable;
};
struct COW_GamePlay_LevelZeppelin_BGKIPNMCJNE_o {
	COW_GamePlay_LevelZeppelin_BGKIPNMCJNE_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
};
struct COW_GamePlay_LevelZeppelin_DGHGJAOOJCH_StaticFields {
};
struct COW_GamePlay_LevelZeppelin_DGHGJAOOJCH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelZeppelin_DGHGJAOOJCH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelZeppelin_DGHGJAOOJCH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelZeppelin_DGHGJAOOJCH_VTable vtable;
};
struct COW_GamePlay_LevelZeppelin_DGHGJAOOJCH_o {
	COW_GamePlay_LevelZeppelin_DGHGJAOOJCH_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	uint32_t GLDLCOBLGNF;
	UnityEngine_Vector3_o ACCOJJMKKPM;
	uint32_t LPJONPCPBED;
	uint32_t FBEJLLEOICJ;
	UnityEngine_Vector3_o NHGGCDGFOGK;
};
struct COW_GamePlay_LevelZeppelin_CFEELOBCPOB_StaticFields {
};
struct COW_GamePlay_LevelZeppelin_CFEELOBCPOB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelZeppelin_CFEELOBCPOB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelZeppelin_CFEELOBCPOB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelZeppelin_CFEELOBCPOB_VTable vtable;
};
struct COW_GamePlay_LevelZeppelin_CFEELOBCPOB_o {
	COW_GamePlay_LevelZeppelin_CFEELOBCPOB_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	uint32_t MNDJCLNENGG;
};
struct COW_GamePlay_LevelZeppelin_PGMELGCCCGI_StaticFields {
};
struct COW_GamePlay_LevelZeppelin_PGMELGCCCGI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelZeppelin_PGMELGCCCGI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelZeppelin_PGMELGCCCGI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelZeppelin_PGMELGCCCGI_VTable vtable;
};
struct COW_GamePlay_LevelZeppelin_PGMELGCCCGI_o {
	COW_GamePlay_LevelZeppelin_PGMELGCCCGI_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	UnityEngine_Vector3_o ACCOJJMKKPM;
	uint32_t LPJONPCPBED;
};
struct COW_GamePlay_LevelZeppelin_GCOJNOFKAPK_StaticFields {
};
struct COW_GamePlay_LevelZeppelin_GCOJNOFKAPK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelZeppelin_GCOJNOFKAPK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelZeppelin_GCOJNOFKAPK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelZeppelin_GCOJNOFKAPK_VTable vtable;
};
struct COW_GamePlay_LevelZeppelin_GCOJNOFKAPK_o {
	COW_GamePlay_LevelZeppelin_GCOJNOFKAPK_c *klass;
	void *monitor;
	int32_t JCLPFENICLD;
	uint32_t GLDLCOBLGNF;
	UnityEngine_Vector3_o ACCOJJMKKPM;
	uint32_t LPJONPCPBED;
	UnityEngine_Vector3_o CPBPDFGBJAO;
	UnityEngine_Vector3_o NHGGCDGFOGK;
	uint32_t FBEJLLEOICJ;
};
struct COW_GamePlay_LevelZeppelinDrop_StaticFields {
};
struct COW_GamePlay_LevelZeppelinDrop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelZeppelinDrop_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelZeppelinDrop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelZeppelinDrop_VTable vtable;
};
struct COW_GamePlay_LevelZeppelinDrop_o {
	COW_GamePlay_LevelZeppelinDrop_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t KINJCKMOGIM;
	UnityEngine_Vector3_o LPJGJCMGKPI;
	UnityEngine_Vector3_o FGBDMMJEHBB;
	COW_GamePlay_LevelZeppelinDrop_HHCBNAPCKHF_o* PLGAAJABBHA;
	System_Collections_Generic_Queue_Vector3__o* FHGEKDFLHCJ;
	UnityEngine_Vector3_o PAFCJPKBBNO;
	UnityEngine_GameObject_o* EffectGameObject;
};
struct COW_GamePlay_LevelZeppelinDrop_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_LevelZeppelinDrop_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelZeppelinDrop_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelZeppelinDrop_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelZeppelinDrop_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_LevelZeppelinDrop_HHCBNAPCKHF_o {
	COW_GamePlay_LevelZeppelinDrop_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
	UnityEngine_Vector3_o LMNBBBCKMGB;
};
struct COW_GamePlay_LevelZombieBomb_StaticFields {
};
struct COW_GamePlay_LevelZombieBomb_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelZombieBomb_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelZombieBomb_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelZombieBomb_VTable vtable;
};
struct COW_GamePlay_LevelZombieBomb_o {
	COW_GamePlay_LevelZombieBomb_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	GCommon_IAIWarningRegion_o* mWarningArea;
	int32_t mAIType;
	float mDamageRadius;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LevelZombieBomb_DBHDBMBJOEN_StaticFields {
};
struct COW_GamePlay_LevelZombieBomb_DBHDBMBJOEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelZombieBomb_DBHDBMBJOEN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelZombieBomb_DBHDBMBJOEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelZombieBomb_DBHDBMBJOEN_VTable vtable;
};
struct COW_GamePlay_LevelZombieBomb_DBHDBMBJOEN_o {
	COW_GamePlay_LevelZombieBomb_DBHDBMBJOEN_c *klass;
	void *monitor;
	UnityEngine_Vector3_o ACCOJJMKKPM;
	COW_GamePlay_LevelZombieBomb_o* GADHAMJEKIM;
};
struct LowGravityAreaSafeZone_StaticFields {
};
struct LowGravityAreaSafeZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct LowGravityAreaSafeZone_c {
	Il2CppClass_1 _1;
	LowGravityAreaSafeZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LowGravityAreaSafeZone_VTable vtable;
};
struct LowGravityAreaSafeZone_o {
	LowGravityAreaSafeZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_LuckyDrawBoxSpawnConfig_StaticFields {
};
struct COW_GamePlay_LuckyDrawBoxSpawnConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LuckyDrawBoxSpawnConfig_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LuckyDrawBoxSpawnConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LuckyDrawBoxSpawnConfig_VTable vtable;
};
struct COW_GamePlay_LuckyDrawBoxSpawnConfig_o {
	COW_GamePlay_LuckyDrawBoxSpawnConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* SpawnPointsObj;
};
struct COW_GamePlay_ManulWeaponShield_StaticFields {
};
struct COW_GamePlay_ManulWeaponShield_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetShieldOwnerID;
	VirtualInvokeData _68_GetReduceDamageRate;
	VirtualInvokeData _69_MNKMALKKPEA;
	VirtualInvokeData _70_Regenerate;
	VirtualInvokeData _71_Close;
	VirtualInvokeData _72_Open;
	VirtualInvokeData _73_IsShow;
};
struct COW_GamePlay_ManulWeaponShield_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ManulWeaponShield_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ManulWeaponShield_VTable vtable;
};
struct COW_GamePlay_ManulWeaponShield_o {
	COW_GamePlay_ManulWeaponShield_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	COW_GamePlay_GPBDEDFKJNA_o* WeaponShield_FDCLCHKBBKO;
	COW_GamePlay_GMHJODEJKNH_o* m_ShieldData;
	UnityEngine_GameObject_o* m_Collider;
	UnityEngine_Animator_o* m_animator;
	bool JDEOHCOHFAE;
	float WeaponShield_AKGGDLNLEHB;
	uint32_t ILGECLEFCCO;
	float WeaponShield_JEEBEIDLKPN;
	bool WeaponShield_BBMCHIENMOL;
	UnityEngine_MeshRenderer_array* MMKMDKEFFPF;
};
struct COW_GamePlay_LevelMetropolisArea_StaticFields {
};
struct COW_GamePlay_LevelMetropolisArea_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_BGPGIIFPIFD;
	VirtualInvokeData _57_CNOIJFGDNCP;
	VirtualInvokeData _58_DIDIDAFKFDE;
	VirtualInvokeData _59_HDFCJJGNLDC;
	VirtualInvokeData _60_CDGLFIKFEBN;
	VirtualInvokeData _61_DLMHANOGJOE;
	VirtualInvokeData _62_ONNEMMNKOOP;
	VirtualInvokeData _63_PJOIKGOGCKN;
};
struct COW_GamePlay_LevelMetropolisArea_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMetropolisArea_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMetropolisArea_VTable vtable;
};
struct COW_GamePlay_LevelMetropolisArea_o {
	COW_GamePlay_LevelMetropolisArea_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t AreaID;
	System_Collections_Generic_List_LevelMetropolisPoint__o* PointList;
	uint32_t ILGECLEFCCO;
	int32_t FEADEJNPFDP;
	int32_t AMNHAFDLNIO;
	uint32_t ENIJMBNFJNJ;
	uint32_t JLNPAIKFKDE;
	COW_GamePlay_LKHIKCDIKGF_o* LBINMKIIFDN;
	int32_t DHMAGOGDPLI;
	bool KBIFKNFJFGN;
	bool CAJKDCDHBNJ;
	COW_GamePlay_EGGKNGAMPGF_o* FAMPAHMIJJO;
};
struct COW_GamePlay_LevelMetropolisArea_Crime_StaticFields {
};
struct COW_GamePlay_LevelMetropolisArea_Crime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_BGPGIIFPIFD;
	VirtualInvokeData _57_CNOIJFGDNCP;
	VirtualInvokeData _58_DIDIDAFKFDE;
	VirtualInvokeData _59_HDFCJJGNLDC;
	VirtualInvokeData _60_CDGLFIKFEBN;
	VirtualInvokeData _61_DLMHANOGJOE;
	VirtualInvokeData _62_ONNEMMNKOOP;
	VirtualInvokeData _63_PJOIKGOGCKN;
};
struct COW_GamePlay_LevelMetropolisArea_Crime_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMetropolisArea_Crime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMetropolisArea_Crime_VTable vtable;
};
struct COW_GamePlay_LevelMetropolisArea_Crime_o {
	COW_GamePlay_LevelMetropolisArea_Crime_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t AreaID;
	System_Collections_Generic_List_LevelMetropolisPoint__o* PointList;
	uint32_t LevelMetropolisArea_ILGECLEFCCO;
	int32_t LevelMetropolisArea_FEADEJNPFDP;
	int32_t LevelMetropolisArea_AMNHAFDLNIO;
	uint32_t LevelMetropolisArea_ENIJMBNFJNJ;
	uint32_t LevelMetropolisArea_JLNPAIKFKDE;
	COW_GamePlay_LKHIKCDIKGF_o* LevelMetropolisArea_LBINMKIIFDN;
	int32_t LevelMetropolisArea_DHMAGOGDPLI;
	bool LevelMetropolisArea_KBIFKNFJFGN;
	bool LevelMetropolisArea_CAJKDCDHBNJ;
	COW_GamePlay_EGGKNGAMPGF_o* LevelMetropolisArea_FAMPAHMIJJO;
	UnityEngine_Color_array* AreaOpenColor;
	UnityEngine_Color_array* AreaInUseColor;
	UnityEngine_Color_array* AreaFreezeColor;
	System_String_o* OEKPPDFFPOH;
	System_String_o* ADBENGPGGAB;
	System_String_o* KEFALOBLNIO;
	System_String_o* IECIPJLDCHK;
};
struct COW_GamePlay_LevelMetropolisArea_Deliver_StaticFields {
};
struct COW_GamePlay_LevelMetropolisArea_Deliver_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_BGPGIIFPIFD;
	VirtualInvokeData _57_CNOIJFGDNCP;
	VirtualInvokeData _58_DIDIDAFKFDE;
	VirtualInvokeData _59_HDFCJJGNLDC;
	VirtualInvokeData _60_CDGLFIKFEBN;
	VirtualInvokeData _61_DLMHANOGJOE;
	VirtualInvokeData _62_ONNEMMNKOOP;
	VirtualInvokeData _63_PJOIKGOGCKN;
};
struct COW_GamePlay_LevelMetropolisArea_Deliver_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMetropolisArea_Deliver_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMetropolisArea_Deliver_VTable vtable;
};
struct COW_GamePlay_LevelMetropolisArea_Deliver_o {
	COW_GamePlay_LevelMetropolisArea_Deliver_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t AreaID;
	System_Collections_Generic_List_LevelMetropolisPoint__o* PointList;
	uint32_t LevelMetropolisArea_ILGECLEFCCO;
	int32_t LevelMetropolisArea_FEADEJNPFDP;
	int32_t LevelMetropolisArea_AMNHAFDLNIO;
	uint32_t LevelMetropolisArea_ENIJMBNFJNJ;
	uint32_t LevelMetropolisArea_JLNPAIKFKDE;
	COW_GamePlay_LKHIKCDIKGF_o* LevelMetropolisArea_LBINMKIIFDN;
	int32_t LevelMetropolisArea_DHMAGOGDPLI;
	bool LevelMetropolisArea_KBIFKNFJFGN;
	bool LevelMetropolisArea_CAJKDCDHBNJ;
	COW_GamePlay_EGGKNGAMPGF_o* LevelMetropolisArea_FAMPAHMIJJO;
	UnityEngine_Color_array* DeliverColor;
	UnityEngine_GameObject_o* CBOMAKIMIED;
	System_String_o* LaserResName;
	GCommon_ResourceID_o DKCNEGJMCHO;
};
struct COW_GamePlay_LevelMetropolisArea_Neutral_StaticFields {
};
struct COW_GamePlay_LevelMetropolisArea_Neutral_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_BGPGIIFPIFD;
	VirtualInvokeData _57_CNOIJFGDNCP;
	VirtualInvokeData _58_DIDIDAFKFDE;
	VirtualInvokeData _59_HDFCJJGNLDC;
	VirtualInvokeData _60_CDGLFIKFEBN;
	VirtualInvokeData _61_DLMHANOGJOE;
	VirtualInvokeData _62_ONNEMMNKOOP;
	VirtualInvokeData _63_PJOIKGOGCKN;
};
struct COW_GamePlay_LevelMetropolisArea_Neutral_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMetropolisArea_Neutral_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMetropolisArea_Neutral_VTable vtable;
};
struct COW_GamePlay_LevelMetropolisArea_Neutral_o {
	COW_GamePlay_LevelMetropolisArea_Neutral_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t AreaID;
	System_Collections_Generic_List_LevelMetropolisPoint__o* PointList;
	uint32_t LevelMetropolisArea_ILGECLEFCCO;
	int32_t LevelMetropolisArea_FEADEJNPFDP;
	int32_t LevelMetropolisArea_AMNHAFDLNIO;
	uint32_t LevelMetropolisArea_ENIJMBNFJNJ;
	uint32_t LevelMetropolisArea_JLNPAIKFKDE;
	COW_GamePlay_LKHIKCDIKGF_o* LevelMetropolisArea_LBINMKIIFDN;
	int32_t LevelMetropolisArea_DHMAGOGDPLI;
	bool LevelMetropolisArea_KBIFKNFJFGN;
	bool LevelMetropolisArea_CAJKDCDHBNJ;
	COW_GamePlay_EGGKNGAMPGF_o* LevelMetropolisArea_FAMPAHMIJJO;
};
struct COW_GamePlay_LevelMetropolisArea_Prison_StaticFields {
};
struct COW_GamePlay_LevelMetropolisArea_Prison_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_BGPGIIFPIFD;
	VirtualInvokeData _57_CNOIJFGDNCP;
	VirtualInvokeData _58_DIDIDAFKFDE;
	VirtualInvokeData _59_HDFCJJGNLDC;
	VirtualInvokeData _60_CDGLFIKFEBN;
	VirtualInvokeData _61_DLMHANOGJOE;
	VirtualInvokeData _62_ONNEMMNKOOP;
	VirtualInvokeData _63_PJOIKGOGCKN;
};
struct COW_GamePlay_LevelMetropolisArea_Prison_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMetropolisArea_Prison_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMetropolisArea_Prison_VTable vtable;
};
struct COW_GamePlay_LevelMetropolisArea_Prison_o {
	COW_GamePlay_LevelMetropolisArea_Prison_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t AreaID;
	System_Collections_Generic_List_LevelMetropolisPoint__o* PointList;
	uint32_t LevelMetropolisArea_ILGECLEFCCO;
	int32_t LevelMetropolisArea_FEADEJNPFDP;
	int32_t LevelMetropolisArea_AMNHAFDLNIO;
	uint32_t LevelMetropolisArea_ENIJMBNFJNJ;
	uint32_t LevelMetropolisArea_JLNPAIKFKDE;
	COW_GamePlay_LKHIKCDIKGF_o* LevelMetropolisArea_LBINMKIIFDN;
	int32_t LevelMetropolisArea_DHMAGOGDPLI;
	bool LevelMetropolisArea_KBIFKNFJFGN;
	bool LevelMetropolisArea_CAJKDCDHBNJ;
	COW_GamePlay_EGGKNGAMPGF_o* LevelMetropolisArea_FAMPAHMIJJO;
};
struct COW_GamePlay_LevelMetropolisPoint_StaticFields {
};
struct COW_GamePlay_LevelMetropolisPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_BEMNJDDLFFF;
	VirtualInvokeData _57_LAECCGJAOAP;
	VirtualInvokeData _58_GetHitSoundResID;
	VirtualInvokeData _59_GetHitEffectResID;
	VirtualInvokeData _60_ADEAPLDOJFD;
	VirtualInvokeData _61_IOOHJOPBNNN;
	VirtualInvokeData _62_FOAGFICPEKJ;
	VirtualInvokeData _63_GetTrackPosition;
};
struct COW_GamePlay_LevelMetropolisPoint_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMetropolisPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMetropolisPoint_VTable vtable;
};
struct COW_GamePlay_LevelMetropolisPoint_o {
	COW_GamePlay_LevelMetropolisPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t PointID;
	System_Collections_Generic_List_LevelMetropolisPoint__o* RelatedPoint;
	UnityEngine_GameObject_o* FHLFBBEOEJE;
	GCommon_ResourceID_o EACGLAMCBMG;
	COW_GamePlay_GPAKKFJHJLA_o* LBINMKIIFDN;
	int32_t IIKAELJMOGP;
	COW_GamePlay_LevelMetropolisArea_o* NFKDOGBILEI;
	int32_t ILGECLEFCCO;
};
struct COW_GamePlay_LevelMetropolisPoint_BlastWall_StaticFields {
};
struct COW_GamePlay_LevelMetropolisPoint_BlastWall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_BEMNJDDLFFF;
	VirtualInvokeData _57_LAECCGJAOAP;
	VirtualInvokeData _58_GetHitSoundResID;
	VirtualInvokeData _59_GetHitEffectResID;
	VirtualInvokeData _60_ADEAPLDOJFD;
	VirtualInvokeData _61_IOOHJOPBNNN;
	VirtualInvokeData _62_FOAGFICPEKJ;
	VirtualInvokeData _63_GetTrackPosition;
};
struct COW_GamePlay_LevelMetropolisPoint_BlastWall_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMetropolisPoint_BlastWall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMetropolisPoint_BlastWall_VTable vtable;
};
struct COW_GamePlay_LevelMetropolisPoint_BlastWall_o {
	COW_GamePlay_LevelMetropolisPoint_BlastWall_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t PointID;
	System_Collections_Generic_List_LevelMetropolisPoint__o* RelatedPoint;
	UnityEngine_GameObject_o* FHLFBBEOEJE;
	GCommon_ResourceID_o EACGLAMCBMG;
	COW_GamePlay_GPAKKFJHJLA_o* LevelMetropolisPoint_LBINMKIIFDN;
	int32_t LevelMetropolisPoint_IIKAELJMOGP;
	COW_GamePlay_LevelMetropolisArea_o* LevelMetropolisPoint_NFKDOGBILEI;
	int32_t LevelMetropolisPoint_ILGECLEFCCO;
	UnityEngine_GameObject_o* WallCollider;
	UnityEngine_Collider_o* WallTrigger;
	UnityEngine_GameObject_o* IDCDCMCGMHA;
	UnityEngine_GameObject_o* MHFPPDJOBGJ;
	UnityEngine_GameObject_o* m_MainModel;
	uint32_t AKGGDLNLEHB;
};
struct COW_GamePlay_LevelMetropolisPoint_Boxing_StaticFields {
};
struct COW_GamePlay_LevelMetropolisPoint_Boxing_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_BEMNJDDLFFF;
	VirtualInvokeData _57_LAECCGJAOAP;
	VirtualInvokeData _58_GetHitSoundResID;
	VirtualInvokeData _59_GetHitEffectResID;
	VirtualInvokeData _60_ADEAPLDOJFD;
	VirtualInvokeData _61_IOOHJOPBNNN;
	VirtualInvokeData _62_FOAGFICPEKJ;
	VirtualInvokeData _63_GetTrackPosition;
};
struct COW_GamePlay_LevelMetropolisPoint_Boxing_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMetropolisPoint_Boxing_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMetropolisPoint_Boxing_VTable vtable;
};
struct COW_GamePlay_LevelMetropolisPoint_Boxing_o {
	COW_GamePlay_LevelMetropolisPoint_Boxing_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t PointID;
	System_Collections_Generic_List_LevelMetropolisPoint__o* RelatedPoint;
	UnityEngine_GameObject_o* FHLFBBEOEJE;
	GCommon_ResourceID_o EACGLAMCBMG;
	COW_GamePlay_GPAKKFJHJLA_o* LevelMetropolisPoint_LBINMKIIFDN;
	int32_t LevelMetropolisPoint_IIKAELJMOGP;
	COW_GamePlay_LevelMetropolisArea_o* LevelMetropolisPoint_NFKDOGBILEI;
	int32_t LevelMetropolisPoint_ILGECLEFCCO;
	UnityEngine_GameObject_o* SpawnPos1;
	UnityEngine_GameObject_o* SpawnPos2;
};
struct COW_GamePlay_LevelMetropolisPoint_Controller_StaticFields {
};
struct COW_GamePlay_LevelMetropolisPoint_Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_BEMNJDDLFFF;
	VirtualInvokeData _57_LAECCGJAOAP;
	VirtualInvokeData _58_GetHitSoundResID;
	VirtualInvokeData _59_GetHitEffectResID;
	VirtualInvokeData _60_ADEAPLDOJFD;
	VirtualInvokeData _61_IOOHJOPBNNN;
	VirtualInvokeData _62_FOAGFICPEKJ;
	VirtualInvokeData _63_GetTrackPosition;
};
struct COW_GamePlay_LevelMetropolisPoint_Controller_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMetropolisPoint_Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMetropolisPoint_Controller_VTable vtable;
};
struct COW_GamePlay_LevelMetropolisPoint_Controller_o {
	COW_GamePlay_LevelMetropolisPoint_Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t PointID;
	System_Collections_Generic_List_LevelMetropolisPoint__o* RelatedPoint;
	UnityEngine_GameObject_o* FHLFBBEOEJE;
	GCommon_ResourceID_o EACGLAMCBMG;
	COW_GamePlay_GPAKKFJHJLA_o* LevelMetropolisPoint_LBINMKIIFDN;
	int32_t LevelMetropolisPoint_IIKAELJMOGP;
	COW_GamePlay_LevelMetropolisArea_o* LevelMetropolisPoint_NFKDOGBILEI;
	int32_t LevelMetropolisPoint_ILGECLEFCCO;
	UnityEngine_Transform_o* TrackTranf;
	UnityEngine_GameObject_o* HMIKBFECEKP;
	UnityEngine_GameObject_o* LEPLCKJMIKJ;
	uint32_t AKGGDLNLEHB;
};
struct COW_GamePlay_LevelMetropolisPoint_Door_StaticFields {
};
struct COW_GamePlay_LevelMetropolisPoint_Door_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_BEMNJDDLFFF;
	VirtualInvokeData _57_LAECCGJAOAP;
	VirtualInvokeData _58_GetHitSoundResID;
	VirtualInvokeData _59_GetHitEffectResID;
	VirtualInvokeData _60_ADEAPLDOJFD;
	VirtualInvokeData _61_IOOHJOPBNNN;
	VirtualInvokeData _62_FOAGFICPEKJ;
	VirtualInvokeData _63_GetTrackPosition;
};
struct COW_GamePlay_LevelMetropolisPoint_Door_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMetropolisPoint_Door_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMetropolisPoint_Door_VTable vtable;
};
struct COW_GamePlay_LevelMetropolisPoint_Door_o {
	COW_GamePlay_LevelMetropolisPoint_Door_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t PointID;
	System_Collections_Generic_List_LevelMetropolisPoint__o* RelatedPoint;
	UnityEngine_GameObject_o* FHLFBBEOEJE;
	GCommon_ResourceID_o EACGLAMCBMG;
	COW_GamePlay_GPAKKFJHJLA_o* LevelMetropolisPoint_LBINMKIIFDN;
	int32_t LevelMetropolisPoint_IIKAELJMOGP;
	COW_GamePlay_LevelMetropolisArea_o* LevelMetropolisPoint_NFKDOGBILEI;
	int32_t LevelMetropolisPoint_ILGECLEFCCO;
	UnityEngine_Transform_o* TrackTranf;
	UnityEngine_GameObject_o* WallCollider;
};
struct COW_GamePlay_LevelMetropolisPoint_Reward_StaticFields {
};
struct COW_GamePlay_LevelMetropolisPoint_Reward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_BEMNJDDLFFF;
	VirtualInvokeData _57_LAECCGJAOAP;
	VirtualInvokeData _58_GetHitSoundResID;
	VirtualInvokeData _59_GetHitEffectResID;
	VirtualInvokeData _60_ADEAPLDOJFD;
	VirtualInvokeData _61_IOOHJOPBNNN;
	VirtualInvokeData _62_FOAGFICPEKJ;
	VirtualInvokeData _63_GetTrackPosition;
};
struct COW_GamePlay_LevelMetropolisPoint_Reward_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMetropolisPoint_Reward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMetropolisPoint_Reward_VTable vtable;
};
struct COW_GamePlay_LevelMetropolisPoint_Reward_o {
	COW_GamePlay_LevelMetropolisPoint_Reward_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t PointID;
	System_Collections_Generic_List_LevelMetropolisPoint__o* RelatedPoint;
	UnityEngine_GameObject_o* FHLFBBEOEJE;
	GCommon_ResourceID_o EACGLAMCBMG;
	COW_GamePlay_GPAKKFJHJLA_o* LevelMetropolisPoint_LBINMKIIFDN;
	int32_t LevelMetropolisPoint_IIKAELJMOGP;
	COW_GamePlay_LevelMetropolisArea_o* LevelMetropolisPoint_NFKDOGBILEI;
	int32_t LevelMetropolisPoint_ILGECLEFCCO;
	uint32_t NIDOGIDOEBO;
	GCommon_ResourceID_o IPFEGEHIJFD;
	UnityEngine_GameObject_o* ENLPKGHHLOB;
	UnityEngine_Collider_o* RewardTrigger;
};
struct COW_GamePlay_LevelMetropolisPoint_Signup_StaticFields {
};
struct COW_GamePlay_LevelMetropolisPoint_Signup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_BEMNJDDLFFF;
	VirtualInvokeData _57_LAECCGJAOAP;
	VirtualInvokeData _58_GetHitSoundResID;
	VirtualInvokeData _59_GetHitEffectResID;
	VirtualInvokeData _60_ADEAPLDOJFD;
	VirtualInvokeData _61_IOOHJOPBNNN;
	VirtualInvokeData _62_FOAGFICPEKJ;
	VirtualInvokeData _63_GetTrackPosition;
};
struct COW_GamePlay_LevelMetropolisPoint_Signup_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelMetropolisPoint_Signup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelMetropolisPoint_Signup_VTable vtable;
};
struct COW_GamePlay_LevelMetropolisPoint_Signup_o {
	COW_GamePlay_LevelMetropolisPoint_Signup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t PointID;
	System_Collections_Generic_List_LevelMetropolisPoint__o* RelatedPoint;
	UnityEngine_GameObject_o* FHLFBBEOEJE;
	GCommon_ResourceID_o EACGLAMCBMG;
	COW_GamePlay_GPAKKFJHJLA_o* LevelMetropolisPoint_LBINMKIIFDN;
	int32_t LevelMetropolisPoint_IIKAELJMOGP;
	COW_GamePlay_LevelMetropolisArea_o* LevelMetropolisPoint_NFKDOGBILEI;
	int32_t LevelMetropolisPoint_ILGECLEFCCO;
};
struct COW_LevelMetropolisVFXAllRendererHelper_StaticFields {
};
struct COW_LevelMetropolisVFXAllRendererHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LevelMetropolisVFXAllRendererHelper_c {
	Il2CppClass_1 _1;
	COW_LevelMetropolisVFXAllRendererHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelMetropolisVFXAllRendererHelper_VTable vtable;
};
struct COW_LevelMetropolisVFXAllRendererHelper_o {
	COW_LevelMetropolisVFXAllRendererHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_Renderer__o* AllRenderer;
	System_Collections_Generic_List_GameObject__o* StateObject;
};
struct COW_GamePlay_MetropolisPointAttackableEntity_StaticFields {
};
struct COW_GamePlay_MetropolisPointAttackableEntity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_MetropolisPointAttackableEntity_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MetropolisPointAttackableEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MetropolisPointAttackableEntity_VTable vtable;
};
struct COW_GamePlay_MetropolisPointAttackableEntity_o {
	COW_GamePlay_MetropolisPointAttackableEntity_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	COW_GamePlay_LevelMetropolisPoint_o* LevelPoint;
};
struct COW_GamePlay_MovableShootingTarget_StaticFields {
};
struct COW_GamePlay_MovableShootingTarget_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_MovableShootingTarget_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MovableShootingTarget_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MovableShootingTarget_VTable vtable;
};
struct COW_GamePlay_MovableShootingTarget_o {
	COW_GamePlay_MovableShootingTarget_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	UnityEngine_Quaternion_o HFDJDCMFFBO;
	UnityEngine_Quaternion_o GMECKGHKJAO;
	COW_MovableShootingTargetData_o* BOPLAOANKBI;
	UnityEngine_GameObject_o* PJBOFJPMCJB;
	int32_t DHDBGKDIHHO;
	bool GKFFHLNMGHH;
	float AKGGDLNLEHB;
	int32_t HDOAHHMGNOJ;
	UnityEngine_Vector3_o OJKAPPIOGGM;
	float DJFGHHAPAJL;
	float MHONCHIHHOB;
	float EGEIOABAKNK;
	System_Collections_Generic_List_Vector3__o* NOEPIANHCIA;
	bool LENACMJNFPF;
	COW_GamePlay_CBNIKECJHAN_o* LPENOCNINFK;
};
struct COW_MovableShootingTargetData_StaticFields {
};
struct COW_MovableShootingTargetData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MovableShootingTargetData_c {
	Il2CppClass_1 _1;
	COW_MovableShootingTargetData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MovableShootingTargetData_VTable vtable;
};
struct COW_MovableShootingTargetData_o {
	COW_MovableShootingTargetData_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float MaxHP;
	System_Collections_Generic_List_Vector3__o* MovePointList;
	float DelayToNextPoint;
	float DelayToRevive;
	float ReviveTime;
	float MoveSpeed;
	System_String_o* ModelResID;
	UnityEngine_Transform_o* ModelContainer;
	UnityEngine_Transform_o* HitColliderContainer;
	UnityEngine_GameObject_o* WeaponGoodContainer;
	UnityEngine_GameObject_o* WeaponNormalContainer;
	UnityEngine_GameObject_o* WeaponBadContainer;
	bool CouldSelectedInShootingGame;
	bool NeedAimAssist;
	int32_t TargetType;
	uint32_t Group;
};
struct COW_GamePlay_LineMovePlatformController_StaticFields {
};
struct COW_GamePlay_LineMovePlatformController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LineMovePlatformController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LineMovePlatformController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LineMovePlatformController_VTable vtable;
};
struct COW_GamePlay_LineMovePlatformController_o {
	COW_GamePlay_LineMovePlatformController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_LineMovePlatformController_MoveData__o* moveDataList;
	bool OLIBGKIGPOI;
};
struct COW_GamePlay_LineMovePlatformController_MoveData_StaticFields {
};
struct COW_GamePlay_LineMovePlatformController_MoveData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LineMovePlatformController_MoveData_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LineMovePlatformController_MoveData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LineMovePlatformController_MoveData_VTable vtable;
};
struct COW_GamePlay_LineMovePlatformController_MoveData_o {
	COW_GamePlay_LineMovePlatformController_MoveData_c *klass;
	void *monitor;
	UnityEngine_Transform_o* m_MovePlatform;
	float m_MoveSpeed;
	bool m_IsNeedLoop;
	bool m_IsFaceToFoward;
	float m_RotSpeed;
	bool m_IsHitKillPlayer;
	bool EndToTurn;
	System_Collections_Generic_List_Transform__o* m_MoveLine;
	int32_t curTargetNodeIndex;
	bool isMovingForward;
	bool isArrive;
	UnityEngine_Vector3_o curMoveDirection;
	UnityEngine_Transform_o* pathNodeRoot;
};
struct MovePlatformController_StaticFields {
};
struct MovePlatformController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct MovePlatformController_c {
	Il2CppClass_1 _1;
	MovePlatformController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MovePlatformController_VTable vtable;
};
struct MovePlatformController_o {
	MovePlatformController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct MovePlatformServerTriggerHelper_StaticFields {
};
struct MovePlatformServerTriggerHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct MovePlatformServerTriggerHelper_c {
	Il2CppClass_1 _1;
	MovePlatformServerTriggerHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MovePlatformServerTriggerHelper_VTable vtable;
};
struct MovePlatformServerTriggerHelper_o {
	MovePlatformServerTriggerHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_MusicElement_StaticFields {
};
struct COW_GamePlay_MusicElement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_GamePlay_MusicElement_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MusicElement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MusicElement_VTable vtable;
};
struct COW_GamePlay_MusicElement_o {
	COW_GamePlay_MusicElement_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t m_ID;
	float CIICGIKKEGP;
	float JDBNLIBMKDN;
	System_String_o* m_ResourceStr;
	System_String_o* m_VFX_ResourceStr;
	GCommon_ResourceID_o PJDAGJBEFEE;
	GCommon_ResourceID_o DKGNJGHOFGC;
	UnityEngine_GameObject_o* CBJEBAODDBL;
	bool CNCJPPBNNCK;
	bool GPEFFMOHLOP;
	int32_t POHPFALLFEG;
	uint32_t MHAIGHPNGEO;
	COW_UGCMusicElementRepItem_o* HJKEFOJEPIO;
};
struct COW_GamePlay_NPCSpawnPoint_StaticFields {
};
struct COW_GamePlay_NPCSpawnPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NPCSpawnPoint_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NPCSpawnPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NPCSpawnPoint_VTable vtable;
};
struct COW_GamePlay_NPCSpawnPoint_o {
	COW_GamePlay_NPCSpawnPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t NPC_PosID;
};
struct COW_GamePlay_NPCSpawnPointList_StaticFields {
};
struct COW_GamePlay_NPCSpawnPointList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NPCSpawnPointList_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NPCSpawnPointList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NPCSpawnPointList_VTable vtable;
};
struct COW_GamePlay_NPCSpawnPointList_o {
	COW_GamePlay_NPCSpawnPointList_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* SpawnPointsObj;
};
struct COW_GamePlay_OilDrums_StaticFields {
	System_Action_o* HMDOHFBHDOB;
};
struct COW_GamePlay_OilDrums_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_OilDrums_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OilDrums_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OilDrums_VTable vtable;
};
struct COW_GamePlay_OilDrums_o {
	COW_GamePlay_OilDrums_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	UnityEngine_GameObject_o* m_OildrumNode;
	UnityEngine_GameObject_o* m_BrokenNode;
	UnityEngine_GameObject_o* m_FlowingEffectNode;
	UnityEngine_GameObject_o* HGPGNIJPCEI;
	UnityEngine_GameObject_o* LKIGJJNKHGF;
	uint32_t MMNFABGNKAJ;
	COW_GamePlay_LevelBaseDrum_o* PMCCJDKOMDP;
	uint32_t ECIFAJLEAPM;
	uint32_t KNLJFIFOHCG;
};
struct COW_GamePlay_OniZoneSpawnConfig_StaticFields {
};
struct COW_GamePlay_OniZoneSpawnConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OniZoneSpawnConfig_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OniZoneSpawnConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OniZoneSpawnConfig_VTable vtable;
};
struct COW_GamePlay_OniZoneSpawnConfig_o {
	COW_GamePlay_OniZoneSpawnConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* SpawnPointsObj;
};
struct COW_GamePlay_OniZoneSpawnPoint_StaticFields {
};
struct COW_GamePlay_OniZoneSpawnPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OniZoneSpawnPoint_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OniZoneSpawnPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OniZoneSpawnPoint_VTable vtable;
};
struct COW_GamePlay_OniZoneSpawnPoint_o {
	COW_GamePlay_OniZoneSpawnPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* QuestPos;
	UnityEngine_GameObject_o* TargetPos;
	UnityEngine_GameObject_o* BossPos;
	bool MustAppear;
};
struct COW_GamePlay_PacketedSpawnPoint_StaticFields {
};
struct COW_GamePlay_PacketedSpawnPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PacketedSpawnPoint_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PacketedSpawnPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PacketedSpawnPoint_VTable vtable;
};
struct COW_GamePlay_PacketedSpawnPoint_o {
	COW_GamePlay_PacketedSpawnPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t PacketID;
};
struct COW_GamePlay_ParabolicCurveAssist_StaticFields {
};
struct COW_GamePlay_ParabolicCurveAssist_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ParabolicCurveAssist_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ParabolicCurveAssist_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ParabolicCurveAssist_VTable vtable;
};
struct COW_GamePlay_ParabolicCurveAssist_o {
	COW_GamePlay_ParabolicCurveAssist_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* TrialVfx;
	float FIPLEHGBKCG;
	float g;
	float Duration;
	System_Collections_Generic_List_string__o* RandomTrailSoundIDs;
	System_Collections_Generic_List_string__o* RandomReachSoundIDs;
	float ReachSoundTime;
	UnityEngine_Vector3_o EIGDMJOEEFC;
	UnityEngine_Vector3_o FBKCHJHLLPP;
	UnityEngine_Vector3_o PJHMJKBHDAM;
	bool HHOBHGAMANH;
	float OOJLCIABAPM;
	GCommon_ResourceID_o BIHOLJJEJGC;
	UnityEngine_Vector3_o EHBOAJIFKPI;
	UnityEngine_Vector3_o HABJEDPDMKI;
	System_Collections_Generic_List_ResourceID__o* NOEELJIEHOH;
	System_Collections_Generic_List_ResourceID__o* GHGFFIJFJAM;
	UnityEngine_GameObject_o* BPAOKJLDDKC;
	float EKGNLDCMHDI;
};
struct COW_GamePlay_ParabolicCurveAssist_ADGENAGOJIF_StaticFields {
};
struct COW_GamePlay_ParabolicCurveAssist_ADGENAGOJIF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_ParabolicCurveAssist_ADGENAGOJIF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ParabolicCurveAssist_ADGENAGOJIF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ParabolicCurveAssist_ADGENAGOJIF_VTable vtable;
};
struct COW_GamePlay_ParabolicCurveAssist_ADGENAGOJIF_o {
	COW_GamePlay_ParabolicCurveAssist_ADGENAGOJIF_c *klass;
	void *monitor;
	COW_GamePlay_ParabolicCurveAssist_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_PartyGameTrack_StaticFields {
};
struct COW_GamePlay_PartyGameTrack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PartyGameTrack_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PartyGameTrack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PartyGameTrack_VTable vtable;
};
struct COW_GamePlay_PartyGameTrack_o {
	COW_GamePlay_PartyGameTrack_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_array* StartPoints;
	UnityEngine_GameObject_array* EndPoints;
};
struct COW_GamePlay_PartyLightShowComp_StaticFields {
};
struct COW_GamePlay_PartyLightShowComp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PartyLightShowComp_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PartyLightShowComp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PartyLightShowComp_VTable vtable;
};
struct COW_GamePlay_PartyLightShowComp_o {
	COW_GamePlay_PartyLightShowComp_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* ShowLight;
};
struct COW_GamePlay_PetRacingTrack_StaticFields {
};
struct COW_GamePlay_PetRacingTrack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PetRacingTrack_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PetRacingTrack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PetRacingTrack_VTable vtable;
};
struct COW_GamePlay_PetRacingTrack_o {
	COW_GamePlay_PetRacingTrack_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* StartPoint;
	UnityEngine_GameObject_o* EndPoint;
	UnityEngine_GameObject_array* ControlPoints;
	UnityEngine_GameObject_array* Barriers;
};
struct COW_GamePlay_PetRacingVoteArea_StaticFields {
};
struct COW_GamePlay_PetRacingVoteArea_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_PetRacingVoteArea_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PetRacingVoteArea_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PetRacingVoteArea_VTable vtable;
};
struct COW_GamePlay_PetRacingVoteArea_o {
	COW_GamePlay_PetRacingVoteArea_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	int32_t petIndex;
	UnityEngine_GameObject_o* ActiveEffect;
	UnityEngine_GameObject_o* JIKEPKJBBFD;
	COW_PetRacerConfigData_o* DHAHMDCHKFN;
};
struct COW_GamePlay_PhyXShield_StaticFields {
};
struct COW_GamePlay_PhyXShield_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_PhyXShield_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PhyXShield_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PhyXShield_VTable vtable;
};
struct COW_GamePlay_PhyXShield_o {
	COW_GamePlay_PhyXShield_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	uint32_t MMAJKBBCOIO;
	uint32_t KMIHFHDHCOO;
};
struct COW_GamePlay_PickupTreasureBox_StaticFields {
};
struct COW_GamePlay_PickupTreasureBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PickupTreasureBox_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PickupTreasureBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PickupTreasureBox_VTable vtable;
};
struct COW_GamePlay_PickupTreasureBox_o {
	COW_GamePlay_PickupTreasureBox_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* VFX_TreasureEffect;
	UnityEngine_GameObject_o* TreasureBoxModel;
	bool m_IsDiggedOut;
};
struct PlayerRoundSpawnPoints_StaticFields {
};
struct PlayerRoundSpawnPoints_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PlayerRoundSpawnPoints_c {
	Il2CppClass_1 _1;
	PlayerRoundSpawnPoints_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PlayerRoundSpawnPoints_VTable vtable;
};
struct PlayerRoundSpawnPoints_o {
	PlayerRoundSpawnPoints_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t RoundId;
	int32_t TeamIndex;
	UnityEngine_BoxCollider_o* SpawnAreaTrigger;
	System_Collections_Generic_List_BoxCollider__o* SpawnAreaTriggerList;
	UnityEngine_BoxCollider_o* ReviveSpawnAreaTrigger;
	System_Collections_Generic_List_PlayerSpawnPoint__o* RoundSpawnPoints;
	System_Collections_Generic_List_PlayerSpawnPoint__o* ReviveSpawnPoints;
	int32_t PlayerSpawnType;
};
struct PlayerSpawnPoint_StaticFields {
};
struct PlayerSpawnPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PlayerSpawnPoint_c {
	Il2CppClass_1 _1;
	PlayerSpawnPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PlayerSpawnPoint_VTable vtable;
};
struct PlayerSpawnPoint_o {
	PlayerSpawnPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_PortalSpawnPointFromZoneType_StaticFields {
};
struct COW_GamePlay_PortalSpawnPointFromZoneType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PortalSpawnPointFromZoneType_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PortalSpawnPointFromZoneType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PortalSpawnPointFromZoneType_VTable vtable;
};
struct COW_GamePlay_PortalSpawnPointFromZoneType_o {
	COW_GamePlay_PortalSpawnPointFromZoneType_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t ZoneType;
};
struct PrefabLocalRefPoint_StaticFields {
};
struct PrefabLocalRefPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PrefabLocalRefPoint_c {
	Il2CppClass_1 _1;
	PrefabLocalRefPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PrefabLocalRefPoint_VTable vtable;
};
struct PrefabLocalRefPoint_o {
	PrefabLocalRefPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* m_RefPositionTrans;
	float radius;
};
struct PVEAISpawnPoint_StaticFields {
};
struct PVEAISpawnPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PVEAISpawnPoint_c {
	Il2CppClass_1 _1;
	PVEAISpawnPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PVEAISpawnPoint_VTable vtable;
};
struct PVEAISpawnPoint_o {
	PVEAISpawnPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t Id;
	uint32_t SpawnAIType;
	int32_t SpecificPathGroupId;
	int32_t AttackSafeDoorId;
	bool isGroundPoint;
	bool isBossOnly;
	System_Collections_Generic_List_int__o* RoundsId;
	float SpawnIntervalTime;
	int32_t SpawnNum;
};
struct PVEAISpecificPath_StaticFields {
};
struct PVEAISpecificPath_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PVEAISpecificPath_c {
	Il2CppClass_1 _1;
	PVEAISpecificPath_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PVEAISpecificPath_VTable vtable;
};
struct PVEAISpecificPath_o {
	PVEAISpecificPath_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t PathGroupId;
	System_Collections_Generic_List_Transform__o* PathNaviSpots;
};
struct COW_GamePlay_PVEEnergyBallManager_StaticFields {
};
struct COW_GamePlay_PVEEnergyBallManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PVEEnergyBallManager_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PVEEnergyBallManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PVEEnergyBallManager_VTable vtable;
};
struct COW_GamePlay_PVEEnergyBallManager_o {
	COW_GamePlay_PVEEnergyBallManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* BallRoot;
	UnityEngine_Transform_o* Slot1;
	UnityEngine_Transform_o* Slot2;
	UnityEngine_Transform_o* Slot3;
	System_Collections_Generic_List_LevelPVEEnergyBall__o* AGGEDPEJIFJ;
	COW_GamePlay_LevelPVEEnergyBall_o* OMPFMIDHGEO;
	COW_GamePlay_LevelPVEEnergyBall_o* DCAJBOPKPKA;
	COW_GamePlay_LevelPVEEnergyBall_o* ECNCJILKMMO;
	float NNPMDHBEHMP;
	float IMMMJBKMHIA;
	COW_GamePlay_IHAAMHPPLMG_o DHPJDADCNPA;
};
struct COW_GamePlay_PVEEnergyBallManager_LDKGGIJFGHK_StaticFields {
};
struct COW_GamePlay_PVEEnergyBallManager_LDKGGIJFGHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_PVEEnergyBallManager_LDKGGIJFGHK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PVEEnergyBallManager_LDKGGIJFGHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PVEEnergyBallManager_LDKGGIJFGHK_VTable vtable;
};
struct COW_GamePlay_PVEEnergyBallManager_LDKGGIJFGHK_o {
	COW_GamePlay_PVEEnergyBallManager_LDKGGIJFGHK_c *klass;
	void *monitor;
	float NFPILHKMBHL;
	COW_GamePlay_PVEEnergyBallManager_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_RadarSpawnConfig_StaticFields {
};
struct COW_GamePlay_RadarSpawnConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_RadarSpawnConfig_c {
	Il2CppClass_1 _1;
	COW_GamePlay_RadarSpawnConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_RadarSpawnConfig_VTable vtable;
};
struct COW_GamePlay_RadarSpawnConfig_o {
	COW_GamePlay_RadarSpawnConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* SpawnPointsObj;
	UnityEngine_GameObject_o* ColliderTemplate;
};
struct COW_GamePlay_Reactor_StaticFields {
};
struct COW_GamePlay_Reactor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_Reactor_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Reactor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Reactor_VTable vtable;
};
struct COW_GamePlay_Reactor_o {
	COW_GamePlay_Reactor_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	UnityEngine_GameObject_o* LKIGJJNKHGF;
	uint32_t MMNFABGNKAJ;
	COW_GamePlay_LevelReactor_o* JLEJNIBALHD;
	UnityEngine_ParticleSystem_o* m_Shine;
};
struct ReviveSpawnPointConfig_StaticFields {
};
struct ReviveSpawnPointConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReviveSpawnPointConfig_c {
	Il2CppClass_1 _1;
	ReviveSpawnPointConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReviveSpawnPointConfig_VTable vtable;
};
struct ReviveSpawnPointConfig_o {
	ReviveSpawnPointConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* ColliderTemplate;
	UnityEngine_GameObject_o* EventTriggerSpawnPointsObj;
	UnityEngine_GameObject_o* ZeppelinTriggerSpawnPointsObj;
};
struct RoundColliderManager_StaticFields {
};
struct RoundColliderManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RoundColliderManager_c {
	Il2CppClass_1 _1;
	RoundColliderManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RoundColliderManager_VTable vtable;
};
struct RoundColliderManager_o {
	RoundColliderManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_RoundDynamicCollider__o* colliders;
};
struct RoundDynamicCollider_StaticFields {
};
struct RoundDynamicCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RoundDynamicCollider_c {
	Il2CppClass_1 _1;
	RoundDynamicCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RoundDynamicCollider_VTable vtable;
};
struct RoundDynamicCollider_o {
	RoundDynamicCollider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_int__o* ActiveRoundID;
};
struct COW_GamePlay_SafeZoneRegion_StaticFields {
};
struct COW_GamePlay_SafeZoneRegion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SafeZoneRegion_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SafeZoneRegion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SafeZoneRegion_VTable vtable;
};
struct COW_GamePlay_SafeZoneRegion_o {
	COW_GamePlay_SafeZoneRegion_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_Radius;
	bool m_IsNotWantRegion;
	float m_Theta;
};
struct COW_GamePlay_SantinoDummy_StaticFields {
};
struct COW_GamePlay_SantinoDummy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_IsSameTeamWithPlayerID;
};
struct COW_GamePlay_SantinoDummy_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SantinoDummy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SantinoDummy_VTable vtable;
};
struct COW_GamePlay_SantinoDummy_o {
	COW_GamePlay_SantinoDummy_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	COW_GamePlay_LevelSantinoDummy_o* CMPCJBFIICK;
};
struct COW_GamePlay_Shield_StaticFields {
};
struct COW_GamePlay_Shield_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_TakeDamageByVehicle;
};
struct COW_GamePlay_Shield_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Shield_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Shield_VTable vtable;
};
struct COW_GamePlay_Shield_o {
	COW_GamePlay_Shield_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	COW_GamePlay_LevelShield_o* OGFJIEMCJCL;
	uint32_t MMAJKBBCOIO;
};
struct SpawnObjectCrossHairTrigger_StaticFields {
	SpawnObjectCrossHairTrigger_o* ActiveInstance;
};
struct SpawnObjectCrossHairTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HasAgainstEntities;
	VirtualInvokeData _5_UpdateOffYWithDeg;
	VirtualInvokeData _6_NeedUpdateOffY;
	VirtualInvokeData _7_TryChangeColor;
	VirtualInvokeData _8_NeedChangeActive;
};
struct SpawnObjectCrossHairTrigger_c {
	Il2CppClass_1 _1;
	SpawnObjectCrossHairTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SpawnObjectCrossHairTrigger_VTable vtable;
};
struct SpawnObjectCrossHairTrigger_o {
	SpawnObjectCrossHairTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* Model;
	System_Collections_Generic_List_int__o* AgainstObjectTypeList;
	System_Collections_Generic_Dictionary_AttackableEntity__List_Collider___o* m_EntityDic;
	System_Collections_Generic_List_AttackableEntity__o* m_RemoveList;
	GCommon_BitArray_o* AgainstTypeFlag;
};
struct SpawnPointGroup_StaticFields {
};
struct SpawnPointGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SpawnPointGroup_c {
	Il2CppClass_1 _1;
	SpawnPointGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SpawnPointGroup_VTable vtable;
};
struct SpawnPointGroup_o {
	SpawnPointGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* GroupName;
	UnityEngine_GameObject_o* TemplatePoint;
};
struct COW_GamePlay_LevelDefenderPoint_StaticFields {
};
struct COW_GamePlay_LevelDefenderPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_LevelDefenderPoint_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelDefenderPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelDefenderPoint_VTable vtable;
};
struct COW_GamePlay_LevelDefenderPoint_o {
	COW_GamePlay_LevelDefenderPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	int32_t m_RoundID;
	int32_t m_HP;
};
struct LevelPickupSupply_StaticFields {
};
struct LevelPickupSupply_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct LevelPickupSupply_c {
	Il2CppClass_1 _1;
	LevelPickupSupply_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LevelPickupSupply_VTable vtable;
};
struct LevelPickupSupply_o {
	LevelPickupSupply_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t m_RoundID;
	uint32_t m_SubRoundID;
	System_Collections_Generic_List_LevelPickupSupply_SupplyInfo__o* m_SupplyInfos;
};
struct LevelPickupSupply_SupplyInfo_StaticFields {
};
struct LevelPickupSupply_SupplyInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct LevelPickupSupply_SupplyInfo_c {
	Il2CppClass_1 _1;
	LevelPickupSupply_SupplyInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LevelPickupSupply_SupplyInfo_VTable vtable;
};
struct LevelPickupSupply_SupplyInfo_o {
	LevelPickupSupply_SupplyInfo_c *klass;
	void *monitor;
	uint32_t m_ItemID;
	uint32_t m_ItemNum;
};
struct RoundAISpawnPoints_StaticFields {
};
struct RoundAISpawnPoints_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RoundAISpawnPoints_c {
	Il2CppClass_1 _1;
	RoundAISpawnPoints_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RoundAISpawnPoints_VTable vtable;
};
struct RoundAISpawnPoints_o {
	RoundAISpawnPoints_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_RoundAISpawnPoints_RoundAIInfo__o* m_SpawnInfoList;
};
struct RoundAISpawnPoints_RoundAIInfo_StaticFields {
};
struct RoundAISpawnPoints_RoundAIInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RoundAISpawnPoints_RoundAIInfo_c {
	Il2CppClass_1 _1;
	RoundAISpawnPoints_RoundAIInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RoundAISpawnPoints_RoundAIInfo_VTable vtable;
};
struct RoundAISpawnPoints_RoundAIInfo_o {
	RoundAISpawnPoints_RoundAIInfo_c *klass;
	void *monitor;
	int32_t RoundID;
	int32_t SubRoundID;
	uint32_t AIType;
};
struct COW_GamePlay_TechAirdropModel_StaticFields {
};
struct COW_GamePlay_TechAirdropModel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_TechAirdropModel_c {
	Il2CppClass_1 _1;
	COW_GamePlay_TechAirdropModel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_TechAirdropModel_VTable vtable;
};
struct COW_GamePlay_TechAirdropModel_o {
	COW_GamePlay_TechAirdropModel_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* VirtualObj;
	UnityEngine_GameObject_o* VirutalBoxCollider;
	UnityEngine_GameObject_o* WarnEffect;
	UnityEngine_BoxCollider_o* boxCollider;
	UnityEngine_Transform_o* VfxTopTrans;
	UnityEngine_Vector2_o VfxPosYRange;
	float m_initBoxSize;
	float EffectHeight;
	UnityEngine_GameObject_o* CGLMJDHDLGF;
	TechAirdropUI_o* HFHHECOEBHP;
	GCommon_ResourceID_o OMGPLHIMEHP;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	UnityEngine_Color_array* EADODBPAJBJ;
	UnityEngine_GameObject_o* IMIMJPKHMGI;
	UnityEngine_GameObject_o* CGAMLCDMEBA;
	UnityEngine_GameObject_o* EAMFEPMKJCP;
	bool HEJBMGGMIMN;
	bool KALNMDKJCOH;
	float LCFGBLHBEJM;
	System_Collections_Generic_Dictionary_BAANGKOMGKD__uint__o* JDEGDNONBCP;
};
struct TechAirdropUI_StaticFields {
};
struct TechAirdropUI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TechAirdropUI_c {
	Il2CppClass_1 _1;
	TechAirdropUI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TechAirdropUI_VTable vtable;
};
struct TechAirdropUI_o {
	TechAirdropUI_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_array* CountDownLabels;
};
struct COW_GamePlay_TeleportDoor_StaticFields {
};
struct COW_GamePlay_TeleportDoor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_TeleportDoor_c {
	Il2CppClass_1 _1;
	COW_GamePlay_TeleportDoor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_TeleportDoor_VTable vtable;
};
struct COW_GamePlay_TeleportDoor_o {
	COW_GamePlay_TeleportDoor_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* Start;
	UnityEngine_GameObject_o* Loop;
	UnityEngine_GameObject_o* FNKGDMNBKAG;
	uint32_t NLNHAJMBEMP;
};
struct TeleportDoorArrowController_StaticFields {
};
struct TeleportDoorArrowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TeleportDoorArrowController_c {
	Il2CppClass_1 _1;
	TeleportDoorArrowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TeleportDoorArrowController_VTable vtable;
};
struct TeleportDoorArrowController_o {
	TeleportDoorArrowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_TerrainMesh_StaticFields {
};
struct COW_GamePlay_TerrainMesh_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_TerrainMesh_c {
	Il2CppClass_1 _1;
	COW_GamePlay_TerrainMesh_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_TerrainMesh_VTable vtable;
};
struct COW_GamePlay_TerrainMesh_o {
	COW_GamePlay_TerrainMesh_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_EGONCILKMKC_StaticFields {
	float MCLFCEFLLDK;
	float CINJPEGBJIM;
	float OOIJFHEDEAF;
	float GGBDJPPCCMA;
	UnityEngine_Vector3_o APOHHEBCDDB;
	System_Collections_Generic_List_MeshCollider__o* KODLPBGCMBN;
};
struct COW_GamePlay_EGONCILKMKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_EGONCILKMKC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EGONCILKMKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EGONCILKMKC_VTable vtable;
};
struct COW_GamePlay_EGONCILKMKC_o {
	COW_GamePlay_EGONCILKMKC_c *klass;
	void *monitor;
};
struct TreasuryModel_StaticFields {
};
struct TreasuryModel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TreasuryModel_c {
	Il2CppClass_1 _1;
	TreasuryModel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TreasuryModel_VTable vtable;
};
struct TreasuryModel_o {
	TreasuryModel_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_array* LightEffectObject;
	UnityEngine_GameObject_array* DoorOject;
};
struct TreasuryUI_StaticFields {
};
struct TreasuryUI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TreasuryUI_c {
	Il2CppClass_1 _1;
	TreasuryUI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TreasuryUI_VTable vtable;
};
struct TreasuryUI_o {
	TreasuryUI_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* OpenDoorEffect;
	UnityEngine_GameObject_o* CloseDoorEffect;
	UITexture_array* StatusTextures;
	UILabel_array* CountDownLabels;
};
struct COW_GamePlay_UGCAttackableMiniSentry_StaticFields {
};
struct COW_GamePlay_UGCAttackableMiniSentry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_UGCAttackableMiniSentry_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCAttackableMiniSentry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCAttackableMiniSentry_VTable vtable;
};
struct COW_GamePlay_UGCAttackableMiniSentry_o {
	COW_GamePlay_UGCAttackableMiniSentry_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	COW_GamePlay_UGCLevelMiniSentry_o* mMiniSentry;
};
struct COW_Gameplay_UGC_UGCLevelScalableObject_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelScalableObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_Gameplay_UGC_UGCLevelScalableObject_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelScalableObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelScalableObject_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelScalableObject_o {
	COW_Gameplay_UGC_UGCLevelScalableObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	System_Collections_Generic_List_Renderer__o* m_MeshRenderers;
	UnityEngine_Material_o* m_ColorMaterial;
};
struct COW_Gameplay_UGC_UGCLevelScalableObject__OnDiffuseTextureChange_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelScalableObject__OnDiffuseTextureChange_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCLevelScalableObject__OnDiffuseTextureChange_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelScalableObject__OnDiffuseTextureChange_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelScalableObject__OnDiffuseTextureChange_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelScalableObject__OnDiffuseTextureChange_c__AnonStorey0_o {
	COW_Gameplay_UGC_UGCLevelScalableObject__OnDiffuseTextureChange_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* newVal;
	COW_Gameplay_UGC_UGCLevelScalableObject_o* _this;
};
struct COW_Gameplay_UGC_UGCLevelScalableObject__OnRimTextureChange_c__AnonStorey1_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelScalableObject__OnRimTextureChange_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCLevelScalableObject__OnRimTextureChange_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelScalableObject__OnRimTextureChange_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelScalableObject__OnRimTextureChange_c__AnonStorey1_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelScalableObject__OnRimTextureChange_c__AnonStorey1_o {
	COW_Gameplay_UGC_UGCLevelScalableObject__OnRimTextureChange_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* newVal;
	COW_Gameplay_UGC_UGCLevelScalableObject_o* _this;
};
struct COW_Gameplay_UGC_UGCBuffGenObject_StaticFields {
};
struct COW_Gameplay_UGC_UGCBuffGenObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_Gameplay_UGC_UGCBuffGenObject_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCBuffGenObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCBuffGenObject_VTable vtable;
};
struct COW_Gameplay_UGC_UGCBuffGenObject_o {
	COW_Gameplay_UGC_UGCBuffGenObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct COW_Gameplay_UGC_UGCDummyLevelObject_StaticFields {
};
struct COW_Gameplay_UGC_UGCDummyLevelObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_Gameplay_UGC_UGCDummyLevelObject_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCDummyLevelObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCDummyLevelObject_VTable vtable;
};
struct COW_Gameplay_UGC_UGCDummyLevelObject_o {
	COW_Gameplay_UGC_UGCDummyLevelObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct COW_Gameplay_UGC_UGCIconEntityObject_StaticFields {
};
struct COW_Gameplay_UGC_UGCIconEntityObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_Gameplay_UGC_UGCIconEntityObject_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCIconEntityObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCIconEntityObject_VTable vtable;
};
struct COW_Gameplay_UGC_UGCIconEntityObject_o {
	COW_Gameplay_UGC_UGCIconEntityObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Color_o m_selectColor;
	COW_Graphics_MultiBillboard_o* m_Billboard;
	UISprite_o* m_Sprite;
	UnityEngine_Transform_o* m_Scaleable;
	UGCPrettyUI3DSize_o* m_autoSize;
	COW_Gameplay_UGC_UGCResourceUIAtlas_o* m_resAtlas;
	bool m_activeSelf;
	System_Collections_Generic_List_object__o* m_visiblePlayers;
	COW_UIHUDUGC_TextIconMarkShowController_o* m_Hud;
	System_String_o* m_iconType;
	UnityEngine_Color_o m_IconColor;
	System_String_o* m_followTarget;
	bool m_isIgnoreDepth;
	bool m_isAlwaysInScreen;
	bool m_isBillboard;
	UnityEngine_Vector3_o m_OffsetPos;
	int32_t m_Width;
	int32_t m_Height;
	int32_t m_RenderType;
};
struct COW_Gameplay_UGC_UGCLevelArrivalEndPoint_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelArrivalEndPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
	VirtualInvokeData _57_ProcessTriggerColliderInCrossHairState;
	VirtualInvokeData _59_ShowVfx;
};
struct COW_Gameplay_UGC_UGCLevelArrivalEndPoint_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelArrivalEndPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelArrivalEndPoint_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelArrivalEndPoint_o {
	COW_Gameplay_UGC_UGCLevelArrivalEndPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_UGCEntityRepItem_o* LevelUGCCustomizeTrigger_m_EntityRepItem;
	bool LevelUGCCustomizeTrigger_m_bShowVFX;
	UnityEngine_GameObject_o* EditOnlyModel;
	UnityEngine_GameObject_o* EndIconPrefeb;
	UnityEngine_GameObject_o* m_IconInstance;
};
struct COW_GamePlay_UGCLevelAutoTeleportDoor_StaticFields {
};
struct COW_GamePlay_UGCLevelAutoTeleportDoor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_BecomeAlone;
};
struct COW_GamePlay_UGCLevelAutoTeleportDoor_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCLevelAutoTeleportDoor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCLevelAutoTeleportDoor_VTable vtable;
};
struct COW_GamePlay_UGCLevelAutoTeleportDoor_o {
	COW_GamePlay_UGCLevelAutoTeleportDoor_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	int32_t TeleportDoorType;
	int32_t TeleportDoorStyle;
	int32_t GroupID;
	bool ProvideBuff;
	int32_t BuffID;
	UnityEngine_Transform_array* TeleportPoints;
	float TeleportPointRadius;
	System_String_o* Region;
	System_String_o* MapGroup;
	UnityEngine_GameObject_o* ArrowObj;
	UnityEngine_GameObject_o* PairedEffect;
	UnityEngine_GameObject_o* TeleportEffect;
	UnityEngine_Collider_o* TeleportTrigger;
	uint32_t LevelTeleportDoor_MMJPEGGKBLE;
	uint32_t LevelTeleportDoor_IGABACMKMJJ;
	TeleportDoorArrowController_o* LevelTeleportDoor_JKEJNCCJDFO;
	GCommon_BitArrayBoolean_o* LevelTeleportDoor_BFKPIFKMJNK;
	UnityEngine_GameObject_o* LevelTeleportDoor_PLJJOPCPCMB;
	COW_GamePlay_TeleportDoor_o* LevelTeleportDoor_JEACJGDMCNI;
	COW_UIModelMatch_o* LevelTeleportDoor_ENJMJIBBGPF;
	bool LevelTeleportDoor_LEJDHCDBCGD;
	COW_GamePlay_FJPAMHIOBOG_o* LevelTeleportDoor_HHDCFDLCCKM;
	bool EHADKDJLHBB;
	uint32_t m_DestinationLevelObjID;
	bool IsImmediatelyTeleport;
};
struct COW_Gameplay_UGC_UGCLevelBasicCylinder_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelBasicCylinder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_Gameplay_UGC_UGCLevelBasicCylinder_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelBasicCylinder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelBasicCylinder_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelBasicCylinder_o {
	COW_Gameplay_UGC_UGCLevelBasicCylinder_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	System_Collections_Generic_List_Renderer__o* m_MeshRenderers;
	UnityEngine_Material_o* m_ColorMaterial;
};
struct COW_Gameplay_UGC_UGCLevelBasicCylinder__OnDiffuseTextureChange_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelBasicCylinder__OnDiffuseTextureChange_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCLevelBasicCylinder__OnDiffuseTextureChange_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelBasicCylinder__OnDiffuseTextureChange_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelBasicCylinder__OnDiffuseTextureChange_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelBasicCylinder__OnDiffuseTextureChange_c__AnonStorey0_o {
	COW_Gameplay_UGC_UGCLevelBasicCylinder__OnDiffuseTextureChange_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* newVal;
	COW_Gameplay_UGC_UGCLevelBasicCylinder_o* _this;
};
struct COW_Gameplay_UGC_UGCLevelBasicSphere_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelBasicSphere_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_Gameplay_UGC_UGCLevelBasicSphere_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelBasicSphere_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelBasicSphere_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelBasicSphere_o {
	COW_Gameplay_UGC_UGCLevelBasicSphere_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* scale;
	System_Collections_Generic_List_Renderer__o* m_MeshRenderers;
	UnityEngine_Material_o* m_ColorMaterial;
};
struct COW_Gameplay_UGC_UGCLevelBasicSphere__OnDiffuseTextureChange_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelBasicSphere__OnDiffuseTextureChange_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCLevelBasicSphere__OnDiffuseTextureChange_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelBasicSphere__OnDiffuseTextureChange_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelBasicSphere__OnDiffuseTextureChange_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelBasicSphere__OnDiffuseTextureChange_c__AnonStorey0_o {
	COW_Gameplay_UGC_UGCLevelBasicSphere__OnDiffuseTextureChange_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* newVal;
	COW_Gameplay_UGC_UGCLevelBasicSphere_o* _this;
};
struct COW_Gameplay_UGC_UGCLevelBotGenerator_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelBotGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_Gameplay_UGC_UGCLevelBotGenerator_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelBotGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelBotGenerator_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelBotGenerator_o {
	COW_Gameplay_UGC_UGCLevelBotGenerator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct UGCLevelBounceTire_StaticFields {
};
struct UGCLevelBounceTire_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct UGCLevelBounceTire_c {
	Il2CppClass_1 _1;
	UGCLevelBounceTire_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UGCLevelBounceTire_VTable vtable;
};
struct UGCLevelBounceTire_o {
	UGCLevelBounceTire_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
};
struct COW_Gameplay_UGC_UGCLevelCapsuleTrigger_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelCapsuleTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
	VirtualInvokeData _57_ProcessTriggerColliderInCrossHairState;
	VirtualInvokeData _59_ShowVfx;
};
struct COW_Gameplay_UGC_UGCLevelCapsuleTrigger_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelCapsuleTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelCapsuleTrigger_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelCapsuleTrigger_o {
	COW_Gameplay_UGC_UGCLevelCapsuleTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_UGCEntityRepItem_o* LevelUGCCustomizeTrigger_m_EntityRepItem;
	bool LevelUGCCustomizeTrigger_m_bShowVFX;
	UnityEngine_GameObject_o* EditOnlyModel;
	UnityEngine_Transform_o* top;
	UnityEngine_Transform_o* bottom;
	UnityEngine_Transform_o* middle;
	UnityEngine_Transform_o* parent;
	UnityEngine_CapsuleCollider_o* capsuleCollider;
	float radius;
	float height;
	float m_prop_radius;
	float m_prop_height;
};
struct COW_GamePlay_UGCLevelCheckPoint_StaticFields {
};
struct COW_GamePlay_UGCLevelCheckPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
	VirtualInvokeData _57_ProcessTriggerColliderInCrossHairState;
	VirtualInvokeData _59_ShowVfx;
};
struct COW_GamePlay_UGCLevelCheckPoint_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCLevelCheckPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCLevelCheckPoint_VTable vtable;
};
struct COW_GamePlay_UGCLevelCheckPoint_o {
	COW_GamePlay_UGCLevelCheckPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_UGCEntityRepItem_o* LevelUGCCustomizeTrigger_m_EntityRepItem;
	bool LevelUGCCustomizeTrigger_m_bShowVFX;
	UnityEngine_GameObject_o* EditOnlyModel;
	UnityEngine_GameObject_o* EditNumberIconPrefeb;
	UnityEngine_GameObject_o* CJNJKCKEOKG;
	UnityEngine_TextMesh_o* EDHEOMMIKGK;
};
struct COW_GamePlay_UGCLevelCoinGenerator_StaticFields {
};
struct COW_GamePlay_UGCLevelCoinGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
	VirtualInvokeData _57_ProcessTriggerColliderInCrossHairState;
	VirtualInvokeData _59_ShowVfx;
};
struct COW_GamePlay_UGCLevelCoinGenerator_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCLevelCoinGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCLevelCoinGenerator_VTable vtable;
};
struct COW_GamePlay_UGCLevelCoinGenerator_o {
	COW_GamePlay_UGCLevelCoinGenerator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_UGCEntityRepItem_o* LevelUGCCustomizeTrigger_m_EntityRepItem;
	bool LevelUGCCustomizeTrigger_m_bShowVFX;
	UnityEngine_GameObject_o* EditOnlyModel;
	UnityEngine_GameObject_o* LittleModel;
	UnityEngine_GameObject_o* MidModel;
	UnityEngine_GameObject_o* ManyModel;
	int32_t PDCBMJPADLG;
	int32_t NPEOLIHIJJO;
	COW_UGCEntityRepItem_o* KHHBMIPLPMG;
	COW_UGCCoinGeneratorRepItem_o* HJKEFOJEPIO;
};
struct COW_Gameplay_UGC_UGCLevelLowGravity_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelLowGravity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_Gameplay_UGC_UGCLevelLowGravity_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelLowGravity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelLowGravity_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelLowGravity_o {
	COW_Gameplay_UGC_UGCLevelLowGravity_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_MeshRenderer_o* meshrenderer;
	System_Collections_Generic_List_MeshRenderer__o* vfxRenderList;
	COW_UGCLowGravityRepItem_o* m_UGCLowGravityRepItem;
};
struct COW_GamePlay_UGCLevelMiniSentry_StaticFields {
};
struct COW_GamePlay_UGCLevelMiniSentry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_GamePlay_UGCLevelMiniSentry_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCLevelMiniSentry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCLevelMiniSentry_VTable vtable;
};
struct COW_GamePlay_UGCLevelMiniSentry_o {
	COW_GamePlay_UGCLevelMiniSentry_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* Root;
	UnityEngine_Transform_o* RotY;
	UnityEngine_Transform_o* Center;
	UnityEngine_Transform_o* FirePoint;
	UnityEngine_GameObject_o* TeammateEffects;
	UnityEngine_GameObject_o* EnemyEffects;
	float AngleSpeed;
	float AngleUp;
	float AngleDown;
	UnityEngine_Vector3_o FirePosLocalPosition;
	float FireAngle;
	UnityEngine_Animator_o* FireAnimator;
	UnityEngine_Vector3_o ExplodeEffectScale;
	UnityEngine_GameObject_o* AttackRangeEffect;
	TransformRotater_o* GAPBAGILIKP;
	COW_GamePlay_IHAAMHPPLMG_o FGNHJBFFKGI;
	UnityEngine_Vector3_o LFDFNDJJCCN;
	bool PNLJJIDMOMD;
	UnityEngine_ParticleSystem_o* LGDPBGEIBDJ;
	bool ENCKCNBKOGF;
	COW_UGCAimAssistEntityRepItem_o* _BFIKAOMAECC_k__BackingField;
	uint32_t OAGIHKMOAGP;
	uint32_t AFOJKLBEMCN;
	uint32_t FDELPPNIBDE;
	UnityEngine_GameObject_o* JMNOBLOABCD;
};
struct COW_GamePlay_UGCLevelMorphObject_StaticFields {
};
struct COW_GamePlay_UGCLevelMorphObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_OnEnterTransform;
	VirtualInvokeData _57_OnExitTransform;
	VirtualInvokeData _58_GameObject;
	VirtualInvokeData _59_SetColliderEnable;
	VirtualInvokeData _60_GetBoneByName;
	VirtualInvokeData _61_IsUseTransformCameraBackOffset;
	VirtualInvokeData _62_SetUseTransformCameraBackOffset;
};
struct COW_GamePlay_UGCLevelMorphObject_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCLevelMorphObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCLevelMorphObject_VTable vtable;
};
struct COW_GamePlay_UGCLevelMorphObject_o {
	COW_GamePlay_UGCLevelMorphObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* HCHLFPHCGDL;
	float GCMNAAHNOGP;
	float NLEBLFABJDG;
	float DJBIGGANAIM;
	UnityEngine_Vector3_o LCELDOLMKMI;
	UnityEngine_Collider_array* EGPLBEEFDNP;
	COW_UGCEntityRepItem_o* KHHBMIPLPMG;
	COW_UGCTransformRepItem_o* FPPOLABEAMA;
	COW_UGCMorphObjectRepItem_o* HJKEFOJEPIO;
	COW_UGCAppearanceRepItem_o* EAJPDEABFCC;
};
struct COW_GamePlay_UGCLevelMorphObject_OEHFENNONDD_StaticFields {
};
struct COW_GamePlay_UGCLevelMorphObject_OEHFENNONDD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UGCLevelMorphObject_OEHFENNONDD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCLevelMorphObject_OEHFENNONDD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCLevelMorphObject_OEHFENNONDD_VTable vtable;
};
struct COW_GamePlay_UGCLevelMorphObject_OEHFENNONDD_o {
	COW_GamePlay_UGCLevelMorphObject_OEHFENNONDD_c *klass;
	void *monitor;
	System_String_o* DNHNPDIJHCE;
	COW_GamePlay_UGCLevelMorphObject_o* GADHAMJEKIM;
};
struct COW_GamePlay_UGCLevelMorphObject_CJMECKNLJFL_StaticFields {
};
struct COW_GamePlay_UGCLevelMorphObject_CJMECKNLJFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UGCLevelMorphObject_CJMECKNLJFL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCLevelMorphObject_CJMECKNLJFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCLevelMorphObject_CJMECKNLJFL_VTable vtable;
};
struct COW_GamePlay_UGCLevelMorphObject_CJMECKNLJFL_o {
	COW_GamePlay_UGCLevelMorphObject_CJMECKNLJFL_c *klass;
	void *monitor;
	System_String_o* DNHNPDIJHCE;
	COW_GamePlay_UGCLevelMorphObject_o* GADHAMJEKIM;
};
struct COW_GamePlay_UGCLevelMotionPlatform_StaticFields {
};
struct COW_GamePlay_UGCLevelMotionPlatform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_Start;
	VirtualInvokeData _57_OLKDBDEIJMK;
	VirtualInvokeData _58_GetCurFrameTime;
};
struct COW_GamePlay_UGCLevelMotionPlatform_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCLevelMotionPlatform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCLevelMotionPlatform_VTable vtable;
};
struct COW_GamePlay_UGCLevelMotionPlatform_o {
	COW_GamePlay_UGCLevelMotionPlatform_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t KINJCKMOGIM;
	UnityEngine_Vector3_o LPJGJCMGKPI;
	COW_GamePlay_LevelMovePlatform_HHCBNAPCKHF_o* LevelMovePlatform_PLGAAJABBHA;
	bool LevelMovePlatform_AEBAGGBJJME;
	bool LevelMovePlatform_MJBPEOLIJGC;
	bool LevelMovePlatform_OIGKJFEHPAE;
	UnityEngine_AudioSource_array* LevelMovePlatform_CHBGKPBJFBF;
	bool LevelMovePlatform_NABAAFOOGLC;
	UnityEngine_Collider_o* LevelMovePlatform_PKALLIPILPO;
	bool IsNonLocalPlayerBeChild;
	int32_t m_MotionType;
	UnityEngine_Vector3_o m_StartValue;
	UnityEngine_Vector3_o m_EndValue;
	float m_StartMoment;
	float m_MotionTime;
	float m_StayTime;
	bool m_IsReset;
	float m_MotionX;
	float m_MotionY;
	float m_MotionZ;
	bool IDGDLLJCNBN;
	float DKOODPIOLLD;
	bool DontNeedTick;
	UnityEngine_Quaternion_o LevelMotionPlatform_BPLOAFBIHJL;
	int32_t ILGECLEFCCO;
	bool OHIPGHDPDEG;
	UnityEngine_Vector3_o CIJGGBDANDF;
	bool GMFHDCIJKGN;
	bool HAMGALJFHHP;
	UnityEngine_Vector3_o JDIAKBBCIDF;
	UnityEngine_Quaternion_o GBFHLGFOJOE;
	UnityEngine_Vector3_o CFMEIMAPKGF;
	COW_GamePlay_SceneEditObjectBase_o* PCNCOPDFKBE;
	bool IFNKHACEJDE;
	bool HGKAJPDECEI;
};
struct COW_Gameplay_UGC_UGCLevelObjectCustom_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelObjectCustom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_Gameplay_UGC_UGCLevelObjectCustom_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelObjectCustom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelObjectCustom_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelObjectCustom_o {
	COW_Gameplay_UGC_UGCLevelObjectCustom_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_UGCArchTypeMgr_o* m_ArchTypeMgr;
	System_String_o* m_ArchTypeID;
	UnityEngine_GameObject_o* m_ImplGameObject;
	UnityEngine_MeshFilter_o* m_ImplMeshFilter;
	UnityEngine_MeshRenderer_o* m_ImplMeshRenderer;
	System_String_o* m_AnimationControllerEntityID;
	COW_GamePlay_UGC_PFKOAILOMAJ_o* m_AnimationController;
	COW_Gameplay_UGC_UGCMaterial_array* m_cacheUgcMaterials;
	UnityEngine_Material_array* m_cacheMaterials;
};
struct COW_Gameplay_UGC_UGCLevelObjectCustom__SetMaterialIDs_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelObjectCustom__SetMaterialIDs_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCLevelObjectCustom__SetMaterialIDs_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelObjectCustom__SetMaterialIDs_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelObjectCustom__SetMaterialIDs_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelObjectCustom__SetMaterialIDs_c__AnonStorey0_o {
	COW_Gameplay_UGC_UGCLevelObjectCustom__SetMaterialIDs_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t cacheIndex;
	COW_Gameplay_UGC_UGCLevelObjectCustom_o* _this;
};
struct COW_GamePlay_UGCLevelObjectFootballGoal_StaticFields {
};
struct COW_GamePlay_UGCLevelObjectFootballGoal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_GamePlay_UGCLevelObjectFootballGoal_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCLevelObjectFootballGoal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCLevelObjectFootballGoal_VTable vtable;
};
struct COW_GamePlay_UGCLevelObjectFootballGoal_o {
	COW_GamePlay_UGCLevelObjectFootballGoal_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t IJJNLBPDGAG;
	UnityEngine_GameObject_o* m_VFXAttackTeam;
	UnityEngine_GameObject_o* m_VFXDefenseTeam;
	UnityEngine_Transform_o* Trigger;
};
struct COW_Gameplay_UGCLevelObjectSpawnArea_StaticFields {
};
struct COW_Gameplay_UGCLevelObjectSpawnArea_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_Gameplay_UGCLevelObjectSpawnArea_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGCLevelObjectSpawnArea_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGCLevelObjectSpawnArea_VTable vtable;
};
struct COW_Gameplay_UGCLevelObjectSpawnArea_o {
	COW_Gameplay_UGCLevelObjectSpawnArea_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* edittimeVFX;
	COW_GamePlay_LevelDynamicCollider_o* dynamicCollider;
	bool blockScale;
};
struct COW_GamePlay_UGCLevelPointLight_StaticFields {
};
struct COW_GamePlay_UGCLevelPointLight_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_GamePlay_UGCLevelPointLight_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCLevelPointLight_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCLevelPointLight_VTable vtable;
};
struct COW_GamePlay_UGCLevelPointLight_o {
	COW_GamePlay_UGCLevelPointLight_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_UGCPointLightRepItem_o* KHHBMIPLPMG;
	float DJFBLFPHCKN;
	float LCFILEMPCLL;
	UnityEngine_Color_o JLAJOGKPEMN;
	UnityEngine_Transform_o* RangeEffect;
	UnityEngine_Material_o* MMPCODPPLHM;
	UnityEngine_Rendering_CommandBuffer_o* FALBNAMLCHB;
	UnityEngine_SphereCollider_o* CIDOKHANFIH;
	System_Collections_Generic_Dictionary_Renderer__int__o* DNKPJPMGCLI;
	int32_t KGBCOLMALEP;
	int32_t BOBFNPKPHOK;
	int32_t EGKPPDBGBLD;
	int32_t LIAFNDMAIGN;
	bool AICEJMAHMIH;
	UnityEngine_Color_o CGMJEDLDKIA;
	UnityEngine_Vector3_o NLPMJMOOMIH;
	float ODINJMDAOBM;
	float POLPNJMJNAM;
	UnityEngine_Vector3_o AHMEIFIGKFB;
};
struct COW_Gameplay_UGC_UGCLevelSphereTrigger_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelSphereTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
	VirtualInvokeData _57_ProcessTriggerColliderInCrossHairState;
	VirtualInvokeData _59_ShowVfx;
};
struct COW_Gameplay_UGC_UGCLevelSphereTrigger_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelSphereTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelSphereTrigger_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelSphereTrigger_o {
	COW_Gameplay_UGC_UGCLevelSphereTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_UGCEntityRepItem_o* LevelUGCCustomizeTrigger_m_EntityRepItem;
	bool LevelUGCCustomizeTrigger_m_bShowVFX;
	UnityEngine_GameObject_o* EditOnlyModel;
	UnityEngine_Transform_o* right;
	UnityEngine_Transform_o* center;
	UnityEngine_Transform_o* left;
	UnityEngine_SphereCollider_o* sphereCollider;
	float m_radius;
};
struct COW_GamePlay_UGCLevelTrigger_StaticFields {
};
struct COW_GamePlay_UGCLevelTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
	VirtualInvokeData _57_ProcessTriggerColliderInCrossHairState;
	VirtualInvokeData _59_ShowVfx;
};
struct COW_GamePlay_UGCLevelTrigger_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCLevelTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCLevelTrigger_VTable vtable;
};
struct COW_GamePlay_UGCLevelTrigger_o {
	COW_GamePlay_UGCLevelTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_UGCEntityRepItem_o* LevelUGCCustomizeTrigger_m_EntityRepItem;
	bool LevelUGCCustomizeTrigger_m_bShowVFX;
	UnityEngine_GameObject_o* EditOnlyModel;
	UnityEngine_GameObject_o* DALEGKNDKOK;
	UnityEngine_GameObject_o* HideIconPrefeb;
	UnityEngine_GameObject_o* CJNJKCKEOKG;
	uint32_t POHPFALLFEG;
	bool IIPMLHHMMCI;
};
struct COW_GamePlay_UGCLevelVendingMachine_StaticFields {
};
struct COW_GamePlay_UGCLevelVendingMachine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_GamePlay_UGCLevelVendingMachine_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCLevelVendingMachine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCLevelVendingMachine_VTable vtable;
};
struct COW_GamePlay_UGCLevelVendingMachine_o {
	COW_GamePlay_UGCLevelVendingMachine_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* Model;
	UnityEngine_GameObject_o* TriggerRangeEffect;
	System_String_o* m_BindingShopLogicEntityID;
	float m_TriggerRadius;
	bool m_ModelShow;
	COW_UGCVendingMachineRepItem_o* KHHBMIPLPMG;
};
struct COW_GamePlay_UGCLevelWardrobe_StaticFields {
};
struct COW_GamePlay_UGCLevelWardrobe_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_GamePlay_UGCLevelWardrobe_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCLevelWardrobe_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCLevelWardrobe_VTable vtable;
};
struct COW_GamePlay_UGCLevelWardrobe_o {
	COW_GamePlay_UGCLevelWardrobe_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* Model;
	UnityEngine_GameObject_o* TriggerRangeEffect;
	UnityEngine_CapsuleCollider_o* NMKHBJBBDCK;
	float m_TriggerRadius;
	bool m_ModelShow;
	COW_UGCWardrobeRepItem_o* KHHBMIPLPMG;
};
struct COW_GamePlay_UGCLevelWaterZone_StaticFields {
};
struct COW_GamePlay_UGCLevelWaterZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_GamePlay_UGCLevelWaterZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCLevelWaterZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCLevelWaterZone_VTable vtable;
};
struct COW_GamePlay_UGCLevelWaterZone_o {
	COW_GamePlay_UGCLevelWaterZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	COW_UGCTransformRepItem_o* KHHBMIPLPMG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* ONNFONCGDHH;
	System_Collections_Generic_List_IHAAMHPPLMG__o* GCOADCIHHKB;
	UnityEngine_GameObject_o* Model;
	UnityEngine_Collider_o* LandCollider;
	UnityEngine_Collider_o* WaterTrigger;
	UnityEngine_Collider_o* ShoalTrigger;
	UnityEngine_Collider_o* CameraCollider;
	UnityEngine_Vector3_o ICLPMOIMLLJ;
	UnityEngine_Vector3_o FLOKFIJMCKE;
	UnityEngine_Vector3_o MFLEMLCIMPJ;
	float GMLLFGLKHDO;
	float OMDANMGGOHL;
};
struct COW_GamePlay_UGCSingleStropShelf_StaticFields {
};
struct COW_GamePlay_UGCSingleStropShelf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_GamePlay_UGCSingleStropShelf_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCSingleStropShelf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCSingleStropShelf_VTable vtable;
};
struct COW_GamePlay_UGCSingleStropShelf_o {
	COW_GamePlay_UGCSingleStropShelf_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* StartAnchor;
	UnityEngine_Transform_o* EndAnchor;
	COW_GamePlay_LevelStrop_o* Strop;
	int32_t GroupID;
};
struct COW_GamePlay_IOPBPHJGHBN_StaticFields {
};
struct COW_GamePlay_IOPBPHJGHBN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IOPBPHJGHBN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IOPBPHJGHBN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IOPBPHJGHBN_VTable vtable;
};
struct COW_GamePlay_IOPBPHJGHBN_o {
	COW_GamePlay_IOPBPHJGHBN_c *klass;
	void *monitor;
	System_Collections_Generic_List_UGCSingleStropShelf__o* LMAMGCFHHBL;
	uint32_t LKNFCCLNBCO;
};
struct COW_GamePlay_FOLLMPIAPGM_StaticFields {
};
struct COW_GamePlay_FOLLMPIAPGM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FOLLMPIAPGM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FOLLMPIAPGM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FOLLMPIAPGM_VTable vtable;
};
struct COW_GamePlay_FOLLMPIAPGM_o {
	COW_GamePlay_FOLLMPIAPGM_c *klass;
	void *monitor;
	System_Collections_Generic_List_IOPBPHJGHBN__o* MHLGHBDCPKO;
	int32_t BPAGJGLIOMC;
	System_Collections_Generic_List_UGCSingleStropShelf__o* AIFHEAAFHLH;
};
struct COW_GamePlay_UGCSingleTeleportDoor_StaticFields {
};
struct COW_GamePlay_UGCSingleTeleportDoor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_BecomeAlone;
};
struct COW_GamePlay_UGCSingleTeleportDoor_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCSingleTeleportDoor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCSingleTeleportDoor_VTable vtable;
};
struct COW_GamePlay_UGCSingleTeleportDoor_o {
	COW_GamePlay_UGCSingleTeleportDoor_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	int32_t TeleportDoorType;
	int32_t TeleportDoorStyle;
	int32_t GroupID;
	bool ProvideBuff;
	int32_t BuffID;
	UnityEngine_Transform_array* TeleportPoints;
	float TeleportPointRadius;
	System_String_o* Region;
	System_String_o* MapGroup;
	UnityEngine_GameObject_o* ArrowObj;
	UnityEngine_GameObject_o* PairedEffect;
	UnityEngine_GameObject_o* TeleportEffect;
	UnityEngine_Collider_o* TeleportTrigger;
	uint32_t LevelTeleportDoor_MMJPEGGKBLE;
	uint32_t LevelTeleportDoor_IGABACMKMJJ;
	TeleportDoorArrowController_o* LevelTeleportDoor_JKEJNCCJDFO;
	GCommon_BitArrayBoolean_o* LevelTeleportDoor_BFKPIFKMJNK;
	UnityEngine_GameObject_o* LevelTeleportDoor_PLJJOPCPCMB;
	COW_GamePlay_TeleportDoor_o* LevelTeleportDoor_JEACJGDMCNI;
	COW_UIModelMatch_o* LevelTeleportDoor_ENJMJIBBGPF;
	bool LevelTeleportDoor_LEJDHCDBCGD;
	COW_GamePlay_FJPAMHIOBOG_o* LevelTeleportDoor_HHDCFDLCCKM;
	bool EHADKDJLHBB;
	uint32_t m_DestinationLevelObjID;
	bool IsImmediatelyTeleport;
	bool TeleportActive;
	uint32_t TargetDoorId;
	bool IsStartPoint;
	UnityEngine_GameObject_o* EditEffect;
};
struct COW_Gameplay_UGC_UGCTextEntityObject_StaticFields {
	UnityEngine_Material_o* m_noZMaterial;
};
struct COW_Gameplay_UGC_UGCTextEntityObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_NeedRegenIDWhenDelete;
};
struct COW_Gameplay_UGC_UGCTextEntityObject_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCTextEntityObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCTextEntityObject_VTable vtable;
};
struct COW_Gameplay_UGC_UGCTextEntityObject_o {
	COW_Gameplay_UGC_UGCTextEntityObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* m_Scaleable;
	UILabel_o* m_Label;
	COW_Graphics_MultiBillboard_o* m_Billboard;
	UGCPrettyUI3DSize_o* m_autoSize;
	UnityEngine_BoxCollider_o* m_BoxCollider;
	UnityEngine_Color_o m_selectColor;
	bool m_activeSelf;
	COW_UIHUDUGC_TextIconMarkShowController_o* m_Hud;
	System_Collections_Generic_List_object__o* m_visiblePlayers;
	System_String_o* m_Text;
	UnityEngine_Color_o m_FontColor;
	int32_t m_FontSize;
	System_String_o* m_followTarget;
	bool m_isIgnoreDepth;
	bool m_isAlwaysInScreen;
	bool m_isBillboard;
	UnityEngine_Vector3_o m_OffsetPos;
	int32_t m_fontStyle;
	System_String_o* m_fontType;
};
struct COW_GamePlay_UGCBigToyBallConfig_StaticFields {
};
struct COW_GamePlay_UGCBigToyBallConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UGCBigToyBallConfig_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCBigToyBallConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCBigToyBallConfig_VTable vtable;
};
struct COW_GamePlay_UGCBigToyBallConfig_o {
	COW_GamePlay_UGCBigToyBallConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float MoveRangeRadius;
	float PlayerTriggerRadius;
};
struct COW_GamePlay_UGCSprayEffectRecycle_StaticFields {
};
struct COW_GamePlay_UGCSprayEffectRecycle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UGCSprayEffectRecycle_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCSprayEffectRecycle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCSprayEffectRecycle_VTable vtable;
};
struct COW_GamePlay_UGCSprayEffectRecycle_o {
	COW_GamePlay_UGCSprayEffectRecycle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_ResourceID_o HBHEIPGLCEJ;
	float MJICBJNNLDK;
	float APBFHBNCBAO;
};
struct COW_GamePlay_KLODDDDBAFP_StaticFields {
};
struct COW_GamePlay_KLODDDDBAFP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GamePlay_KLODDDDBAFP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KLODDDDBAFP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KLODDDDBAFP_VTable vtable;
};
struct COW_GamePlay_KLODDDDBAFP_o {
	COW_GamePlay_KLODDDDBAFP_c *klass;
	void *monitor;
	int32_t POBGKMDJMDC;
	System_String_o* OAGJMECLLCH;
	System_String_o* NABEDFPGLKN;
	GCommon_ResourceID_o FBNBEFDCPJB;
	GCommon_ResourceID_o BJMPLAGFGOD;
	uint32_t OGGIOOGFDKI;
	int32_t LMOOCPALJDD;
	GCommon_ResourceID_o JGDPGNOBDEI;
	GCommon_ResourceID_o LLCPADMENMC;
	bool KEJJJDDBLON;
	float PHJLGDIPCLM;
	System_String_array* HNHHKMCEBLC;
	float DMCKPEAODAL;
	float FLJLMGMNKEA;
	bool MCNGGHOMFOB;
	float HGPDNOGCCGO;
	bool NDJPHAIDKNM;
	int32_t PCAFNIBIFOB;
};
struct COW_GamePlay_VehiclePickupEffect_StaticFields {
};
struct COW_GamePlay_VehiclePickupEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
};
struct COW_GamePlay_VehiclePickupEffect_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehiclePickupEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehiclePickupEffect_VTable vtable;
};
struct COW_GamePlay_VehiclePickupEffect_o {
	COW_GamePlay_VehiclePickupEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	float MLCBGEAGAEJ;
	COW_GamePlay_LGCOKIBHIJL_o* KONECJJAMBJ;
	UnityEngine_GameObject_o* BOALCEMMGDK;
	COW_GamePlay_LevelVehiclePickupEffectLaser_o* GHKDFMEIFBO;
	uint32_t FHFAOHIMDOJ;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	UnityEngine_Vector3_o IDBDKFLENDL;
};
struct COW_GamePlay_WaitingCupInteractionTrigger_StaticFields {
	uint32_t EMKCGEPJPBI;
};
struct COW_GamePlay_WaitingCupInteractionTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
	VirtualInvokeData _56_OnDataChanged;
	VirtualInvokeData _57_GetInterestedPropID;
};
struct COW_GamePlay_WaitingCupInteractionTrigger_c {
	Il2CppClass_1 _1;
	COW_GamePlay_WaitingCupInteractionTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_WaitingCupInteractionTrigger_VTable vtable;
};
struct COW_GamePlay_WaitingCupInteractionTrigger_o {
	COW_GamePlay_WaitingCupInteractionTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_Transform_o* effectParent;
	UnityEngine_GameObject_o* NPCECHCKFMC;
	COW_UIModelMatch_o* FHELAHPLGLE;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_WaitingCupInteractionTrigger_KOOODEGIHFI_StaticFields {
};
struct COW_GamePlay_WaitingCupInteractionTrigger_KOOODEGIHFI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_WaitingCupInteractionTrigger_KOOODEGIHFI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_WaitingCupInteractionTrigger_KOOODEGIHFI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_WaitingCupInteractionTrigger_KOOODEGIHFI_VTable vtable;
};
struct COW_GamePlay_WaitingCupInteractionTrigger_KOOODEGIHFI_o {
	COW_GamePlay_WaitingCupInteractionTrigger_KOOODEGIHFI_c *klass;
	void *monitor;
	GCommon_ResourceID_o LODDOINFPPA;
	UnityEngine_Transform_o* LHGLOHKNEPC;
	COW_GamePlay_WaitingCupInteractionTrigger_o* GADHAMJEKIM;
};
struct COW_GamePlay_Warehouse_StaticFields {
};
struct COW_GamePlay_Warehouse_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_Warehouse_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Warehouse_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Warehouse_VTable vtable;
};
struct COW_GamePlay_Warehouse_o {
	COW_GamePlay_Warehouse_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	COW_GamePlay_LevelWareHouse_o* FICCGKBFDHD;
	uint32_t ECIFAJLEAPM;
	uint32_t AMMCBAKJEAD;
};
struct CircileParam_StaticFields {
};
struct CircileParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct CircileParam_c {
	Il2CppClass_1 _1;
	CircileParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CircileParam_VTable vtable;
};
struct CircileParam_o {
	CircileParam_c *klass;
	void *monitor;
	float m_Radius;
};
struct WarningRegionCircle_StaticFields {
};
struct WarningRegionCircle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_OnRecycle;
	VirtualInvokeData _6_GetGameObject;
	VirtualInvokeData _7_GCommon_IAIWarningRegion_get_transform;
	VirtualInvokeData _8_OnInit;
};
struct WarningRegionCircle_c {
	Il2CppClass_1 _1;
	WarningRegionCircle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	WarningRegionCircle_VTable vtable;
};
struct WarningRegionCircle_o {
	WarningRegionCircle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	CircileParam_o* MyParam;
	COW_GamePlay_Player_o* AIWarningRegion_1_m_InPlayer;
};
struct QuadParam_StaticFields {
};
struct QuadParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct QuadParam_c {
	Il2CppClass_1 _1;
	QuadParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	QuadParam_VTable vtable;
};
struct QuadParam_o {
	QuadParam_c *klass;
	void *monitor;
	float m_Length;
	float m_Width;
	float m_Height;
};
struct WarningRegionQuad_StaticFields {
};
struct WarningRegionQuad_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_OnRecycle;
	VirtualInvokeData _6_GetGameObject;
	VirtualInvokeData _7_GCommon_IAIWarningRegion_get_transform;
	VirtualInvokeData _8_OnInit;
};
struct WarningRegionQuad_c {
	Il2CppClass_1 _1;
	WarningRegionQuad_StaticFields* static_fields;
	Il2CppClass_2 _2;
	WarningRegionQuad_VTable vtable;
};
struct WarningRegionQuad_o {
	WarningRegionQuad_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	QuadParam_o* MyParam;
	COW_GamePlay_Player_o* AIWarningRegion_1_m_InPlayer;
};
struct COW_GamePlay_WeaponBoxSpawnConfig_StaticFields {
};
struct COW_GamePlay_WeaponBoxSpawnConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_WeaponBoxSpawnConfig_c {
	Il2CppClass_1 _1;
	COW_GamePlay_WeaponBoxSpawnConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_WeaponBoxSpawnConfig_VTable vtable;
};
struct COW_GamePlay_WeaponBoxSpawnConfig_o {
	COW_GamePlay_WeaponBoxSpawnConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* SpawnPointsObj;
	UnityEngine_GameObject_o* ColliderTemplate;
};
struct COW_GamePlay_OCGFEMICIFP_StaticFields {
};
struct COW_GamePlay_OCGFEMICIFP_VTable {
};
struct COW_GamePlay_OCGFEMICIFP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OCGFEMICIFP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OCGFEMICIFP_VTable vtable;
};
struct COW_GamePlay_OCGFEMICIFP_o {
	COW_GamePlay_OCGFEMICIFP_c *klass;
	void *monitor;
};
struct COW_GamePlay_WeaponShield_StaticFields {
};
struct COW_GamePlay_WeaponShield_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetShieldOwnerID;
	VirtualInvokeData _68_GetReduceDamageRate;
	VirtualInvokeData _69_MNKMALKKPEA;
	VirtualInvokeData _70_Regenerate;
	VirtualInvokeData _71_Close;
	VirtualInvokeData _72_Open;
	VirtualInvokeData _73_IsShow;
};
struct COW_GamePlay_WeaponShield_c {
	Il2CppClass_1 _1;
	COW_GamePlay_WeaponShield_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_WeaponShield_VTable vtable;
};
struct COW_GamePlay_WeaponShield_o {
	COW_GamePlay_WeaponShield_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	COW_GamePlay_GPBDEDFKJNA_o* FDCLCHKBBKO;
	COW_GamePlay_GMHJODEJKNH_o* m_ShieldData;
	UnityEngine_GameObject_o* m_Collider;
	UnityEngine_Animator_o* m_animator;
	bool JDEOHCOHFAE;
	float AKGGDLNLEHB;
	uint32_t ILGECLEFCCO;
	float JEEBEIDLKPN;
	bool BBMCHIENMOL;
};
struct WeightedSpawnPoint_StaticFields {
};
struct WeightedSpawnPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct WeightedSpawnPoint_c {
	Il2CppClass_1 _1;
	WeightedSpawnPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	WeightedSpawnPoint_VTable vtable;
};
struct WeightedSpawnPoint_o {
	WeightedSpawnPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float radius;
	int32_t weight;
	bool revive;
	UnityEngine_Transform_o* m_RefPositionTrans;
};
struct AllPlayerSpawnPointManager_StaticFields {
};
struct AllPlayerSpawnPointManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AllPlayerSpawnPointManager_c {
	Il2CppClass_1 _1;
	AllPlayerSpawnPointManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AllPlayerSpawnPointManager_VTable vtable;
};
struct AllPlayerSpawnPointManager_o {
	AllPlayerSpawnPointManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_Transform__o* pointList;
};
struct DebugChangeCloth_StaticFields {
};
struct DebugChangeCloth_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct DebugChangeCloth_c {
	Il2CppClass_1 _1;
	DebugChangeCloth_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DebugChangeCloth_VTable vtable;
};
struct DebugChangeCloth_o {
	DebugChangeCloth_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_LevelWereWolvesBody_StaticFields {
};
struct COW_GamePlay_LevelWereWolvesBody_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
};
struct COW_GamePlay_LevelWereWolvesBody_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelWereWolvesBody_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelWereWolvesBody_VTable vtable;
};
struct COW_GamePlay_LevelWereWolvesBody_o {
	COW_GamePlay_LevelWereWolvesBody_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	UnityEngine_Transform_o* TextRoot;
	System_Collections_Generic_List_string__o* PABKOGPPGLG;
	UnityEngine_Animation_o* KJCDHHOEGCH;
	int32_t _HHEMGNBHJBG_k__BackingField;
};
struct COW_GamePlay_LevelWereWolvesBody_APLHLFNHKEN_StaticFields {
};
struct COW_GamePlay_LevelWereWolvesBody_APLHLFNHKEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_LevelWereWolvesBody_APLHLFNHKEN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelWereWolvesBody_APLHLFNHKEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelWereWolvesBody_APLHLFNHKEN_VTable vtable;
};
struct COW_GamePlay_LevelWereWolvesBody_APLHLFNHKEN_o {
	COW_GamePlay_LevelWereWolvesBody_APLHLFNHKEN_c *klass;
	void *monitor;
	System_Collections_Generic_List_Enumerator_string__o APEFBLFMFJC;
	System_String_o* DMLMAGAENIP;
	COW_GamePlay_LevelWereWolvesBody_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_LevelWolfBunker_StaticFields {
};
struct COW_LevelWolfBunker_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_LevelWolfBunker_c {
	Il2CppClass_1 _1;
	COW_LevelWolfBunker_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelWolfBunker_VTable vtable;
};
struct COW_LevelWolfBunker_o {
	COW_LevelWolfBunker_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	UnityEngine_GameObject_o* wolfHighlight;
	UnityEngine_GameObject_o* highlight;
};
struct COW_GamePlay_LevelWolfTrap_StaticFields {
};
struct COW_GamePlay_LevelWolfTrap_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LevelWolfTrap_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LevelWolfTrap_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LevelWolfTrap_VTable vtable;
};
struct COW_GamePlay_LevelWolfTrap_o {
	COW_GamePlay_LevelWolfTrap_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool DebugNoSelfResucre;
	UnityEngine_GameObject_o* ModleRoot;
	UnityEngine_Animation_o* AnimationComp;
	UnityEngine_BoxCollider_o* RescureTrigger;
	UnityEngine_GameObject_o* CatchEffect;
	bool JLIAJOJFMEI;
	int32_t ACCGMBGJKBN;
	COW_GamePlay_IHAAMHPPLMG_o LFMBDIDNLII;
	bool NEPPPEELMFE;
};
struct PlayerNameIcon_StaticFields {
};
struct PlayerNameIcon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PlayerNameIcon_c {
	Il2CppClass_1 _1;
	PlayerNameIcon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PlayerNameIcon_VTable vtable;
};
struct PlayerNameIcon_o {
	PlayerNameIcon_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* ShowRoot;
	UnityEngine_GameObject_o* NumberMesh;
	UnityEngine_GameObject_o* m_IsWolf;
	UnityEngine_GameObject_o* m_IsHuman;
	System_Collections_Generic_List_Texture__o* NumberTextureConfigs;
};
struct PreparePhaseCameraPivot_StaticFields {
};
struct PreparePhaseCameraPivot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetCameraTrackableEntityPosition;
	VirtualInvokeData _5_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _6_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _7_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _8_IsCameraTrackableEntityAlive;
};
struct PreparePhaseCameraPivot_c {
	Il2CppClass_1 _1;
	PreparePhaseCameraPivot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PreparePhaseCameraPivot_VTable vtable;
};
struct PreparePhaseCameraPivot_o {
	PreparePhaseCameraPivot_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* m_CachTransform;
};
struct ReadyVoteTrigger_StaticFields {
};
struct ReadyVoteTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReadyVoteTrigger_c {
	Il2CppClass_1 _1;
	ReadyVoteTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReadyVoteTrigger_VTable vtable;
};
struct ReadyVoteTrigger_o {
	ReadyVoteTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct WereWolvesBodyManager_StaticFields {
};
struct WereWolvesBodyManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct WereWolvesBodyManager_c {
	Il2CppClass_1 _1;
	WereWolvesBodyManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	WereWolvesBodyManager_VTable vtable;
};
struct WereWolvesBodyManager_o {
	WereWolvesBodyManager_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__LevelWereWolvesBody__o* m_BodysMap;
};
struct WolfTrapManager_StaticFields {
};
struct WolfTrapManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct WolfTrapManager_c {
	Il2CppClass_1 _1;
	WolfTrapManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	WolfTrapManager_VTable vtable;
};
struct WolfTrapManager_o {
	WolfTrapManager_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__LevelWolfTrap__o* m_WolfTrapMap;
	System_Collections_Generic_List_int__o* m_LocalPlayerInRescureTrapIDs;
};
struct ZeppelinSpawnPoint_StaticFields {
};
struct ZeppelinSpawnPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ZeppelinSpawnPoint_c {
	Il2CppClass_1 _1;
	ZeppelinSpawnPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ZeppelinSpawnPoint_VTable vtable;
};
struct ZeppelinSpawnPoint_o {
	ZeppelinSpawnPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct ZombieWanderingSpawnPoint_StaticFields {
};
struct ZombieWanderingSpawnPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ZombieWanderingSpawnPoint_c {
	Il2CppClass_1 _1;
	ZombieWanderingSpawnPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ZombieWanderingSpawnPoint_VTable vtable;
};
struct ZombieWanderingSpawnPoint_o {
	ZombieWanderingSpawnPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t ID;
};
struct COW_GamePlay_FJFKLMOOMKF_StaticFields {
};
struct COW_GamePlay_FJFKLMOOMKF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_FJFKLMOOMKF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FJFKLMOOMKF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FJFKLMOOMKF_VTable vtable;
};
struct COW_GamePlay_FJFKLMOOMKF_o {
	COW_GamePlay_FJFKLMOOMKF_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
};
struct COW_GamePlay_GGAEDLEJAML_StaticFields {
	float KMFEIHPCEFJ;
	bool PNMNJNAIBDL;
};
struct COW_GamePlay_GGAEDLEJAML_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_GGAEDLEJAML_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GGAEDLEJAML_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GGAEDLEJAML_VTable vtable;
};
struct COW_GamePlay_GGAEDLEJAML_o {
	COW_GamePlay_GGAEDLEJAML_c *klass;
	void *monitor;
};
struct COW_GamePlay_GBILAIDDNBN_StaticFields {
};
struct COW_GamePlay_GBILAIDDNBN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_GBILAIDDNBN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GBILAIDDNBN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GBILAIDDNBN_VTable vtable;
};
struct COW_GamePlay_GBILAIDDNBN_o {
	COW_GamePlay_GBILAIDDNBN_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__KPEOMFGGDLE__o* NFDBIHIDHCM;
	System_Collections_Generic_Dictionary_int__Type__o* NOBKPDEPJBO;
};
struct COW_GamePlay_KPEOMFGGDLE_StaticFields {
};
struct COW_GamePlay_KPEOMFGGDLE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_FHIPMICEPMI;
	VirtualInvokeData _6_JMLIIHDINBF;
	VirtualInvokeData _7_LDJDGMDIMNF;
	VirtualInvokeData _8_BLKBCFDEIGD;
	VirtualInvokeData _9_OEILINCJDNH;
	VirtualInvokeData _10_GHHDPHMDNBG;
	VirtualInvokeData _11_AIAEJHDFEAF;
};
struct COW_GamePlay_KPEOMFGGDLE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPEOMFGGDLE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPEOMFGGDLE_VTable vtable;
};
struct COW_GamePlay_KPEOMFGGDLE_o {
	COW_GamePlay_KPEOMFGGDLE_c *klass;
	void *monitor;
	bool BHAEBNPEFDG;
	uint32_t _EOCMCEPFIKH_k__BackingField;
	bool _OEPFBDFOLPN_k__BackingField;
	bool _ODLPMJDNNBE_k__BackingField;
	bool _GMFHAFHFMID_k__BackingField;
};
struct COW_GamePlay_LAOBFDEPEIB_StaticFields {
};
struct COW_GamePlay_LAOBFDEPEIB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LAOBFDEPEIB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LAOBFDEPEIB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LAOBFDEPEIB_VTable vtable;
};
struct COW_GamePlay_LAOBFDEPEIB_o {
	COW_GamePlay_LAOBFDEPEIB_c *klass;
	void *monitor;
	UnityEngine_Vector3_o BFKFNCGPPLC;
	UnityEngine_Quaternion_o DBFHJHBDBFF;
	UnityEngine_Vector3_o DFAABPNAFCE;
};
struct COW_GamePlay_LPPBFEEJIKO_T__StaticFields {
};
struct COW_GamePlay_LPPBFEEJIKO_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_FHIPMICEPMI;
	VirtualInvokeData _6_JMLIIHDINBF;
	VirtualInvokeData _7_LDJDGMDIMNF;
	VirtualInvokeData _8_BLKBCFDEIGD;
	VirtualInvokeData _9_OEILINCJDNH;
	VirtualInvokeData _10_GHHDPHMDNBG;
	VirtualInvokeData _11_AIAEJHDFEAF;
	VirtualInvokeData _12_JLEHANDCJHC;
	VirtualInvokeData _13_AGCPIFMJOAN;
	VirtualInvokeData _14_FLDLOBMJMLD;
};
struct COW_GamePlay_LPPBFEEJIKO_T__c {
	Il2CppClass_1 _1;
	COW_GamePlay_LPPBFEEJIKO_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LPPBFEEJIKO_T__VTable vtable;
};
struct COW_GamePlay_LPPBFEEJIKO_T__o {
	COW_GamePlay_LPPBFEEJIKO_T__c *klass;
	void *monitor;
	bool BHAEBNPEFDG;
	uint32_t KPEOMFGGDLE__EOCMCEPFIKH_k__BackingField;
	bool KPEOMFGGDLE__OEPFBDFOLPN_k__BackingField;
	bool KPEOMFGGDLE__ODLPMJDNNBE_k__BackingField;
	bool KPEOMFGGDLE__GMFHAFHFMID_k__BackingField;
	Il2CppObject* OALIDKNHNIK;
	System_String_o* LMJEJGGNAEO;
	System_String_o* NHNOBPNANKE;
	System_String_o* AFOEEBPHDNL;
};
struct COW_GamePlay_CECFMGBADMD_StaticFields {
};
struct COW_GamePlay_CECFMGBADMD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_FHIPMICEPMI;
	VirtualInvokeData _6_JMLIIHDINBF;
	VirtualInvokeData _7_LDJDGMDIMNF;
	VirtualInvokeData _8_BLKBCFDEIGD;
	VirtualInvokeData _9_OEILINCJDNH;
	VirtualInvokeData _10_GHHDPHMDNBG;
	VirtualInvokeData _11_AIAEJHDFEAF;
	VirtualInvokeData _12_JLEHANDCJHC;
	VirtualInvokeData _13_AGCPIFMJOAN;
	VirtualInvokeData _14_FLDLOBMJMLD;
};
struct COW_GamePlay_CECFMGBADMD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CECFMGBADMD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CECFMGBADMD_VTable vtable;
};
struct COW_GamePlay_CECFMGBADMD_o {
	COW_GamePlay_CECFMGBADMD_c *klass;
	void *monitor;
	bool BHAEBNPEFDG;
	uint32_t KPEOMFGGDLE__EOCMCEPFIKH_k__BackingField;
	bool KPEOMFGGDLE__OEPFBDFOLPN_k__BackingField;
	bool KPEOMFGGDLE__ODLPMJDNNBE_k__BackingField;
	bool KPEOMFGGDLE__GMFHAFHFMID_k__BackingField;
	COW_GamePlay_LevelPirateTreasure_o* OALIDKNHNIK;
	System_String_o* LMJEJGGNAEO;
	System_String_o* NHNOBPNANKE;
	System_String_o* AFOEEBPHDNL;
};
struct COW_GamePlay_GCHJKIEEPFL_StaticFields {
};
struct COW_GamePlay_GCHJKIEEPFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_FHIPMICEPMI;
	VirtualInvokeData _6_JMLIIHDINBF;
	VirtualInvokeData _7_LDJDGMDIMNF;
	VirtualInvokeData _8_BLKBCFDEIGD;
	VirtualInvokeData _9_OEILINCJDNH;
	VirtualInvokeData _10_GHHDPHMDNBG;
	VirtualInvokeData _11_AIAEJHDFEAF;
	VirtualInvokeData _12_JLEHANDCJHC;
	VirtualInvokeData _13_AGCPIFMJOAN;
	VirtualInvokeData _14_FLDLOBMJMLD;
};
struct COW_GamePlay_GCHJKIEEPFL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GCHJKIEEPFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GCHJKIEEPFL_VTable vtable;
};
struct COW_GamePlay_GCHJKIEEPFL_o {
	COW_GamePlay_GCHJKIEEPFL_c *klass;
	void *monitor;
	bool BHAEBNPEFDG;
	uint32_t KPEOMFGGDLE__EOCMCEPFIKH_k__BackingField;
	bool KPEOMFGGDLE__OEPFBDFOLPN_k__BackingField;
	bool KPEOMFGGDLE__ODLPMJDNNBE_k__BackingField;
	bool KPEOMFGGDLE__GMFHAFHFMID_k__BackingField;
	COW_GamePlay_LevelFoxTorii_o* OALIDKNHNIK;
	System_String_o* LMJEJGGNAEO;
	System_String_o* NHNOBPNANKE;
	System_String_o* AFOEEBPHDNL;
};
struct COW_GamePlay_NFJPHMKKEBF_StaticFields {
	uint64_t FKINOFENLEB;
	uint64_t HGJLDEIKLAB;
	uint64_t HPEPCNDEDNB;
	uint64_t CPPJIKMBEDL;
	COW_GamePlay_NFJPHMKKEBF_OEGMGPFFBEC_o* IDKOEJMEABK;
	COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_o* HMDOHFBHDOB;
	COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_o* AOCDJNOINOH;
	COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_o* AAOFHFGKOBN;
	COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_o* KJNIBJNOINP;
	COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_o* LMELNMABMHH;
	COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_o* CBMPCCOKCBK;
	COW_GamePlay_NFJPHMKKEBF_DHEGGMACCEI_o* ELAGCOFNAMO;
	COW_GamePlay_NFJPHMKKEBF_DHEGGMACCEI_o* FLBCAAMNJAP;
	COW_GamePlay_NFJPHMKKEBF_DHEGGMACCEI_o* MMDDJGMHMCI;
	System_Action_o* HAIFJFNCJKC;
};
struct COW_GamePlay_NFJPHMKKEBF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LILLELPNAGA;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_PLMHKBHIHNI;
	VirtualInvokeData _7_LLKDEPINNNO;
};
struct COW_GamePlay_NFJPHMKKEBF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_o {
	COW_GamePlay_NFJPHMKKEBF_c *klass;
	void *monitor;
	int32_t ILGECLEFCCO;
	UnityEngine_GameObject_o* GLJMHCIIGOB;
	COW_GamePlay_Player_o* FJPEHEGICBO;
	COW_GamePlay_IHAAMHPPLMG_o MOOHLKMMNMO;
	uint32_t GPAMBFNBCIB;
	COW_GamePlay_FNCMBMMKLLI_o* BGGJJKKKFDC;
	COW_GamePlay_FOFJEMOKAOH_o* BBHPPFPAHKE;
	COW_GamePlay_CJBECBAMMIG_o* KMFLKCJECGB;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* HOOCHDLKOOG;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__string__o* PNHJMELKGGA;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* HJAKBBKDAPK;
	System_Collections_Generic_Dictionary_byte__Player__o* NIEBEGJADLC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* PHCLIMEPOEK;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__NetworkAIPawn__o* PJCIGCOCIHM;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__FNCMBMMKLLI__o* KFJLFFOLGOM;
	System_Collections_Generic_Dictionary_byte__MatchTeam__o* NPLDHOBNMJF;
	System_Collections_Generic_Dictionary_ulong__CJBECBAMMIG__o* LHEDMMHKPJI;
	System_Collections_Generic_Dictionary_ushort__LevelVehicle__o* HMHEGALPPFP;
	System_Collections_Generic_Dictionary_ushort__LevelMovePlatform__o* CDPPNIGLLNL;
	System_Collections_Generic_Dictionary_uint__NetworkPet__o* KHEFAPGJBOG;
	System_Collections_Generic_Dictionary_uint__NFJPHMKKEBF_KOJOIDDNKEC__o* DAONDLCKKEC;
	System_Collections_Generic_Dictionary_byte__KEMMCPJHGEN__o* NNNMKMEFIIJ;
	System_Collections_Generic_Dictionary_uint__INOGCPKMJHK__o* NJJEHAHCKNJ;
	int32_t CPNNABAEIOL;
	bool EMADIFPDMIP;
	bool FFBOFFHLBLO;
	bool JBKPLKBKLBD;
	UnityEngine_Transform_o* _CAAGNMCKELH_k__BackingField;
	float GGEAEDHPFJL;
	System_Collections_Generic_List_BaseLevelObject__o* NCDOOIOHPMJ;
	UnityEngine_GameObject_o* ODKEDJINIBB;
	System_Collections_Generic_List_OPILIBBOEAC__o* OKKANALNMMB;
	System_Collections_Generic_List_OPILIBBOEAC__o* IDKAIAHLDGI;
	COW_GamePlay_SafeZone_o* AOAPDOAICGF;
	COW_GamePlay_LDAFPHICDJJ_o* BAJIIMBHLEF;
	COW_GamePlay_HDKCFINDDOE_o* IFNKHPEKLFF;
	COW_GamePlay_KBMPGFLDGOC_o* IDPLODCKPEM;
	COW_GamePlay_HJDAGOJJNFP_o* PEDKMJOCKJJ;
	COW_GamePlay_AirtransportParams_o* IOMEBNMHCIK;
	COW_GamePlay_AirTransporter_o* JIJBCPHADKH;
	COW_GamePlay_AirPlaceName_o* OLHBMELIMFN;
	COW_GamePlay_GBILAIDDNBN_o* LLDBBGAPJHD;
	COW_GamePlay_NGCDKHCDDEA_o* KNKHNENLPJC;
	COW_GamePlay_ADNFGKDMELO_o* ENKPEKDLNPK;
	uint32_t HNNDIBGLEKH;
	uint32_t EILGBCJDONH;
	COW_GamePlay_LPGDKKAGPKJ_o* FPDNCPJAMHL;
	System_Collections_Generic_Dictionary_uint__bool__o* BHNJIJJOEPA;
	System_Collections_Generic_Dictionary_uint__LevelContainer__o* PBNIIEDAHFN;
	uint32_t OFHKCLLODJE;
	System_Collections_Generic_Dictionary_byte__Dictionary_LevelContainer__bool___o* NFOBPHBEALK;
	uint8_t EMCMJBIGLJJ;
	uint32_t KJGBPGFMCJJ;
	uint32_t NIHLOFKEDCL;
	COW_GamePlay_IHAAMHPPLMG_o APADGKOAEFO;
	System_Collections_Generic_Dictionary_byte__Dictionary_uint__LevelContainer___o* GMGLKNLHNAC;
	uint32_t KKDNHDCKHKM;
	GCommon_ResourceID_o COKOPGOOJIE;
	bool PHGPCOBEPHC;
	GCommon_ResourceID_o KNKFIIAFJAO;
	GCommon_ResourceID_o JOCJBIOIAAJ;
	GCommon_ResourceID_o BFIAIKFJCLB;
	GCommon_ResourceID_o CCPCJABPCHI;
	GCommon_ResourceID_o HGPANDABIOK;
	GCommon_ResourceID_o MJJPAOFIKLA;
	GCommon_ResourceID_o MJNOMAAMLMJ;
	GCommon_ResourceID_o EKFEMBJJKLC;
	GCommon_ResourceID_o BHCOODAKMIO;
	GCommon_ResourceID_o FANLFAIKFLO;
	GCommon_ResourceID_o IMCMBEKBHBA;
	GCommon_ResourceID_o FBPEKCNNNBH;
	GCommon_ResourceID_o LPOGIDOKCMG;
	GCommon_ResourceID_o JHJKFOFDAHK;
	GCommon_ResourceID_o DPDKGANNCMJ;
	GCommon_ResourceID_o PDCDDCODKGI;
	GCommon_ResourceID_o MCNGGPENJBF;
	GCommon_ResourceID_o LNGHABMOHIB;
	GCommon_ResourceID_o FGNNNBPHBLB;
	GCommon_ResourceID_o DGPEPCFIEBD;
	GCommon_ResourceID_o PKKOBMADOPO;
	GCommon_ResourceID_o JEGICLBPHGA;
	GCommon_ResourceID_o FMPCJBCFNHC;
	GCommon_ResourceID_o PNEIONODIJI;
	System_Collections_Generic_Dictionary_uint__ResourceID__o* FBALMAIJIGP;
	System_Collections_Generic_Dictionary_int__ResourceID__o* ENLEIDLIICF;
	System_Collections_Generic_Dictionary_int__ResourceID__o* NFAIBOHKAOI;
	System_Collections_Generic_Dictionary_int__bool__o* GNHKLDANMKH;
	System_Collections_Generic_Dictionary_int__string__o* FJLFPMMLOEP;
	GCommon_ResourceID_o IMKNOJMJDPE;
	System_String_o* DGGFOLHFOLI;
	System_String_o* PAJGKDGPCJI;
	System_String_o* LNKAFCJFPDJ;
	System_String_o* KAEEHDDBHKN;
	GCommon_ResourceID_o CLHFIPHIDCB;
	int32_t AAFDKCFELDC;
	uint32_t _PICLBKBDFPC_k__BackingField;
	uint16_t _PBNMIEEJFLC_k__BackingField;
	bool LKBLDGIHHOH;
	bool IPGOACBJMMD;
	double NBACGLGIHDC;
	UnityEngine_Quaternion_o FCEKODBLKOK;
	uint32_t LLNDDEAEPGH;
	bool FEDPNOLHALM;
	uint32_t AGNIMMIOPMH;
	System_String_o* OKIDLCHHGDM;
	uint32_t HFPGENNDGME;
	uint32_t FCDLOIFDKAK;
	bool HLMGKCLKHID;
	uint64_t _ONGCNIBIFFA_k__BackingField;
	uint64_t _FEMDHJKANBG_k__BackingField;
	System_Collections_Generic_Dictionary_uint__bool__o* JLFEFGGLKMH;
	COW_GamePlay_PIHNFDIMHKO_o* LMEPGAGBJOO;
	COW_GamePlay_PIHNFDIMHKO_o* FHNICLLIJJM;
	System_Collections_Generic_List_MLJALEIACGO__o* DPJNMNFGOLE;
	COW_GamePlay_BHFNALJIPEG_o* BHFNALJIPEG;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	float GJLEOAEBMJG;
	System_Collections_Generic_List_ulong__o* NCJOJCLMELN;
	UnityEngine_Transform_o* OCKJNCOMFLA;
	System_Collections_Generic_List_IHAAMHPPLMG__o* IEAANLGPAJB;
	COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_array* AKDPIGJOGLK;
	COW_GamePlay_NFJPHMKKEBF_DHEGGMACCEI_array* ECICMFHHIAG;
	uint32_t LHENEBBGGMA;
	message_IMMKODAFPGI_o* LOHBJAHALFP;
	message_IEMKOPMFIID_o* FMDPCHEJLLH;
	message_APEPLEPPKGA_o* EFALNHNOAFB;
	COW_UIUGC_WardrobeConfig_o* NBFEPIIKCML;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* NNFDAILOKIH;
};
struct COW_GamePlay_NFJPHMKKEBF_KOJOIDDNKEC_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_KOJOIDDNKEC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NFJPHMKKEBF_KOJOIDDNKEC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_KOJOIDDNKEC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_KOJOIDDNKEC_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_KOJOIDDNKEC_o {
	COW_GamePlay_NFJPHMKKEBF_KOJOIDDNKEC_c *klass;
	void *monitor;
	uint32_t IKNBIKKDJGE;
	uint32_t JJKDFONBOIP;
};
struct COW_GamePlay_NFJPHMKKEBF_OEGMGPFFBEC_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_OEGMGPFFBEC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NFJPHMKKEBF_OEGMGPFFBEC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_OEGMGPFFBEC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_OEGMGPFFBEC_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_OEGMGPFFBEC_o {
	COW_GamePlay_NFJPHMKKEBF_OEGMGPFFBEC_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o EBCCJJFBHIF;
	bool GMGGDGFDJCH;
	bool NIMDKMDMMEF;
};
struct COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_o {
	COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GamePlay_NFJPHMKKEBF_DHEGGMACCEI_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_DHEGGMACCEI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GamePlay_NFJPHMKKEBF_DHEGGMACCEI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_DHEGGMACCEI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_DHEGGMACCEI_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_DHEGGMACCEI_o {
	COW_GamePlay_NFJPHMKKEBF_DHEGGMACCEI_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GamePlay_NFJPHMKKEBF_AGLKPGEBDMB_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_AGLKPGEBDMB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NFJPHMKKEBF_AGLKPGEBDMB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_AGLKPGEBDMB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_AGLKPGEBDMB_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_AGLKPGEBDMB_o {
	COW_GamePlay_NFJPHMKKEBF_AGLKPGEBDMB_c *klass;
	void *monitor;
	UnityEngine_Vector3_o LODDOINFPPA;
	UnityEngine_Vector3_o MLCIHBOHEHE;
	COW_GamePlay_NFJPHMKKEBF_o* GADHAMJEKIM;
};
struct COW_GamePlay_NFJPHMKKEBF_KIEJJEAHNKA_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_KIEJJEAHNKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NFJPHMKKEBF_KIEJJEAHNKA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_KIEJJEAHNKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_KIEJJEAHNKA_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_KIEJJEAHNKA_o {
	COW_GamePlay_NFJPHMKKEBF_KIEJJEAHNKA_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* KAEHJEGFKBL;
	COW_GamePlay_NFJPHMKKEBF_o* GADHAMJEKIM;
};
struct COW_GamePlay_NFJPHMKKEBF_GOMBACKCDNP_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_GOMBACKCDNP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NFJPHMKKEBF_GOMBACKCDNP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_GOMBACKCDNP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_GOMBACKCDNP_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_GOMBACKCDNP_o {
	COW_GamePlay_NFJPHMKKEBF_GOMBACKCDNP_c *klass;
	void *monitor;
	COW_GamePlay_FNCMBMMKLLI_o* MEDCPPLFLNA;
	COW_GamePlay_FOFJEMOKAOH_o* MNCCLLOKJPJ;
	COW_GamePlay_NFJPHMKKEBF_KIEJJEAHNKA_o* BMNBPIKOKDO;
};
struct COW_GamePlay_NFJPHMKKEBF_NINGINEJGMM_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_NINGINEJGMM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NFJPHMKKEBF_NINGINEJGMM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_NINGINEJGMM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_NINGINEJGMM_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_NINGINEJGMM_o {
	COW_GamePlay_NFJPHMKKEBF_NINGINEJGMM_c *klass;
	void *monitor;
	uint32_t GNCHPBMKHDB;
	bool HANIKPJBDDI;
	COW_GamePlay_NFJPHMKKEBF_KIEJJEAHNKA_o* BMNBPIKOKDO;
};
struct COW_GamePlay_NFJPHMKKEBF_FHPLLEBNOEI_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_FHPLLEBNOEI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NFJPHMKKEBF_FHPLLEBNOEI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_FHPLLEBNOEI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_FHPLLEBNOEI_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_FHPLLEBNOEI_o {
	COW_GamePlay_NFJPHMKKEBF_FHPLLEBNOEI_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* KAEHJEGFKBL;
};
struct COW_GamePlay_NFJPHMKKEBF_CCIBDPHHLED_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_CCIBDPHHLED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NFJPHMKKEBF_CCIBDPHHLED_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_CCIBDPHHLED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_CCIBDPHHLED_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_CCIBDPHHLED_o {
	COW_GamePlay_NFJPHMKKEBF_CCIBDPHHLED_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* KAEHJEGFKBL;
	COW_GamePlay_NFJPHMKKEBF_o* GADHAMJEKIM;
};
struct COW_GamePlay_NFJPHMKKEBF_JOADPCKJOCD_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_JOADPCKJOCD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NFJPHMKKEBF_JOADPCKJOCD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_JOADPCKJOCD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_JOADPCKJOCD_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_JOADPCKJOCD_o {
	COW_GamePlay_NFJPHMKKEBF_JOADPCKJOCD_c *klass;
	void *monitor;
	uint32_t OBPAEHCENFE;
	uint32_t AOHKECDBLGA;
	int32_t HGFKPKIFNIK;
	COW_GamePlay_NFJPHMKKEBF_o* GADHAMJEKIM;
};
struct COW_GamePlay_NFJPHMKKEBF_GDPKABEAJBA_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_GDPKABEAJBA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NFJPHMKKEBF_GDPKABEAJBA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_GDPKABEAJBA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_GDPKABEAJBA_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_GDPKABEAJBA_o {
	COW_GamePlay_NFJPHMKKEBF_GDPKABEAJBA_c *klass;
	void *monitor;
	int32_t LNCICJOAODE;
	COW_GamePlay_NFJPHMKKEBF_o* GADHAMJEKIM;
};
struct COW_GamePlay_NFJPHMKKEBF_IPKCMJJPPBJ_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_IPKCMJJPPBJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NFJPHMKKEBF_IPKCMJJPPBJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_IPKCMJJPPBJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_IPKCMJJPPBJ_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_IPKCMJJPPBJ_o {
	COW_GamePlay_NFJPHMKKEBF_IPKCMJJPPBJ_c *klass;
	void *monitor;
	int32_t IDMLECOFHGD;
	COW_GamePlay_NFJPHMKKEBF_GDPKABEAJBA_o* ECJCAKFPCLI;
};
struct COW_GamePlay_NFJPHMKKEBF_KMLJBLBCGED_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_KMLJBLBCGED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NFJPHMKKEBF_KMLJBLBCGED_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_KMLJBLBCGED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_KMLJBLBCGED_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_KMLJBLBCGED_o {
	COW_GamePlay_NFJPHMKKEBF_KMLJBLBCGED_c *klass;
	void *monitor;
	COW_GamePlay_LevelContainer_o* FDLADMJMFHF;
	message_OJJOOFJFPON_o* LHCHNFGKLHD;
	COW_GamePlay_NFJPHMKKEBF_o* GADHAMJEKIM;
};
struct COW_GamePlay_NFJPHMKKEBF_LPMHLOAJHJB_StaticFields {
};
struct COW_GamePlay_NFJPHMKKEBF_LPMHLOAJHJB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NFJPHMKKEBF_LPMHLOAJHJB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFJPHMKKEBF_LPMHLOAJHJB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFJPHMKKEBF_LPMHLOAJHJB_VTable vtable;
};
struct COW_GamePlay_NFJPHMKKEBF_LPMHLOAJHJB_o {
	COW_GamePlay_NFJPHMKKEBF_LPMHLOAJHJB_c *klass;
	void *monitor;
	uint16_t LODDOINFPPA;
	COW_GamePlay_Player_o* HJCFNMMLPJH;
	COW_GamePlay_NFJPHMKKEBF_KMLJBLBCGED_o* HCOBPIJCOPL;
};
struct COW_GamePlay_MLJALEIACGO_StaticFields {
};
struct COW_GamePlay_MLJALEIACGO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MLJALEIACGO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MLJALEIACGO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MLJALEIACGO_VTable vtable;
};
struct COW_GamePlay_MLJALEIACGO_o {
	COW_GamePlay_MLJALEIACGO_c *klass;
	void *monitor;
	System_String_o* BNOGGIOJNHN;
	int32_t IHNCAADOAAE;
};
struct COW_GamePlay_PIHNFDIMHKO_StaticFields {
};
struct COW_GamePlay_PIHNFDIMHKO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PIHNFDIMHKO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PIHNFDIMHKO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PIHNFDIMHKO_VTable vtable;
};
struct COW_GamePlay_PIHNFDIMHKO_o {
	COW_GamePlay_PIHNFDIMHKO_c *klass;
	void *monitor;
	System_String_o* DGHOLPNACKC;
	uint32_t LIIGLCNGOHG;
	int32_t PIAMIOFEBKF;
	bool GAKBHKNAHKG;
	int32_t HPIEGIAICML;
};
struct COW_GamePlay_CKIDPMMJLPB_StaticFields {
};
struct COW_GamePlay_CKIDPMMJLPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CKIDPMMJLPB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CKIDPMMJLPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CKIDPMMJLPB_VTable vtable;
};
struct COW_GamePlay_CKIDPMMJLPB_o {
	COW_GamePlay_CKIDPMMJLPB_c *klass;
	void *monitor;
	uint32_t _KOBDJNJNBAC_k__BackingField;
	uint32_t _LEJFAIAJFNH_k__BackingField;
	uint32_t _DMJEDHNJCDO_k__BackingField;
	int32_t _CDCBHNHJCAK_k__BackingField;
	int32_t _KAEHHDFAKFF_k__BackingField;
	uint32_t _BPPACJGIPLI_k__BackingField;
	bool _HBNGGCDGENP_k__BackingField;
};
struct COW_GamePlay_BHFNALJIPEG_StaticFields {
};
struct COW_GamePlay_BHFNALJIPEG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BHFNALJIPEG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BHFNALJIPEG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BHFNALJIPEG_VTable vtable;
};
struct COW_GamePlay_BHFNALJIPEG_o {
	COW_GamePlay_BHFNALJIPEG_c *klass;
	void *monitor;
	COW_GamePlay_CKIDPMMJLPB_array* ONHKEBPDMKB;
	int32_t LEFAPCAHKBE;
	int32_t GPCIOEJFNBD;
};
struct COW_GamePlay_NKOIGMAJGGO_StaticFields {
};
struct COW_GamePlay_NKOIGMAJGGO_VTable {
};
struct COW_GamePlay_NKOIGMAJGGO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NKOIGMAJGGO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NKOIGMAJGGO_VTable vtable;
};
struct COW_GamePlay_NKOIGMAJGGO_o {
	COW_GamePlay_NKOIGMAJGGO_c *klass;
	void *monitor;
};
struct COW_GamePlay_DHMFNAKIGBK_StaticFields {
};
struct COW_GamePlay_DHMFNAKIGBK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_InitGridValue;
};
struct COW_GamePlay_DHMFNAKIGBK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DHMFNAKIGBK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DHMFNAKIGBK_VTable vtable;
};
struct COW_GamePlay_DHMFNAKIGBK_o {
	COW_GamePlay_DHMFNAKIGBK_c *klass;
	void *monitor;
	UnityEngine_Vector3_o m_GridCoordinate;
	System_Collections_Generic_List_NKOIGMAJGGO__o* KFJLFFOLGOM;
};
struct COW_GamePlay_KOAGPNCECCD_StaticFields {
	float PBMMLDOOPJP;
};
struct COW_GamePlay_KOAGPNCECCD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_InitGridValue;
};
struct COW_GamePlay_KOAGPNCECCD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KOAGPNCECCD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KOAGPNCECCD_VTable vtable;
};
struct COW_GamePlay_KOAGPNCECCD_o {
	COW_GamePlay_KOAGPNCECCD_c *klass;
	void *monitor;
	UnityEngine_Vector3_o m_GridCoordinate;
	COW_GamePlay_DHMFNAKIGBK_o* CCMCMPLBBAI;
	System_Collections_Generic_Dictionary_int__DHMFNAKIGBK__o* KIFBIHJLLEI;
	float DJJEOPMFLKF;
	int32_t CNINODFBNJG;
};
struct COW_GamePlay_HJDAGOJJNFP_StaticFields {
	float NEBIANKIBCG;
	float IIAAEGPJCKA;
	float NCLPHINBCAC;
};
struct COW_GamePlay_HJDAGOJJNFP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HJDAGOJJNFP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HJDAGOJJNFP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HJDAGOJJNFP_VTable vtable;
};
struct COW_GamePlay_HJDAGOJJNFP_o {
	COW_GamePlay_HJDAGOJJNFP_c *klass;
	void *monitor;
	bool EIMPFMIFPMJ;
	GCommon_Grid2D_KOAGPNCECCD__o* LMBGFMODGGP;
	COW_GamePlay_KOAGPNCECCD_o* EMHAGGHHFIK;
};
struct COW_GamePlay_MatchTeam_StaticFields {
};
struct COW_GamePlay_MatchTeam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_UGCEntityID;
	VirtualInvokeData _31_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
};
struct COW_GamePlay_MatchTeam_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MatchTeam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MatchTeam_VTable vtable;
};
struct COW_GamePlay_MatchTeam_o {
	COW_GamePlay_MatchTeam_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	uint8_t JEDDPHIHGKL;
	uint32_t IJJNLBPDGAG;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* PPGNBODOJOH;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* PIIKKMBJNMB;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__MatchTeam_MNJIFKDNEKI__o* NEJCMGFAECC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* NGMECFEAOOJ;
	uint8_t IGLNDADJKGI;
	System_String_o* HCIHACHPOLO;
	System_String_o* _JFDLCKNLIIB_k__BackingField;
};
struct COW_GamePlay_MatchTeam_MNJIFKDNEKI_StaticFields {
};
struct COW_GamePlay_MatchTeam_MNJIFKDNEKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MatchTeam_MNJIFKDNEKI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MatchTeam_MNJIFKDNEKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MatchTeam_MNJIFKDNEKI_VTable vtable;
};
struct COW_GamePlay_MatchTeam_MNJIFKDNEKI_o {
	COW_GamePlay_MatchTeam_MNJIFKDNEKI_c *klass;
	void *monitor;
	uint64_t MIJOCMKONAD;
	COW_GamePlay_IHAAMHPPLMG_o IHAAMHPPLMG;
	System_String_o* GCJBNAHBGMD;
	System_String_o* AIBGAEMOLAN;
	int32_t CPDNBJNLAIM;
	uint32_t MGFPABPGMCA;
	bool NMPNMOHEMKG;
	uint32_t KFMJKFECHGI;
};
struct COW_GamePlay_CJBECBAMMIG_StaticFields {
};
struct COW_GamePlay_CJBECBAMMIG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CJBECBAMMIG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CJBECBAMMIG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CJBECBAMMIG_VTable vtable;
};
struct COW_GamePlay_CJBECBAMMIG_o {
	COW_GamePlay_CJBECBAMMIG_c *klass;
	void *monitor;
	uint64_t JEDDPHIHGKL;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* BJAKHMMBLGA;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__MatchTeam_MNJIFKDNEKI__o* NEJCMGFAECC;
};
struct COW_GamePlay_EGKODKEJIAD_StaticFields {
};
struct COW_GamePlay_EGKODKEJIAD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LILLELPNAGA;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_PLMHKBHIHNI;
	VirtualInvokeData _7_LLKDEPINNNO;
};
struct COW_GamePlay_EGKODKEJIAD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EGKODKEJIAD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EGKODKEJIAD_VTable vtable;
};
struct COW_GamePlay_EGKODKEJIAD_o {
	COW_GamePlay_EGKODKEJIAD_c *klass;
	void *monitor;
	int32_t ILGECLEFCCO;
	UnityEngine_GameObject_o* GLJMHCIIGOB;
	COW_GamePlay_Player_o* FJPEHEGICBO;
	COW_GamePlay_IHAAMHPPLMG_o MOOHLKMMNMO;
	uint32_t GPAMBFNBCIB;
	COW_GamePlay_FNCMBMMKLLI_o* BGGJJKKKFDC;
	COW_GamePlay_FOFJEMOKAOH_o* BBHPPFPAHKE;
	COW_GamePlay_CJBECBAMMIG_o* KMFLKCJECGB;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* HOOCHDLKOOG;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__string__o* PNHJMELKGGA;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* HJAKBBKDAPK;
	System_Collections_Generic_Dictionary_byte__Player__o* NIEBEGJADLC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* PHCLIMEPOEK;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__NetworkAIPawn__o* PJCIGCOCIHM;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__FNCMBMMKLLI__o* KFJLFFOLGOM;
	System_Collections_Generic_Dictionary_byte__MatchTeam__o* NPLDHOBNMJF;
	System_Collections_Generic_Dictionary_ulong__CJBECBAMMIG__o* LHEDMMHKPJI;
	System_Collections_Generic_Dictionary_ushort__LevelVehicle__o* HMHEGALPPFP;
	System_Collections_Generic_Dictionary_ushort__LevelMovePlatform__o* CDPPNIGLLNL;
	System_Collections_Generic_Dictionary_uint__NetworkPet__o* KHEFAPGJBOG;
	System_Collections_Generic_Dictionary_uint__NFJPHMKKEBF_KOJOIDDNKEC__o* DAONDLCKKEC;
	System_Collections_Generic_Dictionary_byte__KEMMCPJHGEN__o* NNNMKMEFIIJ;
	System_Collections_Generic_Dictionary_uint__INOGCPKMJHK__o* NJJEHAHCKNJ;
	int32_t CPNNABAEIOL;
	bool EMADIFPDMIP;
	bool FFBOFFHLBLO;
	bool NFJPHMKKEBF_JBKPLKBKLBD;
	UnityEngine_Transform_o* NFJPHMKKEBF__CAAGNMCKELH_k__BackingField;
	float NFJPHMKKEBF_GGEAEDHPFJL;
	System_Collections_Generic_List_BaseLevelObject__o* NCDOOIOHPMJ;
	UnityEngine_GameObject_o* ODKEDJINIBB;
	System_Collections_Generic_List_OPILIBBOEAC__o* OKKANALNMMB;
	System_Collections_Generic_List_OPILIBBOEAC__o* IDKAIAHLDGI;
	COW_GamePlay_SafeZone_o* AOAPDOAICGF;
	COW_GamePlay_LDAFPHICDJJ_o* BAJIIMBHLEF;
	COW_GamePlay_HDKCFINDDOE_o* IFNKHPEKLFF;
	COW_GamePlay_KBMPGFLDGOC_o* IDPLODCKPEM;
	COW_GamePlay_HJDAGOJJNFP_o* PEDKMJOCKJJ;
	COW_GamePlay_AirtransportParams_o* IOMEBNMHCIK;
	COW_GamePlay_AirTransporter_o* JIJBCPHADKH;
	COW_GamePlay_AirPlaceName_o* OLHBMELIMFN;
	COW_GamePlay_GBILAIDDNBN_o* LLDBBGAPJHD;
	COW_GamePlay_NGCDKHCDDEA_o* KNKHNENLPJC;
	COW_GamePlay_ADNFGKDMELO_o* ENKPEKDLNPK;
	uint32_t HNNDIBGLEKH;
	uint32_t EILGBCJDONH;
	COW_GamePlay_LPGDKKAGPKJ_o* FPDNCPJAMHL;
	System_Collections_Generic_Dictionary_uint__bool__o* NFJPHMKKEBF_BHNJIJJOEPA;
	System_Collections_Generic_Dictionary_uint__LevelContainer__o* NFJPHMKKEBF_PBNIIEDAHFN;
	uint32_t NFJPHMKKEBF_OFHKCLLODJE;
	System_Collections_Generic_Dictionary_byte__Dictionary_LevelContainer__bool___o* NFJPHMKKEBF_NFOBPHBEALK;
	uint8_t NFJPHMKKEBF_EMCMJBIGLJJ;
	uint32_t NFJPHMKKEBF_KJGBPGFMCJJ;
	uint32_t NFJPHMKKEBF_NIHLOFKEDCL;
	COW_GamePlay_IHAAMHPPLMG_o NFJPHMKKEBF_APADGKOAEFO;
	System_Collections_Generic_Dictionary_byte__Dictionary_uint__LevelContainer___o* NFJPHMKKEBF_GMGLKNLHNAC;
	uint32_t NFJPHMKKEBF_KKDNHDCKHKM;
	GCommon_ResourceID_o NFJPHMKKEBF_COKOPGOOJIE;
	bool NFJPHMKKEBF_PHGPCOBEPHC;
	GCommon_ResourceID_o NFJPHMKKEBF_KNKFIIAFJAO;
	GCommon_ResourceID_o NFJPHMKKEBF_JOCJBIOIAAJ;
	GCommon_ResourceID_o NFJPHMKKEBF_BFIAIKFJCLB;
	GCommon_ResourceID_o NFJPHMKKEBF_CCPCJABPCHI;
	GCommon_ResourceID_o NFJPHMKKEBF_HGPANDABIOK;
	GCommon_ResourceID_o NFJPHMKKEBF_MJJPAOFIKLA;
	GCommon_ResourceID_o NFJPHMKKEBF_MJNOMAAMLMJ;
	GCommon_ResourceID_o NFJPHMKKEBF_EKFEMBJJKLC;
	GCommon_ResourceID_o BHCOODAKMIO;
	GCommon_ResourceID_o FANLFAIKFLO;
	GCommon_ResourceID_o IMCMBEKBHBA;
	GCommon_ResourceID_o FBPEKCNNNBH;
	GCommon_ResourceID_o LPOGIDOKCMG;
	GCommon_ResourceID_o JHJKFOFDAHK;
	GCommon_ResourceID_o DPDKGANNCMJ;
	GCommon_ResourceID_o PDCDDCODKGI;
	GCommon_ResourceID_o MCNGGPENJBF;
	GCommon_ResourceID_o LNGHABMOHIB;
	GCommon_ResourceID_o FGNNNBPHBLB;
	GCommon_ResourceID_o DGPEPCFIEBD;
	GCommon_ResourceID_o PKKOBMADOPO;
	GCommon_ResourceID_o JEGICLBPHGA;
	GCommon_ResourceID_o FMPCJBCFNHC;
	GCommon_ResourceID_o PNEIONODIJI;
	System_Collections_Generic_Dictionary_uint__ResourceID__o* FBALMAIJIGP;
	System_Collections_Generic_Dictionary_int__ResourceID__o* NFJPHMKKEBF_ENLEIDLIICF;
	System_Collections_Generic_Dictionary_int__ResourceID__o* NFJPHMKKEBF_NFAIBOHKAOI;
	System_Collections_Generic_Dictionary_int__bool__o* NFJPHMKKEBF_GNHKLDANMKH;
	System_Collections_Generic_Dictionary_int__string__o* NFJPHMKKEBF_FJLFPMMLOEP;
	GCommon_ResourceID_o IMKNOJMJDPE;
	System_String_o* DGGFOLHFOLI;
	System_String_o* PAJGKDGPCJI;
	System_String_o* LNKAFCJFPDJ;
	System_String_o* KAEEHDDBHKN;
	GCommon_ResourceID_o CLHFIPHIDCB;
	int32_t AAFDKCFELDC;
	uint32_t NFJPHMKKEBF__PICLBKBDFPC_k__BackingField;
	uint16_t NFJPHMKKEBF__PBNMIEEJFLC_k__BackingField;
	bool LKBLDGIHHOH;
	bool IPGOACBJMMD;
	double NBACGLGIHDC;
	UnityEngine_Quaternion_o FCEKODBLKOK;
	uint32_t NFJPHMKKEBF_LLNDDEAEPGH;
	bool NFJPHMKKEBF_FEDPNOLHALM;
	uint32_t NFJPHMKKEBF_AGNIMMIOPMH;
	System_String_o* NFJPHMKKEBF_OKIDLCHHGDM;
	uint32_t HFPGENNDGME;
	uint32_t FCDLOIFDKAK;
	bool HLMGKCLKHID;
	uint64_t NFJPHMKKEBF__ONGCNIBIFFA_k__BackingField;
	uint64_t NFJPHMKKEBF__FEMDHJKANBG_k__BackingField;
	System_Collections_Generic_Dictionary_uint__bool__o* JLFEFGGLKMH;
	COW_GamePlay_PIHNFDIMHKO_o* LMEPGAGBJOO;
	COW_GamePlay_PIHNFDIMHKO_o* FHNICLLIJJM;
	System_Collections_Generic_List_MLJALEIACGO__o* DPJNMNFGOLE;
	COW_GamePlay_BHFNALJIPEG_o* BHFNALJIPEG;
	COW_GamePlay_FJPAMHIOBOG_o* NFJPHMKKEBF_HHDCFDLCCKM;
	float GJLEOAEBMJG;
	System_Collections_Generic_List_ulong__o* NFJPHMKKEBF_NCJOJCLMELN;
	UnityEngine_Transform_o* NFJPHMKKEBF_OCKJNCOMFLA;
	System_Collections_Generic_List_IHAAMHPPLMG__o* NFJPHMKKEBF_IEAANLGPAJB;
	COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_array* AKDPIGJOGLK;
	COW_GamePlay_NFJPHMKKEBF_DHEGGMACCEI_array* ECICMFHHIAG;
	uint32_t NFJPHMKKEBF_LHENEBBGGMA;
	message_IMMKODAFPGI_o* NFJPHMKKEBF_LOHBJAHALFP;
	message_IEMKOPMFIID_o* FMDPCHEJLLH;
	message_APEPLEPPKGA_o* NFJPHMKKEBF_EFALNHNOAFB;
	COW_UIUGC_WardrobeConfig_o* NFJPHMKKEBF_NBFEPIIKCML;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* NNFDAILOKIH;
	int64_t NNJMHPJNFDA;
	float EJJCHINNBPC;
	uint32_t ONGOACAODMK;
	uint32_t IBMHDPCKGDM;
	int32_t KPJKGDMMLHK;
	float GGDFOLBCJJD;
	message_FBGFGIOHHLA_o* JGDLFHIAMOA;
	System_Collections_Generic_HashSet_string__o* ALFBMJJCGKC;
	System_Collections_Generic_HashSet_string__o* POBAGMAHCIB;
};
struct COW_OniquestConfig_StaticFields {
	float OB41BOSSMultiply;
	float OB41BossPrepareTime;
	int32_t OB41BossUIDisappearRange;
	float OB41BossAlertUIDistance;
	float OB41BossStartIdleTime;
	float OB41QuestStartRadius;
	int32_t OB41BossLeaveHintRemainTime;
	int32_t OB41BirdWaitTime;
	float OB41BirdFailHintTime;
	float OB41BirdEndStayTime;
	int32_t OB41BossUIDisappearTime;
	float OB41QuestInteractionTime;
	int32_t OB41BossActiveTime;
	int32_t OB41BirdPetDataId;
	int32_t OB41BirdPetSkinId;
	UnityEngine_Color_o OB41QuestStartColor;
	float OB41AttackBuffDistance;
	int32_t OB41AttackBuffID;
	float OB41PrizeBuffKeyShowTime;
	int32_t OB41BossJumpShockDistance;
	int32_t OB41BossDashShockDistance;
};
struct COW_OniquestConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_OniquestConfig_c {
	Il2CppClass_1 _1;
	COW_OniquestConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OniquestConfig_VTable vtable;
};
struct COW_OniquestConfig_o {
	COW_OniquestConfig_c *klass;
	void *monitor;
};
struct COW_GamePlay_MOGCIAEIGCJ_StaticFields {
};
struct COW_GamePlay_MOGCIAEIGCJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MOGCIAEIGCJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MOGCIAEIGCJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MOGCIAEIGCJ_VTable vtable;
};
struct COW_GamePlay_MOGCIAEIGCJ_o {
	COW_GamePlay_MOGCIAEIGCJ_c *klass;
	void *monitor;
	GCommon_ResourceID_o OIDNADKHDNE;
	float DAFCPMCCEBL;
	float CHALPPEEJEM;
	float LKJBNMBFGAA;
	float HDHNBOAADGA;
};
struct COW_GamePlay_BEHPAACKDEM_StaticFields {
};
struct COW_GamePlay_BEHPAACKDEM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BEHPAACKDEM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BEHPAACKDEM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BEHPAACKDEM_VTable vtable;
};
struct COW_GamePlay_BEHPAACKDEM_o {
	COW_GamePlay_BEHPAACKDEM_c *klass;
	void *monitor;
	COW_OniquestConfig_o* LBINMKIIFDN;
	bool FCDGFKOBBBB;
	System_Collections_Generic_List_ResourceID__o* JPDLEMBHLGP;
};
struct COW_GamePlay_GLAJDEODHGD_StaticFields {
};
struct COW_GamePlay_GLAJDEODHGD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_GLAJDEODHGD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GLAJDEODHGD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GLAJDEODHGD_VTable vtable;
};
struct COW_GamePlay_GLAJDEODHGD_o {
	COW_GamePlay_GLAJDEODHGD_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_string__Dictionary_int__RegionActivityData___o* OBIHMMKAJDI;
};
struct COW_GamePlay_DPJKCMLHNLJ_StaticFields {
};
struct COW_GamePlay_DPJKCMLHNLJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LILLELPNAGA;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_PLMHKBHIHNI;
	VirtualInvokeData _7_LLKDEPINNNO;
};
struct COW_GamePlay_DPJKCMLHNLJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DPJKCMLHNLJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DPJKCMLHNLJ_VTable vtable;
};
struct COW_GamePlay_DPJKCMLHNLJ_o {
	COW_GamePlay_DPJKCMLHNLJ_c *klass;
	void *monitor;
	int32_t ILGECLEFCCO;
	UnityEngine_GameObject_o* GLJMHCIIGOB;
	COW_GamePlay_Player_o* FJPEHEGICBO;
	COW_GamePlay_IHAAMHPPLMG_o MOOHLKMMNMO;
	uint32_t GPAMBFNBCIB;
	COW_GamePlay_FNCMBMMKLLI_o* BGGJJKKKFDC;
	COW_GamePlay_FOFJEMOKAOH_o* BBHPPFPAHKE;
	COW_GamePlay_CJBECBAMMIG_o* KMFLKCJECGB;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* HOOCHDLKOOG;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__string__o* PNHJMELKGGA;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* HJAKBBKDAPK;
	System_Collections_Generic_Dictionary_byte__Player__o* NIEBEGJADLC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* PHCLIMEPOEK;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__NetworkAIPawn__o* PJCIGCOCIHM;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__FNCMBMMKLLI__o* KFJLFFOLGOM;
	System_Collections_Generic_Dictionary_byte__MatchTeam__o* NPLDHOBNMJF;
	System_Collections_Generic_Dictionary_ulong__CJBECBAMMIG__o* LHEDMMHKPJI;
	System_Collections_Generic_Dictionary_ushort__LevelVehicle__o* HMHEGALPPFP;
	System_Collections_Generic_Dictionary_ushort__LevelMovePlatform__o* CDPPNIGLLNL;
	System_Collections_Generic_Dictionary_uint__NetworkPet__o* KHEFAPGJBOG;
	System_Collections_Generic_Dictionary_uint__NFJPHMKKEBF_KOJOIDDNKEC__o* DAONDLCKKEC;
	System_Collections_Generic_Dictionary_byte__KEMMCPJHGEN__o* NNNMKMEFIIJ;
	System_Collections_Generic_Dictionary_uint__INOGCPKMJHK__o* NJJEHAHCKNJ;
	int32_t CPNNABAEIOL;
	bool EMADIFPDMIP;
	bool FFBOFFHLBLO;
	bool NFJPHMKKEBF_JBKPLKBKLBD;
	UnityEngine_Transform_o* NFJPHMKKEBF__CAAGNMCKELH_k__BackingField;
	float NFJPHMKKEBF_GGEAEDHPFJL;
	System_Collections_Generic_List_BaseLevelObject__o* NCDOOIOHPMJ;
	UnityEngine_GameObject_o* ODKEDJINIBB;
	System_Collections_Generic_List_OPILIBBOEAC__o* OKKANALNMMB;
	System_Collections_Generic_List_OPILIBBOEAC__o* IDKAIAHLDGI;
	COW_GamePlay_SafeZone_o* AOAPDOAICGF;
	COW_GamePlay_LDAFPHICDJJ_o* BAJIIMBHLEF;
	COW_GamePlay_HDKCFINDDOE_o* IFNKHPEKLFF;
	COW_GamePlay_KBMPGFLDGOC_o* IDPLODCKPEM;
	COW_GamePlay_HJDAGOJJNFP_o* PEDKMJOCKJJ;
	COW_GamePlay_AirtransportParams_o* IOMEBNMHCIK;
	COW_GamePlay_AirTransporter_o* JIJBCPHADKH;
	COW_GamePlay_AirPlaceName_o* OLHBMELIMFN;
	COW_GamePlay_GBILAIDDNBN_o* LLDBBGAPJHD;
	COW_GamePlay_NGCDKHCDDEA_o* KNKHNENLPJC;
	COW_GamePlay_ADNFGKDMELO_o* ENKPEKDLNPK;
	uint32_t HNNDIBGLEKH;
	uint32_t EILGBCJDONH;
	COW_GamePlay_LPGDKKAGPKJ_o* FPDNCPJAMHL;
	System_Collections_Generic_Dictionary_uint__bool__o* NFJPHMKKEBF_BHNJIJJOEPA;
	System_Collections_Generic_Dictionary_uint__LevelContainer__o* NFJPHMKKEBF_PBNIIEDAHFN;
	uint32_t NFJPHMKKEBF_OFHKCLLODJE;
	System_Collections_Generic_Dictionary_byte__Dictionary_LevelContainer__bool___o* NFJPHMKKEBF_NFOBPHBEALK;
	uint8_t NFJPHMKKEBF_EMCMJBIGLJJ;
	uint32_t NFJPHMKKEBF_KJGBPGFMCJJ;
	uint32_t NFJPHMKKEBF_NIHLOFKEDCL;
	COW_GamePlay_IHAAMHPPLMG_o NFJPHMKKEBF_APADGKOAEFO;
	System_Collections_Generic_Dictionary_byte__Dictionary_uint__LevelContainer___o* NFJPHMKKEBF_GMGLKNLHNAC;
	uint32_t NFJPHMKKEBF_KKDNHDCKHKM;
	GCommon_ResourceID_o NFJPHMKKEBF_COKOPGOOJIE;
	bool NFJPHMKKEBF_PHGPCOBEPHC;
	GCommon_ResourceID_o NFJPHMKKEBF_KNKFIIAFJAO;
	GCommon_ResourceID_o NFJPHMKKEBF_JOCJBIOIAAJ;
	GCommon_ResourceID_o NFJPHMKKEBF_BFIAIKFJCLB;
	GCommon_ResourceID_o NFJPHMKKEBF_CCPCJABPCHI;
	GCommon_ResourceID_o NFJPHMKKEBF_HGPANDABIOK;
	GCommon_ResourceID_o NFJPHMKKEBF_MJJPAOFIKLA;
	GCommon_ResourceID_o NFJPHMKKEBF_MJNOMAAMLMJ;
	GCommon_ResourceID_o NFJPHMKKEBF_EKFEMBJJKLC;
	GCommon_ResourceID_o BHCOODAKMIO;
	GCommon_ResourceID_o FANLFAIKFLO;
	GCommon_ResourceID_o IMCMBEKBHBA;
	GCommon_ResourceID_o FBPEKCNNNBH;
	GCommon_ResourceID_o LPOGIDOKCMG;
	GCommon_ResourceID_o JHJKFOFDAHK;
	GCommon_ResourceID_o DPDKGANNCMJ;
	GCommon_ResourceID_o PDCDDCODKGI;
	GCommon_ResourceID_o MCNGGPENJBF;
	GCommon_ResourceID_o LNGHABMOHIB;
	GCommon_ResourceID_o FGNNNBPHBLB;
	GCommon_ResourceID_o DGPEPCFIEBD;
	GCommon_ResourceID_o PKKOBMADOPO;
	GCommon_ResourceID_o JEGICLBPHGA;
	GCommon_ResourceID_o FMPCJBCFNHC;
	GCommon_ResourceID_o PNEIONODIJI;
	System_Collections_Generic_Dictionary_uint__ResourceID__o* FBALMAIJIGP;
	System_Collections_Generic_Dictionary_int__ResourceID__o* NFJPHMKKEBF_ENLEIDLIICF;
	System_Collections_Generic_Dictionary_int__ResourceID__o* NFJPHMKKEBF_NFAIBOHKAOI;
	System_Collections_Generic_Dictionary_int__bool__o* NFJPHMKKEBF_GNHKLDANMKH;
	System_Collections_Generic_Dictionary_int__string__o* NFJPHMKKEBF_FJLFPMMLOEP;
	GCommon_ResourceID_o IMKNOJMJDPE;
	System_String_o* DGGFOLHFOLI;
	System_String_o* PAJGKDGPCJI;
	System_String_o* LNKAFCJFPDJ;
	System_String_o* KAEEHDDBHKN;
	GCommon_ResourceID_o CLHFIPHIDCB;
	int32_t AAFDKCFELDC;
	uint32_t NFJPHMKKEBF__PICLBKBDFPC_k__BackingField;
	uint16_t NFJPHMKKEBF__PBNMIEEJFLC_k__BackingField;
	bool LKBLDGIHHOH;
	bool IPGOACBJMMD;
	double NBACGLGIHDC;
	UnityEngine_Quaternion_o FCEKODBLKOK;
	uint32_t NFJPHMKKEBF_LLNDDEAEPGH;
	bool NFJPHMKKEBF_FEDPNOLHALM;
	uint32_t NFJPHMKKEBF_AGNIMMIOPMH;
	System_String_o* NFJPHMKKEBF_OKIDLCHHGDM;
	uint32_t HFPGENNDGME;
	uint32_t FCDLOIFDKAK;
	bool HLMGKCLKHID;
	uint64_t NFJPHMKKEBF__ONGCNIBIFFA_k__BackingField;
	uint64_t NFJPHMKKEBF__FEMDHJKANBG_k__BackingField;
	System_Collections_Generic_Dictionary_uint__bool__o* JLFEFGGLKMH;
	COW_GamePlay_PIHNFDIMHKO_o* LMEPGAGBJOO;
	COW_GamePlay_PIHNFDIMHKO_o* FHNICLLIJJM;
	System_Collections_Generic_List_MLJALEIACGO__o* DPJNMNFGOLE;
	COW_GamePlay_BHFNALJIPEG_o* BHFNALJIPEG;
	COW_GamePlay_FJPAMHIOBOG_o* NFJPHMKKEBF_HHDCFDLCCKM;
	float GJLEOAEBMJG;
	System_Collections_Generic_List_ulong__o* NFJPHMKKEBF_NCJOJCLMELN;
	UnityEngine_Transform_o* NFJPHMKKEBF_OCKJNCOMFLA;
	System_Collections_Generic_List_IHAAMHPPLMG__o* NFJPHMKKEBF_IEAANLGPAJB;
	COW_GamePlay_NFJPHMKKEBF_AKGCDMIKGDL_array* AKDPIGJOGLK;
	COW_GamePlay_NFJPHMKKEBF_DHEGGMACCEI_array* ECICMFHHIAG;
	uint32_t NFJPHMKKEBF_LHENEBBGGMA;
	message_IMMKODAFPGI_o* NFJPHMKKEBF_LOHBJAHALFP;
	message_IEMKOPMFIID_o* FMDPCHEJLLH;
	message_APEPLEPPKGA_o* NFJPHMKKEBF_EFALNHNOAFB;
	COW_UIUGC_WardrobeConfig_o* NFJPHMKKEBF_NBFEPIIKCML;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* NNFDAILOKIH;
};
struct COW_GamePlay_KEMMCPJHGEN_StaticFields {
	COW_GamePlay_KEMMCPJHGEN_FIHIMPJHCNG_o* HMDOHFBHDOB;
	COW_GamePlay_KEMMCPJHGEN_FIHIMPJHCNG_o* AOCDJNOINOH;
	COW_GamePlay_KEMMCPJHGEN_FIHIMPJHCNG_o* AAOFHFGKOBN;
};
struct COW_GamePlay_KEMMCPJHGEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KEMMCPJHGEN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KEMMCPJHGEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KEMMCPJHGEN_VTable vtable;
};
struct COW_GamePlay_KEMMCPJHGEN_o {
	COW_GamePlay_KEMMCPJHGEN_c *klass;
	void *monitor;
	uint8_t IOICFFEKAIL;
	UnityEngine_Transform_o* HODPLEGFFNA;
	System_Collections_Generic_Dictionary_byte__Transform__o* LOPDMLBBPEI;
	System_Collections_Generic_List_IHAAMHPPLMG__o* FDGBKPJKAPD;
	COW_GamePlay_IHAAMHPPLMG_o DBAKPMOOEKP;
};
struct COW_GamePlay_KEMMCPJHGEN_FIHIMPJHCNG_StaticFields {
};
struct COW_GamePlay_KEMMCPJHGEN_FIHIMPJHCNG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GamePlay_KEMMCPJHGEN_FIHIMPJHCNG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KEMMCPJHGEN_FIHIMPJHCNG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KEMMCPJHGEN_FIHIMPJHCNG_VTable vtable;
};
struct COW_GamePlay_KEMMCPJHGEN_FIHIMPJHCNG_o {
	COW_GamePlay_KEMMCPJHGEN_FIHIMPJHCNG_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct DropArea_StaticFields {
};
struct DropArea_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct DropArea_c {
	Il2CppClass_1 _1;
	DropArea_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DropArea_VTable vtable;
};
struct DropArea_o {
	DropArea_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t Guid;
	uint32_t GroupID;
	bool Enable;
	float DropInterval;
	float Deviation;
	float DestoryTime;
	System_Collections_Generic_List_DropGroup__o* DropGroups;
};
struct DropConfig_StaticFields {
};
struct DropConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct DropConfig_c {
	Il2CppClass_1 _1;
	DropConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DropConfig_VTable vtable;
};
struct DropConfig_o {
	DropConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t MeshTemplateID;
	uint32_t TriggerTemplateID;
	uint32_t DisplayTemplateID;
	uint32_t BatchID;
};
struct DropGroup_StaticFields {
};
struct DropGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct DropGroup_c {
	Il2CppClass_1 _1;
	DropGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DropGroup_VTable vtable;
};
struct DropGroup_o {
	DropGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t DropGroupID;
	float Height;
	float Speed;
	int32_t Num;
	System_Collections_Generic_List_DropConfig__o* DropStartPoints;
};
struct DropObject_StaticFields {
};
struct DropObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct DropObject_c {
	Il2CppClass_1 _1;
	DropObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DropObject_VTable vtable;
};
struct DropObject_o {
	DropObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t Guid;
	UnityEngine_GameObject_o* model;
	UnityEngine_Transform_o* shadow;
	float startScale;
	float endScale;
	float totalTime;
	float minSpeed;
	System_String_o* ShadowName;
	float curTime;
	bool changeShadowScale;
	UnityEngine_Vector3_o shadowPos;
	GCommon_ResourceID_o resID;
	UnityEngine_Vector3_o position;
	UnityEngine_Quaternion_o rotation;
	UnityEngine_Vector3_o scale;
	UnityEngine_Vector3_o m_LastVelocity;
	bool landed;
	DropObject_ShadowState_o m_ShadowState;
	uint32_t m_LastValidTickCount;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_GameObject_o* m_AudioSource;
	bool IsStatic;
};
struct MaterialEffect_StaticFields {
	RGBCurve_o* curve;
	int32_t ColorName;
};
struct MaterialEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct MaterialEffect_c {
	Il2CppClass_1 _1;
	MaterialEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MaterialEffect_VTable vtable;
};
struct MaterialEffect_o {
	MaterialEffect_c *klass;
	void *monitor;
	GCommon_ResourceID_o curveID;
	float maxTime;
	System_Collections_Generic_List_Material__o* mats;
	STimer_o timer;
};
struct COW_GamePlay_ADMPIKLECJF_StaticFields {
};
struct COW_GamePlay_ADMPIKLECJF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ADMPIKLECJF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ADMPIKLECJF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ADMPIKLECJF_VTable vtable;
};
struct COW_GamePlay_ADMPIKLECJF_o {
	COW_GamePlay_ADMPIKLECJF_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__MetaObject__o* GCNFMEEPOGG;
	System_Collections_Generic_Dictionary_uint__DropObject__o* EBDODHOHIEE;
	System_Collections_Generic_Dictionary_uint__SpeedObject__o* KMDOMGGLDIL;
	COW_MetaTemplateConfigManager_o* LHPKNIDOPDE;
	COW_OptionGameConfigManager_o* NAFAHOOGMMB;
	bool JKPGLJCEBEM;
	bool HBEOIFGGNIA;
	UnityEngine_GameObject_o* MEOCFEKIBHK;
};
struct MetaObject_StaticFields {
};
struct MetaObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct MetaObject_c {
	Il2CppClass_1 _1;
	MetaObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MetaObject_VTable vtable;
};
struct MetaObject_o {
	MetaObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t Guid;
	uint32_t GroupID;
};
struct MetaTrigger_StaticFields {
};
struct MetaTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct MetaTrigger_c {
	Il2CppClass_1 _1;
	MetaTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MetaTrigger_VTable vtable;
};
struct MetaTrigger_o {
	MetaTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct OptionGame_StaticFields {
};
struct OptionGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct OptionGame_c {
	Il2CppClass_1 _1;
	OptionGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	OptionGame_VTable vtable;
};
struct OptionGame_o {
	OptionGame_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t Guid;
	uint32_t GroupID;
	bool Enable;
	float Interval;
};
struct RGBCurve_StaticFields {
};
struct RGBCurve_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RGBCurve_c {
	Il2CppClass_1 _1;
	RGBCurve_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RGBCurve_VTable vtable;
};
struct RGBCurve_o {
	RGBCurve_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AnimationCurve_o* R;
	UnityEngine_AnimationCurve_o* G;
	UnityEngine_AnimationCurve_o* B;
};
struct SpawnArea_StaticFields {
};
struct SpawnArea_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SpawnArea_c {
	Il2CppClass_1 _1;
	SpawnArea_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SpawnArea_VTable vtable;
};
struct SpawnArea_o {
	SpawnArea_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t Guid;
	uint32_t GroupID;
	float DropInterval;
	float Deviation;
	float MaxAliveTime;
	System_Collections_Generic_List_SpawnGroup__o* SpawnGroups;
};
struct SpawnConfig_StaticFields {
};
struct SpawnConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SpawnConfig_c {
	Il2CppClass_1 _1;
	SpawnConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SpawnConfig_VTable vtable;
};
struct SpawnConfig_o {
	SpawnConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t MeshTemplateID;
	uint32_t TriggerTemplateID;
	System_Collections_Generic_List_uint__o* DisplayTemplateID;
	uint32_t TriggerBuffID;
};
struct SpawnGroup_StaticFields {
};
struct SpawnGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SpawnGroup_c {
	Il2CppClass_1 _1;
	SpawnGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SpawnGroup_VTable vtable;
};
struct SpawnGroup_o {
	SpawnGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t GroupID;
	float Speed;
	UnityEngine_Vector3_o SpeedDirection;
	int32_t Num;
	int32_t Weight;
	System_Collections_Generic_List_SpawnConfig__o* DropStartPoints;
};
struct SpawnLevelObject_StaticFields {
};
struct SpawnLevelObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SpawnLevelObject_c {
	Il2CppClass_1 _1;
	SpawnLevelObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SpawnLevelObject_VTable vtable;
};
struct SpawnLevelObject_o {
	SpawnLevelObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t LevelObjectType;
	float ZoneRadius;
	float Duration;
	bool SelfCanTrigger;
	bool TeammatesCanTrigger;
	System_Collections_Generic_List_int__o* BuffID;
};
struct SpeedObject_StaticFields {
};
struct SpeedObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SpeedObject_c {
	Il2CppClass_1 _1;
	SpeedObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SpeedObject_VTable vtable;
};
struct SpeedObject_o {
	SpeedObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t Guid;
	UnityEngine_GameObject_o* model;
	GCommon_ResourceID_o resID;
	UnityEngine_Vector3_o position;
	UnityEngine_Quaternion_o rotation;
	UnityEngine_Vector3_o scale;
	UnityEngine_Vector3_o m_LastVelocity;
	SpeedObject_ShadowState_o m_ShadowState;
	uint32_t m_LastValidTickCount;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_GameObject_o* m_AudioSource;
};
struct GridGeneration_StaticFields {
};
struct GridGeneration_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GridGeneration_c {
	Il2CppClass_1 _1;
	GridGeneration_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GridGeneration_VTable vtable;
};
struct GridGeneration_o {
	GridGeneration_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* _template;
	uint32_t weight;
	uint32_t height;
	float weightPad;
	float heightPad;
};
struct TrampleConfig_StaticFields {
};
struct TrampleConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TrampleConfig_c {
	Il2CppClass_1 _1;
	TrampleConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TrampleConfig_VTable vtable;
};
struct TrampleConfig_o {
	TrampleConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t Guid;
	uint32_t GroupID;
	bool Enable;
	float IntervalTime;
};
struct TrampleObject_StaticFields {
};
struct TrampleObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TrampleObject_c {
	Il2CppClass_1 _1;
	TrampleObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TrampleObject_VTable vtable;
};
struct TrampleObject_o {
	TrampleObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t Guid;
	uint32_t GroupID;
	bool Enable;
	uint32_t MeshTemplateID;
	uint32_t TriggerTemplateID;
	float timeStamp;
	UnityEngine_GameObject_o* m_AudioSource;
	System_Collections_Generic_List_Material__o* mats;
	MaterialEffect_o* materialEffect;
};
struct TrampleTrigger_StaticFields {
};
struct TrampleTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TrampleTrigger_c {
	Il2CppClass_1 _1;
	TrampleTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TrampleTrigger_VTable vtable;
};
struct TrampleTrigger_o {
	TrampleTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t trampleUniqueID;
	TrampleObject_o* trampleObj;
};
struct TriggerActionBase_StaticFields {
};
struct TriggerActionBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TriggerActionBase_c {
	Il2CppClass_1 _1;
	TriggerActionBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TriggerActionBase_VTable vtable;
};
struct TriggerActionBase_o {
	TriggerActionBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t TriggerType;
	int32_t ActionTargetType;
	float DelayTime;
	bool StopWhenEnter;
	bool DeactivateSelf;
};
struct TriggerActionBlockSwitch_StaticFields {
};
struct TriggerActionBlockSwitch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TriggerActionBlockSwitch_c {
	Il2CppClass_1 _1;
	TriggerActionBlockSwitch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TriggerActionBlockSwitch_VTable vtable;
};
struct TriggerActionBlockSwitch_o {
	TriggerActionBlockSwitch_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t TriggerType;
	int32_t ActionTargetType;
	float DelayTime;
	bool StopWhenEnter;
	bool DeactivateSelf;
	bool blockSwitch;
};
struct TriggerActionBuff_StaticFields {
};
struct TriggerActionBuff_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TriggerActionBuff_c {
	Il2CppClass_1 _1;
	TriggerActionBuff_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TriggerActionBuff_VTable vtable;
};
struct TriggerActionBuff_o {
	TriggerActionBuff_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t TriggerType;
	int32_t ActionTargetType;
	float DelayTime;
	bool StopWhenEnter;
	bool DeactivateSelf;
	int32_t BuffID;
};
struct TriggerActionKill_StaticFields {
};
struct TriggerActionKill_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TriggerActionKill_c {
	Il2CppClass_1 _1;
	TriggerActionKill_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TriggerActionKill_VTable vtable;
};
struct TriggerActionKill_o {
	TriggerActionKill_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t TriggerType;
	int32_t ActionTargetType;
	float DelayTime;
	bool StopWhenEnter;
	bool DeactivateSelf;
};
struct TriggerActionSpawnCollider_StaticFields {
};
struct TriggerActionSpawnCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TriggerActionSpawnCollider_c {
	Il2CppClass_1 _1;
	TriggerActionSpawnCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TriggerActionSpawnCollider_VTable vtable;
};
struct TriggerActionSpawnCollider_o {
	TriggerActionSpawnCollider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t TriggerType;
	int32_t ActionTargetType;
	float DelayTime;
	bool StopWhenEnter;
	bool DeactivateSelf;
	uint32_t MeshTemplateID;
	uint32_t TriggerTemplateID;
	uint32_t DisplayTemplateID;
	uint32_t BatchID;
};
struct VVObject_StaticFields {
};
struct VVObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct VVObject_c {
	Il2CppClass_1 _1;
	VVObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VVObject_VTable vtable;
};
struct VVObject_o {
	VVObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t Guid;
	float RefreshTime;
	System_Collections_Generic_List_uint__o* BuffIds;
};
struct COW_GamePlay_AirdropPlane_StaticFields {
};
struct COW_GamePlay_AirdropPlane_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
};
struct COW_GamePlay_AirdropPlane_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AirdropPlane_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AirdropPlane_VTable vtable;
};
struct COW_GamePlay_AirdropPlane_o {
	COW_GamePlay_AirdropPlane_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	float PNHJEFBMLJJ;
	UnityEngine_Vector3_o JMFGCNOFDHH;
	UnityEngine_Vector3_o GPHIHGNKKKB;
	float PIOHCJGJHFP;
	float MJJMBONNJFL;
	UnityEngine_GameObject_o* EPKEHAOJGCK;
	float Height;
	GCommon_ResourceID_o BIBNEHDFMED;
};
struct COW_GamePlay_AirPlaceName_StaticFields {
	System_Predicate_AirPlaceName_KPGIGHAHMPG__o* HMDOHFBHDOB;
};
struct COW_GamePlay_AirPlaceName_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
};
struct COW_GamePlay_AirPlaceName_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AirPlaceName_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AirPlaceName_VTable vtable;
};
struct COW_GamePlay_AirPlaceName_o {
	COW_GamePlay_AirPlaceName_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	UnityEngine_GameObject_o* m_UIRoot;
	UnityEngine_GameObject_o* m_placeName;
	System_Collections_Generic_List_UILabel__o* m_placeNameLabels;
};
struct COW_GamePlay_AirPlaceName_KPGIGHAHMPG_StaticFields {
};
struct COW_GamePlay_AirPlaceName_KPGIGHAHMPG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GamePlay_AirPlaceName_KPGIGHAHMPG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AirPlaceName_KPGIGHAHMPG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AirPlaceName_KPGIGHAHMPG_VTable vtable;
};
struct COW_GamePlay_AirPlaceName_KPGIGHAHMPG_o {
	COW_GamePlay_AirPlaceName_KPGIGHAHMPG_c *klass;
	void *monitor;
	int32_t IDNEFEOPGIF;
	GCommon_ResourceID_o MFMJGCGJBCJ;
};
struct COW_GamePlay_AirPlaceName_BGLBDKECPOI_StaticFields {
};
struct COW_GamePlay_AirPlaceName_BGLBDKECPOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GamePlay_AirPlaceName_BGLBDKECPOI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AirPlaceName_BGLBDKECPOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AirPlaceName_BGLBDKECPOI_VTable vtable;
};
struct COW_GamePlay_AirPlaceName_BGLBDKECPOI_o {
	COW_GamePlay_AirPlaceName_BGLBDKECPOI_c *klass;
	void *monitor;
	System_String_o* IDNEFEOPGIF;
	System_String_o* IMDEPOFKEIL;
	float JDMGGBLNPLE;
	float PBNIFGEKHPG;
	float FDGJLLPDPLA;
};
struct COW_GamePlay_AirTransporter_StaticFields {
	System_Action_o* HMDOHFBHDOB;
};
struct COW_GamePlay_AirTransporter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_GetCameraTrackableEntityPosition;
	VirtualInvokeData _25_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _26_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _27_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _28_IsCameraTrackableEntityAlive;
};
struct COW_GamePlay_AirTransporter_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AirTransporter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AirTransporter_VTable vtable;
};
struct COW_GamePlay_AirTransporter_o {
	COW_GamePlay_AirTransporter_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	UnityEngine_Transform_o* m_PassengerContainer;
	UnityEngine_Transform_array* m_FlightPos;
	UnityEngine_Transform_o* m_Model;
	bool UseAnimationA;
	UnityEngine_GameObject_o* DynamicLoadedNodeRoot;
	COW_GamePlay_AirtransportParams_o* IOMEBNMHCIK;
	float PIOHCJGJHFP;
	UnityEngine_Vector3_o HLFILLDFDND;
	UnityEngine_GameObject_o* NJNEBPNALAM;
	uint32_t PLKMJOGOJKM;
	UnityEngine_Transform_o* KMBCOJEBOMI;
	PostEffectManager_o* NAMHPFBOFDP;
};
struct AnimationDelay_StaticFields {
};
struct AnimationDelay_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AnimationDelay_c {
	Il2CppClass_1 _1;
	AnimationDelay_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AnimationDelay_VTable vtable;
};
struct AnimationDelay_o {
	AnimationDelay_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float delayTime;
	bool isDelayCallBack;
};
struct COW_GamePlay_AvatarOutline_StaticFields {
};
struct COW_GamePlay_AvatarOutline_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AvatarOutline_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AvatarOutline_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AvatarOutline_VTable vtable;
};
struct COW_GamePlay_AvatarOutline_o {
	COW_GamePlay_AvatarOutline_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UMA_UMAData_o* EKABIGABEHA;
	UnityEngine_Material_o* FMKIJPFEFBM;
	UnityEngine_Rendering_CommandBuffer_o* OLKLFBFKGDP;
	UnityEngine_Camera_o* BAIFFNOFAPJ;
	bool JBENCCPBLAJ;
};
struct COW_GamePlay_BoneNameRef_StaticFields {
};
struct COW_GamePlay_BoneNameRef_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BoneNameRef_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BoneNameRef_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BoneNameRef_VTable vtable;
};
struct COW_GamePlay_BoneNameRef_o {
	COW_GamePlay_BoneNameRef_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* BoneName;
	bool ScaleWithParent;
	bool LossyScaleWithParent;
};
struct COW_GamePlay_CloudEffect_StaticFields {
};
struct COW_GamePlay_CloudEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Prepare;
	VirtualInvokeData _5_DoRecycle;
	VirtualInvokeData _6_Update;
};
struct COW_GamePlay_CloudEffect_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CloudEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CloudEffect_VTable vtable;
};
struct COW_GamePlay_CloudEffect_o {
	COW_GamePlay_CloudEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_ResourceID_o ReusableObject__ResID;
	uint32_t ReusableObject_m_DelayCallTicket;
	GCommon_IReusableObjectOwner_o* ReusableObject__OwnerEntity_k__BackingField;
	bool ReusableObject_m_IsInPool;
	bool AutoDestory;
	UnityEngine_ParticleSystem_array* m_Particles;
};
struct COW_GamePlay_CollectionSkin_StaticFields {
};
struct COW_GamePlay_CollectionSkin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CollectionSkin_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CollectionSkin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CollectionSkin_VTable vtable;
};
struct COW_GamePlay_CollectionSkin_o {
	COW_GamePlay_CollectionSkin_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* MeshContainer;
	UnityEngine_Transform_o* EffectContainer;
	UnityEngine_MeshRenderer_o* FIHAIGEKNBI;
};
struct COW_GamePlay_ELMGJKHIIAA_StaticFields {
};
struct COW_GamePlay_ELMGJKHIIAA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ELMGJKHIIAA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ELMGJKHIIAA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ELMGJKHIIAA_VTable vtable;
};
struct COW_GamePlay_ELMGJKHIIAA_o {
	COW_GamePlay_ELMGJKHIIAA_c *klass;
	void *monitor;
	int32_t DBLBLKADCNP;
	int32_t KENBMOOEHBG;
	System_String_o* JANPNJIFOJJ;
	bool NNNADMOFPIE;
	COW_GamePlay_IHAAMHPPLMG_o DHGCIEKPBFA;
	COW_GamePlay_GPBDEDFKJNA_o* GPBDEDFKJNA;
	int32_t PIAMIOFEBKF;
	UnityEngine_Vector3_o CNEICNJFGLM;
	UnityEngine_Vector3_o HECJHKEDFEB;
	UnityEngine_Vector3_o JNLGFLFLBHO;
	uint8_t ACAKHEABPEJ;
	bool MJIHLDJNHLF;
	int32_t LOKIMAEAPCB;
	System_Collections_Generic_Dictionary_byte__OCGFEMICIFP__o* FHLFLAHCIBN;
};
struct COW_GamePlay_DynamicEffectShow_StaticFields {
};
struct COW_GamePlay_DynamicEffectShow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_DynamicEffectShow_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DynamicEffectShow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DynamicEffectShow_VTable vtable;
};
struct COW_GamePlay_DynamicEffectShow_o {
	COW_GamePlay_DynamicEffectShow_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* effect;
};
struct COW_GamePlay_Flight_StaticFields {
};
struct COW_GamePlay_Flight_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Flight_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Flight_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Flight_VTable vtable;
};
struct COW_GamePlay_Flight_o {
	COW_GamePlay_Flight_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* m_HighSpeedEffect;
	UnityEngine_GameObject_o* m_MidSpeedEffect;
	UnityEngine_GameObject_o* m_LowSpeedEffect;
	int32_t ENBABBNDCJA;
	float ENINMMEHJIE;
	bool GPONKLLPPHO;
	UnityEngine_Animator_o* m_Animator;
};
struct COW_GamePlay_Football_StaticFields {
};
struct COW_GamePlay_Football_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Football_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Football_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Football_VTable vtable;
};
struct COW_GamePlay_Football_o {
	COW_GamePlay_Football_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_CharacterController_o* characterCtrl;
	UnityEngine_Transform_o* meshTF;
	UnityEngine_SphereCollider_o* AGHLIGFNAAD;
	COW_GamePlay_Player_o* _BBHBMCKIJJO_k__BackingField;
	bool _KONJEHGKMNK_k__BackingField;
};
struct FootballHitTrigger_StaticFields {
};
struct FootballHitTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FootballHitTrigger_c {
	Il2CppClass_1 _1;
	FootballHitTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FootballHitTrigger_VTable vtable;
};
struct FootballHitTrigger_o {
	FootballHitTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_SphereCollider_o* m_HitTrigger;
	UnityEngine_Vector3_o m_CurMoveVelocity;
	UnityEngine_Transform_o* m_CachTransform;
};
struct COW_GamePlay_HEPBODDBHEH_StaticFields {
};
struct COW_GamePlay_HEPBODDBHEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HEPBODDBHEH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HEPBODDBHEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HEPBODDBHEH_VTable vtable;
};
struct COW_GamePlay_HEPBODDBHEH_o {
	COW_GamePlay_HEPBODDBHEH_c *klass;
	void *monitor;
	COW_GamePlay_NFJPHMKKEBF_o* KFGFEONAIIK;
	UnityEngine_Vector3_o JDGMMLBCHEH;
	float BOHBPECPBDI;
	float PACDHBFALGN;
	float CCDBFECCEDM;
};
struct COW_GcUtil_StaticFields {
	GCommon_MutableString_o* s_CbString;
	int32_t ManualGcCount;
	int32_t GcCount;
	int32_t GcMs;
	bool AutoGcDisabled;
};
struct COW_GcUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GcUtil_c {
	Il2CppClass_1 _1;
	COW_GcUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GcUtil_VTable vtable;
};
struct COW_GcUtil_o {
	COW_GcUtil_c *klass;
	void *monitor;
};
struct COW_GcUtil_OnGcFinishedDelegate_StaticFields {
};
struct COW_GcUtil_OnGcFinishedDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GcUtil_OnGcFinishedDelegate_c {
	Il2CppClass_1 _1;
	COW_GcUtil_OnGcFinishedDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GcUtil_OnGcFinishedDelegate_VTable vtable;
};
struct COW_GcUtil_OnGcFinishedDelegate_o {
	COW_GcUtil_OnGcFinishedDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_InRoomDelegator_StaticFields {
};
struct COW_InRoomDelegator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CheckCollider;
	VirtualInvokeData _5_OnEnterTriggerChecked;
	VirtualInvokeData _6_OnExitTriggerChecked;
};
struct COW_InRoomDelegator_c {
	Il2CppClass_1 _1;
	COW_InRoomDelegator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InRoomDelegator_VTable vtable;
};
struct COW_InRoomDelegator_o {
	COW_InRoomDelegator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_IOnTriggerEnterExit_o* TriggerEnterTarget;
	System_Action_Collider__o* OnEnter;
	System_Action_Collider__o* OnExit;
	System_Collections_Generic_List_int__o* StatedTaggedTriggerDelegator_m_WithinTriggers;
	System_Action_o* OnEnterState;
	System_Action_o* OnExitState;
};
struct COW_InWaterOrShoalDelegator_StaticFields {
};
struct COW_InWaterOrShoalDelegator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CheckCollider;
	VirtualInvokeData _5_OnEnterTriggerChecked;
	VirtualInvokeData _6_OnExitTriggerChecked;
};
struct COW_InWaterOrShoalDelegator_c {
	Il2CppClass_1 _1;
	COW_InWaterOrShoalDelegator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InWaterOrShoalDelegator_VTable vtable;
};
struct COW_InWaterOrShoalDelegator_o {
	COW_InWaterOrShoalDelegator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_IOnTriggerEnterExit_o* TriggerEnterTarget;
	System_Action_Collider__o* OnEnter;
	System_Action_Collider__o* OnExit;
	System_Collections_Generic_List_int__o* StatedTaggedTriggerDelegator_m_WithinTriggers;
	System_Action_o* OnEnterState;
	System_Action_o* OnExitState;
};
struct COW_GamePlay_DNIHCDGCBEE_StaticFields {
	uint32_t GMAJAJGGLFK;
	uint32_t AKOOFFGDJAM;
	uint32_t OCCGPCBKEIF;
	uint32_t EBGCPBOGDHA;
	uint32_t NHAJIGCIEEB;
	uint32_t HCIFLGDAGLC;
	uint32_t EKCOFGKNPNG;
	uint32_t ECBBBHIMCOM;
	uint32_t KJMAHFHOFLI;
	uint32_t BEFMPMFKHFI;
	uint32_t LEGNLIGJAOG;
	uint32_t OEHMJOCIAHE;
	uint32_t GLCPNLDGKLA;
	uint32_t LODFGAMLEGN;
	uint32_t FPLNCNNPNMP;
	uint32_t BPFFOAILPDP;
	uint32_t DFGCFMFPAHH;
	uint32_t HHOFMGPHAFH;
	uint32_t HLCGCHDMBIG;
	uint32_t AKOEEIMJBBD;
	uint32_t KKGLOCBNDPL;
	uint32_t LELCLDGNBAD;
};
struct COW_GamePlay_DNIHCDGCBEE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_DNIHCDGCBEE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DNIHCDGCBEE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DNIHCDGCBEE_VTable vtable;
};
struct COW_GamePlay_DNIHCDGCBEE_o {
	COW_GamePlay_DNIHCDGCBEE_c *klass;
	void *monitor;
};
struct COW_GamePlay_MapNamePos_StaticFields {
};
struct COW_GamePlay_MapNamePos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MapNamePos_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MapNamePos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MapNamePos_VTable vtable;
};
struct COW_GamePlay_MapNamePos_o {
	COW_GamePlay_MapNamePos_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_MapNamePosItem_StaticFields {
};
struct COW_GamePlay_MapNamePosItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MapNamePosItem_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MapNamePosItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MapNamePosItem_VTable vtable;
};
struct COW_GamePlay_MapNamePosItem_o {
	COW_GamePlay_MapNamePosItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* m_NameKey;
};
struct COW_GamePlay_FDMBFFOHHLD_StaticFields {
};
struct COW_GamePlay_FDMBFFOHHLD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FDMBFFOHHLD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FDMBFFOHHLD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FDMBFFOHHLD_VTable vtable;
};
struct COW_GamePlay_FDMBFFOHHLD_o {
	COW_GamePlay_FDMBFFOHHLD_c *klass;
	void *monitor;
	uint32_t OLNEAONMMDO;
	float JGIGDJKJMMN;
	float JHFEBHGPGCM;
	System_Action_o* FFANHCHAOHP;
	System_Action_bool__o* GIEOBPFBIHN;
	System_Action_o* INLENBJACIK;
};
struct COW_GamePlay_HLBNEKFDMML_StaticFields {
};
struct COW_GamePlay_HLBNEKFDMML_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HLBNEKFDMML_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HLBNEKFDMML_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HLBNEKFDMML_VTable vtable;
};
struct COW_GamePlay_HLBNEKFDMML_o {
	COW_GamePlay_HLBNEKFDMML_c *klass;
	void *monitor;
	UnityEngine_AudioSource_o* BDJNNJPMKCA;
	System_Collections_Generic_List_FDMBFFOHHLD__o* MIBMDFEAFDC;
	System_Collections_Generic_Queue_FDMBFFOHHLD__o* LLDIPMLLIFH;
	int32_t DNAKJPGDLLH;
	float INMMFCEFHPJ;
	bool EIMPFMIFPMJ;
	float DIFJMAOPALI;
};
struct ObjectSelector_StaticFields {
};
struct ObjectSelector_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ObjectSelector_c {
	Il2CppClass_1 _1;
	ObjectSelector_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ObjectSelector_VTable vtable;
};
struct ObjectSelector_o {
	ObjectSelector_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_ParticleSystem_o* activeParticle;
	int32_t SelectType;
	System_Collections_Generic_List_ObjectSelector_SelectionRule__o* Rules;
};
struct ObjectSelector_SelectionRule_StaticFields {
};
struct ObjectSelector_SelectionRule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ObjectSelector_SelectionRule_c {
	Il2CppClass_1 _1;
	ObjectSelector_SelectionRule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ObjectSelector_SelectionRule_VTable vtable;
};
struct ObjectSelector_SelectionRule_o {
	ObjectSelector_SelectionRule_c *klass;
	void *monitor;
	int32_t threshold;
	UnityEngine_GameObject_o* selectedObject;
};
struct COW_GamePlay_Parachute_StaticFields {
};
struct COW_GamePlay_Parachute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Parachute_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Parachute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Parachute_VTable vtable;
};
struct COW_GamePlay_Parachute_o {
	COW_GamePlay_Parachute_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* PlayerAnchor;
	UnityEngine_Transform_o* MeshTF;
	UnityEngine_Transform_o* MeshHolder;
	UnityEngine_SkinnedMeshRenderer_o* FIHAIGEKNBI;
	UnityEngine_Animator_o* KFGPIOMOLHI;
};
struct PosAjust_StaticFields {
};
struct PosAjust_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PosAjust_c {
	Il2CppClass_1 _1;
	PosAjust_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PosAjust_VTable vtable;
};
struct PosAjust_o {
	PosAjust_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* m_trans;
	UnityEngine_Material_o* m_mat;
};
struct DynamicBonePair_StaticFields {
};
struct DynamicBonePair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct DynamicBonePair_c {
	Il2CppClass_1 _1;
	DynamicBonePair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DynamicBonePair_VTable vtable;
};
struct DynamicBonePair_o {
	DynamicBonePair_c *klass;
	void *monitor;
	DynamicBone_o* dynamicbone;
	System_Collections_Generic_List_string__o* collidernames;
};
struct FluxPair_StaticFields {
};
struct FluxPair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FluxPair_c {
	Il2CppClass_1 _1;
	FluxPair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FluxPair_VTable vtable;
};
struct FluxPair_o {
	FluxPair_c *klass;
	void *monitor;
	HangString_o* hangstring;
	System_Collections_Generic_List_string__o* collidernames;
};
struct PrefabDynamicbone_StaticFields {
};
struct PrefabDynamicbone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PrefabDynamicbone_c {
	Il2CppClass_1 _1;
	PrefabDynamicbone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PrefabDynamicbone_VTable vtable;
};
struct PrefabDynamicbone_o {
	PrefabDynamicbone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_DynamicBonePair__o* dynamicbonepairs;
	System_Collections_Generic_List_FluxPair__o* fluxpairs;
};
struct COW_GamePlay_RemoteConsole_StaticFields {
};
struct COW_GamePlay_RemoteConsole_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ExecuteCommand;
	VirtualInvokeData _5_InitializeConsoleCommands;
};
struct COW_GamePlay_RemoteConsole_c {
	Il2CppClass_1 _1;
	COW_GamePlay_RemoteConsole_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_RemoteConsole_VTable vtable;
};
struct COW_GamePlay_RemoteConsole_o {
	COW_GamePlay_RemoteConsole_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Net_Sockets_UdpClient_o* RemoteConsoleBase_m_UDPClient;
	System_Net_Sockets_TcpClient_o* RemoteConsoleBase_m_TCPClient;
	System_Net_Sockets_TcpListener_o* RemoteConsoleBase_m_TCPListener;
	bool RemoteConsoleBase_m_TCPMode;
	int32_t m_LocalPort;
	System_Net_EndPoint_o* m_ReceivedEP;
	System_Net_EndPoint_o* m_RemoteEP;
	System_Threading_Thread_o* RemoteConsoleBase_m_UDPRecvThread;
	System_Threading_Thread_o* RemoteConsoleBase_m_TCPRecvThread;
	System_Byte_array* RemoteConsoleBase_mReceiveByteData;
	System_Collections_Generic_Dictionary_string__RemoteConsoleBase_ConsoleCommand__o* RemoteConsoleBase_m_ConsoleCommands;
	System_Collections_Generic_Dictionary_string__string__o* RemoteConsoleBase_m_ConsoleCommandsDesc;
	System_Collections_Generic_Dictionary_string__string__o* RemoteConsoleBase_m_ReturnValuesBox;
	GCommon_NetworkByteStream_o* RemoteConsoleBase_m_UdpRecvBuffer;
	System_Byte_array* RemoteConsoleBase_m_TCPRecvBuffer;
	System_String_o* RemoteConsoleBase_ConnectCMD;
	System_Net_Sockets_Socket_o* RemoteConsoleBase_mUDPServer;
	System_Text_StringBuilder_o* RemoteConsoleBase_m_LocalStream;
	System_String_o* RemoteConsoleBase_m_LocalAddr;
	System_Collections_Generic_List_string__o* RemoteConsoleBase__m_PendingCommands;
	System_String_o* m_PrintIndent;
	int32_t m_PrintIndentLevel;
	bool Toggle3pPosDebug;
	bool ToggleMUDPPing;
};
struct COW_GamePlay_RemoteConsoleDebugAvatar_StaticFields {
};
struct COW_GamePlay_RemoteConsoleDebugAvatar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_RemoteConsoleDebugAvatar_c {
	Il2CppClass_1 _1;
	COW_GamePlay_RemoteConsoleDebugAvatar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_RemoteConsoleDebugAvatar_VTable vtable;
};
struct COW_GamePlay_RemoteConsoleDebugAvatar_o {
	COW_GamePlay_RemoteConsoleDebugAvatar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_RemoteConsoleBase_o* RemoteConsole;
};
struct COW_GamePlay_KPEBBKMBGPH_StaticFields {
};
struct COW_GamePlay_KPEBBKMBGPH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPEBBKMBGPH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPEBBKMBGPH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPEBBKMBGPH_VTable vtable;
};
struct COW_GamePlay_KPEBBKMBGPH_o {
	COW_GamePlay_KPEBBKMBGPH_c *klass;
	void *monitor;
	int32_t IJGBMIPFAGO;
	UnityEngine_Vector3_o CBOJBGBJLOD;
	UnityEngine_Vector3_o PDBOFPMDKMM;
	UnityEngine_Vector3_o BMGFEEEJDGE;
	float DPOHOBCILOO;
	float NICEOKJBEDK;
	float OKLCPFIKHHA;
};
struct COW_GamePlay_SafeZone_StaticFields {
};
struct COW_GamePlay_SafeZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_DGAFBDMFEDM;
};
struct COW_GamePlay_SafeZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SafeZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SafeZone_VTable vtable;
};
struct COW_GamePlay_SafeZone_o {
	COW_GamePlay_SafeZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	uint8_t SafeZoneMaxIndex;
	UnityEngine_GameObject_o* JCDKIKIAEJH;
	UnityEngine_Renderer_o* NNBLGLHCDJM;
	float HCAJFJFDMHH;
	bool LOACDNBPAFA;
	float TexMaxEffectLimitRadius;
	float TexMaxEffectRatio;
	float TexMinEffectLimitRadius;
	float TexMinEffectRatio;
	int32_t KCDADIEGAIL;
	int32_t HEMDLEJDKHC;
	float BKCDBLHFIFN;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	COW_GamePlay_SafeZone_ZoneDefinition_o* MGEMKBFLHGN;
	bool ShowingRectZone;
	float CurrentRadius;
	float CurrentLength;
	float CurrentWidth;
	UnityEngine_Vector3_o CurrentForward;
	bool EJDFNKDMFML;
	int32_t DamagePerHit;
	int32_t DamageInterval;
	float DEKNIDADMOK;
	bool EnableSafeZoneDamage;
	float SafeZoneHeight;
	float HeightScaleForRect;
	COW_GamePlay_SafeZone_HLIPEOMOPCA_o* LFMKBIDNJJN;
	int32_t DPBLCIOEFLC;
	System_Collections_Generic_Dictionary_uint__SafeZone_DOJILNNMFOL__o* LPMHKFMGJEB;
	System_Collections_Generic_List_SafeZone_DOJILNNMFOL__o* ELMDCOBPFPE;
	System_Collections_Generic_Dictionary_uint__GameObject__o* HONIKIGDINN;
	bool KBNFCJMMJPC;
};
struct COW_GamePlay_SafeZone_ZoneDefinition_StaticFields {
};
struct COW_GamePlay_SafeZone_ZoneDefinition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SafeZone_ZoneDefinition_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SafeZone_ZoneDefinition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SafeZone_ZoneDefinition_VTable vtable;
};
struct COW_GamePlay_SafeZone_ZoneDefinition_o {
	COW_GamePlay_SafeZone_ZoneDefinition_c *klass;
	void *monitor;
	int32_t stageID;
	UnityEngine_Vector3_o OuterCenter;
	float OuterRadius;
	UnityEngine_Vector3_o InnerCenter;
	float InnerRadius;
	int32_t TimeSpanType;
	uint32_t StartTime;
	uint32_t EndTime;
	bool QuickPreShrink;
	bool IsPhaseRandomCenter;
	bool UsingZone;
	COW_GamePlay_KPEBBKMBGPH_o* OuterZone;
	COW_GamePlay_KPEBBKMBGPH_o* InnerZone;
};
struct COW_GamePlay_SafeZone_HLIPEOMOPCA_StaticFields {
};
struct COW_GamePlay_SafeZone_HLIPEOMOPCA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SafeZone_HLIPEOMOPCA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SafeZone_HLIPEOMOPCA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SafeZone_HLIPEOMOPCA_VTable vtable;
};
struct COW_GamePlay_SafeZone_HLIPEOMOPCA_o {
	COW_GamePlay_SafeZone_HLIPEOMOPCA_c *klass;
	void *monitor;
	COW_CommonParticleEffect_o* NPCECHCKFMC;
	COW_CommonParticleEffect_o* PGABCJONCHN;
};
struct COW_GamePlay_SafeZone_DOJILNNMFOL_StaticFields {
};
struct COW_GamePlay_SafeZone_DOJILNNMFOL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SafeZone_DOJILNNMFOL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SafeZone_DOJILNNMFOL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SafeZone_DOJILNNMFOL_VTable vtable;
};
struct COW_GamePlay_SafeZone_DOJILNNMFOL_o {
	COW_GamePlay_SafeZone_DOJILNNMFOL_c *klass;
	void *monitor;
	uint32_t MALAFENAOHF;
	UnityEngine_Vector3_o CBOJBGBJLOD;
	uint32_t DPOHOBCILOO;
	UnityEngine_Vector3_o EADMFFJONEG;
	UnityEngine_Vector3_o AEOEMDPAGHB;
};
struct COW_GamePlay_SafeZoneLightning_StaticFields {
};
struct COW_GamePlay_SafeZoneLightning_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
};
struct COW_GamePlay_SafeZoneLightning_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SafeZoneLightning_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SafeZoneLightning_VTable vtable;
};
struct COW_GamePlay_SafeZoneLightning_o {
	COW_GamePlay_SafeZoneLightning_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
};
struct COW_GamePlay_SafeZoneLightningMAX_StaticFields {
};
struct COW_GamePlay_SafeZoneLightningMAX_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
};
struct COW_GamePlay_SafeZoneLightningMAX_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SafeZoneLightningMAX_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SafeZoneLightningMAX_VTable vtable;
};
struct COW_GamePlay_SafeZoneLightningMAX_o {
	COW_GamePlay_SafeZoneLightningMAX_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	float lightningChangeTime;
	float secondLightningDelayTime;
	float maxHeight;
	float maxDis;
	float maxScale;
	float maxRandomAngle;
};
struct COW_GamePlay_SafeZoneLogo_StaticFields {
};
struct COW_GamePlay_SafeZoneLogo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SafeZoneLogo_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SafeZoneLogo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SafeZoneLogo_VTable vtable;
};
struct COW_GamePlay_SafeZoneLogo_o {
	COW_GamePlay_SafeZoneLogo_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct SetMatWorldPos_StaticFields {
};
struct SetMatWorldPos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SetMatWorldPos_c {
	Il2CppClass_1 _1;
	SetMatWorldPos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SetMatWorldPos_VTable vtable;
};
struct SetMatWorldPos_o {
	SetMatWorldPos_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Material_o* Mat;
	UnityEngine_Transform_o* CachedTrans;
};
struct SetMatWorldPos__DoSet_c__Iterator0_StaticFields {
};
struct SetMatWorldPos__DoSet_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct SetMatWorldPos__DoSet_c__Iterator0_c {
	Il2CppClass_1 _1;
	SetMatWorldPos__DoSet_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SetMatWorldPos__DoSet_c__Iterator0_VTable vtable;
};
struct SetMatWorldPos__DoSet_c__Iterator0_o {
	SetMatWorldPos__DoSet_c__Iterator0_c *klass;
	void *monitor;
	SetMatWorldPos_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_ShadowStateBase_StaticFields {
};
struct COW_ShadowStateBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ShadowStateBase_c {
	Il2CppClass_1 _1;
	COW_ShadowStateBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ShadowStateBase_VTable vtable;
};
struct COW_ShadowStateBase_o {
	COW_ShadowStateBase_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
};
struct SimulationStreamer_StaticFields {
};
struct SimulationStreamer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SimulationStreamer_c {
	Il2CppClass_1 _1;
	SimulationStreamer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SimulationStreamer_VTable vtable;
};
struct SimulationStreamer_o {
	SimulationStreamer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_SkyVariationEffect_StaticFields {
};
struct COW_GamePlay_SkyVariationEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
};
struct COW_GamePlay_SkyVariationEffect_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SkyVariationEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SkyVariationEffect_VTable vtable;
};
struct COW_GamePlay_SkyVariationEffect_o {
	COW_GamePlay_SkyVariationEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	UnityEngine_Animation_o* m_Animation;
	System_Random_o* BPEECHDMGGG;
	float CCDBFECCEDM;
	int32_t EPMCBNEJMKC;
	UnityEngine_Vector3_o KKGGIFOCFLN;
	float IOCIMPDAPLF;
	float IEMIEANHBDG;
};
struct COW_GamePlay_SpawnAreaFences_StaticFields {
};
struct COW_GamePlay_SpawnAreaFences_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SpawnAreaFences_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SpawnAreaFences_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SpawnAreaFences_VTable vtable;
};
struct COW_GamePlay_SpawnAreaFences_o {
	COW_GamePlay_SpawnAreaFences_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_ZoneIndex;
};
struct COW_GamePlay_StreamerCollider_StaticFields {
};
struct COW_GamePlay_StreamerCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_StreamerCollider_c {
	Il2CppClass_1 _1;
	COW_GamePlay_StreamerCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_StreamerCollider_VTable vtable;
};
struct COW_GamePlay_StreamerCollider_o {
	COW_GamePlay_StreamerCollider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Collider_o* OwnedCollider;
	bool KEKCHFPCJDP;
};
struct COW_GamePlay_StropRing_StaticFields {
};
struct COW_GamePlay_StropRing_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_StropRing_c {
	Il2CppClass_1 _1;
	COW_GamePlay_StropRing_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_StropRing_VTable vtable;
};
struct COW_GamePlay_StropRing_o {
	COW_GamePlay_StropRing_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* PlayerAnchor;
	UnityEngine_Transform_o* MeshTF;
	UnityEngine_Transform_o* AirlineVFXAnchor;
	UnityEngine_Transform_o* RingDriver;
	UnityEngine_GameObject_o* EPKEHAOJGCK;
};
struct TerrainMaskReplace_StaticFields {
};
struct TerrainMaskReplace_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TerrainMaskReplace_c {
	Il2CppClass_1 _1;
	TerrainMaskReplace_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TerrainMaskReplace_VTable vtable;
};
struct TerrainMaskReplace_o {
	TerrainMaskReplace_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_ToxicZone_StaticFields {
};
struct COW_GamePlay_ToxicZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_DGAFBDMFEDM;
};
struct COW_GamePlay_ToxicZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ToxicZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ToxicZone_VTable vtable;
};
struct COW_GamePlay_ToxicZone_o {
	COW_GamePlay_ToxicZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	uint8_t SafeZoneMaxIndex;
	UnityEngine_GameObject_o* SafeZone_JCDKIKIAEJH;
	UnityEngine_Renderer_o* SafeZone_NNBLGLHCDJM;
	float SafeZone_HCAJFJFDMHH;
	bool SafeZone_LOACDNBPAFA;
	float TexMaxEffectLimitRadius;
	float TexMaxEffectRatio;
	float TexMinEffectLimitRadius;
	float TexMinEffectRatio;
	int32_t SafeZone_KCDADIEGAIL;
	int32_t SafeZone_HEMDLEJDKHC;
	float SafeZone_BKCDBLHFIFN;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	COW_GamePlay_SafeZone_ZoneDefinition_o* SafeZone_MGEMKBFLHGN;
	bool ShowingRectZone;
	float CurrentRadius;
	float CurrentLength;
	float CurrentWidth;
	UnityEngine_Vector3_o CurrentForward;
	bool SafeZone_EJDFNKDMFML;
	int32_t DamagePerHit;
	int32_t DamageInterval;
	float SafeZone_DEKNIDADMOK;
	bool EnableSafeZoneDamage;
	float SafeZoneHeight;
	float HeightScaleForRect;
	COW_GamePlay_SafeZone_HLIPEOMOPCA_o* SafeZone_LFMKBIDNJJN;
	int32_t SafeZone_DPBLCIOEFLC;
	System_Collections_Generic_Dictionary_uint__SafeZone_DOJILNNMFOL__o* SafeZone_LPMHKFMGJEB;
	System_Collections_Generic_List_SafeZone_DOJILNNMFOL__o* SafeZone_ELMDCOBPFPE;
	System_Collections_Generic_Dictionary_uint__GameObject__o* SafeZone_HONIKIGDINN;
	bool SafeZone_KBNFCJMMJPC;
	float HCAJFJFDMHH;
	COW_GamePlay_DKKCOFFFIFE_o* m_CurEvent;
	COW_CommonParticleEffect_o* LFMKBIDNJJN;
};
struct TransformRotaterAngleCalculator_StaticFields {
};
struct TransformRotaterAngleCalculator_VTable {
};
struct TransformRotaterAngleCalculator_c {
	Il2CppClass_1 _1;
	TransformRotaterAngleCalculator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TransformRotaterAngleCalculator_VTable vtable;
};
struct TransformRotaterAngleCalculator_o {
	TransformRotaterAngleCalculator_c *klass;
	void *monitor;
};
struct TransformRotaterYXAngleCalculator_StaticFields {
};
struct TransformRotaterYXAngleCalculator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CalculateAnglesInLocalSpace;
};
struct TransformRotaterYXAngleCalculator_c {
	Il2CppClass_1 _1;
	TransformRotaterYXAngleCalculator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TransformRotaterYXAngleCalculator_VTable vtable;
};
struct TransformRotaterYXAngleCalculator_o {
	TransformRotaterYXAngleCalculator_c *klass;
	void *monitor;
	UnityEngine_Vector2_o XAngleBounds;
};
struct TransformRotater_StaticFields {
};
struct TransformRotater_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TransformRotater_c {
	Il2CppClass_1 _1;
	TransformRotater_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TransformRotater_VTable vtable;
};
struct TransformRotater_o {
	TransformRotater_c *klass;
	void *monitor;
	UnityEngine_Transform_o* Root;
	UnityEngine_Transform_o* RotX;
	UnityEngine_Transform_o* RotY;
	UnityEngine_Transform_o* RotZ;
	UnityEngine_Transform_o* Center;
	TransformRotaterAngleCalculator_o* AngleCalculator;
	UnityEngine_Vector3_o m_CurrentRotAngles;
	UnityEngine_Vector3_o m_CurrentLocalDir;
	UnityEngine_Matrix4x4_o m_ToLocal;
};
struct COW_IOnTriggerEnterExit_StaticFields {
};
struct COW_IOnTriggerEnterExit_VTable {
};
struct COW_IOnTriggerEnterExit_c {
	Il2CppClass_1 _1;
	COW_IOnTriggerEnterExit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IOnTriggerEnterExit_VTable vtable;
};
struct COW_IOnTriggerEnterExit_o {
	COW_IOnTriggerEnterExit_c *klass;
	void *monitor;
};
struct COW_TriggerDelegator_StaticFields {
};
struct COW_TriggerDelegator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CheckCollider;
	VirtualInvokeData _5_OnEnterTriggerChecked;
	VirtualInvokeData _6_OnExitTriggerChecked;
};
struct COW_TriggerDelegator_c {
	Il2CppClass_1 _1;
	COW_TriggerDelegator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TriggerDelegator_VTable vtable;
};
struct COW_TriggerDelegator_o {
	COW_TriggerDelegator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_IOnTriggerEnterExit_o* TriggerEnterTarget;
	System_Action_Collider__o* OnEnter;
	System_Action_Collider__o* OnExit;
};
struct COW_StatedTaggedTriggerDelegator_StaticFields {
};
struct COW_StatedTaggedTriggerDelegator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CheckCollider;
	VirtualInvokeData _5_OnEnterTriggerChecked;
	VirtualInvokeData _6_OnExitTriggerChecked;
};
struct COW_StatedTaggedTriggerDelegator_c {
	Il2CppClass_1 _1;
	COW_StatedTaggedTriggerDelegator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_StatedTaggedTriggerDelegator_VTable vtable;
};
struct COW_StatedTaggedTriggerDelegator_o {
	COW_StatedTaggedTriggerDelegator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_IOnTriggerEnterExit_o* TriggerEnterTarget;
	System_Action_Collider__o* OnEnter;
	System_Action_Collider__o* OnExit;
	System_Collections_Generic_List_int__o* m_WithinTriggers;
	System_Action_o* OnEnterState;
	System_Action_o* OnExitState;
};
struct UnitySpy_StaticFields {
};
struct UnitySpy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnitySpy_c {
	Il2CppClass_1 _1;
	UnitySpy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnitySpy_VTable vtable;
};
struct UnitySpy_o {
	UnitySpy_c *klass;
	void *monitor;
};
struct UnitySpy_HierarchyNode_StaticFields {
};
struct UnitySpy_HierarchyNode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnitySpy_HierarchyNode_c {
	Il2CppClass_1 _1;
	UnitySpy_HierarchyNode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnitySpy_HierarchyNode_VTable vtable;
};
struct UnitySpy_HierarchyNode_o {
	UnitySpy_HierarchyNode_c *klass;
	void *monitor;
	System_String_o* name;
	System_Collections_Generic_List_UnitySpy_HierarchyNode__o* childs;
};
struct UnitySpy__HeierarchySetGameObjectActive_c__AnonStorey0_StaticFields {
};
struct UnitySpy__HeierarchySetGameObjectActive_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UnitySpy__HeierarchySetGameObjectActive_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	UnitySpy__HeierarchySetGameObjectActive_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UnitySpy__HeierarchySetGameObjectActive_c__AnonStorey0_VTable vtable;
};
struct UnitySpy__HeierarchySetGameObjectActive_c__AnonStorey0_o {
	UnitySpy__HeierarchySetGameObjectActive_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_array* nodes;
};
struct COW_GamePlay_WaitingAdManager_StaticFields {
};
struct COW_GamePlay_WaitingAdManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_WaitingAdManager_c {
	Il2CppClass_1 _1;
	COW_GamePlay_WaitingAdManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_WaitingAdManager_VTable vtable;
};
struct COW_GamePlay_WaitingAdManager_o {
	COW_GamePlay_WaitingAdManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_MeshRenderer_o* TowerTopLED;
	UnityEngine_MeshRenderer_o* HallCentreLED;
	System_Collections_Generic_List_WaitingAdManager_LEDList__o* HallSideHEDList;
};
struct COW_GamePlay_WaitingAdManager_LEDList_StaticFields {
};
struct COW_GamePlay_WaitingAdManager_LEDList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_WaitingAdManager_LEDList_c {
	Il2CppClass_1 _1;
	COW_GamePlay_WaitingAdManager_LEDList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_WaitingAdManager_LEDList_VTable vtable;
};
struct COW_GamePlay_WaitingAdManager_LEDList_o {
	COW_GamePlay_WaitingAdManager_LEDList_c *klass;
	void *monitor;
	System_Collections_Generic_List_MeshRenderer__o* LEDs;
};
struct COW_GamePlay_WaitingAdManager_MPCLFNGJJAH_StaticFields {
};
struct COW_GamePlay_WaitingAdManager_MPCLFNGJJAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_WaitingAdManager_MPCLFNGJJAH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_WaitingAdManager_MPCLFNGJJAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_WaitingAdManager_MPCLFNGJJAH_VTable vtable;
};
struct COW_GamePlay_WaitingAdManager_MPCLFNGJJAH_o {
	COW_GamePlay_WaitingAdManager_MPCLFNGJJAH_c *klass;
	void *monitor;
	UnityEngine_Material_o* HMNKPBLBCOC;
};
struct COW_GamePlay_WaitingAdManager_BNHHJDHIMOM_StaticFields {
};
struct COW_GamePlay_WaitingAdManager_BNHHJDHIMOM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_WaitingAdManager_BNHHJDHIMOM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_WaitingAdManager_BNHHJDHIMOM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_WaitingAdManager_BNHHJDHIMOM_VTable vtable;
};
struct COW_GamePlay_WaitingAdManager_BNHHJDHIMOM_o {
	COW_GamePlay_WaitingAdManager_BNHHJDHIMOM_c *klass;
	void *monitor;
	System_Collections_Generic_List_MeshRenderer__o* EKBBPNDDHAK;
};
struct COW_GamePlay_ZoneAreaFences_StaticFields {
};
struct COW_GamePlay_ZoneAreaFences_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ZoneAreaFences_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ZoneAreaFences_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ZoneAreaFences_VTable vtable;
};
struct COW_GamePlay_ZoneAreaFences_o {
	COW_GamePlay_ZoneAreaFences_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_ZoneIndex;
};
struct COW_MobileReplayManager_StaticFields {
	System_String_o* DATA_PATH;
	System_Comparison_MobileReplayInfo__o* __f__am_cache0;
	System_Predicate_MobileReplayInfo__o* __f__am_cache1;
	System_Predicate_MobileReplayInfo__o* __f__am_cache2;
	System_Predicate_MobileReplayInfo__o* __f__am_cache3;
	System_Comparison_MobileReplayKillEvent__o* __f__mg_cache0;
	System_Comparison_MobileReplayEvent__o* __f__mg_cache1;
};
struct COW_MobileReplayManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_MobileReplayManager_c {
	Il2CppClass_1 _1;
	COW_MobileReplayManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MobileReplayManager_VTable vtable;
};
struct COW_MobileReplayManager_o {
	COW_MobileReplayManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_IO_BinaryWriter_o* m_ReplayBinaryWriter;
	COW_ReplayData_o* m_ReplayData;
	System_Collections_Generic_List_ReplayData__o* m_ReplayDataList;
	System_Collections_Generic_List_ReplayData__o* m_RecycleReplayDataList;
	COW_MobileReplayInfo_o* m_CurReplayInfo;
	int64_t m_GameTotalTimeMS;
	int32_t m_CurState;
	int32_t _CurEnterReplayMode_k__BackingField;
	int64_t m_StartTimeMS;
	System_String_o* m_MatchDateTime;
	System_Action_o* m_ReplayJumpCallBack;
	int64_t m_ReplayTimeMS;
	bool m_Started;
	bool m_MatchEnded;
	MobileReplayEndMode_o m_ReplayEndMode;
	System_Collections_Generic_Queue_ReplayData__o* m_ReplayDataQueue;
	System_Collections_Generic_List_MobileReplayInfo__o* m_ReplayInfos;
	bool m_IsHighlight;
	bool m_NeedStartSkip;
	bool m_HasSendAnimEvent;
	bool _IsMenoryRecord_k__BackingField;
	System_Boolean_array* mCurCancelHighLightEvent;
	bool m_HasMatchEnd;
	bool m_ReplayPaused;
	int32_t m_CurSpeed;
	bool m_IsJumping;
	int64_t m_DestTimeMS;
	System_Collections_Generic_Dictionary_int__float__o* m_LevelSpeedDic;
	int32_t m_HighlightEventIndex;
	int64_t m_LastHighlightTimeMS;
	bool m_HasSaved;
	bool m_HasEventLogSend;
	System_Collections_Generic_Dictionary_int__BAIJHCNPLIK__o* mdicMobileReplaySpeeds;
	int32_t replaySpeedKey;
	float mfReplaySpeed;
};
struct COW_MobileReplayManager__GetReplayInfoByMatchID_c__AnonStorey0_StaticFields {
};
struct COW_MobileReplayManager__GetReplayInfoByMatchID_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MobileReplayManager__GetReplayInfoByMatchID_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_MobileReplayManager__GetReplayInfoByMatchID_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MobileReplayManager__GetReplayInfoByMatchID_c__AnonStorey0_VTable vtable;
};
struct COW_MobileReplayManager__GetReplayInfoByMatchID_c__AnonStorey0_o {
	COW_MobileReplayManager__GetReplayInfoByMatchID_c__AnonStorey0_c *klass;
	void *monitor;
	uint64_t matchID;
};
struct COW_MobileReplayManager__LogNormalReplayEvent_c__AnonStorey1_StaticFields {
};
struct COW_MobileReplayManager__LogNormalReplayEvent_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MobileReplayManager__LogNormalReplayEvent_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_MobileReplayManager__LogNormalReplayEvent_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MobileReplayManager__LogNormalReplayEvent_c__AnonStorey1_VTable vtable;
};
struct COW_MobileReplayManager__LogNormalReplayEvent_c__AnonStorey1_o {
	COW_MobileReplayManager__LogNormalReplayEvent_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t group;
	float point;
};
struct COW_MobileReplayManager__SettingHighLightEventState_c__AnonStorey2_StaticFields {
};
struct COW_MobileReplayManager__SettingHighLightEventState_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MobileReplayManager__SettingHighLightEventState_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_MobileReplayManager__SettingHighLightEventState_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MobileReplayManager__SettingHighLightEventState_c__AnonStorey2_VTable vtable;
};
struct COW_MobileReplayManager__SettingHighLightEventState_c__AnonStorey2_o {
	COW_MobileReplayManager__SettingHighLightEventState_c__AnonStorey2_c *klass;
	void *monitor;
	COW_MobileReplayHighlightEvent_o* highlightEvent;
};
struct COW_MobileReplayManager__GetHighLightEventSelectedState_c__AnonStorey3_StaticFields {
};
struct COW_MobileReplayManager__GetHighLightEventSelectedState_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MobileReplayManager__GetHighLightEventSelectedState_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_MobileReplayManager__GetHighLightEventSelectedState_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MobileReplayManager__GetHighLightEventSelectedState_c__AnonStorey3_VTable vtable;
};
struct COW_MobileReplayManager__GetHighLightEventSelectedState_c__AnonStorey3_o {
	COW_MobileReplayManager__GetHighLightEventSelectedState_c__AnonStorey3_c *klass;
	void *monitor;
	COW_MobileReplayHighlightEvent_o* highlightEvent;
};
struct COW_MobileReplayInfo_StaticFields {
};
struct COW_MobileReplayInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MobileReplayInfo_c {
	Il2CppClass_1 _1;
	COW_MobileReplayInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MobileReplayInfo_VTable vtable;
};
struct COW_MobileReplayInfo_o {
	COW_MobileReplayInfo_c *klass;
	void *monitor;
	System_String_o* Version;
	uint64_t AccountID;
	uint64_t MatchID;
	System_String_o* MatchDateTime;
	float GameTotalTime;
	uint32_t MapID;
	uint32_t MatchMode;
	uint32_t GameMode;
	uint32_t GroupMode;
	System_String_o* FileName;
	uint32_t PlayerCount;
	uint8_t Rank;
	uint32_t Kill;
	int32_t RankingPointsAfter;
	int32_t RankingPointsDelta;
	System_String_o* WorkshopBytes;
	bool EnableFastProto;
	bool IsSaved;
	bool IsTemporary;
	uint32_t HighlightScore;
	System_Collections_Generic_List_MobileReplayHighlightEvent__o* HighlightEvents;
	System_Collections_Generic_List_MobileReplayEvent__o* Events;
	System_Collections_Generic_List_ReplayAchievementData__o* AchievementList;
	System_Collections_Generic_List_ReplayAchievementArgs__o* AchievementArgsList;
	System_Collections_Generic_List_MobileReplayKillEvent__o* KillEvents;
	System_Collections_Generic_List_MobileReplayEvent__o* RoundEvents;
	float StartSkipTime;
};
struct COW_ReplayAchievementData_StaticFields {
};
struct COW_ReplayAchievementData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ReplayAchievementData_c {
	Il2CppClass_1 _1;
	COW_ReplayAchievementData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReplayAchievementData_VTable vtable;
};
struct COW_ReplayAchievementData_o {
	COW_ReplayAchievementData_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t serial;
};
struct COW_ReplayAchievementArgs_StaticFields {
};
struct COW_ReplayAchievementArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ReplayAchievementArgs_c {
	Il2CppClass_1 _1;
	COW_ReplayAchievementArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReplayAchievementArgs_VTable vtable;
};
struct COW_ReplayAchievementArgs_o {
	COW_ReplayAchievementArgs_c *klass;
	void *monitor;
	uint32_t serial;
	System_String_array* args;
};
struct COW_MobileReplayEvent_StaticFields {
};
struct COW_MobileReplayEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MobileReplayEvent_c {
	Il2CppClass_1 _1;
	COW_MobileReplayEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MobileReplayEvent_VTable vtable;
};
struct COW_MobileReplayEvent_o {
	COW_MobileReplayEvent_c *klass;
	void *monitor;
	float Time;
	uint32_t EventGroup;
	uint8_t Index;
};
struct COW_MobileReplayHighlightEvent_StaticFields {
};
struct COW_MobileReplayHighlightEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MobileReplayHighlightEvent_c {
	Il2CppClass_1 _1;
	COW_MobileReplayHighlightEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MobileReplayHighlightEvent_VTable vtable;
};
struct COW_MobileReplayHighlightEvent_o {
	COW_MobileReplayHighlightEvent_c *klass;
	void *monitor;
	uint32_t EventID;
	float StartTime;
	float EndTime;
	int32_t WeaponDataID;
	float TriggerPoint;
	uint32_t serial;
};
struct COW_MobileReplayKillEvent_StaticFields {
};
struct COW_MobileReplayKillEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MobileReplayKillEvent_c {
	Il2CppClass_1 _1;
	COW_MobileReplayKillEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MobileReplayKillEvent_VTable vtable;
};
struct COW_MobileReplayKillEvent_o {
	COW_MobileReplayKillEvent_c *klass;
	void *monitor;
	uint32_t EventID;
	float TriggerPoint;
	uint32_t Serial;
	uint32_t Group;
	int32_t weaponDataID;
};
struct COW_GamePlay_NJGEEKLDNNN_StaticFields {
};
struct COW_GamePlay_NJGEEKLDNNN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NNHLOIANBGO;
};
struct COW_GamePlay_NJGEEKLDNNN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NJGEEKLDNNN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NJGEEKLDNNN_VTable vtable;
};
struct COW_GamePlay_NJGEEKLDNNN_o {
	COW_GamePlay_NJGEEKLDNNN_c *klass;
	void *monitor;
	COW_GamePlay_PHBPHCPPNDI_o* IEFIBEKJOKA;
};
struct COW_GamePlay_GBNAOLPEFPB_StaticFields {
};
struct COW_GamePlay_GBNAOLPEFPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NNHLOIANBGO;
};
struct COW_GamePlay_GBNAOLPEFPB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GBNAOLPEFPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GBNAOLPEFPB_VTable vtable;
};
struct COW_GamePlay_GBNAOLPEFPB_o {
	COW_GamePlay_GBNAOLPEFPB_c *klass;
	void *monitor;
	COW_GamePlay_PHBPHCPPNDI_o* IEFIBEKJOKA;
};
struct COW_GamePlay_NJFKMENLOEO_StaticFields {
};
struct COW_GamePlay_NJFKMENLOEO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IsMainProcess;
	VirtualInvokeData _5_OnStartProcess;
	VirtualInvokeData _6_OnUpdateProcess;
	VirtualInvokeData _7_OnCleanProcess;
};
struct COW_GamePlay_NJFKMENLOEO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NJFKMENLOEO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NJFKMENLOEO_VTable vtable;
};
struct COW_GamePlay_NJFKMENLOEO_o {
	COW_GamePlay_NJFKMENLOEO_c *klass;
	void *monitor;
	int32_t LoadingProcess_m_Status;
	bool FJONACOPEPM;
	bool CDCKDDIBLAN;
	GCommon_MatchGameClient_o* CBLNIHJCCCC;
};
struct COW_GamePlay_FCLEAHEPMCL_StaticFields {
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* HOJKDFFJPGI;
	COW_Gameplay_UGC_UGCResInfo_o* MAFGFOEIEHL;
	float LPEJFFIIALB;
	float ELAHOMJDAMC;
	float EAFHCIAPNBK;
	bool DLDAHHIEEOE;
	System_Collections_Generic_HashSet_ResVersionInfo_FileInfo__o* FGHLBAHANFB;
	bool NKHMMENNPDD;
	System_Action_o* HMDOHFBHDOB;
	System_Action_o* AOCDJNOINOH;
	GCommon_EventDispatcher_EventHandler_o* APHKPIPJHNF;
	GCommon_EventDispatcher_EventHandler_o* JHFBMMJJEGC;
	System_Predicate_ulong__o* AAOFHFGKOBN;
	System_Action_o* KJNIBJNOINP;
};
struct COW_GamePlay_FCLEAHEPMCL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IsMainProcess;
	VirtualInvokeData _5_OnStartProcess;
	VirtualInvokeData _6_OnUpdateProcess;
	VirtualInvokeData _7_OnCleanProcess;
};
struct COW_GamePlay_FCLEAHEPMCL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FCLEAHEPMCL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FCLEAHEPMCL_VTable vtable;
};
struct COW_GamePlay_FCLEAHEPMCL_o {
	COW_GamePlay_FCLEAHEPMCL_c *klass;
	void *monitor;
	int32_t LoadingProcess_m_Status;
	bool BIPCLGNOEFF;
	bool OFACIKMEJNF;
	int32_t CHDBCGDBEBM;
	bool IGNNCAPMPMP;
	bool LNDCDJPDIIP;
	COW_SceneEditSlotInfo_o* MEJIHGEGFNH;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* PMDKGGBGOFG;
	COW_EventLogger_EventTypeUGCLoadingResDownload_o* KAAIBODHDFC;
	float LHFMPHMKBJL;
	bool CDAPOLHAEGH;
	GCommon_MatchGameClient_o* CBLNIHJCCCC;
};
struct COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_StaticFields {
};
struct COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_VTable vtable;
};
struct COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_o {
	COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* HNEGGMCPNPI;
	COW_GamePlay_FCLEAHEPMCL_o* GADHAMJEKIM;
};
struct COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_LKCEEOKBKBG_StaticFields {
};
struct COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_LKCEEOKBKBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_LKCEEOKBKBG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_LKCEEOKBKBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_LKCEEOKBKBG_VTable vtable;
};
struct COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_LKCEEOKBKBG_o {
	COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_LKCEEOKBKBG_c *klass;
	void *monitor;
	proto_CSPreviewWorkshopCodekRes_o* AJKBOONEOAB;
	COW_GamePlay_FCLEAHEPMCL_BMKBNOEFDEM_o* KKPNFILOEFP;
};
struct COW_GamePlay_FCLEAHEPMCL_KEEDFEDBLCF_StaticFields {
};
struct COW_GamePlay_FCLEAHEPMCL_KEEDFEDBLCF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FCLEAHEPMCL_KEEDFEDBLCF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FCLEAHEPMCL_KEEDFEDBLCF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FCLEAHEPMCL_KEEDFEDBLCF_VTable vtable;
};
struct COW_GamePlay_FCLEAHEPMCL_KEEDFEDBLCF_o {
	COW_GamePlay_FCLEAHEPMCL_KEEDFEDBLCF_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* HNEGGMCPNPI;
	COW_GamePlay_FCLEAHEPMCL_o* GADHAMJEKIM;
};
struct COW_GamePlay_FCLEAHEPMCL_HJHEFIHHBFI_StaticFields {
};
struct COW_GamePlay_FCLEAHEPMCL_HJHEFIHHBFI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FCLEAHEPMCL_HJHEFIHHBFI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FCLEAHEPMCL_HJHEFIHHBFI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FCLEAHEPMCL_HJHEFIHHBFI_VTable vtable;
};
struct COW_GamePlay_FCLEAHEPMCL_HJHEFIHHBFI_o {
	COW_GamePlay_FCLEAHEPMCL_HJHEFIHHBFI_c *klass;
	void *monitor;
	tcp_GroupMemberInfo_o* HJKGDMEBFBK;
};
struct COW_GamePlay_EOKAFIHGGED_StaticFields {
	System_Action_o* FJHBPOMBCBJ;
};
struct COW_GamePlay_EOKAFIHGGED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_EOKAFIHGGED_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EOKAFIHGGED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EOKAFIHGGED_VTable vtable;
};
struct COW_GamePlay_EOKAFIHGGED_o {
	COW_GamePlay_EOKAFIHGGED_c *klass;
	void *monitor;
};
struct COW_GamePlay_OFLDBONKJKB_StaticFields {
	bool POFIJKHEKCG;
	bool EGOCFLCNIOO;
	bool FOOIDIJJCNN;
};
struct COW_GamePlay_OFLDBONKJKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OFLDBONKJKB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OFLDBONKJKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OFLDBONKJKB_VTable vtable;
};
struct COW_GamePlay_OFLDBONKJKB_o {
	COW_GamePlay_OFLDBONKJKB_c *klass;
	void *monitor;
};
struct COW_GamePlay_MJJNGIKKJMN_StaticFields {
	System_Collections_Generic_Dictionary_ResVersionInfo_FileInfo__HashSet_uint___o* BOJCFHNKMEA;
	System_Collections_Generic_HashSet_uint__o* JMONMGNEFMI;
	System_Collections_Generic_Dictionary_uint__HashSet_MNGBAPBBJDC___o* PDJHBNIELDB;
	System_Collections_Generic_List_MJJNGIKKJMN_LDGAEKBOOLH__o* DIMNCIPLEFI;
};
struct COW_GamePlay_MJJNGIKKJMN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MJJNGIKKJMN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MJJNGIKKJMN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MJJNGIKKJMN_VTable vtable;
};
struct COW_GamePlay_MJJNGIKKJMN_o {
	COW_GamePlay_MJJNGIKKJMN_c *klass;
	void *monitor;
};
struct COW_GamePlay_MJJNGIKKJMN_LDGAEKBOOLH_StaticFields {
};
struct COW_GamePlay_MJJNGIKKJMN_LDGAEKBOOLH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MJJNGIKKJMN_LDGAEKBOOLH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MJJNGIKKJMN_LDGAEKBOOLH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MJJNGIKKJMN_LDGAEKBOOLH_VTable vtable;
};
struct COW_GamePlay_MJJNGIKKJMN_LDGAEKBOOLH_o {
	COW_GamePlay_MJJNGIKKJMN_LDGAEKBOOLH_c *klass;
	void *monitor;
	System_Collections_Generic_List_UGCResourceForGameData_PackageOrABFileInfo__o* JMGFKMNGGCM;
	System_Collections_Generic_Dictionary_string__UGCResourceForGameData_PackageOrABFileInfo__o* JNIHFOCMJLB;
};
struct COW_GamePlay_BINOCEMCJNE_StaticFields {
	System_Action_o* HMDOHFBHDOB;
};
struct COW_GamePlay_BINOCEMCJNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_GLMBKINJGDG;
	VirtualInvokeData _100_FEHGFBAGIKO;
	VirtualInvokeData _101_EABAAPDJOJN;
};
struct COW_GamePlay_BINOCEMCJNE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BINOCEMCJNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BINOCEMCJNE_VTable vtable;
};
struct COW_GamePlay_BINOCEMCJNE_o {
	COW_GamePlay_BINOCEMCJNE_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	System_Collections_Generic_Dictionary_int__bool__o* OPELEJNGAFA;
	bool LALLBLHPGNP;
	COW_TDMLikeShopConfigDataManager_o* PIIAACCNHDD_MOHFEJHAABC;
	COW_GamePlay_SpawnAreaFences_o* KGEGCCBKIDO;
	COW_UIModelMatch_o* ENJMJIBBGPF;
	float NMFLNCBAAIM;
	bool IAAMAEONEKG;
	bool HAJLHAMKMPP;
	float NPNDNEMEPCN;
	System_Collections_Generic_Dictionary_byte__IHAAMHPPLMG__o* DFMGDFGGGGK;
	COW_GamePlay_IHAAMHPPLMG_o KCDJLLLIPHG;
};
struct COW_GamePlay_BINOCEMCJNE_DGHCOKBPJJH_StaticFields {
};
struct COW_GamePlay_BINOCEMCJNE_DGHCOKBPJJH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BINOCEMCJNE_DGHCOKBPJJH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BINOCEMCJNE_DGHCOKBPJJH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BINOCEMCJNE_DGHCOKBPJJH_VTable vtable;
};
struct COW_GamePlay_BINOCEMCJNE_DGHCOKBPJJH_o {
	COW_GamePlay_BINOCEMCJNE_DGHCOKBPJJH_c *klass;
	void *monitor;
	System_Collections_Generic_List_Player__o* CNKCECLBOAI;
	COW_GamePlay_BINOCEMCJNE_o* GADHAMJEKIM;
};
struct COW_GamePlay_BINOCEMCJNE_LDHAENOIDJN_StaticFields {
};
struct COW_GamePlay_BINOCEMCJNE_LDHAENOIDJN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BINOCEMCJNE_LDHAENOIDJN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BINOCEMCJNE_LDHAENOIDJN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BINOCEMCJNE_LDHAENOIDJN_VTable vtable;
};
struct COW_GamePlay_BINOCEMCJNE_LDHAENOIDJN_o {
	COW_GamePlay_BINOCEMCJNE_LDHAENOIDJN_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* PJOIFFLCDPM;
	COW_GamePlay_BINOCEMCJNE_o* GADHAMJEKIM;
};
struct COW_GamePlay_BINOCEMCJNE_CHBGDDGIONP_StaticFields {
};
struct COW_GamePlay_BINOCEMCJNE_CHBGDDGIONP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BINOCEMCJNE_CHBGDDGIONP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BINOCEMCJNE_CHBGDDGIONP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BINOCEMCJNE_CHBGDDGIONP_VTable vtable;
};
struct COW_GamePlay_BINOCEMCJNE_CHBGDDGIONP_o {
	COW_GamePlay_BINOCEMCJNE_CHBGDDGIONP_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* KPPLBBIJHCP;
	COW_GamePlay_BINOCEMCJNE_o* GADHAMJEKIM;
};
struct COW_GamePlay_IJKEMPEMMDN_StaticFields {
};
struct COW_GamePlay_IJKEMPEMMDN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IJKEMPEMMDN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IJKEMPEMMDN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IJKEMPEMMDN_VTable vtable;
};
struct COW_GamePlay_IJKEMPEMMDN_o {
	COW_GamePlay_IJKEMPEMMDN_c *klass;
	void *monitor;
	uint32_t BOCHCIEBCAL;
	int32_t HMPFDOFAOPP;
	uint32_t BJDEIHKKJIC;
	int32_t OLNEAONMMDO;
};
struct COW_GamePlay_PHIIBACNEGJ_StaticFields {
};
struct COW_GamePlay_PHIIBACNEGJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_GamePlay_PHIIBACNEGJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PHIIBACNEGJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PHIIBACNEGJ_VTable vtable;
};
struct COW_GamePlay_PHIIBACNEGJ_o {
	COW_GamePlay_PHIIBACNEGJ_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	System_Collections_Generic_List_IJKEMPEMMDN__o* PCEHDNMLCJE;
	bool PPEJPKAGCIG;
	bool BHOKBHGMFOD;
	bool HLGKDELBOCK;
};
struct COW_GamePlay_KNCIFKNAKNK_StaticFields {
	System_Action_o* HMDOHFBHDOB;
};
struct COW_GamePlay_KNCIFKNAKNK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_GLMBKINJGDG;
	VirtualInvokeData _100_FEHGFBAGIKO;
	VirtualInvokeData _101_EABAAPDJOJN;
};
struct COW_GamePlay_KNCIFKNAKNK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KNCIFKNAKNK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KNCIFKNAKNK_VTable vtable;
};
struct COW_GamePlay_KNCIFKNAKNK_o {
	COW_GamePlay_KNCIFKNAKNK_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	System_Collections_Generic_Dictionary_int__bool__o* OPELEJNGAFA;
	bool LALLBLHPGNP;
	COW_TDMLikeShopConfigDataManager_o* PIIAACCNHDD_MOHFEJHAABC;
	COW_GamePlay_SpawnAreaFences_o* KGEGCCBKIDO;
	COW_UIModelMatch_o* ENJMJIBBGPF;
	uint32_t GEFEPBMKHGA;
	bool BMOOJLHJIGI;
	float EDLHFBKHEFF;
	float MGFNDAPFCLH;
};
struct COW_GamePlay_NONFCFHJPLJ_StaticFields {
};
struct COW_GamePlay_NONFCFHJPLJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_GamePlay_NONFCFHJPLJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NONFCFHJPLJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NONFCFHJPLJ_VTable vtable;
};
struct COW_GamePlay_NONFCFHJPLJ_o {
	COW_GamePlay_NONFCFHJPLJ_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	uint32_t JFPOBEKDGFL;
	float EDLHFBKHEFF;
	COW_UIModelMatch_o* ENJMJIBBGPF;
};
struct COW_GamePlay_OLHELMCJJKB_StaticFields {
};
struct COW_GamePlay_OLHELMCJJKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_CAPDHJOKOIC;
	VirtualInvokeData _100_JEPODCDAGOO;
};
struct COW_GamePlay_OLHELMCJJKB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OLHELMCJJKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OLHELMCJJKB_VTable vtable;
};
struct COW_GamePlay_OLHELMCJJKB_o {
	COW_GamePlay_OLHELMCJJKB_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	bool GHAELMIHOJC;
	COW_GamePlay_SpawnAreaFences_o* KGEGCCBKIDO;
	uint32_t NONMPBFBOGE;
	uint32_t DFKCDAAJKPB;
};
struct COW_GamePlay_PJIBHMGGMEL_StaticFields {
	uint32_t JAJGBGBCMFJ;
};
struct COW_GamePlay_PJIBHMGGMEL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_AJBCJDGEGCP;
	VirtualInvokeData _100_INMKJBNPOGB;
	VirtualInvokeData _101_CHCIJBJNJEJ;
	VirtualInvokeData _102_LGBJACEELLK;
	VirtualInvokeData _103_LOBNNPMPOJA;
};
struct COW_GamePlay_PJIBHMGGMEL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PJIBHMGGMEL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PJIBHMGGMEL_VTable vtable;
};
struct COW_GamePlay_PJIBHMGGMEL_o {
	COW_GamePlay_PJIBHMGGMEL_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	int32_t MMBDDEGDPFN;
	int32_t FJNMFLGBGKB;
	int32_t NHBKJCDMEBE;
	int32_t CHMMOEKPGDD;
	uint32_t HFLPGFLPLGA;
	COW_BombModeConfigData_o* DHAHMDCHKFN;
	System_Collections_Generic_Dictionary_int__HashSet_IHAAMHPPLMG___o* MOAJJMKGEJO;
	bool BMOOJLHJIGI;
	bool AOABHFMCBIF;
	COW_GamePlay_LevelBombModeBomb_o* _JLNAFLMCEDN_k__BackingField;
};
struct COW_GamePlay_AMPBHLPHBKC_StaticFields {
};
struct COW_GamePlay_AMPBHLPHBKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_GLMBKINJGDG;
	VirtualInvokeData _100_FEHGFBAGIKO;
	VirtualInvokeData _101_EABAAPDJOJN;
};
struct COW_GamePlay_AMPBHLPHBKC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AMPBHLPHBKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AMPBHLPHBKC_VTable vtable;
};
struct COW_GamePlay_AMPBHLPHBKC_o {
	COW_GamePlay_AMPBHLPHBKC_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	System_Collections_Generic_Dictionary_int__bool__o* OPELEJNGAFA;
	bool LALLBLHPGNP;
	COW_TDMLikeShopConfigDataManager_o* PIIAACCNHDD_MOHFEJHAABC;
	uint32_t JFPOBEKDGFL;
	COW_UIModelMatch_o* ENJMJIBBGPF;
};
struct COW_GamePlay_JIIEBOKPDCF_StaticFields {
};
struct COW_GamePlay_JIIEBOKPDCF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_AJBCJDGEGCP;
	VirtualInvokeData _100_INMKJBNPOGB;
	VirtualInvokeData _101_ShowSpawnAreaFences;
	VirtualInvokeData _102_CHCIJBJNJEJ;
	VirtualInvokeData _103_LGBJACEELLK;
	VirtualInvokeData _104_JIKLJNHJOAG;
	VirtualInvokeData _105_FAGHHDPOBAO;
	VirtualInvokeData _106_LOBNNPMPOJA;
	VirtualInvokeData _107_FLJEJOLIHBC;
};
struct COW_GamePlay_JIIEBOKPDCF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JIIEBOKPDCF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JIIEBOKPDCF_VTable vtable;
};
struct COW_GamePlay_JIIEBOKPDCF_o {
	COW_GamePlay_JIIEBOKPDCF_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	COW_GamePlay_SpawnAreaFences_o* JBCMHIAGMHA_KGEGCCBKIDO;
	int32_t JBCMHIAGMHA_MMBDDEGDPFN;
	int32_t JBCMHIAGMHA_FJNMFLGBGKB;
	int32_t JBCMHIAGMHA_NJJJOFLJPLI;
	int32_t JBCMHIAGMHA_NHBKJCDMEBE;
	int32_t JBCMHIAGMHA_CHMMOEKPGDD;
	bool JBCMHIAGMHA_CKCDLCJBOID;
	uint32_t JBCMHIAGMHA_HFLPGFLPLGA;
	float JBCMHIAGMHA_NEEOMGLMFFF;
	float JBCMHIAGMHA_JFOGENCFNHE;
	bool JBCMHIAGMHA_NGEMEOBENEO;
	COW_GamePlay_GDADEBKBCOI_o* OOMDOJNBPEP;
	uint32_t JBCMHIAGMHA_CJJCOPNDECB;
	uint32_t JBCMHIAGMHA_NLBLLJJFCPG;
	int32_t JBCMHIAGMHA_ANJHGHMMKHO;
	bool JBCMHIAGMHA_ADFNOKCNMFE;
	bool JBCMHIAGMHA_KBIFPMMNOCM;
	uint32_t JBCMHIAGMHA_LGPKCGDBECO;
	UnityEngine_GameObject_o* JBCMHIAGMHA_BJNCCADEDOB;
	COW_GamePlay_POJMOAPNAJO_o* JBCMHIAGMHA_IGBHGLCEKKE;
	COW_GamePlay_AMGIJADCDEA_o* JBCMHIAGMHA_JIHOCEOLBNN;
	COW_GamePlay_EIGDBNPMHGM_o* JBCMHIAGMHA_CFJNGBKLIBI;
	int32_t JBCMHIAGMHA_DAEHOCHEHHA;
	int32_t JBCMHIAGMHA_IHINKELOCLG;
	bool JBCMHIAGMHA_MNEDNMFCPPP;
	bool JBCMHIAGMHA_IGPHDLLPEFJ;
	bool JBCMHIAGMHA_AAABFCPBDCJ;
};
struct COW_GamePlay_OAINDKGMHJK_StaticFields {
};
struct COW_GamePlay_OAINDKGMHJK_VTable {
};
struct COW_GamePlay_OAINDKGMHJK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OAINDKGMHJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OAINDKGMHJK_VTable vtable;
};
struct COW_GamePlay_OAINDKGMHJK_o {
	COW_GamePlay_OAINDKGMHJK_c *klass;
	void *monitor;
};
struct COW_GamePlay_JBCMHIAGMHA_StaticFields {
	System_Action_o* HMDOHFBHDOB;
};
struct COW_GamePlay_JBCMHIAGMHA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_AJBCJDGEGCP;
	VirtualInvokeData _100_INMKJBNPOGB;
	VirtualInvokeData _101_ShowSpawnAreaFences;
	VirtualInvokeData _102_CHCIJBJNJEJ;
	VirtualInvokeData _103_LGBJACEELLK;
	VirtualInvokeData _104_JIKLJNHJOAG;
	VirtualInvokeData _105_FAGHHDPOBAO;
	VirtualInvokeData _106_LOBNNPMPOJA;
	VirtualInvokeData _107_FLJEJOLIHBC;
};
struct COW_GamePlay_JBCMHIAGMHA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JBCMHIAGMHA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JBCMHIAGMHA_VTable vtable;
};
struct COW_GamePlay_JBCMHIAGMHA_o {
	COW_GamePlay_JBCMHIAGMHA_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	COW_GamePlay_SpawnAreaFences_o* KGEGCCBKIDO;
	int32_t MMBDDEGDPFN;
	int32_t FJNMFLGBGKB;
	int32_t NJJJOFLJPLI;
	int32_t NHBKJCDMEBE;
	int32_t CHMMOEKPGDD;
	bool CKCDLCJBOID;
	uint32_t HFLPGFLPLGA;
	float NEEOMGLMFFF;
	float JFOGENCFNHE;
	bool NGEMEOBENEO;
	COW_GamePlay_GDADEBKBCOI_o* OOMDOJNBPEP;
	uint32_t CJJCOPNDECB;
	uint32_t NLBLLJJFCPG;
	int32_t ANJHGHMMKHO;
	bool ADFNOKCNMFE;
	bool KBIFPMMNOCM;
	uint32_t LGPKCGDBECO;
	UnityEngine_GameObject_o* BJNCCADEDOB;
	COW_GamePlay_POJMOAPNAJO_o* IGBHGLCEKKE;
	COW_GamePlay_AMGIJADCDEA_o* JIHOCEOLBNN;
	COW_GamePlay_EIGDBNPMHGM_o* CFJNGBKLIBI;
	int32_t DAEHOCHEHHA;
	int32_t IHINKELOCLG;
	bool MNEDNMFCPPP;
	bool IGPHDLLPEFJ;
	bool AAABFCPBDCJ;
};
struct COW_GamePlay_BIKDLLIBDKE_StaticFields {
};
struct COW_GamePlay_BIKDLLIBDKE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_GamePlay_BIKDLLIBDKE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BIKDLLIBDKE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BIKDLLIBDKE_VTable vtable;
};
struct COW_GamePlay_BIKDLLIBDKE_o {
	COW_GamePlay_BIKDLLIBDKE_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	COW_GamePlay_SpawnAreaFences_o* KGEGCCBKIDO;
	System_Collections_Generic_Dictionary_uint__GameObject__o* NJCBIOKDCLG;
	uint32_t GHGJKAMJPHP;
	uint32_t PIJOCNFCHCK;
	COW_GamePlay_GDADEBKBCOI_o* OOMDOJNBPEP;
	uint8_t AHDPKADDCEM;
	uint32_t LJBAAKIBOBO;
	int32_t FCAJHPIMGPO;
};
struct COW_GamePlay_GONKFADFHKD_StaticFields {
};
struct COW_GamePlay_GONKFADFHKD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_GamePlay_GONKFADFHKD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GONKFADFHKD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GONKFADFHKD_VTable vtable;
};
struct COW_GamePlay_GONKFADFHKD_o {
	COW_GamePlay_GONKFADFHKD_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
};
struct COW_GamePlay_LKEMMMGOLMF_StaticFields {
};
struct COW_GamePlay_LKEMMMGOLMF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_GamePlay_LKEMMMGOLMF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LKEMMMGOLMF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LKEMMMGOLMF_VTable vtable;
};
struct COW_GamePlay_LKEMMMGOLMF_o {
	COW_GamePlay_LKEMMMGOLMF_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
};
struct COW_GamePlay_PHBPHCPPNDI_StaticFields {
};
struct COW_GamePlay_PHBPHCPPNDI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_GamePlay_PHBPHCPPNDI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PHBPHCPPNDI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PHBPHCPPNDI_VTable vtable;
};
struct COW_GamePlay_PHBPHCPPNDI_o {
	COW_GamePlay_PHBPHCPPNDI_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	COW_GamePlay_SpawnAreaFences_o* KGEGCCBKIDO;
	COW_GamePlay_NJGEEKLDNNN_o* PGKNCPIELME;
	COW_UIFateRandomGameScene_o* JMNAAOJBGEM;
	bool ALAHLMFKPIJ;
	uint32_t NCGDOJEICEC;
	uint32_t PDBMHEPGENH;
	UnityEngine_Vector3_o OFKJLHLCGLP;
	bool IJHLAINBPDH;
	bool GEFAFJIKOLO;
	bool AFMMMAALFBJ;
	uint32_t PMOAJOAHDAB;
	uint32_t HLMLBJMDMJM;
	uint32_t IDGMHCOGJEK;
	uint32_t _PPFFPCHDIFL_k__BackingField;
};
struct COW_GamePlay_BPBDKNHJODF_StaticFields {
};
struct COW_GamePlay_BPBDKNHJODF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_AJBCJDGEGCP;
	VirtualInvokeData _100_INMKJBNPOGB;
	VirtualInvokeData _101_CHCIJBJNJEJ;
	VirtualInvokeData _102_LOBNNPMPOJA;
	VirtualInvokeData _103_FLJEJOLIHBC;
	VirtualInvokeData _104_COPFOMCHENG;
};
struct COW_GamePlay_BPBDKNHJODF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BPBDKNHJODF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BPBDKNHJODF_VTable vtable;
};
struct COW_GamePlay_BPBDKNHJODF_o {
	COW_GamePlay_BPBDKNHJODF_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	int32_t MMBDDEGDPFN;
	int32_t FJNMFLGBGKB;
	int32_t NHBKJCDMEBE;
	int32_t CHMMOEKPGDD;
	bool CKCDLCJBOID;
	uint32_t HFLPGFLPLGA;
	COW_GamePlay_GDADEBKBCOI_o* OOMDOJNBPEP;
	uint32_t CJJCOPNDECB;
	message_NLGKDGCHAIB_o* FLHBAFEDFCF;
};
struct COW_GamePlay_HHOEOEIIHOJ_StaticFields {
};
struct COW_GamePlay_HHOEOEIIHOJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HHOEOEIIHOJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HHOEOEIIHOJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HHOEOEIIHOJ_VTable vtable;
};
struct COW_GamePlay_HHOEOEIIHOJ_o {
	COW_GamePlay_HHOEOEIIHOJ_c *klass;
	void *monitor;
	uint8_t PABCEECFPMO;
	System_String_o* AIKEDDCBABH;
	System_String_o* INEMNIDCCBD;
	System_String_o* EKMKNLGJAHN;
	UnityEngine_Color_o CHOPCAMBDGM;
	GCommon_ResourceID_o HPLLGKLNHJN;
	GCommon_ResourceID_o HDHEECJNNLE;
	GCommon_ResourceID_o IDLGDNOBECK;
	GCommon_ResourceID_o IBDOOKPDLID;
	GCommon_ResourceID_o JGLEKMMLEKI;
	GCommon_ResourceID_o MNLDHIIBLGE;
};
struct COW_GamePlay_AAJOPLKMDGH_StaticFields {
	System_Comparison_ILGLJBNFGKK__o* HMDOHFBHDOB;
};
struct COW_GamePlay_AAJOPLKMDGH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_GLMBKINJGDG;
	VirtualInvokeData _100_FEHGFBAGIKO;
	VirtualInvokeData _101_EABAAPDJOJN;
};
struct COW_GamePlay_AAJOPLKMDGH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AAJOPLKMDGH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AAJOPLKMDGH_VTable vtable;
};
struct COW_GamePlay_AAJOPLKMDGH_o {
	COW_GamePlay_AAJOPLKMDGH_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	System_Collections_Generic_Dictionary_int__bool__o* OPELEJNGAFA;
	bool LALLBLHPGNP;
	COW_TDMLikeShopConfigDataManager_o* PIIAACCNHDD_MOHFEJHAABC;
	uint32_t JFPOBEKDGFL;
	COW_UIModelMatch_o* ENJMJIBBGPF;
	System_Collections_Generic_Dictionary_uint__FlagBattleAttributesInfoData__o* AFEKAJIOIGD;
	System_Collections_Generic_Dictionary_uint__HHOEOEIIHOJ__o* BHKJPBLDIEO;
	System_Collections_Generic_Dictionary_ulong__Dictionary_byte__uint___o* HACJEJEJBBK;
};
struct COW_GamePlay_NDKDJALIIPG_StaticFields {
};
struct COW_GamePlay_NDKDJALIIPG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_JIKLJNHJOAG;
};
struct COW_GamePlay_NDKDJALIIPG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NDKDJALIIPG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NDKDJALIIPG_VTable vtable;
};
struct COW_GamePlay_NDKDJALIIPG_o {
	COW_GamePlay_NDKDJALIIPG_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	uint32_t NJANJKAGPHL;
	uint32_t _KNFAGPLMEAK_k__BackingField;
	uint32_t _NDCDNMGNKHO_k__BackingField;
	uint32_t _KNFLKGLNJFK_k__BackingField;
	uint32_t _IKCKDJJNMNP_k__BackingField;
	uint32_t _OCJMLEMKGKH_k__BackingField;
	uint32_t _CLNFKCAJFEF_k__BackingField;
	uint32_t NLBLLJJFCPG;
	int32_t ANJHGHMMKHO;
};
struct COW_GamePlay_AKCEOOLDJHP_StaticFields {
};
struct COW_GamePlay_AKCEOOLDJHP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AKCEOOLDJHP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AKCEOOLDJHP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AKCEOOLDJHP_VTable vtable;
};
struct COW_GamePlay_AKCEOOLDJHP_o {
	COW_GamePlay_AKCEOOLDJHP_c *klass;
	void *monitor;
	uint8_t PABCEECFPMO;
	System_String_o* AIKEDDCBABH;
	System_String_o* INEMNIDCCBD;
	System_String_o* EKMKNLGJAHN;
	UnityEngine_Color_o CHOPCAMBDGM;
	GCommon_ResourceID_o HPLLGKLNHJN;
	GCommon_ResourceID_o HDHEECJNNLE;
	GCommon_ResourceID_o IDLGDNOBECK;
	GCommon_ResourceID_o IBDOOKPDLID;
	GCommon_ResourceID_o JGLEKMMLEKI;
	GCommon_ResourceID_o MNLDHIIBLGE;
};
struct COW_GamePlay_LLPPBHECILH_StaticFields {
	System_Comparison_ILGLJBNFGKK__o* HMDOHFBHDOB;
};
struct COW_GamePlay_LLPPBHECILH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_GamePlay_LLPPBHECILH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LLPPBHECILH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LLPPBHECILH_VTable vtable;
};
struct COW_GamePlay_LLPPBHECILH_o {
	COW_GamePlay_LLPPBHECILH_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	System_Collections_Generic_Dictionary_uint__FourSymbolsAttributesInfoData__o* AFEKAJIOIGD;
	System_Collections_Generic_Dictionary_uint__AKCEOOLDJHP__o* BHKJPBLDIEO;
	System_Collections_Generic_Dictionary_ulong__List_uint___o* HACJEJEJBBK;
};
struct COW_GamePlay_FEFFLCDGMDI_StaticFields {
	System_Comparison_ILGLJBNFGKK__o* HMDOHFBHDOB;
};
struct COW_GamePlay_FEFFLCDGMDI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_AKCJGAJNFFJ;
	VirtualInvokeData _100_PGHNMHMKGHK;
};
struct COW_GamePlay_FEFFLCDGMDI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FEFFLCDGMDI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FEFFLCDGMDI_VTable vtable;
};
struct COW_GamePlay_FEFFLCDGMDI_o {
	COW_GamePlay_FEFFLCDGMDI_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	UnityEngine_GameObject_o* MHLJALKGBPG_CAMNPGAGHOH;
	CabinWaiting_o* MHLJALKGBPG_FMOHFDKFEDP;
	bool MHLJALKGBPG_EPGLOJHMDJP;
	float MHLJALKGBPG_LPKDLONBJGE;
	COW_UIHudTimerCabinwaitingController_o* MHLJALKGBPG_COIMBPFLGJL;
	bool MHLJALKGBPG_MJKGJDBDPIL;
	bool MHLJALKGBPG_MEEPJOIGABJ;
	System_Collections_Generic_Dictionary_uint__FourSymbolsAttributesInfoData__o* AFEKAJIOIGD;
	System_Collections_Generic_Dictionary_uint__AKCEOOLDJHP__o* BHKJPBLDIEO;
	System_Collections_Generic_Dictionary_ulong__List_uint___o* HACJEJEJBBK;
};
struct COW_GamePlay_KEPDHPAAHGP_StaticFields {
	System_Collections_Generic_Dictionary_uint__string__o* NLEIIMHALBI;
	UnityEngine_Vector3_o BNJLLPPHLNN;
	UnityEngine_Vector3_o HCOCGDGJNAH;
};
struct COW_GamePlay_KEPDHPAAHGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_KEPDHPAAHGP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KEPDHPAAHGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KEPDHPAAHGP_VTable vtable;
};
struct COW_GamePlay_KEPDHPAAHGP_o {
	COW_GamePlay_KEPDHPAAHGP_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* BEBDOKFNDAL;
	GCommon_ITransformNode_o* GCHLGFOALGF;
	UnityEngine_Transform_o* FLGDCNEGFGN;
	float DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t LLHEHIJBALC;
	int32_t PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* _LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KCOEFGEBHGO;
	System_Byte_array* AJKBOONEOAB;
	message_OOCIFAKNAMK_o* BAIOBCNDHAO;
	uint32_t LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* FIDCJIEEOPC;
	UnityEngine_Font_o* HNKCLIKMPHH;
	int32_t OMMCAIGBNPG;
	bool HAGPMGIJOCP;
	int32_t IPOJJDNCGLK;
};
struct COW_GamePlay_KEPDHPAAHGP_NFBPAACJMOP_StaticFields {
};
struct COW_GamePlay_KEPDHPAAHGP_NFBPAACJMOP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_KEPDHPAAHGP_NFBPAACJMOP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KEPDHPAAHGP_NFBPAACJMOP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KEPDHPAAHGP_NFBPAACJMOP_VTable vtable;
};
struct COW_GamePlay_KEPDHPAAHGP_NFBPAACJMOP_o {
	COW_GamePlay_KEPDHPAAHGP_NFBPAACJMOP_c *klass;
	void *monitor;
	System_Collections_Generic_List_int__o* PIOFMHCDOKG;
	int32_t PLABJDKIBEH;
	UMA_Simple_SlotOverlayCacheManager_o* OMLCKACOFHE;
	System_Collections_Generic_List_Enumerator_int__o APEFBLFMFJC;
	int32_t INDLHNAMHHN;
	COW_GamePlay_KEPDHPAAHGP_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_HBNIDAFBOBL_StaticFields {
};
struct COW_GamePlay_HBNIDAFBOBL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_GamePlay_HBNIDAFBOBL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HBNIDAFBOBL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HBNIDAFBOBL_VTable vtable;
};
struct COW_GamePlay_HBNIDAFBOBL_o {
	COW_GamePlay_HBNIDAFBOBL_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t FLOCHFLAPNO;
	uint32_t CIPLECNLCMI;
	bool IHBHMFBJKDB;
};
struct COW_GamePlay_MHLJALKGBPG_StaticFields {
};
struct COW_GamePlay_MHLJALKGBPG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_AKCJGAJNFFJ;
	VirtualInvokeData _100_PGHNMHMKGHK;
};
struct COW_GamePlay_MHLJALKGBPG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MHLJALKGBPG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MHLJALKGBPG_VTable vtable;
};
struct COW_GamePlay_MHLJALKGBPG_o {
	COW_GamePlay_MHLJALKGBPG_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	UnityEngine_GameObject_o* CAMNPGAGHOH;
	CabinWaiting_o* FMOHFDKFEDP;
	bool EPGLOJHMDJP;
	float LPKDLONBJGE;
	COW_UIHudTimerCabinwaitingController_o* COIMBPFLGJL;
	bool MJKGJDBDPIL;
	bool MEEPJOIGABJ;
};
struct COW_GamePlay_MHLJALKGBPG_LBONABAAIBA_StaticFields {
};
struct COW_GamePlay_MHLJALKGBPG_LBONABAAIBA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_MHLJALKGBPG_LBONABAAIBA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MHLJALKGBPG_LBONABAAIBA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MHLJALKGBPG_LBONABAAIBA_VTable vtable;
};
struct COW_GamePlay_MHLJALKGBPG_LBONABAAIBA_o {
	COW_GamePlay_MHLJALKGBPG_LBONABAAIBA_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__BaseLevelObject__o* PABMMNOBAGP;
	COW_UIInGameScene_o* FAHBPJECKCH;
	UnityEngine_AsyncOperation_o* JNNHOBPFFHL;
	COW_GamePlay_MHLJALKGBPG_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_IAFEPLMFPCC_StaticFields {
};
struct COW_GamePlay_IAFEPLMFPCC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
};
struct COW_GamePlay_IAFEPLMFPCC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IAFEPLMFPCC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IAFEPLMFPCC_VTable vtable;
};
struct COW_GamePlay_IAFEPLMFPCC_o {
	COW_GamePlay_IAFEPLMFPCC_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	int32_t KIHHLGOJPBD_EABJEFEOMJP;
	SwitchSceneManager_o* IMLIMDIDFEC;
	GCommon_ResourceID_array* GCMFPOCLIOL;
	bool FJCJEMLPABI;
	System_Collections_Generic_Dictionary_int__uint__o* OMCMEIMNGED;
	bool NKHHLAEMJNO;
};
struct COW_GamePlay_BPHBIPKGCGK_StaticFields {
};
struct COW_GamePlay_BPHBIPKGCGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnInit;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_OnConnected;
	VirtualInvokeData _7_OnDisconnected;
	VirtualInvokeData _8_OnPingSent;
	VirtualInvokeData _9_OnPingReceiveTimeout;
	VirtualInvokeData _10_OnReconnect;
};
struct COW_GamePlay_BPHBIPKGCGK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BPHBIPKGCGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BPHBIPKGCGK_VTable vtable;
};
struct COW_GamePlay_BPHBIPKGCGK_o {
	COW_GamePlay_BPHBIPKGCGK_c *klass;
	void *monitor;
	bool BaseGameContext_m_HasInit;
	GCommon_BaseGame_o* BaseGameContext__CurrentGame_k__BackingField;
	GCommon_MatchGameClient_o* CBLNIHJCCCC;
	COW_GamePlay_KPDMJKOEHEE_o* NANKNGLDODA;
	COW_GamePlay_KEPDHPAAHGP_o* JJLOLDFKAGF;
	bool CHHOAMCNJMF;
};
struct COW_GamePlay_KPDMJKOEHEE_StaticFields {
	System_Comparison_CEGFBPJKKNF__o* HMDOHFBHDOB;
	System_Comparison_MAABCBLEBIC__o* AOCDJNOINOH;
	System_Action_o* AAOFHFGKOBN;
};
struct COW_GamePlay_KPDMJKOEHEE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_o {
	COW_GamePlay_KPDMJKOEHEE_c *klass;
	void *monitor;
	GCommon_MatchGameClient_o* CBLNIHJCCCC;
	uint32_t MMACGNGLDFA;
	uint32_t APLCCOOFMCO;
	COW_UIHudGainItemTipsController_o* PHNFCGOJPAB;
	int32_t BCBEKHFJFLN;
	int32_t LOOPFJFABMP;
	uint32_t MMCEGHHKNJH;
	uint32_t GNHCPHCBFFB;
	uint32_t JFNJHFHEDPE;
};
struct COW_GamePlay_KPDMJKOEHEE_BOBJBJPDJAB_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_BOBJBJPDJAB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_BOBJBJPDJAB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_BOBJBJPDJAB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_BOBJBJPDJAB_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_BOBJBJPDJAB_o {
	COW_GamePlay_KPDMJKOEHEE_BOBJBJPDJAB_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* GJGPDMBEMAO;
	GCommon_ResourceID_o KMIPBIGPDPI;
};
struct COW_GamePlay_KPDMJKOEHEE_PKEMAFFMGJD_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_PKEMAFFMGJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_PKEMAFFMGJD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_PKEMAFFMGJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_PKEMAFFMGJD_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_PKEMAFFMGJD_o {
	COW_GamePlay_KPDMJKOEHEE_PKEMAFFMGJD_c *klass;
	void *monitor;
	GCommon_ResourceID_o DKOKLIGAAAF;
};
struct COW_GamePlay_KPDMJKOEHEE_FOINCHJIJAN_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_FOINCHJIJAN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_FOINCHJIJAN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_FOINCHJIJAN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_FOINCHJIJAN_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_FOINCHJIJAN_o {
	COW_GamePlay_KPDMJKOEHEE_FOINCHJIJAN_c *klass;
	void *monitor;
	UnityEngine_Object_o* NPDGACFHMPA;
	COW_GamePlay_KPDMJKOEHEE_PKEMAFFMGJD_o* EHAABLMMGFN;
};
struct COW_GamePlay_KPDMJKOEHEE_GMINFDNHCPM_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_GMINFDNHCPM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_GMINFDNHCPM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_GMINFDNHCPM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_GMINFDNHCPM_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_GMINFDNHCPM_o {
	COW_GamePlay_KPDMJKOEHEE_GMINFDNHCPM_c *klass;
	void *monitor;
	GCommon_ResourceID_o DKOKLIGAAAF;
};
struct COW_GamePlay_KPDMJKOEHEE_ICEOOFLMKPD_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_ICEOOFLMKPD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_ICEOOFLMKPD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_ICEOOFLMKPD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_ICEOOFLMKPD_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_ICEOOFLMKPD_o {
	COW_GamePlay_KPDMJKOEHEE_ICEOOFLMKPD_c *klass;
	void *monitor;
	UnityEngine_Object_o* NPDGACFHMPA;
	COW_GamePlay_KPDMJKOEHEE_GMINFDNHCPM_o* CPIIAPJLCGM;
};
struct COW_GamePlay_KPDMJKOEHEE_EJDPEGGLEGF_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_EJDPEGGLEGF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_EJDPEGGLEGF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_EJDPEGGLEGF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_EJDPEGGLEGF_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_EJDPEGGLEGF_o {
	COW_GamePlay_KPDMJKOEHEE_EJDPEGGLEGF_c *klass;
	void *monitor;
	GCommon_ResourceID_o GJMJJFAOBEL;
};
struct COW_GamePlay_KPDMJKOEHEE_CMJMMNIDEFJ_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_CMJMMNIDEFJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_CMJMMNIDEFJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_CMJMMNIDEFJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_CMJMMNIDEFJ_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_CMJMMNIDEFJ_o {
	COW_GamePlay_KPDMJKOEHEE_CMJMMNIDEFJ_c *klass;
	void *monitor;
	UnityEngine_Object_o* NPDGACFHMPA;
	COW_GamePlay_KPDMJKOEHEE_EJDPEGGLEGF_o* GJLKOCMILFD;
};
struct COW_GamePlay_KPDMJKOEHEE_CNALMPCNHBI_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_CNALMPCNHBI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_CNALMPCNHBI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_CNALMPCNHBI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_CNALMPCNHBI_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_CNALMPCNHBI_o {
	COW_GamePlay_KPDMJKOEHEE_CNALMPCNHBI_c *klass;
	void *monitor;
	GCommon_ResourceID_o GJMJJFAOBEL;
};
struct COW_GamePlay_KPDMJKOEHEE_POOFHJKNFNC_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_POOFHJKNFNC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_POOFHJKNFNC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_POOFHJKNFNC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_POOFHJKNFNC_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_POOFHJKNFNC_o {
	COW_GamePlay_KPDMJKOEHEE_POOFHJKNFNC_c *klass;
	void *monitor;
	UnityEngine_Object_o* NPDGACFHMPA;
	COW_GamePlay_KPDMJKOEHEE_CNALMPCNHBI_o* PBHACMEBGBC;
};
struct COW_GamePlay_KPDMJKOEHEE_EIDCEGKKKGN_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_EIDCEGKKKGN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_EIDCEGKKKGN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_EIDCEGKKKGN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_EIDCEGKKKGN_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_EIDCEGKKKGN_o {
	COW_GamePlay_KPDMJKOEHEE_EIDCEGKKKGN_c *klass;
	void *monitor;
	COW_GamePlay_LevelTeleportDoor_o* COGHLFDLMAF;
};
struct COW_GamePlay_KPDMJKOEHEE_PLNAEABBLDH_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_PLNAEABBLDH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_PLNAEABBLDH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_PLNAEABBLDH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_PLNAEABBLDH_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_PLNAEABBLDH_o {
	COW_GamePlay_KPDMJKOEHEE_PLNAEABBLDH_c *klass;
	void *monitor;
	COW_GamePlay_LevelTeleportDoor_o* COGHLFDLMAF;
};
struct COW_GamePlay_KPDMJKOEHEE_LLLIGENPKCB_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_LLLIGENPKCB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_LLLIGENPKCB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_LLLIGENPKCB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_LLLIGENPKCB_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_LLLIGENPKCB_o {
	COW_GamePlay_KPDMJKOEHEE_LLLIGENPKCB_c *klass;
	void *monitor;
	message_PNCAPFPBACD_o* LHCHNFGKLHD;
};
struct COW_GamePlay_KPDMJKOEHEE_FMDLOJHNFCJ_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_FMDLOJHNFCJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_FMDLOJHNFCJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_FMDLOJHNFCJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_FMDLOJHNFCJ_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_FMDLOJHNFCJ_o {
	COW_GamePlay_KPDMJKOEHEE_FMDLOJHNFCJ_c *klass;
	void *monitor;
	message_IAJLMCAOAEG_o* LHCHNFGKLHD;
};
struct COW_GamePlay_KPDMJKOEHEE_KOHNGOLEEJJ_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_KOHNGOLEEJJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_KOHNGOLEEJJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_KOHNGOLEEJJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_KOHNGOLEEJJ_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_KOHNGOLEEJJ_o {
	COW_GamePlay_KPDMJKOEHEE_KOHNGOLEEJJ_c *klass;
	void *monitor;
	GCommon_ResourceID_o FOGDFFJLGEG;
};
struct COW_GamePlay_KPDMJKOEHEE_HMDNLOLMAHH_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_HMDNLOLMAHH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_HMDNLOLMAHH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_HMDNLOLMAHH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_HMDNLOLMAHH_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_HMDNLOLMAHH_o {
	COW_GamePlay_KPDMJKOEHEE_HMDNLOLMAHH_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* OMDFNKNJDII;
	COW_GamePlay_KPDMJKOEHEE_KOHNGOLEEJJ_o* OCFPAGHLOBP;
};
struct COW_GamePlay_KPDMJKOEHEE_BCEOOAANJMP_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_BCEOOAANJMP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_BCEOOAANJMP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_BCEOOAANJMP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_BCEOOAANJMP_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_BCEOOAANJMP_o {
	COW_GamePlay_KPDMJKOEHEE_BCEOOAANJMP_c *klass;
	void *monitor;
	GCommon_ResourceID_o OLOEBCMCLFK;
};
struct COW_GamePlay_KPDMJKOEHEE_AKJJELFCGFO_StaticFields {
};
struct COW_GamePlay_KPDMJKOEHEE_AKJJELFCGFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPDMJKOEHEE_AKJJELFCGFO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPDMJKOEHEE_AKJJELFCGFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPDMJKOEHEE_AKJJELFCGFO_VTable vtable;
};
struct COW_GamePlay_KPDMJKOEHEE_AKJJELFCGFO_o {
	COW_GamePlay_KPDMJKOEHEE_AKJJELFCGFO_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* GJMJJFAOBEL;
	COW_GamePlay_KPDMJKOEHEE_BCEOOAANJMP_o* JJKOPBCAEHB;
};
struct COW_GamePlay_KIHHLGOJPBD_StaticFields {
};
struct COW_GamePlay_KIHHLGOJPBD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
};
struct COW_GamePlay_KIHHLGOJPBD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KIHHLGOJPBD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KIHHLGOJPBD_VTable vtable;
};
struct COW_GamePlay_KIHHLGOJPBD_o {
	COW_GamePlay_KIHHLGOJPBD_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	int32_t EABJEFEOMJP;
};
struct COW_GamePlay_POECKIDCBKC_StaticFields {
	System_Action_o* HMDOHFBHDOB;
};
struct COW_GamePlay_POECKIDCBKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_LOBNNPMPOJA;
	VirtualInvokeData _100_GGHCFCOJFPH;
	VirtualInvokeData _101_CHCIJBJNJEJ;
	VirtualInvokeData _102_DFEDMPJDNJE;
	VirtualInvokeData _103_EONNCPFDKOO;
	VirtualInvokeData _104_IMJFKHOLCBN;
	VirtualInvokeData _105_OOBHBHDLPDM;
	VirtualInvokeData _106_HGHOPPCLGGB;
	VirtualInvokeData _107_GAKBFCPONMG;
	VirtualInvokeData _108_LMCPCGPGEFJ;
};
struct COW_GamePlay_POECKIDCBKC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_POECKIDCBKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_POECKIDCBKC_VTable vtable;
};
struct COW_GamePlay_POECKIDCBKC_o {
	COW_GamePlay_POECKIDCBKC_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	int32_t MMBDDEGDPFN;
	int32_t NHBKJCDMEBE;
	int32_t ONBPJCENKJO;
	uint32_t FLOCHFLAPNO;
	uint32_t CIPLECNLCMI;
	bool IFLOOPNGMAF;
	System_UInt32_array* LIJNAHMPNAM;
	COW_GamePlay_SpawnAreaFences_o* KGEGCCBKIDO;
	System_Collections_Generic_Dictionary_int__SpawnAreaFenceIndex__o* OHNMPKAJLLE;
	System_Collections_Generic_List_string__o* HMFKGNDDDDI;
	COW_GamePlay_SpawnAreaFences_array* CMFNOJFLALJ;
	float ENDFJHGKPFF;
	uint32_t BEDBJPKKOME;
	bool NNCEOLEPAPD;
	COW_GamePlay_LevelEscortMatchBoss_o* _MIKNCICPLBA_k__BackingField;
};
struct COW_GamePlay_KAGDAJJGKEO_StaticFields {
};
struct COW_GamePlay_KAGDAJJGKEO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_AJBCJDGEGCP;
	VirtualInvokeData _100_INMKJBNPOGB;
	VirtualInvokeData _101_ShowSpawnAreaFences;
	VirtualInvokeData _102_CHCIJBJNJEJ;
	VirtualInvokeData _103_LGBJACEELLK;
	VirtualInvokeData _104_JIKLJNHJOAG;
	VirtualInvokeData _105_FAGHHDPOBAO;
	VirtualInvokeData _106_LOBNNPMPOJA;
	VirtualInvokeData _107_FLJEJOLIHBC;
};
struct COW_GamePlay_KAGDAJJGKEO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KAGDAJJGKEO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KAGDAJJGKEO_VTable vtable;
};
struct COW_GamePlay_KAGDAJJGKEO_o {
	COW_GamePlay_KAGDAJJGKEO_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	COW_GamePlay_SpawnAreaFences_o* JBCMHIAGMHA_KGEGCCBKIDO;
	int32_t JBCMHIAGMHA_MMBDDEGDPFN;
	int32_t JBCMHIAGMHA_FJNMFLGBGKB;
	int32_t JBCMHIAGMHA_NJJJOFLJPLI;
	int32_t JBCMHIAGMHA_NHBKJCDMEBE;
	int32_t JBCMHIAGMHA_CHMMOEKPGDD;
	bool JBCMHIAGMHA_CKCDLCJBOID;
	uint32_t JBCMHIAGMHA_HFLPGFLPLGA;
	float JBCMHIAGMHA_NEEOMGLMFFF;
	float JBCMHIAGMHA_JFOGENCFNHE;
	bool JBCMHIAGMHA_NGEMEOBENEO;
	COW_GamePlay_GDADEBKBCOI_o* OOMDOJNBPEP;
	uint32_t JBCMHIAGMHA_CJJCOPNDECB;
	uint32_t JBCMHIAGMHA_NLBLLJJFCPG;
	int32_t JBCMHIAGMHA_ANJHGHMMKHO;
	bool JBCMHIAGMHA_ADFNOKCNMFE;
	bool JBCMHIAGMHA_KBIFPMMNOCM;
	uint32_t JBCMHIAGMHA_LGPKCGDBECO;
	UnityEngine_GameObject_o* JBCMHIAGMHA_BJNCCADEDOB;
	COW_GamePlay_POJMOAPNAJO_o* JBCMHIAGMHA_IGBHGLCEKKE;
	COW_GamePlay_AMGIJADCDEA_o* JBCMHIAGMHA_JIHOCEOLBNN;
	COW_GamePlay_EIGDBNPMHGM_o* JBCMHIAGMHA_CFJNGBKLIBI;
	int32_t JBCMHIAGMHA_DAEHOCHEHHA;
	int32_t JBCMHIAGMHA_IHINKELOCLG;
	bool JBCMHIAGMHA_MNEDNMFCPPP;
	bool JBCMHIAGMHA_IGPHDLLPEFJ;
	bool JBCMHIAGMHA_AAABFCPBDCJ;
};
struct COW_GamePlay_OFDKHCJILIF_StaticFields {
};
struct COW_GamePlay_OFDKHCJILIF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_GBNBICDNHHG;
};
struct COW_GamePlay_OFDKHCJILIF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OFDKHCJILIF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OFDKHCJILIF_VTable vtable;
};
struct COW_GamePlay_OFDKHCJILIF_o {
	COW_GamePlay_OFDKHCJILIF_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	System_Collections_Generic_Dictionary_int__List_LevelRendererManager___o* ECCBFGJJEPO;
	COW_GamePlay_KHOBDAHEBDK_o* DOALHIKBJKJ;
	COW_GamePlay_GDADEBKBCOI_o* OOMDOJNBPEP;
};
struct COW_GamePlay_EHIFHMBCMFL_StaticFields {
};
struct COW_GamePlay_EHIFHMBCMFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_GBNBICDNHHG;
};
struct COW_GamePlay_EHIFHMBCMFL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EHIFHMBCMFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EHIFHMBCMFL_VTable vtable;
};
struct COW_GamePlay_EHIFHMBCMFL_o {
	COW_GamePlay_EHIFHMBCMFL_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	System_Collections_Generic_Dictionary_int__List_LevelRendererManager___o* OFDKHCJILIF_ECCBFGJJEPO;
	COW_GamePlay_KHOBDAHEBDK_o* OFDKHCJILIF_DOALHIKBJKJ;
	COW_GamePlay_GDADEBKBCOI_o* OOMDOJNBPEP;
};
struct COW_GamePlay_OKBFPCCDBEC_StaticFields {
	System_Comparison_CDHEMODOALC__o* HMDOHFBHDOB;
};
struct COW_GamePlay_OKBFPCCDBEC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_AJBCJDGEGCP;
	VirtualInvokeData _100_INMKJBNPOGB;
	VirtualInvokeData _101_CHCIJBJNJEJ;
	VirtualInvokeData _102_LOBNNPMPOJA;
	VirtualInvokeData _103_FLJEJOLIHBC;
	VirtualInvokeData _104_COPFOMCHENG;
};
struct COW_GamePlay_OKBFPCCDBEC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OKBFPCCDBEC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OKBFPCCDBEC_VTable vtable;
};
struct COW_GamePlay_OKBFPCCDBEC_o {
	COW_GamePlay_OKBFPCCDBEC_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	int32_t MMBDDEGDPFN;
	int32_t BPBDKNHJODF_FJNMFLGBGKB;
	int32_t NHBKJCDMEBE;
	int32_t CHMMOEKPGDD;
	bool CKCDLCJBOID;
	uint32_t BPBDKNHJODF_HFLPGFLPLGA;
	COW_GamePlay_GDADEBKBCOI_o* OOMDOJNBPEP;
	uint32_t BPBDKNHJODF_CJJCOPNDECB;
	message_NLGKDGCHAIB_o* BPBDKNHJODF_FLHBAFEDFCF;
	COW_GamePlay_CDHEMODOALC_array* HNHGLHMOAIH;
};
struct COW_GamePlay_CDHEMODOALC_StaticFields {
};
struct COW_GamePlay_CDHEMODOALC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CDHEMODOALC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CDHEMODOALC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CDHEMODOALC_VTable vtable;
};
struct COW_GamePlay_CDHEMODOALC_o {
	COW_GamePlay_CDHEMODOALC_c *klass;
	void *monitor;
	uint8_t DDONLANAJDB;
	int32_t DBGBPGFHKHE;
};
struct COW_GamePlay_ANBHLMNFJMP_StaticFields {
};
struct COW_GamePlay_ANBHLMNFJMP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_GamePlay_ANBHLMNFJMP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ANBHLMNFJMP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ANBHLMNFJMP_VTable vtable;
};
struct COW_GamePlay_ANBHLMNFJMP_o {
	COW_GamePlay_ANBHLMNFJMP_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	bool JFPEHJCDCJI;
	uint8_t MDAPDPEFLBJ;
	uint32_t GHGJKAMJPHP;
	uint32_t PIJOCNFCHCK;
	uint8_t AHDPKADDCEM;
	uint32_t LJBAAKIBOBO;
	int32_t FCAJHPIMGPO;
};
struct COW_GamePlay_NHFBLLKJGCO_StaticFields {
};
struct COW_GamePlay_NHFBLLKJGCO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NHFBLLKJGCO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NHFBLLKJGCO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NHFBLLKJGCO_VTable vtable;
};
struct COW_GamePlay_NHFBLLKJGCO_o {
	COW_GamePlay_NHFBLLKJGCO_c *klass;
	void *monitor;
	uint32_t GCFMIACKLKB;
	UnityEngine_Vector3_o CCIKDFGDBAM;
	uint32_t GILCHCFLJPM;
	int32_t AHKLAJOEIFI;
	int32_t AIFEMKAEEHK;
	uint32_t JKLEBFAAODD;
	COW_GamePlay_LKHIKCDIKGF_o* MEJFCKHDBDF;
	uint32_t MMJMADPFKIF;
	COW_GamePlay_LevelMetropolisArea_o* HDBHHEPLNDO;
};
struct COW_GamePlay_FMIIMHPCPGA_StaticFields {
	System_Converter_object__string__o* HMDOHFBHDOB;
	System_Action_o* AOCDJNOINOH;
};
struct COW_GamePlay_FMIIMHPCPGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_AJBCJDGEGCP;
	VirtualInvokeData _100_INMKJBNPOGB;
	VirtualInvokeData _101_MMGKPDAFIPM;
	VirtualInvokeData _102_BCGBFNJDIDC;
	VirtualInvokeData _104_CCHHEPBPKHM;
	VirtualInvokeData _105_DEFIKHKEGCD;
	VirtualInvokeData _106_BJPAIKKDDBH;
	VirtualInvokeData _107_JPBMGBMKFKA;
	VirtualInvokeData _108_BDIOPOBIECN;
	VirtualInvokeData _109_BDOECCIJNJO;
	VirtualInvokeData _110_AHMMGIEDPLN;
	VirtualInvokeData _111_DBPALHCJEGO;
	VirtualInvokeData _112_EFMFPAPOKBM;
	VirtualInvokeData _113_FFABDNKKHIO;
};
struct COW_GamePlay_FMIIMHPCPGA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FMIIMHPCPGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FMIIMHPCPGA_VTable vtable;
};
struct COW_GamePlay_FMIIMHPCPGA_o {
	COW_GamePlay_FMIIMHPCPGA_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	COW_Gameplay_UGC_UGCLevelParamsHelper_o* EMADFIGLLFE__EEPKHKIPHDH_k__BackingField;
	COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_o* EMADFIGLLFE__LHFFNIGOGFJ_k__BackingField;
	COW_UGCEntityDataStore_o* EMADFIGLLFE__ALGOAMHKPMM_k__BackingField;
	COW_Gameplay_UGC_UGCPropertyFormulaMgr_o* EMADFIGLLFE__FAHOOGPOPJL_k__BackingField;
	COW_UGCArchTypeMgr_o* EMADFIGLLFE__DABKHLCPBIJ_k__BackingField;
	COW_GamePlay_PFNKBCIDBAM_o* EMADFIGLLFE__BFNEAOJFKFN_k__BackingField;
	COW_Gameplay_UGC_UGCLevelObjectManager_o* EMADFIGLLFE__KIJHFKEHIEB_k__BackingField;
	COW_Gameplay_UGC_UGCTransformManager_o* EMADFIGLLFE__CAFGDEHCNGA_k__BackingField;
	COW_Gameplay_UGC_UGCVisibilityManager_o* EMADFIGLLFE__MBDBGJLGEPN_k__BackingField;
	COW_Gameplay_UGC_UGCHardCodekManager_o* EMADFIGLLFE__EDIIDAKEFAH_k__BackingField;
	COW_Gameplay_UGC_UGCMiniMapMgr_o* EMADFIGLLFE__KBEOEFGHGKF_k__BackingField;
	COW_UGCGlobalRepItem_o* EMADFIGLLFE__BAFGEGHOFAB_k__BackingField;
	COW_GamePlay_NBKAEMNMHHD_o* EMADFIGLLFE__AIFKJEPILCI_k__BackingField;
	int32_t EMADFIGLLFE_FJNMFLGBGKB;
	float EMADFIGLLFE_JFOGENCFNHE;
	bool EMADFIGLLFE_KOEFFKBJDPM;
	int32_t EMADFIGLLFE_CMDBNKMMNID;
	COW_GamePlay_LILPKCBFPMD_o* EMADFIGLLFE_DMELPBBDIML;
	COW_UGCRepDataSmoothSystem_o* EMADFIGLLFE_HKJHPLHOCDI;
	COW_UGCEntityDataReceiver_o* EMADFIGLLFE__HOBGPKCLONG_k__BackingField;
	COW_GamePlay_DIMEEBHOAKA_o* EMADFIGLLFE_JKFJJPLMBBK;
	System_Collections_Generic_Dictionary_uint__NHFBLLKJGCO__o* JENMCPOMKMM;
	COW_UIModelMetropolis_o* HHGIBPCHFBJ;
	bool HNDFMJFFKAN;
};
struct COW_GamePlay_DOIOPJBNIII_StaticFields {
};
struct COW_GamePlay_DOIOPJBNIII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_GamePlay_DOIOPJBNIII_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DOIOPJBNIII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DOIOPJBNIII_VTable vtable;
};
struct COW_GamePlay_DOIOPJBNIII_o {
	COW_GamePlay_DOIOPJBNIII_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	COW_GamePlay_HLBNEKFDMML_o* MEANAIDGOPK;
	COW_GamePlay_BNLEDHJHBNE_o* OHGNJHLHFDG;
	int32_t GLFIGNLMDGD;
	COW_PetRacingMiniGame_o* DHENEJPAKJA;
	COW_GamePlay_LevelWheelRoll_o* CMBPKIINIGO;
	System_Collections_Generic_Dictionary_uint__PartyBeatEffectData__o* DOJAMNHEICM;
	COW_GamePlay_LevelPartyMusicBeatZone_o* DHDEGDGJEOA;
	System_Collections_Generic_List_PartyShootingMusicTargetData__o* MAALOIOLNCC;
	COW_PartyGameShootingTargetTransformConfig_o* MGNDLANDFFO;
	UnityEngine_GameObject_o* ILIBJOJCGPF;
	UnityEngine_GameObject_o* LGOFCAJFHEI;
};
struct COW_GamePlay_LDLHJDKEIDM_StaticFields {
};
struct COW_GamePlay_LDLHJDKEIDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_GLMBKINJGDG;
	VirtualInvokeData _100_FEHGFBAGIKO;
	VirtualInvokeData _101_EABAAPDJOJN;
};
struct COW_GamePlay_LDLHJDKEIDM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LDLHJDKEIDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LDLHJDKEIDM_VTable vtable;
};
struct COW_GamePlay_LDLHJDKEIDM_o {
	COW_GamePlay_LDLHJDKEIDM_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	System_Collections_Generic_Dictionary_int__bool__o* OPELEJNGAFA;
	bool LALLBLHPGNP;
	COW_TDMLikeShopConfigDataManager_o* PIIAACCNHDD_MOHFEJHAABC;
	uint32_t JFPOBEKDGFL;
	uint8_t MLLNPAHMJND;
	bool MPDANIIEDKK;
};
struct COW_GamePlay_OBMBBCKFKJI_StaticFields {
};
struct COW_GamePlay_OBMBBCKFKJI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_AJBCJDGEGCP;
	VirtualInvokeData _100_INMKJBNPOGB;
	VirtualInvokeData _101_MMGKPDAFIPM;
	VirtualInvokeData _102_BCGBFNJDIDC;
	VirtualInvokeData _104_CCHHEPBPKHM;
	VirtualInvokeData _105_DEFIKHKEGCD;
	VirtualInvokeData _106_BJPAIKKDDBH;
	VirtualInvokeData _107_JPBMGBMKFKA;
	VirtualInvokeData _108_BDIOPOBIECN;
	VirtualInvokeData _109_BDOECCIJNJO;
	VirtualInvokeData _110_AHMMGIEDPLN;
	VirtualInvokeData _111_DBPALHCJEGO;
	VirtualInvokeData _112_EFMFPAPOKBM;
	VirtualInvokeData _113_FFABDNKKHIO;
};
struct COW_GamePlay_OBMBBCKFKJI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OBMBBCKFKJI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OBMBBCKFKJI_VTable vtable;
};
struct COW_GamePlay_OBMBBCKFKJI_o {
	COW_GamePlay_OBMBBCKFKJI_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	COW_Gameplay_UGC_UGCLevelParamsHelper_o* EMADFIGLLFE__EEPKHKIPHDH_k__BackingField;
	COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_o* EMADFIGLLFE__LHFFNIGOGFJ_k__BackingField;
	COW_UGCEntityDataStore_o* EMADFIGLLFE__ALGOAMHKPMM_k__BackingField;
	COW_Gameplay_UGC_UGCPropertyFormulaMgr_o* EMADFIGLLFE__FAHOOGPOPJL_k__BackingField;
	COW_UGCArchTypeMgr_o* EMADFIGLLFE__DABKHLCPBIJ_k__BackingField;
	COW_GamePlay_PFNKBCIDBAM_o* EMADFIGLLFE__BFNEAOJFKFN_k__BackingField;
	COW_Gameplay_UGC_UGCLevelObjectManager_o* EMADFIGLLFE__KIJHFKEHIEB_k__BackingField;
	COW_Gameplay_UGC_UGCTransformManager_o* EMADFIGLLFE__CAFGDEHCNGA_k__BackingField;
	COW_Gameplay_UGC_UGCVisibilityManager_o* EMADFIGLLFE__MBDBGJLGEPN_k__BackingField;
	COW_Gameplay_UGC_UGCHardCodekManager_o* EMADFIGLLFE__EDIIDAKEFAH_k__BackingField;
	COW_Gameplay_UGC_UGCMiniMapMgr_o* EMADFIGLLFE__KBEOEFGHGKF_k__BackingField;
	COW_UGCGlobalRepItem_o* EMADFIGLLFE__BAFGEGHOFAB_k__BackingField;
	COW_GamePlay_NBKAEMNMHHD_o* EMADFIGLLFE__AIFKJEPILCI_k__BackingField;
	int32_t EMADFIGLLFE_FJNMFLGBGKB;
	float EMADFIGLLFE_JFOGENCFNHE;
	bool EMADFIGLLFE_KOEFFKBJDPM;
	int32_t EMADFIGLLFE_CMDBNKMMNID;
	COW_GamePlay_LILPKCBFPMD_o* EMADFIGLLFE_DMELPBBDIML;
	COW_UGCRepDataSmoothSystem_o* EMADFIGLLFE_HKJHPLHOCDI;
	COW_UGCEntityDataReceiver_o* EMADFIGLLFE__HOBGPKCLONG_k__BackingField;
	COW_GamePlay_DIMEEBHOAKA_o* EMADFIGLLFE_JKFJJPLMBBK;
};
struct COW_GamePlay_FABADLAAFDJ_StaticFields {
};
struct COW_GamePlay_FABADLAAFDJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_GamePlay_FABADLAAFDJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FABADLAAFDJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FABADLAAFDJ_VTable vtable;
};
struct COW_GamePlay_FABADLAAFDJ_o {
	COW_GamePlay_FABADLAAFDJ_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	uint32_t FLOCHFLAPNO;
	uint32_t CIPLECNLCMI;
	System_UInt32_array* LIJNAHMPNAM;
	uint32_t NKFJGOKBLMH;
	uint32_t CNMJPBDINGI;
	uint32_t JJBBHKODOJJ;
	uint32_t OJNEFGMAFAC;
};
struct COW_GamePlay_JPLFIEMCABG_StaticFields {
};
struct COW_GamePlay_JPLFIEMCABG_VTable {
};
struct COW_GamePlay_JPLFIEMCABG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JPLFIEMCABG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JPLFIEMCABG_VTable vtable;
};
struct COW_GamePlay_JPLFIEMCABG_o {
	COW_GamePlay_JPLFIEMCABG_c *klass;
	void *monitor;
};
struct COW_GamePlay_MCJIHABEBMH_StaticFields {
};
struct COW_GamePlay_MCJIHABEBMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_GBNBICDNHHG;
};
struct COW_GamePlay_MCJIHABEBMH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MCJIHABEBMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MCJIHABEBMH_VTable vtable;
};
struct COW_GamePlay_MCJIHABEBMH_o {
	COW_GamePlay_MCJIHABEBMH_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	System_Collections_Generic_Dictionary_int__List_LevelRendererManager___o* ECCBFGJJEPO;
	COW_GamePlay_LevelGhostNPC_o* BNDFMACBCKI;
	float NEEOMGLMFFF;
	float JFOGENCFNHE;
	bool NGEMEOBENEO;
};
struct COW_GamePlay_HGDDHHDNPAD_StaticFields {
};
struct COW_GamePlay_HGDDHHDNPAD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_GamePlay_HGDDHHDNPAD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HGDDHHDNPAD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HGDDHHDNPAD_VTable vtable;
};
struct COW_GamePlay_HGDDHHDNPAD_o {
	COW_GamePlay_HGDDHHDNPAD_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
};
struct COW_GamePlay_CHNPDDECODN_StaticFields {
};
struct COW_GamePlay_CHNPDDECODN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_AKCJGAJNFFJ;
	VirtualInvokeData _100_PGHNMHMKGHK;
};
struct COW_GamePlay_CHNPDDECODN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CHNPDDECODN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CHNPDDECODN_VTable vtable;
};
struct COW_GamePlay_CHNPDDECODN_o {
	COW_GamePlay_CHNPDDECODN_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	UnityEngine_GameObject_o* MHLJALKGBPG_CAMNPGAGHOH;
	CabinWaiting_o* MHLJALKGBPG_FMOHFDKFEDP;
	bool MHLJALKGBPG_EPGLOJHMDJP;
	float MHLJALKGBPG_LPKDLONBJGE;
	COW_UIHudTimerCabinwaitingController_o* MHLJALKGBPG_COIMBPFLGJL;
	bool MHLJALKGBPG_MJKGJDBDPIL;
	bool MHLJALKGBPG_MEEPJOIGABJ;
};
struct COW_GamePlay_BGGGEGEAOFP_StaticFields {
};
struct COW_GamePlay_BGGGEGEAOFP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_GLMBKINJGDG;
	VirtualInvokeData _100_FEHGFBAGIKO;
	VirtualInvokeData _101_EABAAPDJOJN;
	VirtualInvokeData _102_ShowSpawnAreaFences;
	VirtualInvokeData _103_MPOEGEFLNDL;
};
struct COW_GamePlay_BGGGEGEAOFP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BGGGEGEAOFP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BGGGEGEAOFP_VTable vtable;
};
struct COW_GamePlay_BGGGEGEAOFP_o {
	COW_GamePlay_BGGGEGEAOFP_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	System_Collections_Generic_Dictionary_int__bool__o* OPELEJNGAFA;
	bool LALLBLHPGNP;
	COW_TDMLikeShopConfigDataManager_o* PIIAACCNHDD_MOHFEJHAABC;
	COW_GamePlay_SpawnAreaFences_o* KGEGCCBKIDO;
	COW_UIModelMatch_o* ENJMJIBBGPF;
	float EDLHFBKHEFF;
	float MGFNDAPFCLH;
};
struct COW_GamePlay_PIIAACCNHDD_StaticFields {
};
struct COW_GamePlay_PIIAACCNHDD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_GLMBKINJGDG;
	VirtualInvokeData _100_FEHGFBAGIKO;
	VirtualInvokeData _101_EABAAPDJOJN;
};
struct COW_GamePlay_PIIAACCNHDD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PIIAACCNHDD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PIIAACCNHDD_VTable vtable;
};
struct COW_GamePlay_PIIAACCNHDD_o {
	COW_GamePlay_PIIAACCNHDD_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	System_Collections_Generic_Dictionary_int__bool__o* OPELEJNGAFA;
	bool LALLBLHPGNP;
	COW_TDMLikeShopConfigDataManager_o* MOHFEJHAABC;
};
struct COW_GamePlay_COBFADPEEJD_StaticFields {
};
struct COW_GamePlay_COBFADPEEJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_LGBJACEELLK;
};
struct COW_GamePlay_COBFADPEEJD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_COBFADPEEJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_COBFADPEEJD_VTable vtable;
};
struct COW_GamePlay_COBFADPEEJD_o {
	COW_GamePlay_COBFADPEEJD_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	int32_t FCGFIKPJADA;
	bool BHOKBHGMFOD;
	bool HLGKDELBOCK;
};
struct COW_GamePlay_EKFBKELEHEJ_StaticFields {
	System_Converter_string__byte__o* APHKPIPJHNF;
};
struct COW_GamePlay_EKFBKELEHEJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GamePlay_EKFBKELEHEJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EKFBKELEHEJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EKFBKELEHEJ_VTable vtable;
};
struct COW_GamePlay_EKFBKELEHEJ_o {
	COW_GamePlay_EKFBKELEHEJ_c *klass;
	void *monitor;
	int32_t JCEICIGPMFO;
	int32_t NINJMOJCNMB;
	System_Collections_Generic_List_byte__o* FLJGBFOAFLO;
	int32_t HOHEIFPEPKE;
};
struct COW_GamePlay_KABLBCECNJL_StaticFields {
};
struct COW_GamePlay_KABLBCECNJL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_GLMBKINJGDG;
	VirtualInvokeData _100_FEHGFBAGIKO;
	VirtualInvokeData _101_EABAAPDJOJN;
};
struct COW_GamePlay_KABLBCECNJL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KABLBCECNJL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KABLBCECNJL_VTable vtable;
};
struct COW_GamePlay_KABLBCECNJL_o {
	COW_GamePlay_KABLBCECNJL_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	System_Collections_Generic_Dictionary_int__bool__o* OPELEJNGAFA;
	bool LALLBLHPGNP;
	COW_TDMLikeShopConfigDataManager_o* PIIAACCNHDD_MOHFEJHAABC;
	COW_UIModelMatch_o* ENJMJIBBGPF;
	uint32_t GEFEPBMKHGA;
	float EDLHFBKHEFF;
	float MGFNDAPFCLH;
	COW_GamePlay_EKFBKELEHEJ_o* LBINMKIIFDN;
	bool PPEJPKAGCIG;
	bool PPBBNEGAAGL;
};
struct COW_GamePlay_CBNIKECJHAN_StaticFields {
	uint64_t DKCPKFFEAIO;
};
struct COW_GamePlay_CBNIKECJHAN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_GamePlay_CBNIKECJHAN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CBNIKECJHAN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CBNIKECJHAN_VTable vtable;
};
struct COW_GamePlay_CBNIKECJHAN_o {
	COW_GamePlay_CBNIKECJHAN_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	COW_UIModelFriends_o* COMMKGLDFJP;
	COW_UIModelMatch_o* ENJMJIBBGPF;
	COW_UIInGameScene_o* HIBLICMMJEE;
	float NEEOMGLMFFF;
	float ANKDNFPMKPJ;
	float EFBGEMLCNJO;
	uint32_t CKNDAJOICIE;
	System_Collections_Generic_List_SceneRendererGroup__o* ANENDFHCMLF;
	uint8_t OIINAEIEHPK;
	System_Collections_Generic_Dictionary_uint__List_CGCILKNPCCJ___o* CLJDKOMLPFP;
	System_Collections_Generic_Dictionary_uint__uint__o* PDCPPBFCONJ;
	System_String_o* AIHHNNHDKNO;
	System_Collections_Generic_List_BoxCollider__o* AIEDJEDEIEM;
	System_Collections_Generic_Queue_Player_TrainingHumanTarget__o* KJPKFIGKLDP;
	System_Collections_Generic_Queue_Player_TrainingHumanTarget__o* OLHLPNLEKJB;
	System_Collections_Generic_List_Player_TrainingHumanTarget_Stand__o* LENJCHNIKBC;
	float FCMPGKLFDCM;
	System_Collections_Generic_Dictionary_uint__CBNIKECJHAN_PHFDALILGBP__o* CNBOIOHAIJH;
	bool NFAMGCFEPCK;
	GCommon_AudioResource_o* MFCJOCLIODF;
	bool BNIEGJPGIKJ;
	int32_t CADNAIBAKPC;
	System_Collections_Generic_List_MovableShootingTarget__o* PEKKIJHCAGG;
	System_Collections_Generic_Dictionary_int__List_AutoFireWeapon___o* GLFHFIDBHEO;
	System_Collections_Generic_Dictionary_uint__List_MovableShootingTarget___o* PIFPFOOBLDB;
	System_Collections_Generic_Dictionary_uint__List_MovableShootingTarget___o* BDAAAMLMPDN;
	System_Collections_Generic_List_VehicleResetPos__o* BHBEIIHEMHL;
	VehicleResetPos_o* OHOHHNKJGML;
	uint32_t NJANJKAGPHL;
	bool MGOPIHMPGNB;
	System_Collections_Generic_List_Transform__o* IHPOIFIGKOJ;
};
struct COW_GamePlay_CBNIKECJHAN_PHFDALILGBP_StaticFields {
};
struct COW_GamePlay_CBNIKECJHAN_PHFDALILGBP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CBNIKECJHAN_PHFDALILGBP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CBNIKECJHAN_PHFDALILGBP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CBNIKECJHAN_PHFDALILGBP_VTable vtable;
};
struct COW_GamePlay_CBNIKECJHAN_PHFDALILGBP_o {
	COW_GamePlay_CBNIKECJHAN_PHFDALILGBP_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* GLIAFBAILIG;
	int32_t ENDKPAMOCPM;
	uint32_t IMJLOLOKENI;
	uint16_t ALBDPGDLALJ;
	uint32_t LNEODFNPPHL;
};
struct COW_GamePlay_CBNIKECJHAN_FDPCEBOGJND_StaticFields {
};
struct COW_GamePlay_CBNIKECJHAN_FDPCEBOGJND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CBNIKECJHAN_FDPCEBOGJND_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CBNIKECJHAN_FDPCEBOGJND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CBNIKECJHAN_FDPCEBOGJND_VTable vtable;
};
struct COW_GamePlay_CBNIKECJHAN_FDPCEBOGJND_o {
	COW_GamePlay_CBNIKECJHAN_FDPCEBOGJND_c *klass;
	void *monitor;
	message_CGCILKNPCCJ_o* LHCHNFGKLHD;
};
struct COW_GamePlay_CBNIKECJHAN_BOBIEIHMNFL_StaticFields {
};
struct COW_GamePlay_CBNIKECJHAN_BOBIEIHMNFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CBNIKECJHAN_BOBIEIHMNFL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CBNIKECJHAN_BOBIEIHMNFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CBNIKECJHAN_BOBIEIHMNFL_VTable vtable;
};
struct COW_GamePlay_CBNIKECJHAN_BOBIEIHMNFL_o {
	COW_GamePlay_CBNIKECJHAN_BOBIEIHMNFL_c *klass;
	void *monitor;
	System_Random_o* IBELOOLLFHM;
};
struct COW_GamePlay_GMGEDDBMKEP_StaticFields {
};
struct COW_GamePlay_GMGEDDBMKEP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_GamePlay_GMGEDDBMKEP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GMGEDDBMKEP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GMGEDDBMKEP_VTable vtable;
};
struct COW_GamePlay_GMGEDDBMKEP_o {
	COW_GamePlay_GMGEDDBMKEP_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	System_Collections_Generic_Dictionary_ushort__bool__o* FPGJCEHPILD;
	uint32_t FLOCHFLAPNO;
	uint32_t CIPLECNLCMI;
	float HPBKLLPGHAM;
};
struct COW_GamePlay_PMJHDGHGNNE_StaticFields {
};
struct COW_GamePlay_PMJHDGHGNNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_AJBCJDGEGCP;
	VirtualInvokeData _100_INMKJBNPOGB;
	VirtualInvokeData _101_ShowSpawnAreaFences;
	VirtualInvokeData _102_CHCIJBJNJEJ;
	VirtualInvokeData _103_LGBJACEELLK;
	VirtualInvokeData _104_JIKLJNHJOAG;
	VirtualInvokeData _105_FAGHHDPOBAO;
	VirtualInvokeData _106_LOBNNPMPOJA;
	VirtualInvokeData _107_FLJEJOLIHBC;
};
struct COW_GamePlay_PMJHDGHGNNE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PMJHDGHGNNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PMJHDGHGNNE_VTable vtable;
};
struct COW_GamePlay_PMJHDGHGNNE_o {
	COW_GamePlay_PMJHDGHGNNE_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	COW_GamePlay_SpawnAreaFences_o* JBCMHIAGMHA_KGEGCCBKIDO;
	int32_t JBCMHIAGMHA_MMBDDEGDPFN;
	int32_t JBCMHIAGMHA_FJNMFLGBGKB;
	int32_t JBCMHIAGMHA_NJJJOFLJPLI;
	int32_t JBCMHIAGMHA_NHBKJCDMEBE;
	int32_t JBCMHIAGMHA_CHMMOEKPGDD;
	bool JBCMHIAGMHA_CKCDLCJBOID;
	uint32_t JBCMHIAGMHA_HFLPGFLPLGA;
	float JBCMHIAGMHA_NEEOMGLMFFF;
	float JBCMHIAGMHA_JFOGENCFNHE;
	bool JBCMHIAGMHA_NGEMEOBENEO;
	COW_GamePlay_GDADEBKBCOI_o* OOMDOJNBPEP;
	uint32_t JBCMHIAGMHA_CJJCOPNDECB;
	uint32_t JBCMHIAGMHA_NLBLLJJFCPG;
	int32_t JBCMHIAGMHA_ANJHGHMMKHO;
	bool JBCMHIAGMHA_ADFNOKCNMFE;
	bool JBCMHIAGMHA_KBIFPMMNOCM;
	uint32_t JBCMHIAGMHA_LGPKCGDBECO;
	UnityEngine_GameObject_o* JBCMHIAGMHA_BJNCCADEDOB;
	COW_GamePlay_POJMOAPNAJO_o* JBCMHIAGMHA_IGBHGLCEKKE;
	COW_GamePlay_AMGIJADCDEA_o* JBCMHIAGMHA_JIHOCEOLBNN;
	COW_GamePlay_EIGDBNPMHGM_o* JBCMHIAGMHA_CFJNGBKLIBI;
	int32_t JBCMHIAGMHA_DAEHOCHEHHA;
	int32_t JBCMHIAGMHA_IHINKELOCLG;
	bool JBCMHIAGMHA_MNEDNMFCPPP;
	bool JBCMHIAGMHA_IGPHDLLPEFJ;
	bool JBCMHIAGMHA_AAABFCPBDCJ;
	bool POPOJFHMANA;
	bool LKJBOPACOFF;
	bool BMCHKJDALKJ;
	COW_GamePlay_IHAAMHPPLMG_o OHGFHKAMJAI;
	System_Collections_Generic_List_Transform__o* NLJBJIGMJNO;
	System_Collections_Generic_List_Vector3__o* HIKFKGECFLG;
	bool CGDCGNCJGPE;
	bool GDILDEAJEAI;
};
struct COW_IWorkshopGame_StaticFields {
};
struct COW_IWorkshopGame_VTable {
};
struct COW_IWorkshopGame_c {
	Il2CppClass_1 _1;
	COW_IWorkshopGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IWorkshopGame_VTable vtable;
};
struct COW_IWorkshopGame_o {
	COW_IWorkshopGame_c *klass;
	void *monitor;
};
struct COW_MultiplePlayerUGCPartyGame_StaticFields {
};
struct COW_MultiplePlayerUGCPartyGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_AJBCJDGEGCP;
	VirtualInvokeData _100_INMKJBNPOGB;
	VirtualInvokeData _101_MMGKPDAFIPM;
	VirtualInvokeData _102_BCGBFNJDIDC;
	VirtualInvokeData _104_CCHHEPBPKHM;
	VirtualInvokeData _105_DEFIKHKEGCD;
	VirtualInvokeData _106_BJPAIKKDDBH;
	VirtualInvokeData _107_JPBMGBMKFKA;
	VirtualInvokeData _108_BDIOPOBIECN;
	VirtualInvokeData _109_BDOECCIJNJO;
	VirtualInvokeData _110_AHMMGIEDPLN;
	VirtualInvokeData _111_DBPALHCJEGO;
	VirtualInvokeData _112_EFMFPAPOKBM;
	VirtualInvokeData _113_FFABDNKKHIO;
	VirtualInvokeData _114_ShowSpawnAreaFences;
};
struct COW_MultiplePlayerUGCPartyGame_c {
	Il2CppClass_1 _1;
	COW_MultiplePlayerUGCPartyGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MultiplePlayerUGCPartyGame_VTable vtable;
};
struct COW_MultiplePlayerUGCPartyGame_o {
	COW_MultiplePlayerUGCPartyGame_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	COW_Gameplay_UGC_UGCLevelParamsHelper_o* EMADFIGLLFE__EEPKHKIPHDH_k__BackingField;
	COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_o* EMADFIGLLFE__LHFFNIGOGFJ_k__BackingField;
	COW_UGCEntityDataStore_o* EMADFIGLLFE__ALGOAMHKPMM_k__BackingField;
	COW_Gameplay_UGC_UGCPropertyFormulaMgr_o* EMADFIGLLFE__FAHOOGPOPJL_k__BackingField;
	COW_UGCArchTypeMgr_o* EMADFIGLLFE__DABKHLCPBIJ_k__BackingField;
	COW_GamePlay_PFNKBCIDBAM_o* EMADFIGLLFE__BFNEAOJFKFN_k__BackingField;
	COW_Gameplay_UGC_UGCLevelObjectManager_o* EMADFIGLLFE__KIJHFKEHIEB_k__BackingField;
	COW_Gameplay_UGC_UGCTransformManager_o* EMADFIGLLFE__CAFGDEHCNGA_k__BackingField;
	COW_Gameplay_UGC_UGCVisibilityManager_o* EMADFIGLLFE__MBDBGJLGEPN_k__BackingField;
	COW_Gameplay_UGC_UGCHardCodekManager_o* EMADFIGLLFE__EDIIDAKEFAH_k__BackingField;
	COW_Gameplay_UGC_UGCMiniMapMgr_o* EMADFIGLLFE__KBEOEFGHGKF_k__BackingField;
	COW_UGCGlobalRepItem_o* EMADFIGLLFE__BAFGEGHOFAB_k__BackingField;
	COW_GamePlay_NBKAEMNMHHD_o* EMADFIGLLFE__AIFKJEPILCI_k__BackingField;
	int32_t EMADFIGLLFE_FJNMFLGBGKB;
	float EMADFIGLLFE_JFOGENCFNHE;
	bool EMADFIGLLFE_KOEFFKBJDPM;
	int32_t EMADFIGLLFE_CMDBNKMMNID;
	COW_GamePlay_LILPKCBFPMD_o* EMADFIGLLFE_DMELPBBDIML;
	COW_UGCRepDataSmoothSystem_o* EMADFIGLLFE_HKJHPLHOCDI;
	COW_UGCEntityDataReceiver_o* EMADFIGLLFE__HOBGPKCLONG_k__BackingField;
	COW_GamePlay_DIMEEBHOAKA_o* EMADFIGLLFE_JKFJJPLMBBK;
	bool hasShowEndHint;
	COW_GamePlay_SpawnAreaFences_o* mSpawnAreaFences;
};
struct COW_GamePlay_BGIPFGEBFFH_StaticFields {
	System_String_o* BIFIHEBHKGC;
	System_String_o* CMFLPIHGEJO;
};
struct COW_GamePlay_BGIPFGEBFFH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_GamePlay_BGIPFGEBFFH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BGIPFGEBFFH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BGIPFGEBFFH_VTable vtable;
};
struct COW_GamePlay_BGIPFGEBFFH_o {
	COW_GamePlay_BGIPFGEBFFH_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	COW_GamePlay_VerticleViewPlayer_o* INPPIFNOCGK;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__VerticleViewPlayer__o* ILHCDIGEMAG;
	COW_GamePlay_FollowCameraVerticle_o* KFKDLADMLDL;
	message_MLBPNOLMBCI_o* FCDBLNHJJDC;
	System_Collections_Generic_List_VerticleBulletController__o* HKJAFKMDKMJ;
	COW_GamePlay_VerticleBulletController_o* FPAMEMCEHJH;
	uint32_t IMJLOLOKENI;
	float ALBDPGDLALJ;
	float LOONCHJIOPK;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__string__o* AIHMBDHDNLK;
	System_Collections_Generic_Dictionary_int__int__o* OCGKMEOOBLM;
	COW_GamePlay_VerticleViewSpawnArea_o* GNPIFNBLJFN;
	bool OHIPGHDPDEG;
	COW_UIVerticleViewGameScene_o* IGBMKLBLLMI;
	bool HFCPGPGNGHA;
	COW_GamePlay_BOHBDPBJFDN_o* DHONHPHCEFH;
};
struct COW_Gameplay_MultiplePlayerWereWolvesGame_StaticFields {
	System_Func_KeyValuePair_IHAAMHPPLMG__Player___PlayerWereWolves__o* __f__am_cache0;
	System_Func_PlayerWereWolves__bool__o* __f__am_cache1;
};
struct COW_Gameplay_MultiplePlayerWereWolvesGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_Gameplay_MultiplePlayerWereWolvesGame_c {
	Il2CppClass_1 _1;
	COW_Gameplay_MultiplePlayerWereWolvesGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_MultiplePlayerWereWolvesGame_VTable vtable;
};
struct COW_Gameplay_MultiplePlayerWereWolvesGame_o {
	COW_Gameplay_MultiplePlayerWereWolvesGame_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	System_Collections_Generic_Dictionary_int__Color32__o* PlayerColorMap;
	COW_GamePlay_NBKFCALDDNN_o* m_TaskManager;
	WereWolvesBodyManager_o* m_BodyManager;
	System_Collections_Generic_List_MultiplePlayerWereWolvesGame_WereWolvesChatEasyListInfo__o* m_ChatInfos;
	COW_GamePlay_AKKLKEIAKEO_o* m_VoteManager;
	System_Collections_Generic_Dictionary_string__WereWolvesRoleData__o* m_RoleMap;
	System_Collections_Generic_List_WereWolvesQuickChatData__o* m_QuickChatList;
	System_Collections_Generic_Dictionary_uint__WereWolvesQuickChatData__o* m_QuickChatDataDic;
	System_Collections_Generic_List_WereWolvesQuickChatData__o* m_QuickChatNoTargetList;
	System_Collections_Generic_List_WereWolvesQuickChatData__o* m_QuickChatTargetList;
	float m_LastChatTime;
	bool m_IsPlayerManualMute;
	bool m_IsInitedCameraPivot;
	UnityEngine_GameObject_o* m_LocalPlayerCircleEffect;
	int32_t m_ClientChatRound;
	GCommon_AudioResource_o* m_loopAlertSound;
	System_Collections_Generic_List_PreparePhaseCameraPivot__o* m_PreparePhaseCameraPivotList;
	message_OOFDPCCNDJO_o* m_CachedMatchEndInfo;
};
struct COW_Gameplay_MultiplePlayerWereWolvesGame_WereWolvesChatEasyListInfo_StaticFields {
};
struct COW_Gameplay_MultiplePlayerWereWolvesGame_WereWolvesChatEasyListInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_MultiplePlayerWereWolvesGame_WereWolvesChatEasyListInfo_c {
	Il2CppClass_1 _1;
	COW_Gameplay_MultiplePlayerWereWolvesGame_WereWolvesChatEasyListInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_MultiplePlayerWereWolvesGame_WereWolvesChatEasyListInfo_VTable vtable;
};
struct COW_Gameplay_MultiplePlayerWereWolvesGame_WereWolvesChatEasyListInfo_o {
	COW_Gameplay_MultiplePlayerWereWolvesGame_WereWolvesChatEasyListInfo_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o PlayerId;
	System_String_o* ChatString;
	int32_t SendTime;
	int32_t ChatShowType;
};
struct COW_Gameplay_MultiplePlayerWereWolvesGame__FilterInvalidChatInfo_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_MultiplePlayerWereWolvesGame__FilterInvalidChatInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_MultiplePlayerWereWolvesGame__FilterInvalidChatInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_MultiplePlayerWereWolvesGame__FilterInvalidChatInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_MultiplePlayerWereWolvesGame__FilterInvalidChatInfo_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_MultiplePlayerWereWolvesGame__FilterInvalidChatInfo_c__AnonStorey0_o {
	COW_Gameplay_MultiplePlayerWereWolvesGame__FilterInvalidChatInfo_c__AnonStorey0_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o playerId;
};
struct COW_GamePlay_HBPECGFBHFP_StaticFields {
};
struct COW_GamePlay_HBPECGFBHFP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
};
struct COW_GamePlay_HBPECGFBHFP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HBPECGFBHFP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HBPECGFBHFP_VTable vtable;
};
struct COW_GamePlay_HBPECGFBHFP_o {
	COW_GamePlay_HBPECGFBHFP_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
};
struct COW_GamePlay_OAIBCGDBEPP_StaticFields {
};
struct COW_GamePlay_OAIBCGDBEPP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_AKCJGAJNFFJ;
	VirtualInvokeData _100_PGHNMHMKGHK;
};
struct COW_GamePlay_OAIBCGDBEPP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OAIBCGDBEPP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OAIBCGDBEPP_VTable vtable;
};
struct COW_GamePlay_OAIBCGDBEPP_o {
	COW_GamePlay_OAIBCGDBEPP_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	UnityEngine_GameObject_o* MHLJALKGBPG_CAMNPGAGHOH;
	CabinWaiting_o* MHLJALKGBPG_FMOHFDKFEDP;
	bool MHLJALKGBPG_EPGLOJHMDJP;
	float MHLJALKGBPG_LPKDLONBJGE;
	COW_UIHudTimerCabinwaitingController_o* MHLJALKGBPG_COIMBPFLGJL;
	bool MHLJALKGBPG_MJKGJDBDPIL;
	bool MHLJALKGBPG_MEEPJOIGABJ;
};
struct COW_PetRacingMiniGame_StaticFields {
};
struct COW_PetRacingMiniGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PetRacingMiniGame_c {
	Il2CppClass_1 _1;
	COW_PetRacingMiniGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetRacingMiniGame_VTable vtable;
};
struct COW_PetRacingMiniGame_o {
	COW_PetRacingMiniGame_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__PetRacerConfigData__o* m_RacerConfig;
	System_Collections_Generic_Dictionary_int__PetRacer__o* m_PetRacers;
	uint32_t m_CurPhase;
};
struct COW_RegionActivityData_StaticFields {
};
struct COW_RegionActivityData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RegionActivityData_c {
	Il2CppClass_1 _1;
	COW_RegionActivityData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RegionActivityData_VTable vtable;
};
struct COW_RegionActivityData_o {
	COW_RegionActivityData_c *klass;
	void *monitor;
	uint32_t iID;
	System_String_o* StyleType;
	int32_t activityType;
	int32_t Priority;
	System_String_array* activityParams;
};
struct COW_GamePlay_ELJLCKDMEHG_StaticFields {
};
struct COW_GamePlay_ELJLCKDMEHG_VTable {
};
struct COW_GamePlay_ELJLCKDMEHG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ELJLCKDMEHG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ELJLCKDMEHG_VTable vtable;
};
struct COW_GamePlay_ELJLCKDMEHG_o {
	COW_GamePlay_ELJLCKDMEHG_c *klass;
	void *monitor;
};
struct COW_GamePlay_EMADFIGLLFE_StaticFields {
};
struct COW_GamePlay_EMADFIGLLFE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_AJBCJDGEGCP;
	VirtualInvokeData _100_INMKJBNPOGB;
	VirtualInvokeData _101_MMGKPDAFIPM;
	VirtualInvokeData _102_BCGBFNJDIDC;
	VirtualInvokeData _104_CCHHEPBPKHM;
	VirtualInvokeData _105_DEFIKHKEGCD;
	VirtualInvokeData _106_BJPAIKKDDBH;
	VirtualInvokeData _107_JPBMGBMKFKA;
	VirtualInvokeData _108_BDIOPOBIECN;
	VirtualInvokeData _109_BDOECCIJNJO;
	VirtualInvokeData _110_AHMMGIEDPLN;
	VirtualInvokeData _111_DBPALHCJEGO;
	VirtualInvokeData _112_EFMFPAPOKBM;
	VirtualInvokeData _113_FFABDNKKHIO;
};
struct COW_GamePlay_EMADFIGLLFE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EMADFIGLLFE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EMADFIGLLFE_VTable vtable;
};
struct COW_GamePlay_EMADFIGLLFE_o {
	COW_GamePlay_EMADFIGLLFE_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	COW_Gameplay_UGC_UGCLevelParamsHelper_o* _EEPKHKIPHDH_k__BackingField;
	COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_o* _LHFFNIGOGFJ_k__BackingField;
	COW_UGCEntityDataStore_o* _ALGOAMHKPMM_k__BackingField;
	COW_Gameplay_UGC_UGCPropertyFormulaMgr_o* _FAHOOGPOPJL_k__BackingField;
	COW_UGCArchTypeMgr_o* _DABKHLCPBIJ_k__BackingField;
	COW_GamePlay_PFNKBCIDBAM_o* _BFNEAOJFKFN_k__BackingField;
	COW_Gameplay_UGC_UGCLevelObjectManager_o* _KIJHFKEHIEB_k__BackingField;
	COW_Gameplay_UGC_UGCTransformManager_o* _CAFGDEHCNGA_k__BackingField;
	COW_Gameplay_UGC_UGCVisibilityManager_o* _MBDBGJLGEPN_k__BackingField;
	COW_Gameplay_UGC_UGCHardCodekManager_o* _EDIIDAKEFAH_k__BackingField;
	COW_Gameplay_UGC_UGCMiniMapMgr_o* _KBEOEFGHGKF_k__BackingField;
	COW_UGCGlobalRepItem_o* _BAFGEGHOFAB_k__BackingField;
	COW_GamePlay_NBKAEMNMHHD_o* _AIFKJEPILCI_k__BackingField;
	int32_t FJNMFLGBGKB;
	float JFOGENCFNHE;
	bool KOEFFKBJDPM;
	int32_t CMDBNKMMNID;
	COW_GamePlay_LILPKCBFPMD_o* DMELPBBDIML;
	COW_UGCRepDataSmoothSystem_o* HKJHPLHOCDI;
	COW_UGCEntityDataReceiver_o* _HOBGPKCLONG_k__BackingField;
	COW_GamePlay_DIMEEBHOAKA_o* JKFJJPLMBBK;
};
struct COW_GamePlay_ODNJCOMHGIO_StaticFields {
};
struct COW_GamePlay_ODNJCOMHGIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_AJBCJDGEGCP;
	VirtualInvokeData _100_INMKJBNPOGB;
	VirtualInvokeData _101_ShowSpawnAreaFences;
	VirtualInvokeData _102_CHCIJBJNJEJ;
	VirtualInvokeData _103_LGBJACEELLK;
	VirtualInvokeData _104_JIKLJNHJOAG;
	VirtualInvokeData _105_FAGHHDPOBAO;
	VirtualInvokeData _106_LOBNNPMPOJA;
	VirtualInvokeData _107_FLJEJOLIHBC;
	VirtualInvokeData _108_MMGKPDAFIPM;
	VirtualInvokeData _109_BCGBFNJDIDC;
	VirtualInvokeData _111_CCHHEPBPKHM;
	VirtualInvokeData _112_DEFIKHKEGCD;
	VirtualInvokeData _113_BJPAIKKDDBH;
	VirtualInvokeData _114_JPBMGBMKFKA;
	VirtualInvokeData _115_BDIOPOBIECN;
	VirtualInvokeData _116_BDOECCIJNJO;
	VirtualInvokeData _117_AHMMGIEDPLN;
	VirtualInvokeData _118_DBPALHCJEGO;
	VirtualInvokeData _119_EFMFPAPOKBM;
};
struct COW_GamePlay_ODNJCOMHGIO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ODNJCOMHGIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ODNJCOMHGIO_VTable vtable;
};
struct COW_GamePlay_ODNJCOMHGIO_o {
	COW_GamePlay_ODNJCOMHGIO_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	COW_GamePlay_SpawnAreaFences_o* JBCMHIAGMHA_KGEGCCBKIDO;
	int32_t JBCMHIAGMHA_MMBDDEGDPFN;
	int32_t JBCMHIAGMHA_FJNMFLGBGKB;
	int32_t JBCMHIAGMHA_NJJJOFLJPLI;
	int32_t JBCMHIAGMHA_NHBKJCDMEBE;
	int32_t JBCMHIAGMHA_CHMMOEKPGDD;
	bool JBCMHIAGMHA_CKCDLCJBOID;
	uint32_t JBCMHIAGMHA_HFLPGFLPLGA;
	float JBCMHIAGMHA_NEEOMGLMFFF;
	float JBCMHIAGMHA_JFOGENCFNHE;
	bool JBCMHIAGMHA_NGEMEOBENEO;
	COW_GamePlay_GDADEBKBCOI_o* OOMDOJNBPEP;
	uint32_t JBCMHIAGMHA_CJJCOPNDECB;
	uint32_t JBCMHIAGMHA_NLBLLJJFCPG;
	int32_t JBCMHIAGMHA_ANJHGHMMKHO;
	bool JBCMHIAGMHA_ADFNOKCNMFE;
	bool JBCMHIAGMHA_KBIFPMMNOCM;
	uint32_t JBCMHIAGMHA_LGPKCGDBECO;
	UnityEngine_GameObject_o* JBCMHIAGMHA_BJNCCADEDOB;
	COW_GamePlay_POJMOAPNAJO_o* JBCMHIAGMHA_IGBHGLCEKKE;
	COW_GamePlay_AMGIJADCDEA_o* JBCMHIAGMHA_JIHOCEOLBNN;
	COW_GamePlay_EIGDBNPMHGM_o* JBCMHIAGMHA_CFJNGBKLIBI;
	int32_t JBCMHIAGMHA_DAEHOCHEHHA;
	int32_t JBCMHIAGMHA_IHINKELOCLG;
	bool JBCMHIAGMHA_MNEDNMFCPPP;
	bool JBCMHIAGMHA_IGPHDLLPEFJ;
	bool JBCMHIAGMHA_AAABFCPBDCJ;
	COW_Gameplay_UGC_UGCLevelParamsHelper_o* _EEPKHKIPHDH_k__BackingField;
	COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_o* _LHFFNIGOGFJ_k__BackingField;
	COW_UGCEntityDataStore_o* _ALGOAMHKPMM_k__BackingField;
	COW_Gameplay_UGC_UGCPropertyFormulaMgr_o* _FAHOOGPOPJL_k__BackingField;
	COW_UGCArchTypeMgr_o* _DABKHLCPBIJ_k__BackingField;
	COW_GamePlay_PFNKBCIDBAM_o* _BFNEAOJFKFN_k__BackingField;
	COW_Gameplay_UGC_UGCLevelObjectManager_o* _KIJHFKEHIEB_k__BackingField;
	COW_Gameplay_UGC_UGCTransformManager_o* _CAFGDEHCNGA_k__BackingField;
	COW_Gameplay_UGC_UGCVisibilityManager_o* _MBDBGJLGEPN_k__BackingField;
	COW_Gameplay_UGC_UGCHardCodekManager_o* _EDIIDAKEFAH_k__BackingField;
	COW_UGCGlobalRepItem_o* _BAFGEGHOFAB_k__BackingField;
	int32_t FJNMFLGBGKB;
	COW_GamePlay_LILPKCBFPMD_o* DMELPBBDIML;
	COW_UGCRepDataSmoothSystem_o* HKJHPLHOCDI;
	COW_UGCEntityDataReceiver_o* _HOBGPKCLONG_k__BackingField;
};
struct UGCGameHelper_StaticFields {
	System_Collections_Generic_List_Color__o* TeamColorList;
};
struct UGCGameHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UGCGameHelper_c {
	Il2CppClass_1 _1;
	UGCGameHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UGCGameHelper_VTable vtable;
};
struct UGCGameHelper_o {
	UGCGameHelper_c *klass;
	void *monitor;
};
struct UGCLevelParamsDef_StaticFields {
};
struct UGCLevelParamsDef_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UGCLevelParamsDef_c {
	Il2CppClass_1 _1;
	UGCLevelParamsDef_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UGCLevelParamsDef_VTable vtable;
};
struct UGCLevelParamsDef_o {
	UGCLevelParamsDef_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCLevelParamsHelper_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelParamsHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCLevelParamsHelper_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelParamsHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelParamsHelper_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelParamsHelper_o {
	COW_Gameplay_UGC_UGCLevelParamsHelper_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCLevelParamsHelper_UGCLevelParams_o* m_LevelParams;
	System_Collections_Generic_Dictionary_uint__UGCRoomParamsItem__o* m_RoomParamsConfig;
};
struct COW_Gameplay_UGC_UGCLevelParamsHelper_UGCLevelParams_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelParamsHelper_UGCLevelParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCLevelParamsHelper_UGCLevelParams_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelParamsHelper_UGCLevelParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelParamsHelper_UGCLevelParams_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelParamsHelper_UGCLevelParams_o {
	COW_Gameplay_UGC_UGCLevelParamsHelper_UGCLevelParams_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_string__bool__o* paramsBool;
	System_Collections_Generic_Dictionary_string__int__o* paramsInt;
	System_Collections_Generic_Dictionary_string__float__o* paramsFloat;
	System_Collections_Generic_Dictionary_string__string__o* paramsString;
	System_Collections_Generic_Dictionary_string__Vector3__o* paramVector3;
};
struct COW_UGCRoomParamsItem_StaticFields {
};
struct COW_UGCRoomParamsItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_UGCRoomParamsItem_c {
	Il2CppClass_1 _1;
	COW_UGCRoomParamsItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCRoomParamsItem_VTable vtable;
};
struct COW_UGCRoomParamsItem_o {
	COW_UGCRoomParamsItem_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* Name;
	int32_t Type;
};
struct COW_UGCRoomParamsConfig_StaticFields {
};
struct COW_UGCRoomParamsConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCRoomParamsConfig_c {
	Il2CppClass_1 _1;
	COW_UGCRoomParamsConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCRoomParamsConfig_VTable vtable;
};
struct COW_UGCRoomParamsConfig_o {
	COW_UGCRoomParamsConfig_c *klass;
	void *monitor;
};
struct COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_StaticFields {
};
struct COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_c {
	Il2CppClass_1 _1;
	COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_VTable vtable;
};
struct COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_o {
	COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__Dictionary_uint__Dictionary_uint__int____o* _playerScores;
	System_Collections_Generic_Dictionary_int__Dictionary_uint__Dictionary_uint__int____o* _teamScores;
};
struct COW_GamePlay_DJIAINIFLOA_StaticFields {
};
struct COW_GamePlay_DJIAINIFLOA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_OnConnected;
	VirtualInvokeData _82_OnDisconnected;
	VirtualInvokeData _83_OnPingSent;
	VirtualInvokeData _84_OnPingReceiveTimeout;
	VirtualInvokeData _85_OnReconnect;
	VirtualInvokeData _86_OBFHEIBAFMH;
	VirtualInvokeData _87_EMCEIOKJAKG;
	VirtualInvokeData _88_APCOEDHIEAD;
	VirtualInvokeData _89_DIJBOFLPDGO;
	VirtualInvokeData _90_BMCJEDLPHOI;
	VirtualInvokeData _91_BNNFHBGPFOF;
	VirtualInvokeData _92_KEGFDEOEEDE;
	VirtualInvokeData _93_MIAJGPMGBFI;
	VirtualInvokeData _94_PFDCEHBGPKN;
	VirtualInvokeData _95_AIICHPCECOL;
	VirtualInvokeData _96_OPFKHPJFJJO;
	VirtualInvokeData _97_KFCMJAPLKEM;
	VirtualInvokeData _98_GCPFBEGIOOA;
	VirtualInvokeData _99_GLMBKINJGDG;
	VirtualInvokeData _100_FEHGFBAGIKO;
	VirtualInvokeData _101_EABAAPDJOJN;
	VirtualInvokeData _102_ShowSpawnAreaFences;
	VirtualInvokeData _103_MPOEGEFLNDL;
	VirtualInvokeData _104_AJBCJDGEGCP;
	VirtualInvokeData _105_INMKJBNPOGB;
	VirtualInvokeData _106_MMGKPDAFIPM;
	VirtualInvokeData _107_BCGBFNJDIDC;
	VirtualInvokeData _109_CCHHEPBPKHM;
	VirtualInvokeData _110_DEFIKHKEGCD;
	VirtualInvokeData _111_BJPAIKKDDBH;
	VirtualInvokeData _112_JPBMGBMKFKA;
	VirtualInvokeData _113_BDIOPOBIECN;
	VirtualInvokeData _114_BDOECCIJNJO;
	VirtualInvokeData _115_AHMMGIEDPLN;
	VirtualInvokeData _116_DBPALHCJEGO;
	VirtualInvokeData _117_EFMFPAPOKBM;
};
struct COW_GamePlay_DJIAINIFLOA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DJIAINIFLOA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DJIAINIFLOA_VTable vtable;
};
struct COW_GamePlay_DJIAINIFLOA_o {
	COW_GamePlay_DJIAINIFLOA_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	int64_t KOMMANDCOCL;
	UnityEngine_GameObject_o* KEPDHPAAHGP_BEBDOKFNDAL;
	GCommon_ITransformNode_o* KEPDHPAAHGP_GCHLGFOALGF;
	UnityEngine_Transform_o* KEPDHPAAHGP_FLGDCNEGFGN;
	float KEPDHPAAHGP_DOJHFHGDMGM;
	uint32_t KANIHMFFFCP;
	uint64_t BAKELLKIMKC;
	uint64_t KEPDHPAAHGP_MECNCHHFKJD;
	uint32_t HFPGENNDGME;
	uint32_t NIFOAOIAAOB;
	float PJPDPDBILAG;
	int64_t KEPDHPAAHGP_LLHEHIJBALC;
	int32_t KEPDHPAAHGP_PCIKIELEFKM;
	COW_GamePlay_IDFMCIPLDBE_o* KEPDHPAAHGP_OINPGCPLLCB;
	COW_GamePlay_BEHPAACKDEM_o* KEPDHPAAHGP__LHLEKAKJBJH_k__BackingField;
	float ANKBBNKBFFK;
	COW_GamePlay_IHAAMHPPLMG_o ELLMIDCFOCG;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KHDFLMGNBJO;
	System_Collections_Generic_List_IHAAMHPPLMG__o* JHLPKOMDNOB;
	float KKOBLGKPCBC;
	float ENMADAJPANI;
	float MENBJLHLHFF;
	int32_t GKPILIILGAO;
	COW_Gameplay_UGC_UGCRunnerManager_o* KEPDHPAAHGP_IGANCGPKHJK;
	COW_GamePlay_EDKLKFBEMOG_o* KEPDHPAAHGP_KCOEFGEBHGO;
	System_Byte_array* KEPDHPAAHGP_AJKBOONEOAB;
	message_OOCIFAKNAMK_o* KEPDHPAAHGP_BAIOBCNDHAO;
	uint32_t KEPDHPAAHGP_LMMOKODBOID;
	System_Collections_Generic_Dictionary_uint__List_byte___o* KEPDHPAAHGP_FIDCJIEEOPC;
	UnityEngine_Font_o* KEPDHPAAHGP_HNKCLIKMPHH;
	int32_t KEPDHPAAHGP_OMMCAIGBNPG;
	bool KEPDHPAAHGP_HAGPMGIJOCP;
	int32_t KEPDHPAAHGP_IPOJJDNCGLK;
	uint32_t HBNIDAFBOBL_FLOCHFLAPNO;
	uint32_t HBNIDAFBOBL_CIPLECNLCMI;
	bool HBNIDAFBOBL_IHBHMFBJKDB;
	System_Collections_Generic_Dictionary_int__bool__o* OPELEJNGAFA;
	bool LALLBLHPGNP;
	COW_TDMLikeShopConfigDataManager_o* PIIAACCNHDD_MOHFEJHAABC;
	COW_GamePlay_SpawnAreaFences_o* BGGGEGEAOFP_KGEGCCBKIDO;
	COW_UIModelMatch_o* BGGGEGEAOFP_ENJMJIBBGPF;
	float BGGGEGEAOFP_EDLHFBKHEFF;
	float BGGGEGEAOFP_MGFNDAPFCLH;
	COW_Gameplay_UGC_UGCLevelParamsHelper_o* _EEPKHKIPHDH_k__BackingField;
	COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_o* _LHFFNIGOGFJ_k__BackingField;
	COW_UGCEntityDataStore_o* _ALGOAMHKPMM_k__BackingField;
	COW_Gameplay_UGC_UGCPropertyFormulaMgr_o* _FAHOOGPOPJL_k__BackingField;
	COW_UGCArchTypeMgr_o* _DABKHLCPBIJ_k__BackingField;
	COW_GamePlay_PFNKBCIDBAM_o* _BFNEAOJFKFN_k__BackingField;
	COW_Gameplay_UGC_UGCLevelObjectManager_o* _KIJHFKEHIEB_k__BackingField;
	COW_Gameplay_UGC_UGCTransformManager_o* _CAFGDEHCNGA_k__BackingField;
	COW_Gameplay_UGC_UGCVisibilityManager_o* _MBDBGJLGEPN_k__BackingField;
	COW_Gameplay_UGC_UGCHardCodekManager_o* _EDIIDAKEFAH_k__BackingField;
	COW_UGCGlobalRepItem_o* _BAFGEGHOFAB_k__BackingField;
	int32_t FJNMFLGBGKB;
	COW_GamePlay_LILPKCBFPMD_o* DMELPBBDIML;
	COW_UGCRepDataSmoothSystem_o* HKJHPLHOCDI;
	COW_UGCEntityDataReceiver_o* _HOBGPKCLONG_k__BackingField;
};
struct COW_GamePlay_EDKLKFBEMOG_StaticFields {
};
struct COW_GamePlay_EDKLKFBEMOG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_EDKLKFBEMOG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EDKLKFBEMOG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EDKLKFBEMOG_VTable vtable;
};
struct COW_GamePlay_EDKLKFBEMOG_o {
	COW_GamePlay_EDKLKFBEMOG_c *klass;
	void *monitor;
	bool GGNPNJDGBFE;
	COW_GamePlay_NFJPHMKKEBF_o* KFGFEONAIIK;
	System_Collections_Generic_Queue_EDKLKFBEMOG_IJKNCHEDJMO__o* NOOBDNPCFLN;
};
struct COW_GamePlay_EDKLKFBEMOG_IJKNCHEDJMO_StaticFields {
};
struct COW_GamePlay_EDKLKFBEMOG_IJKNCHEDJMO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_EDKLKFBEMOG_IJKNCHEDJMO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EDKLKFBEMOG_IJKNCHEDJMO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EDKLKFBEMOG_IJKNCHEDJMO_VTable vtable;
};
struct COW_GamePlay_EDKLKFBEMOG_IJKNCHEDJMO_o {
	COW_GamePlay_EDKLKFBEMOG_IJKNCHEDJMO_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o JENOIPCFDJA;
	COW_GamePlay_AvatarManager_FJIGOOPIJJD_o* FOPELCGMODB;
	bool DFMMLPAHHDL;
};
struct COW_GamePlay_MusicElementTriggerHelper_StaticFields {
};
struct COW_GamePlay_MusicElementTriggerHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MusicElementTriggerHelper_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MusicElementTriggerHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MusicElementTriggerHelper_VTable vtable;
};
struct COW_GamePlay_MusicElementTriggerHelper_o {
	COW_GamePlay_MusicElementTriggerHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_MusicElement_o* m_MusicElement;
};
struct GCommon_PCGunTraceEffect_StaticFields {
};
struct GCommon_PCGunTraceEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Prepare;
	VirtualInvokeData _5_DoRecycle;
};
struct GCommon_PCGunTraceEffect_c {
	Il2CppClass_1 _1;
	GCommon_PCGunTraceEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_PCGunTraceEffect_VTable vtable;
};
struct GCommon_PCGunTraceEffect_o {
	GCommon_PCGunTraceEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_ResourceID_o ReusableObject__ResID;
	uint32_t ReusableObject_m_DelayCallTicket;
	GCommon_IReusableObjectOwner_o* ReusableObject__OwnerEntity_k__BackingField;
	bool ReusableObject_m_IsInPool;
	float GunTraceLength;
	float GunTraceSpeed;
	float SniperGunTraceSpeed;
	float GunSmokeFadeTime;
	float SniperGunSmokeFadeTime;
	float Mobile1PSniperGunSmokeFadeTime;
	UnityEngine_LineRenderer_o* TraceRenderer;
	UnityEngine_LineRenderer_o* SmokeRender;
	float m_TraceFlyTime;
	float m_StartTime;
	float m_BlendFactor;
	UnityEngine_Material_o* m_TraceMat;
	UnityEngine_Material_o* m_SmokeMat;
	UnityEngine_Color_o m_SmokeStartColor;
	UnityEngine_Vector3_o m_StartPos;
	UnityEngine_Vector3_o m_Speed;
	float m_GunTraceAllShowTime;
	float m_GunSmokeFadeTime;
	float m_GunTraceSpeed;
};
struct GCommon_PCHurtHint_StaticFields {
};
struct GCommon_PCHurtHint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GCommon_PCHurtHint_c {
	Il2CppClass_1 _1;
	GCommon_PCHurtHint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_PCHurtHint_VTable vtable;
};
struct GCommon_PCHurtHint_o {
	GCommon_PCHurtHint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* HintGo;
	TweenAlpha_o* HitGoAlpha;
	TweenScale_o* ArrowScale;
	TweenColor_o* ArrowColor;
	TweenColor_o* ArcColor;
	int32_t HintDurationTime;
	float ArrowUpTime;
	float ArrowDownTime;
	UnityEngine_Vector3_o ArrowDelateScale;
	int32_t MaxHitLevel;
	System_Single_array* LevelTime;
	UnityEngine_Color_o NormalColor;
	UnityEngine_Color_o DeepColor;
};
struct COW_GamePlay_PCOpeningCam_StaticFields {
};
struct COW_GamePlay_PCOpeningCam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PCOpeningCam_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PCOpeningCam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PCOpeningCam_VTable vtable;
};
struct COW_GamePlay_PCOpeningCam_o {
	COW_GamePlay_PCOpeningCam_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t clipNum;
	bool m_HasBegun;
	float m_BeginTime;
	float m_TotalTime;
	System_String_o* m_ClipKey;
	UnityEngine_Animator_o* m_Animator;
	System_Collections_Generic_List_string__o* m_PlayableAnimNameList;
	System_Collections_Generic_List_float__o* m_PlayableAnimTimeList;
	System_Collections_Generic_Queue_int__o* m_RandomNumQueue;
	System_Collections_Generic_Dictionary_uint__string__o* m_ConfigMapDic;
};
struct COW_GamePlay_ANMBGDKFIBI_StaticFields {
};
struct COW_GamePlay_ANMBGDKFIBI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ANMBGDKFIBI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ANMBGDKFIBI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ANMBGDKFIBI_VTable vtable;
};
struct COW_GamePlay_ANMBGDKFIBI_o {
	COW_GamePlay_ANMBGDKFIBI_c *klass;
	void *monitor;
	uint64_t DGIBGPGABHD;
	uint32_t HFKONNGEBEP;
	uint8_t _OGOOIJBLJJK_k__BackingField;
	uint8_t _HCJGGFHKGEI_k__BackingField;
	uint32_t _MNJCOPFBEDA_k__BackingField;
	uint32_t _DEGPELFJACN_k__BackingField;
};
struct COW_GamePlay_PKMINNCPNEN_StaticFields {
};
struct COW_GamePlay_PKMINNCPNEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PKMINNCPNEN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PKMINNCPNEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PKMINNCPNEN_VTable vtable;
};
struct COW_GamePlay_PKMINNCPNEN_o {
	COW_GamePlay_PKMINNCPNEN_c *klass;
	void *monitor;
};
struct COW_GamePlay_NJKAFIOELHI_StaticFields {
};
struct COW_GamePlay_NJKAFIOELHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NJKAFIOELHI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NJKAFIOELHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NJKAFIOELHI_VTable vtable;
};
struct COW_GamePlay_NJKAFIOELHI_o {
	COW_GamePlay_NJKAFIOELHI_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o AFFLMOEAHKC;
	System_Collections_Generic_List_ANMBGDKFIBI__array* BDJINJAFIFH;
	System_Collections_Generic_List_ANMBGDKFIBI__o* DAIHOBKGFIM;
	COW_GamePlay_KJCCOIBGDNG_o* GOCLJKEDPKM;
};
struct COW_GamePlay_OHNIMGGLGNF_StaticFields {
};
struct COW_GamePlay_OHNIMGGLGNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OHNIMGGLGNF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OHNIMGGLGNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OHNIMGGLGNF_VTable vtable;
};
struct COW_GamePlay_OHNIMGGLGNF_o {
	COW_GamePlay_OHNIMGGLGNF_c *klass;
	void *monitor;
	uint8_t _OGOOIJBLJJK_k__BackingField;
	uint32_t _LNJFJFPAMIA_k__BackingField;
	int32_t _CDCBHNHJCAK_k__BackingField;
	uint32_t _NPCEAGOIMMF_k__BackingField;
};
struct COW_GamePlay_NetworkOniPet_StaticFields {
	System_Action_GameObject__o* HMDOHFBHDOB;
};
struct COW_GamePlay_NetworkOniPet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_BMKBPGHEIIF;
	VirtualInvokeData _31_CKHNLJPFMHH;
};
struct COW_GamePlay_NetworkOniPet_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkOniPet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkOniPet_VTable vtable;
};
struct COW_GamePlay_NetworkOniPet_o {
	COW_GamePlay_NetworkOniPet_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	COW_GamePlay_NetworkPet_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KINJCKMOGIM;
	UnityEngine_GameObject_o* m_Model;
	COW_GamePlay_PetAnimComponent_o* m_AnimComp;
	UnityEngine_Transform_o* NamePos;
	bool ParachuteBinding;
	System_String_o* ParachuteBindBoneName;
	UnityEngine_Vector3_o ParachuteTargetOffset;
	UnityEngine_Vector3_o ParachuteTargetAngle;
	bool ParachuteSimulation;
	float HCFIHHOJJOB;
	float FHLJGLEGGCM;
	float DEBOLNHKOBN;
	float DIEBIPPHGDM;
	float NetworkPet_LPIMIOOEJGF;
	UnityEngine_Vector3_o NetworkPet_GKALLKIDKBC;
	float NetworkPet_JMLEHHOOPAC;
	float NetworkPet_PODKKOEGFGA;
	float NetworkPet_BMPDNKPMFAK;
	float NetworkPet_MBPBFGCBANH;
	float NetworkPet_JAPMMLNLGCK;
	float NetworkPet_KAPGEJLBLHO;
	uint32_t Category;
	uint32_t Id;
	COW_GamePlay_Player_o* Owner;
	COW_GamePlay_IHAAMHPPLMG_o OwnerID;
	System_String_o* Name;
	int32_t DataID;
	int32_t Level;
	bool NetworkPet_CAMGOMPBDMD;
	bool NetworkPet_GKKONJPCCIG;
	float NetworkPet_HLHKHDMPEPO;
	uint32_t m_CurrentAction;
	uint8_t m_CurrentActionParam;
	bool m_LowQuality;
	bool m_HidingForRole;
	bool m_SkipShowAnimForRole;
	int32_t m_SyncTick;
	int32_t m_UpdateTick;
	float m_LastUpdateVisibilityTime;
	UnityEngine_Transform_o* NMDBEPKFKOA;
	bool ENCKCNBKOGF;
	float GJKCPNGIIAJ;
	System_Collections_Generic_List_uint__o* UnclockedActionIDs;
	System_Collections_Generic_List_LADDOKDJCBG__o* DPNPDAMCHDD;
	bool NetworkPet__HFOKBJMILBN_k__BackingField;
	COW_GamePlay_IBCLOJLONNM_o* BIPOMHCEFEB;
};
struct COW_GamePlay_NetworkPet_StaticFields {
};
struct COW_GamePlay_NetworkPet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_BMKBPGHEIIF;
	VirtualInvokeData _31_CKHNLJPFMHH;
};
struct COW_GamePlay_NetworkPet_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkPet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkPet_VTable vtable;
};
struct COW_GamePlay_NetworkPet_o {
	COW_GamePlay_NetworkPet_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	COW_GamePlay_NetworkPet_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KINJCKMOGIM;
	UnityEngine_GameObject_o* m_Model;
	COW_GamePlay_PetAnimComponent_o* m_AnimComp;
	UnityEngine_Transform_o* NamePos;
	bool ParachuteBinding;
	System_String_o* ParachuteBindBoneName;
	UnityEngine_Vector3_o ParachuteTargetOffset;
	UnityEngine_Vector3_o ParachuteTargetAngle;
	bool ParachuteSimulation;
	float HCFIHHOJJOB;
	float FHLJGLEGGCM;
	float DEBOLNHKOBN;
	float DIEBIPPHGDM;
	float LPIMIOOEJGF;
	UnityEngine_Vector3_o GKALLKIDKBC;
	float JMLEHHOOPAC;
	float PODKKOEGFGA;
	float BMPDNKPMFAK;
	float MBPBFGCBANH;
	float JAPMMLNLGCK;
	float KAPGEJLBLHO;
	uint32_t Category;
	uint32_t Id;
	COW_GamePlay_Player_o* Owner;
	COW_GamePlay_IHAAMHPPLMG_o OwnerID;
	System_String_o* Name;
	int32_t DataID;
	int32_t Level;
	bool CAMGOMPBDMD;
	bool GKKONJPCCIG;
	float HLHKHDMPEPO;
	uint32_t m_CurrentAction;
	uint8_t m_CurrentActionParam;
	bool m_LowQuality;
	bool m_HidingForRole;
	bool m_SkipShowAnimForRole;
	int32_t m_SyncTick;
	int32_t m_UpdateTick;
	float m_LastUpdateVisibilityTime;
	UnityEngine_Transform_o* NMDBEPKFKOA;
	bool ENCKCNBKOGF;
	float GJKCPNGIIAJ;
	System_Collections_Generic_List_uint__o* UnclockedActionIDs;
	System_Collections_Generic_List_LADDOKDJCBG__o* DPNPDAMCHDD;
	bool _HFOKBJMILBN_k__BackingField;
};
struct COW_GamePlay_NetworkPet_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_NetworkPet_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NetworkPet_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkPet_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkPet_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_NetworkPet_HHCBNAPCKHF_o {
	COW_GamePlay_NetworkPet_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Vector3_o PDBOFPMDKMM;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
	uint32_t CILLMPMIENL;
	uint8_t DFGKNGPEPCL;
};
struct COW_GamePlay_NetworkPet_HAJCDLMKFGB_StaticFields {
};
struct COW_GamePlay_NetworkPet_HAJCDLMKFGB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NetworkPet_HAJCDLMKFGB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkPet_HAJCDLMKFGB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkPet_HAJCDLMKFGB_VTable vtable;
};
struct COW_GamePlay_NetworkPet_HAJCDLMKFGB_o {
	COW_GamePlay_NetworkPet_HAJCDLMKFGB_c *klass;
	void *monitor;
	System_Collections_Generic_List_PetActionData__o* HLADFEKELKI;
};
struct COW_GamePlay_PetAnimComponent_StaticFields {
};
struct COW_GamePlay_PetAnimComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnReusableObjectRecycled;
	VirtualInvokeData _5_Init;
	VirtualInvokeData _6_BMKPIJLAMAP;
	VirtualInvokeData _7_PlayAnim;
	VirtualInvokeData _8_MKOCDHKHEJA;
	VirtualInvokeData _9_FOKKFMKKPFO;
};
struct COW_GamePlay_PetAnimComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PetAnimComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PetAnimComponent_VTable vtable;
};
struct COW_GamePlay_PetAnimComponent_o {
	COW_GamePlay_PetAnimComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animation_o* AnimationComp;
	System_Collections_Generic_List_GameObject__o* JNEKNAICIMB;
	uint32_t m_CurrentAnimType;
	uint8_t m_CurrentAnimIndex;
	bool PetAnimComponentBase_OKIDBOIGHOP;
	COW_GamePlay_JFCGCIIOPDK_o* m_AnimData;
	COW_GamePlay_CHGFLCMGBFP_o* PetAnimComponentBase_DHNLFGOEKKB;
	bool PEJBPBFNNOC;
	bool GODJPGPJHOO;
	System_String_o* LICBEGEBKJK;
	bool EnableAsyncLoad;
	GCommon_ResourceID_o IHAFDPAIGHN;
	COW_GamePlay_PetAnimResManager_o* PetAnimComponentBase_EFFLBAIKFND;
	bool PetAnimComponentBase_ICPGBJHABMA;
	UnityEngine_GameObject_o* RenderObject;
	UnityEngine_Transform_o* ShowHideEffectPoint;
	UnityEngine_AnimationClip_o* AppearAnim;
	UnityEngine_AnimationClip_o* DisappearAnim;
	float ShowHideDelay;
	System_Action_o* KIHAKDNNNLL;
};
struct COW_GamePlay_PetAnimComponent_HHINHNMFPHP_StaticFields {
};
struct COW_GamePlay_PetAnimComponent_HHINHNMFPHP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_PetAnimComponent_HHINHNMFPHP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PetAnimComponent_HHINHNMFPHP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PetAnimComponent_HHINHNMFPHP_VTable vtable;
};
struct COW_GamePlay_PetAnimComponent_HHINHNMFPHP_o {
	COW_GamePlay_PetAnimComponent_HHINHNMFPHP_c *klass;
	void *monitor;
	float PODKEPNOBON;
	COW_GamePlay_PetAnimComponent_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_PetAnimComponentBase_StaticFields {
};
struct COW_GamePlay_PetAnimComponentBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnReusableObjectRecycled;
	VirtualInvokeData _5_Init;
	VirtualInvokeData _6_BMKPIJLAMAP;
	VirtualInvokeData _7_PlayAnim;
	VirtualInvokeData _8_MKOCDHKHEJA;
	VirtualInvokeData _9_FOKKFMKKPFO;
};
struct COW_GamePlay_PetAnimComponentBase_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PetAnimComponentBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PetAnimComponentBase_VTable vtable;
};
struct COW_GamePlay_PetAnimComponentBase_o {
	COW_GamePlay_PetAnimComponentBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animation_o* AnimationComp;
	System_Collections_Generic_List_GameObject__o* JNEKNAICIMB;
	uint32_t m_CurrentAnimType;
	uint8_t m_CurrentAnimIndex;
	bool OKIDBOIGHOP;
	COW_GamePlay_JFCGCIIOPDK_o* m_AnimData;
	COW_GamePlay_CHGFLCMGBFP_o* DHNLFGOEKKB;
	bool PEJBPBFNNOC;
	bool GODJPGPJHOO;
	System_String_o* LICBEGEBKJK;
	bool EnableAsyncLoad;
	GCommon_ResourceID_o IHAFDPAIGHN;
	COW_GamePlay_PetAnimResManager_o* EFFLBAIKFND;
	bool ICPGBJHABMA;
};
struct COW_GamePlay_CHGFLCMGBFP_StaticFields {
};
struct COW_GamePlay_CHGFLCMGBFP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CHGFLCMGBFP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CHGFLCMGBFP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CHGFLCMGBFP_VTable vtable;
};
struct COW_GamePlay_CHGFLCMGBFP_o {
	COW_GamePlay_CHGFLCMGBFP_c *klass;
	void *monitor;
	GCommon_ResourceID_o LHFBEBFBKNF;
	UnityEngine_AnimationClip_o* HEIAMDDEFHA;
	GCommon_ResourceID_o MOEJGGNKLEF;
	GCommon_ResourceID_o KPIECGPACPD;
};
struct COW_GamePlay_JFCGCIIOPDK_StaticFields {
};
struct COW_GamePlay_JFCGCIIOPDK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JFCGCIIOPDK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JFCGCIIOPDK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JFCGCIIOPDK_VTable vtable;
};
struct COW_GamePlay_JFCGCIIOPDK_o {
	COW_GamePlay_JFCGCIIOPDK_c *klass;
	void *monitor;
	float HCPDMBJLICA;
	float HOBKCOPEJEG;
	float FBOFMDPOKKN;
	UnityEngine_Animation_o* NHCMFKBMOPK;
	System_Collections_Generic_Dictionary_uint__List_CHGFLCMGBFP___o* BDHAKKKAJGF;
	bool LFPJEDLLOFC;
	GCommon_ResourceID_o EMOBNMJCKCE;
};
struct COW_GamePlay_PetAnimResManager_StaticFields {
	COW_GamePlay_PetAnimResManager_o* AOAKGOMAOJP;
};
struct COW_GamePlay_PetAnimResManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PetAnimResManager_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PetAnimResManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PetAnimResManager_VTable vtable;
};
struct COW_GamePlay_PetAnimResManager_o {
	COW_GamePlay_PetAnimResManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_IResourceRefCacheWithOwner_o* PKBPJBLPOND;
	System_Collections_Generic_Dictionary_object__PetAnimResManager_BNMEMLBJACL__o* FPJAJBKABGH;
	System_Collections_Generic_Dictionary_uint__PetAnimResManager_BNMEMLBJACL__o* ECONOMLMOMD;
};
struct COW_GamePlay_PetAnimResManager_BNMEMLBJACL_StaticFields {
};
struct COW_GamePlay_PetAnimResManager_BNMEMLBJACL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PetAnimResManager_BNMEMLBJACL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PetAnimResManager_BNMEMLBJACL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PetAnimResManager_BNMEMLBJACL_VTable vtable;
};
struct COW_GamePlay_PetAnimResManager_BNMEMLBJACL_o {
	COW_GamePlay_PetAnimResManager_BNMEMLBJACL_c *klass;
	void *monitor;
	Il2CppObject* JGHEGHHINPA;
	uint32_t LDHDANHPAIF;
	GCommon_ResourceID_o GJADIFOFGPM;
	COW_GamePlay_CHGFLCMGBFP_o* HPKFIJAKGKN;
	System_Action_CHGFLCMGBFP__o* NKJFEBHCBPA;
};
struct COW_GamePlay_POOHDMJCLJI_StaticFields {
};
struct COW_GamePlay_POOHDMJCLJI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GamePlay_POOHDMJCLJI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_POOHDMJCLJI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_POOHDMJCLJI_VTable vtable;
};
struct COW_GamePlay_POOHDMJCLJI_o {
	COW_GamePlay_POOHDMJCLJI_c *klass;
	void *monitor;
	uint32_t IPCIFKBPHHL;
	bool HAEODOODGOI;
	bool LMJDCHEEKOI;
	bool HNJOMAOBHJF;
	bool GBGHKGAOIGG;
	bool GELBMFHEADF;
	bool ABNOCHLKCMH;
};
struct COW_GamePlay_FOHEPODOCJA_StaticFields {
	COW_GamePlay_FOHEPODOCJA_o* _BEGMFLJLODE_k__BackingField;
};
struct COW_GamePlay_FOHEPODOCJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FOHEPODOCJA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FOHEPODOCJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FOHEPODOCJA_VTable vtable;
};
struct COW_GamePlay_FOHEPODOCJA_o {
	COW_GamePlay_FOHEPODOCJA_c *klass;
	void *monitor;
	COW_GamePlay_POOHDMJCLJI_o* _GKMJGNFPKEJ_k__BackingField;
};
struct COW_GamePlay_CPIDKADKJNG_StaticFields {
	COW_PetSkillLevelData_o* FCDKOOHLAGN;
};
struct COW_GamePlay_CPIDKADKJNG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CPIDKADKJNG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CPIDKADKJNG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CPIDKADKJNG_VTable vtable;
};
struct COW_GamePlay_CPIDKADKJNG_o {
	COW_GamePlay_CPIDKADKJNG_c *klass;
	void *monitor;
};
struct COW_GamePlay_PetRacer_StaticFields {
};
struct COW_GamePlay_PetRacer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
};
struct COW_GamePlay_PetRacer_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PetRacer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PetRacer_VTable vtable;
};
struct COW_GamePlay_PetRacer_o {
	COW_GamePlay_PetRacer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	int32_t ELLIHBKENLE;
	COW_GamePlay_PetRacer_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KINJCKMOGIM;
	float JAPMMLNLGCK;
	float KAPGEJLBLHO;
	COW_PetRacerConfigData_o* EMPDBHDCPFK;
	UnityEngine_Animation_o* m_Animation;
};
struct COW_GamePlay_PetRacer_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_PetRacer_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PetRacer_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PetRacer_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PetRacer_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_PetRacer_HHCBNAPCKHF_o {
	COW_GamePlay_PetRacer_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Vector3_o PDBOFPMDKMM;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
	uint32_t CILLMPMIENL;
	uint8_t DFGKNGPEPCL;
};
struct COW_GamePlay_LADDOKDJCBG_StaticFields {
};
struct COW_GamePlay_LADDOKDJCBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_LADDOKDJCBG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LADDOKDJCBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LADDOKDJCBG_VTable vtable;
};
struct COW_GamePlay_LADDOKDJCBG_o {
	COW_GamePlay_LADDOKDJCBG_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* _DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* _BBHBMCKIJJO_k__BackingField;
	bool _KIPEIHJDAIE_k__BackingField;
	bool _JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_DHHKHPPEKNE_StaticFields {
};
struct COW_GamePlay_DHHKHPPEKNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_DHHKHPPEKNE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DHHKHPPEKNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DHHKHPPEKNE_VTable vtable;
};
struct COW_GamePlay_DHHKHPPEKNE_o {
	COW_GamePlay_DHHKHPPEKNE_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_DOBAPJILOFD_StaticFields {
};
struct COW_GamePlay_DOBAPJILOFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_DOBAPJILOFD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DOBAPJILOFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DOBAPJILOFD_VTable vtable;
};
struct COW_GamePlay_DOBAPJILOFD_o {
	COW_GamePlay_DOBAPJILOFD_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_CKHNLAKMGCD_StaticFields {
};
struct COW_GamePlay_CKHNLAKMGCD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_CKHNLAKMGCD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CKHNLAKMGCD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CKHNLAKMGCD_VTable vtable;
};
struct COW_GamePlay_CKHNLAKMGCD_o {
	COW_GamePlay_CKHNLAKMGCD_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_FNLIABCCCPM_StaticFields {
};
struct COW_GamePlay_FNLIABCCCPM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_FNLIABCCCPM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FNLIABCCCPM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FNLIABCCCPM_VTable vtable;
};
struct COW_GamePlay_FNLIABCCCPM_o {
	COW_GamePlay_FNLIABCCCPM_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_EDMFLJCHPDI_StaticFields {
};
struct COW_GamePlay_EDMFLJCHPDI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_EDMFLJCHPDI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EDMFLJCHPDI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EDMFLJCHPDI_VTable vtable;
};
struct COW_GamePlay_EDMFLJCHPDI_o {
	COW_GamePlay_EDMFLJCHPDI_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_KEMHKGNPFOF_StaticFields {
};
struct COW_GamePlay_KEMHKGNPFOF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_KEMHKGNPFOF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KEMHKGNPFOF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KEMHKGNPFOF_VTable vtable;
};
struct COW_GamePlay_KEMHKGNPFOF_o {
	COW_GamePlay_KEMHKGNPFOF_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_FOAPDALHAGI_StaticFields {
};
struct COW_GamePlay_FOAPDALHAGI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_FOAPDALHAGI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FOAPDALHAGI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FOAPDALHAGI_VTable vtable;
};
struct COW_GamePlay_FOAPDALHAGI_o {
	COW_GamePlay_FOAPDALHAGI_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_IKFAJMKDLPI_StaticFields {
};
struct COW_GamePlay_IKFAJMKDLPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_IKFAJMKDLPI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IKFAJMKDLPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IKFAJMKDLPI_VTable vtable;
};
struct COW_GamePlay_IKFAJMKDLPI_o {
	COW_GamePlay_IKFAJMKDLPI_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_ODDCNHDPLLH_StaticFields {
};
struct COW_GamePlay_ODDCNHDPLLH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_ODDCNHDPLLH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ODDCNHDPLLH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ODDCNHDPLLH_VTable vtable;
};
struct COW_GamePlay_ODDCNHDPLLH_o {
	COW_GamePlay_ODDCNHDPLLH_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_FBFLJAKEAOM_StaticFields {
};
struct COW_GamePlay_FBFLJAKEAOM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_FBFLJAKEAOM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FBFLJAKEAOM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FBFLJAKEAOM_VTable vtable;
};
struct COW_GamePlay_FBFLJAKEAOM_o {
	COW_GamePlay_FBFLJAKEAOM_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_DGCCMLPLFHM_StaticFields {
};
struct COW_GamePlay_DGCCMLPLFHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_DGCCMLPLFHM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DGCCMLPLFHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DGCCMLPLFHM_VTable vtable;
};
struct COW_GamePlay_DGCCMLPLFHM_o {
	COW_GamePlay_DGCCMLPLFHM_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_GLGJPGEIGKO_StaticFields {
};
struct COW_GamePlay_GLGJPGEIGKO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_GLGJPGEIGKO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GLGJPGEIGKO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GLGJPGEIGKO_VTable vtable;
};
struct COW_GamePlay_GLGJPGEIGKO_o {
	COW_GamePlay_GLGJPGEIGKO_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
	System_String_o* BNJFPMFGDLE;
};
struct COW_GamePlay_CBEMFPKBNDG_StaticFields {
};
struct COW_GamePlay_CBEMFPKBNDG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_CBEMFPKBNDG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CBEMFPKBNDG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CBEMFPKBNDG_VTable vtable;
};
struct COW_GamePlay_CBEMFPKBNDG_o {
	COW_GamePlay_CBEMFPKBNDG_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
	float LNFGBLJGBAL;
};
struct COW_GamePlay_PKJGPDGOJJO_StaticFields {
};
struct COW_GamePlay_PKJGPDGOJJO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_PKJGPDGOJJO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PKJGPDGOJJO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PKJGPDGOJJO_VTable vtable;
};
struct COW_GamePlay_PKJGPDGOJJO_o {
	COW_GamePlay_PKJGPDGOJJO_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_DAKJFCBEFFO_StaticFields {
};
struct COW_GamePlay_DAKJFCBEFFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_DAKJFCBEFFO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DAKJFCBEFFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DAKJFCBEFFO_VTable vtable;
};
struct COW_GamePlay_DAKJFCBEFFO_o {
	COW_GamePlay_DAKJFCBEFFO_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_GBFPFJHIIJB_StaticFields {
};
struct COW_GamePlay_GBFPFJHIIJB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_GBFPFJHIIJB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GBFPFJHIIJB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GBFPFJHIIJB_VTable vtable;
};
struct COW_GamePlay_GBFPFJHIIJB_o {
	COW_GamePlay_GBFPFJHIIJB_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_LFDPGGCLKNL_StaticFields {
};
struct COW_GamePlay_LFDPGGCLKNL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_LFDPGGCLKNL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LFDPGGCLKNL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LFDPGGCLKNL_VTable vtable;
};
struct COW_GamePlay_LFDPGGCLKNL_o {
	COW_GamePlay_LFDPGGCLKNL_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
	uint32_t BAFHNLNLDJD;
};
struct COW_GamePlay_DDBLIDADGIE_StaticFields {
};
struct COW_GamePlay_DDBLIDADGIE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_DDBLIDADGIE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DDBLIDADGIE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DDBLIDADGIE_VTable vtable;
};
struct COW_GamePlay_DDBLIDADGIE_o {
	COW_GamePlay_DDBLIDADGIE_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_GLPGKMPFALK_StaticFields {
};
struct COW_GamePlay_GLPGKMPFALK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_GLPGKMPFALK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GLPGKMPFALK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GLPGKMPFALK_VTable vtable;
};
struct COW_GamePlay_GLPGKMPFALK_o {
	COW_GamePlay_GLPGKMPFALK_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_EJOCGLNABHE_StaticFields {
};
struct COW_GamePlay_EJOCGLNABHE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_EJOCGLNABHE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EJOCGLNABHE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EJOCGLNABHE_VTable vtable;
};
struct COW_GamePlay_EJOCGLNABHE_o {
	COW_GamePlay_EJOCGLNABHE_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct COW_GamePlay_FOFEPFCAAHH_StaticFields {
};
struct COW_GamePlay_FOFEPFCAAHH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DPLMGOJKKCM;
	VirtualInvokeData _5_LILLELPNAGA;
	VirtualInvokeData _6_FHNHIPHAHBP;
	VirtualInvokeData _7_AGNBHBBELJC;
	VirtualInvokeData _8_JFPELHNOPMB;
	VirtualInvokeData _9_FHIPMICEPMI;
	VirtualInvokeData _10_LLJKMFAFBLC;
	VirtualInvokeData _11_DLIGBGDKDLF;
};
struct COW_GamePlay_FOFEPFCAAHH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FOFEPFCAAHH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FOFEPFCAAHH_VTable vtable;
};
struct COW_GamePlay_FOFEPFCAAHH_o {
	COW_GamePlay_FOFEPFCAAHH_c *klass;
	void *monitor;
	COW_PetSkillLevelData_o* LADDOKDJCBG__DHFIGOCEDIE_k__BackingField;
	COW_GamePlay_NetworkPet_o* LADDOKDJCBG__BBHBMCKIJJO_k__BackingField;
	bool LADDOKDJCBG__KIPEIHJDAIE_k__BackingField;
	bool LADDOKDJCBG__JIJILGEFPCD_k__BackingField;
};
struct PetAnimation_StaticFields {
};
struct PetAnimation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PetAnimation_c {
	Il2CppClass_1 _1;
	PetAnimation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PetAnimation_VTable vtable;
};
struct PetAnimation_o {
	PetAnimation_c *klass;
	void *monitor;
	System_String_o* animationName;
	uint32_t animationType;
};
struct IPetsPawnAnimPlayer_StaticFields {
};
struct IPetsPawnAnimPlayer_VTable {
};
struct IPetsPawnAnimPlayer_c {
	Il2CppClass_1 _1;
	IPetsPawnAnimPlayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IPetsPawnAnimPlayer_VTable vtable;
};
struct IPetsPawnAnimPlayer_o {
	IPetsPawnAnimPlayer_c *klass;
	void *monitor;
};
struct PetsPawn_StaticFields {
};
struct PetsPawn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnEnterTransform;
	VirtualInvokeData _5_OnExitTransform;
	VirtualInvokeData _6_GameObject;
	VirtualInvokeData _7_SetColliderEnable;
	VirtualInvokeData _8_GetBoneByName;
	VirtualInvokeData _9_IsUseTransformCameraBackOffset;
	VirtualInvokeData _10_SetUseTransformCameraBackOffset;
	VirtualInvokeData _11_PlayAnim;
	VirtualInvokeData _12_PlayAnim;
};
struct PetsPawn_c {
	Il2CppClass_1 _1;
	PetsPawn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PetsPawn_VTable vtable;
};
struct PetsPawn_o {
	PetsPawn_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float PawnHeight;
	System_Collections_Generic_List_PetAnimation__o* animationList;
	UnityEngine_Transform_o* BipBoneTransform;
	uint32_t skinID;
	UnityEngine_Animation_o* m_Animation;
	GCommon_ResourceID_o WalkSFXResId;
	float AnimationBaseSpeed;
	System_Collections_Generic_Dictionary_string__Transform__o* m_Bones;
};
struct COW_GamePlay_HitDetectColliderHelper_StaticFields {
};
struct COW_GamePlay_HitDetectColliderHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HitDetectColliderHelper_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HitDetectColliderHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HitDetectColliderHelper_VTable vtable;
};
struct COW_GamePlay_HitDetectColliderHelper_o {
	COW_GamePlay_HitDetectColliderHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t ColliderType;
	COW_GamePlay_OPILIBBOEAC_o* ECCAOKLMMJO;
	UnityEngine_GameObject_o* FIMNKGABILM;
};
struct COW_GamePlay_MADMMIICBNN_StaticFields {
	GCommon_ObjectPool_MADMMIICBNN__o* GANICALHLKP;
};
struct COW_GamePlay_MADMMIICBNN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
};
struct COW_GamePlay_MADMMIICBNN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MADMMIICBNN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MADMMIICBNN_VTable vtable;
};
struct COW_GamePlay_MADMMIICBNN_o {
	COW_GamePlay_MADMMIICBNN_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	UnityEngine_GameObject_o* JMKMBNIBFNA;
	UnityEngine_Collider_o* GHACJPMCEDK;
	UnityEngine_Vector3_o GAMMEIDKJHK;
	UnityEngine_Vector3_o JNLGFLFLBHO;
	UnityEngine_Vector3_o NHKKHPLFMNG;
	UnityEngine_Vector3_o BOGOIAMJFDN;
	int32_t IHNCAADOAAE;
	float FFDIOGPKCKF;
	int32_t GIFJIONCJDI;
	int32_t OJKBBAOPPIN;
	UnityEngine_PhysicMaterial_o* NJEMHNOEGDC;
	bool AAABMPKNDBH;
	bool NMBOAEIKJJE;
	UnityEngine_Vector3_o BEMPDPJNILA;
	uint8_t ACAKHEABPEJ;
	System_Collections_Generic_Dictionary_byte__OCGFEMICIFP__o* FHLFLAHCIBN;
	System_String_o* LKDOJLIMMCE;
};
struct COW_GamePlay_JEAGCMACNNC_StaticFields {
	float BCCAKCBKFAO;
	uint32_t BBPEMKEHPOD;
	uint32_t JPHOGMGEEHC;
	uint32_t MLCCDGPBGPF;
	uint32_t HNDIGBPJLPD;
	uint32_t IDIIHHAAAAD;
	uint32_t JPLKHGHMJCM;
	uint32_t MDACNGGFCHG;
	uint32_t DDCCIEEEHJC;
	uint32_t OOJHEKLGKDG;
	uint32_t ABJHGFPLLNG;
	uint32_t FGBHNPDEDEG;
	uint32_t IMMDNILCGEC;
	uint32_t CIFPDPKFPDJ;
	uint32_t LBKLJCCJPKC;
	uint32_t NGEPKAJEBMP;
	uint32_t KOEOAFCCBKO;
	uint32_t EFPEOMDGDDC;
	uint32_t KOFMJNFCBKB;
	uint32_t PJNAFGLMNFE;
	uint32_t HDKKNBGGDAF;
	uint32_t MALDJNKMFOC;
};
struct COW_GamePlay_JEAGCMACNNC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JEAGCMACNNC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JEAGCMACNNC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JEAGCMACNNC_VTable vtable;
};
struct COW_GamePlay_JEAGCMACNNC_o {
	COW_GamePlay_JEAGCMACNNC_c *klass;
	void *monitor;
};
struct COW_GamePlay_KJEILCBKHCD_StaticFields {
};
struct COW_GamePlay_KJEILCBKHCD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_KJEILCBKHCD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KJEILCBKHCD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KJEILCBKHCD_VTable vtable;
};
struct COW_GamePlay_KJEILCBKHCD_o {
	COW_GamePlay_KJEILCBKHCD_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_KJEILCBKHCD_MLGLMPNIBIL_StaticFields {
};
struct COW_GamePlay_KJEILCBKHCD_MLGLMPNIBIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KJEILCBKHCD_MLGLMPNIBIL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KJEILCBKHCD_MLGLMPNIBIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KJEILCBKHCD_MLGLMPNIBIL_VTable vtable;
};
struct COW_GamePlay_KJEILCBKHCD_MLGLMPNIBIL_o {
	COW_GamePlay_KJEILCBKHCD_MLGLMPNIBIL_c *klass;
	void *monitor;
	COW_GamePlay_NFEDJDEFLPM_o* AIKPBMKAODJ;
	COW_GamePlay_NAEOCMDFLAI_o* JABGNGMFBHD;
	COW_GamePlay_DLCIHBOOFGJ_o* JCFKJLIDFAO;
	COW_GamePlay_OAKODDIAAIG_o* OGPGAJBHGNO;
	COW_GamePlay_HOEJAPFACDG_o* MNKJLCLKDKE;
	COW_GamePlay_DDNONIGIADD_o* OBMIKMMBFCB;
	COW_GamePlay_KDCJAMDLKGH_o* EINDJJCGONK;
	COW_GamePlay_FCFPHHGIICA_o* ECAOOBCFOLO;
	COW_GamePlay_JLENLJLAHCF_o* MAEEILOPMOC;
	COW_GamePlay_MMFLGJJENHK_o* EKFILAMJCKF;
	COW_GamePlay_NLNNLBIFOKI_o* FJEOILPGBGC;
	COW_GamePlay_PLDLMCNONJE_o* DOKABGHGFHO;
	COW_GamePlay_ECBBEDILNJM_o* EPBMFNHLECA;
	COW_GamePlay_LGCLGBBFMJJ_o* DDHIHCFDHJE;
	COW_GamePlay_BGKFCLINAAD_o* MDELHCOOIKI;
	COW_GamePlay_LNDDGKMLADG_o* PCNAHJFCHNC;
	COW_GamePlay_NKKNCNJALKL_o* POPOKHMILCN;
	COW_GamePlay_GIJGGOJHKMN_o* LJHMAHBNINM;
	COW_GamePlay_KGGAEHDPGGN_o* FFPAEKLHOFA;
	COW_GamePlay_ICFHIGCNCOP_o* NGGMEJJHCNG;
	COW_GamePlay_OAGIGMIMFPC_o* OBAEBCAPPFF;
	COW_GamePlay_DKFPACFINGA_o* EKMFKEDMONJ;
	COW_GamePlay_KAPHNHGMMAP_o* PJHCMCKNIMA;
	COW_GamePlay_LJKDLFDKPHH_o* NHOODPJKFDA;
	COW_GamePlay_PELLEDNBIEL_o* PELLEDNBIEL;
	COW_GamePlay_BIJBABMIKBH_o* BIJBABMIKBH;
	COW_GamePlay_LFJBFKPMIGP_o* DEGLEMDJPDI;
	COW_GamePlay_LNKAFLMOFLF_o* FENDICFIDNI;
	COW_GamePlay_PCHDNHBCNOK_o* MDLPBENADBJ;
	COW_GamePlay_JOJOFAJDNDO_o* OFLAGBONJBF;
	COW_GamePlay_DBHJPLHLEOA_o* DPFIOIHGKMP;
	COW_GamePlay_INFJAHIPCEP_o* PAKILFDGEKO;
	COW_GamePlay_IFFPAICPMBP_o* POAPIGOCKBI;
	COW_GamePlay_PPIJKBMCAHA_o* EGBIPGPBMIP;
	COW_GamePlay_NJPBDIAOCJK_o* LDNNEKLGBMI;
};
struct COW_GamePlay_HCAJGNMPOAO_StaticFields {
};
struct COW_GamePlay_HCAJGNMPOAO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_HCAJGNMPOAO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HCAJGNMPOAO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HCAJGNMPOAO_VTable vtable;
};
struct COW_GamePlay_HCAJGNMPOAO_o {
	COW_GamePlay_HCAJGNMPOAO_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_LILFKINHJLB_StaticFields {
};
struct COW_GamePlay_LILFKINHJLB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_LILFKINHJLB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LILFKINHJLB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LILFKINHJLB_VTable vtable;
};
struct COW_GamePlay_LILFKINHJLB_o {
	COW_GamePlay_LILFKINHJLB_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_HMIHPKDDJPH_StaticFields {
	UnityEngine_Vector3_o PGIONBNGHLP;
	UnityEngine_Vector3_o DEFAEIKKLAM;
	System_Int32_array* CCGKDDGADGH;
	int32_t CMLECLHLMLF;
};
struct COW_GamePlay_HMIHPKDDJPH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_HMIHPKDDJPH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HMIHPKDDJPH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HMIHPKDDJPH_VTable vtable;
};
struct COW_GamePlay_HMIHPKDDJPH_o {
	COW_GamePlay_HMIHPKDDJPH_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_HMIHPKDDJPH_NJOCGFOLNPH_StaticFields {
};
struct COW_GamePlay_HMIHPKDDJPH_NJOCGFOLNPH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HMIHPKDDJPH_NJOCGFOLNPH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HMIHPKDDJPH_NJOCGFOLNPH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HMIHPKDDJPH_NJOCGFOLNPH_VTable vtable;
};
struct COW_GamePlay_HMIHPKDDJPH_NJOCGFOLNPH_o {
	COW_GamePlay_HMIHPKDDJPH_NJOCGFOLNPH_c *klass;
	void *monitor;
	float CCHGHKAFPON;
	int32_t HLLGOKLLGEH;
	int32_t MOFDPNMDBLH;
	UnityEngine_Vector3_o LBNHDLLDPEO;
	bool PMHOFFKPCIO;
};
struct COW_GamePlay_GPFKNOKFGCA_StaticFields {
	UnityEngine_Vector3_o PGIONBNGHLP;
	UnityEngine_Vector3_o DEFAEIKKLAM;
	float BMPEOFGOOFP;
	float CJKLNLKFHHK;
};
struct COW_GamePlay_GPFKNOKFGCA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_GPFKNOKFGCA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPFKNOKFGCA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPFKNOKFGCA_VTable vtable;
};
struct COW_GamePlay_GPFKNOKFGCA_o {
	COW_GamePlay_GPFKNOKFGCA_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_GPFKNOKFGCA_NJOCGFOLNPH_StaticFields {
};
struct COW_GamePlay_GPFKNOKFGCA_NJOCGFOLNPH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_GPFKNOKFGCA_NJOCGFOLNPH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GPFKNOKFGCA_NJOCGFOLNPH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GPFKNOKFGCA_NJOCGFOLNPH_VTable vtable;
};
struct COW_GamePlay_GPFKNOKFGCA_NJOCGFOLNPH_o {
	COW_GamePlay_GPFKNOKFGCA_NJOCGFOLNPH_c *klass;
	void *monitor;
	float AHCGIKGKHKN;
	UnityEngine_Vector3_o HFOLJNIFKHN;
};
struct COW_GamePlay_EANFNMKPEHD_StaticFields {
};
struct COW_GamePlay_EANFNMKPEHD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_EANFNMKPEHD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EANFNMKPEHD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EANFNMKPEHD_VTable vtable;
};
struct COW_GamePlay_EANFNMKPEHD_o {
	COW_GamePlay_EANFNMKPEHD_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_EANFNMKPEHD_NJOCGFOLNPH_StaticFields {
};
struct COW_GamePlay_EANFNMKPEHD_NJOCGFOLNPH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_EANFNMKPEHD_NJOCGFOLNPH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EANFNMKPEHD_NJOCGFOLNPH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EANFNMKPEHD_NJOCGFOLNPH_VTable vtable;
};
struct COW_GamePlay_EANFNMKPEHD_NJOCGFOLNPH_o {
	COW_GamePlay_EANFNMKPEHD_NJOCGFOLNPH_c *klass;
	void *monitor;
	float EKFKAMJMEAJ;
	int32_t GMBIDDHPALH;
	float HMNAAILHPNA;
};
struct COW_GamePlay_EBHHKKBDOEI_StaticFields {
};
struct COW_GamePlay_EBHHKKBDOEI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_EBHHKKBDOEI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EBHHKKBDOEI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EBHHKKBDOEI_VTable vtable;
};
struct COW_GamePlay_EBHHKKBDOEI_o {
	COW_GamePlay_EBHHKKBDOEI_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_ABJFOEBGPEP_StaticFields {
};
struct COW_GamePlay_ABJFOEBGPEP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_ABJFOEBGPEP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ABJFOEBGPEP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ABJFOEBGPEP_VTable vtable;
};
struct COW_GamePlay_ABJFOEBGPEP_o {
	COW_GamePlay_ABJFOEBGPEP_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
	UnityEngine_Camera_o* NOEFBFADHAD;
};
struct COW_GamePlay_NFHJDGENGGO_StaticFields {
};
struct COW_GamePlay_NFHJDGENGGO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_NFHJDGENGGO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFHJDGENGGO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFHJDGENGGO_VTable vtable;
};
struct COW_GamePlay_NFHJDGENGGO_o {
	COW_GamePlay_NFHJDGENGGO_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_HFKHHMMDIGK_StaticFields {
};
struct COW_GamePlay_HFKHHMMDIGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_HFKHHMMDIGK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HFKHHMMDIGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HFKHHMMDIGK_VTable vtable;
};
struct COW_GamePlay_HFKHHMMDIGK_o {
	COW_GamePlay_HFKHHMMDIGK_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_MECFEEGLJJD_StaticFields {
};
struct COW_GamePlay_MECFEEGLJJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_MECFEEGLJJD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MECFEEGLJJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MECFEEGLJJD_VTable vtable;
};
struct COW_GamePlay_MECFEEGLJJD_o {
	COW_GamePlay_MECFEEGLJJD_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_PEHHDJMJDGP_StaticFields {
};
struct COW_GamePlay_PEHHDJMJDGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_PEHHDJMJDGP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PEHHDJMJDGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PEHHDJMJDGP_VTable vtable;
};
struct COW_GamePlay_PEHHDJMJDGP_o {
	COW_GamePlay_PEHHDJMJDGP_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_ANCGLLKIADM_StaticFields {
};
struct COW_GamePlay_ANCGLLKIADM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_ANCGLLKIADM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ANCGLLKIADM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ANCGLLKIADM_VTable vtable;
};
struct COW_GamePlay_ANCGLLKIADM_o {
	COW_GamePlay_ANCGLLKIADM_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_LCCLFELIKDI_StaticFields {
};
struct COW_GamePlay_LCCLFELIKDI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_LCCLFELIKDI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LCCLFELIKDI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LCCLFELIKDI_VTable vtable;
};
struct COW_GamePlay_LCCLFELIKDI_o {
	COW_GamePlay_LCCLFELIKDI_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_HPICOHODIMF_StaticFields {
};
struct COW_GamePlay_HPICOHODIMF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_HPICOHODIMF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HPICOHODIMF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HPICOHODIMF_VTable vtable;
};
struct COW_GamePlay_HPICOHODIMF_o {
	COW_GamePlay_HPICOHODIMF_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_LDHOKBAKHAL_StaticFields {
};
struct COW_GamePlay_LDHOKBAKHAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_LDHOKBAKHAL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LDHOKBAKHAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LDHOKBAKHAL_VTable vtable;
};
struct COW_GamePlay_LDHOKBAKHAL_o {
	COW_GamePlay_LDHOKBAKHAL_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_JJMEHCAAIDE_StaticFields {
};
struct COW_GamePlay_JJMEHCAAIDE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_JJMEHCAAIDE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JJMEHCAAIDE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JJMEHCAAIDE_VTable vtable;
};
struct COW_GamePlay_JJMEHCAAIDE_o {
	COW_GamePlay_JJMEHCAAIDE_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_FNJKBGHOCCE_StaticFields {
};
struct COW_GamePlay_FNJKBGHOCCE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_FNJKBGHOCCE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FNJKBGHOCCE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FNJKBGHOCCE_VTable vtable;
};
struct COW_GamePlay_FNJKBGHOCCE_o {
	COW_GamePlay_FNJKBGHOCCE_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_JNBGGIPFGDC_StaticFields {
};
struct COW_GamePlay_JNBGGIPFGDC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_JNBGGIPFGDC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JNBGGIPFGDC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JNBGGIPFGDC_VTable vtable;
};
struct COW_GamePlay_JNBGGIPFGDC_o {
	COW_GamePlay_JNBGGIPFGDC_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_CLJMDOIALBN_StaticFields {
};
struct COW_GamePlay_CLJMDOIALBN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_CLJMDOIALBN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CLJMDOIALBN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CLJMDOIALBN_VTable vtable;
};
struct COW_GamePlay_CLJMDOIALBN_o {
	COW_GamePlay_CLJMDOIALBN_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_GCMFCPPOBGF_StaticFields {
};
struct COW_GamePlay_GCMFCPPOBGF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_GCMFCPPOBGF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GCMFCPPOBGF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GCMFCPPOBGF_VTable vtable;
};
struct COW_GamePlay_GCMFCPPOBGF_o {
	COW_GamePlay_GCMFCPPOBGF_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_ACFFDNDNFHF_StaticFields {
};
struct COW_GamePlay_ACFFDNDNFHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_ACFFDNDNFHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ACFFDNDNFHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ACFFDNDNFHF_VTable vtable;
};
struct COW_GamePlay_ACFFDNDNFHF_o {
	COW_GamePlay_ACFFDNDNFHF_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_HJGHAKHOBFM_StaticFields {
};
struct COW_GamePlay_HJGHAKHOBFM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_HJGHAKHOBFM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HJGHAKHOBFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HJGHAKHOBFM_VTable vtable;
};
struct COW_GamePlay_HJGHAKHOBFM_o {
	COW_GamePlay_HJGHAKHOBFM_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_BNEMHGKDEJM_StaticFields {
};
struct COW_GamePlay_BNEMHGKDEJM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IsTrue;
};
struct COW_GamePlay_BNEMHGKDEJM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BNEMHGKDEJM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BNEMHGKDEJM_VTable vtable;
};
struct COW_GamePlay_BNEMHGKDEJM_o {
	COW_GamePlay_BNEMHGKDEJM_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
};
struct COW_GamePlay_KINEIPKAAML_StaticFields {
};
struct COW_GamePlay_KINEIPKAAML_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IsTrue;
};
struct COW_GamePlay_KINEIPKAAML_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KINEIPKAAML_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KINEIPKAAML_VTable vtable;
};
struct COW_GamePlay_KINEIPKAAML_o {
	COW_GamePlay_KINEIPKAAML_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
};
struct COW_HalloweenBossColliderHelper_StaticFields {
};
struct COW_HalloweenBossColliderHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_HalloweenBossColliderHelper_c {
	Il2CppClass_1 _1;
	COW_HalloweenBossColliderHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HalloweenBossColliderHelper_VTable vtable;
};
struct COW_HalloweenBossColliderHelper_o {
	COW_HalloweenBossColliderHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_Collider__o* Colliders;
};
struct COW_GamePlay_MIOEHKNPBMO_StaticFields {
	TsiU_TBTAction_o* MDADONJHGPP;
	TsiU_TBTAction_o* KMJDONOADPA;
	TsiU_TBTAction_o* IALHMEHACFO;
};
struct COW_GamePlay_MIOEHKNPBMO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MIOEHKNPBMO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MIOEHKNPBMO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MIOEHKNPBMO_VTable vtable;
};
struct COW_GamePlay_MIOEHKNPBMO_o {
	COW_GamePlay_MIOEHKNPBMO_c *klass;
	void *monitor;
};
struct COW_GamePlay_EMEHJLLMKNM_StaticFields {
};
struct COW_GamePlay_EMEHJLLMKNM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_EMEHJLLMKNM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EMEHJLLMKNM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EMEHJLLMKNM_VTable vtable;
};
struct COW_GamePlay_EMEHJLLMKNM_o {
	COW_GamePlay_EMEHJLLMKNM_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__TBTActionContext__o* _context;
	COW_GamePlay_Player_o* JGHEGHHINPA;
	GCommon_UserControlHandler_o* GFAEPHMAHIO;
	COW_GamePlay_AKOPKPIDGEJ_o* GLGDFGIKLJC;
	float OGNEMBLIAON;
	float MHGDDNLIFON;
	COW_GamePlay_Player_o* FNLOGBBOGCE;
	COW_GamePlay_KJEILCBKHCD_MLGLMPNIBIL_o* MMNADIGMCAL;
};
struct COW_GamePlay_GINHBFJPFBP_StaticFields {
};
struct COW_GamePlay_GINHBFJPFBP_VTable {
};
struct COW_GamePlay_GINHBFJPFBP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GINHBFJPFBP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GINHBFJPFBP_VTable vtable;
};
struct COW_GamePlay_GINHBFJPFBP_o {
	COW_GamePlay_GINHBFJPFBP_c *klass;
	void *monitor;
};
struct COW_GamePlay_CNIKONPMDHF_StaticFields {
	float CHNDKBMMCFE;
	float EJANGCABLOC;
	float ADDFMHKOEMB;
	float GFNKLGDDLIP;
	float DOBNKHMDCEG;
	float OKFEOBIKPFP;
	float CALNJKLJBAN;
	float CIAPIHKKOLK;
	float OEEIBHAMNJC;
	UnityEngine_Vector4_o KCALNCIMNLJ;
	UnityEngine_Vector4_o JJLJODCKHMA;
	UnityEngine_Vector4_o FPBKNDLJLPE;
	UnityEngine_Vector4_o CAPLEKFDLBL;
	float DBGLNNNPKFC;
	float HDINENDDKIH;
	float HEJALOOFKOC;
	float JBNPCKJFLHF;
};
struct COW_GamePlay_CNIKONPMDHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NELHDNLFDMD;
	VirtualInvokeData _5_LBACPNCDHGM;
	VirtualInvokeData _10_ONPIBMMGOIO;
	VirtualInvokeData _11_AOEEBGMLOBD;
	VirtualInvokeData _12_JNGNMIHDNFL;
	VirtualInvokeData _13_HIDPDDLJCIJ;
	VirtualInvokeData _14_EBLIJNPHFKJ;
	VirtualInvokeData _15_NCFGINAGCJM;
	VirtualInvokeData _16_AFDAADLGOLI;
	VirtualInvokeData _17_NLPJOPFDHDI;
};
struct COW_GamePlay_CNIKONPMDHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CNIKONPMDHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CNIKONPMDHF_VTable vtable;
};
struct COW_GamePlay_CNIKONPMDHF_o {
	COW_GamePlay_CNIKONPMDHF_c *klass;
	void *monitor;
	COW_GamePlay_CNIKONPMDHF_DBMHPOCGCCO_o* GAAJPELLEOE;
	COW_GamePlay_CNIKONPMDHF_DBMHPOCGCCO_o* EPAIGEIOGLP;
	System_Collections_Generic_List_CNIKONPMDHF_DBMHPOCGCCO__o* HCMHNJHOALE;
	GCommon_ObjectPool_CNIKONPMDHF_DBMHPOCGCCO__o* HELEIABJOCE;
	COW_GamePlay_Player_o* FJPEHEGICBO;
	GCommon_RingBuffer_Vector3__o* HKGEJALAPKI;
	System_Collections_Generic_List_MADMMIICBNN__o* CNGOEHGOMAM;
	System_Collections_Generic_List_MADMMIICBNN__o* JLHBNGDPHBA;
	System_Collections_Generic_List_MADMMIICBNN__o* FABFOBODLMP;
	System_Func_Collider__bool__o* JJNABBPNHED;
	bool EFFFPBMNGAO;
	System_Collections_Generic_List_Vector2__o* DMONGMPIFJM;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* LJLDJLDMJFM;
};
struct COW_GamePlay_CNIKONPMDHF_DBMHPOCGCCO_StaticFields {
};
struct COW_GamePlay_CNIKONPMDHF_DBMHPOCGCCO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
};
struct COW_GamePlay_CNIKONPMDHF_DBMHPOCGCCO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CNIKONPMDHF_DBMHPOCGCCO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CNIKONPMDHF_DBMHPOCGCCO_VTable vtable;
};
struct COW_GamePlay_CNIKONPMDHF_DBMHPOCGCCO_o {
	COW_GamePlay_CNIKONPMDHF_DBMHPOCGCCO_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	COW_GamePlay_OPILIBBOEAC_o* KGHCKHAIPIG;
	float DEGGHNKJEKG;
	float IFCKJPNLOPC;
	float NHOGFEOGMKL;
	float JDCOLONMPMN;
	float EJIFIPPIEJG;
	bool EBOHEPCECPJ;
	float AKKFAOADAJH;
};
struct COW_GamePlay_GBALPGPGGPG_StaticFields {
	float MMCEHAHPHMC;
	float PGAGCOOPABH;
	float NDMIPNGKAKN;
	float KINLEIMIGNE;
	float KGILBLAOMMK;
	float GDIEAPKFCKH;
	System_String_o* LFGHLNJHMOI;
	System_Type_o* BHAFIINBBIH;
	System_Type_o* LIDLCLBNHEC;
};
struct COW_GamePlay_GBALPGPGGPG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_GBALPGPGGPG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GBALPGPGGPG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GBALPGPGGPG_VTable vtable;
};
struct COW_GamePlay_GBALPGPGGPG_o {
	COW_GamePlay_GBALPGPGGPG_c *klass;
	void *monitor;
};
struct COW_GamePlay_LHHACJOILKG_StaticFields {
};
struct COW_GamePlay_LHHACJOILKG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NELHDNLFDMD;
	VirtualInvokeData _5_LBACPNCDHGM;
	VirtualInvokeData _6_JNGNMIHDNFL;
	VirtualInvokeData _7_EBLIJNPHFKJ;
	VirtualInvokeData _8_NCFGINAGCJM;
	VirtualInvokeData _9_NLPJOPFDHDI;
	VirtualInvokeData _10_ONPIBMMGOIO;
	VirtualInvokeData _11_AOEEBGMLOBD;
};
struct COW_GamePlay_LHHACJOILKG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LHHACJOILKG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LHHACJOILKG_VTable vtable;
};
struct COW_GamePlay_LHHACJOILKG_o {
	COW_GamePlay_LHHACJOILKG_c *klass;
	void *monitor;
	COW_GamePlay_LHHACJOILKG_DBMHPOCGCCO_o* EPAIGEIOGLP;
	System_Collections_Generic_List_LHHACJOILKG_DBMHPOCGCCO__o* HCMHNJHOALE;
	GCommon_ObjectPool_LHHACJOILKG_DBMHPOCGCCO__o* HELEIABJOCE;
	COW_GamePlay_Player_o* FJPEHEGICBO;
};
struct COW_GamePlay_LHHACJOILKG_DBMHPOCGCCO_StaticFields {
};
struct COW_GamePlay_LHHACJOILKG_DBMHPOCGCCO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
};
struct COW_GamePlay_LHHACJOILKG_DBMHPOCGCCO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LHHACJOILKG_DBMHPOCGCCO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LHHACJOILKG_DBMHPOCGCCO_VTable vtable;
};
struct COW_GamePlay_LHHACJOILKG_DBMHPOCGCCO_o {
	COW_GamePlay_LHHACJOILKG_DBMHPOCGCCO_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	COW_GamePlay_OPILIBBOEAC_o* KGHCKHAIPIG;
	float DEGGHNKJEKG;
	float IFCKJPNLOPC;
	float NHOGFEOGMKL;
	float JDCOLONMPMN;
	float MEEAFGEEHNE;
	bool DGJBGDGFBGA;
};
struct COW_GamePlay_FFNBBHKEDAE_StaticFields {
};
struct COW_GamePlay_FFNBBHKEDAE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NELHDNLFDMD;
	VirtualInvokeData _5_LBACPNCDHGM;
	VirtualInvokeData _10_ONPIBMMGOIO;
	VirtualInvokeData _11_AOEEBGMLOBD;
	VirtualInvokeData _12_JNGNMIHDNFL;
	VirtualInvokeData _13_HIDPDDLJCIJ;
	VirtualInvokeData _14_EBLIJNPHFKJ;
	VirtualInvokeData _15_NCFGINAGCJM;
	VirtualInvokeData _16_AFDAADLGOLI;
	VirtualInvokeData _17_NLPJOPFDHDI;
};
struct COW_GamePlay_FFNBBHKEDAE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FFNBBHKEDAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FFNBBHKEDAE_VTable vtable;
};
struct COW_GamePlay_FFNBBHKEDAE_o {
	COW_GamePlay_FFNBBHKEDAE_c *klass;
	void *monitor;
	COW_GamePlay_CNIKONPMDHF_DBMHPOCGCCO_o* GAAJPELLEOE;
	COW_GamePlay_CNIKONPMDHF_DBMHPOCGCCO_o* EPAIGEIOGLP;
	System_Collections_Generic_List_CNIKONPMDHF_DBMHPOCGCCO__o* HCMHNJHOALE;
	GCommon_ObjectPool_CNIKONPMDHF_DBMHPOCGCCO__o* HELEIABJOCE;
	COW_GamePlay_Player_o* FJPEHEGICBO;
	GCommon_RingBuffer_Vector3__o* CNIKONPMDHF_HKGEJALAPKI;
	System_Collections_Generic_List_MADMMIICBNN__o* CNIKONPMDHF_CNGOEHGOMAM;
	System_Collections_Generic_List_MADMMIICBNN__o* CNIKONPMDHF_JLHBNGDPHBA;
	System_Collections_Generic_List_MADMMIICBNN__o* CNIKONPMDHF_FABFOBODLMP;
	System_Func_Collider__bool__o* JJNABBPNHED;
	bool CNIKONPMDHF_EFFFPBMNGAO;
	System_Collections_Generic_List_Vector2__o* CNIKONPMDHF_DMONGMPIFJM;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* CNIKONPMDHF_LJLDJLDMJFM;
	bool NLCMKEMOABE;
	float OALDCHLMLDH;
	float DLPBFMOFDNH;
	bool IOPLMBGPGDO;
};
struct COW_GamePlay_AISkillMaterial_StaticFields {
};
struct COW_GamePlay_AISkillMaterial_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AISkillMaterial_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AISkillMaterial_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AISkillMaterial_VTable vtable;
};
struct COW_GamePlay_AISkillMaterial_o {
	COW_GamePlay_AISkillMaterial_c *klass;
	void *monitor;
	uint32_t m_SkillType;
	UnityEngine_Material_o* m_Material;
};
struct COW_GamePlay_AIPawnBodyMaterialComponent_StaticFields {
};
struct COW_GamePlay_AIPawnBodyMaterialComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AIPawnBodyMaterialComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AIPawnBodyMaterialComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AIPawnBodyMaterialComponent_VTable vtable;
};
struct COW_GamePlay_AIPawnBodyMaterialComponent_o {
	COW_GamePlay_AIPawnBodyMaterialComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Renderer_o* m_Renderer;
	System_Collections_Generic_List_AISkillMaterial__o* m_SkillMaterials;
	UnityEngine_Material_o* DHNNACBMHMI;
};
struct AIPawnColliderExportHelper_StaticFields {
};
struct AIPawnColliderExportHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AIPawnColliderExportHelper_c {
	Il2CppClass_1 _1;
	AIPawnColliderExportHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AIPawnColliderExportHelper_VTable vtable;
};
struct AIPawnColliderExportHelper_o {
	AIPawnColliderExportHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Collider_array* ColliderList;
	System_String_o* ExportName;
};
struct COW_GamePlay_FNCCPHBIMFO_StaticFields {
};
struct COW_GamePlay_FNCCPHBIMFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_FNCCPHBIMFO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FNCCPHBIMFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FNCCPHBIMFO_VTable vtable;
};
struct COW_GamePlay_FNCCPHBIMFO_o {
	COW_GamePlay_FNCCPHBIMFO_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
};
struct COW_GamePlay_APMJNKNAJJN_StaticFields {
};
struct COW_GamePlay_APMJNKNAJJN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_APMJNKNAJJN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_APMJNKNAJJN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_APMJNKNAJJN_VTable vtable;
};
struct COW_GamePlay_APMJNKNAJJN_o {
	COW_GamePlay_APMJNKNAJJN_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
};
struct COW_GamePlay_PGBEJOBOBHP_StaticFields {
};
struct COW_GamePlay_PGBEJOBOBHP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_PGBEJOBOBHP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PGBEJOBOBHP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PGBEJOBOBHP_VTable vtable;
};
struct COW_GamePlay_PGBEJOBOBHP_o {
	COW_GamePlay_PGBEJOBOBHP_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	float JJFOPGKCHOF;
	float FBMHANEGHJK;
	float HDCPMMCCMAH;
	UnityEngine_Vector3_o OGINCAPFMKE;
	UnityEngine_Vector3_o CJIHMMGONIE;
};
struct COW_GamePlay_FFMLDBMJFNE_StaticFields {
};
struct COW_GamePlay_FFMLDBMJFNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_FFMLDBMJFNE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FFMLDBMJFNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FFMLDBMJFNE_VTable vtable;
};
struct COW_GamePlay_FFMLDBMJFNE_o {
	COW_GamePlay_FFMLDBMJFNE_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	System_Collections_Generic_Dictionary_int__Dictionary_int__ResourceID___o* KGKEGNEOHPB;
	UnityEngine_Vector3_o OGINCAPFMKE;
	float BFHNAONDNJA;
	float HCBPBKNKIKL;
	float EMHFGNMHMMG;
	UnityEngine_Vector3_o OFPEBJALIOC;
	UnityEngine_Vector3_o IOEFOLDHCGM;
	float FGCPEJJMHPP;
	GCommon_ResourceID_o LINLGJFJMHB;
	UnityEngine_GameObject_o* LOLGKOPNAAJ;
};
struct COW_GamePlay_BOCLJLNDHIG_StaticFields {
};
struct COW_GamePlay_BOCLJLNDHIG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_BOCLJLNDHIG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BOCLJLNDHIG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BOCLJLNDHIG_VTable vtable;
};
struct COW_GamePlay_BOCLJLNDHIG_o {
	COW_GamePlay_BOCLJLNDHIG_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
};
struct COW_GamePlay_EIOIOBFKLFN_StaticFields {
};
struct COW_GamePlay_EIOIOBFKLFN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_EIOIOBFKLFN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EIOIOBFKLFN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EIOIOBFKLFN_VTable vtable;
};
struct COW_GamePlay_EIOIOBFKLFN_o {
	COW_GamePlay_EIOIOBFKLFN_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
};
struct COW_GamePlay_AHGFAANOKPI_StaticFields {
};
struct COW_GamePlay_AHGFAANOKPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_AHGFAANOKPI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AHGFAANOKPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AHGFAANOKPI_VTable vtable;
};
struct COW_GamePlay_AHGFAANOKPI_o {
	COW_GamePlay_AHGFAANOKPI_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
};
struct COW_GamePlay_OGCOMCPBEMI_StaticFields {
};
struct COW_GamePlay_OGCOMCPBEMI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_OGCOMCPBEMI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OGCOMCPBEMI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OGCOMCPBEMI_VTable vtable;
};
struct COW_GamePlay_OGCOMCPBEMI_o {
	COW_GamePlay_OGCOMCPBEMI_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
};
struct COW_GamePlay_EHGBCCKHJEG_StaticFields {
};
struct COW_GamePlay_EHGBCCKHJEG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_EHGBCCKHJEG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EHGBCCKHJEG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EHGBCCKHJEG_VTable vtable;
};
struct COW_GamePlay_EHGBCCKHJEG_o {
	COW_GamePlay_EHGBCCKHJEG_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	float CFCIONBGNFE;
	UnityEngine_GameObject_o* OGLBNHKJPAM;
	bool NGFBLEEJAJF;
	float LDFJMHIFKNI;
	float FIDEMINPLKK;
	float MAOBMGKMOJG;
};
struct COW_GamePlay_NINIAICGABH_StaticFields {
};
struct COW_GamePlay_NINIAICGABH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_NINIAICGABH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NINIAICGABH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NINIAICGABH_VTable vtable;
};
struct COW_GamePlay_NINIAICGABH_o {
	COW_GamePlay_NINIAICGABH_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	float PHHELFMJDLA;
	float CIAHONGGHIA;
	float BFKPNADHEEN;
	float JEFPJDFEOAB;
	bool HDPCPFENIMO;
	UnityEngine_GameObject_o* GJLBPBIMHAI;
	UnityEngine_GameObject_o* OCJOMIAJMKI;
	float EJAGJIBKIBI;
};
struct COW_GamePlay_CHLDCIJBCKK_StaticFields {
};
struct COW_GamePlay_CHLDCIJBCKK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_CHLDCIJBCKK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CHLDCIJBCKK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CHLDCIJBCKK_VTable vtable;
};
struct COW_GamePlay_CHLDCIJBCKK_o {
	COW_GamePlay_CHLDCIJBCKK_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
};
struct COW_GamePlay_HBLNBFOCIAD_StaticFields {
};
struct COW_GamePlay_HBLNBFOCIAD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_HBLNBFOCIAD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HBLNBFOCIAD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HBLNBFOCIAD_VTable vtable;
};
struct COW_GamePlay_HBLNBFOCIAD_o {
	COW_GamePlay_HBLNBFOCIAD_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
};
struct COW_GamePlay_MKGGHPPEKJL_StaticFields {
	float NFLKFBIAIOL;
};
struct COW_GamePlay_MKGGHPPEKJL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_MKGGHPPEKJL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MKGGHPPEKJL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MKGGHPPEKJL_VTable vtable;
};
struct COW_GamePlay_MKGGHPPEKJL_o {
	COW_GamePlay_MKGGHPPEKJL_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	float FGCPEJJMHPP;
	float NPGLDLIBDKG;
	float EOGAOKCOPME;
};
struct COW_GamePlay_FEFBIFEODLO_StaticFields {
	float NFLKFBIAIOL;
};
struct COW_GamePlay_FEFBIFEODLO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_FEFBIFEODLO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FEFBIFEODLO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FEFBIFEODLO_VTable vtable;
};
struct COW_GamePlay_FEFBIFEODLO_o {
	COW_GamePlay_FEFBIFEODLO_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	float FGCPEJJMHPP;
	float NPGLDLIBDKG;
	float EOGAOKCOPME;
};
struct COW_GamePlay_BPMKIBGCIBH_StaticFields {
};
struct COW_GamePlay_BPMKIBGCIBH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_BPMKIBGCIBH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BPMKIBGCIBH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BPMKIBGCIBH_VTable vtable;
};
struct COW_GamePlay_BPMKIBGCIBH_o {
	COW_GamePlay_BPMKIBGCIBH_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	float OIMGILCEGNI;
	float ENDONPMIJFP;
};
struct COW_GamePlay_CFOHFHCJLKE_StaticFields {
};
struct COW_GamePlay_CFOHFHCJLKE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CFOHFHCJLKE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CFOHFHCJLKE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CFOHFHCJLKE_VTable vtable;
};
struct COW_GamePlay_CFOHFHCJLKE_o {
	COW_GamePlay_CFOHFHCJLKE_c *klass;
	void *monitor;
};
struct COW_GamePlay_GKCPEKJCNKM_StaticFields {
};
struct COW_GamePlay_GKCPEKJCNKM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_GKCPEKJCNKM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GKCPEKJCNKM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GKCPEKJCNKM_VTable vtable;
};
struct COW_GamePlay_GKCPEKJCNKM_o {
	COW_GamePlay_GKCPEKJCNKM_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
};
struct COW_GamePlay_KNPHJGOCEJE_StaticFields {
};
struct COW_GamePlay_KNPHJGOCEJE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_KNPHJGOCEJE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KNPHJGOCEJE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KNPHJGOCEJE_VTable vtable;
};
struct COW_GamePlay_KNPHJGOCEJE_o {
	COW_GamePlay_KNPHJGOCEJE_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	float PHHELFMJDLA;
	float MMEKLFDJBKL;
	float CIDEEMBPOFJ;
	UnityEngine_Vector3_o OLJCJADAIGL;
	UnityEngine_GameObject_o* GIGLGDNEBHC;
	UnityEngine_GameObject_o* FCPPIHBGDJL;
	UnityEngine_GameObject_o* ILHOOHNBHKJ;
	UnityEngine_GameObject_o* OGGEFCHPGIF;
	UnityEngine_GameObject_o* GFKKPFKAGEF;
	UnityEngine_Vector3_o MDJLEPPNAHP;
	bool FHFIJGKFGFL;
	bool KKAMDDBALHI;
};
struct COW_GamePlay_HDOJMAOHDGH_StaticFields {
};
struct COW_GamePlay_HDOJMAOHDGH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_HDOJMAOHDGH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HDOJMAOHDGH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HDOJMAOHDGH_VTable vtable;
};
struct COW_GamePlay_HDOJMAOHDGH_o {
	COW_GamePlay_HDOJMAOHDGH_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	float KNPHJGOCEJE_PHHELFMJDLA;
	float KNPHJGOCEJE_MMEKLFDJBKL;
	float KNPHJGOCEJE_CIDEEMBPOFJ;
	UnityEngine_Vector3_o KNPHJGOCEJE_OLJCJADAIGL;
	UnityEngine_GameObject_o* KNPHJGOCEJE_GIGLGDNEBHC;
	UnityEngine_GameObject_o* KNPHJGOCEJE_FCPPIHBGDJL;
	UnityEngine_GameObject_o* KNPHJGOCEJE_ILHOOHNBHKJ;
	UnityEngine_GameObject_o* KNPHJGOCEJE_OGGEFCHPGIF;
	UnityEngine_GameObject_o* KNPHJGOCEJE_GFKKPFKAGEF;
	UnityEngine_Vector3_o KNPHJGOCEJE_MDJLEPPNAHP;
	bool KNPHJGOCEJE_FHFIJGKFGFL;
	bool KNPHJGOCEJE_KKAMDDBALHI;
};
struct COW_GamePlay_IDFBFANNGOK_StaticFields {
};
struct COW_GamePlay_IDFBFANNGOK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_IDFBFANNGOK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IDFBFANNGOK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IDFBFANNGOK_VTable vtable;
};
struct COW_GamePlay_IDFBFANNGOK_o {
	COW_GamePlay_IDFBFANNGOK_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	UnityEngine_GameObject_o* MMEJPJPLOPP;
	float KOENJAAGGAK;
};
struct COW_GamePlay_KJPJHOAKJMO_StaticFields {
};
struct COW_GamePlay_KJPJHOAKJMO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_KJPJHOAKJMO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KJPJHOAKJMO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KJPJHOAKJMO_VTable vtable;
};
struct COW_GamePlay_KJPJHOAKJMO_o {
	COW_GamePlay_KJPJHOAKJMO_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	UnityEngine_GameObject_o* IOLAOPPMJDG;
	UnityEngine_GameObject_o* ANLDPANLLPB;
	GCommon_ResourceID_o IAKMPLCIPBO;
};
struct COW_GamePlay_ABNPMJNAMEK_StaticFields {
};
struct COW_GamePlay_ABNPMJNAMEK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_ABNPMJNAMEK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ABNPMJNAMEK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ABNPMJNAMEK_VTable vtable;
};
struct COW_GamePlay_ABNPMJNAMEK_o {
	COW_GamePlay_ABNPMJNAMEK_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	UnityEngine_GameObject_o* HBHCBBLJBFK;
	GCommon_ResourceID_o FFNKBENJNEF;
};
struct COW_GamePlay_BNPNCOGBJCG_StaticFields {
};
struct COW_GamePlay_BNPNCOGBJCG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_BNPNCOGBJCG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BNPNCOGBJCG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BNPNCOGBJCG_VTable vtable;
};
struct COW_GamePlay_BNPNCOGBJCG_o {
	COW_GamePlay_BNPNCOGBJCG_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	float AGKKGOCPKKA;
	System_Collections_Generic_List_IAIWarningRegion__o* FHDFBPCAMOC;
	UnityEngine_Coroutine_o* KOMGGFOLONK;
	bool HDKBKGDGJMJ;
};
struct COW_GamePlay_HFCLNLPKPIE_StaticFields {
};
struct COW_GamePlay_HFCLNLPKPIE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_HFCLNLPKPIE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HFCLNLPKPIE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HFCLNLPKPIE_VTable vtable;
};
struct COW_GamePlay_HFCLNLPKPIE_o {
	COW_GamePlay_HFCLNLPKPIE_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
};
struct COW_GamePlay_EPODMFGOGAA_StaticFields {
};
struct COW_GamePlay_EPODMFGOGAA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_EPODMFGOGAA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EPODMFGOGAA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EPODMFGOGAA_VTable vtable;
};
struct COW_GamePlay_EPODMFGOGAA_o {
	COW_GamePlay_EPODMFGOGAA_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
};
struct COW_GamePlay_DDAGFGODIPE_StaticFields {
};
struct COW_GamePlay_DDAGFGODIPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_DDAGFGODIPE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DDAGFGODIPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DDAGFGODIPE_VTable vtable;
};
struct COW_GamePlay_DDAGFGODIPE_o {
	COW_GamePlay_DDAGFGODIPE_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	UnityEngine_GameObject_o* ILAIKGODKKC;
	UnityEngine_GameObject_o* CPINKKJDPCM;
	UnityEngine_GameObject_o* GPKNJJOIDPN;
	UnityEngine_Transform_o* FBGNLCJIMMM;
	bool DJKMLAOEAJE;
};
struct COW_GamePlay_ALDGNFGNFJK_StaticFields {
};
struct COW_GamePlay_ALDGNFGNFJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_ALDGNFGNFJK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ALDGNFGNFJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ALDGNFGNFJK_VTable vtable;
};
struct COW_GamePlay_ALDGNFGNFJK_o {
	COW_GamePlay_ALDGNFGNFJK_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	float MKMFGAOIMJE;
	float JKKDLGJIFBE;
	float GKNINHGELAG;
	UnityEngine_Vector3_o BDJCHAGDBJK;
	float PJFHLAMADPH;
	float FLPDFCGHELK;
	float FEPJFINFNGK;
	COW_CommonMaterialEffect_o* GGFFNPFBJPD;
	UnityEngine_GameObject_o* KGKLDJGACBK;
	UnityEngine_GameObject_o* NLFNNMGKDBG;
};
struct COW_GamePlay_BCDKPNCJBDI_StaticFields {
};
struct COW_GamePlay_BCDKPNCJBDI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_BCDKPNCJBDI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BCDKPNCJBDI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BCDKPNCJBDI_VTable vtable;
};
struct COW_GamePlay_BCDKPNCJBDI_o {
	COW_GamePlay_BCDKPNCJBDI_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	UnityEngine_GameObject_o* KPACCKLHHEO;
	float DGHBADOPPCF;
	float OBHNIIDJHFL;
	float HFFFPLIKJLG;
	float EONLLCGAEOB;
	float HLGDMPCFHMA;
	UnityEngine_Vector3_o GCGDDIIFPLA;
	UnityEngine_Vector3_o LIPLKEAKDKM;
	COW_GamePlay_Player_o* GNNBNKHEEAO;
	UnityEngine_GameObject_o* JDKJGBHOEIG;
	System_Collections_Generic_List_ResourceID__o* GNPIGIHAJOE;
};
struct COW_GamePlay_FDIJMMJEODF_StaticFields {
};
struct COW_GamePlay_FDIJMMJEODF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_FDIJMMJEODF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FDIJMMJEODF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FDIJMMJEODF_VTable vtable;
};
struct COW_GamePlay_FDIJMMJEODF_o {
	COW_GamePlay_FDIJMMJEODF_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
};
struct COW_GamePlay_OECHKAHIPPB_StaticFields {
};
struct COW_GamePlay_OECHKAHIPPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_OECHKAHIPPB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OECHKAHIPPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OECHKAHIPPB_VTable vtable;
};
struct COW_GamePlay_OECHKAHIPPB_o {
	COW_GamePlay_OECHKAHIPPB_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	UnityEngine_GameObject_o* LOHGFEFMOGB;
	float OHOMNLCKEIP;
	float JJEOLJJBLPE;
	float IPJJKIPIMAD;
	float OBLPFEDMAMH;
	UnityEngine_Vector3_o ECJEJLOBLCB;
	UnityEngine_Vector3_o CBAJNBNMIEE;
	UnityEngine_GameObject_o* JCABNPJONCD;
};
struct COW_GamePlay_INKCPMKAIHM_StaticFields {
};
struct COW_GamePlay_INKCPMKAIHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_INKCPMKAIHM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_INKCPMKAIHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_INKCPMKAIHM_VTable vtable;
};
struct COW_GamePlay_INKCPMKAIHM_o {
	COW_GamePlay_INKCPMKAIHM_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	float MKMFGAOIMJE;
	float JKKDLGJIFBE;
	float GKNINHGELAG;
	UnityEngine_Vector3_o LLAIBBDBMNA;
};
struct COW_GamePlay_KGNMJBKCMFO_StaticFields {
};
struct COW_GamePlay_KGNMJBKCMFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_KGNMJBKCMFO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KGNMJBKCMFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KGNMJBKCMFO_VTable vtable;
};
struct COW_GamePlay_KGNMJBKCMFO_o {
	COW_GamePlay_KGNMJBKCMFO_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	UnityEngine_GameObject_o* CIHCAAPDCDL;
	GCommon_ResourceID_o ALEDJOOIBIH;
};
struct COW_GamePlay_KOLJPKCJFKL_StaticFields {
};
struct COW_GamePlay_KOLJPKCJFKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PHOGFABGHHC;
	VirtualInvokeData _5_LLJKMFAFBLC;
	VirtualInvokeData _6_JCNDNLDIMPK;
	VirtualInvokeData _7_KDIAOIHLMFM;
	VirtualInvokeData _8_FEECBCNNOOL;
	VirtualInvokeData _9_FFNFKIMECGH;
	VirtualInvokeData _10_KAOECCEGFEH;
	VirtualInvokeData _11_LEFANJLJFNB;
	VirtualInvokeData _12_KFDOKCLBCDB;
	VirtualInvokeData _13_DIMKOAIJHFJ;
	VirtualInvokeData _14_PLPLDEBDNML;
};
struct COW_GamePlay_KOLJPKCJFKL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KOLJPKCJFKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KOLJPKCJFKL_VTable vtable;
};
struct COW_GamePlay_KOLJPKCJFKL_o {
	COW_GamePlay_KOLJPKCJFKL_c *klass;
	void *monitor;
	uint32_t EPGDPAPANAE;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_NMJJKCJFFMC_o LKKBGJEKPPF;
	GCommon_IAIWarningRegion_o* JIENEOMGJNB;
	int32_t KMIIEPBHEFC;
	float PHHELFMJDLA;
	float LCBJKFLJFMI;
	UnityEngine_GameObject_o* EBCGMCFMDAB;
	UnityEngine_GameObject_o* NMKNDAIKAOE;
};
struct COW_AutoPickUpHelper_StaticFields {
	bool pauseAutoPickup;
	bool m_AutoPickupSwitch;
	System_Collections_Generic_List_AutoPickupConfigData__o* m_AutoPickConfigList;
	System_Collections_Generic_Dictionary_int__Dictionary_uint__AutoPickupConfigData___o* m_ItemIDToDataDict;
	System_Collections_Generic_Dictionary_int__int__o* m_ChildTypeToParentTypeID;
	System_Collections_Generic_Dictionary_uint__int__o* m_GameModeToTypeDic;
	bool hasInit;
	System_Collections_Generic_Dictionary_uint__int__o* m_TemporaryCloseIDToTypeDict;
	System_Collections_Generic_Dictionary_int__bool__o* m_TemporaryCloseTypeOpenStateDict;
	System_Collections_Generic_Dictionary_int__uint__o* m_TemporaryCloseTypeDelayCallDict;
	System_Collections_Generic_Dictionary_int__AutoPickupConfigData__o* m_AutoPickupDataDict;
	System_Collections_Generic_Dictionary_int__int__o* m_AutoPickupIDToType;
	System_Collections_Generic_Dictionary_int__List_AutoPickupConfigData___o* m_TypeToPrioritySortedList;
	System_Converter_string__uint__o* __f__mg_cache0;
};
struct COW_AutoPickUpHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AutoPickUpHelper_c {
	Il2CppClass_1 _1;
	COW_AutoPickUpHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoPickUpHelper_VTable vtable;
};
struct COW_AutoPickUpHelper_o {
	COW_AutoPickUpHelper_c *klass;
	void *monitor;
	System_Collections_Generic_Queue_MNGBAPBBJDC__o* m_AutoPickupQueue;
	System_Collections_Generic_List_MNGBAPBBJDC__o* m_PickupInContainer;
	uint32_t m_AutoPickupDelayCall;
	System_UInt32_array* PickupListNewModes;
	COW_GamePlay_Player_o* m_LocalPlayer;
	int32_t m_BountyStatus;
};
struct COW_AutoPickUpHelper__FreezeAutoPickup_c__AnonStorey0_StaticFields {
};
struct COW_AutoPickUpHelper__FreezeAutoPickup_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AutoPickUpHelper__FreezeAutoPickup_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_AutoPickUpHelper__FreezeAutoPickup_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoPickUpHelper__FreezeAutoPickup_c__AnonStorey0_VTable vtable;
};
struct COW_AutoPickUpHelper__FreezeAutoPickup_c__AnonStorey0_o {
	COW_AutoPickUpHelper__FreezeAutoPickup_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t type;
};
struct COW_GamePlay_IBFFOJJKOCH_StaticFields {
};
struct COW_GamePlay_IBFFOJJKOCH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_IBFFOJJKOCH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IBFFOJJKOCH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IBFFOJJKOCH_VTable vtable;
};
struct COW_GamePlay_IBFFOJJKOCH_o {
	COW_GamePlay_IBFFOJJKOCH_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_GLBLLENMOCM_StaticFields {
};
struct COW_GamePlay_GLBLLENMOCM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_GLBLLENMOCM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GLBLLENMOCM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GLBLLENMOCM_VTable vtable;
};
struct COW_GamePlay_GLBLLENMOCM_o {
	COW_GamePlay_GLBLLENMOCM_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_ANPJHEGIAAN_StaticFields {
};
struct COW_GamePlay_ANPJHEGIAAN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_ANPJHEGIAAN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ANPJHEGIAAN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ANPJHEGIAAN_VTable vtable;
};
struct COW_GamePlay_ANPJHEGIAAN_o {
	COW_GamePlay_ANPJHEGIAAN_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_JAPHHENBPPH_StaticFields {
};
struct COW_GamePlay_JAPHHENBPPH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_JAPHHENBPPH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JAPHHENBPPH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JAPHHENBPPH_VTable vtable;
};
struct COW_GamePlay_JAPHHENBPPH_o {
	COW_GamePlay_JAPHHENBPPH_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_DDKKJHMAFBM_StaticFields {
};
struct COW_GamePlay_DDKKJHMAFBM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_DDKKJHMAFBM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DDKKJHMAFBM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DDKKJHMAFBM_VTable vtable;
};
struct COW_GamePlay_DDKKJHMAFBM_o {
	COW_GamePlay_DDKKJHMAFBM_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_GNKFHIIFEKJ_StaticFields {
};
struct COW_GamePlay_GNKFHIIFEKJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_GNKFHIIFEKJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GNKFHIIFEKJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GNKFHIIFEKJ_VTable vtable;
};
struct COW_GamePlay_GNKFHIIFEKJ_o {
	COW_GamePlay_GNKFHIIFEKJ_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_GBIMDLJEGKJ_StaticFields {
};
struct COW_GamePlay_GBIMDLJEGKJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_GBIMDLJEGKJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GBIMDLJEGKJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GBIMDLJEGKJ_VTable vtable;
};
struct COW_GamePlay_GBIMDLJEGKJ_o {
	COW_GamePlay_GBIMDLJEGKJ_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_BMHKKOOEJGL_StaticFields {
};
struct COW_GamePlay_BMHKKOOEJGL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_BMHKKOOEJGL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BMHKKOOEJGL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BMHKKOOEJGL_VTable vtable;
};
struct COW_GamePlay_BMHKKOOEJGL_o {
	COW_GamePlay_BMHKKOOEJGL_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_PIDAEBIKHCA_StaticFields {
};
struct COW_GamePlay_PIDAEBIKHCA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_PIDAEBIKHCA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PIDAEBIKHCA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PIDAEBIKHCA_VTable vtable;
};
struct COW_GamePlay_PIDAEBIKHCA_o {
	COW_GamePlay_PIDAEBIKHCA_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_EEOPJPAKDCG_StaticFields {
};
struct COW_GamePlay_EEOPJPAKDCG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_EEOPJPAKDCG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EEOPJPAKDCG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EEOPJPAKDCG_VTable vtable;
};
struct COW_GamePlay_EEOPJPAKDCG_o {
	COW_GamePlay_EEOPJPAKDCG_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
	bool PPAGBBABNKF;
	float PKCGCGJNLGB;
};
struct COW_GamePlay_KPLHNMEKJFF_StaticFields {
};
struct COW_GamePlay_KPLHNMEKJFF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_KPLHNMEKJFF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPLHNMEKJFF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPLHNMEKJFF_VTable vtable;
};
struct COW_GamePlay_KPLHNMEKJFF_o {
	COW_GamePlay_KPLHNMEKJFF_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_IPOBPGHDMDE_StaticFields {
};
struct COW_GamePlay_IPOBPGHDMDE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_IPOBPGHDMDE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IPOBPGHDMDE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IPOBPGHDMDE_VTable vtable;
};
struct COW_GamePlay_IPOBPGHDMDE_o {
	COW_GamePlay_IPOBPGHDMDE_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_CLOJHOCBGJC_StaticFields {
};
struct COW_GamePlay_CLOJHOCBGJC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_CLOJHOCBGJC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CLOJHOCBGJC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CLOJHOCBGJC_VTable vtable;
};
struct COW_GamePlay_CLOJHOCBGJC_o {
	COW_GamePlay_CLOJHOCBGJC_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_CCOJJAEDPOF_StaticFields {
};
struct COW_GamePlay_CCOJJAEDPOF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_CCOJJAEDPOF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CCOJJAEDPOF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CCOJJAEDPOF_VTable vtable;
};
struct COW_GamePlay_CCOJJAEDPOF_o {
	COW_GamePlay_CCOJJAEDPOF_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_LFAPAFPHEOH_StaticFields {
};
struct COW_GamePlay_LFAPAFPHEOH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_LFAPAFPHEOH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LFAPAFPHEOH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LFAPAFPHEOH_VTable vtable;
};
struct COW_GamePlay_LFAPAFPHEOH_o {
	COW_GamePlay_LFAPAFPHEOH_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_BCMMINANIDD_StaticFields {
};
struct COW_GamePlay_BCMMINANIDD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_BCMMINANIDD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BCMMINANIDD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BCMMINANIDD_VTable vtable;
};
struct COW_GamePlay_BCMMINANIDD_o {
	COW_GamePlay_BCMMINANIDD_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_EECDLFCFIHM_StaticFields {
};
struct COW_GamePlay_EECDLFCFIHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_EECDLFCFIHM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EECDLFCFIHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EECDLFCFIHM_VTable vtable;
};
struct COW_GamePlay_EECDLFCFIHM_o {
	COW_GamePlay_EECDLFCFIHM_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_GHGCBFMEMJG_StaticFields {
};
struct COW_GamePlay_GHGCBFMEMJG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_GHGCBFMEMJG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GHGCBFMEMJG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GHGCBFMEMJG_VTable vtable;
};
struct COW_GamePlay_GHGCBFMEMJG_o {
	COW_GamePlay_GHGCBFMEMJG_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_FODKONPFPAF_StaticFields {
};
struct COW_GamePlay_FODKONPFPAF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_FODKONPFPAF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FODKONPFPAF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FODKONPFPAF_VTable vtable;
};
struct COW_GamePlay_FODKONPFPAF_o {
	COW_GamePlay_FODKONPFPAF_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_FALAFCDDGHP_StaticFields {
};
struct COW_GamePlay_FALAFCDDGHP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_FALAFCDDGHP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FALAFCDDGHP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FALAFCDDGHP_VTable vtable;
};
struct COW_GamePlay_FALAFCDDGHP_o {
	COW_GamePlay_FALAFCDDGHP_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_IFJCNOJEELJ_StaticFields {
};
struct COW_GamePlay_IFJCNOJEELJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_IFJCNOJEELJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IFJCNOJEELJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IFJCNOJEELJ_VTable vtable;
};
struct COW_GamePlay_IFJCNOJEELJ_o {
	COW_GamePlay_IFJCNOJEELJ_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
	float GGMNJOBCFNA;
};
struct COW_GamePlay_BDLNOEEIEML_StaticFields {
};
struct COW_GamePlay_BDLNOEEIEML_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_BDLNOEEIEML_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BDLNOEEIEML_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BDLNOEEIEML_VTable vtable;
};
struct COW_GamePlay_BDLNOEEIEML_o {
	COW_GamePlay_BDLNOEEIEML_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_GLMHJLMCOFG_StaticFields {
};
struct COW_GamePlay_GLMHJLMCOFG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_GLMHJLMCOFG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GLMHJLMCOFG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GLMHJLMCOFG_VTable vtable;
};
struct COW_GamePlay_GLMHJLMCOFG_o {
	COW_GamePlay_GLMHJLMCOFG_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_CCCBMMLCFEM_StaticFields {
};
struct COW_GamePlay_CCCBMMLCFEM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_CCCBMMLCFEM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CCCBMMLCFEM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CCCBMMLCFEM_VTable vtable;
};
struct COW_GamePlay_CCCBMMLCFEM_o {
	COW_GamePlay_CCCBMMLCFEM_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_OMNMBMOKLOH_StaticFields {
};
struct COW_GamePlay_OMNMBMOKLOH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_OMNMBMOKLOH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OMNMBMOKLOH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OMNMBMOKLOH_VTable vtable;
};
struct COW_GamePlay_OMNMBMOKLOH_o {
	COW_GamePlay_OMNMBMOKLOH_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_MNDBLPJGCPG_StaticFields {
};
struct COW_GamePlay_MNDBLPJGCPG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_MNDBLPJGCPG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MNDBLPJGCPG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MNDBLPJGCPG_VTable vtable;
};
struct COW_GamePlay_MNDBLPJGCPG_o {
	COW_GamePlay_MNDBLPJGCPG_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_CODLLHDCANF_StaticFields {
};
struct COW_GamePlay_CODLLHDCANF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_CODLLHDCANF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CODLLHDCANF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CODLLHDCANF_VTable vtable;
};
struct COW_GamePlay_CODLLHDCANF_o {
	COW_GamePlay_CODLLHDCANF_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
	bool PPAGBBABNKF;
};
struct COW_GamePlay_MMHJBAFFHFF_StaticFields {
};
struct COW_GamePlay_MMHJBAFFHFF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_MMHJBAFFHFF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MMHJBAFFHFF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MMHJBAFFHFF_VTable vtable;
};
struct COW_GamePlay_MMHJBAFFHFF_o {
	COW_GamePlay_MMHJBAFFHFF_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_OMJPAOLOAHB_StaticFields {
};
struct COW_GamePlay_OMJPAOLOAHB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_OMJPAOLOAHB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OMJPAOLOAHB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OMJPAOLOAHB_VTable vtable;
};
struct COW_GamePlay_OMJPAOLOAHB_o {
	COW_GamePlay_OMJPAOLOAHB_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
	bool PPAGBBABNKF;
};
struct COW_GamePlay_DDKGCKJJBFK_StaticFields {
};
struct COW_GamePlay_DDKGCKJJBFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_DDKGCKJJBFK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DDKGCKJJBFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DDKGCKJJBFK_VTable vtable;
};
struct COW_GamePlay_DDKGCKJJBFK_o {
	COW_GamePlay_DDKGCKJJBFK_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
	bool PPAGBBABNKF;
};
struct COW_GamePlay_MNNLFDODOMB_StaticFields {
};
struct COW_GamePlay_MNNLFDODOMB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_MNNLFDODOMB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MNNLFDODOMB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MNNLFDODOMB_VTable vtable;
};
struct COW_GamePlay_MNNLFDODOMB_o {
	COW_GamePlay_MNNLFDODOMB_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_DAJIKEDCPOM_StaticFields {
};
struct COW_GamePlay_DAJIKEDCPOM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_DAJIKEDCPOM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DAJIKEDCPOM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DAJIKEDCPOM_VTable vtable;
};
struct COW_GamePlay_DAJIKEDCPOM_o {
	COW_GamePlay_DAJIKEDCPOM_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_JNGPDIHOKNK_StaticFields {
};
struct COW_GamePlay_JNGPDIHOKNK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_JNGPDIHOKNK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JNGPDIHOKNK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JNGPDIHOKNK_VTable vtable;
};
struct COW_GamePlay_JNGPDIHOKNK_o {
	COW_GamePlay_JNGPDIHOKNK_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_HLIHIKHMAGP_StaticFields {
};
struct COW_GamePlay_HLIHIKHMAGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_HLIHIKHMAGP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HLIHIKHMAGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HLIHIKHMAGP_VTable vtable;
};
struct COW_GamePlay_HLIHIKHMAGP_o {
	COW_GamePlay_HLIHIKHMAGP_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_MPBDOKAHPOF_StaticFields {
};
struct COW_GamePlay_MPBDOKAHPOF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_MPBDOKAHPOF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MPBDOKAHPOF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MPBDOKAHPOF_VTable vtable;
};
struct COW_GamePlay_MPBDOKAHPOF_o {
	COW_GamePlay_MPBDOKAHPOF_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_IKGNAAFPJDO_StaticFields {
};
struct COW_GamePlay_IKGNAAFPJDO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_IKGNAAFPJDO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IKGNAAFPJDO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IKGNAAFPJDO_VTable vtable;
};
struct COW_GamePlay_IKGNAAFPJDO_o {
	COW_GamePlay_IKGNAAFPJDO_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_PODOPLEGEHE_StaticFields {
};
struct COW_GamePlay_PODOPLEGEHE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_PODOPLEGEHE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PODOPLEGEHE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PODOPLEGEHE_VTable vtable;
};
struct COW_GamePlay_PODOPLEGEHE_o {
	COW_GamePlay_PODOPLEGEHE_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_BAOADCNNIJK_StaticFields {
};
struct COW_GamePlay_BAOADCNNIJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_BAOADCNNIJK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BAOADCNNIJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BAOADCNNIJK_VTable vtable;
};
struct COW_GamePlay_BAOADCNNIJK_o {
	COW_GamePlay_BAOADCNNIJK_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_EOPLAPHICIC_StaticFields {
};
struct COW_GamePlay_EOPLAPHICIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_EOPLAPHICIC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EOPLAPHICIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EOPLAPHICIC_VTable vtable;
};
struct COW_GamePlay_EOPLAPHICIC_o {
	COW_GamePlay_EOPLAPHICIC_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_KJALBEHMMFJ_StaticFields {
};
struct COW_GamePlay_KJALBEHMMFJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_KJALBEHMMFJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KJALBEHMMFJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KJALBEHMMFJ_VTable vtable;
};
struct COW_GamePlay_KJALBEHMMFJ_o {
	COW_GamePlay_KJALBEHMMFJ_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
	bool PPAGBBABNKF;
	float PKCGCGJNLGB;
};
struct COW_GamePlay_DELCJLHDPNB_StaticFields {
};
struct COW_GamePlay_DELCJLHDPNB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_DELCJLHDPNB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DELCJLHDPNB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DELCJLHDPNB_VTable vtable;
};
struct COW_GamePlay_DELCJLHDPNB_o {
	COW_GamePlay_DELCJLHDPNB_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_JIDLGMKCACB_StaticFields {
};
struct COW_GamePlay_JIDLGMKCACB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_JIDLGMKCACB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JIDLGMKCACB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JIDLGMKCACB_VTable vtable;
};
struct COW_GamePlay_JIDLGMKCACB_o {
	COW_GamePlay_JIDLGMKCACB_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_NMADLDJBKEI_StaticFields {
};
struct COW_GamePlay_NMADLDJBKEI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_onEvaluate;
	VirtualInvokeData _5_onUpdate;
	VirtualInvokeData _6_onTransition;
	VirtualInvokeData _7_onEnter;
	VirtualInvokeData _8_onExecute;
	VirtualInvokeData _9_onExit;
};
struct COW_GamePlay_NMADLDJBKEI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NMADLDJBKEI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NMADLDJBKEI_VTable vtable;
};
struct COW_GamePlay_NMADLDJBKEI_o {
	COW_GamePlay_NMADLDJBKEI_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
	int32_t _uniqueKey;
	TsiU_TBTPrecondition_o* _precondition;
};
struct COW_GamePlay_CCCPIDPCGCD_StaticFields {
};
struct COW_GamePlay_CCCPIDPCGCD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IsTrue;
};
struct COW_GamePlay_CCCPIDPCGCD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CCCPIDPCGCD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CCCPIDPCGCD_VTable vtable;
};
struct COW_GamePlay_CCCPIDPCGCD_o {
	COW_GamePlay_CCCPIDPCGCD_c *klass;
	void *monitor;
	System_Collections_Generic_List_TBTTreeNode__o* TBTTreeNode__children;
	int32_t TBTTreeNode__maxChildCount;
};
struct COW_GamePlay_JIOKHOKKNAM_StaticFields {
	TsiU_TBTAction_o* MDADONJHGPP;
};
struct COW_GamePlay_JIOKHOKKNAM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JIOKHOKKNAM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JIOKHOKKNAM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JIOKHOKKNAM_VTable vtable;
};
struct COW_GamePlay_JIOKHOKKNAM_o {
	COW_GamePlay_JIOKHOKKNAM_c *klass;
	void *monitor;
};
struct COW_GamePlay_ILJPBIDGCDL_StaticFields {
};
struct COW_GamePlay_ILJPBIDGCDL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ILJPBIDGCDL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ILJPBIDGCDL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ILJPBIDGCDL_VTable vtable;
};
struct COW_GamePlay_ILJPBIDGCDL_o {
	COW_GamePlay_ILJPBIDGCDL_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__TBTActionContext__o* _context;
	COW_GamePlay_Player_o* JGHEGHHINPA;
	COW_GamePlay_AKOPKPIDGEJ_o* ILPODDKDMAE;
	COW_GamePlay_Player_KHDMPGBLNCM_o* FNJDOPIHFDH;
	GCommon_AnimationSystemComponent_o* ILFAKEOIACP;
	float OGNEMBLIAON;
	float MHGDDNLIFON;
	UnityEngine_AI_NavMeshAgent_o* BNDKFPHCGKC;
};
struct COW_GamePlay_CapsuleHuman_StaticFields {
};
struct COW_GamePlay_CapsuleHuman_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CapsuleHuman_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CapsuleHuman_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CapsuleHuman_VTable vtable;
};
struct COW_GamePlay_CapsuleHuman_o {
	COW_GamePlay_CapsuleHuman_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_Player_o* _BBHBMCKIJJO_k__BackingField;
	UnityEngine_CapsuleCollider_o* collider;
};
struct EffectHealingDance_StaticFields {
};
struct EffectHealingDance_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct EffectHealingDance_c {
	Il2CppClass_1 _1;
	EffectHealingDance_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EffectHealingDance_VTable vtable;
};
struct EffectHealingDance_o {
	EffectHealingDance_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* m_Mesh;
	UnityEngine_GameObject_o* m_Others;
	System_Action_o* m_actSkillRefreshEffectPos;
};
struct COW_GamePlay_FootstepSphereCollider_StaticFields {
};
struct COW_GamePlay_FootstepSphereCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FootstepSphereCollider_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FootstepSphereCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FootstepSphereCollider_VTable vtable;
};
struct COW_GamePlay_FootstepSphereCollider_o {
	COW_GamePlay_FootstepSphereCollider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_Player_o* _BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_AEPAPLNNAHF_StaticFields {
};
struct COW_GamePlay_AEPAPLNNAHF_VTable {
};
struct COW_GamePlay_AEPAPLNNAHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AEPAPLNNAHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AEPAPLNNAHF_VTable vtable;
};
struct COW_GamePlay_AEPAPLNNAHF_o {
	COW_GamePlay_AEPAPLNNAHF_c *klass;
	void *monitor;
};
struct COW_GamePlay_GBLINCELKAG_StaticFields {
};
struct COW_GamePlay_GBLINCELKAG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_GBLINCELKAG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GBLINCELKAG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GBLINCELKAG_VTable vtable;
};
struct COW_GamePlay_GBLINCELKAG_o {
	COW_GamePlay_GBLINCELKAG_c *klass;
	void *monitor;
	UnityEngine_Vector3_o ACCOJJMKKPM;
	float IEKDKFFPPLD;
	int32_t BHICGDKFFIG;
};
struct COW_GamePlay_JEGKCNDOPIH_StaticFields {
};
struct COW_GamePlay_JEGKCNDOPIH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JEGKCNDOPIH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JEGKCNDOPIH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JEGKCNDOPIH_VTable vtable;
};
struct COW_GamePlay_JEGKCNDOPIH_o {
	COW_GamePlay_JEGKCNDOPIH_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o EHMLLJNBOEP;
	UnityEngine_Vector3_o NCGOCDAJLCD;
	bool DCDOOANKPDA;
	int32_t MGDKBLGBPKM;
};
struct COW_GamePlay_NetworkAIPawn_StaticFields {
	float DEFAULT_BODY_RADIUS;
};
struct COW_GamePlay_NetworkAIPawn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_UGCEntityID;
	VirtualInvokeData _68_UGCArchTypeID;
	VirtualInvokeData _69_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _70_MNKMALKKPEA;
	VirtualInvokeData _71_MINFFBODCOL;
	VirtualInvokeData _72_get_CurrShieldHP;
	VirtualInvokeData _73_set_CurrShieldHP;
	VirtualInvokeData _74_get_CurrShieldStatus;
	VirtualInvokeData _75_set_CurrShieldStatus;
	VirtualInvokeData _76_CreateInit;
	VirtualInvokeData _77_ReuseInit;
	VirtualInvokeData _78_KMJODBHMEGM;
	VirtualInvokeData _79_BMINBBBIGIF;
	VirtualInvokeData _80_LEHKCJCKOAK;
	VirtualInvokeData _81_UpdateBehavior;
	VirtualInvokeData _82_UpdateKinematics;
	VirtualInvokeData _83_PostUpdate;
	VirtualInvokeData _84_PlayWalkSound;
	VirtualInvokeData _85_OnSkillPhaseEnter;
	VirtualInvokeData _86_OnSkillPhaseExit;
	VirtualInvokeData _87_JBKMLPGGNAM;
	VirtualInvokeData _88_FLLIOKPHEMH;
	VirtualInvokeData _89_AIJNEIIGPIA;
	VirtualInvokeData _90_TakeDamage;
	VirtualInvokeData _91_GetHeadPosition;
	VirtualInvokeData _92_GetHipPosition;
	VirtualInvokeData _93_ACNHIBFHJNP;
	VirtualInvokeData _94_PostAddedToGame;
	VirtualInvokeData _95_OnBossEnterNewPhase;
	VirtualInvokeData _96_GetRefPosHeight;
	VirtualInvokeData _97_HudNameEnemyNeedWorldPos;
	VirtualInvokeData _98_GetAnimationAudioSourceReourceID;
};
struct COW_GamePlay_NetworkAIPawn_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIPawn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIPawn_VTable vtable;
};
struct COW_GamePlay_NetworkAIPawn_o {
	COW_GamePlay_NetworkAIPawn_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	float DKEENLKPPEF;
	bool HAMDJNICDJF;
	bool KMLMOFKBAGI;
	UnityEngine_Vector3_o PKPDDMLAJHG;
	float DIIGKNMNKDJ;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	int32_t _NICENMJCIPK_k__BackingField;
	int32_t PHCKPPDFCAM;
	bool _IHFLPFPMKKA_k__BackingField;
	System_String_o* OIAJCBLDHKP;
	GCommon_ITransformNode_o* ENABGKNIDKB;
	GCommon_ITransformNode_o* KMEPOHFOGII;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* EDCEFDKNGFJ;
	UnityEngine_BoxCollider_o* JHOEKMMAJLC;
	COW_GamePlay_AIPawnBodyMaterialComponent_o* MPCKMHAJMLK;
	UnityEngine_CapsuleCollider_o* LEODPJIJFJG;
	COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_o* BONOMLGGGPA;
	COW_GamePlay_KBALOLBEIKO_o PNINHGOGPBI;
	COW_GamePlay_MPLOBNECDLC_o GHILIPBFHAB;
	uint32_t NIMGGDLPIMH;
	COW_GamePlay_NMJJKCJFFMC_o HKGDLLJGNCA;
	uint32_t OKEHGJGNHHO;
	COW_GamePlay_OKPLNAODBJB_o* KMMJEHIKNKN;
	COW_GamePlay_IMCIPPJDGNF_o* CEJEGLCCNAH;
	System_Collections_Generic_Dictionary_int__FNCCPHBIMFO__o* DBNEFECFIDK;
	bool CNMNJFCFPPO;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_o* PLGAAJABBHA;
	float IIAOCJKJIGM;
	bool DPKFABDPFKA;
	bool _BGOBBMJENJD_k__BackingField;
	bool _KICPPMKBBIB_k__BackingField;
	uint32_t AJECKLGHGKL;
	uint32_t JJPLCJCCDKC;
	COW_GamePlay_JEGKCNDOPIH_o* m_zombieSyncEvent;
	float _JBNFJNONOMG_k__BackingField;
	bool _OECGPLKIFNG_k__BackingField;
	bool _DOLBJNMDICM_k__BackingField;
	bool _EGAFHBACHEM_k__BackingField;
	bool m_IsSkillGod;
	int32_t OPJBJNNCCEP;
	System_String_o* AIName;
	System_Collections_Generic_Dictionary_byte__Vector2__o* KIIIEKFJCBL;
	GhostShadowEffectPlayer_o* GBGDBPOEEEF;
	int32_t BLNPLOKOCLE;
	UnityEngine_Transform_o* PJBOFJPMCJB;
	bool IsNeedFixPostion;
	bool FixPositionForVehicle;
	float IGPLFMJMDGB;
	UnityEngine_Vector3_o LIDAEDNKINL;
	float HJCONEAIFLJ;
	bool KGGDBOCFBMA;
	UnityEngine_GameObject_o* KLOILEEAKDB;
	UnityEngine_Collider_array* KJHGPCPDHPC;
	bool HJNLAGFDKJK;
	System_Collections_Generic_List_ReusableObject__o* HKLNKHBNAOG;
	UnityEngine_Coroutine_o* LNKLPANNGIJ;
	System_String_o* HCIHACHPOLO;
	System_String_o* HDLAOGACLLH;
	System_String_o* FHCDAFKOENA;
	System_String_o* FAHKKBDNMIE;
	COW_GamePlay_UGC_UGCDummyAIPawnAnim_o* KEBLMMHEBMG;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* CKNOBLAEDGG;
	COW_UGCAimAssistEntityRepItem_o* PBDBANHIPPI;
	COW_GamePlay_UGC_PFKOAILOMAJ_o* AMPMKGFPAMK;
};
struct COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_o {
	COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	uint32_t LANMPIGGDAG;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
};
struct COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_StaticFields {
};
struct COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_VTable vtable;
};
struct COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_o {
	COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_c *klass;
	void *monitor;
	COW_GamePlay_NetworkAIPawn_NHLIONMIJCI_o* DFBBCAOLHHO;
	System_Collections_Generic_Dictionary_uint__NetworkAIPawn_NHLIONMIJCI__o* BMGHEACDJIG;
	COW_GamePlay_NetworkAIPawn_o* _BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_NetworkAIPawn_NHLIONMIJCI_StaticFields {
};
struct COW_GamePlay_NetworkAIPawn_NHLIONMIJCI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_JMGKNDCPCOC;
	VirtualInvokeData _5_LAFFLOMGJDH;
};
struct COW_GamePlay_NetworkAIPawn_NHLIONMIJCI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIPawn_NHLIONMIJCI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIPawn_NHLIONMIJCI_VTable vtable;
};
struct COW_GamePlay_NetworkAIPawn_NHLIONMIJCI_o {
	COW_GamePlay_NetworkAIPawn_NHLIONMIJCI_c *klass;
	void *monitor;
	COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_o* _DLDBIOHNIAM_k__BackingField;
	uint32_t _ELILDKGPEJC_k__BackingField;
};
struct COW_GamePlay_NetworkAIPawn_PGOIMNLJAKL_StaticFields {
};
struct COW_GamePlay_NetworkAIPawn_PGOIMNLJAKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_JMGKNDCPCOC;
	VirtualInvokeData _5_LAFFLOMGJDH;
};
struct COW_GamePlay_NetworkAIPawn_PGOIMNLJAKL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIPawn_PGOIMNLJAKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIPawn_PGOIMNLJAKL_VTable vtable;
};
struct COW_GamePlay_NetworkAIPawn_PGOIMNLJAKL_o {
	COW_GamePlay_NetworkAIPawn_PGOIMNLJAKL_c *klass;
	void *monitor;
	COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_o* NHLIONMIJCI__DLDBIOHNIAM_k__BackingField;
	uint32_t NHLIONMIJCI__ELILDKGPEJC_k__BackingField;
};
struct COW_GamePlay_NetworkAIPawn_AAJONHPAJNN_StaticFields {
};
struct COW_GamePlay_NetworkAIPawn_AAJONHPAJNN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NetworkAIPawn_AAJONHPAJNN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIPawn_AAJONHPAJNN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIPawn_AAJONHPAJNN_VTable vtable;
};
struct COW_GamePlay_NetworkAIPawn_AAJONHPAJNN_o {
	COW_GamePlay_NetworkAIPawn_AAJONHPAJNN_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* BKLAONADEBN;
};
struct COW_GamePlay_NetworkAIPawn_COFNPDCEBDI_StaticFields {
};
struct COW_GamePlay_NetworkAIPawn_COFNPDCEBDI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_NetworkAIPawn_COFNPDCEBDI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIPawn_COFNPDCEBDI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIPawn_COFNPDCEBDI_VTable vtable;
};
struct COW_GamePlay_NetworkAIPawn_COFNPDCEBDI_o {
	COW_GamePlay_NetworkAIPawn_COFNPDCEBDI_c *klass;
	void *monitor;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_AIAttachEffect_StaticFields {
};
struct COW_GamePlay_AIAttachEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AIAttachEffect_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AIAttachEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AIAttachEffect_VTable vtable;
};
struct COW_GamePlay_AIAttachEffect_o {
	COW_GamePlay_AIAttachEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* ResIDName;
	UnityEngine_GameObject_o* effect;
	bool m_IsAwakeHide;
};
struct COW_GamePlay_NetworkAIHoloweenBoss_StaticFields {
};
struct COW_GamePlay_NetworkAIHoloweenBoss_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_UGCEntityID;
	VirtualInvokeData _68_UGCArchTypeID;
	VirtualInvokeData _69_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _70_MNKMALKKPEA;
	VirtualInvokeData _71_MINFFBODCOL;
	VirtualInvokeData _72_get_CurrShieldHP;
	VirtualInvokeData _73_set_CurrShieldHP;
	VirtualInvokeData _74_get_CurrShieldStatus;
	VirtualInvokeData _75_set_CurrShieldStatus;
	VirtualInvokeData _76_CreateInit;
	VirtualInvokeData _77_ReuseInit;
	VirtualInvokeData _78_KMJODBHMEGM;
	VirtualInvokeData _79_BMINBBBIGIF;
	VirtualInvokeData _80_LEHKCJCKOAK;
	VirtualInvokeData _81_UpdateBehavior;
	VirtualInvokeData _82_UpdateKinematics;
	VirtualInvokeData _83_PostUpdate;
	VirtualInvokeData _84_PlayWalkSound;
	VirtualInvokeData _85_OnSkillPhaseEnter;
	VirtualInvokeData _86_OnSkillPhaseExit;
	VirtualInvokeData _87_JBKMLPGGNAM;
	VirtualInvokeData _88_FLLIOKPHEMH;
	VirtualInvokeData _89_AIJNEIIGPIA;
	VirtualInvokeData _90_TakeDamage;
	VirtualInvokeData _91_GetHeadPosition;
	VirtualInvokeData _92_GetHipPosition;
	VirtualInvokeData _93_ACNHIBFHJNP;
	VirtualInvokeData _94_PostAddedToGame;
	VirtualInvokeData _95_OnBossEnterNewPhase;
	VirtualInvokeData _96_GetRefPosHeight;
	VirtualInvokeData _97_HudNameEnemyNeedWorldPos;
	VirtualInvokeData _98_GetAnimationAudioSourceReourceID;
};
struct COW_GamePlay_NetworkAIHoloweenBoss_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIHoloweenBoss_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIHoloweenBoss_VTable vtable;
};
struct COW_GamePlay_NetworkAIHoloweenBoss_o {
	COW_GamePlay_NetworkAIHoloweenBoss_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	float NetworkAIPawn_DKEENLKPPEF;
	bool NetworkAIPawn_HAMDJNICDJF;
	bool NetworkAIPawn_KMLMOFKBAGI;
	UnityEngine_Vector3_o PKPDDMLAJHG;
	float DIIGKNMNKDJ;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	int32_t NetworkAIPawn__NICENMJCIPK_k__BackingField;
	int32_t PHCKPPDFCAM;
	bool NetworkAIPawn__IHFLPFPMKKA_k__BackingField;
	System_String_o* OIAJCBLDHKP;
	GCommon_ITransformNode_o* ENABGKNIDKB;
	GCommon_ITransformNode_o* KMEPOHFOGII;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* EDCEFDKNGFJ;
	UnityEngine_BoxCollider_o* JHOEKMMAJLC;
	COW_GamePlay_AIPawnBodyMaterialComponent_o* MPCKMHAJMLK;
	UnityEngine_CapsuleCollider_o* LEODPJIJFJG;
	COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_o* BONOMLGGGPA;
	COW_GamePlay_KBALOLBEIKO_o PNINHGOGPBI;
	COW_GamePlay_MPLOBNECDLC_o GHILIPBFHAB;
	uint32_t NIMGGDLPIMH;
	COW_GamePlay_NMJJKCJFFMC_o HKGDLLJGNCA;
	uint32_t OKEHGJGNHHO;
	COW_GamePlay_OKPLNAODBJB_o* KMMJEHIKNKN;
	COW_GamePlay_IMCIPPJDGNF_o* CEJEGLCCNAH;
	System_Collections_Generic_Dictionary_int__FNCCPHBIMFO__o* DBNEFECFIDK;
	bool CNMNJFCFPPO;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_o* PLGAAJABBHA;
	float IIAOCJKJIGM;
	bool DPKFABDPFKA;
	bool NetworkAIPawn__BGOBBMJENJD_k__BackingField;
	bool NetworkAIPawn__KICPPMKBBIB_k__BackingField;
	uint32_t NetworkAIPawn_AJECKLGHGKL;
	uint32_t NetworkAIPawn_JJPLCJCCDKC;
	COW_GamePlay_JEGKCNDOPIH_o* m_zombieSyncEvent;
	float NetworkAIPawn__JBNFJNONOMG_k__BackingField;
	bool NetworkAIPawn__OECGPLKIFNG_k__BackingField;
	bool NetworkAIPawn__DOLBJNMDICM_k__BackingField;
	bool NetworkAIPawn__EGAFHBACHEM_k__BackingField;
	bool m_IsSkillGod;
	int32_t NetworkAIPawn_OPJBJNNCCEP;
	System_String_o* AIName;
	System_Collections_Generic_Dictionary_byte__Vector2__o* KIIIEKFJCBL;
	GhostShadowEffectPlayer_o* NetworkAIPawn_GBGDBPOEEEF;
	int32_t NetworkAIPawn_BLNPLOKOCLE;
	UnityEngine_Transform_o* PJBOFJPMCJB;
	bool IsNeedFixPostion;
	bool FixPositionForVehicle;
	float IGPLFMJMDGB;
	UnityEngine_Vector3_o LIDAEDNKINL;
	float HJCONEAIFLJ;
	bool KGGDBOCFBMA;
	UnityEngine_GameObject_o* NetworkAIPawn_KLOILEEAKDB;
	UnityEngine_Collider_array* NetworkAIPawn_KJHGPCPDHPC;
	bool HJNLAGFDKJK;
	System_Collections_Generic_List_ReusableObject__o* NetworkAIPawn_HKLNKHBNAOG;
	UnityEngine_Coroutine_o* NetworkAIPawn_LNKLPANNGIJ;
	System_String_o* NetworkAIPawn_HCIHACHPOLO;
	System_String_o* NetworkAIPawn_HDLAOGACLLH;
	System_String_o* NetworkAIPawn_FHCDAFKOENA;
	System_String_o* NetworkAIPawn_FAHKKBDNMIE;
	COW_GamePlay_UGC_UGCDummyAIPawnAnim_o* NetworkAIPawn_KEBLMMHEBMG;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* CKNOBLAEDGG;
	COW_UGCAimAssistEntityRepItem_o* NetworkAIPawn_PBDBANHIPPI;
	COW_GamePlay_UGC_PFKOAILOMAJ_o* NetworkAIPawn_AMPMKGFPAMK;
	UnityEngine_GameObject_o* OAFJHAKNLIE;
	float EKGNLDCMHDI;
	bool MHGGGMKPLPE;
	System_Collections_Generic_List_HitDetectColliderHelper__o* HMFEPIPCPDA;
	COW_HalloweenBossColliderHelper_o* GPICLCDBOHD;
	System_Collections_Generic_List_Collider__o* CEOFCCGPFHE;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player__o* EHMBFAOBDAM;
	float LHBFNIFLFFD;
	bool DGAKDPAABFK;
};
struct COW_GamePlay_NetworkAIHoloweenBoss_BJFNCAHDMCP_StaticFields {
};
struct COW_GamePlay_NetworkAIHoloweenBoss_BJFNCAHDMCP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_NetworkAIHoloweenBoss_BJFNCAHDMCP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIHoloweenBoss_BJFNCAHDMCP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIHoloweenBoss_BJFNCAHDMCP_VTable vtable;
};
struct COW_GamePlay_NetworkAIHoloweenBoss_BJFNCAHDMCP_o {
	COW_GamePlay_NetworkAIHoloweenBoss_BJFNCAHDMCP_c *klass;
	void *monitor;
	COW_GamePlay_NetworkAIHoloweenBoss_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_NetworkAIMystery_StaticFields {
};
struct COW_GamePlay_NetworkAIMystery_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_UGCEntityID;
	VirtualInvokeData _68_UGCArchTypeID;
	VirtualInvokeData _69_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _70_MNKMALKKPEA;
	VirtualInvokeData _71_MINFFBODCOL;
	VirtualInvokeData _72_get_CurrShieldHP;
	VirtualInvokeData _73_set_CurrShieldHP;
	VirtualInvokeData _74_get_CurrShieldStatus;
	VirtualInvokeData _75_set_CurrShieldStatus;
	VirtualInvokeData _76_CreateInit;
	VirtualInvokeData _77_ReuseInit;
	VirtualInvokeData _78_KMJODBHMEGM;
	VirtualInvokeData _79_BMINBBBIGIF;
	VirtualInvokeData _80_LEHKCJCKOAK;
	VirtualInvokeData _81_UpdateBehavior;
	VirtualInvokeData _82_UpdateKinematics;
	VirtualInvokeData _83_PostUpdate;
	VirtualInvokeData _84_PlayWalkSound;
	VirtualInvokeData _85_OnSkillPhaseEnter;
	VirtualInvokeData _86_OnSkillPhaseExit;
	VirtualInvokeData _87_JBKMLPGGNAM;
	VirtualInvokeData _88_FLLIOKPHEMH;
	VirtualInvokeData _89_AIJNEIIGPIA;
	VirtualInvokeData _90_TakeDamage;
	VirtualInvokeData _91_GetHeadPosition;
	VirtualInvokeData _92_GetHipPosition;
	VirtualInvokeData _93_ACNHIBFHJNP;
	VirtualInvokeData _94_PostAddedToGame;
	VirtualInvokeData _95_OnBossEnterNewPhase;
	VirtualInvokeData _96_GetRefPosHeight;
	VirtualInvokeData _97_HudNameEnemyNeedWorldPos;
	VirtualInvokeData _98_GetAnimationAudioSourceReourceID;
};
struct COW_GamePlay_NetworkAIMystery_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIMystery_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIMystery_VTable vtable;
};
struct COW_GamePlay_NetworkAIMystery_o {
	COW_GamePlay_NetworkAIMystery_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	float NetworkAIPawn_DKEENLKPPEF;
	bool NetworkAIPawn_HAMDJNICDJF;
	bool NetworkAIPawn_KMLMOFKBAGI;
	UnityEngine_Vector3_o PKPDDMLAJHG;
	float DIIGKNMNKDJ;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	int32_t NetworkAIPawn__NICENMJCIPK_k__BackingField;
	int32_t PHCKPPDFCAM;
	bool NetworkAIPawn__IHFLPFPMKKA_k__BackingField;
	System_String_o* OIAJCBLDHKP;
	GCommon_ITransformNode_o* ENABGKNIDKB;
	GCommon_ITransformNode_o* KMEPOHFOGII;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* EDCEFDKNGFJ;
	UnityEngine_BoxCollider_o* JHOEKMMAJLC;
	COW_GamePlay_AIPawnBodyMaterialComponent_o* MPCKMHAJMLK;
	UnityEngine_CapsuleCollider_o* LEODPJIJFJG;
	COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_o* BONOMLGGGPA;
	COW_GamePlay_KBALOLBEIKO_o PNINHGOGPBI;
	COW_GamePlay_MPLOBNECDLC_o GHILIPBFHAB;
	uint32_t NIMGGDLPIMH;
	COW_GamePlay_NMJJKCJFFMC_o HKGDLLJGNCA;
	uint32_t OKEHGJGNHHO;
	COW_GamePlay_OKPLNAODBJB_o* KMMJEHIKNKN;
	COW_GamePlay_IMCIPPJDGNF_o* CEJEGLCCNAH;
	System_Collections_Generic_Dictionary_int__FNCCPHBIMFO__o* DBNEFECFIDK;
	bool CNMNJFCFPPO;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_o* PLGAAJABBHA;
	float IIAOCJKJIGM;
	bool DPKFABDPFKA;
	bool NetworkAIPawn__BGOBBMJENJD_k__BackingField;
	bool NetworkAIPawn__KICPPMKBBIB_k__BackingField;
	uint32_t NetworkAIPawn_AJECKLGHGKL;
	uint32_t NetworkAIPawn_JJPLCJCCDKC;
	COW_GamePlay_JEGKCNDOPIH_o* m_zombieSyncEvent;
	float NetworkAIPawn__JBNFJNONOMG_k__BackingField;
	bool NetworkAIPawn__OECGPLKIFNG_k__BackingField;
	bool NetworkAIPawn__DOLBJNMDICM_k__BackingField;
	bool NetworkAIPawn__EGAFHBACHEM_k__BackingField;
	bool m_IsSkillGod;
	int32_t NetworkAIPawn_OPJBJNNCCEP;
	System_String_o* AIName;
	System_Collections_Generic_Dictionary_byte__Vector2__o* KIIIEKFJCBL;
	GhostShadowEffectPlayer_o* NetworkAIPawn_GBGDBPOEEEF;
	int32_t NetworkAIPawn_BLNPLOKOCLE;
	UnityEngine_Transform_o* PJBOFJPMCJB;
	bool IsNeedFixPostion;
	bool FixPositionForVehicle;
	float IGPLFMJMDGB;
	UnityEngine_Vector3_o LIDAEDNKINL;
	float HJCONEAIFLJ;
	bool KGGDBOCFBMA;
	UnityEngine_GameObject_o* NetworkAIPawn_KLOILEEAKDB;
	UnityEngine_Collider_array* NetworkAIPawn_KJHGPCPDHPC;
	bool HJNLAGFDKJK;
	System_Collections_Generic_List_ReusableObject__o* NetworkAIPawn_HKLNKHBNAOG;
	UnityEngine_Coroutine_o* NetworkAIPawn_LNKLPANNGIJ;
	System_String_o* NetworkAIPawn_HCIHACHPOLO;
	System_String_o* NetworkAIPawn_HDLAOGACLLH;
	System_String_o* NetworkAIPawn_FHCDAFKOENA;
	System_String_o* NetworkAIPawn_FAHKKBDNMIE;
	COW_GamePlay_UGC_UGCDummyAIPawnAnim_o* NetworkAIPawn_KEBLMMHEBMG;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* CKNOBLAEDGG;
	COW_UGCAimAssistEntityRepItem_o* NetworkAIPawn_PBDBANHIPPI;
	COW_GamePlay_UGC_PFKOAILOMAJ_o* NetworkAIPawn_AMPMKGFPAMK;
};
struct COW_GamePlay_NetworkAIOniBoss_StaticFields {
};
struct COW_GamePlay_NetworkAIOniBoss_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_UGCEntityID;
	VirtualInvokeData _68_UGCArchTypeID;
	VirtualInvokeData _69_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _70_MNKMALKKPEA;
	VirtualInvokeData _71_MINFFBODCOL;
	VirtualInvokeData _72_get_CurrShieldHP;
	VirtualInvokeData _73_set_CurrShieldHP;
	VirtualInvokeData _74_get_CurrShieldStatus;
	VirtualInvokeData _75_set_CurrShieldStatus;
	VirtualInvokeData _76_CreateInit;
	VirtualInvokeData _77_ReuseInit;
	VirtualInvokeData _78_KMJODBHMEGM;
	VirtualInvokeData _79_BMINBBBIGIF;
	VirtualInvokeData _80_LEHKCJCKOAK;
	VirtualInvokeData _81_UpdateBehavior;
	VirtualInvokeData _82_UpdateKinematics;
	VirtualInvokeData _83_PostUpdate;
	VirtualInvokeData _84_PlayWalkSound;
	VirtualInvokeData _85_OnSkillPhaseEnter;
	VirtualInvokeData _86_OnSkillPhaseExit;
	VirtualInvokeData _87_JBKMLPGGNAM;
	VirtualInvokeData _88_FLLIOKPHEMH;
	VirtualInvokeData _89_AIJNEIIGPIA;
	VirtualInvokeData _90_TakeDamage;
	VirtualInvokeData _91_GetHeadPosition;
	VirtualInvokeData _92_GetHipPosition;
	VirtualInvokeData _93_ACNHIBFHJNP;
	VirtualInvokeData _94_PostAddedToGame;
	VirtualInvokeData _95_OnBossEnterNewPhase;
	VirtualInvokeData _96_GetRefPosHeight;
	VirtualInvokeData _97_HudNameEnemyNeedWorldPos;
	VirtualInvokeData _98_GetAnimationAudioSourceReourceID;
};
struct COW_GamePlay_NetworkAIOniBoss_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIOniBoss_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIOniBoss_VTable vtable;
};
struct COW_GamePlay_NetworkAIOniBoss_o {
	COW_GamePlay_NetworkAIOniBoss_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	float NetworkAIPawn_DKEENLKPPEF;
	bool NetworkAIPawn_HAMDJNICDJF;
	bool NetworkAIPawn_KMLMOFKBAGI;
	UnityEngine_Vector3_o PKPDDMLAJHG;
	float DIIGKNMNKDJ;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	int32_t NetworkAIPawn__NICENMJCIPK_k__BackingField;
	int32_t PHCKPPDFCAM;
	bool NetworkAIPawn__IHFLPFPMKKA_k__BackingField;
	System_String_o* OIAJCBLDHKP;
	GCommon_ITransformNode_o* ENABGKNIDKB;
	GCommon_ITransformNode_o* KMEPOHFOGII;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* EDCEFDKNGFJ;
	UnityEngine_BoxCollider_o* JHOEKMMAJLC;
	COW_GamePlay_AIPawnBodyMaterialComponent_o* MPCKMHAJMLK;
	UnityEngine_CapsuleCollider_o* LEODPJIJFJG;
	COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_o* BONOMLGGGPA;
	COW_GamePlay_KBALOLBEIKO_o PNINHGOGPBI;
	COW_GamePlay_MPLOBNECDLC_o GHILIPBFHAB;
	uint32_t NIMGGDLPIMH;
	COW_GamePlay_NMJJKCJFFMC_o HKGDLLJGNCA;
	uint32_t OKEHGJGNHHO;
	COW_GamePlay_OKPLNAODBJB_o* KMMJEHIKNKN;
	COW_GamePlay_IMCIPPJDGNF_o* CEJEGLCCNAH;
	System_Collections_Generic_Dictionary_int__FNCCPHBIMFO__o* DBNEFECFIDK;
	bool CNMNJFCFPPO;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_o* PLGAAJABBHA;
	float IIAOCJKJIGM;
	bool DPKFABDPFKA;
	bool NetworkAIPawn__BGOBBMJENJD_k__BackingField;
	bool NetworkAIPawn__KICPPMKBBIB_k__BackingField;
	uint32_t NetworkAIPawn_AJECKLGHGKL;
	uint32_t NetworkAIPawn_JJPLCJCCDKC;
	COW_GamePlay_JEGKCNDOPIH_o* m_zombieSyncEvent;
	float NetworkAIPawn__JBNFJNONOMG_k__BackingField;
	bool NetworkAIPawn__OECGPLKIFNG_k__BackingField;
	bool NetworkAIPawn__DOLBJNMDICM_k__BackingField;
	bool NetworkAIPawn__EGAFHBACHEM_k__BackingField;
	bool m_IsSkillGod;
	int32_t NetworkAIPawn_OPJBJNNCCEP;
	System_String_o* AIName;
	System_Collections_Generic_Dictionary_byte__Vector2__o* KIIIEKFJCBL;
	GhostShadowEffectPlayer_o* NetworkAIPawn_GBGDBPOEEEF;
	int32_t NetworkAIPawn_BLNPLOKOCLE;
	UnityEngine_Transform_o* PJBOFJPMCJB;
	bool IsNeedFixPostion;
	bool FixPositionForVehicle;
	float IGPLFMJMDGB;
	UnityEngine_Vector3_o LIDAEDNKINL;
	float HJCONEAIFLJ;
	bool KGGDBOCFBMA;
	UnityEngine_GameObject_o* NetworkAIPawn_KLOILEEAKDB;
	UnityEngine_Collider_array* NetworkAIPawn_KJHGPCPDHPC;
	bool HJNLAGFDKJK;
	System_Collections_Generic_List_ReusableObject__o* NetworkAIPawn_HKLNKHBNAOG;
	UnityEngine_Coroutine_o* NetworkAIPawn_LNKLPANNGIJ;
	System_String_o* NetworkAIPawn_HCIHACHPOLO;
	System_String_o* NetworkAIPawn_HDLAOGACLLH;
	System_String_o* NetworkAIPawn_FHCDAFKOENA;
	System_String_o* NetworkAIPawn_FAHKKBDNMIE;
	COW_GamePlay_UGC_UGCDummyAIPawnAnim_o* NetworkAIPawn_KEBLMMHEBMG;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* CKNOBLAEDGG;
	COW_UGCAimAssistEntityRepItem_o* NetworkAIPawn_PBDBANHIPPI;
	COW_GamePlay_UGC_PFKOAILOMAJ_o* NetworkAIPawn_AMPMKGFPAMK;
	COW_GamePlay_IBCLOJLONNM_o* JFIICGMFGHB;
	bool HOCLANGJOPK;
};
struct COW_GamePlay_NetworkAISamurai_StaticFields {
};
struct COW_GamePlay_NetworkAISamurai_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_UGCEntityID;
	VirtualInvokeData _68_UGCArchTypeID;
	VirtualInvokeData _69_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _70_MNKMALKKPEA;
	VirtualInvokeData _71_MINFFBODCOL;
	VirtualInvokeData _72_get_CurrShieldHP;
	VirtualInvokeData _73_set_CurrShieldHP;
	VirtualInvokeData _74_get_CurrShieldStatus;
	VirtualInvokeData _75_set_CurrShieldStatus;
	VirtualInvokeData _76_CreateInit;
	VirtualInvokeData _77_ReuseInit;
	VirtualInvokeData _78_KMJODBHMEGM;
	VirtualInvokeData _79_BMINBBBIGIF;
	VirtualInvokeData _80_LEHKCJCKOAK;
	VirtualInvokeData _81_UpdateBehavior;
	VirtualInvokeData _82_UpdateKinematics;
	VirtualInvokeData _83_PostUpdate;
	VirtualInvokeData _84_PlayWalkSound;
	VirtualInvokeData _85_OnSkillPhaseEnter;
	VirtualInvokeData _86_OnSkillPhaseExit;
	VirtualInvokeData _87_JBKMLPGGNAM;
	VirtualInvokeData _88_FLLIOKPHEMH;
	VirtualInvokeData _89_AIJNEIIGPIA;
	VirtualInvokeData _90_TakeDamage;
	VirtualInvokeData _91_GetHeadPosition;
	VirtualInvokeData _92_GetHipPosition;
	VirtualInvokeData _93_ACNHIBFHJNP;
	VirtualInvokeData _94_PostAddedToGame;
	VirtualInvokeData _95_OnBossEnterNewPhase;
	VirtualInvokeData _96_GetRefPosHeight;
	VirtualInvokeData _97_HudNameEnemyNeedWorldPos;
	VirtualInvokeData _98_GetAnimationAudioSourceReourceID;
};
struct COW_GamePlay_NetworkAISamurai_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAISamurai_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAISamurai_VTable vtable;
};
struct COW_GamePlay_NetworkAISamurai_o {
	COW_GamePlay_NetworkAISamurai_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	float NetworkAIPawn_DKEENLKPPEF;
	bool NetworkAIPawn_HAMDJNICDJF;
	bool NetworkAIPawn_KMLMOFKBAGI;
	UnityEngine_Vector3_o PKPDDMLAJHG;
	float DIIGKNMNKDJ;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	int32_t NetworkAIPawn__NICENMJCIPK_k__BackingField;
	int32_t PHCKPPDFCAM;
	bool NetworkAIPawn__IHFLPFPMKKA_k__BackingField;
	System_String_o* OIAJCBLDHKP;
	GCommon_ITransformNode_o* ENABGKNIDKB;
	GCommon_ITransformNode_o* KMEPOHFOGII;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* EDCEFDKNGFJ;
	UnityEngine_BoxCollider_o* JHOEKMMAJLC;
	COW_GamePlay_AIPawnBodyMaterialComponent_o* MPCKMHAJMLK;
	UnityEngine_CapsuleCollider_o* LEODPJIJFJG;
	COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_o* BONOMLGGGPA;
	COW_GamePlay_KBALOLBEIKO_o PNINHGOGPBI;
	COW_GamePlay_MPLOBNECDLC_o GHILIPBFHAB;
	uint32_t NIMGGDLPIMH;
	COW_GamePlay_NMJJKCJFFMC_o HKGDLLJGNCA;
	uint32_t OKEHGJGNHHO;
	COW_GamePlay_OKPLNAODBJB_o* KMMJEHIKNKN;
	COW_GamePlay_IMCIPPJDGNF_o* CEJEGLCCNAH;
	System_Collections_Generic_Dictionary_int__FNCCPHBIMFO__o* DBNEFECFIDK;
	bool CNMNJFCFPPO;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_o* PLGAAJABBHA;
	float IIAOCJKJIGM;
	bool DPKFABDPFKA;
	bool NetworkAIPawn__BGOBBMJENJD_k__BackingField;
	bool NetworkAIPawn__KICPPMKBBIB_k__BackingField;
	uint32_t NetworkAIPawn_AJECKLGHGKL;
	uint32_t NetworkAIPawn_JJPLCJCCDKC;
	COW_GamePlay_JEGKCNDOPIH_o* m_zombieSyncEvent;
	float NetworkAIPawn__JBNFJNONOMG_k__BackingField;
	bool NetworkAIPawn__OECGPLKIFNG_k__BackingField;
	bool NetworkAIPawn__DOLBJNMDICM_k__BackingField;
	bool NetworkAIPawn__EGAFHBACHEM_k__BackingField;
	bool m_IsSkillGod;
	int32_t NetworkAIPawn_OPJBJNNCCEP;
	System_String_o* AIName;
	System_Collections_Generic_Dictionary_byte__Vector2__o* KIIIEKFJCBL;
	GhostShadowEffectPlayer_o* NetworkAIPawn_GBGDBPOEEEF;
	int32_t NetworkAIPawn_BLNPLOKOCLE;
	UnityEngine_Transform_o* PJBOFJPMCJB;
	bool IsNeedFixPostion;
	bool FixPositionForVehicle;
	float IGPLFMJMDGB;
	UnityEngine_Vector3_o LIDAEDNKINL;
	float HJCONEAIFLJ;
	bool KGGDBOCFBMA;
	UnityEngine_GameObject_o* NetworkAIPawn_KLOILEEAKDB;
	UnityEngine_Collider_array* NetworkAIPawn_KJHGPCPDHPC;
	bool HJNLAGFDKJK;
	System_Collections_Generic_List_ReusableObject__o* NetworkAIPawn_HKLNKHBNAOG;
	UnityEngine_Coroutine_o* NetworkAIPawn_LNKLPANNGIJ;
	System_String_o* NetworkAIPawn_HCIHACHPOLO;
	System_String_o* NetworkAIPawn_HDLAOGACLLH;
	System_String_o* NetworkAIPawn_FHCDAFKOENA;
	System_String_o* NetworkAIPawn_FAHKKBDNMIE;
	COW_GamePlay_UGC_UGCDummyAIPawnAnim_o* NetworkAIPawn_KEBLMMHEBMG;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* CKNOBLAEDGG;
	COW_UGCAimAssistEntityRepItem_o* NetworkAIPawn_PBDBANHIPPI;
	COW_GamePlay_UGC_PFKOAILOMAJ_o* NetworkAIPawn_AMPMKGFPAMK;
	COW_GamePlay_SamuraiEffectHelper_o* MJPMOHMMELO;
};
struct COW_GamePlay_NetworkAIZombieTank_StaticFields {
};
struct COW_GamePlay_NetworkAIZombieTank_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_UGCEntityID;
	VirtualInvokeData _68_UGCArchTypeID;
	VirtualInvokeData _69_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _70_MNKMALKKPEA;
	VirtualInvokeData _71_MINFFBODCOL;
	VirtualInvokeData _72_get_CurrShieldHP;
	VirtualInvokeData _73_set_CurrShieldHP;
	VirtualInvokeData _74_get_CurrShieldStatus;
	VirtualInvokeData _75_set_CurrShieldStatus;
	VirtualInvokeData _76_CreateInit;
	VirtualInvokeData _77_ReuseInit;
	VirtualInvokeData _78_KMJODBHMEGM;
	VirtualInvokeData _79_BMINBBBIGIF;
	VirtualInvokeData _80_LEHKCJCKOAK;
	VirtualInvokeData _81_UpdateBehavior;
	VirtualInvokeData _82_UpdateKinematics;
	VirtualInvokeData _83_PostUpdate;
	VirtualInvokeData _84_PlayWalkSound;
	VirtualInvokeData _85_OnSkillPhaseEnter;
	VirtualInvokeData _86_OnSkillPhaseExit;
	VirtualInvokeData _87_JBKMLPGGNAM;
	VirtualInvokeData _88_FLLIOKPHEMH;
	VirtualInvokeData _89_AIJNEIIGPIA;
	VirtualInvokeData _90_TakeDamage;
	VirtualInvokeData _91_GetHeadPosition;
	VirtualInvokeData _92_GetHipPosition;
	VirtualInvokeData _93_ACNHIBFHJNP;
	VirtualInvokeData _94_PostAddedToGame;
	VirtualInvokeData _95_OnBossEnterNewPhase;
	VirtualInvokeData _96_GetRefPosHeight;
	VirtualInvokeData _97_HudNameEnemyNeedWorldPos;
	VirtualInvokeData _98_GetAnimationAudioSourceReourceID;
};
struct COW_GamePlay_NetworkAIZombieTank_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIZombieTank_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIZombieTank_VTable vtable;
};
struct COW_GamePlay_NetworkAIZombieTank_o {
	COW_GamePlay_NetworkAIZombieTank_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	float NetworkAIPawn_DKEENLKPPEF;
	bool NetworkAIPawn_HAMDJNICDJF;
	bool NetworkAIPawn_KMLMOFKBAGI;
	UnityEngine_Vector3_o PKPDDMLAJHG;
	float DIIGKNMNKDJ;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	int32_t NetworkAIPawn__NICENMJCIPK_k__BackingField;
	int32_t PHCKPPDFCAM;
	bool NetworkAIPawn__IHFLPFPMKKA_k__BackingField;
	System_String_o* OIAJCBLDHKP;
	GCommon_ITransformNode_o* ENABGKNIDKB;
	GCommon_ITransformNode_o* KMEPOHFOGII;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* EDCEFDKNGFJ;
	UnityEngine_BoxCollider_o* JHOEKMMAJLC;
	COW_GamePlay_AIPawnBodyMaterialComponent_o* MPCKMHAJMLK;
	UnityEngine_CapsuleCollider_o* LEODPJIJFJG;
	COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_o* BONOMLGGGPA;
	COW_GamePlay_KBALOLBEIKO_o PNINHGOGPBI;
	COW_GamePlay_MPLOBNECDLC_o GHILIPBFHAB;
	uint32_t NIMGGDLPIMH;
	COW_GamePlay_NMJJKCJFFMC_o HKGDLLJGNCA;
	uint32_t OKEHGJGNHHO;
	COW_GamePlay_OKPLNAODBJB_o* KMMJEHIKNKN;
	COW_GamePlay_IMCIPPJDGNF_o* CEJEGLCCNAH;
	System_Collections_Generic_Dictionary_int__FNCCPHBIMFO__o* DBNEFECFIDK;
	bool CNMNJFCFPPO;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_o* PLGAAJABBHA;
	float IIAOCJKJIGM;
	bool DPKFABDPFKA;
	bool NetworkAIPawn__BGOBBMJENJD_k__BackingField;
	bool NetworkAIPawn__KICPPMKBBIB_k__BackingField;
	uint32_t NetworkAIPawn_AJECKLGHGKL;
	uint32_t NetworkAIPawn_JJPLCJCCDKC;
	COW_GamePlay_JEGKCNDOPIH_o* m_zombieSyncEvent;
	float NetworkAIPawn__JBNFJNONOMG_k__BackingField;
	bool NetworkAIPawn__OECGPLKIFNG_k__BackingField;
	bool NetworkAIPawn__DOLBJNMDICM_k__BackingField;
	bool NetworkAIPawn__EGAFHBACHEM_k__BackingField;
	bool m_IsSkillGod;
	int32_t NetworkAIPawn_OPJBJNNCCEP;
	System_String_o* AIName;
	System_Collections_Generic_Dictionary_byte__Vector2__o* KIIIEKFJCBL;
	GhostShadowEffectPlayer_o* NetworkAIPawn_GBGDBPOEEEF;
	int32_t NetworkAIPawn_BLNPLOKOCLE;
	UnityEngine_Transform_o* PJBOFJPMCJB;
	bool IsNeedFixPostion;
	bool FixPositionForVehicle;
	float IGPLFMJMDGB;
	UnityEngine_Vector3_o LIDAEDNKINL;
	float HJCONEAIFLJ;
	bool KGGDBOCFBMA;
	UnityEngine_GameObject_o* NetworkAIPawn_KLOILEEAKDB;
	UnityEngine_Collider_array* NetworkAIPawn_KJHGPCPDHPC;
	bool HJNLAGFDKJK;
	System_Collections_Generic_List_ReusableObject__o* NetworkAIPawn_HKLNKHBNAOG;
	UnityEngine_Coroutine_o* NetworkAIPawn_LNKLPANNGIJ;
	System_String_o* NetworkAIPawn_HCIHACHPOLO;
	System_String_o* NetworkAIPawn_HDLAOGACLLH;
	System_String_o* NetworkAIPawn_FHCDAFKOENA;
	System_String_o* NetworkAIPawn_FAHKKBDNMIE;
	COW_GamePlay_UGC_UGCDummyAIPawnAnim_o* NetworkAIPawn_KEBLMMHEBMG;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* CKNOBLAEDGG;
	COW_UGCAimAssistEntityRepItem_o* NetworkAIPawn_PBDBANHIPPI;
	COW_GamePlay_UGC_PFKOAILOMAJ_o* NetworkAIPawn_AMPMKGFPAMK;
	COW_GamePlay_ZombieTankData_o* FAHKENIPKIH;
	int32_t NAHHFEPCDHL;
	uint32_t OFKPPKHKPBB;
};
struct COW_GamePlay_AIAttachEffects_StaticFields {
};
struct COW_GamePlay_AIAttachEffects_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AIAttachEffects_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AIAttachEffects_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AIAttachEffects_VTable vtable;
};
struct COW_GamePlay_AIAttachEffects_o {
	COW_GamePlay_AIAttachEffects_c *klass;
	void *monitor;
	System_Collections_Generic_List_AIAttachEffect__o* ActiveEffects;
	System_Collections_Generic_List_AIAttachEffect__o* DisActiveEffects;
};
struct COW_GamePlay_PhaseEffectInfo_StaticFields {
};
struct COW_GamePlay_PhaseEffectInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PhaseEffectInfo_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PhaseEffectInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PhaseEffectInfo_VTable vtable;
};
struct COW_GamePlay_PhaseEffectInfo_o {
	COW_GamePlay_PhaseEffectInfo_c *klass;
	void *monitor;
	int32_t Phase;
	COW_GamePlay_AIAttachEffects_o* attachEffects;
};
struct COW_GamePlay_SkillEffectInfo_StaticFields {
};
struct COW_GamePlay_SkillEffectInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SkillEffectInfo_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SkillEffectInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SkillEffectInfo_VTable vtable;
};
struct COW_GamePlay_SkillEffectInfo_o {
	COW_GamePlay_SkillEffectInfo_c *klass;
	void *monitor;
	uint32_t SkillType;
	uint32_t SkillPhase;
	COW_GamePlay_AIAttachEffects_o* attachEffects;
};
struct COW_GamePlay_SamuraiEffectHelper_StaticFields {
};
struct COW_GamePlay_SamuraiEffectHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SamuraiEffectHelper_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SamuraiEffectHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SamuraiEffectHelper_VTable vtable;
};
struct COW_GamePlay_SamuraiEffectHelper_o {
	COW_GamePlay_SamuraiEffectHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_PhaseEffectInfo__o* phaseEffectInfos;
	System_Collections_Generic_List_SkillEffectInfo__o* skillEffectsInfos;
	COW_GamePlay_AIAttachEffects_o* initDefaultActiveEffects;
};
struct COW_GamePlay_ZombieTankAnimComponentInfo_StaticFields {
};
struct COW_GamePlay_ZombieTankAnimComponentInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ZombieTankAnimComponentInfo_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ZombieTankAnimComponentInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ZombieTankAnimComponentInfo_VTable vtable;
};
struct COW_GamePlay_ZombieTankAnimComponentInfo_o {
	COW_GamePlay_ZombieTankAnimComponentInfo_c *klass;
	void *monitor;
	uint32_t ShieldStatus;
	COW_GamePlay_NetworkAIPawnAnimComponent_o* AnimComponent;
};
struct COW_GamePlay_ZombieTankData_StaticFields {
};
struct COW_GamePlay_ZombieTankData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ZombieTankData_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ZombieTankData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ZombieTankData_VTable vtable;
};
struct COW_GamePlay_ZombieTankData_o {
	COW_GamePlay_ZombieTankData_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* ShieldObj;
	System_Collections_Generic_List_ZombieTankAnimComponentInfo__o* ExtraAnimComponents;
};
struct COW_GamePlay_NetworkAIPawn_NPC_StaticFields {
};
struct COW_GamePlay_NetworkAIPawn_NPC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_UGCEntityID;
	VirtualInvokeData _68_UGCArchTypeID;
	VirtualInvokeData _69_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _70_MNKMALKKPEA;
	VirtualInvokeData _71_MINFFBODCOL;
	VirtualInvokeData _72_get_CurrShieldHP;
	VirtualInvokeData _73_set_CurrShieldHP;
	VirtualInvokeData _74_get_CurrShieldStatus;
	VirtualInvokeData _75_set_CurrShieldStatus;
	VirtualInvokeData _76_CreateInit;
	VirtualInvokeData _77_ReuseInit;
	VirtualInvokeData _78_KMJODBHMEGM;
	VirtualInvokeData _79_BMINBBBIGIF;
	VirtualInvokeData _80_LEHKCJCKOAK;
	VirtualInvokeData _81_UpdateBehavior;
	VirtualInvokeData _82_UpdateKinematics;
	VirtualInvokeData _83_PostUpdate;
	VirtualInvokeData _84_PlayWalkSound;
	VirtualInvokeData _85_OnSkillPhaseEnter;
	VirtualInvokeData _86_OnSkillPhaseExit;
	VirtualInvokeData _87_JBKMLPGGNAM;
	VirtualInvokeData _88_FLLIOKPHEMH;
	VirtualInvokeData _89_AIJNEIIGPIA;
	VirtualInvokeData _90_TakeDamage;
	VirtualInvokeData _91_GetHeadPosition;
	VirtualInvokeData _92_GetHipPosition;
	VirtualInvokeData _93_ACNHIBFHJNP;
	VirtualInvokeData _94_PostAddedToGame;
	VirtualInvokeData _95_OnBossEnterNewPhase;
	VirtualInvokeData _96_GetRefPosHeight;
	VirtualInvokeData _97_HudNameEnemyNeedWorldPos;
	VirtualInvokeData _98_GetAnimationAudioSourceReourceID;
};
struct COW_GamePlay_NetworkAIPawn_NPC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIPawn_NPC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIPawn_NPC_VTable vtable;
};
struct COW_GamePlay_NetworkAIPawn_NPC_o {
	COW_GamePlay_NetworkAIPawn_NPC_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	float NetworkAIPawn_DKEENLKPPEF;
	bool NetworkAIPawn_HAMDJNICDJF;
	bool NetworkAIPawn_KMLMOFKBAGI;
	UnityEngine_Vector3_o PKPDDMLAJHG;
	float DIIGKNMNKDJ;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	int32_t NetworkAIPawn__NICENMJCIPK_k__BackingField;
	int32_t PHCKPPDFCAM;
	bool NetworkAIPawn__IHFLPFPMKKA_k__BackingField;
	System_String_o* OIAJCBLDHKP;
	GCommon_ITransformNode_o* ENABGKNIDKB;
	GCommon_ITransformNode_o* KMEPOHFOGII;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* EDCEFDKNGFJ;
	UnityEngine_BoxCollider_o* JHOEKMMAJLC;
	COW_GamePlay_AIPawnBodyMaterialComponent_o* MPCKMHAJMLK;
	UnityEngine_CapsuleCollider_o* LEODPJIJFJG;
	COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_o* BONOMLGGGPA;
	COW_GamePlay_KBALOLBEIKO_o PNINHGOGPBI;
	COW_GamePlay_MPLOBNECDLC_o GHILIPBFHAB;
	uint32_t NIMGGDLPIMH;
	COW_GamePlay_NMJJKCJFFMC_o HKGDLLJGNCA;
	uint32_t OKEHGJGNHHO;
	COW_GamePlay_OKPLNAODBJB_o* KMMJEHIKNKN;
	COW_GamePlay_IMCIPPJDGNF_o* CEJEGLCCNAH;
	System_Collections_Generic_Dictionary_int__FNCCPHBIMFO__o* DBNEFECFIDK;
	bool CNMNJFCFPPO;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_o* PLGAAJABBHA;
	float IIAOCJKJIGM;
	bool DPKFABDPFKA;
	bool NetworkAIPawn__BGOBBMJENJD_k__BackingField;
	bool NetworkAIPawn__KICPPMKBBIB_k__BackingField;
	uint32_t NetworkAIPawn_AJECKLGHGKL;
	uint32_t NetworkAIPawn_JJPLCJCCDKC;
	COW_GamePlay_JEGKCNDOPIH_o* m_zombieSyncEvent;
	float NetworkAIPawn__JBNFJNONOMG_k__BackingField;
	bool NetworkAIPawn__OECGPLKIFNG_k__BackingField;
	bool NetworkAIPawn__DOLBJNMDICM_k__BackingField;
	bool NetworkAIPawn__EGAFHBACHEM_k__BackingField;
	bool m_IsSkillGod;
	int32_t NetworkAIPawn_OPJBJNNCCEP;
	System_String_o* AIName;
	System_Collections_Generic_Dictionary_byte__Vector2__o* KIIIEKFJCBL;
	GhostShadowEffectPlayer_o* NetworkAIPawn_GBGDBPOEEEF;
	int32_t NetworkAIPawn_BLNPLOKOCLE;
	UnityEngine_Transform_o* PJBOFJPMCJB;
	bool IsNeedFixPostion;
	bool FixPositionForVehicle;
	float IGPLFMJMDGB;
	UnityEngine_Vector3_o LIDAEDNKINL;
	float HJCONEAIFLJ;
	bool KGGDBOCFBMA;
	UnityEngine_GameObject_o* NetworkAIPawn_KLOILEEAKDB;
	UnityEngine_Collider_array* NetworkAIPawn_KJHGPCPDHPC;
	bool HJNLAGFDKJK;
	System_Collections_Generic_List_ReusableObject__o* NetworkAIPawn_HKLNKHBNAOG;
	UnityEngine_Coroutine_o* NetworkAIPawn_LNKLPANNGIJ;
	System_String_o* NetworkAIPawn_HCIHACHPOLO;
	System_String_o* NetworkAIPawn_HDLAOGACLLH;
	System_String_o* NetworkAIPawn_FHCDAFKOENA;
	System_String_o* NetworkAIPawn_FAHKKBDNMIE;
	COW_GamePlay_UGC_UGCDummyAIPawnAnim_o* NetworkAIPawn_KEBLMMHEBMG;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* CKNOBLAEDGG;
	COW_UGCAimAssistEntityRepItem_o* NetworkAIPawn_PBDBANHIPPI;
	COW_GamePlay_UGC_PFKOAILOMAJ_o* NetworkAIPawn_AMPMKGFPAMK;
	COW_GamePlay_NetworkAIPawn_NPC_OLBBHGMMGFL_o* OnNPCTriggerEnter;
	COW_GamePlay_NetworkAIPawn_NPC_MDPNDAANNAM_o* onNPCTalkingFinished;
	UnityEngine_TextMesh_o* m_NPCName;
	COW_GamePlay_NPCPlayerGroupChatTrigger_o* groupChatTrigger;
	UnityEngine_Transform_o* m_AvatarRoot;
	float m_SpecialAnimInterval;
	LevelPhotograph_o* m_lvlPhotograph;
	uint32_t NPCID;
	uint32_t NPCDataID;
	bool m_IsTalking;
	uint32_t ADJEIBLAABJ;
	float OONOGOFBOEB;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	UnityEngine_Animator_o* KFGPIOMOLHI;
	float FMMPKGPMJNO;
	COW_PartyNPCConfigData_o* EMPDBHDCPFK;
	COW_UIHudPartyNPCChatBubbleController_o* IMFPBDKPDNG;
	UnityEngine_Quaternion_o KDJEIPMPLHA;
	UnityEngine_BoxCollider_o* MBOELLFGFGK;
	UnityEngine_CapsuleCollider_o* PJIALMMOPBG;
};
struct COW_GamePlay_NetworkAIPawn_NPC_OLBBHGMMGFL_StaticFields {
};
struct COW_GamePlay_NetworkAIPawn_NPC_OLBBHGMMGFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GamePlay_NetworkAIPawn_NPC_OLBBHGMMGFL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIPawn_NPC_OLBBHGMMGFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIPawn_NPC_OLBBHGMMGFL_VTable vtable;
};
struct COW_GamePlay_NetworkAIPawn_NPC_OLBBHGMMGFL_o {
	COW_GamePlay_NetworkAIPawn_NPC_OLBBHGMMGFL_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GamePlay_NetworkAIPawn_NPC_MDPNDAANNAM_StaticFields {
};
struct COW_GamePlay_NetworkAIPawn_NPC_MDPNDAANNAM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GamePlay_NetworkAIPawn_NPC_MDPNDAANNAM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIPawn_NPC_MDPNDAANNAM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIPawn_NPC_MDPNDAANNAM_VTable vtable;
};
struct COW_GamePlay_NetworkAIPawn_NPC_MDPNDAANNAM_o {
	COW_GamePlay_NetworkAIPawn_NPC_MDPNDAANNAM_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GamePlay_BKKGEINBDPB_StaticFields {
};
struct COW_GamePlay_BKKGEINBDPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BKKGEINBDPB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BKKGEINBDPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BKKGEINBDPB_VTable vtable;
};
struct COW_GamePlay_BKKGEINBDPB_o {
	COW_GamePlay_BKKGEINBDPB_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__NetworkAIPawn_NPC__o* ICPHPJAAAOG;
	bool FCCOPLDFJJG;
	uint32_t ADJEIBLAABJ;
	float OAADLEBDILM;
	uint32_t OJMAPIPPEGB;
	System_Collections_Generic_List_PartyNPCDialogConfigData__o* ANCDHEGPJLP;
};
struct COW_GamePlay_DEOACJBLHDF_StaticFields {
};
struct COW_GamePlay_DEOACJBLHDF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_DEOACJBLHDF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DEOACJBLHDF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DEOACJBLHDF_VTable vtable;
};
struct COW_GamePlay_DEOACJBLHDF_o {
	COW_GamePlay_DEOACJBLHDF_c *klass;
	void *monitor;
};
struct COW_GamePlay_IMCIPPJDGNF_StaticFields {
};
struct COW_GamePlay_IMCIPPJDGNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IMCIPPJDGNF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IMCIPPJDGNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IMCIPPJDGNF_VTable vtable;
};
struct COW_GamePlay_IMCIPPJDGNF_o {
	COW_GamePlay_IMCIPPJDGNF_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__Dictionary_int__Delegate___o* GGOOAAKIMDJ;
};
struct COW_GamePlay_IMCIPPJDGNF_ICCKKIOOFGK_T__StaticFields {
};
struct COW_GamePlay_IMCIPPJDGNF_ICCKKIOOFGK_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GamePlay_IMCIPPJDGNF_ICCKKIOOFGK_T__c {
	Il2CppClass_1 _1;
	COW_GamePlay_IMCIPPJDGNF_ICCKKIOOFGK_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IMCIPPJDGNF_ICCKKIOOFGK_T__VTable vtable;
};
struct COW_GamePlay_IMCIPPJDGNF_ICCKKIOOFGK_T__o {
	COW_GamePlay_IMCIPPJDGNF_ICCKKIOOFGK_T__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GamePlay_NCHMHDNAKKA_StaticFields {
};
struct COW_GamePlay_NCHMHDNAKKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LAFFLOMGJDH;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_OMBKFKFHMCK;
};
struct COW_GamePlay_NCHMHDNAKKA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NCHMHDNAKKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NCHMHDNAKKA_VTable vtable;
};
struct COW_GamePlay_NCHMHDNAKKA_o {
	COW_GamePlay_NCHMHDNAKKA_c *klass;
	void *monitor;
	int32_t DDLGIBNBKHD;
	float CHOPJHFIKDC;
	float CCEKIEPHPMF;
	UnityEngine_Vector3_o OKDGNGEHELP;
	UnityEngine_Vector3_o DKGPJCKFNML;
	COW_GamePlay_OKPLNAODBJB_o* NJIBLFAEEPK;
};
struct COW_GamePlay_OKPLNAODBJB_StaticFields {
};
struct COW_GamePlay_OKPLNAODBJB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OKPLNAODBJB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OKPLNAODBJB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OKPLNAODBJB_VTable vtable;
};
struct COW_GamePlay_OKPLNAODBJB_o {
	COW_GamePlay_OKPLNAODBJB_c *klass;
	void *monitor;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	COW_GamePlay_FNCCPHBIMFO_o* MJBIAPCNEIG;
	System_Collections_Generic_Queue_FNCCPHBIMFO__o* DCBHKPKPEGI;
	COW_GamePlay_NCHMHDNAKKA_o* KKCKLBDKPKJ;
	int32_t EPGDPAPANAE;
	System_Collections_Generic_List_NCHMHDNAKKA__o* HKIPBKOJCII;
};
struct COW_GamePlay_NetworkAIWaitingDummy_StaticFields {
};
struct COW_GamePlay_NetworkAIWaitingDummy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_UGCEntityID;
	VirtualInvokeData _68_UGCArchTypeID;
	VirtualInvokeData _69_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _70_MNKMALKKPEA;
	VirtualInvokeData _71_MINFFBODCOL;
	VirtualInvokeData _72_get_CurrShieldHP;
	VirtualInvokeData _73_set_CurrShieldHP;
	VirtualInvokeData _74_get_CurrShieldStatus;
	VirtualInvokeData _75_set_CurrShieldStatus;
	VirtualInvokeData _76_CreateInit;
	VirtualInvokeData _77_ReuseInit;
	VirtualInvokeData _78_KMJODBHMEGM;
	VirtualInvokeData _79_BMINBBBIGIF;
	VirtualInvokeData _80_LEHKCJCKOAK;
	VirtualInvokeData _81_UpdateBehavior;
	VirtualInvokeData _82_UpdateKinematics;
	VirtualInvokeData _83_PostUpdate;
	VirtualInvokeData _84_PlayWalkSound;
	VirtualInvokeData _85_OnSkillPhaseEnter;
	VirtualInvokeData _86_OnSkillPhaseExit;
	VirtualInvokeData _87_JBKMLPGGNAM;
	VirtualInvokeData _88_FLLIOKPHEMH;
	VirtualInvokeData _89_AIJNEIIGPIA;
	VirtualInvokeData _90_TakeDamage;
	VirtualInvokeData _91_GetHeadPosition;
	VirtualInvokeData _92_GetHipPosition;
	VirtualInvokeData _93_ACNHIBFHJNP;
	VirtualInvokeData _94_PostAddedToGame;
	VirtualInvokeData _95_OnBossEnterNewPhase;
	VirtualInvokeData _96_GetRefPosHeight;
	VirtualInvokeData _97_HudNameEnemyNeedWorldPos;
	VirtualInvokeData _98_GetAnimationAudioSourceReourceID;
};
struct COW_GamePlay_NetworkAIWaitingDummy_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkAIWaitingDummy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkAIWaitingDummy_VTable vtable;
};
struct COW_GamePlay_NetworkAIWaitingDummy_o {
	COW_GamePlay_NetworkAIWaitingDummy_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	float NetworkAIPawn_DKEENLKPPEF;
	bool NetworkAIPawn_HAMDJNICDJF;
	bool NetworkAIPawn_KMLMOFKBAGI;
	UnityEngine_Vector3_o PKPDDMLAJHG;
	float DIIGKNMNKDJ;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	int32_t NetworkAIPawn__NICENMJCIPK_k__BackingField;
	int32_t PHCKPPDFCAM;
	bool NetworkAIPawn__IHFLPFPMKKA_k__BackingField;
	System_String_o* OIAJCBLDHKP;
	GCommon_ITransformNode_o* ENABGKNIDKB;
	GCommon_ITransformNode_o* KMEPOHFOGII;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* EDCEFDKNGFJ;
	UnityEngine_BoxCollider_o* JHOEKMMAJLC;
	COW_GamePlay_AIPawnBodyMaterialComponent_o* MPCKMHAJMLK;
	UnityEngine_CapsuleCollider_o* LEODPJIJFJG;
	COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_o* BONOMLGGGPA;
	COW_GamePlay_KBALOLBEIKO_o PNINHGOGPBI;
	COW_GamePlay_MPLOBNECDLC_o GHILIPBFHAB;
	uint32_t NIMGGDLPIMH;
	COW_GamePlay_NMJJKCJFFMC_o HKGDLLJGNCA;
	uint32_t OKEHGJGNHHO;
	COW_GamePlay_OKPLNAODBJB_o* KMMJEHIKNKN;
	COW_GamePlay_IMCIPPJDGNF_o* CEJEGLCCNAH;
	System_Collections_Generic_Dictionary_int__FNCCPHBIMFO__o* DBNEFECFIDK;
	bool CNMNJFCFPPO;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_o* PLGAAJABBHA;
	float IIAOCJKJIGM;
	bool DPKFABDPFKA;
	bool NetworkAIPawn__BGOBBMJENJD_k__BackingField;
	bool NetworkAIPawn__KICPPMKBBIB_k__BackingField;
	uint32_t NetworkAIPawn_AJECKLGHGKL;
	uint32_t NetworkAIPawn_JJPLCJCCDKC;
	COW_GamePlay_JEGKCNDOPIH_o* m_zombieSyncEvent;
	float NetworkAIPawn__JBNFJNONOMG_k__BackingField;
	bool NetworkAIPawn__OECGPLKIFNG_k__BackingField;
	bool NetworkAIPawn__DOLBJNMDICM_k__BackingField;
	bool NetworkAIPawn__EGAFHBACHEM_k__BackingField;
	bool m_IsSkillGod;
	int32_t NetworkAIPawn_OPJBJNNCCEP;
	System_String_o* AIName;
	System_Collections_Generic_Dictionary_byte__Vector2__o* KIIIEKFJCBL;
	GhostShadowEffectPlayer_o* NetworkAIPawn_GBGDBPOEEEF;
	int32_t NetworkAIPawn_BLNPLOKOCLE;
	UnityEngine_Transform_o* PJBOFJPMCJB;
	bool IsNeedFixPostion;
	bool FixPositionForVehicle;
	float IGPLFMJMDGB;
	UnityEngine_Vector3_o LIDAEDNKINL;
	float HJCONEAIFLJ;
	bool KGGDBOCFBMA;
	UnityEngine_GameObject_o* NetworkAIPawn_KLOILEEAKDB;
	UnityEngine_Collider_array* NetworkAIPawn_KJHGPCPDHPC;
	bool HJNLAGFDKJK;
	System_Collections_Generic_List_ReusableObject__o* NetworkAIPawn_HKLNKHBNAOG;
	UnityEngine_Coroutine_o* NetworkAIPawn_LNKLPANNGIJ;
	System_String_o* NetworkAIPawn_HCIHACHPOLO;
	System_String_o* NetworkAIPawn_HDLAOGACLLH;
	System_String_o* NetworkAIPawn_FHCDAFKOENA;
	System_String_o* NetworkAIPawn_FAHKKBDNMIE;
	COW_GamePlay_UGC_UGCDummyAIPawnAnim_o* NetworkAIPawn_KEBLMMHEBMG;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* CKNOBLAEDGG;
	COW_UGCAimAssistEntityRepItem_o* NetworkAIPawn_PBDBANHIPPI;
	COW_GamePlay_UGC_PFKOAILOMAJ_o* NetworkAIPawn_AMPMKGFPAMK;
	GCommon_ITransformNode_o* CDDGHOBKOGG;
	UnityEngine_GameObject_o* JPPHLOIHFNH;
};
struct COW_GamePlay_NetworkUseEffectHelpAIPawn_StaticFields {
};
struct COW_GamePlay_NetworkUseEffectHelpAIPawn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_UGCEntityID;
	VirtualInvokeData _68_UGCArchTypeID;
	VirtualInvokeData _69_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _70_MNKMALKKPEA;
	VirtualInvokeData _71_MINFFBODCOL;
	VirtualInvokeData _72_get_CurrShieldHP;
	VirtualInvokeData _73_set_CurrShieldHP;
	VirtualInvokeData _74_get_CurrShieldStatus;
	VirtualInvokeData _75_set_CurrShieldStatus;
	VirtualInvokeData _76_CreateInit;
	VirtualInvokeData _77_ReuseInit;
	VirtualInvokeData _78_KMJODBHMEGM;
	VirtualInvokeData _79_BMINBBBIGIF;
	VirtualInvokeData _80_LEHKCJCKOAK;
	VirtualInvokeData _81_UpdateBehavior;
	VirtualInvokeData _82_UpdateKinematics;
	VirtualInvokeData _83_PostUpdate;
	VirtualInvokeData _84_PlayWalkSound;
	VirtualInvokeData _85_OnSkillPhaseEnter;
	VirtualInvokeData _86_OnSkillPhaseExit;
	VirtualInvokeData _87_JBKMLPGGNAM;
	VirtualInvokeData _88_FLLIOKPHEMH;
	VirtualInvokeData _89_AIJNEIIGPIA;
	VirtualInvokeData _90_TakeDamage;
	VirtualInvokeData _91_GetHeadPosition;
	VirtualInvokeData _92_GetHipPosition;
	VirtualInvokeData _93_ACNHIBFHJNP;
	VirtualInvokeData _94_PostAddedToGame;
	VirtualInvokeData _95_OnBossEnterNewPhase;
	VirtualInvokeData _96_GetRefPosHeight;
	VirtualInvokeData _97_HudNameEnemyNeedWorldPos;
	VirtualInvokeData _98_GetAnimationAudioSourceReourceID;
};
struct COW_GamePlay_NetworkUseEffectHelpAIPawn_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NetworkUseEffectHelpAIPawn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NetworkUseEffectHelpAIPawn_VTable vtable;
};
struct COW_GamePlay_NetworkUseEffectHelpAIPawn_o {
	COW_GamePlay_NetworkUseEffectHelpAIPawn_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	float NetworkAIPawn_DKEENLKPPEF;
	bool NetworkAIPawn_HAMDJNICDJF;
	bool NetworkAIPawn_KMLMOFKBAGI;
	UnityEngine_Vector3_o PKPDDMLAJHG;
	float DIIGKNMNKDJ;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	int32_t NetworkAIPawn__NICENMJCIPK_k__BackingField;
	int32_t PHCKPPDFCAM;
	bool NetworkAIPawn__IHFLPFPMKKA_k__BackingField;
	System_String_o* OIAJCBLDHKP;
	GCommon_ITransformNode_o* ENABGKNIDKB;
	GCommon_ITransformNode_o* KMEPOHFOGII;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* EDCEFDKNGFJ;
	UnityEngine_BoxCollider_o* JHOEKMMAJLC;
	COW_GamePlay_AIPawnBodyMaterialComponent_o* MPCKMHAJMLK;
	UnityEngine_CapsuleCollider_o* LEODPJIJFJG;
	COW_GamePlay_NetworkAIPawn_FNJENLEJEKP_o* BONOMLGGGPA;
	COW_GamePlay_KBALOLBEIKO_o PNINHGOGPBI;
	COW_GamePlay_MPLOBNECDLC_o GHILIPBFHAB;
	uint32_t NIMGGDLPIMH;
	COW_GamePlay_NMJJKCJFFMC_o HKGDLLJGNCA;
	uint32_t OKEHGJGNHHO;
	COW_GamePlay_OKPLNAODBJB_o* KMMJEHIKNKN;
	COW_GamePlay_IMCIPPJDGNF_o* CEJEGLCCNAH;
	System_Collections_Generic_Dictionary_int__FNCCPHBIMFO__o* DBNEFECFIDK;
	bool CNMNJFCFPPO;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_NetworkAIPawn_HHCBNAPCKHF_o* PLGAAJABBHA;
	float IIAOCJKJIGM;
	bool DPKFABDPFKA;
	bool NetworkAIPawn__BGOBBMJENJD_k__BackingField;
	bool NetworkAIPawn__KICPPMKBBIB_k__BackingField;
	uint32_t NetworkAIPawn_AJECKLGHGKL;
	uint32_t NetworkAIPawn_JJPLCJCCDKC;
	COW_GamePlay_JEGKCNDOPIH_o* m_zombieSyncEvent;
	float NetworkAIPawn__JBNFJNONOMG_k__BackingField;
	bool NetworkAIPawn__OECGPLKIFNG_k__BackingField;
	bool NetworkAIPawn__DOLBJNMDICM_k__BackingField;
	bool NetworkAIPawn__EGAFHBACHEM_k__BackingField;
	bool m_IsSkillGod;
	int32_t NetworkAIPawn_OPJBJNNCCEP;
	System_String_o* AIName;
	System_Collections_Generic_Dictionary_byte__Vector2__o* KIIIEKFJCBL;
	GhostShadowEffectPlayer_o* NetworkAIPawn_GBGDBPOEEEF;
	int32_t NetworkAIPawn_BLNPLOKOCLE;
	UnityEngine_Transform_o* PJBOFJPMCJB;
	bool IsNeedFixPostion;
	bool FixPositionForVehicle;
	float IGPLFMJMDGB;
	UnityEngine_Vector3_o LIDAEDNKINL;
	float HJCONEAIFLJ;
	bool KGGDBOCFBMA;
	UnityEngine_GameObject_o* NetworkAIPawn_KLOILEEAKDB;
	UnityEngine_Collider_array* NetworkAIPawn_KJHGPCPDHPC;
	bool HJNLAGFDKJK;
	System_Collections_Generic_List_ReusableObject__o* NetworkAIPawn_HKLNKHBNAOG;
	UnityEngine_Coroutine_o* NetworkAIPawn_LNKLPANNGIJ;
	System_String_o* NetworkAIPawn_HCIHACHPOLO;
	System_String_o* NetworkAIPawn_HDLAOGACLLH;
	System_String_o* NetworkAIPawn_FHCDAFKOENA;
	System_String_o* NetworkAIPawn_FAHKKBDNMIE;
	COW_GamePlay_UGC_UGCDummyAIPawnAnim_o* NetworkAIPawn_KEBLMMHEBMG;
	COW_GamePlay_NetworkAIPawnAnimBaseComponent_o* CKNOBLAEDGG;
	COW_UGCAimAssistEntityRepItem_o* NetworkAIPawn_PBDBANHIPPI;
	COW_GamePlay_UGC_PFKOAILOMAJ_o* NetworkAIPawn_AMPMKGFPAMK;
	COW_GamePlay_SamuraiEffectHelper_o* MJPMOHMMELO;
};
struct COW_GamePlay_NPCPlayerGroupChatTrigger_StaticFields {
};
struct COW_GamePlay_NPCPlayerGroupChatTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NPCPlayerGroupChatTrigger_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NPCPlayerGroupChatTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NPCPlayerGroupChatTrigger_VTable vtable;
};
struct COW_GamePlay_NPCPlayerGroupChatTrigger_o {
	COW_GamePlay_NPCPlayerGroupChatTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_NOEJJKNAKNC_StaticFields {
};
struct COW_GamePlay_NOEJJKNAKNC_VTable {
};
struct COW_GamePlay_NOEJJKNAKNC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NOEJJKNAKNC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NOEJJKNAKNC_VTable vtable;
};
struct COW_GamePlay_NOEJJKNAKNC_o {
	COW_GamePlay_NOEJJKNAKNC_c *klass;
	void *monitor;
};
struct COW_GamePlay_FNCMBMMKLLI_StaticFields {
	UnityEngine_Quaternion_o FODEEOHCPKI;
};
struct COW_GamePlay_FNCMBMMKLLI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CIDOAICBCEK;
	VirtualInvokeData _5_LEEOLCPDDAL;
	VirtualInvokeData _6_DCGOGMIDNPJ;
	VirtualInvokeData _8_BIHLCIFBFIN;
	VirtualInvokeData _9_MAFEBNOPFPH;
	VirtualInvokeData _10_GetCameraTrackableEntityPosition;
	VirtualInvokeData _11_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _12_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _13_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _14_IsCameraTrackableEntityAlive;
	VirtualInvokeData _15_GetBoundingBoxList;
	VirtualInvokeData _16_GetGameObject;
	VirtualInvokeData _17_get_PlayerID;
	VirtualInvokeData _18_IsInVehicle;
	VirtualInvokeData _19_VehicleIAmIn;
	VirtualInvokeData _20_IsPassengerInVehicleCanFire;
	VirtualInvokeData _21_IsOnStrop;
	VirtualInvokeData _22_IsOnChair;
	VirtualInvokeData _23_IsInCatapult;
	VirtualInvokeData _24_IsOnGrapplingHook;
	VirtualInvokeData _25_IsOnHook;
	VirtualInvokeData _26_IsOnVMEHook;
	VirtualInvokeData _27_HasGrapplingHook;
	VirtualInvokeData _28_HasHook;
	VirtualInvokeData _29_HasVMEHook;
	VirtualInvokeData _30_GetStropIAmOn;
	VirtualInvokeData _31_GetItemOnHand;
	VirtualInvokeData _32_GetRealItemOnHand;
	VirtualInvokeData _33_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _34_HasHeuristicTarget;
	VirtualInvokeData _35_GetHeuristicTarget;
	VirtualInvokeData _36_IsTargetFriend;
	VirtualInvokeData _37_HeuristicTargetIsFriend;
	VirtualInvokeData _38_GetSightingState;
	VirtualInvokeData _39_IsSightingUIAvailable;
	VirtualInvokeData _40_OnSightingUIStateChange;
	VirtualInvokeData _41_get_TrackingPlayer;
};
struct COW_GamePlay_FNCMBMMKLLI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FNCMBMMKLLI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FNCMBMMKLLI_VTable vtable;
};
struct COW_GamePlay_FNCMBMMKLLI_o {
	COW_GamePlay_FNCMBMMKLLI_c *klass;
	void *monitor;
	uint64_t _EGGDHBFMIMB_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o _NIMFIBIBPDG_k__BackingField;
	COW_GamePlay_Player_o* NJMDHHGDNPJ;
	COW_GamePlay_IHAAMHPPLMG_o _MEINKMDHOMJ_k__BackingField;
	bool _EBGJMFEJHKM_k__BackingField;
	uint32_t _PEKANNIACDH_k__BackingField;
	int32_t _NICENMJCIPK_k__BackingField;
	bool JLMBBMILMBH;
	bool HPLBAHJAOKH;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	bool BGOAACMIKMI;
	float KMOJJJJNKNI;
	int32_t GMMECEDMPMH;
	uint32_t LMFFNPPOAGL;
	uint32_t EAMBEAEMLBJ;
	GCommon_AudioResource_o* OEIDBPJAFHE;
	GCommon_AudioResource_o* LDPJOPNGNKC;
	GCommon_AudioResource_o* ELKHHIIMOCP;
};
struct COW_GamePlay_Player_StaticFields {
	COW_GamePlay_Player_FCMBLDHNOHF_o* m_PlayerFiringEvt;
	COW_GamePlay_Player_DDMILIACFIC_o* m_PlayerHPChangeEvt;
	COW_GamePlay_Player_DLFEOLBDFKA_o* m_PlayerEPChangeEvt;
	COW_GamePlay_Player_OKGHHBPDGHC_o* m_PlayerIncreaseShootAndMoveSpeedSyncEvt;
	COW_GamePlay_Player_NAPKGGBHOAB_o* m_PlayerFordSyncEvt;
	COW_GamePlay_Player_IKDEJMGMILF_o* m_PlayerTeamShieldEvt;
	COW_GamePlay_Player_AFADPNBAGLP_o* m_PlayerSerachEvt;
	COW_GamePlay_Player_EOFBFKLCDDJ_o* m_PlayerAimEvt;
	COW_GamePlay_Player_PBAMPDBBAPI_o* m_HudSkillBrightAnimEvt;
	COW_GamePlay_Player_FEAEHNIGMNJ_o* m_LocalPlayerHitEvt;
	COW_GamePlay_Player_MIPLPFJMEEB_o* m_PickupAreaEvt;
	COW_GamePlay_Player_HIODOKPEHOP_o* m_PreparationCancelEvt;
	COW_GamePlay_Player_IMEKLOAHDEO_o* m_PlayerSPChangeEvt;
	COW_GamePlay_Player_CADCMIJEDME_o* hitArmorEvent;
	float FOOTBALL_MOVE_EPSILON;
	System_Collections_Generic_Dictionary_string__int__o* TagToBeneathFeet;
	float LOPANOEFNIH;
	float HEMFKLCOBPC;
	System_Comparison_uint__o* HMDOHFBHDOB;
	System_Comparison_EBDLMAHABAD__o* AOCDJNOINOH;
};
struct COW_GamePlay_Player_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
};
struct COW_GamePlay_Player_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_VTable vtable;
};
struct COW_GamePlay_Player_o {
	COW_GamePlay_Player_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool HCKCBDKPJCP;
	bool FMJKOEAAPPA;
	float MLLGIEIPEHA;
	float CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool _LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	bool IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t HMMIKFIACJD;
	uint32_t CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t _NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o _HMJPPFALOLK_k__BackingField;
	uint32_t _HMENLODKOJA_k__BackingField;
	System_String_o* _GDJEPAJNGKN_k__BackingField;
	System_String_o* _OLHGDLCEKFG_k__BackingField;
	uint32_t _PBPCPGHHADI_k__BackingField;
	uint32_t _KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool FHGIKLGCPJE;
	uint64_t MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* IFBNGCILJML;
	bool IABKCAGKPAK;
	bool _LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool DMMCDMPIDLD;
	bool GLMGFCFOCJE;
	uint32_t JMOOAILMPEE;
	bool LMFGJEMJCJM;
	bool EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool _CCNDLIBNOFC_k__BackingField;
	bool _APPMNFIOHBG_k__BackingField;
	bool _IIFBIIKDKCP_k__BackingField;
	bool _ACCOOGCNEKI_k__BackingField;
	bool _IONDGFBFFJB_k__BackingField;
	bool _NAECCHFPMDI_k__BackingField;
	bool JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t _GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o JNODEFADBAF;
	float Speed;
	float PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* PFJKJCJBDGO;
	float ACount;
	bool PGCJIBDBOJP;
	bool KPGGOFKKNIA;
	bool OMFDILIAFGM;
	bool KFGOHPPJAJH;
	bool MBFFLKDNEDG;
	bool HHCAANFPELO;
	float IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t GBEMKMLPOEA;
	uint32_t BEPELMPKJDC;
	uint32_t FHPIKFBDLCP;
	int32_t JEIOBBMLPJM;
	int32_t CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o _KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o _DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool _MJKMHJJJJGL_k__BackingField;
	float AEDMMIKNECI;
	bool PCLBMKFOOEB;
	bool GOGABLALMMG;
	bool PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* NPEKPHFPJAG;
	bool _KDIONBJOKOM_k__BackingField;
	bool _DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* _KKIEBALJHEO_k__BackingField;
	bool OEOILKGEMEP;
	bool PetForceHide;
	bool PAGELNJPFBJ;
	bool _CDOCOAAGAMM_k__BackingField;
	bool BFCJOEFIADO;
	float OPLPDHICHEI;
	UnityEngine_Vector3_o GIAOCFNMKLP;
	float FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool _LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o ECOLJBKKDPP;
	GCommon_EntityInfo_o GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* FNJKEGLPPFP;
	UnityEngine_Collider_o* CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float OCCKMDJJIGC;
	float PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool _LNMELDPHJND_k__BackingField;
	bool _FEKDPENFNFC_k__BackingField;
	uint32_t LNKHKNJHKCM;
	bool _NEHPFAFDLMG_k__BackingField;
	bool _BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool _GDFPFHMONMF_k__BackingField;
	bool _GNINDNFAMJF_k__BackingField;
	bool _CCFMDCOMFAK_k__BackingField;
	bool _LIANBOIJIDO_k__BackingField;
	bool _NBNMJPGCKMM_k__BackingField;
	bool PFBKKKHFOPK;
	bool OMKCMEOOPKA;
	bool EDPCMDPGDOH;
	bool _PONPMCPHJCG_k__BackingField;
	bool CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool BGJPEMHLKEF;
	UnityEngine_Texture2D_o* PMAICELBPPI;
	float NHCOJPPFDPB;
	float FPCAFLLFFDF;
	float LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* BOALKMLCEKO;
	int32_t JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* PLFOAPLCNJJ;
	float DAJBPLPGKEO;
	UnityEngine_Vector3_o HFJEKJLAAGG;
	bool AKHCEAJPHBC;
	UnityEngine_GameObject_o* JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* AIDDOCAPFKA;
	GCommon_AudioResource_o* LCBECEOKKON;
	GCommon_AudioResource_o* FEEPOCJJIFE;
	GCommon_AudioResource_o* EBAEDIHDKBA;
	GCommon_AudioResource_o* GCMBPHHLCEA;
	UnityEngine_AudioSource_o* BOFJNDEHEDF;
	GCommon_AudioResource_o* FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* BMNPJLPCAHG;
	int32_t FOFFJBPHJEN;
	uint32_t _AKJAMLCCNCP_k__BackingField;
	float CFBBENDFAJB;
	float EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool OMIOGAMPNCO;
	float BGIHFDHDBBL;
	bool LIGAAGBGKMA;
	bool _CDOBMFNCJHD_k__BackingField;
	uint8_t _KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* HBKNPLBMPOP;
	UnityEngine_GameObject_o* NCCOBMFEMHN;
	bool FBEHNEEFMPO;
	bool OLFJLKDLCCP;
	GCommon_ResourceID_o BFGHDMECCKF;
	UnityEngine_Object_o* AMNMACICDGK;
	float BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t MCBOALKDHLJ;
	int32_t HFKCFHINHNF;
	GCommon_EntityInfo_o JNDGKAICLGP;
	bool JGFACILIHLJ;
	UnityEngine_GameObject_o* OHOIHJIMGEB;
	bool JHOEDAABEKH;
	UnityEngine_Quaternion_o NGDLLEBMAAJ;
	float KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool CCAIBFNCKCG;
	bool FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* _IMIKNCAFOCH_k__BackingField;
	uint32_t HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* OKIGDDNAKLO;
	uint32_t GMBJMMEHNOK;
	UnityEngine_GameObject_o* ENIEJNDCAGN;
	UnityEngine_GameObject_o* CGDGELBHIGL;
	UnityEngine_GameObject_o* AGDKBLNIILL;
	UnityEngine_GameObject_o* PCAOEKALLDM;
	UnityEngine_GameObject_o* JDHIDBEKPFN;
	UnityEngine_GameObject_o* LIBHOJCBFJH;
	UnityEngine_GameObject_o* BPJPIEFPMDE;
	bool BDOLEIDDIDI;
	UnityEngine_GameObject_o* PBOPOFJDGBN;
	GCommon_ResourceID_o GAABJILEOLP;
	UnityEngine_GameObject_o* BBCPMLPEIFH;
	GCommon_ResourceID_o MBFDMHKLFMC;
	GCommon_ResourceID_o KJHHECHKBJB;
	UnityEngine_GameObject_o* GEHBAODHEAG;
	uint32_t NCKABPEJDAP;
	bool DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* DLHPJNALDBE;
	float BAFFFHFPNOC;
	bool CKCMCCFJHJL;
	float NNMHGOKCNJD;
	float HCLPKLFPMPP;
	float PDBGMCCBINL;
	int32_t OONNCMGHNNF;
	float GHJIFCGFKIK;
	float AAJPJLFGBGG;
	float AAKJAGGDPCK;
	float EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* FMPPBIOCMEL;
	bool _EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o GAFKFFOIEEA;
	bool HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* KMPFOMBMCKD;
	UnityEngine_GameObject_o* CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* OOKHKKMMGCO;
	bool HJCOEOCAJGP;
	GCommon_ResourceID_o DPGJOJGKNCB;
	UnityEngine_GameObject_o* MDNGNAAPINN;
	UnityEngine_GameObject_o* JDHEINBKCCO;
	GCommon_ResourceID_o JHFAJJALKEI;
	UnityEngine_GameObject_o* JPHHDGJMCJG;
	bool AMHMPIHPJMJ;
	bool EIMKLIKDICP;
	UnityEngine_GameObject_o* HALJPCILNOA;
	UnityEngine_GameObject_o* KINEPNMINDN;
	GCommon_ResourceID_o LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t BCHLPJMEMAN;
	bool _MLGOJIOINIM_k__BackingField;
	int32_t CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o NABLMGKLAEB;
	bool PDDLACPFBGP;
	float CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool CAMHBNPLLKL;
	float DAHOOELNILG;
	UnityEngine_Vector2_o LILENNDENJG;
	GCommon_AudioResource_o* FCDMMFCJCIF;
	bool IPALGNHIGGP;
	bool NIOKPGHHFLE;
	COW_PCAirTrailView_o* CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* NAJACJCDPPH;
	GCommon_ResourceID_o IKKMCEGOFHN;
	UnityEngine_GameObject_o* JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* GFIMHENBJHJ;
	UnityEngine_GameObject_o* JMLNCICDOAJ;
	float OFBPIDMAGJF;
	float DCBOLAEAPCP;
	bool ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* IHBLOBAHOCL;
	UnityEngine_GameObject_o* MNIIFADNNEI;
	UnityEngine_GameObject_o* IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float NHDKAFCHKPN;
	float HOGELEIOFBN;
	float JKGANBCKJJF;
	float EIDHPEPGOFJ;
	bool AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* OHFDNGOPJNM;
	UnityEngine_GameObject_o* AOKBGOECKJD;
	UnityEngine_GameObject_o* CNEBMPLCDFJ;
	GCommon_ResourceID_o HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t EBLAOLJPJAL;
	System_String_o* HGOKJCJJEHD;
	System_String_o* IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool _HKEECLPNLMK_k__BackingField;
	bool _NCOILFBAHHH_k__BackingField;
	bool _MFEHPDLGNAL_k__BackingField;
	bool _PHFKOPMMCAE_k__BackingField;
	bool _OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* IHEEHABIPJK;
	UnityEngine_GameObject_o* INHEGLODFKB;
	UnityEngine_GameObject_o* GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool HHKNFBFMMKF;
	GCommon_ResourceID_o BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t HEMBGDIIKBA;
	uint32_t PIHKNDHJFBA;
	uint32_t GEHGHGDELBN;
	int32_t BCDDNPLPFCP;
	UnityEngine_Vector3_o JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* EDBKHEJIPDH;
	bool KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* LGKMIPFPCMM;
	bool OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* _NNJAOKKKHLJ_k__BackingField;
	float AILOFDKBIEI;
	float KPKJIPJJOEL;
	float GGEPKEONELC;
	float OOAKFNMLCDA;
	UnityEngine_Quaternion_o LDFINGBJFFO;
	UnityEngine_Quaternion_o FHEBFMCEPKH;
	UnityEngine_Quaternion_o KBJPPFLOHFG;
	UnityEngine_Quaternion_o MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* NFAHKACNAPB;
	System_Nullable_bool__o DADKBHNGOPJ;
	float CPBNDNOGCFM;
	float PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* CFHENECECNB;
	UnityEngine_Transform_o* PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* GGEILMMGCGP;
	bool _IFAPMMCMAGF_k__BackingField;
	float NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool NBALNFIPBGC;
	UnityEngine_GameObject_o* PJLGGOCFHMG;
	bool CNCAHHEBKOA;
	uint8_t LGJKNEPDIHH;
	bool IMNOADNIKHH;
	int32_t DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool PBPODOFEMGA;
	uint32_t FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float OEOCKOBIINA;
	int32_t PJEIIEHLDEH;
	float PPODDABLHMD;
	bool CHLBMPMNCDF;
	uint32_t OEBDCCLCFDE;
	uint32_t FIMLBIKBJOL;
	uint32_t OHJJOPDBMCL;
	float GLMNNKHIFPF;
	int32_t GMAEBFLLEMF;
	int32_t NLJGPCCIDPL;
	float LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* OCPLOAGPGNK;
	COW_GamePlay_Player_o* GBBOIAIGLHK;
	float FHCNIJEPPFA;
	float KNCMHFAKHNF;
	float NHHIKOKGAPC;
	float LKFCGAFJKAK;
	bool PBNFIIMHGJL;
	bool DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* CFBKACJOJNA;
	UnityEngine_GameObject_o* KIJEBCMPPEC;
	UnityEngine_GameObject_o* MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t JNCKPLHIMAM;
	bool _MFEFNPCBNJI_k__BackingField;
	bool _PEBDHJOGKAO_k__BackingField;
	bool OHLEEFLGMDK;
	float OIEABJBKFNH;
	UnityEngine_GameObject_o* LADCANIAIBI;
	uint8_t JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t CFOANMPFNPP;
	uint32_t LLCCILPBIPK;
	uint32_t CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* FEEMLCHLFJO;
	uint8_t _HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* LOPINBEJDJI;
	GCommon_ResourceID_o FAFEJKKGLPF;
	GCommon_ResourceID_o KKLENDNJFKA;
	UnityEngine_GameObject_o* CIAELMOEDKJ;
	UnityEngine_GameObject_o* BFNJEMODDMA;
	bool JFKFKBEHACK;
	int32_t MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* _HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float OHBFIAAOMJM;
	float GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool MLPIFDOGEFA;
	float APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o HCOFNOCGHCH;
	uint8_t LIMGFHMEGLD;
	int32_t BMMIMFAGFFG;
	UnityEngine_Vector3_o NCJJNJINDEG;
	bool NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool MCCBJIPJBCJ;
	bool OBFOMJPJMFD;
	bool HOLEEOILHJD;
	GCommon_ResourceID_o IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float EECCGJAJJFN;
	float LDGIAGGPCHE;
	int32_t GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* OAJEDLLNHBP;
	int32_t AGAIPPNCMDE;
	UnityEngine_GameObject_o* EOAPFCPNAOG;
	bool GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool _OONCPPKEEJI_k__BackingField;
	bool _OFFCPMBKFCP_k__BackingField;
	bool _DGDEOCAENIE_k__BackingField;
	bool _GDMDDPBAEDM_k__BackingField;
	bool _PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
};
struct COW_GamePlay_Player_EEKDOKOEAEO_StaticFields {
};
struct COW_GamePlay_Player_EEKDOKOEAEO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_EEKDOKOEAEO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_EEKDOKOEAEO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_EEKDOKOEAEO_VTable vtable;
};
struct COW_GamePlay_Player_EEKDOKOEAEO_o {
	COW_GamePlay_Player_EEKDOKOEAEO_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o BIFFAIEPIND;
	float MHCAJOLGLMM;
	bool BPBOMEMFBLN;
};
struct COW_GamePlay_Player_FCMBLDHNOHF_StaticFields {
};
struct COW_GamePlay_Player_FCMBLDHNOHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_FCMBLDHNOHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_FCMBLDHNOHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_FCMBLDHNOHF_VTable vtable;
};
struct COW_GamePlay_Player_FCMBLDHNOHF_o {
	COW_GamePlay_Player_FCMBLDHNOHF_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o EBCCJJFBHIF;
	UnityEngine_Vector3_o NCGOCDAJLCD;
	bool GBHPHGLNOBO;
};
struct COW_GamePlay_Player_DDMILIACFIC_StaticFields {
};
struct COW_GamePlay_Player_DDMILIACFIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_DDMILIACFIC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_DDMILIACFIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_DDMILIACFIC_VTable vtable;
};
struct COW_GamePlay_Player_DDMILIACFIC_o {
	COW_GamePlay_Player_DDMILIACFIC_c *klass;
	void *monitor;
	bool MHNLEALPOGF;
	COW_GamePlay_IHAAMHPPLMG_o EBCCJJFBHIF;
	uint16_t AFMNKFMKICE;
	uint16_t EKALOEJIBJM;
};
struct COW_GamePlay_Player_IMEKLOAHDEO_StaticFields {
};
struct COW_GamePlay_Player_IMEKLOAHDEO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_IMEKLOAHDEO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_IMEKLOAHDEO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_IMEKLOAHDEO_VTable vtable;
};
struct COW_GamePlay_Player_IMEKLOAHDEO_o {
	COW_GamePlay_Player_IMEKLOAHDEO_c *klass;
	void *monitor;
	int32_t LPPDKOHDEII;
	COW_GamePlay_IHAAMHPPLMG_o EBCCJJFBHIF;
	uint32_t AFMNKFMKICE;
	uint32_t EKALOEJIBJM;
};
struct COW_GamePlay_Player_DLFEOLBDFKA_StaticFields {
};
struct COW_GamePlay_Player_DLFEOLBDFKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_DLFEOLBDFKA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_DLFEOLBDFKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_DLFEOLBDFKA_VTable vtable;
};
struct COW_GamePlay_Player_DLFEOLBDFKA_o {
	COW_GamePlay_Player_DLFEOLBDFKA_c *klass;
	void *monitor;
	bool FOOMKILBJEG;
	COW_GamePlay_IHAAMHPPLMG_o EBCCJJFBHIF;
};
struct COW_GamePlay_Player_OKGHHBPDGHC_StaticFields {
};
struct COW_GamePlay_Player_OKGHHBPDGHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_OKGHHBPDGHC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_OKGHHBPDGHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_OKGHHBPDGHC_VTable vtable;
};
struct COW_GamePlay_Player_OKGHHBPDGHC_o {
	COW_GamePlay_Player_OKGHHBPDGHC_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o JENOIPCFDJA;
	int32_t OEIOEOOMKCF;
	int32_t PKAJCNMKGGM;
};
struct COW_GamePlay_Player_NAPKGGBHOAB_StaticFields {
};
struct COW_GamePlay_Player_NAPKGGBHOAB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_NAPKGGBHOAB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_NAPKGGBHOAB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_NAPKGGBHOAB_VTable vtable;
};
struct COW_GamePlay_Player_NAPKGGBHOAB_o {
	COW_GamePlay_Player_NAPKGGBHOAB_c *klass;
	void *monitor;
	uint32_t CMEKDNHLCGK;
	int32_t FDJPMKDJAEE;
};
struct COW_GamePlay_Player_IKDEJMGMILF_StaticFields {
};
struct COW_GamePlay_Player_IKDEJMGMILF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_IKDEJMGMILF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_IKDEJMGMILF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_IKDEJMGMILF_VTable vtable;
};
struct COW_GamePlay_Player_IKDEJMGMILF_o {
	COW_GamePlay_Player_IKDEJMGMILF_c *klass;
	void *monitor;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_uint__o* NKCHFFEJMEH;
	float LJKEHNEPGAC;
};
struct COW_GamePlay_Player_AFADPNBAGLP_StaticFields {
};
struct COW_GamePlay_Player_AFADPNBAGLP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_AFADPNBAGLP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_AFADPNBAGLP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_AFADPNBAGLP_VTable vtable;
};
struct COW_GamePlay_Player_AFADPNBAGLP_o {
	COW_GamePlay_Player_AFADPNBAGLP_c *klass;
	void *monitor;
	int32_t KCHJGLDNNKP;
	uint32_t FNNHKODBIPE;
	UnityEngine_Vector3_o KEFCMMLHFHL;
	uint32_t OCBKKKEOHFD;
	uint32_t LILODEJGDCB;
};
struct COW_GamePlay_Player_EOFBFKLCDDJ_StaticFields {
};
struct COW_GamePlay_Player_EOFBFKLCDDJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_EOFBFKLCDDJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_EOFBFKLCDDJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_EOFBFKLCDDJ_VTable vtable;
};
struct COW_GamePlay_Player_EOFBFKLCDDJ_o {
	COW_GamePlay_Player_EOFBFKLCDDJ_c *klass;
	void *monitor;
	bool DNINCHOHDGK;
	UnityEngine_Vector3_o LBFKBIIMIMO;
};
struct COW_GamePlay_Player_PBAMPDBBAPI_StaticFields {
};
struct COW_GamePlay_Player_PBAMPDBBAPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_PBAMPDBBAPI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_PBAMPDBBAPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_PBAMPDBBAPI_VTable vtable;
};
struct COW_GamePlay_Player_PBAMPDBBAPI_o {
	COW_GamePlay_Player_PBAMPDBBAPI_c *klass;
	void *monitor;
	System_String_o* BFMLKMNHEIA;
	bool JCEMBAMKADP;
};
struct COW_GamePlay_Player_FEAEHNIGMNJ_StaticFields {
};
struct COW_GamePlay_Player_FEAEHNIGMNJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_FEAEHNIGMNJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_FEAEHNIGMNJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_FEAEHNIGMNJ_VTable vtable;
};
struct COW_GamePlay_Player_FEAEHNIGMNJ_o {
	COW_GamePlay_Player_FEAEHNIGMNJ_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o MPEFDGICCPP;
	COW_GamePlay_IHAAMHPPLMG_o EHMLLJNBOEP;
	int32_t HEEKIPBABOM;
	int32_t MMGIHFCOOEN;
	int32_t JHHMDEKNAMH;
	bool GIGCACGBMPB;
	int32_t IHFJFEALPLP;
	bool MMIKPAAHOFK;
	int32_t PDDJAJFPJPN;
	bool PEACOAOCOHA;
	bool JAPLGHGOHAD;
	int32_t IOJKNDJDCBE;
};
struct COW_GamePlay_Player_MIPLPFJMEEB_StaticFields {
};
struct COW_GamePlay_Player_MIPLPFJMEEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_MIPLPFJMEEB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_MIPLPFJMEEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_MIPLPFJMEEB_VTable vtable;
};
struct COW_GamePlay_Player_MIPLPFJMEEB_o {
	COW_GamePlay_Player_MIPLPFJMEEB_c *klass;
	void *monitor;
	COW_GamePlay_LevelContainer_o* GHDMOGIBAJK;
	int32_t PKOALPMGBFC;
};
struct COW_GamePlay_Player_HIODOKPEHOP_StaticFields {
};
struct COW_GamePlay_Player_HIODOKPEHOP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_HIODOKPEHOP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_HIODOKPEHOP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_HIODOKPEHOP_VTable vtable;
};
struct COW_GamePlay_Player_HIODOKPEHOP_o {
	COW_GamePlay_Player_HIODOKPEHOP_c *klass;
	void *monitor;
	int32_t HJOBJJEEPML;
	bool HJILPFGPOKP;
	bool ENLPIHIAJHJ;
	bool BGMBFOKNCKI;
};
struct COW_GamePlay_Player_CADCMIJEDME_StaticFields {
};
struct COW_GamePlay_Player_CADCMIJEDME_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_CADCMIJEDME_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_CADCMIJEDME_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_CADCMIJEDME_VTable vtable;
};
struct COW_GamePlay_Player_CADCMIJEDME_o {
	COW_GamePlay_Player_CADCMIJEDME_c *klass;
	void *monitor;
	int32_t HNOIOPHLKNP;
	int32_t OCGPIMPFJJM;
};
struct COW_GamePlay_Player_BFPFGLLFEKJ_StaticFields {
};
struct COW_GamePlay_Player_BFPFGLLFEKJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_BFPFGLLFEKJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_BFPFGLLFEKJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_BFPFGLLFEKJ_VTable vtable;
};
struct COW_GamePlay_Player_BFPFGLLFEKJ_o {
	COW_GamePlay_Player_BFPFGLLFEKJ_c *klass;
	void *monitor;
	GCommon_EntityInfo_o IDNLKANJJJK;
	UnityEngine_Vector3_o PPPNEIDICKM;
};
struct COW_GamePlay_Player_GPGBALKIDJK_StaticFields {
};
struct COW_GamePlay_Player_GPGBALKIDJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_GPGBALKIDJK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_GPGBALKIDJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_GPGBALKIDJK_VTable vtable;
};
struct COW_GamePlay_Player_GPGBALKIDJK_o {
	COW_GamePlay_Player_GPGBALKIDJK_c *klass;
	void *monitor;
	float BDLDBPFPGHN;
	float IPIPPGONMOJ;
};
struct COW_GamePlay_Player_HNJPDMBFFJH_StaticFields {
};
struct COW_GamePlay_Player_HNJPDMBFFJH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GamePlay_Player_HNJPDMBFFJH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_HNJPDMBFFJH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_HNJPDMBFFJH_VTable vtable;
};
struct COW_GamePlay_Player_HNJPDMBFFJH_o {
	COW_GamePlay_Player_HNJPDMBFFJH_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GamePlay_Player_AvatarTransformer_StaticFields {
};
struct COW_GamePlay_Player_AvatarTransformer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_AvatarTransformer_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_AvatarTransformer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_AvatarTransformer_VTable vtable;
};
struct COW_GamePlay_Player_AvatarTransformer_o {
	COW_GamePlay_Player_AvatarTransformer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* root;
	bool playerRawIsFemale;
	COW_AvatarEffect_o* rawAvateaEffect;
	COW_GamePlay_PlayerAudioComponent_o* rawAudioComponent;
	AvatarTransformData_o* transformData;
	UnityEngine_Renderer_array* JCDKBHLNMBE;
	UnityEngine_Animator_array* NHDJEIIAKKO;
	UnityEngine_SkinnedMeshRenderer_array* PDEFMMHDHLO;
	GCommon_ResourceID_o modelResId;
	COW_GamePlay_Player_o* owner;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
};
struct COW_GamePlay_Player_CBAGEACLABP_StaticFields {
};
struct COW_GamePlay_Player_CBAGEACLABP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_transform;
};
struct COW_GamePlay_Player_CBAGEACLABP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_CBAGEACLABP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_CBAGEACLABP_VTable vtable;
};
struct COW_GamePlay_Player_CBAGEACLABP_o {
	COW_GamePlay_Player_CBAGEACLABP_c *klass;
	void *monitor;
	UnityEngine_Transform_o* _EPEGNDBBNMF_k__BackingField;
	System_Collections_Generic_List_Transform__o* LAJJDLBFDMN;
};
struct COW_GamePlay_Player_CKGPOJHAKOI_StaticFields {
};
struct COW_GamePlay_Player_CKGPOJHAKOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_CKGPOJHAKOI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_CKGPOJHAKOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_CKGPOJHAKOI_VTable vtable;
};
struct COW_GamePlay_Player_CKGPOJHAKOI_o {
	COW_GamePlay_Player_CKGPOJHAKOI_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_string__Player_CBAGEACLABP__o* GAFPIBPIOJA;
	UnityEngine_Transform_o* FMPHAFEOFDP;
	COW_GamePlay_Player_CBAGEACLABP_o* AAGHBFEKHPL;
	bool JMIOCLHCIFC;
};
struct COW_GamePlay_Player_EGHKKOAJEDG_StaticFields {
};
struct COW_GamePlay_Player_EGHKKOAJEDG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_EGHKKOAJEDG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_EGHKKOAJEDG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_EGHKKOAJEDG_VTable vtable;
};
struct COW_GamePlay_Player_EGHKKOAJEDG_o {
	COW_GamePlay_Player_EGHKKOAJEDG_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o KACKICJEDNG;
	uint8_t KPGJONMNEFE;
	uint16_t DJIBEOCFKKM;
	uint16_t BEFCMEHHJJE;
};
struct COW_GamePlay_Player_AEOPAFCIFNF_StaticFields {
};
struct COW_GamePlay_Player_AEOPAFCIFNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_AEOPAFCIFNF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_AEOPAFCIFNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_AEOPAFCIFNF_VTable vtable;
};
struct COW_GamePlay_Player_AEOPAFCIFNF_o {
	COW_GamePlay_Player_AEOPAFCIFNF_c *klass;
	void *monitor;
	uint16_t MDAIGGMKFEH;
	uint16_t CNJFPEMGJFC;
};
struct COW_GamePlay_Player_GPAMIDPFIDI_StaticFields {
};
struct COW_GamePlay_Player_GPAMIDPFIDI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_GPAMIDPFIDI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_GPAMIDPFIDI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_GPAMIDPFIDI_VTable vtable;
};
struct COW_GamePlay_Player_GPAMIDPFIDI_o {
	COW_GamePlay_Player_GPAMIDPFIDI_c *klass;
	void *monitor;
	int32_t IDNEFEOPGIF;
	int32_t HMJKDKAKJDF;
};
struct COW_GamePlay_Player_KHDMPGBLNCM_StaticFields {
};
struct COW_GamePlay_Player_KHDMPGBLNCM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_KHDMPGBLNCM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_KHDMPGBLNCM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_KHDMPGBLNCM_VTable vtable;
};
struct COW_GamePlay_Player_KHDMPGBLNCM_o {
	COW_GamePlay_Player_KHDMPGBLNCM_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AFFLMOEAHKC;
	COW_GamePlay_Player_GHGCGGOLKIP_o* _NPEONONOGEO_k__BackingField;
	UnityEngine_Vector3_o LLMPADJJPLB;
	UnityEngine_Vector3_o NMLOGBJDLCK;
	float AFBEKADGJGD;
	float LJJPEAFKHHJ;
	UnityEngine_Vector3_o LMNBBBCKMGB;
};
struct COW_GamePlay_Player_GNOEFCLIGBL_StaticFields {
};
struct COW_GamePlay_Player_GNOEFCLIGBL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_GNOEFCLIGBL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_GNOEFCLIGBL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_GNOEFCLIGBL_VTable vtable;
};
struct COW_GamePlay_Player_GNOEFCLIGBL_o {
	COW_GamePlay_Player_GNOEFCLIGBL_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* EBCCJJFBHIF;
	int32_t BFDELJELKDP;
	int32_t KCOJNFBNIHO;
};
struct COW_GamePlay_Player_GHGCGGOLKIP_StaticFields {
};
struct COW_GamePlay_Player_GHGCGGOLKIP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_Player_GHGCGGOLKIP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_GHGCGGOLKIP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_GHGCGGOLKIP_VTable vtable;
};
struct COW_GamePlay_Player_GHGCGGOLKIP_o {
	COW_GamePlay_Player_GHGCGGOLKIP_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* _BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_KJCLFPMKCGB_StaticFields {
};
struct COW_GamePlay_Player_KJCLFPMKCGB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
	VirtualInvokeData _10_AMPELHJMNKN;
};
struct COW_GamePlay_Player_KJCLFPMKCGB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_KJCLFPMKCGB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_KJCLFPMKCGB_VTable vtable;
};
struct COW_GamePlay_Player_KJCLFPMKCGB_o {
	COW_GamePlay_Player_KJCLFPMKCGB_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_EJJNIOHJIFE_StaticFields {
};
struct COW_GamePlay_Player_EJJNIOHJIFE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
	VirtualInvokeData _10_AMPELHJMNKN;
	VirtualInvokeData _11_DONJDIFAFJO;
	VirtualInvokeData _12_ILHPFGFCDHG;
	VirtualInvokeData _13_POBKBHDAPEN;
};
struct COW_GamePlay_Player_EJJNIOHJIFE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_EJJNIOHJIFE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_EJJNIOHJIFE_VTable vtable;
};
struct COW_GamePlay_Player_EJJNIOHJIFE_o {
	COW_GamePlay_Player_EJJNIOHJIFE_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_OPKPFODAIEA_StaticFields {
};
struct COW_GamePlay_Player_OPKPFODAIEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
};
struct COW_GamePlay_Player_OPKPFODAIEA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_OPKPFODAIEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_OPKPFODAIEA_VTable vtable;
};
struct COW_GamePlay_Player_OPKPFODAIEA_o {
	COW_GamePlay_Player_OPKPFODAIEA_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_BOHDPBAONLL_StaticFields {
};
struct COW_GamePlay_Player_BOHDPBAONLL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
};
struct COW_GamePlay_Player_BOHDPBAONLL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_BOHDPBAONLL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_BOHDPBAONLL_VTable vtable;
};
struct COW_GamePlay_Player_BOHDPBAONLL_o {
	COW_GamePlay_Player_BOHDPBAONLL_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_HMCFNKFMMAH_StaticFields {
};
struct COW_GamePlay_Player_HMCFNKFMMAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
};
struct COW_GamePlay_Player_HMCFNKFMMAH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_HMCFNKFMMAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_HMCFNKFMMAH_VTable vtable;
};
struct COW_GamePlay_Player_HMCFNKFMMAH_o {
	COW_GamePlay_Player_HMCFNKFMMAH_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_MBCFAOPODHI_StaticFields {
};
struct COW_GamePlay_Player_MBCFAOPODHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
};
struct COW_GamePlay_Player_MBCFAOPODHI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_MBCFAOPODHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_MBCFAOPODHI_VTable vtable;
};
struct COW_GamePlay_Player_MBCFAOPODHI_o {
	COW_GamePlay_Player_MBCFAOPODHI_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_GMNDPJPMBGE_StaticFields {
};
struct COW_GamePlay_Player_GMNDPJPMBGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
};
struct COW_GamePlay_Player_GMNDPJPMBGE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_GMNDPJPMBGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_GMNDPJPMBGE_VTable vtable;
};
struct COW_GamePlay_Player_GMNDPJPMBGE_o {
	COW_GamePlay_Player_GMNDPJPMBGE_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_KEEKAONHHFO_StaticFields {
};
struct COW_GamePlay_Player_KEEKAONHHFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
};
struct COW_GamePlay_Player_KEEKAONHHFO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_KEEKAONHHFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_KEEKAONHHFO_VTable vtable;
};
struct COW_GamePlay_Player_KEEKAONHHFO_o {
	COW_GamePlay_Player_KEEKAONHHFO_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_DIEDPKAGDEM_StaticFields {
};
struct COW_GamePlay_Player_DIEDPKAGDEM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
};
struct COW_GamePlay_Player_DIEDPKAGDEM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_DIEDPKAGDEM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_DIEDPKAGDEM_VTable vtable;
};
struct COW_GamePlay_Player_DIEDPKAGDEM_o {
	COW_GamePlay_Player_DIEDPKAGDEM_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_CGFJDEEGFLJ_StaticFields {
};
struct COW_GamePlay_Player_CGFJDEEGFLJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
};
struct COW_GamePlay_Player_CGFJDEEGFLJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_CGFJDEEGFLJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_CGFJDEEGFLJ_VTable vtable;
};
struct COW_GamePlay_Player_CGFJDEEGFLJ_o {
	COW_GamePlay_Player_CGFJDEEGFLJ_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_NBAFOJNEIMI_StaticFields {
};
struct COW_GamePlay_Player_NBAFOJNEIMI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
};
struct COW_GamePlay_Player_NBAFOJNEIMI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_NBAFOJNEIMI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_NBAFOJNEIMI_VTable vtable;
};
struct COW_GamePlay_Player_NBAFOJNEIMI_o {
	COW_GamePlay_Player_NBAFOJNEIMI_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_IEANIINOMML_StaticFields {
};
struct COW_GamePlay_Player_IEANIINOMML_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
};
struct COW_GamePlay_Player_IEANIINOMML_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_IEANIINOMML_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_IEANIINOMML_VTable vtable;
};
struct COW_GamePlay_Player_IEANIINOMML_o {
	COW_GamePlay_Player_IEANIINOMML_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_EGGAEBDDCIH_StaticFields {
};
struct COW_GamePlay_Player_EGGAEBDDCIH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
};
struct COW_GamePlay_Player_EGGAEBDDCIH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_EGGAEBDDCIH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_EGGAEBDDCIH_VTable vtable;
};
struct COW_GamePlay_Player_EGGAEBDDCIH_o {
	COW_GamePlay_Player_EGGAEBDDCIH_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_JIGFHMMBNAP_StaticFields {
};
struct COW_GamePlay_Player_JIGFHMMBNAP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
	VirtualInvokeData _10_AMPELHJMNKN;
};
struct COW_GamePlay_Player_JIGFHMMBNAP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_JIGFHMMBNAP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_JIGFHMMBNAP_VTable vtable;
};
struct COW_GamePlay_Player_JIGFHMMBNAP_o {
	COW_GamePlay_Player_JIGFHMMBNAP_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_ALPEOLLCIBM_StaticFields {
};
struct COW_GamePlay_Player_ALPEOLLCIBM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
};
struct COW_GamePlay_Player_ALPEOLLCIBM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_ALPEOLLCIBM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_ALPEOLLCIBM_VTable vtable;
};
struct COW_GamePlay_Player_ALPEOLLCIBM_o {
	COW_GamePlay_Player_ALPEOLLCIBM_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_FDJGOAIGCNF_StaticFields {
};
struct COW_GamePlay_Player_FDJGOAIGCNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
};
struct COW_GamePlay_Player_FDJGOAIGCNF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_FDJGOAIGCNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_FDJGOAIGCNF_VTable vtable;
};
struct COW_GamePlay_Player_FDJGOAIGCNF_o {
	COW_GamePlay_Player_FDJGOAIGCNF_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_PNJACMIHONN_StaticFields {
};
struct COW_GamePlay_Player_PNJACMIHONN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
};
struct COW_GamePlay_Player_PNJACMIHONN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_PNJACMIHONN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_PNJACMIHONN_VTable vtable;
};
struct COW_GamePlay_Player_PNJACMIHONN_o {
	COW_GamePlay_Player_PNJACMIHONN_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_MIHDOIJMLBK_StaticFields {
};
struct COW_GamePlay_Player_MIHDOIJMLBK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
};
struct COW_GamePlay_Player_MIHDOIJMLBK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_MIHDOIJMLBK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_MIHDOIJMLBK_VTable vtable;
};
struct COW_GamePlay_Player_MIHDOIJMLBK_o {
	COW_GamePlay_Player_MIHDOIJMLBK_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_JHENAFAOPHA_StaticFields {
};
struct COW_GamePlay_Player_JHENAFAOPHA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
	VirtualInvokeData _10_AMPELHJMNKN;
	VirtualInvokeData _11_DONJDIFAFJO;
	VirtualInvokeData _12_ILHPFGFCDHG;
	VirtualInvokeData _13_POBKBHDAPEN;
};
struct COW_GamePlay_Player_JHENAFAOPHA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_JHENAFAOPHA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_JHENAFAOPHA_VTable vtable;
};
struct COW_GamePlay_Player_JHENAFAOPHA_o {
	COW_GamePlay_Player_JHENAFAOPHA_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_FGFNPABLNPN_StaticFields {
};
struct COW_GamePlay_Player_FGFNPABLNPN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
};
struct COW_GamePlay_Player_FGFNPABLNPN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_FGFNPABLNPN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_FGFNPABLNPN_VTable vtable;
};
struct COW_GamePlay_Player_FGFNPABLNPN_o {
	COW_GamePlay_Player_FGFNPABLNPN_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_NPHBKNFMDPD_StaticFields {
};
struct COW_GamePlay_Player_NPHBKNFMDPD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KMKLAHPKDGK;
	VirtualInvokeData _5_JMGKNDCPCOC;
	VirtualInvokeData _6_LAFFLOMGJDH;
	VirtualInvokeData _7_LKGMANPKFKO;
	VirtualInvokeData _8_GAIGFCBEHAK;
	VirtualInvokeData _9_DMAKEHDPHJO;
	VirtualInvokeData _10_AMPELHJMNKN;
};
struct COW_GamePlay_Player_NPHBKNFMDPD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_NPHBKNFMDPD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_NPHBKNFMDPD_VTable vtable;
};
struct COW_GamePlay_Player_NPHBKNFMDPD_o {
	COW_GamePlay_Player_NPHBKNFMDPD_c *klass;
	void *monitor;
	uint32_t BDHNFGPDEBH;
	COW_GamePlay_Player_o* GHGCGGOLKIP__BBHBMCKIJJO_k__BackingField;
};
struct COW_GamePlay_Player_GGHHAHINCOB_StaticFields {
};
struct COW_GamePlay_Player_GGHHAHINCOB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GamePlay_Player_GGHHAHINCOB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_GGHHAHINCOB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_GGHHAHINCOB_VTable vtable;
};
struct COW_GamePlay_Player_GGHHAHINCOB_o {
	COW_GamePlay_Player_GGHHAHINCOB_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GamePlay_Player_MHBKOOONOGC_StaticFields {
};
struct COW_GamePlay_Player_MHBKOOONOGC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GamePlay_Player_MHBKOOONOGC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_MHBKOOONOGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_MHBKOOONOGC_VTable vtable;
};
struct COW_GamePlay_Player_MHBKOOONOGC_o {
	COW_GamePlay_Player_MHBKOOONOGC_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GamePlay_Player_AFICEILBKKH_StaticFields {
};
struct COW_GamePlay_Player_AFICEILBKKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GamePlay_Player_AFICEILBKKH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_AFICEILBKKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_AFICEILBKKH_VTable vtable;
};
struct COW_GamePlay_Player_AFICEILBKKH_o {
	COW_GamePlay_Player_AFICEILBKKH_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GamePlay_Player_GEOPFPEKFJK_StaticFields {
};
struct COW_GamePlay_Player_GEOPFPEKFJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_Player_GEOPFPEKFJK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_GEOPFPEKFJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_GEOPFPEKFJK_VTable vtable;
};
struct COW_GamePlay_Player_GEOPFPEKFJK_o {
	COW_GamePlay_Player_GEOPFPEKFJK_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_Player_MJBEGKLGALE_StaticFields {
};
struct COW_GamePlay_Player_MJBEGKLGALE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_MJBEGKLGALE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_MJBEGKLGALE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_MJBEGKLGALE_VTable vtable;
};
struct COW_GamePlay_Player_MJBEGKLGALE_o {
	COW_GamePlay_Player_MJBEGKLGALE_c *klass;
	void *monitor;
	GCommon_ITransformNode_o* JIHLOJHFBDL;
	COW_GamePlay_Player_o* GADHAMJEKIM;
};
struct COW_GamePlay_Player_NAANKDBODJD_StaticFields {
};
struct COW_GamePlay_Player_NAANKDBODJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_NAANKDBODJD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_NAANKDBODJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_NAANKDBODJD_VTable vtable;
};
struct COW_GamePlay_Player_NAANKDBODJD_o {
	COW_GamePlay_Player_NAANKDBODJD_c *klass;
	void *monitor;
	uint32_t IEPFELEIMFE;
	COW_GamePlay_Player_o* GADHAMJEKIM;
};
struct COW_GamePlay_Player_BINFIJIGIPO_StaticFields {
};
struct COW_GamePlay_Player_BINFIJIGIPO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_BINFIJIGIPO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_BINFIJIGIPO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_BINFIJIGIPO_VTable vtable;
};
struct COW_GamePlay_Player_BINFIJIGIPO_o {
	COW_GamePlay_Player_BINFIJIGIPO_c *klass;
	void *monitor;
	COW_GamePlay_LevelTeleportDoor_o* EJKDLCBJMOG;
	COW_GamePlay_Player_NAANKDBODJD_o* LFCMDIDEEEL;
};
struct COW_GamePlay_Player_CIKOGIJDBHK_StaticFields {
};
struct COW_GamePlay_Player_CIKOGIJDBHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_Player_CIKOGIJDBHK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_CIKOGIJDBHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_CIKOGIJDBHK_VTable vtable;
};
struct COW_GamePlay_Player_CIKOGIJDBHK_o {
	COW_GamePlay_Player_CIKOGIJDBHK_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_Player_EMCADEPBIAG_StaticFields {
	System_Action_float__o* HMDOHFBHDOB;
};
struct COW_GamePlay_Player_EMCADEPBIAG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_Player_EMCADEPBIAG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_EMCADEPBIAG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_EMCADEPBIAG_VTable vtable;
};
struct COW_GamePlay_Player_EMCADEPBIAG_o {
	COW_GamePlay_Player_EMCADEPBIAG_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_Player_FNDDDOGMNOE_StaticFields {
};
struct COW_GamePlay_Player_FNDDDOGMNOE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Player_FNDDDOGMNOE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_FNDDDOGMNOE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_FNDDDOGMNOE_VTable vtable;
};
struct COW_GamePlay_Player_FNDDDOGMNOE_o {
	COW_GamePlay_Player_FNDDDOGMNOE_c *klass;
	void *monitor;
	uint32_t DNHNPDIJHCE;
	COW_GamePlay_Player_o* GADHAMJEKIM;
};
struct COW_GamePlay_Player_TrainingHumanTarget_StaticFields {
	uint32_t DPFIHGFOMJC;
	bool CanBeKilled;
	bool ShowDamageInfo;
	int32_t TrainingHP;
	uint32_t MoveType;
	uint32_t TargetCountType;
	uint32_t TargetDistanceType;
	uint32_t TrainingVestLevel;
	uint32_t TrainingHelmetLevel;
	System_Int32_array* TargetCountByTypes;
	System_Single_array* BotStopMoveTime;
	System_Single_array* BotSlowMoveTime;
	System_Single_array* BotBornTime;
};
struct COW_GamePlay_Player_TrainingHumanTarget_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _315_get_IsCanBeKilled;
	VirtualInvokeData _316_get_IsShowDamageInfo;
	VirtualInvokeData _317_AFFILKEPCFI;
	VirtualInvokeData _318_HDOBGIPGNMI;
	VirtualInvokeData _319_OnMoveTypeChanged;
	VirtualInvokeData _320_PEBGEKIMNFG;
};
struct COW_GamePlay_Player_TrainingHumanTarget_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_TrainingHumanTarget_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_TrainingHumanTarget_VTable vtable;
};
struct COW_GamePlay_Player_TrainingHumanTarget_o {
	COW_GamePlay_Player_TrainingHumanTarget_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool FDCJILJLAFE;
	UnityEngine_Camera_o* Player_TrainingHumanTarget_CHDOHNOEBML;
	float HPFICPAOHGC;
	COW_GamePlay_AvatarManager_o* Player_TrainingHumanTarget_FOGJNGDMJKJ;
	COW_GamePlay_NPCNMJAGIKI_o* PKAGEBEAKIA;
	uint32_t MJGHCNFBAOF;
	uint32_t PKBMFBCKBAM;
	System_Collections_Generic_Dictionary_uint__uint__o* AKDNGGLGNGL;
	int32_t BornPointIndex;
	bool NLHCHILMOBJ;
	float CDOCDEHLNFE;
	float FMIJIFAFHIH;
};
struct COW_GamePlay_Player_TrainingHumanTarget_Stand_StaticFields {
};
struct COW_GamePlay_Player_TrainingHumanTarget_Stand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _315_get_IsCanBeKilled;
	VirtualInvokeData _316_get_IsShowDamageInfo;
	VirtualInvokeData _317_AFFILKEPCFI;
	VirtualInvokeData _318_HDOBGIPGNMI;
	VirtualInvokeData _319_OnMoveTypeChanged;
	VirtualInvokeData _320_PEBGEKIMNFG;
};
struct COW_GamePlay_Player_TrainingHumanTarget_Stand_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_TrainingHumanTarget_Stand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_TrainingHumanTarget_Stand_VTable vtable;
};
struct COW_GamePlay_Player_TrainingHumanTarget_Stand_o {
	COW_GamePlay_Player_TrainingHumanTarget_Stand_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool Player_TrainingHumanTarget_FDCJILJLAFE;
	UnityEngine_Camera_o* Player_TrainingHumanTarget_CHDOHNOEBML;
	float Player_TrainingHumanTarget_HPFICPAOHGC;
	COW_GamePlay_AvatarManager_o* Player_TrainingHumanTarget_FOGJNGDMJKJ;
	COW_GamePlay_NPCNMJAGIKI_o* Player_TrainingHumanTarget_PKAGEBEAKIA;
	uint32_t Player_TrainingHumanTarget_MJGHCNFBAOF;
	uint32_t Player_TrainingHumanTarget_PKBMFBCKBAM;
	System_Collections_Generic_Dictionary_uint__uint__o* Player_TrainingHumanTarget_AKDNGGLGNGL;
	int32_t BornPointIndex;
	bool Player_TrainingHumanTarget_NLHCHILMOBJ;
	float Player_TrainingHumanTarget_CDOCDEHLNFE;
	float Player_TrainingHumanTarget_FMIJIFAFHIH;
	bool ADAPAFMDKGA;
};
struct COW_GamePlay_Player_Watching_StaticFields {
};
struct COW_GamePlay_Player_Watching_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
};
struct COW_GamePlay_Player_Watching_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Player_Watching_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Player_Watching_VTable vtable;
};
struct COW_GamePlay_Player_Watching_o {
	COW_GamePlay_Player_Watching_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	float KJLCOKFODCM;
	COW_GamePlay_EGKODKEJIAD_o* NDDLNCOPPNL;
};
struct COW_GamePlay_JEKJFAHNGPG_StaticFields {
};
struct COW_GamePlay_JEKJFAHNGPG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_MEJGPBLFBFO;
	VirtualInvokeData _5_KJOKLBCEDOB;
	VirtualInvokeData _6_FEIMKKCADHJ;
	VirtualInvokeData _7_KNJPLLEEOPK;
	VirtualInvokeData _8_JEABGJBPIGC;
	VirtualInvokeData _9_IGIPLMCGAMJ;
	VirtualInvokeData _10_MPEGMFNMEAL;
};
struct COW_GamePlay_JEKJFAHNGPG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JEKJFAHNGPG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JEKJFAHNGPG_VTable vtable;
};
struct COW_GamePlay_JEKJFAHNGPG_o {
	COW_GamePlay_JEKJFAHNGPG_c *klass;
	void *monitor;
	bool LMCDCKCIEJK__EIMMNHAFFBG_k__BackingField;
	COW_GamePlay_BaseActSkillConfig_o* DKKFMPNDHNL;
	System_Collections_Generic_List_HEHCGPOIPLM__o* LMCDCKCIEJK_NOJNKGBHDBN;
	float LMCDCKCIEJK_IKIMKAHOIKL;
	int32_t LMCDCKCIEJK_OOPNBIIAJKH;
	int32_t LMCDCKCIEJK_JGEMNDNOKKD;
	COW_GamePlay_ActSkillManager_o* OJMMNJKMCPD;
	COW_GamePlay_AttackableEntity_o* ADOEFDGBFPG;
};
struct COW_GamePlay_ActSkillManager_StaticFields {
};
struct COW_GamePlay_ActSkillManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ActSkillManager_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ActSkillManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ActSkillManager_VTable vtable;
};
struct COW_GamePlay_ActSkillManager_o {
	COW_GamePlay_ActSkillManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool _HFOKBJMILBN_k__BackingField;
	System_Collections_Generic_List_BaseActSkillConfig__o* m_SkillConfig;
	COW_GamePlay_FDMPBIEMHAF_o* NPEFBHLPGJG;
	System_Collections_Generic_List_LMCDCKCIEJK__o* DPNPDAMCHDD;
	bool EIJMOEOOPGJ;
	int32_t FFOHGOFFJDB;
};
struct COW_GamePlay_GEEECFJBJPC_StaticFields {
};
struct COW_GamePlay_GEEECFJBJPC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_MEJGPBLFBFO;
	VirtualInvokeData _5_KJOKLBCEDOB;
	VirtualInvokeData _6_FEIMKKCADHJ;
	VirtualInvokeData _7_KNJPLLEEOPK;
	VirtualInvokeData _8_JEABGJBPIGC;
	VirtualInvokeData _9_IGIPLMCGAMJ;
	VirtualInvokeData _10_MPEGMFNMEAL;
};
struct COW_GamePlay_GEEECFJBJPC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GEEECFJBJPC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GEEECFJBJPC_VTable vtable;
};
struct COW_GamePlay_GEEECFJBJPC_o {
	COW_GamePlay_GEEECFJBJPC_c *klass;
	void *monitor;
	bool LMCDCKCIEJK__EIMMNHAFFBG_k__BackingField;
	COW_GamePlay_BaseActSkillConfig_o* DKKFMPNDHNL;
	System_Collections_Generic_List_HEHCGPOIPLM__o* LMCDCKCIEJK_NOJNKGBHDBN;
	float LMCDCKCIEJK_IKIMKAHOIKL;
	int32_t LMCDCKCIEJK_OOPNBIIAJKH;
	int32_t LMCDCKCIEJK_JGEMNDNOKKD;
	COW_GamePlay_ActSkillManager_o* OJMMNJKMCPD;
	COW_GamePlay_AttackableEntity_o* ADOEFDGBFPG;
};
struct COW_GamePlay_LMCDCKCIEJK_StaticFields {
};
struct COW_GamePlay_LMCDCKCIEJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_MEJGPBLFBFO;
	VirtualInvokeData _5_KJOKLBCEDOB;
	VirtualInvokeData _6_FEIMKKCADHJ;
	VirtualInvokeData _7_KNJPLLEEOPK;
	VirtualInvokeData _8_JEABGJBPIGC;
	VirtualInvokeData _9_IGIPLMCGAMJ;
	VirtualInvokeData _10_MPEGMFNMEAL;
};
struct COW_GamePlay_LMCDCKCIEJK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LMCDCKCIEJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LMCDCKCIEJK_VTable vtable;
};
struct COW_GamePlay_LMCDCKCIEJK_o {
	COW_GamePlay_LMCDCKCIEJK_c *klass;
	void *monitor;
	bool _EIMMNHAFFBG_k__BackingField;
	COW_GamePlay_BaseActSkillConfig_o* DKKFMPNDHNL;
	System_Collections_Generic_List_HEHCGPOIPLM__o* NOJNKGBHDBN;
	float IKIMKAHOIKL;
	int32_t OOPNBIIAJKH;
	int32_t JGEMNDNOKKD;
	COW_GamePlay_ActSkillManager_o* OJMMNJKMCPD;
	COW_GamePlay_AttackableEntity_o* ADOEFDGBFPG;
};
struct COW_GamePlay_FDMPBIEMHAF_StaticFields {
};
struct COW_GamePlay_FDMPBIEMHAF_VTable {
};
struct COW_GamePlay_FDMPBIEMHAF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FDMPBIEMHAF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FDMPBIEMHAF_VTable vtable;
};
struct COW_GamePlay_FDMPBIEMHAF_o {
	COW_GamePlay_FDMPBIEMHAF_c *klass;
	void *monitor;
};
struct COW_GamePlay_EMNDHPBOLJN_StaticFields {
	System_Collections_Generic_List_string__o* DOGBHHLLNDF;
};
struct COW_GamePlay_EMNDHPBOLJN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_EMNDHPBOLJN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EMNDHPBOLJN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EMNDHPBOLJN_VTable vtable;
};
struct COW_GamePlay_EMNDHPBOLJN_o {
	COW_GamePlay_EMNDHPBOLJN_c *klass;
	void *monitor;
};
struct COW_GamePlay_LDIEOHGKGKA_StaticFields {
};
struct COW_GamePlay_LDIEOHGKGKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IHCDPLPHMBD;
	VirtualInvokeData _5_ILFBBKNNECF;
	VirtualInvokeData _6_NPOJJDIPADH;
	VirtualInvokeData _7_EEEIKIFLNCE;
	VirtualInvokeData _8_CDMLBFAOLGB;
	VirtualInvokeData _9_BJLOBJKCAEP;
	VirtualInvokeData _10_KLKKLDAGPBG;
};
struct COW_GamePlay_LDIEOHGKGKA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LDIEOHGKGKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LDIEOHGKGKA_VTable vtable;
};
struct COW_GamePlay_LDIEOHGKGKA_o {
	COW_GamePlay_LDIEOHGKGKA_c *klass;
	void *monitor;
	COW_GamePlay_ActSkillPhaseConfig_o* LBINMKIIFDN;
	float HEHCGPOIPLM_NEJDGIPLJKF;
	COW_GamePlay_LMCDCKCIEJK_o* HLLBNAKLAAJ;
	System_Collections_Generic_List_IHAAMHPPLMG__o* EPKNEOLMELP;
	UnityEngine_Vector3_o KFHEDDBEBNM;
	int32_t ILAJICIFOHB;
	int32_t JOMEJKNAGGG;
	float AOOKIIJAHHD;
};
struct COW_GamePlay_HMMFJLNLFFB_StaticFields {
	System_Collections_Generic_List_string__o* DOGBHHLLNDF;
};
struct COW_GamePlay_HMMFJLNLFFB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HMMFJLNLFFB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HMMFJLNLFFB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HMMFJLNLFFB_VTable vtable;
};
struct COW_GamePlay_HMMFJLNLFFB_o {
	COW_GamePlay_HMMFJLNLFFB_c *klass;
	void *monitor;
};
struct COW_GamePlay_ACIPGPJNACE_StaticFields {
};
struct COW_GamePlay_ACIPGPJNACE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IHCDPLPHMBD;
	VirtualInvokeData _5_ILFBBKNNECF;
	VirtualInvokeData _6_NPOJJDIPADH;
	VirtualInvokeData _7_EEEIKIFLNCE;
	VirtualInvokeData _8_CDMLBFAOLGB;
	VirtualInvokeData _9_BJLOBJKCAEP;
	VirtualInvokeData _10_KLKKLDAGPBG;
};
struct COW_GamePlay_ACIPGPJNACE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ACIPGPJNACE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ACIPGPJNACE_VTable vtable;
};
struct COW_GamePlay_ACIPGPJNACE_o {
	COW_GamePlay_ACIPGPJNACE_c *klass;
	void *monitor;
	COW_GamePlay_ActSkillPhaseConfig_o* LBINMKIIFDN;
	float HEHCGPOIPLM_NEJDGIPLJKF;
	COW_GamePlay_LMCDCKCIEJK_o* HLLBNAKLAAJ;
	System_Collections_Generic_List_IHAAMHPPLMG__o* EPKNEOLMELP;
	UnityEngine_Vector3_o KFHEDDBEBNM;
	System_Collections_Generic_List_float__o* ENDONPMIJFP;
	int32_t JOMEJKNAGGG;
	float ONLOFAMKGAN;
	float LIFDILECCNB;
	int32_t OPEONLNGIFM;
};
struct COW_GamePlay_AHNFABNCDGB_StaticFields {
};
struct COW_GamePlay_AHNFABNCDGB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AHNFABNCDGB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AHNFABNCDGB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AHNFABNCDGB_VTable vtable;
};
struct COW_GamePlay_AHNFABNCDGB_o {
	COW_GamePlay_AHNFABNCDGB_c *klass;
	void *monitor;
};
struct COW_GamePlay_HEHCGPOIPLM_StaticFields {
};
struct COW_GamePlay_HEHCGPOIPLM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IHCDPLPHMBD;
	VirtualInvokeData _5_ILFBBKNNECF;
	VirtualInvokeData _6_NPOJJDIPADH;
	VirtualInvokeData _7_EEEIKIFLNCE;
	VirtualInvokeData _8_CDMLBFAOLGB;
	VirtualInvokeData _9_BJLOBJKCAEP;
	VirtualInvokeData _10_KLKKLDAGPBG;
};
struct COW_GamePlay_HEHCGPOIPLM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HEHCGPOIPLM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HEHCGPOIPLM_VTable vtable;
};
struct COW_GamePlay_HEHCGPOIPLM_o {
	COW_GamePlay_HEHCGPOIPLM_c *klass;
	void *monitor;
	COW_GamePlay_ActSkillPhaseConfig_o* LBINMKIIFDN;
	float NEJDGIPLJKF;
	COW_GamePlay_LMCDCKCIEJK_o* HLLBNAKLAAJ;
	System_Collections_Generic_List_IHAAMHPPLMG__o* EPKNEOLMELP;
	UnityEngine_Vector3_o KFHEDDBEBNM;
};
struct COW_GamePlay_ActMeleeAttackConfig_StaticFields {
};
struct COW_GamePlay_ActMeleeAttackConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LKPBCGHFOPC;
};
struct COW_GamePlay_ActMeleeAttackConfig_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ActMeleeAttackConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ActMeleeAttackConfig_VTable vtable;
};
struct COW_GamePlay_ActMeleeAttackConfig_o {
	COW_GamePlay_ActMeleeAttackConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t m_SkillType;
	bool m_IsComboInputSkill;
	bool m_IsForceCastSkill;
	float m_CoolDown;
	bool m_IsLockPlayerMove;
	bool m_IsLockPlayerJump;
	bool IsLockAimRotationUpdate;
	bool IsForwardFollowAimRot;
	bool IsFowardFollowMoveDirection;
	System_Collections_Generic_List_ActSkillPhaseConfig__o* m_PhaseConfig;
};
struct COW_GamePlay_ActSkillDashAttackConfig_StaticFields {
};
struct COW_GamePlay_ActSkillDashAttackConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LKPBCGHFOPC;
};
struct COW_GamePlay_ActSkillDashAttackConfig_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ActSkillDashAttackConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ActSkillDashAttackConfig_VTable vtable;
};
struct COW_GamePlay_ActSkillDashAttackConfig_o {
	COW_GamePlay_ActSkillDashAttackConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t m_SkillType;
	bool m_IsComboInputSkill;
	bool m_IsForceCastSkill;
	float m_CoolDown;
	bool m_IsLockPlayerMove;
	bool m_IsLockPlayerJump;
	bool IsLockAimRotationUpdate;
	bool IsForwardFollowAimRot;
	bool IsFowardFollowMoveDirection;
	System_Collections_Generic_List_ActSkillPhaseConfig__o* m_PhaseConfig;
};
struct COW_GamePlay_ActSkillPhaseConfig_StaticFields {
};
struct COW_GamePlay_ActSkillPhaseConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ActSkillPhaseConfig_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ActSkillPhaseConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ActSkillPhaseConfig_VTable vtable;
};
struct COW_GamePlay_ActSkillPhaseConfig_o {
	COW_GamePlay_ActSkillPhaseConfig_c *klass;
	void *monitor;
	int32_t PhaseType;
	bool m_IsFinishingPhase;
	float m_MoveSpeedScale;
	float m_PhaseDuration;
	System_String_o* m_AnimName;
	System_String_o* m_CustomParams;
	bool m_IsSetAutoNextPhaseManually;
	int32_t m_AutoNextPhaseIndex;
	bool m_IsSupportCombo;
	int32_t m_ComboNextPhaseIndex;
	float m_ComboTriggerStartTime;
	float m_comboTriggerEndTime;
	bool IsUseSkillAutoMove;
	float AutoMoveMAXSpeed;
	UnityEngine_AnimationCurve_o* AutoMoveSpeedCurve;
	float AutoMoveMAXSpeedY;
	UnityEngine_AnimationCurve_o* AutoMoveSpeedYCurve;
};
struct COW_GamePlay_InspectorActSkillConfig_StaticFields {
};
struct COW_GamePlay_InspectorActSkillConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_InspectorActSkillConfig_c {
	Il2CppClass_1 _1;
	COW_GamePlay_InspectorActSkillConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_InspectorActSkillConfig_VTable vtable;
};
struct COW_GamePlay_InspectorActSkillConfig_o {
	COW_GamePlay_InspectorActSkillConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t m_SkillType;
	bool m_IsComboInputSkill;
	bool m_IsForceCastSkill;
	float m_CoolDown;
	bool m_IsLockPlayerMove;
	bool m_IsLockPlayerJump;
	bool IsLockAimRotationUpdate;
	bool IsForwardFollowAimRot;
	bool IsFowardFollowMoveDirection;
	System_Collections_Generic_List_ActSkillPhaseConfig__o* m_PhaseConfig;
};
struct COW_GamePlay_BaseActSkillConfig_StaticFields {
};
struct COW_GamePlay_BaseActSkillConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LKPBCGHFOPC;
};
struct COW_GamePlay_BaseActSkillConfig_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BaseActSkillConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BaseActSkillConfig_VTable vtable;
};
struct COW_GamePlay_BaseActSkillConfig_o {
	COW_GamePlay_BaseActSkillConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t m_SkillType;
	bool m_IsComboInputSkill;
	bool m_IsForceCastSkill;
	float m_CoolDown;
	bool m_IsLockPlayerMove;
	bool m_IsLockPlayerJump;
	bool IsLockAimRotationUpdate;
	bool IsForwardFollowAimRot;
	bool IsFowardFollowMoveDirection;
	System_Collections_Generic_List_ActSkillPhaseConfig__o* m_PhaseConfig;
};
struct COW_PlayerAliveState_StaticFields {
};
struct COW_PlayerAliveState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStateEnter;
	VirtualInvokeData _5_OnStateUpdate;
	VirtualInvokeData _6_OnStateExit;
	VirtualInvokeData _7_OnStateMove;
	VirtualInvokeData _8_OnStateIK;
	VirtualInvokeData _9_OnStateMachineEnter;
	VirtualInvokeData _10_OnStateMachineExit;
	VirtualInvokeData _11_OnStateEnter;
	VirtualInvokeData _12_OnStateUpdate;
	VirtualInvokeData _13_OnStateExit;
	VirtualInvokeData _14_OnStateMove;
	VirtualInvokeData _15_OnStateIK;
	VirtualInvokeData _16_OnStateMachineEnter;
	VirtualInvokeData _17_OnStateMachineExit;
};
struct COW_PlayerAliveState_c {
	Il2CppClass_1 _1;
	COW_PlayerAliveState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerAliveState_VTable vtable;
};
struct COW_PlayerAliveState_o {
	COW_PlayerAliveState_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float triggerTime1;
	float triggerTime2;
	COW_GamePlay_PlayerAudioComponent_o* m_PlayerAudio;
	float m_PrevTime;
	bool m_exit;
};
struct COW_GamePlay_PlayerAnimEventState_StaticFields {
};
struct COW_GamePlay_PlayerAnimEventState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStateEnter;
	VirtualInvokeData _5_OnStateUpdate;
	VirtualInvokeData _6_OnStateExit;
	VirtualInvokeData _7_OnStateMove;
	VirtualInvokeData _8_OnStateIK;
	VirtualInvokeData _9_OnStateMachineEnter;
	VirtualInvokeData _10_OnStateMachineExit;
	VirtualInvokeData _11_OnStateEnter;
	VirtualInvokeData _12_OnStateUpdate;
	VirtualInvokeData _13_OnStateExit;
	VirtualInvokeData _14_OnStateMove;
	VirtualInvokeData _15_OnStateIK;
	VirtualInvokeData _16_OnStateMachineEnter;
	VirtualInvokeData _17_OnStateMachineExit;
};
struct COW_GamePlay_PlayerAnimEventState_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAnimEventState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAnimEventState_VTable vtable;
};
struct COW_GamePlay_PlayerAnimEventState_o {
	COW_GamePlay_PlayerAnimEventState_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float triggerTime;
	int32_t animEvent;
	bool localPlayerOnly;
	COW_GamePlay_Player_o* m_OwnerPlayer;
	float m_PrevTime;
	int32_t m_Currentloop;
	uint32_t uniqueIndex;
	GCommon_AnimationID_o id;
};
struct COW_GamePlay_PlayerAnimEventStateLobby_StaticFields {
};
struct COW_GamePlay_PlayerAnimEventStateLobby_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStateEnter;
	VirtualInvokeData _5_OnStateUpdate;
	VirtualInvokeData _6_OnStateExit;
	VirtualInvokeData _7_OnStateMove;
	VirtualInvokeData _8_OnStateIK;
	VirtualInvokeData _9_OnStateMachineEnter;
	VirtualInvokeData _10_OnStateMachineExit;
	VirtualInvokeData _11_OnStateEnter;
	VirtualInvokeData _12_OnStateUpdate;
	VirtualInvokeData _13_OnStateExit;
	VirtualInvokeData _14_OnStateMove;
	VirtualInvokeData _15_OnStateIK;
	VirtualInvokeData _16_OnStateMachineEnter;
	VirtualInvokeData _17_OnStateMachineExit;
};
struct COW_GamePlay_PlayerAnimEventStateLobby_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAnimEventStateLobby_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAnimEventStateLobby_VTable vtable;
};
struct COW_GamePlay_PlayerAnimEventStateLobby_o {
	COW_GamePlay_PlayerAnimEventStateLobby_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float triggerTime;
	int32_t animEvent;
	COW_UIMaleAvatar_o* m_OwnerPlayer;
	float m_PrevTime;
};
struct COW_GamePlay_PlayerAnimEventStateSpeaicalAnim_StaticFields {
};
struct COW_GamePlay_PlayerAnimEventStateSpeaicalAnim_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStateEnter;
	VirtualInvokeData _5_OnStateUpdate;
	VirtualInvokeData _6_OnStateExit;
	VirtualInvokeData _7_OnStateMove;
	VirtualInvokeData _8_OnStateIK;
	VirtualInvokeData _9_OnStateMachineEnter;
	VirtualInvokeData _10_OnStateMachineExit;
	VirtualInvokeData _11_OnStateEnter;
	VirtualInvokeData _12_OnStateUpdate;
	VirtualInvokeData _13_OnStateExit;
	VirtualInvokeData _14_OnStateMove;
	VirtualInvokeData _15_OnStateIK;
	VirtualInvokeData _16_OnStateMachineEnter;
	VirtualInvokeData _17_OnStateMachineExit;
};
struct COW_GamePlay_PlayerAnimEventStateSpeaicalAnim_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAnimEventStateSpeaicalAnim_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAnimEventStateSpeaicalAnim_VTable vtable;
};
struct COW_GamePlay_PlayerAnimEventStateSpeaicalAnim_o {
	COW_GamePlay_PlayerAnimEventStateSpeaicalAnim_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_UIMaleAvatar_o* m_OwnerPlayer;
};
struct COW_GamePlay_PlayerAnimEventStateSpeaicalIdleAnim_StaticFields {
};
struct COW_GamePlay_PlayerAnimEventStateSpeaicalIdleAnim_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStateEnter;
	VirtualInvokeData _5_OnStateUpdate;
	VirtualInvokeData _6_OnStateExit;
	VirtualInvokeData _7_OnStateMove;
	VirtualInvokeData _8_OnStateIK;
	VirtualInvokeData _9_OnStateMachineEnter;
	VirtualInvokeData _10_OnStateMachineExit;
	VirtualInvokeData _11_OnStateEnter;
	VirtualInvokeData _12_OnStateUpdate;
	VirtualInvokeData _13_OnStateExit;
	VirtualInvokeData _14_OnStateMove;
	VirtualInvokeData _15_OnStateIK;
	VirtualInvokeData _16_OnStateMachineEnter;
	VirtualInvokeData _17_OnStateMachineExit;
};
struct COW_GamePlay_PlayerAnimEventStateSpeaicalIdleAnim_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAnimEventStateSpeaicalIdleAnim_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAnimEventStateSpeaicalIdleAnim_VTable vtable;
};
struct COW_GamePlay_PlayerAnimEventStateSpeaicalIdleAnim_o {
	COW_GamePlay_PlayerAnimEventStateSpeaicalIdleAnim_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_UIMaleAvatar_o* m_OwnerPlayer;
};
struct COW_GamePlay_PlayerAOH_StaticFields {
};
struct COW_GamePlay_PlayerAOH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
};
struct COW_GamePlay_PlayerAOH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAOH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAOH_VTable vtable;
};
struct COW_GamePlay_PlayerAOH_o {
	COW_GamePlay_PlayerAOH_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool PlayerNetwork_KMEPKBJJCMI;
	bool PlayerNetwork_HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* PlayerNetwork_ADCNALCPPDF;
	float PlayerNetwork_MMKMOPFJLAG;
	bool PlayerNetwork_IFPHHOGPELM;
	float PlayerNetwork_AAKJOCPGMGC;
};
struct COW_Gameplay_PlayerArmsRace_StaticFields {
};
struct COW_Gameplay_PlayerArmsRace_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
};
struct COW_Gameplay_PlayerArmsRace_c {
	Il2CppClass_1 _1;
	COW_Gameplay_PlayerArmsRace_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_PlayerArmsRace_VTable vtable;
};
struct COW_Gameplay_PlayerArmsRace_o {
	COW_Gameplay_PlayerArmsRace_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool PlayerNetwork_KMEPKBJJCMI;
	bool PlayerNetwork_HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* PlayerNetwork_ADCNALCPPDF;
	float PlayerNetwork_MMKMOPFJLAG;
	bool PlayerNetwork_IFPHHOGPELM;
	float PlayerNetwork_AAKJOCPGMGC;
	COW_UIModelMatch_o* m_UIModelMatch;
	UnityEngine_GameObject_o* m_LeaderIcon;
};
struct COW_GamePlay_JKADOHMKGHI_StaticFields {
};
struct COW_GamePlay_JKADOHMKGHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JKADOHMKGHI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JKADOHMKGHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JKADOHMKGHI_VTable vtable;
};
struct COW_GamePlay_JKADOHMKGHI_o {
	COW_GamePlay_JKADOHMKGHI_c *klass;
	void *monitor;
	uint32_t IEPFELEIMFE;
	int32_t FPLLJBJHFJM;
	int32_t HGAPFHIJBAN;
};
struct COW_GamePlay_PlayerAttributes_StaticFields {
};
struct COW_GamePlay_PlayerAttributes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PlayerAttributes_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerAttributes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerAttributes_VTable vtable;
};
struct COW_GamePlay_PlayerAttributes_o {
	COW_GamePlay_PlayerAttributes_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_Player_o* AFFLMOEAHKC;
	System_Collections_Generic_Dictionary_int__float__o* JDAIKEIDLDP;
	System_Collections_Generic_Dictionary_int__List_uint___o* IMAIFDLALDI;
	System_Single_array* LHIEEKMIGHF;
	System_Collections_Generic_Dictionary_int__NLMGLDLNDKH__o* GDJINOPDBFG;
	System_Collections_Generic_Dictionary_int__float__o* BPAHAGOAMBA;
	System_Collections_Generic_Dictionary_uint__int__o* MGAHDIINHIA;
	float BKLILIKNODO;
	float CCFHKGJMHPP;
	float HCEBDFBDECL;
	float EBDDCIOAHNN;
	float KNNENJLNMBG;
	float DJHHJCODKNN;
	int32_t LGEAIKPHPED;
	int32_t CHPNMIKDJNB;
	int32_t MFNMHDFFIDO;
	uint32_t MLLMOMBNFCM;
	uint32_t DBHOCGNIFLB;
	int32_t AFCLMPPKGBG;
	float KDFIBLPJDIE;
	float HDFKMKOPLIJ;
	float _OBDLJIPLIPE_k__BackingField;
	float JNKDBJOMMLM;
	float BOMHIOELKDP;
	float GCFDLCFJCMM;
	System_Collections_Generic_Dictionary_uint__float__o* BAKMLENGNJN;
	float HGEEDADNIHK;
	float IBNEMGNODCD;
	float ReduceInjuriesScale;
	float IMEDFIFGDEJ;
	System_Collections_Generic_Dictionary_int__float__o* KDNKJBEBFCC;
	System_Collections_Generic_List_Vector2__o* CPJPEJGPDGC;
	float JPDEKGBHHLN;
	System_Collections_Generic_Dictionary_int__float__o* OIPHLGMABCM;
	bool ReloadNoConsumeAmmoclip;
	bool ShootNoReload;
	float WeaponScatterScale;
	float LPFONCJPNAG;
	System_Collections_Generic_Dictionary_int__float__o* HBDMJLFIHDI;
	float HeadShotDamageRevise;
	float DamagedToAttackScale;
	float DamagedScale;
	float AttackScale;
	bool ShowMatchAICoinAnimation;
	float DamageAdditionScale;
	float AAPCLGPLBPK;
	System_Collections_Generic_Dictionary_int__float__o* DKFHDHFKJIH;
	System_Collections_Generic_Dictionary_int__float__o* CIPKNPEKNHC;
	float AHKJCIKBJLE;
	System_Collections_Generic_Dictionary_int__float__o* PJGIPFNLAMB;
	float ExecuteDamageScale;
	System_Collections_Generic_Dictionary_uint__bool__o* ExecuteDamageExclueType;
	float BuffWeaponDamageScale;
	float BuffWeaponReloadScale;
	float BuffWeaponMoveSpeedScale;
	int32_t BuffWeaponAmmoClip;
	int32_t TalentWeaponAmmoClip;
	float AttackRevise;
	float _NMDNKOLGDNE_k__BackingField;
	float FMDNGKBFFGG;
	float _PKMIOMOHAEM_k__BackingField;
	float _BNKPMKDEMNK_k__BackingField;
	float MKELDMHMOEM;
	bool _DPBOJJONDAP_k__BackingField;
	bool _JGNEEAELNAO_k__BackingField;
	float CFFFPJNCIDE;
	float DKIGEJBMHMG;
	float GIHLNOJKENB;
	COW_GamePlay_IHAAMHPPLMG_o EffectOwner;
	bool ShowEnermyTargetOnMap;
	bool ShowEnermyTargetOnHud;
	bool ShowEnemyFootStep;
	int32_t EnemyFootStepMaxDistanceDelta;
	int32_t EnemyFootStepMinDistanceDelta;
	int32_t EnemyFootStepLimitNumDelta;
	System_Collections_Generic_Dictionary_int__BKJHKEAAEMG__o* MDAJNCNODLN;
	float DPFCEOKBPPP;
	float GJIAJAPMFNA;
	float HOLEAJMKMAF;
	float HJHGMGAMKBD;
	int32_t JOMJAMEDBEJ;
	int32_t NDKFOKCHPFP;
	float ODMOLMHDNGI;
	float KJCPIKMFNFL;
	float NFIBKFAKLCJ;
	float LCDJBLPLIJH;
	int32_t DBEHADEKJAC;
	int32_t JEELCPGKDCD;
	float BCMOCFECJFE;
	float HAFFAIGGHPA;
	float MCHAOKCFIMM;
	float MCEMJCCBNPO;
	float _NPAOLMNJCJJ_k__BackingField;
	float _BCPEAIHJCJC_k__BackingField;
	float _FDEDOIJIPEC_k__BackingField;
	float GrenadeThrowSpeedScale;
	float ACKPGOCHNMM;
	int32_t DamageDecreaseRateInPreparation;
	float CAAIOBMGPLG;
	float MMLNIJOPFLA;
	float KMKGLLFPCEO;
	float ACJKFCHHBDI;
	int32_t LDFGNIBMCJH;
	int32_t IBKFCLEEKMO;
	int32_t AEPDFGMMICC;
	float GLNBMDFDDAE;
	float PBBIOODHIIP;
	float LHBMEFKEJAA;
	float HFMGCFKPJJP;
	float JJDEHJCHBMK;
	System_Collections_Generic_List_JKADOHMKGHI__o* DecreaseDamageList;
	System_Collections_Generic_Dictionary_uint__float__o* PetSharkSpeed;
	float PEHAPLFHOON;
	float GOICCFLILAN;
	float KBMOPCNACAG;
	bool FootballShooter;
	GCommon_BitArrayBoolean_o* PAMDGDIIANB;
	bool CanGrenadeSplit;
	int32_t GrenadeSplitNum;
	float GrenadeSplitTime;
	float SubGrenadeExplodeTime;
	float GrenadeSplitVelocityFactor;
	float SubGrenadeRangeScale;
	float SubGrenadeDamageScale;
	float SubGrenadeModelScale;
	float MainGrenadeRangeScale;
	float MainGrenadeDamageScale;
	float MainGrenadeModelScale;
};
struct COW_GamePlay_PlayerControl_StaticFields {
};
struct COW_GamePlay_PlayerControl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
};
struct COW_GamePlay_PlayerControl_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerControl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerControl_VTable vtable;
};
struct COW_GamePlay_PlayerControl_o {
	COW_GamePlay_PlayerControl_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool PlayerNetwork_KMEPKBJJCMI;
	bool PlayerNetwork_HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* PlayerNetwork_ADCNALCPPDF;
	float PlayerNetwork_MMKMOPFJLAG;
	bool PlayerNetwork_IFPHHOGPELM;
	float PlayerNetwork_AAKJOCPGMGC;
};
struct COW_GamePlay_PlayerCrossOverState_StaticFields {
};
struct COW_GamePlay_PlayerCrossOverState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStateEnter;
	VirtualInvokeData _5_OnStateUpdate;
	VirtualInvokeData _6_OnStateExit;
	VirtualInvokeData _7_OnStateMove;
	VirtualInvokeData _8_OnStateIK;
	VirtualInvokeData _9_OnStateMachineEnter;
	VirtualInvokeData _10_OnStateMachineExit;
	VirtualInvokeData _11_OnStateEnter;
	VirtualInvokeData _12_OnStateUpdate;
	VirtualInvokeData _13_OnStateExit;
	VirtualInvokeData _14_OnStateMove;
	VirtualInvokeData _15_OnStateIK;
	VirtualInvokeData _16_OnStateMachineEnter;
	VirtualInvokeData _17_OnStateMachineExit;
};
struct COW_GamePlay_PlayerCrossOverState_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerCrossOverState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerCrossOverState_VTable vtable;
};
struct COW_GamePlay_PlayerCrossOverState_o {
	COW_GamePlay_PlayerCrossOverState_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float CrossJumpTimeTotal;
	float CrossFallTimeTotal;
	COW_GamePlay_Player_o* m_OwnerPlayer;
};
struct COW_GamePlay_PlayerDeathMatch_StaticFields {
};
struct COW_GamePlay_PlayerDeathMatch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
};
struct COW_GamePlay_PlayerDeathMatch_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerDeathMatch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerDeathMatch_VTable vtable;
};
struct COW_GamePlay_PlayerDeathMatch_o {
	COW_GamePlay_PlayerDeathMatch_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool PlayerNetwork_KMEPKBJJCMI;
	bool PlayerNetwork_HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* PlayerNetwork_ADCNALCPPDF;
	float PlayerNetwork_MMKMOPFJLAG;
	bool PlayerNetwork_IFPHHOGPELM;
	float PlayerNetwork_AAKJOCPGMGC;
	COW_GamePlay_IHAAMHPPLMG_o PEOCCAAOBCO;
	bool FHJEPMAMJCC;
};
struct COW_GamePlay_PlayerFootballArena_StaticFields {
};
struct COW_GamePlay_PlayerFootballArena_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
	VirtualInvokeData _380_PKMMGPMDGIO;
	VirtualInvokeData _381_SetVFXSelf;
	VirtualInvokeData _382_SetVFXTeammate;
	VirtualInvokeData _383_IsBlueTeam;
	VirtualInvokeData _384_IsRedTeam;
};
struct COW_GamePlay_PlayerFootballArena_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerFootballArena_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerFootballArena_VTable vtable;
};
struct COW_GamePlay_PlayerFootballArena_o {
	COW_GamePlay_PlayerFootballArena_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool PlayerNetwork_KMEPKBJJCMI;
	bool PlayerNetwork_HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* PlayerNetwork_ADCNALCPPDF;
	float PlayerNetwork_MMKMOPFJLAG;
	bool PlayerNetwork_IFPHHOGPELM;
	float PlayerNetwork_AAKJOCPGMGC;
	UnityEngine_GameObject_o* IHLCFMPALEA;
	UnityEngine_GameObject_o* OMFMFJFPCKH;
	UnityEngine_GameObject_o* KCLJMKJLMEN;
	UnityEngine_GameObject_o* HODLAEIFNJC;
	UnityEngine_Transform_o* OAEDPNHJDCN;
	bool AFDNLBEBBMI;
	bool HFPIANJKNPP;
	COW_GamePlay_FootballItemVfxController_o* IGMGNCOMJIM;
};
struct PlayerForceTutorialBot_StaticFields {
};
struct PlayerForceTutorialBot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
};
struct PlayerForceTutorialBot_c {
	Il2CppClass_1 _1;
	PlayerForceTutorialBot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PlayerForceTutorialBot_VTable vtable;
};
struct PlayerForceTutorialBot_o {
	PlayerForceTutorialBot_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool PlayerNetwork_KMEPKBJJCMI;
	bool PlayerNetwork_HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* PlayerNetwork_ADCNALCPPDF;
	float PlayerNetwork_MMKMOPFJLAG;
	bool PlayerNetwork_IFPHHOGPELM;
	float PlayerNetwork_AAKJOCPGMGC;
	bool IsInvincible;
};
struct PlayerForceTutorialLocal_StaticFields {
};
struct PlayerForceTutorialLocal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
};
struct PlayerForceTutorialLocal_c {
	Il2CppClass_1 _1;
	PlayerForceTutorialLocal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PlayerForceTutorialLocal_VTable vtable;
};
struct PlayerForceTutorialLocal_o {
	PlayerForceTutorialLocal_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
};
struct COW_GamePlay_PlayerHuntingGround_StaticFields {
};
struct COW_GamePlay_PlayerHuntingGround_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
};
struct COW_GamePlay_PlayerHuntingGround_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerHuntingGround_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerHuntingGround_VTable vtable;
};
struct COW_GamePlay_PlayerHuntingGround_o {
	COW_GamePlay_PlayerHuntingGround_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool PlayerNetwork_KMEPKBJJCMI;
	bool PlayerNetwork_HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* PlayerNetwork_ADCNALCPPDF;
	float PlayerNetwork_MMKMOPFJLAG;
	bool PlayerNetwork_IFPHHOGPELM;
	float PlayerNetwork_AAKJOCPGMGC;
};
struct COW_GamePlay_PlayerMoveEmoteState_StaticFields {
};
struct COW_GamePlay_PlayerMoveEmoteState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStateEnter;
	VirtualInvokeData _5_OnStateUpdate;
	VirtualInvokeData _6_OnStateExit;
	VirtualInvokeData _7_OnStateMove;
	VirtualInvokeData _8_OnStateIK;
	VirtualInvokeData _9_OnStateMachineEnter;
	VirtualInvokeData _10_OnStateMachineExit;
	VirtualInvokeData _11_OnStateEnter;
	VirtualInvokeData _12_OnStateUpdate;
	VirtualInvokeData _13_OnStateExit;
	VirtualInvokeData _14_OnStateMove;
	VirtualInvokeData _15_OnStateIK;
	VirtualInvokeData _16_OnStateMachineEnter;
	VirtualInvokeData _17_OnStateMachineExit;
};
struct COW_GamePlay_PlayerMoveEmoteState_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerMoveEmoteState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerMoveEmoteState_VTable vtable;
};
struct COW_GamePlay_PlayerMoveEmoteState_o {
	COW_GamePlay_PlayerMoveEmoteState_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_Player_o* m_OwnerPlayer;
	float m_PrevTime;
	uint32_t m_EmoteID;
	bool m_IsMoveEmote;
	System_Single_array* m_MoveEmoteFootStepTriggerTime;
	GCommon_ResourceID_o m_FootStepRes;
	UnityEngine_GameObject_o* m_FootStepAudio;
};
struct COW_GamePlay_PlayerMoveEmoteStateLobby_StaticFields {
};
struct COW_GamePlay_PlayerMoveEmoteStateLobby_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStateEnter;
	VirtualInvokeData _5_OnStateUpdate;
	VirtualInvokeData _6_OnStateExit;
	VirtualInvokeData _7_OnStateMove;
	VirtualInvokeData _8_OnStateIK;
	VirtualInvokeData _9_OnStateMachineEnter;
	VirtualInvokeData _10_OnStateMachineExit;
	VirtualInvokeData _11_OnStateEnter;
	VirtualInvokeData _12_OnStateUpdate;
	VirtualInvokeData _13_OnStateExit;
	VirtualInvokeData _14_OnStateMove;
	VirtualInvokeData _15_OnStateIK;
	VirtualInvokeData _16_OnStateMachineEnter;
	VirtualInvokeData _17_OnStateMachineExit;
};
struct COW_GamePlay_PlayerMoveEmoteStateLobby_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerMoveEmoteStateLobby_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerMoveEmoteStateLobby_VTable vtable;
};
struct COW_GamePlay_PlayerMoveEmoteStateLobby_o {
	COW_GamePlay_PlayerMoveEmoteStateLobby_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_UIMaleAvatar_o* m_OwnerPlayer;
	float m_PrevTime;
	uint32_t m_EmoteID;
	bool m_IsMoveEmote;
	System_Single_array* m_MoveEmoteFootStepTriggerTime;
	GCommon_ResourceID_o m_FootStepRes;
};
struct COW_GamePlay_BGJAAEGFNHE_StaticFields {
};
struct COW_GamePlay_BGJAAEGFNHE_VTable {
};
struct COW_GamePlay_BGJAAEGFNHE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BGJAAEGFNHE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BGJAAEGFNHE_VTable vtable;
};
struct COW_GamePlay_BGJAAEGFNHE_o {
	COW_GamePlay_BGJAAEGFNHE_c *klass;
	void *monitor;
};
struct COW_GamePlay_PlayerNetwork_StaticFields {
};
struct COW_GamePlay_PlayerNetwork_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
};
struct COW_GamePlay_PlayerNetwork_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerNetwork_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerNetwork_VTable vtable;
};
struct COW_GamePlay_PlayerNetwork_o {
	COW_GamePlay_PlayerNetwork_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool KMEPKBJJCMI;
	bool HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* ADCNALCPPDF;
	float MMKMOPFJLAG;
	bool IFPHHOGPELM;
	float AAKJOCPGMGC;
};
struct COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o {
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
	UnityEngine_Quaternion_o PJIHDKAKGOH;
	UnityEngine_Quaternion_o KNMAOPMBPBO;
	int32_t LANMPIGGDAG;
	uint32_t ADFIDIPODGK;
	float INCJIBNNCPI;
	float GNCPKAHPNCJ;
	UnityEngine_Vector3_o OFDAMCCLNGO;
	uint32_t FBEJLLEOICJ;
	UnityEngine_Vector3_o JKGELJKMLCM;
	UnityEngine_Vector3_o FLPHCCOENMI;
};
struct COW_GamePlay_PlayerNetworkToken_StaticFields {
};
struct COW_GamePlay_PlayerNetworkToken_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
};
struct COW_GamePlay_PlayerNetworkToken_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerNetworkToken_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerNetworkToken_VTable vtable;
};
struct COW_GamePlay_PlayerNetworkToken_o {
	COW_GamePlay_PlayerNetworkToken_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool PlayerNetwork_KMEPKBJJCMI;
	bool PlayerNetwork_HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* PlayerNetwork_ADCNALCPPDF;
	float PlayerNetwork_MMKMOPFJLAG;
	bool PlayerNetwork_IFPHHOGPELM;
	float PlayerNetwork_AAKJOCPGMGC;
	System_Collections_Generic_List_ResourceID__o* BDOFANDIAIE;
};
struct COW_GamePlay_PlayerParty_StaticFields {
};
struct COW_GamePlay_PlayerParty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
};
struct COW_GamePlay_PlayerParty_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerParty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerParty_VTable vtable;
};
struct COW_GamePlay_PlayerParty_o {
	COW_GamePlay_PlayerParty_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool PlayerNetwork_KMEPKBJJCMI;
	bool PlayerNetwork_HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* PlayerNetwork_ADCNALCPPDF;
	float PlayerNetwork_MMKMOPFJLAG;
	bool PlayerNetwork_IFPHHOGPELM;
	float PlayerNetwork_AAKJOCPGMGC;
	COW_GamePlay_BNLEDHJHBNE_o* CBBHAACNCCK;
	GCommon_ResourceID_o GHNKMMHCBAF;
	COW_WheelRollComboView_o* FIHDGKLKPJC;
	System_Collections_Generic_Dictionary_uint__PartyBeatEffectData__o* DOJAMNHEICM;
	UnityEngine_GameObject_o* PIJPFJJKAKG;
};
struct COW_GamePlay_PlayerPDM_StaticFields {
};
struct COW_GamePlay_PlayerPDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
};
struct COW_GamePlay_PlayerPDM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerPDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerPDM_VTable vtable;
};
struct COW_GamePlay_PlayerPDM_o {
	COW_GamePlay_PlayerPDM_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool PlayerNetwork_KMEPKBJJCMI;
	bool PlayerNetwork_HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* PlayerNetwork_ADCNALCPPDF;
	float PlayerNetwork_MMKMOPFJLAG;
	bool PlayerNetwork_IFPHHOGPELM;
	float PlayerNetwork_AAKJOCPGMGC;
	COW_GamePlay_IHAAMHPPLMG_o PlayerDeathMatch_PEOCCAAOBCO;
	bool PlayerDeathMatch_FHJEPMAMJCC;
};
struct COW_GamePlay_PlayerReaper_StaticFields {
	System_Action_o* HMDOHFBHDOB;
};
struct COW_GamePlay_PlayerReaper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
};
struct COW_GamePlay_PlayerReaper_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerReaper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerReaper_VTable vtable;
};
struct COW_GamePlay_PlayerReaper_o {
	COW_GamePlay_PlayerReaper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool PlayerNetwork_KMEPKBJJCMI;
	bool PlayerNetwork_HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* PlayerNetwork_ADCNALCPPDF;
	float PlayerNetwork_MMKMOPFJLAG;
	bool PlayerNetwork_IFPHHOGPELM;
	float PlayerNetwork_AAKJOCPGMGC;
	UnityEngine_Transform_o* PINOEIEHFAE;
	UnityEngine_GameObject_o* BPPKIFJHHPO;
	bool _HIKALFMCLCA_k__BackingField;
	UnityEngine_GameObject_o* MJHCDCDLDAO;
	System_Collections_Generic_Dictionary_int__int__o* NJLPKJLOLAM;
	System_Collections_Generic_Dictionary_KeyCodek__int__o* IJOALECLHDE;
};
struct COW_GamePlay_AKOPKPIDGEJ_StaticFields {
	bool CKPNLJCGNCO;
	bool OFACDCHGGGO;
	bool AEPDPAGOGNF;
};
struct COW_GamePlay_AKOPKPIDGEJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_AKOPKPIDGEJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AKOPKPIDGEJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AKOPKPIDGEJ_VTable vtable;
};
struct COW_GamePlay_AKOPKPIDGEJ_o {
	COW_GamePlay_AKOPKPIDGEJ_c *klass;
	void *monitor;
	int32_t NNFDFMBDGMO;
	int32_t DCEEKEFOFAG;
	int32_t MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_DLCIHBOOFGJ_StaticFields {
};
struct COW_GamePlay_DLCIHBOOFGJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_DLCIHBOOFGJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DLCIHBOOFGJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DLCIHBOOFGJ_VTable vtable;
};
struct COW_GamePlay_DLCIHBOOFGJ_o {
	COW_GamePlay_DLCIHBOOFGJ_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_NAEOCMDFLAI_StaticFields {
};
struct COW_GamePlay_NAEOCMDFLAI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_NAEOCMDFLAI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NAEOCMDFLAI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NAEOCMDFLAI_VTable vtable;
};
struct COW_GamePlay_NAEOCMDFLAI_o {
	COW_GamePlay_NAEOCMDFLAI_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_LGCLGBBFMJJ_StaticFields {
};
struct COW_GamePlay_LGCLGBBFMJJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_LGCLGBBFMJJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LGCLGBBFMJJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LGCLGBBFMJJ_VTable vtable;
};
struct COW_GamePlay_LGCLGBBFMJJ_o {
	COW_GamePlay_LGCLGBBFMJJ_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_NFEDJDEFLPM_StaticFields {
};
struct COW_GamePlay_NFEDJDEFLPM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_NFEDJDEFLPM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NFEDJDEFLPM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NFEDJDEFLPM_VTable vtable;
};
struct COW_GamePlay_NFEDJDEFLPM_o {
	COW_GamePlay_NFEDJDEFLPM_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_OAKODDIAAIG_StaticFields {
};
struct COW_GamePlay_OAKODDIAAIG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_OAKODDIAAIG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OAKODDIAAIG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OAKODDIAAIG_VTable vtable;
};
struct COW_GamePlay_OAKODDIAAIG_o {
	COW_GamePlay_OAKODDIAAIG_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_HOEJAPFACDG_StaticFields {
};
struct COW_GamePlay_HOEJAPFACDG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_HOEJAPFACDG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HOEJAPFACDG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HOEJAPFACDG_VTable vtable;
};
struct COW_GamePlay_HOEJAPFACDG_o {
	COW_GamePlay_HOEJAPFACDG_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
	int32_t NOAPMABGLCF;
};
struct COW_GamePlay_DDNONIGIADD_StaticFields {
};
struct COW_GamePlay_DDNONIGIADD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_DDNONIGIADD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DDNONIGIADD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DDNONIGIADD_VTable vtable;
};
struct COW_GamePlay_DDNONIGIADD_o {
	COW_GamePlay_DDNONIGIADD_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_KDCJAMDLKGH_StaticFields {
};
struct COW_GamePlay_KDCJAMDLKGH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_KDCJAMDLKGH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KDCJAMDLKGH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KDCJAMDLKGH_VTable vtable;
};
struct COW_GamePlay_KDCJAMDLKGH_o {
	COW_GamePlay_KDCJAMDLKGH_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
	COW_GamePlay_AIHPLELAKPC_o* EIAPIFAIMLK;
};
struct COW_GamePlay_LNKAFLMOFLF_StaticFields {
};
struct COW_GamePlay_LNKAFLMOFLF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_LNKAFLMOFLF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LNKAFLMOFLF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LNKAFLMOFLF_VTable vtable;
};
struct COW_GamePlay_LNKAFLMOFLF_o {
	COW_GamePlay_LNKAFLMOFLF_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
	bool OPGNHLGCMBH;
	bool HMFPLKCKLHK;
};
struct COW_GamePlay_FCFPHHGIICA_StaticFields {
};
struct COW_GamePlay_FCFPHHGIICA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_FCFPHHGIICA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FCFPHHGIICA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FCFPHHGIICA_VTable vtable;
};
struct COW_GamePlay_FCFPHHGIICA_o {
	COW_GamePlay_FCFPHHGIICA_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_NJPBDIAOCJK_StaticFields {
};
struct COW_GamePlay_NJPBDIAOCJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_NJPBDIAOCJK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NJPBDIAOCJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NJPBDIAOCJK_VTable vtable;
};
struct COW_GamePlay_NJPBDIAOCJK_o {
	COW_GamePlay_NJPBDIAOCJK_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_JLENLJLAHCF_StaticFields {
};
struct COW_GamePlay_JLENLJLAHCF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_JLENLJLAHCF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JLENLJLAHCF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JLENLJLAHCF_VTable vtable;
};
struct COW_GamePlay_JLENLJLAHCF_o {
	COW_GamePlay_JLENLJLAHCF_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_MMFLGJJENHK_StaticFields {
};
struct COW_GamePlay_MMFLGJJENHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_MMFLGJJENHK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MMFLGJJENHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MMFLGJJENHK_VTable vtable;
};
struct COW_GamePlay_MMFLGJJENHK_o {
	COW_GamePlay_MMFLGJJENHK_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_NLNNLBIFOKI_StaticFields {
};
struct COW_GamePlay_NLNNLBIFOKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_NLNNLBIFOKI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NLNNLBIFOKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NLNNLBIFOKI_VTable vtable;
};
struct COW_GamePlay_NLNNLBIFOKI_o {
	COW_GamePlay_NLNNLBIFOKI_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_PLDLMCNONJE_StaticFields {
};
struct COW_GamePlay_PLDLMCNONJE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_PLDLMCNONJE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PLDLMCNONJE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PLDLMCNONJE_VTable vtable;
};
struct COW_GamePlay_PLDLMCNONJE_o {
	COW_GamePlay_PLDLMCNONJE_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_ECBBEDILNJM_StaticFields {
};
struct COW_GamePlay_ECBBEDILNJM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_ECBBEDILNJM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ECBBEDILNJM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ECBBEDILNJM_VTable vtable;
};
struct COW_GamePlay_ECBBEDILNJM_o {
	COW_GamePlay_ECBBEDILNJM_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_BGKFCLINAAD_StaticFields {
};
struct COW_GamePlay_BGKFCLINAAD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_BGKFCLINAAD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BGKFCLINAAD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BGKFCLINAAD_VTable vtable;
};
struct COW_GamePlay_BGKFCLINAAD_o {
	COW_GamePlay_BGKFCLINAAD_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_LNDDGKMLADG_StaticFields {
};
struct COW_GamePlay_LNDDGKMLADG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_LNDDGKMLADG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LNDDGKMLADG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LNDDGKMLADG_VTable vtable;
};
struct COW_GamePlay_LNDDGKMLADG_o {
	COW_GamePlay_LNDDGKMLADG_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_NKKNCNJALKL_StaticFields {
};
struct COW_GamePlay_NKKNCNJALKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_NKKNCNJALKL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NKKNCNJALKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NKKNCNJALKL_VTable vtable;
};
struct COW_GamePlay_NKKNCNJALKL_o {
	COW_GamePlay_NKKNCNJALKL_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_GIJGGOJHKMN_StaticFields {
};
struct COW_GamePlay_GIJGGOJHKMN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_GIJGGOJHKMN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GIJGGOJHKMN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GIJGGOJHKMN_VTable vtable;
};
struct COW_GamePlay_GIJGGOJHKMN_o {
	COW_GamePlay_GIJGGOJHKMN_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_KGGAEHDPGGN_StaticFields {
};
struct COW_GamePlay_KGGAEHDPGGN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_KGGAEHDPGGN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KGGAEHDPGGN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KGGAEHDPGGN_VTable vtable;
};
struct COW_GamePlay_KGGAEHDPGGN_o {
	COW_GamePlay_KGGAEHDPGGN_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
	UnityEngine_Vector3_o KMOGNIGIJOI;
};
struct COW_GamePlay_ICFHIGCNCOP_StaticFields {
};
struct COW_GamePlay_ICFHIGCNCOP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_ICFHIGCNCOP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ICFHIGCNCOP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ICFHIGCNCOP_VTable vtable;
};
struct COW_GamePlay_ICFHIGCNCOP_o {
	COW_GamePlay_ICFHIGCNCOP_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_OAGIGMIMFPC_StaticFields {
};
struct COW_GamePlay_OAGIGMIMFPC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_OAGIGMIMFPC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OAGIGMIMFPC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OAGIGMIMFPC_VTable vtable;
};
struct COW_GamePlay_OAGIGMIMFPC_o {
	COW_GamePlay_OAGIGMIMFPC_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
	int32_t DFFMCNKJDKM;
};
struct COW_GamePlay_DKFPACFINGA_StaticFields {
};
struct COW_GamePlay_DKFPACFINGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_DKFPACFINGA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DKFPACFINGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DKFPACFINGA_VTable vtable;
};
struct COW_GamePlay_DKFPACFINGA_o {
	COW_GamePlay_DKFPACFINGA_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_PPIJKBMCAHA_StaticFields {
};
struct COW_GamePlay_PPIJKBMCAHA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_PPIJKBMCAHA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PPIJKBMCAHA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PPIJKBMCAHA_VTable vtable;
};
struct COW_GamePlay_PPIJKBMCAHA_o {
	COW_GamePlay_PPIJKBMCAHA_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_KAPHNHGMMAP_StaticFields {
};
struct COW_GamePlay_KAPHNHGMMAP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_KAPHNHGMMAP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KAPHNHGMMAP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KAPHNHGMMAP_VTable vtable;
};
struct COW_GamePlay_KAPHNHGMMAP_o {
	COW_GamePlay_KAPHNHGMMAP_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_LJKDLFDKPHH_StaticFields {
};
struct COW_GamePlay_LJKDLFDKPHH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_LJKDLFDKPHH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LJKDLFDKPHH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LJKDLFDKPHH_VTable vtable;
};
struct COW_GamePlay_LJKDLFDKPHH_o {
	COW_GamePlay_LJKDLFDKPHH_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_PELLEDNBIEL_StaticFields {
};
struct COW_GamePlay_PELLEDNBIEL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_PELLEDNBIEL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PELLEDNBIEL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PELLEDNBIEL_VTable vtable;
};
struct COW_GamePlay_PELLEDNBIEL_o {
	COW_GamePlay_PELLEDNBIEL_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_BIJBABMIKBH_StaticFields {
};
struct COW_GamePlay_BIJBABMIKBH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_BIJBABMIKBH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BIJBABMIKBH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BIJBABMIKBH_VTable vtable;
};
struct COW_GamePlay_BIJBABMIKBH_o {
	COW_GamePlay_BIJBABMIKBH_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_LFJBFKPMIGP_StaticFields {
};
struct COW_GamePlay_LFJBFKPMIGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_LFJBFKPMIGP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LFJBFKPMIGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LFJBFKPMIGP_VTable vtable;
};
struct COW_GamePlay_LFJBFKPMIGP_o {
	COW_GamePlay_LFJBFKPMIGP_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_PCHDNHBCNOK_StaticFields {
};
struct COW_GamePlay_PCHDNHBCNOK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_PCHDNHBCNOK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PCHDNHBCNOK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PCHDNHBCNOK_VTable vtable;
};
struct COW_GamePlay_PCHDNHBCNOK_o {
	COW_GamePlay_PCHDNHBCNOK_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_JOJOFAJDNDO_StaticFields {
};
struct COW_GamePlay_JOJOFAJDNDO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_JOJOFAJDNDO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JOJOFAJDNDO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JOJOFAJDNDO_VTable vtable;
};
struct COW_GamePlay_JOJOFAJDNDO_o {
	COW_GamePlay_JOJOFAJDNDO_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_DBHJPLHLEOA_StaticFields {
};
struct COW_GamePlay_DBHJPLHLEOA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_DBHJPLHLEOA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DBHJPLHLEOA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DBHJPLHLEOA_VTable vtable;
};
struct COW_GamePlay_DBHJPLHLEOA_o {
	COW_GamePlay_DBHJPLHLEOA_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
	int32_t BOHDCDIIILE;
};
struct COW_GamePlay_INFJAHIPCEP_StaticFields {
};
struct COW_GamePlay_INFJAHIPCEP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_INFJAHIPCEP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_INFJAHIPCEP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_INFJAHIPCEP_VTable vtable;
};
struct COW_GamePlay_INFJAHIPCEP_o {
	COW_GamePlay_INFJAHIPCEP_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
};
struct COW_GamePlay_IFFPAICPMBP_StaticFields {
};
struct COW_GamePlay_IFFPAICPMBP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IJCOBIDNIAK;
};
struct COW_GamePlay_IFFPAICPMBP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IFFPAICPMBP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IFFPAICPMBP_VTable vtable;
};
struct COW_GamePlay_IFFPAICPMBP_o {
	COW_GamePlay_IFFPAICPMBP_c *klass;
	void *monitor;
	int32_t AKOPKPIDGEJ_NNFDFMBDGMO;
	int32_t AKOPKPIDGEJ_DCEEKEFOFAG;
	int32_t AKOPKPIDGEJ_MHCDPJOOPAG;
	bool EJPOHEOCJGC;
	bool PNCJJIIHLEB;
	UnityEngine_Vector3_o LLMPADJJPLB;
	int32_t CCCNMLCLNNG;
	UnityEngine_Vector3_o KMOGNIGIJOI;
};
struct COW_GamePlay_PlayerRushingPets_StaticFields {
	GCommon_ResourceID_o APOIADLOOAH;
	GCommon_ResourceID_o DCPOGGEOAMC;
};
struct COW_GamePlay_PlayerRushingPets_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
};
struct COW_GamePlay_PlayerRushingPets_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerRushingPets_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerRushingPets_VTable vtable;
};
struct COW_GamePlay_PlayerRushingPets_o {
	COW_GamePlay_PlayerRushingPets_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool PlayerNetwork_KMEPKBJJCMI;
	bool PlayerNetwork_HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* PlayerNetwork_ADCNALCPPDF;
	float PlayerNetwork_MMKMOPFJLAG;
	bool PlayerNetwork_IFPHHOGPELM;
	float PlayerNetwork_AAKJOCPGMGC;
	System_String_o* HNHFNLALDHE;
	System_String_o* HOMHELBIGHK;
	UnityEngine_GameObject_o* HHPGNLCHDAL;
	int32_t FLHMEEBFKPJ;
	bool GPEGOHFIKNB;
	UnityEngine_GameObject_o* KDILCBLDELF;
	bool IsOpenAnimStop;
	uint32_t JJBCCLOKPOF;
	COW_CommonParticleEffect_o* OCMMFBAHAMK;
};
struct COW_GamePlay_PlayerSocial_StaticFields {
};
struct COW_GamePlay_PlayerSocial_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
	VirtualInvokeData _380_PKMMGPMDGIO;
	VirtualInvokeData _381_SetVFXSelf;
	VirtualInvokeData _382_SetVFXTeammate;
	VirtualInvokeData _383_IsBlueTeam;
	VirtualInvokeData _384_IsRedTeam;
};
struct COW_GamePlay_PlayerSocial_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerSocial_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerSocial_VTable vtable;
};
struct COW_GamePlay_PlayerSocial_o {
	COW_GamePlay_PlayerSocial_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool PlayerNetwork_KMEPKBJJCMI;
	bool PlayerNetwork_HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* PlayerNetwork_ADCNALCPPDF;
	float PlayerNetwork_MMKMOPFJLAG;
	bool PlayerNetwork_IFPHHOGPELM;
	float PlayerNetwork_AAKJOCPGMGC;
	UnityEngine_GameObject_o* IHLCFMPALEA;
	UnityEngine_GameObject_o* OMFMFJFPCKH;
	UnityEngine_GameObject_o* KCLJMKJLMEN;
	UnityEngine_GameObject_o* HODLAEIFNJC;
	UnityEngine_Transform_o* OAEDPNHJDCN;
	bool AFDNLBEBBMI;
	bool HFPIANJKNPP;
};
struct COW_PlayerSwimState_StaticFields {
};
struct COW_PlayerSwimState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStateEnter;
	VirtualInvokeData _5_OnStateUpdate;
	VirtualInvokeData _6_OnStateExit;
	VirtualInvokeData _7_OnStateMove;
	VirtualInvokeData _8_OnStateIK;
	VirtualInvokeData _9_OnStateMachineEnter;
	VirtualInvokeData _10_OnStateMachineExit;
	VirtualInvokeData _11_OnStateEnter;
	VirtualInvokeData _12_OnStateUpdate;
	VirtualInvokeData _13_OnStateExit;
	VirtualInvokeData _14_OnStateMove;
	VirtualInvokeData _15_OnStateIK;
	VirtualInvokeData _16_OnStateMachineEnter;
	VirtualInvokeData _17_OnStateMachineExit;
};
struct COW_PlayerSwimState_c {
	Il2CppClass_1 _1;
	COW_PlayerSwimState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerSwimState_VTable vtable;
};
struct COW_PlayerSwimState_o {
	COW_PlayerSwimState_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float triggerTime1;
	float triggerTime2;
	COW_GamePlay_PlayerAudioComponent_o* m_PlayerAudio;
	float m_PrevTime;
};
struct COW_GamePlay_PlayerUGCCommon_StaticFields {
	System_Converter_object__uint__o* HMDOHFBHDOB;
};
struct COW_GamePlay_PlayerUGCCommon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
};
struct COW_GamePlay_PlayerUGCCommon_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerUGCCommon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerUGCCommon_VTable vtable;
};
struct COW_GamePlay_PlayerUGCCommon_o {
	COW_GamePlay_PlayerUGCCommon_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool PlayerNetwork_KMEPKBJJCMI;
	bool PlayerNetwork_HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* PlayerNetwork_ADCNALCPPDF;
	float PlayerNetwork_MMKMOPFJLAG;
	bool PlayerNetwork_IFPHHOGPELM;
	float PlayerNetwork_AAKJOCPGMGC;
	COW_Gameplay_UGC_UGCHardCodekManager_o* KCGKPHIOLME;
	System_String_o* MDFJENNHJMD;
	COW_CommonParticleEffect_o* OCMMFBAHAMK;
	COW_UGCFactionRepItem_o* EECHALEPKGA;
	System_String_o* ELPECKPFHDH;
	COW_UGCCameraConfigRepItem_o* IJOGCONCFMB;
	COW_GamePlay_PlayerUGCCommon_IBDBGMIBDFG_o* GOJNGDFCFMI;
	COW_UGCVisibilityRepItem_o* _JBBAALLJMDH_k__BackingField;
	COW_UGCPlayerAvatarInfoRepItem_o* _FLALDIOGEDE_k__BackingField;
	bool GGDAEFIFHAM;
	UnityEngine_GameObject_o* IMNEBKAGKLM;
	COW_UGCEntityDataStore_o* JCLAPIEBHDP;
	System_String_o* NJFAFACHKAG;
	System_String_o* BKILABGDMPI;
	COW_UGCAimAssistEntityRepItem_o* PBDBANHIPPI;
};
struct COW_GamePlay_PlayerUGCCommon_KJODNHODDGN_StaticFields {
};
struct COW_GamePlay_PlayerUGCCommon_KJODNHODDGN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PlayerUGCCommon_KJODNHODDGN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerUGCCommon_KJODNHODDGN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerUGCCommon_KJODNHODDGN_VTable vtable;
};
struct COW_GamePlay_PlayerUGCCommon_KJODNHODDGN_o {
	COW_GamePlay_PlayerUGCCommon_KJODNHODDGN_c *klass;
	void *monitor;
	int32_t _OOFKDEJKFCH_k__BackingField;
	COW_UGCSkeletonPartRepItem_o* NBLNEBFENDI;
	COW_GamePlay_PlayerUGCCommon_IBDBGMIBDFG_o* GOJNGDFCFMI;
};
struct COW_GamePlay_PlayerUGCCommon_IBDBGMIBDFG_StaticFields {
};
struct COW_GamePlay_PlayerUGCCommon_IBDBGMIBDFG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PlayerUGCCommon_IBDBGMIBDFG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerUGCCommon_IBDBGMIBDFG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerUGCCommon_IBDBGMIBDFG_VTable vtable;
};
struct COW_GamePlay_PlayerUGCCommon_IBDBGMIBDFG_o {
	COW_GamePlay_PlayerUGCCommon_IBDBGMIBDFG_c *klass;
	void *monitor;
	COW_GamePlay_PlayerUGCCommon_KJODNHODDGN_array* GDIOPPLICHI;
	COW_UGCSkeletonRepItem_o* NBLNEBFENDI;
	COW_GamePlay_PlayerUGCCommon_o* JGHEGHHINPA;
	bool FDCAAPLJKDK;
};
struct COW_GamePlay_PlayerWereWolves_StaticFields {
};
struct COW_GamePlay_PlayerWereWolves_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
	VirtualInvokeData _380_get_IsDead;
};
struct COW_GamePlay_PlayerWereWolves_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerWereWolves_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerWereWolves_VTable vtable;
};
struct COW_GamePlay_PlayerWereWolves_o {
	COW_GamePlay_PlayerWereWolves_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool PlayerNetwork_KMEPKBJJCMI;
	bool PlayerNetwork_HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* PlayerNetwork_ADCNALCPPDF;
	float PlayerNetwork_MMKMOPFJLAG;
	bool PlayerNetwork_IFPHHOGPELM;
	float PlayerNetwork_AAKJOCPGMGC;
	PlayerNameIcon_o* MJNBJBIGBPK;
	UnityEngine_GameObject_o* BDFNIPNNANF;
	bool DKFKEEPEBON;
	bool GGIPGNAADGG;
	System_String_o* HNHFNLALDHE;
	System_String_o* HOMHELBIGHK;
	System_String_o* OHJECCKALAA;
	System_String_o* OHIFFMFOCEO;
	GCommon_BitArrayBoolean_o* KANEKMCHPGI;
	GCommon_BitArrayBoolean_o* GNFGMDBJJNB;
	bool ELHHHBOFJDG;
	bool IKJCPLCAPGA;
	bool AMBAJACHDBF;
	int32_t AACEGOMBANF;
	UnityEngine_Color_o FMDLBEONFMO;
	float BBNCGAENNFD;
	float AKMCOFGELJL;
	UnityEngine_GameObject_o* HHPGNLCHDAL;
};
struct COW_GamePlay_PlayerZombieBR_StaticFields {
};
struct COW_GamePlay_PlayerZombieBR_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
	VirtualInvokeData _317_PushPlayerSyncedPosition;
	VirtualInvokeData _332_SyncStateWithServer;
	VirtualInvokeData _333_SyncDoAction;
	VirtualInvokeData _334_SyncTryUseInventory;
	VirtualInvokeData _338_SyncKnockDown;
	VirtualInvokeData _339_SyncRevive;
	VirtualInvokeData _340_OnRequestResureTargetRes;
	VirtualInvokeData _341_OnRequestStopResureTargetRes;
	VirtualInvokeData _342_OnRequestExecuteTargetRes;
	VirtualInvokeData _343_OnRequestStopExecuteTargetRes;
	VirtualInvokeData _348_SyncInventoryInfo;
	VirtualInvokeData _349_SyncAttachmentInfo;
	VirtualInvokeData _351_MNMKNHEDAPH;
	VirtualInvokeData _352_NPAHMINLFJA;
	VirtualInvokeData _353_PushPlayerSyncedOptimizedStateData;
	VirtualInvokeData _354_PushPlayerSyncedStateData;
	VirtualInvokeData _355_SyncStartFire;
	VirtualInvokeData _356_SyncStartWholeBodyFire;
	VirtualInvokeData _357_SyncStopFire;
	VirtualInvokeData _358_SyncStartReload;
	VirtualInvokeData _359_SyncStopReload;
	VirtualInvokeData _360_SyncPlayEmotionAnimation;
	VirtualInvokeData _361_SyncPickupInventory;
	VirtualInvokeData _362_SyncLoadoutRuntimeValue;
	VirtualInvokeData _363_SyncDropInventory;
	VirtualInvokeData _364_SyncDropInventoryForDeath;
	VirtualInvokeData _365_SyncUpdateScoreboardInventory;
	VirtualInvokeData _366_SyncRemoveInventoryList;
	VirtualInvokeData _367_SyncEquipmentChanged;
	VirtualInvokeData _368_SyncEquipmentChangedForDeath;
	VirtualInvokeData _369_SyncAttachmentChanged;
	VirtualInvokeData _370_SyncAttachmentChangedForDeath;
	VirtualInvokeData _371_SyncPlayersVisibility;
	VirtualInvokeData _372_SyncStartGrenade;
	VirtualInvokeData _373_SyncStopGrenade;
	VirtualInvokeData _374_SyncTriggerGrenade;
	VirtualInvokeData _375_SyncStopSighting;
	VirtualInvokeData _376_SyncLocalPlayerSimpleChangeFootballState;
	VirtualInvokeData _377_RequestFoceSyncPosition;
	VirtualInvokeData _378_SyncTeleportInfo;
	VirtualInvokeData _379_ShowAttMsg;
};
struct COW_GamePlay_PlayerZombieBR_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerZombieBR_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerZombieBR_VTable vtable;
};
struct COW_GamePlay_PlayerZombieBR_o {
	COW_GamePlay_PlayerZombieBR_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool PlayerNetwork_KMEPKBJJCMI;
	bool PlayerNetwork_HLGNIBPLHPE;
	float BCLJOJABBFG;
	float GBDINMOKEOJ;
	uint32_t m_LastValidTickCount;
	COW_GamePlay_PlayerNetwork_HHCBNAPCKHF_o* PLGAAJABBHA;
	uint32_t KCANGJBFMJH;
	COW_BaseProfileInfo_o* OJAFLKJINPJ;
	uint32_t PreKnockDownState;
	bool HEJHAOLDOLF;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_AOEEJNAONNM;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PNOHMPIAEAA;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_PELHCBLMNJI;
	System_Collections_Generic_Dictionary_uint__uint__o* PlayerNetwork_IEIHPBNDOFC;
	float BAIPKFCEJAM;
	int32_t EOHOCKKMGEI;
	System_Collections_Generic_List_uint__o* PlayerNetwork_ADCNALCPPDF;
	float PlayerNetwork_MMKMOPFJLAG;
	bool PlayerNetwork_IFPHHOGPELM;
	float PlayerNetwork_AAKJOCPGMGC;
	System_Collections_Generic_List_uint__o* ODCGCGLIDNB;
	bool GHBPFIKOELA;
	UnityEngine_ParticleSystem_o* BOINAJDDECG;
	uint32_t _NBHCDLMCDFI_k__BackingField;
	uint32_t _KALPNJEEJOB_k__BackingField;
	uint32_t _IFPFLLMGJGF_k__BackingField;
	uint32_t _PBNPNJLIFJP_k__BackingField;
};
struct COW_GamePlay_CEPIKIJENLK_StaticFields {
};
struct COW_GamePlay_CEPIKIJENLK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CEPIKIJENLK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CEPIKIJENLK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CEPIKIJENLK_VTable vtable;
};
struct COW_GamePlay_CEPIKIJENLK_o {
	COW_GamePlay_CEPIKIJENLK_c *klass;
	void *monitor;
	bool LFHOLEPOANK;
	bool FCOMBCAICLO;
	float FFACPEOJIFJ;
	float AHBEPDFBDEF;
	COW_GamePlay_IHAAMHPPLMG_o CCFCMGLIEFH;
	COW_GamePlay_IHAAMHPPLMG_o PEJODCJNOFA;
};
struct COW_GamePlay_AAKFAPMGNEJ_StaticFields {
};
struct COW_GamePlay_AAKFAPMGNEJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AAKFAPMGNEJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AAKFAPMGNEJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AAKFAPMGNEJ_VTable vtable;
};
struct COW_GamePlay_AAKFAPMGNEJ_o {
	COW_GamePlay_AAKFAPMGNEJ_c *klass;
	void *monitor;
	bool CPGDBMHKHCF;
	bool OEFMKHKHPNJ;
	float EGAMAMKBENE;
	float KMKKPAGEFJI;
	float OKLJDHGHPHP;
	float DDADAKLFHLM;
	float AHDFPCELPNN;
	COW_GamePlay_IHAAMHPPLMG_o CCFCMGLIEFH;
	COW_GamePlay_IHAAMHPPLMG_o PEJODCJNOFA;
	bool BEGCFKMGFMN;
};
struct COW_GamePlay_BCPLCNFAHEN_T__StaticFields {
};
struct COW_GamePlay_BCPLCNFAHEN_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BCPLCNFAHEN_T__c {
	Il2CppClass_1 _1;
	COW_GamePlay_BCPLCNFAHEN_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BCPLCNFAHEN_T__VTable vtable;
};
struct COW_GamePlay_BCPLCNFAHEN_T__o {
	COW_GamePlay_BCPLCNFAHEN_T__c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_T__float__o* GMMHKOCCOJN;
	float NJPPHCGLGGJ;
	float EMKBMGCFPLD;
	float PJAEMPOIHHA;
};
struct COW_GamePlay_NLMGLDLNDKH_StaticFields {
};
struct COW_GamePlay_NLMGLDLNDKH_VTable {
};
struct COW_GamePlay_NLMGLDLNDKH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NLMGLDLNDKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NLMGLDLNDKH_VTable vtable;
};
struct COW_GamePlay_NLMGLDLNDKH_o {
	COW_GamePlay_NLMGLDLNDKH_c *klass;
	void *monitor;
};
struct COW_GamePlay_ABIHHDNBEBI_StaticFields {
};
struct COW_GamePlay_ABIHHDNBEBI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_PKJNFPHDDEP;
	VirtualInvokeData _6_OLJEGAOCDHP;
	VirtualInvokeData _8_MFCAHCGIABI;
	VirtualInvokeData _9_MHFMGHJNAGJ;
	VirtualInvokeData _10_KBNDAJGBHNP;
};
struct COW_GamePlay_ABIHHDNBEBI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ABIHHDNBEBI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ABIHHDNBEBI_VTable vtable;
};
struct COW_GamePlay_ABIHHDNBEBI_o {
	COW_GamePlay_ABIHHDNBEBI_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_T__float__o* GMMHKOCCOJN;
	float NJPPHCGLGGJ;
	float EMKBMGCFPLD;
	float PJAEMPOIHHA;
};
struct COW_GamePlay_FHECPEKGJDK_StaticFields {
};
struct COW_GamePlay_FHECPEKGJDK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_PKJNFPHDDEP;
	VirtualInvokeData _6_OLJEGAOCDHP;
	VirtualInvokeData _8_MFCAHCGIABI;
	VirtualInvokeData _9_MHFMGHJNAGJ;
	VirtualInvokeData _10_KBNDAJGBHNP;
};
struct COW_GamePlay_FHECPEKGJDK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FHECPEKGJDK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FHECPEKGJDK_VTable vtable;
};
struct COW_GamePlay_FHECPEKGJDK_o {
	COW_GamePlay_FHECPEKGJDK_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_T__float__o* GMMHKOCCOJN;
	float NJPPHCGLGGJ;
	float EMKBMGCFPLD;
	float PJAEMPOIHHA;
};
struct COW_GamePlay_PFLCPEHBBLN_StaticFields {
};
struct COW_GamePlay_PFLCPEHBBLN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_PFLCPEHBBLN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PFLCPEHBBLN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PFLCPEHBBLN_VTable vtable;
};
struct COW_GamePlay_PFLCPEHBBLN_o {
	COW_GamePlay_PFLCPEHBBLN_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PLLOAHFOPHK;
	uint32_t KBOCGLNJFCC;
	uint32_t IKOBGEEODIM;
	float FPEMHDGCDEH;
	bool LOJCDPINDCL;
	bool KKJCKAADDMH;
	bool MBBCIHDFKGL;
	float MBJFNLPBODK;
	int32_t PLCIHCJKFHE;
	float JMKFNHCNFFF;
	float KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* NNNMEMLFHJP;
	float BHBFFKCJGMA;
	float KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_DOMANPAOIFH_StaticFields {
};
struct COW_GamePlay_DOMANPAOIFH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_DOMANPAOIFH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DOMANPAOIFH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DOMANPAOIFH_VTable vtable;
};
struct COW_GamePlay_DOMANPAOIFH_o {
	COW_GamePlay_DOMANPAOIFH_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	UnityEngine_GameObject_o* GLONEJAJHNI;
	float FIGECJPMACF;
};
struct COW_GamePlay_CLMELMHHFOK_StaticFields {
};
struct COW_GamePlay_CLMELMHHFOK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_CLMELMHHFOK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CLMELMHHFOK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CLMELMHHFOK_VTable vtable;
};
struct COW_GamePlay_CLMELMHHFOK_o {
	COW_GamePlay_CLMELMHHFOK_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	EffectHealingDance_o* EOILCGFNLAK_HHACCGLJDOL;
	int32_t EOILCGFNLAK_IKOBIHADCMN;
};
struct COW_GamePlay_EOILCGFNLAK_StaticFields {
};
struct COW_GamePlay_EOILCGFNLAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_EOILCGFNLAK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EOILCGFNLAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EOILCGFNLAK_VTable vtable;
};
struct COW_GamePlay_EOILCGFNLAK_o {
	COW_GamePlay_EOILCGFNLAK_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	EffectHealingDance_o* HHACCGLJDOL;
	int32_t IKOBIHADCMN;
};
struct COW_GamePlay_PHEBLMOOKHA_StaticFields {
};
struct COW_GamePlay_PHEBLMOOKHA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_PHEBLMOOKHA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PHEBLMOOKHA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PHEBLMOOKHA_VTable vtable;
};
struct COW_GamePlay_PHEBLMOOKHA_o {
	COW_GamePlay_PHEBLMOOKHA_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_OAFOPBOHEIP_StaticFields {
};
struct COW_GamePlay_OAFOPBOHEIP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_OAFOPBOHEIP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OAFOPBOHEIP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OAFOPBOHEIP_VTable vtable;
};
struct COW_GamePlay_OAFOPBOHEIP_o {
	COW_GamePlay_OAFOPBOHEIP_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_CPNKHNKDBNC_StaticFields {
};
struct COW_GamePlay_CPNKHNKDBNC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_CPNKHNKDBNC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CPNKHNKDBNC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CPNKHNKDBNC_VTable vtable;
};
struct COW_GamePlay_CPNKHNKDBNC_o {
	COW_GamePlay_CPNKHNKDBNC_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_GGDFJMCDJFC_StaticFields {
};
struct COW_GamePlay_GGDFJMCDJFC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_GGDFJMCDJFC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GGDFJMCDJFC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GGDFJMCDJFC_VTable vtable;
};
struct COW_GamePlay_GGDFJMCDJFC_o {
	COW_GamePlay_GGDFJMCDJFC_c *klass;
	void *monitor;
};
struct COW_GamePlay_JJHIMAEGAPA_StaticFields {
};
struct COW_GamePlay_JJHIMAEGAPA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_JJHIMAEGAPA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JJHIMAEGAPA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JJHIMAEGAPA_VTable vtable;
};
struct COW_GamePlay_JJHIMAEGAPA_o {
	COW_GamePlay_JJHIMAEGAPA_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool ANOBKEKDFCC;
	GCommon_ResourceID_o FDJDBEGBMIP;
};
struct COW_GamePlay_PNJOOBMCPBE_StaticFields {
};
struct COW_GamePlay_PNJOOBMCPBE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_PNJOOBMCPBE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PNJOOBMCPBE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PNJOOBMCPBE_VTable vtable;
};
struct COW_GamePlay_PNJOOBMCPBE_o {
	COW_GamePlay_PNJOOBMCPBE_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_OCIAALANDCP_StaticFields {
};
struct COW_GamePlay_OCIAALANDCP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_OCIAALANDCP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OCIAALANDCP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OCIAALANDCP_VTable vtable;
};
struct COW_GamePlay_OCIAALANDCP_o {
	COW_GamePlay_OCIAALANDCP_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	int32_t HAKEAGCHHKK;
	int32_t DEDBDKLJGKL;
	float HPENNKGIHOC;
	float CFLOONLLICM;
	float DFNIOAOIIJF;
	float IDMGAHENBON;
	float OKGEJIEGBAC;
	UnityEngine_GameObject_o* KLADIPIKFDL;
	UnityEngine_Animator_o* NNOBCKMEOFK;
	uint32_t NLENDEFHJAF;
	UnityEngine_GameObject_o* PMKMOGJFBII;
};
struct COW_GamePlay_DMNCPBKECLD_StaticFields {
};
struct COW_GamePlay_DMNCPBKECLD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_DMNCPBKECLD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DMNCPBKECLD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DMNCPBKECLD_VTable vtable;
};
struct COW_GamePlay_DMNCPBKECLD_o {
	COW_GamePlay_DMNCPBKECLD_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_LMNLEGGDKFP_StaticFields {
};
struct COW_GamePlay_LMNLEGGDKFP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_LMNLEGGDKFP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LMNLEGGDKFP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LMNLEGGDKFP_VTable vtable;
};
struct COW_GamePlay_LMNLEGGDKFP_o {
	COW_GamePlay_LMNLEGGDKFP_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	UnityEngine_GameObject_o* HFPCNLOEDBD;
};
struct COW_GamePlay_IMCBNDJPNGD_StaticFields {
};
struct COW_GamePlay_IMCBNDJPNGD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_IMCBNDJPNGD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IMCBNDJPNGD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IMCBNDJPNGD_VTable vtable;
};
struct COW_GamePlay_IMCBNDJPNGD_o {
	COW_GamePlay_IMCBNDJPNGD_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	uint32_t MHCCHLECEFM;
};
struct COW_GamePlay_INHDNLFFOBH_StaticFields {
};
struct COW_GamePlay_INHDNLFFOBH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_INHDNLFFOBH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_INHDNLFFOBH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_INHDNLFFOBH_VTable vtable;
};
struct COW_GamePlay_INHDNLFFOBH_o {
	COW_GamePlay_INHDNLFFOBH_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	int32_t JKHGLLNHOOA;
	float MLHNLGBLMAG;
	bool KNNOLPLCIKI;
};
struct COW_GamePlay_LDKAODHKPMF_StaticFields {
};
struct COW_GamePlay_LDKAODHKPMF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_LDKAODHKPMF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LDKAODHKPMF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LDKAODHKPMF_VTable vtable;
};
struct COW_GamePlay_LDKAODHKPMF_o {
	COW_GamePlay_LDKAODHKPMF_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_ANEGADMJJDK_StaticFields {
};
struct COW_GamePlay_ANEGADMJJDK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_ANEGADMJJDK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ANEGADMJJDK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ANEGADMJJDK_VTable vtable;
};
struct COW_GamePlay_ANEGADMJJDK_o {
	COW_GamePlay_ANEGADMJJDK_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_CBLDCNJHINN_StaticFields {
};
struct COW_GamePlay_CBLDCNJHINN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_CBLDCNJHINN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CBLDCNJHINN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CBLDCNJHINN_VTable vtable;
};
struct COW_GamePlay_CBLDCNJHINN_o {
	COW_GamePlay_CBLDCNJHINN_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_AKLHEDFMFDJ_StaticFields {
};
struct COW_GamePlay_AKLHEDFMFDJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_AKLHEDFMFDJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AKLHEDFMFDJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AKLHEDFMFDJ_VTable vtable;
};
struct COW_GamePlay_AKLHEDFMFDJ_o {
	COW_GamePlay_AKLHEDFMFDJ_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_ICDHKDMBLFM_StaticFields {
};
struct COW_GamePlay_ICDHKDMBLFM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_ICDHKDMBLFM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ICDHKDMBLFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ICDHKDMBLFM_VTable vtable;
};
struct COW_GamePlay_ICDHKDMBLFM_o {
	COW_GamePlay_ICDHKDMBLFM_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_GamePlay_IHAAMHPPLMG_o PBJHLFCDONE;
	float PHGALBPMPHE;
	float NMCAKHLBLAK;
	int32_t AKCDDLKLLJA;
};
struct COW_GamePlay_LLAFAPLKJEM_StaticFields {
};
struct COW_GamePlay_LLAFAPLKJEM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_LLAFAPLKJEM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LLAFAPLKJEM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LLAFAPLKJEM_VTable vtable;
};
struct COW_GamePlay_LLAFAPLKJEM_o {
	COW_GamePlay_LLAFAPLKJEM_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_FHMGHOJCEMG_StaticFields {
};
struct COW_GamePlay_FHMGHOJCEMG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_FHMGHOJCEMG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FHMGHOJCEMG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FHMGHOJCEMG_VTable vtable;
};
struct COW_GamePlay_FHMGHOJCEMG_o {
	COW_GamePlay_FHMGHOJCEMG_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_GABDKNIGCIH_StaticFields {
};
struct COW_GamePlay_GABDKNIGCIH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_GABDKNIGCIH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GABDKNIGCIH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GABDKNIGCIH_VTable vtable;
};
struct COW_GamePlay_GABDKNIGCIH_o {
	COW_GamePlay_GABDKNIGCIH_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_ELMANAHONNF_StaticFields {
};
struct COW_GamePlay_ELMANAHONNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_ELMANAHONNF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ELMANAHONNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ELMANAHONNF_VTable vtable;
};
struct COW_GamePlay_ELMANAHONNF_o {
	COW_GamePlay_ELMANAHONNF_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_IENJHHEJGND_StaticFields {
};
struct COW_GamePlay_IENJHHEJGND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_IENJHHEJGND_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IENJHHEJGND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IENJHHEJGND_VTable vtable;
};
struct COW_GamePlay_IENJHHEJGND_o {
	COW_GamePlay_IENJHHEJGND_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_OLPOJDEBEMO_StaticFields {
};
struct COW_GamePlay_OLPOJDEBEMO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_OLPOJDEBEMO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OLPOJDEBEMO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OLPOJDEBEMO_VTable vtable;
};
struct COW_GamePlay_OLPOJDEBEMO_o {
	COW_GamePlay_OLPOJDEBEMO_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	int32_t KACHBPMPLLN;
	float JCOCDBNLFCB;
	uint32_t GGKBGNGNPAJ;
	COW_AvatarSkillData_o* FFKIFODILGB;
	UnityEngine_GameObject_o* GLONEJAJHNI;
};
struct COW_GamePlay_MMMNPENEKLM_StaticFields {
};
struct COW_GamePlay_MMMNPENEKLM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_MMMNPENEKLM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MMMNPENEKLM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MMMNPENEKLM_VTable vtable;
};
struct COW_GamePlay_MMMNPENEKLM_o {
	COW_GamePlay_MMMNPENEKLM_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	float EKNOAFEOBKN;
	int32_t DLABGKOFMHG;
	int32_t CMGCNPHPHOA;
	bool AFDCGNODMNC;
};
struct COW_GamePlay_HKOHLLMKJBG_StaticFields {
};
struct COW_GamePlay_HKOHLLMKJBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_HKOHLLMKJBG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HKOHLLMKJBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HKOHLLMKJBG_VTable vtable;
};
struct COW_GamePlay_HKOHLLMKJBG_o {
	COW_GamePlay_HKOHLLMKJBG_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_NHIKIGNLFFO_StaticFields {
};
struct COW_GamePlay_NHIKIGNLFFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_NHIKIGNLFFO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NHIKIGNLFFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NHIKIGNLFFO_VTable vtable;
};
struct COW_GamePlay_NHIKIGNLFFO_o {
	COW_GamePlay_NHIKIGNLFFO_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_DADFLALCEFP_StaticFields {
	System_String_o* MCGJIKILOHF;
};
struct COW_GamePlay_DADFLALCEFP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_DADFLALCEFP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DADFLALCEFP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DADFLALCEFP_VTable vtable;
};
struct COW_GamePlay_DADFLALCEFP_o {
	COW_GamePlay_DADFLALCEFP_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_DBHNLHLLBBM_StaticFields {
};
struct COW_GamePlay_DBHNLHLLBBM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_DBHNLHLLBBM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DBHNLHLLBBM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DBHNLHLLBBM_VTable vtable;
};
struct COW_GamePlay_DBHNLHLLBBM_o {
	COW_GamePlay_DBHNLHLLBBM_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	bool PNHICCINDIJ;
};
struct COW_GamePlay_MDMCCLMHLIO_StaticFields {
};
struct COW_GamePlay_MDMCCLMHLIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_MDMCCLMHLIO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MDMCCLMHLIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MDMCCLMHLIO_VTable vtable;
};
struct COW_GamePlay_MDMCCLMHLIO_o {
	COW_GamePlay_MDMCCLMHLIO_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_KBLFLLNOIHK_StaticFields {
};
struct COW_GamePlay_KBLFLLNOIHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_KBLFLLNOIHK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KBLFLLNOIHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KBLFLLNOIHK_VTable vtable;
};
struct COW_GamePlay_KBLFLLNOIHK_o {
	COW_GamePlay_KBLFLLNOIHK_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	float LCFILEMPCLL;
};
struct COW_GamePlay_OJGEBJKAAFM_StaticFields {
};
struct COW_GamePlay_OJGEBJKAAFM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_OJGEBJKAAFM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OJGEBJKAAFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OJGEBJKAAFM_VTable vtable;
};
struct COW_GamePlay_OJGEBJKAAFM_o {
	COW_GamePlay_OJGEBJKAAFM_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_AMAPMCLMALH_StaticFields {
};
struct COW_GamePlay_AMAPMCLMALH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_AMAPMCLMALH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AMAPMCLMALH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AMAPMCLMALH_VTable vtable;
};
struct COW_GamePlay_AMAPMCLMALH_o {
	COW_GamePlay_AMAPMCLMALH_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	float NMCAKHLBLAK;
	int32_t AKCDDLKLLJA;
	COW_GamePlay_Player_NAPKGGBHOAB_o* KFLINOADEEM;
};
struct COW_GamePlay_PGMEJCOFIGF_StaticFields {
};
struct COW_GamePlay_PGMEJCOFIGF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_PGMEJCOFIGF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PGMEJCOFIGF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PGMEJCOFIGF_VTable vtable;
};
struct COW_GamePlay_PGMEJCOFIGF_o {
	COW_GamePlay_PGMEJCOFIGF_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	float MCHAOKCFIMM;
	float DLIDPPBEMED;
	float MCEMJCCBNPO;
	float MHJLPHIJNME;
};
struct COW_GamePlay_BJCEANCFGJB_StaticFields {
};
struct COW_GamePlay_BJCEANCFGJB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_BJCEANCFGJB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BJCEANCFGJB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BJCEANCFGJB_VTable vtable;
};
struct COW_GamePlay_BJCEANCFGJB_o {
	COW_GamePlay_BJCEANCFGJB_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	float AMDAKJDKCAM;
	float ABACOCFCFOK;
	float FLJOPHPGIHH;
	float AODPEPDCPAK;
	float FIEDEFIKEDO;
	float MLJJABPPDPL;
};
struct COW_GamePlay_GOLFHFHGCHP_StaticFields {
};
struct COW_GamePlay_GOLFHFHGCHP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_GOLFHFHGCHP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GOLFHFHGCHP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GOLFHFHGCHP_VTable vtable;
};
struct COW_GamePlay_GOLFHFHGCHP_o {
	COW_GamePlay_GOLFHFHGCHP_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_JJBGJPOPAEC_StaticFields {
};
struct COW_GamePlay_JJBGJPOPAEC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_JJBGJPOPAEC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JJBGJPOPAEC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JJBGJPOPAEC_VTable vtable;
};
struct COW_GamePlay_JJBGJPOPAEC_o {
	COW_GamePlay_JJBGJPOPAEC_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	UnityEngine_GameObject_o* HHACCGLJDOL;
};
struct COW_GamePlay_BBKGKBMCOLK_StaticFields {
};
struct COW_GamePlay_BBKGKBMCOLK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_BBKGKBMCOLK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BBKGKBMCOLK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BBKGKBMCOLK_VTable vtable;
};
struct COW_GamePlay_BBKGKBMCOLK_o {
	COW_GamePlay_BBKGKBMCOLK_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	EffectHealingDance_o* HHACCGLJDOL;
};
struct COW_GamePlay_JHPKEEKDIHA_StaticFields {
};
struct COW_GamePlay_JHPKEEKDIHA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_JHPKEEKDIHA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JHPKEEKDIHA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JHPKEEKDIHA_VTable vtable;
};
struct COW_GamePlay_JHPKEEKDIHA_o {
	COW_GamePlay_JHPKEEKDIHA_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	EffectHealingDance_o* HHACCGLJDOL;
	int32_t IKOBIHADCMN;
};
struct COW_GamePlay_PCEACCIELNE_StaticFields {
};
struct COW_GamePlay_PCEACCIELNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_PCEACCIELNE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PCEACCIELNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PCEACCIELNE_VTable vtable;
};
struct COW_GamePlay_PCEACCIELNE_o {
	COW_GamePlay_PCEACCIELNE_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_HOLOIFAHDEE_StaticFields {
};
struct COW_GamePlay_HOLOIFAHDEE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_HOLOIFAHDEE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HOLOIFAHDEE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HOLOIFAHDEE_VTable vtable;
};
struct COW_GamePlay_HOLOIFAHDEE_o {
	COW_GamePlay_HOLOIFAHDEE_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_AJFKFFJAICH_StaticFields {
};
struct COW_GamePlay_AJFKFFJAICH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_AJFKFFJAICH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AJFKFFJAICH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AJFKFFJAICH_VTable vtable;
};
struct COW_GamePlay_AJFKFFJAICH_o {
	COW_GamePlay_AJFKFFJAICH_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	float GLHDCIOJGON;
	UnityEngine_Vector3_o LICLFLIBKFL;
	UnityEngine_GameObject_o* ILDIOLFMFHM;
};
struct COW_GamePlay_NKLGCBNAPLA_StaticFields {
};
struct COW_GamePlay_NKLGCBNAPLA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_NKLGCBNAPLA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NKLGCBNAPLA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NKLGCBNAPLA_VTable vtable;
};
struct COW_GamePlay_NKLGCBNAPLA_o {
	COW_GamePlay_NKLGCBNAPLA_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_HJGGMBIAOEN_StaticFields {
};
struct COW_GamePlay_HJGGMBIAOEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_HJGGMBIAOEN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HJGGMBIAOEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HJGGMBIAOEN_VTable vtable;
};
struct COW_GamePlay_HJGGMBIAOEN_o {
	COW_GamePlay_HJGGMBIAOEN_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_CFPOFIABMLK_StaticFields {
};
struct COW_GamePlay_CFPOFIABMLK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_CFPOFIABMLK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CFPOFIABMLK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CFPOFIABMLK_VTable vtable;
};
struct COW_GamePlay_CFPOFIABMLK_o {
	COW_GamePlay_CFPOFIABMLK_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_HFKNNOAPGBC_StaticFields {
};
struct COW_GamePlay_HFKNNOAPGBC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_HFKNNOAPGBC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HFKNNOAPGBC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HFKNNOAPGBC_VTable vtable;
};
struct COW_GamePlay_HFKNNOAPGBC_o {
	COW_GamePlay_HFKNNOAPGBC_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_FCAMPIDBALN_StaticFields {
};
struct COW_GamePlay_FCAMPIDBALN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_FCAMPIDBALN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FCAMPIDBALN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FCAMPIDBALN_VTable vtable;
};
struct COW_GamePlay_FCAMPIDBALN_o {
	COW_GamePlay_FCAMPIDBALN_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_IGJMDDPALDK_StaticFields {
};
struct COW_GamePlay_IGJMDDPALDK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_IGJMDDPALDK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IGJMDDPALDK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IGJMDDPALDK_VTable vtable;
};
struct COW_GamePlay_IGJMDDPALDK_o {
	COW_GamePlay_IGJMDDPALDK_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	int32_t HLBJCABDBEA;
	float DCEMIFCJIEI;
	float GANFIOMGFIL;
	float BEGHADCBBKN;
	float PLIDBMNOFHH;
	int32_t NCDONMFNJMC;
	bool CKJFAOADBBF;
};
struct COW_GamePlay_NNAJDGDNNPM_StaticFields {
};
struct COW_GamePlay_NNAJDGDNNPM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_NNAJDGDNNPM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NNAJDGDNNPM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NNAJDGDNNPM_VTable vtable;
};
struct COW_GamePlay_NNAJDGDNNPM_o {
	COW_GamePlay_NNAJDGDNNPM_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	UnityEngine_GameObject_o* HFPCNLOEDBD;
};
struct COW_GamePlay_ECEFDAPKMJO_StaticFields {
	System_Predicate_JJHIMAEGAPA__o* HMDOHFBHDOB;
};
struct COW_GamePlay_ECEFDAPKMJO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_ECEFDAPKMJO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ECEFDAPKMJO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ECEFDAPKMJO_VTable vtable;
};
struct COW_GamePlay_ECEFDAPKMJO_o {
	COW_GamePlay_ECEFDAPKMJO_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	float MLHNLGBLMAG;
	float JNAJIBHONIP;
	float JJNEFJPJBMN;
	float DINHJEDKNEL;
	float ELKMIDEMCBN;
	float LOJODPGMMED;
	float NAEHFHBKDAE;
	float JAJIAJOPFCE;
	int32_t CGHIOMLCLJM;
	int32_t JKHGLLNHOOA;
	int32_t CLHBBGCOIBH;
	COW_AvatarSkillData_o* NJJINKNAMHN;
};
struct COW_PlayerSkillIncreaseSpeedAndAccuracyWhenFiring_StaticFields {
	System_String_o* StreetBoySkillType;
};
struct COW_PlayerSkillIncreaseSpeedAndAccuracyWhenFiring_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_PlayerSkillIncreaseSpeedAndAccuracyWhenFiring_c {
	Il2CppClass_1 _1;
	COW_PlayerSkillIncreaseSpeedAndAccuracyWhenFiring_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerSkillIncreaseSpeedAndAccuracyWhenFiring_VTable vtable;
};
struct COW_PlayerSkillIncreaseSpeedAndAccuracyWhenFiring_o {
	COW_PlayerSkillIncreaseSpeedAndAccuracyWhenFiring_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_DLBNGMMLCHJ_StaticFields {
	GCommon_ResourceID_o FBCNJKMCAOE;
};
struct COW_GamePlay_DLBNGMMLCHJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_DLBNGMMLCHJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DLBNGMMLCHJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DLBNGMMLCHJ_VTable vtable;
};
struct COW_GamePlay_DLBNGMMLCHJ_o {
	COW_GamePlay_DLBNGMMLCHJ_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	System_Collections_Generic_HashSet_uint__o* KKIKOLLCCDD;
	System_Collections_Generic_HashSet_uint__o* ICHIMLLPNCI;
	float MNLGEPLEBIF;
	bool CHOANNOGJEB;
};
struct COW_GamePlay_OEPNGOHLKJN_StaticFields {
};
struct COW_GamePlay_OEPNGOHLKJN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_OEPNGOHLKJN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OEPNGOHLKJN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OEPNGOHLKJN_VTable vtable;
};
struct COW_GamePlay_OEPNGOHLKJN_o {
	COW_GamePlay_OEPNGOHLKJN_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_EIEMGIMNNDK_StaticFields {
};
struct COW_GamePlay_EIEMGIMNNDK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_EIEMGIMNNDK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EIEMGIMNNDK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EIEMGIMNNDK_VTable vtable;
};
struct COW_GamePlay_EIEMGIMNNDK_o {
	COW_GamePlay_EIEMGIMNNDK_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_OMBJBIOFIGP_StaticFields {
};
struct COW_GamePlay_OMBJBIOFIGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_OMBJBIOFIGP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OMBJBIOFIGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OMBJBIOFIGP_VTable vtable;
};
struct COW_GamePlay_OMBJBIOFIGP_o {
	COW_GamePlay_OMBJBIOFIGP_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_DGPPKBOJGGI_StaticFields {
};
struct COW_GamePlay_DGPPKBOJGGI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_DGPPKBOJGGI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DGPPKBOJGGI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DGPPKBOJGGI_VTable vtable;
};
struct COW_GamePlay_DGPPKBOJGGI_o {
	COW_GamePlay_DGPPKBOJGGI_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_OGHJFLLGLCP_StaticFields {
};
struct COW_GamePlay_OGHJFLLGLCP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_OGHJFLLGLCP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OGHJFLLGLCP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OGHJFLLGLCP_VTable vtable;
};
struct COW_GamePlay_OGHJFLLGLCP_o {
	COW_GamePlay_OGHJFLLGLCP_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	System_Collections_Generic_List_Vector2__o* GJBPPOCHAMG;
};
struct COW_GamePlay_LBMFBNNMKGC_StaticFields {
};
struct COW_GamePlay_LBMFBNNMKGC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_LBMFBNNMKGC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LBMFBNNMKGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LBMFBNNMKGC_VTable vtable;
};
struct COW_GamePlay_LBMFBNNMKGC_o {
	COW_GamePlay_LBMFBNNMKGC_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_JJBPAIJEKGO_StaticFields {
};
struct COW_GamePlay_JJBPAIJEKGO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_JJBPAIJEKGO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JJBPAIJEKGO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JJBPAIJEKGO_VTable vtable;
};
struct COW_GamePlay_JJBPAIJEKGO_o {
	COW_GamePlay_JJBPAIJEKGO_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	bool PJJBNBFGMHJ;
};
struct COW_GamePlay_KHBDFMDJMJG_StaticFields {
};
struct COW_GamePlay_KHBDFMDJMJG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_KHBDFMDJMJG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KHBDFMDJMJG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KHBDFMDJMJG_VTable vtable;
};
struct COW_GamePlay_KHBDFMDJMJG_o {
	COW_GamePlay_KHBDFMDJMJG_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_HOCDCIGJAEJ_StaticFields {
};
struct COW_GamePlay_HOCDCIGJAEJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_HOCDCIGJAEJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HOCDCIGJAEJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HOCDCIGJAEJ_VTable vtable;
};
struct COW_GamePlay_HOCDCIGJAEJ_o {
	COW_GamePlay_HOCDCIGJAEJ_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	UnityEngine_GameObject_o* NPCECHCKFMC;
	UnityEngine_GameObject_o* HKALCIOJFEH;
	UnityEngine_GameObject_o* EKDFECFPLMM;
	GCommon_ResourceID_o KPLDABDEHKC;
	uint32_t NKJNPBODOIK;
	uint32_t GDLIEIFNEIK;
	uint32_t DDECHJHFJEM;
};
struct COW_GamePlay_KGNEGNLGAJK_StaticFields {
};
struct COW_GamePlay_KGNEGNLGAJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_KGNEGNLGAJK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KGNEGNLGAJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KGNEGNLGAJK_VTable vtable;
};
struct COW_GamePlay_KGNEGNLGAJK_o {
	COW_GamePlay_KGNEGNLGAJK_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_FKCAIAPDFDC_StaticFields {
};
struct COW_GamePlay_FKCAIAPDFDC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_FKCAIAPDFDC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FKCAIAPDFDC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FKCAIAPDFDC_VTable vtable;
};
struct COW_GamePlay_FKCAIAPDFDC_o {
	COW_GamePlay_FKCAIAPDFDC_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_DDGIIDPKKFD_StaticFields {
};
struct COW_GamePlay_DDGIIDPKKFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_DDGIIDPKKFD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DDGIIDPKKFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DDGIIDPKKFD_VTable vtable;
};
struct COW_GamePlay_DDGIIDPKKFD_o {
	COW_GamePlay_DDGIIDPKKFD_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_LAABDLNNJEG_StaticFields {
};
struct COW_GamePlay_LAABDLNNJEG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_LAABDLNNJEG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LAABDLNNJEG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LAABDLNNJEG_VTable vtable;
};
struct COW_GamePlay_LAABDLNNJEG_o {
	COW_GamePlay_LAABDLNNJEG_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_AKNOBPJCOKA_StaticFields {
};
struct COW_GamePlay_AKNOBPJCOKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_AKNOBPJCOKA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AKNOBPJCOKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AKNOBPJCOKA_VTable vtable;
};
struct COW_GamePlay_AKNOBPJCOKA_o {
	COW_GamePlay_AKNOBPJCOKA_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_BADJBEPJGCH_StaticFields {
};
struct COW_GamePlay_BADJBEPJGCH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_BADJBEPJGCH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BADJBEPJGCH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BADJBEPJGCH_VTable vtable;
};
struct COW_GamePlay_BADJBEPJGCH_o {
	COW_GamePlay_BADJBEPJGCH_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	COW_GamePlay_LevelSpaceShield_o* JLJGFGNEJIJ;
};
struct COW_GamePlay_FOPAJJCOFOK_StaticFields {
};
struct COW_GamePlay_FOPAJJCOFOK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_FOPAJJCOFOK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FOPAJJCOFOK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FOPAJJCOFOK_VTable vtable;
};
struct COW_GamePlay_FOPAJJCOFOK_o {
	COW_GamePlay_FOPAJJCOFOK_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	float EDFKABPKEPH;
	float KNHDHGPELNF;
	float LJMGEGPHNJI;
	float FEBBPIKAHEC;
	float DCANKNNKHMK;
	uint32_t LMOIGPJOHEN;
};
struct COW_GamePlay_EAOMPHCBGCL_StaticFields {
};
struct COW_GamePlay_EAOMPHCBGCL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_EAOMPHCBGCL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EAOMPHCBGCL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EAOMPHCBGCL_VTable vtable;
};
struct COW_GamePlay_EAOMPHCBGCL_o {
	COW_GamePlay_EAOMPHCBGCL_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_LBBKJGMEEII_StaticFields {
};
struct COW_GamePlay_LBBKJGMEEII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_LBBKJGMEEII_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LBBKJGMEEII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LBBKJGMEEII_VTable vtable;
};
struct COW_GamePlay_LBBKJGMEEII_o {
	COW_GamePlay_LBBKJGMEEII_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_GamePlay_Player_IKDEJMGMILF_o* OAMIGBFPJIB;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	bool GDCCLCAMCDD;
};
struct COW_GamePlay_OPFCEGPBMFL_StaticFields {
};
struct COW_GamePlay_OPFCEGPBMFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_OPFCEGPBMFL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OPFCEGPBMFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OPFCEGPBMFL_VTable vtable;
};
struct COW_GamePlay_OPFCEGPBMFL_o {
	COW_GamePlay_OPFCEGPBMFL_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_GCIPAIENCCA_StaticFields {
};
struct COW_GamePlay_GCIPAIENCCA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_GCIPAIENCCA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GCIPAIENCCA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GCIPAIENCCA_VTable vtable;
};
struct COW_GamePlay_GCIPAIENCCA_o {
	COW_GamePlay_GCIPAIENCCA_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	UnityEngine_GameObject_o* HFPCNLOEDBD;
};
struct COW_GamePlay_DFEHBFMFCNH_StaticFields {
	UnityEngine_Vector3_o IAIMJNILMGL;
	UnityEngine_Vector3_o OLHPLHEKIIB;
	UnityEngine_Vector3_o AGLIOAKNIEC;
	float LDPFGLBEGON;
	float CHPLIDKOODI;
	float HBELHJAPPAO;
};
struct COW_GamePlay_DFEHBFMFCNH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_DFEHBFMFCNH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DFEHBFMFCNH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DFEHBFMFCNH_VTable vtable;
};
struct COW_GamePlay_DFEHBFMFCNH_o {
	COW_GamePlay_DFEHBFMFCNH_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	UnityEngine_Vector3_o LMKOJDONKJE;
	int32_t OJGNBJELDEM;
	int32_t EDBKIOCKBIM;
	bool CDJMBPKPPID;
};
struct COW_GamePlay_EGHNCKDLBAI_StaticFields {
};
struct COW_GamePlay_EGHNCKDLBAI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
	VirtualInvokeData _15_CKGLLFKMBEF;
	VirtualInvokeData _16_DHINJEFDKGO;
	VirtualInvokeData _17_OACJDGGAKFB;
	VirtualInvokeData _18_CKMCKMKBMOC;
	VirtualInvokeData _19_OACCOFKKGEG;
	VirtualInvokeData _20_NGHBEANDDLD;
	VirtualInvokeData _21_PKOBBIJCJGO;
	VirtualInvokeData _22_AMIGAAGBDFG;
	VirtualInvokeData _23_IMNKNGMGFHK;
	VirtualInvokeData _24_PHHFLAENJHE;
};
struct COW_GamePlay_EGHNCKDLBAI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EGHNCKDLBAI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EGHNCKDLBAI_VTable vtable;
};
struct COW_GamePlay_EGHNCKDLBAI_o {
	COW_GamePlay_EGHNCKDLBAI_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
	COW_ActiveSkillData_o* PFLCPEHBBLN_PLLOAHFOPHK;
	uint32_t PFLCPEHBBLN_KBOCGLNJFCC;
	uint32_t PFLCPEHBBLN_IKOBGEEODIM;
	float PFLCPEHBBLN_FPEMHDGCDEH;
	bool PFLCPEHBBLN_LOJCDPINDCL;
	bool PFLCPEHBBLN_KKJCKAADDMH;
	bool PFLCPEHBBLN_MBBCIHDFKGL;
	float PFLCPEHBBLN_MBJFNLPBODK;
	int32_t PFLCPEHBBLN_PLCIHCJKFHE;
	float PFLCPEHBBLN_JMKFNHCNFFF;
	float PFLCPEHBBLN_KCMKJJJLFNF;
	System_Collections_Generic_List_int__o* PFLCPEHBBLN_NNNMEMLFHJP;
	float PFLCPEHBBLN_BHBFFKCJGMA;
	float PFLCPEHBBLN_KNFPNBJPIIB;
	UnityEngine_Vector3_o JODEHOOMFAE;
	bool CHIOBPJDLGC;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
};
struct COW_GamePlay_DABPCMMCLAN_StaticFields {
};
struct COW_GamePlay_DABPCMMCLAN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_AGNBHBBELJC;
	VirtualInvokeData _6_JFPELHNOPMB;
	VirtualInvokeData _7_OnTakeEffect;
	VirtualInvokeData _8_OnStopEffect;
	VirtualInvokeData _9_BFNAFDJKMPA;
	VirtualInvokeData _10_AEGELCAHEHA;
	VirtualInvokeData _11_HBKBLMBGPGK;
	VirtualInvokeData _12_LKJPBBKNECJ;
	VirtualInvokeData _13_CKLHPEACBDE;
	VirtualInvokeData _14_GEKDKODOFOI;
};
struct COW_GamePlay_DABPCMMCLAN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DABPCMMCLAN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DABPCMMCLAN_VTable vtable;
};
struct COW_GamePlay_DABPCMMCLAN_o {
	COW_GamePlay_DABPCMMCLAN_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	COW_AvatarSkillData_o* BOPLAOANKBI;
	COW_GamePlay_JJHIMAEGAPA_o* ICOAIGKCMKO;
	bool MPOIIGMPHCK;
	bool JJHIMAEGAPA_ANOBKEKDFCC;
	GCommon_ResourceID_o JJHIMAEGAPA_FDJDBEGBMIP;
};
struct COW_GamePlay_FOFJEMOKAOH_StaticFields {
	System_Action_o* HMDOHFBHDOB;
	System_Action_o* AOCDJNOINOH;
	System_Action_o* AAOFHFGKOBN;
	System_Action_o* KJNIBJNOINP;
	System_Action_o* LMELNMABMHH;
	System_Action_o* CBMPCCOKCBK;
	System_Action_o* ELAGCOFNAMO;
	System_Action_o* FLBCAAMNJAP;
	System_Action_o* MMDDJGMHMCI;
	System_Action_o* HAIFJFNCJKC;
	System_Action_o* NGJCJHIKPPA;
	System_Action_o* BICJKLLPHCA;
	System_Action_o* GCCOFMCMMGF;
	System_Action_o* JILJPNGEBCL;
	System_Action_o* BDMJJKDFFGC;
	System_Action_o* CCBADAAKOKA;
	System_Action_o* KPDCMLHMLOA;
	System_Action_o* HOHJDBKGADG;
	System_Action_o* MEFBBPIAOMM;
	System_Action_o* DOPAIPFLBKG;
	System_Action_o* OICICGAIKLE;
	System_Action_o* EOCALNMBEIE;
	System_Action_o* FHEMLPGAFJD;
	System_Action_o* OKNGCEKEHMN;
	System_Action_o* HMOLKPJMDOC;
	System_Action_o* MCHPCPJKIPL;
	System_Action_o* CMMGKMGANJE;
	System_Action_o* CKMLPAABEFA;
	System_Action_o* NKCBLONLCNH;
	System_Action_o* KMNJKBINMIL;
	System_Action_o* IPMNMNJODBJ;
	System_Action_o* FAJGJBBGDNH;
	System_Action_o* BDIGKFJGALI;
	System_Action_o* HAPBJDOGIJI;
	System_Action_o* KHLCHJGFNCI;
	System_Action_o* IBKNAKNAKNI;
	System_Action_o* HBKDGJIJMKH;
	System_Action_o* APOHDLMIMBN;
};
struct COW_GamePlay_FOFJEMOKAOH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CIDOAICBCEK;
	VirtualInvokeData _5_LEEOLCPDDAL;
	VirtualInvokeData _6_DCGOGMIDNPJ;
	VirtualInvokeData _8_BIHLCIFBFIN;
	VirtualInvokeData _9_MAFEBNOPFPH;
	VirtualInvokeData _10_GetCameraTrackableEntityPosition;
	VirtualInvokeData _11_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _12_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _13_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _14_IsCameraTrackableEntityAlive;
	VirtualInvokeData _15_GetBoundingBoxList;
	VirtualInvokeData _16_GetGameObject;
	VirtualInvokeData _17_get_PlayerID;
	VirtualInvokeData _18_IsInVehicle;
	VirtualInvokeData _19_VehicleIAmIn;
	VirtualInvokeData _20_IsPassengerInVehicleCanFire;
	VirtualInvokeData _21_IsOnStrop;
	VirtualInvokeData _22_IsOnChair;
	VirtualInvokeData _23_IsInCatapult;
	VirtualInvokeData _24_IsOnGrapplingHook;
	VirtualInvokeData _25_IsOnHook;
	VirtualInvokeData _26_IsOnVMEHook;
	VirtualInvokeData _27_HasGrapplingHook;
	VirtualInvokeData _28_HasHook;
	VirtualInvokeData _29_HasVMEHook;
	VirtualInvokeData _30_GetStropIAmOn;
	VirtualInvokeData _31_GetItemOnHand;
	VirtualInvokeData _32_GetRealItemOnHand;
	VirtualInvokeData _33_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _34_HasHeuristicTarget;
	VirtualInvokeData _35_GetHeuristicTarget;
	VirtualInvokeData _36_IsTargetFriend;
	VirtualInvokeData _37_HeuristicTargetIsFriend;
	VirtualInvokeData _38_GetSightingState;
	VirtualInvokeData _39_IsSightingUIAvailable;
	VirtualInvokeData _40_OnSightingUIStateChange;
	VirtualInvokeData _41_get_TrackingPlayer;
};
struct COW_GamePlay_FOFJEMOKAOH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FOFJEMOKAOH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FOFJEMOKAOH_VTable vtable;
};
struct COW_GamePlay_FOFJEMOKAOH_o {
	COW_GamePlay_FOFJEMOKAOH_c *klass;
	void *monitor;
	uint64_t _EGGDHBFMIMB_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o _NIMFIBIBPDG_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o GMCBFADDHIB;
	COW_GamePlay_IHAAMHPPLMG_o HONNAFIEJPB;
	COW_GamePlay_Player_o* NJMDHHGDNPJ;
	COW_GamePlay_IHAAMHPPLMG_o _MEINKMDHOMJ_k__BackingField;
	int32_t AHFMLFGAPGJ;
	int32_t COLLEINOEDD;
	COW_UIModelSpectator_o* PJBOFJPMCJB;
	bool HPLBAHJAOKH;
	bool IJCLIJINNID;
	bool KCOODHJBNLK;
	bool IJCEILBEAOB;
	bool JCDDLEODCIH;
	bool CEGCOEOOKJP;
	bool PHNANNNLNCI;
	int32_t APPFOJKCBHH;
	int32_t _POKPLFLPBGP_k__BackingField;
	GCommon_AudioResource_o* OEIDBPJAFHE;
	GCommon_AudioResource_o* LDPJOPNGNKC;
	GCommon_AudioResource_o* ELKHHIIMOCP;
	uint32_t LMFFNPPOAGL;
	uint32_t EAMBEAEMLBJ;
	UnityEngine_Vector3_o PNCIFOBFNCF;
	UnityEngine_Quaternion_o IOGJEGEBMOM;
	float EDJKNKEDNMG;
	UnityEngine_Vector3_o MDMJIGHMFPJ;
	float EGAEDFOEKLI;
	float BMEFOIBJGBI;
	float ILGHEDBLHNH;
	bool GECIFPDAHKD;
	bool FFBDDGMDPGI;
	bool LLFNMHELJDA;
	float ELGKDMLDABA;
	float BKOMFMEMLOK;
	System_Collections_Generic_HashSet_ResourceID__o* LGENOIBFAME;
	System_Collections_Generic_Dictionary_KeyCodek__int__o* JBNFOBDFGKE;
	bool LLHECBLCBEE;
	bool CIDCHMADLPA;
	float IJPFGHCOIHD;
	System_Collections_Generic_Dictionary_KeyCodek__Action__o* APIJNFFHFFL;
	System_Collections_Generic_Dictionary_KeyCodek__Action__o* DMOKLOMKAAB;
	System_Collections_Generic_Dictionary_KeyCodek__Action__o* HMBHKEODNKD;
};
struct COW_GamePlay_FOFJEMOKAOH_EEOAEPGPEPK_StaticFields {
};
struct COW_GamePlay_FOFJEMOKAOH_EEOAEPGPEPK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FOFJEMOKAOH_EEOAEPGPEPK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FOFJEMOKAOH_EEOAEPGPEPK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FOFJEMOKAOH_EEOAEPGPEPK_VTable vtable;
};
struct COW_GamePlay_FOFJEMOKAOH_EEOAEPGPEPK_o {
	COW_GamePlay_FOFJEMOKAOH_EEOAEPGPEPK_c *klass;
	void *monitor;
	uint8_t NJMCMHANCHM;
};
struct COW_GamePlay_ActionSkillPawn_StaticFields {
};
struct COW_GamePlay_ActionSkillPawn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Prepare;
	VirtualInvokeData _5_DoRecycle;
	VirtualInvokeData _6_OnEnterTransform;
	VirtualInvokeData _7_OnExitTransform;
	VirtualInvokeData _10_GetBoneByName;
	VirtualInvokeData _11_IsUseTransformCameraBackOffset;
	VirtualInvokeData _12_SetUseTransformCameraBackOffset;
	VirtualInvokeData _13_GameObject;
	VirtualInvokeData _14_RegisterPlayer;
	VirtualInvokeData _15_UnregisterPlayer;
	VirtualInvokeData _16_GetPlayer;
	VirtualInvokeData _17_UpdateSkill;
	VirtualInvokeData _18_OnActSkillFinished;
	VirtualInvokeData _19_TryToCastActSkillByIndex;
	VirtualInvokeData _20_PlaySkillPhaseAnim;
	VirtualInvokeData _21_OnPlayerPlayAnim;
	VirtualInvokeData _22_SetColliderEnable;
	VirtualInvokeData _23_IsRunningSkill;
	VirtualInvokeData _24_CheckSkillCanCast;
};
struct COW_GamePlay_ActionSkillPawn_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ActionSkillPawn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ActionSkillPawn_VTable vtable;
};
struct COW_GamePlay_ActionSkillPawn_o {
	COW_GamePlay_ActionSkillPawn_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_ResourceID_o ReusableObject__ResID;
	uint32_t ReusableObject_m_DelayCallTicket;
	GCommon_IReusableObjectOwner_o* ReusableObject__OwnerEntity_k__BackingField;
	bool ReusableObject_m_IsInPool;
	COW_GamePlay_Player_o* LKJJENMMLCN;
	COW_GamePlay_ActSkillManager_o* LFGIFIFFLAA;
	SimpleAnimationSystemComponent_o* EDCEFDKNGFJ;
	COW_GamePlay_HitDetectColliderHelper_array* ILFLBBLHEKO;
	bool _BPGLHOEKKFB_k__BackingField;
	GCommon_AnimationID_o COMCJEDMCEO;
	System_Collections_Generic_Dictionary_string__Transform__o* MILLMPIFAIA;
};
struct SimpleAnimationSystemComponent_StaticFields {
};
struct SimpleAnimationSystemComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SimpleAnimationSystemComponent_c {
	Il2CppClass_1 _1;
	SimpleAnimationSystemComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SimpleAnimationSystemComponent_VTable vtable;
};
struct SimpleAnimationSystemComponent_o {
	SimpleAnimationSystemComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animator_o* m_Animator;
};
struct COW_Gameplay_SimpleAnimEventHandle_StaticFields {
};
struct COW_Gameplay_SimpleAnimEventHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_SimpleAnimEventHandle_c {
	Il2CppClass_1 _1;
	COW_Gameplay_SimpleAnimEventHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_SimpleAnimEventHandle_VTable vtable;
};
struct COW_Gameplay_SimpleAnimEventHandle_o {
	COW_Gameplay_SimpleAnimEventHandle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* m_CacheTransform;
	COW_GamePlay_ActionSkillPawn_o* ownerSkillPawn;
};
struct COW_GamePlay_JAEAODJEENM_StaticFields {
};
struct COW_GamePlay_JAEAODJEENM_VTable {
};
struct COW_GamePlay_JAEAODJEENM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JAEAODJEENM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JAEAODJEENM_VTable vtable;
};
struct COW_GamePlay_JAEAODJEENM_o {
	COW_GamePlay_JAEAODJEENM_c *klass;
	void *monitor;
};
struct COW_GamePlay_PlayerSpawner_StaticFields {
};
struct COW_GamePlay_PlayerSpawner_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _30_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _31_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _32_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _34_DAPPLMGBLIC;
	VirtualInvokeData _35_OnUGCEntityCreated;
	VirtualInvokeData _36_OnSyncUGCEntityProperty;
	VirtualInvokeData _37_CreateDynamicallyForUGC;
	VirtualInvokeData _38_RemoveDynamicallyForUGC;
	VirtualInvokeData _39_GetObjectTag;
	VirtualInvokeData _40_CHICFJEKCJP;
	VirtualInvokeData _41_DoAction;
	VirtualInvokeData _42_SyncAction;
	VirtualInvokeData _43_PreRegister;
	VirtualInvokeData _44_RegisterThis;
	VirtualInvokeData _45_Hide;
	VirtualInvokeData _46_Show;
	VirtualInvokeData _47_TakeDamage;
	VirtualInvokeData _48_TakeDamage;
	VirtualInvokeData _49_TakeHealing;
	VirtualInvokeData _50_DHONCLIGKMC;
	VirtualInvokeData _51_HMKALKHBCAD;
	VirtualInvokeData _52_CGMGABIHLNJ;
	VirtualInvokeData _53_ILCLFKEAFIG;
	VirtualInvokeData _54_OnCameraCullingMaskChanged;
	VirtualInvokeData _55_CKCKIJCDENA;
};
struct COW_GamePlay_PlayerSpawner_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PlayerSpawner_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PlayerSpawner_VTable vtable;
};
struct COW_GamePlay_PlayerSpawner_o {
	COW_GamePlay_PlayerSpawner_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	System_String_o* ModelResName;
	GCommon_ResourceID_o BaseLevelObject_EFIELHNEIFM;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
	UnityEngine_GameObject_o* BaseLevelObject__GGEJDPDPHHB_k__BackingField;
	bool BaseLevelObject__AOJEOLOOBGG_k__BackingField;
	bool NeedAsyncLoad;
	uint32_t NHDEJCLCLBI;
	int32_t CDNKFDBCABL;
	uint32_t EBMHBODBICF;
	System_String_o* m_UGCEntityID;
	System_String_o* BaseLevelObject__JFDLCKNLIIB_k__BackingField;
	bool IsUGCStatic;
	bool FromStaticSubLevel;
	SceneEditObjectSetScale_o* BaseLevelObject_NFDGDAPFOPM;
	bool BNAIDEHLNCA;
	bool FCEBINNKLJL;
	System_String_o* GCIEFJLANHG;
	uint32_t m_PlatformID;
	UnityEngine_Vector3_o m_LocalPositionOnPlatform;
	UnityEngine_Quaternion_o m_LocalRotationOnPlatform;
	uint32_t AvatarID;
	uint32_t ItemID;
	uint32_t SuitID;
	uint32_t DPFIHGFOMJC;
	bool IsFemale;
	bool GKFFHLNMGHH;
};
struct PrefabLightmapData_StaticFields {
};
struct PrefabLightmapData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PrefabLightmapData_c {
	Il2CppClass_1 _1;
	PrefabLightmapData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PrefabLightmapData_VTable vtable;
};
struct PrefabLightmapData_o {
	PrefabLightmapData_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	PrefabLightmapData_RendererInfo_array* m_RendererInfo;
	UnityEngine_Texture2D_array* m_Lightmaps;
};
struct COW_PreivewPetModifer_StaticFields {
};
struct COW_PreivewPetModifer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreivewPetModifer_c {
	Il2CppClass_1 _1;
	COW_PreivewPetModifer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreivewPetModifer_VTable vtable;
};
struct COW_PreivewPetModifer_o {
	COW_PreivewPetModifer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float shopy;
	float commony;
	float elitepassy;
	float fullscreeny;
	float bigmodey;
	float iapy;
	float fullScreenPreviewY;
	float paymenty;
	float gachay;
	UnityEngine_Vector3_o PreivewPetRotate;
	bool m_Inited;
	System_Collections_Generic_Dictionary_int__float__o* m_PreivewPetModiferDic;
};
struct COW_GamePlay_PreviewAnimRandomBehaviour_StaticFields {
};
struct COW_GamePlay_PreviewAnimRandomBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStateEnter;
	VirtualInvokeData _5_OnStateUpdate;
	VirtualInvokeData _6_OnStateExit;
	VirtualInvokeData _7_OnStateMove;
	VirtualInvokeData _8_OnStateIK;
	VirtualInvokeData _9_OnStateMachineEnter;
	VirtualInvokeData _10_OnStateMachineExit;
	VirtualInvokeData _11_OnStateEnter;
	VirtualInvokeData _12_OnStateUpdate;
	VirtualInvokeData _13_OnStateExit;
	VirtualInvokeData _14_OnStateMove;
	VirtualInvokeData _15_OnStateIK;
	VirtualInvokeData _16_OnStateMachineEnter;
	VirtualInvokeData _17_OnStateMachineExit;
};
struct COW_GamePlay_PreviewAnimRandomBehaviour_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PreviewAnimRandomBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PreviewAnimRandomBehaviour_VTable vtable;
};
struct COW_GamePlay_PreviewAnimRandomBehaviour_o {
	COW_GamePlay_PreviewAnimRandomBehaviour_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_PreviewAsistant_StaticFields {
};
struct COW_PreviewAsistant_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewAsistant_c {
	Il2CppClass_1 _1;
	COW_PreviewAsistant_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewAsistant_VTable vtable;
};
struct COW_PreviewAsistant_o {
	COW_PreviewAsistant_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* vfxid;
	System_Collections_Generic_List_Animator__o* m_PlayerAnimatorList;
	System_Collections_Generic_List_Animator__o* m_PlayerIdleAnimatorList;
	UnityEngine_AnimationClip_o* IdleAnim;
	float ActionTime;
	float RealTime;
	bool StartIdle;
};
struct COW_PreviewAutoChangePosByCamera_StaticFields {
};
struct COW_PreviewAutoChangePosByCamera_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewAutoChangePosByCamera_c {
	Il2CppClass_1 _1;
	COW_PreviewAutoChangePosByCamera_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewAutoChangePosByCamera_VTable vtable;
};
struct COW_PreviewAutoChangePosByCamera_o {
	COW_PreviewAutoChangePosByCamera_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float radio;
	UnityEngine_Camera_o* m_camera;
};
struct COW_PreviewAvatarCameraMove_StaticFields {
};
struct COW_PreviewAvatarCameraMove_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetFrontEndPreviewComponent;
};
struct COW_PreviewAvatarCameraMove_c {
	Il2CppClass_1 _1;
	COW_PreviewAvatarCameraMove_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewAvatarCameraMove_VTable vtable;
};
struct COW_PreviewAvatarCameraMove_o {
	COW_PreviewAvatarCameraMove_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	float m_Movetime;
	bool movedir;
	bool cameramove;
	UnityEngine_Vector3_o startPos;
	UnityEngine_Vector3_o middelePos;
	UnityEngine_Vector3_o endPos;
	float bgStart;
	float bgEnd;
	float movetime;
	UnityEngine_Vector3_o startAngle;
	UnityEngine_Vector3_o PreviewCameraMove_m_CurrentPos;
	UnityEngine_Vector3_o PreviewCameraMove_lerpstart;
	UnityEngine_Vector3_o PreviewCameraMove_lerpend;
	float lerpbgstart;
	float lerpbgend;
	float lerpbgcurrent;
	bool PreviewCameraMove_m_IsNeedStopAvatarAnim;
	UnityEngine_GameObject_o* PreviewCameraMove_BgObj;
	float PreviewCameraMove_currentmovetime;
};
struct COW_PreviewAvatarEffectEx_StaticFields {
};
struct COW_PreviewAvatarEffectEx_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewAvatarEffectEx_c {
	Il2CppClass_1 _1;
	COW_PreviewAvatarEffectEx_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewAvatarEffectEx_VTable vtable;
};
struct COW_PreviewAvatarEffectEx_o {
	COW_PreviewAvatarEffectEx_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_Animator__o* m_PlayerAnimatorList;
};
struct COW_PreviewAvatarManager_StaticFields {
	System_Collections_Generic_List_UIMaleAvatar__o* UImaleAvatarPool;
};
struct COW_PreviewAvatarManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewAvatarManager_c {
	Il2CppClass_1 _1;
	COW_PreviewAvatarManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewAvatarManager_VTable vtable;
};
struct COW_PreviewAvatarManager_o {
	COW_PreviewAvatarManager_c *klass;
	void *monitor;
};
struct COW_PreviewAvatarManager__PreviewClothes_c__AnonStorey0_StaticFields {
};
struct COW_PreviewAvatarManager__PreviewClothes_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewAvatarManager__PreviewClothes_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_PreviewAvatarManager__PreviewClothes_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewAvatarManager__PreviewClothes_c__AnonStorey0_VTable vtable;
};
struct COW_PreviewAvatarManager__PreviewClothes_c__AnonStorey0_o {
	COW_PreviewAvatarManager__PreviewClothes_c__AnonStorey0_c *klass;
	void *monitor;
	COW_FrontEndPreviewComponent_o* frontEndPreviewComponent;
	uint32_t avatarIndex;
	COW_UIMaleAvatar_o* avatar;
	uint32_t clothEffectItemID;
};
struct COW_PreviewBagRandomPlay_StaticFields {
};
struct COW_PreviewBagRandomPlay_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewBagRandomPlay_c {
	Il2CppClass_1 _1;
	COW_PreviewBagRandomPlay_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewBagRandomPlay_VTable vtable;
};
struct COW_PreviewBagRandomPlay_o {
	COW_PreviewBagRandomPlay_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animator_o* m_BagAnimtor;
	bool m_IsPlayIdle;
	bool m_IsPlaySpeical;
	float IdleTime;
	float SpeicalTime;
	float m_IdleTime;
	float m_SpeicalTime;
};
struct COW_PreviewCameraMove_StaticFields {
	UnityEngine_Vector3_o DEFAULTSTRARPOS;
	UnityEngine_Vector3_o DEFAULTENDPOS;
};
struct COW_PreviewCameraMove_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetFrontEndPreviewComponent;
};
struct COW_PreviewCameraMove_c {
	Il2CppClass_1 _1;
	COW_PreviewCameraMove_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewCameraMove_VTable vtable;
};
struct COW_PreviewCameraMove_o {
	COW_PreviewCameraMove_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	float m_Movetime;
	bool movedir;
	bool cameramove;
	UnityEngine_Vector3_o startPos;
	UnityEngine_Vector3_o middelePos;
	UnityEngine_Vector3_o endPos;
	float bgStart;
	float bgEnd;
	float movetime;
	UnityEngine_Vector3_o startAngle;
	UnityEngine_Vector3_o m_CurrentPos;
	UnityEngine_Vector3_o lerpstart;
	UnityEngine_Vector3_o lerpend;
	float lerpbgstart;
	float lerpbgend;
	float lerpbgcurrent;
	bool m_IsNeedStopAvatarAnim;
	UnityEngine_GameObject_o* BgObj;
	float currentmovetime;
};
struct COW_PreviewCommon3dAdjust_StaticFields {
};
struct COW_PreviewCommon3dAdjust_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewCommon3dAdjust_c {
	Il2CppClass_1 _1;
	COW_PreviewCommon3dAdjust_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewCommon3dAdjust_VTable vtable;
};
struct COW_PreviewCommon3dAdjust_o {
	COW_PreviewCommon3dAdjust_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Vector3_o scale;
	UnityEngine_Vector3_o OffsetScale;
	UnityEngine_Vector3_o OffsetPos;
	float HeightY;
};
struct COW_PreviewCommon3dRotate_StaticFields {
};
struct COW_PreviewCommon3dRotate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewCommon3dRotate_c {
	Il2CppClass_1 _1;
	COW_PreviewCommon3dRotate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewCommon3dRotate_VTable vtable;
};
struct COW_PreviewCommon3dRotate_o {
	COW_PreviewCommon3dRotate_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Vector3_o CollectionRotation;
	UnityEngine_Vector3_o MallRotation;
	UnityEngine_Vector3_o GachaRotation;
	UnityEngine_Vector3_o EpRotation;
	bool m_Inited;
	System_Collections_Generic_Dictionary_int__Vector3__o* m_PreviewCommon3dRotateDic;
};
struct COW_GamePlay_PreviewCommonIdleBehaviour_StaticFields {
};
struct COW_GamePlay_PreviewCommonIdleBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStateEnter;
	VirtualInvokeData _5_OnStateUpdate;
	VirtualInvokeData _6_OnStateExit;
	VirtualInvokeData _7_OnStateMove;
	VirtualInvokeData _8_OnStateIK;
	VirtualInvokeData _9_OnStateMachineEnter;
	VirtualInvokeData _10_OnStateMachineExit;
	VirtualInvokeData _11_OnStateEnter;
	VirtualInvokeData _12_OnStateUpdate;
	VirtualInvokeData _13_OnStateExit;
	VirtualInvokeData _14_OnStateMove;
	VirtualInvokeData _15_OnStateIK;
	VirtualInvokeData _16_OnStateMachineEnter;
	VirtualInvokeData _17_OnStateMachineExit;
};
struct COW_GamePlay_PreviewCommonIdleBehaviour_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PreviewCommonIdleBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PreviewCommonIdleBehaviour_VTable vtable;
};
struct COW_GamePlay_PreviewCommonIdleBehaviour_o {
	COW_GamePlay_PreviewCommonIdleBehaviour_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct PreviewCutSceneVFx_StaticFields {
};
struct PreviewCutSceneVFx_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PreviewCutSceneVFx_c {
	Il2CppClass_1 _1;
	PreviewCutSceneVFx_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PreviewCutSceneVFx_VTable vtable;
};
struct PreviewCutSceneVFx_o {
	PreviewCutSceneVFx_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* Vfx;
};
struct COW_PreviewDestoryPaticle_StaticFields {
};
struct COW_PreviewDestoryPaticle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewDestoryPaticle_c {
	Il2CppClass_1 _1;
	COW_PreviewDestoryPaticle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewDestoryPaticle_VTable vtable;
};
struct COW_PreviewDestoryPaticle_o {
	COW_PreviewDestoryPaticle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_GameObject__o* m_PaticleList;
};
struct COW_PreviewEffectRootReference_StaticFields {
};
struct COW_PreviewEffectRootReference_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewEffectRootReference_c {
	Il2CppClass_1 _1;
	COW_PreviewEffectRootReference_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewEffectRootReference_VTable vtable;
};
struct COW_PreviewEffectRootReference_o {
	COW_PreviewEffectRootReference_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* CustomEffectRoot;
};
struct COW_PreviewFeatureAdjust_StaticFields {
};
struct COW_PreviewFeatureAdjust_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewFeatureAdjust_c {
	Il2CppClass_1 _1;
	COW_PreviewFeatureAdjust_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewFeatureAdjust_VTable vtable;
};
struct COW_PreviewFeatureAdjust_o {
	COW_PreviewFeatureAdjust_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Vector3_o localPos;
	UnityEngine_Vector3_o localScale;
	UnityEngine_Vector3_o localRotate;
};
struct COW_GamePlay_PreviewIdleBehaviour_StaticFields {
};
struct COW_GamePlay_PreviewIdleBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStateEnter;
	VirtualInvokeData _5_OnStateUpdate;
	VirtualInvokeData _6_OnStateExit;
	VirtualInvokeData _7_OnStateMove;
	VirtualInvokeData _8_OnStateIK;
	VirtualInvokeData _9_OnStateMachineEnter;
	VirtualInvokeData _10_OnStateMachineExit;
	VirtualInvokeData _11_OnStateEnter;
	VirtualInvokeData _12_OnStateUpdate;
	VirtualInvokeData _13_OnStateExit;
	VirtualInvokeData _14_OnStateMove;
	VirtualInvokeData _15_OnStateIK;
	VirtualInvokeData _16_OnStateMachineEnter;
	VirtualInvokeData _17_OnStateMachineExit;
};
struct COW_GamePlay_PreviewIdleBehaviour_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PreviewIdleBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PreviewIdleBehaviour_VTable vtable;
};
struct COW_GamePlay_PreviewIdleBehaviour_o {
	COW_GamePlay_PreviewIdleBehaviour_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_PreviewInputHandler_StaticFields {
};
struct COW_PreviewInputHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewInputHandler_c {
	Il2CppClass_1 _1;
	COW_PreviewInputHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewInputHandler_VTable vtable;
};
struct COW_PreviewInputHandler_o {
	COW_PreviewInputHandler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float RotateSensitivity;
	float CurrentPanAngle;
	UnityEngine_Vector2_o lastTouchPos;
	bool InputEnable;
	System_Collections_Generic_List_GameObject__o* m_PreviewTransList;
};
struct COW_PreviewLightAssist_StaticFields {
};
struct COW_PreviewLightAssist_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewLightAssist_c {
	Il2CppClass_1 _1;
	COW_PreviewLightAssist_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewLightAssist_VTable vtable;
};
struct COW_PreviewLightAssist_o {
	COW_PreviewLightAssist_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_GameObject__o* NeedHideLightList;
};
struct COW_PreviewMarkPaticle_StaticFields {
};
struct COW_PreviewMarkPaticle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewMarkPaticle_c {
	Il2CppClass_1 _1;
	COW_PreviewMarkPaticle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewMarkPaticle_VTable vtable;
};
struct COW_PreviewMarkPaticle_o {
	COW_PreviewMarkPaticle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_PreviewParachuteModifer_StaticFields {
};
struct COW_PreviewParachuteModifer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewParachuteModifer_c {
	Il2CppClass_1 _1;
	COW_PreviewParachuteModifer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewParachuteModifer_VTable vtable;
};
struct COW_PreviewParachuteModifer_o {
	COW_PreviewParachuteModifer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float elitepassx;
};
struct COW_PreviewPetCameraMove_StaticFields {
};
struct COW_PreviewPetCameraMove_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetFrontEndPreviewComponent;
};
struct COW_PreviewPetCameraMove_c {
	Il2CppClass_1 _1;
	COW_PreviewPetCameraMove_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewPetCameraMove_VTable vtable;
};
struct COW_PreviewPetCameraMove_o {
	COW_PreviewPetCameraMove_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	float m_Movetime;
	bool movedir;
	bool cameramove;
	UnityEngine_Vector3_o startPos;
	UnityEngine_Vector3_o middelePos;
	UnityEngine_Vector3_o endPos;
	float bgStart;
	float bgEnd;
	float movetime;
	UnityEngine_Vector3_o startAngle;
	UnityEngine_Vector3_o PreviewCameraMove_m_CurrentPos;
	UnityEngine_Vector3_o PreviewCameraMove_lerpstart;
	UnityEngine_Vector3_o PreviewCameraMove_lerpend;
	float lerpbgstart;
	float lerpbgend;
	float lerpbgcurrent;
	bool PreviewCameraMove_m_IsNeedStopAvatarAnim;
	UnityEngine_GameObject_o* PreviewCameraMove_BgObj;
	float PreviewCameraMove_currentmovetime;
};
struct COW_PreviewPetManager_StaticFields {
	bool IsInSingleAssetBundle;
};
struct COW_PreviewPetManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewPetManager_c {
	Il2CppClass_1 _1;
	COW_PreviewPetManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewPetManager_VTable vtable;
};
struct COW_PreviewPetManager_o {
	COW_PreviewPetManager_c *klass;
	void *monitor;
};
struct COW_PreviewRandomIdle_StaticFields {
};
struct COW_PreviewRandomIdle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewRandomIdle_c {
	Il2CppClass_1 _1;
	COW_PreviewRandomIdle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewRandomIdle_VTable vtable;
};
struct COW_PreviewRandomIdle_o {
	COW_PreviewRandomIdle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_Animator__o* m_PlayerAnimatorList;
	UnityEngine_AnimationClip_o* IdleAnim;
	float ActionTime;
	float RealTime;
	bool StartIdle;
};
struct COW_GamePlay_PreviewSpeIdleBehaviour_StaticFields {
};
struct COW_GamePlay_PreviewSpeIdleBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStateEnter;
	VirtualInvokeData _5_OnStateUpdate;
	VirtualInvokeData _6_OnStateExit;
	VirtualInvokeData _7_OnStateMove;
	VirtualInvokeData _8_OnStateIK;
	VirtualInvokeData _9_OnStateMachineEnter;
	VirtualInvokeData _10_OnStateMachineExit;
	VirtualInvokeData _11_OnStateEnter;
	VirtualInvokeData _12_OnStateUpdate;
	VirtualInvokeData _13_OnStateExit;
	VirtualInvokeData _14_OnStateMove;
	VirtualInvokeData _15_OnStateIK;
	VirtualInvokeData _16_OnStateMachineEnter;
	VirtualInvokeData _17_OnStateMachineExit;
};
struct COW_GamePlay_PreviewSpeIdleBehaviour_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PreviewSpeIdleBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PreviewSpeIdleBehaviour_VTable vtable;
};
struct COW_GamePlay_PreviewSpeIdleBehaviour_o {
	COW_GamePlay_PreviewSpeIdleBehaviour_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_PreviewStoryCgCdnComp_StaticFields {
};
struct COW_PreviewStoryCgCdnComp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewStoryCgCdnComp_c {
	Il2CppClass_1 _1;
	COW_PreviewStoryCgCdnComp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewStoryCgCdnComp_VTable vtable;
};
struct COW_PreviewStoryCgCdnComp_o {
	COW_PreviewStoryCgCdnComp_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_UINetworkTexture_o* m_Typetitlenettex;
	GCommon_UINetworkTexture_o* m_Maintitlenettex;
	UnityEngine_GameObject_o* m_Maintitledefault;
	uint32_t CdnMainId;
	uint32_t CdnTypeId;
};
struct COW_PreviewStoryCgComp_StaticFields {
};
struct COW_PreviewStoryCgComp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetFrontEndPreviewComponent;
};
struct COW_PreviewStoryCgComp_c {
	Il2CppClass_1 _1;
	COW_PreviewStoryCgComp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewStoryCgComp_VTable vtable;
};
struct COW_PreviewStoryCgComp_o {
	COW_PreviewStoryCgComp_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	bool m_CgStart;
	UnityEngine_GameObject_o* m_CurrentCg;
	UnityEngine_Camera_o* m_CurrentCgCamera;
	UnityEngine_Transform_o* CgAnimTrans;
	UnityEngine_Transform_o* CGShowUITrans;
	float LastFrame;
	UnityEngine_GameObject_o* BgMask;
	UnityEngine_GameObject_o* ShowMask;
	UIButton_o* ReturnBtn_LowerLeft;
	UIButton_o* ReturnBtn_UpperRight;
	UIButton_o* CurrentButton;
	COW_PreviewStoryCgShowUIComp_o* m_previewcomp;
	bool m_IsSubtitleBlocked;
	bool m_IsAudioContinue;
	UITexture_o* BgPanel;
	UnityEngine_Camera_o* m_CurrentBgCamera;
	System_Collections_Generic_Dictionary_ParticleSystem__ParticleSystem_MinMaxCurve__o* m_CGLoopParticleSystemDelayTable;
	uint32_t m_type;
	bool m_IsInSkip;
	System_Action_o* m_callback;
};
struct COW_PreviewStoryCgComp__SkipCg_c__Iterator0_StaticFields {
};
struct COW_PreviewStoryCgComp__SkipCg_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_PreviewStoryCgComp__SkipCg_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_PreviewStoryCgComp__SkipCg_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewStoryCgComp__SkipCg_c__Iterator0_VTable vtable;
};
struct COW_PreviewStoryCgComp__SkipCg_c__Iterator0_o {
	COW_PreviewStoryCgComp__SkipCg_c__Iterator0_c *klass;
	void *monitor;
	COW_PreviewStoryCgComp_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_PreviewStoryCgMeshEffect_StaticFields {
};
struct COW_PreviewStoryCgMeshEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewStoryCgMeshEffect_c {
	Il2CppClass_1 _1;
	COW_PreviewStoryCgMeshEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewStoryCgMeshEffect_VTable vtable;
};
struct COW_PreviewStoryCgMeshEffect_o {
	COW_PreviewStoryCgMeshEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float DisableTime;
	float m_StartTime;
	bool m_enabled;
};
struct COW_PreviewStoryCgShowUIComp_StaticFields {
};
struct COW_PreviewStoryCgShowUIComp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_PreviewStoryCgShowUIComp_c {
	Il2CppClass_1 _1;
	COW_PreviewStoryCgShowUIComp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewStoryCgShowUIComp_VTable vtable;
};
struct COW_PreviewStoryCgShowUIComp_o {
	COW_PreviewStoryCgShowUIComp_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_PreviewStoryCgComp_o* m_StoryCgInstance;
	UIButton_o* m_Sharebtn;
	UIButton_o* m_Replaybtn;
	UIButton_o* m_Funcbtn;
	UITexture_o* m_BgTex;
	UILabel_o* m_FunTxt;
	bool m_isLevelup;
	bool m_ShowFuncBtn;
	UnityEngine_GameObject_o* Eppanel;
	UnityEngine_GameObject_o* MallPanel;
	UnityEngine_GameObject_o* GachaPanel;
	UILabel_o* Subtitle;
	UILabel_o* ContinueLabel;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
};
struct COW_PreviewStoryCgShowUIComp__SetSharePreviewPos_c__Iterator0_StaticFields {
};
struct COW_PreviewStoryCgShowUIComp__SetSharePreviewPos_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_PreviewStoryCgShowUIComp__SetSharePreviewPos_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_PreviewStoryCgShowUIComp__SetSharePreviewPos_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewStoryCgShowUIComp__SetSharePreviewPos_c__Iterator0_VTable vtable;
};
struct COW_PreviewStoryCgShowUIComp__SetSharePreviewPos_c__Iterator0_o {
	COW_PreviewStoryCgShowUIComp__SetSharePreviewPos_c__Iterator0_c *klass;
	void *monitor;
	COW_UIImageSharePreviewWindowController_o* _ctrl___0;
	int32_t _layer___0;
	COW_PreviewStoryCgShowUIComp_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_PreViewStoryCgVfx_StaticFields {
};
struct COW_PreViewStoryCgVfx_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreViewStoryCgVfx_c {
	Il2CppClass_1 _1;
	COW_PreViewStoryCgVfx_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreViewStoryCgVfx_VTable vtable;
};
struct COW_PreViewStoryCgVfx_o {
	COW_PreViewStoryCgVfx_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* vfxid;
};
struct PreviewStoryObjDelay_StaticFields {
};
struct PreviewStoryObjDelay_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PreviewStoryObjDelay_c {
	Il2CppClass_1 _1;
	PreviewStoryObjDelay_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PreviewStoryObjDelay_VTable vtable;
};
struct PreviewStoryObjDelay_o {
	PreviewStoryObjDelay_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float delayTime;
	bool isDelayCallBack;
	uint32_t m_DelayCallID;
};
struct COW_PreviewStoryObjEnable_StaticFields {
};
struct COW_PreviewStoryObjEnable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewStoryObjEnable_c {
	Il2CppClass_1 _1;
	COW_PreviewStoryObjEnable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewStoryObjEnable_VTable vtable;
};
struct COW_PreviewStoryObjEnable_o {
	COW_PreviewStoryObjEnable_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animator_o* comp;
};
struct COW_PreviewTimeLineComp_StaticFields {
};
struct COW_PreviewTimeLineComp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewTimeLineComp_c {
	Il2CppClass_1 _1;
	COW_PreviewTimeLineComp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewTimeLineComp_VTable vtable;
};
struct COW_PreviewTimeLineComp_o {
	COW_PreviewTimeLineComp_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Playables_PlayableDirector_o* PreviewDirector;
	float SkipToTarTime;
};
struct COW_PreviewWeaponRotate_StaticFields {
};
struct COW_PreviewWeaponRotate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewWeaponRotate_c {
	Il2CppClass_1 _1;
	COW_PreviewWeaponRotate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewWeaponRotate_VTable vtable;
};
struct COW_PreviewWeaponRotate_o {
	COW_PreviewWeaponRotate_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float modifyheight;
};
struct COW_PreviewWeaponTransform_StaticFields {
};
struct COW_PreviewWeaponTransform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewWeaponTransform_c {
	Il2CppClass_1 _1;
	COW_PreviewWeaponTransform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewWeaponTransform_VTable vtable;
};
struct COW_PreviewWeaponTransform_o {
	COW_PreviewWeaponTransform_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Vector3_o localPos;
	UnityEngine_Vector3_o localScale;
	UnityEngine_Vector3_o localQuaternion;
	UnityEngine_Vector3_o localQuaternionForMax;
	int32_t previewType;
};
struct PreviewWsuJumpCgPanelController_StaticFields {
};
struct PreviewWsuJumpCgPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PreviewWsuJumpCgPanelController_c {
	Il2CppClass_1 _1;
	PreviewWsuJumpCgPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PreviewWsuJumpCgPanelController_VTable vtable;
};
struct PreviewWsuJumpCgPanelController_o {
	PreviewWsuJumpCgPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* m_InterfaceMask;
	UILabel_o* m_InterfaceMaskLabel;
	UnityEngine_Camera_o* m_CurrentBgCamera;
};
struct COW_TimelineEvents_EventInvocationInfo_StaticFields {
	System_Type_array* SupportedTypes;
};
struct COW_TimelineEvents_EventInvocationInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TimelineEvents_EventInvocationInfo_c {
	Il2CppClass_1 _1;
	COW_TimelineEvents_EventInvocationInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TimelineEvents_EventInvocationInfo_VTable vtable;
};
struct COW_TimelineEvents_EventInvocationInfo_o {
	COW_TimelineEvents_EventInvocationInfo_c *klass;
	void *monitor;
	UnityEngine_Behaviour_o* TargetBehaviour;
	System_Reflection_MethodInfo_o* MethodInfo;
	System_String_o* Key;
};
struct COW_Extensions_PrimitiveExtensions_StaticFields {
};
struct COW_Extensions_PrimitiveExtensions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Extensions_PrimitiveExtensions_c {
	Il2CppClass_1 _1;
	COW_Extensions_PrimitiveExtensions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Extensions_PrimitiveExtensions_VTable vtable;
};
struct COW_Extensions_PrimitiveExtensions_o {
	COW_Extensions_PrimitiveExtensions_c *klass;
	void *monitor;
};
struct COW_TimelineEvents_TimelineEventBehaviour_StaticFields {
};
struct COW_TimelineEvents_TimelineEventBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _13_OnGraphStart;
	VirtualInvokeData _14_OnGraphStop;
	VirtualInvokeData _15_OnPlayableCreate;
	VirtualInvokeData _16_OnPlayableDestroy;
	VirtualInvokeData _17_OnBehaviourPlay;
	VirtualInvokeData _18_OnBehaviourPause;
	VirtualInvokeData _19_PrepareFrame;
	VirtualInvokeData _20_ProcessFrame;
	VirtualInvokeData _21_Clone;
};
struct COW_TimelineEvents_TimelineEventBehaviour_c {
	Il2CppClass_1 _1;
	COW_TimelineEvents_TimelineEventBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TimelineEvents_TimelineEventBehaviour_VTable vtable;
};
struct COW_TimelineEvents_TimelineEventBehaviour_o {
	COW_TimelineEvents_TimelineEventBehaviour_c *klass;
	void *monitor;
	System_String_o* HandlerKey;
	bool IsMethodWithParam;
	bool InvokeEventsInEditMode;
	UnityEngine_GameObject_o* TargetObject;
	System_String_o* ArgValue;
	uint32_t AudioBus;
	COW_TimelineEvents_EventInvocationInfo_o* invocationInfo;
	System_String_o* DirectorName;
};
struct COW_TimelineEvents_TimelineEventBehaviour__GetInvocationInfo_c__AnonStorey0_StaticFields {
};
struct COW_TimelineEvents_TimelineEventBehaviour__GetInvocationInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TimelineEvents_TimelineEventBehaviour__GetInvocationInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_TimelineEvents_TimelineEventBehaviour__GetInvocationInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TimelineEvents_TimelineEventBehaviour__GetInvocationInfo_c__AnonStorey0_VTable vtable;
};
struct COW_TimelineEvents_TimelineEventBehaviour__GetInvocationInfo_c__AnonStorey0_o {
	COW_TimelineEvents_TimelineEventBehaviour__GetInvocationInfo_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* methodName;
	bool methodWitharg;
};
struct COW_TimelineEvents_TimelineEventClip_StaticFields {
};
struct COW_TimelineEvents_TimelineEventClip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _9_get_clipCaps;
};
struct COW_TimelineEvents_TimelineEventClip_c {
	Il2CppClass_1 _1;
	COW_TimelineEvents_TimelineEventClip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TimelineEvents_TimelineEventClip_VTable vtable;
};
struct COW_TimelineEvents_TimelineEventClip_o {
	COW_TimelineEvents_TimelineEventClip_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_TimelineEvents_TimelineEventBehaviour_o* _template;
	UnityEngine_GameObject_o* _TrackTargetObject_k__BackingField;
	System_String_o* DirectorName;
};
struct COW_TimelineEvents_TimelineEventMixerBehaviour_StaticFields {
};
struct COW_TimelineEvents_TimelineEventMixerBehaviour_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _13_OnGraphStart;
	VirtualInvokeData _14_OnGraphStop;
	VirtualInvokeData _15_OnPlayableCreate;
	VirtualInvokeData _16_OnPlayableDestroy;
	VirtualInvokeData _17_OnBehaviourPlay;
	VirtualInvokeData _18_OnBehaviourPause;
	VirtualInvokeData _19_PrepareFrame;
	VirtualInvokeData _20_ProcessFrame;
	VirtualInvokeData _21_Clone;
};
struct COW_TimelineEvents_TimelineEventMixerBehaviour_c {
	Il2CppClass_1 _1;
	COW_TimelineEvents_TimelineEventMixerBehaviour_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TimelineEvents_TimelineEventMixerBehaviour_VTable vtable;
};
struct COW_TimelineEvents_TimelineEventMixerBehaviour_o {
	COW_TimelineEvents_TimelineEventMixerBehaviour_c *klass;
	void *monitor;
};
struct COW_TimelineEvents_TimelineEventTrack_StaticFields {
};
struct COW_TimelineEvents_TimelineEventTrack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_CreatePlayable;
	VirtualInvokeData _7_get_duration;
	VirtualInvokeData _8_get_outputs;
	VirtualInvokeData _10_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _11_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _12_get_isEmpty;
	VirtualInvokeData _13_get_compilable;
	VirtualInvokeData _14_CreateTrackMixer;
	VirtualInvokeData _15_OnCreatePlayableGraph;
	VirtualInvokeData _16_GetEvaluationTime;
	VirtualInvokeData _17_GetSequenceTime;
	VirtualInvokeData _18_GatherProperties;
	VirtualInvokeData _19_OnCreateClip;
	VirtualInvokeData _20_UpdateDuration;
	VirtualInvokeData _21_CreatePlayable;
	VirtualInvokeData _22_Hash;
	VirtualInvokeData _23_OnBeforeTrackSerialize;
	VirtualInvokeData _24_OnAfterTrackDeserialize;
	VirtualInvokeData _25_OnUpgradeFromVersion;
};
struct COW_TimelineEvents_TimelineEventTrack_c {
	Il2CppClass_1 _1;
	COW_TimelineEvents_TimelineEventTrack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TimelineEvents_TimelineEventTrack_VTable vtable;
};
struct COW_TimelineEvents_TimelineEventTrack_o {
	COW_TimelineEvents_TimelineEventTrack_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool TrackAsset_m_Locked;
	bool TrackAsset_m_Muted;
	System_String_o* TrackAsset_m_CustomPlayableFullTypename;
	UnityEngine_AnimationClip_o* TrackAsset_m_AnimClip;
	UnityEngine_Playables_PlayableAsset_o* TrackAsset_m_Parent;
	System_Collections_Generic_List_ScriptableObject__o* TrackAsset_m_Children;
	int32_t TrackAsset_m_ItemsHash;
	UnityEngine_Timeline_TimelineClip_array* TrackAsset_m_ClipsCache;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_Start;
	UnityEngine_Timeline_DiscreteTime_o TrackAsset_m_End;
	bool TrackAsset_m_CacheSorted;
	System_Collections_Generic_IEnumerable_TrackAsset__o* TrackAsset_m_ChildTrackCache;
	System_Collections_Generic_List_TimelineClip__o* m_Clips;
	int32_t TrackAsset_m_Version;
};
struct COW_GamePlay_Projectile_StaticFields {
};
struct COW_GamePlay_Projectile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_Projectile_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Projectile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Projectile_VTable vtable;
};
struct COW_GamePlay_Projectile_o {
	COW_GamePlay_Projectile_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_Projectile_HHCBNAPCKHF_o* PLGAAJABBHA;
	bool AEBAGGBJJME;
	System_Collections_Generic_Queue_Vector3__o* FHGEKDFLHCJ;
	UnityEngine_Vector3_o PAFCJPKBBNO;
};
struct COW_GamePlay_Projectile_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_Projectile_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Projectile_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Projectile_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Projectile_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_Projectile_HHCBNAPCKHF_o {
	COW_GamePlay_Projectile_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
	UnityEngine_Vector3_o LMNBBBCKMGB;
};
struct COW_CommonAnimationEffect_StaticFields {
};
struct COW_CommonAnimationEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Prepare;
	VirtualInvokeData _5_DoRecycle;
};
struct COW_CommonAnimationEffect_c {
	Il2CppClass_1 _1;
	COW_CommonAnimationEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonAnimationEffect_VTable vtable;
};
struct COW_CommonAnimationEffect_o {
	COW_CommonAnimationEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_ResourceID_o ReusableObject__ResID;
	uint32_t ReusableObject_m_DelayCallTicket;
	GCommon_IReusableObjectOwner_o* ReusableObject__OwnerEntity_k__BackingField;
	bool ReusableObject_m_IsInPool;
	UnityEngine_Animator_array* m_Animators;
	UnityEngine_Animation_array* m_Animations;
};
struct COW_CommonMaterialEffect_StaticFields {
};
struct COW_CommonMaterialEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Prepare;
	VirtualInvokeData _5_DoRecycle;
};
struct COW_CommonMaterialEffect_c {
	Il2CppClass_1 _1;
	COW_CommonMaterialEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonMaterialEffect_VTable vtable;
};
struct COW_CommonMaterialEffect_o {
	COW_CommonMaterialEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_ResourceID_o ReusableObject__ResID;
	uint32_t ReusableObject_m_DelayCallTicket;
	GCommon_IReusableObjectOwner_o* ReusableObject__OwnerEntity_k__BackingField;
	bool ReusableObject_m_IsInPool;
	UnityEngine_Material_o* mMaterial;
};
struct COW_CommonMeshEffect_StaticFields {
};
struct COW_CommonMeshEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Prepare;
	VirtualInvokeData _5_DoRecycle;
};
struct COW_CommonMeshEffect_c {
	Il2CppClass_1 _1;
	COW_CommonMeshEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonMeshEffect_VTable vtable;
};
struct COW_CommonMeshEffect_o {
	COW_CommonMeshEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_ResourceID_o ReusableObject__ResID;
	uint32_t ReusableObject_m_DelayCallTicket;
	GCommon_IReusableObjectOwner_o* ReusableObject__OwnerEntity_k__BackingField;
	bool ReusableObject_m_IsInPool;
	float DelayDestoryTime;
	float m_GivenDelayDestoryTime;
	float m_StartTime;
	UnityEngine_Animation_array* m_Animations;
	UnityEngine_Animator_array* m_Animators;
};
struct COW_CommonParticleEffect_StaticFields {
};
struct COW_CommonParticleEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Prepare;
	VirtualInvokeData _5_DoRecycle;
	VirtualInvokeData _6_Update;
};
struct COW_CommonParticleEffect_c {
	Il2CppClass_1 _1;
	COW_CommonParticleEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonParticleEffect_VTable vtable;
};
struct COW_CommonParticleEffect_o {
	COW_CommonParticleEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_ResourceID_o ReusableObject__ResID;
	uint32_t ReusableObject_m_DelayCallTicket;
	GCommon_IReusableObjectOwner_o* ReusableObject__OwnerEntity_k__BackingField;
	bool ReusableObject_m_IsInPool;
	bool AutoDestory;
	UnityEngine_ParticleSystem_array* m_Particles;
};
struct COW_GamePlay_BOLDBMIMPDM_StaticFields {
};
struct COW_GamePlay_BOLDBMIMPDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BOLDBMIMPDM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BOLDBMIMPDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BOLDBMIMPDM_VTable vtable;
};
struct COW_GamePlay_BOLDBMIMPDM_o {
	COW_GamePlay_BOLDBMIMPDM_c *klass;
	void *monitor;
	GCommon_ResourceID_o PILDGMNJLEA;
	UnityEngine_GameObject_o* HDMPBIPMLGP;
	COW_CommonParticleEffect_o* ONNLLKILPGB;
};
struct GhostShadowEffect_StaticFields {
};
struct GhostShadowEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GhostShadowEffect_c {
	Il2CppClass_1 _1;
	GhostShadowEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GhostShadowEffect_VTable vtable;
};
struct GhostShadowEffect_o {
	GhostShadowEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float duration;
	UnityEngine_Renderer_o* GhostRenderer;
	UnityEngine_Color_o ghostColor;
};
struct GhostShadowEffectPlayer_StaticFields {
	System_Comparison_GhostShadowRoot__o* __f__mg_cache0;
};
struct GhostShadowEffectPlayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GhostShadowEffectPlayer_c {
	Il2CppClass_1 _1;
	GhostShadowEffectPlayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GhostShadowEffectPlayer_VTable vtable;
};
struct GhostShadowEffectPlayer_o {
	GhostShadowEffectPlayer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float m_GhostTime;
	float m_GhostDelta;
	UnityEngine_Shader_o* ghostShader;
	UnityEngine_Color_o ghostColor;
	float UseLerpDeltaDistance;
	float StopLerpDeltaDistance;
	bool bUseRuntimeDate;
	float m_RuntimeGhostTime;
	float m_RuntIMEGhostDelta;
	System_Collections_Generic_List_Renderer__o* RenderList;
	System_Collections_Generic_List_GhostShadowRoot__o* myGhostRootList;
	bool isPlaying;
	float lastTime;
	UnityEngine_Vector3_o LastPostion;
	UnityEngine_Vector3_o CurPlayPostion;
	bool bUsingLerpPostion;
	int32_t m_SpawnedGhostNum;
	int32_t m_CurActivedGhostNum;
};
struct GhostShadowRoot_StaticFields {
};
struct GhostShadowRoot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GhostShadowRoot_c {
	Il2CppClass_1 _1;
	GhostShadowRoot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GhostShadowRoot_VTable vtable;
};
struct GhostShadowRoot_o {
	GhostShadowRoot_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GhostShadowRoot_onEffectFinsih_o* OnEffectFinish;
	System_Collections_Generic_List_GhostShadowEffect__o* GhostEffectList;
	float EndTime;
	bool bActive;
};
struct GhostShadowRoot_onEffectFinsih_StaticFields {
};
struct GhostShadowRoot_onEffectFinsih_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct GhostShadowRoot_onEffectFinsih_c {
	Il2CppClass_1 _1;
	GhostShadowRoot_onEffectFinsih_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GhostShadowRoot_onEffectFinsih_VTable vtable;
};
struct GhostShadowRoot_onEffectFinsih_o {
	GhostShadowRoot_onEffectFinsih_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct GCommon_GunAdsorbEffect_StaticFields {
};
struct GCommon_GunAdsorbEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Prepare;
	VirtualInvokeData _5_DoRecycle;
};
struct GCommon_GunAdsorbEffect_c {
	Il2CppClass_1 _1;
	GCommon_GunAdsorbEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_GunAdsorbEffect_VTable vtable;
};
struct GCommon_GunAdsorbEffect_o {
	GCommon_GunAdsorbEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_ResourceID_o ReusableObject__ResID;
	uint32_t ReusableObject_m_DelayCallTicket;
	GCommon_IReusableObjectOwner_o* ReusableObject__OwnerEntity_k__BackingField;
	bool ReusableObject_m_IsInPool;
	UnityEngine_Renderer_o* m_Renderer;
	UnityEngine_MaterialPropertyBlock_o* m_LinkProp;
	bool m_IsDisappearing;
	float m_DeltaTime;
	System_Action_o* OnClear;
};
struct GCommon_GunTraceEffect_StaticFields {
};
struct GCommon_GunTraceEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Prepare;
	VirtualInvokeData _5_DoRecycle;
};
struct GCommon_GunTraceEffect_c {
	Il2CppClass_1 _1;
	GCommon_GunTraceEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_GunTraceEffect_VTable vtable;
};
struct GCommon_GunTraceEffect_o {
	GCommon_GunTraceEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_ResourceID_o ReusableObject__ResID;
	uint32_t ReusableObject_m_DelayCallTicket;
	GCommon_IReusableObjectOwner_o* ReusableObject__OwnerEntity_k__BackingField;
	bool ReusableObject_m_IsInPool;
	float DelayDestoryTime;
	float Speed;
	float m_StartTime;
	UnityEngine_Renderer_o* m_Renderer;
	float m_BlendFactor;
	UnityEngine_Material_o* m_material;
};
struct COW_TraceParticleEffect_StaticFields {
};
struct COW_TraceParticleEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Prepare;
	VirtualInvokeData _5_DoRecycle;
	VirtualInvokeData _6_Update;
};
struct COW_TraceParticleEffect_c {
	Il2CppClass_1 _1;
	COW_TraceParticleEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TraceParticleEffect_VTable vtable;
};
struct COW_TraceParticleEffect_o {
	COW_TraceParticleEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_ResourceID_o ReusableObject__ResID;
	uint32_t ReusableObject_m_DelayCallTicket;
	GCommon_IReusableObjectOwner_o* ReusableObject__OwnerEntity_k__BackingField;
	bool ReusableObject_m_IsInPool;
	float Speed;
	float AddSpeed;
	float Gravity;
	float DestroyTime;
	float OffY;
	UnityEngine_Transform_o* Target;
	UnityEngine_ParticleSystem_array* m_Particles;
	float m_StartTime;
	COW_TraceParticleEffect_Callback_o* m_Complete;
	float m_Speed;
	float m_AddSpeed;
	float m_Distance;
};
struct COW_TraceParticleEffect_Callback_StaticFields {
};
struct COW_TraceParticleEffect_Callback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_TraceParticleEffect_Callback_c {
	Il2CppClass_1 _1;
	COW_TraceParticleEffect_Callback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TraceParticleEffect_Callback_VTable vtable;
};
struct COW_TraceParticleEffect_Callback_o {
	COW_TraceParticleEffect_Callback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_VFXNoRotation_StaticFields {
};
struct COW_VFXNoRotation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_VFXNoRotation_c {
	Il2CppClass_1 _1;
	COW_VFXNoRotation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VFXNoRotation_VTable vtable;
};
struct COW_VFXNoRotation_o {
	COW_VFXNoRotation_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Quaternion_o m_oriRotation;
};
struct COW_ReplayInfo_StaticFields {
};
struct COW_ReplayInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ReplayInfo_c {
	Il2CppClass_1 _1;
	COW_ReplayInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReplayInfo_VTable vtable;
};
struct COW_ReplayInfo_o {
	COW_ReplayInfo_c *klass;
	void *monitor;
	uint64_t MatchID;
	int32_t PlayerCount;
	System_String_o* MatchDateTime;
	float GameTotalTime;
	uint32_t MapID;
	uint32_t MatchMode;
	uint32_t GameMode;
	uint32_t RoomType;
	uint32_t GroupMode;
	uint64_t RoomId;
	System_String_o* RoomName;
	bool IsClientReplay;
	System_String_o* FileName;
	bool EnableFastProto;
	System_Collections_Generic_List_ReplayEvent__o* Events;
	System_Collections_Generic_List_ReplayEvent__o* ReplayEvents;
};
struct COW_ReplayEvent_StaticFields {
};
struct COW_ReplayEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ReplayEvent_c {
	Il2CppClass_1 _1;
	COW_ReplayEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReplayEvent_VTable vtable;
};
struct COW_ReplayEvent_o {
	COW_ReplayEvent_c *klass;
	void *monitor;
	uint32_t Event;
	uint32_t PlayerID;
	float Time;
	float FParam;
	System_String_o* SParam;
};
struct COW_ReplayData_StaticFields {
};
struct COW_ReplayData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ReplayData_c {
	Il2CppClass_1 _1;
	COW_ReplayData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReplayData_VTable vtable;
};
struct COW_ReplayData_o {
	COW_ReplayData_c *klass;
	void *monitor;
	float Time;
	uint8_t SendOption;
	uint16_t Cmd;
	uint16_t Length;
	System_Byte_array* Data;
};
struct COW_ReplayManager_StaticFields {
};
struct COW_ReplayManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_ReplayManager_c {
	Il2CppClass_1 _1;
	COW_ReplayManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReplayManager_VTable vtable;
};
struct COW_ReplayManager_o {
	COW_ReplayManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_IO_FileStream_o* m_ReplayFileStream;
	System_IO_BinaryWriter_o* m_ReplayBinaryWriter;
	System_IO_BinaryReader_o* m_ReplayBinaryReader;
	COW_ReplayData_o* m_ReplayData;
	COW_ReplayInfo_o* m_CurReplayInfo;
	int64_t m_GameTotalTimeMS;
	int32_t m_CurState;
	int64_t m_StartTimeMS;
	System_String_o* m_MatchDateTime;
	System_Action_o* m_ReplayJumpCallBack;
	int64_t m_ReplayTimeMS;
	bool m_Started;
	System_Collections_Generic_Queue_ReplayData__o* m_ReplayDataQueue;
	COW_ReplayCamState_o m_ReplayCamState;
	bool m_HasMatchEnd;
	bool m_WaitWriting;
	System_Collections_Generic_List_ReplayInfo__o* m_CachedReplayInfo;
	bool m_Changed;
	bool m_ReplayPaused;
	int32_t m_CurSpeed;
	bool m_IsJumping;
	int64_t m_DestTimeMS;
	System_Collections_Generic_Dictionary_int__float__o* m_LevelSpeedDic;
};
struct RushingPetsPawn_StaticFields {
};
struct RushingPetsPawn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnEnterTransform;
	VirtualInvokeData _5_OnExitTransform;
	VirtualInvokeData _6_GameObject;
	VirtualInvokeData _7_SetColliderEnable;
	VirtualInvokeData _8_GetBoneByName;
	VirtualInvokeData _9_IsUseTransformCameraBackOffset;
	VirtualInvokeData _10_SetUseTransformCameraBackOffset;
	VirtualInvokeData _11_PlayAnim;
	VirtualInvokeData _12_PlayAnim;
};
struct RushingPetsPawn_c {
	Il2CppClass_1 _1;
	RushingPetsPawn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RushingPetsPawn_VTable vtable;
};
struct RushingPetsPawn_o {
	RushingPetsPawn_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float PawnHeight;
	System_Collections_Generic_List_PetAnimation__o* animationList;
	UnityEngine_Transform_o* BipBoneTransform;
	uint32_t PetsPawn_skinID;
	UnityEngine_Animation_o* PetsPawn_m_Animation;
	GCommon_ResourceID_o WalkSFXResId;
	float AnimationBaseSpeed;
	System_Collections_Generic_Dictionary_string__Transform__o* PetsPawn_m_Bones;
	UnityEngine_Transform_o* HeadArrow;
	UnityEngine_GameObject_o* HeadArrowGo;
	bool show;
};
struct AvatarExtraAmbient_StaticFields {
};
struct AvatarExtraAmbient_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AvatarExtraAmbient_c {
	Il2CppClass_1 _1;
	AvatarExtraAmbient_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AvatarExtraAmbient_VTable vtable;
};
struct AvatarExtraAmbient_o {
	AvatarExtraAmbient_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t part;
	float ambient;
};
struct COW_GamePlay_ColorLandDrawHelper_StaticFields {
};
struct COW_GamePlay_ColorLandDrawHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ColorLandDrawHelper_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ColorLandDrawHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ColorLandDrawHelper_VTable vtable;
};
struct COW_GamePlay_ColorLandDrawHelper_o {
	COW_GamePlay_ColorLandDrawHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Renderer_o* ColorLandRenderer;
	float RTShadowStrength;
	int32_t UpdateTickCount;
	UnityEngine_Texture2D_o* ColorControlTex;
	float EOLMBJECPDG;
	UnityEngine_Color32_array* LMFNACCMPNL;
	UnityEngine_Color32_array* FDPCEPHGDIC;
	UnityEngine_GameObject_array* ActiveOnColorLand;
	UnityEngine_GameObject_array* ActiveOnGameLand;
	UnityEngine_Material_o* CPCNAALHFPD;
	bool OFFFLIBNIHM;
	uint32_t NEDDPKGFEAJ;
};
struct COW_GamePlay_ColorLandDrawHelper_FFJHFCDOCNL_StaticFields {
	System_Byte_array* JOPHNOJKKDC;
	System_Byte_array* JFMPLMPIKPE;
	COW_GamePlay_ColorLandDrawHelper_AODDJKBDMEA_array* COHCNCFNMKD;
};
struct COW_GamePlay_ColorLandDrawHelper_FFJHFCDOCNL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ColorLandDrawHelper_FFJHFCDOCNL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ColorLandDrawHelper_FFJHFCDOCNL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ColorLandDrawHelper_FFJHFCDOCNL_VTable vtable;
};
struct COW_GamePlay_ColorLandDrawHelper_FFJHFCDOCNL_o {
	COW_GamePlay_ColorLandDrawHelper_FFJHFCDOCNL_c *klass;
	void *monitor;
};
struct CSGameZoneAirDrop_StaticFields {
};
struct CSGameZoneAirDrop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct CSGameZoneAirDrop_c {
	Il2CppClass_1 _1;
	CSGameZoneAirDrop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CSGameZoneAirDrop_VTable vtable;
};
struct CSGameZoneAirDrop_o {
	CSGameZoneAirDrop_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t type;
	System_Collections_Generic_List_Transform__o* SpawnPointList;
};
struct DrawArrow_StaticFields {
};
struct DrawArrow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct DrawArrow_c {
	Il2CppClass_1 _1;
	DrawArrow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DrawArrow_VTable vtable;
};
struct DrawArrow_o {
	DrawArrow_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* m_Transform;
	float m_Length;
	UnityEngine_Color_o m_Color;
	UnityEngine_Transform_array* m_Target;
};
struct DrawCircle_StaticFields {
};
struct DrawCircle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct DrawCircle_c {
	Il2CppClass_1 _1;
	DrawCircle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DrawCircle_VTable vtable;
};
struct DrawCircle_o {
	DrawCircle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* m_Transform;
	float m_Radius;
	int32_t m_Index;
	bool m_MiniZone;
	float m_InnerRadius;
	float m_Theta;
	UnityEngine_Color_o m_Color;
	UnityEngine_Color_o m_InnerColor;
};
struct DrawRectangle_StaticFields {
};
struct DrawRectangle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct DrawRectangle_c {
	Il2CppClass_1 _1;
	DrawRectangle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DrawRectangle_VTable vtable;
};
struct DrawRectangle_o {
	DrawRectangle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* m_Transform;
	float m_Width;
	float m_Length;
	float m_Angles;
	UnityEngine_Color_o m_Color;
};
struct DrawText_StaticFields {
};
struct DrawText_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct DrawText_c {
	Il2CppClass_1 _1;
	DrawText_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DrawText_VTable vtable;
};
struct DrawText_o {
	DrawText_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* m_Transform;
	System_String_o* m_Text;
	bool m_ShowLabel;
	UnityEngine_Color_o m_Color;
};
struct COW_GamePlay_GrassReaction_StaticFields {
};
struct COW_GamePlay_GrassReaction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_GrassReaction_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GrassReaction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GrassReaction_VTable vtable;
};
struct COW_GamePlay_GrassReaction_o {
	COW_GamePlay_GrassReaction_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Single_array* m_GrassRadii;
};
struct NoBuildNavMeshCollider_StaticFields {
};
struct NoBuildNavMeshCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct NoBuildNavMeshCollider_c {
	Il2CppClass_1 _1;
	NoBuildNavMeshCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NoBuildNavMeshCollider_VTable vtable;
};
struct NoBuildNavMeshCollider_o {
	NoBuildNavMeshCollider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct NotBuildInVersionObject_StaticFields {
};
struct NotBuildInVersionObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct NotBuildInVersionObject_c {
	Il2CppClass_1 _1;
	NotBuildInVersionObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NotBuildInVersionObject_VTable vtable;
};
struct NotBuildInVersionObject_o {
	NotBuildInVersionObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct NotServerCollider_StaticFields {
};
struct NotServerCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct NotServerCollider_c {
	Il2CppClass_1 _1;
	NotServerCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NotServerCollider_VTable vtable;
};
struct NotServerCollider_o {
	NotServerCollider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct NotServerSceneCollider_StaticFields {
};
struct NotServerSceneCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct NotServerSceneCollider_c {
	Il2CppClass_1 _1;
	NotServerSceneCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	NotServerSceneCollider_VTable vtable;
};
struct NotServerSceneCollider_o {
	NotServerSceneCollider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_ParentHelper_StaticFields {
};
struct COW_GamePlay_ParentHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ParentHelper_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ParentHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ParentHelper_VTable vtable;
};
struct COW_GamePlay_ParentHelper_o {
	COW_GamePlay_ParentHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct PCWaitingRoomEPRank_StaticFields {
};
struct PCWaitingRoomEPRank_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PCWaitingRoomEPRank_c {
	Il2CppClass_1 _1;
	PCWaitingRoomEPRank_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PCWaitingRoomEPRank_VTable vtable;
};
struct PCWaitingRoomEPRank_o {
	PCWaitingRoomEPRank_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* m_RTCamera;
	UITexture_o* m_PCRenderTexture;
	UnityEngine_RenderTexture_o* m_PCBiliboardRT;
};
struct PlayerBountyWaitingSpawnRegion_StaticFields {
};
struct PlayerBountyWaitingSpawnRegion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PlayerBountyWaitingSpawnRegion_c {
	Il2CppClass_1 _1;
	PlayerBountyWaitingSpawnRegion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PlayerBountyWaitingSpawnRegion_VTable vtable;
};
struct PlayerBountyWaitingSpawnRegion_o {
	PlayerBountyWaitingSpawnRegion_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t ID;
	UnityEngine_Transform_o* m_Transform;
	float m_Radius;
	UnityEngine_Vector3_o LookPosition;
	float m_Theta;
	UnityEngine_Color_o m_Color;
	bool IsSwitchingRegion;
	int32_t RegionIndex;
	bool IsSingleGameUse;
};
struct PlayerSoundAndEffectTrigger_StaticFields {
};
struct PlayerSoundAndEffectTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PlayerSoundAndEffectTrigger_c {
	Il2CppClass_1 _1;
	PlayerSoundAndEffectTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PlayerSoundAndEffectTrigger_VTable vtable;
};
struct PlayerSoundAndEffectTrigger_o {
	PlayerSoundAndEffectTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SoundResID;
	System_String_o* EffectResID;
	bool OnlyLocalPlayer;
	GCommon_ResourceID_o m_SoundResID;
	GCommon_ResourceID_o m_EffectResID;
};
struct PlayerSpawnRegion_StaticFields {
};
struct PlayerSpawnRegion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PlayerSpawnRegion_c {
	Il2CppClass_1 _1;
	PlayerSpawnRegion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PlayerSpawnRegion_VTable vtable;
};
struct PlayerSpawnRegion_o {
	PlayerSpawnRegion_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t ID;
	UnityEngine_Transform_o* m_Transform;
	float m_Radius;
	UnityEngine_Vector3_o LookPosition;
	float m_Theta;
	UnityEngine_Color_o m_Color;
};
struct COW_GamePlay_BossBGMInfo_StaticFields {
};
struct COW_GamePlay_BossBGMInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BossBGMInfo_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BossBGMInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BossBGMInfo_VTable vtable;
};
struct COW_GamePlay_BossBGMInfo_o {
	COW_GamePlay_BossBGMInfo_c *klass;
	void *monitor;
	System_String_o* BgmResIDStr;
	float Duration;
};
struct COW_GamePlay_BossPhaseBGMInfo_StaticFields {
};
struct COW_GamePlay_BossPhaseBGMInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BossPhaseBGMInfo_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BossPhaseBGMInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BossPhaseBGMInfo_VTable vtable;
};
struct COW_GamePlay_BossPhaseBGMInfo_o {
	COW_GamePlay_BossPhaseBGMInfo_c *klass;
	void *monitor;
	int32_t phase;
	System_Collections_Generic_List_BossBGMInfo__o* BgmInfos;
};
struct COW_GamePlay_PVEBossPhaseBGMSwitcher_StaticFields {
};
struct COW_GamePlay_PVEBossPhaseBGMSwitcher_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PVEBossPhaseBGMSwitcher_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PVEBossPhaseBGMSwitcher_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PVEBossPhaseBGMSwitcher_VTable vtable;
};
struct COW_GamePlay_PVEBossPhaseBGMSwitcher_o {
	COW_GamePlay_PVEBossPhaseBGMSwitcher_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t KDADIHAAEED;
	System_Collections_Generic_List_BossPhaseBGMInfo__o* phaseBgmInfos;
	System_Collections_IEnumerator_o* MEJCJIEOFKO;
};
struct COW_GamePlay_PVEBossPhaseBGMSwitcher_MODHCHKNGMO_StaticFields {
};
struct COW_GamePlay_PVEBossPhaseBGMSwitcher_MODHCHKNGMO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_PVEBossPhaseBGMSwitcher_MODHCHKNGMO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PVEBossPhaseBGMSwitcher_MODHCHKNGMO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PVEBossPhaseBGMSwitcher_MODHCHKNGMO_VTable vtable;
};
struct COW_GamePlay_PVEBossPhaseBGMSwitcher_MODHCHKNGMO_o {
	COW_GamePlay_PVEBossPhaseBGMSwitcher_MODHCHKNGMO_c *klass;
	void *monitor;
	System_Collections_Generic_List_BossBGMInfo__o* AIOEIAIIPGO;
	System_Collections_Generic_List_Enumerator_BossBGMInfo__o APEFBLFMFJC;
	COW_GamePlay_BossBGMInfo_o* GOEKLLEKLGD;
	GCommon_ResourceID_o OOBOONAGAGF;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct PVESceneState_StaticFields {
};
struct PVESceneState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PVESceneState_c {
	Il2CppClass_1 _1;
	PVESceneState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PVESceneState_VTable vtable;
};
struct PVESceneState_o {
	PVESceneState_c *klass;
	void *monitor;
	int32_t index;
	System_Collections_Generic_List_GameObject__o* ActiveObjects;
	System_Collections_Generic_List_GameObject__o* DisActiveObjects;
	bool IsChangeWheather;
	int32_t WheatherIndex;
	float WheatherDuration;
};
struct PVESceneStateManager_StaticFields {
};
struct PVESceneStateManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PVESceneStateManager_c {
	Il2CppClass_1 _1;
	PVESceneStateManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PVESceneStateManager_VTable vtable;
};
struct PVESceneStateManager_o {
	PVESceneStateManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_PVESceneState__o* Scenestats;
	EnvWeatherController_o* WheatherManager;
};
struct COW_GamePlay_QualityObject_StaticFields {
};
struct COW_GamePlay_QualityObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_QualityObject_c {
	Il2CppClass_1 _1;
	COW_GamePlay_QualityObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_QualityObject_VTable vtable;
};
struct COW_GamePlay_QualityObject_o {
	COW_GamePlay_QualityObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* HighObject;
	UnityEngine_GameObject_o* LowObject;
	UnityEngine_GameObject_o* LowestObject;
	UnityEngine_GameObject_o* FOKGHAFPMEN;
};
struct COW_GamePlay_QualityObjectNew_StaticFields {
};
struct COW_GamePlay_QualityObjectNew_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_QualityObjectNew_c {
	Il2CppClass_1 _1;
	COW_GamePlay_QualityObjectNew_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_QualityObjectNew_VTable vtable;
};
struct COW_GamePlay_QualityObjectNew_o {
	COW_GamePlay_QualityObjectNew_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* testa;
	UnityEngine_GameObject_o* testb;
	UnityEngine_GameObject_o* dataroot;
	System_Collections_Generic_Dictionary_GameObject__string__o* POLDCOMOKCK;
	System_Collections_Generic_Dictionary_GameObject__string__o* BANKHMNMCGF;
	System_Collections_Generic_Dictionary_GameObject__string__o* LLECFCMLLFI;
	UnityEngine_GameObject_o* DHBDDLPJCPE;
	UnityEngine_GameObject_o* FCGOOHDKADP;
	UnityEngine_GameObject_o* HPAEPKOBHKF;
	System_Collections_Generic_List_GameObject__o* MILDGKPAHCD;
	System_Collections_Generic_List_GameObject__o* OGGBNOPLKPN;
	System_Collections_Generic_List_GameObject__o* CMKAHHHJCEO;
};
struct COW_GamePlay_QualityObjectSimple_StaticFields {
};
struct COW_GamePlay_QualityObjectSimple_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_QualityObjectSimple_c {
	Il2CppClass_1 _1;
	COW_GamePlay_QualityObjectSimple_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_QualityObjectSimple_VTable vtable;
};
struct COW_GamePlay_QualityObjectSimple_o {
	COW_GamePlay_QualityObjectSimple_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_Transform__o* HighObjects;
	System_Collections_Generic_List_Transform__o* LowObjects;
	System_Collections_Generic_List_Transform__o* LowestObjects;
};
struct ReplaceMaterialWhenBuild_StaticFields {
};
struct ReplaceMaterialWhenBuild_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReplaceMaterialWhenBuild_c {
	Il2CppClass_1 _1;
	ReplaceMaterialWhenBuild_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReplaceMaterialWhenBuild_VTable vtable;
};
struct ReplaceMaterialWhenBuild_o {
	ReplaceMaterialWhenBuild_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_SceneEffectComponent_StaticFields {
};
struct COW_SceneEffectComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SceneEffectComponent_c {
	Il2CppClass_1 _1;
	COW_SceneEffectComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEffectComponent_VTable vtable;
};
struct COW_SceneEffectComponent_o {
	COW_SceneEffectComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* StrEffectResName;
	UnityEngine_GameObject_o* objEffectTarget;
};
struct COW_GamePlay_SceneGraphicsOverride_StaticFields {
};
struct COW_GamePlay_SceneGraphicsOverride_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SceneGraphicsOverride_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneGraphicsOverride_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneGraphicsOverride_VTable vtable;
};
struct COW_GamePlay_SceneGraphicsOverride_o {
	COW_GamePlay_SceneGraphicsOverride_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_Graphics_SceneGraphics_LightSettings_o* Settings;
	bool LBGIKDPCLGF;
};
struct COW_GamePlay_SceneGraphicsQuality_StaticFields {
	int32_t currentQuality;
	int32_t ADCBMKLJENA;
	int32_t DDHHJNBLAOO;
	int32_t DeviceWidth;
	int32_t DeviceHeight;
	int32_t OBABMBLGAPB;
	int32_t JMHDPHEFAMA;
	int32_t GKCEABINKNN;
	int32_t HAIEBIILEAH;
	float m_resolutionResetScale;
	int32_t lutEffectFilter;
	int32_t shadowType;
	bool MANMMECCEEO;
	bool OCLPKHMIKIK;
	bool needReduceResLow;
	int32_t JAIHNOHAFJP;
	UnityEngine_Light_o* NICLKFOAKMK;
};
struct COW_GamePlay_SceneGraphicsQuality_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SceneGraphicsQuality_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneGraphicsQuality_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneGraphicsQuality_VTable vtable;
};
struct COW_GamePlay_SceneGraphicsQuality_o {
	COW_GamePlay_SceneGraphicsQuality_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool enableShadow;
	bool useUnityShadowForSecondary;
	bool useUnityDefaultFog;
	float shadowDistance;
};
struct COW_GamePlay_SceneOccluder_StaticFields {
};
struct COW_GamePlay_SceneOccluder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SceneOccluder_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneOccluder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneOccluder_VTable vtable;
};
struct COW_GamePlay_SceneOccluder_o {
	COW_GamePlay_SceneOccluder_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_SceneRendererGroup_StaticFields {
};
struct COW_GamePlay_SceneRendererGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SceneRendererGroup_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneRendererGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneRendererGroup_VTable vtable;
};
struct COW_GamePlay_SceneRendererGroup_o {
	COW_GamePlay_SceneRendererGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t GroupType;
	System_Collections_Generic_List_Renderer__o* RendererList;
	bool MLIAEPENEFD;
};
struct COW_GamePlay_IEMDOGEBFEP_StaticFields {
};
struct COW_GamePlay_IEMDOGEBFEP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IEMDOGEBFEP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IEMDOGEBFEP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IEMDOGEBFEP_VTable vtable;
};
struct COW_GamePlay_IEMDOGEBFEP_o {
	COW_GamePlay_IEMDOGEBFEP_c *klass;
	void *monitor;
};
struct COW_GamePlay_ShrubReaction_StaticFields {
};
struct COW_GamePlay_ShrubReaction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ShrubReaction_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ShrubReaction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ShrubReaction_VTable vtable;
};
struct COW_GamePlay_ShrubReaction_o {
	COW_GamePlay_ShrubReaction_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Single_array* m_ShrubRadii;
	float m_Duration;
	int32_t m_Frequency;
};
struct SkipExportVehicleData_StaticFields {
};
struct SkipExportVehicleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SkipExportVehicleData_c {
	Il2CppClass_1 _1;
	SkipExportVehicleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SkipExportVehicleData_VTable vtable;
};
struct SkipExportVehicleData_o {
	SkipExportVehicleData_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_SpawnAreaFenceIndex_StaticFields {
};
struct COW_GamePlay_SpawnAreaFenceIndex_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SpawnAreaFenceIndex_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SpawnAreaFenceIndex_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SpawnAreaFenceIndex_VTable vtable;
};
struct COW_GamePlay_SpawnAreaFenceIndex_o {
	COW_GamePlay_SpawnAreaFenceIndex_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t index;
	UnityEngine_GameObject_o* Col;
	UnityEngine_GameObject_o* EffectLow;
	UnityEngine_GameObject_o* EffectHigh;
};
struct SwitchSceneManager_StaticFields {
};
struct SwitchSceneManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SwitchSceneManager_c {
	Il2CppClass_1 _1;
	SwitchSceneManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SwitchSceneManager_VTable vtable;
};
struct SwitchSceneManager_o {
	SwitchSceneManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_ResourceID_o m_CurActivedScene;
	GCommon_ResourceID_o m_PendingLoadScene;
	bool m_IsSwitching;
	float DelayLoadTime;
	int32_t m_NeedActiveSceneIndex;
	System_Action_o* m_OnSwitchFinisedCall;
};
struct SwitchSceneManager__UnloadScene_c__Iterator0_StaticFields {
};
struct SwitchSceneManager__UnloadScene_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct SwitchSceneManager__UnloadScene_c__Iterator0_c {
	Il2CppClass_1 _1;
	SwitchSceneManager__UnloadScene_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SwitchSceneManager__UnloadScene_c__Iterator0_VTable vtable;
};
struct SwitchSceneManager__UnloadScene_c__Iterator0_o {
	SwitchSceneManager__UnloadScene_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_AsyncOperation_o* _op___0;
	SwitchSceneManager_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct SwitchSceneManager__LoadScene_c__Iterator1_StaticFields {
};
struct SwitchSceneManager__LoadScene_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct SwitchSceneManager__LoadScene_c__Iterator1_c {
	Il2CppClass_1 _1;
	SwitchSceneManager__LoadScene_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SwitchSceneManager__LoadScene_c__Iterator1_VTable vtable;
};
struct SwitchSceneManager__LoadScene_c__Iterator1_o {
	SwitchSceneManager__LoadScene_c__Iterator1_c *klass;
	void *monitor;
	UnityEngine_AsyncOperation_o* _op___0;
	SwitchSceneManager_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct TCDefendPlayers_StaticFields {
};
struct TCDefendPlayers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TCDefendPlayers_c {
	Il2CppClass_1 _1;
	TCDefendPlayers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TCDefendPlayers_VTable vtable;
};
struct TCDefendPlayers_o {
	TCDefendPlayers_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct TCMileStone_StaticFields {
};
struct TCMileStone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TCMileStone_c {
	Il2CppClass_1 _1;
	TCMileStone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TCMileStone_VTable vtable;
};
struct TCMileStone_o {
	TCMileStone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t Index;
};
struct TeleportDoorGroup_StaticFields {
};
struct TeleportDoorGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TeleportDoorGroup_c {
	Il2CppClass_1 _1;
	TeleportDoorGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TeleportDoorGroup_VTable vtable;
};
struct TeleportDoorGroup_o {
	TeleportDoorGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_LevelTeleportDoor_array* levelTeleportDoors;
	bool ProvideBuff;
	int32_t BuffID;
};
struct TeleportDoorRegion_StaticFields {
};
struct TeleportDoorRegion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct TeleportDoorRegion_c {
	Il2CppClass_1 _1;
	TeleportDoorRegion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TeleportDoorRegion_VTable vtable;
};
struct TeleportDoorRegion_o {
	TeleportDoorRegion_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* m_Transform;
	TeleportDoorGroup_array* levelTeleportDoorGroups;
};
struct COW_GamePlay_TreeReaction_StaticFields {
};
struct COW_GamePlay_TreeReaction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_TreeReaction_c {
	Il2CppClass_1 _1;
	COW_GamePlay_TreeReaction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_TreeReaction_VTable vtable;
};
struct COW_GamePlay_TreeReaction_o {
	COW_GamePlay_TreeReaction_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* ParticleStrID;
};
struct COW_VehicleResetPointManager_StaticFields {
	System_Comparison_VehicleResetPos__o* __f__am_cache0;
};
struct COW_VehicleResetPointManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_VehicleResetPointManager_c {
	Il2CppClass_1 _1;
	COW_VehicleResetPointManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VehicleResetPointManager_VTable vtable;
};
struct COW_VehicleResetPointManager_o {
	COW_VehicleResetPointManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_VehicleResetPos__o* VehicleResetPos;
	UnityEngine_GameObject_o* NextEffectGo;
	UnityEngine_GameObject_o* ArrowGo;
};
struct VehicleResetPos_StaticFields {
};
struct VehicleResetPos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct VehicleResetPos_c {
	Il2CppClass_1 _1;
	VehicleResetPos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VehicleResetPos_VTable vtable;
};
struct VehicleResetPos_o {
	VehicleResetPos_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* m_Transform;
	float m_Radius;
	int32_t Index;
	float m_Theta;
	UnityEngine_Color_o m_Color;
};
struct WaitingDummySpawnRegion_StaticFields {
};
struct WaitingDummySpawnRegion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct WaitingDummySpawnRegion_c {
	Il2CppClass_1 _1;
	WaitingDummySpawnRegion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	WaitingDummySpawnRegion_VTable vtable;
};
struct WaitingDummySpawnRegion_o {
	WaitingDummySpawnRegion_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* m_Transform;
	float m_Radius;
};
struct EnvWeatherController_StaticFields {
	EnvWeatherController_o* _instance_k__BackingField;
};
struct EnvWeatherController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct EnvWeatherController_c {
	Il2CppClass_1 _1;
	EnvWeatherController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EnvWeatherController_VTable vtable;
};
struct EnvWeatherController_o {
	EnvWeatherController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_string__o* weatherEventNames;
	System_Collections_Generic_List_EnvWeatherPreset__o* weatherPresets;
	EnvWeatherPreset_o* defaultPreset;
	EnvWeatherPreset_o* _currentPreset_k__BackingField;
	EnvWeatherPreset_o* _targetPreset_k__BackingField;
	EnvWeatherController_OnWeatherChanged_o* onWeatherChanged;
	UnityEngine_Light_o* mainLight;
	UnityEngine_LensFlare_o* lensFlare;
	UnityEngine_Material_o* skyboxMaterial;
	UnityEngine_GameObject_o* effectHolder;
	UnityEngine_Transform_o* camTrans;
	bool m_zoneInRoom;
	bool m_playerInRoom;
	bool m_playerUnderShelter;
	float m_shelterCheckTime;
	COW_GamePlay_MADMMIICBNN_o* m_Tmpinfo;
	System_Collections_Generic_List_ParticleSystem__o* particles;
	System_Collections_Generic_List_float__o* particleEmissionRates;
	GCommon_AudioResource_o* currentAudio;
	System_Collections_Generic_List_ResourceID__o* m_footStepSounds;
	UnityEngine_Shader_o* skyboxShader;
	UnityEngine_Shader_o* skyboxBlendedShader;
	System_Collections_IEnumerator_o* weatherTweener;
	int32_t defalutFogStartDistance;
	int32_t defalutFogEndDistance;
};
struct EnvWeatherController_OnWeatherChanged_StaticFields {
};
struct EnvWeatherController_OnWeatherChanged_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct EnvWeatherController_OnWeatherChanged_c {
	Il2CppClass_1 _1;
	EnvWeatherController_OnWeatherChanged_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EnvWeatherController_OnWeatherChanged_VTable vtable;
};
struct EnvWeatherController_OnWeatherChanged_o {
	EnvWeatherController_OnWeatherChanged_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct EnvWeatherController__TweenWeather_c__Iterator0_StaticFields {
};
struct EnvWeatherController__TweenWeather_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct EnvWeatherController__TweenWeather_c__Iterator0_c {
	Il2CppClass_1 _1;
	EnvWeatherController__TweenWeather_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EnvWeatherController__TweenWeather_c__Iterator0_VTable vtable;
};
struct EnvWeatherController__TweenWeather_c__Iterator0_o {
	EnvWeatherController__TweenWeather_c__Iterator0_c *klass;
	void *monitor;
	EnvWeatherPreset_o* preset;
	bool _hasSound___0;
	bool _soundChanged___0;
	float _tweenTime___0;
	bool _footstepsSoundUpdated___0;
	float duration;
	float _ratio___1;
	EnvWeatherController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct EnvGlobalSetting_StaticFields {
};
struct EnvGlobalSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct EnvGlobalSetting_c {
	Il2CppClass_1 _1;
	EnvGlobalSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EnvGlobalSetting_VTable vtable;
};
struct EnvGlobalSetting_o {
	EnvGlobalSetting_c *klass;
	void *monitor;
	UnityEngine_Color_o lightColor;
	float lightIntensity;
	float darkness;
	float shadowStrength;
	float terrainWetness;
	float lensFlare;
	int32_t fogStartDistance;
	int32_t fogEndDistance;
	UnityEngine_Color_o fogColor;
	UnityEngine_Color_o ambientColor;
	bool nightMode;
};
struct EnvSkybox_StaticFields {
};
struct EnvSkybox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct EnvSkybox_c {
	Il2CppClass_1 _1;
	EnvSkybox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EnvSkybox_VTable vtable;
};
struct EnvSkybox_o {
	EnvSkybox_c *klass;
	void *monitor;
	UnityEngine_Color_o tint;
	UnityEngine_Texture_o* frontTex;
	UnityEngine_Texture_o* backTex;
	UnityEngine_Texture_o* leftTex;
	UnityEngine_Texture_o* rightTex;
	UnityEngine_Texture_o* upTex;
	UnityEngine_Texture_o* downTex;
	bool nightMode;
};
struct EnvWeatherEffect_StaticFields {
};
struct EnvWeatherEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct EnvWeatherEffect_c {
	Il2CppClass_1 _1;
	EnvWeatherEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EnvWeatherEffect_VTable vtable;
};
struct EnvWeatherEffect_o {
	EnvWeatherEffect_c *klass;
	void *monitor;
	System_String_o* effectResourceID;
	float effectUp;
	float effectDistance;
	bool stopWhenUnderShelter;
};
struct EnvWeatherSound_StaticFields {
};
struct EnvWeatherSound_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct EnvWeatherSound_c {
	Il2CppClass_1 _1;
	EnvWeatherSound_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EnvWeatherSound_VTable vtable;
};
struct EnvWeatherSound_o {
	EnvWeatherSound_c *klass;
	void *monitor;
	bool hasSound;
	float volume;
	System_String_o* loopOutside;
	System_String_o* loopInRoom;
	System_String_array* footsteps;
};
struct EnvWeatherPreset_StaticFields {
};
struct EnvWeatherPreset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct EnvWeatherPreset_c {
	Il2CppClass_1 _1;
	EnvWeatherPreset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EnvWeatherPreset_VTable vtable;
};
struct EnvWeatherPreset_o {
	EnvWeatherPreset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	EnvSkybox_o* skybox;
	EnvGlobalSetting_o* setting;
	EnvWeatherEffect_o* effect;
	EnvWeatherSound_o* sound;
};
struct MeteorEffectController_StaticFields {
};
struct MeteorEffectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct MeteorEffectController_c {
	Il2CppClass_1 _1;
	MeteorEffectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MeteorEffectController_VTable vtable;
};
struct MeteorEffectController_o {
	MeteorEffectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* meteorPrefab;
	int32_t meteorStartHour;
	int32_t meteorEndHour;
	System_Int32_array* timeSegments;
	bool isDuringMeteorShower;
	int32_t generalMeteorDuration;
	UnityEngine_GameObject_o* instance;
	UnityEngine_ParticleSystem_array* particles;
	System_String_o* meteorSpecificTime;
	int32_t weatherNightEnd;
	int32_t weatherNightStart;
	System_Collections_Generic_Queue_MeteorEffectController_MeteorShowerTime__o* _pendingShowTime_k__BackingField;
};
struct WeatherMaterialOverride_StaticFields {
};
struct WeatherMaterialOverride_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct WeatherMaterialOverride_c {
	Il2CppClass_1 _1;
	WeatherMaterialOverride_StaticFields* static_fields;
	Il2CppClass_2 _2;
	WeatherMaterialOverride_VTable vtable;
};
struct WeatherMaterialOverride_o {
	WeatherMaterialOverride_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Renderer_o* cachedRenderer;
	System_String_o* weatherName;

	System_String_array* colorNames;
};
struct WeatherRelatedGameObject_StaticFields {
};
struct WeatherRelatedGameObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct WeatherRelatedGameObject_c {
	Il2CppClass_1 _1;
	WeatherRelatedGameObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	WeatherRelatedGameObject_VTable vtable;
};
struct WeatherRelatedGameObject_o {
	WeatherRelatedGameObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_array* WeatherNames;
	System_Boolean_array* ShowOrNot;
};
struct COW_GamePlay_CrosshairNoChangeShader_StaticFields {
};
struct COW_GamePlay_CrosshairNoChangeShader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CrosshairNoChangeShader_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CrosshairNoChangeShader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CrosshairNoChangeShader_VTable vtable;
};
struct COW_GamePlay_CrosshairNoChangeShader_o {
	COW_GamePlay_CrosshairNoChangeShader_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool CrosshairOnly;
};
struct COW_GamePlay_SceneEditIconEntity_StaticFields {
};
struct COW_GamePlay_SceneEditIconEntity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditIconEntity_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditIconEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditIconEntity_VTable vtable;
};
struct COW_GamePlay_SceneEditIconEntity_o {
	COW_GamePlay_SceneEditIconEntity_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
	COW_Gameplay_UGC_UGCIconEntityObject_o* LOLADDOKKAC;
};
struct COW_GamePlay_SceneEditObjectCommonGeneratorObject_StaticFields {
};
struct COW_GamePlay_SceneEditObjectCommonGeneratorObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditObjectCommonGeneratorObject_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectCommonGeneratorObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectCommonGeneratorObject_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectCommonGeneratorObject_o {
	COW_GamePlay_SceneEditObjectCommonGeneratorObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
	System_String_o* UGCTypeNameForConfig;
	System_String_o* m_CurrentUGCTypeName;
};
struct COW_GamePlay_SceneEditObjectEffectEntityGeneratorObject_StaticFields {
};
struct COW_GamePlay_SceneEditObjectEffectEntityGeneratorObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditObjectEffectEntityGeneratorObject_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectEffectEntityGeneratorObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectEffectEntityGeneratorObject_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectEffectEntityGeneratorObject_o {
	COW_GamePlay_SceneEditObjectEffectEntityGeneratorObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
};
struct COW_GamePlay_SceneEditObjectMotionPlatform_StaticFields {
};
struct COW_GamePlay_SceneEditObjectMotionPlatform_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditObjectMotionPlatform_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectMotionPlatform_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectMotionPlatform_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectMotionPlatform_o {
	COW_GamePlay_SceneEditObjectMotionPlatform_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
	COW_GamePlay_UGCLevelMotionPlatform_o* ENKJAPPDBFF;
};
struct COW_GamePlay_SceneEditObjectPresentEffectGeneratorObject_StaticFields {
};
struct COW_GamePlay_SceneEditObjectPresentEffectGeneratorObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditObjectPresentEffectGeneratorObject_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectPresentEffectGeneratorObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectPresentEffectGeneratorObject_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectPresentEffectGeneratorObject_o {
	COW_GamePlay_SceneEditObjectPresentEffectGeneratorObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
};
struct COW_GamePlay_DEPNBAKBMAE_StaticFields {
};
struct COW_GamePlay_DEPNBAKBMAE_VTable {
};
struct COW_GamePlay_DEPNBAKBMAE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DEPNBAKBMAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DEPNBAKBMAE_VTable vtable;
};
struct COW_GamePlay_DEPNBAKBMAE_o {
	COW_GamePlay_DEPNBAKBMAE_c *klass;
	void *monitor;
};
struct COW_GamePlay_SceneEditObjectTriggerLike_StaticFields {
};
struct COW_GamePlay_SceneEditObjectTriggerLike_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditObjectTriggerLike_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectTriggerLike_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectTriggerLike_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectTriggerLike_o {
	COW_GamePlay_SceneEditObjectTriggerLike_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
	COW_GamePlay_DEPNBAKBMAE_o* PGLCEHKPADD;
};
struct COW_GamePlay_SceneEditObjectCustomTrigger_StaticFields {
};
struct COW_GamePlay_SceneEditObjectCustomTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditObjectCustomTrigger_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectCustomTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectCustomTrigger_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectCustomTrigger_o {
	COW_GamePlay_SceneEditObjectCustomTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
	COW_GamePlay_DEPNBAKBMAE_o* SceneEditObjectTriggerLike_PGLCEHKPADD;
};
struct COW_GamePlay_SceneEditSingleTeleport_StaticFields {
};
struct COW_GamePlay_SceneEditSingleTeleport_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditSingleTeleport_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditSingleTeleport_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditSingleTeleport_VTable vtable;
};
struct COW_GamePlay_SceneEditSingleTeleport_o {
	COW_GamePlay_SceneEditSingleTeleport_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
	uint32_t GroupId;
	uint32_t TargetDoorId;
	bool _NOMHFGKAGGA_k__BackingField;
	bool TeleportActive;
	int32_t TriggerType;
	bool BindMark;
	COW_GamePlay_UGCSingleTeleportDoor_o* EBCIOMLHJHP;
};
struct COW_GamePlay_SceneEditStropShelf_StaticFields {
};
struct COW_GamePlay_SceneEditStropShelf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditStropShelf_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditStropShelf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditStropShelf_VTable vtable;
};
struct COW_GamePlay_SceneEditStropShelf_o {
	COW_GamePlay_SceneEditStropShelf_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
	uint32_t GroupId;
	bool _NOMHFGKAGGA_k__BackingField;
	bool BindMark;
	bool KCNCOBPFGDG;
	COW_GamePlay_UGCSingleStropShelf_o* AGGBOBCAGKI;
	COW_GamePlay_SceneEditObjectAttrStropShelf_o* ABAPIMIDDKD;
};
struct COW_GamePlay_SceneEditTextEntity_StaticFields {
};
struct COW_GamePlay_SceneEditTextEntity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditTextEntity_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditTextEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditTextEntity_VTable vtable;
};
struct COW_GamePlay_SceneEditTextEntity_o {
	COW_GamePlay_SceneEditTextEntity_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
	COW_Gameplay_UGC_UGCTextEntityObject_o* KKBMHGODHPO;
};
struct COW_GamePlay_SceneEditWaterZone_StaticFields {
};
struct COW_GamePlay_SceneEditWaterZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditWaterZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditWaterZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditWaterZone_VTable vtable;
};
struct COW_GamePlay_SceneEditWaterZone_o {
	COW_GamePlay_SceneEditWaterZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
};
struct COW_GamePlay_DestructiblePartObject_StaticFields {
};
struct COW_GamePlay_DestructiblePartObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_DestructiblePartObject_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DestructiblePartObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DestructiblePartObject_VTable vtable;
};
struct COW_GamePlay_DestructiblePartObject_o {
	COW_GamePlay_DestructiblePartObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	COW_GamePlay_LevelDestructiblePartObject_o* JJFIIOENAKD;
};
struct COW_GamePlay_SceneEditAgent_StaticFields {
	System_Action_SceneEditObjectBase__o* HMDOHFBHDOB;
	System_Action_SceneEditObjectBase__o* AOCDJNOINOH;
};
struct COW_GamePlay_SceneEditAgent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetCameraTrackableEntityPosition;
	VirtualInvokeData _5_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _6_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _7_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _8_IsCameraTrackableEntityAlive;
};
struct COW_GamePlay_SceneEditAgent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditAgent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditAgent_VTable vtable;
};
struct COW_GamePlay_SceneEditAgent_o {
	COW_GamePlay_SceneEditAgent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Vector3_o WorldCenter;
	UnityEngine_Vector3_o CameraOriginalPos;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	System_Collections_Generic_List_SceneEditObjectBase__o* JFBHGMNOENE;
	COW_GamePlay_SceneEditObjectBase_o* mLastModifyObject;
	System_Collections_Generic_Dictionary_uint__ItemEditAttributeBaseConfig__o* ACJNPHLJINJ;
	System_Collections_Generic_Dictionary_uint__List_ItemEditAttributeUIData___o* FIFHAIIBPFH;
	System_Collections_Generic_Dictionary_uint__ItemFunctionAttributeBaseConfig__o* LGBBIKBJHIF;
	bool _FENHKBMDAJD_k__BackingField;
	bool GIFEKPPKFMO;
	bool IKJOKPNDLAE;
	COW_GamePlay_EJHLCKLOFKD_o* AJCPDAMDEHC;
	COW_GamePlay_OHOCICDJKBM_o* OIPBPLNIKEG;
	COW_GamePlay_SceneEditGridMesh_o* LOJFLFHJBPF;
	bool DMHKIHAJMOP;
	COW_GamePlay_KMPCDKFOBPF_o* KKCCGANKAAB;
	UnityEngine_GameObject_o* FHHJLKPFNEC;
	bool _GIDDOMDGBHH_k__BackingField;
	bool NHFNEDGOKJE;
	int32_t DENMBLECKDC;
	int32_t COGLOPFDLMA;
	UnityEngine_Camera_o* EDKAEDJLAHE;
	float HMNLMDIBJHA;
	float JDBNLNBCDMG;
	float JNIBEJBMHIO;
	COW_GamePlay_Player_o* FLMNAEMHEEE;
	COW_GamePlay_JPPGAJBAAKK_o* JHMIKLDNKGF;
	UnityEngine_GameObject_o* FBLPDPKDGIK;
	COW_GamePlay_SceneEditFloorPlane_o* JMNFPNLFPPI;
	float IHGHGGJMAGF;
	float DPKKMPOOLFH;
	bool ECJPNBBJPJG;
	float PJIDMFOOHDD;
	COW_UIModelSceneEdit_o* PJBOFJPMCJB;
	bool _OIFBEOKINJI_k__BackingField;
	System_Collections_Generic_HashSet_string__o* TempLogicEntityIDs;
	System_Collections_Generic_Dictionary_uint__CDONCOFMHMJ__o* RecordObjectShadingDic;
	COW_GamePlay_AKPDDFGOJIK_o* CJJPLPOCHCC;
	COW_GamePlay_SceneEditObjectBase_o* KCFONJLIAHL;
	System_Collections_Generic_List_SceneEditObjectBase__o* HEHIJFCPNLB;
	System_Collections_Generic_List_SceneEditObjectBase__o* ENNNJPBGMHL;
	bool FBJGBJGILCE;
	System_Collections_Generic_List_int__o* JNIPLOPDEOG;
	System_Collections_Generic_List_int__o* GPCHHCPCPDA;
	System_Collections_BitArray_o* IBKDECPKDFP;
	System_Collections_Generic_List_SceneEditSingleTeleport__o* HLIIIDPDGBB;
	System_Collections_Generic_List_SceneEditStropShelf__o* NAKNFOOAKPE;
	System_Collections_Generic_List_int__o* KLBGPCMBIIM;
	System_Collections_Generic_List_int__o* HGMBFKLCBPA;
	System_Collections_Generic_List_int__o* JAPACELGAIO;
	bool HDPEAPBBOAK;
	bool mIsManuallyAdjustPosition;
	System_Collections_Generic_HashSet_int__o* NKAAAOLKNEK;
	float KEJKHDMJNJJ;
	System_Collections_Generic_List_int__o* CIOFEJHDNNH;
	GCommon_UserControlHandler_o* KKOINGCFLED;
	bool IsEditMode;
	bool IsPhotographMode;
	bool EnableMovement;
	bool EnableRotation;
	GCommon_UserControlHandler_o* IMDFICIBFGC;
	UnityEngine_Vector3_o HGIGNPNJLBO;
	UnityEngine_Vector3_o MJLCHMMJKKH;
	UnityEngine_Quaternion_o AMPECGBOFPG;
	UnityEngine_Quaternion_o BAMIIHMLHLB;
	UnityEngine_Vector3_o APLINDONKGJ;
	float FPGGDNNFGDM;
	bool DGGJEGEAFBD;
	float CJNELCLEFAK;
	UnityEngine_Vector3_o BIPMIHFLKMF;
	int32_t JPKIJHIAGCN;
};
struct COW_GamePlay_SceneEditAgent_LLMKKGHBGEA_StaticFields {
};
struct COW_GamePlay_SceneEditAgent_LLMKKGHBGEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_SceneEditAgent_LLMKKGHBGEA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditAgent_LLMKKGHBGEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditAgent_LLMKKGHBGEA_VTable vtable;
};
struct COW_GamePlay_SceneEditAgent_LLMKKGHBGEA_o {
	COW_GamePlay_SceneEditAgent_LLMKKGHBGEA_c *klass;
	void *monitor;
	float LCMKCHOILIB;
	COW_GamePlay_SceneEditAgent_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_SceneEditAgent_MEBGPLKKAGF_StaticFields {
};
struct COW_GamePlay_SceneEditAgent_MEBGPLKKAGF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SceneEditAgent_MEBGPLKKAGF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditAgent_MEBGPLKKAGF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditAgent_MEBGPLKKAGF_VTable vtable;
};
struct COW_GamePlay_SceneEditAgent_MEBGPLKKAGF_o {
	COW_GamePlay_SceneEditAgent_MEBGPLKKAGF_c *klass;
	void *monitor;
	bool LNFHHCJGMOH;
	COW_GamePlay_SceneEditObjectBase_o* ECINOMEHBKA;
	COW_GamePlay_SceneEditAgent_o* GADHAMJEKIM;
};
struct COW_GamePlay_SceneEditAgent_OAMNOGPCCIO_StaticFields {
};
struct COW_GamePlay_SceneEditAgent_OAMNOGPCCIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_SceneEditAgent_OAMNOGPCCIO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditAgent_OAMNOGPCCIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditAgent_OAMNOGPCCIO_VTable vtable;
};
struct COW_GamePlay_SceneEditAgent_OAMNOGPCCIO_o {
	COW_GamePlay_SceneEditAgent_OAMNOGPCCIO_c *klass;
	void *monitor;
	COW_GamePlay_SceneEditAgent_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_SceneEditDestructiblePartObject_StaticFields {
};
struct COW_GamePlay_SceneEditDestructiblePartObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SceneEditDestructiblePartObject_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditDestructiblePartObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditDestructiblePartObject_VTable vtable;
};
struct COW_GamePlay_SceneEditDestructiblePartObject_o {
	COW_GamePlay_SceneEditDestructiblePartObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t PartID;
	uint32_t PartHP;
	int32_t PartType;
	System_String_o* PartEffectResourceStr;
	UnityEngine_Transform_o* PartEffectContainer;
};
struct COW_Graphics_SceneEditEnvironment_StaticFields {
};
struct COW_Graphics_SceneEditEnvironment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_Init;
	VirtualInvokeData _6_OnDestroy;
};
struct COW_Graphics_SceneEditEnvironment_c {
	Il2CppClass_1 _1;
	COW_Graphics_SceneEditEnvironment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_SceneEditEnvironment_VTable vtable;
};
struct COW_Graphics_SceneEditEnvironment_o {
	COW_Graphics_SceneEditEnvironment_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_Graphics_MEAGMBFKENL_o* PlaneAOMgr;
	COW_Graphics_LOPOHNNDELA_o* AOFieldsMgr;
};
struct COW_Graphics_LOPOHNNDELA_StaticFields {
};
struct COW_Graphics_LOPOHNNDELA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Graphics_LOPOHNNDELA_c {
	Il2CppClass_1 _1;
	COW_Graphics_LOPOHNNDELA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_LOPOHNNDELA_VTable vtable;
};
struct COW_Graphics_LOPOHNNDELA_o {
	COW_Graphics_LOPOHNNDELA_c *klass;
	void *monitor;
	AOFields_AOFieldsBuffer_o* EPBIBNPPAKC;
	AOFields_AOFieldsDrawer_o* AMHNLBFGNKG;
	System_Collections_Generic_Dictionary_ResourceID__GameObject__o* HCAKAADHNKG;
	System_Collections_Generic_Dictionary_int__AOFieldsAgent__o* EOBKPCBPPAM;
	UnityEngine_Camera_o* PEAACFHPIFG;
	AOFields_AOFieldsCameraAttacher_o* CHCDAFKGDLD;
	bool FLMJHDCIJHA;
};
struct COW_Graphics_MEAGMBFKENL_StaticFields {
};
struct COW_Graphics_MEAGMBFKENL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Graphics_MEAGMBFKENL_c {
	Il2CppClass_1 _1;
	COW_Graphics_MEAGMBFKENL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Graphics_MEAGMBFKENL_VTable vtable;
};
struct COW_Graphics_MEAGMBFKENL_o {
	COW_Graphics_MEAGMBFKENL_c *klass;
	void *monitor;
	int32_t KPKIAGBIFED;
	System_Collections_Generic_Dictionary_GameObject__KeyValuePair_ResourceID__bool___o* EIILNFLDFNO;
};
struct COW_GamePlay_SceneEditFloorPlane_StaticFields {
};
struct COW_GamePlay_SceneEditFloorPlane_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SceneEditFloorPlane_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditFloorPlane_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditFloorPlane_VTable vtable;
};
struct COW_GamePlay_SceneEditFloorPlane_o {
	COW_GamePlay_SceneEditFloorPlane_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* GridNormalObj;
	UnityEngine_GameObject_o* GridLightObj;
};
struct COW_GamePlay_EJHLCKLOFKD_StaticFields {
};
struct COW_GamePlay_EJHLCKLOFKD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_EJHLCKLOFKD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EJHLCKLOFKD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EJHLCKLOFKD_VTable vtable;
};
struct COW_GamePlay_EJHLCKLOFKD_o {
	COW_GamePlay_EJHLCKLOFKD_c *klass;
	void *monitor;
	int32_t IKOBGEEODIM;
	int32_t EGCIIMBPFLM;
	int32_t GKAADPNBCKC;
	uint32_t CKOFIIANAPN;
	UnityEngine_Vector3_o KLFLKGJFHNF;
	UnityEngine_Vector3_o OOLKHOPKKHG;
	System_String_o* DPBEHJLNMEI;
	System_String_o* LACIKMOOCCN;
	System_Collections_Generic_List_EJHLCKLOFKD__o* FOLADBFGPME;
	System_Collections_Generic_List_EJHLCKLOFKD__o* HPNJCLJGGEH;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* NCCCNNNFDFD;
	bool KGFCCCIIIML;
	bool NLEIEFCGNAG;
	int32_t CKMOHGBDAED;
	COW_GamePlay_IOBOKBBLLBI_o* NFLBNFJGAAK;
};
struct COW_GamePlay_JPPGAJBAAKK_StaticFields {
};
struct COW_GamePlay_JPPGAJBAAKK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_ODCFIHEKJOL;
	VirtualInvokeData _82_FKLMEHBFDOP;
};
struct COW_GamePlay_JPPGAJBAAKK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JPPGAJBAAKK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JPPGAJBAAKK_VTable vtable;
};
struct COW_GamePlay_JPPGAJBAAKK_o {
	COW_GamePlay_JPPGAJBAAKK_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	COW_GamePlay_BMHHFBDLHMP_o* DBCHDFPMIGI;
	COW_GamePlay_SceneEditAgent_o* BPOPDJKFCDK;
	int32_t KFDIFDHACEI;
	bool OKFIAMLEOAC;
	UnityEngine_Vector3_o EAAGJEAFIIM;
	UnityEngine_Vector3_o FONICHPDOCK;
	uint32_t OOHBIBNIAIF;
	uint64_t FNIGLGBLILA;
	System_Collections_Generic_Dictionary_uint__int__o* PLKIKMHCONL;
	System_Collections_Generic_Dictionary_uint__int__o* JNPKFBHOCIM;
	COW_Gameplay_UGC_UGCEditorManager_o* AFANGLFFGLE;
	COW_Gameplay_UGC_UGCTypeMapper_o* CAPPDHKFMDL;
	COW_GamePlay_OJDLACDNJBD_o* LGMPEMFNLKK;
	bool KOPOKACFDLB;
	UnityEngine_Transform_o* JFKFKCKLBPE;
	bool KOJFEOHIMJC;
	UnityEngine_GameObject_o* BIHAONDGIJF;
	System_Collections_Generic_List_GameObject__o* NNJNEGPKJLB;
	UnityEngine_GameObject_o* HBLDOBAHJGE;
	bool LPMPKDMMONN;
	bool PKGKIPPLFOK;
	bool KLMIEEBNLGL;
	int32_t OEAMPEPMAAP;
	COW_WorkshopPrefabItemManager_o* CMGNNLMLOPN;
	int32_t KMHOGHKJJOE;
	System_Collections_Generic_Dictionary_int__SceneEditObjectBase__o* FMHACFFBECD;
	System_Collections_Generic_Dictionary_uint__uint__o* EGKGNPFMAEI;
	System_Collections_Generic_Dictionary_string__SceneEditObjectBase__o* OMFLFLMIILP;
	System_Collections_Generic_Dictionary_string__SceneEditObjectBase__o* COHFINDIEKA;
	System_Collections_Generic_Dictionary_int__LevelTriggerFountain__o* KLIGICGEODD;
	System_Collections_Generic_List_int__o* BMJDNHIJAAJ;
	System_Collections_Generic_Dictionary_uint__Material__o* JCFBIACJLMM;
	uint32_t AEJADJMMFPA;
	System_String_o* GJIJKINJPFK;
	uint32_t PNFADHCFMJI;
	bool ALFBMJJCGKC;
	uint32_t _FEFEBNLGPDA_k__BackingField;
	uint32_t ACNIIAKMPKP;
	uint32_t FNODCCMKMOP;
	System_String_o* CJFAJGMAFHF;
	uint64_t HGGBFGFJLML;
	COW_UIModelSceneEdit_o* GKCOCHJLOJG;
	System_Collections_Generic_List_EJHLCKLOFKD__o* KABOIGPFENB;
	System_Collections_Generic_List_SceneEditObjectBase__o* OIKBFFMHMGL;
	bool _KIDIFDDLHBF_k__BackingField;
	uint32_t _FOEJENLHAEE_k__BackingField;
	System_String_o* _MICLFBFKHCO_k__BackingField;
	System_Action_SceneEditObjectBase__o* CDMAMJJMKPC;
	uint32_t _IHECNILOLDF_k__BackingField;
	float _NOHLJEGNLCO_k__BackingField;
	COW_GamePlay_AKPDDFGOJIK_o* CJJPLPOCHCC;
	int32_t LAMNFOBGLHI;
	COW_GamePlay_JPPGAJBAAKK_EPHFFPIBOJA_o* MDBBNGDEIND;
	COW_GamePlay_JPPGAJBAAKK_EPHFFPIBOJA_o* OIPMBINHJKJ;
	UnityEngine_Vector3_o EBGKEGNLNKB;
	bool NGJINMFPKOI;
	COW_GamePlay_Player_KHDMPGBLNCM_o* KHDMPGBLNCM;
	float MHGDDNLIFON;
	bool OPODJMEMJHC;
};
struct COW_GamePlay_JPPGAJBAAKK_AHMNJHMIOOC_StaticFields {
};
struct COW_GamePlay_JPPGAJBAAKK_AHMNJHMIOOC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JPPGAJBAAKK_AHMNJHMIOOC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JPPGAJBAAKK_AHMNJHMIOOC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JPPGAJBAAKK_AHMNJHMIOOC_VTable vtable;
};
struct COW_GamePlay_JPPGAJBAAKK_AHMNJHMIOOC_o {
	COW_GamePlay_JPPGAJBAAKK_AHMNJHMIOOC_c *klass;
	void *monitor;
	int32_t MGMGABMDJIC;
	int32_t OEBKGAHGFED;
	System_Collections_Generic_List_string__o* JCJIJEGNBOK;
};
struct COW_GamePlay_JPPGAJBAAKK_EPHFFPIBOJA_StaticFields {
};
struct COW_GamePlay_JPPGAJBAAKK_EPHFFPIBOJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JPPGAJBAAKK_EPHFFPIBOJA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JPPGAJBAAKK_EPHFFPIBOJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JPPGAJBAAKK_EPHFFPIBOJA_VTable vtable;
};
struct COW_GamePlay_JPPGAJBAAKK_EPHFFPIBOJA_o {
	COW_GamePlay_JPPGAJBAAKK_EPHFFPIBOJA_c *klass;
	void *monitor;
	COW_GamePlay_LevelTriggerFountain_o* GBKKMMDMABP;
	UnityEngine_GameObject_o* LPJDPMALJNI;
	GCommon_ResourceID_o MFKDHOMGEBA;
	COW_SceneEditTireLine_o* PGNIGCODCAB;
	GCommon_ResourceID_o NBBPAEPJBAL;
	UnityEngine_GameObject_o* AFNAAFKKOGA;
};
struct COW_GamePlay_JPPGAJBAAKK_EDCFMOEHOFD_StaticFields {
};
struct COW_GamePlay_JPPGAJBAAKK_EDCFMOEHOFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JPPGAJBAAKK_EDCFMOEHOFD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JPPGAJBAAKK_EDCFMOEHOFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JPPGAJBAAKK_EDCFMOEHOFD_VTable vtable;
};
struct COW_GamePlay_JPPGAJBAAKK_EDCFMOEHOFD_o {
	COW_GamePlay_JPPGAJBAAKK_EDCFMOEHOFD_c *klass;
	void *monitor;
	COW_GamePlay_SceneEditObjectBase_o* ECINOMEHBKA;
};
struct COW_GamePlay_OHOCICDJKBM_StaticFields {
	float NGFCCPHMDJL;
	UnityEngine_Vector3_o IPNBPFLMBEC;
};
struct COW_GamePlay_OHOCICDJKBM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OHOCICDJKBM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OHOCICDJKBM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OHOCICDJKBM_VTable vtable;
};
struct COW_GamePlay_OHOCICDJKBM_o {
	COW_GamePlay_OHOCICDJKBM_c *klass;
	void *monitor;
	float _BOMPGIFOBDP_k__BackingField;
	float FFMJBDIIAEM;
	GCommon_Grid2D_EPHFPKGFOGP__o* IBFBBCOIBCJ;
};
struct COW_GamePlay_SceneEditGridMesh_StaticFields {
};
struct COW_GamePlay_SceneEditGridMesh_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SceneEditGridMesh_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditGridMesh_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditGridMesh_VTable vtable;
};
struct COW_GamePlay_SceneEditGridMesh_o {
	COW_GamePlay_SceneEditGridMesh_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Mesh_o* LOJFLFHJBPF;
	System_Collections_Generic_List_Color__o* KNJKNOLFOCE;
	COW_GamePlay_SceneEditObjectBase_o* KGKDMBMPOHB;
	COW_GamePlay_SceneEditObjectBase_o* FAEKNJIDFPB;
	COW_GamePlay_OHOCICDJKBM_o* MLFDFNCPFAD;
	int32_t MNICPEMFLDC;
};
struct COW_GamePlay_EPHFPKGFOGP_StaticFields {
};
struct COW_GamePlay_EPHFPKGFOGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_InitGridValue;
};
struct COW_GamePlay_EPHFPKGFOGP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EPHFPKGFOGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EPHFPKGFOGP_VTable vtable;
};
struct COW_GamePlay_EPHFPKGFOGP_o {
	COW_GamePlay_EPHFPKGFOGP_c *klass;
	void *monitor;
	UnityEngine_Vector3_o m_GridCoordinate;
	COW_GamePlay_LELAGCIPKKO_o AGCLGBDPEBP;
};
struct COW_GamePlay_KMPCDKFOBPF_StaticFields {
};
struct COW_GamePlay_KMPCDKFOBPF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KMPCDKFOBPF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KMPCDKFOBPF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KMPCDKFOBPF_VTable vtable;
};
struct COW_GamePlay_KMPCDKFOBPF_o {
	COW_GamePlay_KMPCDKFOBPF_c *klass;
	void *monitor;
	COW_GamePlay_SceneEditAgent_o* DMFBGBENKDE;
	System_Collections_Generic_HashSet_SceneEditObjectBase__o* CBDPCKDKBME;
	System_Collections_Generic_Dictionary_int__HashSet_SceneEditObjectBase___o* GNLMJBJPCGD;
	COW_GamePlay_JPPGAJBAAKK_o* JHMIKLDNKGF;
	int32_t GABEEBLADDO;
	bool FPABFEMHDAB;
};
struct COW_SceneEditMapIconItemDesc_StaticFields {
};
struct COW_SceneEditMapIconItemDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SceneEditMapIconItemDesc_c {
	Il2CppClass_1 _1;
	COW_SceneEditMapIconItemDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditMapIconItemDesc_VTable vtable;
};
struct COW_SceneEditMapIconItemDesc_o {
	COW_SceneEditMapIconItemDesc_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_WorkshopShowMapIconData_o* data;
	UILabel_o* Desc;
	UISprite_o* Icon;
};
struct COW_GamePlay_NDEOAHECPOK_T__StaticFields {
};
struct COW_GamePlay_NDEOAHECPOK_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GamePlay_NDEOAHECPOK_T__c {
	Il2CppClass_1 _1;
	COW_GamePlay_NDEOAHECPOK_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NDEOAHECPOK_T__VTable vtable;
};
struct COW_GamePlay_NDEOAHECPOK_T__o {
	COW_GamePlay_NDEOAHECPOK_T__c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GamePlay_SceneEditObjectAttrBase_StaticFields {
};
struct COW_GamePlay_SceneEditObjectAttrBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectAttrBase_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectAttrBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectAttrBase_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectAttrBase_o {
	COW_GamePlay_SceneEditObjectAttrBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t m_resetEveryRound;
};
struct COW_GamePlay_SceneEditObjectAttrBotGenerator_StaticFields {
	System_String_o* FGFLCMHLKJL;
	System_String_o* NDHCMFHLPLB;
};
struct COW_GamePlay_SceneEditObjectAttrBotGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectAttrBotGenerator_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectAttrBotGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectAttrBotGenerator_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectAttrBotGenerator_o {
	COW_GamePlay_SceneEditObjectAttrBotGenerator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	COW_ModeVariables_o* SceneEditObjectVariableAttrBase_IOFMIGNGEKI;
	int32_t CountEatchBatch;
	int32_t BatchCount;
	float BatchInterval;
	int32_t EnableAIDeadDrop;
	bool IsContinuousGen;
	float StartGenTime;
	COW_GamePlay_PINKBFHPBCG_o* AIConfig;
};
struct COW_GamePlay_PINKBFHPBCG_StaticFields {
};
struct COW_GamePlay_PINKBFHPBCG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PINKBFHPBCG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PINKBFHPBCG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PINKBFHPBCG_VTable vtable;
};
struct COW_GamePlay_PINKBFHPBCG_o {
	COW_GamePlay_PINKBFHPBCG_c *klass;
	void *monitor;
	uint32_t LMOOCPALJDD;
	uint32_t KBDNLFHNEDF;
	float KANKFHJCAGP;
	uint32_t GBAPAPODNOH;
	uint32_t DMDHBKJLBOC;
	bool FPBICIAAIBA;
	uint32_t LIMONDGMLEN;
	uint32_t CPDNBJNLAIM;
	uint32_t IPHPGHNJCMB;
	uint32_t HJGLEJOBDCO;
	uint32_t OHPAIACFPEF;
	float DHLALCPHCMD;
};
struct COW_GamePlay_SceneEditObjectAttrCommonGenerator_StaticFields {
};
struct COW_GamePlay_SceneEditObjectAttrCommonGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectAttrCommonGenerator_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectAttrCommonGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectAttrCommonGenerator_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectAttrCommonGenerator_o {
	COW_GamePlay_SceneEditObjectAttrCommonGenerator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	COW_GamePlay_SceneEditObjectAttrBase_o* m_GeneratedAttr;
	UnityEngine_GameObject_o* DHICBMIFJAG;
};
struct COW_GamePlay_SceneEditObjectAttrEntityGenerator_StaticFields {
};
struct COW_GamePlay_SceneEditObjectAttrEntityGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectAttrEntityGenerator_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectAttrEntityGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectAttrEntityGenerator_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectAttrEntityGenerator_o {
	COW_GamePlay_SceneEditObjectAttrEntityGenerator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	int32_t CountEatchBatch;
	int32_t BatchCount;
	float BatchInterval;
	System_String_o* LogicEntityID;
	float StartGenTime;
	bool IsContinuous;
};
struct COW_GamePlay_SceneEditObjectAttrGoal_StaticFields {
};
struct COW_GamePlay_SceneEditObjectAttrGoal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectAttrGoal_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectAttrGoal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectAttrGoal_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectAttrGoal_o {
	COW_GamePlay_SceneEditObjectAttrGoal_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	int32_t IJJNLBPDGAG;
};
struct COW_GamePlay_SceneEditObjectAttrItemGenerator_StaticFields {
};
struct COW_GamePlay_SceneEditObjectAttrItemGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectAttrItemGenerator_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectAttrItemGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectAttrItemGenerator_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectAttrItemGenerator_o {
	COW_GamePlay_SceneEditObjectAttrItemGenerator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	int32_t CKOFIIANAPN;
	UnityEngine_GameObject_o* DFEPNOPCHCK;
};
struct COW_GamePlay_SceneEditObjectAttrOilDrum_StaticFields {
};
struct COW_GamePlay_SceneEditObjectAttrOilDrum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectAttrOilDrum_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectAttrOilDrum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectAttrOilDrum_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectAttrOilDrum_o {
	COW_GamePlay_SceneEditObjectAttrOilDrum_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	int32_t _KOFBCDALGNA_k__BackingField;
	float ACDOLOAAIDA;
	float _AJIEDLIMNHN_k__BackingField;
};
struct COW_GamePlay_SceneEditObjectAttrSpawnBox_StaticFields {
};
struct COW_GamePlay_SceneEditObjectAttrSpawnBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectAttrSpawnBox_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectAttrSpawnBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectAttrSpawnBox_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectAttrSpawnBox_o {
	COW_GamePlay_SceneEditObjectAttrSpawnBox_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	SpawnBoxAttributeConfig_o* LBINMKIIFDN;
	int32_t GJNLJANDHDO;
	int32_t IOICFFEKAIL;
};
struct COW_GamePlay_SceneEditObjectAttrStropShelf_StaticFields {
};
struct COW_GamePlay_SceneEditObjectAttrStropShelf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectAttrStropShelf_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectAttrStropShelf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectAttrStropShelf_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectAttrStropShelf_o {
	COW_GamePlay_SceneEditObjectAttrStropShelf_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	COW_GamePlay_SceneEditStropShelf_o* NKOMBCAGEPF;
};
struct COW_GamePlay_SceneEditObjectAutoTeleport_StaticFields {
};
struct COW_GamePlay_SceneEditObjectAutoTeleport_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectAutoTeleport_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectAutoTeleport_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectAutoTeleport_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectAutoTeleport_o {
	COW_GamePlay_SceneEditObjectAutoTeleport_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	int32_t TriggerType;
	COW_GamePlay_UGCLevelAutoTeleportDoor_o* PCFBOEGPIFN;
};
struct COW_GamePlay_SceneEditObjectBotGenerator_StaticFields {
};
struct COW_GamePlay_SceneEditObjectBotGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditObjectBotGenerator_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectBotGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectBotGenerator_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectBotGenerator_o {
	COW_GamePlay_SceneEditObjectBotGenerator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
};
struct COW_GamePlay_SceneEditObjectBuff_StaticFields {
};
struct COW_GamePlay_SceneEditObjectBuff_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectBuff_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectBuff_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectBuff_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectBuff_o {
	COW_GamePlay_SceneEditObjectBuff_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	uint32_t FDGDGHDKKLC;
	float BuffTime;
	UnityEngine_GameObject_o* NDCAEDNOKEF;
	GCommon_ResourceID_o EDGICBCHIIE;
	GCommon_ResourceID_o MLICEPBEIEI;
	GCommon_ResourceID_o MHMLMCJEBMN;
	GCommon_ResourceID_o GCEBEAKFHCL;
	GCommon_ResourceID_o BCFEDJCFPDG;
};
struct COW_GamePlay_SceneEditObjectCapsuleTrigger_StaticFields {
};
struct COW_GamePlay_SceneEditObjectCapsuleTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
	VirtualInvokeData _11_UpdateObjectScale;
};
struct COW_GamePlay_SceneEditObjectCapsuleTrigger_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectCapsuleTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectCapsuleTrigger_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectCapsuleTrigger_o {
	COW_GamePlay_SceneEditObjectCapsuleTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	UnityEngine_Vector3_o SceneEditObjectScalableItem_FKIAKFECHOG;
	COW_Gameplay_UGC_UGCLevelCapsuleTrigger_o* OHEEMLNIPPC;
	float GHOPBLGNCLL;
	float IEMIEANHBDG;
};
struct COW_GamePlay_SceneEditObjectCoinGenerator_StaticFields {
};
struct COW_GamePlay_SceneEditObjectCoinGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectCoinGenerator_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectCoinGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectCoinGenerator_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectCoinGenerator_o {
	COW_GamePlay_SceneEditObjectCoinGenerator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	float CoinCnt;
};
struct COW_GamePlay_SceneEditObjectCustomPointV2_StaticFields {
};
struct COW_GamePlay_SceneEditObjectCustomPointV2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditObjectCustomPointV2_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectCustomPointV2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectCustomPointV2_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectCustomPointV2_o {
	COW_GamePlay_SceneEditObjectCustomPointV2_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
	COW_GamePlay_SceneEditObjectCustomPointV2_o* PrevPoint;
	COW_GamePlay_SceneEditObjectCustomPointV2_o* NextPoint;
	int32_t HeadObjIndex;
	int32_t CMPBGIPKFFC;
	GCommon_ResourceID_o FMEHFOGLPDI;
	GCommon_ResourceID_o AOAAOMKBMKL;
	UnityEngine_GameObject_o* OCKFIGLBHID;
	UnityEngine_GameObject_o* NJBBDDDBICA;
	UnityEngine_TextMesh_o* EDHEOMMIKGK;
};
struct COW_GamePlay_SceneEditObjectEffectEntityGenerator_StaticFields {
};
struct COW_GamePlay_SceneEditObjectEffectEntityGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectEffectEntityGenerator_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectEffectEntityGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectEffectEntityGenerator_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectEffectEntityGenerator_o {
	COW_GamePlay_SceneEditObjectEffectEntityGenerator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	UnityEngine_Renderer_array* IIOFKKJMCDF;
	System_String_o* JHBMFHCIHOC;
	int32_t EIGDMJOEEFC;
	UnityEngine_GameObject_o* ADICPAIGIKF;
	UnityEngine_Color_o CurrentColor;
	UnityEngine_Texture_o* GCDCHOKIHGB;
	System_Collections_Generic_Dictionary_ParticleSystem__float__o* IHIIEMBOIDC;
};
struct COW_GamePlay_SceneEditObjectFootBall_StaticFields {
};
struct COW_GamePlay_SceneEditObjectFootBall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectFootBall_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectFootBall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectFootBall_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectFootBall_o {
	COW_GamePlay_SceneEditObjectFootBall_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	float GHOPBLGNCLL;
	float CGDMPNLAJKL;
	float KIEEEAFIELO;
	float DJFHLDFNOEA;
	float DCJJHPHDDFF;
	float HGBPMNGEDJJ;
};
struct COW_GamePlay_SceneEditObjectFountain_StaticFields {
};
struct COW_GamePlay_SceneEditObjectFountain_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditObjectFountain_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectFountain_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectFountain_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectFountain_o {
	COW_GamePlay_SceneEditObjectFountain_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
};
struct COW_GamePlay_PCMDELGBKAC_StaticFields {
};
struct COW_GamePlay_PCMDELGBKAC_VTable {
};
struct COW_GamePlay_PCMDELGBKAC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PCMDELGBKAC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PCMDELGBKAC_VTable vtable;
};
struct COW_GamePlay_PCMDELGBKAC_o {
	COW_GamePlay_PCMDELGBKAC_c *klass;
	void *monitor;
};
struct COW_GamePlay_SceneEditObjectIcon_StaticFields {
};
struct COW_GamePlay_SceneEditObjectIcon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
	VirtualInvokeData _11_UpdateObjectScale;
	VirtualInvokeData _12_SetSprite;
};
struct COW_GamePlay_SceneEditObjectIcon_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectIcon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectIcon_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectIcon_o {
	COW_GamePlay_SceneEditObjectIcon_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	UnityEngine_Vector3_o SceneEditObjectScalableItem_FKIAKFECHOG;
	COW_GamePlay_SceneEditIconEntity_o* FAODBCAPFDE;
};
struct COW_GamePlay_SceneEditObjectItemBox_StaticFields {
};
struct COW_GamePlay_SceneEditObjectItemBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectItemBox_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectItemBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectItemBox_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectItemBox_o {
	COW_GamePlay_SceneEditObjectItemBox_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	int32_t m_dropID;
};
struct COW_GamePlay_SceneEditObjectKillGodZone_StaticFields {
};
struct COW_GamePlay_SceneEditObjectKillGodZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditObjectKillGodZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectKillGodZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectKillGodZone_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectKillGodZone_o {
	COW_GamePlay_SceneEditObjectKillGodZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
	COW_Gameplay_UGC_EditorEntityData_o* KBPNNDEDDFG;
	COW_GamePlay_UGCLevelTrigger_o* NAPCLCCOKJI;
};
struct COW_GamePlay_SceneEditObjectMiniSentry_StaticFields {
};
struct COW_GamePlay_SceneEditObjectMiniSentry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectMiniSentry_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectMiniSentry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectMiniSentry_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectMiniSentry_o {
	COW_GamePlay_SceneEditObjectMiniSentry_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	uint32_t _ABEFPHHANPE_k__BackingField;
	float _CLKODHBICCP_k__BackingField;
	uint32_t _IKLNGPHEGNK_k__BackingField;
	float _KMIAEPDBIAJ_k__BackingField;
	int32_t CHECEIFDGCM;
	uint32_t _EAFPABOINOJ_k__BackingField;
	bool IHCNGEBOCIA;
};
struct COW_GamePlay_SceneEditObjectMoveObject_StaticFields {
};
struct COW_GamePlay_SceneEditObjectMoveObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectMoveObject_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectMoveObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectMoveObject_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectMoveObject_o {
	COW_GamePlay_SceneEditObjectMoveObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	uint32_t GBJABMGKBPP;
	COW_GamePlay_UGCLevelMotionPlatform_o* MOFEFKMGPBN;
	bool EJALJGKPMNH;
	bool MotionEditMode;
	uint32_t MotionValue;
	int32_t MotionType;
	int32_t MotionValueX;
	int32_t MotionValueY;
	int32_t MotionValueZ;
	int32_t MotionTime;
	int32_t StayTime;
	bool IsReset;
	bool MotionCustomized;
};
struct COW_GamePlay_SceneEditObjectMusicElement_StaticFields {
};
struct COW_GamePlay_SceneEditObjectMusicElement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectMusicElement_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectMusicElement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectMusicElement_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectMusicElement_o {
	COW_GamePlay_SceneEditObjectMusicElement_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	int32_t MNDIOLKBDID;
};
struct COW_GamePlay_SceneEditObjectOilDrum_StaticFields {
};
struct COW_GamePlay_SceneEditObjectOilDrum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditObjectOilDrum_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectOilDrum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectOilDrum_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectOilDrum_o {
	COW_GamePlay_SceneEditObjectOilDrum_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
	UnityEngine_GameObject_o* NFPPFLMHFCG;
	UnityEngine_GameObject_o* KMCCPJKOJGJ;
};
struct COW_GamePlay_SceneEditObjectPresentEffectGenerator_StaticFields {
};
struct COW_GamePlay_SceneEditObjectPresentEffectGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectPresentEffectGenerator_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectPresentEffectGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectPresentEffectGenerator_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectPresentEffectGenerator_o {
	COW_GamePlay_SceneEditObjectPresentEffectGenerator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	UnityEngine_Renderer_array* IIOFKKJMCDF;
	System_String_o* JHBMFHCIHOC;
	int32_t EIGDMJOEEFC;
	UnityEngine_GameObject_o* ADICPAIGIKF;
	UnityEngine_Color_o CurrentColor;
	UnityEngine_Texture_o* GCDCHOKIHGB;
	System_Collections_Generic_Dictionary_ParticleSystem__float__o* IHIIEMBOIDC;
};
struct COW_GamePlay_SceneEditObjectResetable_StaticFields {
};
struct COW_GamePlay_SceneEditObjectResetable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectResetable_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectResetable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectResetable_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectResetable_o {
	COW_GamePlay_SceneEditObjectResetable_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
};
struct COW_GamePlay_SceneEditObjectSingleTeleport_StaticFields {
};
struct COW_GamePlay_SceneEditObjectSingleTeleport_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectSingleTeleport_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectSingleTeleport_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectSingleTeleport_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectSingleTeleport_o {
	COW_GamePlay_SceneEditObjectSingleTeleport_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	bool TeleportActive;
	int32_t TriggerType;
	COW_GamePlay_SceneEditSingleTeleport_o* PCFBOEGPIFN;
};
struct COW_GamePlay_SceneEditObjectSpawnBox_StaticFields {
};
struct COW_GamePlay_SceneEditObjectSpawnBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditObjectSpawnBox_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectSpawnBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectSpawnBox_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectSpawnBox_o {
	COW_GamePlay_SceneEditObjectSpawnBox_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
	UnityEngine_GameObject_o* vfxInstance;
};
struct COW_GamePlay_SceneEditObjectSphereTrigger_StaticFields {
};
struct COW_GamePlay_SceneEditObjectSphereTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
	VirtualInvokeData _11_UpdateObjectScale;
};
struct COW_GamePlay_SceneEditObjectSphereTrigger_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectSphereTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectSphereTrigger_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectSphereTrigger_o {
	COW_GamePlay_SceneEditObjectSphereTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	UnityEngine_Vector3_o SceneEditObjectScalableItem_FKIAKFECHOG;
	float GHOPBLGNCLL;
};
struct COW_GamePlay_SceneEditObjectTeleportDoor_StaticFields {
};
struct COW_GamePlay_SceneEditObjectTeleportDoor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditObjectTeleportDoor_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectTeleportDoor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectTeleportDoor_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectTeleportDoor_o {
	COW_GamePlay_SceneEditObjectTeleportDoor_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
};
struct COW_GamePlay_SceneEditObjectText_StaticFields {
};
struct COW_GamePlay_SceneEditObjectText_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
	VirtualInvokeData _11_UpdateObjectScale;
};
struct COW_GamePlay_SceneEditObjectText_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectText_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectText_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectText_o {
	COW_GamePlay_SceneEditObjectText_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	UnityEngine_Vector3_o SceneEditObjectScalableItem_FKIAKFECHOG;
	COW_GamePlay_SceneEditTextEntity_o* JHGOPOEHJIK;
};
struct COW_GamePlay_SceneEditObjectTrigger_StaticFields {
};
struct COW_GamePlay_SceneEditObjectTrigger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectTrigger_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectTrigger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectTrigger_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectTrigger_o {
	COW_GamePlay_SceneEditObjectTrigger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	uint32_t TriggerType;
	bool IsShowTrigger;
	COW_GamePlay_UGCLevelTrigger_o* NAPCLCCOKJI;
};
struct COW_GamePlay_SceneEditObjectVariableAttrBase_StaticFields {
};
struct COW_GamePlay_SceneEditObjectVariableAttrBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectVariableAttrBase_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectVariableAttrBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectVariableAttrBase_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectVariableAttrBase_o {
	COW_GamePlay_SceneEditObjectVariableAttrBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	COW_ModeVariables_o* IOFMIGNGEKI;
};
struct COW_GamePlay_SceneEditObjectUGCAI_StaticFields {
	System_String_o* CONFIG_SETTING_UI;
	System_String_o* CONFIG_SETTING_VARIABLE;
};
struct COW_GamePlay_SceneEditObjectUGCAI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectUGCAI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectUGCAI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectUGCAI_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectUGCAI_o {
	COW_GamePlay_SceneEditObjectUGCAI_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	COW_ModeVariables_o* SceneEditObjectVariableAttrBase_IOFMIGNGEKI;
	message_MGBOGDBADKM_o* AIConfig;
	uint32_t IMHGENAJIFD;
	COW_Gameplay_UGC_EditorEntityData_o* KBPNNDEDDFG;
	UnityEngine_GameObject_o* ACHBCKFBKKG;
	GCommon_ResourceID_o LAOIFGAKPGH;
};
struct COW_GamePlay_SceneEditObjectVehicle_StaticFields {
};
struct COW_GamePlay_SceneEditObjectVehicle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectVehicle_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectVehicle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectVehicle_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectVehicle_o {
	COW_GamePlay_SceneEditObjectVehicle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	float EngineTorque;
	float BrakeTorque;
	float HighSpeedSteerAngle;
	float HighSpeedSteerAngleAtspeed;
	float MaxSpeed;
	float IdleBrakeInput;
	float CrashMessFactor;
	float CrashMaxSpeed;
	float CrashMinDamage;
	float CrashMaxDamage;
	float ExplodeDelay;
	float ExplodeRange;
	int32_t ExplodeDamage;
	float BurnTime;
	int32_t BurnDamage;
	float BurnInterval;
	int32_t HP;
	float GearShiftingDelay;
	uint32_t CDEDFBPJLKK;
	uint32_t BOFEHNDNACF;
	uint32_t CKOFIIANAPN;
	uint32_t LDMAKBDKFCK;
	System_String_o* GEDCAIJDDCA;
};
struct COW_GamePlay_SceneEditObjectVendingMachine_StaticFields {
};
struct COW_GamePlay_SceneEditObjectVendingMachine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectVendingMachine_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectVendingMachine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectVendingMachine_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectVendingMachine_o {
	COW_GamePlay_SceneEditObjectVendingMachine_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	System_String_o* BindingLogicEntityID;
	float m_TriggerRadius;
	bool ModelShow;
	bool IHCNGEBOCIA;
};
struct COW_GamePlay_SceneEditObjectWardrobe_StaticFields {
};
struct COW_GamePlay_SceneEditObjectWardrobe_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectWardrobe_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectWardrobe_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectWardrobe_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectWardrobe_o {
	COW_GamePlay_SceneEditObjectWardrobe_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	System_String_o* BindingLogicEntityID;
	float m_TriggerRadius;
	bool ModelShow;
	bool IHCNGEBOCIA;
};
struct COW_GamePlay_SceneEditObjectWaterZone_StaticFields {
};
struct COW_GamePlay_SceneEditObjectWaterZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectWaterZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectWaterZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectWaterZone_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectWaterZone_o {
	COW_GamePlay_SceneEditObjectWaterZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
};
struct COW_GamePlay_SceneEditObjectWeaponGenerator_StaticFields {
};
struct COW_GamePlay_SceneEditObjectWeaponGenerator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectWeaponGenerator_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectWeaponGenerator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectWeaponGenerator_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectWeaponGenerator_o {
	COW_GamePlay_SceneEditObjectWeaponGenerator_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	int32_t NMLENLHMGHF;
	UnityEngine_GameObject_o* MJOIOKICDFH;
};
struct COW_GamePlay_HLBLANKPMGP_StaticFields {
};
struct COW_GamePlay_HLBLANKPMGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_HLBLANKPMGP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HLBLANKPMGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HLBLANKPMGP_VTable vtable;
};
struct COW_GamePlay_HLBLANKPMGP_o {
	COW_GamePlay_HLBLANKPMGP_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_int__SceneEditObjectCustomPointV2__o* MOHGOLJLOKE;
	System_Collections_Generic_Dictionary_int__LineRenderer__o* ECMIIPJPECB;
	GCommon_ResourceID_o KLFPDKLKDKO;
	int32_t HCHANDFIFEP;
};
struct COW_GamePlay_LBIKBLMKDPP_StaticFields {
};
struct COW_GamePlay_LBIKBLMKDPP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_LBIKBLMKDPP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LBIKBLMKDPP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LBIKBLMKDPP_VTable vtable;
};
struct COW_GamePlay_LBIKBLMKDPP_o {
	COW_GamePlay_LBIKBLMKDPP_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_LBIKBLMKDPP_BDDCPLFCIMB__o* EGGKCCJFFKB;
	uint32_t GOEHAFHDAPE;
	int32_t _IEMEIKLAOOM_k__BackingField;
};
struct COW_GamePlay_LBIKBLMKDPP_BDDCPLFCIMB_StaticFields {
};
struct COW_GamePlay_LBIKBLMKDPP_BDDCPLFCIMB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LBIKBLMKDPP_BDDCPLFCIMB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LBIKBLMKDPP_BDDCPLFCIMB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LBIKBLMKDPP_BDDCPLFCIMB_VTable vtable;
};
struct COW_GamePlay_LBIKBLMKDPP_BDDCPLFCIMB_o {
	COW_GamePlay_LBIKBLMKDPP_BDDCPLFCIMB_c *klass;
	void *monitor;
	COW_GamePlay_SceneEditSingleTeleport_o* FHLKLPKOPBA;
	COW_GamePlay_SceneEditSingleTeleport_o* LEFAPCAHKBE;
	UnityEngine_LineRenderer_o* PCPPFHHKINA;
	uint32_t _JFDJJGOIOBE_k__BackingField;
	bool _AHGICBCFBNG_k__BackingField;
};
struct COW_GamePlay_LBIKBLMKDPP_IIFMCJPGELI_StaticFields {
};
struct COW_GamePlay_LBIKBLMKDPP_IIFMCJPGELI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LBIKBLMKDPP_IIFMCJPGELI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LBIKBLMKDPP_IIFMCJPGELI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LBIKBLMKDPP_IIFMCJPGELI_VTable vtable;
};
struct COW_GamePlay_LBIKBLMKDPP_IIFMCJPGELI_o {
	COW_GamePlay_LBIKBLMKDPP_IIFMCJPGELI_c *klass;
	void *monitor;
	uint32_t DPOJNAIHBJB;
};
struct COW_GamePlay_APKKOLEGFFK_StaticFields {
};
struct COW_GamePlay_APKKOLEGFFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_APKKOLEGFFK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_APKKOLEGFFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_APKKOLEGFFK_VTable vtable;
};
struct COW_GamePlay_APKKOLEGFFK_o {
	COW_GamePlay_APKKOLEGFFK_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_APKKOLEGFFK_BDDCPLFCIMB__o* EGGKCCJFFKB;
	uint32_t BPAGJGLIOMC;
	int32_t _IEMEIKLAOOM_k__BackingField;
};
struct COW_GamePlay_APKKOLEGFFK_BDDCPLFCIMB_StaticFields {
};
struct COW_GamePlay_APKKOLEGFFK_BDDCPLFCIMB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_APKKOLEGFFK_BDDCPLFCIMB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_APKKOLEGFFK_BDDCPLFCIMB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_APKKOLEGFFK_BDDCPLFCIMB_VTable vtable;
};
struct COW_GamePlay_APKKOLEGFFK_BDDCPLFCIMB_o {
	COW_GamePlay_APKKOLEGFFK_BDDCPLFCIMB_c *klass;
	void *monitor;
	COW_GamePlay_SceneEditStropShelf_o* FHLKLPKOPBA;
	COW_GamePlay_SceneEditStropShelf_o* LEFAPCAHKBE;
	uint32_t _JFDJJGOIOBE_k__BackingField;
	bool _AHGICBCFBNG_k__BackingField;
};
struct COW_GamePlay_APKKOLEGFFK_PFCDLAODCKD_StaticFields {
};
struct COW_GamePlay_APKKOLEGFFK_PFCDLAODCKD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_APKKOLEGFFK_PFCDLAODCKD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_APKKOLEGFFK_PFCDLAODCKD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_APKKOLEGFFK_PFCDLAODCKD_VTable vtable;
};
struct COW_GamePlay_APKKOLEGFFK_PFCDLAODCKD_o {
	COW_GamePlay_APKKOLEGFFK_PFCDLAODCKD_c *klass;
	void *monitor;
	uint32_t DPOJNAIHBJB;
};
struct COW_GamePlay_SceneEditObjectBase_StaticFields {
};
struct COW_GamePlay_SceneEditObjectBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditObjectBase_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectBase_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectBase_o {
	COW_GamePlay_SceneEditObjectBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* ONDLPOFEKLF;
	bool HJOFMGJEOCD;
	int32_t CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* _APAAKADOKOP_k__BackingField;
	System_String_o* _NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* BHEIBODDLFL;
	System_String_o* PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool _LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o DPJEIEOGJMB;
	UnityEngine_Vector3_o JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* FEEPNONOAMA;
	bool OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* GFACKDPKPEB;
	float JNOIJEDOBIN;
	float PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* NMOMLLEPMLG;
	UnityEngine_Vector3_o FJLPLHPGIDA;
	UnityEngine_Vector3_o IPJFIMNNHIG;
	UnityEngine_Vector3_o BCPFFPEAABP;
	UnityEngine_Vector3_o BINDFLELOGB;
	int32_t m_TempIndex;
	bool AMBNDHECKFG;
	bool LLCNHPKBHHP;
	bool GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* LHNJDJFHLHI;
	uint32_t IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* OLICDGCHFPK;
	int32_t EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* EOEMNHBNBMD;
	System_Collections_BitArray_o* DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* KHJOOOBLNHM;
};
struct COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_StaticFields {
};
struct COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o {
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_c *klass;
	void *monitor;
	COW_GamePlay_SceneEditObjectBase_o* DMINKNMBGPG;
	bool GLIOPCDJAIF;
	float KFHADOGAEFF;
	System_Collections_Generic_List_Mesh__o* MBAIJOOACHO;
	System_Collections_Generic_List_Matrix4x4__o* NKEOPOLLBGJ;
	UnityEngine_MaterialPropertyBlock_o* IANEDMAHIFL;
	UnityEngine_Material_o* DIOGDADFMJJ;
	UnityEngine_Vector4_array* BPHAKNOPECF;
	float ECOHHBMEIHC;
	COW_GamePlay_FollowCamera_o* ODIDDFABGJE;
	UnityEngine_Animation_o* AOJKNOLPOAF;
};
struct COW_GamePlay_SceneEditObjectBasicCylinder_StaticFields {
};
struct COW_GamePlay_SceneEditObjectBasicCylinder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
	VirtualInvokeData _11_UpdateObjectScale;
};
struct COW_GamePlay_SceneEditObjectBasicCylinder_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectBasicCylinder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectBasicCylinder_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectBasicCylinder_o {
	COW_GamePlay_SceneEditObjectBasicCylinder_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	UnityEngine_Vector3_o SceneEditObjectScalableItem_FKIAKFECHOG;
};
struct COW_GamePlay_SceneEditObjectBasicSphere_StaticFields {
};
struct COW_GamePlay_SceneEditObjectBasicSphere_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
	VirtualInvokeData _11_UpdateObjectScale;
};
struct COW_GamePlay_SceneEditObjectBasicSphere_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectBasicSphere_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectBasicSphere_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectBasicSphere_o {
	COW_GamePlay_SceneEditObjectBasicSphere_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	UnityEngine_Vector3_o SceneEditObjectScalableItem_FKIAKFECHOG;
	COW_Gameplay_UGC_UGCLevelBasicSphere_o* BIBNINEGGDN;
	float GHOPBLGNCLL;
};
struct COW_GamePlay_SceneEditObjectBigToyBall_StaticFields {
};
struct COW_GamePlay_SceneEditObjectBigToyBall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectBigToyBall_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectBigToyBall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectBigToyBall_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectBigToyBall_o {
	COW_GamePlay_SceneEditObjectBigToyBall_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	float IKOPGLAMCJG;
	float LNJEFMGPBGF;
};
struct COW_GamePlay_IOBOKBBLLBI_StaticFields {
};
struct COW_GamePlay_IOBOKBBLLBI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IOBOKBBLLBI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IOBOKBBLLBI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IOBOKBBLLBI_VTable vtable;
};
struct COW_GamePlay_IOBOKBBLLBI_o {
	COW_GamePlay_IOBOKBBLLBI_c *klass;
	void *monitor;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	UnityEngine_Material_o* _DJGHFKGNBJP_k__BackingField;
	UnityEngine_Color_o FICEFICMOBF;
	UnityEngine_Color_o ODADDPIJEIJ;
	COW_SceneEditPrefabConfigData_o* HNGMGCNHHPO;
};
struct COW_GamePlay_SceneEditObjectGeneral_StaticFields {
};
struct COW_GamePlay_SceneEditObjectGeneral_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUGCTypeNameForConfig;
	VirtualInvokeData _5_IIDBLONFDON;
	VirtualInvokeData _6_OnAfterAddEntityId;
	VirtualInvokeData _7_GNNLEHGCDHP;
	VirtualInvokeData _8_ReInitMeshRenderers;
	VirtualInvokeData _9_IKDMIIGOHMD;
	VirtualInvokeData _10_OnReadyGroupSelected;
	VirtualInvokeData _11_OnSelected;
	VirtualInvokeData _12_Cleanup;
	VirtualInvokeData _13_OnRemove;
	VirtualInvokeData _14_OnRevokedRemove;
	VirtualInvokeData _15_OnRevokedMove;
	VirtualInvokeData _16_RemoveIfAllowed;
	VirtualInvokeData _17_DAFAAIIPJPB;
	VirtualInvokeData _18_Duplicate;
	VirtualInvokeData _19_OnExportSceneEditObject;
	VirtualInvokeData _20_InitSceneEditBySavedData;
	VirtualInvokeData _21_CanPutDown;
	VirtualInvokeData _22_OnRotate;
	VirtualInvokeData _23_BeforeDestroy;
	VirtualInvokeData _24_PNONNFCEBAF;
	VirtualInvokeData _25_InheritDataFromCrosshairToSceneEditObject;
	VirtualInvokeData _26_OnCrossHairInit;
	VirtualInvokeData _27_DoPutdown;
	VirtualInvokeData _28_UpdatePosition;
	VirtualInvokeData _29_UpdatePosition;
	VirtualInvokeData _30_BLOBAHOKGPH;
	VirtualInvokeData _31_JIHJNBDDGFB;
	VirtualInvokeData _32_BHIKDFDFJFP;
};
struct COW_GamePlay_SceneEditObjectGeneral_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectGeneral_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectGeneral_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectGeneral_o {
	COW_GamePlay_SceneEditObjectGeneral_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SceneEditObjectBase_mLogicEntityID;
	int32_t IKOBGEEODIM;
	uint32_t CKOFIIANAPN;
	UnityEngine_Transform_o* EEOCPFHNDEN;
	float RotPitch;
	float RotYaw;
	float RotRoll;
	COW_SceneEditPrefabConfigData_o* OHFBJJBNGLC;
	COW_GamePlay_SceneEditObjectAttrBase_o* AttrBase;
	UnityEngine_GameObject_o* BKFECPOCPMK;
	UnityEngine_GameObject_o* JGFAMBIMGMP;
	System_Collections_Generic_List_Collider__o* SceneEditObjectBase_MIEDNCEEKGK;
	System_Collections_Generic_List_SceneEditObjectBase__o* SceneEditObjectBase_ONDLPOFEKLF;
	bool SceneEditObjectBase_HJOFMGJEOCD;
	int32_t SceneEditObjectBase_CKMOHGBDAED;
	UnityEngine_Vector3_o m_GroupToSelectedDis;
	UnityEngine_GameObject_o* CFJKKBNCHEN;
	COW_GamePlay_IOBOKBBLLBI_o* ObjectColor;
	System_String_o* SceneEditObjectName;
	System_String_o* SceneEditObjectBase__APAAKADOKOP_k__BackingField;
	System_String_o* SceneEditObjectBase__NBNICPAGHNM_k__BackingField;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_GKBNHBBKPNM;
	System_Collections_Generic_Dictionary_BoxCollider__Vector3__o* SceneEditObjectBase_BIKNBOOPOMG;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_GPJOAIDJOEM;
	System_Collections_Generic_List_Renderer__o* JAIFBIIOLFB;
	SceneEditObjectSetScale_o* FGPBBBMBFPO;
	COW_GamePlay_LevelTriggerFountain_o* SceneEditObjectBase_KJJDFLLPHLF;
	COW_GamePlay_MusicElement_o* SceneEditObjectBase_BHEIBODDLFL;
	System_String_o* SceneEditObjectBase_PCCFEIGOMLN;
	bool IsCustomizedNameChanged;
	UnityEngine_Bounds_o BPAPGHNBOPH;
	bool JDLJDHMDKII;
	COW_GamePlay_JPPGAJBAAKK_o* SceneEditObjectBase_NPNLKCNJMFK;
	COW_GamePlay_SceneEditAgent_o* GOBNFJBKPLN;
	System_Collections_Generic_Dictionary_Renderer__Material____o* INLJLKCGHLA;
	UnityEngine_Material_o* AKKDOGIGLNE;
	int32_t CurrentUpdatePosType;
	System_String_o* CrossHairName;
	bool SceneEditObjectBase__LGLABAEJKJP_k__BackingField;
	float BoundExpands;
	System_Collections_Generic_List_Collider__o* HLHIBCMJGCJ;
	System_Collections_Generic_Dictionary_GameObject__int__o* SceneEditObjectBase_MFPHLFMAKIB;
	bool m_IsInReadyGroup;
	bool m_IsCrossHairSelected;
	UnityEngine_Vector3_o SceneEditObjectBase_DGCMCDICEMG;
	UnityEngine_Vector3_o RelativePosToCenter;
	UnityEngine_Vector3_o SceneEditObjectBase_DPJEIEOGJMB;
	UnityEngine_Vector3_o SceneEditObjectBase_JMEAGMNNCOO;
	COW_GamePlay_SceneEditObjectBase_o* SceneEditObjectBase_FEEPNONOAMA;
	bool SceneEditObjectBase_OPIIPGLIFNG;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_GFACKDPKPEB;
	float SceneEditObjectBase_JNOIJEDOBIN;
	float SceneEditObjectBase_PHNBBACFGKH;
	UnityEngine_Material_o* CKFKPCFJAOD;
	System_Collections_Generic_List_ItemEditAttributeCacheValueBase__o* ItemEditAttributeCacheValue;
	bool IsCurSelectRootCrosshair;
	COW_GamePlay_SceneEditObjectBase_MIBLOPKBKBH_o* SceneEditObjectBase_NMOMLLEPMLG;
	UnityEngine_Vector3_o SceneEditObjectBase_FJLPLHPGIDA;
	UnityEngine_Vector3_o SceneEditObjectBase_IPJFIMNNHIG;
	UnityEngine_Vector3_o SceneEditObjectBase_BCPFFPEAABP;
	UnityEngine_Vector3_o SceneEditObjectBase_BINDFLELOGB;
	int32_t m_TempIndex;
	bool SceneEditObjectBase_AMBNDHECKFG;
	bool SceneEditObjectBase_LLCNHPKBHHP;
	bool SceneEditObjectBase_GKGLGMJHMCJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_LHNJDJFHLHI;
	uint32_t SceneEditObjectBase_IOIDNBIBJKI;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_CHJGDMAGNBP;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OLICDGCHFPK;
	int32_t SceneEditObjectBase_EPLAGHCJLLJ;
	System_Collections_Generic_List_int__o* SceneEditObjectBase_EOEMNHBNBMD;
	System_Collections_BitArray_o* SceneEditObjectBase_DCLMCEGJNLJ;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_OPFBFHPAJLL;
	System_Collections_Generic_List_Bounds__o* SceneEditObjectBase_KHJOOOBLNHM;
};
struct SceneEditObjectMeshCombiner_StaticFields {
	System_String_array* ShadersName;
	System_String_array* CombinedShadersName;
	int32_t MaxMeshTriangleCount;
	int32_t MinMeshCombineCount;
	int32_t MaxMeshVertexCount;
};
struct SceneEditObjectMeshCombiner_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SceneEditObjectMeshCombiner_c {
	Il2CppClass_1 _1;
	SceneEditObjectMeshCombiner_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SceneEditObjectMeshCombiner_VTable vtable;
};
struct SceneEditObjectMeshCombiner_o {
	SceneEditObjectMeshCombiner_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__SceneEditObjectMeshCombiner_MeshesData__array* m_rendererDicArray;
	int32_t _FrameTexID;
	int32_t _BrightnessID;
	int32_t _LightingOnLowID;
	int32_t _ColorID;
	int32_t _FrameColorID;
	int32_t _FrameWidthID;
	UnityEngine_GameObject_o* m_combinedRoot;
	bool haveCombinedMesh;
};
struct SceneEditObjectMeshCombiner_MeshesData_StaticFields {
};
struct SceneEditObjectMeshCombiner_MeshesData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SceneEditObjectMeshCombiner_MeshesData_c {
	Il2CppClass_1 _1;
	SceneEditObjectMeshCombiner_MeshesData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SceneEditObjectMeshCombiner_MeshesData_VTable vtable;
};
struct SceneEditObjectMeshCombiner_MeshesData_o {
	SceneEditObjectMeshCombiner_MeshesData_c *klass;
	void *monitor;
	System_Collections_Generic_List_MeshRenderer__o* renderers;
	System_Collections_Generic_List_MeshFilter__o* meshFilters;
	int32_t vertexCount;
};
struct COW_GamePlay_SceneEditObjectPointLight_StaticFields {
};
struct COW_GamePlay_SceneEditObjectPointLight_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
};
struct COW_GamePlay_SceneEditObjectPointLight_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectPointLight_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectPointLight_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectPointLight_o {
	COW_GamePlay_SceneEditObjectPointLight_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	bool IHCNGEBOCIA;
	float DJFBLFPHCKN;
	float LCFILEMPCLL;
	uint32_t JLAJOGKPEMN;
};
struct COW_GamePlay_SceneEditObjectScalableItem_StaticFields {
};
struct COW_GamePlay_SceneEditObjectScalableItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
	VirtualInvokeData _11_UpdateObjectScale;
};
struct COW_GamePlay_SceneEditObjectScalableItem_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectScalableItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectScalableItem_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectScalableItem_o {
	COW_GamePlay_SceneEditObjectScalableItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	UnityEngine_Vector3_o FKIAKFECHOG;
};
struct COW_GamePlay_SceneEditObjectScalableWaterZone_StaticFields {
};
struct COW_GamePlay_SceneEditObjectScalableWaterZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAddCrosshair;
	VirtualInvokeData _5_OnSelected;
	VirtualInvokeData _6_OnPutDown;
	VirtualInvokeData _7_SetColor;
	VirtualInvokeData _8_SetAttributeFromRepItem;
	VirtualInvokeData _9_SetRepItemFromAttribute;
	VirtualInvokeData _10_OnSetVariables;
	VirtualInvokeData _11_UpdateObjectScale;
};
struct COW_GamePlay_SceneEditObjectScalableWaterZone_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditObjectScalableWaterZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditObjectScalableWaterZone_VTable vtable;
};
struct COW_GamePlay_SceneEditObjectScalableWaterZone_o {
	COW_GamePlay_SceneEditObjectScalableWaterZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t SceneEditObjectAttrBase_m_resetEveryRound;
	UnityEngine_Vector3_o SceneEditObjectScalableItem_FKIAKFECHOG;
};
struct SceneEditObjectSetScale_StaticFields {
};
struct SceneEditObjectSetScale_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SceneEditObjectSetScale_c {
	Il2CppClass_1 _1;
	SceneEditObjectSetScale_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SceneEditObjectSetScale_VTable vtable;
};
struct SceneEditObjectSetScale_o {
	SceneEditObjectSetScale_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Renderer_array* m_renderers;
	UnityEngine_Vector3_o m_lastScale;
	int32_t _ScaleID;
};
struct COW_GamePlay_CDONCOFMHMJ_StaticFields {
};
struct COW_GamePlay_CDONCOFMHMJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CDONCOFMHMJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CDONCOFMHMJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CDONCOFMHMJ_VTable vtable;
};
struct COW_GamePlay_CDONCOFMHMJ_o {
	COW_GamePlay_CDONCOFMHMJ_c *klass;
	void *monitor;
	UnityEngine_Color_array* OMHCMGCOOAD;
	System_String_array* EMELNMJAHOK;
};
struct COW_SceneEditTireLine_StaticFields {
};
struct COW_SceneEditTireLine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SceneEditTireLine_c {
	Il2CppClass_1 _1;
	COW_SceneEditTireLine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditTireLine_VTable vtable;
};
struct COW_SceneEditTireLine_o {
	COW_SceneEditTireLine_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_LineRenderer_o* m_LineRenderer;
};
struct COW_GamePlay_AAFFCALIMFB_StaticFields {
	int32_t ALLHOKFAMNN;
	int32_t IOEGHNICLBN;
};
struct COW_GamePlay_AAFFCALIMFB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AAFFCALIMFB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AAFFCALIMFB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AAFFCALIMFB_VTable vtable;
};
struct COW_GamePlay_AAFFCALIMFB_o {
	COW_GamePlay_AAFFCALIMFB_c *klass;
	void *monitor;
	System_Collections_Generic_List_Material__o* FJFNDFPMNPA;
	int32_t HFBAGKKLOPB;
	System_Collections_Generic_List_int__o* HJGFELDGJAK;
	int32_t PBMELEBDELC;
};
struct COW_GamePlay_AKPDDFGOJIK_StaticFields {
};
struct COW_GamePlay_AKPDDFGOJIK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AKPDDFGOJIK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AKPDDFGOJIK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AKPDDFGOJIK_VTable vtable;
};
struct COW_GamePlay_AKPDDFGOJIK_o {
	COW_GamePlay_AKPDDFGOJIK_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* CFAHODACKIC;
	UnityEngine_Transform_o* NEGCHHMCLPF;
	float INECKLAAEMC;
	System_Collections_Generic_List_AAFFCALIMFB__o* JCNNLALPGBD;
	System_Collections_Generic_List_AAFFCALIMFB__o* EKGJDPJMBHN;
	System_Collections_Generic_List_GameObject__o* HPGIDNPNJLF;
	System_Collections_Generic_List_AAFFCALIMFB__o* KPHBEGLFHGI;
	bool HGKKCGJAKEH;
	int32_t FLCEGMAGGIM;
	bool BBLCEKBDDBB;
	System_Collections_Generic_List_int__o* NKOOEBBFMPP;
};
struct COW_GamePlay_AKPDDFGOJIK_CKFLHBALLOP_StaticFields {
};
struct COW_GamePlay_AKPDDFGOJIK_CKFLHBALLOP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AKPDDFGOJIK_CKFLHBALLOP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AKPDDFGOJIK_CKFLHBALLOP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AKPDDFGOJIK_CKFLHBALLOP_VTable vtable;
};
struct COW_GamePlay_AKPDDFGOJIK_CKFLHBALLOP_o {
	COW_GamePlay_AKPDDFGOJIK_CKFLHBALLOP_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* OOMJGMJKNCK;
};
struct COW_GamePlay_SceneEditVehicleObject_StaticFields {
};
struct COW_GamePlay_SceneEditVehicleObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_SceneEditVehicleObject_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SceneEditVehicleObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SceneEditVehicleObject_VTable vtable;
};
struct COW_GamePlay_SceneEditVehicleObject_o {
	COW_GamePlay_SceneEditVehicleObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t VehicleID;
};
struct COW_GamePlay_UGCSceneSwitcher_StaticFields {
	COW_GamePlay_UGCSceneSwitcher_o* PIICPOHFDHG;
};
struct COW_GamePlay_UGCSceneSwitcher_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UGCSceneSwitcher_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCSceneSwitcher_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCSceneSwitcher_VTable vtable;
};
struct COW_GamePlay_UGCSceneSwitcher_o {
	COW_GamePlay_UGCSceneSwitcher_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_ResourceID__o* NILOMEPGEKN;
	System_Collections_Generic_List_ResourceID__o* DNNOGJMCAOB;
	System_Collections_Generic_List_ResourceID__o* EGBDNEOGHOA;
	UnityEngine_GameObject_o* EACCICPNBLF;
	bool CLCKEHFNIFA;
};
struct COW_GamePlay_UGCSceneSwitcher_JCONKPMKCKA_StaticFields {
};
struct COW_GamePlay_UGCSceneSwitcher_JCONKPMKCKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_UGCSceneSwitcher_JCONKPMKCKA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCSceneSwitcher_JCONKPMKCKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCSceneSwitcher_JCONKPMKCKA_VTable vtable;
};
struct COW_GamePlay_UGCSceneSwitcher_JCONKPMKCKA_o {
	COW_GamePlay_UGCSceneSwitcher_JCONKPMKCKA_c *klass;
	void *monitor;
	GCommon_ResourceID_o GBOMNKBKKBD;
	UnityEngine_AsyncOperation_o* FJBJBIFOONK;
	COW_GamePlay_UGCSceneSwitcher_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_UIModelSceneEdit_CDNDownLoad_StaticFields {
};
struct COW_UIModelSceneEdit_CDNDownLoad_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit_CDNDownLoad_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_CDNDownLoad_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_CDNDownLoad_VTable vtable;
};
struct COW_UIModelSceneEdit_CDNDownLoad_o {
	COW_UIModelSceneEdit_CDNDownLoad_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t downLoadType;
	int32_t curSlotType;
	uint32_t curSlotID;
	uint32_t dstSlotID;
	int32_t dstSlotType;
	proto_CSDownloadWorkshopRes_o* workShopUrlRes;
	int32_t workshopDownloadType;
	System_Action_o* callback;
	bool needTips;
	proto_CSPreviewWorkshopCodekRes_o* previewUrlRes;
	System_String_o* code;
	COW_SceneEditSlotInfo_o* srcInfo;
	COW_SceneEditSlotInfo_o* slotInfo;
	bool showDownloadPop;
	System_String_o* m_lastDownLoadError;
	float downloadTimeElapsed;
};
struct COW_UIModelSceneEdit_CDNDownLoad_DownLoadSuccess_StaticFields {
};
struct COW_UIModelSceneEdit_CDNDownLoad_DownLoadSuccess_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIModelSceneEdit_CDNDownLoad_DownLoadSuccess_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_CDNDownLoad_DownLoadSuccess_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_CDNDownLoad_DownLoadSuccess_VTable vtable;
};
struct COW_UIModelSceneEdit_CDNDownLoad_DownLoadSuccess_o {
	COW_UIModelSceneEdit_CDNDownLoad_DownLoadSuccess_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIModelSceneEdit_CDNDownLoad__DownLoadOneFileWithRetry_c__Iterator0_StaticFields {
};
struct COW_UIModelSceneEdit_CDNDownLoad__DownLoadOneFileWithRetry_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIModelSceneEdit_CDNDownLoad__DownLoadOneFileWithRetry_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_CDNDownLoad__DownLoadOneFileWithRetry_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_CDNDownLoad__DownLoadOneFileWithRetry_c__Iterator0_VTable vtable;
};
struct COW_UIModelSceneEdit_CDNDownLoad__DownLoadOneFileWithRetry_c__Iterator0_o {
	COW_UIModelSceneEdit_CDNDownLoad__DownLoadOneFileWithRetry_c__Iterator0_c *klass;
	void *monitor;
	bool _isSucc___0;
	float _retryDuration___0;
	int32_t _retryCount___0;
	double _recordTime___0;
	System_String_o* url;
	System_Uri_o* _uri___1;
	UnityEngine_Networking_UnityWebRequest_o* _www___2;
	COW_UIModelSceneEdit_CDNDownLoad_DownLoadSuccess_o* suc;
	COW_UIModelSceneEdit_CDNDownLoad_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1_StaticFields {
};
struct COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1_VTable vtable;
};
struct COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1_o {
	COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1_c *klass;
	void *monitor;
	System_String_o* _projectUrl___0;
	System_String_o* _exportUrl___0;
	COW_UIModelSceneEdit_o* _sceneEdit___1;
	COW_SceneEditSlotInfo_o* _info___1;
	System_String_o* _coverUrl___1;
	COW_UIModelSceneEdit_o* _sceneEdit___2;
	COW_SceneEditSlotInfo_o* _info___2;
	System_String_o* _coverUrl___2;
	COW_UIModelSceneEdit_CDNDownLoad_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
	COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1__DownLoad_c__AnonStorey2_o* _locvar1;
};
struct COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1__DownLoad_c__AnonStorey2_StaticFields {
};
struct COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1__DownLoad_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1__DownLoad_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1__DownLoad_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1__DownLoad_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1__DownLoad_c__AnonStorey2_o {
	COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1__DownLoad_c__AnonStorey2_c *klass;
	void *monitor;
	System_Byte_array* projectBytes;
	System_Byte_array* exportBytes;
	System_Byte_array* coverBytes;
	COW_UIModelSceneEdit_CDNDownLoad__DownLoad_c__Iterator1_o* __f__ref_1;
};
struct COW_UIModelSceneEdit_CDNUpload_StaticFields {
};
struct COW_UIModelSceneEdit_CDNUpload_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit_CDNUpload_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_CDNUpload_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_CDNUpload_VTable vtable;
};
struct COW_UIModelSceneEdit_CDNUpload_o {
	COW_UIModelSceneEdit_CDNUpload_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	message_PGBGOAOCGDC_o* m_cachedInfo;
	bool m_IsUpdate;
	int32_t m_SlotType;
	int32_t m_SlotState;
	System_String_o* m_lastUploadError;
};
struct COW_UIModelSceneEdit_CDNUpload__UploadOneFileWithRetry_c__Iterator0_StaticFields {
};
struct COW_UIModelSceneEdit_CDNUpload__UploadOneFileWithRetry_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIModelSceneEdit_CDNUpload__UploadOneFileWithRetry_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_CDNUpload__UploadOneFileWithRetry_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_CDNUpload__UploadOneFileWithRetry_c__Iterator0_VTable vtable;
};
struct COW_UIModelSceneEdit_CDNUpload__UploadOneFileWithRetry_c__Iterator0_o {
	COW_UIModelSceneEdit_CDNUpload__UploadOneFileWithRetry_c__Iterator0_c *klass;
	void *monitor;
	bool _isSucc___0;
	float _retryDuration___0;
	int32_t _retryCount___0;
	double _recordTime___0;
	System_String_o* url;
	System_Byte_array* data;
	UnityEngine_Networking_UnityWebRequest_o* _www___1;
	COW_UIModelSceneEdit_CDNUpload_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIModelSceneEdit_CDNUpload__Upload_c__Iterator1_StaticFields {
};
struct COW_UIModelSceneEdit_CDNUpload__Upload_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIModelSceneEdit_CDNUpload__Upload_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_CDNUpload__Upload_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_CDNUpload__Upload_c__Iterator1_VTable vtable;
};
struct COW_UIModelSceneEdit_CDNUpload__Upload_c__Iterator1_o {
	COW_UIModelSceneEdit_CDNUpload__Upload_c__Iterator1_c *klass;
	void *monitor;
	proto_CSGetUploadWorkshopURLRes_o* urlRes;
	System_Byte_array* runtimeData;
	System_Byte_array* projectData;
	System_Byte_array* coverData;
	COW_UIModelSceneEdit_CDNUpload_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_GamePlay_KLHGDCMOLJH_StaticFields {
};
struct COW_GamePlay_KLHGDCMOLJH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KLHGDCMOLJH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KLHGDCMOLJH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KLHGDCMOLJH_VTable vtable;
};
struct COW_GamePlay_KLHGDCMOLJH_o {
	COW_GamePlay_KLHGDCMOLJH_c *klass;
	void *monitor;
	System_String_o* HGOKJCJJEHD;
	System_String_o* FAJFEJGHBEL;
	uint32_t NOGHLFJKBGN;
	UnityEngine_GameObject_o* HABFGHLMNAF;
	COW_GamePlay_BaseLevelObject_o* JFDCFCPJNPA;
};
struct COW_GamePlay_MLACDHLACFD_StaticFields {
};
struct COW_GamePlay_MLACDHLACFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MLACDHLACFD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MLACDHLACFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MLACDHLACFD_VTable vtable;
};
struct COW_GamePlay_MLACDHLACFD_o {
	COW_GamePlay_MLACDHLACFD_c *klass;
	void *monitor;
	message_FNJJIPGKPLL_o* INOJIICBIKA;
	System_Collections_Generic_Dictionary_string__KLHGDCMOLJH__o* HAFMMDKIMCF;
	bool MDPBHEJHGEM;
	int32_t LNDBPEDABGE;
	COW_GamePlay_ELJLCKDMEHG_o* LPENOCNINFK;
};
struct COW_GamePlay_KEMMDGJBJNO_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* POABEDLCDMA;
	System_Comparison_FSceneEditObjectData__o* HMDOHFBHDOB;
	System_Collections_Generic_Dictionary_string__int__o* DLENEHLNPBA;
};
struct COW_GamePlay_KEMMDGJBJNO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KEMMDGJBJNO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KEMMDGJBJNO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KEMMDGJBJNO_VTable vtable;
};
struct COW_GamePlay_KEMMDGJBJNO_o {
	COW_GamePlay_KEMMDGJBJNO_c *klass;
	void *monitor;
	COW_UIModelSceneEdit_o* GKCOCHJLOJG;
	COW_GamePlay_FOLLMPIAPGM_o* DGDEPOIGBBK;
	COW_GamePlay_FDGBAJCFDCD_o* LBEDILPONCG;
	System_Collections_Generic_Dictionary_uint__UGCMoveObjectMoveTemplateData__o* CPOHCCLNEBI;
	uint32_t CDEDFBPJLKK;
	bool CDNEDPNCMEF;
	COW_GamePlay_FFEIINMHKHI_o* PLFKLBDGHHE;
	COW_GamePlay_MLACDHLACFD_o* NBADEIDJIDK;
	System_Collections_Generic_List_MLACDHLACFD__o* DBMIIIKAABK;
	int32_t HKDLKGDCGAA;
	int32_t FBFBNFGCJGN;
	System_Collections_Generic_List_ResourceID__o* NILOMEPGEKN;
	message_FIOPJJCBFJN_o* JMHOFODODMC;
};
struct COW_GamePlay_KEMMDGJBJNO_OONMMBOCHLD_StaticFields {
};
struct COW_GamePlay_KEMMDGJBJNO_OONMMBOCHLD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KEMMDGJBJNO_OONMMBOCHLD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KEMMDGJBJNO_OONMMBOCHLD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KEMMDGJBJNO_OONMMBOCHLD_VTable vtable;
};
struct COW_GamePlay_KEMMDGJBJNO_OONMMBOCHLD_o {
	COW_GamePlay_KEMMDGJBJNO_OONMMBOCHLD_c *klass;
	void *monitor;
	message_MPIEIPBMHNN_o* EMDHNCAOCAI;
	COW_GamePlay_KEMMDGJBJNO_o* GADHAMJEKIM;
};
struct COW_GamePlay_KEMMDGJBJNO_CGJGIPILHED_StaticFields {
};
struct COW_GamePlay_KEMMDGJBJNO_CGJGIPILHED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KEMMDGJBJNO_CGJGIPILHED_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KEMMDGJBJNO_CGJGIPILHED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KEMMDGJBJNO_CGJGIPILHED_VTable vtable;
};
struct COW_GamePlay_KEMMDGJBJNO_CGJGIPILHED_o {
	COW_GamePlay_KEMMDGJBJNO_CGJGIPILHED_c *klass;
	void *monitor;
	message_OIIGDABFDHE_o* FMMDNABKCJM;
	COW_SceneEditPrefabConfigData_o* KCDCEADJGGK;
	uint32_t CJDMCMOODAH;
	COW_GamePlay_KEMMDGJBJNO_OONMMBOCHLD_o* KKPNFILOEFP;
};
struct COW_GamePlay_KEMMDGJBJNO_ECBDBFCKJBC_StaticFields {
};
struct COW_GamePlay_KEMMDGJBJNO_ECBDBFCKJBC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KEMMDGJBJNO_ECBDBFCKJBC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KEMMDGJBJNO_ECBDBFCKJBC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KEMMDGJBJNO_ECBDBFCKJBC_VTable vtable;
};
struct COW_GamePlay_KEMMDGJBJNO_ECBDBFCKJBC_o {
	COW_GamePlay_KEMMDGJBJNO_ECBDBFCKJBC_c *klass;
	void *monitor;
	System_Collections_Generic_List_Renderer__o* ODAFCPMLJJI;
	System_String_o* GCGKALCJPPM;
	System_String_o* LOPJEBKDDEK;
};
struct COW_WorkshopPrefabItemManager_StaticFields {
	System_String_o* IsPrefabNewKeyPrefix;
	System_Comparison_uint__o* __f__am_cache0;
};
struct COW_WorkshopPrefabItemManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WorkshopPrefabItemManager_c {
	Il2CppClass_1 _1;
	COW_WorkshopPrefabItemManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkshopPrefabItemManager_VTable vtable;
};
struct COW_WorkshopPrefabItemManager_o {
	COW_WorkshopPrefabItemManager_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__WorkShopResourceTypeData__o* mResourceTypeDataList;
	System_Collections_Generic_List_uint__o* mItemTabList;
	System_Collections_Generic_Dictionary_uint__List_uint___o* mItemSubTabDic;
	System_Collections_Generic_Dictionary_uint__List_uint___o* mItemPrefabDic;
	System_Collections_Generic_Dictionary_ModeTemplate__List_uint___o* mMustModePrefabDic;
	System_Collections_Generic_Dictionary_ModeTemplate__List_uint___o* mForbiddenPrefabDic;
	System_Collections_Generic_Dictionary_uint__uint__o* Prefab2rdTabDic;
	System_Collections_Generic_Dictionary_uint__uint__o* Prefab1stTabDic;
	System_Collections_Generic_Dictionary_uint__int__o* mItemTabIsNewDic;
	System_Collections_Generic_Dictionary_uint__bool__o* mItemPrefabIsNewDic;
	uint32_t MustModeOptionID;
	bool mInited;
};
struct COW_GamePlay_LPHOOEKKHII_StaticFields {
};
struct COW_GamePlay_LPHOOEKKHII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LPHOOEKKHII_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LPHOOEKKHII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LPHOOEKKHII_VTable vtable;
};
struct COW_GamePlay_LPHOOEKKHII_o {
	COW_GamePlay_LPHOOEKKHII_c *klass;
	void *monitor;
	uint32_t CCFCMGLIEFH;
	float JMFDKFEGFLK;
	float ALBNCPMDFCH;
	float AOGNIBOFCBN;
};
struct COW_GamePlay_ShootingTarget_StaticFields {
};
struct COW_GamePlay_ShootingTarget_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_ShootingTarget_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ShootingTarget_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ShootingTarget_VTable vtable;
};
struct COW_GamePlay_ShootingTarget_o {
	COW_GamePlay_ShootingTarget_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	float AKGGDLNLEHB;
	bool NFLHBIOCLGF;
	COW_GamePlay_LPHOOEKKHII_o* BOPLAOANKBI;
	COW_GamePlay_ABBFFLLCOAH_o* FOBPFEDOBJL;
};
struct COW_GamePlay_LGPKHEODLFD_StaticFields {
};
struct COW_GamePlay_LGPKHEODLFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DDOMLJNAFEC;
	VirtualInvokeData _5_EPLOCAGDCOI;
	VirtualInvokeData _6_PBEPEIPADGM;
};
struct COW_GamePlay_LGPKHEODLFD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LGPKHEODLFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LGPKHEODLFD_VTable vtable;
};
struct COW_GamePlay_LGPKHEODLFD_o {
	COW_GamePlay_LGPKHEODLFD_c *klass;
	void *monitor;
	int32_t _NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_ABBFFLLCOAH_o* FOBPFEDOBJL;
};
struct COW_GamePlay_NJLHAIHKMLI_StaticFields {
};
struct COW_GamePlay_NJLHAIHKMLI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DDOMLJNAFEC;
	VirtualInvokeData _5_EPLOCAGDCOI;
	VirtualInvokeData _6_PBEPEIPADGM;
};
struct COW_GamePlay_NJLHAIHKMLI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NJLHAIHKMLI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NJLHAIHKMLI_VTable vtable;
};
struct COW_GamePlay_NJLHAIHKMLI_o {
	COW_GamePlay_NJLHAIHKMLI_c *klass;
	void *monitor;
	int32_t LGPKHEODLFD__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_ABBFFLLCOAH_o* FOBPFEDOBJL;
};
struct COW_GamePlay_ADLJAJIPBPE_StaticFields {
};
struct COW_GamePlay_ADLJAJIPBPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DDOMLJNAFEC;
	VirtualInvokeData _5_EPLOCAGDCOI;
	VirtualInvokeData _6_PBEPEIPADGM;
};
struct COW_GamePlay_ADLJAJIPBPE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ADLJAJIPBPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ADLJAJIPBPE_VTable vtable;
};
struct COW_GamePlay_ADLJAJIPBPE_o {
	COW_GamePlay_ADLJAJIPBPE_c *klass;
	void *monitor;
	int32_t LGPKHEODLFD__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_ABBFFLLCOAH_o* FOBPFEDOBJL;
};
struct COW_GamePlay_KJOAOIHNOIL_StaticFields {
};
struct COW_GamePlay_KJOAOIHNOIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DDOMLJNAFEC;
	VirtualInvokeData _5_EPLOCAGDCOI;
	VirtualInvokeData _6_PBEPEIPADGM;
};
struct COW_GamePlay_KJOAOIHNOIL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KJOAOIHNOIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KJOAOIHNOIL_VTable vtable;
};
struct COW_GamePlay_KJOAOIHNOIL_o {
	COW_GamePlay_KJOAOIHNOIL_c *klass;
	void *monitor;
	int32_t LGPKHEODLFD__NCCPBBMFGLP_k__BackingField;
	COW_GamePlay_ABBFFLLCOAH_o* FOBPFEDOBJL;
	GCommon_Timer_o* MAPCHCMJGJE;
};
struct COW_GamePlay_ABBFFLLCOAH_StaticFields {
};
struct COW_GamePlay_ABBFFLLCOAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ABBFFLLCOAH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ABBFFLLCOAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ABBFFLLCOAH_VTable vtable;
};
struct COW_GamePlay_ABBFFLLCOAH_o {
	COW_GamePlay_ABBFFLLCOAH_c *klass;
	void *monitor;
	COW_GamePlay_ShootingTarget_o* _BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_LGPKHEODLFD_o* DHDBGKDIHHO;
	System_Collections_Generic_Dictionary_int__LGPKHEODLFD__o* CKHFOOMAMOK;
};
struct BossRocket_StaticFields {
};
struct BossRocket_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Launch;
	VirtualInvokeData _5_Update;
};
struct BossRocket_c {
	Il2CppClass_1 _1;
	BossRocket_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BossRocket_VTable vtable;
};
struct BossRocket_o {
	BossRocket_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool IsIceRocket;
	float FreezeTime;
	float MAXSpeed;
	int32_t Damage;
	float ExplodeRange;
	float AccTime;
	UnityEngine_AnimationCurve_o* SpeedCurve;
	UnityEngine_AnimationCurve_o* RotCurve;
	float RotTime;
	System_String_o* ExplodeEffectResID;
	System_String_o* ExplodeSoundResID;
	UnityEngine_Vector3_o m_TargetPos;
	UnityEngine_Vector3_o m_LaunchForward;
	bool m_IsFlying;
	float m_BeginLaunchTime;
	UnityEngine_Transform_o* m_Transform;
	BountyWarningZone_o* m_CurWarningZone;
};
struct BossRocket__Expolde_c__AnonStorey0_StaticFields {
};
struct BossRocket__Expolde_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BossRocket__Expolde_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	BossRocket__Expolde_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BossRocket__Expolde_c__AnonStorey0_VTable vtable;
};
struct BossRocket__Expolde_c__AnonStorey0_o {
	BossRocket__Expolde_c__AnonStorey0_c *klass;
	void *monitor;
	GCommon_ResourceID_o effectID;
};
struct BossRocket__Expolde_c__AnonStorey1_StaticFields {
};
struct BossRocket__Expolde_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BossRocket__Expolde_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	BossRocket__Expolde_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BossRocket__Expolde_c__AnonStorey1_VTable vtable;
};
struct BossRocket__Expolde_c__AnonStorey1_o {
	BossRocket__Expolde_c__AnonStorey1_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* effect;
	BossRocket__Expolde_c__AnonStorey0_o* __f__ref_0;
};
struct BossRocketLauncher_StaticFields {
};
struct BossRocketLauncher_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BossRocketLauncher_c {
	Il2CppClass_1 _1;
	BossRocketLauncher_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BossRocketLauncher_VTable vtable;
};
struct BossRocketLauncher_o {
	BossRocketLauncher_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_Transform__o* AttackTargetPoint;
};
struct BountyCutsceneSwitchWeapon_StaticFields {
};
struct BountyCutsceneSwitchWeapon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BountyCutsceneSwitchWeapon_c {
	Il2CppClass_1 _1;
	BountyCutsceneSwitchWeapon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BountyCutsceneSwitchWeapon_VTable vtable;
};
struct BountyCutsceneSwitchWeapon_o {
	BountyCutsceneSwitchWeapon_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* m_WeaponOnHand;
	UnityEngine_GameObject_o* m_WeaponOnBack;
	UnityEngine_Transform_o* HandSlot;
	UnityEngine_Transform_o* BackSlot;
	bool m_IsInited;
};
struct BountySwitchSceneSubtitleController_StaticFields {
};
struct BountySwitchSceneSubtitleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BountySwitchSceneSubtitleController_c {
	Il2CppClass_1 _1;
	BountySwitchSceneSubtitleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BountySwitchSceneSubtitleController_VTable vtable;
};
struct BountySwitchSceneSubtitleController_o {
	BountySwitchSceneSubtitleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float TypewriteOneCharSecond;
	UnityEngine_GameObject_o* BlackMask;
	UILabel_o* SubtitelLabel;
	UILabel_o* PointAnimLabel;
	UILabel_o* AdjustLabel;
	System_Collections_Generic_List_string__o* LocKey;
	System_Collections_Generic_List_string__o* FinishLocKey;
	float ShowDelta;
	int32_t curKeyIndex;
	UnityEngine_Coroutine_o* m_Coroutine;
	System_Collections_Generic_List_string__o* m_CurTypeKeyList;
	bool m_IsTypeBeginSwitch;
	GCommon_AudioResource_o* m_TypeSound;
	UnityEngine_Coroutine_o* m_PointCor;
	int32_t m_CurPointCount;
	float PointAnimDelta;
};
struct BountySwitchSceneSubtitleController__CoTypeLabel_c__Iterator0_StaticFields {
};
struct BountySwitchSceneSubtitleController__CoTypeLabel_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct BountySwitchSceneSubtitleController__CoTypeLabel_c__Iterator0_c {
	Il2CppClass_1 _1;
	BountySwitchSceneSubtitleController__CoTypeLabel_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BountySwitchSceneSubtitleController__CoTypeLabel_c__Iterator0_VTable vtable;
};
struct BountySwitchSceneSubtitleController__CoTypeLabel_c__Iterator0_o {
	BountySwitchSceneSubtitleController__CoTypeLabel_c__Iterator0_c *klass;
	void *monitor;
	UILabel_o* label;
	System_String_o* str;
	System_Char_array* _locvar0;
	int32_t _locvar1;
	uint16_t _letter___1;
	BountySwitchSceneSubtitleController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct BountySwitchSceneSubtitleController__PointAnim_c__Iterator1_StaticFields {
};
struct BountySwitchSceneSubtitleController__PointAnim_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct BountySwitchSceneSubtitleController__PointAnim_c__Iterator1_c {
	Il2CppClass_1 _1;
	BountySwitchSceneSubtitleController__PointAnim_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BountySwitchSceneSubtitleController__PointAnim_c__Iterator1_VTable vtable;
};
struct BountySwitchSceneSubtitleController__PointAnim_c__Iterator1_o {
	BountySwitchSceneSubtitleController__PointAnim_c__Iterator1_c *klass;
	void *monitor;
	System_String_o* _showPoint___1;
	int32_t _pointCount___1;
	BountySwitchSceneSubtitleController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct BountyWaitingSinglePlayer_StaticFields {
};
struct BountyWaitingSinglePlayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
};
struct BountyWaitingSinglePlayer_c {
	Il2CppClass_1 _1;
	BountyWaitingSinglePlayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BountyWaitingSinglePlayer_VTable vtable;
};
struct BountyWaitingSinglePlayer_o {
	BountyWaitingSinglePlayer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	bool m_IsInFreeze;
	float m_FreezeTime;
	UnityEngine_Coroutine_o* m_FreezeCoroutine;
	float m_LastTakeDamageTime;
	UnityEngine_GameObject_o* m_FreezeEffect;
	UnityEngine_Coroutine_o* m_HealingCoroutine;
};
struct BountyWaitingSinglePlayer__CalcuFreeze_c__Iterator0_StaticFields {
};
struct BountyWaitingSinglePlayer__CalcuFreeze_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct BountyWaitingSinglePlayer__CalcuFreeze_c__Iterator0_c {
	Il2CppClass_1 _1;
	BountyWaitingSinglePlayer__CalcuFreeze_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BountyWaitingSinglePlayer__CalcuFreeze_c__Iterator0_VTable vtable;
};
struct BountyWaitingSinglePlayer__CalcuFreeze_c__Iterator0_o {
	BountyWaitingSinglePlayer__CalcuFreeze_c__Iterator0_c *klass;
	void *monitor;
	BountyWaitingSinglePlayer_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct BountyWaitingSinglePlayer__CoroutineUpdateHealing_c__Iterator1_StaticFields {
};
struct BountyWaitingSinglePlayer__CoroutineUpdateHealing_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct BountyWaitingSinglePlayer__CoroutineUpdateHealing_c__Iterator1_c {
	Il2CppClass_1 _1;
	BountyWaitingSinglePlayer__CoroutineUpdateHealing_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BountyWaitingSinglePlayer__CoroutineUpdateHealing_c__Iterator1_VTable vtable;
};
struct BountyWaitingSinglePlayer__CoroutineUpdateHealing_c__Iterator1_o {
	BountyWaitingSinglePlayer__CoroutineUpdateHealing_c__Iterator1_c *klass;
	void *monitor;
	BountyWaitingSinglePlayer_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct BountyWaitingUAV_StaticFields {
};
struct BountyWaitingUAV_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct BountyWaitingUAV_c {
	Il2CppClass_1 _1;
	BountyWaitingUAV_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BountyWaitingUAV_VTable vtable;
};
struct BountyWaitingUAV_o {
	BountyWaitingUAV_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Action_BountyWaitingUAV__o* _OnPostDead;
	UnityEngine_AnimationCurve_o* MoveCurve;
	int32_t MAXHP;
	float MAXFlyTime;
	float SelfTakeDamageRat;
	int32_t m_HP;
	UnityEngine_Transform_o* FireEffect;
	int32_t Damage;
	float DamageDuration;
	float ImpactEffectSpawnDuration;
	float ChangeDamageTargetDuration;
	bool NoRespawn;
	float m_LastDamageTime;
	float m_LastChooseDamageTargetTime;
	bool m_IsDamageToLocalPlayer;
	bool m_IsUpdateMove;
	float m_ActiveTime;
	UnityEngine_Coroutine_o* m_RandomDamgeCor;
	UnityEngine_Vector3_o m_StartPos;
	UnityEngine_Vector3_o m_EndPos;
	float m_LastHitEffectSpawnTime;
};
struct BountyWaitingUAV__OnDead_c__AnonStorey1_StaticFields {
};
struct BountyWaitingUAV__OnDead_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BountyWaitingUAV__OnDead_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	BountyWaitingUAV__OnDead_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BountyWaitingUAV__OnDead_c__AnonStorey1_VTable vtable;
};
struct BountyWaitingUAV__OnDead_c__AnonStorey1_o {
	BountyWaitingUAV__OnDead_c__AnonStorey1_c *klass;
	void *monitor;
	UnityEngine_Object_o* ob;
};
struct BountyWaitingUAV__RandomTakeDamageSelf_c__Iterator0_StaticFields {
};
struct BountyWaitingUAV__RandomTakeDamageSelf_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct BountyWaitingUAV__RandomTakeDamageSelf_c__Iterator0_c {
	Il2CppClass_1 _1;
	BountyWaitingUAV__RandomTakeDamageSelf_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BountyWaitingUAV__RandomTakeDamageSelf_c__Iterator0_VTable vtable;
};
struct BountyWaitingUAV__RandomTakeDamageSelf_c__Iterator0_o {
	BountyWaitingUAV__RandomTakeDamageSelf_c__Iterator0_c *klass;
	void *monitor;
	BountyWaitingUAV_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct BountyWarningZone_StaticFields {
};
struct BountyWarningZone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BountyWarningZone_c {
	Il2CppClass_1 _1;
	BountyWarningZone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BountyWarningZone_VTable vtable;
};
struct BountyWarningZone_o {
	BountyWarningZone_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* RedZone;
	UnityEngine_GameObject_o* BlueZone;
	int32_t m_RedZoneUseCount;
	int32_t m_BlueZoneUseCount;
};
struct DebugBountyWaitingTool_StaticFields {
};
struct DebugBountyWaitingTool_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct DebugBountyWaitingTool_c {
	Il2CppClass_1 _1;
	DebugBountyWaitingTool_StaticFields* static_fields;
	Il2CppClass_2 _2;
	DebugBountyWaitingTool_VTable vtable;
};
struct DebugBountyWaitingTool_o {
	DebugBountyWaitingTool_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t CutsceneIndex;
};
struct COW_GamePlay_BDKEHOHEIEL_StaticFields {
};
struct COW_GamePlay_BDKEHOHEIEL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_IsMainProcess;
	VirtualInvokeData _5_OnStartProcess;
	VirtualInvokeData _6_OnUpdateProcess;
	VirtualInvokeData _7_OnCleanProcess;
};
struct COW_GamePlay_BDKEHOHEIEL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BDKEHOHEIEL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BDKEHOHEIEL_VTable vtable;
};
struct COW_GamePlay_BDKEHOHEIEL_o {
	COW_GamePlay_BDKEHOHEIEL_c *klass;
	void *monitor;
	int32_t LoadingProcess_m_Status;
	bool CICKAAAMGOP;
};
struct COW_GamePlay_BMHHFBDLHMP_StaticFields {
};
struct COW_GamePlay_BMHHFBDLHMP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BMHHFBDLHMP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BMHHFBDLHMP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BMHHFBDLHMP_VTable vtable;
};
struct COW_GamePlay_BMHHFBDLHMP_o {
	COW_GamePlay_BMHHFBDLHMP_c *klass;
	void *monitor;
	uint32_t NANPCIIAELB;
	uint32_t GAGEAPHLCGG;
	uint8_t PHJNAGHDEDM;
	UnityEngine_Vector3_o JKJMCOCMBKN;
};
struct COW_GamePlay_MKNNGAKCEBD_StaticFields {
};
struct COW_GamePlay_MKNNGAKCEBD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MKNNGAKCEBD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MKNNGAKCEBD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MKNNGAKCEBD_VTable vtable;
};
struct COW_GamePlay_MKNNGAKCEBD_o {
	COW_GamePlay_MKNNGAKCEBD_c *klass;
	void *monitor;
	UnityEngine_Vector3_o CCIKDFGDBAM;
	UnityEngine_Quaternion_o CCDDHEBKMGD;
	uint32_t IABJNDBNDBK;
	UnityEngine_Vector3_o DFAABPNAFCE;
	float FONCEDOMCGF;
	float LICALHDJMJG;
	bool MJHGNJLONGO;
	uint8_t LFNKFFLPPFF;
};
struct COW_GamePlay_LOCIDJPIMLO_StaticFields {
};
struct COW_GamePlay_LOCIDJPIMLO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_ODCFIHEKJOL;
	VirtualInvokeData _82_FKLMEHBFDOP;
};
struct COW_GamePlay_LOCIDJPIMLO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LOCIDJPIMLO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LOCIDJPIMLO_VTable vtable;
};
struct COW_GamePlay_LOCIDJPIMLO_o {
	COW_GamePlay_LOCIDJPIMLO_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	COW_GamePlay_BMHHFBDLHMP_o* DBCHDFPMIGI;
	COW_LevelForceMoveZones_o* LDBLJMPLIEE;
	COW_GamePlay_LevelTutorialTrigger_array* HGGKBONDHCG;
	uint8_t MCHNFGKFBCB;
	uint8_t CEJHMNFBFJL;
	System_Collections_Generic_Dictionary_int__uint__o* HCLBMOMPLFM;
	System_Collections_Generic_Dictionary_int__IHAAMHPPLMG__o* PKJGIBHAHMG;
	System_Collections_Generic_Dictionary_int__uint__o* CDGFOLCOHBJ;
	System_Collections_Generic_Dictionary_int__LevelTutorialRoutePoint____o* AABJEPOALEM;
	System_Collections_Generic_Dictionary_int__uint__o* DHLGNCMILHL;
	System_Collections_Generic_Dictionary_int__bool__o* LKKPLIDLCFF;
	System_Collections_Generic_Dictionary_uint__int__o* OMJFLGBKOBN;
	System_Collections_Generic_Dictionary_uint__int__o* FBNNPAOJBHJ;
	uint32_t CNAKCAMGKLP;
	uint32_t NDCDCOFICAM;
	uint32_t DOMAFMFBOPG;
	COW_GamePlay_IHAAMHPPLMG_o MOOHLKMMNMO;
	int32_t KFLOBFHNBAD;
	float MFHAFMCPEIF;
	bool DOGHGKBDPKP;
	bool DLODLMFADFE;
	UnityEngine_GameObject_o* EPIJHDPDEEM;
	int32_t FLOCHFLAPNO;
	System_Collections_Generic_Dictionary_int__uint__o* EIENLMLIIMP;
	float NAPCCECKIHC;
};
struct COW_GamePlay_LOCIDJPIMLO_DFCIDHIGINP_StaticFields {
};
struct COW_GamePlay_LOCIDJPIMLO_DFCIDHIGINP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LOCIDJPIMLO_DFCIDHIGINP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LOCIDJPIMLO_DFCIDHIGINP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LOCIDJPIMLO_DFCIDHIGINP_VTable vtable;
};
struct COW_GamePlay_LOCIDJPIMLO_DFCIDHIGINP_o {
	COW_GamePlay_LOCIDJPIMLO_DFCIDHIGINP_c *klass;
	void *monitor;
	PlayerForceTutorialBot_o* KAEHJEGFKBL;
	COW_GamePlay_LOCIDJPIMLO_o* GADHAMJEKIM;
};
struct COW_GamePlay_LOCIDJPIMLO_CFCGDNEFLEH_StaticFields {
};
struct COW_GamePlay_LOCIDJPIMLO_CFCGDNEFLEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LOCIDJPIMLO_CFCGDNEFLEH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LOCIDJPIMLO_CFCGDNEFLEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LOCIDJPIMLO_CFCGDNEFLEH_VTable vtable;
};
struct COW_GamePlay_LOCIDJPIMLO_CFCGDNEFLEH_o {
	COW_GamePlay_LOCIDJPIMLO_CFCGDNEFLEH_c *klass;
	void *monitor;
	COW_TutorialSoundData_o* AJKBOONEOAB;
	COW_GamePlay_LOCIDJPIMLO_o* GADHAMJEKIM;
};
struct COW_GamePlay_LOCIDJPIMLO_EAPMKIPCPED_StaticFields {
};
struct COW_GamePlay_LOCIDJPIMLO_EAPMKIPCPED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LOCIDJPIMLO_EAPMKIPCPED_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LOCIDJPIMLO_EAPMKIPCPED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LOCIDJPIMLO_EAPMKIPCPED_VTable vtable;
};
struct COW_GamePlay_LOCIDJPIMLO_EAPMKIPCPED_o {
	COW_GamePlay_LOCIDJPIMLO_EAPMKIPCPED_c *klass;
	void *monitor;
	COW_UIForceTutorialGameScene_o* JGHEJJAIHJM;
	COW_GamePlay_IHAAMHPPLMG_o BIFFAIEPIND;
};
struct COW_GamePlay_LOCIDJPIMLO_MEKLNNLGAJA_StaticFields {
};
struct COW_GamePlay_LOCIDJPIMLO_MEKLNNLGAJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LOCIDJPIMLO_MEKLNNLGAJA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LOCIDJPIMLO_MEKLNNLGAJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LOCIDJPIMLO_MEKLNNLGAJA_VTable vtable;
};
struct COW_GamePlay_LOCIDJPIMLO_MEKLNNLGAJA_o {
	COW_GamePlay_LOCIDJPIMLO_MEKLNNLGAJA_c *klass;
	void *monitor;
	int32_t CJHEGJBFBOM;
	COW_GamePlay_LOCIDJPIMLO_o* GADHAMJEKIM;
};
struct COW_GamePlay_LOCIDJPIMLO_NDBPLHFMDBA_StaticFields {
};
struct COW_GamePlay_LOCIDJPIMLO_NDBPLHFMDBA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LOCIDJPIMLO_NDBPLHFMDBA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LOCIDJPIMLO_NDBPLHFMDBA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LOCIDJPIMLO_NDBPLHFMDBA_VTable vtable;
};
struct COW_GamePlay_LOCIDJPIMLO_NDBPLHFMDBA_o {
	COW_GamePlay_LOCIDJPIMLO_NDBPLHFMDBA_c *klass;
	void *monitor;
	int32_t CJHEGJBFBOM;
	COW_GamePlay_LOCIDJPIMLO_o* GADHAMJEKIM;
};
struct COW_GamePlay_LOCIDJPIMLO_PFFMCAENPFC_StaticFields {
};
struct COW_GamePlay_LOCIDJPIMLO_PFFMCAENPFC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LOCIDJPIMLO_PFFMCAENPFC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LOCIDJPIMLO_PFFMCAENPFC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LOCIDJPIMLO_PFFMCAENPFC_VTable vtable;
};
struct COW_GamePlay_LOCIDJPIMLO_PFFMCAENPFC_o {
	COW_GamePlay_LOCIDJPIMLO_PFFMCAENPFC_c *klass;
	void *monitor;
	COW_UIForceTutorialGameScene_o* JGHEJJAIHJM;
	COW_GamePlay_LOCIDJPIMLO_o* GADHAMJEKIM;
};
struct COW_GamePlay_LOCIDJPIMLO_IDFJPDIJFPF_StaticFields {
};
struct COW_GamePlay_LOCIDJPIMLO_IDFJPDIJFPF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LOCIDJPIMLO_IDFJPDIJFPF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LOCIDJPIMLO_IDFJPDIJFPF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LOCIDJPIMLO_IDFJPDIJFPF_VTable vtable;
};
struct COW_GamePlay_LOCIDJPIMLO_IDFJPDIJFPF_o {
	COW_GamePlay_LOCIDJPIMLO_IDFJPDIJFPF_c *klass;
	void *monitor;
	UnityEngine_Vector3_o MIBLFPHPAKB;
	COW_GamePlay_LOCIDJPIMLO_PFFMCAENPFC_o* LFCMDIDEEEL;
};
struct COW_GamePlay_BBFLFMOCHPK_StaticFields {
	GCommon_ResourceID_array* NNPJCKELIHB;
	System_String_o* DGNGBPJMDEL;
	int32_t PGDLHCKJJNC;
	System_Collections_Generic_Dictionary_string__int__o* EDLMGHPBNOP;
};
struct COW_GamePlay_BBFLFMOCHPK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
	VirtualInvokeData _53_IsOnlineGame;
	VirtualInvokeData _54_InitGRIData;
	VirtualInvokeData _55_PlayDefaultAmbienceAudioOnSceneLoaded;
	VirtualInvokeData _56_OnLeaveMatchGame;
	VirtualInvokeData _57_GetGameModeSetting;
	VirtualInvokeData _58_OnAlivePlayerCountChanged;
	VirtualInvokeData _59_SendQuitFakeBotRequest;
	VirtualInvokeData _60_OnQuitMatchToLobby;
	VirtualInvokeData _61_NeedPoolInstantRes;
	VirtualInvokeData _62_CreatePlayer;
	VirtualInvokeData _63_OnAddPlayer;
	VirtualInvokeData _64_IsAimingEnemyInGameMode;
	VirtualInvokeData _65_IsGameAllowFlight;
	VirtualInvokeData _66_IsGameShowAllFlight;
	VirtualInvokeData _67_IsFriendFire;
	VirtualInvokeData _68_CanTakeDamage;
	VirtualInvokeData _69_IsSameTeam;
	VirtualInvokeData _70_IsSameTeam;
	VirtualInvokeData _71_CanSwitchWeapon;
	VirtualInvokeData _72_CanFire;
	VirtualInvokeData _73_NeedUGCUpdateMiniMap;
	VirtualInvokeData _74_NeedSaveUGCDataToLocal;
	VirtualInvokeData _75_OnUGCHandleCanWeaponHitEntity;
	VirtualInvokeData _76_CanFreeQuit;
	VirtualInvokeData _77_NeedClientSetOnBoard;
	VirtualInvokeData _78_GetOverrideUnlimitedAmmoSetting;
	VirtualInvokeData _79_EnableUGCVehicleProperty;
	VirtualInvokeData _80_CanPlayerGetOnVehicle;
	VirtualInvokeData _81_ODCFIHEKJOL;
	VirtualInvokeData _82_FKLMEHBFDOP;
};
struct COW_GamePlay_BBFLFMOCHPK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BBFLFMOCHPK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BBFLFMOCHPK_VTable vtable;
};
struct COW_GamePlay_BBFLFMOCHPK_o {
	COW_GamePlay_BBFLFMOCHPK_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	COW_GamePlay_NFJPHMKKEBF_o* m_Match;
	COW_GameModeSetting_o* m_GameModeSetting;
	uint32_t m_ReturnToLobbyRequest;
	COW_GamePlay_IFNFNDJLKIF_o* m_LevelObjectManager;
	COW_GamePlay_ADMPIKLECJF_o* m_MetaManager;
	System_Collections_Generic_Dictionary_uint__ReplicationEntity__o* m_ReplicationEntitis;
	GCommon_IGRIDataPool_o* m_GRIDataPool;
	COW_GamePlay_CameraControllerManager_o* m_CameraControllerManager;
	uint32_t m_QuitMatchRequest;
	bool mUseAB;
	bool m_isSendMsg;
	System_String_o* mSceneABPath;
	System_String_o* mStreamSceneAbPath;
	InGameCutsceneManager_o* m_InGameCutsceneManager;
	UnityEngine_AssetBundle_o* m_streamSceneAB;
	UnityEngine_GameObject_o* m_UmaDcs;
	WolfTrapManager_o* m_WolfTrapManager;
	COW_GamePlay_JCHMKKDOALF_o* m_PoteniallyVisibleSetManager;
	System_Collections_Generic_HashSet_ResourceID__o* m_UnUsedItemResourceList;
	System_Collections_Generic_Dictionary_ResourceID__ResourceManager_PreloadResourceInfo__o* m_PreloadResourcePoolInitDic;
	COW_GamePlay_DIHIOBDILON_o* m_Amb2DAudioManager;
	bool MatchGame_m_SceneLoaded;
	System_Collections_Generic_List_ONHOACJPGNB__o* MatchGame_m_PendingBrokenBehaviorMsgList;
	bool MatchGame_m_IsLocalPlayerHasToxicBehavior;
	COW_GamePlay_BMHHFBDLHMP_o* DBCHDFPMIGI;
};
struct COW_GamePlay_NGCDKHCDDEA_StaticFields {
};
struct COW_GamePlay_NGCDKHCDDEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NGCDKHCDDEA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NGCDKHCDDEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NGCDKHCDDEA_VTable vtable;
};
struct COW_GamePlay_NGCDKHCDDEA_o {
	COW_GamePlay_NGCDKHCDDEA_c *klass;
	void *monitor;
};
struct AnchorPoint_StaticFields {
};
struct AnchorPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AnchorPoint_c {
	Il2CppClass_1 _1;
	AnchorPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AnchorPoint_VTable vtable;
};
struct AnchorPoint_o {
	AnchorPoint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_LineRenderer_o* m_lineRenderer;
	UnityEngine_GameObject_o* ControlNode1;
	UnityEngine_GameObject_o* ControlNode2;
	float minDistance;
};
struct ControlPair_StaticFields {
};
struct ControlPair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ControlPair_c {
	Il2CppClass_1 _1;
	ControlPair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ControlPair_VTable vtable;
};
struct ControlPair_o {
	ControlPair_c *klass;
	void *monitor;
	UnityEngine_Vector3_o Offset1;
	UnityEngine_Vector3_o Offset2;
};
struct RandomVertexRecorder_StaticFields {
};
struct RandomVertexRecorder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RandomVertexRecorder_c {
	Il2CppClass_1 _1;
	RandomVertexRecorder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RandomVertexRecorder_VTable vtable;
};
struct RandomVertexRecorder_o {
	RandomVertexRecorder_c *klass;
	void *monitor;
	bool UseRandom;
	UnityEngine_Vector3_o RandomVertex;
};
struct SoulBond_StaticFields {
};
struct SoulBond_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SoulBond_c {
	Il2CppClass_1 _1;
	SoulBond_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SoulBond_VTable vtable;
};
struct SoulBond_o {
	SoulBond_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* AnchorGameObject;
	int32_t Interpolation;
	bool UseLocalPosition;
	System_Collections_Generic_List_Transform__o* LinePoints;
	System_Collections_Generic_List_AnchorPoint__o* AnchorPoints;
	System_Collections_Generic_List_ControlPair__o* ControlPoints;
	System_Collections_Generic_List_RandomVertexRecorder__o* RandomPoints;
	UnityEngine_LineRenderer_o* m_lineRenderer;
	System_Collections_Generic_List_Transform__o* m_linePoints;
	System_Collections_Generic_List_ControlPair__o* m_controlPoints;
	UnityEngine_Vector3_array* m_pointArray;
	UnityEngine_Vector3_array* m_ditherArray;
	UnityEngine_Vector3_array* m_traingles;
	System_Collections_Generic_Dictionary_int__Vector3____o* m_RandomVertexs;
	System_Collections_Generic_Dictionary_int__int____o* m_RandomTriangles;
	bool Edit;
	bool Curve;
	bool Dither;
	float PointMaxSpeed;
	float PointMaxDrift;
	int32_t CurrentMidPointIndex;
	int32_t ReFreshFrameCount;
	UnityEngine_Vector3_o m_ditherUnitSpeed;
	UnityEngine_Vector3_o m_currentPointOffset;
	int32_t m_frameCountForRandom;
};
struct COW_SpawnAreaFence_StaticFields {
};
struct COW_SpawnAreaFence_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SpawnAreaFence_c {
	Il2CppClass_1 _1;
	COW_SpawnAreaFence_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SpawnAreaFence_VTable vtable;
};
struct COW_SpawnAreaFence_o {
	COW_SpawnAreaFence_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t TeamIndex;
};
struct COW_GamePlay_FGLGDIFFPHI_StaticFields {
};
struct COW_GamePlay_FGLGDIFFPHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FGLGDIFFPHI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FGLGDIFFPHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FGLGDIFFPHI_VTable vtable;
};
struct COW_GamePlay_FGLGDIFFPHI_o {
	COW_GamePlay_FGLGDIFFPHI_c *klass;
	void *monitor;
};
struct COW_GamePlay_HDPDILFPHGC_StaticFields {
};
struct COW_GamePlay_HDPDILFPHGC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_HDPDILFPHGC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HDPDILFPHGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HDPDILFPHGC_VTable vtable;
};
struct COW_GamePlay_HDPDILFPHGC_o {
	COW_GamePlay_HDPDILFPHGC_c *klass;
	void *monitor;
	bool COGDDADPHBO;
};
struct COW_GamePlay_PDMOIGGOJBD_StaticFields {
};
struct COW_GamePlay_PDMOIGGOJBD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KNJMIEPGFNI;
};
struct COW_GamePlay_PDMOIGGOJBD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PDMOIGGOJBD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PDMOIGGOJBD_VTable vtable;
};
struct COW_GamePlay_PDMOIGGOJBD_o {
	COW_GamePlay_PDMOIGGOJBD_c *klass;
	void *monitor;
	bool COGDDADPHBO;
	int32_t MJFBNOFEPPI;
};
struct COW_GamePlay_BIFPDAFNFCA_StaticFields {
};
struct COW_GamePlay_BIFPDAFNFCA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KNJMIEPGFNI;
};
struct COW_GamePlay_BIFPDAFNFCA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BIFPDAFNFCA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BIFPDAFNFCA_VTable vtable;
};
struct COW_GamePlay_BIFPDAFNFCA_o {
	COW_GamePlay_BIFPDAFNFCA_c *klass;
	void *monitor;
	bool COGDDADPHBO;
	uint32_t CCFCMGLIEFH;
};
struct COW_GamePlay_FPMOAEAOKEI_StaticFields {
};
struct COW_GamePlay_FPMOAEAOKEI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KNJMIEPGFNI;
};
struct COW_GamePlay_FPMOAEAOKEI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FPMOAEAOKEI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FPMOAEAOKEI_VTable vtable;
};
struct COW_GamePlay_FPMOAEAOKEI_o {
	COW_GamePlay_FPMOAEAOKEI_c *klass;
	void *monitor;
	bool COGDDADPHBO;
	int32_t GJMMBLEHMIG;
};
struct COW_GamePlay_PACEFNBBNEB_StaticFields {
};
struct COW_GamePlay_PACEFNBBNEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_KNJMIEPGFNI;
};
struct COW_GamePlay_PACEFNBBNEB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PACEFNBBNEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PACEFNBBNEB_VTable vtable;
};
struct COW_GamePlay_PACEFNBBNEB_o {
	COW_GamePlay_PACEFNBBNEB_c *klass;
	void *monitor;
	bool COGDDADPHBO;
};
struct COW_GamePlay_MBMKPKCNDBO_StaticFields {
};
struct COW_GamePlay_MBMKPKCNDBO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MBMKPKCNDBO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MBMKPKCNDBO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MBMKPKCNDBO_VTable vtable;
};
struct COW_GamePlay_MBMKPKCNDBO_o {
	COW_GamePlay_MBMKPKCNDBO_c *klass;
	void *monitor;
	COW_GamePlay_AMIFOAFHIMP_o* APONCGAIKPM;
	COW_SpecialCharacterVoiceConfigData_o* EMPDBHDCPFK;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
};
struct COW_GamePlay_MEGFKKIFGNH_StaticFields {
};
struct COW_GamePlay_MEGFKKIFGNH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MEGFKKIFGNH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MEGFKKIFGNH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MEGFKKIFGNH_VTable vtable;
};
struct COW_GamePlay_MEGFKKIFGNH_o {
	COW_GamePlay_MEGFKKIFGNH_c *klass;
	void *monitor;
};
struct COW_GamePlay_AMIFOAFHIMP_StaticFields {
};
struct COW_GamePlay_AMIFOAFHIMP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_AMIFOAFHIMP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AMIFOAFHIMP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AMIFOAFHIMP_VTable vtable;
};
struct COW_GamePlay_AMIFOAFHIMP_o {
	COW_GamePlay_AMIFOAFHIMP_c *klass;
	void *monitor;
	COW_SpecialCharacterVoiceConfigData_o* BOPLAOANKBI;
	COW_GamePlay_HDPDILFPHGC_o* FOGEBAOOIFN;
};
struct COW_GamePlay_KIOCBHPFPEI_StaticFields {
};
struct COW_GamePlay_KIOCBHPFPEI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NPCAEPNDJDA;
};
struct COW_GamePlay_KIOCBHPFPEI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KIOCBHPFPEI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KIOCBHPFPEI_VTable vtable;
};
struct COW_GamePlay_KIOCBHPFPEI_o {
	COW_GamePlay_KIOCBHPFPEI_c *klass;
	void *monitor;
	COW_SpecialCharacterVoiceConfigData_o* AMIFOAFHIMP_BOPLAOANKBI;
	COW_GamePlay_HDPDILFPHGC_o* FOGEBAOOIFN;
};
struct COW_GamePlay_KDMDACFHNPG_StaticFields {
};
struct COW_GamePlay_KDMDACFHNPG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NPCAEPNDJDA;
};
struct COW_GamePlay_KDMDACFHNPG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KDMDACFHNPG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KDMDACFHNPG_VTable vtable;
};
struct COW_GamePlay_KDMDACFHNPG_o {
	COW_GamePlay_KDMDACFHNPG_c *klass;
	void *monitor;
	COW_SpecialCharacterVoiceConfigData_o* AMIFOAFHIMP_BOPLAOANKBI;
	COW_GamePlay_HDPDILFPHGC_o* FOGEBAOOIFN;
};
struct COW_GamePlay_SpecialCharacterVoiceTriggerManager_StaticFields {
	System_Comparison_MBMKPKCNDBO__o* HMDOHFBHDOB;
};
struct COW_GamePlay_SpecialCharacterVoiceTriggerManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_Init;
	VirtualInvokeData _6_OnDestroy;
};
struct COW_GamePlay_SpecialCharacterVoiceTriggerManager_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SpecialCharacterVoiceTriggerManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SpecialCharacterVoiceTriggerManager_VTable vtable;
};
struct COW_GamePlay_SpecialCharacterVoiceTriggerManager_o {
	COW_GamePlay_SpecialCharacterVoiceTriggerManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_uint__List_MBMKPKCNDBO___o* FPAHBCNDCOM;
	float HEIELFPMMOH;
	System_Collections_Generic_List_MBMKPKCNDBO__o* BIANLHICBDF;
	bool OOEFLPPDJAI;
	bool MMFHPNIKDNC;
};
struct COW_GamePlay_SpecialCharacterVoiceTriggerManager_NHBHJPLJHNA_StaticFields {
};
struct COW_GamePlay_SpecialCharacterVoiceTriggerManager_NHBHJPLJHNA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_SpecialCharacterVoiceTriggerManager_NHBHJPLJHNA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SpecialCharacterVoiceTriggerManager_NHBHJPLJHNA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SpecialCharacterVoiceTriggerManager_NHBHJPLJHNA_VTable vtable;
};
struct COW_GamePlay_SpecialCharacterVoiceTriggerManager_NHBHJPLJHNA_o {
	COW_GamePlay_SpecialCharacterVoiceTriggerManager_NHBHJPLJHNA_c *klass;
	void *monitor;
	COW_GamePlay_SpecialCharacterVoiceTriggerManager_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_TriggerHelper_StaticFields {
};
struct COW_GamePlay_TriggerHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_TriggerHelper_c {
	Il2CppClass_1 _1;
	COW_GamePlay_TriggerHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_TriggerHelper_VTable vtable;
};
struct COW_GamePlay_TriggerHelper_o {
	COW_GamePlay_TriggerHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* TargetObject;
};
struct COW_GamePlay_UGC_NLKFAHIMGKG_StaticFields {
};
struct COW_GamePlay_UGC_NLKFAHIMGKG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UGC_NLKFAHIMGKG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGC_NLKFAHIMGKG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGC_NLKFAHIMGKG_VTable vtable;
};
struct COW_GamePlay_UGC_NLKFAHIMGKG_o {
	COW_GamePlay_UGC_NLKFAHIMGKG_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_string__NLKFAHIMGKG_ACIJNLKCKLC__o* AKBBJEOFPJK;
	COW_GamePlay_UGC_NLKFAHIMGKG_ACIJNLKCKLC_o* CNBLKEMIMHI;
	COW_GamePlay_UGC_NLKFAHIMGKG_DFICCEEFKDM_o* OBEODPBLODG;
	UnityEngine_Animation_o* GOHDPAKACFJ;
	COW_Gameplay_UGC_UGCResAnimationController_o* BADKCLEKLCJ;
};
struct COW_GamePlay_UGC_NLKFAHIMGKG_MGEPIMIJAAN_StaticFields {
};
struct COW_GamePlay_UGC_NLKFAHIMGKG_MGEPIMIJAAN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UGC_NLKFAHIMGKG_MGEPIMIJAAN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGC_NLKFAHIMGKG_MGEPIMIJAAN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGC_NLKFAHIMGKG_MGEPIMIJAAN_VTable vtable;
};
struct COW_GamePlay_UGC_NLKFAHIMGKG_MGEPIMIJAAN_o {
	COW_GamePlay_UGC_NLKFAHIMGKG_MGEPIMIJAAN_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCResAnimationClip_o* MADNHJJLAJE;
	System_String_o* LNOBCCFLAAI;
	System_String_o* AAJKJFLOPNN;
	bool BLEFPJECJNI;
	float GLKKCDDJENC;
	float NICEOKJBEDK;
	UnityEngine_AnimationState_o* KNKNJCNKBJB;
};
struct COW_GamePlay_UGC_NLKFAHIMGKG_ACIJNLKCKLC_StaticFields {
};
struct COW_GamePlay_UGC_NLKFAHIMGKG_ACIJNLKCKLC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UGC_NLKFAHIMGKG_ACIJNLKCKLC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGC_NLKFAHIMGKG_ACIJNLKCKLC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGC_NLKFAHIMGKG_ACIJNLKCKLC_VTable vtable;
};
struct COW_GamePlay_UGC_NLKFAHIMGKG_ACIJNLKCKLC_o {
	COW_GamePlay_UGC_NLKFAHIMGKG_ACIJNLKCKLC_c *klass;
	void *monitor;
	System_String_o* JBOKIEBPFFD;
	System_Collections_Generic_List_NLKFAHIMGKG_MGEPIMIJAAN__o* JEHLLOOKBHG;
	bool BLEFPJECJNI;
	float GLKKCDDJENC;
	float EFPDAHHMGKH;
	bool MJALJGCBFCH;
};
struct COW_GamePlay_UGC_NLKFAHIMGKG_DFICCEEFKDM_StaticFields {
};
struct COW_GamePlay_UGC_NLKFAHIMGKG_DFICCEEFKDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UGC_NLKFAHIMGKG_DFICCEEFKDM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGC_NLKFAHIMGKG_DFICCEEFKDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGC_NLKFAHIMGKG_DFICCEEFKDM_VTable vtable;
};
struct COW_GamePlay_UGC_NLKFAHIMGKG_DFICCEEFKDM_o {
	COW_GamePlay_UGC_NLKFAHIMGKG_DFICCEEFKDM_c *klass;
	void *monitor;
	int32_t BCHIDCABIEA;
	System_String_o* MBOCHECKLMJ;
	float OJGNBJELDEM;
	bool NKBBFHHNGAJ;
	bool IFIJNAMPMKB;
	float FCCKAFJMNPL;
	bool JANEFPMLONK;
	System_String_o* GOLCOHKBECK;
	float CHBCBIIDPLJ;
	bool AKPMIMMKLPC;
	float ONBBNPJIHFK;
};
struct COW_GamePlay_UGC_PFKOAILOMAJ_StaticFields {
};
struct COW_GamePlay_UGC_PFKOAILOMAJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UGC_PFKOAILOMAJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGC_PFKOAILOMAJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGC_PFKOAILOMAJ_VTable vtable;
};
struct COW_GamePlay_UGC_PFKOAILOMAJ_o {
	COW_GamePlay_UGC_PFKOAILOMAJ_c *klass;
	void *monitor;
	COW_UGCAnimationModule_o* CPGFBMJEDID;
	COW_UGCEntityDataStore_o* KCBBFGIHINF;
	COW_GamePlay_UGC_NLKFAHIMGKG_o* ELKAONLJILF;
	COW_UGCAnimationControllerRepItem_o* FLFAKBIEMDL;
	COW_GamePlay_UGC_FCAGJEGBAAB_o* MKGFJLGBEJD;
	COW_GamePlay_UGC_HGNDNFFBGAN_o* AAPLBFBFCEA;
	bool LFAMJCDMIID;
	float LKBMBPNPMLO;
};
struct COW_GamePlay_UGC_FCAGJEGBAAB_StaticFields {
};
struct COW_GamePlay_UGC_FCAGJEGBAAB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UGC_FCAGJEGBAAB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGC_FCAGJEGBAAB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGC_FCAGJEGBAAB_VTable vtable;
};
struct COW_GamePlay_UGC_FCAGJEGBAAB_o {
	COW_GamePlay_UGC_FCAGJEGBAAB_c *klass;
	void *monitor;
	COW_UGCAnimationStateRepItem_o* FLFAKBIEMDL;
	int32_t AIFHKCMFCJE;
};
struct COW_GamePlay_UGC_HGNDNFFBGAN_StaticFields {
};
struct COW_GamePlay_UGC_HGNDNFFBGAN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UGC_HGNDNFFBGAN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGC_HGNDNFFBGAN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGC_HGNDNFFBGAN_VTable vtable;
};
struct COW_GamePlay_UGC_HGNDNFFBGAN_o {
	COW_GamePlay_UGC_HGNDNFFBGAN_c *klass;
	void *monitor;
	COW_UGCAnimationClipRepItem_o* FLFAKBIEMDL;
	int32_t AIFHKCMFCJE;
};
struct COW_UGCAnimationModule_StaticFields {
};
struct COW_UGCAnimationModule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCAnimationModule_c {
	Il2CppClass_1 _1;
	COW_UGCAnimationModule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCAnimationModule_VTable vtable;
};
struct COW_UGCAnimationModule_o {
	COW_UGCAnimationModule_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_string__PFKOAILOMAJ__o* ControllerMap;
	System_Collections_Generic_Dictionary_string__FCAGJEGBAAB__o* StateMap;
	System_Collections_Generic_Dictionary_string__HGNDNFFBGAN__o* ClipMap;
};
struct COW_GamePlay_UGC_UGCDummyAIPawnAnim_StaticFields {
};
struct COW_GamePlay_UGC_UGCDummyAIPawnAnim_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_get_Animation;
	VirtualInvokeData _6_get_Animator;
	VirtualInvokeData _7_PlayAttack;
	VirtualInvokeData _8_PlayHitfly;
	VirtualInvokeData _9_StopHitfly;
	VirtualInvokeData _10_Dead;
	VirtualInvokeData _11_SetSpeed;
	VirtualInvokeData _12_PlaySkillAnim;
	VirtualInvokeData _13_UpdateSkillAnim;
	VirtualInvokeData _14_UpdateAnimSpeed;
};
struct COW_GamePlay_UGC_UGCDummyAIPawnAnim_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGC_UGCDummyAIPawnAnim_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGC_UGCDummyAIPawnAnim_VTable vtable;
};
struct COW_GamePlay_UGC_UGCDummyAIPawnAnim_o {
	COW_GamePlay_UGC_UGCDummyAIPawnAnim_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_NetworkAIPawn_o* KKCJENLJDCP;
	bool SkipDeathAnim;
	float LFFLPMLNLCF;
	float MOPABKDNIBB;
	UnityEngine_Animation_o* MBLMLLIJAIK;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditContext_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditContext_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditContext_o {
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_BlockDefineDictionary_o* BlockDefine;
	COW_Gameplay_UGC_BlockEdit_BlockEditLibraries_o* BlockLibraries;
	COW_Gameplay_UGC_BlockEdit_BlockEditGraphs_o* BlockGraphs;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* CurrentBuildGraphData;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* CurrentExportGraphData;
	COW_Gameplay_UGC_EditorMiscData_o* CurrentExportMiscData;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* CurrentEditGraphData;
	System_String_o* CopyBlockId;
	System_String_o* CopyBlockOwnerGraphId;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* UserExportGraphData;
	System_Collections_Generic_List_EventLogger_EventTypeWorkshopSceneEdit_ExportBlockInfo__o* UserExportDataLogExportInfo;
	System_Collections_Generic_List_EventLogger_EventTypeWorkshopSceneEdit_ImportBlockInfo__o* UserExportDataLogImportInfo;
	System_Collections_Generic_Dictionary_uint__UGCBlockConfigData__o* RawBlockConfigData;
	System_Collections_Generic_Dictionary_string__UGCBlockConfigData__o* m_OfflineBlockConfigData;
	System_Collections_Generic_List_JGMHAMHGHAE__o* CurrentExportGraphProtoDatas;
	message_JGMHAMHGHAE_o* CurrentExportGraphProtoData;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditManager_StaticFields {
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* BlockDefineContext;
	System_Text_RegularExpressions_Regex_o* JsonFixer;
	System_Predicate_GraphData__o* __f__am_cache0;
	System_Func_string__bool__o* __f__am_cache1;
	System_Action_GraphData__o* __f__am_cache2;
	System_Predicate_JAKKEAKGPAH__o* __f__am_cache3;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
	VirtualInvokeData _10_LoadProject;
	VirtualInvokeData _11_COW_Gameplay_UGC_IUGCEditor_System_Collections_Generic_List_message_UGCGraphDataV2___UnloadProject;
	VirtualInvokeData _12_COW_Gameplay_UGC_IUGCEditor_System_Collections_Generic_List_message_UGCGraphDataV2___Export;
	VirtualInvokeData _13_COW_Gameplay_UGC_IUGCEditor_System_Collections_Generic_List_message_UGCGraphDataV2___CheckLegality;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditManager_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockEditManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockEditManager_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditManager_o {
	COW_Gameplay_UGC_BlockEdit_BlockEditManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_Gameplay_UGC_EditorEntityData_o* EntityData;
	int32_t CurrentSaveProjectType;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditManager__SetGraphDeleteState_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditManager__SetGraphDeleteState_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditManager__SetGraphDeleteState_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockEditManager__SetGraphDeleteState_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockEditManager__SetGraphDeleteState_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditManager__SetGraphDeleteState_c__AnonStorey0_o {
	COW_Gameplay_UGC_BlockEdit_BlockEditManager__SetGraphDeleteState_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* bindEntityId;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditManagerDebug_StaticFields {
	System_String_o* DEBUG_GRAPH_ID;
	System_String_o* DEBUG_GLOBAL_GRAPH_ID;
	System_String_o* GRAPH_LOCALSAVENAME;
	System_String_o* DEBUG_GRAPH_LOCALSAVENAME;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditManagerDebug_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditManagerDebug_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockEditManagerDebug_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockEditManagerDebug_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditManagerDebug_o {
	COW_Gameplay_UGC_BlockEdit_BlockEditManagerDebug_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_BlockEdit_IBlockEditCommand_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_IBlockEditCommand_VTable {
};
struct COW_Gameplay_UGC_BlockEdit_IBlockEditCommand_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_IBlockEditCommand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_IBlockEditCommand_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_IBlockEditCommand_o {
	COW_Gameplay_UGC_BlockEdit_IBlockEditCommand_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditCommand_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditCommand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_get_Graph;
	VirtualInvokeData _18_set_Graph;
	VirtualInvokeData _65535__ctor;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditCommand_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockEditCommand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockEditCommand_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditCommand_o {
	COW_Gameplay_UGC_BlockEdit_BlockEditCommand_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* _Graph_k__BackingField;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditMacroCommand_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditMacroCommand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_get_Graph;
	VirtualInvokeData _18_set_Graph;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditMacroCommand_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockEditMacroCommand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockEditMacroCommand_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditMacroCommand_o {
	COW_Gameplay_UGC_BlockEdit_BlockEditMacroCommand_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	System_Collections_Generic_List_Command__o* MacroCommand_m_ChildCommands;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* _Graph_k__BackingField;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditRecordCommand_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditRecordCommand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _18_get_Graph;
	VirtualInvokeData _19_set_Graph;
	VirtualInvokeData _65535__ctor;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditRecordCommand_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockEditRecordCommand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockEditRecordCommand_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditRecordCommand_o {
	COW_Gameplay_UGC_BlockEdit_BlockEditRecordCommand_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* _Graph_k__BackingField;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditCommandManager_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditCommandManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ExecuteCommand;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditCommandManager_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockEditCommandManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockEditCommandManager_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditCommandManager_o {
	COW_Gameplay_UGC_BlockEdit_BlockEditCommandManager_c *klass;
	void *monitor;
	GCommon_CommandPattern_CommandManager_RingStack_Command__o* CommandManager_m_ExecuteStack;
	GCommon_CommandPattern_CommandManager_RingStack_Command__o* CommandManager_m_UnExecuteStack;
};
struct COW_Gameplay_UGC_BlockEdit_BlockData_StaticFields {
	System_Func_JsonWriter__BodyData__bool__o* __f__mg_cache0;
	System_Func_JsonWriter__ValueData__bool__o* __f__mg_cache1;
	System_Func_ValueData__int__o* __f__am_cache0;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map7;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map8;
};
struct COW_Gameplay_UGC_BlockEdit_BlockData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockData_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockData_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockData_o {
	COW_Gameplay_UGC_BlockEdit_BlockData_c *klass;
	void *monitor;
	float positionX;
	float positionY;
	System_String_o* id;
	System_String_o* blockName;
	System_Collections_Generic_List_BodyData__o* bodies;
	System_Collections_Generic_List_ValueData__o* values;
	COW_Gameplay_UGC_BlockEdit_BlockDefine_o* BlockDefine;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
	COW_Gameplay_UGC_BlockEdit_IBlockDataContainer_o* Parent;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* Graph;
	Il2CppObject* UserRef;
	System_String_o* mBlockDescKey;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o ReturnType;
	System_Action_o* OnTypeUpdated;
	System_Action_o* OnAvailableUpdated;
	int32_t ChildrenBlockCount;
	bool WasAvailable;
	bool IsAvailable;
	int32_t ErrorCodek;
};
struct COW_Gameplay_UGC_BlockEdit_BlockData__CheckLegality_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_BlockData__CheckLegality_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockData__CheckLegality_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockData__CheckLegality_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockData__CheckLegality_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockData__CheckLegality_c__AnonStorey0_o {
	COW_Gameplay_UGC_BlockEdit_BlockData__CheckLegality_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t propertyIdx;
};
struct COW_Gameplay_UGC_BlockEdit_BlockRecord_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_BlockRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockRecord_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockRecord_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockRecord_o {
	COW_Gameplay_UGC_BlockEdit_BlockRecord_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* Target;
	COW_Gameplay_UGC_BlockEdit_IBlockDataContainer_o* Parent;
	int32_t Index;
	bool InCurrentGraph;
};
struct COW_Gameplay_UGC_BlockEdit_BlockMoveRecord_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_BlockMoveRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockMoveRecord_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockMoveRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockMoveRecord_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockMoveRecord_o {
	COW_Gameplay_UGC_BlockEdit_BlockMoveRecord_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* Target;
	COW_Gameplay_UGC_BlockEdit_IBlockDataContainer_o* OriginalParent;
	int32_t OriginalIndex;
	COW_Gameplay_UGC_BlockEdit_IBlockDataContainer_o* TargetParent;
	int32_t TargetIndex;
};
struct COW_Gameplay_UGC_BlockEdit_BodyData_StaticFields {
	System_Func_JsonWriter__BlockData__bool__o* __f__mg_cache0;
	System_Func_JsonWriter__ValueData__bool__o* __f__mg_cache1;
	System_Func_ValueData__int__o* __f__am_cache0;
};
struct COW_Gameplay_UGC_BlockEdit_BodyData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetOwner;
	VirtualInvokeData _5_GetChild;
	VirtualInvokeData _6_GetChildIndex;
	VirtualInvokeData _7_AddBlockData;
	VirtualInvokeData _8_RemoveBlockData;
	VirtualInvokeData _9_AddBlockData;
	VirtualInvokeData _10_RemoveBlockData;
	VirtualInvokeData _11_FromJsonData;
	VirtualInvokeData _12_ToJsonData;
};
struct COW_Gameplay_UGC_BlockEdit_BodyData_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BodyData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BodyData_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BodyData_o {
	COW_Gameplay_UGC_BlockEdit_BodyData_c *klass;
	void *monitor;
	System_Collections_Generic_List_BlockData__o* actions;
	System_Collections_Generic_List_ValueData__o* values;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
	COW_Gameplay_UGC_BlockEdit_ProcessBlockBodyDefine_o* BodyDefine;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* Owner;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* Graph;
	Il2CppObject* UserRef;
};
struct COW_Gameplay_UGC_BlockEdit_FuncDefineData_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_FuncDefineData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_FuncDefineData_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_FuncDefineData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_FuncDefineData_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_FuncDefineData_o {
	COW_Gameplay_UGC_BlockEdit_FuncDefineData_c *klass;
	void *monitor;
	System_String_o* id;
	System_String_o* funcName;
	bool ReturnTypeExisted;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o returnType;
	System_Collections_Generic_List_LocalVarDefineData__o* paramDefines;
	System_String_o* DefinerId;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* CallerData;
	System_Action_o* OnChanged;
	System_Action_o* OnRemoved;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* Graph;
};
struct COW_Gameplay_UGC_BlockEdit_FuncParamRecord_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_FuncParamRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_FuncParamRecord_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_FuncParamRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_FuncParamRecord_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_FuncParamRecord_o {
	COW_Gameplay_UGC_BlockEdit_FuncParamRecord_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_FuncDefineData_o* DefineData;
	COW_Gameplay_UGC_BlockEdit_VarRecord_o* ParamDefineRecord;
	int32_t Index;
	System_Collections_Generic_List_BlockData__o* Callers;
	System_Collections_Generic_List_ValueData__o* ParamSlots;
	System_Collections_Generic_List_BlockRecord__o* DataBlocksInParamSlot;
};
struct COW_Gameplay_UGC_BlockEdit_FuncDefineRecord_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_FuncDefineRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_FuncDefineRecord_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_FuncDefineRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_FuncDefineRecord_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_FuncDefineRecord_o {
	COW_Gameplay_UGC_BlockEdit_FuncDefineRecord_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_FuncDefineData_o* DefineData;
	System_Collections_Generic_List_BlockRecord__o* Callers;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditGraphs_StaticFields {
	System_Predicate_GraphData__o* __f__am_cache0;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditGraphs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditGraphs_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockEditGraphs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockEditGraphs_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditGraphs_o {
	COW_Gameplay_UGC_BlockEdit_BlockEditGraphs_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* _Context_k__BackingField;
	System_Collections_Generic_List_GraphData__o* Graphs;
	System_Collections_Generic_Dictionary_string__GraphData__o* GraphDictionary;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditGraphs__RemoveGraph_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditGraphs__RemoveGraph_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditGraphs__RemoveGraph_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockEditGraphs__RemoveGraph_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockEditGraphs__RemoveGraph_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditGraphs__RemoveGraph_c__AnonStorey0_o {
	COW_Gameplay_UGC_BlockEdit_BlockEditGraphs__RemoveGraph_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* graphId;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditGraphs__FindGraphVar_c__AnonStorey1_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditGraphs__FindGraphVar_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditGraphs__FindGraphVar_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockEditGraphs__FindGraphVar_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockEditGraphs__FindGraphVar_c__AnonStorey1_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditGraphs__FindGraphVar_c__AnonStorey1_o {
	COW_Gameplay_UGC_BlockEdit_BlockEditGraphs__FindGraphVar_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* id;
};
struct COW_Gameplay_UGC_BlockEdit_GraphData_StaticFields {
	System_Comparison_GraphVarDefineData__o* __f__am_cache0;
};
struct COW_Gameplay_UGC_BlockEdit_GraphData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetOwner;
	VirtualInvokeData _5_GetChild;
	VirtualInvokeData _6_GetChildIndex;
	VirtualInvokeData _7_AddBlockData;
	VirtualInvokeData _8_RemoveBlockData;
	VirtualInvokeData _9_AddBlockData;
	VirtualInvokeData _10_RemoveBlockData;
};
struct COW_Gameplay_UGC_BlockEdit_GraphData_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_GraphData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_GraphData_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_GraphData_o {
	COW_Gameplay_UGC_BlockEdit_GraphData_c *klass;
	void *monitor;
	System_String_o* id;
	bool mIsDeleted;
	System_String_o* m_EntityID;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o m_EntityType;
	COW_Gameplay_UGC_BlockEdit_CanvasData_o* Canvas;
	System_Collections_Generic_List_BlockData__o* RootBlockDataList;
	System_Collections_Generic_Dictionary_string__GraphVarDefineData__o* GraphVarDefines;
	System_Collections_Generic_List_GraphVarDefineData__o* GraphVarDefinesList;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* _Context_k__BackingField;
	GCommon_CommandPattern_CommandFactory_o* CommandFactory;
	COW_Gameplay_UGC_BlockEdit_BlockEditCommandManager_o* CommandManager;
	System_Collections_Generic_Dictionary_string__LocalVarDefineData__o* LocalVarDefines;
	System_Collections_Generic_Dictionary_string__BlockData__o* AllBlockDatas;
	System_Collections_Generic_Dictionary_string__FuncDefineData__o* FuncDefines;
	bool CheckLegalityPassed;
};
struct COW_Gameplay_UGC_BlockEdit_CanvasData_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_CanvasData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_CanvasData_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_CanvasData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_CanvasData_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_CanvasData_o {
	COW_Gameplay_UGC_BlockEdit_CanvasData_c *klass;
	void *monitor;
	float positionX;
	float positionY;
	float scale;
};
struct COW_Gameplay_UGC_BlockEdit_HudEventDefineData_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_HudEventDefineData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_HudEventDefineData_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_HudEventDefineData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_HudEventDefineData_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_HudEventDefineData_o {
	COW_Gameplay_UGC_BlockEdit_HudEventDefineData_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* m_BlockData;
	int32_t m_WidgetId;
	System_String_o* m_TypeName;
	System_String_o* m_WidgetName;
	int32_t m_LogicEntityType;
	System_String_o* graphId;
};
struct COW_Gameplay_UGC_BlockEdit_ArrayValue_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_ArrayValue_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_ArrayValue_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_ArrayValue_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_ArrayValue_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_ArrayValue_o {
	COW_Gameplay_UGC_BlockEdit_ArrayValue_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o arrayType;
	System_Collections_Generic_List_ValueData__o* contents;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
};
struct COW_Gameplay_UGC_BlockEdit_FuncRefValue_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_FuncRefValue_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_FuncRefValue_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_FuncRefValue_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_FuncRefValue_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_FuncRefValue_o {
	COW_Gameplay_UGC_BlockEdit_FuncRefValue_c *klass;
	void *monitor;
	System_String_o* graphId;
	System_String_o* funcId;
	bool isAsync;
	System_Collections_Generic_List_ValueData__o* args;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
};
struct COW_Gameplay_UGC_BlockEdit_ValueData_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map9;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_mapA;
};
struct COW_Gameplay_UGC_BlockEdit_ValueData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetOwner;
	VirtualInvokeData _5_GetChild;
	VirtualInvokeData _6_GetChildIndex;
	VirtualInvokeData _7_AddBlockData;
	VirtualInvokeData _8_RemoveBlockData;
	VirtualInvokeData _9_AddBlockData;
	VirtualInvokeData _10_RemoveBlockData;
};
struct COW_Gameplay_UGC_BlockEdit_ValueData_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_ValueData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_ValueData_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_ValueData_o {
	COW_Gameplay_UGC_BlockEdit_ValueData_c *klass;
	void *monitor;
	int32_t EditorValueType;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o ActualType;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o FormalType;
	bool boolValue;
	int32_t intValue;
	float floatValue;
	System_String_o* stringValue;
	UnityEngine_Vector3_o vector3Value;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* value;
	COW_Gameplay_UGC_BlockEdit_LocalVarDefineData_o* localVarDefineValue;
	COW_Gameplay_UGC_BlockEdit_FuncDefineData_o* funcDefineValue;
	COW_Gameplay_UGC_BlockEdit_HudEventDefineData_o* HudEventDefineData;
	COW_Gameplay_UGC_BlockEdit_FuncRefValue_o* funcRefValue;
	COW_Gameplay_UGC_BlockEdit_ArrayValue_o* arrayValue;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* Owner;
	COW_Gameplay_UGC_BlockEdit_SerializeBlockFieldDefine_o* FieldDefine;
	int32_t FieldIndex;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* Graph;
	Il2CppObject* UserRef;
};
struct COW_Gameplay_UGC_BlockEdit_VarDefineData_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_VarDefineData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_VarName;
	VirtualInvokeData _5_set_VarName;
	VirtualInvokeData _6_FromJsonData;
	VirtualInvokeData _7_ToJsonData;
};
struct COW_Gameplay_UGC_BlockEdit_VarDefineData_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_VarDefineData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_VarDefineData_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_VarDefineData_o {
	COW_Gameplay_UGC_BlockEdit_VarDefineData_c *klass;
	void *monitor;
	System_String_o* id;
	System_String_o* varName;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o m_VarTypeInfo;
	bool isVarNameModified;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* defaultValue;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* GetterData;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* SetterData;
	System_Action_o* OnChanged;
	System_Action_o* OnRemoved;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* Graph;
	Il2CppObject* UserRef;
};
struct COW_Gameplay_UGC_BlockEdit_LocalVarDefineData_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_LocalVarDefineData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_VarName;
	VirtualInvokeData _5_set_VarName;
	VirtualInvokeData _6_FromJsonData;
	VirtualInvokeData _7_ToJsonData;
};
struct COW_Gameplay_UGC_BlockEdit_LocalVarDefineData_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_LocalVarDefineData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_LocalVarDefineData_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_LocalVarDefineData_o {
	COW_Gameplay_UGC_BlockEdit_LocalVarDefineData_c *klass;
	void *monitor;
	System_String_o* id;
	System_String_o* varName;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o m_VarTypeInfo;
	bool isVarNameModified;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* defaultValue;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* GetterData;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* SetterData;
	System_Action_o* OnChanged;
	System_Action_o* OnRemoved;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* Graph;
	Il2CppObject* UserRef;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* Owner;
};
struct COW_Gameplay_UGC_BlockEdit_GraphVarDefineData_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_GraphVarDefineData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_VarName;
	VirtualInvokeData _5_set_VarName;
	VirtualInvokeData _6_FromJsonData;
	VirtualInvokeData _7_ToJsonData;
};
struct COW_Gameplay_UGC_BlockEdit_GraphVarDefineData_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_GraphVarDefineData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_GraphVarDefineData_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_GraphVarDefineData_o {
	COW_Gameplay_UGC_BlockEdit_GraphVarDefineData_c *klass;
	void *monitor;
	System_String_o* id;
	System_String_o* varName;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o m_VarTypeInfo;
	bool isVarNameModified;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* defaultValue;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* GetterData;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* SetterData;
	System_Action_o* OnChanged;
	System_Action_o* OnRemoved;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* Graph;
	Il2CppObject* UserRef;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* Owner;
	int32_t index;
};
struct COW_Gameplay_UGC_BlockEdit_VarRecord_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_VarRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_VarRecord_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_VarRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_VarRecord_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_VarRecord_o {
	COW_Gameplay_UGC_BlockEdit_VarRecord_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_VarDefineData_o* VarDefine;
	System_Collections_Generic_List_BlockRecord__o* RefBlockRecords;
};
struct COW_Gameplay_UGC_BlockEdit_GraphVarRecord_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_GraphVarRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_GraphVarRecord_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_GraphVarRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_GraphVarRecord_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_GraphVarRecord_o {
	COW_Gameplay_UGC_BlockEdit_GraphVarRecord_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_VarRecord_o* Record;
	int32_t Index;
	float svOffset;
};
struct COW_Gameplay_UGC_BlockEdit_BlockDefine_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_BlockDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
};
struct COW_Gameplay_UGC_BlockEdit_BlockDefine_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockDefine_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockDefine_o {
	COW_Gameplay_UGC_BlockEdit_BlockDefine_c *klass;
	void *monitor;
	System_String_o* blockType;
	System_String_o* typeName;
	System_String_o* nameKey;
	System_String_o* url;
	int32_t funcType;
	System_String_o* owner;
	bool IsNotExportable;
	System_Collections_Generic_List_SerializeBlockFieldDefine__o* SerializeBlockFields;
	COW_Gameplay_UGC_BlockEdit_TypeChangeRuleDefine_o* TypeChangeRule;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
	COW_UGCBlockConfigData_o* mConfigData;
};
struct COW_Gameplay_UGC_BlockEdit_BlockDefineDictionary_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_BlockDefineDictionary_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockDefineDictionary_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockDefineDictionary_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockDefineDictionary_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockDefineDictionary_o {
	COW_Gameplay_UGC_BlockEdit_BlockDefineDictionary_c *klass;
	void *monitor;
	bool IsDataCorrupted;
	System_Collections_Generic_Dictionary_string__BlockDefine__o* BlockDefines;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
};
struct COW_Gameplay_UGC_BlockEdit_BlockFieldDefine_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_BlockFieldDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
};
struct COW_Gameplay_UGC_BlockEdit_BlockFieldDefine_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockFieldDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockFieldDefine_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockFieldDefine_o {
	COW_Gameplay_UGC_BlockEdit_BlockFieldDefine_c *klass;
	void *monitor;
	System_String_o* fieldType;
	System_String_o* labelKey;
	System_String_o* enumType;
	bool isNotLinkable;
	bool updateBlock;
	COW_Gameplay_UGC_BlockEdit_BlockDefine_o* Owner;
};
struct COW_Gameplay_UGC_BlockEdit_SerializeBlockFieldDefine_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_SerializeBlockFieldDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
};
struct COW_Gameplay_UGC_BlockEdit_SerializeBlockFieldDefine_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_SerializeBlockFieldDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_SerializeBlockFieldDefine_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_SerializeBlockFieldDefine_o {
	COW_Gameplay_UGC_BlockEdit_SerializeBlockFieldDefine_c *klass;
	void *monitor;
	System_String_o* fieldType;
	System_String_o* labelKey;
	System_String_o* enumType;
	bool isNotLinkable;
	bool updateBlock;
	COW_Gameplay_UGC_BlockEdit_BlockDefine_o* Owner;
	int32_t EditorValueType;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o DefinedType;
	int32_t valueIndex;
	bool onlyForCodekBlock;
	int32_t BodyIndex;
	int32_t SerializeBlockFieldIndex;
	System_String_o* nameKey;
	System_String_o* desKey;
};
struct COW_Gameplay_UGC_BlockEdit_SlotFieldDefine_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_SlotFieldDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
};
struct COW_Gameplay_UGC_BlockEdit_SlotFieldDefine_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_SlotFieldDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_SlotFieldDefine_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_SlotFieldDefine_o {
	COW_Gameplay_UGC_BlockEdit_SlotFieldDefine_c *klass;
	void *monitor;
	System_String_o* fieldType;
	System_String_o* labelKey;
	System_String_o* enumType;
	bool isNotLinkable;
	bool updateBlock;
	COW_Gameplay_UGC_BlockEdit_BlockDefine_o* Owner;
	int32_t EditorValueType;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o DefinedType;
	int32_t valueIndex;
	bool onlyForCodekBlock;
	int32_t BodyIndex;
	int32_t SerializeBlockFieldIndex;
	System_String_o* nameKey;
	System_String_o* desKey;
	bool notAllowNull;
};
struct COW_Gameplay_UGC_BlockEdit_LocalVarDefineFieldDefine_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_LocalVarDefineFieldDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
};
struct COW_Gameplay_UGC_BlockEdit_LocalVarDefineFieldDefine_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_LocalVarDefineFieldDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_LocalVarDefineFieldDefine_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_LocalVarDefineFieldDefine_o {
	COW_Gameplay_UGC_BlockEdit_LocalVarDefineFieldDefine_c *klass;
	void *monitor;
	System_String_o* fieldType;
	System_String_o* labelKey;
	System_String_o* enumType;
	bool isNotLinkable;
	bool updateBlock;
	COW_Gameplay_UGC_BlockEdit_BlockDefine_o* Owner;
	int32_t EditorValueType;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o DefinedType;
	int32_t valueIndex;
	bool onlyForCodekBlock;
	int32_t BodyIndex;
	int32_t SerializeBlockFieldIndex;
	System_String_o* nameKey;
	System_String_o* desKey;
	bool isOut;
};
struct COW_Gameplay_UGC_BlockEdit_DataBlockDefine_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_DataBlockDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
};
struct COW_Gameplay_UGC_BlockEdit_DataBlockDefine_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_DataBlockDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_DataBlockDefine_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_DataBlockDefine_o {
	COW_Gameplay_UGC_BlockEdit_DataBlockDefine_c *klass;
	void *monitor;
	System_String_o* blockType;
	System_String_o* typeName;
	System_String_o* nameKey;
	System_String_o* url;
	int32_t funcType;
	System_String_o* owner;
	bool IsNotExportable;
	System_Collections_Generic_List_SerializeBlockFieldDefine__o* SerializeBlockFields;
	COW_Gameplay_UGC_BlockEdit_TypeChangeRuleDefine_o* TypeChangeRule;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
	COW_UGCBlockConfigData_o* BlockDefine_mConfigData;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o ReturnType;
	System_String_o* ReturnKey;
	System_Collections_Generic_List_BlockFieldDefine__o* fields;
	int32_t UIBlockType;
};
struct COW_Gameplay_UGC_BlockEdit_ProcessBlockDefine_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_ProcessBlockDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
};
struct COW_Gameplay_UGC_BlockEdit_ProcessBlockDefine_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_ProcessBlockDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_ProcessBlockDefine_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_ProcessBlockDefine_o {
	COW_Gameplay_UGC_BlockEdit_ProcessBlockDefine_c *klass;
	void *monitor;
	System_String_o* blockType;
	System_String_o* typeName;
	System_String_o* nameKey;
	System_String_o* url;
	int32_t funcType;
	System_String_o* owner;
	bool IsNotExportable;
	System_Collections_Generic_List_SerializeBlockFieldDefine__o* SerializeBlockFields;
	COW_Gameplay_UGC_BlockEdit_TypeChangeRuleDefine_o* TypeChangeRule;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
	COW_UGCBlockConfigData_o* BlockDefine_mConfigData;
	System_Collections_Generic_List_ProcessBlockBodyDefine__o* bodies;
};
struct COW_Gameplay_UGC_BlockEdit_EventBlockDefine_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_EventBlockDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
};
struct COW_Gameplay_UGC_BlockEdit_EventBlockDefine_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_EventBlockDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_EventBlockDefine_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_EventBlockDefine_o {
	COW_Gameplay_UGC_BlockEdit_EventBlockDefine_c *klass;
	void *monitor;
	System_String_o* blockType;
	System_String_o* typeName;
	System_String_o* nameKey;
	System_String_o* url;
	int32_t funcType;
	System_String_o* owner;
	bool IsNotExportable;
	System_Collections_Generic_List_SerializeBlockFieldDefine__o* SerializeBlockFields;
	COW_Gameplay_UGC_BlockEdit_TypeChangeRuleDefine_o* TypeChangeRule;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
	COW_UGCBlockConfigData_o* BlockDefine_mConfigData;
	System_Collections_Generic_List_ProcessBlockBodyDefine__o* bodies;
	int32_t eventType;
};
struct COW_Gameplay_UGC_BlockEdit_ActionBlockDefine_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_ActionBlockDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
};
struct COW_Gameplay_UGC_BlockEdit_ActionBlockDefine_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_ActionBlockDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_ActionBlockDefine_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_ActionBlockDefine_o {
	COW_Gameplay_UGC_BlockEdit_ActionBlockDefine_c *klass;
	void *monitor;
	System_String_o* blockType;
	System_String_o* typeName;
	System_String_o* nameKey;
	System_String_o* url;
	int32_t funcType;
	System_String_o* owner;
	bool IsNotExportable;
	System_Collections_Generic_List_SerializeBlockFieldDefine__o* SerializeBlockFields;
	COW_Gameplay_UGC_BlockEdit_TypeChangeRuleDefine_o* TypeChangeRule;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
	COW_UGCBlockConfigData_o* BlockDefine_mConfigData;
	System_Collections_Generic_List_ProcessBlockBodyDefine__o* bodies;
};
struct COW_Gameplay_UGC_BlockEdit_FunctionBlockDefine_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_FunctionBlockDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
};
struct COW_Gameplay_UGC_BlockEdit_FunctionBlockDefine_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_FunctionBlockDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_FunctionBlockDefine_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_FunctionBlockDefine_o {
	COW_Gameplay_UGC_BlockEdit_FunctionBlockDefine_c *klass;
	void *monitor;
	System_String_o* blockType;
	System_String_o* typeName;
	System_String_o* nameKey;
	System_String_o* url;
	int32_t funcType;
	System_String_o* owner;
	bool IsNotExportable;
	System_Collections_Generic_List_SerializeBlockFieldDefine__o* SerializeBlockFields;
	COW_Gameplay_UGC_BlockEdit_TypeChangeRuleDefine_o* TypeChangeRule;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
	COW_UGCBlockConfigData_o* BlockDefine_mConfigData;
	System_Collections_Generic_List_ProcessBlockBodyDefine__o* bodies;
};
struct COW_Gameplay_UGC_BlockEdit_ProcessBlockBodyDefine_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_ProcessBlockBodyDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_ProcessBlockBodyDefine_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_ProcessBlockBodyDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_ProcessBlockBodyDefine_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_ProcessBlockBodyDefine_o {
	COW_Gameplay_UGC_BlockEdit_ProcessBlockBodyDefine_c *klass;
	void *monitor;
	System_Collections_Generic_List_BlockFieldDefine__o* fields;
	bool isLinkable;
	System_Collections_Generic_List_SerializeBlockFieldDefine__o* SerializeBlockFields;
	COW_Gameplay_UGC_BlockEdit_BlockDefine_o* Owner;
};
struct COW_Gameplay_UGC_BlockEdit_TypeChangeRuleDefine_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_TypeChangeRuleDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_TypeChangeRuleDefine_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_TypeChangeRuleDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_TypeChangeRuleDefine_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_TypeChangeRuleDefine_o {
	COW_Gameplay_UGC_BlockEdit_TypeChangeRuleDefine_c *klass;
	void *monitor;
	System_Collections_Generic_List_ExpressionDefine__o* Expressions;
};
struct COW_Gameplay_UGC_BlockEdit_ExpressionDefine_StaticFields {
	System_Text_RegularExpressions_Regex_o* TokenReg;
};
struct COW_Gameplay_UGC_BlockEdit_ExpressionDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_ExpressionDefine_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_ExpressionDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_ExpressionDefine_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_ExpressionDefine_o {
	COW_Gameplay_UGC_BlockEdit_ExpressionDefine_c *klass;
	void *monitor;
	System_Collections_Generic_Stack_string__o* ExpressionStack;
	System_String_array* ExpressionTokens;
	bool AssignToReturnType;
	int32_t AssignToValueByIndex;
	System_String_o* SourceExpression;
};
struct COW_Gameplay_UGC_BlockEdit_BlockExporter_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_BlockExporter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockExporter_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockExporter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockExporter_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockExporter_o {
	COW_Gameplay_UGC_BlockEdit_BlockExporter_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditHistory_StaticFields {
	int32_t MaxLength;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditHistory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditHistory_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockEditHistory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockEditHistory_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditHistory_o {
	COW_Gameplay_UGC_BlockEdit_BlockEditHistory_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* _Context_k__BackingField;
	int32_t CurrentOrder;
	System_Collections_Generic_List_string__o* GraphSnapshots;
	LitJson_JsonWriter_o* Writer;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditLibraries_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditLibraries_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditLibraries_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockEditLibraries_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockEditLibraries_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditLibraries_o {
	COW_Gameplay_UGC_BlockEdit_BlockEditLibraries_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_BlockEditContext_o* Context;
	System_Collections_Generic_Dictionary_string__LibraryData__o* LibraryDict;
	System_Collections_Generic_Dictionary_string__BlockData__o* BlockDataDictionary;
};
struct COW_Gameplay_UGC_BlockEdit_LibraryData_StaticFields {
	System_Comparison_BlockData__o* __f__am_cache0;
};
struct COW_Gameplay_UGC_BlockEdit_LibraryData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_LibraryData_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_LibraryData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_LibraryData_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_LibraryData_o {
	COW_Gameplay_UGC_BlockEdit_LibraryData_c *klass;
	void *monitor;
	System_String_o* _BlockCategory_k__BackingField;
	System_Collections_Generic_List_BlockData__o* BlockDataList;
};
struct COW_Gameplay_UGC_BlockEdit_IBlockDataContainer_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_IBlockDataContainer_VTable {
};
struct COW_Gameplay_UGC_BlockEdit_IBlockDataContainer_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_IBlockDataContainer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_IBlockDataContainer_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_IBlockDataContainer_o {
	COW_Gameplay_UGC_BlockEdit_IBlockDataContainer_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_BlockEdit_BlockDataUtil_StaticFields {
	System_Collections_Generic_Dictionary_string__string__o* RefIdMapping;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* GraphRedirectTarget;
	System_Collections_Generic_Dictionary_string__string__o* CheckLocalVarDefineRangeCache;
	bool CheckLocalVarDefineRangeLogEnabled;
	bool CheckLocalVarDefineRangeRepeated;
	System_Collections_Generic_HashSet_string__o* CheckedBlocks;
	System_Collections_Generic_List_string__o* TypeMismatchInfoCache;
	System_Collections_Generic_Dictionary_BlockData__int__o* LibraryValueCompletionRequest;
};
struct COW_Gameplay_UGC_BlockEdit_BlockDataUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockDataUtil_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockDataUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockDataUtil_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockDataUtil_o {
	COW_Gameplay_UGC_BlockEdit_BlockDataUtil_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_BlockEdit_ValueTypeUtil_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_mapB;
};
struct COW_Gameplay_UGC_BlockEdit_ValueTypeUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_ValueTypeUtil_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_ValueTypeUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_ValueTypeUtil_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_ValueTypeUtil_o {
	COW_Gameplay_UGC_BlockEdit_ValueTypeUtil_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_BlockEdit_MiscUtil_StaticFields {
	System_Collections_Generic_Dictionary_int__int__o* BlockCountByTypeCache;
};
struct COW_Gameplay_UGC_BlockEdit_MiscUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_MiscUtil_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_MiscUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_MiscUtil_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_MiscUtil_o {
	COW_Gameplay_UGC_BlockEdit_MiscUtil_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_BlockEdit_ResRefUtil_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_ResRefUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_ResRefUtil_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_ResRefUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_ResRefUtil_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_ResRefUtil_o {
	COW_Gameplay_UGC_BlockEdit_ResRefUtil_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_BlockEdit_BlockDefineUtil_StaticFields {
	int32_t CurrentBuildBodyIndex;
	int32_t CurrentBuildFieldIndex;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_mapC;
};
struct COW_Gameplay_UGC_BlockEdit_BlockDefineUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockDefineUtil_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockDefineUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockDefineUtil_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockDefineUtil_o {
	COW_Gameplay_UGC_BlockEdit_BlockDefineUtil_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_BlockEdit_ExportUtil_StaticFields {
	System_String_o* ExportError;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_mapD;
};
struct COW_Gameplay_UGC_BlockEdit_ExportUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_ExportUtil_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_ExportUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_ExportUtil_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_ExportUtil_o {
	COW_Gameplay_UGC_BlockEdit_ExportUtil_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_BlockEdit_IdUtil_StaticFields {
};
struct COW_Gameplay_UGC_BlockEdit_IdUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_IdUtil_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_IdUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_IdUtil_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_IdUtil_o {
	COW_Gameplay_UGC_BlockEdit_IdUtil_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_BlockEdit_JsonUtil_StaticFields {
	System_String_o* LogTitle;
	System_String_o* ReadError;
	System_String_o* WriteError;
};
struct COW_Gameplay_UGC_BlockEdit_JsonUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_JsonUtil_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_JsonUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_JsonUtil_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_JsonUtil_o {
	COW_Gameplay_UGC_BlockEdit_JsonUtil_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditVersionConfig_StaticFields {
	System_Collections_Generic_List_int__o* VersionMapping;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditVersionConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditVersionConfig_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_BlockEditVersionConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_BlockEditVersionConfig_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_BlockEditVersionConfig_o {
	COW_Gameplay_UGC_BlockEdit_BlockEditVersionConfig_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_BlockEdit_GraphUpgradeUtil_StaticFields {
	System_Collections_Generic_List_Func_JsonData__bool___o* GraphUpgradeFunctions;
	System_Collections_Generic_List_string__o* TypeKeys;
	System_Action_JsonData__string__o* __f__mg_cache0;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_mapE;
	System_Action_JsonData__string__o* __f__mg_cache1;
	System_Action_JsonData__string__o* __f__mg_cache2;
	System_Action_JsonData__string__o* __f__mg_cache3;
	System_Func_JsonData__bool__o* __f__mg_cache4;
};
struct COW_Gameplay_UGC_BlockEdit_GraphUpgradeUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_GraphUpgradeUtil_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_GraphUpgradeUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_GraphUpgradeUtil_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_GraphUpgradeUtil_o {
	COW_Gameplay_UGC_BlockEdit_GraphUpgradeUtil_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_BlockEdit_ConvertV0ToV1Util_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* DescriptionTypeToMetaType;
};
struct COW_Gameplay_UGC_BlockEdit_ConvertV0ToV1Util_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_BlockEdit_ConvertV0ToV1Util_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_BlockEdit_ConvertV0ToV1Util_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_BlockEdit_ConvertV0ToV1Util_VTable vtable;
};
struct COW_Gameplay_UGC_BlockEdit_ConvertV0ToV1Util_o {
	COW_Gameplay_UGC_BlockEdit_ConvertV0ToV1Util_c *klass;
	void *monitor;
};
struct COW_GamePlay_BE_Base_StaticFields {
};
struct COW_GamePlay_BE_Base_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_Init;
	VirtualInvokeData _7_AJHGGBLKCOA;
	VirtualInvokeData _8_MIGJLFMDIMD;
	VirtualInvokeData _9_GOIPHCODOON;
	VirtualInvokeData _10_JOLKOOFIPOK;
	VirtualInvokeData _11_FMCHAPMIFKE;
	VirtualInvokeData _12_SetRootPanelDepth;
	VirtualInvokeData _13_UpdateDepth;
	VirtualInvokeData _14_ShowBannerErrMsg;
	VirtualInvokeData _15_DisableCloneOnDrag;
	VirtualInvokeData _16_SetColliderEnable;
	VirtualInvokeData _17_SetInLibrary;
	VirtualInvokeData _18_SetHighLight;
	VirtualInvokeData _19_UpdateSize;
};
struct COW_GamePlay_BE_Base_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_Base_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_Base_VTable vtable;
};
struct COW_GamePlay_BE_Base_o {
	COW_GamePlay_BE_Base_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* Widget;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* BOPLAOANKBI;
	bool KOPCPKNOAME;
	UIPanel_o* NPDHLOHNOFP;
	System_Collections_Generic_List_BE_DragDropItemBase__o* DragItems;
};
struct COW_GamePlay_BE_BlockSpot_StaticFields {
};
struct COW_GamePlay_BE_BlockSpot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Transform;
	VirtualInvokeData _5_get_DropPosition;
	VirtualInvokeData _6_get_Type;
	VirtualInvokeData _7_get_HighLightPos;
};
struct COW_GamePlay_BE_BlockSpot_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSpot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSpot_VTable vtable;
};
struct COW_GamePlay_BE_BlockSpot_o {
	COW_GamePlay_BE_BlockSpot_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* ICNJGBNAGJJ;
	UnityEngine_Transform_o* FFOKIJCMHMM;
	COW_GamePlay_BE_BodyBlock_o* BodyBlock;
	UITable_o* Table;
	int32_t m_Type;
	UnityEngine_Transform_o* m_HighLightPos;
};
struct COW_GamePlay_BE_BodyBlock_StaticFields {
};
struct COW_GamePlay_BE_BodyBlock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Transform;
	VirtualInvokeData _5_get_ChildProcessBlock;
	VirtualInvokeData _6_set_ChildProcessBlock;
	VirtualInvokeData _7_get_BelongProcessBlock;
	VirtualInvokeData _8_get_SpotIn;
	VirtualInvokeData _9_get_SpotOut;
	VirtualInvokeData _10_get_Header;
	VirtualInvokeData _11_get_Index;
	VirtualInvokeData _12_set_Index;
	VirtualInvokeData _13_get_MiddleSprite;
	VirtualInvokeData _14_get_BodyData;
	VirtualInvokeData _15_set_BodyData;
	VirtualInvokeData _16_GetWidget;
	VirtualInvokeData _17_UpdateSize;
	VirtualInvokeData _18_SetBGColor;
	VirtualInvokeData _19_UpdateDepth;
	VirtualInvokeData _20_SetErrState;
	VirtualInvokeData _21_SetHighLightState;
};
struct COW_GamePlay_BE_BodyBlock_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BodyBlock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BodyBlock_VTable vtable;
};
struct COW_GamePlay_BE_BodyBlock_o {
	COW_GamePlay_BE_BodyBlock_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* Widget;
	UnityEngine_Transform_o* FFOKIJCMHMM;
	COW_GamePlay_BE_BlockSectionHeader_o* m_Header;
	System_Collections_Generic_List_BE_ProcessBlock__o* AMPLLDHINOL;
	COW_GamePlay_BE_ProcessBlock_o* JHIKNKJIHDB;
	int32_t IKOBGEEODIM;
	COW_GamePlay_BE_BlockSpot_o* In;
	COW_GamePlay_BE_BlockSpot_o* Out;
	UISprite_o* m_MidleSprite;
	UISprite_o* MiddleErrSprite;
	int32_t DefaultMiddleGapHeight;
	COW_Gameplay_UGC_BlockEdit_BodyData_o* PCDMBLBKKGP;
	int32_t OutSpotConvexHeight;
};
struct COW_GamePlay_BE_DataBlock_StaticFields {
};
struct COW_GamePlay_BE_DataBlock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_Init;
	VirtualInvokeData _7_AJHGGBLKCOA;
	VirtualInvokeData _8_MIGJLFMDIMD;
	VirtualInvokeData _9_GOIPHCODOON;
	VirtualInvokeData _10_JOLKOOFIPOK;
	VirtualInvokeData _11_FMCHAPMIFKE;
	VirtualInvokeData _12_SetRootPanelDepth;
	VirtualInvokeData _13_UpdateDepth;
	VirtualInvokeData _14_ShowBannerErrMsg;
	VirtualInvokeData _15_DisableCloneOnDrag;
	VirtualInvokeData _16_SetColliderEnable;
	VirtualInvokeData _17_SetInLibrary;
	VirtualInvokeData _18_SetHighLight;
	VirtualInvokeData _19_UpdateSize;
	VirtualInvokeData _20_get_HeaderItems;
	VirtualInvokeData _21_set_HeaderItems;
	VirtualInvokeData _22_get_BelongSlot;
	VirtualInvokeData _23_set_BelongSlot;
	VirtualInvokeData _24_get_SpotOut;
	VirtualInvokeData _25_get_BGSprite;
	VirtualInvokeData _26_SetBGColor;
};
struct COW_GamePlay_BE_DataBlock_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_DataBlock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_DataBlock_VTable vtable;
};
struct COW_GamePlay_BE_DataBlock_o {
	COW_GamePlay_BE_DataBlock_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* Widget;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* BOPLAOANKBI;
	bool KOPCPKNOAME;
	UIPanel_o* NPDHLOHNOFP;
	System_Collections_Generic_List_BE_DragDropItemBase__o* DragItems;
	bool IsConstVal;
	UnityEngine_Transform_o* ElementStartPos;
	System_Collections_Generic_List_IPIKJNGGEOB__o* CFLAGGOBJDJ;
	COW_GamePlay_BE_BlockSectionHeader_Slot_o* DGKJJIDKBJI;
	UISprite_o* HightLightSprite;
	UISprite_o* ErrSprite;
	COW_GamePlay_BE_DataSpot_o* OutSingle;
	UISprite_o* ArrowSingle;
	UISprite_o* m_BGSprite;
	int32_t MinHeight;
	int32_t MinWidth;
	int32_t UpDownMarginSize;
	int32_t XOffsetHead;
	int32_t XOffsetTail;
	int32_t XOffsetLabel;
	int32_t XOffsetOther;
	int32_t XOffsetDesLabel;
	int32_t YOffset;
	UISprite_o* VariableIcon;
	UISprite_o* DeepBG;
};
struct COW_GamePlay_BE_DataSpot_StaticFields {
};
struct COW_GamePlay_BE_DataSpot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Transform;
	VirtualInvokeData _5_get_DropPosition;
	VirtualInvokeData _6_get_Type;
	VirtualInvokeData _7_get_HighLightPos;
};
struct COW_GamePlay_BE_DataSpot_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_DataSpot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_DataSpot_VTable vtable;
};
struct COW_GamePlay_BE_DataSpot_o {
	COW_GamePlay_BE_DataSpot_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* ICNJGBNAGJJ;
	UnityEngine_Transform_o* FFOKIJCMHMM;
	COW_GamePlay_BE_DataBlock_o* BelongDataBlock;
	int32_t m_Type;
	UnityEngine_Transform_o* m_HighLightPos;
};
struct COW_GamePlay_BE_ProcessBlock_StaticFields {
};
struct COW_GamePlay_BE_ProcessBlock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_Init;
	VirtualInvokeData _7_AJHGGBLKCOA;
	VirtualInvokeData _8_MIGJLFMDIMD;
	VirtualInvokeData _9_GOIPHCODOON;
	VirtualInvokeData _10_JOLKOOFIPOK;
	VirtualInvokeData _11_FMCHAPMIFKE;
	VirtualInvokeData _12_SetRootPanelDepth;
	VirtualInvokeData _13_UpdateDepth;
	VirtualInvokeData _14_ShowBannerErrMsg;
	VirtualInvokeData _15_DisableCloneOnDrag;
	VirtualInvokeData _16_SetColliderEnable;
	VirtualInvokeData _17_SetInLibrary;
	VirtualInvokeData _18_SetHighLight;
	VirtualInvokeData _19_UpdateSize;
	VirtualInvokeData _20_get_Depth;
	VirtualInvokeData _21_set_Depth;
	VirtualInvokeData _22_get_Index;
	VirtualInvokeData _23_set_Index;
	VirtualInvokeData _24_get_BelongBodyBlock;
	VirtualInvokeData _25_set_BelongBodyBlock;
	VirtualInvokeData _26_get_BodyList;
	VirtualInvokeData _27_get_ChildProcessList;
	VirtualInvokeData _28_get_HeadSpot;
	VirtualInvokeData _29_get_TailSpot;
	VirtualInvokeData _30_get_LastBodyBlock;
	VirtualInvokeData _31_get_Table;
};
struct COW_GamePlay_BE_ProcessBlock_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_ProcessBlock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_ProcessBlock_VTable vtable;
};
struct COW_GamePlay_BE_ProcessBlock_o {
	COW_GamePlay_BE_ProcessBlock_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* Widget;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* BOPLAOANKBI;
	bool KOPCPKNOAME;
	UIPanel_o* NPDHLOHNOFP;
	System_Collections_Generic_List_BE_DragDropItemBase__o* DragItems;
	System_Collections_Generic_List_DIPEMAKIHAP__o* AAGJEECPGPB;
	COW_GamePlay_DIPEMAKIHAP_o* CNHEOBPDJDA;
	UITable_o* m_Table;
	int32_t IKOBGEEODIM;
};
struct COW_GamePlay_BE_SlotSpot_StaticFields {
};
struct COW_GamePlay_BE_SlotSpot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Transform;
	VirtualInvokeData _5_get_DropPosition;
	VirtualInvokeData _6_get_Type;
	VirtualInvokeData _7_get_HighLightPos;
};
struct COW_GamePlay_BE_SlotSpot_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_SlotSpot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_SlotSpot_VTable vtable;
};
struct COW_GamePlay_BE_SlotSpot_o {
	COW_GamePlay_BE_SlotSpot_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* FFOKIJCMHMM;
	COW_GamePlay_BE_BlockSectionHeader_Slot_o* BelongSlot;
	int32_t m_Type;
	UnityEngine_Transform_o* m_HighLightPos;
};
struct COW_GamePlay_DIPEMAKIHAP_StaticFields {
};
struct COW_GamePlay_DIPEMAKIHAP_VTable {
};
struct COW_GamePlay_DIPEMAKIHAP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DIPEMAKIHAP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DIPEMAKIHAP_VTable vtable;
};
struct COW_GamePlay_DIPEMAKIHAP_o {
	COW_GamePlay_DIPEMAKIHAP_c *klass;
	void *monitor;
};
struct COW_GamePlay_EKEOCIDDIFH_StaticFields {
};
struct COW_GamePlay_EKEOCIDDIFH_VTable {
};
struct COW_GamePlay_EKEOCIDDIFH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EKEOCIDDIFH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EKEOCIDDIFH_VTable vtable;
};
struct COW_GamePlay_EKEOCIDDIFH_o {
	COW_GamePlay_EKEOCIDDIFH_c *klass;
	void *monitor;
};
struct COW_GamePlay_MPJBBIMMDOI_StaticFields {
};
struct COW_GamePlay_MPJBBIMMDOI_VTable {
};
struct COW_GamePlay_MPJBBIMMDOI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MPJBBIMMDOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MPJBBIMMDOI_VTable vtable;
};
struct COW_GamePlay_MPJBBIMMDOI_o {
	COW_GamePlay_MPJBBIMMDOI_c *klass;
	void *monitor;
};
struct COW_GamePlay_DEDMECCGIDM_StaticFields {
};
struct COW_GamePlay_DEDMECCGIDM_VTable {
};
struct COW_GamePlay_DEDMECCGIDM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DEDMECCGIDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DEDMECCGIDM_VTable vtable;
};
struct COW_GamePlay_DEDMECCGIDM_o {
	COW_GamePlay_DEDMECCGIDM_c *klass;
	void *monitor;
};
struct COW_GamePlay_NDIJAAIDIIB_StaticFields {
};
struct COW_GamePlay_NDIJAAIDIIB_VTable {
};
struct COW_GamePlay_NDIJAAIDIIB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NDIJAAIDIIB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NDIJAAIDIIB_VTable vtable;
};
struct COW_GamePlay_NDIJAAIDIIB_o {
	COW_GamePlay_NDIJAAIDIIB_c *klass;
	void *monitor;
};
struct COW_GamePlay_HLHOAHFDDIK_StaticFields {
};
struct COW_GamePlay_HLHOAHFDDIK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_get_Graph;
	VirtualInvokeData _18_set_Graph;
};
struct COW_GamePlay_HLHOAHFDDIK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HLHOAHFDDIK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HLHOAHFDDIK_VTable vtable;
};
struct COW_GamePlay_HLHOAHFDDIK_o {
	COW_GamePlay_HLHOAHFDDIK_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* BlockEditCommand__Graph_k__BackingField;
	System_Collections_Generic_List_BlockRecord__o* OMDDONJCEOP;
	System_Collections_Generic_List_BlockRecord__o* HNDFIIOLAIB;
	COW_Gameplay_UGC_BlockEdit_FuncDefineRecord_o* NDOMGEDBGOF;
	COW_GamePlay_CCNGOIPIJGI_o* GHNLEOCDDJL;
	System_Nullable_float__o IHDMOOHOJKO;
};
struct COW_GamePlay_HNLJFJBHJHD_StaticFields {
};
struct COW_GamePlay_HNLJFJBHJHD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HNLJFJBHJHD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HNLJFJBHJHD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HNLJFJBHJHD_VTable vtable;
};
struct COW_GamePlay_HNLJFJBHJHD_o {
	COW_GamePlay_HNLJFJBHJHD_c *klass;
	void *monitor;
};
struct COW_GamePlay_IHMJFKNCKLL_StaticFields {
};
struct COW_GamePlay_IHMJFKNCKLL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_get_Graph;
	VirtualInvokeData _18_set_Graph;
};
struct COW_GamePlay_IHMJFKNCKLL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IHMJFKNCKLL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IHMJFKNCKLL_VTable vtable;
};
struct COW_GamePlay_IHMJFKNCKLL_o {
	COW_GamePlay_IHMJFKNCKLL_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* BlockEditCommand__Graph_k__BackingField;
	COW_Gameplay_UGC_BlockEdit_FuncParamRecord_o* OGIIECGNDMC;
};
struct COW_GamePlay_ENPAKFNLPKA_StaticFields {
};
struct COW_GamePlay_ENPAKFNLPKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_get_Graph;
	VirtualInvokeData _18_set_Graph;
};
struct COW_GamePlay_ENPAKFNLPKA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ENPAKFNLPKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ENPAKFNLPKA_VTable vtable;
};
struct COW_GamePlay_ENPAKFNLPKA_o {
	COW_GamePlay_ENPAKFNLPKA_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* BlockEditCommand__Graph_k__BackingField;
	COW_Gameplay_UGC_BlockEdit_GraphVarRecord_o* OGIIECGNDMC;
	COW_GamePlay_CCNGOIPIJGI_o* GHNLEOCDDJL;
	COW_GamePlay_UIHudBlockEditMainController_o* NIHOFBIJEED;
};
struct COW_GamePlay_JNCNLKMEILK_StaticFields {
};
struct COW_GamePlay_JNCNLKMEILK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JNCNLKMEILK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JNCNLKMEILK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JNCNLKMEILK_VTable vtable;
};
struct COW_GamePlay_JNCNLKMEILK_o {
	COW_GamePlay_JNCNLKMEILK_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* DBNANLDFDBH;
	COW_GamePlay_BHHECPDAEGL_o* LKCPAGJDFIK;
	COW_GamePlay_BHHECPDAEGL_o* MDGBOCAJKOH;
	COW_BEEnumData_o* BOBAMGOCEKE;
	COW_BEEnumData_o* CBNJKBKAAJO;
};
struct COW_GamePlay_JJIEJICBBPG_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* DPAIADKPCBK;
	System_Predicate_ValueData__o* HMDOHFBHDOB;
	System_Predicate_ECADefineBase__o* AOCDJNOINOH;
	System_Predicate_ValueData__o* AAOFHFGKOBN;
};
struct COW_GamePlay_JJIEJICBBPG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_get_Graph;
	VirtualInvokeData _18_set_Graph;
};
struct COW_GamePlay_JJIEJICBBPG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JJIEJICBBPG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JJIEJICBBPG_VTable vtable;
};
struct COW_GamePlay_JJIEJICBBPG_o {
	COW_GamePlay_JJIEJICBBPG_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* BlockEditCommand__Graph_k__BackingField;
	System_Collections_Generic_List_JNCNLKMEILK__o* IBEPCDDKENB;
	bool IOGNLOIBOED;
};
struct COW_GamePlay_JJIEJICBBPG_LKIIPNLJMOI_StaticFields {
};
struct COW_GamePlay_JJIEJICBBPG_LKIIPNLJMOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JJIEJICBBPG_LKIIPNLJMOI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JJIEJICBBPG_LKIIPNLJMOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JJIEJICBBPG_LKIIPNLJMOI_VTable vtable;
};
struct COW_GamePlay_JJIEJICBBPG_LKIIPNLJMOI_o {
	COW_GamePlay_JJIEJICBBPG_LKIIPNLJMOI_c *klass;
	void *monitor;
	COW_GamePlay_JNCNLKMEILK_o* KJLCOKFODCM;
};
struct COW_GamePlay_BHHECPDAEGL_StaticFields {
};
struct COW_GamePlay_BHHECPDAEGL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BHHECPDAEGL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BHHECPDAEGL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BHHECPDAEGL_VTable vtable;
};
struct COW_GamePlay_BHHECPDAEGL_o {
	COW_GamePlay_BHHECPDAEGL_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o FCGMEFNHNGC;
	bool GAOIGFOJPAL;
	int32_t DPKEOMCGKGJ;
	float IGLEKNPOPEH;
	System_String_o* ACJPGKABGMG;
	UnityEngine_Vector3_o JCGAOHPJDCK;
	COW_Gameplay_UGC_BlockEdit_ArrayValue_o* NBPJLEBGBBN;
};
struct COW_GamePlay_PBICFJMMFJI_StaticFields {
};
struct COW_GamePlay_PBICFJMMFJI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_get_Graph;
	VirtualInvokeData _18_set_Graph;
};
struct COW_GamePlay_PBICFJMMFJI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PBICFJMMFJI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PBICFJMMFJI_VTable vtable;
};
struct COW_GamePlay_PBICFJMMFJI_o {
	COW_GamePlay_PBICFJMMFJI_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* BlockEditCommand__Graph_k__BackingField;
	COW_Gameplay_UGC_BlockEdit_FuncDefineRecord_o* OGIIECGNDMC;
	System_String_o* BAPEMMEAOIH;
	System_String_o* JIHJFDIACBF;
	bool PIDPJMAHKGG;
	bool PIEACHLDMEH;
	System_Collections_Generic_List_CPOKEBGBFBG__o* NOKHOHKADPD;
};
struct COW_GamePlay_CPOKEBGBFBG_StaticFields {
};
struct COW_GamePlay_CPOKEBGBFBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_get_Graph;
	VirtualInvokeData _18_set_Graph;
};
struct COW_GamePlay_CPOKEBGBFBG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CPOKEBGBFBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CPOKEBGBFBG_VTable vtable;
};
struct COW_GamePlay_CPOKEBGBFBG_o {
	COW_GamePlay_CPOKEBGBFBG_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* BlockEditCommand__Graph_k__BackingField;
	System_String_o* PIKOLCEPDEB;
	System_String_o* OBPKBIEJOPP;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o CJFCNJLGFEI;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o DBPDEFEOPCB;
	bool HOPDOIAGPOA;
	bool NHALDFCKKFN;
	COW_Gameplay_UGC_BlockEdit_VarRecord_o* OGIIECGNDMC;
};
struct COW_GamePlay_BPPKMKEEJCE_StaticFields {
};
struct COW_GamePlay_BPPKMKEEJCE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_get_Graph;
	VirtualInvokeData _18_set_Graph;
};
struct COW_GamePlay_BPPKMKEEJCE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BPPKMKEEJCE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BPPKMKEEJCE_VTable vtable;
};
struct COW_GamePlay_BPPKMKEEJCE_o {
	COW_GamePlay_BPPKMKEEJCE_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* BlockEditCommand__Graph_k__BackingField;
	UnityEngine_Vector3_o EHHGFCCKDAM;
	UnityEngine_Vector3_o NLOHENGOHCJ;
	System_Collections_Generic_List_GIAEFNOCFPD__o* KCPNICNEGOE;
	System_Collections_Generic_List_HKNIDMNLHGJ__o* IMGJBODHLDD;
	bool OEFMKHKHPNJ;
};
struct COW_GamePlay_CBADHLJNKLL_StaticFields {
};
struct COW_GamePlay_CBADHLJNKLL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_get_Graph;
	VirtualInvokeData _18_set_Graph;
};
struct COW_GamePlay_CBADHLJNKLL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CBADHLJNKLL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CBADHLJNKLL_VTable vtable;
};
struct COW_GamePlay_CBADHLJNKLL_o {
	COW_GamePlay_CBADHLJNKLL_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* BlockEditCommand__Graph_k__BackingField;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* DBNANLDFDBH;
	UnityEngine_Vector2_o NLOHENGOHCJ;
	UnityEngine_Vector2_o CJLIEDJPKOJ;
};
struct COW_GamePlay_BODKAJJDEEL_StaticFields {
};
struct COW_GamePlay_BODKAJJDEEL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_Record;
	VirtualInvokeData _18_get_Graph;
	VirtualInvokeData _19_set_Graph;
};
struct COW_GamePlay_BODKAJJDEEL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BODKAJJDEEL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BODKAJJDEEL_VTable vtable;
};
struct COW_GamePlay_BODKAJJDEEL_o {
	COW_GamePlay_BODKAJJDEEL_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* BlockEditRecordCommand__Graph_k__BackingField;
	UnityEngine_Transform_o* PMOAABOOJIF;
	UnityEngine_Vector3_o JMFGCNOFDHH;
	UnityEngine_Vector3_o GPHIHGNKKKB;
};
struct COW_GamePlay_BCHGEIGDHIC_StaticFields {
};
struct COW_GamePlay_BCHGEIGDHIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_get_Graph;
	VirtualInvokeData _18_set_Graph;
};
struct COW_GamePlay_BCHGEIGDHIC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BCHGEIGDHIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BCHGEIGDHIC_VTable vtable;
};
struct COW_GamePlay_BCHGEIGDHIC_o {
	COW_GamePlay_BCHGEIGDHIC_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* BlockEditCommand__Graph_k__BackingField;
	System_Collections_Generic_List_BlockRecord__o* OMDDONJCEOP;
	System_Collections_Generic_List_BlockRecord__o* HNDFIIOLAIB;
	COW_Gameplay_UGC_BlockEdit_FuncDefineRecord_o* NDOMGEDBGOF;
	COW_GamePlay_CCNGOIPIJGI_o* GHNLEOCDDJL;
	System_Nullable_float__o IHDMOOHOJKO;
};
struct COW_GamePlay_GIAEFNOCFPD_StaticFields {
};
struct COW_GamePlay_GIAEFNOCFPD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_get_Graph;
	VirtualInvokeData _18_set_Graph;
};
struct COW_GamePlay_GIAEFNOCFPD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GIAEFNOCFPD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GIAEFNOCFPD_VTable vtable;
};
struct COW_GamePlay_GIAEFNOCFPD_o {
	COW_GamePlay_GIAEFNOCFPD_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* BlockEditCommand__Graph_k__BackingField;
	System_Collections_Generic_List_BlockRecord__o* OMDDONJCEOP;
	System_Collections_Generic_List_BlockRecord__o* HNDFIIOLAIB;
	COW_Gameplay_UGC_BlockEdit_FuncDefineRecord_o* NDOMGEDBGOF;
	COW_GamePlay_CCNGOIPIJGI_o* GHNLEOCDDJL;
	System_Nullable_float__o IHDMOOHOJKO;
};
struct COW_GamePlay_MFKGMGIFFIL_StaticFields {
};
struct COW_GamePlay_MFKGMGIFFIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_get_Graph;
	VirtualInvokeData _18_set_Graph;
};
struct COW_GamePlay_MFKGMGIFFIL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MFKGMGIFFIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MFKGMGIFFIL_VTable vtable;
};
struct COW_GamePlay_MFKGMGIFFIL_o {
	COW_GamePlay_MFKGMGIFFIL_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* BlockEditCommand__Graph_k__BackingField;
	COW_GamePlay_CCNGOIPIJGI_o* GHNLEOCDDJL;
	COW_Gameplay_UGC_BlockEdit_FuncParamRecord_o* OGIIECGNDMC;
	System_Collections_Generic_List_BlockRecord__o* HNDFIIOLAIB;
};
struct COW_GamePlay_HKNIDMNLHGJ_StaticFields {
};
struct COW_GamePlay_HKNIDMNLHGJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_get_Graph;
	VirtualInvokeData _18_set_Graph;
};
struct COW_GamePlay_HKNIDMNLHGJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HKNIDMNLHGJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HKNIDMNLHGJ_VTable vtable;
};
struct COW_GamePlay_HKNIDMNLHGJ_o {
	COW_GamePlay_HKNIDMNLHGJ_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* BlockEditCommand__Graph_k__BackingField;
	COW_Gameplay_UGC_BlockEdit_GraphVarRecord_o* ENPAKFNLPKA_OGIIECGNDMC;
	COW_GamePlay_CCNGOIPIJGI_o* ENPAKFNLPKA_GHNLEOCDDJL;
	COW_GamePlay_UIHudBlockEditMainController_o* ENPAKFNLPKA_NIHOFBIJEED;
};
struct COW_GamePlay_PEIBPKFCMLG_StaticFields {
};
struct COW_GamePlay_PEIBPKFCMLG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_get_Graph;
	VirtualInvokeData _18_set_Graph;
};
struct COW_GamePlay_PEIBPKFCMLG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PEIBPKFCMLG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PEIBPKFCMLG_VTable vtable;
};
struct COW_GamePlay_PEIBPKFCMLG_o {
	COW_GamePlay_PEIBPKFCMLG_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* BlockEditCommand__Graph_k__BackingField;
	System_Collections_Generic_List_BlockMoveRecord__o* OMDDONJCEOP;
	bool EBMGDCFIKAO;
};
struct COW_GamePlay_EHEELGMKJHD_StaticFields {
};
struct COW_GamePlay_EHEELGMKJHD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_Record;
	VirtualInvokeData _18_get_Graph;
	VirtualInvokeData _19_set_Graph;
};
struct COW_GamePlay_EHEELGMKJHD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EHEELGMKJHD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EHEELGMKJHD_VTable vtable;
};
struct COW_GamePlay_EHEELGMKJHD_o {
	COW_GamePlay_EHEELGMKJHD_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* BlockEditRecordCommand__Graph_k__BackingField;
	float KMCHJJAPJEE;
	float EPMPKCMPODA;
	UnityEngine_Transform_o* AOHNOCNJFBP;
};
struct COW_GamePlay_GKDCDHFLEIH_StaticFields {
	COW_GamePlay_BE_DragDropManager_o* PMGJILOAEFE;
	COW_GamePlay_BE_ProgrammingEnv_o* BKANOMKHCKE;
	COW_GamePlay_UIHudBlockEditMainController_o* IOMCNBFEKMP;
};
struct COW_GamePlay_GKDCDHFLEIH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_GKDCDHFLEIH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GKDCDHFLEIH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GKDCDHFLEIH_VTable vtable;
};
struct COW_GamePlay_GKDCDHFLEIH_o {
	COW_GamePlay_GKDCDHFLEIH_c *klass;
	void *monitor;
};
struct COW_GamePlay_CCNGOIPIJGI_StaticFields {
	System_Collections_Generic_HashSet_string__o* PKMCFACBAMO;
	System_Collections_Generic_HashSet_string__o* FDIGMIGGKBC;
};
struct COW_GamePlay_CCNGOIPIJGI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CCNGOIPIJGI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CCNGOIPIJGI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CCNGOIPIJGI_VTable vtable;
};
struct COW_GamePlay_CCNGOIPIJGI_o {
	COW_GamePlay_CCNGOIPIJGI_c *klass;
	void *monitor;
	System_Collections_Generic_List_VarRecord__o* JBGOHGNJCAJ;
	System_Collections_Generic_List_BlockRecord__o* AHDAFAOELNI;
	System_Collections_Generic_List_VarRecord__o* JALJFNLCMAL;
	System_Collections_Generic_List_BlockRecord__o* HNDFIIOLAIB;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* AHCNFPHDLNH;
};
struct COW_GamePlay_UIBlockEditMgr_StaticFields {
	COW_GamePlay_UIBlockEditMgr_o* _BEGMFLJLODE_k__BackingField;
	System_Predicate_ECADefineBase__o* HMDOHFBHDOB;
	System_Collections_Generic_Dictionary_string__int__o* JNGFIPNMNGB;
	System_Collections_Generic_Dictionary_string__int__o* JLOEDLJHION;
	System_Predicate_BEEnumData__o* AOCDJNOINOH;
	System_Predicate_BEEnumData__o* AAOFHFGKOBN;
	System_Predicate_IPIKJNGGEOB__o* KJNIBJNOINP;
};
struct COW_GamePlay_UIBlockEditMgr_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIBlockEditMgr_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIBlockEditMgr_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIBlockEditMgr_VTable vtable;
};
struct COW_GamePlay_UIBlockEditMgr_o {
	COW_GamePlay_UIBlockEditMgr_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool IsRecoveGraphDone;
	System_Collections_Generic_Dictionary_string__Queue_IPIKJNGGEOB___o* PMMNFDNEOJH;
	System_Collections_Generic_Queue_BE_DropdownItem__o* LMCOICPCBLO;
};
struct COW_GamePlay_UIBlockEditMgr_OOJDDDMBGJB_StaticFields {
};
struct COW_GamePlay_UIBlockEditMgr_OOJDDDMBGJB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIBlockEditMgr_OOJDDDMBGJB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIBlockEditMgr_OOJDDDMBGJB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIBlockEditMgr_OOJDDDMBGJB_VTable vtable;
};
struct COW_GamePlay_UIBlockEditMgr_OOJDDDMBGJB_o {
	COW_GamePlay_UIBlockEditMgr_OOJDDDMBGJB_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* LLEPHDNFGGP;
};
struct COW_GamePlay_UIBlockEditMgr_APMKDDDBJCP_StaticFields {
};
struct COW_GamePlay_UIBlockEditMgr_APMKDDDBJCP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIBlockEditMgr_APMKDDDBJCP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIBlockEditMgr_APMKDDDBJCP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIBlockEditMgr_APMKDDDBJCP_VTable vtable;
};
struct COW_GamePlay_UIBlockEditMgr_APMKDDDBJCP_o {
	COW_GamePlay_UIBlockEditMgr_APMKDDDBJCP_c *klass;
	void *monitor;
	System_String_o* PCHOMNAAOEA;
	int32_t DDAHKHLLNAE;
};
struct COW_GamePlay_UIBlockEditMgr_BOKIGNIMAMK_StaticFields {
};
struct COW_GamePlay_UIBlockEditMgr_BOKIGNIMAMK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIBlockEditMgr_BOKIGNIMAMK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIBlockEditMgr_BOKIGNIMAMK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIBlockEditMgr_BOKIGNIMAMK_VTable vtable;
};
struct COW_GamePlay_UIBlockEditMgr_BOKIGNIMAMK_o {
	COW_GamePlay_UIBlockEditMgr_BOKIGNIMAMK_c *klass;
	void *monitor;
	int32_t GJKIBKBIPAP;
	int32_t FPFANNMOLJL;
};
struct COW_GamePlay_UIBlockEditMgr_GMOMGHJOJDD_StaticFields {
};
struct COW_GamePlay_UIBlockEditMgr_GMOMGHJOJDD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIBlockEditMgr_GMOMGHJOJDD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIBlockEditMgr_GMOMGHJOJDD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIBlockEditMgr_GMOMGHJOJDD_VTable vtable;
};
struct COW_GamePlay_UIBlockEditMgr_GMOMGHJOJDD_o {
	COW_GamePlay_UIBlockEditMgr_GMOMGHJOJDD_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* AICBFFIAPHJ;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* HLJNGDMOCNA;
};
struct COW_UIHudBESubTypeNodeItemController_StaticFields {
};
struct COW_UIHudBESubTypeNodeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBESubTypeNodeItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudBESubTypeNodeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBESubTypeNodeItemController_VTable vtable;
};
struct COW_UIHudBESubTypeNodeItemController_o {
	COW_UIHudBESubTypeNodeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBESubTypeNodeItemView_o* m_View;
	bool m_IsExpand;
	System_Collections_Generic_List_OEJEOMHHJAB__o* m_Children;
	COW_GamePlay_CJKIIAKIJCG_o* parent;
	bool m_IsLastReposFail;
	bool m_LastReposFailExpand;
};
struct COW_UIHudBlockEditBezierController_StaticFields {
};
struct COW_UIHudBlockEditBezierController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudBlockEditBezierController_c {
	Il2CppClass_1 _1;
	COW_UIHudBlockEditBezierController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBlockEditBezierController_VTable vtable;
};
struct COW_UIHudBlockEditBezierController_o {
	COW_UIHudBlockEditBezierController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
};
struct COW_UIHudBlockEditBlockHelpController_StaticFields {
};
struct COW_UIHudBlockEditBlockHelpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudBlockEditBlockHelpController_c {
	Il2CppClass_1 _1;
	COW_UIHudBlockEditBlockHelpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBlockEditBlockHelpController_VTable vtable;
};
struct COW_UIHudBlockEditBlockHelpController_o {
	COW_UIHudBlockEditBlockHelpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudBlockEditBlockHelpView_o* m_View;
	GCommon_UIClickMask_o* m_ClickMask;
	System_Action_o* onClosed;
	int32_t minHeight;
	int32_t maxHeight;
	int32_t margineDis;
	int32_t rowSpacing;
	int32_t titleIntroLen;
	int32_t paraIntroLen;
	bool isFirstLine;
	System_String_o* m_Url;
	bool isOpen;
	System_Collections_Generic_List_SerializeBlockFieldDefine__o* InputField;
	System_Collections_Generic_List_SerializeBlockFieldDefine__o* OutputField;
	System_String_array* ResourcesName;
	int32_t curX;
	int32_t curY;
	int32_t typeBgOffset;
};
struct COW_ColorChangedEvent_StaticFields {
};
struct COW_ColorChangedEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct COW_ColorChangedEvent_c {
	Il2CppClass_1 _1;
	COW_ColorChangedEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ColorChangedEvent_VTable vtable;
};
struct COW_ColorChangedEvent_o {
	COW_ColorChangedEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct COW_HSVChangedEvent_StaticFields {
};
struct COW_HSVChangedEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct COW_HSVChangedEvent_c {
	Il2CppClass_1 _1;
	COW_HSVChangedEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HSVChangedEvent_VTable vtable;
};
struct COW_HSVChangedEvent_o {
	COW_HSVChangedEvent_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_3_m_InvokeArray;
};
struct COW_UIHudBlockEditColorSetterWndController_StaticFields {
	System_String_o* COLORPRESET;
	System_String_o* LATESTCOLORINDEX;
};
struct COW_UIHudBlockEditColorSetterWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudBlockEditColorSetterWndController_c {
	Il2CppClass_1 _1;
	COW_UIHudBlockEditColorSetterWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBlockEditColorSetterWndController_VTable vtable;
};
struct COW_UIHudBlockEditColorSetterWndController_o {
	COW_UIHudBlockEditColorSetterWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudBlockEditColorSetterWndView_o* m_View;
	float mHue;
	float mSaturation;
	float mBrightness;
	UnityEngine_Vector2_o SVTextureSize;
	COW_ColorChangedEvent_o* onValueChanged;
	COW_HSVChangedEvent_o* onHSVChanged;
	System_Action_o* onClosed;
	System_Collections_Generic_List_Color__o* m_LatestColor;
	int32_t m_LatestColorIndex;
	UnityEngine_Color_o mColor;
	UIRoot_o* m_UIRoot;
	int32_t margineDis;
};
struct COW_UIHudBlockEditColorSetterWndController__SetPosition_c__Iterator0_StaticFields {
};
struct COW_UIHudBlockEditColorSetterWndController__SetPosition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudBlockEditColorSetterWndController__SetPosition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudBlockEditColorSetterWndController__SetPosition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBlockEditColorSetterWndController__SetPosition_c__Iterator0_VTable vtable;
};
struct COW_UIHudBlockEditColorSetterWndController__SetPosition_c__Iterator0_o {
	COW_UIHudBlockEditColorSetterWndController__SetPosition_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Transform_o* _contentTr___0;
	UnityEngine_Vector3_o Pos;
	UnityEngine_Vector3_o _center___0;
	UnityEngine_Bounds_o _bounds___0;
	UnityEngine_Vector3_o _contentLocalPos___0;
	COW_UIHudBlockEditColorSetterWndController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudBlockEditColorSetterWndController__LoadLatestColor_c__AnonStorey1_StaticFields {
};
struct COW_UIHudBlockEditColorSetterWndController__LoadLatestColor_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudBlockEditColorSetterWndController__LoadLatestColor_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudBlockEditColorSetterWndController__LoadLatestColor_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBlockEditColorSetterWndController__LoadLatestColor_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudBlockEditColorSetterWndController__LoadLatestColor_c__AnonStorey1_o {
	COW_UIHudBlockEditColorSetterWndController__LoadLatestColor_c__AnonStorey1_c *klass;
	void *monitor;
	UnityEngine_Color_o c;
	COW_UIHudBlockEditColorSetterWndController_o* _this;
};
struct COW_UIHudBlockEditCustomFuncItemController_StaticFields {
};
struct COW_UIHudBlockEditCustomFuncItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudBlockEditCustomFuncItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudBlockEditCustomFuncItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBlockEditCustomFuncItemController_VTable vtable;
};
struct COW_UIHudBlockEditCustomFuncItemController_o {
	COW_UIHudBlockEditCustomFuncItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* BtnDel;
	bool IsParam;
	UIInput_o* InputField;
	UILabel_o* NameLabel;
	UILabel_o* TypeLabel;
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_o {
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t KBHIEAIHOGG;
	COW_UIHudBlockEditCustomFuncWndView_o* NOJLDPLOCIH;
	COW_Gameplay_UGC_BlockEdit_FuncDefineData_o* IFGFLCCAGNM;
	System_Collections_Generic_List_UIHudBlockEditCustomFuncItemController__o* PPLDHJMJFLO;
	COW_GamePlay_MPBGJFHHNLB_o* onAddFuncDefData;
	bool PPDCBDFLGJG;
	System_Collections_Generic_Queue_UIHudBlockEditCustomFuncItemController__o* EEGFMIENNAK;
	System_String_o* EBCAKJDNHEN;
	System_Collections_Generic_List_string__o* IOIJIDEEDLN;
	bool FJLBLIEEIBO;
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_CMANIBBIDPB_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_CMANIBBIDPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_CMANIBBIDPB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_CMANIBBIDPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_CMANIBBIDPB_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_CMANIBBIDPB_o {
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_CMANIBBIDPB_c *klass;
	void *monitor;
	COW_UIHudBlockEditCustomFuncItemController_o* BFHHEBFGNOH;
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_o* GADHAMJEKIM;
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_JIDACOPPJJE_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_JIDACOPPJJE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_JIDACOPPJJE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_JIDACOPPJJE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_JIDACOPPJJE_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_JIDACOPPJJE_o {
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_JIDACOPPJJE_c *klass;
	void *monitor;
	COW_UIHudBlockEditCustomFuncItemController_o* CMNLNABNDOM;
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_FNACJBJIFFP_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_FNACJBJIFFP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_FNACJBJIFFP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_FNACJBJIFFP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_FNACJBJIFFP_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_FNACJBJIFFP_o {
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_FNACJBJIFFP_c *klass;
	void *monitor;
	COW_UIHudBlockEditCustomFuncItemController_o* CMNLNABNDOM;
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_CEEIENAOMGE_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_CEEIENAOMGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_CEEIENAOMGE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_CEEIENAOMGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_CEEIENAOMGE_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditCustomFuncWndController_CEEIENAOMGE_o {
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_CEEIENAOMGE_c *klass;
	void *monitor;
	COW_UIHudBlockEditCustomFuncItemController_o* OECMLDILLJN;
	COW_GamePlay_UIHudBlockEditCustomFuncWndController_o* GADHAMJEKIM;
};
struct COW_GamePlay_MPBGJFHHNLB_StaticFields {
};
struct COW_GamePlay_MPBGJFHHNLB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct COW_GamePlay_MPBGJFHHNLB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MPBGJFHHNLB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MPBGJFHHNLB_VTable vtable;
};
struct COW_GamePlay_MPBGJFHHNLB_o {
	COW_GamePlay_MPBGJFHHNLB_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct COW_UIHudBlockEditEnumPopItemController_StaticFields {
};
struct COW_UIHudBlockEditEnumPopItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudBlockEditEnumPopItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudBlockEditEnumPopItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBlockEditEnumPopItemController_VTable vtable;
};
struct COW_UIHudBlockEditEnumPopItemController_o {
	COW_UIHudBlockEditEnumPopItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* mBtn;
	UISprite_o* HL;
	UISprite_o* Icon;
	UILabel_o* Name;
	COW_BEPopWndItemData_o* mData;
};
struct COW_BEPopWndItemData_StaticFields {
};
struct COW_BEPopWndItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BEPopWndItemData_c {
	Il2CppClass_1 _1;
	COW_BEPopWndItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BEPopWndItemData_VTable vtable;
};
struct COW_BEPopWndItemData_o {
	COW_BEPopWndItemData_c *klass;
	void *monitor;
	int32_t itemId;
	System_String_o* name;
	System_String_o* spriteName;
	System_String_o* groupName;
};
struct COW_UIHudBlockEditEnumPopWndController_StaticFields {
};
struct COW_UIHudBlockEditEnumPopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudBlockEditEnumPopWndController_c {
	Il2CppClass_1 _1;
	COW_UIHudBlockEditEnumPopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBlockEditEnumPopWndController_VTable vtable;
};
struct COW_UIHudBlockEditEnumPopWndController_o {
	COW_UIHudBlockEditEnumPopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudBlockEditEnumPopWndView_o* m_View;
	COW_UIHudBlockEditEnumPopItemController_o* m_CurrentItem;
	System_Collections_Generic_Dictionary_string__List_UIHudBlockEditEnumPopItemController___o* m_CatagoryDic;
	COW_UIPopMenuSmallControler_o* m_PopCtrl;
	System_Collections_Generic_List_PopMenuData__o* m_PopDatas;
	System_String_o* m_CurrentGroup;
	UIGrid_o* m_Grid;
};
struct COW_UIHudBlockEditEnumPopWndController__SetView_c__AnonStorey0_StaticFields {
};
struct COW_UIHudBlockEditEnumPopWndController__SetView_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudBlockEditEnumPopWndController__SetView_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudBlockEditEnumPopWndController__SetView_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBlockEditEnumPopWndController__SetView_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudBlockEditEnumPopWndController__SetView_c__AnonStorey0_o {
	COW_UIHudBlockEditEnumPopWndController__SetView_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIHudBlockEditEnumPopItemController_o* ctrl;
	COW_UIHudBlockEditEnumPopWndController_o* _this;
};
struct COW_GamePlay_UIHudBlockEditFuncParamAndReturnValSettingWndController_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditFuncParamAndReturnValSettingWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_GamePlay_UIHudBlockEditFuncParamAndReturnValSettingWndController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditFuncParamAndReturnValSettingWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditFuncParamAndReturnValSettingWndController_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditFuncParamAndReturnValSettingWndController_o {
	COW_GamePlay_UIHudBlockEditFuncParamAndReturnValSettingWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudBlockEditFuncParamAndReturnValSettingWndView_o* NOJLDPLOCIH;
	COW_UIPopMenuSmallControler_o* KDHMFPGHNFM;
	System_Collections_Generic_List_PopMenuData__o* KBPNNDEDDFG;
	System_String_o* NMJKHBNBHPA;
	COW_GamePlay_GCNCFAMJGON_o* onAddParams;
	COW_GamePlay_BFDMLFHFDLO_o* onAddReturnVal;
};
struct COW_GamePlay_GCNCFAMJGON_StaticFields {
};
struct COW_GamePlay_GCNCFAMJGON_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct COW_GamePlay_GCNCFAMJGON_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GCNCFAMJGON_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GCNCFAMJGON_VTable vtable;
};
struct COW_GamePlay_GCNCFAMJGON_o {
	COW_GamePlay_GCNCFAMJGON_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_2_m_InvokeArray;
};
struct COW_GamePlay_BFDMLFHFDLO_StaticFields {
};
struct COW_GamePlay_BFDMLFHFDLO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct COW_GamePlay_BFDMLFHFDLO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BFDMLFHFDLO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BFDMLFHFDLO_VTable vtable;
};
struct COW_GamePlay_BFDMLFHFDLO_o {
	COW_GamePlay_BFDMLFHFDLO_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct COW_GamePlay_OEJEOMHHJAB_StaticFields {
};
struct COW_GamePlay_OEJEOMHHJAB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OEJEOMHHJAB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OEJEOMHHJAB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OEJEOMHHJAB_VTable vtable;
};
struct COW_GamePlay_OEJEOMHHJAB_o {
	COW_GamePlay_OEJEOMHHJAB_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* CLCFBJIKGBN;
	UnityEngine_GameObject_o* MDIDMDMAGNH;
	bool AGACJKCEOCP;
};
struct COW_GamePlay_CJKIIAKIJCG_StaticFields {
};
struct COW_GamePlay_CJKIIAKIJCG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CJKIIAKIJCG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CJKIIAKIJCG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CJKIIAKIJCG_VTable vtable;
};
struct COW_GamePlay_CJKIIAKIJCG_o {
	COW_GamePlay_CJKIIAKIJCG_c *klass;
	void *monitor;
	System_String_o* NBBGHELDDJI;
	UnityEngine_GameObject_o* IPEKPIAIBAM;
	UIScrollView_o* AKAGCKDHJLG;
	UITable_o* AGKEHBAIEHM;
	System_Collections_Generic_List_OEJEOMHHJAB__o* MGOJADFOMOB;
	COW_UIHudBlockTypeBtnItemController_o* GENODPPLMAP;
	bool CIIGFCDEDON;
	COW_GamePlay_HBBPILKFBCF_o* AJPLKIHIKFB;
	COW_UIHudBESubTypeNodeItemController_o* PJDKCLHDHKC;
	System_Collections_Generic_Dictionary_string__UIHudBESubTypeNodeItemController__o* NNJEANEIGDD;
};
struct COW_GamePlay_HBBPILKFBCF_StaticFields {
};
struct COW_GamePlay_HBBPILKFBCF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HBBPILKFBCF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HBBPILKFBCF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HBBPILKFBCF_VTable vtable;
};
struct COW_GamePlay_HBBPILKFBCF_o {
	COW_GamePlay_HBBPILKFBCF_c *klass;
	void *monitor;
	bool CIIGFCDEDON;
	UnityEngine_GameObject_o* IAEHAJAMCNI;
	UnityEngine_GameObject_o* LDJHCMHIFIB;
	UIScrollView_o* BJDPIACJNBM;
	UITable_o* HLJDCAHCIAI;
	System_Collections_Generic_List_OEJEOMHHJAB__o* LIKKCKIADLG;
};
struct COW_GamePlay_UIHudBlockEditMainController_StaticFields {
	System_Converter_CSVBaseData__UGCBlockEditBlockSubTypeConfigData__o* HMDOHFBHDOB;
	System_Predicate_IPIKJNGGEOB__o* AOCDJNOINOH;
};
struct COW_GamePlay_UIHudBlockEditMainController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_GamePlay_UIHudBlockEditMainController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditMainController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditMainController_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditMainController_o {
	COW_GamePlay_UIHudBlockEditMainController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Collections_Generic_Dictionary_string__List_OEJEOMHHJAB___o* m_GlobalGraphVarDic;
	System_Collections_Generic_Dictionary_string__List_OEJEOMHHJAB___o* m_LocalGraphVarDic;
	System_Collections_Generic_Dictionary_string__OEJEOMHHJAB__o* KGGGELIPAPJ;
	System_Collections_Generic_Dictionary_string__OEJEOMHHJAB__o* NGFKIOPGNGD;
	System_Collections_Generic_Dictionary_string__OEJEOMHHJAB__o* DIIOEDOKFIA;
	System_Collections_Generic_Dictionary_string__CJKIIAKIJCG__o* EAMEFDIJMCB;
	System_Collections_Generic_List_BlockData__o* BJJCOBMOPEM;
	COW_UIHudBlockEditMainView_o* NOJLDPLOCIH;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* ANECPHJJNCO;
	System_String_o* MIDEBLICMPK;
	int32_t LBFJHAICCEL;
	COW_GamePlay_BE_ProgrammingEnv_o* OKCFHENDIJH;
	COW_GamePlay_BE_DragDropManager_o* NAJPKFGMOKG;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* GJNDEMKCNAL;
	bool FMDOAJBCDNH;
	COW_GamePlay_UISwitchScriptMenuController_o* GADMAANAAKG;
	COW_UIHudBlockEditBlockHelpController_o* NKGFCBGJKMD;
	System_String_o* NJILHDADLCB;
	float JGHICCFLDMN;
	bool FIHBADLBKBB;
	uint64_t BBBBHBGGMMB;
	int32_t IIOIEDFEJGK;
	COW_GamePlay_ENPAKFNLPKA_o* CLCEGCMEECD;
	COW_GamePlay_HKNIDMNLHGJ_o* EDCJONPGDIH;
	COW_GamePlay_HLHOAHFDDIK_o* JCGGPEJMLCI;
	COW_GamePlay_GIAEFNOCFPD_o* BLMHHEIIFCO;
	int32_t HCPBBMEGNAN;
};
struct COW_GamePlay_UIHudBlockEditMainController_MKLNCELFIGE_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditMainController_MKLNCELFIGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_UIHudBlockEditMainController_MKLNCELFIGE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditMainController_MKLNCELFIGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditMainController_MKLNCELFIGE_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditMainController_MKLNCELFIGE_o {
	COW_GamePlay_UIHudBlockEditMainController_MKLNCELFIGE_c *klass;
	void *monitor;
	GCommon_UIPopupWindowController_o* HIHMPBEPJBI;
	COW_GamePlay_UIHudBlockEditMainController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_UIHudBlockEditMainController_BHDFCFJJDKB_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditMainController_BHDFCFJJDKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIHudBlockEditMainController_BHDFCFJJDKB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditMainController_BHDFCFJJDKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditMainController_BHDFCFJJDKB_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditMainController_BHDFCFJJDKB_o {
	COW_GamePlay_UIHudBlockEditMainController_BHDFCFJJDKB_c *klass;
	void *monitor;
	System_Collections_Generic_List_string__o* MCGFKOPFCHC;
	COW_GamePlay_UIHudBlockEditMainController_o* GADHAMJEKIM;
};
struct COW_GamePlay_UIHudBlockEditMainController_KDNHMCKOBMG_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditMainController_KDNHMCKOBMG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIHudBlockEditMainController_KDNHMCKOBMG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditMainController_KDNHMCKOBMG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditMainController_KDNHMCKOBMG_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditMainController_KDNHMCKOBMG_o {
	COW_GamePlay_UIHudBlockEditMainController_KDNHMCKOBMG_c *klass;
	void *monitor;
	int32_t HBKEFIALNGI;
};
struct COW_GamePlay_UIHudBlockEditMainController_DDIHLDMIJDC_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditMainController_DDIHLDMIJDC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIHudBlockEditMainController_DDIHLDMIJDC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditMainController_DDIHLDMIJDC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditMainController_DDIHLDMIJDC_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditMainController_DDIHLDMIJDC_o {
	COW_GamePlay_UIHudBlockEditMainController_DDIHLDMIJDC_c *klass;
	void *monitor;
	System_String_o* DFOBDABEAAB;
	COW_GamePlay_UIHudBlockEditMainController_BHDFCFJJDKB_o* EHAABLMMGFN;
	COW_GamePlay_UIHudBlockEditMainController_KDNHMCKOBMG_o* BMNBPIKOKDO;
};
struct COW_GamePlay_UIHudBlockEditMainController_HNMAOPHEIHI_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditMainController_HNMAOPHEIHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIHudBlockEditMainController_HNMAOPHEIHI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditMainController_HNMAOPHEIHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditMainController_HNMAOPHEIHI_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditMainController_HNMAOPHEIHI_o {
	COW_GamePlay_UIHudBlockEditMainController_HNMAOPHEIHI_c *klass;
	void *monitor;
	UISprite_o* EFLFGJELBMO;
};
struct COW_GamePlay_UIHudBlockEditMainController_OOGCJBKIBAJ_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditMainController_OOGCJBKIBAJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIHudBlockEditMainController_OOGCJBKIBAJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditMainController_OOGCJBKIBAJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditMainController_OOGCJBKIBAJ_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditMainController_OOGCJBKIBAJ_o {
	COW_GamePlay_UIHudBlockEditMainController_OOGCJBKIBAJ_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_GraphVarDefineData_o* KGPLHDNCMIF;
	COW_GamePlay_UIHudBlockEditMainController_o* GADHAMJEKIM;
};
struct COW_GamePlay_UIHudBlockEditMainController_LHNMNNINECG_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditMainController_LHNMNNINECG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIHudBlockEditMainController_LHNMNNINECG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditMainController_LHNMNNINECG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditMainController_LHNMNNINECG_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditMainController_LHNMNNINECG_o {
	COW_GamePlay_UIHudBlockEditMainController_LHNMNNINECG_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_GraphVarDefineData_o* KGPLHDNCMIF;
	COW_GamePlay_UIHudBlockEditMainController_o* GADHAMJEKIM;
};
struct COW_GamePlay_UIHudBlockEditMainController_FLHNPFFOHDE_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditMainController_FLHNPFFOHDE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIHudBlockEditMainController_FLHNPFFOHDE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditMainController_FLHNPFFOHDE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditMainController_FLHNPFFOHDE_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditMainController_FLHNPFFOHDE_o {
	COW_GamePlay_UIHudBlockEditMainController_FLHNPFFOHDE_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_GraphVarDefineData_o* KGPLHDNCMIF;
	COW_GamePlay_UIHudBlockEditMainController_o* GADHAMJEKIM;
};
struct COW_GamePlay_UIHudBlockEditMainController_IKHOBDLPNEP_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditMainController_IKHOBDLPNEP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIHudBlockEditMainController_IKHOBDLPNEP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditMainController_IKHOBDLPNEP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditMainController_IKHOBDLPNEP_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditMainController_IKHOBDLPNEP_o {
	COW_GamePlay_UIHudBlockEditMainController_IKHOBDLPNEP_c *klass;
	void *monitor;
	System_Collections_Generic_KeyValuePair_string__FuncDefineData__o BEBAIIKFOII;
	COW_GamePlay_UIHudBlockEditMainController_o* GADHAMJEKIM;
};
struct COW_GamePlay_UIHudBlockEditMainController_CPLIOLOAOBA_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditMainController_CPLIOLOAOBA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIHudBlockEditMainController_CPLIOLOAOBA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditMainController_CPLIOLOAOBA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditMainController_CPLIOLOAOBA_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditMainController_CPLIOLOAOBA_o {
	COW_GamePlay_UIHudBlockEditMainController_CPLIOLOAOBA_c *klass;
	void *monitor;
	System_Collections_Generic_KeyValuePair_string__FuncDefineData__o BEBAIIKFOII;
	COW_GamePlay_UIHudBlockEditMainController_o* GADHAMJEKIM;
};
struct COW_GamePlay_UIHudBlockEditMainController_AKOLLMNMGCJ_StaticFields {
};
struct COW_GamePlay_UIHudBlockEditMainController_AKOLLMNMGCJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIHudBlockEditMainController_AKOLLMNMGCJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudBlockEditMainController_AKOLLMNMGCJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudBlockEditMainController_AKOLLMNMGCJ_VTable vtable;
};
struct COW_GamePlay_UIHudBlockEditMainController_AKOLLMNMGCJ_o {
	COW_GamePlay_UIHudBlockEditMainController_AKOLLMNMGCJ_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_FuncDefineData_o* KFEEFPLNDGG;
	COW_GamePlay_UIHudBlockEditMainController_o* GADHAMJEKIM;
};
struct COW_UIHudBlockEditTweenCurveWndController_StaticFields {
};
struct COW_UIHudBlockEditTweenCurveWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudBlockEditTweenCurveWndController_c {
	Il2CppClass_1 _1;
	COW_UIHudBlockEditTweenCurveWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBlockEditTweenCurveWndController_VTable vtable;
};
struct COW_UIHudBlockEditTweenCurveWndController_o {
	COW_UIHudBlockEditTweenCurveWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudBlockEditTweenCurveWndView_o* m_View;
	COW_GamePlay_MOKFCCGLNHE_o* m_BezierTexture;
	COW_GamePlay_LAKJCMADMPJ_o* m_Curve;
	System_Action_PLJGNILDDOB__o* onConfirmPreset;
	System_Action_LAKJCMADMPJ__o* onConfirmCurve;
	bool m_Pressed;
	COW_GamePlay_PLJGNILDDOB_o* m_PressedPreset;
	UnityEngine_Vector2_o m_TouchPos;
	float m_PressedTime;
	bool m_PresetOpVisible;
	System_Collections_Generic_List_UIHudBlockEditTweenCurveWndController_PresetBinding__o* m_PresetBindings;
};
struct COW_UIHudBlockEditTweenCurveWndController_PresetBinding_StaticFields {
};
struct COW_UIHudBlockEditTweenCurveWndController_PresetBinding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudBlockEditTweenCurveWndController_PresetBinding_c {
	Il2CppClass_1 _1;
	COW_UIHudBlockEditTweenCurveWndController_PresetBinding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBlockEditTweenCurveWndController_PresetBinding_VTable vtable;
};
struct COW_UIHudBlockEditTweenCurveWndController_PresetBinding_o {
	COW_UIHudBlockEditTweenCurveWndController_PresetBinding_c *klass;
	void *monitor;
	COW_GamePlay_PLJGNILDDOB_o* m_Preset;
	UnityEngine_GameObject_o* m_Go;
};
struct COW_UIHudBlockEditTweenCurveWndController__InternalAddPreset_c__AnonStorey0_StaticFields {
};
struct COW_UIHudBlockEditTweenCurveWndController__InternalAddPreset_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudBlockEditTweenCurveWndController__InternalAddPreset_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudBlockEditTweenCurveWndController__InternalAddPreset_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBlockEditTweenCurveWndController__InternalAddPreset_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudBlockEditTweenCurveWndController__InternalAddPreset_c__AnonStorey0_o {
	COW_UIHudBlockEditTweenCurveWndController__InternalAddPreset_c__AnonStorey0_c *klass;
	void *monitor;
	COW_GamePlay_PLJGNILDDOB_o* preset;
	COW_UIHudBlockEditTweenCurveWndController_o* _this;
};
struct COW_UIHudBlockEditTweenCurveWndController__ShowPresetOp_c__AnonStorey1_StaticFields {
};
struct COW_UIHudBlockEditTweenCurveWndController__ShowPresetOp_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudBlockEditTweenCurveWndController__ShowPresetOp_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudBlockEditTweenCurveWndController__ShowPresetOp_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBlockEditTweenCurveWndController__ShowPresetOp_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudBlockEditTweenCurveWndController__ShowPresetOp_c__AnonStorey1_o {
	COW_UIHudBlockEditTweenCurveWndController__ShowPresetOp_c__AnonStorey1_c *klass;
	void *monitor;
	COW_GamePlay_PLJGNILDDOB_o* preset;
	COW_UIHudBlockEditTweenCurveWndController_o* _this;
};
struct COW_UIHudBlockEditTweenCurveWndController__OnRenamePreset_c__AnonStorey2_StaticFields {
};
struct COW_UIHudBlockEditTweenCurveWndController__OnRenamePreset_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudBlockEditTweenCurveWndController__OnRenamePreset_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIHudBlockEditTweenCurveWndController__OnRenamePreset_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBlockEditTweenCurveWndController__OnRenamePreset_c__AnonStorey2_VTable vtable;
};
struct COW_UIHudBlockEditTweenCurveWndController__OnRenamePreset_c__AnonStorey2_o {
	COW_UIHudBlockEditTweenCurveWndController__OnRenamePreset_c__AnonStorey2_c *klass;
	void *monitor;
	COW_GamePlay_PLJGNILDDOB_o* preset;
	UIInput_o* input;
};
struct COW_UIHudBlockEditTweenCurveWndController__OnDeletePreset_c__AnonStorey3_StaticFields {
};
struct COW_UIHudBlockEditTweenCurveWndController__OnDeletePreset_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudBlockEditTweenCurveWndController__OnDeletePreset_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIHudBlockEditTweenCurveWndController__OnDeletePreset_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBlockEditTweenCurveWndController__OnDeletePreset_c__AnonStorey3_VTable vtable;
};
struct COW_UIHudBlockEditTweenCurveWndController__OnDeletePreset_c__AnonStorey3_o {
	COW_UIHudBlockEditTweenCurveWndController__OnDeletePreset_c__AnonStorey3_c *klass;
	void *monitor;
	COW_GamePlay_PLJGNILDDOB_o* preset;
};
struct COW_UIHudBlockTypeBtnItemController_StaticFields {
};
struct COW_UIHudBlockTypeBtnItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudBlockTypeBtnItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudBlockTypeBtnItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBlockTypeBtnItemController_VTable vtable;
};
struct COW_UIHudBlockTypeBtnItemController_o {
	COW_UIHudBlockTypeBtnItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* BG;
	UISprite_o* Icon;
	UISprite_o* HL;
	UIButton_o* Btn;
};
struct UIHudCurvePointItem_StaticFields {
};
struct UIHudCurvePointItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIHudCurvePointItem_c {
	Il2CppClass_1 _1;
	UIHudCurvePointItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIHudCurvePointItem_VTable vtable;
};
struct UIHudCurvePointItem_o {
	UIHudCurvePointItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool CanMovePos;
	UnityEngine_Transform_o* ClampTransform;
	UnityEngine_Vector2_o Border;
};
struct COW_GamePlay_UIHudEntityGetterController_StaticFields {
};
struct COW_GamePlay_UIHudEntityGetterController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudEntityGetterController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudEntityGetterController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudEntityGetterController_VTable vtable;
};
struct COW_GamePlay_UIHudEntityGetterController_o {
	COW_GamePlay_UIHudEntityGetterController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditEntityGetterView_o* NOJLDPLOCIH;
};
struct COW_GamePlay_UIScriptCategoryItemController_StaticFields {
};
struct COW_GamePlay_UIScriptCategoryItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIScriptCategoryItemController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIScriptCategoryItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIScriptCategoryItemController_VTable vtable;
};
struct COW_GamePlay_UIScriptCategoryItemController_o {
	COW_GamePlay_UIScriptCategoryItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIScriptCategoryItemView_o* NOJLDPLOCIH;
	COW_GamePlay_FEBLDILFGJL_o* BOPLAOANKBI;
	System_Collections_Generic_List_UIScriptItemController__o* BGPONCFDKDD;
	System_Action_UIScriptCategoryItemController__o* shirnkCategory;
	bool isOpen;
	COW_GamePlay_NDGGHAKMJGK_o* onGraphSelected;
};
struct COW_GamePlay_NDGGHAKMJGK_StaticFields {
};
struct COW_GamePlay_NDGGHAKMJGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize;
	VirtualInvokeData _5_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize;
	VirtualInvokeData _6_FindMethod_Impl;
	VirtualInvokeData _7_GetDelegate;
};
struct COW_GamePlay_NDGGHAKMJGK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NDGGHAKMJGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NDGGHAKMJGK_VTable vtable;
};
struct COW_GamePlay_NDGGHAKMJGK_o {
	COW_GamePlay_NDGGHAKMJGK_c *klass;
	void *monitor;
	UnityEngine_Events_InvokableCallList_o* UnityEventBase_m_Calls;
	UnityEngine_Events_PersistentCallGroup_o* UnityEventBase_m_PersistentCalls;
	bool UnityEventBase_m_CallsDirty;
	System_Object_array* UnityEvent_1_m_InvokeArray;
};
struct COW_GamePlay_UIScriptItemController_StaticFields {
};
struct COW_GamePlay_UIScriptItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIScriptItemController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIScriptItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIScriptItemController_VTable vtable;
};
struct COW_GamePlay_UIScriptItemController_o {
	COW_GamePlay_UIScriptItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIScriptItemView_o* NOJLDPLOCIH;
	COW_GamePlay_NDGGHAKMJGK_o* onGraphSelected;
	COW_GamePlay_JECNFCFPHEB_o* HKIIIDAMGLC;
};
struct COW_GamePlay_JECNFCFPHEB_StaticFields {
};
struct COW_GamePlay_JECNFCFPHEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JECNFCFPHEB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JECNFCFPHEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JECNFCFPHEB_VTable vtable;
};
struct COW_GamePlay_JECNFCFPHEB_o {
	COW_GamePlay_JECNFCFPHEB_c *klass;
	void *monitor;
	System_String_o* OAAIMJKFHFA;
	System_String_o* HLJKONEEIKD;
	bool AIKPDJLPFBD;
};
struct COW_GamePlay_FEBLDILFGJL_StaticFields {
};
struct COW_GamePlay_FEBLDILFGJL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FEBLDILFGJL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FEBLDILFGJL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FEBLDILFGJL_VTable vtable;
};
struct COW_GamePlay_FEBLDILFGJL_o {
	COW_GamePlay_FEBLDILFGJL_c *klass;
	void *monitor;
	System_String_o* KLJLOOELGFP;
	uint32_t OPBDCDDAJGK;
	GCommon_ResourceID_o GMDLPKHOJCA;
	System_Collections_Generic_List_JECNFCFPHEB__o* IPKAICHIJJP;
	bool AIKPDJLPFBD;
};
struct COW_GamePlay_UISwitchScriptMenuController_StaticFields {
};
struct COW_GamePlay_UISwitchScriptMenuController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_FAOOJPNAGPP;
	VirtualInvokeData _37_FFFFBGDCPMI;
};
struct COW_GamePlay_UISwitchScriptMenuController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UISwitchScriptMenuController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UISwitchScriptMenuController_VTable vtable;
};
struct COW_GamePlay_UISwitchScriptMenuController_o {
	COW_GamePlay_UISwitchScriptMenuController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISwitchScriptMenuView_o* NOJLDPLOCIH;
	bool LCKHHFKIIJI;
	bool initialized;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* PFLJAIDADFE;
	System_Collections_Generic_List_FEBLDILFGJL__o* PDPDMHMBEMM;
	COW_GamePlay_UIScriptCategoryItemController_o* OAFBJNOILAB;
	System_Collections_Generic_List_UIScriptCategoryItemController__o* PNHHHAPNGKD;
	COW_GamePlay_NDGGHAKMJGK_o* OnGraphSelected;
	System_Collections_Generic_Dictionary_string__string__o* LEHLEEGIBOI;
	GCommon_UIClickMask_o* NDCABADGHMP;
};
struct COW_GamePlay_UISwitchScriptMenuController_BNPLIDJCECI_StaticFields {
};
struct COW_GamePlay_UISwitchScriptMenuController_BNPLIDJCECI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_UISwitchScriptMenuController_BNPLIDJCECI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UISwitchScriptMenuController_BNPLIDJCECI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UISwitchScriptMenuController_BNPLIDJCECI_VTable vtable;
};
struct COW_GamePlay_UISwitchScriptMenuController_BNPLIDJCECI_o {
	COW_GamePlay_UISwitchScriptMenuController_BNPLIDJCECI_c *klass;
	void *monitor;
	COW_GamePlay_UISwitchScriptMenuController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_UISwitchScriptMenuController_JILDKLNHEMH_StaticFields {
};
struct COW_GamePlay_UISwitchScriptMenuController_JILDKLNHEMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UISwitchScriptMenuController_JILDKLNHEMH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UISwitchScriptMenuController_JILDKLNHEMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UISwitchScriptMenuController_JILDKLNHEMH_VTable vtable;
};
struct COW_GamePlay_UISwitchScriptMenuController_JILDKLNHEMH_o {
	COW_GamePlay_UISwitchScriptMenuController_JILDKLNHEMH_c *klass;
	void *monitor;
	COW_GamePlay_SceneEditObjectBase_o* PBEPDPNKONJ;
};
struct COW_GamePlay_UISwitchScriptMenuController_LEDKGKPODMI_StaticFields {
};
struct COW_GamePlay_UISwitchScriptMenuController_LEDKGKPODMI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UISwitchScriptMenuController_LEDKGKPODMI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UISwitchScriptMenuController_LEDKGKPODMI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UISwitchScriptMenuController_LEDKGKPODMI_VTable vtable;
};
struct COW_GamePlay_UISwitchScriptMenuController_LEDKGKPODMI_o {
	COW_GamePlay_UISwitchScriptMenuController_LEDKGKPODMI_c *klass;
	void *monitor;
	COW_GamePlay_SceneEditObjectBase_o* ECINOMEHBKA;
};
struct COW_GamePlay_BE_DragDropItem_StaticFields {
};
struct COW_GamePlay_BE_DragDropItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_OnDisable;
	VirtualInvokeData _7_Start;
	VirtualInvokeData _8_OnPress;
	VirtualInvokeData _9_Update;
	VirtualInvokeData _10_OnDragStart;
	VirtualInvokeData _11_StartDragging;
	VirtualInvokeData _12_OnClone;
	VirtualInvokeData _13_OnDrag;
	VirtualInvokeData _14_OnDragEnd;
	VirtualInvokeData _15_OnDragOver;
	VirtualInvokeData _16_ForceStopDragging;
	VirtualInvokeData _17_OnDragOverObject;
	VirtualInvokeData _18_OnDragDropStart;
	VirtualInvokeData _19_OnDragDropMove;
	VirtualInvokeData _20_OnDragDropRelease;
	VirtualInvokeData _21_OnDragDropEnd;
	VirtualInvokeData _22_OnClick;
	VirtualInvokeData _23_RealRemoveBlock;
	VirtualInvokeData _24_EnableCreateBlock;
	VirtualInvokeData _25_SetBlockPos;
	VirtualInvokeData _26_CreateBlockObj;
	VirtualInvokeData _27_RemoveBlock;
	VirtualInvokeData _28_ShiftBlock;
	VirtualInvokeData _29_SplitBlock;
	VirtualInvokeData _30_AHHLPGMIBAI;
	VirtualInvokeData _31_SetColliderEnable;
	VirtualInvokeData _32_ForcePutInProgrammingSurface;
};
struct COW_GamePlay_BE_DragDropItem_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_DragDropItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_DragDropItem_VTable vtable;
};
struct COW_GamePlay_BE_DragDropItem_o {
	COW_GamePlay_BE_DragDropItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t restriction;
	bool cloneOnDrag;
	UnityEngine_GameObject_o* clonedObjectTemplate;
	UnityEngine_GameObject_o* clonedObject;
	bool UIDragDropItem_m_HasDragBounds;
	System_Nullable_Vector3__o UIDragDropItem_m_RealDragLocalPos;
	UnityEngine_Bounds_o UIDragDropItem_m_DragBoundsInWorld;
	System_Nullable_Bounds__o UIDragDropItem_m_SelfBoundsInWorld;
	bool resetWhenDrop;
	float pressAndHoldDelay;
	bool interactable;
	bool enableCollider;
	bool MoveToDragDropContainerWhenRelease;
	System_Action_o* ResetAction;
	UnityEngine_Transform_o* mTrans;
	UnityEngine_Transform_o* mParent;
	UnityEngine_Collider_o* mCollider;
	UnityEngine_Collider2D_o* mCollider2D;
	UIButton_o* mButton;
	UIRoot_o* mRoot;
	UIGrid_o* mGrid;
	UITable_o* mTable;
	float mDragStartTime;
	UIDragScrollView_o* mDragScrollView;
	bool mPressed;
	bool mDragging;
	UICamera_MouseOrTouch_o* mTouch;
	UnityEngine_Vector3_o mOrigLocalPosition;
	bool AllowMultiDrag;
	UnityEngine_GameObject_o* UIDragDropItem_m_PreHitObj;
	COW_GamePlay_BE_Base_o* DataController;
	COW_GamePlay_BE_DragDropManager_o* GPPMOOGFMKI;
	COW_GamePlay_BE_ProgrammingEnv_o* OKCFHENDIJH;
	float IHGNMLNNAJA;
	bool EAMGGEKFDPN;
	COW_GamePlay_CBADHLJNKLL_o* LCNIGONDMCI;
	COW_GamePlay_HLHOAHFDDIK_o* AHDMKJMMLDO;
	COW_GamePlay_PEIBPKFCMLG_o* GOPIMMKCFII;
	COW_GamePlay_GIAEFNOCFPD_o* CFGKEPOFAEE;
	COW_Gameplay_UGC_BlockEdit_IBlockDataContainer_o* PANBBLNPAAK;
	System_Collections_Generic_List_BlockData__o* KKJPHFBKFOK;
	System_Collections_Generic_List_BlockData__o* EEJFBBLDJLG;
};
struct COW_GamePlay_BE_DragDropItemBase_StaticFields {
};
struct COW_GamePlay_BE_DragDropItemBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_OnDisable;
	VirtualInvokeData _7_Start;
	VirtualInvokeData _8_OnPress;
	VirtualInvokeData _9_Update;
	VirtualInvokeData _10_OnDragStart;
	VirtualInvokeData _11_StartDragging;
	VirtualInvokeData _12_OnClone;
	VirtualInvokeData _13_OnDrag;
	VirtualInvokeData _14_OnDragEnd;
	VirtualInvokeData _15_OnDragOver;
	VirtualInvokeData _16_ForceStopDragging;
	VirtualInvokeData _17_OnDragOverObject;
	VirtualInvokeData _18_OnDragDropStart;
	VirtualInvokeData _19_OnDragDropMove;
	VirtualInvokeData _20_OnDragDropRelease;
	VirtualInvokeData _21_OnDragDropEnd;
	VirtualInvokeData _22_OnClick;
	VirtualInvokeData _23_RealRemoveBlock;
	VirtualInvokeData _24_EnableCreateBlock;
	VirtualInvokeData _25_SetBlockPos;
	VirtualInvokeData _26_CreateBlockObj;
	VirtualInvokeData _27_RemoveBlock;
	VirtualInvokeData _28_ShiftBlock;
	VirtualInvokeData _29_SplitBlock;
	VirtualInvokeData _30_AHHLPGMIBAI;
	VirtualInvokeData _31_SetColliderEnable;
	VirtualInvokeData _32_ForcePutInProgrammingSurface;
};
struct COW_GamePlay_BE_DragDropItemBase_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_DragDropItemBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_DragDropItemBase_VTable vtable;
};
struct COW_GamePlay_BE_DragDropItemBase_o {
	COW_GamePlay_BE_DragDropItemBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t restriction;
	bool cloneOnDrag;
	UnityEngine_GameObject_o* clonedObjectTemplate;
	UnityEngine_GameObject_o* clonedObject;
	bool UIDragDropItem_m_HasDragBounds;
	System_Nullable_Vector3__o UIDragDropItem_m_RealDragLocalPos;
	UnityEngine_Bounds_o UIDragDropItem_m_DragBoundsInWorld;
	System_Nullable_Bounds__o UIDragDropItem_m_SelfBoundsInWorld;
	bool resetWhenDrop;
	float pressAndHoldDelay;
	bool interactable;
	bool enableCollider;
	bool MoveToDragDropContainerWhenRelease;
	System_Action_o* ResetAction;
	UnityEngine_Transform_o* mTrans;
	UnityEngine_Transform_o* mParent;
	UnityEngine_Collider_o* mCollider;
	UnityEngine_Collider2D_o* mCollider2D;
	UIButton_o* mButton;
	UIRoot_o* mRoot;
	UIGrid_o* mGrid;
	UITable_o* mTable;
	float mDragStartTime;
	UIDragScrollView_o* mDragScrollView;
	bool mPressed;
	bool mDragging;
	UICamera_MouseOrTouch_o* mTouch;
	UnityEngine_Vector3_o mOrigLocalPosition;
	bool AllowMultiDrag;
	UnityEngine_GameObject_o* UIDragDropItem_m_PreHitObj;
	COW_GamePlay_BE_Base_o* DataController;
	COW_GamePlay_BE_DragDropManager_o* GPPMOOGFMKI;
	COW_GamePlay_BE_ProgrammingEnv_o* OKCFHENDIJH;
	float IHGNMLNNAJA;
	bool EAMGGEKFDPN;
	COW_GamePlay_CBADHLJNKLL_o* LCNIGONDMCI;
	COW_GamePlay_HLHOAHFDDIK_o* AHDMKJMMLDO;
	COW_GamePlay_PEIBPKFCMLG_o* GOPIMMKCFII;
	COW_GamePlay_GIAEFNOCFPD_o* CFGKEPOFAEE;
	COW_Gameplay_UGC_BlockEdit_IBlockDataContainer_o* PANBBLNPAAK;
};
struct COW_GamePlay_BE_DragDropManager_StaticFields {
	float ButtonOffsetX;
	float ButtonOffsetY;
	System_Collections_Generic_Dictionary_string__LocalVarDefineData__o* LocalVarDefineCache;
	System_Collections_Generic_Dictionary_string__FuncDefineData__o* FuncDefineCache;
};
struct COW_GamePlay_BE_DragDropManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BE_DragDropManager_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_DragDropManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_DragDropManager_VTable vtable;
};
struct COW_GamePlay_BE_DragDropManager_o {
	COW_GamePlay_BE_DragDropManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_BE_DragDropItemBase_o* _CPFHIMPNPDL_k__BackingField;
	UISprite_o* HorizHighLightSprite;
	UISprite_o* VerticalHighLightSprite;
	System_Collections_Generic_HashSet_BE_BlockSpot__o* IBCELEKCEIP;
	System_Collections_Generic_HashSet_BE_SlotSpot__o* JKENKKMACEP;
	System_Collections_Generic_HashSet_string__o* NPDLEPANDNB;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* ICAEHCHCAAB;
	bool ENFIGGJIIHD;
	bool FNCICBBNFIA;
	UIPanel_o* BlockContainerPanel;
	UIPanel_o* DragRelativePanel;
	UITable_o* OperationTb;
	UIButton_o* CopyBtn;
	UIButton_o* PasteBtn;
	UIButton_o* ClearButton;
	UIButton_o* UndoBtn;
	UIButton_o* RedoBtn;
	UIButton_o* ExportBtn;
	UIButton_o* ExportAllBtn;
	UIButton_o* ImportBtn;
	UIButton_o* GotoDefBtn;
	float DetectionSpotDistance;
	COW_GamePlay_MPJBBIMMDOI_o* LastHighLight;
	GCommon_UIClickMask_o* NDCABADGHMP;
	int32_t m_MargineSpace;
	int32_t m_displayDistance;
};
struct COW_GamePlay_BE_DragDropManager_DFIPJBHENCN_StaticFields {
};
struct COW_GamePlay_BE_DragDropManager_DFIPJBHENCN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BE_DragDropManager_DFIPJBHENCN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_DragDropManager_DFIPJBHENCN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_DragDropManager_DFIPJBHENCN_VTable vtable;
};
struct COW_GamePlay_BE_DragDropManager_DFIPJBHENCN_o {
	COW_GamePlay_BE_DragDropManager_DFIPJBHENCN_c *klass;
	void *monitor;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* AAIFFDPLMJP;
};
struct COW_GamePlay_BE_LocalVarDragDropItem_StaticFields {
};
struct COW_GamePlay_BE_LocalVarDragDropItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_OnDisable;
	VirtualInvokeData _7_Start;
	VirtualInvokeData _8_OnPress;
	VirtualInvokeData _9_Update;
	VirtualInvokeData _10_OnDragStart;
	VirtualInvokeData _11_StartDragging;
	VirtualInvokeData _12_OnClone;
	VirtualInvokeData _13_OnDrag;
	VirtualInvokeData _14_OnDragEnd;
	VirtualInvokeData _15_OnDragOver;
	VirtualInvokeData _16_ForceStopDragging;
	VirtualInvokeData _17_OnDragOverObject;
	VirtualInvokeData _18_OnDragDropStart;
	VirtualInvokeData _19_OnDragDropMove;
	VirtualInvokeData _20_OnDragDropRelease;
	VirtualInvokeData _21_OnDragDropEnd;
};
struct COW_GamePlay_BE_LocalVarDragDropItem_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_LocalVarDragDropItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_LocalVarDragDropItem_VTable vtable;
};
struct COW_GamePlay_BE_LocalVarDragDropItem_o {
	COW_GamePlay_BE_LocalVarDragDropItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t restriction;
	bool cloneOnDrag;
	UnityEngine_GameObject_o* clonedObjectTemplate;
	UnityEngine_GameObject_o* clonedObject;
	bool UIDragDropItem_m_HasDragBounds;
	System_Nullable_Vector3__o UIDragDropItem_m_RealDragLocalPos;
	UnityEngine_Bounds_o UIDragDropItem_m_DragBoundsInWorld;
	System_Nullable_Bounds__o UIDragDropItem_m_SelfBoundsInWorld;
	bool resetWhenDrop;
	float pressAndHoldDelay;
	bool interactable;
	bool enableCollider;
	bool MoveToDragDropContainerWhenRelease;
	System_Action_o* ResetAction;
	UnityEngine_Transform_o* mTrans;
	UnityEngine_Transform_o* mParent;
	UnityEngine_Collider_o* mCollider;
	UnityEngine_Collider2D_o* mCollider2D;
	UIButton_o* mButton;
	UIRoot_o* mRoot;
	UIGrid_o* mGrid;
	UITable_o* mTable;
	float mDragStartTime;
	UIDragScrollView_o* mDragScrollView;
	bool mPressed;
	bool mDragging;
	UICamera_MouseOrTouch_o* mTouch;
	UnityEngine_Vector3_o mOrigLocalPosition;
	bool AllowMultiDrag;
	UnityEngine_GameObject_o* UIDragDropItem_m_PreHitObj;
	COW_GamePlay_BE_BlockSectionHeader_LocalVarDefine_o* GMNHJGEHGDB;
	COW_GamePlay_BE_DragDropManager_o* GPPMOOGFMKI;
	COW_GamePlay_BE_ProgrammingEnv_o* OKCFHENDIJH;
};
struct COW_GamePlay_BE_ProgrammingEnv_StaticFields {
};
struct COW_GamePlay_BE_ProgrammingEnv_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
};
struct COW_GamePlay_BE_ProgrammingEnv_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_ProgrammingEnv_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_ProgrammingEnv_VTable vtable;
};
struct COW_GamePlay_BE_ProgrammingEnv_o {
	COW_GamePlay_BE_ProgrammingEnv_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* reparentTarget;
	UIRoot_o* OALGMJPFGGL;
	UIColor_o* TrashEnv;
	UIWidget_o* NJDFCIOLDJC;
	UISprite_o* TrashSprite;
	UnityEngine_Transform_o* ScaleRoot;
	UnityEngine_Transform_o* MoveRoot;
	UnityEngine_Transform_o* CacheItemsRoot;
	float OMKBMFBKCMN;
	bool IMOGCLHBBPL;
	COW_Gameplay_UGC_BlockEdit_GraphData_o* ANECPHJJNCO;
	COW_GamePlay_BODKAJJDEEL_o* CNKMDADFDNI;
	COW_GamePlay_EHEELGMKJHD_o* GKHKCDFJAEJ;
};
struct COW_GamePlay_BE_SlotDragDropItem_StaticFields {
	System_Predicate_ValueData__o* HMDOHFBHDOB;
};
struct COW_GamePlay_BE_SlotDragDropItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_OnDisable;
	VirtualInvokeData _7_Start;
	VirtualInvokeData _8_OnPress;
	VirtualInvokeData _9_Update;
	VirtualInvokeData _10_OnDragStart;
	VirtualInvokeData _11_StartDragging;
	VirtualInvokeData _12_OnClone;
	VirtualInvokeData _13_OnDrag;
	VirtualInvokeData _14_OnDragEnd;
	VirtualInvokeData _15_OnDragOver;
	VirtualInvokeData _16_ForceStopDragging;
	VirtualInvokeData _17_OnDragOverObject;
	VirtualInvokeData _18_OnDragDropStart;
	VirtualInvokeData _19_OnDragDropMove;
	VirtualInvokeData _20_OnDragDropRelease;
	VirtualInvokeData _21_OnDragDropEnd;
	VirtualInvokeData _22_OnClick;
	VirtualInvokeData _23_RealRemoveBlock;
	VirtualInvokeData _24_EnableCreateBlock;
	VirtualInvokeData _25_SetBlockPos;
	VirtualInvokeData _26_CreateBlockObj;
	VirtualInvokeData _27_RemoveBlock;
	VirtualInvokeData _28_ShiftBlock;
	VirtualInvokeData _29_SplitBlock;
	VirtualInvokeData _30_AHHLPGMIBAI;
	VirtualInvokeData _31_SetColliderEnable;
	VirtualInvokeData _32_ForcePutInProgrammingSurface;
};
struct COW_GamePlay_BE_SlotDragDropItem_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_SlotDragDropItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_SlotDragDropItem_VTable vtable;
};
struct COW_GamePlay_BE_SlotDragDropItem_o {
	COW_GamePlay_BE_SlotDragDropItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t restriction;
	bool cloneOnDrag;
	UnityEngine_GameObject_o* clonedObjectTemplate;
	UnityEngine_GameObject_o* clonedObject;
	bool UIDragDropItem_m_HasDragBounds;
	System_Nullable_Vector3__o UIDragDropItem_m_RealDragLocalPos;
	UnityEngine_Bounds_o UIDragDropItem_m_DragBoundsInWorld;
	System_Nullable_Bounds__o UIDragDropItem_m_SelfBoundsInWorld;
	bool resetWhenDrop;
	float pressAndHoldDelay;
	bool interactable;
	bool enableCollider;
	bool MoveToDragDropContainerWhenRelease;
	System_Action_o* ResetAction;
	UnityEngine_Transform_o* mTrans;
	UnityEngine_Transform_o* mParent;
	UnityEngine_Collider_o* mCollider;
	UnityEngine_Collider2D_o* mCollider2D;
	UIButton_o* mButton;
	UIRoot_o* mRoot;
	UIGrid_o* mGrid;
	UITable_o* mTable;
	float mDragStartTime;
	UIDragScrollView_o* mDragScrollView;
	bool mPressed;
	bool mDragging;
	UICamera_MouseOrTouch_o* mTouch;
	UnityEngine_Vector3_o mOrigLocalPosition;
	bool AllowMultiDrag;
	UnityEngine_GameObject_o* UIDragDropItem_m_PreHitObj;
	COW_GamePlay_BE_Base_o* DataController;
	COW_GamePlay_BE_DragDropManager_o* GPPMOOGFMKI;
	COW_GamePlay_BE_ProgrammingEnv_o* OKCFHENDIJH;
	float IHGNMLNNAJA;
	bool EAMGGEKFDPN;
	COW_GamePlay_CBADHLJNKLL_o* LCNIGONDMCI;
	COW_GamePlay_HLHOAHFDDIK_o* AHDMKJMMLDO;
	COW_GamePlay_PEIBPKFCMLG_o* GOPIMMKCFII;
	COW_GamePlay_GIAEFNOCFPD_o* CFGKEPOFAEE;
	COW_Gameplay_UGC_BlockEdit_IBlockDataContainer_o* PANBBLNPAAK;
	COW_GamePlay_BE_SlotSpot_o* LKDFJGAMPCF;
};
struct COW_GamePlay_BE_SlotDragDropItem_MDMNDIOMGIL_StaticFields {
};
struct COW_GamePlay_BE_SlotDragDropItem_MDMNDIOMGIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BE_SlotDragDropItem_MDMNDIOMGIL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_SlotDragDropItem_MDMNDIOMGIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_SlotDragDropItem_MDMNDIOMGIL_VTable vtable;
};
struct COW_GamePlay_BE_SlotDragDropItem_MDMNDIOMGIL_o {
	COW_GamePlay_BE_SlotDragDropItem_MDMNDIOMGIL_c *klass;
	void *monitor;
	System_String_o* MGIEMGOCICD;
};
struct COW_GamePlay_BE_BlockSectionHeader_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_ItemsList;
	VirtualInvokeData _5_get_Size;
	VirtualInvokeData _6_set_Size;
	VirtualInvokeData _7_get_HeadBG;
	VirtualInvokeData _8_get_Tran;
	VirtualInvokeData _9_get_BelongBodyBlock;
	VirtualInvokeData _10_get_HeaderCollider;
	VirtualInvokeData _11_UpdateColorAndBG;
	VirtualInvokeData _12_UpdateDepth;
	VirtualInvokeData _13_UpdateHeaderSize;
};
struct COW_GamePlay_BE_BlockSectionHeader_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_o {
	COW_GamePlay_BE_BlockSectionHeader_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* PEAFOBMHLBO;
	float minHeight;
	UnityEngine_Transform_o* ElementStartPos;
	COW_GamePlay_DIPEMAKIHAP_o* m_BelongBodyBlock;
	System_Collections_Generic_List_IPIKJNGGEOB__o* CFLAGGOBJDJ;
	UnityEngine_Transform_o* FFOKIJCMHMM;
	UISprite_o* ErrSprite;
	UISprite_o* BGSprite;
	UnityEngine_BoxCollider_o* BLIKPEIABBO;
	int32_t MinHeight;
	int32_t MinWidth;
	int32_t UpDownMarginSize;
	int32_t XOffsetHead;
	int32_t XOffsetTail;
	int32_t XOffsetLabel;
	int32_t XOffsetOther;
	int32_t XOffsetDesLabel;
	int32_t YOffset;
};
struct COW_GamePlay_BE_BlockSectionHeader_AdditionalBtn_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_AdditionalBtn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Transform;
	VirtualInvokeData _5_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct COW_GamePlay_BE_BlockSectionHeader_AdditionalBtn_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_AdditionalBtn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_AdditionalBtn_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_AdditionalBtn_o {
	COW_GamePlay_BE_BlockSectionHeader_AdditionalBtn_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* GKGOLADJHDC;
	COW_GamePlay_BE_DataBlock_o* MFKJLEFDICK;
	COW_GamePlay_KMMOEDDCDFM_o* IKDFPILOJPC;
	UISprite_o* BGSprite;
	UIButton_o* Btn;
	UnityEngine_Transform_o* FFOKIJCMHMM;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* ParentBlockData;
};
struct COW_GamePlay_BE_BlockSectionHeader_ColorSetter_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_ColorSetter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Transform;
	VirtualInvokeData _5_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct COW_GamePlay_BE_BlockSectionHeader_ColorSetter_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_ColorSetter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_ColorSetter_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_ColorSetter_o {
	COW_GamePlay_BE_BlockSectionHeader_ColorSetter_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_BE_DataBlock_o* MFKJLEFDICK;
	COW_GamePlay_KMMOEDDCDFM_o* IKDFPILOJPC;
	UIWidget_o* GKGOLADJHDC;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* OOFCHNNKOFD;
	COW_UIHudBlockEditColorSetterWndController_o* PHBPGEKMDKF;
	UIButton_o* mBtn;
	UISprite_o* mCurrentColorSprite;
	UILabel_o* mNameLabel;
	COW_GamePlay_JJIEJICBBPG_o* ILCJKBDOFJP;
};
struct COW_GamePlay_BE_BlockSectionHeader_ConstInput_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_ConstInput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Transform;
	VirtualInvokeData _5_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct COW_GamePlay_BE_BlockSectionHeader_ConstInput_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_ConstInput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_ConstInput_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_ConstInput_o {
	COW_GamePlay_BE_BlockSectionHeader_ConstInput_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* GKGOLADJHDC;
	UIInput_o* m_Input;
	COW_GamePlay_BE_DataBlock_o* MFKJLEFDICK;
	COW_GamePlay_KMMOEDDCDFM_o* IKDFPILOJPC;
	UISprite_o* BGSprite;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* OOFCHNNKOFD;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o Type;
	int32_t LeftRightMarginSize;
	UILabel_o* DefaultLabel;
	UIButton_o* DefaultButton;
	UnityEngine_GameObject_o* InputContainer;
	GCommon_UIClickMask_o* NDCABADGHMP;
	COW_GamePlay_JJIEJICBBPG_o* ILCJKBDOFJP;
	System_String_o* AKMGLNJOPJK;
};
struct COW_GamePlay_BE_BlockSectionHeader_ConstInput_PPBFKEHCMIC_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_ConstInput_PPBFKEHCMIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_BE_BlockSectionHeader_ConstInput_PPBFKEHCMIC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_ConstInput_PPBFKEHCMIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_ConstInput_PPBFKEHCMIC_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_ConstInput_PPBFKEHCMIC_o {
	COW_GamePlay_BE_BlockSectionHeader_ConstInput_PPBFKEHCMIC_c *klass;
	void *monitor;
	COW_GamePlay_BE_BlockSectionHeader_ConstInput_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_BE_BlockSectionHeader_DropdownList_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_DropdownList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Transform;
	VirtualInvokeData _5_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct COW_GamePlay_BE_BlockSectionHeader_DropdownList_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_DropdownList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_DropdownList_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_DropdownList_o {
	COW_GamePlay_BE_BlockSectionHeader_DropdownList_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* Btn;
	UnityEngine_GameObject_o* DropDownPanel;
	UILabel_o* CurrentLabel;
	COW_GamePlay_BE_DropdownItem_o* EnumItem;
	UISprite_o* CurrentOptBG;
	UISprite_o* FieldTypeHL;
	UISprite_o* SVBG;
	UIPanel_o* SVPanel;
	UIPanel_o* SVBarPanel;
	UIScrollView_o* SV;
	UIScrollBar_o* SVBar;
	UIGrid_o* ItemGrid;
	UISprite_o* Arrow;
	int32_t DONCPHLAOHK;
	bool ELKLOINGBKF;
	COW_BEEnumData_o* JGOKJBCIAMA;
	System_Collections_Generic_List_BE_DropdownItem__o* JAADODJIJAH;
	System_Collections_Generic_List_BEEnumData__o* DMBJGJJNGBC;
	UIPanel_o* GLONBJKAPBI;
	GCommon_UIClickMask_o* LPKCCABHLFF;
	bool FHENPFLDPJJ;
	COW_GamePlay_BE_DataBlock_o* MFKJLEFDICK;
	COW_GamePlay_KMMOEDDCDFM_o* IKDFPILOJPC;
	UIWidget_o* GKGOLADJHDC;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* OOFCHNNKOFD;
	COW_GamePlay_JJIEJICBBPG_o* AJGPIDGGJAB;
	int32_t OffSetX;
};
struct COW_GamePlay_BE_BlockSectionHeader_DropdownList_JEBDIIEPHFK_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_DropdownList_JEBDIIEPHFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BE_BlockSectionHeader_DropdownList_JEBDIIEPHFK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_DropdownList_JEBDIIEPHFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_DropdownList_JEBDIIEPHFK_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_DropdownList_JEBDIIEPHFK_o {
	COW_GamePlay_BE_BlockSectionHeader_DropdownList_JEBDIIEPHFK_c *klass;
	void *monitor;
	COW_GamePlay_BE_DropdownItem_o* CMNLNABNDOM;
	COW_GamePlay_BE_BlockSectionHeader_DropdownList_o* GADHAMJEKIM;
};
struct COW_GamePlay_BE_BlockSectionHeader_EmptyList_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_EmptyList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Transform;
	VirtualInvokeData _5_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct COW_GamePlay_BE_BlockSectionHeader_EmptyList_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_EmptyList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_EmptyList_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_EmptyList_o {
	COW_GamePlay_BE_BlockSectionHeader_EmptyList_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* GKGOLADJHDC;
	COW_GamePlay_BE_DataBlock_o* MFKJLEFDICK;
	COW_GamePlay_KMMOEDDCDFM_o* IKDFPILOJPC;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* OOFCHNNKOFD;
	UILabel_o* NameLabel;
	int32_t OffSetX;
};
struct COW_GamePlay_BE_BlockSectionHeader_EntityGetter_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_EntityGetter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Transform;
	VirtualInvokeData _5_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct COW_GamePlay_BE_BlockSectionHeader_EntityGetter_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_EntityGetter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_EntityGetter_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_EntityGetter_o {
	COW_GamePlay_BE_BlockSectionHeader_EntityGetter_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* GKGOLADJHDC;
	COW_GamePlay_BE_DataBlock_o* MFKJLEFDICK;
	COW_GamePlay_KMMOEDDCDFM_o* IKDFPILOJPC;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* OOFCHNNKOFD;
	UIButton_o* mBtn;
	UILabel_o* NameLabel;
	int32_t OffSetX;
};
struct COW_GamePlay_BE_BlockSectionHeader_FuncNameLabel_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_FuncNameLabel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Transform;
	VirtualInvokeData _5_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct COW_GamePlay_BE_BlockSectionHeader_FuncNameLabel_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_FuncNameLabel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_FuncNameLabel_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_FuncNameLabel_o {
	COW_GamePlay_BE_BlockSectionHeader_FuncNameLabel_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_Gameplay_UGC_BlockEdit_FuncDefineData_o* IFGFLCCAGNM;
	UIWidget_o* GKGOLADJHDC;
	UILabel_o* m_Label;
	COW_GamePlay_BE_DataBlock_o* MFKJLEFDICK;
	COW_GamePlay_KMMOEDDCDFM_o* IKDFPILOJPC;
	UISprite_o* BGSprite;
	UnityEngine_Transform_o* FFOKIJCMHMM;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* OOFCHNNKOFD;
	int32_t LeftRightMarginSize;
};
struct COW_GamePlay_BE_BlockSectionHeader_GraphVarNameInput_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_GraphVarNameInput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Transform;
	VirtualInvokeData _5_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct COW_GamePlay_BE_BlockSectionHeader_GraphVarNameInput_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_GraphVarNameInput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_GraphVarNameInput_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_GraphVarNameInput_o {
	COW_GamePlay_BE_BlockSectionHeader_GraphVarNameInput_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_Gameplay_UGC_BlockEdit_VarDefineData_o* VarRef;
	UIWidget_o* GKGOLADJHDC;
	UIInput_o* m_Input;
	COW_GamePlay_BE_DataBlock_o* MFKJLEFDICK;
	COW_GamePlay_KMMOEDDCDFM_o* IKDFPILOJPC;
	UISprite_o* BGSprite;
	System_String_o* OGGCGPKPGAD;
	UnityEngine_Transform_o* FFOKIJCMHMM;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* OOFCHNNKOFD;
	int32_t LeftRightMarginSize;
	UILabel_o* DefaultLabel;
	UIButton_o* DefaultButton;
	UnityEngine_GameObject_o* InputContainer;
	GCommon_UIClickMask_o* NDCABADGHMP;
	COW_GamePlay_CPOKEBGBFBG_o* ODHECFOJMIO;
};
struct COW_GamePlay_BE_BlockSectionHeader_GraphVarNameLabel_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_GraphVarNameLabel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Transform;
	VirtualInvokeData _5_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct COW_GamePlay_BE_BlockSectionHeader_GraphVarNameLabel_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_GraphVarNameLabel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_GraphVarNameLabel_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_GraphVarNameLabel_o {
	COW_GamePlay_BE_BlockSectionHeader_GraphVarNameLabel_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_Gameplay_UGC_BlockEdit_VarDefineData_o* VarRef;
	UIWidget_o* GKGOLADJHDC;
	UILabel_o* m_Label;
	COW_GamePlay_BE_DataBlock_o* MFKJLEFDICK;
	COW_GamePlay_KMMOEDDCDFM_o* IKDFPILOJPC;
	UISprite_o* BGSprite;
	UnityEngine_Transform_o* FFOKIJCMHMM;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* OOFCHNNKOFD;
	int32_t LeftRightMarginSize;
};
struct COW_GamePlay_BE_BlockSectionHeader_Label_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_Label_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Transform;
	VirtualInvokeData _5_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct COW_GamePlay_BE_BlockSectionHeader_Label_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_Label_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_Label_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_Label_o {
	COW_GamePlay_BE_BlockSectionHeader_Label_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_BE_DataBlock_o* MFKJLEFDICK;
	COW_GamePlay_KMMOEDDCDFM_o* IKDFPILOJPC;
	UIWidget_o* GKGOLADJHDC;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* OOFCHNNKOFD;
	COW_Gameplay_UGC_BlockEdit_VarDefineData_o* HDBDAAKLDJO;
};
struct COW_GamePlay_LCJFGGFCPBJ_StaticFields {
};
struct COW_GamePlay_LCJFGGFCPBJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Transform;
	VirtualInvokeData _5_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct COW_GamePlay_LCJFGGFCPBJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LCJFGGFCPBJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LCJFGGFCPBJ_VTable vtable;
};
struct COW_GamePlay_LCJFGGFCPBJ_o {
	COW_GamePlay_LCJFGGFCPBJ_c *klass;
	void *monitor;
};
struct COW_GamePlay_BE_BlockSectionHeader_LocalVarDefine_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_LocalVarDefine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Transform;
	VirtualInvokeData _5_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
	VirtualInvokeData _15_SetHighLight;
};
struct COW_GamePlay_BE_BlockSectionHeader_LocalVarDefine_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_LocalVarDefine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_LocalVarDefine_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_LocalVarDefine_o {
	COW_GamePlay_BE_BlockSectionHeader_LocalVarDefine_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* FFOKIJCMHMM;
	UIWidget_o* GKGOLADJHDC;
	COW_GamePlay_BE_DataBlock_o* MFKJLEFDICK;
	COW_GamePlay_KMMOEDDCDFM_o* IKDFPILOJPC;
	COW_Gameplay_UGC_BlockEdit_LocalVarDefineData_o* LocalVarDefData;
	UIInput_o* m_Input;
	UnityEngine_GameObject_o* InputContainer;
	System_Collections_Generic_List_UISprite__o* BGList;
	UILabel_o* DefaultLabel;
	COW_GamePlay_BE_LocalVarDragDropItem_o* DragItem;
	UISprite_o* HighLightSprite;
	UISprite_o* SpotSprite;
	UIWidget_o* InputWidget;
	GCommon_UIClickMask_o* NDCABADGHMP;
	System_String_o* OGGCGPKPGAD;
	COW_GamePlay_CPOKEBGBFBG_o* ODHECFOJMIO;
	int32_t LeftRightMarginSize;
};
struct COW_GamePlay_BE_BlockSectionHeader_LocalVarNameInput_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_LocalVarNameInput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Transform;
	VirtualInvokeData _5_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct COW_GamePlay_BE_BlockSectionHeader_LocalVarNameInput_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_LocalVarNameInput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_LocalVarNameInput_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_LocalVarNameInput_o {
	COW_GamePlay_BE_BlockSectionHeader_LocalVarNameInput_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_Gameplay_UGC_BlockEdit_VarDefineData_o* VarRef;
	UIWidget_o* GKGOLADJHDC;
	UIInput_o* m_Input;
	COW_GamePlay_BE_DataBlock_o* MFKJLEFDICK;
	COW_GamePlay_KMMOEDDCDFM_o* IKDFPILOJPC;
	UISprite_o* BGSprite;
	System_String_o* OGGCGPKPGAD;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* OOFCHNNKOFD;
	int32_t LeftRightMarginSize;
	UILabel_o* DefaultLabel;
	UIButton_o* DefaultButton;
	UnityEngine_GameObject_o* InputContainer;
	GCommon_UIClickMask_o* NDCABADGHMP;
	COW_GamePlay_CPOKEBGBFBG_o* ODHECFOJMIO;
};
struct COW_GamePlay_BE_BlockSectionHeader_LocString_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_LocString_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Transform;
	VirtualInvokeData _5_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct COW_GamePlay_BE_BlockSectionHeader_LocString_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_LocString_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_LocString_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_LocString_o {
	COW_GamePlay_BE_BlockSectionHeader_LocString_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* GKGOLADJHDC;
	COW_GamePlay_BE_DataBlock_o* MFKJLEFDICK;
	COW_GamePlay_KMMOEDDCDFM_o* IKDFPILOJPC;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* OOFCHNNKOFD;
	UIInput_o* mKeyInput;
	UIInput_o* mParam1Input;
	UIInput_o* mParam2Input;
	UILabel_o* KeyLabel;
	UILabel_o* Param1Label;
	UILabel_o* Param2Label;
	System_String_o* JMHNPJDCMGD;
	System_String_o* KPHEAFDFPEE;
	System_String_o* FJJCMMHFNJJ;
	UISprite_o* KeyInputBG;
	UISprite_o* Param1InputBG;
	UISprite_o* Param2InputBG;
	UISprite_o* BGSprite;
	int32_t OffSetX;
	UILabel_o* DefaultLabelKey;
	UIButton_o* DefaultButtonKey;
	UnityEngine_GameObject_o* InputContainerKey;
	UILabel_o* DefaultLabelParam1;
	UIButton_o* DefaultButtonParam1;
	UnityEngine_GameObject_o* InputContainerParam1;
	UILabel_o* DefaultLabelParam2;
	UIButton_o* DefaultButtonParam2;
	UnityEngine_GameObject_o* InputContainerParam2;
	GCommon_UIClickMask_o* NDCABADGHMP;
	COW_GamePlay_JJIEJICBBPG_o* ILCJKBDOFJP;
};
struct BE_BlockSectionHeader_Null_StaticFields {
};
struct BE_BlockSectionHeader_Null_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Transform;
	VirtualInvokeData _5_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct BE_BlockSectionHeader_Null_c {
	Il2CppClass_1 _1;
	BE_BlockSectionHeader_Null_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BE_BlockSectionHeader_Null_VTable vtable;
};
struct BE_BlockSectionHeader_Null_o {
	BE_BlockSectionHeader_Null_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* m_Widget;
	COW_GamePlay_BE_DataBlock_o* m_BelongDataBlock;
	COW_GamePlay_KMMOEDDCDFM_o* m_BelongHeader;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* m_ValueData;
	UILabel_o* NameLabel;
	int32_t OffSetX;
};
struct COW_GamePlay_BE_BlockSectionHeader_Slot_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_Slot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Transform;
	VirtualInvokeData _5_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct COW_GamePlay_BE_BlockSectionHeader_Slot_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_Slot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_Slot_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_Slot_o {
	COW_GamePlay_BE_BlockSectionHeader_Slot_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* GKGOLADJHDC;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o AECJHDIHLBB;
	UIWidget_o* SlotSingle;
	UIWidget_o* SlotArray;
	COW_GamePlay_BE_DataBlock_o* PJBIKHKBGEK;
	COW_GamePlay_BE_DataBlock_o* MFKJLEFDICK;
	COW_GamePlay_KMMOEDDCDFM_o* IKDFPILOJPC;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* OOFCHNNKOFD;
	COW_Gameplay_UGC_BlockEdit_BlockData_o* BlockData;
	int32_t ValueIndex;
	UISprite_o* HighLightSprite;
	UISprite_o* SpotSprite;
	COW_GamePlay_BE_SlotSpot_o* SpotInSingle;
	int32_t DefaultHeight;
	int32_t DefaultWidth;
	int32_t LeftRightgap;
	int32_t UpDownMarginSize;
	int32_t XStartPos;
	COW_Gameplay_UGC_BlockEdit_LocalVarDefineData_o* LocalVarDefData;
	COW_GamePlay_BE_BlockSectionHeader_Label_o* SlotLabel;
};
struct COW_GamePlay_BE_BlockSectionHeader_TweenCurve_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_TweenCurve_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Transform;
	VirtualInvokeData _5_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct COW_GamePlay_BE_BlockSectionHeader_TweenCurve_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_TweenCurve_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_TweenCurve_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_TweenCurve_o {
	COW_GamePlay_BE_BlockSectionHeader_TweenCurve_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* GKGOLADJHDC;
	COW_GamePlay_BE_DataBlock_o* MFKJLEFDICK;
	COW_GamePlay_KMMOEDDCDFM_o* IKDFPILOJPC;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* OOFCHNNKOFD;
	UILabel_o* m_Title;
	UIButton_o* m_Button;
	UITexture_o* m_Texture;
	COW_GamePlay_MOKFCCGLNHE_o* CJMGFMMMLKN;
	COW_GamePlay_LAKJCMADMPJ_o* PJNLNIPAPHI;
	COW_UIHudBlockEditTweenCurveWndController_o* FLEHICBDKPD;
};
struct COW_GamePlay_BE_BlockSectionHeader_V3Getter_StaticFields {
};
struct COW_GamePlay_BE_BlockSectionHeader_V3Getter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Transform;
	VirtualInvokeData _5_COW_GamePlay_I_BE_BlockSectionHeaderItem_get_Size;
	VirtualInvokeData _6_get_Widget;
	VirtualInvokeData _7_UpdateDepth;
	VirtualInvokeData _8_get_BelongHeader;
	VirtualInvokeData _9_set_BelongHeader;
	VirtualInvokeData _10_get_BelongDataBlock;
	VirtualInvokeData _11_set_BelongDataBlock;
	VirtualInvokeData _12_get_ValueData;
	VirtualInvokeData _13_set_ValueData;
	VirtualInvokeData _14_SetValue;
};
struct COW_GamePlay_BE_BlockSectionHeader_V3Getter_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_BlockSectionHeader_V3Getter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_BlockSectionHeader_V3Getter_VTable vtable;
};
struct COW_GamePlay_BE_BlockSectionHeader_V3Getter_o {
	COW_GamePlay_BE_BlockSectionHeader_V3Getter_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* GKGOLADJHDC;
	COW_GamePlay_BE_DataBlock_o* MFKJLEFDICK;
	COW_GamePlay_KMMOEDDCDFM_o* IKDFPILOJPC;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* OOFCHNNKOFD;
	UIInput_o* mXInput;
	UIInput_o* mYInput;
	UIInput_o* mZInput;
	UILabel_o* XLabel;
	UILabel_o* YLabel;
	UILabel_o* ZLabel;
	System_String_o* JMHNPJDCMGD;
	System_String_o* KPHEAFDFPEE;
	System_String_o* FJJCMMHFNJJ;
	UISprite_o* XInputBG;
	UISprite_o* YInputBG;
	UISprite_o* ZInputBG;
	UISprite_o* BGSprite;
	int32_t OffSetX;
	UILabel_o* DefaultLabelX;
	UIButton_o* DefaultButtonX;
	UnityEngine_GameObject_o* InputContainerX;
	UILabel_o* DefaultLabelY;
	UIButton_o* DefaultButtonY;
	UnityEngine_GameObject_o* InputContainerY;
	UILabel_o* DefaultLabelZ;
	UIButton_o* DefaultButtonZ;
	UnityEngine_GameObject_o* InputContainerZ;
	GCommon_UIClickMask_o* NDCABADGHMP;
	COW_GamePlay_JJIEJICBBPG_o* ILCJKBDOFJP;
};
struct COW_GamePlay_BE_DropdownItem_StaticFields {
};
struct COW_GamePlay_BE_DropdownItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BE_DropdownItem_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BE_DropdownItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BE_DropdownItem_VTable vtable;
};
struct COW_GamePlay_BE_DropdownItem_o {
	COW_GamePlay_BE_DropdownItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_BEEnumData_o* EnumData;
	UIButton_o* Btn;
	UISprite_o* HL;
	UILabel_o* NameLabel;
	UISprite_o* BG;
};
struct COW_GamePlay_KMMOEDDCDFM_StaticFields {
};
struct COW_GamePlay_KMMOEDDCDFM_VTable {
};
struct COW_GamePlay_KMMOEDDCDFM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KMMOEDDCDFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KMMOEDDCDFM_VTable vtable;
};
struct COW_GamePlay_KMMOEDDCDFM_o {
	COW_GamePlay_KMMOEDDCDFM_c *klass;
	void *monitor;
};
struct COW_GamePlay_IPIKJNGGEOB_StaticFields {
};
struct COW_GamePlay_IPIKJNGGEOB_VTable {
};
struct COW_GamePlay_IPIKJNGGEOB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IPIKJNGGEOB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IPIKJNGGEOB_VTable vtable;
};
struct COW_GamePlay_IPIKJNGGEOB_o {
	COW_GamePlay_IPIKJNGGEOB_c *klass;
	void *monitor;
};
struct COW_LocalizeProxy_StaticFields {
};
struct COW_LocalizeProxy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Localize;
};
struct COW_LocalizeProxy_c {
	Il2CppClass_1 _1;
	COW_LocalizeProxy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LocalizeProxy_VTable vtable;
};
struct COW_LocalizeProxy_o {
	COW_LocalizeProxy_c *klass;
	void *monitor;
};
struct COW_BEDataManager_StaticFields {
	ECAPackage_ECADescriptionFile_o* ECADescrFile;
	System_Collections_Generic_List_string__o* PropertyFactorAPI;
	System_Collections_Generic_List_string__o* WriteablePropertyFactorAPI;
	System_Collections_Generic_List_string__o* RefTypeBlockName;
	System_Collections_Generic_List_string__o* SupportContinuousOperationArithmeticType;
	System_Collections_Generic_List_string__o* ResourceSelectEnumType;
	System_Predicate_ECADefineBase__o* __f__am_cache0;
};
struct COW_BEDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_BEDataManager_c {
	Il2CppClass_1 _1;
	COW_BEDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BEDataManager_VTable vtable;
};
struct COW_BEDataManager_o {
	COW_BEDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_ECAVarTypeDefine__o* EntityTypeList;
	System_Collections_Generic_Dictionary_string__List_ECADefineBase___o* EntityPropertyDic;
	System_Collections_Generic_HashSet_string__o* BasicTypeSet;
	System_Collections_Generic_List_ECAVarTypeDefine__o* AllVarType;
	System_Collections_Generic_List_string__o* BasicVarType;
};
struct COW_BEDataManager__GetPropertyValueType_c__AnonStorey0_StaticFields {
};
struct COW_BEDataManager__GetPropertyValueType_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BEDataManager__GetPropertyValueType_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_BEDataManager__GetPropertyValueType_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BEDataManager__GetPropertyValueType_c__AnonStorey0_VTable vtable;
};
struct COW_BEDataManager__GetPropertyValueType_c__AnonStorey0_o {
	COW_BEDataManager__GetPropertyValueType_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t propertyIndex;
};
struct COW_BEDataManager__IsEnumObsolete_c__AnonStorey1_StaticFields {
};
struct COW_BEDataManager__IsEnumObsolete_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BEDataManager__IsEnumObsolete_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_BEDataManager__IsEnumObsolete_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BEDataManager__IsEnumObsolete_c__AnonStorey1_VTable vtable;
};
struct COW_BEDataManager__IsEnumObsolete_c__AnonStorey1_o {
	COW_BEDataManager__IsEnumObsolete_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* enumStrVal;
	int32_t enumIntVal;
};
struct COW_UGCSpecialType_StaticFields {
};
struct COW_UGCSpecialType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSpecialType_c {
	Il2CppClass_1 _1;
	COW_UGCSpecialType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSpecialType_VTable vtable;
};
struct COW_UGCSpecialType_o {
	COW_UGCSpecialType_c *klass;
	void *monitor;
};
struct COW_BEEnumData_StaticFields {
};
struct COW_BEEnumData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BEEnumData_c {
	Il2CppClass_1 _1;
	COW_BEEnumData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BEEnumData_VTable vtable;
};
struct COW_BEEnumData_o {
	COW_BEEnumData_c *klass;
	void *monitor;
	System_String_o* LabelKey;
	COW_Gameplay_UGC_BlockEdit_TypeInfo_o ValueType;
	System_String_o* StringValue;
	int32_t IntValue;
	bool BoolValue;
	bool IsHidden;
	bool IsObsolete;
};
struct COW_BlockCategoryBtn_StaticFields {
};
struct COW_BlockCategoryBtn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BlockCategoryBtn_c {
	Il2CppClass_1 _1;
	COW_BlockCategoryBtn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BlockCategoryBtn_VTable vtable;
};
struct COW_BlockCategoryBtn_o {
	COW_BlockCategoryBtn_c *klass;
	void *monitor;
	System_String_o* labelKey;
	System_String_o* hexColor;
	System_String_o* iconName;
};
struct COW_BlockNameMapping_StaticFields {
};
struct COW_BlockNameMapping_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BlockNameMapping_c {
	Il2CppClass_1 _1;
	COW_BlockNameMapping_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BlockNameMapping_VTable vtable;
};
struct COW_BlockNameMapping_o {
	COW_BlockNameMapping_c *klass;
	void *monitor;
};
struct COW_BlockEditConfig_StaticFields {
	UnityEngine_Color_o VariableColor;
	UnityEngine_Color_o NotAvailableColor;
	System_Collections_Generic_Dictionary_string__BlockCategoryBtn__o* BlockCategoryBtnMap;
	System_Collections_Generic_Dictionary_string__string__o* ForTypeGraphNameMap;
};
struct COW_BlockEditConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BlockEditConfig_c {
	Il2CppClass_1 _1;
	COW_BlockEditConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BlockEditConfig_VTable vtable;
};
struct COW_BlockEditConfig_o {
	COW_BlockEditConfig_c *klass;
	void *monitor;
};
struct COW_BEUtil_StaticFields {
	bool DEBUGMODE;
	message_CPEIOHHMIPN_o* TypeMapping;
	System_Collections_Generic_Dictionary_string__List_BEEnumData___o* BEEnumDic;
	GCommon_CommandPattern_MacroCommand_o* SetDataBlockToSlotCommand;
	bool EnableUpdateValueForTypeChanged;
};
struct COW_BEUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BEUtil_c {
	Il2CppClass_1 _1;
	COW_BEUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BEUtil_VTable vtable;
};
struct COW_BEUtil_o {
	COW_BEUtil_c *klass;
	void *monitor;
};
struct COW_HSVUtil_StaticFields {
};
struct COW_HSVUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_HSVUtil_c {
	Il2CppClass_1 _1;
	COW_HSVUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HSVUtil_VTable vtable;
};
struct COW_HSVUtil_o {
	COW_HSVUtil_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCClientSettings_StaticFields {
	bool EnableClientEventPlayerAimEntity;
	bool EnableClientEventWeaponHitEntity;
};
struct COW_Gameplay_UGC_UGCClientSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCClientSettings_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCClientSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCClientSettings_VTable vtable;
};
struct COW_Gameplay_UGC_UGCClientSettings_o {
	COW_Gameplay_UGC_UGCClientSettings_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCCommonClientAPI_StaticFields {
};
struct COW_Gameplay_UGC_UGCCommonClientAPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCCommonClientAPI_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCCommonClientAPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCCommonClientAPI_VTable vtable;
};
struct COW_Gameplay_UGC_UGCCommonClientAPI_o {
	COW_Gameplay_UGC_UGCCommonClientAPI_c *klass;
	void *monitor;
};
struct COW_GamePlay_EGKLMENAECD_StaticFields {
	float CMKJJNGAFHM;
};
struct COW_GamePlay_EGKLMENAECD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_EGKLMENAECD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EGKLMENAECD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EGKLMENAECD_VTable vtable;
};
struct COW_GamePlay_EGKLMENAECD_o {
	COW_GamePlay_EGKLMENAECD_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCCustomEntityAttributeManager_StaticFields {
};
struct COW_Gameplay_UGC_UGCCustomEntityAttributeManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_Init;
	VirtualInvokeData _6_OnDestroy;
};
struct COW_Gameplay_UGC_UGCCustomEntityAttributeManager_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCCustomEntityAttributeManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCCustomEntityAttributeManager_VTable vtable;
};
struct COW_Gameplay_UGC_UGCCustomEntityAttributeManager_o {
	COW_Gameplay_UGC_UGCCustomEntityAttributeManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_Gameplay_UGC_EditorEntityData_o* m_EditorEntityData;
	System_Collections_Generic_Dictionary_string__MFKOECGIKJM__o* m_TypeEntityAttributeDic;
};
struct COW_Gameplay_UGC_UGCCustomEntityAttributeManager__HasEntityCustomAttribute_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_UGCCustomEntityAttributeManager__HasEntityCustomAttribute_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCCustomEntityAttributeManager__HasEntityCustomAttribute_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCCustomEntityAttributeManager__HasEntityCustomAttribute_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCCustomEntityAttributeManager__HasEntityCustomAttribute_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCCustomEntityAttributeManager__HasEntityCustomAttribute_c__AnonStorey0_o {
	COW_Gameplay_UGC_UGCCustomEntityAttributeManager__HasEntityCustomAttribute_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t index;
};
struct COW_GamePlay_NBKAEMNMHHD_StaticFields {
};
struct COW_GamePlay_NBKAEMNMHHD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NBKAEMNMHHD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NBKAEMNMHHD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NBKAEMNMHHD_VTable vtable;
};
struct COW_GamePlay_NBKAEMNMHHD_o {
	COW_GamePlay_NBKAEMNMHHD_c *klass;
	void *monitor;
	COW_GamePlay_FDGFMKNDGHO_o* PMEJMDONPJD;
	System_Collections_Generic_Queue_DDJMFDLIABB__o* FLIGKKLKHEA;
	System_Collections_Generic_List_DDJMFDLIABB__o* IHAGEJIECIB;
	UnityEngine_Vector4_array* PGDPAIBIGOC;
};
struct COW_GamePlay_FDGFMKNDGHO_StaticFields {
};
struct COW_GamePlay_FDGFMKNDGHO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FDGFMKNDGHO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FDGFMKNDGHO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FDGFMKNDGHO_VTable vtable;
};
struct COW_GamePlay_FDGFMKNDGHO_o {
	COW_GamePlay_FDGFMKNDGHO_c *klass;
	void *monitor;
	COW_GamePlay_NBKAEMNMHHD_o* BBCMOCLHGJG;
	UnityEngine_Bounds_o OEAJJPMBPIJ;
	UnityEngine_Vector4_array* CPDOGEANDEJ;
	COW_GamePlay_BEMFBFCNHJF_o* FBFKJOEJKCD;
	System_Collections_Generic_Dictionary_int__NJMFMADHKMO__o* ICPMMABOOOB;
	System_Collections_Generic_Dictionary_int__Mesh__o* CGLGCLLEDDK;
	COW_GamePlay_AEJKGFAJBLD_o* GBDFLKMAHFB;
	UnityEngine_Vector2Int_o EEHIAPBOMBH;
	int32_t KPKIAGBIFED;
	UnityEngine_Ray_o INAOLCLMEDB;
};
struct COW_GamePlay_DDJMFDLIABB_StaticFields {
};
struct COW_GamePlay_DDJMFDLIABB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_DDJMFDLIABB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DDJMFDLIABB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DDJMFDLIABB_VTable vtable;
};
struct COW_GamePlay_DDJMFDLIABB_o {
	COW_GamePlay_DDJMFDLIABB_c *klass;
	void *monitor;
	int32_t PPENHGPHIPA;
	UnityEngine_Matrix4x4_o BJELOHDLEJF;
	int32_t GACEOCLDIEF;
	UnityEngine_Vector3_o BHNEFIPKOMG;
	UnityEngine_Vector3_o DFAABPNAFCE;
	int32_t FCPOJBPBMCL;
	float CBCPGOAJMJF;
	int32_t BKIDPCMBOMC;
	int32_t JEPOCOHBODB;
};
struct COW_GamePlay_MEJBJFNJAJF_StaticFields {
};
struct COW_GamePlay_MEJBJFNJAJF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MEJBJFNJAJF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MEJBJFNJAJF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MEJBJFNJAJF_VTable vtable;
};
struct COW_GamePlay_MEJBJFNJAJF_o {
	COW_GamePlay_MEJBJFNJAJF_c *klass;
	void *monitor;
	int32_t LMGNHODLGJK;
	System_Collections_Generic_List_Vector2__o* MGDKFAKDLCJ;
};
struct COW_GamePlay_NJMFMADHKMO_StaticFields {
	System_Comparison_Vector3__o* HMDOHFBHDOB;
};
struct COW_GamePlay_NJMFMADHKMO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NJMFMADHKMO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NJMFMADHKMO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NJMFMADHKMO_VTable vtable;
};
struct COW_GamePlay_NJMFMADHKMO_o {
	COW_GamePlay_NJMFMADHKMO_c *klass;
	void *monitor;
	UnityEngine_Transform_o* ACICLMFFFOA;
	UnityEngine_Rect_array* KNMKLGKEAOO;
	UnityEngine_Vector3Int_o HMGDMHCABNB;
	System_Collections_Generic_List_Vector3__o* BCAPJCKJHEL;
	COW_KDTree_o* NLAFHNLEHJK;
	COW_KDQuery_o* IKADCBDOIDD;
	System_Collections_Generic_List_int__o* ENEADMMLPIC;
};
struct COW_GamePlay_BEMFBFCNHJF_StaticFields {
	int32_t NIILJHGLNMN;
};
struct COW_GamePlay_BEMFBFCNHJF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BEMFBFCNHJF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BEMFBFCNHJF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BEMFBFCNHJF_VTable vtable;
};
struct COW_GamePlay_BEMFBFCNHJF_o {
	COW_GamePlay_BEMFBFCNHJF_c *klass;
	void *monitor;
	COW_GamePlay_NBKAEMNMHHD_o* BBCMOCLHGJG;
	UnityEngine_RenderTexture_o* KBDODCEIMAE;
	System_Collections_Generic_Queue_MEJBJFNJAJF__o* FLIGKKLKHEA;
	System_Collections_Generic_Queue_MEJBJFNJAJF__o* KCLAHGBBDPE;
	System_Collections_Generic_Queue_MEJBJFNJAJF__o* IHAGEJIECIB;
	System_Collections_Generic_List_Vector3__o* GCOPMFHKPBH;
	int64_t PELDCKKKHEO;
	UnityEngine_Material_o* DABLHJKEPDO;
	UnityEngine_Rect_o NAFDFJLCJMP;
};
struct COW_GamePlay_AEJKGFAJBLD_StaticFields {
};
struct COW_GamePlay_AEJKGFAJBLD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AEJKGFAJBLD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AEJKGFAJBLD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AEJKGFAJBLD_VTable vtable;
};
struct COW_GamePlay_AEJKGFAJBLD_o {
	COW_GamePlay_AEJKGFAJBLD_c *klass;
	void *monitor;
	COW_GamePlay_AEJKGFAJBLD_MBLIBGNPGJG_o* OALGMJPFGGL;
};
struct COW_GamePlay_AEJKGFAJBLD_MBLIBGNPGJG_StaticFields {
};
struct COW_GamePlay_AEJKGFAJBLD_MBLIBGNPGJG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AEJKGFAJBLD_MBLIBGNPGJG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AEJKGFAJBLD_MBLIBGNPGJG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AEJKGFAJBLD_MBLIBGNPGJG_VTable vtable;
};
struct COW_GamePlay_AEJKGFAJBLD_MBLIBGNPGJG_o {
	COW_GamePlay_AEJKGFAJBLD_MBLIBGNPGJG_c *klass;
	void *monitor;
	UnityEngine_Rect_o NKMLKFAJCJN;
	COW_GamePlay_AEJKGFAJBLD_MBLIBGNPGJG_o* CMIEMOFPDFC;
	COW_GamePlay_AEJKGFAJBLD_MBLIBGNPGJG_o* BAINNONLJBN;
	bool LDPHMLJDIGD;
};
struct COW_Gameplay_UGC_EditorEntityData_StaticFields {
};
struct COW_Gameplay_UGC_EditorEntityData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_EditorEntityData_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_EditorEntityData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_EditorEntityData_VTable vtable;
};
struct COW_Gameplay_UGC_EditorEntityData_o {
	COW_Gameplay_UGC_EditorEntityData_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__List_CMEHOHJOGAE___o* m_EntityData;
	System_Collections_Generic_HashSet_string__o* DeletedEntityIDs;
};
struct COW_Gameplay_UGC_EditorEntityData__RemoveEntityOfType_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_EditorEntityData__RemoveEntityOfType_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_EditorEntityData__RemoveEntityOfType_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_EditorEntityData__RemoveEntityOfType_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_EditorEntityData__RemoveEntityOfType_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_EditorEntityData__RemoveEntityOfType_c__AnonStorey0_o {
	COW_Gameplay_UGC_EditorEntityData__RemoveEntityOfType_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* entityType;
};
struct COW_Gameplay_UGC_EditorEntityData__RemoveEntity_c__AnonStorey1_StaticFields {
};
struct COW_Gameplay_UGC_EditorEntityData__RemoveEntity_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_EditorEntityData__RemoveEntity_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_EditorEntityData__RemoveEntity_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_EditorEntityData__RemoveEntity_c__AnonStorey1_VTable vtable;
};
struct COW_Gameplay_UGC_EditorEntityData__RemoveEntity_c__AnonStorey1_o {
	COW_Gameplay_UGC_EditorEntityData__RemoveEntity_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* entityID;
};
struct COW_Gameplay_UGC_EditorEntityData__HasEntityOfType_c__AnonStorey2_StaticFields {
};
struct COW_Gameplay_UGC_EditorEntityData__HasEntityOfType_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_EditorEntityData__HasEntityOfType_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_EditorEntityData__HasEntityOfType_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_EditorEntityData__HasEntityOfType_c__AnonStorey2_VTable vtable;
};
struct COW_Gameplay_UGC_EditorEntityData__HasEntityOfType_c__AnonStorey2_o {
	COW_Gameplay_UGC_EditorEntityData__HasEntityOfType_c__AnonStorey2_c *klass;
	void *monitor;
	System_String_o* entityType;
};
struct COW_Gameplay_UGC_EditorEntityData__HasEntity_c__AnonStorey3_StaticFields {
};
struct COW_Gameplay_UGC_EditorEntityData__HasEntity_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_EditorEntityData__HasEntity_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_EditorEntityData__HasEntity_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_EditorEntityData__HasEntity_c__AnonStorey3_VTable vtable;
};
struct COW_Gameplay_UGC_EditorEntityData__HasEntity_c__AnonStorey3_o {
	COW_Gameplay_UGC_EditorEntityData__HasEntity_c__AnonStorey3_c *klass;
	void *monitor;
	System_String_o* entityID;
	System_String_o* entityType;
};
struct COW_Gameplay_UGC_EditorEntityData__HasEntity_c__AnonStorey4_StaticFields {
};
struct COW_Gameplay_UGC_EditorEntityData__HasEntity_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_EditorEntityData__HasEntity_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_EditorEntityData__HasEntity_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_EditorEntityData__HasEntity_c__AnonStorey4_VTable vtable;
};
struct COW_Gameplay_UGC_EditorEntityData__HasEntity_c__AnonStorey4_o {
	COW_Gameplay_UGC_EditorEntityData__HasEntity_c__AnonStorey4_c *klass;
	void *monitor;
	System_String_o* entityID;
};
struct COW_Gameplay_UGC_EditorEntityData__GetEntityData_c__AnonStorey5_StaticFields {
};
struct COW_Gameplay_UGC_EditorEntityData__GetEntityData_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_EditorEntityData__GetEntityData_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_EditorEntityData__GetEntityData_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_EditorEntityData__GetEntityData_c__AnonStorey5_VTable vtable;
};
struct COW_Gameplay_UGC_EditorEntityData__GetEntityData_c__AnonStorey5_o {
	COW_Gameplay_UGC_EditorEntityData__GetEntityData_c__AnonStorey5_c *klass;
	void *monitor;
	System_String_o* entityID;
};
struct COW_Gameplay_UGC_EditorEntityData__GetInstanceEntityData_c__AnonStorey6_StaticFields {
};
struct COW_Gameplay_UGC_EditorEntityData__GetInstanceEntityData_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_EditorEntityData__GetInstanceEntityData_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_EditorEntityData__GetInstanceEntityData_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_EditorEntityData__GetInstanceEntityData_c__AnonStorey6_VTable vtable;
};
struct COW_Gameplay_UGC_EditorEntityData__GetInstanceEntityData_c__AnonStorey6_o {
	COW_Gameplay_UGC_EditorEntityData__GetInstanceEntityData_c__AnonStorey6_c *klass;
	void *monitor;
	System_String_o* entityID;
	System_String_o* entityType;
};
struct COW_Gameplay_UGC_EditorEntityData__GetInstanceEntityData_c__AnonStorey7_StaticFields {
};
struct COW_Gameplay_UGC_EditorEntityData__GetInstanceEntityData_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_EditorEntityData__GetInstanceEntityData_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_EditorEntityData__GetInstanceEntityData_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_EditorEntityData__GetInstanceEntityData_c__AnonStorey7_VTable vtable;
};
struct COW_Gameplay_UGC_EditorEntityData__GetInstanceEntityData_c__AnonStorey7_o {
	COW_Gameplay_UGC_EditorEntityData__GetInstanceEntityData_c__AnonStorey7_c *klass;
	void *monitor;
	System_String_o* entityType;
};
struct COW_Gameplay_UGC_EditorEntityData__GetEntityDataOnType_c__AnonStorey8_StaticFields {
};
struct COW_Gameplay_UGC_EditorEntityData__GetEntityDataOnType_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_EditorEntityData__GetEntityDataOnType_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_EditorEntityData__GetEntityDataOnType_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_EditorEntityData__GetEntityDataOnType_c__AnonStorey8_VTable vtable;
};
struct COW_Gameplay_UGC_EditorEntityData__GetEntityDataOnType_c__AnonStorey8_o {
	COW_Gameplay_UGC_EditorEntityData__GetEntityDataOnType_c__AnonStorey8_c *klass;
	void *monitor;
	System_String_o* entityType;
};
struct COW_Gameplay_UGC_EditorEntityData__FindEntityInternal_c__AnonStorey9_StaticFields {
};
struct COW_Gameplay_UGC_EditorEntityData__FindEntityInternal_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_EditorEntityData__FindEntityInternal_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_EditorEntityData__FindEntityInternal_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_EditorEntityData__FindEntityInternal_c__AnonStorey9_VTable vtable;
};
struct COW_Gameplay_UGC_EditorEntityData__FindEntityInternal_c__AnonStorey9_o {
	COW_Gameplay_UGC_EditorEntityData__FindEntityInternal_c__AnonStorey9_c *klass;
	void *monitor;
	System_Func_CMEHOHJOGAE__bool__o* selector;
};
struct COW_Gameplay_UGC_CustomString_StaticFields {
};
struct COW_Gameplay_UGC_CustomString_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_CustomString_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_CustomString_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_CustomString_VTable vtable;
};
struct COW_Gameplay_UGC_CustomString_o {
	COW_Gameplay_UGC_CustomString_c *klass;
	void *monitor;
	System_String_o* ID;
	System_String_o* Content;
	System_String_o* Graph_ID;
	int32_t Type;
};
struct COW_Gameplay_UGC_EditorMiscData_StaticFields {
};
struct COW_Gameplay_UGC_EditorMiscData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_EditorMiscData_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_EditorMiscData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_EditorMiscData_VTable vtable;
};
struct COW_Gameplay_UGC_EditorMiscData_o {
	COW_Gameplay_UGC_EditorMiscData_c *klass;
	void *monitor;
	System_Collections_Generic_List_CustomString__o* m_CustomStrings;
	System_Collections_Generic_List_OAMCFBDOEHM_HHLNNKGMAFD__o* m_EditorErrors;
	COW_Gameplay_UGC_UGCEditorErrorComparer_o* m_EditorErrorComparor;
	System_Collections_Generic_Dictionary_int__OAMCFBDOEHM_BFIGPFKKAGK__o* m_EditorErrorConfig;
};
struct COW_Gameplay_UGC_IUGCEditor_T__StaticFields {
};
struct COW_Gameplay_UGC_IUGCEditor_T__VTable {
};
struct COW_Gameplay_UGC_IUGCEditor_T__c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_IUGCEditor_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_IUGCEditor_T__VTable vtable;
};
struct COW_Gameplay_UGC_IUGCEditor_T__o {
	COW_Gameplay_UGC_IUGCEditor_T__c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCEditorManager_StaticFields {
};
struct COW_Gameplay_UGC_UGCEditorManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCEditorManager_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCEditorManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCEditorManager_VTable vtable;
};
struct COW_Gameplay_UGC_UGCEditorManager_o {
	COW_Gameplay_UGC_UGCEditorManager_c *klass;
	void *monitor;
	COW_GamePlay_JPPGAJBAAKK_o* m_OwnerGame;
	System_Byte_array* _CachedProjectMetaDataBytes_k__BackingField;
	System_String_o* _CachedProjectMetaDataJsonString_k__BackingField;
	System_Byte_array* _CachedProjectDataBytes_k__BackingField;
	System_Byte_array* _CachedRuntimeDataBytes_k__BackingField;
	System_String_o* _CachedRuntimeDebugDataJsonString_k__BackingField;
	COW_Gameplay_UGC_EditorMiscData_o* _CachedMiscData_k__BackingField;
	COW_Gameplay_UGC_EditorEntityData_o* m_EditorEntityData;
	COW_Gameplay_UGC_IUGCEditor_List_JGMHAMHGHAE___o* m_graphEditor;
	COW_Gameplay_UGC_IUGCEditor_HMHKAANAOPE__o* m_workflowEditor;
	COW_Gameplay_UGC_IUGCEditor_List_DDPPHKDDNNO___o* m_entityEditor;
	COW_Gameplay_UGC_IUGCEditor_HBLLODDOMEH__o* m_hudEditor;
	COW_Gameplay_UGC_IUGCEditor_FIOPJJCBFJN__o* m_mapEditor;
	COW_Gameplay_UGC_IUGCEditor_FEIGJAGLKLM__o* m_modeSettingEditor;
	COW_GamePlay_KEMMDGJBJNO_o* _SceneBuilder_k__BackingField;
	COW_Gameplay_UGC_UGCMiniMapMgr_o* _MiniMapMgr_k__BackingField;
	COW_GamePlay_IMNDLJHFOEH_o* _ShopEditor_k__BackingField;
	bool m_HasSomethingToSave;
	bool _HasCreatedAllEntityFromData_k__BackingField;
};
struct COW_GamePlay_UGCAimAssistEntity_StaticFields {
};
struct COW_GamePlay_UGCAimAssistEntity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Position;
	VirtualInvokeData _5_get_Rotation;
	VirtualInvokeData _6_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _9_get_IsDead;
	VirtualInvokeData _13_get_LockedAimingCollider;
	VirtualInvokeData _14_set_LockedAimingCollider;
	VirtualInvokeData _25_GetAttackableCenterWS;
	VirtualInvokeData _26_GetAttackableRadius;
	VirtualInvokeData _27_GetHitDamagePos;
	VirtualInvokeData _28_NeedAssit;
	VirtualInvokeData _29_CanAssitByWeapon;
	VirtualInvokeData _30_IsSameTeamWithPlayerID;
	VirtualInvokeData _31_IsVisible;
	VirtualInvokeData _32_IsStreamerVisible;
	VirtualInvokeData _33_AFFILKEPCFI;
	VirtualInvokeData _34_get_CanBeLockedByAimAssist;
	VirtualInvokeData _35_get_IsMovableEntity;
	VirtualInvokeData _36_CanAssistByUGC;
	VirtualInvokeData _37_TakeDamage;
	VirtualInvokeData _38_TakeHealing;
	VirtualInvokeData _39_GetAttackableID;
	VirtualInvokeData _40_GetAttackableType;
};
struct COW_GamePlay_UGCAimAssistEntity_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCAimAssistEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCAimAssistEntity_VTable vtable;
};
struct COW_GamePlay_UGCAimAssistEntity_o {
	COW_GamePlay_UGCAimAssistEntity_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_UGCAimAssistEntityRepItem_o* PBDBANHIPPI;
	UnityEngine_Transform_o* NLEBHIKCPOK;
	bool FHMPKFMFEPM;
	UnityEngine_Collider_o* _INICDNFOFJB_k__BackingField;
};
struct COW_Gameplay_UGC_UGCBindEffectManager_StaticFields {
	COW_Gameplay_UGC_UGCBindEffectManager_o* m_sIntances;
};
struct COW_Gameplay_UGC_UGCBindEffectManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCBindEffectManager_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCBindEffectManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCBindEffectManager_VTable vtable;
};
struct COW_Gameplay_UGC_UGCBindEffectManager_o {
	COW_Gameplay_UGC_UGCBindEffectManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIPanel_o* _IconParentPanel;
	System_Collections_Generic_Dictionary_string__GameObject__o* EntityMap;
};
struct COW_Gameplay_UGC_UGCEffectEntity_StaticFields {
	System_String_array* ms_typeidk2Name;
};
struct COW_Gameplay_UGC_UGCEffectEntity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCEffectEntity_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCEffectEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCEffectEntity_VTable vtable;
};
struct COW_Gameplay_UGC_UGCEffectEntity_o {
	COW_Gameplay_UGC_UGCEffectEntity_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* m_effectObject;
	COW_UGCEntityRepItem_o* m_entityComm;
	COW_UGCPresentEffectRepItem_o* m_presentEffectComm;
	System_String_o* m_entityID;
	System_String_o* TrackEntityID;
	UnityEngine_Vector3_o OffsetPosition;
	UnityEngine_Color32_o Color;
	System_Collections_Generic_Dictionary_ParticleSystem__float__o* oriParticleSpeed;
	UnityEngine_Texture_o* mCurrentTex;
	UnityEngine_Renderer_array* CacheRenders;
	UnityEngine_Transform_o* TrackObject;
};
struct COW_Gameplay_UGC_UGCEffectEntityNew_StaticFields {
};
struct COW_Gameplay_UGC_UGCEffectEntityNew_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnCameraCullingMaskChanged;
};
struct COW_Gameplay_UGC_UGCEffectEntityNew_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCEffectEntityNew_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCEffectEntityNew_VTable vtable;
};
struct COW_Gameplay_UGC_UGCEffectEntityNew_o {
	COW_Gameplay_UGC_UGCEffectEntityNew_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* m_effectObject;
	COW_UGCEntityRepItem_o* m_entityComm;
	COW_UGCEffectEntityRepItem_o* m_EffectEntityRep;
	COW_UGCTransformRepItem_o* m_TransRep;
	COW_UGCPlayableRepItem_o* m_PlayableRep;
	COW_UGCVisibilityRepItem_o* m_VisibilityRep;
	System_String_o* TrackEntityID;
	UnityEngine_Vector3_o OffsetPosition;
	UnityEngine_Color32_o Color;
	System_Collections_Generic_Dictionary_ParticleSystem__float__o* oriParticleSpeed;
	System_Collections_Generic_List_ParticleSystem__o* m_Particles;
	UnityEngine_Texture2D_o* mCurrentTex;
	UnityEngine_Renderer_array* CacheRenders;
};
struct COW_Gameplay_UGC_UGCEffectEntityNew__OnTexChanged_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_UGCEffectEntityNew__OnTexChanged_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCEffectEntityNew__OnTexChanged_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCEffectEntityNew__OnTexChanged_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCEffectEntityNew__OnTexChanged_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCEffectEntityNew__OnTexChanged_c__AnonStorey0_o {
	COW_Gameplay_UGC_UGCEffectEntityNew__OnTexChanged_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* valueNew;
	COW_Gameplay_UGC_UGCEffectEntityNew_o* _this;
};
struct COW_Gameplay_UGC_UGCHighlight_StaticFields {
};
struct COW_Gameplay_UGC_UGCHighlight_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCHighlight_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCHighlight_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCHighlight_VTable vtable;
};
struct COW_Gameplay_UGC_UGCHighlight_o {
	COW_Gameplay_UGC_UGCHighlight_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_Renderer__o* m_MeshRenders;
	System_Collections_Generic_Dictionary_Renderer__Material____o* m_OriginalMats;
	UnityEngine_Material_o* m_ReplaceMat;
	bool m_HasInited;
	bool m_HasHighligted;
};
struct COW_Gameplay_UGC_UGCIconEntity_StaticFields {
};
struct COW_Gameplay_UGC_UGCIconEntity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCIconEntity_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCIconEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCIconEntity_VTable vtable;
};
struct COW_Gameplay_UGC_UGCIconEntity_o {
	COW_Gameplay_UGC_UGCIconEntity_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* m_sprite;
	UGCPrettySprite3DSize_o* m_autoSize;
	COW_UGCEntityRepItem_o* m_entityComm;
	COW_UGCPresentIconRepItem_o* m_presentIconComm;
	System_String_o* m_entityID;
	COW_Gameplay_UGC_UGCResourceUIAtlas_o* m_resAtlas;
	bool m_isIgnoreDepth;
	UnityEngine_Vector3_o m_userScale;
	UnityEngine_Vector3_o m_sysScale;
	System_String_o* m_atlasUUID;
};
struct COW_Gameplay_UGC_WorkShopItemInfo_StaticFields {
};
struct COW_Gameplay_UGC_WorkShopItemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_WorkShopItemInfo_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_WorkShopItemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_WorkShopItemInfo_VTable vtable;
};
struct COW_Gameplay_UGC_WorkShopItemInfo_o {
	COW_Gameplay_UGC_WorkShopItemInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_Vector2__o* occupyGird;
	float maxHeight;
};
struct COW_Gameplay_UGC_IconInfo_StaticFields {
};
struct COW_Gameplay_UGC_IconInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_IconInfo_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_IconInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_IconInfo_VTable vtable;
};
struct COW_Gameplay_UGC_IconInfo_o {
	COW_Gameplay_UGC_IconInfo_c *klass;
	void *monitor;
	GCommon_ResourceID_o res;
	UnityEngine_Vector3_o pos;
	uint32_t itemID;
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_StaticFields {
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_UnInit;
	VirtualInvokeData _6_InitMiniMapByLevel;
	VirtualInvokeData _7_UpdateObjectInGame;
	VirtualInvokeData _8_OnUpdateGameMapNow;
	VirtualInvokeData _9_UpdateMapGridArray;
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCMiniMapMgr_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCMiniMapMgr_VTable vtable;
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_o {
	COW_Gameplay_UGC_UGCMiniMapMgr_c *klass;
	void *monitor;
	COW_GamePlay_OHOCICDJKBM_o* m_WorkShopGridMgr;
	System_Single_array* m_WSMapArray;
	UnityEngine_Texture2D_o* WSMapTexture;
	bool m_SceneMapDirty;
	float m_LowestObjectY;
	bool m_MapDirty;
	float m_UpdateDelay;
	UnityEngine_Color_o m_WSItemHideColor;
	UnityEngine_Color_o defaultC;
	int32_t textureResolution;
	System_Int32_array* WorkShopMapColorArr;
	System_Collections_Generic_HashSet_int__o* m_DirtyMapSceneItemSet;
	System_Collections_Generic_Dictionary_string__WorkShopItemInfo__o* m_ItemInfoCache;
	System_Collections_Generic_Dictionary_string__IconInfo__o* m_ItemIconCache;
	COW_UGCEntityDataStore_o* _repDataMgr;
	bool m_DepthMode;
	System_Collections_Generic_List_Collider__o* m_WorkingColliderList;
	System_Collections_Generic_List_Collider__o* m_TempColliderList;
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_V1_StaticFields {
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_V1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_UnInit;
	VirtualInvokeData _6_InitMiniMapByLevel;
	VirtualInvokeData _7_UpdateObjectInGame;
	VirtualInvokeData _8_OnUpdateGameMapNow;
	VirtualInvokeData _9_UpdateMapGridArray;
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_V1_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCMiniMapMgr_V1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCMiniMapMgr_V1_VTable vtable;
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_V1_o {
	COW_Gameplay_UGC_UGCMiniMapMgr_V1_c *klass;
	void *monitor;
	COW_GamePlay_OHOCICDJKBM_o* UGCMiniMapMgr_m_WorkShopGridMgr;
	System_Single_array* m_WSMapArray;
	UnityEngine_Texture2D_o* WSMapTexture;
	bool m_SceneMapDirty;
	float UGCMiniMapMgr_m_LowestObjectY;
	bool UGCMiniMapMgr_m_MapDirty;
	float m_UpdateDelay;
	UnityEngine_Color_o UGCMiniMapMgr_m_WSItemHideColor;
	UnityEngine_Color_o UGCMiniMapMgr_defaultC;
	int32_t UGCMiniMapMgr_textureResolution;
	System_Int32_array* UGCMiniMapMgr_WorkShopMapColorArr;
	System_Collections_Generic_HashSet_int__o* UGCMiniMapMgr_m_DirtyMapSceneItemSet;
	System_Collections_Generic_Dictionary_string__WorkShopItemInfo__o* m_ItemInfoCache;
	System_Collections_Generic_Dictionary_string__IconInfo__o* m_ItemIconCache;
	COW_UGCEntityDataStore_o* UGCMiniMapMgr__repDataMgr;
	bool m_DepthMode;
	System_Collections_Generic_List_Collider__o* m_WorkingColliderList;
	System_Collections_Generic_List_Collider__o* m_TempColliderList;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Collections_Generic_HashSet_string__o* m_DirtyMapItemList;
	System_Collections_Generic_Dictionary_string__Rect__o* m_ItemRectCache;
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_StaticFields {
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_UnInit;
	VirtualInvokeData _6_InitMiniMapByLevel;
	VirtualInvokeData _7_UpdateObjectInGame;
	VirtualInvokeData _8_OnUpdateGameMapNow;
	VirtualInvokeData _9_UpdateMapGridArray;
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCMiniMapMgr_V2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCMiniMapMgr_V2_VTable vtable;
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_o {
	COW_Gameplay_UGC_UGCMiniMapMgr_V2_c *klass;
	void *monitor;
	COW_GamePlay_OHOCICDJKBM_o* UGCMiniMapMgr_m_WorkShopGridMgr;
	System_Single_array* m_WSMapArray;
	UnityEngine_Texture2D_o* WSMapTexture;
	bool m_SceneMapDirty;
	float UGCMiniMapMgr_m_LowestObjectY;
	bool UGCMiniMapMgr_m_MapDirty;
	float m_UpdateDelay;
	UnityEngine_Color_o UGCMiniMapMgr_m_WSItemHideColor;
	UnityEngine_Color_o UGCMiniMapMgr_defaultC;
	int32_t UGCMiniMapMgr_textureResolution;
	System_Int32_array* UGCMiniMapMgr_WorkShopMapColorArr;
	System_Collections_Generic_HashSet_int__o* UGCMiniMapMgr_m_DirtyMapSceneItemSet;
	System_Collections_Generic_Dictionary_string__WorkShopItemInfo__o* m_ItemInfoCache;
	System_Collections_Generic_Dictionary_string__IconInfo__o* m_ItemIconCache;
	COW_UGCEntityDataStore_o* UGCMiniMapMgr__repDataMgr;
	bool m_DepthMode;
	System_Collections_Generic_List_Collider__o* m_WorkingColliderList;
	System_Collections_Generic_List_Collider__o* m_TempColliderList;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_String_o* _MapEntityID;
	COW_UGCMiniMapRepItem_o* _MapComp;
	int32_t m_Width;
	UnityEngine_Vector3_o m_WorldCenter;
	UnityEngine_Vector4_o defalutOffset;
	System_Collections_Generic_Dictionary_string__UGCMiniMapMgr_V2_MapIconItemEntity__o* m_Icons;
	System_Collections_Generic_Dictionary_string__UGCMiniMapMgr_V2_MapBitItemEntity__o* m_BitsItems;
	bool _needRemoveGrass;
	System_Collections_Generic_HashSet_string__o* _removeGrassEntityCache;
	System_Collections_Generic_Dictionary_string__Rect__o* m_ItemRectCache;
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapIconItemEntity_StaticFields {
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapIconItemEntity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapIconItemEntity_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapIconItemEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapIconItemEntity_VTable vtable;
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapIconItemEntity_o {
	COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapIconItemEntity_c *klass;
	void *monitor;
	System_String_o* _EntityID;
	System_String_o* _FollowEntityID;
	UnityEngine_Transform_o* _FollowedObject;
	COW_UGCMiniMapIconRepItem_o* _entityComp;
	UnityEngine_Vector3_o OffsetPosition;
	float IconScale;
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapBitItemEntity_StaticFields {
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapBitItemEntity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapBitItemEntity_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapBitItemEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapBitItemEntity_VTable vtable;
};
struct COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapBitItemEntity_o {
	COW_Gameplay_UGC_UGCMiniMapMgr_V2_MapBitItemEntity_c *klass;
	void *monitor;
	System_String_o* _EntityID;
	System_String_o* _TargetEntityID;
	COW_UGCMiniMapBitRepItem_o* _entityComp;
	COW_Gameplay_UGC_UGCMiniMapMgr_V2_o* Owner;
};
struct UGCPrettySprite3DSize_StaticFields {
};
struct UGCPrettySprite3DSize_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UpdatePosition;
};
struct UGCPrettySprite3DSize_c {
	Il2CppClass_1 _1;
	UGCPrettySprite3DSize_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UGCPrettySprite3DSize_VTable vtable;
};
struct UGCPrettySprite3DSize_o {
	UGCPrettySprite3DSize_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* m_trans;
	float LockDistance;
	float LogicScale;
	float AdjustMinDistance;
	float AdjustMaxDistance;
	UnityEngine_Transform_o* TrackObject;
	System_String_o* TrackEntityID;
	UnityEngine_Vector3_o OffsetPosition;
	float Pixel2Scale;
	float DistanceScalePerMeter;
	UISprite_o* m_sprite;
	UILabel_o* m_label;
	float m_9SpritePixelSize;
	float m_max9SpriteSize;
	float m_lockSpriteSize;
	bool m_isAlwaysInScreen;
	bool isUpdateSize;
	UnityEngine_Vector3_o m_finalScale;
	float m_distanceToCamera;
	UnityEngine_Vector3_o m_curScreenPos;
	float m_finalPixelWidth;
	float m_finalPixelHeight;
	UnityEngine_Vector3_o m_finalScreenPos;
	UnityEngine_Vector3_o m_debugViewportPos;
	float m_alwaysInScreenPadding;
};
struct UGCPrettyUI3DSize_StaticFields {
};
struct UGCPrettyUI3DSize_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_UpdatePosition;
};
struct UGCPrettyUI3DSize_c {
	Il2CppClass_1 _1;
	UGCPrettyUI3DSize_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UGCPrettyUI3DSize_VTable vtable;
};
struct UGCPrettyUI3DSize_o {
	UGCPrettyUI3DSize_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* m_trans;
	float LockDistance;
	float LogicScale;
	float AdjustMinDistance;
	float AdjustMaxDistance;
	UnityEngine_Transform_o* TrackObject;
	System_String_o* TrackEntityID;
	UnityEngine_Vector3_o OffsetPosition;
	float UGCPrettySprite3DSize_Pixel2Scale;
	float DistanceScalePerMeter;
	UISprite_o* m_sprite;
	UILabel_o* m_label;
	float m_9SpritePixelSize;
	float m_max9SpriteSize;
	float m_lockSpriteSize;
	bool m_isAlwaysInScreen;
	bool isUpdateSize;
	UnityEngine_Vector3_o UGCPrettySprite3DSize_m_finalScale;
	float UGCPrettySprite3DSize_m_distanceToCamera;
	UnityEngine_Vector3_o UGCPrettySprite3DSize_m_curScreenPos;
	float UGCPrettySprite3DSize_m_finalPixelWidth;
	float UGCPrettySprite3DSize_m_finalPixelHeight;
	UnityEngine_Vector3_o UGCPrettySprite3DSize_m_finalScreenPos;
	UnityEngine_Vector3_o UGCPrettySprite3DSize_m_debugViewportPos;
	float m_alwaysInScreenPadding;
	UnityEngine_Vector3_o m_originalWorldPos;
};
struct COW_GamePlay_FFEIINMHKHI_StaticFields {
};
struct COW_GamePlay_FFEIINMHKHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FFEIINMHKHI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FFEIINMHKHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FFEIINMHKHI_VTable vtable;
};
struct COW_GamePlay_FFEIINMHKHI_o {
	COW_GamePlay_FFEIINMHKHI_c *klass;
	void *monitor;
	message_ICEJGOFAELI_o* NKPIKAOBPAL;
	EnvWeatherPreset_o* NDJBNLFGNEA;
	System_String_o* ACFKEFBBNNM;
};
struct COW_GamePlay_FFEIINMHKHI_AIOBFGEOIGG_StaticFields {
};
struct COW_GamePlay_FFEIINMHKHI_AIOBFGEOIGG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FFEIINMHKHI_AIOBFGEOIGG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FFEIINMHKHI_AIOBFGEOIGG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FFEIINMHKHI_AIOBFGEOIGG_VTable vtable;
};
struct COW_GamePlay_FFEIINMHKHI_AIOBFGEOIGG_o {
	COW_GamePlay_FFEIINMHKHI_AIOBFGEOIGG_c *klass;
	void *monitor;
	COW_GamePlay_FFEIINMHKHI_o* JGHEGHHINPA;
	System_String_o* KLIDDOMCGGH;
};
struct COW_Gameplay_UGC_UGCSoundEntity_StaticFields {
};
struct COW_Gameplay_UGC_UGCSoundEntity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCSoundEntity_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCSoundEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCSoundEntity_VTable vtable;
};
struct COW_Gameplay_UGC_UGCSoundEntity_o {
	COW_Gameplay_UGC_UGCSoundEntity_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_AudioResource_o* m_2DEngineResource;
	UnityEngine_GameObject_o* m_3DEngineSource;
	COW_UGCPresentSoundRepItem_o* m_ComponentComm;
	COW_UGCPlayableRepItem_o* m_ComponentPlayable;
	System_String_o* m_entityID;
	System_String_o* TrackEntityID;
	bool m_IsLoop;
	System_String_o* m_ResName;
	float m_Volume;
	bool m_Is3D;
	int32_t m_PlayTimes;
	uint32_t m_StopSoundDelayCall;
	float m_AudioDistance;
	int32_t m_SoundState;
	float m_LeftTime;
	float m_LastPlayTime;
	UnityEngine_Transform_o* TrackObject;
};
struct COW_Gameplay_UGC_UGCSoundEntity__StartCurrentSound_c__AnonStorey1_StaticFields {
};
struct COW_Gameplay_UGC_UGCSoundEntity__StartCurrentSound_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCSoundEntity__StartCurrentSound_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCSoundEntity__StartCurrentSound_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCSoundEntity__StartCurrentSound_c__AnonStorey1_VTable vtable;
};
struct COW_Gameplay_UGC_UGCSoundEntity__StartCurrentSound_c__AnonStorey1_o {
	COW_Gameplay_UGC_UGCSoundEntity__StartCurrentSound_c__AnonStorey1_c *klass;
	void *monitor;
	float OneShotTime;
	COW_Gameplay_UGC_UGCSoundEntity_o* _this;
};
struct COW_Gameplay_UGC_UGCSoundEntity__HandleSoundState_c__Iterator0_StaticFields {
};
struct COW_Gameplay_UGC_UGCSoundEntity__HandleSoundState_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_Gameplay_UGC_UGCSoundEntity__HandleSoundState_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCSoundEntity__HandleSoundState_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCSoundEntity__HandleSoundState_c__Iterator0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCSoundEntity__HandleSoundState_c__Iterator0_o {
	COW_Gameplay_UGC_UGCSoundEntity__HandleSoundState_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_AudioSource_o* _audioSource___0;
	COW_Gameplay_UGC_UGCSoundEntity_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_Gameplay_UGC_UGCTextEntity_StaticFields {
	UnityEngine_Material_o* m_noZMaterial;
	UnityEngine_Material_o* m_zMaterial;
};
struct COW_Gameplay_UGC_UGCTextEntity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCTextEntity_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCTextEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCTextEntity_VTable vtable;
};
struct COW_Gameplay_UGC_UGCTextEntity_o {
	COW_Gameplay_UGC_UGCTextEntity_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* m_label;
	UGCPrettySprite3DSize_o* m_autoSize;
	COW_UGCEntityRepItem_o* m_entityComm;
	COW_UGCPresentTextRepItem_o* m_presentTextComm;
	System_String_o* m_entityID;
	UnityEngine_Transform_o* m_scaleTran;
};
struct COW_Gameplay_UGC_UGCEntityAttributeEditor_StaticFields {
};
struct COW_Gameplay_UGC_UGCEntityAttributeEditor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LoadProject;
	VirtualInvokeData _5_UnloadProject;
	VirtualInvokeData _6_Export;
	VirtualInvokeData _7_CheckLegality;
};
struct COW_Gameplay_UGC_UGCEntityAttributeEditor_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCEntityAttributeEditor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCEntityAttributeEditor_VTable vtable;
};
struct COW_Gameplay_UGC_UGCEntityAttributeEditor_o {
	COW_Gameplay_UGC_UGCEntityAttributeEditor_c *klass;
	void *monitor;
};
struct COW_EUGCScoreTypeHelper_StaticFields {
};
struct COW_EUGCScoreTypeHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EUGCScoreTypeHelper_c {
	Il2CppClass_1 _1;
	COW_EUGCScoreTypeHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EUGCScoreTypeHelper_VTable vtable;
};
struct COW_EUGCScoreTypeHelper_o {
	COW_EUGCScoreTypeHelper_c *klass;
	void *monitor;
};
struct COW_UGCActionHudRepItem_StaticFields {
};
struct COW_UGCActionHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCActionHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCActionHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCActionHudRepItem_VTable vtable;
};
struct COW_UGCActionHudRepItem_o {
	COW_UGCActionHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_string__o* OnEntityIDChangeEvent;
	System_Action_List_object___o* OnParamsChangeEvent;
	bool m_OpenState;
	System_String_o* m_EntityID;
	System_Collections_Generic_List_object__o* m_Params;
};
struct COW_UGCAddScoreVFXHudRepItem_StaticFields {
};
struct COW_UGCAddScoreVFXHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCAddScoreVFXHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCAddScoreVFXHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCAddScoreVFXHudRepItem_VTable vtable;
};
struct COW_UGCAddScoreVFXHudRepItem_o {
	COW_UGCAddScoreVFXHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_int__o* OnScoreNumChangeEvent;
	bool m_OpenState;
	int32_t m_ScoreNum;
};
struct COW_UGCAimAssistEntityRepItem_StaticFields {
};
struct COW_UGCAimAssistEntityRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCAimAssistEntityRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCAimAssistEntityRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCAimAssistEntityRepItem_VTable vtable;
};
struct COW_UGCAimAssistEntityRepItem_o {
	COW_UGCAimAssistEntityRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnAimAssistDistanceChangeEvent;
	System_Action_Vector3__o* OnAimAssistCenterOffsetChangeEvent;
	float m_AimAssistDistance;
	UnityEngine_Vector3_o m_AimAssistCenterOffset;
};
struct COW_UGCAIRepItem_StaticFields {
};
struct COW_UGCAIRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCAIRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCAIRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCAIRepItem_VTable vtable;
};
struct COW_UGCAIRepItem_o {
	COW_UGCAIRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnTeamIndexChangeEvent;
	int32_t m_TeamIndex;
};
struct COW_UGCAmmoRepItem_StaticFields {
};
struct COW_UGCAmmoRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCAmmoRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCAmmoRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCAmmoRepItem_VTable vtable;
};
struct COW_UGCAmmoRepItem_o {
	COW_UGCAmmoRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnCountChangeEvent;
	int32_t m_Count;
};
struct COW_UGCAnimationClipRepItem_StaticFields {
};
struct COW_UGCAnimationClipRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCAnimationClipRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCAnimationClipRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCAnimationClipRepItem_VTable vtable;
};
struct COW_UGCAnimationClipRepItem_o {
	COW_UGCAnimationClipRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnNameChangeEvent;
	System_Action_float__o* OnLengthChangeEvent;
	System_Action_float__o* OnSpeedChangeEvent;
	System_Action_bool__o* OnIsLoopChangeEvent;
	System_String_o* m_Name;
	float m_Length;
	float m_Speed;
	bool m_IsLoop;
};
struct COW_UGCAnimationControllerAbleRepItem_StaticFields {
};
struct COW_UGCAnimationControllerAbleRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCAnimationControllerAbleRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCAnimationControllerAbleRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCAnimationControllerAbleRepItem_VTable vtable;
};
struct COW_UGCAnimationControllerAbleRepItem_o {
	COW_UGCAnimationControllerAbleRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnAnimationControllerResUUIDChangeEvent;
	System_Action_string__o* OnAnimationControllerChangeEvent;
	System_String_o* m_AnimationControllerResUUID;
	System_String_o* m_AnimationController;
};
struct COW_UGCAnimationControllerRepItem_StaticFields {
};
struct COW_UGCAnimationControllerRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCAnimationControllerRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCAnimationControllerRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCAnimationControllerRepItem_VTable vtable;
};
struct COW_UGCAnimationControllerRepItem_o {
	COW_UGCAnimationControllerRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnAttachTargetChangeEvent;
	System_Action_string__o* OnCurrentStateChangeEvent;
	System_Action_string__o* OnCurrentClipChangeEvent;
	System_Action_float__o* OnCurrentClipProgressChangeEvent;
	System_Action_string__o* OnResUUIDChangeEvent;
	System_String_o* m_AttachTarget;
	System_String_o* m_CurrentState;
	System_String_o* m_CurrentClip;
	float m_CurrentClipProgress;
	System_String_o* m_ResUUID;
};
struct COW_UGCAnimationStateRepItem_StaticFields {
};
struct COW_UGCAnimationStateRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCAnimationStateRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCAnimationStateRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCAnimationStateRepItem_VTable vtable;
};
struct COW_UGCAnimationStateRepItem_o {
	COW_UGCAnimationStateRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnNameChangeEvent;
	System_Action_bool__o* OnIsLoopChangeEvent;
	System_Action_float__o* OnSpeedChangeEvent;
	System_String_o* m_Name;
	bool m_IsLoop;
	float m_Speed;
};
struct COW_UGCAppearanceRepItem_StaticFields {
};
struct COW_UGCAppearanceRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCAppearanceRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCAppearanceRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCAppearanceRepItem_VTable vtable;
};
struct COW_UGCAppearanceRepItem_o {
	COW_UGCAppearanceRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnDiffuseColorChangeEvent;
	System_Action_int__o* OnRimColorChangeEvent;
	System_Action_string__o* OnDiffuseTextureChangeEvent;
	System_Action_string__o* OnRimTextureChangeEvent;
	int32_t m_DiffuseColor;
	int32_t m_RimColor;
	System_String_o* m_DiffuseTexture;
	System_String_o* m_RimTexture;
};
struct COW_UGCAttachmentRepItem_StaticFields {
};
struct COW_UGCAttachmentRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCAttachmentRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCAttachmentRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCAttachmentRepItem_VTable vtable;
};
struct COW_UGCAttachmentRepItem_o {
	COW_UGCAttachmentRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnRangeChangeEvent;
	System_Action_float__o* OnFullDamageDistanceChangeEvent;
	System_Action_float__o* OnMinDamageDistanceChangeEvent;
	System_Action_int__o* OnAmmoClipSizeChangeEvent;
	System_Action_float__o* OnFireIntervalChangeEvent;
	System_Action_float__o* OnReloadSpeedChangeEvent;
	System_Action_float__o* OnFastAutoReloadSpeedChangeEvent;
	System_Action_float__o* OnScatterSpeedChangeEvent;
	System_Action_float__o* OnScatterSpeedCrouchCreepChangeEvent;
	System_Action_float__o* OnScatterMaxChangeEvent;
	System_Action_float__o* OnPlayerSpeedFactorAimingChangeEvent;
	System_Action_int__o* OnSightAmplifyRatioChangeEvent;
	System_Action_float__o* OnSightFOVAmplifyRatioChangeEvent;
	System_Action_float__o* OnSightUiActionRatioChangeEvent;
	System_Action_float__o* OnSightUiActionExpandChangeEvent;
	System_Action_float__o* OnSightUiActionRecoveryChangeEvent;
	System_Action_int__o* OnSightShootMinDamageChangeEvent;
	System_Action_bool__o* OnSightAimAssistChangeEvent;
	System_Action_float__o* OnSightAimAssistSnapRangeChangeEvent;
	System_Action_float__o* OnSightAimAssistDistFalloffChangeEvent;
	System_Action_bool__o* OnSightAimAssistDistpriorityChangeEvent;
	System_Action_float__o* OnSightAimAssistDistprioMinChangeEvent;
	System_Action_float__o* OnSightAimAssistDistprioMaxChangeEvent;
	System_Action_float__o* OnSightAimAssistDistprioCoefChangeEvent;
	System_Action_float__o* OnSightRotSensitivenessChangeEvent;
	System_Action_float__o* OnShrinkSpeedChangeEvent;
	float m_Range;
	float m_FullDamageDistance;
	float m_MinDamageDistance;
	int32_t m_AmmoClipSize;
	float m_FireInterval;
	float m_ReloadSpeed;
	float m_FastAutoReloadSpeed;
	float m_ScatterSpeed;
	float m_ScatterSpeedCrouchCreep;
	float m_ScatterMax;
	float m_PlayerSpeedFactorAiming;
	int32_t m_SightAmplifyRatio;
	float m_SightFOVAmplifyRatio;
	float m_SightUiActionRatio;
	float m_SightUiActionExpand;
	float m_SightUiActionRecovery;
	int32_t m_SightShootMinDamage;
	bool m_SightAimAssist;
	float m_SightAimAssistSnapRange;
	float m_SightAimAssistDistFalloff;
	bool m_SightAimAssistDistpriority;
	float m_SightAimAssistDistprioMin;
	float m_SightAimAssistDistprioMax;
	float m_SightAimAssistDistprioCoef;
	float m_SightRotSensitiveness;
	float m_ShrinkSpeed;
};
struct COW_UGCBagRepItem_StaticFields {
};
struct COW_UGCBagRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCBagRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCBagRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCBagRepItem_VTable vtable;
};
struct COW_UGCBagRepItem_o {
	COW_UGCBagRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnExtraBagCapacityChangeEvent;
	int32_t m_ExtraBagCapacity;
};
struct COW_UGCBasicCylinderItemRepItem_StaticFields {
};
struct COW_UGCBasicCylinderItemRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCBasicCylinderItemRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCBasicCylinderItemRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCBasicCylinderItemRepItem_VTable vtable;
};
struct COW_UGCBasicCylinderItemRepItem_o {
	COW_UGCBasicCylinderItemRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnRadiusChangeEvent;
	System_Action_float__o* OnHeightChangeEvent;
	float m_Radius;
	float m_Height;
};
struct COW_UGCBasicSphereItemRepItem_StaticFields {
};
struct COW_UGCBasicSphereItemRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCBasicSphereItemRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCBasicSphereItemRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCBasicSphereItemRepItem_VTable vtable;
};
struct COW_UGCBasicSphereItemRepItem_o {
	COW_UGCBasicSphereItemRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnRadiusChangeEvent;
	float m_Radius;
};
struct COW_UGCBehaviourTreeAttachableRepItem_StaticFields {
};
struct COW_UGCBehaviourTreeAttachableRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCBehaviourTreeAttachableRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCBehaviourTreeAttachableRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCBehaviourTreeAttachableRepItem_VTable vtable;
};
struct COW_UGCBehaviourTreeAttachableRepItem_o {
	COW_UGCBehaviourTreeAttachableRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnBTPathChangeEvent;
	System_Action_string__o* OnTargetTreeChangeEvent;
	System_String_o* m_BTPath;
	System_String_o* m_TargetTree;
};
struct COW_UGCBehaviourTreeNodeRepItem_StaticFields {
};
struct COW_UGCBehaviourTreeNodeRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCBehaviourTreeNodeRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCBehaviourTreeNodeRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCBehaviourTreeNodeRepItem_VTable vtable;
};
struct COW_UGCBehaviourTreeNodeRepItem_o {
	COW_UGCBehaviourTreeNodeRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnNodeTypeChangeEvent;
	int32_t m_NodeType;
};
struct COW_UGCBehaviourTreeRepItem_StaticFields {
};
struct COW_UGCBehaviourTreeRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCBehaviourTreeRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCBehaviourTreeRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCBehaviourTreeRepItem_VTable vtable;
};
struct COW_UGCBehaviourTreeRepItem_o {
	COW_UGCBehaviourTreeRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnTickIntervalChangeEvent;
	System_Action_bool__o* OnDebugChangeEvent;
	int32_t m_TickInterval;
	bool m_Debug;
};
struct COW_UGCBigToyBallRepItem_StaticFields {
};
struct COW_UGCBigToyBallRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCBigToyBallRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCBigToyBallRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCBigToyBallRepItem_VTable vtable;
};
struct COW_UGCBigToyBallRepItem_o {
	COW_UGCBigToyBallRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnVelocityXZChangeEvent;
	System_Action_int__o* OnVelocityYChangeEvent;
	int32_t m_VelocityXZ;
	int32_t m_VelocityY;
};
struct COW_UGCBotGeneratorRepItem_StaticFields {
};
struct COW_UGCBotGeneratorRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCBotGeneratorRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCBotGeneratorRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCBotGeneratorRepItem_VTable vtable;
};
struct COW_UGCBotGeneratorRepItem_o {
	COW_UGCBotGeneratorRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
};
struct COW_UGCBuffGenRepItem_StaticFields {
};
struct COW_UGCBuffGenRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCBuffGenRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCBuffGenRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCBuffGenRepItem_VTable vtable;
};
struct COW_UGCBuffGenRepItem_o {
	COW_UGCBuffGenRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnBuffGenTypeChangeEvent;
	System_Action_int__o* OnBuffGenTimeChangeEvent;
	int32_t m_BuffGenType;
	int32_t m_BuffGenTime;
};
struct COW_UGCBumperVehicleRepItem_StaticFields {
};
struct COW_UGCBumperVehicleRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCBumperVehicleRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCBumperVehicleRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCBumperVehicleRepItem_VTable vtable;
};
struct COW_UGCBumperVehicleRepItem_o {
	COW_UGCBumperVehicleRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnGearShiftingDelayChangeEvent;
	float m_GearShiftingDelay;
};
struct COW_UGCCalculateProperty_StaticFields {
};
struct COW_UGCCalculateProperty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCCalculateProperty_c {
	Il2CppClass_1 _1;
	COW_UGCCalculateProperty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCCalculateProperty_VTable vtable;
};
struct COW_UGCCalculateProperty_o {
	COW_UGCCalculateProperty_c *klass;
	void *monitor;
};
struct COW_UGCCameraConfigRepItem_StaticFields {
};
struct COW_UGCCameraConfigRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCCameraConfigRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCCameraConfigRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCCameraConfigRepItem_VTable vtable;
};
struct COW_UGCCameraConfigRepItem_o {
	COW_UGCCameraConfigRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnCameraTypeChangeEvent;
	System_Action_float__o* OnFovChangeEvent;
	System_Action_Vector3__o* OnOffsetChangeEvent;
	System_Action_Vector3__o* OnOffset2ChangeEvent;
	System_Action_float__o* OnPitchChangeEvent;
	System_Action_float__o* OnYawChangeEvent;
	System_Action_float__o* OnDistanceChangeEvent;
	System_Action_string__o* OnFollowTargetChangeEvent;
	System_Action_string__o* OnFocusTargetChangeEvent;
	System_Action_int__o* OnCameraTransitionTypeChangeEvent;
	System_Action_float__o* OnCameraTransitionTimeChangeEvent;
	System_Action_int__o* OnCameraBlockModeChangeEvent;
	System_Action_int__o* OnCameraProjectionModeChangeEvent;
	System_Action_int__o* OnFollowCoordinateTypeChangeEvent;
	System_Action_int__o* OnFocusCoordinateTypeChangeEvent;
	System_Action_int__o* OnCullingMaskChangeEvent;
	int32_t m_CameraType;
	float m_Fov;
	UnityEngine_Vector3_o m_Offset;
	UnityEngine_Vector3_o m_Offset2;
	float m_Pitch;
	float m_Yaw;
	float m_Distance;
	System_String_o* m_FollowTarget;
	System_String_o* m_FocusTarget;
	int32_t m_CameraTransitionType;
	float m_CameraTransitionTime;
	int32_t m_CameraBlockMode;
	int32_t m_CameraProjectionMode;
	int32_t m_FollowCoordinateType;
	int32_t m_FocusCoordinateType;
	int32_t m_CullingMask;
};
struct COW_UGCCameraRayCastHudRepItem_StaticFields {
};
struct COW_UGCCameraRayCastHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCCameraRayCastHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCCameraRayCastHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCCameraRayCastHudRepItem_VTable vtable;
};
struct COW_UGCCameraRayCastHudRepItem_o {
	COW_UGCCameraRayCastHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_float__o* OnDistantChangeEvent;
	System_Action_int__o* OnLayerTypeChangeEvent;
	System_Action_Vector2__o* OnCenterOffsetChangeEvent;
	System_Action_string__o* OnIconSpriteNameChangeEvent;
	System_Action_Vector2__o* OnClickSizeChangeEvent;
	System_Action_bool__o* OnShowHitPointEffectChangeEvent;
	System_Action_string__o* OnHitPointEffectChangeEvent;
	bool m_OpenState;
	float m_Distant;
	int32_t m_LayerType;
	UnityEngine_Vector2_o m_CenterOffset;
	System_String_o* m_IconSpriteName;
	UnityEngine_Vector2_o m_ClickSize;
	bool m_ShowHitPointEffect;
	System_String_o* m_HitPointEffect;
};
struct COW_UGCCapsuleTriggerRepItem_StaticFields {
};
struct COW_UGCCapsuleTriggerRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCCapsuleTriggerRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCCapsuleTriggerRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCCapsuleTriggerRepItem_VTable vtable;
};
struct COW_UGCCapsuleTriggerRepItem_o {
	COW_UGCCapsuleTriggerRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnRadiusChangeEvent;
	System_Action_float__o* OnHeightChangeEvent;
	float m_Radius;
	float m_Height;
};
struct COW_UGCCarVehicleRepItem_StaticFields {
};
struct COW_UGCCarVehicleRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCCarVehicleRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCCarVehicleRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCCarVehicleRepItem_VTable vtable;
};
struct COW_UGCCarVehicleRepItem_o {
	COW_UGCCarVehicleRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnGearShiftingDelayChangeEvent;
	float m_GearShiftingDelay;
};
struct COW_UGCChatChannelRepItem_StaticFields {
};
struct COW_UGCChatChannelRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCChatChannelRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCChatChannelRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCChatChannelRepItem_VTable vtable;
};
struct COW_UGCChatChannelRepItem_o {
	COW_UGCChatChannelRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnChannelIDChangeEvent;
	System_Action_List_object___o* OnPlayersChangeEvent;
	System_String_o* m_ChannelID;
	System_Collections_Generic_List_object__o* m_Players;
};
struct COW_UGCCheckPointMgrHudRepItem_StaticFields {
};
struct COW_UGCCheckPointMgrHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCCheckPointMgrHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCCheckPointMgrHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCCheckPointMgrHudRepItem_VTable vtable;
};
struct COW_UGCCheckPointMgrHudRepItem_o {
	COW_UGCCheckPointMgrHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	bool m_OpenState;
};
struct COW_UGCCheckPointTriggerRepItem_StaticFields {
};
struct COW_UGCCheckPointTriggerRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCCheckPointTriggerRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCCheckPointTriggerRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCCheckPointTriggerRepItem_VTable vtable;
};
struct COW_UGCCheckPointTriggerRepItem_o {
	COW_UGCCheckPointTriggerRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
};
struct COW_UGCChooseCardHudRepItem_StaticFields {
};
struct COW_UGCChooseCardHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCChooseCardHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCChooseCardHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCChooseCardHudRepItem_VTable vtable;
};
struct COW_UGCChooseCardHudRepItem_o {
	COW_UGCChooseCardHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_string__o* OnCountDownKeyChangeEvent;
	System_Action_int__o* OnCountDownTimeSChangeEvent;
	System_Action_string__o* OnDescriptionKeyChangeEvent;
	System_Action_List_object___o* OnDescriptionParamsChangeEvent;
	System_Action_List_object___o* OnItemBGSpritesChangeEvent;
	System_Action_List_object___o* OnItemBGColorsChangeEvent;
	System_Action_List_object___o* OnItemIconSpritesChangeEvent;
	System_Action_List_object___o* OnItemNamesChangeEvent;
	System_Action_List_object___o* OnItemDescsChangeEvent;
	System_Action_int__o* OnSelectItemIndexChangeEvent;
	System_Action_List_object___o* OnButtonNamesChangeEvent;
	System_Action_List_object___o* OnButtonColorsChangeEvent;
	bool m_OpenState;
	bool m_LocSwitch;
	System_String_o* m_CountDownKey;
	int32_t m_CountDownTimeS;
	System_String_o* m_DescriptionKey;
	System_Collections_Generic_List_object__o* m_DescriptionParams;
	System_Collections_Generic_List_object__o* m_ItemBGSprites;
	System_Collections_Generic_List_object__o* m_ItemBGColors;
	System_Collections_Generic_List_object__o* m_ItemIconSprites;
	System_Collections_Generic_List_object__o* m_ItemNames;
	System_Collections_Generic_List_object__o* m_ItemDescs;
	int32_t m_SelectItemIndex;
	System_Collections_Generic_List_object__o* m_ButtonNames;
	System_Collections_Generic_List_object__o* m_ButtonColors;
};
struct COW_UGCCoinGeneratorRepItem_StaticFields {
};
struct COW_UGCCoinGeneratorRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCCoinGeneratorRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCCoinGeneratorRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCCoinGeneratorRepItem_VTable vtable;
};
struct COW_UGCCoinGeneratorRepItem_o {
	COW_UGCCoinGeneratorRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnMoneyTypeChangeEvent;
	System_Action_float__o* OnCountChangeEvent;
	int32_t m_MoneyType;
	float m_Count;
};
struct COW_UGCColliderRepItem_StaticFields {
};
struct COW_UGCColliderRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCColliderRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCColliderRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCColliderRepItem_VTable vtable;
};
struct COW_UGCColliderRepItem_o {
	COW_UGCColliderRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnCollidableChangeEvent;
	System_Action_bool__o* OnIsTriggerChangeEvent;
	System_Action_int__o* OnPhysicalLayerChangeEvent;
	bool m_Collidable;
	bool m_IsTrigger;
	int32_t m_PhysicalLayer;
};
struct COW_UGCCommonHudSwitchControllerRepItem_StaticFields {
};
struct COW_UGCCommonHudSwitchControllerRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCCommonHudSwitchControllerRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCCommonHudSwitchControllerRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCCommonHudSwitchControllerRepItem_VTable vtable;
};
struct COW_UGCCommonHudSwitchControllerRepItem_o {
	COW_UGCCommonHudSwitchControllerRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnCrouchChangeEvent;
	System_Action_int__o* OnCreepChangeEvent;
	System_Action_int__o* OnJumpChangeEvent;
	System_Action_int__o* OnFireChangeEvent;
	System_Action_int__o* OnMovingJoystickChangeEvent;
	System_Action_int__o* OnTeammatesInfoChangeEvent;
	System_Action_int__o* OnAttackGrenadeChangeEvent;
	System_Action_int__o* OnDefenceGrenadeChangeEvent;
	System_Action_int__o* OnSpeedupChangeEvent;
	System_Action_int__o* OnKillingTipsChangeEvent;
	System_Action_int__o* OnWeaponHUDChangeEvent;
	System_Action_int__o* OnMinMapHUDChangeEvent;
	System_Action_int__o* OnBagHUDChangeEvent;
	System_Action_int__o* OnMedicalPropsHUDChangeEvent;
	System_Action_int__o* OnEmotionHUDChangeEvent;
	System_Action_int__o* OnQuickChatHUDChangeEvent;
	System_Action_int__o* OnPickupListHUDChangeEvent;
	System_Action_int__o* OnQuickChatShowHUDChangeEvent;
	System_Action_int__o* OnHPItemHUDChangeEvent;
	System_Action_int__o* OnEPItemHUDChangeEvent;
	System_Action_int__o* OnArmorHUDChangeEvent;
	System_Action_int__o* OnReloadBtnHUDChangeEvent;
	System_Action_int__o* OnSweapWeaponQuickBtnHUDChangeEvent;
	int32_t m_Crouch;
	int32_t m_Creep;
	int32_t m_Jump;
	int32_t m_Fire;
	int32_t m_MovingJoystick;
	int32_t m_TeammatesInfo;
	int32_t m_AttackGrenade;
	int32_t m_DefenceGrenade;
	int32_t m_Speedup;
	int32_t m_KillingTips;
	int32_t m_WeaponHUD;
	int32_t m_MinMapHUD;
	int32_t m_BagHUD;
	int32_t m_MedicalPropsHUD;
	int32_t m_EmotionHUD;
	int32_t m_QuickChatHUD;
	int32_t m_PickupListHUD;
	int32_t m_QuickChatShowHUD;
	int32_t m_HPItemHUD;
	int32_t m_EPItemHUD;
	int32_t m_ArmorHUD;
	int32_t m_ReloadBtnHUD;
	int32_t m_SweapWeaponQuickBtnHUD;
};
struct COW_UGCCommonHudSwitchHudRepItem_StaticFields {
};
struct COW_UGCCommonHudSwitchHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCCommonHudSwitchHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCCommonHudSwitchHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCCommonHudSwitchHudRepItem_VTable vtable;
};
struct COW_UGCCommonHudSwitchHudRepItem_o {
	COW_UGCCommonHudSwitchHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_bool__o* OnCrouchSwitchChangeEvent;
	System_Action_bool__o* OnCreepSwitchChangeEvent;
	System_Action_bool__o* OnJumpSwitchChangeEvent;
	System_Action_bool__o* OnFireSwitchChangeEvent;
	System_Action_bool__o* OnMovingJoystickSwitchChangeEvent;
	System_Action_bool__o* OnTeammatesInfoSwitchChangeEvent;
	System_Action_bool__o* OnAttackGrenadeSwitchChangeEvent;
	System_Action_bool__o* OnDefenceGrenadeSwitchChangeEvent;
	System_Action_bool__o* OnSpeedupSwitchChangeEvent;
	bool m_OpenState;
	bool m_CrouchSwitch;
	bool m_CreepSwitch;
	bool m_JumpSwitch;
	bool m_FireSwitch;
	bool m_MovingJoystickSwitch;
	bool m_TeammatesInfoSwitch;
	bool m_AttackGrenadeSwitch;
	bool m_DefenceGrenadeSwitch;
	bool m_SpeedupSwitch;
};
struct COW_UGCCountdownHudRepItem_StaticFields {
};
struct COW_UGCCountdownHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCCountdownHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCCountdownHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCCountdownHudRepItem_VTable vtable;
};
struct COW_UGCCountdownHudRepItem_o {
	COW_UGCCountdownHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_int__o* OnDurationChangeEvent;
	System_Action_int__o* OnBaseTimeChangeEvent;
	System_Action_int__o* OnUpdateTypeChangeEvent;
	System_Action_Vector3__o* OnOffsetChangeEvent;
	bool m_OpenState;
	int32_t m_Duration;
	int32_t m_BaseTime;
	int32_t m_UpdateType;
	UnityEngine_Vector3_o m_Offset;
};
struct COW_UGCCountdownReminderHudRepItem_StaticFields {
};
struct COW_UGCCountdownReminderHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCCountdownReminderHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCCountdownReminderHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCCountdownReminderHudRepItem_VTable vtable;
};
struct COW_UGCCountdownReminderHudRepItem_o {
	COW_UGCCountdownReminderHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_int__o* OnDurationTimeSChangeEvent;
	System_Action_string__o* OnDescriptionChangeEvent;
	System_Action_int__o* OnCountDownBaseTimeSChangeEvent;
	System_Action_List_object___o* OnDescriptionParamsChangeEvent;
	bool m_OpenState;
	int32_t m_DurationTimeS;
	System_String_o* m_Description;
	int32_t m_CountDownBaseTimeS;
	System_Collections_Generic_List_object__o* m_DescriptionParams;
};
struct COW_UGCCustomHudRepItem_StaticFields {
};
struct COW_UGCCustomHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCCustomHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCCustomHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCCustomHudRepItem_VTable vtable;
};
struct COW_UGCCustomHudRepItem_o {
	COW_UGCCustomHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_int__o* OnPrefabIDChangeEvent;
	System_Action_int__o* OnMaxWidgetIDChangeEvent;
	System_Action_int__o* OnDepthChangeEvent;
	bool m_OpenState;
	int32_t m_PrefabID;
	int32_t m_MaxWidgetID;
	int32_t m_Depth;
};
struct COW_UGCCustomLevelObjectRepItem_StaticFields {
};
struct COW_UGCCustomLevelObjectRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCCustomLevelObjectRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCCustomLevelObjectRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCCustomLevelObjectRepItem_VTable vtable;
};
struct COW_UGCCustomLevelObjectRepItem_o {
	COW_UGCCustomLevelObjectRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnColliderIDChangeEvent;
	System_String_o* m_ColliderID;
};
struct COW_UGCDescriptiveColorRepItem_StaticFields {
};
struct COW_UGCDescriptiveColorRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCDescriptiveColorRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCDescriptiveColorRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCDescriptiveColorRepItem_VTable vtable;
};
struct COW_UGCDescriptiveColorRepItem_o {
	COW_UGCDescriptiveColorRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnSurfaceChangeEvent;
	System_Action_int__o* OnBorderChangeEvent;
};
struct COW_UGCDoubleJumpShoesRepItem_StaticFields {
};
struct COW_UGCDoubleJumpShoesRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCDoubleJumpShoesRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCDoubleJumpShoesRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCDoubleJumpShoesRepItem_VTable vtable;
};
struct COW_UGCDoubleJumpShoesRepItem_o {
	COW_UGCDoubleJumpShoesRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnMaxJumpHeightChangeEvent;
	System_Action_float__o* OnDamageReduceChangeEvent;
	System_Action_int__o* OnEnergyRecoveryChangeEvent;
	System_Action_int__o* OnJumpConsumeChangeEvent;
	System_Action_int__o* OnMaxEnergyChangeEvent;
	float m_MaxJumpHeight;
	float m_DamageReduce;
	int32_t m_EnergyRecovery;
	int32_t m_JumpConsume;
	int32_t m_MaxEnergy;
};
struct COW_UGCDrumMusicElementRepItem_StaticFields {
};
struct COW_UGCDrumMusicElementRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCDrumMusicElementRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCDrumMusicElementRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCDrumMusicElementRepItem_VTable vtable;
};
struct COW_UGCDrumMusicElementRepItem_o {
	COW_UGCDrumMusicElementRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnMusicElementTypeChangeEvent;
	int32_t m_MusicElementType;
};
struct COW_UGCEffectEntityRepItem_StaticFields {
};
struct COW_UGCEffectEntityRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCEffectEntityRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCEffectEntityRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCEffectEntityRepItem_VTable vtable;
};
struct COW_UGCEffectEntityRepItem_o {
	COW_UGCEffectEntityRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnEffectTypeChangeEvent;
	System_Action_int__o* OnColorChangeEvent;
	System_Action_int__o* OnPlaySpeedChangeEvent;
	System_Action_string__o* OnShowTextureChangeEvent;
	System_String_o* m_EffectType;
	int32_t m_Color;
	int32_t m_PlaySpeed;
	System_String_o* m_ShowTexture;
};
struct COW_UGCEntityGeneratorRepItem_StaticFields {
};
struct COW_UGCEntityGeneratorRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCEntityGeneratorRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCEntityGeneratorRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCEntityGeneratorRepItem_VTable vtable;
};
struct COW_UGCEntityGeneratorRepItem_o {
	COW_UGCEntityGeneratorRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnTemplatePrefabIDChangeEvent;
	System_String_o* m_TemplatePrefabID;
};
struct COW_UGCEntityRepItem_StaticFields {
};
struct COW_UGCEntityRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCEntityRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCEntityRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCEntityRepItem_VTable vtable;
};
struct COW_UGCEntityRepItem_o {
	COW_UGCEntityRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnEnableChangeEvent;
	System_Action_List_object___o* OnTagsListChangeEvent;
	System_Action_bool__o* OnActiveSelfChangeEvent;
	System_Action_bool__o* OnActiveParentChangeEvent;
	System_Action_bool__o* OnEnableLogicChangeEvent;
	System_Action_string__o* OnEntityNameChangeEvent;
	bool m_Enable;
	System_Collections_Generic_List_object__o* m_TagsList;
	bool m_ActiveSelf;
	bool m_ActiveParent;
	bool m_EnableLogic;
	System_String_o* m_EntityName;
};
struct COW_UGCFactionInfoHudRepItem_StaticFields {
};
struct COW_UGCFactionInfoHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCFactionInfoHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCFactionInfoHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCFactionInfoHudRepItem_VTable vtable;
};
struct COW_UGCFactionInfoHudRepItem_o {
	COW_UGCFactionInfoHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_int__o* OnLeftTeammateAliveCountChangeEvent;
	System_Action_int__o* OnRightTeammateAliveCountChangeEvent;
	System_Action_int__o* OnLeftBgColorChangeEvent;
	System_Action_int__o* OnRightBgColorChangeEvent;
	System_Action_string__o* OnLeftIconSpriteNameChangeEvent;
	System_Action_string__o* OnRightIconSpriteNameChangeEvent;
	bool m_OpenState;
	int32_t m_LeftTeammateAliveCount;
	int32_t m_RightTeammateAliveCount;
	int32_t m_LeftBgColor;
	int32_t m_RightBgColor;
	System_String_o* m_LeftIconSpriteName;
	System_String_o* m_RightIconSpriteName;
};
struct COW_UGCFactionRepItem_StaticFields {
};
struct COW_UGCFactionRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCFactionRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCFactionRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCFactionRepItem_VTable vtable;
};
struct COW_UGCFactionRepItem_o {
	COW_UGCFactionRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_List_object___o* OnFriendlyFactionsChangeEvent;
	System_Action_List_object___o* OnHostileFactionsChangeEvent;
	System_Action_bool__o* OnIsShowHudNameChangeEvent;
	System_Action_bool__o* OnIsShowMapInfoChangeEvent;
	System_Action_bool__o* OnIsShowTagChangeEvent;
	System_Action_bool__o* OnIsShowScanChangeEvent;
	System_Collections_Generic_List_object__o* m_FriendlyFactions;
	System_Collections_Generic_List_object__o* m_HostileFactions;
	bool m_IsShowHudName;
	bool m_IsShowMapInfo;
	bool m_IsShowTag;
	bool m_IsShowScan;
};
struct COW_UGCFiveSecondCountDownHudRepItem_StaticFields {
};
struct COW_UGCFiveSecondCountDownHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCFiveSecondCountDownHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCFiveSecondCountDownHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCFiveSecondCountDownHudRepItem_VTable vtable;
};
struct COW_UGCFiveSecondCountDownHudRepItem_o {
	COW_UGCFiveSecondCountDownHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_Vector3__o* OnLocalPositionChangeEvent;
	bool m_OpenState;
	UnityEngine_Vector3_o m_LocalPosition;
};
struct COW_UGCFoldWingRepItem_StaticFields {
};
struct COW_UGCFoldWingRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCFoldWingRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCFoldWingRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCFoldWingRepItem_VTable vtable;
};
struct COW_UGCFoldWingRepItem_o {
	COW_UGCFoldWingRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnMinFlyHeightChangeEvent;
	System_Action_float__o* OnMinEndHeightChangeEvent;
	System_Action_float__o* OnFlySpeedHorizontalChangeEvent;
	System_Action_float__o* OnFlySpeedVerticalChangeEvent;
	System_Action_float__o* OnFallSpeedChangeEvent;
	System_Action_float__o* OnTurnSpeedChangeEvent;
	System_Action_float__o* OnFlyMaxHeightChangeEvent;
	System_Action_float__o* OnOverheightFallSpeedChangeEvent;
	System_Action_float__o* OnAcceleratedSpeedChangeEvent;
	float m_MinFlyHeight;
	float m_MinEndHeight;
	float m_FlySpeedHorizontal;
	float m_FlySpeedVertical;
	float m_FallSpeed;
	float m_TurnSpeed;
	float m_FlyMaxHeight;
	float m_OverheightFallSpeed;
	float m_AcceleratedSpeed;
};
struct COW_UGCFootballGoalRepItem_StaticFields {
};
struct COW_UGCFootballGoalRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCFootballGoalRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCFootballGoalRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCFootballGoalRepItem_VTable vtable;
};
struct COW_UGCFootballGoalRepItem_o {
	COW_UGCFootballGoalRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
};
struct COW_UGCFootballRepItem_StaticFields {
};
struct COW_UGCFootballRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCFootballRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCFootballRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCFootballRepItem_VTable vtable;
};
struct COW_UGCFootballRepItem_o {
	COW_UGCFootballRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
};
struct COW_UGCGlobalRepItem_StaticFields {
};
struct COW_UGCGlobalRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCGlobalRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCGlobalRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCGlobalRepItem_VTable vtable;
};
struct COW_UGCGlobalRepItem_o {
	COW_UGCGlobalRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnCurRoundIndexChangeEvent;
	System_Action_int__o* OnCurPhaseIndexChangeEvent;
	System_Action_int__o* OnModeTemplateIDChangeEvent;
	System_Action_bool__o* OnHumanCanReviveChangeEvent;
	System_Action_bool__o* OnBotCanReviveChangeEvent;
	System_Action_int__o* OnReviveCDTimeChangeEvent;
	System_Action_int__o* OnTeamNumChangeEvent;
	System_Action_int__o* OnTeamMemberNumChangeEvent;
	System_Action_bool__o* OnResetEquipmentChangeEvent;
	System_Action_bool__o* OnSafeZoneEnabledChangeEvent;
	System_Action_float__o* OnSafeZoneSizeChangeEvent;
	System_Action_float__o* OnSafeZoneStartTimeChangeEvent;
	System_Action_float__o* OnSafeZoneShrinkTimeChangeEvent;
	System_Action_float__o* OnSafeZoneDamageChangeEvent;
	System_Action_int__o* OnTargetScoreChangeEvent;
	System_Action_int__o* OnKillingScoreChangeEvent;
	System_Action_int__o* OnReviveRuleChangeEvent;
	System_Action_List_object___o* OnPlayerRoundRankingRuleScoreTypeChangeEvent;
	System_Action_List_object___o* OnPlayerRoundRankingRuleSortTypeChangeEvent;
	System_Action_List_object___o* OnTeamRoundRankingRuleScoreTypeChangeEvent;
	System_Action_List_object___o* OnTeamRoundRankingRuleSortTypeChangeEvent;
	System_Action_List_object___o* OnMVPRuleScoreTypeChangeEvent;
	System_Action_List_object___o* OnMVPRuleScoreWeightChangeEvent;
	System_Action_List_object___o* OnRoundRankToScoreMapChangeEvent;
	System_Action_List_object___o* OnScoreTypeToShowResultChangeEvent;
	System_Action_int__o* OnSumRoundCountChangeEvent;
	System_Action_int__o* OnTeamRankAccumulateScoreTypeChangeEvent;
	System_Action_int__o* OnTeamRankAccumulateScoreOrderChangeEvent;
	System_Action_int__o* OnPlayerRankAccumulateScoreTypeChangeEvent;
	System_Action_int__o* OnPlayerRankAccumulateScoreOrderChangeEvent;
	System_Action_int__o* OnEcoRoundMoneyChangeEvent;
	System_Action_int__o* OnEcoKillMoneyChangeEvent;
	System_Action_int__o* OnEcoWinMoneyChangeEvent;
	System_Action_bool__o* OnCoinHudShowChangeEvent;
	System_Action_string__o* OnSkyboxEnvChangeEvent;
	System_Action_bool__o* OnMatchCanMoveChangeEvent;
	System_Action_bool__o* OnCustomMatchResultChangeEvent;
	System_Action_bool__o* OnEnableHalfwayJoinChangeEvent;
	System_Action_bool__o* OnEnableEnergySavingModeChangeEvent;
	int32_t m_CurRoundIndex;
	int32_t m_CurPhaseIndex;
	int32_t m_ModeTemplateID;
	bool m_HumanCanRevive;
	bool m_BotCanRevive;
	int32_t m_ReviveCDTime;
	int32_t m_TeamNum;
	int32_t m_TeamMemberNum;
	bool m_ResetEquipment;
	bool m_SafeZoneEnabled;
	float m_SafeZoneSize;
	float m_SafeZoneStartTime;
	float m_SafeZoneShrinkTime;
	float m_SafeZoneDamage;
	int32_t m_TargetScore;
	int32_t m_KillingScore;
	int32_t m_ReviveRule;
	System_Collections_Generic_List_object__o* m_PlayerRoundRankingRuleScoreType;
	System_Collections_Generic_List_object__o* m_PlayerRoundRankingRuleSortType;
	System_Collections_Generic_List_object__o* m_TeamRoundRankingRuleScoreType;
	System_Collections_Generic_List_object__o* m_TeamRoundRankingRuleSortType;
	System_Collections_Generic_List_object__o* m_MVPRuleScoreType;
	System_Collections_Generic_List_object__o* m_MVPRuleScoreWeight;
	System_Collections_Generic_List_object__o* m_RoundRankToScoreMap;
	System_Collections_Generic_List_object__o* m_ScoreTypeToShowResult;
	int32_t m_SumRoundCount;
	int32_t m_TeamRankAccumulateScoreType;
	int32_t m_TeamRankAccumulateScoreOrder;
	int32_t m_PlayerRankAccumulateScoreType;
	int32_t m_PlayerRankAccumulateScoreOrder;
	int32_t m_EcoRoundMoney;
	int32_t m_EcoKillMoney;
	int32_t m_EcoWinMoney;
	bool m_CoinHudShow;
	System_String_o* m_SkyboxEnv;
	bool m_MatchCanMove;
	bool m_CustomMatchResult;
	bool m_EnableHalfwayJoin;
	bool m_EnableEnergySavingMode;
};
struct COW_UGCGrapplingHookGunRepItem_StaticFields {
};
struct COW_UGCGrapplingHookGunRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCGrapplingHookGunRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCGrapplingHookGunRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCGrapplingHookGunRepItem_VTable vtable;
};
struct COW_UGCGrapplingHookGunRepItem_o {
	COW_UGCGrapplingHookGunRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnThrowSpeedChangeEvent;
	System_Action_float__o* OnTowSpeedChangeEvent;
	float m_ThrowSpeed;
	float m_TowSpeed;
};
struct COW_UGCGrenadeDeIceWallRepItem_StaticFields {
};
struct COW_UGCGrenadeDeIceWallRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCGrenadeDeIceWallRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCGrenadeDeIceWallRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCGrenadeDeIceWallRepItem_VTable vtable;
};
struct COW_UGCGrenadeDeIceWallRepItem_o {
	COW_UGCGrenadeDeIceWallRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnZoneRadiusChangeEvent;
	System_Action_float__o* OnZoneDurationChangeEvent;
	float m_ZoneRadius;
	float m_ZoneDuration;
};
struct COW_UGCGrenadeFlashRepItem_StaticFields {
};
struct COW_UGCGrenadeFlashRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCGrenadeFlashRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCGrenadeFlashRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCGrenadeFlashRepItem_VTable vtable;
};
struct COW_UGCGrenadeFlashRepItem_o {
	COW_UGCGrenadeFlashRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnCentralRangeChangeEvent;
	System_Action_float__o* OnRangeChangeEvent;
	System_Action_float__o* OnThrowSpeedChangeEvent;
	System_Action_float__o* OnExplosionTimeChangeEvent;
	System_Action_float__o* OnCenterFlashTimeChangeEvent;
	System_Action_float__o* OnEdgeFlashTimeChangeEvent;
	System_Action_bool__o* OnHitEffectSwitchChangeEvent;
	float m_CentralRange;
	float m_Range;
	float m_ThrowSpeed;
	float m_ExplosionTime;
	float m_CenterFlashTime;
	float m_EdgeFlashTime;
	bool m_HitEffectSwitch;
};
struct COW_UGCGrenadeFrozenRepItem_StaticFields {
};
struct COW_UGCGrenadeFrozenRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCGrenadeFrozenRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCGrenadeFrozenRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCGrenadeFrozenRepItem_VTable vtable;
};
struct COW_UGCGrenadeFrozenRepItem_o {
	COW_UGCGrenadeFrozenRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnZoneRadiusChangeEvent;
	System_Action_float__o* OnZoneDurationChangeEvent;
	float m_ZoneRadius;
	float m_ZoneDuration;
};
struct COW_UGCGrenadeRepItem_StaticFields {
};
struct COW_UGCGrenadeRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCGrenadeRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCGrenadeRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCGrenadeRepItem_VTable vtable;
};
struct COW_UGCGrenadeRepItem_o {
	COW_UGCGrenadeRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnMinDamageChangeEvent;
	System_Action_int__o* OnMaxDamageChangeEvent;
	System_Action_float__o* OnRangeChangeEvent;
	System_Action_float__o* OnThrowSpeedChangeEvent;
	System_Action_float__o* OnExplosionTimeChangeEvent;
	System_Action_float__o* OnRatioSelfChangeEvent;
	System_Action_float__o* OnRatioTeammateChangeEvent;
	System_Action_float__o* OnRatioVehicleChangeEvent;
	int32_t m_MinDamage;
	int32_t m_MaxDamage;
	float m_Range;
	float m_ThrowSpeed;
	float m_ExplosionTime;
	float m_RatioSelf;
	float m_RatioTeammate;
	float m_RatioVehicle;
};
struct COW_UGCGrenadeSmokeRepItem_StaticFields {
};
struct COW_UGCGrenadeSmokeRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCGrenadeSmokeRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCGrenadeSmokeRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCGrenadeSmokeRepItem_VTable vtable;
};
struct COW_UGCGrenadeSmokeRepItem_o {
	COW_UGCGrenadeSmokeRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnRangeChangeEvent;
	System_Action_float__o* OnThrowSpeedChangeEvent;
	System_Action_float__o* OnExplosionTimeChangeEvent;
	System_Action_float__o* OnEffectTimeChangeEvent;
	float m_Range;
	float m_ThrowSpeed;
	float m_ExplosionTime;
	float m_EffectTime;
};
struct COW_UGCGrenadeWeaponRepItem_StaticFields {
};
struct COW_UGCGrenadeWeaponRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCGrenadeWeaponRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCGrenadeWeaponRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCGrenadeWeaponRepItem_VTable vtable;
};
struct COW_UGCGrenadeWeaponRepItem_o {
	COW_UGCGrenadeWeaponRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnGrenadeMinDamageChangeEvent;
	System_Action_int__o* OnGrenadeMaxDamageChangeEvent;
	System_Action_float__o* OnGrenadeRangeChangeEvent;
	System_Action_float__o* OnGrenadeThrowSpeedChangeEvent;
	System_Action_float__o* OnGrenadeExplosionTimeChangeEvent;
	System_Action_float__o* OnGrenadeRatioSelfChangeEvent;
	System_Action_float__o* OnGrenadeRatioTeammateChangeEvent;
	System_Action_float__o* OnGrenadeRatioVehicleChangeEvent;
	int32_t m_GrenadeMinDamage;
	int32_t m_GrenadeMaxDamage;
	float m_GrenadeRange;
	float m_GrenadeThrowSpeed;
	float m_GrenadeExplosionTime;
	float m_GrenadeRatioSelf;
	float m_GrenadeRatioTeammate;
	float m_GrenadeRatioVehicle;
};
struct COW_UGCHeartbeatEffectHudRepItem_StaticFields {
};
struct COW_UGCHeartbeatEffectHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHeartbeatEffectHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHeartbeatEffectHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHeartbeatEffectHudRepItem_VTable vtable;
};
struct COW_UGCHeartbeatEffectHudRepItem_o {
	COW_UGCHeartbeatEffectHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_float__o* OnPlaySpeedChangeEvent;
	System_Action_int__o* OnColorChangeEvent;
	bool m_OpenState;
	float m_PlaySpeed;
	int32_t m_Color;
};
struct COW_UGCHeartbeatHudRepItem_StaticFields {
};
struct COW_UGCHeartbeatHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHeartbeatHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHeartbeatHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHeartbeatHudRepItem_VTable vtable;
};
struct COW_UGCHeartbeatHudRepItem_o {
	COW_UGCHeartbeatHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_string__o* OnIconSpriteChangeEvent;
	System_Action_int__o* OnIconColorChangeEvent;
	System_Action_Vector3__o* OnLocalPositionChangeEvent;
	bool m_OpenState;
	System_String_o* m_IconSprite;
	int32_t m_IconColor;
	UnityEngine_Vector3_o m_LocalPosition;
};
struct COW_UGCHelmetRepItem_StaticFields {
};
struct COW_UGCHelmetRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHelmetRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHelmetRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHelmetRepItem_VTable vtable;
};
struct COW_UGCHelmetRepItem_o {
	COW_UGCHelmetRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnDurabilityMaxChangeEvent;
	System_Action_int__o* OnDamageReductionFactorChangeEvent;
	System_Action_int__o* OnDamageReductionFactorExplodeChangeEvent;
	System_Action_bool__o* OnCostDurabilityChangeEvent;
	System_Action_bool__o* OnCanDestroyChangeEvent;
	int32_t m_DurabilityMax;
	int32_t m_DamageReductionFactor;
	int32_t m_DamageReductionFactorExplode;
	bool m_CostDurability;
	bool m_CanDestroy;
};
struct COW_UGCHintButtonHudRepItem_StaticFields {
};
struct COW_UGCHintButtonHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHintButtonHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHintButtonHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHintButtonHudRepItem_VTable vtable;
};
struct COW_UGCHintButtonHudRepItem_o {
	COW_UGCHintButtonHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnIconChangeEvent;
	System_Action_string__o* OnTextChangeEvent;
	System_Action_bool__o* OnEffectActiveChangeEvent;
	System_Action_Vector3__o* OnNormalizedPositionChangeEvent;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_String_o* m_Icon;
	System_String_o* m_Text;
	bool m_EffectActive;
	UnityEngine_Vector3_o m_NormalizedPosition;
	bool m_LocSwitch;
};
struct COW_UGCHPbarHudRepItem_StaticFields {
};
struct COW_UGCHPbarHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHPbarHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHPbarHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHPbarHudRepItem_VTable vtable;
};
struct COW_UGCHPbarHudRepItem_o {
	COW_UGCHPbarHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_string__o* OnObjectNameChangeEvent;
	System_Action_int__o* OnCurrentValueChangeEvent;
	System_Action_int__o* OnMaxValueChangeEvent;
	System_Action_Vector3__o* OnOffsetChangeEvent;
	System_Action_int__o* OnLengthChangeEvent;
	bool m_OpenState;
	System_String_o* m_ObjectName;
	int32_t m_CurrentValue;
	int32_t m_MaxValue;
	UnityEngine_Vector3_o m_Offset;
	int32_t m_Length;
};
struct COW_UGCHud3DContainerRepItem_StaticFields {
};
struct COW_UGCHud3DContainerRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHud3DContainerRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHud3DContainerRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHud3DContainerRepItem_VTable vtable;
};
struct COW_UGCHud3DContainerRepItem_o {
	COW_UGCHud3DContainerRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnResourceIDChangeEvent;
	System_Action_Vector3__o* OnScaleChangeEvent;
	System_Action_Vector3__o* OnRotationChangeEvent;
	System_String_o* m_ResourceID;
	UnityEngine_Vector3_o m_Scale;
	UnityEngine_Vector3_o m_Rotation;
};
struct COW_UGCHudButtonWidgetRepItem_StaticFields {
};
struct COW_UGCHudButtonWidgetRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudButtonWidgetRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHudButtonWidgetRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudButtonWidgetRepItem_VTable vtable;
};
struct COW_UGCHudButtonWidgetRepItem_o {
	COW_UGCHudButtonWidgetRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnSpriteNameChangeEvent;
	System_Action_int__o* OnColorChangeEvent;
	System_Action_float__o* OnAlphaChangeEvent;
	System_Action_int__o* OnDisableColorChangeEvent;
	System_Action_int__o* OnPressedColorChangeEvent;
	System_Action_int__o* OnSpriteTypeChangeEvent;
	System_Action_bool__o* OnIsFEButtonChangeEvent;
	System_String_o* m_SpriteName;
	int32_t m_Color;
	float m_Alpha;
	int32_t m_DisableColor;
	int32_t m_PressedColor;
	int32_t m_SpriteType;
	bool m_IsFEButton;
};
struct COW_UGCHudEmptyWidgetRepItem_StaticFields {
};
struct COW_UGCHudEmptyWidgetRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudEmptyWidgetRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHudEmptyWidgetRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEmptyWidgetRepItem_VTable vtable;
};
struct COW_UGCHudEmptyWidgetRepItem_o {
	COW_UGCHudEmptyWidgetRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnAlphaChangeEvent;
	float m_Alpha;
};
struct COW_UGCHudGridRepItem_StaticFields {
};
struct COW_UGCHudGridRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudGridRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHudGridRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudGridRepItem_VTable vtable;
};
struct COW_UGCHudGridRepItem_o {
	COW_UGCHudGridRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnLayoutTypeChangeEvent;
	System_Action_int__o* OnContentOriginChangeEvent;
	System_Action_int__o* OnFillDirectionChangeEvent;
	System_Action_Vector2__o* OnCellSizeChangeEvent;
	System_Action_Vector2__o* OnSpaceChangeEvent;
	System_Action_int__o* OnConstraintChangeEvent;
	System_Action_int__o* OnConstraintCountChangeEvent;
	System_Action_Vector2__o* OnOffsetUpDownChangeEvent;
	System_Action_Vector2__o* OnOffsetLeftRightChangeEvent;
	int32_t m_LayoutType;
	int32_t m_ContentOrigin;
	int32_t m_FillDirection;
	UnityEngine_Vector2_o m_CellSize;
	UnityEngine_Vector2_o m_Space;
	int32_t m_Constraint;
	int32_t m_ConstraintCount;
	UnityEngine_Vector2_o m_OffsetUpDown;
	UnityEngine_Vector2_o m_OffsetLeftRight;
};
struct COW_UGCHudImageWidgetRepItem_StaticFields {
};
struct COW_UGCHudImageWidgetRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudImageWidgetRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHudImageWidgetRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudImageWidgetRepItem_VTable vtable;
};
struct COW_UGCHudImageWidgetRepItem_o {
	COW_UGCHudImageWidgetRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnColorChangeEvent;
	System_Action_string__o* OnSpriteNameChangeEvent;
	System_Action_float__o* OnAlphaChangeEvent;
	System_Action_int__o* OnSpriteFlipChangeEvent;
	System_Action_int__o* OnSpriteTypeChangeEvent;
	System_Action_bool__o* OnCenterInvisibleChangeEvent;
	System_Action_int__o* OnFillDirChangeEvent;
	System_Action_float__o* OnFillAmountChangeEvent;
	System_Action_bool__o* OnInvertFillChangeEvent;
	System_Action_int__o* OnGradientChangeEvent;
	System_Action_int__o* OnGradientTopChangeEvent;
	System_Action_int__o* OnGradientBottomChangeEvent;
	int32_t m_Color;
	System_String_o* m_SpriteName;
	float m_Alpha;
	int32_t m_SpriteFlip;
	int32_t m_SpriteType;
	bool m_CenterInvisible;
	int32_t m_FillDir;
	float m_FillAmount;
	bool m_InvertFill;
	int32_t m_Gradient;
	int32_t m_GradientTop;
	int32_t m_GradientBottom;
};
struct COW_UGCHudInputWidgetRepItem_StaticFields {
};
struct COW_UGCHudInputWidgetRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudInputWidgetRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHudInputWidgetRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudInputWidgetRepItem_VTable vtable;
};
struct COW_UGCHudInputWidgetRepItem_o {
	COW_UGCHudInputWidgetRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnDefaultTextChangeEvent;
	System_Action_string__o* OnActiveTextChangeEvent;
	System_Action_int__o* OnFontSizeChangeEvent;
	System_Action_int__o* OnAlignmentChangeEvent;
	System_Action_int__o* OnAlignmentVerticalChangeEvent;
	System_Action_bool__o* OnIsBoldChangeEvent;
	System_Action_bool__o* OnIsItalicChangeEvent;
	System_Action_bool__o* OnIsUnderlineChangeEvent;
	System_Action_float__o* OnLineSpacingChangeEvent;
	System_Action_int__o* OnWordWrapChangeEvent;
	System_Action_int__o* OnMaxLengthChangeEvent;
	System_Action_int__o* OnTransitionTypeChangeEvent;
	System_Action_int__o* OnLabelColorChangeEvent;
	System_Action_int__o* OnNormalColorChangeEvent;
	System_Action_int__o* OnPressedColorChangeEvent;
	System_Action_int__o* OnDisableColorChangeEvent;
	System_Action_string__o* OnLocKeyChangeEvent;
	System_String_o* m_DefaultText;
	System_String_o* m_ActiveText;
	int32_t m_FontSize;
	int32_t m_Alignment;
	int32_t m_AlignmentVertical;
	bool m_IsBold;
	bool m_IsItalic;
	bool m_IsUnderline;
	float m_LineSpacing;
	int32_t m_WordWrap;
	int32_t m_MaxLength;
	int32_t m_TransitionType;
	int32_t m_LabelColor;
	int32_t m_NormalColor;
	int32_t m_PressedColor;
	int32_t m_DisableColor;
	System_String_o* m_LocKey;
};
struct COW_UGCHudLabelWidgetRepItem_StaticFields {
};
struct COW_UGCHudLabelWidgetRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudLabelWidgetRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHudLabelWidgetRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudLabelWidgetRepItem_VTable vtable;
};
struct COW_UGCHudLabelWidgetRepItem_o {
	COW_UGCHudLabelWidgetRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnColorChangeEvent;
	System_Action_string__o* OnTextChangeEvent;
	System_Action_float__o* OnAlphaChangeEvent;
	System_Action_string__o* OnLocKeyChangeEvent;
	System_Action_int__o* OnFontSizeChangeEvent;
	System_Action_int__o* OnAlignmentChangeEvent;
	System_Action_int__o* OnAlignmentVerticalChangeEvent;
	System_Action_bool__o* OnIsBoldChangeEvent;
	System_Action_bool__o* OnIsItalicChangeEvent;
	System_Action_bool__o* OnIsUnderlineChangeEvent;
	System_Action_float__o* OnLineSpacingChangeEvent;
	System_Action_int__o* OnOverflowChangeEvent;
	int32_t m_Color;
	System_String_o* m_Text;
	float m_Alpha;
	System_String_o* m_LocKey;
	int32_t m_FontSize;
	int32_t m_Alignment;
	int32_t m_AlignmentVertical;
	bool m_IsBold;
	bool m_IsItalic;
	bool m_IsUnderline;
	float m_LineSpacing;
	int32_t m_Overflow;
};
struct COW_UGCHudLayoutRepItem_StaticFields {
};
struct COW_UGCHudLayoutRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudLayoutRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHudLayoutRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudLayoutRepItem_VTable vtable;
};
struct COW_UGCHudLayoutRepItem_o {
	COW_UGCHudLayoutRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnAlphaChangeEvent;
	System_Action_int__o* OnLayoutTypeChangeEvent;
	System_Action_int__o* OnContentOriginChangeEvent;
	System_Action_int__o* OnFillDirectionChangeEvent;
	System_Action_Vector2__o* OnCellSizeChangeEvent;
	System_Action_Vector2__o* OnSpaceChangeEvent;
	System_Action_int__o* OnConstraintChangeEvent;
	System_Action_int__o* OnConstraintCountChangeEvent;
	System_Action_Vector2__o* OnOffsetUpDownChangeEvent;
	System_Action_Vector2__o* OnOffsetLeftRightChangeEvent;
	float m_Alpha;
	int32_t m_LayoutType;
	int32_t m_ContentOrigin;
	int32_t m_FillDirection;
	UnityEngine_Vector2_o m_CellSize;
	UnityEngine_Vector2_o m_Space;
	int32_t m_Constraint;
	int32_t m_ConstraintCount;
	UnityEngine_Vector2_o m_OffsetUpDown;
	UnityEngine_Vector2_o m_OffsetLeftRight;
};
struct COW_UGCHudPanelRepItem_StaticFields {
};
struct COW_UGCHudPanelRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudPanelRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHudPanelRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudPanelRepItem_VTable vtable;
};
struct COW_UGCHudPanelRepItem_o {
	COW_UGCHudPanelRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnAlphaChangeEvent;
	System_Action_bool__o* OnBgFillChangeEvent;
	System_Action_string__o* OnBgNameChangeEvent;
	System_Action_int__o* OnBgColorChangeEvent;
	System_Action_Vector2__o* OnBgSizeDeltaChangeEvent;
	System_Action_float__o* OnBgAlphaChangeEvent;
	System_Action_int__o* OnClippingTypeChangeEvent;
	System_Action_string__o* OnMaskNameChangeEvent;
	System_Action_Vector2__o* OnSoftnessChangeEvent;
	float m_Alpha;
	bool m_BgFill;
	System_String_o* m_BgName;
	int32_t m_BgColor;
	UnityEngine_Vector2_o m_BgSizeDelta;
	float m_BgAlpha;
	int32_t m_ClippingType;
	System_String_o* m_MaskName;
	UnityEngine_Vector2_o m_Softness;
};
struct COW_UGCHudProfileInfoRepItem_StaticFields {
};
struct COW_UGCHudProfileInfoRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudProfileInfoRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHudProfileInfoRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudProfileInfoRepItem_VTable vtable;
};
struct COW_UGCHudProfileInfoRepItem_o {
	COW_UGCHudProfileInfoRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_Vector3__o* OnScaleChangeEvent;
	System_Action_string__o* OnAccountIDChangeEvent;
	System_Action_string__o* OnProfileInfoChangeEvent;
	System_Action_int__o* OnShowTypeChangeEvent;
	System_Action_int__o* OnShowRankChangeEvent;
	System_Action_bool__o* OnShowPinChangeEvent;
	System_Action_bool__o* OnShowNameChangeEvent;
	UnityEngine_Vector3_o m_Scale;
	System_String_o* m_AccountID;
	System_String_o* m_ProfileInfo;
	int32_t m_ShowType;
	int32_t m_ShowRank;
	bool m_ShowPin;
	bool m_ShowName;
};
struct COW_UGCHudScrollViewRepItem_StaticFields {
};
struct COW_UGCHudScrollViewRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudScrollViewRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHudScrollViewRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudScrollViewRepItem_VTable vtable;
};
struct COW_UGCHudScrollViewRepItem_o {
	COW_UGCHudScrollViewRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnContentOriginChangeEvent;
	System_Action_int__o* OnScrollDirectionChangeEvent;
	System_Action_Vector2__o* OnCustomXYChangeEvent;
	System_Action_int__o* OnDragEffectChangeEvent;
	System_Action_float__o* OnScrollWheelFactorChangeEvent;
	System_Action_float__o* OnMomentumAmountChangeEvent;
	System_Action_bool__o* OnRestrictWithinPanelChangeEvent;
	System_Action_bool__o* OnSmoothDragStartChangeEvent;
	System_Action_bool__o* OnCancelDragIfFitsChangeEvent;
	System_Action_int__o* OnVerticalBarChangeEvent;
	System_Action_int__o* OnHorizontalBarChangeEvent;
	int32_t m_ContentOrigin;
	int32_t m_ScrollDirection;
	UnityEngine_Vector2_o m_CustomXY;
	int32_t m_DragEffect;
	float m_ScrollWheelFactor;
	float m_MomentumAmount;
	bool m_RestrictWithinPanel;
	bool m_SmoothDragStart;
	bool m_CancelDragIfFits;
	int32_t m_VerticalBar;
	int32_t m_HorizontalBar;
};
struct COW_UGCHudTextureRepItem_StaticFields {
};
struct COW_UGCHudTextureRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudTextureRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHudTextureRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudTextureRepItem_VTable vtable;
};
struct COW_UGCHudTextureRepItem_o {
	COW_UGCHudTextureRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnTextureNameChangeEvent;
	System_Action_string__o* OnShaderNameChangeEvent;
	System_Action_Vector2__o* OnUVRectXYChangeEvent;
	System_Action_Vector2__o* OnUVRectWHChangeEvent;
	System_Action_int__o* OnFillTypeChangeEvent;
	System_Action_Vector2__o* OnBorderLRChangeEvent;
	System_Action_Vector2__o* OnBorderTBChangeEvent;
	System_Action_bool__o* OnCenterInvisibleChangeEvent;
	System_Action_int__o* OnFillDirChangeEvent;
	System_Action_float__o* OnFillAmountChangeEvent;
	System_Action_bool__o* OnInvertFillChangeEvent;
	System_Action_int__o* OnFlipChangeEvent;
	System_Action_int__o* OnColorChangeEvent;
	System_Action_int__o* OnGradientChangeEvent;
	System_Action_int__o* OnGradientTopChangeEvent;
	System_Action_int__o* OnGradientBottomChangeEvent;
	System_Action_float__o* OnAlphaChangeEvent;
	System_Action_float__o* OnGradientTopAlphaChangeEvent;
	System_Action_float__o* OnGradientBottomAlphaChangeEvent;
	System_String_o* m_TextureName;
	System_String_o* m_ShaderName;
	UnityEngine_Vector2_o m_UVRectXY;
	UnityEngine_Vector2_o m_UVRectWH;
	int32_t m_FillType;
	UnityEngine_Vector2_o m_BorderLR;
	UnityEngine_Vector2_o m_BorderTB;
	bool m_CenterInvisible;
	int32_t m_FillDir;
	float m_FillAmount;
	bool m_InvertFill;
	int32_t m_Flip;
	int32_t m_Color;
	int32_t m_Gradient;
	int32_t m_GradientTop;
	int32_t m_GradientBottom;
	float m_Alpha;
	float m_GradientTopAlpha;
	float m_GradientBottomAlpha;
};
struct COW_UGCHudTransformRepItem_StaticFields {
};
struct COW_UGCHudTransformRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudTransformRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHudTransformRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudTransformRepItem_VTable vtable;
};
struct COW_UGCHudTransformRepItem_o {
	COW_UGCHudTransformRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnHudActiveSelfChangeEvent;
	System_Action_Vector3__o* OnAnchorPositionChangeEvent;
	System_Action_float__o* OnAngleChangeEvent;
	System_Action_Vector3__o* OnScaleChangeEvent;
	System_Action_int__o* OnFileIDChangeEvent;
	System_Action_string__o* OnHostHudEntityChangeEvent;
	System_Action_int__o* OnDepthChangeEvent;
	System_Action_int__o* OnParentWidgetFileIDChangeEvent;
	System_Action_int__o* OnChildIndexChangeEvent;
	System_Action_string__o* OnParentEntityIDChangeEvent;
	bool m_HudActiveSelf;
	UnityEngine_Vector3_o m_AnchorPosition;
	float m_Angle;
	UnityEngine_Vector3_o m_Scale;
	int32_t m_FileID;
	System_String_o* m_HostHudEntity;
	int32_t m_Depth;
	int32_t m_ParentWidgetFileID;
	int32_t m_ChildIndex;
	System_String_o* m_ParentEntityID;
};
struct COW_UGCHudWidgetRepItem_StaticFields {
};
struct COW_UGCHudWidgetRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudWidgetRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCHudWidgetRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudWidgetRepItem_VTable vtable;
};
struct COW_UGCHudWidgetRepItem_o {
	COW_UGCHudWidgetRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnHudActiveSelfChangeEvent;
	System_Action_Vector3__o* OnAnchorPositionChangeEvent;
	System_Action_float__o* OnAngleChangeEvent;
	System_Action_string__o* OnHostHudEntityIDChangeEvent;
	System_Action_int__o* OnFileIDChangeEvent;
	System_Action_string__o* OnHostHudEntityChangeEvent;
	System_Action_Vector2__o* OnAnchorMinChangeEvent;
	System_Action_Vector2__o* OnAnchorMaxChangeEvent;
	System_Action_Vector2__o* OnSizeDeltaChangeEvent;
	System_Action_Vector2__o* OnPivotChangeEvent;
	System_Action_int__o* OnDepthChangeEvent;
	System_Action_int__o* OnParentWidgetFileIDChangeEvent;
	System_Action_int__o* OnChildIndexChangeEvent;
	System_Action_string__o* OnParentEntityIDChangeEvent;
	bool m_HudActiveSelf;
	UnityEngine_Vector3_o m_AnchorPosition;
	float m_Angle;
	System_String_o* m_HostHudEntityID;
	int32_t m_FileID;
	System_String_o* m_HostHudEntity;
	UnityEngine_Vector2_o m_AnchorMin;
	UnityEngine_Vector2_o m_AnchorMax;
	UnityEngine_Vector2_o m_SizeDelta;
	UnityEngine_Vector2_o m_Pivot;
	int32_t m_Depth;
	int32_t m_ParentWidgetFileID;
	int32_t m_ChildIndex;
	System_String_o* m_ParentEntityID;
};
struct COW_UGCIceWallMakerRepItem_StaticFields {
};
struct COW_UGCIceWallMakerRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCIceWallMakerRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCIceWallMakerRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCIceWallMakerRepItem_VTable vtable;
};
struct COW_UGCIceWallMakerRepItem_o {
	COW_UGCIceWallMakerRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnChargeMaxChangeEvent;
	float m_ChargeMax;
};
struct COW_UGCIceWallObjRepItem_StaticFields {
};
struct COW_UGCIceWallObjRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCIceWallObjRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCIceWallObjRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCIceWallObjRepItem_VTable vtable;
};
struct COW_UGCIceWallObjRepItem_o {
	COW_UGCIceWallObjRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
};
struct COW_UGCIceWallRepItem_StaticFields {
};
struct COW_UGCIceWallRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCIceWallRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCIceWallRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCIceWallRepItem_VTable vtable;
};
struct COW_UGCIceWallRepItem_o {
	COW_UGCIceWallRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
};
struct COW_UGCIconEntityRepItem_StaticFields {
};
struct COW_UGCIconEntityRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCIconEntityRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCIconEntityRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCIconEntityRepItem_VTable vtable;
};
struct COW_UGCIconEntityRepItem_o {
	COW_UGCIconEntityRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnIconTypeChangeEvent;
	System_Action_int__o* OnColorChangeEvent;
	System_Action_string__o* OnFollowTargetChangeEvent;
	System_Action_bool__o* OnIgnoreDepthChangeEvent;
	System_Action_bool__o* OnAlwaysInScreenChangeEvent;
	System_Action_bool__o* OnIsBillboardChangeEvent;
	System_Action_int__o* OnRenderTypeChangeEvent;
	System_Action_int__o* OnWidthChangeEvent;
	System_Action_int__o* OnHeightChangeEvent;
	System_Action_Vector3__o* OnOffsetChangeEvent;
	System_Action_List_object___o* OnVisiblePlayersChangeEvent;
	System_String_o* m_IconType;
	int32_t m_Color;
	System_String_o* m_FollowTarget;
	bool m_IgnoreDepth;
	bool m_AlwaysInScreen;
	bool m_IsBillboard;
	int32_t m_RenderType;
	int32_t m_Width;
	int32_t m_Height;
	UnityEngine_Vector3_o m_Offset;
	System_Collections_Generic_List_object__o* m_VisiblePlayers;
};
struct COW_UGCIconNotificationHudRepItem_StaticFields {
};
struct COW_UGCIconNotificationHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCIconNotificationHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCIconNotificationHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCIconNotificationHudRepItem_VTable vtable;
};
struct COW_UGCIconNotificationHudRepItem_o {
	COW_UGCIconNotificationHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_string__o* OnIconSpriteNameChangeEvent;
	System_Action_string__o* OnBgIconSpriteNameChangeEvent;
	System_Action_string__o* OnDescriptionChangeEvent;
	bool m_OpenState;
	System_String_o* m_IconSpriteName;
	System_String_o* m_BgIconSpriteName;
	System_String_o* m_Description;
};
struct COW_UGCIdentityNotifyHudRepItem_StaticFields {
};
struct COW_UGCIdentityNotifyHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCIdentityNotifyHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCIdentityNotifyHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCIdentityNotifyHudRepItem_VTable vtable;
};
struct COW_UGCIdentityNotifyHudRepItem_o {
	COW_UGCIdentityNotifyHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_Vector3__o* OnPositionChangeEvent;
	System_Action_string__o* OnIconSpriteChangeEvent;
	System_Action_string__o* OnLabelChangeEvent;
	System_Action_int__o* OnBGColorChangeEvent;
	bool m_OpenState;
	bool m_LocSwitch;
	UnityEngine_Vector3_o m_Position;
	System_String_o* m_IconSprite;
	System_String_o* m_Label;
	int32_t m_BGColor;
};
struct COW_UGCInventoryBaseRepItem_StaticFields {
};
struct COW_UGCInventoryBaseRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCInventoryBaseRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCInventoryBaseRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCInventoryBaseRepItem_VTable vtable;
};
struct COW_UGCInventoryBaseRepItem_o {
	COW_UGCInventoryBaseRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
};
struct COW_UGCItemGeneratorRepItem_StaticFields {
};
struct COW_UGCItemGeneratorRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCItemGeneratorRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCItemGeneratorRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCItemGeneratorRepItem_VTable vtable;
};
struct COW_UGCItemGeneratorRepItem_o {
	COW_UGCItemGeneratorRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnItemIDChangeEvent;
	int32_t m_ItemID;
};
struct COW_UGCJailBreakAreaRepItem_StaticFields {
};
struct COW_UGCJailBreakAreaRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCJailBreakAreaRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCJailBreakAreaRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCJailBreakAreaRepItem_VTable vtable;
};
struct COW_UGCJailBreakAreaRepItem_o {
	COW_UGCJailBreakAreaRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnJailBreakAreaIDChangeEvent;
	System_Action_int__o* OnJailBreakGameIDChangeEvent;
	int32_t m_JailBreakAreaID;
	int32_t m_JailBreakGameID;
};
struct COW_UGCJetPackRepItem_StaticFields {
};
struct COW_UGCJetPackRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCJetPackRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCJetPackRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCJetPackRepItem_VTable vtable;
};
struct COW_UGCJetPackRepItem_o {
	COW_UGCJetPackRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnMaxEnergyChangeEvent;
	System_Action_float__o* OnBaseHSpeedChangeEvent;
	System_Action_float__o* OnDashHSpeedChangeEvent;
	System_Action_float__o* OnBaseVSpeedChangeEvent;
	System_Action_float__o* OnRushVSpeedChangeEvent;
	System_Action_float__o* OnDistanceToReadyChangeEvent;
	int32_t m_MaxEnergy;
	float m_BaseHSpeed;
	float m_DashHSpeed;
	float m_BaseVSpeed;
	float m_RushVSpeed;
	float m_DistanceToReady;
};
struct COW_UGCKillOrGodZoneTriggerRepItem_StaticFields {
};
struct COW_UGCKillOrGodZoneTriggerRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCKillOrGodZoneTriggerRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCKillOrGodZoneTriggerRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCKillOrGodZoneTriggerRepItem_VTable vtable;
};
struct COW_UGCKillOrGodZoneTriggerRepItem_o {
	COW_UGCKillOrGodZoneTriggerRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnIsKillZoneChangeEvent;
	System_Action_bool__o* OnShowOrHideChangeEvent;
	bool m_IsKillZone;
	bool m_ShowOrHide;
};
struct COW_UGCLandmineObjRepItem_StaticFields {
};
struct COW_UGCLandmineObjRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCLandmineObjRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCLandmineObjRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCLandmineObjRepItem_VTable vtable;
};
struct COW_UGCLandmineObjRepItem_o {
	COW_UGCLandmineObjRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnTriggerTimeChangeEvent;
	System_Action_bool__o* OnCanSelfTriggerChangeEvent;
	System_Action_bool__o* OnCanTeamTriggerChangeEvent;
	System_Action_bool__o* OnCanVehicleTriggerChangeEvent;
	System_Action_bool__o* OnCanBeAttackedChangeEvent;
	System_Action_float__o* OnRatioSelfChangeEvent;
	System_Action_float__o* OnRatioTeammateChangeEvent;
	System_Action_float__o* OnRatioVehicleChangeEvent;
	float m_TriggerTime;
	bool m_CanSelfTrigger;
	bool m_CanTeamTrigger;
	bool m_CanVehicleTrigger;
	bool m_CanBeAttacked;
	float m_RatioSelf;
	float m_RatioTeammate;
	float m_RatioVehicle;
};
struct COW_UGCLandmineRepItem_StaticFields {
};
struct COW_UGCLandmineRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCLandmineRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCLandmineRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCLandmineRepItem_VTable vtable;
};
struct COW_UGCLandmineRepItem_o {
	COW_UGCLandmineRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnTriggerRadiusChangeEvent;
	System_Action_float__o* OnTriggerTimeChangeEvent;
	System_Action_bool__o* OnCanSelfTriggerChangeEvent;
	System_Action_bool__o* OnCanTeamTriggerChangeEvent;
	System_Action_bool__o* OnCanVehicleTriggerChangeEvent;
	System_Action_bool__o* OnCanBeAttackedChangeEvent;
	System_Action_float__o* OnRatioSelfChangeEvent;
	System_Action_float__o* OnRatioTeammateChangeEvent;
	System_Action_float__o* OnRatioVehicleChangeEvent;
	float m_TriggerRadius;
	float m_TriggerTime;
	bool m_CanSelfTrigger;
	bool m_CanTeamTrigger;
	bool m_CanVehicleTrigger;
	bool m_CanBeAttacked;
	float m_RatioSelf;
	float m_RatioTeammate;
	float m_RatioVehicle;
};
struct COW_UGCLead1MusicElementRepItem_StaticFields {
};
struct COW_UGCLead1MusicElementRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCLead1MusicElementRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCLead1MusicElementRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCLead1MusicElementRepItem_VTable vtable;
};
struct COW_UGCLead1MusicElementRepItem_o {
	COW_UGCLead1MusicElementRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnMusicElementTypeChangeEvent;
	int32_t m_MusicElementType;
};
struct COW_UGCLead2MusicElementRepItem_StaticFields {
};
struct COW_UGCLead2MusicElementRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCLead2MusicElementRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCLead2MusicElementRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCLead2MusicElementRepItem_VTable vtable;
};
struct COW_UGCLead2MusicElementRepItem_o {
	COW_UGCLead2MusicElementRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnMusicElementTypeChangeEvent;
	int32_t m_MusicElementType;
};
struct COW_UGCLead3MusicElementRepItem_StaticFields {
};
struct COW_UGCLead3MusicElementRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCLead3MusicElementRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCLead3MusicElementRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCLead3MusicElementRepItem_VTable vtable;
};
struct COW_UGCLead3MusicElementRepItem_o {
	COW_UGCLead3MusicElementRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnMusicElementTypeChangeEvent;
	int32_t m_MusicElementType;
};
struct COW_UGCLeaderboardButtonHudRepItem_StaticFields {
};
struct COW_UGCLeaderboardButtonHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCLeaderboardButtonHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCLeaderboardButtonHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCLeaderboardButtonHudRepItem_VTable vtable;
};
struct COW_UGCLeaderboardButtonHudRepItem_o {
	COW_UGCLeaderboardButtonHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	bool m_OpenState;
};
struct COW_UGCLevelObjectRepItem_StaticFields {
};
struct COW_UGCLevelObjectRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCLevelObjectRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCLevelObjectRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCLevelObjectRepItem_VTable vtable;
};
struct COW_UGCLevelObjectRepItem_o {
	COW_UGCLevelObjectRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnNameChangeEvent;
	System_Action_int__o* OnItemIDChangeEvent;
	System_Action_bool__o* OnIsNavMeshStaticChangeEvent;
	System_String_o* m_Name;
	int32_t m_ItemID;
	bool m_IsNavMeshStatic;
};
struct COW_UGCLootItemBoxAmmoRepItem_StaticFields {
};
struct COW_UGCLootItemBoxAmmoRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCLootItemBoxAmmoRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCLootItemBoxAmmoRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCLootItemBoxAmmoRepItem_VTable vtable;
};
struct COW_UGCLootItemBoxAmmoRepItem_o {
	COW_UGCLootItemBoxAmmoRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnLootArmorChangeEvent;
	int32_t m_LootArmor;
};
struct COW_UGCLootItemBoxArmorRepItem_StaticFields {
};
struct COW_UGCLootItemBoxArmorRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCLootItemBoxArmorRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCLootItemBoxArmorRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCLootItemBoxArmorRepItem_VTable vtable;
};
struct COW_UGCLootItemBoxArmorRepItem_o {
	COW_UGCLootItemBoxArmorRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnLootArmorChangeEvent;
	int32_t m_LootArmor;
};
struct COW_UGCLootItemBoxConsumableItemRepItem_StaticFields {
};
struct COW_UGCLootItemBoxConsumableItemRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCLootItemBoxConsumableItemRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCLootItemBoxConsumableItemRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCLootItemBoxConsumableItemRepItem_VTable vtable;
};
struct COW_UGCLootItemBoxConsumableItemRepItem_o {
	COW_UGCLootItemBoxConsumableItemRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnLootConsumableItemChangeEvent;
	int32_t m_LootConsumableItem;
};
struct COW_UGCLootItemBoxProjectileRepItem_StaticFields {
};
struct COW_UGCLootItemBoxProjectileRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCLootItemBoxProjectileRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCLootItemBoxProjectileRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCLootItemBoxProjectileRepItem_VTable vtable;
};
struct COW_UGCLootItemBoxProjectileRepItem_o {
	COW_UGCLootItemBoxProjectileRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnLootProjectileChangeEvent;
	int32_t m_LootProjectile;
};
struct COW_UGCLootItemBoxRepItem_StaticFields {
};
struct COW_UGCLootItemBoxRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCLootItemBoxRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCLootItemBoxRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCLootItemBoxRepItem_VTable vtable;
};
struct COW_UGCLootItemBoxRepItem_o {
	COW_UGCLootItemBoxRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnLootWeaponChangeEvent;
	int32_t m_LootWeapon;
};
struct COW_UGCLootItemBoxSightRepItem_StaticFields {
};
struct COW_UGCLootItemBoxSightRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCLootItemBoxSightRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCLootItemBoxSightRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCLootItemBoxSightRepItem_VTable vtable;
};
struct COW_UGCLootItemBoxSightRepItem_o {
	COW_UGCLootItemBoxSightRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnLootSightChangeEvent;
	int32_t m_LootSight;
};
struct COW_UGCLootItemBoxSoccerRepItem_StaticFields {
};
struct COW_UGCLootItemBoxSoccerRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCLootItemBoxSoccerRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCLootItemBoxSoccerRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCLootItemBoxSoccerRepItem_VTable vtable;
};
struct COW_UGCLootItemBoxSoccerRepItem_o {
	COW_UGCLootItemBoxSoccerRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnLootSoccerChangeEvent;
	int32_t m_LootSoccer;
};
struct COW_UGCLowGravityRepItem_StaticFields {
};
struct COW_UGCLowGravityRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCLowGravityRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCLowGravityRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCLowGravityRepItem_VTable vtable;
};
struct COW_UGCLowGravityRepItem_o {
	COW_UGCLowGravityRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnJumpHeightChangeEvent;
	System_Action_float__o* OnCustomGravityChangeEvent;
	System_Action_bool__o* OnShowOrHideChangeEvent;
	float m_JumpHeight;
	float m_CustomGravity;
	bool m_ShowOrHide;
};
struct COW_UGCMatchInfoSubTitleHudRepItem_StaticFields {
};
struct COW_UGCMatchInfoSubTitleHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCMatchInfoSubTitleHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCMatchInfoSubTitleHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMatchInfoSubTitleHudRepItem_VTable vtable;
};
struct COW_UGCMatchInfoSubTitleHudRepItem_o {
	COW_UGCMatchInfoSubTitleHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_string__o* OnTextKeyChangeEvent;
	System_Action_List_object___o* OnTextKey_ParamsChangeEvent;
	bool m_OpenState;
	bool m_LocSwitch;
	System_String_o* m_TextKey;
	System_Collections_Generic_List_object__o* m_TextKey_Params;
};
struct COW_UGCMeshRenderRepItem_StaticFields {
};
struct COW_UGCMeshRenderRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCMeshRenderRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCMeshRenderRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMeshRenderRepItem_VTable vtable;
};
struct COW_UGCMeshRenderRepItem_o {
	COW_UGCMeshRenderRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnMeshIDChangeEvent;
	System_Action_List_object___o* OnMaterialsChangeEvent;
	System_String_o* m_MeshID;
	System_Collections_Generic_List_object__o* m_Materials;
};
struct COW_UGCMiniMapBitRepItem_StaticFields {
};
struct COW_UGCMiniMapBitRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCMiniMapBitRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCMiniMapBitRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMiniMapBitRepItem_VTable vtable;
};
struct COW_UGCMiniMapBitRepItem_o {
	COW_UGCMiniMapBitRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnTargetChangeEvent;
	System_String_o* m_Target;
};
struct COW_UGCMiniMapIconRepItem_StaticFields {
};
struct COW_UGCMiniMapIconRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCMiniMapIconRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCMiniMapIconRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMiniMapIconRepItem_VTable vtable;
};
struct COW_UGCMiniMapIconRepItem_o {
	COW_UGCMiniMapIconRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnIconPathChangeEvent;
	System_Action_float__o* OnScaleChangeEvent;
	System_Action_Vector3__o* OnOffsetChangeEvent;
	System_Action_string__o* OnFollowTargetChangeEvent;
	System_String_o* m_IconPath;
	float m_Scale;
	UnityEngine_Vector3_o m_Offset;
	System_String_o* m_FollowTarget;
};
struct COW_UGCMiniMapRepItem_StaticFields {
};
struct COW_UGCMiniMapRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCMiniMapRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCMiniMapRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMiniMapRepItem_VTable vtable;
};
struct COW_UGCMiniMapRepItem_o {
	COW_UGCMiniMapRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_Vector3__o* OnCenterChangeEvent;
	System_Action_int__o* OnMapSizeChangeEvent;
	System_Action_bool__o* OnUseDepthMapChangeEvent;
	UnityEngine_Vector3_o m_Center;
	int32_t m_MapSize;
	bool m_UseDepthMap;
};
struct COW_UGCMiniSentryObjRepItem_StaticFields {
};
struct COW_UGCMiniSentryObjRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCMiniSentryObjRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCMiniSentryObjRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMiniSentryObjRepItem_VTable vtable;
};
struct COW_UGCMiniSentryObjRepItem_o {
	COW_UGCMiniSentryObjRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
};
struct COW_UGCMiniSentryRepItem_StaticFields {
};
struct COW_UGCMiniSentryRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCMiniSentryRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCMiniSentryRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMiniSentryRepItem_VTable vtable;
};
struct COW_UGCMiniSentryRepItem_o {
	COW_UGCMiniSentryRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnAngleSpeedChangeEvent;
	System_Action_float__o* OnAngleUpChangeEvent;
	System_Action_float__o* OnAngleDownChangeEvent;
	System_Action_int__o* OnHpMaxChangeEvent;
	float m_AngleSpeed;
	float m_AngleUp;
	float m_AngleDown;
	int32_t m_HpMax;
};
struct COW_UGCMoneyRepItem_StaticFields {
};
struct COW_UGCMoneyRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCMoneyRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCMoneyRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMoneyRepItem_VTable vtable;
};
struct COW_UGCMoneyRepItem_o {
	COW_UGCMoneyRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnTypeChangeEvent;
	System_Action_float__o* OnCountChangeEvent;
	int32_t m_Type;
	float m_Count;
};
struct COW_UGCMoreTeamLeaderboardHudRepItem_StaticFields {
};
struct COW_UGCMoreTeamLeaderboardHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCMoreTeamLeaderboardHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCMoreTeamLeaderboardHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMoreTeamLeaderboardHudRepItem_VTable vtable;
};
struct COW_UGCMoreTeamLeaderboardHudRepItem_o {
	COW_UGCMoreTeamLeaderboardHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_List_object___o* OnTeamIndexsChangeEvent;
	System_Action_List_object___o* OnTeamRanksChangeEvent;
	System_Action_List_object___o* OnTeamScoresChangeEvent;
	System_Action_List_object___o* OnTeamColorsChangeEvent;
	System_Action_List_object___o* OnPlayerScoreTypesChangeEvent;
	bool m_OpenState;
	System_Collections_Generic_List_object__o* m_TeamIndexs;
	System_Collections_Generic_List_object__o* m_TeamRanks;
	System_Collections_Generic_List_object__o* m_TeamScores;
	System_Collections_Generic_List_object__o* m_TeamColors;
	System_Collections_Generic_List_object__o* m_PlayerScoreTypes;
};
struct COW_UGCMorphObjectRepItem_StaticFields {
};
struct COW_UGCMorphObjectRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCMorphObjectRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCMorphObjectRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMorphObjectRepItem_VTable vtable;
};
struct COW_UGCMorphObjectRepItem_o {
	COW_UGCMorphObjectRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnPlayerChangeEvent;
	System_Action_int__o* OnTargetItemIDChangeEvent;
	System_Action_Vector3__o* OnTargetRotationChangeEvent;
	System_Action_Vector3__o* OnTargetScaleChangeEvent;
	System_String_o* m_Player;
	int32_t m_TargetItemID;
	UnityEngine_Vector3_o m_TargetRotation;
	UnityEngine_Vector3_o m_TargetScale;
};
struct COW_UGCMoveObjectRepItem_StaticFields {
};
struct COW_UGCMoveObjectRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCMoveObjectRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCMoveObjectRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMoveObjectRepItem_VTable vtable;
};
struct COW_UGCMoveObjectRepItem_o {
	COW_UGCMoveObjectRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnMotionTypeChangeEvent;
	System_Action_int__o* OnMotionValueXChangeEvent;
	System_Action_int__o* OnMotionValueYChangeEvent;
	System_Action_int__o* OnMotionValueZChangeEvent;
	System_Action_int__o* OnMotionTimeChangeEvent;
	System_Action_int__o* OnStayTimeChangeEvent;
	System_Action_bool__o* OnIsResetChangeEvent;
	int32_t m_MotionType;
	int32_t m_MotionValueX;
	int32_t m_MotionValueY;
	int32_t m_MotionValueZ;
	int32_t m_MotionTime;
	int32_t m_StayTime;
	bool m_IsReset;
};
struct COW_UGCMultiTeamMatchResultHudRepItem_StaticFields {
};
struct COW_UGCMultiTeamMatchResultHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCMultiTeamMatchResultHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCMultiTeamMatchResultHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMultiTeamMatchResultHudRepItem_VTable vtable;
};
struct COW_UGCMultiTeamMatchResultHudRepItem_o {
	COW_UGCMultiTeamMatchResultHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_string__o* OnMatchTitle1ChangeEvent;
	System_Action_string__o* OnMatchTitle2ChangeEvent;
	System_Action_int__o* OnResultChangeEvent;
	System_Action_List_object___o* OnTeamRankChangeEvent;
	System_Action_List_object___o* OnPlayerRankChangeEvent;
	System_Action_List_object___o* OnTeamRank4DisplayChangeEvent;
	System_Action_string__o* OnMainScoreTitleChangeEvent;
	System_Action_List_object___o* OnMainScoreListChangeEvent;
	System_Action_List_object___o* OnTitleListChangeEvent;
	System_Action_List_object___o* OnScoreList1ChangeEvent;
	System_Action_List_object___o* OnScoreList2ChangeEvent;
	System_Action_List_object___o* OnScoreList3ChangeEvent;
	System_Action_List_object___o* OnScoreList4ChangeEvent;
	System_Action_List_object___o* OnScoreList5ChangeEvent;
	System_Action_List_object___o* OnWinMVPListChangeEvent;
	System_Action_List_object___o* OnLoseMVPListChangeEvent;
	System_Action_bool__o* OnShowMatchDetailChangeEvent;
	System_Action_bool__o* OnShowMapEvaluateChangeEvent;
	System_Action_bool__o* OnShowGiftChangeEvent;
	System_Action_bool__o* OnShowReportChangeEvent;
	System_Action_bool__o* OnShowReplayChangeEvent;
	System_Action_bool__o* OnShowShareChangeEvent;
	System_Action_bool__o* OnShowLobbyChangeEvent;
	System_Action_bool__o* OnShowLikeChangeEvent;
	System_Action_bool__o* OnShowFriendChangeEvent;
	System_Action_bool__o* OnShowEcconomyChangeEvent;
	bool m_OpenState;
	System_String_o* m_MatchTitle1;
	System_String_o* m_MatchTitle2;
	int32_t m_Result;
	System_Collections_Generic_List_object__o* m_TeamRank;
	System_Collections_Generic_List_object__o* m_PlayerRank;
	System_Collections_Generic_List_object__o* m_TeamRank4Display;
	System_String_o* m_MainScoreTitle;
	System_Collections_Generic_List_object__o* m_MainScoreList;
	System_Collections_Generic_List_object__o* m_TitleList;
	System_Collections_Generic_List_object__o* m_ScoreList1;
	System_Collections_Generic_List_object__o* m_ScoreList2;
	System_Collections_Generic_List_object__o* m_ScoreList3;
	System_Collections_Generic_List_object__o* m_ScoreList4;
	System_Collections_Generic_List_object__o* m_ScoreList5;
	System_Collections_Generic_List_object__o* m_WinMVPList;
	System_Collections_Generic_List_object__o* m_LoseMVPList;
	bool m_ShowMatchDetail;
	bool m_ShowMapEvaluate;
	bool m_ShowGift;
	bool m_ShowReport;
	bool m_ShowReplay;
	bool m_ShowShare;
	bool m_ShowLobby;
	bool m_ShowLike;
	bool m_ShowFriend;
	bool m_ShowEcconomy;
};
struct COW_UGCMushroomRepItem_StaticFields {
};
struct COW_UGCMushroomRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCMushroomRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCMushroomRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMushroomRepItem_VTable vtable;
};
struct COW_UGCMushroomRepItem_o {
	COW_UGCMushroomRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
};
struct COW_UGCMusicElementRepItem_StaticFields {
};
struct COW_UGCMusicElementRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCMusicElementRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCMusicElementRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMusicElementRepItem_VTable vtable;
};
struct COW_UGCMusicElementRepItem_o {
	COW_UGCMusicElementRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnMusicElementTypeChangeEvent;
	int32_t m_MusicElementType;
};
struct COW_UGCNormalRoundStartBannerHudRepItem_StaticFields {
};
struct COW_UGCNormalRoundStartBannerHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCNormalRoundStartBannerHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCNormalRoundStartBannerHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCNormalRoundStartBannerHudRepItem_VTable vtable;
};
struct COW_UGCNormalRoundStartBannerHudRepItem_o {
	COW_UGCNormalRoundStartBannerHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_string__o* OnRoundNumLocKeyChangeEvent;
	System_Action_List_object___o* OnRoundNumLocKey_ParamsChangeEvent;
	System_Action_string__o* OnDescTextChangeEvent;
	System_Action_int__o* OnThemeColorChangeEvent;
	bool m_OpenState;
	bool m_LocSwitch;
	System_String_o* m_RoundNumLocKey;
	System_Collections_Generic_List_object__o* m_RoundNumLocKey_Params;
	System_String_o* m_DescText;
	int32_t m_ThemeColor;
};
struct COW_UGCOildrumRepItem_StaticFields {
};
struct COW_UGCOildrumRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCOildrumRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCOildrumRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCOildrumRepItem_VTable vtable;
};
struct COW_UGCOildrumRepItem_o {
	COW_UGCOildrumRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
};
struct COW_UGCOpeningBannerHudRepItem_StaticFields {
};
struct COW_UGCOpeningBannerHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCOpeningBannerHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCOpeningBannerHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCOpeningBannerHudRepItem_VTable vtable;
};
struct COW_UGCOpeningBannerHudRepItem_o {
	COW_UGCOpeningBannerHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_string__o* OnIconSpriteNameChangeEvent;
	System_Action_int__o* OnThemeColorChangeEvent;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_string__o* OnTitleTextChangeEvent;
	System_Action_string__o* OnDescTextChangeEvent;
	System_Action_string__o* OnIconChangeEvent;
	System_Action_int__o* OnMaxProgressChangeEvent;
	System_Action_int__o* OnCurProgressChangeEvent;
	System_Action_string__o* OnProgressIconChangeEvent;
	System_Action_string__o* OnProgressIconSpriteNameChangeEvent;
	bool m_OpenState;
	System_String_o* m_IconSpriteName;
	int32_t m_ThemeColor;
	bool m_LocSwitch;
	System_String_o* m_TitleText;
	System_String_o* m_DescText;
	System_String_o* m_Icon;
	int32_t m_MaxProgress;
	int32_t m_CurProgress;
	System_String_o* m_ProgressIcon;
	System_String_o* m_ProgressIconSpriteName;
};
struct COW_UGCPhaseCountDownHudRepItem_StaticFields {
};
struct COW_UGCPhaseCountDownHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCPhaseCountDownHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCPhaseCountDownHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCPhaseCountDownHudRepItem_VTable vtable;
};
struct COW_UGCPhaseCountDownHudRepItem_o {
	COW_UGCPhaseCountDownHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_int__o* OnBaseTimeSChangeEvent;
	System_Action_int__o* OnDurationTimeSChangeEvent;
	System_Action_Vector3__o* OnOffsetChangeEvent;
	bool m_OpenState;
	int32_t m_BaseTimeS;
	int32_t m_DurationTimeS;
	UnityEngine_Vector3_o m_Offset;
};
struct COW_UGCPhaseRepItem_StaticFields {
};
struct COW_UGCPhaseRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCPhaseRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCPhaseRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCPhaseRepItem_VTable vtable;
};
struct COW_UGCPhaseRepItem_o {
	COW_UGCPhaseRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnPhaseIndexChangeEvent;
	System_Action_int__o* OnPhaseEndTimeChangeEvent;
	int32_t m_PhaseIndex;
	int32_t m_PhaseEndTime;
};
struct COW_UGCPlayableLookAtRepItem_StaticFields {
};
struct COW_UGCPlayableLookAtRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCPlayableLookAtRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCPlayableLookAtRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCPlayableLookAtRepItem_VTable vtable;
};
struct COW_UGCPlayableLookAtRepItem_o {
	COW_UGCPlayableLookAtRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnSelfEntityChangeEvent;
	System_Action_string__o* OnTargetEntityChangeEvent;
	System_Action_Vector3__o* OnOffsetChangeEvent;
	System_Action_int__o* OnCoordinateTypeChangeEvent;
	System_String_o* m_SelfEntity;
	System_String_o* m_TargetEntity;
	UnityEngine_Vector3_o m_Offset;
	int32_t m_CoordinateType;
};
struct COW_UGCPlayablePosFollowRepItem_StaticFields {
};
struct COW_UGCPlayablePosFollowRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCPlayablePosFollowRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCPlayablePosFollowRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCPlayablePosFollowRepItem_VTable vtable;
};
struct COW_UGCPlayablePosFollowRepItem_o {
	COW_UGCPlayablePosFollowRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnSelfEntityChangeEvent;
	System_Action_string__o* OnTargetEntityChangeEvent;
	System_Action_Vector3__o* OnOffsetChangeEvent;
	System_Action_int__o* OnCoordinateTypeChangeEvent;
	System_String_o* m_SelfEntity;
	System_String_o* m_TargetEntity;
	UnityEngine_Vector3_o m_Offset;
	int32_t m_CoordinateType;
};
struct COW_UGCPlayableRepItem_StaticFields {
};
struct COW_UGCPlayableRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCPlayableRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCPlayableRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCPlayableRepItem_VTable vtable;
};
struct COW_UGCPlayableRepItem_o {
	COW_UGCPlayableRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnPlayingChangeEvent;
	System_Action_int__o* OnFlagChangeEvent;
	bool m_Playing;
	int32_t m_Flag;
};
struct COW_UGCPlayableTrajectoryRepItem_StaticFields {
};
struct COW_UGCPlayableTrajectoryRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCPlayableTrajectoryRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCPlayableTrajectoryRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCPlayableTrajectoryRepItem_VTable vtable;
};
struct COW_UGCPlayableTrajectoryRepItem_o {
	COW_UGCPlayableTrajectoryRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnTargetEntityChangeEvent;
	System_Action_Vector3__o* OnInitialVelocityChangeEvent;
	System_Action_Vector3__o* OnAccelerationChangeEvent;
	System_Action_float__o* OnMaxDisplacementChangeEvent;
	System_Action_Vector3__o* OnInitialWorldPosChangeEvent;
	System_String_o* m_TargetEntity;
	UnityEngine_Vector3_o m_InitialVelocity;
	UnityEngine_Vector3_o m_Acceleration;
	float m_MaxDisplacement;
	UnityEngine_Vector3_o m_InitialWorldPos;
};
struct COW_UGCPlayerAvatarInfoRepItem_StaticFields {
};
struct COW_UGCPlayerAvatarInfoRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCPlayerAvatarInfoRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCPlayerAvatarInfoRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCPlayerAvatarInfoRepItem_VTable vtable;
};
struct COW_UGCPlayerAvatarInfoRepItem_o {
	COW_UGCPlayerAvatarInfoRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnOwnerChangeEvent;
	System_Action_int__o* OnCustomClothSetIDChangeEvent;
	System_Action_int__o* OnCustomClothHairIDChangeEvent;
	System_Action_int__o* OnCustomClothHeadAdditiveIDChangeEvent;
	System_Action_int__o* OnCustomClothFaceIDChangeEvent;
	System_Action_int__o* OnCustomClothChestIDChangeEvent;
	System_Action_int__o* OnCustomClothLegsIDChangeEvent;
	System_Action_int__o* OnCustomClothFeetIDChangeEvent;
	System_String_o* m_Owner;
	int32_t m_CustomClothSetID;
	int32_t m_CustomClothHairID;
	int32_t m_CustomClothHeadAdditiveID;
	int32_t m_CustomClothFaceID;
	int32_t m_CustomClothChestID;
	int32_t m_CustomClothLegsID;
	int32_t m_CustomClothFeetID;
};
struct COW_UGCPlayerBagRepItem_StaticFields {
};
struct COW_UGCPlayerBagRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCPlayerBagRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCPlayerBagRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCPlayerBagRepItem_VTable vtable;
};
struct COW_UGCPlayerBagRepItem_o {
	COW_UGCPlayerBagRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnOwnerChangeEvent;
	System_Action_int__o* OnMaxCapacityChangeEvent;
	System_Action_int__o* OnCurCapacityChangeEvent;
	System_Action_List_object___o* OnAllItemGoodsTypeChangeEvent;
	System_String_o* m_Owner;
	int32_t m_MaxCapacity;
	int32_t m_CurCapacity;
	System_Collections_Generic_List_object__o* m_AllItemGoodsType;
};
struct COW_UGCPlayerRepItem_StaticFields {
};
struct COW_UGCPlayerRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCPlayerRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCPlayerRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCPlayerRepItem_VTable vtable;
};
struct COW_UGCPlayerRepItem_o {
	COW_UGCPlayerRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnSkipKnockdownChangeEvent;
	System_Action_int__o* OnAimAssistTypeChangeEvent;
	System_Action_bool__o* OnCanBeLockedByAimAssistChangeEvent;
	System_Action_bool__o* OnMuteVoiceChangeEvent;
	System_Action_bool__o* OnMuteQuickChatChangeEvent;
	System_Action_string__o* OnChatChannelChangeEvent;
	System_Action_int__o* OnMovementStatusChangeEvent;
	System_Action_int__o* OnSprintStatusChangeEvent;
	System_Action_int__o* OnAttackStatusChangeEvent;
	System_Action_int__o* OnJumpStatusChangeEvent;
	System_Action_bool__o* OnPickupItemDisabledChangeEvent;
	System_Action_bool__o* OnDropItemDisabledChangeEvent;
	System_Action_List_object___o* OnHostilePlayersChangeEvent;
	System_Action_List_object___o* OnFriendlyPlayersChangeEvent;
	System_Action_string__o* OnFactionEntityChangeEvent;
	System_Action_int__o* OnFactionIndexChangeEvent;
	System_Action_string__o* OnCurrentCameraConfigChangeEvent;
	System_Action_float__o* OnCustomGravityChangeEvent;
	System_Action_Vector3__o* OnHeadBonesScaleChangeEvent;
	System_Action_Vector3__o* OnBodyBonesScaleChangeEvent;
	System_Action_Vector3__o* OnLimbBonesScaleChangeEvent;
	System_Action_float__o* OnUGCHeadshotDamageDecreaseScaleChangeEvent;
	System_Action_string__o* OnPlayerAvatarChangeEvent;
	System_Action_int__o* OnGenderChangeEvent;
	System_Action_List_object___o* OnWeaponSkinIDChangeEvent;
	System_Action_string__o* OnBonesChangeEvent;
	System_Action_string__o* OnPlayerBagEntityChangeEvent;
	bool m_SkipKnockdown;
	int32_t m_AimAssistType;
	bool m_CanBeLockedByAimAssist;
	bool m_MuteVoice;
	bool m_MuteQuickChat;
	System_String_o* m_ChatChannel;
	int32_t m_MovementStatus;
	int32_t m_SprintStatus;
	int32_t m_AttackStatus;
	int32_t m_JumpStatus;
	bool m_PickupItemDisabled;
	bool m_DropItemDisabled;
	System_Collections_Generic_List_object__o* m_HostilePlayers;
	System_Collections_Generic_List_object__o* m_FriendlyPlayers;
	System_String_o* m_FactionEntity;
	int32_t m_FactionIndex;
	System_String_o* m_CurrentCameraConfig;
	float m_CustomGravity;
	UnityEngine_Vector3_o m_HeadBonesScale;
	UnityEngine_Vector3_o m_BodyBonesScale;
	UnityEngine_Vector3_o m_LimbBonesScale;
	float m_UGCHeadshotDamageDecreaseScale;
	System_String_o* m_PlayerAvatar;
	int32_t m_Gender;
	System_Collections_Generic_List_object__o* m_WeaponSkinID;
	System_String_o* m_Bones;
	System_String_o* m_PlayerBagEntity;
};
struct COW_UGCPointLightRepItem_StaticFields {
};
struct COW_UGCPointLightRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCPointLightRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCPointLightRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCPointLightRepItem_VTable vtable;
};
struct COW_UGCPointLightRepItem_o {
	COW_UGCPointLightRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnIntensityChangeEvent;
	System_Action_float__o* OnRangeChangeEvent;
	System_Action_int__o* OnColorChangeEvent;
	float m_Intensity;
	float m_Range;
	int32_t m_Color;
};
struct COW_UGCPresentEffectRepItem_StaticFields {
};
struct COW_UGCPresentEffectRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCPresentEffectRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCPresentEffectRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCPresentEffectRepItem_VTable vtable;
};
struct COW_UGCPresentEffectRepItem_o {
	COW_UGCPresentEffectRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnEffectTypeChangeEvent;
	System_Action_int__o* OnColorChangeEvent;
	System_Action_float__o* OnPresentEffectScaleChangeEvent;
	System_Action_Vector3__o* OnOffsetChangeEvent;
	System_Action_string__o* OnFollowTargetChangeEvent;
	System_Action_Vector3__o* OnRotatorChangeEvent;
	System_Action_Vector3__o* OnScaleVectorChangeEvent;
	System_Action_int__o* OnPlaySpeedChangeEvent;
	System_Action_string__o* OnShowTextureChangeEvent;
	System_String_o* m_EffectType;
	int32_t m_Color;
	float m_PresentEffectScale;
	UnityEngine_Vector3_o m_Offset;
	System_String_o* m_FollowTarget;
	UnityEngine_Vector3_o m_Rotator;
	UnityEngine_Vector3_o m_ScaleVector;
	int32_t m_PlaySpeed;
	System_String_o* m_ShowTexture;
};
struct COW_UGCPresentIconRepItem_StaticFields {
};
struct COW_UGCPresentIconRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCPresentIconRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCPresentIconRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCPresentIconRepItem_VTable vtable;
};
struct COW_UGCPresentIconRepItem_o {
	COW_UGCPresentIconRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnIconTypeChangeEvent;
	System_Action_int__o* OnColorChangeEvent;
	System_Action_float__o* OnScaleChangeEvent;
	System_Action_Vector3__o* OnOffsetChangeEvent;
	System_Action_string__o* OnFollowTargetChangeEvent;
	System_Action_bool__o* OnIgnoreDepthChangeEvent;
	System_Action_bool__o* OnAlwaysInScreenChangeEvent;
	System_Action_bool__o* OnIsBillboardChangeEvent;
	System_Action_Vector3__o* OnRotatorChangeEvent;
	System_Action_Vector3__o* OnScaleVectorChangeEvent;
	System_String_o* m_IconType;
	int32_t m_Color;
	float m_Scale;
	UnityEngine_Vector3_o m_Offset;
	System_String_o* m_FollowTarget;
	bool m_IgnoreDepth;
	bool m_AlwaysInScreen;
	bool m_IsBillboard;
	UnityEngine_Vector3_o m_Rotator;
	UnityEngine_Vector3_o m_ScaleVector;
};
struct COW_UGCPresentSoundRepItem_StaticFields {
};
struct COW_UGCPresentSoundRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCPresentSoundRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCPresentSoundRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCPresentSoundRepItem_VTable vtable;
};
struct COW_UGCPresentSoundRepItem_o {
	COW_UGCPresentSoundRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnSoundTypeChangeEvent;
	System_Action_string__o* OnFollowTargetChangeEvent;
	System_Action_int__o* OnPlayTimeChangeEvent;
	System_Action_bool__o* OnIsLoopChangeEvent;
	System_Action_int__o* OnVolumeChangeEvent;
	System_Action_float__o* OnPlayDistanceChangeEvent;
	System_Action_Vector3__o* OnPositionChangeEvent;
	System_Action_bool__o* OnIs3DChangeEvent;
	System_Action_int__o* OnStateChangeEvent;
	System_String_o* m_SoundType;
	System_String_o* m_FollowTarget;
	int32_t m_PlayTime;
	bool m_IsLoop;
	int32_t m_Volume;
	float m_PlayDistance;
	UnityEngine_Vector3_o m_Position;
	bool m_Is3D;
	int32_t m_State;
};
struct COW_UGCPresentTextRepItem_StaticFields {
};
struct COW_UGCPresentTextRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCPresentTextRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCPresentTextRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCPresentTextRepItem_VTable vtable;
};
struct COW_UGCPresentTextRepItem_o {
	COW_UGCPresentTextRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnTextKeyChangeEvent;
	System_Action_int__o* OnColorChangeEvent;
	System_Action_float__o* OnScaleChangeEvent;
	System_Action_Vector3__o* OnOffsetChangeEvent;
	System_Action_string__o* OnFollowTargetChangeEvent;
	System_Action_bool__o* OnIgnoreDepthChangeEvent;
	System_Action_bool__o* OnIsBillboardChangeEvent;
	System_Action_Vector3__o* OnRotatorChangeEvent;
	System_Action_Vector3__o* OnScaleVectorChangeEvent;
	System_Action_int__o* OnFontSizeChangeEvent;
	System_String_o* m_TextKey;
	int32_t m_Color;
	float m_Scale;
	UnityEngine_Vector3_o m_Offset;
	System_String_o* m_FollowTarget;
	bool m_IgnoreDepth;
	bool m_IsBillboard;
	UnityEngine_Vector3_o m_Rotator;
	UnityEngine_Vector3_o m_ScaleVector;
	int32_t m_FontSize;
};
struct COW_UGCProfileInfoRepItem_StaticFields {
};
struct COW_UGCProfileInfoRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCProfileInfoRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCProfileInfoRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCProfileInfoRepItem_VTable vtable;
};
struct COW_UGCProfileInfoRepItem_o {
	COW_UGCProfileInfoRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnAccountIDChangeEvent;
	System_Action_string__o* OnHeadIDChangeEvent;
	System_Action_string__o* OnBannerIDChangeEvent;
	System_Action_string__o* OnPinIDChangeEvent;
	System_Action_string__o* OnNickNameChangeEvent;
	System_Action_int__o* OnBRRankChangeEvent;
	System_Action_int__o* OnBRPeakRankChangeEvent;
	System_Action_int__o* OnCSRankChangeEvent;
	System_Action_int__o* OnCSPeakRankChangeEvent;
	System_String_o* m_AccountID;
	System_String_o* m_HeadID;
	System_String_o* m_BannerID;
	System_String_o* m_PinID;
	System_String_o* m_NickName;
	int32_t m_BRRank;
	int32_t m_BRPeakRank;
	int32_t m_CSRank;
	int32_t m_CSPeakRank;
};
struct COW_UGCProgressbarHudRepItem_StaticFields {
};
struct COW_UGCProgressbarHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCProgressbarHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCProgressbarHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCProgressbarHudRepItem_VTable vtable;
};
struct COW_UGCProgressbarHudRepItem_o {
	COW_UGCProgressbarHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_string__o* OnFollowTargetChangeEvent;
	System_Action_int__o* OnColorChangeEvent;
	System_Action_int__o* OnHUDLengthChangeEvent;
	System_Action_float__o* OnCurrentValueChangeEvent;
	System_Action_Vector3__o* OnOffsetChangeEvent;
	bool m_OpenState;
	System_String_o* m_FollowTarget;
	int32_t m_Color;
	int32_t m_HUDLength;
	float m_CurrentValue;
	UnityEngine_Vector3_o m_Offset;
};
struct COW_UGCProgressCircleHudRepItem_StaticFields {
};
struct COW_UGCProgressCircleHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCProgressCircleHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCProgressCircleHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCProgressCircleHudRepItem_VTable vtable;
};
struct COW_UGCProgressCircleHudRepItem_o {
	COW_UGCProgressCircleHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_int__o* OnDurationTimeSChangeEvent;
	System_Action_int__o* OnEndTimeSChangeEvent;
	System_Action_Vector3__o* OnOffsetChangeEvent;
	System_Action_string__o* OnIconChangeEvent;
	bool m_OpenState;
	int32_t m_DurationTimeS;
	int32_t m_EndTimeS;
	UnityEngine_Vector3_o m_Offset;
	System_String_o* m_Icon;
};
struct COW_UGCProgressSkillButtonHudRepItem_StaticFields {
};
struct COW_UGCProgressSkillButtonHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCProgressSkillButtonHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCProgressSkillButtonHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCProgressSkillButtonHudRepItem_VTable vtable;
};
struct COW_UGCProgressSkillButtonHudRepItem_o {
	COW_UGCProgressSkillButtonHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnIconChangeEvent;
	System_Action_int__o* OnColorChangeEvent;
	System_Action_float__o* OnValueChangeEvent;
	System_Action_float__o* OnSpeedChangeEvent;
	System_Action_bool__o* OnEffectActiveChangeEvent;
	System_Action_Vector3__o* OnNormalizedPositionChangeEvent;
	System_Action_float__o* OnInitialValueChangeEvent;
	System_Action_int__o* OnEffectColorChangeEvent;
	System_Action_float__o* OnScaleChangeEvent;
	System_String_o* m_Icon;
	int32_t m_Color;
	float m_Value;
	float m_Speed;
	bool m_EffectActive;
	UnityEngine_Vector3_o m_NormalizedPosition;
	float m_InitialValue;
	int32_t m_EffectColor;
	float m_Scale;
};
struct COW_UGCPropertyFormulaRepItem_StaticFields {
};
struct COW_UGCPropertyFormulaRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCPropertyFormulaRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCPropertyFormulaRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCPropertyFormulaRepItem_VTable vtable;
};
struct COW_UGCPropertyFormulaRepItem_o {
	COW_UGCPropertyFormulaRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnBindEntityIDChangeEvent;
	System_Action_int__o* OnBindPropertyIDChangeEvent;
	System_Action_float__o* OnMinValueChangeEvent;
	System_Action_float__o* OnMaxValueChangeEvent;
	System_Action_float__o* OnBaseMultiplierChangeEvent;
	System_Action_float__o* OnBeforeAccumulatorChangeEvent;
	System_Action_float__o* OnMultiplierChangeEvent;
	System_Action_float__o* OnSumMultiplierChangeEvent;
	System_Action_float__o* OnAfterAccumulatorChangeEvent;
	System_String_o* m_BindEntityID;
	int32_t m_BindPropertyID;
	float m_MinValue;
	float m_MaxValue;
	float m_BaseMultiplier;
	float m_BeforeAccumulator;
	float m_Multiplier;
	float m_SumMultiplier;
	float m_AfterAccumulator;
};
struct COW_UGCRepairArmorKitRepItem_StaticFields {
};
struct COW_UGCRepairArmorKitRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCRepairArmorKitRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCRepairArmorKitRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCRepairArmorKitRepItem_VTable vtable;
};
struct COW_UGCRepairArmorKitRepItem_o {
	COW_UGCRepairArmorKitRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnPreTimeChangeEvent;
	float m_PreTime;
};
struct COW_UGCReplaceTexPresentEffectRepItem_StaticFields {
};
struct COW_UGCReplaceTexPresentEffectRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCReplaceTexPresentEffectRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCReplaceTexPresentEffectRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCReplaceTexPresentEffectRepItem_VTable vtable;
};
struct COW_UGCReplaceTexPresentEffectRepItem_o {
	COW_UGCReplaceTexPresentEffectRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnVFXTextureChangeEvent;
};
struct COW_UGCResetableEntityRepItem_StaticFields {
};
struct COW_UGCResetableEntityRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCResetableEntityRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCResetableEntityRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCResetableEntityRepItem_VTable vtable;
};
struct COW_UGCResetableEntityRepItem_o {
	COW_UGCResetableEntityRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnResetPerRoundChangeEvent;
	bool m_ResetPerRound;
};
struct COW_UGCResultBannerHudRepItem_StaticFields {
};
struct COW_UGCResultBannerHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCResultBannerHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCResultBannerHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCResultBannerHudRepItem_VTable vtable;
};
struct COW_UGCResultBannerHudRepItem_o {
	COW_UGCResultBannerHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_int__o* OnResultChangeEvent;
	System_Action_bool__o* OnOpenStateChangeEvent;
	bool m_LocSwitch;
	int32_t m_Result;
	bool m_OpenState;
};
struct COW_UGCRigidbodyRepItem_StaticFields {
};
struct COW_UGCRigidbodyRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCRigidbodyRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCRigidbodyRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCRigidbodyRepItem_VTable vtable;
};
struct COW_UGCRigidbodyRepItem_o {
	COW_UGCRigidbodyRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnTypeChangeEvent;
	System_Action_bool__o* OnUseGravityChangeEvent;
	System_Action_float__o* OnMassChangeEvent;
	System_Action_Vector3__o* OnCenterOfMassChangeEvent;
	System_Action_Vector3__o* OnVelocityChangeEvent;
	System_Action_Vector3__o* OnAngularVelocityChangeEvent;
	System_Action_float__o* OnDragChangeEvent;
	System_Action_float__o* OnAngularDragChangeEvent;
	int32_t m_Type;
	bool m_UseGravity;
	float m_Mass;
	UnityEngine_Vector3_o m_CenterOfMass;
	UnityEngine_Vector3_o m_Velocity;
	UnityEngine_Vector3_o m_AngularVelocity;
	float m_Drag;
	float m_AngularDrag;
};
struct COW_UGCRoundNumHudRepItem_StaticFields {
};
struct COW_UGCRoundNumHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCRoundNumHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCRoundNumHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCRoundNumHudRepItem_VTable vtable;
};
struct COW_UGCRoundNumHudRepItem_o {
	COW_UGCRoundNumHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_string__o* OnTextKeyChangeEvent;
	System_Action_List_object___o* OnTextKey_ParamsChangeEvent;
	System_Action_int__o* OnThemeColorChangeEvent;
	bool m_OpenState;
	bool m_LocSwitch;
	System_String_o* m_TextKey;
	System_Collections_Generic_List_object__o* m_TextKey_Params;
	int32_t m_ThemeColor;
};
struct COW_UGCRoundResultShowTimeHudRepItem_StaticFields {
};
struct COW_UGCRoundResultShowTimeHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCRoundResultShowTimeHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCRoundResultShowTimeHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCRoundResultShowTimeHudRepItem_VTable vtable;
};
struct COW_UGCRoundResultShowTimeHudRepItem_o {
	COW_UGCRoundResultShowTimeHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_int__o* OnShowTimeTypeChangeEvent;
	System_Action_bool__o* OnShowTwoTeamScoreChangeEvent;
	System_Action_int__o* OnLeftTeamScoreChangeEvent;
	System_Action_int__o* OnRightTeamScoreChangeEvent;
	System_Action_int__o* OnPhaseEndTimeChangeEvent;
	bool m_OpenState;
	int32_t m_ShowTimeType;
	bool m_ShowTwoTeamScore;
	int32_t m_LeftTeamScore;
	int32_t m_RightTeamScore;
	int32_t m_PhaseEndTime;
};
struct COW_UGCRoundTransitionHudRepItem_StaticFields {
};
struct COW_UGCRoundTransitionHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCRoundTransitionHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCRoundTransitionHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCRoundTransitionHudRepItem_VTable vtable;
};
struct COW_UGCRoundTransitionHudRepItem_o {
	COW_UGCRoundTransitionHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_int__o* OnTransitionStageChangeEvent;
	System_Action_int__o* OnLeftTeamScoreChangeEvent;
	System_Action_int__o* OnRightTeamScoreChangeEvent;
	System_Action_string__o* OnLeftTeamNameChangeEvent;
	System_Action_string__o* OnRightTeamNameChangeEvent;
	System_Action_string__o* OnLeftIconSpriteNameChangeEvent;
	System_Action_string__o* OnRightIconSpriteNameChangeEvent;
	System_Action_int__o* OnResultTypeChangeEvent;
	System_Action_string__o* OnWinLocChangeEvent;
	System_Action_string__o* OnLoseLocChangeEvent;
	System_Action_string__o* OnRoundIncomeTitleChangeEvent;
	System_Action_int__o* OnRoundIncomeChangeEvent;
	System_Action_List_object___o* OnRoundIncomeDetailTitleListChangeEvent;
	System_Action_List_object___o* OnRoundIncomeDetailListChangeEvent;
	System_Action_string__o* OnMVPChangeEvent;
	System_Action_int__o* OnNextRoundIndexChangeEvent;
	System_Action_bool__o* OnIsMatchPointChangeEvent;
	System_Action_bool__o* OnIsLastRoundChangeEvent;
	bool m_OpenState;
	int32_t m_TransitionStage;
	int32_t m_LeftTeamScore;
	int32_t m_RightTeamScore;
	System_String_o* m_LeftTeamName;
	System_String_o* m_RightTeamName;
	System_String_o* m_LeftIconSpriteName;
	System_String_o* m_RightIconSpriteName;
	int32_t m_ResultType;
	System_String_o* m_WinLoc;
	System_String_o* m_LoseLoc;
	System_String_o* m_RoundIncomeTitle;
	int32_t m_RoundIncome;
	System_Collections_Generic_List_object__o* m_RoundIncomeDetailTitleList;
	System_Collections_Generic_List_object__o* m_RoundIncomeDetailList;
	System_String_o* m_MVP;
	int32_t m_NextRoundIndex;
	bool m_IsMatchPoint;
	bool m_IsLastRound;
};
struct COW_UGCScoreBarHudRepItem_StaticFields {
};
struct COW_UGCScoreBarHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCScoreBarHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCScoreBarHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCScoreBarHudRepItem_VTable vtable;
};
struct COW_UGCScoreBarHudRepItem_o {
	COW_UGCScoreBarHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnLeftColorChangeEvent;
	System_Action_int__o* OnRightColorChangeEvent;
	System_Action_bool__o* OnLeftEffectActiveChangeEvent;
	System_Action_bool__o* OnRightEffectActiveChangeEvent;
	System_Action_bool__o* OnCentralLineActiveChangeEvent;
	System_Action_float__o* OnValueChangeEvent;
	System_Action_float__o* OnSpeedChangeEvent;
	System_Action_Vector3__o* OnNormalizedPositionChangeEvent;
	System_Action_float__o* OnCentralLinePosChangeEvent;
	int32_t m_LeftColor;
	int32_t m_RightColor;
	bool m_LeftEffectActive;
	bool m_RightEffectActive;
	bool m_CentralLineActive;
	float m_Value;
	float m_Speed;
	UnityEngine_Vector3_o m_NormalizedPosition;
	float m_CentralLinePos;
};
struct COW_UGCShopItemRepItem_StaticFields {
};
struct COW_UGCShopItemRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCShopItemRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCShopItemRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCShopItemRepItem_VTable vtable;
};
struct COW_UGCShopItemRepItem_o {
	COW_UGCShopItemRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnIDChangeEvent;
	System_Action_int__o* OnPriceChangeEvent;
	System_Action_int__o* OnMoneyTypeChangeEvent;
	System_Action_int__o* OnTotalPurchaseLimitChangeEvent;
	System_Action_int__o* OnCurTotalPurchaseLimitChangeEvent;
	System_Action_string__o* OnNameChangeEvent;
	System_Action_string__o* OnDescChangeEvent;
	System_Action_List_object___o* OnItemGoodsIDListChangeEvent;
	System_Action_List_object___o* OnItemGoodsCntListChangeEvent;
	System_Action_string__o* OnIconTypeChangeEvent;
	int32_t m_ID;
	int32_t m_Price;
	int32_t m_MoneyType;
	int32_t m_TotalPurchaseLimit;
	int32_t m_CurTotalPurchaseLimit;
	System_String_o* m_Name;
	System_String_o* m_Desc;
	System_Collections_Generic_List_object__o* m_ItemGoodsIDList;
	System_Collections_Generic_List_object__o* m_ItemGoodsCntList;
	System_String_o* m_IconType;
};
struct COW_UGCShopRepItem_StaticFields {
};
struct COW_UGCShopRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCShopRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCShopRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCShopRepItem_VTable vtable;
};
struct COW_UGCShopRepItem_o {
	COW_UGCShopRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnNameChangeEvent;
	System_Action_List_object___o* OnShopShelfListChangeEvent;
	System_String_o* m_Name;
	System_Collections_Generic_List_object__o* m_ShopShelfList;
};
struct COW_UGCShopShelfRepItem_StaticFields {
};
struct COW_UGCShopShelfRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCShopShelfRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCShopShelfRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCShopShelfRepItem_VTable vtable;
};
struct COW_UGCShopShelfRepItem_o {
	COW_UGCShopShelfRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnNameChangeEvent;
	System_Action_List_object___o* OnShopItemListChangeEvent;
	System_String_o* m_Name;
	System_Collections_Generic_List_object__o* m_ShopItemList;
};
struct COW_UGCSimpleRenderRepItem_StaticFields {
};
struct COW_UGCSimpleRenderRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSimpleRenderRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSimpleRenderRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSimpleRenderRepItem_VTable vtable;
};
struct COW_UGCSimpleRenderRepItem_o {
	COW_UGCSimpleRenderRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnResUUIDChangeEvent;
	System_String_o* m_ResUUID;
};
struct COW_UGCSingleLeaderboardHudRepItem_StaticFields {
};
struct COW_UGCSingleLeaderboardHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSingleLeaderboardHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSingleLeaderboardHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSingleLeaderboardHudRepItem_VTable vtable;
};
struct COW_UGCSingleLeaderboardHudRepItem_o {
	COW_UGCSingleLeaderboardHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_List_object___o* OnPlayersChangeEvent;
	System_Action_List_object___o* OnPlayerRanksChangeEvent;
	System_Action_List_object___o* OnPlayerScoreTypesChangeEvent;
	bool m_OpenState;
	System_Collections_Generic_List_object__o* m_Players;
	System_Collections_Generic_List_object__o* m_PlayerRanks;
	System_Collections_Generic_List_object__o* m_PlayerScoreTypes;
};
struct COW_UGCSkateboardRepItem_StaticFields {
};
struct COW_UGCSkateboardRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSkateboardRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSkateboardRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSkateboardRepItem_VTable vtable;
};
struct COW_UGCSkateboardRepItem_o {
	COW_UGCSkateboardRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnSpeedChangeEvent;
	System_Action_float__o* OnAccelerateChangeEvent;
	System_Action_float__o* OnBoostSpeedChangeEvent;
	System_Action_float__o* OnBoostDurationChangeEvent;
	System_Action_float__o* OnBoostCooldownChangeEvent;
	System_Action_float__o* OnJumpHeightChangeEvent;
	System_Action_float__o* OnHBJumpCDChangeEvent;
	System_Action_float__o* OnHBBoostInitialChangeEvent;
	System_Action_bool__o* OnHBBoostCDSwitchChangeEvent;
	System_Action_float__o* OnHoverboardCDMsChangeEvent;
	System_Action_float__o* OnHighSpeedSteerAngleChangeEvent;
	System_Action_float__o* OnHighSpeedSteerAngleAtSpeedChangeEvent;
	float m_Speed;
	float m_Accelerate;
	float m_BoostSpeed;
	float m_BoostDuration;
	float m_BoostCooldown;
	float m_JumpHeight;
	float m_HBJumpCD;
	float m_HBBoostInitial;
	bool m_HBBoostCDSwitch;
	float m_HoverboardCDMs;
	float m_HighSpeedSteerAngle;
	float m_HighSpeedSteerAngleAtSpeed;
};
struct COW_UGCSkeletonPartRepItem_StaticFields {
};
struct COW_UGCSkeletonPartRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSkeletonPartRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSkeletonPartRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSkeletonPartRepItem_VTable vtable;
};
struct COW_UGCSkeletonPartRepItem_o {
	COW_UGCSkeletonPartRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_Vector3__o* OnBoneScaleChangeEvent;
	UnityEngine_Vector3_o m_BoneScale;
};
struct COW_UGCSkeletonRepItem_StaticFields {
};
struct COW_UGCSkeletonRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSkeletonRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSkeletonRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSkeletonRepItem_VTable vtable;
};
struct COW_UGCSkeletonRepItem_o {
	COW_UGCSkeletonRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnHeadChangeEvent;
	System_Action_string__o* OnLeftArmChangeEvent;
	System_Action_string__o* OnLeftHandChangeEvent;
	System_Action_string__o* OnRightArmChangeEvent;
	System_Action_string__o* OnRightHandChangeEvent;
	System_Action_string__o* OnBodyChangeEvent;
	System_Action_string__o* OnLeftLegChangeEvent;
	System_Action_string__o* OnLeftFootChangeEvent;
	System_Action_string__o* OnRightLegChangeEvent;
	System_Action_string__o* OnRightFootChangeEvent;
	System_String_o* m_Head;
	System_String_o* m_LeftArm;
	System_String_o* m_LeftHand;
	System_String_o* m_RightArm;
	System_String_o* m_RightHand;
	System_String_o* m_Body;
	System_String_o* m_LeftLeg;
	System_String_o* m_LeftFoot;
	System_String_o* m_RightLeg;
	System_String_o* m_RightFoot;
};
struct COW_UGCSkillButtonHudRepItem_StaticFields {
};
struct COW_UGCSkillButtonHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSkillButtonHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSkillButtonHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSkillButtonHudRepItem_VTable vtable;
};
struct COW_UGCSkillButtonHudRepItem_o {
	COW_UGCSkillButtonHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_string__o* OnNameChangeEvent;
	System_Action_string__o* OnIconSpriteChangeEvent;
	System_Action_int__o* OnIconColorChangeEvent;
	System_Action_int__o* OnSizeChangeEvent;
	System_Action_Vector3__o* OnLocalPositionChangeEvent;
	System_Action_int__o* OnCountChangeEvent;
	System_Action_int__o* OnCDStartTimeChangeEvent;
	System_Action_int__o* OnCDDurationTimeChangeEvent;
	System_Action_bool__o* OnGreyChangeEvent;
	bool m_OpenState;
	System_String_o* m_Name;
	System_String_o* m_IconSprite;
	int32_t m_IconColor;
	int32_t m_Size;
	UnityEngine_Vector3_o m_LocalPosition;
	int32_t m_Count;
	int32_t m_CDStartTime;
	int32_t m_CDDurationTime;
	bool m_Grey;
};
struct COW_UGCSkyboxEnvRepItem_StaticFields {
};
struct COW_UGCSkyboxEnvRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSkyboxEnvRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSkyboxEnvRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSkyboxEnvRepItem_VTable vtable;
};
struct COW_UGCSkyboxEnvRepItem_o {
	COW_UGCSkyboxEnvRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnBaseSkyEnvResChangeEvent;
	System_Action_int__o* OnLightColorChangeEvent;
	System_Action_float__o* OnLightIntensityChangeEvent;
	System_Action_float__o* OnDarknessChangeEvent;
	System_Action_float__o* OnShadowStrengthChangeEvent;
	System_Action_float__o* OnTerrainWetnessChangeEvent;
	System_Action_float__o* OnLensFlareChangeEvent;
	System_Action_int__o* OnFogColorChangeEvent;
	System_Action_int__o* OnAmbientColorChangeEvent;
	System_Action_bool__o* OnNightModeChangeEvent;
	System_Action_string__o* OnOwnerSubLevelGUIDChangeEvent;
	System_String_o* m_BaseSkyEnvRes;
	int32_t m_LightColor;
	float m_LightIntensity;
	float m_Darkness;
	float m_ShadowStrength;
	float m_TerrainWetness;
	float m_LensFlare;
	int32_t m_FogColor;
	int32_t m_AmbientColor;
	bool m_NightMode;
	System_String_o* m_OwnerSubLevelGUID;
};
struct COW_UGCSpawnBoxRepItem_StaticFields {
};
struct COW_UGCSpawnBoxRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSpawnBoxRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSpawnBoxRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSpawnBoxRepItem_VTable vtable;
};
struct COW_UGCSpawnBoxRepItem_o {
	COW_UGCSpawnBoxRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnSpawnPointCountChangeEvent;
	System_Action_int__o* OnTeamIndexChangeEvent;
	int32_t m_SpawnPointCount;
	int32_t m_TeamIndex;
};
struct COW_UGCSpawnPosRepItem_StaticFields {
};
struct COW_UGCSpawnPosRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSpawnPosRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSpawnPosRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSpawnPosRepItem_VTable vtable;
};
struct COW_UGCSpawnPosRepItem_o {
	COW_UGCSpawnPosRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
};
struct COW_UGCSphereTriggerRepItem_StaticFields {
};
struct COW_UGCSphereTriggerRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSphereTriggerRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSphereTriggerRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSphereTriggerRepItem_VTable vtable;
};
struct COW_UGCSphereTriggerRepItem_o {
	COW_UGCSphereTriggerRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnRadiusChangeEvent;
	float m_Radius;
};
struct COW_UGCSprayGunComponentRepItem_StaticFields {
};
struct COW_UGCSprayGunComponentRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSprayGunComponentRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSprayGunComponentRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSprayGunComponentRepItem_VTable vtable;
};
struct COW_UGCSprayGunComponentRepItem_o {
	COW_UGCSprayGunComponentRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnSprayColorChangeEvent;
	int32_t m_SprayColor;
};
struct COW_UGCSprayGunRepItem_StaticFields {
};
struct COW_UGCSprayGunRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSprayGunRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSprayGunRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSprayGunRepItem_VTable vtable;
};
struct COW_UGCSprayGunRepItem_o {
	COW_UGCSprayGunRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnInitialVelocityChangeEvent;
	System_Action_float__o* OnGravityChangeEvent;
	float m_InitialVelocity;
	float m_Gravity;
};
struct COW_UGCSprayGunRifleRepItem_StaticFields {
};
struct COW_UGCSprayGunRifleRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSprayGunRifleRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSprayGunRifleRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSprayGunRifleRepItem_VTable vtable;
};
struct COW_UGCSprayGunRifleRepItem_o {
	COW_UGCSprayGunRifleRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnInitialSpeedChangeEvent;
	System_Action_Vector3__o* OnAccelerationChangeEvent;
	float m_InitialSpeed;
	UnityEngine_Vector3_o m_Acceleration;
};
struct COW_UGCSprayResultHudRepItem_StaticFields {
};
struct COW_UGCSprayResultHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSprayResultHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSprayResultHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSprayResultHudRepItem_VTable vtable;
};
struct COW_UGCSprayResultHudRepItem_o {
	COW_UGCSprayResultHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnLeftColorChangeEvent;
	System_Action_string__o* OnLeftIconChangeEvent;
	System_Action_string__o* OnLeftTextChangeEvent;
	System_Action_string__o* OnLeftScoreTextChangeEvent;
	System_Action_int__o* OnRightColorChangeEvent;
	System_Action_string__o* OnRightIconChangeEvent;
	System_Action_string__o* OnRightTextChangeEvent;
	System_Action_string__o* OnRightScoreTextChangeEvent;
	System_Action_float__o* OnProgressChangeEvent;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	int32_t m_LeftColor;
	System_String_o* m_LeftIcon;
	System_String_o* m_LeftText;
	System_String_o* m_LeftScoreText;
	int32_t m_RightColor;
	System_String_o* m_RightIcon;
	System_String_o* m_RightText;
	System_String_o* m_RightScoreText;
	float m_Progress;
	bool m_LocSwitch;
};
struct COW_UGCSprayRifleRepItem_StaticFields {
};
struct COW_UGCSprayRifleRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSprayRifleRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSprayRifleRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSprayRifleRepItem_VTable vtable;
};
struct COW_UGCSprayRifleRepItem_o {
	COW_UGCSprayRifleRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnInitialSpeedChangeEvent;
	System_Action_Vector3__o* OnAccelerationChangeEvent;
	float m_InitialSpeed;
	UnityEngine_Vector3_o m_Acceleration;
};
struct COW_UGCStropShelfRepItem_StaticFields {
};
struct COW_UGCStropShelfRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCStropShelfRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCStropShelfRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCStropShelfRepItem_VTable vtable;
};
struct COW_UGCStropShelfRepItem_o {
	COW_UGCStropShelfRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnSpeedChangeEvent;
	System_Action_string__o* OnStartPositionChangeEvent;
	System_Action_string__o* OnEndPositionChangeEvent;
	System_Action_int__o* OnStropIDChangeEvent;
	System_Action_int__o* OnGroupIDChangeEvent;
	System_Action_bool__o* OnIsEndChangeEvent;
	float m_Speed;
	System_String_o* m_StartPosition;
	System_String_o* m_EndPosition;
	int32_t m_StropID;
	int32_t m_GroupID;
	bool m_IsEnd;
};
struct COW_UGCSupplyBoxTriggerRepItem_StaticFields {
};
struct COW_UGCSupplyBoxTriggerRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSupplyBoxTriggerRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSupplyBoxTriggerRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSupplyBoxTriggerRepItem_VTable vtable;
};
struct COW_UGCSupplyBoxTriggerRepItem_o {
	COW_UGCSupplyBoxTriggerRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnModelChangeEvent;
	int32_t m_Model;
};
struct COW_UGCSwingGunRepItem_StaticFields {
};
struct COW_UGCSwingGunRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCSwingGunRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCSwingGunRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCSwingGunRepItem_VTable vtable;
};
struct COW_UGCSwingGunRepItem_o {
	COW_UGCSwingGunRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnTowSpeedChangeEvent;
	System_Action_float__o* OnSwingSpeedChangeEvent;
	System_Action_bool__o* OnOpenTowChangeEvent;
	System_Action_bool__o* OnOpenSwingChangeEvent;
	System_Action_string__o* OnTargetObjectChangeEvent;
	System_Action_float__o* OnLeaveAccelerationChangeEvent;
	float m_TowSpeed;
	float m_SwingSpeed;
	bool m_OpenTow;
	bool m_OpenSwing;
	System_String_o* m_TargetObject;
	float m_LeaveAcceleration;
};
struct COW_UGCTeamMatchInfoHudRepItem_StaticFields {
};
struct COW_UGCTeamMatchInfoHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTeamMatchInfoHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTeamMatchInfoHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTeamMatchInfoHudRepItem_VTable vtable;
};
struct COW_UGCTeamMatchInfoHudRepItem_o {
	COW_UGCTeamMatchInfoHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_Vector3__o* OnOffsetPositionChangeEvent;
	System_Action_int__o* OnRankChangeEvent;
	System_Action_int__o* OnTeamColorChangeEvent;
	System_Action_string__o* OnIconSpriteNameChangeEvent;
	System_Action_bool__o* OnShowFrameChangeEvent;
	System_Action_string__o* OnScoreTextKeyChangeEvent;
	System_Action_List_object___o* OnScoreTextKey_ParamsChangeEvent;
	bool m_OpenState;
	bool m_LocSwitch;
	UnityEngine_Vector3_o m_OffsetPosition;
	int32_t m_Rank;
	int32_t m_TeamColor;
	System_String_o* m_IconSpriteName;
	bool m_ShowFrame;
	System_String_o* m_ScoreTextKey;
	System_Collections_Generic_List_object__o* m_ScoreTextKey_Params;
};
struct COW_UGCTeamRepItem_StaticFields {
};
struct COW_UGCTeamRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTeamRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTeamRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTeamRepItem_VTable vtable;
};
struct COW_UGCTeamRepItem_o {
	COW_UGCTeamRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_List_object___o* OnHostileTeamsChangeEvent;
	System_Action_List_object___o* OnFriendlyTeamsChangeEvent;
	System_Collections_Generic_List_object__o* m_HostileTeams;
	System_Collections_Generic_List_object__o* m_FriendlyTeams;
};
struct COW_UGCTeamRoundScoreBannerHudRepItem_StaticFields {
};
struct COW_UGCTeamRoundScoreBannerHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTeamRoundScoreBannerHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTeamRoundScoreBannerHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTeamRoundScoreBannerHudRepItem_VTable vtable;
};
struct COW_UGCTeamRoundScoreBannerHudRepItem_o {
	COW_UGCTeamRoundScoreBannerHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_string__o* OnFirstScoreTitleLocKeyChangeEvent;
	System_Action_string__o* OnFirstScoreValueLocKeyChangeEvent;
	System_Action_List_object___o* OnFirstScoreValueLocKey_ParamsChangeEvent;
	System_Action_string__o* OnSecondScoreTitleLocKeyChangeEvent;
	System_Action_string__o* OnSecondScoreValueLocKeyChangeEvent;
	System_Action_List_object___o* OnSecondScoreValueLocKey_ParamsChangeEvent;
	bool m_OpenState;
	bool m_LocSwitch;
	System_String_o* m_FirstScoreTitleLocKey;
	System_String_o* m_FirstScoreValueLocKey;
	System_Collections_Generic_List_object__o* m_FirstScoreValueLocKey_Params;
	System_String_o* m_SecondScoreTitleLocKey;
	System_String_o* m_SecondScoreValueLocKey;
	System_Collections_Generic_List_object__o* m_SecondScoreValueLocKey_Params;
};
struct COW_UGCTeleportDoorRepItem_StaticFields {
};
struct COW_UGCTeleportDoorRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTeleportDoorRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTeleportDoorRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTeleportDoorRepItem_VTable vtable;
};
struct COW_UGCTeleportDoorRepItem_o {
	COW_UGCTeleportDoorRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnIsAutoTeleportChangeEvent;
	bool m_IsAutoTeleport;
};
struct COW_UGCTextEntityRepItem_StaticFields {
};
struct COW_UGCTextEntityRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTextEntityRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTextEntityRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTextEntityRepItem_VTable vtable;
};
struct COW_UGCTextEntityRepItem_o {
	COW_UGCTextEntityRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnTextKeyChangeEvent;
	System_Action_int__o* OnColorChangeEvent;
	System_Action_string__o* OnFollowTargetChangeEvent;
	System_Action_bool__o* OnIgnoreDepthChangeEvent;
	System_Action_bool__o* OnIsBillboardChangeEvent;
	System_Action_bool__o* OnAlwaysInScreenChangeEvent;
	System_Action_int__o* OnFontStyleChangeEvent;
	System_Action_string__o* OnFontTypeChangeEvent;
	System_Action_int__o* OnFontSizeChangeEvent;
	System_Action_Vector3__o* OnOffsetChangeEvent;
	System_Action_List_object___o* OnVisiblePlayersChangeEvent;
	System_String_o* m_TextKey;
	int32_t m_Color;
	System_String_o* m_FollowTarget;
	bool m_IgnoreDepth;
	bool m_IsBillboard;
	bool m_AlwaysInScreen;
	int32_t m_FontStyle;
	System_String_o* m_FontType;
	int32_t m_FontSize;
	UnityEngine_Vector3_o m_Offset;
	System_Collections_Generic_List_object__o* m_VisiblePlayers;
};
struct COW_UGCTextTipsHudRepItem_StaticFields {
};
struct COW_UGCTextTipsHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTextTipsHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTextTipsHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTextTipsHudRepItem_VTable vtable;
};
struct COW_UGCTextTipsHudRepItem_o {
	COW_UGCTextTipsHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_int__o* OnEUIAnchorChangeEvent;
	System_Action_Vector3__o* OnLocalPositionChangeEvent;
	System_Action_int__o* OnFontSizeChangeEvent;
	System_Action_int__o* OnColorChangeEvent;
	System_Action_string__o* OnLabelKeyChangeEvent;
	System_Action_List_object___o* OnLabelParamsChangeEvent;
	System_Action_bool__o* OnTweenerEnabledChangeEvent;
	System_Action_float__o* OnDurationChangeEvent;
	bool m_OpenState;
	bool m_LocSwitch;
	int32_t m_EUIAnchor;
	UnityEngine_Vector3_o m_LocalPosition;
	int32_t m_FontSize;
	int32_t m_Color;
	System_String_o* m_LabelKey;
	System_Collections_Generic_List_object__o* m_LabelParams;
	bool m_TweenerEnabled;
	float m_Duration;
};
struct COW_UGCTimeTweenTipsHudRepItem_StaticFields {
};
struct COW_UGCTimeTweenTipsHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTimeTweenTipsHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTimeTweenTipsHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTimeTweenTipsHudRepItem_VTable vtable;
};
struct COW_UGCTimeTweenTipsHudRepItem_o {
	COW_UGCTimeTweenTipsHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_string__o* OnDescriptionChangeEvent;
	System_Action_int__o* OnCountDownBaseTimeSChangeEvent;
	System_Action_int__o* OnDurationTimeSChangeEvent;
	bool m_OpenState;
	bool m_LocSwitch;
	System_String_o* m_Description;
	int32_t m_CountDownBaseTimeS;
	int32_t m_DurationTimeS;
};
struct COW_UGCTipHudRepItem_StaticFields {
};
struct COW_UGCTipHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTipHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTipHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTipHudRepItem_VTable vtable;
};
struct COW_UGCTipHudRepItem_o {
	COW_UGCTipHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnBackgroundChangeEvent;
	System_Action_string__o* OnTextChangeEvent;
	System_Action_Vector3__o* OnNormalizedPositionChangeEvent;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_int__o* OnTextColorChangeEvent;
	System_String_o* m_Background;
	System_String_o* m_Text;
	UnityEngine_Vector3_o m_NormalizedPosition;
	bool m_LocSwitch;
	int32_t m_TextColor;
};
struct COW_UGCTitleBannerHudRepItem_StaticFields {
};
struct COW_UGCTitleBannerHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTitleBannerHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTitleBannerHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTitleBannerHudRepItem_VTable vtable;
};
struct COW_UGCTitleBannerHudRepItem_o {
	COW_UGCTitleBannerHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_Vector3__o* OnLocalPositionChangeEvent;
	System_Action_int__o* OnFontSizeChangeEvent;
	System_Action_int__o* OnColorChangeEvent;
	System_Action_string__o* OnLabelKeyChangeEvent;
	System_Action_List_object___o* OnLabelParamsChangeEvent;
	bool m_OpenState;
	bool m_LocSwitch;
	UnityEngine_Vector3_o m_LocalPosition;
	int32_t m_FontSize;
	int32_t m_Color;
	System_String_o* m_LabelKey;
	System_Collections_Generic_List_object__o* m_LabelParams;
};
struct COW_UGCTransformRepItem_StaticFields {
};
struct COW_UGCTransformRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTransformRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTransformRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTransformRepItem_VTable vtable;
};
struct COW_UGCTransformRepItem_o {
	COW_UGCTransformRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnParentChangeEvent;
	System_Action_Vector3__o* OnLocalPositionChangeEvent;
	System_Action_Quaternion__o* OnLocalRotationQChangeEvent;
	System_Action_Vector3__o* OnLocalScaleChangeEvent;
	System_String_o* m_Parent;
	UnityEngine_Vector3_o m_LocalPosition;
	UnityEngine_Quaternion_o m_LocalRotationQ;
	UnityEngine_Vector3_o m_LocalScale;
};
struct COW_UGCTweenCurveRepItem_StaticFields {
};
struct COW_UGCTweenCurveRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTweenCurveRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTweenCurveRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTweenCurveRepItem_VTable vtable;
};
struct COW_UGCTweenCurveRepItem_o {
	COW_UGCTweenCurveRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_List_object___o* OnControlPointsChangeEvent;
	System_Collections_Generic_List_object__o* m_ControlPoints;
};
struct COW_UGCTweenRepItem_StaticFields {
};
struct COW_UGCTweenRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTweenRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTweenRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTweenRepItem_VTable vtable;
};
struct COW_UGCTweenRepItem_o {
	COW_UGCTweenRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnTargetEntityChangeEvent;
	System_Action_int__o* OnPropIDChangeEvent;
	System_Action_List_object___o* OnSrcValChangeEvent;
	System_Action_List_object___o* OnDestValChangeEvent;
	System_Action_int__o* OnStyleChangeEvent;
	System_Action_string__o* OnCurveChangeEvent;
	System_Action_float__o* OnDurationChangeEvent;
	System_Action_bool__o* OnReverseChangeEvent;
	System_Action_float__o* OnElapsedTimeChangeEvent;
	System_String_o* m_TargetEntity;
	int32_t m_PropID;
	System_Collections_Generic_List_object__o* m_SrcVal;
	System_Collections_Generic_List_object__o* m_DestVal;
	int32_t m_Style;
	System_String_o* m_Curve;
	float m_Duration;
	bool m_Reverse;
	float m_ElapsedTime;
};
struct COW_UGCTweenTipsHudRepItem_StaticFields {
};
struct COW_UGCTweenTipsHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTweenTipsHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTweenTipsHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTweenTipsHudRepItem_VTable vtable;
};
struct COW_UGCTweenTipsHudRepItem_o {
	COW_UGCTweenTipsHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_int__o* OnEventTipsTypeChangeEvent;
	System_Action_string__o* OnDescriptionChangeEvent;
	System_Action_List_object___o* OnParamsChangeEvent;
	System_Action_bool__o* OnOpenStateChangeEvent;
	bool m_LocSwitch;
	int32_t m_EventTipsType;
	System_String_o* m_Description;
	System_Collections_Generic_List_object__o* m_Params;
	bool m_OpenState;
};
struct COW_UGCTwoTeamFactionHudRepItem_StaticFields {
};
struct COW_UGCTwoTeamFactionHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTwoTeamFactionHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTwoTeamFactionHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTwoTeamFactionHudRepItem_VTable vtable;
};
struct COW_UGCTwoTeamFactionHudRepItem_o {
	COW_UGCTwoTeamFactionHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_string__o* OnLeftTeamNameChangeEvent;
	System_Action_string__o* OnLeftTeamDescChangeEvent;
	System_Action_string__o* OnRightTeamNameChangeEvent;
	System_Action_string__o* OnRightTeamDescChangeEvent;
	System_Action_bool__o* OnOpenStateChangeEvent;
	bool m_LocSwitch;
	System_String_o* m_LeftTeamName;
	System_String_o* m_LeftTeamDesc;
	System_String_o* m_RightTeamName;
	System_String_o* m_RightTeamDesc;
	bool m_OpenState;
};
struct COW_UGCTwoTeamLeaderboardHudRepItem_StaticFields {
};
struct COW_UGCTwoTeamLeaderboardHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTwoTeamLeaderboardHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTwoTeamLeaderboardHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTwoTeamLeaderboardHudRepItem_VTable vtable;
};
struct COW_UGCTwoTeamLeaderboardHudRepItem_o {
	COW_UGCTwoTeamLeaderboardHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_int__o* OnLeftTeamIndexChangeEvent;
	System_Action_int__o* OnRightTeamIndexChangeEvent;
	System_Action_int__o* OnLeftTeamScoreChangeEvent;
	System_Action_int__o* OnRightTeamScoreChangeEvent;
	System_Action_List_object___o* OnPlayerScoreTypesChangeEvent;
	bool m_OpenState;
	int32_t m_LeftTeamIndex;
	int32_t m_RightTeamIndex;
	int32_t m_LeftTeamScore;
	int32_t m_RightTeamScore;
	System_Collections_Generic_List_object__o* m_PlayerScoreTypes;
};
struct COW_UGCTwoTeamMatchInfoHudRepItem_StaticFields {
};
struct COW_UGCTwoTeamMatchInfoHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTwoTeamMatchInfoHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTwoTeamMatchInfoHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTwoTeamMatchInfoHudRepItem_VTable vtable;
};
struct COW_UGCTwoTeamMatchInfoHudRepItem_o {
	COW_UGCTwoTeamMatchInfoHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_bool__o* OnShowTeamScoreChangeEvent;
	System_Action_int__o* OnLeftTeamScoreChangeEvent;
	System_Action_int__o* OnRightTeamScoreChangeEvent;
	System_Action_bool__o* OnShowTeammateStateChangeEvent;
	System_Action_List_object___o* OnLeftTeammateStateArrayChangeEvent;
	System_Action_List_object___o* OnRightTeammateStateArrayChangeEvent;
	System_Action_int__o* OnLeftTeammateFlagCountChangeEvent;
	System_Action_int__o* OnRightTeammateFlagCountChangeEvent;
	bool m_OpenState;
	bool m_ShowTeamScore;
	int32_t m_LeftTeamScore;
	int32_t m_RightTeamScore;
	bool m_ShowTeammateState;
	System_Collections_Generic_List_object__o* m_LeftTeammateStateArray;
	System_Collections_Generic_List_object__o* m_RightTeammateStateArray;
	int32_t m_LeftTeammateFlagCount;
	int32_t m_RightTeammateFlagCount;
};
struct COW_UGCTwoTeamMatchInfoSimpleHudRepItem_StaticFields {
};
struct COW_UGCTwoTeamMatchInfoSimpleHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTwoTeamMatchInfoSimpleHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTwoTeamMatchInfoSimpleHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTwoTeamMatchInfoSimpleHudRepItem_VTable vtable;
};
struct COW_UGCTwoTeamMatchInfoSimpleHudRepItem_o {
	COW_UGCTwoTeamMatchInfoSimpleHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_int__o* OnLeftTeamScoreChangeEvent;
	System_Action_int__o* OnRightTeamScoreChangeEvent;
	System_Action_int__o* OnLeftTeammateAliveCountChangeEvent;
	System_Action_int__o* OnRightTeammateAliveCountChangeEvent;
	System_Action_string__o* OnLeftIconSpriteNameChangeEvent;
	System_Action_string__o* OnRightIconSpriteNameChangeEvent;
	bool m_OpenState;
	int32_t m_LeftTeamScore;
	int32_t m_RightTeamScore;
	int32_t m_LeftTeammateAliveCount;
	int32_t m_RightTeammateAliveCount;
	System_String_o* m_LeftIconSpriteName;
	System_String_o* m_RightIconSpriteName;
};
struct COW_UGCTwoTeamMatchResultHudRepItem_StaticFields {
};
struct COW_UGCTwoTeamMatchResultHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTwoTeamMatchResultHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTwoTeamMatchResultHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTwoTeamMatchResultHudRepItem_VTable vtable;
};
struct COW_UGCTwoTeamMatchResultHudRepItem_o {
	COW_UGCTwoTeamMatchResultHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_int__o* OnResultChangeEvent;
	System_Action_string__o* OnLeftTeamNameChangeEvent;
	System_Action_string__o* OnRightTeamNameChangeEvent;
	System_Action_string__o* OnLeftTeamChangeEvent;
	System_Action_string__o* OnRightTeamChangeEvent;
	System_Action_List_object___o* OnPlayerListChangeEvent;
	System_Action_string__o* OnLeftTeamScoreChangeEvent;
	System_Action_string__o* OnRightTeamScoreChangeEvent;
	System_Action_List_object___o* OnTitleListChangeEvent;
	System_Action_List_object___o* OnScoreList1ChangeEvent;
	System_Action_List_object___o* OnScoreList2ChangeEvent;
	System_Action_List_object___o* OnScoreList3ChangeEvent;
	System_Action_List_object___o* OnWinMVPListChangeEvent;
	System_Action_List_object___o* OnLoseMVPListChangeEvent;
	System_Action_bool__o* OnShowMatchDetailChangeEvent;
	System_Action_bool__o* OnShowMapEvaluateChangeEvent;
	System_Action_bool__o* OnShowGiftChangeEvent;
	System_Action_bool__o* OnShowReportChangeEvent;
	System_Action_bool__o* OnShowReplayChangeEvent;
	System_Action_bool__o* OnShowShareChangeEvent;
	System_Action_bool__o* OnShowLobbyChangeEvent;
	System_Action_bool__o* OnShowLikeChangeEvent;
	System_Action_bool__o* OnShowFriendChangeEvent;
	System_Action_bool__o* OnShowEcconomyChangeEvent;
	bool m_OpenState;
	int32_t m_Result;
	System_String_o* m_LeftTeamName;
	System_String_o* m_RightTeamName;
	System_String_o* m_LeftTeam;
	System_String_o* m_RightTeam;
	System_Collections_Generic_List_object__o* m_PlayerList;
	System_String_o* m_LeftTeamScore;
	System_String_o* m_RightTeamScore;
	System_Collections_Generic_List_object__o* m_TitleList;
	System_Collections_Generic_List_object__o* m_ScoreList1;
	System_Collections_Generic_List_object__o* m_ScoreList2;
	System_Collections_Generic_List_object__o* m_ScoreList3;
	System_Collections_Generic_List_object__o* m_WinMVPList;
	System_Collections_Generic_List_object__o* m_LoseMVPList;
	bool m_ShowMatchDetail;
	bool m_ShowMapEvaluate;
	bool m_ShowGift;
	bool m_ShowReport;
	bool m_ShowReplay;
	bool m_ShowShare;
	bool m_ShowLobby;
	bool m_ShowLike;
	bool m_ShowFriend;
	bool m_ShowEcconomy;
};
struct COW_UGCTwoTeamRoundScoreBannerHudRepItem_StaticFields {
};
struct COW_UGCTwoTeamRoundScoreBannerHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTwoTeamRoundScoreBannerHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTwoTeamRoundScoreBannerHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTwoTeamRoundScoreBannerHudRepItem_VTable vtable;
};
struct COW_UGCTwoTeamRoundScoreBannerHudRepItem_o {
	COW_UGCTwoTeamRoundScoreBannerHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_int__o* OnRoundNumChangeEvent;
	System_Action_int__o* OnLeftTeamIndexChangeEvent;
	System_Action_string__o* OnLeftTeamNameChangeEvent;
	System_Action_int__o* OnLeftTeamScoreChangeEvent;
	System_Action_string__o* OnRightTeamNameChangeEvent;
	System_Action_int__o* OnRightTeamScoreChangeEvent;
	System_Action_bool__o* OnOpenStateChangeEvent;
	bool m_LocSwitch;
	int32_t m_RoundNum;
	int32_t m_LeftTeamIndex;
	System_String_o* m_LeftTeamName;
	int32_t m_LeftTeamScore;
	System_String_o* m_RightTeamName;
	int32_t m_RightTeamScore;
	bool m_OpenState;
};
struct COW_UGCTwoTeamRoundStartBannerHudRepItem_StaticFields {
};
struct COW_UGCTwoTeamRoundStartBannerHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTwoTeamRoundStartBannerHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCTwoTeamRoundStartBannerHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTwoTeamRoundStartBannerHudRepItem_VTable vtable;
};
struct COW_UGCTwoTeamRoundStartBannerHudRepItem_o {
	COW_UGCTwoTeamRoundStartBannerHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_bool__o* OnLocSwitchChangeEvent;
	System_Action_string__o* OnRoundNumLocKeyChangeEvent;
	System_Action_List_object___o* OnRoundNumLocKey_ParamsChangeEvent;
	System_Action_string__o* OnDescTextChangeEvent;
	System_Action_int__o* OnLeftColorChangeEvent;
	System_Action_int__o* OnRightColorChangeEvent;
	bool m_OpenState;
	bool m_LocSwitch;
	System_String_o* m_RoundNumLocKey;
	System_Collections_Generic_List_object__o* m_RoundNumLocKey_Params;
	System_String_o* m_DescText;
	int32_t m_LeftColor;
	int32_t m_RightColor;
};
struct COW_UGCUGCMinisentryRepItem_StaticFields {
};
struct COW_UGCUGCMinisentryRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCUGCMinisentryRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCUGCMinisentryRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCUGCMinisentryRepItem_VTable vtable;
};
struct COW_UGCUGCMinisentryRepItem_o {
	COW_UGCUGCMinisentryRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnTeamIDChangeEvent;
	System_Action_int__o* OnMaxHPChangeEvent;
	System_Action_int__o* OnTargetChangeEvent;
	System_Action_int__o* OnRot_AnglesChangeEvent;
	System_Action_int__o* OnStatusChangeEvent;
	System_Action_int__o* OnObjectIDChangeEvent;
	int32_t m_TeamID;
	int32_t m_MaxHP;
	int32_t m_Target;
	int32_t m_Rot_Angles;
	int32_t m_Status;
	int32_t m_ObjectID;
};
struct COW_UGCUGCShopHudRepItem_StaticFields {
};
struct COW_UGCUGCShopHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCUGCShopHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCUGCShopHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCUGCShopHudRepItem_VTable vtable;
};
struct COW_UGCUGCShopHudRepItem_o {
	COW_UGCUGCShopHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_bool__o* OnCloseForbidenChangeEvent;
	System_Action_string__o* OnBindShopEntityChangeEvent;
	System_Action_string__o* OnBindMoneyEntityChangeEvent;
	bool m_OpenState;
	bool m_CloseForbiden;
	System_String_o* m_BindShopEntity;
	System_String_o* m_BindMoneyEntity;
};
struct COW_UGCVehicleRepItem_StaticFields {
};
struct COW_UGCVehicleRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCVehicleRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCVehicleRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCVehicleRepItem_VTable vtable;
};
struct COW_UGCVehicleRepItem_o {
	COW_UGCVehicleRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnEngineTorqueChangeEvent;
	System_Action_float__o* OnBrakeTorqueChangeEvent;
	System_Action_float__o* OnHighSpeedSteerAngleChangeEvent;
	System_Action_float__o* OnHighSpeedSteerAngleAtspeedChangeEvent;
	System_Action_float__o* OnMaxSpeedChangeEvent;
	System_Action_float__o* OnIdleBrakeInputChangeEvent;
	System_Action_float__o* OnCrashMessFactorChangeEvent;
	System_Action_float__o* OnCrashMaxSpeedChangeEvent;
	System_Action_float__o* OnCrashMinDamageChangeEvent;
	System_Action_float__o* OnCrashMaxDamageChangeEvent;
	System_Action_float__o* OnExplodeDelayChangeEvent;
	System_Action_float__o* OnExplodeRangeChangeEvent;
	System_Action_int__o* OnExplodeDamageChangeEvent;
	System_Action_float__o* OnBurnTimeChangeEvent;
	System_Action_int__o* OnBurnDamageChangeEvent;
	System_Action_float__o* OnBurnIntervalChangeEvent;
	System_Action_int__o* OnHPChangeEvent;
	float m_EngineTorque;
	float m_BrakeTorque;
	float m_HighSpeedSteerAngle;
	float m_HighSpeedSteerAngleAtspeed;
	float m_MaxSpeed;
	float m_IdleBrakeInput;
	float m_CrashMessFactor;
	float m_CrashMaxSpeed;
	float m_CrashMinDamage;
	float m_CrashMaxDamage;
	float m_ExplodeDelay;
	float m_ExplodeRange;
	int32_t m_ExplodeDamage;
	float m_BurnTime;
	int32_t m_BurnDamage;
	float m_BurnInterval;
	int32_t m_HP;
};
struct COW_UGCVendingMachineRepItem_StaticFields {
};
struct COW_UGCVendingMachineRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCVendingMachineRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCVendingMachineRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCVendingMachineRepItem_VTable vtable;
};
struct COW_UGCVendingMachineRepItem_o {
	COW_UGCVendingMachineRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnBindShopChangeEvent;
	System_Action_float__o* OnTriggerRadiusChangeEvent;
	System_Action_bool__o* OnModelShowChangeEvent;
	System_String_o* m_BindShop;
	float m_TriggerRadius;
	bool m_ModelShow;
};
struct COW_UGCVestRepItem_StaticFields {
};
struct COW_UGCVestRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCVestRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCVestRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCVestRepItem_VTable vtable;
};
struct COW_UGCVestRepItem_o {
	COW_UGCVestRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnDurabilityMaxChangeEvent;
	System_Action_int__o* OnDamageReductionFactorChangeEvent;
	System_Action_int__o* OnDamageReductionFactorExplodeChangeEvent;
	System_Action_bool__o* OnCostDurabilityChangeEvent;
	System_Action_bool__o* OnCanDestroyChangeEvent;
	int32_t m_DurabilityMax;
	int32_t m_DamageReductionFactor;
	int32_t m_DamageReductionFactorExplode;
	bool m_CostDurability;
	bool m_CanDestroy;
};
struct COW_UGCVisibilityRepItem_StaticFields {
};
struct COW_UGCVisibilityRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCVisibilityRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCVisibilityRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCVisibilityRepItem_VTable vtable;
};
struct COW_UGCVisibilityRepItem_o {
	COW_UGCVisibilityRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnVisibleChangeEvent;
	System_Action_int__o* OnVisibilityLayerChangeEvent;
	bool m_Visible;
	int32_t m_VisibilityLayer;
};
struct COW_UGCWalletHudRepItem_StaticFields {
};
struct COW_UGCWalletHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCWalletHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCWalletHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCWalletHudRepItem_VTable vtable;
};
struct COW_UGCWalletHudRepItem_o {
	COW_UGCWalletHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_string__o* OnBindMoneyEntityChangeEvent;
	System_Action_Vector3__o* OnOffsetChangeEvent;
	System_String_o* m_BindMoneyEntity;
	UnityEngine_Vector3_o m_Offset;
};
struct COW_UGCWalletRepItem_StaticFields {
};
struct COW_UGCWalletRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCWalletRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCWalletRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCWalletRepItem_VTable vtable;
};
struct COW_UGCWalletRepItem_o {
	COW_UGCWalletRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_List_object___o* OnContentChangeEvent;
	System_Collections_Generic_List_object__o* m_Content;
};
struct COW_UGCWardrobeRepItem_StaticFields {
};
struct COW_UGCWardrobeRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCWardrobeRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCWardrobeRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCWardrobeRepItem_VTable vtable;
};
struct COW_UGCWardrobeRepItem_o {
	COW_UGCWardrobeRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_float__o* OnTriggerRadiusChangeEvent;
	System_Action_bool__o* OnModelShowChangeEvent;
	float m_TriggerRadius;
	bool m_ModelShow;
};
struct COW_UGCWaterZoneRepItem_StaticFields {
};
struct COW_UGCWaterZoneRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCWaterZoneRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCWaterZoneRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCWaterZoneRepItem_VTable vtable;
};
struct COW_UGCWaterZoneRepItem_o {
	COW_UGCWaterZoneRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnDecelerationRatioChangeEvent;
	int32_t m_DecelerationRatio;
};
struct COW_UGCWeaponGeneratorRepItem_StaticFields {
};
struct COW_UGCWeaponGeneratorRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCWeaponGeneratorRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCWeaponGeneratorRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCWeaponGeneratorRepItem_VTable vtable;
};
struct COW_UGCWeaponGeneratorRepItem_o {
	COW_UGCWeaponGeneratorRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnWeaponTypeChangeEvent;
	System_Action_int__o* OnWeaponSubTypeChangeEvent;
	int32_t m_WeaponType;
	int32_t m_WeaponSubType;
};
struct COW_UGCWeaponRepItem_StaticFields {
};
struct COW_UGCWeaponRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCWeaponRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCWeaponRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCWeaponRepItem_VTable vtable;
};
struct COW_UGCWeaponRepItem_o {
	COW_UGCWeaponRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_int__o* OnDamageChangeEvent;
	System_Action_float__o* OnRangeChangeEvent;
	System_Action_float__o* OnFireIntervalChangeEvent;
	System_Action_int__o* OnAmmoClipSizeChangeEvent;
	System_Action_int__o* OnInitialClipCountChangeEvent;
	System_Action_float__o* OnBiteArmorChangeEvent;
	System_Action_float__o* OnFullDamageDistanceChangeEvent;
	System_Action_float__o* OnMinDamageDistanceChangeEvent;
	System_Action_int__o* OnMinDamageChangeEvent;
	System_Action_float__o* OnScatterNumChangeEvent;
	System_Action_float__o* OnScatterMaxChangeEvent;
	System_Action_int__o* OnWeaponItemIDChangeEvent;
	System_Action_float__o* OnRepeatFireIntervalChangeEvent;
	System_Action_bool__o* OnCostAmmoChangeEvent;
	System_Action_int__o* OnCombineTypeChangeEvent;
	System_Action_float__o* OnArmordestroyChangeEvent;
	System_Action_float__o* OnPlayerSpeedFactorChangeEvent;
	System_Action_float__o* OnDamageRatioBodyChangeEvent;
	System_Action_float__o* OnDamageRatioHeadChangeEvent;
	System_Action_float__o* OnDamageLimbBodyChangeEvent;
	System_Action_float__o* OnExtraDamageRateChangeEvent;
	System_Action_bool__o* OnVisibleOnBackChangeEvent;
	System_Action_int__o* OnKnockDownDamageChangeEvent;
	System_Action_int__o* OnOnceAmmoChangeEvent;
	System_Action_float__o* OnReloadSpeedChangeEvent;
	System_Action_int__o* OnWeaponSkinIDChangeEvent;
	System_Action_bool__o* OnOverloadByPlayerWeaponSkinChangeEvent;
	System_Action_bool__o* OnEnableWeaponSkinPropChangeEvent;
	System_Action_float__o* OnScatterSpeedChangeEvent;
	System_Action_float__o* OnScatterRecoverSpeedChangeEvent;
	System_Action_float__o* OnPlayerSpeedFactorFiringChangeEvent;
	System_Action_float__o* OnScatterMoveChangeEvent;
	int32_t m_Damage;
	float m_Range;
	float m_FireInterval;
	int32_t m_AmmoClipSize;
	int32_t m_InitialClipCount;
	float m_BiteArmor;
	float m_FullDamageDistance;
	float m_MinDamageDistance;
	int32_t m_MinDamage;
	float m_ScatterNum;
	float m_ScatterMax;
	int32_t m_WeaponItemID;
	float m_RepeatFireInterval;
	bool m_CostAmmo;
	int32_t m_CombineType;
	float m_Armordestroy;
	float m_PlayerSpeedFactor;
	float m_DamageRatioBody;
	float m_DamageRatioHead;
	float m_DamageLimbBody;
	float m_ExtraDamageRate;
	bool m_VisibleOnBack;
	int32_t m_KnockDownDamage;
	int32_t m_OnceAmmo;
	float m_ReloadSpeed;
	int32_t m_WeaponSkinID;
	bool m_OverloadByPlayerWeaponSkin;
	bool m_EnableWeaponSkinProp;
	float m_ScatterSpeed;
	float m_ScatterRecoverSpeed;
	float m_PlayerSpeedFactorFiring;
	float m_ScatterMove;
};
struct COW_UGCZombieLevelHudRepItem_StaticFields {
};
struct COW_UGCZombieLevelHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCZombieLevelHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCZombieLevelHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCZombieLevelHudRepItem_VTable vtable;
};
struct COW_UGCZombieLevelHudRepItem_o {
	COW_UGCZombieLevelHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	System_Action_int__o* OnTotalLevelChangeEvent;
	System_Action_int__o* OnLevelChangeEvent;
	bool m_OpenState;
	int32_t m_TotalLevel;
	int32_t m_Level;
};
struct COW_UGCZombieVFXHudRepItem_StaticFields {
};
struct COW_UGCZombieVFXHudRepItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCZombieVFXHudRepItem_c {
	Il2CppClass_1 _1;
	COW_UGCZombieVFXHudRepItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCZombieVFXHudRepItem_VTable vtable;
};
struct COW_UGCZombieVFXHudRepItem_o {
	COW_UGCZombieVFXHudRepItem_c *klass;
	void *monitor;
	System_String_o* _entityID;
	COW_UGCEntityDataStore_o* _repDataMgr;
	System_Action_bool__o* OnOpenStateChangeEvent;
	bool m_OpenState;
};
struct BigToyBallAttributeConfig_StaticFields {
};
struct BigToyBallAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct BigToyBallAttributeConfig_c {
	Il2CppClass_1 _1;
	BigToyBallAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BigToyBallAttributeConfig_VTable vtable;
};
struct BigToyBallAttributeConfig_o {
	BigToyBallAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* VelocityXZConfigTitleNameKey;
	float VelocityXZ;
	float VelocityXZMin;
	float VelocityXZMax;
	float VelocityXZStep;
	System_String_o* VelocityYConfigTitleNameKey;
	float VelocityY;
	float VelocityYMin;
	float VelocityYMax;
	float VelocityYStep;
};
struct BuffEditAttributeConfig_StaticFields {
};
struct BuffEditAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct BuffEditAttributeConfig_c {
	Il2CppClass_1 _1;
	BuffEditAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BuffEditAttributeConfig_VTable vtable;
};
struct BuffEditAttributeConfig_o {
	BuffEditAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* BuffTypeConfigTitleNameKey;
	System_Collections_Generic_List_uint__o* BuffTypeList;
	System_Collections_Generic_List_string__o* BuffTypeTxtKeyList;
	System_String_o* BuffTimeConfigTitleNameKey;
	int32_t BuffMinTime;
	int32_t BuffMaxTime;
	int32_t BuffDefaultTime;
	int32_t BuffStepTime;
};
struct COW_CoinGeneratorEditAttributeConfig_StaticFields {
};
struct COW_CoinGeneratorEditAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct COW_CoinGeneratorEditAttributeConfig_c {
	Il2CppClass_1 _1;
	COW_CoinGeneratorEditAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CoinGeneratorEditAttributeConfig_VTable vtable;
};
struct COW_CoinGeneratorEditAttributeConfig_o {
	COW_CoinGeneratorEditAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* CoinGeneratorKey;
	int32_t CoinCountMaxValue;
	int32_t CoinCountMinValue;
	int32_t CoinDefaultValue;
	int32_t CoinChangeStep;
	COW_Gameplay_UGC_EditorEntityData_o* m_Datas;
};
struct COW_GamePlay_HFLBCGBFMDB_StaticFields {
	System_Converter_SceneEditCommonGeneratorConfigData__string__o* HMDOHFBHDOB;
	System_Converter_SceneEditCommonGeneratorConfigData__string__o* AOCDJNOINOH;
	System_Comparison_ItemEditAttributeUIData_V2__o* AAOFHFGKOBN;
};
struct COW_GamePlay_HFLBCGBFMDB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HEJHOBDAKPC;
	VirtualInvokeData _5_NHJDKKJOPHI;
	VirtualInvokeData _6_CGDHNAMOOPN;
	VirtualInvokeData _7_GCHHEEOPICC;
	VirtualInvokeData _8_CMHFMLILGDN;
	VirtualInvokeData _9_PDGHMIDNDAE;
	VirtualInvokeData _10_DELJGGGDKCG;
	VirtualInvokeData _11_ANDPCJDEFOD;
	VirtualInvokeData _12_CODIOJOIFFN;
};
struct COW_GamePlay_HFLBCGBFMDB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HFLBCGBFMDB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HFLBCGBFMDB_VTable vtable;
};
struct COW_GamePlay_HFLBCGBFMDB_o {
	COW_GamePlay_HFLBCGBFMDB_c *klass;
	void *monitor;
	COW_Gameplay_UGC_EditorEntityData_o* KBPNNDEDDFG;
	System_String_o* PIIKGPJBMCG;
	System_Collections_Generic_Dictionary_int__ItemEditAttributeUIData_V2__o* LPGGAAMFHOE;
	System_Collections_Generic_Dictionary_int__List_ItemEditAttributeUIData_V2___o* EFDEABPNKAJ;
	System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__o* FAAFOHNBAAH;
	System_Collections_Generic_List_ECADefineBase__o* EDIAKHIIMNC;
	System_String_o* DPBEHJLNMEI;
	System_Collections_Generic_Dictionary_int__bool__o* FBAGLBCDBPL;
	System_Collections_Generic_List_SceneEditCommonGeneratorConfigData__o* HPNKLNIALLB;
	COW_ItemEditAttributeUIDataPopMenu_V2_o* ABFNCDKINMA;
	System_Collections_Generic_Dictionary_string__SceneEditObjectBase__o* OMFLFLMIILP;
};
struct COW_GamePlay_HFLBCGBFMDB_DHHBFAOGDKC_StaticFields {
};
struct COW_GamePlay_HFLBCGBFMDB_DHHBFAOGDKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HFLBCGBFMDB_DHHBFAOGDKC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HFLBCGBFMDB_DHHBFAOGDKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HFLBCGBFMDB_DHHBFAOGDKC_VTable vtable;
};
struct COW_GamePlay_HFLBCGBFMDB_DHHBFAOGDKC_o {
	COW_GamePlay_HFLBCGBFMDB_DHHBFAOGDKC_c *klass;
	void *monitor;
	System_String_o* NIBEKAMNNLF;
};
struct COW_GamePlay_HFLBCGBFMDB_MBFLEEEEAAK_StaticFields {
};
struct COW_GamePlay_HFLBCGBFMDB_MBFLEEEEAAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HFLBCGBFMDB_MBFLEEEEAAK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HFLBCGBFMDB_MBFLEEEEAAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HFLBCGBFMDB_MBFLEEEEAAK_VTable vtable;
};
struct COW_GamePlay_HFLBCGBFMDB_MBFLEEEEAAK_o {
	COW_GamePlay_HFLBCGBFMDB_MBFLEEEEAAK_c *klass;
	void *monitor;
	System_String_o* CHADOJMOHFJ;
};
struct CustomPathAttributeConfig_StaticFields {
};
struct CustomPathAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct CustomPathAttributeConfig_c {
	Il2CppClass_1 _1;
	CustomPathAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CustomPathAttributeConfig_VTable vtable;
};
struct CustomPathAttributeConfig_o {
	CustomPathAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_FMPCEBKLEFB_StaticFields {
};
struct COW_GamePlay_FMPCEBKLEFB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HEJHOBDAKPC;
	VirtualInvokeData _5_NHJDKKJOPHI;
	VirtualInvokeData _6_CGDHNAMOOPN;
	VirtualInvokeData _7_GCHHEEOPICC;
	VirtualInvokeData _8_CMHFMLILGDN;
};
struct COW_GamePlay_FMPCEBKLEFB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FMPCEBKLEFB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FMPCEBKLEFB_VTable vtable;
};
struct COW_GamePlay_FMPCEBKLEFB_o {
	COW_GamePlay_FMPCEBKLEFB_c *klass;
	void *monitor;
	COW_Gameplay_UGC_EditorEntityData_o* KBPNNDEDDFG;
	System_String_o* PIIKGPJBMCG;
	System_Collections_Generic_Dictionary_int__ItemEditAttributeUIData_V2__o* LPGGAAMFHOE;
	System_Collections_Generic_Dictionary_int__List_ItemEditAttributeUIData_V2___o* EFDEABPNKAJ;
	System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__o* FAAFOHNBAAH;
	System_Collections_Generic_List_ECADefineBase__o* EDIAKHIIMNC;
	System_String_o* DPBEHJLNMEI;
	System_Collections_Generic_Dictionary_int__bool__o* FBAGLBCDBPL;
	int32_t CKOFIIANAPN;
};
struct COW_GamePlay_CCNMIMNKDIM_StaticFields {
};
struct COW_GamePlay_CCNMIMNKDIM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HEJHOBDAKPC;
	VirtualInvokeData _5_NHJDKKJOPHI;
	VirtualInvokeData _6_CGDHNAMOOPN;
	VirtualInvokeData _7_GCHHEEOPICC;
	VirtualInvokeData _8_CMHFMLILGDN;
};
struct COW_GamePlay_CCNMIMNKDIM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CCNMIMNKDIM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CCNMIMNKDIM_VTable vtable;
};
struct COW_GamePlay_CCNMIMNKDIM_o {
	COW_GamePlay_CCNMIMNKDIM_c *klass;
	void *monitor;
	COW_Gameplay_UGC_EditorEntityData_o* KBPNNDEDDFG;
	System_String_o* PIIKGPJBMCG;
	System_Collections_Generic_Dictionary_int__ItemEditAttributeUIData_V2__o* LPGGAAMFHOE;
	System_Collections_Generic_Dictionary_int__List_ItemEditAttributeUIData_V2___o* EFDEABPNKAJ;
	System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__o* FAAFOHNBAAH;
	System_Collections_Generic_List_ECADefineBase__o* EDIAKHIIMNC;
	System_String_o* DPBEHJLNMEI;
	System_Collections_Generic_Dictionary_int__bool__o* FBAGLBCDBPL;
};
struct COW_GamePlay_GKAEMHENFPA_StaticFields {
};
struct COW_GamePlay_GKAEMHENFPA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HEJHOBDAKPC;
	VirtualInvokeData _5_NHJDKKJOPHI;
	VirtualInvokeData _6_CGDHNAMOOPN;
	VirtualInvokeData _7_GCHHEEOPICC;
	VirtualInvokeData _8_CMHFMLILGDN;
};
struct COW_GamePlay_GKAEMHENFPA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GKAEMHENFPA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GKAEMHENFPA_VTable vtable;
};
struct COW_GamePlay_GKAEMHENFPA_o {
	COW_GamePlay_GKAEMHENFPA_c *klass;
	void *monitor;
	COW_Gameplay_UGC_EditorEntityData_o* KBPNNDEDDFG;
	System_String_o* PIIKGPJBMCG;
	System_Collections_Generic_Dictionary_int__ItemEditAttributeUIData_V2__o* LPGGAAMFHOE;
	System_Collections_Generic_Dictionary_int__List_ItemEditAttributeUIData_V2___o* EFDEABPNKAJ;
	System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__o* FAAFOHNBAAH;
	System_Collections_Generic_List_ECADefineBase__o* EDIAKHIIMNC;
	System_String_o* DPBEHJLNMEI;
	System_Collections_Generic_Dictionary_int__bool__o* FBAGLBCDBPL;
};
struct GoalAttributeConfig_StaticFields {
};
struct GoalAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct GoalAttributeConfig_c {
	Il2CppClass_1 _1;
	GoalAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GoalAttributeConfig_VTable vtable;
};
struct GoalAttributeConfig_o {
	GoalAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* TeamIDKey;
	int32_t DefaultTeamID;
	System_Collections_Generic_List_int__o* TeamIndexs;
	System_Collections_Generic_List_string__o* TeamIndexLocKeys;
	System_Collections_Generic_List_string__o* TeamIndexStrs;
};
struct COW_GamePlay_EGAJEBLLJLM_StaticFields {
};
struct COW_GamePlay_EGAJEBLLJLM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HEJHOBDAKPC;
	VirtualInvokeData _5_NHJDKKJOPHI;
	VirtualInvokeData _6_CGDHNAMOOPN;
	VirtualInvokeData _7_GCHHEEOPICC;
	VirtualInvokeData _8_CMHFMLILGDN;
};
struct COW_GamePlay_EGAJEBLLJLM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EGAJEBLLJLM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EGAJEBLLJLM_VTable vtable;
};
struct COW_GamePlay_EGAJEBLLJLM_o {
	COW_GamePlay_EGAJEBLLJLM_c *klass;
	void *monitor;
	COW_Gameplay_UGC_EditorEntityData_o* KBPNNDEDDFG;
	System_String_o* PIIKGPJBMCG;
	System_Collections_Generic_Dictionary_int__ItemEditAttributeUIData_V2__o* LPGGAAMFHOE;
	System_Collections_Generic_Dictionary_int__List_ItemEditAttributeUIData_V2___o* EFDEABPNKAJ;
	System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__o* FAAFOHNBAAH;
	System_Collections_Generic_List_ECADefineBase__o* EDIAKHIIMNC;
	System_String_o* DPBEHJLNMEI;
	System_Collections_Generic_Dictionary_int__bool__o* FBAGLBCDBPL;
};
struct ItemBoxEditAttributeConfig_StaticFields {
};
struct ItemBoxEditAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct ItemBoxEditAttributeConfig_c {
	Il2CppClass_1 _1;
	ItemBoxEditAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ItemBoxEditAttributeConfig_VTable vtable;
};
struct ItemBoxEditAttributeConfig_o {
	ItemBoxEditAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* TitleNameKey;
	System_Collections_Generic_List_int__o* DropIDList;
	System_Collections_Generic_List_string__o* DropIDTxtKeyList;
};
struct ItemEditAttributeBaseConfig_StaticFields {
};
struct ItemEditAttributeBaseConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct ItemEditAttributeBaseConfig_c {
	Il2CppClass_1 _1;
	ItemEditAttributeBaseConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ItemEditAttributeBaseConfig_VTable vtable;
};
struct ItemEditAttributeBaseConfig_o {
	ItemEditAttributeBaseConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_POKCOHMIPEC_StaticFields {
	System_Comparison_ItemEditAttributeUIData_V2__o* HMDOHFBHDOB;
};
struct COW_GamePlay_POKCOHMIPEC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HEJHOBDAKPC;
	VirtualInvokeData _5_NHJDKKJOPHI;
	VirtualInvokeData _6_CGDHNAMOOPN;
	VirtualInvokeData _7_GCHHEEOPICC;
	VirtualInvokeData _8_CMHFMLILGDN;
};
struct COW_GamePlay_POKCOHMIPEC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_POKCOHMIPEC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_POKCOHMIPEC_VTable vtable;
};
struct COW_GamePlay_POKCOHMIPEC_o {
	COW_GamePlay_POKCOHMIPEC_c *klass;
	void *monitor;
	COW_Gameplay_UGC_EditorEntityData_o* KBPNNDEDDFG;
	System_String_o* PIIKGPJBMCG;
	System_Collections_Generic_Dictionary_int__ItemEditAttributeUIData_V2__o* LPGGAAMFHOE;
	System_Collections_Generic_Dictionary_int__List_ItemEditAttributeUIData_V2___o* EFDEABPNKAJ;
	System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__o* FAAFOHNBAAH;
	System_Collections_Generic_List_ECADefineBase__o* EDIAKHIIMNC;
	System_String_o* DPBEHJLNMEI;
	System_Collections_Generic_Dictionary_int__bool__o* FBAGLBCDBPL;
};
struct COW_ItemEditAttributeCacheValue_V2_StaticFields {
};
struct COW_ItemEditAttributeCacheValue_V2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ItemEditAttributeCacheValue_V2_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeCacheValue_V2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeCacheValue_V2_VTable vtable;
};
struct COW_ItemEditAttributeCacheValue_V2_o {
	COW_ItemEditAttributeCacheValue_V2_c *klass;
	void *monitor;
	System_String_o* AttributeName;
	System_String_o* AttributeUGCType;
	System_String_o* AttributeValue;
};
struct COW_ItemEditAttributeUIFactory_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map12;
};
struct COW_ItemEditAttributeUIFactory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ItemEditAttributeUIFactory_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeUIFactory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeUIFactory_VTable vtable;
};
struct COW_ItemEditAttributeUIFactory_o {
	COW_ItemEditAttributeUIFactory_c *klass;
	void *monitor;
};
struct COW_ItemEditAttributeUIData_V2_StaticFields {
};
struct COW_ItemEditAttributeUIData_V2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUIType;
	VirtualInvokeData _5_UIChangeCallBack;
	VirtualInvokeData _6_GetItemEditAttributeCacheValue;
	VirtualInvokeData _7_SetCurValueWithoutOnChange;
	VirtualInvokeData _8_SetPropID;
};
struct COW_ItemEditAttributeUIData_V2_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeUIData_V2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeUIData_V2_VTable vtable;
};
struct COW_ItemEditAttributeUIData_V2_o {
	COW_ItemEditAttributeUIData_V2_c *klass;
	void *monitor;
	int32_t m_DataIndex;
	System_String_o* m_LogicEntityID;
	System_String_o* m_AttributeTitleNameKey;
	System_String_o* m_ValueName;
	System_String_o* m_ValueUGCType;
	int32_t m_propID;
	bool isSecondLevelAttr;
	COW_ItemEditAttributeUIData_V2_o* mRelatedUIData;
	System_Collections_Generic_Dictionary_string__ItemEditAttributeUIDataValueDesc__o* mRelatedDescription;
	COW_ItemEditAttributeUIDataValueDesc_o* mDescription;
	System_String_o* m_CurUIValue;
	System_String_o* m_TipTxtKey;
	bool m_ShowButton;
	System_String_o* m_ButtonIcon;
	System_Action_int__o* m_ButtonCallBack;
	bool IsDataCustomized;
	COW_ItemEditAttributeUIData_V2_DataChangeDelegate_o* OnDataChange;
};
struct COW_ItemEditAttributeUIData_V2_DataChangeDelegate_StaticFields {
};
struct COW_ItemEditAttributeUIData_V2_DataChangeDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_ItemEditAttributeUIData_V2_DataChangeDelegate_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeUIData_V2_DataChangeDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeUIData_V2_DataChangeDelegate_VTable vtable;
};
struct COW_ItemEditAttributeUIData_V2_DataChangeDelegate_o {
	COW_ItemEditAttributeUIData_V2_DataChangeDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_ItemEditAttributeUIDataSubAndPlus_V2_StaticFields {
};
struct COW_ItemEditAttributeUIDataSubAndPlus_V2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUIType;
	VirtualInvokeData _5_UIChangeCallBack;
	VirtualInvokeData _6_GetItemEditAttributeCacheValue;
	VirtualInvokeData _7_SetCurValueWithoutOnChange;
	VirtualInvokeData _8_SetPropID;
};
struct COW_ItemEditAttributeUIDataSubAndPlus_V2_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeUIDataSubAndPlus_V2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeUIDataSubAndPlus_V2_VTable vtable;
};
struct COW_ItemEditAttributeUIDataSubAndPlus_V2_o {
	COW_ItemEditAttributeUIDataSubAndPlus_V2_c *klass;
	void *monitor;
	int32_t m_DataIndex;
	System_String_o* m_LogicEntityID;
	System_String_o* m_AttributeTitleNameKey;
	System_String_o* m_ValueName;
	System_String_o* m_ValueUGCType;
	int32_t m_propID;
	bool isSecondLevelAttr;
	COW_ItemEditAttributeUIData_V2_o* mRelatedUIData;
	System_Collections_Generic_Dictionary_string__ItemEditAttributeUIDataValueDesc__o* mRelatedDescription;
	COW_ItemEditAttributeUIDataValueDesc_o* mDescription;
	System_String_o* ItemEditAttributeUIData_V2_m_CurUIValue;
	System_String_o* ItemEditAttributeUIData_V2_m_TipTxtKey;
	bool ItemEditAttributeUIData_V2_m_ShowButton;
	System_String_o* ItemEditAttributeUIData_V2_m_ButtonIcon;
	System_Action_int__o* ItemEditAttributeUIData_V2_m_ButtonCallBack;
	bool IsDataCustomized;
	COW_ItemEditAttributeUIData_V2_DataChangeDelegate_o* OnDataChange;
	System_String_o* m_MinValue;
	System_String_o* m_MaxValue;
	System_String_o* m_StepValue;
};
struct COW_ItemEditAttributeUIDataValueDesc_StaticFields {
};
struct COW_ItemEditAttributeUIDataValueDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ItemEditAttributeUIDataValueDesc_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeUIDataValueDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeUIDataValueDesc_VTable vtable;
};
struct COW_ItemEditAttributeUIDataValueDesc_o {
	COW_ItemEditAttributeUIDataValueDesc_c *klass;
	void *monitor;
	System_String_o* m_CurValue;
	System_String_o* m_DefaultValue;
};
struct COW_ItemEditAttributeUIDataPopMenuValueDesc_StaticFields {
};
struct COW_ItemEditAttributeUIDataPopMenuValueDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ItemEditAttributeUIDataPopMenuValueDesc_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeUIDataPopMenuValueDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeUIDataPopMenuValueDesc_VTable vtable;
};
struct COW_ItemEditAttributeUIDataPopMenuValueDesc_o {
	COW_ItemEditAttributeUIDataPopMenuValueDesc_c *klass;
	void *monitor;
	System_String_o* m_CurValue;
	System_String_o* m_DefaultValue;
	System_Collections_Generic_List_string__o* m_OptionShowTxtKey;
	System_Collections_Generic_List_string__o* m_OptionValue;
};
struct COW_ItemEditAttributeUIDataInputTexValueDesc_StaticFields {
};
struct COW_ItemEditAttributeUIDataInputTexValueDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ItemEditAttributeUIDataInputTexValueDesc_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeUIDataInputTexValueDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeUIDataInputTexValueDesc_VTable vtable;
};
struct COW_ItemEditAttributeUIDataInputTexValueDesc_o {
	COW_ItemEditAttributeUIDataInputTexValueDesc_c *klass;
	void *monitor;
	System_String_o* m_CurValue;
	System_String_o* m_DefaultValue;
};
struct COW_ItemEditAttributeUIDataPopMenu_V2_StaticFields {
};
struct COW_ItemEditAttributeUIDataPopMenu_V2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUIType;
	VirtualInvokeData _5_UIChangeCallBack;
	VirtualInvokeData _6_GetItemEditAttributeCacheValue;
	VirtualInvokeData _7_SetCurValueWithoutOnChange;
	VirtualInvokeData _8_SetPropID;
};
struct COW_ItemEditAttributeUIDataPopMenu_V2_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeUIDataPopMenu_V2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeUIDataPopMenu_V2_VTable vtable;
};
struct COW_ItemEditAttributeUIDataPopMenu_V2_o {
	COW_ItemEditAttributeUIDataPopMenu_V2_c *klass;
	void *monitor;
	int32_t m_DataIndex;
	System_String_o* m_LogicEntityID;
	System_String_o* m_AttributeTitleNameKey;
	System_String_o* m_ValueName;
	System_String_o* m_ValueUGCType;
	int32_t m_propID;
	bool isSecondLevelAttr;
	COW_ItemEditAttributeUIData_V2_o* mRelatedUIData;
	System_Collections_Generic_Dictionary_string__ItemEditAttributeUIDataValueDesc__o* mRelatedDescription;
	COW_ItemEditAttributeUIDataValueDesc_o* mDescription;
	System_String_o* ItemEditAttributeUIData_V2_m_CurUIValue;
	System_String_o* ItemEditAttributeUIData_V2_m_TipTxtKey;
	bool ItemEditAttributeUIData_V2_m_ShowButton;
	System_String_o* ItemEditAttributeUIData_V2_m_ButtonIcon;
	System_Action_int__o* ItemEditAttributeUIData_V2_m_ButtonCallBack;
	bool IsDataCustomized;
	COW_ItemEditAttributeUIData_V2_DataChangeDelegate_o* OnDataChange;
};
struct COW_ItemEditAttributeUIDataSliderBarValueDesc_StaticFields {
};
struct COW_ItemEditAttributeUIDataSliderBarValueDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ItemEditAttributeUIDataSliderBarValueDesc_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeUIDataSliderBarValueDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeUIDataSliderBarValueDesc_VTable vtable;
};
struct COW_ItemEditAttributeUIDataSliderBarValueDesc_o {
	COW_ItemEditAttributeUIDataSliderBarValueDesc_c *klass;
	void *monitor;
	System_String_o* m_CurValue;
	System_String_o* m_DefaultValue;
	System_String_o* m_MinValue;
	System_String_o* m_MaxValue;
	System_String_o* m_StepValue;
	System_String_o* m_PreciseStepValue;
	int32_t DecimalPlaces;
	bool CheckStepValidation;
};
struct COW_ItemEditAttributeUIDataSliderBar_StaticFields {
};
struct COW_ItemEditAttributeUIDataSliderBar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUIType;
	VirtualInvokeData _5_UIChangeCallBack;
	VirtualInvokeData _6_GetItemEditAttributeCacheValue;
	VirtualInvokeData _7_SetCurValueWithoutOnChange;
	VirtualInvokeData _8_SetPropID;
};
struct COW_ItemEditAttributeUIDataSliderBar_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeUIDataSliderBar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeUIDataSliderBar_VTable vtable;
};
struct COW_ItemEditAttributeUIDataSliderBar_o {
	COW_ItemEditAttributeUIDataSliderBar_c *klass;
	void *monitor;
	int32_t m_DataIndex;
	System_String_o* m_LogicEntityID;
	System_String_o* m_AttributeTitleNameKey;
	System_String_o* m_ValueName;
	System_String_o* m_ValueUGCType;
	int32_t m_propID;
	bool isSecondLevelAttr;
	COW_ItemEditAttributeUIData_V2_o* mRelatedUIData;
	System_Collections_Generic_Dictionary_string__ItemEditAttributeUIDataValueDesc__o* mRelatedDescription;
	COW_ItemEditAttributeUIDataValueDesc_o* mDescription;
	System_String_o* ItemEditAttributeUIData_V2_m_CurUIValue;
	System_String_o* ItemEditAttributeUIData_V2_m_TipTxtKey;
	bool ItemEditAttributeUIData_V2_m_ShowButton;
	System_String_o* ItemEditAttributeUIData_V2_m_ButtonIcon;
	System_Action_int__o* ItemEditAttributeUIData_V2_m_ButtonCallBack;
	bool IsDataCustomized;
	COW_ItemEditAttributeUIData_V2_DataChangeDelegate_o* OnDataChange;
	System_String_o* m_MaxValue;
	System_String_o* m_StepValue;
	System_String_o* m_PreciseStepValue;
};
struct COW_ItemEditAttributeUIDataToggleButton_StaticFields {
};
struct COW_ItemEditAttributeUIDataToggleButton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUIType;
	VirtualInvokeData _5_UIChangeCallBack;
	VirtualInvokeData _6_GetItemEditAttributeCacheValue;
	VirtualInvokeData _7_SetCurValueWithoutOnChange;
	VirtualInvokeData _8_SetPropID;
};
struct COW_ItemEditAttributeUIDataToggleButton_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeUIDataToggleButton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeUIDataToggleButton_VTable vtable;
};
struct COW_ItemEditAttributeUIDataToggleButton_o {
	COW_ItemEditAttributeUIDataToggleButton_c *klass;
	void *monitor;
	int32_t m_DataIndex;
	System_String_o* m_LogicEntityID;
	System_String_o* m_AttributeTitleNameKey;
	System_String_o* m_ValueName;
	System_String_o* m_ValueUGCType;
	int32_t m_propID;
	bool isSecondLevelAttr;
	COW_ItemEditAttributeUIData_V2_o* mRelatedUIData;
	System_Collections_Generic_Dictionary_string__ItemEditAttributeUIDataValueDesc__o* mRelatedDescription;
	COW_ItemEditAttributeUIDataValueDesc_o* mDescription;
	System_String_o* ItemEditAttributeUIData_V2_m_CurUIValue;
	System_String_o* ItemEditAttributeUIData_V2_m_TipTxtKey;
	bool ItemEditAttributeUIData_V2_m_ShowButton;
	System_String_o* ItemEditAttributeUIData_V2_m_ButtonIcon;
	System_Action_int__o* ItemEditAttributeUIData_V2_m_ButtonCallBack;
	bool IsDataCustomized;
	COW_ItemEditAttributeUIData_V2_DataChangeDelegate_o* OnDataChange;
	System_String_o* m_LeftKey;
	System_String_o* _LeftKey_k__BackingField;
	System_String_o* m_RightKey;
	System_String_o* _RightKey_k__BackingField;
};
struct COW_ItemEditAttributeUIDataInputTextBar_StaticFields {
};
struct COW_ItemEditAttributeUIDataInputTextBar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUIType;
	VirtualInvokeData _5_UIChangeCallBack;
	VirtualInvokeData _6_GetItemEditAttributeCacheValue;
	VirtualInvokeData _7_SetCurValueWithoutOnChange;
	VirtualInvokeData _8_SetPropID;
};
struct COW_ItemEditAttributeUIDataInputTextBar_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeUIDataInputTextBar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeUIDataInputTextBar_VTable vtable;
};
struct COW_ItemEditAttributeUIDataInputTextBar_o {
	COW_ItemEditAttributeUIDataInputTextBar_c *klass;
	void *monitor;
	int32_t m_DataIndex;
	System_String_o* m_LogicEntityID;
	System_String_o* m_AttributeTitleNameKey;
	System_String_o* m_ValueName;
	System_String_o* m_ValueUGCType;
	int32_t m_propID;
	bool isSecondLevelAttr;
	COW_ItemEditAttributeUIData_V2_o* mRelatedUIData;
	System_Collections_Generic_Dictionary_string__ItemEditAttributeUIDataValueDesc__o* mRelatedDescription;
	COW_ItemEditAttributeUIDataValueDesc_o* mDescription;
	System_String_o* ItemEditAttributeUIData_V2_m_CurUIValue;
	System_String_o* ItemEditAttributeUIData_V2_m_TipTxtKey;
	bool ItemEditAttributeUIData_V2_m_ShowButton;
	System_String_o* ItemEditAttributeUIData_V2_m_ButtonIcon;
	System_Action_int__o* ItemEditAttributeUIData_V2_m_ButtonCallBack;
	bool IsDataCustomized;
	COW_ItemEditAttributeUIData_V2_DataChangeDelegate_o* OnDataChange;
};
struct COW_ItemEditAttributeUIDataColor_StaticFields {
};
struct COW_ItemEditAttributeUIDataColor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUIType;
	VirtualInvokeData _5_UIChangeCallBack;
	VirtualInvokeData _6_GetItemEditAttributeCacheValue;
	VirtualInvokeData _7_SetCurValueWithoutOnChange;
	VirtualInvokeData _8_SetPropID;
};
struct COW_ItemEditAttributeUIDataColor_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeUIDataColor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeUIDataColor_VTable vtable;
};
struct COW_ItemEditAttributeUIDataColor_o {
	COW_ItemEditAttributeUIDataColor_c *klass;
	void *monitor;
	int32_t m_DataIndex;
	System_String_o* m_LogicEntityID;
	System_String_o* m_AttributeTitleNameKey;
	System_String_o* m_ValueName;
	System_String_o* m_ValueUGCType;
	int32_t m_propID;
	bool isSecondLevelAttr;
	COW_ItemEditAttributeUIData_V2_o* mRelatedUIData;
	System_Collections_Generic_Dictionary_string__ItemEditAttributeUIDataValueDesc__o* mRelatedDescription;
	COW_ItemEditAttributeUIDataValueDesc_o* mDescription;
	System_String_o* ItemEditAttributeUIData_V2_m_CurUIValue;
	System_String_o* ItemEditAttributeUIData_V2_m_TipTxtKey;
	bool ItemEditAttributeUIData_V2_m_ShowButton;
	System_String_o* ItemEditAttributeUIData_V2_m_ButtonIcon;
	System_Action_int__o* ItemEditAttributeUIData_V2_m_ButtonCallBack;
	bool IsDataCustomized;
	COW_ItemEditAttributeUIData_V2_DataChangeDelegate_o* OnDataChange;
};
struct COW_ItemEditAttributeUIDataColorValueDesc_StaticFields {
};
struct COW_ItemEditAttributeUIDataColorValueDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ItemEditAttributeUIDataColorValueDesc_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeUIDataColorValueDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeUIDataColorValueDesc_VTable vtable;
};
struct COW_ItemEditAttributeUIDataColorValueDesc_o {
	COW_ItemEditAttributeUIDataColorValueDesc_c *klass;
	void *monitor;
	System_String_o* m_CurValue;
	System_String_o* m_DefaultValue;
};
struct COW_ItemEditAttributeUIDataSelector_StaticFields {
};
struct COW_ItemEditAttributeUIDataSelector_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUIType;
	VirtualInvokeData _5_UIChangeCallBack;
	VirtualInvokeData _6_GetItemEditAttributeCacheValue;
	VirtualInvokeData _7_SetCurValueWithoutOnChange;
	VirtualInvokeData _8_SetPropID;
};
struct COW_ItemEditAttributeUIDataSelector_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeUIDataSelector_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeUIDataSelector_VTable vtable;
};
struct COW_ItemEditAttributeUIDataSelector_o {
	COW_ItemEditAttributeUIDataSelector_c *klass;
	void *monitor;
	int32_t m_DataIndex;
	System_String_o* m_LogicEntityID;
	System_String_o* m_AttributeTitleNameKey;
	System_String_o* m_ValueName;
	System_String_o* m_ValueUGCType;
	int32_t m_propID;
	bool isSecondLevelAttr;
	COW_ItemEditAttributeUIData_V2_o* mRelatedUIData;
	System_Collections_Generic_Dictionary_string__ItemEditAttributeUIDataValueDesc__o* mRelatedDescription;
	COW_ItemEditAttributeUIDataValueDesc_o* mDescription;
	System_String_o* ItemEditAttributeUIData_V2_m_CurUIValue;
	System_String_o* ItemEditAttributeUIData_V2_m_TipTxtKey;
	bool ItemEditAttributeUIData_V2_m_ShowButton;
	System_String_o* ItemEditAttributeUIData_V2_m_ButtonIcon;
	System_Action_int__o* ItemEditAttributeUIData_V2_m_ButtonCallBack;
	bool IsDataCustomized;
	COW_ItemEditAttributeUIData_V2_DataChangeDelegate_o* OnDataChange;
};
struct COW_ItemEditAttributeUIDataSelectorValueDesc_StaticFields {
};
struct COW_ItemEditAttributeUIDataSelectorValueDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ItemEditAttributeUIDataSelectorValueDesc_c {
	Il2CppClass_1 _1;
	COW_ItemEditAttributeUIDataSelectorValueDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemEditAttributeUIDataSelectorValueDesc_VTable vtable;
};
struct COW_ItemEditAttributeUIDataSelectorValueDesc_o {
	COW_ItemEditAttributeUIDataSelectorValueDesc_c *klass;
	void *monitor;
	System_String_o* m_CurValue;
	System_String_o* m_DefaultValue;
};
struct ItemEditAttributeCacheValueBase_StaticFields {
};
struct ItemEditAttributeCacheValueBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ItemEditAttributeCacheValueBase_c {
	Il2CppClass_1 _1;
	ItemEditAttributeCacheValueBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ItemEditAttributeCacheValueBase_VTable vtable;
};
struct ItemEditAttributeCacheValueBase_o {
	ItemEditAttributeCacheValueBase_c *klass;
	void *monitor;
};
struct ItemEditAttributeCacheOneFloat_StaticFields {
};
struct ItemEditAttributeCacheOneFloat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ItemEditAttributeCacheOneFloat_c {
	Il2CppClass_1 _1;
	ItemEditAttributeCacheOneFloat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ItemEditAttributeCacheOneFloat_VTable vtable;
};
struct ItemEditAttributeCacheOneFloat_o {
	ItemEditAttributeCacheOneFloat_c *klass;
	void *monitor;
	float AttributeValue;
};
struct ItemEditAttributeCacheOneInt_StaticFields {
};
struct ItemEditAttributeCacheOneInt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ItemEditAttributeCacheOneInt_c {
	Il2CppClass_1 _1;
	ItemEditAttributeCacheOneInt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ItemEditAttributeCacheOneInt_VTable vtable;
};
struct ItemEditAttributeCacheOneInt_o {
	ItemEditAttributeCacheOneInt_c *klass;
	void *monitor;
	int32_t AttributeValue;
};
struct ItemEditAttributeCacheOneString_StaticFields {
};
struct ItemEditAttributeCacheOneString_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ItemEditAttributeCacheOneString_c {
	Il2CppClass_1 _1;
	ItemEditAttributeCacheOneString_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ItemEditAttributeCacheOneString_VTable vtable;
};
struct ItemEditAttributeCacheOneString_o {
	ItemEditAttributeCacheOneString_c *klass;
	void *monitor;
	System_String_o* AttributeValue;
};
struct ItemEditAttributeUIData_StaticFields {
};
struct ItemEditAttributeUIData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUIType;
	VirtualInvokeData _5_UIChangeCallBack;
	VirtualInvokeData _6_GetItemEditAttributeCacheValue;
};
struct ItemEditAttributeUIData_c {
	Il2CppClass_1 _1;
	ItemEditAttributeUIData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ItemEditAttributeUIData_VTable vtable;
};
struct ItemEditAttributeUIData_o {
	ItemEditAttributeUIData_c *klass;
	void *monitor;
	System_String_o* m_AttributeTitleNameKey;
};
struct ItemEditAttributeUIDataSubAndPlus_StaticFields {
};
struct ItemEditAttributeUIDataSubAndPlus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUIType;
	VirtualInvokeData _5_UIChangeCallBack;
	VirtualInvokeData _6_GetItemEditAttributeCacheValue;
};
struct ItemEditAttributeUIDataSubAndPlus_c {
	Il2CppClass_1 _1;
	ItemEditAttributeUIDataSubAndPlus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ItemEditAttributeUIDataSubAndPlus_VTable vtable;
};
struct ItemEditAttributeUIDataSubAndPlus_o {
	ItemEditAttributeUIDataSubAndPlus_c *klass;
	void *monitor;
	System_String_o* m_AttributeTitleNameKey;
	float m_MinValue;
	float m_MaxValue;
	float m_StepValue;
	float m_CurUIValue;
	float m_ExtraData;
	System_String_o* m_ExtraDataKey;
};
struct ItemEditAttributeUIDataHorizontalSelect_StaticFields {
};
struct ItemEditAttributeUIDataHorizontalSelect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUIType;
	VirtualInvokeData _5_UIChangeCallBack;
	VirtualInvokeData _6_GetItemEditAttributeCacheValue;
};
struct ItemEditAttributeUIDataHorizontalSelect_c {
	Il2CppClass_1 _1;
	ItemEditAttributeUIDataHorizontalSelect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ItemEditAttributeUIDataHorizontalSelect_VTable vtable;
};
struct ItemEditAttributeUIDataHorizontalSelect_o {
	ItemEditAttributeUIDataHorizontalSelect_c *klass;
	void *monitor;
	System_String_o* m_AttributeTitleNameKey;
	System_Collections_Generic_List_string__o* m_OptionShowTxtKey;
	System_Collections_Generic_List_int__o* m_OptionValue;
	int32_t m_CurUIValue;
	System_String_o* m_TipTxtKey;
};
struct ItemEditAttributeUIDataPopMenu_StaticFields {
};
struct ItemEditAttributeUIDataPopMenu_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetUIType;
	VirtualInvokeData _5_UIChangeCallBack;
	VirtualInvokeData _6_GetItemEditAttributeCacheValue;
};
struct ItemEditAttributeUIDataPopMenu_c {
	Il2CppClass_1 _1;
	ItemEditAttributeUIDataPopMenu_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ItemEditAttributeUIDataPopMenu_VTable vtable;
};
struct ItemEditAttributeUIDataPopMenu_o {
	ItemEditAttributeUIDataPopMenu_c *klass;
	void *monitor;
	System_String_o* m_AttributeTitleNameKey;
	System_Collections_Generic_List_string__o* m_OptionShowTxtKey;
	System_Collections_Generic_List_int__o* m_OptionValue;
	int32_t m_CurUIValue;
	bool m_ShowButton;
	System_String_o* m_BtnIcon;
	System_String_o* m_TipTxtKey;
	System_Action_int__o* m_ButtonCallBack;
};
struct COW_GamePlay_FPKKEMKFDIE_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* GPIFDFPEMCH;
};
struct COW_GamePlay_FPKKEMKFDIE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HEJHOBDAKPC;
	VirtualInvokeData _5_NHJDKKJOPHI;
	VirtualInvokeData _6_CGDHNAMOOPN;
	VirtualInvokeData _7_GCHHEEOPICC;
	VirtualInvokeData _8_CMHFMLILGDN;
};
struct COW_GamePlay_FPKKEMKFDIE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FPKKEMKFDIE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FPKKEMKFDIE_VTable vtable;
};
struct COW_GamePlay_FPKKEMKFDIE_o {
	COW_GamePlay_FPKKEMKFDIE_c *klass;
	void *monitor;
	COW_Gameplay_UGC_EditorEntityData_o* KBPNNDEDDFG;
	System_String_o* PIIKGPJBMCG;
	System_Collections_Generic_Dictionary_int__ItemEditAttributeUIData_V2__o* LPGGAAMFHOE;
	System_Collections_Generic_Dictionary_int__List_ItemEditAttributeUIData_V2___o* EFDEABPNKAJ;
	System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__o* FAAFOHNBAAH;
	System_Collections_Generic_List_ECADefineBase__o* EDIAKHIIMNC;
	System_String_o* DPBEHJLNMEI;
	System_Collections_Generic_Dictionary_int__bool__o* FBAGLBCDBPL;
	int32_t CKOFIIANAPN;
};
struct MiniSentryEditAttributeConfig_StaticFields {
};
struct MiniSentryEditAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct MiniSentryEditAttributeConfig_c {
	Il2CppClass_1 _1;
	MiniSentryEditAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MiniSentryEditAttributeConfig_VTable vtable;
};
struct MiniSentryEditAttributeConfig_o {
	MiniSentryEditAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* HPConfigTitleNameKey;
	uint32_t HP;
	uint32_t HPMin;
	uint32_t HPMax;
	uint32_t HPStep;
	System_String_o* AttackConfigTitleNameKey;
	uint32_t Attack;
	uint32_t AttackMin;
	uint32_t AttackMax;
	uint32_t AttackStep;
	System_String_o* DefenseConfigTitleNameKey;
	float Defense;
	float DefenseMin;
	float DefenseMax;
	float DefenseStep;
	System_String_o* AttackRangeConfigTitleNameKey;
	System_Collections_Generic_List_string__o* AttackRangeTitles;
	System_Collections_Generic_List_int__o* RangeList;
	System_String_o* AttackIntervalConfigTitleNameKey;
	float AttackInterval;
	float AttackIntervalMin;
	float AttackIntervalMax;
	float AttackIntervalStep;
	System_String_o* TeamConfigTitleNameKey;
	System_String_o* TeamLabelNeutralNameKey;
	System_String_o* TeamTipKey;
};
struct MoveObjectDynamicEditAttributeConfig_StaticFields {
};
struct MoveObjectDynamicEditAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct MoveObjectDynamicEditAttributeConfig_c {
	Il2CppClass_1 _1;
	MoveObjectDynamicEditAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MoveObjectDynamicEditAttributeConfig_VTable vtable;
};
struct MoveObjectDynamicEditAttributeConfig_o {
	MoveObjectDynamicEditAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* MoveDynamicTypeConfigTitleNameKey;
	int32_t DefaultMoveMoveCSVCoinfigID;
	System_Collections_Generic_List_int__o* MoveCSVCoinfigIDList;
	System_Collections_Generic_List_string__o* MoveNameKey;
	System_String_o* MoveDynamicValueConfigTitleNameKey;
	int32_t MoveMinValue;
	int32_t MoveMaxValue;
	int32_t MoveDefaultValue;
	int32_t MoveStepValue;
};
struct MoveObjectEditAttributeConfig_StaticFields {
};
struct MoveObjectEditAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct MoveObjectEditAttributeConfig_c {
	Il2CppClass_1 _1;
	MoveObjectEditAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MoveObjectEditAttributeConfig_VTable vtable;
};
struct MoveObjectEditAttributeConfig_o {
	MoveObjectEditAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* MoveTypeConfigTitleNameKey;
	int32_t DefaultMoveMoveCSVCoinfigID;
	System_Collections_Generic_List_int__o* MoveCSVCoinfigIDList;
	System_Collections_Generic_List_string__o* MoveNameKey;
};
struct COW_GamePlay_MusicElementEditAttributeConfig_StaticFields {
};
struct COW_GamePlay_MusicElementEditAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct COW_GamePlay_MusicElementEditAttributeConfig_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MusicElementEditAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MusicElementEditAttributeConfig_VTable vtable;
};
struct COW_GamePlay_MusicElementEditAttributeConfig_o {
	COW_GamePlay_MusicElementEditAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* MusicElementTitleNameKey;
	System_Collections_Generic_List_int__o* KeyIDs;
	System_Collections_Generic_List_string__o* KeyName;
};
struct ResetableEditAttributeConfig_StaticFields {
};
struct ResetableEditAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct ResetableEditAttributeConfig_c {
	Il2CppClass_1 _1;
	ResetableEditAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ResetableEditAttributeConfig_VTable vtable;
};
struct ResetableEditAttributeConfig_o {
	ResetableEditAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct ScaleItemEditAttributeConfig_StaticFields {
};
struct ScaleItemEditAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
	VirtualInvokeData _8_get_GetScaleUIDataBeginIndex;
};
struct ScaleItemEditAttributeConfig_c {
	Il2CppClass_1 _1;
	ScaleItemEditAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ScaleItemEditAttributeConfig_VTable vtable;
};
struct ScaleItemEditAttributeConfig_o {
	ScaleItemEditAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* ScaleXConfigTitleNameKey;
	float ScaleXMinValue;
	float ScaleXMaxValue;
	float ScaleXDefaultValue;
	float ScaleXStepValue;
	System_String_o* ScaleYConfigTitleNameKey;
	float ScaleYMinValue;
	float ScaleYMaxValue;
	float ScaleYDefaultValue;
	float ScaleYStepValue;
	System_String_o* ScaleZConfigTitleNameKey;
	float ScaleZMinValue;
	float ScaleZMaxValue;
	float ScaleZDefaultValue;
	float ScaleZStepValue;
};
struct COW_GamePlay_JPDFPJPPGEP_StaticFields {
};
struct COW_GamePlay_JPDFPJPPGEP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JPDFPJPPGEP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JPDFPJPPGEP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JPDFPJPPGEP_VTable vtable;
};
struct COW_GamePlay_JPDFPJPPGEP_o {
	COW_GamePlay_JPDFPJPPGEP_c *klass;
	void *monitor;
	System_String_o* HAEKOCAHGPE;
	System_String_o* KNDPBBFPBLF;
	uint32_t FCJJKCCGKPH;
};
struct COW_GamePlay_LEOPFHJPGHO_StaticFields {
};
struct COW_GamePlay_LEOPFHJPGHO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LEOPFHJPGHO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LEOPFHJPGHO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LEOPFHJPGHO_VTable vtable;
};
struct COW_GamePlay_LEOPFHJPGHO_o {
	COW_GamePlay_LEOPFHJPGHO_c *klass;
	void *monitor;
};
struct SingleTeleportDoorAttributeConfig_StaticFields {
};
struct SingleTeleportDoorAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct SingleTeleportDoorAttributeConfig_c {
	Il2CppClass_1 _1;
	SingleTeleportDoorAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SingleTeleportDoorAttributeConfig_VTable vtable;
};
struct SingleTeleportDoorAttributeConfig_o {
	SingleTeleportDoorAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* TeleportOnOffTitleNameKey;
	int32_t DefaultTeleportOnOff;
	System_Collections_Generic_List_string__o* TeleportOnOffTypeNameKey;
	System_Collections_Generic_List_int__o* TeleportOnOffValue;
	System_String_o* ConfigTitleNameKey;
	int32_t DefaultTeleportType;
	System_Collections_Generic_List_string__o* TeleportTypeNameKey;
	System_Collections_Generic_List_int__o* TeleportTypeValue;
};
struct SpawnBoxAttributeConfig_StaticFields {
};
struct SpawnBoxAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct SpawnBoxAttributeConfig_c {
	Il2CppClass_1 _1;
	SpawnBoxAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SpawnBoxAttributeConfig_VTable vtable;
};
struct SpawnBoxAttributeConfig_o {
	SpawnBoxAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* SpawnPointCountKey;
	int32_t DefaultSpawnPointCount;
	int32_t MinSpawnPointCount;
	int32_t MaxSpawnPointCount;
	System_String_o* TeamIDKey;
	int32_t DefaultTeamID;
	System_Collections_Generic_List_string__o* TeamIndexLocKeys;
	System_Collections_Generic_List_string__o* TeamIndexStrs;
	System_Collections_Generic_List_int__o* TeamIndexs;
};
struct COW_GamePlay_HPMIGJIBDAK_StaticFields {
};
struct COW_GamePlay_HPMIGJIBDAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HEJHOBDAKPC;
	VirtualInvokeData _5_NHJDKKJOPHI;
	VirtualInvokeData _6_CGDHNAMOOPN;
	VirtualInvokeData _7_GCHHEEOPICC;
	VirtualInvokeData _8_CMHFMLILGDN;
};
struct COW_GamePlay_HPMIGJIBDAK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HPMIGJIBDAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HPMIGJIBDAK_VTable vtable;
};
struct COW_GamePlay_HPMIGJIBDAK_o {
	COW_GamePlay_HPMIGJIBDAK_c *klass;
	void *monitor;
	COW_Gameplay_UGC_EditorEntityData_o* KBPNNDEDDFG;
	System_String_o* PIIKGPJBMCG;
	System_Collections_Generic_Dictionary_int__ItemEditAttributeUIData_V2__o* LPGGAAMFHOE;
	System_Collections_Generic_Dictionary_int__List_ItemEditAttributeUIData_V2___o* EFDEABPNKAJ;
	System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__o* FAAFOHNBAAH;
	System_Collections_Generic_List_ECADefineBase__o* EDIAKHIIMNC;
	System_String_o* DPBEHJLNMEI;
	System_Collections_Generic_Dictionary_int__bool__o* FBAGLBCDBPL;
};
struct COW_GamePlay_INPACEKKLKA_StaticFields {
};
struct COW_GamePlay_INPACEKKLKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HEJHOBDAKPC;
	VirtualInvokeData _5_NHJDKKJOPHI;
	VirtualInvokeData _6_CGDHNAMOOPN;
	VirtualInvokeData _7_GCHHEEOPICC;
	VirtualInvokeData _8_CMHFMLILGDN;
};
struct COW_GamePlay_INPACEKKLKA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_INPACEKKLKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_INPACEKKLKA_VTable vtable;
};
struct COW_GamePlay_INPACEKKLKA_o {
	COW_GamePlay_INPACEKKLKA_c *klass;
	void *monitor;
	COW_Gameplay_UGC_EditorEntityData_o* KBPNNDEDDFG;
	System_String_o* PIIKGPJBMCG;
	System_Collections_Generic_Dictionary_int__ItemEditAttributeUIData_V2__o* LPGGAAMFHOE;
	System_Collections_Generic_Dictionary_int__List_ItemEditAttributeUIData_V2___o* EFDEABPNKAJ;
	System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__o* FAAFOHNBAAH;
	System_Collections_Generic_List_ECADefineBase__o* EDIAKHIIMNC;
	System_String_o* DPBEHJLNMEI;
	System_Collections_Generic_Dictionary_int__bool__o* FBAGLBCDBPL;
};
struct TriggerEditAttributeConfig_StaticFields {
};
struct TriggerEditAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
	VirtualInvokeData _8_get_GetScaleUIDataBeginIndex;
};
struct TriggerEditAttributeConfig_c {
	Il2CppClass_1 _1;
	TriggerEditAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TriggerEditAttributeConfig_VTable vtable;
};
struct TriggerEditAttributeConfig_o {
	TriggerEditAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* ScaleXConfigTitleNameKey;
	float ScaleXMinValue;
	float ScaleXMaxValue;
	float ScaleXDefaultValue;
	float ScaleXStepValue;
	System_String_o* ScaleYConfigTitleNameKey;
	float ScaleYMinValue;
	float ScaleYMaxValue;
	float ScaleYDefaultValue;
	float ScaleYStepValue;
	System_String_o* ScaleZConfigTitleNameKey;
	float ScaleZMinValue;
	float ScaleZMaxValue;
	float ScaleZDefaultValue;
	float ScaleZStepValue;
	System_String_o* TriggerTypeTitleNameKey;
	uint32_t DefaultTriggerType;
	System_Collections_Generic_List_uint__o* TriggerTypeList;
	System_Collections_Generic_List_string__o* TriggerTypeNameKeyList;
	System_String_o* TriggerIsShowTitleNameKey;
	bool IsDefaultShow;
	System_Collections_Generic_List_string__o* TriggerShowConfigNameKeyList;
};
struct COW_UGCFootballEditAttributeConfig_StaticFields {
};
struct COW_UGCFootballEditAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct COW_UGCFootballEditAttributeConfig_c {
	Il2CppClass_1 _1;
	COW_UGCFootballEditAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCFootballEditAttributeConfig_VTable vtable;
};
struct COW_UGCFootballEditAttributeConfig_o {
	COW_UGCFootballEditAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* RadiusKey;
	float RadiusMaxValue;
	float RadiusMinValue;
	float RadiusDefaultValue;
	float RadiusStep;
	System_String_o* FrictionKey;
	float FrictionMaxValue;
	float FrictionMinValue;
	float FrictionDefaultValue;
	float FrictionStep;
	System_String_o* FrictionRushKey;
	float FrictionRushMaxValue;
	float FrictionRushMinValue;
	float FrictionRushDefaultValue;
	float FrictionRushStep;
	System_String_o* ShootAngleMinKey;
	float ShootAngleMinMaxValue;
	float ShootAngleMinMinValue;
	float ShootAngleMinDefaultValue;
	float ShootAngleMinStep;
	System_String_o* HighShootAngleMinKey;
	float HighShootAngleMinMaxValue;
	float HighShootAngleMinMinValue;
	float HighShootAngleMinDefaultValue;
	float HighShootAngleMinStep;
	System_String_o* HideTimeKey;
	float HideTimeMaxValue;
	float HideTimeMinValue;
	float HideTimeDefaultValue;
	float HideTimeStep;
};
struct COW_GamePlay_KPHGAGKIEMF_StaticFields {
	System_Comparison_SceneEditCommonGeneratorConfigData__o* HMDOHFBHDOB;
};
struct COW_GamePlay_KPHGAGKIEMF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_KPHGAGKIEMF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPHGAGKIEMF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPHGAGKIEMF_VTable vtable;
};
struct COW_GamePlay_KPHGAGKIEMF_o {
	COW_GamePlay_KPHGAGKIEMF_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_string__Dictionary_int__ItemEditAttributeCacheValue_V2___o* PNOAMKEMIFI;
	System_Collections_Generic_Dictionary_string__POKCOHMIPEC__o* CGPPDPKKNND;
	System_Collections_Generic_Dictionary_string__Dictionary_int__ItemEditAttributeUIDataSliderBar___o* OJLGGLHNMFK;
	System_Collections_Generic_Dictionary_uint__Vector3__o* MLFKPFIOEIE;
	System_Collections_Generic_Dictionary_uint__List_SceneEditCommonGeneratorConfigData___o* PCFIMJHIDOG;
	System_Collections_Generic_Dictionary_string__Dictionary_int__ItemEditAttributeUIData_V2___o* DBFFNALFAED;
	System_Collections_Generic_Dictionary_string__List_KPHGAGKIEMF_HNADMPAIEFB___o* BMOODMEEHDM;
	COW_Gameplay_UGC_EditorEntityData_o* KBPNNDEDDFG;
	System_Collections_Generic_Dictionary_string__Dictionary_int__Action_string__string____o* BNNFGMOBBNL;
};
struct COW_GamePlay_KPHGAGKIEMF_HNADMPAIEFB_StaticFields {
};
struct COW_GamePlay_KPHGAGKIEMF_HNADMPAIEFB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KPHGAGKIEMF_HNADMPAIEFB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPHGAGKIEMF_HNADMPAIEFB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPHGAGKIEMF_HNADMPAIEFB_VTable vtable;
};
struct COW_GamePlay_KPHGAGKIEMF_HNADMPAIEFB_o {
	COW_GamePlay_KPHGAGKIEMF_HNADMPAIEFB_c *klass;
	void *monitor;
	System_String_o* GIECMMHACDJ;
	System_Collections_Generic_List_ItemEditAttributeUIData_V2__o* KNHAHIOBOGM;
};
struct COW_GamePlay_IMEGHFJFNBC_StaticFields {
};
struct COW_GamePlay_IMEGHFJFNBC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HEJHOBDAKPC;
	VirtualInvokeData _5_NHJDKKJOPHI;
	VirtualInvokeData _6_CGDHNAMOOPN;
	VirtualInvokeData _7_GCHHEEOPICC;
	VirtualInvokeData _8_CMHFMLILGDN;
};
struct COW_GamePlay_IMEGHFJFNBC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IMEGHFJFNBC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IMEGHFJFNBC_VTable vtable;
};
struct COW_GamePlay_IMEGHFJFNBC_o {
	COW_GamePlay_IMEGHFJFNBC_c *klass;
	void *monitor;
	COW_Gameplay_UGC_EditorEntityData_o* KBPNNDEDDFG;
	System_String_o* PIIKGPJBMCG;
	System_Collections_Generic_Dictionary_int__ItemEditAttributeUIData_V2__o* LPGGAAMFHOE;
	System_Collections_Generic_Dictionary_int__List_ItemEditAttributeUIData_V2___o* EFDEABPNKAJ;
	System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__o* FAAFOHNBAAH;
	System_Collections_Generic_List_ECADefineBase__o* EDIAKHIIMNC;
	System_String_o* DPBEHJLNMEI;
	System_Collections_Generic_Dictionary_int__bool__o* FBAGLBCDBPL;
};
struct COW_UGCWardrobeEditAttributeConfig_StaticFields {
};
struct COW_UGCWardrobeEditAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct COW_UGCWardrobeEditAttributeConfig_c {
	Il2CppClass_1 _1;
	COW_UGCWardrobeEditAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCWardrobeEditAttributeConfig_VTable vtable;
};
struct COW_UGCWardrobeEditAttributeConfig_o {
	COW_UGCWardrobeEditAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* TriggerRadiusKey;
	float TriggerRadiusMaxValue;
	float TriggerRadiusMinValue;
	float TriggerRadiusDefaultValue;
	float TriggerRadiusStep;
	System_String_o* ModelShowKey;
	System_Collections_Generic_List_int__o* ModelShowList;
	System_Collections_Generic_List_string__o* ModelShowKeyList;
};
struct COW_GamePlay_PGOAKDIMPOD_StaticFields {
};
struct COW_GamePlay_PGOAKDIMPOD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HEJHOBDAKPC;
	VirtualInvokeData _5_NHJDKKJOPHI;
	VirtualInvokeData _6_CGDHNAMOOPN;
	VirtualInvokeData _7_GCHHEEOPICC;
	VirtualInvokeData _8_CMHFMLILGDN;
};
struct COW_GamePlay_PGOAKDIMPOD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PGOAKDIMPOD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PGOAKDIMPOD_VTable vtable;
};
struct COW_GamePlay_PGOAKDIMPOD_o {
	COW_GamePlay_PGOAKDIMPOD_c *klass;
	void *monitor;
	COW_Gameplay_UGC_EditorEntityData_o* KBPNNDEDDFG;
	System_String_o* PIIKGPJBMCG;
	System_Collections_Generic_Dictionary_int__ItemEditAttributeUIData_V2__o* LPGGAAMFHOE;
	System_Collections_Generic_Dictionary_int__List_ItemEditAttributeUIData_V2___o* EFDEABPNKAJ;
	System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__o* FAAFOHNBAAH;
	System_Collections_Generic_List_ECADefineBase__o* EDIAKHIIMNC;
	System_String_o* DPBEHJLNMEI;
	System_Collections_Generic_Dictionary_int__bool__o* FBAGLBCDBPL;
	COW_GamePlay_IMNDLJHFOEH_o* LINDEMHCEDM;
	System_Collections_Generic_List_string__o* IHIOEFGOHLJ;
	System_Collections_Generic_List_string__o* DAGMOEJAPAN;
	System_Collections_Generic_List_string__o* KEDBIOGFGLO;
};
struct COW_VendingMachineEditAttributeConfig_StaticFields {
};
struct COW_VendingMachineEditAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDefaultUIData;
	VirtualInvokeData _5_GetSceneEditObjectUIData;
	VirtualInvokeData _6_ApplyDataCacheValueToObjectAttribute;
	VirtualInvokeData _7_ApplyChangedDataValueToObjectAttribute;
};
struct COW_VendingMachineEditAttributeConfig_c {
	Il2CppClass_1 _1;
	COW_VendingMachineEditAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VendingMachineEditAttributeConfig_VTable vtable;
};
struct COW_VendingMachineEditAttributeConfig_o {
	COW_VendingMachineEditAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* ShopKey;
	System_String_o* TriggerRadiusKey;
	float TriggerRadiusMaxValue;
	float TriggerRadiusMinValue;
	float TriggerRadiusDefaultValue;
	float TriggerRadiusStep;
	System_String_o* ModelShowKey;
	System_Collections_Generic_List_int__o* ModelShowList;
	System_Collections_Generic_List_string__o* ModelShowKeyList;
	COW_GamePlay_IMNDLJHFOEH_o* m_ShopEditor;
	System_Collections_Generic_List_int__o* m_ShopIndexList;
	System_Collections_Generic_List_string__o* m_ShopIDList;
};
struct COW_VendingMachineEditAttributeConfig__GetUIData_c__AnonStorey0_StaticFields {
};
struct COW_VendingMachineEditAttributeConfig__GetUIData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_VendingMachineEditAttributeConfig__GetUIData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_VendingMachineEditAttributeConfig__GetUIData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VendingMachineEditAttributeConfig__GetUIData_c__AnonStorey0_VTable vtable;
};
struct COW_VendingMachineEditAttributeConfig__GetUIData_c__AnonStorey0_o {
	COW_VendingMachineEditAttributeConfig__GetUIData_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* curBindShopID;
	COW_VendingMachineEditAttributeConfig_o* _this;
};
struct COW_GamePlay_CECIDNPIADH_StaticFields {
};
struct COW_GamePlay_CECIDNPIADH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CECIDNPIADH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CECIDNPIADH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CECIDNPIADH_VTable vtable;
};
struct COW_GamePlay_CECIDNPIADH_o {
	COW_GamePlay_CECIDNPIADH_c *klass;
	void *monitor;
	System_String_o* JACCFBNIPAE;
	int32_t BJDEIHKKJIC;
};
struct COW_GamePlay_BNIHDMDGPEB_StaticFields {
};
struct COW_GamePlay_BNIHDMDGPEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BNIHDMDGPEB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BNIHDMDGPEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BNIHDMDGPEB_VTable vtable;
};
struct COW_GamePlay_BNIHDMDGPEB_o {
	COW_GamePlay_BNIHDMDGPEB_c *klass;
	void *monitor;
	System_String_o* FFMKMPLPEFI;
	int32_t CIMGELEKHKB;
	System_Collections_Generic_List_CECIDNPIADH__o* MEEEJAMHGDL;
};
struct COW_GamePlay_PAMKBEJDBMI_StaticFields {
	System_Collections_Generic_List_BNIHDMDGPEB__o* IJKDDFOJPLD;
};
struct COW_GamePlay_PAMKBEJDBMI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HEJHOBDAKPC;
	VirtualInvokeData _5_NHJDKKJOPHI;
	VirtualInvokeData _6_CGDHNAMOOPN;
	VirtualInvokeData _7_GCHHEEOPICC;
	VirtualInvokeData _8_CMHFMLILGDN;
};
struct COW_GamePlay_PAMKBEJDBMI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PAMKBEJDBMI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PAMKBEJDBMI_VTable vtable;
};
struct COW_GamePlay_PAMKBEJDBMI_o {
	COW_GamePlay_PAMKBEJDBMI_c *klass;
	void *monitor;
	COW_Gameplay_UGC_EditorEntityData_o* KBPNNDEDDFG;
	System_String_o* PIIKGPJBMCG;
	System_Collections_Generic_Dictionary_int__ItemEditAttributeUIData_V2__o* LPGGAAMFHOE;
	System_Collections_Generic_Dictionary_int__List_ItemEditAttributeUIData_V2___o* EFDEABPNKAJ;
	System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__o* FAAFOHNBAAH;
	System_Collections_Generic_List_ECADefineBase__o* EDIAKHIIMNC;
	System_String_o* DPBEHJLNMEI;
	System_Collections_Generic_Dictionary_int__bool__o* FBAGLBCDBPL;
	int32_t CKOFIIANAPN;
	System_Collections_Generic_List_int__o* HKNKPLOICML;
};
struct COW_GamePlay_PAMKBEJDBMI_BDGDCKLBFBL_StaticFields {
};
struct COW_GamePlay_PAMKBEJDBMI_BDGDCKLBFBL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PAMKBEJDBMI_BDGDCKLBFBL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PAMKBEJDBMI_BDGDCKLBFBL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PAMKBEJDBMI_BDGDCKLBFBL_VTable vtable;
};
struct COW_GamePlay_PAMKBEJDBMI_BDGDCKLBFBL_o {
	COW_GamePlay_PAMKBEJDBMI_BDGDCKLBFBL_c *klass;
	void *monitor;
	System_Collections_Generic_List_ECADefineBase__o* KCOJBKCJCOH;
};
struct COW_GamePlay_PAMKBEJDBMI_HOJCDHNBBAG_StaticFields {
};
struct COW_GamePlay_PAMKBEJDBMI_HOJCDHNBBAG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PAMKBEJDBMI_HOJCDHNBBAG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PAMKBEJDBMI_HOJCDHNBBAG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PAMKBEJDBMI_HOJCDHNBBAG_VTable vtable;
};
struct COW_GamePlay_PAMKBEJDBMI_HOJCDHNBBAG_o {
	COW_GamePlay_PAMKBEJDBMI_HOJCDHNBBAG_c *klass;
	void *monitor;
	int32_t HBKEFIALNGI;
	COW_GamePlay_PAMKBEJDBMI_BDGDCKLBFBL_o* AAHHNGKCADI;
};
struct COW_IUGCBridgingEntity_StaticFields {
};
struct COW_IUGCBridgingEntity_VTable {
};
struct COW_IUGCBridgingEntity_c {
	Il2CppClass_1 _1;
	COW_IUGCBridgingEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IUGCBridgingEntity_VTable vtable;
};
struct COW_IUGCBridgingEntity_o {
	COW_IUGCBridgingEntity_c *klass;
	void *monitor;
};
struct COW_IUGCVisibilityEntity_StaticFields {
};
struct COW_IUGCVisibilityEntity_VTable {
};
struct COW_IUGCVisibilityEntity_c {
	Il2CppClass_1 _1;
	COW_IUGCVisibilityEntity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IUGCVisibilityEntity_VTable vtable;
};
struct COW_IUGCVisibilityEntity_o {
	COW_IUGCVisibilityEntity_c *klass;
	void *monitor;
};
struct COW_GamePlay_ABIADEGBBAM_StaticFields {
};
struct COW_GamePlay_ABIADEGBBAM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ABIADEGBBAM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ABIADEGBBAM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ABIADEGBBAM_VTable vtable;
};
struct COW_GamePlay_ABIADEGBBAM_o {
	COW_GamePlay_ABIADEGBBAM_c *klass;
	void *monitor;
};
struct COW_GamePlay_EDFMCBPDMCD_StaticFields {
};
struct COW_GamePlay_EDFMCBPDMCD_VTable {
};
struct COW_GamePlay_EDFMCBPDMCD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EDFMCBPDMCD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EDFMCBPDMCD_VTable vtable;
};
struct COW_GamePlay_EDFMCBPDMCD_o {
	COW_GamePlay_EDFMCBPDMCD_c *klass;
	void *monitor;
};
struct COW_GamePlay_LAKJCMADMPJ_StaticFields {
};
struct COW_GamePlay_LAKJCMADMPJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_EPLLMEAMDOM;
};
struct COW_GamePlay_LAKJCMADMPJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LAKJCMADMPJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LAKJCMADMPJ_VTable vtable;
};
struct COW_GamePlay_LAKJCMADMPJ_o {
	COW_GamePlay_LAKJCMADMPJ_c *klass;
	void *monitor;
	UnityEngine_Vector2_o NJENKODIFAO;
	UnityEngine_Vector2_o AEOGNJFKICO;
	UnityEngine_Vector2_o FGFNNNOLOHE;
	UnityEngine_Vector2_o MHLFAKHMCBF;
	bool GGOKFKODLHJ;
	UnityEngine_Vector2_array* IFKDDLJHFBD;
};
struct COW_GamePlay_MOKFCCGLNHE_StaticFields {
};
struct COW_GamePlay_MOKFCCGLNHE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MOKFCCGLNHE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MOKFCCGLNHE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MOKFCCGLNHE_VTable vtable;
};
struct COW_GamePlay_MOKFCCGLNHE_o {
	COW_GamePlay_MOKFCCGLNHE_c *klass;
	void *monitor;
	UnityEngine_Texture2D_o* ECJFEMFLLMG;
	int32_t DMMCENOGFPI;
	int32_t IEMIEANHBDG;
	UnityEngine_Color_array* KCEOFJNJBFO;
};
struct COW_GamePlay_BPKFKPPBKCA_StaticFields {
};
struct COW_GamePlay_BPKFKPPBKCA_VTable {
};
struct COW_GamePlay_BPKFKPPBKCA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BPKFKPPBKCA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BPKFKPPBKCA_VTable vtable;
};
struct COW_GamePlay_BPKFKPPBKCA_o {
	COW_GamePlay_BPKFKPPBKCA_c *klass;
	void *monitor;
};
struct COW_GamePlay_JHDLPOJIINC_StaticFields {
	int32_t LBFFLPKEMKP;
	int32_t IJLEBHJDEKD;
};
struct COW_GamePlay_JHDLPOJIINC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_JHDLPOJIINC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_JHDLPOJIINC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_JHDLPOJIINC_VTable vtable;
};
struct COW_GamePlay_JHDLPOJIINC_o {
	COW_GamePlay_JHDLPOJIINC_c *klass;
	void *monitor;
};
struct COW_GamePlay_MBPIEBDKMFB_StaticFields {
};
struct COW_GamePlay_MBPIEBDKMFB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_FHIPMICEPMI;
	VirtualInvokeData _7_LLJKMFAFBLC;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_MBPIEBDKMFB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MBPIEBDKMFB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MBPIEBDKMFB_VTable vtable;
};
struct COW_GamePlay_MBPIEBDKMFB_o {
	COW_GamePlay_MBPIEBDKMFB_c *klass;
	void *monitor;
	COW_UGCEntityDataStore_o* OCAGOEGHMIE;
	COW_UGCPlayableRepItem_o* EABKAMGAMGP;
};
struct COW_GamePlay_CENACOHAEKO_StaticFields {
};
struct COW_GamePlay_CENACOHAEKO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CENACOHAEKO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CENACOHAEKO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CENACOHAEKO_VTable vtable;
};
struct COW_GamePlay_CENACOHAEKO_o {
	COW_GamePlay_CENACOHAEKO_c *klass;
	void *monitor;
};
struct COW_GamePlay_PLJGNILDDOB_StaticFields {
};
struct COW_GamePlay_PLJGNILDDOB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PLJGNILDDOB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PLJGNILDDOB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PLJGNILDDOB_VTable vtable;
};
struct COW_GamePlay_PLJGNILDDOB_o {
	COW_GamePlay_PLJGNILDDOB_c *klass;
	void *monitor;
	int32_t HCIBNHFFOMO;
	System_String_o* GJIJKINJPFK;
	System_String_o* GJMMBLEHMIG;
	bool KKKKEBJPHEH;
	System_Double_array* PEMDEDGJCAA;
};
struct COW_GamePlay_DODHNJFELHI_StaticFields {
	COW_GamePlay_DODHNJFELHI_o* ALJJHBCCAAI;
};
struct COW_GamePlay_DODHNJFELHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_DODHNJFELHI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DODHNJFELHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DODHNJFELHI_VTable vtable;
};
struct COW_GamePlay_DODHNJFELHI_o {
	COW_GamePlay_DODHNJFELHI_c *klass;
	void *monitor;
	System_Collections_Generic_List_PLJGNILDDOB__o* FILJEAHCJKM;
	int32_t DBEFMHOHPNE;
	COW_GamePlay_DODHNJFELHI_JDGGOAKIBKM_o* PECHEIEHIFH;
};
struct COW_GamePlay_DODHNJFELHI_JDGGOAKIBKM_StaticFields {
};
struct COW_GamePlay_DODHNJFELHI_JDGGOAKIBKM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_DODHNJFELHI_JDGGOAKIBKM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DODHNJFELHI_JDGGOAKIBKM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DODHNJFELHI_JDGGOAKIBKM_VTable vtable;
};
struct COW_GamePlay_DODHNJFELHI_JDGGOAKIBKM_o {
	COW_GamePlay_DODHNJFELHI_JDGGOAKIBKM_c *klass;
	void *monitor;
	int32_t IAGPEINNAMH;
	int32_t JNKLNFCKLBE;
	System_Collections_Generic_List_PLJGNILDDOB__o* FILJEAHCJKM;
};
struct COW_GamePlay_DODHNJFELHI_EPMFPOHIDPB_StaticFields {
};
struct COW_GamePlay_DODHNJFELHI_EPMFPOHIDPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_DODHNJFELHI_EPMFPOHIDPB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DODHNJFELHI_EPMFPOHIDPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DODHNJFELHI_EPMFPOHIDPB_VTable vtable;
};
struct COW_GamePlay_DODHNJFELHI_EPMFPOHIDPB_o {
	COW_GamePlay_DODHNJFELHI_EPMFPOHIDPB_c *klass;
	void *monitor;
	COW_GamePlay_PLJGNILDDOB_o* MAKAJPDNHDN;
};
struct COW_GamePlay_HDDICBAOIIJ_StaticFields {
};
struct COW_GamePlay_HDDICBAOIIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_FHIPMICEPMI;
	VirtualInvokeData _7_LLJKMFAFBLC;
};
struct COW_GamePlay_HDDICBAOIIJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HDDICBAOIIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HDDICBAOIIJ_VTable vtable;
};
struct COW_GamePlay_HDDICBAOIIJ_o {
	COW_GamePlay_HDDICBAOIIJ_c *klass;
	void *monitor;
	COW_UGCEntityDataStore_o* OCAGOEGHMIE;
	COW_UGCPlayableRepItem_o* EABKAMGAMGP;
};
struct COW_GamePlay_MDGNGBOFEAL_StaticFields {
};
struct COW_GamePlay_MDGNGBOFEAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_FHIPMICEPMI;
	VirtualInvokeData _7_LLJKMFAFBLC;
};
struct COW_GamePlay_MDGNGBOFEAL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MDGNGBOFEAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MDGNGBOFEAL_VTable vtable;
};
struct COW_GamePlay_MDGNGBOFEAL_o {
	COW_GamePlay_MDGNGBOFEAL_c *klass;
	void *monitor;
	COW_UGCEntityDataStore_o* OCAGOEGHMIE;
	COW_UGCPlayableRepItem_o* EABKAMGAMGP;
	COW_UGCPlayableLookAtRepItem_o* KGHCKHAIPIG;
};
struct COW_GamePlay_NIINICKJFOC_StaticFields {
};
struct COW_GamePlay_NIINICKJFOC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_FHIPMICEPMI;
	VirtualInvokeData _7_LLJKMFAFBLC;
};
struct COW_GamePlay_NIINICKJFOC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NIINICKJFOC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NIINICKJFOC_VTable vtable;
};
struct COW_GamePlay_NIINICKJFOC_o {
	COW_GamePlay_NIINICKJFOC_c *klass;
	void *monitor;
	COW_UGCEntityDataStore_o* OCAGOEGHMIE;
	COW_UGCPlayableRepItem_o* EABKAMGAMGP;
	COW_UGCPlayablePosFollowRepItem_o* KGHCKHAIPIG;
};
struct COW_GamePlay_ONGGJEJMMKB_StaticFields {
};
struct COW_GamePlay_ONGGJEJMMKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_FHIPMICEPMI;
	VirtualInvokeData _7_LLJKMFAFBLC;
};
struct COW_GamePlay_ONGGJEJMMKB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ONGGJEJMMKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ONGGJEJMMKB_VTable vtable;
};
struct COW_GamePlay_ONGGJEJMMKB_o {
	COW_GamePlay_ONGGJEJMMKB_c *klass;
	void *monitor;
	COW_UGCEntityDataStore_o* OCAGOEGHMIE;
	COW_UGCPlayableRepItem_o* EABKAMGAMGP;
};
struct COW_GamePlay_LILPKCBFPMD_StaticFields {
};
struct COW_GamePlay_LILPKCBFPMD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LILPKCBFPMD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LILPKCBFPMD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LILPKCBFPMD_VTable vtable;
};
struct COW_GamePlay_LILPKCBFPMD_o {
	COW_GamePlay_LILPKCBFPMD_c *klass;
	void *monitor;
	COW_UGCEntityDataStore_o* OCAGOEGHMIE;
	System_Collections_Generic_Dictionary_string__BPKFKPPBKCA__o* NKOPFMGNHON;
	float NIPPBMDNNII;
};
struct COW_GamePlay_MFBKGCCKDCD_StaticFields {
};
struct COW_GamePlay_MFBKGCCKDCD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_FHIPMICEPMI;
	VirtualInvokeData _7_LLJKMFAFBLC;
};
struct COW_GamePlay_MFBKGCCKDCD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MFBKGCCKDCD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MFBKGCCKDCD_VTable vtable;
};
struct COW_GamePlay_MFBKGCCKDCD_o {
	COW_GamePlay_MFBKGCCKDCD_c *klass;
	void *monitor;
	COW_UGCEntityDataStore_o* OCAGOEGHMIE;
	COW_UGCPlayableRepItem_o* EABKAMGAMGP;
	COW_UGCPlayableTrajectoryRepItem_o* KGHCKHAIPIG;
	float GDAOIMPNLFP;
	UnityEngine_Vector3_o NCFDDBMLECE;
};
struct COW_GamePlay_MJLEDCHCMKM_StaticFields {
};
struct COW_GamePlay_MJLEDCHCMKM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_FHIPMICEPMI;
	VirtualInvokeData _7_LLJKMFAFBLC;
};
struct COW_GamePlay_MJLEDCHCMKM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MJLEDCHCMKM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MJLEDCHCMKM_VTable vtable;
};
struct COW_GamePlay_MJLEDCHCMKM_o {
	COW_GamePlay_MJLEDCHCMKM_c *klass;
	void *monitor;
	COW_UGCEntityDataStore_o* OCAGOEGHMIE;
	COW_UGCPlayableRepItem_o* EABKAMGAMGP;
	COW_UGCTweenRepItem_o* NPHPLPKCBJG;
	System_Collections_Generic_List_float__o* NPJMPEFAONN;
	System_Collections_Generic_List_float__o* AGNDFGCNNCG;
	System_Collections_Generic_List_float__o* BDDADODECFK;
	System_String_o* PKEGCJHABMD;
	COW_GamePlay_LAKJCMADMPJ_o* NMNPKCFIKFP;
	float KCJLAMBHNPN;
};
struct COW_GamePlay_IJOOOOBPMMA_StaticFields {
};
struct COW_GamePlay_IJOOOOBPMMA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IJOOOOBPMMA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IJOOOOBPMMA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IJOOOOBPMMA_VTable vtable;
};
struct COW_GamePlay_IJOOOOBPMMA_o {
	COW_GamePlay_IJOOOOBPMMA_c *klass;
	void *monitor;
};
struct COW_GamePlay_FDIPHHKKBOL_StaticFields {
	System_Collections_Generic_HashSet_string__o* PGNJHNNNEIL;
};
struct COW_GamePlay_FDIPHHKKBOL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FDIPHHKKBOL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FDIPHHKKBOL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FDIPHHKKBOL_VTable vtable;
};
struct COW_GamePlay_FDIPHHKKBOL_o {
	COW_GamePlay_FDIPHHKKBOL_c *klass;
	void *monitor;
};
struct COW_UGCBlockResRefConfigData_StaticFields {
};
struct COW_UGCBlockResRefConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_UGCBlockResRefConfigData_c {
	Il2CppClass_1 _1;
	COW_UGCBlockResRefConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCBlockResRefConfigData_VTable vtable;
};
struct COW_UGCBlockResRefConfigData_o {
	COW_UGCBlockResRefConfigData_c *klass;
	void *monitor;
	System_String_o* BlockName;
	int32_t ResType;
	System_String_o* Rule;
	bool Enabled;
};
struct COW_Gameplay_UGC_UGCResInfo_StaticFields {
};
struct COW_Gameplay_UGC_UGCResInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResInfo_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResInfo_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResInfo_o {
	COW_Gameplay_UGC_UGCResInfo_c *klass;
	void *monitor;
	System_Byte_array* GameData;
	message_MJDEEPGKBCF_o* ContentData;
	uint32_t MapId;
	uint32_t GameMode;
	int32_t OBCodek;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager_StaticFields {
	System_Collections_Generic_List_uint__o* CUSTOM_RES_BELONG_TAG_LIST;
	System_Func_ResVersionInfo_FileInfo__bool__o* __f__am_cache0;
	System_Func_ResVersionInfo_FileInfo__string__o* __f__am_cache1;
	System_Func_ResVersionInfo_FileInfo__bool__o* __f__am_cache2;
	System_Func_ResVersionInfo_FileInfo__string__o* __f__am_cache3;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCDownloadResourceManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCDownloadResourceManager_VTable vtable;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager_o {
	COW_Gameplay_UGC_UGCDownloadResourceManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	bool DownloadCheckEnabled;
	UnityEngine_MonoBehaviour_o* CoroutineRoot;
	System_Collections_Generic_List_UGCDownloadInfo__o* m_DownloadInfos;
	System_Collections_Generic_List_UGCDownloadInfo__o* m_TempDownloadInfos;
	System_Collections_Generic_Dictionary_string__UGCDownloadResourceManager_ResFileInfoCache__o* m_ResFileInfoCaches;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager_ResFileInfoCache_StaticFields {
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager_ResFileInfoCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager_ResFileInfoCache_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCDownloadResourceManager_ResFileInfoCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCDownloadResourceManager_ResFileInfoCache_VTable vtable;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager_ResFileInfoCache_o {
	COW_Gameplay_UGC_UGCDownloadResourceManager_ResFileInfoCache_c *klass;
	void *monitor;
	GCommon_ResVersionInfo_FileInfo_o* ResFileInfo;
	System_String_o* Url;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadResourceFiles_c__AnonStorey3_StaticFields {
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadResourceFiles_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadResourceFiles_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadResourceFiles_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadResourceFiles_c__AnonStorey3_VTable vtable;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadResourceFiles_c__AnonStorey3_o {
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadResourceFiles_c__AnonStorey3_c *klass;
	void *monitor;
	System_String_o* localPath;
	COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_o* fileInfo;
	bool isGameData;
	COW_Gameplay_UGC_UGCDownloadResourceInfo_o* downloadResourceInfo;
	COW_Gameplay_UGC_UGCDownloadResourceManager_o* _this;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadGameData_c__AnonStorey4_StaticFields {
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadGameData_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadGameData_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadGameData_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadGameData_c__AnonStorey4_VTable vtable;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadGameData_c__AnonStorey4_o {
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadGameData_c__AnonStorey4_c *klass;
	void *monitor;
	System_Action_byte____o* callback;
	System_Collections_Generic_List_UGCResourceForGameData_PackageOrABFileInfo__o* fileList;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0_StaticFields {
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0_o {
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0_c *klass;
	void *monitor;
	float _retryDuration___0;
	int32_t _retryCount___0;
	COW_Gameplay_UGC_UGCDownloadResourceInfo_o* downloadResourceInfo;
	COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_o* _fileInfo___0;
	bool _isLocal___0;
	System_Uri_o* _uri___0;
	System_Action_byte____o* callback;
	UnityEngine_Coroutine_o* _totalCo___0;
	UnityEngine_Coroutine_o* _connectionCo___2;
	UnityEngine_Coroutine_o* _noProgressCo___2;
	COW_Gameplay_UGC_UGCDownloadResourceManager_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey5_o* _locvar0;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey6_o* _locvar1;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey5_StaticFields {
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey5_VTable vtable;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey5_o {
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey5_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCDownloadResourceInfo_o* downloadResourceInfo;
	System_String_o* url;
	System_Action_byte____o* callback;
	bool stopDownloading;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0_o* __f__ref_0;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey6_StaticFields {
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey6_VTable vtable;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey6_o {
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey6_c *klass;
	void *monitor;
	UnityEngine_Networking_UnityWebRequest_o* www;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0_o* __f__ref_0;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DownloadOneFileWithRetry_c__Iterator0__DownloadOneFileWithRetry_c__AnonStorey5_o* __f__ref_5;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DelayCall_c__Iterator1_StaticFields {
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DelayCall_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DelayCall_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DelayCall_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCDownloadResourceManager__DelayCall_c__Iterator1_VTable vtable;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__DelayCall_c__Iterator1_o {
	COW_Gameplay_UGC_UGCDownloadResourceManager__DelayCall_c__Iterator1_c *klass;
	void *monitor;
	float seconds;
	System_Action_o* callback;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__CheckProgress_c__Iterator2_StaticFields {
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__CheckProgress_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__CheckProgress_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCDownloadResourceManager__CheckProgress_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCDownloadResourceManager__CheckProgress_c__Iterator2_VTable vtable;
};
struct COW_Gameplay_UGC_UGCDownloadResourceManager__CheckProgress_c__Iterator2_o {
	COW_Gameplay_UGC_UGCDownloadResourceManager__CheckProgress_c__Iterator2_c *klass;
	void *monitor;
	int32_t _timeCounter___0;
	float _lastProgress___0;
	UnityEngine_Networking_UnityWebRequest_o* www;
	float timeout;
	System_Action_o* callback;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_Gameplay_UGC_UGCDownloadResourceInfo_StaticFields {
};
struct COW_Gameplay_UGC_UGCDownloadResourceInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCDownloadResourceInfo_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCDownloadResourceInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCDownloadResourceInfo_VTable vtable;
};
struct COW_Gameplay_UGC_UGCDownloadResourceInfo_o {
	COW_Gameplay_UGC_UGCDownloadResourceInfo_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_o* FileInfo;
	UnityEngine_Networking_UnityWebRequest_o* WWW;
	System_String_o* FileName;
	float TotalTimeout;
	float ConnectionTimeout;
	float NoProgressTimeout;
	COW_EventLogger_EventTypeUGCLoadingGameDataDownload_o* LogInfo;
};
struct COW_Gameplay_UGC_UGCDownloadInfo_StaticFields {
	uint32_t IdCounter;
};
struct COW_Gameplay_UGC_UGCDownloadInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCDownloadInfo_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCDownloadInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCDownloadInfo_VTable vtable;
};
struct COW_Gameplay_UGC_UGCDownloadInfo_o {
	COW_Gameplay_UGC_UGCDownloadInfo_c *klass;
	void *monitor;
	uint32_t _Id_k__BackingField;
	System_Action_int__o* Callback;
	System_Collections_Generic_List_UGCDownloadResourceInfo__o* DownloadResourceInfos;
};
struct COW_Gameplay_UGC_UGCSimpleDownloadTask_StaticFields {
};
struct COW_Gameplay_UGC_UGCSimpleDownloadTask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCSimpleDownloadTask_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_VTable vtable;
};
struct COW_Gameplay_UGC_UGCSimpleDownloadTask_o {
	COW_Gameplay_UGC_UGCSimpleDownloadTask_c *klass;
	void *monitor;
	System_String_o* Url;
	System_String_o* ShareCodek;
	COW_Gameplay_UGC_UGCResInfo_o* ResInfo;
	System_Collections_Generic_List_UGCResInfo__o* ResInfos;
	bool IsDownloadInGame;
	int32_t DownloadNecessaryResType;
	System_Collections_Generic_List_ResourceID__o* OptionalResIds;
	System_Collections_Generic_List_string__o* CustomResNames;
	System_Collections_Generic_List_ResVersionInfo_FileInfo__o* ResFileInfos;
	int32_t MatchMode;
	bool IsCustomTag;
	uint32_t TagTypeId;
	System_String_o* WorkshopCodek;
	bool NeedLog;
};
struct COW_Gameplay_UGC_UGCResourceFileManager_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceFileManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_Gameplay_UGC_UGCResourceFileManager_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceFileManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceFileManager_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceFileManager_o {
	COW_Gameplay_UGC_UGCResourceFileManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_string__UGCResInfo__o* m_ResInfoCache;
	System_Collections_Generic_Queue_string__o* m_ResInfoCacheKeyQueue;
};
struct COW_Gameplay_UGC_UGCDownloadResourceLogRequestUtil_StaticFields {
};
struct COW_Gameplay_UGC_UGCDownloadResourceLogRequestUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCDownloadResourceLogRequestUtil_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCDownloadResourceLogRequestUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCDownloadResourceLogRequestUtil_VTable vtable;
};
struct COW_Gameplay_UGC_UGCDownloadResourceLogRequestUtil_o {
	COW_Gameplay_UGC_UGCDownloadResourceLogRequestUtil_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCWebRequestReport_StaticFields {
};
struct COW_Gameplay_UGC_UGCWebRequestReport_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCWebRequestReport_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCWebRequestReport_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCWebRequestReport_VTable vtable;
};
struct COW_Gameplay_UGC_UGCWebRequestReport_o {
	COW_Gameplay_UGC_UGCWebRequestReport_c *klass;
	void *monitor;
	System_String_o* Url;
	int32_t RetryCount;
};
struct COW_UGCModeTemplateResConfigData_StaticFields {
};
struct COW_UGCModeTemplateResConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_UGCModeTemplateResConfigData_c {
	Il2CppClass_1 _1;
	COW_UGCModeTemplateResConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCModeTemplateResConfigData_VTable vtable;
};
struct COW_UGCModeTemplateResConfigData_o {
	COW_UGCModeTemplateResConfigData_c *klass;
	void *monitor;
	int32_t ID;
	System_Collections_Generic_List_ResourceID__o* ResourceIds;
};
struct COW_UGCOptionalResConfigData_StaticFields {
};
struct COW_UGCOptionalResConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_UGCOptionalResConfigData_c {
	Il2CppClass_1 _1;
	COW_UGCOptionalResConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCOptionalResConfigData_VTable vtable;
};
struct COW_UGCOptionalResConfigData_o {
	COW_UGCOptionalResConfigData_c *klass;
	void *monitor;
	System_String_o* ResName;
	GCommon_ResourceID_o ResId;
	System_Collections_Generic_List_int__o* ObCodeks;
	System_Collections_Generic_List_int__o* ResLevels;
	System_String_o* CompatibleInfoForDebug;
};
struct COW_Gameplay_UGC_UGCOptionalResourceManager_StaticFields {
	bool EnableDebugDownloadNotNecessaryResInGame;
	bool DebugDownloadNotNecessaryResInGame;
	System_Collections_Generic_HashSet_string__o* DownloadNotNecessaryResInGameRegions;
	System_Predicate_BPDHFLCPOLN__o* __f__am_cache0;
};
struct COW_Gameplay_UGC_UGCOptionalResourceManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_Gameplay_UGC_UGCOptionalResourceManager_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCOptionalResourceManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCOptionalResourceManager_VTable vtable;
};
struct COW_Gameplay_UGC_UGCOptionalResourceManager_o {
	COW_Gameplay_UGC_UGCOptionalResourceManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__UGCResInfo__o* m_ResourceLocalInfoCache;
	System_Collections_Generic_Dictionary_uint__UGCResInfo__o* m_ResourceLocalClassicInfoCache;
	System_Collections_Generic_HashSet_string__o* m_OldInfoCache;
	System_Collections_Generic_Dictionary_int__HashSet_ResourceID___o* m_NecessaryResourceIds;
	System_Collections_Generic_Dictionary_int__HashSet_ResourceID___o* m_CraftlandNecessaryResourceIds;
};
struct COW_Gameplay_UGC_UGCResUpdateDownloadContext_StaticFields {
};
struct COW_Gameplay_UGC_UGCResUpdateDownloadContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Clear;
	VirtualInvokeData _5_PauseDownload;
	VirtualInvokeData _6_StartDownload;
	VirtualInvokeData _7_InvokeFinishCallBack;
	VirtualInvokeData _8_get_SupportBackgroundDownload;
	VirtualInvokeData _9_BigFileDownload;
	VirtualInvokeData _10_GetLocalPathByPlatfromByFileInfo;
	VirtualInvokeData _11_DeleteFilesCache;
	VirtualInvokeData _12_SaveLocalVersionInfo;
	VirtualInvokeData _13_DeleteAllFile;
	VirtualInvokeData _14_StartGetLocalVersion;
	VirtualInvokeData _15_StartVersionCheck;
	VirtualInvokeData _16_onRemoteVersionInfoLoaded;
	VirtualInvokeData _17_onRemoteFileInfoLoaded;
	VirtualInvokeData _18_UpdateLocalFileInfos;
	VirtualInvokeData _19_OnRemoteFileInfoLoadedForRepair;
	VirtualInvokeData _20_GetFileDownloadProcess;
	VirtualInvokeData _21_GetFileRelativePath;
};
struct COW_Gameplay_UGC_UGCResUpdateDownloadContext_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResUpdateDownloadContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResUpdateDownloadContext_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResUpdateDownloadContext_o {
	COW_Gameplay_UGC_UGCResUpdateDownloadContext_c *klass;
	void *monitor;
	uint32_t DownloadType;
	System_Action_ResErrorCodek__ResDownloadType__o* FinishedCallBack;
	GCommon_ResUpdaterProgressMonitor_o* UpdateProgressMonitor;
	GCommon_ResFileLoaderController_o* LoaderController;
	int32_t LastError;
	int32_t DownloadContext__State_k__BackingField;
	int64_t TotalNeedDownloadSize;
	int64_t TotalRequireSize;
	int32_t MaxOptionalDownloadThreadCount;
	int32_t MultiDownloadGCIndex;
	int32_t MaxRetryCount;
	System_String_o* RemoteAddr;
	System_String_o* AstcRemoteAddr;
	System_String_o* LocalAddr;
	System_String_o* TempCacheAddr;
	System_String_o* VersionInfoPath;
	System_String_o* FileInfoPath;
	System_String_o* AssetBundlePrefix;
	bool SingleFileDownloadFinished;
	int32_t m_VersionCheckState;
	System_Action_ResDownloadType__o* m_OnVersionCheckFinished;
	GCommon_ResUpdateDownloadContext_SingleFileFinishedCallBack_o* ResUpdateDownloadContext_m_SingleFileFinishedCallBack;
	GCommon_ResUpdateDownloadContext_SingleFileFinishedCallBack_o* ResUpdateDownloadContext_m_FileFinishedNotify;
	System_Collections_Generic_List_ResVersionInfo_FileInfo__o* m_NeedRetryFileInfo;
	System_Collections_Generic_Dictionary_uint__List_ResVersionInfo_FileInfo___o* m_TagFilesMap;
	System_Collections_Generic_Dictionary_uint__EDownloadContextMode__o* ResUpdateDownloadContext_m_TagDownloadStateMap;
	System_String_o* ResUpdateDownloadContext__CacheAddr_k__BackingField;
	System_String_o* ResUpdateDownloadContext__OldVersionCacheAddr_k__BackingField;
	bool ResUpdateDownloadContext__NeedDownload_k__BackingField;
	bool ResUpdateDownloadContext__NeedCheckVersion_k__BackingField;
	bool ResUpdateDownloadContext__RunningCheckVersion_k__BackingField;
	int64_t ResUpdateDownloadContext__DownloadedSize_k__BackingField;
	int64_t ResUpdateDownloadContext__TotalZipSize_k__BackingField;
	int64_t ResUpdateDownloadContext__TotalSize_k__BackingField;
	bool ResUpdateDownloadContext__NeedContinueWithDownloadAll_k__BackingField;
	int64_t m_StartDownloadSize;
	int32_t ResUpdateDownloadContext__DownloadMode_k__BackingField;
	System_Collections_Generic_List_ResVersionInfo_FileInfo__o* LastInDownloadFileList;
	bool HaveVersionUpdate;
	bool NeedSkipVersion;
	bool NeedAutoResume;
	System_Action_ResDownloadType__ResErrorCodek__o* BackGroundDownloadFinished;
	System_Collections_Generic_HashSet_ResVersionInfo_FileInfo__o* m_DownloadingFileList;
	System_Collections_Generic_Dictionary_ResVersionInfo_FileInfo__ResLoaderInfo__o* m_LoaderInfoMap;
	GCommon_DownloadVersionInfo_o* m_LocalVersionInfo;
	GCommon_DownloadVersionInfo_o* m_RemoteVersionInfo;
	System_Collections_Generic_Dictionary_string__ResVersionInfo_FileInfo__o* m_RepairFileInfos;
	bool RepairedToETC;
	GCommon_ResUpdateDownloadEngine_o* m_OwnedEngine;
	bool m_NeedCheckFileState;
	System_Collections_Generic_List_string__o* m_NeedRemoveFilePathes;
	int32_t m_MaxLoaderCount;
	bool m_ShouldOverrideWithFull;
	bool m_ShoulClearMemWhenAutoPause;
	bool m_SaveFileStateWithoutFiles;
	bool m_EnableRepairHashCheck;
	bool m_EnableABFileFindOptimize;
	bool ResUpdateDownloadContext_m_RepairErrorFileinfo;
	System_Collections_Generic_List_string__o* ResUpdateDownloadContext_m_LoginDownloadFileName;
	System_Collections_Generic_List_ResVersionInfo_FileInfo__o* ResUpdateDownloadContext_m_LoginDownloadFileInfo;
	COW_Gameplay_UGC_UGCDownloadVersionInfo_o* m_UGCLocalVersionInfo;
};
struct COW_Gameplay_UGC_UGCResUpdateDownloadContext__DeleteFilesCache_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_UGCResUpdateDownloadContext__DeleteFilesCache_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResUpdateDownloadContext__DeleteFilesCache_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResUpdateDownloadContext__DeleteFilesCache_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResUpdateDownloadContext__DeleteFilesCache_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResUpdateDownloadContext__DeleteFilesCache_c__AnonStorey0_o {
	COW_Gameplay_UGC_UGCResUpdateDownloadContext__DeleteFilesCache_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* fileName;
};
struct COW_Gameplay_UGC_UGCDownloadVersionInfo_StaticFields {
};
struct COW_Gameplay_UGC_UGCDownloadVersionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseFile;
	VirtualInvokeData _5_GetFileInfoList;
	VirtualInvokeData _6_ClearFileInfoList;
	VirtualInvokeData _7_FindFileInfo;
	VirtualInvokeData _8_SaveFileInfo;
	VirtualInvokeData _9_SaveDesignatedFileInfo;
};
struct COW_Gameplay_UGC_UGCDownloadVersionInfo_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCDownloadVersionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCDownloadVersionInfo_VTable vtable;
};
struct COW_Gameplay_UGC_UGCDownloadVersionInfo_o {
	COW_Gameplay_UGC_UGCDownloadVersionInfo_c *klass;
	void *monitor;
	bool m_IsRemote;
	bool m_UsedOld;
	uint32_t Version;
	uint32_t EtcVersion;
	uint32_t AstcVersion;
	bool NeedUpdate;
	int32_t PackState;
	System_Collections_Generic_HashSet_int__o* FileTypeList;
	System_Collections_Generic_Dictionary_string__ResVersionInfo_FileInfo__o* m_FileInfos;
	System_Collections_Generic_List_ResVersionInfo_FileInfo__o* m_NeedToSaveFileInfos;
	System_Collections_Generic_HashSet_string__o* m_DepFiles;
	System_Collections_Generic_Dictionary_uint__List_ResVersionInfo_FileInfo___o* m_TagFileInfoMap;
	bool m_CanSaveFilesStateWithoutFiles;
	System_Collections_Generic_Dictionary_string__ResVersionInfo_FileInfo__o* m_TempFileInfosToAdd;
	System_Collections_Generic_Dictionary_string__ResVersionInfo_FileInfo__o* m_TempFullFileInfos;
};
struct RuntimeNavmeshExporter_StaticFields {
};
struct RuntimeNavmeshExporter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RuntimeNavmeshExporter_c {
	Il2CppClass_1 _1;
	RuntimeNavmeshExporter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RuntimeNavmeshExporter_VTable vtable;
};
struct RuntimeNavmeshExporter_o {
	RuntimeNavmeshExporter_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_DMEPIHJKCKL_StaticFields {
	System_Converter_UGCVarValueDataV2__string__o* HMDOHFBHDOB;
};
struct COW_GamePlay_DMEPIHJKCKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_DMEPIHJKCKL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DMEPIHJKCKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DMEPIHJKCKL_VTable vtable;
};
struct COW_GamePlay_DMEPIHJKCKL_o {
	COW_GamePlay_DMEPIHJKCKL_c *klass;
	void *monitor;
	System_String_o* PLKIGMPPJFK;
	System_String_o* KNGEOKPPMFL;
	System_Collections_Generic_List_string__o* MCHODNMPGPB;
};
struct COW_GamePlay_MKFOOCHIDFC_StaticFields {
	System_Converter_UGCVarValueDataV2__string__o* HMDOHFBHDOB;
};
struct COW_GamePlay_MKFOOCHIDFC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MKFOOCHIDFC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MKFOOCHIDFC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MKFOOCHIDFC_VTable vtable;
};
struct COW_GamePlay_MKFOOCHIDFC_o {
	COW_GamePlay_MKFOOCHIDFC_c *klass;
	void *monitor;
	System_String_o* PLKIGMPPJFK;
	System_String_o* KNGEOKPPMFL;
	System_Collections_Generic_List_string__o* NEGMECIGCPJ;
};
struct COW_GamePlay_MJMHEHHLAAA_StaticFields {
	System_Converter_UGCVarValueDataV2__int__o* HMDOHFBHDOB;
	System_Converter_UGCVarValueDataV2__int__o* AOCDJNOINOH;
};
struct COW_GamePlay_MJMHEHHLAAA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MJMHEHHLAAA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MJMHEHHLAAA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MJMHEHHLAAA_VTable vtable;
};
struct COW_GamePlay_MJMHEHHLAAA_o {
	COW_GamePlay_MJMHEHHLAAA_c *klass;
	void *monitor;
	System_String_o* PLKIGMPPJFK;
	int32_t POBGKMDJMDC;
	int32_t NOINKPPCHKJ;
	int32_t OPIJHOHDPGD;
	int32_t CJHAFDPKBNN;
	System_String_o* KNGEOKPPMFL;
	System_String_o* HLGFNGIHGOM;
	System_Collections_Generic_List_int__o* NNMDPMLFCOM;
	System_Collections_Generic_List_int__o* CEDBGBILKCK;
	System_String_o* GGFLNPLIFKO;
};
struct COW_GamePlay_IMNDLJHFOEH_StaticFields {
	System_Converter_UGCVarValueDataV2__string__o* HMDOHFBHDOB;
	System_Converter_UGCVarValueDataV2__string__o* AOCDJNOINOH;
};
struct COW_GamePlay_IMNDLJHFOEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IMNDLJHFOEH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IMNDLJHFOEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IMNDLJHFOEH_VTable vtable;
};
struct COW_GamePlay_IMNDLJHFOEH_o {
	COW_GamePlay_IMNDLJHFOEH_c *klass;
	void *monitor;
	COW_Gameplay_UGC_EditorEntityData_o* LACHLCOBGKH;
	COW_GamePlay_JPPGAJBAAKK_o* DCMBDLCHGJJ;
	COW_GamePlay_IMFAEOCHBAN_o* CHJICAOMHNL;
	System_Collections_Generic_List_CMEHOHJOGAE__o* JIKLJBHJNIF;
	System_Collections_Generic_Dictionary_string__CMEHOHJOGAE__o* FGEBMFBABKE;
	System_Collections_Generic_Dictionary_string__CMEHOHJOGAE__o* FOPPGOOECII;
	System_String_o* FNOMNNMMEID;
	System_String_o* FKCKBOPIGAO;
};
struct COW_GamePlay_IMNDLJHFOEH_IGJJLNAPCMJ_StaticFields {
};
struct COW_GamePlay_IMNDLJHFOEH_IGJJLNAPCMJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IMNDLJHFOEH_IGJJLNAPCMJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IMNDLJHFOEH_IGJJLNAPCMJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IMNDLJHFOEH_IGJJLNAPCMJ_VTable vtable;
};
struct COW_GamePlay_IMNDLJHFOEH_IGJJLNAPCMJ_o {
	COW_GamePlay_IMNDLJHFOEH_IGJJLNAPCMJ_c *klass;
	void *monitor;
	System_String_o* IDNEFEOPGIF;
};
struct COW_GamePlay_IMNDLJHFOEH_EIMIJBHINEF_StaticFields {
};
struct COW_GamePlay_IMNDLJHFOEH_EIMIJBHINEF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IMNDLJHFOEH_EIMIJBHINEF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IMNDLJHFOEH_EIMIJBHINEF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IMNDLJHFOEH_EIMIJBHINEF_VTable vtable;
};
struct COW_GamePlay_IMNDLJHFOEH_EIMIJBHINEF_o {
	COW_GamePlay_IMNDLJHFOEH_EIMIJBHINEF_c *klass;
	void *monitor;
	System_String_o* POOPHEIGELJ;
};
struct COW_GamePlay_IMNDLJHFOEH_NLBJHIMOBBJ_StaticFields {
};
struct COW_GamePlay_IMNDLJHFOEH_NLBJHIMOBBJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IMNDLJHFOEH_NLBJHIMOBBJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IMNDLJHFOEH_NLBJHIMOBBJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IMNDLJHFOEH_NLBJHIMOBBJ_VTable vtable;
};
struct COW_GamePlay_IMNDLJHFOEH_NLBJHIMOBBJ_o {
	COW_GamePlay_IMNDLJHFOEH_NLBJHIMOBBJ_c *klass;
	void *monitor;
	System_String_o* POOPHEIGELJ;
};
struct COW_GamePlay_IMNDLJHFOEH_PJIAFOBDIKB_StaticFields {
};
struct COW_GamePlay_IMNDLJHFOEH_PJIAFOBDIKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IMNDLJHFOEH_PJIAFOBDIKB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IMNDLJHFOEH_PJIAFOBDIKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IMNDLJHFOEH_PJIAFOBDIKB_VTable vtable;
};
struct COW_GamePlay_IMNDLJHFOEH_PJIAFOBDIKB_o {
	COW_GamePlay_IMNDLJHFOEH_PJIAFOBDIKB_c *klass;
	void *monitor;
	System_String_o* POOPHEIGELJ;
};
struct COW_GamePlay_IMNDLJHFOEH_PAOCFKJOKBK_StaticFields {
};
struct COW_GamePlay_IMNDLJHFOEH_PAOCFKJOKBK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IMNDLJHFOEH_PAOCFKJOKBK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IMNDLJHFOEH_PAOCFKJOKBK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IMNDLJHFOEH_PAOCFKJOKBK_VTable vtable;
};
struct COW_GamePlay_IMNDLJHFOEH_PAOCFKJOKBK_o {
	COW_GamePlay_IMNDLJHFOEH_PAOCFKJOKBK_c *klass;
	void *monitor;
	System_String_o* POOPHEIGELJ;
	System_String_o* KOLFDCPHKED;
};
struct COW_GamePlay_IMNDLJHFOEH_DGHJPOEPDEH_StaticFields {
};
struct COW_GamePlay_IMNDLJHFOEH_DGHJPOEPDEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IMNDLJHFOEH_DGHJPOEPDEH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IMNDLJHFOEH_DGHJPOEPDEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IMNDLJHFOEH_DGHJPOEPDEH_VTable vtable;
};
struct COW_GamePlay_IMNDLJHFOEH_DGHJPOEPDEH_o {
	COW_GamePlay_IMNDLJHFOEH_DGHJPOEPDEH_c *klass;
	void *monitor;
	System_String_o* CJDMCMOODAH;
};
struct COW_GamePlay_IMNDLJHFOEH_EANIKBMKONG_StaticFields {
};
struct COW_GamePlay_IMNDLJHFOEH_EANIKBMKONG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IMNDLJHFOEH_EANIKBMKONG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IMNDLJHFOEH_EANIKBMKONG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IMNDLJHFOEH_EANIKBMKONG_VTable vtable;
};
struct COW_GamePlay_IMNDLJHFOEH_EANIKBMKONG_o {
	COW_GamePlay_IMNDLJHFOEH_EANIKBMKONG_c *klass;
	void *monitor;
	System_String_o* APGCDOEOOOK;
	System_String_o* HGABJPOEHAI;
};
struct COW_GamePlay_IIBFBPIABKN_StaticFields {
};
struct COW_GamePlay_IIBFBPIABKN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GamePlay_IIBFBPIABKN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IIBFBPIABKN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IIBFBPIABKN_VTable vtable;
};
struct COW_GamePlay_IIBFBPIABKN_o {
	COW_GamePlay_IIBFBPIABKN_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	uint32_t NOGHLFJKBGN;
	uint32_t OEIBKHBPLAD;
	uint32_t EIPCDGBKJNK;
	uint32_t NLJKBLOGPNI;
	System_Collections_Generic_List_uint__o* LMPLBPEHGKI;
	System_Collections_Generic_List_uint__o* JCNPEHNBPPP;
};
struct COW_GamePlay_FFOOFMHBAHE_StaticFields {
};
struct COW_GamePlay_FFOOFMHBAHE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GamePlay_FFOOFMHBAHE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FFOOFMHBAHE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FFOOFMHBAHE_VTable vtable;
};
struct COW_GamePlay_FFOOFMHBAHE_o {
	COW_GamePlay_FFOOFMHBAHE_c *klass;
	void *monitor;
	uint32_t EIPCDGBKJNK;
	System_String_o* BNDLDFLHGIF;
	uint32_t NLJKBLOGPNI;
	uint32_t MKEDCLAJLFN;
	System_Collections_Generic_List_uint__o* AMNBKGLAKNA;
};
struct COW_GamePlay_IMFAEOCHBAN_StaticFields {
	System_Predicate_FFOOFMHBAHE__o* HMDOHFBHDOB;
	System_Converter_FFOOFMHBAHE__uint__o* AOCDJNOINOH;
};
struct COW_GamePlay_IMFAEOCHBAN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IMFAEOCHBAN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IMFAEOCHBAN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IMFAEOCHBAN_VTable vtable;
};
struct COW_GamePlay_IMFAEOCHBAN_o {
	COW_GamePlay_IMFAEOCHBAN_c *klass;
	void *monitor;
	bool EIMPFMIFPMJ;
	System_Collections_Generic_List_uint__o* IHGAIGDHLMK;
	System_Collections_Generic_List_List_uint___o* DFIDBOGCMPF;
	System_Collections_Generic_Dictionary_uint__FFOOFMHBAHE__o* EKINIEHGIBL;
	System_Collections_Generic_Dictionary_uint__List_IIBFBPIABKN___o* JOBOKPBIMAJ;
	System_Collections_Generic_Dictionary_uint__IIBFBPIABKN__o* FFFGEKPCKGN;
};
struct COW_GamePlay_IMFAEOCHBAN_BFKOGKIDOAM_StaticFields {
};
struct COW_GamePlay_IMFAEOCHBAN_BFKOGKIDOAM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_IMFAEOCHBAN_BFKOGKIDOAM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IMFAEOCHBAN_BFKOGKIDOAM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IMFAEOCHBAN_BFKOGKIDOAM_VTable vtable;
};
struct COW_GamePlay_IMFAEOCHBAN_BFKOGKIDOAM_o {
	COW_GamePlay_IMFAEOCHBAN_BFKOGKIDOAM_c *klass;
	void *monitor;
	int32_t HBKEFIALNGI;
	COW_GamePlay_IMFAEOCHBAN_o* GADHAMJEKIM;
};
struct COW_GamePlay_PFNKBCIDBAM_StaticFields {
};
struct COW_GamePlay_PFNKBCIDBAM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_PFNKBCIDBAM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_PFNKBCIDBAM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_PFNKBCIDBAM_VTable vtable;
};
struct COW_GamePlay_PFNKBCIDBAM_o {
	COW_GamePlay_PFNKBCIDBAM_c *klass;
	void *monitor;
	bool EIMPFMIFPMJ;
	System_Collections_Generic_Dictionary_uint__IIBFBPIABKN__o* FFFGEKPCKGN;
};
struct COW_GamePlay_LLIBMMFAGDN_StaticFields {
};
struct COW_GamePlay_LLIBMMFAGDN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_LLIBMMFAGDN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LLIBMMFAGDN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LLIBMMFAGDN_VTable vtable;
};
struct COW_GamePlay_LLIBMMFAGDN_o {
	COW_GamePlay_LLIBMMFAGDN_c *klass;
	void *monitor;
	COW_ModeVariables_o* BGEAGMOJEKD;
	COW_IModeEditComponentData_o* AECFJKAOPKG;
	bool AMHNMEBKJKJ;
};
struct COW_GamePlay_UGCAttributeSettingManager_StaticFields {
};
struct COW_GamePlay_UGCAttributeSettingManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_Init;
	VirtualInvokeData _6_OnDestroy;
};
struct COW_GamePlay_UGCAttributeSettingManager_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCAttributeSettingManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCAttributeSettingManager_VTable vtable;
};
struct COW_GamePlay_UGCAttributeSettingManager_o {
	COW_GamePlay_UGCAttributeSettingManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_uint__JsonData__o* IGGBLPLGIOA;
	System_Collections_Generic_Dictionary_uint__JsonData__o* EAFDOJBCHFK;
};
struct FFFBXEngine_StaticFields {
};
struct FFFBXEngine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct FFFBXEngine_c {
	Il2CppClass_1 _1;
	FFFBXEngine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	FFFBXEngine_VTable vtable;
};
struct FFFBXEngine_o {
	FFFBXEngine_c *klass;
	void *monitor;
};
struct ImageTool_StaticFields {
	System_Byte_array* PVR_ID;
};
struct ImageTool_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ImageTool_c {
	Il2CppClass_1 _1;
	ImageTool_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ImageTool_VTable vtable;
};
struct ImageTool_o {
	ImageTool_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCResAnimationClip_StaticFields {
};
struct COW_Gameplay_UGC_UGCResAnimationClip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDependenceResources;
	VirtualInvokeData _5_LoadFromData;
	VirtualInvokeData _6_OnUnityObjectLoaded;
	VirtualInvokeData _7_AfterOneDependLoaded;
};
struct COW_Gameplay_UGC_UGCResAnimationClip_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResAnimationClip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResAnimationClip_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResAnimationClip_o {
	COW_Gameplay_UGC_UGCResAnimationClip_c *klass;
	void *monitor;
	System_String_o* m_uuid;
	bool m_isLoading;
	int32_t m_refCount;
	int32_t m_loadingDependCound;
	System_Collections_Generic_List_UGCResource_OnUGCResourceChanged__o* onUGCResourceChangeds;
	System_Collections_Generic_List_UGCCompConnectGameObject__o* ConnectGameObjects;
	UnityEngine_AnimationClip_o* m_clip;
};
struct COW_Gameplay_UGC_UGCCompConnectGameObject_StaticFields {
};
struct COW_Gameplay_UGC_UGCCompConnectGameObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCCompConnectGameObject_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCCompConnectGameObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCCompConnectGameObject_VTable vtable;
};
struct COW_Gameplay_UGC_UGCCompConnectGameObject_o {
	COW_Gameplay_UGC_UGCCompConnectGameObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_UGCResource__o* RefResourceList;
};
struct COW_Gameplay_UGC_UGCGameObject_StaticFields {
	System_String_o* ImGameObjectName;
};
struct COW_Gameplay_UGC_UGCGameObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDependenceResources;
	VirtualInvokeData _5_LoadFromData;
	VirtualInvokeData _6_OnUnityObjectLoaded;
	VirtualInvokeData _7_AfterOneDependLoaded;
};
struct COW_Gameplay_UGC_UGCGameObject_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCGameObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCGameObject_VTable vtable;
};
struct COW_Gameplay_UGC_UGCGameObject_o {
	COW_Gameplay_UGC_UGCGameObject_c *klass;
	void *monitor;
	System_String_o* m_uuid;
	bool m_isLoading;
	int32_t m_refCount;
	int32_t m_loadingDependCound;
	System_Collections_Generic_List_UGCResource_OnUGCResourceChanged__o* onUGCResourceChangeds;
	System_Collections_Generic_List_UGCCompConnectGameObject__o* ConnectGameObjects;
	COW_Gameplay_UGC_UGCMesh_o* mesh;
	COW_Gameplay_UGC_UGCMaterial_array* materials;
	COW_Gameplay_UGC_UGCMesh_array* m_cacheColMesh;
	message_EDKLKAFOLKE_o* m_resSceneMeshData;
	COW_Gameplay_UGC_UGCGameObject_o* m_abResGameObject;
	System_String_array* m_dependencies;
	UnityEngine_Object_o* m_unityObject;
};
struct COW_Gameplay_UGC_UGCGameObject__LoadFromData_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_UGCGameObject__LoadFromData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCGameObject__LoadFromData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCGameObject__LoadFromData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCGameObject__LoadFromData_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCGameObject__LoadFromData_c__AnonStorey0_o {
	COW_Gameplay_UGC_UGCGameObject__LoadFromData_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t cacheIndex;
	COW_Gameplay_UGC_UGCGameObject_o* _this;
};
struct COW_Gameplay_UGC_UGCGameObject__LoadFromData_c__AnonStorey1_StaticFields {
};
struct COW_Gameplay_UGC_UGCGameObject__LoadFromData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCGameObject__LoadFromData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCGameObject__LoadFromData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCGameObject__LoadFromData_c__AnonStorey1_VTable vtable;
};
struct COW_Gameplay_UGC_UGCGameObject__LoadFromData_c__AnonStorey1_o {
	COW_Gameplay_UGC_UGCGameObject__LoadFromData_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t cacheIndex;
	COW_Gameplay_UGC_UGCGameObject_o* _this;
};
struct COW_Gameplay_UGC_UGCMaterial_StaticFields {
};
struct COW_Gameplay_UGC_UGCMaterial_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDependenceResources;
	VirtualInvokeData _5_LoadFromData;
	VirtualInvokeData _6_OnUnityObjectLoaded;
	VirtualInvokeData _7_AfterOneDependLoaded;
};
struct COW_Gameplay_UGC_UGCMaterial_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCMaterial_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCMaterial_VTable vtable;
};
struct COW_Gameplay_UGC_UGCMaterial_o {
	COW_Gameplay_UGC_UGCMaterial_c *klass;
	void *monitor;
	System_String_o* m_uuid;
	bool m_isLoading;
	int32_t m_refCount;
	int32_t m_loadingDependCound;
	System_Collections_Generic_List_UGCResource_OnUGCResourceChanged__o* onUGCResourceChangeds;
	System_Collections_Generic_List_UGCCompConnectGameObject__o* ConnectGameObjects;
	message_DJKGNCIKJFC_o* m_resMaterialData;
	UnityEngine_Material_o* m_material;
	System_Collections_Generic_List_UGCTexture__o* m_dependTexture;
};
struct COW_Gameplay_UGC_UGCMaterial__UpdateMaterialFromData_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_UGCMaterial__UpdateMaterialFromData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCMaterial__UpdateMaterialFromData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCMaterial__UpdateMaterialFromData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCMaterial__UpdateMaterialFromData_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCMaterial__UpdateMaterialFromData_c__AnonStorey0_o {
	COW_Gameplay_UGC_UGCMaterial__UpdateMaterialFromData_c__AnonStorey0_c *klass;
	void *monitor;
	message_OPAJFAJENJI_o* p;
	COW_Gameplay_UGC_UGCMaterial_o* _this;
};
struct COW_Gameplay_UGC_UGCMesh_StaticFields {
};
struct COW_Gameplay_UGC_UGCMesh_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDependenceResources;
	VirtualInvokeData _5_LoadFromData;
	VirtualInvokeData _6_OnUnityObjectLoaded;
	VirtualInvokeData _7_AfterOneDependLoaded;
};
struct COW_Gameplay_UGC_UGCMesh_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCMesh_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCMesh_VTable vtable;
};
struct COW_Gameplay_UGC_UGCMesh_o {
	COW_Gameplay_UGC_UGCMesh_c *klass;
	void *monitor;
	System_String_o* m_uuid;
	bool m_isLoading;
	int32_t m_refCount;
	int32_t m_loadingDependCound;
	System_Collections_Generic_List_UGCResource_OnUGCResourceChanged__o* onUGCResourceChangeds;
	System_Collections_Generic_List_UGCCompConnectGameObject__o* ConnectGameObjects;
	bool m_isCustomMesh;
	UnityEngine_Mesh_o* m_unityMesh;
};
struct COW_Gameplay_UGC_UGCResAnimationController_StaticFields {
};
struct COW_Gameplay_UGC_UGCResAnimationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDependenceResources;
	VirtualInvokeData _5_LoadFromData;
	VirtualInvokeData _6_OnUnityObjectLoaded;
	VirtualInvokeData _7_AfterOneDependLoaded;
};
struct COW_Gameplay_UGC_UGCResAnimationController_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResAnimationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResAnimationController_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResAnimationController_o {
	COW_Gameplay_UGC_UGCResAnimationController_c *klass;
	void *monitor;
	System_String_o* m_uuid;
	bool m_isLoading;
	int32_t m_refCount;
	int32_t m_loadingDependCound;
	System_Collections_Generic_List_UGCResource_OnUGCResourceChanged__o* onUGCResourceChangeds;
	System_Collections_Generic_List_UGCCompConnectGameObject__o* ConnectGameObjects;
	message_JPDAILOCOCE_o* m_resData;
	System_Collections_Generic_List_UGCResAnimationClip__o* m_dependAnimation;
	System_Collections_Generic_Dictionary_string__UGCResAnimationClip__o* m_name2AnimationClip;
};
struct COW_Gameplay_UGC_UGCResAnimationController__LoadAnimationClip_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_UGCResAnimationController__LoadAnimationClip_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResAnimationController__LoadAnimationClip_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResAnimationController__LoadAnimationClip_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResAnimationController__LoadAnimationClip_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResAnimationController__LoadAnimationClip_c__AnonStorey0_o {
	COW_Gameplay_UGC_UGCResAnimationController__LoadAnimationClip_c__AnonStorey0_c *klass;
	void *monitor;
	message_EGACINJDJKH_o* clip;
	COW_Gameplay_UGC_UGCResAnimationController_o* _this;
};
struct COW_Gameplay_UGC_UGCResource_StaticFields {
};
struct COW_Gameplay_UGC_UGCResource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDependenceResources;
	VirtualInvokeData _5_LoadFromData;
	VirtualInvokeData _6_OnUnityObjectLoaded;
	VirtualInvokeData _7_AfterOneDependLoaded;
};
struct COW_Gameplay_UGC_UGCResource_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResource_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResource_o {
	COW_Gameplay_UGC_UGCResource_c *klass;
	void *monitor;
	System_String_o* m_uuid;
	bool m_isLoading;
	int32_t m_refCount;
	int32_t m_loadingDependCound;
	System_Collections_Generic_List_UGCResource_OnUGCResourceChanged__o* onUGCResourceChangeds;
	System_Collections_Generic_List_UGCCompConnectGameObject__o* ConnectGameObjects;
};
struct COW_Gameplay_UGC_UGCResource_OnUGCResourceChanged_StaticFields {
};
struct COW_Gameplay_UGC_UGCResource_OnUGCResourceChanged_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_Gameplay_UGC_UGCResource_OnUGCResourceChanged_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResource_OnUGCResourceChanged_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResource_OnUGCResourceChanged_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResource_OnUGCResourceChanged_o {
	COW_Gameplay_UGC_UGCResource_OnUGCResourceChanged_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_Gameplay_UGC_UGCResourceAudioClip_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceAudioClip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDependenceResources;
	VirtualInvokeData _5_LoadFromData;
	VirtualInvokeData _6_OnUnityObjectLoaded;
	VirtualInvokeData _7_AfterOneDependLoaded;
};
struct COW_Gameplay_UGC_UGCResourceAudioClip_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceAudioClip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceAudioClip_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceAudioClip_o {
	COW_Gameplay_UGC_UGCResourceAudioClip_c *klass;
	void *monitor;
	System_String_o* m_uuid;
	bool m_isLoading;
	int32_t m_refCount;
	int32_t m_loadingDependCound;
	System_Collections_Generic_List_UGCResource_OnUGCResourceChanged__o* onUGCResourceChangeds;
	System_Collections_Generic_List_UGCCompConnectGameObject__o* ConnectGameObjects;
	bool m_isCustomAudioClip;
	UnityEngine_AudioClip_o* m_unityAudioClip;
};
struct COW_Gameplay_UGC_UGCResourceAudioClip__Play3DLoopStart_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceAudioClip__Play3DLoopStart_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceAudioClip__Play3DLoopStart_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceAudioClip__Play3DLoopStart_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceAudioClip__Play3DLoopStart_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceAudioClip__Play3DLoopStart_c__AnonStorey0_o {
	COW_Gameplay_UGC_UGCResourceAudioClip__Play3DLoopStart_c__AnonStorey0_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* objUsePlayer;
	GCommon_AudioEngine_Unity_o* unityAudioEngine;
	System_Action_GameObject__o* callback;
};
struct COW_Gameplay_UGC_UGCResourceAudioClip__Play2DLoopStart_c__AnonStorey1_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceAudioClip__Play2DLoopStart_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceAudioClip__Play2DLoopStart_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceAudioClip__Play2DLoopStart_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceAudioClip__Play2DLoopStart_c__AnonStorey1_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceAudioClip__Play2DLoopStart_c__AnonStorey1_o {
	COW_Gameplay_UGC_UGCResourceAudioClip__Play2DLoopStart_c__AnonStorey1_c *klass;
	void *monitor;
	GCommon_AudioResource_o* audioRes;
	GCommon_AudioEngine_Unity_o* unityAudioEngine;
	System_Action_AudioResource__o* callback;
};
struct COW_Gameplay_UGC_UGCResourceAudioClip__PlayOneShot_c__AnonStorey2_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceAudioClip__PlayOneShot_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceAudioClip__PlayOneShot_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceAudioClip__PlayOneShot_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceAudioClip__PlayOneShot_c__AnonStorey2_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceAudioClip__PlayOneShot_c__AnonStorey2_o {
	COW_Gameplay_UGC_UGCResourceAudioClip__PlayOneShot_c__AnonStorey2_c *klass;
	void *monitor;
	GCommon_AudioEngine_Unity_o* unityAudioEngine;
};
struct COW_Gameplay_UGC_UGCResourceCollider_StaticFields {
	System_String_o* ImGameObjectName;
};
struct COW_Gameplay_UGC_UGCResourceCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDependenceResources;
	VirtualInvokeData _5_LoadFromData;
	VirtualInvokeData _6_OnUnityObjectLoaded;
	VirtualInvokeData _7_AfterOneDependLoaded;
};
struct COW_Gameplay_UGC_UGCResourceCollider_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceCollider_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceCollider_o {
	COW_Gameplay_UGC_UGCResourceCollider_c *klass;
	void *monitor;
	System_String_o* m_uuid;
	bool m_isLoading;
	int32_t m_refCount;
	int32_t m_loadingDependCound;
	System_Collections_Generic_List_UGCResource_OnUGCResourceChanged__o* onUGCResourceChangeds;
	System_Collections_Generic_List_UGCCompConnectGameObject__o* ConnectGameObjects;
	message_JGGKABFCDAH_o* m_resColliderData;
	System_String_array* m_dependencies;
	COW_Gameplay_UGC_UGCMesh_array* m_cacheColMesh;
};
struct COW_Gameplay_UGC_UGCResourceCollider__LoadFromData_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceCollider__LoadFromData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceCollider__LoadFromData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceCollider__LoadFromData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceCollider__LoadFromData_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceCollider__LoadFromData_c__AnonStorey0_o {
	COW_Gameplay_UGC_UGCResourceCollider__LoadFromData_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t cacheIndex;
	COW_Gameplay_UGC_UGCResourceCollider_o* _this;
};
struct COW_Gameplay_UGC_UGCResourceForGameData_StaticFields {
	System_Comparison_CPCDJMJAFME__o* __f__am_cache0;
};
struct COW_Gameplay_UGC_UGCResourceForGameData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceForGameData_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceForGameData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceForGameData_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceForGameData_o {
	COW_Gameplay_UGC_UGCResourceForGameData_c *klass;
	void *monitor;
	System_Collections_Generic_List_UGCResourceForGameData_PackageOrABFileInfo__o* m_gameDataFileList;
	System_Collections_Generic_List_UGCResourceForGameData_PackageOrABFileInfo__o* m_firstNeedFileList;
	System_Collections_Generic_List_UGCResourceForGameData_PackageOrABFileInfo__o* m_secondNeedFileList;
	message_CMBIHFJDFLM_o* m_cacheGameDataPackageInfo;
	message_NEFGBINLAHA_o* m_cacheDownloadDesc;
	UnityEngine_MonoBehaviour_o* MonoRoot;
	bool m_isLoading;
	bool m_isLoadToResourceManager;
	System_Action_int__o* m_allPreparedCallback;
	System_Collections_Generic_Dictionary_string__string__o* ABInfo2Sha1;
};
struct COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_o {
	COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_c *klass;
	void *monitor;
	int32_t FileType;
	System_String_o* DownloadUrl;
	System_String_o* LocalUrl;
	System_String_o* VersionOrMD5;
	System_String_o* UUID;
	bool IsNeedLoadData;
	System_Byte_array* DownloadedData;
	int32_t DownloadStatus;
	int32_t GuessFileSize;
	System_String_o* SHA1;
	int32_t DownloadPriority;
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey2_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey2_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey2_o {
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey2_c *klass;
	void *monitor;
	System_Collections_Generic_List_UGCResourceForGameData_PackageOrABFileInfo__o* fileList;
	System_Action_int__o* callback;
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey1_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey1_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey1_o {
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey1_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_o* p;
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_LocalFile_c__AnonStorey2_o* __f__ref_2;
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey4_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey4_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey4_o {
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey4_c *klass;
	void *monitor;
	System_Collections_Generic_List_UGCResourceForGameData_PackageOrABFileInfo__o* fileList;
	System_Action_int__o* callback;
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey3_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey3_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey3_o {
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey3_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCResourceForGameData_PackageOrABFileInfo_o* p;
	System_String_o* realUrl;
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadEngine_c__AnonStorey4_o* __f__ref_4;
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadOneFile_c__Iterator0_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadOneFile_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadOneFile_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadOneFile_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadOneFile_c__Iterator0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadOneFile_c__Iterator0_o {
	COW_Gameplay_UGC_UGCResourceForGameData__SimulateDownloadOneFile_c__Iterator0_c *klass;
	void *monitor;
	System_String_o* url;
	System_Uri_o* _uri___0;
	UnityEngine_Networking_UnityWebRequest_o* _request___1;
	System_Action_string__byte____o* callback;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_Gameplay_UGC_UGCResourceGrassSystem_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceGrassSystem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDependenceResources;
	VirtualInvokeData _5_LoadFromData;
	VirtualInvokeData _6_OnUnityObjectLoaded;
	VirtualInvokeData _7_AfterOneDependLoaded;
};
struct COW_Gameplay_UGC_UGCResourceGrassSystem_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceGrassSystem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceGrassSystem_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceGrassSystem_o {
	COW_Gameplay_UGC_UGCResourceGrassSystem_c *klass;
	void *monitor;
	System_String_o* m_uuid;
	bool m_isLoading;
	int32_t m_refCount;
	int32_t m_loadingDependCound;
	System_Collections_Generic_List_UGCResource_OnUGCResourceChanged__o* onUGCResourceChangeds;
	System_Collections_Generic_List_UGCCompConnectGameObject__o* ConnectGameObjects;
	System_Byte_array* m_data;
};
struct COW_Gameplay_UGC_UGCResourceManager_StaticFields {
	System_String_o* UrlTag_AbsUrl;
	System_String_o* UrlTag_RelationUrl;
	System_Action_bool__UGCResource__o* __f__am_cache0;
};
struct COW_Gameplay_UGC_UGCResourceManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceManager_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceManager_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceManager_o {
	COW_Gameplay_UGC_UGCResourceManager_c *klass;
	void *monitor;
	bool m_isEnableResourceChangeNotify;
	bool m_isLoadAssetBundleAsync;
	System_Collections_Generic_Dictionary_string__UGCResourceManager_RegisterResource__o* UUID2PackageItem;
	System_Collections_Generic_Dictionary_string__UGCResource__o* m_loadedResource;
	System_Collections_Generic_Dictionary_string__UGCResource__o* m_virtualResource;
	System_Collections_Generic_List_GameObject__o* DelegateObjectList;
	COW_Gameplay_UGC_UGCMaterial_o* m_defaultMaterial;
	COW_Gameplay_UGC_UGCResourcePackage_o* m_defaultResourcePackage;
	UnityEngine_Material_o* m_virtualMaterial;
	UnityEngine_MonoBehaviour_o* m_corObject;
	System_Collections_Generic_Dictionary_string__UGCResourcePackage__o* m_loadedResourcePackage;
	UnityEngine_WaitForSecondsRealtime_o* m_corWait;
	int32_t m_dynamicWebPackageID;
	System_Collections_Generic_Dictionary_string__UGCResourcePackage__o* DynamicWebPackageMap;
	System_Collections_Generic_Dictionary_object__Dictionary_string__string___o* m_ResourceUsingMap_NameOrUUID;
	System_Collections_Generic_Dictionary_object__Dictionary_string__ResourceID___o* m_ResourceUsingMap_ResourceID;
};
struct COW_Gameplay_UGC_UGCResourceManager_RegisterResource_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceManager_RegisterResource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceManager_RegisterResource_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceManager_RegisterResource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceManager_RegisterResource_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceManager_RegisterResource_o {
	COW_Gameplay_UGC_UGCResourceManager_RegisterResource_c *klass;
	void *monitor;
	message_HFLFGIAPHDM_o* item;
	COW_Gameplay_UGC_UGCResourcePackage_o* ownerPackage;
};
struct COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey2_T__StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey2_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey2_T__c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey2_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey2_T__VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey2_T__o {
	COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey2_T__c *klass;
	void *monitor;
	System_Action_bool__T__o* callback;
};
struct COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey3_T__StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey3_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey3_T__c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey3_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey3_T__VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey3_T__o {
	COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey3_T__c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCResource_o* loadedRes;
	COW_Gameplay_UGC_UGCResourceManager__LoadResourceByUUID_c__AnonStorey2_T__o* __f__ref_2;
};
struct COW_Gameplay_UGC_UGCResourceManager__ReloadResource_c__AnonStorey4_T__StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceManager__ReloadResource_c__AnonStorey4_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceManager__ReloadResource_c__AnonStorey4_T__c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceManager__ReloadResource_c__AnonStorey4_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceManager__ReloadResource_c__AnonStorey4_T__VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceManager__ReloadResource_c__AnonStorey4_T__o {
	COW_Gameplay_UGC_UGCResourceManager__ReloadResource_c__AnonStorey4_T__c *klass;
	void *monitor;
	Il2CppObject* res;
	System_Action_bool__T__o* callback;
	COW_Gameplay_UGC_UGCResourceManager_o* _this;
};
struct COW_Gameplay_UGC_UGCResourceManager__CorLoadPackageFromWeb_c__Iterator0_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceManager__CorLoadPackageFromWeb_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_Gameplay_UGC_UGCResourceManager__CorLoadPackageFromWeb_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceManager__CorLoadPackageFromWeb_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceManager__CorLoadPackageFromWeb_c__Iterator0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceManager__CorLoadPackageFromWeb_c__Iterator0_o {
	COW_Gameplay_UGC_UGCResourceManager__CorLoadPackageFromWeb_c__Iterator0_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCResourcePackage_o* package;
	System_Uri_o* _uri___0;
	UnityEngine_Networking_UnityWebRequest_o* _request___1;
	bool isReload;
	COW_Gameplay_UGC_UGCResourceManager_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_Gameplay_UGC_UGCResourceManager__CorWaitResourceLoaded_c__Iterator1_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceManager__CorWaitResourceLoaded_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_Gameplay_UGC_UGCResourceManager__CorWaitResourceLoaded_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceManager__CorWaitResourceLoaded_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceManager__CorWaitResourceLoaded_c__Iterator1_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceManager__CorWaitResourceLoaded_c__Iterator1_o {
	COW_Gameplay_UGC_UGCResourceManager__CorWaitResourceLoaded_c__Iterator1_c *klass;
	void *monitor;
	int32_t _i___1;
	COW_Gameplay_UGC_UGCResource_o* res;
	System_Action_o* callback;
	COW_Gameplay_UGC_UGCResourceManager_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_Gameplay_UGC_UGCResourceManager__MarkWebResourceNeedUpdate_c__AnonStorey5_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceManager__MarkWebResourceNeedUpdate_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceManager__MarkWebResourceNeedUpdate_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceManager__MarkWebResourceNeedUpdate_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceManager__MarkWebResourceNeedUpdate_c__AnonStorey5_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceManager__MarkWebResourceNeedUpdate_c__AnonStorey5_o {
	COW_Gameplay_UGC_UGCResourceManager__MarkWebResourceNeedUpdate_c__AnonStorey5_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCResource_o* res;
};
struct COW_Gameplay_UGC_UGCResourceManager__ReloadPackageResourceIfLoaded_c__AnonStorey6_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceManager__ReloadPackageResourceIfLoaded_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceManager__ReloadPackageResourceIfLoaded_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceManager__ReloadPackageResourceIfLoaded_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceManager__ReloadPackageResourceIfLoaded_c__AnonStorey6_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceManager__ReloadPackageResourceIfLoaded_c__AnonStorey6_o {
	COW_Gameplay_UGC_UGCResourceManager__ReloadPackageResourceIfLoaded_c__AnonStorey6_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCResource_o* loadedRes;
};
struct COW_Gameplay_UGC_UGCResourcePackage_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourcePackage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourcePackage_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourcePackage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourcePackage_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourcePackage_o {
	COW_Gameplay_UGC_UGCResourcePackage_c *klass;
	void *monitor;
	message_DJEGPEKALDD_o* m_data;
	bool m_isLoading;
	System_String_o* m_baseAbUrl;
	System_String_o* m_packageUrl;
};
struct COW_Gameplay_UGC_UGCResourcePackage__CorLoadWebResData_c__Iterator0_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourcePackage__CorLoadWebResData_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_Gameplay_UGC_UGCResourcePackage__CorLoadWebResData_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourcePackage__CorLoadWebResData_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourcePackage__CorLoadWebResData_c__Iterator0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourcePackage__CorLoadWebResData_c__Iterator0_o {
	COW_Gameplay_UGC_UGCResourcePackage__CorLoadWebResData_c__Iterator0_c *klass;
	void *monitor;
	System_String_o* resUUID;
	message_HFLFGIAPHDM_o* _resItem___0;
	System_String_o* _url___0;
	System_Uri_o* _uri___0;
	UnityEngine_Networking_UnityWebRequest_o* _request___1;
	System_Action_HFLFGIAPHDM__o* callback;
	COW_Gameplay_UGC_UGCResourcePackage_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDependenceResources;
	VirtualInvokeData _5_LoadFromData;
	VirtualInvokeData _6_OnUnityObjectLoaded;
	VirtualInvokeData _7_AfterOneDependLoaded;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceUIAtlas_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceUIAtlas_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas_o {
	COW_Gameplay_UGC_UGCResourceUIAtlas_c *klass;
	void *monitor;
	System_String_o* m_uuid;
	bool m_isLoading;
	int32_t m_refCount;
	int32_t m_loadingDependCound;
	System_Collections_Generic_List_UGCResource_OnUGCResourceChanged__o* onUGCResourceChangeds;
	System_Collections_Generic_List_UGCCompConnectGameObject__o* ConnectGameObjects;
	UIAtlas_o* m_atlas;
	UnityEngine_GameObject_o* m_atlasResObj;
	COW_Gameplay_UGC_UGCMaterial_o* m_material;
	UnityEngine_Material_o* m_noZMaterial;
	UIAtlas_o* m_noZAtlas;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__WaitOneFrame_c__Iterator0_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__WaitOneFrame_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__WaitOneFrame_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceUIAtlas__WaitOneFrame_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceUIAtlas__WaitOneFrame_c__Iterator0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__WaitOneFrame_c__Iterator0_o {
	COW_Gameplay_UGC_UGCResourceUIAtlas__WaitOneFrame_c__Iterator0_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCResourceUIAtlas_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey1_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey1_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey1_o {
	COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey1_c *klass;
	void *monitor;
	System_Action_UGCResourceUIAtlas__string__o* callback;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey2_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey2_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey2_o {
	COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey2_c *klass;
	void *monitor;
	System_String_o* spriteName;
	COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasResAndSprite_c__AnonStorey1_o* __f__ref_1;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey3_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey3_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey3_o {
	COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey3_c *klass;
	void *monitor;
	System_Action_UIAtlas__string__o* callback;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey4_StaticFields {
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey4_VTable vtable;
};
struct COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey4_o {
	COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey4_c *klass;
	void *monitor;
	System_String_o* spriteName;
	COW_Gameplay_UGC_UGCResourceUIAtlas__GetAtlasAndSprite_c__AnonStorey3_o* __f__ref_3;
};
struct COW_Gameplay_UGC_UGCTexture_StaticFields {
};
struct COW_Gameplay_UGC_UGCTexture_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetDependenceResources;
	VirtualInvokeData _5_LoadFromData;
	VirtualInvokeData _6_OnUnityObjectLoaded;
	VirtualInvokeData _7_AfterOneDependLoaded;
};
struct COW_Gameplay_UGC_UGCTexture_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCTexture_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCTexture_VTable vtable;
};
struct COW_Gameplay_UGC_UGCTexture_o {
	COW_Gameplay_UGC_UGCTexture_c *klass;
	void *monitor;
	System_String_o* m_uuid;
	bool m_isLoading;
	int32_t m_refCount;
	int32_t m_loadingDependCound;
	System_Collections_Generic_List_UGCResource_OnUGCResourceChanged__o* onUGCResourceChangeds;
	System_Collections_Generic_List_UGCCompConnectGameObject__o* ConnectGameObjects;
	UnityEngine_Texture_o* m_texture;
};
struct COW_Gameplay_UGC_UGCTexture__GetTextureFromString_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_UGCTexture__GetTextureFromString_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCTexture__GetTextureFromString_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCTexture__GetTextureFromString_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCTexture__GetTextureFromString_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCTexture__GetTextureFromString_c__AnonStorey0_o {
	COW_Gameplay_UGC_UGCTexture__GetTextureFromString_c__AnonStorey0_c *klass;
	void *monitor;
	System_Action_bool__bool__Texture2D__o* callback;
};
struct COW_Gameplay_UGC_UGCTextureHelper_StaticFields {
};
struct COW_Gameplay_UGC_UGCTextureHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCTextureHelper_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCTextureHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCTextureHelper_VTable vtable;
};
struct COW_Gameplay_UGC_UGCTextureHelper_o {
	COW_Gameplay_UGC_UGCTextureHelper_c *klass;
	void *monitor;
};
struct COW_UIUGCDebuggerOpen_ConnectGS_StaticFields {
	uint64_t LastServiceRoomID;
	COW_UIUGCDebuggerOpen_ConnectGS_RunGameAction_o* __f__mg_cache0;
};
struct COW_UIUGCDebuggerOpen_ConnectGS_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCDebuggerOpen_ConnectGS_c {
	Il2CppClass_1 _1;
	COW_UIUGCDebuggerOpen_ConnectGS_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCDebuggerOpen_ConnectGS_VTable vtable;
};
struct COW_UIUGCDebuggerOpen_ConnectGS_o {
	COW_UIUGCDebuggerOpen_ConnectGS_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_UIUGCDebuggerOpen_ConnectGS_HTTP_CreateRoomResp_StaticFields {
};
struct COW_UIUGCDebuggerOpen_ConnectGS_HTTP_CreateRoomResp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCDebuggerOpen_ConnectGS_HTTP_CreateRoomResp_c {
	Il2CppClass_1 _1;
	COW_UIUGCDebuggerOpen_ConnectGS_HTTP_CreateRoomResp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCDebuggerOpen_ConnectGS_HTTP_CreateRoomResp_VTable vtable;
};
struct COW_UIUGCDebuggerOpen_ConnectGS_HTTP_CreateRoomResp_o {
	COW_UIUGCDebuggerOpen_ConnectGS_HTTP_CreateRoomResp_c *klass;
	void *monitor;
	int32_t RetCodek;
	uint64_t ServiceRoomID;
	System_String_o* ServerAddr;
	System_String_o* ErrorString;
	System_String_o* Secret;
	uint32_t MapID;
	uint32_t GameMode;
	uint32_t GroupMode;
	System_String_o* GameDataUrl;
};
struct COW_UIUGCDebuggerOpen_ConnectGS_RunGameAction_StaticFields {
};
struct COW_UIUGCDebuggerOpen_ConnectGS_RunGameAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIUGCDebuggerOpen_ConnectGS_RunGameAction_c {
	Il2CppClass_1 _1;
	COW_UIUGCDebuggerOpen_ConnectGS_RunGameAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCDebuggerOpen_ConnectGS_RunGameAction_VTable vtable;
};
struct COW_UIUGCDebuggerOpen_ConnectGS_RunGameAction_o {
	COW_UIUGCDebuggerOpen_ConnectGS_RunGameAction_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIUGCDebuggerOpen_ConnectGS__StartReqest_c__Iterator0_StaticFields {
};
struct COW_UIUGCDebuggerOpen_ConnectGS__StartReqest_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIUGCDebuggerOpen_ConnectGS__StartReqest_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIUGCDebuggerOpen_ConnectGS__StartReqest_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCDebuggerOpen_ConnectGS__StartReqest_c__Iterator0_VTable vtable;
};
struct COW_UIUGCDebuggerOpen_ConnectGS__StartReqest_c__Iterator0_o {
	COW_UIUGCDebuggerOpen_ConnectGS__StartReqest_c__Iterator0_c *klass;
	void *monitor;
	System_String_o* serverIPPort;
	System_Uri_o* _url___0;
	UnityEngine_Networking_UnityWebRequest_o* _www___0;
	System_Byte_array* ugcLevelData;
	uint64_t accountID;
	uint32_t mapid;
	System_String_o* nickName;
	uint32_t gamemode;
	uint32_t groupMode;
	uint32_t teamIndex;
	bool isGotoPositionAfterStart;
	UnityEngine_Vector3_o gotoPosition;
	uint32_t clientCount;
	System_String_o* _BotCountByTeamStr___0;
	System_UInt32_array* botCountByTeam;
	int64_t matchid;
	System_String_o* mapCDNUrl;
	bool isStrictMode;
	System_String_o* workshopCodek;
	uint32_t activeSkill;
	System_Collections_Generic_List_string__o* breakpoints;
	System_Collections_Generic_List_uint__o* tokensID;
	System_Collections_Generic_List_uint__o* tokesnNum;
	System_Collections_Generic_List_uint__o* tokensValidID;
	System_String_o* _jsonResp___0;
	COW_UIUGCDebuggerOpen_ConnectGS_HTTP_CreateRoomResp_o* _resp___0;
	COW_UIUGCDebuggerOpen_ConnectGS_RunGameAction_o* runGameAction;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGCDebuggerOpen_ConnectGS__StartProfiler_c__Iterator1_StaticFields {
};
struct COW_UIUGCDebuggerOpen_ConnectGS__StartProfiler_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIUGCDebuggerOpen_ConnectGS__StartProfiler_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIUGCDebuggerOpen_ConnectGS__StartProfiler_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCDebuggerOpen_ConnectGS__StartProfiler_c__Iterator1_VTable vtable;
};
struct COW_UIUGCDebuggerOpen_ConnectGS__StartProfiler_c__Iterator1_o {
	COW_UIUGCDebuggerOpen_ConnectGS__StartProfiler_c__Iterator1_c *klass;
	void *monitor;
	System_String_o* serverIPPort;
	System_Uri_o* _url___0;
	UnityEngine_Networking_UnityWebRequest_o* _www___0;
	uint64_t serviceRoomID;
	System_IO_MemoryStream_o* _stream___0;
	Il2CppObject* _desObject___0;
	message_MAJGICGAGNO_o* _info___0;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct BotGeneratorFunctionAttributeConfig_StaticFields {
};
struct BotGeneratorFunctionAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnCreateObject;
	VirtualInvokeData _5_GetUIData;
	VirtualInvokeData _6_GetItemType;
};
struct BotGeneratorFunctionAttributeConfig_c {
	Il2CppClass_1 _1;
	BotGeneratorFunctionAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BotGeneratorFunctionAttributeConfig_VTable vtable;
};
struct BotGeneratorFunctionAttributeConfig_o {
	BotGeneratorFunctionAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* EditBotTitle;
	System_String_o* EditButtonIcon;
	System_String_o* EditBotDetailWindowConfig;
	System_String_o* EditBotDetailWindowVariableConfig;
	COW_GamePlay_SceneEditObjectVariableAttrBase_o* editObject;
	COW_GamePlay_LLIBMMFAGDN_o* mSettingData;
};
struct CommonGeneratorFunctionAttributeConfig_StaticFields {
};
struct CommonGeneratorFunctionAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnCreateObject;
	VirtualInvokeData _5_GetUIData;
};
struct CommonGeneratorFunctionAttributeConfig_c {
	Il2CppClass_1 _1;
	CommonGeneratorFunctionAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CommonGeneratorFunctionAttributeConfig_VTable vtable;
};
struct CommonGeneratorFunctionAttributeConfig_o {
	CommonGeneratorFunctionAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* EditTitle;
	System_String_o* EditButtonIcon;
	int32_t ShowIndex;
	System_String_o* mCurrentVFXResID;
};
struct CustomPointFunctionAttributeConfig_StaticFields {
};
struct CustomPointFunctionAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnCreateObject;
	VirtualInvokeData _5_GetUIData;
};
struct CustomPointFunctionAttributeConfig_c {
	Il2CppClass_1 _1;
	CustomPointFunctionAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CustomPointFunctionAttributeConfig_VTable vtable;
};
struct CustomPointFunctionAttributeConfig_o {
	CustomPointFunctionAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* EditPointTitle;
	System_String_o* RemovePointButtonIcon;
	System_String_o* AddPointButtonIcon;
	COW_GamePlay_SceneEditObjectCustomPointV2_o* editObj;
};
struct IconFunctionAttributeConfig_StaticFields {
};
struct IconFunctionAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnCreateObject;
	VirtualInvokeData _5_GetUIData;
};
struct IconFunctionAttributeConfig_c {
	Il2CppClass_1 _1;
	IconFunctionAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IconFunctionAttributeConfig_VTable vtable;
};
struct IconFunctionAttributeConfig_o {
	IconFunctionAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* defualtIconType;
	UnityEngine_Color_o defaultIconColor;
};
struct ItemFunctionAttributeBaseConfig_StaticFields {
};
struct ItemFunctionAttributeBaseConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnCreateObject;
	VirtualInvokeData _5_GetUIData;
};
struct ItemFunctionAttributeBaseConfig_c {
	Il2CppClass_1 _1;
	ItemFunctionAttributeBaseConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ItemFunctionAttributeBaseConfig_VTable vtable;
};
struct ItemFunctionAttributeBaseConfig_o {
	ItemFunctionAttributeBaseConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct ItemFunctionUIData_StaticFields {
};
struct ItemFunctionUIData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ItemFunctionUIData_c {
	Il2CppClass_1 _1;
	ItemFunctionUIData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ItemFunctionUIData_VTable vtable;
};
struct ItemFunctionUIData_o {
	ItemFunctionUIData_c *klass;
	void *monitor;
	System_String_o* Title;
	System_Collections_Generic_List_ItemFunctionUIButtonData__o* ButtonList;
	bool IsShowLabel;
	System_String_o* DataLabel;
	int32_t ShowIndex;
};
struct ItemFunctionUIButtonData_StaticFields {
};
struct ItemFunctionUIButtonData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ItemFunctionUIButtonData_c {
	Il2CppClass_1 _1;
	ItemFunctionUIButtonData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ItemFunctionUIButtonData_VTable vtable;
};
struct ItemFunctionUIButtonData_o {
	ItemFunctionUIButtonData_c *klass;
	void *monitor;
	System_String_o* Icon;
	EventDelegate_Callback_o* Callback;
};
struct ItemGeneratorFunctionAttributeConfig_StaticFields {
};
struct ItemGeneratorFunctionAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnCreateObject;
	VirtualInvokeData _5_GetUIData;
};
struct ItemGeneratorFunctionAttributeConfig_c {
	Il2CppClass_1 _1;
	ItemGeneratorFunctionAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ItemGeneratorFunctionAttributeConfig_VTable vtable;
};
struct ItemGeneratorFunctionAttributeConfig_o {
	ItemGeneratorFunctionAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* EditTitle;
	System_String_o* EditButtonIcon;
	int32_t ShowIndex;
	int32_t mItemID;
	COW_GamePlay_SceneEditObjectBase_o* mCurrentObj;
	ItemFunctionUIData_o* mCurrentFunctionUIData;
};
struct COW_GamePlay_UGCAIFunctionAttributeConfig_StaticFields {
};
struct COW_GamePlay_UGCAIFunctionAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnCreateObject;
	VirtualInvokeData _5_GetUIData;
	VirtualInvokeData _6_GetItemType;
};
struct COW_GamePlay_UGCAIFunctionAttributeConfig_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UGCAIFunctionAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UGCAIFunctionAttributeConfig_VTable vtable;
};
struct COW_GamePlay_UGCAIFunctionAttributeConfig_o {
	COW_GamePlay_UGCAIFunctionAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* EditBotTitle;
	System_String_o* EditButtonIcon;
	System_String_o* EditBotDetailWindowConfig;
	System_String_o* EditBotDetailWindowVariableConfig;
	COW_GamePlay_SceneEditObjectVariableAttrBase_o* BotGeneratorFunctionAttributeConfig_editObject;
	COW_GamePlay_LLIBMMFAGDN_o* BotGeneratorFunctionAttributeConfig_mSettingData;
};
struct VFXFunctionAttributeConfig_StaticFields {
};
struct VFXFunctionAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnCreateObject;
	VirtualInvokeData _5_GetUIData;
};
struct VFXFunctionAttributeConfig_c {
	Il2CppClass_1 _1;
	VFXFunctionAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VFXFunctionAttributeConfig_VTable vtable;
};
struct VFXFunctionAttributeConfig_o {
	VFXFunctionAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* EditTitle;
	System_String_o* EditButtonIcon;
	int32_t ShowIndex;
	System_String_o* mCurrentVFXResID;
	COW_GamePlay_SceneEditObjectBase_o* mCurrentObj;
	ItemFunctionUIData_o* mCurrentFunctionUIData;
};
struct WeaponGeneratorFunctionAttributeConfig_StaticFields {
};
struct WeaponGeneratorFunctionAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnCreateObject;
	VirtualInvokeData _5_GetUIData;
};
struct WeaponGeneratorFunctionAttributeConfig_c {
	Il2CppClass_1 _1;
	WeaponGeneratorFunctionAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	WeaponGeneratorFunctionAttributeConfig_VTable vtable;
};
struct WeaponGeneratorFunctionAttributeConfig_o {
	WeaponGeneratorFunctionAttributeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* EditTitle;
	System_String_o* EditButtonIcon;
	int32_t ShowIndex;
	int32_t mItemID;
	COW_GamePlay_SceneEditObjectBase_o* mCurrentObj;
	ItemFunctionUIData_o* mCurrentFunctionUIData;
};
struct COW_Gameplay_UGC_UGCMapEditor_StaticFields {
	System_Comparison_SceneEditObjectBase__o* __f__am_cache0;
};
struct COW_Gameplay_UGC_UGCMapEditor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LoadProject;
	VirtualInvokeData _5_UnloadProject;
	VirtualInvokeData _6_Export;
	VirtualInvokeData _7_CheckLegality;
};
struct COW_Gameplay_UGC_UGCMapEditor_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCMapEditor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCMapEditor_VTable vtable;
};
struct COW_Gameplay_UGC_UGCMapEditor_o {
	COW_Gameplay_UGC_UGCMapEditor_c *klass;
	void *monitor;
	COW_GamePlay_JPPGAJBAAKK_o* m_OwnerGame;
	COW_Gameplay_UGC_EditorEntityData_o* m_sharedEntityData;
};
struct COW_Gameplay_UGC_UGCModeSettingEditor_StaticFields {
	System_Predicate_BPDHFLCPOLN__o* __f__am_cache0;
};
struct COW_Gameplay_UGC_UGCModeSettingEditor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LoadProject;
	VirtualInvokeData _5_UnloadProject;
	VirtualInvokeData _6_Export;
	VirtualInvokeData _7_CheckLegality;
};
struct COW_Gameplay_UGC_UGCModeSettingEditor_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCModeSettingEditor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCModeSettingEditor_VTable vtable;
};
struct COW_Gameplay_UGC_UGCModeSettingEditor_o {
	COW_Gameplay_UGC_UGCModeSettingEditor_c *klass;
	void *monitor;
	COW_GamePlay_JPPGAJBAAKK_o* m_OwnerGame;
};
struct COW_GamePlay_HINGGIJEKGM_StaticFields {
};
struct COW_GamePlay_HINGGIJEKGM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_ABNHKIMHFDD;
};
struct COW_GamePlay_HINGGIJEKGM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HINGGIJEKGM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HINGGIJEKGM_VTable vtable;
};
struct COW_GamePlay_HINGGIJEKGM_o {
	COW_GamePlay_HINGGIJEKGM_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	System_String_o* IEFAPFJDFOA;
	int32_t CEOAKMEFDKK;
	System_String_o* GIIAGHGGCHJ;
	int32_t NLJKBLOGPNI;
	System_String_o* BOAOOHPFFPP;
	System_String_o* OMMDEAOMFHB;
	System_String_o* HCGCPIDFLJO;
	System_String_o* CMBMBNHKIAM;
	System_String_o* DNCCOKENALL;
	bool ICJMPCLBGEI;
	int32_t BNNLNMGJEFG;
	System_String_o* PJELPDMKNKN;
	bool LGPNPNFIOAB;
	int32_t JLOGGBBMGLF;
};
struct COW_GamePlay_OPPOFFMJNNH_StaticFields {
};
struct COW_GamePlay_OPPOFFMJNNH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_ABNHKIMHFDD;
};
struct COW_GamePlay_OPPOFFMJNNH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OPPOFFMJNNH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OPPOFFMJNNH_VTable vtable;
};
struct COW_GamePlay_OPPOFFMJNNH_o {
	COW_GamePlay_OPPOFFMJNNH_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	System_String_o* IEFAPFJDFOA;
	int32_t CEOAKMEFDKK;
	System_String_o* GIIAGHGGCHJ;
	int32_t NLJKBLOGPNI;
	System_String_o* BOAOOHPFFPP;
	System_String_o* OMMDEAOMFHB;
	System_String_o* HCGCPIDFLJO;
	System_String_o* CMBMBNHKIAM;
	System_String_o* DNCCOKENALL;
	bool ICJMPCLBGEI;
	int32_t BNNLNMGJEFG;
	System_String_o* PJELPDMKNKN;
	bool LGPNPNFIOAB;
	int32_t JLOGGBBMGLF;
	int32_t DHMEEDLPEFM;
	System_String_o* GJBNBMGKHPM;
	System_String_o* ALEPJCELAJD;
	System_String_o* BDDPMMMLEMN;
};
struct COW_GamePlay_EKEOKKIGAAH_StaticFields {
};
struct COW_GamePlay_EKEOKKIGAAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_ABNHKIMHFDD;
};
struct COW_GamePlay_EKEOKKIGAAH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_EKEOKKIGAAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_EKEOKKIGAAH_VTable vtable;
};
struct COW_GamePlay_EKEOKKIGAAH_o {
	COW_GamePlay_EKEOKKIGAAH_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	System_String_o* IEFAPFJDFOA;
	int32_t CEOAKMEFDKK;
	System_String_o* GIIAGHGGCHJ;
	int32_t NLJKBLOGPNI;
	System_String_o* BOAOOHPFFPP;
	System_String_o* OMMDEAOMFHB;
	System_String_o* HCGCPIDFLJO;
	System_String_o* CMBMBNHKIAM;
	System_String_o* DNCCOKENALL;
	bool ICJMPCLBGEI;
	int32_t BNNLNMGJEFG;
	System_String_o* PJELPDMKNKN;
	bool LGPNPNFIOAB;
	int32_t JLOGGBBMGLF;
};
struct COW_GamePlay_ELEJBGFBMEH_StaticFields {
};
struct COW_GamePlay_ELEJBGFBMEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_ABNHKIMHFDD;
	VirtualInvokeData _12_ABNHKIMHFDD;
};
struct COW_GamePlay_ELEJBGFBMEH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ELEJBGFBMEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ELEJBGFBMEH_VTable vtable;
};
struct COW_GamePlay_ELEJBGFBMEH_o {
	COW_GamePlay_ELEJBGFBMEH_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	System_String_o* IEFAPFJDFOA;
	int32_t CEOAKMEFDKK;
	System_String_o* GIIAGHGGCHJ;
	int32_t NLJKBLOGPNI;
	System_String_o* BOAOOHPFFPP;
	System_String_o* OMMDEAOMFHB;
	System_String_o* HCGCPIDFLJO;
	System_String_o* CMBMBNHKIAM;
	System_String_o* DNCCOKENALL;
	bool ICJMPCLBGEI;
	int32_t BNNLNMGJEFG;
	System_String_o* PJELPDMKNKN;
	bool LGPNPNFIOAB;
	int32_t JLOGGBBMGLF;
	System_String_o* IJHCLMBIMBE;
};
struct COW_GamePlay_AINMPJGMMAL_StaticFields {
};
struct COW_GamePlay_AINMPJGMMAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_ABNHKIMHFDD;
	VirtualInvokeData _12_ABNHKIMHFDD;
};
struct COW_GamePlay_AINMPJGMMAL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AINMPJGMMAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AINMPJGMMAL_VTable vtable;
};
struct COW_GamePlay_AINMPJGMMAL_o {
	COW_GamePlay_AINMPJGMMAL_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	System_String_o* IEFAPFJDFOA;
	int32_t CEOAKMEFDKK;
	System_String_o* GIIAGHGGCHJ;
	int32_t NLJKBLOGPNI;
	System_String_o* BOAOOHPFFPP;
	System_String_o* OMMDEAOMFHB;
	System_String_o* HCGCPIDFLJO;
	System_String_o* CMBMBNHKIAM;
	System_String_o* DNCCOKENALL;
	bool ICJMPCLBGEI;
	int32_t BNNLNMGJEFG;
	System_String_o* PJELPDMKNKN;
	bool LGPNPNFIOAB;
	int32_t JLOGGBBMGLF;
	GCommon_ResourceID_o NFCJFMJOPBG;
};
struct COW_GamePlay_KPHCABOCELI_StaticFields {
};
struct COW_GamePlay_KPHCABOCELI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_ABNHKIMHFDD;
	VirtualInvokeData _12_ABNHKIMHFDD;
};
struct COW_GamePlay_KPHCABOCELI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KPHCABOCELI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KPHCABOCELI_VTable vtable;
};
struct COW_GamePlay_KPHCABOCELI_o {
	COW_GamePlay_KPHCABOCELI_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	System_String_o* IEFAPFJDFOA;
	int32_t CEOAKMEFDKK;
	System_String_o* GIIAGHGGCHJ;
	int32_t NLJKBLOGPNI;
	System_String_o* BOAOOHPFFPP;
	System_String_o* OMMDEAOMFHB;
	System_String_o* HCGCPIDFLJO;
	System_String_o* CMBMBNHKIAM;
	System_String_o* DNCCOKENALL;
	bool ICJMPCLBGEI;
	int32_t BNNLNMGJEFG;
	System_String_o* PJELPDMKNKN;
	bool LGPNPNFIOAB;
	int32_t JLOGGBBMGLF;
};
struct COW_GamePlay_MKMNCACNNIL_StaticFields {
};
struct COW_GamePlay_MKMNCACNNIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_ABNHKIMHFDD;
	VirtualInvokeData _12_ABNHKIMHFDD;
};
struct COW_GamePlay_MKMNCACNNIL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MKMNCACNNIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MKMNCACNNIL_VTable vtable;
};
struct COW_GamePlay_MKMNCACNNIL_o {
	COW_GamePlay_MKMNCACNNIL_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	System_String_o* IEFAPFJDFOA;
	int32_t CEOAKMEFDKK;
	System_String_o* GIIAGHGGCHJ;
	int32_t NLJKBLOGPNI;
	System_String_o* BOAOOHPFFPP;
	System_String_o* OMMDEAOMFHB;
	System_String_o* HCGCPIDFLJO;
	System_String_o* CMBMBNHKIAM;
	System_String_o* DNCCOKENALL;
	bool ICJMPCLBGEI;
	int32_t BNNLNMGJEFG;
	System_String_o* PJELPDMKNKN;
	bool LGPNPNFIOAB;
	int32_t JLOGGBBMGLF;
};
struct COW_GamePlay_MICPGDEJIGG_StaticFields {
};
struct COW_GamePlay_MICPGDEJIGG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_ABNHKIMHFDD;
	VirtualInvokeData _12_ABNHKIMHFDD;
};
struct COW_GamePlay_MICPGDEJIGG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MICPGDEJIGG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MICPGDEJIGG_VTable vtable;
};
struct COW_GamePlay_MICPGDEJIGG_o {
	COW_GamePlay_MICPGDEJIGG_c *klass;
	void *monitor;
	uint32_t POBGKMDJMDC;
	System_String_o* IEFAPFJDFOA;
	int32_t CEOAKMEFDKK;
	System_String_o* GIIAGHGGCHJ;
	int32_t NLJKBLOGPNI;
	System_String_o* BOAOOHPFFPP;
	System_String_o* OMMDEAOMFHB;
	System_String_o* HCGCPIDFLJO;
	System_String_o* CMBMBNHKIAM;
	System_String_o* DNCCOKENALL;
	bool ICJMPCLBGEI;
	int32_t BNNLNMGJEFG;
	System_String_o* PJELPDMKNKN;
	bool LGPNPNFIOAB;
	int32_t JLOGGBBMGLF;
};
struct COW_Gameplay_UGC_UGCWorkflowEditor_StaticFields {
};
struct COW_Gameplay_UGC_UGCWorkflowEditor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LoadProject;
	VirtualInvokeData _5_UnloadProject;
	VirtualInvokeData _6_Export;
	VirtualInvokeData _7_CheckLegality;
};
struct COW_Gameplay_UGC_UGCWorkflowEditor_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCWorkflowEditor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCWorkflowEditor_VTable vtable;
};
struct COW_Gameplay_UGC_UGCWorkflowEditor_o {
	COW_Gameplay_UGC_UGCWorkflowEditor_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCHardCodekManager_StaticFields {
	System_Converter_object__string__o* __f__am_cache0;
	System_Converter_object__string__o* __f__am_cache1;
};
struct COW_Gameplay_UGC_UGCHardCodekManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCHardCodekManager_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCHardCodekManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCHardCodekManager_VTable vtable;
};
struct COW_Gameplay_UGC_UGCHardCodekManager_o {
	COW_Gameplay_UGC_UGCHardCodekManager_c *klass;
	void *monitor;
	COW_GamePlay_ELJLCKDMEHG_o* m_OwnerGame;
	COW_UGCEntityDataStore_o* m_EntityModule;
	COW_UGCArchTypeMgr_o* m_ArchTypeManager;
	COW_Gameplay_UGC_UGCLevelParamsHelper_o* m_LevelParamsHelper;
	int32_t m_GSModeTemplateId;
	bool m_LocalPlayerAimNeedHighlight;
};
struct COW_GamePlay_CABOGIDEIHE_StaticFields {
};
struct COW_GamePlay_CABOGIDEIHE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CABOGIDEIHE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CABOGIDEIHE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CABOGIDEIHE_VTable vtable;
};
struct COW_GamePlay_CABOGIDEIHE_o {
	COW_GamePlay_CABOGIDEIHE_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_string__string__o* GNHPFGLOJPP;
	System_Collections_Generic_Dictionary_string__string__o* ICJANMOJLFJ;
};
struct COW_UGCProfileHelper_StaticFields {
	System_Predicate_int__o* __f__am_cache0;
};
struct COW_UGCProfileHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCProfileHelper_c {
	Il2CppClass_1 _1;
	COW_UGCProfileHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCProfileHelper_VTable vtable;
};
struct COW_UGCProfileHelper_o {
	COW_UGCProfileHelper_c *klass;
	void *monitor;
};
struct COW_UGCProfileHelper__ExtractSelfStats_c__AnonStorey0_StaticFields {
};
struct COW_UGCProfileHelper__ExtractSelfStats_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCProfileHelper__ExtractSelfStats_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UGCProfileHelper__ExtractSelfStats_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCProfileHelper__ExtractSelfStats_c__AnonStorey0_VTable vtable;
};
struct COW_UGCProfileHelper__ExtractSelfStats_c__AnonStorey0_o {
	COW_UGCProfileHelper__ExtractSelfStats_c__AnonStorey0_c *klass;
	void *monitor;
	proto_UGCMatchStats_o* stats;
};
struct COW_UGCProfileHelper__ExtractSelfTeamStats_c__AnonStorey1_StaticFields {
};
struct COW_UGCProfileHelper__ExtractSelfTeamStats_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCProfileHelper__ExtractSelfTeamStats_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UGCProfileHelper__ExtractSelfTeamStats_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCProfileHelper__ExtractSelfTeamStats_c__AnonStorey1_VTable vtable;
};
struct COW_UGCProfileHelper__ExtractSelfTeamStats_c__AnonStorey1_o {
	COW_UGCProfileHelper__ExtractSelfTeamStats_c__AnonStorey1_c *klass;
	void *monitor;
	proto_UGCMatchStats_o* stats;
};
struct COW_Gameplay_UGC_UGCMapRunner_StaticFields {
};
struct COW_Gameplay_UGC_UGCMapRunner_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LoadRuntimeData;
	VirtualInvokeData _5_UnloadRuntimeData;
};
struct COW_Gameplay_UGC_UGCMapRunner_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCMapRunner_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCMapRunner_VTable vtable;
};
struct COW_Gameplay_UGC_UGCMapRunner_o {
	COW_Gameplay_UGC_UGCMapRunner_c *klass;
	void *monitor;
	COW_GamePlay_KEPDHPAAHGP_o* m_OwnerGame;
};
struct COW_Gameplay_UGC_IUGCRunner_T__StaticFields {
};
struct COW_Gameplay_UGC_IUGCRunner_T__VTable {
};
struct COW_Gameplay_UGC_IUGCRunner_T__c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_IUGCRunner_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_IUGCRunner_T__VTable vtable;
};
struct COW_Gameplay_UGC_IUGCRunner_T__o {
	COW_Gameplay_UGC_IUGCRunner_T__c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCRunnerManager_StaticFields {
};
struct COW_Gameplay_UGC_UGCRunnerManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCRunnerManager_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCRunnerManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCRunnerManager_VTable vtable;
};
struct COW_Gameplay_UGC_UGCRunnerManager_o {
	COW_Gameplay_UGC_UGCRunnerManager_c *klass;
	void *monitor;
	COW_Gameplay_UGC_IUGCRunner_FIOPJJCBFJN__o* m_MapRunner;
	COW_Gameplay_UGC_IUGCRunner_HBLLODDOMEH__o* m_HudRunner;
	COW_Gameplay_UGC_IUGCRunner_FEIGJAGLKLM__o* _PhysicsRunner_k__BackingField;
	COW_GamePlay_KEMMDGJBJNO_o* _SceneBuilder_k__BackingField;
	COW_Gameplay_UGC_UGCTypeMapper_o* _TypeMapper_k__BackingField;
	COW_Gameplay_UGC_UGCEntityExportDataCache_o* _EntityExportDataCache_k__BackingField;
	bool _HasCreatedAllEntityFromData_k__BackingField;
};
struct COW_Gameplay_UGC_UGCEntityExportDataCache_StaticFields {
};
struct COW_Gameplay_UGC_UGCEntityExportDataCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LoadRuntimeData;
	VirtualInvokeData _5_UnloadRuntimeData;
};
struct COW_Gameplay_UGC_UGCEntityExportDataCache_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCEntityExportDataCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCEntityExportDataCache_VTable vtable;
};
struct COW_Gameplay_UGC_UGCEntityExportDataCache_o {
	COW_Gameplay_UGC_UGCEntityExportDataCache_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_string__NKJMOMPPPAO__o* m_EntityDataCache;
};
struct COW_Gameplay_UGC_UGCLevelObjectManager_StaticFields {
};
struct COW_Gameplay_UGC_UGCLevelObjectManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCLevelObjectManager_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLevelObjectManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLevelObjectManager_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLevelObjectManager_o {
	COW_Gameplay_UGC_UGCLevelObjectManager_c *klass;
	void *monitor;
	COW_GamePlay_ELJLCKDMEHG_o* m_OwnerGame;
	COW_UGCEntityDataStore_o* m_DS;
	COW_UGCArchTypeMgr_o* m_ArchTypeManager;
	bool IsLoadingSubLevel;
};
struct COW_Gameplay_UGC_UGCPhysicsManager_StaticFields {
};
struct COW_Gameplay_UGC_UGCPhysicsManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LoadRuntimeData;
	VirtualInvokeData _5_UnloadRuntimeData;
};
struct COW_Gameplay_UGC_UGCPhysicsManager_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCPhysicsManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCPhysicsManager_VTable vtable;
};
struct COW_Gameplay_UGC_UGCPhysicsManager_o {
	COW_Gameplay_UGC_UGCPhysicsManager_c *klass;
	void *monitor;
	uint32_t DEFAULT_LAYER;
	System_UInt32_array* m_collisionMatrix;
};
struct COW_Gameplay_UGC_UGCTransformManager_StaticFields {
};
struct COW_Gameplay_UGC_UGCTransformManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCTransformManager_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCTransformManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCTransformManager_VTable vtable;
};
struct COW_Gameplay_UGC_UGCTransformManager_o {
	COW_Gameplay_UGC_UGCTransformManager_c *klass;
	void *monitor;
	COW_GamePlay_ELJLCKDMEHG_o* m_OwnerGame;
	COW_UGCEntityDataStore_o* m_DS;
	COW_UGCArchTypeMgr_o* m_ArchTypeManager;
	System_Collections_Generic_HashSet_string__o* m_orphans;
};
struct COW_Gameplay_UGC_UGCComponentProp_StaticFields {
};
struct COW_Gameplay_UGC_UGCComponentProp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCComponentProp_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCComponentProp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCComponentProp_VTable vtable;
};
struct COW_Gameplay_UGC_UGCComponentProp_o {
	COW_Gameplay_UGC_UGCComponentProp_c *klass;
	void *monitor;
	int32_t ID;
	int32_t Type;
	Il2CppObject* DefaultValue;
};
struct COW_Gameplay_UGC_UGCTypeMapper_StaticFields {
	message_CPEIOHHMIPN_o* TypeMapping;
};
struct COW_Gameplay_UGC_UGCTypeMapper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_LoadRuntimeData;
	VirtualInvokeData _5_UnloadRuntimeData;
};
struct COW_Gameplay_UGC_UGCTypeMapper_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCTypeMapper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCTypeMapper_VTable vtable;
};
struct COW_Gameplay_UGC_UGCTypeMapper_o {
	COW_Gameplay_UGC_UGCTypeMapper_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__HLNHEGPAAIK__o* m_TypeMap;
	System_Text_StringBuilder_o* strBuilder;
	System_Collections_Generic_Dictionary_int__List_UGCComponentProp___o* m_ComponentProps;
	System_Collections_Generic_Dictionary_int__UGCComponentProp__o* m_PropCaches;
};
struct COW_Gameplay_UGC_UGCTypeMethod_StaticFields {
	System_Collections_Generic_Dictionary_int__int__o* _propIDAttrSets;
};
struct COW_Gameplay_UGC_UGCTypeMethod_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCTypeMethod_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCTypeMethod_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCTypeMethod_VTable vtable;
};
struct COW_Gameplay_UGC_UGCTypeMethod_o {
	COW_Gameplay_UGC_UGCTypeMethod_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCVisibilityManager_StaticFields {
};
struct COW_Gameplay_UGC_UGCVisibilityManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCVisibilityManager_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCVisibilityManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCVisibilityManager_VTable vtable;
};
struct COW_Gameplay_UGC_UGCVisibilityManager_o {
	COW_Gameplay_UGC_UGCVisibilityManager_c *klass;
	void *monitor;
	COW_UGCEntityDataStore_o* m_DS;
};
struct COW_UGCTimestampLocString_StaticFields {
};
struct COW_UGCTimestampLocString_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCTimestampLocString_c {
	Il2CppClass_1 _1;
	COW_UGCTimestampLocString_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCTimestampLocString_VTable vtable;
};
struct COW_UGCTimestampLocString_o {
	COW_UGCTimestampLocString_c *klass;
	void *monitor;
};
struct ReactUI_EventNameAttribute_StaticFields {
};
struct ReactUI_EventNameAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_EventNameAttribute_c {
	Il2CppClass_1 _1;
	ReactUI_EventNameAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_EventNameAttribute_VTable vtable;
};
struct ReactUI_EventNameAttribute_o {
	ReactUI_EventNameAttribute_c *klass;
	void *monitor;
};
struct ReactUI_AutoBindEventAttribute_StaticFields {
};
struct ReactUI_AutoBindEventAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_AutoBindEventAttribute_c {
	Il2CppClass_1 _1;
	ReactUI_AutoBindEventAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_AutoBindEventAttribute_VTable vtable;
};
struct ReactUI_AutoBindEventAttribute_o {
	ReactUI_AutoBindEventAttribute_c *klass;
	void *monitor;
};
struct COW_UIComponentsController_StaticFields {
};
struct COW_UIComponentsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIComponentsController_c {
	Il2CppClass_1 _1;
	COW_UIComponentsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIComponentsController_VTable vtable;
};
struct COW_UIComponentsController_o {
	COW_UIComponentsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__Type__o* controllerMaps;
	int32_t toDisabled;
};
struct ReactUI_UIEventBind_StaticFields {
};
struct ReactUI_UIEventBind_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_BindVariables;
	VirtualInvokeData _7_UnbindVariables;
	VirtualInvokeData _8_Awake;
	VirtualInvokeData _9_OnValidate;
	VirtualInvokeData _65535__ctor;
};
struct ReactUI_UIEventBind_c {
	Il2CppClass_1 _1;
	ReactUI_UIEventBind_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIEventBind_VTable vtable;
};
struct ReactUI_UIEventBind_o {
	ReactUI_UIEventBind_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIVariableTable_o* UIVariableBind_variableTable;
	bool UIVariableBind_isInited;
	ReactUI_UIVariableTable_o* UIVariableBind_bindTable;
	ReactUI_UIVariableTable_o* UIVariableBind__VariableTable_k__BackingField;
	ReactUI_UIEventTable_o* eventTable;
	System_String_o* paramEventID;
	ReactUI_UIVariable_o* m_eventIDVariable;
	System_Collections_Generic_Dictionary_string__LinkedListNode_Component___o* m_name2Node;
	ReactUI_UIEventTable_o* _EventTable_k__BackingField;
};
struct ReactUI_UIEventBindButtonClick_StaticFields {
};
struct ReactUI_UIEventBindButtonClick_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_BindVariables;
	VirtualInvokeData _7_UnbindVariables;
	VirtualInvokeData _8_Awake;
	VirtualInvokeData _9_OnValidate;
	VirtualInvokeData _10_RefreshBind;
};
struct ReactUI_UIEventBindButtonClick_c {
	Il2CppClass_1 _1;
	ReactUI_UIEventBindButtonClick_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIEventBindButtonClick_VTable vtable;
};
struct ReactUI_UIEventBindButtonClick_o {
	ReactUI_UIEventBindButtonClick_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIVariableTable_o* UIVariableBind_variableTable;
	bool UIVariableBind_isInited;
	ReactUI_UIVariableTable_o* UIVariableBind_bindTable;
	ReactUI_UIVariableTable_o* UIVariableBind__VariableTable_k__BackingField;
	ReactUI_UIEventTable_o* UIEventBind_eventTable;
	System_String_o* UIEventBind_paramEventID;
	ReactUI_UIVariable_o* UIEventBind_m_eventIDVariable;
	System_Collections_Generic_Dictionary_string__LinkedListNode_Component___o* UIEventBind_m_name2Node;
	ReactUI_UIEventTable_o* UIEventBind__EventTable_k__BackingField;
	System_String_o* eventName;
	UIButton_o* button;
	ReactUI_SignalDelegateList_o* m_delegateList;
	bool IsInterceptClickEvent;
	System_Action_o* OnInterceptClickEvent;
};
struct ReactUI_SignalDelegate_StaticFields {
};
struct ReactUI_SignalDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct ReactUI_SignalDelegate_c {
	Il2CppClass_1 _1;
	ReactUI_SignalDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_SignalDelegate_VTable vtable;
};
struct ReactUI_SignalDelegate_o {
	ReactUI_SignalDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct ReactUI_SignalHandle_StaticFields {
};
struct ReactUI_SignalHandle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_SignalHandle_c {
	Il2CppClass_1 _1;
	ReactUI_SignalHandle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_SignalHandle_VTable vtable;
};
struct ReactUI_SignalHandle_o {
	ReactUI_SignalHandle_c *klass;
	void *monitor;
	System_Collections_Generic_LinkedList_SignalDelegate__o* m_ownerList;
	System_Collections_Generic_LinkedListNode_SignalDelegate__o* m_signalNode;
};
struct ReactUI_SignalDelegateList_StaticFields {
};
struct ReactUI_SignalDelegateList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_SignalDelegateList_c {
	Il2CppClass_1 _1;
	ReactUI_SignalDelegateList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_SignalDelegateList_VTable vtable;
};
struct ReactUI_SignalDelegateList_o {
	ReactUI_SignalDelegateList_c *klass;
	void *monitor;
	System_Collections_Generic_LinkedList_SignalDelegate__o* m_delegateList;
};
struct ReactUI_UIEventTable_StaticFields {
};
struct ReactUI_UIEventTable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_UIEventTable_c {
	Il2CppClass_1 _1;
	ReactUI_UIEventTable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIEventTable_VTable vtable;
};
struct ReactUI_UIEventTable_o {
	ReactUI_UIEventTable_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_array* events;
	System_Collections_Generic_Dictionary_string__SignalDelegateList__o* m_delegateMap;
	System_Collections_Generic_Dictionary_string__LinkedList_Component___o* m_componentMap;
};
struct ReactUI_UIEventTable_EventDelegate_StaticFields {
};
struct ReactUI_UIEventTable_EventDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct ReactUI_UIEventTable_EventDelegate_c {
	Il2CppClass_1 _1;
	ReactUI_UIEventTable_EventDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIEventTable_EventDelegate_VTable vtable;
};
struct ReactUI_UIEventTable_EventDelegate_o {
	ReactUI_UIEventTable_EventDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct ReactUI_UIMapVariable_StaticFields {
};
struct ReactUI_UIMapVariable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_UIMapVariable_c {
	Il2CppClass_1 _1;
	ReactUI_UIMapVariable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIMapVariable_VTable vtable;
};
struct ReactUI_UIMapVariable_o {
	ReactUI_UIMapVariable_c *klass;
	void *monitor;
	int32_t srcVarIdx;
	ReactUI_UIVariable_o* outVariable;
	System_Collections_Generic_List_UIMapVariable_MapKV__o* map;
	ReactUI_UIVariable_o* srcVariable;
};
struct ReactUI_UIMapVariable_MapKV_StaticFields {
};
struct ReactUI_UIMapVariable_MapKV_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_UIMapVariable_MapKV_c {
	Il2CppClass_1 _1;
	ReactUI_UIMapVariable_MapKV_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIMapVariable_MapKV_VTable vtable;
};
struct ReactUI_UIMapVariable_MapKV_o {
	ReactUI_UIMapVariable_MapKV_c *klass;
	void *monitor;
	bool BoolKey;
	bool BoolValue;
	int32_t IntKey;
	int32_t IntValue;
	float FloatKey;
	float FloatValue;
	System_String_o* StringKey;
	System_String_o* StringValue;
};
struct ReactUI_UIMapVariableTable_StaticFields {
};
struct ReactUI_UIMapVariableTable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_UIMapVariableTable_c {
	Il2CppClass_1 _1;
	ReactUI_UIMapVariableTable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIMapVariableTable_VTable vtable;
};
struct ReactUI_UIMapVariableTable_o {
	ReactUI_UIMapVariableTable_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIMapVariable_array* mapVariables;
	ReactUI_UIVariableTable_o* varTable;
};
struct ReactUI_UIVariable_StaticFields {
	System_Predicate_UIVariableBind__o* _2004_2055;
	System_Predicate_UIVariableBind__o* __f__am_cache0;
};
struct ReactUI_UIVariable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_UIVariable_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariable_VTable vtable;
};
struct ReactUI_UIVariable_o {
	ReactUI_UIVariable_c *klass;
	void *monitor;
	System_String_o* name;
	int32_t type;
	bool booleanValue;
	int64_t integerValue;
	float floatValue;
	System_String_o* stringValue;
	System_Collections_IList_o* arrayValue;
	System_Collections_Generic_List_UIVariableBind__o* binderList;
	System_Action_o* actionOnValueChanged;
	System_Action_o* actionOnValueInit;
};
struct ReactUI_UIVariableBind_StaticFields {
	System_String_o* _markCustomParentVariableTable;
};
struct ReactUI_UIVariableBind_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_BindVariables;
	VirtualInvokeData _7_UnbindVariables;
	VirtualInvokeData _8_Awake;
	VirtualInvokeData _9_OnValidate;
};
struct ReactUI_UIVariableBind_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBind_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBind_VTable vtable;
};
struct ReactUI_UIVariableBind_o {
	ReactUI_UIVariableBind_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIVariableTable_o* variableTable;
	bool isInited;
	ReactUI_UIVariableTable_o* bindTable;
	ReactUI_UIVariableTable_o* _VariableTable_k__BackingField;
};
struct ReactUI_UIVariableBindActive_StaticFields {
};
struct ReactUI_UIVariableBindActive_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_BindVariables;
	VirtualInvokeData _7_UnbindVariables;
	VirtualInvokeData _8_Awake;
	VirtualInvokeData _9_OnValidate;
	VirtualInvokeData _10_OnValueChanged;
};
struct ReactUI_UIVariableBindActive_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindActive_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindActive_VTable vtable;
};
struct ReactUI_UIVariableBindActive_o {
	ReactUI_UIVariableBindActive_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIVariableTable_o* UIVariableBind_variableTable;
	bool UIVariableBind_isInited;
	ReactUI_UIVariableTable_o* UIVariableBind_bindTable;
	ReactUI_UIVariableTable_o* UIVariableBind__VariableTable_k__BackingField;
	int32_t UIVariableBindBool_booleanLogic;
	ReactUI_UIVariableBindBool_OneVar_array* UIVariableBindBool_variables;
	bool UIVariableBindBool_reverse;
	int32_t transitionMode;
	float transitionTime;
};
struct ReactUI_UIVariableBindBool_StaticFields {
};
struct ReactUI_UIVariableBindBool_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_BindVariables;
	VirtualInvokeData _7_UnbindVariables;
	VirtualInvokeData _8_Awake;
	VirtualInvokeData _9_OnValidate;
	VirtualInvokeData _65535__ctor;
};
struct ReactUI_UIVariableBindBool_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindBool_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindBool_VTable vtable;
};
struct ReactUI_UIVariableBindBool_o {
	ReactUI_UIVariableBindBool_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIVariableTable_o* UIVariableBind_variableTable;
	bool UIVariableBind_isInited;
	ReactUI_UIVariableTable_o* UIVariableBind_bindTable;
	ReactUI_UIVariableTable_o* UIVariableBind__VariableTable_k__BackingField;
	int32_t booleanLogic;
	ReactUI_UIVariableBindBool_OneVar_array* variables;
	bool reverse;
};
struct ReactUI_UIVariableBindBool_OneVar_StaticFields {
};
struct ReactUI_UIVariableBindBool_OneVar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_UIVariableBindBool_OneVar_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindBool_OneVar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindBool_OneVar_VTable vtable;
};
struct ReactUI_UIVariableBindBool_OneVar_o {
	ReactUI_UIVariableBindBool_OneVar_c *klass;
	void *monitor;
	System_String_o* variableName;
	int32_t compareMode;
	int32_t referenceInt;
	float referenceFloat;
	System_String_o* referenceVariableName;
	bool reverse;
	ReactUI_UIVariable_o* ownerVar;
	ReactUI_UIVariable_o* referenceVar;
};
struct ReactUI_UIVariableBindColorByInteger_StaticFields {
};
struct ReactUI_UIVariableBindColorByInteger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_BindVariables;
	VirtualInvokeData _7_UnbindVariables;
	VirtualInvokeData _8_Awake;
	VirtualInvokeData _9_OnValidate;
};
struct ReactUI_UIVariableBindColorByInteger_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindColorByInteger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindColorByInteger_VTable vtable;
};
struct ReactUI_UIVariableBindColorByInteger_o {
	ReactUI_UIVariableBindColorByInteger_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIVariableTable_o* UIVariableBind_variableTable;
	bool UIVariableBind_isInited;
	ReactUI_UIVariableTable_o* UIVariableBind_bindTable;
	ReactUI_UIVariableTable_o* UIVariableBind__VariableTable_k__BackingField;
	System_String_o* integerBind;

	UnityEngine_UI_Graphic_o* m_graphic;
	ReactUI_UIVariable_o* bindVariable;
};
struct ReactUI_UIDropdownListItemController_StaticFields {
};
struct ReactUI_UIDropdownListItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct ReactUI_UIDropdownListItemController_c {
	Il2CppClass_1 _1;
	ReactUI_UIDropdownListItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIDropdownListItemController_VTable vtable;
};
struct ReactUI_UIDropdownListItemController_o {
	ReactUI_UIDropdownListItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	int32_t DataIndex;
	UILabel_o* NameLabel;
	UIButton_o* SelectButton;
	UnityEngine_GameObject_o* SelectedFrame;
	ReactUI_UIVariableBindDropdownList_o* Owner;
};
struct ReactUI_UIVariableBindDropdownList_StaticFields {
};
struct ReactUI_UIVariableBindDropdownList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_BindVariables;
	VirtualInvokeData _7_UnbindVariables;
	VirtualInvokeData _8_Awake;
	VirtualInvokeData _9_OnValidate;
	VirtualInvokeData _10_RefreshBind;
};
struct ReactUI_UIVariableBindDropdownList_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindDropdownList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindDropdownList_VTable vtable;
};
struct ReactUI_UIVariableBindDropdownList_o {
	ReactUI_UIVariableBindDropdownList_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIVariableTable_o* UIVariableBind_variableTable;
	bool UIVariableBind_isInited;
	ReactUI_UIVariableTable_o* UIVariableBind_bindTable;
	ReactUI_UIVariableTable_o* UIVariableBind__VariableTable_k__BackingField;
	ReactUI_UIEventTable_o* UIEventBind_eventTable;
	System_String_o* UIEventBind_paramEventID;
	ReactUI_UIVariable_o* UIEventBind_m_eventIDVariable;
	System_Collections_Generic_Dictionary_string__LinkedListNode_Component___o* UIEventBind_m_name2Node;
	ReactUI_UIEventTable_o* UIEventBind__EventTable_k__BackingField;
	System_String_o* paramBinds;
	System_String_o* paramCurrentSelected;
	System_String_o* paramShowDropDwon;
	ReactUI_UIVariable_o* m_bindVariable;
	ReactUI_UIVariable_o* m_curSelVariable;
	ReactUI_UIVariable_o* m_showDropDownVariable;
	System_String_o* eventOnSelectName;
	ReactUI_SignalDelegateList_o* m_delegateList;
	System_Collections_Generic_List_object__o* m_allItemData;
	UIButton_o* BtnShowDropdown;
	UnityEngine_GameObject_o* DropdownPanel;
	UnityEngine_GameObject_o* CurrentItem;
	UnityEngine_GameObject_o* ItemTemplate;
	UISprite_o* SVBG;
	UIScrollView_o* ScrollView;
	UIGrid_o* ItemGrid;
	bool IsShowing;
	System_Collections_Generic_List_GameObject__o* m_itemObjects;
	GCommon_UIClickMask_o* m_ClickMask;
	UIWidget_o* m_Widget;
	COW_Gameplay_UGC_BlockEdit_ValueData_o* m_ValueData;
};
struct ReactUI_UIVariableBindHelper_StaticFields {
	System_Collections_Generic_Dictionary_Type__UIVariableBindHelper_AutoBindForClass__o* m_cacheBindProp;
	System_String_o* prefix_var;
	System_String_o* prefix_event;
	System_String_o* prefix_gameobject;
};
struct ReactUI_UIVariableBindHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_UIVariableBindHelper_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindHelper_VTable vtable;
};
struct ReactUI_UIVariableBindHelper_o {
	ReactUI_UIVariableBindHelper_c *klass;
	void *monitor;
};
struct ReactUI_UIVariableBindHelper_AutoBindForClass_StaticFields {
};
struct ReactUI_UIVariableBindHelper_AutoBindForClass_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_UIVariableBindHelper_AutoBindForClass_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindHelper_AutoBindForClass_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindHelper_AutoBindForClass_VTable vtable;
};
struct ReactUI_UIVariableBindHelper_AutoBindForClass_o {
	ReactUI_UIVariableBindHelper_AutoBindForClass_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIVariableBindHelper_VarBindData__o* m_bindVar;
	System_Collections_Generic_List_UIVariableBindHelper_EventBindData__o* m_bindEvent;
	System_Collections_Generic_List_UIVariableBindHelper_GameObjectBindData__o* m_bindGameObject;
};
struct ReactUI_UIVariableBindImage_StaticFields {
};
struct ReactUI_UIVariableBindImage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_BindVariables;
	VirtualInvokeData _7_UnbindVariables;
	VirtualInvokeData _8_Awake;
	VirtualInvokeData _9_OnValidate;
};
struct ReactUI_UIVariableBindImage_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindImage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindImage_VTable vtable;
};
struct ReactUI_UIVariableBindImage_o {
	ReactUI_UIVariableBindImage_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIVariableTable_o* UIVariableBind_variableTable;
	bool UIVariableBind_isInited;
	ReactUI_UIVariableTable_o* UIVariableBind_bindTable;
	ReactUI_UIVariableTable_o* UIVariableBind__VariableTable_k__BackingField;
	System_Collections_Generic_List_UIAtlas__o* MultiUIAtlas;
	System_String_o* spriteBind;
	System_String_o* fillAmountBind;
	int32_t autoFitSizeType;
	int32_t autoFitMaxWidth;
	int32_t autoFitMaxHeight;
	bool autoDisable;
	bool refreshImageOnInitial;
	UISprite_o* m_image;
	UITexture_o* m_rawImage;
	GCommon_UINetworkTexture_o* m_networkTexture;
	ReactUI_UIVariable_o* imageVariable;
	ReactUI_UIVariable_o* fillAmountVariable;
	UIAtlas_o* m_defaultAtlas;
};
struct ReactUI_UIVariableBindImageByFormat_StaticFields {
	GCommon_ResourceManager_o* m_Res;
};
struct ReactUI_UIVariableBindImageByFormat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_BindVariables;
	VirtualInvokeData _7_UnbindVariables;
	VirtualInvokeData _8_Awake;
	VirtualInvokeData _9_OnValidate;
};
struct ReactUI_UIVariableBindImageByFormat_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindImageByFormat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindImageByFormat_VTable vtable;
};
struct ReactUI_UIVariableBindImageByFormat_o {
	ReactUI_UIVariableBindImageByFormat_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIVariableTable_o* UIVariableBind_variableTable;
	bool UIVariableBind_isInited;
	ReactUI_UIVariableTable_o* UIVariableBind_bindTable;
	ReactUI_UIVariableTable_o* UIVariableBind__VariableTable_k__BackingField;
	System_String_o* format;
	System_String_o* spriteBind;
	bool autoFitNativeSize;
	bool autoDisable;
	bool refreshImageOnInitial;
	UISprite_o* m_image;
	UITexture_o* m_rawImage;
	ReactUI_UIVariable_o* imageVariable;
};
struct ReactUI_UIVariableBindInteractable_StaticFields {
};
struct ReactUI_UIVariableBindInteractable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_BindVariables;
	VirtualInvokeData _7_UnbindVariables;
	VirtualInvokeData _8_Awake;
	VirtualInvokeData _9_OnValidate;
	VirtualInvokeData _10_OnValueChanged;
};
struct ReactUI_UIVariableBindInteractable_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindInteractable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindInteractable_VTable vtable;
};
struct ReactUI_UIVariableBindInteractable_o {
	ReactUI_UIVariableBindInteractable_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIVariableTable_o* UIVariableBind_variableTable;
	bool UIVariableBind_isInited;
	ReactUI_UIVariableTable_o* UIVariableBind_bindTable;
	ReactUI_UIVariableTable_o* UIVariableBind__VariableTable_k__BackingField;
	int32_t UIVariableBindBool_booleanLogic;
	ReactUI_UIVariableBindBool_OneVar_array* UIVariableBindBool_variables;
	bool UIVariableBindBool_reverse;
	bool IsSwapSprites;
	bool IsPopupNotifyOnNotInteractable;
	UIButton_o* m_selectable;
	ReactUI_UIEventBindButtonClick_o* uiEventBindButtonClick;
};
struct ReactUI_UIBindItemListItemController_StaticFields {
};
struct ReactUI_UIBindItemListItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnSelect;
};
struct ReactUI_UIBindItemListItemController_c {
	Il2CppClass_1 _1;
	ReactUI_UIBindItemListItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIBindItemListItemController_VTable vtable;
};
struct ReactUI_UIBindItemListItemController_o {
	ReactUI_UIBindItemListItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	int32_t DataIndex;
	ReactUI_UIVariableBindItemList_o* Owner;
};
struct ReactUI_UIVariableBindItemList_StaticFields {
};
struct ReactUI_UIVariableBindItemList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_BindVariables;
	VirtualInvokeData _7_UnbindVariables;
	VirtualInvokeData _8_Awake;
	VirtualInvokeData _9_OnValidate;
	VirtualInvokeData _10_RefreshBind;
	VirtualInvokeData _11_OpenItemController;
	VirtualInvokeData _12_CloseItemController;
};
struct ReactUI_UIVariableBindItemList_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindItemList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindItemList_VTable vtable;
};
struct ReactUI_UIVariableBindItemList_o {
	ReactUI_UIVariableBindItemList_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIVariableTable_o* UIVariableBind_variableTable;
	bool UIVariableBind_isInited;
	ReactUI_UIVariableTable_o* UIVariableBind_bindTable;
	ReactUI_UIVariableTable_o* UIVariableBind__VariableTable_k__BackingField;
	ReactUI_UIEventTable_o* UIEventBind_eventTable;
	System_String_o* UIEventBind_paramEventID;
	ReactUI_UIVariable_o* UIEventBind_m_eventIDVariable;
	System_Collections_Generic_Dictionary_string__LinkedListNode_Component___o* UIEventBind_m_name2Node;
	ReactUI_UIEventTable_o* UIEventBind__EventTable_k__BackingField;
	System_String_o* paramBinds;
	System_String_o* paramCurrentSelected;
	UnityEngine_GameObject_o* itemTemplate;
	ReactUI_UIVariable_o* m_bindVariable;
	ReactUI_UIVariable_o* m_curSelVariable;
	System_String_o* eventOnSelectName;
	ReactUI_SignalDelegateList_o* m_delegateList;
	System_Collections_Generic_List_UIBindItemListItemController__o* m_cacheItemControllers;
	System_Collections_Generic_List_object__o* m_allItemData;
	GCommon_UIEasyList_o* m_easyList;
};
struct ReactUI_UIVariableBindPrefab_StaticFields {
	GCommon_ResourceManager_o* m_Res;
};
struct ReactUI_UIVariableBindPrefab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_BindVariables;
	VirtualInvokeData _7_UnbindVariables;
	VirtualInvokeData _8_Awake;
	VirtualInvokeData _9_OnValidate;
};
struct ReactUI_UIVariableBindPrefab_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindPrefab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindPrefab_VTable vtable;
};
struct ReactUI_UIVariableBindPrefab_o {
	ReactUI_UIVariableBindPrefab_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIVariableTable_o* UIVariableBind_variableTable;
	bool UIVariableBind_isInited;
	ReactUI_UIVariableTable_o* UIVariableBind_bindTable;
	ReactUI_UIVariableTable_o* UIVariableBind__VariableTable_k__BackingField;
	System_String_o* prefabResourceID;
	System_String_o* prefabScale;
	System_String_o* prefabRotateYaw;
	System_String_o* prefabRotatePitch;
	ReactUI_UIVariable_o* prefabResIDVariable;
	ReactUI_UIVariable_o* prefabScaleVariable;
	ReactUI_UIVariable_o* prefabRotYawVariable;
	ReactUI_UIVariable_o* prefabRotPitchVariable;
	UnityEngine_Vector3_o m_childScale;
	UnityEngine_Vector3_o m_childEmuler;
	UnityEngine_GameObject_o* m_instObject;
	float m_maxDuration;
	float m_nextReplayTime;
	UnityEngine_Renderer_array* CacheRenders;
	UnityEngine_Color_o m_color;
};
struct ReactUI_UIVariableBindRectTransByBool_StaticFields {
};
struct ReactUI_UIVariableBindRectTransByBool_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_BindVariables;
	VirtualInvokeData _7_UnbindVariables;
	VirtualInvokeData _8_Awake;
	VirtualInvokeData _9_OnValidate;
	VirtualInvokeData _10_OnValueChanged;
};
struct ReactUI_UIVariableBindRectTransByBool_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindRectTransByBool_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindRectTransByBool_VTable vtable;
};
struct ReactUI_UIVariableBindRectTransByBool_o {
	ReactUI_UIVariableBindRectTransByBool_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIVariableTable_o* UIVariableBind_variableTable;
	bool UIVariableBind_isInited;
	ReactUI_UIVariableTable_o* UIVariableBind_bindTable;
	ReactUI_UIVariableTable_o* UIVariableBind__VariableTable_k__BackingField;
	int32_t UIVariableBindBool_booleanLogic;
	ReactUI_UIVariableBindBool_OneVar_array* UIVariableBindBool_variables;
	bool UIVariableBindBool_reverse;
	UnityEngine_RectTransform_o* rectTrans;
	int32_t transMode;
	UnityEngine_Vector3_o trueValue;
	UnityEngine_Vector3_o falseValue;
	float duration;
};
struct ReactUI_UIVariableBindSpriteResource_StaticFields {
};
struct ReactUI_UIVariableBindSpriteResource_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_BindVariables;
	VirtualInvokeData _7_UnbindVariables;
	VirtualInvokeData _8_Awake;
	VirtualInvokeData _9_OnValidate;
};
struct ReactUI_UIVariableBindSpriteResource_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindSpriteResource_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindSpriteResource_VTable vtable;
};
struct ReactUI_UIVariableBindSpriteResource_o {
	ReactUI_UIVariableBindSpriteResource_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIVariableTable_o* UIVariableBind_variableTable;
	bool UIVariableBind_isInited;
	ReactUI_UIVariableTable_o* UIVariableBind_bindTable;
	ReactUI_UIVariableTable_o* UIVariableBind__VariableTable_k__BackingField;
	System_String_o* spriteBind;
	System_String_o* fillAmountBind;
	int32_t autoFitSizeType;
	int32_t autoFitMaxWidth;
	int32_t autoFitMaxHeight;
	bool autoDisable;
	bool refreshImageOnInitial;
	UISprite_o* m_image;
	ReactUI_UIVariable_o* imageVariable;
	ReactUI_UIVariable_o* fillAmountVariable;
	UIAtlas_o* m_defaultAtlas;
};
struct ReactUI_UIVariableBindText_StaticFields {
};
struct ReactUI_UIVariableBindText_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_OnDestroy;
	VirtualInvokeData _6_BindVariables;
	VirtualInvokeData _7_UnbindVariables;
	VirtualInvokeData _8_Awake;
	VirtualInvokeData _9_OnValidate;
};
struct ReactUI_UIVariableBindText_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableBindText_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableBindText_VTable vtable;
};
struct ReactUI_UIVariableBindText_o {
	ReactUI_UIVariableBindText_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIVariableTable_o* UIVariableBind_variableTable;
	bool UIVariableBind_isInited;
	ReactUI_UIVariableTable_o* UIVariableBind_bindTable;
	ReactUI_UIVariableTable_o* UIVariableBind__VariableTable_k__BackingField;
	System_String_o* format;
	System_String_array* paramBinds;
	bool setTextNotKey;
	TMPro_TextMeshPro_o* m_text;
	UILabel_o* unityText;
	ReactUI_UIVariable_array* m_bindVariable;
	System_String_o* sepForArrayValue;
};
struct ReactUI_UIVariableTable_StaticFields {
	System_Comparison_UIVariable__o* __f__am_cache0;
};
struct ReactUI_UIVariableTable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_UIVariableTable_c {
	Il2CppClass_1 _1;
	ReactUI_UIVariableTable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_UIVariableTable_VTable vtable;
};
struct ReactUI_UIVariableTable_o {
	ReactUI_UIVariableTable_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ReactUI_UIVariable_array* variables;
	System_Collections_Generic_Dictionary_string__UIVariable__o* m_varMap;
	ReactUI_UIMapVariableTable_o* mapVarTable;
};
struct ReactUI_VariableNameAttribute_StaticFields {
};
struct ReactUI_VariableNameAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_VariableNameAttribute_c {
	Il2CppClass_1 _1;
	ReactUI_VariableNameAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_VariableNameAttribute_VTable vtable;
};
struct ReactUI_VariableNameAttribute_o {
	ReactUI_VariableNameAttribute_c *klass;
	void *monitor;
	int32_t m_typeMask;
};
struct ReactUI_AutoBindVariableAttribute_StaticFields {
};
struct ReactUI_AutoBindVariableAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_AutoBindVariableAttribute_c {
	Il2CppClass_1 _1;
	ReactUI_AutoBindVariableAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_AutoBindVariableAttribute_VTable vtable;
};
struct ReactUI_AutoBindVariableAttribute_o {
	ReactUI_AutoBindVariableAttribute_c *klass;
	void *monitor;
};
struct ReactUI_AutoBindGameObjectAttribute_StaticFields {
};
struct ReactUI_AutoBindGameObjectAttribute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReactUI_AutoBindGameObjectAttribute_c {
	Il2CppClass_1 _1;
	ReactUI_AutoBindGameObjectAttribute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReactUI_AutoBindGameObjectAttribute_VTable vtable;
};
struct ReactUI_AutoBindGameObjectAttribute_o {
	ReactUI_AutoBindGameObjectAttribute_c *klass;
	void *monitor;
};
struct AutoRotationWithServerTime_StaticFields {
};
struct AutoRotationWithServerTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
};
struct AutoRotationWithServerTime_c {
	Il2CppClass_1 _1;
	AutoRotationWithServerTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AutoRotationWithServerTime_VTable vtable;
};
struct AutoRotationWithServerTime_o {
	AutoRotationWithServerTime_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool Clockwise;
	UnityEngine_GameObject_o* Target;
	float RotateSpeed;
	int32_t TickInterval;
	bool m_NeedUpdate;
	uint32_t m_LastValidTickCount;
	AutoRotationWithServerTime_ShadowState_o* m_ShadowState;
};
struct AutoRotationWithServerTime_ShadowState_StaticFields {
};
struct AutoRotationWithServerTime_ShadowState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AutoRotationWithServerTime_ShadowState_c {
	Il2CppClass_1 _1;
	AutoRotationWithServerTime_ShadowState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AutoRotationWithServerTime_ShadowState_VTable vtable;
};
struct AutoRotationWithServerTime_ShadowState_o {
	AutoRotationWithServerTime_ShadowState_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	float CurAngle;
	float NextAngle;
};
struct COW_BaseHeap_StaticFields {
};
struct COW_BaseHeap_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Swap;
	VirtualInvokeData _5_UpsizeHeap;
	VirtualInvokeData _6_PushValue;
	VirtualInvokeData _7_PopValue;
};
struct COW_BaseHeap_c {
	Il2CppClass_1 _1;
	COW_BaseHeap_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BaseHeap_VTable vtable;
};
struct COW_BaseHeap_o {
	COW_BaseHeap_c *klass;
	void *monitor;
	int32_t nodesCount;
	int32_t maxSize;
	System_Single_array* heap;
	float tempHeap;
};
struct COW_KSmallestHeap_StaticFields {
};
struct COW_KSmallestHeap_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Swap;
	VirtualInvokeData _5_UpsizeHeap;
	VirtualInvokeData _6_PushValue;
	VirtualInvokeData _7_PopValue;
};
struct COW_KSmallestHeap_c {
	Il2CppClass_1 _1;
	COW_KSmallestHeap_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_KSmallestHeap_VTable vtable;
};
struct COW_KSmallestHeap_o {
	COW_KSmallestHeap_c *klass;
	void *monitor;
	int32_t nodesCount;
	int32_t maxSize;
	System_Single_array* heap;
	float tempHeap;
};
struct COW_KSmallestHeap_T__StaticFields {
};
struct COW_KSmallestHeap_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Swap;
	VirtualInvokeData _5_UpsizeHeap;
	VirtualInvokeData _6_PushValue;
	VirtualInvokeData _7_PopValue;
};
struct COW_KSmallestHeap_T__c {
	Il2CppClass_1 _1;
	COW_KSmallestHeap_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_KSmallestHeap_T__VTable vtable;
};
struct COW_KSmallestHeap_T__o {
	COW_KSmallestHeap_T__c *klass;
	void *monitor;
	int32_t nodesCount;
	int32_t maxSize;
	System_Single_array* heap;
	float tempHeap;
	System_Object_array* objs;
	Il2CppObject* tempObjs;
};
struct COW_MaxHeap_StaticFields {
};
struct COW_MaxHeap_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Swap;
	VirtualInvokeData _5_UpsizeHeap;
	VirtualInvokeData _6_PushValue;
	VirtualInvokeData _7_PopValue;
};
struct COW_MaxHeap_c {
	Il2CppClass_1 _1;
	COW_MaxHeap_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MaxHeap_VTable vtable;
};
struct COW_MaxHeap_o {
	COW_MaxHeap_c *klass;
	void *monitor;
	int32_t nodesCount;
	int32_t maxSize;
	System_Single_array* heap;
	float tempHeap;
};
struct COW_MaxHeap_T__StaticFields {
};
struct COW_MaxHeap_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Swap;
	VirtualInvokeData _5_UpsizeHeap;
	VirtualInvokeData _6_PushValue;
	VirtualInvokeData _7_PopValue;
};
struct COW_MaxHeap_T__c {
	Il2CppClass_1 _1;
	COW_MaxHeap_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MaxHeap_T__VTable vtable;
};
struct COW_MaxHeap_T__o {
	COW_MaxHeap_T__c *klass;
	void *monitor;
	int32_t nodesCount;
	int32_t maxSize;
	System_Single_array* heap;
	float tempHeap;
	System_Object_array* objs;
	Il2CppObject* tempObjs;
};
struct COW_MinHeap_StaticFields {
};
struct COW_MinHeap_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Swap;
	VirtualInvokeData _5_UpsizeHeap;
	VirtualInvokeData _6_PushValue;
	VirtualInvokeData _7_PopValue;
};
struct COW_MinHeap_c {
	Il2CppClass_1 _1;
	COW_MinHeap_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MinHeap_VTable vtable;
};
struct COW_MinHeap_o {
	COW_MinHeap_c *klass;
	void *monitor;
	int32_t nodesCount;
	int32_t maxSize;
	System_Single_array* heap;
	float tempHeap;
};
struct COW_MinHeap_T__StaticFields {
};
struct COW_MinHeap_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Swap;
	VirtualInvokeData _5_UpsizeHeap;
	VirtualInvokeData _6_PushValue;
	VirtualInvokeData _7_PopValue;
};
struct COW_MinHeap_T__c {
	Il2CppClass_1 _1;
	COW_MinHeap_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MinHeap_T__VTable vtable;
};
struct COW_MinHeap_T__o {
	COW_MinHeap_T__c *klass;
	void *monitor;
	int32_t nodesCount;
	int32_t maxSize;
	System_Single_array* heap;
	float tempHeap;
	System_Object_array* objs;
	Il2CppObject* tempObjs;
};
struct COW_KDNode_StaticFields {
};
struct COW_KDNode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_KDNode_c {
	Il2CppClass_1 _1;
	COW_KDNode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_KDNode_VTable vtable;
};
struct COW_KDNode_o {
	COW_KDNode_c *klass;
	void *monitor;
	float partitionCoordinate;
	int32_t partitionAxis;
	COW_KDNode_o* negativeChild;
	COW_KDNode_o* positiveChild;
	int32_t start;
	int32_t end;
	COW_KDBounds_o bounds;
};
struct COW_KDQuery_StaticFields {
};
struct COW_KDQuery_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_KDQuery_c {
	Il2CppClass_1 _1;
	COW_KDQuery_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_KDQuery_VTable vtable;
};
struct COW_KDQuery_o {
	COW_KDQuery_c *klass;
	void *monitor;
	COW_KDQueryNode_array* queueArray;
	COW_MinHeap_KDQueryNode__o* minHeap;
	int32_t count;
	int32_t queryIndex;
	System_Collections_Generic_SortedList_int__KSmallestHeap_int___o* _heaps;
};
struct COW_KDQueryNode_StaticFields {
};
struct COW_KDQueryNode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_KDQueryNode_c {
	Il2CppClass_1 _1;
	COW_KDQueryNode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_KDQueryNode_VTable vtable;
};
struct COW_KDQueryNode_o {
	COW_KDQueryNode_c *klass;
	void *monitor;
	COW_KDNode_o* node;
	UnityEngine_Vector3_o tempClosestPoint;
	float distance;
};
struct COW_KDTree_StaticFields {
};
struct COW_KDTree_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_KDTree_c {
	Il2CppClass_1 _1;
	COW_KDTree_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_KDTree_VTable vtable;
};
struct COW_KDTree_o {
	COW_KDTree_c *klass;
	void *monitor;
	COW_KDNode_o* _RootNode_k__BackingField;
	UnityEngine_Vector3_array* points;
	System_Int32_array* permutation;
	int32_t _Count_k__BackingField;
	int32_t maxPointsPerLeafNode;
	COW_KDNode_array* kdNodesStack;
	int32_t kdNodesCount;
};
struct COW_Gameplay_LogicEntityAttributeUtil_StaticFields {
	bool LogEntitySyncingData;
};
struct COW_Gameplay_LogicEntityAttributeUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_LogicEntityAttributeUtil_c {
	Il2CppClass_1 _1;
	COW_Gameplay_LogicEntityAttributeUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_LogicEntityAttributeUtil_VTable vtable;
};
struct COW_Gameplay_LogicEntityAttributeUtil_o {
	COW_Gameplay_LogicEntityAttributeUtil_c *klass;
	void *monitor;
};
struct COW_Gameplay_LogicEntityAttributeUtil__InitAttributeList_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_LogicEntityAttributeUtil__InitAttributeList_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_LogicEntityAttributeUtil__InitAttributeList_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_LogicEntityAttributeUtil__InitAttributeList_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_LogicEntityAttributeUtil__InitAttributeList_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_LogicEntityAttributeUtil__InitAttributeList_c__AnonStorey0_o {
	COW_Gameplay_LogicEntityAttributeUtil__InitAttributeList_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t index;
};
struct COW_Gameplay_LogicEntityAttributeUtil__RemoveAttributeListString_c__AnonStorey1_StaticFields {
};
struct COW_Gameplay_LogicEntityAttributeUtil__RemoveAttributeListString_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_LogicEntityAttributeUtil__RemoveAttributeListString_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_Gameplay_LogicEntityAttributeUtil__RemoveAttributeListString_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_LogicEntityAttributeUtil__RemoveAttributeListString_c__AnonStorey1_VTable vtable;
};
struct COW_Gameplay_LogicEntityAttributeUtil__RemoveAttributeListString_c__AnonStorey1_o {
	COW_Gameplay_LogicEntityAttributeUtil__RemoveAttributeListString_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* value;
};
struct COW_Gameplay_LogicEntityAttributeUtil__GetAttribute_c__AnonStorey2_StaticFields {
};
struct COW_Gameplay_LogicEntityAttributeUtil__GetAttribute_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_LogicEntityAttributeUtil__GetAttribute_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_Gameplay_LogicEntityAttributeUtil__GetAttribute_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_LogicEntityAttributeUtil__GetAttribute_c__AnonStorey2_VTable vtable;
};
struct COW_Gameplay_LogicEntityAttributeUtil__GetAttribute_c__AnonStorey2_o {
	COW_Gameplay_LogicEntityAttributeUtil__GetAttribute_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t index;
};
struct COW_Gameplay_UGC_UGCEditorErrorComparer_StaticFields {
};
struct COW_Gameplay_UGC_UGCEditorErrorComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct COW_Gameplay_UGC_UGCEditorErrorComparer_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCEditorErrorComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCEditorErrorComparer_VTable vtable;
};
struct COW_Gameplay_UGC_UGCEditorErrorComparer_o {
	COW_Gameplay_UGC_UGCEditorErrorComparer_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__OAMCFBDOEHM_BFIGPFKKAGK__o* m_config;
};
struct message_OAMCFBDOEHM_StaticFields {
};
struct message_OAMCFBDOEHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_OAMCFBDOEHM_c {
	Il2CppClass_1 _1;
	message_OAMCFBDOEHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OAMCFBDOEHM_VTable vtable;
};
struct message_OAMCFBDOEHM_o {
	message_OAMCFBDOEHM_c *klass;
	void *monitor;
};
struct message_OAMCFBDOEHM_BFIGPFKKAGK_StaticFields {
};
struct message_OAMCFBDOEHM_BFIGPFKKAGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct message_OAMCFBDOEHM_BFIGPFKKAGK_c {
	Il2CppClass_1 _1;
	message_OAMCFBDOEHM_BFIGPFKKAGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OAMCFBDOEHM_BFIGPFKKAGK_VTable vtable;
};
struct message_OAMCFBDOEHM_BFIGPFKKAGK_o {
	message_OAMCFBDOEHM_BFIGPFKKAGK_c *klass;
	void *monitor;
	int32_t _LKCIBJAJCBK_k__BackingField;
	int32_t _PPJLAIMLBCI_k__BackingField;
	uint32_t _EJEAKJHOMDM_k__BackingField;
	System_String_o* _MBMMCPIBFGM_k__BackingField;
	System_String_o* _EJKNDLJPOHK_k__BackingField;
};
struct message_OAMCFBDOEHM_HHLNNKGMAFD_StaticFields {
};
struct message_OAMCFBDOEHM_HHLNNKGMAFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_OAMCFBDOEHM_HHLNNKGMAFD_c {
	Il2CppClass_1 _1;
	message_OAMCFBDOEHM_HHLNNKGMAFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OAMCFBDOEHM_HHLNNKGMAFD_VTable vtable;
};
struct message_OAMCFBDOEHM_HHLNNKGMAFD_o {
	message_OAMCFBDOEHM_HHLNNKGMAFD_c *klass;
	void *monitor;
	int32_t _LKCIBJAJCBK_k__BackingField;
	System_String_o* _KHOOCFALMBO_k__BackingField;
	System_String_o* _GGGFMGAAENF_k__BackingField;
	System_String_o* _KKDNILIFCOK_k__BackingField;
	uint32_t _MOCFIIABOMA_k__BackingField;
	System_String_o* _IKGGOPBGCNG_k__BackingField;
	System_Collections_Generic_List_string__o* _EGOBAKFFOCO_k__BackingField;
};
struct COW_Gameplay_UGC_UGCEventLogHelper_StaticFields {
};
struct COW_Gameplay_UGC_UGCEventLogHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCEventLogHelper_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCEventLogHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCEventLogHelper_VTable vtable;
};
struct COW_Gameplay_UGC_UGCEventLogHelper_o {
	COW_Gameplay_UGC_UGCEventLogHelper_c *klass;
	void *monitor;
};
struct UGCGameObjectHelper_StaticFields {
	System_Collections_Generic_List_Renderer__o* TmpRenderers;
	System_Collections_Generic_List_UIRect__o* TmpUIRenderers;
	System_Collections_Generic_List_Collider__o* cachedColliders;
};
struct UGCGameObjectHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UGCGameObjectHelper_c {
	Il2CppClass_1 _1;
	UGCGameObjectHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UGCGameObjectHelper_VTable vtable;
};
struct UGCGameObjectHelper_o {
	UGCGameObjectHelper_c *klass;
	void *monitor;
};
struct UGCGameObjectHelper__SetColliderEnable_c__AnonStorey0_StaticFields {
};
struct UGCGameObjectHelper__SetColliderEnable_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UGCGameObjectHelper__SetColliderEnable_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	UGCGameObjectHelper__SetColliderEnable_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UGCGameObjectHelper__SetColliderEnable_c__AnonStorey0_VTable vtable;
};
struct UGCGameObjectHelper__SetColliderEnable_c__AnonStorey0_o {
	UGCGameObjectHelper__SetColliderEnable_c__AnonStorey0_c *klass;
	void *monitor;
	bool enableCollider;
};
struct UGCGameObjectHelper__SetColliderLayer_c__AnonStorey1_StaticFields {
};
struct UGCGameObjectHelper__SetColliderLayer_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UGCGameObjectHelper__SetColliderLayer_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	UGCGameObjectHelper__SetColliderLayer_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UGCGameObjectHelper__SetColliderLayer_c__AnonStorey1_VTable vtable;
};
struct UGCGameObjectHelper__SetColliderLayer_c__AnonStorey1_o {
	UGCGameObjectHelper__SetColliderLayer_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t layer;
};
struct COW_Gameplay_UGC_UGCLocalFileUtil_StaticFields {
};
struct COW_Gameplay_UGC_UGCLocalFileUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCLocalFileUtil_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCLocalFileUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCLocalFileUtil_VTable vtable;
};
struct COW_Gameplay_UGC_UGCLocalFileUtil_o {
	COW_Gameplay_UGC_UGCLocalFileUtil_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCOldMapDataHelper_StaticFields {
};
struct COW_Gameplay_UGC_UGCOldMapDataHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCOldMapDataHelper_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCOldMapDataHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCOldMapDataHelper_VTable vtable;
};
struct COW_Gameplay_UGC_UGCOldMapDataHelper_o {
	COW_Gameplay_UGC_UGCOldMapDataHelper_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_OldMapData_StaticFields {
};
struct COW_Gameplay_UGC_OldMapData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_OldMapData_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_OldMapData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_OldMapData_VTable vtable;
};
struct COW_Gameplay_UGC_OldMapData_o {
	COW_Gameplay_UGC_OldMapData_c *klass;
	void *monitor;
	System_String_o* GameName;
	System_String_o* GameDesc;
	uint64_t UpdateTime;
	uint32_t EditGameMode;
	uint32_t EditGroupMode;
	uint32_t EditTeamCount;
	uint32_t TotalCost;
	System_Byte_array* workshopSetting;
	System_Byte_array* modeSetting;
	System_Byte_array* attributeSetting;
};
struct COW_Gameplay_UGC_UGCPublicConst_StaticFields {
};
struct COW_Gameplay_UGC_UGCPublicConst_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCPublicConst_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCPublicConst_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCPublicConst_VTable vtable;
};
struct COW_Gameplay_UGC_UGCPublicConst_o {
	COW_Gameplay_UGC_UGCPublicConst_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCSerializer_StaticFields {
};
struct COW_Gameplay_UGC_UGCSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCSerializer_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCSerializer_VTable vtable;
};
struct COW_Gameplay_UGC_UGCSerializer_o {
	COW_Gameplay_UGC_UGCSerializer_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCV0UpToV1Adapter_StaticFields {
};
struct COW_Gameplay_UGC_UGCV0UpToV1Adapter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Convert;
};
struct COW_Gameplay_UGC_UGCV0UpToV1Adapter_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCV0UpToV1Adapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCV0UpToV1Adapter_VTable vtable;
};
struct COW_Gameplay_UGC_UGCV0UpToV1Adapter_o {
	COW_Gameplay_UGC_UGCV0UpToV1Adapter_c *klass;
	void *monitor;
	COW_Gameplay_UGC_LoadRoomParamsCfgHandler_o* m_LoadRoomParamsCfgHandler;
};
struct COW_Gameplay_UGC_UGCV1UpToV2Adapter_StaticFields {
};
struct COW_Gameplay_UGC_UGCV1UpToV2Adapter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Convert;
};
struct COW_Gameplay_UGC_UGCV1UpToV2Adapter_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCV1UpToV2Adapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCV1UpToV2Adapter_VTable vtable;
};
struct COW_Gameplay_UGC_UGCV1UpToV2Adapter_o {
	COW_Gameplay_UGC_UGCV1UpToV2Adapter_c *klass;
	void *monitor;
	COW_Gameplay_UGC_LoadRoomParamsCfgHandler_o* m_LoadRoomParamsCfgHandler;
};
struct COW_Gameplay_UGC_UGCV2UpToV3Adapter_StaticFields {
};
struct COW_Gameplay_UGC_UGCV2UpToV3Adapter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Convert;
};
struct COW_Gameplay_UGC_UGCV2UpToV3Adapter_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCV2UpToV3Adapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCV2UpToV3Adapter_VTable vtable;
};
struct COW_Gameplay_UGC_UGCV2UpToV3Adapter_o {
	COW_Gameplay_UGC_UGCV2UpToV3Adapter_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCV3UpToV4Adapter_StaticFields {
};
struct COW_Gameplay_UGC_UGCV3UpToV4Adapter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Convert;
};
struct COW_Gameplay_UGC_UGCV3UpToV4Adapter_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCV3UpToV4Adapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCV3UpToV4Adapter_VTable vtable;
};
struct COW_Gameplay_UGC_UGCV3UpToV4Adapter_o {
	COW_Gameplay_UGC_UGCV3UpToV4Adapter_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCV4UpToV5Adapter_StaticFields {
};
struct COW_Gameplay_UGC_UGCV4UpToV5Adapter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Convert;
};
struct COW_Gameplay_UGC_UGCV4UpToV5Adapter_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCV4UpToV5Adapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCV4UpToV5Adapter_VTable vtable;
};
struct COW_Gameplay_UGC_UGCV4UpToV5Adapter_o {
	COW_Gameplay_UGC_UGCV4UpToV5Adapter_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__int__o* m_ItemIDToVehicleIDDict;
	System_Collections_Generic_Dictionary_string__int__o* m_VehicleEntityIDToTypeID;
	System_Collections_Generic_Dictionary_string__int__o* m_VehicleEntityIDToVehicleID;
};
struct COW_Gameplay_UGC_UGCV5UpToV6Adapter_StaticFields {
};
struct COW_Gameplay_UGC_UGCV5UpToV6Adapter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Convert;
};
struct COW_Gameplay_UGC_UGCV5UpToV6Adapter_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCV5UpToV6Adapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCV5UpToV6Adapter_VTable vtable;
};
struct COW_Gameplay_UGC_UGCV5UpToV6Adapter_o {
	COW_Gameplay_UGC_UGCV5UpToV6Adapter_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCVersionPair_StaticFields {
};
struct COW_Gameplay_UGC_UGCVersionPair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCVersionPair_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCVersionPair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCVersionPair_VTable vtable;
};
struct COW_Gameplay_UGC_UGCVersionPair_o {
	COW_Gameplay_UGC_UGCVersionPair_c *klass;
	void *monitor;
	int32_t OldVerCodek;
	int32_t NewVerCodek;
};
struct COW_Gameplay_UGC_UGCClientVersionAdapter_StaticFields {
};
struct COW_Gameplay_UGC_UGCClientVersionAdapter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Convert;
};
struct COW_Gameplay_UGC_UGCClientVersionAdapter_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCClientVersionAdapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCClientVersionAdapter_VTable vtable;
};
struct COW_Gameplay_UGC_UGCClientVersionAdapter_o {
	COW_Gameplay_UGC_UGCClientVersionAdapter_c *klass;
	void *monitor;
	COW_Gameplay_UGC_LoadRoomParamsCfgHandler_o* m_LoadRoomParamsCfgHandler;
	System_Collections_Generic_Dictionary_UGCVersionPair__UGCBaseVersionAdapter____o* m_VerPairMap;
};
struct COW_Gameplay_UGC_UGCGameDataMerger_StaticFields {
	System_String_o* PVP_UGC_MODE_TEMPLATE_GAME_DATA_PREFIX;
	System_String_o* PVP_ZOMBIE_LAND_INFECTION_GAME_DATA;
	System_Predicate_BPDHFLCPOLN__o* __f__am_cache0;
	System_Predicate_BPDHFLCPOLN__o* __f__am_cache1;
};
struct COW_Gameplay_UGC_UGCGameDataMerger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCGameDataMerger_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCGameDataMerger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCGameDataMerger_VTable vtable;
};
struct COW_Gameplay_UGC_UGCGameDataMerger_o {
	COW_Gameplay_UGC_UGCGameDataMerger_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCGameDataMerger__MergeGameDataInternal_c__AnonStorey0_StaticFields {
};
struct COW_Gameplay_UGC_UGCGameDataMerger__MergeGameDataInternal_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCGameDataMerger__MergeGameDataInternal_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCGameDataMerger__MergeGameDataInternal_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCGameDataMerger__MergeGameDataInternal_c__AnonStorey0_VTable vtable;
};
struct COW_Gameplay_UGC_UGCGameDataMerger__MergeGameDataInternal_c__AnonStorey0_o {
	COW_Gameplay_UGC_UGCGameDataMerger__MergeGameDataInternal_c__AnonStorey0_c *klass;
	void *monitor;
	message_DDPPHKDDNNO_o* replicationDataPrefab;
};
struct COW_Gameplay_UGC_UGCVersionAdapter_StaticFields {
	message_CPEIOHHMIPN_o* TypeMapping;
};
struct COW_Gameplay_UGC_UGCVersionAdapter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCVersionAdapter_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCVersionAdapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCVersionAdapter_VTable vtable;
};
struct COW_Gameplay_UGC_UGCVersionAdapter_o {
	COW_Gameplay_UGC_UGCVersionAdapter_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_LoadRoomParamsCfgHandler_StaticFields {
};
struct COW_Gameplay_UGC_LoadRoomParamsCfgHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_Gameplay_UGC_LoadRoomParamsCfgHandler_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_LoadRoomParamsCfgHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_LoadRoomParamsCfgHandler_VTable vtable;
};
struct COW_Gameplay_UGC_LoadRoomParamsCfgHandler_o {
	COW_Gameplay_UGC_LoadRoomParamsCfgHandler_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_Gameplay_UGC_UGCBaseVersionAdapter_StaticFields {
};
struct COW_Gameplay_UGC_UGCBaseVersionAdapter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct COW_Gameplay_UGC_UGCBaseVersionAdapter_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCBaseVersionAdapter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCBaseVersionAdapter_VTable vtable;
};
struct COW_Gameplay_UGC_UGCBaseVersionAdapter_o {
	COW_Gameplay_UGC_UGCBaseVersionAdapter_c *klass;
	void *monitor;
};
struct COW_Gameplay_UGC_UGCVersionAdapterTools_StaticFields {
	message_CPEIOHHMIPN_o* TypeMapping;
	System_Predicate_BPDHFLCPOLN__o* __f__am_cache0;
};
struct COW_Gameplay_UGC_UGCVersionAdapterTools_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCVersionAdapterTools_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCVersionAdapterTools_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCVersionAdapterTools_VTable vtable;
};
struct COW_Gameplay_UGC_UGCVersionAdapterTools_o {
	COW_Gameplay_UGC_UGCVersionAdapterTools_c *klass;
	void *monitor;
};
struct COW_GamePlay_CJDPIODLBMH_StaticFields {
};
struct COW_GamePlay_CJDPIODLBMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_CJDPIODLBMH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CJDPIODLBMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CJDPIODLBMH_VTable vtable;
};
struct COW_GamePlay_CJDPIODLBMH_o {
	COW_GamePlay_CJDPIODLBMH_c *klass;
	void *monitor;
};
struct COW_GamePlay_FKLJPHEGHKB_StaticFields {
};
struct COW_GamePlay_FKLJPHEGHKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FKLJPHEGHKB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FKLJPHEGHKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FKLJPHEGHKB_VTable vtable;
};
struct COW_GamePlay_FKLJPHEGHKB_o {
	COW_GamePlay_FKLJPHEGHKB_c *klass;
	void *monitor;
};
struct COW_GamePlay_AmphibiousVehicle_StaticFields {
};
struct COW_GamePlay_AmphibiousVehicle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _68_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _70_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _71_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _72_IsCameraTrackableEntityAlive;
	VirtualInvokeData _74_Mount;
	VirtualInvokeData _75_UnMount;
	VirtualInvokeData _76_ReleaseMounted;
	VirtualInvokeData _78_SetRenderersActive;
	VirtualInvokeData _79_get_VehicleAudio;
	VirtualInvokeData _80_get_IsInWater;
	VirtualInvokeData _81_get_IsParachutingOrOnBoard;
	VirtualInvokeData _82_SetEnterLevelTrigger;
	VirtualInvokeData _83_ApplyVechileControl;
	VirtualInvokeData _84_FNGMCAAKBDG;
	VirtualInvokeData _85_BIEJJKEBHAA;
	VirtualInvokeData _86_LockSpeed;
	VirtualInvokeData _87_UnLockSpeed;
	VirtualInvokeData _88_SetVehicleData;
	VirtualInvokeData _89_MJCHMIADGLP;
	VirtualInvokeData _90_SetPassergerWeapon;
	VirtualInvokeData _91_NPNBDCPFJDM;
	VirtualInvokeData _92_COMNGBEGFJP;
	VirtualInvokeData _93_SetSeat;
	VirtualInvokeData _94_JKCBPIGHJJA;
	VirtualInvokeData _95_SetupCamera;
	VirtualInvokeData _96_GetCurrentPackedOp;
	VirtualInvokeData _97_SetVisibility;
	VirtualInvokeData _98_GetVelocity;
	VirtualInvokeData _99_OnCollisionEnter;
	VirtualInvokeData _100_SyncChangeShape;
	VirtualInvokeData _101_SendChangeShape;
	VirtualInvokeData _102_SyncParachuteState;
	VirtualInvokeData _103_IsGranded;
	VirtualInvokeData _104_InitStateWithPlayer;
	VirtualInvokeData _105_StartOnBoard;
	VirtualInvokeData _106_StartSkyDiving;
	VirtualInvokeData _107_StartParachute;
	VirtualInvokeData _108_IsInParachuteJumpState;
	VirtualInvokeData _109_OnBevActionCome;
	VirtualInvokeData _110_IsOnBoard;
	VirtualInvokeData _111_StopParachutEffect;
	VirtualInvokeData _112_SyncAirDropState;
	VirtualInvokeData _113_OpenDriverFireHudInNeed;
	VirtualInvokeData _114_SyncVehicleSkin;
	VirtualInvokeData _115_AJMKGJMHMOL;
	VirtualInvokeData _116_ChangeProperty;
	VirtualInvokeData _117_JCHNOIJMGNB;
	VirtualInvokeData _118_HBBNGNGMPMD;
};
struct COW_GamePlay_AmphibiousVehicle_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AmphibiousVehicle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AmphibiousVehicle_VTable vtable;
};
struct COW_GamePlay_AmphibiousVehicle_o {
	COW_GamePlay_AmphibiousVehicle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_int__float__o* Vehicle_NCCPIIMFLEI;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Vehicle_BPDBGECNEBM;
	VehicleControllerInterface_o* IGECMFCOLPJ;
	COW_GamePlay_CarAudioComponent_o* Vehicle_OCIKBKHPGKL;
	VehicleSkinInfoBase_o* KEOGNJLCDAN;
	VehicleSkinInfoBase_o* JHGBHACNPAL;
	COW_GamePlay_BaseLevelObjectRendererCollection_o* RendererCollector;
	COW_VehicleSkinPropertyData_o* SkinPropData;
	uint32_t LIGNFKEECDC;
	System_String_o* m_VehicleDefaultResourceName;
	float m_CameraHeightScale;
	float m_CameraDistanceScale;
	float m_CameraMinPitch;
	float m_CameraMaxPitch;
	float m_CameraHeightScale_PassengerFire;
	float m_CameraDistanceScale_PassengerFire;
	bool m_CanPassengerSteering;
	bool m_UpdateAnimSteerAngle;
	bool m_UpdateAnimSteerAngleHD;
	COW_GamePlay_Player_o* DriverPlayer;
	UnityEngine_BoxCollider_o* LevelTrigger;
	COW_GamePlay_LevelVehicle_o* LevelVehicle;
	UnityEngine_Rigidbody_o* VehicleRigidBody;
	UnityEngine_GameObject_array* HideAfterBroken;
	bool EnableSetSeatVisible;
	UnityEngine_GameObject_o* DriverSeat;
	UnityEngine_GameObject_array* PassengerSeat;
	GCommon_ResourceID_o Vehicle_HBPLONPKPLF;
	UnityEngine_Transform_array* GetOffPositions;
	COW_GamePlay_Vehicle_SmokeParam_array* SmokeParams;
	UnityEngine_Transform_o* ExplodePoint1;
	UnityEngine_Transform_o* ExplodePoint2;
	UnityEngine_Vector3_o Vehicle_MPJGLKLLNFD;
	UnityEngine_Vector3_o Vehicle_OMAKLJDJAFE;
	UnityEngine_Vector3_o KDIIPAGJICJ;
	UnityEngine_WheelCollider_array* Vehicle_BGCLDKHMCLN;
	bool LBHJIFMEEPD;
	COW_GamePlay_IHAAMHPPLMG_array* JPKOMGMOAFJ;
	System_Int32_array* AnimPoses;
	COW_GamePlay_KLODDDDBAFP_o* Vehicle_IJDNIPLDHHN;
	int32_t Vehicle_GIMDMCCHFJI;
	float Vehicle_BLBNLFCCJLB;
	float Vehicle_DAOHPFDAGMM;
	float m_MaxExtent;
	UnityEngine_Bounds_o Vehicle__EDKIPHCJLGG_k__BackingField;
	int32_t Vehicle_CPHMMMIFDPO;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_Vehicle_HHCBNAPCKHF_o* PLGAAJABBHA;
	bool Vehicle_AEBAGGBJJME;
	bool Vehicle_MJBPEOLIJGC;
	System_Collections_Generic_Queue_Vector3__o* Vehicle_FHGEKDFLHCJ;
	UnityEngine_Vector3_o Vehicle_PAFCJPKBBNO;
	System_Collections_Generic_Queue_Vector3__o* Vehicle_HCGCFNDABBM;
	UnityEngine_Vector3_o Vehicle_LFFEIIMBHCH;
	UnityEngine_Vector3_o Vehicle_HPJCLNBPCPK;
	COW_GamePlay_HitDetectColliderHelper_o* Vehicle_GIJHJNKGBBC;
	bool DPLOJEPECHE;
	bool OIJLMOJMNLJ;
	COW_CommonParticleEffect_o* Vehicle_GLHIINOMLLJ;
	UnityEngine_GameObject_o* Vehicle_BNEEJDCPDMO;
	System_Collections_Generic_Dictionary_int__List_int___o* Vehicle_DFKLDJGEJDE;
	System_Collections_Generic_Dictionary_int__List_int___o* NNPAMCIOGNJ;
	bool LMIKJPPDGGC;
	bool BBHONEKGDBO;
	float Vehicle_LEIIOACGOEO;
	float Vehicle_CEJEJAKKMIP;
	COW_GamePlay_VehicleEffect_array* m_Effecects;
	VehicleConfig_o* config;
	COW_GamePlay_VehicleUpgradeSetting_array* VehicleUpgrades;
	int32_t BoostStartEffectIndex;
	int32_t BoostLoopEffectIndex;
	int32_t BoostEndEffectIndex;
	int32_t JumpStartEffectIndex;
	int32_t JumpLoopEffectIndex;
	int32_t JumpEndEffectIndex;
	TssSdtFloat_o* BoostDurationRate;
	TssSdtFloat_o* BoostCDRate;
	TssSdtFloat_o* KMBNLMDMKPM;
	TssSdtFloat_o* JumpCDRate;
	TssSdtFloat_o* EFFJHMFAGKL;
	TssSdtFloat_o* LOLMIHEBKNK;
	TssSdtFloat_o* BFIFFDEEDNO;
	TssSdtFloat_o* GDNJCMLMNOP;
	UnityEngine_Transform_array* MissilePositions;
	System_Collections_Generic_Dictionary_int__LevelMissile__o* Missiles;
	COW_GamePlay_ILEMHLDCNLK_o* PGOGPNDDJHD;
	UnityEngine_Transform_o* AimingCameraPos;
	UnityEngine_Transform_o* HornPos;
	UnityEngine_GameObject_o* Vehicle_GDHELOPOOKL;
	bool Vehicle_JCEFNLCPIAP;
	bool Vehicle_CHCLMEMGGJO;
	bool IsDuringDrift;
	GCommon_Timer_o* Vehicle_FCPNBIEIPBJ;
	GCommon_Timer_o* Vehicle_JNLDEOFCCPE;
	COW_GamePlay_Vehicle_KCOCOJFGMMG_o* Vehicle_AGDEKAGELND;
	bool AHLIMKNJMIC;
	bool ADPOOJBBHNO;
	UnityEngine_Transform_o* MachineGunRoot;
	UnityEngine_Transform_o* MachineGunRotY;
	UnityEngine_Transform_o* MachineGunRotX;
	UnityEngine_Transform_o* MachineGunFirePoint;
	float Vehicle_IACNFGJMKDN;
	bool Vehicle_LCDCEDHCEDH;
	bool Vehicle_MEOPLDDNGKP;
	float Vehicle_KENDFFPKJEK;
	float Vehicle_OKDKOFBLNOJ;
	System_String_o* ImpactConcreteSound;
	System_String_o* ImpactBodySound;
	bool ALIPAKFIPLO;
	System_Collections_Generic_List_Renderer__o* HLGGMKOCCBB;
	bool EFFFPEILONA;
	bool Vehicle__OFCDFGCHNJE_k__BackingField;
	COW_GamePlay_FJPAMHIOBOG_o* Vehicle_HHDCFDLCCKM;
	UnityEngine_Vector3_o CameraPosOffset;
	UnityEngine_Rigidbody_o* Vehicle_IGFELDFNEKA;
	float EKPBKJJBCJP;
	float Vehicle_ABMGKFMEJMP;
	float Vehicle_MBIILIABEPI;
	int32_t Vehicle_JPHKMFCAHKK;
	UnityEngine_Vector3_o Vehicle_GDFLMELOLIA;
	UnityEngine_Vector3_o Vehicle_NOJALLOJMIK;
	UnityEngine_GameObject_o* Vehicle_ONIGKGJKGFM;
	UnityEngine_GameObject_o* Vehicle_EOPMBFPDHAK;
	System_Collections_Generic_List_CommonParticleEffect__o* Vehicle_OAOMKMKKOHJ;
	float StopBoostCollisionAngle;
	float StopBoostCollisionYAngle;
	System_Collections_Generic_List_float__o* Vehicle_PIGOIHAOJGH;
	COW_GamePlay_FGJEBMEEIGM_o* Weapon;
	COW_GamePlay_FGJEBMEEIGM_o* SecondaryWeapon;
	UnityEngine_GameObject_o* NONMJIKFANN;
	UnityEngine_Transform_o* CGNABMEHKAN;
	uint32_t Vehicle_OLNALFIIEFN;
	GCommon_ResourceID_o Vehicle_MJCLPOIHKNA;
	bool Vehicle_GMBCDNBCFGK;
	uint32_t Vehicle_ELJPGJOCEEN;
	COW_GamePlay_MultiControllerVehicle_ControllerPair_array* Controllers;
	System_Collections_Generic_Dictionary_int__MultiControllerVehicle_ControllerPair__o* LLPOABJOBGA;
	COW_GamePlay_MultiControllerVehicle_ControllerPair_o* GEDBOFFGPIN;
	uint8_t NEIKJKOINKP;
	uint8_t EGOBBHJJAFL;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	COW_GamePlay_ParachutejumpCarController_o* IJGMEBLCNPJ;
	int32_t MultiControllerVehicle_MHPNNLLFDKO;
	bool CIKIBJJJEHC;
	COW_GamePlay_InWaterCarController_o* ECKCCFLAAMC;
};
struct COW_GamePlay_CameraTrackableEntityBase_StaticFields {
};
struct COW_GamePlay_CameraTrackableEntityBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetCameraTrackableEntityPosition;
	VirtualInvokeData _5_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _6_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _7_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _8_IsCameraTrackableEntityAlive;
};
struct COW_GamePlay_CameraTrackableEntityBase_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CameraTrackableEntityBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CameraTrackableEntityBase_VTable vtable;
};
struct COW_GamePlay_CameraTrackableEntityBase_o {
	COW_GamePlay_CameraTrackableEntityBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float TopHeight;
};
struct COW_GamePlay_InWaterCarController_StaticFields {
};
struct COW_GamePlay_InWaterCarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_set_ModelVisible;
	VirtualInvokeData _5_get_ModelVisible;
	VirtualInvokeData _6_get_ReachSpeedAndTurnMax;
	VirtualInvokeData _7_get_SteerAngle;
	VirtualInvokeData _8_get_Velocity;
	VirtualInvokeData _9_get_GasInput;
	VirtualInvokeData _10_get_BrakeInput;
	VirtualInvokeData _11_get_SteerInput;
	VirtualInvokeData _12_get_Direction;
	VirtualInvokeData _14_get_CurEngineRPM;
	VirtualInvokeData _15_CaculateVehicleRevs;
	VirtualInvokeData _16_get_IsInWater;
	VirtualInvokeData _17_set_IsInWater;
	VirtualInvokeData _18_get_VehicleCOM;
	VirtualInvokeData _19_get_ControllerInfo;
	VirtualInvokeData _20_BindVehicleSkin;
	VirtualInvokeData _21_SetControllerInfo;
	VirtualInvokeData _22_SetVehicleEnable;
	VirtualInvokeData _23_SetMaxSpeedScale;
	VirtualInvokeData _24_SetDriverSpeedScale;
	VirtualInvokeData _25_GetDriverSpeedScale;
	VirtualInvokeData _26_LockMaxSpeed;
	VirtualInvokeData _27_UnLockMaxSpeed;
	VirtualInvokeData _28_UpdateVehicleSpeed;
	VirtualInvokeData _29_UpdateVehicleSteerAngle;
	VirtualInvokeData _31_VehicleLasyUpdate;
	VirtualInvokeData _36_GetWheelType;
	VirtualInvokeData _37_StartBoost;
	VirtualInvokeData _38_StopBoost;
	VirtualInvokeData _39_SetJumpHeightRate;
	VirtualInvokeData _40_SetHightSpeedSteerAngleRate;
	VirtualInvokeData _41_SetEngineTorqueRate;
	VirtualInvokeData _42_SetBrakeTorqueRate;
	VirtualInvokeData _43_GetEngineTorqueRate;
	VirtualInvokeData _44_GetBrakeTorqueRate;
	VirtualInvokeData _45_ForceStop;
	VirtualInvokeData _46_get_IsGrounded;
	VirtualInvokeData _47_KillEngine;
	VirtualInvokeData _48_StartEngine;
	VirtualInvokeData _49_VehicleUpdateInput;
	VirtualInvokeData _50_VehicleUpdateInput;
	VirtualInvokeData _51_VehicleLazyFixedUpdate;
};
struct COW_GamePlay_InWaterCarController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_InWaterCarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_InWaterCarController_VTable vtable;
};
struct COW_GamePlay_InWaterCarController_o {
	COW_GamePlay_InWaterCarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Rigidbody_o* rigid;
	bool sleepingRigid;
	bool AIController;
	RCC_WheelCollider_o* FrontLeftWheelCollider;
	System_Action_o* ChangeGearDele;
	RCC_WheelCollider_o* FrontRightWheelCollider;
	RCC_WheelCollider_o* RearLeftWheelCollider;
	RCC_WheelCollider_o* RearRightWheelCollider;
	RCC_WheelCollider_array* allWheelColliders;
	UnityEngine_Transform_array* ExtraRearWheelsTransform;
	RCC_WheelCollider_array* ExtraRearWheelsCollider;
	bool applyEngineTorqueToExtraRearWheelColliders;
	UnityEngine_Transform_o* SteeringWheel;
	int32_t WheelTypeChoise;
	float biasedWheelTorque;
	UnityEngine_Transform_o* COM;
	UnityEngine_Transform_o* SkinContainer;
	UnityEngine_Transform_o* SteeringWheelContainer;
	System_Collections_Generic_List_RCC_WheelCollider__o* RCC_CarControllerV3_m_WheelColliders;
	bool canControl;
	bool engineRunning;
	bool semiAutomaticGear;
	bool RCC_CarControllerV3_canGoReverseNow;
	UnityEngine_AnimationCurve_array* engineTorqueCurve;
	System_Single_array* gearSpeed;
	float engineTorque;
	float brakeTorque;
	float maxEngineRPM;
	float minEngineRPM;
	float engineInertia;
	bool useRevLimiter;
	bool useExhaustFlame;
	float steerAngle;
	int32_t SpeedSteerAudio;
	System_String_o* SpeedSteerAudioResID;
	float highspeedsteerAngle;
	float highspeedsteerAngleAtspeed;
	float antiRollFrontHorizontal;
	float antiRollRearHorizontal;
	float antiRollVertical;
	float downForce;
	float RCC_CarControllerV3_speed;
	UnityEngine_Transform_o* RootTrans;
	float defMaxSpeed;
	float maxspeed;
	float RCC_CarControllerV3_mSpeedScale;
	float mDriverSpeedScale;
	float RCC_CarControllerV3_resetTime;
	float RCC_CarControllerV3_orgSteerAngle;
	float RCC_CarControllerV3_fuelInput;
	int32_t currentGear;
	int32_t totalGears;
	float gearShiftingDelay;
	bool changingGear;
	int32_t RCC_CarControllerV3_direction;
	bool RCC_CarControllerV3_m_ReachSpeedAndTurnMax;
	bool autoGenerateGearCurves;
	bool autoGenerateTargetSpeedsForChangingGear;
	bool RCC_CarControllerV3_mModelVisible;
	float RCC_CarControllerV3_gasInput;
	float RCC_CarControllerV3_brakeInput;
	float RCC_CarControllerV3_steerInput;
	float clutchInput;
	float handbrakeInput;
	float boostInput;
	bool cutGas;
	float idleInput;
	bool RCC_CarControllerV3_m_IsInWater;
	float engineRPM;
	float rawEngineRPM;
	float EngineRPMShow;
	int32_t indicatorsOn;
	float indicatorTimer;
	float RCC_CarControllerV3_oldRotation;
	UnityEngine_Transform_o* velocityDirection;
	UnityEngine_Transform_o* steeringDirection;
	float velocityAngle;
	float RCC_CarControllerV3_angle;
	float RCC_CarControllerV3_angularVelo;
	bool ABS;
	bool TCS;
	bool ESP;
	bool steeringHelper;
	bool tractionHelper;
	float ABSThreshold;
	float TCSThreshold;
	float TCSStrength;
	float ESPThreshold;
	float ESPStrength;
	float steerHelperLinearVelStrength;
	float steerHelperAngularVelStrength;
	float tractionHelperStrength;
	bool ABSAct;
	bool TCSAct;
	bool ESPAct;
	bool overSteering;
	bool underSteering;
	float driftAngle;
	bool driftingNow;
	bool RCC_CarControllerV3_applyCounterSteering;
	float frontCamber;
	float rearCamber;
	float frontSlip;
	float rearSlip;
	float turboBoost;
	float NoS;
	bool useNOS;
	bool useTurbo;
	RCC_Camera_o* RCC_CarControllerV3_carCamera;
	float RCC_CarControllerV3_m_GearFactor;
	float IdleBrakeInput;
	float ClimbAdditionMinTorque;
	float ClimbAdditionMaxTorque;
	float ClimbForwardYMinDegree;
	float ClimbForwardYMaxDegree;
	float ClimbUpAddEngineScale;
	float ReverseClimbUpAddEngineScale;
	float StopDownHillAddBrakeScale;
	float StopGoDownAddBrakeScale;
	float CurAddTorqueShow;
	float ReverseMaxSpeed;
	float ReverseTorqueScale;
	float FlyAgainstGravityAcceleration;
	float FlyAgainstGravityFrontRatio;
	float FlyAgainstGravityRearRatio;
	float FlyAnainstGravityRollRatio;
	bool RCC_CarControllerV3_m_isBoosting;
	float RCC_CarControllerV3_m_maxSpeedBackup;
	float RCC_CarControllerV3_m_engineTorqueBackup;
	float RCC_CarControllerV3_m_highSpeedSteerAngleBackup;
	TssSdtFloat_o* RCC_CarControllerV3_mHighSpeedSteerAngleRate;
	TssSdtFloat_o* RCC_CarControllerV3_mEngineTorqueRate;
	TssSdtFloat_o* RCC_CarControllerV3_mBrakeTorqueRate;
	float RCC_CarControllerV3_originDefMaxSpeed;
	UnityEngine_AnimationCurve_array* RCC_CarControllerV3_originEngineTorqueCurve;
	System_Single_array* RCC_CarControllerV3_originGearSpeed;
	UnityEngine_Vector3_o mobileDirction;
	float m_LockSpeed;
	UnityEngine_Transform_o* VehicleBody;
	UnityEngine_Animation_o* AnimCompnent;
	System_String_o* InWaterSoundClip;
	bool LAANCMGADOB;
	UnityEngine_Vector3_o LAMOCOJEFMD;
	CarInWaterParam_o* DEIAALEPHAO;
	float MaxVerticalLean;
	float MaxHorizontalLean;
	float VerticalLeanScale;
	float HorizontalLeanScale;
	float VerticalLeanSlow;
	float HorizontalLeanSlow;
	float GJFAPLMGCPE;
	float FFMKDCGLDGL;
	float m_MinAudioValumn;
	float m_MinAudioPitch;
	UnityEngine_GameObject_o* EPKJBBAIDDO;
	UnityEngine_AudioSource_o* PMKMOGJFBII;
	COW_GamePlay_VehicleEffect_array* WaterEffects;
	bool BMLGPFMIIDK;
	float MCEELPBOADC;
	float CBOFFFMPIAE;
	bool GBCAOFJPDDG;
	System_Collections_IEnumerator_o* GJCGFICKFNG;
};
struct COW_GamePlay_InWaterCarController_KKOCHGJPGBA_StaticFields {
};
struct COW_GamePlay_InWaterCarController_KKOCHGJPGBA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_InWaterCarController_KKOCHGJPGBA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_InWaterCarController_KKOCHGJPGBA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_InWaterCarController_KKOCHGJPGBA_VTable vtable;
};
struct COW_GamePlay_InWaterCarController_KKOCHGJPGBA_o {
	COW_GamePlay_InWaterCarController_KKOCHGJPGBA_c *klass;
	void *monitor;
	bool LEGAEKKNHDG;
	UnityEngine_AnimationState_o* NLNINLOHFBF;
	COW_GamePlay_InWaterCarController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_InWaterCarController_LCKOKLIBMNL_StaticFields {
};
struct COW_GamePlay_InWaterCarController_LCKOKLIBMNL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_InWaterCarController_LCKOKLIBMNL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_InWaterCarController_LCKOKLIBMNL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_InWaterCarController_LCKOKLIBMNL_VTable vtable;
};
struct COW_GamePlay_InWaterCarController_LCKOKLIBMNL_o {
	COW_GamePlay_InWaterCarController_LCKOKLIBMNL_c *klass;
	void *monitor;
	bool JCFJONBEOEI;
	float POGLJCHMPJP;
	UnityEngine_AnimationState_o* NLNINLOHFBF;
	bool LEGAEKKNHDG;
	UnityEngine_Vector3_o KBAFJEOPPLI;
	float JNFJJELCNMB;
	float KDPKGOMIGAP;
	float NNBOLLOCFEN;
	float GKJAGJKJMFA;
	float IGMIALENIBC;
	float DMKPPJPALOD;
	float MKHJIMDEDEO;
	float ICAMMCLCLKF;
	float PKMAOCCGAAA;
	COW_GamePlay_InWaterCarController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_MultiControllerVehicle_StaticFields {
	System_Action_VehicleControllerInterface__o* HMDOHFBHDOB;
};
struct COW_GamePlay_MultiControllerVehicle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _68_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _70_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _71_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _72_IsCameraTrackableEntityAlive;
	VirtualInvokeData _74_Mount;
	VirtualInvokeData _75_UnMount;
	VirtualInvokeData _76_ReleaseMounted;
	VirtualInvokeData _78_SetRenderersActive;
	VirtualInvokeData _79_get_VehicleAudio;
	VirtualInvokeData _80_get_IsInWater;
	VirtualInvokeData _81_get_IsParachutingOrOnBoard;
	VirtualInvokeData _82_SetEnterLevelTrigger;
	VirtualInvokeData _83_ApplyVechileControl;
	VirtualInvokeData _84_FNGMCAAKBDG;
	VirtualInvokeData _85_BIEJJKEBHAA;
	VirtualInvokeData _86_LockSpeed;
	VirtualInvokeData _87_UnLockSpeed;
	VirtualInvokeData _88_SetVehicleData;
	VirtualInvokeData _89_MJCHMIADGLP;
	VirtualInvokeData _90_SetPassergerWeapon;
	VirtualInvokeData _91_NPNBDCPFJDM;
	VirtualInvokeData _92_COMNGBEGFJP;
	VirtualInvokeData _93_SetSeat;
	VirtualInvokeData _94_JKCBPIGHJJA;
	VirtualInvokeData _95_SetupCamera;
	VirtualInvokeData _96_GetCurrentPackedOp;
	VirtualInvokeData _97_SetVisibility;
	VirtualInvokeData _98_GetVelocity;
	VirtualInvokeData _99_OnCollisionEnter;
	VirtualInvokeData _100_SyncChangeShape;
	VirtualInvokeData _101_SendChangeShape;
	VirtualInvokeData _102_SyncParachuteState;
	VirtualInvokeData _103_IsGranded;
	VirtualInvokeData _104_InitStateWithPlayer;
	VirtualInvokeData _105_StartOnBoard;
	VirtualInvokeData _106_StartSkyDiving;
	VirtualInvokeData _107_StartParachute;
	VirtualInvokeData _108_IsInParachuteJumpState;
	VirtualInvokeData _109_OnBevActionCome;
	VirtualInvokeData _110_IsOnBoard;
	VirtualInvokeData _111_StopParachutEffect;
	VirtualInvokeData _112_SyncAirDropState;
	VirtualInvokeData _113_OpenDriverFireHudInNeed;
	VirtualInvokeData _114_SyncVehicleSkin;
	VirtualInvokeData _115_AJMKGJMHMOL;
	VirtualInvokeData _116_ChangeProperty;
	VirtualInvokeData _117_JCHNOIJMGNB;
	VirtualInvokeData _118_HBBNGNGMPMD;
};
struct COW_GamePlay_MultiControllerVehicle_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MultiControllerVehicle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MultiControllerVehicle_VTable vtable;
};
struct COW_GamePlay_MultiControllerVehicle_o {
	COW_GamePlay_MultiControllerVehicle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_int__float__o* Vehicle_NCCPIIMFLEI;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Vehicle_BPDBGECNEBM;
	VehicleControllerInterface_o* IGECMFCOLPJ;
	COW_GamePlay_CarAudioComponent_o* Vehicle_OCIKBKHPGKL;
	VehicleSkinInfoBase_o* KEOGNJLCDAN;
	VehicleSkinInfoBase_o* JHGBHACNPAL;
	COW_GamePlay_BaseLevelObjectRendererCollection_o* RendererCollector;
	COW_VehicleSkinPropertyData_o* SkinPropData;
	uint32_t LIGNFKEECDC;
	System_String_o* m_VehicleDefaultResourceName;
	float m_CameraHeightScale;
	float m_CameraDistanceScale;
	float m_CameraMinPitch;
	float m_CameraMaxPitch;
	float m_CameraHeightScale_PassengerFire;
	float m_CameraDistanceScale_PassengerFire;
	bool m_CanPassengerSteering;
	bool m_UpdateAnimSteerAngle;
	bool m_UpdateAnimSteerAngleHD;
	COW_GamePlay_Player_o* DriverPlayer;
	UnityEngine_BoxCollider_o* LevelTrigger;
	COW_GamePlay_LevelVehicle_o* LevelVehicle;
	UnityEngine_Rigidbody_o* VehicleRigidBody;
	UnityEngine_GameObject_array* HideAfterBroken;
	bool EnableSetSeatVisible;
	UnityEngine_GameObject_o* DriverSeat;
	UnityEngine_GameObject_array* PassengerSeat;
	GCommon_ResourceID_o Vehicle_HBPLONPKPLF;
	UnityEngine_Transform_array* GetOffPositions;
	COW_GamePlay_Vehicle_SmokeParam_array* SmokeParams;
	UnityEngine_Transform_o* ExplodePoint1;
	UnityEngine_Transform_o* ExplodePoint2;
	UnityEngine_Vector3_o Vehicle_MPJGLKLLNFD;
	UnityEngine_Vector3_o Vehicle_OMAKLJDJAFE;
	UnityEngine_Vector3_o KDIIPAGJICJ;
	UnityEngine_WheelCollider_array* Vehicle_BGCLDKHMCLN;
	bool LBHJIFMEEPD;
	COW_GamePlay_IHAAMHPPLMG_array* JPKOMGMOAFJ;
	System_Int32_array* AnimPoses;
	COW_GamePlay_KLODDDDBAFP_o* Vehicle_IJDNIPLDHHN;
	int32_t Vehicle_GIMDMCCHFJI;
	float Vehicle_BLBNLFCCJLB;
	float Vehicle_DAOHPFDAGMM;
	float m_MaxExtent;
	UnityEngine_Bounds_o Vehicle__EDKIPHCJLGG_k__BackingField;
	int32_t Vehicle_CPHMMMIFDPO;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_Vehicle_HHCBNAPCKHF_o* PLGAAJABBHA;
	bool Vehicle_AEBAGGBJJME;
	bool Vehicle_MJBPEOLIJGC;
	System_Collections_Generic_Queue_Vector3__o* Vehicle_FHGEKDFLHCJ;
	UnityEngine_Vector3_o Vehicle_PAFCJPKBBNO;
	System_Collections_Generic_Queue_Vector3__o* Vehicle_HCGCFNDABBM;
	UnityEngine_Vector3_o Vehicle_LFFEIIMBHCH;
	UnityEngine_Vector3_o Vehicle_HPJCLNBPCPK;
	COW_GamePlay_HitDetectColliderHelper_o* Vehicle_GIJHJNKGBBC;
	bool DPLOJEPECHE;
	bool OIJLMOJMNLJ;
	COW_CommonParticleEffect_o* Vehicle_GLHIINOMLLJ;
	UnityEngine_GameObject_o* Vehicle_BNEEJDCPDMO;
	System_Collections_Generic_Dictionary_int__List_int___o* Vehicle_DFKLDJGEJDE;
	System_Collections_Generic_Dictionary_int__List_int___o* NNPAMCIOGNJ;
	bool LMIKJPPDGGC;
	bool BBHONEKGDBO;
	float Vehicle_LEIIOACGOEO;
	float Vehicle_CEJEJAKKMIP;
	COW_GamePlay_VehicleEffect_array* m_Effecects;
	VehicleConfig_o* config;
	COW_GamePlay_VehicleUpgradeSetting_array* VehicleUpgrades;
	int32_t BoostStartEffectIndex;
	int32_t BoostLoopEffectIndex;
	int32_t BoostEndEffectIndex;
	int32_t JumpStartEffectIndex;
	int32_t JumpLoopEffectIndex;
	int32_t JumpEndEffectIndex;
	TssSdtFloat_o* BoostDurationRate;
	TssSdtFloat_o* BoostCDRate;
	TssSdtFloat_o* KMBNLMDMKPM;
	TssSdtFloat_o* JumpCDRate;
	TssSdtFloat_o* EFFJHMFAGKL;
	TssSdtFloat_o* LOLMIHEBKNK;
	TssSdtFloat_o* BFIFFDEEDNO;
	TssSdtFloat_o* GDNJCMLMNOP;
	UnityEngine_Transform_array* MissilePositions;
	System_Collections_Generic_Dictionary_int__LevelMissile__o* Missiles;
	COW_GamePlay_ILEMHLDCNLK_o* PGOGPNDDJHD;
	UnityEngine_Transform_o* AimingCameraPos;
	UnityEngine_Transform_o* HornPos;
	UnityEngine_GameObject_o* Vehicle_GDHELOPOOKL;
	bool Vehicle_JCEFNLCPIAP;
	bool Vehicle_CHCLMEMGGJO;
	bool IsDuringDrift;
	GCommon_Timer_o* Vehicle_FCPNBIEIPBJ;
	GCommon_Timer_o* Vehicle_JNLDEOFCCPE;
	COW_GamePlay_Vehicle_KCOCOJFGMMG_o* Vehicle_AGDEKAGELND;
	bool AHLIMKNJMIC;
	bool ADPOOJBBHNO;
	UnityEngine_Transform_o* MachineGunRoot;
	UnityEngine_Transform_o* MachineGunRotY;
	UnityEngine_Transform_o* MachineGunRotX;
	UnityEngine_Transform_o* MachineGunFirePoint;
	float Vehicle_IACNFGJMKDN;
	bool Vehicle_LCDCEDHCEDH;
	bool Vehicle_MEOPLDDNGKP;
	float Vehicle_KENDFFPKJEK;
	float Vehicle_OKDKOFBLNOJ;
	System_String_o* ImpactConcreteSound;
	System_String_o* ImpactBodySound;
	bool ALIPAKFIPLO;
	System_Collections_Generic_List_Renderer__o* HLGGMKOCCBB;
	bool EFFFPEILONA;
	bool Vehicle__OFCDFGCHNJE_k__BackingField;
	COW_GamePlay_FJPAMHIOBOG_o* Vehicle_HHDCFDLCCKM;
	UnityEngine_Vector3_o CameraPosOffset;
	UnityEngine_Rigidbody_o* Vehicle_IGFELDFNEKA;
	float EKPBKJJBCJP;
	float Vehicle_ABMGKFMEJMP;
	float Vehicle_MBIILIABEPI;
	int32_t Vehicle_JPHKMFCAHKK;
	UnityEngine_Vector3_o Vehicle_GDFLMELOLIA;
	UnityEngine_Vector3_o Vehicle_NOJALLOJMIK;
	UnityEngine_GameObject_o* Vehicle_ONIGKGJKGFM;
	UnityEngine_GameObject_o* Vehicle_EOPMBFPDHAK;
	System_Collections_Generic_List_CommonParticleEffect__o* Vehicle_OAOMKMKKOHJ;
	float StopBoostCollisionAngle;
	float StopBoostCollisionYAngle;
	System_Collections_Generic_List_float__o* Vehicle_PIGOIHAOJGH;
	COW_GamePlay_FGJEBMEEIGM_o* Weapon;
	COW_GamePlay_FGJEBMEEIGM_o* SecondaryWeapon;
	UnityEngine_GameObject_o* NONMJIKFANN;
	UnityEngine_Transform_o* CGNABMEHKAN;
	uint32_t Vehicle_OLNALFIIEFN;
	GCommon_ResourceID_o Vehicle_MJCLPOIHKNA;
	bool Vehicle_GMBCDNBCFGK;
	uint32_t Vehicle_ELJPGJOCEEN;
	COW_GamePlay_MultiControllerVehicle_ControllerPair_array* Controllers;
	System_Collections_Generic_Dictionary_int__MultiControllerVehicle_ControllerPair__o* LLPOABJOBGA;
	COW_GamePlay_MultiControllerVehicle_ControllerPair_o* GEDBOFFGPIN;
	uint8_t NEIKJKOINKP;
	uint8_t EGOBBHJJAFL;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	COW_GamePlay_ParachutejumpCarController_o* IJGMEBLCNPJ;
	int32_t MHPNNLLFDKO;
};
struct COW_GamePlay_MultiControllerVehicle_ControllerPair_StaticFields {
};
struct COW_GamePlay_MultiControllerVehicle_ControllerPair_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MultiControllerVehicle_ControllerPair_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MultiControllerVehicle_ControllerPair_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MultiControllerVehicle_ControllerPair_VTable vtable;
};
struct COW_GamePlay_MultiControllerVehicle_ControllerPair_o {
	COW_GamePlay_MultiControllerVehicle_ControllerPair_c *klass;
	void *monitor;
	uint8_t Shape;
	UnityEngine_GameObject_o* ControllerObject;
	COW_GamePlay_CarAudioComponent_o* VehicleAudio;
	VehicleControllerInterface_o* Controller;
	int32_t ConfigIndex;
};
struct COW_GamePlay_MultiControllerVehicle_KGJBPNIJMCK_StaticFields {
};
struct COW_GamePlay_MultiControllerVehicle_KGJBPNIJMCK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_MultiControllerVehicle_KGJBPNIJMCK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_MultiControllerVehicle_KGJBPNIJMCK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_MultiControllerVehicle_KGJBPNIJMCK_VTable vtable;
};
struct COW_GamePlay_MultiControllerVehicle_KGJBPNIJMCK_o {
	COW_GamePlay_MultiControllerVehicle_KGJBPNIJMCK_c *klass;
	void *monitor;
	float PHEJDNJONIL;
};
struct COW_GamePlay_ParachutejumpCarController_StaticFields {
};
struct COW_GamePlay_ParachutejumpCarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_set_ModelVisible;
	VirtualInvokeData _5_get_ModelVisible;
	VirtualInvokeData _6_get_ReachSpeedAndTurnMax;
	VirtualInvokeData _7_get_SteerAngle;
	VirtualInvokeData _8_get_Velocity;
	VirtualInvokeData _9_get_GasInput;
	VirtualInvokeData _10_get_BrakeInput;
	VirtualInvokeData _11_get_SteerInput;
	VirtualInvokeData _12_get_Direction;
	VirtualInvokeData _13_get_IsGrounded;
	VirtualInvokeData _14_get_CurEngineRPM;
	VirtualInvokeData _15_CaculateVehicleRevs;
	VirtualInvokeData _16_get_IsInWater;
	VirtualInvokeData _17_set_IsInWater;
	VirtualInvokeData _18_get_VehicleCOM;
	VirtualInvokeData _19_get_ControllerInfo;
	VirtualInvokeData _20_BindVehicleSkin;
	VirtualInvokeData _21_SetControllerInfo;
	VirtualInvokeData _22_SetVehicleEnable;
	VirtualInvokeData _23_SetMaxSpeedScale;
	VirtualInvokeData _24_SetDriverSpeedScale;
	VirtualInvokeData _25_GetDriverSpeedScale;
	VirtualInvokeData _26_LockMaxSpeed;
	VirtualInvokeData _27_UnLockMaxSpeed;
	VirtualInvokeData _28_UpdateVehicleSpeed;
	VirtualInvokeData _29_UpdateVehicleSteerAngle;
	VirtualInvokeData _30_VehicleLazyFixedUpdate;
	VirtualInvokeData _31_VehicleLasyUpdate;
	VirtualInvokeData _32_VehicleUpdateInput;
	VirtualInvokeData _33_VehicleUpdateInput;
	VirtualInvokeData _34_KillEngine;
	VirtualInvokeData _35_StartEngine;
	VirtualInvokeData _36_GetWheelType;
	VirtualInvokeData _37_StartBoost;
	VirtualInvokeData _38_StopBoost;
	VirtualInvokeData _39_SetJumpHeightRate;
	VirtualInvokeData _40_SetHightSpeedSteerAngleRate;
	VirtualInvokeData _41_SetEngineTorqueRate;
	VirtualInvokeData _42_SetBrakeTorqueRate;
	VirtualInvokeData _43_GetEngineTorqueRate;
	VirtualInvokeData _44_GetBrakeTorqueRate;
	VirtualInvokeData _45_ForceStop;
};
struct COW_GamePlay_ParachutejumpCarController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ParachutejumpCarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ParachutejumpCarController_VTable vtable;
};
struct COW_GamePlay_ParachutejumpCarController_o {
	COW_GamePlay_ParachutejumpCarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* VehicleMeshBody;
	UnityEngine_Rigidbody_o* FLEIFDCPEDD;
	int32_t CurKinematicState;
	COW_GamePlay_ParachutejumpCarController_LCDOKLMFMKC_o* onParachuteStateChange;
	COW_GamePlay_ParachutejumpCarController_ABLEHFCOAJL_o* onParachuteStateTick;
	bool _OLELIFPMLKG_k__BackingField;
	float _IEAKBGMBNDI_k__BackingField;
	float _MPNPAOKPJAL_k__BackingField;
	float _OLBFLCONBOA_k__BackingField;
	float _EGGODBKCCOJ_k__BackingField;
	float _PJFHAMMIIOF_k__BackingField;
	int32_t _MEGBFHIODPK_k__BackingField;
	bool _FLFOIJMNEHJ_k__BackingField;
	float _BFGJMNACHKH_k__BackingField;
	bool GAPDNODLCJN;
	UnityEngine_Transform_o* _NNLMCABLOJM_k__BackingField;
	VehicleControllerInfo_o* _JFKPKNDKHOI_k__BackingField;
	bool PMFAOLKAGGE;
	UnityEngine_Vector3_o NDBHAFGCKJC;
	float JNGPGBOKOIH;
	float IKDLDDAOOHM;
	float ODJDCENGJLJ;
	UnityEngine_Vector3_o GFJJOEJMNON;
};
struct COW_GamePlay_ParachutejumpCarController_LCDOKLMFMKC_StaticFields {
};
struct COW_GamePlay_ParachutejumpCarController_LCDOKLMFMKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GamePlay_ParachutejumpCarController_LCDOKLMFMKC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ParachutejumpCarController_LCDOKLMFMKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ParachutejumpCarController_LCDOKLMFMKC_VTable vtable;
};
struct COW_GamePlay_ParachutejumpCarController_LCDOKLMFMKC_o {
	COW_GamePlay_ParachutejumpCarController_LCDOKLMFMKC_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GamePlay_ParachutejumpCarController_ABLEHFCOAJL_StaticFields {
};
struct COW_GamePlay_ParachutejumpCarController_ABLEHFCOAJL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GamePlay_ParachutejumpCarController_ABLEHFCOAJL_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ParachutejumpCarController_ABLEHFCOAJL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ParachutejumpCarController_ABLEHFCOAJL_VTable vtable;
};
struct COW_GamePlay_ParachutejumpCarController_ABLEHFCOAJL_o {
	COW_GamePlay_ParachutejumpCarController_ABLEHFCOAJL_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GamePlay_LNPFNEMBDOB_StaticFields {
};
struct COW_GamePlay_LNPFNEMBDOB_VTable {
};
struct COW_GamePlay_LNPFNEMBDOB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LNPFNEMBDOB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LNPFNEMBDOB_VTable vtable;
};
struct COW_GamePlay_LNPFNEMBDOB_o {
	COW_GamePlay_LNPFNEMBDOB_c *klass;
	void *monitor;
};
struct COW_GamePlay_SkateboardControllerBase_StaticFields {
};
struct COW_GamePlay_SkateboardControllerBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _25_get_IsMovingUp;
	VirtualInvokeData _29_SetVisible;
	VirtualInvokeData _36_set_OnEnterWater;
	VirtualInvokeData _37_set_OnEnterRoom;
	VirtualInvokeData _39_GetVelocity;
	VirtualInvokeData _40_get_IsGrounded;
	VirtualInvokeData _41_Init;
	VirtualInvokeData _42_OnGetOn;
	VirtualInvokeData _43_OnGetOff;
	VirtualInvokeData _44_Jump;
	VirtualInvokeData _45_StopJump;
	VirtualInvokeData _46_Dash;
	VirtualInvokeData _47_StopDash;
	VirtualInvokeData _48_ApplyAxisControl;
	VirtualInvokeData _49_PIOOCMDHEAF;
	VirtualInvokeData _50_IPPFLLMIILK;
	VirtualInvokeData _51_OBMJGBLOBLM;
	VirtualInvokeData _52_IDDAAGEJDGB;
	VirtualInvokeData _53_OnForceSync;
	VirtualInvokeData _65535__ctor;
};
struct COW_GamePlay_SkateboardControllerBase_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SkateboardControllerBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SkateboardControllerBase_VTable vtable;
};
struct COW_GamePlay_SkateboardControllerBase_o {
	COW_GamePlay_SkateboardControllerBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	COW_GamePlay_Player_o* Owner;
	COW_GamePlay_BCIGOPJHDPB_o* CLCFBJIKGBN;
	bool KBJDLPBOEFK;
	float JAHFHNOMFDK;
	UnityEngine_Rigidbody_o* RigidBody;
	UnityEngine_Transform_o* PlayerPos;
	COW_StatedTaggedTriggerDelegator_o* WaterOrShoalDelegator;
	COW_InRoomDelegator_o* EnterRoomDelegator;
	UnityEngine_GameObject_array* LocalPlayerOnly;
	bool _EJLECCHIEJA_k__BackingField;
	float MaxSpeed;
	UnityEngine_GameObject_o* GDBLFPJECOM;
	UnityEngine_Transform_o* JACHIHIDAMB;
	UnityEngine_Transform_o* ABDLLELHMEJ;
	UnityEngine_GameObject_o* MGKKMNKPGFJ;
	UnityEngine_GameObject_o* CBGHPBPKIHO;
	UnityEngine_AudioSource_o* FHHDDFHAFHF;
	UnityEngine_AudioSource_o* ADAELALAHBL;
	float CEIOMDOHCBN;
	bool _ECACCHGPEMC_k__BackingField;
	bool _FPJBDFLIMCC_k__BackingField;
};
struct COW_GamePlay_SkateboardController_StaticFields {
};
struct COW_GamePlay_SkateboardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _25_get_IsMovingUp;
	VirtualInvokeData _29_SetVisible;
	VirtualInvokeData _36_set_OnEnterWater;
	VirtualInvokeData _37_set_OnEnterRoom;
	VirtualInvokeData _39_GetVelocity;
	VirtualInvokeData _40_get_IsGrounded;
	VirtualInvokeData _41_Init;
	VirtualInvokeData _42_OnGetOn;
	VirtualInvokeData _43_OnGetOff;
	VirtualInvokeData _44_Jump;
	VirtualInvokeData _45_StopJump;
	VirtualInvokeData _46_Dash;
	VirtualInvokeData _47_StopDash;
	VirtualInvokeData _48_ApplyAxisControl;
	VirtualInvokeData _49_PIOOCMDHEAF;
	VirtualInvokeData _50_IPPFLLMIILK;
	VirtualInvokeData _51_OBMJGBLOBLM;
	VirtualInvokeData _52_IDDAAGEJDGB;
	VirtualInvokeData _53_OnForceSync;
};
struct COW_GamePlay_SkateboardController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_SkateboardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_SkateboardController_VTable vtable;
};
struct COW_GamePlay_SkateboardController_o {
	COW_GamePlay_SkateboardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	COW_GamePlay_Player_o* Owner;
	COW_GamePlay_BCIGOPJHDPB_o* CLCFBJIKGBN;
	bool KBJDLPBOEFK;
	float JAHFHNOMFDK;
	UnityEngine_Rigidbody_o* RigidBody;
	UnityEngine_Transform_o* PlayerPos;
	COW_StatedTaggedTriggerDelegator_o* WaterOrShoalDelegator;
	COW_InRoomDelegator_o* EnterRoomDelegator;
	UnityEngine_GameObject_array* LocalPlayerOnly;
	bool SkateboardControllerBase__EJLECCHIEJA_k__BackingField;
	float MaxSpeed;
	UnityEngine_GameObject_o* GDBLFPJECOM;
	UnityEngine_Transform_o* JACHIHIDAMB;
	UnityEngine_Transform_o* ABDLLELHMEJ;
	UnityEngine_GameObject_o* SkateboardControllerBase_MGKKMNKPGFJ;
	UnityEngine_GameObject_o* SkateboardControllerBase_CBGHPBPKIHO;
	UnityEngine_AudioSource_o* SkateboardControllerBase_FHHDDFHAFHF;
	UnityEngine_AudioSource_o* SkateboardControllerBase_ADAELALAHBL;
	float SkateboardControllerBase_CEIOMDOHCBN;
	bool SkateboardControllerBase__ECACCHGPEMC_k__BackingField;
	bool SkateboardControllerBase__FPJBDFLIMCC_k__BackingField;
	VehicleControllerInterface_o* CarController;
	UnityEngine_WheelCollider_array* m_Wheels;
	float HBForwardAngle;
	float HBForwardAndTurnAngle;
	float HBTurnAngle;
	float HBBackAndTurnAngle;
	UnityEngine_Vector3_o MMEKECEHLDN;
	COW_GamePlay_BCIGOPJHDPB_o* BOPLAOANKBI;
	float DANKFABHFNE;
};
struct TrikeMotorcycleController_StaticFields {
};
struct TrikeMotorcycleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_set_ModelVisible;
	VirtualInvokeData _5_get_ModelVisible;
	VirtualInvokeData _6_get_ReachSpeedAndTurnMax;
	VirtualInvokeData _7_get_SteerAngle;
	VirtualInvokeData _8_get_Velocity;
	VirtualInvokeData _9_get_GasInput;
	VirtualInvokeData _10_get_BrakeInput;
	VirtualInvokeData _11_get_SteerInput;
	VirtualInvokeData _12_get_Direction;
	VirtualInvokeData _14_get_CurEngineRPM;
	VirtualInvokeData _15_CaculateVehicleRevs;
	VirtualInvokeData _16_get_IsInWater;
	VirtualInvokeData _17_set_IsInWater;
	VirtualInvokeData _18_get_VehicleCOM;
	VirtualInvokeData _19_get_ControllerInfo;
	VirtualInvokeData _21_SetControllerInfo;
	VirtualInvokeData _23_SetMaxSpeedScale;
	VirtualInvokeData _24_SetDriverSpeedScale;
	VirtualInvokeData _25_GetDriverSpeedScale;
	VirtualInvokeData _26_LockMaxSpeed;
	VirtualInvokeData _27_UnLockMaxSpeed;
	VirtualInvokeData _28_UpdateVehicleSpeed;
	VirtualInvokeData _29_UpdateVehicleSteerAngle;
	VirtualInvokeData _31_VehicleLasyUpdate;
	VirtualInvokeData _32_VehicleUpdateInput;
	VirtualInvokeData _33_VehicleUpdateInput;
	VirtualInvokeData _34_KillEngine;
	VirtualInvokeData _35_StartEngine;
	VirtualInvokeData _37_StartBoost;
	VirtualInvokeData _38_StopBoost;
	VirtualInvokeData _39_SetJumpHeightRate;
	VirtualInvokeData _40_SetHightSpeedSteerAngleRate;
	VirtualInvokeData _41_SetEngineTorqueRate;
	VirtualInvokeData _42_SetBrakeTorqueRate;
	VirtualInvokeData _43_GetEngineTorqueRate;
	VirtualInvokeData _44_GetBrakeTorqueRate;
	VirtualInvokeData _45_ForceStop;
	VirtualInvokeData _46_get_WheelColliders;
	VirtualInvokeData _47_get_IsGrounded;
	VirtualInvokeData _48_Start;
	VirtualInvokeData _49_VehicleLazyFixedUpdate;
	VirtualInvokeData _50_FlyCarAgainstGravity;
	VirtualInvokeData _51_InputHandle;
	VirtualInvokeData _52_Engine;
	VirtualInvokeData _53_ApplyMotorTorque;
	VirtualInvokeData _54_Braking;
	VirtualInvokeData _55_WheelAlign;
	VirtualInvokeData _56_RotateHandlebarFenders;
	VirtualInvokeData _57_Lean;
	VirtualInvokeData _58_SetVehicleEnable;
	VirtualInvokeData _59_GetWheelType;
	VirtualInvokeData _60_BindVehicleSkin;
};
struct TrikeMotorcycleController_c {
	Il2CppClass_1 _1;
	TrikeMotorcycleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TrikeMotorcycleController_VTable vtable;
};
struct TrikeMotorcycleController_o {
	TrikeMotorcycleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool engineRunning;
	bool TryResetCar;
	float RMCRealisticMotorcycleController_resetTime;
	UnityEngine_Rigidbody_o* rigid;
	MotorcycleWheelController_o* FrontWheelCollider;
	MotorcycleWheelController_o* RearWheelCollider;
	UnityEngine_Transform_o* Fender;
	UnityEngine_Transform_o* SteeringHandlebar;
	UnityEngine_Transform_o* FenderContainer;
	UnityEngine_Transform_o* SteeringHandlebarContainer;
	UnityEngine_Transform_o* COM;
	UnityEngine_Transform_o* SkinContainer;
	bool m_ReachSpeedAndTurnMax;
	System_Collections_Generic_List_WheelColliderInterface__o* m_WheelColliders;
	UnityEngine_Transform_o* FrontWheelColliderTrans;
	UnityEngine_Transform_o* RearWheelColliderTrans;
	bool changingGear;
	float gearShiftRate;
	System_Single_array* gearSpeed;
	int32_t currentGear;
	int32_t totalGears;
	UnityEngine_Transform_o* chassis;
	float chassisVerticalLean;
	float chassisHorizontalLean;
	float horizontalLean;
	float verticalLean;
	float MaxVerticalLean;
	float MaxHorizontalLean;
	float ChassisLenLerpFactor;
	UnityEngine_AnimationCurve_array* engineTorqueCurve;
	float EngineTorque;
	float MaxEngineRPM;
	float MinEngineRPM;
	float m_SteerAngle;
	int32_t SpeedSteerAudio;
	System_String_o* SpeedSteerAudioResID;
	float ClimbAdditionMinTorque;
	float ClimbAdditionMaxTorque;
	float ClimbForwardYMinDegree;
	float ClimbForwardYMaxDegree;
	float ClimbUpAddEngineScale;
	float ReverseClimbUpAddEngineScale;
	float StopDownHillAddBrakeScale;
	float StopGoDownAddBrakeScale;
	float CurAddTorqueShow;
	float FlyAgainstGravityAcceleration;
	float FlyAgainstGravityFrontRatio;
	float FlyAgainstGravityRearRatio;
	bool IsAWD;
	float FastStopSpeed;
	float FastStopBrake;
	bool RMCRealisticMotorcycleController_m_isBoosting;
	float RMCRealisticMotorcycleController_m_maxSpeedBackup;
	float RMCRealisticMotorcycleController_m_engineTorqueBackup;
	float RMCRealisticMotorcycleController_m_highSpeedSteerAngleBackup;
	float RMCRealisticMotorcycleController_m_EPSILON;
	float Speed;
	float highSpeedSteerAngle;
	float highSpeedSteerAngleAtSpeed;
	float maxSpeed;
	float Brake;
	float EngineRPM;
	float motorInput;
	float defsteerAngle;
	float RotationValue1;
	float RotationValue2;
	float EngineRPMShow;
	bool RMCRealisticMotorcycleController_mModelVisible;
	bool UpdateWheelTransforms;
	float IdleBrakeInput;
	bool brakingNow;
	float steerInput;
	bool crashed;
	bool reversing;
	float mSpeedScale;
	float mDriverSpeedScale;
	UnityEngine_LayerMask_o ColliderMask;
	float ReverseMaxSpeed;
	float ReverseTorqueScale;
	TssSdtFloat_o* mHighSpeedSteerAngleRate;
	TssSdtFloat_o* mEngineTorqueRate;
	TssSdtFloat_o* mBrakeTorqueRate;
	bool RMCRealisticMotorcycleController_m_IsInWater;
	float m_GearFactor;
	bool Enable3PSimulate;
	float m_LockSpeed;
	float CurrentSteerAngle;
	UnityEngine_Vector3_o SteerAxis;
	MotorcycleWheelController_o* SideWheelCollider;
	float RotationValue3;
	UnityEngine_Transform_o* SideWheelColliderTrans;
	float SideWheelLeanThreshold;
	float m_ChassisBaseHeight;
	float m_RearWheersDistance;
	float LeanPosAdjustFactor;
	float antiRollRearHorizontal;
	bool RotateSteeringHandlerAlongGlobalY;
};
struct COW_GamePlay_COGIEJGPDDD_StaticFields {
};
struct COW_GamePlay_COGIEJGPDDD_VTable {
};
struct COW_GamePlay_COGIEJGPDDD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_COGIEJGPDDD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_COGIEJGPDDD_VTable vtable;
};
struct COW_GamePlay_COGIEJGPDDD_o {
	COW_GamePlay_COGIEJGPDDD_c *klass;
	void *monitor;
};
struct COW_GamePlay_ODJHKNOCLEK_StaticFields {
	COW_GamePlay_ODJHKNOCLEK_o* HDMPBIPMLGP;
};
struct COW_GamePlay_ODJHKNOCLEK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_POOKIKHGLDH;
	VirtualInvokeData _5_CBKJNDAKGFG;
	VirtualInvokeData _6_NAHLKGHNOAL;
	VirtualInvokeData _7_GEJNLPLNCFK;
	VirtualInvokeData _8_CEPCOBBNJNI;
};
struct COW_GamePlay_ODJHKNOCLEK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ODJHKNOCLEK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ODJHKNOCLEK_VTable vtable;
};
struct COW_GamePlay_ODJHKNOCLEK_o {
	COW_GamePlay_ODJHKNOCLEK_c *klass;
	void *monitor;
};
struct COW_GamePlay_AIHPLELAKPC_StaticFields {
};
struct COW_GamePlay_AIHPLELAKPC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_POOKIKHGLDH;
	VirtualInvokeData _5_CBKJNDAKGFG;
	VirtualInvokeData _6_NAHLKGHNOAL;
	VirtualInvokeData _7_GEJNLPLNCFK;
	VirtualInvokeData _8_CEPCOBBNJNI;
};
struct COW_GamePlay_AIHPLELAKPC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AIHPLELAKPC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AIHPLELAKPC_VTable vtable;
};
struct COW_GamePlay_AIHPLELAKPC_o {
	COW_GamePlay_AIHPLELAKPC_c *klass;
	void *monitor;
	uint8_t ANLBNIJHOIM;
};
struct COW_GamePlay_Vehicle_StaticFields {
	UnityEngine_Vector3_o MMEKECEHLDN;
	float LLFJNDDCPIA;
	float PJKAFKFCPGB;
	System_Collections_Generic_Dictionary_string__int__o* DAAOJFBJFLO;
};
struct COW_GamePlay_Vehicle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _68_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _70_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _71_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _72_IsCameraTrackableEntityAlive;
	VirtualInvokeData _74_Mount;
	VirtualInvokeData _75_UnMount;
	VirtualInvokeData _76_ReleaseMounted;
	VirtualInvokeData _78_SetRenderersActive;
	VirtualInvokeData _79_get_VehicleAudio;
	VirtualInvokeData _80_get_IsInWater;
	VirtualInvokeData _81_get_IsParachutingOrOnBoard;
	VirtualInvokeData _82_SetEnterLevelTrigger;
	VirtualInvokeData _83_ApplyVechileControl;
	VirtualInvokeData _84_FNGMCAAKBDG;
	VirtualInvokeData _85_BIEJJKEBHAA;
	VirtualInvokeData _86_LockSpeed;
	VirtualInvokeData _87_UnLockSpeed;
	VirtualInvokeData _88_SetVehicleData;
	VirtualInvokeData _89_MJCHMIADGLP;
	VirtualInvokeData _90_SetPassergerWeapon;
	VirtualInvokeData _91_NPNBDCPFJDM;
	VirtualInvokeData _92_COMNGBEGFJP;
	VirtualInvokeData _93_SetSeat;
	VirtualInvokeData _94_JKCBPIGHJJA;
	VirtualInvokeData _95_SetupCamera;
	VirtualInvokeData _96_GetCurrentPackedOp;
	VirtualInvokeData _97_SetVisibility;
	VirtualInvokeData _98_GetVelocity;
	VirtualInvokeData _99_OnCollisionEnter;
	VirtualInvokeData _100_SyncChangeShape;
	VirtualInvokeData _101_SendChangeShape;
	VirtualInvokeData _102_SyncParachuteState;
	VirtualInvokeData _103_IsGranded;
	VirtualInvokeData _104_InitStateWithPlayer;
	VirtualInvokeData _105_StartOnBoard;
	VirtualInvokeData _106_StartSkyDiving;
	VirtualInvokeData _107_StartParachute;
	VirtualInvokeData _108_IsInParachuteJumpState;
	VirtualInvokeData _109_OnBevActionCome;
	VirtualInvokeData _110_IsOnBoard;
	VirtualInvokeData _111_StopParachutEffect;
	VirtualInvokeData _112_SyncAirDropState;
	VirtualInvokeData _113_OpenDriverFireHudInNeed;
	VirtualInvokeData _114_SyncVehicleSkin;
	VirtualInvokeData _115_AJMKGJMHMOL;
	VirtualInvokeData _116_ChangeProperty;
};
struct COW_GamePlay_Vehicle_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Vehicle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Vehicle_VTable vtable;
};
struct COW_GamePlay_Vehicle_o {
	COW_GamePlay_Vehicle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_int__float__o* NCCPIIMFLEI;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	System_Collections_Generic_Dictionary_int__ResourceID__o* BPDBGECNEBM;
	VehicleControllerInterface_o* IGECMFCOLPJ;
	COW_GamePlay_CarAudioComponent_o* OCIKBKHPGKL;
	VehicleSkinInfoBase_o* KEOGNJLCDAN;
	VehicleSkinInfoBase_o* JHGBHACNPAL;
	COW_GamePlay_BaseLevelObjectRendererCollection_o* RendererCollector;
	COW_VehicleSkinPropertyData_o* SkinPropData;
	uint32_t LIGNFKEECDC;
	System_String_o* m_VehicleDefaultResourceName;
	float m_CameraHeightScale;
	float m_CameraDistanceScale;
	float m_CameraMinPitch;
	float m_CameraMaxPitch;
	float m_CameraHeightScale_PassengerFire;
	float m_CameraDistanceScale_PassengerFire;
	bool m_CanPassengerSteering;
	bool m_UpdateAnimSteerAngle;
	bool m_UpdateAnimSteerAngleHD;
	COW_GamePlay_Player_o* DriverPlayer;
	UnityEngine_BoxCollider_o* LevelTrigger;
	COW_GamePlay_LevelVehicle_o* LevelVehicle;
	UnityEngine_Rigidbody_o* VehicleRigidBody;
	UnityEngine_GameObject_array* HideAfterBroken;
	bool EnableSetSeatVisible;
	UnityEngine_GameObject_o* DriverSeat;
	UnityEngine_GameObject_array* PassengerSeat;
	GCommon_ResourceID_o HBPLONPKPLF;
	UnityEngine_Transform_array* GetOffPositions;
	COW_GamePlay_Vehicle_SmokeParam_array* SmokeParams;
	UnityEngine_Transform_o* ExplodePoint1;
	UnityEngine_Transform_o* ExplodePoint2;
	UnityEngine_Vector3_o MPJGLKLLNFD;
	UnityEngine_Vector3_o OMAKLJDJAFE;
	UnityEngine_Vector3_o KDIIPAGJICJ;
	UnityEngine_WheelCollider_array* BGCLDKHMCLN;
	bool LBHJIFMEEPD;
	COW_GamePlay_IHAAMHPPLMG_array* JPKOMGMOAFJ;
	System_Int32_array* AnimPoses;
	COW_GamePlay_KLODDDDBAFP_o* IJDNIPLDHHN;
	int32_t GIMDMCCHFJI;
	float BLBNLFCCJLB;
	float DAOHPFDAGMM;
	float m_MaxExtent;
	UnityEngine_Bounds_o _EDKIPHCJLGG_k__BackingField;
	int32_t CPHMMMIFDPO;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_Vehicle_HHCBNAPCKHF_o* PLGAAJABBHA;
	bool AEBAGGBJJME;
	bool MJBPEOLIJGC;
	System_Collections_Generic_Queue_Vector3__o* FHGEKDFLHCJ;
	UnityEngine_Vector3_o PAFCJPKBBNO;
	System_Collections_Generic_Queue_Vector3__o* HCGCFNDABBM;
	UnityEngine_Vector3_o LFFEIIMBHCH;
	UnityEngine_Vector3_o HPJCLNBPCPK;
	COW_GamePlay_HitDetectColliderHelper_o* GIJHJNKGBBC;
	bool DPLOJEPECHE;
	bool OIJLMOJMNLJ;
	COW_CommonParticleEffect_o* GLHIINOMLLJ;
	UnityEngine_GameObject_o* BNEEJDCPDMO;
	System_Collections_Generic_Dictionary_int__List_int___o* DFKLDJGEJDE;
	System_Collections_Generic_Dictionary_int__List_int___o* NNPAMCIOGNJ;
	bool LMIKJPPDGGC;
	bool BBHONEKGDBO;
	float LEIIOACGOEO;
	float CEJEJAKKMIP;
	COW_GamePlay_VehicleEffect_array* m_Effecects;
	VehicleConfig_o* config;
	COW_GamePlay_VehicleUpgradeSetting_array* VehicleUpgrades;
	int32_t BoostStartEffectIndex;
	int32_t BoostLoopEffectIndex;
	int32_t BoostEndEffectIndex;
	int32_t JumpStartEffectIndex;
	int32_t JumpLoopEffectIndex;
	int32_t JumpEndEffectIndex;
	TssSdtFloat_o* BoostDurationRate;
	TssSdtFloat_o* BoostCDRate;
	TssSdtFloat_o* KMBNLMDMKPM;
	TssSdtFloat_o* JumpCDRate;
	TssSdtFloat_o* EFFJHMFAGKL;
	TssSdtFloat_o* LOLMIHEBKNK;
	TssSdtFloat_o* BFIFFDEEDNO;
	TssSdtFloat_o* GDNJCMLMNOP;
	UnityEngine_Transform_array* MissilePositions;
	System_Collections_Generic_Dictionary_int__LevelMissile__o* Missiles;
	COW_GamePlay_ILEMHLDCNLK_o* PGOGPNDDJHD;
	UnityEngine_Transform_o* AimingCameraPos;
	UnityEngine_Transform_o* HornPos;
	UnityEngine_GameObject_o* GDHELOPOOKL;
	bool JCEFNLCPIAP;
	bool CHCLMEMGGJO;
	bool IsDuringDrift;
	GCommon_Timer_o* FCPNBIEIPBJ;
	GCommon_Timer_o* JNLDEOFCCPE;
	COW_GamePlay_Vehicle_KCOCOJFGMMG_o* AGDEKAGELND;
	bool AHLIMKNJMIC;
	bool ADPOOJBBHNO;
	UnityEngine_Transform_o* MachineGunRoot;
	UnityEngine_Transform_o* MachineGunRotY;
	UnityEngine_Transform_o* MachineGunRotX;
	UnityEngine_Transform_o* MachineGunFirePoint;
	float IACNFGJMKDN;
	bool LCDCEDHCEDH;
	bool MEOPLDDNGKP;
	float KENDFFPKJEK;
	float OKDKOFBLNOJ;
	System_String_o* ImpactConcreteSound;
	System_String_o* ImpactBodySound;
	bool ALIPAKFIPLO;
	System_Collections_Generic_List_Renderer__o* HLGGMKOCCBB;
	bool EFFFPEILONA;
	bool _OFCDFGCHNJE_k__BackingField;
	COW_GamePlay_FJPAMHIOBOG_o* HHDCFDLCCKM;
	UnityEngine_Vector3_o CameraPosOffset;
	UnityEngine_Rigidbody_o* IGFELDFNEKA;
	float EKPBKJJBCJP;
	float ABMGKFMEJMP;
	float MBIILIABEPI;
	int32_t JPHKMFCAHKK;
	UnityEngine_Vector3_o GDFLMELOLIA;
	UnityEngine_Vector3_o NOJALLOJMIK;
	UnityEngine_GameObject_o* ONIGKGJKGFM;
	UnityEngine_GameObject_o* EOPMBFPDHAK;
	System_Collections_Generic_List_CommonParticleEffect__o* OAOMKMKKOHJ;
	float StopBoostCollisionAngle;
	float StopBoostCollisionYAngle;
	System_Collections_Generic_List_float__o* PIGOIHAOJGH;
	COW_GamePlay_FGJEBMEEIGM_o* Weapon;
	COW_GamePlay_FGJEBMEEIGM_o* SecondaryWeapon;
	UnityEngine_GameObject_o* NONMJIKFANN;
	UnityEngine_Transform_o* CGNABMEHKAN;
	uint32_t OLNALFIIEFN;
	GCommon_ResourceID_o MJCLPOIHKNA;
	bool GMBCDNBCFGK;
	uint32_t ELJPGJOCEEN;
};
struct COW_GamePlay_Vehicle_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_Vehicle_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Vehicle_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Vehicle_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Vehicle_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_Vehicle_HHCBNAPCKHF_o {
	COW_GamePlay_Vehicle_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o PGDEDHFOMCN;
	UnityEngine_Quaternion_o BPLOAFBIHJL;
	UnityEngine_Quaternion_o FBMPKHMBHAM;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	float DBFBJDIJFHH;
	UnityEngine_Vector3_o LMNBBBCKMGB;
};
struct COW_GamePlay_Vehicle_SmokeParam_StaticFields {
};
struct COW_GamePlay_Vehicle_SmokeParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Vehicle_SmokeParam_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Vehicle_SmokeParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Vehicle_SmokeParam_VTable vtable;
};
struct COW_GamePlay_Vehicle_SmokeParam_o {
	COW_GamePlay_Vehicle_SmokeParam_c *klass;
	void *monitor;
	float HpRate;
	System_String_o* ResID;
	UnityEngine_Transform_o* Transform;
};
struct COW_GamePlay_Vehicle_KCOCOJFGMMG_StaticFields {
};
struct COW_GamePlay_Vehicle_KCOCOJFGMMG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Vehicle_KCOCOJFGMMG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Vehicle_KCOCOJFGMMG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Vehicle_KCOCOJFGMMG_VTable vtable;
};
struct COW_GamePlay_Vehicle_KCOCOJFGMMG_o {
	COW_GamePlay_Vehicle_KCOCOJFGMMG_c *klass;
	void *monitor;
	message_PDMPKNHNMIC_o* FGNAKNCNACG;
	message_PDMPKNHNMIC_o* BLACIFIIPCL;
};
struct COW_GamePlay_Vehicle_GBBJCIJBPIB_StaticFields {
};
struct COW_GamePlay_Vehicle_GBBJCIJBPIB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Vehicle_GBBJCIJBPIB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Vehicle_GBBJCIJBPIB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Vehicle_GBBJCIJBPIB_VTable vtable;
};
struct COW_GamePlay_Vehicle_GBBJCIJBPIB_o {
	COW_GamePlay_Vehicle_GBBJCIJBPIB_c *klass;
	void *monitor;
	GCommon_ResourceID_o FCMOICILFBP;
	System_Action_CommonParticleEffect__o* MGLEOFOELBK;
	UnityEngine_Transform_o* PHLFBBIAEFE;
	GCommon_ResourceID_o DDDJHDHBFJB;
	COW_GamePlay_Vehicle_o* GADHAMJEKIM;
};
struct COW_GamePlay_Vehicle_JKIGAPMLKNE_StaticFields {
};
struct COW_GamePlay_Vehicle_JKIGAPMLKNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Vehicle_JKIGAPMLKNE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Vehicle_JKIGAPMLKNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Vehicle_JKIGAPMLKNE_VTable vtable;
};
struct COW_GamePlay_Vehicle_JKIGAPMLKNE_o {
	COW_GamePlay_Vehicle_JKIGAPMLKNE_c *klass;
	void *monitor;
	float FGICMPFOBEO;
	COW_GamePlay_Vehicle_o* GADHAMJEKIM;
};
struct COW_GamePlay_Vehicle_JGKMGHODHIA_StaticFields {
};
struct COW_GamePlay_Vehicle_JGKMGHODHIA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_Vehicle_JGKMGHODHIA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Vehicle_JGKMGHODHIA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Vehicle_JGKMGHODHIA_VTable vtable;
};
struct COW_GamePlay_Vehicle_JGKMGHODHIA_o {
	COW_GamePlay_Vehicle_JGKMGHODHIA_c *klass;
	void *monitor;
	float BLHEBBCODLC;
	COW_CommonParticleEffect_o* GJMJJFAOBEL;
	COW_GamePlay_Vehicle_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_Vehicle_GBPCDDJAHPB_StaticFields {
};
struct COW_GamePlay_Vehicle_GBPCDDJAHPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Vehicle_GBPCDDJAHPB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Vehicle_GBPCDDJAHPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Vehicle_GBPCDDJAHPB_VTable vtable;
};
struct COW_GamePlay_Vehicle_GBPCDDJAHPB_o {
	COW_GamePlay_Vehicle_GBPCDDJAHPB_c *klass;
	void *monitor;
	UnityEngine_Transform_o* ACICLMFFFOA;
	System_Action_CommonParticleEffect__o* MGLEOFOELBK;
	COW_GamePlay_Vehicle_o* GADHAMJEKIM;
};
struct COW_GamePlay_Vehicle_CECBFPPABKI_StaticFields {
};
struct COW_GamePlay_Vehicle_CECBFPPABKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Vehicle_CECBFPPABKI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Vehicle_CECBFPPABKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Vehicle_CECBFPPABKI_VTable vtable;
};
struct COW_GamePlay_Vehicle_CECBFPPABKI_o {
	COW_GamePlay_Vehicle_CECBFPPABKI_c *klass;
	void *monitor;
	GCommon_ResourceID_o FCMOICILFBP;
	UnityEngine_Vector3_o ICCGANKNHDC;
	COW_GamePlay_Vehicle_o* GADHAMJEKIM;
};
struct COW_GamePlay_Vehicle_MCPAEJJMFEE_StaticFields {
};
struct COW_GamePlay_Vehicle_MCPAEJJMFEE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_Vehicle_MCPAEJJMFEE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_Vehicle_MCPAEJJMFEE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_Vehicle_MCPAEJJMFEE_VTable vtable;
};
struct COW_GamePlay_Vehicle_MCPAEJJMFEE_o {
	COW_GamePlay_Vehicle_MCPAEJJMFEE_c *klass;
	void *monitor;
	GCommon_ResourceID_o FCMOICILFBP;
	int32_t HBKEFIALNGI;
	COW_GamePlay_Vehicle_o* GADHAMJEKIM;
};
struct COW_GamePlay_VehicleCollideComponent_StaticFields {
};
struct COW_GamePlay_VehicleCollideComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_VehicleCollideComponent_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleCollideComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleCollideComponent_VTable vtable;
};
struct COW_GamePlay_VehicleCollideComponent_o {
	COW_GamePlay_VehicleCollideComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_Vehicle_o* owner;
};
struct COW_GamePlay_VehicleCollision_StaticFields {
};
struct COW_GamePlay_VehicleCollision_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_VehicleCollision_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleCollision_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleCollision_VTable vtable;
};
struct COW_GamePlay_VehicleCollision_o {
	COW_GamePlay_VehicleCollision_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_Vehicle_o* attachVehicle;
	bool isKillCollision;
	System_Collections_Generic_HashSet_Collider__o* PPKGBGANGEK;
	UnityEngine_Vector3_o ODLNBLDPIEG;
};
struct CarInWaterParam_StaticFields {
};
struct CarInWaterParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct CarInWaterParam_c {
	Il2CppClass_1 _1;
	CarInWaterParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CarInWaterParam_VTable vtable;
};
struct CarInWaterParam_o {
	CarInWaterParam_c *klass;
	void *monitor;
	bool Amphibious;
	float UpdateBodyYSpeed;
	float EnterWaterBodyY;
	float InWaterBodyY;
	float ExitWaterBodyY;
	float ExitedWaterBodyLocalY;
};
struct CarBoostParam_StaticFields {
};
struct CarBoostParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct CarBoostParam_c {
	Il2CppClass_1 _1;
	CarBoostParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CarBoostParam_VTable vtable;
};
struct CarBoostParam_o {
	CarBoostParam_c *klass;
	void *monitor;
	float MaxSpeed;
	float Torque;
	float TimeLength;
	float HighSpeedSteerAngle;
};
struct CarJumpParam_StaticFields {
};
struct CarJumpParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct CarJumpParam_c {
	Il2CppClass_1 _1;
	CarJumpParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CarJumpParam_VTable vtable;
};
struct CarJumpParam_o {
	CarJumpParam_c *klass;
	void *monitor;
	float Height;
	float Acceleration;
	float MaxSpeed;
};
struct VehicleConfig_StaticFields {
};
struct VehicleConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct VehicleConfig_c {
	Il2CppClass_1 _1;
	VehicleConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VehicleConfig_VTable vtable;
};
struct VehicleConfig_o {
	VehicleConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t conrolMode;
	VehicleConfig_CarCrashParam_o* crashParam;
	VehicleConfig_CarExplodeParam_o* ExplodeParam;
	CarInWaterParam_o* InWaterParam;
};
struct VehicleConfig_CarCrashParam_StaticFields {
};
struct VehicleConfig_CarCrashParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct VehicleConfig_CarCrashParam_c {
	Il2CppClass_1 _1;
	VehicleConfig_CarCrashParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VehicleConfig_CarCrashParam_VTable vtable;
};
struct VehicleConfig_CarCrashParam_o {
	VehicleConfig_CarCrashParam_c *klass;
	void *monitor;
	float messFactor;
	float maxSpeed;
	float minDamage;
	float maxDamage;
};
struct VehicleConfig_CarExplodeParam_StaticFields {
};
struct VehicleConfig_CarExplodeParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct VehicleConfig_CarExplodeParam_c {
	Il2CppClass_1 _1;
	VehicleConfig_CarExplodeParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	VehicleConfig_CarExplodeParam_VTable vtable;
};
struct VehicleConfig_CarExplodeParam_o {
	VehicleConfig_CarExplodeParam_c *klass;
	void *monitor;
	float ExplodeDelay;
	float ExplodeRange;
	uint32_t ExplodeDamage;
	float BurnTime;
	UnityEngine_BoxCollider_o* BurnRange;
	uint32_t BurnDamage;
	float BurnInterval;
};
struct COW_GamePlay_IJOMOIINJGM_StaticFields {
};
struct COW_GamePlay_IJOMOIINJGM_VTable {
};
struct COW_GamePlay_IJOMOIINJGM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IJOMOIINJGM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IJOMOIINJGM_VTable vtable;
};
struct COW_GamePlay_IJOMOIINJGM_o {
	COW_GamePlay_IJOMOIINJGM_c *klass;
	void *monitor;
};
struct COW_GamePlay_LNCPEIAKCJO_StaticFields {
};
struct COW_GamePlay_LNCPEIAKCJO_VTable {
};
struct COW_GamePlay_LNCPEIAKCJO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LNCPEIAKCJO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LNCPEIAKCJO_VTable vtable;
};
struct COW_GamePlay_LNCPEIAKCJO_o {
	COW_GamePlay_LNCPEIAKCJO_c *klass;
	void *monitor;
};
struct COW_GamePlay_VehicleDriverCameraTarget_StaticFields {
};
struct COW_GamePlay_VehicleDriverCameraTarget_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetCameraTrackableEntityPosition;
	VirtualInvokeData _5_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _6_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _7_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _8_IsCameraTrackableEntityAlive;
	VirtualInvokeData _9_get_CachedTransform;
	VirtualInvokeData _10_GetVelocity;
};
struct COW_GamePlay_VehicleDriverCameraTarget_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleDriverCameraTarget_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleDriverCameraTarget_VTable vtable;
};
struct COW_GamePlay_VehicleDriverCameraTarget_o {
	COW_GamePlay_VehicleDriverCameraTarget_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float TopHeight;
	float TargetCameraDistance;
	float TargetCameraHeight;
	float CameraMinPitch;
	float CameraMaxPitch;
	bool DetailedCollisionChecks;
	bool KeepInitialHeight;
	COW_GamePlay_IJOMOIINJGM_o* VelocityEntity;
};
struct COW_GamePlay_VehicleEffect_StaticFields {
};
struct COW_GamePlay_VehicleEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_VehicleEffect_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleEffect_VTable vtable;
};
struct COW_GamePlay_VehicleEffect_o {
	COW_GamePlay_VehicleEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_Vehicle_o* attachVehicle;
	int32_t shoalEffectType;
	UnityEngine_GameObject_o* shoalEffect;
	int32_t m_WaterEffectType;
	UnityEngine_Transform_o* m_WaterEffectPos;
	COW_GamePlay_VehicleInWaterEffectParams_o* EMJCACJINNP;
	UnityEngine_GameObject_o* waterEffect;
	UnityEngine_ParticleSystem_array* dustEffect;
	UnityEngine_Transform_array* dustSpawnPos;
	float dustSimSpeed;
	UnityEngine_Transform_array* trailSpawnPos;
	UnityEngine_Transform_o* hornPlayPos;
	System_Collections_Generic_List_int__o* DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* NNPAMCIOGNJ;
};
struct COW_GamePlay_UpdateEffectParams_StaticFields {
};
struct COW_GamePlay_UpdateEffectParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UpdateEffectParams_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UpdateEffectParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UpdateEffectParams_VTable vtable;
};
struct COW_GamePlay_UpdateEffectParams_o {
	COW_GamePlay_UpdateEffectParams_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* GameObject;
	UnityEngine_ParticleSystem_o* Effect;
	bool UpdateStartSize;
	UnityEngine_Vector2_o MinSpeedStartSize;
	UnityEngine_Vector2_o MaxSpeedStartSize;
	bool UpdateRotationBySpeed;
	float MinSpeedVelocity;
	float MaxSpeedVelocity;
	bool UpdateVelocityX;
	UnityEngine_Vector2_o MinSpeedVelocityX;
	UnityEngine_Vector2_o MaxSpeedVelocityX;
};
struct COW_GamePlay_VehicleInWaterEffectParams_StaticFields {
};
struct COW_GamePlay_VehicleInWaterEffectParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_VehicleInWaterEffectParams_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleInWaterEffectParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleInWaterEffectParams_VTable vtable;
};
struct COW_GamePlay_VehicleInWaterEffectParams_o {
	COW_GamePlay_VehicleInWaterEffectParams_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_UpdateEffectParams_array* WaterEffects;
};
struct COW_GamePlay_VehicleJumpController_StaticFields {
};
struct COW_GamePlay_VehicleJumpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_set_ModelVisible;
	VirtualInvokeData _5_get_ModelVisible;
	VirtualInvokeData _6_get_ReachSpeedAndTurnMax;
	VirtualInvokeData _7_get_SteerAngle;
	VirtualInvokeData _8_get_Velocity;
	VirtualInvokeData _9_get_GasInput;
	VirtualInvokeData _10_get_BrakeInput;
	VirtualInvokeData _11_get_SteerInput;
	VirtualInvokeData _12_get_Direction;
	VirtualInvokeData _13_get_IsGrounded;
	VirtualInvokeData _14_get_CurEngineRPM;
	VirtualInvokeData _15_CaculateVehicleRevs;
	VirtualInvokeData _16_get_IsInWater;
	VirtualInvokeData _17_set_IsInWater;
	VirtualInvokeData _18_get_VehicleCOM;
	VirtualInvokeData _19_get_ControllerInfo;
	VirtualInvokeData _20_BindVehicleSkin;
	VirtualInvokeData _21_SetControllerInfo;
	VirtualInvokeData _22_SetVehicleEnable;
	VirtualInvokeData _23_SetMaxSpeedScale;
	VirtualInvokeData _24_SetDriverSpeedScale;
	VirtualInvokeData _25_GetDriverSpeedScale;
	VirtualInvokeData _26_LockMaxSpeed;
	VirtualInvokeData _27_UnLockMaxSpeed;
	VirtualInvokeData _28_UpdateVehicleSpeed;
	VirtualInvokeData _29_UpdateVehicleSteerAngle;
	VirtualInvokeData _30_VehicleLazyFixedUpdate;
	VirtualInvokeData _31_VehicleLasyUpdate;
	VirtualInvokeData _32_VehicleUpdateInput;
	VirtualInvokeData _33_VehicleUpdateInput;
	VirtualInvokeData _34_KillEngine;
	VirtualInvokeData _35_StartEngine;
	VirtualInvokeData _36_GetWheelType;
	VirtualInvokeData _37_StartBoost;
	VirtualInvokeData _38_StopBoost;
	VirtualInvokeData _39_SetJumpHeightRate;
	VirtualInvokeData _40_SetHightSpeedSteerAngleRate;
	VirtualInvokeData _41_SetEngineTorqueRate;
	VirtualInvokeData _42_SetBrakeTorqueRate;
	VirtualInvokeData _43_GetEngineTorqueRate;
	VirtualInvokeData _44_GetBrakeTorqueRate;
	VirtualInvokeData _45_ForceStop;
};
struct COW_GamePlay_VehicleJumpController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleJumpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleJumpController_VTable vtable;
};
struct COW_GamePlay_VehicleJumpController_o {
	COW_GamePlay_VehicleJumpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Rigidbody_o* m_Rigid;
	RCC_WheelCollider_array* m_Wheels;
	CarJumpParam_o* m_Param;
	float m_BoostDirYOffSet;
	UnityEngine_Vector3_o EKHJNPPHCGE;
	bool MGBMAKDLIJP;
	float MDGMGOCDDOE;
	int32_t NCKEAJOKCLA;
	TssSdtFloat_o* OPIIAOHFJKH;
	float _EGGODBKCCOJ_k__BackingField;
	int32_t _MEGBFHIODPK_k__BackingField;
	float _OLBFLCONBOA_k__BackingField;
	bool _OLELIFPMLKG_k__BackingField;
	float _IEAKBGMBNDI_k__BackingField;
	float _PJFHAMMIIOF_k__BackingField;
	float _MPNPAOKPJAL_k__BackingField;
	float _BFGJMNACHKH_k__BackingField;
	bool GAPDNODLCJN;
	System_Collections_Generic_List_WheelColliderInterface__o* BGCLDKHMCLN;
};
struct COW_GamePlay_HNCJIDEAFBF_StaticFields {
};
struct COW_GamePlay_HNCJIDEAFBF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EGHPBOFFCDJ;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_GHDLKAIHJIK;
	VirtualInvokeData _8_HFBLJFLPPAL;
	VirtualInvokeData _9_DCELJGCHPDD;
	VirtualInvokeData _10_DOBNJKGLOAE;
	VirtualInvokeData _11_DIKMGGCPMKO;
	VirtualInvokeData _12_GPBDCBEANHC;
	VirtualInvokeData _13_KBCPHHGFNBO;
	VirtualInvokeData _14_GPHAFOHPPNK;
	VirtualInvokeData _15_PJEJIEHKFFL;
	VirtualInvokeData _16_IBMNCLCNHML;
	VirtualInvokeData _17_EPIKNPEKINH;
	VirtualInvokeData _18_EMMKMANEIGM;
	VirtualInvokeData _19_BNAALEOKPKF;
	VirtualInvokeData _20_BPNHGJLMGEF;
	VirtualInvokeData _21_CBEPEIMCBNL;
	VirtualInvokeData _22_JFHFNCNIJLL;
	VirtualInvokeData _23_HHAGKJHMLCI;
	VirtualInvokeData _24_DFDHIENICNA;
	VirtualInvokeData _25_MPGJOKFGLGK;
	VirtualInvokeData _26_EJONAOOEOJH;
	VirtualInvokeData _27_FHIPMICEPMI;
	VirtualInvokeData _28_IDGNNCPDKBI;
	VirtualInvokeData _29_PJLEMJANKCI;
	VirtualInvokeData _30_NOCNJAOHDCL;
	VirtualInvokeData _31_CEPGFNMDMLH;
	VirtualInvokeData _32_BKHGCNNDPAI;
	VirtualInvokeData _33_EKGCPCELFCI;
	VirtualInvokeData _34_PNGLKJIIGJC;
	VirtualInvokeData _35_HBCJNPJDLHD;
	VirtualInvokeData _37_ANLAMPDNMIH;
	VirtualInvokeData _38_KOKHIBOAKFI;
	VirtualInvokeData _39_PHOKCCEHJLI;
	VirtualInvokeData _40_HCBKAFCPDDN;
	VirtualInvokeData _41_CAPCKFDHJFJ;
	VirtualInvokeData _42_OIKKMPKBNAG;
	VirtualInvokeData _43_CHDOJFHEEAP;
	VirtualInvokeData _44_PNGLKJIIGJC;
	VirtualInvokeData _45_KGPKGLBLJOE;
	VirtualInvokeData _46_IBGIMJPDAID;
	VirtualInvokeData _47_CKHGLDOOOML;
	VirtualInvokeData _48_GLMLALNAHMD;
};
struct COW_GamePlay_HNCJIDEAFBF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HNCJIDEAFBF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HNCJIDEAFBF_VTable vtable;
};
struct COW_GamePlay_HNCJIDEAFBF_o {
	COW_GamePlay_HNCJIDEAFBF_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	float BNKFKKPBENJ;
	float ELKJDLJHOBD;
	COW_GamePlay_LevelVehicle_o* MKOHELJKKDL__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_Vehicle_o* MKOHELJKKDL__FLBHEJGGPBM_k__BackingField;
	COW_GamePlay_MultiControllerVehicle_o* MKOHELJKKDL__GGAGOMHJFLG_k__BackingField;
	bool MKOHELJKKDL__ILLDBHCIIMI_k__BackingField;
	int32_t FGJEBMEEIGM__INAHJCBAIAD_k__BackingField;
	COW_GamePlay_AttackableEntity_o* FGJEBMEEIGM__MHKBAMDNCAG_k__BackingField;
	float DAPFGMAGLME;
	int32_t GNNNCGCOMFN;
	bool EBAACCAGIKB;
	System_Collections_Generic_List_float__o* PCINEMDBEOJ;
	System_Collections_Generic_List_KeyValuePair_uint__int___o* JEBBOBKCPCL;
	float HPPAAICPCAO;
	COW_GamePlay_HAJCJPFKPEM_o* LENMBNCCKMH;
	bool DLFNLOMCGEC;
	int32_t HBFLFMAPDGF;
	COW_GamePlay_KCMNBMDPNAK_o* GPBDEDFKJNA;
	COW_GamePlay_Player_o* EIGGEODGNGD;
	COW_GamePlay_MADMMIICBNN_o* GCMAMNFNEBG;
	float BBGCIDPIJHJ;
	UnityEngine_Vector3_o NFJPFPIDLBO;
	UnityEngine_Vector3_o DCACLICPHLG;
	UnityEngine_Vector3_o JDMIGPKGHHJ;
	UnityEngine_Vector3_o DIBKEKMAHBM;
	UnityEngine_Vector3_o ABPFBAMHIPC;
};
struct COW_GamePlay_KHJOFALHDGE_StaticFields {
};
struct COW_GamePlay_KHJOFALHDGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CFNMNBEOAKG;
	VirtualInvokeData _5_EGHPBOFFCDJ;
	VirtualInvokeData _6_APJHPGBALDJ;
	VirtualInvokeData _7_GHDLKAIHJIK;
	VirtualInvokeData _8_HFBLJFLPPAL;
	VirtualInvokeData _9_DCELJGCHPDD;
	VirtualInvokeData _10_DOBNJKGLOAE;
	VirtualInvokeData _11_DIKMGGCPMKO;
	VirtualInvokeData _12_GPBDCBEANHC;
	VirtualInvokeData _13_KBCPHHGFNBO;
	VirtualInvokeData _14_GPHAFOHPPNK;
	VirtualInvokeData _15_PJEJIEHKFFL;
	VirtualInvokeData _16_IBMNCLCNHML;
	VirtualInvokeData _17_EPIKNPEKINH;
	VirtualInvokeData _18_EMMKMANEIGM;
	VirtualInvokeData _19_BNAALEOKPKF;
	VirtualInvokeData _20_BPNHGJLMGEF;
	VirtualInvokeData _21_CBEPEIMCBNL;
	VirtualInvokeData _22_JFHFNCNIJLL;
	VirtualInvokeData _23_HHAGKJHMLCI;
	VirtualInvokeData _24_DFDHIENICNA;
	VirtualInvokeData _25_MPGJOKFGLGK;
	VirtualInvokeData _26_EJONAOOEOJH;
	VirtualInvokeData _27_FHIPMICEPMI;
	VirtualInvokeData _28_IDGNNCPDKBI;
	VirtualInvokeData _29_PJLEMJANKCI;
	VirtualInvokeData _30_NOCNJAOHDCL;
	VirtualInvokeData _31_CEPGFNMDMLH;
	VirtualInvokeData _32_BKHGCNNDPAI;
	VirtualInvokeData _33_EKGCPCELFCI;
	VirtualInvokeData _34_PNGLKJIIGJC;
	VirtualInvokeData _35_HBCJNPJDLHD;
	VirtualInvokeData _37_ANLAMPDNMIH;
	VirtualInvokeData _38_KOKHIBOAKFI;
	VirtualInvokeData _39_PHOKCCEHJLI;
	VirtualInvokeData _40_HCBKAFCPDDN;
	VirtualInvokeData _41_CAPCKFDHJFJ;
	VirtualInvokeData _42_OIKKMPKBNAG;
	VirtualInvokeData _43_CHDOJFHEEAP;
	VirtualInvokeData _44_PNGLKJIIGJC;
	VirtualInvokeData _45_KGPKGLBLJOE;
	VirtualInvokeData _46_IBGIMJPDAID;
	VirtualInvokeData _47_CKHGLDOOOML;
	VirtualInvokeData _48_GLMLALNAHMD;
};
struct COW_GamePlay_KHJOFALHDGE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KHJOFALHDGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KHJOFALHDGE_VTable vtable;
};
struct COW_GamePlay_KHJOFALHDGE_o {
	COW_GamePlay_KHJOFALHDGE_c *klass;
	void *monitor;
	uint32_t JDPDFBINIJE;
	COW_GamePlay_LGCOKIBHIJL_o* DPNIEEPJIBP;
	int32_t KOGBJLFDJHC__DOFOPPBMDBK_k__BackingField;
	int32_t LBDNNMKDMJL;
	float BNKFKKPBENJ;
	float ELKJDLJHOBD;
	COW_GamePlay_LevelVehicle_o* MKOHELJKKDL__BBHBMCKIJJO_k__BackingField;
	COW_GamePlay_Vehicle_o* MKOHELJKKDL__FLBHEJGGPBM_k__BackingField;
	COW_GamePlay_MultiControllerVehicle_o* MKOHELJKKDL__GGAGOMHJFLG_k__BackingField;
	bool MKOHELJKKDL__ILLDBHCIIMI_k__BackingField;
	int32_t FGJEBMEEIGM__INAHJCBAIAD_k__BackingField;
	COW_GamePlay_AttackableEntity_o* FGJEBMEEIGM__MHKBAMDNCAG_k__BackingField;
	float DAPFGMAGLME;
	int32_t GNNNCGCOMFN;
	bool EBAACCAGIKB;
	System_Collections_Generic_List_float__o* PCINEMDBEOJ;
	System_Collections_Generic_List_KeyValuePair_uint__int___o* JEBBOBKCPCL;
	float HPPAAICPCAO;
	COW_GamePlay_HAJCJPFKPEM_o* LENMBNCCKMH;
	bool DLFNLOMCGEC;
	int32_t HBFLFMAPDGF;
	COW_GamePlay_KCMNBMDPNAK_o* GPBDEDFKJNA;
	COW_GamePlay_Player_o* EIGGEODGNGD;
	COW_GamePlay_MADMMIICBNN_o* GCMAMNFNEBG;
	float BBGCIDPIJHJ;
	UnityEngine_Vector3_o NFJPFPIDLBO;
	UnityEngine_Vector3_o DCACLICPHLG;
	UnityEngine_Vector3_o JDMIGPKGHHJ;
	UnityEngine_Vector3_o DIBKEKMAHBM;
	UnityEngine_Vector3_o ABPFBAMHIPC;
	int32_t LOLAEPFGBGD;
	COW_GamePlay_FGJEBMEEIGM_o* LOMJPAHIGEM;
	COW_GamePlay_OFOAKGCODAI_o* CPOOKLLGGDL;
	float BNIBBPOJLHE;
	bool _IKKNCGIDFKB_k__BackingField;
	float LLNEOFCADEJ;
};
struct COW_GamePlay_DBGEKFJDOHI_StaticFields {
};
struct COW_GamePlay_DBGEKFJDOHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_GPOIJOLGJHK;
	VirtualInvokeData _6_MDDLBBBKHML;
	VirtualInvokeData _7_CNBAHLNJGCB;
};
struct COW_GamePlay_DBGEKFJDOHI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_DBGEKFJDOHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_DBGEKFJDOHI_VTable vtable;
};
struct COW_GamePlay_DBGEKFJDOHI_o {
	COW_GamePlay_DBGEKFJDOHI_c *klass;
	void *monitor;
	bool FNKIMILFJOK;
	bool FELINOLDIBN;
	bool GDFOBFKPHLL;
	float DAPFGMAGLME;
	UnityEngine_GameObject_o* CJNPHHFNDAO;
	COW_GamePlay_IHAAMHPPLMG_o OLKGENPDJFF;
	float MKOGIEFDGDO;
	float LLNJHMONJBB;
	int32_t MAGLOJCPPEJ;
	int32_t HJNLPHGELHI;
	bool CLAKIMEEMNC;
	COW_GamePlay_AttackableEntity_o* EODABLLPDIK_JOFIKEKALEI;
	int32_t EODABLLPDIK_NFBMPEFNOKA;
	float DMDHBKJLBOC;
};
struct COW_GamePlay_OFOAKGCODAI_StaticFields {
};
struct COW_GamePlay_OFOAKGCODAI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_GPOIJOLGJHK;
	VirtualInvokeData _6_MDDLBBBKHML;
	VirtualInvokeData _7_CNBAHLNJGCB;
};
struct COW_GamePlay_OFOAKGCODAI_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OFOAKGCODAI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OFOAKGCODAI_VTable vtable;
};
struct COW_GamePlay_OFOAKGCODAI_o {
	COW_GamePlay_OFOAKGCODAI_c *klass;
	void *monitor;
	bool FNKIMILFJOK;
	bool FELINOLDIBN;
	bool GDFOBFKPHLL;
	float DAPFGMAGLME;
	UnityEngine_GameObject_o* CJNPHHFNDAO;
	COW_GamePlay_IHAAMHPPLMG_o OLKGENPDJFF;
	float MKOGIEFDGDO;
	float LLNJHMONJBB;
	int32_t MAGLOJCPPEJ;
	int32_t HJNLPHGELHI;
	bool CLAKIMEEMNC;
	COW_GamePlay_AttackableEntity_o* EODABLLPDIK_JOFIKEKALEI;
	int32_t EODABLLPDIK_NFBMPEFNOKA;
	float DMDHBKJLBOC;
};
struct COW_GamePlay_OEEBGFBGMOG_StaticFields {
};
struct COW_GamePlay_OEEBGFBGMOG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_OEEBGFBGMOG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OEEBGFBGMOG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OEEBGFBGMOG_VTable vtable;
};
struct COW_GamePlay_OEEBGFBGMOG_o {
	COW_GamePlay_OEEBGFBGMOG_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__VehicleSkinPropertyData__o* FIBHINGGIBD;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__VehicleSkinPropertyData___o* HKNKNNCEDOC;
};
struct COW_GamePlay_VehicleTriggerCollider_StaticFields {
};
struct COW_GamePlay_VehicleTriggerCollider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_VehicleTriggerCollider_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VehicleTriggerCollider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VehicleTriggerCollider_VTable vtable;
};
struct COW_GamePlay_VehicleTriggerCollider_o {
	COW_GamePlay_VehicleTriggerCollider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_Vehicle_o* attachVehicle;
	bool isKillCollision;
	System_Collections_Generic_HashSet_Collider__o* VehicleCollision_PPKGBGANGEK;
	UnityEngine_Vector3_o VehicleCollision_ODLNBLDPIEG;
};
struct BuffGeneratorObject_StaticFields {
};
struct BuffGeneratorObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct BuffGeneratorObject_c {
	Il2CppClass_1 _1;
	BuffGeneratorObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BuffGeneratorObject_VTable vtable;
};
struct BuffGeneratorObject_o {
	BuffGeneratorObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t Guid;
	UnityEngine_GameObject_o* model;
	UnityEngine_GameObject_o* countdownmodel;
	UnityEngine_Vector3_o position;
	UnityEngine_Quaternion_o rotation;
	UnityEngine_Vector3_o scale;
};
struct COW_GamePlay_FollowCameraVerticle_StaticFields {
};
struct COW_GamePlay_FollowCameraVerticle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FollowCameraVerticle_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FollowCameraVerticle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FollowCameraVerticle_VTable vtable;
};
struct COW_GamePlay_FollowCameraVerticle_o {
	COW_GamePlay_FollowCameraVerticle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* OKNJKNCIFIC;
	UnityEngine_Transform_o* HFLGHDBNABB;
	float CameraSpeed;
	float MapHalfWidth;
	float MapHalfHeight;
	UnityEngine_Vector3_o CenterPoint;
	float StartAngleX;
	float Fov;
	float CameraHeight;
	UnityEngine_Camera_o* PEAACFHPIFG;
	float CGCAKKCLMCL;
	float FBBHBINOMBK;
	float CHLDJGNPALC;
	bool IsReverse;
};
struct COW_GamePlay_VerticleBulletController_StaticFields {
};
struct COW_GamePlay_VerticleBulletController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_VerticleBulletController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VerticleBulletController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VerticleBulletController_VTable vtable;
};
struct COW_GamePlay_VerticleBulletController_o {
	COW_GamePlay_VerticleBulletController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_LayerMask_o CollisionMask;
	float SkinWidth;
	UnityEngine_Transform_o* CacheTrans;
	bool CanMove;
	float EndMoveTime;
	COW_GamePlay_BGIPFGEBFFH_o* LPENOCNINFK;
	uint32_t PlayerId;
	System_String_o* BJCIKENEKNH;
	bool CNHOCMBMGMN;
	float EIGDMJOEEFC;
	bool MJPGDIHCEEA;
	float Damage;
	GCommon_ResourceID_o NHJFEFCNJBE;
	GCommon_ResourceID_o PDMCDBBIDBD;
	GCommon_ResourceID_o NOFLABIMOFJ;
	bool FIJENLJKLNO;
	float FEHCOGHIILB;
	float HEJMOLAMOBJ;
	float EDGOCANJFNM;
	float ABCEMJCHFBI;
	float ExplosionRange;
	bool CLKAOINOBDP;
	UnityEngine_Vector3_o OFBIKLFKEPG;
	float NFHELJDIMNF;
};
struct COW_GamePlay_VerticleGunController_StaticFields {
};
struct COW_GamePlay_VerticleGunController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_VerticleGunController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VerticleGunController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VerticleGunController_VTable vtable;
};
struct COW_GamePlay_VerticleGunController_o {
	COW_GamePlay_VerticleGunController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t GunId;
	UnityEngine_Transform_array* BulletSpawn;
	System_Boolean_array* IsHideBulletSpawn;
	float MillisecondBetweenShot;
	float MuzzleVelocity;
	int32_t BulletsPerMag;
	float ReloadTime;
	float BulletLifeTime;
	float BulletDamage;
	float SkillRechargeRate;
	System_String_o* BulletResId;
	System_String_o* BulletDesctroyEffectId;
	System_String_o* FireSoundId;
	System_String_o* BulletDestroySoundId;
	UnityEngine_Color_o LineColor;
	GCommon_ResourceID_o RealFireResId;
	bool IsSector;
	float Angle;
	float Width;
	bool IsGrenade;
	float ExplosionRange;
	bool NeedPlayerFollow;
	UnityEngine_Transform_o* PlayerFollowMuzzle;
	bool IsPassPlayer;
	float FireKeepTime;
	bool UseGroup;
	float HFLBDICKBNC;
	int32_t BulletsRemainingInMag;
	uint32_t JENOIPCFDJA;
	float EHLKJGJNEFI;
	float AMEEOGIFKLD;
	System_Collections_Generic_List_Transform__o* VisibleMuzzleList;
	COW_GamePlay_BGIPFGEBFFH_o* LPENOCNINFK;
	float GunRange;
	bool KADEMNIGEPJ;
	bool DKOPBNECKLB;
	int32_t GunType;
	float HDBBFIDIBJM;
};
struct COW_GamePlay_BOHBDPBJFDN_StaticFields {
};
struct COW_GamePlay_BOHBDPBJFDN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_BOHBDPBJFDN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BOHBDPBJFDN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BOHBDPBJFDN_VTable vtable;
};
struct COW_GamePlay_BOHBDPBJFDN_o {
	COW_GamePlay_BOHBDPBJFDN_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__BuffGeneratorObject__o* LKHJCNHFMLM;
	System_String_o* DEDLEPFDHPI;
	System_String_o* HAHLHHEFANA;
};
struct COW_GamePlay_VerticleViewPlayer_StaticFields {
	float NDAFGOPAEND;
	float BDEOOMNBOAJ;
};
struct COW_GamePlay_VerticleViewPlayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
};
struct COW_GamePlay_VerticleViewPlayer_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VerticleViewPlayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VerticleViewPlayer_VTable vtable;
};
struct COW_GamePlay_VerticleViewPlayer_o {
	COW_GamePlay_VerticleViewPlayer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o VPlayerId;
	bool HasFireInput;
	uint32_t GunId;
	bool IsLocalPlayer;
	float LifeTime;
	UnityEngine_Transform_o* ModelRoot;
	UnityEngine_Transform_o* ArtRoot;
	float MoveSpeed;
	bool IsFiring;
	System_Collections_Generic_List_uint__o* m_GunIdList;
	UnityEngine_MeshRenderer_o* EffectCircle;
	UnityEngine_GameObject_o* Listener;
	UnityEngine_Renderer_array* GunGuides;
	float GrenadeLineOffset;
	int32_t GrenadePointCnt;
	int32_t TeamIndex;
	bool ReverseInput;
	System_UInt32_array* KNJIBGFIGHP;
	UnityEngine_Vector3_o AELCEJMGMBO;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	COW_HUD_UIHudVerticlePlayerHPController_o* JDFJFPBNNOL;
	UnityEngine_Rigidbody_o* CNOPDLOGCFO;
	bool EGHEEOGDMGD;
	COW_GamePlay_VerticleGunController_o* MGMKBHIEAIJ;
	System_Collections_Generic_Dictionary_uint__VerticleGunController__o* IKPBPNKBICH;
	COW_UIVerticleViewGameScene_o* GOPGNKOLMDJ;
	COW_GamePlay_BGIPFGEBFFH_o* LPENOCNINFK;
	UnityEngine_Transform_o* MFJJOGLDOEB;
	int32_t GHKGBCNIJFL;
	UnityEngine_Animator_o* MFPHKAFINMC;
	float HOHOKEIHLAM;
	float OCGBFBAPCKI;
	float HFCPHGIJBKL;
	UnityEngine_Transform_o* MCEEDIDGDAD;
	UnityEngine_MeshRenderer_array* LHJGBHGJALB;
	float KLJCEGIGNPE;
	float MIPGDGHHBNF;
	float DFABNIDLOPI;
	float FEPHDHFDPJC;
	float HLHCJIHAFFM;
	float LLDLPPKCBEK;
	bool DJCABIFMGFC;
	UnityEngine_AudioSource_o* KDOANACEIGN;
	UnityEngine_GameObject_o* HBEDBLCKMNL;
	float HFNCIOPKOGE;
	int32_t HHBKLBODEPH;
	uint32_t KINJCKMOGIM;
	COW_GamePlay_VerticleViewPlayer_HHCBNAPCKHF_o* PLGAAJABBHA;
	bool IsInitModels;
	int32_t FGEHJCJBCIM;
};
struct COW_GamePlay_VerticleViewPlayer_HHCBNAPCKHF_StaticFields {
};
struct COW_GamePlay_VerticleViewPlayer_HHCBNAPCKHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_VerticleViewPlayer_HHCBNAPCKHF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VerticleViewPlayer_HHCBNAPCKHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VerticleViewPlayer_HHCBNAPCKHF_VTable vtable;
};
struct COW_GamePlay_VerticleViewPlayer_HHCBNAPCKHF_o {
	COW_GamePlay_VerticleViewPlayer_HHCBNAPCKHF_c *klass;
	void *monitor;
	uint32_t TargetTickCount;
	uint32_t SimTick;
	UnityEngine_Vector3_o JHJLNLCEGOG;
	UnityEngine_Vector3_o PGDEDHFOMCN;
};
struct COW_GamePlay_VerticleViewPlayer_EGHDDLMBFPE_StaticFields {
};
struct COW_GamePlay_VerticleViewPlayer_EGHDDLMBFPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_VerticleViewPlayer_EGHDDLMBFPE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VerticleViewPlayer_EGHDDLMBFPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VerticleViewPlayer_EGHDDLMBFPE_VTable vtable;
};
struct COW_GamePlay_VerticleViewPlayer_EGHDDLMBFPE_o {
	COW_GamePlay_VerticleViewPlayer_EGHDDLMBFPE_c *klass;
	void *monitor;
	float CJBECNHOCEI;
	COW_GamePlay_VerticleViewPlayer_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_VerticleViewSpawnArea_StaticFields {
};
struct COW_GamePlay_VerticleViewSpawnArea_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_VerticleViewSpawnArea_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VerticleViewSpawnArea_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VerticleViewSpawnArea_VTable vtable;
};
struct COW_GamePlay_VerticleViewSpawnArea_o {
	COW_GamePlay_VerticleViewSpawnArea_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_GamePlay_VerticleViewSpawnAreaEffect_StaticFields {
};
struct COW_GamePlay_VerticleViewSpawnAreaEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_VerticleViewSpawnAreaEffect_c {
	Il2CppClass_1 _1;
	COW_GamePlay_VerticleViewSpawnAreaEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_VerticleViewSpawnAreaEffect_VTable vtable;
};
struct COW_GamePlay_VerticleViewSpawnAreaEffect_o {
	COW_GamePlay_VerticleViewSpawnAreaEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_BoxCollider_array* Walls;
	UnityEngine_GameObject_o* Effect;
};
struct COW_GamePlay_ALIODAIDAID_StaticFields {
};
struct COW_GamePlay_ALIODAIDAID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_ALIODAIDAID_c {
	Il2CppClass_1 _1;
	COW_GamePlay_ALIODAIDAID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_ALIODAIDAID_VTable vtable;
};
struct COW_GamePlay_ALIODAIDAID_o {
	COW_GamePlay_ALIODAIDAID_c *klass;
	void *monitor;
	uint32_t DNOCNOKECHH;
	uint32_t GMLCCIEOPPB;
	uint32_t BNEJGOOAHHC;
	bool DOMJJOKBAIL;
	bool NMKHINGBIFO;
};
struct COW_GamePlay_FPODNGHHILN_StaticFields {
};
struct COW_GamePlay_FPODNGHHILN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_FPODNGHHILN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_FPODNGHHILN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_FPODNGHHILN_VTable vtable;
};
struct COW_GamePlay_FPODNGHHILN_o {
	COW_GamePlay_FPODNGHHILN_c *klass;
	void *monitor;
	int32_t OCDFCIIIGME;
	uint32_t BNEJGOOAHHC;
	int32_t HFPGENNDGME;
	int32_t FEGJIEDHHAF;
	bool NMKHINGBIFO;
};
struct COW_GamePlay_NBKFCALDDNN_StaticFields {
	System_Func_KeyValuePair_uint__ALIODAIDAID___ALIODAIDAID__o* HMDOHFBHDOB;
	System_Func_KeyValuePair_uint__ALIODAIDAID___ALIODAIDAID__o* AOCDJNOINOH;
};
struct COW_GamePlay_NBKFCALDDNN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NBKFCALDDNN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NBKFCALDDNN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NBKFCALDDNN_VTable vtable;
};
struct COW_GamePlay_NBKFCALDDNN_o {
	COW_GamePlay_NBKFCALDDNN_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__ALIODAIDAID__o* BEMHPLLHEPH;
	System_Collections_Generic_Dictionary_uint__ALIODAIDAID__o* DDMPIBNMCNE;
	System_Collections_Generic_Dictionary_uint__TaskData__o* LKOCJDJOLOD;
	System_Collections_Generic_List_FPODNGHHILN__o* NFGONLAMOGD;
	System_Collections_Generic_Dictionary_uint__ALIODAIDAID__o* ECGLBKJAJGJ;
};
struct COW_GamePlay_NBKFCALDDNN_PMGDDNDHFJD_StaticFields {
};
struct COW_GamePlay_NBKFCALDDNN_PMGDDNDHFJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NBKFCALDDNN_PMGDDNDHFJD_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NBKFCALDDNN_PMGDDNDHFJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NBKFCALDDNN_PMGDDNDHFJD_VTable vtable;
};
struct COW_GamePlay_NBKFCALDDNN_PMGDDNDHFJD_o {
	COW_GamePlay_NBKFCALDDNN_PMGDDNDHFJD_c *klass;
	void *monitor;
	COW_TaskData_o* LHMFLIANIDM;
};
struct COW_GamePlay_NBKFCALDDNN_HPELFDJPDLO_StaticFields {
};
struct COW_GamePlay_NBKFCALDDNN_HPELFDJPDLO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NBKFCALDDNN_HPELFDJPDLO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NBKFCALDDNN_HPELFDJPDLO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NBKFCALDDNN_HPELFDJPDLO_VTable vtable;
};
struct COW_GamePlay_NBKFCALDDNN_HPELFDJPDLO_o {
	COW_GamePlay_NBKFCALDDNN_HPELFDJPDLO_c *klass;
	void *monitor;
	uint32_t MIPEOLEEIDK;
	COW_GamePlay_ALIODAIDAID_o* KMIPBIGPDPI;
};
struct COW_GamePlay_HDCFACOPKDC_StaticFields {
};
struct COW_GamePlay_HDCFACOPKDC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_HDCFACOPKDC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_HDCFACOPKDC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_HDCFACOPKDC_VTable vtable;
};
struct COW_GamePlay_HDCFACOPKDC_o {
	COW_GamePlay_HDCFACOPKDC_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o BECFAIOFONM;
	int32_t AFMNOFGKBIN;
	bool NOCBOPAKEHJ;
	bool LFDIMGJFDKD;
	System_Collections_Generic_List_IHAAMHPPLMG__o* KNJDMAIKPHG;
};
struct COW_GamePlay_AKKLKEIAKEO_StaticFields {
	System_Func_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC_______AnonType0_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC___PlayerWereWolves___o* HMDOHFBHDOB;
	System_Func_____AnonType0_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC___PlayerWereWolves___bool__o* AOCDJNOINOH;
	System_Func_____AnonType0_KeyValuePair_IHAAMHPPLMG__HDCFACOPKDC___PlayerWereWolves___HDCFACOPKDC__o* AAOFHFGKOBN;
};
struct COW_GamePlay_AKKLKEIAKEO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AKKLKEIAKEO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AKKLKEIAKEO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AKKLKEIAKEO_VTable vtable;
};
struct COW_GamePlay_AKKLKEIAKEO_o {
	COW_GamePlay_AKKLKEIAKEO_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__HDCFACOPKDC__o* EHFJIBLILLJ;
	System_Collections_Generic_List_IHAAMHPPLMG__o* LMBFIKLPCPI;
	bool EIMPFMIFPMJ;
	COW_GamePlay_IHAAMHPPLMG_o PFDGPOKMHKL;
	bool LGOMJPPFAME;
	COW_GamePlay_IHAAMHPPLMG_o JEEJKONEEAA;
	COW_GamePlay_IHAAMHPPLMG_o BCFMKNAFGNC;
	COW_GamePlay_IHAAMHPPLMG_o OOONJADACPC;
};
struct COW_GamePlay_AKKLKEIAKEO_FFBJPNBHMKP_StaticFields {
};
struct COW_GamePlay_AKKLKEIAKEO_FFBJPNBHMKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_AKKLKEIAKEO_FFBJPNBHMKP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_AKKLKEIAKEO_FFBJPNBHMKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_AKKLKEIAKEO_FFBJPNBHMKP_VTable vtable;
};
struct COW_GamePlay_AKKLKEIAKEO_FFBJPNBHMKP_o {
	COW_GamePlay_AKKLKEIAKEO_FFBJPNBHMKP_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o BECFAIOFONM;
};
struct COW_GamePlay_WereWolvesRolePawn_StaticFields {
};
struct COW_GamePlay_WereWolvesRolePawn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Prepare;
	VirtualInvokeData _5_DoRecycle;
	VirtualInvokeData _6_OnEnterTransform;
	VirtualInvokeData _7_OnExitTransform;
	VirtualInvokeData _8_GameObject;
	VirtualInvokeData _9_SetColliderEnable;
	VirtualInvokeData _10_GetBoneByName;
	VirtualInvokeData _11_IsUseTransformCameraBackOffset;
	VirtualInvokeData _12_SetUseTransformCameraBackOffset;
};
struct COW_GamePlay_WereWolvesRolePawn_c {
	Il2CppClass_1 _1;
	COW_GamePlay_WereWolvesRolePawn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_WereWolvesRolePawn_VTable vtable;
};
struct COW_GamePlay_WereWolvesRolePawn_o {
	COW_GamePlay_WereWolvesRolePawn_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_ResourceID_o ReusableObject__ResID;
	uint32_t ReusableObject_m_DelayCallTicket;
	GCommon_IReusableObjectOwner_o* ReusableObject__OwnerEntity_k__BackingField;
	bool ReusableObject_m_IsInPool;
	float PawnHeight;
	UnityEngine_Material_o* SoulMat;
	UnityEngine_Transform_o* BipBoneTransform;
	UnityEngine_Animation_o* KJCDHHOEGCH;
	UnityEngine_SkinnedMeshRenderer_o* NHAHGEDAJHG;
	System_Collections_Generic_Dictionary_string__Transform__o* MILLMPIFAIA;
};
struct COW_GameVoiceEngine_StaticFields {
	System_Int32_array* _VoicePermissions;
	System_Int32_array* _MicPermissions;
	int32_t MAX_JOIN_RETRY_COUNT;
	int32_t MAX_INIT_RETRY_COUNT;
	float RETRY_DEALY_SECOUND;
	COW_GameVoiceEngine_o* _instance;
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	System_Action_o* __f__am_cache2;
	System_Action_o* __f__am_cache3;
	System_Action_o* __f__am_cache4;
	System_Action_HttpErrorCodek__object__o* __f__am_cache5;
};
struct COW_GameVoiceEngine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameVoiceEngine_c {
	Il2CppClass_1 _1;
	COW_GameVoiceEngine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameVoiceEngine_VTable vtable;
};
struct COW_GameVoiceEngine_o {
	COW_GameVoiceEngine_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_CurrentState;
	bool m_EngineInited;
	System_String_o* m_UserID;
	bool m_IsTeamVoiceEnable;
	int32_t m_MicrophoneMode;
	int32_t m_SpeakerMode;
	System_Collections_Generic_HashSet_string__o* m_PreMatchTeammates;
	System_Collections_Generic_HashSet_string__o* m_OtherTeammates;
	COW_GameVoiceEngine_OnLeavedRoom_o* onLeavedRoom;
	COW_GameVoiceEngine_OnJoinedRoom_o* onJoinedRoom;
	float _VolumeBalanceFactor_k__BackingField;
	uint32_t m_GameVoiceVolume;
	System_Collections_Generic_List_Action__o* _actions;
	System_Collections_Generic_List_Action__o* _currentActions;
	int32_t m_JoinRetryCount;
	int32_t m_InitRetryCount;
	RoomInfo_o* m_CurrentRoomInfo;
	RoomInfo_o* m_LastJoinRequest;
	uint32_t m_CurrentRetryJoinDelayID;
	bool m_ChannelResumed;
	int32_t m_ChannelPauseReason;
	System_Collections_Generic_Dictionary_string__bool__o* m_PlayerVadDict;
	System_Collections_Generic_Dictionary_string__bool__o* m_PlayerMuteDict;
	System_Collections_Generic_Dictionary_string__uint__o* m_PlayerVolumeDict;
	float m_OwnVoiceOnTime;
	bool m_OwnVoiceIsOn;
	bool EnableBackgroundService;
};
struct COW_GameVoiceEngine_OnLeavedRoom_StaticFields {
};
struct COW_GameVoiceEngine_OnLeavedRoom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GameVoiceEngine_OnLeavedRoom_c {
	Il2CppClass_1 _1;
	COW_GameVoiceEngine_OnLeavedRoom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameVoiceEngine_OnLeavedRoom_VTable vtable;
};
struct COW_GameVoiceEngine_OnLeavedRoom_o {
	COW_GameVoiceEngine_OnLeavedRoom_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GameVoiceEngine_OnJoinedRoom_StaticFields {
};
struct COW_GameVoiceEngine_OnJoinedRoom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_GameVoiceEngine_OnJoinedRoom_c {
	Il2CppClass_1 _1;
	COW_GameVoiceEngine_OnJoinedRoom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameVoiceEngine_OnJoinedRoom_VTable vtable;
};
struct COW_GameVoiceEngine_OnJoinedRoom_o {
	COW_GameVoiceEngine_OnJoinedRoom_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_GameVoiceEngine_Json_MemberChangeInfo_StaticFields {
};
struct COW_GameVoiceEngine_Json_MemberChangeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameVoiceEngine_Json_MemberChangeInfo_c {
	Il2CppClass_1 _1;
	COW_GameVoiceEngine_Json_MemberChangeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameVoiceEngine_Json_MemberChangeInfo_VTable vtable;
};
struct COW_GameVoiceEngine_Json_MemberChangeInfo_o {
	COW_GameVoiceEngine_Json_MemberChangeInfo_c *klass;
	void *monitor;
	System_String_o* channelid;
	COW_GameVoiceEngine_Json_MemberInfo_array* memchange;
	int32_t type;
};
struct COW_GameVoiceEngine_Json_MemberInfo_StaticFields {
};
struct COW_GameVoiceEngine_Json_MemberInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameVoiceEngine_Json_MemberInfo_c {
	Il2CppClass_1 _1;
	COW_GameVoiceEngine_Json_MemberInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameVoiceEngine_Json_MemberInfo_VTable vtable;
};
struct COW_GameVoiceEngine_Json_MemberInfo_o {
	COW_GameVoiceEngine_Json_MemberInfo_c *klass;
	void *monitor;
	bool isJoin;
	System_String_o* userid;
};
struct COW_GameVoiceEngine_Json_ReportAudio_StaticFields {
};
struct COW_GameVoiceEngine_Json_ReportAudio_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameVoiceEngine_Json_ReportAudio_c {
	Il2CppClass_1 _1;
	COW_GameVoiceEngine_Json_ReportAudio_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameVoiceEngine_Json_ReportAudio_VTable vtable;
};
struct COW_GameVoiceEngine_Json_ReportAudio_o {
	COW_GameVoiceEngine_Json_ReportAudio_c *klass;
	void *monitor;
	System_String_o* report_id;
	System_String_o* user_id;
	System_String_o* report_user_id;
	System_String_o* room_id;
	uint32_t mask_time;
	int32_t mask_timestamp;
	int32_t report_timestamp;
	System_String_o* business_param;
	System_String_o* custom_data;
};
struct COW_GameVoiceEngine_Json_Business_Param_StaticFields {
};
struct COW_GameVoiceEngine_Json_Business_Param_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameVoiceEngine_Json_Business_Param_c {
	Il2CppClass_1 _1;
	COW_GameVoiceEngine_Json_Business_Param_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameVoiceEngine_Json_Business_Param_VTable vtable;
};
struct COW_GameVoiceEngine_Json_Business_Param_o {
	COW_GameVoiceEngine_Json_Business_Param_c *klass;
	void *monitor;
	int32_t behavior_ruleid;
};
struct COW_GameVoiceEngine_Json_Custom_Data_StaticFields {
};
struct COW_GameVoiceEngine_Json_Custom_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameVoiceEngine_Json_Custom_Data_c {
	Il2CppClass_1 _1;
	COW_GameVoiceEngine_Json_Custom_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameVoiceEngine_Json_Custom_Data_VTable vtable;
};
struct COW_GameVoiceEngine_Json_Custom_Data_o {
	COW_GameVoiceEngine_Json_Custom_Data_c *klass;
	void *monitor;
	System_String_o* match_id;
	System_String_o* match_create_time;
};
struct COW_GameVoiceEngine_Json_Mute_Data_StaticFields {
};
struct COW_GameVoiceEngine_Json_Mute_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameVoiceEngine_Json_Mute_Data_c {
	Il2CppClass_1 _1;
	COW_GameVoiceEngine_Json_Mute_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameVoiceEngine_Json_Mute_Data_VTable vtable;
};
struct COW_GameVoiceEngine_Json_Mute_Data_o {
	COW_GameVoiceEngine_Json_Mute_Data_c *klass;
	void *monitor;
	uint32_t mask_timestamp;
};
struct COW_GameVoiceEngine__ToggleMicrophoneMute_c__AnonStorey0_StaticFields {
};
struct COW_GameVoiceEngine__ToggleMicrophoneMute_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameVoiceEngine__ToggleMicrophoneMute_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_GameVoiceEngine__ToggleMicrophoneMute_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameVoiceEngine__ToggleMicrophoneMute_c__AnonStorey0_VTable vtable;
};
struct COW_GameVoiceEngine__ToggleMicrophoneMute_c__AnonStorey0_o {
	COW_GameVoiceEngine__ToggleMicrophoneMute_c__AnonStorey0_c *klass;
	void *monitor;
	bool backEndMute;
	int32_t target_mode;
	COW_GameVoiceEngine_o* _this;
};
struct COW_GameVoiceEngine__JoinRoom_c__AnonStorey1_StaticFields {
};
struct COW_GameVoiceEngine__JoinRoom_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameVoiceEngine__JoinRoom_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_GameVoiceEngine__JoinRoom_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameVoiceEngine__JoinRoom_c__AnonStorey1_VTable vtable;
};
struct COW_GameVoiceEngine__JoinRoom_c__AnonStorey1_o {
	COW_GameVoiceEngine__JoinRoom_c__AnonStorey1_c *klass;
	void *monitor;
	RoomInfo_o* joinRequest;
	COW_GameVoiceEngine_o* _this;
};
struct COW_GameVoiceEngine__OnMemberChange_c__AnonStorey2_StaticFields {
};
struct COW_GameVoiceEngine__OnMemberChange_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameVoiceEngine__OnMemberChange_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_GameVoiceEngine__OnMemberChange_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameVoiceEngine__OnMemberChange_c__AnonStorey2_VTable vtable;
};
struct COW_GameVoiceEngine__OnMemberChange_c__AnonStorey2_o {
	COW_GameVoiceEngine__OnMemberChange_c__AnonStorey2_c *klass;
	void *monitor;
	System_String_o* strParam;
};
struct COW_GameVoiceEngine__OnEvent_c__AnonStorey3_StaticFields {
};
struct COW_GameVoiceEngine__OnEvent_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameVoiceEngine__OnEvent_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_GameVoiceEngine__OnEvent_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameVoiceEngine__OnEvent_c__AnonStorey3_VTable vtable;
};
struct COW_GameVoiceEngine__OnEvent_c__AnonStorey3_o {
	COW_GameVoiceEngine__OnEvent_c__AnonStorey3_c *klass;
	void *monitor;
	System_String_o* channelID;
	System_String_o* param;
	int32_t errorCodek;
	COW_GameVoiceEngine_o* _this;
};
struct RoomInfo_StaticFields {
};
struct RoomInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Equals;
};
struct RoomInfo_c {
	Il2CppClass_1 _1;
	RoomInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RoomInfo_VTable vtable;
};
struct RoomInfo_o {
	RoomInfo_c *klass;
	void *monitor;
	System_String_o* RoomID;
	System_String_o* UserID;
	System_String_o* Tag;
	System_String_o* ChannelID;
};
struct IGameVoiceInterface_StaticFields {
};
struct IGameVoiceInterface_VTable {
};
struct IGameVoiceInterface_c {
	Il2CppClass_1 _1;
	IGameVoiceInterface_StaticFields* static_fields;
	Il2CppClass_2 _2;
	IGameVoiceInterface_VTable vtable;
};
struct IGameVoiceInterface_o {
	IGameVoiceInterface_c *klass;
	void *monitor;
};
struct GameVoiceImplNone_StaticFields {
};
struct GameVoiceImplNone_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_MicrophoneMute;
	VirtualInvokeData _5_set_MicrophoneMute;
	VirtualInvokeData _6_get_SpeakerMute;
	VirtualInvokeData _7_set_SpeakerMute;
	VirtualInvokeData _8_SetRegion;
	VirtualInvokeData _9_SetExtraConfig;
	VirtualInvokeData _10_Init;
	VirtualInvokeData _11_JoinRoom;
	VirtualInvokeData _12_LeaveRoom;
	VirtualInvokeData _13_ParseEventType;
	VirtualInvokeData _14_ParseEventName;
	VirtualInvokeData _15_ParseErrorCodekName;
	VirtualInvokeData _16_HasError;
	VirtualInvokeData _17_SetVolume;
	VirtualInvokeData _18_PauseChannel;
	VirtualInvokeData _19_SetMidCallback;
	VirtualInvokeData _20_UnInit;
	VirtualInvokeData _21_OnInited;
	VirtualInvokeData _22_OnJoined;
	VirtualInvokeData _23_OnUpdate;
	VirtualInvokeData _24_SetGroupEnvironment;
	VirtualInvokeData _25_EnableVoiceCaptureCallBack;
	VirtualInvokeData _26_MuteTargetPlayer;
	VirtualInvokeData _27_SetReportInfo;
	VirtualInvokeData _28_ReportUserAudio;
	VirtualInvokeData _29_SetUserVolume;
	VirtualInvokeData _30_SetReciver;
};
struct GameVoiceImplNone_c {
	Il2CppClass_1 _1;
	GameVoiceImplNone_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GameVoiceImplNone_VTable vtable;
};
struct GameVoiceImplNone_o {
	GameVoiceImplNone_c *klass;
	void *monitor;
	bool _MicrophoneMute_k__BackingField;
	bool _SpeakerMute_k__BackingField;
};
struct GameVoiceImpl_FreeFireVoice_StaticFields {
};
struct GameVoiceImpl_FreeFireVoice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_MicrophoneMute;
	VirtualInvokeData _5_set_MicrophoneMute;
	VirtualInvokeData _6_get_SpeakerMute;
	VirtualInvokeData _7_set_SpeakerMute;
	VirtualInvokeData _8_SetRegion;
	VirtualInvokeData _9_SetExtraConfig;
	VirtualInvokeData _10_Init;
	VirtualInvokeData _11_JoinRoom;
	VirtualInvokeData _12_LeaveRoom;
	VirtualInvokeData _13_ParseEventType;
	VirtualInvokeData _14_ParseEventName;
	VirtualInvokeData _15_ParseErrorCodekName;
	VirtualInvokeData _16_HasError;
	VirtualInvokeData _17_SetVolume;
	VirtualInvokeData _18_PauseChannel;
	VirtualInvokeData _19_SetMidCallback;
	VirtualInvokeData _20_UnInit;
	VirtualInvokeData _21_OnInited;
	VirtualInvokeData _22_OnJoined;
	VirtualInvokeData _23_OnUpdate;
	VirtualInvokeData _24_SetGroupEnvironment;
	VirtualInvokeData _25_EnableVoiceCaptureCallBack;
	VirtualInvokeData _26_MuteTargetPlayer;
	VirtualInvokeData _27_SetReportInfo;
	VirtualInvokeData _28_ReportUserAudio;
	VirtualInvokeData _29_SetUserVolume;
	VirtualInvokeData _30_SetReciver;
};
struct GameVoiceImpl_FreeFireVoice_c {
	Il2CppClass_1 _1;
	GameVoiceImpl_FreeFireVoice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GameVoiceImpl_FreeFireVoice_VTable vtable;
};
struct GameVoiceImpl_FreeFireVoice_o {
	GameVoiceImpl_FreeFireVoice_c *klass;
	void *monitor;
	int32_t RegionIDNum;
	System_String_o* ExtServerRegionName;
	bool HaveEnabledPCM;
};
struct GameVoiceImpl_FreeFireVoice_FFVoiceInitExtraConfig_StaticFields {
};
struct GameVoiceImpl_FreeFireVoice_FFVoiceInitExtraConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GameVoiceImpl_FreeFireVoice_FFVoiceInitExtraConfig_c {
	Il2CppClass_1 _1;
	GameVoiceImpl_FreeFireVoice_FFVoiceInitExtraConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GameVoiceImpl_FreeFireVoice_FFVoiceInitExtraConfig_VTable vtable;
};
struct GameVoiceImpl_FreeFireVoice_FFVoiceInitExtraConfig_o {
	GameVoiceImpl_FreeFireVoice_FFVoiceInitExtraConfig_c *klass;
	void *monitor;
	System_String_o* SdkValidDomain;
	System_String_o* QoSReportDomain;
	System_String_o* APIDomain;
	System_String_o* BackupSDKValidIP;
};
struct GameVoiceFacade_StaticFields {
	IGameVoiceInterface_o* m_Impl;
	GameVoiceImpl_FreeFireVoice_o* _mFreeFireVoiceImpl;
};
struct GameVoiceFacade_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GameVoiceFacade_c {
	Il2CppClass_1 _1;
	GameVoiceFacade_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GameVoiceFacade_VTable vtable;
};
struct GameVoiceFacade_o {
	GameVoiceFacade_c *klass;
	void *monitor;
};
struct COW_HotupdaterGame_StaticFields {
	GCommon_ResourceID_array* SCENE_RESOURCE_LIST;
};
struct COW_HotupdaterGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
};
struct COW_HotupdaterGame_c {
	Il2CppClass_1 _1;
	COW_HotupdaterGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HotupdaterGame_VTable vtable;
};
struct COW_HotupdaterGame_o {
	COW_HotupdaterGame_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
};
struct COW_UIHotUpdaterScene_StaticFields {
};
struct COW_UIHotUpdaterScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Destory;
	VirtualInvokeData _5_PushNavigation;
	VirtualInvokeData _6_PushNavigation;
	VirtualInvokeData _7_NavigationCanAccess;
	VirtualInvokeData _8_PopNavigation;
	VirtualInvokeData _9_ShowPopupWindow;
	VirtualInvokeData _10_ShowPopupWindow;
	VirtualInvokeData _11_RemoveRootController;
	VirtualInvokeData _12_FindUIRoot;
	VirtualInvokeData _13_SetActiveGroup;
	VirtualInvokeData _14_OnInit;
	VirtualInvokeData _15_OnDestory;
	VirtualInvokeData _16_UseUIPreInstancePool;
	VirtualInvokeData _17_OnCheckInviteNtf;
};
struct COW_UIHotUpdaterScene_c {
	Il2CppClass_1 _1;
	COW_UIHotUpdaterScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHotUpdaterScene_VTable vtable;
};
struct COW_UIHotUpdaterScene_o {
	COW_UIHotUpdaterScene_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIBaseController__o* m_RootControllers;
	System_Collections_Generic_List_UIBaseNavigationController__o* m_NavigationControllers;
	System_Collections_Generic_List_UIPopupWindowController__o* m_InGamePopupWindows;
	System_Collections_Generic_HashSet_UIPanel__o* m_IndependentPanels;
	System_Collections_Generic_List_ulong__o* UIBaseScene_m_ActiveGroupStack;
	UnityEngine_Vector2_o m_WindowsSize;
	bool isDuringSceneDestroy;
	GCommon_UIPopupWindowBGBlur_o* UIBaseScene_cbBlur;
	bool UIBaseScene_mIsInitialzied;
	bool UIBaseScene__IsPrePopNavigationCleanAssets_k__BackingField;
	System_Collections_Generic_List_UIBaseScene_EscapeHandle__o* UIBaseScene_m_EscapeHandles;
	System_Collections_Generic_List_UIBaseScene_EnterHandle__o* UIBaseScene_m_EnterHandles;
	COW_SceneRootFinder_o* RootFinder;
	COW_UIModelClan_o* UICOWBaseScene_m_ModelClan;
	COW_UIModelInvitation_o* UICOWBaseScene_m_ModelInvitation;
	COW_UIWaitingForRequestController_o* UICOWBaseScene_m_WaitingForRequestController;
	COW_UIWaitingForRequestCircleController_o* UICOWBaseScene_m_WaitingForRequestCircleController;
	COW_UIMatchResultWaitingController_o* UICOWBaseScene_m_MatchResultWaitingController;
	COW_UIPopupMessageBoxController_o* UICOWBaseScene_m_PopupMessageController;
	COW_UIImageSharePreviewWindowController_o* m_ImageSharePreviewWindowController;
	COW_UIImageCoverPreviewWindowController_o* UICOWBaseScene_m_ImageCoverPreviewWindowController;
	COW_UIMaskController_o* m_MaskController;
	COW_UIMaskController_o* m_MaskBelowUICtrl;
	COW_UIInvitationTipsBoxController_o* m_CurInviteTipsController;
	System_Collections_Generic_Dictionary_int__UICOWBaseScene_Wait__o* UICOWBaseScene__Waits;
};
struct COW_ItemPlantModel_StaticFields {
};
struct COW_ItemPlantModel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ItemPlantModel_c {
	Il2CppClass_1 _1;
	COW_ItemPlantModel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemPlantModel_VTable vtable;
};
struct COW_ItemPlantModel_o {
	COW_ItemPlantModel_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_LocalNotificationManager_StaticFields {
	System_DateTime_o APOCH_UTC;
	int32_t MSPerDay;
	bool _ShouldSendStatsEventLog;
	System_Collections_Generic_Dictionary_int__LocalNotificationManager_NotifyConfiguration__o* _NotifyConfigurations;
	System_Collections_Generic_Dictionary_int__LocalNotificationManager_NotifyInfo__o* _NotifyInfos;
	System_Int32_array* _AuthorizationPermissions;
	int32_t _AuthorizationPhase;
	int32_t _AuthorizationStatus;
	System_Collections_Generic_Queue_LocalNotificationManager__Task__o* _PendingTasks;
	COW_LocalNotificationManager__Task_o* _ExecutingTask;
	System_Char_array* DISABLE_BY_REGION_SEPARATORS;
	System_Converter_KeyValuePair_string__bool___EventLogger_EventLocalNotificationStats_Channel__o* __f__am_cache0;
	System_Converter_KeyValuePair_int__int___EventLogger_EventLocalNotificationStats_TypeCount__o* __f__am_cache1;
	System_Converter_KeyValuePair_int__int___EventLogger_EventLocalNotificationStats_TypeCount__o* __f__am_cache2;
	System_Action_bool__o* __f__am_cache3;
	System_Action_o* __f__mg_cache0;
	System_Action_o* __f__mg_cache1;
	COW_PermissionUtility_OnPermissionsResult_o* __f__am_cache4;
};
struct COW_LocalNotificationManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LocalNotificationManager_c {
	Il2CppClass_1 _1;
	COW_LocalNotificationManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LocalNotificationManager_VTable vtable;
};
struct COW_LocalNotificationManager_o {
	COW_LocalNotificationManager_c *klass;
	void *monitor;
};
struct COW_LocalNotificationManager_StatsRecord_StaticFields {
};
struct COW_LocalNotificationManager_StatsRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LocalNotificationManager_StatsRecord_c {
	Il2CppClass_1 _1;
	COW_LocalNotificationManager_StatsRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LocalNotificationManager_StatsRecord_VTable vtable;
};
struct COW_LocalNotificationManager_StatsRecord_o {
	COW_LocalNotificationManager_StatsRecord_c *klass;
	void *monitor;
	uint64_t LastSend;
	bool Enabled;
	System_Collections_Generic_Dictionary_string__bool__o* Channels;
};
struct COW_LocalNotificationManager_NotifyInfo_StaticFields {
};
struct COW_LocalNotificationManager_NotifyInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LocalNotificationManager_NotifyInfo_c {
	Il2CppClass_1 _1;
	COW_LocalNotificationManager_NotifyInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LocalNotificationManager_NotifyInfo_VTable vtable;
};
struct COW_LocalNotificationManager_NotifyInfo_o {
	COW_LocalNotificationManager_NotifyInfo_c *klass;
	void *monitor;
	int32_t Id;
	System_String_o* ChannelId;
	System_String_o* LocKey_ChannelName;
	System_String_o* LocKey_ChannelDescription;
	System_Func_string__o* Title;
	System_Func_string__o* SubTitle;
	System_Func_string__o* Content;
	int32_t ChannelImportance;
	System_Func_int__o* MaxRandomDelay_MS;
	COW_LocalNotificationManager_NotifyInfo_ReturnUrl_o* Url;
	System_Func_string__o* DisableRegions;
};
struct COW_LocalNotificationManager_NotifyInfo_ReturnUrl_StaticFields {
};
struct COW_LocalNotificationManager_NotifyInfo_ReturnUrl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_LocalNotificationManager_NotifyInfo_ReturnUrl_c {
	Il2CppClass_1 _1;
	COW_LocalNotificationManager_NotifyInfo_ReturnUrl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LocalNotificationManager_NotifyInfo_ReturnUrl_VTable vtable;
};
struct COW_LocalNotificationManager_NotifyInfo_ReturnUrl_o {
	COW_LocalNotificationManager_NotifyInfo_ReturnUrl_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_LocalNotificationManager_NotifyConfiguration_StaticFields {
};
struct COW_LocalNotificationManager_NotifyConfiguration_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LocalNotificationManager_NotifyConfiguration_c {
	Il2CppClass_1 _1;
	COW_LocalNotificationManager_NotifyConfiguration_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LocalNotificationManager_NotifyConfiguration_VTable vtable;
};
struct COW_LocalNotificationManager_NotifyConfiguration_o {
	COW_LocalNotificationManager_NotifyConfiguration_c *klass;
	void *monitor;
	bool DefaultNotify;
};
struct COW_LocalNotificationManager_NotifyData_StaticFields {
};
struct COW_LocalNotificationManager_NotifyData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LocalNotificationManager_NotifyData_c {
	Il2CppClass_1 _1;
	COW_LocalNotificationManager_NotifyData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LocalNotificationManager_NotifyData_VTable vtable;
};
struct COW_LocalNotificationManager_NotifyData_o {
	COW_LocalNotificationManager_NotifyData_c *klass;
	void *monitor;
	int64_t ExpireAt;
	bool DoNotify;
};
struct COW_LocalNotificationManager__Task_StaticFields {
};
struct COW_LocalNotificationManager__Task_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LocalNotificationManager__Task_c {
	Il2CppClass_1 _1;
	COW_LocalNotificationManager__Task_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LocalNotificationManager__Task_VTable vtable;
};
struct COW_LocalNotificationManager__Task_o {
	COW_LocalNotificationManager__Task_c *klass;
	void *monitor;
	int32_t Action;
	int32_t Type;
	int64_t TimeMS;
	int32_t Times;
	int32_t IntervalMS;
	System_String_o* overrideTitle;
	System_String_o* overrideContent;
};
struct COW_LocalNotificationManager___SendStatsEventLog_c__AnonStorey0_StaticFields {
};
struct COW_LocalNotificationManager___SendStatsEventLog_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LocalNotificationManager___SendStatsEventLog_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_LocalNotificationManager___SendStatsEventLog_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LocalNotificationManager___SendStatsEventLog_c__AnonStorey0_VTable vtable;
};
struct COW_LocalNotificationManager___SendStatsEventLog_c__AnonStorey0_o {
	COW_LocalNotificationManager___SendStatsEventLog_c__AnonStorey0_c *klass;
	void *monitor;
	COW_LocalNotificationManager_StatsRecord_o* now;
};
struct COW_ChatServiceConnectionHandler_StaticFields {
};
struct COW_ChatServiceConnectionHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnConnected;
	VirtualInvokeData _5_OnDisconnected;
	VirtualInvokeData _9_OnHandlePacket;
	VirtualInvokeData _10_OnPingSent;
	VirtualInvokeData _11_OnPingReceiveTimeout;
	VirtualInvokeData _12_OnReconnect;
	VirtualInvokeData _13_OnDisconnected;
	VirtualInvokeData _14_OnServerConfirmed;
	VirtualInvokeData _15_GetServiceHandlerName;
};
struct COW_ChatServiceConnectionHandler_c {
	Il2CppClass_1 _1;
	COW_ChatServiceConnectionHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ChatServiceConnectionHandler_VTable vtable;
};
struct COW_ChatServiceConnectionHandler_o {
	COW_ChatServiceConnectionHandler_c *klass;
	void *monitor;
	COW_ServiceClient2_o* m_Client;
	System_String_o* m_Addr;
	int32_t m_Port;
	bool m_IsConfirmed;
	COW_ServiceConnectionHandler_ReconnectInfo_o* m_ReconnectInfo;
	bool m_NeedLogout;
	int32_t m_DisconnectByServerReason;
	System_String_o* m_LogTag;
	uint32_t DisconnectCount;
	bool UseTCPSession2;
	System_String_o* m_Token;
	GCommon_AntiAddicHistoryInfo_o* m_AntiAddicHistoryInfo;
	bool IsQuickReconnecting;
	COW_UIModelChat_o* m_ChatModel;
	uint64_t m_ReservationReachLimitTime;
};
struct COW_HttpRequestMonitor_StaticFields {
	COW_HttpRequestMonitor_o* instance;
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	System_Action_o* __f__am_cache2;
};
struct COW_HttpRequestMonitor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStartRequest;
	VirtualInvokeData _5_OnEndRequest;
	VirtualInvokeData _6_OnUnauthorized;
	VirtualInvokeData _7_OnRetryFailed;
};
struct COW_HttpRequestMonitor_c {
	Il2CppClass_1 _1;
	COW_HttpRequestMonitor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HttpRequestMonitor_VTable vtable;
};
struct COW_HttpRequestMonitor_o {
	COW_HttpRequestMonitor_c *klass;
	void *monitor;
	uint64_t LoginTime;
	bool forceBlockUI;
};
struct COW_LobbyServiceConnectionHandler_StaticFields {
	COW_LobbyServiceConnectionHandler_FreatureCache_o lite_datas;
	System_Collections_Generic_Dictionary_uint__string__o* MATCHMAKING_ERR_MESSAGE_DICT;
	System_Collections_Generic_Dictionary_uint__string__o* GROUP_ERR_MESSAGE_DICT;
	System_Collections_Generic_Dictionary_uint__string__o* CUSTOMROOM_ERR_MESSAGE_DICT;
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	System_Predicate_RoomPlayerInfo__o* __f__am_cache2;
	System_Converter_ulong__string__o* __f__am_cache3;
	System_Converter_ulong__string__o* __f__am_cache4;
	System_Predicate_GroupMemberInfo__o* __f__am_cache5;
	System_Action_o* __f__am_cache6;
};
struct COW_LobbyServiceConnectionHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnConnected;
	VirtualInvokeData _5_OnDisconnected;
	VirtualInvokeData _9_OnHandlePacket;
	VirtualInvokeData _10_OnPingSent;
	VirtualInvokeData _11_OnPingReceiveTimeout;
	VirtualInvokeData _12_OnReconnect;
	VirtualInvokeData _13_OnDisconnected;
	VirtualInvokeData _14_OnServerConfirmed;
	VirtualInvokeData _15_GetServiceHandlerName;
};
struct COW_LobbyServiceConnectionHandler_c {
	Il2CppClass_1 _1;
	COW_LobbyServiceConnectionHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyServiceConnectionHandler_VTable vtable;
};
struct COW_LobbyServiceConnectionHandler_o {
	COW_LobbyServiceConnectionHandler_c *klass;
	void *monitor;
	COW_ServiceClient2_o* m_Client;
	System_String_o* m_Addr;
	int32_t m_Port;
	bool m_IsConfirmed;
	COW_ServiceConnectionHandler_ReconnectInfo_o* m_ReconnectInfo;
	bool m_NeedLogout;
	int32_t m_DisconnectByServerReason;
	System_String_o* m_LogTag;
	uint32_t DisconnectCount;
	bool UseTCPSession2;
	System_String_o* m_Token;
	GCommon_AntiAddicHistoryInfo_o* m_AntiAddicHistoryInfo;
	bool IsQuickReconnecting;
};
struct COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey0_StaticFields {
};
struct COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey0_VTable vtable;
};
struct COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey0_o {
	COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey0_c *klass;
	void *monitor;
	tcp_MatchmakingSussNtf_o* resData;
	System_String_o* outAddr;
	int32_t outPort;
	COW_LobbyServiceConnectionHandler_o* _this;
};
struct COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey1_StaticFields {
};
struct COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey1_VTable vtable;
};
struct COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey1_o {
	COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey1_c *klass;
	void *monitor;
	tcp_CreditScoreCheckNtf_o* resData;
};
struct COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey2_StaticFields {
};
struct COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey2_VTable vtable;
};
struct COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey2_o {
	COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t i;
	COW_LobbyServiceConnectionHandler__OnMsgCustomRoom_c__AnonStorey1_o* __f__ref_1;
};
struct COW_LobbyServiceConnectionHandler__OnMsgFriend_ConfidantOnline_c__AnonStorey3_StaticFields {
};
struct COW_LobbyServiceConnectionHandler__OnMsgFriend_ConfidantOnline_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyServiceConnectionHandler__OnMsgFriend_ConfidantOnline_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_LobbyServiceConnectionHandler__OnMsgFriend_ConfidantOnline_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyServiceConnectionHandler__OnMsgFriend_ConfidantOnline_c__AnonStorey3_VTable vtable;
};
struct COW_LobbyServiceConnectionHandler__OnMsgFriend_ConfidantOnline_c__AnonStorey3_o {
	COW_LobbyServiceConnectionHandler__OnMsgFriend_ConfidantOnline_c__AnonStorey3_c *klass;
	void *monitor;
	tcp_RelatedFriendOnlineNtf_o* resData;
};
struct COW_LobbyServiceConnectionHandler__OnMsgGroup_JoinNtf_c__AnonStorey4_StaticFields {
};
struct COW_LobbyServiceConnectionHandler__OnMsgGroup_JoinNtf_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyServiceConnectionHandler__OnMsgGroup_JoinNtf_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_LobbyServiceConnectionHandler__OnMsgGroup_JoinNtf_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyServiceConnectionHandler__OnMsgGroup_JoinNtf_c__AnonStorey4_VTable vtable;
};
struct COW_LobbyServiceConnectionHandler__OnMsgGroup_JoinNtf_c__AnonStorey4_o {
	COW_LobbyServiceConnectionHandler__OnMsgGroup_JoinNtf_c__AnonStorey4_c *klass;
	void *monitor;
	tcp_GroupMemberInfo_o* memberNew;
};
struct COW_LobbyServiceConnectionHandler__OnMsgGroup_StartNtf_c__AnonStorey5_StaticFields {
};
struct COW_LobbyServiceConnectionHandler__OnMsgGroup_StartNtf_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyServiceConnectionHandler__OnMsgGroup_StartNtf_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_LobbyServiceConnectionHandler__OnMsgGroup_StartNtf_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyServiceConnectionHandler__OnMsgGroup_StartNtf_c__AnonStorey5_VTable vtable;
};
struct COW_LobbyServiceConnectionHandler__OnMsgGroup_StartNtf_c__AnonStorey5_o {
	COW_LobbyServiceConnectionHandler__OnMsgGroup_StartNtf_c__AnonStorey5_c *klass;
	void *monitor;
	uint64_t myId;
};
struct COW_LobbyServiceConnectionHandler__OnMsgMatchMaking_c__AnonStorey6_StaticFields {
};
struct COW_LobbyServiceConnectionHandler__OnMsgMatchMaking_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyServiceConnectionHandler__OnMsgMatchMaking_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_LobbyServiceConnectionHandler__OnMsgMatchMaking_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyServiceConnectionHandler__OnMsgMatchMaking_c__AnonStorey6_VTable vtable;
};
struct COW_LobbyServiceConnectionHandler__OnMsgMatchMaking_c__AnonStorey6_o {
	COW_LobbyServiceConnectionHandler__OnMsgMatchMaking_c__AnonStorey6_c *klass;
	void *monitor;
	proto_MessageNotify_o* res;
	COW_LobbyServiceConnectionHandler_o* _this;
};
struct COW_LobbyServiceConnectionHandler__OnMsgAntiaddiction_c__AnonStorey7_StaticFields {
};
struct COW_LobbyServiceConnectionHandler__OnMsgAntiaddiction_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyServiceConnectionHandler__OnMsgAntiaddiction_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_LobbyServiceConnectionHandler__OnMsgAntiaddiction_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyServiceConnectionHandler__OnMsgAntiaddiction_c__AnonStorey7_VTable vtable;
};
struct COW_LobbyServiceConnectionHandler__OnMsgAntiaddiction_c__AnonStorey7_o {
	COW_LobbyServiceConnectionHandler__OnMsgAntiaddiction_c__AnonStorey7_c *klass;
	void *monitor;
	COW_UISecondConfirmContoller_o* confirmWnd;
};
struct message_CPEIOHHMIPN_StaticFields {
};
struct message_CPEIOHHMIPN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_CPEIOHHMIPN_c {
	Il2CppClass_1 _1;
	message_CPEIOHHMIPN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CPEIOHHMIPN_VTable vtable;
};
struct message_CPEIOHHMIPN_o {
	message_CPEIOHHMIPN_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_string__int__o* IMBLDKCGIHE;
	System_Collections_Generic_Dictionary_int__string__o* CPHOMBOGMKL;
};
struct message_GNJLPOEBPHH_StaticFields {
};
struct message_GNJLPOEBPHH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_GNJLPOEBPHH_c {
	Il2CppClass_1 _1;
	message_GNJLPOEBPHH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GNJLPOEBPHH_VTable vtable;
};
struct message_GNJLPOEBPHH_o {
	message_GNJLPOEBPHH_c *klass;
	void *monitor;
};
struct message_DEKEKHBKLLH_StaticFields {
};
struct message_DEKEKHBKLLH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_DEKEKHBKLLH_c {
	Il2CppClass_1 _1;
	message_DEKEKHBKLLH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DEKEKHBKLLH_VTable vtable;
};
struct message_DEKEKHBKLLH_o {
	message_DEKEKHBKLLH_c *klass;
	void *monitor;
};
struct message_BJEPDEBABHO_StaticFields {
};
struct message_BJEPDEBABHO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_BJEPDEBABHO_c {
	Il2CppClass_1 _1;
	message_BJEPDEBABHO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BJEPDEBABHO_VTable vtable;
};
struct message_BJEPDEBABHO_o {
	message_BJEPDEBABHO_c *klass;
	void *monitor;
};
struct message_KJNHBDKLMFF_StaticFields {
};
struct message_KJNHBDKLMFF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_KJNHBDKLMFF_c {
	Il2CppClass_1 _1;
	message_KJNHBDKLMFF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KJNHBDKLMFF_VTable vtable;
};
struct message_KJNHBDKLMFF_o {
	message_KJNHBDKLMFF_c *klass;
	void *monitor;
	message_DGPLHCMEGEA_o* _ICPGBOLONFB_k__BackingField;
	message_DGPLHCMEGEA_o* _CBEDCOMHNHJ_k__BackingField;
	float _MPCNGJHMOCH_k__BackingField;
	System_Collections_Generic_List_DGPLHCMEGEA__o* _LOBBKFLDJKF_k__BackingField;
	System_Collections_Generic_List_DGPLHCMEGEA__o* _JCNMPAEJLON_k__BackingField;
};
struct message_DGPLHCMEGEA_StaticFields {
};
struct message_DGPLHCMEGEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_DGPLHCMEGEA_c {
	Il2CppClass_1 _1;
	message_DGPLHCMEGEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DGPLHCMEGEA_VTable vtable;
};
struct message_DGPLHCMEGEA_o {
	message_DGPLHCMEGEA_c *klass;
	void *monitor;
	float _OCMCKNIFAIF_k__BackingField;
	float _AIJPNMFDHBM_k__BackingField;
	float _IFCNJJBJNKJ_k__BackingField;
};
struct message_PNKODANCKLF_StaticFields {
};
struct message_PNKODANCKLF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_PNKODANCKLF_c {
	Il2CppClass_1 _1;
	message_PNKODANCKLF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PNKODANCKLF_VTable vtable;
};
struct message_PNKODANCKLF_o {
	message_PNKODANCKLF_c *klass;
	void *monitor;
	float _OCMCKNIFAIF_k__BackingField;
	float _AIJPNMFDHBM_k__BackingField;
};
struct message_KAFGHEBAPBF_StaticFields {
};
struct message_KAFGHEBAPBF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_KAFGHEBAPBF_c {
	Il2CppClass_1 _1;
	message_KAFGHEBAPBF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KAFGHEBAPBF_VTable vtable;
};
struct message_KAFGHEBAPBF_o {
	message_KAFGHEBAPBF_c *klass;
	void *monitor;
	float _OCMCKNIFAIF_k__BackingField;
	float _AIJPNMFDHBM_k__BackingField;
	float _IFCNJJBJNKJ_k__BackingField;
	float _LODNKHCHJOK_k__BackingField;
};
struct message_DKIJOCCOCBD_StaticFields {
};
struct message_DKIJOCCOCBD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_DKIJOCCOCBD_c {
	Il2CppClass_1 _1;
	message_DKIJOCCOCBD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DKIJOCCOCBD_VTable vtable;
};
struct message_DKIJOCCOCBD_o {
	message_DKIJOCCOCBD_c *klass;
	void *monitor;
	int32_t _AHMHEMHMJEF_k__BackingField;
	int32_t _HDFNENAMOIN_k__BackingField;
	int32_t _EPDAABBFOCB_k__BackingField;
	int32_t _FAMPAFNEDCH_k__BackingField;
};
struct message_MBAKKLPCMEA_StaticFields {
};
struct message_MBAKKLPCMEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_MBAKKLPCMEA_c {
	Il2CppClass_1 _1;
	message_MBAKKLPCMEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MBAKKLPCMEA_VTable vtable;
};
struct message_MBAKKLPCMEA_o {
	message_MBAKKLPCMEA_c *klass;
	void *monitor;
	System_Single_array* _EAMKFHHHPGF_k__BackingField;
	System_Int32_array* _NDLFDBJEGCA_k__BackingField;
};
struct message_LFNFLJBAMKA_StaticFields {
};
struct message_LFNFLJBAMKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_LFNFLJBAMKA_c {
	Il2CppClass_1 _1;
	message_LFNFLJBAMKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LFNFLJBAMKA_VTable vtable;
};
struct message_LFNFLJBAMKA_o {
	message_LFNFLJBAMKA_c *klass;
	void *monitor;
	int32_t _DGPNDIIKAHO_k__BackingField;
	message_DGPLHCMEGEA_o* _ODLGCIHAHFC_k__BackingField;
	message_DGPLHCMEGEA_o* _CPFBJHDNJOK_k__BackingField;
	message_KAFGHEBAPBF_o* _IEMCCHBFBKO_k__BackingField;
	bool _POBCEKPNPLN_k__BackingField;
	bool _BFAOLFKDHPH_k__BackingField;
	System_String_o* _HGMDIOCDALO_k__BackingField;
};
struct message_EDKLKAFOLKE_StaticFields {
};
struct message_EDKLKAFOLKE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_EDKLKAFOLKE_c {
	Il2CppClass_1 _1;
	message_EDKLKAFOLKE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EDKLKAFOLKE_VTable vtable;
};
struct message_EDKLKAFOLKE_o {
	message_EDKLKAFOLKE_c *klass;
	void *monitor;
	System_String_o* _MIHHGBMOCAL_k__BackingField;
	System_Collections_Generic_List_string__o* _BFMHNOLFBJL_k__BackingField;
	System_Collections_Generic_List_LFNFLJBAMKA__o* _KEECGCIDIIG_k__BackingField;
	int32_t _PKAKMEEBHFI_k__BackingField;
	System_String_o* _CKMGGBJMILF_k__BackingField;
	bool _OOFEEMLGBEA_k__BackingField;
};
struct message_JGGKABFCDAH_StaticFields {
};
struct message_JGGKABFCDAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_JGGKABFCDAH_c {
	Il2CppClass_1 _1;
	message_JGGKABFCDAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JGGKABFCDAH_VTable vtable;
};
struct message_JGGKABFCDAH_o {
	message_JGGKABFCDAH_c *klass;
	void *monitor;
	System_Collections_Generic_List_LFNFLJBAMKA__o* _KEECGCIDIIG_k__BackingField;
};
struct message_NCMPAAPNLEF_StaticFields {
};
struct message_NCMPAAPNLEF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_NCMPAAPNLEF_c {
	Il2CppClass_1 _1;
	message_NCMPAAPNLEF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NCMPAAPNLEF_VTable vtable;
};
struct message_NCMPAAPNLEF_o {
	message_NCMPAAPNLEF_c *klass;
	void *monitor;
	float _OCMCKNIFAIF_k__BackingField;
	float _AIJPNMFDHBM_k__BackingField;
	float _IFCNJJBJNKJ_k__BackingField;
	float _LODNKHCHJOK_k__BackingField;
};
struct message_OPAJFAJENJI_StaticFields {
};
struct message_OPAJFAJENJI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_OPAJFAJENJI_c {
	Il2CppClass_1 _1;
	message_OPAJFAJENJI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OPAJFAJENJI_VTable vtable;
};
struct message_OPAJFAJENJI_o {
	message_OPAJFAJENJI_c *klass;
	void *monitor;
	System_String_o* _DPHDPPDINPO_k__BackingField;
	ProtoBuf_DiscriminatedUnion32Object_o FAEBJDPHLFE;
};
struct message_DJKGNCIKJFC_StaticFields {
};
struct message_DJKGNCIKJFC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_DJKGNCIKJFC_c {
	Il2CppClass_1 _1;
	message_DJKGNCIKJFC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DJKGNCIKJFC_VTable vtable;
};
struct message_DJKGNCIKJFC_o {
	message_DJKGNCIKJFC_c *klass;
	void *monitor;
	System_String_o* _LOEGCBKOEKF_k__BackingField;
	System_Collections_Generic_List_OPAJFAJENJI__o* _EDPCJHBJOBK_k__BackingField;
};
struct message_LJCFKJILEKM_StaticFields {
};
struct message_LJCFKJILEKM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_LJCFKJILEKM_c {
	Il2CppClass_1 _1;
	message_LJCFKJILEKM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LJCFKJILEKM_VTable vtable;
};
struct message_LJCFKJILEKM_o {
	message_LJCFKJILEKM_c *klass;
	void *monitor;
	System_String_o* _PICBNCDIIOK_k__BackingField;
	float _GCDPBDJPPLL_k__BackingField;
	System_Collections_Generic_List_IINLKPHOFMA__o* _IOEKIIMMLMG_k__BackingField;
};
struct message_IINLKPHOFMA_StaticFields {
};
struct message_IINLKPHOFMA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_IINLKPHOFMA_c {
	Il2CppClass_1 _1;
	message_IINLKPHOFMA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IINLKPHOFMA_VTable vtable;
};
struct message_IINLKPHOFMA_o {
	message_IINLKPHOFMA_c *klass;
	void *monitor;
	System_String_o* _DPHDPPDINPO_k__BackingField;
	int32_t _OCMCKNIFAIF_k__BackingField;
	int32_t _AIJPNMFDHBM_k__BackingField;
	int32_t _IBILCOAINLI_k__BackingField;
	int32_t _DPNHOMOJGPO_k__BackingField;
	int32_t _PEDOABNGEJF_k__BackingField;
	int32_t _ANGHDBLNFPB_k__BackingField;
	int32_t _LDHDMGPHFBJ_k__BackingField;
	int32_t _HEFFGENPKDD_k__BackingField;
	int32_t _JPDGEHEGAJK_k__BackingField;
	int32_t _PIJLGLICMLN_k__BackingField;
	int32_t _DAAAOPHFLNF_k__BackingField;
	int32_t _IMHHCCPDBIC_k__BackingField;
};
struct message_HFLFGIAPHDM_StaticFields {
};
struct message_HFLFGIAPHDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HFLFGIAPHDM_c {
	Il2CppClass_1 _1;
	message_HFLFGIAPHDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HFLFGIAPHDM_VTable vtable;
};
struct message_HFLFGIAPHDM_o {
	message_HFLFGIAPHDM_c *klass;
	void *monitor;
	System_String_o* _NAFCGMECFPO_k__BackingField;
	int32_t _OOFKDEJKFCH_k__BackingField;
	System_String_o* _PGGHOKHCMMO_k__BackingField;
	System_Byte_array* _DHFIGOCEDIE_k__BackingField;
	bool _PDEKPFJCCDL_k__BackingField;
};
struct message_KKIFPODPJMH_StaticFields {
};
struct message_KKIFPODPJMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_KKIFPODPJMH_c {
	Il2CppClass_1 _1;
	message_KKIFPODPJMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KKIFPODPJMH_VTable vtable;
};
struct message_KKIFPODPJMH_o {
	message_KKIFPODPJMH_c *klass;
	void *monitor;
	System_String_o* _PGGHOKHCMMO_k__BackingField;
	System_String_o* _MPGHMNOCAHO_k__BackingField;
	int32_t _MMIBNNCNOKH_k__BackingField;
	System_Collections_Generic_List_string__o* _FOJGLJFGFCG_k__BackingField;
};
struct message_CPGGAAIBDII_StaticFields {
};
struct message_CPGGAAIBDII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_CPGGAAIBDII_c {
	Il2CppClass_1 _1;
	message_CPGGAAIBDII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CPGGAAIBDII_VTable vtable;
};
struct message_CPGGAAIBDII_o {
	message_CPGGAAIBDII_c *klass;
	void *monitor;
	System_Collections_Generic_List_KKIFPODPJMH__o* _LANIEFLKOLD_k__BackingField;
};
struct message_DJEGPEKALDD_StaticFields {
};
struct message_DJEGPEKALDD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_DJEGPEKALDD_c {
	Il2CppClass_1 _1;
	message_DJEGPEKALDD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DJEGPEKALDD_VTable vtable;
};
struct message_DJEGPEKALDD_o {
	message_DJEGPEKALDD_c *klass;
	void *monitor;
	System_String_o* _DPHDPPDINPO_k__BackingField;
	System_String_o* _NAFCGMECFPO_k__BackingField;
	int32_t _MMHCPKIMJKN_k__BackingField;
	int32_t _KJPGGDKNNCI_k__BackingField;
	int32_t _PBKKLPOPPKK_k__BackingField;
	int32_t _MHGEBCCEPIM_k__BackingField;
	System_String_o* _JHJEIBDMBLC_k__BackingField;
	int32_t _KDLELJHAELN_k__BackingField;
	message_CPGGAAIBDII_o* _KJPOAALDIFK_k__BackingField;
	System_Collections_Generic_List_HFLFGIAPHDM__o* _OIHKAENOBIG_k__BackingField;
};
struct message_MEOFHJKEPIG_StaticFields {
};
struct message_MEOFHJKEPIG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_MEOFHJKEPIG_c {
	Il2CppClass_1 _1;
	message_MEOFHJKEPIG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MEOFHJKEPIG_VTable vtable;
};
struct message_MEOFHJKEPIG_o {
	message_MEOFHJKEPIG_c *klass;
	void *monitor;
	System_String_o* _DPHDPPDINPO_k__BackingField;
	System_String_o* _NAFCGMECFPO_k__BackingField;
	int32_t _NPBCOKNAFKO_k__BackingField;
	System_String_o* _JCBFGCMPKPO_k__BackingField;
	int32_t _ABJANHLIFIP_k__BackingField;
	bool _IGCKALEAEKN_k__BackingField;
};
struct message_IFGDOCOPKLM_StaticFields {
};
struct message_IFGDOCOPKLM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_IFGDOCOPKLM_c {
	Il2CppClass_1 _1;
	message_IFGDOCOPKLM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IFGDOCOPKLM_VTable vtable;
};
struct message_IFGDOCOPKLM_o {
	message_IFGDOCOPKLM_c *klass;
	void *monitor;
	System_String_o* _GPHMKABCCEH_k__BackingField;
	System_String_o* _KAPPMAOCNFE_k__BackingField;
	System_String_o* _NHEAKLKICPN_k__BackingField;
	System_String_o* _AJINPPAFFOE_k__BackingField;
	System_Collections_Generic_List_string__o* _FMEHDGFFNKJ_k__BackingField;
	int32_t _IBKFOCKEGMI_k__BackingField;
};
struct message_CMBIHFJDFLM_StaticFields {
};
struct message_CMBIHFJDFLM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_CMBIHFJDFLM_c {
	Il2CppClass_1 _1;
	message_CMBIHFJDFLM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CMBIHFJDFLM_VTable vtable;
};
struct message_CMBIHFJDFLM_o {
	message_CMBIHFJDFLM_c *klass;
	void *monitor;
	uint32_t _KDLELJHAELN_k__BackingField;
	System_Collections_Generic_List_MEOFHJKEPIG__o* _HKKBIJIIHJM_k__BackingField;
	System_Collections_Generic_List_DJEGPEKALDD__o* _BJJDHGFCGEI_k__BackingField;
	System_Collections_Generic_List_IFGDOCOPKLM__o* _GLGBFGIIKDM_k__BackingField;
};
struct message_CNCLMNBIIJO_StaticFields {
};
struct message_CNCLMNBIIJO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_CNCLMNBIIJO_c {
	Il2CppClass_1 _1;
	message_CNCLMNBIIJO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CNCLMNBIIJO_VTable vtable;
};
struct message_CNCLMNBIIJO_o {
	message_CNCLMNBIIJO_c *klass;
	void *monitor;
	System_String_o* _MONNNDGAAGO_k__BackingField;
	System_String_o* _CDPBIGMMFOD_k__BackingField;
	int32_t _JKKIPBGAGFI_k__BackingField;
	System_String_o* _JICGPALMPCC_k__BackingField;
	int32_t _NHBCIDILDKC_k__BackingField;
};
struct message_CPCDJMJAFME_StaticFields {
};
struct message_CPCDJMJAFME_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_CPCDJMJAFME_c {
	Il2CppClass_1 _1;
	message_CPCDJMJAFME_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CPCDJMJAFME_VTable vtable;
};
struct message_CPCDJMJAFME_o {
	message_CPCDJMJAFME_c *klass;
	void *monitor;
	System_String_o* _GPHMKABCCEH_k__BackingField;
	System_Collections_Generic_List_CNCLMNBIIJO__o* _ALNDIBPCIHB_k__BackingField;
	int32_t _FPHGNHLLEEH_k__BackingField;
};
struct message_NEFGBINLAHA_StaticFields {
};
struct message_NEFGBINLAHA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_NEFGBINLAHA_c {
	Il2CppClass_1 _1;
	message_NEFGBINLAHA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NEFGBINLAHA_VTable vtable;
};
struct message_NEFGBINLAHA_o {
	message_NEFGBINLAHA_c *klass;
	void *monitor;
	System_Collections_Generic_List_CPCDJMJAFME__o* _CAJAIGNMHEF_k__BackingField;
};
struct message_LABKDNDCIME_StaticFields {
};
struct message_LABKDNDCIME_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_LABKDNDCIME_c {
	Il2CppClass_1 _1;
	message_LABKDNDCIME_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LABKDNDCIME_VTable vtable;
};
struct message_LABKDNDCIME_o {
	message_LABKDNDCIME_c *klass;
	void *monitor;
	System_Collections_Generic_List_string__o* _NGFBAMLDBOL_k__BackingField;
};
struct message_IGLIKFMNLBC_StaticFields {
};
struct message_IGLIKFMNLBC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_IGLIKFMNLBC_c {
	Il2CppClass_1 _1;
	message_IGLIKFMNLBC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IGLIKFMNLBC_VTable vtable;
};
struct message_IGLIKFMNLBC_o {
	message_IGLIKFMNLBC_c *klass;
	void *monitor;
	System_Collections_Generic_List_LABKDNDCIME__o* _DNAMOHPBPDG_k__BackingField;
};
struct message_LCAFIOOEBOO_StaticFields {
};
struct message_LCAFIOOEBOO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_LCAFIOOEBOO_c {
	Il2CppClass_1 _1;
	message_LCAFIOOEBOO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LCAFIOOEBOO_VTable vtable;
};
struct message_LCAFIOOEBOO_o {
	message_LCAFIOOEBOO_c *klass;
	void *monitor;
	System_String_o* _CIKOKNDDMMN_k__BackingField;
};
struct message_EGACINJDJKH_StaticFields {
};
struct message_EGACINJDJKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_EGACINJDJKH_c {
	Il2CppClass_1 _1;
	message_EGACINJDJKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EGACINJDJKH_VTable vtable;
};
struct message_EGACINJDJKH_o {
	message_EGACINJDJKH_c *klass;
	void *monitor;
	System_String_o* _BFIIGHNKDOA_k__BackingField;
	System_String_o* _BMMJKCDOLHI_k__BackingField;
	bool _GLEEFCMPCFK_k__BackingField;
	float _MCKCNMDKIEA_k__BackingField;
	float _IPIJAKDOJCG_k__BackingField;
};
struct message_LKNKIJOEFMB_StaticFields {
};
struct message_LKNKIJOEFMB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_LKNKIJOEFMB_c {
	Il2CppClass_1 _1;
	message_LKNKIJOEFMB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LKNKIJOEFMB_VTable vtable;
};
struct message_LKNKIJOEFMB_o {
	message_LKNKIJOEFMB_c *klass;
	void *monitor;
	System_String_o* _KLNLPPAIAHL_k__BackingField;
	bool _GLEEFCMPCFK_k__BackingField;
	System_Collections_Generic_List_EGACINJDJKH__o* _LMINLALIPGI_k__BackingField;
};
struct message_JPDAILOCOCE_StaticFields {
};
struct message_JPDAILOCOCE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_JPDAILOCOCE_c {
	Il2CppClass_1 _1;
	message_JPDAILOCOCE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JPDAILOCOCE_VTable vtable;
};
struct message_JPDAILOCOCE_o {
	message_JPDAILOCOCE_c *klass;
	void *monitor;
	System_Collections_Generic_List_LKNKIJOEFMB__o* _EKGKELPAJEJ_k__BackingField;
};
struct message_MABFCABLOPF_StaticFields {
	GCommon_UDPMessagePool_NIMNMPMEICG__o* EIAKKJLJABH;
	GCommon_UDPMessagePool_IAAEJDDHOKB__o* CICFKCLCPAN;
	GCommon_UDPMessagePool_HJLNLDIMIMK__o* GNBAIGMJDNJ;
	GCommon_UDPMessagePool_DEACEIFBHJK__o* FHJFHLOJIMM;
	GCommon_UDPMessagePool_GAKIHFPIOEF__o* HLODBNBOILB;
	GCommon_UDPMessagePool_JOLBCNEHKLJ__o* JPLKHFABIHP;
	GCommon_UDPMessagePool_OGJKHJAFNHB__o* DIMPFKPMKNI;
	GCommon_UDPMessagePool_PKPAMKEDCDC__o* NDCPJEJOENE;
	GCommon_UDPMessagePool_EFBIMCKDGIA__o* EHLPDHKJAIK;
	GCommon_UDPMessagePool_HDNPLFOOFNN__o* EBNBPCHIDAK;
	GCommon_UDPMessagePool_JGGGCEPIEBB__o* JJFLFCKFLAH;
	GCommon_UDPMessagePool_KDBNMKBBPJJ__o* JGFFKNNNLOD;
	GCommon_UDPMessagePool_FNLOIELKGFH__o* LKNADHNGHNG;
	GCommon_UDPMessagePool_IICBMDHGPEK__o* DCDIDCEBLHO;
	GCommon_UDPMessagePool_AADOBBJPEMN__o* OOIIALIIIBK;
	GCommon_UDPMessagePool_PMDHEKCAJOI__o* LMHMALPMFFM;
	GCommon_UDPMessagePool_IBLHEHENAAJ__o* EGBFMHGEIPH;
	GCommon_UDPMessagePool_GEDBLBAKEHG__o* ALBLMDAGKIJ;
	GCommon_UDPMessagePool_BFIABOCHPJN__o* BPKIBOFIAFN;
	GCommon_UDPMessagePool_CIBBLFMOMLK__o* PNAHJIPGFNO;
	GCommon_UDPMessagePool_KLAAKHJCCEN__o* GBCNBCLPCJB;
	GCommon_UDPMessagePool_BMMNIPHPNKI__o* GGKBLHJKHLM;
	GCommon_UDPMessagePool_JCHLJBCAMOG__o* JJNHKFBEPMB;
	GCommon_UDPMessagePool_OHNLCIFCEED__o* GPJNCBOBKNM;
	GCommon_UDPMessagePool_KFPCKDPPANG__o* HKFACMABGGG;
	GCommon_UDPMessagePool_KLGKMCNCIAJ__o* BFKEOOJHLDF;
	GCommon_UDPMessagePool_AGLBNOIGCEE__o* AMAJODKEKGG;
	GCommon_UDPMessagePool_KCNKCFAMFGO__o* ADACJCGHPNF;
	GCommon_UDPMessagePool_PGKDAKKEOCO__o* AOCMHAKOGIL;
	GCommon_UDPMessagePool_IGGJJLFFJKB__o* JJLKCGBMIFD;
	GCommon_UDPMessagePool_JNOJFPCMHMA__o* LIENHCPLIEC;
	GCommon_UDPMessagePool_OPFMONINOBB__o* OBAFGDNEEGH;
	GCommon_UDPMessagePool_FLEOOGPNGMO__o* DANINHKDAMD;
	GCommon_UDPMessagePool_IMOONEINNFJ__o* DNEGAGIHEFB;
	GCommon_UDPMessagePool_LPMDJMOPOKJ__o* NCAJCJLCMPD;
	GCommon_UDPMessagePool_EGLGBFHBKHI__o* ECIPJEOCKDA;
	GCommon_UDPMessagePool_BFHCALODCOE__o* MGFAICOLNOH;
	GCommon_UDPMessagePool_GPPFNEJLBAL__o* DIADEPHBFBJ;
	GCommon_UDPMessagePool_PMGCGPJEGOO__o* JAOFJELBEMA;
	GCommon_UDPMessagePool_KIOJBBGCECB__o* POBNMMOGPNK;
	GCommon_UDPMessagePool_JIALMLGJGAH__o* JKLCIOEDFOA;
	GCommon_UDPMessagePool_HDKLAINPKEP__o* EANGKCPGBLF;
	GCommon_UDPMessagePool_OGNOJHPADCL__o* GNPJFLHFHHE;
	GCommon_UDPMessagePool_MOACGEJEPCK__o* GHNENBOMKOO;
	GCommon_UDPMessagePool_KJNGJHNOAFI__o* HJLFEADPDOK;
	GCommon_UDPMessagePool_PGFCALHBKPM__o* EHINEFNCDLO;
	GCommon_UDPMessagePool_PDMPKNHNMIC__o* CALMABINDMJ;
	GCommon_UDPMessagePool_NPHFNOOBKDK__o* INPDLDHBGJH;
	GCommon_UDPMessagePool_FJAMLLEPEKN__o* NFHKLJKNCEP;
	GCommon_UDPMessagePool_GFGDFINJKAJ__o* OMOKDIKFNGA;
	GCommon_UDPMessagePool_NEKBENCPAJJ__o* AHCEDEPIMFE;
	GCommon_UDPMessagePool_NIEAMKLBGFA__o* HNBFDAMDJAI;
	GCommon_UDPMessagePool_KIENBCKEALI__o* HHBILLLEMKB;
	GCommon_UDPMessagePool_PAMCGNKHAFJ__o* NEMCKJCMFJK;
	GCommon_UDPMessagePool_EFKELIELLEO__o* DFJCCPKINEE;
	GCommon_UDPMessagePool_MNJIFKDNEKI__o* JDLFIHELOED;
	GCommon_UDPMessagePool_PGKJDKIJGJD__o* LCFBBOCBHAB;
	GCommon_UDPMessagePool_JJIODFAHEOG__o* ECCMDBBHPEE;
	GCommon_UDPMessagePool_INKNNMJJOIC__o* KBJDEHHHJPL;
	GCommon_UDPMessagePool_GPAGCPECCOL__o* GPMHILOGBIA;
	GCommon_UDPMessagePool_EEJEFECEHBE__o* IOPHLJNGEIP;
	GCommon_UDPMessagePool_FHKDKGKAIEI__o* BPEHCKEGPFM;
	GCommon_UDPMessagePool_ABDJADBMJHC__o* IJIIAJBOAIK;
	GCommon_UDPMessagePool_GEIHLGCGMII__o* LKACMFOPJPA;
	GCommon_UDPMessagePool_GLHIJPHDMLC__o* OBKDHCJNIGP;
	GCommon_UDPMessagePool_GFLBHEJEIAC__o* OGJBKFOPPHB;
	GCommon_UDPMessagePool_DAHLHAEIIDA__o* JPOIILJCLDJ;
	GCommon_UDPMessagePool_ODHOKEODKPH__o* AKDMNJCJMJA;
	GCommon_UDPMessagePool_HBLAHHJJLHJ__o* LALENAMHGLP;
	GCommon_UDPMessagePool_CFKPNAOPNNL__o* PMODDPAKPCE;
	GCommon_UDPMessagePool_GAJBFNEFMKN__o* JGGGGEOGDON;
	GCommon_UDPMessagePool_JBHIKOLBMEA__o* CLNLBKMKKFI;
	GCommon_UDPMessagePool_ICJBIMNJBED__o* IHAJAKPCFCE;
	GCommon_UDPMessagePool_DNIIPBGIDMB__o* KGCDKKNPKKF;
	GCommon_UDPMessagePool_LPJBAGLHCKN__o* MAOKCHADGKF;
	GCommon_UDPMessagePool_ACDBEEAJLDL__o* HPPLLMGEGBJ;
	GCommon_UDPMessagePool_EBNJADFGCFA__o* OIPDJIJLKMN;
	GCommon_UDPMessagePool_LADDOKDJCBG__o* BBHNKDCANDP;
	GCommon_UDPMessagePool_KADFIDJGFMK__o* PDECIGMOJIE;
	GCommon_UDPMessagePool_EMNNEAFNALO__o* HIKDFHGDJKP;
	GCommon_UDPMessagePool_GINKPJLFOFI__o* KHGGLDGMHCB;
	GCommon_UDPMessagePool_PGNMHILNIDG__o* LMKPBLGEIIP;
	GCommon_UDPMessagePool_OHLMBEPJFKA__o* HCLFMDJFIOC;
	GCommon_UDPMessagePool_KELMCBLFFDC__o* IJGPGLCFINP;
	GCommon_UDPMessagePool_GAGOJFAHFLP__o* FAIGPCAAKFI;
	GCommon_UDPMessagePool_DNNOAEFLFJP__o* BCKFOHCPKFM;
	GCommon_UDPMessagePool_HKCLCHJDMPD__o* FHOGONEEINK;
	GCommon_UDPMessagePool_KAKLBKKDPAC__o* FKKOOPOPFGD;
	GCommon_UDPMessagePool_ILMHPPGKIBA__o* ADPDEJGJDII;
	GCommon_UDPMessagePool_CHJONLALECH__o* JLMFLAKIHMM;
	GCommon_UDPMessagePool_FIPFFCAMGDO__o* FJIAMDPKNCC;
	GCommon_UDPMessagePool_PABEENFAMLF__o* GOBHFKCFBPL;
	GCommon_UDPMessagePool_BENHAIGLOGI__o* IGGCCLICPPP;
	GCommon_UDPMessagePool_DJJOHPCAJAL__o* AMECJKBPADO;
	GCommon_UDPMessagePool_OLAHGOOEKDB__o* BECJEGNEOFE;
	GCommon_UDPMessagePool_CHEEGFNLIOE__o* NJDEIEDNMIA;
	GCommon_UDPMessagePool_JMPFKFLHEDK__o* OGGGHMLJCHM;
	GCommon_UDPMessagePool_AEJALKJMIHC__o* JGFPAPEMIPO;
	GCommon_UDPMessagePool_APLKLGEOCAL__o* BOCFANEIOBA;
	GCommon_UDPMessagePool_BOCJGDPJNAB__o* ILEPIBNDJBB;
	GCommon_UDPMessagePool_HOHACEOICHK__o* EMCBKLPGNCA;
	GCommon_UDPMessagePool_NKDFGFAGBHE__o* LACDBEKCMGG;
	GCommon_UDPMessagePool_CAELGMNFLPE__o* HDNNCJOFADG;
	GCommon_UDPMessagePool_ALAFLDCFJDE__o* PCAOJNFPJHN;
	GCommon_UDPMessagePool_DOAOBJPNMCG__o* NCLLALDKPIL;
	GCommon_UDPMessagePool_OIEJKPFOHKL__o* MANABGCNBPO;
	GCommon_UDPMessagePool_FJOPCENPAFA__o* GJEHCFFOGEJ;
	GCommon_UDPMessagePool_HMANPCPALCB__o* OKLAJEDELFL;
	GCommon_UDPMessagePool_DNLKABGFIJB__o* NMAOFELMJCG;
	GCommon_UDPMessagePool_JMDHLICLGKK__o* HLCDFENNOAL;
	GCommon_UDPMessagePool_LBDMHEIBNON__o* GNNAICFNLLN;
	GCommon_UDPMessagePool_DBGNDLHOIEJ__o* NBKCLLCPPDK;
	GCommon_UDPMessagePool_EKHEMGJLHDC__o* FDOIKOMINOH;
	GCommon_UDPMessagePool_CDDNCLJFLCF__o* AEDKNOCGOKN;
	GCommon_UDPMessagePool_DBMEFALKKOK__o* EEIHDBJDJBK;
	GCommon_UDPMessagePool_BKKFJOLOLIC__o* EHGFIFFIFOC;
	GCommon_UDPMessagePool_AFHHHCPPPIM__o* IMNFBAJJLJO;
	GCommon_UDPMessagePool_FFKKHGEMNAN__o* CONKMIANGCD;
	GCommon_UDPMessagePool_BDBEOLCGACM__o* BKHBCHKLDJI;
	GCommon_UDPMessagePool_COJPCMINELA__o* JKGKEDGGONP;
	GCommon_UDPMessagePool_FPMJDPCJAPL__o* DDLFAHMCJPH;
	GCommon_UDPMessagePool_FMOBGPBJGGG__o* LPEDDCIICLP;
	GCommon_UDPMessagePool_GKNIKAECLCL__o* IPDEIBMMELG;
	GCommon_UDPMessagePool_JPALKHEHFIM__o* BCOINDAKLJB;
	GCommon_UDPMessagePool_GLJNNNNOAPB__o* LHOGICKHBOE;
	GCommon_UDPMessagePool_GPKPCDDJKAC__o* PFLMJDDJLFI;
	GCommon_UDPMessagePool_FDJPMJFJDNN__o* PNFPFMOJGLA;
	GCommon_UDPMessagePool_BOOFMIIIIBH__o* HNLLNBKJNNJ;
	GCommon_UDPMessagePool_JJNMJHPNPIJ__o* GAEOAPPLJOD;
	GCommon_UDPMessagePool_EGHJILIJDIJ__o* LLDBAMLDPKN;
	GCommon_UDPMessagePool_OIHEOLLGMOH__o* CAGFPMMABIE;
	GCommon_UDPMessagePool_ALOMCCEHJOI__o* NLEIGNOODJO;
	GCommon_UDPMessagePool_OKNKCECOCKO__o* CLDLPHICDDF;
	GCommon_UDPMessagePool_HNKGGNIDGDE__o* NDHLMCLLHJP;
	GCommon_UDPMessagePool_JBDPGIDAKKM__o* FLKMCBDFOEP;
	GCommon_UDPMessagePool_CEGFBPJKKNF__o* LJNGKKLPBKN;
	GCommon_UDPMessagePool_MJFBIFLKFGE__o* ILAEOGFNGEB;
	GCommon_UDPMessagePool_IBGCPNOJOJN__o* EJOEFGAJGAO;
	GCommon_UDPMessagePool_FGOIIBKNCIJ__o* CJALFENBDIA;
	GCommon_UDPMessagePool_BKFACHPBPFO__o* NDGMBILNMCN;
	GCommon_UDPMessagePool_CIFBNNDFLHL__o* EBKLBIMBJCJ;
	GCommon_UDPMessagePool_LNGGIEFGHEB__o* AEHJNIMBMNO;
	GCommon_UDPMessagePool_KCPDAKGHDDD__o* INFAGMCJBAF;
	GCommon_UDPMessagePool_LHAFKMCMAAF__o* PJBLONLCJAD;
	GCommon_UDPMessagePool_BJEEOEONJEB__o* OJFPDJAFJGI;
	GCommon_UDPMessagePool_AMPGELLIDGH__o* AFLAEBPJJGF;
	GCommon_UDPMessagePool_OHOJOFKPMPD__o* FDBODBKAEHA;
	GCommon_UDPMessagePool_DNCAPGNMEFK__o* HPNBKGDAGBE;
	GCommon_UDPMessagePool_LNDJALHHIOG__o* EBNICABPDCH;
	GCommon_UDPMessagePool_DPCHHCGKDKC__o* FAMEBNJAOFC;
	GCommon_UDPMessagePool_EEKDOKOEAEO__o* LDDINBBPAMB;
	GCommon_UDPMessagePool_JOCPLNGCKMO__o* AFNFCFHKOBG;
	GCommon_UDPMessagePool_GJMJKMBFEJH__o* NLMAODCLEOH;
	GCommon_UDPMessagePool_OMCCFHFBFGH__o* BNCBCCGKGFN;
	GCommon_UDPMessagePool_LJLKFLAJGDM__o* CBDEIFLNKNG;
	GCommon_UDPMessagePool_GEIONJEIJJL__o* MPIFEHEJCON;
	GCommon_UDPMessagePool_HOHGGABAMLM__o* AELMLLGELHJ;
	GCommon_UDPMessagePool_CGCILKNPCCJ__o* FKENCFIELJB;
	GCommon_UDPMessagePool_DPLLONDLNOL__o* BMFOFIGFGFN;
	GCommon_UDPMessagePool_IJKEMPEMMDN__o* DLOHFMKGOHI;
	GCommon_UDPMessagePool_DNIMPFCEEGA__o* KHDJHJHLHPG;
	GCommon_UDPMessagePool_BBEDNCGBIJK__o* CBIJAHAGMDL;
	GCommon_UDPMessagePool_AGBFCOGPPAB__o* LGJNCCNBCPH;
	GCommon_UDPMessagePool_FACBAIGOONF__o* CAOBGEFFBIK;
	GCommon_UDPMessagePool_NBNDPHFJFIO__o* POPCGBPGACD;
	GCommon_UDPMessagePool_DECDBGDLFKH__o* KKOOHJABPGD;
	GCommon_UDPMessagePool_HNCJCNBMMPD__o* NPEOJEGEOON;
	GCommon_UDPMessagePool_CMFKMGFNNIK__o* GIFEOHNLEFK;
	GCommon_UDPMessagePool_BFMCLOANCEP__o* FGFPBNPFAIA;
	GCommon_UDPMessagePool_JFLHNKDLDKI__o* CALIHHKMCLI;
	GCommon_UDPMessagePool_AFDILJDJCCJ__o* BBCHBAANFBC;
	GCommon_UDPMessagePool_MDHFBDKMNFK__o* LAOLHEDJKOD;
	GCommon_UDPMessagePool_CEOPJNMPGDE__o* FMIKMJENCHN;
	GCommon_UDPMessagePool_NFNPMNNLMFG__o* LCLONBBIHHI;
	GCommon_UDPMessagePool_HJEGFIBIPNH__o* IPHMCHLJEIP;
	GCommon_UDPMessagePool_EMJMLOBGDBL__o* HALPFFODKPH;
	GCommon_UDPMessagePool_IFIJPOGAHCE__o* OLOLCADHOOF;
	GCommon_UDPMessagePool_MIKHMEDLDKO__o* MMJGBNNMEBB;
	GCommon_UDPMessagePool_BJLECBBGOAF__o* CCKCGGODNOO;
	GCommon_UDPMessagePool_CINHMDGPFJI__o* NOJIPIPEEPG;
	GCommon_UDPMessagePool_KOCEECIPLMD__o* HPEEGEMCDOF;
	GCommon_UDPMessagePool_HGKCHHOEDHD__o* GFCJFAFGLFE;
	GCommon_UDPMessagePool_AIAMAKPKAAH__o* JFPDDHNKNIN;
	GCommon_UDPMessagePool_GBEGBADODFL__o* KMBCPLJFHMP;
	GCommon_UDPMessagePool_AGACCHKPBIN__o* EBGHPNPELAO;
	GCommon_UDPMessagePool_KMEBFOJFBLN__o* NDNGEOCBGGI;
	GCommon_UDPMessagePool_OANNDMDNBML__o* LHJAAJPIACE;
	GCommon_UDPMessagePool_EJCNMMKDPMM__o* FFEKABLFFFI;
	GCommon_UDPMessagePool_BKOLJKNLBBM__o* HACHMKECLJF;
	GCommon_UDPMessagePool_GJPEEBAPGGO__o* BMPNNHEHIOM;
	GCommon_UDPMessagePool_KDDCLBPDCFB__o* HCJBKCMBEJG;
	GCommon_UDPMessagePool_PCOGMCMOOFA__o* LJBPIGMIOPP;
	GCommon_UDPMessagePool_BDDLLGKDNOG__o* PILAPBHJLAL;
	GCommon_UDPMessagePool_KKDEGIIJOIL__o* AJNOIEHMHPF;
	GCommon_UDPMessagePool_NJGAFNKFEEB__o* LJAEINIMDHC;
	GCommon_UDPMessagePool_NAHILJONKAO__o* JDHOKDGOLMH;
	GCommon_UDPMessagePool_AGJKFIDEBLL__o* EDBJGKINEJG;
	GCommon_UDPMessagePool_DELOOMCFDJP__o* FEBOKPLEJGI;
	GCommon_UDPMessagePool_EFDMPMPPEAK__o* OOOALHKFNBG;
	GCommon_UDPMessagePool_NMHNKFCFNOD__o* PODMIDKENMM;
	GCommon_UDPMessagePool_LPMJFFLPOIB__o* NKANGHAOIGG;
	GCommon_UDPMessagePool_NPJOEPIAGBG__o* ILGNGEDOFHJ;
	GCommon_UDPMessagePool_LBOGOMNDNGP__o* DCKABECNIBH;
	GCommon_UDPMessagePool_EBDLMAHABAD__o* GOONEHEABAE;
	GCommon_UDPMessagePool_ILGLJBNFGKK__o* GFBHHBILBJM;
	GCommon_UDPMessagePool_ONLFCMMLFJM__o* FEGJBGHOKJG;
	GCommon_UDPMessagePool_HCFNPNDAMIO__o* OBEEOIOCMHO;
	GCommon_UDPMessagePool_JHNGLBNHMOG__o* CIHCHNNJHEA;
	GCommon_UDPMessagePool_CALOCDCPDPO__o* KNMFPFNMBGP;
	GCommon_UDPMessagePool_IMMIGCCLNEL__o* APEFPEICAHC;
	GCommon_UDPMessagePool_FFICCMDPDOA__o* AOBFHONPLHL;
	GCommon_UDPMessagePool_PDBPOBGONEO__o* NOCKBCKJFPM;
	GCommon_UDPMessagePool_BJNDDJKCICJ__o* KFLDANBLLIC;
	GCommon_UDPMessagePool_CKJFOOMOBCI__o* HBIKGMBDINP;
	GCommon_UDPMessagePool_AHIGEGEHPFP__o* LPBLAKLMNHO;
	GCommon_UDPMessagePool_FIMGICJHBNI__o* HBKAJFJKLOB;
	GCommon_UDPMessagePool_DFEIJFCJBDM__o* APFCIPMMAPD;
	GCommon_UDPMessagePool_ILMIKJFGGBB__o* GEAEGPCHIDD;
	GCommon_UDPMessagePool_BFCPFAEOALA__o* IHJFNFJLDOD;
	GCommon_UDPMessagePool_NBJFOKDNNBK__o* LAMLEHANNHM;
	GCommon_UDPMessagePool_AEDDCAMDPHM__o* FPBKMOKIGLF;
	GCommon_UDPMessagePool_IFMCOBELIDJ__o* KKAPNAOENNG;
	GCommon_UDPMessagePool_NANIPKCMIIE__o* IMDLHGEELCF;
	GCommon_UDPMessagePool_BGMHHCHJDFI__o* FMDGIJFEAEC;
	GCommon_UDPMessagePool_MAABCBLEBIC__o* ADHPNBLKOLG;
	GCommon_UDPMessagePool_CFNDGPIEOED__o* IAFCKIFDBNJ;
	GCommon_UDPMessagePool_JMMFMGPAJKO__o* MHGACMCKKKG;
	GCommon_UDPMessagePool_HADAKHHKLID__o* ILHOHKFIPDM;
	GCommon_UDPMessagePool_HIJFLOOFLCF__o* HFPJHHLAOOK;
	GCommon_UDPMessagePool_DKBBGDOHKOP__o* GHOCDJCJNBM;
	GCommon_UDPMessagePool_IENOGLFMPGM__o* BEDBAPGAJGH;
	GCommon_UDPMessagePool_EJPCEOAMJDE__o* AKMIJAHAPNI;
	GCommon_UDPMessagePool_KIINOHCELKG__o* MLJFKEDBCOB;
	GCommon_UDPMessagePool_JBNPOIBIONB__o* CPDOINHMDNI;
	GCommon_UDPMessagePool_HDOFPKAEFPK__o* JNNILBCIBJE;
	GCommon_UDPMessagePool_MMHCKNCHKPN__o* FPLKAGPJIBC;
	GCommon_UDPMessagePool_FPNHCBKLLNF__o* HGCEFKPMJCP;
	GCommon_UDPMessagePool_KGAGOFHDDED__o* DPLJHALCBOB;
	GCommon_UDPMessagePool_ILOHIEBDEJA__o* NDNKOHGDPJA;
	GCommon_UDPMessagePool_FPLNFBEOBMN__o* AGIIJLEIGPD;
	GCommon_UDPMessagePool_IHLCNPPFDOL__o* LEIAMAMJJED;
	GCommon_UDPMessagePool_HGKOLJHPDKL__o* COIHKFDNPCN;
	GCommon_UDPMessagePool_AEBDLBMNKBK__o* FJJCEDJBDNE;
	GCommon_UDPMessagePool_APEPLEPPKGA__o* NCNLBLGDAFJ;
	GCommon_UDPMessagePool_KBLEMMCMIND__o* BJOOOBOAGPJ;
	GCommon_UDPMessagePool_PCFGFMIFEMK__o* FHLBGIOABEJ;
	GCommon_UDPMessagePool_FHDECNHCJKL__o* BLINJBNMIHC;
	GCommon_UDPMessagePool_ALIKNBNJDOE__o* LDHDLENMBFN;
	GCommon_UDPMessagePool_LHGFKDMHMOL__o* CNPGOJPJDOP;
	GCommon_UDPMessagePool_JOAIIMLGMLD__o* LPLFGFOEGLK;
	GCommon_UDPMessagePool_JOJOHGFEGCL__o* EECLKHJKAIK;
	GCommon_UDPMessagePool_PLFFNGMFCGA__o* NKBCEGLMEAO;
	GCommon_UDPMessagePool_ADPFBHFBDND__o* EHCAIMBFHEH;
	GCommon_UDPMessagePool_MBFCOMFBPGL__o* KMJAIKFLOIJ;
	GCommon_UDPMessagePool_JAMDFJHJCJB__o* BJENGDHPMHH;
	GCommon_UDPMessagePool_OMEONMFHLBA__o* OKIGCMIACOE;
	GCommon_UDPMessagePool_OEIFIFNLFAK__o* GMHCGLOFMEJ;
	GCommon_UDPMessagePool_NLJDNAHFGJM__o* CBEJPMEDIBL;
	GCommon_UDPMessagePool_LOHDPJFEPHD__o* LPCJCJIBFGH;
	GCommon_UDPMessagePool_NDDPJHIIOGM__o* BPGGGNHNODN;
	GCommon_UDPMessagePool_EPOAHHDMLGE__o* ODKIBDHNHIG;
	GCommon_UDPMessagePool_NFPBKCBEIBE__o* EGNPFNKMLOG;
	GCommon_UDPMessagePool_NFAHGKDGOOM__o* EBLOMMHAMOI;
};
struct message_MABFCABLOPF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_MABFCABLOPF_c {
	Il2CppClass_1 _1;
	message_MABFCABLOPF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MABFCABLOPF_VTable vtable;
};
struct message_MABFCABLOPF_o {
	message_MABFCABLOPF_c *klass;
	void *monitor;
};
struct message_NIMNMPMEICG_StaticFields {
};
struct message_NIMNMPMEICG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NIMNMPMEICG_c {
	Il2CppClass_1 _1;
	message_NIMNMPMEICG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NIMNMPMEICG_VTable vtable;
};
struct message_NIMNMPMEICG_o {
	message_NIMNMPMEICG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int16_t BPMHKJKGPPI;
	int16_t ILOAOHNGCDL;
};
struct message_IAAEJDDHOKB_StaticFields {
};
struct message_IAAEJDDHOKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IAAEJDDHOKB_c {
	Il2CppClass_1 _1;
	message_IAAEJDDHOKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IAAEJDDHOKB_VTable vtable;
};
struct message_IAAEJDDHOKB_o {
	message_IAAEJDDHOKB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t BPMHKJKGPPI;
	int32_t ILOAOHNGCDL;
};
struct message_HJLNLDIMIMK_StaticFields {
};
struct message_HJLNLDIMIMK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HJLNLDIMIMK_c {
	Il2CppClass_1 _1;
	message_HJLNLDIMIMK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HJLNLDIMIMK_VTable vtable;
};
struct message_HJLNLDIMIMK_o {
	message_HJLNLDIMIMK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int16_t BPMHKJKGPPI;
	int16_t HKNBHABJAJE;
	int16_t ILOAOHNGCDL;
};
struct message_DEACEIFBHJK_StaticFields {
};
struct message_DEACEIFBHJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DEACEIFBHJK_c {
	Il2CppClass_1 _1;
	message_DEACEIFBHJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DEACEIFBHJK_VTable vtable;
};
struct message_DEACEIFBHJK_o {
	message_DEACEIFBHJK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t BPMHKJKGPPI;
	int32_t HKNBHABJAJE;
	int32_t ILOAOHNGCDL;
};
struct message_GAKIHFPIOEF_StaticFields {
};
struct message_GAKIHFPIOEF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GAKIHFPIOEF_c {
	Il2CppClass_1 _1;
	message_GAKIHFPIOEF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GAKIHFPIOEF_VTable vtable;
};
struct message_GAKIHFPIOEF_o {
	message_GAKIHFPIOEF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int16_t BPMHKJKGPPI;
	int16_t HKNBHABJAJE;
	int16_t ILOAOHNGCDL;
	int16_t MEKGBLHBNAE;
};
struct message_JOLBCNEHKLJ_StaticFields {
};
struct message_JOLBCNEHKLJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JOLBCNEHKLJ_c {
	Il2CppClass_1 _1;
	message_JOLBCNEHKLJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JOLBCNEHKLJ_VTable vtable;
};
struct message_JOLBCNEHKLJ_o {
	message_JOLBCNEHKLJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t EBOKCJFLINE;
	uint32_t ENMKDJMMLEB;
	uint32_t AOHPBEHNIKE;
	uint32_t GIFELBMJIBA;
};
struct message_OGJKHJAFNHB_StaticFields {
};
struct message_OGJKHJAFNHB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OGJKHJAFNHB_c {
	Il2CppClass_1 _1;
	message_OGJKHJAFNHB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OGJKHJAFNHB_VTable vtable;
};
struct message_OGJKHJAFNHB_o {
	message_OGJKHJAFNHB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t MIJOCMKONAD;
	uint64_t PAJPAJAJKAF;
	uint32_t IHAAMHPPLMG;
	System_String_o* GCJBNAHBGMD;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* CCDDHEBKMGD;
	uint16_t IABJNDBNDBK;
	bool CBAAEJPGJHB;
	uint8_t GHGCGGOLKIP;
	uint8_t KIFHHPBIOHK;
	System_Collections_Generic_List_JOLBCNEHKLJ__o* BPGLMCIMGJG;
	uint8_t CPDNBJNLAIM;
	uint32_t PJBNKKBLEBB;
	uint32_t ELLLMKJCGCD;
	uint8_t AAEJAPCDKFG;
	uint16_t DOOOGCFLAOG;
	uint8_t KIHEIBKPGOB;
	uint32_t MGFPABPGMCA;
	uint8_t JAKEIPJNLJK;
	bool EODDKBKMIHI;
	uint32_t DJJCMAJHBOG;
	uint16_t LJJJLIDKLDC;
	uint16_t KCGJHECIDBA;
	uint32_t HBIFDLKGJEI;
	uint32_t JDBMDHFFAHL;
	uint8_t GPOFBNCDLCD;
	System_String_o* BKELBEFMJPF;
	uint64_t DBBDCBDBDIG;
	uint32_t KFMJKFECHGI;
	uint16_t LLHLOCCAJGA;
	bool JHKDNBCFKMN;
	uint8_t PAPFOHAAMKB;
};
struct message_PKPAMKEDCDC_StaticFields {
};
struct message_PKPAMKEDCDC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PKPAMKEDCDC_c {
	Il2CppClass_1 _1;
	message_PKPAMKEDCDC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PKPAMKEDCDC_VTable vtable;
};
struct message_PKPAMKEDCDC_o {
	message_PKPAMKEDCDC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NIDNCDNNGME;
	uint32_t FJNBPPGHKEO;
	System_Collections_Generic_List_uint__o* COPDEIABDCP;
	System_Collections_Generic_List_uint__o* MCPGFPHMOGM;
	uint32_t GFAAFGKJNCN;
	uint32_t HNMAFLDDGOK;
	System_String_o* IAGGMHCJINB;
	uint32_t FIGHLIMBFAB;
	uint64_t ALPLJCJJCFI;
	uint32_t GKEJIDBNKKN;
	uint32_t AMOLNHICINI;
	uint32_t BNMIJIJLBLD;
	System_Collections_Generic_List_uint__o* CLJLCLADHNP;
	bool HGOLHAJOKNI;
	uint32_t PGBDNENMCGB;
	uint32_t CFOEDHFJKCJ;
	uint32_t NBDEAJJACBM;
	bool AKGKHJLNBHK;
	System_Collections_Generic_List_uint__o* IOPNKHPNDDH;
	System_String_o* MFLBOPEBOKE;
	System_String_o* AIBGAEMOLAN;
	uint32_t LGFOLJMCMFH;
	System_Collections_Generic_List_uint__o* OJENBEIOBGL;
	System_Collections_Generic_List_uint__o* GLHCLEMMLDN;
	uint32_t MDDDNKCOMDF;
	uint32_t FHMMPDFIPMJ;
	uint32_t ALELGKLAAOK;
	uint32_t PAPFCAJCNPO;
	uint32_t LJPHJJLJHBA;
	uint8_t DKBKPCANCAA;
	uint16_t ECKPKEMKIIM;
	bool HMGOIMBHEAG;
	uint32_t GJBAMJFMEFN;
	uint32_t CPDNBJNLAIM;
	uint32_t BJJKFGBHDEL;
	uint32_t IPLCJCLJBEF;
	uint32_t OFMHDEEEGFN;
	System_Collections_Generic_List_uint__o* JMGHBLOLOOL;
	System_Collections_Generic_List_uint__o* HNJNEGBBLEJ;
	System_Collections_Generic_List_JGGGCEPIEBB__o* FDCKAFLGJIE;
	System_Collections_Generic_List_KDBNMKBBPJJ__o* ABHPOKGKLNP;
	System_Collections_Generic_List_EFBIMCKDGIA__o* JOPAMHOEAFL;
	uint32_t NDAGGLCPKDC;
};
struct message_EFBIMCKDGIA_StaticFields {
};
struct message_EFBIMCKDGIA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EFBIMCKDGIA_c {
	Il2CppClass_1 _1;
	message_EFBIMCKDGIA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EFBIMCKDGIA_VTable vtable;
};
struct message_EFBIMCKDGIA_o {
	message_EFBIMCKDGIA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BIBENIDOMCA;
	uint32_t MOAAOLGFKOI;
	uint32_t BIBOBAGNLJH;
	System_Collections_Generic_List_HDNPLFOOFNN__o* GHINDAAAPHM;
};
struct message_HDNPLFOOFNN_StaticFields {
};
struct message_HDNPLFOOFNN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HDNPLFOOFNN_c {
	Il2CppClass_1 _1;
	message_HDNPLFOOFNN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HDNPLFOOFNN_VTable vtable;
};
struct message_HDNPLFOOFNN_o {
	message_HDNPLFOOFNN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BNDLDFLHGIF;
	uint32_t KPFLJODODGH;
};
struct message_JGGGCEPIEBB_StaticFields {
};
struct message_JGGGCEPIEBB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JGGGCEPIEBB_c {
	Il2CppClass_1 _1;
	message_JGGGCEPIEBB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JGGGCEPIEBB_VTable vtable;
};
struct message_JGGGCEPIEBB_o {
	message_JGGGCEPIEBB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t FIHOFICPHDP;
	uint64_t GMGIMHBKKKB;
	uint32_t BJDEIHKKJIC;
	uint32_t GLNDFCHKECH;
	int64_t OKHDCLPJDMP;
};
struct message_KDBNMKBBPJJ_StaticFields {
};
struct message_KDBNMKBBPJJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KDBNMKBBPJJ_c {
	Il2CppClass_1 _1;
	message_KDBNMKBBPJJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KDBNMKBBPJJ_VTable vtable;
};
struct message_KDBNMKBBPJJ_o {
	message_KDBNMKBBPJJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint8_t AEBJELBHAEN;
	uint8_t OJFIDGALDPJ;
	uint32_t MJGFKJOEJHL;
	uint32_t KPFLJODODGH;
};
struct message_FNLOIELKGFH_StaticFields {
};
struct message_FNLOIELKGFH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FNLOIELKGFH_c {
	Il2CppClass_1 _1;
	message_FNLOIELKGFH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FNLOIELKGFH_VTable vtable;
};
struct message_FNLOIELKGFH_o {
	message_FNLOIELKGFH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t MIJOCMKONAD;
	uint32_t IHAAMHPPLMG;
	bool ICGFNDMDAAH;
	uint8_t AKNHGLFOAEF;
};
struct message_IICBMDHGPEK_StaticFields {
};
struct message_IICBMDHGPEK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IICBMDHGPEK_c {
	Il2CppClass_1 _1;
	message_IICBMDHGPEK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IICBMDHGPEK_VTable vtable;
};
struct message_IICBMDHGPEK_o {
	message_IICBMDHGPEK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t MIJOCMKONAD;
	uint32_t IHAAMHPPLMG;
	uint32_t GHHENFFJPHK;
	uint8_t CPDNBJNLAIM;
};
struct message_AADOBBJPEMN_StaticFields {
};
struct message_AADOBBJPEMN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AADOBBJPEMN_c {
	Il2CppClass_1 _1;
	message_AADOBBJPEMN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AADOBBJPEMN_VTable vtable;
};
struct message_AADOBBJPEMN_o {
	message_AADOBBJPEMN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_String_o* GCJBNAHBGMD;
	System_String_o* MFLBOPEBOKE;
	uint32_t LGFOLJMCMFH;
	uint32_t DHJKLLCHDJI;
	uint32_t MGFPABPGMCA;
	uint32_t BCJFINNEIPO;
	uint32_t FJNBPPGHKEO;
	System_Collections_Generic_List_uint__o* KDNILIFJHHK;
	System_Collections_Generic_List_uint__o* IOPNKHPNDDH;
	System_String_o* IAGGMHCJINB;
	uint32_t GFAAFGKJNCN;
	System_String_o* BKELBEFMJPF;
	uint32_t MINLJOJIILD;
	uint32_t AJDPNMOEFHE;
};
struct message_PMDHEKCAJOI_StaticFields {
};
struct message_PMDHEKCAJOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PMDHEKCAJOI_c {
	Il2CppClass_1 _1;
	message_PMDHEKCAJOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PMDHEKCAJOI_VTable vtable;
};
struct message_PMDHEKCAJOI_o {
	message_PMDHEKCAJOI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t HHKPOIACIGD;
	uint32_t GLNDFCHKECH;
	uint32_t LNPLJALKLAC;
	uint32_t HGHGGNNIKGO;
};
struct message_IBLHEHENAAJ_StaticFields {
};
struct message_IBLHEHENAAJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IBLHEHENAAJ_c {
	Il2CppClass_1 _1;
	message_IBLHEHENAAJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IBLHEHENAAJ_VTable vtable;
};
struct message_IBLHEHENAAJ_o {
	message_IBLHEHENAAJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t DHJKLLCHDJI;
	uint32_t IHNCAADOAAE;
	uint32_t PJEBLLAPODN;
};
struct message_GEDBLBAKEHG_StaticFields {
};
struct message_GEDBLBAKEHG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GEDBLBAKEHG_c {
	Il2CppClass_1 _1;
	message_GEDBLBAKEHG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GEDBLBAKEHG_VTable vtable;
};
struct message_GEDBLBAKEHG_o {
	message_GEDBLBAKEHG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_int__o* HFPGENNDGME;
};
struct message_BFIABOCHPJN_StaticFields {
};
struct message_BFIABOCHPJN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BFIABOCHPJN_c {
	Il2CppClass_1 _1;
	message_BFIABOCHPJN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BFIABOCHPJN_VTable vtable;
};
struct message_BFIABOCHPJN_o {
	message_BFIABOCHPJN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* CCDDHEBKMGD;
	message_NIMNMPMEICG_o* BPAOAHJCOKA;
	message_HJLNLDIMIMK_o* LMNBBBCKMGB;
	uint8_t GHGCGGOLKIP;
	uint8_t KIFHHPBIOHK;
	message_HJLNLDIMIMK_o* NOHHMEBGHKK;
	uint16_t IABJNDBNDBK;
	bool ELHALPBOBMG;
	uint16_t BPFEFAGOJEA;
};
struct message_CIBBLFMOMLK_StaticFields {
};
struct message_CIBBLFMOMLK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CIBBLFMOMLK_c {
	Il2CppClass_1 _1;
	message_CIBBLFMOMLK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CIBBLFMOMLK_VTable vtable;
};
struct message_CIBBLFMOMLK_o {
	message_CIBBLFMOMLK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t DHJHFGKPCMC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* CCDDHEBKMGD;
	message_NIMNMPMEICG_o* BPAOAHJCOKA;
	message_HJLNLDIMIMK_o* LMNBBBCKMGB;
	uint8_t GHGCGGOLKIP;
	uint8_t KIFHHPBIOHK;
	message_HJLNLDIMIMK_o* NOHHMEBGHKK;
	uint16_t IABJNDBNDBK;
};
struct message_KLAAKHJCCEN_StaticFields {
};
struct message_KLAAKHJCCEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KLAAKHJCCEN_c {
	Il2CppClass_1 _1;
	message_KLAAKHJCCEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KLAAKHJCCEN_VTable vtable;
};
struct message_KLAAKHJCCEN_o {
	message_KLAAKHJCCEN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint8_t LKDFEKDDFIA;
	uint32_t CEDJCPLOLNE;
};
struct message_BMMNIPHPNKI_StaticFields {
};
struct message_BMMNIPHPNKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BMMNIPHPNKI_c {
	Il2CppClass_1 _1;
	message_BMMNIPHPNKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BMMNIPHPNKI_VTable vtable;
};
struct message_BMMNIPHPNKI_o {
	message_BMMNIPHPNKI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t DHJHFGKPCMC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* LMNBBBCKMGB;
	uint8_t LKDFEKDDFIA;
	uint8_t BPGAKELGBEL;
	uint8_t NEDAMIKHMHC;
	uint8_t GHGCGGOLKIP;
	uint8_t KIFHHPBIOHK;
	uint16_t IABJNDBNDBK;
};
struct message_JCHLJBCAMOG_StaticFields {
};
struct message_JCHLJBCAMOG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JCHLJBCAMOG_c {
	Il2CppClass_1 _1;
	message_JCHLJBCAMOG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JCHLJBCAMOG_VTable vtable;
};
struct message_JCHLJBCAMOG_o {
	message_JCHLJBCAMOG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t DHJHFGKPCMC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint8_t GHGCGGOLKIP;
	uint8_t KIFHHPBIOHK;
};
struct message_OHNLCIFCEED_StaticFields {
};
struct message_OHNLCIFCEED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OHNLCIFCEED_c {
	Il2CppClass_1 _1;
	message_OHNLCIFCEED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OHNLCIFCEED_VTable vtable;
};
struct message_OHNLCIFCEED_o {
	message_OHNLCIFCEED_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OGFHJKCOCIK;
	System_String_o* GJADIFOFGPM;
	uint32_t PIAAFCGBIAA;
};
struct message_KFPCKDPPANG_StaticFields {
};
struct message_KFPCKDPPANG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KFPCKDPPANG_c {
	Il2CppClass_1 _1;
	message_KFPCKDPPANG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KFPCKDPPANG_VTable vtable;
};
struct message_KFPCKDPPANG_o {
	message_KFPCKDPPANG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* GJADIFOFGPM;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
};
struct message_KLGKMCNCIAJ_StaticFields {
};
struct message_KLGKMCNCIAJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KLGKMCNCIAJ_c {
	Il2CppClass_1 _1;
	message_KLGKMCNCIAJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KLGKMCNCIAJ_VTable vtable;
};
struct message_KLGKMCNCIAJ_o {
	message_KLGKMCNCIAJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* CCDDHEBKMGD;
	uint8_t GHGCGGOLKIP;
};
struct message_AGLBNOIGCEE_StaticFields {
};
struct message_AGLBNOIGCEE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AGLBNOIGCEE_c {
	Il2CppClass_1 _1;
	message_AGLBNOIGCEE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AGLBNOIGCEE_VTable vtable;
};
struct message_AGLBNOIGCEE_o {
	message_AGLBNOIGCEE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	message_HJLNLDIMIMK_o* CCDDHEBKMGD;
	message_HJLNLDIMIMK_o* NOHHMEBGHKK;
};
struct message_KCNKCFAMFGO_StaticFields {
};
struct message_KCNKCFAMFGO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KCNKCFAMFGO_c {
	Il2CppClass_1 _1;
	message_KCNKCFAMFGO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KCNKCFAMFGO_VTable vtable;
};
struct message_KCNKCFAMFGO_o {
	message_KCNKCFAMFGO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ELLLMKJCGCD;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint8_t NHGEGAINCFF;
	message_HJLNLDIMIMK_o* LMNBBBCKMGB;
};
struct message_PGKDAKKEOCO_StaticFields {
};
struct message_PGKDAKKEOCO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PGKDAKKEOCO_c {
	Il2CppClass_1 _1;
	message_PGKDAKKEOCO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PGKDAKKEOCO_VTable vtable;
};
struct message_PGKDAKKEOCO_o {
	message_PGKDAKKEOCO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ELLLMKJCGCD;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_IGGJJLFFJKB_StaticFields {
};
struct message_IGGJJLFFJKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IGGJJLFFJKB_c {
	Il2CppClass_1 _1;
	message_IGGJJLFFJKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IGGJJLFFJKB_VTable vtable;
};
struct message_IGGJJLFFJKB_o {
	message_IGGJJLFFJKB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KEMHGFBCPKF;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	message_HJLNLDIMIMK_o* LMNBBBCKMGB;
	uint8_t DEGNBBAEMBB;
	bool EKCBFOKOLND;
	uint32_t OBJNLJGILDP;
};
struct message_JNOJFPCMHMA_StaticFields {
};
struct message_JNOJFPCMHMA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JNOJFPCMHMA_c {
	Il2CppClass_1 _1;
	message_JNOJFPCMHMA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JNOJFPCMHMA_VTable vtable;
};
struct message_JNOJFPCMHMA_o {
	message_JNOJFPCMHMA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t FJFABPNDILK;
	uint8_t NOBPINPLFJO;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	message_HJLNLDIMIMK_o* LMNBBBCKMGB;
	uint8_t OCIICCKJDMH;
};
struct message_OPFMONINOBB_StaticFields {
};
struct message_OPFMONINOBB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OPFMONINOBB_c {
	Il2CppClass_1 _1;
	message_OPFMONINOBB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OPFMONINOBB_VTable vtable;
};
struct message_OPFMONINOBB_o {
	message_OPFMONINOBB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AEMBGHGHKAA;
	uint16_t PIAAFCGBIAA;
	uint8_t NBIPDAIMBJN;
	uint32_t IHAAMHPPLMG;
	uint16_t JCJNHIBDBBH;
	uint8_t MMJMADPFKIF;
	uint32_t CCFCMGLIEFH;
	uint8_t DBPDEFEOPCB;
	float JNLNHAOAEAI;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* KEGEAOIJFBP;
	message_HJLNLDIMIMK_o* LMNBBBCKMGB;
};
struct message_FLEOOGPNGMO_StaticFields {
};
struct message_FLEOOGPNGMO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FLEOOGPNGMO_c {
	Il2CppClass_1 _1;
	message_FLEOOGPNGMO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FLEOOGPNGMO_VTable vtable;
};
struct message_FLEOOGPNGMO_o {
	message_FLEOOGPNGMO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t KLODBIELLPF;
	uint8_t IOFOKAGEGBB;
};
struct message_IMOONEINNFJ_StaticFields {
};
struct message_IMOONEINNFJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IMOONEINNFJ_c {
	Il2CppClass_1 _1;
	message_IMOONEINNFJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IMOONEINNFJ_VTable vtable;
};
struct message_IMOONEINNFJ_o {
	message_IMOONEINNFJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POJMEGOKGHC;
	uint32_t BIEJAILIKFA;
	uint8_t HEMBBLJIGKI;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_DEACEIFBHJK_o* CJLIEDJPKOJ;
};
struct message_LPMDJMOPOKJ_StaticFields {
};
struct message_LPMDJMOPOKJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LPMDJMOPOKJ_c {
	Il2CppClass_1 _1;
	message_LPMDJMOPOKJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LPMDJMOPOKJ_VTable vtable;
};
struct message_LPMDJMOPOKJ_o {
	message_LPMDJMOPOKJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PLPLODMJJJN;
	uint32_t IHAAMHPPLMG;
	uint32_t MCGJIKILOHF;
};
struct message_EGLGBFHBKHI_StaticFields {
};
struct message_EGLGBFHBKHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EGLGBFHBKHI_c {
	Il2CppClass_1 _1;
	message_EGLGBFHBKHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EGLGBFHBKHI_VTable vtable;
};
struct message_EGLGBFHBKHI_o {
	message_EGLGBFHBKHI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t EBOKCJFLINE;
	uint32_t AMJNLJOJJHH;
	uint32_t JECAOINIDLP;
	uint32_t BPMAMOELCFA;
};
struct message_BFHCALODCOE_StaticFields {
};
struct message_BFHCALODCOE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BFHCALODCOE_c {
	Il2CppClass_1 _1;
	message_BFHCALODCOE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BFHCALODCOE_VTable vtable;
};
struct message_BFHCALODCOE_o {
	message_BFHCALODCOE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t EBOKCJFLINE;
	uint32_t BJDEIHKKJIC;
	uint32_t AMMPCFCENGO;
	uint32_t ABFEHAPCGFE;
	uint32_t INOPGGABCAN;
	uint32_t JPBPPOEJDKC;
	bool PLNOMIBNNGI;
	bool NLHCAOBDAPC;
	bool CLLOBCCIEIE;
};
struct message_GPPFNEJLBAL_StaticFields {
};
struct message_GPPFNEJLBAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GPPFNEJLBAL_c {
	Il2CppClass_1 _1;
	message_GPPFNEJLBAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GPPFNEJLBAL_VTable vtable;
};
struct message_GPPFNEJLBAL_o {
	message_GPPFNEJLBAL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t KMDFKJNCDNI;
	uint8_t LFNKFFLPPFF;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint16_t MFNGGEBIABA;
	uint16_t CNANOAEMNAA;
	uint16_t FDAAADBFKJN;
	uint16_t FONCEDOMCGF;
	uint16_t LICALHDJMJG;
	bool MJHGNJLONGO;
	uint16_t IABJNDBNDBK;
	uint32_t IEGIFDCIAFO;
	System_Collections_Generic_List_uint__o* GLGLELKMJNO;
	uint32_t PKMOKFEGKCK;
};
struct message_PMGCGPJEGOO_StaticFields {
};
struct message_PMGCGPJEGOO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PMGCGPJEGOO_c {
	Il2CppClass_1 _1;
	message_PMGCGPJEGOO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PMGCGPJEGOO_VTable vtable;
};
struct message_PMGCGPJEGOO_o {
	message_PMGCGPJEGOO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t KMDFKJNCDNI;
	uint8_t LFNKFFLPPFF;
	bool MJHGNJLONGO;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	System_Collections_Generic_List_HDKLAINPKEP__o* DKBCFFIJAJG;
	uint16_t IABJNDBNDBK;
	System_Collections_Generic_List_OGNOJHPADCL__o* OMPAHHFINCB;
	uint32_t IEGIFDCIAFO;
	System_Collections_Generic_List_uint__o* GLGLELKMJNO;
	uint32_t PKMOKFEGKCK;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
};
struct message_KIOJBBGCECB_StaticFields {
};
struct message_KIOJBBGCECB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KIOJBBGCECB_c {
	Il2CppClass_1 _1;
	message_KIOJBBGCECB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KIOJBBGCECB_VTable vtable;
};
struct message_KIOJBBGCECB_o {
	message_KIOJBBGCECB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t KMDFKJNCDNI;
	uint8_t LFNKFFLPPFF;
};
struct message_JIALMLGJGAH_StaticFields {
};
struct message_JIALMLGJGAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JIALMLGJGAH_c {
	Il2CppClass_1 _1;
	message_JIALMLGJGAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JIALMLGJGAH_VTable vtable;
};
struct message_JIALMLGJGAH_o {
	message_JIALMLGJGAH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ECBHBKFCMBI;
	uint8_t OFJHNKMJNGA;
};
struct message_HDKLAINPKEP_StaticFields {
};
struct message_HDKLAINPKEP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HDKLAINPKEP_c {
	Il2CppClass_1 _1;
	message_HDKLAINPKEP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HDKLAINPKEP_VTable vtable;
};
struct message_HDKLAINPKEP_o {
	message_HDKLAINPKEP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t PIAAFCGBIAA;
	uint32_t HFPGENNDGME;
	uint16_t KMDFKJNCDNI;
	uint16_t KFCDGPFPBEO;
	uint32_t ADCFAEPFDND;
	uint8_t KGAJJIFBBGD;
	uint8_t EFLAJCJLFKL;
	uint32_t GIFELBMJIBA;
};
struct message_OGNOJHPADCL_StaticFields {
};
struct message_OGNOJHPADCL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OGNOJHPADCL_c {
	Il2CppClass_1 _1;
	message_OGNOJHPADCL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OGNOJHPADCL_VTable vtable;
};
struct message_OGNOJHPADCL_o {
	message_OGNOJHPADCL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t IHAAMHPPLMG;
};
struct message_MOACGEJEPCK_StaticFields {
};
struct message_MOACGEJEPCK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MOACGEJEPCK_c {
	Il2CppClass_1 _1;
	message_MOACGEJEPCK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MOACGEJEPCK_VTable vtable;
};
struct message_MOACGEJEPCK_o {
	message_MOACGEJEPCK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t KMDFKJNCDNI;
	message_IAAEJDDHOKB_o* GAJFLHFNAOO;
};
struct message_KJNGJHNOAFI_StaticFields {
};
struct message_KJNGJHNOAFI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KJNGJHNOAFI_c {
	Il2CppClass_1 _1;
	message_KJNGJHNOAFI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KJNGJHNOAFI_VTable vtable;
};
struct message_KJNGJHNOAFI_o {
	message_KJNGJHNOAFI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t JCNOEFDNIDI;
	uint8_t HFPGENNDGME;
	message_IAAEJDDHOKB_o* GAJFLHFNAOO;
};
struct message_PGFCALHBKPM_StaticFields {
};
struct message_PGFCALHBKPM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PGFCALHBKPM_c {
	Il2CppClass_1 _1;
	message_PGFCALHBKPM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PGFCALHBKPM_VTable vtable;
};
struct message_PGFCALHBKPM_o {
	message_PGFCALHBKPM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t HNFNLHCLLDK;
	uint16_t OGFHJKCOCIK;
	uint8_t BMPENNIEPFA;
	uint16_t PIAAFCGBIAA;
};
struct message_PDMPKNHNMIC_StaticFields {
};
struct message_PDMPKNHNMIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PDMPKNHNMIC_c {
	Il2CppClass_1 _1;
	message_PDMPKNHNMIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PDMPKNHNMIC_VTable vtable;
};
struct message_PDMPKNHNMIC_o {
	message_PDMPKNHNMIC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t JADMNIGGBEF;
};
struct message_NPHFNOOBKDK_StaticFields {
};
struct message_NPHFNOOBKDK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NPHFNOOBKDK_c {
	Il2CppClass_1 _1;
	message_NPHFNOOBKDK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NPHFNOOBKDK_VTable vtable;
};
struct message_NPHFNOOBKDK_o {
	message_NPHFNOOBKDK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	uint16_t DOOOGCFLAOG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	bool NPFKJJDEIEG;
	System_Collections_Generic_List_PDMPKNHNMIC__o* CNBLOMLJJBI;
	System_String_o* HGOKJCJJEHD;
	System_String_o* FAJFEJGHBEL;
};
struct message_FJAMLLEPEKN_StaticFields {
};
struct message_FJAMLLEPEKN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FJAMLLEPEKN_c {
	Il2CppClass_1 _1;
	message_FJAMLLEPEKN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FJAMLLEPEKN_VTable vtable;
};
struct message_FJAMLLEPEKN_o {
	message_FJAMLLEPEKN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HLKLDEKEKOJ;
	uint8_t FDMALNPFPOE;
	uint32_t HMGDLNDJNIM;
};
struct message_GFGDFINJKAJ_StaticFields {
};
struct message_GFGDFINJKAJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GFGDFINJKAJ_c {
	Il2CppClass_1 _1;
	message_GFGDFINJKAJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GFGDFINJKAJ_VTable vtable;
};
struct message_GFGDFINJKAJ_o {
	message_GFGDFINJKAJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* IDLPFCMBBNO;
	float BKOFJDLLHDH;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t CMEKDNHLCGK;
	bool CJFKMCAIKBI;
	uint16_t IABJNDBNDBK;
};
struct message_NEKBENCPAJJ_StaticFields {
};
struct message_NEKBENCPAJJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NEKBENCPAJJ_c {
	Il2CppClass_1 _1;
	message_NEKBENCPAJJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NEKBENCPAJJ_VTable vtable;
};
struct message_NEKBENCPAJJ_o {
	message_NEKBENCPAJJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* ICODDGLEDNA;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t CMEKDNHLCGK;
	bool CJFKMCAIKBI;
	uint16_t IABJNDBNDBK;
	int32_t EIIEEEDMNDE;
};
struct message_NIEAMKLBGFA_StaticFields {
};
struct message_NIEAMKLBGFA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NIEAMKLBGFA_c {
	Il2CppClass_1 _1;
	message_NIEAMKLBGFA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NIEAMKLBGFA_VTable vtable;
};
struct message_NIEAMKLBGFA_o {
	message_NIEAMKLBGFA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KCOGFOMKDKC;
	uint32_t CMEKDNHLCGK;
	uint32_t DLDOKCACOOG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	bool JJFFFJPBNLP;
	bool DPGINIIOHLH;
	uint8_t HEGMMBAFIHF;
};
struct message_KIENBCKEALI_StaticFields {
};
struct message_KIENBCKEALI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KIENBCKEALI_c {
	Il2CppClass_1 _1;
	message_KIENBCKEALI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KIENBCKEALI_VTable vtable;
};
struct message_KIENBCKEALI_o {
	message_KIENBCKEALI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_IAAEJDDHOKB_o* APNPKLHALMP;
	uint8_t NALDAKCNOKF;
	int32_t JLPIGKJMEHA;
};
struct message_PAMCGNKHAFJ_StaticFields {
};
struct message_PAMCGNKHAFJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PAMCGNKHAFJ_c {
	Il2CppClass_1 _1;
	message_PAMCGNKHAFJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PAMCGNKHAFJ_VTable vtable;
};
struct message_PAMCGNKHAFJ_o {
	message_PAMCGNKHAFJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t EBOKCJFLINE;
	uint32_t ENMKDJMMLEB;
	uint32_t AOHPBEHNIKE;
	uint32_t HFPGENNDGME;
	uint32_t MONICJNGCKO;
};
struct message_EFKELIELLEO_StaticFields {
};
struct message_EFKELIELLEO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EFKELIELLEO_c {
	Il2CppClass_1 _1;
	message_EFKELIELLEO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EFKELIELLEO_VTable vtable;
};
struct message_EFKELIELLEO_o {
	message_EFKELIELLEO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	System_Collections_Generic_List_PAMCGNKHAFJ__o* BPGLMCIMGJG;
};
struct message_MNJIFKDNEKI_StaticFields {
};
struct message_MNJIFKDNEKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MNJIFKDNEKI_c {
	Il2CppClass_1 _1;
	message_MNJIFKDNEKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MNJIFKDNEKI_VTable vtable;
};
struct message_MNJIFKDNEKI_o {
	message_MNJIFKDNEKI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t MIJOCMKONAD;
	uint32_t IHAAMHPPLMG;
	uint8_t CPDNBJNLAIM;
	System_String_o* GCJBNAHBGMD;
	bool KCBMEGICILO;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint8_t EHOLPAAMJED;
	bool HMHKBBLHOCG;
	uint8_t PIAGCLFFOFF;
	uint32_t KFMJKFECHGI;
};
struct message_PGKJDKIJGJD_StaticFields {
};
struct message_PGKJDKIJGJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PGKJDKIJGJD_c {
	Il2CppClass_1 _1;
	message_PGKJDKIJGJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PGKJDKIJGJD_VTable vtable;
};
struct message_PGKJDKIJGJD_o {
	message_PGKJDKIJGJD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int16_t NBIGPDPIAML;
	message_DEACEIFBHJK_o* JHJLNLCEGOG;
	message_DEACEIFBHJK_o* HGDMMGLNDHF;
	float OAFIILGIPNI;
	float FIENEODBPNI;
};
struct message_JJIODFAHEOG_StaticFields {
};
struct message_JJIODFAHEOG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JJIODFAHEOG_c {
	Il2CppClass_1 _1;
	message_JJIODFAHEOG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JJIODFAHEOG_VTable vtable;
};
struct message_JJIODFAHEOG_o {
	message_JJIODFAHEOG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	int32_t LGBODPJOONM;
	int32_t IIPEKJMAEOL;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint16_t IABJNDBNDBK;
	uint32_t HLKLDEKEKOJ;
	bool FFEIEJNHHHJ;
	bool PDMCELIELNH;
	uint32_t IHAAMHPPLMG;
	uint8_t PCALFPAOFJA;
};
struct message_INKNNMJJOIC_StaticFields {
};
struct message_INKNNMJJOIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_INKNNMJJOIC_c {
	Il2CppClass_1 _1;
	message_INKNNMJJOIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_INKNNMJJOIC_VTable vtable;
};
struct message_INKNNMJJOIC_o {
	message_INKNNMJJOIC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	message_DEACEIFBHJK_o* DFAABPNAFCE;
	uint8_t KEKHILDBNJK;
};
struct message_GPAGCPECCOL_StaticFields {
};
struct message_GPAGCPECCOL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GPAGCPECCOL_c {
	Il2CppClass_1 _1;
	message_GPAGCPECCOL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GPAGCPECCOL_VTable vtable;
};
struct message_GPAGCPECCOL_o {
	message_GPAGCPECCOL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint8_t KEKHILDBNJK;
};
struct message_EEJEFECEHBE_StaticFields {
};
struct message_EEJEFECEHBE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EEJEFECEHBE_c {
	Il2CppClass_1 _1;
	message_EEJEFECEHBE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EEJEFECEHBE_VTable vtable;
};
struct message_EEJEFECEHBE_o {
	message_EEJEFECEHBE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HFJHJFBIEIL;
	uint32_t FHPGPJDDFJB;
	System_Collections_Generic_List_uint__o* MGKCNAJDHEF;
};
struct message_FHKDKGKAIEI_StaticFields {
};
struct message_FHKDKGKAIEI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FHKDKGKAIEI_c {
	Il2CppClass_1 _1;
	message_FHKDKGKAIEI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FHKDKGKAIEI_VTable vtable;
};
struct message_FHKDKGKAIEI_o {
	message_FHKDKGKAIEI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HFJHJFBIEIL;
	uint32_t HMIEGFNPJGL;
};
struct message_ABDJADBMJHC_StaticFields {
};
struct message_ABDJADBMJHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ABDJADBMJHC_c {
	Il2CppClass_1 _1;
	message_ABDJADBMJHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ABDJADBMJHC_VTable vtable;
};
struct message_ABDJADBMJHC_o {
	message_ABDJADBMJHC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t NJFECNJIGCO;
	uint32_t GGDEFPFCKEC;
	uint32_t HPICJMJBBOJ;
	System_Collections_Generic_List_FHKDKGKAIEI__o* OBIEEMCOFFG;
};
struct message_GEIHLGCGMII_StaticFields {
};
struct message_GEIHLGCGMII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GEIHLGCGMII_c {
	Il2CppClass_1 _1;
	message_GEIHLGCGMII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GEIHLGCGMII_VTable vtable;
};
struct message_GEIHLGCGMII_o {
	message_GEIHLGCGMII_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint32_t NHFDHAGABOL;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	message_DEACEIFBHJK_o* DFAABPNAFCE;
	message_HJLNLDIMIMK_o* NNGLFFLPKOH;
	uint8_t KEKHILDBNJK;
};
struct message_GLHIJPHDMLC_StaticFields {
};
struct message_GLHIJPHDMLC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GLHIJPHDMLC_c {
	Il2CppClass_1 _1;
	message_GLHIJPHDMLC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GLHIJPHDMLC_VTable vtable;
};
struct message_GLHIJPHDMLC_o {
	message_GLHIJPHDMLC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	message_DEACEIFBHJK_o* DFAABPNAFCE;
	uint8_t KEKHILDBNJK;
	uint32_t HPHLPKICLID;
};
struct message_GFLBHEJEIAC_StaticFields {
};
struct message_GFLBHEJEIAC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GFLBHEJEIAC_c {
	Il2CppClass_1 _1;
	message_GFLBHEJEIAC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GFLBHEJEIAC_VTable vtable;
};
struct message_GFLBHEJEIAC_o {
	message_GFLBHEJEIAC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint32_t NHFDHAGABOL;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	message_DEACEIFBHJK_o* DFAABPNAFCE;
	message_HJLNLDIMIMK_o* NNGLFFLPKOH;
	uint8_t KEKHILDBNJK;
};
struct message_DAHLHAEIIDA_StaticFields {
};
struct message_DAHLHAEIIDA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DAHLHAEIIDA_c {
	Il2CppClass_1 _1;
	message_DAHLHAEIIDA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DAHLHAEIIDA_VTable vtable;
};
struct message_DAHLHAEIIDA_o {
	message_DAHLHAEIIDA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_ODHOKEODKPH_StaticFields {
};
struct message_ODHOKEODKPH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ODHOKEODKPH_c {
	Il2CppClass_1 _1;
	message_ODHOKEODKPH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ODHOKEODKPH_VTable vtable;
};
struct message_ODHOKEODKPH_o {
	message_ODHOKEODKPH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t BJDEIHKKJIC;
	uint32_t MMJMADPFKIF;
};
struct message_HBLAHHJJLHJ_StaticFields {
};
struct message_HBLAHHJJLHJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HBLAHHJJLHJ_c {
	Il2CppClass_1 _1;
	message_HBLAHHJJLHJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HBLAHHJJLHJ_VTable vtable;
};
struct message_HBLAHHJJLHJ_o {
	message_HBLAHHJJLHJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HADLOHIFCFB;
	uint32_t HLKLDEKEKOJ;
	uint32_t MCAHDBDEKEF;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint16_t IABJNDBNDBK;
};
struct message_CFKPNAOPNNL_StaticFields {
};
struct message_CFKPNAOPNNL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CFKPNAOPNNL_c {
	Il2CppClass_1 _1;
	message_CFKPNAOPNNL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CFKPNAOPNNL_VTable vtable;
};
struct message_CFKPNAOPNNL_o {
	message_CFKPNAOPNNL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AJCLDMOOCNP;
	uint8_t LKNFCCLNBCO;
	uint8_t FKJDGMEDBLK;
	uint32_t IHAAMHPPLMG;
};
struct message_GAJBFNEFMKN_StaticFields {
};
struct message_GAJBFNEFMKN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GAJBFNEFMKN_c {
	Il2CppClass_1 _1;
	message_GAJBFNEFMKN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GAJBFNEFMKN_VTable vtable;
};
struct message_GAJBFNEFMKN_o {
	message_GAJBFNEFMKN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	message_HJLNLDIMIMK_o* LMNBBBCKMGB;
	uint8_t PIAAFCGBIAA;
};
struct message_JBHIKOLBMEA_StaticFields {
};
struct message_JBHIKOLBMEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JBHIKOLBMEA_c {
	Il2CppClass_1 _1;
	message_JBHIKOLBMEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JBHIKOLBMEA_VTable vtable;
};
struct message_JBHIKOLBMEA_o {
	message_JBHIKOLBMEA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
};
struct message_ICJBIMNJBED_StaticFields {
};
struct message_ICJBIMNJBED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ICJBIMNJBED_c {
	Il2CppClass_1 _1;
	message_ICJBIMNJBED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ICJBIMNJBED_VTable vtable;
};
struct message_ICJBIMNJBED_o {
	message_ICJBIMNJBED_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t POBGKMDJMDC;
	uint32_t MMJMADPFKIF;
	uint32_t DPOHOBCILOO;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t EANFFJIAPLF;
	System_String_o* HADLOHIFCFB;
};
struct message_DNIIPBGIDMB_StaticFields {
};
struct message_DNIIPBGIDMB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DNIIPBGIDMB_c {
	Il2CppClass_1 _1;
	message_DNIIPBGIDMB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DNIIPBGIDMB_VTable vtable;
};
struct message_DNIIPBGIDMB_o {
	message_DNIIPBGIDMB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* HECJHKEDFEB;
	message_HJLNLDIMIMK_o* JNLGFLFLBHO;
	float IHMNKBDDMOP;
	System_String_o* LMHLMOLHMND;
	bool FEOBCCECIPC;
};
struct message_LPJBAGLHCKN_StaticFields {
};
struct message_LPJBAGLHCKN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LPJBAGLHCKN_c {
	Il2CppClass_1 _1;
	message_LPJBAGLHCKN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LPJBAGLHCKN_VTable vtable;
};
struct message_LPJBAGLHCKN_o {
	message_LPJBAGLHCKN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	float OLIIGHDJFDC;
	float OENGHPHLBPO;
};
struct message_ACDBEEAJLDL_StaticFields {
};
struct message_ACDBEEAJLDL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ACDBEEAJLDL_c {
	Il2CppClass_1 _1;
	message_ACDBEEAJLDL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ACDBEEAJLDL_VTable vtable;
};
struct message_ACDBEEAJLDL_o {
	message_ACDBEEAJLDL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t BLNIBIIOMJH;
	float LCMFHADIHBL;
	float GBMNHANLHFC;
};
struct message_EBNJADFGCFA_StaticFields {
};
struct message_EBNJADFGCFA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EBNJADFGCFA_c {
	Il2CppClass_1 _1;
	message_EBNJADFGCFA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EBNJADFGCFA_VTable vtable;
};
struct message_EBNJADFGCFA_o {
	message_EBNJADFGCFA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* CCDDHEBKMGD;
	uint8_t HJGLEJOBDCO;
	uint8_t BEPLMEHHAGN;
	uint8_t GHGCGGOLKIP;
	uint8_t CPDNBJNLAIM;
	System_Collections_Generic_List_ACDBEEAJLDL__o* FMFALJMAAPM;
	System_String_o* HGOKJCJJEHD;
};
struct message_LADDOKDJCBG_StaticFields {
};
struct message_LADDOKDJCBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LADDOKDJCBG_c {
	Il2CppClass_1 _1;
	message_LADDOKDJCBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LADDOKDJCBG_VTable vtable;
};
struct message_LADDOKDJCBG_o {
	message_LADDOKDJCBG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t MLIKMBNKGBL;
	uint32_t INAPLKLBICA;
};
struct message_KADFIDJGFMK_StaticFields {
};
struct message_KADFIDJGFMK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KADFIDJGFMK_c {
	Il2CppClass_1 _1;
	message_KADFIDJGFMK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KADFIDJGFMK_VTable vtable;
};
struct message_KADFIDJGFMK_o {
	message_KADFIDJGFMK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NBFCJAOODOG;
	uint32_t EFHOLJHDHJO;
	uint32_t EIFCGCCHDHI;
	uint32_t IHAAMHPPLMG;
	uint8_t NBBGHELDDJI;
	uint8_t BNMIJIJLBLD;
	System_String_o* KNGEOKPPMFL;
	System_Collections_Generic_List_uint__o* HPDAOCALMOP;
	System_Collections_Generic_List_LADDOKDJCBG__o* MCPGFPHMOGM;
};
struct message_EMNNEAFNALO_StaticFields {
};
struct message_EMNNEAFNALO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EMNNEAFNALO_c {
	Il2CppClass_1 _1;
	message_EMNNEAFNALO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EMNNEAFNALO_VTable vtable;
};
struct message_EMNNEAFNALO_o {
	message_EMNNEAFNALO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t NBFCJAOODOG;
	uint8_t CILLMPMIENL;
	uint8_t DFGKNGPEPCL;
	bool KLPACHKFNBD;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* CCDDHEBKMGD;
};
struct message_GINKPJLFOFI_StaticFields {
};
struct message_GINKPJLFOFI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GINKPJLFOFI_c {
	Il2CppClass_1 _1;
	message_GINKPJLFOFI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GINKPJLFOFI_VTable vtable;
};
struct message_GINKPJLFOFI_o {
	message_GINKPJLFOFI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t JBFPPHIMLAG;
	uint32_t NBFCJAOODOG;
	uint32_t CILLMPMIENL;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
};
struct message_PGNMHILNIDG_StaticFields {
};
struct message_PGNMHILNIDG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PGNMHILNIDG_c {
	Il2CppClass_1 _1;
	message_PGNMHILNIDG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PGNMHILNIDG_VTable vtable;
};
struct message_PGNMHILNIDG_o {
	message_PGNMHILNIDG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_String_o* NIGENJHBJMN;
	uint32_t NOGHLFJKBGN;
	uint32_t LOOJDALOMHO;
	uint32_t NMFLANEDALK;
	uint32_t IDJNGPGHEEP;
	bool LIIJBJDOOFO;
};
struct message_OHLMBEPJFKA_StaticFields {
};
struct message_OHLMBEPJFKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OHLMBEPJFKA_c {
	Il2CppClass_1 _1;
	message_OHLMBEPJFKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OHLMBEPJFKA_VTable vtable;
};
struct message_OHLMBEPJFKA_o {
	message_OHLMBEPJFKA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AJDOHGOEKDM;
	uint32_t NOGHLFJKBGN;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint64_t CMEKDNHLCGK;
};
struct message_KELMCBLFFDC_StaticFields {
};
struct message_KELMCBLFFDC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KELMCBLFFDC_c {
	Il2CppClass_1 _1;
	message_KELMCBLFFDC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KELMCBLFFDC_VTable vtable;
};
struct message_KELMCBLFFDC_o {
	message_KELMCBLFFDC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IKNBIKKDJGE;
	uint8_t JJKDFONBOIP;
};
struct message_GAGOJFAHFLP_StaticFields {
};
struct message_GAGOJFAHFLP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GAGOJFAHFLP_c {
	Il2CppClass_1 _1;
	message_GAGOJFAHFLP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GAGOJFAHFLP_VTable vtable;
};
struct message_GAGOJFAHFLP_o {
	message_GAGOJFAHFLP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int32_t NHKNGJBBEGF;
};
struct message_DNNOAEFLFJP_StaticFields {
};
struct message_DNNOAEFLFJP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DNNOAEFLFJP_c {
	Il2CppClass_1 _1;
	message_DNNOAEFLFJP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DNNOAEFLFJP_VTable vtable;
};
struct message_DNNOAEFLFJP_o {
	message_DNNOAEFLFJP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint8_t MKDAACGOCNK;
};
struct message_HKCLCHJDMPD_StaticFields {
};
struct message_HKCLCHJDMPD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HKCLCHJDMPD_c {
	Il2CppClass_1 _1;
	message_HKCLCHJDMPD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HKCLCHJDMPD_VTable vtable;
};
struct message_HKCLCHJDMPD_o {
	message_HKCLCHJDMPD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KCGJHECIDBA;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
	uint32_t IHAAMHPPLMG;
};
struct message_KAKLBKKDPAC_StaticFields {
};
struct message_KAKLBKKDPAC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KAKLBKKDPAC_c {
	Il2CppClass_1 _1;
	message_KAKLBKKDPAC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KAKLBKKDPAC_VTable vtable;
};
struct message_KAKLBKKDPAC_o {
	message_KAKLBKKDPAC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LLHLOCCAJGA;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
	uint32_t IHAAMHPPLMG;
};
struct message_ILMHPPGKIBA_StaticFields {
};
struct message_ILMHPPGKIBA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ILMHPPGKIBA_c {
	Il2CppClass_1 _1;
	message_ILMHPPGKIBA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ILMHPPGKIBA_VTable vtable;
};
struct message_ILMHPPGKIBA_o {
	message_ILMHPPGKIBA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KIAGMIHCGOM;
	System_String_o* FIDDDBCOKBD;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	float DPOHOBCILOO;
};
struct message_CHJONLALECH_StaticFields {
};
struct message_CHJONLALECH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CHJONLALECH_c {
	Il2CppClass_1 _1;
	message_CHJONLALECH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CHJONLALECH_VTable vtable;
};
struct message_CHJONLALECH_o {
	message_CHJONLALECH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PEINCPANFDJ;
	message_IAAEJDDHOKB_o* CCIKDFGDBAM;
	uint32_t DPOHOBCILOO;
	message_DEACEIFBHJK_o* BNLFNDOGHFL;
};
struct message_FIPFFCAMGDO_StaticFields {
};
struct message_FIPFFCAMGDO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FIPFFCAMGDO_c {
	Il2CppClass_1 _1;
	message_FIPFFCAMGDO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FIPFFCAMGDO_VTable vtable;
};
struct message_FIPFFCAMGDO_o {
	message_FIPFFCAMGDO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AFBGGEPJADD;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t DPOHOBCILOO;
	message_DEACEIFBHJK_o* AEOEMDPAGHB;
};
struct message_PABEENFAMLF_StaticFields {
};
struct message_PABEENFAMLF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PABEENFAMLF_c {
	Il2CppClass_1 _1;
	message_PABEENFAMLF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PABEENFAMLF_VTable vtable;
};
struct message_PABEENFAMLF_o {
	message_PABEENFAMLF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NOGHLFJKBGN;
	uint32_t HFPGENNDGME;
};
struct message_BENHAIGLOGI_StaticFields {
};
struct message_BENHAIGLOGI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BENHAIGLOGI_c {
	Il2CppClass_1 _1;
	message_BENHAIGLOGI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BENHAIGLOGI_VTable vtable;
};
struct message_BENHAIGLOGI_o {
	message_BENHAIGLOGI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NOGHLFJKBGN;
	uint32_t NOINKPPCHKJ;
	uint32_t FIGMPHAHMEH;
	uint8_t CHJPOPOLOHP;
	uint8_t CLAJNHKNHGH;
	uint8_t KKOAOPMEADH;
	bool DELEJFIFDCL;
	bool NDCBBBDFPIG;
	System_String_o* JEIKIILDMDF;
	uint8_t KMJDNGOOKGP;
	uint32_t IGEKGIMELLA;
	uint32_t HHCIAPNBDEJ;
	uint32_t LGKMCHBPMEJ;
	uint8_t HKMPOEOAAKA;
};
struct message_DJJOHPCAJAL_StaticFields {
};
struct message_DJJOHPCAJAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DJJOHPCAJAL_c {
	Il2CppClass_1 _1;
	message_DJJOHPCAJAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DJJOHPCAJAL_VTable vtable;
};
struct message_DJJOHPCAJAL_o {
	message_DJJOHPCAJAL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HHGNJHALBGJ;
	uint32_t NOGHLFJKBGN;
	uint32_t HHCIAPNBDEJ;
	uint32_t IGEKGIMELLA;
};
struct message_OLAHGOOEKDB_StaticFields {
};
struct message_OLAHGOOEKDB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OLAHGOOEKDB_c {
	Il2CppClass_1 _1;
	message_OLAHGOOEKDB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OLAHGOOEKDB_VTable vtable;
};
struct message_OLAHGOOEKDB_o {
	message_OLAHGOOEKDB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OGINLNFDBLF;
	uint32_t HFPGENNDGME;
};
struct message_CHEEGFNLIOE_StaticFields {
};
struct message_CHEEGFNLIOE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CHEEGFNLIOE_c {
	Il2CppClass_1 _1;
	message_CHEEGFNLIOE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CHEEGFNLIOE_VTable vtable;
};
struct message_CHEEGFNLIOE_o {
	message_CHEEGFNLIOE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HHGNJHALBGJ;
	uint32_t NOGHLFJKBGN;
	uint32_t PEAKCIIKOBK;
	uint32_t JJKDFONBOIP;
	uint32_t HHCIAPNBDEJ;
	uint32_t IGEKGIMELLA;
};
struct message_JMPFKFLHEDK_StaticFields {
};
struct message_JMPFKFLHEDK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JMPFKFLHEDK_c {
	Il2CppClass_1 _1;
	message_JMPFKFLHEDK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JMPFKFLHEDK_VTable vtable;
};
struct message_JMPFKFLHEDK_o {
	message_JMPFKFLHEDK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NOGHLFJKBGN;
	uint32_t KGEFKEJLBDL;
	uint32_t JIHNLMJMPBL;
	uint32_t GLCHLFADHNM;
};
struct message_AEJALKJMIHC_StaticFields {
};
struct message_AEJALKJMIHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AEJALKJMIHC_c {
	Il2CppClass_1 _1;
	message_AEJALKJMIHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AEJALKJMIHC_VTable vtable;
};
struct message_AEJALKJMIHC_o {
	message_AEJALKJMIHC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t JAKEIPJNLJK;
	uint32_t BNMIJIJLBLD;
};
struct message_APLKLGEOCAL_StaticFields {
};
struct message_APLKLGEOCAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_APLKLGEOCAL_c {
	Il2CppClass_1 _1;
	message_APLKLGEOCAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_APLKLGEOCAL_VTable vtable;
};
struct message_APLKLGEOCAL_o {
	message_APLKLGEOCAL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	message_HJLNLDIMIMK_o* DFAABPNAFCE;
};
struct message_BOCJGDPJNAB_StaticFields {
};
struct message_BOCJGDPJNAB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BOCJGDPJNAB_c {
	Il2CppClass_1 _1;
	message_BOCJGDPJNAB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BOCJGDPJNAB_VTable vtable;
};
struct message_BOCJGDPJNAB_o {
	message_BOCJGDPJNAB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EIDFILIJPIK;
	uint16_t HFPGENNDGME;
	uint16_t LCAFEACLDLI;
	uint16_t MFOGIOPLINI;
	uint16_t AIALIPMLOKO;
	uint16_t NLJKBLOGPNI;
	bool KFDKHEMAFIH;
	uint8_t NBBGHELDDJI;
	uint16_t LGDAHNEHKPG;
	uint16_t HMDJAMNPMNM;
};
struct message_HOHACEOICHK_StaticFields {
};
struct message_HOHACEOICHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HOHACEOICHK_c {
	Il2CppClass_1 _1;
	message_HOHACEOICHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HOHACEOICHK_VTable vtable;
};
struct message_HOHACEOICHK_o {
	message_HOHACEOICHK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NOGHLFJKBGN;
	uint32_t HFPGENNDGME;
};
struct message_NKDFGFAGBHE_StaticFields {
};
struct message_NKDFGFAGBHE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NKDFGFAGBHE_c {
	Il2CppClass_1 _1;
	message_NKDFGFAGBHE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NKDFGFAGBHE_VTable vtable;
};
struct message_NKDFGFAGBHE_o {
	message_NKDFGFAGBHE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HHGNJHALBGJ;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
	bool HONFFHPBPOJ;
	System_Collections_Generic_List_LJLKFLAJGDM__o* OFGCHEAPAEK;
};
struct message_CAELGMNFLPE_StaticFields {
};
struct message_CAELGMNFLPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CAELGMNFLPE_c {
	Il2CppClass_1 _1;
	message_CAELGMNFLPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CAELGMNFLPE_VTable vtable;
};
struct message_CAELGMNFLPE_o {
	message_CAELGMNFLPE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HHGNJHALBGJ;
	uint32_t LKJBNMBFGAA;
};
struct message_ALAFLDCFJDE_StaticFields {
};
struct message_ALAFLDCFJDE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ALAFLDCFJDE_c {
	Il2CppClass_1 _1;
	message_ALAFLDCFJDE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ALAFLDCFJDE_VTable vtable;
};
struct message_ALAFLDCFJDE_o {
	message_ALAFLDCFJDE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HHGNJHALBGJ;
	System_Collections_Generic_List_LJLKFLAJGDM__o* OFGCHEAPAEK;
};
struct message_DOAOBJPNMCG_StaticFields {
};
struct message_DOAOBJPNMCG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DOAOBJPNMCG_c {
	Il2CppClass_1 _1;
	message_DOAOBJPNMCG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DOAOBJPNMCG_VTable vtable;
};
struct message_DOAOBJPNMCG_o {
	message_DOAOBJPNMCG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LKODPKGHKAB;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
};
struct message_OIEJKPFOHKL_StaticFields {
};
struct message_OIEJKPFOHKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OIEJKPFOHKL_c {
	Il2CppClass_1 _1;
	message_OIEJKPFOHKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OIEJKPFOHKL_VTable vtable;
};
struct message_OIEJKPFOHKL_o {
	message_OIEJKPFOHKL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HMCLFEEHILJ;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
	System_Collections_Generic_List_FJOPCENPAFA__o* IAADOGKEIIA;
	uint32_t GPOKDHEGOJF;
	int32_t CCNKOGNNMOM;
	uint32_t JAOONFJNPNH;
};
struct message_FJOPCENPAFA_StaticFields {
};
struct message_FJOPCENPAFA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FJOPCENPAFA_c {
	Il2CppClass_1 _1;
	message_FJOPCENPAFA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FJOPCENPAFA_VTable vtable;
};
struct message_FJOPCENPAFA_o {
	message_FJOPCENPAFA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_HMANPCPALCB_o* DKADGDOHIFI;
	bool EGOPAPLPJEB;
};
struct message_HMANPCPALCB_StaticFields {
};
struct message_HMANPCPALCB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HMANPCPALCB_c {
	Il2CppClass_1 _1;
	message_HMANPCPALCB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HMANPCPALCB_VTable vtable;
};
struct message_HMANPCPALCB_o {
	message_HMANPCPALCB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NOGHLFJKBGN;
	uint32_t MHPBHJMBMGJ;
};
struct message_DNLKABGFIJB_StaticFields {
};
struct message_DNLKABGFIJB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DNLKABGFIJB_c {
	Il2CppClass_1 _1;
	message_DNLKABGFIJB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DNLKABGFIJB_VTable vtable;
};
struct message_DNLKABGFIJB_o {
	message_DNLKABGFIJB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ECDHLFFNEKG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
	bool FJPIJIONMHG;
};
struct message_JMDHLICLGKK_StaticFields {
};
struct message_JMDHLICLGKK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JMDHLICLGKK_c {
	Il2CppClass_1 _1;
	message_JMDHLICLGKK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JMDHLICLGKK_VTable vtable;
};
struct message_JMDHLICLGKK_o {
	message_JMDHLICLGKK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ECDHLFFNEKG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
	bool PONGBGELOHN;
	bool DMEJAPACAIG;
};
struct message_LBDMHEIBNON_StaticFields {
};
struct message_LBDMHEIBNON_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LBDMHEIBNON_c {
	Il2CppClass_1 _1;
	message_LBDMHEIBNON_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LBDMHEIBNON_VTable vtable;
};
struct message_LBDMHEIBNON_o {
	message_LBDMHEIBNON_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
};
struct message_DBGNDLHOIEJ_StaticFields {
};
struct message_DBGNDLHOIEJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DBGNDLHOIEJ_c {
	Il2CppClass_1 _1;
	message_DBGNDLHOIEJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DBGNDLHOIEJ_VTable vtable;
};
struct message_DBGNDLHOIEJ_o {
	message_DBGNDLHOIEJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t MIJOCMKONAD;
	uint64_t DGCJANAMDBJ;
	uint8_t PHGKDHDOJPN;
	uint8_t ANEMFHNGPAA;
	uint64_t ANFPBNDJDOG;
	uint8_t KPPEIFNFAON;
	bool CAPMGEMEBFK;
	uint16_t MGFPABPGMCA;
	uint32_t LGFOLJMCMFH;
	bool GCGJKKGEKFI;
	bool GKCOOPMPOAD;
	uint8_t OEGFOPFKICE;
	uint8_t BPHGIBJHCKK;
	uint8_t EMDHDEICNPK;
	bool APKLOFOPAGB;
	uint8_t OIAGOELJBFA;
	System_String_o* AENBEGNFAEO;
	uint32_t KFMJKFECHGI;
	uint8_t NIANHMOJJNJ;
	uint8_t LJMDNHHFLEG;
	uint8_t PLHBCOCDPAE;
	uint8_t GAJOELKNLOO;
	bool GLKGOOELIAH;
	bool FDKGCADHMLD;
	uint8_t HJLOIODIMDI;
	System_String_o* BPHKJIPBCEE;
	System_String_o* NLDAAOFBCJE;
	System_String_o* NOJLLCACIJC;
	bool EHFODNFPJMM;
	uint8_t DKBKPCANCAA;
	uint16_t ECKPKEMKIIM;
	bool HMGOIMBHEAG;
	uint64_t CEIBLDPLBCN;
	System_String_o* EBBFCLDFOIM;
	bool NALEHBGHPOP;
	message_EKHEMGJLHDC_o* PGHKLEAHENK;
	System_Collections_Generic_List_CDDNCLJFLCF__o* FBOCKNLEBEB;
	uint8_t IENGJPDGBPA;
	bool MBBPDOMEOGL;
	bool LDPAMBEHHBN;
	bool PPBNLADEGBG;
	uint8_t KHKKBFCJFCG;
	uint32_t KNMDEEIMJAB;
	System_Collections_Generic_List_byte__o* GEMEKNGCIOM;
	uint8_t PAPFOHAAMKB;
};
struct message_EKHEMGJLHDC_StaticFields {
};
struct message_EKHEMGJLHDC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EKHEMGJLHDC_c {
	Il2CppClass_1 _1;
	message_EKHEMGJLHDC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EKHEMGJLHDC_VTable vtable;
};
struct message_EKHEMGJLHDC_o {
	message_EKHEMGJLHDC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* FKIDJAAGHPB;
	System_String_o* LADBKNJHAJF;
	bool CLFLMMPGPGP;
	System_Collections_Generic_List_byte__o* LCECHEFDEDI;
	System_Collections_Generic_List_int__o* KLAAFOHFIFC;
	bool BEHNAGANIHE;
	bool DBPEMJIPOMI;
	bool PLHKAMGDCKH;
};
struct message_CDDNCLJFLCF_StaticFields {
};
struct message_CDDNCLJFLCF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CDDNCLJFLCF_c {
	Il2CppClass_1 _1;
	message_CDDNCLJFLCF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CDDNCLJFLCF_VTable vtable;
};
struct message_CDDNCLJFLCF_o {
	message_CDDNCLJFLCF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t MIJOCMKONAD;
	uint32_t PBDOBEGFEBA;
};
struct message_DBMEFALKKOK_StaticFields {
};
struct message_DBMEFALKKOK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DBMEFALKKOK_c {
	Il2CppClass_1 _1;
	message_DBMEFALKKOK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DBMEFALKKOK_VTable vtable;
};
struct message_DBMEFALKKOK_o {
	message_DBMEFALKKOK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t DHANOOAJBHH;
	uint32_t KMBOJIGCNEO;
};
struct message_BKKFJOLOLIC_StaticFields {
};
struct message_BKKFJOLOLIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BKKFJOLOLIC_c {
	Il2CppClass_1 _1;
	message_BKKFJOLOLIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BKKFJOLOLIC_VTable vtable;
};
struct message_BKKFJOLOLIC_o {
	message_BKKFJOLOLIC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JFFFIAJOFIL;
	uint32_t LKJBNMBFGAA;
	uint32_t HDHNBOAADGA;
};
struct message_AFHHHCPPPIM_StaticFields {
};
struct message_AFHHHCPPPIM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AFHHHCPPPIM_c {
	Il2CppClass_1 _1;
	message_AFHHHCPPPIM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AFHHHCPPPIM_VTable vtable;
};
struct message_AFHHHCPPPIM_o {
	message_AFHHHCPPPIM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t BMFBLABMGHJ;
	uint32_t GLNDFCHKECH;
};
struct message_FFKKHGEMNAN_StaticFields {
};
struct message_FFKKHGEMNAN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FFKKHGEMNAN_c {
	Il2CppClass_1 _1;
	message_FFKKHGEMNAN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FFKKHGEMNAN_VTable vtable;
};
struct message_FFKKHGEMNAN_o {
	message_FFKKHGEMNAN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t OOFJJCLEMKH;
	uint16_t HEPFOHNDIOG;
};
struct message_BDBEOLCGACM_StaticFields {
};
struct message_BDBEOLCGACM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BDBEOLCGACM_c {
	Il2CppClass_1 _1;
	message_BDBEOLCGACM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BDBEOLCGACM_VTable vtable;
};
struct message_BDBEOLCGACM_o {
	message_BDBEOLCGACM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool NNMGEBDEFMJ;
	uint32_t CKNJFGFKONH;
	uint32_t MOJCMNDPLDA;
	float NKGDADJJLAC;
	float EPNBNMBMALP;
	float BILBNOCBFHP;
	float COBGKMHNJBN;
	float ICPFAHDGMCA;
	float FNFGFOANHJF;
	float BAJPKOILBMJ;
	float ILJELCMAPMG;
	System_String_o* DFGKNGPEPCL;
};
struct message_FPMBIAIFAIC_StaticFields {
};
struct message_FPMBIAIFAIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FPMBIAIFAIC_c {
	Il2CppClass_1 _1;
	message_FPMBIAIFAIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FPMBIAIFAIC_VTable vtable;
};
struct message_FPMBIAIFAIC_o {
	message_FPMBIAIFAIC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DBGNDLHOIEJ_o* LHCJDJCKGEI;
	System_String_o* GDDCLMCOALC;
};
struct message_GAKECMGLDMH_StaticFields {
};
struct message_GAKECMGLDMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GAKECMGLDMH_c {
	Il2CppClass_1 _1;
	message_GAKECMGLDMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GAKECMGLDMH_VTable vtable;
};
struct message_GAKECMGLDMH_o {
	message_GAKECMGLDMH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* GDDCLMCOALC;
};
struct message_FMFBOFJLAKB_StaticFields {
};
struct message_FMFBOFJLAKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FMFBOFJLAKB_c {
	Il2CppClass_1 _1;
	message_FMFBOFJLAKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FMFBOFJLAKB_VTable vtable;
};
struct message_FMFBOFJLAKB_o {
	message_FMFBOFJLAKB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DBGNDLHOIEJ_o* LHCJDJCKGEI;
	System_String_o* FDOJDHMOGGF;
};
struct message_HPGJFFIIHKF_StaticFields {
};
struct message_HPGJFFIIHKF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HPGJFFIIHKF_c {
	Il2CppClass_1 _1;
	message_HPGJFFIIHKF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HPGJFFIIHKF_VTable vtable;
};
struct message_HPGJFFIIHKF_o {
	message_HPGJFFIIHKF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* IIBKAJNKECK;
	System_String_o* LGCCOFAIIEA;
	uint16_t KAHJFGJLLCH;
	System_String_o* FOAHNBOHEPL;
	System_Collections_Generic_List_byte__o* KEDHNMCLMEL;
};
struct message_LGIGCGIDOKP_StaticFields {
};
struct message_LGIGCGIDOKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LGIGCGIDOKP_c {
	Il2CppClass_1 _1;
	message_LGIGCGIDOKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LGIGCGIDOKP_VTable vtable;
};
struct message_LGIGCGIDOKP_o {
	message_LGIGCGIDOKP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t MBBDNIBDPME;
	uint64_t DGCJANAMDBJ;
	uint64_t LKNFCCLNBCO;
	uint64_t KLGIHHCLFII;
	int32_t EGOMKONIBMP;
	uint8_t KHEFHJNNLIL;
	uint32_t HINHHMCOFLD;
	uint16_t FMMDBCOBGDM;
	int64_t EOKOPECMPDF;
	uint32_t CKAAOCLHHMM;
	uint32_t DPOPAMPEKGA;
	message_PGKJDKIJGJD_o* MDGGALNBIKP;
	System_Collections_Generic_List_int__o* GJGPMHJJOCE;
	System_Collections_Generic_List_uint__o* KBCPCCKGGBE;
	System_Collections_Generic_List_KELMCBLFFDC__o* KELMCBLFFDC;
	uint32_t GPKHLEAADHL;
	uint32_t OJIHIKIAFAI;
	bool FEAMHOEGDAG;
	bool OEFEABKDIFM;
	bool NBFOFDCIFOG;
	bool EHFODNFPJMM;
	bool PLGGBGOCBCK;
	uint32_t DFEIAPMNJCK;
	bool ECAGPHCIFFB;
	bool NNMLDEJEJIM;
	bool NALEHBGHPOP;
	message_EKHEMGJLHDC_o* PGHKLEAHENK;
	bool GHEACGCMOHK;
	bool IHCCLCALHMF;
	uint8_t IENGJPDGBPA;
	uint32_t JMNPLDKKPLI;
	uint32_t IMJLOLOKENI;
	uint32_t OEEEANOKBJJ;
};
struct message_MNJAKGFDANB_StaticFields {
};
struct message_MNJAKGFDANB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MNJAKGFDANB_c {
	Il2CppClass_1 _1;
	message_MNJAKGFDANB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MNJAKGFDANB_VTable vtable;
};
struct message_MNJAKGFDANB_o {
	message_MNJAKGFDANB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t DJBKAIJNOIK;
};
struct message_KANEAPIHDBA_StaticFields {
};
struct message_KANEAPIHDBA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KANEAPIHDBA_c {
	Il2CppClass_1 _1;
	message_KANEAPIHDBA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KANEAPIHDBA_VTable vtable;
};
struct message_KANEAPIHDBA_o {
	message_KANEAPIHDBA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t JKLEBFAAODD;
	uint8_t LOFJAPENKNG;
};
struct message_OOCHMIOHPNK_StaticFields {
};
struct message_OOCHMIOHPNK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OOCHMIOHPNK_c {
	Il2CppClass_1 _1;
	message_OOCHMIOHPNK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OOCHMIOHPNK_VTable vtable;
};
struct message_OOCHMIOHPNK_o {
	message_OOCHMIOHPNK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_PGFCALHBKPM__o* OLFKJDLKIBO;
};
struct message_IJFFCCLHLHK_StaticFields {
};
struct message_IJFFCCLHLHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IJFFCCLHLHK_c {
	Il2CppClass_1 _1;
	message_IJFFCCLHLHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IJFFCCLHLHK_VTable vtable;
};
struct message_IJFFCCLHLHK_o {
	message_IJFFCCLHLHK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_FJAMLLEPEKN__o* NBCCMOFOKGN;
};
struct message_KGOHADAMBLI_StaticFields {
};
struct message_KGOHADAMBLI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KGOHADAMBLI_c {
	Il2CppClass_1 _1;
	message_KGOHADAMBLI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KGOHADAMBLI_VTable vtable;
};
struct message_KGOHADAMBLI_o {
	message_KGOHADAMBLI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t BMKGBFHOJHP;
	message_IAAEJDDHOKB_o* CBOJHJGGIKP;
	uint32_t CBJFKEBMIBD;
	message_IAAEJDDHOKB_o* OHCBAPKNPDK;
	uint32_t ODIAPLBINGI;
	uint8_t JHAHMIMOMHN;
	uint32_t LKJBNMBFGAA;
	uint32_t HDHNBOAADGA;
	bool AMKLNAFHBBC;
	bool EEHCBPBCLPB;
};
struct message_IOPDHNHONFI_StaticFields {
};
struct message_IOPDHNHONFI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IOPDHNHONFI_c {
	Il2CppClass_1 _1;
	message_IOPDHNHONFI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IOPDHNHONFI_VTable vtable;
};
struct message_IOPDHNHONFI_o {
	message_IOPDHNHONFI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool PDNHBKNOOON;
	bool NAGBFABLHNN;
	bool PNPCGPCHMNE;
	bool CMOLHNNEBNL;
};
struct message_COJPCMINELA_StaticFields {
};
struct message_COJPCMINELA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_COJPCMINELA_c {
	Il2CppClass_1 _1;
	message_COJPCMINELA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_COJPCMINELA_VTable vtable;
};
struct message_COJPCMINELA_o {
	message_COJPCMINELA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t HMEBLIODHEO;
	message_DEACEIFBHJK_o* CBOJBGBJLOD;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
	message_HJLNLDIMIMK_o* BMGFEEEJDGE;
	float NICEOKJBEDK;
	float OKLCPFIKHHA;
};
struct message_EPCCGBHFKHM_StaticFields {
};
struct message_EPCCGBHFKHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EPCCGBHFKHM_c {
	Il2CppClass_1 _1;
	message_EPCCGBHFKHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EPCCGBHFKHM_VTable vtable;
};
struct message_EPCCGBHFKHM_o {
	message_EPCCGBHFKHM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t BMKGBFHOJHP;
	uint8_t JHAHMIMOMHN;
	uint32_t LKJBNMBFGAA;
	uint32_t HDHNBOAADGA;
	message_COJPCMINELA_o* JMBABJGEMDE;
	message_COJPCMINELA_o* BCJPHFICDOE;
};
struct message_JMAONJAKEEA_StaticFields {
};
struct message_JMAONJAKEEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JMAONJAKEEA_c {
	Il2CppClass_1 _1;
	message_JMAONJAKEEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JMAONJAKEEA_VTable vtable;
};
struct message_JMAONJAKEEA_o {
	message_JMAONJAKEEA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t OCJDFFIDIEM;
	message_IAAEJDDHOKB_o* LMBMCIJAMOI;
	uint32_t FHBGNKLPEBI;
	uint8_t HMJGBALHPOD;
	message_DEACEIFBHJK_o* ILLLMECFNMN;
};
struct message_NPPDNIENMFN_StaticFields {
};
struct message_NPPDNIENMFN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NPPDNIENMFN_c {
	Il2CppClass_1 _1;
	message_NPPDNIENMFN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NPPDNIENMFN_VTable vtable;
};
struct message_NPPDNIENMFN_o {
	message_NPPDNIENMFN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t OCJDFFIDIEM;
	message_IAAEJDDHOKB_o* LMBMCIJAMOI;
	uint32_t FHBGNKLPEBI;
	uint8_t HMJGBALHPOD;
	message_DEACEIFBHJK_o* ILLLMECFNMN;
	System_Collections_Generic_List_uint__o* EBOADPEENIP;
};
struct message_JAKKPBMHLAI_StaticFields {
};
struct message_JAKKPBMHLAI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JAKKPBMHLAI_c {
	Il2CppClass_1 _1;
	message_JAKKPBMHLAI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JAKKPBMHLAI_VTable vtable;
};
struct message_JAKKPBMHLAI_o {
	message_JAKKPBMHLAI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* BNDLDFLHGIF;
	uint64_t DGCJANAMDBJ;
	uint64_t FBDKEAHAEGO;
};
struct message_GKBDLJFGGMI_StaticFields {
};
struct message_GKBDLJFGGMI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GKBDLJFGGMI_c {
	Il2CppClass_1 _1;
	message_GKBDLJFGGMI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GKBDLJFGGMI_VTable vtable;
};
struct message_GKBDLJFGGMI_o {
	message_GKBDLJFGGMI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_OGJKHJAFNHB_o* DCAFPIJDJEL;
	uint32_t CEDJCPLOLNE;
	message_PKPAMKEDCDC_o* IFHIJHODIKE;
	int32_t NKINFDBFNGJ;
	int32_t GPIPIFLLOGN;
	uint8_t FBCCMPIJBNC;
};
struct message_NOJNFMMIFHK_StaticFields {
};
struct message_NOJNFMMIFHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NOJNFMMIFHK_c {
	Il2CppClass_1 _1;
	message_NOJNFMMIFHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NOJNFMMIFHK_VTable vtable;
};
struct message_NOJNFMMIFHK_o {
	message_NOJNFMMIFHK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_BKLMGBPPPLC_StaticFields {
};
struct message_BKLMGBPPPLC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BKLMGBPPPLC_c {
	Il2CppClass_1 _1;
	message_BKLMGBPPPLC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BKLMGBPPPLC_VTable vtable;
};
struct message_BKLMGBPPPLC_o {
	message_BKLMGBPPPLC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_FNLOIELKGFH_o* FOFJEMOKAOH;
	uint32_t CEDJCPLOLNE;
	System_Collections_Generic_List_byte__o* IDOGLBBBAIC;
	System_Collections_Generic_List_byte__o* FFJMAEENIBO;
};
struct message_ILIKAAODPKH_StaticFields {
};
struct message_ILIKAAODPKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ILIKAAODPKH_c {
	Il2CppClass_1 _1;
	message_ILIKAAODPKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ILIKAAODPKH_VTable vtable;
};
struct message_ILIKAAODPKH_o {
	message_ILIKAAODPKH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_IICBMDHGPEK_o* FNCMBMMKLLI;
	uint32_t FBHGGMDGIJP;
	uint32_t CEDJCPLOLNE;
};
struct message_MPPLOFMIMFG_StaticFields {
};
struct message_MPPLOFMIMFG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MPPLOFMIMFG_c {
	Il2CppClass_1 _1;
	message_MPPLOFMIMFG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MPPLOFMIMFG_VTable vtable;
};
struct message_MPPLOFMIMFG_o {
	message_MPPLOFMIMFG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t LHKIEJAFLMN;
	uint32_t BACCOCIINIC;
};
struct message_CPODDBICFIB_StaticFields {
};
struct message_CPODDBICFIB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CPODDBICFIB_c {
	Il2CppClass_1 _1;
	message_CPODDBICFIB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CPODDBICFIB_VTable vtable;
};
struct message_CPODDBICFIB_o {
	message_CPODDBICFIB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t IHNCAADOAAE;
};
struct message_KJJKHBPIDDI_StaticFields {
};
struct message_KJJKHBPIDDI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KJJKHBPIDDI_c {
	Il2CppClass_1 _1;
	message_KJJKHBPIDDI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KJJKHBPIDDI_VTable vtable;
};
struct message_KJJKHBPIDDI_o {
	message_KJJKHBPIDDI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t FJOIGFHKOOL;
	uint16_t DBFDDBHCPLD;
	uint16_t CALFAIOMMIA;
	uint16_t JMFDKFEGFLK;
};
struct message_NAJNMILFHOA_StaticFields {
};
struct message_NAJNMILFHOA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NAJNMILFHOA_c {
	Il2CppClass_1 _1;
	message_NAJNMILFHOA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NAJNMILFHOA_VTable vtable;
};
struct message_NAJNMILFHOA_o {
	message_NAJNMILFHOA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t FJOIGFHKOOL;
	uint32_t DBFDDBHCPLD;
	uint32_t CALFAIOMMIA;
	uint32_t JMFDKFEGFLK;
};
struct message_DEELDAEOOPN_StaticFields {
};
struct message_DEELDAEOOPN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DEELDAEOOPN_c {
	Il2CppClass_1 _1;
	message_DEELDAEOOPN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DEELDAEOOPN_VTable vtable;
};
struct message_DEELDAEOOPN_o {
	message_DEELDAEOOPN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IOMMNMCOGFD;
};
struct message_GFPPNNIBNHL_StaticFields {
};
struct message_GFPPNNIBNHL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GFPPNNIBNHL_c {
	Il2CppClass_1 _1;
	message_GFPPNNIBNHL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GFPPNNIBNHL_VTable vtable;
};
struct message_GFPPNNIBNHL_o {
	message_GFPPNNIBNHL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_PMDHEKCAJOI__o* KNHGCOLBKJG;
	message_IBLHEHENAAJ_o* OLKPCABPKCN;
};
struct message_HDEAGPDGKIH_StaticFields {
};
struct message_HDEAGPDGKIH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HDEAGPDGKIH_c {
	Il2CppClass_1 _1;
	message_HDEAGPDGKIH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HDEAGPDGKIH_VTable vtable;
};
struct message_HDEAGPDGKIH_o {
	message_HDEAGPDGKIH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_AADOBBJPEMN__o* HJPPMGNANLC;
};
struct message_HLEHFJOFDKB_StaticFields {
};
struct message_HLEHFJOFDKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HLEHFJOFDKB_c {
	Il2CppClass_1 _1;
	message_HLEHFJOFDKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HLEHFJOFDKB_VTable vtable;
};
struct message_HLEHFJOFDKB_o {
	message_HLEHFJOFDKB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int32_t MHPBHJMBMGJ;
	uint32_t CEOAKMEFDKK;
};
struct message_JOEINMGBILP_StaticFields {
};
struct message_JOEINMGBILP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JOEINMGBILP_c {
	Il2CppClass_1 _1;
	message_JOEINMGBILP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JOEINMGBILP_VTable vtable;
};
struct message_JOEINMGBILP_o {
	message_JOEINMGBILP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_GEDBLBAKEHG__o* GLLNDPEHOFP;
};
struct message_IAGPLCAPLKK_StaticFields {
};
struct message_IAGPLCAPLKK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IAGPLCAPLKK_c {
	Il2CppClass_1 _1;
	message_IAGPLCAPLKK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IAGPLCAPLKK_VTable vtable;
};
struct message_IAGPLCAPLKK_o {
	message_IAGPLCAPLKK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_EBNJADFGCFA__o* ENGHFAGKCNA;
};
struct message_AKMNCCBFOOA_StaticFields {
};
struct message_AKMNCCBFOOA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AKMNCCBFOOA_c {
	Il2CppClass_1 _1;
	message_AKMNCCBFOOA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AKMNCCBFOOA_VTable vtable;
};
struct message_AKMNCCBFOOA_o {
	message_AKMNCCBFOOA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* NDKGFBEDFOJ;
};
struct message_MHOADGPLGIL_StaticFields {
};
struct message_MHOADGPLGIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MHOADGPLGIL_c {
	Il2CppClass_1 _1;
	message_MHOADGPLGIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MHOADGPLGIL_VTable vtable;
};
struct message_MHOADGPLGIL_o {
	message_MHOADGPLGIL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t MINLJOJIILD;
	int32_t PIAMIOFEBKF;
	uint8_t ODCJPCEJHPK;
};
struct message_NDNBHKFBNLA_StaticFields {
};
struct message_NDNBHKFBNLA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NDNBHKFBNLA_c {
	Il2CppClass_1 _1;
	message_NDNBHKFBNLA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NDNBHKFBNLA_VTable vtable;
};
struct message_NDNBHKFBNLA_o {
	message_NDNBHKFBNLA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	bool OCINDNPOJDE;
	bool INDKHLKDGNB;
};
struct message_HPJGCIFHBPK_StaticFields {
};
struct message_HPJGCIFHBPK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HPJGCIFHBPK_c {
	Il2CppClass_1 _1;
	message_HPJGCIFHBPK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HPJGCIFHBPK_VTable vtable;
};
struct message_HPJGCIFHBPK_o {
	message_HPJGCIFHBPK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OPOOLADONDN;
};
struct message_OOCIFAKNAMK_StaticFields {
};
struct message_OOCIFAKNAMK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OOCIFAKNAMK_c {
	Il2CppClass_1 _1;
	message_OOCIFAKNAMK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OOCIFAKNAMK_VTable vtable;
};
struct message_OOCIFAKNAMK_o {
	message_OOCIFAKNAMK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OPOOLADONDN;
};
struct message_FBGFGIOHHLA_StaticFields {
};
struct message_FBGFGIOHHLA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FBGFGIOHHLA_c {
	Il2CppClass_1 _1;
	message_FBGFGIOHHLA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FBGFGIOHHLA_VTable vtable;
};
struct message_FBGFGIOHHLA_o {
	message_FBGFGIOHHLA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_BFIABOCHPJN_o* HPICJMJBBOJ;
	uint32_t EJEBMKBHBLM;
};
struct message_CEJMAIHOFMM_StaticFields {
};
struct message_CEJMAIHOFMM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CEJMAIHOFMM_c {
	Il2CppClass_1 _1;
	message_CEJMAIHOFMM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CEJMAIHOFMM_VTable vtable;
};
struct message_CEJMAIHOFMM_o {
	message_CEJMAIHOFMM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t EGOMKONIBMP;
	System_Collections_Generic_List_CIBBLFMOMLK__o* HGMACOCMDMI;
	bool CIILMLJIDBJ;
	uint32_t CEDJCPLOLNE;
};
struct message_APLAHAPPOIC_StaticFields {
};
struct message_APLAHAPPOIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_APLAHAPPOIC_c {
	Il2CppClass_1 _1;
	message_APLAHAPPOIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_APLAHAPPOIC_VTable vtable;
};
struct message_APLAHAPPOIC_o {
	message_APLAHAPPOIC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	uint32_t IHAAMHPPLMG;
};
struct message_JOOIIGOFFOC_StaticFields {
};
struct message_JOOIIGOFFOC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JOOIIGOFFOC_c {
	Il2CppClass_1 _1;
	message_JOOIIGOFFOC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JOOIIGOFFOC_VTable vtable;
};
struct message_JOOIIGOFFOC_o {
	message_JOOIIGOFFOC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
};
struct message_LPGCPOMCGDA_StaticFields {
};
struct message_LPGCPOMCGDA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LPGCPOMCGDA_c {
	Il2CppClass_1 _1;
	message_LPGCPOMCGDA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LPGCPOMCGDA_VTable vtable;
};
struct message_LPGCPOMCGDA_o {
	message_LPGCPOMCGDA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t EGOMKONIBMP;
	System_Collections_Generic_List_BMMNIPHPNKI__o* HGMACOCMDMI;
	uint32_t CEDJCPLOLNE;
};
struct message_FDONDMDLDJG_StaticFields {
};
struct message_FDONDMDLDJG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FDONDMDLDJG_c {
	Il2CppClass_1 _1;
	message_FDONDMDLDJG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FDONDMDLDJG_VTable vtable;
};
struct message_FDONDMDLDJG_o {
	message_FDONDMDLDJG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_JCHLJBCAMOG__o* AHALONPENJJ;
	System_Collections_Generic_List_PGKDAKKEOCO__o* IKPENOJMAMN;
	uint32_t CEDJCPLOLNE;
};
struct message_JAJHBKJHNEG_StaticFields {
};
struct message_JAJHBKJHNEG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JAJHBKJHNEG_c {
	Il2CppClass_1 _1;
	message_JAJHBKJHNEG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JAJHBKJHNEG_VTable vtable;
};
struct message_JAJHBKJHNEG_o {
	message_JAJHBKJHNEG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_AGLBNOIGCEE_o* EGIOFBMLNGJ;
	uint32_t EJEBMKBHBLM;
};
struct message_OEDOOIONPPC_StaticFields {
};
struct message_OEDOOIONPPC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OEDOOIONPPC_c {
	Il2CppClass_1 _1;
	message_OEDOOIONPPC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OEDOOIONPPC_VTable vtable;
};
struct message_OEDOOIONPPC_o {
	message_OEDOOIONPPC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	bool EEFCJNMKGOP;
};
struct message_JBBLFKLFADG_StaticFields {
};
struct message_JBBLFKLFADG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JBBLFKLFADG_c {
	Il2CppClass_1 _1;
	message_JBBLFKLFADG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JBBLFKLFADG_VTable vtable;
};
struct message_JBBLFKLFADG_o {
	message_JBBLFKLFADG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_DPKHPNMFNMF_StaticFields {
};
struct message_DPKHPNMFNMF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DPKHPNMFNMF_c {
	Il2CppClass_1 _1;
	message_DPKHPNMFNMF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DPKHPNMFNMF_VTable vtable;
};
struct message_DPKHPNMFNMF_o {
	message_DPKHPNMFNMF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_KCNKCFAMFGO_o* IPJGCKBLECN;
	uint32_t CEDJCPLOLNE;
};
struct message_EFOLALDPAHD_StaticFields {
};
struct message_EFOLALDPAHD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EFOLALDPAHD_c {
	Il2CppClass_1 _1;
	message_EFOLALDPAHD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EFOLALDPAHD_VTable vtable;
};
struct message_EFOLALDPAHD_o {
	message_EFOLALDPAHD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_KCNKCFAMFGO__o* MNMDNLOIPCF;
	bool CIILMLJIDBJ;
	uint32_t CEDJCPLOLNE;
};
struct message_PMKOFLGJNAK_StaticFields {
};
struct message_PMKOFLGJNAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PMKOFLGJNAK_c {
	Il2CppClass_1 _1;
	message_PMKOFLGJNAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PMKOFLGJNAK_VTable vtable;
};
struct message_PMKOFLGJNAK_o {
	message_PMKOFLGJNAK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_KLGKMCNCIAJ__o* OODGPKACHFN;
	uint32_t CEDJCPLOLNE;
};
struct message_FDODENEJAEI_StaticFields {
};
struct message_FDODENEJAEI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FDODENEJAEI_c {
	Il2CppClass_1 _1;
	message_FDODENEJAEI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FDODENEJAEI_VTable vtable;
};
struct message_FDODENEJAEI_o {
	message_FDODENEJAEI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_IGGJJLFFJKB__o* CLICCKIPIBM;
	uint32_t CEDJCPLOLNE;
};
struct message_BCAMGGOOLBC_StaticFields {
};
struct message_BCAMGGOOLBC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BCAMGGOOLBC_c {
	Il2CppClass_1 _1;
	message_BCAMGGOOLBC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BCAMGGOOLBC_VTable vtable;
};
struct message_BCAMGGOOLBC_o {
	message_BCAMGGOOLBC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KEMHGFBCPKF;
};
struct message_ONBLKKNIMJI_StaticFields {
};
struct message_ONBLKKNIMJI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ONBLKKNIMJI_c {
	Il2CppClass_1 _1;
	message_ONBLKKNIMJI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ONBLKKNIMJI_VTable vtable;
};
struct message_ONBLKKNIMJI_o {
	message_ONBLKKNIMJI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PBOAMDCIMGC;
};
struct message_JDNNOIMCJGD_StaticFields {
};
struct message_JDNNOIMCJGD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JDNNOIMCJGD_c {
	Il2CppClass_1 _1;
	message_JDNNOIMCJGD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JDNNOIMCJGD_VTable vtable;
};
struct message_JDNNOIMCJGD_o {
	message_JDNNOIMCJGD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_JNOJFPCMHMA__o* LNCMIJFDOJC;
	uint32_t CEDJCPLOLNE;
};
struct message_IPJHCPCHLHK_StaticFields {
};
struct message_IPJHCPCHLHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IPJHCPCHLHK_c {
	Il2CppClass_1 _1;
	message_IPJHCPCHLHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IPJHCPCHLHK_VTable vtable;
};
struct message_IPJHCPCHLHK_o {
	message_IPJHCPCHLHK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_OPFMONINOBB__o* BAOOJCNGGHJ;
	uint32_t CEDJCPLOLNE;
};
struct message_BAOOABOAAJJ_StaticFields {
};
struct message_BAOOABOAAJJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BAOOABOAAJJ_c {
	Il2CppClass_1 _1;
	message_BAOOABOAAJJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BAOOABOAAJJ_VTable vtable;
};
struct message_BAOOABOAAJJ_o {
	message_BAOOABOAAJJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t JMHLAAMIHKD;
	uint16_t GLNDFCHKECH;
	System_Collections_Generic_List_ulong__o* HLODHMFICHM;
	System_Collections_Generic_List_ulong__o* FKMGJHMNMCF;
	uint64_t LPDLNKFODKD;
	uint64_t PKPENIHCKLN;
	bool FBNGPHHIEBH;
	uint64_t EHNIDFHPDFO;
	int32_t IMDHJBBPFNC;
	uint64_t NOLIJNPPOME;
};
struct message_IFNEDLBAGNA_StaticFields {
};
struct message_IFNEDLBAGNA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IFNEDLBAGNA_c {
	Il2CppClass_1 _1;
	message_IFNEDLBAGNA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IFNEDLBAGNA_VTable vtable;
};
struct message_IFNEDLBAGNA_o {
	message_IFNEDLBAGNA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_FBLEPHBIPOM_StaticFields {
};
struct message_FBLEPHBIPOM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FBLEPHBIPOM_c {
	Il2CppClass_1 _1;
	message_FBLEPHBIPOM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FBLEPHBIPOM_VTable vtable;
};
struct message_FBLEPHBIPOM_o {
	message_FBLEPHBIPOM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_BNJIPPIIMDF_StaticFields {
};
struct message_BNJIPPIIMDF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BNJIPPIIMDF_c {
	Il2CppClass_1 _1;
	message_BNJIPPIIMDF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BNJIPPIIMDF_VTable vtable;
};
struct message_BNJIPPIIMDF_o {
	message_BNJIPPIIMDF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HCMIEJEBKAL;
	uint32_t CEDJCPLOLNE;
	uint32_t KLFCEAIBAJN;
	float DHPGNMGHPKN;
	uint8_t LNGEKCMLDLP;
	uint8_t KIFHHPBIOHK;
};
struct message_KPOPCCDOJLI_StaticFields {
};
struct message_KPOPCCDOJLI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KPOPCCDOJLI_c {
	Il2CppClass_1 _1;
	message_KPOPCCDOJLI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KPOPCCDOJLI_VTable vtable;
};
struct message_KPOPCCDOJLI_o {
	message_KPOPCCDOJLI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t MMJMADPFKIF;
	uint8_t LNGEKCMLDLP;
	uint8_t KIFHHPBIOHK;
};
struct message_MFCMPPGIMNH_StaticFields {
};
struct message_MFCMPPGIMNH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MFCMPPGIMNH_c {
	Il2CppClass_1 _1;
	message_MFCMPPGIMNH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MFCMPPGIMNH_VTable vtable;
};
struct message_MFCMPPGIMNH_o {
	message_MFCMPPGIMNH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HCMIEJEBKAL;
	uint32_t CEDJCPLOLNE;
	uint32_t KLFCEAIBAJN;
	float DHPGNMGHPKN;
	bool GHKCGONJCHP;
	System_Collections_Generic_List_byte__o* ILNOHKLAIAL;
	uint16_t AJFCOAGIOFO;
	float ODBBHBLAIIP;
};
struct message_OJAGJKIBHOO_StaticFields {
};
struct message_OJAGJKIBHOO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OJAGJKIBHOO_c {
	Il2CppClass_1 _1;
	message_OJAGJKIBHOO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OJAGJKIBHOO_VTable vtable;
};
struct message_OJAGJKIBHOO_o {
	message_OJAGJKIBHOO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t MMJMADPFKIF;
};
struct message_FCHFNBNCJLB_StaticFields {
};
struct message_FCHFNBNCJLB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FCHFNBNCJLB_c {
	Il2CppClass_1 _1;
	message_FCHFNBNCJLB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FCHFNBNCJLB_VTable vtable;
};
struct message_FCHFNBNCJLB_o {
	message_FCHFNBNCJLB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HCMIEJEBKAL;
	uint16_t CAEPOPCDDHM;
	uint32_t CEDJCPLOLNE;
	uint32_t CAACFNBMICN;
	uint32_t EIAGBMPACEH;
};
struct message_OFENLFAOKLO_StaticFields {
};
struct message_OFENLFAOKLO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OFENLFAOKLO_c {
	Il2CppClass_1 _1;
	message_OFENLFAOKLO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OFENLFAOKLO_VTable vtable;
};
struct message_OFENLFAOKLO_o {
	message_OFENLFAOKLO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t CAEPOPCDDHM;
};
struct message_EAFEEKBHLMJ_StaticFields {
};
struct message_EAFEEKBHLMJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EAFEEKBHLMJ_c {
	Il2CppClass_1 _1;
	message_EAFEEKBHLMJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EAFEEKBHLMJ_VTable vtable;
};
struct message_EAFEEKBHLMJ_o {
	message_EAFEEKBHLMJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t CAEPOPCDDHM;
};
struct message_JLMEBGKMNIL_StaticFields {
};
struct message_JLMEBGKMNIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JLMEBGKMNIL_c {
	Il2CppClass_1 _1;
	message_JLMEBGKMNIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JLMEBGKMNIL_VTable vtable;
};
struct message_JLMEBGKMNIL_o {
	message_JLMEBGKMNIL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t DGLCOGJJFMI;
};
struct message_GMEMMIIODBK_StaticFields {
};
struct message_GMEMMIIODBK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GMEMMIIODBK_c {
	Il2CppClass_1 _1;
	message_GMEMMIIODBK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GMEMMIIODBK_VTable vtable;
};
struct message_GMEMMIIODBK_o {
	message_GMEMMIIODBK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t DGLCOGJJFMI;
};
struct message_OGIJGFGFACL_StaticFields {
};
struct message_OGIJGFGFACL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OGIJGFGFACL_c {
	Il2CppClass_1 _1;
	message_OGIJGFGFACL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OGIJGFGFACL_VTable vtable;
};
struct message_OGIJGFGFACL_o {
	message_OGIJGFGFACL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ECBHBKFCMBI;
	bool APLGPNDGBOI;
};
struct message_AMLODNNNFAL_StaticFields {
};
struct message_AMLODNNNFAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AMLODNNNFAL_c {
	Il2CppClass_1 _1;
	message_AMLODNNNFAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AMLODNNNFAL_VTable vtable;
};
struct message_AMLODNNNFAL_o {
	message_AMLODNNNFAL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ALFINFGBOBE;
	uint16_t ECDBFHHNPMI;
	uint32_t BJBPPEBIPFA;
	uint32_t LIIGLCNGOHG;
	int32_t PIAMIOFEBKF;
	uint8_t ODCJPCEJHPK;
	uint32_t CEDJCPLOLNE;
	float AILHIPMKJKJ;
	System_Collections_Generic_List_float__o* AALHLOAJLEE;
};
struct message_CHDLJFJCPFN_StaticFields {
};
struct message_CHDLJFJCPFN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CHDLJFJCPFN_c {
	Il2CppClass_1 _1;
	message_CHDLJFJCPFN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CHDLJFJCPFN_VTable vtable;
};
struct message_CHDLJFJCPFN_o {
	message_CHDLJFJCPFN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ALFINFGBOBE;
	uint16_t ECDBFHHNPMI;
	uint16_t EKCONDDBKFO;
	uint32_t BJBPPEBIPFA;
	uint32_t LIIGLCNGOHG;
	int32_t PIAMIOFEBKF;
	uint32_t HCMIEJEBKAL;
	uint8_t ODCJPCEJHPK;
	uint32_t CEDJCPLOLNE;
	message_DEACEIFBHJK_o* CNEICNJFGLM;
	message_DEACEIFBHJK_o* PGDEDHFOMCN;
	System_Collections_Generic_List_float__o* AALHLOAJLEE;
	uint32_t HOBOHHJNDNH;
	float AILHIPMKJKJ;
	uint64_t LHGGPCFJNOO;
	int8_t ACAKHEABPEJ;
	bool MJIHLDJNHLF;
	bool MBGCAHPACOH;
	System_Collections_Generic_List_byte__o* FIKOAMIDEHL;
	float IOGIIEFAALP;
	bool HDEJLJKNLCI;
};
struct message_OLKFGHFALCN_StaticFields {
};
struct message_OLKFGHFALCN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OLKFGHFALCN_c {
	Il2CppClass_1 _1;
	message_OLKFGHFALCN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OLKFGHFALCN_VTable vtable;
};
struct message_OLKFGHFALCN_o {
	message_OLKFGHFALCN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LIIGLCNGOHG;
	uint32_t GCHBDBPGLII;
	uint16_t BJBPPEBIPFA;
	uint16_t EKCONDDBKFO;
	int32_t BJDEIHKKJIC;
	int32_t NKKFOEICEEC;
	int8_t ACAKHEABPEJ;
	uint8_t ODCJPCEJHPK;
};
struct message_NHNNHFDHBEJ_StaticFields {
};
struct message_NHNNHFDHBEJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NHNNHFDHBEJ_c {
	Il2CppClass_1 _1;
	message_NHNNHFDHBEJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NHNNHFDHBEJ_VTable vtable;
};
struct message_NHNNHFDHBEJ_o {
	message_NHNNHFDHBEJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LIIGLCNGOHG;
	uint32_t NIAIHEDLFCO;
	uint32_t GCHBDBPGLII;
	uint32_t JEBALPCCAEO;
	uint32_t BJBPPEBIPFA;
	uint32_t CEDJCPLOLNE;
	System_Collections_Generic_List_float__o* AALHLOAJLEE;
};
struct message_NGCBFKOLJJM_StaticFields {
};
struct message_NGCBFKOLJJM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NGCBFKOLJJM_c {
	Il2CppClass_1 _1;
	message_NGCBFKOLJJM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NGCBFKOLJJM_VTable vtable;
};
struct message_NGCBFKOLJJM_o {
	message_NGCBFKOLJJM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t MFBOKKNICCF;
	uint32_t JEBALPCCAEO;
	uint16_t BJBPPEBIPFA;
};
struct message_KFNFBEANDEL_StaticFields {
};
struct message_KFNFBEANDEL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KFNFBEANDEL_c {
	Il2CppClass_1 _1;
	message_KFNFBEANDEL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KFNFBEANDEL_VTable vtable;
};
struct message_KFNFBEANDEL_o {
	message_KFNFBEANDEL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ALFINFGBOBE;
	uint32_t DLMNJDNEPCF;
	uint32_t GBEFLCBFPBK;
	uint32_t EDAKKHLFNLD;
	int32_t PIAMIOFEBKF;
	uint32_t CEDJCPLOLNE;
	message_DEACEIFBHJK_o* CNEICNJFGLM;
	message_DEACEIFBHJK_o* PGDEDHFOMCN;
	System_Collections_Generic_List_float__o* AALHLOAJLEE;
};
struct message_AJIMMJHOEFK_StaticFields {
};
struct message_AJIMMJHOEFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AJIMMJHOEFK_c {
	Il2CppClass_1 _1;
	message_AJIMMJHOEFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AJIMMJHOEFK_VTable vtable;
};
struct message_AJIMMJHOEFK_o {
	message_AJIMMJHOEFK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EDAKKHLFNLD;
	uint32_t MNPHPEPDMII;
	uint32_t DLMNJDNEPCF;
	int32_t BJDEIHKKJIC;
};
struct message_KGMCGDGKCDL_StaticFields {
};
struct message_KGMCGDGKCDL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KGMCGDGKCDL_c {
	Il2CppClass_1 _1;
	message_KGMCGDGKCDL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KGMCGDGKCDL_VTable vtable;
};
struct message_KGMCGDGKCDL_o {
	message_KGMCGDGKCDL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LIIGLCNGOHG;
	uint32_t IBPJGEDFFAA;
	uint16_t BJBPPEBIPFA;
	uint32_t GJJOGIKHBFB;
	int32_t PIAMIOFEBKF;
	bool LPKDILABMLK;
	int32_t NEHAKPPGLNL;
	bool CIILMLJIDBJ;
	bool KOKPPKDLONF;
	bool EGKHIDGBAEL;
	bool EKKDEDKNACK;
	bool CHEFFNKMJFG;
	uint16_t EKCONDDBKFO;
};
struct message_AKHIEKAIJJA_StaticFields {
};
struct message_AKHIEKAIJJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AKHIEKAIJJA_c {
	Il2CppClass_1 _1;
	message_AKHIEKAIJJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AKHIEKAIJJA_VTable vtable;
};
struct message_AKHIEKAIJJA_o {
	message_AKHIEKAIJJA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JNIEPFFAMOE;
	float DBBCOOBINCA;
};
struct message_IPLANBFPJGD_StaticFields {
};
struct message_IPLANBFPJGD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IPLANBFPJGD_c {
	Il2CppClass_1 _1;
	message_IPLANBFPJGD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IPLANBFPJGD_VTable vtable;
};
struct message_IPLANBFPJGD_o {
	message_IPLANBFPJGD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_NIGAALOMENA_StaticFields {
};
struct message_NIGAALOMENA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NIGAALOMENA_c {
	Il2CppClass_1 _1;
	message_NIGAALOMENA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NIGAALOMENA_VTable vtable;
};
struct message_NIGAALOMENA_o {
	message_NIGAALOMENA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LIIGLCNGOHG;
	uint32_t IBPJGEDFFAA;
	int32_t PIAMIOFEBKF;
};
struct message_CJKJKAEMMAO_StaticFields {
};
struct message_CJKJKAEMMAO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CJKJKAEMMAO_c {
	Il2CppClass_1 _1;
	message_CJKJKAEMMAO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CJKJKAEMMAO_VTable vtable;
};
struct message_CJKJKAEMMAO_o {
	message_CJKJKAEMMAO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NCFHDACJILP;
	uint32_t IHAAMHPPLMG;
	uint32_t MMBHEEFCEAK;
	uint32_t HLKACEDAJPC;
	uint8_t GHPAFLCJKFN;
	float FELFNKEABOP;
	System_Collections_Generic_List_int__o* FOLNCJEHDMF;
};
struct message_ABAKAJOOBDG_StaticFields {
};
struct message_ABAKAJOOBDG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ABAKAJOOBDG_c {
	Il2CppClass_1 _1;
	message_ABAKAJOOBDG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ABAKAJOOBDG_VTable vtable;
};
struct message_ABAKAJOOBDG_o {
	message_ABAKAJOOBDG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t MBPEBPEEDGP;
	uint32_t HLKACEDAJPC;
	uint8_t GHPAFLCJKFN;
	float FELFNKEABOP;
	System_Collections_Generic_List_int__o* FOLNCJEHDMF;
};
struct message_FPMJDPCJAPL_StaticFields {
};
struct message_FPMJDPCJAPL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FPMJDPCJAPL_c {
	Il2CppClass_1 _1;
	message_FPMJDPCJAPL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FPMJDPCJAPL_VTable vtable;
};
struct message_FPMJDPCJAPL_o {
	message_FPMJDPCJAPL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t MMBHEEFCEAK;
	uint32_t HLKACEDAJPC;
	uint8_t GHPAFLCJKFN;
	float FELFNKEABOP;
	System_Collections_Generic_List_int__o* FOLNCJEHDMF;
	uint8_t CNHEEAOIKMM;
};
struct message_OGCHKCGKGKN_StaticFields {
};
struct message_OGCHKCGKGKN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OGCHKCGKGKN_c {
	Il2CppClass_1 _1;
	message_OGCHKCGKGKN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OGCHKCGKGKN_VTable vtable;
};
struct message_OGCHKCGKGKN_o {
	message_OGCHKCGKGKN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t MINLJOJIILD;
	System_String_o* KHMNHFPKMBH;
	int32_t PIAMIOFEBKF;
	uint8_t ODCJPCEJHPK;
	message_DEACEIFBHJK_o* GPNLMNKMJII;
	uint32_t CLOBKOJFKFK;
	uint16_t IFIDKJLBGBH;
	bool BPHMFOOLLLP;
	uint32_t GAPBDHBOCBE;
	bool EODDKBKMIHI;
	bool KMOPGGEBJEF;
	uint8_t JPIGJLIALFD;
	uint8_t FHKHLGNHJPE;
	uint8_t OIGAPMPJIBD;
	uint8_t PMJGBAMEIBD;
	uint8_t APGNACACCIN;
	uint8_t OKNJMHMBDNB;
	uint32_t IAGFEBNBHLI;
	uint32_t NPLIINOLPLI;
	uint32_t JMKNNLFHFJC;
	int32_t HPIEGIAICML;
	int32_t PPNLGHAIMGG;
	System_Collections_Generic_List_FMOBGPBJGGG__o* FCIHDEFFPJG;
	bool EIIMHNPOJEO;
	System_Collections_Generic_List_GKNIKAECLCL__o* INIGPIEIFDD;
	uint32_t OEILGGEOKBK;
};
struct message_FMOBGPBJGGG_StaticFields {
};
struct message_FMOBGPBJGGG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FMOBGPBJGGG_c {
	Il2CppClass_1 _1;
	message_FMOBGPBJGGG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FMOBGPBJGGG_VTable vtable;
};
struct message_FMOBGPBJGGG_o {
	message_FMOBGPBJGGG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* IDKIEPNBBBO;
	int32_t IHNCAADOAAE;
	int32_t PPNLGHAIMGG;
};
struct message_GKNIKAECLCL_StaticFields {
};
struct message_GKNIKAECLCL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GKNIKAECLCL_c {
	Il2CppClass_1 _1;
	message_GKNIKAECLCL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GKNIKAECLCL_VTable vtable;
};
struct message_GKNIKAECLCL_o {
	message_GKNIKAECLCL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HNHNBBOENBC;
};
struct message_NFELFILIHII_StaticFields {
};
struct message_NFELFILIHII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NFELFILIHII_c {
	Il2CppClass_1 _1;
	message_NFELFILIHII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NFELFILIHII_VTable vtable;
};
struct message_NFELFILIHII_o {
	message_NFELFILIHII_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t OIFMIHBJHGD;
	uint32_t MINLJOJIILD;
};
struct message_EGJGHKLNDGP_StaticFields {
};
struct message_EGJGHKLNDGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EGJGHKLNDGP_c {
	Il2CppClass_1 _1;
	message_EGJGHKLNDGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EGJGHKLNDGP_VTable vtable;
};
struct message_EGJGHKLNDGP_o {
	message_EGJGHKLNDGP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t MINLJOJIILD;
	int32_t PIAMIOFEBKF;
	uint8_t ODCJPCEJHPK;
	message_DEACEIFBHJK_o* GPNLMNKMJII;
	uint32_t CLOBKOJFKFK;
};
struct message_CHEOLGACEKM_StaticFields {
};
struct message_CHEOLGACEKM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CHEOLGACEKM_c {
	Il2CppClass_1 _1;
	message_CHEOLGACEKM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CHEOLGACEKM_VTable vtable;
};
struct message_CHEOLGACEKM_o {
	message_CHEOLGACEKM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_uint__o* JPJAABCAPPD;
};
struct message_AMPGJLOCAMH_StaticFields {
};
struct message_AMPGJLOCAMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AMPGJLOCAMH_c {
	Il2CppClass_1 _1;
	message_AMPGJLOCAMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AMPGJLOCAMH_VTable vtable;
};
struct message_AMPGJLOCAMH_o {
	message_AMPGJLOCAMH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t DGLCOGJJFMI;
	float AHKLAJOEIFI;
};
struct message_LHODJLEHDND_StaticFields {
};
struct message_LHODJLEHDND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LHODJLEHDND_c {
	Il2CppClass_1 _1;
	message_LHODJLEHDND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LHODJLEHDND_VTable vtable;
};
struct message_LHODJLEHDND_o {
	message_LHODJLEHDND_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t DGLCOGJJFMI;
	uint32_t PIAAFCGBIAA;
	uint32_t HFPGENNDGME;
	uint32_t KNPNNAOJKBA;
	uint32_t GIFELBMJIBA;
};
struct message_DNFFNHCNKIH_StaticFields {
};
struct message_DNFFNHCNKIH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DNFFNHCNKIH_c {
	Il2CppClass_1 _1;
	message_DNFFNHCNKIH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DNFFNHCNKIH_VTable vtable;
};
struct message_DNFFNHCNKIH_o {
	message_DNFFNHCNKIH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	bool FDMBHAGHAOF;
	System_Collections_Generic_List_JPALKHEHFIM__o* HBBNMOBCGLD;
	System_Collections_Generic_List_JPALKHEHFIM__o* CGPENDJICEO;
	uint32_t HFPPFMNMKGH;
	message_JPALKHEHFIM_o* IHOKINBPIBO;
	System_Collections_Generic_List_FPMJDPCJAPL__o* HLDKELFEIFH;
	System_Collections_Generic_List_FPMJDPCJAPL__o* MIHJAGMPPAK;
};
struct message_AKLDLLJFDKP_StaticFields {
};
struct message_AKLDLLJFDKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AKLDLLJFDKP_c {
	Il2CppClass_1 _1;
	message_AKLDLLJFDKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AKLDLLJFDKP_VTable vtable;
};
struct message_AKLDLLJFDKP_o {
	message_AKLDLLJFDKP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t CJJDECHGLBK;
	uint32_t IPHPGHNJCMB;
	uint32_t DGCFNONGGDE;
	System_Collections_Generic_List_uint__o* BANEMDIIAPO;
};
struct message_FPCOHGNMLBG_StaticFields {
};
struct message_FPCOHGNMLBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FPCOHGNMLBG_c {
	Il2CppClass_1 _1;
	message_FPCOHGNMLBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FPCOHGNMLBG_VTable vtable;
};
struct message_FPCOHGNMLBG_o {
	message_FPCOHGNMLBG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t CJJDECHGLBK;
	uint32_t IPHPGHNJCMB;
	uint32_t DGCFNONGGDE;
	System_Collections_Generic_List_uint__o* BANEMDIIAPO;
	bool CIILMLJIDBJ;
};
struct message_FBBOOKAIEDN_StaticFields {
};
struct message_FBBOOKAIEDN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FBBOOKAIEDN_c {
	Il2CppClass_1 _1;
	message_FBBOOKAIEDN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FBBOOKAIEDN_VTable vtable;
};
struct message_FBBOOKAIEDN_o {
	message_FBBOOKAIEDN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint16_t BHECFBOCALG;
	float AHKLAJOEIFI;
};
struct message_OOAFJKADHIK_StaticFields {
};
struct message_OOAFJKADHIK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OOAFJKADHIK_c {
	Il2CppClass_1 _1;
	message_OOAFJKADHIK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OOAFJKADHIK_VTable vtable;
};
struct message_OOAFJKADHIK_o {
	message_OOAFJKADHIK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	bool AGOFJNKOIBI;
};
struct message_JPALKHEHFIM_StaticFields {
};
struct message_JPALKHEHFIM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JPALKHEHFIM_c {
	Il2CppClass_1 _1;
	message_JPALKHEHFIM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JPALKHEHFIM_VTable vtable;
};
struct message_JPALKHEHFIM_o {
	message_JPALKHEHFIM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t PIAAFCGBIAA;
	uint32_t HFPGENNDGME;
	uint32_t KNPNNAOJKBA;
	uint32_t GIFELBMJIBA;
};
struct message_BGKCMKNDAGA_StaticFields {
};
struct message_BGKCMKNDAGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BGKCMKNDAGA_c {
	Il2CppClass_1 _1;
	message_BGKCMKNDAGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BGKCMKNDAGA_VTable vtable;
};
struct message_BGKCMKNDAGA_o {
	message_BGKCMKNDAGA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_JPALKHEHFIM__o* KMHFAGBGDKI;
	System_Collections_Generic_List_JPALKHEHFIM__o* NBCLOOBIINK;
	System_Collections_Generic_List_JOLBCNEHKLJ__o* BPGLMCIMGJG;
	uint32_t PJBNKKBLEBB;
	int32_t PHLFCPAOBMJ;
	int32_t JGHFAGHIGOG;
};
struct message_KLBEDEKEODE_StaticFields {
};
struct message_KLBEDEKEODE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KLBEDEKEODE_c {
	Il2CppClass_1 _1;
	message_KLBEDEKEODE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KLBEDEKEODE_VTable vtable;
};
struct message_KLBEDEKEODE_o {
	message_KLBEDEKEODE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_GLJNNNNOAPB_StaticFields {
};
struct message_GLJNNNNOAPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GLJNNNNOAPB_c {
	Il2CppClass_1 _1;
	message_GLJNNNNOAPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GLJNNNNOAPB_VTable vtable;
};
struct message_GLJNNNNOAPB_o {
	message_GLJNNNNOAPB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_JPALKHEHFIM__o* EEDCJKMIFIC;
};
struct message_EFJJFLKFGME_StaticFields {
};
struct message_EFJJFLKFGME_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EFJJFLKFGME_c {
	Il2CppClass_1 _1;
	message_EFJJFLKFGME_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EFJJFLKFGME_VTable vtable;
};
struct message_EFJJFLKFGME_o {
	message_EFJJFLKFGME_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_GLJNNNNOAPB__o* JLHPLIKPGPF;
};
struct message_NIPFBIIPAPD_StaticFields {
};
struct message_NIPFBIIPAPD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NIPFBIIPAPD_c {
	Il2CppClass_1 _1;
	message_NIPFBIIPAPD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NIPFBIIPAPD_VTable vtable;
};
struct message_NIPFBIIPAPD_o {
	message_NIPFBIIPAPD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t HFPGENNDGME;
};
struct message_KJBONEENCAL_StaticFields {
};
struct message_KJBONEENCAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KJBONEENCAL_c {
	Il2CppClass_1 _1;
	message_KJBONEENCAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KJBONEENCAL_VTable vtable;
};
struct message_KJBONEENCAL_o {
	message_KJBONEENCAL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t HFPGENNDGME;
	uint8_t MBBDNIBDPME;
	uint32_t GIFELBMJIBA;
};
struct message_IFHBLMJDIIJ_StaticFields {
};
struct message_IFHBLMJDIIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IFHBLMJDIIJ_c {
	Il2CppClass_1 _1;
	message_IFHBLMJDIIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IFHBLMJDIIJ_VTable vtable;
};
struct message_IFHBLMJDIIJ_o {
	message_IFHBLMJDIIJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_GPKPCDDJKAC__o* JLHPLIKPGPF;
};
struct message_GPKPCDDJKAC_StaticFields {
};
struct message_GPKPCDDJKAC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GPKPCDDJKAC_c {
	Il2CppClass_1 _1;
	message_GPKPCDDJKAC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GPKPCDDJKAC_VTable vtable;
};
struct message_GPKPCDDJKAC_o {
	message_GPKPCDDJKAC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t HFPGENNDGME;
	uint8_t MBBDNIBDPME;
	uint32_t GIFELBMJIBA;
};
struct message_CKPHMAANEJD_StaticFields {
};
struct message_CKPHMAANEJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CKPHMAANEJD_c {
	Il2CppClass_1 _1;
	message_CKPHMAANEJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CKPHMAANEJD_VTable vtable;
};
struct message_CKPHMAANEJD_o {
	message_CKPHMAANEJD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BEEJJNDHMHF;
	int32_t LKJBNMBFGAA;
	int32_t HDHNBOAADGA;
	uint32_t OBJNLJGILDP;
	message_ALOMCCEHJOI_o* HPICJMJBBOJ;
};
struct message_GEHKOIJNMPF_StaticFields {
};
struct message_GEHKOIJNMPF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GEHKOIJNMPF_c {
	Il2CppClass_1 _1;
	message_GEHKOIJNMPF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GEHKOIJNMPF_VTable vtable;
};
struct message_GEHKOIJNMPF_o {
	message_GEHKOIJNMPF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t HFPGENNDGME;
	uint32_t CEDJCPLOLNE;
};
struct message_KOMODKGGDBG_StaticFields {
};
struct message_KOMODKGGDBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KOMODKGGDBG_c {
	Il2CppClass_1 _1;
	message_KOMODKGGDBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KOMODKGGDBG_VTable vtable;
};
struct message_KOMODKGGDBG_o {
	message_KOMODKGGDBG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t PIAAFCGBIAA;
	uint32_t CEDJCPLOLNE;
};
struct message_ODNBDNHHFLJ_StaticFields {
};
struct message_ODNBDNHHFLJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ODNBDNHHFLJ_c {
	Il2CppClass_1 _1;
	message_ODNBDNHHFLJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ODNBDNHHFLJ_VTable vtable;
};
struct message_ODNBDNHHFLJ_o {
	message_ODNBDNHHFLJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
};
struct message_EGBONBFHFCN_StaticFields {
};
struct message_EGBONBFHFCN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EGBONBFHFCN_c {
	Il2CppClass_1 _1;
	message_EGBONBFHFCN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EGBONBFHFCN_VTable vtable;
};
struct message_EGBONBFHFCN_o {
	message_EGBONBFHFCN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t PIAAFCGBIAA;
};
struct message_FKGLPOEOCJK_StaticFields {
};
struct message_FKGLPOEOCJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FKGLPOEOCJK_c {
	Il2CppClass_1 _1;
	message_FKGLPOEOCJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FKGLPOEOCJK_VTable vtable;
};
struct message_FKGLPOEOCJK_o {
	message_FKGLPOEOCJK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
};
struct message_BJAMIOFBKHL_StaticFields {
};
struct message_BJAMIOFBKHL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BJAMIOFBKHL_c {
	Il2CppClass_1 _1;
	message_BJAMIOFBKHL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BJAMIOFBKHL_VTable vtable;
};
struct message_BJAMIOFBKHL_o {
	message_BJAMIOFBKHL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t BDEPOHNJJHN;
	uint32_t OJGFOJNNIBP;
};
struct message_FLHPPMJGCLF_StaticFields {
};
struct message_FLHPPMJGCLF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FLHPPMJGCLF_c {
	Il2CppClass_1 _1;
	message_FLHPPMJGCLF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FLHPPMJGCLF_VTable vtable;
};
struct message_FLHPPMJGCLF_o {
	message_FLHPPMJGCLF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t DGLCOGJJFMI;
	uint32_t GAPBDHBOCBE;
};
struct message_OPFLOMDKBNF_StaticFields {
};
struct message_OPFLOMDKBNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OPFLOMDKBNF_c {
	Il2CppClass_1 _1;
	message_OPFLOMDKBNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OPFLOMDKBNF_VTable vtable;
};
struct message_OPFLOMDKBNF_o {
	message_OPFLOMDKBNF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t HFPGENNDGME;
	uint32_t DFGKNGPEPCL;
};
struct message_JHMFPMMDOLP_StaticFields {
};
struct message_JHMFPMMDOLP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JHMFPMMDOLP_c {
	Il2CppClass_1 _1;
	message_JHMFPMMDOLP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JHMFPMMDOLP_VTable vtable;
};
struct message_JHMFPMMDOLP_o {
	message_JHMFPMMDOLP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t EBOKCJFLINE;
	uint32_t DGLCOGJJFMI;
	System_Collections_Generic_List_uint__o* AFNMHMPPLLF;
};
struct message_IDGDJGBKGEA_StaticFields {
};
struct message_IDGDJGBKGEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IDGDJGBKGEA_c {
	Il2CppClass_1 _1;
	message_IDGDJGBKGEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IDGDJGBKGEA_VTable vtable;
};
struct message_IDGDJGBKGEA_o {
	message_IDGDJGBKGEA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t EBOKCJFLINE;
};
struct message_LJGFNPIMGMA_StaticFields {
};
struct message_LJGFNPIMGMA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LJGFNPIMGMA_c {
	Il2CppClass_1 _1;
	message_LJGFNPIMGMA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LJGFNPIMGMA_VTable vtable;
};
struct message_LJGFNPIMGMA_o {
	message_LJGFNPIMGMA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t EBOKCJFLINE;
	uint32_t AMJNLJOJJHH;
	uint32_t JECAOINIDLP;
	uint32_t BPMAMOELCFA;
	uint32_t KNPNNAOJKBA;
	uint32_t GIFELBMJIBA;
	uint8_t JOKFMLIENBK;
};
struct message_CHGEDGCILPK_StaticFields {
};
struct message_CHGEDGCILPK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CHGEDGCILPK_c {
	Il2CppClass_1 _1;
	message_CHGEDGCILPK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CHGEDGCILPK_VTable vtable;
};
struct message_CHGEDGCILPK_o {
	message_CHGEDGCILPK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_EGLGBFHBKHI__o* KBCHNKMGLJP;
	System_Collections_Generic_List_BFHCALODCOE__o* EIILOCPBMHE;
};
struct message_GKCDODLIMIO_StaticFields {
};
struct message_GKCDODLIMIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GKCDODLIMIO_c {
	Il2CppClass_1 _1;
	message_GKCDODLIMIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GKCDODLIMIO_VTable vtable;
};
struct message_GKCDODLIMIO_o {
	message_GKCDODLIMIO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool JMKAKELLMIF;
};
struct message_DNJLAABALLF_StaticFields {
};
struct message_DNJLAABALLF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DNJLAABALLF_c {
	Il2CppClass_1 _1;
	message_DNJLAABALLF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DNJLAABALLF_VTable vtable;
};
struct message_DNJLAABALLF_o {
	message_DNJLAABALLF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool MCILDLINGDB;
};
struct message_JHCBBKJEAKM_StaticFields {
};
struct message_JHCBBKJEAKM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JHCBBKJEAKM_c {
	Il2CppClass_1 _1;
	message_JHCBBKJEAKM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JHCBBKJEAKM_VTable vtable;
};
struct message_JHCBBKJEAKM_o {
	message_JHCBBKJEAKM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool FIHEOIJNEKN;
	uint32_t DGLCOGJJFMI;
};
struct message_HGKBCALNBJK_StaticFields {
};
struct message_HGKBCALNBJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HGKBCALNBJK_c {
	Il2CppClass_1 _1;
	message_HGKBCALNBJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HGKBCALNBJK_VTable vtable;
};
struct message_HGKBCALNBJK_o {
	message_HGKBCALNBJK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	bool FIHEOIJNEKN;
	uint32_t DGLCOGJJFMI;
};
struct message_CDACJFCAJHD_StaticFields {
};
struct message_CDACJFCAJHD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CDACJFCAJHD_c {
	Il2CppClass_1 _1;
	message_CDACJFCAJHD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CDACJFCAJHD_VTable vtable;
};
struct message_CDACJFCAJHD_o {
	message_CDACJFCAJHD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BJDEIHKKJIC;
	uint32_t DGLCOGJJFMI;
	bool PLNOMIBNNGI;
};
struct message_NGPNMALGOPN_StaticFields {
};
struct message_NGPNMALGOPN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NGPNMALGOPN_c {
	Il2CppClass_1 _1;
	message_NGPNMALGOPN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NGPNMALGOPN_VTable vtable;
};
struct message_NGPNMALGOPN_o {
	message_NGPNMALGOPN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HMOKEINBHBF;
	uint32_t IEAHLLFGAEB;
	uint32_t FPBEFIJOHFJ;
	uint32_t FEGCNPFDOKC;
};
struct message_AADCNOFGGGM_StaticFields {
};
struct message_AADCNOFGGGM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AADCNOFGGGM_c {
	Il2CppClass_1 _1;
	message_AADCNOFGGGM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AADCNOFGGGM_VTable vtable;
};
struct message_AADCNOFGGGM_o {
	message_AADCNOFGGGM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BJDEIHKKJIC;
	uint32_t DGLCOGJJFMI;
};
struct message_KBDODAHANGB_StaticFields {
};
struct message_KBDODAHANGB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KBDODAHANGB_c {
	Il2CppClass_1 _1;
	message_KBDODAHANGB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KBDODAHANGB_VTable vtable;
};
struct message_KBDODAHANGB_o {
	message_KBDODAHANGB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t EBOKCJFLINE;
	uint32_t BJDEIHKKJIC;
	uint32_t AMMPCFCENGO;
	uint32_t ABFEHAPCGFE;
	uint32_t INOPGGABCAN;
	uint32_t JPBPPOEJDKC;
	bool PLNOMIBNNGI;
	bool NLHCAOBDAPC;
	bool CLLOBCCIEIE;
};
struct message_HCLCACHJAON_StaticFields {
};
struct message_HCLCACHJAON_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HCLCACHJAON_c {
	Il2CppClass_1 _1;
	message_HCLCACHJAON_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HCLCACHJAON_VTable vtable;
};
struct message_HCLCACHJAON_o {
	message_HCLCACHJAON_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_PMGCGPJEGOO__o* GBEHIPBDLCB;
};
struct message_ANICDCDDCLN_StaticFields {
};
struct message_ANICDCDDCLN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ANICDCDDCLN_c {
	Il2CppClass_1 _1;
	message_ANICDCDDCLN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ANICDCDDCLN_VTable vtable;
};
struct message_ANICDCDDCLN_o {
	message_ANICDCDDCLN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t LFNKFFLPPFF;
	bool MJHGNJLONGO;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	System_Collections_Generic_List_HDKLAINPKEP__o* DKBCFFIJAJG;
	uint16_t IABJNDBNDBK;
	System_Collections_Generic_List_OGNOJHPADCL__o* OMPAHHFINCB;
};
struct message_INMIMMDMPFM_StaticFields {
};
struct message_INMIMMDMPFM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_INMIMMDMPFM_c {
	Il2CppClass_1 _1;
	message_INMIMMDMPFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_INMIMMDMPFM_VTable vtable;
};
struct message_INMIMMDMPFM_o {
	message_INMIMMDMPFM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_HDKLAINPKEP_o* LPOCFIBEEEJ;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint8_t LFNKFFLPPFF;
	bool MJHGNJLONGO;
	uint16_t IABJNDBNDBK;
	uint32_t JIPJFMNJIKM;
};
struct message_KBHENKFBDAJ_StaticFields {
};
struct message_KBHENKFBDAJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KBHENKFBDAJ_c {
	Il2CppClass_1 _1;
	message_KBHENKFBDAJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KBHENKFBDAJ_VTable vtable;
};
struct message_KBHENKFBDAJ_o {
	message_KBHENKFBDAJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_HDKLAINPKEP_o* LPOCFIBEEEJ;
	uint8_t LFNKFFLPPFF;
	uint32_t MCAOMEDAHLN;
	bool GEHJMLINPPH;
};
struct message_GONMBPDMEBE_StaticFields {
};
struct message_GONMBPDMEBE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GONMBPDMEBE_c {
	Il2CppClass_1 _1;
	message_GONMBPDMEBE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GONMBPDMEBE_VTable vtable;
};
struct message_GONMBPDMEBE_o {
	message_GONMBPDMEBE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_GPPFNEJLBAL__o* JOMPMHPJEKD;
};
struct message_OPNFJLJGPFC_StaticFields {
};
struct message_OPNFJLJGPFC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OPNFJLJGPFC_c {
	Il2CppClass_1 _1;
	message_OPNFJLJGPFC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OPNFJLJGPFC_VTable vtable;
};
struct message_OPNFJLJGPFC_o {
	message_OPNFJLJGPFC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t KMDFKJNCDNI;
	uint8_t LFNKFFLPPFF;
	uint32_t MCAOMEDAHLN;
};
struct message_LFCAGEOHPFM_StaticFields {
};
struct message_LFCAGEOHPFM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LFCAGEOHPFM_c {
	Il2CppClass_1 _1;
	message_LFCAGEOHPFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LFCAGEOHPFM_VTable vtable;
};
struct message_LFCAGEOHPFM_o {
	message_LFCAGEOHPFM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t KMDFKJNCDNI;
	uint8_t LFNKFFLPPFF;
	uint32_t MCAOMEDAHLN;
};
struct message_PCMFBDMNMIE_StaticFields {
};
struct message_PCMFBDMNMIE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PCMFBDMNMIE_c {
	Il2CppClass_1 _1;
	message_PCMFBDMNMIE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PCMFBDMNMIE_VTable vtable;
};
struct message_PCMFBDMNMIE_o {
	message_PCMFBDMNMIE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_KIOJBBGCECB__o* GBEHIPBDLCB;
};
struct message_JCNDNIMKBLI_StaticFields {
};
struct message_JCNDNIMKBLI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JCNDNIMKBLI_c {
	Il2CppClass_1 _1;
	message_JCNDNIMKBLI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JCNDNIMKBLI_VTable vtable;
};
struct message_JCNDNIMKBLI_o {
	message_JCNDNIMKBLI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_JIALMLGJGAH__o* GJNNNPPIAHF;
};
struct message_FDJPMJFJDNN_StaticFields {
};
struct message_FDJPMJFJDNN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FDJPMJFJDNN_c {
	Il2CppClass_1 _1;
	message_FDJPMJFJDNN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FDJPMJFJDNN_VTable vtable;
};
struct message_FDJPMJFJDNN_o {
	message_FDJPMJFJDNN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ECBHBKFCMBI;
	uint8_t OFJHNKMJNGA;
	bool CCPFCLININB;
};
struct message_CFDMLNKFOJB_StaticFields {
};
struct message_CFDMLNKFOJB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CFDMLNKFOJB_c {
	Il2CppClass_1 _1;
	message_CFDMLNKFOJB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CFDMLNKFOJB_VTable vtable;
};
struct message_CFDMLNKFOJB_o {
	message_CFDMLNKFOJB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_FDJPMJFJDNN__o* GJNNNPPIAHF;
};
struct message_BOOFMIIIIBH_StaticFields {
};
struct message_BOOFMIIIIBH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BOOFMIIIIBH_c {
	Il2CppClass_1 _1;
	message_BOOFMIIIIBH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BOOFMIIIIBH_VTable vtable;
};
struct message_BOOFMIIIIBH_o {
	message_BOOFMIIIIBH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LEMPPLMKNIN;
	uint16_t ECBHBKFCMBI;
	System_String_o* KGAGDHFOKKE;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	System_Collections_Generic_List_byte__o* CLCFBJIKGBN;
};
struct message_JMEMDIDOMNO_StaticFields {
};
struct message_JMEMDIDOMNO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JMEMDIDOMNO_c {
	Il2CppClass_1 _1;
	message_JMEMDIDOMNO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JMEMDIDOMNO_VTable vtable;
};
struct message_JMEMDIDOMNO_o {
	message_JMEMDIDOMNO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_BOOFMIIIIBH__o* GJNNNPPIAHF;
};
struct message_IBCNDCCOCJM_StaticFields {
};
struct message_IBCNDCCOCJM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IBCNDCCOCJM_c {
	Il2CppClass_1 _1;
	message_IBCNDCCOCJM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IBCNDCCOCJM_VTable vtable;
};
struct message_IBCNDCCOCJM_o {
	message_IBCNDCCOCJM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_KJNGJHNOAFI__o* DOCEBIIDHBD;
};
struct message_HKPHJEKEHDN_StaticFields {
};
struct message_HKPHJEKEHDN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HKPHJEKEHDN_c {
	Il2CppClass_1 _1;
	message_HKPHJEKEHDN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HKPHJEKEHDN_VTable vtable;
};
struct message_HKPHJEKEHDN_o {
	message_HKPHJEKEHDN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_MOACGEJEPCK__o* IOLKDPBCAIA;
};
struct message_LAJEPGDKHBC_StaticFields {
};
struct message_LAJEPGDKHBC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LAJEPGDKHBC_c {
	Il2CppClass_1 _1;
	message_LAJEPGDKHBC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LAJEPGDKHBC_VTable vtable;
};
struct message_LAJEPGDKHBC_o {
	message_LAJEPGDKHBC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_ushort__o* PLNDDMMFFHP;
};
struct message_ACMOPJFJJKG_StaticFields {
};
struct message_ACMOPJFJJKG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ACMOPJFJJKG_c {
	Il2CppClass_1 _1;
	message_ACMOPJFJJKG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ACMOPJFJJKG_VTable vtable;
};
struct message_ACMOPJFJJKG_o {
	message_ACMOPJFJJKG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_MOACGEJEPCK_o* ECGFEOMNFKM;
};
struct message_CONIODCOFGE_StaticFields {
};
struct message_CONIODCOFGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CONIODCOFGE_c {
	Il2CppClass_1 _1;
	message_CONIODCOFGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CONIODCOFGE_VTable vtable;
};
struct message_CONIODCOFGE_o {
	message_CONIODCOFGE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t HEHLMDHEPJN;
};
struct message_BEGIFLLPAFO_StaticFields {
};
struct message_BEGIFLLPAFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BEGIFLLPAFO_c {
	Il2CppClass_1 _1;
	message_BEGIFLLPAFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BEGIFLLPAFO_VTable vtable;
};
struct message_BEGIFLLPAFO_o {
	message_BEGIFLLPAFO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t EHCHPAGEHIA;
};
struct message_JJNMJHPNPIJ_StaticFields {
};
struct message_JJNMJHPNPIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JJNMJHPNPIJ_c {
	Il2CppClass_1 _1;
	message_JJNMJHPNPIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JJNMJHPNPIJ_VTable vtable;
};
struct message_JJNMJHPNPIJ_o {
	message_JJNMJHPNPIJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t EHCHPAGEHIA;
	uint32_t IHAAMHPPLMG;
	uint32_t HABBKIPEHBL;
	bool AGOFJNKOIBI;
};
struct message_KFFMIGIOICD_StaticFields {
};
struct message_KFFMIGIOICD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KFFMIGIOICD_c {
	Il2CppClass_1 _1;
	message_KFFMIGIOICD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KFFMIGIOICD_VTable vtable;
};
struct message_KFFMIGIOICD_o {
	message_KFFMIGIOICD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_JJNMJHPNPIJ_o* LKHLCJPDGCE;
};
struct message_KMGCNEHGEHL_StaticFields {
};
struct message_KMGCNEHGEHL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KMGCNEHGEHL_c {
	Il2CppClass_1 _1;
	message_KMGCNEHGEHL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KMGCNEHGEHL_VTable vtable;
};
struct message_KMGCNEHGEHL_o {
	message_KMGCNEHGEHL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_JJNMJHPNPIJ__o* BDCGHNIIOJF;
};
struct message_MJCGOJBMOLO_StaticFields {
};
struct message_MJCGOJBMOLO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MJCGOJBMOLO_c {
	Il2CppClass_1 _1;
	message_MJCGOJBMOLO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MJCGOJBMOLO_VTable vtable;
};
struct message_MJCGOJBMOLO_o {
	message_MJCGOJBMOLO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t EHCHPAGEHIA;
	bool JJIBONIDAOK;
};
struct message_FINMGDPKBNB_StaticFields {
};
struct message_FINMGDPKBNB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FINMGDPKBNB_c {
	Il2CppClass_1 _1;
	message_FINMGDPKBNB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FINMGDPKBNB_VTable vtable;
};
struct message_FINMGDPKBNB_o {
	message_FINMGDPKBNB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t EHCHPAGEHIA;
	uint32_t IHAAMHPPLMG;
	uint32_t HABBKIPEHBL;
	bool AGOFJNKOIBI;
};
struct message_EBDDEBJBMOF_StaticFields {
};
struct message_EBDDEBJBMOF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EBDDEBJBMOF_c {
	Il2CppClass_1 _1;
	message_EBDDEBJBMOF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EBDDEBJBMOF_VTable vtable;
};
struct message_EBDDEBJBMOF_o {
	message_EBDDEBJBMOF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	bool JLIBEEJECPF;
};
struct message_DGPPOANMDNB_StaticFields {
};
struct message_DGPPOANMDNB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DGPPOANMDNB_c {
	Il2CppClass_1 _1;
	message_DGPPOANMDNB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DGPPOANMDNB_VTable vtable;
};
struct message_DGPPOANMDNB_o {
	message_DGPPOANMDNB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	message_PDMPKNHNMIC_o* IMGINMFHBBC;
	uint32_t GAPBDHBOCBE;
	bool DAOKOPEMNBJ;
};
struct message_FFLCKGAOJDO_StaticFields {
};
struct message_FFLCKGAOJDO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FFLCKGAOJDO_c {
	Il2CppClass_1 _1;
	message_FFLCKGAOJDO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FFLCKGAOJDO_VTable vtable;
};
struct message_FFLCKGAOJDO_o {
	message_FFLCKGAOJDO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_NGNLKIIKJPA_StaticFields {
};
struct message_NGNLKIIKJPA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NGNLKIIKJPA_c {
	Il2CppClass_1 _1;
	message_NGNLKIIKJPA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NGNLKIIKJPA_VTable vtable;
};
struct message_NGNLKIIKJPA_o {
	message_NGNLKIIKJPA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	uint32_t IHAAMHPPLMG;
};
struct message_BLCNFLPIGBC_StaticFields {
};
struct message_BLCNFLPIGBC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BLCNFLPIGBC_c {
	Il2CppClass_1 _1;
	message_BLCNFLPIGBC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BLCNFLPIGBC_VTable vtable;
};
struct message_BLCNFLPIGBC_o {
	message_BLCNFLPIGBC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	uint32_t MINLJOJIILD;
	int32_t PIAMIOFEBKF;
	uint32_t OMDPOFPLIED;
};
struct message_LGGEIPCJIFM_StaticFields {
};
struct message_LGGEIPCJIFM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LGGEIPCJIFM_c {
	Il2CppClass_1 _1;
	message_LGGEIPCJIFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LGGEIPCJIFM_VTable vtable;
};
struct message_LGGEIPCJIFM_o {
	message_LGGEIPCJIFM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint32_t OMDPOFPLIED;
};
struct message_APCNMMOEGJD_StaticFields {
};
struct message_APCNMMOEGJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_APCNMMOEGJD_c {
	Il2CppClass_1 _1;
	message_APCNMMOEGJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_APCNMMOEGJD_VTable vtable;
};
struct message_APCNMMOEGJD_o {
	message_APCNMMOEGJD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_NPHFNOOBKDK__o* KHIHDMMJGPC;
	bool BGCBOGFOJEL;
};
struct message_GCAIMJNECJD_StaticFields {
};
struct message_GCAIMJNECJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GCAIMJNECJD_c {
	Il2CppClass_1 _1;
	message_GCAIMJNECJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GCAIMJNECJD_VTable vtable;
};
struct message_GCAIMJNECJD_o {
	message_GCAIMJNECJD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint8_t BMEIFEKPDCF;
};
struct message_CJGIEMDOKHC_StaticFields {
};
struct message_CJGIEMDOKHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CJGIEMDOKHC_c {
	Il2CppClass_1 _1;
	message_CJGIEMDOKHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CJGIEMDOKHC_VTable vtable;
};
struct message_CJGIEMDOKHC_o {
	message_CJGIEMDOKHC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	bool LILLELPNAGA;
};
struct message_JOAFLPDGKCC_StaticFields {
};
struct message_JOAFLPDGKCC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JOAFLPDGKCC_c {
	Il2CppClass_1 _1;
	message_JOAFLPDGKCC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JOAFLPDGKCC_VTable vtable;
};
struct message_JOAFLPDGKCC_o {
	message_JOAFLPDGKCC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_PNBHGPEIACO_StaticFields {
};
struct message_PNBHGPEIACO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PNBHGPEIACO_c {
	Il2CppClass_1 _1;
	message_PNBHGPEIACO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PNBHGPEIACO_VTable vtable;
};
struct message_PNBHGPEIACO_o {
	message_PNBHGPEIACO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t MBBDNIBDPME;
};
struct message_HBAJNDBAOBE_StaticFields {
};
struct message_HBAJNDBAOBE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HBAJNDBAOBE_c {
	Il2CppClass_1 _1;
	message_HBAJNDBAOBE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HBAJNDBAOBE_VTable vtable;
};
struct message_HBAJNDBAOBE_o {
	message_HBAJNDBAOBE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t MBBDNIBDPME;
};
struct message_ELLPKLHACHG_StaticFields {
};
struct message_ELLPKLHACHG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ELLPKLHACHG_c {
	Il2CppClass_1 _1;
	message_ELLPKLHACHG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ELLPKLHACHG_VTable vtable;
};
struct message_ELLPKLHACHG_o {
	message_ELLPKLHACHG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t MBBDNIBDPME;
};
struct message_NMHHGPKPNKF_StaticFields {
};
struct message_NMHHGPKPNKF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NMHHGPKPNKF_c {
	Il2CppClass_1 _1;
	message_NMHHGPKPNKF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NMHHGPKPNKF_VTable vtable;
};
struct message_NMHHGPKPNKF_o {
	message_NMHHGPKPNKF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_JIIKBLKJCKM_StaticFields {
	uint32_t IHAAMHPPLMG;
	uint32_t MAKGDLHLKOG;
	struct message_DEACEIFBHJK_o* CCIKDFGDBAM;
	struct message_HJLNLDIMIMK_o* PDBOFPMDKMM;
	struct message_HJLNLDIMIMK_o* LMNBBBCKMGB;
	uint8_t GHGCGGOLKIP;
	uint8_t KIFHHPBIOHK;
	uint16_t IABJNDBNDBK;
	bool EKMACOMDMFL;
	bool LPCHDCJCIKH;
};
struct message_JIIKBLKJCKM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JIIKBLKJCKM_c {
	Il2CppClass_1 _1;
	message_JIIKBLKJCKM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JIIKBLKJCKM_VTable vtable;
};
struct message_JIIKBLKJCKM_o {
	message_JIIKBLKJCKM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t MAKGDLHLKOG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
	message_HJLNLDIMIMK_o* LMNBBBCKMGB;
	uint8_t GHGCGGOLKIP;
	uint8_t KIFHHPBIOHK;
	uint16_t IABJNDBNDBK;
	bool EKMACOMDMFL;
};
struct message_LGFDGNNEMPM_StaticFields {
};
struct message_LGFDGNNEMPM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LGFDGNNEMPM_c {
	Il2CppClass_1 _1;
	message_LGFDGNNEMPM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LGFDGNNEMPM_VTable vtable;
};
struct message_LGFDGNNEMPM_o {
	message_LGFDGNNEMPM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t EJEBMKBHBLM;
	uint32_t BMEIFEKPDCF;
};
struct message_AGMDEHFPENF_StaticFields {
};
struct message_AGMDEHFPENF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AGMDEHFPENF_c {
	Il2CppClass_1 _1;
	message_AGMDEHFPENF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AGMDEHFPENF_VTable vtable;
};
struct message_AGMDEHFPENF_o {
	message_AGMDEHFPENF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ELLLMKJCGCD;
	uint32_t EJEBMKBHBLM;
	uint32_t BMEIFEKPDCF;
};
struct message_LGBENPIAFIN_StaticFields {
};
struct message_LGBENPIAFIN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LGBENPIAFIN_c {
	Il2CppClass_1 _1;
	message_LGBENPIAFIN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LGBENPIAFIN_VTable vtable;
};
struct message_LGBENPIAFIN_o {
	message_LGBENPIAFIN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool KIOJFOFBOOL;
	bool IJCHICAIHJJ;
	bool KNEKPOMMLDG;
};
struct message_DAGDONBPDDC_StaticFields {
};
struct message_DAGDONBPDDC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DAGDONBPDDC_c {
	Il2CppClass_1 _1;
	message_DAGDONBPDDC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DAGDONBPDDC_VTable vtable;
};
struct message_DAGDONBPDDC_o {
	message_DAGDONBPDDC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	float AECLKINIPIO;
	uint32_t HCMIEJEBKAL;
	bool HDEJLJKNLCI;
};
struct message_NHPBHKDGCLE_StaticFields {
};
struct message_NHPBHKDGCLE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NHPBHKDGCLE_c {
	Il2CppClass_1 _1;
	message_NHPBHKDGCLE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NHPBHKDGCLE_VTable vtable;
};
struct message_NHPBHKDGCLE_o {
	message_NHPBHKDGCLE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	float AECLKINIPIO;
};
struct message_GKPFCFLPBNE_StaticFields {
};
struct message_GKPFCFLPBNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GKPFCFLPBNE_c {
	Il2CppClass_1 _1;
	message_GKPFCFLPBNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GKPFCFLPBNE_VTable vtable;
};
struct message_GKPFCFLPBNE_o {
	message_GKPFCFLPBNE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int32_t CAEPOPCDDHM;
	uint32_t HCMIEJEBKAL;
	bool FEINBBMBJIJ;
};
struct message_OFICGIIFGMF_StaticFields {
};
struct message_OFICGIIFGMF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OFICGIIFGMF_c {
	Il2CppClass_1 _1;
	message_OFICGIIFGMF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OFICGIIFGMF_VTable vtable;
};
struct message_OFICGIIFGMF_o {
	message_OFICGIIFGMF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int32_t CAEPOPCDDHM;
};
struct message_HPAEFLDNDDG_StaticFields {
};
struct message_HPAEFLDNDDG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HPAEFLDNDDG_c {
	Il2CppClass_1 _1;
	message_HPAEFLDNDDG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HPAEFLDNDDG_VTable vtable;
};
struct message_HPAEFLDNDDG_o {
	message_HPAEFLDNDDG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PKAFBEAFFNP;
	uint32_t HKAKMKJOBDH;
	uint32_t GKIDKCMGNGF;
};
struct message_DIPIKDCHGCP_StaticFields {
};
struct message_DIPIKDCHGCP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DIPIKDCHGCP_c {
	Il2CppClass_1 _1;
	message_DIPIKDCHGCP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DIPIKDCHGCP_VTable vtable;
};
struct message_DIPIKDCHGCP_o {
	message_DIPIKDCHGCP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool PCIENENJHHC;
};
struct message_JANBDNDCGFF_StaticFields {
};
struct message_JANBDNDCGFF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JANBDNDCGFF_c {
	Il2CppClass_1 _1;
	message_JANBDNDCGFF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JANBDNDCGFF_VTable vtable;
};
struct message_JANBDNDCGFF_o {
	message_JANBDNDCGFF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_DLJGIFIFAFK_StaticFields {
};
struct message_DLJGIFIFAFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DLJGIFIFAFK_c {
	Il2CppClass_1 _1;
	message_DLJGIFIFAFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DLJGIFIFAFK_VTable vtable;
};
struct message_DLJGIFIFAFK_o {
	message_DLJGIFIFAFK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_HDPIJCLKMGA_StaticFields {
};
struct message_HDPIJCLKMGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HDPIJCLKMGA_c {
	Il2CppClass_1 _1;
	message_HDPIJCLKMGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HDPIJCLKMGA_VTable vtable;
};
struct message_HDPIJCLKMGA_o {
	message_HDPIJCLKMGA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_IHPKDPDHDNF_StaticFields {
};
struct message_IHPKDPDHDNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IHPKDPDHDNF_c {
	Il2CppClass_1 _1;
	message_IHPKDPDHDNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IHPKDPDHDNF_VTable vtable;
};
struct message_IHPKDPDHDNF_o {
	message_IHPKDPDHDNF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_KINIBPLKDEH_StaticFields {
};
struct message_KINIBPLKDEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KINIBPLKDEH_c {
	Il2CppClass_1 _1;
	message_KINIBPLKDEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KINIBPLKDEH_VTable vtable;
};
struct message_KINIBPLKDEH_o {
	message_KINIBPLKDEH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_GOKIMLECPIJ_StaticFields {
};
struct message_GOKIMLECPIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GOKIMLECPIJ_c {
	Il2CppClass_1 _1;
	message_GOKIMLECPIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GOKIMLECPIJ_VTable vtable;
};
struct message_GOKIMLECPIJ_o {
	message_GOKIMLECPIJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t ALFILIJJFOE;
};
struct message_GABAILAMJBA_StaticFields {
};
struct message_GABAILAMJBA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GABAILAMJBA_c {
	Il2CppClass_1 _1;
	message_GABAILAMJBA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GABAILAMJBA_VTable vtable;
};
struct message_GABAILAMJBA_o {
	message_GABAILAMJBA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t ALFILIJJFOE;
};
struct message_BMEALEOIKKB_StaticFields {
};
struct message_BMEALEOIKKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BMEALEOIKKB_c {
	Il2CppClass_1 _1;
	message_BMEALEOIKKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BMEALEOIKKB_VTable vtable;
};
struct message_BMEALEOIKKB_o {
	message_BMEALEOIKKB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t ALFILIJJFOE;
};
struct message_MGFCOIELOIA_StaticFields {
};
struct message_MGFCOIELOIA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MGFCOIELOIA_c {
	Il2CppClass_1 _1;
	message_MGFCOIELOIA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MGFCOIELOIA_VTable vtable;
};
struct message_MGFCOIELOIA_o {
	message_MGFCOIELOIA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t MINLJOJIILD;
	int32_t PIAMIOFEBKF;
	uint8_t DLJHMNDJPEF;
	uint32_t GAPBDHBOCBE;
};
struct message_IDHLGMBDMHJ_StaticFields {
};
struct message_IDHLGMBDMHJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IDHLGMBDMHJ_c {
	Il2CppClass_1 _1;
	message_IDHLGMBDMHJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IDHLGMBDMHJ_VTable vtable;
};
struct message_IDHLGMBDMHJ_o {
	message_IDHLGMBDMHJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	bool GNJJFEPMPBF;
};
struct message_IKJDIFNGBAD_StaticFields {
};
struct message_IKJDIFNGBAD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IKJDIFNGBAD_c {
	Il2CppClass_1 _1;
	message_IKJDIFNGBAD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IKJDIFNGBAD_VTable vtable;
};
struct message_IKJDIFNGBAD_o {
	message_IKJDIFNGBAD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_NKDBFGLPCCF_StaticFields {
};
struct message_NKDBFGLPCCF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NKDBFGLPCCF_c {
	Il2CppClass_1 _1;
	message_NKDBFGLPCCF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NKDBFGLPCCF_VTable vtable;
};
struct message_NKDBFGLPCCF_o {
	message_NKDBFGLPCCF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t MINLJOJIILD;
	System_String_o* KHMNHFPKMBH;
	int32_t PIAMIOFEBKF;
	uint8_t OHKNEDGGMIL;
	uint64_t KFMOEAMPMAM;
	uint32_t GAPBDHBOCBE;
	bool GAKBHKNAHKG;
	int32_t HPIEGIAICML;
	int32_t PPNLGHAIMGG;
};
struct message_PGPMHODNFFA_StaticFields {
};
struct message_PGPMHODNFFA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PGPMHODNFFA_c {
	Il2CppClass_1 _1;
	message_PGPMHODNFFA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PGPMHODNFFA_VTable vtable;
};
struct message_PGPMHODNFFA_o {
	message_PGPMHODNFFA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint64_t KFMOEAMPMAM;
};
struct message_DJOOMNBJMOG_StaticFields {
};
struct message_DJOOMNBJMOG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DJOOMNBJMOG_c {
	Il2CppClass_1 _1;
	message_DJOOMNBJMOG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DJOOMNBJMOG_VTable vtable;
};
struct message_DJOOMNBJMOG_o {
	message_DJOOMNBJMOG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t PPECPDMLCAJ;
};
struct message_NJHBGODLIOJ_StaticFields {
};
struct message_NJHBGODLIOJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NJHBGODLIOJ_c {
	Il2CppClass_1 _1;
	message_NJHBGODLIOJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NJHBGODLIOJ_VTable vtable;
};
struct message_NJHBGODLIOJ_o {
	message_NJHBGODLIOJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t LIIGLCNGOHG;
};
struct message_EMOBCDJEOLN_StaticFields {
};
struct message_EMOBCDJEOLN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EMOBCDJEOLN_c {
	Il2CppClass_1 _1;
	message_EMOBCDJEOLN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EMOBCDJEOLN_VTable vtable;
};
struct message_EMOBCDJEOLN_o {
	message_EMOBCDJEOLN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PJKBDOJLDNN;
	uint64_t GMOHIILGMGM;
};
struct message_DCBAMPDIHIG_StaticFields {
};
struct message_DCBAMPDIHIG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DCBAMPDIHIG_c {
	Il2CppClass_1 _1;
	message_DCBAMPDIHIG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DCBAMPDIHIG_VTable vtable;
};
struct message_DCBAMPDIHIG_o {
	message_DCBAMPDIHIG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool AGOFJNKOIBI;
	uint32_t IHAAMHPPLMG;
	uint32_t PJKBDOJLDNN;
	uint64_t GMOHIILGMGM;
	uint64_t AHLCPOIAFLM;
	uint32_t FCPCOEAGHIJ;
};
struct message_CNCBPOJGNGK_StaticFields {
};
struct message_CNCBPOJGNGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CNCBPOJGNGK_c {
	Il2CppClass_1 _1;
	message_CNCBPOJGNGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CNCBPOJGNGK_VTable vtable;
};
struct message_CNCBPOJGNGK_o {
	message_CNCBPOJGNGK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PJKBDOJLDNN;
};
struct message_CKFGLAAAOFC_StaticFields {
};
struct message_CKFGLAAAOFC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CKFGLAAAOFC_c {
	Il2CppClass_1 _1;
	message_CKFGLAAAOFC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CKFGLAAAOFC_VTable vtable;
};
struct message_CKFGLAAAOFC_o {
	message_CKFGLAAAOFC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t PJKBDOJLDNN;
};
struct message_CEEAGMKELFD_StaticFields {
};
struct message_CEEAGMKELFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CEEAGMKELFD_c {
	Il2CppClass_1 _1;
	message_CEEAGMKELFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CEEAGMKELFD_VTable vtable;
};
struct message_CEEAGMKELFD_o {
	message_CEEAGMKELFD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PJKBDOJLDNN;
	uint64_t EGAMAMKBENE;
};
struct message_OOFDKMKIKHH_StaticFields {
};
struct message_OOFDKMKIKHH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OOFDKMKIKHH_c {
	Il2CppClass_1 _1;
	message_OOFDKMKIKHH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OOFDKMKIKHH_VTable vtable;
};
struct message_OOFDKMKIKHH_o {
	message_OOFDKMKIKHH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool AGOFJNKOIBI;
	uint32_t IHAAMHPPLMG;
	uint32_t PJKBDOJLDNN;
	uint32_t BJDEIHKKJIC;
	uint64_t EGAMAMKBENE;
	uint64_t MILMHJPACDI;
	uint32_t FCPCOEAGHIJ;
};
struct message_IIAJAHFHJLK_StaticFields {
};
struct message_IIAJAHFHJLK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IIAJAHFHJLK_c {
	Il2CppClass_1 _1;
	message_IIAJAHFHJLK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IIAJAHFHJLK_VTable vtable;
};
struct message_IIAJAHFHJLK_o {
	message_IIAJAHFHJLK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PJKBDOJLDNN;
};
struct message_HPEGOMDINAF_StaticFields {
};
struct message_HPEGOMDINAF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HPEGOMDINAF_c {
	Il2CppClass_1 _1;
	message_HPEGOMDINAF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HPEGOMDINAF_VTable vtable;
};
struct message_HPEGOMDINAF_o {
	message_HPEGOMDINAF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t PJKBDOJLDNN;
};
struct message_GLIDOJEEJEL_StaticFields {
};
struct message_GLIDOJEEJEL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GLIDOJEEJEL_c {
	Il2CppClass_1 _1;
	message_GLIDOJEEJEL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GLIDOJEEJEL_VTable vtable;
};
struct message_GLIDOJEEJEL_o {
	message_GLIDOJEEJEL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	bool AGOFJNKOIBI;
	uint32_t FCPCOEAGHIJ;
};
struct message_DGFKLBEHPLC_StaticFields {
};
struct message_DGFKLBEHPLC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DGFKLBEHPLC_c {
	Il2CppClass_1 _1;
	message_DGFKLBEHPLC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DGFKLBEHPLC_VTable vtable;
};
struct message_DGFKLBEHPLC_o {
	message_DGFKLBEHPLC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	bool PMAIDNJODLL;
	uint8_t EHOLPAAMJED;
	message_DEACEIFBHJK_o* GAFAJPIHPBG;
	uint8_t CPDNBJNLAIM;
};
struct message_JBCPOJLFIJH_StaticFields {
};
struct message_JBCPOJLFIJH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JBCPOJLFIJH_c {
	Il2CppClass_1 _1;
	message_JBCPOJLFIJH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JBCPOJLFIJH_VTable vtable;
};
struct message_JBCPOJLFIJH_o {
	message_JBCPOJLFIJH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	bool PMAIDNJODLL;
	uint8_t EHOLPAAMJED;
	message_DEACEIFBHJK_o* GAFAJPIHPBG;
	uint8_t CPDNBJNLAIM;
};
struct message_NPIAGJDLFBG_StaticFields {
};
struct message_NPIAGJDLFBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NPIAGJDLFBG_c {
	Il2CppClass_1 _1;
	message_NPIAGJDLFBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NPIAGJDLFBG_VTable vtable;
};
struct message_NPIAGJDLFBG_o {
	message_NPIAGJDLFBG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool PMJDIBNGHCP;
};
struct message_EGACIJJMGDK_StaticFields {
};
struct message_EGACIJJMGDK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EGACIJJMGDK_c {
	Il2CppClass_1 _1;
	message_EGACIJJMGDK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EGACIJJMGDK_VTable vtable;
};
struct message_EGACIJJMGDK_o {
	message_EGACIJJMGDK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool AGOFJNKOIBI;
	uint32_t DEIFKHDOLAK;
};
struct message_JOPJAPIKFHO_StaticFields {
};
struct message_JOPJAPIKFHO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JOPJAPIKFHO_c {
	Il2CppClass_1 _1;
	message_JOPJAPIKFHO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JOPJAPIKFHO_VTable vtable;
};
struct message_JOPJAPIKFHO_o {
	message_JOPJAPIKFHO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_KIENBCKEALI_o* PMGKCHFNPAK;
	System_Collections_Generic_List_KIENBCKEALI__o* POAIFIFIFLC;
	int32_t JMACBEIGAPO;
	message_KIENBCKEALI_o* HMMCPHFLMCI;
};
struct message_JMOFKPKALIE_StaticFields {
};
struct message_JMOFKPKALIE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JMOFKPKALIE_c {
	Il2CppClass_1 _1;
	message_JMOFKPKALIE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JMOFKPKALIE_VTable vtable;
};
struct message_JMOFKPKALIE_o {
	message_JMOFKPKALIE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_KIENBCKEALI_o* PMGKCHFNPAK;
	System_Collections_Generic_List_KIENBCKEALI__o* POAIFIFIFLC;
	uint8_t ECHAALFHDAE;
};
struct message_OAHAIGAGIAJ_StaticFields {
};
struct message_OAHAIGAGIAJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OAHAIGAGIAJ_c {
	Il2CppClass_1 _1;
	message_OAHAIGAGIAJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OAHAIGAGIAJ_VTable vtable;
};
struct message_OAHAIGAGIAJ_o {
	message_OAHAIGAGIAJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t BDLDBPFPGHN;
	int8_t DEGNBBAEMBB;
};
struct message_MEDMDANEGBN_StaticFields {
};
struct message_MEDMDANEGBN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MEDMDANEGBN_c {
	Il2CppClass_1 _1;
	message_MEDMDANEGBN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MEDMDANEGBN_VTable vtable;
};
struct message_MEDMDANEGBN_o {
	message_MEDMDANEGBN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t BDLDBPFPGHN;
	int8_t DEGNBBAEMBB;
};
struct message_LMHBLKPHPGN_StaticFields {
};
struct message_LMHBLKPHPGN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LMHBLKPHPGN_c {
	Il2CppClass_1 _1;
	message_LMHBLKPHPGN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LMHBLKPHPGN_VTable vtable;
};
struct message_LMHBLKPHPGN_o {
	message_LMHBLKPHPGN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NOGHLFJKBGN;
	bool MGHPOKCBHCM;
	uint32_t LIIGLCNGOHG;
};
struct message_DKKNMJDABAC_StaticFields {
};
struct message_DKKNMJDABAC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DKKNMJDABAC_c {
	Il2CppClass_1 _1;
	message_DKKNMJDABAC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DKKNMJDABAC_VTable vtable;
};
struct message_DKKNMJDABAC_o {
	message_DKKNMJDABAC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_string__o* LGDEODKDPOI;
	System_String_o* LLEMJCJICKA;
	System_String_o* GFBEIKLKMKK;
	System_String_o* IOPEHOGINCP;
	message_DNCAPGNMEFK_o* DOEELKABHHF;
};
struct message_ILPCOICIHNN_StaticFields {
};
struct message_ILPCOICIHNN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ILPCOICIHNN_c {
	Il2CppClass_1 _1;
	message_ILPCOICIHNN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ILPCOICIHNN_VTable vtable;
};
struct message_ILPCOICIHNN_o {
	message_ILPCOICIHNN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t MIJOCMKONAD;
	uint32_t IHAAMHPPLMG;
	uint32_t NPNKFLBFPCP;
	bool KBDMNEHFLNA;
};
struct message_PGLNAPPDCED_StaticFields {
};
struct message_PGLNAPPDCED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PGLNAPPDCED_c {
	Il2CppClass_1 _1;
	message_PGLNAPPDCED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PGLNAPPDCED_VTable vtable;
};
struct message_PGLNAPPDCED_o {
	message_PGLNAPPDCED_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t MIJOCMKONAD;
	uint32_t IHAAMHPPLMG;
	uint32_t GAPBDHBOCBE;
};
struct message_MJODOHGOGNG_StaticFields {
};
struct message_MJODOHGOGNG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MJODOHGOGNG_c {
	Il2CppClass_1 _1;
	message_MJODOHGOGNG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MJODOHGOGNG_VTable vtable;
};
struct message_MJODOHGOGNG_o {
	message_MJODOHGOGNG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_GBMMIAAEFAE_StaticFields {
};
struct message_GBMMIAAEFAE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GBMMIAAEFAE_c {
	Il2CppClass_1 _1;
	message_GBMMIAAEFAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GBMMIAAEFAE_VTable vtable;
};
struct message_GBMMIAAEFAE_o {
	message_GBMMIAAEFAE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_GPADEAMFPJO_StaticFields {
};
struct message_GPADEAMFPJO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GPADEAMFPJO_c {
	Il2CppClass_1 _1;
	message_GPADEAMFPJO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GPADEAMFPJO_VTable vtable;
};
struct message_GPADEAMFPJO_o {
	message_GPADEAMFPJO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_GPPFNEJLBAL_o* KGMBILBLBFP;
};
struct message_CPCGKFPKGHL_StaticFields {
};
struct message_CPCGKFPKGHL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CPCGKFPKGHL_c {
	Il2CppClass_1 _1;
	message_CPCGKFPKGHL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CPCGKFPKGHL_VTable vtable;
};
struct message_CPCGKFPKGHL_o {
	message_CPCGKFPKGHL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
};
struct message_PFJAMBHOFFH_StaticFields {
};
struct message_PFJAMBHOFFH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PFJAMBHOFFH_c {
	Il2CppClass_1 _1;
	message_PFJAMBHOFFH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PFJAMBHOFFH_VTable vtable;
};
struct message_PFJAMBHOFFH_o {
	message_PFJAMBHOFFH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_CGCILKNPCCJ_o* IPNIPLOCODM;
	bool CKIKPDHNENF;
};
struct message_ACOMIHIMLAD_StaticFields {
};
struct message_ACOMIHIMLAD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ACOMIHIMLAD_c {
	Il2CppClass_1 _1;
	message_ACOMIHIMLAD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ACOMIHIMLAD_VTable vtable;
};
struct message_ACOMIHIMLAD_o {
	message_ACOMIHIMLAD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_CGCILKNPCCJ__o* FLDKCPFMFII;
};
struct message_BEPKHPAPLAH_StaticFields {
};
struct message_BEPKHPAPLAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BEPKHPAPLAH_c {
	Il2CppClass_1 _1;
	message_BEPKHPAPLAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BEPKHPAPLAH_VTable vtable;
};
struct message_BEPKHPAPLAH_o {
	message_BEPKHPAPLAH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_CGCILKNPCCJ_o* OKOJIDGIOEM;
};
struct message_OFLGGBACEFJ_StaticFields {
};
struct message_OFLGGBACEFJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OFLGGBACEFJ_c {
	Il2CppClass_1 _1;
	message_OFLGGBACEFJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OFLGGBACEFJ_VTable vtable;
};
struct message_OFLGGBACEFJ_o {
	message_OFLGGBACEFJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_BFJPPEHMKOI_StaticFields {
};
struct message_BFJPPEHMKOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BFJPPEHMKOI_c {
	Il2CppClass_1 _1;
	message_BFJPPEHMKOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BFJPPEHMKOI_VTable vtable;
};
struct message_BFJPPEHMKOI_o {
	message_BFJPPEHMKOI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HFPGENNDGME;
};
struct message_NMKMDBEIMIM_StaticFields {
};
struct message_NMKMDBEIMIM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NMKMDBEIMIM_c {
	Il2CppClass_1 _1;
	message_NMKMDBEIMIM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NMKMDBEIMIM_VTable vtable;
};
struct message_NMKMDBEIMIM_o {
	message_NMKMDBEIMIM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PIAAFCGBIAA;
	uint32_t HFPGENNDGME;
};
struct message_KNEDIOMFDJB_StaticFields {
};
struct message_KNEDIOMFDJB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KNEDIOMFDJB_c {
	Il2CppClass_1 _1;
	message_KNEDIOMFDJB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KNEDIOMFDJB_VTable vtable;
};
struct message_KNEDIOMFDJB_o {
	message_KNEDIOMFDJB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EIDFILIJPIK;
	uint32_t HFPGENNDGME;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_JKMILKHHNMB_StaticFields {
};
struct message_JKMILKHHNMB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JKMILKHHNMB_c {
	Il2CppClass_1 _1;
	message_JKMILKHHNMB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JKMILKHHNMB_VTable vtable;
};
struct message_JKMILKHHNMB_o {
	message_JKMILKHHNMB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_MABAAPHGENP_StaticFields {
};
struct message_MABAAPHGENP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MABAAPHGENP_c {
	Il2CppClass_1 _1;
	message_MABAAPHGENP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MABAAPHGENP_VTable vtable;
};
struct message_MABAAPHGENP_o {
	message_MABAAPHGENP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_AIAMDFIOMGE_StaticFields {
};
struct message_AIAMDFIOMGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AIAMDFIOMGE_c {
	Il2CppClass_1 _1;
	message_AIAMDFIOMGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AIAMDFIOMGE_VTable vtable;
};
struct message_AIAMDFIOMGE_o {
	message_AIAMDFIOMGE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_KOAMDFJHPOL_StaticFields {
};
struct message_KOAMDFJHPOL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KOAMDFJHPOL_c {
	Il2CppClass_1 _1;
	message_KOAMDFJHPOL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KOAMDFJHPOL_VTable vtable;
};
struct message_KOAMDFJHPOL_o {
	message_KOAMDFJHPOL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_OPAGILKHOPC_StaticFields {
};
struct message_OPAGILKHOPC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OPAGILKHOPC_c {
	Il2CppClass_1 _1;
	message_OPAGILKHOPC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OPAGILKHOPC_VTable vtable;
};
struct message_OPAGILKHOPC_o {
	message_OPAGILKHOPC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PIAAFCGBIAA;
};
struct message_LHAHEDBBBPP_StaticFields {
};
struct message_LHAHEDBBBPP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LHAHEDBBBPP_c {
	Il2CppClass_1 _1;
	message_LHAHEDBBBPP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LHAHEDBBBPP_VTable vtable;
};
struct message_LHAHEDBBBPP_o {
	message_LHAHEDBBBPP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PIAAFCGBIAA;
};
struct message_KCPDNEOCMGK_StaticFields {
};
struct message_KCPDNEOCMGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KCPDNEOCMGK_c {
	Il2CppClass_1 _1;
	message_KCPDNEOCMGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KCPDNEOCMGK_VTable vtable;
};
struct message_KCPDNEOCMGK_o {
	message_KCPDNEOCMGK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_HMPKGBBIGGC_StaticFields {
};
struct message_HMPKGBBIGGC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HMPKGBBIGGC_c {
	Il2CppClass_1 _1;
	message_HMPKGBBIGGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HMPKGBBIGGC_VTable vtable;
};
struct message_HMPKGBBIGGC_o {
	message_HMPKGBBIGGC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool FJCJOOOHHBE;
	bool DDPPMGGGGMI;
	bool GOKPNKFOMEP;
};
struct message_CEDDOJMDMHM_StaticFields {
};
struct message_CEDDOJMDMHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CEDDOJMDMHM_c {
	Il2CppClass_1 _1;
	message_CEDDOJMDMHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CEDDOJMDMHM_VTable vtable;
};
struct message_CEDDOJMDMHM_o {
	message_CEDDOJMDMHM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool AJJGMPNHFLE;
};
struct message_EBFHOMBOEPN_StaticFields {
};
struct message_EBFHOMBOEPN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EBFHOMBOEPN_c {
	Il2CppClass_1 _1;
	message_EBFHOMBOEPN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EBFHOMBOEPN_VTable vtable;
};
struct message_EBFHOMBOEPN_o {
	message_EBFHOMBOEPN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool HJKNHGCFKKL;
};
struct message_CPHCBEGCAEA_StaticFields {
};
struct message_CPHCBEGCAEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CPHCBEGCAEA_c {
	Il2CppClass_1 _1;
	message_CPHCBEGCAEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CPHCBEGCAEA_VTable vtable;
};
struct message_CPHCBEGCAEA_o {
	message_CPHCBEGCAEA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	float CDJFAPNBNED;
	bool DDPPMGGGGMI;
};
struct message_DCGFKOJKBPF_StaticFields {
};
struct message_DCGFKOJKBPF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DCGFKOJKBPF_c {
	Il2CppClass_1 _1;
	message_DCGFKOJKBPF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DCGFKOJKBPF_VTable vtable;
};
struct message_DCGFKOJKBPF_o {
	message_DCGFKOJKBPF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool LILLELPNAGA;
	uint8_t KPLGDOJHCAF;
};
struct message_HKDKFEFIGKC_StaticFields {
};
struct message_HKDKFEFIGKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HKDKFEFIGKC_c {
	Il2CppClass_1 _1;
	message_HKDKFEFIGKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HKDKFEFIGKC_VTable vtable;
};
struct message_HKDKFEFIGKC_o {
	message_HKDKFEFIGKC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HFPGENNDGME;
	uint32_t AOBMMGKPAMH;
	bool MPJKIPHOJDM;
	uint32_t LBBMHKCICIF;
	bool MHGPOGEDBEE;
	int32_t KMJDNGOOKGP;
	bool OMPLDCBAJGA;
	int32_t HFPJPBPBHDM;
	int32_t EAEGBJHEIMK;
	int32_t DAGHLEOFGLJ;
};
struct message_MJPENODONKP_StaticFields {
};
struct message_MJPENODONKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MJPENODONKP_c {
	Il2CppClass_1 _1;
	message_MJPENODONKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MJPENODONKP_VTable vtable;
};
struct message_MJPENODONKP_o {
	message_MJPENODONKP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t JKPFGLAAFEK;
};
struct message_EHAJJCCMEAL_StaticFields {
};
struct message_EHAJJCCMEAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EHAJJCCMEAL_c {
	Il2CppClass_1 _1;
	message_EHAJJCCMEAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EHAJJCCMEAL_VTable vtable;
};
struct message_EHAJJCCMEAL_o {
	message_EHAJJCCMEAL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t GIFELBMJIBA;
};
struct message_MCBACNICHAA_StaticFields {
};
struct message_MCBACNICHAA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MCBACNICHAA_c {
	Il2CppClass_1 _1;
	message_MCBACNICHAA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MCBACNICHAA_VTable vtable;
};
struct message_MCBACNICHAA_o {
	message_MCBACNICHAA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CEJJEOFLEEI;
};
struct message_GJBHPIBNGIL_StaticFields {
};
struct message_GJBHPIBNGIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GJBHPIBNGIL_c {
	Il2CppClass_1 _1;
	message_GJBHPIBNGIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GJBHPIBNGIL_VTable vtable;
};
struct message_GJBHPIBNGIL_o {
	message_GJBHPIBNGIL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OCAKHNNPGBJ;
};
struct message_HBCAKMGGGMN_StaticFields {
};
struct message_HBCAKMGGGMN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HBCAKMGGGMN_c {
	Il2CppClass_1 _1;
	message_HBCAKMGGGMN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HBCAKMGGGMN_VTable vtable;
};
struct message_HBCAKMGGGMN_o {
	message_HBCAKMGGGMN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HJGLEJOBDCO;
	uint32_t HFPGENNDGME;
	bool LOLNDCNOIAI;
	int32_t PIAMIOFEBKF;
};
struct message_LAOKHLOKMGB_StaticFields {
};
struct message_LAOKHLOKMGB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LAOKHLOKMGB_c {
	Il2CppClass_1 _1;
	message_LAOKHLOKMGB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LAOKHLOKMGB_VTable vtable;
};
struct message_LAOKHLOKMGB_o {
	message_LAOKHLOKMGB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PIAAFCGBIAA;
	message_HJLNLDIMIMK_o* KEGEAOIJFBP;
};
struct message_PMCLFJHPBNM_StaticFields {
};
struct message_PMCLFJHPBNM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PMCLFJHPBNM_c {
	Il2CppClass_1 _1;
	message_PMCLFJHPBNM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PMCLFJHPBNM_VTable vtable;
};
struct message_PMCLFJHPBNM_o {
	message_PMCLFJHPBNM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PIAAFCGBIAA;
	uint32_t HFPGENNDGME;
	bool EPMGKEHBHIC;
	bool DEIJEJLONEN;
};
struct message_BOONBNKDCAA_StaticFields {
};
struct message_BOONBNKDCAA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BOONBNKDCAA_c {
	Il2CppClass_1 _1;
	message_BOONBNKDCAA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BOONBNKDCAA_VTable vtable;
};
struct message_BOONBNKDCAA_o {
	message_BOONBNKDCAA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* KNOKIMHKEDE;
	int32_t HFPGENNDGME;
	uint32_t EGNHHJNCPGE;
	uint32_t NGBNNCELCKM;
	bool EIHDEBNNPOJ;
	System_String_o* OPDDDHPLODL;
	System_String_o* GCJBNAHBGMD;
	int32_t KMJDNGOOKGP;
	uint32_t DEAGNANDNBC;
};
struct message_LIGIGHECAGI_StaticFields {
};
struct message_LIGIGHECAGI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LIGIGHECAGI_c {
	Il2CppClass_1 _1;
	message_LIGIGHECAGI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LIGIGHECAGI_VTable vtable;
};
struct message_LIGIGHECAGI_o {
	message_LIGIGHECAGI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ELLLMKJCGCD;
	uint32_t PIAAFCGBIAA;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_HLDGABAIPAL_StaticFields {
};
struct message_HLDGABAIPAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HLDGABAIPAL_c {
	Il2CppClass_1 _1;
	message_HLDGABAIPAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HLDGABAIPAL_VTable vtable;
};
struct message_HLDGABAIPAL_o {
	message_HLDGABAIPAL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PIAAFCGBIAA;
};
struct message_POIBINDEBJG_StaticFields {
};
struct message_POIBINDEBJG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_POIBINDEBJG_c {
	Il2CppClass_1 _1;
	message_POIBINDEBJG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_POIBINDEBJG_VTable vtable;
};
struct message_POIBINDEBJG_o {
	message_POIBINDEBJG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PIAAFCGBIAA;
	uint32_t GAPBDHBOCBE;
	uint32_t BNMIJIJLBLD;
};
struct message_MKPJCEKCFHH_StaticFields {
};
struct message_MKPJCEKCFHH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MKPJCEKCFHH_c {
	Il2CppClass_1 _1;
	message_MKPJCEKCFHH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MKPJCEKCFHH_VTable vtable;
};
struct message_MKPJCEKCFHH_o {
	message_MKPJCEKCFHH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t MIJOCMKONAD;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_uint__o* COPDEIABDCP;
};
struct message_LHLHHHNBFNI_StaticFields {
};
struct message_LHLHHHNBFNI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LHLHHHNBFNI_c {
	Il2CppClass_1 _1;
	message_LHLHHHNBFNI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LHLHHHNBFNI_VTable vtable;
};
struct message_LHLHHHNBFNI_o {
	message_LHLHHHNBFNI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t MIJOCMKONAD;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_uint__o* COPDEIABDCP;
};
struct message_MLLKADBINBI_StaticFields {
};
struct message_MLLKADBINBI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MLLKADBINBI_c {
	Il2CppClass_1 _1;
	message_MLLKADBINBI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MLLKADBINBI_VTable vtable;
};
struct message_MLLKADBINBI_o {
	message_MLLKADBINBI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
};
struct message_NCBJCGDKPPB_StaticFields {
};
struct message_NCBJCGDKPPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NCBJCGDKPPB_c {
	Il2CppClass_1 _1;
	message_NCBJCGDKPPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NCBJCGDKPPB_VTable vtable;
};
struct message_NCBJCGDKPPB_o {
	message_NCBJCGDKPPB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t NIDNCDNNGME;
	System_Collections_Generic_List_uint__o* FKEPDMFBDPD;
};
struct message_MCJDCJCKADL_StaticFields {
};
struct message_MCJDCJCKADL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MCJDCJCKADL_c {
	Il2CppClass_1 _1;
	message_MCJDCJCKADL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MCJDCJCKADL_VTable vtable;
};
struct message_MCJDCJCKADL_o {
	message_MCJDCJCKADL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int32_t NIDNCDNNGME;
	System_Collections_Generic_List_uint__o* FKEPDMFBDPD;
};
struct message_HMLAGNICAMC_StaticFields {
};
struct message_HMLAGNICAMC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HMLAGNICAMC_c {
	Il2CppClass_1 _1;
	message_HMLAGNICAMC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HMLAGNICAMC_VTable vtable;
};
struct message_HMLAGNICAMC_o {
	message_HMLAGNICAMC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	bool LILLELPNAGA;
};
struct message_FEDFACCBLLD_StaticFields {
};
struct message_FEDFACCBLLD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FEDFACCBLLD_c {
	Il2CppClass_1 _1;
	message_FEDFACCBLLD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FEDFACCBLLD_VTable vtable;
};
struct message_FEDFACCBLLD_o {
	message_FEDFACCBLLD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t KCDEOFAOPHM;
	int32_t GAPBDHBOCBE;
};
struct message_BJKIJODBJOM_StaticFields {
};
struct message_BJKIJODBJOM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BJKIJODBJOM_c {
	Il2CppClass_1 _1;
	message_BJKIJODBJOM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BJKIJODBJOM_VTable vtable;
};
struct message_BJKIJODBJOM_o {
	message_BJKIJODBJOM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int32_t KCDEOFAOPHM;
	int32_t GAPBDHBOCBE;
};
struct message_NDAEOKBMHBK_StaticFields {
};
struct message_NDAEOKBMHBK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NDAEOKBMHBK_c {
	Il2CppClass_1 _1;
	message_NDAEOKBMHBK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NDAEOKBMHBK_VTable vtable;
};
struct message_NDAEOKBMHBK_o {
	message_NDAEOKBMHBK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ALFINFGBOBE;
	uint16_t ECDBFHHNPMI;
	uint32_t BJBPPEBIPFA;
	uint32_t LIIGLCNGOHG;
	int32_t PIAMIOFEBKF;
	uint8_t ODCJPCEJHPK;
};
struct message_ICOMINODAIO_StaticFields {
};
struct message_ICOMINODAIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ICOMINODAIO_c {
	Il2CppClass_1 _1;
	message_ICOMINODAIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ICOMINODAIO_VTable vtable;
};
struct message_ICOMINODAIO_o {
	message_ICOMINODAIO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_OFHJEHMFEIH_StaticFields {
};
struct message_OFHJEHMFEIH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OFHJEHMFEIH_c {
	Il2CppClass_1 _1;
	message_OFHJEHMFEIH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OFHJEHMFEIH_VTable vtable;
};
struct message_OFHJEHMFEIH_o {
	message_OFHJEHMFEIH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t KIIEBMNINDP;
	int32_t NNGLFFLPKOH;
};
struct message_FNHAKHGFNCH_StaticFields {
};
struct message_FNHAKHGFNCH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FNHAKHGFNCH_c {
	Il2CppClass_1 _1;
	message_FNHAKHGFNCH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FNHAKHGFNCH_VTable vtable;
};
struct message_FNHAKHGFNCH_o {
	message_FNHAKHGFNCH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PJKBDOJLDNN;
};
struct message_CDPJGBOEIDM_StaticFields {
};
struct message_CDPJGBOEIDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CDPJGBOEIDM_c {
	Il2CppClass_1 _1;
	message_CDPJGBOEIDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CDPJGBOEIDM_VTable vtable;
};
struct message_CDPJGBOEIDM_o {
	message_CDPJGBOEIDM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HFPGENNDGME;
	bool AAJHNNDPPOJ;
};
struct message_NBLJKADGNPA_StaticFields {
};
struct message_NBLJKADGNPA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NBLJKADGNPA_c {
	Il2CppClass_1 _1;
	message_NBLJKADGNPA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NBLJKADGNPA_VTable vtable;
};
struct message_NBLJKADGNPA_o {
	message_NBLJKADGNPA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PJKBDOJLDNN;
	bool AAJHNNDPPOJ;
};
struct message_ENLFMIDMHGP_StaticFields {
};
struct message_ENLFMIDMHGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ENLFMIDMHGP_c {
	Il2CppClass_1 _1;
	message_ENLFMIDMHGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ENLFMIDMHGP_VTable vtable;
};
struct message_ENLFMIDMHGP_o {
	message_ENLFMIDMHGP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t GHGCGGOLKIP;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* CCDDHEBKMGD;
	message_NIMNMPMEICG_o* BPAOAHJCOKA;
	uint32_t NNGLFFLPKOH;
	uint32_t HABBKIPEHBL;
	uint32_t GMENEFHDMOP;
	System_Collections_Generic_List_FLEOOGPNGMO__o* GNJPIBGNJAL;
};
struct message_BLADJJHNHNI_StaticFields {
};
struct message_BLADJJHNHNI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BLADJJHNHNI_c {
	Il2CppClass_1 _1;
	message_BLADJJHNHNI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BLADJJHNHNI_VTable vtable;
};
struct message_BLADJJHNHNI_o {
	message_BLADJJHNHNI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HABBKIPEHBL;
	uint8_t MCGJIKILOHF;
	System_Collections_Generic_List_ushort__o* OODNDENBDGM;
	uint32_t PJKBDOJLDNN;
	System_Collections_Generic_List_IMOONEINNFJ__o* LLMODECKDMG;
};
struct message_LJBDEPFHMGI_StaticFields {
};
struct message_LJBDEPFHMGI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LJBDEPFHMGI_c {
	Il2CppClass_1 _1;
	message_LJBDEPFHMGI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LJBDEPFHMGI_VTable vtable;
};
struct message_LJBDEPFHMGI_o {
	message_LJBDEPFHMGI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_OHEFCABNAII_StaticFields {
};
struct message_OHEFCABNAII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OHEFCABNAII_c {
	Il2CppClass_1 _1;
	message_OHEFCABNAII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OHEFCABNAII_VTable vtable;
};
struct message_OHEFCABNAII_o {
	message_OHEFCABNAII_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PIAAFCGBIAA;
	uint32_t DGLCOGJJFMI;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* KEGEAOIJFBP;
	uint32_t LFJLCJNEDJG;
	uint32_t CEDJCPLOLNE;
};
struct message_FEPGIAHJGHC_StaticFields {
};
struct message_FEPGIAHJGHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FEPGIAHJGHC_c {
	Il2CppClass_1 _1;
	message_FEPGIAHJGHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FEPGIAHJGHC_VTable vtable;
};
struct message_FEPGIAHJGHC_o {
	message_FEPGIAHJGHC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t FJFABPNDILK;
	uint32_t PIAAFCGBIAA;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* KEGEAOIJFBP;
	uint32_t IHAAMHPPLMG;
	message_DEACEIFBHJK_o* CJLIEDJPKOJ;
	message_BDBEOLCGACM_o* ECJOINPDHGB;
	float LHNGOLLBKHL;
};
struct message_FMMCDAENDPG_StaticFields {
};
struct message_FMMCDAENDPG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FMMCDAENDPG_c {
	Il2CppClass_1 _1;
	message_FMMCDAENDPG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FMMCDAENDPG_VTable vtable;
};
struct message_FMMCDAENDPG_o {
	message_FMMCDAENDPG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t FJFABPNDILK;
	uint32_t PIAAFCGBIAA;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	int32_t DFGKNGPEPCL;
	uint32_t IHAAMHPPLMG;
};
struct message_BLFPMLMONHI_StaticFields {
};
struct message_BLFPMLMONHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BLFPMLMONHI_c {
	Il2CppClass_1 _1;
	message_BLFPMLMONHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BLFPMLMONHI_VTable vtable;
};
struct message_BLFPMLMONHI_o {
	message_BLFPMLMONHI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CCFCMGLIEFH;
	uint8_t DBPDEFEOPCB;
	uint32_t MDENAOKMOJE;
	uint8_t NBIPDAIMBJN;
	uint16_t JCJNHIBDBBH;
	uint8_t PMILDNICOOO;
	uint32_t CEDJCPLOLNE;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* KEGEAOIJFBP;
	message_HJLNLDIMIMK_o* LMNBBBCKMGB;
	message_DEACEIFBHJK_o* CJLIEDJPKOJ;
};
struct message_OFABAHOKFOA_StaticFields {
};
struct message_OFABAHOKFOA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OFABAHOKFOA_c {
	Il2CppClass_1 _1;
	message_OFABAHOKFOA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OFABAHOKFOA_VTable vtable;
};
struct message_OFABAHOKFOA_o {
	message_OFABAHOKFOA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AEMBGHGHKAA;
	uint16_t PIAAFCGBIAA;
	uint8_t NBIPDAIMBJN;
	uint32_t IHAAMHPPLMG;
	uint16_t JCJNHIBDBBH;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_IAJOIJMBDFD_StaticFields {
};
struct message_IAJOIJMBDFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IAJOIJMBDFD_c {
	Il2CppClass_1 _1;
	message_IAJOIJMBDFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IAJOIJMBDFD_VTable vtable;
};
struct message_IAJOIJMBDFD_o {
	message_IAJOIJMBDFD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PIAMIOFEBKF;
	uint32_t HCMIEJEBKAL;
	message_DEACEIFBHJK_o* BOGOIAMJFDN;
	message_DEACEIFBHJK_o* JICJGDNMGAA;
	message_HJLNLDIMIMK_o* KEGEAOIJFBP;
	bool DFFLAAGDBKD;
	uint32_t CEDJCPLOLNE;
	bool PJEKFIOFNPH;
};
struct message_LLEKEOJOIKP_StaticFields {
};
struct message_LLEKEOJOIKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LLEKEOJOIKP_c {
	Il2CppClass_1 _1;
	message_LLEKEOJOIKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LLEKEOJOIKP_VTable vtable;
};
struct message_LLEKEOJOIKP_o {
	message_LLEKEOJOIKP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	message_DEACEIFBHJK_o* BOGOIAMJFDN;
	message_DEACEIFBHJK_o* JICJGDNMGAA;
	message_HJLNLDIMIMK_o* KEGEAOIJFBP;
	bool DFFLAAGDBKD;
	uint32_t IBHNLKDCHPK;
	uint32_t PIAMIOFEBKF;
	uint32_t CEDJCPLOLNE;
};
struct message_LOKKONOJEOC_StaticFields {
};
struct message_LOKKONOJEOC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LOKKONOJEOC_c {
	Il2CppClass_1 _1;
	message_LOKKONOJEOC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LOKKONOJEOC_VTable vtable;
};
struct message_LOKKONOJEOC_o {
	message_LOKKONOJEOC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IBHNLKDCHPK;
	message_DEACEIFBHJK_o* NBGMFIHDFNA;
};
struct message_DGMFEPBNLMP_StaticFields {
};
struct message_DGMFEPBNLMP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DGMFEPBNLMP_c {
	Il2CppClass_1 _1;
	message_DGMFEPBNLMP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DGMFEPBNLMP_VTable vtable;
};
struct message_DGMFEPBNLMP_o {
	message_DGMFEPBNLMP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IBHNLKDCHPK;
	message_DEACEIFBHJK_o* NBGMFIHDFNA;
};
struct message_GBJJEPPMPKL_StaticFields {
};
struct message_GBJJEPPMPKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GBJJEPPMPKL_c {
	Il2CppClass_1 _1;
	message_GBJJEPPMPKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GBJJEPPMPKL_VTable vtable;
};
struct message_GBJJEPPMPKL_o {
	message_GBJJEPPMPKL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IBHNLKDCHPK;
	uint8_t MBBDNIBDPME;
};
struct message_IOPDLLDIGOI_StaticFields {
};
struct message_IOPDLLDIGOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IOPDLLDIGOI_c {
	Il2CppClass_1 _1;
	message_IOPDLLDIGOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IOPDLLDIGOI_VTable vtable;
};
struct message_IOPDLLDIGOI_o {
	message_IOPDLLDIGOI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IBHNLKDCHPK;
	uint8_t MBBDNIBDPME;
};
struct message_EGHJILIJDIJ_StaticFields {
};
struct message_EGHJILIJDIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EGHJILIJDIJ_c {
	Il2CppClass_1 _1;
	message_EGHJILIJDIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EGHJILIJDIJ_VTable vtable;
};
struct message_EGHJILIJDIJ_o {
	message_EGHJILIJDIJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	message_DEACEIFBHJK_o* BOGOIAMJFDN;
	message_DEACEIFBHJK_o* KDNMPHCJBCE;
	message_HJLNLDIMIMK_o* KEGEAOIJFBP;
	uint32_t IBHNLKDCHPK;
	uint32_t PIAMIOFEBKF;
	bool KLOJBBNNIPJ;
	message_DEACEIFBHJK_o* ADLKPONLBEF;
	message_DEACEIFBHJK_o* FHCCOMAMHGO;
};
struct message_ELOGJHLGLKJ_StaticFields {
};
struct message_ELOGJHLGLKJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ELOGJHLGLKJ_c {
	Il2CppClass_1 _1;
	message_ELOGJHLGLKJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ELOGJHLGLKJ_VTable vtable;
};
struct message_ELOGJHLGLKJ_o {
	message_ELOGJHLGLKJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_EGHJILIJDIJ__o* NPBPKIKPOGJ;
};
struct message_LEIDPCCGLGD_StaticFields {
};
struct message_LEIDPCCGLGD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LEIDPCCGLGD_c {
	Il2CppClass_1 _1;
	message_LEIDPCCGLGD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LEIDPCCGLGD_VTable vtable;
};
struct message_LEIDPCCGLGD_o {
	message_LEIDPCCGLGD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PIAMIOFEBKF;
	uint32_t HCMIEJEBKAL;
	message_DEACEIFBHJK_o* BOGOIAMJFDN;
	message_DEACEIFBHJK_o* CJLIEDJPKOJ;
	message_HJLNLDIMIMK_o* KEGEAOIJFBP;
	uint32_t CEDJCPLOLNE;
	message_HJLNLDIMIMK_o* JJHAOONIHKF;
	uint32_t NDHPNIADALD;
};
struct message_GBPCPJDDEED_StaticFields {
};
struct message_GBPCPJDDEED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GBPCPJDDEED_c {
	Il2CppClass_1 _1;
	message_GBPCPJDDEED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GBPCPJDDEED_VTable vtable;
};
struct message_GBPCPJDDEED_o {
	message_GBPCPJDDEED_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	message_DEACEIFBHJK_o* BOGOIAMJFDN;
	message_DEACEIFBHJK_o* CJLIEDJPKOJ;
	message_HJLNLDIMIMK_o* KEGEAOIJFBP;
	uint32_t IBHNLKDCHPK;
	uint32_t PIAMIOFEBKF;
	uint32_t CEDJCPLOLNE;
	message_HJLNLDIMIMK_o* JJHAOONIHKF;
	uint32_t NDHPNIADALD;
};
struct message_EHLJILKMECP_StaticFields {
};
struct message_EHLJILKMECP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EHLJILKMECP_c {
	Il2CppClass_1 _1;
	message_EHLJILKMECP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EHLJILKMECP_VTable vtable;
};
struct message_EHLJILKMECP_o {
	message_EHLJILKMECP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IBHNLKDCHPK;
	message_DEACEIFBHJK_o* NBGMFIHDFNA;
};
struct message_AKOAHGIAPOJ_StaticFields {
};
struct message_AKOAHGIAPOJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AKOAHGIAPOJ_c {
	Il2CppClass_1 _1;
	message_AKOAHGIAPOJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AKOAHGIAPOJ_VTable vtable;
};
struct message_AKOAHGIAPOJ_o {
	message_AKOAHGIAPOJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IBHNLKDCHPK;
	message_DEACEIFBHJK_o* NBGMFIHDFNA;
};
struct message_JNKBFNKLLFD_StaticFields {
};
struct message_JNKBFNKLLFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JNKBFNKLLFD_c {
	Il2CppClass_1 _1;
	message_JNKBFNKLLFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JNKBFNKLLFD_VTable vtable;
};
struct message_JNKBFNKLLFD_o {
	message_JNKBFNKLLFD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IBHNLKDCHPK;
	uint8_t MBBDNIBDPME;
};
struct message_EPMBEKHOHMM_StaticFields {
};
struct message_EPMBEKHOHMM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EPMBEKHOHMM_c {
	Il2CppClass_1 _1;
	message_EPMBEKHOHMM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EPMBEKHOHMM_VTable vtable;
};
struct message_EPMBEKHOHMM_o {
	message_EPMBEKHOHMM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IBHNLKDCHPK;
	uint8_t MBBDNIBDPME;
};
struct message_OIHEOLLGMOH_StaticFields {
};
struct message_OIHEOLLGMOH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OIHEOLLGMOH_c {
	Il2CppClass_1 _1;
	message_OIHEOLLGMOH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OIHEOLLGMOH_VTable vtable;
};
struct message_OIHEOLLGMOH_o {
	message_OIHEOLLGMOH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	message_DEACEIFBHJK_o* BOGOIAMJFDN;
	message_DEACEIFBHJK_o* KDNMPHCJBCE;
	message_HJLNLDIMIMK_o* KEGEAOIJFBP;
	uint32_t IBHNLKDCHPK;
	uint32_t PIAMIOFEBKF;
	bool LGCJDCCGBAD;
	message_DEACEIFBHJK_o* ADLKPONLBEF;
	message_DEACEIFBHJK_o* FHCCOMAMHGO;
	message_HJLNLDIMIMK_o* JJHAOONIHKF;
	uint32_t NDHPNIADALD;
	float NHDPFLIBPLI;
	float INMJIOKHPGL;
};
struct message_EEIPDIFIGIL_StaticFields {
};
struct message_EEIPDIFIGIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EEIPDIFIGIL_c {
	Il2CppClass_1 _1;
	message_EEIPDIFIGIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EEIPDIFIGIL_VTable vtable;
};
struct message_EEIPDIFIGIL_o {
	message_EEIPDIFIGIL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_OIHEOLLGMOH__o* NPBPKIKPOGJ;
};
struct message_EGBADNDHLLN_StaticFields {
};
struct message_EGBADNDHLLN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EGBADNDHLLN_c {
	Il2CppClass_1 _1;
	message_EGBADNDHLLN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EGBADNDHLLN_VTable vtable;
};
struct message_EGBADNDHLLN_o {
	message_EGBADNDHLLN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int8_t DFGKNGPEPCL;
};
struct message_BCBJLCOAMFJ_StaticFields {
};
struct message_BCBJLCOAMFJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BCBJLCOAMFJ_c {
	Il2CppClass_1 _1;
	message_BCBJLCOAMFJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BCBJLCOAMFJ_VTable vtable;
};
struct message_BCBJLCOAMFJ_o {
	message_BCBJLCOAMFJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int8_t DFGKNGPEPCL;
};
struct message_ECDDDIPNCIC_StaticFields {
};
struct message_ECDDDIPNCIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ECDDDIPNCIC_c {
	Il2CppClass_1 _1;
	message_ECDDDIPNCIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ECDDDIPNCIC_VTable vtable;
};
struct message_ECDDDIPNCIC_o {
	message_ECDDDIPNCIC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int8_t BNMIJIJLBLD;
	uint32_t AAAHECOOKDP;
};
struct message_HHDKGBMPJJC_StaticFields {
};
struct message_HHDKGBMPJJC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HHDKGBMPJJC_c {
	Il2CppClass_1 _1;
	message_HHDKGBMPJJC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HHDKGBMPJJC_VTable vtable;
};
struct message_HHDKGBMPJJC_o {
	message_HHDKGBMPJJC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t AAAHECOOKDP;
	int8_t BNMIJIJLBLD;
};
struct message_DDLJNBPBHPI_StaticFields {
};
struct message_DDLJNBPBHPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DDLJNBPBHPI_c {
	Il2CppClass_1 _1;
	message_DDLJNBPBHPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DDLJNBPBHPI_VTable vtable;
};
struct message_DDLJNBPBHPI_o {
	message_DDLJNBPBHPI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int8_t DFGKNGPEPCL;
};
struct message_COIOEMFFECG_StaticFields {
};
struct message_COIOEMFFECG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_COIOEMFFECG_c {
	Il2CppClass_1 _1;
	message_COIOEMFFECG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_COIOEMFFECG_VTable vtable;
};
struct message_COIOEMFFECG_o {
	message_COIOEMFFECG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int8_t DFGKNGPEPCL;
};
struct message_OOIIKBDFLDO_StaticFields {
};
struct message_OOIIKBDFLDO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OOIIKBDFLDO_c {
	Il2CppClass_1 _1;
	message_OOIIKBDFLDO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OOIIKBDFLDO_VTable vtable;
};
struct message_OOIIKBDFLDO_o {
	message_OOIIKBDFLDO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int8_t DFGKNGPEPCL;
};
struct message_PGIHDOJNNCF_StaticFields {
};
struct message_PGIHDOJNNCF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PGIHDOJNNCF_c {
	Il2CppClass_1 _1;
	message_PGIHDOJNNCF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PGIHDOJNNCF_VTable vtable;
};
struct message_PGIHDOJNNCF_o {
	message_PGIHDOJNNCF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int8_t DFGKNGPEPCL;
};
struct message_MEOEBLGGNKF_StaticFields {
};
struct message_MEOEBLGGNKF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MEOEBLGGNKF_c {
	Il2CppClass_1 _1;
	message_MEOEBLGGNKF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MEOEBLGGNKF_VTable vtable;
};
struct message_MEOEBLGGNKF_o {
	message_MEOEBLGGNKF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EAKMDDJCBMD;
	uint32_t NIGKKKEHJEH;
};
struct message_GDDJEIBEPKG_StaticFields {
};
struct message_GDDJEIBEPKG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GDDJEIBEPKG_c {
	Il2CppClass_1 _1;
	message_GDDJEIBEPKG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GDDJEIBEPKG_VTable vtable;
};
struct message_GDDJEIBEPKG_o {
	message_GDDJEIBEPKG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EAKMDDJCBMD;
	uint32_t NIGKKKEHJEH;
	uint32_t IHAAMHPPLMG;
};
struct message_KMNMOEFHDLC_StaticFields {
};
struct message_KMNMOEFHDLC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KMNMOEFHDLC_c {
	Il2CppClass_1 _1;
	message_KMNMOEFHDLC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KMNMOEFHDLC_VTable vtable;
};
struct message_KMNMOEFHDLC_o {
	message_KMNMOEFHDLC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LJEACPLBAGE;
};
struct message_LAPCIFKMAAP_StaticFields {
};
struct message_LAPCIFKMAAP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LAPCIFKMAAP_c {
	Il2CppClass_1 _1;
	message_LAPCIFKMAAP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LAPCIFKMAAP_VTable vtable;
};
struct message_LAPCIFKMAAP_o {
	message_LAPCIFKMAAP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EJAIADGENKO;
	uint8_t BAFPBICMGAI;
	bool CCLGNNAIBEL;
	bool NJNEANNJDNE;
	uint32_t GHDFHKAOLEN;
	uint32_t ACHJFBCHHBE;
};
struct message_NIBOCOJJCCJ_StaticFields {
};
struct message_NIBOCOJJCCJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NIBOCOJJCCJ_c {
	Il2CppClass_1 _1;
	message_NIBOCOJJCCJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NIBOCOJJCCJ_VTable vtable;
};
struct message_NIBOCOJJCCJ_o {
	message_NIBOCOJJCCJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t EJAIADGENKO;
	uint8_t BAFPBICMGAI;
	bool CCLGNNAIBEL;
};
struct message_AIIHJGMOOEO_StaticFields {
};
struct message_AIIHJGMOOEO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AIIHJGMOOEO_c {
	Il2CppClass_1 _1;
	message_AIIHJGMOOEO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AIIHJGMOOEO_VTable vtable;
};
struct message_AIIHJGMOOEO_o {
	message_AIIHJGMOOEO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ENBGAAIJLNF;
	System_Collections_Generic_List_uint__o* OODBOJJPIAA;
};
struct message_PDNLLPFGCBD_StaticFields {
};
struct message_PDNLLPFGCBD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PDNLLPFGCBD_c {
	Il2CppClass_1 _1;
	message_PDNLLPFGCBD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PDNLLPFGCBD_VTable vtable;
};
struct message_PDNLLPFGCBD_o {
	message_PDNLLPFGCBD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CAIKMLLJFLO;
	uint8_t DAFGJBGLIHG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_DEACEIFBHJK_o* CCDDHEBKMGD;
	uint32_t CEDJCPLOLNE;
	uint8_t BEBDICIALEO;
	uint8_t JGMPPOOBJGA;
};
struct message_MLPHNCLJJOF_StaticFields {
};
struct message_MLPHNCLJJOF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MLPHNCLJJOF_c {
	Il2CppClass_1 _1;
	message_MLPHNCLJJOF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MLPHNCLJJOF_VTable vtable;
};
struct message_MLPHNCLJJOF_o {
	message_MLPHNCLJJOF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ENBGAAIJLNF;
};
struct message_OJPBNEDBBEI_StaticFields {
};
struct message_OJPBNEDBBEI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OJPBNEDBBEI_c {
	Il2CppClass_1 _1;
	message_OJPBNEDBBEI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OJPBNEDBBEI_VTable vtable;
};
struct message_OJPBNEDBBEI_o {
	message_OJPBNEDBBEI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_KBMFFKGPHNM_StaticFields {
};
struct message_KBMFFKGPHNM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KBMFFKGPHNM_c {
	Il2CppClass_1 _1;
	message_KBMFFKGPHNM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KBMFFKGPHNM_VTable vtable;
};
struct message_KBMFFKGPHNM_o {
	message_KBMFFKGPHNM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JGKEGNHDAED;
	bool NJNEANNJDNE;
};
struct message_NOIFJIPCMFC_StaticFields {
};
struct message_NOIFJIPCMFC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NOIFJIPCMFC_c {
	Il2CppClass_1 _1;
	message_NOIFJIPCMFC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NOIFJIPCMFC_VTable vtable;
};
struct message_NOIFJIPCMFC_o {
	message_NOIFJIPCMFC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_LPJAHLKDCLE_StaticFields {
};
struct message_LPJAHLKDCLE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LPJAHLKDCLE_c {
	Il2CppClass_1 _1;
	message_LPJAHLKDCLE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LPJAHLKDCLE_VTable vtable;
};
struct message_LPJAHLKDCLE_o {
	message_LPJAHLKDCLE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EJAIADGENKO;
	uint32_t ENBGAAIJLNF;
};
struct message_NFMMDECNNAA_StaticFields {
};
struct message_NFMMDECNNAA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NFMMDECNNAA_c {
	Il2CppClass_1 _1;
	message_NFMMDECNNAA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NFMMDECNNAA_VTable vtable;
};
struct message_NFMMDECNNAA_o {
	message_NFMMDECNNAA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NKDDCHOAPCB;
};
struct message_BIFKCMKGDOJ_StaticFields {
};
struct message_BIFKCMKGDOJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BIFKCMKGDOJ_c {
	Il2CppClass_1 _1;
	message_BIFKCMKGDOJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BIFKCMKGDOJ_VTable vtable;
};
struct message_BIFKCMKGDOJ_o {
	message_BIFKCMKGDOJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t MHPBHJMBMGJ;
};
struct message_KLOJEGCDAPH_StaticFields {
};
struct message_KLOJEGCDAPH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KLOJEGCDAPH_c {
	Il2CppClass_1 _1;
	message_KLOJEGCDAPH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KLOJEGCDAPH_VTable vtable;
};
struct message_KLOJEGCDAPH_o {
	message_KLOJEGCDAPH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AGDAFHDOPJN;
};
struct message_PMBACFKMFGH_StaticFields {
};
struct message_PMBACFKMFGH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PMBACFKMFGH_c {
	Il2CppClass_1 _1;
	message_PMBACFKMFGH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PMBACFKMFGH_VTable vtable;
};
struct message_PMBACFKMFGH_o {
	message_PMBACFKMFGH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JGKEGNHDAED;
	message_HJLNLDIMIMK_o* GCCLJOKAODA;
	uint32_t MLCAIMHBNEC;
};
struct message_PBBJOJCOEDC_StaticFields {
};
struct message_PBBJOJCOEDC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PBBJOJCOEDC_c {
	Il2CppClass_1 _1;
	message_PBBJOJCOEDC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PBBJOJCOEDC_VTable vtable;
};
struct message_PBBJOJCOEDC_o {
	message_PBBJOJCOEDC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BGGCPENNJPK;
};
struct message_NMBEFPEPNNP_StaticFields {
};
struct message_NMBEFPEPNNP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NMBEFPEPNNP_c {
	Il2CppClass_1 _1;
	message_NMBEFPEPNNP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NMBEFPEPNNP_VTable vtable;
};
struct message_NMBEFPEPNNP_o {
	message_NMBEFPEPNNP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t BGGCPENNJPK;
};
struct message_EGKAEEHOHDA_StaticFields {
};
struct message_EGKAEEHOHDA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EGKAEEHOHDA_c {
	Il2CppClass_1 _1;
	message_EGKAEEHOHDA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EGKAEEHOHDA_VTable vtable;
};
struct message_EGKAEEHOHDA_o {
	message_EGKAEEHOHDA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AILDJGONKED;
	uint32_t KHMHBGOMHIL;
};
struct message_JNKDDKCKKKN_StaticFields {
};
struct message_JNKDDKCKKKN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JNKDDKCKKKN_c {
	Il2CppClass_1 _1;
	message_JNKDDKCKKKN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JNKDDKCKKKN_VTable vtable;
};
struct message_JNKDDKCKKKN_o {
	message_JNKDDKCKKKN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AILDJGONKED;
	uint32_t KHMHBGOMHIL;
};
struct message_ALOMCCEHJOI_StaticFields {
};
struct message_ALOMCCEHJOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ALOMCCEHJOI_c {
	Il2CppClass_1 _1;
	message_ALOMCCEHJOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ALOMCCEHJOI_VTable vtable;
};
struct message_ALOMCCEHJOI_o {
	message_ALOMCCEHJOI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_DMAILCPBPBI_StaticFields {
};
struct message_DMAILCPBPBI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DMAILCPBPBI_c {
	Il2CppClass_1 _1;
	message_DMAILCPBPBI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DMAILCPBPBI_VTable vtable;
};
struct message_DMAILCPBPBI_o {
	message_DMAILCPBPBI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EDNDLAJOJMM;
	System_Collections_Generic_List_ALOMCCEHJOI__o* POAJLIPDANG;
	uint32_t CMEKDNHLCGK;
};
struct message_HKCBHINIDKC_StaticFields {
};
struct message_HKCBHINIDKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HKCBHINIDKC_c {
	Il2CppClass_1 _1;
	message_HKCBHINIDKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HKCBHINIDKC_VTable vtable;
};
struct message_HKCBHINIDKC_o {
	message_HKCBHINIDKC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EDNDLAJOJMM;
	uint8_t IGNPDDKNGFC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t CEDJCPLOLNE;
	uint32_t CMEKDNHLCGK;
	uint32_t DLCJOLGOCPB;
	uint8_t CKLEEONICLN;
};
struct message_KIODLBJGOCJ_StaticFields {
};
struct message_KIODLBJGOCJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KIODLBJGOCJ_c {
	Il2CppClass_1 _1;
	message_KIODLBJGOCJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KIODLBJGOCJ_VTable vtable;
};
struct message_KIODLBJGOCJ_o {
	message_KIODLBJGOCJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EDNDLAJOJMM;
	uint8_t AJDPNMOEFHE;
};
struct message_BLEKHFAOJNF_StaticFields {
};
struct message_BLEKHFAOJNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BLEKHFAOJNF_c {
	Il2CppClass_1 _1;
	message_BLEKHFAOJNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BLEKHFAOJNF_VTable vtable;
};
struct message_BLEKHFAOJNF_o {
	message_BLEKHFAOJNF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* GLBFKKOMBKH;
};
struct message_KKIEGAAMLLE_StaticFields {
};
struct message_KKIEGAAMLLE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KKIEGAAMLLE_c {
	Il2CppClass_1 _1;
	message_KKIEGAAMLLE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KKIEGAAMLLE_VTable vtable;
};
struct message_KKIEGAAMLLE_o {
	message_KKIEGAAMLLE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_IGGJJLFFJKB__o* CLICCKIPIBM;
	System_Collections_Generic_List_uint__o* DKJMFBHNFCG;
	uint32_t CEDJCPLOLNE;
};
struct message_IHEGIPENIEO_StaticFields {
};
struct message_IHEGIPENIEO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IHEGIPENIEO_c {
	Il2CppClass_1 _1;
	message_IHEGIPENIEO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IHEGIPENIEO_VTable vtable;
};
struct message_IHEGIPENIEO_o {
	message_IHEGIPENIEO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CAIKMLLJFLO;
	uint8_t DAFGJBGLIHG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t CEDJCPLOLNE;
};
struct message_AIAJKHEIMDA_StaticFields {
};
struct message_AIAJKHEIMDA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AIAJKHEIMDA_c {
	Il2CppClass_1 _1;
	message_AIAJKHEIMDA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AIAJKHEIMDA_VTable vtable;
};
struct message_AIAJKHEIMDA_o {
	message_AIAJKHEIMDA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PBOAMDCIMGC;
	uint32_t MMJMADPFKIF;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_NIMNMPMEICG_o* KEGEAOIJFBP;
	uint32_t CEDJCPLOLNE;
	uint8_t IABJNDBNDBK;
};
struct message_DDIMKCFJOJF_StaticFields {
};
struct message_DDIMKCFJOJF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DDIMKCFJOJF_c {
	Il2CppClass_1 _1;
	message_DDIMKCFJOJF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DDIMKCFJOJF_VTable vtable;
};
struct message_DDIMKCFJOJF_o {
	message_DDIMKCFJOJF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PBOAMDCIMGC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_DEACEIFBHJK_o* BCFONAAHBAK;
	uint32_t ANGLCIFKGBE;
	uint32_t CEDJCPLOLNE;
};
struct message_DDFJHIOLJBH_StaticFields {
};
struct message_DDFJHIOLJBH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DDFJHIOLJBH_c {
	Il2CppClass_1 _1;
	message_DDFJHIOLJBH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DDFJHIOLJBH_VTable vtable;
};
struct message_DDFJHIOLJBH_o {
	message_DDFJHIOLJBH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PBOAMDCIMGC;
	message_DEACEIFBHJK_o* BCFONAAHBAK;
	message_NIMNMPMEICG_o* KEGEAOIJFBP;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t ANGLCIFKGBE;
	uint32_t CEDJCPLOLNE;
	uint8_t IABJNDBNDBK;
};
struct message_LDHIOPFLFMJ_StaticFields {
};
struct message_LDHIOPFLFMJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LDHIOPFLFMJ_c {
	Il2CppClass_1 _1;
	message_LDHIOPFLFMJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LDHIOPFLFMJ_VTable vtable;
};
struct message_LDHIOPFLFMJ_o {
	message_LDHIOPFLFMJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PBOAMDCIMGC;
};
struct message_KCENCBDONNM_StaticFields {
};
struct message_KCENCBDONNM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KCENCBDONNM_c {
	Il2CppClass_1 _1;
	message_KCENCBDONNM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KCENCBDONNM_VTable vtable;
};
struct message_KCENCBDONNM_o {
	message_KCENCBDONNM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	uint8_t FAHNDLOIALL;
};
struct message_MMCFCMMJAIC_StaticFields {
};
struct message_MMCFCMMJAIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MMCFCMMJAIC_c {
	Il2CppClass_1 _1;
	message_MMCFCMMJAIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MMCFCMMJAIC_VTable vtable;
};
struct message_MMCFCMMJAIC_o {
	message_MMCFCMMJAIC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_EFKELIELLEO__o* KHIHDMMJGPC;
};
struct message_AOOBNCJOLGN_StaticFields {
};
struct message_AOOBNCJOLGN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AOOBNCJOLGN_c {
	Il2CppClass_1 _1;
	message_AOOBNCJOLGN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AOOBNCJOLGN_VTable vtable;
};
struct message_AOOBNCJOLGN_o {
	message_AOOBNCJOLGN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	System_Collections_Generic_List_PAMCGNKHAFJ__o* BPGLMCIMGJG;
};
struct message_EMIBMOMNOJP_StaticFields {
};
struct message_EMIBMOMNOJP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EMIBMOMNOJP_c {
	Il2CppClass_1 _1;
	message_EMIBMOMNOJP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EMIBMOMNOJP_VTable vtable;
};
struct message_EMIBMOMNOJP_o {
	message_EMIBMOMNOJP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	uint32_t HFPGENNDGME;
	uint32_t DGLCOGJJFMI;
};
struct message_APHGAAMLENE_StaticFields {
};
struct message_APHGAAMLENE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_APHGAAMLENE_c {
	Il2CppClass_1 _1;
	message_APHGAAMLENE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_APHGAAMLENE_VTable vtable;
};
struct message_APHGAAMLENE_o {
	message_APHGAAMLENE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	uint32_t DGLCOGJJFMI;
	uint32_t PIAAFCGBIAA;
	uint32_t HFPGENNDGME;
	uint32_t KNPNNAOJKBA;
};
struct message_IMAAHBIFMAE_StaticFields {
};
struct message_IMAAHBIFMAE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IMAAHBIFMAE_c {
	Il2CppClass_1 _1;
	message_IMAAHBIFMAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IMAAHBIFMAE_VTable vtable;
};
struct message_IMAAHBIFMAE_o {
	message_IMAAHBIFMAE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	uint32_t DGLCOGJJFMI;
	uint32_t HFPGENNDGME;
};
struct message_BAKPKDEKIBM_StaticFields {
};
struct message_BAKPKDEKIBM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BAKPKDEKIBM_c {
	Il2CppClass_1 _1;
	message_BAKPKDEKIBM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BAKPKDEKIBM_VTable vtable;
};
struct message_BAKPKDEKIBM_o {
	message_BAKPKDEKIBM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	uint8_t EBOKCJFLINE;
	uint32_t AMJNLJOJJHH;
	uint32_t JECAOINIDLP;
	uint32_t BPMAMOELCFA;
	uint32_t KNPNNAOJKBA;
};
struct message_JHDAMPGLEHA_StaticFields {
};
struct message_JHDAMPGLEHA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JHDAMPGLEHA_c {
	Il2CppClass_1 _1;
	message_JHDAMPGLEHA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JHDAMPGLEHA_VTable vtable;
};
struct message_JHDAMPGLEHA_o {
	message_JHDAMPGLEHA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t HFPGENNDGME;
	uint32_t DFGKNGPEPCL;
};
struct message_HEMDLGNKMIG_StaticFields {
};
struct message_HEMDLGNKMIG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HEMDLGNKMIG_c {
	Il2CppClass_1 _1;
	message_HEMDLGNKMIG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HEMDLGNKMIG_VTable vtable;
};
struct message_HEMDLGNKMIG_o {
	message_HEMDLGNKMIG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t HFPGENNDGME;
	uint32_t CEDJCPLOLNE;
};
struct message_NOPABGGLDFI_StaticFields {
};
struct message_NOPABGGLDFI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NOPABGGLDFI_c {
	Il2CppClass_1 _1;
	message_NOPABGGLDFI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NOPABGGLDFI_VTable vtable;
};
struct message_NOPABGGLDFI_o {
	message_NOPABGGLDFI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t PIAAFCGBIAA;
	uint32_t CEDJCPLOLNE;
};
struct message_HHFMIKJNPFE_StaticFields {
};
struct message_HHFMIKJNPFE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HHFMIKJNPFE_c {
	Il2CppClass_1 _1;
	message_HHFMIKJNPFE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HHFMIKJNPFE_VTable vtable;
};
struct message_HHFMIKJNPFE_o {
	message_HHFMIKJNPFE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
};
struct message_HFGIDEDOPND_StaticFields {
};
struct message_HFGIDEDOPND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HFGIDEDOPND_c {
	Il2CppClass_1 _1;
	message_HFGIDEDOPND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HFGIDEDOPND_VTable vtable;
};
struct message_HFGIDEDOPND_o {
	message_HFGIDEDOPND_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t PIAAFCGBIAA;
};
struct message_KMKFGNIJKKA_StaticFields {
};
struct message_KMKFGNIJKKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KMKFGNIJKKA_c {
	Il2CppClass_1 _1;
	message_KMKFGNIJKKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KMKFGNIJKKA_VTable vtable;
};
struct message_KMKFGNIJKKA_o {
	message_KMKFGNIJKKA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CEDJCPLOLNE;
	message_DEACEIFBHJK_o* PGDEDHFOMCN;
	message_GAKIHFPIOEF_o* BPLOAFBIHJL;
	bool KMAJBLNMHPF;
};
struct message_PLEEIBKFCIO_StaticFields {
};
struct message_PLEEIBKFCIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PLEEIBKFCIO_c {
	Il2CppClass_1 _1;
	message_PLEEIBKFCIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PLEEIBKFCIO_VTable vtable;
};
struct message_PLEEIBKFCIO_o {
	message_PLEEIBKFCIO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	bool KEJIPCKHDBI;
};
struct message_FHNKIFBANMH_StaticFields {
};
struct message_FHNKIFBANMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FHNKIFBANMH_c {
	Il2CppClass_1 _1;
	message_FHNKIFBANMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FHNKIFBANMH_VTable vtable;
};
struct message_FHNKIFBANMH_o {
	message_FHNKIFBANMH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t DGLCOGJJFMI;
	uint32_t EIPOECJGJEJ;
	uint32_t NLFNNKGFDPA;
};
struct message_KNEPBGFIOCH_StaticFields {
};
struct message_KNEPBGFIOCH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KNEPBGFIOCH_c {
	Il2CppClass_1 _1;
	message_KNEPBGFIOCH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KNEPBGFIOCH_VTable vtable;
};
struct message_KNEPBGFIOCH_o {
	message_KNEPBGFIOCH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	bool DCJIJAGICJE;
	uint32_t CEDJCPLOLNE;
};
struct message_GGKGPMLHCND_StaticFields {
};
struct message_GGKGPMLHCND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GGKGPMLHCND_c {
	Il2CppClass_1 _1;
	message_GGKGPMLHCND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GGKGPMLHCND_VTable vtable;
};
struct message_GGKGPMLHCND_o {
	message_GGKGPMLHCND_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t JADMNIGGBEF;
};
struct message_LMPLPEMPMBM_StaticFields {
};
struct message_LMPLPEMPMBM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LMPLPEMPMBM_c {
	Il2CppClass_1 _1;
	message_LMPLPEMPMBM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LMPLPEMPMBM_VTable vtable;
};
struct message_LMPLPEMPMBM_o {
	message_LMPLPEMPMBM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_PDMPKNHNMIC_o* IMGINMFHBBC;
	uint8_t PIFEGMBOLDN;
};
struct message_FHGENEBNFID_StaticFields {
};
struct message_FHGENEBNFID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FHGENEBNFID_c {
	Il2CppClass_1 _1;
	message_FHGENEBNFID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FHGENEBNFID_VTable vtable;
};
struct message_FHGENEBNFID_o {
	message_FHGENEBNFID_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool IMPPEOAFEAI;
	uint8_t PIFEGMBOLDN;
};
struct message_HOHOOINMIBG_StaticFields {
};
struct message_HOHOOINMIBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HOHOOINMIBG_c {
	Il2CppClass_1 _1;
	message_HOHOOINMIBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HOHOOINMIBG_VTable vtable;
};
struct message_HOHOOINMIBG_o {
	message_HOHOOINMIBG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t MBBDNIBDPME;
	uint16_t ELLLMKJCGCD;
	message_PDMPKNHNMIC_o* OCAIIAIBFNE;
	message_PDMPKNHNMIC_o* EJFNMELBOCB;
	uint8_t FHNGGALLBAE;
	uint32_t CEDJCPLOLNE;
};
struct message_EMFMECKENBH_StaticFields {
};
struct message_EMFMECKENBH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EMFMECKENBH_c {
	Il2CppClass_1 _1;
	message_EMFMECKENBH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EMFMECKENBH_VTable vtable;
};
struct message_EMFMECKENBH_o {
	message_EMFMECKENBH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t FODHJJGPJCO;
	float JEGKLCPJKGE;
	float BAAIICNJKBO;
	message_DEACEIFBHJK_o* LLMPADJJPLB;
};
struct message_CHBGJEJKPHK_StaticFields {
};
struct message_CHBGJEJKPHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CHBGJEJKPHK_c {
	Il2CppClass_1 _1;
	message_CHBGJEJKPHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CHBGJEJKPHK_VTable vtable;
};
struct message_CHBGJEJKPHK_o {
	message_CHBGJEJKPHK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t MBBDNIBDPME;
};
struct message_OOCKDNJDDLF_StaticFields {
};
struct message_OOCKDNJDDLF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OOCKDNJDDLF_c {
	Il2CppClass_1 _1;
	message_OOCKDNJDDLF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OOCKDNJDDLF_VTable vtable;
};
struct message_OOCKDNJDDLF_o {
	message_OOCKDNJDDLF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t CNBBKLIEPFL;
	bool HMOPPKMKMKM;
};
struct message_PADACDLCHJI_StaticFields {
};
struct message_PADACDLCHJI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PADACDLCHJI_c {
	Il2CppClass_1 _1;
	message_PADACDLCHJI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PADACDLCHJI_VTable vtable;
};
struct message_PADACDLCHJI_o {
	message_PADACDLCHJI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	uint8_t FDFPBCEDIGD;
};
struct message_JIHBNBLAKBO_StaticFields {
};
struct message_JIHBNBLAKBO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JIHBNBLAKBO_c {
	Il2CppClass_1 _1;
	message_JIHBNBLAKBO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JIHBNBLAKBO_VTable vtable;
};
struct message_JIHBNBLAKBO_o {
	message_JIHBNBLAKBO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t HHKPOIACIGD;
	System_Collections_Generic_List_MNJIFKDNEKI__o* MIKBMLOGAHL;
};
struct message_IPPEJNLBJGJ_StaticFields {
};
struct message_IPPEJNLBJGJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IPPEJNLBJGJ_c {
	Il2CppClass_1 _1;
	message_IPPEJNLBJGJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IPPEJNLBJGJ_VTable vtable;
};
struct message_IPPEJNLBJGJ_o {
	message_IPPEJNLBJGJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t PIAAFCGBIAA;
	uint32_t ELLLMKJCGCD;
};
struct message_BFLBAAFDKMD_StaticFields {
};
struct message_BFLBAAFDKMD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BFLBAAFDKMD_c {
	Il2CppClass_1 _1;
	message_BFLBAAFDKMD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BFLBAAFDKMD_VTable vtable;
};
struct message_BFLBAAFDKMD_o {
	message_BFLBAAFDKMD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_JKLNGHOBGNO_StaticFields {
};
struct message_JKLNGHOBGNO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JKLNGHOBGNO_c {
	Il2CppClass_1 _1;
	message_JKLNGHOBGNO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JKLNGHOBGNO_VTable vtable;
};
struct message_JKLNGHOBGNO_o {
	message_JKLNGHOBGNO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_GPAIICMJIOD_StaticFields {
};
struct message_GPAIICMJIOD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GPAIICMJIOD_c {
	Il2CppClass_1 _1;
	message_GPAIICMJIOD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GPAIICMJIOD_VTable vtable;
};
struct message_GPAIICMJIOD_o {
	message_GPAIICMJIOD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_GFGDFINJKAJ_o* MMJMADPFKIF;
};
struct message_HBHFGJPGDEH_StaticFields {
};
struct message_HBHFGJPGDEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HBHFGJPGDEH_c {
	Il2CppClass_1 _1;
	message_HBHFGJPGDEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HBHFGJPGDEH_VTable vtable;
};
struct message_HBHFGJPGDEH_o {
	message_HBHFGJPGDEH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_GFGDFINJKAJ__o* DGMJDDCOACG;
};
struct message_PMPOKLNJJOO_StaticFields {
};
struct message_PMPOKLNJJOO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PMPOKLNJJOO_c {
	Il2CppClass_1 _1;
	message_PMPOKLNJJOO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PMPOKLNJJOO_VTable vtable;
};
struct message_PMPOKLNJJOO_o {
	message_PMPOKLNJJOO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_NEKBENCPAJJ_o* MMJMADPFKIF;
};
struct message_LNNNOJMGEMB_StaticFields {
};
struct message_LNNNOJMGEMB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LNNNOJMGEMB_c {
	Il2CppClass_1 _1;
	message_LNNNOJMGEMB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LNNNOJMGEMB_VTable vtable;
};
struct message_LNNNOJMGEMB_o {
	message_LNNNOJMGEMB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_NEKBENCPAJJ__o* OBJMOLCBILK;
};
struct message_HNPBENFLNGK_StaticFields {
};
struct message_HNPBENFLNGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HNPBENFLNGK_c {
	Il2CppClass_1 _1;
	message_HNPBENFLNGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HNPBENFLNGK_VTable vtable;
};
struct message_HNPBENFLNGK_o {
	message_HNPBENFLNGK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_NIEAMKLBGFA_o* MMJMADPFKIF;
};
struct message_JCIIGDFPCDP_StaticFields {
};
struct message_JCIIGDFPCDP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JCIIGDFPCDP_c {
	Il2CppClass_1 _1;
	message_JCIIGDFPCDP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JCIIGDFPCDP_VTable vtable;
};
struct message_JCIIGDFPCDP_o {
	message_JCIIGDFPCDP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_NIEAMKLBGFA__o* DGDAGDHAHBL;
};
struct message_MNLCABIJCEB_StaticFields {
};
struct message_MNLCABIJCEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MNLCABIJCEB_c {
	Il2CppClass_1 _1;
	message_MNLCABIJCEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MNLCABIJCEB_VTable vtable;
};
struct message_MNLCABIJCEB_o {
	message_MNLCABIJCEB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KCOGFOMKDKC;
	uint32_t IHAAMHPPLMG;
	uint8_t HEGMMBAFIHF;
};
struct message_CEDCHFHGHHG_StaticFields {
};
struct message_CEDCHFHGHHG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CEDCHFHGHHG_c {
	Il2CppClass_1 _1;
	message_CEDCHFHGHHG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CEDCHFHGHHG_VTable vtable;
};
struct message_CEDCHFHGHHG_o {
	message_CEDCHFHGHHG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ELLLMKJCGCD;
	uint32_t PIAAFCGBIAA;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
};
struct message_GKMCDHMPMEE_StaticFields {
};
struct message_GKMCDHMPMEE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GKMCDHMPMEE_c {
	Il2CppClass_1 _1;
	message_GKMCDHMPMEE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GKMCDHMPMEE_VTable vtable;
};
struct message_GKMCDHMPMEE_o {
	message_GKMCDHMPMEE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ODMMODFHPJL;
	uint32_t PJKBDOJLDNN;
};
struct message_GGNOHGBDNPK_StaticFields {
};
struct message_GGNOHGBDNPK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GGNOHGBDNPK_c {
	Il2CppClass_1 _1;
	message_GGNOHGBDNPK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GGNOHGBDNPK_VTable vtable;
};
struct message_GGNOHGBDNPK_o {
	message_GGNOHGBDNPK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t LBENKIFGNEE;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_BEKAIDJKGLC_StaticFields {
};
struct message_BEKAIDJKGLC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BEKAIDJKGLC_c {
	Il2CppClass_1 _1;
	message_BEKAIDJKGLC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BEKAIDJKGLC_VTable vtable;
};
struct message_BEKAIDJKGLC_o {
	message_BEKAIDJKGLC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_byte__o* AFKAIMGAINI;
	bool KFFALCDONPP;
	uint8_t LGKMCHBPMEJ;
	uint16_t FIBGEBKHPEH;
};
struct message_ICJDNAPIEMF_StaticFields {
};
struct message_ICJDNAPIEMF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ICJDNAPIEMF_c {
	Il2CppClass_1 _1;
	message_ICJDNAPIEMF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ICJDNAPIEMF_VTable vtable;
};
struct message_ICJDNAPIEMF_o {
	message_ICJDNAPIEMF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_FFKKHGEMNAN__o* JHNBBOJBPAJ;
	uint32_t DIAJDJCKKFP;
	uint8_t CDOIDJPNCGL;
	uint8_t HAOCAELGLBJ;
	bool FPECMAADAFG;
};
struct message_JCPLHHBPKPC_StaticFields {
};
struct message_JCPLHHBPKPC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JCPLHHBPKPC_c {
	Il2CppClass_1 _1;
	message_JCPLHHBPKPC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JCPLHHBPKPC_VTable vtable;
};
struct message_JCPLHHBPKPC_o {
	message_JCPLHHBPKPC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_FFKKHGEMNAN__o* JHNBBOJBPAJ;
	uint32_t GPKHLEAADHL;
	uint32_t OJIHIKIAFAI;
};
struct message_ENOBEODLKAH_StaticFields {
};
struct message_ENOBEODLKAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ENOBEODLKAH_c {
	Il2CppClass_1 _1;
	message_ENOBEODLKAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ENOBEODLKAH_VTable vtable;
};
struct message_ENOBEODLKAH_o {
	message_ENOBEODLKAH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_byte__o* AFKAIMGAINI;
};
struct message_IMBCCCNLHOC_StaticFields {
};
struct message_IMBCCCNLHOC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IMBCCCNLHOC_c {
	Il2CppClass_1 _1;
	message_IMBCCCNLHOC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IMBCCCNLHOC_VTable vtable;
};
struct message_IMBCCCNLHOC_o {
	message_IMBCCCNLHOC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t GHDNCNGDLOC;
	uint32_t HFCFNOLPLLM;
};
struct message_EEEPKGOOIII_StaticFields {
};
struct message_EEEPKGOOIII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EEEPKGOOIII_c {
	Il2CppClass_1 _1;
	message_EEEPKGOOIII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EEEPKGOOIII_VTable vtable;
};
struct message_EEEPKGOOIII_o {
	message_EEEPKGOOIII_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_byte__o* AFKAIMGAINI;
	uint32_t NCPCEMPOMPK;
};
struct message_JEGADMHBFKB_StaticFields {
};
struct message_JEGADMHBFKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JEGADMHBFKB_c {
	Il2CppClass_1 _1;
	message_JEGADMHBFKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JEGADMHBFKB_VTable vtable;
};
struct message_JEGADMHBFKB_o {
	message_JEGADMHBFKB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PIAAFCGBIAA;
	int32_t LGBODPJOONM;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint16_t IABJNDBNDBK;
};
struct message_ALPDCCKLEKH_StaticFields {
};
struct message_ALPDCCKLEKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ALPDCCKLEKH_c {
	Il2CppClass_1 _1;
	message_ALPDCCKLEKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ALPDCCKLEKH_VTable vtable;
};
struct message_ALPDCCKLEKH_o {
	message_ALPDCCKLEKH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PIAAFCGBIAA;
	int32_t LGBODPJOONM;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint16_t IABJNDBNDBK;
};
struct message_KACGKFMOHNP_StaticFields {
};
struct message_KACGKFMOHNP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KACGKFMOHNP_c {
	Il2CppClass_1 _1;
	message_KACGKFMOHNP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KACGKFMOHNP_VTable vtable;
};
struct message_KACGKFMOHNP_o {
	message_KACGKFMOHNP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_JJIODFAHEOG_o* MMJMADPFKIF;
	uint8_t LIBFAHCCCFA;
};
struct message_EKKLNKLGFIM_StaticFields {
};
struct message_EKKLNKLGFIM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EKKLNKLGFIM_c {
	Il2CppClass_1 _1;
	message_EKKLNKLGFIM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EKKLNKLGFIM_VTable vtable;
};
struct message_EKKLNKLGFIM_o {
	message_EKKLNKLGFIM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_JJIODFAHEOG__o* DGDAGDHAHBL;
};
struct message_APPOHELKIIG_StaticFields {
};
struct message_APPOHELKIIG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_APPOHELKIIG_c {
	Il2CppClass_1 _1;
	message_APPOHELKIIG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_APPOHELKIIG_VTable vtable;
};
struct message_APPOHELKIIG_o {
	message_APPOHELKIIG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
};
struct message_FDJJALNIAJB_StaticFields {
};
struct message_FDJJALNIAJB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FDJJALNIAJB_c {
	Il2CppClass_1 _1;
	message_FDJJALNIAJB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FDJJALNIAJB_VTable vtable;
};
struct message_FDJJALNIAJB_o {
	message_FDJJALNIAJB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DAHLHAEIIDA_o* MMJMADPFKIF;
	uint32_t CEDJCPLOLNE;
};
struct message_JGCANGJGPLL_StaticFields {
};
struct message_JGCANGJGPLL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JGCANGJGPLL_c {
	Il2CppClass_1 _1;
	message_JGCANGJGPLL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JGCANGJGPLL_VTable vtable;
};
struct message_JGCANGJGPLL_o {
	message_JGCANGJGPLL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_INKNNMJJOIC__o* ALEJMOEKELL;
};
struct message_MJJEJOKEEGH_StaticFields {
};
struct message_MJJEJOKEEGH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MJJEJOKEEGH_c {
	Il2CppClass_1 _1;
	message_MJJEJOKEEGH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MJJEJOKEEGH_VTable vtable;
};
struct message_MJJEJOKEEGH_o {
	message_MJJEJOKEEGH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_INKNNMJJOIC__o* ALEJMOEKELL;
};
struct message_JGBOIENOOIC_StaticFields {
};
struct message_JGBOIENOOIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JGBOIENOOIC_c {
	Il2CppClass_1 _1;
	message_JGBOIENOOIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JGBOIENOOIC_VTable vtable;
};
struct message_JGBOIENOOIC_o {
	message_JGBOIENOOIC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint64_t JKEFPAJEKOH;
};
struct message_CKDPJNNGOBK_StaticFields {
};
struct message_CKDPJNNGOBK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CKDPJNNGOBK_c {
	Il2CppClass_1 _1;
	message_CKDPJNNGOBK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CKDPJNNGOBK_VTable vtable;
};
struct message_CKDPJNNGOBK_o {
	message_CKDPJNNGOBK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_GPAGCPECCOL_o* MMJMADPFKIF;
};
struct message_GAMFABCALDM_StaticFields {
};
struct message_GAMFABCALDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GAMFABCALDM_c {
	Il2CppClass_1 _1;
	message_GAMFABCALDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GAMFABCALDM_VTable vtable;
};
struct message_GAMFABCALDM_o {
	message_GAMFABCALDM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_GEIHLGCGMII__o* OOIACDEEHKN;
};
struct message_JHAHBFAEKFO_StaticFields {
};
struct message_JHAHBFAEKFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JHAHBFAEKFO_c {
	Il2CppClass_1 _1;
	message_JHAHBFAEKFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JHAHBFAEKFO_VTable vtable;
};
struct message_JHAHBFAEKFO_o {
	message_JHAHBFAEKFO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_GEIHLGCGMII__o* OOIACDEEHKN;
};
struct message_ELMEMMCLABD_StaticFields {
};
struct message_ELMEMMCLABD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ELMEMMCLABD_c {
	Il2CppClass_1 _1;
	message_ELMEMMCLABD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ELMEMMCLABD_VTable vtable;
};
struct message_ELMEMMCLABD_o {
	message_ELMEMMCLABD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
};
struct message_OBCACKDBEKN_StaticFields {
};
struct message_OBCACKDBEKN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OBCACKDBEKN_c {
	Il2CppClass_1 _1;
	message_OBCACKDBEKN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OBCACKDBEKN_VTable vtable;
};
struct message_OBCACKDBEKN_o {
	message_OBCACKDBEKN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CEDJCPLOLNE;
	System_Collections_Generic_List_GEIHLGCGMII__o* OOIACDEEHKN;
};
struct message_BELOBJCNAAF_StaticFields {
};
struct message_BELOBJCNAAF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BELOBJCNAAF_c {
	Il2CppClass_1 _1;
	message_BELOBJCNAAF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BELOBJCNAAF_VTable vtable;
};
struct message_BELOBJCNAAF_o {
	message_BELOBJCNAAF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_GLHIJPHDMLC__o* BLADDMGNJNO;
};
struct message_LADKKOKOBNJ_StaticFields {
};
struct message_LADKKOKOBNJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LADKKOKOBNJ_c {
	Il2CppClass_1 _1;
	message_LADKKOKOBNJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LADKKOKOBNJ_VTable vtable;
};
struct message_LADKKOKOBNJ_o {
	message_LADKKOKOBNJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_NEIANKLPAFC_StaticFields {
};
struct message_NEIANKLPAFC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NEIANKLPAFC_c {
	Il2CppClass_1 _1;
	message_NEIANKLPAFC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NEIANKLPAFC_VTable vtable;
};
struct message_NEIANKLPAFC_o {
	message_NEIANKLPAFC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_EFNKBGBDHAI_StaticFields {
};
struct message_EFNKBGBDHAI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EFNKBGBDHAI_c {
	Il2CppClass_1 _1;
	message_EFNKBGBDHAI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EFNKBGBDHAI_VTable vtable;
};
struct message_EFNKBGBDHAI_o {
	message_EFNKBGBDHAI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_GFLBHEJEIAC__o* BICKGBLMJIA;
};
struct message_NCMOBLPPGKI_StaticFields {
};
struct message_NCMOBLPPGKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NCMOBLPPGKI_c {
	Il2CppClass_1 _1;
	message_NCMOBLPPGKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NCMOBLPPGKI_VTable vtable;
};
struct message_NCMOBLPPGKI_o {
	message_NCMOBLPPGKI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
};
struct message_CFLCDDKEFIA_StaticFields {
};
struct message_CFLCDDKEFIA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CFLCDDKEFIA_c {
	Il2CppClass_1 _1;
	message_CFLCDDKEFIA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CFLCDDKEFIA_VTable vtable;
};
struct message_CFLCDDKEFIA_o {
	message_CFLCDDKEFIA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CEDJCPLOLNE;
	System_Collections_Generic_List_GFLBHEJEIAC__o* BICKGBLMJIA;
};
struct message_KBIDFGIIEAN_StaticFields {
};
struct message_KBIDFGIIEAN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KBIDFGIIEAN_c {
	Il2CppClass_1 _1;
	message_KBIDFGIIEAN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KBIDFGIIEAN_VTable vtable;
};
struct message_KBIDFGIIEAN_o {
	message_KBIDFGIIEAN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	float NLJFHJDNPCK;
	float EPLELKOOBOA;
	float JKGGDLPFDIK;
	float KDJACGCKIHO;
};
struct message_MHGCDPNJOMN_StaticFields {
};
struct message_MHGCDPNJOMN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MHGCDPNJOMN_c {
	Il2CppClass_1 _1;
	message_MHGCDPNJOMN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MHGCDPNJOMN_VTable vtable;
};
struct message_MHGCDPNJOMN_o {
	message_MHGCDPNJOMN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t GBKDBLCOKKB;
	uint32_t GEMHAAHJBBD;
	float NLJFHJDNPCK;
	float EPLELKOOBOA;
	float JKGGDLPFDIK;
	float KDJACGCKIHO;
};
struct message_KLGCAGKLCOI_StaticFields {
};
struct message_KLGCAGKLCOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KLGCAGKLCOI_c {
	Il2CppClass_1 _1;
	message_KLGCAGKLCOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KLGCAGKLCOI_VTable vtable;
};
struct message_KLGCAGKLCOI_o {
	message_KLGCAGKLCOI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* JLGIBBAPKOB;
	System_Collections_Generic_List_uint__o* NPNKAHHBOCP;
	uint32_t IHAAMHPPLMG;
};
struct message_AFNLOGOIAMK_StaticFields {
};
struct message_AFNLOGOIAMK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AFNLOGOIAMK_c {
	Il2CppClass_1 _1;
	message_AFNLOGOIAMK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AFNLOGOIAMK_VTable vtable;
};
struct message_AFNLOGOIAMK_o {
	message_AFNLOGOIAMK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	float CNNPNHKAMDO;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_uint__o* JLGIBBAPKOB;
};
struct message_CCKICNLDHLH_StaticFields {
};
struct message_CCKICNLDHLH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CCKICNLDHLH_c {
	Il2CppClass_1 _1;
	message_CCKICNLDHLH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CCKICNLDHLH_VTable vtable;
};
struct message_CCKICNLDHLH_o {
	message_CCKICNLDHLH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LKCJOHKEFJL;
};
struct message_KKLMLKPGPGM_StaticFields {
};
struct message_KKLMLKPGPGM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KKLMLKPGPGM_c {
	Il2CppClass_1 _1;
	message_KKLMLKPGPGM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KKLMLKPGPGM_VTable vtable;
};
struct message_KKLMLKPGPGM_o {
	message_KKLMLKPGPGM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CLLMKIBANCC;
	float LKJBNMBFGAA;
};
struct message_JKKPDNCDMPE_StaticFields {
};
struct message_JKKPDNCDMPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JKKPDNCDMPE_c {
	Il2CppClass_1 _1;
	message_JKKPDNCDMPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JKKPDNCDMPE_VTable vtable;
};
struct message_JKKPDNCDMPE_o {
	message_JKKPDNCDMPE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_BDJPCEOMJFL_StaticFields {
};
struct message_BDJPCEOMJFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BDJPCEOMJFL_c {
	Il2CppClass_1 _1;
	message_BDJPCEOMJFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BDJPCEOMJFL_VTable vtable;
};
struct message_BDJPCEOMJFL_o {
	message_BDJPCEOMJFL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_IIJFBAPNKMI_StaticFields {
};
struct message_IIJFBAPNKMI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IIJFBAPNKMI_c {
	Il2CppClass_1 _1;
	message_IIJFBAPNKMI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IIJFBAPNKMI_VTable vtable;
};
struct message_IIJFBAPNKMI_o {
	message_IIJFBAPNKMI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DPHELDKLNHJ;
};
struct message_PGDGCNPIGFJ_StaticFields {
};
struct message_PGDGCNPIGFJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PGDGCNPIGFJ_c {
	Il2CppClass_1 _1;
	message_PGDGCNPIGFJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PGDGCNPIGFJ_VTable vtable;
};
struct message_PGDGCNPIGFJ_o {
	message_PGDGCNPIGFJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DPHELDKLNHJ;
	uint32_t BKNHNMEPBOH;
};
struct message_EHNMMMLFKEJ_StaticFields {
};
struct message_EHNMMMLFKEJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EHNMMMLFKEJ_c {
	Il2CppClass_1 _1;
	message_EHNMMMLFKEJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EHNMMMLFKEJ_VTable vtable;
};
struct message_EHNMMMLFKEJ_o {
	message_EHNMMMLFKEJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint32_t MMJMADPFKIF;
};
struct message_GOIIEBLEJNI_StaticFields {
};
struct message_GOIIEBLEJNI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GOIIEBLEJNI_c {
	Il2CppClass_1 _1;
	message_GOIIEBLEJNI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GOIIEBLEJNI_VTable vtable;
};
struct message_GOIIEBLEJNI_o {
	message_GOIIEBLEJNI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_ABDJADBMJHC__o* POAJLIPDANG;
};
struct message_OBDBFJFMMCE_StaticFields {
};
struct message_OBDBFJFMMCE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OBDBFJFMMCE_c {
	Il2CppClass_1 _1;
	message_OBDBFJFMMCE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OBDBFJFMMCE_VTable vtable;
};
struct message_OBDBFJFMMCE_o {
	message_OBDBFJFMMCE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_MNIFNEOLBLN_StaticFields {
};
struct message_MNIFNEOLBLN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MNIFNEOLBLN_c {
	Il2CppClass_1 _1;
	message_MNIFNEOLBLN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MNIFNEOLBLN_VTable vtable;
};
struct message_MNIFNEOLBLN_o {
	message_MNIFNEOLBLN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t CNBBKLIEPFL;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_uint__o* ILPCJAMCJMH;
};
struct message_DBEJEFCOHND_StaticFields {
};
struct message_DBEJEFCOHND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DBEJEFCOHND_c {
	Il2CppClass_1 _1;
	message_DBEJEFCOHND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DBEJEFCOHND_VTable vtable;
};
struct message_DBEJEFCOHND_o {
	message_DBEJEFCOHND_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EKHEFPMLFLK;
};
struct message_MCBMNHFNKFM_StaticFields {
};
struct message_MCBMNHFNKFM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MCBMNHFNKFM_c {
	Il2CppClass_1 _1;
	message_MCBMNHFNKFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MCBMNHFNKFM_VTable vtable;
};
struct message_MCBMNHFNKFM_o {
	message_MCBMNHFNKFM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t CNBBKLIEPFL;
	uint32_t HPICJMJBBOJ;
};
struct message_GHBLDCNHGOM_StaticFields {
};
struct message_GHBLDCNHGOM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GHBLDCNHGOM_c {
	Il2CppClass_1 _1;
	message_GHBLDCNHGOM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GHBLDCNHGOM_VTable vtable;
};
struct message_GHBLDCNHGOM_o {
	message_GHBLDCNHGOM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HPICJMJBBOJ;
};
struct message_INOODAMOLGN_StaticFields {
};
struct message_INOODAMOLGN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_INOODAMOLGN_c {
	Il2CppClass_1 _1;
	message_INOODAMOLGN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_INOODAMOLGN_VTable vtable;
};
struct message_INOODAMOLGN_o {
	message_INOODAMOLGN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HFJHJFBIEIL;
};
struct message_CKCIFDPODDM_StaticFields {
};
struct message_CKCIFDPODDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CKCIFDPODDM_c {
	Il2CppClass_1 _1;
	message_CKCIFDPODDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CKCIFDPODDM_VTable vtable;
};
struct message_CKCIFDPODDM_o {
	message_CKCIFDPODDM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_EEJEFECEHBE__o* NFLEBHNBLGA;
};
struct message_OAEDHELHKNO_StaticFields {
};
struct message_OAEDHELHKNO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OAEDHELHKNO_c {
	Il2CppClass_1 _1;
	message_OAEDHELHKNO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OAEDHELHKNO_VTable vtable;
};
struct message_OAEDHELHKNO_o {
	message_OAEDHELHKNO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_AFHHHCPPPIM_o* EOJGEGFFDCK;
};
struct message_NAGOAHJEAHC_StaticFields {
};
struct message_NAGOAHJEAHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NAGOAHJEAHC_c {
	Il2CppClass_1 _1;
	message_NAGOAHJEAHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NAGOAHJEAHC_VTable vtable;
};
struct message_NAGOAHJEAHC_o {
	message_NAGOAHJEAHC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EJJBJOBLFAJ;
	System_Collections_Generic_List_uint__o* KKIJILOBBLE;
};
struct message_PPMNHGDBELI_StaticFields {
};
struct message_PPMNHGDBELI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PPMNHGDBELI_c {
	Il2CppClass_1 _1;
	message_PPMNHGDBELI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PPMNHGDBELI_VTable vtable;
};
struct message_PPMNHGDBELI_o {
	message_PPMNHGDBELI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool LKOEDFOGJIB;
	System_Collections_Generic_List_uint__o* PICCDCBOMEK;
	System_Collections_Generic_List_uint__o* OKFFIFLGAPF;
	uint8_t DLAKLOEBGOD;
	uint32_t JBDGCMPPOLA;
	uint8_t PGGIPDGGDFG;
	uint8_t LEIKHNGLPGN;
	bool NLCLLHENHCJ;
};
struct message_FMJCHKECKHM_StaticFields {
};
struct message_FMJCHKECKHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FMJCHKECKHM_c {
	Il2CppClass_1 _1;
	message_FMJCHKECKHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FMJCHKECKHM_VTable vtable;
};
struct message_FMJCHKECKHM_o {
	message_FMJCHKECKHM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_KMLEBPDICKH_StaticFields {
};
struct message_KMLEBPDICKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KMLEBPDICKH_c {
	Il2CppClass_1 _1;
	message_KMLEBPDICKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KMLEBPDICKH_VTable vtable;
};
struct message_KMLEBPDICKH_o {
	message_KMLEBPDICKH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* OKFFIFLGAPF;
	uint32_t JBDGCMPPOLA;
	uint8_t PGGIPDGGDFG;
	uint8_t LEIKHNGLPGN;
};
struct message_KFNDHJOAMHJ_StaticFields {
};
struct message_KFNDHJOAMHJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KFNDHJOAMHJ_c {
	Il2CppClass_1 _1;
	message_KFNDHJOAMHJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KFNDHJOAMHJ_VTable vtable;
};
struct message_KFNDHJOAMHJ_o {
	message_KFNDHJOAMHJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_CGNHOKOOFBM_StaticFields {
};
struct message_CGNHOKOOFBM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CGNHOKOOFBM_c {
	Il2CppClass_1 _1;
	message_CGNHOKOOFBM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CGNHOKOOFBM_VTable vtable;
};
struct message_CGNHOKOOFBM_o {
	message_CGNHOKOOFBM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_PJKDDLHLAEM_StaticFields {
};
struct message_PJKDDLHLAEM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PJKDDLHLAEM_c {
	Il2CppClass_1 _1;
	message_PJKDDLHLAEM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PJKDDLHLAEM_VTable vtable;
};
struct message_PJKDDLHLAEM_o {
	message_PJKDDLHLAEM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool NOMCKLKHAFG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t GEBPCBMEBIG;
	uint32_t ACNPDBNAEOG;
	float DFAABPNAFCE;
};
struct message_HCDBCBFHLIG_StaticFields {
};
struct message_HCDBCBFHLIG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HCDBCBFHLIG_c {
	Il2CppClass_1 _1;
	message_HCDBCBFHLIG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HCDBCBFHLIG_VTable vtable;
};
struct message_HCDBCBFHLIG_o {
	message_HCDBCBFHLIG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	bool NOMCKLKHAFG;
	bool ADDFNIOJCOK;
	bool IDGONNNLJCA;
	float DFAABPNAFCE;
};
struct message_NEIHIPOAMNH_StaticFields {
};
struct message_NEIHIPOAMNH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NEIHIPOAMNH_c {
	Il2CppClass_1 _1;
	message_NEIHIPOAMNH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NEIHIPOAMNH_VTable vtable;
};
struct message_NEIHIPOAMNH_o {
	message_NEIHIPOAMNH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	float DFAABPNAFCE;
};
struct message_OAIEKMPLLAB_StaticFields {
};
struct message_OAIEKMPLLAB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OAIEKMPLLAB_c {
	Il2CppClass_1 _1;
	message_OAIEKMPLLAB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OAIEKMPLLAB_VTable vtable;
};
struct message_OAIEKMPLLAB_o {
	message_OAIEKMPLLAB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DJEKIGOHODG;
	System_Collections_Generic_List_uint__o* PJKBDOJLDNN;
};
struct message_GCCNAMOMGGL_StaticFields {
};
struct message_GCCNAMOMGGL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GCCNAMOMGGL_c {
	Il2CppClass_1 _1;
	message_GCCNAMOMGGL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GCCNAMOMGGL_VTable vtable;
};
struct message_GCCNAMOMGGL_o {
	message_GCCNAMOMGGL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NOGHLFJKBGN;
};
struct message_ONHGBCMGKDF_StaticFields {
};
struct message_ONHGBCMGKDF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ONHGBCMGKDF_c {
	Il2CppClass_1 _1;
	message_ONHGBCMGKDF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ONHGBCMGKDF_VTable vtable;
};
struct message_ONHGBCMGKDF_o {
	message_ONHGBCMGKDF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t CKJKCALGLBD;
	System_Collections_Generic_List_uint__o* KOJBCNAPIFN;
};
struct message_LCFKINNJGOO_StaticFields {
};
struct message_LCFKINNJGOO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LCFKINNJGOO_c {
	Il2CppClass_1 _1;
	message_LCFKINNJGOO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LCFKINNJGOO_VTable vtable;
};
struct message_LCFKINNJGOO_o {
	message_LCFKINNJGOO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool LKOEDFOGJIB;
	System_Collections_Generic_List_uint__o* HJACMGHMLPI;
	System_Collections_Generic_List_uint__o* IFAFOBGKGHL;
};
struct message_FJAAPILNFIP_StaticFields {
};
struct message_FJAAPILNFIP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FJAAPILNFIP_c {
	Il2CppClass_1 _1;
	message_FJAAPILNFIP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FJAAPILNFIP_VTable vtable;
};
struct message_FJAAPILNFIP_o {
	message_FJAAPILNFIP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t CKJKCALGLBD;
	uint32_t HPAPNJLKHPI;
};
struct message_IENPAGGBILI_StaticFields {
};
struct message_IENPAGGBILI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IENPAGGBILI_c {
	Il2CppClass_1 _1;
	message_IENPAGGBILI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IENPAGGBILI_VTable vtable;
};
struct message_IENPAGGBILI_o {
	message_IENPAGGBILI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_BKKFJOLOLIC_o* GCFKMJNHHAJ;
};
struct message_LHEOPDEOOCI_StaticFields {
};
struct message_LHEOPDEOOCI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LHEOPDEOOCI_c {
	Il2CppClass_1 _1;
	message_LHEOPDEOOCI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LHEOPDEOOCI_VTable vtable;
};
struct message_LHEOPDEOOCI_o {
	message_LHEOPDEOOCI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JFFFIAJOFIL;
};
struct message_DLKBCEMFIJO_StaticFields {
};
struct message_DLKBCEMFIJO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DLKBCEMFIJO_c {
	Il2CppClass_1 _1;
	message_DLKBCEMFIJO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DLKBCEMFIJO_VTable vtable;
};
struct message_DLKBCEMFIJO_o {
	message_DLKBCEMFIJO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_BKKFJOLOLIC__o* EKFGOAGJHEH;
};
struct message_OHEKJABGLNM_StaticFields {
};
struct message_OHEKJABGLNM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OHEKJABGLNM_c {
	Il2CppClass_1 _1;
	message_OHEKJABGLNM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OHEKJABGLNM_VTable vtable;
};
struct message_OHEKJABGLNM_o {
	message_OHEKJABGLNM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JFFFIAJOFIL;
};
struct message_KOFNKAMINLG_StaticFields {
};
struct message_KOFNKAMINLG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KOFNKAMINLG_c {
	Il2CppClass_1 _1;
	message_KOFNKAMINLG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KOFNKAMINLG_VTable vtable;
};
struct message_KOFNKAMINLG_o {
	message_KOFNKAMINLG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool IIPBLEADOAG;
	message_HBLAHHJJLHJ_o* GFLDPIPKJMA;
};
struct message_AGPDMHFDCKP_StaticFields {
};
struct message_AGPDMHFDCKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AGPDMHFDCKP_c {
	Il2CppClass_1 _1;
	message_AGPDMHFDCKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AGPDMHFDCKP_VTable vtable;
};
struct message_AGPDMHFDCKP_o {
	message_AGPDMHFDCKP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_HBLAHHJJLHJ_o* GFLDPIPKJMA;
};
struct message_EKGHJGDNOKA_StaticFields {
};
struct message_EKGHJGDNOKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EKGHJGDNOKA_c {
	Il2CppClass_1 _1;
	message_EKGHJGDNOKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EKGHJGDNOKA_VTable vtable;
};
struct message_EKGHJGDNOKA_o {
	message_EKGHJGDNOKA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HADLOHIFCFB;
	uint32_t MCAHDBDEKEF;
	uint8_t MBBDNIBDPME;
};
struct message_DIPEMFDFJOP_StaticFields {
};
struct message_DIPEMFDFJOP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DIPEMFDFJOP_c {
	Il2CppClass_1 _1;
	message_DIPEMFDFJOP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DIPEMFDFJOP_VTable vtable;
};
struct message_DIPEMFDFJOP_o {
	message_DIPEMFDFJOP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool IIPBLEADOAG;
	System_Collections_Generic_List_HBLAHHJJLHJ__o* EENKNHAFIFP;
};
struct message_FGCGPEPDCDA_StaticFields {
};
struct message_FGCGPEPDCDA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FGCGPEPDCDA_c {
	Il2CppClass_1 _1;
	message_FGCGPEPDCDA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FGCGPEPDCDA_VTable vtable;
};
struct message_FGCGPEPDCDA_o {
	message_FGCGPEPDCDA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_ODHOKEODKPH__o* DGDAGDHAHBL;
};
struct message_JGCEBEINOGE_StaticFields {
};
struct message_JGCEBEINOGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JGCEBEINOGE_c {
	Il2CppClass_1 _1;
	message_JGCEBEINOGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JGCEBEINOGE_VTable vtable;
};
struct message_JGCEBEINOGE_o {
	message_JGCEBEINOGE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t BJDEIHKKJIC;
	uint32_t MMJMADPFKIF;
};
struct message_JPLCGODJBML_StaticFields {
};
struct message_JPLCGODJBML_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JPLCGODJBML_c {
	Il2CppClass_1 _1;
	message_JPLCGODJBML_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JPLCGODJBML_VTable vtable;
};
struct message_JPLCGODJBML_o {
	message_JPLCGODJBML_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_CFKPNAOPNNL__o* KHAOMLPPPPO;
};
struct message_AFOENAFKJAL_StaticFields {
};
struct message_AFOENAFKJAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AFOENAFKJAL_c {
	Il2CppClass_1 _1;
	message_AFOENAFKJAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AFOENAFKJAL_VTable vtable;
};
struct message_AFOENAFKJAL_o {
	message_AFOENAFKJAL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_EBDLMAHABAD__o* PIJDBEONHKK;
	System_Collections_Generic_List_ILGLJBNFGKK__o* ENLOAKMOEMP;
	uint32_t IHAAMHPPLMG;
};
struct message_JLNIKBFDGNE_StaticFields {
};
struct message_JLNIKBFDGNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JLNIKBFDGNE_c {
	Il2CppClass_1 _1;
	message_JLNIKBFDGNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JLNIKBFDGNE_VTable vtable;
};
struct message_JLNIKBFDGNE_o {
	message_JLNIKBFDGNE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_ONLFCMMLFJM__o* DJBHKGCHAKF;
};
struct message_DPFDECGNHFK_StaticFields {
};
struct message_DPFDECGNHFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DPFDECGNHFK_c {
	Il2CppClass_1 _1;
	message_DPFDECGNHFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DPFDECGNHFK_VTable vtable;
};
struct message_DPFDECGNHFK_o {
	message_DPFDECGNHFK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IAGLLOODBAL;
	int32_t LGMMGCLLBIL;
	int32_t CDGJBOIHMKF;
	uint32_t OLOBHDGDFAC;
	uint32_t KKPHPGKCAPG;
	uint32_t FGGFDOOKNIM;
	uint32_t ODMOFIDOAMH;
};
struct message_KJJNDMFICBC_StaticFields {
};
struct message_KJJNDMFICBC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KJJNDMFICBC_c {
	Il2CppClass_1 _1;
	message_KJJNDMFICBC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KJJNDMFICBC_VTable vtable;
};
struct message_KJJNDMFICBC_o {
	message_KJJNDMFICBC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool MMIDOKNHNDE;
};
struct message_CBIMDEKMALN_StaticFields {
};
struct message_CBIMDEKMALN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CBIMDEKMALN_c {
	Il2CppClass_1 _1;
	message_CBIMDEKMALN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CBIMDEKMALN_VTable vtable;
};
struct message_CBIMDEKMALN_o {
	message_CBIMDEKMALN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool DAMANDJHHFP;
	System_Collections_Generic_List_int__o* KELMLEGABNF;
};
struct message_KHCONFADGHF_StaticFields {
};
struct message_KHCONFADGHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KHCONFADGHF_c {
	Il2CppClass_1 _1;
	message_KHCONFADGHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KHCONFADGHF_VTable vtable;
};
struct message_KHCONFADGHF_o {
	message_KHCONFADGHF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_KFPCKDPPANG__o* LHKNNNHLDLL;
};
struct message_BLPEAAMKBPB_StaticFields {
};
struct message_BLPEAAMKBPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BLPEAAMKBPB_c {
	Il2CppClass_1 _1;
	message_BLPEAAMKBPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BLPEAAMKBPB_VTable vtable;
};
struct message_BLPEAAMKBPB_o {
	message_BLPEAAMKBPB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DEKBOMNBBPC;
};
struct message_BNMMCDPOAAK_StaticFields {
};
struct message_BNMMCDPOAAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BNMMCDPOAAK_c {
	Il2CppClass_1 _1;
	message_BNMMCDPOAAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BNMMCDPOAAK_VTable vtable;
};
struct message_BNMMCDPOAAK_o {
	message_BNMMCDPOAAK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_OHNLCIFCEED__o* MGBDBHDIOLD;
};
struct message_GBNAFICGIGN_StaticFields {
};
struct message_GBNAFICGIGN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GBNAFICGIGN_c {
	Il2CppClass_1 _1;
	message_GBNAFICGIGN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GBNAFICGIGN_VTable vtable;
};
struct message_GBNAFICGIGN_o {
	message_GBNAFICGIGN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IFDLEMGFPFF;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
};
struct message_FKGBACDDEBJ_StaticFields {
};
struct message_FKGBACDDEBJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FKGBACDDEBJ_c {
	Il2CppClass_1 _1;
	message_FKGBACDDEBJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FKGBACDDEBJ_VTable vtable;
};
struct message_FKGBACDDEBJ_o {
	message_FKGBACDDEBJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AJDOHGOEKDM;
	uint32_t NOGHLFJKBGN;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint64_t CMEKDNHLCGK;
	uint8_t MBBDNIBDPME;
	message_OGJKHJAFNHB_o* DCAFPIJDJEL;
	message_PKPAMKEDCDC_o* IFHIJHODIKE;
};
struct message_PBCEDEAHGCI_StaticFields {
};
struct message_PBCEDEAHGCI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PBCEDEAHGCI_c {
	Il2CppClass_1 _1;
	message_PBCEDEAHGCI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PBCEDEAHGCI_VTable vtable;
};
struct message_PBCEDEAHGCI_o {
	message_PBCEDEAHGCI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_OHLMBEPJFKA__o* NPBPKIKPOGJ;
};
struct message_MNMGPGEGFEC_StaticFields {
};
struct message_MNMGPGEGFEC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MNMGPGEGFEC_c {
	Il2CppClass_1 _1;
	message_MNMGPGEGFEC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MNMGPGEGFEC_VTable vtable;
};
struct message_MNMGPGEGFEC_o {
	message_MNMGPGEGFEC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
};
struct message_IOHBKKODKHO_StaticFields {
};
struct message_IOHBKKODKHO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IOHBKKODKHO_c {
	Il2CppClass_1 _1;
	message_IOHBKKODKHO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IOHBKKODKHO_VTable vtable;
};
struct message_IOHBKKODKHO_o {
	message_IOHBKKODKHO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	message_PGNMHILNIDG_o* HJMBAGNGPKB;
};
struct message_BAABMKEEFFK_StaticFields {
};
struct message_BAABMKEEFFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BAABMKEEFFK_c {
	Il2CppClass_1 _1;
	message_BAABMKEEFFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BAABMKEEFFK_VTable vtable;
};
struct message_BAABMKEEFFK_o {
	message_BAABMKEEFFK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_GAJBFNEFMKN__o* MCOEIMCHEPO;
	uint32_t CEDJCPLOLNE;
};
struct message_HHNFFMHCPFO_StaticFields {
};
struct message_HHNFFMHCPFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HHNFFMHCPFO_c {
	Il2CppClass_1 _1;
	message_HHNFFMHCPFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HHNFFMHCPFO_VTable vtable;
};
struct message_HHNFFMHCPFO_o {
	message_HHNFFMHCPFO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t DGLCOGJJFMI;
	uint32_t PIAAFCGBIAA;
	uint32_t KNPNNAOJKBA;
};
struct message_NDJOPPOIOHM_StaticFields {
};
struct message_NDJOPPOIOHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NDJOPPOIOHM_c {
	Il2CppClass_1 _1;
	message_NDJOPPOIOHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NDJOPPOIOHM_VTable vtable;
};
struct message_NDJOPPOIOHM_o {
	message_NDJOPPOIOHM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	float OLIIGHDJFDC;
	float OENGHPHLBPO;
	uint32_t EJEBMKBHBLM;
};
struct message_JFBLINAPKLP_StaticFields {
};
struct message_JFBLINAPKLP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JFBLINAPKLP_c {
	Il2CppClass_1 _1;
	message_JFBLINAPKLP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JFBLINAPKLP_VTable vtable;
};
struct message_JFBLINAPKLP_o {
	message_JFBLINAPKLP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CEDJCPLOLNE;
	System_Collections_Generic_List_LPJBAGLHCKN__o* BAOOJCNGGHJ;
};
struct message_LIGCBKOOHLO_StaticFields {
};
struct message_LIGCBKOOHLO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LIGCBKOOHLO_c {
	Il2CppClass_1 _1;
	message_LIGCBKOOHLO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LIGCBKOOHLO_VTable vtable;
};
struct message_LIGCBKOOHLO_o {
	message_LIGCBKOOHLO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	int32_t HFPGENNDGME;
	bool MACIGHEHBNF;
};
struct message_JBIOFFEHGPP_StaticFields {
};
struct message_JBIOFFEHGPP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JBIOFFEHGPP_c {
	Il2CppClass_1 _1;
	message_JBIOFFEHGPP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JBIOFFEHGPP_VTable vtable;
};
struct message_JBIOFFEHGPP_o {
	message_JBIOFFEHGPP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t EIDFILIJPIK;
};
struct message_IFHANAJNNPE_StaticFields {
};
struct message_IFHANAJNNPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IFHANAJNNPE_c {
	Il2CppClass_1 _1;
	message_IFHANAJNNPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IFHANAJNNPE_VTable vtable;
};
struct message_IFHANAJNNPE_o {
	message_IFHANAJNNPE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	float DPOHOBCILOO;
	float HDHNBOAADGA;
	uint32_t JGKEGNHDAED;
};
struct message_ENOBGEKLIFN_StaticFields {
};
struct message_ENOBGEKLIFN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ENOBGEKLIFN_c {
	Il2CppClass_1 _1;
	message_ENOBGEKLIFN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ENOBGEKLIFN_VTable vtable;
};
struct message_ENOBGEKLIFN_o {
	message_ENOBGEKLIFN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_OKNKCECOCKO_o* MMJMADPFKIF;
};
struct message_AJKPHHOIBBD_StaticFields {
};
struct message_AJKPHHOIBBD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AJKPHHOIBBD_c {
	Il2CppClass_1 _1;
	message_AJKPHHOIBBD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AJKPHHOIBBD_VTable vtable;
};
struct message_AJKPHHOIBBD_o {
	message_AJKPHHOIBBD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint8_t MMJMADPFKIF;
};
struct message_GJIGMBAIBAL_StaticFields {
};
struct message_GJIGMBAIBAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GJIGMBAIBAL_c {
	Il2CppClass_1 _1;
	message_GJIGMBAIBAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GJIGMBAIBAL_VTable vtable;
};
struct message_GJIGMBAIBAL_o {
	message_GJIGMBAIBAL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t GMKEPKOFMHP;
};
struct message_GPMCBEMNPNA_StaticFields {
};
struct message_GPMCBEMNPNA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GPMCBEMNPNA_c {
	Il2CppClass_1 _1;
	message_GPMCBEMNPNA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GPMCBEMNPNA_VTable vtable;
};
struct message_GPMCBEMNPNA_o {
	message_GPMCBEMNPNA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_OKNKCECOCKO__o* DGDAGDHAHBL;
};
struct message_OKNKCECOCKO_StaticFields {
};
struct message_OKNKCECOCKO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OKNKCECOCKO_c {
	Il2CppClass_1 _1;
	message_OKNKCECOCKO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OKNKCECOCKO_VTable vtable;
};
struct message_OKNKCECOCKO_o {
	message_OKNKCECOCKO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t DGLCOGJJFMI;
	uint32_t PIAAFCGBIAA;
	uint16_t IABJNDBNDBK;
	float GFPKLMIDCKN;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	float BALGCNEMJFP;
	float OCGDKGHIIFP;
	bool LEOGNINCKJG;
	bool HHPFHDCLEIJ;
	bool DCLCMHGHOPN;
	float COBGKMHNJBN;
	float ICPFAHDGMCA;
	float FNFGFOANHJF;
};
struct message_HCHMOBDGGAJ_StaticFields {
};
struct message_HCHMOBDGGAJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HCHMOBDGGAJ_c {
	Il2CppClass_1 _1;
	message_HCHMOBDGGAJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HCHMOBDGGAJ_VTable vtable;
};
struct message_HCHMOBDGGAJ_o {
	message_HCHMOBDGGAJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t LIIGLCNGOHG;
	int32_t PIAMIOFEBKF;
	int32_t CEDJCPLOLNE;
	uint16_t IHBIMMKGPHL;
	uint16_t JAHPNFHMBIF;
	bool EGPEHMIDGFL;
};
struct message_GJDJILKAOBO_StaticFields {
};
struct message_GJDJILKAOBO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GJDJILKAOBO_c {
	Il2CppClass_1 _1;
	message_GJDJILKAOBO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GJDJILKAOBO_VTable vtable;
};
struct message_GJDJILKAOBO_o {
	message_GJDJILKAOBO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int32_t CEDJCPLOLNE;
};
struct message_EALIOJABGOA_StaticFields {
};
struct message_EALIOJABGOA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EALIOJABGOA_c {
	Il2CppClass_1 _1;
	message_EALIOJABGOA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EALIOJABGOA_VTable vtable;
};
struct message_EALIOJABGOA_o {
	message_EALIOJABGOA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_KADFIDJGFMK__o* ENGHFAGKCNA;
};
struct message_HLIMCKJPIIG_StaticFields {
};
struct message_HLIMCKJPIIG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HLIMCKJPIIG_c {
	Il2CppClass_1 _1;
	message_HLIMCKJPIIG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HLIMCKJPIIG_VTable vtable;
};
struct message_HLIMCKJPIIG_o {
	message_HLIMCKJPIIG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NBFCJAOODOG;
	uint32_t IHAAMHPPLMG;
};
struct message_GILAMPGPGMH_StaticFields {
};
struct message_GILAMPGPGMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GILAMPGPGMH_c {
	Il2CppClass_1 _1;
	message_GILAMPGPGMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GILAMPGPGMH_VTable vtable;
};
struct message_GILAMPGPGMH_o {
	message_GILAMPGPGMH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CEDJCPLOLNE;
	System_Collections_Generic_List_EMNNEAFNALO__o* BAOOJCNGGHJ;
};
struct message_NPBOEGPGDNO_StaticFields {
};
struct message_NPBOEGPGDNO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NPBOEGPGDNO_c {
	Il2CppClass_1 _1;
	message_NPBOEGPGDNO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NPBOEGPGDNO_VTable vtable;
};
struct message_NPBOEGPGDNO_o {
	message_NPBOEGPGDNO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CILLMPMIENL;
	bool DGDAFFGFNLG;
};
struct message_KEIPNBAAHJC_StaticFields {
};
struct message_KEIPNBAAHJC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KEIPNBAAHJC_c {
	Il2CppClass_1 _1;
	message_KEIPNBAAHJC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KEIPNBAAHJC_VTable vtable;
};
struct message_KEIPNBAAHJC_o {
	message_KEIPNBAAHJC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool AGOFJNKOIBI;
};
struct message_DCDFNIOJHEA_StaticFields {
};
struct message_DCDFNIOJHEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DCDFNIOJHEA_c {
	Il2CppClass_1 _1;
	message_DCDFNIOJHEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DCDFNIOJHEA_VTable vtable;
};
struct message_DCDFNIOJHEA_o {
	message_DCDFNIOJHEA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NBFCJAOODOG;
	uint32_t EIFCGCCHDHI;
};
struct message_EEMGGFALHHG_StaticFields {
};
struct message_EEMGGFALHHG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EEMGGFALHHG_c {
	Il2CppClass_1 _1;
	message_EEMGGFALHHG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EEMGGFALHHG_VTable vtable;
};
struct message_EEMGGFALHHG_o {
	message_EEMGGFALHHG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t GIONAKJENOC;
	uint32_t LIIGLCNGOHG;
};
struct message_GPBEINJKAFN_StaticFields {
};
struct message_GPBEINJKAFN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GPBEINJKAFN_c {
	Il2CppClass_1 _1;
	message_GPBEINJKAFN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GPBEINJKAFN_VTable vtable;
};
struct message_GPBEINJKAFN_o {
	message_GPBEINJKAFN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HAJDPEINJLL;
	uint32_t CNNPBHNGEMA;
	float DOGNLFPPGPP;
	uint32_t HNFNGENPNMP;
	int32_t FDCHFDKBAEN;
	float JBFELFDJKIP;
	System_Collections_Generic_List_int__o* DCFEPKHAHBE;
	float MIBBIDFACGF;
	message_DEACEIFBHJK_o* BFKFNCGPPLC;
};
struct message_GKBMLJLPPJL_StaticFields {
};
struct message_GKBMLJLPPJL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GKBMLJLPPJL_c {
	Il2CppClass_1 _1;
	message_GKBMLJLPPJL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GKBMLJLPPJL_VTable vtable;
};
struct message_GKBMLJLPPJL_o {
	message_GKBMLJLPPJL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HAJDPEINJLL;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* KEGEAOIJFBP;
};
struct message_JNDDKNFFCND_StaticFields {
};
struct message_JNDDKNFFCND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JNDDKNFFCND_c {
	Il2CppClass_1 _1;
	message_JNDDKNFFCND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JNDDKNFFCND_VTable vtable;
};
struct message_JNDDKNFFCND_o {
	message_JNDDKNFFCND_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HAJDPEINJLL;
};
struct message_GKIHFCDHIBN_StaticFields {
};
struct message_GKIHFCDHIBN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GKIHFCDHIBN_c {
	Il2CppClass_1 _1;
	message_GKIHFCDHIBN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GKIHFCDHIBN_VTable vtable;
};
struct message_GKIHFCDHIBN_o {
	message_GKIHFCDHIBN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HAJDPEINJLL;
	float MNLPODHIAGB;
	uint32_t MMJMADPFKIF;
	float PILGJMLLKKP;
	float DOGNLFPPGPP;
	bool POJOLONAGBC;
};
struct message_ODJFHKHKHCA_StaticFields {
};
struct message_ODJFHKHKHCA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ODJFHKHKHCA_c {
	Il2CppClass_1 _1;
	message_ODJFHKHKHCA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ODJFHKHKHCA_VTable vtable;
};
struct message_ODJFHKHKHCA_o {
	message_ODJFHKHKHCA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t ELLLMKJCGCD;
	uint32_t HAJDPEINJLL;
	uint32_t CNNPBHNGEMA;
	float JFILOMNMHOI;
	float DNCIPPMJKHL;
};
struct message_DMJCCCLBHFJ_StaticFields {
};
struct message_DMJCCCLBHFJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DMJCCCLBHFJ_c {
	Il2CppClass_1 _1;
	message_DMJCCCLBHFJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DMJCCCLBHFJ_VTable vtable;
};
struct message_DMJCCCLBHFJ_o {
	message_DMJCCCLBHFJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint8_t HMEBLIODHEO;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	int32_t MLPGDCMJPMC;
	float DPOHOBCILOO;
	float CDJFAPNBNED;
};
struct message_OCFDFICLFCD_StaticFields {
};
struct message_OCFDFICLFCD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OCFDFICLFCD_c {
	Il2CppClass_1 _1;
	message_OCFDFICLFCD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OCFDFICLFCD_VTable vtable;
};
struct message_OCFDFICLFCD_o {
	message_OCFDFICLFCD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t JAKEIPJNLJK;
	System_Collections_Generic_List_AEJALKJMIHC__o* MGKOCEDCMNL;
};
struct message_ONHOLAKABNI_StaticFields {
};
struct message_ONHOLAKABNI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ONHOLAKABNI_c {
	Il2CppClass_1 _1;
	message_ONHOLAKABNI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ONHOLAKABNI_VTable vtable;
};
struct message_ONHOLAKABNI_o {
	message_ONHOLAKABNI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint16_t HJGLEJOBDCO;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint16_t KBGDEGCABMM;
};
struct message_AKDEKGLAJGF_StaticFields {
};
struct message_AKDEKGLAJGF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AKDEKGLAJGF_c {
	Il2CppClass_1 _1;
	message_AKDEKGLAJGF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AKDEKGLAJGF_VTable vtable;
};
struct message_AKDEKGLAJGF_o {
	message_AKDEKGLAJGF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
};
struct message_OGIPIFFNHGC_StaticFields {
};
struct message_OGIPIFFNHGC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OGIPIFFNHGC_c {
	Il2CppClass_1 _1;
	message_OGIPIFFNHGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OGIPIFFNHGC_VTable vtable;
};
struct message_OGIPIFFNHGC_o {
	message_OGIPIFFNHGC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_GAGOJFAHFLP__o* EGBJHHEMNID;
};
struct message_GMFMFBPBBDP_StaticFields {
};
struct message_GMFMFBPBBDP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GMFMFBPBBDP_c {
	Il2CppClass_1 _1;
	message_GMFMFBPBBDP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GMFMFBPBBDP_VTable vtable;
};
struct message_GMFMFBPBBDP_o {
	message_GMFMFBPBBDP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int32_t KCLCDGKLHCL;
	bool EDLGMDCPBFG;
};
struct message_MAIPMCOBJEH_StaticFields {
};
struct message_MAIPMCOBJEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MAIPMCOBJEH_c {
	Il2CppClass_1 _1;
	message_MAIPMCOBJEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MAIPMCOBJEH_VTable vtable;
};
struct message_MAIPMCOBJEH_o {
	message_MAIPMCOBJEH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t NCJLMIADCGP;
	uint32_t PHGCADLGKCN;
	bool OMBHFBLFFHP;
	int32_t EIDFILIJPIK;
};
struct message_PHADEMAAIEL_StaticFields {
};
struct message_PHADEMAAIEL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PHADEMAAIEL_c {
	Il2CppClass_1 _1;
	message_PHADEMAAIEL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PHADEMAAIEL_VTable vtable;
};
struct message_PHADEMAAIEL_o {
	message_PHADEMAAIEL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool PJMHOCKIHHN;
	message_IAAEJDDHOKB_o* EIBEPBADFBP;
};
struct message_HDKMEMECBHM_StaticFields {
};
struct message_HDKMEMECBHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HDKMEMECBHM_c {
	Il2CppClass_1 _1;
	message_HDKMEMECBHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HDKMEMECBHM_VTable vtable;
};
struct message_HDKMEMECBHM_o {
	message_HDKMEMECBHM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_ulong__o* PKMOPICGCBO;
};
struct message_BJIHEKBKIKH_StaticFields {
};
struct message_BJIHEKBKIKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BJIHEKBKIKH_c {
	Il2CppClass_1 _1;
	message_BJIHEKBKIKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BJIHEKBKIKH_VTable vtable;
};
struct message_BJIHEKBKIKH_o {
	message_BJIHEKBKIKH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t FLAOLBOGFJN;
};
struct message_NAHHHNJEBFO_StaticFields {
};
struct message_NAHHHNJEBFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NAHHHNJEBFO_c {
	Il2CppClass_1 _1;
	message_NAHHHNJEBFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NAHHHNJEBFO_VTable vtable;
};
struct message_NAHHHNJEBFO_o {
	message_NAHHHNJEBFO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t FLAOLBOGFJN;
	uint32_t NIGJGHFIKOI;
};
struct message_MJCMIMNHILD_StaticFields {
};
struct message_MJCMIMNHILD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MJCMIMNHILD_c {
	Il2CppClass_1 _1;
	message_MJCMIMNHILD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MJCMIMNHILD_VTable vtable;
};
struct message_MJCMIMNHILD_o {
	message_MJCMIMNHILD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AOHKECDBLGA;
	uint32_t OBPAEHCENFE;
	message_KLAAKHJCCEN_o* CEJNPCAOAOA;
	int32_t NKIMDMIKPEM;
};
struct message_FJNGPCLOJHC_StaticFields {
};
struct message_FJNGPCLOJHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FJNGPCLOJHC_c {
	Il2CppClass_1 _1;
	message_FJNGPCLOJHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FJNGPCLOJHC_VTable vtable;
};
struct message_FJNGPCLOJHC_o {
	message_FJNGPCLOJHC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KJBLKGCOPCE;
	bool ILLKOOFDACO;
	uint32_t DJJCMAJHBOG;
	uint32_t JOJOEPHJNCA;
	uint32_t OGPNNCCMAEK;
	uint32_t OLGILCBCFEC;
	uint32_t NMKGKJLAGPJ;
	bool JOPCKCICOEC;
	bool JNIBPOPACLO;
	bool PIJHKANMBLF;
	uint32_t ABJOACMCOKF;
	uint32_t IOGMLHPIGGK;
};
struct message_AECAKCFPMKE_StaticFields {
};
struct message_AECAKCFPMKE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AECAKCFPMKE_c {
	Il2CppClass_1 _1;
	message_AECAKCFPMKE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AECAKCFPMKE_VTable vtable;
};
struct message_AECAKCFPMKE_o {
	message_AECAKCFPMKE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint8_t PDPDEBFKOLO;
	uint8_t KCKJGJNDLNH;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
};
struct message_HNKGGNIDGDE_StaticFields {
};
struct message_HNKGGNIDGDE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HNKGGNIDGDE_c {
	Il2CppClass_1 _1;
	message_HNKGGNIDGDE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HNKGGNIDGDE_VTable vtable;
};
struct message_HNKGGNIDGDE_o {
	message_HNKGGNIDGDE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_ODOKOPMKDNJ_StaticFields {
};
struct message_ODOKOPMKDNJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ODOKOPMKDNJ_c {
	Il2CppClass_1 _1;
	message_ODOKOPMKDNJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ODOKOPMKDNJ_VTable vtable;
};
struct message_ODOKOPMKDNJ_o {
	message_ODOKOPMKDNJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_HNKGGNIDGDE__o* DGDAGDHAHBL;
};
struct message_JBDPGIDAKKM_StaticFields {
};
struct message_JBDPGIDAKKM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JBDPGIDAKKM_c {
	Il2CppClass_1 _1;
	message_JBDPGIDAKKM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JBDPGIDAKKM_VTable vtable;
};
struct message_JBDPGIDAKKM_o {
	message_JBDPGIDAKKM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint8_t CPDNBJNLAIM;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_DANIHJLEBLB_StaticFields {
};
struct message_DANIHJLEBLB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DANIHJLEBLB_c {
	Il2CppClass_1 _1;
	message_DANIHJLEBLB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DANIHJLEBLB_VTable vtable;
};
struct message_DANIHJLEBLB_o {
	message_DANIHJLEBLB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_JBDPGIDAKKM__o* DGDAGDHAHBL;
};
struct message_CEGFBPJKKNF_StaticFields {
};
struct message_CEGFBPJKKNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CEGFBPJKKNF_c {
	Il2CppClass_1 _1;
	message_CEGFBPJKKNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CEGFBPJKKNF_VTable vtable;
};
struct message_CEGFBPJKKNF_o {
	message_CEGFBPJKKNF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_JOFICNBFDHO_StaticFields {
};
struct message_JOFICNBFDHO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JOFICNBFDHO_c {
	Il2CppClass_1 _1;
	message_JOFICNBFDHO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JOFICNBFDHO_VTable vtable;
};
struct message_JOFICNBFDHO_o {
	message_JOFICNBFDHO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_CEGFBPJKKNF__o* DGDAGDHAHBL;
};
struct message_MJFBIFLKFGE_StaticFields {
};
struct message_MJFBIFLKFGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MJFBIFLKFGE_c {
	Il2CppClass_1 _1;
	message_MJFBIFLKFGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MJFBIFLKFGE_VTable vtable;
};
struct message_MJFBIFLKFGE_o {
	message_MJFBIFLKFGE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
};
struct message_NGFEPNPPPDG_StaticFields {
};
struct message_NGFEPNPPPDG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NGFEPNPPPDG_c {
	Il2CppClass_1 _1;
	message_NGFEPNPPPDG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NGFEPNPPPDG_VTable vtable;
};
struct message_NGFEPNPPPDG_o {
	message_NGFEPNPPPDG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_MJFBIFLKFGE__o* DGDAGDHAHBL;
};
struct message_IBGCPNOJOJN_StaticFields {
};
struct message_IBGCPNOJOJN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IBGCPNOJOJN_c {
	Il2CppClass_1 _1;
	message_IBGCPNOJOJN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IBGCPNOJOJN_VTable vtable;
};
struct message_IBGCPNOJOJN_o {
	message_IBGCPNOJOJN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_DEACEIFBHJK_o* BCJFHJOHMEP;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
};
struct message_MGIIPDABMNC_StaticFields {
};
struct message_MGIIPDABMNC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MGIIPDABMNC_c {
	Il2CppClass_1 _1;
	message_MGIIPDABMNC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MGIIPDABMNC_VTable vtable;
};
struct message_MGIIPDABMNC_o {
	message_MGIIPDABMNC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_IBGCPNOJOJN__o* DGDAGDHAHBL;
};
struct message_FGOIIBKNCIJ_StaticFields {
};
struct message_FGOIIBKNCIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FGOIIBKNCIJ_c {
	Il2CppClass_1 _1;
	message_FGOIIBKNCIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FGOIIBKNCIJ_VTable vtable;
};
struct message_FGOIIBKNCIJ_o {
	message_FGOIIBKNCIJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
};
struct message_JKAIAGLPJJJ_StaticFields {
};
struct message_JKAIAGLPJJJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JKAIAGLPJJJ_c {
	Il2CppClass_1 _1;
	message_JKAIAGLPJJJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JKAIAGLPJJJ_VTable vtable;
};
struct message_JKAIAGLPJJJ_o {
	message_JKAIAGLPJJJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_FGOIIBKNCIJ__o* DGDAGDHAHBL;
};
struct message_BKFACHPBPFO_StaticFields {
};
struct message_BKFACHPBPFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BKFACHPBPFO_c {
	Il2CppClass_1 _1;
	message_BKFACHPBPFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BKFACHPBPFO_VTable vtable;
};
struct message_BKFACHPBPFO_o {
	message_BKFACHPBPFO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint32_t DOPFPNKEEFA;
	bool MJHEGNPGPNK;
};
struct message_NIHEPMHCKCO_StaticFields {
};
struct message_NIHEPMHCKCO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NIHEPMHCKCO_c {
	Il2CppClass_1 _1;
	message_NIHEPMHCKCO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NIHEPMHCKCO_VTable vtable;
};
struct message_NIHEPMHCKCO_o {
	message_NIHEPMHCKCO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_BKFACHPBPFO__o* DGDAGDHAHBL;
};
struct message_CIFBNNDFLHL_StaticFields {
};
struct message_CIFBNNDFLHL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CIFBNNDFLHL_c {
	Il2CppClass_1 _1;
	message_CIFBNNDFLHL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CIFBNNDFLHL_VTable vtable;
};
struct message_CIFBNNDFLHL_o {
	message_CIFBNNDFLHL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	bool MJHEGNPGPNK;
};
struct message_GMHHFLCEKMM_StaticFields {
};
struct message_GMHHFLCEKMM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GMHHFLCEKMM_c {
	Il2CppClass_1 _1;
	message_GMHHFLCEKMM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GMHHFLCEKMM_VTable vtable;
};
struct message_GMHHFLCEKMM_o {
	message_GMHHFLCEKMM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_CIFBNNDFLHL__o* DGDAGDHAHBL;
};
struct message_JBHBDONMCFL_StaticFields {
};
struct message_JBHBDONMCFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JBHBDONMCFL_c {
	Il2CppClass_1 _1;
	message_JBHBDONMCFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JBHBDONMCFL_VTable vtable;
};
struct message_JBHBDONMCFL_o {
	message_JBHBDONMCFL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	bool FJCJOOOHHBE;
	int32_t GKPEHKOODEP;
};
struct message_LNGGIEFGHEB_StaticFields {
};
struct message_LNGGIEFGHEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LNGGIEFGHEB_c {
	Il2CppClass_1 _1;
	message_LNGGIEFGHEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LNGGIEFGHEB_VTable vtable;
};
struct message_LNGGIEFGHEB_o {
	message_LNGGIEFGHEB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* BOGOIAMJFDN;
	message_DEACEIFBHJK_o* NPFCAHKGPBK;
	message_DEACEIFBHJK_o* BCJFHJOHMEP;
	uint8_t GDEKANBCLHJ;
};
struct message_ONJDEGHKICI_StaticFields {
};
struct message_ONJDEGHKICI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ONJDEGHKICI_c {
	Il2CppClass_1 _1;
	message_ONJDEGHKICI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ONJDEGHKICI_VTable vtable;
};
struct message_ONJDEGHKICI_o {
	message_ONJDEGHKICI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_LNGGIEFGHEB__o* DGDAGDHAHBL;
};
struct message_LOEMODBFBJK_StaticFields {
};
struct message_LOEMODBFBJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LOEMODBFBJK_c {
	Il2CppClass_1 _1;
	message_LOEMODBFBJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LOEMODBFBJK_VTable vtable;
};
struct message_LOEMODBFBJK_o {
	message_LOEMODBFBJK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* PBMIDGIIMKJ;
};
struct message_KPMFDIMHJDH_StaticFields {
};
struct message_KPMFDIMHJDH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KPMFDIMHJDH_c {
	Il2CppClass_1 _1;
	message_KPMFDIMHJDH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KPMFDIMHJDH_VTable vtable;
};
struct message_KPMFDIMHJDH_o {
	message_KPMFDIMHJDH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_DNNOAEFLFJP__o* DGDAGDHAHBL;
};
struct message_KCPDAKGHDDD_StaticFields {
};
struct message_KCPDAKGHDDD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KCPDAKGHDDD_c {
	Il2CppClass_1 _1;
	message_KCPDAKGHDDD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KCPDAKGHDDD_VTable vtable;
};
struct message_KCPDAKGHDDD_o {
	message_KCPDAKGHDDD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint16_t IABJNDBNDBK;
};
struct message_AFFEJMIFOMK_StaticFields {
};
struct message_AFFEJMIFOMK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AFFEJMIFOMK_c {
	Il2CppClass_1 _1;
	message_AFFEJMIFOMK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AFFEJMIFOMK_VTable vtable;
};
struct message_AFFEJMIFOMK_o {
	message_AFFEJMIFOMK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_KCPDAKGHDDD__o* DGDAGDHAHBL;
};
struct message_GFGBAGOJGOA_StaticFields {
};
struct message_GFGBAGOJGOA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GFGBAGOJGOA_c {
	Il2CppClass_1 _1;
	message_GFGBAGOJGOA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GFGBAGOJGOA_VTable vtable;
};
struct message_GFGBAGOJGOA_o {
	message_GFGBAGOJGOA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t POBGKMDJMDC;
};
struct message_LJKCKBLPJAC_StaticFields {
};
struct message_LJKCKBLPJAC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LJKCKBLPJAC_c {
	Il2CppClass_1 _1;
	message_LJKCKBLPJAC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LJKCKBLPJAC_VTable vtable;
};
struct message_LJKCKBLPJAC_o {
	message_LJKCKBLPJAC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t POBGKMDJMDC;
	uint32_t IHAAMHPPLMG;
	bool AGOFJNKOIBI;
};
struct message_CKJODFOJEND_StaticFields {
};
struct message_CKJODFOJEND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CKJODFOJEND_c {
	Il2CppClass_1 _1;
	message_CKJODFOJEND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CKJODFOJEND_VTable vtable;
};
struct message_CKJODFOJEND_o {
	message_CKJODFOJEND_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_NBNPMGFCFBB_StaticFields {
};
struct message_NBNPMGFCFBB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NBNPMGFCFBB_c {
	Il2CppClass_1 _1;
	message_NBNPMGFCFBB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NBNPMGFCFBB_VTable vtable;
};
struct message_NBNPMGFCFBB_o {
	message_NBNPMGFCFBB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t POBGKMDJMDC;
	uint32_t IHAAMHPPLMG;
};
struct message_POJCJAMOMIL_StaticFields {
};
struct message_POJCJAMOMIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_POJCJAMOMIL_c {
	Il2CppClass_1 _1;
	message_POJCJAMOMIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_POJCJAMOMIL_VTable vtable;
};
struct message_POJCJAMOMIL_o {
	message_POJCJAMOMIL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t CAHGAACANOD;
};
struct message_ONNAFCNJCEB_StaticFields {
};
struct message_ONNAFCNJCEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ONNAFCNJCEB_c {
	Il2CppClass_1 _1;
	message_ONNAFCNJCEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ONNAFCNJCEB_VTable vtable;
};
struct message_ONNAFCNJCEB_o {
	message_ONNAFCNJCEB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_KIPMKBAKIPF_StaticFields {
};
struct message_KIPMKBAKIPF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KIPMKBAKIPF_c {
	Il2CppClass_1 _1;
	message_KIPMKBAKIPF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KIPMKBAKIPF_VTable vtable;
};
struct message_KIPMKBAKIPF_o {
	message_KIPMKBAKIPF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_LHAFKMCMAAF__o* ILIDBEGNJFB;
};
struct message_LHAFKMCMAAF_StaticFields {
};
struct message_LHAFKMCMAAF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LHAFKMCMAAF_c {
	Il2CppClass_1 _1;
	message_LHAFKMCMAAF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LHAFKMCMAAF_VTable vtable;
};
struct message_LHAFKMCMAAF_o {
	message_LHAFKMCMAAF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t CPDNBJNLAIM;
	uint32_t MPBHLNMMKLG;
};
struct message_AOPOPLGKDGF_StaticFields {
};
struct message_AOPOPLGKDGF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AOPOPLGKDGF_c {
	Il2CppClass_1 _1;
	message_AOPOPLGKDGF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AOPOPLGKDGF_VTable vtable;
};
struct message_AOPOPLGKDGF_o {
	message_AOPOPLGKDGF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KCGJHECIDBA;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	bool BLKDBAPEJLG;
	uint32_t CEDJCPLOLNE;
};
struct message_ILCOIMEJMHK_StaticFields {
};
struct message_ILCOIMEJMHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ILCOIMEJMHK_c {
	Il2CppClass_1 _1;
	message_ILCOIMEJMHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ILCOIMEJMHK_VTable vtable;
};
struct message_ILCOIMEJMHK_o {
	message_ILCOIMEJMHK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LLHLOCCAJGA;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	bool BLKDBAPEJLG;
	uint32_t CEDJCPLOLNE;
};
struct message_HHELFDIHHNJ_StaticFields {
};
struct message_HHELFDIHHNJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HHELFDIHHNJ_c {
	Il2CppClass_1 _1;
	message_HHELFDIHHNJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HHELFDIHHNJ_VTable vtable;
};
struct message_HHELFDIHHNJ_o {
	message_HHELFDIHHNJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EMDDHKFLEPF;
	uint8_t FODHJJGPJCO;
	uint32_t CEDJCPLOLNE;
};
struct message_HCJAOKGACOI_StaticFields {
};
struct message_HCJAOKGACOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HCJAOKGACOI_c {
	Il2CppClass_1 _1;
	message_HCJAOKGACOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HCJAOKGACOI_VTable vtable;
};
struct message_HCJAOKGACOI_o {
	message_HCJAOKGACOI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EMDDHKFLEPF;
	uint8_t FODHJJGPJCO;
	uint32_t CEDJCPLOLNE;
};
struct message_KDAELDNHKMH_StaticFields {
};
struct message_KDAELDNHKMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KDAELDNHKMH_c {
	Il2CppClass_1 _1;
	message_KDAELDNHKMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KDAELDNHKMH_VTable vtable;
};
struct message_KDAELDNHKMH_o {
	message_KDAELDNHKMH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t CCBNLHPMNNB;
	uint32_t AOFHMCECOLF;
	System_String_o* JCKECEHLNAE;
	uint32_t ENAAIIDHIGK;
	message_DEACEIFBHJK_o* OFOGBJFLLNI;
};
struct message_FEBHKENAEMA_StaticFields {
};
struct message_FEBHKENAEMA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FEBHKENAEMA_c {
	Il2CppClass_1 _1;
	message_FEBHKENAEMA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FEBHKENAEMA_VTable vtable;
};
struct message_FEBHKENAEMA_o {
	message_FEBHKENAEMA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t CCBNLHPMNNB;
	uint32_t ICLEALCIFNO;
	System_String_o* JCKECEHLNAE;
	uint32_t AOFHMCECOLF;
	uint32_t ENAAIIDHIGK;
	message_DEACEIFBHJK_o* OFOGBJFLLNI;
};
struct message_HEMAPKADKHN_StaticFields {
};
struct message_HEMAPKADKHN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HEMAPKADKHN_c {
	Il2CppClass_1 _1;
	message_HEMAPKADKHN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HEMAPKADKHN_VTable vtable;
};
struct message_HEMAPKADKHN_o {
	message_HEMAPKADKHN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t CCBNLHPMNNB;
	uint32_t ICLEALCIFNO;
	uint32_t AOFHMCECOLF;
	uint32_t ENAAIIDHIGK;
};
struct message_NGDJJFEHCOA_StaticFields {
};
struct message_NGDJJFEHCOA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NGDJJFEHCOA_c {
	Il2CppClass_1 _1;
	message_NGDJJFEHCOA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NGDJJFEHCOA_VTable vtable;
};
struct message_NGDJJFEHCOA_o {
	message_NGDJJFEHCOA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t CCBNLHPMNNB;
	uint32_t ICLEALCIFNO;
	uint32_t AOFHMCECOLF;
	uint32_t ENAAIIDHIGK;
};
struct message_BLLPAOGBFFM_StaticFields {
};
struct message_BLLPAOGBFFM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BLLPAOGBFFM_c {
	Il2CppClass_1 _1;
	message_BLLPAOGBFFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BLLPAOGBFFM_VTable vtable;
};
struct message_BLLPAOGBFFM_o {
	message_BLLPAOGBFFM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NOGHLFJKBGN;
	uint8_t BKBAKFDAIPF;
	uint8_t HCPGCDDPMFC;
	message_DEACEIFBHJK_o* OCDLIHHBEFO;
};
struct message_BNOLCDPDEHD_StaticFields {
};
struct message_BNOLCDPDEHD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BNOLCDPDEHD_c {
	Il2CppClass_1 _1;
	message_BNOLCDPDEHD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BNOLCDPDEHD_VTable vtable;
};
struct message_BNOLCDPDEHD_o {
	message_BNOLCDPDEHD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KCGJHECIDBA;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	message_DEACEIFBHJK_o* BIDCMDJEIEA;
	uint32_t EJEBMKBHBLM;
};
struct message_JAPAIICPBAB_StaticFields {
};
struct message_JAPAIICPBAB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JAPAIICPBAB_c {
	Il2CppClass_1 _1;
	message_JAPAIICPBAB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JAPAIICPBAB_VTable vtable;
};
struct message_JAPAIICPBAB_o {
	message_JAPAIICPBAB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t KCGJHECIDBA;
};
struct message_JHNPPFBOEHC_StaticFields {
};
struct message_JHNPPFBOEHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JHNPPFBOEHC_c {
	Il2CppClass_1 _1;
	message_JHNPPFBOEHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JHNPPFBOEHC_VTable vtable;
};
struct message_JHNPPFBOEHC_o {
	message_JHNPPFBOEHC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t KCGJHECIDBA;
	uint32_t IHAAMHPPLMG;
	uint8_t CNBBKLIEPFL;
};
struct message_BKOHKODCKAK_StaticFields {
};
struct message_BKOHKODCKAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BKOHKODCKAK_c {
	Il2CppClass_1 _1;
	message_BKOHKODCKAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BKOHKODCKAK_VTable vtable;
};
struct message_BKOHKODCKAK_o {
	message_BKOHKODCKAK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t KCGJHECIDBA;
};
struct message_JGONOLKGKIL_StaticFields {
};
struct message_JGONOLKGKIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JGONOLKGKIL_c {
	Il2CppClass_1 _1;
	message_JGONOLKGKIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JGONOLKGKIL_VTable vtable;
};
struct message_JGONOLKGKIL_o {
	message_JGONOLKGKIL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t KCGJHECIDBA;
	uint32_t IHAAMHPPLMG;
};
struct message_POGEALFAEJA_StaticFields {
};
struct message_POGEALFAEJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_POGEALFAEJA_c {
	Il2CppClass_1 _1;
	message_POGEALFAEJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_POGEALFAEJA_VTable vtable;
};
struct message_POGEALFAEJA_o {
	message_POGEALFAEJA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t KCGJHECIDBA;
};
struct message_AKMKPMAMIMM_StaticFields {
};
struct message_AKMKPMAMIMM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AKMKPMAMIMM_c {
	Il2CppClass_1 _1;
	message_AKMKPMAMIMM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AKMKPMAMIMM_VTable vtable;
};
struct message_AKMKPMAMIMM_o {
	message_AKMKPMAMIMM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t KCGJHECIDBA;
	uint32_t IHAAMHPPLMG;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
};
struct message_DDDOIEDCLHF_StaticFields {
};
struct message_DDDOIEDCLHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DDDOIEDCLHF_c {
	Il2CppClass_1 _1;
	message_DDDOIEDCLHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DDDOIEDCLHF_VTable vtable;
};
struct message_DDDOIEDCLHF_o {
	message_DDDOIEDCLHF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_HKCLCHJDMPD__o* PGBCCFHNBMK;
};
struct message_DFGOOGINOHA_StaticFields {
};
struct message_DFGOOGINOHA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DFGOOGINOHA_c {
	Il2CppClass_1 _1;
	message_DFGOOGINOHA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DFGOOGINOHA_VTable vtable;
};
struct message_DFGOOGINOHA_o {
	message_DFGOOGINOHA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LLHLOCCAJGA;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	message_DEACEIFBHJK_o* BIDCMDJEIEA;
	uint32_t EJEBMKBHBLM;
};
struct message_MLJGIMLOMNB_StaticFields {
};
struct message_MLJGIMLOMNB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MLJGIMLOMNB_c {
	Il2CppClass_1 _1;
	message_MLJGIMLOMNB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MLJGIMLOMNB_VTable vtable;
};
struct message_MLJGIMLOMNB_o {
	message_MLJGIMLOMNB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t LLHLOCCAJGA;
};
struct message_JKKCILMAOIK_StaticFields {
};
struct message_JKKCILMAOIK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JKKCILMAOIK_c {
	Il2CppClass_1 _1;
	message_JKKCILMAOIK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JKKCILMAOIK_VTable vtable;
};
struct message_JKKCILMAOIK_o {
	message_JKKCILMAOIK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t LLHLOCCAJGA;
	uint32_t IHAAMHPPLMG;
	uint8_t CNBBKLIEPFL;
};
struct message_OJJKIMOGLOB_StaticFields {
};
struct message_OJJKIMOGLOB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OJJKIMOGLOB_c {
	Il2CppClass_1 _1;
	message_OJJKIMOGLOB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OJJKIMOGLOB_VTable vtable;
};
struct message_OJJKIMOGLOB_o {
	message_OJJKIMOGLOB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t LLHLOCCAJGA;
};
struct message_CHDNFFPADPE_StaticFields {
};
struct message_CHDNFFPADPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CHDNFFPADPE_c {
	Il2CppClass_1 _1;
	message_CHDNFFPADPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CHDNFFPADPE_VTable vtable;
};
struct message_CHDNFFPADPE_o {
	message_CHDNFFPADPE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t LLHLOCCAJGA;
	uint32_t IHAAMHPPLMG;
};
struct message_OGIHDKKOIKG_StaticFields {
};
struct message_OGIHDKKOIKG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OGIHDKKOIKG_c {
	Il2CppClass_1 _1;
	message_OGIHDKKOIKG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OGIHDKKOIKG_VTable vtable;
};
struct message_OGIHDKKOIKG_o {
	message_OGIHDKKOIKG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_KAKLBKKDPAC__o* DEALJANHOKK;
};
struct message_DNOIMLKLIHP_StaticFields {
};
struct message_DNOIMLKLIHP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DNOIMLKLIHP_c {
	Il2CppClass_1 _1;
	message_DNOIMLKLIHP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DNOIMLKLIHP_VTable vtable;
};
struct message_DNOIMLKLIHP_o {
	message_DNOIMLKLIHP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t LLHLOCCAJGA;
	uint32_t IHAAMHPPLMG;
};
struct message_JIEJOMFJKGD_StaticFields {
};
struct message_JIEJOMFJKGD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JIEJOMFJKGD_c {
	Il2CppClass_1 _1;
	message_JIEJOMFJKGD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JIEJOMFJKGD_VTable vtable;
};
struct message_JIEJOMFJKGD_o {
	message_JIEJOMFJKGD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* KINHPLENLEH;
	message_DEACEIFBHJK_o* OCKEOIGCFOM;
};
struct message_DOIJNCMHLBH_StaticFields {
};
struct message_DOIJNCMHLBH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DOIJNCMHLBH_c {
	Il2CppClass_1 _1;
	message_DOIJNCMHLBH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DOIJNCMHLBH_VTable vtable;
};
struct message_DOIJNCMHLBH_o {
	message_DOIJNCMHLBH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_GCNHKCJAMHN_StaticFields {
};
struct message_GCNHKCJAMHN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GCNHKCJAMHN_c {
	Il2CppClass_1 _1;
	message_GCNHKCJAMHN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GCNHKCJAMHN_VTable vtable;
};
struct message_GCNHKCJAMHN_o {
	message_GCNHKCJAMHN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool AGHPCMNNGOD;
	System_Collections_Generic_List_DEACEIFBHJK__o* GNJPIBGNJAL;
};
struct message_GADNEPAOCOK_StaticFields {
};
struct message_GADNEPAOCOK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GADNEPAOCOK_c {
	Il2CppClass_1 _1;
	message_GADNEPAOCOK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GADNEPAOCOK_VTable vtable;
};
struct message_GADNEPAOCOK_o {
	message_GADNEPAOCOK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t MBOBGKDMCNM;
	uint32_t OGIHCGKEDJH;
	uint8_t LAMKAPJAKMO;
};
struct message_DEGFJMFBLGC_StaticFields {
};
struct message_DEGFJMFBLGC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DEGFJMFBLGC_c {
	Il2CppClass_1 _1;
	message_DEGFJMFBLGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DEGFJMFBLGC_VTable vtable;
};
struct message_DEGFJMFBLGC_o {
	message_DEGFJMFBLGC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	float COMKADDOGEN;
};
struct message_DODGNKFGJLE_StaticFields {
};
struct message_DODGNKFGJLE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DODGNKFGJLE_c {
	Il2CppClass_1 _1;
	message_DODGNKFGJLE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DODGNKFGJLE_VTable vtable;
};
struct message_DODGNKFGJLE_o {
	message_DODGNKFGJLE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	float COMKADDOGEN;
};
struct message_HKHMFKHLDBF_StaticFields {
};
struct message_HKHMFKHLDBF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HKHMFKHLDBF_c {
	Il2CppClass_1 _1;
	message_HKHMFKHLDBF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HKHMFKHLDBF_VTable vtable;
};
struct message_HKHMFKHLDBF_o {
	message_HKHMFKHLDBF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t JAAEMNJGOJK;
};
struct message_LEHBOGPFEHF_StaticFields {
};
struct message_LEHBOGPFEHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LEHBOGPFEHF_c {
	Il2CppClass_1 _1;
	message_LEHBOGPFEHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LEHBOGPFEHF_VTable vtable;
};
struct message_LEHBOGPFEHF_o {
	message_LEHBOGPFEHF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t JAAEMNJGOJK;
	uint8_t GCMBLNCFNDD;
};
struct message_JCNMFEFLBEA_StaticFields {
};
struct message_JCNMFEFLBEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JCNMFEFLBEA_c {
	Il2CppClass_1 _1;
	message_JCNMFEFLBEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JCNMFEFLBEA_VTable vtable;
};
struct message_JCNMFEFLBEA_o {
	message_JCNMFEFLBEA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KGDLGGOMCMP;
};
struct message_CPHFKPMHELH_StaticFields {
};
struct message_CPHFKPMHELH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CPHFKPMHELH_c {
	Il2CppClass_1 _1;
	message_CPHFKPMHELH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CPHFKPMHELH_VTable vtable;
};
struct message_CPHFKPMHELH_o {
	message_CPHFKPMHELH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JAAEMNJGOJK;
};
struct message_CKBEICOFGPO_StaticFields {
};
struct message_CKBEICOFGPO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CKBEICOFGPO_c {
	Il2CppClass_1 _1;
	message_CKBEICOFGPO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CKBEICOFGPO_VTable vtable;
};
struct message_CKBEICOFGPO_o {
	message_CKBEICOFGPO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_LFLHDCCEMMM_StaticFields {
};
struct message_LFLHDCCEMMM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LFLHDCCEMMM_c {
	Il2CppClass_1 _1;
	message_LFLHDCCEMMM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LFLHDCCEMMM_VTable vtable;
};
struct message_LFLHDCCEMMM_o {
	message_LFLHDCCEMMM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_CEIOEOMKIOH_StaticFields {
};
struct message_CEIOEOMKIOH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CEIOEOMKIOH_c {
	Il2CppClass_1 _1;
	message_CEIOEOMKIOH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CEIOEOMKIOH_VTable vtable;
};
struct message_CEIOEOMKIOH_o {
	message_CEIOEOMKIOH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_DCJFNBEMBNO_StaticFields {
};
struct message_DCJFNBEMBNO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DCJFNBEMBNO_c {
	Il2CppClass_1 _1;
	message_DCJFNBEMBNO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DCJFNBEMBNO_VTable vtable;
};
struct message_DCJFNBEMBNO_o {
	message_DCJFNBEMBNO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_JJLILAMDANJ_StaticFields {
};
struct message_JJLILAMDANJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JJLILAMDANJ_c {
	Il2CppClass_1 _1;
	message_JJLILAMDANJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JJLILAMDANJ_VTable vtable;
};
struct message_JJLILAMDANJ_o {
	message_JJLILAMDANJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_HJLNLDIMIMK_o* NOHHMEBGHKK;
	uint32_t EJEBMKBHBLM;
};
struct message_MJPFGPJMMJO_StaticFields {
};
struct message_MJPFGPJMMJO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MJPFGPJMMJO_c {
	Il2CppClass_1 _1;
	message_MJPFGPJMMJO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MJPFGPJMMJO_VTable vtable;
};
struct message_MJPFGPJMMJO_o {
	message_MJPFGPJMMJO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_ILMHPPGKIBA__o* MFOGCJABCEN;
	float BDLDBPFPGHN;
};
struct message_KGFBPFAPOJP_StaticFields {
};
struct message_KGFBPFAPOJP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KGFBPFAPOJP_c {
	Il2CppClass_1 _1;
	message_KGFBPFAPOJP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KGFBPFAPOJP_VTable vtable;
};
struct message_KGFBPFAPOJP_o {
	message_KGFBPFAPOJP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* DEBPOCKPPAB;
};
struct message_PCLHEMHGOEN_StaticFields {
};
struct message_PCLHEMHGOEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PCLHEMHGOEN_c {
	Il2CppClass_1 _1;
	message_PCLHEMHGOEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PCLHEMHGOEN_VTable vtable;
};
struct message_PCLHEMHGOEN_o {
	message_PCLHEMHGOEN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_BLGGMDPMFAD_StaticFields {
};
struct message_BLGGMDPMFAD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BLGGMDPMFAD_c {
	Il2CppClass_1 _1;
	message_BLGGMDPMFAD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BLGGMDPMFAD_VTable vtable;
};
struct message_BLGGMDPMFAD_o {
	message_BLGGMDPMFAD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t DIJPEAODKMH;
	int32_t JBOHJOEPOBE;
};
struct message_LHEGHOBLIHD_StaticFields {
};
struct message_LHEGHOBLIHD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LHEGHOBLIHD_c {
	Il2CppClass_1 _1;
	message_LHEGHOBLIHD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LHEGHOBLIHD_VTable vtable;
};
struct message_LHEGHOBLIHD_o {
	message_LHEGHOBLIHD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t LCGONNMINLO;
};
struct message_KACBLCKLCAG_StaticFields {
};
struct message_KACBLCKLCAG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KACBLCKLCAG_c {
	Il2CppClass_1 _1;
	message_KACBLCKLCAG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KACBLCKLCAG_VTable vtable;
};
struct message_KACBLCKLCAG_o {
	message_KACBLCKLCAG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t DBPDEFEOPCB;
	uint32_t CCFCMGLIEFH;
};
struct message_NHDAGOBDGDN_StaticFields {
};
struct message_NHDAGOBDGDN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NHDAGOBDGDN_c {
	Il2CppClass_1 _1;
	message_NHDAGOBDGDN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NHDAGOBDGDN_VTable vtable;
};
struct message_NHDAGOBDGDN_o {
	message_NHDAGOBDGDN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t DBPDEFEOPCB;
	uint32_t CCFCMGLIEFH;
};
struct message_NJLGBHPHDMI_StaticFields {
};
struct message_NJLGBHPHDMI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NJLGBHPHDMI_c {
	Il2CppClass_1 _1;
	message_NJLGBHPHDMI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NJLGBHPHDMI_VTable vtable;
};
struct message_NJLGBHPHDMI_o {
	message_NJLGBHPHDMI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t GJPKIPGDHAF;
};
struct message_EOCAFBMBIAI_StaticFields {
};
struct message_EOCAFBMBIAI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EOCAFBMBIAI_c {
	Il2CppClass_1 _1;
	message_EOCAFBMBIAI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EOCAFBMBIAI_VTable vtable;
};
struct message_EOCAFBMBIAI_o {
	message_EOCAFBMBIAI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BJDEIHKKJIC;
	uint16_t HMEBLIODHEO;
	uint16_t PIAAFCGBIAA;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint16_t IABJNDBNDBK;
};
struct message_INMNIOHMLAO_StaticFields {
};
struct message_INMNIOHMLAO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_INMNIOHMLAO_c {
	Il2CppClass_1 _1;
	message_INMNIOHMLAO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_INMNIOHMLAO_VTable vtable;
};
struct message_INMNIOHMLAO_o {
	message_INMNIOHMLAO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_BJEEOEONJEB__o* NMAFMCKMKPP;
};
struct message_BJEEOEONJEB_StaticFields {
};
struct message_BJEEOEONJEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BJEEOEONJEB_c {
	Il2CppClass_1 _1;
	message_BJEEOEONJEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BJEEOEONJEB_VTable vtable;
};
struct message_BJEEOEONJEB_o {
	message_BJEEOEONJEB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OBJNLJGILDP;
	uint32_t POBGKMDJMDC;
	uint32_t HLKLDEKEKOJ;
	uint16_t HMEBLIODHEO;
	uint16_t PIAAFCGBIAA;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint16_t IABJNDBNDBK;
};
struct message_HCBPPHAIODM_StaticFields {
};
struct message_HCBPPHAIODM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HCBPPHAIODM_c {
	Il2CppClass_1 _1;
	message_HCBPPHAIODM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HCBPPHAIODM_VTable vtable;
};
struct message_HCBPPHAIODM_o {
	message_HCBPPHAIODM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint16_t HMEBLIODHEO;
	uint8_t MBBDNIBDPME;
};
struct message_NCLFFLFJEKI_StaticFields {
};
struct message_NCLFFLFJEKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NCLFFLFJEKI_c {
	Il2CppClass_1 _1;
	message_NCLFFLFJEKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NCLFFLFJEKI_VTable vtable;
};
struct message_NCLFFLFJEKI_o {
	message_NCLFFLFJEKI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint32_t CCFCMGLIEFH;
	bool GIDBIOODPIO;
	bool DGJHDOENEKG;
};
struct message_CINHPEGHGHK_StaticFields {
};
struct message_CINHPEGHGHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CINHPEGHGHK_c {
	Il2CppClass_1 _1;
	message_CINHPEGHGHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CINHPEGHGHK_VTable vtable;
};
struct message_CINHPEGHGHK_o {
	message_CINHPEGHGHK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_AMPGELLIDGH_o* ANGLCIFKGBE;
};
struct message_GILPGGDOOGE_StaticFields {
};
struct message_GILPGGDOOGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GILPGGDOOGE_c {
	Il2CppClass_1 _1;
	message_GILPGGDOOGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GILPGGDOOGE_VTable vtable;
};
struct message_GILPGGDOOGE_o {
	message_GILPGGDOOGE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OBJNLJGILDP;
	message_DEACEIFBHJK_o* ADCKHEDKNMA;
	uint32_t GNMGEPIKEBE;
};
struct message_AACLJKNELJE_StaticFields {
};
struct message_AACLJKNELJE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AACLJKNELJE_c {
	Il2CppClass_1 _1;
	message_AACLJKNELJE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AACLJKNELJE_VTable vtable;
};
struct message_AACLJKNELJE_o {
	message_AACLJKNELJE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_AMPGELLIDGH__o* DGDAGDHAHBL;
};
struct message_AEANNIEFPEB_StaticFields {
};
struct message_AEANNIEFPEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AEANNIEFPEB_c {
	Il2CppClass_1 _1;
	message_AEANNIEFPEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AEANNIEFPEB_VTable vtable;
};
struct message_AEANNIEFPEB_o {
	message_AEANNIEFPEB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OOFJJCLEMKH;
};
struct message_AMPGELLIDGH_StaticFields {
};
struct message_AMPGELLIDGH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AMPGELLIDGH_c {
	Il2CppClass_1 _1;
	message_AMPGELLIDGH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AMPGELLIDGH_VTable vtable;
};
struct message_AMPGELLIDGH_o {
	message_AMPGELLIDGH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OBJNLJGILDP;
	uint32_t DGLCOGJJFMI;
	bool KKENDJHDBKP;
	message_DEACEIFBHJK_o* ADCKHEDKNMA;
	uint32_t GNMGEPIKEBE;
	uint8_t GJLJGJECGOA;
};
struct message_NNFEKMNHEBN_StaticFields {
};
struct message_NNFEKMNHEBN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NNFEKMNHEBN_c {
	Il2CppClass_1 _1;
	message_NNFEKMNHEBN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NNFEKMNHEBN_VTable vtable;
};
struct message_NNFEKMNHEBN_o {
	message_NNFEKMNHEBN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LPDLNKFODKD;
	uint32_t DEEDDGFLDPH;
	System_Collections_Generic_List_ABDONPHCKLK__o* OCEJMOIPKMM;
	int32_t PIAMIOFEBKF;
};
struct message_HPGCAJBJNNL_StaticFields {
};
struct message_HPGCAJBJNNL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HPGCAJBJNNL_c {
	Il2CppClass_1 _1;
	message_HPGCAJBJNNL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HPGCAJBJNNL_VTable vtable;
};
struct message_HPGCAJBJNNL_o {
	message_HPGCAJBJNNL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CEDJCPLOLNE;
	uint32_t MMJMADPFKIF;
};
struct message_ABGJIILPEHJ_StaticFields {
};
struct message_ABGJIILPEHJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ABGJIILPEHJ_c {
	Il2CppClass_1 _1;
	message_ABGJIILPEHJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ABGJIILPEHJ_VTable vtable;
};
struct message_ABGJIILPEHJ_o {
	message_ABGJIILPEHJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CEDJCPLOLNE;
	uint32_t MMJMADPFKIF;
	uint8_t COMKADDOGEN;
};
struct message_HMOOAKPENJC_StaticFields {
};
struct message_HMOOAKPENJC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HMOOAKPENJC_c {
	Il2CppClass_1 _1;
	message_HMOOAKPENJC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HMOOAKPENJC_VTable vtable;
};
struct message_HMOOAKPENJC_o {
	message_HMOOAKPENJC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CEDJCPLOLNE;
	uint32_t MMJMADPFKIF;
};
struct message_CHCJBBOABPJ_StaticFields {
};
struct message_CHCJBBOABPJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CHCJBBOABPJ_c {
	Il2CppClass_1 _1;
	message_CHCJBBOABPJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CHCJBBOABPJ_VTable vtable;
};
struct message_CHCJBBOABPJ_o {
	message_CHCJBBOABPJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CEDJCPLOLNE;
	uint32_t MMJMADPFKIF;
	uint8_t COMKADDOGEN;
};
struct message_JBHEBOOEIEB_StaticFields {
};
struct message_JBHEBOOEIEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JBHEBOOEIEB_c {
	Il2CppClass_1 _1;
	message_JBHEBOOEIEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JBHEBOOEIEB_VTable vtable;
};
struct message_JBHEBOOEIEB_o {
	message_JBHEBOOEIEB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PDJJEIJPOOD;
	uint32_t OBJNLJGILDP;
	uint32_t NOGHLFJKBGN;
	message_DEACEIFBHJK_o* CFALKGMCMAA;
	message_GAKIHFPIOEF_o* BFNOCFHHLOC;
};
struct message_GKCEHFLDNPB_StaticFields {
};
struct message_GKCEHFLDNPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GKCEHFLDNPB_c {
	Il2CppClass_1 _1;
	message_GKCEHFLDNPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GKCEHFLDNPB_VTable vtable;
};
struct message_GKCEHFLDNPB_o {
	message_GKCEHFLDNPB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_OHOJOFKPMPD_o* DMGNPCFFGBC;
};
struct message_LFMBCJMCCLD_StaticFields {
};
struct message_LFMBCJMCCLD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LFMBCJMCCLD_c {
	Il2CppClass_1 _1;
	message_LFMBCJMCCLD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LFMBCJMCCLD_VTable vtable;
};
struct message_LFMBCJMCCLD_o {
	message_LFMBCJMCCLD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t GFBDBOIKJOH;
};
struct message_OHOJOFKPMPD_StaticFields {
};
struct message_OHOJOFKPMPD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OHOJOFKPMPD_c {
	Il2CppClass_1 _1;
	message_OHOJOFKPMPD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OHOJOFKPMPD_VTable vtable;
};
struct message_OHOJOFKPMPD_o {
	message_OHOJOFKPMPD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OBJNLJGILDP;
	uint32_t DGLCOGJJFMI;
	uint32_t NOGHLFJKBGN;
	bool OJDBJPGDLCM;
	message_DEACEIFBHJK_o* CFALKGMCMAA;
	message_GAKIHFPIOEF_o* BFNOCFHHLOC;
};
struct message_DNCAPGNMEFK_StaticFields {
};
struct message_DNCAPGNMEFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DNCAPGNMEFK_c {
	Il2CppClass_1 _1;
	message_DNCAPGNMEFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DNCAPGNMEFK_VTable vtable;
};
struct message_DNCAPGNMEFK_o {
	message_DNCAPGNMEFK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t ONAAPOEBLIJ;
	float CEKNOKDMOEA;
};
struct message_HGIOHCNFGLE_StaticFields {
};
struct message_HGIOHCNFGLE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HGIOHCNFGLE_c {
	Il2CppClass_1 _1;
	message_HGIOHCNFGLE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HGIOHCNFGLE_VTable vtable;
};
struct message_HGIOHCNFGLE_o {
	message_HGIOHCNFGLE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_OHOJOFKPMPD__o* DGDAGDHAHBL;
};
struct message_CJEOLDEGMJN_StaticFields {
};
struct message_CJEOLDEGMJN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CJEOLDEGMJN_c {
	Il2CppClass_1 _1;
	message_CJEOLDEGMJN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CJEOLDEGMJN_VTable vtable;
};
struct message_CJEOLDEGMJN_o {
	message_CJEOLDEGMJN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_LNDJALHHIOG__o* NMAFMCKMKPP;
};
struct message_LNDJALHHIOG_StaticFields {
};
struct message_LNDJALHHIOG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LNDJALHHIOG_c {
	Il2CppClass_1 _1;
	message_LNDJALHHIOG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LNDJALHHIOG_VTable vtable;
};
struct message_LNDJALHHIOG_o {
	message_LNDJALHHIOG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint32_t GJKLHKLNJDH;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
};
struct message_AKHHCGILHJD_StaticFields {
};
struct message_AKHHCGILHJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AKHHCGILHJD_c {
	Il2CppClass_1 _1;
	message_AKHHCGILHJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AKHHCGILHJD_VTable vtable;
};
struct message_AKHHCGILHJD_o {
	message_AKHHCGILHJD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_DPCHHCGKDKC__o* CGJLKAJIAED;
};
struct message_DPCHHCGKDKC_StaticFields {
};
struct message_DPCHHCGKDKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DPCHHCGKDKC_c {
	Il2CppClass_1 _1;
	message_DPCHHCGKDKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DPCHHCGKDKC_VTable vtable;
};
struct message_DPCHHCGKDKC_o {
	message_DPCHHCGKDKC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	message_HJLNLDIMIMK_o* DFAABPNAFCE;
};
struct message_HCBIDFFCAGL_StaticFields {
};
struct message_HCBIDFFCAGL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HCBIDFFCAGL_c {
	Il2CppClass_1 _1;
	message_HCBIDFFCAGL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HCBIDFFCAGL_VTable vtable;
};
struct message_HCBIDFFCAGL_o {
	message_HCBIDFFCAGL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
};
struct message_LFMCICPCEKP_StaticFields {
};
struct message_LFMCICPCEKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LFMCICPCEKP_c {
	Il2CppClass_1 _1;
	message_LFMCICPCEKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LFMCICPCEKP_VTable vtable;
};
struct message_LFMCICPCEKP_o {
	message_LFMCICPCEKP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_MDGAOJIACDM_StaticFields {
};
struct message_MDGAOJIACDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MDGAOJIACDM_c {
	Il2CppClass_1 _1;
	message_MDGAOJIACDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MDGAOJIACDM_VTable vtable;
};
struct message_MDGAOJIACDM_o {
	message_MDGAOJIACDM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	message_EEKDOKOEAEO_o* HELOHMMEONI;
};
struct message_HNOGPPOKMHC_StaticFields {
};
struct message_HNOGPPOKMHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HNOGPPOKMHC_c {
	Il2CppClass_1 _1;
	message_HNOGPPOKMHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HNOGPPOKMHC_VTable vtable;
};
struct message_HNOGPPOKMHC_o {
	message_HNOGPPOKMHC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_EEKDOKOEAEO__o* NHGNCCFOEBO;
};
struct message_EEKDOKOEAEO_StaticFields {
};
struct message_EEKDOKOEAEO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EEKDOKOEAEO_c {
	Il2CppClass_1 _1;
	message_EEKDOKOEAEO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EEKDOKOEAEO_VTable vtable;
};
struct message_EEKDOKOEAEO_o {
	message_EEKDOKOEAEO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	float BDLDBPFPGHN;
};
struct message_HAIIPKIOGJI_StaticFields {
};
struct message_HAIIPKIOGJI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HAIIPKIOGJI_c {
	Il2CppClass_1 _1;
	message_HAIIPKIOGJI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HAIIPKIOGJI_VTable vtable;
};
struct message_HAIIPKIOGJI_o {
	message_HAIIPKIOGJI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EJAIADGENKO;
	uint32_t NOANHFFBCFJ;
};
struct message_IPBJNPKBNFH_StaticFields {
};
struct message_IPBJNPKBNFH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IPBJNPKBNFH_c {
	Il2CppClass_1 _1;
	message_IPBJNPKBNFH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IPBJNPKBNFH_VTable vtable;
};
struct message_IPBJNPKBNFH_o {
	message_IPBJNPKBNFH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HBLKEPNPBOA;
};
struct message_OCBFAFJIPAE_StaticFields {
};
struct message_OCBFAFJIPAE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OCBFAFJIPAE_c {
	Il2CppClass_1 _1;
	message_OCBFAFJIPAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OCBFAFJIPAE_VTable vtable;
};
struct message_OCBFAFJIPAE_o {
	message_OCBFAFJIPAE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HBLKEPNPBOA;
};
struct message_MGFCHPHNGGD_StaticFields {
};
struct message_MGFCHPHNGGD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MGFCHPHNGGD_c {
	Il2CppClass_1 _1;
	message_MGFCHPHNGGD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MGFCHPHNGGD_VTable vtable;
};
struct message_MGFCHPHNGGD_o {
	message_MGFCHPHNGGD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t HMDLCBPMABE;
};
struct message_CDIIFBFMMCA_StaticFields {
};
struct message_CDIIFBFMMCA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CDIIFBFMMCA_c {
	Il2CppClass_1 _1;
	message_CDIIFBFMMCA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CDIIFBFMMCA_VTable vtable;
};
struct message_CDIIFBFMMCA_o {
	message_CDIIFBFMMCA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t FAELGIDOJDC;
};
struct message_HFBAPJKJKIJ_StaticFields {
};
struct message_HFBAPJKJKIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HFBAPJKJKIJ_c {
	Il2CppClass_1 _1;
	message_HFBAPJKJKIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HFBAPJKJKIJ_VTable vtable;
};
struct message_HFBAPJKJKIJ_o {
	message_HFBAPJKJKIJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EILALADADCH;
};
struct message_CKGGGENMIPH_StaticFields {
};
struct message_CKGGGENMIPH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CKGGGENMIPH_c {
	Il2CppClass_1 _1;
	message_CKGGGENMIPH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CKGGGENMIPH_VTable vtable;
};
struct message_CKGGGENMIPH_o {
	message_CKGGGENMIPH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool AGOFJNKOIBI;
	uint8_t FCPCOEAGHIJ;
	bool OLKOAPHIGPP;
};
struct message_OAILOELFFIK_StaticFields {
};
struct message_OAILOELFFIK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OAILOELFFIK_c {
	Il2CppClass_1 _1;
	message_OAILOELFFIK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OAILOELFFIK_VTable vtable;
};
struct message_OAILOELFFIK_o {
	message_OAILOELFFIK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_KPEJIMAPLHN_StaticFields {
};
struct message_KPEJIMAPLHN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KPEJIMAPLHN_c {
	Il2CppClass_1 _1;
	message_KPEJIMAPLHN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KPEJIMAPLHN_VTable vtable;
};
struct message_KPEJIMAPLHN_o {
	message_KPEJIMAPLHN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_OGFIPOELOBP_StaticFields {
};
struct message_OGFIPOELOBP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OGFIPOELOBP_c {
	Il2CppClass_1 _1;
	message_OGFIPOELOBP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OGFIPOELOBP_VTable vtable;
};
struct message_OGFIPOELOBP_o {
	message_OGFIPOELOBP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t HHEMHAGPKOK;
	bool DMGMBDJDGIJ;
};
struct message_GFAIEMIENHC_StaticFields {
};
struct message_GFAIEMIENHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GFAIEMIENHC_c {
	Il2CppClass_1 _1;
	message_GFAIEMIENHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GFAIEMIENHC_VTable vtable;
};
struct message_GFAIEMIENHC_o {
	message_GFAIEMIENHC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t MIJOCMKONAD;
	uint32_t NDACFLCILDK;
};
struct message_CGFNEFOAEAA_StaticFields {
};
struct message_CGFNEFOAEAA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CGFNEFOAEAA_c {
	Il2CppClass_1 _1;
	message_CGFNEFOAEAA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CGFNEFOAEAA_VTable vtable;
};
struct message_CGFNEFOAEAA_o {
	message_CGFNEFOAEAA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	float HDHNBOAADGA;
};
struct message_NKCOBBMACJN_StaticFields {
};
struct message_NKCOBBMACJN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NKCOBBMACJN_c {
	Il2CppClass_1 _1;
	message_NKCOBBMACJN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NKCOBBMACJN_VTable vtable;
};
struct message_NKCOBBMACJN_o {
	message_NKCOBBMACJN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_MHCBKCFNBFO_StaticFields {
};
struct message_MHCBKCFNBFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MHCBKCFNBFO_c {
	Il2CppClass_1 _1;
	message_MHCBKCFNBFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MHCBKCFNBFO_VTable vtable;
};
struct message_MHCBKCFNBFO_o {
	message_MHCBKCFNBFO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t HHEMHAGPKOK;
	bool DMGMBDJDGIJ;
};
struct message_ONDOHFPKJNN_StaticFields {
};
struct message_ONDOHFPKJNN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ONDOHFPKJNN_c {
	Il2CppClass_1 _1;
	message_ONDOHFPKJNN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ONDOHFPKJNN_VTable vtable;
};
struct message_ONDOHFPKJNN_o {
	message_ONDOHFPKJNN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t EPCENAPFABP;
	uint32_t GPBBMFDKFIC;
	uint32_t PEEPOIELKKA;
	uint64_t OHILEJMGPHB;
	uint32_t OIELJIKEKGE;
	uint32_t ILJILJFKCBO;
};
struct message_OBDDGHNAMGL_StaticFields {
};
struct message_OBDDGHNAMGL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OBDDGHNAMGL_c {
	Il2CppClass_1 _1;
	message_OBDDGHNAMGL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OBDDGHNAMGL_VTable vtable;
};
struct message_OBDDGHNAMGL_o {
	message_OBDDGHNAMGL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool AGOFJNKOIBI;
	uint32_t FAELGIDOJDC;
};
struct message_PFIHFOOAMAM_StaticFields {
};
struct message_PFIHFOOAMAM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PFIHFOOAMAM_c {
	Il2CppClass_1 _1;
	message_PFIHFOOAMAM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PFIHFOOAMAM_VTable vtable;
};
struct message_PFIHFOOAMAM_o {
	message_PFIHFOOAMAM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t FAELGIDOJDC;
	bool IOKDPIIHLEB;
};
struct message_BGFJKHHODPK_StaticFields {
};
struct message_BGFJKHHODPK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BGFJKHHODPK_c {
	Il2CppClass_1 _1;
	message_BGFJKHHODPK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BGFJKHHODPK_VTable vtable;
};
struct message_BGFJKHHODPK_o {
	message_BGFJKHHODPK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool AGOFJNKOIBI;
};
struct message_PIKICFOICGP_StaticFields {
};
struct message_PIKICFOICGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PIKICFOICGP_c {
	Il2CppClass_1 _1;
	message_PIKICFOICGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PIKICFOICGP_VTable vtable;
};
struct message_PIKICFOICGP_o {
	message_PIKICFOICGP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ODHCCIDCBAB;
};
struct message_AFNAOOOCCCA_StaticFields {
};
struct message_AFNAOOOCCCA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AFNAOOOCCCA_c {
	Il2CppClass_1 _1;
	message_AFNAOOOCCCA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AFNAOOOCCCA_VTable vtable;
};
struct message_AFNAOOOCCCA_o {
	message_AFNAOOOCCCA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* AMPJNNDHCBG;
	uint8_t BMCGFFMMAPO;
	uint8_t ENDKPAMOCPM;
	bool AGOFJNKOIBI;
};
struct message_MCMPKAJKJAH_StaticFields {
};
struct message_MCMPKAJKJAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MCMPKAJKJAH_c {
	Il2CppClass_1 _1;
	message_MCMPKAJKJAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MCMPKAJKJAH_VTable vtable;
};
struct message_MCMPKAJKJAH_o {
	message_MCMPKAJKJAH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t ENDKPAMOCPM;
};
struct message_JHNJHLGNMBP_StaticFields {
};
struct message_JHNJHLGNMBP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JHNJHLGNMBP_c {
	Il2CppClass_1 _1;
	message_JHNJHLGNMBP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JHNJHLGNMBP_VTable vtable;
};
struct message_JHNJHLGNMBP_o {
	message_JHNJHLGNMBP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t ENDKPAMOCPM;
};
struct message_LDCABCMOKJA_StaticFields {
};
struct message_LDCABCMOKJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LDCABCMOKJA_c {
	Il2CppClass_1 _1;
	message_LDCABCMOKJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LDCABCMOKJA_VTable vtable;
};
struct message_LDCABCMOKJA_o {
	message_LDCABCMOKJA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t ENDKPAMOCPM;
	uint32_t JOGDOJEPCKO;
	uint16_t ALBDPGDLALJ;
	uint32_t LNEODFNPPHL;
};
struct message_IMJBJPLLHEK_StaticFields {
};
struct message_IMJBJPLLHEK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IMJBJPLLHEK_c {
	Il2CppClass_1 _1;
	message_IMJBJPLLHEK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IMJBJPLLHEK_VTable vtable;
};
struct message_IMJBJPLLHEK_o {
	message_IMJBJPLLHEK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ODHCCIDCBAB;
};
struct message_IOBJHBPOEIN_StaticFields {
};
struct message_IOBJHBPOEIN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IOBJHBPOEIN_c {
	Il2CppClass_1 _1;
	message_IOBJHBPOEIN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IOBJHBPOEIN_VTable vtable;
};
struct message_IOBJHBPOEIN_o {
	message_IOBJHBPOEIN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JGKEGNHDAED;
	message_HJLNLDIMIMK_o* GCCLJOKAODA;
	uint32_t MLCAIMHBNEC;
};
struct message_KPCLFPCDCLO_StaticFields {
};
struct message_KPCLFPCDCLO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KPCLFPCDCLO_c {
	Il2CppClass_1 _1;
	message_KPCLFPCDCLO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KPCLFPCDCLO_VTable vtable;
};
struct message_KPCLFPCDCLO_o {
	message_KPCLFPCDCLO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t ENDKPAMOCPM;
	bool PONMIPOAFFI;
};
struct message_JHONDCDGLMH_StaticFields {
};
struct message_JHONDCDGLMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JHONDCDGLMH_c {
	Il2CppClass_1 _1;
	message_JHONDCDGLMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JHONDCDGLMH_VTable vtable;
};
struct message_JHONDCDGLMH_o {
	message_JHONDCDGLMH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t ENDKPAMOCPM;
	uint32_t LBMFBHEIJKD;
};
struct message_PDDICKGCILC_StaticFields {
};
struct message_PDDICKGCILC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PDDICKGCILC_c {
	Il2CppClass_1 _1;
	message_PDDICKGCILC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PDDICKGCILC_VTable vtable;
};
struct message_PDDICKGCILC_o {
	message_PDDICKGCILC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t ENDKPAMOCPM;
	uint32_t OLMLLGHEKGE;
	uint8_t DJPLMLCNOHA;
};
struct message_MELDKCNHHJC_StaticFields {
};
struct message_MELDKCNHHJC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MELDKCNHHJC_c {
	Il2CppClass_1 _1;
	message_MELDKCNHHJC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MELDKCNHHJC_VTable vtable;
};
struct message_MELDKCNHHJC_o {
	message_MELDKCNHHJC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t ENDKPAMOCPM;
	bool CKDKKEMCJEB;
};
struct message_ICOBAAHBECN_StaticFields {
};
struct message_ICOBAAHBECN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ICOBAAHBECN_c {
	Il2CppClass_1 _1;
	message_ICOBAAHBECN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ICOBAAHBECN_VTable vtable;
};
struct message_ICOBAAHBECN_o {
	message_ICOBAAHBECN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* BCPOFNHPBCC;
	float ELKIOJGMJCL;
};
struct message_GEFJOJPLHOH_StaticFields {
};
struct message_GEFJOJPLHOH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GEFJOJPLHOH_c {
	Il2CppClass_1 _1;
	message_GEFJOJPLHOH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GEFJOJPLHOH_VTable vtable;
};
struct message_GEFJOJPLHOH_o {
	message_GEFJOJPLHOH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* BCPOFNHPBCC;
};
struct message_HKKFDDHBJML_StaticFields {
};
struct message_HKKFDDHBJML_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HKKFDDHBJML_c {
	Il2CppClass_1 _1;
	message_HKKFDDHBJML_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HKKFDDHBJML_VTable vtable;
};
struct message_HKKFDDHBJML_o {
	message_HKKFDDHBJML_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t FKCGNMJIDAJ;
};
struct message_MCDIGEEGOLM_StaticFields {
};
struct message_MCDIGEEGOLM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MCDIGEEGOLM_c {
	Il2CppClass_1 _1;
	message_MCDIGEEGOLM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MCDIGEEGOLM_VTable vtable;
};
struct message_MCDIGEEGOLM_o {
	message_MCDIGEEGOLM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_CHJONLALECH__o* CJBIDEKPFAN;
};
struct message_HMMEOGMGJKL_StaticFields {
};
struct message_HMMEOGMGJKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HMMEOGMGJKL_c {
	Il2CppClass_1 _1;
	message_HMMEOGMGJKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HMMEOGMGJKL_VTable vtable;
};
struct message_HMMEOGMGJKL_o {
	message_HMMEOGMGJKL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_FIPFFCAMGDO__o* GOIGBFGICKB;
};
struct message_KFAKMLGPODC_StaticFields {
};
struct message_KFAKMLGPODC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KFAKMLGPODC_c {
	Il2CppClass_1 _1;
	message_KFAKMLGPODC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KFAKMLGPODC_VTable vtable;
};
struct message_KFAKMLGPODC_o {
	message_KFAKMLGPODC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HHGNJHALBGJ;
};
struct message_NDBLNLLMMJA_StaticFields {
};
struct message_NDBLNLLMMJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NDBLNLLMMJA_c {
	Il2CppClass_1 _1;
	message_NDBLNLLMMJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NDBLNLLMMJA_VTable vtable;
};
struct message_NDBLNLLMMJA_o {
	message_NDBLNLLMMJA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_BENHAIGLOGI__o* MBIDDNPBDOC;
	System_String_o* FEILONHCPHG;
	bool JAEKNAGMFAB;
	uint32_t HHGNJHALBGJ;
};
struct message_OOMCJLPFMNL_StaticFields {
};
struct message_OOMCJLPFMNL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OOMCJLPFMNL_c {
	Il2CppClass_1 _1;
	message_OOMCJLPFMNL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OOMCJLPFMNL_VTable vtable;
};
struct message_OOMCJLPFMNL_o {
	message_OOMCJLPFMNL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_DJJOHPCAJAL__o* MBIDDNPBDOC;
};
struct message_KPNOMOCALMI_StaticFields {
};
struct message_KPNOMOCALMI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KPNOMOCALMI_c {
	Il2CppClass_1 _1;
	message_KPNOMOCALMI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KPNOMOCALMI_VTable vtable;
};
struct message_KPNOMOCALMI_o {
	message_KPNOMOCALMI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HHGNJHALBGJ;
	System_Collections_Generic_List_uint__o* IPCIBPENHME;
};
struct message_MDKGDFPDJDD_StaticFields {
};
struct message_MDKGDFPDJDD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MDKGDFPDJDD_c {
	Il2CppClass_1 _1;
	message_MDKGDFPDJDD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MDKGDFPDJDD_VTable vtable;
};
struct message_MDKGDFPDJDD_o {
	message_MDKGDFPDJDD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_int__o* OAICMLCBGPL;
	System_Collections_Generic_List_uint__o* KKIJILOBBLE;
};
struct message_EOOKHKELGCC_StaticFields {
};
struct message_EOOKHKELGCC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EOOKHKELGCC_c {
	Il2CppClass_1 _1;
	message_EOOKHKELGCC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EOOKHKELGCC_VTable vtable;
};
struct message_EOOKHKELGCC_o {
	message_EOOKHKELGCC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_HOHACEOICHK__o* MHOFNBLGEOL;
};
struct message_JGCALMFCGOP_StaticFields {
};
struct message_JGCALMFCGOP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JGCALMFCGOP_c {
	Il2CppClass_1 _1;
	message_JGCALMFCGOP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JGCALMFCGOP_VTable vtable;
};
struct message_JGCALMFCGOP_o {
	message_JGCALMFCGOP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_string__o* MHOFNBLGEOL;
};
struct message_MBCMFGIONJO_StaticFields {
};
struct message_MBCMFGIONJO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MBCMFGIONJO_c {
	Il2CppClass_1 _1;
	message_MBCMFGIONJO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MBCMFGIONJO_VTable vtable;
};
struct message_MBCMFGIONJO_o {
	message_MBCMFGIONJO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_ACALDIJADIG_StaticFields {
};
struct message_ACALDIJADIG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ACALDIJADIG_c {
	Il2CppClass_1 _1;
	message_ACALDIJADIG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ACALDIJADIG_VTable vtable;
};
struct message_ACALDIJADIG_o {
	message_ACALDIJADIG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t ODAJIKPMLIM;
	uint8_t OLFDECMJCNC;
};
struct message_LEHHDEPGAEH_StaticFields {
};
struct message_LEHHDEPGAEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LEHHDEPGAEH_c {
	Il2CppClass_1 _1;
	message_LEHHDEPGAEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LEHHDEPGAEH_VTable vtable;
};
struct message_LEHHDEPGAEH_o {
	message_LEHHDEPGAEH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* IPCIBPENHME;
};
struct message_JANDNALHJJH_StaticFields {
};
struct message_JANDNALHJJH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JANDNALHJJH_c {
	Il2CppClass_1 _1;
	message_JANDNALHJJH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JANDNALHJJH_VTable vtable;
};
struct message_JANDNALHJJH_o {
	message_JANDNALHJJH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HBKLJILMHKL;
	System_Collections_Generic_List_uint__o* IPCIBPENHME;
};
struct message_JFNKDJHCHAH_StaticFields {
};
struct message_JFNKDJHCHAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JFNKDJHCHAH_c {
	Il2CppClass_1 _1;
	message_JFNKDJHCHAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JFNKDJHCHAH_VTable vtable;
};
struct message_JFNKDJHCHAH_o {
	message_JFNKDJHCHAH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HBKLJILMHKL;
	System_Collections_Generic_List_uint__o* IPCIBPENHME;
};
struct message_BNCMBMEFNLK_StaticFields {
};
struct message_BNCMBMEFNLK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BNCMBMEFNLK_c {
	Il2CppClass_1 _1;
	message_BNCMBMEFNLK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BNCMBMEFNLK_VTable vtable;
};
struct message_BNCMBMEFNLK_o {
	message_BNCMBMEFNLK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HBKLJILMHKL;
	System_Collections_Generic_List_uint__o* IPCIBPENHME;
	uint32_t JKHMCHDOHJD;
};
struct message_LMAKEKIEAIP_StaticFields {
};
struct message_LMAKEKIEAIP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LMAKEKIEAIP_c {
	Il2CppClass_1 _1;
	message_LMAKEKIEAIP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LMAKEKIEAIP_VTable vtable;
};
struct message_LMAKEKIEAIP_o {
	message_LMAKEKIEAIP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KGEFKEJLBDL;
	uint32_t JIHNLMJMPBL;
	uint32_t GLCHLFADHNM;
};
struct message_CBOACNOCDDG_StaticFields {
};
struct message_CBOACNOCDDG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CBOACNOCDDG_c {
	Il2CppClass_1 _1;
	message_CBOACNOCDDG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CBOACNOCDDG_VTable vtable;
};
struct message_CBOACNOCDDG_o {
	message_CBOACNOCDDG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_JOCPLNGCKMO__o* ILIDBEGNJFB;
};
struct message_JOCPLNGCKMO_StaticFields {
};
struct message_JOCPLNGCKMO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JOCPLNGCKMO_c {
	Il2CppClass_1 _1;
	message_JOCPLNGCKMO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JOCPLNGCKMO_VTable vtable;
};
struct message_JOCPLNGCKMO_o {
	message_JOCPLNGCKMO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t HHKPOIACIGD;
	uint32_t NDACFLCILDK;
	uint32_t HPEHNHAPDHC;
};
struct message_BCLKNHJEIHD_StaticFields {
};
struct message_BCLKNHJEIHD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BCLKNHJEIHD_c {
	Il2CppClass_1 _1;
	message_BCLKNHJEIHD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BCLKNHJEIHD_VTable vtable;
};
struct message_BCLKNHJEIHD_o {
	message_BCLKNHJEIHD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_GJMJKMBFEJH__o* ILIDBEGNJFB;
};
struct message_GJMJKMBFEJH_StaticFields {
};
struct message_GJMJKMBFEJH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GJMJKMBFEJH_c {
	Il2CppClass_1 _1;
	message_GJMJKMBFEJH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GJMJKMBFEJH_VTable vtable;
};
struct message_GJMJKMBFEJH_o {
	message_GJMJKMBFEJH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t HHKPOIACIGD;
	uint32_t NDACFLCILDK;
	uint32_t HPEHNHAPDHC;
	System_String_o* KNGEOKPPMFL;
	System_String_o* MKDEOHALGCG;
	uint32_t OILPEIDDCKI;
};
struct message_DNMMLHMGKGN_StaticFields {
};
struct message_DNMMLHMGKGN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DNMMLHMGKGN_c {
	Il2CppClass_1 _1;
	message_DNMMLHMGKGN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DNMMLHMGKGN_VTable vtable;
};
struct message_DNMMLHMGKGN_o {
	message_DNMMLHMGKGN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_EBLKGEHBKBF_StaticFields {
};
struct message_EBLKGEHBKBF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EBLKGEHBKBF_c {
	Il2CppClass_1 _1;
	message_EBLKGEHBKBF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EBLKGEHBKBF_VTable vtable;
};
struct message_EBLKGEHBKBF_o {
	message_EBLKGEHBKBF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t IHNCAADOAAE;
	uint8_t ACHGPLGIDKD;
	uint32_t HPEHNHAPDHC;
	uint8_t OLPBKKCMDEN;
	uint32_t GAKBHKNAHKG;
	uint8_t GIFMLNBMFAN;
};
struct message_IIOCLGDNBBB_StaticFields {
};
struct message_IIOCLGDNBBB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IIOCLGDNBBB_c {
	Il2CppClass_1 _1;
	message_IIOCLGDNBBB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IIOCLGDNBBB_VTable vtable;
};
struct message_IIOCLGDNBBB_o {
	message_IIOCLGDNBBB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t GGKOCCEOFJM;
	uint32_t FABBDMDFAAO;
	System_Collections_Generic_List_CHEEGFNLIOE__o* JFNPIIHICEH;
};
struct message_PEMKGHLCENA_StaticFields {
};
struct message_PEMKGHLCENA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PEMKGHLCENA_c {
	Il2CppClass_1 _1;
	message_PEMKGHLCENA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PEMKGHLCENA_VTable vtable;
};
struct message_PEMKGHLCENA_o {
	message_PEMKGHLCENA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NKKFOEICEEC;
};
struct message_JOOMADHAPPD_StaticFields {
};
struct message_JOOMADHAPPD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JOOMADHAPPD_c {
	Il2CppClass_1 _1;
	message_JOOMADHAPPD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JOOMADHAPPD_VTable vtable;
};
struct message_JOOMADHAPPD_o {
	message_JOOMADHAPPD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_CHEEGFNLIOE__o* JFNPIIHICEH;
};
struct message_EGOBMHHMEIM_StaticFields {
};
struct message_EGOBMHHMEIM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EGOBMHHMEIM_c {
	Il2CppClass_1 _1;
	message_EGOBMHHMEIM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EGOBMHHMEIM_VTable vtable;
};
struct message_EGOBMHHMEIM_o {
	message_EGOBMHHMEIM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t GGKOCCEOFJM;
	uint32_t FABBDMDFAAO;
	System_Collections_Generic_List_JMPFKFLHEDK__o* CCBOBLOENLE;
	uint32_t BDLDBPFPGHN;
};
struct message_DMJPAJFMMMB_StaticFields {
};
struct message_DMJPAJFMMMB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DMJPAJFMMMB_c {
	Il2CppClass_1 _1;
	message_DMJPAJFMMMB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DMJPAJFMMMB_VTable vtable;
};
struct message_DMJPAJFMMMB_o {
	message_DMJPAJFMMMB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t NCHOPFNDDNM;
	System_Collections_Generic_List_OLAHGOOEKDB__o* DELEJFIFDCL;
	uint8_t EHDNIOLBBDD;
	uint32_t NDECJGIMIFA;
};
struct message_CDLPFEBMIDP_StaticFields {
};
struct message_CDLPFEBMIDP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CDLPFEBMIDP_c {
	Il2CppClass_1 _1;
	message_CDLPFEBMIDP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CDLPFEBMIDP_VTable vtable;
};
struct message_CDLPFEBMIDP_o {
	message_CDLPFEBMIDP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t NCHOPFNDDNM;
	uint8_t EHDNIOLBBDD;
	uint32_t NDECJGIMIFA;
	uint8_t CBEHCNLNNLD;
	uint32_t GPLEDKJINKK;
	uint8_t JAKCPJNHNMD;
	uint64_t PEDAJLDOALF;
};
struct message_LFFPPKMPEFM_StaticFields {
};
struct message_LFFPPKMPEFM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LFFPPKMPEFM_c {
	Il2CppClass_1 _1;
	message_LFFPPKMPEFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LFFPPKMPEFM_VTable vtable;
};
struct message_LFFPPKMPEFM_o {
	message_LFFPPKMPEFM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* KDNILIFJHHK;
};
struct message_HDFCCCOEGBF_StaticFields {
};
struct message_HDFCCCOEGBF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HDFCCCOEGBF_c {
	Il2CppClass_1 _1;
	message_HDFCCCOEGBF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HDFCCCOEGBF_VTable vtable;
};
struct message_HDFCCCOEGBF_o {
	message_HDFCCCOEGBF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_MIHOPNCEDEN_StaticFields {
};
struct message_MIHOPNCEDEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MIHOPNCEDEN_c {
	Il2CppClass_1 _1;
	message_MIHOPNCEDEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MIHOPNCEDEN_VTable vtable;
};
struct message_MIHOPNCEDEN_o {
	message_MIHOPNCEDEN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t POBGKMDJMDC;
	float NJLNFIOFNNA;
	uint32_t EBBEKJHJCMG;
	uint32_t FOBPMPAGEGJ;
};
struct message_KCGLNEOHCAA_StaticFields {
};
struct message_KCGLNEOHCAA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KCGLNEOHCAA_c {
	Il2CppClass_1 _1;
	message_KCGLNEOHCAA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KCGLNEOHCAA_VTable vtable;
};
struct message_KCGLNEOHCAA_o {
	message_KCGLNEOHCAA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LPAEINNAOFI;
	uint32_t PEEIGDCNJJO;
	bool JOPCKCICOEC;
	uint32_t FCKAGCELJDJ;
	uint32_t HBKEMMKGIBB;
	uint32_t AKEGJMEMPMI;
};
struct message_MKNCJPHBIEB_StaticFields {
};
struct message_MKNCJPHBIEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MKNCJPHBIEB_c {
	Il2CppClass_1 _1;
	message_MKNCJPHBIEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MKNCJPHBIEB_VTable vtable;
};
struct message_MKNCJPHBIEB_o {
	message_MKNCJPHBIEB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_DEACEIFBHJK__o* CKJOGCIKNNK;
	System_Collections_Generic_List_byte__o* MAFGKENPJGM;
};
struct message_JBDDBDMOIBO_StaticFields {
};
struct message_JBDDBDMOIBO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JBDDBDMOIBO_c {
	Il2CppClass_1 _1;
	message_JBDDBDMOIBO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JBDDBDMOIBO_VTable vtable;
};
struct message_JBDDBDMOIBO_o {
	message_JBDDBDMOIBO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t MNGMENBBAOK;
};
struct message_NJKBNLOMNAI_StaticFields {
};
struct message_NJKBNLOMNAI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NJKBNLOMNAI_c {
	Il2CppClass_1 _1;
	message_NJKBNLOMNAI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NJKBNLOMNAI_VTable vtable;
};
struct message_NJKBNLOMNAI_o {
	message_NJKBNLOMNAI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BNMIJIJLBLD;
	uint32_t BMFBLABMGHJ;
};
struct message_BLCEPOBBBEI_StaticFields {
};
struct message_BLCEPOBBBEI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BLCEPOBBBEI_c {
	Il2CppClass_1 _1;
	message_BLCEPOBBBEI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BLCEPOBBBEI_VTable vtable;
};
struct message_BLCEPOBBBEI_o {
	message_BLCEPOBBBEI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint8_t HMEBLIODHEO;
	uint8_t MMJMADPFKIF;
	System_Collections_Generic_List_byte__o* LNOLNLMIEHC;
};
struct message_GGAPHBDEDDP_StaticFields {
};
struct message_GGAPHBDEDDP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GGAPHBDEDDP_c {
	Il2CppClass_1 _1;
	message_GGAPHBDEDDP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GGAPHBDEDDP_VTable vtable;
};
struct message_GGAPHBDEDDP_o {
	message_GGAPHBDEDDP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint8_t MMJMADPFKIF;
	System_Collections_Generic_List_byte__o* LNOLNLMIEHC;
};
struct message_DNBECGLAPFM_StaticFields {
};
struct message_DNBECGLAPFM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DNBECGLAPFM_c {
	Il2CppClass_1 _1;
	message_DNBECGLAPFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DNBECGLAPFM_VTable vtable;
};
struct message_DNBECGLAPFM_o {
	message_DNBECGLAPFM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	System_Collections_Generic_List_byte__o* LNOLNLMIEHC;
};
struct message_NCAMKOBHMLA_StaticFields {
};
struct message_NCAMKOBHMLA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NCAMKOBHMLA_c {
	Il2CppClass_1 _1;
	message_NCAMKOBHMLA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NCAMKOBHMLA_VTable vtable;
};
struct message_NCAMKOBHMLA_o {
	message_NCAMKOBHMLA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PIAMIOFEBKF;
	uint32_t HCMIEJEBKAL;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
};
struct message_FDBBMFEHPJO_StaticFields {
};
struct message_FDBBMFEHPJO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FDBBMFEHPJO_c {
	Il2CppClass_1 _1;
	message_FDBBMFEHPJO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FDBBMFEHPJO_VTable vtable;
};
struct message_FDBBMFEHPJO_o {
	message_FDBBMFEHPJO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
};
struct message_DBLNGCIBFPD_StaticFields {
};
struct message_DBLNGCIBFPD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DBLNGCIBFPD_c {
	Il2CppClass_1 _1;
	message_DBLNGCIBFPD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DBLNGCIBFPD_VTable vtable;
};
struct message_DBLNGCIBFPD_o {
	message_DBLNGCIBFPD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AIIFDCBFPMN;
};
struct message_NAOMKCKLJNM_StaticFields {
};
struct message_NAOMKCKLJNM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NAOMKCKLJNM_c {
	Il2CppClass_1 _1;
	message_NAOMKCKLJNM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NAOMKCKLJNM_VTable vtable;
};
struct message_NAOMKCKLJNM_o {
	message_NAOMKCKLJNM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_JBHIKOLBMEA__o* FLMIPDGPCNK;
	uint32_t CEDJCPLOLNE;
};
struct message_HGDGGOPDKEH_StaticFields {
};
struct message_HGDGGOPDKEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HGDGGOPDKEH_c {
	Il2CppClass_1 _1;
	message_HGDGGOPDKEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HGDGGOPDKEH_VTable vtable;
};
struct message_HGDGGOPDKEH_o {
	message_HGDGGOPDKEH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_ICJBIMNJBED_o* ALPEOLLCIBM;
	uint32_t CEDJCPLOLNE;
};
struct message_OCCGNINIJIK_StaticFields {
};
struct message_OCCGNINIJIK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OCCGNINIJIK_c {
	Il2CppClass_1 _1;
	message_OCCGNINIJIK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OCCGNINIJIK_VTable vtable;
};
struct message_OCCGNINIJIK_o {
	message_OCCGNINIJIK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_IFIJPOGAHCE_o* BDGAMEIIDHF;
	uint32_t CEDJCPLOLNE;
};
struct message_PPPJHMHDBMI_StaticFields {
};
struct message_PPPJHMHDBMI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PPPJHMHDBMI_c {
	Il2CppClass_1 _1;
	message_PPPJHMHDBMI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PPPJHMHDBMI_VTable vtable;
};
struct message_PPPJHMHDBMI_o {
	message_PPPJHMHDBMI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	message_DNIIPBGIDMB_o* NOMMMENFHCD;
};
struct message_DIKJOPOCJIP_StaticFields {
};
struct message_DIKJOPOCJIP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DIKJOPOCJIP_c {
	Il2CppClass_1 _1;
	message_DIKJOPOCJIP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DIKJOPOCJIP_VTable vtable;
};
struct message_DIKJOPOCJIP_o {
	message_DIKJOPOCJIP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NEFOMDCPFDI;
	uint32_t LMAGAPPJKKP;
	uint32_t PEGHEOFLMHH;
	uint32_t MIHAKEJBEPN;
};
struct message_BEMONMLNJHI_StaticFields {
};
struct message_BEMONMLNJHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BEMONMLNJHI_c {
	Il2CppClass_1 _1;
	message_BEMONMLNJHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BEMONMLNJHI_VTable vtable;
};
struct message_BEMONMLNJHI_o {
	message_BEMONMLNJHI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_LPMDJMOPOKJ_o* IFOBNFFGCHO;
	System_Collections_Generic_List_DEACEIFBHJK__o* JHDDOIINDFF;
};
struct message_DBBPOHKGLIN_StaticFields {
};
struct message_DBBPOHKGLIN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DBBPOHKGLIN_c {
	Il2CppClass_1 _1;
	message_DBBPOHKGLIN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DBBPOHKGLIN_VTable vtable;
};
struct message_DBBPOHKGLIN_o {
	message_DBBPOHKGLIN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AIIFDCBFPMN;
	bool DOGHAIOCFAH;
	message_DEACEIFBHJK_o* JLJDIJJNFCH;
};
struct message_AEJOODEPMKB_StaticFields {
};
struct message_AEJOODEPMKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AEJOODEPMKB_c {
	Il2CppClass_1 _1;
	message_AEJOODEPMKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AEJOODEPMKB_VTable vtable;
};
struct message_AEJOODEPMKB_o {
	message_AEJOODEPMKB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t NOGHLFJKBGN;
	int32_t GKIACDMFLKO;
};
struct message_IBNKDGCBOGK_StaticFields {
};
struct message_IBNKDGCBOGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IBNKDGCBOGK_c {
	Il2CppClass_1 _1;
	message_IBNKDGCBOGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IBNKDGCBOGK_VTable vtable;
};
struct message_IBNKDGCBOGK_o {
	message_IBNKDGCBOGK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t PKALKGKCKLF;
};
struct message_JJCMOANNCOP_StaticFields {
};
struct message_JJCMOANNCOP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JJCMOANNCOP_c {
	Il2CppClass_1 _1;
	message_JJCMOANNCOP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JJCMOANNCOP_VTable vtable;
};
struct message_JJCMOANNCOP_o {
	message_JJCMOANNCOP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HHGNJHALBGJ;
	System_Collections_Generic_List_DPLLONDLNOL__o* JFHGEIICJNA;
};
struct message_FGMIKGFGNJH_StaticFields {
};
struct message_FGMIKGFGNJH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FGMIKGFGNJH_c {
	Il2CppClass_1 _1;
	message_FGMIKGFGNJH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FGMIKGFGNJH_VTable vtable;
};
struct message_FGMIKGFGNJH_o {
	message_FGMIKGFGNJH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HHGNJHALBGJ;
	System_Collections_Generic_List_HOHGGABAMLM__o* JFHGEIICJNA;
};
struct message_DAPAHOOCHGJ_StaticFields {
};
struct message_DAPAHOOCHGJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DAPAHOOCHGJ_c {
	Il2CppClass_1 _1;
	message_DAPAHOOCHGJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DAPAHOOCHGJ_VTable vtable;
};
struct message_DAPAHOOCHGJ_o {
	message_DAPAHOOCHGJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int32_t AJENCIHMPBE;
};
struct message_EIECFAACIMN_StaticFields {
};
struct message_EIECFAACIMN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EIECFAACIMN_c {
	Il2CppClass_1 _1;
	message_EIECFAACIMN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EIECFAACIMN_VTable vtable;
};
struct message_EIECFAACIMN_o {
	message_EIECFAACIMN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int32_t AJENCIHMPBE;
	int32_t HMBPELFIEAC;
};
struct message_DGGOCLNHGED_StaticFields {
};
struct message_DGGOCLNHGED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DGGOCLNHGED_c {
	Il2CppClass_1 _1;
	message_DGGOCLNHGED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DGGOCLNHGED_VTable vtable;
};
struct message_DGGOCLNHGED_o {
	message_DGGOCLNHGED_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t NOGHLFJKBGN;
	uint32_t HFPGENNDGME;
	uint8_t EBOJDAAMGMG;
};
struct message_NCKMELFABII_StaticFields {
};
struct message_NCKMELFABII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NCKMELFABII_c {
	Il2CppClass_1 _1;
	message_NCKMELFABII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NCKMELFABII_VTable vtable;
};
struct message_NCKMELFABII_o {
	message_NCKMELFABII_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t OLNEAONMMDO;
};
struct message_ABJFDIFIILN_StaticFields {
};
struct message_ABJFDIFIILN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ABJFDIFIILN_c {
	Il2CppClass_1 _1;
	message_ABJFDIFIILN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ABJFDIFIILN_VTable vtable;
};
struct message_ABJFDIFIILN_o {
	message_ABJFDIFIILN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_uint__o* ECIIBCCIFKO;
};
struct message_OMCCFHFBFGH_StaticFields {
};
struct message_OMCCFHFBFGH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OMCCFHFBFGH_c {
	Il2CppClass_1 _1;
	message_OMCCFHFBFGH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OMCCFHFBFGH_VTable vtable;
};
struct message_OMCCFHFBFGH_o {
	message_OMCCFHFBFGH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_String_o* OFDNNJFLCDL;
	uint32_t DEAGNANDNBC;
	int32_t KMJDNGOOKGP;
};
struct message_EPIFPOFOPKC_StaticFields {
};
struct message_EPIFPOFOPKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EPIFPOFOPKC_c {
	Il2CppClass_1 _1;
	message_EPIFPOFOPKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EPIFPOFOPKC_VTable vtable;
};
struct message_EPIFPOFOPKC_o {
	message_EPIFPOFOPKC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_OMCCFHFBFGH_o* OJEJKJPPJLP;
	uint32_t EJEBMKBHBLM;
};
struct message_GHHIFLCNCJG_StaticFields {
};
struct message_GHHIFLCNCJG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GHHIFLCNCJG_c {
	Il2CppClass_1 _1;
	message_GHHIFLCNCJG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GHHIFLCNCJG_VTable vtable;
};
struct message_GHHIFLCNCJG_o {
	message_GHHIFLCNCJG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_OMCCFHFBFGH__o* LOAJNOKPLJF;
	uint32_t CEDJCPLOLNE;
};
struct message_MBGMGPCGAEH_StaticFields {
};
struct message_MBGMGPCGAEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MBGMGPCGAEH_c {
	Il2CppClass_1 _1;
	message_MBGMGPCGAEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MBGMGPCGAEH_VTable vtable;
};
struct message_MBGMGPCGAEH_o {
	message_MBGMGPCGAEH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t DGLCOGJJFMI;
	bool JPFMADNPNEB;
};
struct message_MKFCDHIIJMA_StaticFields {
};
struct message_MKFCDHIIJMA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MKFCDHIIJMA_c {
	Il2CppClass_1 _1;
	message_MKFCDHIIJMA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MKFCDHIIJMA_VTable vtable;
};
struct message_MKFCDHIIJMA_o {
	message_MKFCDHIIJMA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t GNKEELKNCCB;
};
struct message_JLAPHKMBGJJ_StaticFields {
};
struct message_JLAPHKMBGJJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JLAPHKMBGJJ_c {
	Il2CppClass_1 _1;
	message_JLAPHKMBGJJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JLAPHKMBGJJ_VTable vtable;
};
struct message_JLAPHKMBGJJ_o {
	message_JLAPHKMBGJJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t DGLCOGJJFMI;
	uint8_t EBOJDAAMGMG;
};
struct message_PIELCMMAOBN_StaticFields {
};
struct message_PIELCMMAOBN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PIELCMMAOBN_c {
	Il2CppClass_1 _1;
	message_PIELCMMAOBN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PIELCMMAOBN_VTable vtable;
};
struct message_PIELCMMAOBN_o {
	message_PIELCMMAOBN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t DGLCOGJJFMI;
	uint8_t LAMKAPJAKMO;
	bool KGLPMEOAEKM;
};
struct message_LJLKFLAJGDM_StaticFields {
};
struct message_LJLKFLAJGDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LJLKFLAJGDM_c {
	Il2CppClass_1 _1;
	message_LJLKFLAJGDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LJLKFLAJGDM_VTable vtable;
};
struct message_LJLKFLAJGDM_o {
	message_LJLKFLAJGDM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NOGHLFJKBGN;
	uint16_t NHEEADJLNPA;
};
struct message_GEIONJEIJJL_StaticFields {
};
struct message_GEIONJEIJJL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GEIONJEIJJL_c {
	Il2CppClass_1 _1;
	message_GEIONJEIJJL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GEIONJEIJJL_VTable vtable;
};
struct message_GEIONJEIJJL_o {
	message_GEIONJEIJJL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NOGHLFJKBGN;
	uint16_t NDFLMNDIOAJ;
};
struct message_HOHGGABAMLM_StaticFields {
};
struct message_HOHGGABAMLM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HOHGGABAMLM_c {
	Il2CppClass_1 _1;
	message_HOHGGABAMLM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HOHGGABAMLM_VTable vtable;
};
struct message_HOHGGABAMLM_o {
	message_HOHGGABAMLM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NOGHLFJKBGN;
	uint32_t NLJKBLOGPNI;
	uint32_t JDFCLKJLEFP;
	bool DNGOGPGMBAM;
	System_String_o* JBFPFCGEMDP;
};
struct message_CGCILKNPCCJ_StaticFields {
};
struct message_CGCILKNPCCJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CGCILKNPCCJ_c {
	Il2CppClass_1 _1;
	message_CGCILKNPCCJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CGCILKNPCCJ_VTable vtable;
};
struct message_CGCILKNPCCJ_o {
	message_CGCILKNPCCJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t MIJOCMKONAD;
	System_String_o* GCJBNAHBGMD;
	uint8_t ENDKPAMOCPM;
	uint32_t NDACFLCILDK;
	uint32_t COMKADDOGEN;
};
struct message_DPLLONDLNOL_StaticFields {
};
struct message_DPLLONDLNOL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DPLLONDLNOL_c {
	Il2CppClass_1 _1;
	message_DPLLONDLNOL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DPLLONDLNOL_VTable vtable;
};
struct message_DPLLONDLNOL_o {
	message_DPLLONDLNOL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NOGHLFJKBGN;
	uint32_t NLJKBLOGPNI;
	uint32_t JDFCLKJLEFP;
	uint32_t CBCKAOLKKPI;
	uint16_t DFFMIHMAKFP;
	uint16_t LMBHDLNMKJK;
};
struct message_IJKEMPEMMDN_StaticFields {
};
struct message_IJKEMPEMMDN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IJKEMPEMMDN_c {
	Il2CppClass_1 _1;
	message_IJKEMPEMMDN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IJKEMPEMMDN_VTable vtable;
};
struct message_IJKEMPEMMDN_o {
	message_IJKEMPEMMDN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t BOCHCIEBCAL;
	int32_t BJDEIHKKJIC;
};
struct message_GAKFADGGMAE_StaticFields {
};
struct message_GAKFADGGMAE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GAKFADGGMAE_c {
	Il2CppClass_1 _1;
	message_GAKFADGGMAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GAKFADGGMAE_VTable vtable;
};
struct message_GAKFADGGMAE_o {
	message_GAKFADGGMAE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JAAEMNJGOJK;
};
struct message_CKCCONIMDJE_StaticFields {
};
struct message_CKCCONIMDJE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CKCCONIMDJE_c {
	Il2CppClass_1 _1;
	message_CKCCONIMDJE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CKCCONIMDJE_VTable vtable;
};
struct message_CKCCONIMDJE_o {
	message_CKCCONIMDJE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_IJKEMPEMMDN__o* ALGIIOFINJH;
};
struct message_DNIMPFCEEGA_StaticFields {
};
struct message_DNIMPFCEEGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DNIMPFCEEGA_c {
	Il2CppClass_1 _1;
	message_DNIMPFCEEGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DNIMPFCEEGA_VTable vtable;
};
struct message_DNIMPFCEEGA_o {
	message_DNIMPFCEEGA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	message_HJLNLDIMIMK_o* LMNBBBCKMGB;
	bool NKFGEDGMGOE;
};
struct message_DEDCBIFMDMC_StaticFields {
};
struct message_DEDCBIFMDMC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DEDCBIFMDMC_c {
	Il2CppClass_1 _1;
	message_DEDCBIFMDMC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DEDCBIFMDMC_VTable vtable;
};
struct message_DEDCBIFMDMC_o {
	message_DEDCBIFMDMC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CEDJCPLOLNE;
	System_Collections_Generic_List_DNIMPFCEEGA__o* DIADKJPBHAM;
};
struct message_NBKGNCLJLMP_StaticFields {
};
struct message_NBKGNCLJLMP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NBKGNCLJLMP_c {
	Il2CppClass_1 _1;
	message_NBKGNCLJLMP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NBKGNCLJLMP_VTable vtable;
};
struct message_NBKGNCLJLMP_o {
	message_NBKGNCLJLMP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CEDJCPLOLNE;
	System_Collections_Generic_List_DNIMPFCEEGA__o* DIADKJPBHAM;
};
struct message_LLOMOPCGCKP_StaticFields {
};
struct message_LLOMOPCGCKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LLOMOPCGCKP_c {
	Il2CppClass_1 _1;
	message_LLOMOPCGCKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LLOMOPCGCKP_VTable vtable;
};
struct message_LLOMOPCGCKP_o {
	message_LLOMOPCGCKP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	bool AGOFJNKOIBI;
};
struct message_BBEDNCGBIJK_StaticFields {
};
struct message_BBEDNCGBIJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BBEDNCGBIJK_c {
	Il2CppClass_1 _1;
	message_BBEDNCGBIJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BBEDNCGBIJK_VTable vtable;
};
struct message_BBEDNCGBIJK_o {
	message_BBEDNCGBIJK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	message_HJLNLDIMIMK_o* LMNBBBCKMGB;
};
struct message_HEFBMKBLAOP_StaticFields {
};
struct message_HEFBMKBLAOP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HEFBMKBLAOP_c {
	Il2CppClass_1 _1;
	message_HEFBMKBLAOP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HEFBMKBLAOP_VTable vtable;
};
struct message_HEFBMKBLAOP_o {
	message_HEFBMKBLAOP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CEDJCPLOLNE;
	System_Collections_Generic_List_BBEDNCGBIJK__o* DHFAJKAKDOL;
};
struct message_AGBFCOGPPAB_StaticFields {
};
struct message_AGBFCOGPPAB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AGBFCOGPPAB_c {
	Il2CppClass_1 _1;
	message_AGBFCOGPPAB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AGBFCOGPPAB_VTable vtable;
};
struct message_AGBFCOGPPAB_o {
	message_AGBFCOGPPAB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EOICDHCMGPI;
	System_Collections_Generic_List_PABEENFAMLF__o* MHOFNBLGEOL;
	uint32_t NOINKPPCHKJ;
	uint8_t CHJPOPOLOHP;
	uint8_t AIALIPMLOKO;
	bool EMNMKHEFPJG;
};
struct message_LKHGKMDOFOB_StaticFields {
};
struct message_LKHGKMDOFOB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LKHGKMDOFOB_c {
	Il2CppClass_1 _1;
	message_LKHGKMDOFOB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LKHGKMDOFOB_VTable vtable;
};
struct message_LKHGKMDOFOB_o {
	message_LKHGKMDOFOB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_AGBFCOGPPAB__o* IPPHNOMPIED;
};
struct message_DPCPPBCEGKH_StaticFields {
};
struct message_DPCPPBCEGKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DPCPPBCEGKH_c {
	Il2CppClass_1 _1;
	message_DPCPPBCEGKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DPCPPBCEGKH_VTable vtable;
};
struct message_DPCPPBCEGKH_o {
	message_DPCPPBCEGKH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_FACBAIGOONF__o* JFNPIIHICEH;
};
struct message_FACBAIGOONF_StaticFields {
};
struct message_FACBAIGOONF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FACBAIGOONF_c {
	Il2CppClass_1 _1;
	message_FACBAIGOONF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FACBAIGOONF_VTable vtable;
};
struct message_FACBAIGOONF_o {
	message_FACBAIGOONF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EOICDHCMGPI;
	uint32_t PEAKCIIKOBK;
	uint32_t JJKDFONBOIP;
};
struct message_FNLGKLNNPAG_StaticFields {
};
struct message_FNLGKLNNPAG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FNLGKLNNPAG_c {
	Il2CppClass_1 _1;
	message_FNLGKLNNPAG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FNLGKLNNPAG_VTable vtable;
};
struct message_FNLGKLNNPAG_o {
	message_FNLGKLNNPAG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t GGKOCCEOFJM;
	uint32_t FABBDMDFAAO;
	System_Collections_Generic_List_FACBAIGOONF__o* JFNPIIHICEH;
};
struct message_MBPIBOMFKMC_StaticFields {
};
struct message_MBPIBOMFKMC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MBPIBOMFKMC_c {
	Il2CppClass_1 _1;
	message_MBPIBOMFKMC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MBPIBOMFKMC_VTable vtable;
};
struct message_MBPIBOMFKMC_o {
	message_MBPIBOMFKMC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BHACFEKIFKK;
	uint32_t OEEAICCEALL;
};
struct message_CALJHOKPEPL_StaticFields {
};
struct message_CALJHOKPEPL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CALJHOKPEPL_c {
	Il2CppClass_1 _1;
	message_CALJHOKPEPL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CALJHOKPEPL_VTable vtable;
};
struct message_CALJHOKPEPL_o {
	message_CALJHOKPEPL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	float EIGAPGFKOJK;
	float FCNAHLPAFGC;
};
struct message_MJBCBCPDBJJ_StaticFields {
};
struct message_MJBCBCPDBJJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MJBCBCPDBJJ_c {
	Il2CppClass_1 _1;
	message_MJBCBCPDBJJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MJBCBCPDBJJ_VTable vtable;
};
struct message_MJBCBCPDBJJ_o {
	message_MJBCBCPDBJJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* IAKLNNNOHDE;
	bool DFGBFDDFFEO;
};
struct message_OHAKLDNIIHO_StaticFields {
};
struct message_OHAKLDNIIHO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OHAKLDNIIHO_c {
	Il2CppClass_1 _1;
	message_OHAKLDNIIHO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OHAKLDNIIHO_VTable vtable;
};
struct message_OHAKLDNIIHO_o {
	message_OHAKLDNIIHO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t ECBHBKFCMBI;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t OHJOPIMINGB;
	bool AELAMDGGLMD;
};
struct message_AOFPEBILEPO_StaticFields {
};
struct message_AOFPEBILEPO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AOFPEBILEPO_c {
	Il2CppClass_1 _1;
	message_AOFPEBILEPO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AOFPEBILEPO_VTable vtable;
};
struct message_AOFPEBILEPO_o {
	message_AOFPEBILEPO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ECBHBKFCMBI;
	uint32_t CEDJCPLOLNE;
};
struct message_DJNDBOMOHJK_StaticFields {
};
struct message_DJNDBOMOHJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DJNDBOMOHJK_c {
	Il2CppClass_1 _1;
	message_DJNDBOMOHJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DJNDBOMOHJK_VTable vtable;
};
struct message_DJNDBOMOHJK_o {
	message_DJNDBOMOHJK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ECBHBKFCMBI;
	uint32_t CEDJCPLOLNE;
};
struct message_BINDAMLKBOB_StaticFields {
};
struct message_BINDAMLKBOB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BINDAMLKBOB_c {
	Il2CppClass_1 _1;
	message_BINDAMLKBOB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BINDAMLKBOB_VTable vtable;
};
struct message_BINDAMLKBOB_o {
	message_BINDAMLKBOB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t ECBHBKFCMBI;
	uint8_t CJGKCGMCBOL;
};
struct message_CPLNFIJCDHI_StaticFields {
};
struct message_CPLNFIJCDHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CPLNFIJCDHI_c {
	Il2CppClass_1 _1;
	message_CPLNFIJCDHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CPLNFIJCDHI_VTable vtable;
};
struct message_CPLNFIJCDHI_o {
	message_CPLNFIJCDHI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* KNOKIMHKEDE;
	System_String_o* GKEEDPLHHHG;
};
struct message_NFAAAOEMBFA_StaticFields {
};
struct message_NFAAAOEMBFA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NFAAAOEMBFA_c {
	Il2CppClass_1 _1;
	message_NFAAAOEMBFA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NFAAAOEMBFA_VTable vtable;
};
struct message_NFAAAOEMBFA_o {
	message_NFAAAOEMBFA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t JLPEBDNNMCI;
};
struct message_NJGNGOKKPAM_StaticFields {
};
struct message_NJGNGOKKPAM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NJGNGOKKPAM_c {
	Il2CppClass_1 _1;
	message_NJGNGOKKPAM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NJGNGOKKPAM_VTable vtable;
};
struct message_NJGNGOKKPAM_o {
	message_NJGNGOKKPAM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JLPEBDNNMCI;
};
struct message_JJMLPOKCHLD_StaticFields {
};
struct message_JJMLPOKCHLD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JJMLPOKCHLD_c {
	Il2CppClass_1 _1;
	message_JJMLPOKCHLD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JJMLPOKCHLD_VTable vtable;
};
struct message_JJMLPOKCHLD_o {
	message_JJMLPOKCHLD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_LKKILFFAFGP_StaticFields {
};
struct message_LKKILFFAFGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LKKILFFAFGP_c {
	Il2CppClass_1 _1;
	message_LKKILFFAFGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LKKILFFAFGP_VTable vtable;
};
struct message_LKKILFFAFGP_o {
	message_LKKILFFAFGP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JGKEGNHDAED;
	uint8_t DFFMCNKJDKM;
};
struct message_IHOJAFCFBJG_StaticFields {
};
struct message_IHOJAFCFBJG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IHOJAFCFBJG_c {
	Il2CppClass_1 _1;
	message_IHOJAFCFBJG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IHOJAFCFBJG_VTable vtable;
};
struct message_IHOJAFCFBJG_o {
	message_IHOJAFCFBJG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t FGHPKIAPEKL;
	uint32_t JGKEGNHDAED;
};
struct message_MAIFBFALOEB_StaticFields {
};
struct message_MAIFBFALOEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MAIFBFALOEB_c {
	Il2CppClass_1 _1;
	message_MAIFBFALOEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MAIFBFALOEB_VTable vtable;
};
struct message_MAIFBFALOEB_o {
	message_MAIFBFALOEB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JGKEGNHDAED;
	uint8_t HBIDCMIODBO;
};
struct message_HFAPJJFBJKM_StaticFields {
};
struct message_HFAPJJFBJKM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HFAPJJFBJKM_c {
	Il2CppClass_1 _1;
	message_HFAPJJFBJKM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HFAPJJFBJKM_VTable vtable;
};
struct message_HFAPJJFBJKM_o {
	message_HFAPJJFBJKM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t JONKPIKKFMM;
	uint8_t CGGPCBEDCDC;
};
struct message_ALCCCOAFKCA_StaticFields {
};
struct message_ALCCCOAFKCA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ALCCCOAFKCA_c {
	Il2CppClass_1 _1;
	message_ALCCCOAFKCA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ALCCCOAFKCA_VTable vtable;
};
struct message_ALCCCOAFKCA_o {
	message_ALCCCOAFKCA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t DGLCOGJJFMI;
};
struct message_LMADEFJHENG_StaticFields {
};
struct message_LMADEFJHENG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LMADEFJHENG_c {
	Il2CppClass_1 _1;
	message_LMADEFJHENG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LMADEFJHENG_VTable vtable;
};
struct message_LMADEFJHENG_o {
	message_LMADEFJHENG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t NPAOPEDIPDI;
};
struct message_BAGGIKBDGJA_StaticFields {
};
struct message_BAGGIKBDGJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BAGGIKBDGJA_c {
	Il2CppClass_1 _1;
	message_BAGGIKBDGJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BAGGIKBDGJA_VTable vtable;
};
struct message_BAGGIKBDGJA_o {
	message_BAGGIKBDGJA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int8_t NGIGADLEDFF;
	System_Collections_Generic_List_string__o* GOHEAIDAHJF;
};
struct message_NAPBLEEDCLD_StaticFields {
};
struct message_NAPBLEEDCLD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NAPBLEEDCLD_c {
	Il2CppClass_1 _1;
	message_NAPBLEEDCLD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NAPBLEEDCLD_VTable vtable;
};
struct message_NAPBLEEDCLD_o {
	message_NAPBLEEDCLD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_ALOMCCEHJOI__o* HGMACOCMDMI;
	float NCOOLBMDMMI;
	uint32_t ECHKJNEKPCG;
};
struct message_KKMNOMKOGFP_StaticFields {
};
struct message_KKMNOMKOGFP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KKMNOMKOGFP_c {
	Il2CppClass_1 _1;
	message_KKMNOMKOGFP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KKMNOMKOGFP_VTable vtable;
};
struct message_KKMNOMKOGFP_o {
	message_KKMNOMKOGFP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_ALOMCCEHJOI__o* HGMACOCMDMI;
	uint32_t AKKLILALNNP;
	float CPEOHEGDFGP;
};
struct message_JJDHEIOEMBB_StaticFields {
};
struct message_JJDHEIOEMBB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JJDHEIOEMBB_c {
	Il2CppClass_1 _1;
	message_JJDHEIOEMBB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JJDHEIOEMBB_VTable vtable;
};
struct message_JJDHEIOEMBB_o {
	message_JJDHEIOEMBB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* NOBHLDLFBBB;
	uint32_t AEMNHNPJJDN;
};
struct message_BEBFJPIOMAJ_StaticFields {
};
struct message_BEBFJPIOMAJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BEBFJPIOMAJ_c {
	Il2CppClass_1 _1;
	message_BEBFJPIOMAJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BEBFJPIOMAJ_VTable vtable;
};
struct message_BEBFJPIOMAJ_o {
	message_BEBFJPIOMAJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HFPGENNDGME;
};
struct message_JDKGPBCNPJP_StaticFields {
};
struct message_JDKGPBCNPJP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JDKGPBCNPJP_c {
	Il2CppClass_1 _1;
	message_JDKGPBCNPJP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JDKGPBCNPJP_VTable vtable;
};
struct message_JDKGPBCNPJP_o {
	message_JDKGPBCNPJP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool MJHEGNPGPNK;
};
struct message_BGHCHDLKDGG_StaticFields {
};
struct message_BGHCHDLKDGG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BGHCHDLKDGG_c {
	Il2CppClass_1 _1;
	message_BGHCHDLKDGG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BGHCHDLKDGG_VTable vtable;
};
struct message_BGHCHDLKDGG_o {
	message_BGHCHDLKDGG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t AKGPCLLBCOH;
};
struct message_BPAHOMGACBN_StaticFields {
};
struct message_BPAHOMGACBN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BPAHOMGACBN_c {
	Il2CppClass_1 _1;
	message_BPAHOMGACBN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BPAHOMGACBN_VTable vtable;
};
struct message_BPAHOMGACBN_o {
	message_BPAHOMGACBN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool DEEDDGFLDPH;
};
struct message_JPHJIJDBMKH_StaticFields {
};
struct message_JPHJIJDBMKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JPHJIJDBMKH_c {
	Il2CppClass_1 _1;
	message_JPHJIJDBMKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JPHJIJDBMKH_VTable vtable;
};
struct message_JPHJIJDBMKH_o {
	message_JPHJIJDBMKH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	bool AGOFJNKOIBI;
};
struct message_GHDBIKOAJGD_StaticFields {
};
struct message_GHDBIKOAJGD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GHDBIKOAJGD_c {
	Il2CppClass_1 _1;
	message_GHDBIKOAJGD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GHDBIKOAJGD_VTable vtable;
};
struct message_GHDBIKOAJGD_o {
	message_GHDBIKOAJGD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_byte__o* MFMDHKAGCMA;
};
struct message_MGJBCKKFHJN_StaticFields {
};
struct message_MGJBCKKFHJN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MGJBCKKFHJN_c {
	Il2CppClass_1 _1;
	message_MGJBCKKFHJN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MGJBCKKFHJN_VTable vtable;
};
struct message_MGJBCKKFHJN_o {
	message_MGJBCKKFHJN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_BOCJGDPJNAB__o* PJHOFAOGALA;
	System_String_o* JDCIEAFCMBH;
	System_String_o* KJPCFCHKEHK;
};
struct message_JHBKIJBDGKM_StaticFields {
};
struct message_JHBKIJBDGKM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JHBKIJBDGKM_c {
	Il2CppClass_1 _1;
	message_JHBKIJBDGKM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JHBKIJBDGKM_VTable vtable;
};
struct message_JHBKIJBDGKM_o {
	message_JHBKIJBDGKM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_NKDFGFAGBHE__o* GFMKPFECHBG;
};
struct message_EFNFPKLBAKN_StaticFields {
};
struct message_EFNFPKLBAKN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EFNFPKLBAKN_c {
	Il2CppClass_1 _1;
	message_EFNFPKLBAKN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EFNFPKLBAKN_VTable vtable;
};
struct message_EFNFPKLBAKN_o {
	message_EFNFPKLBAKN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_CAELGMNFLPE__o* IIDPJAHNBGK;
};
struct message_CJBKLAPAGNA_StaticFields {
};
struct message_CJBKLAPAGNA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CJBKLAPAGNA_c {
	Il2CppClass_1 _1;
	message_CJBKLAPAGNA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CJBKLAPAGNA_VTable vtable;
};
struct message_CJBKLAPAGNA_o {
	message_CJBKLAPAGNA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HHGNJHALBGJ;
	System_Collections_Generic_List_LJLKFLAJGDM__o* OFGCHEAPAEK;
};
struct message_BNLCMOFKONJ_StaticFields {
};
struct message_BNLCMOFKONJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BNLCMOFKONJ_c {
	Il2CppClass_1 _1;
	message_BNLCMOFKONJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BNLCMOFKONJ_VTable vtable;
};
struct message_BNLCMOFKONJ_o {
	message_BNLCMOFKONJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_GEIONJEIJJL__o* KEGDAIMBBKI;
};
struct message_MFDOICPDLGM_StaticFields {
};
struct message_MFDOICPDLGM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MFDOICPDLGM_c {
	Il2CppClass_1 _1;
	message_MFDOICPDLGM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MFDOICPDLGM_VTable vtable;
};
struct message_MFDOICPDLGM_o {
	message_MFDOICPDLGM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HHGNJHALBGJ;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	bool CNMKPMIDJCE;
	uint32_t CEDJCPLOLNE;
};
struct message_MBGOKDKCICD_StaticFields {
};
struct message_MBGOKDKCICD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MBGOKDKCICD_c {
	Il2CppClass_1 _1;
	message_MBGOKDKCICD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MBGOKDKCICD_VTable vtable;
};
struct message_MBGOKDKCICD_o {
	message_MBGOKDKCICD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EIDFILIJPIK;
	bool HONFFHPBPOJ;
	uint32_t HHGNJHALBGJ;
};
struct message_PPDAKPBLBKL_StaticFields {
};
struct message_PPDAKPBLBKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PPDAKPBLBKL_c {
	Il2CppClass_1 _1;
	message_PPDAKPBLBKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PPDAKPBLBKL_VTable vtable;
};
struct message_PPDAKPBLBKL_o {
	message_PPDAKPBLBKL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t ICFEJLNEHKP;
};
struct message_HFFGAOGAPGD_StaticFields {
};
struct message_HFFGAOGAPGD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HFFGAOGAPGD_c {
	Il2CppClass_1 _1;
	message_HFFGAOGAPGD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HFFGAOGAPGD_VTable vtable;
};
struct message_HFFGAOGAPGD_o {
	message_HFFGAOGAPGD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EIDFILIJPIK;
	uint16_t FDLPPBNGBEK;
};
struct message_NMAIHAMENDA_StaticFields {
};
struct message_NMAIHAMENDA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NMAIHAMENDA_c {
	Il2CppClass_1 _1;
	message_NMAIHAMENDA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NMAIHAMENDA_VTable vtable;
};
struct message_NMAIHAMENDA_o {
	message_NMAIHAMENDA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t EIDFILIJPIK;
	uint16_t HHCMAFJHLOM;
	bool HONFFHPBPOJ;
};
struct message_PEABNGCMIPI_StaticFields {
};
struct message_PEABNGCMIPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PEABNGCMIPI_c {
	Il2CppClass_1 _1;
	message_PEABNGCMIPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PEABNGCMIPI_VTable vtable;
};
struct message_PEABNGCMIPI_o {
	message_PEABNGCMIPI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* GFENKDHKLLE;
};
struct message_KOMBJEOEBGF_StaticFields {
};
struct message_KOMBJEOEBGF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KOMBJEOEBGF_c {
	Il2CppClass_1 _1;
	message_KOMBJEOEBGF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KOMBJEOEBGF_VTable vtable;
};
struct message_KOMBJEOEBGF_o {
	message_KOMBJEOEBGF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ICFEJLNEHKP;
};
struct message_GMPEICHCEHE_StaticFields {
};
struct message_GMPEICHCEHE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GMPEICHCEHE_c {
	Il2CppClass_1 _1;
	message_GMPEICHCEHE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GMPEICHCEHE_VTable vtable;
};
struct message_GMPEICHCEHE_o {
	message_GMPEICHCEHE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_BIFCKJBDFON_StaticFields {
};
struct message_BIFCKJBDFON_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BIFCKJBDFON_c {
	Il2CppClass_1 _1;
	message_BIFCKJBDFON_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BIFCKJBDFON_VTable vtable;
};
struct message_BIFCKJBDFON_o {
	message_BIFCKJBDFON_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_NBNDPHFJFIO__o* BHDLCMFMFJM;
};
struct message_NBNDPHFJFIO_StaticFields {
};
struct message_NBNDPHFJFIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NBNDPHFJFIO_c {
	Il2CppClass_1 _1;
	message_NBNDPHFJFIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NBNDPHFJFIO_VTable vtable;
};
struct message_NBNDPHFJFIO_o {
	message_NBNDPHFJFIO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t LEKBEOJLDML;
	uint8_t NIPKPBHNFLE;
	message_DEACEIFBHJK_o* BHNEFIPKOMG;
	message_HJLNLDIMIMK_o* LMMCKFILPLB;
	uint16_t NICEOKJBEDK;
	int16_t JEPOCOHBODB;
	uint16_t LIHJOFEPOMJ;
	uint16_t FCPOJBPBMCL;
	uint16_t BKIDPCMBOMC;
};
struct message_ICINFJDMEHM_StaticFields {
};
struct message_ICINFJDMEHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ICINFJDMEHM_c {
	Il2CppClass_1 _1;
	message_ICINFJDMEHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ICINFJDMEHM_VTable vtable;
};
struct message_ICINFJDMEHM_o {
	message_ICINFJDMEHM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_DOAOBJPNMCG__o* CNHIDJKPFNN;
};
struct message_BJMFKPGOEBH_StaticFields {
};
struct message_BJMFKPGOEBH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BJMFKPGOEBH_c {
	Il2CppClass_1 _1;
	message_BJMFKPGOEBH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BJMFKPGOEBH_VTable vtable;
};
struct message_BJMFKPGOEBH_o {
	message_BJMFKPGOEBH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_OIEJKPFOHKL__o* NHIPPGDOPDJ;
};
struct message_KNDDBAJCFBC_StaticFields {
};
struct message_KNDDBAJCFBC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KNDDBAJCFBC_c {
	Il2CppClass_1 _1;
	message_KNDDBAJCFBC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KNDDBAJCFBC_VTable vtable;
};
struct message_KNDDBAJCFBC_o {
	message_KNDDBAJCFBC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AJJGDGGOHAF;
	bool BKKKGBGIAFK;
};
struct message_DECDBGDLFKH_StaticFields {
};
struct message_DECDBGDLFKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DECDBGDLFKH_c {
	Il2CppClass_1 _1;
	message_DECDBGDLFKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DECDBGDLFKH_VTable vtable;
};
struct message_DECDBGDLFKH_o {
	message_DECDBGDLFKH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ECDHLFFNEKG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
	bool FJPIJIONMHG;
	uint32_t JBEAOIPCDOJ;
};
struct message_FFDBNLAEOMN_StaticFields {
};
struct message_FFDBNLAEOMN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FFDBNLAEOMN_c {
	Il2CppClass_1 _1;
	message_FFDBNLAEOMN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FFDBNLAEOMN_VTable vtable;
};
struct message_FFDBNLAEOMN_o {
	message_FFDBNLAEOMN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_DECDBGDLFKH__o* MOGHEJEGIPO;
};
struct message_PDJFAHJAADP_StaticFields {
};
struct message_PDJFAHJAADP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PDJFAHJAADP_c {
	Il2CppClass_1 _1;
	message_PDJFAHJAADP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PDJFAHJAADP_VTable vtable;
};
struct message_PDJFAHJAADP_o {
	message_PDJFAHJAADP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AJLGNCKLIOK;
	bool GPBDCBEANHC;
};
struct message_OLOHCPEEHHG_StaticFields {
};
struct message_OLOHCPEEHHG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OLOHCPEEHHG_c {
	Il2CppClass_1 _1;
	message_OLOHCPEEHHG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OLOHCPEEHHG_VTable vtable;
};
struct message_OLOHCPEEHHG_o {
	message_OLOHCPEEHHG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AJLGNCKLIOK;
	bool PONGBGELOHN;
};
struct message_HCPNKNNODAE_StaticFields {
};
struct message_HCPNKNNODAE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HCPNKNNODAE_c {
	Il2CppClass_1 _1;
	message_HCPNKNNODAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HCPNKNNODAE_VTable vtable;
};
struct message_HCPNKNNODAE_o {
	message_HCPNKNNODAE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_DNLKABGFIJB__o* MFKGFEIDMLP;
};
struct message_ABPBDCKNGFM_StaticFields {
};
struct message_ABPBDCKNGFM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ABPBDCKNGFM_c {
	Il2CppClass_1 _1;
	message_ABPBDCKNGFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ABPBDCKNGFM_VTable vtable;
};
struct message_ABPBDCKNGFM_o {
	message_ABPBDCKNGFM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PLOHAPJJODC;
};
struct message_CKLGJFDEMAB_StaticFields {
};
struct message_CKLGJFDEMAB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CKLGJFDEMAB_c {
	Il2CppClass_1 _1;
	message_CKLGJFDEMAB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CKLGJFDEMAB_VTable vtable;
};
struct message_CKLGJFDEMAB_o {
	message_CKLGJFDEMAB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PLOHAPJJODC;
};
struct message_ECHCLDICNAC_StaticFields {
};
struct message_ECHCLDICNAC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ECHCLDICNAC_c {
	Il2CppClass_1 _1;
	message_ECHCLDICNAC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ECHCLDICNAC_VTable vtable;
};
struct message_ECHCLDICNAC_o {
	message_ECHCLDICNAC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_JMDHLICLGKK__o* GEMEOLKDBIL;
};
struct message_EBKEDLMDKKH_StaticFields {
};
struct message_EBKEDLMDKKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EBKEDLMDKKH_c {
	Il2CppClass_1 _1;
	message_EBKEDLMDKKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EBKEDLMDKKH_VTable vtable;
};
struct message_EBKEDLMDKKH_o {
	message_EBKEDLMDKKH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KNAPEDGIKEP;
};
struct message_IODGEJNDLOG_StaticFields {
};
struct message_IODGEJNDLOG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IODGEJNDLOG_c {
	Il2CppClass_1 _1;
	message_IODGEJNDLOG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IODGEJNDLOG_VTable vtable;
};
struct message_IODGEJNDLOG_o {
	message_IODGEJNDLOG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KNAPEDGIKEP;
	bool CNBBKLIEPFL;
	bool PONGBGELOHN;
};
struct message_NMEGEJJBNNB_StaticFields {
};
struct message_NMEGEJJBNNB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NMEGEJJBNNB_c {
	Il2CppClass_1 _1;
	message_NMEGEJJBNNB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NMEGEJJBNNB_VTable vtable;
};
struct message_NMEGEJJBNNB_o {
	message_NMEGEJJBNNB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_LBDMHEIBNON__o* OLHPMFIBLOD;
};
struct message_NOLOBPGEPHF_StaticFields {
};
struct message_NOLOBPGEPHF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NOLOBPGEPHF_c {
	Il2CppClass_1 _1;
	message_NOLOBPGEPHF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NOLOBPGEPHF_VTable vtable;
};
struct message_NOLOBPGEPHF_o {
	message_NOLOBPGEPHF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LKODPKGHKAB;
};
struct message_LKGPELLOBKC_StaticFields {
};
struct message_LKGPELLOBKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LKGPELLOBKC_c {
	Il2CppClass_1 _1;
	message_LKGPELLOBKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LKGPELLOBKC_VTable vtable;
};
struct message_LKGPELLOBKC_o {
	message_LKGPELLOBKC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t DBNFHMGAJAG;
	System_Collections_Generic_List_uint__o* KHHNCIBNEFL;
};
struct message_AOBPACBFNLH_StaticFields {
};
struct message_AOBPACBFNLH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AOBPACBFNLH_c {
	Il2CppClass_1 _1;
	message_AOBPACBFNLH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AOBPACBFNLH_VTable vtable;
};
struct message_AOBPACBFNLH_o {
	message_AOBPACBFNLH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t GNFPDNBIFLB;
	uint8_t AAEALKMEGCO;
};
struct message_HNCJCNBMMPD_StaticFields {
};
struct message_HNCJCNBMMPD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HNCJCNBMMPD_c {
	Il2CppClass_1 _1;
	message_HNCJCNBMMPD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HNCJCNBMMPD_VTable vtable;
};
struct message_HNCJCNBMMPD_o {
	message_HNCJCNBMMPD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int32_t FGBLHAGNPEL;
	int32_t HHJPAEIJKBH;
};
struct message_DIPHIGMBMED_StaticFields {
};
struct message_DIPHIGMBMED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DIPHIGMBMED_c {
	Il2CppClass_1 _1;
	message_DIPHIGMBMED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DIPHIGMBMED_VTable vtable;
};
struct message_DIPHIGMBMED_o {
	message_DIPHIGMBMED_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_FLIDELKMLGG_StaticFields {
};
struct message_FLIDELKMLGG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FLIDELKMLGG_c {
	Il2CppClass_1 _1;
	message_FLIDELKMLGG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FLIDELKMLGG_VTable vtable;
};
struct message_FLIDELKMLGG_o {
	message_FLIDELKMLGG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_HNCJCNBMMPD__o* PMGFKIMKDEO;
};
struct message_HIFNOOMMGJK_StaticFields {
};
struct message_HIFNOOMMGJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HIFNOOMMGJK_c {
	Il2CppClass_1 _1;
	message_HIFNOOMMGJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HIFNOOMMGJK_VTable vtable;
};
struct message_HIFNOOMMGJK_o {
	message_HIFNOOMMGJK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NBFCJAOODOG;
	uint32_t DKCFMPDAKAP;
	uint32_t MKPMGMKKNCH;
};
struct message_JNONHLFOOJD_StaticFields {
};
struct message_JNONHLFOOJD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JNONHLFOOJD_c {
	Il2CppClass_1 _1;
	message_JNONHLFOOJD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JNONHLFOOJD_VTable vtable;
};
struct message_JNONHLFOOJD_o {
	message_JNONHLFOOJD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NBFCJAOODOG;
};
struct message_CCNDMMFNKLK_StaticFields {
};
struct message_CCNDMMFNKLK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CCNDMMFNKLK_c {
	Il2CppClass_1 _1;
	message_CCNDMMFNKLK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CCNDMMFNKLK_VTable vtable;
};
struct message_CCNDMMFNKLK_o {
	message_CCNDMMFNKLK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool MFEGINCAIAK;
};
struct message_MIBBELBGDHK_StaticFields {
};
struct message_MIBBELBGDHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MIBBELBGDHK_c {
	Il2CppClass_1 _1;
	message_MIBBELBGDHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MIBBELBGDHK_VTable vtable;
};
struct message_MIBBELBGDHK_o {
	message_MIBBELBGDHK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool MFEGINCAIAK;
	uint32_t HFPGENNDGME;
};
struct message_LCMKKHCJHAM_StaticFields {
};
struct message_LCMKKHCJHAM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LCMKKHCJHAM_c {
	Il2CppClass_1 _1;
	message_LCMKKHCJHAM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LCMKKHCJHAM_VTable vtable;
};
struct message_LCMKKHCJHAM_o {
	message_LCMKKHCJHAM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_CMFKMGFNNIK_StaticFields {
};
struct message_CMFKMGFNNIK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CMFKMGFNNIK_c {
	Il2CppClass_1 _1;
	message_CMFKMGFNNIK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CMFKMGFNNIK_VTable vtable;
};
struct message_CMFKMGFNNIK_o {
	message_CMFKMGFNNIK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	float ENPMGOIBBCM;
	uint32_t IHAAMHPPLMG;
};
struct message_PDENFIHPMBL_StaticFields {
};
struct message_PDENFIHPMBL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PDENFIHPMBL_c {
	Il2CppClass_1 _1;
	message_PDENFIHPMBL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PDENFIHPMBL_VTable vtable;
};
struct message_PDENFIHPMBL_o {
	message_PDENFIHPMBL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t DNHMEPGDDOD;
};
struct message_LKCJPBBCLJA_StaticFields {
};
struct message_LKCJPBBCLJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LKCJPBBCLJA_c {
	Il2CppClass_1 _1;
	message_LKCJPBBCLJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LKCJPBBCLJA_VTable vtable;
};
struct message_LKCJPBBCLJA_o {
	message_LKCJPBBCLJA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	float COMKADDOGEN;
	uint32_t IHAAMHPPLMG;
	bool EDLGMDCPBFG;
};
struct message_HCJCLDNABGB_StaticFields {
};
struct message_HCJCLDNABGB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HCJCLDNABGB_c {
	Il2CppClass_1 _1;
	message_HCJCLDNABGB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HCJCLDNABGB_VTable vtable;
};
struct message_HCJCLDNABGB_o {
	message_HCJCLDNABGB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_MCOIDDFNFGP_StaticFields {
};
struct message_MCOIDDFNFGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MCOIDDFNFGP_c {
	Il2CppClass_1 _1;
	message_MCOIDDFNFGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MCOIDDFNFGP_VTable vtable;
};
struct message_MCOIDDFNFGP_o {
	message_MCOIDDFNFGP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t AEHNPOBAOKI;
};
struct message_JDAPHICOGNG_StaticFields {
};
struct message_JDAPHICOGNG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JDAPHICOGNG_c {
	Il2CppClass_1 _1;
	message_JDAPHICOGNG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JDAPHICOGNG_VTable vtable;
};
struct message_JDAPHICOGNG_o {
	message_JDAPHICOGNG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_byte__o* CLCFBJIKGBN;
};
struct message_NGCBHEFEDFF_StaticFields {
};
struct message_NGCBHEFEDFF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NGCBHEFEDFF_c {
	Il2CppClass_1 _1;
	message_NGCBHEFEDFF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NGCBHEFEDFF_VTable vtable;
};
struct message_NGCBHEFEDFF_o {
	message_NGCBHEFEDFF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JOGDOJEPCKO;
	uint16_t ALBDPGDLALJ;
};
struct message_NFEBFFPCGFE_StaticFields {
};
struct message_NFEBFFPCGFE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NFEBFFPCGFE_c {
	Il2CppClass_1 _1;
	message_NFEBFFPCGFE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NFEBFFPCGFE_VTable vtable;
};
struct message_NFEBFFPCGFE_o {
	message_NFEBFFPCGFE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t NCHOPFNDDNM;
	System_Collections_Generic_List_OLAHGOOEKDB__o* DELEJFIFDCL;
	bool PABACFECDMC;
	uint32_t NDECJGIMIFA;
};
struct message_IMLBFCILLHK_StaticFields {
};
struct message_IMLBFCILLHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IMLBFCILLHK_c {
	Il2CppClass_1 _1;
	message_IMLBFCILLHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IMLBFCILLHK_VTable vtable;
};
struct message_IMLBFCILLHK_o {
	message_IMLBFCILLHK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_CKLOPCJHPKH_StaticFields {
};
struct message_CKLOPCJHPKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CKLOPCJHPKH_c {
	Il2CppClass_1 _1;
	message_CKLOPCJHPKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CKLOPCJHPKH_VTable vtable;
};
struct message_CKLOPCJHPKH_o {
	message_CKLOPCJHPKH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_FGMPOPFBMBC_StaticFields {
};
struct message_FGMPOPFBMBC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FGMPOPFBMBC_c {
	Il2CppClass_1 _1;
	message_FGMPOPFBMBC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FGMPOPFBMBC_VTable vtable;
};
struct message_FGMPOPFBMBC_o {
	message_FGMPOPFBMBC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_JCGGNEEKLCB_StaticFields {
};
struct message_JCGGNEEKLCB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JCGGNEEKLCB_c {
	Il2CppClass_1 _1;
	message_JCGGNEEKLCB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JCGGNEEKLCB_VTable vtable;
};
struct message_JCGGNEEKLCB_o {
	message_JCGGNEEKLCB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_BIOPLOMHPFK_StaticFields {
};
struct message_BIOPLOMHPFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BIOPLOMHPFK_c {
	Il2CppClass_1 _1;
	message_BIOPLOMHPFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BIOPLOMHPFK_VTable vtable;
};
struct message_BIOPLOMHPFK_o {
	message_BIOPLOMHPFK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t ADOLEIDBKCE;
};
struct message_JHLODPOBNIO_StaticFields {
};
struct message_JHLODPOBNIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JHLODPOBNIO_c {
	Il2CppClass_1 _1;
	message_JHLODPOBNIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JHLODPOBNIO_VTable vtable;
};
struct message_JHLODPOBNIO_o {
	message_JHLODPOBNIO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_HHLIIKCGMIP_StaticFields {
};
struct message_HHLIIKCGMIP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HHLIIKCGMIP_c {
	Il2CppClass_1 _1;
	message_HHLIIKCGMIP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HHLIIKCGMIP_VTable vtable;
};
struct message_HHLIIKCGMIP_o {
	message_HHLIIKCGMIP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_ICCLIOLOAIM_StaticFields {
};
struct message_ICCLIOLOAIM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ICCLIOLOAIM_c {
	Il2CppClass_1 _1;
	message_ICCLIOLOAIM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ICCLIOLOAIM_VTable vtable;
};
struct message_ICCLIOLOAIM_o {
	message_ICCLIOLOAIM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PDCMJIBHDLP;
	uint32_t PEJNLEADPNH;
};
struct message_BFMCLOANCEP_StaticFields {
};
struct message_BFMCLOANCEP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BFMCLOANCEP_c {
	Il2CppClass_1 _1;
	message_BFMCLOANCEP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BFMCLOANCEP_VTable vtable;
};
struct message_BFMCLOANCEP_o {
	message_BFMCLOANCEP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t HHKPOIACIGD;
	bool MHHIAGFMFMG;
};
struct message_GELOHPLLLHA_StaticFields {
};
struct message_GELOHPLLLHA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GELOHPLLLHA_c {
	Il2CppClass_1 _1;
	message_GELOHPLLLHA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GELOHPLLLHA_VTable vtable;
};
struct message_GELOHPLLLHA_o {
	message_GELOHPLLLHA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_JFLHNKDLDKI__o* POAJLIPDANG;
};
struct message_JFLHNKDLDKI_StaticFields {
};
struct message_JFLHNKDLDKI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JFLHNKDLDKI_c {
	Il2CppClass_1 _1;
	message_JFLHNKDLDKI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JFLHNKDLDKI_VTable vtable;
};
struct message_JFLHNKDLDKI_o {
	message_JFLHNKDLDKI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint8_t LDEFOMOCKEP;
};
struct message_PNIKGNEDFMB_StaticFields {
};
struct message_PNIKGNEDFMB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PNIKGNEDFMB_c {
	Il2CppClass_1 _1;
	message_PNIKGNEDFMB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PNIKGNEDFMB_VTable vtable;
};
struct message_PNIKGNEDFMB_o {
	message_PNIKGNEDFMB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_BFMCLOANCEP__o* PKOBPIBGAHA;
};
struct message_AFDILJDJCCJ_StaticFields {
};
struct message_AFDILJDJCCJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AFDILJDJCCJ_c {
	Il2CppClass_1 _1;
	message_AFDILJDJCCJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AFDILJDJCCJ_VTable vtable;
};
struct message_AFDILJDJCCJ_o {
	message_AFDILJDJCCJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t DHJKLLCHDJI;
	uint8_t DHNMGIAJCNA;
	uint8_t GAPGDEHHDCN;
};
struct message_HLIMPCDCKKP_StaticFields {
};
struct message_HLIMPCDCKKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HLIMPCDCKKP_c {
	Il2CppClass_1 _1;
	message_HLIMPCDCKKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HLIMPCDCKKP_VTable vtable;
};
struct message_HLIMPCDCKKP_o {
	message_HLIMPCDCKKP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_AFDILJDJCCJ__o* AFDILJDJCCJ;
};
struct message_MDHFBDKMNFK_StaticFields {
};
struct message_MDHFBDKMNFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MDHFBDKMNFK_c {
	Il2CppClass_1 _1;
	message_MDHFBDKMNFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MDHFBDKMNFK_VTable vtable;
};
struct message_MDHFBDKMNFK_o {
	message_MDHFBDKMNFK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t DHJKLLCHDJI;
	uint8_t DHNMGIAJCNA;
	uint32_t OKAAGOBCKOG;
};
struct message_NJPOAHAAELJ_StaticFields {
};
struct message_NJPOAHAAELJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NJPOAHAAELJ_c {
	Il2CppClass_1 _1;
	message_NJPOAHAAELJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NJPOAHAAELJ_VTable vtable;
};
struct message_NJPOAHAAELJ_o {
	message_NJPOAHAAELJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_MDHFBDKMNFK__o* MDHFBDKMNFK;
};
struct message_CEOPJNMPGDE_StaticFields {
};
struct message_CEOPJNMPGDE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CEOPJNMPGDE_c {
	Il2CppClass_1 _1;
	message_CEOPJNMPGDE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CEOPJNMPGDE_VTable vtable;
};
struct message_CEOPJNMPGDE_o {
	message_CEOPJNMPGDE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t HHKPOIACIGD;
	uint8_t AMHPFPMEAIM;
};
struct message_BAEKNKGFHCG_StaticFields {
};
struct message_BAEKNKGFHCG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BAEKNKGFHCG_c {
	Il2CppClass_1 _1;
	message_BAEKNKGFHCG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BAEKNKGFHCG_VTable vtable;
};
struct message_BAEKNKGFHCG_o {
	message_BAEKNKGFHCG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_CEOPJNMPGDE__o* ADMKKNCFACG;
};
struct message_NHMJALHMEDD_StaticFields {
};
struct message_NHMJALHMEDD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NHMJALHMEDD_c {
	Il2CppClass_1 _1;
	message_NHMJALHMEDD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NHMJALHMEDD_VTable vtable;
};
struct message_NHMJALHMEDD_o {
	message_NHMJALHMEDD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_DBMEFALKKOK__o* OOGKHPLLGBI;
	bool KKDAOCBBAAO;
};
struct message_DBPHPJOMLLO_StaticFields {
};
struct message_DBPHPJOMLLO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DBPHPJOMLLO_c {
	Il2CppClass_1 _1;
	message_DBPHPJOMLLO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DBPHPJOMLLO_VTable vtable;
};
struct message_DBPHPJOMLLO_o {
	message_DBPHPJOMLLO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	bool KLPACHKFNBD;
};
struct message_BCAAGHNAIOH_StaticFields {
};
struct message_BCAAGHNAIOH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BCAAGHNAIOH_c {
	Il2CppClass_1 _1;
	message_BCAAGHNAIOH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BCAAGHNAIOH_VTable vtable;
};
struct message_BCAAGHNAIOH_o {
	message_BCAAGHNAIOH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t MJEIIKMLBNK;
	uint8_t GKAMHJOFHAE;
	float ANPNHPPIDHI;
};
struct message_AODEDBCGKCO_StaticFields {
};
struct message_AODEDBCGKCO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AODEDBCGKCO_c {
	Il2CppClass_1 _1;
	message_AODEDBCGKCO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AODEDBCGKCO_VTable vtable;
};
struct message_AODEDBCGKCO_o {
	message_AODEDBCGKCO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	float OHMHMBCMAKM;
	float CDHLJIOPPID;
};
struct message_DABNJGMKHKP_StaticFields {
};
struct message_DABNJGMKHKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DABNJGMKHKP_c {
	Il2CppClass_1 _1;
	message_DABNJGMKHKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DABNJGMKHKP_VTable vtable;
};
struct message_DABNJGMKHKP_o {
	message_DABNJGMKHKP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AJPJFJAIACP;
	float KKNCCPFCEFD;
	uint32_t CEDJCPLOLNE;
};
struct message_JDACDPLBGEH_StaticFields {
};
struct message_JDACDPLBGEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JDACDPLBGEH_c {
	Il2CppClass_1 _1;
	message_JDACDPLBGEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JDACDPLBGEH_VTable vtable;
};
struct message_JDACDPLBGEH_o {
	message_JDACDPLBGEH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AJPJFJAIACP;
	uint8_t AEMCJCFENJH;
};
struct message_AJJFNPEIPIK_StaticFields {
};
struct message_AJJFNPEIPIK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AJJFNPEIPIK_c {
	Il2CppClass_1 _1;
	message_AJJFNPEIPIK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AJJFNPEIPIK_VTable vtable;
};
struct message_AJJFNPEIPIK_o {
	message_AJJFNPEIPIK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool AIOMCLNPOAO;
	uint32_t AJPJFJAIACP;
	uint8_t AEMCJCFENJH;
	uint8_t FLKGDDLNFDO;
	uint32_t IHAAMHPPLMG;
};
struct message_KBKLGDGFFLA_StaticFields {
};
struct message_KBKLGDGFFLA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KBKLGDGFFLA_c {
	Il2CppClass_1 _1;
	message_KBKLGDGFFLA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KBKLGDGFFLA_VTable vtable;
};
struct message_KBKLGDGFFLA_o {
	message_KBKLGDGFFLA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AJPJFJAIACP;
	uint8_t AEMCJCFENJH;
};
struct message_DOMEHNMIOOH_StaticFields {
};
struct message_DOMEHNMIOOH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DOMEHNMIOOH_c {
	Il2CppClass_1 _1;
	message_DOMEHNMIOOH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DOMEHNMIOOH_VTable vtable;
};
struct message_DOMEHNMIOOH_o {
	message_DOMEHNMIOOH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool AIOMCLNPOAO;
	uint32_t AJPJFJAIACP;
	uint32_t IHAAMHPPLMG;
	uint8_t AEMCJCFENJH;
	uint8_t FLKGDDLNFDO;
};
struct message_ILBALDKMNKB_StaticFields {
};
struct message_ILBALDKMNKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ILBALDKMNKB_c {
	Il2CppClass_1 _1;
	message_ILBALDKMNKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ILBALDKMNKB_VTable vtable;
};
struct message_ILBALDKMNKB_o {
	message_ILBALDKMNKB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool HMAAIKCLLHN;
	uint32_t NICDAKDDCOM;
};
struct message_IMBIBNODGNM_StaticFields {
};
struct message_IMBIBNODGNM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IMBIBNODGNM_c {
	Il2CppClass_1 _1;
	message_IMBIBNODGNM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IMBIBNODGNM_VTable vtable;
};
struct message_IMBIBNODGNM_o {
	message_IMBIBNODGNM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	bool HMAAIKCLLHN;
	uint32_t NICDAKDDCOM;
};
struct message_AMECHFAAMBA_StaticFields {
};
struct message_AMECHFAAMBA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AMECHFAAMBA_c {
	Il2CppClass_1 _1;
	message_AMECHFAAMBA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AMECHFAAMBA_VTable vtable;
};
struct message_AMECHFAAMBA_o {
	message_AMECHFAAMBA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool MJHEGNPGPNK;
	float EIELDAKMGMM;
};
struct message_JCNIGJBPHCP_StaticFields {
};
struct message_JCNIGJBPHCP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JCNIGJBPHCP_c {
	Il2CppClass_1 _1;
	message_JCNIGJBPHCP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JCNIGJBPHCP_VTable vtable;
};
struct message_JCNIGJBPHCP_o {
	message_JCNIGJBPHCP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t KLGEHGJLGIF;
	float IJDOMMBEAJB;
};
struct message_ECPOHOLGJJE_StaticFields {
};
struct message_ECPOHOLGJJE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ECPOHOLGJJE_c {
	Il2CppClass_1 _1;
	message_ECPOHOLGJJE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ECPOHOLGJJE_VTable vtable;
};
struct message_ECPOHOLGJJE_o {
	message_ECPOHOLGJJE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool NIAAKPDEKPP;
	float DFADKFMCKGF;
	bool OGKBELMFEHJ;
};
struct message_IFGELBOPLHB_StaticFields {
};
struct message_IFGELBOPLHB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IFGELBOPLHB_c {
	Il2CppClass_1 _1;
	message_IFGELBOPLHB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IFGELBOPLHB_VTable vtable;
};
struct message_IFGELBOPLHB_o {
	message_IFGELBOPLHB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool BGNPPPBFNBL;
	uint32_t PFEMLLCBMKM;
	int32_t BMHGLDNAFNF;
	int32_t FDJPMKDJAEE;
	uint32_t CMEKDNHLCGK;
};
struct message_CGFAPGBKBFP_StaticFields {
};
struct message_CGFAPGBKBFP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CGFAPGBKBFP_c {
	Il2CppClass_1 _1;
	message_CGFAPGBKBFP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CGFAPGBKBFP_VTable vtable;
};
struct message_CGFAPGBKBFP_o {
	message_CGFAPGBKBFP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* KNGEOKPPMFL;
	message_IAAEJDDHOKB_o* CCIKDFGDBAM;
	uint16_t DPOHOBCILOO;
	uint32_t MMJMADPFKIF;
	bool KOLCODKMNJI;
	bool LCPODPGJEPH;
};
struct message_NFNPMNNLMFG_StaticFields {
};
struct message_NFNPMNNLMFG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NFNPMNNLMFG_c {
	Il2CppClass_1 _1;
	message_NFNPMNNLMFG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NFNPMNNLMFG_VTable vtable;
};
struct message_NFNPMNNLMFG_o {
	message_NFNPMNNLMFG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IACMFBKMLOJ;
	uint32_t CMEKDNHLCGK;
	uint32_t HGHNNOJGKEM;
};
struct message_MDAKKCFALDH_StaticFields {
};
struct message_MDAKKCFALDH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MDAKKCFALDH_c {
	Il2CppClass_1 _1;
	message_MDAKKCFALDH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MDAKKCFALDH_VTable vtable;
};
struct message_MDAKKCFALDH_o {
	message_MDAKKCFALDH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_NFNPMNNLMFG__o* LCLKNCEMOBP;
};
struct message_HJEGFIBIPNH_StaticFields {
};
struct message_HJEGFIBIPNH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HJEGFIBIPNH_c {
	Il2CppClass_1 _1;
	message_HJEGFIBIPNH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HJEGFIBIPNH_VTable vtable;
};
struct message_HJEGFIBIPNH_o {
	message_HJEGFIBIPNH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HGHNNOJGKEM;
	uint8_t KPGJONMNEFE;
	uint16_t DJIBEOCFKKM;
	uint16_t BEFCMEHHJJE;
};
struct message_COGOECOBBCN_StaticFields {
};
struct message_COGOECOBBCN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_COGOECOBBCN_c {
	Il2CppClass_1 _1;
	message_COGOECOBBCN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_COGOECOBBCN_VTable vtable;
};
struct message_COGOECOBBCN_o {
	message_COGOECOBBCN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CMEKDNHLCGK;
	System_Collections_Generic_List_HJEGFIBIPNH__o* JLHPLIKPGPF;
};
struct message_OEDLEFJCGLB_StaticFields {
};
struct message_OEDLEFJCGLB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OEDLEFJCGLB_c {
	Il2CppClass_1 _1;
	message_OEDLEFJCGLB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OEDLEFJCGLB_VTable vtable;
};
struct message_OEDLEFJCGLB_o {
	message_OEDLEFJCGLB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IACMFBKMLOJ;
};
struct message_CDAIGJFBCPP_StaticFields {
};
struct message_CDAIGJFBCPP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CDAIGJFBCPP_c {
	Il2CppClass_1 _1;
	message_CDAIGJFBCPP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CDAIGJFBCPP_VTable vtable;
};
struct message_CDAIGJFBCPP_o {
	message_CDAIGJFBCPP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_HMFDAEONAAG_StaticFields {
};
struct message_HMFDAEONAAG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HMFDAEONAAG_c {
	Il2CppClass_1 _1;
	message_HMFDAEONAAG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HMFDAEONAAG_VTable vtable;
};
struct message_HMFDAEONAAG_o {
	message_HMFDAEONAAG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
};
struct message_EMJMLOBGDBL_StaticFields {
};
struct message_EMJMLOBGDBL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EMJMLOBGDBL_c {
	Il2CppClass_1 _1;
	message_EMJMLOBGDBL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EMJMLOBGDBL_VTable vtable;
};
struct message_EMJMLOBGDBL_o {
	message_EMJMLOBGDBL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KHMIBICGMID;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint32_t NFDGBDFEEGM;
	uint32_t JGKEGNHDAED;
};
struct message_IFIJPOGAHCE_StaticFields {
};
struct message_IFIJPOGAHCE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IFIJPOGAHCE_c {
	Il2CppClass_1 _1;
	message_IFIJPOGAHCE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IFIJPOGAHCE_VTable vtable;
};
struct message_IFIJPOGAHCE_o {
	message_IFIJPOGAHCE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KHMIBICGMID;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint8_t MMJMADPFKIF;
	bool JHMIPDPOKAL;
};
struct message_MIKHMEDLDKO_StaticFields {
};
struct message_MIKHMEDLDKO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MIKHMEDLDKO_c {
	Il2CppClass_1 _1;
	message_MIKHMEDLDKO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MIKHMEDLDKO_VTable vtable;
};
struct message_MIKHMEDLDKO_o {
	message_MIKHMEDLDKO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JGKEGNHDAED;
	float HDHNBOAADGA;
};
struct message_OAPOJBAHPED_StaticFields {
};
struct message_OAPOJBAHPED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OAPOJBAHPED_c {
	Il2CppClass_1 _1;
	message_OAPOJBAHPED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OAPOJBAHPED_VTable vtable;
};
struct message_OAPOJBAHPED_o {
	message_OAPOJBAHPED_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JGKEGNHDAED;
	System_Collections_Generic_List_MIKHMEDLDKO__o* FENKAKNDOOG;
};
struct message_GOPOIFLEMPL_StaticFields {
};
struct message_GOPOIFLEMPL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GOPOIFLEMPL_c {
	Il2CppClass_1 _1;
	message_GOPOIFLEMPL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GOPOIFLEMPL_VTable vtable;
};
struct message_GOPOIFLEMPL_o {
	message_GOPOIFLEMPL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_EMJMLOBGDBL__o* ENGHFAGKCNA;
};
struct message_JFPJEIFLALI_StaticFields {
};
struct message_JFPJEIFLALI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JFPJEIFLALI_c {
	Il2CppClass_1 _1;
	message_JFPJEIFLALI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JFPJEIFLALI_VTable vtable;
};
struct message_JFPJEIFLALI_o {
	message_JFPJEIFLALI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KHMIBICGMID;
};
struct message_BJLECBBGOAF_StaticFields {
};
struct message_BJLECBBGOAF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BJLECBBGOAF_c {
	Il2CppClass_1 _1;
	message_BJLECBBGOAF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BJLECBBGOAF_VTable vtable;
};
struct message_BJLECBBGOAF_o {
	message_BJLECBBGOAF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OMJMPDCNEGF;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t BBCLCCEAHJF;
	float HMHOGIIGNOJ;
	uint32_t OBJNLJGILDP;
};
struct message_BEFOADDHCNE_StaticFields {
};
struct message_BEFOADDHCNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BEFOADDHCNE_c {
	Il2CppClass_1 _1;
	message_BEFOADDHCNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BEFOADDHCNE_VTable vtable;
};
struct message_BEFOADDHCNE_o {
	message_BEFOADDHCNE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_BJLECBBGOAF_o* BFJMHPECPNM;
};
struct message_PBMEKKBGBGD_StaticFields {
};
struct message_PBMEKKBGBGD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PBMEKKBGBGD_c {
	Il2CppClass_1 _1;
	message_PBMEKKBGBGD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PBMEKKBGBGD_VTable vtable;
};
struct message_PBMEKKBGBGD_o {
	message_PBMEKKBGBGD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_BJLECBBGOAF__o* BMBHNGNBEGC;
};
struct message_EBEKJJMLNMD_StaticFields {
};
struct message_EBEKJJMLNMD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EBEKJJMLNMD_c {
	Il2CppClass_1 _1;
	message_EBEKJJMLNMD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EBEKJJMLNMD_VTable vtable;
};
struct message_EBEKJJMLNMD_o {
	message_EBEKJJMLNMD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KJBFLKEAIMG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t CEDJCPLOLNE;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
};
struct message_IEOPCMNJKKH_StaticFields {
};
struct message_IEOPCMNJKKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IEOPCMNJKKH_c {
	Il2CppClass_1 _1;
	message_IEOPCMNJKKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IEOPCMNJKKH_VTable vtable;
};
struct message_IEOPCMNJKKH_o {
	message_IEOPCMNJKKH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KJBFLKEAIMG;
};
struct message_CINHMDGPFJI_StaticFields {
};
struct message_CINHMDGPFJI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CINHMDGPFJI_c {
	Il2CppClass_1 _1;
	message_CINHMDGPFJI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CINHMDGPFJI_VTable vtable;
};
struct message_CINHMDGPFJI_o {
	message_CINHMDGPFJI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KJBFLKEAIMG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* LMNBBBCKMGB;
	float CMNGADNKDMG;
	uint32_t OBJNLJGILDP;
};
struct message_PJFAFJAOLIB_StaticFields {
};
struct message_PJFAFJAOLIB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PJFAFJAOLIB_c {
	Il2CppClass_1 _1;
	message_PJFAFJAOLIB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PJFAFJAOLIB_VTable vtable;
};
struct message_PJFAFJAOLIB_o {
	message_PJFAFJAOLIB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_CINHMDGPFJI_o* ADPGDPIALOB;
};
struct message_IHMOLPLNKED_StaticFields {
};
struct message_IHMOLPLNKED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IHMOLPLNKED_c {
	Il2CppClass_1 _1;
	message_IHMOLPLNKED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IHMOLPLNKED_VTable vtable;
};
struct message_IHMOLPLNKED_o {
	message_IHMOLPLNKED_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_CINHMDGPFJI__o* MBGIKENODJD;
};
struct message_IEGGPCHJFGF_StaticFields {
};
struct message_IEGGPCHJFGF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IEGGPCHJFGF_c {
	Il2CppClass_1 _1;
	message_IEGGPCHJFGF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IEGGPCHJFGF_VTable vtable;
};
struct message_IEGGPCHJFGF_o {
	message_IEGGPCHJFGF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t MMJMADPFKIF;
	uint32_t COMKADDOGEN;
};
struct message_CNGABMICKPB_StaticFields {
};
struct message_CNGABMICKPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CNGABMICKPB_c {
	Il2CppClass_1 _1;
	message_CNGABMICKPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CNGABMICKPB_VTable vtable;
};
struct message_CNGABMICKPB_o {
	message_CNGABMICKPB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t MMJMADPFKIF;
	System_Collections_Generic_List_BKOLJKNLBBM__o* OICIKGFHMAI;
	uint32_t HDHNBOAADGA;
};
struct message_NPGBNFKGNHO_StaticFields {
};
struct message_NPGBNFKGNHO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NPGBNFKGNHO_c {
	Il2CppClass_1 _1;
	message_NPGBNFKGNHO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NPGBNFKGNHO_VTable vtable;
};
struct message_NPGBNFKGNHO_o {
	message_NPGBNFKGNHO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AFNGIEKNFCD;
};
struct message_FBPLHHKIIDA_StaticFields {
};
struct message_FBPLHHKIIDA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FBPLHHKIIDA_c {
	Il2CppClass_1 _1;
	message_FBPLHHKIIDA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FBPLHHKIIDA_VTable vtable;
};
struct message_FBPLHHKIIDA_o {
	message_FBPLHHKIIDA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_HGKCHHOEDHD_o* HLHBDIGBCFN;
};
struct message_BFIHHEJPEEK_StaticFields {
};
struct message_BFIHHEJPEEK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BFIHHEJPEEK_c {
	Il2CppClass_1 _1;
	message_BFIHHEJPEEK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BFIHHEJPEEK_VTable vtable;
};
struct message_BFIHHEJPEEK_o {
	message_BFIHHEJPEEK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_AIAMAKPKAAH_o* HLHBDIGBCFN;
};
struct message_GEMFNAALPEH_StaticFields {
};
struct message_GEMFNAALPEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GEMFNAALPEH_c {
	Il2CppClass_1 _1;
	message_GEMFNAALPEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GEMFNAALPEH_VTable vtable;
};
struct message_GEMFNAALPEH_o {
	message_GEMFNAALPEH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_GBEGBADODFL_o* HLHBDIGBCFN;
};
struct message_NHILBEPKFFG_StaticFields {
};
struct message_NHILBEPKFFG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NHILBEPKFFG_c {
	Il2CppClass_1 _1;
	message_NHILBEPKFFG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NHILBEPKFFG_VTable vtable;
};
struct message_NHILBEPKFFG_o {
	message_NHILBEPKFFG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_KOCEECIPLMD__o* HCECIBBBMDD;
};
struct message_KOCEECIPLMD_StaticFields {
};
struct message_KOCEECIPLMD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KOCEECIPLMD_c {
	Il2CppClass_1 _1;
	message_KOCEECIPLMD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KOCEECIPLMD_VTable vtable;
};
struct message_KOCEECIPLMD_o {
	message_KOCEECIPLMD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KJBFLKEAIMG;
	uint32_t OBJNLJGILDP;
	bool EKKFICPNBDG;
	uint8_t ANGLCIFKGBE;
	float ELBEOIFLBDH;
	float AOAMJLJFPDE;
	float OHGFGEBGHLG;
	float LIMONDGMLEN;
	float KBJHOJOFDAF;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_HGKCHHOEDHD_StaticFields {
};
struct message_HGKCHHOEDHD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HGKCHHOEDHD_c {
	Il2CppClass_1 _1;
	message_HGKCHHOEDHD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HGKCHHOEDHD_VTable vtable;
};
struct message_HGKCHHOEDHD_o {
	message_HGKCHHOEDHD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KJBFLKEAIMG;
	uint32_t OBJNLJGILDP;
	bool EKKFICPNBDG;
	uint8_t ANGLCIFKGBE;
	float ELBEOIFLBDH;
	float AOAMJLJFPDE;
	float OHGFGEBGHLG;
	float LIMONDGMLEN;
	float KBJHOJOFDAF;
};
struct message_AIAMAKPKAAH_StaticFields {
};
struct message_AIAMAKPKAAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AIAMAKPKAAH_c {
	Il2CppClass_1 _1;
	message_AIAMAKPKAAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AIAMAKPKAAH_VTable vtable;
};
struct message_AIAMAKPKAAH_o {
	message_AIAMAKPKAAH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KJBFLKEAIMG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t CEDJCPLOLNE;
};
struct message_GBEGBADODFL_StaticFields {
};
struct message_GBEGBADODFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GBEGBADODFL_c {
	Il2CppClass_1 _1;
	message_GBEGBADODFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GBEGBADODFL_VTable vtable;
};
struct message_GBEGBADODFL_o {
	message_GBEGBADODFL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KJBFLKEAIMG;
	uint8_t ANGLCIFKGBE;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_LDGDDBCHCOL_StaticFields {
};
struct message_LDGDDBCHCOL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LDGDDBCHCOL_c {
	Il2CppClass_1 _1;
	message_LDGDDBCHCOL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LDGDDBCHCOL_VTable vtable;
};
struct message_LDGDDBCHCOL_o {
	message_LDGDDBCHCOL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KJBFLKEAIMG;
	uint32_t GCDCDFFIHGB;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_BHKMPHJCBAD_StaticFields {
};
struct message_BHKMPHJCBAD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BHKMPHJCBAD_c {
	Il2CppClass_1 _1;
	message_BHKMPHJCBAD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BHKMPHJCBAD_VTable vtable;
};
struct message_BHKMPHJCBAD_o {
	message_BHKMPHJCBAD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KJBFLKEAIMG;
	uint32_t GCDCDFFIHGB;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_LLNJLMACMLE_StaticFields {
};
struct message_LLNJLMACMLE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LLNJLMACMLE_c {
	Il2CppClass_1 _1;
	message_LLNJLMACMLE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LLNJLMACMLE_VTable vtable;
};
struct message_LLNJLMACMLE_o {
	message_LLNJLMACMLE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AFNGIEKNFCD;
};
struct message_CMDLGBAODPE_StaticFields {
};
struct message_CMDLGBAODPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CMDLGBAODPE_c {
	Il2CppClass_1 _1;
	message_CMDLGBAODPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CMDLGBAODPE_VTable vtable;
};
struct message_CMDLGBAODPE_o {
	message_CMDLGBAODPE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_KMEBFOJFBLN_o* CGKGEAFHHKD;
};
struct message_MONPNFGEAKA_StaticFields {
};
struct message_MONPNFGEAKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MONPNFGEAKA_c {
	Il2CppClass_1 _1;
	message_MONPNFGEAKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MONPNFGEAKA_VTable vtable;
};
struct message_MONPNFGEAKA_o {
	message_MONPNFGEAKA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_OANNDMDNBML_o* CGKGEAFHHKD;
};
struct message_LNKBHDILCOP_StaticFields {
};
struct message_LNKBHDILCOP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LNKBHDILCOP_c {
	Il2CppClass_1 _1;
	message_LNKBHDILCOP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LNKBHDILCOP_VTable vtable;
};
struct message_LNKBHDILCOP_o {
	message_LNKBHDILCOP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_EJCNMMKDPMM_o* CGKGEAFHHKD;
};
struct message_NDNKAHOLGII_StaticFields {
};
struct message_NDNKAHOLGII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NDNKAHOLGII_c {
	Il2CppClass_1 _1;
	message_NDNKAHOLGII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NDNKAHOLGII_VTable vtable;
};
struct message_NDNKAHOLGII_o {
	message_NDNKAHOLGII_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_AGACCHKPBIN__o* GPJPPNOLFNK;
};
struct message_AGACCHKPBIN_StaticFields {
};
struct message_AGACCHKPBIN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AGACCHKPBIN_c {
	Il2CppClass_1 _1;
	message_AGACCHKPBIN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AGACCHKPBIN_VTable vtable;
};
struct message_AGACCHKPBIN_o {
	message_AGACCHKPBIN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NICDAKDDCOM;
	uint32_t CMPHMEIKCFM;
	uint32_t HDCMJOIOIJP;
	float HAKCHLGNFOL;
	int32_t JOCEKDKFEPP;
	float IIGBJJEACBN;
	float EHDDIKIFMID;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_KMEBFOJFBLN_StaticFields {
};
struct message_KMEBFOJFBLN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KMEBFOJFBLN_c {
	Il2CppClass_1 _1;
	message_KMEBFOJFBLN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KMEBFOJFBLN_VTable vtable;
};
struct message_KMEBFOJFBLN_o {
	message_KMEBFOJFBLN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NICDAKDDCOM;
	uint32_t CMPHMEIKCFM;
	uint32_t HDCMJOIOIJP;
	float HAKCHLGNFOL;
	int32_t JOCEKDKFEPP;
	float IIGBJJEACBN;
	float EHDDIKIFMID;
};
struct message_OANNDMDNBML_StaticFields {
};
struct message_OANNDMDNBML_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OANNDMDNBML_c {
	Il2CppClass_1 _1;
	message_OANNDMDNBML_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OANNDMDNBML_VTable vtable;
};
struct message_OANNDMDNBML_o {
	message_OANNDMDNBML_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NICDAKDDCOM;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t CEDJCPLOLNE;
};
struct message_EJCNMMKDPMM_StaticFields {
};
struct message_EJCNMMKDPMM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EJCNMMKDPMM_c {
	Il2CppClass_1 _1;
	message_EJCNMMKDPMM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EJCNMMKDPMM_VTable vtable;
};
struct message_EJCNMMKDPMM_o {
	message_EJCNMMKDPMM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NICDAKDDCOM;
	int32_t JOCEKDKFEPP;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_JNNKICNPKII_StaticFields {
};
struct message_JNNKICNPKII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JNNKICNPKII_c {
	Il2CppClass_1 _1;
	message_JNNKICNPKII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JNNKICNPKII_VTable vtable;
};
struct message_JNNKICNPKII_o {
	message_JNNKICNPKII_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NICDAKDDCOM;
	uint32_t HDCMJOIOIJP;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_BKOLJKNLBBM_StaticFields {
};
struct message_BKOLJKNLBBM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BKOLJKNLBBM_c {
	Il2CppClass_1 _1;
	message_BKOLJKNLBBM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BKOLJKNLBBM_VTable vtable;
};
struct message_BKOLJKNLBBM_o {
	message_BKOLJKNLBBM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CKMJHNFHDNH;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
};
struct message_ECGIMPEFHAK_StaticFields {
};
struct message_ECGIMPEFHAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ECGIMPEFHAK_c {
	Il2CppClass_1 _1;
	message_ECGIMPEFHAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ECGIMPEFHAK_VTable vtable;
};
struct message_ECGIMPEFHAK_o {
	message_ECGIMPEFHAK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OBMLLCNJIDM;
	uint32_t NOGHLFJKBGN;
	uint32_t OFJHNKMJNGA;
	bool OKELMDEBECA;
	bool COHCOHBFNKN;
	uint32_t CCFCMGLIEFH;
	uint32_t ACMOKMKHDFO;
	uint32_t BGFGEKEAENH;
	uint8_t LFGAKIDLGMI;
	bool FJHAIJNPOKO;
};
struct message_OLMOJEMFNJA_StaticFields {
};
struct message_OLMOJEMFNJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OLMOJEMFNJA_c {
	Il2CppClass_1 _1;
	message_OLMOJEMFNJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OLMOJEMFNJA_VTable vtable;
};
struct message_OLMOJEMFNJA_o {
	message_OLMOJEMFNJA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OBMLLCNJIDM;
	uint32_t NOGHLFJKBGN;
	uint32_t EHJKFCDGOMH;
	uint32_t OFJHNKMJNGA;
	bool OKELMDEBECA;
	bool COHCOHBFNKN;
	uint32_t CCFCMGLIEFH;
	uint32_t BGFGEKEAENH;
};
struct message_HAAKALKKIDL_StaticFields {
};
struct message_HAAKALKKIDL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HAAKALKKIDL_c {
	Il2CppClass_1 _1;
	message_HAAKALKKIDL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HAAKALKKIDL_VTable vtable;
};
struct message_HAAKALKKIDL_o {
	message_HAAKALKKIDL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool ADMAGMFBGMH;
	bool LGOMJPPFAME;
	uint8_t MNOABFIIBNI;
	System_Collections_Generic_List_byte__o* NNJKBADEDGP;
};
struct message_GJPEEBAPGGO_StaticFields {
};
struct message_GJPEEBAPGGO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GJPEEBAPGGO_c {
	Il2CppClass_1 _1;
	message_GJPEEBAPGGO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GJPEEBAPGGO_VTable vtable;
};
struct message_GJPEEBAPGGO_o {
	message_GJPEEBAPGGO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JGKEGNHDAED;
	bool AHHDIJJMHIG;
	int32_t LFMNECEKGBM;
};
struct message_INMPOPMDLJH_StaticFields {
};
struct message_INMPOPMDLJH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_INMPOPMDLJH_c {
	Il2CppClass_1 _1;
	message_INMPOPMDLJH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_INMPOPMDLJH_VTable vtable;
};
struct message_INMPOPMDLJH_o {
	message_INMPOPMDLJH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BCFMKNAFGNC;
	bool ODFHNJBCOEM;
	message_DEACEIFBHJK_o* MJMBMDJKIFA;
	uint32_t OOONJADACPC;
};
struct message_AHPOMGPIOOJ_StaticFields {
};
struct message_AHPOMGPIOOJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AHPOMGPIOOJ_c {
	Il2CppClass_1 _1;
	message_AHPOMGPIOOJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AHPOMGPIOOJ_VTable vtable;
};
struct message_AHPOMGPIOOJ_o {
	message_AHPOMGPIOOJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_GJPEEBAPGGO__o* JECICNHOFJN;
};
struct message_KEFLKPFIIMI_StaticFields {
};
struct message_KEFLKPFIIMI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KEFLKPFIIMI_c {
	Il2CppClass_1 _1;
	message_KEFLKPFIIMI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KEFLKPFIIMI_VTable vtable;
};
struct message_KEFLKPFIIMI_o {
	message_KEFLKPFIIMI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JGKEGNHDAED;
};
struct message_BLNELNINIMB_StaticFields {
};
struct message_BLNELNINIMB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BLNELNINIMB_c {
	Il2CppClass_1 _1;
	message_BLNELNINIMB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BLNELNINIMB_VTable vtable;
};
struct message_BLNELNINIMB_o {
	message_BLNELNINIMB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t FAODLJBPBGG;
	uint32_t EBFJDKAALLK;
};
struct message_NCJJLIGLJKC_StaticFields {
};
struct message_NCJJLIGLJKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NCJJLIGLJKC_c {
	Il2CppClass_1 _1;
	message_NCJJLIGLJKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NCJJLIGLJKC_VTable vtable;
};
struct message_NCJJLIGLJKC_o {
	message_NCJJLIGLJKC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* DJJCEKEIFBH;
};
struct message_OIIKCAGDNJP_StaticFields {
};
struct message_OIIKCAGDNJP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OIIKCAGDNJP_c {
	Il2CppClass_1 _1;
	message_OIIKCAGDNJP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OIIKCAGDNJP_VTable vtable;
};
struct message_OIIKCAGDNJP_o {
	message_OIIKCAGDNJP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool NBAHGNGINFA;
	uint32_t LMFLPGKGLLP;
	uint32_t JNCOLIGMJBC;
};
struct message_HIFLKDAKCNN_StaticFields {
};
struct message_HIFLKDAKCNN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HIFLKDAKCNN_c {
	Il2CppClass_1 _1;
	message_HIFLKDAKCNN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HIFLKDAKCNN_VTable vtable;
};
struct message_HIFLKDAKCNN_o {
	message_HIFLKDAKCNN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OPMKOFCANLO;
};
struct message_GCLELDFNICJ_StaticFields {
};
struct message_GCLELDFNICJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GCLELDFNICJ_c {
	Il2CppClass_1 _1;
	message_GCLELDFNICJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GCLELDFNICJ_VTable vtable;
};
struct message_GCLELDFNICJ_o {
	message_GCLELDFNICJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_LOKHNPIBFAP_StaticFields {
};
struct message_LOKHNPIBFAP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LOKHNPIBFAP_c {
	Il2CppClass_1 _1;
	message_LOKHNPIBFAP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LOKHNPIBFAP_VTable vtable;
};
struct message_LOKHNPIBFAP_o {
	message_LOKHNPIBFAP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DKGEHFCJLBH;
};
struct message_KDDCLBPDCFB_StaticFields {
};
struct message_KDDCLBPDCFB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KDDCLBPDCFB_c {
	Il2CppClass_1 _1;
	message_KDDCLBPDCFB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KDDCLBPDCFB_VTable vtable;
};
struct message_KDDCLBPDCFB_o {
	message_KDDCLBPDCFB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OBJNLJGILDP;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
	uint32_t DKGEHFCJLBH;
};
struct message_LPKNHMBFOAI_StaticFields {
};
struct message_LPKNHMBFOAI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LPKNHMBFOAI_c {
	Il2CppClass_1 _1;
	message_LPKNHMBFOAI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LPKNHMBFOAI_VTable vtable;
};
struct message_LPKNHMBFOAI_o {
	message_LPKNHMBFOAI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_KDDCLBPDCFB__o* JBHHDGLFDJH;
};
struct message_JMCBPOPJLDL_StaticFields {
};
struct message_JMCBPOPJLDL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JMCBPOPJLDL_c {
	Il2CppClass_1 _1;
	message_JMCBPOPJLDL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JMCBPOPJLDL_VTable vtable;
};
struct message_JMCBPOPJLDL_o {
	message_JMCBPOPJLDL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* IGDJDHACOLL;
};
struct message_PCOGMCMOOFA_StaticFields {
};
struct message_PCOGMCMOOFA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PCOGMCMOOFA_c {
	Il2CppClass_1 _1;
	message_PCOGMCMOOFA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PCOGMCMOOFA_VTable vtable;
};
struct message_PCOGMCMOOFA_o {
	message_PCOGMCMOOFA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DKGEHFCJLBH;
	uint32_t DIEKODGNNLJ;
};
struct message_IGBGHOIDOIA_StaticFields {
};
struct message_IGBGHOIDOIA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IGBGHOIDOIA_c {
	Il2CppClass_1 _1;
	message_IGBGHOIDOIA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IGBGHOIDOIA_VTable vtable;
};
struct message_IGBGHOIDOIA_o {
	message_IGBGHOIDOIA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_PCOGMCMOOFA__o* NFIHFIFJEKC;
};
struct message_LMGAGDLMDDD_StaticFields {
};
struct message_LMGAGDLMDDD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LMGAGDLMDDD_c {
	Il2CppClass_1 _1;
	message_LMGAGDLMDDD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LMGAGDLMDDD_VTable vtable;
};
struct message_LMGAGDLMDDD_o {
	message_LMGAGDLMDDD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_byte__o* PDOFBMMMPHB;
};
struct message_OFAFKPOADKA_StaticFields {
};
struct message_OFAFKPOADKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OFAFKPOADKA_c {
	Il2CppClass_1 _1;
	message_OFAFKPOADKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OFAFKPOADKA_VTable vtable;
};
struct message_OFAFKPOADKA_o {
	message_OFAFKPOADKA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_BDDLLGKDNOG__o* AHEENCPOHCL;
};
struct message_BDDLLGKDNOG_StaticFields {
};
struct message_BDDLLGKDNOG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BDDLLGKDNOG_c {
	Il2CppClass_1 _1;
	message_BDDLLGKDNOG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BDDLLGKDNOG_VTable vtable;
};
struct message_BDDLLGKDNOG_o {
	message_BDDLLGKDNOG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
	uint8_t BEDDICLEDFG;
	uint32_t OOONJADACPC;
	System_String_o* ICAAOJDEFBF;
	uint8_t LEKBEOJLDML;
};
struct message_KKDEGIIJOIL_StaticFields {
};
struct message_KKDEGIIJOIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KKDEGIIJOIL_c {
	Il2CppClass_1 _1;
	message_KKDEGIIJOIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KKDEGIIJOIL_VTable vtable;
};
struct message_KKDEGIIJOIL_o {
	message_KKDEGIIJOIL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DNOCNOKECHH;
	uint32_t BNEJGOOAHHC;
	uint32_t GMLCCIEOPPB;
	bool DOMJJOKBAIL;
	bool NMKHINGBIFO;
};
struct message_CDPDIKMAFIM_StaticFields {
};
struct message_CDPDIKMAFIM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CDPDIKMAFIM_c {
	Il2CppClass_1 _1;
	message_CDPDIKMAFIM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CDPDIKMAFIM_VTable vtable;
};
struct message_CDPDIKMAFIM_o {
	message_CDPDIKMAFIM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_KKDEGIIJOIL__o* ALIODAIDAID;
};
struct message_HLNKGBNJDJK_StaticFields {
};
struct message_HLNKGBNJDJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HLNKGBNJDJK_c {
	Il2CppClass_1 _1;
	message_HLNKGBNJDJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HLNKGBNJDJK_VTable vtable;
};
struct message_HLNKGBNJDJK_o {
	message_HLNKGBNJDJK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DNOCNOKECHH;
};
struct message_PCLEDGJPMCH_StaticFields {
};
struct message_PCLEDGJPMCH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PCLEDGJPMCH_c {
	Il2CppClass_1 _1;
	message_PCLEDGJPMCH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PCLEDGJPMCH_VTable vtable;
};
struct message_PCLEDGJPMCH_o {
	message_PCLEDGJPMCH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool ODFHNJBCOEM;
	uint8_t BEDDICLEDFG;
};
struct message_NJGAFNKFEEB_StaticFields {
};
struct message_NJGAFNKFEEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NJGAFNKFEEB_c {
	Il2CppClass_1 _1;
	message_NJGAFNKFEEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NJGAFNKFEEB_VTable vtable;
};
struct message_NJGAFNKFEEB_o {
	message_NJGAFNKFEEB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JGKEGNHDAED;
	System_Collections_Generic_List_uint__o* NLJLLLIBMFB;
};
struct message_PAAJPCLDBJG_StaticFields {
};
struct message_PAAJPCLDBJG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PAAJPCLDBJG_c {
	Il2CppClass_1 _1;
	message_PAAJPCLDBJG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PAAJPCLDBJG_VTable vtable;
};
struct message_PAAJPCLDBJG_o {
	message_PAAJPCLDBJG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_NJGAFNKFEEB__o* CNBBKLIEPFL;
	uint32_t PFDGPOKMHKL;
	bool LGOMJPPFAME;
};
struct message_NAHILJONKAO_StaticFields {
};
struct message_NAHILJONKAO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NAHILJONKAO_c {
	Il2CppClass_1 _1;
	message_NAHILJONKAO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NAHILJONKAO_VTable vtable;
};
struct message_NAHILJONKAO_o {
	message_NAHILJONKAO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_NJGAFNKFEEB__o* EJELAAMNMPD;
	uint32_t PFDGPOKMHKL;
	bool LGOMJPPFAME;
};
struct message_EEHFBKEEKEL_StaticFields {
};
struct message_EEHFBKEEKEL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EEHFBKEEKEL_c {
	Il2CppClass_1 _1;
	message_EEHFBKEEKEL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EEHFBKEEKEL_VTable vtable;
};
struct message_EEHFBKEEKEL_o {
	message_EEHFBKEEKEL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_NAHILJONKAO__o* EHOACJLHPKL;
};
struct message_OANHHOOLLGA_StaticFields {
};
struct message_OANHHOOLLGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OANHHOOLLGA_c {
	Il2CppClass_1 _1;
	message_OANHHOOLLGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OANHHOOLLGA_VTable vtable;
};
struct message_OANHHOOLLGA_o {
	message_OANHHOOLLGA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_EAMJPLPGGLG_StaticFields {
};
struct message_EAMJPLPGGLG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EAMJPLPGGLG_c {
	Il2CppClass_1 _1;
	message_EAMJPLPGGLG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EAMJPLPGGLG_VTable vtable;
};
struct message_EAMJPLPGGLG_o {
	message_EAMJPLPGGLG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* DFPLODNDAEN;
	bool ILAAJFKBKMB;
	bool OJBPFLNCHDK;
	bool MGMBKDIGDEE;
};
struct message_AGJKFIDEBLL_StaticFields {
};
struct message_AGJKFIDEBLL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AGJKFIDEBLL_c {
	Il2CppClass_1 _1;
	message_AGJKFIDEBLL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AGJKFIDEBLL_VTable vtable;
};
struct message_AGJKFIDEBLL_o {
	message_AGJKFIDEBLL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JGKEGNHDAED;
	System_String_o* MODLCMEKKOJ;
	int32_t PEHHAJDLKKG;
};
struct message_KGMDIDOCBHE_StaticFields {
};
struct message_KGMDIDOCBHE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KGMDIDOCBHE_c {
	Il2CppClass_1 _1;
	message_KGMDIDOCBHE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KGMDIDOCBHE_VTable vtable;
};
struct message_KGMDIDOCBHE_o {
	message_KGMDIDOCBHE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_AGJKFIDEBLL__o* AGDCFOIDHKK;
};
struct message_AJJMJBHOPNF_StaticFields {
};
struct message_AJJMJBHOPNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AJJMJBHOPNF_c {
	Il2CppClass_1 _1;
	message_AJJMJBHOPNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AJJMJBHOPNF_VTable vtable;
};
struct message_AJJMJBHOPNF_o {
	message_AJJMJBHOPNF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* MODLCMEKKOJ;
};
struct message_DELOOMCFDJP_StaticFields {
};
struct message_DELOOMCFDJP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DELOOMCFDJP_c {
	Il2CppClass_1 _1;
	message_DELOOMCFDJP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DELOOMCFDJP_VTable vtable;
};
struct message_DELOOMCFDJP_o {
	message_DELOOMCFDJP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JGKEGNHDAED;
	uint32_t GBLHODCDLEG;
	uint32_t KIDDOKKOADD;
	int32_t PEHHAJDLKKG;
};
struct message_JOCAAKBJEBI_StaticFields {
};
struct message_JOCAAKBJEBI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JOCAAKBJEBI_c {
	Il2CppClass_1 _1;
	message_JOCAAKBJEBI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JOCAAKBJEBI_VTable vtable;
};
struct message_JOCAAKBJEBI_o {
	message_JOCAAKBJEBI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_DELOOMCFDJP__o* AGDCFOIDHKK;
};
struct message_KGEMEECAOOK_StaticFields {
};
struct message_KGEMEECAOOK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KGEMEECAOOK_c {
	Il2CppClass_1 _1;
	message_KGEMEECAOOK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KGEMEECAOOK_VTable vtable;
};
struct message_KGEMEECAOOK_o {
	message_KGEMEECAOOK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t GBLHODCDLEG;
	uint32_t KIDDOKKOADD;
};
struct message_EFDMPMPPEAK_StaticFields {
};
struct message_EFDMPMPPEAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EFDMPMPPEAK_c {
	Il2CppClass_1 _1;
	message_EFDMPMPPEAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EFDMPMPPEAK_VTable vtable;
};
struct message_EFDMPMPPEAK_o {
	message_EFDMPMPPEAK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t MIJOCMKONAD;
	uint32_t IHAAMHPPLMG;
	System_String_o* GCJBNAHBGMD;
	uint8_t NCPGHGPFGIH;
	bool NPFKJJDEIEG;
	bool LGOMJPPFAME;
	uint8_t GKMJJNLFIML;
};
struct message_OOFDPCCNDJO_StaticFields {
};
struct message_OOFDPCCNDJO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OOFDPCCNDJO_c {
	Il2CppClass_1 _1;
	message_OOFDPCCNDJO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OOFDPCCNDJO_VTable vtable;
};
struct message_OOFDPCCNDJO_o {
	message_OOFDPCCNDJO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NOLPPBBCLAC;
	System_Collections_Generic_List_EFDMPMPPEAK__o* LGJNLMOPNOE;
};
struct message_FJIPOCHCOLJ_StaticFields {
};
struct message_FJIPOCHCOLJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FJIPOCHCOLJ_c {
	Il2CppClass_1 _1;
	message_FJIPOCHCOLJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FJIPOCHCOLJ_VTable vtable;
};
struct message_FJIPOCHCOLJ_o {
	message_FJIPOCHCOLJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	float CJKGHFNIIDJ;
	float HIFGHPEIAFH;
	float DGDIADAKEGI;
	message_HJLNLDIMIMK_o* MHCFIFEKLMA;
	System_String_o* PLKIGMPPJFK;
};
struct message_NMHNKFCFNOD_StaticFields {
};
struct message_NMHNKFCFNOD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NMHNKFCFNOD_c {
	Il2CppClass_1 _1;
	message_NMHNKFCFNOD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NMHNKFCFNOD_VTable vtable;
};
struct message_NMHNKFCFNOD_o {
	message_NMHNKFCFNOD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t NDACFLCILDK;
	uint8_t GLNDFCHKECH;
};
struct message_LLAHOLGIFFE_StaticFields {
};
struct message_LLAHOLGIFFE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LLAHOLGIFFE_c {
	Il2CppClass_1 _1;
	message_LLAHOLGIFFE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LLAHOLGIFFE_VTable vtable;
};
struct message_LLAHOLGIFFE_o {
	message_LLAHOLGIFFE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool CJKBNFCMNGO;
	bool GLHNPPFHFNB;
	bool MMAIEDBNGPO;
	uint16_t IPDHONCCJLA;
	uint8_t ACAOBIJLLAA;
	uint32_t LBCGOBIJLKA;
	System_Collections_Generic_List_NMHNKFCFNOD__o* LGJNLMOPNOE;
};
struct message_CEHKMJOGLBK_StaticFields {
};
struct message_CEHKMJOGLBK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CEHKMJOGLBK_c {
	Il2CppClass_1 _1;
	message_CEHKMJOGLBK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CEHKMJOGLBK_VTable vtable;
};
struct message_CEHKMJOGLBK_o {
	message_CEHKMJOGLBK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* NIGENJHBJMN;
};
struct message_IOCHNAALFDH_StaticFields {
};
struct message_IOCHNAALFDH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IOCHNAALFDH_c {
	Il2CppClass_1 _1;
	message_IOCHNAALFDH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IOCHNAALFDH_VTable vtable;
};
struct message_IOCHNAALFDH_o {
	message_IOCHNAALFDH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_ICMBDCMDCGF_StaticFields {
};
struct message_ICMBDCMDCGF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ICMBDCMDCGF_c {
	Il2CppClass_1 _1;
	message_ICMBDCMDCGF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ICMBDCMDCGF_VTable vtable;
};
struct message_ICMBDCMDCGF_o {
	message_ICMBDCMDCGF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_LPMJFFLPOIB__o* NMAFMCKMKPP;
};
struct message_LPMJFFLPOIB_StaticFields {
};
struct message_LPMJFFLPOIB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LPMJFFLPOIB_c {
	Il2CppClass_1 _1;
	message_LPMJFFLPOIB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LPMJFFLPOIB_VTable vtable;
};
struct message_LPMJFFLPOIB_o {
	message_LPMJFFLPOIB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	System_String_o* EJHHMGGMNKB;
	uint64_t CMEKDNHLCGK;
};
struct message_AKPGKOBAGDH_StaticFields {
};
struct message_AKPGKOBAGDH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AKPGKOBAGDH_c {
	Il2CppClass_1 _1;
	message_AKPGKOBAGDH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AKPGKOBAGDH_VTable vtable;
};
struct message_AKPGKOBAGDH_o {
	message_AKPGKOBAGDH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BJEODHODGFM;
};
struct message_GJLKGHOPBMH_StaticFields {
};
struct message_GJLKGHOPBMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GJLKGHOPBMH_c {
	Il2CppClass_1 _1;
	message_GJLKGHOPBMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GJLKGHOPBMH_VTable vtable;
};
struct message_GJLKGHOPBMH_o {
	message_GJLKGHOPBMH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BJEODHODGFM;
	message_NIEAMKLBGFA_o* LMPMALPENNJ;
};
struct message_NNKEDHAMEIB_StaticFields {
};
struct message_NNKEDHAMEIB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NNKEDHAMEIB_c {
	Il2CppClass_1 _1;
	message_NNKEDHAMEIB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NNKEDHAMEIB_VTable vtable;
};
struct message_NNKEDHAMEIB_o {
	message_NNKEDHAMEIB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t FFIFPODFPGC;
	bool LILLELPNAGA;
	int32_t HDHNBOAADGA;
};
struct message_BMPALIGMIBJ_StaticFields {
};
struct message_BMPALIGMIBJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BMPALIGMIBJ_c {
	Il2CppClass_1 _1;
	message_BMPALIGMIBJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BMPALIGMIBJ_VTable vtable;
};
struct message_BMPALIGMIBJ_o {
	message_BMPALIGMIBJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
};
struct message_AFOOAIJBEBA_StaticFields {
};
struct message_AFOOAIJBEBA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AFOOAIJBEBA_c {
	Il2CppClass_1 _1;
	message_AFOOAIJBEBA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AFOOAIJBEBA_VTable vtable;
};
struct message_AFOOAIJBEBA_o {
	message_AFOOAIJBEBA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool DIKMGGCPMKO;
};
struct message_DGOBELIHOID_StaticFields {
};
struct message_DGOBELIHOID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DGOBELIHOID_c {
	Il2CppClass_1 _1;
	message_DGOBELIHOID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DGOBELIHOID_VTable vtable;
};
struct message_DGOBELIHOID_o {
	message_DGOBELIHOID_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool AGOFJNKOIBI;
};
struct message_NPJOEPIAGBG_StaticFields {
};
struct message_NPJOEPIAGBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NPJOEPIAGBG_c {
	Il2CppClass_1 _1;
	message_NPJOEPIAGBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NPJOEPIAGBG_VTable vtable;
};
struct message_NPJOEPIAGBG_o {
	message_NPJOEPIAGBG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DLDOKCACOOG;
	uint32_t IHAAMHPPLMG;
	uint32_t MINLJOJIILD;
	uint32_t AAENADOEPJK;
	bool JOKJODFFJNJ;
};
struct message_HCAGAONGPPA_StaticFields {
};
struct message_HCAGAONGPPA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HCAGAONGPPA_c {
	Il2CppClass_1 _1;
	message_HCAGAONGPPA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HCAGAONGPPA_VTable vtable;
};
struct message_HCAGAONGPPA_o {
	message_HCAGAONGPPA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_NPJOEPIAGBG__o* KMOPHBKEEDN;
};
struct message_JKOKBFKLKGF_StaticFields {
};
struct message_JKOKBFKLKGF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JKOKBFKLKGF_c {
	Il2CppClass_1 _1;
	message_JKOKBFKLKGF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JKOKBFKLKGF_VTable vtable;
};
struct message_JKOKBFKLKGF_o {
	message_JKOKBFKLKGF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_LBOGOMNDNGP__o* BOJIFPEACLL;
};
struct message_LBOGOMNDNGP_StaticFields {
};
struct message_LBOGOMNDNGP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LBOGOMNDNGP_c {
	Il2CppClass_1 _1;
	message_LBOGOMNDNGP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LBOGOMNDNGP_VTable vtable;
};
struct message_LBOGOMNDNGP_o {
	message_LBOGOMNDNGP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KOCKMOLDDLD;
	uint32_t IHAAMHPPLMG;
	int32_t COMKADDOGEN;
	int32_t DFGKNGPEPCL;
};
struct message_EBDLMAHABAD_StaticFields {
};
struct message_EBDLMAHABAD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EBDLMAHABAD_c {
	Il2CppClass_1 _1;
	message_EBDLMAHABAD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EBDLMAHABAD_VTable vtable;
};
struct message_EBDLMAHABAD_o {
	message_EBDLMAHABAD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* FOHBKMCOFCI;
	uint8_t OKIDGMNALAK;
};
struct message_ILGLJBNFGKK_StaticFields {
};
struct message_ILGLJBNFGKK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ILGLJBNFGKK_c {
	Il2CppClass_1 _1;
	message_ILGLJBNFGKK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ILGLJBNFGKK_VTable vtable;
};
struct message_ILGLJBNFGKK_o {
	message_ILGLJBNFGKK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t OKIDGMNALAK;
	uint32_t FOHBKMCOFCI;
};
struct message_ONLFCMMLFJM_StaticFields {
};
struct message_ONLFCMMLFJM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ONLFCMMLFJM_c {
	Il2CppClass_1 _1;
	message_ONLFCMMLFJM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ONLFCMMLFJM_VTable vtable;
};
struct message_ONLFCMMLFJM_o {
	message_ONLFCMMLFJM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_ILGLJBNFGKK__o* ENLOAKMOEMP;
	uint64_t MIJOCMKONAD;
};
struct message_HCFNPNDAMIO_StaticFields {
};
struct message_HCFNPNDAMIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HCFNPNDAMIO_c {
	Il2CppClass_1 _1;
	message_HCFNPNDAMIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HCFNPNDAMIO_VTable vtable;
};
struct message_HCFNPNDAMIO_o {
	message_HCFNPNDAMIO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	System_String_o* GJADIFOFGPM;
};
struct message_ALCLBMLOKEP_StaticFields {
};
struct message_ALCLBMLOKEP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ALCLBMLOKEP_c {
	Il2CppClass_1 _1;
	message_ALCLBMLOKEP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ALCLBMLOKEP_VTable vtable;
};
struct message_ALCLBMLOKEP_o {
	message_ALCLBMLOKEP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t FOHBKMCOFCI;
	uint8_t OKIDGMNALAK;
};
struct message_FNHABNILPDA_StaticFields {
};
struct message_FNHABNILPDA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FNHABNILPDA_c {
	Il2CppClass_1 _1;
	message_FNHABNILPDA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FNHABNILPDA_VTable vtable;
};
struct message_FNHABNILPDA_o {
	message_FNHABNILPDA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_EBDLMAHABAD__o* KNHAHIOBOGM;
};
struct message_KPEHAPDHJKB_StaticFields {
};
struct message_KPEHAPDHJKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KPEHAPDHJKB_c {
	Il2CppClass_1 _1;
	message_KPEHAPDHJKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KPEHAPDHJKB_VTable vtable;
};
struct message_KPEHAPDHJKB_o {
	message_KPEHAPDHJKB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_JHNGLBNHMOG__o* NMAFMCKMKPP;
};
struct message_JHNGLBNHMOG_StaticFields {
};
struct message_JHNGLBNHMOG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JHNGLBNHMOG_c {
	Il2CppClass_1 _1;
	message_JHNGLBNHMOG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JHNGLBNHMOG_VTable vtable;
};
struct message_JHNGLBNHMOG_o {
	message_JHNGLBNHMOG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint8_t IMHDIHCCAJL;
	System_Collections_Generic_List_uint__o* KDNILIFJHHK;
	bool BMKIICNNPBK;
	bool PPDAIGFMKAF;
};
struct message_LEGPMFNGCFE_StaticFields {
};
struct message_LEGPMFNGCFE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LEGPMFNGCFE_c {
	Il2CppClass_1 _1;
	message_LEGPMFNGCFE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LEGPMFNGCFE_VTable vtable;
};
struct message_LEGPMFNGCFE_o {
	message_LEGPMFNGCFE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint32_t IHAAMHPPLMG;
};
struct message_FHOAOPOOLHJ_StaticFields {
};
struct message_FHOAOPOOLHJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FHOAOPOOLHJ_c {
	Il2CppClass_1 _1;
	message_FHOAOPOOLHJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FHOAOPOOLHJ_VTable vtable;
};
struct message_FHOAOPOOLHJ_o {
	message_FHOAOPOOLHJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_uint__o* KDNILIFJHHK;
	bool CALOGKFOIMN;
};
struct message_LHCNDFBAFBI_StaticFields {
};
struct message_LHCNDFBAFBI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LHCNDFBAFBI_c {
	Il2CppClass_1 _1;
	message_LHCNDFBAFBI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LHCNDFBAFBI_VTable vtable;
};
struct message_LHCNDFBAFBI_o {
	message_LHCNDFBAFBI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BACCOCIINIC;
};
struct message_NJPGPOHANOG_StaticFields {
};
struct message_NJPGPOHANOG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NJPGPOHANOG_c {
	Il2CppClass_1 _1;
	message_NJPGPOHANOG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NJPGPOHANOG_VTable vtable;
};
struct message_NJPGPOHANOG_o {
	message_NJPGPOHANOG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NFLPGAFAOKO;
};
struct message_ANFEBONPNFH_StaticFields {
};
struct message_ANFEBONPNFH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ANFEBONPNFH_c {
	Il2CppClass_1 _1;
	message_ANFEBONPNFH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ANFEBONPNFH_VTable vtable;
};
struct message_ANFEBONPNFH_o {
	message_ANFEBONPNFH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint8_t IMHDIHCCAJL;
};
struct message_IKBMBPBHMPA_StaticFields {
};
struct message_IKBMBPBHMPA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IKBMBPBHMPA_c {
	Il2CppClass_1 _1;
	message_IKBMBPBHMPA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IKBMBPBHMPA_VTable vtable;
};
struct message_IKBMBPBHMPA_o {
	message_IKBMBPBHMPA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NICEOKJBEDK;
	uint32_t OLNEAONMMDO;
	uint32_t BPJECBDKDIM;
	System_Collections_Generic_List_byte__o* CLCFBJIKGBN;
};
struct message_PKKGOKDJKJO_StaticFields {
};
struct message_PKKGOKDJKJO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PKKGOKDJKJO_c {
	Il2CppClass_1 _1;
	message_PKKGOKDJKJO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PKKGOKDJKJO_VTable vtable;
};
struct message_PKKGOKDJKJO_o {
	message_PKKGOKDJKJO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NICEOKJBEDK;
	uint32_t OLNEAONMMDO;
	System_Collections_Generic_List_byte__o* CLCFBJIKGBN;
	uint32_t MPNFGADLDEC;
};
struct message_LICLJPBGPGC_StaticFields {
};
struct message_LICLJPBGPGC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LICLJPBGPGC_c {
	Il2CppClass_1 _1;
	message_LICLJPBGPGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LICLJPBGPGC_VTable vtable;
};
struct message_LICLJPBGPGC_o {
	message_LICLJPBGPGC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t MMJMADPFKIF;
	uint64_t NNIEEDOINFM;
	uint64_t CDBKIFALBFA;
};
struct message_KJKHADIKCIJ_StaticFields {
};
struct message_KJKHADIKCIJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KJKHADIKCIJ_c {
	Il2CppClass_1 _1;
	message_KJKHADIKCIJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KJKHADIKCIJ_VTable vtable;
};
struct message_KJKHADIKCIJ_o {
	message_KJKHADIKCIJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NGPIPAPMNNF;
};
struct message_GMPLHCCGCGO_StaticFields {
};
struct message_GMPLHCCGCGO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GMPLHCCGCGO_c {
	Il2CppClass_1 _1;
	message_GMPLHCCGCGO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GMPLHCCGCGO_VTable vtable;
};
struct message_GMPLHCCGCGO_o {
	message_GMPLHCCGCGO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t MMJMADPFKIF;
	uint32_t POFKIIMLOKH;
	uint32_t EIPHAGCEBMF;
	uint32_t FHNGGALLBAE;
	System_Collections_Generic_List_ulong__o* FIEAFOLFANJ;
};
struct message_NLGLPBKNNHJ_StaticFields {
};
struct message_NLGLPBKNNHJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NLGLPBKNNHJ_c {
	Il2CppClass_1 _1;
	message_NLGLPBKNNHJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NLGLPBKNNHJ_VTable vtable;
};
struct message_NLGLPBKNNHJ_o {
	message_NLGLPBKNNHJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CEDJCPLOLNE;
	System_Collections_Generic_List_GINKPJLFOFI__o* BAOOJCNGGHJ;
};
struct message_DINJHGMMLGD_StaticFields {
};
struct message_DINJHGMMLGD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DINJHGMMLGD_c {
	Il2CppClass_1 _1;
	message_DINJHGMMLGD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DINJHGMMLGD_VTable vtable;
};
struct message_DINJHGMMLGD_o {
	message_DINJHGMMLGD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NIJONJGEHAG;
	uint32_t CEDJCPLOLNE;
	float PEJIMACMGLB;
	float CLMOKKMEPLN;
	uint16_t IABJNDBNDBK;
};
struct message_DINGMDOACIL_StaticFields {
};
struct message_DINGMDOACIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DINGMDOACIL_c {
	Il2CppClass_1 _1;
	message_DINGMDOACIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DINGMDOACIL_VTable vtable;
};
struct message_DINGMDOACIL_o {
	message_DINGMDOACIL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t AAAPKPKBAEK;
};
struct message_NNJAIPEDEIL_StaticFields {
};
struct message_NNJAIPEDEIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NNJAIPEDEIL_c {
	Il2CppClass_1 _1;
	message_NNJAIPEDEIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NNJAIPEDEIL_VTable vtable;
};
struct message_NNJAIPEDEIL_o {
	message_NNJAIPEDEIL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t CALEJGNGICO;
};
struct message_IMAOCAHILKN_StaticFields {
};
struct message_IMAOCAHILKN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IMAOCAHILKN_c {
	Il2CppClass_1 _1;
	message_IMAOCAHILKN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IMAOCAHILKN_VTable vtable;
};
struct message_IMAOCAHILKN_o {
	message_IMAOCAHILKN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t BNMIJIJLBLD;
};
struct message_OEGMFICNOLL_StaticFields {
};
struct message_OEGMFICNOLL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OEGMFICNOLL_c {
	Il2CppClass_1 _1;
	message_OEGMFICNOLL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OEGMFICNOLL_VTable vtable;
};
struct message_OEGMFICNOLL_o {
	message_OEGMFICNOLL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
};
struct message_CALOCDCPDPO_StaticFields {
};
struct message_CALOCDCPDPO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CALOCDCPDPO_c {
	Il2CppClass_1 _1;
	message_CALOCDCPDPO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CALOCDCPDPO_VTable vtable;
};
struct message_CALOCDCPDPO_o {
	message_CALOCDCPDPO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	float DFAABPNAFCE;
};
struct message_FPBGPKBEOFO_StaticFields {
};
struct message_FPBGPKBEOFO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FPBGPKBEOFO_c {
	Il2CppClass_1 _1;
	message_FPBGPKBEOFO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FPBGPKBEOFO_VTable vtable;
};
struct message_FPBGPKBEOFO_o {
	message_FPBGPKBEOFO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_CALOCDCPDPO__o* CIGOEGIADIA;
};
struct message_NMIOOICFEOF_StaticFields {
};
struct message_NMIOOICFEOF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NMIOOICFEOF_c {
	Il2CppClass_1 _1;
	message_NMIOOICFEOF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NMIOOICFEOF_VTable vtable;
};
struct message_NMIOOICFEOF_o {
	message_NMIOOICFEOF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
};
struct message_IMMIGCCLNEL_StaticFields {
};
struct message_IMMIGCCLNEL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IMMIGCCLNEL_c {
	Il2CppClass_1 _1;
	message_IMMIGCCLNEL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IMMIGCCLNEL_VTable vtable;
};
struct message_IMMIGCCLNEL_o {
	message_IMMIGCCLNEL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	float DFAABPNAFCE;
};
struct message_BNOHIIGPLCP_StaticFields {
};
struct message_BNOHIIGPLCP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BNOHIIGPLCP_c {
	Il2CppClass_1 _1;
	message_BNOHIIGPLCP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BNOHIIGPLCP_VTable vtable;
};
struct message_BNOHIIGPLCP_o {
	message_BNOHIIGPLCP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_IMMIGCCLNEL__o* CIGOEGIADIA;
};
struct message_HOFKIEOABGD_StaticFields {
};
struct message_HOFKIEOABGD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HOFKIEOABGD_c {
	Il2CppClass_1 _1;
	message_HOFKIEOABGD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HOFKIEOABGD_VTable vtable;
};
struct message_HOFKIEOABGD_o {
	message_HOFKIEOABGD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_FFICCMDPDOA_StaticFields {
};
struct message_FFICCMDPDOA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FFICCMDPDOA_c {
	Il2CppClass_1 _1;
	message_FFICCMDPDOA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FFICCMDPDOA_VTable vtable;
};
struct message_FFICCMDPDOA_o {
	message_FFICCMDPDOA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BKFMPACNBLJ;
	float JOKDJFPBKFL;
	bool FMFLJAADBHG;
};
struct message_EPKBMDCOHPC_StaticFields {
};
struct message_EPKBMDCOHPC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EPKBMDCOHPC_c {
	Il2CppClass_1 _1;
	message_EPKBMDCOHPC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EPKBMDCOHPC_VTable vtable;
};
struct message_EPKBMDCOHPC_o {
	message_EPKBMDCOHPC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_PNJEJPGHLPH_StaticFields {
};
struct message_PNJEJPGHLPH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PNJEJPGHLPH_c {
	Il2CppClass_1 _1;
	message_PNJEJPGHLPH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PNJEJPGHLPH_VTable vtable;
};
struct message_PNJEJPGHLPH_o {
	message_PNJEJPGHLPH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_FFICCMDPDOA__o* OOCIHDONLKJ;
};
struct message_HHGNAHJNMJK_StaticFields {
};
struct message_HHGNAHJNMJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HHGNAHJNMJK_c {
	Il2CppClass_1 _1;
	message_HHGNAHJNMJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HHGNAHJNMJK_VTable vtable;
};
struct message_HHGNAHJNMJK_o {
	message_HHGNAHJNMJK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool GPPLPBDDKNM;
};
struct message_ALMKPJJCKII_StaticFields {
};
struct message_ALMKPJJCKII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ALMKPJJCKII_c {
	Il2CppClass_1 _1;
	message_ALMKPJJCKII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ALMKPJJCKII_VTable vtable;
};
struct message_ALMKPJJCKII_o {
	message_ALMKPJJCKII_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int8_t BNMIJIJLBLD;
};
struct message_DDOCKBAFJMA_StaticFields {
};
struct message_DDOCKBAFJMA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DDOCKBAFJMA_c {
	Il2CppClass_1 _1;
	message_DDOCKBAFJMA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DDOCKBAFJMA_VTable vtable;
};
struct message_DDOCKBAFJMA_o {
	message_DDOCKBAFJMA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t MMJMADPFKIF;
	message_HJLNLDIMIMK_o* KEGEAOIJFBP;
};
struct message_EGNJFCPKBEA_StaticFields {
};
struct message_EGNJFCPKBEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EGNJFCPKBEA_c {
	Il2CppClass_1 _1;
	message_EGNJFCPKBEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EGNJFCPKBEA_VTable vtable;
};
struct message_EGNJFCPKBEA_o {
	message_EGNJFCPKBEA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JHBMBGEEPBG;
	uint8_t GKPOCPCGCKL;
};
struct message_NGOGKCCIFLE_StaticFields {
};
struct message_NGOGKCCIFLE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NGOGKCCIFLE_c {
	Il2CppClass_1 _1;
	message_NGOGKCCIFLE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NGOGKCCIFLE_VTable vtable;
};
struct message_NGOGKCCIFLE_o {
	message_NGOGKCCIFLE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
};
struct message_PDBPOBGONEO_StaticFields {
};
struct message_PDBPOBGONEO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PDBPOBGONEO_c {
	Il2CppClass_1 _1;
	message_PDBPOBGONEO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PDBPOBGONEO_VTable vtable;
};
struct message_PDBPOBGONEO_o {
	message_PDBPOBGONEO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	float IMFABLEBNBA;
	uint32_t CMEKDNHLCGK;
	int32_t PJKGGIIPLOO;
	float DPOHOBCILOO;
	uint16_t IABJNDBNDBK;
};
struct message_ADMFCMAAAOH_StaticFields {
};
struct message_ADMFCMAAAOH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ADMFCMAAAOH_c {
	Il2CppClass_1 _1;
	message_ADMFCMAAAOH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ADMFCMAAAOH_VTable vtable;
};
struct message_ADMFCMAAAOH_o {
	message_ADMFCMAAAOH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_PDBPOBGONEO__o* CIGOEGIADIA;
};
struct message_CJBFBKCFBAK_StaticFields {
};
struct message_CJBFBKCFBAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CJBFBKCFBAK_c {
	Il2CppClass_1 _1;
	message_CJBFBKCFBAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CJBFBKCFBAK_VTable vtable;
};
struct message_CJBFBKCFBAK_o {
	message_CJBFBKCFBAK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint64_t LKJBNMBFGAA;
};
struct message_CBDDBOJPJGH_StaticFields {
};
struct message_CBDDBOJPJGH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CBDDBOJPJGH_c {
	Il2CppClass_1 _1;
	message_CBDDBOJPJGH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CBDDBOJPJGH_VTable vtable;
};
struct message_CBDDBOJPJGH_o {
	message_CBDDBOJPJGH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool AGOFJNKOIBI;
	uint32_t OBJNLJGILDP;
	uint32_t PJKBDOJLDNN;
	uint32_t DGFDHDFIFEE;
};
struct message_DCFKJLCPPEK_StaticFields {
};
struct message_DCFKJLCPPEK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DCFKJLCPPEK_c {
	Il2CppClass_1 _1;
	message_DCFKJLCPPEK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DCFKJLCPPEK_VTable vtable;
};
struct message_DCFKJLCPPEK_o {
	message_DCFKJLCPPEK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_DLBNLCCGAEP_StaticFields {
};
struct message_DLBNLCCGAEP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DLBNLCCGAEP_c {
	Il2CppClass_1 _1;
	message_DLBNLCCGAEP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DLBNLCCGAEP_VTable vtable;
};
struct message_DLBNLCCGAEP_o {
	message_DLBNLCCGAEP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t CPDNBJNLAIM;
	uint32_t ECBHBKFCMBI;
	uint32_t NKLFJDCDFNN;
	uint32_t HLKLDEKEKOJ;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	message_HJLNLDIMIMK_o* DFAABPNAFCE;
};
struct message_BJNDDJKCICJ_StaticFields {
};
struct message_BJNDDJKCICJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BJNDDJKCICJ_c {
	Il2CppClass_1 _1;
	message_BJNDDJKCICJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BJNDDJKCICJ_VTable vtable;
};
struct message_BJNDDJKCICJ_o {
	message_BJNDDJKCICJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t BKMDKJEHOKM;
	uint32_t GOGNOKCEBPI;
	uint32_t HLKLDEKEKOJ;
};
struct message_HCHMKNIBBHJ_StaticFields {
};
struct message_HCHMKNIBBHJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HCHMKNIBBHJ_c {
	Il2CppClass_1 _1;
	message_HCHMKNIBBHJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HCHMKNIBBHJ_VTable vtable;
};
struct message_HCHMKNIBBHJ_o {
	message_HCHMKNIBBHJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ECBHBKFCMBI;
	uint16_t KGKPMCJNAON;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	System_Collections_Generic_List_BJNDDJKCICJ__o* BOPIBHLHGIP;
	System_String_o* HGOKJCJJEHD;
	System_String_o* FAJFEJGHBEL;
};
struct message_NDHANDMGECH_StaticFields {
};
struct message_NDHANDMGECH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NDHANDMGECH_c {
	Il2CppClass_1 _1;
	message_NDHANDMGECH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NDHANDMGECH_VTable vtable;
};
struct message_NDHANDMGECH_o {
	message_NDHANDMGECH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool FJLJIMMHPEM;
	uint32_t ECBHBKFCMBI;
	uint32_t JAOPJNCNOPF;
};
struct message_FEEJKBAIHIK_StaticFields {
};
struct message_FEEJKBAIHIK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FEEJKBAIHIK_c {
	Il2CppClass_1 _1;
	message_FEEJKBAIHIK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FEEJKBAIHIK_VTable vtable;
};
struct message_FEEJKBAIHIK_o {
	message_FEEJKBAIHIK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_PPHLNNDCAMM_StaticFields {
};
struct message_PPHLNNDCAMM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PPHLNNDCAMM_c {
	Il2CppClass_1 _1;
	message_PPHLNNDCAMM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PPHLNNDCAMM_VTable vtable;
};
struct message_PPHLNNDCAMM_o {
	message_PPHLNNDCAMM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* OFGJLNOPBNC;
};
struct message_CKJFOOMOBCI_StaticFields {
};
struct message_CKJFOOMOBCI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CKJFOOMOBCI_c {
	Il2CppClass_1 _1;
	message_CKJFOOMOBCI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CKJFOOMOBCI_VTable vtable;
};
struct message_CKJFOOMOBCI_o {
	message_CKJFOOMOBCI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t CKEFBJBANMJ;
	uint32_t IHAAMHPPLMG;
	uint32_t ILDMIOKPGOG;
	int32_t NDACFLCILDK;
};
struct message_AHIGEGEHPFP_StaticFields {
};
struct message_AHIGEGEHPFP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AHIGEGEHPFP_c {
	Il2CppClass_1 _1;
	message_AHIGEGEHPFP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AHIGEGEHPFP_VTable vtable;
};
struct message_AHIGEGEHPFP_o {
	message_AHIGEGEHPFP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t CKEFBJBANMJ;
	uint32_t CPDNBJNLAIM;
	uint32_t ILDMIOKPGOG;
	int32_t NDACFLCILDK;
};
struct message_KAFPFFOPDIM_StaticFields {
};
struct message_KAFPFFOPDIM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KAFPFFOPDIM_c {
	Il2CppClass_1 _1;
	message_KAFPFFOPDIM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KAFPFFOPDIM_VTable vtable;
};
struct message_KAFPFFOPDIM_o {
	message_KAFPFFOPDIM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_CKJFOOMOBCI__o* CELKOEBHKLM;
	System_Collections_Generic_List_AHIGEGEHPFP__o* CDDLPAGIFFH;
};
struct message_FIMGICJHBNI_StaticFields {
};
struct message_FIMGICJHBNI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FIMGICJHBNI_c {
	Il2CppClass_1 _1;
	message_FIMGICJHBNI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FIMGICJHBNI_VTable vtable;
};
struct message_FIMGICJHBNI_o {
	message_FIMGICJHBNI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t OLNEAONMMDO;
	bool GAOIGFOJPAL;
	int32_t DPKEOMCGKGJ;
	float IGLEKNPOPEH;
	System_String_o* ACJPGKABGMG;
};
struct message_PFNPJAIDPEB_StaticFields {
};
struct message_PFNPJAIDPEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PFNPJAIDPEB_c {
	Il2CppClass_1 _1;
	message_PFNPJAIDPEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PFNPJAIDPEB_VTable vtable;
};
struct message_PFNPJAIDPEB_o {
	message_PFNPJAIDPEB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HBGEPLMAAIG;
	bool MJHEGNPGPNK;
	System_Collections_Generic_List_FIMGICJHBNI__o* LNOLNLMIEHC;
};
struct message_CLKNHKCFGPB_StaticFields {
};
struct message_CLKNHKCFGPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CLKNHKCFGPB_c {
	Il2CppClass_1 _1;
	message_CLKNHKCFGPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CLKNHKCFGPB_VTable vtable;
};
struct message_CLKNHKCFGPB_o {
	message_CLKNHKCFGPB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_DFEIJFCJBDM__o* EBPHALPIDGA;
};
struct message_DFEIJFCJBDM_StaticFields {
};
struct message_DFEIJFCJBDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DFEIJFCJBDM_c {
	Il2CppClass_1 _1;
	message_DFEIJFCJBDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DFEIJFCJBDM_VTable vtable;
};
struct message_DFEIJFCJBDM_o {
	message_DFEIJFCJBDM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t CIMGELEKHKB;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
};
struct message_ANKKAAHFJFB_StaticFields {
};
struct message_ANKKAAHFJFB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ANKKAAHFJFB_c {
	Il2CppClass_1 _1;
	message_ANKKAAHFJFB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ANKKAAHFJFB_VTable vtable;
};
struct message_ANKKAAHFJFB_o {
	message_ANKKAAHFJFB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t CIMGELEKHKB;
};
struct message_PENFLPGFHEH_StaticFields {
};
struct message_PENFLPGFHEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PENFLPGFHEH_c {
	Il2CppClass_1 _1;
	message_PENFLPGFHEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PENFLPGFHEH_VTable vtable;
};
struct message_PENFLPGFHEH_o {
	message_PENFLPGFHEH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_OMCCFHFBFGH_o* OJEJKJPPJLP;
	uint32_t EJEBMKBHBLM;
};
struct message_BGNHDKOJNOD_StaticFields {
};
struct message_BGNHDKOJNOD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BGNHDKOJNOD_c {
	Il2CppClass_1 _1;
	message_BGNHDKOJNOD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BGNHDKOJNOD_VTable vtable;
};
struct message_BGNHDKOJNOD_o {
	message_BGNHDKOJNOD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_ILMIKJFGGBB__o* LOAJNOKPLJF;
	uint32_t CEDJCPLOLNE;
};
struct message_ILMIKJFGGBB_StaticFields {
};
struct message_ILMIKJFGGBB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ILMIKJFGGBB_c {
	Il2CppClass_1 _1;
	message_ILMIKJFGGBB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ILMIKJFGGBB_VTable vtable;
};
struct message_ILMIKJFGGBB_o {
	message_ILMIKJFGGBB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_String_o* DJJCEKEIFBH;
	System_String_o* OFDNNJFLCDL;
	uint32_t DEAGNANDNBC;
	int32_t KMJDNGOOKGP;
	uint32_t HNMAFLDDGOK;
};
struct message_BFCPFAEOALA_StaticFields {
};
struct message_BFCPFAEOALA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BFCPFAEOALA_c {
	Il2CppClass_1 _1;
	message_BFCPFAEOALA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BFCPFAEOALA_VTable vtable;
};
struct message_BFCPFAEOALA_o {
	message_BFCPFAEOALA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NOGHLFJKBGN;
	uint32_t LPKAEACEHGK;
};
struct message_NLGKDGCHAIB_StaticFields {
};
struct message_NLGKDGCHAIB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NLGKDGCHAIB_c {
	Il2CppClass_1 _1;
	message_NLGKDGCHAIB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NLGKDGCHAIB_VTable vtable;
};
struct message_NLGKDGCHAIB_o {
	message_NLGKDGCHAIB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EPIFKDPBNPG;
	uint32_t IPHCOEKHAEB;
	uint32_t AGCFIFALFDK;
	System_Collections_Generic_List_BFCPFAEOALA__o* EFMLOFLIDPL;
	System_Collections_Generic_List_byte__o* KHMPIDMLFCO;
};
struct message_OEPMKJLBDEI_StaticFields {
};
struct message_OEPMKJLBDEI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OEPMKJLBDEI_c {
	Il2CppClass_1 _1;
	message_OEPMKJLBDEI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OEPMKJLBDEI_VTable vtable;
};
struct message_OEPMKJLBDEI_o {
	message_OEPMKJLBDEI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* IPCIBPENHME;
};
struct message_MNKAECGKOIA_StaticFields {
};
struct message_MNKAECGKOIA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MNKAECGKOIA_c {
	Il2CppClass_1 _1;
	message_MNKAECGKOIA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MNKAECGKOIA_VTable vtable;
};
struct message_MNKAECGKOIA_o {
	message_MNKAECGKOIA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t FDJPMKDJAEE;
	uint32_t CMEKDNHLCGK;
};
struct message_PPFAGBIKBLC_StaticFields {
};
struct message_PPFAGBIKBLC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PPFAGBIKBLC_c {
	Il2CppClass_1 _1;
	message_PPFAGBIKBLC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PPFAGBIKBLC_VTable vtable;
};
struct message_PPFAGBIKBLC_o {
	message_PPFAGBIKBLC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t FDOMCGNONAM;
	uint32_t CMEKDNHLCGK;
};
struct message_DNNBLFKNGMK_StaticFields {
};
struct message_DNNBLFKNGMK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DNNBLFKNGMK_c {
	Il2CppClass_1 _1;
	message_DNNBLFKNGMK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DNNBLFKNGMK_VTable vtable;
};
struct message_DNNBLFKNGMK_o {
	message_DNNBLFKNGMK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t FDJPMKDJAEE;
	uint32_t JLNHLILNCCD;
	uint32_t CMEKDNHLCGK;
};
struct message_IAJIEFBAOHM_StaticFields {
};
struct message_IAJIEFBAOHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IAJIEFBAOHM_c {
	Il2CppClass_1 _1;
	message_IAJIEFBAOHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IAJIEFBAOHM_VTable vtable;
};
struct message_IAJIEFBAOHM_o {
	message_IAJIEFBAOHM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_NBJFOKDNNBK_StaticFields {
};
struct message_NBJFOKDNNBK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NBJFOKDNNBK_c {
	Il2CppClass_1 _1;
	message_NBJFOKDNNBK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NBJFOKDNNBK_VTable vtable;
};
struct message_NBJFOKDNNBK_o {
	message_NBJFOKDNNBK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t HHKPOIACIGD;
	uint8_t OGJHANCAGMP;
	uint8_t GHHHDEAADDO;
	uint8_t GLNDFCHKECH;
	uint32_t PHLDAEMEKGP;
	uint8_t AMHPFPMEAIM;
	uint8_t AHFPHJFCCIL;
	uint8_t MFEGIHLFJCA;
	uint8_t OJCHMLGDGIL;
};
struct message_BGKHFDPMMFN_StaticFields {
};
struct message_BGKHFDPMMFN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BGKHFDPMMFN_c {
	Il2CppClass_1 _1;
	message_BGKHFDPMMFN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BGKHFDPMMFN_VTable vtable;
};
struct message_BGKHFDPMMFN_o {
	message_BGKHFDPMMFN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_NBJFOKDNNBK__o* GELEAIMEFCM;
};
struct message_AAEBCCLJFFK_StaticFields {
};
struct message_AAEBCCLJFFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AAEBCCLJFFK_c {
	Il2CppClass_1 _1;
	message_AAEBCCLJFFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AAEBCCLJFFK_VTable vtable;
};
struct message_AAEBCCLJFFK_o {
	message_AAEBCCLJFFK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JOGDOJEPCKO;
	uint16_t ALBDPGDLALJ;
};
struct message_AEDDCAMDPHM_StaticFields {
};
struct message_AEDDCAMDPHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AEDDCAMDPHM_c {
	Il2CppClass_1 _1;
	message_AEDDCAMDPHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AEDDCAMDPHM_VTable vtable;
};
struct message_AEDDCAMDPHM_o {
	message_AEDDCAMDPHM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CNBBKLIEPFL;
	uint8_t HHKPOIACIGD;
};
struct message_NNIGBLAJKII_StaticFields {
};
struct message_NNIGBLAJKII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NNIGBLAJKII_c {
	Il2CppClass_1 _1;
	message_NNIGBLAJKII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NNIGBLAJKII_VTable vtable;
};
struct message_NNIGBLAJKII_o {
	message_NNIGBLAJKII_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_AEDDCAMDPHM__o* OFKNPAHKMKN;
};
struct message_KANLMFNADPK_StaticFields {
};
struct message_KANLMFNADPK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KANLMFNADPK_c {
	Il2CppClass_1 _1;
	message_KANLMFNADPK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KANLMFNADPK_VTable vtable;
};
struct message_KANLMFNADPK_o {
	message_KANLMFNADPK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* NIGENJHBJMN;
	uint32_t CELCEOHPHGC;
};
struct message_FHMFIPPBAPI_StaticFields {
};
struct message_FHMFIPPBAPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FHMFIPPBAPI_c {
	Il2CppClass_1 _1;
	message_FHMFIPPBAPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FHMFIPPBAPI_VTable vtable;
};
struct message_FHMFIPPBAPI_o {
	message_FHMFIPPBAPI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t HHKPOIACIGD;
	uint32_t LALCMFOGJKH;
	uint32_t GANIJNBFFOI;
	float DAFCPMCCEBL;
	System_String_o* LNOLNLMIEHC;
};
struct message_JBJOLIEGFAF_StaticFields {
};
struct message_JBJOLIEGFAF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JBJOLIEGFAF_c {
	Il2CppClass_1 _1;
	message_JBJOLIEGFAF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JBJOLIEGFAF_VTable vtable;
};
struct message_JBJOLIEGFAF_o {
	message_JBJOLIEGFAF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DCOAJOKMFAG;
	System_String_o* LNOLNLMIEHC;
};
struct message_EODGKCFGDJC_StaticFields {
};
struct message_EODGKCFGDJC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EODGKCFGDJC_c {
	Il2CppClass_1 _1;
	message_EODGKCFGDJC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EODGKCFGDJC_VTable vtable;
};
struct message_EODGKCFGDJC_o {
	message_EODGKCFGDJC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t HHKPOIACIGD;
	uint32_t LALCMFOGJKH;
	uint32_t GANIJNBFFOI;
	bool AGOFJNKOIBI;
	uint32_t NDADKNDHKAK;
	System_String_o* LNOLNLMIEHC;
};
struct message_MMIIMCHFBLF_StaticFields {
};
struct message_MMIIMCHFBLF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MMIIMCHFBLF_c {
	Il2CppClass_1 _1;
	message_MMIIMCHFBLF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MMIIMCHFBLF_VTable vtable;
};
struct message_MMIIMCHFBLF_o {
	message_MMIIMCHFBLF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CELIGAILOGJ;
};
struct message_IAJLMCAOAEG_StaticFields {
};
struct message_IAJLMCAOAEG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IAJLMCAOAEG_c {
	Il2CppClass_1 _1;
	message_IAJLMCAOAEG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IAJLMCAOAEG_VTable vtable;
};
struct message_IAJLMCAOAEG_o {
	message_IAJLMCAOAEG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KCOGFOMKDKC;
};
struct message_KHBDOANEOCL_StaticFields {
};
struct message_KHBDOANEOCL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KHBDOANEOCL_c {
	Il2CppClass_1 _1;
	message_KHBDOANEOCL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KHBDOANEOCL_VTable vtable;
};
struct message_KHBDOANEOCL_o {
	message_KHBDOANEOCL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CELIGAILOGJ;
	message_NIEAMKLBGFA_o* LMPMALPENNJ;
};
struct message_KCAOJGPKBDB_StaticFields {
};
struct message_KCAOJGPKBDB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KCAOJGPKBDB_c {
	Il2CppClass_1 _1;
	message_KCAOJGPKBDB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KCAOJGPKBDB_VTable vtable;
};
struct message_KCAOJGPKBDB_o {
	message_KCAOJGPKBDB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CELIGAILOGJ;
};
struct message_AIIHIOEKEJE_StaticFields {
};
struct message_AIIHIOEKEJE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AIIHIOEKEJE_c {
	Il2CppClass_1 _1;
	message_AIIHIOEKEJE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AIIHIOEKEJE_VTable vtable;
};
struct message_AIIHIOEKEJE_o {
	message_AIIHIOEKEJE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_IFMCOBELIDJ__o* NMAFMCKMKPP;
};
struct message_IFMCOBELIDJ_StaticFields {
};
struct message_IFMCOBELIDJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IFMCOBELIDJ_c {
	Il2CppClass_1 _1;
	message_IFMCOBELIDJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IFMCOBELIDJ_VTable vtable;
};
struct message_IFMCOBELIDJ_o {
	message_IFMCOBELIDJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
};
struct message_OOLLOEFLBNH_StaticFields {
};
struct message_OOLLOEFLBNH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OOLLOEFLBNH_c {
	Il2CppClass_1 _1;
	message_OOLLOEFLBNH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OOLLOEFLBNH_VTable vtable;
};
struct message_OOLLOEFLBNH_o {
	message_OOLLOEFLBNH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool DIKMGGCPMKO;
};
struct message_NJFIKDODFBK_StaticFields {
};
struct message_NJFIKDODFBK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NJFIKDODFBK_c {
	Il2CppClass_1 _1;
	message_NJFIKDODFBK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NJFIKDODFBK_VTable vtable;
};
struct message_NJFIKDODFBK_o {
	message_NJFIKDODFBK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t NCHOPFNDDNM;
	bool NHHBANOIFBK;
};
struct message_NANIPKCMIIE_StaticFields {
};
struct message_NANIPKCMIIE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NANIPKCMIIE_c {
	Il2CppClass_1 _1;
	message_NANIPKCMIIE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NANIPKCMIIE_VTable vtable;
};
struct message_NANIPKCMIIE_o {
	message_NANIPKCMIIE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HAJDPEINJLL;
	bool MPOIIGMPHCK;
};
struct message_LHGPFIOLKIL_StaticFields {
};
struct message_LHGPFIOLKIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LHGPFIOLKIL_c {
	Il2CppClass_1 _1;
	message_LHGPFIOLKIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LHGPFIOLKIL_VTable vtable;
};
struct message_LHGPFIOLKIL_o {
	message_LHGPFIOLKIL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ECPKHANIJBP;
	uint64_t PAJPAJAJKAF;
	uint64_t NBDEGDANMFN;
	System_String_o* GCJBNAHBGMD;
};
struct message_BGMHHCHJDFI_StaticFields {
};
struct message_BGMHHCHJDFI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BGMHHCHJDFI_c {
	Il2CppClass_1 _1;
	message_BGMHHCHJDFI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BGMHHCHJDFI_VTable vtable;
};
struct message_BGMHHCHJDFI_o {
	message_BGMHHCHJDFI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HMEBLIODHEO;
	bool GAOIGFOJPAL;
	int32_t DPKEOMCGKGJ;
	float IGLEKNPOPEH;
	System_String_o* ACJPGKABGMG;
	message_DEACEIFBHJK_o* JCGAOHPJDCK;
	System_Collections_Generic_List_BGMHHCHJDFI__o* NBPJLEBGBBN;
};
struct message_PFCLBGKBDGB_StaticFields {
};
struct message_PFCLBGKBDGB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PFCLBGKBDGB_c {
	Il2CppClass_1 _1;
	message_PFCLBGKBDGB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PFCLBGKBDGB_VTable vtable;
};
struct message_PFCLBGKBDGB_o {
	message_PFCLBGKBDGB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IBKJNIFADLG;
	System_Collections_Generic_List_BGMHHCHJDFI__o* FKPCALJJHLK;
};
struct message_FPOAAHBAHKK_StaticFields {
};
struct message_FPOAAHBAHKK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FPOAAHBAHKK_c {
	Il2CppClass_1 _1;
	message_FPOAAHBAHKK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FPOAAHBAHKK_VTable vtable;
};
struct message_FPOAAHBAHKK_o {
	message_FPOAAHBAHKK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* OGLIDLHPPJF;
	uint32_t BJGCJLNBGLA;
};
struct message_MMLCGGFOIKN_StaticFields {
};
struct message_MMLCGGFOIKN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MMLCGGFOIKN_c {
	Il2CppClass_1 _1;
	message_MMLCGGFOIKN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MMLCGGFOIKN_VTable vtable;
};
struct message_MMLCGGFOIKN_o {
	message_MMLCGGFOIKN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t APNNIJDMGGF;
	uint32_t BJGCJLNBGLA;
};
struct message_IEGNLCPNHPA_StaticFields {
};
struct message_IEGNLCPNHPA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IEGNLCPNHPA_c {
	Il2CppClass_1 _1;
	message_IEGNLCPNHPA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IEGNLCPNHPA_VTable vtable;
};
struct message_IEGNLCPNHPA_o {
	message_IEGNLCPNHPA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* HADLOHIFCFB;
	int32_t OFACGADHIII;
	System_Collections_Generic_List_BGMHHCHJDFI__o* HLECHNMFKAN;
};
struct message_HFMPPKCKKBN_StaticFields {
};
struct message_HFMPPKCKKBN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HFMPPKCKKBN_c {
	Il2CppClass_1 _1;
	message_HFMPPKCKKBN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HFMPPKCKKBN_VTable vtable;
};
struct message_HFMPPKCKKBN_o {
	message_HFMPPKCKKBN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t APNNIJDMGGF;
	System_Collections_Generic_List_string__o* BMAMCCMDOBB;
};
struct message_MAABCBLEBIC_StaticFields {
};
struct message_MAABCBLEBIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MAABCBLEBIC_c {
	Il2CppClass_1 _1;
	message_MAABCBLEBIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MAABCBLEBIC_VTable vtable;
};
struct message_MAABCBLEBIC_o {
	message_MAABCBLEBIC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	System_String_o* BNDLDFLHGIF;
	uint32_t KCMPFHIJHIO;
};
struct message_OPOCBGHFOBG_StaticFields {
};
struct message_OPOCBGHFOBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OPOCBGHFOBG_c {
	Il2CppClass_1 _1;
	message_OPOCBGHFOBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OPOCBGHFOBG_VTable vtable;
};
struct message_OPOCBGHFOBG_o {
	message_OPOCBGHFOBG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* DAIMADAEMJD;
};
struct message_IEMKOPMFIID_StaticFields {
};
struct message_IEMKOPMFIID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IEMKOPMFIID_c {
	Il2CppClass_1 _1;
	message_IEMKOPMFIID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IEMKOPMFIID_VTable vtable;
};
struct message_IEMKOPMFIID_o {
	message_IEMKOPMFIID_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_MAABCBLEBIC__o* MHOFNBLGEOL;
};
struct message_MHAOBAFAKMH_StaticFields {
};
struct message_MHAOBAFAKMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MHAOBAFAKMH_c {
	Il2CppClass_1 _1;
	message_MHAOBAFAKMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MHAOBAFAKMH_VTable vtable;
};
struct message_MHAOBAFAKMH_o {
	message_MHAOBAFAKMH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t APNNIJDMGGF;
	System_String_o* OGLIDLHPPJF;
	uint32_t BJGCJLNBGLA;
};
struct message_DMHMFOJGMLH_StaticFields {
};
struct message_DMHMFOJGMLH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DMHMFOJGMLH_c {
	Il2CppClass_1 _1;
	message_DMHMFOJGMLH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DMHMFOJGMLH_VTable vtable;
};
struct message_DMHMFOJGMLH_o {
	message_DMHMFOJGMLH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_string__o* CLIGCEGOAPJ;
};
struct message_LDGCINLPOMB_StaticFields {
};
struct message_LDGCINLPOMB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LDGCINLPOMB_c {
	Il2CppClass_1 _1;
	message_LDGCINLPOMB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LDGCINLPOMB_VTable vtable;
};
struct message_LDGCINLPOMB_o {
	message_LDGCINLPOMB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t APNNIJDMGGF;
	System_Collections_Generic_List_string__o* BMAMCCMDOBB;
	System_Collections_Generic_List_string__o* EMGLFOHCILK;
	System_Collections_Generic_List_sbyte__o* IAOIMPBHJMP;
};
struct message_EMHPAKPDDFJ_StaticFields {
};
struct message_EMHPAKPDDFJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EMHPAKPDDFJ_c {
	Il2CppClass_1 _1;
	message_EMHPAKPDDFJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EMHPAKPDDFJ_VTable vtable;
};
struct message_EMHPAKPDDFJ_o {
	message_EMHPAKPDDFJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t APNNIJDMGGF;
	System_Collections_Generic_List_string__o* EMGLFOHCILK;
	System_Collections_Generic_List_sbyte__o* IAOIMPBHJMP;
};
struct message_PHLFNDLMBNE_StaticFields {
};
struct message_PHLFNDLMBNE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PHLFNDLMBNE_c {
	Il2CppClass_1 _1;
	message_PHLFNDLMBNE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PHLFNDLMBNE_VTable vtable;
};
struct message_PHLFNDLMBNE_o {
	message_PHLFNDLMBNE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t JMPBCFIGADG;
	int64_t JEFEINECLPJ;
	System_String_o* OGLIDLHPPJF;
	System_String_o* FOECMDGEMHB;
	bool KMCOJCDOIDC;
	System_String_o* APFEAHOMDPJ;
	System_Collections_Generic_List_string__o* CMADNPPMEJB;
};
struct message_OOKCBOJKKMN_StaticFields {
};
struct message_OOKCBOJKKMN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OOKCBOJKKMN_c {
	Il2CppClass_1 _1;
	message_OOKCBOJKKMN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OOKCBOJKKMN_VTable vtable;
};
struct message_OOKCBOJKKMN_o {
	message_OOKCBOJKKMN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t BJGCJLNBGLA;
};
struct message_ICOGPDCNJEE_StaticFields {
};
struct message_ICOGPDCNJEE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ICOGPDCNJEE_c {
	Il2CppClass_1 _1;
	message_ICOGPDCNJEE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ICOGPDCNJEE_VTable vtable;
};
struct message_ICOGPDCNJEE_o {
	message_ICOGPDCNJEE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t AOBJNHBLIFD;
};
struct message_DHLEPJENKDO_StaticFields {
};
struct message_DHLEPJENKDO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DHLEPJENKDO_c {
	Il2CppClass_1 _1;
	message_DHLEPJENKDO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DHLEPJENKDO_VTable vtable;
};
struct message_DHLEPJENKDO_o {
	message_DHLEPJENKDO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_string__o* EPAAIAGCALL;
	int32_t OFPIDIPBEJO;
	bool LJHLMBMOBDP;
	System_String_o* KFPADAPNBNB;
};
struct message_CFNDGPIEOED_StaticFields {
};
struct message_CFNDGPIEOED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CFNDGPIEOED_c {
	Il2CppClass_1 _1;
	message_CFNDGPIEOED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CFNDGPIEOED_VTable vtable;
};
struct message_CFNDGPIEOED_o {
	message_CFNDGPIEOED_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* PEEHBMBBFDP;
	message_DEACEIFBHJK_o* AHIDONJPIPE;
};
struct message_POHNBIHJGJP_StaticFields {
};
struct message_POHNBIHJGJP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_POHNBIHJGJP_c {
	Il2CppClass_1 _1;
	message_POHNBIHJGJP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_POHNBIHJGJP_VTable vtable;
};
struct message_POHNBIHJGJP_o {
	message_POHNBIHJGJP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t OFPIDIPBEJO;
	System_Collections_Generic_List_string__o* EPAAIAGCALL;
	message_DEACEIFBHJK_o* PEEHBMBBFDP;
	message_DEACEIFBHJK_o* AHIDONJPIPE;
	System_Collections_Generic_List_CFNDGPIEOED__o* DHPGCIPHANH;
	System_String_o* KFPADAPNBNB;
};
struct message_ADBNEINLIPE_StaticFields {
};
struct message_ADBNEINLIPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ADBNEINLIPE_c {
	Il2CppClass_1 _1;
	message_ADBNEINLIPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ADBNEINLIPE_VTable vtable;
};
struct message_ADBNEINLIPE_o {
	message_ADBNEINLIPE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t EDMALIAPBKI;
	int32_t KAFAPOLJLHO;
};
struct message_JJLADALIJHG_StaticFields {
};
struct message_JJLADALIJHG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JJLADALIJHG_c {
	Il2CppClass_1 _1;
	message_JJLADALIJHG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JJLADALIJHG_VTable vtable;
};
struct message_JJLADALIJHG_o {
	message_JJLADALIJHG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_JMMFMGPAJKO_StaticFields {
};
struct message_JMMFMGPAJKO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JMMFMGPAJKO_c {
	Il2CppClass_1 _1;
	message_JMMFMGPAJKO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JMMFMGPAJKO_VTable vtable;
};
struct message_JMMFMGPAJKO_o {
	message_JMMFMGPAJKO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	int32_t DPOHOBCILOO;
	uint32_t CMEKDNHLCGK;
	int32_t CBDCPKDBEIF;
	int32_t LDOOADFCPOK;
	uint16_t IABJNDBNDBK;
};
struct message_KEFMJJDOBGE_StaticFields {
};
struct message_KEFMJJDOBGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KEFMJJDOBGE_c {
	Il2CppClass_1 _1;
	message_KEFMJJDOBGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KEFMJJDOBGE_VTable vtable;
};
struct message_KEFMJJDOBGE_o {
	message_KEFMJJDOBGE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_JMMFMGPAJKO__o* CIGOEGIADIA;
};
struct message_PIACJIMLMNB_StaticFields {
};
struct message_PIACJIMLMNB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PIACJIMLMNB_c {
	Il2CppClass_1 _1;
	message_PIACJIMLMNB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PIACJIMLMNB_VTable vtable;
};
struct message_PIACJIMLMNB_o {
	message_PIACJIMLMNB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
};
struct message_HEHCINHBFNG_StaticFields {
};
struct message_HEHCINHBFNG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HEHCINHBFNG_c {
	Il2CppClass_1 _1;
	message_HEHCINHBFNG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HEHCINHBFNG_VTable vtable;
};
struct message_HEHCINHBFNG_o {
	message_HEHCINHBFNG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* FCNPPEHMMLI;
};
struct message_GFEHPHHJKOE_StaticFields {
};
struct message_GFEHPHHJKOE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GFEHPHHJKOE_c {
	Il2CppClass_1 _1;
	message_GFEHPHHJKOE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GFEHPHHJKOE_VTable vtable;
};
struct message_GFEHPHHJKOE_o {
	message_GFEHPHHJKOE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_NANIPKCMIIE__o* DGEMGKPKEEH;
	uint32_t MBBDNIBDPME;
};
struct message_EFBGPBGENJK_StaticFields {
};
struct message_EFBGPBGENJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EFBGPBGENJK_c {
	Il2CppClass_1 _1;
	message_EFBGPBGENJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EFBGPBGENJK_VTable vtable;
};
struct message_EFBGPBGENJK_o {
	message_EFBGPBGENJK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HAJDPEINJLL;
};
struct message_BMOGCNECCDN_StaticFields {
};
struct message_BMOGCNECCDN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BMOGCNECCDN_c {
	Il2CppClass_1 _1;
	message_BMOGCNECCDN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BMOGCNECCDN_VTable vtable;
};
struct message_BMOGCNECCDN_o {
	message_BMOGCNECCDN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_OIJGJEEOKCI_StaticFields {
};
struct message_OIJGJEEOKCI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OIJGJEEOKCI_c {
	Il2CppClass_1 _1;
	message_OIJGJEEOKCI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OIJGJEEOKCI_VTable vtable;
};
struct message_OIJGJEEOKCI_o {
	message_OIJGJEEOKCI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ECDHLFFNEKG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	message_HJLNLDIMIMK_o* DFAABPNAFCE;
	uint32_t FFEPMHHJEBM;
	uint32_t IBBBGNOLMAI;
};
struct message_DJBBIMOFBPF_StaticFields {
};
struct message_DJBBIMOFBPF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DJBBIMOFBPF_c {
	Il2CppClass_1 _1;
	message_DJBBIMOFBPF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DJBBIMOFBPF_VTable vtable;
};
struct message_DJBBIMOFBPF_o {
	message_DJBBIMOFBPF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KJBFLKEAIMG;
};
struct message_HADAKHHKLID_StaticFields {
};
struct message_HADAKHHKLID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HADAKHHKLID_c {
	Il2CppClass_1 _1;
	message_HADAKHHKLID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HADAKHHKLID_VTable vtable;
};
struct message_HADAKHHKLID_o {
	message_HADAKHHKLID_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KJBFLKEAIMG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* LMNBBBCKMGB;
};
struct message_FIGNANAJNHG_StaticFields {
};
struct message_FIGNANAJNHG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FIGNANAJNHG_c {
	Il2CppClass_1 _1;
	message_FIGNANAJNHG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FIGNANAJNHG_VTable vtable;
};
struct message_FIGNANAJNHG_o {
	message_FIGNANAJNHG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_HADAKHHKLID_o* ADPGDPIALOB;
};
struct message_DIECJEFEDBD_StaticFields {
};
struct message_DIECJEFEDBD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DIECJEFEDBD_c {
	Il2CppClass_1 _1;
	message_DIECJEFEDBD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DIECJEFEDBD_VTable vtable;
};
struct message_DIECJEFEDBD_o {
	message_DIECJEFEDBD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_String_o* DJJCEKEIFBH;
};
struct message_LHKCFEDFAND_StaticFields {
};
struct message_LHKCFEDFAND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LHKCFEDFAND_c {
	Il2CppClass_1 _1;
	message_LHKCFEDFAND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LHKCFEDFAND_VTable vtable;
};
struct message_LHKCFEDFAND_o {
	message_LHKCFEDFAND_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* OLHLOPLLCKN;
	System_Collections_Generic_List_string__o* EAAPHHHFDND;
};
struct message_KLJEPPBDDPO_StaticFields {
};
struct message_KLJEPPBDDPO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KLJEPPBDDPO_c {
	Il2CppClass_1 _1;
	message_KLJEPPBDDPO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KLJEPPBDDPO_VTable vtable;
};
struct message_KLJEPPBDDPO_o {
	message_KLJEPPBDDPO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_HADAKHHKLID__o* MBGIKENODJD;
};
struct message_HIJFLOOFLCF_StaticFields {
};
struct message_HIJFLOOFLCF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HIJFLOOFLCF_c {
	Il2CppClass_1 _1;
	message_HIJFLOOFLCF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HIJFLOOFLCF_VTable vtable;
};
struct message_HIJFLOOFLCF_o {
	message_HIJFLOOFLCF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	float DFAABPNAFCE;
};
struct message_HAMACOLJPLN_StaticFields {
};
struct message_HAMACOLJPLN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HAMACOLJPLN_c {
	Il2CppClass_1 _1;
	message_HAMACOLJPLN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HAMACOLJPLN_VTable vtable;
};
struct message_HAMACOLJPLN_o {
	message_HAMACOLJPLN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_HIJFLOOFLCF__o* CIGOEGIADIA;
};
struct message_ONHOACJPGNB_StaticFields {
};
struct message_ONHOACJPGNB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ONHOACJPGNB_c {
	Il2CppClass_1 _1;
	message_ONHOACJPGNB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ONHOACJPGNB_VTable vtable;
};
struct message_ONHOACJPGNB_o {
	message_ONHOACJPGNB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* GKEPAACOGOL;
	uint32_t BCBKBNGHBNB;
	uint32_t IHAAMHPPLMG;
	uint32_t DAFNBOEICCF;
	bool IFCMLNDNKBO;
};
struct message_NPNCGKEEJOL_StaticFields {
};
struct message_NPNCGKEEJOL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NPNCGKEEJOL_c {
	Il2CppClass_1 _1;
	message_NPNCGKEEJOL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NPNCGKEEJOL_VTable vtable;
};
struct message_NPNCGKEEJOL_o {
	message_NPNCGKEEJOL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t MIJOCMKONAD;
	uint32_t IHAAMHPPLMG;
	System_String_o* GCJBNAHBGMD;
};
struct message_EKBIOEEAMAK_StaticFields {
};
struct message_EKBIOEEAMAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EKBIOEEAMAK_c {
	Il2CppClass_1 _1;
	message_EKBIOEEAMAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EKBIOEEAMAK_VTable vtable;
};
struct message_EKBIOEEAMAK_o {
	message_EKBIOEEAMAK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t MIJOCMKONAD;
	uint32_t IHAAMHPPLMG;
	System_String_o* GCJBNAHBGMD;
};
struct message_JDBAFHLJEJL_StaticFields {
};
struct message_JDBAFHLJEJL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JDBAFHLJEJL_c {
	Il2CppClass_1 _1;
	message_JDBAFHLJEJL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JDBAFHLJEJL_VTable vtable;
};
struct message_JDBAFHLJEJL_o {
	message_JDBAFHLJEJL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint64_t MIJOCMKONAD;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_uint__o* MKCCPAFODHK;
	uint32_t HIDEFNCBMMK;
	System_Collections_Generic_List_uint__o* PDMGDJFIGII;
};
struct message_PEJDBJKAJDL_StaticFields {
};
struct message_PEJDBJKAJDL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PEJDBJKAJDL_c {
	Il2CppClass_1 _1;
	message_PEJDBJKAJDL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PEJDBJKAJDL_VTable vtable;
};
struct message_PEJDBJKAJDL_o {
	message_PEJDBJKAJDL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_NIFJENCIHMH_StaticFields {
};
struct message_NIFJENCIHMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NIFJENCIHMH_c {
	Il2CppClass_1 _1;
	message_NIFJENCIHMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NIFJENCIHMH_VTable vtable;
};
struct message_NIFJENCIHMH_o {
	message_NIFJENCIHMH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
};
struct message_DKBBGDOHKOP_StaticFields {
};
struct message_DKBBGDOHKOP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DKBBGDOHKOP_c {
	Il2CppClass_1 _1;
	message_DKBBGDOHKOP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DKBBGDOHKOP_VTable vtable;
};
struct message_DKBBGDOHKOP_o {
	message_DKBBGDOHKOP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	float CHOFFLABGAI;
	uint32_t CMEKDNHLCGK;
	float BDLDBPFPGHN;
	float PAMGICAPHEH;
	float ECKAECDILCN;
	float BEPLPDGDPIC;
};
struct message_LFHFKDJNKPI_StaticFields {
};
struct message_LFHFKDJNKPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LFHFKDJNKPI_c {
	Il2CppClass_1 _1;
	message_LFHFKDJNKPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LFHFKDJNKPI_VTable vtable;
};
struct message_LFHFKDJNKPI_o {
	message_LFHFKDJNKPI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_DKBBGDOHKOP__o* JMBFINJHKEJ;
};
struct message_LJEMFLANOIL_StaticFields {
};
struct message_LJEMFLANOIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LJEMFLANOIL_c {
	Il2CppClass_1 _1;
	message_LJEMFLANOIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LJEMFLANOIL_VTable vtable;
};
struct message_LJEMFLANOIL_o {
	message_LJEMFLANOIL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_MIMBCDBPKIF_StaticFields {
};
struct message_MIMBCDBPKIF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MIMBCDBPKIF_c {
	Il2CppClass_1 _1;
	message_MIMBCDBPKIF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MIMBCDBPKIF_VTable vtable;
};
struct message_MIMBCDBPKIF_o {
	message_MIMBCDBPKIF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ECBHBKFCMBI;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint8_t CPDNBJNLAIM;
};
struct message_FBMLKJGAKLH_StaticFields {
};
struct message_FBMLKJGAKLH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FBMLKJGAKLH_c {
	Il2CppClass_1 _1;
	message_FBMLKJGAKLH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FBMLKJGAKLH_VTable vtable;
};
struct message_FBMLKJGAKLH_o {
	message_FBMLKJGAKLH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ECBHBKFCMBI;
};
struct message_DJBNJPEMKGD_StaticFields {
};
struct message_DJBNJPEMKGD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DJBNJPEMKGD_c {
	Il2CppClass_1 _1;
	message_DJBNJPEMKGD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DJBNJPEMKGD_VTable vtable;
};
struct message_DJBNJPEMKGD_o {
	message_DJBNJPEMKGD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ECBHBKFCMBI;
};
struct message_DKGEPCHFLLF_StaticFields {
};
struct message_DKGEPCHFLLF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DKGEPCHFLLF_c {
	Il2CppClass_1 _1;
	message_DKGEPCHFLLF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DKGEPCHFLLF_VTable vtable;
};
struct message_DKGEPCHFLLF_o {
	message_DKGEPCHFLLF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CMEKDNHLCGK;
	uint32_t ENGKFHFDNHG;
	int32_t FDOMCGNONAM;
};
struct message_PFNIPALGDNL_StaticFields {
};
struct message_PFNIPALGDNL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PFNIPALGDNL_c {
	Il2CppClass_1 _1;
	message_PFNIPALGDNL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PFNIPALGDNL_VTable vtable;
};
struct message_PFNIPALGDNL_o {
	message_PFNIPALGDNL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CMEKDNHLCGK;
	uint32_t ENGKFHFDNHG;
	bool LCFKFPAEPHA;
};
struct message_PNCAPFPBACD_StaticFields {
};
struct message_PNCAPFPBACD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PNCAPFPBACD_c {
	Il2CppClass_1 _1;
	message_PNCAPFPBACD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PNCAPFPBACD_VTable vtable;
};
struct message_PNCAPFPBACD_o {
	message_PNCAPFPBACD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CMEKDNHLCGK;
	uint32_t DKCFMPDAKAP;
	uint32_t MKPMGMKKNCH;
};
struct message_NIFADCADHHO_StaticFields {
};
struct message_NIFADCADHHO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NIFADCADHHO_c {
	Il2CppClass_1 _1;
	message_NIFADCADHHO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NIFADCADHHO_VTable vtable;
};
struct message_NIFADCADHHO_o {
	message_NIFADCADHHO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t HHKPOIACIGD;
};
struct message_BPNDEGONILH_StaticFields {
};
struct message_BPNDEGONILH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BPNDEGONILH_c {
	Il2CppClass_1 _1;
	message_BPNDEGONILH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BPNDEGONILH_VTable vtable;
};
struct message_BPNDEGONILH_o {
	message_BPNDEGONILH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_BBPJDCIJFDL_StaticFields {
};
struct message_BBPJDCIJFDL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BBPJDCIJFDL_c {
	Il2CppClass_1 _1;
	message_BBPJDCIJFDL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BBPJDCIJFDL_VTable vtable;
};
struct message_BBPJDCIJFDL_o {
	message_BBPJDCIJFDL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ECBHBKFCMBI;
};
struct message_IENOGLFMPGM_StaticFields {
};
struct message_IENOGLFMPGM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IENOGLFMPGM_c {
	Il2CppClass_1 _1;
	message_IENOGLFMPGM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IENOGLFMPGM_VTable vtable;
};
struct message_IENOGLFMPGM_o {
	message_IENOGLFMPGM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OGFHJKCOCIK;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	bool CJFKMCAIKBI;
	uint32_t MEDANIICJLE;
	uint8_t HMEBLIODHEO;
};
struct message_KBOKPJCPIFJ_StaticFields {
};
struct message_KBOKPJCPIFJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KBOKPJCPIFJ_c {
	Il2CppClass_1 _1;
	message_KBOKPJCPIFJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KBOKPJCPIFJ_VTable vtable;
};
struct message_KBOKPJCPIFJ_o {
	message_KBOKPJCPIFJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_IENOGLFMPGM_o* PHNKINNIAEN;
};
struct message_BDHMMJPLBBJ_StaticFields {
};
struct message_BDHMMJPLBBJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BDHMMJPLBBJ_c {
	Il2CppClass_1 _1;
	message_BDHMMJPLBBJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BDHMMJPLBBJ_VTable vtable;
};
struct message_BDHMMJPLBBJ_o {
	message_BDHMMJPLBBJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_IENOGLFMPGM__o* IGEKJLAJPNJ;
};
struct message_EJPCEOAMJDE_StaticFields {
};
struct message_EJPCEOAMJDE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EJPCEOAMJDE_c {
	Il2CppClass_1 _1;
	message_EJPCEOAMJDE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EJPCEOAMJDE_VTable vtable;
};
struct message_EJPCEOAMJDE_o {
	message_EJPCEOAMJDE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OGFHJKCOCIK;
	uint32_t MMJMADPFKIF;
};
struct message_MEBNICJJJHN_StaticFields {
};
struct message_MEBNICJJJHN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MEBNICJJJHN_c {
	Il2CppClass_1 _1;
	message_MEBNICJJJHN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MEBNICJJJHN_VTable vtable;
};
struct message_MEBNICJJJHN_o {
	message_MEBNICJJJHN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_EJPCEOAMJDE__o* GEBPJOJAGDH;
};
struct message_IMMKODAFPGI_StaticFields {
};
struct message_IMMKODAFPGI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IMMKODAFPGI_c {
	Il2CppClass_1 _1;
	message_IMMKODAFPGI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IMMKODAFPGI_VTable vtable;
};
struct message_IMMKODAFPGI_o {
	message_IMMKODAFPGI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	float CGBJPCMLGLA;
	float PBJIGLHOAOP;
	float DMEACDHCGJO;
	float LCCBLBBFFKE;
	int32_t FGCJPHMPGNA;
};
struct message_BDNBJAMAMKO_StaticFields {
};
struct message_BDNBJAMAMKO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BDNBJAMAMKO_c {
	Il2CppClass_1 _1;
	message_BDNBJAMAMKO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BDNBJAMAMKO_VTable vtable;
};
struct message_BDNBJAMAMKO_o {
	message_BDNBJAMAMKO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t NDACFLCILDK;
	uint8_t OJJMCACDLFD;
};
struct message_AEJPOKIDHOC_StaticFields {
};
struct message_AEJPOKIDHOC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AEJPOKIDHOC_c {
	Il2CppClass_1 _1;
	message_AEJPOKIDHOC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AEJPOKIDHOC_VTable vtable;
};
struct message_AEJPOKIDHOC_o {
	message_AEJPOKIDHOC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JDDCKBFIGOF;
};
struct message_ANNDHFHMBKF_StaticFields {
};
struct message_ANNDHFHMBKF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ANNDHFHMBKF_c {
	Il2CppClass_1 _1;
	message_ANNDHFHMBKF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ANNDHFHMBKF_VTable vtable;
};
struct message_ANNDHFHMBKF_o {
	message_ANNDHFHMBKF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BJDEIHKKJIC;
};
struct message_KKPKCLLEAON_StaticFields {
};
struct message_KKPKCLLEAON_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KKPKCLLEAON_c {
	Il2CppClass_1 _1;
	message_KKPKCLLEAON_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KKPKCLLEAON_VTable vtable;
};
struct message_KKPKCLLEAON_o {
	message_KKPKCLLEAON_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_PNJCBPMOLMJ_StaticFields {
};
struct message_PNJCBPMOLMJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PNJCBPMOLMJ_c {
	Il2CppClass_1 _1;
	message_PNJCBPMOLMJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PNJCBPMOLMJ_VTable vtable;
};
struct message_PNJCBPMOLMJ_o {
	message_PNJCBPMOLMJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NCAOKEDLKDI;
	float DAFCPMCCEBL;
	System_Collections_Generic_List_uint__o* IPCIBPENHME;
	uint32_t PCEBMKFBHKL;
};
struct message_NDBGPMAKGEN_StaticFields {
};
struct message_NDBGPMAKGEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NDBGPMAKGEN_c {
	Il2CppClass_1 _1;
	message_NDBGPMAKGEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NDBGPMAKGEN_VTable vtable;
};
struct message_NDBGPMAKGEN_o {
	message_NDBGPMAKGEN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AJJGDGGOHAF;
};
struct message_BODEMMHCAGI_StaticFields {
};
struct message_BODEMMHCAGI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BODEMMHCAGI_c {
	Il2CppClass_1 _1;
	message_BODEMMHCAGI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BODEMMHCAGI_VTable vtable;
};
struct message_BODEMMHCAGI_o {
	message_BODEMMHCAGI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AJJGDGGOHAF;
};
struct message_OBKOIEGEGKD_StaticFields {
};
struct message_OBKOIEGEGKD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OBKOIEGEGKD_c {
	Il2CppClass_1 _1;
	message_OBKOIEGEGKD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OBKOIEGEGKD_VTable vtable;
};
struct message_OBKOIEGEGKD_o {
	message_OBKOIEGEGKD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_KIINOHCELKG__o* FNNPFOMFDGD;
};
struct message_KIINOHCELKG_StaticFields {
};
struct message_KIINOHCELKG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KIINOHCELKG_c {
	Il2CppClass_1 _1;
	message_KIINOHCELKG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KIINOHCELKG_VTable vtable;
};
struct message_KIINOHCELKG_o {
	message_KIINOHCELKG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AJJGDGGOHAF;
	uint32_t JAOONFJNPNH;
	System_Collections_Generic_List_FJOPCENPAFA__o* IAADOGKEIIA;
	uint32_t MBBDNIBDPME;
};
struct message_MCENPIOMNAH_StaticFields {
};
struct message_MCENPIOMNAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MCENPIOMNAH_c {
	Il2CppClass_1 _1;
	message_MCENPIOMNAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MCENPIOMNAH_VTable vtable;
};
struct message_MCENPIOMNAH_o {
	message_MCENPIOMNAH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_JBNPOIBIONB__o* HCEBGIMEOFA;
};
struct message_JBNPOIBIONB_StaticFields {
};
struct message_JBNPOIBIONB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JBNPOIBIONB_c {
	Il2CppClass_1 _1;
	message_JBNPOIBIONB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JBNPOIBIONB_VTable vtable;
};
struct message_JBNPOIBIONB_o {
	message_JBNPOIBIONB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AJJGDGGOHAF;
	uint32_t BNMIJIJLBLD;
	int32_t CCNKOGNNMOM;
	System_Collections_Generic_List_FJOPCENPAFA__o* IAADOGKEIIA;
};
struct message_HDOFPKAEFPK_StaticFields {
};
struct message_HDOFPKAEFPK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HDOFPKAEFPK_c {
	Il2CppClass_1 _1;
	message_HDOFPKAEFPK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HDOFPKAEFPK_VTable vtable;
};
struct message_HDOFPKAEFPK_o {
	message_HDOFPKAEFPK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t LEKBEOJLDML;
};
struct message_MMHCKNCHKPN_StaticFields {
};
struct message_MMHCKNCHKPN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MMHCKNCHKPN_c {
	Il2CppClass_1 _1;
	message_MMHCKNCHKPN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MMHCKNCHKPN_VTable vtable;
};
struct message_MMHCKNCHKPN_o {
	message_MMHCKNCHKPN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t BPMHKJKGPPI;
	uint8_t HKNBHABJAJE;
	uint8_t ILOAOHNGCDL;
	uint8_t LEKBEOJLDML;
	uint8_t GOFPAJHECJN;
};
struct message_MDBEJFBJJNB_StaticFields {
};
struct message_MDBEJFBJJNB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MDBEJFBJJNB_c {
	Il2CppClass_1 _1;
	message_MDBEJFBJJNB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MDBEJFBJJNB_VTable vtable;
};
struct message_MDBEJFBJJNB_o {
	message_MDBEJFBJJNB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ENAAIIDHIGK;
	int32_t PEMJBLGPIOA;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	System_Collections_Generic_List_HDOFPKAEFPK__o* BEJDLGDAHHO;
};
struct message_MHOHLFLJDHC_StaticFields {
};
struct message_MHOHLFLJDHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MHOHLFLJDHC_c {
	Il2CppClass_1 _1;
	message_MHOHLFLJDHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MHOHLFLJDHC_VTable vtable;
};
struct message_MHOHLFLJDHC_o {
	message_MHOHLFLJDHC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t KOCPDBALGFH;
	message_HDOFPKAEFPK_o* MLJHEKKOLFH;
};
struct message_INCMGEJEKAJ_StaticFields {
};
struct message_INCMGEJEKAJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_INCMGEJEKAJ_c {
	Il2CppClass_1 _1;
	message_INCMGEJEKAJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_INCMGEJEKAJ_VTable vtable;
};
struct message_INCMGEJEKAJ_o {
	message_INCMGEJEKAJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t HBIDCMIODBO;
	uint32_t LKKBHPCCIGJ;
	int32_t EDAICECOLCP;
	int32_t HDHNBOAADGA;
};
struct message_GNNHFIGHHBJ_StaticFields {
};
struct message_GNNHFIGHHBJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GNNHFIGHHBJ_c {
	Il2CppClass_1 _1;
	message_GNNHFIGHHBJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GNNHFIGHHBJ_VTable vtable;
};
struct message_GNNHFIGHHBJ_o {
	message_GNNHFIGHHBJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t KOCPDBALGFH;
	uint32_t IHAAMHPPLMG;
	int32_t DJPLMLCNOHA;
};
struct message_BGNJPKFLHNB_StaticFields {
};
struct message_BGNJPKFLHNB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BGNJPKFLHNB_c {
	Il2CppClass_1 _1;
	message_BGNJPKFLHNB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BGNJPKFLHNB_VTable vtable;
};
struct message_BGNJPKFLHNB_o {
	message_BGNJPKFLHNB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_MMHCKNCHKPN__o* NBHBAICGNDP;
};
struct message_HGGEIBEFGBF_StaticFields {
};
struct message_HGGEIBEFGBF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HGGEIBEFGBF_c {
	Il2CppClass_1 _1;
	message_HGGEIBEFGBF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HGGEIBEFGBF_VTable vtable;
};
struct message_HGGEIBEFGBF_o {
	message_HGGEIBEFGBF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t CFMKHAOAJCM;
	System_Collections_Generic_List_uint__o* OJBFGNIKOOI;
};
struct message_PAFLEMINCAD_StaticFields {
};
struct message_PAFLEMINCAD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PAFLEMINCAD_c {
	Il2CppClass_1 _1;
	message_PAFLEMINCAD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PAFLEMINCAD_VTable vtable;
};
struct message_PAFLEMINCAD_o {
	message_PAFLEMINCAD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* NELGBJMEEKO;
	uint32_t PJKBDOJLDNN;
	uint32_t ODMMODFHPJL;
};
struct message_DDJJDBJDMBA_StaticFields {
};
struct message_DDJJDBJDMBA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DDJJDBJDMBA_c {
	Il2CppClass_1 _1;
	message_DDJJDBJDMBA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DDJJDBJDMBA_VTable vtable;
};
struct message_DDJJDBJDMBA_o {
	message_DDJJDBJDMBA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* NELGBJMEEKO;
	uint32_t PJKBDOJLDNN;
	uint32_t ODMMODFHPJL;
};
struct message_HNDICAFICGK_StaticFields {
};
struct message_HNDICAFICGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HNDICAFICGK_c {
	Il2CppClass_1 _1;
	message_HNDICAFICGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HNDICAFICGK_VTable vtable;
};
struct message_HNDICAFICGK_o {
	message_HNDICAFICGK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ACPHOLCOJCB;
	bool NDKOIPKIMKI;
	message_HJLNLDIMIMK_o* KEGEAOIJFBP;
	uint32_t CEDJCPLOLNE;
};
struct message_NDCDALCFBAI_StaticFields {
};
struct message_NDCDALCFBAI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NDCDALCFBAI_c {
	Il2CppClass_1 _1;
	message_NDCDALCFBAI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NDCDALCFBAI_VTable vtable;
};
struct message_NDCDALCFBAI_o {
	message_NDCDALCFBAI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t LOONHEKBGAI;
	uint32_t DNOCNOKECHH;
	uint32_t HFPGENNDGME;
};
struct message_CMNBKANBOAM_StaticFields {
};
struct message_CMNBKANBOAM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CMNBKANBOAM_c {
	Il2CppClass_1 _1;
	message_CMNBKANBOAM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CMNBKANBOAM_VTable vtable;
};
struct message_CMNBKANBOAM_o {
	message_CMNBKANBOAM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_FPNHCBKLLNF__o* NABLDKLEFGK;
	bool CAPMGEMEBFK;
};
struct message_FPNHCBKLLNF_StaticFields {
};
struct message_FPNHCBKLLNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FPNHCBKLLNF_c {
	Il2CppClass_1 _1;
	message_FPNHCBKLLNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FPNHCBKLLNF_VTable vtable;
};
struct message_FPNHCBKLLNF_o {
	message_FPNHCBKLLNF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NPNKFLBFPCP;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
	uint32_t BPPLCHPCOOC;
	System_Collections_Generic_List_uint__o* PFLBFKKOCOD;
	uint32_t MAAKHGHJIGP;
};
struct message_EIAEPKKLOII_StaticFields {
};
struct message_EIAEPKKLOII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EIAEPKKLOII_c {
	Il2CppClass_1 _1;
	message_EIAEPKKLOII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EIAEPKKLOII_VTable vtable;
};
struct message_EIAEPKKLOII_o {
	message_EIAEPKKLOII_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_KGAGOFHDDED_o* IFONFIIDAFA;
};
struct message_KGAGOFHDDED_StaticFields {
};
struct message_KGAGOFHDDED_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KGAGOFHDDED_c {
	Il2CppClass_1 _1;
	message_KGAGOFHDDED_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KGAGOFHDDED_VTable vtable;
};
struct message_KGAGOFHDDED_o {
	message_KGAGOFHDDED_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NPNKFLBFPCP;
	uint32_t BPPLCHPCOOC;
	System_Collections_Generic_List_uint__o* PFLBFKKOCOD;
	System_Collections_Generic_List_DEACEIFBHJK__o* GCHHONEGLEK;
};
struct message_PMJPDPDMKKB_StaticFields {
};
struct message_PMJPDPDMKKB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PMJPDPDMKKB_c {
	Il2CppClass_1 _1;
	message_PMJPDPDMKKB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PMJPDPDMKKB_VTable vtable;
};
struct message_PMJPDPDMKKB_o {
	message_PMJPDPDMKKB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NPNKFLBFPCP;
	System_Collections_Generic_List_DEACEIFBHJK__o* BJPJKBONIAM;
};
struct message_ILOHIEBDEJA_StaticFields {
};
struct message_ILOHIEBDEJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ILOHIEBDEJA_c {
	Il2CppClass_1 _1;
	message_ILOHIEBDEJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ILOHIEBDEJA_VTable vtable;
};
struct message_ILOHIEBDEJA_o {
	message_ILOHIEBDEJA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_string__o* HDCMOBBMOHD;
};
struct message_LALMPPMDDLA_StaticFields {
};
struct message_LALMPPMDDLA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LALMPPMDDLA_c {
	Il2CppClass_1 _1;
	message_LALMPPMDDLA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LALMPPMDDLA_VTable vtable;
};
struct message_LALMPPMDDLA_o {
	message_LALMPPMDDLA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t AKOGELDAOOL;
	System_Collections_Generic_List_ILOHIEBDEJA__o* FELPMGFDMED;
};
struct message_JGNIIJFADAO_StaticFields {
};
struct message_JGNIIJFADAO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JGNIIJFADAO_c {
	Il2CppClass_1 _1;
	message_JGNIIJFADAO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JGNIIJFADAO_VTable vtable;
};
struct message_JGNIIJFADAO_o {
	message_JGNIIJFADAO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_FDJCHHIBAAJ_StaticFields {
};
struct message_FDJCHHIBAAJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FDJCHHIBAAJ_c {
	Il2CppClass_1 _1;
	message_FDJCHHIBAAJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FDJCHHIBAAJ_VTable vtable;
};
struct message_FDJCHHIBAAJ_o {
	message_FDJCHHIBAAJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_OFKKCECBHHO_StaticFields {
};
struct message_OFKKCECBHHO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OFKKCECBHHO_c {
	Il2CppClass_1 _1;
	message_OFKKCECBHHO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OFKKCECBHHO_VTable vtable;
};
struct message_OFKKCECBHHO_o {
	message_OFKKCECBHHO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool PONMIPOAFFI;
};
struct message_OHKCPIBEMIB_StaticFields {
};
struct message_OHKCPIBEMIB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OHKCPIBEMIB_c {
	Il2CppClass_1 _1;
	message_OHKCPIBEMIB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OHKCPIBEMIB_VTable vtable;
};
struct message_OHKCPIBEMIB_o {
	message_OHKCPIBEMIB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IOCBDPBFHNA;
};
struct message_CKOCABHPPCF_StaticFields {
};
struct message_CKOCABHPPCF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CKOCABHPPCF_c {
	Il2CppClass_1 _1;
	message_CKOCABHPPCF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CKOCABHPPCF_VTable vtable;
};
struct message_CKOCABHPPCF_o {
	message_CKOCABHPPCF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_EEMDJOGDHAF_StaticFields {
};
struct message_EEMDJOGDHAF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EEMDJOGDHAF_c {
	Il2CppClass_1 _1;
	message_EEMDJOGDHAF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EEMDJOGDHAF_VTable vtable;
};
struct message_EEMDJOGDHAF_o {
	message_EEMDJOGDHAF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* GCJBNAHBGMD;
	uint32_t HNMAFLDDGOK;
	uint32_t JFBPPCGKBHP;
	System_Collections_Generic_List_uint__o* LHBHFHBLJCG;
	int32_t IFDIEILJFCL;
	bool CLNDMFFNAPH;
};
struct message_ADLOGEBNDFB_StaticFields {
};
struct message_ADLOGEBNDFB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ADLOGEBNDFB_c {
	Il2CppClass_1 _1;
	message_ADLOGEBNDFB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ADLOGEBNDFB_VTable vtable;
};
struct message_ADLOGEBNDFB_o {
	message_ADLOGEBNDFB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t FDJPMKDJAEE;
	uint32_t CMEKDNHLCGK;
};
struct message_FPLNFBEOBMN_StaticFields {
};
struct message_FPLNFBEOBMN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FPLNFBEOBMN_c {
	Il2CppClass_1 _1;
	message_FPLNFBEOBMN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FPLNFBEOBMN_VTable vtable;
};
struct message_FPLNFBEOBMN_o {
	message_FPLNFBEOBMN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_String_o* NIGENJHBJMN;
};
struct message_HJNOBKFECOC_StaticFields {
};
struct message_HJNOBKFECOC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HJNOBKFECOC_c {
	Il2CppClass_1 _1;
	message_HJNOBKFECOC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HJNOBKFECOC_VTable vtable;
};
struct message_HJNOBKFECOC_o {
	message_HJNOBKFECOC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_FPLNFBEOBMN__o* GAMMCPDBJDM;
};
struct message_IHLCNPPFDOL_StaticFields {
};
struct message_IHLCNPPFDOL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IHLCNPPFDOL_c {
	Il2CppClass_1 _1;
	message_IHLCNPPFDOL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IHLCNPPFDOL_VTable vtable;
};
struct message_IHLCNPPFDOL_o {
	message_IHLCNPPFDOL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BEAEGCNPDKO;
	uint32_t JFOELMLCIIK;
};
struct message_MFEAHKHOKHM_StaticFields {
};
struct message_MFEAHKHOKHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MFEAHKHOKHM_c {
	Il2CppClass_1 _1;
	message_MFEAHKHOKHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MFEAHKHOKHM_VTable vtable;
};
struct message_MFEAHKHOKHM_o {
	message_MFEAHKHOKHM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_IHLCNPPFDOL__o* BONJGMHKGAA;
	System_Collections_Generic_List_IHLCNPPFDOL__o* NEFMGBIOJLH;
};
struct message_MBEFAFJOOEC_StaticFields {
};
struct message_MBEFAFJOOEC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MBEFAFJOOEC_c {
	Il2CppClass_1 _1;
	message_MBEFAFJOOEC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MBEFAFJOOEC_VTable vtable;
};
struct message_MBEFAFJOOEC_o {
	message_MBEFAFJOOEC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_HGKOLJHPDKL_StaticFields {
};
struct message_HGKOLJHPDKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HGKOLJHPDKL_c {
	Il2CppClass_1 _1;
	message_HGKOLJHPDKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HGKOLJHPDKL_VTable vtable;
};
struct message_HGKOLJHPDKL_o {
	message_HGKOLJHPDKL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IEHCAMLJIGI;
	int64_t KPFLJODODGH;
};
struct message_IJACBBHGGEE_StaticFields {
};
struct message_IJACBBHGGEE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IJACBBHGGEE_c {
	Il2CppClass_1 _1;
	message_IJACBBHGGEE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IJACBBHGGEE_VTable vtable;
};
struct message_IJACBBHGGEE_o {
	message_IJACBBHGGEE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t MMBHEEFCEAK;
	System_Collections_Generic_List_HGKOLJHPDKL__o* LDHFMNNGGKN;
};
struct message_AEBDLBMNKBK_StaticFields {
};
struct message_AEBDLBMNKBK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AEBDLBMNKBK_c {
	Il2CppClass_1 _1;
	message_AEBDLBMNKBK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AEBDLBMNKBK_VTable vtable;
};
struct message_AEBDLBMNKBK_o {
	message_AEBDLBMNKBK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t BLNIBIIOMJH;
	int32_t PNCALPHPGMI;
};
struct message_CCJGLBGAANP_StaticFields {
};
struct message_CCJGLBGAANP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CCJGLBGAANP_c {
	Il2CppClass_1 _1;
	message_CCJGLBGAANP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CCJGLBGAANP_VTable vtable;
};
struct message_CCJGLBGAANP_o {
	message_CCJGLBGAANP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_AEBDLBMNKBK__o* AFPFBKCHGPC;
};
struct message_APBBNOEGABM_StaticFields {
};
struct message_APBBNOEGABM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_APBBNOEGABM_c {
	Il2CppClass_1 _1;
	message_APBBNOEGABM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_APBBNOEGABM_VTable vtable;
};
struct message_APBBNOEGABM_o {
	message_APBBNOEGABM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t BJDEIHKKJIC;
	uint32_t BCAFIPCHLLJ;
	message_DEACEIFBHJK_o* BOGOIAMJFDN;
	message_DEACEIFBHJK_o* BCJFHJOHMEP;
};
struct message_EHDEOOJEKKH_StaticFields {
};
struct message_EHDEOOJEKKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EHDEOOJEKKH_c {
	Il2CppClass_1 _1;
	message_EHDEOOJEKKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EHDEOOJEKKH_VTable vtable;
};
struct message_EHDEOOJEKKH_o {
	message_EHDEOOJEKKH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t BJDEIHKKJIC;
	uint32_t BCAFIPCHLLJ;
	message_DEACEIFBHJK_o* BOGOIAMJFDN;
	message_DEACEIFBHJK_o* BCJFHJOHMEP;
};
struct message_FFHEMJPNIAA_StaticFields {
};
struct message_FFHEMJPNIAA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FFHEMJPNIAA_c {
	Il2CppClass_1 _1;
	message_FFHEMJPNIAA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FFHEMJPNIAA_VTable vtable;
};
struct message_FFHEMJPNIAA_o {
	message_FFHEMJPNIAA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_APEPLEPPKGA_StaticFields {
};
struct message_APEPLEPPKGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_APEPLEPPKGA_c {
	Il2CppClass_1 _1;
	message_APEPLEPPKGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_APEPLEPPKGA_VTable vtable;
};
struct message_APEPLEPPKGA_o {
	message_APEPLEPPKGA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t GKMGKDLMFBA;
	uint32_t EMBHDMAGLKA;
	uint32_t KADPBGLMMGA;
	uint32_t NGCHKJFPKNF;
};
struct message_IBOCKCGBDKP_StaticFields {
};
struct message_IBOCKCGBDKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IBOCKCGBDKP_c {
	Il2CppClass_1 _1;
	message_IBOCKCGBDKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IBOCKCGBDKP_VTable vtable;
};
struct message_IBOCKCGBDKP_o {
	message_IBOCKCGBDKP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	message_APEPLEPPKGA_o* AMNMJPMGDPI;
};
struct message_CNMMOAKEJNF_StaticFields {
};
struct message_CNMMOAKEJNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CNMMOAKEJNF_c {
	Il2CppClass_1 _1;
	message_CNMMOAKEJNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CNMMOAKEJNF_VTable vtable;
};
struct message_CNMMOAKEJNF_o {
	message_CNMMOAKEJNF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* LGJNLMOPNOE;
	System_Collections_Generic_List_APEPLEPPKGA__o* DCNJABDDIJN;
};
struct message_KFKKPFKPEIF_StaticFields {
};
struct message_KFKKPFKPEIF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KFKKPFKPEIF_c {
	Il2CppClass_1 _1;
	message_KFKKPFKPEIF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KFKKPFKPEIF_VTable vtable;
};
struct message_KFKKPFKPEIF_o {
	message_KFKKPFKPEIF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t LCFINNAOOGE;
};
struct message_MBIFFDBOANP_StaticFields {
};
struct message_MBIFFDBOANP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MBIFFDBOANP_c {
	Il2CppClass_1 _1;
	message_MBIFFDBOANP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MBIFFDBOANP_VTable vtable;
};
struct message_MBIFFDBOANP_o {
	message_MBIFFDBOANP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t LCFINNAOOGE;
};
struct message_FIOGEPLOCPO_StaticFields {
};
struct message_FIOGEPLOCPO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FIOGEPLOCPO_c {
	Il2CppClass_1 _1;
	message_FIOGEPLOCPO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FIOGEPLOCPO_VTable vtable;
};
struct message_FIOGEPLOCPO_o {
	message_FIOGEPLOCPO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t PIAAFCGBIAA;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint16_t IABJNDBNDBK;
};
struct message_NPNMIOCKIPN_StaticFields {
};
struct message_NPNMIOCKIPN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NPNMIOCKIPN_c {
	Il2CppClass_1 _1;
	message_NPNMIOCKIPN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NPNMIOCKIPN_VTable vtable;
};
struct message_NPNMIOCKIPN_o {
	message_NPNMIOCKIPN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_KBLEMMCMIND__o* DGDAGDHAHBL;
};
struct message_OCLNAIOAJDB_StaticFields {
};
struct message_OCLNAIOAJDB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OCLNAIOAJDB_c {
	Il2CppClass_1 _1;
	message_OCLNAIOAJDB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OCLNAIOAJDB_VTable vtable;
};
struct message_OCLNAIOAJDB_o {
	message_OCLNAIOAJDB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
};
struct message_KBLEMMCMIND_StaticFields {
};
struct message_KBLEMMCMIND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KBLEMMCMIND_c {
	Il2CppClass_1 _1;
	message_KBLEMMCMIND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KBLEMMCMIND_VTable vtable;
};
struct message_KBLEMMCMIND_o {
	message_KBLEMMCMIND_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t PIAAFCGBIAA;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint16_t IABJNDBNDBK;
};
struct message_BHDNCGPGFFE_StaticFields {
};
struct message_BHDNCGPGFFE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BHDNCGPGFFE_c {
	Il2CppClass_1 _1;
	message_BHDNCGPGFFE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BHDNCGPGFFE_VTable vtable;
};
struct message_BHDNCGPGFFE_o {
	message_BHDNCGPGFFE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_PCFGFMIFEMK__o* DGDAGDHAHBL;
};
struct message_PCFGFMIFEMK_StaticFields {
};
struct message_PCFGFMIFEMK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PCFGFMIFEMK_c {
	Il2CppClass_1 _1;
	message_PCFGFMIFEMK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PCFGFMIFEMK_VTable vtable;
};
struct message_PCFGFMIFEMK_o {
	message_PCFGFMIFEMK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t PIAAFCGBIAA;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint16_t IABJNDBNDBK;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
	uint32_t IHAAMHPPLMG;
};
struct message_NGGGCHOAMBH_StaticFields {
};
struct message_NGGGCHOAMBH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NGGGCHOAMBH_c {
	Il2CppClass_1 _1;
	message_NGGGCHOAMBH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NGGGCHOAMBH_VTable vtable;
};
struct message_NGGGCHOAMBH_o {
	message_NGGGCHOAMBH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t PIAAFCGBIAA;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint16_t IABJNDBNDBK;
};
struct message_IDGJDBPCHAP_StaticFields {
};
struct message_IDGJDBPCHAP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IDGJDBPCHAP_c {
	Il2CppClass_1 _1;
	message_IDGJDBPCHAP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IDGJDBPCHAP_VTable vtable;
};
struct message_IDGJDBPCHAP_o {
	message_IDGJDBPCHAP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_FHDECNHCJKL__o* DGDAGDHAHBL;
};
struct message_ECBKJNAICKH_StaticFields {
};
struct message_ECBKJNAICKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ECBKJNAICKH_c {
	Il2CppClass_1 _1;
	message_ECBKJNAICKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ECBKJNAICKH_VTable vtable;
};
struct message_ECBKJNAICKH_o {
	message_ECBKJNAICKH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint8_t MMJMADPFKIF;
	float GFPKLMIDCKN;
};
struct message_NGBIMBGIKGN_StaticFields {
};
struct message_NGBIMBGIKGN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NGBIMBGIKGN_c {
	Il2CppClass_1 _1;
	message_NGBIMBGIKGN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NGBIMBGIKGN_VTable vtable;
};
struct message_NGBIMBGIKGN_o {
	message_NGBIMBGIKGN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_FHDECNHCJKL__o* DGDAGDHAHBL;
};
struct message_FHDECNHCJKL_StaticFields {
};
struct message_FHDECNHCJKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FHDECNHCJKL_c {
	Il2CppClass_1 _1;
	message_FHDECNHCJKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FHDECNHCJKL_VTable vtable;
};
struct message_FHDECNHCJKL_o {
	message_FHDECNHCJKL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t PIAAFCGBIAA;
	uint8_t MMJMADPFKIF;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint16_t IABJNDBNDBK;
	float GFPKLMIDCKN;
};
struct message_ALIKNBNJDOE_StaticFields {
};
struct message_ALIKNBNJDOE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ALIKNBNJDOE_c {
	Il2CppClass_1 _1;
	message_ALIKNBNJDOE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ALIKNBNJDOE_VTable vtable;
};
struct message_ALIKNBNJDOE_o {
	message_ALIKNBNJDOE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DGLCOGJJFMI;
	uint32_t NOGHLFJKBGN;
};
struct message_FIGAMMFNGEO_StaticFields {
};
struct message_FIGAMMFNGEO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FIGAMMFNGEO_c {
	Il2CppClass_1 _1;
	message_FIGAMMFNGEO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FIGAMMFNGEO_VTable vtable;
};
struct message_FIGAMMFNGEO_o {
	message_FIGAMMFNGEO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_OLMGKKFIJMC_StaticFields {
};
struct message_OLMGKKFIJMC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OLMGKKFIJMC_c {
	Il2CppClass_1 _1;
	message_OLMGKKFIJMC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OLMGKKFIJMC_VTable vtable;
};
struct message_OLMGKKFIJMC_o {
	message_OLMGKKFIJMC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	float OMNPBKCCNCA;
};
struct message_LHGFKDMHMOL_StaticFields {
};
struct message_LHGFKDMHMOL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LHGFKDMHMOL_c {
	Il2CppClass_1 _1;
	message_LHGFKDMHMOL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LHGFKDMHMOL_VTable vtable;
};
struct message_LHGFKDMHMOL_o {
	message_LHGFKDMHMOL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t MMJMADPFKIF;
	uint32_t CKMJHNFHDNH;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	uint16_t IABJNDBNDBK;
	uint32_t PKMOKFEGKCK;
	uint32_t MEDANIICJLE;
	uint8_t DEGNBBAEMBB;
	uint32_t HEPBLNBAIBC;
};
struct message_IJIADPHBEKN_StaticFields {
};
struct message_IJIADPHBEKN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IJIADPHBEKN_c {
	Il2CppClass_1 _1;
	message_IJIADPHBEKN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IJIADPHBEKN_VTable vtable;
};
struct message_IJIADPHBEKN_o {
	message_IJIADPHBEKN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_LHGFKDMHMOL__o* OICIKGFHMAI;
};
struct message_JEHOJOJHJBH_StaticFields {
};
struct message_JEHOJOJHJBH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JEHOJOJHJBH_c {
	Il2CppClass_1 _1;
	message_JEHOJOJHJBH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JEHOJOJHJBH_VTable vtable;
};
struct message_JEHOJOJHJBH_o {
	message_JEHOJOJHJBH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t PIAAFCGBIAA;
	uint32_t MHPBHJMBMGJ;
};
struct message_ILMIJNBECPC_StaticFields {
};
struct message_ILMIJNBECPC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ILMIJNBECPC_c {
	Il2CppClass_1 _1;
	message_ILMIJNBECPC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ILMIJNBECPC_VTable vtable;
};
struct message_ILMIJNBECPC_o {
	message_ILMIJNBECPC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_ALIKNBNJDOE__o* IIPMLPEHGJC;
};
struct message_CMLIJDGNIKK_StaticFields {
};
struct message_CMLIJDGNIKK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CMLIJDGNIKK_c {
	Il2CppClass_1 _1;
	message_CMLIJDGNIKK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CMLIJDGNIKK_VTable vtable;
};
struct message_CMLIJDGNIKK_o {
	message_CMLIJDGNIKK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PIAAFCGBIAA;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t IHAAMHPPLMG;
};
struct message_EAEDBLDBIPB_StaticFields {
};
struct message_EAEDBLDBIPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EAEDBLDBIPB_c {
	Il2CppClass_1 _1;
	message_EAEDBLDBIPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EAEDBLDBIPB_VTable vtable;
};
struct message_EAEDBLDBIPB_o {
	message_EAEDBLDBIPB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NCFHDACJILP;
	uint32_t MHPBHJMBMGJ;
};
struct message_AEGIKAEKOOE_StaticFields {
};
struct message_AEGIKAEKOOE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_AEGIKAEKOOE_c {
	Il2CppClass_1 _1;
	message_AEGIKAEKOOE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AEGIKAEKOOE_VTable vtable;
};
struct message_AEGIKAEKOOE_o {
	message_AEGIKAEKOOE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int32_t NKKFOEICEEC;
	uint32_t BNMIJIJLBLD;
	bool AOJFJPONMLH;
};
struct message_KPCLNPICIAD_StaticFields {
};
struct message_KPCLNPICIAD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KPCLNPICIAD_c {
	Il2CppClass_1 _1;
	message_KPCLNPICIAD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KPCLNPICIAD_VTable vtable;
};
struct message_KPCLNPICIAD_o {
	message_KPCLNPICIAD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t KMDFKJNCDNI;
	uint8_t LFNKFFLPPFF;
};
struct message_OJJOOFJFPON_StaticFields {
};
struct message_OJJOOFJFPON_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OJJOOFJFPON_c {
	Il2CppClass_1 _1;
	message_OJJOOFJFPON_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OJJOOFJFPON_VTable vtable;
};
struct message_OJJOOFJFPON_o {
	message_OJJOOFJFPON_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t KMDFKJNCDNI;
	uint8_t LFNKFFLPPFF;
	uint32_t IHAAMHPPLMG;
};
struct message_DHKPGDAKIKH_StaticFields {
};
struct message_DHKPGDAKIKH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DHKPGDAKIKH_c {
	Il2CppClass_1 _1;
	message_DHKPGDAKIKH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DHKPGDAKIKH_VTable vtable;
};
struct message_DHKPGDAKIKH_o {
	message_DHKPGDAKIKH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_BBMKKNKBEMC_StaticFields {
};
struct message_BBMKKNKBEMC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BBMKKNKBEMC_c {
	Il2CppClass_1 _1;
	message_BBMKKNKBEMC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BBMKKNKBEMC_VTable vtable;
};
struct message_BBMKKNKBEMC_o {
	message_BBMKKNKBEMC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t AJKAINCHGKF;
};
struct message_DCONEPNKBAK_StaticFields {
};
struct message_DCONEPNKBAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DCONEPNKBAK_c {
	Il2CppClass_1 _1;
	message_DCONEPNKBAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DCONEPNKBAK_VTable vtable;
};
struct message_DCONEPNKBAK_o {
	message_DCONEPNKBAK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
};
struct message_JAMFHIJGKJK_StaticFields {
};
struct message_JAMFHIJGKJK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JAMFHIJGKJK_c {
	Il2CppClass_1 _1;
	message_JAMFHIJGKJK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JAMFHIJGKJK_VTable vtable;
};
struct message_JAMFHIJGKJK_o {
	message_JAMFHIJGKJK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EGNHHJNCPGE;
	System_String_o* LNOLNLMIEHC;
};
struct message_GJBFLPBPOCM_StaticFields {
};
struct message_GJBFLPBPOCM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GJBFLPBPOCM_c {
	Il2CppClass_1 _1;
	message_GJBFLPBPOCM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GJBFLPBPOCM_VTable vtable;
};
struct message_GJBFLPBPOCM_o {
	message_GJBFLPBPOCM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EGNHHJNCPGE;
	uint32_t OOFJJCLEMKH;
	float DAFCPMCCEBL;
	bool FBGJAGODHMJ;
	bool AGOFJNKOIBI;
	System_String_o* LNOLNLMIEHC;
};
struct message_OLHPHKNPCFN_StaticFields {
};
struct message_OLHPHKNPCFN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OLHPHKNPCFN_c {
	Il2CppClass_1 _1;
	message_OLHPHKNPCFN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OLHPHKNPCFN_VTable vtable;
};
struct message_OLHPHKNPCFN_o {
	message_OLHPHKNPCFN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EGNHHJNCPGE;
	bool AGOFJNKOIBI;
};
struct message_CMBGICOILGB_StaticFields {
};
struct message_CMBGICOILGB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CMBGICOILGB_c {
	Il2CppClass_1 _1;
	message_CMBGICOILGB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CMBGICOILGB_VTable vtable;
};
struct message_CMBGICOILGB_o {
	message_CMBGICOILGB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OOFJJCLEMKH;
	System_String_o* LNOLNLMIEHC;
};
struct message_PLNKLPFMIAC_StaticFields {
};
struct message_PLNKLPFMIAC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PLNKLPFMIAC_c {
	Il2CppClass_1 _1;
	message_PLNKLPFMIAC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PLNKLPFMIAC_VTable vtable;
};
struct message_PLNKLPFMIAC_o {
	message_PLNKLPFMIAC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OOFJJCLEMKH;
	uint32_t OFACGADHIII;
	uint32_t KAOHBNEKLMD;
	uint32_t DPDEGLHKPEO;
	uint32_t JLPIGKJMEHA;
	int32_t PIAMIOFEBKF;
	System_Collections_Generic_List_uint__o* EIHOCKJMAEM;
	System_Collections_Generic_List_string__o* HNFMKEAPJKH;
	System_Collections_Generic_List_JOAIIMLGMLD__o* EOLKKMHNIEI;
};
struct message_JOAIIMLGMLD_StaticFields {
};
struct message_JOAIIMLGMLD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JOAIIMLGMLD_c {
	Il2CppClass_1 _1;
	message_JOAIIMLGMLD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JOAIIMLGMLD_VTable vtable;
};
struct message_JOAIIMLGMLD_o {
	message_JOAIIMLGMLD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KAOHBNEKLMD;
	uint32_t JLPIGKJMEHA;
	int32_t PIAMIOFEBKF;
};
struct message_GFEPHFDFIPP_StaticFields {
};
struct message_GFEPHFDFIPP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_GFEPHFDFIPP_c {
	Il2CppClass_1 _1;
	message_GFEPHFDFIPP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GFEPHFDFIPP_VTable vtable;
};
struct message_GFEPHFDFIPP_o {
	message_GFEPHFDFIPP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_JOJOHGFEGCL__o* JLHPLIKPGPF;
	bool NGNLIIPAEIG;
	uint32_t JGKEGNHDAED;
};
struct message_JOJOHGFEGCL_StaticFields {
};
struct message_JOJOHGFEGCL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JOJOHGFEGCL_c {
	Il2CppClass_1 _1;
	message_JOJOHGFEGCL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JOJOHGFEGCL_VTable vtable;
};
struct message_JOJOHGFEGCL_o {
	message_JOJOHGFEGCL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JGKEGNHDAED;
	int32_t BEICAONCAKG;
};
struct message_NEMLFJCGOGH_StaticFields {
};
struct message_NEMLFJCGOGH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NEMLFJCGOGH_c {
	Il2CppClass_1 _1;
	message_NEMLFJCGOGH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NEMLFJCGOGH_VTable vtable;
};
struct message_NEMLFJCGOGH_o {
	message_NEMLFJCGOGH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t GLNDFCHKECH;
	System_Collections_Generic_List_byte__o* NLEMBHFONJC;
};
struct message_BHFBLFEFFJC_StaticFields {
};
struct message_BHFBLFEFFJC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BHFBLFEFFJC_c {
	Il2CppClass_1 _1;
	message_BHFBLFEFFJC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BHFBLFEFFJC_VTable vtable;
};
struct message_BHFBLFEFFJC_o {
	message_BHFBLFEFFJC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LEAFLCJCMIH;
};
struct message_OJIGJAMBBBC_StaticFields {
};
struct message_OJIGJAMBBBC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OJIGJAMBBBC_c {
	Il2CppClass_1 _1;
	message_OJIGJAMBBBC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OJIGJAMBBBC_VTable vtable;
};
struct message_OJIGJAMBBBC_o {
	message_OJIGJAMBBBC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CIMKMFACGOJ;
};
struct message_KBLJAOIGALA_StaticFields {
};
struct message_KBLJAOIGALA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KBLJAOIGALA_c {
	Il2CppClass_1 _1;
	message_KBLJAOIGALA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KBLJAOIGALA_VTable vtable;
};
struct message_KBLJAOIGALA_o {
	message_KBLJAOIGALA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PIAAFCGBIAA;
	uint32_t HMEBLIODHEO;
	bool DOMNKIJFDPF;
};
struct message_LFGKDEANGKM_StaticFields {
};
struct message_LFGKDEANGKM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LFGKDEANGKM_c {
	Il2CppClass_1 _1;
	message_LFGKDEANGKM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LFGKDEANGKM_VTable vtable;
};
struct message_LFGKDEANGKM_o {
	message_LFGKDEANGKM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IEHBNBMIMNA;
	System_Collections_Generic_List_uint__o* DODJBLKLDMD;
	System_Collections_Generic_List_uint__o* AOIOJLKKBFI;
	System_Collections_Generic_List_uint__o* KHLKHFPDKDK;
	uint32_t BJHBGKJHOCG;
	bool MFIDJLHHDMH;
};
struct message_PLFFNGMFCGA_StaticFields {
};
struct message_PLFFNGMFCGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PLFFNGMFCGA_c {
	Il2CppClass_1 _1;
	message_PLFFNGMFCGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PLFFNGMFCGA_VTable vtable;
};
struct message_PLFFNGMFCGA_o {
	message_PLFFNGMFCGA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NOGHLFJKBGN;
	uint32_t MHPBHJMBMGJ;
};
struct message_BMKFKJOEOIC_StaticFields {
};
struct message_BMKFKJOEOIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BMKFKJOEOIC_c {
	Il2CppClass_1 _1;
	message_BMKFKJOEOIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BMKFKJOEOIC_VTable vtable;
};
struct message_BMKFKJOEOIC_o {
	message_BMKFKJOEOIC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t DDHPFBNADMC;
	uint32_t OCNHLNKKOFD;
	bool GODENLOGFMP;
	System_Collections_Generic_List_PLFFNGMFCGA__o* NEGMECIGCPJ;
	bool DELECKNFGCC;
};
struct message_MEBIMDIKHAJ_StaticFields {
};
struct message_MEBIMDIKHAJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MEBIMDIKHAJ_c {
	Il2CppClass_1 _1;
	message_MEBIMDIKHAJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MEBIMDIKHAJ_VTable vtable;
};
struct message_MEBIMDIKHAJ_o {
	message_MEBIMDIKHAJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t PJKBDOJLDNN;
};
struct message_EEKKDDONBDP_StaticFields {
};
struct message_EEKKDDONBDP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EEKKDDONBDP_c {
	Il2CppClass_1 _1;
	message_EEKKDDONBDP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EEKKDDONBDP_VTable vtable;
};
struct message_EEKKDDONBDP_o {
	message_EEKKDDONBDP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OGFHJKCOCIK;
};
struct message_IMDJPKMJKCE_StaticFields {
};
struct message_IMDJPKMJKCE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IMDJPKMJKCE_c {
	Il2CppClass_1 _1;
	message_IMDJPKMJKCE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IMDJPKMJKCE_VTable vtable;
};
struct message_IMDJPKMJKCE_o {
	message_IMDJPKMJKCE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t GCFMIACKLKB;
	bool DOGLHLEGIOK;
};
struct message_OPHBEDIEMEE_StaticFields {
};
struct message_OPHBEDIEMEE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OPHBEDIEMEE_c {
	Il2CppClass_1 _1;
	message_OPHBEDIEMEE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OPHBEDIEMEE_VTable vtable;
};
struct message_OPHBEDIEMEE_o {
	message_OPHBEDIEMEE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t GEMHAAHJBBD;
	uint32_t CJAMBJEDHHE;
	System_String_o* CDKDMBBLFHE;
	System_String_o* HMIDMPCAHPC;
	System_String_o* PLBEHHBNKPH;
	uint32_t FONFBANBLHC;
};
struct message_EAFINKCLCIC_StaticFields {
};
struct message_EAFINKCLCIC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EAFINKCLCIC_c {
	Il2CppClass_1 _1;
	message_EAFINKCLCIC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EAFINKCLCIC_VTable vtable;
};
struct message_EAFINKCLCIC_o {
	message_EAFINKCLCIC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t IOPNCCLNLJI;
	uint32_t NKKFOEICEEC;
};
struct message_ADPFBHFBDND_StaticFields {
};
struct message_ADPFBHFBDND_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ADPFBHFBDND_c {
	Il2CppClass_1 _1;
	message_ADPFBHFBDND_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ADPFBHFBDND_VTable vtable;
};
struct message_ADPFBHFBDND_o {
	message_ADPFBHFBDND_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EGNHHJNCPGE;
	uint8_t FEBDFPKAAIL;
	uint32_t NGNNDEMDHIK;
};
struct message_BKHDLPEIGEB_StaticFields {
};
struct message_BKHDLPEIGEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BKHDLPEIGEB_c {
	Il2CppClass_1 _1;
	message_BKHDLPEIGEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BKHDLPEIGEB_VTable vtable;
};
struct message_BKHDLPEIGEB_o {
	message_BKHDLPEIGEB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_ADPFBHFBDND__o* AHBJPNFJLIA;
};
struct message_ACEPAJOPLKG_StaticFields {
};
struct message_ACEPAJOPLKG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ACEPAJOPLKG_c {
	Il2CppClass_1 _1;
	message_ACEPAJOPLKG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ACEPAJOPLKG_VTable vtable;
};
struct message_ACEPAJOPLKG_o {
	message_ACEPAJOPLKG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OLNEAONMMDO;
	uint32_t GCFMIACKLKB;
	uint32_t GILCHCFLJPM;
	uint32_t MMJMADPFKIF;
	uint32_t IHAAMHPPLMG;
	uint32_t JKLEBFAAODD;
	uint32_t COPOHBGDJHO;
	uint8_t FEBDFPKAAIL;
	uint32_t PCKAIAOJNPG;
	uint32_t MLCIDHECNDN;
	uint32_t NLEDMOJKMKF;
};
struct message_HIOECAKJACO_StaticFields {
};
struct message_HIOECAKJACO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HIOECAKJACO_c {
	Il2CppClass_1 _1;
	message_HIOECAKJACO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HIOECAKJACO_VTable vtable;
};
struct message_HIOECAKJACO_o {
	message_HIOECAKJACO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t GCFMIACKLKB;
	uint32_t GILCHCFLJPM;
	uint32_t EJECLBIEMME;
	uint32_t NAJNNMANLPB;
};
struct message_MBFCOMFBPGL_StaticFields {
};
struct message_MBFCOMFBPGL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MBFCOMFBPGL_c {
	Il2CppClass_1 _1;
	message_MBFCOMFBPGL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MBFCOMFBPGL_VTable vtable;
};
struct message_MBFCOMFBPGL_o {
	message_MBFCOMFBPGL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t JBNBECDJNAP;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
	bool FHHFNOGFPMM;
	float JNLNHAOAEAI;
};
struct message_MLBPNOLMBCI_StaticFields {
};
struct message_MLBPNOLMBCI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MLBPNOLMBCI_c {
	Il2CppClass_1 _1;
	message_MLBPNOLMBCI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MLBPNOLMBCI_VTable vtable;
};
struct message_MLBPNOLMBCI_o {
	message_MLBPNOLMBCI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_MBFCOMFBPGL_o* IGHFPANKMAE;
	uint32_t EJEBMKBHBLM;
};
struct message_FCGMOPJEOOG_StaticFields {
};
struct message_FCGMOPJEOOG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FCGMOPJEOOG_c {
	Il2CppClass_1 _1;
	message_FCGMOPJEOOG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FCGMOPJEOOG_VTable vtable;
};
struct message_FCGMOPJEOOG_o {
	message_FCGMOPJEOOG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HINHHMCOFLD;
	System_Collections_Generic_List_MBFCOMFBPGL__o* LINBHKHDACA;
	uint32_t CEDJCPLOLNE;
};
struct message_PEPFMBIACJL_StaticFields {
};
struct message_PEPFMBIACJL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PEPFMBIACJL_c {
	Il2CppClass_1 _1;
	message_PEPFMBIACJL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PEPFMBIACJL_VTable vtable;
};
struct message_PEPFMBIACJL_o {
	message_PEPFMBIACJL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_LMCLCPGGNHP_StaticFields {
};
struct message_LMCLCPGGNHP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LMCLCPGGNHP_c {
	Il2CppClass_1 _1;
	message_LMCLCPGGNHP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LMCLCPGGNHP_VTable vtable;
};
struct message_LMCLCPGGNHP_o {
	message_LMCLCPGGNHP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t NMPDGIEHCNH;
};
struct message_OFBPFCOODGA_StaticFields {
};
struct message_OFBPFCOODGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OFBPFCOODGA_c {
	Il2CppClass_1 _1;
	message_OFBPFCOODGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OFBPFCOODGA_VTable vtable;
};
struct message_OFBPFCOODGA_o {
	message_OFBPFCOODGA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint8_t NMPDGIEHCNH;
	uint8_t CPDNBJNLAIM;
};
struct message_HFNBKEFBOPC_StaticFields {
};
struct message_HFNBKEFBOPC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HFNBKEFBOPC_c {
	Il2CppClass_1 _1;
	message_HFNBKEFBOPC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HFNBKEFBOPC_VTable vtable;
};
struct message_HFNBKEFBOPC_o {
	message_HFNBKEFBOPC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_ALOMCCEHJOI__o* POAJLIPDANG;
	float APCJBEMLOJC;
	float MCCJLOKNCIE;
};
struct message_APEIDJIOOFD_StaticFields {
};
struct message_APEIDJIOOFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_APEIDJIOOFD_c {
	Il2CppClass_1 _1;
	message_APEIDJIOOFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_APEIDJIOOFD_VTable vtable;
};
struct message_APEIDJIOOFD_o {
	message_APEIDJIOOFD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EDNDLAJOJMM;
	bool IMHKNKMCBPC;
};
struct message_FGKPLDENNNJ_StaticFields {
};
struct message_FGKPLDENNNJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FGKPLDENNNJ_c {
	Il2CppClass_1 _1;
	message_FGKPLDENNNJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FGKPLDENNNJ_VTable vtable;
};
struct message_FGKPLDENNNJ_o {
	message_FGKPLDENNNJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CMEKDNHLCGK;
	int32_t FDJPMKDJAEE;
};
struct message_EDOMBODHJAG_StaticFields {
};
struct message_EDOMBODHJAG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EDOMBODHJAG_c {
	Il2CppClass_1 _1;
	message_EDOMBODHJAG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EDOMBODHJAG_VTable vtable;
};
struct message_EDOMBODHJAG_o {
	message_EDOMBODHJAG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t OCJDFFIDIEM;
	message_IAAEJDDHOKB_o* LMBMCIJAMOI;
	uint32_t FHBGNKLPEBI;
};
struct message_HAPKKNACPHJ_StaticFields {
};
struct message_HAPKKNACPHJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HAPKKNACPHJ_c {
	Il2CppClass_1 _1;
	message_HAPKKNACPHJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HAPKKNACPHJ_VTable vtable;
};
struct message_HAPKKNACPHJ_o {
	message_HAPKKNACPHJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KGNJGAJHCIK;
	int32_t KFLDBGLFBAI;
	int32_t EGGHEOLKNAD;
};
struct message_JAMDFJHJCJB_StaticFields {
};
struct message_JAMDFJHJCJB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JAMDFJHJCJB_c {
	Il2CppClass_1 _1;
	message_JAMDFJHJCJB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JAMDFJHJCJB_VTable vtable;
};
struct message_JAMDFJHJCJB_o {
	message_JAMDFJHJCJB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t NOGHLFJKBGN;
	uint16_t AIALIPMLOKO;
	uint16_t MFOGIOPLINI;
	uint16_t LCAFEACLDLI;
};
struct message_DCIKFGBHAJA_StaticFields {
};
struct message_DCIKFGBHAJA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_DCIKFGBHAJA_c {
	Il2CppClass_1 _1;
	message_DCIKFGBHAJA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DCIKFGBHAJA_VTable vtable;
};
struct message_DCIKFGBHAJA_o {
	message_DCIKFGBHAJA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_JAMDFJHJCJB__o* JLHPLIKPGPF;
	System_Collections_Generic_List_BOCJGDPJNAB__o* OLKBFIPEFPE;
	System_Collections_Generic_List_uint__o* KGEMNOAECBK;
};
struct message_EOOJDCCBKDD_StaticFields {
};
struct message_EOOJDCCBKDD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EOOJDCCBKDD_c {
	Il2CppClass_1 _1;
	message_EOOJDCCBKDD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EOOJDCCBKDD_VTable vtable;
};
struct message_EOOJDCCBKDD_o {
	message_EOOJDCCBKDD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t HHKPOIACIGD;
	uint32_t JIGKBFDOMNG;
	message_DEACEIFBHJK_o* EMDLGCACLHJ;
};
struct message_OMEONMFHLBA_StaticFields {
};
struct message_OMEONMFHLBA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OMEONMFHLBA_c {
	Il2CppClass_1 _1;
	message_OMEONMFHLBA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OMEONMFHLBA_VTable vtable;
};
struct message_OMEONMFHLBA_o {
	message_OMEONMFHLBA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t HHKPOIACIGD;
	uint32_t LCAFEACLDLI;
};
struct message_FFAPLBGJGEN_StaticFields {
};
struct message_FFAPLBGJGEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FFAPLBGJGEN_c {
	Il2CppClass_1 _1;
	message_FFAPLBGJGEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FFAPLBGJGEN_VTable vtable;
};
struct message_FFAPLBGJGEN_o {
	message_FFAPLBGJGEN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t HHKPOIACIGD;
	uint32_t JIGKBFDOMNG;
};
struct message_OEIFIFNLFAK_StaticFields {
};
struct message_OEIFIFNLFAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OEIFIFNLFAK_c {
	Il2CppClass_1 _1;
	message_OEIFIFNLFAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OEIFIFNLFAK_VTable vtable;
};
struct message_OEIFIFNLFAK_o {
	message_OEIFIFNLFAK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JIGKBFDOMNG;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_OMEONMFHLBA__o* JFIMHLHEIAK;
	System_Collections_Generic_List_OMEONMFHLBA__o* CMBHLKGODFN;
	int32_t HKBNOGKCCGE;
	int32_t INIFCAJPJEL;
	uint32_t BEEJJNDHMHF;
	int32_t HLCHNBIIFHD;
	uint8_t ICCOLEBEFLD;
	uint8_t ELJCBEGOHEI;
	bool GACNJLABMCE;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
};
struct message_MPLKEDKCJDG_StaticFields {
};
struct message_MPLKEDKCJDG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MPLKEDKCJDG_c {
	Il2CppClass_1 _1;
	message_MPLKEDKCJDG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MPLKEDKCJDG_VTable vtable;
};
struct message_MPLKEDKCJDG_o {
	message_MPLKEDKCJDG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_OEIFIFNLFAK__o* GFKLNKGJKFM;
};
struct message_JOENNNGOODI_StaticFields {
};
struct message_JOENNNGOODI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JOENNNGOODI_c {
	Il2CppClass_1 _1;
	message_JOENNNGOODI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JOENNNGOODI_VTable vtable;
};
struct message_JOENNNGOODI_o {
	message_JOENNNGOODI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_OEIFIFNLFAK_o* OEIFIFNLFAK;
};
struct message_LMFOPKEIDDJ_StaticFields {
};
struct message_LMFOPKEIDDJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LMFOPKEIDDJ_c {
	Il2CppClass_1 _1;
	message_LMFOPKEIDDJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LMFOPKEIDDJ_VTable vtable;
};
struct message_LMFOPKEIDDJ_o {
	message_LMFOPKEIDDJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t JIGKBFDOMNG;
	message_DEACEIFBHJK_o* NOPJOOIKJNL;
	System_Collections_Generic_List_DEACEIFBHJK__o* KMMIGOJCNNN;
};
struct message_BPGEJOECKBN_StaticFields {
};
struct message_BPGEJOECKBN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BPGEJOECKBN_c {
	Il2CppClass_1 _1;
	message_BPGEJOECKBN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BPGEJOECKBN_VTable vtable;
};
struct message_BPGEJOECKBN_o {
	message_BPGEJOECKBN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_HEEILKCGDCN_StaticFields {
};
struct message_HEEILKCGDCN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HEEILKCGDCN_c {
	Il2CppClass_1 _1;
	message_HEEILKCGDCN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HEEILKCGDCN_VTable vtable;
};
struct message_HEEILKCGDCN_o {
	message_HEEILKCGDCN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t CMEKDNHLCGK;
	int32_t HDHNBOAADGA;
};
struct message_MBLPBGBDGCC_StaticFields {
};
struct message_MBLPBGBDGCC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MBLPBGBDGCC_c {
	Il2CppClass_1 _1;
	message_MBLPBGBDGCC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MBLPBGBDGCC_VTable vtable;
};
struct message_MBLPBGBDGCC_o {
	message_MBLPBGBDGCC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_PAALOHLPJCK_StaticFields {
};
struct message_PAALOHLPJCK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PAALOHLPJCK_c {
	Il2CppClass_1 _1;
	message_PAALOHLPJCK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PAALOHLPJCK_VTable vtable;
};
struct message_PAALOHLPJCK_o {
	message_PAALOHLPJCK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CNBBKLIEPFL;
};
struct message_FOACKGNNFOD_StaticFields {
};
struct message_FOACKGNNFOD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FOACKGNNFOD_c {
	Il2CppClass_1 _1;
	message_FOACKGNNFOD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FOACKGNNFOD_VTable vtable;
};
struct message_FOACKGNNFOD_o {
	message_FOACKGNNFOD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t FJFABPNDILK;
	float GDOPMHMKALB;
};
struct message_LBLBHEALHNP_StaticFields {
};
struct message_LBLBHEALHNP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LBLBHEALHNP_c {
	Il2CppClass_1 _1;
	message_LBLBHEALHNP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LBLBHEALHNP_VTable vtable;
};
struct message_LBLBHEALHNP_o {
	message_LBLBHEALHNP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t JFPMOJMHOHM;
	uint32_t EHEMDJLFPJP;
	uint32_t PFHPHGAOIGA;
	uint32_t IDMMADLNEJN;
};
struct message_KEJLLMCHJLP_StaticFields {
};
struct message_KEJLLMCHJLP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KEJLLMCHJLP_c {
	Il2CppClass_1 _1;
	message_KEJLLMCHJLP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KEJLLMCHJLP_VTable vtable;
};
struct message_KEJLLMCHJLP_o {
	message_KEJLLMCHJLP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	uint32_t PCGKABJLFEK;
	message_DEACEIFBHJK_o* JOLHHPFCDCP;
	message_HJLNLDIMIMK_o* NMCBCEJFFBE;
	message_HJLNLDIMIMK_o* IHEINPJAELO;
	uint32_t EINLCHIMJIO;
};
struct message_OIPGDJFOLHL_StaticFields {
};
struct message_OIPGDJFOLHL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OIPGDJFOLHL_c {
	Il2CppClass_1 _1;
	message_OIPGDJFOLHL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OIPGDJFOLHL_VTable vtable;
};
struct message_OIPGDJFOLHL_o {
	message_OIPGDJFOLHL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* JOLHHPFCDCP;
	message_HJLNLDIMIMK_o* NMCBCEJFFBE;
	message_HJLNLDIMIMK_o* IHEINPJAELO;
	uint32_t EINLCHIMJIO;
};
struct message_EFAGHKFDCCM_StaticFields {
};
struct message_EFAGHKFDCCM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EFAGHKFDCCM_c {
	Il2CppClass_1 _1;
	message_EFAGHKFDCCM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EFAGHKFDCCM_VTable vtable;
};
struct message_EFAGHKFDCCM_o {
	message_EFAGHKFDCCM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_NFGGDFCJPJF_StaticFields {
};
struct message_NFGGDFCJPJF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NFGGDFCJPJF_c {
	Il2CppClass_1 _1;
	message_NFGGDFCJPJF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NFGGDFCJPJF_VTable vtable;
};
struct message_NFGGDFCJPJF_o {
	message_NFGGDFCJPJF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ECDHLFFNEKG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_HJLNLDIMIMK_o* PDBOFPMDKMM;
	uint8_t EHGIJHCNNGH;
	uint8_t IABOPPBOBCK;
};
struct message_HAOJLIFOCBJ_StaticFields {
};
struct message_HAOJLIFOCBJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HAOJLIFOCBJ_c {
	Il2CppClass_1 _1;
	message_HAOJLIFOCBJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HAOJLIFOCBJ_VTable vtable;
};
struct message_HAOJLIFOCBJ_o {
	message_HAOJLIFOCBJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HAJDPEINJLL;
	float PEFFBMEMCID;
	bool FOMFKDDLGJG;
	bool OBMDBJAMJOJ;
};
struct message_NHOEHGHFDHB_StaticFields {
};
struct message_NHOEHGHFDHB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NHOEHGHFDHB_c {
	Il2CppClass_1 _1;
	message_NHOEHGHFDHB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NHOEHGHFDHB_VTable vtable;
};
struct message_NHOEHGHFDHB_o {
	message_NHOEHGHFDHB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KNAPEDGIKEP;
};
struct message_KAOBMAJLBBM_StaticFields {
};
struct message_KAOBMAJLBBM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KAOBMAJLBBM_c {
	Il2CppClass_1 _1;
	message_KAOBMAJLBBM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KAOBMAJLBBM_VTable vtable;
};
struct message_KAOBMAJLBBM_o {
	message_KAOBMAJLBBM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t OGNEMBLIAON;
	uint32_t BMJENEAEAJJ;
};
struct message_CEGPCMOEAGB_StaticFields {
};
struct message_CEGPCMOEAGB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CEGPCMOEAGB_c {
	Il2CppClass_1 _1;
	message_CEGPCMOEAGB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CEGPCMOEAGB_VTable vtable;
};
struct message_CEGPCMOEAGB_o {
	message_CEGPCMOEAGB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* FCNPPEHMMLI;
};
struct message_MNGBGGGPJJG_StaticFields {
};
struct message_MNGBGGGPJJG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MNGBGGGPJJG_c {
	Il2CppClass_1 _1;
	message_MNGBGGGPJJG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MNGBGGGPJJG_VTable vtable;
};
struct message_MNGBGGGPJJG_o {
	message_MNGBGGGPJJG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* FCNPPEHMMLI;
};
struct message_LDKLJNNEMCA_StaticFields {
};
struct message_LDKLJNNEMCA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LDKLJNNEMCA_c {
	Il2CppClass_1 _1;
	message_LDKLJNNEMCA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LDKLJNNEMCA_VTable vtable;
};
struct message_LDKLJNNEMCA_o {
	message_LDKLJNNEMCA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LIIGLCNGOHG;
	bool CBNFIKBGOEI;
};
struct message_IAOPBLKLAON_StaticFields {
};
struct message_IAOPBLKLAON_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IAOPBLKLAON_c {
	Il2CppClass_1 _1;
	message_IAOPBLKLAON_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IAOPBLKLAON_VTable vtable;
};
struct message_IAOPBLKLAON_o {
	message_IAOPBLKLAON_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HAJDPEINJLL;
};
struct message_ILMGEDPIBDA_StaticFields {
};
struct message_ILMGEDPIBDA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ILMGEDPIBDA_c {
	Il2CppClass_1 _1;
	message_ILMGEDPIBDA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ILMGEDPIBDA_VTable vtable;
};
struct message_ILMGEDPIBDA_o {
	message_ILMGEDPIBDA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
};
struct message_CDAOABHMJKA_StaticFields {
};
struct message_CDAOABHMJKA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_CDAOABHMJKA_c {
	Il2CppClass_1 _1;
	message_CDAOABHMJKA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CDAOABHMJKA_VTable vtable;
};
struct message_CDAOABHMJKA_o {
	message_CDAOABHMJKA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	int32_t MPKGELOADNF;
	int32_t ALBDPGDLALJ;
};
struct message_HOPJJOCMFKP_StaticFields {
};
struct message_HOPJJOCMFKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HOPJJOCMFKP_c {
	Il2CppClass_1 _1;
	message_HOPJJOCMFKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HOPJJOCMFKP_VTable vtable;
};
struct message_HOPJJOCMFKP_o {
	message_HOPJJOCMFKP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* FCNPPEHMMLI;
};
struct message_EAAPAKPKHLN_StaticFields {
};
struct message_EAAPAKPKHLN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EAAPAKPKHLN_c {
	Il2CppClass_1 _1;
	message_EAAPAKPKHLN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EAAPAKPKHLN_VTable vtable;
};
struct message_EAAPAKPKHLN_o {
	message_EAAPAKPKHLN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AFNGIEKNFCD;
	uint32_t CMPHMEIKCFM;
	uint8_t GEKECLBGOGO;
	float EMCINGCCGPI;
};
struct message_FNFOADGIHNO_StaticFields {
};
struct message_FNFOADGIHNO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FNFOADGIHNO_c {
	Il2CppClass_1 _1;
	message_FNFOADGIHNO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FNFOADGIHNO_VTable vtable;
};
struct message_FNFOADGIHNO_o {
	message_FNFOADGIHNO_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AFNGIEKNFCD;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t CEDJCPLOLNE;
};
struct message_LKCLKADIDGB_StaticFields {
};
struct message_LKCLKADIDGB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LKCLKADIDGB_c {
	Il2CppClass_1 _1;
	message_LKCLKADIDGB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LKCLKADIDGB_VTable vtable;
};
struct message_LKCLKADIDGB_o {
	message_LKCLKADIDGB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AFNGIEKNFCD;
	uint8_t GEKECLBGOGO;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	uint32_t CEDJCPLOLNE;
};
struct message_NLJDNAHFGJM_StaticFields {
};
struct message_NLJDNAHFGJM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NLJDNAHFGJM_c {
	Il2CppClass_1 _1;
	message_NLJDNAHFGJM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NLJDNAHFGJM_VTable vtable;
};
struct message_NLJDNAHFGJM_o {
	message_NLJDNAHFGJM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AFNGIEKNFCD;
	uint32_t CMPHMEIKCFM;
	uint32_t GCDCDFFIHGB;
	uint8_t GEKECLBGOGO;
	float EMCINGCCGPI;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_FNAFGIPNKJL_StaticFields {
};
struct message_FNAFGIPNKJL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FNAFGIPNKJL_c {
	Il2CppClass_1 _1;
	message_FNAFGIPNKJL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FNAFGIPNKJL_VTable vtable;
};
struct message_FNAFGIPNKJL_o {
	message_FNAFGIPNKJL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_NLJDNAHFGJM__o* PCMPJBFLLDF;
};
struct message_JFALNKIFPPI_StaticFields {
};
struct message_JFALNKIFPPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JFALNKIFPPI_c {
	Il2CppClass_1 _1;
	message_JFALNKIFPPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JFALNKIFPPI_VTable vtable;
};
struct message_JFALNKIFPPI_o {
	message_JFALNKIFPPI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t AFNGIEKNFCD;
	uint32_t GCDCDFFIHGB;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
};
struct message_EDJGABHLOHK_StaticFields {
};
struct message_EDJGABHLOHK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EDJGABHLOHK_c {
	Il2CppClass_1 _1;
	message_EDJGABHLOHK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EDJGABHLOHK_VTable vtable;
};
struct message_EDJGABHLOHK_o {
	message_EDJGABHLOHK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool BEIFADOFIJB;
	message_DEACEIFBHJK_o* BHNEFIPKOMG;
	message_HJLNLDIMIMK_o* GBDECEBLDJG;
	message_DEACEIFBHJK_o* JIAPMCLDCLF;
	System_String_o* HADLOHIFCFB;
};
struct message_NKAOPPNHCNN_StaticFields {
};
struct message_NKAOPPNHCNN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NKAOPPNHCNN_c {
	Il2CppClass_1 _1;
	message_NKAOPPNHCNN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NKAOPPNHCNN_VTable vtable;
};
struct message_NKAOPPNHCNN_o {
	message_NKAOPPNHCNN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t HAJDPEINJLL;
};
struct message_LOHDPJFEPHD_StaticFields {
};
struct message_LOHDPJFEPHD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LOHDPJFEPHD_c {
	Il2CppClass_1 _1;
	message_LOHDPJFEPHD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LOHDPJFEPHD_VTable vtable;
};
struct message_LOHDPJFEPHD_o {
	message_LOHDPJFEPHD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t ELLLMKJCGCD;
	uint8_t AAEJAPCDKFG;
	uint16_t DOOOGCFLAOG;
	uint8_t KIHEIBKPGOB;
};
struct message_MIBNKDGCDEL_StaticFields {
};
struct message_MIBNKDGCDEL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MIBNKDGCDEL_c {
	Il2CppClass_1 _1;
	message_MIBNKDGCDEL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MIBNKDGCDEL_VTable vtable;
};
struct message_MIBNKDGCDEL_o {
	message_MIBNKDGCDEL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_LOHDPJFEPHD__o* DIDKCBLCPDI;
};
struct message_NGJDIBCDODH_StaticFields {
};
struct message_NGJDIBCDODH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NGJDIBCDODH_c {
	Il2CppClass_1 _1;
	message_NGJDIBCDODH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NGJDIBCDODH_VTable vtable;
};
struct message_NGJDIBCDODH_o {
	message_NGJDIBCDODH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	bool GCCIAHBCELM;
	int32_t MPKGELOADNF;
};
struct message_NCBHEHNDGCC_StaticFields {
};
struct message_NCBHEHNDGCC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NCBHEHNDGCC_c {
	Il2CppClass_1 _1;
	message_NCBHEHNDGCC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NCBHEHNDGCC_VTable vtable;
};
struct message_NCBHEHNDGCC_o {
	message_NCBHEHNDGCC_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_int__o* DFJGPLGDJJD;
};
struct message_ECHPPDMALCB_StaticFields {
};
struct message_ECHPPDMALCB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ECHPPDMALCB_c {
	Il2CppClass_1 _1;
	message_ECHPPDMALCB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ECHPPDMALCB_VTable vtable;
};
struct message_ECHPPDMALCB_o {
	message_ECHPPDMALCB_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
};
struct message_MJFPGIEEOJI_StaticFields {
};
struct message_MJFPGIEEOJI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MJFPGIEEOJI_c {
	Il2CppClass_1 _1;
	message_MJFPGIEEOJI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MJFPGIEEOJI_VTable vtable;
};
struct message_MJFPGIEEOJI_o {
	message_MJFPGIEEOJI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t EHNNKMMBHAF;
};
struct message_JLPDACPCCKK_StaticFields {
};
struct message_JLPDACPCCKK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JLPDACPCCKK_c {
	Il2CppClass_1 _1;
	message_JLPDACPCCKK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JLPDACPCCKK_VTable vtable;
};
struct message_JLPDACPCCKK_o {
	message_JLPDACPCCKK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint16_t OFIFKNLELFM;
};
struct message_NHMEGMIHILD_StaticFields {
};
struct message_NHMEGMIHILD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NHMEGMIHILD_c {
	Il2CppClass_1 _1;
	message_NHMEGMIHILD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NHMEGMIHILD_VTable vtable;
};
struct message_NHMEGMIHILD_o {
	message_NHMEGMIHILD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t PIAAFCGBIAA;
	uint32_t HFPGENNDGME;
};
struct message_IAEFMMAMOGE_StaticFields {
};
struct message_IAEFMMAMOGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_IAEFMMAMOGE_c {
	Il2CppClass_1 _1;
	message_IAEFMMAMOGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IAEFMMAMOGE_VTable vtable;
};
struct message_IAEFMMAMOGE_o {
	message_IAEFMMAMOGE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_uint__o* NKCHFFEJMEH;
	float LJKEHNEPGAC;
};
struct message_NDDPJHIIOGM_StaticFields {
};
struct message_NDDPJHIIOGM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NDDPJHIIOGM_c {
	Il2CppClass_1 _1;
	message_NDDPJHIIOGM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NDDPJHIIOGM_VTable vtable;
};
struct message_NDDPJHIIOGM_o {
	message_NDDPJHIIOGM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ECDHLFFNEKG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_DEACEIFBHJK_o* CJLIEDJPKOJ;
	message_DEACEIFBHJK_o* JHMBJBPKFBG;
	uint32_t JBEAOIPCDOJ;
	uint32_t MMJMADPFKIF;
};
struct message_ENMNBAKKFFA_StaticFields {
};
struct message_ENMNBAKKFFA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ENMNBAKKFFA_c {
	Il2CppClass_1 _1;
	message_ENMNBAKKFFA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ENMNBAKKFFA_VTable vtable;
};
struct message_ENMNBAKKFFA_o {
	message_ENMNBAKKFFA_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_NDDPJHIIOGM__o* BBAGOBHAINO;
};
struct message_COFGKIKJHHN_StaticFields {
};
struct message_COFGKIKJHHN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_COFGKIKJHHN_c {
	Il2CppClass_1 _1;
	message_COFGKIKJHHN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_COFGKIKJHHN_VTable vtable;
};
struct message_COFGKIKJHHN_o {
	message_COFGKIKJHHN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t POBGKMDJMDC;
};
struct message_EMPNGNONPEN_StaticFields {
};
struct message_EMPNGNONPEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EMPNGNONPEN_c {
	Il2CppClass_1 _1;
	message_EMPNGNONPEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EMPNGNONPEN_VTable vtable;
};
struct message_EMPNGNONPEN_o {
	message_EMPNGNONPEN_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ECDHLFFNEKG;
	uint32_t JBEAOIPCDOJ;
	uint32_t MMJMADPFKIF;
};
struct message_KNAMPDPJHLD_StaticFields {
};
struct message_KNAMPDPJHLD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_KNAMPDPJHLD_c {
	Il2CppClass_1 _1;
	message_KNAMPDPJHLD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KNAMPDPJHLD_VTable vtable;
};
struct message_KNAMPDPJHLD_o {
	message_KNAMPDPJHLD_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LALCMFOGJKH;
	uint32_t IHAAMHPPLMG;
	int32_t BDLDBPFPGHN;
};
struct message_HEBCFAFOKMG_StaticFields {
};
struct message_HEBCFAFOKMG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_HEBCFAFOKMG_c {
	Il2CppClass_1 _1;
	message_HEBCFAFOKMG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HEBCFAFOKMG_VTable vtable;
};
struct message_HEBCFAFOKMG_o {
	message_HEBCFAFOKMG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t LALCMFOGJKH;
	uint32_t IHAAMHPPLMG;
	bool EPBKAHNOFEL;
};
struct message_EPOAHHDMLGE_StaticFields {
};
struct message_EPOAHHDMLGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EPOAHHDMLGE_c {
	Il2CppClass_1 _1;
	message_EPOAHHDMLGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EPOAHHDMLGE_VTable vtable;
};
struct message_EPOAHHDMLGE_o {
	message_EPOAHHDMLGE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t ECDHLFFNEKG;
	uint8_t DNGDMJEMKAF;
	int32_t NDFJIKABEHG;
	message_DEACEIFBHJK_o* CCIKDFGDBAM;
	message_GAKIHFPIOEF_o* CCDDHEBKMGD;
	message_DEACEIFBHJK_o* DFAABPNAFCE;
	message_DEACEIFBHJK_o* ODLNBLDPIEG;
};
struct message_EANMNCCDMKK_StaticFields {
};
struct message_EANMNCCDMKK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_EANMNCCDMKK_c {
	Il2CppClass_1 _1;
	message_EANMNCCDMKK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EANMNCCDMKK_VTable vtable;
};
struct message_EANMNCCDMKK_o {
	message_EANMNCCDMKK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_EPOAHHDMLGE__o* EIDLMDJIIKL;
};
struct message_FCNDFMIEKMJ_StaticFields {
};
struct message_FCNDFMIEKMJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FCNDFMIEKMJ_c {
	Il2CppClass_1 _1;
	message_FCNDFMIEKMJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FCNDFMIEKMJ_VTable vtable;
};
struct message_FCNDFMIEKMJ_o {
	message_FCNDFMIEKMJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_uint__o* CEOMECDBHEA;
};
struct message_JHFBLGFHPIL_StaticFields {
};
struct message_JHFBLGFHPIL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_JHFBLGFHPIL_c {
	Il2CppClass_1 _1;
	message_JHFBLGFHPIL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JHFBLGFHPIL_VTable vtable;
};
struct message_JHFBLGFHPIL_o {
	message_JHFBLGFHPIL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t BFGLLOGCEDK;
};
struct message_NFPBKCBEIBE_StaticFields {
};
struct message_NFPBKCBEIBE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NFPBKCBEIBE_c {
	Il2CppClass_1 _1;
	message_NFPBKCBEIBE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NFPBKCBEIBE_VTable vtable;
};
struct message_NFPBKCBEIBE_o {
	message_NFPBKCBEIBE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint8_t CKEFBJBANMJ;
	uint32_t OBBAELPKPPA;
};
struct message_OLECBJONKMI_StaticFields {
};
struct message_OLECBJONKMI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_OLECBJONKMI_c {
	Il2CppClass_1 _1;
	message_OLECBJONKMI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OLECBJONKMI_VTable vtable;
};
struct message_OLECBJONKMI_o {
	message_OLECBJONKMI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_NFPBKCBEIBE__o* ANFIKAEGGLI;
};
struct message_NIEIGJIDHEM_StaticFields {
};
struct message_NIEIGJIDHEM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NIEIGJIDHEM_c {
	Il2CppClass_1 _1;
	message_NIEIGJIDHEM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NIEIGJIDHEM_VTable vtable;
};
struct message_NIEIGJIDHEM_o {
	message_NIEIGJIDHEM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	uint32_t BFGLLOGCEDK;
};
struct message_FHJANGJHOJH_StaticFields {
};
struct message_FHJANGJHOJH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FHJANGJHOJH_c {
	Il2CppClass_1 _1;
	message_FHJANGJHOJH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FHJANGJHOJH_VTable vtable;
};
struct message_FHJANGJHOJH_o {
	message_FHJANGJHOJH_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t CAIKMLLJFLO;
	System_Collections_Generic_List_DEACEIFBHJK__o* NJGMBBNAPHJ;
};
struct message_FCDEOLCJKDJ_StaticFields {
};
struct message_FCDEOLCJKDJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FCDEOLCJKDJ_c {
	Il2CppClass_1 _1;
	message_FCDEOLCJKDJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FCDEOLCJKDJ_VTable vtable;
};
struct message_FCDEOLCJKDJ_o {
	message_FCDEOLCJKDJ_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KHMHBGOMHIL;
	uint32_t IHAAMHPPLMG;
};
struct message_FCOFMJCMGPK_StaticFields {
};
struct message_FCOFMJCMGPK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FCOFMJCMGPK_c {
	Il2CppClass_1 _1;
	message_FCOFMJCMGPK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FCOFMJCMGPK_VTable vtable;
};
struct message_FCOFMJCMGPK_o {
	message_FCOFMJCMGPK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KHMHBGOMHIL;
	uint32_t IHAAMHPPLMG;
};
struct message_MHDJKPKCHEF_StaticFields {
};
struct message_MHDJKPKCHEF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_MHDJKPKCHEF_c {
	Il2CppClass_1 _1;
	message_MHDJKPKCHEF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MHDJKPKCHEF_VTable vtable;
};
struct message_MHDJKPKCHEF_o {
	message_MHDJKPKCHEF_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t KHMHBGOMHIL;
	System_Collections_Generic_List_uint__o* OLHLOPLLCKN;
};
struct message_NFAHGKDGOOM_StaticFields {
};
struct message_NFAHGKDGOOM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NFAHGKDGOOM_c {
	Il2CppClass_1 _1;
	message_NFAHGKDGOOM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NFAHGKDGOOM_VTable vtable;
};
struct message_NFAHGKDGOOM_o {
	message_NFAHGKDGOOM_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t EKOGJIDJCPD;
	uint32_t LOFHMBIJFBN;
	uint32_t GHNHGNCOOPO;
};
struct message_NFFPBEHIJAL_StaticFields {
};
struct message_NFFPBEHIJAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NFFPBEHIJAL_c {
	Il2CppClass_1 _1;
	message_NFFPBEHIJAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NFFPBEHIJAL_VTable vtable;
};
struct message_NFFPBEHIJAL_o {
	message_NFFPBEHIJAL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	uint32_t IHAAMHPPLMG;
	System_Collections_Generic_List_NFAHGKDGOOM__o* DIEEGKDJGFL;
};
struct message_LLOABGDLMGK_StaticFields {
};
struct message_LLOABGDLMGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_LLOABGDLMGK_c {
	Il2CppClass_1 _1;
	message_LLOABGDLMGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LLOABGDLMGK_VTable vtable;
};
struct message_LLOABGDLMGK_o {
	message_LLOABGDLMGK_c *klass;
	void *monitor;
};
struct message_GCDEEGMDKLK_StaticFields {
};
struct message_GCDEEGMDKLK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_GCDEEGMDKLK_c {
	Il2CppClass_1 _1;
	message_GCDEEGMDKLK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GCDEEGMDKLK_VTable vtable;
};
struct message_GCDEEGMDKLK_o {
	message_GCDEEGMDKLK_c *klass;
	void *monitor;
};
struct message_PCBMEPFICHG_StaticFields {
	GCommon_UDPMessagePool_NDMDAOMDHHI__o* DLPHEFBJLHI;
	GCommon_UDPMessagePool_ILOCIMHOLCL__o* KAGLGBCGGEH;
	GCommon_UDPMessagePool_PKLDKEHJPCE__o* FKJFCOAGMPM;
	GCommon_UDPMessagePool_FOIIHDIACIG__o* AHIMHCOHCMP;
	GCommon_UDPMessagePool_LHCBCDBKKKK__o* PLIJFJPDPJL;
	GCommon_UDPMessagePool_BLOOMOKPODI__o* OEAMOHEKDMF;
};
struct message_PCBMEPFICHG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_PCBMEPFICHG_c {
	Il2CppClass_1 _1;
	message_PCBMEPFICHG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PCBMEPFICHG_VTable vtable;
};
struct message_PCBMEPFICHG_o {
	message_PCBMEPFICHG_c *klass;
	void *monitor;
};
struct message_NDMDAOMDHHI_StaticFields {
};
struct message_NDMDAOMDHHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_NDMDAOMDHHI_c {
	Il2CppClass_1 _1;
	message_NDMDAOMDHHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NDMDAOMDHHI_VTable vtable;
};
struct message_NDMDAOMDHHI_o {
	message_NDMDAOMDHHI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	message_PKLDKEHJPCE_o* BNDLDFLHGIF;
	message_PKLDKEHJPCE_o* KPFLJODODGH;
};
struct message_ILOCIMHOLCL_StaticFields {
};
struct message_ILOCIMHOLCL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ILOCIMHOLCL_c {
	Il2CppClass_1 _1;
	message_ILOCIMHOLCL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ILOCIMHOLCL_VTable vtable;
};
struct message_ILOCIMHOLCL_o {
	message_ILOCIMHOLCL_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_NDMDAOMDHHI__o* OLNNCADHEFI;
	System_Collections_Generic_List_NDMDAOMDHHI__o* OELKCEBHJHF;
	System_Collections_Generic_List_NDMDAOMDHHI__o* MJHONEEOHGH;
	bool IPLIPAPHKLP;
};
struct message_PKLDKEHJPCE_StaticFields {
};
struct message_PKLDKEHJPCE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_PKLDKEHJPCE_c {
	Il2CppClass_1 _1;
	message_PKLDKEHJPCE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PKLDKEHJPCE_VTable vtable;
};
struct message_PKLDKEHJPCE_o {
	message_PKLDKEHJPCE_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t ECBADLAPEHK;
	bool GAOIGFOJPAL;
	int32_t DPKEOMCGKGJ;
	float IGLEKNPOPEH;
	System_String_o* ACJPGKABGMG;
	message_DEACEIFBHJK_o* JCGAOHPJDCK;
	System_Collections_Generic_List_PKLDKEHJPCE__o* NBPJLEBGBBN;
	message_IAAEJDDHOKB_o* CDLBEBJOFNL;
	message_GAKIHFPIOEF_o* OKMOAIGJHIK;
	message_ILOCIMHOLCL_o* EANALJGINAJ;
};
struct message_FOIIHDIACIG_StaticFields {
};
struct message_FOIIHDIACIG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_FOIIHDIACIG_c {
	Il2CppClass_1 _1;
	message_FOIIHDIACIG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FOIIHDIACIG_VTable vtable;
};
struct message_FOIIHDIACIG_o {
	message_FOIIHDIACIG_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	int32_t OLNEAONMMDO;
	message_PKLDKEHJPCE_o* KPFLJODODGH;
	uint8_t MIPNMODNBAL;
};
struct message_LHCBCDBKKKK_StaticFields {
};
struct message_LHCBCDBKKKK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_LHCBCDBKKKK_c {
	Il2CppClass_1 _1;
	message_LHCBCDBKKKK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LHCBCDBKKKK_VTable vtable;
};
struct message_LHCBCDBKKKK_o {
	message_LHCBCDBKKKK_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* HADLOHIFCFB;
	System_Collections_Generic_List_FOIIHDIACIG__o* IFAKIBDALPB;
};
struct message_BLOOMOKPODI_StaticFields {
};
struct message_BLOOMOKPODI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_BLOOMOKPODI_c {
	Il2CppClass_1 _1;
	message_BLOOMOKPODI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BLOOMOKPODI_VTable vtable;
};
struct message_BLOOMOKPODI_o {
	message_BLOOMOKPODI_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_String_o* IPJOCPKJGAA;
	System_Collections_Generic_List_LHCBCDBKKKK__o* IEIEKAFCJFH;
};
struct message_ECDIOOMOKBP_StaticFields {
};
struct message_ECDIOOMOKBP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Serialize;
	VirtualInvokeData _7_UnSerialize;
	VirtualInvokeData _8_CanCache;
	VirtualInvokeData _9_Recycle;
};
struct message_ECDIOOMOKBP_c {
	Il2CppClass_1 _1;
	message_ECDIOOMOKBP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ECDIOOMOKBP_VTable vtable;
};
struct message_ECDIOOMOKBP_o {
	message_ECDIOOMOKBP_c *klass;
	void *monitor;
	bool UDPClientMessageBase_m_GetFromPool;
	System_Collections_Generic_List_BLOOMOKPODI__o* MMPMOEFEKHO;
	System_Collections_Generic_List_string__o* AHNAPOIIPPM;
};
struct message_DPDCNPLHENA_StaticFields {
};
struct message_DPDCNPLHENA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_DPDCNPLHENA_c {
	Il2CppClass_1 _1;
	message_DPDCNPLHENA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DPDCNPLHENA_VTable vtable;
};
struct message_DPDCNPLHENA_o {
	message_DPDCNPLHENA_c *klass;
	void *monitor;
	uint64_t _JBMLCJBGIJM_k__BackingField;
	uint32_t _CCIGINEICJC_k__BackingField;
	uint32_t _IHECNILOLDF_k__BackingField;
	bool _JAABAPCJPCA_k__BackingField;
	message_DGPLHCMEGEA_o* _BDHCPKHFAOC_k__BackingField;
	System_UInt32_array* _EFELJMAIPJO_k__BackingField;
	System_String_o* _EODJCCBEJDC_k__BackingField;
	System_Collections_Generic_List_string__o* _BGJFBOANFOL_k__BackingField;
	uint32_t _PICLBKBDFPC_k__BackingField;
	bool _HGNPAOKNMNP_k__BackingField;
	System_UInt32_array* _KHPNGJBKBON_k__BackingField;
};
struct message_AIMFEGFEKBM_StaticFields {
};
struct message_AIMFEGFEKBM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_AIMFEGFEKBM_c {
	Il2CppClass_1 _1;
	message_AIMFEGFEKBM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AIMFEGFEKBM_VTable vtable;
};
struct message_AIMFEGFEKBM_o {
	message_AIMFEGFEKBM_c *klass;
	void *monitor;
	uint32_t _IIOHAJKFHPC_k__BackingField;
	int32_t _CPNOBFNFFAC_k__BackingField;
};
struct message_BMLMDIHIKOI_StaticFields {
};
struct message_BMLMDIHIKOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_BMLMDIHIKOI_c {
	Il2CppClass_1 _1;
	message_BMLMDIHIKOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BMLMDIHIKOI_VTable vtable;
};
struct message_BMLMDIHIKOI_o {
	message_BMLMDIHIKOI_c *klass;
	void *monitor;
	uint32_t _IIOHAJKFHPC_k__BackingField;
	int32_t _CJKBIFDGJEA_k__BackingField;
	System_Collections_Generic_List_AIMFEGFEKBM__o* _HCNOODEDAIF_k__BackingField;
};
struct message_DBPGGHECCFD_StaticFields {
};
struct message_DBPGGHECCFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_DBPGGHECCFD_c {
	Il2CppClass_1 _1;
	message_DBPGGHECCFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DBPGGHECCFD_VTable vtable;
};
struct message_DBPGGHECCFD_o {
	message_DBPGGHECCFD_c *klass;
	void *monitor;
	int32_t _OHJPCHMCCCC_k__BackingField;
	int32_t _FDHAKMGIPPL_k__BackingField;
};
struct message_DEHIKKOIEGD_StaticFields {
};
struct message_DEHIKKOIEGD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_DEHIKKOIEGD_c {
	Il2CppClass_1 _1;
	message_DEHIKKOIEGD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DEHIKKOIEGD_VTable vtable;
};
struct message_DEHIKKOIEGD_o {
	message_DEHIKKOIEGD_c *klass;
	void *monitor;
	System_Collections_Generic_List_DBPGGHECCFD__o* _OINMFGIHPBM_k__BackingField;
};
struct message_HLNHEGPAAIK_StaticFields {
};
struct message_HLNHEGPAAIK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HLNHEGPAAIK_c {
	Il2CppClass_1 _1;
	message_HLNHEGPAAIK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HLNHEGPAAIK_VTable vtable;
};
struct message_HLNHEGPAAIK_o {
	message_HLNHEGPAAIK_c *klass;
	void *monitor;
	int32_t _GHFOHEGAEDE_k__BackingField;
	System_Int32_array* _KOOABDHEBJC_k__BackingField;
	System_Int32_array* _FBCOFJEEHAN_k__BackingField;
	int32_t _FPOENDGJKPN_k__BackingField;
	System_String_o* _DPHDPPDINPO_k__BackingField;
	int32_t _AOJIPJNLOPO_k__BackingField;
	int32_t _KLELOELNOGI_k__BackingField;
	uint32_t _NHHPHFDOMPA_k__BackingField;
	int32_t _EBKKKJMIDMC_k__BackingField;
};
struct message_PKPFNAIAKAH_StaticFields {
};
struct message_PKPFNAIAKAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_PKPFNAIAKAH_c {
	Il2CppClass_1 _1;
	message_PKPFNAIAKAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PKPFNAIAKAH_VTable vtable;
};
struct message_PKPFNAIAKAH_o {
	message_PKPFNAIAKAH_c *klass;
	void *monitor;
	System_Collections_Generic_List_HLNHEGPAAIK__o* _GECHBGMGEJI_k__BackingField;
	System_Collections_Generic_List_JPPIBIEOLGG__o* _IGAFHJBLOAK_k__BackingField;
	System_Collections_Generic_List_POFODLCGGDL__o* _LPOFIFOBBML_k__BackingField;
};
struct message_POFODLCGGDL_StaticFields {
};
struct message_POFODLCGGDL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_POFODLCGGDL_c {
	Il2CppClass_1 _1;
	message_POFODLCGGDL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_POFODLCGGDL_VTable vtable;
};
struct message_POFODLCGGDL_o {
	message_POFODLCGGDL_c *klass;
	void *monitor;
	int32_t _FPOENDGJKPN_k__BackingField;
	System_Int32_array* _LKCBIPBMCKP_k__BackingField;
};
struct message_JPPIBIEOLGG_StaticFields {
};
struct message_JPPIBIEOLGG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_JPPIBIEOLGG_c {
	Il2CppClass_1 _1;
	message_JPPIBIEOLGG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JPPIBIEOLGG_VTable vtable;
};
struct message_JPPIBIEOLGG_o {
	message_JPPIBIEOLGG_c *klass;
	void *monitor;
	int32_t _FPOENDGJKPN_k__BackingField;
	int32_t _OOFKDEJKFCH_k__BackingField;
	message_UGCVarValueDataV2_o* _CFDPAICBEHL_k__BackingField;
};
struct message_JEMCEJDBGJJ_StaticFields {
};
struct message_JEMCEJDBGJJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_JEMCEJDBGJJ_c {
	Il2CppClass_1 _1;
	message_JEMCEJDBGJJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JEMCEJDBGJJ_VTable vtable;
};
struct message_JEMCEJDBGJJ_o {
	message_JEMCEJDBGJJ_c *klass;
	void *monitor;
	System_String_o* _DPHDPPDINPO_k__BackingField;
	System_String_o* _FANPEMNAHGC_k__BackingField;
	message_UGCVarValueDataV2_o* _DEGPELFJACN_k__BackingField;
};
struct message_CMEHOHJOGAE_StaticFields {
};
struct message_CMEHOHJOGAE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_CMEHOHJOGAE_c {
	Il2CppClass_1 _1;
	message_CMEHOHJOGAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CMEHOHJOGAE_VTable vtable;
};
struct message_CMEHOHJOGAE_o {
	message_CMEHOHJOGAE_c *klass;
	void *monitor;
	System_String_o* _FPOENDGJKPN_k__BackingField;
	System_String_o* _OOFKDEJKFCH_k__BackingField;
	System_Collections_Generic_List_string__o* _CHGCCKOBPJN_k__BackingField;
	System_Collections_Generic_List_LFLDPGGADCO__o* _PJCBIJBCCOD_k__BackingField;
	System_String_o* _EGIIKIBIHHJ_k__BackingField;
};
struct message_MFKOECGIKJM_StaticFields {
};
struct message_MFKOECGIKJM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_MFKOECGIKJM_c {
	Il2CppClass_1 _1;
	message_MFKOECGIKJM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MFKOECGIKJM_VTable vtable;
};
struct message_MFKOECGIKJM_o {
	message_MFKOECGIKJM_c *klass;
	void *monitor;
	System_String_o* _KHOOCFALMBO_k__BackingField;
	System_Collections_Generic_List_JEMCEJDBGJJ__o* _MEGBOFHKNPN_k__BackingField;
};
struct message_EGKJIDMCGML_StaticFields {
};
struct message_EGKJIDMCGML_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_EGKJIDMCGML_c {
	Il2CppClass_1 _1;
	message_EGKJIDMCGML_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EGKJIDMCGML_VTable vtable;
};
struct message_EGKJIDMCGML_o {
	message_EGKJIDMCGML_c *klass;
	void *monitor;
	int32_t _IOLHNGFCBCD_k__BackingField;
	message_KDNPLMHKBHC_o* _GENDIANFHKE_k__BackingField;
	bool _DINLLPKJBAA_k__BackingField;
	int32_t _IFKHNMHDCGC_k__BackingField;
	float _MEDNMDEBMJA_k__BackingField;
	System_String_o* _FCKFHFGLBNJ_k__BackingField;
	message_DGPLHCMEGEA_o* _AHDAMMBAHBH_k__BackingField;
	System_Collections_Generic_List_EGKJIDMCGML__o* _BFFBGAAADJB_k__BackingField;
};
struct message_KDNPLMHKBHC_StaticFields {
};
struct message_KDNPLMHKBHC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_KDNPLMHKBHC_c {
	Il2CppClass_1 _1;
	message_KDNPLMHKBHC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KDNPLMHKBHC_VTable vtable;
};
struct message_KDNPLMHKBHC_o {
	message_KDNPLMHKBHC_c *klass;
	void *monitor;
	System_String_o* _FPOENDGJKPN_k__BackingField;
	System_String_o* _DPHDPPDINPO_k__BackingField;
	int32_t _OOFKDEJKFCH_k__BackingField;
	System_Collections_Generic_List_EGKJIDMCGML__o* _JKBHILDPKBL_k__BackingField;
	System_Collections_Generic_List_KDNPLMHKBHC__o* _IFANIIILJMF_k__BackingField;
	bool _NJAPLBPCNHK_k__BackingField;
};
struct message_PHNKMMPPPOI_StaticFields {
};
struct message_PHNKMMPPPOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_PHNKMMPPPOI_c {
	Il2CppClass_1 _1;
	message_PHNKMMPPPOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PHNKMMPPPOI_VTable vtable;
};
struct message_PHNKMMPPPOI_o {
	message_PHNKMMPPPOI_c *klass;
	void *monitor;
	System_String_o* _FPOENDGJKPN_k__BackingField;
	System_String_o* _DPHDPPDINPO_k__BackingField;
	message_EGKJIDMCGML_o* _DEGPELFJACN_k__BackingField;
};
struct message_HOOHOMMBFAN_StaticFields {
};
struct message_HOOHOMMBFAN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HOOHOMMBFAN_c {
	Il2CppClass_1 _1;
	message_HOOHOMMBFAN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HOOHOMMBFAN_VTable vtable;
};
struct message_HOOHOMMBFAN_o {
	message_HOOHOMMBFAN_c *klass;
	void *monitor;
	int32_t _HPLLFNHMBFH_k__BackingField;
	message_KDNPLMHKBHC_o* _MKLLAKJNCBB_k__BackingField;
};
struct message_JGIADJOKNHI_StaticFields {
};
struct message_JGIADJOKNHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_JGIADJOKNHI_c {
	Il2CppClass_1 _1;
	message_JGIADJOKNHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JGIADJOKNHI_VTable vtable;
};
struct message_JGIADJOKNHI_o {
	message_JGIADJOKNHI_c *klass;
	void *monitor;
	System_String_o* _FPOENDGJKPN_k__BackingField;
	System_Collections_Generic_List_HOOHOMMBFAN__o* _JKNLBDBEBGD_k__BackingField;
	System_Collections_Generic_List_PHNKMMPPPOI__o* _DENPMFGFIHL_k__BackingField;
	System_Collections_Generic_List_KDNPLMHKBHC__o* _MDPKMLGFPAE_k__BackingField;
};
struct message_GALLODIEHAA_StaticFields {
};
struct message_GALLODIEHAA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_GALLODIEHAA_c {
	Il2CppClass_1 _1;
	message_GALLODIEHAA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GALLODIEHAA_VTable vtable;
};
struct message_GALLODIEHAA_o {
	message_GALLODIEHAA_c *klass;
	void *monitor;
	int32_t _ONEBEHHFEJB_k__BackingField;
	message_EGKJIDMCGML_o* _DEGPELFJACN_k__BackingField;
};
struct message_HADMLLCOEIO_StaticFields {
};
struct message_HADMLLCOEIO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HADMLLCOEIO_c {
	Il2CppClass_1 _1;
	message_HADMLLCOEIO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HADMLLCOEIO_VTable vtable;
};
struct message_HADMLLCOEIO_o {
	message_HADMLLCOEIO_c *klass;
	void *monitor;
	System_String_o* _FPOENDGJKPN_k__BackingField;
	int32_t _OOFKDEJKFCH_k__BackingField;
	System_Collections_Generic_List_string__o* _CHGCCKOBPJN_k__BackingField;
	System_Collections_Generic_List_GALLODIEHAA__o* _PJCBIJBCCOD_k__BackingField;
};
struct message_DJMFJEMEKHM_StaticFields {
};
struct message_DJMFJEMEKHM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_DJMFJEMEKHM_c {
	Il2CppClass_1 _1;
	message_DJMFJEMEKHM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DJMFJEMEKHM_VTable vtable;
};
struct message_DJMFJEMEKHM_o {
	message_DJMFJEMEKHM_c *klass;
	void *monitor;
	System_String_o* _DPHDPPDINPO_k__BackingField;
	message_EGKJIDMCGML_o* _DEGPELFJACN_k__BackingField;
};
struct message_CEIJKFCIALJ_StaticFields {
};
struct message_CEIJKFCIALJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_CEIJKFCIALJ_c {
	Il2CppClass_1 _1;
	message_CEIJKFCIALJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CEIJKFCIALJ_VTable vtable;
};
struct message_CEIJKFCIALJ_o {
	message_CEIJKFCIALJ_c *klass;
	void *monitor;
	int32_t _KHOOCFALMBO_k__BackingField;
	System_Collections_Generic_List_DJMFJEMEKHM__o* _MEGBOFHKNPN_k__BackingField;
};
struct message_OANAFPLDDNI_StaticFields {
};
struct message_OANAFPLDDNI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_OANAFPLDDNI_c {
	Il2CppClass_1 _1;
	message_OANAFPLDDNI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OANAFPLDDNI_VTable vtable;
};
struct message_OANAFPLDDNI_o {
	message_OANAFPLDDNI_c *klass;
	void *monitor;
	System_Collections_Generic_List_JGIADJOKNHI__o* _GLGPPMKPDJH_k__BackingField;
	message_HMHKAANAOPE_o* _GCCGABCLKIN_k__BackingField;
	System_Collections_Generic_List_HADMLLCOEIO__o* _EGPMCIFJDLM_k__BackingField;
	System_Collections_Generic_List_CEIJKFCIALJ__o* _DHCIFPOPNON_k__BackingField;
	message_HEAABFEMIDG_o* _CPAGFEMCDPP_k__BackingField;
	message_HBLLODDOMEH_o* _EJLFMNGJNAA_k__BackingField;
};
struct message_JAKKEAKGPAH_StaticFields {
};
struct message_JAKKEAKGPAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_JAKKEAKGPAH_c {
	Il2CppClass_1 _1;
	message_JAKKEAKGPAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JAKKEAKGPAH_VTable vtable;
};
struct message_JAKKEAKGPAH_o {
	message_JAKKEAKGPAH_c *klass;
	void *monitor;
	System_String_o* _FPOENDGJKPN_k__BackingField;
	int32_t _OOFKDEJKFCH_k__BackingField;
	System_Collections_Generic_List_string__o* _CHGCCKOBPJN_k__BackingField;
	System_Collections_Generic_List_LFLDPGGADCO__o* _PJCBIJBCCOD_k__BackingField;
};
struct message_IGEEBFHIJFF_StaticFields {
};
struct message_IGEEBFHIJFF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_IGEEBFHIJFF_c {
	Il2CppClass_1 _1;
	message_IGEEBFHIJFF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IGEEBFHIJFF_VTable vtable;
};
struct message_IGEEBFHIJFF_o {
	message_IGEEBFHIJFF_c *klass;
	void *monitor;
	System_Collections_Generic_List_JGMHAMHGHAE__o* _GLGPPMKPDJH_k__BackingField;
	message_HMHKAANAOPE_o* _GCCGABCLKIN_k__BackingField;
	System_Collections_Generic_List_JAKKEAKGPAH__o* _EGPMCIFJDLM_k__BackingField;
	System_Collections_Generic_List_DDPPHKDDNNO__o* _DHCIFPOPNON_k__BackingField;
	message_HBLLODDOMEH_o* _EJLFMNGJNAA_k__BackingField;
	message_PKPFNAIAKAH_o* _DJKCHLCNBBI_k__BackingField;
	message_FEIGJAGLKLM_o* _AANIPOJNKFB_k__BackingField;
	message_FIOPJJCBFJN_o* _FEBHPGJBACK_k__BackingField;
};
struct message_JPDOLALJENI_StaticFields {
};
struct message_JPDOLALJENI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_JPDOLALJENI_c {
	Il2CppClass_1 _1;
	message_JPDOLALJENI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JPDOLALJENI_VTable vtable;
};
struct message_JPDOLALJENI_o {
	message_JPDOLALJENI_c *klass;
	void *monitor;
	int32_t _PJIODKBEKEC_k__BackingField;
	System_Byte_array* _FDACJNKOMMH_k__BackingField;
	int32_t _DONNABLFAFD_k__BackingField;
	System_Byte_array* _LPPJINMKJNE_k__BackingField;
};
struct message_ACAJIKHEJHD_StaticFields {
};
struct message_ACAJIKHEJHD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_ACAJIKHEJHD_c {
	Il2CppClass_1 _1;
	message_ACAJIKHEJHD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ACAJIKHEJHD_VTable vtable;
};
struct message_ACAJIKHEJHD_o {
	message_ACAJIKHEJHD_c *klass;
	void *monitor;
	System_Collections_Generic_List_UGCVarValueDataV2__o* _EAENLMOBBCM_k__BackingField;
	System_Collections_Generic_List_UGCVarValueDataV2__o* _HMFIBDANPGH_k__BackingField;
};
struct message_UGCVarValueDataV2_StaticFields {
};
struct message_UGCVarValueDataV2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_UGCVarValueDataV2_c {
	Il2CppClass_1 _1;
	message_UGCVarValueDataV2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_UGCVarValueDataV2_VTable vtable;
};
struct message_UGCVarValueDataV2_o {
	message_UGCVarValueDataV2_c *klass;
	void *monitor;
	ProtoBuf_DiscriminatedUnion32Object_o __pbn__Value;
	System_Collections_Generic_List_UGCVarValueDataV2__o* _ListValue_k__BackingField;
	message_ACAJIKHEJHD_o* _MapValue_k__BackingField;
};
struct message_CMOADLOLMFD_StaticFields {
};
struct message_CMOADLOLMFD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_CMOADLOLMFD_c {
	Il2CppClass_1 _1;
	message_CMOADLOLMFD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CMOADLOLMFD_VTable vtable;
};
struct message_CMOADLOLMFD_o {
	message_CMOADLOLMFD_c *klass;
	void *monitor;
	bool _GPONAEJMDMH_k__BackingField;
	int32_t _OOFKDEJKFCH_k__BackingField;
	int32_t _JKNPNJLLGFC_k__BackingField;
};
struct message_HEABMADGHBI_StaticFields {
};
struct message_HEABMADGHBI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HEABMADGHBI_c {
	Il2CppClass_1 _1;
	message_HEABMADGHBI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HEABMADGHBI_VTable vtable;
};
struct message_HEABMADGHBI_o {
	message_HEABMADGHBI_c *klass;
	void *monitor;
	System_String_o* _FPOENDGJKPN_k__BackingField;
	System_String_o* _DPHDPPDINPO_k__BackingField;
	int32_t _OOFKDEJKFCH_k__BackingField;
	System_Collections_Generic_List_UGCVarValueDataV2__o* _JKBHILDPKBL_k__BackingField;
	System_Collections_Generic_List_HEABMADGHBI__o* _IFANIIILJMF_k__BackingField;
	bool _NJAPLBPCNHK_k__BackingField;
	System_Int32_array* _MLFMMDMEIFA_k__BackingField;
	System_Collections_Generic_List_CMOADLOLMFD__o* _HCJEDIMHCGE_k__BackingField;
};
struct message_CEBFFFBIICE_StaticFields {
};
struct message_CEBFFFBIICE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_CEBFFFBIICE_c {
	Il2CppClass_1 _1;
	message_CEBFFFBIICE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CEBFFFBIICE_VTable vtable;
};
struct message_CEBFFFBIICE_o {
	message_CEBFFFBIICE_c *klass;
	void *monitor;
	System_String_o* _FPOENDGJKPN_k__BackingField;
	System_String_o* _DPHDPPDINPO_k__BackingField;
	int32_t _FANPEMNAHGC_k__BackingField;
	message_UGCVarValueDataV2_o* _DEGPELFJACN_k__BackingField;
};
struct message_CEDIBGEEGDK_StaticFields {
};
struct message_CEDIBGEEGDK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_CEDIBGEEGDK_c {
	Il2CppClass_1 _1;
	message_CEDIBGEEGDK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CEDIBGEEGDK_VTable vtable;
};
struct message_CEDIBGEEGDK_o {
	message_CEDIBGEEGDK_c *klass;
	void *monitor;
	int32_t _HPLLFNHMBFH_k__BackingField;
	message_HEABMADGHBI_o* _MKLLAKJNCBB_k__BackingField;
};
struct message_JGMHAMHGHAE_StaticFields {
};
struct message_JGMHAMHGHAE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_JGMHAMHGHAE_c {
	Il2CppClass_1 _1;
	message_JGMHAMHGHAE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JGMHAMHGHAE_VTable vtable;
};
struct message_JGMHAMHGHAE_o {
	message_JGMHAMHGHAE_c *klass;
	void *monitor;
	System_String_o* _FPOENDGJKPN_k__BackingField;
	System_Collections_Generic_List_CEDIBGEEGDK__o* _JKNLBDBEBGD_k__BackingField;
	System_Collections_Generic_List_CEBFFFBIICE__o* _DENPMFGFIHL_k__BackingField;
	System_Collections_Generic_List_HEABMADGHBI__o* _MDPKMLGFPAE_k__BackingField;
	System_String_o* _DPHDPPDINPO_k__BackingField;
	int32_t _KHKJALFAEMI_k__BackingField;
};
struct message_LFLDPGGADCO_StaticFields {
};
struct message_LFLDPGGADCO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_LFLDPGGADCO_c {
	Il2CppClass_1 _1;
	message_LFLDPGGADCO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LFLDPGGADCO_VTable vtable;
};
struct message_LFLDPGGADCO_o {
	message_LFLDPGGADCO_c *klass;
	void *monitor;
	int32_t _AIPEKJPPFOG_k__BackingField;
	message_UGCVarValueDataV2_o* _DEGPELFJACN_k__BackingField;
};
struct message_NKJMOMPPPAO_StaticFields {
};
struct message_NKJMOMPPPAO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_NKJMOMPPPAO_c {
	Il2CppClass_1 _1;
	message_NKJMOMPPPAO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NKJMOMPPPAO_VTable vtable;
};
struct message_NKJMOMPPPAO_o {
	message_NKJMOMPPPAO_c *klass;
	void *monitor;
	System_String_o* _FPOENDGJKPN_k__BackingField;
	System_Int32_array* _JMEAHDFIHNI_k__BackingField;
	System_Collections_Generic_List_string__o* _CHGCCKOBPJN_k__BackingField;
	System_Collections_Generic_List_LFLDPGGADCO__o* _PJCBIJBCCOD_k__BackingField;
	System_String_o* _DOKOALOFLPC_k__BackingField;
};
struct message_IMGPDEKGMGJ_StaticFields {
};
struct message_IMGPDEKGMGJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_IMGPDEKGMGJ_c {
	Il2CppClass_1 _1;
	message_IMGPDEKGMGJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IMGPDEKGMGJ_VTable vtable;
};
struct message_IMGPDEKGMGJ_o {
	message_IMGPDEKGMGJ_c *klass;
	void *monitor;
	System_String_o* _DPHDPPDINPO_k__BackingField;
	int32_t _FANPEMNAHGC_k__BackingField;
	message_UGCVarValueDataV2_o* _DEGPELFJACN_k__BackingField;
	int32_t _ONEBEHHFEJB_k__BackingField;
	bool _CKNELCFCJNN_k__BackingField;
};
struct message_DDPPHKDDNNO_StaticFields {
};
struct message_DDPPHKDDNNO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_DDPPHKDDNNO_c {
	Il2CppClass_1 _1;
	message_DDPPHKDDNNO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DDPPHKDDNNO_VTable vtable;
};
struct message_DDPPHKDDNNO_o {
	message_DDPPHKDDNNO_c *klass;
	void *monitor;
	int32_t _ELDAAPAONFN_k__BackingField;
	System_Collections_Generic_List_IMGPDEKGMGJ__o* _MEGBOFHKNPN_k__BackingField;
};
struct message_EDIHBFPOEKN_StaticFields {
};
struct message_EDIHBFPOEKN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_EDIHBFPOEKN_c {
	Il2CppClass_1 _1;
	message_EDIHBFPOEKN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EDIHBFPOEKN_VTable vtable;
};
struct message_EDIHBFPOEKN_o {
	message_EDIHBFPOEKN_c *klass;
	void *monitor;
	System_Collections_Generic_List_JGMHAMHGHAE__o* _GLGPPMKPDJH_k__BackingField;
	System_Collections_Generic_List_NKJMOMPPPAO__o* _EGPMCIFJDLM_k__BackingField;
};
struct message_HMHKAANAOPE_StaticFields {
};
struct message_HMHKAANAOPE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HMHKAANAOPE_c {
	Il2CppClass_1 _1;
	message_HMHKAANAOPE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HMHKAANAOPE_VTable vtable;
};
struct message_HMHKAANAOPE_o {
	message_HMHKAANAOPE_c *klass;
	void *monitor;
	System_Collections_Generic_List_AIMFEGFEKBM__o* _HCNOODEDAIF_k__BackingField;
	System_Collections_Generic_List_BMLMDIHIKOI__o* _PJOAPFNIFPL_k__BackingField;
	message_DEHIKKOIEGD_o* _KFNDEEBFFGE_k__BackingField;
};
struct message_AFJMICJJFJP_StaticFields {
};
struct message_AFJMICJJFJP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_AFJMICJJFJP_c {
	Il2CppClass_1 _1;
	message_AFJMICJJFJP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AFJMICJJFJP_VTable vtable;
};
struct message_AFJMICJJFJP_o {
	message_AFJMICJJFJP_c *klass;
	void *monitor;
	int32_t _GLCEOPJGEDJ_k__BackingField;
	System_String_o* _FMILLIGMJAO_k__BackingField;
};
struct message_FACIEMELPFJ_StaticFields {
};
struct message_FACIEMELPFJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_FACIEMELPFJ_c {
	Il2CppClass_1 _1;
	message_FACIEMELPFJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FACIEMELPFJ_VTable vtable;
};
struct message_FACIEMELPFJ_o {
	message_FACIEMELPFJ_c *klass;
	void *monitor;
	System_String_o* _GHFJBIEBLOA_k__BackingField;
	System_Collections_Generic_List_AFJMICJJFJP__o* _PBOPKHJOLGI_k__BackingField;
};
struct message_LJKOHKGKHOF_StaticFields {
};
struct message_LJKOHKGKHOF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_LJKOHKGKHOF_c {
	Il2CppClass_1 _1;
	message_LJKOHKGKHOF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LJKOHKGKHOF_VTable vtable;
};
struct message_LJKOHKGKHOF_o {
	message_LJKOHKGKHOF_c *klass;
	void *monitor;
	int32_t _KJOBJEMBLGG_k__BackingField;
	System_Collections_Generic_List_FACIEMELPFJ__o* _ONKKNFHDBPF_k__BackingField;
};
struct message_MMKFGBEFBCA_StaticFields {
};
struct message_MMKFGBEFBCA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_MMKFGBEFBCA_c {
	Il2CppClass_1 _1;
	message_MMKFGBEFBCA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MMKFGBEFBCA_VTable vtable;
};
struct message_MMKFGBEFBCA_o {
	message_MMKFGBEFBCA_c *klass;
	void *monitor;
	System_String_o* _FPOENDGJKPN_k__BackingField;
	System_Collections_Generic_List_CKLLPBANECA__o* _DPABCLGPJDP_k__BackingField;
};
struct message_IGDHHPAJECG_StaticFields {
};
struct message_IGDHHPAJECG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_IGDHHPAJECG_c {
	Il2CppClass_1 _1;
	message_IGDHHPAJECG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IGDHHPAJECG_VTable vtable;
};
struct message_IGDHHPAJECG_o {
	message_IGDHHPAJECG_c *klass;
	void *monitor;
	int32_t _FPOENDGJKPN_k__BackingField;
	System_String_o* _DPHDPPDINPO_k__BackingField;
};
struct message_NNFJBFKLJBA_StaticFields {
};
struct message_NNFJBFKLJBA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_NNFJBFKLJBA_c {
	Il2CppClass_1 _1;
	message_NNFJBFKLJBA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NNFJBFKLJBA_VTable vtable;
};
struct message_NNFJBFKLJBA_o {
	message_NNFJBFKLJBA_c *klass;
	void *monitor;
	System_Collections_Generic_List_JGMHAMHGHAE__o* _GLGPPMKPDJH_k__BackingField;
	message_HMHKAANAOPE_o* _GCCGABCLKIN_k__BackingField;
	System_Collections_Generic_List_NKJMOMPPPAO__o* _EGPMCIFJDLM_k__BackingField;
	System_Collections_Generic_List_DDPPHKDDNNO__o* _BGMDFJCIGEL_k__BackingField;
	message_HBLLODDOMEH_o* _EJLFMNGJNAA_k__BackingField;
	message_PKPFNAIAKAH_o* _DJKCHLCNBBI_k__BackingField;
	message_FEIGJAGLKLM_o* _AANIPOJNKFB_k__BackingField;
	message_FIOPJJCBFJN_o* _FEBHPGJBACK_k__BackingField;
	message_LJKOHKGKHOF_o* _GFKMBBLINMC_k__BackingField;
	message_PKAJDLIMMDF_o* _MLKLNBNINFN_k__BackingField;
	System_Collections_Generic_List_MMKFGBEFBCA__o* _HGHNJKFCDNA_k__BackingField;
	System_Collections_Generic_List_IGDHHPAJECG__o* _BFNJMIJBOBB_k__BackingField;
};
struct message_OIIGDABFDHE_StaticFields {
};
struct message_OIIGDABFDHE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_OIIGDABFDHE_c {
	Il2CppClass_1 _1;
	message_OIIGDABFDHE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OIIGDABFDHE_VTable vtable;
};
struct message_OIIGDABFDHE_o {
	message_OIIGDABFDHE_c *klass;
	void *monitor;
	uint32_t _FHHKDDONDBG_k__BackingField;
	float _FGLOGLKNBDC_k__BackingField;
	float _BPLCIAIOJFN_k__BackingField;
	float _HPLGJIKBGFI_k__BackingField;
	float _DGJPCGMBGNO_k__BackingField;
	float _KEMAPCLKKLF_k__BackingField;
	float _NPLDIBAOCLB_k__BackingField;
	float _LOLIBKMNDEP_k__BackingField;
	float _JILPOCOHOFN_k__BackingField;
	float _PNPEKFIMOCO_k__BackingField;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	uint32_t _ICOEMKMOODD_k__BackingField;
	System_String_o* _JOMCDALLBJO_k__BackingField;
	System_String_o* _PFCAONGGFFJ_k__BackingField;
	uint32_t _GECNFBLFABI_k__BackingField;
	System_String_o* _KHAFEFACBGK_k__BackingField;
	int32_t _JLLDDIIPAJA_k__BackingField;
	int32_t _BEKHACJKDDA_k__BackingField;
	int32_t _ILECPGPKCJM_k__BackingField;
	System_String_o* _PHCCEANBADK_k__BackingField;
	System_String_o* _EHJGBMMBNIN_k__BackingField;
	bool _BEAFEJNOGBK_k__BackingField;
};
struct message_NCDEPKNPOOA_StaticFields {
};
struct message_NCDEPKNPOOA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_NCDEPKNPOOA_c {
	Il2CppClass_1 _1;
	message_NCDEPKNPOOA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NCDEPKNPOOA_VTable vtable;
};
struct message_NCDEPKNPOOA_o {
	message_NCDEPKNPOOA_c *klass;
	void *monitor;
	float _INDAKALABHM_k__BackingField;
	float _FFADCIBDJJE_k__BackingField;
	float _ANBFKNFLIAP_k__BackingField;
	float _JPADEHILGGO_k__BackingField;
	float _JMNIMGKPBHL_k__BackingField;
};
struct message_ICEJGOFAELI_StaticFields {
};
struct message_ICEJGOFAELI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_ICEJGOFAELI_c {
	Il2CppClass_1 _1;
	message_ICEJGOFAELI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ICEJGOFAELI_VTable vtable;
};
struct message_ICEJGOFAELI_o {
	message_ICEJGOFAELI_c *klass;
	void *monitor;
	bool _IGIAPKIOGOK_k__BackingField;
	System_String_o* _ILAPAIFCMMO_k__BackingField;
	int32_t _OFMBJBKMFKI_k__BackingField;
	float _LBGNIFMDLPP_k__BackingField;
	float _GPJKDLAGAMC_k__BackingField;
	float _BEGGFMJIPDJ_k__BackingField;
	float _FJIDDJPLDJA_k__BackingField;
	float _IPHGFCBBFOB_k__BackingField;
	int32_t _HFAKPPEGIME_k__BackingField;
	int32_t _AEGCGJHKCPK_k__BackingField;
	bool _IBCNFOAFDON_k__BackingField;
};
struct message_FNJJIPGKPLL_StaticFields {
};
struct message_FNJJIPGKPLL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_FNJJIPGKPLL_c {
	Il2CppClass_1 _1;
	message_FNJJIPGKPLL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FNJJIPGKPLL_VTable vtable;
};
struct message_FNJJIPGKPLL_o {
	message_FNJJIPGKPLL_c *klass;
	void *monitor;
	System_String_o* _EFBAGMGNAIP_k__BackingField;
	System_String_o* _JPBIFEMOFAG_k__BackingField;
	bool _FPIOMEMDFJL_k__BackingField;
	uint32_t _KNCCEBMNEBE_k__BackingField;
	bool _IALAEOLMPDE_k__BackingField;
	message_NCDEPKNPOOA_o* _JOANDJAIPHP_k__BackingField;
	System_Collections_Generic_List_OIIGDABFDHE__o* _AFFLLMFPFMI_k__BackingField;
	message_MPIEIPBMHNN_o* _JBJFLOENADI_k__BackingField;
	message_ICEJGOFAELI_o* _MLGGLKBOOAO_k__BackingField;
	System_Collections_Generic_List_CKLLPBANECA__o* _NDFCBDPCBKM_k__BackingField;
	System_String_o* _KNNDJAKNPFB_k__BackingField;
};
struct message_CKLLPBANECA_StaticFields {
};
struct message_CKLLPBANECA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_CKLLPBANECA_c {
	Il2CppClass_1 _1;
	message_CKLLPBANECA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CKLLPBANECA_VTable vtable;
};
struct message_CKLLPBANECA_o {
	message_CKLLPBANECA_c *klass;
	void *monitor;
	System_String_o* _FPOENDGJKPN_k__BackingField;
	System_String_o* _HMNPHFLHLPO_k__BackingField;
	message_DGPLHCMEGEA_o* _MOIIFIFKMNP_k__BackingField;
	message_DGPLHCMEGEA_o* _EDFAGFGBPDH_k__BackingField;
	message_KAFGHEBAPBF_o* _LMPPMONEPOJ_k__BackingField;
};
struct message_FIOPJJCBFJN_StaticFields {
};
struct message_FIOPJJCBFJN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_FIOPJJCBFJN_c {
	Il2CppClass_1 _1;
	message_FIOPJJCBFJN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FIOPJJCBFJN_VTable vtable;
};
struct message_FIOPJJCBFJN_o {
	message_FIOPJJCBFJN_c *klass;
	void *monitor;
	System_Collections_Generic_List_FNJJIPGKPLL__o* _OBHNCDIOOMI_k__BackingField;
};
struct message_HEAABFEMIDG_StaticFields {
};
struct message_HEAABFEMIDG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HEAABFEMIDG_c {
	Il2CppClass_1 _1;
	message_HEAABFEMIDG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HEAABFEMIDG_VTable vtable;
};
struct message_HEAABFEMIDG_o {
	message_HEAABFEMIDG_c *klass;
	void *monitor;
	message_JKJFCPBIKGJ_o* _EGCMGAOBBIF_k__BackingField;
	message_FEIGJAGLKLM_o* _AANIPOJNKFB_k__BackingField;
	message_MPIEIPBMHNN_o* _KAKOCINAPIJ_k__BackingField;
};
struct message_JCPEKHFBFNI_StaticFields {
};
struct message_JCPEKHFBFNI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_JCPEKHFBFNI_c {
	Il2CppClass_1 _1;
	message_JCPEKHFBFNI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JCPEKHFBFNI_VTable vtable;
};
struct message_JCPEKHFBFNI_o {
	message_JCPEKHFBFNI_c *klass;
	void *monitor;
	uint32_t _GNGDCKKFCHD_k__BackingField;
	uint32_t _DHAJOKKFFDA_k__BackingField;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	uint32_t _JBLOCIOKKFN_k__BackingField;
	uint32_t _ICOEMKMOODD_k__BackingField;
	System_String_o* _JOMCDALLBJO_k__BackingField;
	System_String_o* _PFCAONGGFFJ_k__BackingField;
	uint32_t _GECNFBLFABI_k__BackingField;
	System_String_o* _KHAFEFACBGK_k__BackingField;
};
struct message_JKJFCPBIKGJ_StaticFields {
};
struct message_JKJFCPBIKGJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_JKJFCPBIKGJ_c {
	Il2CppClass_1 _1;
	message_JKJFCPBIKGJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JKJFCPBIKGJ_VTable vtable;
};
struct message_JKJFCPBIKGJ_o {
	message_JKJFCPBIKGJ_c *klass;
	void *monitor;
	System_Collections_Generic_List_JCPEKHFBFNI__o* _ADBCPHJGNAF_k__BackingField;
};
struct message_CCFANLIJFIN_StaticFields {
};
struct message_CCFANLIJFIN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_CCFANLIJFIN_c {
	Il2CppClass_1 _1;
	message_CCFANLIJFIN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CCFANLIJFIN_VTable vtable;
};
struct message_CCFANLIJFIN_o {
	message_CCFANLIJFIN_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	uint32_t _JLLDDIIPAJA_k__BackingField;
	uint32_t _PLHPHGGCAJI_k__BackingField;
	uint32_t _BHMAINBAGKH_k__BackingField;
	uint32_t _HJOOKIKIGPB_k__BackingField;
	bool _HHEGLHOIKCJ_k__BackingField;
	bool _HAJOONIKAEK_k__BackingField;
};
struct message_IGPHAEPCICJ_StaticFields {
};
struct message_IGPHAEPCICJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_IGPHAEPCICJ_c {
	Il2CppClass_1 _1;
	message_IGPHAEPCICJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IGPHAEPCICJ_VTable vtable;
};
struct message_IGPHAEPCICJ_o {
	message_IGPHAEPCICJ_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	uint32_t _GFANALHCPMC_k__BackingField;
};
struct message_IFEAJLCOKOI_StaticFields {
};
struct message_IFEAJLCOKOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_IFEAJLCOKOI_c {
	Il2CppClass_1 _1;
	message_IFEAJLCOKOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IFEAJLCOKOI_VTable vtable;
};
struct message_IFEAJLCOKOI_o {
	message_IFEAJLCOKOI_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	uint32_t _ICACDPELKGE_k__BackingField;
	uint32_t _BEFEHMMPHDM_k__BackingField;
};
struct message_OIJPJIMHPAH_StaticFields {
};
struct message_OIJPJIMHPAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_OIJPJIMHPAH_c {
	Il2CppClass_1 _1;
	message_OIJPJIMHPAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OIJPJIMHPAH_VTable vtable;
};
struct message_OIJPJIMHPAH_o {
	message_OIJPJIMHPAH_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	uint32_t _PDPNBKMCADL_k__BackingField;
	bool _LOOOMEDFBON_k__BackingField;
	uint32_t _PEKKEHMKJEP_k__BackingField;
	bool _PEKBLFFBNFP_k__BackingField;
	uint32_t _MJGGAFFBLOO_k__BackingField;
	uint32_t _GEPBICIGMOF_k__BackingField;
	uint32_t _IEONAEABJJI_k__BackingField;
	uint32_t _LFIDBGPGNLP_k__BackingField;
	uint32_t _IDANKKPGLMM_k__BackingField;
	uint32_t _KDFPHOOJKJM_k__BackingField;
	bool _NIIABLMKLOG_k__BackingField;
};
struct message_LBGPLOBJPBG_StaticFields {
};
struct message_LBGPLOBJPBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_LBGPLOBJPBG_c {
	Il2CppClass_1 _1;
	message_LBGPLOBJPBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LBGPLOBJPBG_VTable vtable;
};
struct message_LBGPLOBJPBG_o {
	message_LBGPLOBJPBG_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	uint32_t _OHMMBCOOFAH_k__BackingField;
	uint32_t _HDJKAJKJFED_k__BackingField;
	uint32_t _GPCGAFJGOMA_k__BackingField;
};
struct message_PCOHLPBEODK_StaticFields {
};
struct message_PCOHLPBEODK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_PCOHLPBEODK_c {
	Il2CppClass_1 _1;
	message_PCOHLPBEODK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PCOHLPBEODK_VTable vtable;
};
struct message_PCOHLPBEODK_o {
	message_PCOHLPBEODK_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	uint32_t _HDGGEACJFBL_k__BackingField;
	message_JGJCAGJBOFL_o* _LLMHGCKPBNA_k__BackingField;
};
struct message_JGJCAGJBOFL_StaticFields {
};
struct message_JGJCAGJBOFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_JGJCAGJBOFL_c {
	Il2CppClass_1 _1;
	message_JGJCAGJBOFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JGJCAGJBOFL_VTable vtable;
};
struct message_JGJCAGJBOFL_o {
	message_JGJCAGJBOFL_c *klass;
	void *monitor;
	uint32_t _JHGKKFCFBMI_k__BackingField;
	System_Collections_Generic_List_EPJJKOAELPD__o* _POENFEHHNGK_k__BackingField;
};
struct message_EPJJKOAELPD_StaticFields {
};
struct message_EPJJKOAELPD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_EPJJKOAELPD_c {
	Il2CppClass_1 _1;
	message_EPJJKOAELPD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EPJJKOAELPD_VTable vtable;
};
struct message_EPJJKOAELPD_o {
	message_EPJJKOAELPD_c *klass;
	void *monitor;
	uint32_t _JHGKKFCFBMI_k__BackingField;
	System_Collections_Generic_List_HOJBAGMGDML__o* _PFDIABKNICE_k__BackingField;
	bool _LBGMFICDIDA_k__BackingField;
};
struct message_HOJBAGMGDML_StaticFields {
};
struct message_HOJBAGMGDML_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HOJBAGMGDML_c {
	Il2CppClass_1 _1;
	message_HOJBAGMGDML_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HOJBAGMGDML_VTable vtable;
};
struct message_HOJBAGMGDML_o {
	message_HOJBAGMGDML_c *klass;
	void *monitor;
	uint32_t _NNBCEBMNMDP_k__BackingField;
	uint32_t _CCAEBJPPLND_k__BackingField;
	bool _LBGMFICDIDA_k__BackingField;
};
struct message_APFBHDAOCKO_StaticFields {
};
struct message_APFBHDAOCKO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_APFBHDAOCKO_c {
	Il2CppClass_1 _1;
	message_APFBHDAOCKO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_APFBHDAOCKO_VTable vtable;
};
struct message_APFBHDAOCKO_o {
	message_APFBHDAOCKO_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	uint32_t _HJOOKIKIGPB_k__BackingField;
	bool _MLKCDHBMHPE_k__BackingField;
};
struct message_EGNDMJKALFI_StaticFields {
};
struct message_EGNDMJKALFI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_EGNDMJKALFI_c {
	Il2CppClass_1 _1;
	message_EGNDMJKALFI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EGNDMJKALFI_VTable vtable;
};
struct message_EGNDMJKALFI_o {
	message_EGNDMJKALFI_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	float _EIMMDMKIKBO_k__BackingField;
	float _IDHPOKIKJEP_k__BackingField;
};
struct message_OLGLBPLOAGN_StaticFields {
};
struct message_OLGLBPLOAGN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_OLGLBPLOAGN_c {
	Il2CppClass_1 _1;
	message_OLGLBPLOAGN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OLGLBPLOAGN_VTable vtable;
};
struct message_OLGLBPLOAGN_o {
	message_OLGLBPLOAGN_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	float _MCMMONEBNMC_k__BackingField;
	float _OLOHKHGCGBF_k__BackingField;
};
struct message_KAPNFHPPLLE_StaticFields {
};
struct message_KAPNFHPPLLE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_KAPNFHPPLLE_c {
	Il2CppClass_1 _1;
	message_KAPNFHPPLLE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KAPNFHPPLLE_VTable vtable;
};
struct message_KAPNFHPPLLE_o {
	message_KAPNFHPPLLE_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	uint32_t _PIPPPHJFHME_k__BackingField;
	float _NANJGNKKNAD_k__BackingField;
	uint32_t _OLHEJCAKHAF_k__BackingField;
	float _NDKJAIHCEED_k__BackingField;
	uint32_t _OHLGCPIGNDM_k__BackingField;
	uint32_t _GBMIKOJNNDH_k__BackingField;
};
struct message_LEMLJJPLPAL_StaticFields {
};
struct message_LEMLJJPLPAL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_LEMLJJPLPAL_c {
	Il2CppClass_1 _1;
	message_LEMLJJPLPAL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LEMLJJPLPAL_VTable vtable;
};
struct message_LEMLJJPLPAL_o {
	message_LEMLJJPLPAL_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	uint32_t _HELGKMHPMBC_k__BackingField;
	uint32_t _ILIKNNMPDPL_k__BackingField;
	uint32_t _OELFIDJKPMD_k__BackingField;
	message_MGBOGDBADKM_o* _DBJNAIGAJCJ_k__BackingField;
	uint32_t _ANGLGAFNPGL_k__BackingField;
	bool _EDBBNGLNEDK_k__BackingField;
	float _DPBPDBAFJFA_k__BackingField;
	float _BGNNJCAOIPE_k__BackingField;
};
struct message_LIGODAAHLPN_StaticFields {
};
struct message_LIGODAAHLPN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_LIGODAAHLPN_c {
	Il2CppClass_1 _1;
	message_LIGODAAHLPN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LIGODAAHLPN_VTable vtable;
};
struct message_LIGODAAHLPN_o {
	message_LIGODAAHLPN_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	System_String_o* _JPDLHHDBNHJ_k__BackingField;
	float _KPOGMAHJHEJ_k__BackingField;
	bool _PFBOGNMDAIA_k__BackingField;
};
struct message_HCJHFIIOAKL_StaticFields {
};
struct message_HCJHFIIOAKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HCJHFIIOAKL_c {
	Il2CppClass_1 _1;
	message_HCJHFIIOAKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HCJHFIIOAKL_VTable vtable;
};
struct message_HCJHFIIOAKL_o {
	message_HCJHFIIOAKL_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	float _KPOGMAHJHEJ_k__BackingField;
	bool _PFBOGNMDAIA_k__BackingField;
};
struct message_BJDLCPJMMPL_StaticFields {
};
struct message_BJDLCPJMMPL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_BJDLCPJMMPL_c {
	Il2CppClass_1 _1;
	message_BJDLCPJMMPL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BJDLCPJMMPL_VTable vtable;
};
struct message_BJDLCPJMMPL_o {
	message_BJDLCPJMMPL_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	float _EAPJBBAMANM_k__BackingField;
	float _JDBIEBPGEMH_k__BackingField;
	uint32_t _ACKNBKIMCAD_k__BackingField;
};
struct message_IJPIIPBBIEN_StaticFields {
};
struct message_IJPIIPBBIEN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_IJPIIPBBIEN_c {
	Il2CppClass_1 _1;
	message_IJPIIPBBIEN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IJPIIPBBIEN_VTable vtable;
};
struct message_IJPIIPBBIEN_o {
	message_IJPIIPBBIEN_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	float _EIMMDMKIKBO_k__BackingField;
	float _PLBNHBDBFFH_k__BackingField;
	float _HFHBJFDOGKM_k__BackingField;
	float _MBHEDAALHGL_k__BackingField;
	float _BIINCFMLPIG_k__BackingField;
	float _ELNDPKLPDFM_k__BackingField;
};
struct message_HAPIGKKMGCI_StaticFields {
};
struct message_HAPIGKKMGCI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HAPIGKKMGCI_c {
	Il2CppClass_1 _1;
	message_HAPIGKKMGCI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HAPIGKKMGCI_VTable vtable;
};
struct message_HAPIGKKMGCI_o {
	message_HAPIGKKMGCI_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	float _PALNLEDNAGD_k__BackingField;
};
struct message_LAFEJAOOPBM_StaticFields {
};
struct message_LAFEJAOOPBM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_LAFEJAOOPBM_c {
	Il2CppClass_1 _1;
	message_LAFEJAOOPBM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LAFEJAOOPBM_VTable vtable;
};
struct message_LAFEJAOOPBM_o {
	message_LAFEJAOOPBM_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	uint32_t _HELGKMHPMBC_k__BackingField;
	uint32_t _ILIKNNMPDPL_k__BackingField;
	uint32_t _OELFIDJKPMD_k__BackingField;
	System_String_o* _CFKLMJNMENP_k__BackingField;
	float _DPBPDBAFJFA_k__BackingField;
	bool _EDBBNGLNEDK_k__BackingField;
	float _BGNNJCAOIPE_k__BackingField;
};
struct message_BAKHGIKOICI_StaticFields {
};
struct message_BAKHGIKOICI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_BAKHGIKOICI_c {
	Il2CppClass_1 _1;
	message_BAKHGIKOICI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BAKHGIKOICI_VTable vtable;
};
struct message_BAKHGIKOICI_o {
	message_BAKHGIKOICI_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	message_MGBOGDBADKM_o* _PFGNKAIAGAM_k__BackingField;
};
struct message_MGBOGDBADKM_StaticFields {
};
struct message_MGBOGDBADKM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_MGBOGDBADKM_c {
	Il2CppClass_1 _1;
	message_MGBOGDBADKM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MGBOGDBADKM_VTable vtable;
};
struct message_MGBOGDBADKM_o {
	message_MGBOGDBADKM_c *klass;
	void *monitor;
	uint32_t _PIPPPHJFHME_k__BackingField;
	uint32_t _OLHEJCAKHAF_k__BackingField;
	float _NANJGNKKNAD_k__BackingField;
	float _FDMKBJEGDPK_k__BackingField;
	bool _ALAMMCFDCHD_k__BackingField;
	float _BFAJBCJBLDC_k__BackingField;
	float _OHLGCPIGNDM_k__BackingField;
	uint32_t _GBMIKOJNNDH_k__BackingField;
	uint32_t _PGJFKJHNAGN_k__BackingField;
	uint32_t _DFBLONNEPAG_k__BackingField;
	uint32_t _CJEBBGABDAM_k__BackingField;
	bool _ANGLGAFNPGL_k__BackingField;
	float _EEELOOAGOFM_k__BackingField;
};
struct message_MJJIPKJLIOJ_StaticFields {
};
struct message_MJJIPKJLIOJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_MJJIPKJLIOJ_c {
	Il2CppClass_1 _1;
	message_MJJIPKJLIOJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MJJIPKJLIOJ_VTable vtable;
};
struct message_MJJIPKJLIOJ_o {
	message_MJJIPKJLIOJ_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	System_Collections_Generic_List_DGPLHCMEGEA__o* _JCLNOGDFELF_k__BackingField;
};
struct message_MPIEIPBMHNN_StaticFields {
};
struct message_MPIEIPBMHNN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_MPIEIPBMHNN_c {
	Il2CppClass_1 _1;
	message_MPIEIPBMHNN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MPIEIPBMHNN_VTable vtable;
};
struct message_MPIEIPBMHNN_o {
	message_MPIEIPBMHNN_c *klass;
	void *monitor;
	System_Collections_Generic_List_CCFANLIJFIN__o* _EAHACEAIEAC_k__BackingField;
	System_Collections_Generic_List_IGPHAEPCICJ__o* _KHMFCGHEDKD_k__BackingField;
	System_Collections_Generic_List_IFEAJLCOKOI__o* _LHJDGKIHGMI_k__BackingField;
	System_Collections_Generic_List_OIJPJIMHPAH__o* _ACPFKABBONF_k__BackingField;
	System_Collections_Generic_List_LBGPLOBJPBG__o* _DGEFLAIHOLB_k__BackingField;
	System_Collections_Generic_List_PCOHLPBEODK__o* _PIOJMNOABCN_k__BackingField;
	System_Collections_Generic_List_APFBHDAOCKO__o* _KFCEDALDBAJ_k__BackingField;
	System_Collections_Generic_List_OLGLBPLOAGN__o* _KNGCCNFGGOH_k__BackingField;
	System_Collections_Generic_List_KAPNFHPPLLE__o* _LEPBCGOANPN_k__BackingField;
	System_Collections_Generic_List_MJJIPKJLIOJ__o* _DJCEKJDKCHO_k__BackingField;
	System_Collections_Generic_List_LEMLJJPLPAL__o* _AANEHAJMKJE_k__BackingField;
	System_Collections_Generic_List_LIGODAAHLPN__o* _KBMABNMFLFM_k__BackingField;
	System_Collections_Generic_List_BAKHGIKOICI__o* _POFNHIFBFJP_k__BackingField;
	System_Collections_Generic_List_LAFEJAOOPBM__o* _DFIBGEJCHJE_k__BackingField;
	System_Collections_Generic_List_HAPIGKKMGCI__o* _MKCKGCFHNLB_k__BackingField;
	System_Collections_Generic_List_HCJHFIIOAKL__o* _GPAFJKBDGPC_k__BackingField;
	System_Collections_Generic_List_OIMPDLKDAEB__o* _CLMEIAENGJK_k__BackingField;
	System_Collections_Generic_List_IJPIIPBBIEN__o* _MBDOHEFAJCE_k__BackingField;
	System_Collections_Generic_List_GEFHKHAGJEK__o* _DOPJENLIGEG_k__BackingField;
	System_Collections_Generic_List_NCNLEPNHDPK__o* _GGPGCJHEJMP_k__BackingField;
	System_Collections_Generic_List_HMDHBJKGAMD__o* _GBMKMPMAOOC_k__BackingField;
	System_Collections_Generic_List_OJLAAOJIBIE__o* _EHBIGLIJABI_k__BackingField;
	System_Collections_Generic_List_BJDLCPJMMPL__o* _FJIFLMKAOHG_k__BackingField;
	System_Collections_Generic_List_EGNDMJKALFI__o* _BFOLEJPBPOL_k__BackingField;
};
struct message_FEIGJAGLKLM_StaticFields {
};
struct message_FEIGJAGLKLM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_FEIGJAGLKLM_c {
	Il2CppClass_1 _1;
	message_FEIGJAGLKLM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FEIGJAGLKLM_VTable vtable;
};
struct message_FEIGJAGLKLM_o {
	message_FEIGJAGLKLM_c *klass;
	void *monitor;
	System_Byte_array* _BFKOCOFJNKA_k__BackingField;
	message_PLPOJKGPFDL_o* _DKMEOAJBHEN_k__BackingField;
	uint32_t _LBGNDNELBFH_k__BackingField;
	System_UInt32_array* _FPHFNMIFIOP_k__BackingField;
};
struct message_NCNLEPNHDPK_StaticFields {
};
struct message_NCNLEPNHDPK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_NCNLEPNHDPK_c {
	Il2CppClass_1 _1;
	message_NCNLEPNHDPK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NCNLEPNHDPK_VTable vtable;
};
struct message_NCNLEPNHDPK_o {
	message_NCNLEPNHDPK_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	uint32_t _PIPPPHJFHME_k__BackingField;
	float _JDBIEBPGEMH_k__BackingField;
	float _ADLKPLPPGDD_k__BackingField;
};
struct message_HMDHBJKGAMD_StaticFields {
};
struct message_HMDHBJKGAMD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HMDHBJKGAMD_c {
	Il2CppClass_1 _1;
	message_HMDHBJKGAMD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HMDHBJKGAMD_VTable vtable;
};
struct message_HMDHBJKGAMD_o {
	message_HMDHBJKGAMD_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	float _EIMMDMKIKBO_k__BackingField;
};
struct message_OJLAAOJIBIE_StaticFields {
};
struct message_OJLAAOJIBIE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_OJLAAOJIBIE_c {
	Il2CppClass_1 _1;
	message_OJLAAOJIBIE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OJLAAOJIBIE_VTable vtable;
};
struct message_OJLAAOJIBIE_o {
	message_OJLAAOJIBIE_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	System_String_o* _GNBCLCNIJGE_k__BackingField;
};
struct message_GEFHKHAGJEK_StaticFields {
};
struct message_GEFHKHAGJEK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_GEFHKHAGJEK_c {
	Il2CppClass_1 _1;
	message_GEFHKHAGJEK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GEFHKHAGJEK_VTable vtable;
};
struct message_GEFHKHAGJEK_o {
	message_GEFHKHAGJEK_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	uint32_t _GBMIKOJNNDH_k__BackingField;
};
struct message_OIMPDLKDAEB_StaticFields {
};
struct message_OIMPDLKDAEB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_OIMPDLKDAEB_c {
	Il2CppClass_1 _1;
	message_OIMPDLKDAEB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OIMPDLKDAEB_VTable vtable;
};
struct message_OIMPDLKDAEB_o {
	message_OIMPDLKDAEB_c *klass;
	void *monitor;
	uint32_t _OJHAPCIGCCA_k__BackingField;
	uint32_t _BLFLCGDCOBC_k__BackingField;
	uint32_t _GGBONGNIKKD_k__BackingField;
	uint32_t _NDICBPNCFBE_k__BackingField;
	uint32_t _BDKMFCOFKNG_k__BackingField;
	int32_t _GBMIKOJNNDH_k__BackingField;
};
struct message_PLPOJKGPFDL_StaticFields {
};
struct message_PLPOJKGPFDL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_PLPOJKGPFDL_c {
	Il2CppClass_1 _1;
	message_PLPOJKGPFDL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PLPOJKGPFDL_VTable vtable;
};
struct message_PLPOJKGPFDL_o {
	message_PLPOJKGPFDL_c *klass;
	void *monitor;
	uint32_t _JCFDKFKCJOD_k__BackingField;
	uint32_t _CGNNMJKEOGN_k__BackingField;
	uint32_t _IHKCJGHLBDP_k__BackingField;
	bool _KGLMLAADEJA_k__BackingField;
	uint32_t _ADLKPLPPGDD_k__BackingField;
	uint32_t _IJDKIPCAENK_k__BackingField;
	float _FDMKBJEGDPK_k__BackingField;
	float _LJPBEGDAMLB_k__BackingField;
	bool _LNFEJJBLHAB_k__BackingField;
	bool _IEGNPHLDKAA_k__BackingField;
	bool _IEMNDABNEBA_k__BackingField;
	uint32_t _LGMHAPIDHII_k__BackingField;
	uint32_t _PPBCNIOGKBM_k__BackingField;
	uint32_t _JCHPOJPEHCN_k__BackingField;
	uint32_t _BJOOCIAGEOO_k__BackingField;
	uint32_t _DMBLCLMJMPM_k__BackingField;
	uint32_t _DHGBDGJPHGE_k__BackingField;
	uint32_t _GFBOPENKNJM_k__BackingField;
	uint32_t _MDEMNOPGHHA_k__BackingField;
	uint32_t _JPOKOJCIECD_k__BackingField;
	uint32_t _OIGFPBDPBKL_k__BackingField;
	uint32_t _CPHDPBABHMM_k__BackingField;
	uint32_t _BGENDIBICHO_k__BackingField;
	uint32_t _JNIDCLPFHAB_k__BackingField;
	uint32_t _DNACLBHNIMK_k__BackingField;
	uint32_t _GGOKCMJEEKF_k__BackingField;
	uint32_t _KDFLPEHGBFC_k__BackingField;
	uint32_t _GICAMCABPJE_k__BackingField;
	bool _COMOGMLFIKK_k__BackingField;
	bool _AIKNLGDJJNC_k__BackingField;
	bool _OOAKIFHCGCM_k__BackingField;
};
struct message_OMAFMFJKMPB_StaticFields {
};
struct message_OMAFMFJKMPB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_OMAFMFJKMPB_c {
	Il2CppClass_1 _1;
	message_OMAFMFJKMPB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OMAFMFJKMPB_VTable vtable;
};
struct message_OMAFMFJKMPB_o {
	message_OMAFMFJKMPB_c *klass;
	void *monitor;
	message_MHJLCENIECM_o* _DHNBICLOFIF_k__BackingField;
	float _PMIADNPHNPB_k__BackingField;
	uint32_t _IFBOLNNFDGM_k__BackingField;
};
struct message_BAJPKFPIKHB_StaticFields {
};
struct message_BAJPKFPIKHB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_BAJPKFPIKHB_c {
	Il2CppClass_1 _1;
	message_BAJPKFPIKHB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BAJPKFPIKHB_VTable vtable;
};
struct message_BAJPKFPIKHB_o {
	message_BAJPKFPIKHB_c *klass;
	void *monitor;
	message_MHJLCENIECM_o* _DHNBICLOFIF_k__BackingField;
	uint32_t _GKKCPEKMDPK_k__BackingField;
	uint32_t _LDAMMECPKAP_k__BackingField;
	uint32_t _OPKJIJPLJED_k__BackingField;
};
struct message_OKBFAGMCOKP_StaticFields {
};
struct message_OKBFAGMCOKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_OKBFAGMCOKP_c {
	Il2CppClass_1 _1;
	message_OKBFAGMCOKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OKBFAGMCOKP_VTable vtable;
};
struct message_OKBFAGMCOKP_o {
	message_OKBFAGMCOKP_c *klass;
	void *monitor;
	message_MHJLCENIECM_o* _DHNBICLOFIF_k__BackingField;
};
struct message_NFEKCMOMHJJ_StaticFields {
};
struct message_NFEKCMOMHJJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_NFEKCMOMHJJ_c {
	Il2CppClass_1 _1;
	message_NFEKCMOMHJJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NFEKCMOMHJJ_VTable vtable;
};
struct message_NFEKCMOMHJJ_o {
	message_NFEKCMOMHJJ_c *klass;
	void *monitor;
	System_Collections_Generic_List_BPDHFLCPOLN__o* _HGOIGBJEGKD_k__BackingField;
};
struct message_MHJLCENIECM_StaticFields {
};
struct message_MHJLCENIECM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_MHJLCENIECM_c {
	Il2CppClass_1 _1;
	message_MHJLCENIECM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MHJLCENIECM_VTable vtable;
};
struct message_MHJLCENIECM_o {
	message_MHJLCENIECM_c *klass;
	void *monitor;
	uint32_t _JNONDBGAHNL_k__BackingField;
	uint32_t _CAOONNNFMDD_k__BackingField;
	uint32_t _BMNOLFOMLFO_k__BackingField;
};
struct message_PLOLPKGFELA_StaticFields {
};
struct message_PLOLPKGFELA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_PLOLPKGFELA_c {
	Il2CppClass_1 _1;
	message_PLOLPKGFELA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PLOLPKGFELA_VTable vtable;
};
struct message_PLOLPKGFELA_o {
	message_PLOLPKGFELA_c *klass;
	void *monitor;
	message_DGPLHCMEGEA_o* _MIMDHODHFHC_k__BackingField;
	message_KAFGHEBAPBF_o* _PAANOKBMKON_k__BackingField;
};
struct message_LBDNKHHGGNF_StaticFields {
};
struct message_LBDNKHHGGNF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_LBDNKHHGGNF_c {
	Il2CppClass_1 _1;
	message_LBDNKHHGGNF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LBDNKHHGGNF_VTable vtable;
};
struct message_LBDNKHHGGNF_o {
	message_LBDNKHHGGNF_c *klass;
	void *monitor;
	System_Collections_Generic_List_DGPLHCMEGEA__o* _PIOIMPBIAHI_k__BackingField;
};
struct message_ELAELDDPKIN_StaticFields {
};
struct message_ELAELDDPKIN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_ELAELDDPKIN_c {
	Il2CppClass_1 _1;
	message_ELAELDDPKIN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ELAELDDPKIN_VTable vtable;
};
struct message_ELAELDDPKIN_o {
	message_ELAELDDPKIN_c *klass;
	void *monitor;
	float _CKJLDCPDKCI_k__BackingField;
	float _HBDHHPJDKCK_k__BackingField;
};
struct message_PAMEAAAEAID_StaticFields {
};
struct message_PAMEAAAEAID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_PAMEAAAEAID_c {
	Il2CppClass_1 _1;
	message_PAMEAAAEAID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PAMEAAAEAID_VTable vtable;
};
struct message_PAMEAAAEAID_o {
	message_PAMEAAAEAID_c *klass;
	void *monitor;
	float _KFGHOKOEABE_k__BackingField;
	float _ODIGBCICKGP_k__BackingField;
	float _CKGKCICDPFH_k__BackingField;
	message_DGPLHCMEGEA_o* _GINDBADBFGO_k__BackingField;
	float _CBNEEDCHJAO_k__BackingField;
};
struct message_BPDHFLCPOLN_StaticFields {
};
struct message_BPDHFLCPOLN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_BPDHFLCPOLN_c {
	Il2CppClass_1 _1;
	message_BPDHFLCPOLN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BPDHFLCPOLN_VTable vtable;
};
struct message_BPDHFLCPOLN_o {
	message_BPDHFLCPOLN_c *klass;
	void *monitor;
	int32_t _CPONPNEBABA_k__BackingField;
	bool _OFCFOLLNCLL_k__BackingField;
	int32_t _FJHHNFBKDPJ_k__BackingField;
	float _OFGJPNOKEEH_k__BackingField;
	System_Single_array* _CCHFAGJBCPD_k__BackingField;
};
struct message_PMOBGEKOFFK_StaticFields {
};
struct message_PMOBGEKOFFK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_PMOBGEKOFFK_c {
	Il2CppClass_1 _1;
	message_PMOBGEKOFFK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PMOBGEKOFFK_VTable vtable;
};
struct message_PMOBGEKOFFK_o {
	message_PMOBGEKOFFK_c *klass;
	void *monitor;
	System_Byte_array* _DHFIGOCEDIE_k__BackingField;
	int32_t _IKKFFNNOCOJ_k__BackingField;
};
struct message_DNHOPFGOKKC_StaticFields {
};
struct message_DNHOPFGOKKC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_DNHOPFGOKKC_c {
	Il2CppClass_1 _1;
	message_DNHOPFGOKKC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DNHOPFGOKKC_VTable vtable;
};
struct message_DNHOPFGOKKC_o {
	message_DNHOPFGOKKC_c *klass;
	void *monitor;
	message_DGPLHCMEGEA_o* _MOIIFIFKMNP_k__BackingField;
	message_DGPLHCMEGEA_o* _KBHGCKFGLKO_k__BackingField;
	message_DGPLHCMEGEA_o* _EDFAGFGBPDH_k__BackingField;
};
struct message_CJMPCIHBJHP_StaticFields {
};
struct message_CJMPCIHBJHP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_CJMPCIHBJHP_c {
	Il2CppClass_1 _1;
	message_CJMPCIHBJHP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_CJMPCIHBJHP_VTable vtable;
};
struct message_CJMPCIHBJHP_o {
	message_CJMPCIHBJHP_c *klass;
	void *monitor;
	message_DNHOPFGOKKC_o* _DEHFAEMLENO_k__BackingField;
	message_DGPLHCMEGEA_o* _KCNJACCAJEH_k__BackingField;
};
struct message_JPPCIDLHPEA_StaticFields {
};
struct message_JPPCIDLHPEA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_JPPCIDLHPEA_c {
	Il2CppClass_1 _1;
	message_JPPCIDLHPEA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JPPCIDLHPEA_VTable vtable;
};
struct message_JPPCIDLHPEA_o {
	message_JPPCIDLHPEA_c *klass;
	void *monitor;
	int32_t _IBILCOAINLI_k__BackingField;
	int32_t _DPNHOMOJGPO_k__BackingField;
	int32_t _GPBDMODKFHG_k__BackingField;
	int32_t _ACJEMJGLLNA_k__BackingField;
	int32_t _EFMLLDPDBFD_k__BackingField;
	int32_t _BCIBHKMPKOE_k__BackingField;
	message_PNKODANCKLF_o* _ILCAGJDCJHD_k__BackingField;
	message_PNKODANCKLF_o* _GHAFPHOGOFJ_k__BackingField;
	message_PNKODANCKLF_o* _MJLFFANENPG_k__BackingField;
	message_PNKODANCKLF_o* _EOBJHPFBJCH_k__BackingField;
};
struct message_HMBIJNJGGJH_StaticFields {
};
struct message_HMBIJNJGGJH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HMBIJNJGGJH_c {
	Il2CppClass_1 _1;
	message_HMBIJNJGGJH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HMBIJNJGGJH_VTable vtable;
};
struct message_HMBIJNJGGJH_o {
	message_HMBIJNJGGJH_c *klass;
	void *monitor;
	message_JPPCIDLHPEA_o* _FHMFIBOACHC_k__BackingField;
	System_String_o* _DGHCFPCJBBO_k__BackingField;
	int32_t _NKAJPLGCJLB_k__BackingField;
	int32_t _LCBEBCOLFEC_k__BackingField;
	int32_t _DIGBAICHEGG_k__BackingField;
	System_String_o* _KIFEJPOHACD_k__BackingField;
	bool _GJKHBLNDHCM_k__BackingField;
	bool _JHNIIHMJOEI_k__BackingField;
	bool _LNLALMOAJOK_k__BackingField;
	float _LCEEOBCKKDC_k__BackingField;
	int32_t _OGPBLOPLGPL_k__BackingField;
	System_String_o* _MBMMCPIBFGM_k__BackingField;
};
struct message_JCBEBOFIABM_StaticFields {
};
struct message_JCBEBOFIABM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_JCBEBOFIABM_c {
	Il2CppClass_1 _1;
	message_JCBEBOFIABM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JCBEBOFIABM_VTable vtable;
};
struct message_JCBEBOFIABM_o {
	message_JCBEBOFIABM_c *klass;
	void *monitor;
	message_JPPCIDLHPEA_o* _FHMFIBOACHC_k__BackingField;
	System_String_o* _IIELGLNANNI_k__BackingField;
	int32_t _KCBOPFPHEJM_k__BackingField;
	int32_t _IIJEBPPEHML_k__BackingField;
	int32_t _LDHDMGPHFBJ_k__BackingField;
	int32_t _HEFFGENPKDD_k__BackingField;
	int32_t _PEDOABNGEJF_k__BackingField;
	int32_t _ANGHDBLNFPB_k__BackingField;
	bool _DCMGKEJPAHL_k__BackingField;
	int32_t _GKNDIKKOOCE_k__BackingField;
	float _JALOHPPCALI_k__BackingField;
	bool _OIGLJGLJPDE_k__BackingField;
	int32_t _DOCLNBNHFMI_k__BackingField;
	int32_t _DICPAHDFMNO_k__BackingField;
	int32_t _LCDMMKKDJKC_k__BackingField;
};
struct message_IKOHOONHAKN_StaticFields {
};
struct message_IKOHOONHAKN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_IKOHOONHAKN_c {
	Il2CppClass_1 _1;
	message_IKOHOONHAKN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IKOHOONHAKN_VTable vtable;
};
struct message_IKOHOONHAKN_o {
	message_IKOHOONHAKN_c *klass;
	void *monitor;
	message_JPPCIDLHPEA_o* _FHMFIBOACHC_k__BackingField;
	System_String_o* _IIELGLNANNI_k__BackingField;
	int32_t _DIGBFIMDCGM_k__BackingField;
	int32_t _IIJEBPPEHML_k__BackingField;
	int32_t _ILOLFOCLIEP_k__BackingField;
	int32_t _AIHBMKEGLAP_k__BackingField;
	bool _KEMHEJPCJCB_k__BackingField;
	int32_t _LDHDMGPHFBJ_k__BackingField;
	int32_t _HEFFGENPKDD_k__BackingField;
	int32_t _PEDOABNGEJF_k__BackingField;
	int32_t _ANGHDBLNFPB_k__BackingField;
};
struct message_JNDOKDGPONM_StaticFields {
};
struct message_JNDOKDGPONM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_JNDOKDGPONM_c {
	Il2CppClass_1 _1;
	message_JNDOKDGPONM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JNDOKDGPONM_VTable vtable;
};
struct message_JNDOKDGPONM_o {
	message_JNDOKDGPONM_c *klass;
	void *monitor;
	message_JPPCIDLHPEA_o* _FHMFIBOACHC_k__BackingField;
	System_String_o* _KIFEJPOHACD_k__BackingField;
	int32_t _NKAJPLGCJLB_k__BackingField;
	bool _GJKHBLNDHCM_k__BackingField;
	bool _JHNIIHMJOEI_k__BackingField;
	bool _LNLALMOAJOK_k__BackingField;
	int32_t _LCBEBCOLFEC_k__BackingField;
	int32_t _DIGBAICHEGG_k__BackingField;
	float _LCEEOBCKKDC_k__BackingField;
	int32_t _KPGHEAEGKIN_k__BackingField;
	int32_t _MBKKJCOBJHO_k__BackingField;
	System_String_o* _GMANNOCLPLN_k__BackingField;
	int32_t _NKBAGCLCGCG_k__BackingField;
	int32_t _ILOLFOCLIEP_k__BackingField;
	int32_t _AIHBMKEGLAP_k__BackingField;
	int32_t _DIGBFIMDCGM_k__BackingField;
	System_String_o* _MBMMCPIBFGM_k__BackingField;
};
struct message_PINOLBOBLFL_StaticFields {
};
struct message_PINOLBOBLFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_PINOLBOBLFL_c {
	Il2CppClass_1 _1;
	message_PINOLBOBLFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PINOLBOBLFL_VTable vtable;
};
struct message_PINOLBOBLFL_o {
	message_PINOLBOBLFL_c *klass;
	void *monitor;
	message_JPPCIDLHPEA_o* _FHMFIBOACHC_k__BackingField;
};
struct message_MCEOBJOMGPD_StaticFields {
};
struct message_MCEOBJOMGPD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_MCEOBJOMGPD_c {
	Il2CppClass_1 _1;
	message_MCEOBJOMGPD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MCEOBJOMGPD_VTable vtable;
};
struct message_MCEOBJOMGPD_o {
	message_MCEOBJOMGPD_c *klass;
	void *monitor;
	message_BBDIINBOAAA_o* _HBINAMKFFIJ_k__BackingField;
	int32_t _GBDKLEPIFHM_k__BackingField;
	int32_t _BHGCGHKEGAB_k__BackingField;
	int32_t _PHPIELDFHBC_k__BackingField;
	message_PNKODANCKLF_o* _FINLDACMNMH_k__BackingField;
	message_PNKODANCKLF_o* _FFAKJDMCFDJ_k__BackingField;
	int32_t _LLNOLDGBJLO_k__BackingField;
	message_PNKODANCKLF_o* _NNOFNMFKKFA_k__BackingField;
	message_PNKODANCKLF_o* _AAJMPGFOGMA_k__BackingField;
	int32_t _EMIDOMHJIOD_k__BackingField;
};
struct message_BKMPDGMCNIF_StaticFields {
};
struct message_BKMPDGMCNIF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_BKMPDGMCNIF_c {
	Il2CppClass_1 _1;
	message_BKMPDGMCNIF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BKMPDGMCNIF_VTable vtable;
};
struct message_BKMPDGMCNIF_o {
	message_BKMPDGMCNIF_c *klass;
	void *monitor;
	message_JPPCIDLHPEA_o* _FHMFIBOACHC_k__BackingField;
	int32_t _GBDKLEPIFHM_k__BackingField;
	int32_t _BHGCGHKEGAB_k__BackingField;
	int32_t _PHPIELDFHBC_k__BackingField;
	message_PNKODANCKLF_o* _FINLDACMNMH_k__BackingField;
	message_PNKODANCKLF_o* _FFAKJDMCFDJ_k__BackingField;
	int32_t _LLNOLDGBJLO_k__BackingField;
	message_PNKODANCKLF_o* _NNOFNMFKKFA_k__BackingField;
	message_PNKODANCKLF_o* _AAJMPGFOGMA_k__BackingField;
	int32_t _EMIDOMHJIOD_k__BackingField;
};
struct message_BBDIINBOAAA_StaticFields {
};
struct message_BBDIINBOAAA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_BBDIINBOAAA_c {
	Il2CppClass_1 _1;
	message_BBDIINBOAAA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BBDIINBOAAA_VTable vtable;
};
struct message_BBDIINBOAAA_o {
	message_BBDIINBOAAA_c *klass;
	void *monitor;
	int32_t _IBILCOAINLI_k__BackingField;
	int32_t _DPNHOMOJGPO_k__BackingField;
	int32_t _GPBDMODKFHG_k__BackingField;
	bool _CONFBHOHACD_k__BackingField;
	System_String_o* _CIMJHGBLOOP_k__BackingField;
	int32_t _DAENNAOKLEO_k__BackingField;
	message_PNKODANCKLF_o* _BJPLAHEAIKH_k__BackingField;
	int32_t _MFOOODCFAAN_k__BackingField;
	System_String_o* _NHPJIHEGLGO_k__BackingField;
	message_PNKODANCKLF_o* _HHKBMKPIFKO_k__BackingField;
	message_PNKODANCKLF_o* _ILCAGJDCJHD_k__BackingField;
	message_PNKODANCKLF_o* _GHAFPHOGOFJ_k__BackingField;
	message_PNKODANCKLF_o* _MJLFFANENPG_k__BackingField;
	message_PNKODANCKLF_o* _EOBJHPFBJCH_k__BackingField;
	float _JJILCOALCLF_k__BackingField;
};
struct message_LMHPAPJJDFM_StaticFields {
};
struct message_LMHPAPJJDFM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_LMHPAPJJDFM_c {
	Il2CppClass_1 _1;
	message_LMHPAPJJDFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_LMHPAPJJDFM_VTable vtable;
};
struct message_LMHPAPJJDFM_o {
	message_LMHPAPJJDFM_c *klass;
	void *monitor;
	message_BBDIINBOAAA_o* _HBINAMKFFIJ_k__BackingField;
	int32_t _BHGCGHKEGAB_k__BackingField;
	int32_t _PFANEIJALCI_k__BackingField;
	message_PNKODANCKLF_o* _BELLGNJNPHN_k__BackingField;
	int32_t _LMPBEECOAAD_k__BackingField;
	float _APDDCANDINP_k__BackingField;
	float _CCMHNLGPMMP_k__BackingField;
	bool _BGAGFNAMNOB_k__BackingField;
	bool _FDJOBNGMHAF_k__BackingField;
	bool _AOBIGMOAKCP_k__BackingField;
	int32_t _FLEPLINCEEO_k__BackingField;
	int32_t _HLLLDGFGIKN_k__BackingField;
};
struct message_KGHKILAAMPI_StaticFields {
};
struct message_KGHKILAAMPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_KGHKILAAMPI_c {
	Il2CppClass_1 _1;
	message_KGHKILAAMPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KGHKILAAMPI_VTable vtable;
};
struct message_KGHKILAAMPI_o {
	message_KGHKILAAMPI_c *klass;
	void *monitor;
	message_JPPCIDLHPEA_o* _FHMFIBOACHC_k__BackingField;
	System_String_o* _FNDFBENLNPL_k__BackingField;
	message_DGPLHCMEGEA_o* _CPFBJHDNJOK_k__BackingField;
	message_DGPLHCMEGEA_o* _IEMCCHBFBKO_k__BackingField;
};
struct message_PFFEDCGLABD_StaticFields {
};
struct message_PFFEDCGLABD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_PFFEDCGLABD_c {
	Il2CppClass_1 _1;
	message_PFFEDCGLABD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PFFEDCGLABD_VTable vtable;
};
struct message_PFFEDCGLABD_o {
	message_PFFEDCGLABD_c *klass;
	void *monitor;
	message_JPPCIDLHPEA_o* _FHMFIBOACHC_k__BackingField;
	System_String_o* _FMMIDDIPDFO_k__BackingField;
	System_String_o* _LOEGCBKOEKF_k__BackingField;
	message_PNKODANCKLF_o* _OJDOBJNECMA_k__BackingField;
	message_PNKODANCKLF_o* _FKKDGFHFPKB_k__BackingField;
	int32_t _FEMEMCBFDOE_k__BackingField;
	message_PNKODANCKLF_o* _JKBPOKDAJIM_k__BackingField;
	message_PNKODANCKLF_o* _NBEPBJDPDDO_k__BackingField;
	bool _DCMGKEJPAHL_k__BackingField;
	int32_t _GKNDIKKOOCE_k__BackingField;
	float _JALOHPPCALI_k__BackingField;
	bool _OIGLJGLJPDE_k__BackingField;
	int32_t _LJCKGLANDKC_k__BackingField;
	int32_t _DOCLNBNHFMI_k__BackingField;
	int32_t _DICPAHDFMNO_k__BackingField;
	int32_t _LCDMMKKDJKC_k__BackingField;
};
struct message_BLFNJGGMCMH_StaticFields {
};
struct message_BLFNJGGMCMH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_BLFNJGGMCMH_c {
	Il2CppClass_1 _1;
	message_BLFNJGGMCMH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BLFNJGGMCMH_VTable vtable;
};
struct message_BLFNJGGMCMH_o {
	message_BLFNJGGMCMH_c *klass;
	void *monitor;
	message_JPPCIDLHPEA_o* _FHMFIBOACHC_k__BackingField;
	message_DGPLHCMEGEA_o* _CPFBJHDNJOK_k__BackingField;
	int32_t _ICABJFCMION_k__BackingField;
	int32_t _LLLJFPNCKCI_k__BackingField;
	bool _CCPEBKPHBIC_k__BackingField;
	bool _NOBKNMAILAK_k__BackingField;
};
struct message_AHHNNDDFKAM_StaticFields {
};
struct message_AHHNNDDFKAM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_AHHNNDDFKAM_c {
	Il2CppClass_1 _1;
	message_AHHNNDDFKAM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AHHNNDDFKAM_VTable vtable;
};
struct message_AHHNNDDFKAM_o {
	message_AHHNNDDFKAM_c *klass;
	void *monitor;
	uint32_t _FPOENDGJKPN_k__BackingField;
	bool _EEAGOOFNHDC_k__BackingField;
	message_CJMPCIHBJHP_o* _DCEJPKGAGNO_k__BackingField;
	uint32_t _MAHPMAAOCAJ_k__BackingField;
	message_JPPCIDLHPEA_o* _FHMFIBOACHC_k__BackingField;
	message_HMBIJNJGGJH_o* _NIJIJMEMNOH_k__BackingField;
	message_JCBEBOFIABM_o* _NPHMKCLPNDO_k__BackingField;
	message_IKOHOONHAKN_o* _BBHLNMOGHBD_k__BackingField;
	message_JNDOKDGPONM_o* _KFLGGJPEIOJ_k__BackingField;
	message_PINOLBOBLFL_o* _GEFOFMKGAKO_k__BackingField;
	System_String_o* _DPHDPPDINPO_k__BackingField;
	message_BBDIINBOAAA_o* _HBINAMKFFIJ_k__BackingField;
	message_LMHPAPJJDFM_o* _ALNMGNHDEFI_k__BackingField;
	message_MCEOBJOMGPD_o* _PBJEBEHANII_k__BackingField;
	message_BKMPDGMCNIF_o* _OPFDBNAJHGN_k__BackingField;
	message_KGHKILAAMPI_o* _NPDFLBEKKBC_k__BackingField;
	message_PFFEDCGLABD_o* _OKHAFCBPJMC_k__BackingField;
	message_BLFNJGGMCMH_o* _ACDOHMJOHPK_k__BackingField;
};
struct message_IJBIALBGBEP_StaticFields {
};
struct message_IJBIALBGBEP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_IJBIALBGBEP_c {
	Il2CppClass_1 _1;
	message_IJBIALBGBEP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_IJBIALBGBEP_VTable vtable;
};
struct message_IJBIALBGBEP_o {
	message_IJBIALBGBEP_c *klass;
	void *monitor;
	message_AHHNNDDFKAM_o* _FBFPPCMJMDM_k__BackingField;
	System_Collections_Generic_List_IJBIALBGBEP__o* _GLDOCOKJDDI_k__BackingField;
};
struct message_HNPNMOHNBLN_StaticFields {
};
struct message_HNPNMOHNBLN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HNPNMOHNBLN_c {
	Il2CppClass_1 _1;
	message_HNPNMOHNBLN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HNPNMOHNBLN_VTable vtable;
};
struct message_HNPNMOHNBLN_o {
	message_HNPNMOHNBLN_c *klass;
	void *monitor;
	message_AHHNNDDFKAM_o* _FBFPPCMJMDM_k__BackingField;
	System_String_o* _DPHDPPDINPO_k__BackingField;
	System_Collections_Generic_List_HNPNMOHNBLN__o* _GLDOCOKJDDI_k__BackingField;
	bool _AAAJHGNJECA_k__BackingField;
};
struct message_JKGADHMKGLL_StaticFields {
};
struct message_JKGADHMKGLL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_JKGADHMKGLL_c {
	Il2CppClass_1 _1;
	message_JKGADHMKGLL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_JKGADHMKGLL_VTable vtable;
};
struct message_JKGADHMKGLL_o {
	message_JKGADHMKGLL_c *klass;
	void *monitor;
	int32_t _DHKBGKKAFKJ_k__BackingField;
	int32_t _MLBDBFHHBCM_k__BackingField;
	uint32_t _FPOENDGJKPN_k__BackingField;
	message_DNHOPFGOKKC_o* _DEHFAEMLENO_k__BackingField;
};
struct message_BIHLLJGEDDM_StaticFields {
};
struct message_BIHLLJGEDDM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_BIHLLJGEDDM_c {
	Il2CppClass_1 _1;
	message_BIHLLJGEDDM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_BIHLLJGEDDM_VTable vtable;
};
struct message_BIHLLJGEDDM_o {
	message_BIHLLJGEDDM_c *klass;
	void *monitor;
	message_JKGADHMKGLL_o* _FBFPPCMJMDM_k__BackingField;
	System_Collections_Generic_List_IJBIALBGBEP__o* _GLDOCOKJDDI_k__BackingField;
	uint32_t _PEILCDAELKF_k__BackingField;
};
struct message_AONDOMHABOH_StaticFields {
};
struct message_AONDOMHABOH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_AONDOMHABOH_c {
	Il2CppClass_1 _1;
	message_AONDOMHABOH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AONDOMHABOH_VTable vtable;
};
struct message_AONDOMHABOH_o {
	message_AONDOMHABOH_c *klass;
	void *monitor;
	message_JKGADHMKGLL_o* _FBFPPCMJMDM_k__BackingField;
	System_Collections_Generic_List_HNPNMOHNBLN__o* _GLDOCOKJDDI_k__BackingField;
	System_String_o* _DPHDPPDINPO_k__BackingField;
	uint32_t _ONEBEHHFEJB_k__BackingField;
	uint32_t _PEILCDAELKF_k__BackingField;
};
struct message_HBLLODDOMEH_StaticFields {
};
struct message_HBLLODDOMEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HBLLODDOMEH_c {
	Il2CppClass_1 _1;
	message_HBLLODDOMEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HBLLODDOMEH_VTable vtable;
};
struct message_HBLLODDOMEH_o {
	message_HBLLODDOMEH_c *klass;
	void *monitor;
	System_Collections_Generic_List_BIHLLJGEDDM__o* _IEFPGNBFNNO_k__BackingField;
};
struct message_EAGFEBBJPBF_StaticFields {
};
struct message_EAGFEBBJPBF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_EAGFEBBJPBF_c {
	Il2CppClass_1 _1;
	message_EAGFEBBJPBF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_EAGFEBBJPBF_VTable vtable;
};
struct message_EAGFEBBJPBF_o {
	message_EAGFEBBJPBF_c *klass;
	void *monitor;
	System_Collections_Generic_List_AONDOMHABOH__o* _IEFPGNBFNNO_k__BackingField;
};
struct message_FMELCANIDOK_StaticFields {
};
struct message_FMELCANIDOK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_FMELCANIDOK_c {
	Il2CppClass_1 _1;
	message_FMELCANIDOK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FMELCANIDOK_VTable vtable;
};
struct message_FMELCANIDOK_o {
	message_FMELCANIDOK_c *klass;
	void *monitor;
	System_Byte_array* _ACJNNEPADHI_k__BackingField;
	System_Byte_array* _OLKEKGPBFAE_k__BackingField;
	System_Byte_array* _PFKJMHIDJGF_k__BackingField;
	System_Byte_array* _OFFABGNHGPP_k__BackingField;
	System_Byte_array* _INFGGAELCGB_k__BackingField;
	System_Byte_array* _OFODAMLIEEH_k__BackingField;
	int32_t _PJIODKBEKEC_k__BackingField;
	int32_t _DONNABLFAFD_k__BackingField;
};
struct message_PGBGOAOCGDC_StaticFields {
};
struct message_PGBGOAOCGDC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_PGBGOAOCGDC_c {
	Il2CppClass_1 _1;
	message_PGBGOAOCGDC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PGBGOAOCGDC_VTable vtable;
};
struct message_PGBGOAOCGDC_o {
	message_PGBGOAOCGDC_c *klass;
	void *monitor;
	uint32_t _DPDDOCCLOBL_k__BackingField;
	System_String_o* _PEIIPAHEEOJ_k__BackingField;
	System_String_o* _DIIFPKCKILN_k__BackingField;
	uint32_t _CCIGINEICJC_k__BackingField;
	uint32_t _PICLBKBDFPC_k__BackingField;
	uint32_t _DLEIIEHMBHB_k__BackingField;
	uint64_t _CJGLJJOPPLG_k__BackingField;
	uint64_t _NAIDEOCHCGM_k__BackingField;
	uint64_t _GPPECBODCAB_k__BackingField;
	System_UInt32_array* _DBGOEENCCNG_k__BackingField;
	System_Byte_array* _PNPMKOCIMGA_k__BackingField;
	System_Byte_array* _GNJEOCGFIAC_k__BackingField;
	message_FEIGJAGLKLM_o* _KOLGAAPFHPF_k__BackingField;
	uint64_t _MPLEPGMKFBM_k__BackingField;
	uint64_t _AIBHKOIGDCJ_k__BackingField;
	message_NCPHFLKMCKL_o* _LGHMADFDKDC_k__BackingField;
	uint32_t _IHECNILOLDF_k__BackingField;
	int32_t _PJIODKBEKEC_k__BackingField;
	System_Byte_array* _CAMKAFJKECD_k__BackingField;
	System_Byte_array* _IICMABALNLF_k__BackingField;
	uint32_t _KLKKFBJOKLG_k__BackingField;
	int32_t _PPJLAIMLBCI_k__BackingField;
	bool _LDLKJEDDEAN_k__BackingField;
	int32_t _DONNABLFAFD_k__BackingField;
	System_String_o* _PLHGNNCFBOM_k__BackingField;
	System_String_o* _CONJDLNALHA_k__BackingField;
	System_String_o* _NANFBIBPGEB_k__BackingField;
	System_Collections_Generic_List_LJKOHKGKHOF__o* _GFKMBBLINMC_k__BackingField;
	System_Byte_array* _IMCOBEDOFGF_k__BackingField;
	System_String_o* _BGBHDCPIOID_k__BackingField;
	System_Byte_array* _FIHJGHCEAKK_k__BackingField;
	System_Byte_array* _PGFPDMLAJME_k__BackingField;
	System_Byte_array* _NJLDLELNPJK_k__BackingField;
	message_GGGFBBOCJOL_o* _OENPKHNDHDB_k__BackingField;
	System_String_o* _LMJFKJNIKJA_k__BackingField;
	System_Collections_Generic_List_byte____o* _OBGFIADKBOI_k__BackingField;
	System_Collections_Generic_List_byte____o* _PJHGDPGELCG_k__BackingField;
	bool _JJINJIJGJJG_k__BackingField;
	System_Collections_Generic_List_byte____o* _DMHODGFDCEO_k__BackingField;
};
struct message_NCPHFLKMCKL_StaticFields {
};
struct message_NCPHFLKMCKL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_NCPHFLKMCKL_c {
	Il2CppClass_1 _1;
	message_NCPHFLKMCKL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NCPHFLKMCKL_VTable vtable;
};
struct message_NCPHFLKMCKL_o {
	message_NCPHFLKMCKL_c *klass;
	void *monitor;
	System_Collections_Generic_List_NCPHFLKMCKL_NOJMKKPDDFM__o* _CABPJDFIPBC_k__BackingField;
};
struct message_NCPHFLKMCKL_NOJMKKPDDFM_StaticFields {
};
struct message_NCPHFLKMCKL_NOJMKKPDDFM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_NCPHFLKMCKL_NOJMKKPDDFM_c {
	Il2CppClass_1 _1;
	message_NCPHFLKMCKL_NOJMKKPDDFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NCPHFLKMCKL_NOJMKKPDDFM_VTable vtable;
};
struct message_NCPHFLKMCKL_NOJMKKPDDFM_o {
	message_NCPHFLKMCKL_NOJMKKPDDFM_c *klass;
	void *monitor;
	System_Collections_Generic_List_string__o* _HGFDMLGBIGG_k__BackingField;
	uint32_t _KHOOCFALMBO_k__BackingField;
	System_String_o* _GGHJGEGJGLC_k__BackingField;
	uint32_t _KLPCHPNJMBA_k__BackingField;
	System_String_o* _KKDNILIFCOK_k__BackingField;
	System_String_o* _FPOENDGJKPN_k__BackingField;
};
struct message_MJNHLFIHOAK_StaticFields {
};
struct message_MJNHLFIHOAK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_MJNHLFIHOAK_c {
	Il2CppClass_1 _1;
	message_MJNHLFIHOAK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MJNHLFIHOAK_VTable vtable;
};
struct message_MJNHLFIHOAK_o {
	message_MJNHLFIHOAK_c *klass;
	void *monitor;
	System_Byte_array* _COLBIDLDGKP_k__BackingField;
	System_Byte_array* _MFMILFOLGPD_k__BackingField;
	System_String_o* _PEIIPAHEEOJ_k__BackingField;
	System_String_o* _DIIFPKCKILN_k__BackingField;
	uint32_t _CCIGINEICJC_k__BackingField;
	uint32_t _PICLBKBDFPC_k__BackingField;
	uint32_t _DLEIIEHMBHB_k__BackingField;
};
struct message_NOEMLIPGACF_StaticFields {
};
struct message_NOEMLIPGACF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_NOEMLIPGACF_c {
	Il2CppClass_1 _1;
	message_NOEMLIPGACF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NOEMLIPGACF_VTable vtable;
};
struct message_NOEMLIPGACF_o {
	message_NOEMLIPGACF_c *klass;
	void *monitor;
	System_Collections_Generic_List_CMEHOHJOGAE__o* _FPIHHICLDBE_k__BackingField;
	System_Byte_array* _MFMILFOLGPD_k__BackingField;
	System_String_o* _PEIIPAHEEOJ_k__BackingField;
	System_String_o* _DIIFPKCKILN_k__BackingField;
	uint32_t _CCIGINEICJC_k__BackingField;
	uint32_t _PICLBKBDFPC_k__BackingField;
	uint32_t _DLEIIEHMBHB_k__BackingField;
};
struct message_HPIAADMHDCO_StaticFields {
};
struct message_HPIAADMHDCO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HPIAADMHDCO_c {
	Il2CppClass_1 _1;
	message_HPIAADMHDCO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HPIAADMHDCO_VTable vtable;
};
struct message_HPIAADMHDCO_o {
	message_HPIAADMHDCO_c *klass;
	void *monitor;
	int32_t _DEGPELFJACN_k__BackingField;
	System_String_o* _MEECMNKBHLF_k__BackingField;
	System_String_o* _IGFEAOGKADB_k__BackingField;
};
struct message_AEBGKHFKPBF_StaticFields {
};
struct message_AEBGKHFKPBF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_AEBGKHFKPBF_c {
	Il2CppClass_1 _1;
	message_AEBGKHFKPBF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_AEBGKHFKPBF_VTable vtable;
};
struct message_AEBGKHFKPBF_o {
	message_AEBGKHFKPBF_c *klass;
	void *monitor;
	float _DEGPELFJACN_k__BackingField;
	System_String_o* _MEECMNKBHLF_k__BackingField;
	System_String_o* _IGFEAOGKADB_k__BackingField;
};
struct message_OEHPCALFDCI_StaticFields {
};
struct message_OEHPCALFDCI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_OEHPCALFDCI_c {
	Il2CppClass_1 _1;
	message_OEHPCALFDCI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OEHPCALFDCI_VTable vtable;
};
struct message_OEHPCALFDCI_o {
	message_OEHPCALFDCI_c *klass;
	void *monitor;
	int32_t _FFPHOKAEGJI_k__BackingField;
	int32_t _CHFLIGCIPGP_k__BackingField;
	int32_t _DEGPELFJACN_k__BackingField;
};
struct message_FBHPPHLFLKE_StaticFields {
};
struct message_FBHPPHLFLKE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_FBHPPHLFLKE_c {
	Il2CppClass_1 _1;
	message_FBHPPHLFLKE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FBHPPHLFLKE_VTable vtable;
};
struct message_FBHPPHLFLKE_o {
	message_FBHPPHLFLKE_c *klass;
	void *monitor;
	float _FFPHOKAEGJI_k__BackingField;
	float _CHFLIGCIPGP_k__BackingField;
	float _DEGPELFJACN_k__BackingField;
};
struct message_KBGLFDFOAGE_StaticFields {
};
struct message_KBGLFDFOAGE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_KBGLFDFOAGE_c {
	Il2CppClass_1 _1;
	message_KBGLFDFOAGE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KBGLFDFOAGE_VTable vtable;
};
struct message_KBGLFDFOAGE_o {
	message_KBGLFDFOAGE_c *klass;
	void *monitor;
	int32_t _ONEBEHHFEJB_k__BackingField;
	System_Collections_Generic_List_HPIAADMHDCO__o* _KDPKHNOMCKL_k__BackingField;
};
struct message_KGGMEKHEKAH_StaticFields {
};
struct message_KGGMEKHEKAH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_KGGMEKHEKAH_c {
	Il2CppClass_1 _1;
	message_KGGMEKHEKAH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_KGGMEKHEKAH_VTable vtable;
};
struct message_KGGMEKHEKAH_o {
	message_KGGMEKHEKAH_c *klass;
	void *monitor;
	int32_t _ONEBEHHFEJB_k__BackingField;
	System_Collections_Generic_List_AEBGKHFKPBF__o* _KDPKHNOMCKL_k__BackingField;
};
struct message_ACGPEOEHGFJ_StaticFields {
};
struct message_ACGPEOEHGFJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_ACGPEOEHGFJ_c {
	Il2CppClass_1 _1;
	message_ACGPEOEHGFJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ACGPEOEHGFJ_VTable vtable;
};
struct message_ACGPEOEHGFJ_o {
	message_ACGPEOEHGFJ_c *klass;
	void *monitor;
	System_Int32_array* _PMFEBFAJCMC_k__BackingField;
	System_Collections_Generic_List_HPIAADMHDCO__o* _KDPKHNOMCKL_k__BackingField;
};
struct message_FEEMOCDHFPO_StaticFields {
};
struct message_FEEMOCDHFPO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_FEEMOCDHFPO_c {
	Il2CppClass_1 _1;
	message_FEEMOCDHFPO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_FEEMOCDHFPO_VTable vtable;
};
struct message_FEEMOCDHFPO_o {
	message_FEEMOCDHFPO_c *klass;
	void *monitor;
	int32_t _FPOENDGJKPN_k__BackingField;
	System_String_o* _MEECMNKBHLF_k__BackingField;
	System_String_o* _IGFEAOGKADB_k__BackingField;
	int32_t _OOFKDEJKFCH_k__BackingField;
	ProtoBuf_DiscriminatedUnion32Object_o FAEBJDPHLFE;
	message_ACGPEOEHGFJ_o* _JNGIPCMJFHB_k__BackingField;
};
struct message_MOFGLHIKFBJ_StaticFields {
};
struct message_MOFGLHIKFBJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_MOFGLHIKFBJ_c {
	Il2CppClass_1 _1;
	message_MOFGLHIKFBJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MOFGLHIKFBJ_VTable vtable;
};
struct message_MOFGLHIKFBJ_o {
	message_MOFGLHIKFBJ_c *klass;
	void *monitor;
	System_Collections_Generic_List_FEEMOCDHFPO__o* _JKBHILDPKBL_k__BackingField;
	System_String_o* _MJCKGHBCNJB_k__BackingField;
};
struct message_NJOMKJACDHI_StaticFields {
};
struct message_NJOMKJACDHI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_NJOMKJACDHI_c {
	Il2CppClass_1 _1;
	message_NJOMKJACDHI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NJOMKJACDHI_VTable vtable;
};
struct message_NJOMKJACDHI_o {
	message_NJOMKJACDHI_c *klass;
	void *monitor;
	int32_t _FPOENDGJKPN_k__BackingField;
	int32_t _OOFKDEJKFCH_k__BackingField;
	ProtoBuf_DiscriminatedUnion32_o FAEBJDPHLFE;
	System_Int32_array* _JLPKHFDKHEM_k__BackingField;
};
struct message_PKAJDLIMMDF_StaticFields {
};
struct message_PKAJDLIMMDF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_PKAJDLIMMDF_c {
	Il2CppClass_1 _1;
	message_PKAJDLIMMDF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_PKAJDLIMMDF_VTable vtable;
};
struct message_PKAJDLIMMDF_o {
	message_PKAJDLIMMDF_c *klass;
	void *monitor;
	int32_t _JHJEIBDMBLC_k__BackingField;
	System_Byte_array* _JBCMHEOMOAI_k__BackingField;
};
struct message_MJDEEPGKBCF_StaticFields {
};
struct message_MJDEEPGKBCF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_MJDEEPGKBCF_c {
	Il2CppClass_1 _1;
	message_MJDEEPGKBCF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MJDEEPGKBCF_VTable vtable;
};
struct message_MJDEEPGKBCF_o {
	message_MJDEEPGKBCF_c *klass;
	void *monitor;
	System_Collections_Generic_List_string__o* _KOPNABNMFAG_k__BackingField;
	System_String_o* _LCNAHEPLNAC_k__BackingField;
	System_UInt32_array* _HGPIGPDDDEM_k__BackingField;
	System_UInt32_array* _MDIKALCDACO_k__BackingField;
	message_CMBIHFJDFLM_o* _MCOCIHGBFBM_k__BackingField;
	int32_t _KLKKFBJOKLG_k__BackingField;
	message_MJDEEPGKBCF_o* _GKGLGGBKBON_k__BackingField;
	System_UInt32_array* _PHPGHDKHGFP_k__BackingField;
};
struct message_ILAHDOMODLI_StaticFields {
};
struct message_ILAHDOMODLI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_ILAHDOMODLI_c {
	Il2CppClass_1 _1;
	message_ILAHDOMODLI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ILAHDOMODLI_VTable vtable;
};
struct message_ILAHDOMODLI_o {
	message_ILAHDOMODLI_c *klass;
	void *monitor;
	System_Collections_Generic_List_LJKOHKGKHOF__o* _GFKMBBLINMC_k__BackingField;
};
struct message_OLIECBADLCI_StaticFields {
};
struct message_OLIECBADLCI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_OLIECBADLCI_c {
	Il2CppClass_1 _1;
	message_OLIECBADLCI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_OLIECBADLCI_VTable vtable;
};
struct message_OLIECBADLCI_o {
	message_OLIECBADLCI_c *klass;
	void *monitor;
	int32_t _FANPEMNAHGC_k__BackingField;
	System_Collections_Generic_List_OLIECBADLCI__o* _NCEBNKMAIFH_k__BackingField;
	ProtoBuf_DiscriminatedUnion32Object_o FAEBJDPHLFE;
};
struct message_GGGFBBOCJOL_StaticFields {
};
struct message_GGGFBBOCJOL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_GGGFBBOCJOL_c {
	Il2CppClass_1 _1;
	message_GGGFBBOCJOL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_GGGFBBOCJOL_VTable vtable;
};
struct message_GGGFBBOCJOL_o {
	message_GGGFBBOCJOL_c *klass;
	void *monitor;
	int32_t _FKJHLFHGNKL_k__BackingField;
	bool _FLJMJMOBJLG_k__BackingField;
	bool _FNBAAIBGEMK_k__BackingField;
	int32_t _MILJNNLCPDN_k__BackingField;
	bool _JIEMDECMHNL_k__BackingField;
	int32_t _DMDCLCBOLGE_k__BackingField;
	bool _ICKENEOGMJP_k__BackingField;
};
struct message_MAJGICGAGNO_StaticFields {
};
struct message_MAJGICGAGNO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_MAJGICGAGNO_c {
	Il2CppClass_1 _1;
	message_MAJGICGAGNO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_MAJGICGAGNO_VTable vtable;
};
struct message_MAJGICGAGNO_o {
	message_MAJGICGAGNO_c *klass;
	void *monitor;
	uint32_t _FCPEGKHCFGC_k__BackingField;
	uint32_t _CNOCIKBDHNL_k__BackingField;
};
struct COW_MobileMatchGameClient_StaticFields {
};
struct COW_MobileMatchGameClient_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Close;
	VirtualInvokeData _8_OnPingReceiveTimeout;
	VirtualInvokeData _9_OnReconnect;
	VirtualInvokeData _10_Update;
	VirtualInvokeData _11_Send;
	VirtualInvokeData _12_OnConnected;
	VirtualInvokeData _13_OnDisconnected;
	VirtualInvokeData _14_OnPingSent;
	VirtualInvokeData _15_HandleRecvPacket;
	VirtualInvokeData _16_DebugForceReconnect;
	VirtualInvokeData _17_OnNetworkCallback;
};
struct COW_MobileMatchGameClient_c {
	Il2CppClass_1 _1;
	COW_MobileMatchGameClient_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MobileMatchGameClient_VTable vtable;
};
struct COW_MobileMatchGameClient_o {
	COW_MobileMatchGameClient_c *klass;
	void *monitor;
	GCommon_INetworkSession_o* m_Session;
	GCommon_NetworkMessageDispatcher_o* m_MessageDispatcher;
	GCommon_INetworkSession_o* m_UDPSession;
	System_IO_MemoryStream_o* m_SendMemoryStream;
	System_IO_MemoryStream_o* m_RecvMemoryStream;
	GCommon_FastBinaryReader_o* m_BinaryReader;
	GCommon_FastBinaryWriter_o* m_BinaryWriter;
	System_Collections_Generic_Queue_UDPMsgPacket__o* m_RecvUDPMsgList;
	GCommon_ISessionHanlder_o* m_SessionHandler;
	float m_LastRecvPingPacketTime;
	bool m_UseMUDP;
	int32_t LastHandledRecvPacketCnt;
	System_Collections_Generic_Dictionary_uint__List_S2C_C2S_RUDP_SPLITTED_DATAGRAM___o* MatchGameClient_m_cachedSplittedDatagram;
	System_IO_MemoryStream_o* MatchGameClient_m_splittedMsgStream;
	System_IO_BinaryWriter_o* MatchGameClient_m_splittedMsgWriter;
	GCommon_FastBinaryReader_o* MatchGameClient_m_splittedMsgReader;
	COW_MobileReplayManager_o* m_ReplayMgr;
	int32_t m_HandlePacketFrameNum;
	int32_t m_HandlePacketMinPerFrame;
	float mLastForceToReconnectTime;
	System_Collections_Generic_Dictionary_uint__S2C_C2S_RUDP_SPLITTED_DATAGRAM____o* m_cachedSplittedDatagram;
	System_IO_MemoryStream_o* m_splittedMsgStream;
	System_IO_BinaryWriter_o* m_splittedMsgWriter;
	GCommon_FastBinaryReader_o* m_splittedMsgReader;
};
struct proto_EInventory_StaticFields {
};
struct proto_EInventory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EInventory_c {
	Il2CppClass_1 _1;
	proto_EInventory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EInventory_VTable vtable;
};
struct proto_EInventory_o {
	proto_EInventory_c *klass;
	void *monitor;
};
struct proto_EAccount_StaticFields {
};
struct proto_EAccount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EAccount_c {
	Il2CppClass_1 _1;
	proto_EAccount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAccount_VTable vtable;
};
struct proto_EAccount_o {
	proto_EAccount_c *klass;
	void *monitor;
};
struct proto_EAbTest_StaticFields {
};
struct proto_EAbTest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EAbTest_c {
	Il2CppClass_1 _1;
	proto_EAbTest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAbTest_VTable vtable;
};
struct proto_EAbTest_o {
	proto_EAbTest_c *klass;
	void *monitor;
};
struct proto_AbTestChoice_StaticFields {
};
struct proto_AbTestChoice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AbTestChoice_c {
	Il2CppClass_1 _1;
	proto_AbTestChoice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AbTestChoice_VTable vtable;
};
struct proto_AbTestChoice_o {
	proto_AbTestChoice_c *klass;
	void *monitor;
	uint32_t type;
	uint32_t val;
};
struct proto_AbTestChoices_StaticFields {
};
struct proto_AbTestChoices_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AbTestChoices_c {
	Il2CppClass_1 _1;
	proto_AbTestChoices_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AbTestChoices_VTable vtable;
};
struct proto_AbTestChoices_o {
	proto_AbTestChoices_c *klass;
	void *monitor;
	System_Collections_Generic_List_AbTestChoice__o* choices;
};
struct proto_HackerTagInfo_StaticFields {
};
struct proto_HackerTagInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HackerTagInfo_c {
	Il2CppClass_1 _1;
	proto_HackerTagInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HackerTagInfo_VTable vtable;
};
struct proto_HackerTagInfo_o {
	proto_HackerTagInfo_c *klass;
	void *monitor;
	uint32_t hacker_tag;
	int64_t hackerpool_time;
};
struct proto_HackerInfo_StaticFields {
};
struct proto_HackerInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HackerInfo_c {
	Il2CppClass_1 _1;
	proto_HackerInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HackerInfo_VTable vtable;
};
struct proto_HackerInfo_o {
	proto_HackerInfo_c *klass;
	void *monitor;
	uint32_t hacker_cdt_id;
	uint32_t hacker_tag;
	int64_t hackerpool_time;
};
struct proto_ActivationStatusReq_StaticFields {
};
struct proto_ActivationStatusReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivationStatusReq_c {
	Il2CppClass_1 _1;
	proto_ActivationStatusReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivationStatusReq_VTable vtable;
};
struct proto_ActivationStatusReq_o {
	proto_ActivationStatusReq_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* lock_region;
	System_String_o* client_version;
	uint32_t plat_id;
	bool is_trial;
};
struct proto_EActivity_StaticFields {
};
struct proto_EActivity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EActivity_c {
	Il2CppClass_1 _1;
	proto_EActivity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EActivity_VTable vtable;
};
struct proto_EActivity_o {
	proto_EActivity_c *klass;
	void *monitor;
};
struct proto_GameMissionInfo_StaticFields {
};
struct proto_GameMissionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameMissionInfo_c {
	Il2CppClass_1 _1;
	proto_GameMissionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameMissionInfo_VTable vtable;
};
struct proto_GameMissionInfo_o {
	proto_GameMissionInfo_c *klass;
	void *monitor;
	uint32_t mission_type;
	uint32_t get_times;
	uint32_t finish_times;
	bool pre_cdt_triggered;
};
struct proto_ETreasureBox_StaticFields {
};
struct proto_ETreasureBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ETreasureBox_c {
	Il2CppClass_1 _1;
	proto_ETreasureBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ETreasureBox_VTable vtable;
};
struct proto_ETreasureBox_o {
	proto_ETreasureBox_c *klass;
	void *monitor;
};
struct proto_EPresence_StaticFields {
};
struct proto_EPresence_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPresence_c {
	Il2CppClass_1 _1;
	proto_EPresence_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPresence_VTable vtable;
};
struct proto_EPresence_o {
	proto_EPresence_c *klass;
	void *monitor;
};
struct proto_EGameServer_StaticFields {
};
struct proto_EGameServer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EGameServer_c {
	Il2CppClass_1 _1;
	proto_EGameServer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EGameServer_VTable vtable;
};
struct proto_EGameServer_o {
	proto_EGameServer_c *klass;
	void *monitor;
};
struct proto_EGameServerManager_StaticFields {
};
struct proto_EGameServerManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EGameServerManager_c {
	Il2CppClass_1 _1;
	proto_EGameServerManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EGameServerManager_VTable vtable;
};
struct proto_EGameServerManager_o {
	proto_EGameServerManager_c *klass;
	void *monitor;
};
struct proto_FindGameServerExtraInfo_StaticFields {
};
struct proto_FindGameServerExtraInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FindGameServerExtraInfo_c {
	Il2CppClass_1 _1;
	proto_FindGameServerExtraInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FindGameServerExtraInfo_VTable vtable;
};
struct proto_FindGameServerExtraInfo_o {
	proto_FindGameServerExtraInfo_c *klass;
	void *monitor;
	uint32_t ai_cnt_per_game;
	bool is_bot;
};
struct proto_EGroup_StaticFields {
};
struct proto_EGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EGroup_c {
	Il2CppClass_1 _1;
	proto_EGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EGroup_VTable vtable;
};
struct proto_EGroup_o {
	proto_EGroup_c *klass;
	void *monitor;
};
struct proto_MapConfig_StaticFields {
};
struct proto_MapConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MapConfig_c {
	Il2CppClass_1 _1;
	proto_MapConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MapConfig_VTable vtable;
};
struct proto_MapConfig_o {
	proto_MapConfig_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t weight;
	uint32_t priority;
};
struct proto_ELeaderboard_StaticFields {
};
struct proto_ELeaderboard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ELeaderboard_c {
	Il2CppClass_1 _1;
	proto_ELeaderboard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELeaderboard_VTable vtable;
};
struct proto_ELeaderboard_o {
	proto_ELeaderboard_c *klass;
	void *monitor;
};
struct proto_EStats_StaticFields {
};
struct proto_EStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EStats_c {
	Il2CppClass_1 _1;
	proto_EStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStats_VTable vtable;
};
struct proto_EStats_o {
	proto_EStats_c *klass;
	void *monitor;
};
struct proto_EAttendance_StaticFields {
};
struct proto_EAttendance_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EAttendance_c {
	Il2CppClass_1 _1;
	proto_EAttendance_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAttendance_VTable vtable;
};
struct proto_EAttendance_o {
	proto_EAttendance_c *klass;
	void *monitor;
};
struct proto_EMail_StaticFields {
};
struct proto_EMail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EMail_c {
	Il2CppClass_1 _1;
	proto_EMail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMail_VTable vtable;
};
struct proto_EMail_o {
	proto_EMail_c *klass;
	void *monitor;
};
struct proto_EConfig_StaticFields {
};
struct proto_EConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EConfig_c {
	Il2CppClass_1 _1;
	proto_EConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EConfig_VTable vtable;
};
struct proto_EConfig_o {
	proto_EConfig_c *klass;
	void *monitor;
};
struct proto_Empty_StaticFields {
};
struct proto_Empty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Empty_c {
	Il2CppClass_1 _1;
	proto_Empty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Empty_VTable vtable;
};
struct proto_Empty_o {
	proto_Empty_c *klass;
	void *monitor;
};
struct proto_ESwitch_StaticFields {
};
struct proto_ESwitch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ESwitch_c {
	Il2CppClass_1 _1;
	proto_ESwitch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESwitch_VTable vtable;
};
struct proto_ESwitch_o {
	proto_ESwitch_c *klass;
	void *monitor;
};
struct proto_EMessageQueue_StaticFields {
};
struct proto_EMessageQueue_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EMessageQueue_c {
	Il2CppClass_1 _1;
	proto_EMessageQueue_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMessageQueue_VTable vtable;
};
struct proto_EMessageQueue_o {
	proto_EMessageQueue_c *klass;
	void *monitor;
};
struct proto_ENotification_StaticFields {
};
struct proto_ENotification_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ENotification_c {
	Il2CppClass_1 _1;
	proto_ENotification_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ENotification_VTable vtable;
};
struct proto_ENotification_o {
	proto_ENotification_c *klass;
	void *monitor;
};
struct proto_Item_StaticFields {
};
struct proto_Item_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Item_c {
	Il2CppClass_1 _1;
	proto_Item_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Item_VTable vtable;
};
struct proto_Item_o {
	proto_Item_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t cnt;
	uint32_t expire_time;
	int32_t left_use_times;
	uint32_t history_owned_cnt;
	uint32_t left_expire_time;
	int32_t item_status;
	int32_t item_type;
	int32_t item_sub_type;
	uint32_t permanent_value;
};
struct proto_PermanentValueItem_StaticFields {
};
struct proto_PermanentValueItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PermanentValueItem_c {
	Il2CppClass_1 _1;
	proto_PermanentValueItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PermanentValueItem_VTable vtable;
};
struct proto_PermanentValueItem_o {
	proto_PermanentValueItem_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t permanent_value;
};
struct proto_ItemSlice_StaticFields {
};
struct proto_ItemSlice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ItemSlice_c {
	Il2CppClass_1 _1;
	proto_ItemSlice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ItemSlice_VTable vtable;
};
struct proto_ItemSlice_o {
	proto_ItemSlice_c *klass;
	void *monitor;
	System_Collections_Generic_List_Item__o* items;
};
struct proto_ExchangedAward_StaticFields {
};
struct proto_ExchangedAward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ExchangedAward_c {
	Il2CppClass_1 _1;
	proto_ExchangedAward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ExchangedAward_VTable vtable;
};
struct proto_ExchangedAward_o {
	proto_ExchangedAward_c *klass;
	void *monitor;
	int32_t origin_award_type;
	uint32_t origin_award_id;
	uint32_t origin_award_num;
	int32_t dest_award_type;
	uint32_t dest_award_id;
	uint32_t dest_award_num;
	uint32_t origin_award_time;
	uint32_t source_item_id;
};
struct proto_ExchangeChangeData_StaticFields {
};
struct proto_ExchangeChangeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ExchangeChangeData_c {
	Il2CppClass_1 _1;
	proto_ExchangeChangeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ExchangeChangeData_VTable vtable;
};
struct proto_ExchangeChangeData_o {
	proto_ExchangeChangeData_c *klass;
	void *monitor;
	uint64_t trans_id;
	System_Collections_Generic_List_Item__o* add_item_list;
	System_Collections_Generic_List_Item__o* del_item_list;
	int32_t coins_delta;
	int32_t gems_delta;
	int32_t gop_gems_delta;
	int32_t reason;
	uint32_t gop_gems;
	uint64_t gop_total_topup;
	uint64_t gop_total_free;
	System_Collections_Generic_List_ExchangedAward__o* exchangeAward;
	bool check_bundle;
	uint64_t sub_reason;
};
struct proto_AwardData_StaticFields {
};
struct proto_AwardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AwardData_c {
	Il2CppClass_1 _1;
	proto_AwardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AwardData_VTable vtable;
};
struct proto_AwardData_o {
	proto_AwardData_c *klass;
	void *monitor;
	System_Collections_Generic_List_Item__o* items;
	uint32_t coins;
	uint32_t gems;
	uint32_t exps;
	uint32_t activeness;
	uint32_t accelerators;
	System_Collections_Generic_List_LikeItem__o* like_items;
	uint32_t active_points;
};
struct proto_PlayerLogoutReq_StaticFields {
};
struct proto_PlayerLogoutReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlayerLogoutReq_c {
	Il2CppClass_1 _1;
	proto_PlayerLogoutReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlayerLogoutReq_VTable vtable;
};
struct proto_PlayerLogoutReq_o {
	proto_PlayerLogoutReq_c *klass;
	void *monitor;
	uint64_t account_id;
	uint64_t conn_id;
};
struct proto_AccountIDReq_StaticFields {
};
struct proto_AccountIDReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountIDReq_c {
	Il2CppClass_1 _1;
	proto_AccountIDReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountIDReq_VTable vtable;
};
struct proto_AccountIDReq_o {
	proto_AccountIDReq_c *klass;
	void *monitor;
	uint64_t account_id;
};
struct proto_AccountIDRes_StaticFields {
};
struct proto_AccountIDRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountIDRes_c {
	Il2CppClass_1 _1;
	proto_AccountIDRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountIDRes_VTable vtable;
};
struct proto_AccountIDRes_o {
	proto_AccountIDRes_c *klass;
	void *monitor;
	uint64_t account_id;
};
struct proto_AccountIDSlice_StaticFields {
};
struct proto_AccountIDSlice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountIDSlice_c {
	Il2CppClass_1 _1;
	proto_AccountIDSlice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountIDSlice_VTable vtable;
};
struct proto_AccountIDSlice_o {
	proto_AccountIDSlice_c *klass;
	void *monitor;
	System_UInt64_array* account_ids;
};
struct proto_ExternalIDSlice_StaticFields {
};
struct proto_ExternalIDSlice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ExternalIDSlice_c {
	Il2CppClass_1 _1;
	proto_ExternalIDSlice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ExternalIDSlice_VTable vtable;
};
struct proto_ExternalIDSlice_o {
	proto_ExternalIDSlice_c *klass;
	void *monitor;
	System_Collections_Generic_List_string__o* external_ids;
	int32_t platform_type;
};
struct proto_AccountRegionSlice_StaticFields {
};
struct proto_AccountRegionSlice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountRegionSlice_c {
	Il2CppClass_1 _1;
	proto_AccountRegionSlice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountRegionSlice_VTable vtable;
};
struct proto_AccountRegionSlice_o {
	proto_AccountRegionSlice_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* noti_region;
	System_String_o* lock_region;
};
struct proto_OpenIDReq_StaticFields {
};
struct proto_OpenIDReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_OpenIDReq_c {
	Il2CppClass_1 _1;
	proto_OpenIDReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_OpenIDReq_VTable vtable;
};
struct proto_OpenIDReq_o {
	proto_OpenIDReq_c *klass;
	void *monitor;
	System_String_o* open_id;
};
struct proto_NicknameReq_StaticFields {
};
struct proto_NicknameReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NicknameReq_c {
	Il2CppClass_1 _1;
	proto_NicknameReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NicknameReq_VTable vtable;
};
struct proto_NicknameReq_o {
	proto_NicknameReq_c *klass;
	void *monitor;
	System_String_o* nickname;
};
struct proto_MatchIDReq_StaticFields {
};
struct proto_MatchIDReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchIDReq_c {
	Il2CppClass_1 _1;
	proto_MatchIDReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchIDReq_VTable vtable;
};
struct proto_MatchIDReq_o {
	proto_MatchIDReq_c *klass;
	void *monitor;
	uint64_t match_id;
};
struct proto_DelAccountReq_StaticFields {
};
struct proto_DelAccountReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DelAccountReq_c {
	Il2CppClass_1 _1;
	proto_DelAccountReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DelAccountReq_VTable vtable;
};
struct proto_DelAccountReq_o {
	proto_DelAccountReq_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* external_id;
	uint32_t external_type;
	System_String_o* lock_region;
	uint32_t plat_id;
	System_String_o* noti_region;
};
struct proto_ModifyNicknameReq_StaticFields {
};
struct proto_ModifyNicknameReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ModifyNicknameReq_c {
	Il2CppClass_1 _1;
	proto_ModifyNicknameReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ModifyNicknameReq_VTable vtable;
};
struct proto_ModifyNicknameReq_o {
	proto_ModifyNicknameReq_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nickname;
	System_String_o* lock_region;
	System_String_o* noti_region;
	bool use_card;
	System_String_o* ip_address;
	uint32_t client_type;
};
struct proto_AdminSwapAccountReq_StaticFields {
};
struct proto_AdminSwapAccountReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AdminSwapAccountReq_c {
	Il2CppClass_1 _1;
	proto_AdminSwapAccountReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AdminSwapAccountReq_VTable vtable;
};
struct proto_AdminSwapAccountReq_o {
	proto_AdminSwapAccountReq_c *klass;
	void *monitor;
	uint64_t account_id_a;
	uint64_t account_id_b;
	bool is_transfer_gems;
};
struct proto_AccountInfoBasic_StaticFields {
};
struct proto_AccountInfoBasic_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountInfoBasic_c {
	Il2CppClass_1 _1;
	proto_AccountInfoBasic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountInfoBasic_VTable vtable;
};
struct proto_AccountInfoBasic_o {
	proto_AccountInfoBasic_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t account_type;
	System_String_o* nickname;
	System_String_o* external_id;
	System_String_o* region;
	uint32_t level;
	uint32_t exp;
	uint32_t external_type;
	System_String_o* external_name;
	System_String_o* external_icon;
	uint32_t banner_id;
	uint32_t head_pic;
	System_String_o* clan_name;
	uint32_t rank;
	uint32_t ranking_points;
	uint32_t role;
	bool has_elite_pass;
	uint32_t badge_cnt;
	uint32_t badge_id;
	uint32_t season_id;
	uint32_t liked;
	bool is_deleted;
	bool show_rank;
	int64_t last_login_at;
	uint64_t external_uid;
	int64_t return_at;
	System_String_o* championship_team_name;
	uint32_t championship_team_member_num;
	uint64_t championship_team_id;
	uint32_t cs_rank;
	uint32_t cs_ranking_points;
	System_UInt32_array* weapon_skin_shows;
	uint32_t pin_id;
	bool is_cs_ranking_ban;
	uint32_t max_rank;
	uint32_t cs_max_rank;
	uint32_t max_ranking_points;
	uint32_t game_bag_show;
	uint32_t peak_rank_pos;
	uint32_t cs_peak_rank_pos;
	proto_AccountPrefers_o* account_prefers;
	uint32_t periodic_ranking_points;
	uint32_t periodic_rank;
	int64_t create_at;
	int32_t veteran_leave_days_tag;
	System_UInt32_array* selected_item_slots;
	int32_t pre_veteran_type;
	uint32_t title;
	proto_ExternalIconInfo_o* external_icon_info;
	System_String_o* release_version;
	uint64_t veteran_expire_time;
	bool show_br_rank;
	bool show_cs_rank;
};
struct proto_AccountInfoWithStats_StaticFields {
};
struct proto_AccountInfoWithStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountInfoWithStats_c {
	Il2CppClass_1 _1;
	proto_AccountInfoWithStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountInfoWithStats_VTable vtable;
};
struct proto_AccountInfoWithStats_o {
	proto_AccountInfoWithStats_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t games_played;
	uint32_t wins;
	uint32_t kills;
	System_String_o* detailed_stats;
	bool is_cs_ranking;
};
struct proto_AccountInfoWithPresence_StaticFields {
};
struct proto_AccountInfoWithPresence_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountInfoWithPresence_c {
	Il2CppClass_1 _1;
	proto_AccountInfoWithPresence_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountInfoWithPresence_VTable vtable;
};
struct proto_AccountInfoWithPresence_o {
	proto_AccountInfoWithPresence_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t account_type;
	System_String_o* nickname;
	System_String_o* external_id;
	System_String_o* external_name;
	System_String_o* region;
	System_String_o* portrait;
	uint32_t level;
	uint32_t exp;
	int64_t update_time;
	proto_AccountInfoWithStats_o* solo_stats;
	proto_AccountInfoWithStats_o* duo_stats;
	proto_AccountInfoWithStats_o* quad_stats;
	uint32_t external_type;
	proto_AccountInfoWithStats_o* solo_ranking_stats;
	proto_AccountInfoWithStats_o* duo_ranking_stats;
	proto_AccountInfoWithStats_o* quad_ranking_stats;
	uint32_t rank;
	uint32_t ranking_points;
	proto_AccountInfoWithStats_o* solo_casual_stats;
	proto_AccountInfoWithStats_o* duo_casual_stats;
	proto_AccountInfoWithStats_o* quad_casual_stats;
	uint32_t banner_id;
	uint32_t head_pic;
	System_String_o* clan_name;
	bool has_elite_pass;
	uint32_t badge_cnt;
	uint32_t badge_id;
	bool is_deleted;
	bool show_rank;
	int64_t last_login_at;
	uint64_t external_uid;
	uint32_t role;
	System_String_o* championship_team_name;
	uint32_t championship_team_member_num;
	uint32_t friend_intimacy;
	uint64_t championship_team_id;
	uint32_t cs_rank;
	uint32_t cs_ranking_points;
	uint32_t pin_id;
	proto_AccountInfoWithStats_o* cs_ranking_stats;
	bool is_cs_ranking_ban;
	uint32_t peak_rank_pos;
	uint32_t cs_peak_rank_pos;
	uint32_t periodic_ranking_points;
	uint32_t periodic_rank;
	int64_t create_at;
	int32_t veteran_leave_days_tag;
	System_Collections_Generic_List_HuntingGroundRecords__o* hunting_ground_records;
	int32_t pre_veteran_type;
	proto_ExternalIconInfo_o* external_icon_info;
	System_String_o* release_version;
	uint64_t veteran_expire_time;
	uint32_t friend_intimacy_value;
	System_Collections_Generic_List_HuntingGroundLikePVEInfo__o* hgl_pve_info;
	bool show_br_rank;
	bool show_cs_rank;
};
struct proto_AccountPrefers_StaticFields {
};
struct proto_AccountPrefers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountPrefers_c {
	Il2CppClass_1 _1;
	proto_AccountPrefers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountPrefers_VTable vtable;
};
struct proto_AccountPrefers_o {
	proto_AccountPrefers_c *klass;
	void *monitor;
	bool hide_my_lobby;
	System_UInt32_array* pregame_show_choices;
	System_UInt32_array* br_pregame_show_choices;
	bool hide_personal_info;
};
struct proto_Gameserver2ServicePkg_StaticFields {
};
struct proto_Gameserver2ServicePkg_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Gameserver2ServicePkg_c {
	Il2CppClass_1 _1;
	proto_Gameserver2ServicePkg_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Gameserver2ServicePkg_VTable vtable;
};
struct proto_Gameserver2ServicePkg_o {
	proto_Gameserver2ServicePkg_c *klass;
	void *monitor;
	int32_t cmd;
	uint32_t match_mode;
	uint64_t account_id;
	System_Byte_array* data;
	uint64_t group_id;
	uint64_t pre_group_id;
	uint64_t match_id;
	uint64_t room_id;
	int64_t sent_ts;
};
struct proto_AccountPresence_StaticFields {
};
struct proto_AccountPresence_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountPresence_c {
	Il2CppClass_1 _1;
	proto_AccountPresence_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountPresence_VTable vtable;
};
struct proto_AccountPresence_o {
	proto_AccountPresence_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* noti_region;
	int32_t presence;
	int64_t update_time;
	int64_t login_time;
	uint64_t group_id;
	System_String_o* group_region;
	System_String_o* lock_region;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t map_id;
	uint32_t group_member_cnt;
	uint32_t group_mode;
};
struct proto_MailAttachment_StaticFields {
};
struct proto_MailAttachment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MailAttachment_c {
	Il2CppClass_1 _1;
	proto_MailAttachment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MailAttachment_VTable vtable;
};
struct proto_MailAttachment_o {
	proto_MailAttachment_c *klass;
	void *monitor;
	proto_AwardData_o* rewards;
};
struct proto_MailGlobalDropInfo_StaticFields {
};
struct proto_MailGlobalDropInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MailGlobalDropInfo_c {
	Il2CppClass_1 _1;
	proto_MailGlobalDropInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MailGlobalDropInfo_VTable vtable;
};
struct proto_MailGlobalDropInfo_o {
	proto_MailGlobalDropInfo_c *klass;
	void *monitor;
	uint32_t item_id;
	System_String_o* url;
	uint32_t award_time;
};
struct proto_DeliverRebateCardInfo_StaticFields {
};
struct proto_DeliverRebateCardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DeliverRebateCardInfo_c {
	Il2CppClass_1 _1;
	proto_DeliverRebateCardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DeliverRebateCardInfo_VTable vtable;
};
struct proto_DeliverRebateCardInfo_o {
	proto_DeliverRebateCardInfo_c *klass;
	void *monitor;
	uint32_t rebate_card_id;
	uint32_t deliver_time;
	proto_AwardData_o* rewards;
};
struct proto_PVELeaderboardMailInfo_StaticFields {
};
struct proto_PVELeaderboardMailInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PVELeaderboardMailInfo_c {
	Il2CppClass_1 _1;
	proto_PVELeaderboardMailInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PVELeaderboardMailInfo_VTable vtable;
};
struct proto_PVELeaderboardMailInfo_o {
	proto_PVELeaderboardMailInfo_c *klass;
	void *monitor;
	System_String_o* start_time;
	System_String_o* end_time;
	uint32_t game_mode;
	uint32_t position;
};
struct proto_MailSenderInfo_StaticFields {
};
struct proto_MailSenderInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MailSenderInfo_c {
	Il2CppClass_1 _1;
	proto_MailSenderInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MailSenderInfo_VTable vtable;
};
struct proto_MailSenderInfo_o {
	proto_MailSenderInfo_c *klass;
	void *monitor;
	uint64_t sender_id;
	System_String_o* sender_nick;
	uint64_t clan_id;
	System_String_o* clan_name;
	uint64_t clan_captain_id;
	System_String_o* clan_captain_nick;
	uint32_t season_id;
	uint32_t season_rank;
	uint32_t ep_unlock_id;
	uint32_t ep_challenge_id;
	System_String_o* gift_message;
	proto_MailGlobalDropInfo_o* global_drop;
	uint32_t honor_delta;
	uint32_t subscription_ep_id;
	uint64_t championship_team_id;
	System_String_o* championship_team_name;
	uint32_t championship_type;
	uint32_t championship_id;
	uint32_t championship_trial_pos;
	System_String_o* region;
	System_String_o* championship_name;
	uint32_t limitedevent_leaderboard_type;
	uint32_t limitedevent_rank;
	uint32_t rank_master_level;
	uint32_t recharge_time;
	int32_t recharge_points;
	uint32_t periodic_ranking_game_mode;
	uint32_t match_ban_expire_time;
	proto_DeliverRebateCardInfo_o* deliver_info;
	proto_PVELeaderboardMailInfo_o* pve_info;
	uint32_t creditscore_well_behavior_days;
	System_String_o* workshop_name;
	System_String_o* workshop_leaderboard_name;
	uint32_t workshop_leaderboard_rank;
};
struct proto_MailInfo_StaticFields {
};
struct proto_MailInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MailInfo_c {
	Il2CppClass_1 _1;
	proto_MailInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MailInfo_VTable vtable;
};
struct proto_MailInfo_o {
	proto_MailInfo_c *klass;
	void *monitor;
	uint64_t mail_id;
	uint32_t type;
	System_String_o* title;
	System_String_o* content;
	proto_MailSenderInfo_o* sender_info;
	proto_MailAttachment_o* attachment;
	int64_t receive_time;
	int32_t status;
	int32_t source;
	int32_t action_type;
	System_String_o* release_version;
};
struct proto_PunishRecord_StaticFields {
};
struct proto_PunishRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PunishRecord_c {
	Il2CppClass_1 _1;
	proto_PunishRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PunishRecord_VTable vtable;
};
struct proto_PunishRecord_o {
	proto_PunishRecord_c *klass;
	void *monitor;
	uint32_t behavior_rule_id;
	int32_t delta_credit_score;
};
struct proto_ReportInfo_StaticFields {
};
struct proto_ReportInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ReportInfo_c {
	Il2CppClass_1 _1;
	proto_ReportInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ReportInfo_VTable vtable;
};
struct proto_ReportInfo_o {
	proto_ReportInfo_c *klass;
	void *monitor;
	uint64_t offender_id;
	System_String_o* offender_nickname;
	System_Collections_Generic_List_PunishRecord__o* punish_records;
	uint64_t match_id;
	int64_t match_create_time;
	int64_t report_time;
	int64_t mute_mic_expire_time;
};
struct proto_ReportMailInfo_StaticFields {
};
struct proto_ReportMailInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ReportMailInfo_c {
	Il2CppClass_1 _1;
	proto_ReportMailInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ReportMailInfo_VTable vtable;
};
struct proto_ReportMailInfo_o {
	proto_ReportMailInfo_c *klass;
	void *monitor;
	uint64_t report_mail_id;
	int32_t report_mail_type;
	proto_ReportInfo_o* report_info;
	int64_t receive_time;
	int32_t status;
	System_String_o* release_version;
};
struct proto_MessageNotify_StaticFields {
};
struct proto_MessageNotify_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MessageNotify_c {
	Il2CppClass_1 _1;
	proto_MessageNotify_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MessageNotify_VTable vtable;
};
struct proto_MessageNotify_o {
	proto_MessageNotify_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t protocol;
	uint32_t ret;
	uint32_t cmd;
	System_Byte_array* content;
};
struct proto_MessageNotifySlice_StaticFields {
};
struct proto_MessageNotifySlice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MessageNotifySlice_c {
	Il2CppClass_1 _1;
	proto_MessageNotifySlice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MessageNotifySlice_VTable vtable;
};
struct proto_MessageNotifySlice_o {
	proto_MessageNotifySlice_c *klass;
	void *monitor;
	System_Collections_Generic_List_MessageNotify__o* msgs;
};
struct proto_MsgToPlayers_StaticFields {
};
struct proto_MsgToPlayers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MsgToPlayers_c {
	Il2CppClass_1 _1;
	proto_MsgToPlayers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MsgToPlayers_VTable vtable;
};
struct proto_MsgToPlayers_o {
	proto_MsgToPlayers_c *klass;
	void *monitor;
	System_UInt64_array* account_ids;
	uint32_t protocol;
	uint32_t ret;
	uint32_t cmd;
	System_Byte_array* content;
};
struct proto_ChallengeIDs_StaticFields {
};
struct proto_ChallengeIDs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChallengeIDs_c {
	Il2CppClass_1 _1;
	proto_ChallengeIDs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChallengeIDs_VTable vtable;
};
struct proto_ChallengeIDs_o {
	proto_ChallengeIDs_c *klass;
	void *monitor;
	System_UInt32_array* challengeIDs;
	uint32_t daily_challenge_completed_cnt;
	uint32_t elite_challenge_completed_cnt;
	uint32_t veteran_challenge_completed_cnt;
	System_UInt32_array* weeklyIDs;
	System_UInt32_array* dailyIDs;
};
struct proto_AvatarSkillSlot_StaticFields {
};
struct proto_AvatarSkillSlot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarSkillSlot_c {
	Il2CppClass_1 _1;
	proto_AvatarSkillSlot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarSkillSlot_VTable vtable;
};
struct proto_AvatarSkillSlot_o {
	proto_AvatarSkillSlot_c *klass;
	void *monitor;
	uint32_t slot_id;
	uint32_t skill_id;
	int32_t equip_source;
};
struct proto_AnniversaryNodeClaimedIds_StaticFields {
};
struct proto_AnniversaryNodeClaimedIds_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AnniversaryNodeClaimedIds_c {
	Il2CppClass_1 _1;
	proto_AnniversaryNodeClaimedIds_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AnniversaryNodeClaimedIds_VTable vtable;
};
struct proto_AnniversaryNodeClaimedIds_o {
	proto_AnniversaryNodeClaimedIds_c *klass;
	void *monitor;
	System_UInt32_array* ids;
};
struct proto_BooyahProcessClaimedIds_StaticFields {
};
struct proto_BooyahProcessClaimedIds_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BooyahProcessClaimedIds_c {
	Il2CppClass_1 _1;
	proto_BooyahProcessClaimedIds_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahProcessClaimedIds_VTable vtable;
};
struct proto_BooyahProcessClaimedIds_o {
	proto_BooyahProcessClaimedIds_c *klass;
	void *monitor;
	System_UInt32_array* ids;
};
struct proto_LimitedEventProcessClaimedIds_StaticFields {
};
struct proto_LimitedEventProcessClaimedIds_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LimitedEventProcessClaimedIds_c {
	Il2CppClass_1 _1;
	proto_LimitedEventProcessClaimedIds_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LimitedEventProcessClaimedIds_VTable vtable;
};
struct proto_LimitedEventProcessClaimedIds_o {
	proto_LimitedEventProcessClaimedIds_c *klass;
	void *monitor;
	System_UInt32_array* ids;
};
struct proto_SupercarHelpPlayer_StaticFields {
};
struct proto_SupercarHelpPlayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SupercarHelpPlayer_c {
	Il2CppClass_1 _1;
	proto_SupercarHelpPlayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SupercarHelpPlayer_VTable vtable;
};
struct proto_SupercarHelpPlayer_o {
	proto_SupercarHelpPlayer_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nickname;
	bool is_speed;
	uint32_t car_id;
};
struct proto_Booyahday21ClaimedProgress_StaticFields {
};
struct proto_Booyahday21ClaimedProgress_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Booyahday21ClaimedProgress_c {
	Il2CppClass_1 _1;
	proto_Booyahday21ClaimedProgress_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Booyahday21ClaimedProgress_VTable vtable;
};
struct proto_Booyahday21ClaimedProgress_o {
	proto_Booyahday21ClaimedProgress_c *klass;
	void *monitor;
	System_UInt32_array* claimed_progress;
};
struct proto_WinterFest21bCompleteMissionIds_StaticFields {
};
struct proto_WinterFest21bCompleteMissionIds_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WinterFest21bCompleteMissionIds_c {
	Il2CppClass_1 _1;
	proto_WinterFest21bCompleteMissionIds_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WinterFest21bCompleteMissionIds_VTable vtable;
};
struct proto_WinterFest21bCompleteMissionIds_o {
	proto_WinterFest21bCompleteMissionIds_c *klass;
	void *monitor;
	System_UInt32_array* mission_ids;
};
struct proto_SupercarHelpPlayers_StaticFields {
};
struct proto_SupercarHelpPlayers_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SupercarHelpPlayers_c {
	Il2CppClass_1 _1;
	proto_SupercarHelpPlayers_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SupercarHelpPlayers_VTable vtable;
};
struct proto_SupercarHelpPlayers_o {
	proto_SupercarHelpPlayers_c *klass;
	void *monitor;
	System_Collections_Generic_List_SupercarHelpPlayer__o* players;
};
struct proto_AvatarProfile_StaticFields {
};
struct proto_AvatarProfile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarProfile_c {
	Il2CppClass_1 _1;
	proto_AvatarProfile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarProfile_VTable vtable;
};
struct proto_AvatarProfile_o {
	proto_AvatarProfile_c *klass;
	void *monitor;
	uint32_t avatar_id;
	uint32_t skin_color;
	System_UInt32_array* clothes;
	System_Collections_Generic_List_AvatarSkillSlot__o* equiped_skills;
	bool is_selected;
	uint32_t pve_primary_weapon;
	bool is_selected_awaken;
	uint32_t end_time;
	int32_t unlock_type;
	uint32_t unlock_time;
	bool is_marked_star;
	System_UInt32_array* clothes_tailor_effects;
};
struct proto_AvatarProfileWithID_StaticFields {
};
struct proto_AvatarProfileWithID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarProfileWithID_c {
	Il2CppClass_1 _1;
	proto_AvatarProfileWithID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarProfileWithID_VTable vtable;
};
struct proto_AvatarProfileWithID_o {
	proto_AvatarProfileWithID_c *klass;
	void *monitor;
	uint64_t account_id;
	proto_AvatarProfile_o* avatar_profile;
};
struct proto_AwakenTask_StaticFields {
};
struct proto_AwakenTask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AwakenTask_c {
	Il2CppClass_1 _1;
	proto_AwakenTask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AwakenTask_VTable vtable;
};
struct proto_AwakenTask_o {
	proto_AwakenTask_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t avatar_id;
	uint32_t task_type;
	uint32_t data;
	int32_t state;
};
struct proto_AwakenComic_StaticFields {
};
struct proto_AwakenComic_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AwakenComic_c {
	Il2CppClass_1 _1;
	proto_AwakenComic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AwakenComic_VTable vtable;
};
struct proto_AwakenComic_o {
	proto_AwakenComic_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t original_avatar_id;
	uint32_t comic_id;
	uint32_t unlock_num;
};
struct proto_AvatarAwakenRefreshCount_StaticFields {
};
struct proto_AvatarAwakenRefreshCount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarAwakenRefreshCount_c {
	Il2CppClass_1 _1;
	proto_AvatarAwakenRefreshCount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarAwakenRefreshCount_VTable vtable;
};
struct proto_AvatarAwakenRefreshCount_o {
	proto_AvatarAwakenRefreshCount_c *klass;
	void *monitor;
	uint32_t original_avatar_id;
	uint32_t refresh_count;
};
struct proto_EProfile_StaticFields {
};
struct proto_EProfile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EProfile_c {
	Il2CppClass_1 _1;
	proto_EProfile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EProfile_VTable vtable;
};
struct proto_EProfile_o {
	proto_EProfile_c *klass;
	void *monitor;
};
struct proto_AccountNewsContent_StaticFields {
};
struct proto_AccountNewsContent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountNewsContent_c {
	Il2CppClass_1 _1;
	proto_AccountNewsContent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountNewsContent_VTable vtable;
};
struct proto_AccountNewsContent_o {
	proto_AccountNewsContent_c *klass;
	void *monitor;
	System_UInt32_array* item_ids;
	uint32_t rank;
	uint32_t match_mode;
	uint32_t map_id;
	uint32_t game_mode;
	uint32_t group_mode;
	uint32_t treasurebox_id;
	uint32_t commodity_id;
	uint32_t store_id;
};
struct proto_AccountNews_StaticFields {
};
struct proto_AccountNews_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountNews_c {
	Il2CppClass_1 _1;
	proto_AccountNews_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountNews_VTable vtable;
};
struct proto_AccountNews_o {
	proto_AccountNews_c *klass;
	void *monitor;
	int32_t type;
	proto_AccountNewsContent_o* content;
	int64_t update_time;
};
struct proto_BasicEPInfo_StaticFields {
};
struct proto_BasicEPInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BasicEPInfo_c {
	Il2CppClass_1 _1;
	proto_BasicEPInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BasicEPInfo_VTable vtable;
};
struct proto_BasicEPInfo_o {
	proto_BasicEPInfo_c *klass;
	void *monitor;
	uint32_t ep_event_id;
	bool owned_pass;
	uint32_t ep_badge;
	uint32_t badge_cnt;
	System_String_o* bp_icon;
	uint32_t max_level;
	System_String_o* event_name;
};
struct proto_AccountBriefInfo_StaticFields {
};
struct proto_AccountBriefInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountBriefInfo_c {
	Il2CppClass_1 _1;
	proto_AccountBriefInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountBriefInfo_VTable vtable;
};
struct proto_AccountBriefInfo_o {
	proto_AccountBriefInfo_c *klass;
	void *monitor;
	proto_AccountInfoBasic_o* basic_info;
	proto_SocialBasicInfo_o* social_info;
	System_Collections_Generic_List_EquipAchInfo__o* equipped_ach;
};
struct proto_AccountPersonalShowInfo_StaticFields {
};
struct proto_AccountPersonalShowInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountPersonalShowInfo_c {
	Il2CppClass_1 _1;
	proto_AccountPersonalShowInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountPersonalShowInfo_VTable vtable;
};
struct proto_AccountPersonalShowInfo_o {
	proto_AccountPersonalShowInfo_c *klass;
	void *monitor;
	proto_AccountInfoBasic_o* basic_info;
	proto_AvatarProfile_o* profile_info;
	int32_t ranking_leaderboard_pos;
	System_Collections_Generic_List_AccountNews__o* news;
	System_Collections_Generic_List_BasicEPInfo__o* history_ep_info;
	proto_ClanInfoBasic_o* clan_basic_info;
	proto_AccountInfoBasic_o* captain_basic_info;
	proto_PetInfo_o* pet_info;
	proto_SocialBasicInfo_o* social_info;
	proto_DiamondCostRes_o* diamond_cost_res;
	proto_CreditScoreInfoBasic_o* credit_score_info;
	int32_t pre_veteran_type;
	System_Collections_Generic_List_EquipAchInfo__o* equipped_ach;
};
struct proto_CreditScoreInfoBasic_StaticFields {
};
struct proto_CreditScoreInfoBasic_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CreditScoreInfoBasic_c {
	Il2CppClass_1 _1;
	proto_CreditScoreInfoBasic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CreditScoreInfoBasic_VTable vtable;
};
struct proto_CreditScoreInfoBasic_o {
	proto_CreditScoreInfoBasic_c *klass;
	void *monitor;
	uint32_t credit_score;
	bool is_init;
	int32_t reward_state;
};
struct proto_LoadoutInfo_StaticFields {
};
struct proto_LoadoutInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LoadoutInfo_c {
	Il2CppClass_1 _1;
	proto_LoadoutInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LoadoutInfo_VTable vtable;
};
struct proto_LoadoutInfo_o {
	proto_LoadoutInfo_c *klass;
	void *monitor;
	uint32_t loadout_id;
	uint32_t loadout_num;
	bool is_free_play;
};
struct proto_EPet_StaticFields {
};
struct proto_EPet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPet_c {
	Il2CppClass_1 _1;
	proto_EPet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPet_VTable vtable;
};
struct proto_EPet_o {
	proto_EPet_c *klass;
	void *monitor;
};
struct proto_PetInfo_StaticFields {
};
struct proto_PetInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PetInfo_c {
	Il2CppClass_1 _1;
	proto_PetInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PetInfo_VTable vtable;
};
struct proto_PetInfo_o {
	proto_PetInfo_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* name;
	uint32_t level;
	uint32_t exp;
	bool is_selected;
	uint32_t skin_id;
	System_UInt32_array* actions;
	System_Collections_Generic_List_PetSkillInfo__o* skills;
	uint32_t selected_skill_id;
	bool is_marked_star;
	uint32_t end_time;
};
struct proto_PetSkinInfo_StaticFields {
};
struct proto_PetSkinInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PetSkinInfo_c {
	Il2CppClass_1 _1;
	proto_PetSkinInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PetSkinInfo_VTable vtable;
};
struct proto_PetSkinInfo_o {
	proto_PetSkinInfo_c *klass;
	void *monitor;
	uint32_t pet_id;
	uint32_t skin_id;
	bool is_selected;
};
struct proto_PetActionInfo_StaticFields {
};
struct proto_PetActionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PetActionInfo_c {
	Il2CppClass_1 _1;
	proto_PetActionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PetActionInfo_VTable vtable;
};
struct proto_PetActionInfo_o {
	proto_PetActionInfo_c *klass;
	void *monitor;
	uint32_t pet_id;
	uint32_t action_id;
};
struct proto_PetSkillInfo_StaticFields {
};
struct proto_PetSkillInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PetSkillInfo_c {
	Il2CppClass_1 _1;
	proto_PetSkillInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PetSkillInfo_VTable vtable;
};
struct proto_PetSkillInfo_o {
	proto_PetSkillInfo_c *klass;
	void *monitor;
	uint32_t pet_id;
	uint32_t skill_id;
	uint32_t skill_level;
};
struct proto_WarmGameInfo_StaticFields {
};
struct proto_WarmGameInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WarmGameInfo_c {
	Il2CppClass_1 _1;
	proto_WarmGameInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WarmGameInfo_VTable vtable;
};
struct proto_WarmGameInfo_o {
	proto_WarmGameInfo_c *klass;
	void *monitor;
	uint32_t type;
	uint32_t level;
};
struct proto_PlatformRegisterReq_StaticFields {
};
struct proto_PlatformRegisterReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlatformRegisterReq_c {
	Il2CppClass_1 _1;
	proto_PlatformRegisterReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlatformRegisterReq_VTable vtable;
};
struct proto_PlatformRegisterReq_o {
	proto_PlatformRegisterReq_c *klass;
	void *monitor;
	System_String_o* nickname;
	System_String_o* access_token;
	System_String_o* open_id;
	System_String_o* region;
	uint32_t avatar_id;
	uint32_t platform_type;
	uint32_t platform_sdk_id;
	int32_t source;
	System_String_o* editor_register_key;
	int32_t newbie_choice;
	System_Byte_array* platform_register_info;
	System_String_o* language;
	int32_t using_version;
};
struct proto_PlatformRegisterRes_StaticFields {
};
struct proto_PlatformRegisterRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlatformRegisterRes_c {
	Il2CppClass_1 _1;
	proto_PlatformRegisterRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlatformRegisterRes_VTable vtable;
};
struct proto_PlatformRegisterRes_o {
	proto_PlatformRegisterRes_c *klass;
	void *monitor;
	bool success;
	System_String_o* reason;
	uint64_t account_id;
	bool first_game_open;
	bool br_tutorial_open;
	bool cs_tutorial_open;
	bool cs_abtest;
	bool basic_guide_open;
	System_String_o* nickname;
	bool mode_teach;
	bool basic_tutorial_voice_open;
	bool pop_up1_open;
	bool pop_up2_open;
};
struct proto_PlatformProfileReq_StaticFields {
};
struct proto_PlatformProfileReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlatformProfileReq_c {
	Il2CppClass_1 _1;
	proto_PlatformProfileReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlatformProfileReq_VTable vtable;
};
struct proto_PlatformProfileReq_o {
	proto_PlatformProfileReq_c *klass;
	void *monitor;
	System_String_o* token;
	System_String_o* external_id;
	uint32_t platform_sdk_id;
};
struct proto_PlatformProfileRes_StaticFields {
};
struct proto_PlatformProfileRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlatformProfileRes_c {
	Il2CppClass_1 _1;
	proto_PlatformProfileRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlatformProfileRes_VTable vtable;
};
struct proto_PlatformProfileRes_o {
	proto_PlatformProfileRes_c *klass;
	void *monitor;
	System_String_o* external_id;
	uint32_t external_type;
	System_String_o* external_name;
	System_String_o* external_icon;
	System_String_o* external_icon_filter;
};
struct proto_PlatformGuestBindReq_StaticFields {
};
struct proto_PlatformGuestBindReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlatformGuestBindReq_c {
	Il2CppClass_1 _1;
	proto_PlatformGuestBindReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlatformGuestBindReq_VTable vtable;
};
struct proto_PlatformGuestBindReq_o {
	proto_PlatformGuestBindReq_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* region;
	System_String_o* guest_open_id;
	uint32_t guest_platform_type;
	System_String_o* guest_access_token;
	System_String_o* access_token;
	System_String_o* open_id;
	uint32_t platform_type;
	uint32_t platform_sdk_id;
	uint64_t uid;
	System_String_o* lock_region;
	uint32_t client_type;
	System_String_o* nickname;
	System_String_o* ip_address;
};
struct proto_PlatformSecondaryAccountBindReq_StaticFields {
};
struct proto_PlatformSecondaryAccountBindReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlatformSecondaryAccountBindReq_c {
	Il2CppClass_1 _1;
	proto_PlatformSecondaryAccountBindReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlatformSecondaryAccountBindReq_VTable vtable;
};
struct proto_PlatformSecondaryAccountBindReq_o {
	proto_PlatformSecondaryAccountBindReq_c *klass;
	void *monitor;
	System_String_o* secondary_open_id;
	uint32_t secondary_platform_type;
	System_String_o* secondary_access_token;
	System_String_o* access_token;
	uint32_t platform_type;
};
struct proto_PlatformGuestBindRes_StaticFields {
};
struct proto_PlatformGuestBindRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlatformGuestBindRes_c {
	Il2CppClass_1 _1;
	proto_PlatformGuestBindRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlatformGuestBindRes_VTable vtable;
};
struct proto_PlatformGuestBindRes_o {
	proto_PlatformGuestBindRes_c *klass;
	void *monitor;
	uint32_t result;
};
struct proto_SecondaryAccountBindRes_StaticFields {
};
struct proto_SecondaryAccountBindRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SecondaryAccountBindRes_c {
	Il2CppClass_1 _1;
	proto_SecondaryAccountBindRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SecondaryAccountBindRes_VTable vtable;
};
struct proto_SecondaryAccountBindRes_o {
	proto_SecondaryAccountBindRes_c *klass;
	void *monitor;
	bool success;
};
struct proto_PlatformBalanceReq_StaticFields {
};
struct proto_PlatformBalanceReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlatformBalanceReq_c {
	Il2CppClass_1 _1;
	proto_PlatformBalanceReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlatformBalanceReq_VTable vtable;
};
struct proto_PlatformBalanceReq_o {
	proto_PlatformBalanceReq_c *klass;
	void *monitor;
	System_String_o* token;
	System_String_o* external_id;
	uint32_t client_type;
	uint32_t platform_sdk_id;
};
struct proto_PlatformBalanceRes_StaticFields {
};
struct proto_PlatformBalanceRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlatformBalanceRes_c {
	Il2CppClass_1 _1;
	proto_PlatformBalanceRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlatformBalanceRes_VTable vtable;
};
struct proto_PlatformBalanceRes_o {
	proto_PlatformBalanceRes_c *klass;
	void *monitor;
	uint32_t point;
};
struct proto_EClan_StaticFields {
};
struct proto_EClan_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EClan_c {
	Il2CppClass_1 _1;
	proto_EClan_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClan_VTable vtable;
};
struct proto_EClan_o {
	proto_EClan_c *klass;
	void *monitor;
};
struct proto_ClanIDReq_StaticFields {
};
struct proto_ClanIDReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanIDReq_c {
	Il2CppClass_1 _1;
	proto_ClanIDReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanIDReq_VTable vtable;
};
struct proto_ClanIDReq_o {
	proto_ClanIDReq_c *klass;
	void *monitor;
	uint64_t clan_id;
	uint64_t account_id;
	System_String_o* lock_region;
	System_String_o* noti_region;
};
struct proto_ClanIDSlice_StaticFields {
};
struct proto_ClanIDSlice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanIDSlice_c {
	Il2CppClass_1 _1;
	proto_ClanIDSlice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanIDSlice_VTable vtable;
};
struct proto_ClanIDSlice_o {
	proto_ClanIDSlice_c *klass;
	void *monitor;
	System_UInt64_array* clan_ids;
};
struct proto_AccountRegionReq_StaticFields {
};
struct proto_AccountRegionReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountRegionReq_c {
	Il2CppClass_1 _1;
	proto_AccountRegionReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountRegionReq_VTable vtable;
};
struct proto_AccountRegionReq_o {
	proto_AccountRegionReq_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* lock_region;
	System_String_o* noti_region;
};
struct proto_ClanInfoBasic_StaticFields {
};
struct proto_ClanInfoBasic_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanInfoBasic_c {
	Il2CppClass_1 _1;
	proto_ClanInfoBasic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanInfoBasic_VTable vtable;
};
struct proto_ClanInfoBasic_o {
	proto_ClanInfoBasic_c *klass;
	void *monitor;
	uint64_t clan_id;
	System_String_o* clan_name;
	uint64_t captain_id;
	uint32_t clan_level;
	uint32_t capacity;
	uint32_t member_num;
	uint32_t honor_point;
};
struct proto_ClanNewsContent_StaticFields {
};
struct proto_ClanNewsContent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanNewsContent_c {
	Il2CppClass_1 _1;
	proto_ClanNewsContent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanNewsContent_VTable vtable;
};
struct proto_ClanNewsContent_o {
	proto_ClanNewsContent_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t member_type;
	uint32_t level;
};
struct proto_ClanNews_StaticFields {
};
struct proto_ClanNews_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanNews_c {
	Il2CppClass_1 _1;
	proto_ClanNews_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanNews_VTable vtable;
};
struct proto_ClanNews_o {
	proto_ClanNews_c *klass;
	void *monitor;
	int32_t type;
	proto_ClanNewsContent_o* content;
	uint64_t update_time;
};
struct proto_ClanRaceOpenInfo_StaticFields {
};
struct proto_ClanRaceOpenInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanRaceOpenInfo_c {
	Il2CppClass_1 _1;
	proto_ClanRaceOpenInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanRaceOpenInfo_VTable vtable;
};
struct proto_ClanRaceOpenInfo_o {
	proto_ClanRaceOpenInfo_c *klass;
	void *monitor;
	int64_t start_time;
	int64_t end_time;
};
struct proto_ClanBadgeTriggerReq_StaticFields {
};
struct proto_ClanBadgeTriggerReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanBadgeTriggerReq_c {
	Il2CppClass_1 _1;
	proto_ClanBadgeTriggerReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanBadgeTriggerReq_VTable vtable;
};
struct proto_ClanBadgeTriggerReq_o {
	proto_ClanBadgeTriggerReq_c *klass;
	void *monitor;
	int32_t type;
	uint32_t value;
};
struct proto_ClanWarTeamMemberInfo_StaticFields {
};
struct proto_ClanWarTeamMemberInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanWarTeamMemberInfo_c {
	Il2CppClass_1 _1;
	proto_ClanWarTeamMemberInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanWarTeamMemberInfo_VTable vtable;
};
struct proto_ClanWarTeamMemberInfo_o {
	proto_ClanWarTeamMemberInfo_c *klass;
	void *monitor;
	uint64_t member_id;
	int32_t member_type;
	bool has_prepared;
};
struct proto_ClanWarMemberAwardStatus_StaticFields {
};
struct proto_ClanWarMemberAwardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanWarMemberAwardStatus_c {
	Il2CppClass_1 _1;
	proto_ClanWarMemberAwardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanWarMemberAwardStatus_VTable vtable;
};
struct proto_ClanWarMemberAwardStatus_o {
	proto_ClanWarMemberAwardStatus_c *klass;
	void *monitor;
	uint32_t award_arms;
	bool has_claimed_award;
};
struct proto_ClanWarTeamAward_StaticFields {
};
struct proto_ClanWarTeamAward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanWarTeamAward_c {
	Il2CppClass_1 _1;
	proto_ClanWarTeamAward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanWarTeamAward_VTable vtable;
};
struct proto_ClanWarTeamAward_o {
	proto_ClanWarTeamAward_c *klass;
	void *monitor;
	uint32_t award_arms;
	proto_ClanWarTeamAwardedLevel_o* awarded_level;
};
struct proto_ClanWarTeamAwardedLevel_StaticFields {
};
struct proto_ClanWarTeamAwardedLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanWarTeamAwardedLevel_c {
	Il2CppClass_1 _1;
	proto_ClanWarTeamAwardedLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanWarTeamAwardedLevel_VTable vtable;
};
struct proto_ClanWarTeamAwardedLevel_o {
	proto_ClanWarTeamAwardedLevel_c *klass;
	void *monitor;
	System_UInt32_array* awarded_level;
};
struct proto_ClanWarMemberStatus_StaticFields {
};
struct proto_ClanWarMemberStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanWarMemberStatus_c {
	Il2CppClass_1 _1;
	proto_ClanWarMemberStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanWarMemberStatus_VTable vtable;
};
struct proto_ClanWarMemberStatus_o {
	proto_ClanWarMemberStatus_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t personal_arms;
	uint32_t kills;
};
struct proto_ClanWarMemberMatchInfo_StaticFields {
};
struct proto_ClanWarMemberMatchInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanWarMemberMatchInfo_c {
	Il2CppClass_1 _1;
	proto_ClanWarMemberMatchInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanWarMemberMatchInfo_VTable vtable;
};
struct proto_ClanWarMemberMatchInfo_o {
	proto_ClanWarMemberMatchInfo_c *klass;
	void *monitor;
	uint64_t member_id;
	System_String_o* signature_md5;
	uint32_t using_version;
	uint32_t system_platform;
	proto_MatchClientInfo_o* client_info;
};
struct proto_ClanWarRecruitInfo_StaticFields {
};
struct proto_ClanWarRecruitInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanWarRecruitInfo_c {
	Il2CppClass_1 _1;
	proto_ClanWarRecruitInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanWarRecruitInfo_VTable vtable;
};
struct proto_ClanWarRecruitInfo_o {
	proto_ClanWarRecruitInfo_c *klass;
	void *monitor;
	uint64_t clan_id;
	uint32_t entry_rank;
	uint32_t entry_cs_rank;
};
struct proto_MatchClientInfo_StaticFields {
};
struct proto_MatchClientInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchClientInfo_c {
	Il2CppClass_1 _1;
	proto_MatchClientInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchClientInfo_VTable vtable;
};
struct proto_MatchClientInfo_o {
	proto_MatchClientInfo_c *klass;
	void *monitor;
	System_String_o* tpsdk_str;
	uint32_t start_time;
	System_Byte_array* file_exception;
	System_Byte_array* lib_result;
	uint32_t exception_count;
	uint32_t scan_count;
	System_Byte_array* native_result;
	System_String_o* client_version;
	uint32_t channel_type;
	uint32_t architecture_type;
};
struct proto_AccountClanWarMatchInfo_StaticFields {
};
struct proto_AccountClanWarMatchInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountClanWarMatchInfo_c {
	Il2CppClass_1 _1;
	proto_AccountClanWarMatchInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountClanWarMatchInfo_VTable vtable;
};
struct proto_AccountClanWarMatchInfo_o {
	proto_AccountClanWarMatchInfo_c *klass;
	void *monitor;
	uint64_t team_id;
	uint64_t captain_id;
	System_UInt64_array* member_ids;
	uint32_t min_player;
	System_Collections_Generic_List_ClanWarMemberMatchInfo__o* members_match_info;
	uint32_t clan_war_mmr;
};
struct proto_EFriend_StaticFields {
};
struct proto_EFriend_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EFriend_c {
	Il2CppClass_1 _1;
	proto_EFriend_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EFriend_VTable vtable;
};
struct proto_EFriend_o {
	proto_EFriend_c *klass;
	void *monitor;
};
struct proto_FriendAliasInfo_StaticFields {
};
struct proto_FriendAliasInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FriendAliasInfo_c {
	Il2CppClass_1 _1;
	proto_FriendAliasInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FriendAliasInfo_VTable vtable;
};
struct proto_FriendAliasInfo_o {
	proto_FriendAliasInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* alias;
};
struct proto_AccountFriendRes_StaticFields {
};
struct proto_AccountFriendRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountFriendRes_c {
	Il2CppClass_1 _1;
	proto_AccountFriendRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountFriendRes_VTable vtable;
};
struct proto_AccountFriendRes_o {
	proto_AccountFriendRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AccountInfoWithPresence__o* friends;
	System_UInt64_array* star_friends;
	System_Collections_Generic_List_FriendAliasInfo__o* friends_alias_info;
};
struct proto_AccountInfoWithSocialInfo_StaticFields {
};
struct proto_AccountInfoWithSocialInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountInfoWithSocialInfo_c {
	Il2CppClass_1 _1;
	proto_AccountInfoWithSocialInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountInfoWithSocialInfo_VTable vtable;
};
struct proto_AccountInfoWithSocialInfo_o {
	proto_AccountInfoWithSocialInfo_c *klass;
	void *monitor;
	proto_AccountInfoBasic_o* account_info_basic;
	proto_SocialBasicInfo_o* social_basic_info;
};
struct proto_AccountInfoWithPresenceAndSocialInfo_StaticFields {
};
struct proto_AccountInfoWithPresenceAndSocialInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountInfoWithPresenceAndSocialInfo_c {
	Il2CppClass_1 _1;
	proto_AccountInfoWithPresenceAndSocialInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountInfoWithPresenceAndSocialInfo_VTable vtable;
};
struct proto_AccountInfoWithPresenceAndSocialInfo_o {
	proto_AccountInfoWithPresenceAndSocialInfo_c *klass;
	void *monitor;
	proto_AccountInfoWithPresence_o* account_info_with_presence;
	proto_SocialBasicInfo_o* social_basic_info;
};
struct proto_IntimacyState_StaticFields {
};
struct proto_IntimacyState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_IntimacyState_c {
	Il2CppClass_1 _1;
	proto_IntimacyState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_IntimacyState_VTable vtable;
};
struct proto_IntimacyState_o {
	proto_IntimacyState_c *klass;
	void *monitor;
	uint64_t friend_id;
	int32_t relation_type;
	uint32_t intimacy;
	int64_t create_at;
	uint32_t maintain_days;
	int32_t state;
	int64_t request_at;
	bool is_visible;
	bool enable_friend_skill;
};
struct proto_GetSpecialFriendListRes_StaticFields {
};
struct proto_GetSpecialFriendListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetSpecialFriendListRes_c {
	Il2CppClass_1 _1;
	proto_GetSpecialFriendListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetSpecialFriendListRes_VTable vtable;
};
struct proto_GetSpecialFriendListRes_o {
	proto_GetSpecialFriendListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_IntimacyState__o* intimacy_state;
};
struct proto_FriendInteractionStatsInfo_StaticFields {
};
struct proto_FriendInteractionStatsInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FriendInteractionStatsInfo_c {
	Il2CppClass_1 _1;
	proto_FriendInteractionStatsInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FriendInteractionStatsInfo_VTable vtable;
};
struct proto_FriendInteractionStatsInfo_o {
	proto_FriendInteractionStatsInfo_c *klass;
	void *monitor;
	uint32_t send_gift_cnt;
	uint32_t be_sent_gift_cnt;
	uint32_t like_cnt;
	uint32_t be_liked_cnt;
	uint32_t revival_cnt;
	uint32_t be_revived_cnt;
	uint32_t restore_cnt;
	uint32_t be_restored_cnt;
	uint32_t play_days;
	int64_t last_play_at;
	uint32_t total_games;
	uint32_t br_games;
	uint32_t cs_games;
	uint32_t total_wins;
	uint32_t br_wins;
	uint32_t br_topns;
	uint32_t cs_wins;
	uint32_t br_kills;
	uint32_t cs_kills;
	uint32_t br_survival_time;
	uint32_t br_streak_wins;
	uint32_t br_max_streak_wins;
	uint32_t cs_streak_wins;
	uint32_t cs_max_streak_wins;
};
struct proto_EPArchiveInfo_StaticFields {
};
struct proto_EPArchiveInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPArchiveInfo_c {
	Il2CppClass_1 _1;
	proto_EPArchiveInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPArchiveInfo_VTable vtable;
};
struct proto_EPArchiveInfo_o {
	proto_EPArchiveInfo_c *klass;
	void *monitor;
	uint32_t E;
	bool O;
	uint32_t B;
};
struct proto_EPChallenge_StaticFields {
};
struct proto_EPChallenge_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPChallenge_c {
	Il2CppClass_1 _1;
	proto_EPChallenge_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPChallenge_VTable vtable;
};
struct proto_EPChallenge_o {
	proto_EPChallenge_c *klass;
	void *monitor;
};
struct proto_EPPurchase_StaticFields {
};
struct proto_EPPurchase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPPurchase_c {
	Il2CppClass_1 _1;
	proto_EPPurchase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPPurchase_VTable vtable;
};
struct proto_EPPurchase_o {
	proto_EPPurchase_c *klass;
	void *monitor;
};
struct proto_ItemCollect_StaticFields {
};
struct proto_ItemCollect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ItemCollect_c {
	Il2CppClass_1 _1;
	proto_ItemCollect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ItemCollect_VTable vtable;
};
struct proto_ItemCollect_o {
	proto_ItemCollect_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t cnt;
};
struct proto_WeaponKill_StaticFields {
};
struct proto_WeaponKill_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponKill_c {
	Il2CppClass_1 _1;
	proto_WeaponKill_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponKill_VTable vtable;
};
struct proto_WeaponKill_o {
	proto_WeaponKill_c *klass;
	void *monitor;
	uint32_t weapon_id;
	uint32_t cnt;
	uint32_t head_cnt;
	uint32_t weapon_type;
	bool pre_cdt_triggered;
};
struct proto_TeammateMember_StaticFields {
};
struct proto_TeammateMember_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeammateMember_c {
	Il2CppClass_1 _1;
	proto_TeammateMember_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeammateMember_VTable vtable;
};
struct proto_TeammateMember_o {
	proto_TeammateMember_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* clan_name;
	uint32_t kills;
	uint32_t damage;
	uint32_t headshot_kills;
	uint32_t hp_used_count;
};
struct proto_WeaponSkinKill_StaticFields {
};
struct proto_WeaponSkinKill_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponSkinKill_c {
	Il2CppClass_1 _1;
	proto_WeaponSkinKill_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponSkinKill_VTable vtable;
};
struct proto_WeaponSkinKill_o {
	proto_WeaponSkinKill_c *klass;
	void *monitor;
	uint32_t weapon_skin_id;
	uint32_t cnt;
};
struct proto_WeaponSkinDamage_StaticFields {
};
struct proto_WeaponSkinDamage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponSkinDamage_c {
	Il2CppClass_1 _1;
	proto_WeaponSkinDamage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponSkinDamage_VTable vtable;
};
struct proto_WeaponSkinDamage_o {
	proto_WeaponSkinDamage_c *klass;
	void *monitor;
	uint32_t weapon_skin_id;
	uint32_t damage;
};
struct proto_PUint32_StaticFields {
};
struct proto_PUint32_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PUint32_c {
	Il2CppClass_1 _1;
	proto_PUint32_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PUint32_VTable vtable;
};
struct proto_PUint32_o {
	proto_PUint32_c *klass;
	void *monitor;
	uint32_t val;
};
struct proto_PString_StaticFields {
};
struct proto_PString_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PString_c {
	Il2CppClass_1 _1;
	proto_PString_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PString_VTable vtable;
};
struct proto_PString_o {
	proto_PString_c *klass;
	void *monitor;
	System_String_o* val;
};
struct proto_PUint32KeyVal_StaticFields {
};
struct proto_PUint32KeyVal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PUint32KeyVal_c {
	Il2CppClass_1 _1;
	proto_PUint32KeyVal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PUint32KeyVal_VTable vtable;
};
struct proto_PUint32KeyVal_o {
	proto_PUint32KeyVal_c *klass;
	void *monitor;
	uint32_t key;
	uint32_t val;
};
struct proto_PUint32KeyValList_StaticFields {
};
struct proto_PUint32KeyValList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PUint32KeyValList_c {
	Il2CppClass_1 _1;
	proto_PUint32KeyValList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PUint32KeyValList_VTable vtable;
};
struct proto_PUint32KeyValList_o {
	proto_PUint32KeyValList_c *klass;
	void *monitor;
	System_Collections_Generic_List_PUint32KeyVal__o* key_vals;
};
struct proto_EvoSkinCounter_StaticFields {
};
struct proto_EvoSkinCounter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EvoSkinCounter_c {
	Il2CppClass_1 _1;
	proto_EvoSkinCounter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EvoSkinCounter_VTable vtable;
};
struct proto_EvoSkinCounter_o {
	proto_EvoSkinCounter_c *klass;
	void *monitor;
	uint32_t weapon_skin_id;
	System_Collections_Generic_List_PUint32KeyVal__o* counters;
};
struct proto_WeaponSkinStat_StaticFields {
};
struct proto_WeaponSkinStat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponSkinStat_c {
	Il2CppClass_1 _1;
	proto_WeaponSkinStat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponSkinStat_VTable vtable;
};
struct proto_WeaponSkinStat_o {
	proto_WeaponSkinStat_c *klass;
	void *monitor;
	uint32_t weapon_skin_id;
	proto_PString_o* weapon_name;
	proto_PUint32_o* weapon_power_skin_id;
	proto_PUint32_o* weapon_skill_skin_id;
	System_Collections_Generic_List_PUint32KeyVal__o* rights;
	System_Collections_Generic_List_PUint32KeyVal__o* counters;
};
struct proto_WeaponSkinUpgradeGratitude_StaticFields {
};
struct proto_WeaponSkinUpgradeGratitude_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponSkinUpgradeGratitude_c {
	Il2CppClass_1 _1;
	proto_WeaponSkinUpgradeGratitude_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponSkinUpgradeGratitude_VTable vtable;
};
struct proto_WeaponSkinUpgradeGratitude_o {
	proto_WeaponSkinUpgradeGratitude_c *klass;
	void *monitor;
	uint32_t weapon_set2_id;
	uint32_t weapon_set1_id;
	System_UInt32_array* claimed_skin_levels;
};
struct proto_WeaponDamage_StaticFields {
};
struct proto_WeaponDamage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponDamage_c {
	Il2CppClass_1 _1;
	proto_WeaponDamage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponDamage_VTable vtable;
};
struct proto_WeaponDamage_o {
	proto_WeaponDamage_c *klass;
	void *monitor;
	uint32_t weapon_id;
	uint32_t damage;
	uint32_t weapon_type;
};
struct proto_WeaponDamageInfo_StaticFields {
};
struct proto_WeaponDamageInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponDamageInfo_c {
	Il2CppClass_1 _1;
	proto_WeaponDamageInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponDamageInfo_VTable vtable;
};
struct proto_WeaponDamageInfo_o {
	proto_WeaponDamageInfo_c *klass;
	void *monitor;
	uint32_t damage;
	uint32_t weapon_type;
	bool pre_cdt_triggered;
};
struct proto_LocationMissionInfo_StaticFields {
};
struct proto_LocationMissionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LocationMissionInfo_c {
	Il2CppClass_1 _1;
	proto_LocationMissionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LocationMissionInfo_VTable vtable;
};
struct proto_LocationMissionInfo_o {
	proto_LocationMissionInfo_c *klass;
	void *monitor;
	uint32_t trigger_map_id;
	uint32_t damage;
	uint32_t revival_count;
	bool pre_cdt_triggered;
};
struct proto_WeaponKillInfo_StaticFields {
};
struct proto_WeaponKillInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponKillInfo_c {
	Il2CppClass_1 _1;
	proto_WeaponKillInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponKillInfo_VTable vtable;
};
struct proto_WeaponKillInfo_o {
	proto_WeaponKillInfo_c *klass;
	void *monitor;
	uint32_t weapon_id;
	uint32_t cnt;
	uint32_t weapon_type;
	bool pre_cdt_triggered;
};
struct proto_MatchPlayer_StaticFields {
};
struct proto_MatchPlayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchPlayer_c {
	Il2CppClass_1 _1;
	proto_MatchPlayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchPlayer_VTable vtable;
};
struct proto_MatchPlayer_o {
	proto_MatchPlayer_c *klass;
	void *monitor;
	uint64_t account_id;
	int32_t ranking_points;
	uint32_t dead_order;
	System_String_o* nickname;
};
struct proto_CamouflageKill_StaticFields {
};
struct proto_CamouflageKill_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CamouflageKill_c {
	Il2CppClass_1 _1;
	proto_CamouflageKill_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CamouflageKill_VTable vtable;
};
struct proto_CamouflageKill_o {
	proto_CamouflageKill_c *klass;
	void *monitor;
	uint32_t camouflage_id;
	uint32_t cnt;
};
struct proto_VehicleKill_StaticFields {
};
struct proto_VehicleKill_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VehicleKill_c {
	Il2CppClass_1 _1;
	proto_VehicleKill_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VehicleKill_VTable vtable;
};
struct proto_VehicleKill_o {
	proto_VehicleKill_c *klass;
	void *monitor;
	uint32_t vehicle_id;
	uint32_t cnt;
};
struct proto_PoseKill_StaticFields {
};
struct proto_PoseKill_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PoseKill_c {
	Il2CppClass_1 _1;
	proto_PoseKill_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PoseKill_VTable vtable;
};
struct proto_PoseKill_o {
	proto_PoseKill_c *klass;
	void *monitor;
	uint32_t pose;
	uint32_t cnt;
};
struct proto_RedEnvelope_StaticFields {
};
struct proto_RedEnvelope_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RedEnvelope_c {
	Il2CppClass_1 _1;
	proto_RedEnvelope_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RedEnvelope_VTable vtable;
};
struct proto_RedEnvelope_o {
	proto_RedEnvelope_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t cnt;
};
struct proto_ReceivedRedEnvelope_StaticFields {
};
struct proto_ReceivedRedEnvelope_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ReceivedRedEnvelope_c {
	Il2CppClass_1 _1;
	proto_ReceivedRedEnvelope_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ReceivedRedEnvelope_VTable vtable;
};
struct proto_ReceivedRedEnvelope_o {
	proto_ReceivedRedEnvelope_c *klass;
	void *monitor;
	uint32_t boss_id;
	System_String_o* boss_name;
	uint32_t coins;
	uint32_t gems;
	System_Collections_Generic_List_Item__o* items;
	bool is_lucky;
};
struct proto_ReviveTokenUsed_StaticFields {
};
struct proto_ReviveTokenUsed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ReviveTokenUsed_c {
	Il2CppClass_1 _1;
	proto_ReviveTokenUsed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ReviveTokenUsed_VTable vtable;
};
struct proto_ReviveTokenUsed_o {
	proto_ReviveTokenUsed_c *klass;
	void *monitor;
	uint32_t used_gems;
	uint32_t used_coins;
	System_Collections_Generic_List_Item__o* used_items;
};
struct proto_PveReviveTokenUsed_StaticFields {
};
struct proto_PveReviveTokenUsed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PveReviveTokenUsed_c {
	Il2CppClass_1 _1;
	proto_PveReviveTokenUsed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PveReviveTokenUsed_VTable vtable;
};
struct proto_PveReviveTokenUsed_o {
	proto_PveReviveTokenUsed_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t cnt;
};
struct proto_PveBuffTokenUsed_StaticFields {
};
struct proto_PveBuffTokenUsed_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PveBuffTokenUsed_c {
	Il2CppClass_1 _1;
	proto_PveBuffTokenUsed_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PveBuffTokenUsed_VTable vtable;
};
struct proto_PveBuffTokenUsed_o {
	proto_PveBuffTokenUsed_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t cnt;
};
struct proto_GainedTrainingToken_StaticFields {
};
struct proto_GainedTrainingToken_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GainedTrainingToken_c {
	Il2CppClass_1 _1;
	proto_GainedTrainingToken_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GainedTrainingToken_VTable vtable;
};
struct proto_GainedTrainingToken_o {
	proto_GainedTrainingToken_c *klass;
	void *monitor;
	uint32_t token_id;
	uint32_t gained_cnt;
	int32_t delta_cnt;
};
struct proto_CupResult_StaticFields {
};
struct proto_CupResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupResult_c {
	Il2CppClass_1 _1;
	proto_CupResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupResult_VTable vtable;
};
struct proto_CupResult_o {
	proto_CupResult_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
	bool win;
};
struct proto_CupGroupMemberInfo_StaticFields {
};
struct proto_CupGroupMemberInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupGroupMemberInfo_c {
	Il2CppClass_1 _1;
	proto_CupGroupMemberInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupGroupMemberInfo_VTable vtable;
};
struct proto_CupGroupMemberInfo_o {
	proto_CupGroupMemberInfo_c *klass;
	void *monitor;
	System_String_o* nickname;
	uint32_t cs_rank;
	uint32_t cs_ranking_points;
	uint32_t cs_peak_ranking_pos;
	proto_ExternalIconInfo_o* external_icon_info;
	uint32_t head_pic;
	bool team_up_buff;
};
struct proto_QuestIDs_StaticFields {
};
struct proto_QuestIDs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_QuestIDs_c {
	Il2CppClass_1 _1;
	proto_QuestIDs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_QuestIDs_VTable vtable;
};
struct proto_QuestIDs_o {
	proto_QuestIDs_c *klass;
	void *monitor;
	System_UInt32_array* questIDs;
	System_UInt32_array* dailyQuestIDs;
	uint32_t daily_quest_completed_cnt;
	uint32_t daily_quest_today_cnt;
	uint32_t quest_completed_cnt;
};
struct proto_WeaponTypeKills_StaticFields {
};
struct proto_WeaponTypeKills_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponTypeKills_c {
	Il2CppClass_1 _1;
	proto_WeaponTypeKills_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponTypeKills_VTable vtable;
};
struct proto_WeaponTypeKills_o {
	proto_WeaponTypeKills_c *klass;
	void *monitor;
	uint32_t weapon_type;
	uint32_t cnt;
	uint32_t head_cnt;
};
struct proto_ThrowingCount_StaticFields {
};
struct proto_ThrowingCount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ThrowingCount_c {
	Il2CppClass_1 _1;
	proto_ThrowingCount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ThrowingCount_VTable vtable;
};
struct proto_ThrowingCount_o {
	proto_ThrowingCount_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t cnt;
};
struct proto_ELottery_StaticFields {
};
struct proto_ELottery_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ELottery_c {
	Il2CppClass_1 _1;
	proto_ELottery_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELottery_VTable vtable;
};
struct proto_ELottery_o {
	proto_ELottery_c *klass;
	void *monitor;
};
struct proto_ProbabilityShow_StaticFields {
};
struct proto_ProbabilityShow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ProbabilityShow_c {
	Il2CppClass_1 _1;
	proto_ProbabilityShow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ProbabilityShow_VTable vtable;
};
struct proto_ProbabilityShow_o {
	proto_ProbabilityShow_c *klass;
	void *monitor;
	System_Collections_Generic_List_RareProbability__o* rare;
	System_Collections_Generic_List_ItemProbability__o* item;
	System_Collections_Generic_List_AwardTypeProbability__o* award_type;
};
struct proto_LevelProbability_StaticFields {
};
struct proto_LevelProbability_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LevelProbability_c {
	Il2CppClass_1 _1;
	proto_LevelProbability_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LevelProbability_VTable vtable;
};
struct proto_LevelProbability_o {
	proto_LevelProbability_c *klass;
	void *monitor;
	int32_t level;
	System_Collections_Generic_List_RareProbability__o* rare_prs;
	System_Collections_Generic_List_ItemProbability__o* item_prs;
	System_Collections_Generic_List_AwardTypeProbability__o* award_type_pr;
};
struct proto_RareProbability_StaticFields {
};
struct proto_RareProbability_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RareProbability_c {
	Il2CppClass_1 _1;
	proto_RareProbability_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RareProbability_VTable vtable;
};
struct proto_RareProbability_o {
	proto_RareProbability_c *klass;
	void *monitor;
	uint32_t rare;
	uint32_t probability;
};
struct proto_ItemProbability_StaticFields {
};
struct proto_ItemProbability_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ItemProbability_c {
	Il2CppClass_1 _1;
	proto_ItemProbability_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ItemProbability_VTable vtable;
};
struct proto_ItemProbability_o {
	proto_ItemProbability_c *klass;
	void *monitor;
	uint32_t item_id;
	proto_Item_o* item;
	uint32_t probability;
};
struct proto_AwardTypeProbability_StaticFields {
};
struct proto_AwardTypeProbability_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AwardTypeProbability_c {
	Il2CppClass_1 _1;
	proto_AwardTypeProbability_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AwardTypeProbability_VTable vtable;
};
struct proto_AwardTypeProbability_o {
	proto_AwardTypeProbability_c *klass;
	void *monitor;
	int32_t award_type;
	uint32_t award_num;
	uint32_t probability;
};
struct proto_CompletionItem_StaticFields {
};
struct proto_CompletionItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CompletionItem_c {
	Il2CppClass_1 _1;
	proto_CompletionItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CompletionItem_VTable vtable;
};
struct proto_CompletionItem_o {
	proto_CompletionItem_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t item_type;
	uint32_t cnt;
	uint32_t expire_time;
	uint32_t id;
	uint32_t repeat_change_item_id;
	uint32_t repeat_change_item_type;
	uint32_t repeat_change_item_num;
};
struct proto_AdminLotteryReq_StaticFields {
};
struct proto_AdminLotteryReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AdminLotteryReq_c {
	Il2CppClass_1 _1;
	proto_AdminLotteryReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AdminLotteryReq_VTable vtable;
};
struct proto_AdminLotteryReq_o {
	proto_AdminLotteryReq_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* lock_region;
	System_String_o* noti_region;
	int32_t lottery_type;
	uint32_t unique_id;
	uint32_t sub_id;
	System_Collections_Generic_List_SingleDrawLottery__o* draw_infos;
	bool is_lucky_spin;
};
struct proto_SingleDrawLottery_StaticFields {
};
struct proto_SingleDrawLottery_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SingleDrawLottery_c {
	Il2CppClass_1 _1;
	proto_SingleDrawLottery_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SingleDrawLottery_VTable vtable;
};
struct proto_SingleDrawLottery_o {
	proto_SingleDrawLottery_c *klass;
	void *monitor;
	int32_t draw_type;
	int32_t consume_type;
	uint32_t draw_count;
};
struct proto_AdminLotteryRes_StaticFields {
};
struct proto_AdminLotteryRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AdminLotteryRes_c {
	Il2CppClass_1 _1;
	proto_AdminLotteryRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AdminLotteryRes_VTable vtable;
};
struct proto_AdminLotteryRes_o {
	proto_AdminLotteryRes_c *klass;
	void *monitor;
	int32_t lottery_type;
	uint32_t unique_id;
	uint32_t sub_id;
	System_Collections_Generic_List_LotteryDrawReward__o* draw_rewards;
};
struct proto_LotteryDrawReward_StaticFields {
};
struct proto_LotteryDrawReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LotteryDrawReward_c {
	Il2CppClass_1 _1;
	proto_LotteryDrawReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LotteryDrawReward_VTable vtable;
};
struct proto_LotteryDrawReward_o {
	proto_LotteryDrawReward_c *klass;
	void *monitor;
	uint32_t index;
	int32_t draw_type;
	int32_t consume_type;
	System_Collections_Generic_List_SingleDrawReward__o* rewards;
};
struct proto_SingleDrawReward_StaticFields {
};
struct proto_SingleDrawReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SingleDrawReward_c {
	Il2CppClass_1 _1;
	proto_SingleDrawReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SingleDrawReward_VTable vtable;
};
struct proto_SingleDrawReward_o {
	proto_SingleDrawReward_c *klass;
	void *monitor;
	uint32_t draw_counter;
	System_Collections_Generic_List_ExchangedAward__o* lottery_goods;
	System_Collections_Generic_List_ExchangedAward__o* reward_goods;
	System_Collections_Generic_List_ExchangedAward__o* extra_one_goods;
	System_String_o* err_msg;
};
struct proto_EStore_StaticFields {
};
struct proto_EStore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EStore_c {
	Il2CppClass_1 _1;
	proto_EStore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EStore_VTable vtable;
};
struct proto_EStore_o {
	proto_EStore_c *klass;
	void *monitor;
};
struct proto_RegionIDMapping_StaticFields {
};
struct proto_RegionIDMapping_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RegionIDMapping_c {
	Il2CppClass_1 _1;
	proto_RegionIDMapping_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RegionIDMapping_VTable vtable;
};
struct proto_RegionIDMapping_o {
	proto_RegionIDMapping_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* region;
};
struct proto_ChoosedEmote_StaticFields {
};
struct proto_ChoosedEmote_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChoosedEmote_c {
	Il2CppClass_1 _1;
	proto_ChoosedEmote_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChoosedEmote_VTable vtable;
};
struct proto_ChoosedEmote_o {
	proto_ChoosedEmote_c *klass;
	void *monitor;
	uint32_t slot_id;
	uint32_t emote_id;
};
struct proto_ChoosedEmotes_StaticFields {
};
struct proto_ChoosedEmotes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChoosedEmotes_c {
	Il2CppClass_1 _1;
	proto_ChoosedEmotes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChoosedEmotes_VTable vtable;
};
struct proto_ChoosedEmotes_o {
	proto_ChoosedEmotes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ChoosedEmote__o* emotes;
};
struct proto_DisplaySlot_StaticFields {
};
struct proto_DisplaySlot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DisplaySlot_c {
	Il2CppClass_1 _1;
	proto_DisplaySlot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DisplaySlot_VTable vtable;
};
struct proto_DisplaySlot_o {
	proto_DisplaySlot_c *klass;
	void *monitor;
	uint32_t slot_id;
	uint32_t item_id;
};
struct proto_DisplaySlots_StaticFields {
};
struct proto_DisplaySlots_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DisplaySlots_c {
	Il2CppClass_1 _1;
	proto_DisplaySlots_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DisplaySlots_VTable vtable;
};
struct proto_DisplaySlots_o {
	proto_DisplaySlots_c *klass;
	void *monitor;
	System_Collections_Generic_List_DisplaySlot__o* slots;
};
struct proto_ELobbyDisplay_StaticFields {
};
struct proto_ELobbyDisplay_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ELobbyDisplay_c {
	Il2CppClass_1 _1;
	proto_ELobbyDisplay_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELobbyDisplay_VTable vtable;
};
struct proto_ELobbyDisplay_o {
	proto_ELobbyDisplay_c *klass;
	void *monitor;
};
struct proto_MaxLobbyDisplayInfo_StaticFields {
};
struct proto_MaxLobbyDisplayInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MaxLobbyDisplayInfo_c {
	Il2CppClass_1 _1;
	proto_MaxLobbyDisplayInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MaxLobbyDisplayInfo_VTable vtable;
};
struct proto_MaxLobbyDisplayInfo_o {
	proto_MaxLobbyDisplayInfo_c *klass;
	void *monitor;
	System_UInt32_array* weapon_ids;
	uint32_t vehicle_display;
	uint32_t gloo_display;
	uint32_t skyboard_display;
};
struct proto_ERanking_StaticFields {
};
struct proto_ERanking_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ERanking_c {
	Il2CppClass_1 _1;
	proto_ERanking_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERanking_VTable vtable;
};
struct proto_ERanking_o {
	proto_ERanking_c *klass;
	void *monitor;
};
struct proto_ELive_StaticFields {
};
struct proto_ELive_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ELive_c {
	Il2CppClass_1 _1;
	proto_ELive_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELive_VTable vtable;
};
struct proto_ELive_o {
	proto_ELive_c *klass;
	void *monitor;
};
struct proto_EManual_StaticFields {
};
struct proto_EManual_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EManual_c {
	Il2CppClass_1 _1;
	proto_EManual_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EManual_VTable vtable;
};
struct proto_EManual_o {
	proto_EManual_c *klass;
	void *monitor;
};
struct proto_EChampionship_StaticFields {
};
struct proto_EChampionship_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EChampionship_c {
	Il2CppClass_1 _1;
	proto_EChampionship_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EChampionship_VTable vtable;
};
struct proto_EChampionship_o {
	proto_EChampionship_c *klass;
	void *monitor;
};
struct proto_TeamIDReq_StaticFields {
};
struct proto_TeamIDReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamIDReq_c {
	Il2CppClass_1 _1;
	proto_TeamIDReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamIDReq_VTable vtable;
};
struct proto_TeamIDReq_o {
	proto_TeamIDReq_c *klass;
	void *monitor;
	uint64_t team_id;
};
struct proto_TeamIDSlice_StaticFields {
};
struct proto_TeamIDSlice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamIDSlice_c {
	Il2CppClass_1 _1;
	proto_TeamIDSlice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamIDSlice_VTable vtable;
};
struct proto_TeamIDSlice_o {
	proto_TeamIDSlice_c *klass;
	void *monitor;
	System_UInt64_array* team_ids;
};
struct proto_GetTeamChampionshipInfoStatsReq_StaticFields {
};
struct proto_GetTeamChampionshipInfoStatsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetTeamChampionshipInfoStatsReq_c {
	Il2CppClass_1 _1;
	proto_GetTeamChampionshipInfoStatsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetTeamChampionshipInfoStatsReq_VTable vtable;
};
struct proto_GetTeamChampionshipInfoStatsReq_o {
	proto_GetTeamChampionshipInfoStatsReq_c *klass;
	void *monitor;
	uint32_t championship_type;
	uint32_t championship_id;
	System_UInt64_array* team_ids;
};
struct proto_ECup_StaticFields {
};
struct proto_ECup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ECup_c {
	Il2CppClass_1 _1;
	proto_ECup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECup_VTable vtable;
};
struct proto_ECup_o {
	proto_ECup_c *klass;
	void *monitor;
};
struct proto_ERoom_StaticFields {
};
struct proto_ERoom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ERoom_c {
	Il2CppClass_1 _1;
	proto_ERoom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERoom_VTable vtable;
};
struct proto_ERoom_o {
	proto_ERoom_c *klass;
	void *monitor;
};
struct proto_RoomBasicInfo_StaticFields {
};
struct proto_RoomBasicInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RoomBasicInfo_c {
	Il2CppClass_1 _1;
	proto_RoomBasicInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RoomBasicInfo_VTable vtable;
};
struct proto_RoomBasicInfo_o {
	proto_RoomBasicInfo_c *klass;
	void *monitor;
	uint64_t id;
	System_String_o* name;
	uint32_t map_id;
	uint32_t game_mode;
	uint32_t group_mode;
	uint32_t cur_member_num;
	uint32_t max_member_num;
	uint32_t cur_spectator_num;
	uint32_t max_spectator_num;
	uint32_t state;
	bool need_code;
	uint32_t banner;
	uint32_t color;
	uint32_t icon;
	uint32_t room_type;
	uint32_t level_visual_style;
	System_String_o* code;
	bool enable_emulator_check;
	uint32_t room_setting;
	bool enough_room_card;
	bool owner_online;
	uint32_t owner_role;
	bool is_cs_advanced;
	uint32_t language;
	bool contestant_role_check;
	uint32_t priority;
	uint32_t create_time;
	System_UInt32_array* workshop_tags;
	System_String_o* workshop_name;
	uint32_t mode_template_id;
	System_String_o* workshop_code;
	uint32_t heat_value;
	uint32_t min_player_level;
	System_String_o* workshop_map_cover_url;
	System_String_o* sub_desc;
	bool has_workshop_room_settings;
	uint32_t workshop_map_order;
	uint32_t workshop_tag_order;
	System_UInt32_array* workshop_time_limited_tags;
	int64_t notify_subscriber_time;
	uint32_t hacker_type;
};
struct proto_GetAllRoomsRes_StaticFields {
};
struct proto_GetAllRoomsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetAllRoomsRes_c {
	Il2CppClass_1 _1;
	proto_GetAllRoomsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetAllRoomsRes_VTable vtable;
};
struct proto_GetAllRoomsRes_o {
	proto_GetAllRoomsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RoomBasicInfo__o* rooms;
};
struct proto_VersionInfo_StaticFields {
};
struct proto_VersionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VersionInfo_c {
	Il2CppClass_1 _1;
	proto_VersionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VersionInfo_VTable vtable;
};
struct proto_VersionInfo_o {
	proto_VersionInfo_c *klass;
	void *monitor;
	System_String_o* node;
	int64_t version;
};
struct proto_AdminGetRoomcenterStatusRes_StaticFields {
};
struct proto_AdminGetRoomcenterStatusRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AdminGetRoomcenterStatusRes_c {
	Il2CppClass_1 _1;
	proto_AdminGetRoomcenterStatusRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AdminGetRoomcenterStatusRes_VTable vtable;
};
struct proto_AdminGetRoomcenterStatusRes_o {
	proto_AdminGetRoomcenterStatusRes_c *klass;
	void *monitor;
	uint32_t room_node_cnt;
	System_Collections_Generic_List_VersionInfo__o* versions;
	bool is_roomcenter_ready;
};
struct proto_AdminDelRoomInRCReq_StaticFields {
};
struct proto_AdminDelRoomInRCReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AdminDelRoomInRCReq_c {
	Il2CppClass_1 _1;
	proto_AdminDelRoomInRCReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AdminDelRoomInRCReq_VTable vtable;
};
struct proto_AdminDelRoomInRCReq_o {
	proto_AdminDelRoomInRCReq_c *klass;
	void *monitor;
	System_String_o* region;
	uint64_t room_id;
	uint32_t room_type;
};
struct proto_CustomRoomPlayerStats_StaticFields {
};
struct proto_CustomRoomPlayerStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomRoomPlayerStats_c {
	Il2CppClass_1 _1;
	proto_CustomRoomPlayerStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomRoomPlayerStats_VTable vtable;
};
struct proto_CustomRoomPlayerStats_o {
	proto_CustomRoomPlayerStats_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t kills;
	uint32_t headshot;
	uint32_t damage;
	uint32_t grenade_use_count;
	uint32_t ice_wall_use_count;
	uint32_t survival_time;
	uint32_t help_teammates_count;
	uint32_t match_count;
};
struct proto_CustomRoomGroupStats_StaticFields {
};
struct proto_CustomRoomGroupStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomRoomGroupStats_c {
	Il2CppClass_1 _1;
	proto_CustomRoomGroupStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomRoomGroupStats_VTable vtable;
};
struct proto_CustomRoomGroupStats_o {
	proto_CustomRoomGroupStats_c *klass;
	void *monitor;
	uint64_t group_id;
	uint32_t rank;
	uint32_t score;
	System_Collections_Generic_List_CustomRoomPlayerStats__o* members;
	System_String_o* name;
};
struct proto_RoomPoolInfo_StaticFields {
};
struct proto_RoomPoolInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RoomPoolInfo_c {
	Il2CppClass_1 _1;
	proto_RoomPoolInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RoomPoolInfo_VTable vtable;
};
struct proto_RoomPoolInfo_o {
	proto_RoomPoolInfo_c *klass;
	void *monitor;
	uint32_t size;
};
struct proto_EAntiAddiction_StaticFields {
};
struct proto_EAntiAddiction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EAntiAddiction_c {
	Il2CppClass_1 _1;
	proto_EAntiAddiction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAntiAddiction_VTable vtable;
};
struct proto_EAntiAddiction_o {
	proto_EAntiAddiction_c *klass;
	void *monitor;
};
struct proto_AccountAntiAddictionInfo_StaticFields {
};
struct proto_AccountAntiAddictionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountAntiAddictionInfo_c {
	Il2CppClass_1 _1;
	proto_AccountAntiAddictionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountAntiAddictionInfo_VTable vtable;
};
struct proto_AccountAntiAddictionInfo_o {
	proto_AccountAntiAddictionInfo_c *klass;
	void *monitor;
	int32_t ban_mode;
	uint32_t unban_time;
	int64_t history_update_ts;
	uint32_t history_seconds;
	System_String_o* hint_string;
	uint32_t play_time;
};
struct proto_BlacklistOpReq_StaticFields {
};
struct proto_BlacklistOpReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BlacklistOpReq_c {
	Il2CppClass_1 _1;
	proto_BlacklistOpReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BlacklistOpReq_VTable vtable;
};
struct proto_BlacklistOpReq_o {
	proto_BlacklistOpReq_c *klass;
	void *monitor;
	int32_t ban_type;
	uint64_t account_id;
	System_String_o* device_id;
	System_String_o* ban_reason_detail;
	System_String_o* noti_region;
	int32_t ban_reason;
	uint32_t ban_expire_timestamp;
};
struct proto_BlacklistReq_StaticFields {
};
struct proto_BlacklistReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BlacklistReq_c {
	Il2CppClass_1 _1;
	proto_BlacklistReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BlacklistReq_VTable vtable;
};
struct proto_BlacklistReq_o {
	proto_BlacklistReq_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* device_id;
	System_String_o* lock_region;
	System_String_o* noti_region;
};
struct proto_BlacklistRes_StaticFields {
};
struct proto_BlacklistRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BlacklistRes_c {
	Il2CppClass_1 _1;
	proto_BlacklistRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BlacklistRes_VTable vtable;
};
struct proto_BlacklistRes_o {
	proto_BlacklistRes_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* device_id;
	uint32_t ban_reason;
	uint32_t ban_time;
	System_String_o* ban_reason_detail;
	bool is_in_blacklist;
	uint32_t ban_expire_duration;
};
struct proto_DiamondCostReq_StaticFields {
};
struct proto_DiamondCostReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DiamondCostReq_c {
	Il2CppClass_1 _1;
	proto_DiamondCostReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DiamondCostReq_VTable vtable;
};
struct proto_DiamondCostReq_o {
	proto_DiamondCostReq_c *klass;
	void *monitor;
	System_String_o* lock_region;
};
struct proto_DiamondCostRes_StaticFields {
};
struct proto_DiamondCostRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DiamondCostRes_c {
	Il2CppClass_1 _1;
	proto_DiamondCostRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DiamondCostRes_VTable vtable;
};
struct proto_DiamondCostRes_o {
	proto_DiamondCostRes_c *klass;
	void *monitor;
	uint32_t diamond_cost;
};
struct proto_ELinkage_StaticFields {
};
struct proto_ELinkage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ELinkage_c {
	Il2CppClass_1 _1;
	proto_ELinkage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELinkage_VTable vtable;
};
struct proto_ELinkage_o {
	proto_ELinkage_c *klass;
	void *monitor;
};
struct proto_GetBasicLinkageInfoReq_StaticFields {
};
struct proto_GetBasicLinkageInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetBasicLinkageInfoReq_c {
	Il2CppClass_1 _1;
	proto_GetBasicLinkageInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetBasicLinkageInfoReq_VTable vtable;
};
struct proto_GetBasicLinkageInfoReq_o {
	proto_GetBasicLinkageInfoReq_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* lock_region;
};
struct proto_GetBasicLinkageInfoRes_StaticFields {
};
struct proto_GetBasicLinkageInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetBasicLinkageInfoRes_c {
	Il2CppClass_1 _1;
	proto_GetBasicLinkageInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetBasicLinkageInfoRes_VTable vtable;
};
struct proto_GetBasicLinkageInfoRes_o {
	proto_GetBasicLinkageInfoRes_c *klass;
	void *monitor;
	uint32_t activity_id;
	uint32_t activity_type;
	uint32_t today_data;
	uint32_t day;
};
struct proto_LinkageInfo_StaticFields {
};
struct proto_LinkageInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LinkageInfo_c {
	Il2CppClass_1 _1;
	proto_LinkageInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LinkageInfo_VTable vtable;
};
struct proto_LinkageInfo_o {
	proto_LinkageInfo_c *klass;
	void *monitor;
	uint32_t type;
	uint32_t link_activity_map_token_id;
};
struct proto_WerewolvesInfo_StaticFields {
};
struct proto_WerewolvesInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WerewolvesInfo_c {
	Il2CppClass_1 _1;
	proto_WerewolvesInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WerewolvesInfo_VTable vtable;
};
struct proto_WerewolvesInfo_o {
	proto_WerewolvesInfo_c *klass;
	void *monitor;
	uint32_t role;
	uint32_t wolf_kill;
	uint32_t wolf_task_count;
	uint32_t wolf_bunker_count;
	uint32_t civilian_task_count;
	uint32_t vote_success_count;
	uint32_t complete_emergency_task_count;
	uint32_t vote_cnt;
};
struct proto_ESubscription_StaticFields {
};
struct proto_ESubscription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ESubscription_c {
	Il2CppClass_1 _1;
	proto_ESubscription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESubscription_VTable vtable;
};
struct proto_ESubscription_o {
	proto_ESubscription_c *klass;
	void *monitor;
};
struct proto_EAuth_StaticFields {
};
struct proto_EAuth_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EAuth_c {
	Il2CppClass_1 _1;
	proto_EAuth_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAuth_VTable vtable;
};
struct proto_EAuth_o {
	proto_EAuth_c *klass;
	void *monitor;
};
struct proto_ESchedule_StaticFields {
};
struct proto_ESchedule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ESchedule_c {
	Il2CppClass_1 _1;
	proto_ESchedule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESchedule_VTable vtable;
};
struct proto_ESchedule_o {
	proto_ESchedule_c *klass;
	void *monitor;
};
struct proto_ECustomEvent_StaticFields {
};
struct proto_ECustomEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ECustomEvent_c {
	Il2CppClass_1 _1;
	proto_ECustomEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECustomEvent_VTable vtable;
};
struct proto_ECustomEvent_o {
	proto_ECustomEvent_c *klass;
	void *monitor;
};
struct proto_CustomEventProcessClaimedIds_StaticFields {
};
struct proto_CustomEventProcessClaimedIds_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomEventProcessClaimedIds_c {
	Il2CppClass_1 _1;
	proto_CustomEventProcessClaimedIds_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomEventProcessClaimedIds_VTable vtable;
};
struct proto_CustomEventProcessClaimedIds_o {
	proto_CustomEventProcessClaimedIds_c *klass;
	void *monitor;
	System_UInt32_array* ids;
};
struct proto_CustomLimitedStoreAccountInfo_StaticFields {
};
struct proto_CustomLimitedStoreAccountInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomLimitedStoreAccountInfo_c {
	Il2CppClass_1 _1;
	proto_CustomLimitedStoreAccountInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomLimitedStoreAccountInfo_VTable vtable;
};
struct proto_CustomLimitedStoreAccountInfo_o {
	proto_CustomLimitedStoreAccountInfo_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t sku_id;
	uint32_t purchase_times;
};
struct proto_ELimitedEvent_StaticFields {
};
struct proto_ELimitedEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ELimitedEvent_c {
	Il2CppClass_1 _1;
	proto_ELimitedEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ELimitedEvent_VTable vtable;
};
struct proto_ELimitedEvent_o {
	proto_ELimitedEvent_c *klass;
	void *monitor;
};
struct proto_PlayerDetailedStats_StaticFields {
};
struct proto_PlayerDetailedStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlayerDetailedStats_c {
	Il2CppClass_1 _1;
	proto_PlayerDetailedStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlayerDetailedStats_VTable vtable;
};
struct proto_PlayerDetailedStats_o {
	proto_PlayerDetailedStats_c *klass;
	void *monitor;
	uint32_t deaths;
	uint32_t top10_times;
	uint32_t top_n_times;
	uint32_t distance_travelled;
	uint32_t survival_time;
	uint32_t revives;
	uint32_t highest_kills;
	uint32_t damage;
	uint32_t road_kills;
	uint32_t headshots;
	uint32_t headshot_kills;
	uint32_t knock_down;
	uint32_t pick_ups;
};
struct proto_AccountInfoWithStatsToClient_StaticFields {
};
struct proto_AccountInfoWithStatsToClient_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountInfoWithStatsToClient_c {
	Il2CppClass_1 _1;
	proto_AccountInfoWithStatsToClient_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountInfoWithStatsToClient_VTable vtable;
};
struct proto_AccountInfoWithStatsToClient_o {
	proto_AccountInfoWithStatsToClient_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t games_played;
	uint32_t wins;
	uint32_t kills;
	proto_PlayerDetailedStats_o* detailed_stats;
};
struct proto_DetailedTCStats_StaticFields {
};
struct proto_DetailedTCStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DetailedTCStats_c {
	Il2CppClass_1 _1;
	proto_DetailedTCStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DetailedTCStats_VTable vtable;
};
struct proto_DetailedTCStats_o {
	proto_DetailedTCStats_c *klass;
	void *monitor;
	uint32_t mvp_count;
	uint32_t double_kills;
	uint32_t triple_kills;
	uint32_t four_kills;
	uint32_t damage;
	uint32_t head_shot_kills;
	uint32_t knock_downs;
	uint32_t revivals;
	uint32_t assists;
	uint32_t deaths;
};
struct proto_AccountInfoWithTCStats_StaticFields {
};
struct proto_AccountInfoWithTCStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountInfoWithTCStats_c {
	Il2CppClass_1 _1;
	proto_AccountInfoWithTCStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountInfoWithTCStats_VTable vtable;
};
struct proto_AccountInfoWithTCStats_o {
	proto_AccountInfoWithTCStats_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t games_played;
	uint32_t wins;
	uint32_t kills;
	proto_DetailedTCStats_o* detailed_stats;
};
struct proto_EHacker_StaticFields {
};
struct proto_EHacker_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EHacker_c {
	Il2CppClass_1 _1;
	proto_EHacker_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EHacker_VTable vtable;
};
struct proto_EHacker_o {
	proto_EHacker_c *klass;
	void *monitor;
};
struct proto_EMiniGame_StaticFields {
};
struct proto_EMiniGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EMiniGame_c {
	Il2CppClass_1 _1;
	proto_EMiniGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMiniGame_VTable vtable;
};
struct proto_EMiniGame_o {
	proto_EMiniGame_c *klass;
	void *monitor;
};
struct proto_ERecommend_StaticFields {
};
struct proto_ERecommend_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ERecommend_c {
	Il2CppClass_1 _1;
	proto_ERecommend_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERecommend_VTable vtable;
};
struct proto_ERecommend_o {
	proto_ERecommend_c *klass;
	void *monitor;
};
struct proto_ESocial_StaticFields {
};
struct proto_ESocial_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ESocial_c {
	Il2CppClass_1 _1;
	proto_ESocial_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ESocial_VTable vtable;
};
struct proto_ESocial_o {
	proto_ESocial_c *klass;
	void *monitor;
};
struct proto_WeaponPowerTitleInfo_StaticFields {
};
struct proto_WeaponPowerTitleInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerTitleInfo_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerTitleInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerTitleInfo_VTable vtable;
};
struct proto_WeaponPowerTitleInfo_o {
	proto_WeaponPowerTitleInfo_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t title_cfg_id;
	uint64_t leaderboard_id;
	uint32_t weapon_id;
	uint32_t rank;
	int64_t expire_time;
	int64_t reward_time;
	System_String_o* RegionName;
	int32_t RegionType;
	bool IsBr;
};
struct proto_WeaponPowerTitleRecordInfo_StaticFields {
};
struct proto_WeaponPowerTitleRecordInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerTitleRecordInfo_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerTitleRecordInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerTitleRecordInfo_VTable vtable;
};
struct proto_WeaponPowerTitleRecordInfo_o {
	proto_WeaponPowerTitleRecordInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t leaderboard_type;
	uint32_t weapon_id;
	proto_WeaponPowerTitleInfo_o* best_title;
	uint32_t country_amount;
	uint32_t area_amount;
	uint32_t city_amount;
	uint32_t season_id;
	uint32_t weapon_power;
	uint32_t weapon_headshot;
	uint32_t weapon_kill;
};
struct proto_WeaponPowerTitleRecords_StaticFields {
};
struct proto_WeaponPowerTitleRecords_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerTitleRecords_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerTitleRecords_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerTitleRecords_VTable vtable;
};
struct proto_WeaponPowerTitleRecords_o {
	proto_WeaponPowerTitleRecords_c *klass;
	void *monitor;
	System_Collections_Generic_List_WeaponPowerTitleRecordInfo__o* records;
};
struct proto_SocialBasicInfo_StaticFields {
};
struct proto_SocialBasicInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SocialBasicInfo_c {
	Il2CppClass_1 _1;
	proto_SocialBasicInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SocialBasicInfo_VTable vtable;
};
struct proto_SocialBasicInfo_o {
	proto_SocialBasicInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	int32_t gender;
	int32_t language;
	int32_t time_online;
	int32_t time_active;
	System_Collections_Generic_List_ESocial_PlayerBattleTagID__o* battle_tag;
	System_Collections_Generic_List_ESocial_SocialTag__o* social_tag;
	int32_t mode_prefer;
	System_String_o* signature;
	int32_t rank_show;
	System_UInt32_array* battle_tag_count;
	System_Collections_Generic_List_WeaponPowerTitleInfo__o* weapon_power_titles;
	int64_t signature_ban_expire_time;
};
struct proto_SocialExtraInfo_StaticFields {
};
struct proto_SocialExtraInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SocialExtraInfo_c {
	Il2CppClass_1 _1;
	proto_SocialExtraInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SocialExtraInfo_VTable vtable;
};
struct proto_SocialExtraInfo_o {
	proto_SocialExtraInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	bool is_sixthb_distributor;
};
struct proto_EClientInfo_StaticFields {
};
struct proto_EClientInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EClientInfo_c {
	Il2CppClass_1 _1;
	proto_EClientInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EClientInfo_VTable vtable;
};
struct proto_EClientInfo_o {
	proto_EClientInfo_c *klass;
	void *monitor;
};
struct proto_LoginQueueInfo_StaticFields {
};
struct proto_LoginQueueInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LoginQueueInfo_c {
	Il2CppClass_1 _1;
	proto_LoginQueueInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LoginQueueInfo_VTable vtable;
};
struct proto_LoginQueueInfo_o {
	proto_LoginQueueInfo_c *klass;
	void *monitor;
	bool Allow;
	uint32_t queue_position;
	uint32_t need_wait_secs;
	bool queue_is_full;
};
struct proto_ReachedHeroicSeason_StaticFields {
};
struct proto_ReachedHeroicSeason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ReachedHeroicSeason_c {
	Il2CppClass_1 _1;
	proto_ReachedHeroicSeason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ReachedHeroicSeason_VTable vtable;
};
struct proto_ReachedHeroicSeason_o {
	proto_ReachedHeroicSeason_c *klass;
	void *monitor;
	System_UInt32_array* season_ids;
};
struct proto_RankingSeasonIDsWrapper_StaticFields {
};
struct proto_RankingSeasonIDsWrapper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingSeasonIDsWrapper_c {
	Il2CppClass_1 _1;
	proto_RankingSeasonIDsWrapper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingSeasonIDsWrapper_VTable vtable;
};
struct proto_RankingSeasonIDsWrapper_o {
	proto_RankingSeasonIDsWrapper_c *klass;
	void *monitor;
	System_UInt32_array* season_ids;
};
struct proto_EMemCheck_StaticFields {
};
struct proto_EMemCheck_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EMemCheck_c {
	Il2CppClass_1 _1;
	proto_EMemCheck_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EMemCheck_VTable vtable;
};
struct proto_EMemCheck_o {
	proto_EMemCheck_c *klass;
	void *monitor;
};
struct proto_AccusationCount_StaticFields {
};
struct proto_AccusationCount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccusationCount_c {
	Il2CppClass_1 _1;
	proto_AccusationCount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccusationCount_VTable vtable;
};
struct proto_AccusationCount_o {
	proto_AccusationCount_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t accused_count;
	System_String_o* happen_time;
};
struct proto_EWorkshop_StaticFields {
};
struct proto_EWorkshop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EWorkshop_c {
	Il2CppClass_1 _1;
	proto_EWorkshop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EWorkshop_VTable vtable;
};
struct proto_EWorkshop_o {
	proto_EWorkshop_c *klass;
	void *monitor;
};
struct proto_WorkshopBasicInfo_StaticFields {
};
struct proto_WorkshopBasicInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopBasicInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopBasicInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopBasicInfo_VTable vtable;
};
struct proto_WorkshopBasicInfo_o {
	proto_WorkshopBasicInfo_c *klass;
	void *monitor;
	System_String_o* workshop_name;
	uint64_t author_id;
	uint64_t perf_cost;
	int64_t update_time;
	uint64_t resource_statistics;
	System_String_o* author_name;
	uint64_t like_count;
	uint64_t subscribe_count;
	System_String_o* workshop_desc;
	uint32_t game_mode;
	uint32_t group_mode;
	System_UInt32_array* tags;
	System_Byte_array* mode_settings;
	uint32_t team_count;
	System_Byte_array* mini_map_settings;
	System_Byte_array* mini_map_object_settings;
	uint32_t map_id;
	int32_t editor_type;
	proto_WorkshopCommentInfo_o* comment_info;
	uint32_t mode_template_id;
	bool allow_recreation;
	uint32_t heat_value;
	System_String_o* map_cover_url;
	int64_t notify_subscriber_time;
	uint32_t ob_version;
	int64_t create_time;
	float like_rate;
	uint32_t min_est_play_time;
	uint32_t max_est_play_time;
	uint64_t dislike_count;
	bool has_data_storage;
	System_String_o* sub_desc;
	uint32_t map_order;
	System_UInt32_array* time_limited_tags;
	proto_WorkshopMatchmakingRule_o* matchmaking_rule;
};
struct proto_WorkshopInfo_StaticFields {
};
struct proto_WorkshopInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopInfo_VTable vtable;
};
struct proto_WorkshopInfo_o {
	proto_WorkshopInfo_c *klass;
	void *monitor;
	System_Byte_array* workshop_settings;
	System_String_o* workshop_code;
	proto_WorkshopBasicInfo_o* workshop_basic_info;
	System_Byte_array* object_attribute_settings;
	System_String_o* project_settings_url;
	System_String_o* export_settings_url;
	proto_WorkshopRoomFreeInfo_o* workshop_room_free_info;
	bool allow_quick_join;
	proto_WorkshopTagMatchInfo_o* tag_match_info;
	System_Byte_array* open_attributes;
	proto_WorkshopLocalization_o* localization;
	proto_WorkshopMatchmakingRule_o* matchmaking_rule;
};
struct proto_WorkshopRoomFreeInfo_StaticFields {
};
struct proto_WorkshopRoomFreeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopRoomFreeInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopRoomFreeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopRoomFreeInfo_VTable vtable;
};
struct proto_WorkshopRoomFreeInfo_o {
	proto_WorkshopRoomFreeInfo_c *klass;
	void *monitor;
	bool free_forever;
	bool limit_open;
	uint32_t general_times;
	uint32_t init_general_times;
	int64_t next_refresh_time;
};
struct proto_WorkshopTagMatchInfo_StaticFields {
};
struct proto_WorkshopTagMatchInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopTagMatchInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopTagMatchInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopTagMatchInfo_VTable vtable;
};
struct proto_WorkshopTagMatchInfo_o {
	proto_WorkshopTagMatchInfo_c *klass;
	void *monitor;
	System_UInt32_array* tags;
	System_Collections_Generic_List_string__o* map_codes;
};
struct proto_WorkshopEditSlotInfo_StaticFields {
};
struct proto_WorkshopEditSlotInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopEditSlotInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopEditSlotInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopEditSlotInfo_VTable vtable;
};
struct proto_WorkshopEditSlotInfo_o {
	proto_WorkshopEditSlotInfo_c *klass;
	void *monitor;
	uint32_t slot_id;
	int32_t slot_state;
	proto_WorkshopBasicInfo_o* workshop_basic_info;
};
struct proto_WorkshopShareSlotInfo_StaticFields {
};
struct proto_WorkshopShareSlotInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopShareSlotInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopShareSlotInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopShareSlotInfo_VTable vtable;
};
struct proto_WorkshopShareSlotInfo_o {
	proto_WorkshopShareSlotInfo_c *klass;
	void *monitor;
	uint32_t slot_id;
	int32_t slot_state;
	System_String_o* workshop_code;
	proto_WorkshopBasicInfo_o* workshop_basic_info;
};
struct proto_WorkshopSubscribeSlotInfo_StaticFields {
};
struct proto_WorkshopSubscribeSlotInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopSubscribeSlotInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopSubscribeSlotInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopSubscribeSlotInfo_VTable vtable;
};
struct proto_WorkshopSubscribeSlotInfo_o {
	proto_WorkshopSubscribeSlotInfo_c *klass;
	void *monitor;
	uint32_t slot_id;
	int32_t slot_state;
	System_String_o* workshop_code;
	proto_WorkshopBasicInfo_o* workshop_basic_info;
};
struct proto_WorkshopClassicSlotInfo_StaticFields {
};
struct proto_WorkshopClassicSlotInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopClassicSlotInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopClassicSlotInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopClassicSlotInfo_VTable vtable;
};
struct proto_WorkshopClassicSlotInfo_o {
	proto_WorkshopClassicSlotInfo_c *klass;
	void *monitor;
	uint32_t slot_id;
	int32_t slot_state;
	System_String_o* workshop_code;
	proto_WorkshopBasicInfo_o* workshop_basic_info;
	proto_WorkshopReviewResult_o* review_result;
};
struct proto_WorkshopHotInfo_StaticFields {
};
struct proto_WorkshopHotInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopHotInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopHotInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopHotInfo_VTable vtable;
};
struct proto_WorkshopHotInfo_o {
	proto_WorkshopHotInfo_c *klass;
	void *monitor;
	uint32_t order;
	System_String_o* picture;
	proto_WorkshopBasicInfo_o* workshop_basic_info;
	System_String_o* workshop_code;
	uint32_t recommend_mode;
	uint32_t icon_type;
};
struct proto_WorkshopLatestInfo_StaticFields {
};
struct proto_WorkshopLatestInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopLatestInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopLatestInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopLatestInfo_VTable vtable;
};
struct proto_WorkshopLatestInfo_o {
	proto_WorkshopLatestInfo_c *klass;
	void *monitor;
	proto_WorkshopBasicInfo_o* workshop_basic_info;
	int32_t slot_state;
	System_String_o* workshop_code;
	int64_t play_at;
};
struct proto_WorkshopHistoryInfo_StaticFields {
};
struct proto_WorkshopHistoryInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopHistoryInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopHistoryInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopHistoryInfo_VTable vtable;
};
struct proto_WorkshopHistoryInfo_o {
	proto_WorkshopHistoryInfo_c *klass;
	void *monitor;
	proto_WorkshopBasicInfo_o* workshop_basic_info;
	int32_t slot_state;
	uint32_t play_times;
	System_String_o* workshop_code;
	int64_t latest_play_at;
};
struct proto_WorkshopAccountInfo_StaticFields {
};
struct proto_WorkshopAccountInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopAccountInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopAccountInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopAccountInfo_VTable vtable;
};
struct proto_WorkshopAccountInfo_o {
	proto_WorkshopAccountInfo_c *klass;
	void *monitor;
	uint32_t exp;
	uint32_t create_times;
	uint64_t liked_times;
	int64_t play_duration;
	uint32_t play_count;
	uint32_t create_room_times;
	uint64_t subscription_times;
	uint32_t award_claimed_level;
};
struct proto_WorkshopPersonalRecommendationInfo_StaticFields {
};
struct proto_WorkshopPersonalRecommendationInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopPersonalRecommendationInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopPersonalRecommendationInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopPersonalRecommendationInfo_VTable vtable;
};
struct proto_WorkshopPersonalRecommendationInfo_o {
	proto_WorkshopPersonalRecommendationInfo_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	proto_WorkshopBasicInfo_o* workshop_basic_info;
};
struct proto_WorkshopMatchMakingInfo_StaticFields {
};
struct proto_WorkshopMatchMakingInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopMatchMakingInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopMatchMakingInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopMatchMakingInfo_VTable vtable;
};
struct proto_WorkshopMatchMakingInfo_o {
	proto_WorkshopMatchMakingInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_string__o* workshop_codes;
	bool can_force_sync_workshop_code;
	uint32_t workshop_team_count;
};
struct proto_WorkshopAuthorSlotInfo_StaticFields {
};
struct proto_WorkshopAuthorSlotInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopAuthorSlotInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopAuthorSlotInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopAuthorSlotInfo_VTable vtable;
};
struct proto_WorkshopAuthorSlotInfo_o {
	proto_WorkshopAuthorSlotInfo_c *klass;
	void *monitor;
	uint32_t slot_id;
	int32_t slot_state;
	System_String_o* workshop_code;
	proto_WorkshopBasicInfo_o* workshop_basic_info;
	proto_WorkshopReviewResult_o* review_result;
};
struct proto_WorkshopWordFilter_StaticFields {
};
struct proto_WorkshopWordFilter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopWordFilter_c {
	Il2CppClass_1 _1;
	proto_WorkshopWordFilter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopWordFilter_VTable vtable;
};
struct proto_WorkshopWordFilter_o {
	proto_WorkshopWordFilter_c *klass;
	void *monitor;
	int32_t word_filter_type;
	System_String_o* filter_content;
	System_String_o* str_id;
	System_String_o* block_id;
};
struct proto_WorkshopWordFilters_StaticFields {
};
struct proto_WorkshopWordFilters_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopWordFilters_c {
	Il2CppClass_1 _1;
	proto_WorkshopWordFilters_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopWordFilters_VTable vtable;
};
struct proto_WorkshopWordFilters_o {
	proto_WorkshopWordFilters_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopWordFilter__o* workshop_word_filters;
	System_String_o* region;
};
struct proto_MapCoverImageFilter_StaticFields {
};
struct proto_MapCoverImageFilter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MapCoverImageFilter_c {
	Il2CppClass_1 _1;
	proto_MapCoverImageFilter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MapCoverImageFilter_VTable vtable;
};
struct proto_MapCoverImageFilter_o {
	proto_MapCoverImageFilter_c *klass;
	void *monitor;
	uint32_t map_cover_id;
	System_String_o* map_cover_url;
};
struct proto_WorkshopPictureFilters_StaticFields {
};
struct proto_WorkshopPictureFilters_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopPictureFilters_c {
	Il2CppClass_1 _1;
	proto_WorkshopPictureFilters_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopPictureFilters_VTable vtable;
};
struct proto_WorkshopPictureFilters_o {
	proto_WorkshopPictureFilters_c *klass;
	void *monitor;
	System_String_o* language;
	System_Collections_Generic_List_MapCoverImageFilter__o* map_cover_image_filters;
};
struct proto_WorkshopCommentInfo_StaticFields {
};
struct proto_WorkshopCommentInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopCommentInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopCommentInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopCommentInfo_VTable vtable;
};
struct proto_WorkshopCommentInfo_o {
	proto_WorkshopCommentInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopCommentTag__o* comment_tags;
};
struct proto_WorkshopCommentTag_StaticFields {
};
struct proto_WorkshopCommentTag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopCommentTag_c {
	Il2CppClass_1 _1;
	proto_WorkshopCommentTag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopCommentTag_VTable vtable;
};
struct proto_WorkshopCommentTag_o {
	proto_WorkshopCommentTag_c *klass;
	void *monitor;
	uint32_t tag_id;
	uint32_t tag_num;
};
struct proto_WorkshopEditorChoiceInfo_StaticFields {
};
struct proto_WorkshopEditorChoiceInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopEditorChoiceInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopEditorChoiceInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopEditorChoiceInfo_VTable vtable;
};
struct proto_WorkshopEditorChoiceInfo_o {
	proto_WorkshopEditorChoiceInfo_c *klass;
	void *monitor;
	uint32_t order;
	System_String_o* picture;
	proto_WorkshopBasicInfo_o* workshop_basic_info;
	System_String_o* workshop_code;
};
struct proto_WorkshopRecommendSeriesInfo_StaticFields {
};
struct proto_WorkshopRecommendSeriesInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopRecommendSeriesInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopRecommendSeriesInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopRecommendSeriesInfo_VTable vtable;
};
struct proto_WorkshopRecommendSeriesInfo_o {
	proto_WorkshopRecommendSeriesInfo_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	uint32_t order;
	System_String_o* cdn_url;
	proto_WorkshopBasicInfo_o* workshop_basic_info;
};
struct proto_WorkshopDirtyPicture_StaticFields {
};
struct proto_WorkshopDirtyPicture_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopDirtyPicture_c {
	Il2CppClass_1 _1;
	proto_WorkshopDirtyPicture_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopDirtyPicture_VTable vtable;
};
struct proto_WorkshopDirtyPicture_o {
	proto_WorkshopDirtyPicture_c *klass;
	void *monitor;
	uint32_t map_cover_id;
	System_Collections_Generic_List_string__o* ban_reasons;
	System_String_o* model_result;
};
struct proto_WorkshopDirtyPictures_StaticFields {
};
struct proto_WorkshopDirtyPictures_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopDirtyPictures_c {
	Il2CppClass_1 _1;
	proto_WorkshopDirtyPictures_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopDirtyPictures_VTable vtable;
};
struct proto_WorkshopDirtyPictures_o {
	proto_WorkshopDirtyPictures_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopDirtyPicture__o* workshop_dirty_pictures;
};
struct proto_WorkshopDirtyWord_StaticFields {
};
struct proto_WorkshopDirtyWord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopDirtyWord_c {
	Il2CppClass_1 _1;
	proto_WorkshopDirtyWord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopDirtyWord_VTable vtable;
};
struct proto_WorkshopDirtyWord_o {
	proto_WorkshopDirtyWord_c *klass;
	void *monitor;
	System_String_o* str_id;
	System_String_o* block_id;
	int32_t word_filter_type;
	System_Collections_Generic_List_string__o* dirty_words;
	System_Collections_Generic_List_string__o* ban_reasons;
	System_String_o* model_result;
};
struct proto_WorkshopDirtyWords_StaticFields {
};
struct proto_WorkshopDirtyWords_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopDirtyWords_c {
	Il2CppClass_1 _1;
	proto_WorkshopDirtyWords_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopDirtyWords_VTable vtable;
};
struct proto_WorkshopDirtyWords_o {
	proto_WorkshopDirtyWords_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopDirtyWord__o* workshop_dirty_words;
};
struct proto_WorkshopReviewResult_StaticFields {
};
struct proto_WorkshopReviewResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopReviewResult_c {
	Il2CppClass_1 _1;
	proto_WorkshopReviewResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopReviewResult_VTable vtable;
};
struct proto_WorkshopReviewResult_o {
	proto_WorkshopReviewResult_c *klass;
	void *monitor;
	proto_WorkshopDirtyWords_o* dirty_words;
	proto_WorkshopDirtyPictures_o* dirty_pictures;
	int32_t result;
};
struct proto_WorkshopLocalization_StaticFields {
};
struct proto_WorkshopLocalization_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopLocalization_c {
	Il2CppClass_1 _1;
	proto_WorkshopLocalization_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopLocalization_VTable vtable;
};
struct proto_WorkshopLocalization_o {
	proto_WorkshopLocalization_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopLocalizationContent__o* workshop_name;
	System_Collections_Generic_List_WorkshopLocalizationContent__o* workshop_desc;
};
struct proto_WorkshopLocalizationContent_StaticFields {
};
struct proto_WorkshopLocalizationContent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopLocalizationContent_c {
	Il2CppClass_1 _1;
	proto_WorkshopLocalizationContent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopLocalizationContent_VTable vtable;
};
struct proto_WorkshopLocalizationContent_o {
	proto_WorkshopLocalizationContent_c *klass;
	void *monitor;
	System_String_o* language;
	System_String_o* content;
};
struct proto_WorkshopMatchmakingRule_StaticFields {
};
struct proto_WorkshopMatchmakingRule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopMatchmakingRule_c {
	Il2CppClass_1 _1;
	proto_WorkshopMatchmakingRule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopMatchmakingRule_VTable vtable;
};
struct proto_WorkshopMatchmakingRule_o {
	proto_WorkshopMatchmakingRule_c *klass;
	void *monitor;
	uint32_t min_player_cnt;
	bool enable_halfway_join;
	bool halfway_join_time_limited;
	uint32_t halfway_join_time;
	bool halfway_join_player_cnt_limited;
	uint32_t halfway_join_player_cnt;
	bool enable_halfway_submit_match_stats;
};
struct proto_WorkshopSheetBasicInfo_StaticFields {
};
struct proto_WorkshopSheetBasicInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopSheetBasicInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopSheetBasicInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopSheetBasicInfo_VTable vtable;
};
struct proto_WorkshopSheetBasicInfo_o {
	proto_WorkshopSheetBasicInfo_c *klass;
	void *monitor;
	System_String_o* sheet_name;
	int64_t create_time;
	int64_t delete_time;
	uint32_t sheet_type;
};
struct proto_WorkshopSheetBasicInfos_StaticFields {
};
struct proto_WorkshopSheetBasicInfos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopSheetBasicInfos_c {
	Il2CppClass_1 _1;
	proto_WorkshopSheetBasicInfos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopSheetBasicInfos_VTable vtable;
};
struct proto_WorkshopSheetBasicInfos_o {
	proto_WorkshopSheetBasicInfos_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopSheetBasicInfo__o* sheet_basic_infos;
	uint64_t size;
};
struct proto_WorkshopDataStorage_StaticFields {
};
struct proto_WorkshopDataStorage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopDataStorage_c {
	Il2CppClass_1 _1;
	proto_WorkshopDataStorage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopDataStorage_VTable vtable;
};
struct proto_WorkshopDataStorage_o {
	proto_WorkshopDataStorage_c *klass;
	void *monitor;
	System_String_o* sheet_name;
	System_Collections_Generic_List_WorkshopDataStorageContent__o* contents;
	uint32_t sheet_type;
};
struct proto_WorkshopDataStorageContent_StaticFields {
};
struct proto_WorkshopDataStorageContent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopDataStorageContent_c {
	Il2CppClass_1 _1;
	proto_WorkshopDataStorageContent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopDataStorageContent_VTable vtable;
};
struct proto_WorkshopDataStorageContent_o {
	proto_WorkshopDataStorageContent_c *klass;
	void *monitor;
	System_String_o* key;
	uint32_t key_size;
	System_Byte_array* value;
	uint32_t value_size;
	int64_t update_time;
	System_String_o* account_id;
	System_String_o* index_id;
};
struct proto_WorkshopLeaderboardBasicInfo_StaticFields {
};
struct proto_WorkshopLeaderboardBasicInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopLeaderboardBasicInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopLeaderboardBasicInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopLeaderboardBasicInfo_VTable vtable;
};
struct proto_WorkshopLeaderboardBasicInfo_o {
	proto_WorkshopLeaderboardBasicInfo_c *klass;
	void *monitor;
	System_String_o* leaderboard_name;
	int64_t create_time;
	int32_t order_type;
	uint32_t count;
	int64_t min_score;
	int64_t clear_start_time;
	uint32_t clear_interval_hours;
	int64_t last_clear_time;
	System_Collections_Generic_List_DataStorageLeaderboardAwardInfo__o* award_infos;
};
struct proto_WorkshopLeaderboardBasicInfos_StaticFields {
};
struct proto_WorkshopLeaderboardBasicInfos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopLeaderboardBasicInfos_c {
	Il2CppClass_1 _1;
	proto_WorkshopLeaderboardBasicInfos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopLeaderboardBasicInfos_VTable vtable;
};
struct proto_WorkshopLeaderboardBasicInfos_o {
	proto_WorkshopLeaderboardBasicInfos_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopLeaderboardBasicInfo__o* leaderboard_basic_infos;
};
struct proto_WorkshopLeaderboard_StaticFields {
};
struct proto_WorkshopLeaderboard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopLeaderboard_c {
	Il2CppClass_1 _1;
	proto_WorkshopLeaderboard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopLeaderboard_VTable vtable;
};
struct proto_WorkshopLeaderboard_o {
	proto_WorkshopLeaderboard_c *klass;
	void *monitor;
	System_String_o* leaderboard_name;
	int32_t order_type;
	System_Collections_Generic_List_WorkshopLeaderboardContent__o* contents;
	uint32_t first_order_index;
	uint32_t last_order_index;
	int64_t clear_start_time;
	uint32_t clear_interval_hours;
	System_Collections_Generic_List_DataStorageLeaderboardAwardInfo__o* award_infos;
};
struct proto_WorkshopLeaderboardContent_StaticFields {
};
struct proto_WorkshopLeaderboardContent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopLeaderboardContent_c {
	Il2CppClass_1 _1;
	proto_WorkshopLeaderboardContent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopLeaderboardContent_VTable vtable;
};
struct proto_WorkshopLeaderboardContent_o {
	proto_WorkshopLeaderboardContent_c *klass;
	void *monitor;
	System_String_o* key;
	int64_t score;
	int64_t update_time;
	uint32_t order;
};
struct proto_WorkshopLeaderboardInfos_StaticFields {
};
struct proto_WorkshopLeaderboardInfos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopLeaderboardInfos_c {
	Il2CppClass_1 _1;
	proto_WorkshopLeaderboardInfos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopLeaderboardInfos_VTable vtable;
};
struct proto_WorkshopLeaderboardInfos_o {
	proto_WorkshopLeaderboardInfos_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopLeaderboardInfo__o* workshop_leaderboard_infos;
};
struct proto_WorkshopLeaderboardInfo_StaticFields {
};
struct proto_WorkshopLeaderboardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopLeaderboardInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopLeaderboardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopLeaderboardInfo_VTable vtable;
};
struct proto_WorkshopLeaderboardInfo_o {
	proto_WorkshopLeaderboardInfo_c *klass;
	void *monitor;
	System_String_o* key;
	int64_t score;
	int64_t update_time;
};
struct proto_ResourceDownloadInfo_StaticFields {
};
struct proto_ResourceDownloadInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ResourceDownloadInfo_c {
	Il2CppClass_1 _1;
	proto_ResourceDownloadInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ResourceDownloadInfo_VTable vtable;
};
struct proto_ResourceDownloadInfo_o {
	proto_ResourceDownloadInfo_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	uint32_t map_id;
	uint32_t game_mode;
	proto_WorkshopMatchmakingRule_o* matchmaking_rule;
};
struct proto_WorkshopAccumulatedData_StaticFields {
};
struct proto_WorkshopAccumulatedData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopAccumulatedData_c {
	Il2CppClass_1 _1;
	proto_WorkshopAccumulatedData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopAccumulatedData_VTable vtable;
};
struct proto_WorkshopAccumulatedData_o {
	proto_WorkshopAccumulatedData_c *klass;
	void *monitor;
	System_String_o* acc_data_sheet_name;
	System_String_o* acc_data_key;
	int64_t acc_data_value;
	int64_t update_time;
	int64_t clear_start_time;
	uint32_t clear_interval_hours;
};
struct proto_WorkshopAccumulatedDataBasicInfo_StaticFields {
};
struct proto_WorkshopAccumulatedDataBasicInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopAccumulatedDataBasicInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopAccumulatedDataBasicInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopAccumulatedDataBasicInfo_VTable vtable;
};
struct proto_WorkshopAccumulatedDataBasicInfo_o {
	proto_WorkshopAccumulatedDataBasicInfo_c *klass;
	void *monitor;
	System_String_o* acc_data_sheet_name;
	System_Collections_Generic_List_string__o* acc_data_keys;
	int64_t create_time;
	int64_t clear_start_time;
	uint32_t clear_interval_hours;
	int64_t last_clear_time;
};
struct proto_WorkshopAccumulatedDataBasicInfos_StaticFields {
};
struct proto_WorkshopAccumulatedDataBasicInfos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopAccumulatedDataBasicInfos_c {
	Il2CppClass_1 _1;
	proto_WorkshopAccumulatedDataBasicInfos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopAccumulatedDataBasicInfos_VTable vtable;
};
struct proto_WorkshopAccumulatedDataBasicInfos_o {
	proto_WorkshopAccumulatedDataBasicInfos_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopAccumulatedDataBasicInfo__o* acc_data_basic_infos;
};
struct proto_DataStoragePlatformInfo_StaticFields {
};
struct proto_DataStoragePlatformInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DataStoragePlatformInfo_c {
	Il2CppClass_1 _1;
	proto_DataStoragePlatformInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DataStoragePlatformInfo_VTable vtable;
};
struct proto_DataStoragePlatformInfo_o {
	proto_DataStoragePlatformInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nickname;
	uint32_t banner_id;
	uint32_t head_pic;
	uint32_t rank;
	uint32_t cs_rank;
	uint32_t pin_id;
	uint32_t peak_rank_pos;
	uint32_t cs_peak_rank_pos;
};
struct proto_DataStorageLeaderboardAwardInfo_StaticFields {
};
struct proto_DataStorageLeaderboardAwardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DataStorageLeaderboardAwardInfo_c {
	Il2CppClass_1 _1;
	proto_DataStorageLeaderboardAwardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DataStorageLeaderboardAwardInfo_VTable vtable;
};
struct proto_DataStorageLeaderboardAwardInfo_o {
	proto_DataStorageLeaderboardAwardInfo_c *klass;
	void *monitor;
	uint32_t min_rank;
	uint32_t max_rank;
	uint32_t award_count;
};
struct proto_EEmulator_StaticFields {
};
struct proto_EEmulator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EEmulator_c {
	Il2CppClass_1 _1;
	proto_EEmulator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EEmulator_VTable vtable;
};
struct proto_EEmulator_o {
	proto_EEmulator_c *klass;
	void *monitor;
};
struct proto_EVipCard_StaticFields {
};
struct proto_EVipCard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EVipCard_c {
	Il2CppClass_1 _1;
	proto_EVipCard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EVipCard_VTable vtable;
};
struct proto_EVipCard_o {
	proto_EVipCard_c *klass;
	void *monitor;
};
struct proto_EPoolLeaderboard_StaticFields {
};
struct proto_EPoolLeaderboard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPoolLeaderboard_c {
	Il2CppClass_1 _1;
	proto_EPoolLeaderboard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPoolLeaderboard_VTable vtable;
};
struct proto_EPoolLeaderboard_o {
	proto_EPoolLeaderboard_c *klass;
	void *monitor;
};
struct proto_JumpsuitRewardedStages_StaticFields {
};
struct proto_JumpsuitRewardedStages_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_JumpsuitRewardedStages_c {
	Il2CppClass_1 _1;
	proto_JumpsuitRewardedStages_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_JumpsuitRewardedStages_VTable vtable;
};
struct proto_JumpsuitRewardedStages_o {
	proto_JumpsuitRewardedStages_c *klass;
	void *monitor;
	System_UInt32_array* stage_ids;
};
struct proto_JumpsuitHelpedList_StaticFields {
};
struct proto_JumpsuitHelpedList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_JumpsuitHelpedList_c {
	Il2CppClass_1 _1;
	proto_JumpsuitHelpedList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_JumpsuitHelpedList_VTable vtable;
};
struct proto_JumpsuitHelpedList_o {
	proto_JumpsuitHelpedList_c *klass;
	void *monitor;
	System_UInt64_array* account_ids;
};
struct proto_EChummy_StaticFields {
};
struct proto_EChummy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EChummy_c {
	Il2CppClass_1 _1;
	proto_EChummy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EChummy_VTable vtable;
};
struct proto_EChummy_o {
	proto_EChummy_c *klass;
	void *monitor;
};
struct proto_ChummyRequest_StaticFields {
};
struct proto_ChummyRequest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChummyRequest_c {
	Il2CppClass_1 _1;
	proto_ChummyRequest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChummyRequest_VTable vtable;
};
struct proto_ChummyRequest_o {
	proto_ChummyRequest_c *klass;
	void *monitor;
	proto_AccountInfoBasic_o* applicant_info;
	int64_t request_time;
	uint32_t multi_relation_type;
	uint32_t request_type;
};
struct proto_ChummyState_StaticFields {
};
struct proto_ChummyState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChummyState_c {
	Il2CppClass_1 _1;
	proto_ChummyState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChummyState_VTable vtable;
};
struct proto_ChummyState_o {
	proto_ChummyState_c *klass;
	void *monitor;
	uint64_t chummy_id;
	int32_t multi_relation_type;
	uint32_t intimacy;
	int64_t create_at;
	int32_t state;
	int32_t role;
	int64_t state_update_at;
};
struct proto_AccountInfoWithChummyState_StaticFields {
};
struct proto_AccountInfoWithChummyState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountInfoWithChummyState_c {
	Il2CppClass_1 _1;
	proto_AccountInfoWithChummyState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountInfoWithChummyState_VTable vtable;
};
struct proto_AccountInfoWithChummyState_o {
	proto_AccountInfoWithChummyState_c *klass;
	void *monitor;
	proto_ChummyState_o* chummy_state;
	proto_AccountInfoBasic_o* chummy_info;
};
struct proto_ChummyIntimacyAwardInfo_StaticFields {
};
struct proto_ChummyIntimacyAwardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChummyIntimacyAwardInfo_c {
	Il2CppClass_1 _1;
	proto_ChummyIntimacyAwardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChummyIntimacyAwardInfo_VTable vtable;
};
struct proto_ChummyIntimacyAwardInfo_o {
	proto_ChummyIntimacyAwardInfo_c *klass;
	void *monitor;
	uint64_t chummy_id;
	int32_t multi_relation_type;
	uint32_t rank;
	int32_t role;
};
struct proto_MicMuteAccusationCount_StaticFields {
};
struct proto_MicMuteAccusationCount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MicMuteAccusationCount_c {
	Il2CppClass_1 _1;
	proto_MicMuteAccusationCount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MicMuteAccusationCount_VTable vtable;
};
struct proto_MicMuteAccusationCount_o {
	proto_MicMuteAccusationCount_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t accused_count;
	System_String_o* happen_time;
};
struct proto_HurricaneBMissionInfo_StaticFields {
};
struct proto_HurricaneBMissionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HurricaneBMissionInfo_c {
	Il2CppClass_1 _1;
	proto_HurricaneBMissionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HurricaneBMissionInfo_VTable vtable;
};
struct proto_HurricaneBMissionInfo_o {
	proto_HurricaneBMissionInfo_c *klass;
	void *monitor;
	uint32_t checkpoint_id;
	uint32_t mission_id;
	uint32_t star_number;
};
struct proto_HurricaneBMissions_StaticFields {
};
struct proto_HurricaneBMissions_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HurricaneBMissions_c {
	Il2CppClass_1 _1;
	proto_HurricaneBMissions_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HurricaneBMissions_VTable vtable;
};
struct proto_HurricaneBMissions_o {
	proto_HurricaneBMissions_c *klass;
	void *monitor;
	System_Collections_Generic_List_HurricaneBMissionInfo__o* missions;
};
struct proto_HurricaneBAccountInfo_StaticFields {
};
struct proto_HurricaneBAccountInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HurricaneBAccountInfo_c {
	Il2CppClass_1 _1;
	proto_HurricaneBAccountInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HurricaneBAccountInfo_VTable vtable;
};
struct proto_HurricaneBAccountInfo_o {
	proto_HurricaneBAccountInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_HurricaneBMissionInfo__o* missions;
	uint64_t team_id;
};
struct proto_BoybandBTradingCardInfo_StaticFields {
};
struct proto_BoybandBTradingCardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BoybandBTradingCardInfo_c {
	Il2CppClass_1 _1;
	proto_BoybandBTradingCardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BoybandBTradingCardInfo_VTable vtable;
};
struct proto_BoybandBTradingCardInfo_o {
	proto_BoybandBTradingCardInfo_c *klass;
	void *monitor;
	uint32_t card_id;
	bool is_rewarded;
};
struct proto_BoybandBTradingCardAccountInfo_StaticFields {
};
struct proto_BoybandBTradingCardAccountInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BoybandBTradingCardAccountInfo_c {
	Il2CppClass_1 _1;
	proto_BoybandBTradingCardAccountInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BoybandBTradingCardAccountInfo_VTable vtable;
};
struct proto_BoybandBTradingCardAccountInfo_o {
	proto_BoybandBTradingCardAccountInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_BoybandBTradingCardInfo__o* infos;
};
struct proto_BoybandBSuitsRewardsInfo_StaticFields {
};
struct proto_BoybandBSuitsRewardsInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BoybandBSuitsRewardsInfo_c {
	Il2CppClass_1 _1;
	proto_BoybandBSuitsRewardsInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BoybandBSuitsRewardsInfo_VTable vtable;
};
struct proto_BoybandBSuitsRewardsInfo_o {
	proto_BoybandBSuitsRewardsInfo_c *klass;
	void *monitor;
	uint32_t suit_serial;
	uint32_t reward_item_id;
};
struct proto_BoybandBSuitsRewardsInfos_StaticFields {
};
struct proto_BoybandBSuitsRewardsInfos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BoybandBSuitsRewardsInfos_c {
	Il2CppClass_1 _1;
	proto_BoybandBSuitsRewardsInfos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BoybandBSuitsRewardsInfos_VTable vtable;
};
struct proto_BoybandBSuitsRewardsInfos_o {
	proto_BoybandBSuitsRewardsInfos_c *klass;
	void *monitor;
	System_Collections_Generic_List_BoybandBSuitsRewardsInfo__o* suits_rewards_infos;
};
struct proto_BigEventIdReq_StaticFields {
};
struct proto_BigEventIdReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventIdReq_c {
	Il2CppClass_1 _1;
	proto_BigEventIdReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventIdReq_VTable vtable;
};
struct proto_BigEventIdReq_o {
	proto_BigEventIdReq_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* lock_region;
	System_String_o* noti_region;
	uint32_t event_id;
};
struct proto_LimitedEventBadge_StaticFields {
};
struct proto_LimitedEventBadge_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LimitedEventBadge_c {
	Il2CppClass_1 _1;
	proto_LimitedEventBadge_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LimitedEventBadge_VTable vtable;
};
struct proto_LimitedEventBadge_o {
	proto_LimitedEventBadge_c *klass;
	void *monitor;
	uint32_t badge_id;
	uint32_t badge_cnt;
};
struct proto_LimitedEventEPRewards_StaticFields {
};
struct proto_LimitedEventEPRewards_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LimitedEventEPRewards_c {
	Il2CppClass_1 _1;
	proto_LimitedEventEPRewards_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LimitedEventEPRewards_VTable vtable;
};
struct proto_LimitedEventEPRewards_o {
	proto_LimitedEventEPRewards_c *klass;
	void *monitor;
	System_Collections_Generic_List_LimitedEventEPRewardStatus__o* rewards;
};
struct proto_LimitedEventEPRewardStatus_StaticFields {
};
struct proto_LimitedEventEPRewardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LimitedEventEPRewardStatus_c {
	Il2CppClass_1 _1;
	proto_LimitedEventEPRewardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LimitedEventEPRewardStatus_VTable vtable;
};
struct proto_LimitedEventEPRewardStatus_o {
	proto_LimitedEventEPRewardStatus_c *klass;
	void *monitor;
	uint32_t unlock_id;
	uint32_t status;
};
struct proto_ClanLuckyBagInfo_StaticFields {
};
struct proto_ClanLuckyBagInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanLuckyBagInfo_c {
	Il2CppClass_1 _1;
	proto_ClanLuckyBagInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanLuckyBagInfo_VTable vtable;
};
struct proto_ClanLuckyBagInfo_o {
	proto_ClanLuckyBagInfo_c *klass;
	void *monitor;
	uint64_t bag_id;
	uint32_t level;
	int64_t created_at;
	uint64_t creater_id;
};
struct proto_EDrawClanLuckyBagResultType_StaticFields {
};
struct proto_EDrawClanLuckyBagResultType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EDrawClanLuckyBagResultType_c {
	Il2CppClass_1 _1;
	proto_EDrawClanLuckyBagResultType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EDrawClanLuckyBagResultType_VTable vtable;
};
struct proto_EDrawClanLuckyBagResultType_o {
	proto_EDrawClanLuckyBagResultType_c *klass;
	void *monitor;
};
struct proto_ECreditScore_StaticFields {
};
struct proto_ECreditScore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ECreditScore_c {
	Il2CppClass_1 _1;
	proto_ECreditScore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECreditScore_VTable vtable;
};
struct proto_ECreditScore_o {
	proto_ECreditScore_c *klass;
	void *monitor;
};
struct proto_GetCreditScorePrepareMatchInfoRes_StaticFields {
};
struct proto_GetCreditScorePrepareMatchInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetCreditScorePrepareMatchInfoRes_c {
	Il2CppClass_1 _1;
	proto_GetCreditScorePrepareMatchInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetCreditScorePrepareMatchInfoRes_VTable vtable;
};
struct proto_GetCreditScorePrepareMatchInfoRes_o {
	proto_GetCreditScorePrepareMatchInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CreditPunishInfo__o* credit_punish_info;
	uint64_t account_id;
	uint32_t current_credit_score;
};
struct proto_CreditPunishInfo_StaticFields {
};
struct proto_CreditPunishInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CreditPunishInfo_c {
	Il2CppClass_1 _1;
	proto_CreditPunishInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CreditPunishInfo_VTable vtable;
};
struct proto_CreditPunishInfo_o {
	proto_CreditPunishInfo_c *klass;
	void *monitor;
	int32_t cdt_type;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t group_mode;
	uint32_t cdt_credit_score;
};
struct proto_ReportGGPInfo_StaticFields {
};
struct proto_ReportGGPInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ReportGGPInfo_c {
	Il2CppClass_1 _1;
	proto_ReportGGPInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ReportGGPInfo_VTable vtable;
};
struct proto_ReportGGPInfo_o {
	proto_ReportGGPInfo_c *klass;
	void *monitor;
	bool is_report_to_ggp;
	System_String_o* ggp_url;
	int64_t ut_flag;
	bool is_transfer_report;
	bool is_enable_ggp;
	System_String_o* content;
	bool is_get_feature;
	bool is_get_flag;
	bool is_enable_tcp;
};
struct proto_TeammateRank_StaticFields {
};
struct proto_TeammateRank_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeammateRank_c {
	Il2CppClass_1 _1;
	proto_TeammateRank_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeammateRank_VTable vtable;
};
struct proto_TeammateRank_o {
	proto_TeammateRank_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t season_rank;
};
struct proto_ECloudStorage_StaticFields {
};
struct proto_ECloudStorage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ECloudStorage_c {
	Il2CppClass_1 _1;
	proto_ECloudStorage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECloudStorage_VTable vtable;
};
struct proto_ECloudStorage_o {
	proto_ECloudStorage_c *klass;
	void *monitor;
};
struct proto_CloudStorageObject_StaticFields {
};
struct proto_CloudStorageObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CloudStorageObject_c {
	Il2CppClass_1 _1;
	proto_CloudStorageObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CloudStorageObject_VTable vtable;
};
struct proto_CloudStorageObject_o {
	proto_CloudStorageObject_c *klass;
	void *monitor;
	int32_t object_type;
	System_String_o* object_name;
	uint64_t object_length;
	System_String_o* object_upload_url;
};
struct proto_ERankingTask_StaticFields {
};
struct proto_ERankingTask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ERankingTask_c {
	Il2CppClass_1 _1;
	proto_ERankingTask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERankingTask_VTable vtable;
};
struct proto_ERankingTask_o {
	proto_ERankingTask_c *klass;
	void *monitor;
};
struct proto_EFresh_StaticFields {
};
struct proto_EFresh_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EFresh_c {
	Il2CppClass_1 _1;
	proto_EFresh_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EFresh_VTable vtable;
};
struct proto_EFresh_o {
	proto_EFresh_c *klass;
	void *monitor;
};
struct proto_SecretMissionExchangedAccounts_StaticFields {
};
struct proto_SecretMissionExchangedAccounts_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SecretMissionExchangedAccounts_c {
	Il2CppClass_1 _1;
	proto_SecretMissionExchangedAccounts_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SecretMissionExchangedAccounts_VTable vtable;
};
struct proto_SecretMissionExchangedAccounts_o {
	proto_SecretMissionExchangedAccounts_c *klass;
	void *monitor;
	System_UInt64_array* account_ids;
};
struct proto_ECDN_StaticFields {
};
struct proto_ECDN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ECDN_c {
	Il2CppClass_1 _1;
	proto_ECDN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECDN_VTable vtable;
};
struct proto_ECDN_o {
	proto_ECDN_c *klass;
	void *monitor;
};
struct proto_RandomSlotInfo_StaticFields {
};
struct proto_RandomSlotInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RandomSlotInfo_c {
	Il2CppClass_1 _1;
	proto_RandomSlotInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RandomSlotInfo_VTable vtable;
};
struct proto_RandomSlotInfo_o {
	proto_RandomSlotInfo_c *klass;
	void *monitor;
	uint32_t slot;
	System_UInt32_array* skin_ids;
	int32_t choose_type;
};
struct proto_RandomSlots_StaticFields {
};
struct proto_RandomSlots_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RandomSlots_c {
	Il2CppClass_1 _1;
	proto_RandomSlots_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RandomSlots_VTable vtable;
};
struct proto_RandomSlots_o {
	proto_RandomSlots_c *klass;
	void *monitor;
	System_Collections_Generic_List_RandomSlotInfo__o* slots;
};
struct proto_PveSlots_StaticFields {
};
struct proto_PveSlots_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PveSlots_c {
	Il2CppClass_1 _1;
	proto_PveSlots_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PveSlots_VTable vtable;
};
struct proto_PveSlots_o {
	proto_PveSlots_c *klass;
	void *monitor;
	System_Collections_Generic_List_PveSlotInfo__o* slots;
};
struct proto_PveSlotInfo_StaticFields {
};
struct proto_PveSlotInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PveSlotInfo_c {
	Il2CppClass_1 _1;
	proto_PveSlotInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PveSlotInfo_VTable vtable;
};
struct proto_PveSlotInfo_o {
	proto_PveSlotInfo_c *klass;
	void *monitor;
	uint32_t index;
	uint32_t skin_id;
};
struct proto_NewageBItemInfo_StaticFields {
};
struct proto_NewageBItemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewageBItemInfo_c {
	Il2CppClass_1 _1;
	proto_NewageBItemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewageBItemInfo_VTable vtable;
};
struct proto_NewageBItemInfo_o {
	proto_NewageBItemInfo_c *klass;
	void *monitor;
	System_UInt32_array* exchanged_items;
};
struct proto_NewageBProgressInfo_StaticFields {
};
struct proto_NewageBProgressInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewageBProgressInfo_c {
	Il2CppClass_1 _1;
	proto_NewageBProgressInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewageBProgressInfo_VTable vtable;
};
struct proto_NewageBProgressInfo_o {
	proto_NewageBProgressInfo_c *klass;
	void *monitor;
	uint32_t cur_progress;
	System_UInt32_array* claimed_progress;
};
struct proto_BooyahPass_StaticFields {
};
struct proto_BooyahPass_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BooyahPass_c {
	Il2CppClass_1 _1;
	proto_BooyahPass_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahPass_VTable vtable;
};
struct proto_BooyahPass_o {
	proto_BooyahPass_c *klass;
	void *monitor;
};
struct proto_LikeItem_StaticFields {
};
struct proto_LikeItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LikeItem_c {
	Il2CppClass_1 _1;
	proto_LikeItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LikeItem_VTable vtable;
};
struct proto_LikeItem_o {
	proto_LikeItem_c *klass;
	void *monitor;
	int32_t like_item_type;
	uint32_t cnt;
};
struct proto_HuntingGroundRecords_StaticFields {
};
struct proto_HuntingGroundRecords_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HuntingGroundRecords_c {
	Il2CppClass_1 _1;
	proto_HuntingGroundRecords_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HuntingGroundRecords_VTable vtable;
};
struct proto_HuntingGroundRecords_o {
	proto_HuntingGroundRecords_c *klass;
	void *monitor;
	uint32_t difficulty;
	uint32_t max_round;
	int64_t fastest_time;
	uint32_t max_damage;
	uint32_t period_id;
};
struct proto_HuntingGroundDetailedInfo_StaticFields {
};
struct proto_HuntingGroundDetailedInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HuntingGroundDetailedInfo_c {
	Il2CppClass_1 _1;
	proto_HuntingGroundDetailedInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HuntingGroundDetailedInfo_VTable vtable;
};
struct proto_HuntingGroundDetailedInfo_o {
	proto_HuntingGroundDetailedInfo_c *klass;
	void *monitor;
	uint32_t unlocked_difficulty;
	System_Collections_Generic_List_HuntingGroundRecords__o* records;
	System_UInt32_array* unlocked_difficulties;
};
struct proto_PlayerTalentInfo_StaticFields {
};
struct proto_PlayerTalentInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlayerTalentInfo_c {
	Il2CppClass_1 _1;
	proto_PlayerTalentInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlayerTalentInfo_VTable vtable;
};
struct proto_PlayerTalentInfo_o {
	proto_PlayerTalentInfo_c *klass;
	void *monitor;
	System_UInt32_array* talent_ids;
};
struct proto_PVEDropInfo_StaticFields {
};
struct proto_PVEDropInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PVEDropInfo_c {
	Il2CppClass_1 _1;
	proto_PVEDropInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PVEDropInfo_VTable vtable;
};
struct proto_PVEDropInfo_o {
	proto_PVEDropInfo_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t count;
};
struct proto_HuntingGroundLikePVEInfo_StaticFields {
};
struct proto_HuntingGroundLikePVEInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HuntingGroundLikePVEInfo_c {
	Il2CppClass_1 _1;
	proto_HuntingGroundLikePVEInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HuntingGroundLikePVEInfo_VTable vtable;
};
struct proto_HuntingGroundLikePVEInfo_o {
	proto_HuntingGroundLikePVEInfo_c *klass;
	void *monitor;
	uint32_t game_mode;
	System_UInt32_array* unlocked_difficulties;
	System_Collections_Generic_List_HuntingGroundLikePVERecords__o* records;
	System_Collections_Generic_List_PVERewardHistory__o* reward_history;
};
struct proto_HuntingGroundLikePVERecords_StaticFields {
};
struct proto_HuntingGroundLikePVERecords_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HuntingGroundLikePVERecords_c {
	Il2CppClass_1 _1;
	proto_HuntingGroundLikePVERecords_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HuntingGroundLikePVERecords_VTable vtable;
};
struct proto_HuntingGroundLikePVERecords_o {
	proto_HuntingGroundLikePVERecords_c *klass;
	void *monitor;
	uint32_t difficulty;
	uint32_t max_round;
	int64_t fastest_time;
	uint32_t max_damage;
	uint32_t period_id;
};
struct proto_PVERewardHistory_StaticFields {
};
struct proto_PVERewardHistory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PVERewardHistory_c {
	Il2CppClass_1 _1;
	proto_PVERewardHistory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PVERewardHistory_VTable vtable;
};
struct proto_PVERewardHistory_o {
	proto_PVERewardHistory_c *klass;
	void *monitor;
	uint32_t difficulty;
	uint32_t reward_round;
};
struct proto_ActivityUpdateInfo_StaticFields {
};
struct proto_ActivityUpdateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityUpdateInfo_c {
	Il2CppClass_1 _1;
	proto_ActivityUpdateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityUpdateInfo_VTable vtable;
};
struct proto_ActivityUpdateInfo_o {
	proto_ActivityUpdateInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t data;
	uint32_t state;
	System_String_o* context;
};
struct proto_TrendAgentB_StaticFields {
};
struct proto_TrendAgentB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TrendAgentB_c {
	Il2CppClass_1 _1;
	proto_TrendAgentB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TrendAgentB_VTable vtable;
};
struct proto_TrendAgentB_o {
	proto_TrendAgentB_c *klass;
	void *monitor;
};
struct proto_TrendAgentBInfo_StaticFields {
};
struct proto_TrendAgentBInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TrendAgentBInfo_c {
	Il2CppClass_1 _1;
	proto_TrendAgentBInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TrendAgentBInfo_VTable vtable;
};
struct proto_TrendAgentBInfo_o {
	proto_TrendAgentBInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nickname;
	uint32_t theme_id;
	uint32_t avatar_id;
	uint32_t pose_id;
	uint32_t likes;
	System_UInt32_array* item_ids;
	int64_t create_time;
	uint32_t head_pic;
};
struct proto_PlayerHistorySeasonRankInfo_StaticFields {
};
struct proto_PlayerHistorySeasonRankInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlayerHistorySeasonRankInfo_c {
	Il2CppClass_1 _1;
	proto_PlayerHistorySeasonRankInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlayerHistorySeasonRankInfo_VTable vtable;
};
struct proto_PlayerHistorySeasonRankInfo_o {
	proto_PlayerHistorySeasonRankInfo_c *klass;
	void *monitor;
	uint32_t season;
	uint32_t rank;
	uint32_t max_rank;
	uint32_t peak_rank_pos;
	uint32_t ranking_points;
	uint32_t star;
	uint32_t max_rank_sort;
	uint32_t rank_master_level;
};
struct proto_HistorySeasonOpenInfo_StaticFields {
};
struct proto_HistorySeasonOpenInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HistorySeasonOpenInfo_c {
	Il2CppClass_1 _1;
	proto_HistorySeasonOpenInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HistorySeasonOpenInfo_VTable vtable;
};
struct proto_HistorySeasonOpenInfo_o {
	proto_HistorySeasonOpenInfo_c *klass;
	void *monitor;
	uint32_t season;
	int64_t open_time;
	int64_t end_time;
};
struct proto_EAchievement_StaticFields {
};
struct proto_EAchievement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EAchievement_c {
	Il2CppClass_1 _1;
	proto_EAchievement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAchievement_VTable vtable;
};
struct proto_EAchievement_o {
	proto_EAchievement_c *klass;
	void *monitor;
};
struct proto_AchievementLevelInfo_StaticFields {
};
struct proto_AchievementLevelInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AchievementLevelInfo_c {
	Il2CppClass_1 _1;
	proto_AchievementLevelInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AchievementLevelInfo_VTable vtable;
};
struct proto_AchievementLevelInfo_o {
	proto_AchievementLevelInfo_c *klass;
	void *monitor;
	uint32_t level;
	int64_t complete_at;
};
struct proto_ExternalIconInfo_StaticFields {
};
struct proto_ExternalIconInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ExternalIconInfo_c {
	Il2CppClass_1 _1;
	proto_ExternalIconInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ExternalIconInfo_VTable vtable;
};
struct proto_ExternalIconInfo_o {
	proto_ExternalIconInfo_c *klass;
	void *monitor;
	System_String_o* external_icon;
	int32_t status;
	int32_t show_type;
};
struct proto_GainedMetropolisToken_StaticFields {
};
struct proto_GainedMetropolisToken_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GainedMetropolisToken_c {
	Il2CppClass_1 _1;
	proto_GainedMetropolisToken_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GainedMetropolisToken_VTable vtable;
};
struct proto_GainedMetropolisToken_o {
	proto_GainedMetropolisToken_c *klass;
	void *monitor;
	uint32_t token_id;
	uint32_t gained_cnt;
	int32_t delta_cnt;
};
struct proto_EquipAchInfo_StaticFields {
};
struct proto_EquipAchInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EquipAchInfo_c {
	Il2CppClass_1 _1;
	proto_EquipAchInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EquipAchInfo_VTable vtable;
};
struct proto_EquipAchInfo_o {
	proto_EquipAchInfo_c *klass;
	void *monitor;
	uint32_t ach_id;
	uint32_t level;
};
struct proto_EEventPush_StaticFields {
};
struct proto_EEventPush_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EEventPush_c {
	Il2CppClass_1 _1;
	proto_EEventPush_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EEventPush_VTable vtable;
};
struct proto_EEventPush_o {
	proto_EEventPush_c *klass;
	void *monitor;
};
struct proto_StickerInfo_StaticFields {
};
struct proto_StickerInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_StickerInfo_c {
	Il2CppClass_1 _1;
	proto_StickerInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_StickerInfo_VTable vtable;
};
struct proto_StickerInfo_o {
	proto_StickerInfo_c *klass;
	void *monitor;
	uint32_t id;
	float x_coordinate;
	float y_coordinate;
};
struct proto_ECSBot_StaticFields {
};
struct proto_ECSBot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ECSBot_c {
	Il2CppClass_1 _1;
	proto_ECSBot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECSBot_VTable vtable;
};
struct proto_ECSBot_o {
	proto_ECSBot_c *klass;
	void *monitor;
};
struct proto_TreasureBoxInfo_StaticFields {
};
struct proto_TreasureBoxInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TreasureBoxInfo_c {
	Il2CppClass_1 _1;
	proto_TreasureBoxInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TreasureBoxInfo_VTable vtable;
};
struct proto_TreasureBoxInfo_o {
	proto_TreasureBoxInfo_c *klass;
	void *monitor;
	uint32_t treasure_id;
	uint64_t trans_id;
	int32_t box_type;
	uint32_t item_cnt;
	bool is_crate_box;
};
struct proto_LeftBoxInfo_StaticFields {
};
struct proto_LeftBoxInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LeftBoxInfo_c {
	Il2CppClass_1 _1;
	proto_LeftBoxInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LeftBoxInfo_VTable vtable;
};
struct proto_LeftBoxInfo_o {
	proto_LeftBoxInfo_c *klass;
	void *monitor;
	uint32_t treasure_id;
	uint32_t left_box_num;
};
struct proto_Uint32Uint32Map_StaticFields {
};
struct proto_Uint32Uint32Map_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Uint32Uint32Map_c {
	Il2CppClass_1 _1;
	proto_Uint32Uint32Map_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Uint32Uint32Map_VTable vtable;
};
struct proto_Uint32Uint32Map_o {
	proto_Uint32Uint32Map_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__uint__o* map;
};
struct proto_CSGetAccountInfoReq_StaticFields {
};
struct proto_CSGetAccountInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountInfoReq_VTable vtable;
};
struct proto_CSGetAccountInfoReq_o {
	proto_CSGetAccountInfoReq_c *klass;
	void *monitor;
	int32_t input_type;
	System_String_o* input_value;
};
struct proto_CSRegisterReq_StaticFields {
};
struct proto_CSRegisterReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRegisterReq_c {
	Il2CppClass_1 _1;
	proto_CSRegisterReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRegisterReq_VTable vtable;
};
struct proto_CSRegisterReq_o {
	proto_CSRegisterReq_c *klass;
	void *monitor;
	System_String_o* device_id;
	System_String_o* nickname;
	System_String_o* region;
	uint32_t avatar_id;
};
struct proto_CSRegisterRes_StaticFields {
};
struct proto_CSRegisterRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRegisterRes_c {
	Il2CppClass_1 _1;
	proto_CSRegisterRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRegisterRes_VTable vtable;
};
struct proto_CSRegisterRes_o {
	proto_CSRegisterRes_c *klass;
	void *monitor;
	bool success;
	System_String_o* reason;
};
struct proto_CSFbRegisterReq_StaticFields {
};
struct proto_CSFbRegisterReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFbRegisterReq_c {
	Il2CppClass_1 _1;
	proto_CSFbRegisterReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFbRegisterReq_VTable vtable;
};
struct proto_CSFbRegisterReq_o {
	proto_CSFbRegisterReq_c *klass;
	void *monitor;
	System_String_o* nickname;
	System_String_o* input_token;
	System_String_o* region;
	uint32_t avatar_id;
};
struct proto_CSChooseRegionReq_StaticFields {
};
struct proto_CSChooseRegionReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChooseRegionReq_c {
	Il2CppClass_1 _1;
	proto_CSChooseRegionReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChooseRegionReq_VTable vtable;
};
struct proto_CSChooseRegionReq_o {
	proto_CSChooseRegionReq_c *klass;
	void *monitor;
	System_String_o* region;
};
struct proto_CSChooseRegionRes_StaticFields {
};
struct proto_CSChooseRegionRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChooseRegionRes_c {
	Il2CppClass_1 _1;
	proto_CSChooseRegionRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChooseRegionRes_VTable vtable;
};
struct proto_CSChooseRegionRes_o {
	proto_CSChooseRegionRes_c *klass;
	void *monitor;
	System_String_o* region;
};
struct proto_CSModifyNicknameReq_StaticFields {
};
struct proto_CSModifyNicknameReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSModifyNicknameReq_c {
	Il2CppClass_1 _1;
	proto_CSModifyNicknameReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSModifyNicknameReq_VTable vtable;
};
struct proto_CSModifyNicknameReq_o {
	proto_CSModifyNicknameReq_c *klass;
	void *monitor;
	System_String_o* nickname;
	bool use_card;
};
struct proto_CSModifyNicknameRes_StaticFields {
};
struct proto_CSModifyNicknameRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSModifyNicknameRes_c {
	Il2CppClass_1 _1;
	proto_CSModifyNicknameRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSModifyNicknameRes_VTable vtable;
};
struct proto_CSModifyNicknameRes_o {
	proto_CSModifyNicknameRes_c *klass;
	void *monitor;
	System_String_o* nickname;
};
struct proto_CSFuzzySearchAccountByNameReq_StaticFields {
};
struct proto_CSFuzzySearchAccountByNameReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFuzzySearchAccountByNameReq_c {
	Il2CppClass_1 _1;
	proto_CSFuzzySearchAccountByNameReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFuzzySearchAccountByNameReq_VTable vtable;
};
struct proto_CSFuzzySearchAccountByNameReq_o {
	proto_CSFuzzySearchAccountByNameReq_c *klass;
	void *monitor;
	System_String_o* nickname;
};
struct proto_AccountInfoBasicBundleRes_StaticFields {
};
struct proto_AccountInfoBasicBundleRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountInfoBasicBundleRes_c {
	Il2CppClass_1 _1;
	proto_AccountInfoBasicBundleRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountInfoBasicBundleRes_VTable vtable;
};
struct proto_AccountInfoBasicBundleRes_o {
	proto_AccountInfoBasicBundleRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AccountInfoBasic__o* infos;
};
struct proto_CSGetAnniversaryNodesInfoReq_StaticFields {
};
struct proto_CSGetAnniversaryNodesInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAnniversaryNodesInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetAnniversaryNodesInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAnniversaryNodesInfoReq_VTable vtable;
};
struct proto_CSGetAnniversaryNodesInfoReq_o {
	proto_CSGetAnniversaryNodesInfoReq_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* lock_region;
	System_String_o* noti_region;
};
struct proto_CSDelAccountReq_StaticFields {
};
struct proto_CSDelAccountReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDelAccountReq_c {
	Il2CppClass_1 _1;
	proto_CSDelAccountReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDelAccountReq_VTable vtable;
};
struct proto_CSDelAccountReq_o {
	proto_CSDelAccountReq_c *klass;
	void *monitor;
	System_String_o* login_token;
};
struct proto_CSActivateAccountReq_StaticFields {
};
struct proto_CSActivateAccountReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSActivateAccountReq_c {
	Il2CppClass_1 _1;
	proto_CSActivateAccountReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSActivateAccountReq_VTable vtable;
};
struct proto_CSActivateAccountReq_o {
	proto_CSActivateAccountReq_c *klass;
	void *monitor;
	System_String_o* email;
	System_String_o* code;
};
struct proto_CSNewbieChoiceReq_StaticFields {
};
struct proto_CSNewbieChoiceReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSNewbieChoiceReq_c {
	Il2CppClass_1 _1;
	proto_CSNewbieChoiceReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSNewbieChoiceReq_VTable vtable;
};
struct proto_CSNewbieChoiceReq_o {
	proto_CSNewbieChoiceReq_c *klass;
	void *monitor;
	uint32_t choice;
};
struct proto_CSSetPregameShowChoicesReq_StaticFields {
};
struct proto_CSSetPregameShowChoicesReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSetPregameShowChoicesReq_c {
	Il2CppClass_1 _1;
	proto_CSSetPregameShowChoicesReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSetPregameShowChoicesReq_VTable vtable;
};
struct proto_CSSetPregameShowChoicesReq_o {
	proto_CSSetPregameShowChoicesReq_c *klass;
	void *monitor;
	System_UInt32_array* pregame_show_choices;
	System_UInt32_array* br_pregame_show_choices;
};
struct proto_CSSetHideMyLobbyInPrefersReq_StaticFields {
};
struct proto_CSSetHideMyLobbyInPrefersReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSetHideMyLobbyInPrefersReq_c {
	Il2CppClass_1 _1;
	proto_CSSetHideMyLobbyInPrefersReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSetHideMyLobbyInPrefersReq_VTable vtable;
};
struct proto_CSSetHideMyLobbyInPrefersReq_o {
	proto_CSSetHideMyLobbyInPrefersReq_c *klass;
	void *monitor;
	bool hide_my_lobby;
};
struct proto_CSSetHidePersonalInfoPrefersReq_StaticFields {
};
struct proto_CSSetHidePersonalInfoPrefersReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSetHidePersonalInfoPrefersReq_c {
	Il2CppClass_1 _1;
	proto_CSSetHidePersonalInfoPrefersReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSetHidePersonalInfoPrefersReq_VTable vtable;
};
struct proto_CSSetHidePersonalInfoPrefersReq_o {
	proto_CSSetHidePersonalInfoPrefersReq_c *klass;
	void *monitor;
	bool hide_personal_info;
};
struct proto_CSSettingsTransferRes_StaticFields {
};
struct proto_CSSettingsTransferRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSettingsTransferRes_c {
	Il2CppClass_1 _1;
	proto_CSSettingsTransferRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSettingsTransferRes_VTable vtable;
};
struct proto_CSSettingsTransferRes_o {
	proto_CSSettingsTransferRes_c *klass;
	void *monitor;
	int32_t transfer_status;
};
struct proto_CSPlayerSettingsReq_StaticFields {
};
struct proto_CSPlayerSettingsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerSettingsReq_c {
	Il2CppClass_1 _1;
	proto_CSPlayerSettingsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerSettingsReq_VTable vtable;
};
struct proto_CSPlayerSettingsReq_o {
	proto_CSPlayerSettingsReq_c *klass;
	void *monitor;
	System_Byte_array* settings;
	System_String_o* version;
	int32_t transfer_status;
};
struct proto_CSPlayerSettingsRes_StaticFields {
};
struct proto_CSPlayerSettingsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerSettingsRes_c {
	Il2CppClass_1 _1;
	proto_CSPlayerSettingsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerSettingsRes_VTable vtable;
};
struct proto_CSPlayerSettingsRes_o {
	proto_CSPlayerSettingsRes_c *klass;
	void *monitor;
	System_Byte_array* settings;
	System_String_o* version;
	int32_t transfer_status;
	bool is_compressed;
};
struct proto_CSDownloadPlayerSettingsReq_StaticFields {
};
struct proto_CSDownloadPlayerSettingsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDownloadPlayerSettingsReq_c {
	Il2CppClass_1 _1;
	proto_CSDownloadPlayerSettingsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDownloadPlayerSettingsReq_VTable vtable;
};
struct proto_CSDownloadPlayerSettingsReq_o {
	proto_CSDownloadPlayerSettingsReq_c *klass;
	void *monitor;
	System_String_o* version;
	int32_t transfer_status;
};
struct proto_CSSendMatchLikeInfoReq_StaticFields {
};
struct proto_CSSendMatchLikeInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSendMatchLikeInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSSendMatchLikeInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSendMatchLikeInfoReq_VTable vtable;
};
struct proto_CSSendMatchLikeInfoReq_o {
	proto_CSSendMatchLikeInfoReq_c *klass;
	void *monitor;
	uint64_t match_id;
	uint32_t game_mode;
	uint32_t match_mode;
	System_Collections_Generic_List_LikeReceiverInfo__o* like_receiver_list;
};
struct proto_LikeReceiverInfo_StaticFields {
};
struct proto_LikeReceiverInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LikeReceiverInfo_c {
	Il2CppClass_1 _1;
	proto_LikeReceiverInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LikeReceiverInfo_VTable vtable;
};
struct proto_LikeReceiverInfo_o {
	proto_LikeReceiverInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* region;
	int32_t like_source;
	bool is_friend;
};
struct proto_CSAccountInfoByAccountIDReq_StaticFields {
};
struct proto_CSAccountInfoByAccountIDReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAccountInfoByAccountIDReq_c {
	Il2CppClass_1 _1;
	proto_CSAccountInfoByAccountIDReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAccountInfoByAccountIDReq_VTable vtable;
};
struct proto_CSAccountInfoByAccountIDReq_o {
	proto_CSAccountInfoByAccountIDReq_c *klass;
	void *monitor;
	uint64_t account_id;
	int32_t call_sign_src;
};
struct proto_CSGetPlayerPersonalShowReq_StaticFields {
};
struct proto_CSGetPlayerPersonalShowReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPlayerPersonalShowReq_c {
	Il2CppClass_1 _1;
	proto_CSGetPlayerPersonalShowReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPlayerPersonalShowReq_VTable vtable;
};
struct proto_CSGetPlayerPersonalShowReq_o {
	proto_CSGetPlayerPersonalShowReq_c *klass;
	void *monitor;
	uint64_t account_id;
	int32_t call_sign_src;
};
struct proto_CSBatchGetAccountInfoReq_StaticFields {
};
struct proto_CSBatchGetAccountInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBatchGetAccountInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSBatchGetAccountInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBatchGetAccountInfoReq_VTable vtable;
};
struct proto_CSBatchGetAccountInfoReq_o {
	proto_CSBatchGetAccountInfoReq_c *klass;
	void *monitor;
	System_UInt64_array* account_ids;
	int32_t call_sign_src;
};
struct proto_CSBatchGetAccountInfoRes_StaticFields {
};
struct proto_CSBatchGetAccountInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBatchGetAccountInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSBatchGetAccountInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBatchGetAccountInfoRes_VTable vtable;
};
struct proto_CSBatchGetAccountInfoRes_o {
	proto_CSBatchGetAccountInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AccountInfoBasic__o* account_info_basic;
};
struct proto_CSGetAccountUserTagsRes_StaticFields {
};
struct proto_CSGetAccountUserTagsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountUserTagsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountUserTagsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountUserTagsRes_VTable vtable;
};
struct proto_CSGetAccountUserTagsRes_o {
	proto_CSGetAccountUserTagsRes_c *klass;
	void *monitor;
	System_UInt32_array* user_tags;
};
struct proto_CSExternalIconStatusReq_StaticFields {
};
struct proto_CSExternalIconStatusReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExternalIconStatusReq_c {
	Il2CppClass_1 _1;
	proto_CSExternalIconStatusReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExternalIconStatusReq_VTable vtable;
};
struct proto_CSExternalIconStatusReq_o {
	proto_CSExternalIconStatusReq_c *klass;
	void *monitor;
	int32_t status;
};
struct proto_CSExternalIconShowTypeReq_StaticFields {
};
struct proto_CSExternalIconShowTypeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExternalIconShowTypeReq_c {
	Il2CppClass_1 _1;
	proto_CSExternalIconShowTypeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExternalIconShowTypeReq_VTable vtable;
};
struct proto_CSExternalIconShowTypeReq_o {
	proto_CSExternalIconShowTypeReq_c *klass;
	void *monitor;
	int32_t show_type;
};
struct proto_CSExternalInfoBundleReq_StaticFields {
};
struct proto_CSExternalInfoBundleReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExternalInfoBundleReq_c {
	Il2CppClass_1 _1;
	proto_CSExternalInfoBundleReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExternalInfoBundleReq_VTable vtable;
};
struct proto_CSExternalInfoBundleReq_o {
	proto_CSExternalInfoBundleReq_c *klass;
	void *monitor;
	System_UInt64_array* account_ids;
};
struct proto_CSExternalInfoBundleRes_StaticFields {
};
struct proto_CSExternalInfoBundleRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExternalInfoBundleRes_c {
	Il2CppClass_1 _1;
	proto_CSExternalInfoBundleRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExternalInfoBundleRes_VTable vtable;
};
struct proto_CSExternalInfoBundleRes_o {
	proto_CSExternalInfoBundleRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AccountExternalInfo__o* external_infos;
};
struct proto_AccountExternalInfo_StaticFields {
};
struct proto_AccountExternalInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountExternalInfo_c {
	Il2CppClass_1 _1;
	proto_AccountExternalInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountExternalInfo_VTable vtable;
};
struct proto_AccountExternalInfo_o {
	proto_AccountExternalInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	proto_ExternalIconInfo_o* icon_info;
};
struct proto_CSLikeProfileReq_StaticFields {
};
struct proto_CSLikeProfileReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLikeProfileReq_c {
	Il2CppClass_1 _1;
	proto_CSLikeProfileReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLikeProfileReq_VTable vtable;
};
struct proto_CSLikeProfileReq_o {
	proto_CSLikeProfileReq_c *klass;
	void *monitor;
	uint64_t target_id;
	System_String_o* target_region;
};
struct proto_CSGetLikedRecordRes_StaticFields {
};
struct proto_CSGetLikedRecordRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLikedRecordRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLikedRecordRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLikedRecordRes_VTable vtable;
};
struct proto_CSGetLikedRecordRes_o {
	proto_CSGetLikedRecordRes_c *klass;
	void *monitor;
	proto_AccountIDSlice_o* liked_profile;
};
struct proto_CSGetVisitorsRes_StaticFields {
};
struct proto_CSGetVisitorsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVisitorsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetVisitorsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVisitorsRes_VTable vtable;
};
struct proto_CSGetVisitorsRes_o {
	proto_CSGetVisitorsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSGetVisitorsRes_VisitorRecord__o* visitors;
	uint32_t total_num;
	uint32_t today_num;
};
struct proto_CSGetVisitorsRes_VisitorRecord_StaticFields {
};
struct proto_CSGetVisitorsRes_VisitorRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVisitorsRes_VisitorRecord_c {
	Il2CppClass_1 _1;
	proto_CSGetVisitorsRes_VisitorRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVisitorsRes_VisitorRecord_VTable vtable;
};
struct proto_CSGetVisitorsRes_VisitorRecord_o {
	proto_CSGetVisitorsRes_VisitorRecord_c *klass;
	void *monitor;
	proto_AccountInfoBasic_o* info;
	int64_t visit_at;
};
struct proto_CSGetAccountMatchStatsReq_StaticFields {
};
struct proto_CSGetAccountMatchStatsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountMatchStatsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountMatchStatsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountMatchStatsReq_VTable vtable;
};
struct proto_CSGetAccountMatchStatsReq_o {
	proto_CSGetAccountMatchStatsReq_c *klass;
	void *monitor;
	uint64_t match_id;
	bool is_pve;
};
struct proto_CSGetAccountMatchStatsRes_StaticFields {
};
struct proto_CSGetAccountMatchStatsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountMatchStatsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountMatchStatsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountMatchStatsRes_VTable vtable;
};
struct proto_CSGetAccountMatchStatsRes_o {
	proto_CSGetAccountMatchStatsRes_c *klass;
	void *monitor;
	proto_MatchIncome_o* income;
	proto_MatchStats_o* stats;
};
struct proto_CSGetPlayerStatsReq_StaticFields {
};
struct proto_CSGetPlayerStatsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPlayerStatsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetPlayerStatsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPlayerStatsReq_VTable vtable;
};
struct proto_CSGetPlayerStatsReq_o {
	proto_CSGetPlayerStatsReq_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t match_mode;
};
struct proto_CSGetPlayerStatsRes_StaticFields {
};
struct proto_CSGetPlayerStatsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPlayerStatsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPlayerStatsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPlayerStatsRes_VTable vtable;
};
struct proto_CSGetPlayerStatsRes_o {
	proto_CSGetPlayerStatsRes_c *klass;
	void *monitor;
	proto_AccountInfoWithStatsToClient_o* solo_stats;
	proto_AccountInfoWithStatsToClient_o* duo_stats;
	proto_AccountInfoWithStatsToClient_o* quad_stats;
};
struct proto_CSGetPlayerTCStatsReq_StaticFields {
};
struct proto_CSGetPlayerTCStatsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPlayerTCStatsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetPlayerTCStatsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPlayerTCStatsReq_VTable vtable;
};
struct proto_CSGetPlayerTCStatsReq_o {
	proto_CSGetPlayerTCStatsReq_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t season_id;
	uint32_t game_mode;
	uint32_t match_mode;
};
struct proto_CSGetPlayerTCStatsRes_StaticFields {
};
struct proto_CSGetPlayerTCStatsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPlayerTCStatsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPlayerTCStatsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPlayerTCStatsRes_VTable vtable;
};
struct proto_CSGetPlayerTCStatsRes_o {
	proto_CSGetPlayerTCStatsRes_c *klass;
	void *monitor;
	proto_AccountInfoWithTCStats_o* cs_stats;
};
struct proto_CSMatchDailyBonusRes_StaticFields {
};
struct proto_CSMatchDailyBonusRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSMatchDailyBonusRes_c {
	Il2CppClass_1 _1;
	proto_CSMatchDailyBonusRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSMatchDailyBonusRes_VTable vtable;
};
struct proto_CSMatchDailyBonusRes_o {
	proto_CSMatchDailyBonusRes_c *klass;
	void *monitor;
	bool has_exp_achieved;
	uint32_t exp_bonus;
	bool has_gold_achieved;
	uint32_t gold_bonus;
};
struct proto_CSMatchHistoryReq_StaticFields {
};
struct proto_CSMatchHistoryReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSMatchHistoryReq_c {
	Il2CppClass_1 _1;
	proto_CSMatchHistoryReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSMatchHistoryReq_VTable vtable;
};
struct proto_CSMatchHistoryReq_o {
	proto_CSMatchHistoryReq_c *klass;
	void *monitor;
	uint64_t account_id;
};
struct proto_MatchAccountStats_StaticFields {
};
struct proto_MatchAccountStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchAccountStats_c {
	Il2CppClass_1 _1;
	proto_MatchAccountStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchAccountStats_VTable vtable;
};
struct proto_MatchAccountStats_o {
	proto_MatchAccountStats_c *klass;
	void *monitor;
	uint64_t match_id;
	uint64_t account_id;
	uint32_t create_time;
	uint32_t end_time;
	proto_MatchIncome_o* income;
	proto_MatchStats_o* stats;
};
struct proto_APIMatchAccountStats_StaticFields {
};
struct proto_APIMatchAccountStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_APIMatchAccountStats_c {
	Il2CppClass_1 _1;
	proto_APIMatchAccountStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_APIMatchAccountStats_VTable vtable;
};
struct proto_APIMatchAccountStats_o {
	proto_APIMatchAccountStats_c *klass;
	void *monitor;
	uint64_t match_id;
	uint64_t account_id;
	uint32_t create_time;
	uint32_t end_time;
	proto_MatchIncome_o* income;
	proto_MatchStats_o* match_stats;
};
struct proto_CSGetMatchStatsListRes_StaticFields {
};
struct proto_CSGetMatchStatsListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMatchStatsListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMatchStatsListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMatchStatsListRes_VTable vtable;
};
struct proto_CSGetMatchStatsListRes_o {
	proto_CSGetMatchStatsListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_MatchAccountStats__o* match_stats_list;
};
struct proto_CSGetGameBonusEventDescRes_StaticFields {
};
struct proto_CSGetGameBonusEventDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGameBonusEventDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetGameBonusEventDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGameBonusEventDescRes_VTable vtable;
};
struct proto_CSGetGameBonusEventDescRes_o {
	proto_CSGetGameBonusEventDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_GameBonusEventDesc__o* game_bonus_events;
};
struct proto_CSGetTeamUpBonusDescRes_StaticFields {
};
struct proto_CSGetTeamUpBonusDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetTeamUpBonusDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetTeamUpBonusDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetTeamUpBonusDescRes_VTable vtable;
};
struct proto_CSGetTeamUpBonusDescRes_o {
	proto_CSGetTeamUpBonusDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_TeamUpBonusDesc__o* team_up_bonus_desc;
};
struct proto_VeteranRankProtectInfo_StaticFields {
};
struct proto_VeteranRankProtectInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranRankProtectInfo_c {
	Il2CppClass_1 _1;
	proto_VeteranRankProtectInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranRankProtectInfo_VTable vtable;
};
struct proto_VeteranRankProtectInfo_o {
	proto_VeteranRankProtectInfo_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t max_protect_times;
	uint32_t protected_times;
	int64_t update_time;
};
struct proto_CSGetVeteranRankProtectInfoRes_StaticFields {
};
struct proto_CSGetVeteranRankProtectInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVeteranRankProtectInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetVeteranRankProtectInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVeteranRankProtectInfoRes_VTable vtable;
};
struct proto_CSGetVeteranRankProtectInfoRes_o {
	proto_CSGetVeteranRankProtectInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_VeteranRankProtectInfo__o* vrp_info;
};
struct proto_MatchIncome_StaticFields {
};
struct proto_MatchIncome_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchIncome_c {
	Il2CppClass_1 _1;
	proto_MatchIncome_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchIncome_VTable vtable;
};
struct proto_MatchIncome_o {
	proto_MatchIncome_c *klass;
	void *monitor;
	uint32_t exp;
	uint32_t coins;
	uint32_t rank_points;
	uint32_t kill_points;
	uint32_t damage_points;
	uint32_t level_before;
	uint32_t level_after;
	uint32_t exp_before;
	uint32_t exp_after;
	uint32_t coins_before;
	uint32_t coins_after;
	uint32_t coins_gained_today;
	uint32_t coins_gain_limit;
	int32_t mmr_delta;
	int32_t ranking_points_delta;
	int32_t ranking_points_before;
	int32_t ranking_points_after;
	proto_AwardData_o* level_rewards;
	uint32_t daily_reward_exp;
	uint32_t daily_reward_coins;
	uint32_t rank_before;
	uint32_t rank_after;
	bool has_rank_upgrade_rewards;
	bool is_rank;
	bool is_logout_match;
	uint32_t honor_point_delta;
	System_Collections_Generic_List_GameDrop__o* game_drops;
	bool is_loss_prevented;
	uint32_t coin_limit_event_bonus;
	proto_RankingPointsDetail_o* ranking_points_detail;
	uint32_t race_point_delta;
	uint32_t ranking_token_id;
	uint32_t ranking_token_delta;
	uint32_t ranking_token_num;
	proto_CoinsDetail_o* coins_detail;
	proto_ExpDetail_o* exp_detail;
	proto_PetExpDetail_o* pet_exp_detail;
	System_Collections_Generic_List_IngameItem__o* ingame_items;
	uint32_t ranking_token_max;
	bool is_double_ranking_point_activity;
	bool is_double_token_activity;
	uint32_t double_ranking_point_card_id;
	uint32_t chip_num;
	uint32_t no_deduct_card_id;
	bool is_championship;
	System_UInt32_array* linkage_award_ids;
	bool is_cs_rank;
	bool is_cs_rank_protect;
	bool is_cs_streak_bonus;
	float random_map_rp_param;
	uint32_t pre_cs_star_protect_points;
	uint32_t cur_cs_star_protect_points;
	bool is_cs_star_protect;
	uint32_t pre_br_heroic_count;
	uint32_t after_br_heroic_count;
	uint32_t pre_cs_heroic_count;
	uint32_t after_cs_heroic_count;
	bool is_periodic_rank;
	bool is_periodic_rank_protect;
	bool is_periodic_streak_bonus;
	uint32_t pre_periodic_ranking_protect_points;
	uint32_t cur_periodic_ranking_protect_points;
	bool is_periodic_ranking_protect;
	bool is_anti_hack_protect;
	uint32_t cs_protect_compensation_points;
	proto_AwardData_o* ranking_task_award;
	proto_TeamUpTokenDetail_o* team_up_token_detail;
	float br_multi_map_buff_ratio;
	float cs_multi_map_buff_ratio;
	uint32_t cs_delta_points_before_multi_map_buff;
	bool map_rp_protect;
	bool map_rp_protect_task;
	uint32_t protect_points_add_stars;
	uint32_t cs_task_protect_points;
	bool is_cs_special_mode_protect;
	uint32_t cs_special_mode_protect_times;
	bool is_battle_points_rank_upgrade;
	proto_VeteranRankProtectInfo_o* vrp_info;
	bool vrp_effect;
	uint32_t protection_battle_points;
	uint32_t pre_max_rank;
	uint32_t rank_sort_after;
};
struct proto_MatchEventAchievementArgs_StaticFields {
};
struct proto_MatchEventAchievementArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchEventAchievementArgs_c {
	Il2CppClass_1 _1;
	proto_MatchEventAchievementArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchEventAchievementArgs_VTable vtable;
};
struct proto_MatchEventAchievementArgs_o {
	proto_MatchEventAchievementArgs_c *klass;
	void *monitor;
	uint32_t achievement_index;
	System_Collections_Generic_List_string__o* achievement_args;
};
struct proto_MatchStats_StaticFields {
};
struct proto_MatchStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchStats_c {
	Il2CppClass_1 _1;
	proto_MatchStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchStats_VTable vtable;
};
struct proto_MatchStats_o {
	proto_MatchStats_c *klass;
	void *monitor;
	uint64_t account_id;
	uint64_t group_id;
	uint32_t survival_time;
	uint32_t rank;
	uint32_t kills;
	uint32_t damage;
	uint32_t moving_distance;
	uint32_t revival_count;
	uint32_t vehicle_kills;
	uint32_t headshot_count;
	uint32_t headshot_kills;
	uint32_t knockdown_count;
	uint32_t pickup_count;
	uint32_t assists;
	bool is_survive;
	uint32_t out_index;
	int32_t ranking_points;
	proto_MatchPlayer_o* killer;
	System_Collections_Generic_List_MatchPlayer__o* killed_players;
	uint32_t down_count;
	System_UInt32_array* achievements;
	uint32_t kill_bots;
	bool enable_achievements;
	uint32_t avatar_id;
	System_Collections_Generic_List_TeammateStats__o* teammates;
	int32_t avg_ranking_points;
	uint32_t fratricide_damage;
	uint32_t direct_kills;
	uint32_t group_mode;
	uint32_t match_mode;
	uint32_t player_count;
	uint32_t banner_id;
	uint32_t head_pic;
	System_String_o* clan_name;
	uint32_t level;
	uint32_t season_rank;
	uint32_t game_mode;
	uint32_t map_id;
	bool has_elite_pass;
	uint32_t badge_id;
	uint32_t badge_cnt;
	System_UInt32_array* clothes_id;
	uint32_t ep_goldlimit_bonus;
	uint32_t liked;
	uint32_t real_player_rank;
	uint32_t real_player_count;
	bool show_rank;
	System_Collections_Generic_List_RedEnvelope__o* use_red_envelope;
	System_Collections_Generic_List_ReceivedRedEnvelope__o* received_red_envelope;
	uint32_t pet_id;
	System_String_o* pet_name;
	System_Collections_Generic_List_Item__o* ingame_items;
	uint32_t difficulty;
	uint32_t ai_type;
	uint32_t pve_primary_weapon_skin;
	uint32_t pet_skin_id;
	proto_ReviveTokenUsed_o* used_revive_tokens;
	uint32_t hack_reason;
	bool sit_on_throne;
	proto_WarmGameInfo_o* warm_game;
	uint32_t role;
	uint32_t championship_type;
	proto_LinkageInfo_o* linkage_info;
	uint32_t revenge_success_times;
	uint32_t game_round;
	System_UInt32_array* teams_game_point;
	System_Collections_Generic_List_TeammateStats__o* opponents;
	int32_t using_version;
	uint32_t real_damage;
	uint32_t settle_bomb;
	uint32_t remove_bomb;
	uint32_t deaths;
	uint32_t mvp_count;
	uint32_t double_kills;
	uint32_t triple_kills;
	uint32_t four_kills;
	uint32_t newbie_choice;
	uint32_t pin_id;
	uint32_t cs_ranking_hang_ups;
	uint32_t random_map_cnt;
	int32_t cs_star_protect_points;
	uint32_t hacker_tag;
	uint32_t banned_duration;
	bool online_cs_rank_settle;
	uint32_t battle_time;
	uint32_t society_time;
	bool is_cs_rank_draw;
	uint32_t num_kill_smaller_than_1m;
	uint32_t num_kill_smaller_than_2m;
	uint32_t num_kill_greater_than_10m;
	uint32_t num_kill_greater_than_50m;
	uint32_t num_kill_greater_than_100m;
	uint32_t num_kill_greater_than_500m;
	uint32_t num_different_weapon_kill;
	uint32_t num_kill_better_rank_player;
	uint32_t avg_kill_rest_hp;
	uint32_t total_shot;
	bool has_swum;
	uint32_t grenade_use;
	uint32_t kill_swimming_count;
	uint32_t medkit_use;
	uint32_t mushroom_recovery;
	uint32_t mushroom_use;
	uint32_t ob_count;
	uint32_t offline_seconds;
	uint32_t offline_times;
	uint32_t vehicle_time;
	uint32_t strop_use_count;
	float aim_rot_speed;
	float auto_aim_count;
	proto_GainedTrainingToken_o* gained_training_token;
	System_UInt32_array* kills_distance;
	System_String_o* group_name;
	uint32_t group_icon;
	System_UInt32_array* battle_tags;
	uint32_t restore_count;
	uint32_t be_restored_count;
	uint32_t in_videozone_time;
	uint32_t cup_type;
	proto_WerewolvesInfo_o* werewolves_info;
	proto_ClanWarAccountMatchStats_o* clan_war_account_match_stats;
	uint64_t pre_group_id;
	int32_t periodic_ranking_protect_points;
	uint32_t finish_chess_time;
	uint32_t finish_chess_num;
	uint32_t total_chess_num;
	proto_UGCMatchStats_o* ugc_matchstats;
	uint32_t killed_npc_num;
	uint32_t damage_include_overflow;
	uint32_t hurts_include_overflow;
	uint32_t win_rounds;
	uint32_t healing_amount;
	uint32_t resurrect_teammate_count;
	System_Collections_Generic_List_CreditPunishInfo__o* credit_punish_info;
	uint32_t ingame_level;
	proto_MatchPlayer_o* knockdowner;
	uint32_t cs_protect_compensation_points;
	uint32_t player_proficiency_type;
	uint32_t kill_ai;
	uint32_t match_start_buff_id;
	System_String_o* map_name;
	uint32_t heal_teammate_amount;
	uint32_t veteran_leave_days_tag;
	uint32_t streak_wins;
	uint32_t cs_ladder_protection_rank_dvalue;
	uint32_t periodic_ladder_protection_rank_dvalue;
	bool online_periodic_rank_settle;
	bool multi_map_buff_bonus;
	System_UInt32_array* match_event_achievements;
	System_UInt32_array* avatar_skill_ids;
	uint32_t cs_battle_protect_points;
	uint32_t cs_mvp_protect_points;
	uint32_t cs_revive_and_heal_protect_points;
	uint32_t cs_streak_win_protect_points;
	uint32_t periodic_battle_protect_points;
	uint32_t periodic_mvp_protect_points;
	uint32_t periodic_revive_and_heal_protect_points;
	bool is_ingame_join;
	uint32_t game_past_time;
	uint32_t cs_multi_map_protect_points;
	proto_MetropolisMatchStats_o* metropolis_match_stats;
	proto_GainedMetropolisToken_o* gained_metropolis_token;
	uint32_t special_mode_event_id;
	bool veteran_force_bot;
	bool veteran_force_bot_player;
	uint64_t real_match_id;
	bool veteran_social_match;
	System_Collections_Generic_List_MatchEventAchievementArgs__o* match_event_achievement_args;
	bool is_social_player;
	bool is_ugc_free_quit;
	int32_t cs_negative_behavior_protect_points;
	uint32_t title_id;
	proto_PveReviveTokenUsed_o* pve_revive_token_used;
	System_Collections_Generic_List_PveBuffTokenUsed__o* pve_buff_token_used;
	uint32_t season_rank_sort;
	uint32_t open_lock_air_drop_number;
	uint32_t vault_open;
	uint32_t special_mode_config_id;
	uint32_t team_count_with_bot;
	uint32_t team_count_without_bot;
	bool enable_halfway_join;
	System_Collections_Generic_List_MatchStatsShieldDamage__o* shield_damage;
};
struct proto_MatchStatsShieldDamage_StaticFields {
};
struct proto_MatchStatsShieldDamage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchStatsShieldDamage_c {
	Il2CppClass_1 _1;
	proto_MatchStatsShieldDamage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchStatsShieldDamage_VTable vtable;
};
struct proto_MatchStatsShieldDamage_o {
	proto_MatchStatsShieldDamage_c *klass;
	void *monitor;
	uint32_t shield_type;
	uint32_t dmg;
};
struct proto_MatchStatsExtra_StaticFields {
};
struct proto_MatchStatsExtra_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchStatsExtra_c {
	Il2CppClass_1 _1;
	proto_MatchStatsExtra_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchStatsExtra_VTable vtable;
};
struct proto_MatchStatsExtra_o {
	proto_MatchStatsExtra_c *klass;
	void *monitor;
	uint32_t walk_distance;
	uint32_t profile_avatar;
	System_Collections_Generic_List_ItemCollect__o* items;
	System_Collections_Generic_List_WeaponKill__o* wp_kills;
	uint32_t air_drop_count;
	uint32_t vehicle_distance;
	uint32_t hp_used_count;
	uint32_t drive_time_seconds;
	System_UInt32_array* loadouts;
	uint32_t carepackage_count;
	uint32_t treasure_count;
	uint32_t kill_swimming_count;
	uint32_t swim_distance;
	uint32_t damage_on_strop;
	System_Collections_Generic_List_WeaponSkinKill__o* wp_skin_kill;
	System_Collections_Generic_List_WeaponSkinDamage__o* wp_skin_damage;
	uint32_t strop_moving_distance;
	System_Collections_Generic_List_WeaponDamage__o* wp_damage;
	uint32_t oildrum_kill;
	uint32_t vehicle_explode_kill;
	System_Collections_Generic_List_CamouflageKill__o* cm_kill;
	uint32_t use_ice_wall;
	System_Collections_Generic_List_VehicleKill__o* ve_kill;
	System_Collections_Generic_List_PoseKill__o* po_kill;
	uint32_t smog_oil_drum_destroy_count;
	uint32_t UAV_kill_count;
	System_UInt32_array* manual_event_ids;
	uint32_t dbox_count;
	System_UInt32_array* emote_times;
	System_Collections_Generic_List_locationKill__o* locations_kill;
	System_Collections_Generic_List_wpIdAndKill__o* wp_ids_and_kill;
	bool emote_used;
	bool search_air_drop;
	uint32_t vehicle_destroyed_count;
	uint32_t paint_used_count;
	uint32_t wp_id_no_skin_count;
	System_Collections_Generic_List_locationInfo__o* location_info;
	System_Collections_Generic_List_killInfo__o* kill_info;
	uint32_t oildrum_damage;
	proto_highKillInfo_o* high_kill_info;
	System_Collections_Generic_List_wpIdAndDistance__o* wp_id_distance;
	System_Collections_Generic_List_killAndDistances__o* kill_and_distances;
	uint32_t limited_event_rampage;
	System_UInt32_array* interacted_npc_ids;
	System_UInt32_array* photo_npc_ids;
	System_Collections_Generic_List_ThrowingCount__o* throwing_count;
	System_UInt64_array* like_id_list;
	uint32_t cs_shop_cost;
	System_UInt32_array* detected_behaviors;
	System_Collections_Generic_List_InGameReport__o* reports_from_others;
	System_Collections_Generic_List_GameMissionInfo__o* game_mission_info;
	bool is_killed_by_hacker;
	bool is_in_special_pool;
	uint32_t vending_machine_use_count;
	uint32_t active_skill_use_count;
	System_String_o* workshop_code;
	bool is_ugc;
	System_UInt32_array* ugc_quit_feedback;
	uint32_t leave_sequence;
	uint32_t sub_mode;
	uint32_t custom_game_mode;
	uint32_t ice_wall_resist_damage;
	uint32_t damage_from_grenade;
	System_Collections_Generic_List_BotDetail__o* bot_details;
	uint32_t boss_kill;
	System_UInt32_array* user_tags;
	System_Collections_Generic_List_wpShootInfo__o* wp_shoot;
	System_Collections_Generic_List_wpCureInfo__o* wp_cure;
	System_Collections_Generic_List_EvoSkinCounter__o* evo_skin_counters;
	uint32_t shop_cost;
	uint32_t zeppelin_kill;
	uint32_t zeppelin_dbox_count;
	uint32_t zeppelin_stay_time;
	System_Collections_Generic_List_IngameAchievementDetail__o* ingame_achievement_detail;
	int64_t jump_off_land_time;
	uint32_t air_drop_kill_times;
	uint32_t bomb_kill_times;
	System_Int64_array* remove_bomb_time_abs;
	uint32_t quick_voice_times;
	uint32_t give_like;
	uint32_t use_emote_count;
	uint32_t kicked_reason;
	System_Collections_Generic_List_Item__o* used_items;
	uint32_t island_coloring;
	uint32_t island_damage;
	uint32_t island_reach_cnt;
	uint32_t island_points;
	uint32_t island_kill;
	uint32_t finish_global_task_cnt;
};
struct proto_VeteranRankProtectEffect_StaticFields {
};
struct proto_VeteranRankProtectEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranRankProtectEffect_c {
	Il2CppClass_1 _1;
	proto_VeteranRankProtectEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranRankProtectEffect_VTable vtable;
};
struct proto_VeteranRankProtectEffect_o {
	proto_VeteranRankProtectEffect_c *klass;
	void *monitor;
	uint32_t max_protect_times;
	uint32_t protected_times;
	int64_t update_time;
	int64_t now_unix;
	bool effected;
};
struct proto_CSGetVeteranRankProtectBuffDescRes_StaticFields {
};
struct proto_CSGetVeteranRankProtectBuffDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVeteranRankProtectBuffDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetVeteranRankProtectBuffDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVeteranRankProtectBuffDescRes_VTable vtable;
};
struct proto_CSGetVeteranRankProtectBuffDescRes_o {
	proto_CSGetVeteranRankProtectBuffDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_VeteranRankBuffTimeDesc__o* descs;
};
struct proto_InGameReport_StaticFields {
};
struct proto_InGameReport_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_InGameReport_c {
	Il2CppClass_1 _1;
	proto_InGameReport_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_InGameReport_VTable vtable;
};
struct proto_InGameReport_o {
	proto_InGameReport_c *klass;
	void *monitor;
	int32_t report_type;
	System_UInt64_array* reported_account_ids;
};
struct proto_killAndDistances_StaticFields {
};
struct proto_killAndDistances_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_killAndDistances_c {
	Il2CppClass_1 _1;
	proto_killAndDistances_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_killAndDistances_VTable vtable;
};
struct proto_killAndDistances_o {
	proto_killAndDistances_c *klass;
	void *monitor;
	uint32_t wp_id;
	uint32_t distance;
	uint32_t wp_type;
};
struct proto_wpIdAndKill_StaticFields {
};
struct proto_wpIdAndKill_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_wpIdAndKill_c {
	Il2CppClass_1 _1;
	proto_wpIdAndKill_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_wpIdAndKill_VTable vtable;
};
struct proto_wpIdAndKill_o {
	proto_wpIdAndKill_c *klass;
	void *monitor;
	uint32_t wp_id;
	uint32_t kills;
	bool pre_cdt_triggered;
	uint32_t wp_type;
	uint32_t pick_up_count;
};
struct proto_wpIdAndDistance_StaticFields {
};
struct proto_wpIdAndDistance_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_wpIdAndDistance_c {
	Il2CppClass_1 _1;
	proto_wpIdAndDistance_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_wpIdAndDistance_VTable vtable;
};
struct proto_wpIdAndDistance_o {
	proto_wpIdAndDistance_c *klass;
	void *monitor;
	uint32_t wp_id;
	double distance;
	uint32_t wp_type;
};
struct proto_wpSecondsAndDamage_StaticFields {
};
struct proto_wpSecondsAndDamage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_wpSecondsAndDamage_c {
	Il2CppClass_1 _1;
	proto_wpSecondsAndDamage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_wpSecondsAndDamage_VTable vtable;
};
struct proto_wpSecondsAndDamage_o {
	proto_wpSecondsAndDamage_c *klass;
	void *monitor;
	uint32_t seconds;
	uint32_t damage;
};
struct proto_killInfo_StaticFields {
};
struct proto_killInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_killInfo_c {
	Il2CppClass_1 _1;
	proto_killInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_killInfo_VTable vtable;
};
struct proto_killInfo_o {
	proto_killInfo_c *klass;
	void *monitor;
	uint32_t kill_time;
	uint32_t kill_hp;
};
struct proto_highKillInfo_StaticFields {
};
struct proto_highKillInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_highKillInfo_c {
	Il2CppClass_1 _1;
	proto_highKillInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_highKillInfo_VTable vtable;
};
struct proto_highKillInfo_o {
	proto_highKillInfo_c *klass;
	void *monitor;
	uint32_t kill;
	uint32_t damage;
};
struct proto_locationInfo_StaticFields {
};
struct proto_locationInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_locationInfo_c {
	Il2CppClass_1 _1;
	proto_locationInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_locationInfo_VTable vtable;
};
struct proto_locationInfo_o {
	proto_locationInfo_c *klass;
	void *monitor;
	uint32_t trigger_name;
	uint32_t damage;
	System_Collections_Generic_List_wpIdAndKill__o* wp_ids_and_kill;
	bool emote_used;
	uint32_t vehicle;
	uint32_t revival_count;
};
struct proto_locationKill_StaticFields {
};
struct proto_locationKill_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_locationKill_c {
	Il2CppClass_1 _1;
	proto_locationKill_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_locationKill_VTable vtable;
};
struct proto_locationKill_o {
	proto_locationKill_c *klass;
	void *monitor;
	uint32_t trigger_name;
	uint32_t kills;
};
struct proto_wpShootInfo_StaticFields {
};
struct proto_wpShootInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_wpShootInfo_c {
	Il2CppClass_1 _1;
	proto_wpShootInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_wpShootInfo_VTable vtable;
};
struct proto_wpShootInfo_o {
	proto_wpShootInfo_c *klass;
	void *monitor;
	uint32_t weapon_id;
	uint32_t shoot_cnt;
};
struct proto_wpCureInfo_StaticFields {
};
struct proto_wpCureInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_wpCureInfo_c {
	Il2CppClass_1 _1;
	proto_wpCureInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_wpCureInfo_VTable vtable;
};
struct proto_wpCureInfo_o {
	proto_wpCureInfo_c *klass;
	void *monitor;
	uint32_t weapon_id;
	uint32_t cure;
};
struct proto_GameDrop_StaticFields {
};
struct proto_GameDrop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameDrop_c {
	Il2CppClass_1 _1;
	proto_GameDrop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameDrop_VTable vtable;
};
struct proto_GameDrop_o {
	proto_GameDrop_c *klass;
	void *monitor;
	uint32_t drop_id;
	proto_Item_o* item;
	uint32_t daily_game_drop;
	uint32_t daily_drop_limit;
};
struct proto_RankingPointsDetail_StaticFields {
};
struct proto_RankingPointsDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingPointsDetail_c {
	Il2CppClass_1 _1;
	proto_RankingPointsDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingPointsDetail_VTable vtable;
};
struct proto_RankingPointsDetail_o {
	proto_RankingPointsDetail_c *klass;
	void *monitor;
	int32_t ranking_score;
	int32_t battle_score;
	int32_t newbie_score;
	int32_t victory_score;
	int32_t first_win_score;
	bool chicken_protect;
	int32_t birth_island_quit_score;
	int32_t scale_ranking_score;
	int32_t scale_battle_score;
	int32_t veteran_score;
	int32_t rankingtask_score;
	int32_t revive_teammate_score;
	int32_t relife_teammate_score;
	int32_t heal_teammate_score;
	int32_t multi_map_score;
	int32_t death_score;
};
struct proto_CoinsDetail_StaticFields {
};
struct proto_CoinsDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CoinsDetail_c {
	Il2CppClass_1 _1;
	proto_CoinsDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CoinsDetail_VTable vtable;
};
struct proto_CoinsDetail_o {
	proto_CoinsDetail_c *klass;
	void *monitor;
	uint32_t coin_match;
	uint32_t coin_clan_buff;
	uint32_t coin_event_bonus;
	uint32_t coin_card;
	uint32_t coin_ranking;
	uint32_t coin_championship;
};
struct proto_ExpDetail_StaticFields {
};
struct proto_ExpDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ExpDetail_c {
	Il2CppClass_1 _1;
	proto_ExpDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ExpDetail_VTable vtable;
};
struct proto_ExpDetail_o {
	proto_ExpDetail_c *klass;
	void *monitor;
	uint32_t exp_match;
	uint32_t exp_clan_buff;
	uint32_t exp_event_bonus;
	uint32_t exp_card;
	uint32_t exp_ranking;
	uint32_t exp_championship;
	uint32_t exp_other_bonus;
};
struct proto_PetExpDetail_StaticFields {
};
struct proto_PetExpDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PetExpDetail_c {
	Il2CppClass_1 _1;
	proto_PetExpDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PetExpDetail_VTable vtable;
};
struct proto_PetExpDetail_o {
	proto_PetExpDetail_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* name;
	uint32_t level_before;
	uint32_t level_after;
	uint32_t exp_before;
	uint32_t exp_after;
	uint32_t skin_id;
};
struct proto_DebrisDetail_StaticFields {
};
struct proto_DebrisDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DebrisDetail_c {
	Il2CppClass_1 _1;
	proto_DebrisDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DebrisDetail_VTable vtable;
};
struct proto_DebrisDetail_o {
	proto_DebrisDetail_c *klass;
	void *monitor;
	proto_Item_o* debris;
	uint32_t debris_gained_today;
	uint32_t debris_gain_limit;
	bool debris_reach_avatar_limit;
	int32_t source;
};
struct proto_DebrisBuffDetail_StaticFields {
};
struct proto_DebrisBuffDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DebrisBuffDetail_c {
	Il2CppClass_1 _1;
	proto_DebrisBuffDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DebrisBuffDetail_VTable vtable;
};
struct proto_DebrisBuffDetail_o {
	proto_DebrisBuffDetail_c *klass;
	void *monitor;
	float buff_value;
	uint32_t buff_remain_time;
	float next_buff_value;
};
struct proto_TeamUpTokenDetail_StaticFields {
};
struct proto_TeamUpTokenDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamUpTokenDetail_c {
	Il2CppClass_1 _1;
	proto_TeamUpTokenDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamUpTokenDetail_VTable vtable;
};
struct proto_TeamUpTokenDetail_o {
	proto_TeamUpTokenDetail_c *klass;
	void *monitor;
	uint32_t token_id;
	uint32_t daily_gained_num;
	uint32_t daily_limit_num;
	uint32_t gain_num;
};
struct proto_IngameItem_StaticFields {
};
struct proto_IngameItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_IngameItem_c {
	Il2CppClass_1 _1;
	proto_IngameItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_IngameItem_VTable vtable;
};
struct proto_IngameItem_o {
	proto_IngameItem_c *klass;
	void *monitor;
	uint32_t itemtable_id;
	proto_Item_o* item;
	bool reach_daily_limit;
	uint32_t daily_limit_cnt;
	uint32_t daily_ingame_drop;
	int64_t real_cnt;
};
struct proto_TeammateStats_StaticFields {
};
struct proto_TeammateStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeammateStats_c {
	Il2CppClass_1 _1;
	proto_TeammateStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeammateStats_VTable vtable;
};
struct proto_TeammateStats_o {
	proto_TeammateStats_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nickname;
	uint32_t kills;
	uint32_t avatar_id;
	uint32_t banner_id;
	uint32_t head_pic;
	System_String_o* clan_name;
	uint32_t season_rank;
	uint32_t level;
	bool has_elite_pass;
	uint32_t badge_id;
	uint32_t badge_cnt;
	bool show_rank;
	System_String_o* lock_region;
	uint32_t pve_damage;
	uint32_t pve_primary_weapon_skin;
	uint32_t role;
	uint32_t damage;
	uint32_t deads;
	uint32_t score;
	uint32_t assists;
	uint32_t rank;
	uint32_t settle_bomb;
	uint32_t remove_bomb;
	System_UInt32_array* big_head_level_and_count;
	uint32_t token_pick_count;
	uint32_t escort_time;
	uint32_t on_zone_time;
	uint32_t buff_trigger_count;
	uint32_t pin_id;
	uint32_t team_score;
	uint32_t headshot_kills;
	uint32_t hp_used_count;
	uint32_t survival_time;
	System_String_o* group_name;
	uint32_t group_icon;
	System_UInt32_array* battle_tags;
	uint32_t liked;
	uint32_t relation_mask;
	uint32_t finish_chess_time;
	uint32_t finish_chess_num;
	uint32_t total_chess_num;
	uint32_t peak_rank_pos;
	uint32_t killed_npc_num;
	uint32_t knockdown_count;
	uint32_t healing_amount;
	uint32_t revival_count;
	uint32_t resurrect_teammate_count;
	uint32_t ingame_level;
	uint32_t infection_score;
	uint32_t avatar_transform;
	uint32_t kill_streak_count;
	uint32_t battle_points;
	uint32_t veteran_leave_days_tag;
	uint32_t player_proficiency_type;
	uint32_t streak_wins;
	proto_FootballDetail_o* football_detail;
	System_UInt32_array* skill_ids;
	uint64_t real_group_id;
	System_Collections_Generic_List_CriticalBehaviorInfo__o* critical_behaviors;
	uint32_t team_index;
	System_UInt32_array* pve_avatar_attributes;
	System_UInt32_array* match_event_achievements;
	bool be_restored;
	System_Collections_Generic_List_MatchEventAchievementArgs__o* match_event_achievement_args;
	bool is_social_player;
	System_Collections_Generic_List_CriticalBehaviorInfo__o* liked_critical_behaviors;
	bool is_logout;
	proto_TeammateInteractionDetail_o* interaction_detail;
	uint32_t title_id;
	uint32_t perm_shield_damage;
	uint32_t temp_shield_damage;
};
struct proto_TeammateInteractionDetail_StaticFields {
};
struct proto_TeammateInteractionDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeammateInteractionDetail_c {
	Il2CppClass_1 _1;
	proto_TeammateInteractionDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeammateInteractionDetail_VTable vtable;
};
struct proto_TeammateInteractionDetail_o {
	proto_TeammateInteractionDetail_c *klass;
	void *monitor;
	uint32_t revival_count;
	uint32_t restore_count;
	uint32_t like_count;
	uint32_t be_revived_count;
	uint32_t be_restored_count;
	uint32_t be_liked_count;
};
struct proto_FootballDetail_StaticFields {
};
struct proto_FootballDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FootballDetail_c {
	Il2CppClass_1 _1;
	proto_FootballDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FootballDetail_VTable vtable;
};
struct proto_FootballDetail_o {
	proto_FootballDetail_c *klass;
	void *monitor;
	uint32_t goal;
	uint32_t assist;
};
struct proto_BotDetail_StaticFields {
};
struct proto_BotDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BotDetail_c {
	Il2CppClass_1 _1;
	proto_BotDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BotDetail_VTable vtable;
};
struct proto_BotDetail_o {
	proto_BotDetail_c *klass;
	void *monitor;
	uint32_t bot_type;
	uint32_t bot_level;
};
struct proto_CSGetLinkEquipSetRes_StaticFields {
};
struct proto_CSGetLinkEquipSetRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLinkEquipSetRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLinkEquipSetRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLinkEquipSetRes_VTable vtable;
};
struct proto_CSGetLinkEquipSetRes_o {
	proto_CSGetLinkEquipSetRes_c *klass;
	void *monitor;
	proto_LinkEquipSetTimeDesc_o* equip_set;
};
struct proto_IngameAchievementDetail_StaticFields {
};
struct proto_IngameAchievementDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_IngameAchievementDetail_c {
	Il2CppClass_1 _1;
	proto_IngameAchievementDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_IngameAchievementDetail_VTable vtable;
};
struct proto_IngameAchievementDetail_o {
	proto_IngameAchievementDetail_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t count;
	bool pre_trigger;
};
struct proto_CSPlayerRankingInfoReq_StaticFields {
};
struct proto_CSPlayerRankingInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerRankingInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSPlayerRankingInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerRankingInfoReq_VTable vtable;
};
struct proto_CSPlayerRankingInfoReq_o {
	proto_CSPlayerRankingInfoReq_c *klass;
	void *monitor;
	uint32_t season_id;
};
struct proto_CSPlayerRankingInfoRes_StaticFields {
};
struct proto_CSPlayerRankingInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerRankingInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSPlayerRankingInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerRankingInfoRes_VTable vtable;
};
struct proto_CSPlayerRankingInfoRes_o {
	proto_CSPlayerRankingInfoRes_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t season_id;
	uint32_t rank;
	uint32_t max_rank;
	uint32_t ranking_points;
	bool show_rank;
	proto_RankingInfo_o* last_season_info;
	uint32_t match_token_num;
	uint32_t ranking_bot_points;
	uint32_t peak_rank_pos;
	bool reset_reward;
	uint32_t season_reset_rank;
	uint32_t games_played;
	uint32_t streak_wins;
	uint32_t rank_sort_id;
	uint32_t max_rank_sort;
	bool show_br_rank;
	uint32_t heroic_count;
};
struct proto_CSPlayerRankingSeasonStatsReq_StaticFields {
};
struct proto_CSPlayerRankingSeasonStatsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerRankingSeasonStatsReq_c {
	Il2CppClass_1 _1;
	proto_CSPlayerRankingSeasonStatsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerRankingSeasonStatsReq_VTable vtable;
};
struct proto_CSPlayerRankingSeasonStatsReq_o {
	proto_CSPlayerRankingSeasonStatsReq_c *klass;
	void *monitor;
	uint32_t season_id;
};
struct proto_CSPlayerRankingSeasonStatsRes_StaticFields {
};
struct proto_CSPlayerRankingSeasonStatsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerRankingSeasonStatsRes_c {
	Il2CppClass_1 _1;
	proto_CSPlayerRankingSeasonStatsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerRankingSeasonStatsRes_VTable vtable;
};
struct proto_CSPlayerRankingSeasonStatsRes_o {
	proto_CSPlayerRankingSeasonStatsRes_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t season_id;
	uint32_t games_played;
	uint32_t max_rank;
	uint32_t max_ranking_points;
	uint32_t wins;
	uint32_t top_10_percent_times;
	uint32_t top_50_percent_times;
	uint32_t survival_time;
	uint32_t moving_distance;
	uint32_t kills;
	uint32_t damage;
	uint32_t one_game_most_kills;
	uint32_t one_game_most_damage;
	uint32_t head_shot_kills;
	uint32_t revivals;
};
struct proto_CSGetRankingSeasonInfoReq_StaticFields {
};
struct proto_CSGetRankingSeasonInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRankingSeasonInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetRankingSeasonInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRankingSeasonInfoReq_VTable vtable;
};
struct proto_CSGetRankingSeasonInfoReq_o {
	proto_CSGetRankingSeasonInfoReq_c *klass;
	void *monitor;
	uint32_t season_id;
};
struct proto_CSSetShowRankReq_StaticFields {
};
struct proto_CSSetShowRankReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSetShowRankReq_c {
	Il2CppClass_1 _1;
	proto_CSSetShowRankReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSetShowRankReq_VTable vtable;
};
struct proto_CSSetShowRankReq_o {
	proto_CSSetShowRankReq_c *klass;
	void *monitor;
	uint32_t season_id;
	bool show_rank;
};
struct proto_CSSetShowRankRes_StaticFields {
};
struct proto_CSSetShowRankRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSetShowRankRes_c {
	Il2CppClass_1 _1;
	proto_CSSetShowRankRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSetShowRankRes_VTable vtable;
};
struct proto_CSSetShowRankRes_o {
	proto_CSSetShowRankRes_c *klass;
	void *monitor;
	bool show_rank;
};
struct proto_CSResetNeedLastSeasonInfoReq_StaticFields {
};
struct proto_CSResetNeedLastSeasonInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSResetNeedLastSeasonInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSResetNeedLastSeasonInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSResetNeedLastSeasonInfoReq_VTable vtable;
};
struct proto_CSResetNeedLastSeasonInfoReq_o {
	proto_CSResetNeedLastSeasonInfoReq_c *klass;
	void *monitor;
	uint32_t season_id;
};
struct proto_CSGetCurrentOrRecentRankingSeasonConfigRes_StaticFields {
};
struct proto_CSGetCurrentOrRecentRankingSeasonConfigRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCurrentOrRecentRankingSeasonConfigRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCurrentOrRecentRankingSeasonConfigRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCurrentOrRecentRankingSeasonConfigRes_VTable vtable;
};
struct proto_CSGetCurrentOrRecentRankingSeasonConfigRes_o {
	proto_CSGetCurrentOrRecentRankingSeasonConfigRes_c *klass;
	void *monitor;
	proto_RankingSeasonInfo_o* season_info;
	System_Collections_Generic_List_RankAwardsDesc__o* awards;
	System_Collections_Generic_List_RankTopAwardsDesc__o* top_awards_with_level;
	System_Collections_Generic_List_RankingAwardExhibitDesc__o* award_exhibit;
	proto_InvalidRankingLeaderboardParam_o* leaderboard_param;
};
struct proto_CSGetDailyRankingRewardRes_StaticFields {
};
struct proto_CSGetDailyRankingRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetDailyRankingRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSGetDailyRankingRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetDailyRankingRewardRes_VTable vtable;
};
struct proto_CSGetDailyRankingRewardRes_o {
	proto_CSGetDailyRankingRewardRes_c *klass;
	void *monitor;
	bool has_first_win;
};
struct proto_CSGetRankingActivityConfigRes_StaticFields {
};
struct proto_CSGetRankingActivityConfigRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRankingActivityConfigRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRankingActivityConfigRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRankingActivityConfigRes_VTable vtable;
};
struct proto_CSGetRankingActivityConfigRes_o {
	proto_CSGetRankingActivityConfigRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RankingActivityConfig__o* ranking_activity_configs;
};
struct proto_RankingInfo_StaticFields {
};
struct proto_RankingInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingInfo_c {
	Il2CppClass_1 _1;
	proto_RankingInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingInfo_VTable vtable;
};
struct proto_RankingInfo_o {
	proto_RankingInfo_c *klass;
	void *monitor;
	uint32_t season_id;
	uint32_t rank;
	uint32_t max_rank;
	uint32_t ranking_points;
	uint32_t peak_rank_pos;
	uint32_t max_rank_sort;
};
struct proto_CSGetHeroicInfoReq_StaticFields {
};
struct proto_CSGetHeroicInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetHeroicInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetHeroicInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetHeroicInfoReq_VTable vtable;
};
struct proto_CSGetHeroicInfoReq_o {
	proto_CSGetHeroicInfoReq_c *klass;
	void *monitor;
	uint64_t account_id;
	bool need_max_rank;
};
struct proto_CSGetHeroicInfoRes_StaticFields {
};
struct proto_CSGetHeroicInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetHeroicInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetHeroicInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetHeroicInfoRes_VTable vtable;
};
struct proto_CSGetHeroicInfoRes_o {
	proto_CSGetHeroicInfoRes_c *klass;
	void *monitor;
	System_UInt32_array* br_reached_season;
	System_UInt32_array* cs_reached_season;
	System_UInt32_array* br_reached_season_max_rank;
	System_UInt32_array* cs_reached_season_max_rank;
	System_UInt32_array* br_grandmaster_seasons;
	System_UInt32_array* cs_grandmaster_seasons;
};
struct proto_CSGetRankMasterLevelRes_StaticFields {
};
struct proto_CSGetRankMasterLevelRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRankMasterLevelRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRankMasterLevelRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRankMasterLevelRes_VTable vtable;
};
struct proto_CSGetRankMasterLevelRes_o {
	proto_CSGetRankMasterLevelRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RankMasterLevel__o* levels;
};
struct proto_CSSeasonIDReq_StaticFields {
};
struct proto_CSSeasonIDReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSeasonIDReq_c {
	Il2CppClass_1 _1;
	proto_CSSeasonIDReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSeasonIDReq_VTable vtable;
};
struct proto_CSSeasonIDReq_o {
	proto_CSSeasonIDReq_c *klass;
	void *monitor;
	uint32_t season_id;
};
struct proto_CSPlayerRankingSeasonStatsHistoryReq_StaticFields {
};
struct proto_CSPlayerRankingSeasonStatsHistoryReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerRankingSeasonStatsHistoryReq_c {
	Il2CppClass_1 _1;
	proto_CSPlayerRankingSeasonStatsHistoryReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerRankingSeasonStatsHistoryReq_VTable vtable;
};
struct proto_CSPlayerRankingSeasonStatsHistoryReq_o {
	proto_CSPlayerRankingSeasonStatsHistoryReq_c *klass;
	void *monitor;
	uint32_t season_from;
	uint32_t season_to;
};
struct proto_CSPlayerRankingSeasonStatsHistoryRes_StaticFields {
};
struct proto_CSPlayerRankingSeasonStatsHistoryRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerRankingSeasonStatsHistoryRes_c {
	Il2CppClass_1 _1;
	proto_CSPlayerRankingSeasonStatsHistoryRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerRankingSeasonStatsHistoryRes_VTable vtable;
};
struct proto_CSPlayerRankingSeasonStatsHistoryRes_o {
	proto_CSPlayerRankingSeasonStatsHistoryRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSPlayerStatHistory__o* histories;
};
struct proto_CSPlayerStatHistory_StaticFields {
};
struct proto_CSPlayerStatHistory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerStatHistory_c {
	Il2CppClass_1 _1;
	proto_CSPlayerStatHistory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerStatHistory_VTable vtable;
};
struct proto_CSPlayerStatHistory_o {
	proto_CSPlayerStatHistory_c *klass;
	void *monitor;
	proto_HistorySeasonOpenInfo_o* history_season_info;
	proto_PlayerHistorySeasonRankInfo_o* history_rank_info;
	proto_CSPlayerRankingSeasonStatsRes_o* history_stat;
};
struct proto_CSPlayerCSRankingInfoReq_StaticFields {
};
struct proto_CSPlayerCSRankingInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerCSRankingInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSPlayerCSRankingInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerCSRankingInfoReq_VTable vtable;
};
struct proto_CSPlayerCSRankingInfoReq_o {
	proto_CSPlayerCSRankingInfoReq_c *klass;
	void *monitor;
	uint32_t season_id;
};
struct proto_CSPlayerCSRankingInfoRes_StaticFields {
};
struct proto_CSPlayerCSRankingInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerCSRankingInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSPlayerCSRankingInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerCSRankingInfoRes_VTable vtable;
};
struct proto_CSPlayerCSRankingInfoRes_o {
	proto_CSPlayerCSRankingInfoRes_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t season_id;
	uint32_t rank;
	uint32_t max_rank;
	uint32_t ranking_points;
	bool show_rank;
	uint32_t star;
	uint32_t hang_ups;
	bool is_hang_up_ban;
	uint32_t star_protect_points;
	uint32_t games_played;
	proto_CSRankingInfo_o* last_season_info;
	uint32_t peak_rank_pos;
	uint32_t cs_ranking_bot_points;
	bool reset_reward;
	uint32_t season_reset_rank;
	uint32_t battle_points;
	uint32_t streak_wins;
	uint32_t actual_battle_points;
	bool use_battle_points;
	uint32_t rank_sort_id;
	uint32_t max_rank_sort;
	bool show_cs_rank;
	uint32_t heroic_count;
};
struct proto_CSPlayerCSRankingSeasonStatsReq_StaticFields {
};
struct proto_CSPlayerCSRankingSeasonStatsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerCSRankingSeasonStatsReq_c {
	Il2CppClass_1 _1;
	proto_CSPlayerCSRankingSeasonStatsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerCSRankingSeasonStatsReq_VTable vtable;
};
struct proto_CSPlayerCSRankingSeasonStatsReq_o {
	proto_CSPlayerCSRankingSeasonStatsReq_c *klass;
	void *monitor;
	uint32_t season_id;
	uint64_t account_id;
};
struct proto_CSPlayerCSRankingSeasonStatsRes_StaticFields {
};
struct proto_CSPlayerCSRankingSeasonStatsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerCSRankingSeasonStatsRes_c {
	Il2CppClass_1 _1;
	proto_CSPlayerCSRankingSeasonStatsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerCSRankingSeasonStatsRes_VTable vtable;
};
struct proto_CSPlayerCSRankingSeasonStatsRes_o {
	proto_CSPlayerCSRankingSeasonStatsRes_c *klass;
	void *monitor;
	uint32_t season_id;
	proto_AccountInfoWithTCStats_o* ranking_stats;
};
struct proto_CSGetCurrentOrRecentCSRankingSeasonConfigRes_StaticFields {
};
struct proto_CSGetCurrentOrRecentCSRankingSeasonConfigRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCurrentOrRecentCSRankingSeasonConfigRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCurrentOrRecentCSRankingSeasonConfigRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCurrentOrRecentCSRankingSeasonConfigRes_VTable vtable;
};
struct proto_CSGetCurrentOrRecentCSRankingSeasonConfigRes_o {
	proto_CSGetCurrentOrRecentCSRankingSeasonConfigRes_c *klass;
	void *monitor;
	proto_CSRankingSeasonInfoDesc_o* season_info;
	System_Collections_Generic_List_CSRankAwardsDesc__o* awards;
	System_Collections_Generic_List_CSRankTopAwardsDesc__o* top_awards_with_level;
	System_Collections_Generic_List_CSRankingAwardExhibitDesc__o* award_exhibit;
	proto_CSRankingParamDesc_o* ranking_params;
	System_Collections_Generic_List_CSProtectionDesc__o* protections;
};
struct proto_CSRankingInfo_StaticFields {
};
struct proto_CSRankingInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingInfo_c {
	Il2CppClass_1 _1;
	proto_CSRankingInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingInfo_VTable vtable;
};
struct proto_CSRankingInfo_o {
	proto_CSRankingInfo_c *klass;
	void *monitor;
	uint32_t season_id;
	uint32_t rank;
	uint32_t max_rank;
	uint32_t ranking_points;
	uint32_t game_played;
	uint32_t peak_rank_pos;
	uint32_t max_rank_sort;
};
struct proto_CSGetRankingSeasonInfoRes_StaticFields {
};
struct proto_CSGetRankingSeasonInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRankingSeasonInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRankingSeasonInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRankingSeasonInfoRes_VTable vtable;
};
struct proto_CSGetRankingSeasonInfoRes_o {
	proto_CSGetRankingSeasonInfoRes_c *klass;
	void *monitor;
	proto_RankingSeasonInfo_o* season_info;
};
struct proto_GetPlayerListCSRankingStatsReq_StaticFields {
};
struct proto_GetPlayerListCSRankingStatsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetPlayerListCSRankingStatsReq_c {
	Il2CppClass_1 _1;
	proto_GetPlayerListCSRankingStatsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetPlayerListCSRankingStatsReq_VTable vtable;
};
struct proto_GetPlayerListCSRankingStatsReq_o {
	proto_GetPlayerListCSRankingStatsReq_c *klass;
	void *monitor;
	System_UInt64_array* account_ids;
	uint32_t season_id;
	uint32_t game_mode;
	System_String_o* lock_region;
};
struct proto_CSGetPlayerCSRankingInfoByAccountIDReq_StaticFields {
};
struct proto_CSGetPlayerCSRankingInfoByAccountIDReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPlayerCSRankingInfoByAccountIDReq_c {
	Il2CppClass_1 _1;
	proto_CSGetPlayerCSRankingInfoByAccountIDReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPlayerCSRankingInfoByAccountIDReq_VTable vtable;
};
struct proto_CSGetPlayerCSRankingInfoByAccountIDReq_o {
	proto_CSGetPlayerCSRankingInfoByAccountIDReq_c *klass;
	void *monitor;
	uint64_t account_id;
};
struct proto_CSGetCSRankMasterLevelRes_StaticFields {
};
struct proto_CSGetCSRankMasterLevelRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCSRankMasterLevelRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCSRankMasterLevelRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCSRankMasterLevelRes_VTable vtable;
};
struct proto_CSGetCSRankMasterLevelRes_o {
	proto_CSGetCSRankMasterLevelRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RankMasterLevel__o* levels;
};
struct proto_CSPlayerCSRankingSeasonStatsHistoryReq_StaticFields {
};
struct proto_CSPlayerCSRankingSeasonStatsHistoryReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerCSRankingSeasonStatsHistoryReq_c {
	Il2CppClass_1 _1;
	proto_CSPlayerCSRankingSeasonStatsHistoryReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerCSRankingSeasonStatsHistoryReq_VTable vtable;
};
struct proto_CSPlayerCSRankingSeasonStatsHistoryReq_o {
	proto_CSPlayerCSRankingSeasonStatsHistoryReq_c *klass;
	void *monitor;
	uint32_t season_from;
	uint32_t season_to;
};
struct proto_CSPlayerCSRankingSeasonStatsHistoryRes_StaticFields {
};
struct proto_CSPlayerCSRankingSeasonStatsHistoryRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerCSRankingSeasonStatsHistoryRes_c {
	Il2CppClass_1 _1;
	proto_CSPlayerCSRankingSeasonStatsHistoryRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerCSRankingSeasonStatsHistoryRes_VTable vtable;
};
struct proto_CSPlayerCSRankingSeasonStatsHistoryRes_o {
	proto_CSPlayerCSRankingSeasonStatsHistoryRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSPlayerCSStatHistory__o* histories;
};
struct proto_CSPlayerCSStatHistory_StaticFields {
};
struct proto_CSPlayerCSStatHistory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerCSStatHistory_c {
	Il2CppClass_1 _1;
	proto_CSPlayerCSStatHistory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerCSStatHistory_VTable vtable;
};
struct proto_CSPlayerCSStatHistory_o {
	proto_CSPlayerCSStatHistory_c *klass;
	void *monitor;
	proto_HistorySeasonOpenInfo_o* history_season_info;
	proto_PlayerHistorySeasonRankInfo_o* history_rank_info;
	proto_CSPlayerCSRankingSeasonStatsRes_o* history_stat;
};
struct proto_CSGetPetListRes_StaticFields {
};
struct proto_CSGetPetListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPetListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPetListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPetListRes_VTable vtable;
};
struct proto_CSGetPetListRes_o {
	proto_CSGetPetListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_PetInfo__o* pets;
	System_Collections_Generic_List_PetSkinInfo__o* skins;
	System_Collections_Generic_List_PetActionInfo__o* actions;
	System_Collections_Generic_List_PetSkillInfo__o* skills;
};
struct proto_CSFeedPetReq_StaticFields {
};
struct proto_CSFeedPetReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFeedPetReq_c {
	Il2CppClass_1 _1;
	proto_CSFeedPetReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFeedPetReq_VTable vtable;
};
struct proto_CSFeedPetReq_o {
	proto_CSFeedPetReq_c *klass;
	void *monitor;
	uint32_t pet_id;
	uint32_t food_id;
	uint32_t food_num;
	uint64_t group_id;
	uint64_t room_id;
};
struct proto_CSFeedPetRes_StaticFields {
};
struct proto_CSFeedPetRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFeedPetRes_c {
	Il2CppClass_1 _1;
	proto_CSFeedPetRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFeedPetRes_VTable vtable;
};
struct proto_CSFeedPetRes_o {
	proto_CSFeedPetRes_c *klass;
	void *monitor;
	uint32_t old_level;
	uint32_t new_level;
	uint32_t old_exp;
	uint32_t new_exp;
	uint32_t add_exp;
};
struct proto_CSSelectPetReq_StaticFields {
};
struct proto_CSSelectPetReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPetReq_c {
	Il2CppClass_1 _1;
	proto_CSSelectPetReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPetReq_VTable vtable;
};
struct proto_CSSelectPetReq_o {
	proto_CSSelectPetReq_c *klass;
	void *monitor;
	uint32_t pet_id;
	bool is_selected;
	uint64_t group_id;
	uint64_t room_id;
};
struct proto_CSRenamePetReq_StaticFields {
};
struct proto_CSRenamePetReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRenamePetReq_c {
	Il2CppClass_1 _1;
	proto_CSRenamePetReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRenamePetReq_VTable vtable;
};
struct proto_CSRenamePetReq_o {
	proto_CSRenamePetReq_c *klass;
	void *monitor;
	uint32_t pet_id;
	System_String_o* name;
	uint64_t group_id;
	uint64_t room_id;
};
struct proto_CSRenameRes_StaticFields {
};
struct proto_CSRenameRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRenameRes_c {
	Il2CppClass_1 _1;
	proto_CSRenameRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRenameRes_VTable vtable;
};
struct proto_CSRenameRes_o {
	proto_CSRenameRes_c *klass;
	void *monitor;
	uint32_t pet_id;
	System_String_o* name;
};
struct proto_CSSelectPetSkinReq_StaticFields {
};
struct proto_CSSelectPetSkinReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPetSkinReq_c {
	Il2CppClass_1 _1;
	proto_CSSelectPetSkinReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPetSkinReq_VTable vtable;
};
struct proto_CSSelectPetSkinReq_o {
	proto_CSSelectPetSkinReq_c *klass;
	void *monitor;
	uint32_t pet_id;
	uint32_t skin_id;
	bool is_selected;
	uint64_t group_id;
	uint64_t room_id;
};
struct proto_CSSelectPetSkillReq_StaticFields {
};
struct proto_CSSelectPetSkillReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPetSkillReq_c {
	Il2CppClass_1 _1;
	proto_CSSelectPetSkillReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPetSkillReq_VTable vtable;
};
struct proto_CSSelectPetSkillReq_o {
	proto_CSSelectPetSkillReq_c *klass;
	void *monitor;
	uint32_t pet_id;
	uint32_t skill_id;
	uint64_t group_id;
	uint64_t room_id;
};
struct proto_CSMarkPetStarReq_StaticFields {
};
struct proto_CSMarkPetStarReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSMarkPetStarReq_c {
	Il2CppClass_1 _1;
	proto_CSMarkPetStarReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSMarkPetStarReq_VTable vtable;
};
struct proto_CSMarkPetStarReq_o {
	proto_CSMarkPetStarReq_c *klass;
	void *monitor;
	uint32_t pet_id;
	bool mark;
};
struct proto_CSWordfilterReq_StaticFields {
};
struct proto_CSWordfilterReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWordfilterReq_c {
	Il2CppClass_1 _1;
	proto_CSWordfilterReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWordfilterReq_VTable vtable;
};
struct proto_CSWordfilterReq_o {
	proto_CSWordfilterReq_c *klass;
	void *monitor;
	System_String_o* text;
};
struct proto_CSFilterMessageRes_StaticFields {
};
struct proto_CSFilterMessageRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFilterMessageRes_c {
	Il2CppClass_1 _1;
	proto_CSFilterMessageRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFilterMessageRes_VTable vtable;
};
struct proto_CSFilterMessageRes_o {
	proto_CSFilterMessageRes_c *klass;
	void *monitor;
	bool is_dirty;
	System_Collections_Generic_List_string__o* dirty_words;
	System_String_o* filtered_text;
};
struct proto_CSCheckDirtyWordsReq_StaticFields {
};
struct proto_CSCheckDirtyWordsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCheckDirtyWordsReq_c {
	Il2CppClass_1 _1;
	proto_CSCheckDirtyWordsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCheckDirtyWordsReq_VTable vtable;
};
struct proto_CSCheckDirtyWordsReq_o {
	proto_CSCheckDirtyWordsReq_c *klass;
	void *monitor;
	System_String_o* content;
};
struct proto_CSLeaderboardReq_StaticFields {
};
struct proto_CSLeaderboardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLeaderboardReq_c {
	Il2CppClass_1 _1;
	proto_CSLeaderboardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLeaderboardReq_VTable vtable;
};
struct proto_CSLeaderboardReq_o {
	proto_CSLeaderboardReq_c *klass;
	void *monitor;
	int32_t main_type;
	int32_t sub_type;
	uint64_t main_key;
	uint64_t sub_key;
	uint32_t page_index;
	uint32_t page_size;
	bool get_self;
	System_String_o* region;
	System_String_o* lock_region;
};
struct proto_CSLeaderboardRes_StaticFields {
};
struct proto_CSLeaderboardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLeaderboardRes_c {
	Il2CppClass_1 _1;
	proto_CSLeaderboardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLeaderboardRes_VTable vtable;
};
struct proto_CSLeaderboardRes_o {
	proto_CSLeaderboardRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_LeaderboardItem__o* items;
	proto_LeaderboardItem_o* self;
	uint32_t leaderboard_size;
};
struct proto_LeaderboardItem_StaticFields {
};
struct proto_LeaderboardItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LeaderboardItem_c {
	Il2CppClass_1 _1;
	proto_LeaderboardItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LeaderboardItem_VTable vtable;
};
struct proto_LeaderboardItem_o {
	proto_LeaderboardItem_c *klass;
	void *monitor;
	uint64_t unique_id;
	double score;
	proto_LeaderboardProfile_o* profile;
	int32_t pos;
};
struct proto_ClanLeaderboardItem_StaticFields {
};
struct proto_ClanLeaderboardItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanLeaderboardItem_c {
	Il2CppClass_1 _1;
	proto_ClanLeaderboardItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanLeaderboardItem_VTable vtable;
};
struct proto_ClanLeaderboardItem_o {
	proto_ClanLeaderboardItem_c *klass;
	void *monitor;
	uint64_t clan_id;
	double score;
	proto_ClanLeaderboardProfile_o* clan_profile;
	int32_t pos;
};
struct proto_TeamLeaderboardItem_StaticFields {
};
struct proto_TeamLeaderboardItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamLeaderboardItem_c {
	Il2CppClass_1 _1;
	proto_TeamLeaderboardItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamLeaderboardItem_VTable vtable;
};
struct proto_TeamLeaderboardItem_o {
	proto_TeamLeaderboardItem_c *klass;
	void *monitor;
	uint64_t team_id;
	double score;
	proto_TeamLeaderboardProfile_o* team_profile;
	int32_t pos;
};
struct proto_LeaderboardProfile_StaticFields {
};
struct proto_LeaderboardProfile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LeaderboardProfile_c {
	Il2CppClass_1 _1;
	proto_LeaderboardProfile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LeaderboardProfile_VTable vtable;
};
struct proto_LeaderboardProfile_o {
	proto_LeaderboardProfile_c *klass;
	void *monitor;
	bool has_data;
	proto_AccountLeaderboardProfile_o* account_profile;
	proto_ClanLeaderboardProfile_o* clan_profile;
	proto_TeamLeaderboardProfile_o* team_profile;
};
struct proto_AccountLeaderboardProfile_StaticFields {
};
struct proto_AccountLeaderboardProfile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountLeaderboardProfile_c {
	Il2CppClass_1 _1;
	proto_AccountLeaderboardProfile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountLeaderboardProfile_VTable vtable;
};
struct proto_AccountLeaderboardProfile_o {
	proto_AccountLeaderboardProfile_c *klass;
	void *monitor;
	proto_AccountInfoBasic_o* basic_info;
	proto_AccountInfoWithStats_o* stat;
	uint32_t rank;
	uint32_t ranking_points;
	System_Byte_array* limited_event_info;
	System_Collections_Generic_List_HuntingGroundRecords__o* hunting_ground_records;
	System_Collections_Generic_List_HuntingGroundLikePVERecords__o* hgl_pve_records;
};
struct proto_ClanLeaderboardProfile_StaticFields {
};
struct proto_ClanLeaderboardProfile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanLeaderboardProfile_c {
	Il2CppClass_1 _1;
	proto_ClanLeaderboardProfile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanLeaderboardProfile_VTable vtable;
};
struct proto_ClanLeaderboardProfile_o {
	proto_ClanLeaderboardProfile_c *klass;
	void *monitor;
	proto_ClanInfo_o* clan_info;
};
struct proto_TeamLeaderboardProfile_StaticFields {
};
struct proto_TeamLeaderboardProfile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamLeaderboardProfile_c {
	Il2CppClass_1 _1;
	proto_TeamLeaderboardProfile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamLeaderboardProfile_VTable vtable;
};
struct proto_TeamLeaderboardProfile_o {
	proto_TeamLeaderboardProfile_c *klass;
	void *monitor;
	proto_TeamInfo_o* team_info;
	proto_TeamChampionshipInfo_o* team_championship_info;
	proto_CSTeamChampionshipSeasonStatsRes_o* team_stats;
};
struct proto_AccountLeaderboardItem_StaticFields {
};
struct proto_AccountLeaderboardItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountLeaderboardItem_c {
	Il2CppClass_1 _1;
	proto_AccountLeaderboardItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountLeaderboardItem_VTable vtable;
};
struct proto_AccountLeaderboardItem_o {
	proto_AccountLeaderboardItem_c *klass;
	void *monitor;
	uint64_t account_id;
	double score;
	proto_AccountLeaderboardProfile_o* account_profile;
	int32_t pos;
};
struct proto_AccountLeaderboardRes_StaticFields {
};
struct proto_AccountLeaderboardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountLeaderboardRes_c {
	Il2CppClass_1 _1;
	proto_AccountLeaderboardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountLeaderboardRes_VTable vtable;
};
struct proto_AccountLeaderboardRes_o {
	proto_AccountLeaderboardRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AccountLeaderboardItem__o* items;
	proto_AccountLeaderboardItem_o* self;
	uint32_t leaderboard_size;
};
struct proto_CSGetLeaderBoardThresholdScoreRes_StaticFields {
};
struct proto_CSGetLeaderBoardThresholdScoreRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLeaderBoardThresholdScoreRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLeaderBoardThresholdScoreRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLeaderBoardThresholdScoreRes_VTable vtable;
};
struct proto_CSGetLeaderBoardThresholdScoreRes_o {
	proto_CSGetLeaderBoardThresholdScoreRes_c *klass;
	void *monitor;
	double score;
};
struct proto_CSGetAllCupConfigReq_StaticFields {
};
struct proto_CSGetAllCupConfigReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAllCupConfigReq_c {
	Il2CppClass_1 _1;
	proto_CSGetAllCupConfigReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAllCupConfigReq_VTable vtable;
};
struct proto_CSGetAllCupConfigReq_o {
	proto_CSGetAllCupConfigReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSGetCupConfigReq_StaticFields {
};
struct proto_CSGetCupConfigReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCupConfigReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCupConfigReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCupConfigReq_VTable vtable;
};
struct proto_CSGetCupConfigReq_o {
	proto_CSGetCupConfigReq_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
	System_String_o* language;
};
struct proto_CSGetAllCupConfigRes_StaticFields {
};
struct proto_CSGetAllCupConfigRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAllCupConfigRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAllCupConfigRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAllCupConfigRes_VTable vtable;
};
struct proto_CSGetAllCupConfigRes_o {
	proto_CSGetAllCupConfigRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSGetCupConfigRes__o* settings;
	proto_CupTeamDesc_o* team_setting;
	System_Collections_Generic_List_CupRuleDesc__o* rules;
};
struct proto_CSGetCupConfigRes_StaticFields {
};
struct proto_CSGetCupConfigRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCupConfigRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCupConfigRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCupConfigRes_VTable vtable;
};
struct proto_CSGetCupConfigRes_o {
	proto_CSGetCupConfigRes_c *klass;
	void *monitor;
	proto_CupOpenInfoDesc_o* open_info;
	proto_CupSettingDesc_o* cup_setting;
	System_Collections_Generic_List_CupTierDesc__o* tiers;
	proto_CupCDNSettingDesc_o* cdn_setting;
	System_Collections_Generic_List_CupNameOverwriteDesc__o* name_overwrite;
	System_Collections_Generic_List_CupChestDesc__o* chests;
	bool is_in_blocklist;
};
struct proto_CSGetAccountCupInfoReq_StaticFields {
};
struct proto_CSGetAccountCupInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountCupInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountCupInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountCupInfoReq_VTable vtable;
};
struct proto_CSGetAccountCupInfoReq_o {
	proto_CSGetAccountCupInfoReq_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
};
struct proto_CSAccountCupInfoBundleRes_StaticFields {
};
struct proto_CSAccountCupInfoBundleRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAccountCupInfoBundleRes_c {
	Il2CppClass_1 _1;
	proto_CSAccountCupInfoBundleRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAccountCupInfoBundleRes_VTable vtable;
};
struct proto_CSAccountCupInfoBundleRes_o {
	proto_CSAccountCupInfoBundleRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSAccountCupInfoRes__o* account_infos;
};
struct proto_CSAccountCupInfoRes_StaticFields {
};
struct proto_CSAccountCupInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAccountCupInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSAccountCupInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAccountCupInfoRes_VTable vtable;
};
struct proto_CSAccountCupInfoRes_o {
	proto_CSAccountCupInfoRes_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t cup_type;
	uint32_t cup_id;
	uint32_t tier;
	proto_CupTeamInfo_o* team_info;
	uint64_t team_id;
	bool award_claimed;
	bool use_ticket;
	uint32_t member_type;
	uint64_t join_at;
};
struct proto_CSInitAccountCupInfoRes_StaticFields {
};
struct proto_CSInitAccountCupInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSInitAccountCupInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSInitAccountCupInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSInitAccountCupInfoRes_VTable vtable;
};
struct proto_CSInitAccountCupInfoRes_o {
	proto_CSInitAccountCupInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSAccountCupInfoRes__o* infos;
};
struct proto_CupPlayerMatchStats_StaticFields {
};
struct proto_CupPlayerMatchStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupPlayerMatchStats_c {
	Il2CppClass_1 _1;
	proto_CupPlayerMatchStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupPlayerMatchStats_VTable vtable;
};
struct proto_CupPlayerMatchStats_o {
	proto_CupPlayerMatchStats_c *klass;
	void *monitor;
	uint32_t assists;
	uint32_t cup_type;
	uint32_t deaths;
	uint32_t mvp_count;
	uint32_t kills;
	uint32_t double_kills;
	uint32_t triple_kills;
	uint32_t four_kills;
	uint32_t damage;
	uint32_t head_shot_kills;
	uint32_t knock_downs;
	uint32_t revivals;
};
struct proto_CSGetAccountCupInfoBundleByAccountIDsOrderlyReq_StaticFields {
};
struct proto_CSGetAccountCupInfoBundleByAccountIDsOrderlyReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountCupInfoBundleByAccountIDsOrderlyReq_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountCupInfoBundleByAccountIDsOrderlyReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountCupInfoBundleByAccountIDsOrderlyReq_VTable vtable;
};
struct proto_CSGetAccountCupInfoBundleByAccountIDsOrderlyReq_o {
	proto_CSGetAccountCupInfoBundleByAccountIDsOrderlyReq_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
	System_UInt64_array* account_ids;
	bool need_team_info;
};
struct proto_CupBattleRecord_StaticFields {
};
struct proto_CupBattleRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupBattleRecord_c {
	Il2CppClass_1 _1;
	proto_CupBattleRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupBattleRecord_VTable vtable;
};
struct proto_CupBattleRecord_o {
	proto_CupBattleRecord_c *klass;
	void *monitor;
	uint64_t team_id;
	bool win;
	System_String_o* name;
	uint32_t head_pic;
};
struct proto_CSCreateCupTeamReq_StaticFields {
};
struct proto_CSCreateCupTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCreateCupTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSCreateCupTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCreateCupTeamReq_VTable vtable;
};
struct proto_CSCreateCupTeamReq_o {
	proto_CSCreateCupTeamReq_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
	System_String_o* team_name;
	System_String_o* country_or_area;
	uint32_t head_pic;
	uint32_t banner_id;
};
struct proto_CSCreateCupTeamRes_StaticFields {
};
struct proto_CSCreateCupTeamRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCreateCupTeamRes_c {
	Il2CppClass_1 _1;
	proto_CSCreateCupTeamRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCreateCupTeamRes_VTable vtable;
};
struct proto_CSCreateCupTeamRes_o {
	proto_CSCreateCupTeamRes_c *klass;
	void *monitor;
	uint64_t team_id;
};
struct proto_CSGetCupTeamMemberByMemberIDReq_StaticFields {
};
struct proto_CSGetCupTeamMemberByMemberIDReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCupTeamMemberByMemberIDReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCupTeamMemberByMemberIDReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCupTeamMemberByMemberIDReq_VTable vtable;
};
struct proto_CSGetCupTeamMemberByMemberIDReq_o {
	proto_CSGetCupTeamMemberByMemberIDReq_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
};
struct proto_CSCupTeamIDReq_StaticFields {
};
struct proto_CSCupTeamIDReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCupTeamIDReq_c {
	Il2CppClass_1 _1;
	proto_CSCupTeamIDReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCupTeamIDReq_VTable vtable;
};
struct proto_CSCupTeamIDReq_o {
	proto_CSCupTeamIDReq_c *klass;
	void *monitor;
	uint64_t team_id;
};
struct proto_CSGetCupTeamInfoByTeamIDReq_StaticFields {
};
struct proto_CSGetCupTeamInfoByTeamIDReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCupTeamInfoByTeamIDReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCupTeamInfoByTeamIDReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCupTeamInfoByTeamIDReq_VTable vtable;
};
struct proto_CSGetCupTeamInfoByTeamIDReq_o {
	proto_CSGetCupTeamInfoByTeamIDReq_c *klass;
	void *monitor;
	uint64_t team_id;
};
struct proto_CSCupTeamIDSliceReq_StaticFields {
};
struct proto_CSCupTeamIDSliceReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCupTeamIDSliceReq_c {
	Il2CppClass_1 _1;
	proto_CSCupTeamIDSliceReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCupTeamIDSliceReq_VTable vtable;
};
struct proto_CSCupTeamIDSliceReq_o {
	proto_CSCupTeamIDSliceReq_c *klass;
	void *monitor;
	System_UInt64_array* team_ids;
};
struct proto_CSGetAccountCupMatchInfoReq_StaticFields {
};
struct proto_CSGetAccountCupMatchInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountCupMatchInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountCupMatchInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountCupMatchInfoReq_VTable vtable;
};
struct proto_CSGetAccountCupMatchInfoReq_o {
	proto_CSGetAccountCupMatchInfoReq_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
};
struct proto_CSJoinCupTeamReq_StaticFields {
};
struct proto_CSJoinCupTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSJoinCupTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSJoinCupTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSJoinCupTeamReq_VTable vtable;
};
struct proto_CSJoinCupTeamReq_o {
	proto_CSJoinCupTeamReq_c *klass;
	void *monitor;
	uint64_t team_id;
	bool recruit_by_chat;
	uint32_t applicant_tier;
	proto_CupGroupMemberInfo_o* group_member_info;
};
struct proto_CSApproveJoinCupTeamApplicationReq_StaticFields {
};
struct proto_CSApproveJoinCupTeamApplicationReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSApproveJoinCupTeamApplicationReq_c {
	Il2CppClass_1 _1;
	proto_CSApproveJoinCupTeamApplicationReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSApproveJoinCupTeamApplicationReq_VTable vtable;
};
struct proto_CSApproveJoinCupTeamApplicationReq_o {
	proto_CSApproveJoinCupTeamApplicationReq_c *klass;
	void *monitor;
	uint64_t applicant_id;
	uint64_t team_id;
};
struct proto_CSDeclineJoinCupTeamApplicationReq_StaticFields {
};
struct proto_CSDeclineJoinCupTeamApplicationReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDeclineJoinCupTeamApplicationReq_c {
	Il2CppClass_1 _1;
	proto_CSDeclineJoinCupTeamApplicationReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDeclineJoinCupTeamApplicationReq_VTable vtable;
};
struct proto_CSDeclineJoinCupTeamApplicationReq_o {
	proto_CSDeclineJoinCupTeamApplicationReq_c *klass;
	void *monitor;
	System_UInt64_array* applicant_ids;
	uint64_t team_id;
};
struct proto_CSInviteToCupTeamReq_StaticFields {
};
struct proto_CSInviteToCupTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSInviteToCupTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSInviteToCupTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSInviteToCupTeamReq_VTable vtable;
};
struct proto_CSInviteToCupTeamReq_o {
	proto_CSInviteToCupTeamReq_c *klass;
	void *monitor;
	uint64_t team_id;
	uint64_t invitee_id;
	proto_CupGroupMemberInfo_o* group_member_info;
};
struct proto_CSGetCupTeamInvitationListReq_StaticFields {
};
struct proto_CSGetCupTeamInvitationListReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCupTeamInvitationListReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCupTeamInvitationListReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCupTeamInvitationListReq_VTable vtable;
};
struct proto_CSGetCupTeamInvitationListReq_o {
	proto_CSGetCupTeamInvitationListReq_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
};
struct proto_CSRemoveCupTeamMemberReq_StaticFields {
};
struct proto_CSRemoveCupTeamMemberReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRemoveCupTeamMemberReq_c {
	Il2CppClass_1 _1;
	proto_CSRemoveCupTeamMemberReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRemoveCupTeamMemberReq_VTable vtable;
};
struct proto_CSRemoveCupTeamMemberReq_o {
	proto_CSRemoveCupTeamMemberReq_c *klass;
	void *monitor;
	uint64_t team_id;
	uint64_t removee_id;
};
struct proto_CSQuitCupTeamReq_StaticFields {
};
struct proto_CSQuitCupTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSQuitCupTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSQuitCupTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSQuitCupTeamReq_VTable vtable;
};
struct proto_CSQuitCupTeamReq_o {
	proto_CSQuitCupTeamReq_c *klass;
	void *monitor;
	uint64_t team_id;
};
struct proto_CSModifyCupTeamInfoReq_StaticFields {
};
struct proto_CSModifyCupTeamInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSModifyCupTeamInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSModifyCupTeamInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSModifyCupTeamInfoReq_VTable vtable;
};
struct proto_CSModifyCupTeamInfoReq_o {
	proto_CSModifyCupTeamInfoReq_c *klass;
	void *monitor;
	uint64_t team_id;
	System_String_o* team_name;
	System_String_o* country_or_area;
	uint32_t head_pic;
	uint32_t banner_id;
};
struct proto_CSDismissCupTeamReq_StaticFields {
};
struct proto_CSDismissCupTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDismissCupTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSDismissCupTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDismissCupTeamReq_VTable vtable;
};
struct proto_CSDismissCupTeamReq_o {
	proto_CSDismissCupTeamReq_c *klass;
	void *monitor;
	uint64_t team_id;
};
struct proto_CSDeclineInviteToCupTeamReq_StaticFields {
};
struct proto_CSDeclineInviteToCupTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDeclineInviteToCupTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSDeclineInviteToCupTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDeclineInviteToCupTeamReq_VTable vtable;
};
struct proto_CSDeclineInviteToCupTeamReq_o {
	proto_CSDeclineInviteToCupTeamReq_c *klass;
	void *monitor;
	System_UInt64_array* inviter_ids;
	uint32_t cup_type;
	uint32_t cup_id;
};
struct proto_CSApproveInviteToCupTeamReq_StaticFields {
};
struct proto_CSApproveInviteToCupTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSApproveInviteToCupTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSApproveInviteToCupTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSApproveInviteToCupTeamReq_VTable vtable;
};
struct proto_CSApproveInviteToCupTeamReq_o {
	proto_CSApproveInviteToCupTeamReq_c *klass;
	void *monitor;
	uint64_t team_id;
	uint64_t inviter_id;
};
struct proto_CSCupTeamInvitationList_StaticFields {
};
struct proto_CSCupTeamInvitationList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCupTeamInvitationList_c {
	Il2CppClass_1 _1;
	proto_CSCupTeamInvitationList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCupTeamInvitationList_VTable vtable;
};
struct proto_CSCupTeamInvitationList_o {
	proto_CSCupTeamInvitationList_c *klass;
	void *monitor;
	System_Collections_Generic_List_CupTeamInvitationRes__o* cup_team_invitation_list;
};
struct proto_CupTeamInvitationRes_StaticFields {
};
struct proto_CupTeamInvitationRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupTeamInvitationRes_c {
	Il2CppClass_1 _1;
	proto_CupTeamInvitationRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupTeamInvitationRes_VTable vtable;
};
struct proto_CupTeamInvitationRes_o {
	proto_CupTeamInvitationRes_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t tier;
	uint64_t team_id;
	uint32_t cup_type;
	uint32_t cup_id;
	uint64_t inviter_id;
	uint64_t create_at;
};
struct proto_CSCupTeamApplicantList_StaticFields {
};
struct proto_CSCupTeamApplicantList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCupTeamApplicantList_c {
	Il2CppClass_1 _1;
	proto_CSCupTeamApplicantList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCupTeamApplicantList_VTable vtable;
};
struct proto_CSCupTeamApplicantList_o {
	proto_CSCupTeamApplicantList_c *klass;
	void *monitor;
	System_Collections_Generic_List_CupTeamApplicantRes__o* cup_team_applicant_list;
};
struct proto_CupTeamApplicantRes_StaticFields {
};
struct proto_CupTeamApplicantRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupTeamApplicantRes_c {
	Il2CppClass_1 _1;
	proto_CupTeamApplicantRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupTeamApplicantRes_VTable vtable;
};
struct proto_CupTeamApplicantRes_o {
	proto_CupTeamApplicantRes_c *klass;
	void *monitor;
	uint64_t applicant_id;
	uint32_t tier;
	uint64_t cup_team_id;
	uint64_t create_at;
};
struct proto_CSGetCupTeamInfoByTeamIDsOrderlyRes_StaticFields {
};
struct proto_CSGetCupTeamInfoByTeamIDsOrderlyRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCupTeamInfoByTeamIDsOrderlyRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCupTeamInfoByTeamIDsOrderlyRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCupTeamInfoByTeamIDsOrderlyRes_VTable vtable;
};
struct proto_CSGetCupTeamInfoByTeamIDsOrderlyRes_o {
	proto_CSGetCupTeamInfoByTeamIDsOrderlyRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CupTeamInfo__o* infos;
};
struct proto_CSGetCupTeamInvitationListRes_StaticFields {
};
struct proto_CSGetCupTeamInvitationListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCupTeamInvitationListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCupTeamInvitationListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCupTeamInvitationListRes_VTable vtable;
};
struct proto_CSGetCupTeamInvitationListRes_o {
	proto_CSGetCupTeamInvitationListRes_c *klass;
	void *monitor;
	proto_AccountInfoBasicBundleRes_o* members_info;
	proto_CSCupTeamInvitationList_o* members_cup_info;
};
struct proto_CSGetCupTeamApplicantListRes_StaticFields {
};
struct proto_CSGetCupTeamApplicantListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCupTeamApplicantListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCupTeamApplicantListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCupTeamApplicantListRes_VTable vtable;
};
struct proto_CSGetCupTeamApplicantListRes_o {
	proto_CSGetCupTeamApplicantListRes_c *klass;
	void *monitor;
	proto_AccountInfoBasicBundleRes_o* members_info;
	proto_CSCupTeamApplicantList_o* members_cup_info;
};
struct proto_CSCupTeamMemberListWithAccountInfo_StaticFields {
};
struct proto_CSCupTeamMemberListWithAccountInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCupTeamMemberListWithAccountInfo_c {
	Il2CppClass_1 _1;
	proto_CSCupTeamMemberListWithAccountInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCupTeamMemberListWithAccountInfo_VTable vtable;
};
struct proto_CSCupTeamMemberListWithAccountInfo_o {
	proto_CSCupTeamMemberListWithAccountInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_CupTeamMemberWithAccountInfo__o* member_list;
};
struct proto_CupTeamMemberWithAccountInfo_StaticFields {
};
struct proto_CupTeamMemberWithAccountInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupTeamMemberWithAccountInfo_c {
	Il2CppClass_1 _1;
	proto_CupTeamMemberWithAccountInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupTeamMemberWithAccountInfo_VTable vtable;
};
struct proto_CupTeamMemberWithAccountInfo_o {
	proto_CupTeamMemberWithAccountInfo_c *klass;
	void *monitor;
	proto_AccountInfoBasic_o* basic_info;
	proto_CSAccountCupInfoRes_o* cup_info;
};
struct proto_CupTeamInfo_StaticFields {
};
struct proto_CupTeamInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupTeamInfo_c {
	Il2CppClass_1 _1;
	proto_CupTeamInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupTeamInfo_VTable vtable;
};
struct proto_CupTeamInfo_o {
	proto_CupTeamInfo_c *klass;
	void *monitor;
	uint64_t team_id;
	uint32_t cup_type;
	uint32_t cup_id;
	uint32_t tier;
	System_String_o* team_name;
	System_String_o* country_or_area;
	uint32_t head_pic;
	uint32_t banner_id;
	System_Collections_Generic_List_CupBattleRecord__o* records;
	bool is_locked;
	uint64_t captain_id;
	uint32_t member_num;
	uint32_t win_count;
	System_Boolean_array* battle_record;
};
struct proto_CSVerifyAndLockCupTeamReq_StaticFields {
};
struct proto_CSVerifyAndLockCupTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSVerifyAndLockCupTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSVerifyAndLockCupTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSVerifyAndLockCupTeamReq_VTable vtable;
};
struct proto_CSVerifyAndLockCupTeamReq_o {
	proto_CSVerifyAndLockCupTeamReq_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
	System_UInt64_array* member_account_ids;
};
struct proto_SubmitTeamCupMatchStatsReq_StaticFields {
};
struct proto_SubmitTeamCupMatchStatsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SubmitTeamCupMatchStatsReq_c {
	Il2CppClass_1 _1;
	proto_SubmitTeamCupMatchStatsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SubmitTeamCupMatchStatsReq_VTable vtable;
};
struct proto_SubmitTeamCupMatchStatsReq_o {
	proto_SubmitTeamCupMatchStatsReq_c *klass;
	void *monitor;
	uint64_t match_id;
	System_String_o* lock_region;
	System_String_o* noti_region;
	proto_CupMatchStats_o* stats;
};
struct proto_CSClaimCupRewardReq_StaticFields {
};
struct proto_CSClaimCupRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimCupRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimCupRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimCupRewardReq_VTable vtable;
};
struct proto_CSClaimCupRewardReq_o {
	proto_CSClaimCupRewardReq_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
};
struct proto_CSClaimCupRewardRes_StaticFields {
};
struct proto_CSClaimCupRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimCupRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimCupRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimCupRewardRes_VTable vtable;
};
struct proto_CSClaimCupRewardRes_o {
	proto_CSClaimCupRewardRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
};
struct proto_CSToggleCupTicketReq_StaticFields {
};
struct proto_CSToggleCupTicketReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSToggleCupTicketReq_c {
	Il2CppClass_1 _1;
	proto_CSToggleCupTicketReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSToggleCupTicketReq_VTable vtable;
};
struct proto_CSToggleCupTicketReq_o {
	proto_CSToggleCupTicketReq_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
};
struct proto_AccountCupMatchInfo_StaticFields {
};
struct proto_AccountCupMatchInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountCupMatchInfo_c {
	Il2CppClass_1 _1;
	proto_AccountCupMatchInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountCupMatchInfo_VTable vtable;
};
struct proto_AccountCupMatchInfo_o {
	proto_AccountCupMatchInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_AccountTypedCupMatchInfo__o* infos;
	System_Collections_Generic_List_CupRuleDesc__o* rules;
};
struct proto_AccountTypedCupMatchInfo_StaticFields {
};
struct proto_AccountTypedCupMatchInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountTypedCupMatchInfo_c {
	Il2CppClass_1 _1;
	proto_AccountTypedCupMatchInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountTypedCupMatchInfo_VTable vtable;
};
struct proto_AccountTypedCupMatchInfo_o {
	proto_AccountTypedCupMatchInfo_c *klass;
	void *monitor;
	uint64_t team_id;
	uint32_t cup_type;
	uint32_t cup_id;
	uint32_t tier;
	System_String_o* team_name;
	System_String_o* country_or_area;
	uint32_t head_pic;
	uint32_t banner_id;
	bool is_locked;
	uint64_t captain_id;
	uint32_t member_num;
	uint32_t win_count;
	System_UInt64_array* member_ids;
	bool is_qualified;
	System_Boolean_array* battle_record;
};
struct proto_CSGetStoreReq_StaticFields {
};
struct proto_CSGetStoreReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetStoreReq_c {
	Il2CppClass_1 _1;
	proto_CSGetStoreReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetStoreReq_VTable vtable;
};
struct proto_CSGetStoreReq_o {
	proto_CSGetStoreReq_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* lock_region;
	System_String_o* language;
};
struct proto_CSGetStoreRes_StaticFields {
};
struct proto_CSGetStoreRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetStoreRes_c {
	Il2CppClass_1 _1;
	proto_CSGetStoreRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetStoreRes_VTable vtable;
};
struct proto_CSGetStoreRes_o {
	proto_CSGetStoreRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_StoreDesc__o* store_items;
};
struct proto_CSChooseLoadoutReq_StaticFields {
};
struct proto_CSChooseLoadoutReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChooseLoadoutReq_c {
	Il2CppClass_1 _1;
	proto_CSChooseLoadoutReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChooseLoadoutReq_VTable vtable;
};
struct proto_CSChooseLoadoutReq_o {
	proto_CSChooseLoadoutReq_c *klass;
	void *monitor;
	System_UInt32_array* loadouts;
	uint64_t group_id;
	uint64_t room_id;
};
struct proto_CSGetSelectedItemsRes_StaticFields {
};
struct proto_CSGetSelectedItemsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSelectedItemsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSelectedItemsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSelectedItemsRes_VTable vtable;
};
struct proto_CSGetSelectedItemsRes_o {
	proto_CSGetSelectedItemsRes_c *klass;
	void *monitor;
	proto_SelectedItems_o* items;
};
struct proto_CSChooseBannerReq_StaticFields {
};
struct proto_CSChooseBannerReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChooseBannerReq_c {
	Il2CppClass_1 _1;
	proto_CSChooseBannerReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChooseBannerReq_VTable vtable;
};
struct proto_CSChooseBannerReq_o {
	proto_CSChooseBannerReq_c *klass;
	void *monitor;
	uint32_t banner_id;
	uint64_t group_id;
	uint64_t room_id;
};
struct proto_CSChooseHeadPicReq_StaticFields {
};
struct proto_CSChooseHeadPicReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChooseHeadPicReq_c {
	Il2CppClass_1 _1;
	proto_CSChooseHeadPicReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChooseHeadPicReq_VTable vtable;
};
struct proto_CSChooseHeadPicReq_o {
	proto_CSChooseHeadPicReq_c *klass;
	void *monitor;
	uint32_t head_pic;
	uint64_t group_id;
	uint64_t room_id;
	bool is_uninstall_external_icon;
};
struct proto_CSChooseSlotsReq_StaticFields {
};
struct proto_CSChooseSlotsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChooseSlotsReq_c {
	Il2CppClass_1 _1;
	proto_CSChooseSlotsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChooseSlotsReq_VTable vtable;
};
struct proto_CSChooseSlotsReq_o {
	proto_CSChooseSlotsReq_c *klass;
	void *monitor;
	System_UInt32_array* slots;
	uint64_t group_id;
	uint64_t room_id;
	System_Collections_Generic_List_PveSlotInfo__o* pve_slots;
};
struct proto_CSChooseRandomSlotReq_StaticFields {
};
struct proto_CSChooseRandomSlotReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChooseRandomSlotReq_c {
	Il2CppClass_1 _1;
	proto_CSChooseRandomSlotReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChooseRandomSlotReq_VTable vtable;
};
struct proto_CSChooseRandomSlotReq_o {
	proto_CSChooseRandomSlotReq_c *klass;
	void *monitor;
	System_Collections_Generic_List_RandomSlotInfo__o* random_slots;
	uint64_t group_id;
	uint64_t room_id;
};
struct proto_CSChooseEmoteReq_StaticFields {
};
struct proto_CSChooseEmoteReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChooseEmoteReq_c {
	Il2CppClass_1 _1;
	proto_CSChooseEmoteReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChooseEmoteReq_VTable vtable;
};
struct proto_CSChooseEmoteReq_o {
	proto_CSChooseEmoteReq_c *klass;
	void *monitor;
	uint64_t group_id;
	uint64_t room_id;
	System_Collections_Generic_List_ChoosedEmote__o* choosed_emotes;
};
struct proto_CSGetBundleRes_StaticFields {
};
struct proto_CSGetBundleRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBundleRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBundleRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBundleRes_VTable vtable;
};
struct proto_CSGetBundleRes_o {
	proto_CSGetBundleRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BundleShow__o* bundle_show;
};
struct proto_CSGetOptionalBundleRes_StaticFields {
};
struct proto_CSGetOptionalBundleRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetOptionalBundleRes_c {
	Il2CppClass_1 _1;
	proto_CSGetOptionalBundleRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetOptionalBundleRes_VTable vtable;
};
struct proto_CSGetOptionalBundleRes_o {
	proto_CSGetOptionalBundleRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_OptionalBundleShow__o* optional_bundle_show;
};
struct proto_CSChooseShowReq_StaticFields {
};
struct proto_CSChooseShowReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChooseShowReq_c {
	Il2CppClass_1 _1;
	proto_CSChooseShowReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChooseShowReq_VTable vtable;
};
struct proto_CSChooseShowReq_o {
	proto_CSChooseShowReq_c *klass;
	void *monitor;
	System_UInt32_array* shows;
	uint64_t group_id;
	uint64_t room_id;
};
struct proto_CSChooseSlotsAndShowReq_StaticFields {
};
struct proto_CSChooseSlotsAndShowReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChooseSlotsAndShowReq_c {
	Il2CppClass_1 _1;
	proto_CSChooseSlotsAndShowReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChooseSlotsAndShowReq_VTable vtable;
};
struct proto_CSChooseSlotsAndShowReq_o {
	proto_CSChooseSlotsAndShowReq_c *klass;
	void *monitor;
	System_UInt32_array* slots;
	System_UInt32_array* shows;
	uint64_t group_id;
	uint64_t room_id;
	System_Collections_Generic_List_PveSlotInfo__o* pve_slots;
};
struct proto_CSChooseGameBagShowReq_StaticFields {
};
struct proto_CSChooseGameBagShowReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChooseGameBagShowReq_c {
	Il2CppClass_1 _1;
	proto_CSChooseGameBagShowReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChooseGameBagShowReq_VTable vtable;
};
struct proto_CSChooseGameBagShowReq_o {
	proto_CSChooseGameBagShowReq_c *klass;
	void *monitor;
	uint32_t game_bag_id;
	uint64_t group_id;
	uint64_t room_id;
};
struct proto_CSChoosePinReq_StaticFields {
};
struct proto_CSChoosePinReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChoosePinReq_c {
	Il2CppClass_1 _1;
	proto_CSChoosePinReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChoosePinReq_VTable vtable;
};
struct proto_CSChoosePinReq_o {
	proto_CSChoosePinReq_c *klass;
	void *monitor;
	uint32_t pin_id;
	uint64_t group_id;
	uint64_t room_id;
};
struct proto_CSChooseTitleReq_StaticFields {
};
struct proto_CSChooseTitleReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChooseTitleReq_c {
	Il2CppClass_1 _1;
	proto_CSChooseTitleReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChooseTitleReq_VTable vtable;
};
struct proto_CSChooseTitleReq_o {
	proto_CSChooseTitleReq_c *klass;
	void *monitor;
	uint32_t title;
	uint64_t group_id;
};
struct proto_CSPurchaseReq_StaticFields {
};
struct proto_CSPurchaseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPurchaseReq_c {
	Il2CppClass_1 _1;
	proto_CSPurchaseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPurchaseReq_VTable vtable;
};
struct proto_CSPurchaseReq_o {
	proto_CSPurchaseReq_c *klass;
	void *monitor;
	uint32_t store_item_id;
	uint64_t trans_id;
	uint32_t cnt;
	uint32_t currency_type;
	uint32_t price;
	uint32_t voucher_id;
	int32_t promotion_type;
	bool is_offer;
	uint64_t room_id;
	bool is_quick_purchase;
	uint64_t group_id;
};
struct proto_CSPurchaseRes_StaticFields {
};
struct proto_CSPurchaseRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPurchaseRes_c {
	Il2CppClass_1 _1;
	proto_CSPurchaseRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPurchaseRes_VTable vtable;
};
struct proto_CSPurchaseRes_o {
	proto_CSPurchaseRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
	uint32_t coins;
	int32_t gems;
	proto_OfferGoodsDesc_o* offer_goods;
};
struct proto_CSOfferPurchaseReq_StaticFields {
};
struct proto_CSOfferPurchaseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSOfferPurchaseReq_c {
	Il2CppClass_1 _1;
	proto_CSOfferPurchaseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSOfferPurchaseReq_VTable vtable;
};
struct proto_CSOfferPurchaseReq_o {
	proto_CSOfferPurchaseReq_c *klass;
	void *monitor;
	uint32_t offer_id;
	uint32_t offer_goods_id;
	uint32_t cnt;
	uint64_t trans_id;
	uint32_t price;
};
struct proto_CSOfferPurchaseRes_StaticFields {
};
struct proto_CSOfferPurchaseRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSOfferPurchaseRes_c {
	Il2CppClass_1 _1;
	proto_CSOfferPurchaseRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSOfferPurchaseRes_VTable vtable;
};
struct proto_CSOfferPurchaseRes_o {
	proto_CSOfferPurchaseRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
	int32_t gems;
};
struct proto_CSOpenBundleReq_StaticFields {
};
struct proto_CSOpenBundleReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSOpenBundleReq_c {
	Il2CppClass_1 _1;
	proto_CSOpenBundleReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSOpenBundleReq_VTable vtable;
};
struct proto_CSOpenBundleReq_o {
	proto_CSOpenBundleReq_c *klass;
	void *monitor;
	uint64_t room_id;
	System_UInt32_array* bundle_id_list;
};
struct proto_CSOpenBundleRes_StaticFields {
};
struct proto_CSOpenBundleRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSOpenBundleRes_c {
	Il2CppClass_1 _1;
	proto_CSOpenBundleRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSOpenBundleRes_VTable vtable;
};
struct proto_CSOpenBundleRes_o {
	proto_CSOpenBundleRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
	System_UInt32_array* extra_legend_clothes_id;
};
struct proto_CSOpenOptionalBundleReq_StaticFields {
};
struct proto_CSOpenOptionalBundleReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSOpenOptionalBundleReq_c {
	Il2CppClass_1 _1;
	proto_CSOpenOptionalBundleReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSOpenOptionalBundleReq_VTable vtable;
};
struct proto_CSOpenOptionalBundleReq_o {
	proto_CSOpenOptionalBundleReq_c *klass;
	void *monitor;
	uint32_t item_id;
	System_UInt32_array* option_order_list;
};
struct proto_CSGetWalletReq_StaticFields {
};
struct proto_CSGetWalletReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWalletReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWalletReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWalletReq_VTable vtable;
};
struct proto_CSGetWalletReq_o {
	proto_CSGetWalletReq_c *klass;
	void *monitor;
	System_String_o* login_token;
	bool topup_rebate;
};
struct proto_CSGetWalletRes_StaticFields {
};
struct proto_CSGetWalletRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWalletRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWalletRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWalletRes_VTable vtable;
};
struct proto_CSGetWalletRes_o {
	proto_CSGetWalletRes_c *klass;
	void *monitor;
	uint64_t account_id;
	proto_AccountWallet_o* wallet;
};
struct proto_CSGetBackpackReq_StaticFields {
};
struct proto_CSGetBackpackReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBackpackReq_c {
	Il2CppClass_1 _1;
	proto_CSGetBackpackReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBackpackReq_VTable vtable;
};
struct proto_CSGetBackpackReq_o {
	proto_CSGetBackpackReq_c *klass;
	void *monitor;
	uint32_t item_type;
	bool is_login;
	System_String_o* language;
};
struct proto_CSGetBackpackRes_StaticFields {
};
struct proto_CSGetBackpackRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBackpackRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBackpackRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBackpackRes_VTable vtable;
};
struct proto_CSGetBackpackRes_o {
	proto_CSGetBackpackRes_c *klass;
	void *monitor;
	proto_AccountWallet_o* wallet;
	proto_SelectedItems_o* selected_items;
	System_Collections_Generic_List_Item__o* items;
	proto_MaxLobbyDisplayInfo_o* max_lobby_display;
	System_Collections_Generic_List_PermanentValueItem__o* expired_permanent_value_items;
	System_Collections_Generic_List_WeaponSkinStat__o* weapon_skin_stat;
	proto_AccountCoinsOutGame_o* coins_out_game;
};
struct proto_AccountCoinsOutGame_StaticFields {
};
struct proto_AccountCoinsOutGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountCoinsOutGame_c {
	Il2CppClass_1 _1;
	proto_AccountCoinsOutGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountCoinsOutGame_VTable vtable;
};
struct proto_AccountCoinsOutGame_o {
	proto_AccountCoinsOutGame_c *klass;
	void *monitor;
	uint32_t coins_weekly;
	int64_t next_refresh_time;
};
struct proto_CSBuyChatItemsReq_StaticFields {
};
struct proto_CSBuyChatItemsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBuyChatItemsReq_c {
	Il2CppClass_1 _1;
	proto_CSBuyChatItemsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBuyChatItemsReq_VTable vtable;
};
struct proto_CSBuyChatItemsReq_o {
	proto_CSBuyChatItemsReq_c *klass;
	void *monitor;
	uint32_t item_id;
};
struct proto_CSChoosePVEPrimaryWeaponReq_StaticFields {
};
struct proto_CSChoosePVEPrimaryWeaponReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChoosePVEPrimaryWeaponReq_c {
	Il2CppClass_1 _1;
	proto_CSChoosePVEPrimaryWeaponReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChoosePVEPrimaryWeaponReq_VTable vtable;
};
struct proto_CSChoosePVEPrimaryWeaponReq_o {
	proto_CSChoosePVEPrimaryWeaponReq_c *klass;
	void *monitor;
	uint32_t primary_weapon_id;
	uint64_t group_id;
};
struct proto_CSChooseRankingCardsReq_StaticFields {
};
struct proto_CSChooseRankingCardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChooseRankingCardsReq_c {
	Il2CppClass_1 _1;
	proto_CSChooseRankingCardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChooseRankingCardsReq_VTable vtable;
};
struct proto_CSChooseRankingCardsReq_o {
	proto_CSChooseRankingCardsReq_c *klass;
	void *monitor;
	uint32_t card_id;
};
struct proto_SelectedItems_StaticFields {
};
struct proto_SelectedItems_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SelectedItems_c {
	Il2CppClass_1 _1;
	proto_SelectedItems_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SelectedItems_VTable vtable;
};
struct proto_SelectedItems_o {
	proto_SelectedItems_c *klass;
	void *monitor;
	uint32_t avatar_id;
	uint32_t skin_color;
	System_UInt32_array* clothes;
	System_Collections_Generic_List_LoadoutInfo__o* loadouts;
	uint32_t banner_id;
	uint32_t head_pic;
	System_UInt32_array* slots;
	proto_ChoosedEmotes_o* emotes;
	System_UInt32_array* shows;
	uint32_t pve_primary_weapon_skin;
	System_UInt32_array* ranking_cards;
	uint32_t pin_id;
	uint32_t game_bag_show;
	System_Collections_Generic_List_RandomSlotInfo__o* random_slots;
	uint32_t title;
	proto_QuickMsgSettings_o* quick_msg_settings;
	System_Collections_Generic_List_PveSlotInfo__o* pve_slots;
};
struct proto_QuickMsgModeSettings_StaticFields {
};
struct proto_QuickMsgModeSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_QuickMsgModeSettings_c {
	Il2CppClass_1 _1;
	proto_QuickMsgModeSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_QuickMsgModeSettings_VTable vtable;
};
struct proto_QuickMsgModeSettings_o {
	proto_QuickMsgModeSettings_c *klass;
	void *monitor;
	uint32_t mode;
	System_UInt32_array* list;
	System_UInt32_array* roulette;
};
struct proto_QuickMsgSettings_StaticFields {
};
struct proto_QuickMsgSettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_QuickMsgSettings_c {
	Il2CppClass_1 _1;
	proto_QuickMsgSettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_QuickMsgSettings_VTable vtable;
};
struct proto_QuickMsgSettings_o {
	proto_QuickMsgSettings_c *klass;
	void *monitor;
	uint32_t voice;
	System_Collections_Generic_List_QuickMsgModeSettings__o* mode_settings;
};
struct proto_CSGetQuickMsgSettingsRes_StaticFields {
};
struct proto_CSGetQuickMsgSettingsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetQuickMsgSettingsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetQuickMsgSettingsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetQuickMsgSettingsRes_VTable vtable;
};
struct proto_CSGetQuickMsgSettingsRes_o {
	proto_CSGetQuickMsgSettingsRes_c *klass;
	void *monitor;
	proto_QuickMsgSettings_o* quick_msg_settings;
};
struct proto_BundleShowData_StaticFields {
};
struct proto_BundleShowData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BundleShowData_c {
	Il2CppClass_1 _1;
	proto_BundleShowData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BundleShowData_VTable vtable;
};
struct proto_BundleShowData_o {
	proto_BundleShowData_c *klass;
	void *monitor;
	uint32_t award_id;
	bool is_preview;
	uint32_t preview_avatar;
	uint32_t award_num;
	int32_t award_type;
	System_String_o* image_url;
	int32_t return_type;
	uint32_t return_id;
	uint32_t return_num;
	System_String_o* back_ground_url;
	uint32_t default_male_role;
	uint32_t default_female_role;
	uint32_t award_time;
	uint32_t no_forced_open;
};
struct proto_BundleShow_StaticFields {
};
struct proto_BundleShow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BundleShow_c {
	Il2CppClass_1 _1;
	proto_BundleShow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BundleShow_VTable vtable;
};
struct proto_BundleShow_o {
	proto_BundleShow_c *klass;
	void *monitor;
	uint32_t id;
	System_Collections_Generic_List_BundleShowData__o* bundles;
};
struct proto_OptionalBundleShow_StaticFields {
};
struct proto_OptionalBundleShow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_OptionalBundleShow_c {
	Il2CppClass_1 _1;
	proto_OptionalBundleShow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_OptionalBundleShow_VTable vtable;
};
struct proto_OptionalBundleShow_o {
	proto_OptionalBundleShow_c *klass;
	void *monitor;
	uint32_t id;
	System_Collections_Generic_List_OptionalBundleShowData__o* bundles;
};
struct proto_OptionalBundleShowData_StaticFields {
};
struct proto_OptionalBundleShowData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_OptionalBundleShowData_c {
	Il2CppClass_1 _1;
	proto_OptionalBundleShowData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_OptionalBundleShowData_VTable vtable;
};
struct proto_OptionalBundleShowData_o {
	proto_OptionalBundleShowData_c *klass;
	void *monitor;
	uint32_t option_order;
	int32_t award_type;
	uint32_t award_id;
	uint32_t award_num;
	uint32_t award_time;
	int32_t return_type;
	uint32_t return_id;
	uint32_t return_num;
	bool is_preview;
	uint32_t preview_avatar;
	uint32_t default_male_role;
	uint32_t default_female_role;
	uint32_t original_price;
};
struct proto_AccountWallet_StaticFields {
};
struct proto_AccountWallet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountWallet_c {
	Il2CppClass_1 _1;
	proto_AccountWallet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountWallet_VTable vtable;
};
struct proto_AccountWallet_o {
	proto_AccountWallet_c *klass;
	void *monitor;
	uint32_t coins;
	int32_t gems;
	uint32_t gop_gems;
	uint64_t total_topup;
	int64_t last_topup_time;
};
struct proto_InventoryChangeMessage_StaticFields {
};
struct proto_InventoryChangeMessage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_InventoryChangeMessage_c {
	Il2CppClass_1 _1;
	proto_InventoryChangeMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_InventoryChangeMessage_VTable vtable;
};
struct proto_InventoryChangeMessage_o {
	proto_InventoryChangeMessage_c *klass;
	void *monitor;
	System_Collections_Generic_List_Item__o* items;
	System_Collections_Generic_List_InventoryItemExceedMaxNum__o* exceed_max_items;
};
struct proto_InventoryItemExceedMaxNum_StaticFields {
};
struct proto_InventoryItemExceedMaxNum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_InventoryItemExceedMaxNum_c {
	Il2CppClass_1 _1;
	proto_InventoryItemExceedMaxNum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_InventoryItemExceedMaxNum_VTable vtable;
};
struct proto_InventoryItemExceedMaxNum_o {
	proto_InventoryItemExceedMaxNum_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t cnt;
};
struct proto_GetRankingItemRankConfigRes_StaticFields {
};
struct proto_GetRankingItemRankConfigRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetRankingItemRankConfigRes_c {
	Il2CppClass_1 _1;
	proto_GetRankingItemRankConfigRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetRankingItemRankConfigRes_VTable vtable;
};
struct proto_GetRankingItemRankConfigRes_o {
	proto_GetRankingItemRankConfigRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RankingItemRank__o* items;
};
struct proto_CSTopupEventInfoReq_StaticFields {
};
struct proto_CSTopupEventInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTopupEventInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSTopupEventInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTopupEventInfoReq_VTable vtable;
};
struct proto_CSTopupEventInfoReq_o {
	proto_CSTopupEventInfoReq_c *klass;
	void *monitor;
	uint32_t event_type;
};
struct proto_MysteryBonusInfo_StaticFields {
};
struct proto_MysteryBonusInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MysteryBonusInfo_c {
	Il2CppClass_1 _1;
	proto_MysteryBonusInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MysteryBonusInfo_VTable vtable;
};
struct proto_MysteryBonusInfo_o {
	proto_MysteryBonusInfo_c *klass;
	void *monitor;
	uint32_t bonus_max;
	System_String_o* start_time;
	System_String_o* end_time;
	uint32_t start_time_stamp;
	uint32_t end_time_stamp;
	uint32_t bonus_percent;
	uint32_t bonus_topup_times;
};
struct proto_DiamondSpendEventInfo_StaticFields {
};
struct proto_DiamondSpendEventInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DiamondSpendEventInfo_c {
	Il2CppClass_1 _1;
	proto_DiamondSpendEventInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DiamondSpendEventInfo_VTable vtable;
};
struct proto_DiamondSpendEventInfo_o {
	proto_DiamondSpendEventInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_DiamondSpendEventDesc__o* descs;
	uint32_t topup_times;
};
struct proto_CSTopupEventInfoRes_StaticFields {
};
struct proto_CSTopupEventInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTopupEventInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSTopupEventInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTopupEventInfoRes_VTable vtable;
};
struct proto_CSTopupEventInfoRes_o {
	proto_CSTopupEventInfoRes_c *klass;
	void *monitor;
	proto_MysteryBonusInfo_o* mystery_bonus;
	proto_DiamondSpendEventInfo_o* diamond_spend_event;
};
struct proto_CSMysteryBonusSpinRes_StaticFields {
};
struct proto_CSMysteryBonusSpinRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSMysteryBonusSpinRes_c {
	Il2CppClass_1 _1;
	proto_CSMysteryBonusSpinRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSMysteryBonusSpinRes_VTable vtable;
};
struct proto_CSMysteryBonusSpinRes_o {
	proto_CSMysteryBonusSpinRes_c *klass;
	void *monitor;
	uint32_t bonus_percent;
};
struct proto_CSGetRoleDebrisDescRes_StaticFields {
};
struct proto_CSGetRoleDebrisDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRoleDebrisDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRoleDebrisDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRoleDebrisDescRes_VTable vtable;
};
struct proto_CSGetRoleDebrisDescRes_o {
	proto_CSGetRoleDebrisDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RoleDebrisPurchaseDesc__o* role_debris_tables;
};
struct proto_CSGetPreviewWebDescRes_StaticFields {
};
struct proto_CSGetPreviewWebDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPreviewWebDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPreviewWebDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPreviewWebDescRes_VTable vtable;
};
struct proto_CSGetPreviewWebDescRes_o {
	proto_CSGetPreviewWebDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_PreviewWebDesc__o* preview_web_descs;
};
struct proto_GetInventoryAllDescRes_StaticFields {
};
struct proto_GetInventoryAllDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetInventoryAllDescRes_c {
	Il2CppClass_1 _1;
	proto_GetInventoryAllDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetInventoryAllDescRes_VTable vtable;
};
struct proto_GetInventoryAllDescRes_o {
	proto_GetInventoryAllDescRes_c *klass;
	void *monitor;
	proto_CSGetBundleRes_o* bundle;
	proto_GetRankingItemRankConfigRes_o* ranking_item_rank_config;
	proto_CSGetFullscreenItemRes_o* full_screen_item;
	proto_CSGetRoleDebrisDescRes_o* role_debris;
	int64_t weapon_skin_system_time;
	proto_CSGetOptionalBundleRes_o* optional_bundle;
	proto_CSSkinTimelineDescRes_o* skin_timeline;
	proto_CSGetPreviewWebDescRes_o* preview_web;
	System_Collections_Generic_List_BonusCardDesc__o* bonus_cards;
	proto_CSGetWeaponPermanentRes_o* weapon_permanent;
	System_Collections_Generic_List_RankingCardDesc__o* ranking_card_descs;
	System_Collections_Generic_List_CSRankingCardDesc__o* cs_ranking_card_descs;
	System_Collections_Generic_List_ItemNumLimitDesc__o* item_num_limit_descs;
	System_Collections_Generic_List_PrivilegeConfigDesc__o* privilege_config;
	System_Collections_Generic_List_RandomSkinSwitchDesc__o* random_skin_switches;
	uint32_t coins_limit_out_game_weekly;
};
struct proto_CSGetWeaponPermanentRes_StaticFields {
};
struct proto_CSGetWeaponPermanentRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWeaponPermanentRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWeaponPermanentRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWeaponPermanentRes_VTable vtable;
};
struct proto_CSGetWeaponPermanentRes_o {
	proto_CSGetWeaponPermanentRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WeaponSkinPermanentDesc__o* weapon_skin_permanent;
	System_Collections_Generic_List_WeaponPokedexDesc__o* weapon_pokedex;
	System_Collections_Generic_List_WeaponSkinPermanentGoPosDesc__o* weapon_skin_permanent_go_pos;
};
struct proto_CSRoleDebrisPurchaseReq_StaticFields {
};
struct proto_CSRoleDebrisPurchaseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRoleDebrisPurchaseReq_c {
	Il2CppClass_1 _1;
	proto_CSRoleDebrisPurchaseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRoleDebrisPurchaseReq_VTable vtable;
};
struct proto_CSRoleDebrisPurchaseReq_o {
	proto_CSRoleDebrisPurchaseReq_c *klass;
	void *monitor;
	uint32_t debris_id;
	uint32_t purchase_count;
	uint32_t cnt;
	int32_t currency_type;
	uint32_t price;
	uint32_t voucher_id;
};
struct proto_CSRoleDebrisPurchaseRes_StaticFields {
};
struct proto_CSRoleDebrisPurchaseRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRoleDebrisPurchaseRes_c {
	Il2CppClass_1 _1;
	proto_CSRoleDebrisPurchaseRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRoleDebrisPurchaseRes_VTable vtable;
};
struct proto_CSRoleDebrisPurchaseRes_o {
	proto_CSRoleDebrisPurchaseRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
};
struct proto_CSGetLegendClothesDescReq_StaticFields {
};
struct proto_CSGetLegendClothesDescReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLegendClothesDescReq_c {
	Il2CppClass_1 _1;
	proto_CSGetLegendClothesDescReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLegendClothesDescReq_VTable vtable;
};
struct proto_CSGetLegendClothesDescReq_o {
	proto_CSGetLegendClothesDescReq_c *klass;
	void *monitor;
	uint32_t legend_cloth_id;
};
struct proto_CSGetLegendClothesDescRes_StaticFields {
};
struct proto_CSGetLegendClothesDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLegendClothesDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLegendClothesDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLegendClothesDescRes_VTable vtable;
};
struct proto_CSGetLegendClothesDescRes_o {
	proto_CSGetLegendClothesDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_LegendClothUnlockDesc__o* legend_clothes;
};
struct proto_WeaponRackRes_StaticFields {
};
struct proto_WeaponRackRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponRackRes_c {
	Il2CppClass_1 _1;
	proto_WeaponRackRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponRackRes_VTable vtable;
};
struct proto_WeaponRackRes_o {
	proto_WeaponRackRes_c *klass;
	void *monitor;
	System_UInt32_array* weapon_ids;
};
struct proto_CSSetWeaponRackReq_StaticFields {
};
struct proto_CSSetWeaponRackReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSetWeaponRackReq_c {
	Il2CppClass_1 _1;
	proto_CSSetWeaponRackReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSetWeaponRackReq_VTable vtable;
};
struct proto_CSSetWeaponRackReq_o {
	proto_CSSetWeaponRackReq_c *klass;
	void *monitor;
	System_UInt32_array* weapon_ids;
};
struct proto_CSSetVehicleDisplayReq_StaticFields {
};
struct proto_CSSetVehicleDisplayReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSetVehicleDisplayReq_c {
	Il2CppClass_1 _1;
	proto_CSSetVehicleDisplayReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSetVehicleDisplayReq_VTable vtable;
};
struct proto_CSSetVehicleDisplayReq_o {
	proto_CSSetVehicleDisplayReq_c *klass;
	void *monitor;
	uint32_t vehicle_display_id;
	uint32_t auto_rotate;
};
struct proto_CSSetGlooDisplayReq_StaticFields {
};
struct proto_CSSetGlooDisplayReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSetGlooDisplayReq_c {
	Il2CppClass_1 _1;
	proto_CSSetGlooDisplayReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSetGlooDisplayReq_VTable vtable;
};
struct proto_CSSetGlooDisplayReq_o {
	proto_CSSetGlooDisplayReq_c *klass;
	void *monitor;
	uint32_t gloo_display_id;
	uint32_t auto_rotate;
};
struct proto_CSSetLobbyDisplaySlotsReq_StaticFields {
};
struct proto_CSSetLobbyDisplaySlotsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSetLobbyDisplaySlotsReq_c {
	Il2CppClass_1 _1;
	proto_CSSetLobbyDisplaySlotsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSetLobbyDisplaySlotsReq_VTable vtable;
};
struct proto_CSSetLobbyDisplaySlotsReq_o {
	proto_CSSetLobbyDisplaySlotsReq_c *klass;
	void *monitor;
	uint32_t display_slot_type;
	uint32_t display_slot_id;
	uint32_t auto_rotate;
};
struct proto_MysteryBonusProbability_StaticFields {
};
struct proto_MysteryBonusProbability_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MysteryBonusProbability_c {
	Il2CppClass_1 _1;
	proto_MysteryBonusProbability_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MysteryBonusProbability_VTable vtable;
};
struct proto_MysteryBonusProbability_o {
	proto_MysteryBonusProbability_c *klass;
	void *monitor;
	uint32_t start_stage;
	uint32_t end_stage;
	uint32_t probability;
};
struct proto_CSGetMysteryBonusProbabilityReq_StaticFields {
};
struct proto_CSGetMysteryBonusProbabilityReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMysteryBonusProbabilityReq_c {
	Il2CppClass_1 _1;
	proto_CSGetMysteryBonusProbabilityReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMysteryBonusProbabilityReq_VTable vtable;
};
struct proto_CSGetMysteryBonusProbabilityReq_o {
	proto_CSGetMysteryBonusProbabilityReq_c *klass;
	void *monitor;
	int32_t probability_type;
	bool is_open;
};
struct proto_CSGetMysteryBonusProbabilityRes_StaticFields {
};
struct proto_CSGetMysteryBonusProbabilityRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMysteryBonusProbabilityRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMysteryBonusProbabilityRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMysteryBonusProbabilityRes_VTable vtable;
};
struct proto_CSGetMysteryBonusProbabilityRes_o {
	proto_CSGetMysteryBonusProbabilityRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_MysteryBonusProbability__o* mystery_bonus_prs;
	int32_t probability_type;
};
struct proto_CSUnlockFittingSlotReq_StaticFields {
};
struct proto_CSUnlockFittingSlotReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUnlockFittingSlotReq_c {
	Il2CppClass_1 _1;
	proto_CSUnlockFittingSlotReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUnlockFittingSlotReq_VTable vtable;
};
struct proto_CSUnlockFittingSlotReq_o {
	proto_CSUnlockFittingSlotReq_c *klass;
	void *monitor;
	uint32_t slot_id;
};
struct proto_CSSaveFittingSlotReq_StaticFields {
};
struct proto_CSSaveFittingSlotReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSaveFittingSlotReq_c {
	Il2CppClass_1 _1;
	proto_CSSaveFittingSlotReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSaveFittingSlotReq_VTable vtable;
};
struct proto_CSSaveFittingSlotReq_o {
	proto_CSSaveFittingSlotReq_c *klass;
	void *monitor;
	uint32_t slot_id;
	System_UInt32_array* item_ids;
};
struct proto_CSSaveFittingSlotRes_StaticFields {
};
struct proto_CSSaveFittingSlotRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSaveFittingSlotRes_c {
	Il2CppClass_1 _1;
	proto_CSSaveFittingSlotRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSaveFittingSlotRes_VTable vtable;
};
struct proto_CSSaveFittingSlotRes_o {
	proto_CSSaveFittingSlotRes_c *klass;
	void *monitor;
	uint32_t slot_id;
	System_UInt32_array* item_ids;
};
struct proto_CSGetTrendAgentBFittingSlotsReq_StaticFields {
};
struct proto_CSGetTrendAgentBFittingSlotsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetTrendAgentBFittingSlotsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetTrendAgentBFittingSlotsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetTrendAgentBFittingSlotsReq_VTable vtable;
};
struct proto_CSGetTrendAgentBFittingSlotsReq_o {
	proto_CSGetTrendAgentBFittingSlotsReq_c *klass;
	void *monitor;
	bool enable_trendagentb;
};
struct proto_CSGetUnlockedFittingSlotsRes_StaticFields {
};
struct proto_CSGetUnlockedFittingSlotsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetUnlockedFittingSlotsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetUnlockedFittingSlotsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetUnlockedFittingSlotsRes_VTable vtable;
};
struct proto_CSGetUnlockedFittingSlotsRes_o {
	proto_CSGetUnlockedFittingSlotsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_FittingSlot__o* fitting_slot;
};
struct proto_FittingSlot_StaticFields {
};
struct proto_FittingSlot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FittingSlot_c {
	Il2CppClass_1 _1;
	proto_FittingSlot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FittingSlot_VTable vtable;
};
struct proto_FittingSlot_o {
	proto_FittingSlot_c *klass;
	void *monitor;
	uint32_t slot_id;
	System_UInt32_array* item_ids;
	System_UInt32_array* invalid_item_ids;
};
struct proto_CSUseLinkAvatarLimitedCardsReq_StaticFields {
};
struct proto_CSUseLinkAvatarLimitedCardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUseLinkAvatarLimitedCardsReq_c {
	Il2CppClass_1 _1;
	proto_CSUseLinkAvatarLimitedCardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUseLinkAvatarLimitedCardsReq_VTable vtable;
};
struct proto_CSUseLinkAvatarLimitedCardsReq_o {
	proto_CSUseLinkAvatarLimitedCardsReq_c *klass;
	void *monitor;
	System_Collections_Generic_List_LinkAvatarLimitedCard__o* limited_cards;
};
struct proto_LinkAvatarLimitedCard_StaticFields {
};
struct proto_LinkAvatarLimitedCard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LinkAvatarLimitedCard_c {
	Il2CppClass_1 _1;
	proto_LinkAvatarLimitedCard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LinkAvatarLimitedCard_VTable vtable;
};
struct proto_LinkAvatarLimitedCard_o {
	proto_LinkAvatarLimitedCard_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t item_cnt;
};
struct proto_CSUsePlayItemLimitedCardReq_StaticFields {
};
struct proto_CSUsePlayItemLimitedCardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUsePlayItemLimitedCardReq_c {
	Il2CppClass_1 _1;
	proto_CSUsePlayItemLimitedCardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUsePlayItemLimitedCardReq_VTable vtable;
};
struct proto_CSUsePlayItemLimitedCardReq_o {
	proto_CSUsePlayItemLimitedCardReq_c *klass;
	void *monitor;
	System_Collections_Generic_List_PlayItemLimitedCard__o* limited_cards;
};
struct proto_PlayItemLimitedCard_StaticFields {
};
struct proto_PlayItemLimitedCard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlayItemLimitedCard_c {
	Il2CppClass_1 _1;
	proto_PlayItemLimitedCard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlayItemLimitedCard_VTable vtable;
};
struct proto_PlayItemLimitedCard_o {
	proto_PlayItemLimitedCard_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t item_cnt;
};
struct proto_CSChooseQuickMsgsReq_StaticFields {
};
struct proto_CSChooseQuickMsgsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChooseQuickMsgsReq_c {
	Il2CppClass_1 _1;
	proto_CSChooseQuickMsgsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChooseQuickMsgsReq_VTable vtable;
};
struct proto_CSChooseQuickMsgsReq_o {
	proto_CSChooseQuickMsgsReq_c *klass;
	void *monitor;
	proto_QuickMsgSettings_o* quick_msg_settings;
};
struct proto_CSGetRebateSubscriptionBonusStatusReq_StaticFields {
};
struct proto_CSGetRebateSubscriptionBonusStatusReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRebateSubscriptionBonusStatusReq_c {
	Il2CppClass_1 _1;
	proto_CSGetRebateSubscriptionBonusStatusReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRebateSubscriptionBonusStatusReq_VTable vtable;
};
struct proto_CSGetRebateSubscriptionBonusStatusReq_o {
	proto_CSGetRebateSubscriptionBonusStatusReq_c *klass;
	void *monitor;
	System_UInt32_array* rebate_ids;
};
struct proto_RebateSubscriptionBonusStatus_StaticFields {
};
struct proto_RebateSubscriptionBonusStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RebateSubscriptionBonusStatus_c {
	Il2CppClass_1 _1;
	proto_RebateSubscriptionBonusStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RebateSubscriptionBonusStatus_VTable vtable;
};
struct proto_RebateSubscriptionBonusStatus_o {
	proto_RebateSubscriptionBonusStatus_c *klass;
	void *monitor;
	uint32_t rebate_id;
	bool is_got;
};
struct proto_CSGetRebateSubscriptionBonusStatusRes_StaticFields {
};
struct proto_CSGetRebateSubscriptionBonusStatusRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRebateSubscriptionBonusStatusRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRebateSubscriptionBonusStatusRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRebateSubscriptionBonusStatusRes_VTable vtable;
};
struct proto_CSGetRebateSubscriptionBonusStatusRes_o {
	proto_CSGetRebateSubscriptionBonusStatusRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RebateSubscriptionBonusStatus__o* status_list;
};
struct proto_CSGetExchangeCurrencyAllDescRes_StaticFields {
};
struct proto_CSGetExchangeCurrencyAllDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetExchangeCurrencyAllDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetExchangeCurrencyAllDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetExchangeCurrencyAllDescRes_VTable vtable;
};
struct proto_CSGetExchangeCurrencyAllDescRes_o {
	proto_CSGetExchangeCurrencyAllDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ExchangeCurrencyDesc__o* exchange_currency_desc;
};
struct proto_CSGetPayLevelConfigRes_StaticFields {
};
struct proto_CSGetPayLevelConfigRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPayLevelConfigRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPayLevelConfigRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPayLevelConfigRes_VTable vtable;
};
struct proto_CSGetPayLevelConfigRes_o {
	proto_CSGetPayLevelConfigRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_PayLevelConfig__o* pay_level_config;
};
struct proto_CSGetExchangeCurrencyLocalRes_StaticFields {
};
struct proto_CSGetExchangeCurrencyLocalRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetExchangeCurrencyLocalRes_c {
	Il2CppClass_1 _1;
	proto_CSGetExchangeCurrencyLocalRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetExchangeCurrencyLocalRes_VTable vtable;
};
struct proto_CSGetExchangeCurrencyLocalRes_o {
	proto_CSGetExchangeCurrencyLocalRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ExchangeCurrencyLocalDesc__o* exchange_currency_local_desc;
	System_Collections_Generic_List_ExchangeCurrencyLocalUseDesc__o* exchange_currency_local_use_desc;
};
struct proto_PayLevelConfig_StaticFields {
};
struct proto_PayLevelConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PayLevelConfig_c {
	Il2CppClass_1 _1;
	proto_PayLevelConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PayLevelConfig_VTable vtable;
};
struct proto_PayLevelConfig_o {
	proto_PayLevelConfig_c *klass;
	void *monitor;
	proto_PayLevelPoolDesc_o* pool;
	System_Collections_Generic_List_PayLevelRewardDesc__o* rewards;
};
struct proto_CSGetPlayerPayLevelInfoReq_StaticFields {
};
struct proto_CSGetPlayerPayLevelInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPlayerPayLevelInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetPlayerPayLevelInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPlayerPayLevelInfoReq_VTable vtable;
};
struct proto_CSGetPlayerPayLevelInfoReq_o {
	proto_CSGetPlayerPayLevelInfoReq_c *klass;
	void *monitor;
	uint32_t id;
};
struct proto_CSGetPlayerPayLevelInfoRes_StaticFields {
};
struct proto_CSGetPlayerPayLevelInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPlayerPayLevelInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPlayerPayLevelInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPlayerPayLevelInfoRes_VTable vtable;
};
struct proto_CSGetPlayerPayLevelInfoRes_o {
	proto_CSGetPlayerPayLevelInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_PlayLevelInfo__o* infos;
};
struct proto_PlayLevelInfo_StaticFields {
};
struct proto_PlayLevelInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlayLevelInfo_c {
	Il2CppClass_1 _1;
	proto_PlayLevelInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlayLevelInfo_VTable vtable;
};
struct proto_PlayLevelInfo_o {
	proto_PlayLevelInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t level;
	int32_t state;
};
struct proto_CSClaimPayLevelRewardReq_StaticFields {
};
struct proto_CSClaimPayLevelRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimPayLevelRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimPayLevelRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimPayLevelRewardReq_VTable vtable;
};
struct proto_CSClaimPayLevelRewardReq_o {
	proto_CSClaimPayLevelRewardReq_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t level;
};
struct proto_CSGetNewVaultItemDescRes_StaticFields {
};
struct proto_CSGetNewVaultItemDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetNewVaultItemDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetNewVaultItemDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetNewVaultItemDescRes_VTable vtable;
};
struct proto_CSGetNewVaultItemDescRes_o {
	proto_CSGetNewVaultItemDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_NewVaultItemDesc__o* new_vault_items;
};
struct proto_CSGetStoreMultipleStuffReq_StaticFields {
};
struct proto_CSGetStoreMultipleStuffReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetStoreMultipleStuffReq_c {
	Il2CppClass_1 _1;
	proto_CSGetStoreMultipleStuffReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetStoreMultipleStuffReq_VTable vtable;
};
struct proto_CSGetStoreMultipleStuffReq_o {
	proto_CSGetStoreMultipleStuffReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSGetStoreMultipleStuffRes_StaticFields {
};
struct proto_CSGetStoreMultipleStuffRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetStoreMultipleStuffRes_c {
	Il2CppClass_1 _1;
	proto_CSGetStoreMultipleStuffRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetStoreMultipleStuffRes_VTable vtable;
};
struct proto_CSGetStoreMultipleStuffRes_o {
	proto_CSGetStoreMultipleStuffRes_c *klass;
	void *monitor;
	proto_CSGetStoreRes_o* store_res;
	proto_CSGetGiftStoreRes_o* gift_store_res;
	proto_CSGetGiftStoreDetailsRes_o* gift_store_details_res;
	proto_CSGetExchangeStoreRes_o* exchange_store_res;
	proto_CSGetDiscountStoreDescRes_o* discount_store_desc_res;
};
struct proto_CSOpenTreasureBoxReq_StaticFields {
};
struct proto_CSOpenTreasureBoxReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSOpenTreasureBoxReq_c {
	Il2CppClass_1 _1;
	proto_CSOpenTreasureBoxReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSOpenTreasureBoxReq_VTable vtable;
};
struct proto_CSOpenTreasureBoxReq_o {
	proto_CSOpenTreasureBoxReq_c *klass;
	void *monitor;
	uint32_t treasure_id;
	uint64_t trans_id;
	int32_t box_type;
	bool can_get_unique;
	uint32_t item_cnt;
	bool is_crate_treasure;
	bool is_auto_open;
};
struct proto_CSOpenTreasureBoxRes_StaticFields {
};
struct proto_CSOpenTreasureBoxRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSOpenTreasureBoxRes_c {
	Il2CppClass_1 _1;
	proto_CSOpenTreasureBoxRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSOpenTreasureBoxRes_VTable vtable;
};
struct proto_CSOpenTreasureBoxRes_o {
	proto_CSOpenTreasureBoxRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
	uint32_t left_box_num;
	System_Collections_Generic_List_ExchangedAward__o* exchangedAwards;
};
struct proto_CSOpenTreasureBoxesReq_StaticFields {
};
struct proto_CSOpenTreasureBoxesReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSOpenTreasureBoxesReq_c {
	Il2CppClass_1 _1;
	proto_CSOpenTreasureBoxesReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSOpenTreasureBoxesReq_VTable vtable;
};
struct proto_CSOpenTreasureBoxesReq_o {
	proto_CSOpenTreasureBoxesReq_c *klass;
	void *monitor;
	System_Collections_Generic_List_TreasureBoxInfo__o* treasure_boxes;
};
struct proto_CSOpenTreasureBoxesRes_StaticFields {
};
struct proto_CSOpenTreasureBoxesRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSOpenTreasureBoxesRes_c {
	Il2CppClass_1 _1;
	proto_CSOpenTreasureBoxesRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSOpenTreasureBoxesRes_VTable vtable;
};
struct proto_CSOpenTreasureBoxesRes_o {
	proto_CSOpenTreasureBoxesRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
	System_Collections_Generic_List_LeftBoxInfo__o* left_boxes_num;
	System_Collections_Generic_List_ExchangedAward__o* exchangedAwards;
	bool is_open_success;
};
struct proto_CSGetTreasureBoxRes_StaticFields {
};
struct proto_CSGetTreasureBoxRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetTreasureBoxRes_c {
	Il2CppClass_1 _1;
	proto_CSGetTreasureBoxRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetTreasureBoxRes_VTable vtable;
};
struct proto_CSGetTreasureBoxRes_o {
	proto_CSGetTreasureBoxRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_TreasureBoxShow__o* boxes;
	System_Collections_Generic_List_CrateDescs__o* crates;
};
struct proto_CSGetTreasureBoxPRReq_StaticFields {
};
struct proto_CSGetTreasureBoxPRReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetTreasureBoxPRReq_c {
	Il2CppClass_1 _1;
	proto_CSGetTreasureBoxPRReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetTreasureBoxPRReq_VTable vtable;
};
struct proto_CSGetTreasureBoxPRReq_o {
	proto_CSGetTreasureBoxPRReq_c *klass;
	void *monitor;
	uint32_t treasure_id;
	uint32_t box_type;
	int32_t probability_type;
	bool is_open;
};
struct proto_CSGetTreasureBoxPRRes_StaticFields {
};
struct proto_CSGetTreasureBoxPRRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetTreasureBoxPRRes_c {
	Il2CppClass_1 _1;
	proto_CSGetTreasureBoxPRRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetTreasureBoxPRRes_VTable vtable;
};
struct proto_CSGetTreasureBoxPRRes_o {
	proto_CSGetTreasureBoxPRRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RareProbability__o* rare_pr;
	System_Collections_Generic_List_ItemProbability__o* item_pr;
	System_Collections_Generic_List_AwardTypeProbability__o* award_type_pr;
	int32_t probability_type;
};
struct proto_CSGetInGameBonusPRReq_StaticFields {
};
struct proto_CSGetInGameBonusPRReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetInGameBonusPRReq_c {
	Il2CppClass_1 _1;
	proto_CSGetInGameBonusPRReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetInGameBonusPRReq_VTable vtable;
};
struct proto_CSGetInGameBonusPRReq_o {
	proto_CSGetInGameBonusPRReq_c *klass;
	void *monitor;
	uint32_t bonus_id;
	int32_t probability_type;
	bool is_open;
};
struct proto_CSGetInGameBonusPRRes_StaticFields {
};
struct proto_CSGetInGameBonusPRRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetInGameBonusPRRes_c {
	Il2CppClass_1 _1;
	proto_CSGetInGameBonusPRRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetInGameBonusPRRes_VTable vtable;
};
struct proto_CSGetInGameBonusPRRes_o {
	proto_CSGetInGameBonusPRRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RareProbability__o* rare_pr;
	System_Collections_Generic_List_ItemProbability__o* item_pr;
	System_Collections_Generic_List_AwardTypeProbability__o* award_type_pr;
	int32_t probability_type;
};
struct proto_TreasureBoxShow_StaticFields {
};
struct proto_TreasureBoxShow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TreasureBoxShow_c {
	Il2CppClass_1 _1;
	proto_TreasureBoxShow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TreasureBoxShow_VTable vtable;
};
struct proto_TreasureBoxShow_o {
	proto_TreasureBoxShow_c *klass;
	void *monitor;
	uint32_t id;
	System_Collections_Generic_List_TreasureBoxShowData__o* treasure_boxes;
};
struct proto_TreasureBoxShowData_StaticFields {
};
struct proto_TreasureBoxShowData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TreasureBoxShowData_c {
	Il2CppClass_1 _1;
	proto_TreasureBoxShowData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TreasureBoxShowData_VTable vtable;
};
struct proto_TreasureBoxShowData_o {
	proto_TreasureBoxShowData_c *klass;
	void *monitor;
	uint32_t award_id;
	bool is_preview;
	uint32_t preview_avatar;
	bool is_big_reward;
	uint32_t award_num;
	int32_t award_type;
	System_String_o* icon;
	uint32_t reward_level;
	bool compose_icon;
	uint32_t award_time;
	bool is_preview_probability;
};
struct proto_CSGetAttendanceListReq_StaticFields {
};
struct proto_CSGetAttendanceListReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAttendanceListReq_c {
	Il2CppClass_1 _1;
	proto_CSGetAttendanceListReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAttendanceListReq_VTable vtable;
};
struct proto_CSGetAttendanceListReq_o {
	proto_CSGetAttendanceListReq_c *klass;
	void *monitor;
};
struct proto_AttendanceList_StaticFields {
};
struct proto_AttendanceList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AttendanceList_c {
	Il2CppClass_1 _1;
	proto_AttendanceList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AttendanceList_VTable vtable;
};
struct proto_AttendanceList_o {
	proto_AttendanceList_c *klass;
	void *monitor;
	System_Collections_Generic_List_AttendanceItem__o* attendance;
	int64_t end_time;
	System_String_o* url;
	System_String_o* loc_key;
	bool is_signed_today;
	int32_t attendance_type;
	int64_t start_time;
	uint32_t attendance_config_id;
};
struct proto_CSGetAttendanceListRes_StaticFields {
};
struct proto_CSGetAttendanceListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAttendanceListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAttendanceListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAttendanceListRes_VTable vtable;
};
struct proto_CSGetAttendanceListRes_o {
	proto_CSGetAttendanceListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AttendanceList__o* attendance_list;
};
struct proto_CSAttendanceSigninReq_StaticFields {
};
struct proto_CSAttendanceSigninReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAttendanceSigninReq_c {
	Il2CppClass_1 _1;
	proto_CSAttendanceSigninReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAttendanceSigninReq_VTable vtable;
};
struct proto_CSAttendanceSigninReq_o {
	proto_CSAttendanceSigninReq_c *klass;
	void *monitor;
	uint32_t attendance_config_id;
};
struct proto_CSAttendanceSigninRes_StaticFields {
};
struct proto_CSAttendanceSigninRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAttendanceSigninRes_c {
	Il2CppClass_1 _1;
	proto_CSAttendanceSigninRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAttendanceSigninRes_VTable vtable;
};
struct proto_CSAttendanceSigninRes_o {
	proto_CSAttendanceSigninRes_c *klass;
	void *monitor;
	uint32_t sign_id;
};
struct proto_CSGetNewPlayerRewardsListReq_StaticFields {
};
struct proto_CSGetNewPlayerRewardsListReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetNewPlayerRewardsListReq_c {
	Il2CppClass_1 _1;
	proto_CSGetNewPlayerRewardsListReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetNewPlayerRewardsListReq_VTable vtable;
};
struct proto_CSGetNewPlayerRewardsListReq_o {
	proto_CSGetNewPlayerRewardsListReq_c *klass;
	void *monitor;
};
struct proto_CSGetNewPlayerRewardsListRes_StaticFields {
};
struct proto_CSGetNewPlayerRewardsListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetNewPlayerRewardsListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetNewPlayerRewardsListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetNewPlayerRewardsListRes_VTable vtable;
};
struct proto_CSGetNewPlayerRewardsListRes_o {
	proto_CSGetNewPlayerRewardsListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_NewPlayerRewardItem__o* rewards;
	uint64_t expire_time;
};
struct proto_CSNewPlayerSigninReq_StaticFields {
};
struct proto_CSNewPlayerSigninReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSNewPlayerSigninReq_c {
	Il2CppClass_1 _1;
	proto_CSNewPlayerSigninReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSNewPlayerSigninReq_VTable vtable;
};
struct proto_CSNewPlayerSigninReq_o {
	proto_CSNewPlayerSigninReq_c *klass;
	void *monitor;
	uint32_t reward_id;
	uint32_t level;
};
struct proto_CSNewPlayerSigninRes_StaticFields {
};
struct proto_CSNewPlayerSigninRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSNewPlayerSigninRes_c {
	Il2CppClass_1 _1;
	proto_CSNewPlayerSigninRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSNewPlayerSigninRes_VTable vtable;
};
struct proto_CSNewPlayerSigninRes_o {
	proto_CSNewPlayerSigninRes_c *klass;
	void *monitor;
};
struct proto_NewPlayerLevelUpTaskInfo_StaticFields {
};
struct proto_NewPlayerLevelUpTaskInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewPlayerLevelUpTaskInfo_c {
	Il2CppClass_1 _1;
	proto_NewPlayerLevelUpTaskInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewPlayerLevelUpTaskInfo_VTable vtable;
};
struct proto_NewPlayerLevelUpTaskInfo_o {
	proto_NewPlayerLevelUpTaskInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t data;
	int32_t state;
};
struct proto_CSGetNewPlayerLevelUpTaskInfoRes_StaticFields {
};
struct proto_CSGetNewPlayerLevelUpTaskInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetNewPlayerLevelUpTaskInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetNewPlayerLevelUpTaskInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetNewPlayerLevelUpTaskInfoRes_VTable vtable;
};
struct proto_CSGetNewPlayerLevelUpTaskInfoRes_o {
	proto_CSGetNewPlayerLevelUpTaskInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_NewPlayerLevelUpTaskInfo__o* tasks;
};
struct proto_CSGetNewPlayerLevelUpTaskRewardsReq_StaticFields {
};
struct proto_CSGetNewPlayerLevelUpTaskRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetNewPlayerLevelUpTaskRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetNewPlayerLevelUpTaskRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetNewPlayerLevelUpTaskRewardsReq_VTable vtable;
};
struct proto_CSGetNewPlayerLevelUpTaskRewardsReq_o {
	proto_CSGetNewPlayerLevelUpTaskRewardsReq_c *klass;
	void *monitor;
	System_UInt64_array* task_ids;
};
struct proto_CSGetNewPlayerLevelUpTaskRewardsRes_StaticFields {
};
struct proto_CSGetNewPlayerLevelUpTaskRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetNewPlayerLevelUpTaskRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetNewPlayerLevelUpTaskRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetNewPlayerLevelUpTaskRewardsRes_VTable vtable;
};
struct proto_CSGetNewPlayerLevelUpTaskRewardsRes_o {
	proto_CSGetNewPlayerLevelUpTaskRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSGetVeteranRewardListRes_StaticFields {
};
struct proto_CSGetVeteranRewardListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVeteranRewardListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetVeteranRewardListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVeteranRewardListRes_VTable vtable;
};
struct proto_CSGetVeteranRewardListRes_o {
	proto_CSGetVeteranRewardListRes_c *klass;
	void *monitor;
	bool is_veteran;
	System_Collections_Generic_List_VeteranRewardItem__o* rewards;
	System_UInt32_array* random_task;
	uint32_t activeness;
	bool is_return_login;
	int32_t leave_days_tag;
	bool first_game_played;
	System_Collections_Generic_List_AwardDesc__o* return_login_awards;
	System_Collections_Generic_List_AwardDesc__o* first_game_awards;
	System_UInt32_array* claim_stage_award_id;
	uint32_t daily_task_id;
	proto_PreveteranInfo_o* preveteran_info;
	bool own_special_stage;
	System_UInt32_array* claim_special_stage_award_id;
	uint64_t return_at;
};
struct proto_PreveteranInfo_StaticFields {
};
struct proto_PreveteranInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PreveteranInfo_c {
	Il2CppClass_1 _1;
	proto_PreveteranInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PreveteranInfo_VTable vtable;
};
struct proto_PreveteranInfo_o {
	proto_PreveteranInfo_c *klass;
	void *monitor;
	bool is_pre_veteran;
	uint32_t pre_veteran_task_id;
	int32_t pre_veteran_type;
	int64_t start_time;
	int64_t end_time;
};
struct proto_CSGetBatchShowContentRes_StaticFields {
};
struct proto_CSGetBatchShowContentRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBatchShowContentRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBatchShowContentRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBatchShowContentRes_VTable vtable;
};
struct proto_CSGetBatchShowContentRes_o {
	proto_CSGetBatchShowContentRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BatchShowContentDesc__o* show_content;
};
struct proto_CSGetVeteranConfigDescRes_StaticFields {
};
struct proto_CSGetVeteranConfigDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVeteranConfigDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetVeteranConfigDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVeteranConfigDescRes_VTable vtable;
};
struct proto_CSGetVeteranConfigDescRes_o {
	proto_CSGetVeteranConfigDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_VeteranAwardDesc__o* veteran_award;
	proto_VeteranConfigDesc_o* veteran_config;
	System_Collections_Generic_List_TeamUpBonusVeteranDesc__o* bonus_veteran_config;
	System_Collections_Generic_List_VeteranAwardDesc__o* veteran_special_award;
	uint32_t veteran_special_stage_price;
};
struct proto_CSClaimVeteranReturnAwardRes_StaticFields {
};
struct proto_CSClaimVeteranReturnAwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimVeteranReturnAwardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimVeteranReturnAwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimVeteranReturnAwardRes_VTable vtable;
};
struct proto_CSClaimVeteranReturnAwardRes_o {
	proto_CSClaimVeteranReturnAwardRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSClaimVeteranBundleAwardReq_StaticFields {
};
struct proto_CSClaimVeteranBundleAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimVeteranBundleAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimVeteranBundleAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimVeteranBundleAwardReq_VTable vtable;
};
struct proto_CSClaimVeteranBundleAwardReq_o {
	proto_CSClaimVeteranBundleAwardReq_c *klass;
	void *monitor;
	uint32_t sort_id;
};
struct proto_CSClaimVeteranStageAwardReq_StaticFields {
};
struct proto_CSClaimVeteranStageAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimVeteranStageAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimVeteranStageAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimVeteranStageAwardReq_VTable vtable;
};
struct proto_CSClaimVeteranStageAwardReq_o {
	proto_CSClaimVeteranStageAwardReq_c *klass;
	void *monitor;
	System_UInt32_array* stage_ids;
	System_UInt32_array* special_stage_ids;
};
struct proto_CSClaimVeteranStageAwardRes_StaticFields {
};
struct proto_CSClaimVeteranStageAwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimVeteranStageAwardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimVeteranStageAwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimVeteranStageAwardRes_VTable vtable;
};
struct proto_CSClaimVeteranStageAwardRes_o {
	proto_CSClaimVeteranStageAwardRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* exchange_awards;
};
struct proto_CSConfirmVeteranBundleItemReq_StaticFields {
};
struct proto_CSConfirmVeteranBundleItemReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSConfirmVeteranBundleItemReq_c {
	Il2CppClass_1 _1;
	proto_CSConfirmVeteranBundleItemReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSConfirmVeteranBundleItemReq_VTable vtable;
};
struct proto_CSConfirmVeteranBundleItemReq_o {
	proto_CSConfirmVeteranBundleItemReq_c *klass;
	void *monitor;
	System_UInt32_array* optional_order_id;
};
struct proto_CSVeteranClaimRewardRes_StaticFields {
};
struct proto_CSVeteranClaimRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSVeteranClaimRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSVeteranClaimRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSVeteranClaimRewardRes_VTable vtable;
};
struct proto_CSVeteranClaimRewardRes_o {
	proto_CSVeteranClaimRewardRes_c *klass;
	void *monitor;
	System_UInt32_array* reward_id;
};
struct proto_CSGetAttendanceReq_StaticFields {
};
struct proto_CSGetAttendanceReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAttendanceReq_c {
	Il2CppClass_1 _1;
	proto_CSGetAttendanceReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAttendanceReq_VTable vtable;
};
struct proto_CSGetAttendanceReq_o {
	proto_CSGetAttendanceReq_c *klass;
	void *monitor;
	bool need_clan_info;
};
struct proto_CSGetFestivalAttendanceInfoRes_StaticFields {
};
struct proto_CSGetFestivalAttendanceInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFestivalAttendanceInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFestivalAttendanceInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFestivalAttendanceInfoRes_VTable vtable;
};
struct proto_CSGetFestivalAttendanceInfoRes_o {
	proto_CSGetFestivalAttendanceInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_FestivalAttendanceItem__o* attendance;
	bool is_signed_today;
	System_String_o* act_text1;
	System_String_o* act_text2;
	System_String_o* act_text3;
	int64_t start_time;
	int64_t end_time;
	bool is_in_attendance_time;
	uint32_t festival_item_id1;
	uint32_t festival_item_id2;
};
struct proto_CSGetFestivalItemInfoRes_StaticFields {
};
struct proto_CSGetFestivalItemInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFestivalItemInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFestivalItemInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFestivalItemInfoRes_VTable vtable;
};
struct proto_CSGetFestivalItemInfoRes_o {
	proto_CSGetFestivalItemInfoRes_c *klass;
	void *monitor;
	uint32_t festival_item_id;
	System_String_o* act_text1;
	System_String_o* act_text2;
	System_String_o* act_text3;
};
struct proto_CSFestivalAttendanceSigninRes_StaticFields {
};
struct proto_CSFestivalAttendanceSigninRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFestivalAttendanceSigninRes_c {
	Il2CppClass_1 _1;
	proto_CSFestivalAttendanceSigninRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFestivalAttendanceSigninRes_VTable vtable;
};
struct proto_CSFestivalAttendanceSigninRes_o {
	proto_CSFestivalAttendanceSigninRes_c *klass;
	void *monitor;
	System_String_o* act_text1;
};
struct proto_CSFestivalGetRewardsReq_StaticFields {
};
struct proto_CSFestivalGetRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFestivalGetRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSFestivalGetRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFestivalGetRewardsReq_VTable vtable;
};
struct proto_CSFestivalGetRewardsReq_o {
	proto_CSFestivalGetRewardsReq_c *klass;
	void *monitor;
	uint32_t id;
};
struct proto_VeteranRewardItem_StaticFields {
};
struct proto_VeteranRewardItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranRewardItem_c {
	Il2CppClass_1 _1;
	proto_VeteranRewardItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranRewardItem_VTable vtable;
};
struct proto_VeteranRewardItem_o {
	proto_VeteranRewardItem_c *klass;
	void *monitor;
	proto_VeteranRewardDesc_o* desc;
	uint32_t status;
	bool is_special;
};
struct proto_NewPlayerRewardItem_StaticFields {
};
struct proto_NewPlayerRewardItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewPlayerRewardItem_c {
	Il2CppClass_1 _1;
	proto_NewPlayerRewardItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewPlayerRewardItem_VTable vtable;
};
struct proto_NewPlayerRewardItem_o {
	proto_NewPlayerRewardItem_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t signedk;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_AttendanceItem_StaticFields {
};
struct proto_AttendanceItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AttendanceItem_c {
	Il2CppClass_1 _1;
	proto_AttendanceItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AttendanceItem_VTable vtable;
};
struct proto_AttendanceItem_o {
	proto_AttendanceItem_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t signedk;
	System_Collections_Generic_List_AwardDesc__o* awards;
	bool is_big_prize;
};
struct proto_FestivalAttendanceItem_StaticFields {
};
struct proto_FestivalAttendanceItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FestivalAttendanceItem_c {
	Il2CppClass_1 _1;
	proto_FestivalAttendanceItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FestivalAttendanceItem_VTable vtable;
};
struct proto_FestivalAttendanceItem_o {
	proto_FestivalAttendanceItem_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t signedk;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t drop_max_num;
};
struct proto_CSGetRecommendedStudentListRes_StaticFields {
};
struct proto_CSGetRecommendedStudentListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRecommendedStudentListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRecommendedStudentListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRecommendedStudentListRes_VTable vtable;
};
struct proto_CSGetRecommendedStudentListRes_o {
	proto_CSGetRecommendedStudentListRes_c *klass;
	void *monitor;
	proto_AccountInfoBasicBundleRes_o* rand_student_list;
};
struct proto_CSGetActivityDescReq_StaticFields {
};
struct proto_CSGetActivityDescReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetActivityDescReq_c {
	Il2CppClass_1 _1;
	proto_CSGetActivityDescReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetActivityDescReq_VTable vtable;
};
struct proto_CSGetActivityDescReq_o {
	proto_CSGetActivityDescReq_c *klass;
	void *monitor;
	System_String_o* language;
	uint32_t platform;
	uint32_t client_type;
};
struct proto_CSGetActivityDescRes_StaticFields {
};
struct proto_CSGetActivityDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetActivityDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetActivityDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetActivityDescRes_VTable vtable;
};
struct proto_CSGetActivityDescRes_o {
	proto_CSGetActivityDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClientActivityDesc__o* activity_descs;
	System_Collections_Generic_List_ActivityFestivalDesc__o* activity_festivals;
	System_Collections_Generic_List_ClientActivityEntranceSwitchDesc__o* entrance_list;
	System_Collections_Generic_List_ClientActivityBingoInfoDesc__o* bingo_info;
	System_Collections_Generic_List_ActivityBingoRewardsDesc__o* bingo_rewards_info;
	System_Collections_Generic_List_EventIntegretPageDesc__o* event_integret_pages;
	System_Collections_Generic_List_LobbyGameEnterStyleDesc__o* lobby_game_enter_styles;
	System_Collections_Generic_List_ActivityInteractionDesc__o* activity_interaction_descs;
};
struct proto_CSGetActivityInfoRes_StaticFields {
};
struct proto_CSGetActivityInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetActivityInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetActivityInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetActivityInfoRes_VTable vtable;
};
struct proto_CSGetActivityInfoRes_o {
	proto_CSGetActivityInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ActivityInfo__o* activitys;
};
struct proto_CSGetActivityRewardsReq_StaticFields {
};
struct proto_CSGetActivityRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetActivityRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetActivityRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetActivityRewardsReq_VTable vtable;
};
struct proto_CSGetActivityRewardsReq_o {
	proto_CSGetActivityRewardsReq_c *klass;
	void *monitor;
	System_UInt32_array* activity_ids;
	System_String_o* language;
};
struct proto_CSGetActivityRewardsRes_StaticFields {
};
struct proto_CSGetActivityRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetActivityRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetActivityRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetActivityRewardsRes_VTable vtable;
};
struct proto_CSGetActivityRewardsRes_o {
	proto_CSGetActivityRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
	System_Collections_Generic_List_ActivityUpdateInfo__o* update_activitys;
	proto_ExchangeChangeData_o* exchange_awards;
};
struct proto_CSActivityTriggerReq_StaticFields {
};
struct proto_CSActivityTriggerReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSActivityTriggerReq_c {
	Il2CppClass_1 _1;
	proto_CSActivityTriggerReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSActivityTriggerReq_VTable vtable;
};
struct proto_CSActivityTriggerReq_o {
	proto_CSActivityTriggerReq_c *klass;
	void *monitor;
	uint32_t event_type;
	System_String_o* language;
	System_UInt32_array* optional_download_id;
};
struct proto_CSGetRebateRewardReq_StaticFields {
};
struct proto_CSGetRebateRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRebateRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSGetRebateRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRebateRewardReq_VTable vtable;
};
struct proto_CSGetRebateRewardReq_o {
	proto_CSGetRebateRewardReq_c *klass;
	void *monitor;
	System_String_o* login_token;
	System_UInt32_array* rebate_card_ids;
};
struct proto_CSGetBingoRewardsInfoRes_StaticFields {
};
struct proto_CSGetBingoRewardsInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBingoRewardsInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBingoRewardsInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBingoRewardsInfoRes_VTable vtable;
};
struct proto_CSGetBingoRewardsInfoRes_o {
	proto_CSGetBingoRewardsInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ActivityBingoRewardsInfo__o* rewards;
	proto_AwardData_o* init_awards;
};
struct proto_CSFlipBingoReq_StaticFields {
};
struct proto_CSFlipBingoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFlipBingoReq_c {
	Il2CppClass_1 _1;
	proto_CSFlipBingoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFlipBingoReq_VTable vtable;
};
struct proto_CSFlipBingoReq_o {
	proto_CSFlipBingoReq_c *klass;
	void *monitor;
	uint32_t activity_id;
	System_String_o* language;
};
struct proto_CSFlipBingoRes_StaticFields {
};
struct proto_CSFlipBingoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFlipBingoRes_c {
	Il2CppClass_1 _1;
	proto_CSFlipBingoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFlipBingoRes_VTable vtable;
};
struct proto_CSFlipBingoRes_o {
	proto_CSFlipBingoRes_c *klass;
	void *monitor;
	uint32_t activity_id;
	System_Collections_Generic_List_ActivityBingoRewardsInfo__o* rewards;
};
struct proto_CSGetBingoRewardsReq_StaticFields {
};
struct proto_CSGetBingoRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBingoRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetBingoRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBingoRewardsReq_VTable vtable;
};
struct proto_CSGetBingoRewardsReq_o {
	proto_CSGetBingoRewardsReq_c *klass;
	void *monitor;
	uint32_t id;
};
struct proto_CSGetBingoRewardsRes_StaticFields {
};
struct proto_CSGetBingoRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBingoRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBingoRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBingoRewardsRes_VTable vtable;
};
struct proto_CSGetBingoRewardsRes_o {
	proto_CSGetBingoRewardsRes_c *klass;
	void *monitor;
	uint32_t id;
	proto_AwardData_o* rewards;
};
struct proto_CSFinishBingoActivityReq_StaticFields {
};
struct proto_CSFinishBingoActivityReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFinishBingoActivityReq_c {
	Il2CppClass_1 _1;
	proto_CSFinishBingoActivityReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFinishBingoActivityReq_VTable vtable;
};
struct proto_CSFinishBingoActivityReq_o {
	proto_CSFinishBingoActivityReq_c *klass;
	void *monitor;
	uint32_t activity_id;
	uint32_t key_id;
	System_String_o* language;
};
struct proto_ActivityInfo_StaticFields {
};
struct proto_ActivityInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityInfo_c {
	Il2CppClass_1 _1;
	proto_ActivityInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityInfo_VTable vtable;
};
struct proto_ActivityInfo_o {
	proto_ActivityInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t data;
	int32_t state;
};
struct proto_ActivityBingoRewardsInfo_StaticFields {
};
struct proto_ActivityBingoRewardsInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityBingoRewardsInfo_c {
	Il2CppClass_1 _1;
	proto_ActivityBingoRewardsInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityBingoRewardsInfo_VTable vtable;
};
struct proto_ActivityBingoRewardsInfo_o {
	proto_ActivityBingoRewardsInfo_c *klass;
	void *monitor;
	uint32_t rewards_id;
	bool awarded;
};
struct proto_ClientActivityEntranceSwitchDesc_StaticFields {
};
struct proto_ClientActivityEntranceSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClientActivityEntranceSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_ClientActivityEntranceSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClientActivityEntranceSwitchDesc_VTable vtable;
};
struct proto_ClientActivityEntranceSwitchDesc_o {
	proto_ClientActivityEntranceSwitchDesc_c *klass;
	void *monitor;
	uint32_t id;
	int64_t show_time;
	int64_t start_time_stamp;
	int64_t end_time_stamp;
	System_String_o* go_url;
	uint32_t go_pos;
	System_String_o* cdn_url;
	System_String_o* tip_cdn_url;
	System_String_o* start_time;
	System_String_o* end_time;
};
struct proto_ClientActivityBingoInfoDesc_StaticFields {
};
struct proto_ClientActivityBingoInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClientActivityBingoInfoDesc_c {
	Il2CppClass_1 _1;
	proto_ClientActivityBingoInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClientActivityBingoInfoDesc_VTable vtable;
};
struct proto_ClientActivityBingoInfoDesc_o {
	proto_ClientActivityBingoInfoDesc_c *klass;
	void *monitor;
	uint32_t level;
	uint32_t key_id;
	uint32_t init_key_num;
	uint32_t cost_key_num;
	uint32_t cost_diamond;
	int64_t start_time;
	int64_t end_time;
};
struct proto_ClientActivityDesc_StaticFields {
};
struct proto_ClientActivityDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClientActivityDesc_c {
	Il2CppClass_1 _1;
	proto_ClientActivityDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClientActivityDesc_VTable vtable;
};
struct proto_ClientActivityDesc_o {
	proto_ClientActivityDesc_c *klass;
	void *monitor;
	uint32_t group_id;
	uint32_t activity_id;
	System_String_o* act_title;
	System_String_o* act_text;
	System_String_o* award_context;
	System_String_o* image_url;
	System_String_o* image_url_for_lobby;
	uint32_t activity_type;
	uint32_t sort_id;
	uint32_t is_process_show;
	uint32_t act_tag;
	uint32_t gos_pos;
	int64_t start_time;
	int64_t end_time;
	uint32_t cdt_value;
	System_Collections_Generic_List_AwardDesc__o* awards;
	System_Collections_Generic_List_Item__o* exchange_items;
	int64_t show_time;
	uint32_t table_type;
	System_String_o* original_start_time;
	System_String_o* original_end_time;
	System_String_o* image_url_for_top_up;
	uint32_t affiliate_table;
	uint32_t activity_class;
	System_Int64_array* hint_reset_time;
	uint32_t pre_cdt_gos_pos;
	System_UInt32_array* pre_cdt_item_ids;
	uint32_t min_level;
	uint32_t max_level;
	bool big_prize;
	int32_t sub_type;
	int64_t stop_show_time;
	int32_t circle_type;
	uint32_t award_expression;
	int32_t cdt;
	int32_t pre_cdt1;
	uint32_t pre_cdv1;
	System_String_o* sub_gos_pos;
	uint32_t row_id;
	uint32_t act_style;
	uint32_t top_fixed_pix;
	uint32_t row_pix;
	System_Collections_Generic_List_ActivityRowDesc__o* row_infos;
};
struct proto_CSGetSecretMissionCodekReq_StaticFields {
};
struct proto_CSGetSecretMissionCodekReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSecretMissionCodekReq_c {
	Il2CppClass_1 _1;
	proto_CSGetSecretMissionCodekReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSecretMissionCodekReq_VTable vtable;
};
struct proto_CSGetSecretMissionCodekReq_o {
	proto_CSGetSecretMissionCodekReq_c *klass;
	void *monitor;
	uint32_t secret_mission_id;
};
struct proto_CSGetSecretMissionCodekRes_StaticFields {
};
struct proto_CSGetSecretMissionCodekRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSecretMissionCodekRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSecretMissionCodekRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSecretMissionCodekRes_VTable vtable;
};
struct proto_CSGetSecretMissionCodekRes_o {
	proto_CSGetSecretMissionCodekRes_c *klass;
	void *monitor;
	uint64_t secret_code;
	uint32_t key_exchanged_nums;
};
struct proto_CSExchangeSecretMissionCodekReq_StaticFields {
};
struct proto_CSExchangeSecretMissionCodekReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExchangeSecretMissionCodekReq_c {
	Il2CppClass_1 _1;
	proto_CSExchangeSecretMissionCodekReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExchangeSecretMissionCodekReq_VTable vtable;
};
struct proto_CSExchangeSecretMissionCodekReq_o {
	proto_CSExchangeSecretMissionCodekReq_c *klass;
	void *monitor;
	uint64_t secret_code;
	uint32_t secret_mission_id;
};
struct proto_CSGetSecretMissionDescRes_StaticFields {
};
struct proto_CSGetSecretMissionDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSecretMissionDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSecretMissionDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSecretMissionDescRes_VTable vtable;
};
struct proto_CSGetSecretMissionDescRes_o {
	proto_CSGetSecretMissionDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_SecretMissionDesc__o* descs;
};
struct proto_CSGetActivityFeaturesReq_StaticFields {
};
struct proto_CSGetActivityFeaturesReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetActivityFeaturesReq_c {
	Il2CppClass_1 _1;
	proto_CSGetActivityFeaturesReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetActivityFeaturesReq_VTable vtable;
};
struct proto_CSGetActivityFeaturesReq_o {
	proto_CSGetActivityFeaturesReq_c *klass;
	void *monitor;
	System_String_o* language;
	uint32_t event_id;
	uint64_t return_at;
};
struct proto_CSGetActivityFeaturesRes_StaticFields {
};
struct proto_CSGetActivityFeaturesRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetActivityFeaturesRes_c {
	Il2CppClass_1 _1;
	proto_CSGetActivityFeaturesRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetActivityFeaturesRes_VTable vtable;
};
struct proto_CSGetActivityFeaturesRes_o {
	proto_CSGetActivityFeaturesRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ActivityFeaturesDesc__o* descs;
};
struct proto_CSGetActivitySwitchRes_StaticFields {
};
struct proto_CSGetActivitySwitchRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetActivitySwitchRes_c {
	Il2CppClass_1 _1;
	proto_CSGetActivitySwitchRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetActivitySwitchRes_VTable vtable;
};
struct proto_CSGetActivitySwitchRes_o {
	proto_CSGetActivitySwitchRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ActivitySwitchDesc__o* descs;
};
struct proto_CSReadMailReq_StaticFields {
};
struct proto_CSReadMailReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSReadMailReq_c {
	Il2CppClass_1 _1;
	proto_CSReadMailReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSReadMailReq_VTable vtable;
};
struct proto_CSReadMailReq_o {
	proto_CSReadMailReq_c *klass;
	void *monitor;
	System_UInt64_array* mail_ids;
	uint32_t status;
};
struct proto_CSReadMailRes_StaticFields {
};
struct proto_CSReadMailRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSReadMailRes_c {
	Il2CppClass_1 _1;
	proto_CSReadMailRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSReadMailRes_VTable vtable;
};
struct proto_CSReadMailRes_o {
	proto_CSReadMailRes_c *klass;
	void *monitor;
	proto_AwardData_o* rewards;
	System_Collections_Generic_List_ExchangedAward__o* exchangedAwards;
};
struct proto_CSGetMailListReq_StaticFields {
};
struct proto_CSGetMailListReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMailListReq_c {
	Il2CppClass_1 _1;
	proto_CSGetMailListReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMailListReq_VTable vtable;
};
struct proto_CSGetMailListReq_o {
	proto_CSGetMailListReq_c *klass;
	void *monitor;
	System_String_o* language;
	int32_t os;
	int32_t android_channel;
};
struct proto_CSGetMailListRes_StaticFields {
};
struct proto_CSGetMailListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMailListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMailListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMailListRes_VTable vtable;
};
struct proto_CSGetMailListRes_o {
	proto_CSGetMailListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_MailInfo__o* mails;
};
struct proto_CSReadReportMailReq_StaticFields {
};
struct proto_CSReadReportMailReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSReadReportMailReq_c {
	Il2CppClass_1 _1;
	proto_CSReadReportMailReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSReadReportMailReq_VTable vtable;
};
struct proto_CSReadReportMailReq_o {
	proto_CSReadReportMailReq_c *klass;
	void *monitor;
	System_UInt64_array* report_mail_ids;
	uint32_t status;
};
struct proto_CSGetReportMailListRes_StaticFields {
};
struct proto_CSGetReportMailListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetReportMailListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetReportMailListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetReportMailListRes_VTable vtable;
};
struct proto_CSGetReportMailListRes_o {
	proto_CSGetReportMailListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ReportMailInfo__o* report_mails;
};
struct proto_CSClanIDReq_StaticFields {
};
struct proto_CSClanIDReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClanIDReq_c {
	Il2CppClass_1 _1;
	proto_CSClanIDReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClanIDReq_VTable vtable;
};
struct proto_CSClanIDReq_o {
	proto_CSClanIDReq_c *klass;
	void *monitor;
	uint64_t clan_id;
};
struct proto_CSClanIDRes_StaticFields {
};
struct proto_CSClanIDRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClanIDRes_c {
	Il2CppClass_1 _1;
	proto_CSClanIDRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClanIDRes_VTable vtable;
};
struct proto_CSClanIDRes_o {
	proto_CSClanIDRes_c *klass;
	void *monitor;
	uint64_t clan_id;
	System_String_o* clan_channel_secret;
};
struct proto_CSClanApplicantList_StaticFields {
};
struct proto_CSClanApplicantList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClanApplicantList_c {
	Il2CppClass_1 _1;
	proto_CSClanApplicantList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClanApplicantList_VTable vtable;
};
struct proto_CSClanApplicantList_o {
	proto_CSClanApplicantList_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClanApplicantRes__o* clan_applicant_list;
};
struct proto_CSClanNameReq_StaticFields {
};
struct proto_CSClanNameReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClanNameReq_c {
	Il2CppClass_1 _1;
	proto_CSClanNameReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClanNameReq_VTable vtable;
};
struct proto_CSClanNameReq_o {
	proto_CSClanNameReq_c *klass;
	void *monitor;
	System_String_o* clan_name;
};
struct proto_CSClanInfoBundleRes_StaticFields {
};
struct proto_CSClanInfoBundleRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClanInfoBundleRes_c {
	Il2CppClass_1 _1;
	proto_CSClanInfoBundleRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClanInfoBundleRes_VTable vtable;
};
struct proto_CSClanInfoBundleRes_o {
	proto_CSClanInfoBundleRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClanInfo__o* infos;
};
struct proto_CSClanInfoReq_StaticFields {
};
struct proto_CSClanInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClanInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSClanInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClanInfoReq_VTable vtable;
};
struct proto_CSClanInfoReq_o {
	proto_CSClanInfoReq_c *klass;
	void *monitor;
	uint64_t clan_id;
	bool ignore_region;
};
struct proto_CSClanMemberListRes_StaticFields {
};
struct proto_CSClanMemberListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClanMemberListRes_c {
	Il2CppClass_1 _1;
	proto_CSClanMemberListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClanMemberListRes_VTable vtable;
};
struct proto_CSClanMemberListRes_o {
	proto_CSClanMemberListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSClanMemberRes__o* member_list;
};
struct proto_CSCreateClanReq_StaticFields {
};
struct proto_CSCreateClanReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCreateClanReq_c {
	Il2CppClass_1 _1;
	proto_CSCreateClanReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCreateClanReq_VTable vtable;
};
struct proto_CSCreateClanReq_o {
	proto_CSCreateClanReq_c *klass;
	void *monitor;
	System_String_o* clan_name;
	uint64_t captain_id;
	System_String_o* announcement;
	System_String_o* slogan;
	uint32_t currency_type;
	uint32_t entry_type;
	uint32_t area_id;
	uint32_t play_style;
	uint32_t entry_level;
	uint32_t entry_rank;
	uint32_t clan_badge_id;
	uint32_t entry_cs_rank;
};
struct proto_CSJoinClanReq_StaticFields {
};
struct proto_CSJoinClanReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSJoinClanReq_c {
	Il2CppClass_1 _1;
	proto_CSJoinClanReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSJoinClanReq_VTable vtable;
};
struct proto_CSJoinClanReq_o {
	proto_CSJoinClanReq_c *klass;
	void *monitor;
	uint64_t clan_id;
};
struct proto_CSDismissClanReq_StaticFields {
};
struct proto_CSDismissClanReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDismissClanReq_c {
	Il2CppClass_1 _1;
	proto_CSDismissClanReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDismissClanReq_VTable vtable;
};
struct proto_CSDismissClanReq_o {
	proto_CSDismissClanReq_c *klass;
	void *monitor;
	uint64_t clan_id;
};
struct proto_CSProcessJoinClanReq_StaticFields {
};
struct proto_CSProcessJoinClanReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSProcessJoinClanReq_c {
	Il2CppClass_1 _1;
	proto_CSProcessJoinClanReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSProcessJoinClanReq_VTable vtable;
};
struct proto_CSProcessJoinClanReq_o {
	proto_CSProcessJoinClanReq_c *klass;
	void *monitor;
	uint64_t applicant_id;
	uint64_t clan_id;
};
struct proto_CSInviteToClanReq_StaticFields {
};
struct proto_CSInviteToClanReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSInviteToClanReq_c {
	Il2CppClass_1 _1;
	proto_CSInviteToClanReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSInviteToClanReq_VTable vtable;
};
struct proto_CSInviteToClanReq_o {
	proto_CSInviteToClanReq_c *klass;
	void *monitor;
	uint64_t invitee_id;
};
struct proto_CSProcessInviteToClanReq_StaticFields {
};
struct proto_CSProcessInviteToClanReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSProcessInviteToClanReq_c {
	Il2CppClass_1 _1;
	proto_CSProcessInviteToClanReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSProcessInviteToClanReq_VTable vtable;
};
struct proto_CSProcessInviteToClanReq_o {
	proto_CSProcessInviteToClanReq_c *klass;
	void *monitor;
	uint64_t inviter_id;
	uint64_t clan_id;
	bool is_clan_war_recruit;
};
struct proto_CSProcessInviteToClanRes_StaticFields {
};
struct proto_CSProcessInviteToClanRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSProcessInviteToClanRes_c {
	Il2CppClass_1 _1;
	proto_CSProcessInviteToClanRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSProcessInviteToClanRes_VTable vtable;
};
struct proto_CSProcessInviteToClanRes_o {
	proto_CSProcessInviteToClanRes_c *klass;
	void *monitor;
	System_String_o* clan_channel_secret;
};
struct proto_CSChangeMemberTypeReq_StaticFields {
};
struct proto_CSChangeMemberTypeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChangeMemberTypeReq_c {
	Il2CppClass_1 _1;
	proto_CSChangeMemberTypeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChangeMemberTypeReq_VTable vtable;
};
struct proto_CSChangeMemberTypeReq_o {
	proto_CSChangeMemberTypeReq_c *klass;
	void *monitor;
	uint64_t changee_id;
	uint32_t target_type;
};
struct proto_CSReassignCaptainReq_StaticFields {
};
struct proto_CSReassignCaptainReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSReassignCaptainReq_c {
	Il2CppClass_1 _1;
	proto_CSReassignCaptainReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSReassignCaptainReq_VTable vtable;
};
struct proto_CSReassignCaptainReq_o {
	proto_CSReassignCaptainReq_c *klass;
	void *monitor;
	uint64_t reassignee_id;
};
struct proto_CSRemoveClanMemberReq_StaticFields {
};
struct proto_CSRemoveClanMemberReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRemoveClanMemberReq_c {
	Il2CppClass_1 _1;
	proto_CSRemoveClanMemberReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRemoveClanMemberReq_VTable vtable;
};
struct proto_CSRemoveClanMemberReq_o {
	proto_CSRemoveClanMemberReq_c *klass;
	void *monitor;
	uint64_t clan_id;
	uint64_t removee_id;
};
struct proto_CSQuitClanReq_StaticFields {
};
struct proto_CSQuitClanReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSQuitClanReq_c {
	Il2CppClass_1 _1;
	proto_CSQuitClanReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSQuitClanReq_VTable vtable;
};
struct proto_CSQuitClanReq_o {
	proto_CSQuitClanReq_c *klass;
	void *monitor;
	uint64_t clan_id;
	bool is_clan_war_recruit;
};
struct proto_CSModifyClanInfoReq_StaticFields {
};
struct proto_CSModifyClanInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSModifyClanInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSModifyClanInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSModifyClanInfoReq_VTable vtable;
};
struct proto_CSModifyClanInfoReq_o {
	proto_CSModifyClanInfoReq_c *klass;
	void *monitor;
	uint64_t clan_id;
	System_String_o* announcement;
	System_String_o* slogan;
	uint32_t entry_type;
	uint32_t area_id;
	uint32_t play_style;
	uint32_t entry_level;
	uint32_t entry_rank;
	uint32_t clan_badge_id;
	uint32_t entry_cs_rank;
};
struct proto_CSGetClanSignInRewardsByLevelReq_StaticFields {
};
struct proto_CSGetClanSignInRewardsByLevelReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetClanSignInRewardsByLevelReq_c {
	Il2CppClass_1 _1;
	proto_CSGetClanSignInRewardsByLevelReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetClanSignInRewardsByLevelReq_VTable vtable;
};
struct proto_CSGetClanSignInRewardsByLevelReq_o {
	proto_CSGetClanSignInRewardsByLevelReq_c *klass;
	void *monitor;
	uint32_t clan_level;
	System_String_o* clan_region;
};
struct proto_CSModifyClanNameReq_StaticFields {
};
struct proto_CSModifyClanNameReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSModifyClanNameReq_c {
	Il2CppClass_1 _1;
	proto_CSModifyClanNameReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSModifyClanNameReq_VTable vtable;
};
struct proto_CSModifyClanNameReq_o {
	proto_CSModifyClanNameReq_c *klass;
	void *monitor;
	uint64_t clan_id;
	System_String_o* clan_name;
};
struct proto_CSExchangeAwardWithRPReq_StaticFields {
};
struct proto_CSExchangeAwardWithRPReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExchangeAwardWithRPReq_c {
	Il2CppClass_1 _1;
	proto_CSExchangeAwardWithRPReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExchangeAwardWithRPReq_VTable vtable;
};
struct proto_CSExchangeAwardWithRPReq_o {
	proto_CSExchangeAwardWithRPReq_c *klass;
	void *monitor;
	uint64_t clan_id;
	uint32_t stage;
};
struct proto_CSExtendClanScaleRes_StaticFields {
};
struct proto_CSExtendClanScaleRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExtendClanScaleRes_c {
	Il2CppClass_1 _1;
	proto_CSExtendClanScaleRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExtendClanScaleRes_VTable vtable;
};
struct proto_CSExtendClanScaleRes_o {
	proto_CSExtendClanScaleRes_c *klass;
	void *monitor;
	uint64_t clan_id;
	uint32_t capacity;
	uint32_t extended_times;
};
struct proto_CSGetClanWeekLeaderboardInfoRes_StaticFields {
};
struct proto_CSGetClanWeekLeaderboardInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetClanWeekLeaderboardInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetClanWeekLeaderboardInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetClanWeekLeaderboardInfoRes_VTable vtable;
};
struct proto_CSGetClanWeekLeaderboardInfoRes_o {
	proto_CSGetClanWeekLeaderboardInfoRes_c *klass;
	void *monitor;
	int64_t main_key;
	uint32_t next_refresh_time;
};
struct proto_CSClanMemberRes_StaticFields {
};
struct proto_CSClanMemberRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClanMemberRes_c {
	Il2CppClass_1 _1;
	proto_CSClanMemberRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClanMemberRes_VTable vtable;
};
struct proto_CSClanMemberRes_o {
	proto_CSClanMemberRes_c *klass;
	void *monitor;
	uint64_t clan_id;
	uint64_t member_id;
	uint32_t member_type;
	uint64_t join_at;
	uint32_t honor_point;
	uint32_t race_point;
	uint64_t last_gain_rp_at;
};
struct proto_CSClanSignInRes_StaticFields {
};
struct proto_CSClanSignInRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClanSignInRes_c {
	Il2CppClass_1 _1;
	proto_CSClanSignInRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClanSignInRes_VTable vtable;
};
struct proto_CSClanSignInRes_o {
	proto_CSClanSignInRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClanSignInRewardItem__o* rewards;
	bool is_newcomer;
};
struct proto_CSGetClanRaceInfoRes_StaticFields {
};
struct proto_CSGetClanRaceInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetClanRaceInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetClanRaceInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetClanRaceInfoRes_VTable vtable;
};
struct proto_CSGetClanRaceInfoRes_o {
	proto_CSGetClanRaceInfoRes_c *klass;
	void *monitor;
	uint32_t stage;
	bool is_open;
	System_Collections_Generic_List_ClanRaceRewardsDesc__o* rewards;
	uint32_t race_point;
	uint32_t latest_race_week_id;
	System_Collections_Generic_List_RaceAwardExchange__o* exchange_info;
	proto_ClanRaceOpenInfo_o* clan_race_open_info;
};
struct proto_ClanApplicantRes_StaticFields {
};
struct proto_ClanApplicantRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanApplicantRes_c {
	Il2CppClass_1 _1;
	proto_ClanApplicantRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanApplicantRes_VTable vtable;
};
struct proto_ClanApplicantRes_o {
	proto_ClanApplicantRes_c *klass;
	void *monitor;
	uint64_t applicant_id;
	uint64_t clan_id;
	uint64_t create_at;
};
struct proto_ClanSignInRewardItem_StaticFields {
};
struct proto_ClanSignInRewardItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanSignInRewardItem_c {
	Il2CppClass_1 _1;
	proto_ClanSignInRewardItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanSignInRewardItem_VTable vtable;
};
struct proto_ClanSignInRewardItem_o {
	proto_ClanSignInRewardItem_c *klass;
	void *monitor;
	proto_ClanSignInRewardsDesc_o* desc;
	uint32_t status;
};
struct proto_RaceAwardExchange_StaticFields {
};
struct proto_RaceAwardExchange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RaceAwardExchange_c {
	Il2CppClass_1 _1;
	proto_RaceAwardExchange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RaceAwardExchange_VTable vtable;
};
struct proto_RaceAwardExchange_o {
	proto_RaceAwardExchange_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t stage;
	uint64_t exchange_at;
};
struct proto_ClanInfo_StaticFields {
};
struct proto_ClanInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanInfo_c {
	Il2CppClass_1 _1;
	proto_ClanInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanInfo_VTable vtable;
};
struct proto_ClanInfo_o {
	proto_ClanInfo_c *klass;
	void *monitor;
	uint64_t clan_id;
	System_String_o* clan_name;
	uint64_t create_at;
	uint64_t captain_id;
	uint32_t clan_level;
	uint32_t capacity;
	uint32_t member_num;
	uint32_t entry_level;
	uint32_t entry_type;
	System_String_o* clan_logo;
	System_String_o* announcement;
	System_String_o* slogan;
	System_String_o* region;
	System_String_o* misc;
	System_String_o* vice_captains;
	uint32_t honor_point;
	uint32_t race_point;
	uint64_t last_gain_rp_at;
	uint64_t claim_rp_award_at;
	uint32_t area_id;
	uint32_t play_style;
	uint32_t entry_rank;
	uint64_t deputy_captain;
	uint32_t clan_arms;
	uint32_t clan_badge_id;
	System_Collections_Generic_List_UnlockedClanBadgeInfo__o* unlocked_clan_badge_infos;
	uint32_t entry_cs_rank;
};
struct proto_UnlockedClanBadgeInfo_StaticFields {
};
struct proto_UnlockedClanBadgeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_UnlockedClanBadgeInfo_c {
	Il2CppClass_1 _1;
	proto_UnlockedClanBadgeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_UnlockedClanBadgeInfo_VTable vtable;
};
struct proto_UnlockedClanBadgeInfo_o {
	proto_UnlockedClanBadgeInfo_c *klass;
	void *monitor;
	uint32_t clan_badge_id;
	uint64_t expire_time;
};
struct proto_ClanInfoAndClanWarInfoRes_StaticFields {
};
struct proto_ClanInfoAndClanWarInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanInfoAndClanWarInfoRes_c {
	Il2CppClass_1 _1;
	proto_ClanInfoAndClanWarInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanInfoAndClanWarInfoRes_VTable vtable;
};
struct proto_ClanInfoAndClanWarInfoRes_o {
	proto_ClanInfoAndClanWarInfoRes_c *klass;
	void *monitor;
	proto_ClanInfo_o* clan_info;
	proto_AccountClanWarMatchInfo_o* clan_war_match_info;
};
struct proto_ClanMemberWithAccountInfo_StaticFields {
};
struct proto_ClanMemberWithAccountInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanMemberWithAccountInfo_c {
	Il2CppClass_1 _1;
	proto_ClanMemberWithAccountInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanMemberWithAccountInfo_VTable vtable;
};
struct proto_ClanMemberWithAccountInfo_o {
	proto_ClanMemberWithAccountInfo_c *klass;
	void *monitor;
	proto_AccountInfoBasic_o* basic_info;
	uint64_t clan_id;
	uint32_t member_type;
	uint64_t join_at;
	System_String_o* region;
	uint32_t honor_point;
	uint32_t race_point;
	uint64_t last_gain_rp_at;
};
struct proto_ClanMemberListWithAccountInfo_StaticFields {
};
struct proto_ClanMemberListWithAccountInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanMemberListWithAccountInfo_c {
	Il2CppClass_1 _1;
	proto_ClanMemberListWithAccountInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanMemberListWithAccountInfo_VTable vtable;
};
struct proto_ClanMemberListWithAccountInfo_o {
	proto_ClanMemberListWithAccountInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClanMemberWithAccountInfo__o* member_list;
};
struct proto_ClanLeaderboardRes_StaticFields {
};
struct proto_ClanLeaderboardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanLeaderboardRes_c {
	Il2CppClass_1 _1;
	proto_ClanLeaderboardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanLeaderboardRes_VTable vtable;
};
struct proto_ClanLeaderboardRes_o {
	proto_ClanLeaderboardRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClanLeaderboardItem__o* items;
	proto_ClanLeaderboardItem_o* self;
	uint32_t leaderboard_size;
};
struct proto_CSGetClanNewsReq_StaticFields {
};
struct proto_CSGetClanNewsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetClanNewsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetClanNewsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetClanNewsReq_VTable vtable;
};
struct proto_CSGetClanNewsReq_o {
	proto_CSGetClanNewsReq_c *klass;
	void *monitor;
	uint64_t clan_id;
};
struct proto_CSClanNewsRes_StaticFields {
};
struct proto_CSClanNewsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClanNewsRes_c {
	Il2CppClass_1 _1;
	proto_CSClanNewsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClanNewsRes_VTable vtable;
};
struct proto_CSClanNewsRes_o {
	proto_CSClanNewsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClanNews__o* news;
};
struct proto_ClanLuckyBag_StaticFields {
};
struct proto_ClanLuckyBag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanLuckyBag_c {
	Il2CppClass_1 _1;
	proto_ClanLuckyBag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanLuckyBag_VTable vtable;
};
struct proto_ClanLuckyBag_o {
	proto_ClanLuckyBag_c *klass;
	void *monitor;
	uint64_t clan_id;
	uint64_t bag_id;
	uint64_t creater_id;
	uint64_t created_at;
	uint32_t total_num;
	uint32_t taken_num;
	uint32_t reason;
	uint32_t level;
};
struct proto_LuckyBagDraw_StaticFields {
};
struct proto_LuckyBagDraw_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LuckyBagDraw_c {
	Il2CppClass_1 _1;
	proto_LuckyBagDraw_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LuckyBagDraw_VTable vtable;
};
struct proto_LuckyBagDraw_o {
	proto_LuckyBagDraw_c *klass;
	void *monitor;
	uint64_t account_id;
	uint64_t bag_id;
	uint64_t opened_at;
	uint32_t level;
};
struct proto_CSGetClanLuckyBagInfoRes_StaticFields {
};
struct proto_CSGetClanLuckyBagInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetClanLuckyBagInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetClanLuckyBagInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetClanLuckyBagInfoRes_VTable vtable;
};
struct proto_CSGetClanLuckyBagInfoRes_o {
	proto_CSGetClanLuckyBagInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClanLuckyBag__o* lucky_bags;
	System_Collections_Generic_List_LuckyBagDraw__o* draws;
	System_Collections_Generic_List_ClanLuckyBag__o* big_lucky_bags;
	System_Collections_Generic_List_LuckyBagDraw__o* drew_big_lucky_bags;
	uint32_t total_points;
	int64_t countdown_to_this_cycle;
	bool is_reach_max_draw_num;
	uint32_t batch_draw_lucky_bag_max_counts;
};
struct proto_CSDrawClanLuckyBagReq_StaticFields {
};
struct proto_CSDrawClanLuckyBagReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDrawClanLuckyBagReq_c {
	Il2CppClass_1 _1;
	proto_CSDrawClanLuckyBagReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDrawClanLuckyBagReq_VTable vtable;
};
struct proto_CSDrawClanLuckyBagReq_o {
	proto_CSDrawClanLuckyBagReq_c *klass;
	void *monitor;
	uint64_t clan_id;
	uint64_t bag_id;
	uint32_t level;
	int32_t luck_bag_type;
	int64_t created_at;
	uint64_t creater_id;
};
struct proto_CSDrawClanLuckyBagRes_StaticFields {
};
struct proto_CSDrawClanLuckyBagRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDrawClanLuckyBagRes_c {
	Il2CppClass_1 _1;
	proto_CSDrawClanLuckyBagRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDrawClanLuckyBagRes_VTable vtable;
};
struct proto_CSDrawClanLuckyBagRes_o {
	proto_CSDrawClanLuckyBagRes_c *klass;
	void *monitor;
	uint64_t account_id;
	uint64_t bag_id;
	proto_AwardData_o* award_data;
	uint32_t awarded_points;
	uint32_t total_points;
	int32_t lucky_bag_type;
	bool is_double;
};
struct proto_DrawClanLuckyBagResultInfo_StaticFields {
};
struct proto_DrawClanLuckyBagResultInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DrawClanLuckyBagResultInfo_c {
	Il2CppClass_1 _1;
	proto_DrawClanLuckyBagResultInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DrawClanLuckyBagResultInfo_VTable vtable;
};
struct proto_DrawClanLuckyBagResultInfo_o {
	proto_DrawClanLuckyBagResultInfo_c *klass;
	void *monitor;
	int32_t result_type;
	System_UInt64_array* bag_ids;
};
struct proto_CSBatchDrawClanLuckyBagReq_StaticFields {
};
struct proto_CSBatchDrawClanLuckyBagReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBatchDrawClanLuckyBagReq_c {
	Il2CppClass_1 _1;
	proto_CSBatchDrawClanLuckyBagReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBatchDrawClanLuckyBagReq_VTable vtable;
};
struct proto_CSBatchDrawClanLuckyBagReq_o {
	proto_CSBatchDrawClanLuckyBagReq_c *klass;
	void *monitor;
	uint64_t clan_id;
	System_Collections_Generic_List_ClanLuckyBagInfo__o* bag_infos;
};
struct proto_CSBatchDrawClanLuckyBagRes_StaticFields {
};
struct proto_CSBatchDrawClanLuckyBagRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBatchDrawClanLuckyBagRes_c {
	Il2CppClass_1 _1;
	proto_CSBatchDrawClanLuckyBagRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBatchDrawClanLuckyBagRes_VTable vtable;
};
struct proto_CSBatchDrawClanLuckyBagRes_o {
	proto_CSBatchDrawClanLuckyBagRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_DrawClanLuckyBagResultInfo__o* result_infos;
	uint32_t awarded_points;
	uint32_t total_points;
	proto_AwardData_o* award_datas;
	bool is_double;
	bool is_reach_max_draw_num;
	uint32_t batch_draw_lucky_bag_max_counts;
	bool is_reach_batch_draw_lucky_bag_max_counts;
};
struct proto_CSClanLuckyBagInfoDescRes_StaticFields {
};
struct proto_CSClanLuckyBagInfoDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClanLuckyBagInfoDescRes_c {
	Il2CppClass_1 _1;
	proto_CSClanLuckyBagInfoDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClanLuckyBagInfoDescRes_VTable vtable;
};
struct proto_CSClanLuckyBagInfoDescRes_o {
	proto_CSClanLuckyBagInfoDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClanLuckyBagInfoDesc__o* big_lucky_bag_info;
};
struct proto_CSRandomClanListReq_StaticFields {
};
struct proto_CSRandomClanListReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRandomClanListReq_c {
	Il2CppClass_1 _1;
	proto_CSRandomClanListReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRandomClanListReq_VTable vtable;
};
struct proto_CSRandomClanListReq_o {
	proto_CSRandomClanListReq_c *klass;
	void *monitor;
	int32_t clan_list_type;
	uint32_t area_id;
	uint32_t play_style;
};
struct proto_CSExchangeClanBadgeReq_StaticFields {
};
struct proto_CSExchangeClanBadgeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExchangeClanBadgeReq_c {
	Il2CppClass_1 _1;
	proto_CSExchangeClanBadgeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExchangeClanBadgeReq_VTable vtable;
};
struct proto_CSExchangeClanBadgeReq_o {
	proto_CSExchangeClanBadgeReq_c *klass;
	void *monitor;
	uint64_t clan_id;
	uint32_t exchange_item_id;
};
struct proto_CSExchangeClanBadgeRes_StaticFields {
};
struct proto_CSExchangeClanBadgeRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExchangeClanBadgeRes_c {
	Il2CppClass_1 _1;
	proto_CSExchangeClanBadgeRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExchangeClanBadgeRes_VTable vtable;
};
struct proto_CSExchangeClanBadgeRes_o {
	proto_CSExchangeClanBadgeRes_c *klass;
	void *monitor;
	uint32_t exchange_badge_id;
	uint64_t expire_time;
};
struct proto_CSClanWarBasicInfoRes_StaticFields {
};
struct proto_CSClanWarBasicInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClanWarBasicInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSClanWarBasicInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClanWarBasicInfoRes_VTable vtable;
};
struct proto_CSClanWarBasicInfoRes_o {
	proto_CSClanWarBasicInfoRes_c *klass;
	void *monitor;
	proto_ClanWarInfoDesc_o* clan_war_info;
	System_Collections_Generic_List_ClanWarOpeningInfoDesc__o* clan_war_opening_info;
	System_Collections_Generic_List_ClanWarAwardDesc__o* clan_war_award;
	proto_ClanWarPersonalAwardDesc_o* personal_awards;
};
struct proto_CSClanWarTeamInfoRes_StaticFields {
};
struct proto_CSClanWarTeamInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClanWarTeamInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSClanWarTeamInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClanWarTeamInfoRes_VTable vtable;
};
struct proto_CSClanWarTeamInfoRes_o {
	proto_CSClanWarTeamInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClanWarTeamMemberInfo__o* members_info;
	proto_ClanWarMemberAwardStatus_o* member_award_status;
	proto_ClanWarTeamAward_o* team_award;
	uint64_t team_id;
};
struct proto_CSCreateClanWarTeamRes_StaticFields {
};
struct proto_CSCreateClanWarTeamRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCreateClanWarTeamRes_c {
	Il2CppClass_1 _1;
	proto_CSCreateClanWarTeamRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCreateClanWarTeamRes_VTable vtable;
};
struct proto_CSCreateClanWarTeamRes_o {
	proto_CSCreateClanWarTeamRes_c *klass;
	void *monitor;
	uint64_t captain_id;
};
struct proto_CSInviteToClanWarTeamReq_StaticFields {
};
struct proto_CSInviteToClanWarTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSInviteToClanWarTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSInviteToClanWarTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSInviteToClanWarTeamReq_VTable vtable;
};
struct proto_CSInviteToClanWarTeamReq_o {
	proto_CSInviteToClanWarTeamReq_c *klass;
	void *monitor;
	uint64_t invitee_id;
	uint64_t clan_id;
};
struct proto_CSApproveJoinClanWarTeamReq_StaticFields {
};
struct proto_CSApproveJoinClanWarTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSApproveJoinClanWarTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSApproveJoinClanWarTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSApproveJoinClanWarTeamReq_VTable vtable;
};
struct proto_CSApproveJoinClanWarTeamReq_o {
	proto_CSApproveJoinClanWarTeamReq_c *klass;
	void *monitor;
	uint64_t inviter_id;
	uint64_t clan_id;
};
struct proto_CSRemoveClanWarTeamMemberReq_StaticFields {
};
struct proto_CSRemoveClanWarTeamMemberReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRemoveClanWarTeamMemberReq_c {
	Il2CppClass_1 _1;
	proto_CSRemoveClanWarTeamMemberReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRemoveClanWarTeamMemberReq_VTable vtable;
};
struct proto_CSRemoveClanWarTeamMemberReq_o {
	proto_CSRemoveClanWarTeamMemberReq_c *klass;
	void *monitor;
	uint64_t removee_id;
	uint64_t clan_id;
};
struct proto_CSAppointClanWarTeamCaptainReq_StaticFields {
};
struct proto_CSAppointClanWarTeamCaptainReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAppointClanWarTeamCaptainReq_c {
	Il2CppClass_1 _1;
	proto_CSAppointClanWarTeamCaptainReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAppointClanWarTeamCaptainReq_VTable vtable;
};
struct proto_CSAppointClanWarTeamCaptainReq_o {
	proto_CSAppointClanWarTeamCaptainReq_c *klass;
	void *monitor;
	uint64_t appointee_id;
	uint64_t clan_id;
};
struct proto_CSPrepareForClanWarReq_StaticFields {
};
struct proto_CSPrepareForClanWarReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPrepareForClanWarReq_c {
	Il2CppClass_1 _1;
	proto_CSPrepareForClanWarReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPrepareForClanWarReq_VTable vtable;
};
struct proto_CSPrepareForClanWarReq_o {
	proto_CSPrepareForClanWarReq_c *klass;
	void *monitor;
	uint64_t clan_id;
	bool has_prepared;
	uint32_t system_platform;
	proto_MatchClientInfo_o* client_info;
};
struct proto_CSClanWarMembersPrepareStatusRes_StaticFields {
};
struct proto_CSClanWarMembersPrepareStatusRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClanWarMembersPrepareStatusRes_c {
	Il2CppClass_1 _1;
	proto_CSClanWarMembersPrepareStatusRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClanWarMembersPrepareStatusRes_VTable vtable;
};
struct proto_CSClanWarMembersPrepareStatusRes_o {
	proto_CSClanWarMembersPrepareStatusRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClanWarTeamMemberInfo__o* members_info;
};
struct proto_CSCheckClanWarTeamMemberReq_StaticFields {
};
struct proto_CSCheckClanWarTeamMemberReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCheckClanWarTeamMemberReq_c {
	Il2CppClass_1 _1;
	proto_CSCheckClanWarTeamMemberReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCheckClanWarTeamMemberReq_VTable vtable;
};
struct proto_CSCheckClanWarTeamMemberReq_o {
	proto_CSCheckClanWarTeamMemberReq_c *klass;
	void *monitor;
	uint64_t clan_id;
	uint32_t system_platform;
	proto_MatchClientInfo_o* client_info;
};
struct proto_CSCheckClanWarTeamMemberRes_StaticFields {
};
struct proto_CSCheckClanWarTeamMemberRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCheckClanWarTeamMemberRes_c {
	Il2CppClass_1 _1;
	proto_CSCheckClanWarTeamMemberRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCheckClanWarTeamMemberRes_VTable vtable;
};
struct proto_CSCheckClanWarTeamMemberRes_o {
	proto_CSCheckClanWarTeamMemberRes_c *klass;
	void *monitor;
	bool is_member_of_clan_war_team;
};
struct proto_CSClaimClanWarTeamAwardReq_StaticFields {
};
struct proto_CSClaimClanWarTeamAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimClanWarTeamAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimClanWarTeamAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimClanWarTeamAwardReq_VTable vtable;
};
struct proto_CSClaimClanWarTeamAwardReq_o {
	proto_CSClaimClanWarTeamAwardReq_c *klass;
	void *monitor;
	uint32_t award_level;
	uint64_t clan_id;
};
struct proto_CSClaimClanWarPersonalAwardRes_StaticFields {
};
struct proto_CSClaimClanWarPersonalAwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimClanWarPersonalAwardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimClanWarPersonalAwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimClanWarPersonalAwardRes_VTable vtable;
};
struct proto_CSClaimClanWarPersonalAwardRes_o {
	proto_CSClaimClanWarPersonalAwardRes_c *klass;
	void *monitor;
	proto_AwardData_o* award_data;
};
struct proto_ClanWarAccountMatchStats_StaticFields {
};
struct proto_ClanWarAccountMatchStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanWarAccountMatchStats_c {
	Il2CppClass_1 _1;
	proto_ClanWarAccountMatchStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanWarAccountMatchStats_VTable vtable;
};
struct proto_ClanWarAccountMatchStats_o {
	proto_ClanWarAccountMatchStats_c *klass;
	void *monitor;
	uint32_t award_arms;
	uint32_t personal_arms;
};
struct proto_ClanWarTeamMatchStats_StaticFields {
};
struct proto_ClanWarTeamMatchStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanWarTeamMatchStats_c {
	Il2CppClass_1 _1;
	proto_ClanWarTeamMatchStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanWarTeamMatchStats_VTable vtable;
};
struct proto_ClanWarTeamMatchStats_o {
	proto_ClanWarTeamMatchStats_c *klass;
	void *monitor;
	uint64_t team_id;
	uint32_t team_arms;
	bool win;
	uint32_t team_kills;
};
struct proto_SubmitClanWarTeamMatchStatsReq_StaticFields {
};
struct proto_SubmitClanWarTeamMatchStatsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SubmitClanWarTeamMatchStatsReq_c {
	Il2CppClass_1 _1;
	proto_SubmitClanWarTeamMatchStatsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SubmitClanWarTeamMatchStatsReq_VTable vtable;
};
struct proto_SubmitClanWarTeamMatchStatsReq_o {
	proto_SubmitClanWarTeamMatchStatsReq_c *klass;
	void *monitor;
	uint64_t match_id;
	System_String_o* lock_region;
	System_String_o* noti_region;
	proto_ClanWarTeamMatchStats_o* clan_war_match_stats;
};
struct proto_CSGetClanWarTeamMemberStatusRes_StaticFields {
};
struct proto_CSGetClanWarTeamMemberStatusRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetClanWarTeamMemberStatusRes_c {
	Il2CppClass_1 _1;
	proto_CSGetClanWarTeamMemberStatusRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetClanWarTeamMemberStatusRes_VTable vtable;
};
struct proto_CSGetClanWarTeamMemberStatusRes_o {
	proto_CSGetClanWarTeamMemberStatusRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClanWarMemberStatus__o* clan_war_member_status;
};
struct proto_CSJoinClanWarTeamRes_StaticFields {
};
struct proto_CSJoinClanWarTeamRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSJoinClanWarTeamRes_c {
	Il2CppClass_1 _1;
	proto_CSJoinClanWarTeamRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSJoinClanWarTeamRes_VTable vtable;
};
struct proto_CSJoinClanWarTeamRes_o {
	proto_CSJoinClanWarTeamRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClanWarTeamMemberInfo__o* members_info;
};
struct proto_CSApproveJoinClanWarTeamInvitationRes_StaticFields {
};
struct proto_CSApproveJoinClanWarTeamInvitationRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSApproveJoinClanWarTeamInvitationRes_c {
	Il2CppClass_1 _1;
	proto_CSApproveJoinClanWarTeamInvitationRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSApproveJoinClanWarTeamInvitationRes_VTable vtable;
};
struct proto_CSApproveJoinClanWarTeamInvitationRes_o {
	proto_CSApproveJoinClanWarTeamInvitationRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClanWarTeamMemberInfo__o* members_info;
};
struct proto_CSGetClanWarRecruitInfoReq_StaticFields {
};
struct proto_CSGetClanWarRecruitInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetClanWarRecruitInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetClanWarRecruitInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetClanWarRecruitInfoReq_VTable vtable;
};
struct proto_CSGetClanWarRecruitInfoReq_o {
	proto_CSGetClanWarRecruitInfoReq_c *klass;
	void *monitor;
	uint64_t clan_id;
};
struct proto_CSModifyClanWarRecruitInfoReq_StaticFields {
};
struct proto_CSModifyClanWarRecruitInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSModifyClanWarRecruitInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSModifyClanWarRecruitInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSModifyClanWarRecruitInfoReq_VTable vtable;
};
struct proto_CSModifyClanWarRecruitInfoReq_o {
	proto_CSModifyClanWarRecruitInfoReq_c *klass;
	void *monitor;
	uint64_t clan_id;
	uint32_t entry_rank;
	uint32_t entry_cs_rank;
};
struct proto_CSGetClanWarRecruitInfoRes_StaticFields {
};
struct proto_CSGetClanWarRecruitInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetClanWarRecruitInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetClanWarRecruitInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetClanWarRecruitInfoRes_VTable vtable;
};
struct proto_CSGetClanWarRecruitInfoRes_o {
	proto_CSGetClanWarRecruitInfoRes_c *klass;
	void *monitor;
	uint32_t entry_rank;
	uint32_t entry_cs_rank;
};
struct proto_GetProfileAllDescRes_StaticFields {
};
struct proto_GetProfileAllDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetProfileAllDescRes_c {
	Il2CppClass_1 _1;
	proto_GetProfileAllDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetProfileAllDescRes_VTable vtable;
};
struct proto_GetProfileAllDescRes_o {
	proto_GetProfileAllDescRes_c *klass;
	void *monitor;
	proto_CSGetHideAvatarRes_o* hide;
	proto_CSGetAvatarAwakenRes_o* avatar_awaken;
	proto_CSGetGoPosRes_o* go_pos;
	proto_BuddySkillSettingDesc_o* buddy_skill_setting;
	System_Collections_Generic_List_AvatarProficiencyRewardDesc__o* proficiency_reward_descs;
	System_Collections_Generic_List_AvatarProficiencyLevelDesc__o* proficiency_level_descs;
};
struct proto_CSGetProfileListRes_StaticFields {
};
struct proto_CSGetProfileListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetProfileListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetProfileListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetProfileListRes_VTable vtable;
};
struct proto_CSGetProfileListRes_o {
	proto_CSGetProfileListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AvatarProfile__o* profiles;
};
struct proto_CSGetSkillListRes_StaticFields {
};
struct proto_CSGetSkillListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSkillListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSkillListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSkillListRes_VTable vtable;
};
struct proto_CSGetSkillListRes_o {
	proto_CSGetSkillListRes_c *klass;
	void *monitor;
	uint64_t account_id;
	System_UInt32_array* skills;
};
struct proto_CSSelectProfileReq_StaticFields {
};
struct proto_CSSelectProfileReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectProfileReq_c {
	Il2CppClass_1 _1;
	proto_CSSelectProfileReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectProfileReq_VTable vtable;
};
struct proto_CSSelectProfileReq_o {
	proto_CSSelectProfileReq_c *klass;
	void *monitor;
	uint32_t avatar_id;
	uint64_t group_id;
	uint64_t room_id;
};
struct proto_CSSelectProfileRes_StaticFields {
};
struct proto_CSSelectProfileRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectProfileRes_c {
	Il2CppClass_1 _1;
	proto_CSSelectProfileRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectProfileRes_VTable vtable;
};
struct proto_CSSelectProfileRes_o {
	proto_CSSelectProfileRes_c *klass;
	void *monitor;
	proto_AvatarProfile_o* profile;
};
struct proto_CSUnlockProfileReq_StaticFields {
};
struct proto_CSUnlockProfileReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUnlockProfileReq_c {
	Il2CppClass_1 _1;
	proto_CSUnlockProfileReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUnlockProfileReq_VTable vtable;
};
struct proto_CSUnlockProfileReq_o {
	proto_CSUnlockProfileReq_c *klass;
	void *monitor;
	uint32_t avatar_id;
	uint32_t unlock_level;
	bool use_general_debris;
};
struct proto_CSUnlockProfileRes_StaticFields {
};
struct proto_CSUnlockProfileRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUnlockProfileRes_c {
	Il2CppClass_1 _1;
	proto_CSUnlockProfileRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUnlockProfileRes_VTable vtable;
};
struct proto_CSUnlockProfileRes_o {
	proto_CSUnlockProfileRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AvatarProfile__o* affected_profiles;
	System_Collections_Generic_List_Item__o* award_items;
};
struct proto_CSEquipSkillReq_StaticFields {
};
struct proto_CSEquipSkillReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSEquipSkillReq_c {
	Il2CppClass_1 _1;
	proto_CSEquipSkillReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSEquipSkillReq_VTable vtable;
};
struct proto_CSEquipSkillReq_o {
	proto_CSEquipSkillReq_c *klass;
	void *monitor;
	uint32_t avatar_id;
	uint32_t slot_id;
	uint32_t skill_id;
	uint64_t group_id;
	uint64_t room_id;
	int32_t equip_source;
};
struct proto_CSEquipSkillRes_StaticFields {
};
struct proto_CSEquipSkillRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSEquipSkillRes_c {
	Il2CppClass_1 _1;
	proto_CSEquipSkillRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSEquipSkillRes_VTable vtable;
};
struct proto_CSEquipSkillRes_o {
	proto_CSEquipSkillRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AvatarProfile__o* profiles;
};
struct proto_CSBatchEquipSkillReq_StaticFields {
};
struct proto_CSBatchEquipSkillReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBatchEquipSkillReq_c {
	Il2CppClass_1 _1;
	proto_CSBatchEquipSkillReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBatchEquipSkillReq_VTable vtable;
};
struct proto_CSBatchEquipSkillReq_o {
	proto_CSBatchEquipSkillReq_c *klass;
	void *monitor;
	uint32_t avatar_id;
	System_UInt32_array* slot_ids;
	System_UInt32_array* skill_ids;
	System_Collections_Generic_List_EProfile_EquipSource__o* equip_sources;
	uint64_t group_id;
	uint64_t room_id;
};
struct proto_CSBatchEquipSkillRes_StaticFields {
};
struct proto_CSBatchEquipSkillRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBatchEquipSkillRes_c {
	Il2CppClass_1 _1;
	proto_CSBatchEquipSkillRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBatchEquipSkillRes_VTable vtable;
};
struct proto_CSBatchEquipSkillRes_o {
	proto_CSBatchEquipSkillRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AvatarProfile__o* profiles;
};
struct proto_CSChangeClothesReq_StaticFields {
};
struct proto_CSChangeClothesReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChangeClothesReq_c {
	Il2CppClass_1 _1;
	proto_CSChangeClothesReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChangeClothesReq_VTable vtable;
};
struct proto_CSChangeClothesReq_o {
	proto_CSChangeClothesReq_c *klass;
	void *monitor;
	uint32_t avatar_id;
	System_UInt32_array* clothes;
	uint32_t skin_color;
	uint64_t room_id;
	uint64_t group_id;
};
struct proto_CSChangeClothesRes_StaticFields {
};
struct proto_CSChangeClothesRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChangeClothesRes_c {
	Il2CppClass_1 _1;
	proto_CSChangeClothesRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChangeClothesRes_VTable vtable;
};
struct proto_CSChangeClothesRes_o {
	proto_CSChangeClothesRes_c *klass;
	void *monitor;
	proto_AvatarProfile_o* profile;
};
struct proto_CSUnlockSkillSlotReq_StaticFields {
};
struct proto_CSUnlockSkillSlotReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUnlockSkillSlotReq_c {
	Il2CppClass_1 _1;
	proto_CSUnlockSkillSlotReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUnlockSkillSlotReq_VTable vtable;
};
struct proto_CSUnlockSkillSlotReq_o {
	proto_CSUnlockSkillSlotReq_c *klass;
	void *monitor;
	uint32_t avatar_id;
	uint32_t slot_id;
	uint32_t currency_type;
};
struct proto_CSGetHideAvatarRes_StaticFields {
};
struct proto_CSGetHideAvatarRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetHideAvatarRes_c {
	Il2CppClass_1 _1;
	proto_CSGetHideAvatarRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetHideAvatarRes_VTable vtable;
};
struct proto_CSGetHideAvatarRes_o {
	proto_CSGetHideAvatarRes_c *klass;
	void *monitor;
	System_UInt32_array* avatar_id;
	System_UInt32_array* ip_expired_avatar_id;
};
struct proto_CSGetGoPosRes_StaticFields {
};
struct proto_CSGetGoPosRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGoPosRes_c {
	Il2CppClass_1 _1;
	proto_CSGetGoPosRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGoPosRes_VTable vtable;
};
struct proto_CSGetGoPosRes_o {
	proto_CSGetGoPosRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_GoPos__o* go_pos;
};
struct proto_CSGetAvatarAwakenRes_StaticFields {
};
struct proto_CSGetAvatarAwakenRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAvatarAwakenRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAvatarAwakenRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAvatarAwakenRes_VTable vtable;
};
struct proto_CSGetAvatarAwakenRes_o {
	proto_CSGetAvatarAwakenRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AvatarAwaken__o* infos;
};
struct proto_CSGetIPTagConfigRes_StaticFields {
};
struct proto_CSGetIPTagConfigRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetIPTagConfigRes_c {
	Il2CppClass_1 _1;
	proto_CSGetIPTagConfigRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetIPTagConfigRes_VTable vtable;
};
struct proto_CSGetIPTagConfigRes_o {
	proto_CSGetIPTagConfigRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_IPTagConfigDesc__o* ip_tag_config;
};
struct proto_GetStoreAllDescRes_StaticFields {
};
struct proto_GetStoreAllDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetStoreAllDescRes_c {
	Il2CppClass_1 _1;
	proto_GetStoreAllDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetStoreAllDescRes_VTable vtable;
};
struct proto_GetStoreAllDescRes_o {
	proto_GetStoreAllDescRes_c *klass;
	void *monitor;
	proto_CSGetGiftStoreRes_o* gift_store;
	proto_CSGetStoreTabRes_o* store_tab;
	proto_CSGetIPTagConfigRes_o* ip_tag_config;
	proto_CSGetExchangeCurrencyAllDescRes_o* exchange_currency;
	proto_CSGetPayLevelConfigRes_o* pay_level_config_res;
	proto_CSGetPBWSpecialStoreRes_o* pbw_special_store_res;
	proto_CSGetExchangeCurrencyLocalRes_o* exchange_currency_local;
};
struct proto_ProfileNewProfileNtf_StaticFields {
};
struct proto_ProfileNewProfileNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ProfileNewProfileNtf_c {
	Il2CppClass_1 _1;
	proto_ProfileNewProfileNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ProfileNewProfileNtf_VTable vtable;
};
struct proto_ProfileNewProfileNtf_o {
	proto_ProfileNewProfileNtf_c *klass;
	void *monitor;
	proto_AvatarProfile_o* new_profile;
	System_Collections_Generic_List_Item__o* rewards;
};
struct proto_LoginProfileRes_StaticFields {
};
struct proto_LoginProfileRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LoginProfileRes_c {
	Il2CppClass_1 _1;
	proto_LoginProfileRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LoginProfileRes_VTable vtable;
};
struct proto_LoginProfileRes_o {
	proto_LoginProfileRes_c *klass;
	void *monitor;
	proto_CSGetProfileListRes_o* profile_res;
	proto_CSGetSkillListRes_o* skill_res;
	proto_PetInfo_o* pet_info;
};
struct proto_CSGetAvatarAwakenTaskInfoRes_StaticFields {
};
struct proto_CSGetAvatarAwakenTaskInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAvatarAwakenTaskInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAvatarAwakenTaskInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAvatarAwakenTaskInfoRes_VTable vtable;
};
struct proto_CSGetAvatarAwakenTaskInfoRes_o {
	proto_CSGetAvatarAwakenTaskInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AwakenTask__o* awaken_task_info;
	System_Collections_Generic_List_AvatarAwakenRefreshCount__o* refresh_count;
};
struct proto_CSClaimAwakenTaskRewardsReq_StaticFields {
};
struct proto_CSClaimAwakenTaskRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimAwakenTaskRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimAwakenTaskRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimAwakenTaskRewardsReq_VTable vtable;
};
struct proto_CSClaimAwakenTaskRewardsReq_o {
	proto_CSClaimAwakenTaskRewardsReq_c *klass;
	void *monitor;
	uint32_t original_avatar_id;
	System_UInt32_array* task_types;
};
struct proto_CSClaimAwakenTaskRewardsRes_StaticFields {
};
struct proto_CSClaimAwakenTaskRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimAwakenTaskRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimAwakenTaskRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimAwakenTaskRewardsRes_VTable vtable;
};
struct proto_CSClaimAwakenTaskRewardsRes_o {
	proto_CSClaimAwakenTaskRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSRefreshAvatarAwakenTaskInfoRes_StaticFields {
};
struct proto_CSRefreshAvatarAwakenTaskInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRefreshAvatarAwakenTaskInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSRefreshAvatarAwakenTaskInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRefreshAvatarAwakenTaskInfoRes_VTable vtable;
};
struct proto_CSRefreshAvatarAwakenTaskInfoRes_o {
	proto_CSRefreshAvatarAwakenTaskInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AwakenTask__o* awaken_task_info;
	uint32_t refresh_count;
};
struct proto_CSRefreshAvatarAwakenTaskInfoReq_StaticFields {
};
struct proto_CSRefreshAvatarAwakenTaskInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRefreshAvatarAwakenTaskInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSRefreshAvatarAwakenTaskInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRefreshAvatarAwakenTaskInfoReq_VTable vtable;
};
struct proto_CSRefreshAvatarAwakenTaskInfoReq_o {
	proto_CSRefreshAvatarAwakenTaskInfoReq_c *klass;
	void *monitor;
	uint32_t original_avatar_id;
};
struct proto_CSGetAvatarAwakenComicInfoRes_StaticFields {
};
struct proto_CSGetAvatarAwakenComicInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAvatarAwakenComicInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAvatarAwakenComicInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAvatarAwakenComicInfoRes_VTable vtable;
};
struct proto_CSGetAvatarAwakenComicInfoRes_o {
	proto_CSGetAvatarAwakenComicInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AwakenComic__o* awaken_comic_info;
};
struct proto_CSUnlockAvatarAwakenComicReq_StaticFields {
};
struct proto_CSUnlockAvatarAwakenComicReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUnlockAvatarAwakenComicReq_c {
	Il2CppClass_1 _1;
	proto_CSUnlockAvatarAwakenComicReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUnlockAvatarAwakenComicReq_VTable vtable;
};
struct proto_CSUnlockAvatarAwakenComicReq_o {
	proto_CSUnlockAvatarAwakenComicReq_c *klass;
	void *monitor;
	uint32_t original_avatar_id;
	uint32_t comic_id;
};
struct proto_CSGetAwakenAvatarByAwakenComicRes_StaticFields {
};
struct proto_CSGetAwakenAvatarByAwakenComicRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAwakenAvatarByAwakenComicRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAwakenAvatarByAwakenComicRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAwakenAvatarByAwakenComicRes_VTable vtable;
};
struct proto_CSGetAwakenAvatarByAwakenComicRes_o {
	proto_CSGetAwakenAvatarByAwakenComicRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSGetAwakenAvatarByAwakenComicReq_StaticFields {
};
struct proto_CSGetAwakenAvatarByAwakenComicReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAwakenAvatarByAwakenComicReq_c {
	Il2CppClass_1 _1;
	proto_CSGetAwakenAvatarByAwakenComicReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAwakenAvatarByAwakenComicReq_VTable vtable;
};
struct proto_CSGetAwakenAvatarByAwakenComicReq_o {
	proto_CSGetAwakenAvatarByAwakenComicReq_c *klass;
	void *monitor;
	uint32_t original_avatar_id;
};
struct proto_CSGetLinkSettingInfoRes_StaticFields {
};
struct proto_CSGetLinkSettingInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLinkSettingInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLinkSettingInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLinkSettingInfoRes_VTable vtable;
};
struct proto_CSGetLinkSettingInfoRes_o {
	proto_CSGetLinkSettingInfoRes_c *klass;
	void *monitor;
	proto_LinkSettingDesc_o* link_setting_desc;
	System_Collections_Generic_List_LinkExchangeDesc__o* link_exchange_desc;
};
struct proto_CSGetLinkProfileListRes_StaticFields {
};
struct proto_CSGetLinkProfileListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLinkProfileListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLinkProfileListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLinkProfileListRes_VTable vtable;
};
struct proto_CSGetLinkProfileListRes_o {
	proto_CSGetLinkProfileListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_LinkProfile__o* link_profile_list;
};
struct proto_LinkProfile_StaticFields {
};
struct proto_LinkProfile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LinkProfile_c {
	Il2CppClass_1 _1;
	proto_LinkProfile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LinkProfile_VTable vtable;
};
struct proto_LinkProfile_o {
	proto_LinkProfile_c *klass;
	void *monitor;
	uint32_t avatar_id;
	uint32_t link_start_timestamp;
	uint32_t link_end_timestamp;
	uint32_t link_max;
	uint32_t link_game_daily_max;
	uint32_t link_exchange_daily_max;
	uint32_t game_link;
	uint32_t exchange_link;
	uint32_t link_show_timestamp;
	uint32_t level_free;
	int32_t tag_type;
};
struct proto_CSGetLinkedProfileRes_StaticFields {
};
struct proto_CSGetLinkedProfileRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLinkedProfileRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLinkedProfileRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLinkedProfileRes_VTable vtable;
};
struct proto_CSGetLinkedProfileRes_o {
	proto_CSGetLinkedProfileRes_c *klass;
	void *monitor;
	proto_LinkedProfileInfo_o* linked_profile;
};
struct proto_CSRelinkProfileReq_StaticFields {
};
struct proto_CSRelinkProfileReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRelinkProfileReq_c {
	Il2CppClass_1 _1;
	proto_CSRelinkProfileReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRelinkProfileReq_VTable vtable;
};
struct proto_CSRelinkProfileReq_o {
	proto_CSRelinkProfileReq_c *klass;
	void *monitor;
	uint32_t relink_avatar_id;
};
struct proto_CSRelinkProfileRes_StaticFields {
};
struct proto_CSRelinkProfileRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRelinkProfileRes_c {
	Il2CppClass_1 _1;
	proto_CSRelinkProfileRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRelinkProfileRes_VTable vtable;
};
struct proto_CSRelinkProfileRes_o {
	proto_CSRelinkProfileRes_c *klass;
	void *monitor;
	proto_LinkedProfileInfo_o* linked_profile;
};
struct proto_LinkedProfileInfo_StaticFields {
};
struct proto_LinkedProfileInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LinkedProfileInfo_c {
	Il2CppClass_1 _1;
	proto_LinkedProfileInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LinkedProfileInfo_VTable vtable;
};
struct proto_LinkedProfileInfo_o {
	proto_LinkedProfileInfo_c *klass;
	void *monitor;
	uint32_t avatar_id;
	uint32_t daily_game_link;
	uint32_t daily_exchange_frequency;
	uint32_t game_link;
	uint32_t exchange_link;
	uint32_t cd_end_time;
};
struct proto_CSClaimLinkProfileReq_StaticFields {
};
struct proto_CSClaimLinkProfileReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimLinkProfileReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimLinkProfileReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimLinkProfileReq_VTable vtable;
};
struct proto_CSClaimLinkProfileReq_o {
	proto_CSClaimLinkProfileReq_c *klass;
	void *monitor;
	uint32_t avatar_id;
};
struct proto_CSUpdateExchangeLinkRes_StaticFields {
};
struct proto_CSUpdateExchangeLinkRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpdateExchangeLinkRes_c {
	Il2CppClass_1 _1;
	proto_CSUpdateExchangeLinkRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpdateExchangeLinkRes_VTable vtable;
};
struct proto_CSUpdateExchangeLinkRes_o {
	proto_CSUpdateExchangeLinkRes_c *klass;
	void *monitor;
	uint32_t award_exchange_link;
};
struct proto_CSMarkProfileStarReq_StaticFields {
};
struct proto_CSMarkProfileStarReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSMarkProfileStarReq_c {
	Il2CppClass_1 _1;
	proto_CSMarkProfileStarReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSMarkProfileStarReq_VTable vtable;
};
struct proto_CSMarkProfileStarReq_o {
	proto_CSMarkProfileStarReq_c *klass;
	void *monitor;
	uint32_t avatar_id;
	bool mark;
};
struct proto_CSGetSpecialFriendSkillsRes_StaticFields {
};
struct proto_CSGetSpecialFriendSkillsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSpecialFriendSkillsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSpecialFriendSkillsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSpecialFriendSkillsRes_VTable vtable;
};
struct proto_CSGetSpecialFriendSkillsRes_o {
	proto_CSGetSpecialFriendSkillsRes_c *klass;
	void *monitor;
	System_UInt32_array* skills;
};
struct proto_CSGetPresetLoadoutDescRes_StaticFields {
};
struct proto_CSGetPresetLoadoutDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPresetLoadoutDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPresetLoadoutDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPresetLoadoutDescRes_VTable vtable;
};
struct proto_CSGetPresetLoadoutDescRes_o {
	proto_CSGetPresetLoadoutDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_LoadoutRecommendTabDesc__o* tab_desc_list;
	System_Collections_Generic_List_LoadoutRecommendEntryDesc__o* entry_desc_list;
	proto_LoadoutBuildSettingDesc_o* settings;
};
struct proto_CSGetPresetLoadoutInfoRes_StaticFields {
};
struct proto_CSGetPresetLoadoutInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPresetLoadoutInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPresetLoadoutInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPresetLoadoutInfoRes_VTable vtable;
};
struct proto_CSGetPresetLoadoutInfoRes_o {
	proto_CSGetPresetLoadoutInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_PresetLoadoutSchema__o* preset_schema;
};
struct proto_PresetLoadoutSchema_StaticFields {
};
struct proto_PresetLoadoutSchema_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PresetLoadoutSchema_c {
	Il2CppClass_1 _1;
	proto_PresetLoadoutSchema_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PresetLoadoutSchema_VTable vtable;
};
struct proto_PresetLoadoutSchema_o {
	proto_PresetLoadoutSchema_c *klass;
	void *monitor;
	uint32_t entry_id;
	uint32_t avatar_id;
	System_Collections_Generic_List_AvatarSkillSlot__o* avatar_skills;
	uint32_t pet_skill;
	uint32_t loadout_id;
	System_String_o* schema_name;
	bool is_selected;
	uint32_t auto_mode;
	uint32_t pet_id;
};
struct proto_CSUpdatePresetLoadoutInfoReq_StaticFields {
};
struct proto_CSUpdatePresetLoadoutInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpdatePresetLoadoutInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSUpdatePresetLoadoutInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpdatePresetLoadoutInfoReq_VTable vtable;
};
struct proto_CSUpdatePresetLoadoutInfoReq_o {
	proto_CSUpdatePresetLoadoutInfoReq_c *klass;
	void *monitor;
	System_Collections_Generic_List_PresetLoadoutSchema__o* preset_schema;
};
struct proto_CSUpdatePresetLoadoutNameReq_StaticFields {
};
struct proto_CSUpdatePresetLoadoutNameReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpdatePresetLoadoutNameReq_c {
	Il2CppClass_1 _1;
	proto_CSUpdatePresetLoadoutNameReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpdatePresetLoadoutNameReq_VTable vtable;
};
struct proto_CSUpdatePresetLoadoutNameReq_o {
	proto_CSUpdatePresetLoadoutNameReq_c *klass;
	void *monitor;
	uint32_t entry_id;
	System_String_o* schema_name;
};
struct proto_CSSelectPresetLoadoutReq_StaticFields {
};
struct proto_CSSelectPresetLoadoutReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPresetLoadoutReq_c {
	Il2CppClass_1 _1;
	proto_CSSelectPresetLoadoutReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPresetLoadoutReq_VTable vtable;
};
struct proto_CSSelectPresetLoadoutReq_o {
	proto_CSSelectPresetLoadoutReq_c *klass;
	void *monitor;
	proto_CSSelectPresetLoadoutReq_SelectProfile_o* select_profile;
	proto_CSSelectPresetLoadoutReq_EquipSkill_o* equip_skill;
	proto_CSSelectPresetLoadoutReq_ChooseLoadout_o* choose_loadout;
	proto_CSSelectPresetLoadoutReq_SelectPet_o* select_pet;
	proto_CSSelectPresetLoadoutReq_SelectPetSkill_o* select_pet_skill;
	proto_CSSelectPresetLoadoutReq_UpdatePresetLoadout_o* update_preset_loadout;
	uint32_t build_id;
	uint64_t group_id;
	uint64_t room_id;
};
struct proto_CSSelectPresetLoadoutReq_SelectProfile_StaticFields {
};
struct proto_CSSelectPresetLoadoutReq_SelectProfile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPresetLoadoutReq_SelectProfile_c {
	Il2CppClass_1 _1;
	proto_CSSelectPresetLoadoutReq_SelectProfile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPresetLoadoutReq_SelectProfile_VTable vtable;
};
struct proto_CSSelectPresetLoadoutReq_SelectProfile_o {
	proto_CSSelectPresetLoadoutReq_SelectProfile_c *klass;
	void *monitor;
	uint32_t avatar_id;
};
struct proto_CSSelectPresetLoadoutReq_EquipSkill_StaticFields {
};
struct proto_CSSelectPresetLoadoutReq_EquipSkill_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPresetLoadoutReq_EquipSkill_c {
	Il2CppClass_1 _1;
	proto_CSSelectPresetLoadoutReq_EquipSkill_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPresetLoadoutReq_EquipSkill_VTable vtable;
};
struct proto_CSSelectPresetLoadoutReq_EquipSkill_o {
	proto_CSSelectPresetLoadoutReq_EquipSkill_c *klass;
	void *monitor;
	uint32_t avatar_id;
	System_UInt32_array* slot_ids;
	System_UInt32_array* skill_ids;
	System_Collections_Generic_List_EProfile_EquipSource__o* equip_sources;
};
struct proto_CSSelectPresetLoadoutReq_ChooseLoadout_StaticFields {
};
struct proto_CSSelectPresetLoadoutReq_ChooseLoadout_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPresetLoadoutReq_ChooseLoadout_c {
	Il2CppClass_1 _1;
	proto_CSSelectPresetLoadoutReq_ChooseLoadout_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPresetLoadoutReq_ChooseLoadout_VTable vtable;
};
struct proto_CSSelectPresetLoadoutReq_ChooseLoadout_o {
	proto_CSSelectPresetLoadoutReq_ChooseLoadout_c *klass;
	void *monitor;
	System_UInt32_array* loadouts;
};
struct proto_CSSelectPresetLoadoutReq_SelectPet_StaticFields {
};
struct proto_CSSelectPresetLoadoutReq_SelectPet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPresetLoadoutReq_SelectPet_c {
	Il2CppClass_1 _1;
	proto_CSSelectPresetLoadoutReq_SelectPet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPresetLoadoutReq_SelectPet_VTable vtable;
};
struct proto_CSSelectPresetLoadoutReq_SelectPet_o {
	proto_CSSelectPresetLoadoutReq_SelectPet_c *klass;
	void *monitor;
	uint32_t pet_id;
	bool is_selected;
};
struct proto_CSSelectPresetLoadoutReq_SelectPetSkill_StaticFields {
};
struct proto_CSSelectPresetLoadoutReq_SelectPetSkill_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPresetLoadoutReq_SelectPetSkill_c {
	Il2CppClass_1 _1;
	proto_CSSelectPresetLoadoutReq_SelectPetSkill_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPresetLoadoutReq_SelectPetSkill_VTable vtable;
};
struct proto_CSSelectPresetLoadoutReq_SelectPetSkill_o {
	proto_CSSelectPresetLoadoutReq_SelectPetSkill_c *klass;
	void *monitor;
	uint32_t pet_id;
	uint32_t skill_id;
};
struct proto_CSSelectPresetLoadoutReq_UpdatePresetLoadout_StaticFields {
};
struct proto_CSSelectPresetLoadoutReq_UpdatePresetLoadout_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPresetLoadoutReq_UpdatePresetLoadout_c {
	Il2CppClass_1 _1;
	proto_CSSelectPresetLoadoutReq_UpdatePresetLoadout_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPresetLoadoutReq_UpdatePresetLoadout_VTable vtable;
};
struct proto_CSSelectPresetLoadoutReq_UpdatePresetLoadout_o {
	proto_CSSelectPresetLoadoutReq_UpdatePresetLoadout_c *klass;
	void *monitor;
	System_Collections_Generic_List_PresetLoadoutSchema__o* preset_schema;
};
struct proto_CSSelectPresetLoadoutRes_StaticFields {
};
struct proto_CSSelectPresetLoadoutRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPresetLoadoutRes_c {
	Il2CppClass_1 _1;
	proto_CSSelectPresetLoadoutRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPresetLoadoutRes_VTable vtable;
};
struct proto_CSSelectPresetLoadoutRes_o {
	proto_CSSelectPresetLoadoutRes_c *klass;
	void *monitor;
	bool is_success;
	proto_CSSelectPresetLoadoutRes_SelectProfile_o* select_profile;
	proto_CSSelectPresetLoadoutRes_EquipSkill_o* equip_skill;
	proto_CSSelectPresetLoadoutRes_ChooseLoadout_o* choose_loadout;
	proto_CSSelectPresetLoadoutRes_SelectPet_o* select_pet;
	proto_CSSelectPresetLoadoutRes_SelectPetSkill_o* select_pet_skill;
	proto_CSSelectPresetLoadoutRes_UpdatePresetLoadout_o* update_preset_loadout;
};
struct proto_CSSelectPresetLoadoutRes_SelectProfile_StaticFields {
};
struct proto_CSSelectPresetLoadoutRes_SelectProfile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPresetLoadoutRes_SelectProfile_c {
	Il2CppClass_1 _1;
	proto_CSSelectPresetLoadoutRes_SelectProfile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPresetLoadoutRes_SelectProfile_VTable vtable;
};
struct proto_CSSelectPresetLoadoutRes_SelectProfile_o {
	proto_CSSelectPresetLoadoutRes_SelectProfile_c *klass;
	void *monitor;
	proto_AvatarProfile_o* profile;
};
struct proto_CSSelectPresetLoadoutRes_EquipSkill_StaticFields {
};
struct proto_CSSelectPresetLoadoutRes_EquipSkill_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPresetLoadoutRes_EquipSkill_c {
	Il2CppClass_1 _1;
	proto_CSSelectPresetLoadoutRes_EquipSkill_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPresetLoadoutRes_EquipSkill_VTable vtable;
};
struct proto_CSSelectPresetLoadoutRes_EquipSkill_o {
	proto_CSSelectPresetLoadoutRes_EquipSkill_c *klass;
	void *monitor;
	System_Collections_Generic_List_AvatarProfile__o* profiles;
};
struct proto_CSSelectPresetLoadoutRes_ChooseLoadout_StaticFields {
};
struct proto_CSSelectPresetLoadoutRes_ChooseLoadout_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPresetLoadoutRes_ChooseLoadout_c {
	Il2CppClass_1 _1;
	proto_CSSelectPresetLoadoutRes_ChooseLoadout_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPresetLoadoutRes_ChooseLoadout_VTable vtable;
};
struct proto_CSSelectPresetLoadoutRes_ChooseLoadout_o {
	proto_CSSelectPresetLoadoutRes_ChooseLoadout_c *klass;
	void *monitor;
	proto_SelectedItems_o* items;
};
struct proto_CSSelectPresetLoadoutRes_SelectPet_StaticFields {
};
struct proto_CSSelectPresetLoadoutRes_SelectPet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPresetLoadoutRes_SelectPet_c {
	Il2CppClass_1 _1;
	proto_CSSelectPresetLoadoutRes_SelectPet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPresetLoadoutRes_SelectPet_VTable vtable;
};
struct proto_CSSelectPresetLoadoutRes_SelectPet_o {
	proto_CSSelectPresetLoadoutRes_SelectPet_c *klass;
	void *monitor;
};
struct proto_CSSelectPresetLoadoutRes_SelectPetSkill_StaticFields {
};
struct proto_CSSelectPresetLoadoutRes_SelectPetSkill_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPresetLoadoutRes_SelectPetSkill_c {
	Il2CppClass_1 _1;
	proto_CSSelectPresetLoadoutRes_SelectPetSkill_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPresetLoadoutRes_SelectPetSkill_VTable vtable;
};
struct proto_CSSelectPresetLoadoutRes_SelectPetSkill_o {
	proto_CSSelectPresetLoadoutRes_SelectPetSkill_c *klass;
	void *monitor;
};
struct proto_CSSelectPresetLoadoutRes_UpdatePresetLoadout_StaticFields {
};
struct proto_CSSelectPresetLoadoutRes_UpdatePresetLoadout_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectPresetLoadoutRes_UpdatePresetLoadout_c {
	Il2CppClass_1 _1;
	proto_CSSelectPresetLoadoutRes_UpdatePresetLoadout_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectPresetLoadoutRes_UpdatePresetLoadout_VTable vtable;
};
struct proto_CSSelectPresetLoadoutRes_UpdatePresetLoadout_o {
	proto_CSSelectPresetLoadoutRes_UpdatePresetLoadout_c *klass;
	void *monitor;
};
struct proto_AvatarProficiencyInfo_StaticFields {
};
struct proto_AvatarProficiencyInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarProficiencyInfo_c {
	Il2CppClass_1 _1;
	proto_AvatarProficiencyInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarProficiencyInfo_VTable vtable;
};
struct proto_AvatarProficiencyInfo_o {
	proto_AvatarProficiencyInfo_c *klass;
	void *monitor;
	uint32_t avatar_id;
	uint32_t exp;
	System_UInt32_array* rewarded_levels;
};
struct proto_CSGetAvatarProficiencyInfosRes_StaticFields {
};
struct proto_CSGetAvatarProficiencyInfosRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAvatarProficiencyInfosRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAvatarProficiencyInfosRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAvatarProficiencyInfosRes_VTable vtable;
};
struct proto_CSGetAvatarProficiencyInfosRes_o {
	proto_CSGetAvatarProficiencyInfosRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AvatarProficiencyInfo__o* proficiency_infos;
};
struct proto_CSClaimAvatarProficiencyAwardReq_StaticFields {
};
struct proto_CSClaimAvatarProficiencyAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimAvatarProficiencyAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimAvatarProficiencyAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimAvatarProficiencyAwardReq_VTable vtable;
};
struct proto_CSClaimAvatarProficiencyAwardReq_o {
	proto_CSClaimAvatarProficiencyAwardReq_c *klass;
	void *monitor;
	uint32_t avatar_id;
	uint32_t level;
};
struct proto_CSClaimAvatarProficiencyAwardRes_StaticFields {
};
struct proto_CSClaimAvatarProficiencyAwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimAvatarProficiencyAwardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimAvatarProficiencyAwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimAvatarProficiencyAwardRes_VTable vtable;
};
struct proto_CSClaimAvatarProficiencyAwardRes_o {
	proto_CSClaimAvatarProficiencyAwardRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* award_data;
};
struct proto_CSFriendReq_StaticFields {
};
struct proto_CSFriendReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFriendReq_c {
	Il2CppClass_1 _1;
	proto_CSFriendReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFriendReq_VTable vtable;
};
struct proto_CSFriendReq_o {
	proto_CSFriendReq_c *klass;
	void *monitor;
	uint64_t adder;
	uint64_t addee;
	uint32_t add_from;
	uint32_t friend_tag;
	uint64_t match_id;
	System_String_o* workshop_code;
};
struct proto_CSBatchDeclineFriendReq_StaticFields {
};
struct proto_CSBatchDeclineFriendReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBatchDeclineFriendReq_c {
	Il2CppClass_1 _1;
	proto_CSBatchDeclineFriendReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBatchDeclineFriendReq_VTable vtable;
};
struct proto_CSBatchDeclineFriendReq_o {
	proto_CSBatchDeclineFriendReq_c *klass;
	void *monitor;
	System_UInt64_array* adder_list;
};
struct proto_CSRemoveFriendReq_StaticFields {
};
struct proto_CSRemoveFriendReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRemoveFriendReq_c {
	Il2CppClass_1 _1;
	proto_CSRemoveFriendReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRemoveFriendReq_VTable vtable;
};
struct proto_CSRemoveFriendReq_o {
	proto_CSRemoveFriendReq_c *klass;
	void *monitor;
	uint64_t remover;
	uint64_t removee;
};
struct proto_CSRemoveFriendRes_StaticFields {
};
struct proto_CSRemoveFriendRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRemoveFriendRes_c {
	Il2CppClass_1 _1;
	proto_CSRemoveFriendRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRemoveFriendRes_VTable vtable;
};
struct proto_CSRemoveFriendRes_o {
	proto_CSRemoveFriendRes_c *klass;
	void *monitor;
	uint64_t remover;
	uint64_t removee;
	System_String_o* lock_region;
	System_String_o* noti_region;
};
struct proto_CSGetFriendListReq_StaticFields {
};
struct proto_CSGetFriendListReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFriendListReq_c {
	Il2CppClass_1 _1;
	proto_CSGetFriendListReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFriendListReq_VTable vtable;
};
struct proto_CSGetFriendListReq_o {
	proto_CSGetFriendListReq_c *klass;
	void *monitor;
	bool need_presence;
	bool need_stats;
	bool need_ranking_stats;
	bool need_casual_stats;
	bool need_cs_ranking_stats;
	uint32_t need_periodic_ranking_game_mode;
	bool need_veteran_info;
	bool need_pve_stats;
};
struct proto_CSGetFacebookFriendListReq_StaticFields {
};
struct proto_CSGetFacebookFriendListReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFacebookFriendListReq_c {
	Il2CppClass_1 _1;
	proto_CSGetFacebookFriendListReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFacebookFriendListReq_VTable vtable;
};
struct proto_CSGetFacebookFriendListReq_o {
	proto_CSGetFacebookFriendListReq_c *klass;
	void *monitor;
	System_String_o* token;
	bool need_presence;
	bool need_stats;
	bool need_ranking_stats;
	bool need_casual_stats;
	bool need_cs_ranking_stats;
	bool need_pve_stats;
};
struct proto_CSGetPlatformFriendListReq_StaticFields {
};
struct proto_CSGetPlatformFriendListReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPlatformFriendListReq_c {
	Il2CppClass_1 _1;
	proto_CSGetPlatformFriendListReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPlatformFriendListReq_VTable vtable;
};
struct proto_CSGetPlatformFriendListReq_o {
	proto_CSGetPlatformFriendListReq_c *klass;
	void *monitor;
	System_String_o* token;
	uint32_t platform_sdk_id;
	uint32_t platform_type;
	bool need_presence;
	bool need_stats;
	bool need_ranking_stats;
	bool need_casual_stats;
	bool need_cs_ranking_stats;
	bool need_pve_stats;
};
struct proto_CSGetFriendIDsReq_StaticFields {
};
struct proto_CSGetFriendIDsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFriendIDsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetFriendIDsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFriendIDsReq_VTable vtable;
};
struct proto_CSGetFriendIDsReq_o {
	proto_CSGetFriendIDsReq_c *klass;
	void *monitor;
};
struct proto_CSFriendInviteReq_StaticFields {
};
struct proto_CSFriendInviteReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFriendInviteReq_c {
	Il2CppClass_1 _1;
	proto_CSFriendInviteReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFriendInviteReq_VTable vtable;
};
struct proto_CSFriendInviteReq_o {
	proto_CSFriendInviteReq_c *klass;
	void *monitor;
	uint64_t inviter_id;
	uint32_t activity_id;
	bool is_friend;
	uint32_t sub_type;
};
struct proto_CSBlockPlayerReq_StaticFields {
};
struct proto_CSBlockPlayerReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBlockPlayerReq_c {
	Il2CppClass_1 _1;
	proto_CSBlockPlayerReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBlockPlayerReq_VTable vtable;
};
struct proto_CSBlockPlayerReq_o {
	proto_CSBlockPlayerReq_c *klass;
	void *monitor;
	uint64_t blocked_id;
};
struct proto_CSDeleteBlockPlayerReq_StaticFields {
};
struct proto_CSDeleteBlockPlayerReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDeleteBlockPlayerReq_c {
	Il2CppClass_1 _1;
	proto_CSDeleteBlockPlayerReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDeleteBlockPlayerReq_VTable vtable;
};
struct proto_CSDeleteBlockPlayerReq_o {
	proto_CSDeleteBlockPlayerReq_c *klass;
	void *monitor;
	uint64_t blocked_id;
};
struct proto_CSGetRecommendedFriendRes_StaticFields {
};
struct proto_CSGetRecommendedFriendRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRecommendedFriendRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRecommendedFriendRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRecommendedFriendRes_VTable vtable;
};
struct proto_CSGetRecommendedFriendRes_o {
	proto_CSGetRecommendedFriendRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AccountInfoWithPresence__o* rand_friend_list;
	System_Collections_Generic_List_AccountInfoWithPresence__o* common_friend_list;
};
struct proto_CSGetBlockedPlayerRes_StaticFields {
};
struct proto_CSGetBlockedPlayerRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBlockedPlayerRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBlockedPlayerRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBlockedPlayerRes_VTable vtable;
};
struct proto_CSGetBlockedPlayerRes_o {
	proto_CSGetBlockedPlayerRes_c *klass;
	void *monitor;
	System_UInt64_array* blocked_list;
};
struct proto_CSRemoveStarFriendReq_StaticFields {
};
struct proto_CSRemoveStarFriendReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRemoveStarFriendReq_c {
	Il2CppClass_1 _1;
	proto_CSRemoveStarFriendReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRemoveStarFriendReq_VTable vtable;
};
struct proto_CSRemoveStarFriendReq_o {
	proto_CSRemoveStarFriendReq_c *klass;
	void *monitor;
	uint64_t removee;
};
struct proto_CSAddStarFriendReq_StaticFields {
};
struct proto_CSAddStarFriendReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAddStarFriendReq_c {
	Il2CppClass_1 _1;
	proto_CSAddStarFriendReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAddStarFriendReq_VTable vtable;
};
struct proto_CSAddStarFriendReq_o {
	proto_CSAddStarFriendReq_c *klass;
	void *monitor;
	uint64_t addee;
};
struct proto_CSGetRecommandedFriendsByCdtReq_StaticFields {
};
struct proto_CSGetRecommandedFriendsByCdtReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRecommandedFriendsByCdtReq_c {
	Il2CppClass_1 _1;
	proto_CSGetRecommandedFriendsByCdtReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRecommandedFriendsByCdtReq_VTable vtable;
};
struct proto_CSGetRecommandedFriendsByCdtReq_o {
	proto_CSGetRecommandedFriendsByCdtReq_c *klass;
	void *monitor;
	int32_t language;
	int32_t gender;
	int32_t time_active;
	int32_t mode_prefer;
	uint32_t rank;
};
struct proto_CSGetRecommendedFriendsByCdtRes_StaticFields {
};
struct proto_CSGetRecommendedFriendsByCdtRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRecommendedFriendsByCdtRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRecommendedFriendsByCdtRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRecommendedFriendsByCdtRes_VTable vtable;
};
struct proto_CSGetRecommendedFriendsByCdtRes_o {
	proto_CSGetRecommendedFriendsByCdtRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AccountInfoWithPresenceAndSocialInfo__o* recommend_player_list;
	bool is_search_result;
};
struct proto_CSCreateOrDismissSpecialRelationReq_StaticFields {
};
struct proto_CSCreateOrDismissSpecialRelationReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCreateOrDismissSpecialRelationReq_c {
	Il2CppClass_1 _1;
	proto_CSCreateOrDismissSpecialRelationReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCreateOrDismissSpecialRelationReq_VTable vtable;
};
struct proto_CSCreateOrDismissSpecialRelationReq_o {
	proto_CSCreateOrDismissSpecialRelationReq_c *klass;
	void *monitor;
	uint64_t friend_id;
	int32_t relation_type;
	bool is_create;
};
struct proto_CSConfirmSpecialRelationReq_StaticFields {
};
struct proto_CSConfirmSpecialRelationReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSConfirmSpecialRelationReq_c {
	Il2CppClass_1 _1;
	proto_CSConfirmSpecialRelationReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSConfirmSpecialRelationReq_VTable vtable;
};
struct proto_CSConfirmSpecialRelationReq_o {
	proto_CSConfirmSpecialRelationReq_c *klass;
	void *monitor;
	uint64_t friend_id;
	int32_t relation_type;
	bool is_create;
};
struct proto_CSDeclineSpecialFriendReq_StaticFields {
};
struct proto_CSDeclineSpecialFriendReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDeclineSpecialFriendReq_c {
	Il2CppClass_1 _1;
	proto_CSDeclineSpecialFriendReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDeclineSpecialFriendReq_VTable vtable;
};
struct proto_CSDeclineSpecialFriendReq_o {
	proto_CSDeclineSpecialFriendReq_c *klass;
	void *monitor;
	uint64_t friend_id;
	int32_t relation_type;
	bool is_create;
};
struct proto_CSCallbackDismissReq_StaticFields {
};
struct proto_CSCallbackDismissReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCallbackDismissReq_c {
	Il2CppClass_1 _1;
	proto_CSCallbackDismissReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCallbackDismissReq_VTable vtable;
};
struct proto_CSCallbackDismissReq_o {
	proto_CSCallbackDismissReq_c *klass;
	void *monitor;
	uint64_t friend_id;
	int32_t relation_type;
};
struct proto_CSUpdateAuthOfInspectReq_StaticFields {
};
struct proto_CSUpdateAuthOfInspectReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpdateAuthOfInspectReq_c {
	Il2CppClass_1 _1;
	proto_CSUpdateAuthOfInspectReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpdateAuthOfInspectReq_VTable vtable;
};
struct proto_CSUpdateAuthOfInspectReq_o {
	proto_CSUpdateAuthOfInspectReq_c *klass;
	void *monitor;
	bool is_visible;
	int32_t relation_type;
};
struct proto_CSGetSpecialFriendsStateReq_StaticFields {
};
struct proto_CSGetSpecialFriendsStateReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSpecialFriendsStateReq_c {
	Il2CppClass_1 _1;
	proto_CSGetSpecialFriendsStateReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSpecialFriendsStateReq_VTable vtable;
};
struct proto_CSGetSpecialFriendsStateReq_o {
	proto_CSGetSpecialFriendsStateReq_c *klass;
	void *monitor;
	bool is_first_login;
};
struct proto_CSGetSpecialFriendListReq_StaticFields {
};
struct proto_CSGetSpecialFriendListReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSpecialFriendListReq_c {
	Il2CppClass_1 _1;
	proto_CSGetSpecialFriendListReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSpecialFriendListReq_VTable vtable;
};
struct proto_CSGetSpecialFriendListReq_o {
	proto_CSGetSpecialFriendListReq_c *klass;
	void *monitor;
	uint64_t owner_id;
};
struct proto_CSGetAccountSpecialFriendAppsRes_StaticFields {
};
struct proto_CSGetAccountSpecialFriendAppsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountSpecialFriendAppsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountSpecialFriendAppsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountSpecialFriendAppsRes_VTable vtable;
};
struct proto_CSGetAccountSpecialFriendAppsRes_o {
	proto_CSGetAccountSpecialFriendAppsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_SepcialFriendsAppsRes__o* special_friend_request;
};
struct proto_CSSetFriendAliasReq_StaticFields {
};
struct proto_CSSetFriendAliasReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSetFriendAliasReq_c {
	Il2CppClass_1 _1;
	proto_CSSetFriendAliasReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSetFriendAliasReq_VTable vtable;
};
struct proto_CSSetFriendAliasReq_o {
	proto_CSSetFriendAliasReq_c *klass;
	void *monitor;
	uint64_t friend_id;
	System_String_o* alias;
};
struct proto_CSRemoveFriendAliasReq_StaticFields {
};
struct proto_CSRemoveFriendAliasReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRemoveFriendAliasReq_c {
	Il2CppClass_1 _1;
	proto_CSRemoveFriendAliasReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRemoveFriendAliasReq_VTable vtable;
};
struct proto_CSRemoveFriendAliasReq_o {
	proto_CSRemoveFriendAliasReq_c *klass;
	void *monitor;
	uint64_t friend_id;
};
struct proto_CSNotifyVeteranFriendOnlineReq_StaticFields {
};
struct proto_CSNotifyVeteranFriendOnlineReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSNotifyVeteranFriendOnlineReq_c {
	Il2CppClass_1 _1;
	proto_CSNotifyVeteranFriendOnlineReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSNotifyVeteranFriendOnlineReq_VTable vtable;
};
struct proto_CSNotifyVeteranFriendOnlineReq_o {
	proto_CSNotifyVeteranFriendOnlineReq_c *klass;
	void *monitor;
	System_UInt64_array* friend_ids;
};
struct proto_CSGetRecommendSpecialFriendListReq_StaticFields {
};
struct proto_CSGetRecommendSpecialFriendListReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRecommendSpecialFriendListReq_c {
	Il2CppClass_1 _1;
	proto_CSGetRecommendSpecialFriendListReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRecommendSpecialFriendListReq_VTable vtable;
};
struct proto_CSGetRecommendSpecialFriendListReq_o {
	proto_CSGetRecommendSpecialFriendListReq_c *klass;
	void *monitor;
	int32_t relation_type;
};
struct proto_SepcialFriendsAppsRes_StaticFields {
};
struct proto_SepcialFriendsAppsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SepcialFriendsAppsRes_c {
	Il2CppClass_1 _1;
	proto_SepcialFriendsAppsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SepcialFriendsAppsRes_VTable vtable;
};
struct proto_SepcialFriendsAppsRes_o {
	proto_SepcialFriendsAppsRes_c *klass;
	void *monitor;
	uint64_t applicant_id;
	int64_t request_time;
	uint32_t relation_type;
	bool is_create;
};
struct proto_CSGetSpecialFriendsStateRes_StaticFields {
};
struct proto_CSGetSpecialFriendsStateRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSpecialFriendsStateRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSpecialFriendsStateRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSpecialFriendsStateRes_VTable vtable;
};
struct proto_CSGetSpecialFriendsStateRes_o {
	proto_CSGetSpecialFriendsStateRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_IntimacyState__o* intimacy_state;
};
struct proto_CSGetSpecialFriendListRes_StaticFields {
};
struct proto_CSGetSpecialFriendListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSpecialFriendListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSpecialFriendListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSpecialFriendListRes_VTable vtable;
};
struct proto_CSGetSpecialFriendListRes_o {
	proto_CSGetSpecialFriendListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_IntimacyState__o* intimacy_state;
};
struct proto_IntimacyRankAwardInfo_StaticFields {
};
struct proto_IntimacyRankAwardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_IntimacyRankAwardInfo_c {
	Il2CppClass_1 _1;
	proto_IntimacyRankAwardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_IntimacyRankAwardInfo_VTable vtable;
};
struct proto_IntimacyRankAwardInfo_o {
	proto_IntimacyRankAwardInfo_c *klass;
	void *monitor;
	uint32_t rank;
	int32_t status;
};
struct proto_SpecificIntimacyRankAwardInfo_StaticFields {
};
struct proto_SpecificIntimacyRankAwardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SpecificIntimacyRankAwardInfo_c {
	Il2CppClass_1 _1;
	proto_SpecificIntimacyRankAwardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SpecificIntimacyRankAwardInfo_VTable vtable;
};
struct proto_SpecificIntimacyRankAwardInfo_o {
	proto_SpecificIntimacyRankAwardInfo_c *klass;
	void *monitor;
	uint64_t related_friend_id;
	int32_t relation_type;
	System_Collections_Generic_List_IntimacyRankAwardInfo__o* award_infos;
};
struct proto_CSGetIntimacyRankAwardInfoRes_StaticFields {
};
struct proto_CSGetIntimacyRankAwardInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetIntimacyRankAwardInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetIntimacyRankAwardInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetIntimacyRankAwardInfoRes_VTable vtable;
};
struct proto_CSGetIntimacyRankAwardInfoRes_o {
	proto_CSGetIntimacyRankAwardInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_SpecificIntimacyRankAwardInfo__o* award_info_lists;
	System_Collections_Generic_List_IntimacyAwardDesc__o* intimacy_awards;
};
struct proto_CSClaimIntimacyAwardReq_StaticFields {
};
struct proto_CSClaimIntimacyAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimIntimacyAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimIntimacyAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimIntimacyAwardReq_VTable vtable;
};
struct proto_CSClaimIntimacyAwardReq_o {
	proto_CSClaimIntimacyAwardReq_c *klass;
	void *monitor;
	uint64_t related_friend_id;
	int32_t relation_type;
	uint32_t intimacy_level;
};
struct proto_CSClaimIntimacyAwardRes_StaticFields {
};
struct proto_CSClaimIntimacyAwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimIntimacyAwardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimIntimacyAwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimIntimacyAwardRes_VTable vtable;
};
struct proto_CSClaimIntimacyAwardRes_o {
	proto_CSClaimIntimacyAwardRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ExchangedAward__o* exchange_awards;
};
struct proto_CSGetReturnPlayerSettingDescRes_StaticFields {
};
struct proto_CSGetReturnPlayerSettingDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetReturnPlayerSettingDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetReturnPlayerSettingDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetReturnPlayerSettingDescRes_VTable vtable;
};
struct proto_CSGetReturnPlayerSettingDescRes_o {
	proto_CSGetReturnPlayerSettingDescRes_c *klass;
	void *monitor;
	proto_ReturnPlayerSettingDesc_o* return_player_setting_desc;
};
struct proto_CSGetAllFriendDescRes_StaticFields {
};
struct proto_CSGetAllFriendDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAllFriendDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAllFriendDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAllFriendDescRes_VTable vtable;
};
struct proto_CSGetAllFriendDescRes_o {
	proto_CSGetAllFriendDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RelationTypeInfoDesc__o* relation_type_info_desc;
	proto_FriendSettingDesc_o* friend_setting_desc;
	proto_InviteAbtestDesc_o* invite_abtest_desc;
};
struct proto_CSSkinTimelineDescRes_StaticFields {
};
struct proto_CSSkinTimelineDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSkinTimelineDescRes_c {
	Il2CppClass_1 _1;
	proto_CSSkinTimelineDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSkinTimelineDescRes_VTable vtable;
};
struct proto_CSSkinTimelineDescRes_o {
	proto_CSSkinTimelineDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_SkinTimelineDesc__o* desc;
};
struct proto_CSLeadInPlatformFriendsReq_StaticFields {
};
struct proto_CSLeadInPlatformFriendsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLeadInPlatformFriendsReq_c {
	Il2CppClass_1 _1;
	proto_CSLeadInPlatformFriendsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLeadInPlatformFriendsReq_VTable vtable;
};
struct proto_CSLeadInPlatformFriendsReq_o {
	proto_CSLeadInPlatformFriendsReq_c *klass;
	void *monitor;
	proto_AccountIDSlice_o* platform_friends;
	uint32_t add_from;
	uint32_t platform_sdk_id;
	System_String_o* token;
	uint32_t platform_type;
	uint32_t friend_tag;
	uint64_t match_id;
	System_String_o* workshop_code;
};
struct proto_CSSplashBannerReq_StaticFields {
};
struct proto_CSSplashBannerReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSplashBannerReq_c {
	Il2CppClass_1 _1;
	proto_CSSplashBannerReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSplashBannerReq_VTable vtable;
};
struct proto_CSSplashBannerReq_o {
	proto_CSSplashBannerReq_c *klass;
	void *monitor;
	System_String_o* language;
	int32_t os;
	int32_t android_channel;
};
struct proto_CSAnnouncementReq_StaticFields {
};
struct proto_CSAnnouncementReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAnnouncementReq_c {
	Il2CppClass_1 _1;
	proto_CSAnnouncementReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAnnouncementReq_VTable vtable;
};
struct proto_CSAnnouncementReq_o {
	proto_CSAnnouncementReq_c *klass;
	void *monitor;
	System_String_o* language;
	int32_t os;
	int32_t android_channel;
};
struct proto_CSAnnouncementRes_StaticFields {
};
struct proto_CSAnnouncementRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAnnouncementRes_c {
	Il2CppClass_1 _1;
	proto_CSAnnouncementRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAnnouncementRes_VTable vtable;
};
struct proto_CSAnnouncementRes_o {
	proto_CSAnnouncementRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AnnouncementDesc__o* announcements;
};
struct proto_CSScrollMarqueeReq_StaticFields {
};
struct proto_CSScrollMarqueeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSScrollMarqueeReq_c {
	Il2CppClass_1 _1;
	proto_CSScrollMarqueeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSScrollMarqueeReq_VTable vtable;
};
struct proto_CSScrollMarqueeReq_o {
	proto_CSScrollMarqueeReq_c *klass;
	void *monitor;
	System_String_o* lang_name;
	int32_t os;
	int32_t android_channel;
};
struct proto_CSScrollMarqueeRes_StaticFields {
};
struct proto_CSScrollMarqueeRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSScrollMarqueeRes_c {
	Il2CppClass_1 _1;
	proto_CSScrollMarqueeRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSScrollMarqueeRes_VTable vtable;
};
struct proto_CSScrollMarqueeRes_o {
	proto_CSScrollMarqueeRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ScrollMarqueeDesc__o* scrollMarquees;
};
struct proto_CSGetBroadcastListRes_StaticFields {
};
struct proto_CSGetBroadcastListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBroadcastListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBroadcastListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBroadcastListRes_VTable vtable;
};
struct proto_CSGetBroadcastListRes_o {
	proto_CSGetBroadcastListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BroadcastMessage__o* broadcast_messages;
	bool silence_show_switchk;
};
struct proto_AnnouncementDesc_StaticFields {
};
struct proto_AnnouncementDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AnnouncementDesc_c {
	Il2CppClass_1 _1;
	proto_AnnouncementDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AnnouncementDesc_VTable vtable;
};
struct proto_AnnouncementDesc_o {
	proto_AnnouncementDesc_c *klass;
	void *monitor;
	System_String_o* language;
	uint32_t order_in_this_language;
	System_String_o* title;
	System_String_o* image_url;
	System_String_o* fb_page_id;
	System_String_o* image_url_for_lobby;
	System_String_o* link_url;
	System_String_o* desc;
	int64_t start_time;
	int64_t end_time;
	System_String_o* region;
	uint32_t id;
	bool use_embedded_browser;
	int32_t platform;
	System_String_o* country_code;
	int32_t using_version;
	int32_t active_phone_quality;
	uint32_t gos_pos;
	System_String_o* sub_go_pos;
	System_String_o* id_last_num;
	uint32_t announcement_type;
	System_String_o* table_title;
	bool show_goto;
	System_String_o* release_version;
};
struct proto_SplashBannerDesc_StaticFields {
};
struct proto_SplashBannerDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SplashBannerDesc_c {
	Il2CppClass_1 _1;
	proto_SplashBannerDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SplashBannerDesc_VTable vtable;
};
struct proto_SplashBannerDesc_o {
	proto_SplashBannerDesc_c *klass;
	void *monitor;
	System_String_o* region;
	System_String_o* language;
	uint32_t id;
	System_String_o* name;
	uint32_t sort_id;
	int64_t start_time;
	int64_t end_time;
	System_String_o* image_url;
	uint32_t gos_pos;
	System_String_o* gos_url;
	bool use_embedded_browser;
	System_String_o* sub_go_pos;
	System_String_o* video_url;
	System_String_o* bg_img_url;
	uint32_t type;
	int32_t platform;
	uint32_t weight;
	System_String_o* country_code;
	int32_t using_version;
	int32_t active_phone_quality;
	System_String_o* id_last_num;
	uint32_t dynamic_item_id;
	float dynamic_size;
	float dynamic_scale;
	System_String_o* dynamic_img_url;
	System_UInt32_array* activity_ids;
	bool show_redirect_btn;
	System_String_o* release_version;
};
struct proto_ScrollMarqueeDesc_StaticFields {
};
struct proto_ScrollMarqueeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ScrollMarqueeDesc_c {
	Il2CppClass_1 _1;
	proto_ScrollMarqueeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ScrollMarqueeDesc_VTable vtable;
};
struct proto_ScrollMarqueeDesc_o {
	proto_ScrollMarqueeDesc_c *klass;
	void *monitor;
	System_String_o* language;
	uint32_t order_in_this_language;
	System_String_o* content;
	int64_t start_time;
	int64_t end_time;
	System_String_o* region;
	uint32_t gos_pos;
	System_String_o* gos_url;
	bool use_embedded_browser;
	System_String_o* sub_go_pos;
	int32_t platform;
	System_String_o* country_code;
	int32_t using_version;
	int32_t active_phone_quality;
	uint32_t id;
	System_String_o* release_version;
};
struct proto_BroadcastMessage_StaticFields {
};
struct proto_BroadcastMessage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BroadcastMessage_c {
	Il2CppClass_1 _1;
	proto_BroadcastMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BroadcastMessage_VTable vtable;
};
struct proto_BroadcastMessage_o {
	proto_BroadcastMessage_c *klass;
	void *monitor;
	System_String_o* nickname;
	int32_t navigation_type;
	System_String_o* source;
	uint32_t item_id;
	int64_t time_stamp;
	uint32_t source_id;
	uint32_t left_expire_time;
};
struct proto_EAnnouncement_StaticFields {
};
struct proto_EAnnouncement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EAnnouncement_c {
	Il2CppClass_1 _1;
	proto_EAnnouncement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EAnnouncement_VTable vtable;
};
struct proto_EAnnouncement_o {
	proto_EAnnouncement_c *klass;
	void *monitor;
};
struct proto_CSGetAdvertReq_StaticFields {
};
struct proto_CSGetAdvertReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAdvertReq_c {
	Il2CppClass_1 _1;
	proto_CSGetAdvertReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAdvertReq_VTable vtable;
};
struct proto_CSGetAdvertReq_o {
	proto_CSGetAdvertReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSGetAdvertRes_StaticFields {
};
struct proto_CSGetAdvertRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAdvertRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAdvertRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAdvertRes_VTable vtable;
};
struct proto_CSGetAdvertRes_o {
	proto_CSGetAdvertRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AdvertDesc__o* advert_items;
};
struct proto_CSGetFullscreenCgRes_StaticFields {
};
struct proto_CSGetFullscreenCgRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFullscreenCgRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFullscreenCgRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFullscreenCgRes_VTable vtable;
};
struct proto_CSGetFullscreenCgRes_o {
	proto_CSGetFullscreenCgRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_FullscreenCgDesc__o* fullscreen_cgs;
};
struct proto_CSGetFullscreenItemRes_StaticFields {
};
struct proto_CSGetFullscreenItemRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFullscreenItemRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFullscreenItemRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFullscreenItemRes_VTable vtable;
};
struct proto_CSGetFullscreenItemRes_o {
	proto_CSGetFullscreenItemRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_FullscreenItemDesc__o* fullscreen_items;
};
struct proto_CSGetUniversalLinkSettingRes_StaticFields {
};
struct proto_CSGetUniversalLinkSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetUniversalLinkSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetUniversalLinkSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetUniversalLinkSettingRes_VTable vtable;
};
struct proto_CSGetUniversalLinkSettingRes_o {
	proto_CSGetUniversalLinkSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_UniversalLinkSettingDesc__o* universal_link_settings;
};
struct proto_CSOptCdnDescRes_StaticFields {
};
struct proto_CSOptCdnDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSOptCdnDescRes_c {
	Il2CppClass_1 _1;
	proto_CSOptCdnDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSOptCdnDescRes_VTable vtable;
};
struct proto_CSOptCdnDescRes_o {
	proto_CSOptCdnDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_OptCdnDesc__o* batches;
};
struct proto_CSRefreshShoppingMallScreenDescRes_StaticFields {
};
struct proto_CSRefreshShoppingMallScreenDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRefreshShoppingMallScreenDescRes_c {
	Il2CppClass_1 _1;
	proto_CSRefreshShoppingMallScreenDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRefreshShoppingMallScreenDescRes_VTable vtable;
};
struct proto_CSRefreshShoppingMallScreenDescRes_o {
	proto_CSRefreshShoppingMallScreenDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ShoppingMallScreenDesc__o* shopping_mall_screens;
	proto_AdvertDesc_o* advert_item;
};
struct proto_CSGetRevenueEntranceShowDescRes_StaticFields {
};
struct proto_CSGetRevenueEntranceShowDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRevenueEntranceShowDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRevenueEntranceShowDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRevenueEntranceShowDescRes_VTable vtable;
};
struct proto_CSGetRevenueEntranceShowDescRes_o {
	proto_CSGetRevenueEntranceShowDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RevenueEntranceShowDesc__o* revenue_entrance_show_descs;
};
struct proto_OptCdnDesc_StaticFields {
};
struct proto_OptCdnDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_OptCdnDesc_c {
	Il2CppClass_1 _1;
	proto_OptCdnDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_OptCdnDesc_VTable vtable;
};
struct proto_OptCdnDesc_o {
	proto_OptCdnDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* region;
	System_String_o* language;
	int64_t start_time;
	int64_t end_time;
	System_String_o* image_url;
	System_String_o* link_url;
};
struct proto_CSGetShoppingMallScreenRes_StaticFields {
};
struct proto_CSGetShoppingMallScreenRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetShoppingMallScreenRes_c {
	Il2CppClass_1 _1;
	proto_CSGetShoppingMallScreenRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetShoppingMallScreenRes_VTable vtable;
};
struct proto_CSGetShoppingMallScreenRes_o {
	proto_CSGetShoppingMallScreenRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ShoppingMallScreenDesc__o* shopping_mall_screens;
};
struct proto_CSLotteryReq_StaticFields {
};
struct proto_CSLotteryReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLotteryReq_c {
	Il2CppClass_1 _1;
	proto_CSLotteryReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLotteryReq_VTable vtable;
};
struct proto_CSLotteryReq_o {
	proto_CSLotteryReq_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t gacha_type;
	uint32_t chest_sub_id;
	int32_t consume_type;
	uint32_t finite_jackpot;
	uint32_t finite_lottery_count;
	uint32_t show_type;
	bool is_lucky_spin;
};
struct proto_CSLotteryRes_StaticFields {
};
struct proto_CSLotteryRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLotteryRes_c {
	Il2CppClass_1 _1;
	proto_CSLotteryRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLotteryRes_VTable vtable;
};
struct proto_CSLotteryRes_o {
	proto_CSLotteryRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ExchangedAward__o* lottery_goods;
	System_Collections_Generic_List_ExchangedAward__o* reward_goods;
	System_Collections_Generic_List_ExchangedAward__o* extra_one_goods;
	uint32_t lottery_count_weekly;
	int64_t next_free_time;
	uint32_t limit_purchase_count_one;
	uint32_t limit_purchase_count_ten;
	uint32_t not_got_num;
	uint32_t first_draw_reward_num;
	System_Collections_Generic_List_ExchangeItemNum__o* exchange_item_num;
	bool has_big_reward;
	System_UInt32_array* act_goods_ids;
	uint32_t act_progress;
	uint32_t energy_gacha_buff_display_one;
	uint32_t energy_gacha_buff_display_ten;
	uint32_t total_lottery_count;
	bool is_lucky_spin;
};
struct proto_CSLotteryExtraRewardReq_StaticFields {
};
struct proto_CSLotteryExtraRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLotteryExtraRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSLotteryExtraRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLotteryExtraRewardReq_VTable vtable;
};
struct proto_CSLotteryExtraRewardReq_o {
	proto_CSLotteryExtraRewardReq_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t condition_num;
	uint32_t chest_sub_id;
};
struct proto_CSExchangeGachaExtraRewardRes_StaticFields {
};
struct proto_CSExchangeGachaExtraRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExchangeGachaExtraRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSExchangeGachaExtraRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExchangeGachaExtraRewardRes_VTable vtable;
};
struct proto_CSExchangeGachaExtraRewardRes_o {
	proto_CSExchangeGachaExtraRewardRes_c *klass;
	void *monitor;
	System_UInt32_array* exchanged_reward_list;
	System_Collections_Generic_List_ExchangedAward__o* extra_rewards;
};
struct proto_CSGetLotteryProbabilityReq_StaticFields {
};
struct proto_CSGetLotteryProbabilityReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLotteryProbabilityReq_c {
	Il2CppClass_1 _1;
	proto_CSGetLotteryProbabilityReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLotteryProbabilityReq_VTable vtable;
};
struct proto_CSGetLotteryProbabilityReq_o {
	proto_CSGetLotteryProbabilityReq_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t chest_sub_id;
	int32_t probability_type;
	bool is_open;
};
struct proto_CSGetLotteryProbabilityRes_StaticFields {
};
struct proto_CSGetLotteryProbabilityRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLotteryProbabilityRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLotteryProbabilityRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLotteryProbabilityRes_VTable vtable;
};
struct proto_CSGetLotteryProbabilityRes_o {
	proto_CSGetLotteryProbabilityRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RareProbability__o* rare_pr;
	System_Collections_Generic_List_LevelProbability__o* level_pr;
	int32_t probability_type;
};
struct proto_CSGetGachaDescRes_StaticFields {
};
struct proto_CSGetGachaDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGachaDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetGachaDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGachaDescRes_VTable vtable;
};
struct proto_CSGetGachaDescRes_o {
	proto_CSGetGachaDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_GachaDesc__o* gacha_desc_list;
};
struct proto_CSGetGachaInfoRes_StaticFields {
};
struct proto_CSGetGachaInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGachaInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetGachaInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGachaInfoRes_VTable vtable;
};
struct proto_CSGetGachaInfoRes_o {
	proto_CSGetGachaInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_GachaInfo__o* gacha_info_list;
	System_Collections_Generic_List_CompletionBackpackInfo__o* completion_backpack_list;
	int32_t lucky_spin_type;
	uint32_t lucky_spin_unique_id;
	uint32_t lucky_spin_sub_id;
};
struct proto_CSGetActGachaInfoReq_StaticFields {
};
struct proto_CSGetActGachaInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetActGachaInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetActGachaInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetActGachaInfoReq_VTable vtable;
};
struct proto_CSGetActGachaInfoReq_o {
	proto_CSGetActGachaInfoReq_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t chest_sub_id;
};
struct proto_CSGetActGachaInfoRes_StaticFields {
};
struct proto_CSGetActGachaInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetActGachaInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetActGachaInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetActGachaInfoRes_VTable vtable;
};
struct proto_CSGetActGachaInfoRes_o {
	proto_CSGetActGachaInfoRes_c *klass;
	void *monitor;
	System_UInt32_array* unlocked_pools;
	System_Collections_Generic_List_ActIds__o* act_ids;
	uint32_t act_progress;
	System_UInt32_array* exchanged_reward_list;
};
struct proto_CSEliminateGoodsFromLimitPoolRes_StaticFields {
};
struct proto_CSEliminateGoodsFromLimitPoolRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSEliminateGoodsFromLimitPoolRes_c {
	Il2CppClass_1 _1;
	proto_CSEliminateGoodsFromLimitPoolRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSEliminateGoodsFromLimitPoolRes_VTable vtable;
};
struct proto_CSEliminateGoodsFromLimitPoolRes_o {
	proto_CSEliminateGoodsFromLimitPoolRes_c *klass;
	void *monitor;
	uint32_t after_eliminate;
};
struct proto_ActIds_StaticFields {
};
struct proto_ActIds_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActIds_c {
	Il2CppClass_1 _1;
	proto_ActIds_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActIds_VTable vtable;
};
struct proto_ActIds_o {
	proto_ActIds_c *klass;
	void *monitor;
	uint32_t pool;
	System_UInt32_array* ids;
};
struct proto_CSGetGachaSpecialExchangeDescReq_StaticFields {
};
struct proto_CSGetGachaSpecialExchangeDescReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGachaSpecialExchangeDescReq_c {
	Il2CppClass_1 _1;
	proto_CSGetGachaSpecialExchangeDescReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGachaSpecialExchangeDescReq_VTable vtable;
};
struct proto_CSGetGachaSpecialExchangeDescReq_o {
	proto_CSGetGachaSpecialExchangeDescReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSGetGachaSpecialExchangeDescRes_StaticFields {
};
struct proto_CSGetGachaSpecialExchangeDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGachaSpecialExchangeDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetGachaSpecialExchangeDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGachaSpecialExchangeDescRes_VTable vtable;
};
struct proto_CSGetGachaSpecialExchangeDescRes_o {
	proto_CSGetGachaSpecialExchangeDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ChestSpecialExchangeDesc__o* chest_special_exchange_descs;
};
struct proto_CSDoGachaSpecialExchangeReq_StaticFields {
};
struct proto_CSDoGachaSpecialExchangeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDoGachaSpecialExchangeReq_c {
	Il2CppClass_1 _1;
	proto_CSDoGachaSpecialExchangeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDoGachaSpecialExchangeReq_VTable vtable;
};
struct proto_CSDoGachaSpecialExchangeReq_o {
	proto_CSDoGachaSpecialExchangeReq_c *klass;
	void *monitor;
	uint32_t forge_tab_id;
	uint32_t exchange_cnt;
	uint32_t id;
};
struct proto_CSEliminateGoodsFromLimitPoolReq_StaticFields {
};
struct proto_CSEliminateGoodsFromLimitPoolReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSEliminateGoodsFromLimitPoolReq_c {
	Il2CppClass_1 _1;
	proto_CSEliminateGoodsFromLimitPoolReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSEliminateGoodsFromLimitPoolReq_VTable vtable;
};
struct proto_CSEliminateGoodsFromLimitPoolReq_o {
	proto_CSEliminateGoodsFromLimitPoolReq_c *klass;
	void *monitor;
	uint32_t lottery_id;
	uint32_t lottery_sub_id;
	System_UInt32_array* eliminated_goods;
};
struct proto_CSDoGachaSpecialExchangeRes_StaticFields {
};
struct proto_CSDoGachaSpecialExchangeRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDoGachaSpecialExchangeRes_c {
	Il2CppClass_1 _1;
	proto_CSDoGachaSpecialExchangeRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDoGachaSpecialExchangeRes_VTable vtable;
};
struct proto_CSDoGachaSpecialExchangeRes_o {
	proto_CSDoGachaSpecialExchangeRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
	uint32_t purchase_times;
};
struct proto_GachaDesc_StaticFields {
};
struct proto_GachaDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GachaDesc_c {
	Il2CppClass_1 _1;
	proto_GachaDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GachaDesc_VTable vtable;
};
struct proto_GachaDesc_o {
	proto_GachaDesc_c *klass;
	void *monitor;
	uint32_t chest_id;
	proto_ClientChestType_o* chest_type;
	System_Collections_Generic_List_GachaShowItemsWithJackpot__o* item_list_with_jackpot;
	System_Collections_Generic_List_ExtraRewardDesc__o* extra_rewards;
};
struct proto_GachaInfo_StaticFields {
};
struct proto_GachaInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GachaInfo_c {
	Il2CppClass_1 _1;
	proto_GachaInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GachaInfo_VTable vtable;
};
struct proto_GachaInfo_o {
	proto_GachaInfo_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t lottery_count_weekly;
	System_UInt32_array* exchanged_reward_list;
	int64_t next_free_time;
	uint32_t not_got_num;
	uint32_t limit_purchase_count_one;
	uint32_t limit_purchase_count_ten;
	uint32_t first_draw_reward_num;
	uint32_t total_lottery_count;
	int32_t lucky_spin_state;
};
struct proto_ClientChestType_StaticFields {
};
struct proto_ClientChestType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClientChestType_c {
	Il2CppClass_1 _1;
	proto_ClientChestType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClientChestType_VTable vtable;
};
struct proto_ClientChestType_o {
	proto_ClientChestType_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t priority;
	uint32_t coin_type;
	System_String_o* start_time;
	System_String_o* end_time;
	System_String_o* chest_name;
	System_UInt32_array* exchange_itemid;
	uint32_t free_type;
	uint32_t chest_activity;
	uint32_t chest_model_id;
	int64_t start_time_stamp;
	int64_t end_time_stamp;
	uint32_t once_price;
	uint32_t ten_price;
	uint32_t exchange_once_num;
	uint32_t exchange_ten_num;
	uint32_t color_id;
	bool extra_reward;
	uint32_t once_num;
	uint32_t ten_num;
	int64_t limit_start_time;
	int64_t limit_end_time;
	uint32_t limit_num_one;
	System_UInt32_array* limit_price_one;
	uint32_t limit_num_ten;
	System_UInt32_array* limit_price_ten;
	int64_t discount_start_time;
	int64_t discount_end_time;
	uint32_t discount_price_one;
	uint32_t discount_price_ten;
	uint32_t show_model_male;
	uint32_t show_model_female;
	uint32_t rare_item_max;
	uint32_t first_reward_max;
	uint32_t second_level_count;
	uint32_t third_level_count;
	System_UInt32_array* extra_reward_reset_day;
	uint32_t chest_sub_id;
	bool first_reward_switchk;
	uint32_t chest_model_id2;
	bool drop_probability_switchk;
	uint32_t open_priority_switchk;
	int32_t type;
	uint32_t forge_tab_id;
	uint32_t extra_reward_icon;
	uint32_t chest_hint_color;
	int64_t drop_up_start_time;
	int64_t drop_up_end_time;
	uint32_t limit_num;
	uint32_t limit_type;
	uint32_t drop_up_price;
	System_UInt32_array* show_type;
	uint32_t show_ui_color;
	System_UInt32_array* multi_once_price;
	System_UInt32_array* price_one_type;
	uint32_t energy_gacha_buff_price;
	uint32_t energy_gacha_buff_reset_price;
	uint32_t legend_cloth_id;
	System_String_o* bag_icon;
	uint32_t independent_entrance_type;
	bool is_tab_vfx;
	System_Collections_Generic_List_ChestLayoutDesc__o* layouts;
	uint32_t animation_type;
	bool is_cdn_quality;
};
struct proto_GachaShowItemsWithJackpot_StaticFields {
};
struct proto_GachaShowItemsWithJackpot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GachaShowItemsWithJackpot_c {
	Il2CppClass_1 _1;
	proto_GachaShowItemsWithJackpot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GachaShowItemsWithJackpot_VTable vtable;
};
struct proto_GachaShowItemsWithJackpot_o {
	proto_GachaShowItemsWithJackpot_c *klass;
	void *monitor;
	System_Collections_Generic_List_GachaShowItem__o* items;
	uint32_t jackpot;
};
struct proto_GachaShowItem_StaticFields {
};
struct proto_GachaShowItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GachaShowItem_c {
	Il2CppClass_1 _1;
	proto_GachaShowItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GachaShowItem_VTable vtable;
};
struct proto_GachaShowItem_o {
	proto_GachaShowItem_c *klass;
	void *monitor;
	uint32_t item_id;
	bool is_show;
	uint32_t repeated_item_id;
	uint32_t repeated_item_num;
	int32_t item_type;
	uint32_t item_num;
	uint32_t reward_level;
	uint32_t turntable_props_type;
	float drop_up_ratio;
	bool is_drop_up_buffed;
	uint32_t id;
	uint32_t item_duration;
	bool token_flag;
	bool un_quick_selection;
	int32_t rare_item;
};
struct proto_ExchangeItemNum_StaticFields {
};
struct proto_ExchangeItemNum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ExchangeItemNum_c {
	Il2CppClass_1 _1;
	proto_ExchangeItemNum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ExchangeItemNum_VTable vtable;
};
struct proto_ExchangeItemNum_o {
	proto_ExchangeItemNum_c *klass;
	void *monitor;
	uint32_t itemId;
	uint32_t num;
};
struct proto_CompletionBackpackInfo_StaticFields {
};
struct proto_CompletionBackpackInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CompletionBackpackInfo_c {
	Il2CppClass_1 _1;
	proto_CompletionBackpackInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CompletionBackpackInfo_VTable vtable;
};
struct proto_CompletionBackpackInfo_o {
	proto_CompletionBackpackInfo_c *klass;
	void *monitor;
	uint32_t lottery_id;
	System_Collections_Generic_List_CompletionItem__o* items;
};
struct proto_CSReRandomCompletionLotteryReq_StaticFields {
};
struct proto_CSReRandomCompletionLotteryReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSReRandomCompletionLotteryReq_c {
	Il2CppClass_1 _1;
	proto_CSReRandomCompletionLotteryReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSReRandomCompletionLotteryReq_VTable vtable;
};
struct proto_CSReRandomCompletionLotteryReq_o {
	proto_CSReRandomCompletionLotteryReq_c *klass;
	void *monitor;
	uint32_t lottery_id;
	uint32_t lottery_sub_id;
	System_UInt32_array* id_list;
	System_String_o* nick_name;
};
struct proto_CSCompletionLotteryGainItemsReq_StaticFields {
};
struct proto_CSCompletionLotteryGainItemsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCompletionLotteryGainItemsReq_c {
	Il2CppClass_1 _1;
	proto_CSCompletionLotteryGainItemsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCompletionLotteryGainItemsReq_VTable vtable;
};
struct proto_CSCompletionLotteryGainItemsReq_o {
	proto_CSCompletionLotteryGainItemsReq_c *klass;
	void *monitor;
	uint32_t lottery_id;
	uint32_t lottery_sub_id;
	System_UInt32_array* id_list;
};
struct proto_CSCompletionLotteryGainItemsRes_StaticFields {
};
struct proto_CSCompletionLotteryGainItemsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCompletionLotteryGainItemsRes_c {
	Il2CppClass_1 _1;
	proto_CSCompletionLotteryGainItemsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCompletionLotteryGainItemsRes_VTable vtable;
};
struct proto_CSCompletionLotteryGainItemsRes_o {
	proto_CSCompletionLotteryGainItemsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ExchangedAward__o* exchanged_awards;
};
struct proto_CSGetCardsReq_StaticFields {
};
struct proto_CSGetCardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCardsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCardsReq_VTable vtable;
};
struct proto_CSGetCardsReq_o {
	proto_CSGetCardsReq_c *klass;
	void *monitor;
	uint32_t lottery_id;
	System_UInt32_array* id_list;
};
struct proto_CSGetCardsRes_StaticFields {
};
struct proto_CSGetCardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCardsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCardsRes_VTable vtable;
};
struct proto_CSGetCardsRes_o {
	proto_CSGetCardsRes_c *klass;
	void *monitor;
	proto_PVPCardInfo_o* pvp_cards;
	proto_PVECardInfo_o* pve_cards;
};
struct proto_CSFlipCardReq_StaticFields {
};
struct proto_CSFlipCardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFlipCardReq_c {
	Il2CppClass_1 _1;
	proto_CSFlipCardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFlipCardReq_VTable vtable;
};
struct proto_CSFlipCardReq_o {
	proto_CSFlipCardReq_c *klass;
	void *monitor;
	bool is_pve;
	bool is_all;
	uint32_t flip_order;
};
struct proto_CSGetAgoraTokenReq_StaticFields {
};
struct proto_CSGetAgoraTokenReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAgoraTokenReq_c {
	Il2CppClass_1 _1;
	proto_CSGetAgoraTokenReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAgoraTokenReq_VTable vtable;
};
struct proto_CSGetAgoraTokenReq_o {
	proto_CSGetAgoraTokenReq_c *klass;
	void *monitor;
	System_String_o* channel_name;
};
struct proto_CSGetAgoraTokenRes_StaticFields {
};
struct proto_CSGetAgoraTokenRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAgoraTokenRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAgoraTokenRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAgoraTokenRes_VTable vtable;
};
struct proto_CSGetAgoraTokenRes_o {
	proto_CSGetAgoraTokenRes_c *klass;
	void *monitor;
	System_String_o* token;
};
struct proto_CSLoginDescReq_StaticFields {
};
struct proto_CSLoginDescReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLoginDescReq_c {
	Il2CppClass_1 _1;
	proto_CSLoginDescReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLoginDescReq_VTable vtable;
};
struct proto_CSLoginDescReq_o {
	proto_CSLoginDescReq_c *klass;
	void *monitor;
	System_String_o* language;
	uint32_t platform;
	System_String_o* country_code;
	uint32_t client_type;
};
struct proto_GetCardsAndIAPInfoRes_StaticFields {
};
struct proto_GetCardsAndIAPInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetCardsAndIAPInfoRes_c {
	Il2CppClass_1 _1;
	proto_GetCardsAndIAPInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetCardsAndIAPInfoRes_VTable vtable;
};
struct proto_GetCardsAndIAPInfoRes_o {
	proto_GetCardsAndIAPInfoRes_c *klass;
	void *monitor;
	proto_CSGetCardsRes_o* cards_res;
	proto_CSGetAccountIAPInfoRes_o* iap_info_res;
};
struct proto_CSGetEPInfoRes_StaticFields {
};
struct proto_CSGetEPInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetEPInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetEPInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetEPInfoRes_VTable vtable;
};
struct proto_CSGetEPInfoRes_o {
	proto_CSGetEPInfoRes_c *klass;
	void *monitor;
	bool owned_pass;
	System_Collections_Generic_List_RewardStatus__o* rewards;
	System_Collections_Generic_List_ChallengeStatus__o* challenges;
	uint32_t ep_event_id;
	int64_t start_time;
	int64_t end_time;
	uint32_t ep_badge;
	uint32_t gold_limit_improved;
	uint32_t fp_challenge_item;
	bool owned_fp_challenge;
	uint32_t purchase_badge_count_today;
	uint32_t week;
	int64_t daily_reset_time;
	uint32_t epid_preorder;
	int64_t ep_preorder_start_time;
	int64_t ep_preorder_end_time;
	uint32_t daily_challenge_completed_cnt;
	uint32_t elite_challenge_completed_cnt;
	uint32_t veteran_challenge_completed_cnt;
	int64_t subscription_start_time;
	int64_t subscription_end_time;
	uint32_t purchase_ep_count;
	uint32_t ep_max_reward_claimed_badge;
	System_Collections_Generic_List_DailyQuestRewardsStatus__o* daily_rewards_status;
	System_Collections_Generic_List_WeeklyProcess__o* weekly_process;
	proto_DailyProcess_o* daily_process;
	System_Collections_Generic_List_EPDailyProcessRewardDesc__o* daily_process_reward_desc;
	uint32_t customized_discount;
	int32_t unlock_status;
	uint32_t exp;
	uint32_t cycle_reward_claimed_times;
	uint32_t current_pass_status;
	uint32_t refresh_challenge_cnt;
	uint32_t gainedExpByShare;
	uint32_t todaySendCnt;
	uint32_t todayClaimCnt;
};
struct proto_CSEPPurchaseReq_StaticFields {
};
struct proto_CSEPPurchaseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSEPPurchaseReq_c {
	Il2CppClass_1 _1;
	proto_CSEPPurchaseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSEPPurchaseReq_VTable vtable;
};
struct proto_CSEPPurchaseReq_o {
	proto_CSEPPurchaseReq_c *klass;
	void *monitor;
	bool is_bundle;
	bool is_customized_discount;
};
struct proto_CSEPPurchaseRes_StaticFields {
};
struct proto_CSEPPurchaseRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSEPPurchaseRes_c {
	Il2CppClass_1 _1;
	proto_CSEPPurchaseRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSEPPurchaseRes_VTable vtable;
};
struct proto_CSEPPurchaseRes_o {
	proto_CSEPPurchaseRes_c *klass;
	void *monitor;
};
struct proto_CSEPClaimRewardReq_StaticFields {
};
struct proto_CSEPClaimRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSEPClaimRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSEPClaimRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSEPClaimRewardReq_VTable vtable;
};
struct proto_CSEPClaimRewardReq_o {
	proto_CSEPClaimRewardReq_c *klass;
	void *monitor;
	System_Collections_Generic_List_unlock__o* unlock_reward;
	System_String_o* nickname;
	bool claim_max_reward;
};
struct proto_CSEPClaimRewardRes_StaticFields {
};
struct proto_CSEPClaimRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSEPClaimRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSEPClaimRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSEPClaimRewardRes_VTable vtable;
};
struct proto_CSEPClaimRewardRes_o {
	proto_CSEPClaimRewardRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* exchange_awards;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_CSEPClaimBadgeReq_StaticFields {
};
struct proto_CSEPClaimBadgeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSEPClaimBadgeReq_c {
	Il2CppClass_1 _1;
	proto_CSEPClaimBadgeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSEPClaimBadgeReq_VTable vtable;
};
struct proto_CSEPClaimBadgeReq_o {
	proto_CSEPClaimBadgeReq_c *klass;
	void *monitor;
	System_UInt32_array* challenge_ids;
};
struct proto_CSEPClaimBadgeRes_StaticFields {
};
struct proto_CSEPClaimBadgeRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSEPClaimBadgeRes_c {
	Il2CppClass_1 _1;
	proto_CSEPClaimBadgeRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSEPClaimBadgeRes_VTable vtable;
};
struct proto_CSEPClaimBadgeRes_o {
	proto_CSEPClaimBadgeRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* exchange_awards;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_CSEPPurchaseBadgeReq_StaticFields {
};
struct proto_CSEPPurchaseBadgeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSEPPurchaseBadgeReq_c {
	Il2CppClass_1 _1;
	proto_CSEPPurchaseBadgeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSEPPurchaseBadgeReq_VTable vtable;
};
struct proto_CSEPPurchaseBadgeReq_o {
	proto_CSEPPurchaseBadgeReq_c *klass;
	void *monitor;
	uint32_t count;
};
struct proto_CSEPPurchaseBadgeRes_StaticFields {
};
struct proto_CSEPPurchaseBadgeRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSEPPurchaseBadgeRes_c {
	Il2CppClass_1 _1;
	proto_CSEPPurchaseBadgeRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSEPPurchaseBadgeRes_VTable vtable;
};
struct proto_CSEPPurchaseBadgeRes_o {
	proto_CSEPPurchaseBadgeRes_c *klass;
	void *monitor;
};
struct proto_CSEPPreorderRes_StaticFields {
};
struct proto_CSEPPreorderRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSEPPreorderRes_c {
	Il2CppClass_1 _1;
	proto_CSEPPreorderRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSEPPreorderRes_VTable vtable;
};
struct proto_CSEPPreorderRes_o {
	proto_CSEPPreorderRes_c *klass;
	void *monitor;
};
struct proto_CSEPVideoAdPortalReq_StaticFields {
};
struct proto_CSEPVideoAdPortalReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSEPVideoAdPortalReq_c {
	Il2CppClass_1 _1;
	proto_CSEPVideoAdPortalReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSEPVideoAdPortalReq_VTable vtable;
};
struct proto_CSEPVideoAdPortalReq_o {
	proto_CSEPVideoAdPortalReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSEPVideoAdPortalRes_StaticFields {
};
struct proto_CSEPVideoAdPortalRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSEPVideoAdPortalRes_c {
	Il2CppClass_1 _1;
	proto_CSEPVideoAdPortalRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSEPVideoAdPortalRes_VTable vtable;
};
struct proto_CSEPVideoAdPortalRes_o {
	proto_CSEPVideoAdPortalRes_c *klass;
	void *monitor;
	System_String_o* video_url;
};
struct proto_EPDiscountDesc_StaticFields {
};
struct proto_EPDiscountDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPDiscountDesc_c {
	Il2CppClass_1 _1;
	proto_EPDiscountDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPDiscountDesc_VTable vtable;
};
struct proto_EPDiscountDesc_o {
	proto_EPDiscountDesc_c *klass;
	void *monitor;
	uint32_t discount;
	bool is_show;
	System_String_o* exp_group;
	System_String_o* account_group;
};
struct proto_RewardStatus_StaticFields {
};
struct proto_RewardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RewardStatus_c {
	Il2CppClass_1 _1;
	proto_RewardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RewardStatus_VTable vtable;
};
struct proto_RewardStatus_o {
	proto_RewardStatus_c *klass;
	void *monitor;
	uint32_t unlock_id;
	int32_t status;
	uint32_t is_ep;
};
struct proto_DailyQuestRewardsStatus_StaticFields {
};
struct proto_DailyQuestRewardsStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DailyQuestRewardsStatus_c {
	Il2CppClass_1 _1;
	proto_DailyQuestRewardsStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DailyQuestRewardsStatus_VTable vtable;
};
struct proto_DailyQuestRewardsStatus_o {
	proto_DailyQuestRewardsStatus_c *klass;
	void *monitor;
	uint32_t process_id;
	int32_t status;
};
struct proto_WeeklyProcess_StaticFields {
};
struct proto_WeeklyProcess_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeeklyProcess_c {
	Il2CppClass_1 _1;
	proto_WeeklyProcess_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeeklyProcess_VTable vtable;
};
struct proto_WeeklyProcess_o {
	proto_WeeklyProcess_c *klass;
	void *monitor;
	uint32_t week_id;
	uint32_t challenge_num;
	System_Collections_Generic_List_WeeklyProcessStatus__o* weekly_process_status;
};
struct proto_DailyProcess_StaticFields {
};
struct proto_DailyProcess_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DailyProcess_c {
	Il2CppClass_1 _1;
	proto_DailyProcess_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DailyProcess_VTable vtable;
};
struct proto_DailyProcess_o {
	proto_DailyProcess_c *klass;
	void *monitor;
	uint32_t challenge_num;
	System_Collections_Generic_List_DailyProcessStatus__o* daily_process_status;
};
struct proto_WeeklyProcessStatus_StaticFields {
};
struct proto_WeeklyProcessStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeeklyProcessStatus_c {
	Il2CppClass_1 _1;
	proto_WeeklyProcessStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeeklyProcessStatus_VTable vtable;
};
struct proto_WeeklyProcessStatus_o {
	proto_WeeklyProcessStatus_c *klass;
	void *monitor;
	uint32_t node_id;
	int32_t status;
};
struct proto_DailyProcessStatus_StaticFields {
};
struct proto_DailyProcessStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DailyProcessStatus_c {
	Il2CppClass_1 _1;
	proto_DailyProcessStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DailyProcessStatus_VTable vtable;
};
struct proto_DailyProcessStatus_o {
	proto_DailyProcessStatus_c *klass;
	void *monitor;
	uint32_t node_id;
	int32_t status;
};
struct proto_WeeklyCompleteNum_StaticFields {
};
struct proto_WeeklyCompleteNum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeeklyCompleteNum_c {
	Il2CppClass_1 _1;
	proto_WeeklyCompleteNum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeeklyCompleteNum_VTable vtable;
};
struct proto_WeeklyCompleteNum_o {
	proto_WeeklyCompleteNum_c *klass;
	void *monitor;
	uint32_t week_id;
	uint32_t completed_num;
};
struct proto_ChallengeStatus_StaticFields {
};
struct proto_ChallengeStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChallengeStatus_c {
	Il2CppClass_1 _1;
	proto_ChallengeStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChallengeStatus_VTable vtable;
};
struct proto_ChallengeStatus_o {
	proto_ChallengeStatus_c *klass;
	void *monitor;
	uint32_t challenge_id;
	int32_t status;
	uint32_t update_time;
	System_UInt32_array* role_condition;
	uint32_t count_type;
	uint32_t player_count;
	System_Collections_Generic_List_ChallengeCdt__o* conditions;
	uint32_t match_mode;
	uint32_t date;
	uint32_t challenge_type;
	uint32_t special_challenge;
	uint32_t daily_count;
	bool is_daily_quest;
	bool is_unfinished_daily_quest;
	uint32_t max_daily_count;
	uint32_t week_id;
	System_UInt32_array* game_modes;
	uint32_t original_challenge_id;
	bool support_ugc_match;
};
struct proto_unlock_StaticFields {
};
struct proto_unlock_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_unlock_c {
	Il2CppClass_1 _1;
	proto_unlock_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_unlock_VTable vtable;
};
struct proto_unlock_o {
	proto_unlock_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t is_ep;
};
struct proto_ChallengeCdt_StaticFields {
};
struct proto_ChallengeCdt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChallengeCdt_c {
	Il2CppClass_1 _1;
	proto_ChallengeCdt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChallengeCdt_VTable vtable;
};
struct proto_ChallengeCdt_o {
	proto_ChallengeCdt_c *klass;
	void *monitor;
	int32_t condition_type;
	uint32_t current_value;
	uint32_t target_value;
	System_UInt32_array* sub_condition;
};
struct proto_GetBasicEPInfoRes_StaticFields {
};
struct proto_GetBasicEPInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetBasicEPInfoRes_c {
	Il2CppClass_1 _1;
	proto_GetBasicEPInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetBasicEPInfoRes_VTable vtable;
};
struct proto_GetBasicEPInfoRes_o {
	proto_GetBasicEPInfoRes_c *klass;
	void *monitor;
	bool owned_pass;
	uint32_t ep_event_id;
	int64_t start_time;
	int64_t end_time;
	uint32_t ep_badge;
	uint32_t gold_limit_improved;
	bool owned_fp_challenge;
	uint32_t badge_cnt;
	proto_TicketPriceDesc_o* ep_price;
};
struct proto_CSGetEPDebrisIngameRes_StaticFields {
};
struct proto_CSGetEPDebrisIngameRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetEPDebrisIngameRes_c {
	Il2CppClass_1 _1;
	proto_CSGetEPDebrisIngameRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetEPDebrisIngameRes_VTable vtable;
};
struct proto_CSGetEPDebrisIngameRes_o {
	proto_CSGetEPDebrisIngameRes_c *klass;
	void *monitor;
	uint32_t ep_debris_id;
	uint32_t gained_game_ep_debris;
	uint32_t gained_daily_ep_debris;
};
struct proto_CSGetDailyQuestRewardsReq_StaticFields {
};
struct proto_CSGetDailyQuestRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetDailyQuestRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetDailyQuestRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetDailyQuestRewardsReq_VTable vtable;
};
struct proto_CSGetDailyQuestRewardsReq_o {
	proto_CSGetDailyQuestRewardsReq_c *klass;
	void *monitor;
	uint32_t process_id;
};
struct proto_CSGetDailyQuestRewardsRes_StaticFields {
};
struct proto_CSGetDailyQuestRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetDailyQuestRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetDailyQuestRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetDailyQuestRewardsRes_VTable vtable;
};
struct proto_CSGetDailyQuestRewardsRes_o {
	proto_CSGetDailyQuestRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSGetWeeklyProcessRewardsReq_StaticFields {
};
struct proto_CSGetWeeklyProcessRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWeeklyProcessRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWeeklyProcessRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWeeklyProcessRewardsReq_VTable vtable;
};
struct proto_CSGetWeeklyProcessRewardsReq_o {
	proto_CSGetWeeklyProcessRewardsReq_c *klass;
	void *monitor;
	uint32_t week_id;
	uint32_t node_id;
};
struct proto_CSGetWeeklyProcessRewardsRes_StaticFields {
};
struct proto_CSGetWeeklyProcessRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWeeklyProcessRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWeeklyProcessRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWeeklyProcessRewardsRes_VTable vtable;
};
struct proto_CSGetWeeklyProcessRewardsRes_o {
	proto_CSGetWeeklyProcessRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSGetDailyProcessRewardsReq_StaticFields {
};
struct proto_CSGetDailyProcessRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetDailyProcessRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetDailyProcessRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetDailyProcessRewardsReq_VTable vtable;
};
struct proto_CSGetDailyProcessRewardsReq_o {
	proto_CSGetDailyProcessRewardsReq_c *klass;
	void *monitor;
	uint32_t node_id;
};
struct proto_CSGetDailyProcessRewardsRes_StaticFields {
};
struct proto_CSGetDailyProcessRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetDailyProcessRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetDailyProcessRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetDailyProcessRewardsRes_VTable vtable;
};
struct proto_CSGetDailyProcessRewardsRes_o {
	proto_CSGetDailyProcessRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
	proto_ExchangeChangeData_o* exchange_awards;
};
struct proto_CSGetBPAllDescsRes_StaticFields {
};
struct proto_CSGetBPAllDescsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBPAllDescsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBPAllDescsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBPAllDescsRes_VTable vtable;
};
struct proto_CSGetBPAllDescsRes_o {
	proto_CSGetBPAllDescsRes_c *klass;
	void *monitor;
	proto_EventSettingDesc_o* event_setting;
	proto_BPEventExpression_o* event_expression;
	System_Collections_Generic_List_BPGoods__o* goods;
	proto_BPCycleGoods_o* cycle_goods;
	proto_BPPrice_o* price;
	proto_BPSubscribe_o* subscribe;
	System_Collections_Generic_List_EPDailyProcessRewardDesc__o* daily_process_reward_desc;
	System_Collections_Generic_List_ChallengeDesc__o* daily_challenge;
	System_Collections_Generic_List_ChallengeDesc__o* weekly_challenge;
	System_Collections_Generic_List_ChallengeDesc__o* weekly_challenge_pool;
};
struct proto_CSGetBPInfoByAccountIDsReq_StaticFields {
};
struct proto_CSGetBPInfoByAccountIDsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBPInfoByAccountIDsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetBPInfoByAccountIDsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBPInfoByAccountIDsReq_VTable vtable;
};
struct proto_CSGetBPInfoByAccountIDsReq_o {
	proto_CSGetBPInfoByAccountIDsReq_c *klass;
	void *monitor;
	System_UInt64_array* account_ids;
	bool need_share_exp_info;
};
struct proto_AccountBPBriefInfo_StaticFields {
};
struct proto_AccountBPBriefInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountBPBriefInfo_c {
	Il2CppClass_1 _1;
	proto_AccountBPBriefInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountBPBriefInfo_VTable vtable;
};
struct proto_AccountBPBriefInfo_o {
	proto_AccountBPBriefInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t current_pass_status;
	uint32_t exp;
	bool can_share_exp;
};
struct proto_CSGetBPInfoByAccountIDsRes_StaticFields {
};
struct proto_CSGetBPInfoByAccountIDsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBPInfoByAccountIDsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBPInfoByAccountIDsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBPInfoByAccountIDsRes_VTable vtable;
};
struct proto_CSGetBPInfoByAccountIDsRes_o {
	proto_CSGetBPInfoByAccountIDsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AccountBPBriefInfo__o* account_bp_infos;
};
struct proto_CSBPSendPremiumPassReq_StaticFields {
};
struct proto_CSBPSendPremiumPassReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBPSendPremiumPassReq_c {
	Il2CppClass_1 _1;
	proto_CSBPSendPremiumPassReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBPSendPremiumPassReq_VTable vtable;
};
struct proto_CSBPSendPremiumPassReq_o {
	proto_CSBPSendPremiumPassReq_c *klass;
	void *monitor;
	uint64_t receive_account_id;
	System_String_o* nickname;
	uint32_t banner_id;
	uint32_t head_pic;
};
struct proto_BPExpShareInfo_StaticFields {
};
struct proto_BPExpShareInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BPExpShareInfo_c {
	Il2CppClass_1 _1;
	proto_BPExpShareInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BPExpShareInfo_VTable vtable;
};
struct proto_BPExpShareInfo_o {
	proto_BPExpShareInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t receive_times;
	bool can_send;
	bool can_claim;
};
struct proto_CSGetBPExpShareListRes_StaticFields {
};
struct proto_CSGetBPExpShareListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBPExpShareListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBPExpShareListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBPExpShareListRes_VTable vtable;
};
struct proto_CSGetBPExpShareListRes_o {
	proto_CSGetBPExpShareListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BPExpShareInfo__o* exp_share_list;
	uint32_t gained_exp;
	System_UInt64_array* today_share_account;
	uint32_t today_claim_cnt;
};
struct proto_CSBPShareExpToFriendReq_StaticFields {
};
struct proto_CSBPShareExpToFriendReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBPShareExpToFriendReq_c {
	Il2CppClass_1 _1;
	proto_CSBPShareExpToFriendReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBPShareExpToFriendReq_VTable vtable;
};
struct proto_CSBPShareExpToFriendReq_o {
	proto_CSBPShareExpToFriendReq_c *klass;
	void *monitor;
	System_UInt64_array* friend_account_ids;
	System_UInt32_array* friend_tags;
	uint32_t friend_num;
};
struct proto_CSBPShareExpToFriendRes_StaticFields {
};
struct proto_CSBPShareExpToFriendRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBPShareExpToFriendRes_c {
	Il2CppClass_1 _1;
	proto_CSBPShareExpToFriendRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBPShareExpToFriendRes_VTable vtable;
};
struct proto_CSBPShareExpToFriendRes_o {
	proto_CSBPShareExpToFriendRes_c *klass;
	void *monitor;
	System_UInt64_array* daily_send_players;
};
struct proto_CSBPClaimExpFromFriendsReq_StaticFields {
};
struct proto_CSBPClaimExpFromFriendsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBPClaimExpFromFriendsReq_c {
	Il2CppClass_1 _1;
	proto_CSBPClaimExpFromFriendsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBPClaimExpFromFriendsReq_VTable vtable;
};
struct proto_CSBPClaimExpFromFriendsReq_o {
	proto_CSBPClaimExpFromFriendsReq_c *klass;
	void *monitor;
	System_UInt64_array* friend_account_ids;
	System_UInt32_array* friend_tags;
	uint32_t friend_num;
};
struct proto_CSBPClaimExpFromFriendsRes_StaticFields {
};
struct proto_CSBPClaimExpFromFriendsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBPClaimExpFromFriendsRes_c {
	Il2CppClass_1 _1;
	proto_CSBPClaimExpFromFriendsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBPClaimExpFromFriendsRes_VTable vtable;
};
struct proto_CSBPClaimExpFromFriendsRes_o {
	proto_CSBPClaimExpFromFriendsRes_c *klass;
	void *monitor;
	uint32_t claimed_exp;
	System_UInt64_array* claimed_account_ids;
};
struct proto_CSBPRefreshWeeklyChallengeReq_StaticFields {
};
struct proto_CSBPRefreshWeeklyChallengeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBPRefreshWeeklyChallengeReq_c {
	Il2CppClass_1 _1;
	proto_CSBPRefreshWeeklyChallengeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBPRefreshWeeklyChallengeReq_VTable vtable;
};
struct proto_CSBPRefreshWeeklyChallengeReq_o {
	proto_CSBPRefreshWeeklyChallengeReq_c *klass;
	void *monitor;
	uint32_t challenge_id;
};
struct proto_CSBPRefreshWeeklyChallengeRes_StaticFields {
};
struct proto_CSBPRefreshWeeklyChallengeRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBPRefreshWeeklyChallengeRes_c {
	Il2CppClass_1 _1;
	proto_CSBPRefreshWeeklyChallengeRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBPRefreshWeeklyChallengeRes_VTable vtable;
};
struct proto_CSBPRefreshWeeklyChallengeRes_o {
	proto_CSBPRefreshWeeklyChallengeRes_c *klass;
	void *monitor;
	uint32_t new_challenge_id;
};
struct proto_CSGetAllSwitchsRes_StaticFields {
};
struct proto_CSGetAllSwitchsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAllSwitchsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAllSwitchsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAllSwitchsRes_VTable vtable;
};
struct proto_CSGetAllSwitchsRes_o {
	proto_CSGetAllSwitchsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_SwitchDesc__o* switchs;
};
struct proto_CSGetGoogleRewardsDescRes_StaticFields {
};
struct proto_CSGetGoogleRewardsDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGoogleRewardsDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetGoogleRewardsDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGoogleRewardsDescRes_VTable vtable;
};
struct proto_CSGetGoogleRewardsDescRes_o {
	proto_CSGetGoogleRewardsDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_GoogleRewardsDesc__o* reward_desc;
};
struct proto_CSGetAndroidApplicationToDetectRes_StaticFields {
};
struct proto_CSGetAndroidApplicationToDetectRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAndroidApplicationToDetectRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAndroidApplicationToDetectRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAndroidApplicationToDetectRes_VTable vtable;
};
struct proto_CSGetAndroidApplicationToDetectRes_o {
	proto_CSGetAndroidApplicationToDetectRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AndroidApplicationToDetectDesc__o* android_apps_to_detect_res;
};
struct proto_CSGetRateAppSwitchRes_StaticFields {
};
struct proto_CSGetRateAppSwitchRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRateAppSwitchRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRateAppSwitchRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRateAppSwitchRes_VTable vtable;
};
struct proto_CSGetRateAppSwitchRes_o {
	proto_CSGetRateAppSwitchRes_c *klass;
	void *monitor;
	proto_RateAppSwitchDesc_o* switch_desc;
};
struct proto_CSShareSettingDescRes_StaticFields {
};
struct proto_CSShareSettingDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSShareSettingDescRes_c {
	Il2CppClass_1 _1;
	proto_CSShareSettingDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSShareSettingDescRes_VTable vtable;
};
struct proto_CSShareSettingDescRes_o {
	proto_CSShareSettingDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ShareSettingDesc__o* share_settings;
};
struct proto_CSQuitControlDescRes_StaticFields {
};
struct proto_CSQuitControlDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSQuitControlDescRes_c {
	Il2CppClass_1 _1;
	proto_CSQuitControlDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSQuitControlDescRes_VTable vtable;
};
struct proto_CSQuitControlDescRes_o {
	proto_CSQuitControlDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_QuitControlDesc__o* quit_control_settings;
};
struct proto_CSAntiAddictionSwitchDescRes_StaticFields {
};
struct proto_CSAntiAddictionSwitchDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAntiAddictionSwitchDescRes_c {
	Il2CppClass_1 _1;
	proto_CSAntiAddictionSwitchDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAntiAddictionSwitchDescRes_VTable vtable;
};
struct proto_CSAntiAddictionSwitchDescRes_o {
	proto_CSAntiAddictionSwitchDescRes_c *klass;
	void *monitor;
	proto_AntiAddictionSwitchDesc_o* anti_addiction_switch_desc;
	System_Collections_Generic_List_PhoneNumControlDesc__o* phone_num_control_list;
	System_Collections_Generic_List_DailyRechargeLimitDesc__o* daily_recharge_limit_descs;
};
struct proto_CSAntiHackCenterDescRes_StaticFields {
};
struct proto_CSAntiHackCenterDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAntiHackCenterDescRes_c {
	Il2CppClass_1 _1;
	proto_CSAntiHackCenterDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAntiHackCenterDescRes_VTable vtable;
};
struct proto_CSAntiHackCenterDescRes_o {
	proto_CSAntiHackCenterDescRes_c *klass;
	void *monitor;
	proto_AntiHackCenterDesc_o* anti_hack_center_desc;
};
struct proto_CSGameCloseInfoDescRes_StaticFields {
};
struct proto_CSGameCloseInfoDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGameCloseInfoDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGameCloseInfoDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGameCloseInfoDescRes_VTable vtable;
};
struct proto_CSGameCloseInfoDescRes_o {
	proto_CSGameCloseInfoDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_GameCloseInfoDesc__o* game_close_info;
};
struct proto_CSWebViewSettingDescRes_StaticFields {
};
struct proto_CSWebViewSettingDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWebViewSettingDescRes_c {
	Il2CppClass_1 _1;
	proto_CSWebViewSettingDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWebViewSettingDescRes_VTable vtable;
};
struct proto_CSWebViewSettingDescRes_o {
	proto_CSWebViewSettingDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WebViewSettingDesc__o* web_view_setting;
};
struct proto_CSNewModeBubbleDescRes_StaticFields {
};
struct proto_CSNewModeBubbleDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSNewModeBubbleDescRes_c {
	Il2CppClass_1 _1;
	proto_CSNewModeBubbleDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSNewModeBubbleDescRes_VTable vtable;
};
struct proto_CSNewModeBubbleDescRes_o {
	proto_CSNewModeBubbleDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_NewModeBubbleDesc__o* new_mode_bubble_descs;
};
struct proto_LoginReq_StaticFields {
};
struct proto_LoginReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LoginReq_c {
	Il2CppClass_1 _1;
	proto_LoginReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LoginReq_VTable vtable;
};
struct proto_LoginReq_o {
	proto_LoginReq_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* game_server_id;
	System_String_o* event_time;
	System_String_o* game_id;
	uint32_t plat_id;
	uint32_t zone_area_id;
	System_String_o* client_version;
	System_String_o* system_software;
	System_String_o* system_hardware;
	System_String_o* telecom_oper;
	System_String_o* network;
	uint32_t screen_width;
	uint32_t screen_hight;
	System_String_o* dpi;
	System_String_o* cpu_hardware;
	uint32_t memory;
	System_String_o* gl_render;
	System_String_o* gl_version;
	System_String_o* device_id;
	System_String_o* client_ip;
	System_String_o* language;
	System_String_o* open_id;
	System_String_o* open_id_type;
	System_String_o* device_type;
	System_String_o* device_model;
	System_String_o* region;
	System_String_o* ip_region;
	System_String_o* others;
	System_String_o* login_token;
	uint32_t platform_sdk_id;
	uint32_t level;
	uint64_t clan_id;
	uint64_t platform_uid;
	System_String_o* nickname;
	System_String_o* serial_a;
	System_String_o* board_a;
	System_String_o* brand_a;
	System_String_o* fingerprint_a;
	System_String_o* hardware_a;
	System_String_o* manufacturer_a;
	System_String_o* network_operator_a;
	System_String_o* network_type_a;
	System_String_o* imei_a;
	System_String_o* meid_a;
	System_String_o* subscriber_a;
	System_String_o* line_1_num_a;
	System_String_o* device_a;
	System_String_o* product_a;
	System_String_o* model_a;
	System_String_o* bootloader_a;
	uint64_t check_emulator_files_list_a;
	uint64_t check_emulator_properties_list_a;
	uint64_t check_emulator_package_list_a;
	bool is_emulator;
	System_String_o* ip_address;
	bool is_root;
	System_String_o* signature_md5;
	System_String_o* sensor_info;
	uint32_t emulator_score;
	int32_t sdcard_total_storage;
	int32_t sdcard_avail_storage;
	int32_t inner_total_storage;
	int32_t inner_avail_storage;
	int32_t game_installed_disk_avail_storage;
	int32_t game_installed_disk_total_storage;
	int32_t external_sdcard_avail_storage;
	int32_t external_sdcard_total_storage;
	uint32_t login_by;
	System_String_o* noti_region;
	int32_t source;
	uint32_t reg_avatar;
	uint32_t lock_region_time;
	uint32_t quality;
	System_String_o* lib_path;
	int32_t using_version;
	System_String_o* lib_token;
	uint32_t channel_type;
	uint32_t cpu_type;
	System_String_o* cpu_architecture;
	System_String_o* client_version_code;
	int64_t token_expires_at;
	int32_t newbie_choice;
	System_String_o* system_graphics_api;
	uint32_t supported_astc_bitset;
	uint32_t login_open_id_type;
	System_Byte_array* ano_detail;
	System_String_o* ip_city;
	System_String_o* ip_subdivision;
	uint32_t loading_time;
	System_String_o* release_channel;
	System_Byte_array* gin_detail;
	uint32_t android_engine_init_flag;
	System_String_o* extra_info;
};
struct proto_PingAddrDesc_StaticFields {
};
struct proto_PingAddrDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PingAddrDesc_c {
	Il2CppClass_1 _1;
	proto_PingAddrDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PingAddrDesc_VTable vtable;
};
struct proto_PingAddrDesc_o {
	proto_PingAddrDesc_c *klass;
	void *monitor;
	System_String_o* tcp_ip;
	bool is_traceroute;
	System_String_o* udp_ip_port;
};
struct proto_LoginRes_StaticFields {
};
struct proto_LoginRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LoginRes_c {
	Il2CppClass_1 _1;
	proto_LoginRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LoginRes_VTable vtable;
};
struct proto_LoginRes_o {
	proto_LoginRes_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t account_type;
	System_String_o* region;
	System_String_o* nickname;
	uint64_t create_at;
	uint32_t level;
	uint32_t exp;
	uint32_t chat_server;
	uint32_t coins;
	int32_t gems;
	System_String_o* notification_channel;
	uint32_t voice_server;
	System_String_o* event_log_url;
	System_Collections_Generic_List_RegionIDMapping__o* region_id_mapping;
	uint64_t clan_id;
	uint64_t server_time;
	System_String_o* noti_region;
	uint32_t role;
	bool is_emulator;
	uint32_t queue_position;
	uint32_t need_waiting_secs;
	bool has_elite_pass;
	uint32_t badge_id;
	uint32_t badge_cnt;
	System_String_o* chat_addr;
	bool show_rank;
	proto_GetBasicEPInfoRes_o* elite_pass_basic_info;
	proto_CSPlayerRankingInfoRes_o* rank_info;
	int64_t return_at;
	uint32_t voice_type;
	System_String_o* network_log_url;
	System_Collections_Generic_List_PingAddrDesc__o* ping_addr_desc_list;
	System_String_o* ip_region;
	double ranking_peak_threshold;
	System_Collections_Generic_List_GameServerNodeManagerDesc__o* game_server_node_manager;
	uint64_t last_login_at;
	int32_t age_state;
	proto_AbTestChoices_o* ab_test_choices;
	proto_BlacklistInfoRes_o* blacklist;
	System_String_o* mem_value;
	uint32_t register_variant;
	proto_WeaponRackRes_o* weapon_rack;
	uint32_t vehicle_display;
	uint32_t gloo_display;
	System_String_o* clan_channel_secret;
	System_Collections_Generic_List_string__o* check_name;
	uint32_t skyboard_display;
	int64_t mic_muted_seconds;
	bool is_optional_item_ab_test;
	System_String_o* voice_server_url;
	proto_ReportGGPInfo_o* report_ggp_info;
	bool ad_returner;
	proto_ExternalIconInfo_o* external_icon_info;
	uint32_t player_proficiency_type;
	uint32_t veteran_leave_days_tag;
	bool enable_debugger_upload;
	proto_AccountAntiAddictionInfo_o* antiaddiction_info;
	proto_CSAntiAddictionSwitchDescRes_o* anti_addiction_switch_res;
};
struct proto_CSCheckHackBehaviorReq_StaticFields {
};
struct proto_CSCheckHackBehaviorReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCheckHackBehaviorReq_c {
	Il2CppClass_1 _1;
	proto_CSCheckHackBehaviorReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCheckHackBehaviorReq_VTable vtable;
};
struct proto_CSCheckHackBehaviorReq_o {
	proto_CSCheckHackBehaviorReq_c *klass;
	void *monitor;
	proto_MatchClientInfo_o* client_info;
};
struct proto_CSCheckHackBehaviorRes_StaticFields {
};
struct proto_CSCheckHackBehaviorRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCheckHackBehaviorRes_c {
	Il2CppClass_1 _1;
	proto_CSCheckHackBehaviorRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCheckHackBehaviorRes_VTable vtable;
};
struct proto_CSCheckHackBehaviorRes_o {
	proto_CSCheckHackBehaviorRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_HackWarningInfoDesc__o* hack_warning;
};
struct proto_ReleaseVersion_StaticFields {
};
struct proto_ReleaseVersion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ReleaseVersion_c {
	Il2CppClass_1 _1;
	proto_ReleaseVersion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ReleaseVersion_VTable vtable;
};
struct proto_ReleaseVersion_o {
	proto_ReleaseVersion_c *klass;
	void *monitor;
	System_String_o* name;
	int64_t start_time;
	int64_t end_time;
};
struct proto_BlacklistInfoRes_StaticFields {
};
struct proto_BlacklistInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BlacklistInfoRes_c {
	Il2CppClass_1 _1;
	proto_BlacklistInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BlacklistInfoRes_VTable vtable;
};
struct proto_BlacklistInfoRes_o {
	proto_BlacklistInfoRes_c *klass;
	void *monitor;
	int32_t ban_reason;
	uint32_t expire_duration;
	uint32_t ban_time;
};
struct proto_MajorLoginRes_StaticFields {
};
struct proto_MajorLoginRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MajorLoginRes_c {
	Il2CppClass_1 _1;
	proto_MajorLoginRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MajorLoginRes_VTable vtable;
};
struct proto_MajorLoginRes_o {
	proto_MajorLoginRes_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* lock_region;
	System_String_o* noti_region;
	System_String_o* ip_region;
	System_String_o* agora_environment;
	System_String_o* new_active_region;
	System_Collections_Generic_List_string__o* recommend_regions;
	System_String_o* token;
	uint32_t ttl;
	System_String_o* server_url;
	uint32_t emulator_score;
	proto_BlacklistInfoRes_o* blacklist;
	proto_LoginQueueInfo_o* queue_info;
	System_String_o* tp_url;
	uint32_t app_server_id;
	System_String_o* ano_url;
	System_String_o* ip_city;
	System_String_o* ip_subdivision;
};
struct proto_MajorRegisterRes_StaticFields {
};
struct proto_MajorRegisterRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MajorRegisterRes_c {
	Il2CppClass_1 _1;
	proto_MajorRegisterRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MajorRegisterRes_VTable vtable;
};
struct proto_MajorRegisterRes_o {
	proto_MajorRegisterRes_c *klass;
	void *monitor;
	uint64_t account_id;
	bool first_game_open;
	bool br_tutorial_open;
	bool cs_tutorial_open;
	bool cs_abtest;
	bool basic_guide_open;
	bool is_nickname_success;
	System_String_o* nickname;
	bool mode_teach;
	bool basic_tutorial_voice_open;
	bool pop_up1_open;
	bool pop_up2_open;
};
struct proto_CSGenerateNicknameReq_StaticFields {
};
struct proto_CSGenerateNicknameReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGenerateNicknameReq_c {
	Il2CppClass_1 _1;
	proto_CSGenerateNicknameReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGenerateNicknameReq_VTable vtable;
};
struct proto_CSGenerateNicknameReq_o {
	proto_CSGenerateNicknameReq_c *klass;
	void *monitor;
	System_String_o* language;
	System_String_o* open_id;
};
struct proto_CSGenerateNicknameRes_StaticFields {
};
struct proto_CSGenerateNicknameRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGenerateNicknameRes_c {
	Il2CppClass_1 _1;
	proto_CSGenerateNicknameRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGenerateNicknameRes_VTable vtable;
};
struct proto_CSGenerateNicknameRes_o {
	proto_CSGenerateNicknameRes_c *klass;
	void *monitor;
	System_String_o* nickname;
};
struct proto_GetAttendanceRes_StaticFields {
};
struct proto_GetAttendanceRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetAttendanceRes_c {
	Il2CppClass_1 _1;
	proto_GetAttendanceRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetAttendanceRes_VTable vtable;
};
struct proto_GetAttendanceRes_o {
	proto_GetAttendanceRes_c *klass;
	void *monitor;
	proto_CSGetNewPlayerRewardsListRes_o* new_player_res;
	proto_CSGetAttendanceListRes_o* attendance_res;
	proto_CSGetVeteranRewardListRes_o* veteran_res;
	proto_CSClanSignInRes_o* clan_sign_in_info;
	proto_CSGetBatchShowContentRes_o* batch_show_content;
};
struct proto_LoginSplashRes_StaticFields {
};
struct proto_LoginSplashRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LoginSplashRes_c {
	Il2CppClass_1 _1;
	proto_LoginSplashRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LoginSplashRes_VTable vtable;
};
struct proto_LoginSplashRes_o {
	proto_LoginSplashRes_c *klass;
	void *monitor;
	proto_CSAnnouncementRes_o* accouncement_res;
	proto_SplashBannerDescList_o* splash_res;
	proto_CSGetActivityInfoRes_o* activity_info_res;
};
struct proto_LoginDescRes_StaticFields {
};
struct proto_LoginDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LoginDescRes_c {
	Il2CppClass_1 _1;
	proto_LoginDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LoginDescRes_VTable vtable;
};
struct proto_LoginDescRes_o {
	proto_LoginDescRes_c *klass;
	void *monitor;
	proto_CSGetAdvertRes_o* advert_res;
	proto_CSGetAllSwitchsRes_o* switchs_res;
	proto_CSGetActivityDescRes_o* activity_res;
	proto_CSGetGachaDescRes_o* gacha_res;
	proto_CSGetCurrentOrRecentRankingSeasonConfigRes_o* ranking_res;
	proto_CSGetHideAvatarRes_o* hide_res;
	proto_CSGetTreasureBoxRes_o* treasure_res;
	proto_CSGetBundleRes_o* bundle_res;
	proto_CSGetGiftStoreRes_o* gift_store_res;
	proto_RankingMatchParam_o* ranking_match_param;
	proto_GetRankingItemRankConfigRes_o* ranking_item_rank;
	proto_CSGetDiscountStoreDescRes_o* discount_store_res;
	proto_CSGetRankingActivityConfigRes_o* ranking_activity_config_res;
	proto_CSGetGoogleRewardsDescRes_o* google_rewards_desc;
	proto_CSGetFullscreenCgRes_o* fullscreen_cg_res;
	proto_CSGetGameBonusEventDescRes_o* game_bonus_event_res;
	proto_CSChampionshipBasicInfoRes_o* championship_basic_info_res;
	proto_CSGetStoreTabRes_o* store_tab_res;
	proto_CSGetFullscreenItemRes_o* fullscreen_item_res;
	proto_CSGetAvatarAwakenRes_o* avatar_awaken_res;
	proto_DiamondCostRes_o* diamond_cost_res;
	proto_CSGetIPTagConfigRes_o* ip_tag_config_res;
	proto_CSGetCurrentOrRecentCSRankingSeasonConfigRes_o* cs_ranking_res;
	proto_CSGetGoPosRes_o* gopos_res;
	proto_CSGetMysteryExpressionRes_o* mystery_expression_res;
	proto_CSGetExchangeCurrencyAllDescRes_o* exchange_currency_all_res;
	proto_CSGetPayLevelConfigRes_o* pay_level_config_res;
	proto_CSGetPBWSpecialStoreRes_o* pbw_special_store_res;
	proto_CSGetRoleDebrisDescRes_o* role_debris_desc;
	proto_GetOppositeSexModelRes_o* opposite_sex_model_res;
	int64_t weapon_skin_system_time;
	proto_CSGetRateAppSwitchRes_o* rate_app_switch_res;
	proto_CSGetLiveDescRes_o* live_desc_res;
	proto_CSGetAndroidApplicationToDetectRes_o* android_apps_to_detect_res;
	proto_CSGetOptionalBundleRes_o* optional_bundle_res;
	proto_CSGetExchangeCurrencyLocalRes_o* exchange_currency_local;
	proto_CSClanWarBasicInfoRes_o* clan_war_basic_info;
	proto_CSClanLuckyBagInfoDescRes_o* clan_lucky_bag_info;
	proto_CSGetUniversalLinkSettingRes_o* universal_link_setting_res;
	proto_CSShareSettingDescRes_o* share_setting_desc;
	proto_CSGetAllFriendDescRes_o* friend_desc;
	proto_CSSkinTimelineDescRes_o* skin_timeline_res;
	proto_CSQuitControlDescRes_o* quit_control_desc;
	proto_GetPatchOptionalResManagerUpdateRes_o* patch_optional_res_manager_update_res;
	proto_CSGetPreviewWebDescRes_o* preview_web_desc;
	proto_CSGetChatWebWhiteListRes_o* chat_web_white_list_res;
	proto_CSGetFullscreenABTestRes_o* fullscreen_ab_test_res;
	proto_CSGetTeamingRankRuleDescRes_o* teaming_rank_rule_desc;
	System_Collections_Generic_List_BonusCardDesc__o* bonus_cards;
	proto_CSGetWeaponPermanentRes_o* weapon_permanent_res;
	System_Collections_Generic_List_RankingCardDesc__o* ranking_card_descs;
	System_Collections_Generic_List_CSRankingCardDesc__o* cs_ranking_card_descs;
	proto_CSGetCustomerReportRes_o* customer_report_res;
	proto_CSAntiHackCenterDescRes_o* anti_hack_center_desc;
	System_Collections_Generic_List_WeaponExpLevelDesc__o* weapon_exp_level_desc;
	proto_BuddySkillSettingDesc_o* buddy_skill_setting;
	System_Collections_Generic_List_ReleaseVersion__o* release_version_list;
	proto_CSGameCloseInfoDescRes_o* game_close_info;
	System_Collections_Generic_List_ItemNumLimitDesc__o* item_num_limit_descs;
	proto_CSWebViewSettingDescRes_o* web_view_setting_desc;
	proto_CSNewModeBubbleDescRes_o* new_mode_bubble_descs;
	System_Collections_Generic_List_PrivilegeConfigDesc__o* privilege_config;
	System_Collections_Generic_List_AvatarProficiencyRewardDesc__o* avatar_proficiency_reward_descs;
	System_Collections_Generic_List_AvatarProficiencyLevelDesc__o* avatar_proficiency_level_descs;
	System_Collections_Generic_List_RandomSkinSwitchDesc__o* random_skin_switches;
	proto_CSGetShoppingMallScreenRes_o* shopping_mall_screen_res;
	proto_CSGetRevenueEntranceShowDescRes_o* revenue_entrance_show_res;
	System_Collections_Generic_List_VeteranRankBuffTimeDesc__o* veteran_rank_buff_time_desc;
	uint32_t coins_limit_out_game_weekly;
	proto_CSGetIAPStoreDescRes_o* iap_store_desc;
	System_Collections_Generic_List_GameplayFeedbackDesc__o* gameplay_feedback_descs;
};
struct proto_CSLogoutAllDevicesReq_StaticFields {
};
struct proto_CSLogoutAllDevicesReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLogoutAllDevicesReq_c {
	Il2CppClass_1 _1;
	proto_CSLogoutAllDevicesReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLogoutAllDevicesReq_VTable vtable;
};
struct proto_CSLogoutAllDevicesReq_o {
	proto_CSLogoutAllDevicesReq_c *klass;
	void *monitor;
	System_String_o* login_token;
};
struct proto_CSGetGiftStoreRes_StaticFields {
};
struct proto_CSGetGiftStoreRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGiftStoreRes_c {
	Il2CppClass_1 _1;
	proto_CSGetGiftStoreRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGiftStoreRes_VTable vtable;
};
struct proto_CSGetGiftStoreRes_o {
	proto_CSGetGiftStoreRes_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t open_time;
	uint32_t close_time;
	bool is_time_show;
	uint32_t giver_level;
	uint32_t receiver_level;
	uint32_t gift_time_limited;
	uint32_t gift_num_limited;
};
struct proto_CSGetGiftStoreDetailsRes_StaticFields {
};
struct proto_CSGetGiftStoreDetailsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGiftStoreDetailsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetGiftStoreDetailsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGiftStoreDetailsRes_VTable vtable;
};
struct proto_CSGetGiftStoreDetailsRes_o {
	proto_CSGetGiftStoreDetailsRes_c *klass;
	void *monitor;
	uint32_t store_id;
	System_Collections_Generic_List_GiftItem__o* items;
	uint32_t send_gift_times_today;
};
struct proto_CSSendGiftReq_StaticFields {
};
struct proto_CSSendGiftReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSendGiftReq_c {
	Il2CppClass_1 _1;
	proto_CSSendGiftReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSendGiftReq_VTable vtable;
};
struct proto_CSSendGiftReq_o {
	proto_CSSendGiftReq_c *klass;
	void *monitor;
	System_UInt64_array* receiver_account_ids;
	int32_t buddy_type;
	uint32_t commodity_id;
	System_String_o* message_content;
	int32_t currency_type;
	uint64_t clan_id;
	uint32_t commodity_cnt;
	uint32_t voucher_id;
	uint32_t source;
};
struct proto_CSSendGiftRes_StaticFields {
};
struct proto_CSSendGiftRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSendGiftRes_c {
	Il2CppClass_1 _1;
	proto_CSSendGiftRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSendGiftRes_VTable vtable;
};
struct proto_CSSendGiftRes_o {
	proto_CSSendGiftRes_c *klass;
	void *monitor;
	System_UInt64_array* remove_ids;
	uint32_t send_gift_times_today;
};
struct proto_CSGetExchangeStoreReq_StaticFields {
};
struct proto_CSGetExchangeStoreReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetExchangeStoreReq_c {
	Il2CppClass_1 _1;
	proto_CSGetExchangeStoreReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetExchangeStoreReq_VTable vtable;
};
struct proto_CSGetExchangeStoreReq_o {
	proto_CSGetExchangeStoreReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSGetExchangeStoreRes_StaticFields {
};
struct proto_CSGetExchangeStoreRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetExchangeStoreRes_c {
	Il2CppClass_1 _1;
	proto_CSGetExchangeStoreRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetExchangeStoreRes_VTable vtable;
};
struct proto_CSGetExchangeStoreRes_o {
	proto_CSGetExchangeStoreRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ExchangeStore__o* exchangeStores;
	System_Collections_Generic_List_RankExchangeDisplayDesc__o* display_desc;
	System_Collections_Generic_List_RankExchangeLimitItemDesc__o* exchange_store_item_desc;
	System_Collections_Generic_List_PVEExchangeStoreDesc__o* pve_exchange_store_desc;
};
struct proto_CSExchangeStorePurchaseReq_StaticFields {
};
struct proto_CSExchangeStorePurchaseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExchangeStorePurchaseReq_c {
	Il2CppClass_1 _1;
	proto_CSExchangeStorePurchaseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExchangeStorePurchaseReq_VTable vtable;
};
struct proto_CSExchangeStorePurchaseReq_o {
	proto_CSExchangeStorePurchaseReq_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t commodity_id;
	uint64_t trans_id;
	uint32_t cnt;
	uint32_t currency_id;
	uint32_t currency_price;
	uint32_t gems_cost;
	uint32_t entry_from;
};
struct proto_CSExchangeStorePurchaseRes_StaticFields {
};
struct proto_CSExchangeStorePurchaseRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExchangeStorePurchaseRes_c {
	Il2CppClass_1 _1;
	proto_CSExchangeStorePurchaseRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExchangeStorePurchaseRes_VTable vtable;
};
struct proto_CSExchangeStorePurchaseRes_o {
	proto_CSExchangeStorePurchaseRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
	uint32_t purchase_times;
};
struct proto_CSGetFlashStoreDescReq_StaticFields {
};
struct proto_CSGetFlashStoreDescReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFlashStoreDescReq_c {
	Il2CppClass_1 _1;
	proto_CSGetFlashStoreDescReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFlashStoreDescReq_VTable vtable;
};
struct proto_CSGetFlashStoreDescReq_o {
	proto_CSGetFlashStoreDescReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSGetFlashStoreDescRes_StaticFields {
};
struct proto_CSGetFlashStoreDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFlashStoreDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFlashStoreDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFlashStoreDescRes_VTable vtable;
};
struct proto_CSGetFlashStoreDescRes_o {
	proto_CSGetFlashStoreDescRes_c *klass;
	void *monitor;
	proto_FlashStoreDesc_o* flash_store;
	System_Collections_Generic_List_FlashStoreGoodsDesc__o* flash_store_goods;
};
struct proto_CSGetFlashStoreAccountInfoReq_StaticFields {
};
struct proto_CSGetFlashStoreAccountInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFlashStoreAccountInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetFlashStoreAccountInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFlashStoreAccountInfoReq_VTable vtable;
};
struct proto_CSGetFlashStoreAccountInfoReq_o {
	proto_CSGetFlashStoreAccountInfoReq_c *klass;
	void *monitor;
	uint32_t flash_store_id;
};
struct proto_CSGetFlashStoreAccountInfoRes_StaticFields {
};
struct proto_CSGetFlashStoreAccountInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFlashStoreAccountInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFlashStoreAccountInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFlashStoreAccountInfoRes_VTable vtable;
};
struct proto_CSGetFlashStoreAccountInfoRes_o {
	proto_CSGetFlashStoreAccountInfoRes_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t flash_store_id;
	System_Collections_Generic_List_AccountFlashStorePurchase__o* account_flash_store_purchase;
};
struct proto_AccountFlashStorePurchase_StaticFields {
};
struct proto_AccountFlashStorePurchase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountFlashStorePurchase_c {
	Il2CppClass_1 _1;
	proto_AccountFlashStorePurchase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountFlashStorePurchase_VTable vtable;
};
struct proto_AccountFlashStorePurchase_o {
	proto_AccountFlashStorePurchase_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t purchase_times;
};
struct proto_CSFlashStorePurchaseReq_StaticFields {
};
struct proto_CSFlashStorePurchaseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFlashStorePurchaseReq_c {
	Il2CppClass_1 _1;
	proto_CSFlashStorePurchaseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFlashStorePurchaseReq_VTable vtable;
};
struct proto_CSFlashStorePurchaseReq_o {
	proto_CSFlashStorePurchaseReq_c *klass;
	void *monitor;
	uint32_t flash_store_id;
	uint32_t store_id;
	uint64_t trans_id;
	uint32_t cnt;
	uint32_t flash_gem_price;
	uint32_t gem_price;
};
struct proto_CSFlashStorePurchaseRes_StaticFields {
};
struct proto_CSFlashStorePurchaseRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFlashStorePurchaseRes_c {
	Il2CppClass_1 _1;
	proto_CSFlashStorePurchaseRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFlashStorePurchaseRes_VTable vtable;
};
struct proto_CSFlashStorePurchaseRes_o {
	proto_CSFlashStorePurchaseRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
	uint64_t account_id;
	uint32_t purchase_times;
};
struct proto_IAPInfoItem_StaticFields {
};
struct proto_IAPInfoItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_IAPInfoItem_c {
	Il2CppClass_1 _1;
	proto_IAPInfoItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_IAPInfoItem_VTable vtable;
};
struct proto_IAPInfoItem_o {
	proto_IAPInfoItem_c *klass;
	void *monitor;
	uint32_t pool_id;
	uint32_t store_id;
	uint32_t create_time;
	uint32_t end_time;
	int32_t iap_type;
	int32_t status;
	System_String_o* title;
};
struct proto_CSGetAccountIAPInfoRes_StaticFields {
};
struct proto_CSGetAccountIAPInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountIAPInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountIAPInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountIAPInfoRes_VTable vtable;
};
struct proto_CSGetAccountIAPInfoRes_o {
	proto_CSGetAccountIAPInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_IAPInfoItem__o* iap_info_res;
};
struct proto_CSIAPPurchaseReq_StaticFields {
};
struct proto_CSIAPPurchaseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSIAPPurchaseReq_c {
	Il2CppClass_1 _1;
	proto_CSIAPPurchaseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSIAPPurchaseReq_VTable vtable;
};
struct proto_CSIAPPurchaseReq_o {
	proto_CSIAPPurchaseReq_c *klass;
	void *monitor;
	System_String_o* login_token;
	uint32_t plat_id;
	System_String_o* external_id;
	uint32_t rebate_card_id;
	bool from_gop;
	uint32_t iap_type;
	uint32_t iap_consume_type;
	uint32_t store_id;
};
struct proto_CSIAPPurchaseRes_StaticFields {
};
struct proto_CSIAPPurchaseRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSIAPPurchaseRes_c {
	Il2CppClass_1 _1;
	proto_CSIAPPurchaseRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSIAPPurchaseRes_VTable vtable;
};
struct proto_CSIAPPurchaseRes_o {
	proto_CSIAPPurchaseRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AwardDesc__o* awards;
	int32_t status;
	proto_ExchangeChangeData_o* exchange_awards;
};
struct proto_CSGetIAPStoreDescRes_StaticFields {
};
struct proto_CSGetIAPStoreDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetIAPStoreDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetIAPStoreDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetIAPStoreDescRes_VTable vtable;
};
struct proto_CSGetIAPStoreDescRes_o {
	proto_CSGetIAPStoreDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_IAPStoreDesc__o* iap_store_desc;
};
struct proto_ClientGiftRankDesc_StaticFields {
};
struct proto_ClientGiftRankDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClientGiftRankDesc_c {
	Il2CppClass_1 _1;
	proto_ClientGiftRankDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClientGiftRankDesc_VTable vtable;
};
struct proto_ClientGiftRankDesc_o {
	proto_ClientGiftRankDesc_c *klass;
	void *monitor;
	uint32_t rank_id;
	System_String_o* rank_name;
	int64_t open_time;
	int64_t close_time;
	bool is_time_show;
	uint32_t giver_item_id;
	uint32_t receiver_item_id;
	uint32_t gift_ratio;
};
struct proto_CSGetGiftRankDescRes_StaticFields {
};
struct proto_CSGetGiftRankDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGiftRankDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetGiftRankDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGiftRankDescRes_VTable vtable;
};
struct proto_CSGetGiftRankDescRes_o {
	proto_CSGetGiftRankDescRes_c *klass;
	void *monitor;
	proto_ClientGiftRankDesc_o* gift_rank_desc;
	System_Collections_Generic_List_GiftRewardDetail__o* gift_reward_detail;
};
struct proto_CSGetGiftRankRewardInfoReq_StaticFields {
};
struct proto_CSGetGiftRankRewardInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGiftRankRewardInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetGiftRankRewardInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGiftRankRewardInfoReq_VTable vtable;
};
struct proto_CSGetGiftRankRewardInfoReq_o {
	proto_CSGetGiftRankRewardInfoReq_c *klass;
	void *monitor;
	uint32_t rank_id;
};
struct proto_CSGetGiftRankRewardInfoRes_StaticFields {
};
struct proto_CSGetGiftRankRewardInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGiftRankRewardInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetGiftRankRewardInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGiftRankRewardInfoRes_VTable vtable;
};
struct proto_CSGetGiftRankRewardInfoRes_o {
	proto_CSGetGiftRankRewardInfoRes_c *klass;
	void *monitor;
	System_UInt32_array* receiver_rewarded_list;
	System_UInt32_array* giver_rewarded_list;
};
struct proto_CSGetGiftRankRewardReq_StaticFields {
};
struct proto_CSGetGiftRankRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGiftRankRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSGetGiftRankRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGiftRankRewardReq_VTable vtable;
};
struct proto_CSGetGiftRankRewardReq_o {
	proto_CSGetGiftRankRewardReq_c *klass;
	void *monitor;
	uint32_t rank_id;
	int32_t gift_rank_type;
	uint32_t gift_item_num;
};
struct proto_CSGetGiftRankRewardRes_StaticFields {
};
struct proto_CSGetGiftRankRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGiftRankRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSGetGiftRankRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGiftRankRewardRes_VTable vtable;
};
struct proto_CSGetGiftRankRewardRes_o {
	proto_CSGetGiftRankRewardRes_c *klass;
	void *monitor;
	proto_AwardDesc_o* award;
	System_UInt32_array* rewarded_list;
};
struct proto_CSGetPayBundleWindowDescRes_StaticFields {
};
struct proto_CSGetPayBundleWindowDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPayBundleWindowDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPayBundleWindowDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPayBundleWindowDescRes_VTable vtable;
};
struct proto_CSGetPayBundleWindowDescRes_o {
	proto_CSGetPayBundleWindowDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_PayBundleWindowDesc__o* pay_bundle_windows;
	uint32_t next_refresh_time;
};
struct proto_CSPayBundleWindowPurchaseReq_StaticFields {
};
struct proto_CSPayBundleWindowPurchaseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPayBundleWindowPurchaseReq_c {
	Il2CppClass_1 _1;
	proto_CSPayBundleWindowPurchaseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPayBundleWindowPurchaseReq_VTable vtable;
};
struct proto_CSPayBundleWindowPurchaseReq_o {
	proto_CSPayBundleWindowPurchaseReq_c *klass;
	void *monitor;
	System_String_o* login_token;
	uint32_t rebate_card_id;
	uint32_t id;
	int32_t consume_type;
	uint32_t rebate_card_end_timestamp;
};
struct proto_CSPayBundleWindowPurchaseRes_StaticFields {
};
struct proto_CSPayBundleWindowPurchaseRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPayBundleWindowPurchaseRes_c {
	Il2CppClass_1 _1;
	proto_CSPayBundleWindowPurchaseRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPayBundleWindowPurchaseRes_VTable vtable;
};
struct proto_CSPayBundleWindowPurchaseRes_o {
	proto_CSPayBundleWindowPurchaseRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t purchase_times;
	int32_t status;
	uint32_t id;
};
struct proto_CSGetPBWSpecialStoreRes_StaticFields {
};
struct proto_CSGetPBWSpecialStoreRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPBWSpecialStoreRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPBWSpecialStoreRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPBWSpecialStoreRes_VTable vtable;
};
struct proto_CSGetPBWSpecialStoreRes_o {
	proto_CSGetPBWSpecialStoreRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_SpecialStoreDesc__o* special_stores;
};
struct proto_CSGetDiscountStoreDescRes_StaticFields {
};
struct proto_CSGetDiscountStoreDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetDiscountStoreDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetDiscountStoreDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetDiscountStoreDescRes_VTable vtable;
};
struct proto_CSGetDiscountStoreDescRes_o {
	proto_CSGetDiscountStoreDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_DiscountStoreDesc__o* discountStores;
};
struct proto_CSDiscountStorePurchaseReq_StaticFields {
};
struct proto_CSDiscountStorePurchaseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDiscountStorePurchaseReq_c {
	Il2CppClass_1 _1;
	proto_CSDiscountStorePurchaseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDiscountStorePurchaseReq_VTable vtable;
};
struct proto_CSDiscountStorePurchaseReq_o {
	proto_CSDiscountStorePurchaseReq_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t item_id;
	uint32_t cnt;
	int32_t currency_type;
	uint32_t price;
	uint32_t voucher_id;
};
struct proto_CSDiscountStorePurchaseRes_StaticFields {
};
struct proto_CSDiscountStorePurchaseRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDiscountStorePurchaseRes_c {
	Il2CppClass_1 _1;
	proto_CSDiscountStorePurchaseRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDiscountStorePurchaseRes_VTable vtable;
};
struct proto_CSDiscountStorePurchaseRes_o {
	proto_CSDiscountStorePurchaseRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
	uint32_t purchase_count;
};
struct proto_CSGetStoreTabRes_StaticFields {
};
struct proto_CSGetStoreTabRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetStoreTabRes_c {
	Il2CppClass_1 _1;
	proto_CSGetStoreTabRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetStoreTabRes_VTable vtable;
};
struct proto_CSGetStoreTabRes_o {
	proto_CSGetStoreTabRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_StoreTableDesc__o* store_tables;
};
struct proto_StoreTableDesc_StaticFields {
};
struct proto_StoreTableDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_StoreTableDesc_c {
	Il2CppClass_1 _1;
	proto_StoreTableDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_StoreTableDesc_VTable vtable;
};
struct proto_StoreTableDesc_o {
	proto_StoreTableDesc_c *klass;
	void *monitor;
	uint32_t table_type;
	System_String_o* language;
	System_String_o* table_name;
	uint32_t mall_type;
	uint32_t sort_id;
};
struct proto_ExchangeStore_StaticFields {
};
struct proto_ExchangeStore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ExchangeStore_c {
	Il2CppClass_1 _1;
	proto_ExchangeStore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ExchangeStore_VTable vtable;
};
struct proto_ExchangeStore_o {
	proto_ExchangeStore_c *klass;
	void *monitor;
	proto_ExchangeStoreDesc_o* exchange_store_desc;
	System_Collections_Generic_List_ExchangeStoreItemDesc__o* exchange_store_items;
};
struct proto_GiftRewardDetail_StaticFields {
};
struct proto_GiftRewardDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GiftRewardDetail_c {
	Il2CppClass_1 _1;
	proto_GiftRewardDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GiftRewardDetail_VTable vtable;
};
struct proto_GiftRewardDetail_o {
	proto_GiftRewardDetail_c *klass;
	void *monitor;
	int32_t gift_rank_type;
	System_Collections_Generic_List_GiftRewardDesc__o* gift_rewards;
};
struct proto_GiftItem_StaticFields {
};
struct proto_GiftItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GiftItem_c {
	Il2CppClass_1 _1;
	proto_GiftItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GiftItem_VTable vtable;
};
struct proto_GiftItem_o {
	proto_GiftItem_c *klass;
	void *monitor;
	uint32_t commodity_id;
	uint32_t sort_id;
	uint32_t item_id;
	uint32_t coins_price;
	uint32_t gems_price;
	uint32_t tag_type;
	uint32_t tag_value;
	uint32_t type_override;
	bool is_original_type_remain;
	bool is_exclusive;
	System_String_o* image_url;
	bool is_quick_gift_recommended;
	uint32_t award_time;
	int64_t expire_timestamp;
};
struct proto_CSGetMysteryExpressionRes_StaticFields {
};
struct proto_CSGetMysteryExpressionRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMysteryExpressionRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMysteryExpressionRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMysteryExpressionRes_VTable vtable;
};
struct proto_CSGetMysteryExpressionRes_o {
	proto_CSGetMysteryExpressionRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_MysteryShopExpressionDesc__o* mystery_shop_expressions;
};
struct proto_MysteryPoolStoreItem_StaticFields {
};
struct proto_MysteryPoolStoreItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MysteryPoolStoreItem_c {
	Il2CppClass_1 _1;
	proto_MysteryPoolStoreItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MysteryPoolStoreItem_VTable vtable;
};
struct proto_MysteryPoolStoreItem_o {
	proto_MysteryPoolStoreItem_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t mystery_shop_pool_id;
	uint32_t sort_id;
	uint32_t item_id;
	uint32_t award_time;
	uint32_t gems_price;
	uint32_t limited_purchase_times;
	System_String_o* reward_cdn;
	System_String_o* share_cdn;
	uint32_t purchased_cnt;
	uint32_t discount_price;
};
struct proto_ClientMysteryShopSwitchDesc_StaticFields {
};
struct proto_ClientMysteryShopSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClientMysteryShopSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_ClientMysteryShopSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClientMysteryShopSwitchDesc_VTable vtable;
};
struct proto_ClientMysteryShopSwitchDesc_o {
	proto_ClientMysteryShopSwitchDesc_c *klass;
	void *monitor;
	uint32_t pool_id;
	uint32_t unlock_amount;
	uint32_t switch_amount;
	System_String_o* shop_cdn;
	System_String_o* switch_cdn;
	uint32_t cost_gems;
	System_String_o* pool_center_cdn;
};
struct proto_CSPurchaseMysteryAnotherPoolReq_StaticFields {
};
struct proto_CSPurchaseMysteryAnotherPoolReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPurchaseMysteryAnotherPoolReq_c {
	Il2CppClass_1 _1;
	proto_CSPurchaseMysteryAnotherPoolReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPurchaseMysteryAnotherPoolReq_VTable vtable;
};
struct proto_CSPurchaseMysteryAnotherPoolReq_o {
	proto_CSPurchaseMysteryAnotherPoolReq_c *klass;
	void *monitor;
	uint32_t price;
	uint32_t shop_id;
};
struct proto_CSGetMysteryLuckyDrawReq_StaticFields {
};
struct proto_CSGetMysteryLuckyDrawReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMysteryLuckyDrawReq_c {
	Il2CppClass_1 _1;
	proto_CSGetMysteryLuckyDrawReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMysteryLuckyDrawReq_VTable vtable;
};
struct proto_CSGetMysteryLuckyDrawReq_o {
	proto_CSGetMysteryLuckyDrawReq_c *klass;
	void *monitor;
	uint32_t entry_from;
	uint32_t shop_id;
};
struct proto_CSGetMysteryLuckyDrawRes_StaticFields {
};
struct proto_CSGetMysteryLuckyDrawRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMysteryLuckyDrawRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMysteryLuckyDrawRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMysteryLuckyDrawRes_VTable vtable;
};
struct proto_CSGetMysteryLuckyDrawRes_o {
	proto_CSGetMysteryLuckyDrawRes_c *klass;
	void *monitor;
	uint32_t discount;
	uint32_t discount_show;
};
struct proto_CSGetMysteryShopInfoReq_StaticFields {
};
struct proto_CSGetMysteryShopInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMysteryShopInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetMysteryShopInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMysteryShopInfoReq_VTable vtable;
};
struct proto_CSGetMysteryShopInfoReq_o {
	proto_CSGetMysteryShopInfoReq_c *klass;
	void *monitor;
	uint32_t shop_id;
};
struct proto_CSGetMysteryShopInfoRes_StaticFields {
};
struct proto_CSGetMysteryShopInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMysteryShopInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMysteryShopInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMysteryShopInfoRes_VTable vtable;
};
struct proto_CSGetMysteryShopInfoRes_o {
	proto_CSGetMysteryShopInfoRes_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t discount;
	uint32_t cur_pool_id;
	uint32_t another_pool_id;
	bool switch_open;
	uint32_t discount_show;
	uint32_t shop_id;
};
struct proto_CSGetMysteryShopInfoListRes_StaticFields {
};
struct proto_CSGetMysteryShopInfoListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMysteryShopInfoListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMysteryShopInfoListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMysteryShopInfoListRes_VTable vtable;
};
struct proto_CSGetMysteryShopInfoListRes_o {
	proto_CSGetMysteryShopInfoListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSGetMysteryShopInfoRes__o* mystery_shop_info_list;
};
struct proto_CSGetMysteryPoolInfoReq_StaticFields {
};
struct proto_CSGetMysteryPoolInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMysteryPoolInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetMysteryPoolInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMysteryPoolInfoReq_VTable vtable;
};
struct proto_CSGetMysteryPoolInfoReq_o {
	proto_CSGetMysteryPoolInfoReq_c *klass;
	void *monitor;
	uint32_t pool_id;
	System_String_o* language;
	uint32_t shop_id;
};
struct proto_CSGetMysteryPoolInfoRes_StaticFields {
};
struct proto_CSGetMysteryPoolInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMysteryPoolInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMysteryPoolInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMysteryPoolInfoRes_VTable vtable;
};
struct proto_CSGetMysteryPoolInfoRes_o {
	proto_CSGetMysteryPoolInfoRes_c *klass;
	void *monitor;
	uint64_t account_id;
	System_Collections_Generic_List_MysteryPoolStoreItem__o* normal_reward_list;
	proto_MysteryPoolStoreItem_o* super_reward;
	System_Collections_Generic_List_ClientMysteryShopSwitchDesc__o* pool_desc_list;
};
struct proto_CSMysteryShopPurchaseReq_StaticFields {
};
struct proto_CSMysteryShopPurchaseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSMysteryShopPurchaseReq_c {
	Il2CppClass_1 _1;
	proto_CSMysteryShopPurchaseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSMysteryShopPurchaseReq_VTable vtable;
};
struct proto_CSMysteryShopPurchaseReq_o {
	proto_CSMysteryShopPurchaseReq_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t cnt;
	uint32_t price;
	uint32_t shop_id;
};
struct proto_CSMysteryShopPurchaseRes_StaticFields {
};
struct proto_CSMysteryShopPurchaseRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSMysteryShopPurchaseRes_c {
	Il2CppClass_1 _1;
	proto_CSMysteryShopPurchaseRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSMysteryShopPurchaseRes_VTable vtable;
};
struct proto_CSMysteryShopPurchaseRes_o {
	proto_CSMysteryShopPurchaseRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
	uint32_t pool_id;
	uint32_t cost_gems;
	uint32_t purchase_count;
};
struct proto_CSGetMysteryShopProbabilityReq_StaticFields {
};
struct proto_CSGetMysteryShopProbabilityReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMysteryShopProbabilityReq_c {
	Il2CppClass_1 _1;
	proto_CSGetMysteryShopProbabilityReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMysteryShopProbabilityReq_VTable vtable;
};
struct proto_CSGetMysteryShopProbabilityReq_o {
	proto_CSGetMysteryShopProbabilityReq_c *klass;
	void *monitor;
	uint32_t shop_id;
	int32_t probability_type;
	bool is_open;
};
struct proto_MysteryShopProbability_StaticFields {
};
struct proto_MysteryShopProbability_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MysteryShopProbability_c {
	Il2CppClass_1 _1;
	proto_MysteryShopProbability_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MysteryShopProbability_VTable vtable;
};
struct proto_MysteryShopProbability_o {
	proto_MysteryShopProbability_c *klass;
	void *monitor;
	uint32_t mystery_shop_id;
	uint32_t start_stage;
	uint32_t end_stage;
	uint32_t probability;
};
struct proto_CSGetMysteryShopProbabilityRes_StaticFields {
};
struct proto_CSGetMysteryShopProbabilityRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMysteryShopProbabilityRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMysteryShopProbabilityRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMysteryShopProbabilityRes_VTable vtable;
};
struct proto_CSGetMysteryShopProbabilityRes_o {
	proto_CSGetMysteryShopProbabilityRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_MysteryShopProbability__o* mystery_shop_prs;
	int32_t probability_type;
};
struct proto_SplashBannerDescList_StaticFields {
};
struct proto_SplashBannerDescList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SplashBannerDescList_c {
	Il2CppClass_1 _1;
	proto_SplashBannerDescList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SplashBannerDescList_VTable vtable;
};
struct proto_SplashBannerDescList_o {
	proto_SplashBannerDescList_c *klass;
	void *monitor;
	System_Collections_Generic_List_SplashBannerDesc__o* splashBanners;
};
struct proto_LoginBroadcastRes_StaticFields {
};
struct proto_LoginBroadcastRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LoginBroadcastRes_c {
	Il2CppClass_1 _1;
	proto_LoginBroadcastRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LoginBroadcastRes_VTable vtable;
};
struct proto_LoginBroadcastRes_o {
	proto_LoginBroadcastRes_c *klass;
	void *monitor;
	proto_CSScrollMarqueeRes_o* scroll_res;
	proto_CSGetBroadcastListRes_o* broadcast_res;
};
struct proto_CSGetLiveInfoRes_StaticFields {
};
struct proto_CSGetLiveInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLiveInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLiveInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLiveInfoRes_VTable vtable;
};
struct proto_CSGetLiveInfoRes_o {
	proto_CSGetLiveInfoRes_c *klass;
	void *monitor;
	bool is_streamer;
	System_String_o* nickname;
	int32_t sex;
	uint32_t head_pic;
	uint32_t banner_id;
	uint32_t fan_count;
};
struct proto_CSGetOtherLiveInfoReq_StaticFields {
};
struct proto_CSGetOtherLiveInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetOtherLiveInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetOtherLiveInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetOtherLiveInfoReq_VTable vtable;
};
struct proto_CSGetOtherLiveInfoReq_o {
	proto_CSGetOtherLiveInfoReq_c *klass;
	void *monitor;
	uint64_t other_account_id;
};
struct proto_CSGetPersonalVideoZoneReq_StaticFields {
};
struct proto_CSGetPersonalVideoZoneReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPersonalVideoZoneReq_c {
	Il2CppClass_1 _1;
	proto_CSGetPersonalVideoZoneReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPersonalVideoZoneReq_VTable vtable;
};
struct proto_CSGetPersonalVideoZoneReq_o {
	proto_CSGetPersonalVideoZoneReq_c *klass;
	void *monitor;
	uint64_t other_account_id;
	int32_t video_type;
	uint32_t page_id;
};
struct proto_CSGetPersonalVideoZoneRes_StaticFields {
};
struct proto_CSGetPersonalVideoZoneRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPersonalVideoZoneRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPersonalVideoZoneRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPersonalVideoZoneRes_VTable vtable;
};
struct proto_CSGetPersonalVideoZoneRes_o {
	proto_CSGetPersonalVideoZoneRes_c *klass;
	void *monitor;
	System_String_o* nickname;
	int32_t sex;
	uint32_t fan_count;
	uint32_t head_pic;
	int32_t follower_type;
	System_Collections_Generic_List_VideoDetail__o* video_list;
};
struct proto_CSGetRecommendedVideoListReq_StaticFields {
};
struct proto_CSGetRecommendedVideoListReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRecommendedVideoListReq_c {
	Il2CppClass_1 _1;
	proto_CSGetRecommendedVideoListReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRecommendedVideoListReq_VTable vtable;
};
struct proto_CSGetRecommendedVideoListReq_o {
	proto_CSGetRecommendedVideoListReq_c *klass;
	void *monitor;
	uint32_t page_id;
};
struct proto_CSGetRecommendedVideoListRes_StaticFields {
};
struct proto_CSGetRecommendedVideoListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRecommendedVideoListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRecommendedVideoListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRecommendedVideoListRes_VTable vtable;
};
struct proto_CSGetRecommendedVideoListRes_o {
	proto_CSGetRecommendedVideoListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_VideoDetail__o* video_list;
};
struct proto_CSGetAllVideoListByVideoTypeReq_StaticFields {
};
struct proto_CSGetAllVideoListByVideoTypeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAllVideoListByVideoTypeReq_c {
	Il2CppClass_1 _1;
	proto_CSGetAllVideoListByVideoTypeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAllVideoListByVideoTypeReq_VTable vtable;
};
struct proto_CSGetAllVideoListByVideoTypeReq_o {
	proto_CSGetAllVideoListByVideoTypeReq_c *klass;
	void *monitor;
	int32_t video_type;
	uint32_t page_id;
};
struct proto_CSGetAllVideoListByVideoTypeRes_StaticFields {
};
struct proto_CSGetAllVideoListByVideoTypeRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAllVideoListByVideoTypeRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAllVideoListByVideoTypeRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAllVideoListByVideoTypeRes_VTable vtable;
};
struct proto_CSGetAllVideoListByVideoTypeRes_o {
	proto_CSGetAllVideoListByVideoTypeRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_VideoDetail__o* video_list;
};
struct proto_CSUpdateVideoHitCountReq_StaticFields {
};
struct proto_CSUpdateVideoHitCountReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpdateVideoHitCountReq_c {
	Il2CppClass_1 _1;
	proto_CSUpdateVideoHitCountReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpdateVideoHitCountReq_VTable vtable;
};
struct proto_CSUpdateVideoHitCountReq_o {
	proto_CSUpdateVideoHitCountReq_c *klass;
	void *monitor;
	uint64_t streamer_id;
	uint32_t video_id;
};
struct proto_CSUpdateAccountFollowStatReq_StaticFields {
};
struct proto_CSUpdateAccountFollowStatReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpdateAccountFollowStatReq_c {
	Il2CppClass_1 _1;
	proto_CSUpdateAccountFollowStatReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpdateAccountFollowStatReq_VTable vtable;
};
struct proto_CSUpdateAccountFollowStatReq_o {
	proto_CSUpdateAccountFollowStatReq_c *klass;
	void *monitor;
	uint64_t streamer_id;
	int32_t follower_type;
};
struct proto_VideoDetail_StaticFields {
};
struct proto_VideoDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VideoDetail_c {
	Il2CppClass_1 _1;
	proto_VideoDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VideoDetail_VTable vtable;
};
struct proto_VideoDetail_o {
	proto_VideoDetail_c *klass;
	void *monitor;
	uint32_t video_id;
	System_String_o* video_url;
	uint32_t video_type;
	System_String_o* video_name;
	uint32_t video_sort_id;
	System_String_o* thumbnail_url;
	uint32_t create_at;
	uint64_t hit_count;
	uint64_t streamer_account_id;
	System_String_o* streamer_nickname;
	int32_t streamer_sex;
	System_String_o* create_date;
};
struct proto_CSGetLiveTableNamesReq_StaticFields {
};
struct proto_CSGetLiveTableNamesReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLiveTableNamesReq_c {
	Il2CppClass_1 _1;
	proto_CSGetLiveTableNamesReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLiveTableNamesReq_VTable vtable;
};
struct proto_CSGetLiveTableNamesReq_o {
	proto_CSGetLiveTableNamesReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSGetLiveTableNamesRes_StaticFields {
};
struct proto_CSGetLiveTableNamesRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLiveTableNamesRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLiveTableNamesRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLiveTableNamesRes_VTable vtable;
};
struct proto_CSGetLiveTableNamesRes_o {
	proto_CSGetLiveTableNamesRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_LiveTableNameDesc__o* live_table_name_list;
};
struct proto_StreamerBaseInfo_StaticFields {
};
struct proto_StreamerBaseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_StreamerBaseInfo_c {
	Il2CppClass_1 _1;
	proto_StreamerBaseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_StreamerBaseInfo_VTable vtable;
};
struct proto_StreamerBaseInfo_o {
	proto_StreamerBaseInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nickname;
	uint32_t head_pic;
	uint32_t banner_id;
};
struct proto_CSGetFollowStreamerListReq_StaticFields {
};
struct proto_CSGetFollowStreamerListReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFollowStreamerListReq_c {
	Il2CppClass_1 _1;
	proto_CSGetFollowStreamerListReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFollowStreamerListReq_VTable vtable;
};
struct proto_CSGetFollowStreamerListReq_o {
	proto_CSGetFollowStreamerListReq_c *klass;
	void *monitor;
	uint64_t account_id;
};
struct proto_CSGetFollowStreamerListRes_StaticFields {
};
struct proto_CSGetFollowStreamerListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFollowStreamerListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFollowStreamerListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFollowStreamerListRes_VTable vtable;
};
struct proto_CSGetFollowStreamerListRes_o {
	proto_CSGetFollowStreamerListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_StreamerBaseInfo__o* streamer_list;
	System_Collections_Generic_List_StreamerBaseInfo__o* recommended_streamer_list;
};
struct proto_CSGetSingleFollowTypeReq_StaticFields {
};
struct proto_CSGetSingleFollowTypeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSingleFollowTypeReq_c {
	Il2CppClass_1 _1;
	proto_CSGetSingleFollowTypeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSingleFollowTypeReq_VTable vtable;
};
struct proto_CSGetSingleFollowTypeReq_o {
	proto_CSGetSingleFollowTypeReq_c *klass;
	void *monitor;
	uint64_t streamer_id;
};
struct proto_CSGetSingleFollowTypeRes_StaticFields {
};
struct proto_CSGetSingleFollowTypeRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSingleFollowTypeRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSingleFollowTypeRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSingleFollowTypeRes_VTable vtable;
};
struct proto_CSGetSingleFollowTypeRes_o {
	proto_CSGetSingleFollowTypeRes_c *klass;
	void *monitor;
	bool is_streamer;
	int32_t follower_type;
};
struct proto_CSGetManualCollectInfoRes_StaticFields {
};
struct proto_CSGetManualCollectInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetManualCollectInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetManualCollectInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetManualCollectInfoRes_VTable vtable;
};
struct proto_CSGetManualCollectInfoRes_o {
	proto_CSGetManualCollectInfoRes_c *klass;
	void *monitor;
	System_UInt32_array* manual_event_ids;
};
struct proto_CSGetManualAllWeaponRewardStatesRes_StaticFields {
};
struct proto_CSGetManualAllWeaponRewardStatesRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetManualAllWeaponRewardStatesRes_c {
	Il2CppClass_1 _1;
	proto_CSGetManualAllWeaponRewardStatesRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetManualAllWeaponRewardStatesRes_VTable vtable;
};
struct proto_CSGetManualAllWeaponRewardStatesRes_o {
	proto_CSGetManualAllWeaponRewardStatesRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ManualWeaponReward__o* weapon_rewards;
};
struct proto_CSGetManualAllMapRewardStatesRes_StaticFields {
};
struct proto_CSGetManualAllMapRewardStatesRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetManualAllMapRewardStatesRes_c {
	Il2CppClass_1 _1;
	proto_CSGetManualAllMapRewardStatesRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetManualAllMapRewardStatesRes_VTable vtable;
};
struct proto_CSGetManualAllMapRewardStatesRes_o {
	proto_CSGetManualAllMapRewardStatesRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ManualMapReward__o* map_rewards;
};
struct proto_CSGetManualWeaponRewardReq_StaticFields {
};
struct proto_CSGetManualWeaponRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetManualWeaponRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSGetManualWeaponRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetManualWeaponRewardReq_VTable vtable;
};
struct proto_CSGetManualWeaponRewardReq_o {
	proto_CSGetManualWeaponRewardReq_c *klass;
	void *monitor;
	uint32_t quantity_period;
};
struct proto_CSGetManualWeaponRewardRes_StaticFields {
};
struct proto_CSGetManualWeaponRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetManualWeaponRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSGetManualWeaponRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetManualWeaponRewardRes_VTable vtable;
};
struct proto_CSGetManualWeaponRewardRes_o {
	proto_CSGetManualWeaponRewardRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSGetManualMapRewardReq_StaticFields {
};
struct proto_CSGetManualMapRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetManualMapRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSGetManualMapRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetManualMapRewardReq_VTable vtable;
};
struct proto_CSGetManualMapRewardReq_o {
	proto_CSGetManualMapRewardReq_c *klass;
	void *monitor;
	uint32_t map_id;
};
struct proto_CSGetManualMapRewardRes_StaticFields {
};
struct proto_CSGetManualMapRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetManualMapRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSGetManualMapRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetManualMapRewardRes_VTable vtable;
};
struct proto_CSGetManualMapRewardRes_o {
	proto_CSGetManualMapRewardRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_ManualWeaponReward_StaticFields {
};
struct proto_ManualWeaponReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ManualWeaponReward_c {
	Il2CppClass_1 _1;
	proto_ManualWeaponReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ManualWeaponReward_VTable vtable;
};
struct proto_ManualWeaponReward_o {
	proto_ManualWeaponReward_c *klass;
	void *monitor;
	uint32_t quantity_period;
	int32_t state;
};
struct proto_ManualMapReward_StaticFields {
};
struct proto_ManualMapReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ManualMapReward_c {
	Il2CppClass_1 _1;
	proto_ManualMapReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ManualMapReward_VTable vtable;
};
struct proto_ManualMapReward_o {
	proto_ManualMapReward_c *klass;
	void *monitor;
	uint32_t map_id;
	int32_t state;
};
struct proto_CSTeamIDRes_StaticFields {
};
struct proto_CSTeamIDRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTeamIDRes_c {
	Il2CppClass_1 _1;
	proto_CSTeamIDRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTeamIDRes_VTable vtable;
};
struct proto_CSTeamIDRes_o {
	proto_CSTeamIDRes_c *klass;
	void *monitor;
	uint64_t team_id;
};
struct proto_CSTeamApplicantList_StaticFields {
};
struct proto_CSTeamApplicantList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTeamApplicantList_c {
	Il2CppClass_1 _1;
	proto_CSTeamApplicantList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTeamApplicantList_VTable vtable;
};
struct proto_CSTeamApplicantList_o {
	proto_CSTeamApplicantList_c *klass;
	void *monitor;
	System_Collections_Generic_List_TeamApplicantRes__o* team_applicant_list;
};
struct proto_TeamApplicantRes_StaticFields {
};
struct proto_TeamApplicantRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamApplicantRes_c {
	Il2CppClass_1 _1;
	proto_TeamApplicantRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamApplicantRes_VTable vtable;
};
struct proto_TeamApplicantRes_o {
	proto_TeamApplicantRes_c *klass;
	void *monitor;
	uint64_t applicant_id;
	uint64_t team_id;
	uint64_t create_at;
};
struct proto_CSTeamInvitationList_StaticFields {
};
struct proto_CSTeamInvitationList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTeamInvitationList_c {
	Il2CppClass_1 _1;
	proto_CSTeamInvitationList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTeamInvitationList_VTable vtable;
};
struct proto_CSTeamInvitationList_o {
	proto_CSTeamInvitationList_c *klass;
	void *monitor;
	System_Collections_Generic_List_TeamInvitationRes__o* team_invitation_list;
};
struct proto_TeamInvitationRes_StaticFields {
};
struct proto_TeamInvitationRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamInvitationRes_c {
	Il2CppClass_1 _1;
	proto_TeamInvitationRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamInvitationRes_VTable vtable;
};
struct proto_TeamInvitationRes_o {
	proto_TeamInvitationRes_c *klass;
	void *monitor;
	uint64_t account_id;
	uint64_t team_id;
	uint64_t inviter_id;
	uint64_t create_at;
};
struct proto_TeamInfo_StaticFields {
};
struct proto_TeamInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamInfo_c {
	Il2CppClass_1 _1;
	proto_TeamInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamInfo_VTable vtable;
};
struct proto_TeamInfo_o {
	proto_TeamInfo_c *klass;
	void *monitor;
	uint64_t team_id;
	System_String_o* team_name;
	uint64_t create_at;
	uint64_t captain_id;
	uint32_t member_num;
	System_String_o* region;
	uint32_t banner_id;
	System_String_o* contact_info;
	System_String_o* country_or_area;
	uint32_t head_pic;
	System_UInt64_array* member_ids;
	uint32_t limited_level;
	uint32_t limited_ranking_point;
	bool is_qualified;
	uint32_t upper_limited_level;
	uint32_t upper_limited_ranking_point;
	uint32_t player_num_min;
};
struct proto_CSTeamInfoBundleRes_StaticFields {
};
struct proto_CSTeamInfoBundleRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTeamInfoBundleRes_c {
	Il2CppClass_1 _1;
	proto_CSTeamInfoBundleRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTeamInfoBundleRes_VTable vtable;
};
struct proto_CSTeamInfoBundleRes_o {
	proto_CSTeamInfoBundleRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_TeamInfo__o* infos;
};
struct proto_CSTeamInfoReq_StaticFields {
};
struct proto_CSTeamInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTeamInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSTeamInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTeamInfoReq_VTable vtable;
};
struct proto_CSTeamInfoReq_o {
	proto_CSTeamInfoReq_c *klass;
	void *monitor;
	uint64_t team_id;
	bool ignore_region;
};
struct proto_CSTeamIDReq_StaticFields {
};
struct proto_CSTeamIDReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTeamIDReq_c {
	Il2CppClass_1 _1;
	proto_CSTeamIDReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTeamIDReq_VTable vtable;
};
struct proto_CSTeamIDReq_o {
	proto_CSTeamIDReq_c *klass;
	void *monitor;
	uint64_t team_id;
};
struct proto_TeamMemberWithAccountInfo_StaticFields {
};
struct proto_TeamMemberWithAccountInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamMemberWithAccountInfo_c {
	Il2CppClass_1 _1;
	proto_TeamMemberWithAccountInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamMemberWithAccountInfo_VTable vtable;
};
struct proto_TeamMemberWithAccountInfo_o {
	proto_TeamMemberWithAccountInfo_c *klass;
	void *monitor;
	proto_AccountInfoBasic_o* basic_info;
	uint64_t team_id;
	uint32_t member_type;
	uint64_t join_at;
	System_String_o* region;
};
struct proto_CSCreateTeamReq_StaticFields {
};
struct proto_CSCreateTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCreateTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSCreateTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCreateTeamReq_VTable vtable;
};
struct proto_CSCreateTeamReq_o {
	proto_CSCreateTeamReq_c *klass;
	void *monitor;
	System_String_o* team_name;
	System_String_o* contact_info;
	System_String_o* country_or_area;
	uint32_t head_pic;
	uint32_t banner_id;
	uint32_t scale_type;
};
struct proto_CSJoinTeamReq_StaticFields {
};
struct proto_CSJoinTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSJoinTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSJoinTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSJoinTeamReq_VTable vtable;
};
struct proto_CSJoinTeamReq_o {
	proto_CSJoinTeamReq_c *klass;
	void *monitor;
	uint64_t team_id;
};
struct proto_CSDismissTeamReq_StaticFields {
};
struct proto_CSDismissTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDismissTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSDismissTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDismissTeamReq_VTable vtable;
};
struct proto_CSDismissTeamReq_o {
	proto_CSDismissTeamReq_c *klass;
	void *monitor;
	uint64_t team_id;
};
struct proto_CSApproveJoinApplicationReq_StaticFields {
};
struct proto_CSApproveJoinApplicationReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSApproveJoinApplicationReq_c {
	Il2CppClass_1 _1;
	proto_CSApproveJoinApplicationReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSApproveJoinApplicationReq_VTable vtable;
};
struct proto_CSApproveJoinApplicationReq_o {
	proto_CSApproveJoinApplicationReq_c *klass;
	void *monitor;
	uint64_t applicant_id;
	uint64_t team_id;
};
struct proto_CSDeclineJoinApplicationReq_StaticFields {
};
struct proto_CSDeclineJoinApplicationReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDeclineJoinApplicationReq_c {
	Il2CppClass_1 _1;
	proto_CSDeclineJoinApplicationReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDeclineJoinApplicationReq_VTable vtable;
};
struct proto_CSDeclineJoinApplicationReq_o {
	proto_CSDeclineJoinApplicationReq_c *klass;
	void *monitor;
	System_UInt64_array* applicant_ids;
	uint64_t team_id;
};
struct proto_CSInviteToTeamReq_StaticFields {
};
struct proto_CSInviteToTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSInviteToTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSInviteToTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSInviteToTeamReq_VTable vtable;
};
struct proto_CSInviteToTeamReq_o {
	proto_CSInviteToTeamReq_c *klass;
	void *monitor;
	uint64_t invitee_id;
	uint64_t team_id;
};
struct proto_CSApproveInviteToTeamReq_StaticFields {
};
struct proto_CSApproveInviteToTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSApproveInviteToTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSApproveInviteToTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSApproveInviteToTeamReq_VTable vtable;
};
struct proto_CSApproveInviteToTeamReq_o {
	proto_CSApproveInviteToTeamReq_c *klass;
	void *monitor;
	uint64_t inviter_id;
	uint64_t team_id;
};
struct proto_CSDeclineInviteToTeamReq_StaticFields {
};
struct proto_CSDeclineInviteToTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDeclineInviteToTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSDeclineInviteToTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDeclineInviteToTeamReq_VTable vtable;
};
struct proto_CSDeclineInviteToTeamReq_o {
	proto_CSDeclineInviteToTeamReq_c *klass;
	void *monitor;
	System_UInt64_array* inviter_ids;
};
struct proto_CSRemoveTeamMemberReq_StaticFields {
};
struct proto_CSRemoveTeamMemberReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRemoveTeamMemberReq_c {
	Il2CppClass_1 _1;
	proto_CSRemoveTeamMemberReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRemoveTeamMemberReq_VTable vtable;
};
struct proto_CSRemoveTeamMemberReq_o {
	proto_CSRemoveTeamMemberReq_c *klass;
	void *monitor;
	uint64_t team_id;
	uint64_t removee_id;
};
struct proto_CSQuitTeamReq_StaticFields {
};
struct proto_CSQuitTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSQuitTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSQuitTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSQuitTeamReq_VTable vtable;
};
struct proto_CSQuitTeamReq_o {
	proto_CSQuitTeamReq_c *klass;
	void *monitor;
	uint64_t team_id;
};
struct proto_CSModifyTeamInfoReq_StaticFields {
};
struct proto_CSModifyTeamInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSModifyTeamInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSModifyTeamInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSModifyTeamInfoReq_VTable vtable;
};
struct proto_CSModifyTeamInfoReq_o {
	proto_CSModifyTeamInfoReq_c *klass;
	void *monitor;
	uint64_t team_id;
	System_String_o* team_name;
	System_String_o* country_or_area;
	uint32_t head_pic;
	uint32_t banner_id;
};
struct proto_CSTeamNameReq_StaticFields {
};
struct proto_CSTeamNameReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTeamNameReq_c {
	Il2CppClass_1 _1;
	proto_CSTeamNameReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTeamNameReq_VTable vtable;
};
struct proto_CSTeamNameReq_o {
	proto_CSTeamNameReq_c *klass;
	void *monitor;
	System_String_o* team_name;
};
struct proto_TeamMemberListWithAccountInfo_StaticFields {
};
struct proto_TeamMemberListWithAccountInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamMemberListWithAccountInfo_c {
	Il2CppClass_1 _1;
	proto_TeamMemberListWithAccountInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamMemberListWithAccountInfo_VTable vtable;
};
struct proto_TeamMemberListWithAccountInfo_o {
	proto_TeamMemberListWithAccountInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_TeamMemberWithAccountInfo__o* member_list;
};
struct proto_CSChampionshipBasicInfoRes_StaticFields {
};
struct proto_CSChampionshipBasicInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChampionshipBasicInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSChampionshipBasicInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChampionshipBasicInfoRes_VTable vtable;
};
struct proto_CSChampionshipBasicInfoRes_o {
	proto_CSChampionshipBasicInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ChampionshipOpenInfoDesc__o* open_infos;
	uint32_t limited_level;
	uint32_t limited_rank;
	System_Collections_Generic_List_ChampionshipScoreRewardDesc__o* reward_infos;
	System_Collections_Generic_List_ChampionshipSettingDesc__o* setting_infos;
	System_Collections_Generic_List_ChampionshipScoreBaseDesc__o* score_bases;
	System_Collections_Generic_List_ChampionshipNameOverwriteDesc__o* name_overwrite_infos;
	System_Collections_Generic_List_ChampionshipTeamDesc__o* team_settings;
	bool isInBlacklist;
	uint32_t upper_limited_level;
	uint32_t upper_limited_rank;
};
struct proto_CSTeamMemberRes_StaticFields {
};
struct proto_CSTeamMemberRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTeamMemberRes_c {
	Il2CppClass_1 _1;
	proto_CSTeamMemberRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTeamMemberRes_VTable vtable;
};
struct proto_CSTeamMemberRes_o {
	proto_CSTeamMemberRes_c *klass;
	void *monitor;
	uint64_t team_id;
	uint64_t member_id;
	uint32_t member_type;
	uint64_t join_at;
	bool is_not_in_team;
};
struct proto_CSAddTeamContactInfoReq_StaticFields {
};
struct proto_CSAddTeamContactInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAddTeamContactInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSAddTeamContactInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAddTeamContactInfoReq_VTable vtable;
};
struct proto_CSAddTeamContactInfoReq_o {
	proto_CSAddTeamContactInfoReq_c *klass;
	void *monitor;
	uint64_t team_id;
	System_String_o* contact_info;
};
struct proto_CSTeamChampionshipInfoRes_StaticFields {
};
struct proto_CSTeamChampionshipInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTeamChampionshipInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSTeamChampionshipInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTeamChampionshipInfoRes_VTable vtable;
};
struct proto_CSTeamChampionshipInfoRes_o {
	proto_CSTeamChampionshipInfoRes_c *klass;
	void *monitor;
	uint64_t team_id;
	System_Collections_Generic_List_ChampionshipInfo__o* championship_infos;
};
struct proto_ChampionshipInfo_StaticFields {
};
struct proto_ChampionshipInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChampionshipInfo_c {
	Il2CppClass_1 _1;
	proto_ChampionshipInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChampionshipInfo_VTable vtable;
};
struct proto_ChampionshipInfo_o {
	proto_ChampionshipInfo_c *klass;
	void *monitor;
	uint32_t championship_type;
	proto_TeamChampionshipInfo_o* team_info;
	proto_AccountChampionshipInfo_o* account_info;
	System_Collections_Generic_List_ChampionshipWinnerInfo__o* winnner_infos;
};
struct proto_ChampionshipWinnerInfo_StaticFields {
};
struct proto_ChampionshipWinnerInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChampionshipWinnerInfo_c {
	Il2CppClass_1 _1;
	proto_ChampionshipWinnerInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChampionshipWinnerInfo_VTable vtable;
};
struct proto_ChampionshipWinnerInfo_o {
	proto_ChampionshipWinnerInfo_c *klass;
	void *monitor;
	uint32_t championship_type;
	uint32_t championship_id;
	System_String_o* region;
	uint64_t team_id;
};
struct proto_TeamChampionshipInfo_StaticFields {
};
struct proto_TeamChampionshipInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamChampionshipInfo_c {
	Il2CppClass_1 _1;
	proto_TeamChampionshipInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamChampionshipInfo_VTable vtable;
};
struct proto_TeamChampionshipInfo_o {
	proto_TeamChampionshipInfo_c *klass;
	void *monitor;
	uint64_t team_id;
	uint32_t championship_type;
	uint32_t championship_id;
	uint32_t tickets_num;
	uint32_t trial_games_played;
	uint32_t trial_kills;
	uint32_t trial_valid_score;
	uint32_t trial_total_score;
	uint32_t trial_pos;
	bool is_enter_final;
	uint32_t final_games_played;
	uint32_t final_kills;
	uint32_t final_valid_score;
	uint32_t final_total_score;
	uint32_t final_pos;
};
struct proto_AccountChampionshipInfo_StaticFields {
};
struct proto_AccountChampionshipInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountChampionshipInfo_c {
	Il2CppClass_1 _1;
	proto_AccountChampionshipInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountChampionshipInfo_VTable vtable;
};
struct proto_AccountChampionshipInfo_o {
	proto_AccountChampionshipInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t championship_type;
	uint32_t championship_id;
	uint32_t trial_valid_score;
	uint32_t trial_pos;
	bool can_get_trial_reward;
	uint32_t final_valid_score;
	uint32_t final_pos;
	bool rewarded;
	bool is_enter_final;
};
struct proto_CSInitTeamChampionshipInfoReq_StaticFields {
};
struct proto_CSInitTeamChampionshipInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSInitTeamChampionshipInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSInitTeamChampionshipInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSInitTeamChampionshipInfoReq_VTable vtable;
};
struct proto_CSInitTeamChampionshipInfoReq_o {
	proto_CSInitTeamChampionshipInfoReq_c *klass;
	void *monitor;
	uint32_t championship_type;
};
struct proto_CSGetTeamChampionshipInfoReq_StaticFields {
};
struct proto_CSGetTeamChampionshipInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetTeamChampionshipInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetTeamChampionshipInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetTeamChampionshipInfoReq_VTable vtable;
};
struct proto_CSGetTeamChampionshipInfoReq_o {
	proto_CSGetTeamChampionshipInfoReq_c *klass;
	void *monitor;
	uint32_t championship_type;
	uint32_t championship_id;
};
struct proto_CSGetChampionshipConfigReq_StaticFields {
};
struct proto_CSGetChampionshipConfigReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetChampionshipConfigReq_c {
	Il2CppClass_1 _1;
	proto_CSGetChampionshipConfigReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetChampionshipConfigReq_VTable vtable;
};
struct proto_CSGetChampionshipConfigReq_o {
	proto_CSGetChampionshipConfigReq_c *klass;
	void *monitor;
	uint32_t championship_type;
	uint32_t championship_id;
	System_String_o* language;
};
struct proto_CSGetChampionshipConfigRes_StaticFields {
};
struct proto_CSGetChampionshipConfigRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetChampionshipConfigRes_c {
	Il2CppClass_1 _1;
	proto_CSGetChampionshipConfigRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetChampionshipConfigRes_VTable vtable;
};
struct proto_CSGetChampionshipConfigRes_o {
	proto_CSGetChampionshipConfigRes_c *klass;
	void *monitor;
	proto_ChampionshipOpenInfoDesc_o* open_info;
	System_Collections_Generic_List_ChampionshipScoreRewardDesc__o* reward_infos;
	proto_ChampionshipSettingDesc_o* setting_info;
};
struct proto_CSTeamChampionshipSeasonStatsRes_StaticFields {
};
struct proto_CSTeamChampionshipSeasonStatsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTeamChampionshipSeasonStatsRes_c {
	Il2CppClass_1 _1;
	proto_CSTeamChampionshipSeasonStatsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTeamChampionshipSeasonStatsRes_VTable vtable;
};
struct proto_CSTeamChampionshipSeasonStatsRes_o {
	proto_CSTeamChampionshipSeasonStatsRes_c *klass;
	void *monitor;
	uint64_t team_id;
	uint32_t championship_type;
	uint32_t championship_id;
	System_UInt64_array* members;
	uint32_t games_played;
	int32_t max_score;
	uint32_t wins;
	uint32_t top_10_percent_times;
	uint32_t top_50_percent_times;
	uint32_t survival_time;
	uint32_t moving_distance;
	uint32_t kills;
	uint32_t damage;
	uint32_t one_game_most_kills;
	uint32_t one_game_most_damage;
	uint32_t headshot_kills;
	proto_AccountInfoBasicBundleRes_o* members_info;
};
struct proto_CSTeamChampionshipSeasonStatsReq_StaticFields {
};
struct proto_CSTeamChampionshipSeasonStatsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTeamChampionshipSeasonStatsReq_c {
	Il2CppClass_1 _1;
	proto_CSTeamChampionshipSeasonStatsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTeamChampionshipSeasonStatsReq_VTable vtable;
};
struct proto_CSTeamChampionshipSeasonStatsReq_o {
	proto_CSTeamChampionshipSeasonStatsReq_c *klass;
	void *monitor;
	uint64_t team_id;
	uint32_t championship_type;
	uint32_t championship_id;
	bool need_members_info;
};
struct proto_TeamMatchStats_StaticFields {
};
struct proto_TeamMatchStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamMatchStats_c {
	Il2CppClass_1 _1;
	proto_TeamMatchStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamMatchStats_VTable vtable;
};
struct proto_TeamMatchStats_o {
	proto_TeamMatchStats_c *klass;
	void *monitor;
	uint64_t team_id;
	System_UInt64_array* member_account_ids;
	uint32_t rank;
	uint32_t kills;
	uint32_t damage;
	uint32_t moving_distance;
	uint32_t revival_count;
	uint32_t survival_time;
	uint32_t headshot_kills;
	uint32_t birth_island_quit;
	uint32_t knockdown_count;
	uint32_t team_count;
	uint32_t direct_kills;
};
struct proto_CupMatchStats_StaticFields {
};
struct proto_CupMatchStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupMatchStats_c {
	Il2CppClass_1 _1;
	proto_CupMatchStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupMatchStats_VTable vtable;
};
struct proto_CupMatchStats_o {
	proto_CupMatchStats_c *klass;
	void *monitor;
	uint64_t team_id;
	uint64_t opponent_id;
	bool win;
};
struct proto_CSTeamLifeSeasonStats_StaticFields {
};
struct proto_CSTeamLifeSeasonStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTeamLifeSeasonStats_c {
	Il2CppClass_1 _1;
	proto_CSTeamLifeSeasonStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTeamLifeSeasonStats_VTable vtable;
};
struct proto_CSTeamLifeSeasonStats_o {
	proto_CSTeamLifeSeasonStats_c *klass;
	void *monitor;
	uint64_t team_id;
	uint32_t championship_type;
	System_Collections_Generic_List_TeamSeasonStats__o* stats;
};
struct proto_CSTeamLifeSeasonStatsReq_StaticFields {
};
struct proto_CSTeamLifeSeasonStatsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTeamLifeSeasonStatsReq_c {
	Il2CppClass_1 _1;
	proto_CSTeamLifeSeasonStatsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTeamLifeSeasonStatsReq_VTable vtable;
};
struct proto_CSTeamLifeSeasonStatsReq_o {
	proto_CSTeamLifeSeasonStatsReq_c *klass;
	void *monitor;
	uint64_t team_id;
	uint32_t championship_type;
};
struct proto_CSAccountLifeSeasonStats_StaticFields {
};
struct proto_CSAccountLifeSeasonStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAccountLifeSeasonStats_c {
	Il2CppClass_1 _1;
	proto_CSAccountLifeSeasonStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAccountLifeSeasonStats_VTable vtable;
};
struct proto_CSAccountLifeSeasonStats_o {
	proto_CSAccountLifeSeasonStats_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t championship_type;
	System_Collections_Generic_List_AccountSeasonStats__o* stats;
};
struct proto_CSAccountLifeSeasonStatsReq_StaticFields {
};
struct proto_CSAccountLifeSeasonStatsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAccountLifeSeasonStatsReq_c {
	Il2CppClass_1 _1;
	proto_CSAccountLifeSeasonStatsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAccountLifeSeasonStatsReq_VTable vtable;
};
struct proto_CSAccountLifeSeasonStatsReq_o {
	proto_CSAccountLifeSeasonStatsReq_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t championship_type;
};
struct proto_TeamSeasonStats_StaticFields {
};
struct proto_TeamSeasonStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamSeasonStats_c {
	Il2CppClass_1 _1;
	proto_TeamSeasonStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamSeasonStats_VTable vtable;
};
struct proto_TeamSeasonStats_o {
	proto_TeamSeasonStats_c *klass;
	void *monitor;
	uint64_t team_id;
	uint32_t championship_type;
	uint32_t championship_id;
	uint32_t kills;
	uint32_t score;
	uint32_t pos;
};
struct proto_AccountSeasonStats_StaticFields {
};
struct proto_AccountSeasonStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountSeasonStats_c {
	Il2CppClass_1 _1;
	proto_AccountSeasonStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountSeasonStats_VTable vtable;
};
struct proto_AccountSeasonStats_o {
	proto_AccountSeasonStats_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t championship_type;
	uint32_t championship_id;
	uint32_t score;
	uint32_t pos;
};
struct proto_TeamLeaderboardRes_StaticFields {
};
struct proto_TeamLeaderboardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamLeaderboardRes_c {
	Il2CppClass_1 _1;
	proto_TeamLeaderboardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamLeaderboardRes_VTable vtable;
};
struct proto_TeamLeaderboardRes_o {
	proto_TeamLeaderboardRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_TeamLeaderboardItem__o* items;
	proto_TeamLeaderboardItem_o* self;
	uint32_t leaderboard_size;
};
struct proto_TeamChampionshipInfoBundleRes_StaticFields {
};
struct proto_TeamChampionshipInfoBundleRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamChampionshipInfoBundleRes_c {
	Il2CppClass_1 _1;
	proto_TeamChampionshipInfoBundleRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamChampionshipInfoBundleRes_VTable vtable;
};
struct proto_TeamChampionshipInfoBundleRes_o {
	proto_TeamChampionshipInfoBundleRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_TeamChampionshipInfo__o* infos;
};
struct proto_TeamStatsBundleRes_StaticFields {
};
struct proto_TeamStatsBundleRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamStatsBundleRes_c {
	Il2CppClass_1 _1;
	proto_TeamStatsBundleRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamStatsBundleRes_VTable vtable;
};
struct proto_TeamStatsBundleRes_o {
	proto_TeamStatsBundleRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSTeamChampionshipSeasonStatsRes__o* statses;
};
struct proto_CSGetEPSubscriptionBonusStatusRes_StaticFields {
};
struct proto_CSGetEPSubscriptionBonusStatusRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetEPSubscriptionBonusStatusRes_c {
	Il2CppClass_1 _1;
	proto_CSGetEPSubscriptionBonusStatusRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetEPSubscriptionBonusStatusRes_VTable vtable;
};
struct proto_CSGetEPSubscriptionBonusStatusRes_o {
	proto_CSGetEPSubscriptionBonusStatusRes_c *klass;
	void *monitor;
	bool is_got;
};
struct proto_CSGetEPTreasureBoxRewardRes_StaticFields {
};
struct proto_CSGetEPTreasureBoxRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetEPTreasureBoxRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSGetEPTreasureBoxRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetEPTreasureBoxRewardRes_VTable vtable;
};
struct proto_CSGetEPTreasureBoxRewardRes_o {
	proto_CSGetEPTreasureBoxRewardRes_c *klass;
	void *monitor;
	uint32_t treasurebox_id;
};
struct proto_TeamChampionshipMatchStats_StaticFields {
};
struct proto_TeamChampionshipMatchStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamChampionshipMatchStats_c {
	Il2CppClass_1 _1;
	proto_TeamChampionshipMatchStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamChampionshipMatchStats_VTable vtable;
};
struct proto_TeamChampionshipMatchStats_o {
	proto_TeamChampionshipMatchStats_c *klass;
	void *monitor;
	uint64_t team_id;
	uint32_t championship_type;
	uint32_t championship_id;
	uint64_t match_id;
	uint32_t create_time;
	uint32_t end_time;
	int32_t score;
	int32_t phase;
	bool is_invalid;
	proto_TeamMatchStats_o* team_match_stats;
};
struct proto_CSTeamMatchStatsHistoryReq_StaticFields {
};
struct proto_CSTeamMatchStatsHistoryReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTeamMatchStatsHistoryReq_c {
	Il2CppClass_1 _1;
	proto_CSTeamMatchStatsHistoryReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTeamMatchStatsHistoryReq_VTable vtable;
};
struct proto_CSTeamMatchStatsHistoryReq_o {
	proto_CSTeamMatchStatsHistoryReq_c *klass;
	void *monitor;
	uint64_t team_id;
	uint32_t championship_type;
	uint32_t championship_id;
};
struct proto_CSTeamMatchStatsHistoryRes_StaticFields {
};
struct proto_CSTeamMatchStatsHistoryRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTeamMatchStatsHistoryRes_c {
	Il2CppClass_1 _1;
	proto_CSTeamMatchStatsHistoryRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTeamMatchStatsHistoryRes_VTable vtable;
};
struct proto_CSTeamMatchStatsHistoryRes_o {
	proto_CSTeamMatchStatsHistoryRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_TeamChampionshipMatchStats__o* match_stats;
};
struct proto_FakeSubmitScore_StaticFields {
};
struct proto_FakeSubmitScore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FakeSubmitScore_c {
	Il2CppClass_1 _1;
	proto_FakeSubmitScore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FakeSubmitScore_VTable vtable;
};
struct proto_FakeSubmitScore_o {
	proto_FakeSubmitScore_c *klass;
	void *monitor;
	int32_t rank_score;
	int32_t battle_score;
	int32_t total_score;
};
struct proto_SubmitChampionshipTeamMatchStatsReq_StaticFields {
};
struct proto_SubmitChampionshipTeamMatchStatsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SubmitChampionshipTeamMatchStatsReq_c {
	Il2CppClass_1 _1;
	proto_SubmitChampionshipTeamMatchStatsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SubmitChampionshipTeamMatchStatsReq_VTable vtable;
};
struct proto_SubmitChampionshipTeamMatchStatsReq_o {
	proto_SubmitChampionshipTeamMatchStatsReq_c *klass;
	void *monitor;
	uint64_t match_id;
	uint32_t championship_type;
	uint32_t team_count;
	proto_TeamMatchStats_o* team_stats;
	uint32_t create_time;
	uint32_t end_time;
	System_String_o* noti_region;
	System_String_o* lock_region;
	bool is_fake;
};
struct proto_FakeSubmitRes_StaticFields {
};
struct proto_FakeSubmitRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FakeSubmitRes_c {
	Il2CppClass_1 _1;
	proto_FakeSubmitRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FakeSubmitRes_VTable vtable;
};
struct proto_FakeSubmitRes_o {
	proto_FakeSubmitRes_c *klass;
	void *monitor;
	proto_SubmitChampionshipTeamMatchStatsReq_o* fake_submit_req;
	proto_FakeSubmitScore_o* score;
};
struct proto_CSGetFreshActivityInfoRes_StaticFields {
};
struct proto_CSGetFreshActivityInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFreshActivityInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFreshActivityInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFreshActivityInfoRes_VTable vtable;
};
struct proto_CSGetFreshActivityInfoRes_o {
	proto_CSGetFreshActivityInfoRes_c *klass;
	void *monitor;
	uint32_t day;
	System_Collections_Generic_List_ActivityInfo__o* activitys;
	uint64_t expire_time;
};
struct proto_CSGetFreshActivityRewardsReq_StaticFields {
};
struct proto_CSGetFreshActivityRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFreshActivityRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetFreshActivityRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFreshActivityRewardsReq_VTable vtable;
};
struct proto_CSGetFreshActivityRewardsReq_o {
	proto_CSGetFreshActivityRewardsReq_c *klass;
	void *monitor;
	System_UInt32_array* activity_ids;
	bool is_daily;
};
struct proto_CSGetFreshActivityRewardsRes_StaticFields {
};
struct proto_CSGetFreshActivityRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFreshActivityRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFreshActivityRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFreshActivityRewardsRes_VTable vtable;
};
struct proto_CSGetFreshActivityRewardsRes_o {
	proto_CSGetFreshActivityRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
	System_Collections_Generic_List_ExchangedAward__o* exchange_awards;
};
struct proto_CSFreshActivityTriggerReq_StaticFields {
};
struct proto_CSFreshActivityTriggerReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFreshActivityTriggerReq_c {
	Il2CppClass_1 _1;
	proto_CSFreshActivityTriggerReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFreshActivityTriggerReq_VTable vtable;
};
struct proto_CSFreshActivityTriggerReq_o {
	proto_CSFreshActivityTriggerReq_c *klass;
	void *monitor;
	uint32_t event_type;
};
struct proto_FreshRewardItem_StaticFields {
};
struct proto_FreshRewardItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FreshRewardItem_c {
	Il2CppClass_1 _1;
	proto_FreshRewardItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FreshRewardItem_VTable vtable;
};
struct proto_FreshRewardItem_o {
	proto_FreshRewardItem_c *klass;
	void *monitor;
	uint32_t day;
	bool if_signed;
	System_Collections_Generic_List_AwardDesc__o* signin_awards;
	System_String_o* tab_cdn_url;
	uint32_t achievement_id;
};
struct proto_CSGetAccountFreshInfoRes_StaticFields {
};
struct proto_CSGetAccountFreshInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountFreshInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountFreshInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountFreshInfoRes_VTable vtable;
};
struct proto_CSGetAccountFreshInfoRes_o {
	proto_CSGetAccountFreshInfoRes_c *klass;
	void *monitor;
	uint32_t day;
	uint64_t expire_time;
	System_Collections_Generic_List_FreshRewardItem__o* reward_items;
	System_Collections_Generic_List_ActivityInfo__o* activitys;
	System_Boolean_array* guide_reward_claimed;
};
struct proto_CSClaimFreshSigninRewardsReq_StaticFields {
};
struct proto_CSClaimFreshSigninRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimFreshSigninRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimFreshSigninRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimFreshSigninRewardsReq_VTable vtable;
};
struct proto_CSClaimFreshSigninRewardsReq_o {
	proto_CSClaimFreshSigninRewardsReq_c *klass;
	void *monitor;
	uint32_t day;
};
struct proto_CSClaimFreshActivityRewardsReq_StaticFields {
};
struct proto_CSClaimFreshActivityRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimFreshActivityRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimFreshActivityRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimFreshActivityRewardsReq_VTable vtable;
};
struct proto_CSClaimFreshActivityRewardsReq_o {
	proto_CSClaimFreshActivityRewardsReq_c *klass;
	void *monitor;
	bool is_daily;
	System_UInt32_array* activity_ids;
};
struct proto_CSClaimFreshRewardsRes_StaticFields {
};
struct proto_CSClaimFreshRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimFreshRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimFreshRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimFreshRewardsRes_VTable vtable;
};
struct proto_CSClaimFreshRewardsRes_o {
	proto_CSClaimFreshRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
	System_Collections_Generic_List_ExchangedAward__o* exchange_awards;
};
struct proto_CSGetNewbieGuideDescRes_StaticFields {
};
struct proto_CSGetNewbieGuideDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetNewbieGuideDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetNewbieGuideDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetNewbieGuideDescRes_VTable vtable;
};
struct proto_CSGetNewbieGuideDescRes_o {
	proto_CSGetNewbieGuideDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ExpGuideDesc__o* guide_desc;
	System_Collections_Generic_List_ThumbUpTutorialDesc__o* thumb_up_desc;
};
struct proto_CSClaimNewbieGuideRewardsReq_StaticFields {
};
struct proto_CSClaimNewbieGuideRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimNewbieGuideRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimNewbieGuideRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimNewbieGuideRewardsReq_VTable vtable;
};
struct proto_CSClaimNewbieGuideRewardsReq_o {
	proto_CSClaimNewbieGuideRewardsReq_c *klass;
	void *monitor;
	int32_t mode;
	bool is_drop_out;
};
struct proto_CSSetAntiAddictionAgeStateReq_StaticFields {
};
struct proto_CSSetAntiAddictionAgeStateReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSetAntiAddictionAgeStateReq_c {
	Il2CppClass_1 _1;
	proto_CSSetAntiAddictionAgeStateReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSetAntiAddictionAgeStateReq_VTable vtable;
};
struct proto_CSSetAntiAddictionAgeStateReq_o {
	proto_CSSetAntiAddictionAgeStateReq_c *klass;
	void *monitor;
	int32_t age_state;
	System_String_o* country_code;
	System_String_o* access_token;
};
struct proto_CSAntiAddictionSmsCoolDownReq_StaticFields {
};
struct proto_CSAntiAddictionSmsCoolDownReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAntiAddictionSmsCoolDownReq_c {
	Il2CppClass_1 _1;
	proto_CSAntiAddictionSmsCoolDownReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAntiAddictionSmsCoolDownReq_VTable vtable;
};
struct proto_CSAntiAddictionSmsCoolDownReq_o {
	proto_CSAntiAddictionSmsCoolDownReq_c *klass;
	void *monitor;
	System_String_o* access_token;
};
struct proto_CSGetLinkageActivityInfoRes_StaticFields {
};
struct proto_CSGetLinkageActivityInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLinkageActivityInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLinkageActivityInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLinkageActivityInfoRes_VTable vtable;
};
struct proto_CSGetLinkageActivityInfoRes_o {
	proto_CSGetLinkageActivityInfoRes_c *klass;
	void *monitor;
	uint32_t day;
	uint32_t activity_id;
	uint32_t activity_type;
	uint32_t today_data;
	uint32_t total_data;
	int32_t state;
	int64_t timezone_offset_secs;
	uint64_t global_ep_badges;
	System_Collections_Generic_List_LinkageProcessRewards__o* process_rewards;
	System_String_o* cdn_url;
};
struct proto_LinkageProcessRewards_StaticFields {
};
struct proto_LinkageProcessRewards_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LinkageProcessRewards_c {
	Il2CppClass_1 _1;
	proto_LinkageProcessRewards_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LinkageProcessRewards_VTable vtable;
};
struct proto_LinkageProcessRewards_o {
	proto_LinkageProcessRewards_c *klass;
	void *monitor;
	uint32_t process_id;
	int32_t status;
	uint64_t target_value;
};
struct proto_CSGetProcessRewardsRes_StaticFields {
};
struct proto_CSGetProcessRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetProcessRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetProcessRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetProcessRewardsRes_VTable vtable;
};
struct proto_CSGetProcessRewardsRes_o {
	proto_CSGetProcessRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
	uint32_t process_id;
	bool is_button_open;
};
struct proto_CSGetLinkageActivityRewardsRes_StaticFields {
};
struct proto_CSGetLinkageActivityRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLinkageActivityRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLinkageActivityRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLinkageActivityRewardsRes_VTable vtable;
};
struct proto_CSGetLinkageActivityRewardsRes_o {
	proto_CSGetLinkageActivityRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSGetProcessActivityRewardsReq_StaticFields {
};
struct proto_CSGetProcessActivityRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetProcessActivityRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetProcessActivityRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetProcessActivityRewardsReq_VTable vtable;
};
struct proto_CSGetProcessActivityRewardsReq_o {
	proto_CSGetProcessActivityRewardsReq_c *klass;
	void *monitor;
	uint32_t process_id;
};
struct proto_CSLinkageActivityTriggerReq_StaticFields {
};
struct proto_CSLinkageActivityTriggerReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLinkageActivityTriggerReq_c {
	Il2CppClass_1 _1;
	proto_CSLinkageActivityTriggerReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLinkageActivityTriggerReq_VTable vtable;
};
struct proto_CSLinkageActivityTriggerReq_o {
	proto_CSLinkageActivityTriggerReq_c *klass;
	void *monitor;
	uint32_t event_type;
};
struct proto_CSGetSubcribeStoreReq_StaticFields {
};
struct proto_CSGetSubcribeStoreReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSubcribeStoreReq_c {
	Il2CppClass_1 _1;
	proto_CSGetSubcribeStoreReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSubcribeStoreReq_VTable vtable;
};
struct proto_CSGetSubcribeStoreReq_o {
	proto_CSGetSubcribeStoreReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSGetSubcribeStoreRes_StaticFields {
};
struct proto_CSGetSubcribeStoreRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSubcribeStoreRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSubcribeStoreRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSubcribeStoreRes_VTable vtable;
};
struct proto_CSGetSubcribeStoreRes_o {
	proto_CSGetSubcribeStoreRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_SubscribeStoreDesc__o* items;
};
struct proto_CSGetAccountSubscriptionsRes_StaticFields {
};
struct proto_CSGetAccountSubscriptionsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountSubscriptionsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountSubscriptionsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountSubscriptionsRes_VTable vtable;
};
struct proto_CSGetAccountSubscriptionsRes_o {
	proto_CSGetAccountSubscriptionsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AccountSubscription__o* subscriptions;
};
struct proto_AccountSubscription_StaticFields {
};
struct proto_AccountSubscription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountSubscription_c {
	Il2CppClass_1 _1;
	proto_AccountSubscription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountSubscription_VTable vtable;
};
struct proto_AccountSubscription_o {
	proto_AccountSubscription_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t store_id;
	bool can_claim_reward;
};
struct proto_CSClaimSubscriptionReq_StaticFields {
};
struct proto_CSClaimSubscriptionReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimSubscriptionReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimSubscriptionReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimSubscriptionReq_VTable vtable;
};
struct proto_CSClaimSubscriptionReq_o {
	proto_CSClaimSubscriptionReq_c *klass;
	void *monitor;
	uint32_t store_id;
};
struct proto_CSClaimSubscriptionRes_StaticFields {
};
struct proto_CSClaimSubscriptionRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimSubscriptionRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimSubscriptionRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimSubscriptionRes_VTable vtable;
};
struct proto_CSClaimSubscriptionRes_o {
	proto_CSClaimSubscriptionRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
};
struct proto_ClientVeteranTaskDesc_StaticFields {
};
struct proto_ClientVeteranTaskDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClientVeteranTaskDesc_c {
	Il2CppClass_1 _1;
	proto_ClientVeteranTaskDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClientVeteranTaskDesc_VTable vtable;
};
struct proto_ClientVeteranTaskDesc_o {
	proto_ClientVeteranTaskDesc_c *klass;
	void *monitor;
	uint32_t task_id;
	System_String_o* act_text;
	uint32_t task_class;
	uint32_t cdt_value;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t pre_cdt_value3;
	int32_t circle_type;
	uint32_t activeness;
	int32_t task_type;
	uint32_t go_pos;
	System_String_o* sub_gops;
};
struct proto_CSGetVeteranTaskDescRes_StaticFields {
};
struct proto_CSGetVeteranTaskDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVeteranTaskDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetVeteranTaskDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVeteranTaskDescRes_VTable vtable;
};
struct proto_CSGetVeteranTaskDescRes_o {
	proto_CSGetVeteranTaskDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClientVeteranTaskDesc__o* task_descs;
	uint64_t veteran_expire_time;
	System_Collections_Generic_List_ClientVeteranTaskDesc__o* short_daily_task_desc;
};
struct proto_VeteranTaskInfo_StaticFields {
};
struct proto_VeteranTaskInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranTaskInfo_c {
	Il2CppClass_1 _1;
	proto_VeteranTaskInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranTaskInfo_VTable vtable;
};
struct proto_VeteranTaskInfo_o {
	proto_VeteranTaskInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t data;
	int32_t state;
};
struct proto_CSGetVeteranTaskInfoRes_StaticFields {
};
struct proto_CSGetVeteranTaskInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVeteranTaskInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetVeteranTaskInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVeteranTaskInfoRes_VTable vtable;
};
struct proto_CSGetVeteranTaskInfoRes_o {
	proto_CSGetVeteranTaskInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_VeteranTaskInfo__o* tasks;
	proto_VeteranBigPrizeStatus_o* big_prizes;
};
struct proto_CSGetVeteranTaskRewardsReq_StaticFields {
};
struct proto_CSGetVeteranTaskRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVeteranTaskRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetVeteranTaskRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVeteranTaskRewardsReq_VTable vtable;
};
struct proto_CSGetVeteranTaskRewardsReq_o {
	proto_CSGetVeteranTaskRewardsReq_c *klass;
	void *monitor;
	System_UInt32_array* task_ids;
};
struct proto_CSGetVeteranTaskRewardsRes_StaticFields {
};
struct proto_CSGetVeteranTaskRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVeteranTaskRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetVeteranTaskRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVeteranTaskRewardsRes_VTable vtable;
};
struct proto_CSGetVeteranTaskRewardsRes_o {
	proto_CSGetVeteranTaskRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSVeteranTaskTriggerReq_StaticFields {
};
struct proto_CSVeteranTaskTriggerReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSVeteranTaskTriggerReq_c {
	Il2CppClass_1 _1;
	proto_CSVeteranTaskTriggerReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSVeteranTaskTriggerReq_VTable vtable;
};
struct proto_CSVeteranTaskTriggerReq_o {
	proto_CSVeteranTaskTriggerReq_c *klass;
	void *monitor;
	uint32_t event_type;
	System_String_o* language;
};
struct proto_CSGetVeteranTaskBigPrizeReq_StaticFields {
};
struct proto_CSGetVeteranTaskBigPrizeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVeteranTaskBigPrizeReq_c {
	Il2CppClass_1 _1;
	proto_CSGetVeteranTaskBigPrizeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVeteranTaskBigPrizeReq_VTable vtable;
};
struct proto_CSGetVeteranTaskBigPrizeReq_o {
	proto_CSGetVeteranTaskBigPrizeReq_c *klass;
	void *monitor;
	int32_t veteran_class;
	uint32_t big_prize_id;
	uint32_t big_prize_index;
};
struct proto_CSGetVeteranTaskBigPrizeRes_StaticFields {
};
struct proto_CSGetVeteranTaskBigPrizeRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVeteranTaskBigPrizeRes_c {
	Il2CppClass_1 _1;
	proto_CSGetVeteranTaskBigPrizeRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVeteranTaskBigPrizeRes_VTable vtable;
};
struct proto_CSGetVeteranTaskBigPrizeRes_o {
	proto_CSGetVeteranTaskBigPrizeRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSGetPreVeteranTaskDescRes_StaticFields {
};
struct proto_CSGetPreVeteranTaskDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPreVeteranTaskDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPreVeteranTaskDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPreVeteranTaskDescRes_VTable vtable;
};
struct proto_CSGetPreVeteranTaskDescRes_o {
	proto_CSGetPreVeteranTaskDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClientVeteranTaskDesc__o* task_descs;
	uint64_t start_time;
	uint64_t end_time;
};
struct proto_CSGetVeteranInfoRes_StaticFields {
};
struct proto_CSGetVeteranInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVeteranInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetVeteranInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVeteranInfoRes_VTable vtable;
};
struct proto_CSGetVeteranInfoRes_o {
	proto_CSGetVeteranInfoRes_c *klass;
	void *monitor;
	proto_CSGetVeteranConfigDescRes_o* config_desc;
	proto_CSGetVeteranTaskDescRes_o* task_desc;
	proto_CSGetVeteranTaskInfoRes_o* task_info;
	System_Collections_Generic_List_VeteranRightsDesc__o* rights_desc;
	System_Collections_Generic_List_VeteranModeDesc__o* mode_desc;
	uint32_t cs_rank;
};
struct proto_CSGetCustomEventOpenInfoReq_StaticFields {
};
struct proto_CSGetCustomEventOpenInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventOpenInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventOpenInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventOpenInfoReq_VTable vtable;
};
struct proto_CSGetCustomEventOpenInfoReq_o {
	proto_CSGetCustomEventOpenInfoReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSGetCustomEventOpenInfoRes_StaticFields {
};
struct proto_CSGetCustomEventOpenInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventOpenInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventOpenInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventOpenInfoRes_VTable vtable;
};
struct proto_CSGetCustomEventOpenInfoRes_o {
	proto_CSGetCustomEventOpenInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CustomEventOpenInfoDesc__o* open_infos;
	System_Collections_Generic_List_CustomEventEntranceDesc__o* entrances;
	System_Collections_Generic_List_CustomEventTemplateDesc__o* templates;
	System_Collections_Generic_List_CustomEventLocDesc__o* locs;
	System_Collections_Generic_List_CustomEventCDNDesc__o* cdns;
	System_Collections_Generic_List_CustomEventEntryDesc__o* entries;
};
struct proto_CSGetCustomEventProcessSettingReq_StaticFields {
};
struct proto_CSGetCustomEventProcessSettingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventProcessSettingReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventProcessSettingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventProcessSettingReq_VTable vtable;
};
struct proto_CSGetCustomEventProcessSettingReq_o {
	proto_CSGetCustomEventProcessSettingReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
};
struct proto_CSGetCustomEventProcessSettingRes_StaticFields {
};
struct proto_CSGetCustomEventProcessSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventProcessSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventProcessSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventProcessSettingRes_VTable vtable;
};
struct proto_CSGetCustomEventProcessSettingRes_o {
	proto_CSGetCustomEventProcessSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CustomEventProcessSettingDesc__o* process_setting;
};
struct proto_CSGetCustomEventCurrentProcessReq_StaticFields {
};
struct proto_CSGetCustomEventCurrentProcessReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventCurrentProcessReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventCurrentProcessReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventCurrentProcessReq_VTable vtable;
};
struct proto_CSGetCustomEventCurrentProcessReq_o {
	proto_CSGetCustomEventCurrentProcessReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
};
struct proto_CSGetCustomEventCurrentProcessRes_StaticFields {
};
struct proto_CSGetCustomEventCurrentProcessRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventCurrentProcessRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventCurrentProcessRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventCurrentProcessRes_VTable vtable;
};
struct proto_CSGetCustomEventCurrentProcessRes_o {
	proto_CSGetCustomEventCurrentProcessRes_c *klass;
	void *monitor;
	uint64_t cur_process;
};
struct proto_CSGetCustomEventProcessInfoReq_StaticFields {
};
struct proto_CSGetCustomEventProcessInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventProcessInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventProcessInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventProcessInfoReq_VTable vtable;
};
struct proto_CSGetCustomEventProcessInfoReq_o {
	proto_CSGetCustomEventProcessInfoReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
};
struct proto_CSGetCustomEventProcessInfoRes_StaticFields {
};
struct proto_CSGetCustomEventProcessInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventProcessInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventProcessInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventProcessInfoRes_VTable vtable;
};
struct proto_CSGetCustomEventProcessInfoRes_o {
	proto_CSGetCustomEventProcessInfoRes_c *klass;
	void *monitor;
	System_UInt32_array* process;
};
struct proto_CSClaimCustomEventProcessRewardsReq_StaticFields {
};
struct proto_CSClaimCustomEventProcessRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimCustomEventProcessRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimCustomEventProcessRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimCustomEventProcessRewardsReq_VTable vtable;
};
struct proto_CSClaimCustomEventProcessRewardsReq_o {
	proto_CSClaimCustomEventProcessRewardsReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	System_UInt32_array* process_ids;
};
struct proto_CSClaimCustomEventProcessRewardsRes_StaticFields {
};
struct proto_CSClaimCustomEventProcessRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimCustomEventProcessRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimCustomEventProcessRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimCustomEventProcessRewardsRes_VTable vtable;
};
struct proto_CSClaimCustomEventProcessRewardsRes_o {
	proto_CSClaimCustomEventProcessRewardsRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
};
struct proto_CSGetLimitedEventStoreReq_StaticFields {
};
struct proto_CSGetLimitedEventStoreReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLimitedEventStoreReq_c {
	Il2CppClass_1 _1;
	proto_CSGetLimitedEventStoreReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLimitedEventStoreReq_VTable vtable;
};
struct proto_CSGetLimitedEventStoreReq_o {
	proto_CSGetLimitedEventStoreReq_c *klass;
	void *monitor;
	uint32_t event_id;
	uint32_t store_type;
};
struct proto_CSClaimAnniversaryRewardsReq_StaticFields {
};
struct proto_CSClaimAnniversaryRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimAnniversaryRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimAnniversaryRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimAnniversaryRewardsReq_VTable vtable;
};
struct proto_CSClaimAnniversaryRewardsReq_o {
	proto_CSClaimAnniversaryRewardsReq_c *klass;
	void *monitor;
	System_UInt32_array* node_ids;
};
struct proto_AnniversaryNodeShort_StaticFields {
};
struct proto_AnniversaryNodeShort_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AnniversaryNodeShort_c {
	Il2CppClass_1 _1;
	proto_AnniversaryNodeShort_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AnniversaryNodeShort_VTable vtable;
};
struct proto_AnniversaryNodeShort_o {
	proto_AnniversaryNodeShort_c *klass;
	void *monitor;
	uint32_t node_id;
	int32_t status;
	uint32_t unlocked_timestamp;
	uint64_t materials_progress;
	uint64_t materials_target;
};
struct proto_CSGetAnniversaryNodesInfoRes_StaticFields {
};
struct proto_CSGetAnniversaryNodesInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAnniversaryNodesInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAnniversaryNodesInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAnniversaryNodesInfoRes_VTable vtable;
};
struct proto_CSGetAnniversaryNodesInfoRes_o {
	proto_CSGetAnniversaryNodesInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AnniversaryNodeShort__o* nodes;
};
struct proto_CSClaimAnniversaryRewardsRes_StaticFields {
};
struct proto_CSClaimAnniversaryRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimAnniversaryRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimAnniversaryRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimAnniversaryRewardsRes_VTable vtable;
};
struct proto_CSClaimAnniversaryRewardsRes_o {
	proto_CSClaimAnniversaryRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSGetLimitedEventStoreRes_StaticFields {
};
struct proto_CSGetLimitedEventStoreRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLimitedEventStoreRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLimitedEventStoreRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLimitedEventStoreRes_VTable vtable;
};
struct proto_CSGetLimitedEventStoreRes_o {
	proto_CSGetLimitedEventStoreRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_LimitedEventStore__o* limited_event_stores;
};
struct proto_LimitedEventStore_StaticFields {
};
struct proto_LimitedEventStore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LimitedEventStore_c {
	Il2CppClass_1 _1;
	proto_LimitedEventStore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LimitedEventStore_VTable vtable;
};
struct proto_LimitedEventStore_o {
	proto_LimitedEventStore_c *klass;
	void *monitor;
	proto_BigEventStoreDesc_o* store_desc;
	System_Collections_Generic_List_BigEventStoreCommodityDesc__o* store_commodities;
};
struct proto_CSLimitedEventStorePurchaseReq_StaticFields {
};
struct proto_CSLimitedEventStorePurchaseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLimitedEventStorePurchaseReq_c {
	Il2CppClass_1 _1;
	proto_CSLimitedEventStorePurchaseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLimitedEventStorePurchaseReq_VTable vtable;
};
struct proto_CSLimitedEventStorePurchaseReq_o {
	proto_CSLimitedEventStorePurchaseReq_c *klass;
	void *monitor;
	uint32_t event_id;
	uint32_t store_id;
	uint32_t sku_id;
	uint32_t cnt;
	uint32_t currency_id;
	uint32_t currency_price;
};
struct proto_CSLimitedEventStorePurchaseRes_StaticFields {
};
struct proto_CSLimitedEventStorePurchaseRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLimitedEventStorePurchaseRes_c {
	Il2CppClass_1 _1;
	proto_CSLimitedEventStorePurchaseRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLimitedEventStorePurchaseRes_VTable vtable;
};
struct proto_CSLimitedEventStorePurchaseRes_o {
	proto_CSLimitedEventStorePurchaseRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
};
struct proto_CSGetLimitedEventOpenInfoRes_StaticFields {
};
struct proto_CSGetLimitedEventOpenInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLimitedEventOpenInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLimitedEventOpenInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLimitedEventOpenInfoRes_VTable vtable;
};
struct proto_CSGetLimitedEventOpenInfoRes_o {
	proto_CSGetLimitedEventOpenInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BigEventOpenInfoDesc__o* open_infos;
	System_Collections_Generic_List_BigEventCDNDesc__o* cdns;
	System_Collections_Generic_List_BigEventEntryDesc__o* entries;
	System_Collections_Generic_List_BigEventEntranceSettingDesc__o* entrances;
	System_Collections_Generic_List_BigEventMovieDesc__o* movies;
};
struct proto_CSGetRampageSettingRes_StaticFields {
};
struct proto_CSGetRampageSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRampageSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRampageSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRampageSettingRes_VTable vtable;
};
struct proto_CSGetRampageSettingRes_o {
	proto_CSGetRampageSettingRes_c *klass;
	void *monitor;
	proto_RampageSettingDesc_o* setting;
};
struct proto_CSGetAnniversarySettingRes_StaticFields {
};
struct proto_CSGetAnniversarySettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAnniversarySettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAnniversarySettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAnniversarySettingRes_VTable vtable;
};
struct proto_CSGetAnniversarySettingRes_o {
	proto_CSGetAnniversarySettingRes_c *klass;
	void *monitor;
	proto_AnniversarySettingDesc_o* setting;
};
struct proto_CSGetProcessRampagePointsRes_StaticFields {
};
struct proto_CSGetProcessRampagePointsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetProcessRampagePointsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetProcessRampagePointsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetProcessRampagePointsRes_VTable vtable;
};
struct proto_CSGetProcessRampagePointsRes_o {
	proto_CSGetProcessRampagePointsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RampagePoints__o* rampage_points;
};
struct proto_RampagePoints_StaticFields {
};
struct proto_RampagePoints_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RampagePoints_c {
	Il2CppClass_1 _1;
	proto_RampagePoints_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RampagePoints_VTable vtable;
};
struct proto_RampagePoints_o {
	proto_RampagePoints_c *klass;
	void *monitor;
	int32_t faction;
	uint64_t points;
};
struct proto_CSGetPlayerRampageInfoRes_StaticFields {
};
struct proto_CSGetPlayerRampageInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPlayerRampageInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPlayerRampageInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPlayerRampageInfoRes_VTable vtable;
};
struct proto_CSGetPlayerRampageInfoRes_o {
	proto_CSGetPlayerRampageInfoRes_c *klass;
	void *monitor;
	uint64_t account_id;
	int32_t faction;
	uint64_t rampage_points;
	uint32_t rampage_rank;
};
struct proto_CSChooseFactionReq_StaticFields {
};
struct proto_CSChooseFactionReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChooseFactionReq_c {
	Il2CppClass_1 _1;
	proto_CSChooseFactionReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChooseFactionReq_VTable vtable;
};
struct proto_CSChooseFactionReq_o {
	proto_CSChooseFactionReq_c *klass;
	void *monitor;
	int32_t faction;
};
struct proto_CSChooseFactionRes_StaticFields {
};
struct proto_CSChooseFactionRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChooseFactionRes_c {
	Il2CppClass_1 _1;
	proto_CSChooseFactionRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChooseFactionRes_VTable vtable;
};
struct proto_CSChooseFactionRes_o {
	proto_CSChooseFactionRes_c *klass;
	void *monitor;
	uint64_t account_id;
	int32_t faction;
};
struct proto_CSGetRampageRankRes_StaticFields {
};
struct proto_CSGetRampageRankRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRampageRankRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRampageRankRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRampageRankRes_VTable vtable;
};
struct proto_CSGetRampageRankRes_o {
	proto_CSGetRampageRankRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RampageRankDesc__o* rampage_ranks;
};
struct proto_CSGetRampageConfigRes_StaticFields {
};
struct proto_CSGetRampageConfigRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRampageConfigRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRampageConfigRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRampageConfigRes_VTable vtable;
};
struct proto_CSGetRampageConfigRes_o {
	proto_CSGetRampageConfigRes_c *klass;
	void *monitor;
	proto_CSGetRampageSettingRes_o* rampage_setting;
	proto_CSGetProcessRampagePointsRes_o* process_rampage_points;
	proto_CSGetRampageRankRes_o* rampage_rank;
};
struct proto_CSAccelerateCashPrinterByTokenReq_StaticFields {
};
struct proto_CSAccelerateCashPrinterByTokenReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAccelerateCashPrinterByTokenReq_c {
	Il2CppClass_1 _1;
	proto_CSAccelerateCashPrinterByTokenReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAccelerateCashPrinterByTokenReq_VTable vtable;
};
struct proto_CSAccelerateCashPrinterByTokenReq_o {
	proto_CSAccelerateCashPrinterByTokenReq_c *klass;
	void *monitor;
	uint32_t cost_token_cnt;
};
struct proto_CSAccelerateCashPrinterByTokenRes_StaticFields {
};
struct proto_CSAccelerateCashPrinterByTokenRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAccelerateCashPrinterByTokenRes_c {
	Il2CppClass_1 _1;
	proto_CSAccelerateCashPrinterByTokenRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAccelerateCashPrinterByTokenRes_VTable vtable;
};
struct proto_CSAccelerateCashPrinterByTokenRes_o {
	proto_CSAccelerateCashPrinterByTokenRes_c *klass;
	void *monitor;
	uint32_t deposit;
	uint32_t current_speed_from_tokens;
	uint32_t speed_change_time;
};
struct proto_CSAddMoneyHeistHelpReq_StaticFields {
};
struct proto_CSAddMoneyHeistHelpReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAddMoneyHeistHelpReq_c {
	Il2CppClass_1 _1;
	proto_CSAddMoneyHeistHelpReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAddMoneyHeistHelpReq_VTable vtable;
};
struct proto_CSAddMoneyHeistHelpReq_o {
	proto_CSAddMoneyHeistHelpReq_c *klass;
	void *monitor;
	uint64_t be_helped_id;
};
struct proto_CSGetCollectTokenInfoRes_StaticFields {
};
struct proto_CSGetCollectTokenInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCollectTokenInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCollectTokenInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCollectTokenInfoRes_VTable vtable;
};
struct proto_CSGetCollectTokenInfoRes_o {
	proto_CSGetCollectTokenInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_LdcpTokenDesc__o* desc;
	uint32_t collected_tokens;
};
struct proto_CSGetMoneyHeistRewardsReq_StaticFields {
};
struct proto_CSGetMoneyHeistRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMoneyHeistRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetMoneyHeistRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMoneyHeistRewardsReq_VTable vtable;
};
struct proto_CSGetMoneyHeistRewardsReq_o {
	proto_CSGetMoneyHeistRewardsReq_c *klass;
	void *monitor;
	uint32_t money_sum;
};
struct proto_CSGetMoneyHeistRewardsRes_StaticFields {
};
struct proto_CSGetMoneyHeistRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMoneyHeistRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMoneyHeistRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMoneyHeistRewardsRes_VTable vtable;
};
struct proto_CSGetMoneyHeistRewardsRes_o {
	proto_CSGetMoneyHeistRewardsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AwardDesc__o* award_goods;
};
struct proto_CSGetMoneyHeistInfoRes_StaticFields {
};
struct proto_CSGetMoneyHeistInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMoneyHeistInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMoneyHeistInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMoneyHeistInfoRes_VTable vtable;
};
struct proto_CSGetMoneyHeistInfoRes_o {
	proto_CSGetMoneyHeistInfoRes_c *klass;
	void *monitor;
	uint32_t speed_from_friend;
	uint32_t speed_from_task;
	uint32_t speed_from_tokens;
	System_UInt32_array* rewarded;
	System_UInt64_array* help_other;
	System_Collections_Generic_List_HelpPlayer__o* be_helped;
	uint32_t deposit;
	uint32_t speed_change_time;
	int64_t reset_time;
};
struct proto_HelpPlayer_StaticFields {
};
struct proto_HelpPlayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HelpPlayer_c {
	Il2CppClass_1 _1;
	proto_HelpPlayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HelpPlayer_VTable vtable;
};
struct proto_HelpPlayer_o {
	proto_HelpPlayer_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nickname;
};
struct proto_CSGetMoneyHeistDescRes_StaticFields {
};
struct proto_CSGetMoneyHeistDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMoneyHeistDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMoneyHeistDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMoneyHeistDescRes_VTable vtable;
};
struct proto_CSGetMoneyHeistDescRes_o {
	proto_CSGetMoneyHeistDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_MoneyHeistAward__o* money_heist_award;
};
struct proto_MoneyHeistAward_StaticFields {
};
struct proto_MoneyHeistAward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MoneyHeistAward_c {
	Il2CppClass_1 _1;
	proto_MoneyHeistAward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MoneyHeistAward_VTable vtable;
};
struct proto_MoneyHeistAward_o {
	proto_MoneyHeistAward_c *klass;
	void *monitor;
	uint32_t money;
	bool big_one;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_CSGetWeaponSkinOpenTimeRes_StaticFields {
};
struct proto_CSGetWeaponSkinOpenTimeRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWeaponSkinOpenTimeRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWeaponSkinOpenTimeRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWeaponSkinOpenTimeRes_VTable vtable;
};
struct proto_CSGetWeaponSkinOpenTimeRes_o {
	proto_CSGetWeaponSkinOpenTimeRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WeaponSkinOpenTimeDesc__o* weapon_skin_open_time_desc;
};
struct proto_CSGetWeaponSkinUpgradeReq_StaticFields {
};
struct proto_CSGetWeaponSkinUpgradeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWeaponSkinUpgradeReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWeaponSkinUpgradeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWeaponSkinUpgradeReq_VTable vtable;
};
struct proto_CSGetWeaponSkinUpgradeReq_o {
	proto_CSGetWeaponSkinUpgradeReq_c *klass;
	void *monitor;
	System_UInt32_array* weapon_skin;
};
struct proto_CSGetWeaponSkinUpgradeRes_StaticFields {
};
struct proto_CSGetWeaponSkinUpgradeRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWeaponSkinUpgradeRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWeaponSkinUpgradeRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWeaponSkinUpgradeRes_VTable vtable;
};
struct proto_CSGetWeaponSkinUpgradeRes_o {
	proto_CSGetWeaponSkinUpgradeRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WeaponSkinUpgradeDesc__o* weapon_skin_upgrade_desc;
};
struct proto_CSGetWeaponEntranceRes_StaticFields {
};
struct proto_CSGetWeaponEntranceRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWeaponEntranceRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWeaponEntranceRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWeaponEntranceRes_VTable vtable;
};
struct proto_CSGetWeaponEntranceRes_o {
	proto_CSGetWeaponEntranceRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WeaponEntranceDesc__o* weapon_entrance_desc;
};
struct proto_CSGetWeaponSkinUpgradeGratitudeRes_StaticFields {
};
struct proto_CSGetWeaponSkinUpgradeGratitudeRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWeaponSkinUpgradeGratitudeRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWeaponSkinUpgradeGratitudeRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWeaponSkinUpgradeGratitudeRes_VTable vtable;
};
struct proto_CSGetWeaponSkinUpgradeGratitudeRes_o {
	proto_CSGetWeaponSkinUpgradeGratitudeRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WeaponSkinUpgradeGratitude__o* skin_gratitude;
};
struct proto_CSClaimWeaponSkinUpgradeGratitudeRewardReq_StaticFields {
};
struct proto_CSClaimWeaponSkinUpgradeGratitudeRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimWeaponSkinUpgradeGratitudeRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimWeaponSkinUpgradeGratitudeRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimWeaponSkinUpgradeGratitudeRewardReq_VTable vtable;
};
struct proto_CSClaimWeaponSkinUpgradeGratitudeRewardReq_o {
	proto_CSClaimWeaponSkinUpgradeGratitudeRewardReq_c *klass;
	void *monitor;
	uint32_t weapon_set2_id;
	uint32_t claim_weapon_skin_id;
};
struct proto_CSClaimWeaponSkinUpgradeGratitudeRewardRes_StaticFields {
};
struct proto_CSClaimWeaponSkinUpgradeGratitudeRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimWeaponSkinUpgradeGratitudeRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimWeaponSkinUpgradeGratitudeRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimWeaponSkinUpgradeGratitudeRewardRes_VTable vtable;
};
struct proto_CSClaimWeaponSkinUpgradeGratitudeRewardRes_o {
	proto_CSClaimWeaponSkinUpgradeGratitudeRewardRes_c *klass;
	void *monitor;
	proto_WeaponSkinUpgradeGratitude_o* skin_gratitude;
	proto_ExchangeChangeData_o* reward;
};
struct proto_CSUpgradeWeaponSkinReq_StaticFields {
};
struct proto_CSUpgradeWeaponSkinReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpgradeWeaponSkinReq_c {
	Il2CppClass_1 _1;
	proto_CSUpgradeWeaponSkinReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpgradeWeaponSkinReq_VTable vtable;
};
struct proto_CSUpgradeWeaponSkinReq_o {
	proto_CSUpgradeWeaponSkinReq_c *klass;
	void *monitor;
	uint32_t weapon_skin;
	uint32_t weapon_set;
	uint32_t weapon_id;
};
struct proto_CSUpgradeWeaponSkinRes_StaticFields {
};
struct proto_CSUpgradeWeaponSkinRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpgradeWeaponSkinRes_c {
	Il2CppClass_1 _1;
	proto_CSUpgradeWeaponSkinRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpgradeWeaponSkinRes_VTable vtable;
};
struct proto_CSUpgradeWeaponSkinRes_o {
	proto_CSUpgradeWeaponSkinRes_c *klass;
	void *monitor;
	uint32_t next_weapon_skin;
	uint32_t reward_item;
};
struct proto_CSExchangeWeaponSkinUpgradeTokenReq_StaticFields {
};
struct proto_CSExchangeWeaponSkinUpgradeTokenReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExchangeWeaponSkinUpgradeTokenReq_c {
	Il2CppClass_1 _1;
	proto_CSExchangeWeaponSkinUpgradeTokenReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExchangeWeaponSkinUpgradeTokenReq_VTable vtable;
};
struct proto_CSExchangeWeaponSkinUpgradeTokenReq_o {
	proto_CSExchangeWeaponSkinUpgradeTokenReq_c *klass;
	void *monitor;
	System_UInt32_array* weapon_skins;
};
struct proto_CSExchangeWeaponSkinUpgradeTokenRes_StaticFields {
};
struct proto_CSExchangeWeaponSkinUpgradeTokenRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExchangeWeaponSkinUpgradeTokenRes_c {
	Il2CppClass_1 _1;
	proto_CSExchangeWeaponSkinUpgradeTokenRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExchangeWeaponSkinUpgradeTokenRes_VTable vtable;
};
struct proto_CSExchangeWeaponSkinUpgradeTokenRes_o {
	proto_CSExchangeWeaponSkinUpgradeTokenRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
};
struct proto_CSGetWeaponSkinStatRes_StaticFields {
};
struct proto_CSGetWeaponSkinStatRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWeaponSkinStatRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWeaponSkinStatRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWeaponSkinStatRes_VTable vtable;
};
struct proto_CSGetWeaponSkinStatRes_o {
	proto_CSGetWeaponSkinStatRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WeaponSkinStat__o* weapon_skin_stat;
};
struct proto_CSChangeWeaponSkinPropertyReq_StaticFields {
};
struct proto_CSChangeWeaponSkinPropertyReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChangeWeaponSkinPropertyReq_c {
	Il2CppClass_1 _1;
	proto_CSChangeWeaponSkinPropertyReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChangeWeaponSkinPropertyReq_VTable vtable;
};
struct proto_CSChangeWeaponSkinPropertyReq_o {
	proto_CSChangeWeaponSkinPropertyReq_c *klass;
	void *monitor;
	proto_WeaponSkinStat_o* change_data;
	uint64_t group_id;
	uint64_t room_id;
};
struct proto_CSChangeWeaponSkinPropertyRes_StaticFields {
};
struct proto_CSChangeWeaponSkinPropertyRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChangeWeaponSkinPropertyRes_c {
	Il2CppClass_1 _1;
	proto_CSChangeWeaponSkinPropertyRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChangeWeaponSkinPropertyRes_VTable vtable;
};
struct proto_CSChangeWeaponSkinPropertyRes_o {
	proto_CSChangeWeaponSkinPropertyRes_c *klass;
	void *monitor;
	proto_WeaponSkinStat_o* weapon_skin_stat;
};
struct proto_CSGetBooyahDaySettingRes_StaticFields {
};
struct proto_CSGetBooyahDaySettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBooyahDaySettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBooyahDaySettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBooyahDaySettingRes_VTable vtable;
};
struct proto_CSGetBooyahDaySettingRes_o {
	proto_CSGetBooyahDaySettingRes_c *klass;
	void *monitor;
	proto_BooyahDaySettingDesc_o* setting;
	System_Collections_Generic_List_BigEventTokenTipsDesc__o* exchange_token_tips;
	System_Collections_Generic_List_BigEventTokenTipsDesc__o* sugar_token_tips;
	System_Collections_Generic_List_BooyahDayProcessRewardDesc__o* process_reward_info;
	System_Collections_Generic_List_BigEventProcessSettingDesc__o* process_setting;
	System_Collections_Generic_List_BooyahDaySignInDesc__o* sign_in;
};
struct proto_CSGetBooyahDayInfoRes_StaticFields {
};
struct proto_CSGetBooyahDayInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBooyahDayInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBooyahDayInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBooyahDayInfoRes_VTable vtable;
};
struct proto_CSGetBooyahDayInfoRes_o {
	proto_CSGetBooyahDayInfoRes_c *klass;
	void *monitor;
	System_UInt32_array* process;
	uint32_t is_sign_in;
};
struct proto_CSClaimBooyahDayProcessRewardsReq_StaticFields {
};
struct proto_CSClaimBooyahDayProcessRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimBooyahDayProcessRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimBooyahDayProcessRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimBooyahDayProcessRewardsReq_VTable vtable;
};
struct proto_CSClaimBooyahDayProcessRewardsReq_o {
	proto_CSClaimBooyahDayProcessRewardsReq_c *klass;
	void *monitor;
	uint32_t process_id;
};
struct proto_CSClaimBooyahDayProcessRewardsRes_StaticFields {
};
struct proto_CSClaimBooyahDayProcessRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimBooyahDayProcessRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimBooyahDayProcessRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimBooyahDayProcessRewardsRes_VTable vtable;
};
struct proto_CSClaimBooyahDayProcessRewardsRes_o {
	proto_CSClaimBooyahDayProcessRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSBooyahDaySignInReq_StaticFields {
};
struct proto_CSBooyahDaySignInReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBooyahDaySignInReq_c {
	Il2CppClass_1 _1;
	proto_CSBooyahDaySignInReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBooyahDaySignInReq_VTable vtable;
};
struct proto_CSBooyahDaySignInReq_o {
	proto_CSBooyahDaySignInReq_c *klass;
	void *monitor;
	uint32_t sign_id;
};
struct proto_CSBooyahDaySignInRes_StaticFields {
};
struct proto_CSBooyahDaySignInRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBooyahDaySignInRes_c {
	Il2CppClass_1 _1;
	proto_CSBooyahDaySignInRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBooyahDaySignInRes_VTable vtable;
};
struct proto_CSBooyahDaySignInRes_o {
	proto_CSBooyahDaySignInRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSGetBooyahDayLeaderboardAwardDescRes_StaticFields {
};
struct proto_CSGetBooyahDayLeaderboardAwardDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBooyahDayLeaderboardAwardDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBooyahDayLeaderboardAwardDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBooyahDayLeaderboardAwardDescRes_VTable vtable;
};
struct proto_CSGetBooyahDayLeaderboardAwardDescRes_o {
	proto_CSGetBooyahDayLeaderboardAwardDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BooyahDayLeaderboardRewardDesc__o* game_leaderboard_awards;
	System_Collections_Generic_List_BooyahDayLeaderboardRewardDesc__o* chess_leaderboard_awards;
};
struct proto_CSGetBountySettingRes_StaticFields {
};
struct proto_CSGetBountySettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBountySettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBountySettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBountySettingRes_VTable vtable;
};
struct proto_CSGetBountySettingRes_o {
	proto_CSGetBountySettingRes_c *klass;
	void *monitor;
	proto_BountySettingDesc_o* setting;
	System_Collections_Generic_List_BigEventTokenTipsDesc__o* exchange_token_tips;
	System_Collections_Generic_List_BountyPlayerRatingDesc__o* player_ratings;
};
struct proto_CSGetBountyWarmUpStatusRes_StaticFields {
};
struct proto_CSGetBountyWarmUpStatusRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBountyWarmUpStatusRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBountyWarmUpStatusRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBountyWarmUpStatusRes_VTable vtable;
};
struct proto_CSGetBountyWarmUpStatusRes_o {
	proto_CSGetBountyWarmUpStatusRes_c *klass;
	void *monitor;
	uint32_t percent;
};
struct proto_CSGetBountyInfoRes_StaticFields {
};
struct proto_CSGetBountyInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBountyInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBountyInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBountyInfoRes_VTable vtable;
};
struct proto_CSGetBountyInfoRes_o {
	proto_CSGetBountyInfoRes_c *klass;
	void *monitor;
	uint64_t main_percent;
	uint64_t popularity;
	uint32_t bounty_tokens;
};
struct proto_BermudaRewardInfo_StaticFields {
};
struct proto_BermudaRewardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BermudaRewardInfo_c {
	Il2CppClass_1 _1;
	proto_BermudaRewardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BermudaRewardInfo_VTable vtable;
};
struct proto_BermudaRewardInfo_o {
	proto_BermudaRewardInfo_c *klass;
	void *monitor;
	uint32_t group_id;
	uint32_t id;
};
struct proto_CSGetBermudaInfoRes_StaticFields {
};
struct proto_CSGetBermudaInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBermudaInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBermudaInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBermudaInfoRes_VTable vtable;
};
struct proto_CSGetBermudaInfoRes_o {
	proto_CSGetBermudaInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BermudaRewardInfo__o* bermudaRewardInfo;
};
struct proto_CSGetBermudaSettingsRes_StaticFields {
};
struct proto_CSGetBermudaSettingsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBermudaSettingsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBermudaSettingsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBermudaSettingsRes_VTable vtable;
};
struct proto_CSGetBermudaSettingsRes_o {
	proto_CSGetBermudaSettingsRes_c *klass;
	void *monitor;
	proto_BermudaSettingsDesc_o* bermuda_settings_desc;
	System_Collections_Generic_List_BermudaAwardDesc__o* bermuda_awards;
	System_Collections_Generic_List_BermudaIntroDesc__o* bermuda_intro_desc;
};
struct proto_CSClaimBermudaAwardReq_StaticFields {
};
struct proto_CSClaimBermudaAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimBermudaAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimBermudaAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimBermudaAwardReq_VTable vtable;
};
struct proto_CSClaimBermudaAwardReq_o {
	proto_CSClaimBermudaAwardReq_c *klass;
	void *monitor;
	uint32_t group_id;
	uint32_t id;
};
struct proto_CSClaimBermudaAwardRes_StaticFields {
};
struct proto_CSClaimBermudaAwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimBermudaAwardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimBermudaAwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimBermudaAwardRes_VTable vtable;
};
struct proto_CSClaimBermudaAwardRes_o {
	proto_CSClaimBermudaAwardRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSGetGoliathSettingRes_StaticFields {
};
struct proto_CSGetGoliathSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGoliathSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetGoliathSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGoliathSettingRes_VTable vtable;
};
struct proto_CSGetGoliathSettingRes_o {
	proto_CSGetGoliathSettingRes_c *klass;
	void *monitor;
	proto_GoliathSettingDesc_o* desc;
	System_Collections_Generic_List_GoliathAFKTaskDesc__o* task_list;
};
struct proto_GoliathAFKGroupInfo_StaticFields {
};
struct proto_GoliathAFKGroupInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GoliathAFKGroupInfo_c {
	Il2CppClass_1 _1;
	proto_GoliathAFKGroupInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GoliathAFKGroupInfo_VTable vtable;
};
struct proto_GoliathAFKGroupInfo_o {
	proto_GoliathAFKGroupInfo_c *klass;
	void *monitor;
	uint64_t group_id;
	uint64_t captain_id;
	System_Collections_Generic_List_GoliathAFKGroupMember__o* members;
	uint32_t task_id;
	int64_t start_time_stamp;
	int64_t create_time_stamp;
};
struct proto_GoliathAFKGroupMember_StaticFields {
};
struct proto_GoliathAFKGroupMember_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GoliathAFKGroupMember_c {
	Il2CppClass_1 _1;
	proto_GoliathAFKGroupMember_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GoliathAFKGroupMember_VTable vtable;
};
struct proto_GoliathAFKGroupMember_o {
	proto_GoliathAFKGroupMember_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nickname;
	bool award_claimed;
};
struct proto_CSGetAccountGoliathInfo_StaticFields {
};
struct proto_CSGetAccountGoliathInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountGoliathInfo_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountGoliathInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountGoliathInfo_VTable vtable;
};
struct proto_CSGetAccountGoliathInfo_o {
	proto_CSGetAccountGoliathInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_GoliathAFKGroupInfo__o* group_list;
	uint32_t activity_id;
};
struct proto_CSGetGoliathAFKGroupInfoReq_StaticFields {
};
struct proto_CSGetGoliathAFKGroupInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGoliathAFKGroupInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetGoliathAFKGroupInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGoliathAFKGroupInfoReq_VTable vtable;
};
struct proto_CSGetGoliathAFKGroupInfoReq_o {
	proto_CSGetGoliathAFKGroupInfoReq_c *klass;
	void *monitor;
	uint64_t group_id;
	bool before_start;
};
struct proto_CSGetGoliathAFKGroupInfoRes_StaticFields {
};
struct proto_CSGetGoliathAFKGroupInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGoliathAFKGroupInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetGoliathAFKGroupInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGoliathAFKGroupInfoRes_VTable vtable;
};
struct proto_CSGetGoliathAFKGroupInfoRes_o {
	proto_CSGetGoliathAFKGroupInfoRes_c *klass;
	void *monitor;
	proto_GoliathAFKGroupInfo_o* group_info;
};
struct proto_CSCreateGoliathAFKGroupRes_StaticFields {
};
struct proto_CSCreateGoliathAFKGroupRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCreateGoliathAFKGroupRes_c {
	Il2CppClass_1 _1;
	proto_CSCreateGoliathAFKGroupRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCreateGoliathAFKGroupRes_VTable vtable;
};
struct proto_CSCreateGoliathAFKGroupRes_o {
	proto_CSCreateGoliathAFKGroupRes_c *klass;
	void *monitor;
	proto_GoliathAFKGroupInfo_o* group_info;
};
struct proto_CSJoinGoliathAFKGroupReq_StaticFields {
};
struct proto_CSJoinGoliathAFKGroupReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSJoinGoliathAFKGroupReq_c {
	Il2CppClass_1 _1;
	proto_CSJoinGoliathAFKGroupReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSJoinGoliathAFKGroupReq_VTable vtable;
};
struct proto_CSJoinGoliathAFKGroupReq_o {
	proto_CSJoinGoliathAFKGroupReq_c *klass;
	void *monitor;
	uint64_t group_id;
	int32_t source;
};
struct proto_CSJoinGoliathAFKGroupRes_StaticFields {
};
struct proto_CSJoinGoliathAFKGroupRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSJoinGoliathAFKGroupRes_c {
	Il2CppClass_1 _1;
	proto_CSJoinGoliathAFKGroupRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSJoinGoliathAFKGroupRes_VTable vtable;
};
struct proto_CSJoinGoliathAFKGroupRes_o {
	proto_CSJoinGoliathAFKGroupRes_c *klass;
	void *monitor;
	proto_GoliathAFKGroupInfo_o* group_info;
};
struct proto_CSOpenGoliathAFKGroupActivityReq_StaticFields {
};
struct proto_CSOpenGoliathAFKGroupActivityReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSOpenGoliathAFKGroupActivityReq_c {
	Il2CppClass_1 _1;
	proto_CSOpenGoliathAFKGroupActivityReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSOpenGoliathAFKGroupActivityReq_VTable vtable;
};
struct proto_CSOpenGoliathAFKGroupActivityReq_o {
	proto_CSOpenGoliathAFKGroupActivityReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSOpenGoliathAFKGroupActivityRes_StaticFields {
};
struct proto_CSOpenGoliathAFKGroupActivityRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSOpenGoliathAFKGroupActivityRes_c {
	Il2CppClass_1 _1;
	proto_CSOpenGoliathAFKGroupActivityRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSOpenGoliathAFKGroupActivityRes_VTable vtable;
};
struct proto_CSOpenGoliathAFKGroupActivityRes_o {
	proto_CSOpenGoliathAFKGroupActivityRes_c *klass;
	void *monitor;
	uint32_t activity_id;
};
struct proto_CSClaimGoliathAFKGroupAwardsReq_StaticFields {
};
struct proto_CSClaimGoliathAFKGroupAwardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimGoliathAFKGroupAwardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimGoliathAFKGroupAwardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimGoliathAFKGroupAwardsReq_VTable vtable;
};
struct proto_CSClaimGoliathAFKGroupAwardsReq_o {
	proto_CSClaimGoliathAFKGroupAwardsReq_c *klass;
	void *monitor;
	uint64_t group_id;
	System_String_o* language;
};
struct proto_CSClaimGoliathAFKGroupAwardsRes_StaticFields {
};
struct proto_CSClaimGoliathAFKGroupAwardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimGoliathAFKGroupAwardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimGoliathAFKGroupAwardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimGoliathAFKGroupAwardsRes_VTable vtable;
};
struct proto_CSClaimGoliathAFKGroupAwardsRes_o {
	proto_CSClaimGoliathAFKGroupAwardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSGetSuperFighterSettingRes_StaticFields {
};
struct proto_CSGetSuperFighterSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSuperFighterSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSuperFighterSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSuperFighterSettingRes_VTable vtable;
};
struct proto_CSGetSuperFighterSettingRes_o {
	proto_CSGetSuperFighterSettingRes_c *klass;
	void *monitor;
	proto_SuperFighterSettingDesc_o* setting_desc;
	System_Collections_Generic_List_SuperFighterBoxingDesc__o* boxing_descs;
	System_Collections_Generic_List_SuperFighterEnemyDesc__o* enemy_descs;
};
struct proto_CSAccountSuperFighterInfo_StaticFields {
};
struct proto_CSAccountSuperFighterInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAccountSuperFighterInfo_c {
	Il2CppClass_1 _1;
	proto_CSAccountSuperFighterInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAccountSuperFighterInfo_VTable vtable;
};
struct proto_CSAccountSuperFighterInfo_o {
	proto_CSAccountSuperFighterInfo_c *klass;
	void *monitor;
	uint32_t win_round;
	uint32_t enemy_stage;
	uint32_t player_health;
	uint32_t enemy_health;
};
struct proto_CSSuperFighterAttackReq_StaticFields {
};
struct proto_CSSuperFighterAttackReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSuperFighterAttackReq_c {
	Il2CppClass_1 _1;
	proto_CSSuperFighterAttackReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSuperFighterAttackReq_VTable vtable;
};
struct proto_CSSuperFighterAttackReq_o {
	proto_CSSuperFighterAttackReq_c *klass;
	void *monitor;
	int32_t manner;
};
struct proto_CSSuperFighterAttackRes_StaticFields {
};
struct proto_CSSuperFighterAttackRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSuperFighterAttackRes_c {
	Il2CppClass_1 _1;
	proto_CSSuperFighterAttackRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSuperFighterAttackRes_VTable vtable;
};
struct proto_CSSuperFighterAttackRes_o {
	proto_CSSuperFighterAttackRes_c *klass;
	void *monitor;
	uint32_t player_damage;
	int32_t enemy_manner;
	uint32_t enemy_damage;
	int32_t result;
	bool is_big_reward;
	proto_AwardDesc_o* reward;
};
struct proto_CSHelpToAccelerateSupercarReq_StaticFields {
};
struct proto_CSHelpToAccelerateSupercarReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSHelpToAccelerateSupercarReq_c {
	Il2CppClass_1 _1;
	proto_CSHelpToAccelerateSupercarReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSHelpToAccelerateSupercarReq_VTable vtable;
};
struct proto_CSHelpToAccelerateSupercarReq_o {
	proto_CSHelpToAccelerateSupercarReq_c *klass;
	void *monitor;
	uint32_t car_id;
	System_String_o* helper_name;
	uint64_t helpee_id;
};
struct proto_CSTokenToAccelerateSupercarReq_StaticFields {
};
struct proto_CSTokenToAccelerateSupercarReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTokenToAccelerateSupercarReq_c {
	Il2CppClass_1 _1;
	proto_CSTokenToAccelerateSupercarReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTokenToAccelerateSupercarReq_VTable vtable;
};
struct proto_CSTokenToAccelerateSupercarReq_o {
	proto_CSTokenToAccelerateSupercarReq_c *klass;
	void *monitor;
	uint32_t cnt;
};
struct proto_CSClaimSupercarRewardsReq_StaticFields {
};
struct proto_CSClaimSupercarRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimSupercarRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimSupercarRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimSupercarRewardsReq_VTable vtable;
};
struct proto_CSClaimSupercarRewardsReq_o {
	proto_CSClaimSupercarRewardsReq_c *klass;
	void *monitor;
	uint32_t round_num;
};
struct proto_CSGetSupercarSettingRes_StaticFields {
};
struct proto_CSGetSupercarSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSupercarSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSupercarSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSupercarSettingRes_VTable vtable;
};
struct proto_CSGetSupercarSettingRes_o {
	proto_CSGetSupercarSettingRes_c *klass;
	void *monitor;
	proto_SupercarSettingDesc_o* supercar_setting;
	System_Collections_Generic_List_SupercarSpeedDesc__o* cars;
	System_Collections_Generic_List_SupercarRoundAward__o* awards;
};
struct proto_CSGetSupercarInfoRes_StaticFields {
};
struct proto_CSGetSupercarInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSupercarInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSupercarInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSupercarInfoRes_VTable vtable;
};
struct proto_CSGetSupercarInfoRes_o {
	proto_CSGetSupercarInfoRes_c *klass;
	void *monitor;
	uint32_t car_id;
	uint32_t exchange_tokens;
	uint32_t rewarded_to;
	System_Collections_Generic_List_SupercarHelpPlayer__o* helpers;
	uint32_t drive_sum;
	int64_t update_time;
	int64_t next_reset_time;
};
struct proto_CSTokenToAccelerateSupercarRes_StaticFields {
};
struct proto_CSTokenToAccelerateSupercarRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTokenToAccelerateSupercarRes_c {
	Il2CppClass_1 _1;
	proto_CSTokenToAccelerateSupercarRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTokenToAccelerateSupercarRes_VTable vtable;
};
struct proto_CSTokenToAccelerateSupercarRes_o {
	proto_CSTokenToAccelerateSupercarRes_c *klass;
	void *monitor;
	uint32_t drive_sum;
	uint32_t cur_exchange_tokens;
	int64_t speed_change_time;
};
struct proto_CSClaimSupercarRewardsRes_StaticFields {
};
struct proto_CSClaimSupercarRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimSupercarRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimSupercarRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimSupercarRewardsRes_VTable vtable;
};
struct proto_CSClaimSupercarRewardsRes_o {
	proto_CSClaimSupercarRewardsRes_c *klass;
	void *monitor;
	proto_AwardDesc_o* award;
};
struct proto_CSSupercarChangeCarReq_StaticFields {
};
struct proto_CSSupercarChangeCarReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSupercarChangeCarReq_c {
	Il2CppClass_1 _1;
	proto_CSSupercarChangeCarReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSupercarChangeCarReq_VTable vtable;
};
struct proto_CSSupercarChangeCarReq_o {
	proto_CSSupercarChangeCarReq_c *klass;
	void *monitor;
	uint32_t car_id;
};
struct proto_CSSupercarChangeCarRes_StaticFields {
};
struct proto_CSSupercarChangeCarRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSupercarChangeCarRes_c {
	Il2CppClass_1 _1;
	proto_CSSupercarChangeCarRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSupercarChangeCarRes_VTable vtable;
};
struct proto_CSSupercarChangeCarRes_o {
	proto_CSSupercarChangeCarRes_c *klass;
	void *monitor;
	uint32_t drive_sum;
	int64_t speed_change_time;
};
struct proto_CSGetSutoritoSettingRes_StaticFields {
};
struct proto_CSGetSutoritoSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSutoritoSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSutoritoSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSutoritoSettingRes_VTable vtable;
};
struct proto_CSGetSutoritoSettingRes_o {
	proto_CSGetSutoritoSettingRes_c *klass;
	void *monitor;
	proto_SutoritoSettingDesc_o* setting_desc;
	System_Collections_Generic_List_SutoritoBoxingDesc__o* boxing_descs;
	System_Collections_Generic_List_SutoritoEnemyDesc__o* enemy_descs;
};
struct proto_CSAccountSutoritoInfo_StaticFields {
};
struct proto_CSAccountSutoritoInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAccountSutoritoInfo_c {
	Il2CppClass_1 _1;
	proto_CSAccountSutoritoInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAccountSutoritoInfo_VTable vtable;
};
struct proto_CSAccountSutoritoInfo_o {
	proto_CSAccountSutoritoInfo_c *klass;
	void *monitor;
	uint32_t win_round;
	uint32_t enemy_stage;
	uint32_t player_health;
	uint32_t enemy_health;
	int32_t character;
};
struct proto_CSSutoritoAttackReq_StaticFields {
};
struct proto_CSSutoritoAttackReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSutoritoAttackReq_c {
	Il2CppClass_1 _1;
	proto_CSSutoritoAttackReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSutoritoAttackReq_VTable vtable;
};
struct proto_CSSutoritoAttackReq_o {
	proto_CSSutoritoAttackReq_c *klass;
	void *monitor;
	int32_t manner;
};
struct proto_CSSutoritoAttackRes_StaticFields {
};
struct proto_CSSutoritoAttackRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSutoritoAttackRes_c {
	Il2CppClass_1 _1;
	proto_CSSutoritoAttackRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSutoritoAttackRes_VTable vtable;
};
struct proto_CSSutoritoAttackRes_o {
	proto_CSSutoritoAttackRes_c *klass;
	void *monitor;
	uint32_t player_damage;
	int32_t enemy_manner;
	uint32_t enemy_damage;
	int32_t result;
	bool is_big_reward;
	proto_AwardDesc_o* reward;
};
struct proto_CSSutoritoChooseReq_StaticFields {
};
struct proto_CSSutoritoChooseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSutoritoChooseReq_c {
	Il2CppClass_1 _1;
	proto_CSSutoritoChooseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSutoritoChooseReq_VTable vtable;
};
struct proto_CSSutoritoChooseReq_o {
	proto_CSSutoritoChooseReq_c *klass;
	void *monitor;
	int32_t character;
};
struct proto_CSFourSymbolsRoadAdvanceReq_StaticFields {
};
struct proto_CSFourSymbolsRoadAdvanceReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFourSymbolsRoadAdvanceReq_c {
	Il2CppClass_1 _1;
	proto_CSFourSymbolsRoadAdvanceReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFourSymbolsRoadAdvanceReq_VTable vtable;
};
struct proto_CSFourSymbolsRoadAdvanceReq_o {
	proto_CSFourSymbolsRoadAdvanceReq_c *klass;
	void *monitor;
	int32_t symbol_id;
};
struct proto_CSFourSymbolsRoadAdvanceRes_StaticFields {
};
struct proto_CSFourSymbolsRoadAdvanceRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFourSymbolsRoadAdvanceRes_c {
	Il2CppClass_1 _1;
	proto_CSFourSymbolsRoadAdvanceRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFourSymbolsRoadAdvanceRes_VTable vtable;
};
struct proto_CSFourSymbolsRoadAdvanceRes_o {
	proto_CSFourSymbolsRoadAdvanceRes_c *klass;
	void *monitor;
	int32_t symbol_id;
	uint32_t node_id;
};
struct proto_CSGetFourSymbolsRoadInfoRes_StaticFields {
};
struct proto_CSGetFourSymbolsRoadInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFourSymbolsRoadInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFourSymbolsRoadInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFourSymbolsRoadInfoRes_VTable vtable;
};
struct proto_CSGetFourSymbolsRoadInfoRes_o {
	proto_CSGetFourSymbolsRoadInfoRes_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t azure_dragon_node;
	uint32_t white_tiger_node;
	uint32_t black_tortoise_node;
	uint32_t vermillion_bird_node;
	bool big_prize_claimed;
};
struct proto_CSHoodedkillerBAssassinateReq_StaticFields {
};
struct proto_CSHoodedkillerBAssassinateReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSHoodedkillerBAssassinateReq_c {
	Il2CppClass_1 _1;
	proto_CSHoodedkillerBAssassinateReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSHoodedkillerBAssassinateReq_VTable vtable;
};
struct proto_CSHoodedkillerBAssassinateReq_o {
	proto_CSHoodedkillerBAssassinateReq_c *klass;
	void *monitor;
	uint32_t target_id;
	int32_t weapon_type;
};
struct proto_CSHoodedkillerBAssassinateRes_StaticFields {
};
struct proto_CSHoodedkillerBAssassinateRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSHoodedkillerBAssassinateRes_c {
	Il2CppClass_1 _1;
	proto_CSHoodedkillerBAssassinateRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSHoodedkillerBAssassinateRes_VTable vtable;
};
struct proto_CSHoodedkillerBAssassinateRes_o {
	proto_CSHoodedkillerBAssassinateRes_c *klass;
	void *monitor;
	uint32_t sword_times;
	uint32_t sleeve_arrow_times;
	int64_t escaped_time;
	bool is_dead;
	proto_ExchangeChangeData_o* exchange_change_data;
};
struct proto_HoodedkillerBAssassinateInfo_StaticFields {
};
struct proto_HoodedkillerBAssassinateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HoodedkillerBAssassinateInfo_c {
	Il2CppClass_1 _1;
	proto_HoodedkillerBAssassinateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HoodedkillerBAssassinateInfo_VTable vtable;
};
struct proto_HoodedkillerBAssassinateInfo_o {
	proto_HoodedkillerBAssassinateInfo_c *klass;
	void *monitor;
	uint32_t target_id;
	uint32_t sword_times;
	uint32_t sleeve_arrow_times;
	int64_t success_at;
	bool is_dead;
};
struct proto_HoodedkillerBAssassinateInfos_StaticFields {
};
struct proto_HoodedkillerBAssassinateInfos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HoodedkillerBAssassinateInfos_c {
	Il2CppClass_1 _1;
	proto_HoodedkillerBAssassinateInfos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HoodedkillerBAssassinateInfos_VTable vtable;
};
struct proto_HoodedkillerBAssassinateInfos_o {
	proto_HoodedkillerBAssassinateInfos_c *klass;
	void *monitor;
	System_Collections_Generic_List_HoodedkillerBAssassinateInfo__o* assassinate_infos;
};
struct proto_CSGetHoodedkillerBSettingRes_StaticFields {
};
struct proto_CSGetHoodedkillerBSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetHoodedkillerBSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetHoodedkillerBSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetHoodedkillerBSettingRes_VTable vtable;
};
struct proto_CSGetHoodedkillerBSettingRes_o {
	proto_CSGetHoodedkillerBSettingRes_c *klass;
	void *monitor;
	proto_HoodedkillerBSettingDesc_o* setting;
	System_Collections_Generic_List_HoodedkillerBMissionDesc__o* missions;
	System_Collections_Generic_List_HoodedkillerBTargetResourceDesc__o* resources;
	System_Collections_Generic_List_HoodedkillerBRewardDesc__o* rewards;
};
struct proto_CSGetHoodedkillerBInfoRes_StaticFields {
};
struct proto_CSGetHoodedkillerBInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetHoodedkillerBInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetHoodedkillerBInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetHoodedkillerBInfoRes_VTable vtable;
};
struct proto_CSGetHoodedkillerBInfoRes_o {
	proto_CSGetHoodedkillerBInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_HoodedkillerBAssassinateInfo__o* assassinate_infos;
};
struct proto_SixthBDistributorInfo_StaticFields {
};
struct proto_SixthBDistributorInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SixthBDistributorInfo_c {
	Il2CppClass_1 _1;
	proto_SixthBDistributorInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SixthBDistributorInfo_VTable vtable;
};
struct proto_SixthBDistributorInfo_o {
	proto_SixthBDistributorInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	bool is_sixthb_distributor;
};
struct proto_CSGetSixthBDistributorStatusReq_StaticFields {
};
struct proto_CSGetSixthBDistributorStatusReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSixthBDistributorStatusReq_c {
	Il2CppClass_1 _1;
	proto_CSGetSixthBDistributorStatusReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSixthBDistributorStatusReq_VTable vtable;
};
struct proto_CSGetSixthBDistributorStatusReq_o {
	proto_CSGetSixthBDistributorStatusReq_c *klass;
	void *monitor;
	System_UInt64_array* account_ids;
};
struct proto_CSGetSixthBDistributorStatusRes_StaticFields {
};
struct proto_CSGetSixthBDistributorStatusRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSixthBDistributorStatusRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSixthBDistributorStatusRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSixthBDistributorStatusRes_VTable vtable;
};
struct proto_CSGetSixthBDistributorStatusRes_o {
	proto_CSGetSixthBDistributorStatusRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_SixthBDistributorInfo__o* sixthb_infos;
};
struct proto_CSGetSixthBWarmUpSettingRes_StaticFields {
};
struct proto_CSGetSixthBWarmUpSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSixthBWarmUpSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSixthBWarmUpSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSixthBWarmUpSettingRes_VTable vtable;
};
struct proto_CSGetSixthBWarmUpSettingRes_o {
	proto_CSGetSixthBWarmUpSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_SixthBBarrageWordsDesc__o* sixthb_barrage_words_desc;
	proto_SixthBSettingDesc_o* sixthb_setting_desc;
	System_Collections_Generic_List_BigEventProgressAwardDesc__o* progress_award_desc;
	System_Collections_Generic_List_BigEventProgressCycleAwardDesc__o* progress_cycle_award_desc;
};
struct proto_CSGetAccountSixthBInfoRes_StaticFields {
};
struct proto_CSGetAccountSixthBInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountSixthBInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountSixthBInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountSixthBInfoRes_VTable vtable;
};
struct proto_CSGetAccountSixthBInfoRes_o {
	proto_CSGetAccountSixthBInfoRes_c *klass;
	void *monitor;
	uint64_t account_id;
	bool is_distributor;
	uint32_t distributions;
	System_Collections_Generic_List_AwardDesc__o* first_distribution_award;
};
struct proto_SixthBBulletComment_StaticFields {
};
struct proto_SixthBBulletComment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SixthBBulletComment_c {
	Il2CppClass_1 _1;
	proto_SixthBBulletComment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SixthBBulletComment_VTable vtable;
};
struct proto_SixthBBulletComment_o {
	proto_SixthBBulletComment_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nickname;
	uint32_t token_count;
};
struct proto_CSGetSixthBWarmUpInfoReq_StaticFields {
};
struct proto_CSGetSixthBWarmUpInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSixthBWarmUpInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetSixthBWarmUpInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSixthBWarmUpInfoReq_VTable vtable;
};
struct proto_CSGetSixthBWarmUpInfoReq_o {
	proto_CSGetSixthBWarmUpInfoReq_c *klass;
	void *monitor;
	System_UInt64_array* friend_ids;
};
struct proto_CSGetSixthBWarmUpInfoRes_StaticFields {
};
struct proto_CSGetSixthBWarmUpInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSixthBWarmUpInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSixthBWarmUpInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSixthBWarmUpInfoRes_VTable vtable;
};
struct proto_CSGetSixthBWarmUpInfoRes_o {
	proto_CSGetSixthBWarmUpInfoRes_c *klass;
	void *monitor;
	uint32_t consumed_token_cnt;
	uint32_t claimed_times;
	System_Collections_Generic_List_SixthBBulletComment__o* friend_comments;
	System_Collections_Generic_List_SixthBBulletComment__o* mock_comments;
	uint32_t world_progress_numerator;
	uint32_t world_progress_denominator;
};
struct proto_CSClaimSixthBProgressRewardRes_StaticFields {
};
struct proto_CSClaimSixthBProgressRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimSixthBProgressRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimSixthBProgressRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimSixthBProgressRewardRes_VTable vtable;
};
struct proto_CSClaimSixthBProgressRewardRes_o {
	proto_CSClaimSixthBProgressRewardRes_c *klass;
	void *monitor;
	uint32_t consumed_token_cnt;
	uint32_t claimed_times;
	proto_AwardData_o* rewards;
};
struct proto_CSConsumeSixthBTokenReq_StaticFields {
};
struct proto_CSConsumeSixthBTokenReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSConsumeSixthBTokenReq_c {
	Il2CppClass_1 _1;
	proto_CSConsumeSixthBTokenReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSConsumeSixthBTokenReq_VTable vtable;
};
struct proto_CSConsumeSixthBTokenReq_o {
	proto_CSConsumeSixthBTokenReq_c *klass;
	void *monitor;
	uint32_t consume_cnt;
};
struct proto_CSConsumeSixthBTokenRes_StaticFields {
};
struct proto_CSConsumeSixthBTokenRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSConsumeSixthBTokenRes_c {
	Il2CppClass_1 _1;
	proto_CSConsumeSixthBTokenRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSConsumeSixthBTokenRes_VTable vtable;
};
struct proto_CSConsumeSixthBTokenRes_o {
	proto_CSConsumeSixthBTokenRes_c *klass;
	void *monitor;
	uint32_t consumed_token_cnt;
	uint32_t claimed_times;
};
struct proto_CSGetSixthBCorePlaySettingRes_StaticFields {
};
struct proto_CSGetSixthBCorePlaySettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSixthBCorePlaySettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSixthBCorePlaySettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSixthBCorePlaySettingRes_VTable vtable;
};
struct proto_CSGetSixthBCorePlaySettingRes_o {
	proto_CSGetSixthBCorePlaySettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BigEventProgressAwardDesc__o* unlock_box;
	proto_BigEventProgressCycleAwardDesc_o* unlimit_box;
	proto_SixthBSettingDesc_o* sixthb_setting_desc;
	System_Collections_Generic_List_SixthBStickerDesc__o* sixthb_sticker_desc;
};
struct proto_CSGetSixthBCorePlayInfoRes_StaticFields {
};
struct proto_CSGetSixthBCorePlayInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetSixthBCorePlayInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetSixthBCorePlayInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetSixthBCorePlayInfoRes_VTable vtable;
};
struct proto_CSGetSixthBCorePlayInfoRes_o {
	proto_CSGetSixthBCorePlayInfoRes_c *klass;
	void *monitor;
	uint32_t cur_progress;
	System_UInt32_array* claimed_box_progress;
	System_Collections_Generic_List_StickerInfo__o* sticker_list;
	uint32_t cs_vrp_remaining_times;
	uint32_t br_vrp_remaining_times;
};
struct proto_CSSaveSixthBStickerReq_StaticFields {
};
struct proto_CSSaveSixthBStickerReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSaveSixthBStickerReq_c {
	Il2CppClass_1 _1;
	proto_CSSaveSixthBStickerReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSaveSixthBStickerReq_VTable vtable;
};
struct proto_CSSaveSixthBStickerReq_o {
	proto_CSSaveSixthBStickerReq_c *klass;
	void *monitor;
	System_Collections_Generic_List_StickerInfo__o* stick_list;
};
struct proto_CSClaimSixthBCorePlayRewardsReq_StaticFields {
};
struct proto_CSClaimSixthBCorePlayRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimSixthBCorePlayRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimSixthBCorePlayRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimSixthBCorePlayRewardsReq_VTable vtable;
};
struct proto_CSClaimSixthBCorePlayRewardsReq_o {
	proto_CSClaimSixthBCorePlayRewardsReq_c *klass;
	void *monitor;
	uint32_t progress_to_claim;
};
struct proto_CSClaimSixthBCorePlayRewardsRes_StaticFields {
};
struct proto_CSClaimSixthBCorePlayRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimSixthBCorePlayRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimSixthBCorePlayRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimSixthBCorePlayRewardsRes_VTable vtable;
};
struct proto_CSClaimSixthBCorePlayRewardsRes_o {
	proto_CSClaimSixthBCorePlayRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* rewards;
	System_UInt32_array* claimed_box_progress;
};
struct proto_Circle_StaticFields {
};
struct proto_Circle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Circle_c {
	Il2CppClass_1 _1;
	proto_Circle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Circle_VTable vtable;
};
struct proto_Circle_o {
	proto_Circle_c *klass;
	void *monitor;
	proto_Point_o* center;
	double radius;
};
struct proto_Hexagon_StaticFields {
};
struct proto_Hexagon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Hexagon_c {
	Il2CppClass_1 _1;
	proto_Hexagon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Hexagon_VTable vtable;
};
struct proto_Hexagon_o {
	proto_Hexagon_c *klass;
	void *monitor;
	proto_Point_o* center;
	double radius;
	uint32_t index;
	int32_t status;
};
struct proto_CSPlayerBooyahChessInfo_StaticFields {
};
struct proto_CSPlayerBooyahChessInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerBooyahChessInfo_c {
	Il2CppClass_1 _1;
	proto_CSPlayerBooyahChessInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerBooyahChessInfo_VTable vtable;
};
struct proto_CSPlayerBooyahChessInfo_o {
	proto_CSPlayerBooyahChessInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	int32_t game_status;
	uint32_t player_index;
	uint32_t current_step;
	uint32_t current_weapon;
	uint32_t booyah_times;
	proto_Chessboard_o* chessboard;
	proto_Circle_o* current_circle;
	uint32_t current_reward_cnt;
	uint32_t total_reward_cnt;
	bool is_booyah;
	bool is_finish;
	int32_t booyah_index;
	uint32_t play_times;
};
struct proto_Point_StaticFields {
};
struct proto_Point_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Point_c {
	Il2CppClass_1 _1;
	proto_Point_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Point_VTable vtable;
};
struct proto_Point_o {
	proto_Point_c *klass;
	void *monitor;
	double x;
	double y;
};
struct proto_Chessboard_StaticFields {
};
struct proto_Chessboard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Chessboard_c {
	Il2CppClass_1 _1;
	proto_Chessboard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Chessboard_VTable vtable;
};
struct proto_Chessboard_o {
	proto_Chessboard_c *klass;
	void *monitor;
	System_Collections_Generic_List_Hexagon__o* hexagons;
};
struct proto_CSBooyahChessMoveReq_StaticFields {
};
struct proto_CSBooyahChessMoveReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBooyahChessMoveReq_c {
	Il2CppClass_1 _1;
	proto_CSBooyahChessMoveReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBooyahChessMoveReq_VTable vtable;
};
struct proto_CSBooyahChessMoveReq_o {
	proto_CSBooyahChessMoveReq_c *klass;
	void *monitor;
	uint32_t target_index;
};
struct proto_CSGetBooyahChessConfigRes_StaticFields {
};
struct proto_CSGetBooyahChessConfigRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBooyahChessConfigRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBooyahChessConfigRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBooyahChessConfigRes_VTable vtable;
};
struct proto_CSGetBooyahChessConfigRes_o {
	proto_CSGetBooyahChessConfigRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BooyahChessZoneDesc__o* zones;
	proto_BooyahChessSettingDesc_o* setting;
	System_Collections_Generic_List_BooyahChessWeaponDesc__o* weapons;
};
struct proto_CSGetPlayerBooyahGameInfoRes_StaticFields {
};
struct proto_CSGetPlayerBooyahGameInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPlayerBooyahGameInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPlayerBooyahGameInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPlayerBooyahGameInfoRes_VTable vtable;
};
struct proto_CSGetPlayerBooyahGameInfoRes_o {
	proto_CSGetPlayerBooyahGameInfoRes_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t booyah_wins;
	uint32_t booyah_chess_wins;
};
struct proto_CSPlayerMonopolyInfo_StaticFields {
};
struct proto_CSPlayerMonopolyInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerMonopolyInfo_c {
	Il2CppClass_1 _1;
	proto_CSPlayerMonopolyInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerMonopolyInfo_VTable vtable;
};
struct proto_CSPlayerMonopolyInfo_o {
	proto_CSPlayerMonopolyInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t dice_number;
	int32_t player_status;
	uint32_t current_index;
	uint32_t total_cycles;
	proto_MonopolyBoard_o* monopoly_board;
	System_Collections_Generic_List_TriggeredEvent__o* events;
	uint32_t current_event;
	uint32_t current_activity;
	uint32_t buff_remain_time;
};
struct proto_MonopolyBoard_StaticFields {
};
struct proto_MonopolyBoard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MonopolyBoard_c {
	Il2CppClass_1 _1;
	proto_MonopolyBoard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MonopolyBoard_VTable vtable;
};
struct proto_MonopolyBoard_o {
	proto_MonopolyBoard_c *klass;
	void *monitor;
	System_Collections_Generic_List_MonopolyNodeDesc__o* nodes;
};
struct proto_TriggeredEvent_StaticFields {
};
struct proto_TriggeredEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TriggeredEvent_c {
	Il2CppClass_1 _1;
	proto_TriggeredEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TriggeredEvent_VTable vtable;
};
struct proto_TriggeredEvent_o {
	proto_TriggeredEvent_c *klass;
	void *monitor;
	int32_t type;
	uint32_t triggered_index;
};
struct proto_CSGetMonopolyConfigRes_StaticFields {
};
struct proto_CSGetMonopolyConfigRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMonopolyConfigRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMonopolyConfigRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMonopolyConfigRes_VTable vtable;
};
struct proto_CSGetMonopolyConfigRes_o {
	proto_CSGetMonopolyConfigRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_MonopolyNodeDesc__o* nodes;
	proto_MonopolySettingDesc_o* setting;
	System_Collections_Generic_List_MonopolyEventDesc__o* events;
};
struct proto_CSMonopolyRollReq_StaticFields {
};
struct proto_CSMonopolyRollReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSMonopolyRollReq_c {
	Il2CppClass_1 _1;
	proto_CSMonopolyRollReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSMonopolyRollReq_VTable vtable;
};
struct proto_CSMonopolyRollReq_o {
	proto_CSMonopolyRollReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSMonopolyEventChooseReq_StaticFields {
};
struct proto_CSMonopolyEventChooseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSMonopolyEventChooseReq_c {
	Il2CppClass_1 _1;
	proto_CSMonopolyEventChooseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSMonopolyEventChooseReq_VTable vtable;
};
struct proto_CSMonopolyEventChooseReq_o {
	proto_CSMonopolyEventChooseReq_c *klass;
	void *monitor;
	uint32_t choice;
	System_String_o* language;
};
struct proto_CSMonopolyEventChooseRes_StaticFields {
};
struct proto_CSMonopolyEventChooseRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSMonopolyEventChooseRes_c {
	Il2CppClass_1 _1;
	proto_CSMonopolyEventChooseRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSMonopolyEventChooseRes_VTable vtable;
};
struct proto_CSMonopolyEventChooseRes_o {
	proto_CSMonopolyEventChooseRes_c *klass;
	void *monitor;
	int32_t type;
	uint32_t value;
};
struct proto_CSBooyahgoRollReq_StaticFields {
};
struct proto_CSBooyahgoRollReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBooyahgoRollReq_c {
	Il2CppClass_1 _1;
	proto_CSBooyahgoRollReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBooyahgoRollReq_VTable vtable;
};
struct proto_CSBooyahgoRollReq_o {
	proto_CSBooyahgoRollReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSPlayerBooyahgoInfo_StaticFields {
};
struct proto_CSPlayerBooyahgoInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerBooyahgoInfo_c {
	Il2CppClass_1 _1;
	proto_CSPlayerBooyahgoInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerBooyahgoInfo_VTable vtable;
};
struct proto_CSPlayerBooyahgoInfo_o {
	proto_CSPlayerBooyahgoInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t dice_number;
	uint32_t current_index;
	uint32_t total_cycles;
	proto_BooyahgoBoard_o* booyahgo_board;
	System_Collections_Generic_List_BooyahgoTriggeredEvent__o* events;
	uint32_t current_activity;
	uint32_t buff_remain_time;
	bool under_trap;
	uint32_t points;
	uint32_t dice_count;
};
struct proto_CSGetBooyahgoConfigRes_StaticFields {
};
struct proto_CSGetBooyahgoConfigRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBooyahgoConfigRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBooyahgoConfigRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBooyahgoConfigRes_VTable vtable;
};
struct proto_CSGetBooyahgoConfigRes_o {
	proto_CSGetBooyahgoConfigRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BooyahgoNodeDesc__o* nodes;
	proto_BooyahgoMiniGameSettingDesc_o* setting;
	System_Collections_Generic_List_BooyahgoEventDesc__o* events;
	System_Collections_Generic_List_BooyahgoSkullKingActivityDesc__o* skull_kings;
};
struct proto_BooyahgoBoard_StaticFields {
};
struct proto_BooyahgoBoard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BooyahgoBoard_c {
	Il2CppClass_1 _1;
	proto_BooyahgoBoard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahgoBoard_VTable vtable;
};
struct proto_BooyahgoBoard_o {
	proto_BooyahgoBoard_c *klass;
	void *monitor;
	System_Collections_Generic_List_BooyahgoNodeDesc__o* nodes;
	int32_t skull_king_index;
};
struct proto_BooyahgoTriggeredEvent_StaticFields {
};
struct proto_BooyahgoTriggeredEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BooyahgoTriggeredEvent_c {
	Il2CppClass_1 _1;
	proto_BooyahgoTriggeredEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahgoTriggeredEvent_VTable vtable;
};
struct proto_BooyahgoTriggeredEvent_o {
	proto_BooyahgoTriggeredEvent_c *klass;
	void *monitor;
	int32_t type;
	uint32_t triggered_index;
};
struct proto_CSGetWinterFestStrategySettings_StaticFields {
};
struct proto_CSGetWinterFestStrategySettings_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWinterFestStrategySettings_c {
	Il2CppClass_1 _1;
	proto_CSGetWinterFestStrategySettings_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWinterFestStrategySettings_VTable vtable;
};
struct proto_CSGetWinterFestStrategySettings_o {
	proto_CSGetWinterFestStrategySettings_c *klass;
	void *monitor;
	System_Collections_Generic_List_WinterFestStrategyMainBuildingDesc__o* main_buiding_setting;
	System_Collections_Generic_List_WinterFestStrategyOrderDesc__o* order_setting;
	System_Collections_Generic_List_WinterFestStrategyBuildingDesc__o* building_setting;
	System_Collections_Generic_List_WinterFestStrategyResourceDesc__o* resource_setting;
	proto_WinterFestStrategySettingDesc_o* other_setting;
	System_Collections_Generic_List_WinterFestStrategyItemDesc__o* item_setting;
};
struct proto_CSGetWinterFestStrategyInfoReq_StaticFields {
};
struct proto_CSGetWinterFestStrategyInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWinterFestStrategyInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWinterFestStrategyInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWinterFestStrategyInfoReq_VTable vtable;
};
struct proto_CSGetWinterFestStrategyInfoReq_o {
	proto_CSGetWinterFestStrategyInfoReq_c *klass;
	void *monitor;
	uint64_t account_id;
};
struct proto_WinterFestStrategyHelpLog_StaticFields {
};
struct proto_WinterFestStrategyHelpLog_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WinterFestStrategyHelpLog_c {
	Il2CppClass_1 _1;
	proto_WinterFestStrategyHelpLog_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WinterFestStrategyHelpLog_VTable vtable;
};
struct proto_WinterFestStrategyHelpLog_o {
	proto_WinterFestStrategyHelpLog_c *klass;
	void *monitor;
	int32_t type;
	uint64_t helper;
	uint64_t helpee;
	proto_MiniGameItem_o* helper_reward_minigame;
	proto_MiniGameItem_o* helpee_reward_minigame;
	proto_Item_o* helpee_reward;
	uint32_t devote_points;
};
struct proto_WinterFestStrategyBuildingInfo_StaticFields {
};
struct proto_WinterFestStrategyBuildingInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WinterFestStrategyBuildingInfo_c {
	Il2CppClass_1 _1;
	proto_WinterFestStrategyBuildingInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WinterFestStrategyBuildingInfo_VTable vtable;
};
struct proto_WinterFestStrategyBuildingInfo_o {
	proto_WinterFestStrategyBuildingInfo_c *klass;
	void *monitor;
	int32_t buidling_type;
	uint32_t building_level;
	uint32_t last_update_at;
	uint32_t uncollected_product;
};
struct proto_WinterFestStrategyAccountInfo_StaticFields {
};
struct proto_WinterFestStrategyAccountInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WinterFestStrategyAccountInfo_c {
	Il2CppClass_1 _1;
	proto_WinterFestStrategyAccountInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WinterFestStrategyAccountInfo_VTable vtable;
};
struct proto_WinterFestStrategyAccountInfo_o {
	proto_WinterFestStrategyAccountInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_WinterFestStrategyBuildingInfo__o* buildings;
	uint32_t devote_points;
	System_UInt32_array* pending_orders;
	System_UInt32_array* finished_orders;
	uint32_t orders_expire_time;
	System_Collections_Generic_List_WinterFestStrategyHelpLog__o* history;
	uint32_t order_help_num;
};
struct proto_CSGetWinterFestStrategyInfoRes_StaticFields {
};
struct proto_CSGetWinterFestStrategyInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWinterFestStrategyInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWinterFestStrategyInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWinterFestStrategyInfoRes_VTable vtable;
};
struct proto_CSGetWinterFestStrategyInfoRes_o {
	proto_CSGetWinterFestStrategyInfoRes_c *klass;
	void *monitor;
	proto_WinterFestStrategyAccountInfo_o* game_info;
	System_Collections_Generic_List_MiniGameItem__o* all_items;
	System_Collections_Generic_List_WinterFestStrategyHelpLog__o* history;
	bool is_first_enter;
};
struct proto_CSWinterFestStrategyUpgradeBuildingReq_StaticFields {
};
struct proto_CSWinterFestStrategyUpgradeBuildingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWinterFestStrategyUpgradeBuildingReq_c {
	Il2CppClass_1 _1;
	proto_CSWinterFestStrategyUpgradeBuildingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWinterFestStrategyUpgradeBuildingReq_VTable vtable;
};
struct proto_CSWinterFestStrategyUpgradeBuildingReq_o {
	proto_CSWinterFestStrategyUpgradeBuildingReq_c *klass;
	void *monitor;
	int32_t target;
};
struct proto_CSWinterFestStrategyUpgradeBuildingRes_StaticFields {
};
struct proto_CSWinterFestStrategyUpgradeBuildingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWinterFestStrategyUpgradeBuildingRes_c {
	Il2CppClass_1 _1;
	proto_CSWinterFestStrategyUpgradeBuildingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWinterFestStrategyUpgradeBuildingRes_VTable vtable;
};
struct proto_CSWinterFestStrategyUpgradeBuildingRes_o {
	proto_CSWinterFestStrategyUpgradeBuildingRes_c *klass;
	void *monitor;
	uint32_t last_update_at;
};
struct proto_CSWinterFestStrategyCollectProductReq_StaticFields {
};
struct proto_CSWinterFestStrategyCollectProductReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWinterFestStrategyCollectProductReq_c {
	Il2CppClass_1 _1;
	proto_CSWinterFestStrategyCollectProductReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWinterFestStrategyCollectProductReq_VTable vtable;
};
struct proto_CSWinterFestStrategyCollectProductReq_o {
	proto_CSWinterFestStrategyCollectProductReq_c *klass;
	void *monitor;
	uint64_t account_id;
	int32_t target;
};
struct proto_CSWinterFestStrategyCollectProductRes_StaticFields {
};
struct proto_CSWinterFestStrategyCollectProductRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWinterFestStrategyCollectProductRes_c {
	Il2CppClass_1 _1;
	proto_CSWinterFestStrategyCollectProductRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWinterFestStrategyCollectProductRes_VTable vtable;
};
struct proto_CSWinterFestStrategyCollectProductRes_o {
	proto_CSWinterFestStrategyCollectProductRes_c *klass;
	void *monitor;
	proto_MiniGameItem_o* products;
	uint32_t last_update_at;
};
struct proto_CSWinterFestStrategyFinishOrderReq_StaticFields {
};
struct proto_CSWinterFestStrategyFinishOrderReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWinterFestStrategyFinishOrderReq_c {
	Il2CppClass_1 _1;
	proto_CSWinterFestStrategyFinishOrderReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWinterFestStrategyFinishOrderReq_VTable vtable;
};
struct proto_CSWinterFestStrategyFinishOrderReq_o {
	proto_CSWinterFestStrategyFinishOrderReq_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t order_id;
};
struct proto_CSWinterFestStrategyFinishOrderRes_StaticFields {
};
struct proto_CSWinterFestStrategyFinishOrderRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWinterFestStrategyFinishOrderRes_c {
	Il2CppClass_1 _1;
	proto_CSWinterFestStrategyFinishOrderRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWinterFestStrategyFinishOrderRes_VTable vtable;
};
struct proto_CSWinterFestStrategyFinishOrderRes_o {
	proto_CSWinterFestStrategyFinishOrderRes_c *klass;
	void *monitor;
	proto_MiniGameItem_o* products;
	proto_Item_o* rewards;
	uint32_t current_other_order;
	uint32_t devote_points;
};
struct proto_CSWinterFestStrategyExchangeReq_StaticFields {
};
struct proto_CSWinterFestStrategyExchangeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWinterFestStrategyExchangeReq_c {
	Il2CppClass_1 _1;
	proto_CSWinterFestStrategyExchangeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWinterFestStrategyExchangeReq_VTable vtable;
};
struct proto_CSWinterFestStrategyExchangeReq_o {
	proto_CSWinterFestStrategyExchangeReq_c *klass;
	void *monitor;
	int32_t building_type;
};
struct proto_CSWinterFestStrategyExchangeRes_StaticFields {
};
struct proto_CSWinterFestStrategyExchangeRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWinterFestStrategyExchangeRes_c {
	Il2CppClass_1 _1;
	proto_CSWinterFestStrategyExchangeRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWinterFestStrategyExchangeRes_VTable vtable;
};
struct proto_CSWinterFestStrategyExchangeRes_o {
	proto_CSWinterFestStrategyExchangeRes_c *klass;
	void *monitor;
	proto_MiniGameItem_o* items;
};
struct proto_CSWinterFestStrategyBuildReq_StaticFields {
};
struct proto_CSWinterFestStrategyBuildReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWinterFestStrategyBuildReq_c {
	Il2CppClass_1 _1;
	proto_CSWinterFestStrategyBuildReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWinterFestStrategyBuildReq_VTable vtable;
};
struct proto_CSWinterFestStrategyBuildReq_o {
	proto_CSWinterFestStrategyBuildReq_c *klass;
	void *monitor;
	uint32_t resource_id;
	uint32_t build_num;
};
struct proto_CSWinterFestStrategyBuildRes_StaticFields {
};
struct proto_CSWinterFestStrategyBuildRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWinterFestStrategyBuildRes_c {
	Il2CppClass_1 _1;
	proto_CSWinterFestStrategyBuildRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWinterFestStrategyBuildRes_VTable vtable;
};
struct proto_CSWinterFestStrategyBuildRes_o {
	proto_CSWinterFestStrategyBuildRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_MiniGameItem__o* items;
};
struct proto_CSHurricaneBSettingRes_StaticFields {
};
struct proto_CSHurricaneBSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSHurricaneBSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSHurricaneBSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSHurricaneBSettingRes_VTable vtable;
};
struct proto_CSHurricaneBSettingRes_o {
	proto_CSHurricaneBSettingRes_c *klass;
	void *monitor;
	proto_HurricaneBSettingsDesc_o* setting;
	System_Collections_Generic_List_HurricaneBLevelShow__o* level_shows;
};
struct proto_CSHurricaneBAccountInfoRes_StaticFields {
};
struct proto_CSHurricaneBAccountInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSHurricaneBAccountInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSHurricaneBAccountInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSHurricaneBAccountInfoRes_VTable vtable;
};
struct proto_CSHurricaneBAccountInfoRes_o {
	proto_CSHurricaneBAccountInfoRes_c *klass;
	void *monitor;
	proto_HurricaneBAccountInfo_o* info;
};
struct proto_CSGetLimitedEventEPSettingReq_StaticFields {
};
struct proto_CSGetLimitedEventEPSettingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLimitedEventEPSettingReq_c {
	Il2CppClass_1 _1;
	proto_CSGetLimitedEventEPSettingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLimitedEventEPSettingReq_VTable vtable;
};
struct proto_CSGetLimitedEventEPSettingReq_o {
	proto_CSGetLimitedEventEPSettingReq_c *klass;
	void *monitor;
	uint32_t event_id;
};
struct proto_CSGetLimitedEventEPSettingRes_StaticFields {
};
struct proto_CSGetLimitedEventEPSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLimitedEventEPSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLimitedEventEPSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLimitedEventEPSettingRes_VTable vtable;
};
struct proto_CSGetLimitedEventEPSettingRes_o {
	proto_CSGetLimitedEventEPSettingRes_c *klass;
	void *monitor;
	proto_BigEventPassSettingDesc_o* setting_desc;
	System_Collections_Generic_List_BigEventPassRewardDesc__o* reward_descs;
};
struct proto_CSGetLimitedEventEPInfoReq_StaticFields {
};
struct proto_CSGetLimitedEventEPInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLimitedEventEPInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetLimitedEventEPInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLimitedEventEPInfoReq_VTable vtable;
};
struct proto_CSGetLimitedEventEPInfoReq_o {
	proto_CSGetLimitedEventEPInfoReq_c *klass;
	void *monitor;
	uint32_t event_id;
};
struct proto_CSGetLimitedEventEPInfoRes_StaticFields {
};
struct proto_CSGetLimitedEventEPInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLimitedEventEPInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLimitedEventEPInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLimitedEventEPInfoRes_VTable vtable;
};
struct proto_CSGetLimitedEventEPInfoRes_o {
	proto_CSGetLimitedEventEPInfoRes_c *klass;
	void *monitor;
	bool is_purchase_ep;
	uint32_t progress;
	System_Collections_Generic_List_RewardStatus__o* rewards;
	uint32_t exchange_progress;
};
struct proto_CSPurchaseLimitedEventEPReq_StaticFields {
};
struct proto_CSPurchaseLimitedEventEPReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPurchaseLimitedEventEPReq_c {
	Il2CppClass_1 _1;
	proto_CSPurchaseLimitedEventEPReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPurchaseLimitedEventEPReq_VTable vtable;
};
struct proto_CSPurchaseLimitedEventEPReq_o {
	proto_CSPurchaseLimitedEventEPReq_c *klass;
	void *monitor;
	uint32_t event_id;
};
struct proto_CSClaimLimitedEventEPRewardReq_StaticFields {
};
struct proto_CSClaimLimitedEventEPRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimLimitedEventEPRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimLimitedEventEPRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimLimitedEventEPRewardReq_VTable vtable;
};
struct proto_CSClaimLimitedEventEPRewardReq_o {
	proto_CSClaimLimitedEventEPRewardReq_c *klass;
	void *monitor;
	uint32_t event_id;
	System_Collections_Generic_List_unlock__o* unlock_reward;
};
struct proto_CSExchangeLimitedEventEPProgressReq_StaticFields {
};
struct proto_CSExchangeLimitedEventEPProgressReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExchangeLimitedEventEPProgressReq_c {
	Il2CppClass_1 _1;
	proto_CSExchangeLimitedEventEPProgressReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExchangeLimitedEventEPProgressReq_VTable vtable;
};
struct proto_CSExchangeLimitedEventEPProgressReq_o {
	proto_CSExchangeLimitedEventEPProgressReq_c *klass;
	void *monitor;
	uint32_t event_id;
	int32_t cnt;
};
struct proto_CSGetLimitedEventInventorySettingReq_StaticFields {
};
struct proto_CSGetLimitedEventInventorySettingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLimitedEventInventorySettingReq_c {
	Il2CppClass_1 _1;
	proto_CSGetLimitedEventInventorySettingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLimitedEventInventorySettingReq_VTable vtable;
};
struct proto_CSGetLimitedEventInventorySettingReq_o {
	proto_CSGetLimitedEventInventorySettingReq_c *klass;
	void *monitor;
	uint32_t event_id;
};
struct proto_CSGetLimitedEventInventorySettingRes_StaticFields {
};
struct proto_CSGetLimitedEventInventorySettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLimitedEventInventorySettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLimitedEventInventorySettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLimitedEventInventorySettingRes_VTable vtable;
};
struct proto_CSGetLimitedEventInventorySettingRes_o {
	proto_CSGetLimitedEventInventorySettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BigEventBadgeDesc__o* badge_descs;
};
struct proto_CSGetLimitedEventInventoryInfoReq_StaticFields {
};
struct proto_CSGetLimitedEventInventoryInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLimitedEventInventoryInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetLimitedEventInventoryInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLimitedEventInventoryInfoReq_VTable vtable;
};
struct proto_CSGetLimitedEventInventoryInfoReq_o {
	proto_CSGetLimitedEventInventoryInfoReq_c *klass;
	void *monitor;
	uint32_t event_id;
};
struct proto_CSGetLimitedEventInventoryInfoRes_StaticFields {
};
struct proto_CSGetLimitedEventInventoryInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLimitedEventInventoryInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLimitedEventInventoryInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLimitedEventInventoryInfoRes_VTable vtable;
};
struct proto_CSGetLimitedEventInventoryInfoRes_o {
	proto_CSGetLimitedEventInventoryInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_LimitedEventBadge__o* badges;
};
struct proto_CSClaimLimitedEventSettleRewardsReq_StaticFields {
};
struct proto_CSClaimLimitedEventSettleRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimLimitedEventSettleRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimLimitedEventSettleRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimLimitedEventSettleRewardsReq_VTable vtable;
};
struct proto_CSClaimLimitedEventSettleRewardsReq_o {
	proto_CSClaimLimitedEventSettleRewardsReq_c *klass;
	void *monitor;
	uint32_t event_id;
};
struct proto_CSGetMegaPunchSettingRes_StaticFields {
};
struct proto_CSGetMegaPunchSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMegaPunchSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMegaPunchSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMegaPunchSettingRes_VTable vtable;
};
struct proto_CSGetMegaPunchSettingRes_o {
	proto_CSGetMegaPunchSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_MegaPunchMonsterDesc__o* monster_descs;
};
struct proto_CSRefreshEnergyGachaBuffReq_StaticFields {
};
struct proto_CSRefreshEnergyGachaBuffReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRefreshEnergyGachaBuffReq_c {
	Il2CppClass_1 _1;
	proto_CSRefreshEnergyGachaBuffReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRefreshEnergyGachaBuffReq_VTable vtable;
};
struct proto_CSRefreshEnergyGachaBuffReq_o {
	proto_CSRefreshEnergyGachaBuffReq_c *klass;
	void *monitor;
	uint32_t lottery_id;
	uint32_t lottery_sub_id;
};
struct proto_CSRefreshEnergyGachaBuffRes_StaticFields {
};
struct proto_CSRefreshEnergyGachaBuffRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRefreshEnergyGachaBuffRes_c {
	Il2CppClass_1 _1;
	proto_CSRefreshEnergyGachaBuffRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRefreshEnergyGachaBuffRes_VTable vtable;
};
struct proto_CSRefreshEnergyGachaBuffRes_o {
	proto_CSRefreshEnergyGachaBuffRes_c *klass;
	void *monitor;
	uint32_t buff_display_one;
	uint32_t buff_display_ten;
};
struct proto_CSGetEnergyGachaBuffReq_StaticFields {
};
struct proto_CSGetEnergyGachaBuffReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetEnergyGachaBuffReq_c {
	Il2CppClass_1 _1;
	proto_CSGetEnergyGachaBuffReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetEnergyGachaBuffReq_VTable vtable;
};
struct proto_CSGetEnergyGachaBuffReq_o {
	proto_CSGetEnergyGachaBuffReq_c *klass;
	void *monitor;
	uint32_t lottery_id;
	uint32_t lottery_sub_id;
};
struct proto_CSGetEnergyGachaBuffRes_StaticFields {
};
struct proto_CSGetEnergyGachaBuffRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetEnergyGachaBuffRes_c {
	Il2CppClass_1 _1;
	proto_CSGetEnergyGachaBuffRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetEnergyGachaBuffRes_VTable vtable;
};
struct proto_CSGetEnergyGachaBuffRes_o {
	proto_CSGetEnergyGachaBuffRes_c *klass;
	void *monitor;
	uint32_t buff_display_one;
	uint32_t buff_display_ten;
};
struct proto_CSGetBigEventTokenTipsDescReq_StaticFields {
};
struct proto_CSGetBigEventTokenTipsDescReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBigEventTokenTipsDescReq_c {
	Il2CppClass_1 _1;
	proto_CSGetBigEventTokenTipsDescReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBigEventTokenTipsDescReq_VTable vtable;
};
struct proto_CSGetBigEventTokenTipsDescReq_o {
	proto_CSGetBigEventTokenTipsDescReq_c *klass;
	void *monitor;
	int32_t event_id;
};
struct proto_CSGetBigEventTokenTipsDescRes_StaticFields {
};
struct proto_CSGetBigEventTokenTipsDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBigEventTokenTipsDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBigEventTokenTipsDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBigEventTokenTipsDescRes_VTable vtable;
};
struct proto_CSGetBigEventTokenTipsDescRes_o {
	proto_CSGetBigEventTokenTipsDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BigEventTokenTipsDesc__o* descs;
};
struct proto_CSGetLiveDescRes_StaticFields {
};
struct proto_CSGetLiveDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLiveDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLiveDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLiveDescRes_VTable vtable;
};
struct proto_CSGetLiveDescRes_o {
	proto_CSGetLiveDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_LiveDesc__o* descs;
};
struct proto_CSSocialBasicInfoRes_StaticFields {
};
struct proto_CSSocialBasicInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSocialBasicInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSSocialBasicInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSocialBasicInfoRes_VTable vtable;
};
struct proto_CSSocialBasicInfoRes_o {
	proto_CSSocialBasicInfoRes_c *klass;
	void *monitor;
	proto_SocialBasicInfo_o* info;
};
struct proto_CSUpdateSocialBasicInfoReq_StaticFields {
};
struct proto_CSUpdateSocialBasicInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpdateSocialBasicInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSUpdateSocialBasicInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpdateSocialBasicInfoReq_VTable vtable;
};
struct proto_CSUpdateSocialBasicInfoReq_o {
	proto_CSUpdateSocialBasicInfoReq_c *klass;
	void *monitor;
	int32_t gender;
	int32_t language;
	int32_t time_online;
	int32_t time_active;
	System_Collections_Generic_List_ESocial_PlayerBattleTagID__o* battle_tag;
	System_Collections_Generic_List_ESocial_SocialTag__o* social_tag;
	int32_t mode_prefer;
	System_String_o* signature;
	int32_t rank_show;
	System_Collections_Generic_List_WeaponPowerTitleInfo__o* weapon_power_titles;
};
struct proto_CSGetMVPSettingRes_StaticFields {
};
struct proto_CSGetMVPSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMVPSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMVPSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMVPSettingRes_VTable vtable;
};
struct proto_CSGetMVPSettingRes_o {
	proto_CSGetMVPSettingRes_c *klass;
	void *monitor;
	proto_MVPSettingDesc_o* setting;
	System_Collections_Generic_List_MVPProcessRewardDesc__o* process_reward_info;
};
struct proto_CSClaimMVPProcessRewardsReq_StaticFields {
};
struct proto_CSClaimMVPProcessRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimMVPProcessRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimMVPProcessRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimMVPProcessRewardsReq_VTable vtable;
};
struct proto_CSClaimMVPProcessRewardsReq_o {
	proto_CSClaimMVPProcessRewardsReq_c *klass;
	void *monitor;
	uint32_t process_id;
};
struct proto_CSGetMVPInfoRes_StaticFields {
};
struct proto_CSGetMVPInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMVPInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMVPInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMVPInfoRes_VTable vtable;
};
struct proto_CSGetMVPInfoRes_o {
	proto_CSGetMVPInfoRes_c *klass;
	void *monitor;
	System_UInt32_array* process;
};
struct proto_CSClaimMVPProcessRewardsRes_StaticFields {
};
struct proto_CSClaimMVPProcessRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimMVPProcessRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimMVPProcessRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimMVPProcessRewardsRes_VTable vtable;
};
struct proto_CSClaimMVPProcessRewardsRes_o {
	proto_CSClaimMVPProcessRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSBatchGetProfileReq_StaticFields {
};
struct proto_CSBatchGetProfileReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBatchGetProfileReq_c {
	Il2CppClass_1 _1;
	proto_CSBatchGetProfileReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBatchGetProfileReq_VTable vtable;
};
struct proto_CSBatchGetProfileReq_o {
	proto_CSBatchGetProfileReq_c *klass;
	void *monitor;
	System_UInt64_array* account_ids;
};
struct proto_CSBatchGetProfileRes_StaticFields {
};
struct proto_CSBatchGetProfileRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBatchGetProfileRes_c {
	Il2CppClass_1 _1;
	proto_CSBatchGetProfileRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBatchGetProfileRes_VTable vtable;
};
struct proto_CSBatchGetProfileRes_o {
	proto_CSBatchGetProfileRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AvatarProfileWithID__o* profiles;
};
struct proto_CSGetBattleTagRes_StaticFields {
};
struct proto_CSGetBattleTagRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBattleTagRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBattleTagRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBattleTagRes_VTable vtable;
};
struct proto_CSGetBattleTagRes_o {
	proto_CSGetBattleTagRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BattleTagCount__o* battle_tag_counts;
	System_UInt32_array* show_tag_ids;
};
struct proto_BattleTagCount_StaticFields {
};
struct proto_BattleTagCount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BattleTagCount_c {
	Il2CppClass_1 _1;
	proto_BattleTagCount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BattleTagCount_VTable vtable;
};
struct proto_BattleTagCount_o {
	proto_BattleTagCount_c *klass;
	void *monitor;
	uint32_t tag_id;
	uint32_t count;
};
struct proto_CSGetFFWSSettingRes_StaticFields {
};
struct proto_CSGetFFWSSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFFWSSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFFWSSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFFWSSettingRes_VTable vtable;
};
struct proto_CSGetFFWSSettingRes_o {
	proto_CSGetFFWSSettingRes_c *klass;
	void *monitor;
	proto_FFWSSettingDesc_o* setting;
	System_Collections_Generic_List_FFWSTeamInfoDesc__o* team_infos;
	System_Collections_Generic_List_FFWSGuessingAwardDesc__o* awards;
	System_Collections_Generic_List_FFWSDailyTaskTextDesc__o* daily_task;
	System_Collections_Generic_List_FFWSSpecialTaskTextDesc__o* special_task;
};
struct proto_CSGetFFWSAccountGuessingInfoRes_StaticFields {
};
struct proto_CSGetFFWSAccountGuessingInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFFWSAccountGuessingInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFFWSAccountGuessingInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFFWSAccountGuessingInfoRes_VTable vtable;
};
struct proto_CSGetFFWSAccountGuessingInfoRes_o {
	proto_CSGetFFWSAccountGuessingInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_FFWSTeamResultsDesc__o* team_results;
	System_UInt32_array* ai_guess_results;
	System_UInt32_array* player_guess_results;
	System_Collections_Generic_List_ELimitedEvent_FFWSGuessingAwardStatus__o* award_status;
};
struct proto_CSStartFFWSGuessingReq_StaticFields {
};
struct proto_CSStartFFWSGuessingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSStartFFWSGuessingReq_c {
	Il2CppClass_1 _1;
	proto_CSStartFFWSGuessingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSStartFFWSGuessingReq_VTable vtable;
};
struct proto_CSStartFFWSGuessingReq_o {
	proto_CSStartFFWSGuessingReq_c *klass;
	void *monitor;
	uint32_t session;
	uint32_t team_id;
};
struct proto_CSClaimFFWSGuessingAwardReq_StaticFields {
};
struct proto_CSClaimFFWSGuessingAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimFFWSGuessingAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimFFWSGuessingAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimFFWSGuessingAwardReq_VTable vtable;
};
struct proto_CSClaimFFWSGuessingAwardReq_o {
	proto_CSClaimFFWSGuessingAwardReq_c *klass;
	void *monitor;
	uint32_t session;
};
struct proto_CSFFWSBoxSignInReq_StaticFields {
};
struct proto_CSFFWSBoxSignInReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFWSBoxSignInReq_c {
	Il2CppClass_1 _1;
	proto_CSFFWSBoxSignInReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFWSBoxSignInReq_VTable vtable;
};
struct proto_CSFFWSBoxSignInReq_o {
	proto_CSFFWSBoxSignInReq_c *klass;
	void *monitor;
};
struct proto_CSFFWSBoxSignInRes_StaticFields {
};
struct proto_CSFFWSBoxSignInRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFWSBoxSignInRes_c {
	Il2CppClass_1 _1;
	proto_CSFFWSBoxSignInRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFWSBoxSignInRes_VTable vtable;
};
struct proto_CSFFWSBoxSignInRes_o {
	proto_CSFFWSBoxSignInRes_c *klass;
	void *monitor;
	uint32_t treasure_id;
};
struct proto_CSFFWSReceiveSpecialTaskReq_StaticFields {
};
struct proto_CSFFWSReceiveSpecialTaskReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFWSReceiveSpecialTaskReq_c {
	Il2CppClass_1 _1;
	proto_CSFFWSReceiveSpecialTaskReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFWSReceiveSpecialTaskReq_VTable vtable;
};
struct proto_CSFFWSReceiveSpecialTaskReq_o {
	proto_CSFFWSReceiveSpecialTaskReq_c *klass;
	void *monitor;
	uint32_t index_id;
	System_String_o* language;
};
struct proto_CSFFWSReceiveSpecialTaskRes_StaticFields {
};
struct proto_CSFFWSReceiveSpecialTaskRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFWSReceiveSpecialTaskRes_c {
	Il2CppClass_1 _1;
	proto_CSFFWSReceiveSpecialTaskRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFWSReceiveSpecialTaskRes_VTable vtable;
};
struct proto_CSFFWSReceiveSpecialTaskRes_o {
	proto_CSFFWSReceiveSpecialTaskRes_c *klass;
	void *monitor;
	uint32_t activity_id;
};
struct proto_CSGetFFWSAccountSignInfoRes_StaticFields {
};
struct proto_CSGetFFWSAccountSignInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFFWSAccountSignInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFFWSAccountSignInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFFWSAccountSignInfoRes_VTable vtable;
};
struct proto_CSGetFFWSAccountSignInfoRes_o {
	proto_CSGetFFWSAccountSignInfoRes_c *klass;
	void *monitor;
	uint32_t is_sign_in;
};
struct proto_CSGetFFWSCurProcessRes_StaticFields {
};
struct proto_CSGetFFWSCurProcessRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFFWSCurProcessRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFFWSCurProcessRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFFWSCurProcessRes_VTable vtable;
};
struct proto_CSGetFFWSCurProcessRes_o {
	proto_CSGetFFWSCurProcessRes_c *klass;
	void *monitor;
	uint64_t cur_process;
};
struct proto_CSGetFFWS03MiscSettingRes_StaticFields {
};
struct proto_CSGetFFWS03MiscSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFFWS03MiscSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFFWS03MiscSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFFWS03MiscSettingRes_VTable vtable;
};
struct proto_CSGetFFWS03MiscSettingRes_o {
	proto_CSGetFFWS03MiscSettingRes_c *klass;
	void *monitor;
	proto_FFWSMiscSettingDesc_o* setting;
	proto_FFWS03ManagerSetting_o* manager_setting;
};
struct proto_FFWS03ManagerSetting_StaticFields {
};
struct proto_FFWS03ManagerSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWS03ManagerSetting_c {
	Il2CppClass_1 _1;
	proto_FFWS03ManagerSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWS03ManagerSetting_VTable vtable;
};
struct proto_FFWS03ManagerSetting_o {
	proto_FFWS03ManagerSetting_c *klass;
	void *monitor;
	System_Collections_Generic_List_FFWSCharacterDesc__o* character_desc;
	System_Collections_Generic_List_FFWSMatchRewardsDesc__o* match_rewards_desc;
	System_Collections_Generic_List_FFWSTargetDesc__o* target_desc;
	System_Collections_Generic_List_FFWSMatchDesc__o* match_desc;
	proto_FFWSTrainDesc_o* train_desc;
};
struct proto_CSStartFFWS03GuessingReq_StaticFields {
};
struct proto_CSStartFFWS03GuessingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSStartFFWS03GuessingReq_c {
	Il2CppClass_1 _1;
	proto_CSStartFFWS03GuessingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSStartFFWS03GuessingReq_VTable vtable;
};
struct proto_CSStartFFWS03GuessingReq_o {
	proto_CSStartFFWS03GuessingReq_c *klass;
	void *monitor;
	uint32_t entry_id;
	uint32_t guess_id;
};
struct proto_CSStartFFWS03GuessingRes_StaticFields {
};
struct proto_CSStartFFWS03GuessingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSStartFFWS03GuessingRes_c {
	Il2CppClass_1 _1;
	proto_CSStartFFWS03GuessingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSStartFFWS03GuessingRes_VTable vtable;
};
struct proto_CSStartFFWS03GuessingRes_o {
	proto_CSStartFFWS03GuessingRes_c *klass;
	void *monitor;
	proto_FFWS03GuessingEntry_o* guess_entry;
};
struct proto_CSClaimFFWS03GuessingAwardReq_StaticFields {
};
struct proto_CSClaimFFWS03GuessingAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimFFWS03GuessingAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimFFWS03GuessingAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimFFWS03GuessingAwardReq_VTable vtable;
};
struct proto_CSClaimFFWS03GuessingAwardReq_o {
	proto_CSClaimFFWS03GuessingAwardReq_c *klass;
	void *monitor;
	uint32_t entry_id;
};
struct proto_CSClaimFFWS03GuessingAwardRes_StaticFields {
};
struct proto_CSClaimFFWS03GuessingAwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimFFWS03GuessingAwardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimFFWS03GuessingAwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimFFWS03GuessingAwardRes_VTable vtable;
};
struct proto_CSClaimFFWS03GuessingAwardRes_o {
	proto_CSClaimFFWS03GuessingAwardRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* award_data;
};
struct proto_FFWS03GuessingEntry_StaticFields {
};
struct proto_FFWS03GuessingEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWS03GuessingEntry_c {
	Il2CppClass_1 _1;
	proto_FFWS03GuessingEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWS03GuessingEntry_VTable vtable;
};
struct proto_FFWS03GuessingEntry_o {
	proto_FFWS03GuessingEntry_c *klass;
	void *monitor;
	uint32_t entry_id;
	uint32_t ai_guess_id;
	uint32_t player_guess_id;
	int32_t award_status;
};
struct proto_CSGetFFWS03GuessingInfoRes_StaticFields {
};
struct proto_CSGetFFWS03GuessingInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFFWS03GuessingInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFFWS03GuessingInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFFWS03GuessingInfoRes_VTable vtable;
};
struct proto_CSGetFFWS03GuessingInfoRes_o {
	proto_CSGetFFWS03GuessingInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_FFWSTeamInfoDesc__o* team_infos;
	System_Collections_Generic_List_FFWSWeaponInfoDesc__o* weapon_info;
	System_Collections_Generic_List_FFWSGuessingAwardDesc__o* awards;
	System_Collections_Generic_List_FFWSTeamResultsDesc__o* team_results;
	System_Collections_Generic_List_FFWSWeaponResultsDesc__o* weapon_results;
	System_Collections_Generic_List_FFWS03GuessingEntry__o* guess_entries;
};
struct proto_CSFFWS03GetManagerInfoRes_StaticFields {
};
struct proto_CSFFWS03GetManagerInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFWS03GetManagerInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSFFWS03GetManagerInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFWS03GetManagerInfoRes_VTable vtable;
};
struct proto_CSFFWS03GetManagerInfoRes_o {
	proto_CSFFWS03GetManagerInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_FFWS03TeamCardsInfo__o* team_cards_info;
	bool check_in_today;
	System_String_o* name;
	uint32_t match_score;
	uint32_t team_kills_count;
	uint32_t booyah_count;
	uint32_t trained_count_per_day;
	uint32_t match_count_per_day;
	System_Collections_Generic_List_FFWS03ClaimedMilestoneInfo__o* claimed_milestone_info;
	uint32_t curr_match_count;
};
struct proto_FFWS03ClaimedMilestoneInfo_StaticFields {
};
struct proto_FFWS03ClaimedMilestoneInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWS03ClaimedMilestoneInfo_c {
	Il2CppClass_1 _1;
	proto_FFWS03ClaimedMilestoneInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWS03ClaimedMilestoneInfo_VTable vtable;
};
struct proto_FFWS03ClaimedMilestoneInfo_o {
	proto_FFWS03ClaimedMilestoneInfo_c *klass;
	void *monitor;
	uint32_t stage_type;
	uint32_t target;
};
struct proto_FFWS03TeamCardsInfo_StaticFields {
};
struct proto_FFWS03TeamCardsInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWS03TeamCardsInfo_c {
	Il2CppClass_1 _1;
	proto_FFWS03TeamCardsInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWS03TeamCardsInfo_VTable vtable;
};
struct proto_FFWS03TeamCardsInfo_o {
	proto_FFWS03TeamCardsInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t level;
	uint32_t experience;
	uint32_t order;
};
struct proto_CSFFWS03DailyCheckInInfoRes_StaticFields {
};
struct proto_CSFFWS03DailyCheckInInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFWS03DailyCheckInInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSFFWS03DailyCheckInInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFWS03DailyCheckInInfoRes_VTable vtable;
};
struct proto_CSFFWS03DailyCheckInInfoRes_o {
	proto_CSFFWS03DailyCheckInInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_FFWS03TeamCardsInfo__o* team_cards_info;
	proto_ExchangeChangeData_o* rewards;
};
struct proto_CSFFWS03ChooseTeamCardsReq_StaticFields {
};
struct proto_CSFFWS03ChooseTeamCardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFWS03ChooseTeamCardsReq_c {
	Il2CppClass_1 _1;
	proto_CSFFWS03ChooseTeamCardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFWS03ChooseTeamCardsReq_VTable vtable;
};
struct proto_CSFFWS03ChooseTeamCardsReq_o {
	proto_CSFFWS03ChooseTeamCardsReq_c *klass;
	void *monitor;
	System_UInt32_array* choose_card_ids;
	System_String_o* name;
	bool is_change_name;
};
struct proto_CSFFWS03ChooseTeamCardsRes_StaticFields {
};
struct proto_CSFFWS03ChooseTeamCardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFWS03ChooseTeamCardsRes_c {
	Il2CppClass_1 _1;
	proto_CSFFWS03ChooseTeamCardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFWS03ChooseTeamCardsRes_VTable vtable;
};
struct proto_CSFFWS03ChooseTeamCardsRes_o {
	proto_CSFFWS03ChooseTeamCardsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_FFWS03TeamCardsInfo__o* team_cards_info;
	System_String_o* name;
};
struct proto_CSFFWS03ChangeTeamCardsSequenceReq_StaticFields {
};
struct proto_CSFFWS03ChangeTeamCardsSequenceReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFWS03ChangeTeamCardsSequenceReq_c {
	Il2CppClass_1 _1;
	proto_CSFFWS03ChangeTeamCardsSequenceReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFWS03ChangeTeamCardsSequenceReq_VTable vtable;
};
struct proto_CSFFWS03ChangeTeamCardsSequenceReq_o {
	proto_CSFFWS03ChangeTeamCardsSequenceReq_c *klass;
	void *monitor;
	System_UInt32_array* card_ids;
};
struct proto_CSFFWS03ChangeTeamCardsSequenceRes_StaticFields {
};
struct proto_CSFFWS03ChangeTeamCardsSequenceRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFWS03ChangeTeamCardsSequenceRes_c {
	Il2CppClass_1 _1;
	proto_CSFFWS03ChangeTeamCardsSequenceRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFWS03ChangeTeamCardsSequenceRes_VTable vtable;
};
struct proto_CSFFWS03ChangeTeamCardsSequenceRes_o {
	proto_CSFFWS03ChangeTeamCardsSequenceRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_FFWS03TeamCardsInfo__o* team_cards_info;
};
struct proto_CSFFWS03SingleTrainReq_StaticFields {
};
struct proto_CSFFWS03SingleTrainReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFWS03SingleTrainReq_c {
	Il2CppClass_1 _1;
	proto_CSFFWS03SingleTrainReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFWS03SingleTrainReq_VTable vtable;
};
struct proto_CSFFWS03SingleTrainReq_o {
	proto_CSFFWS03SingleTrainReq_c *klass;
	void *monitor;
	uint32_t id;
};
struct proto_CSFFWS03SingleTrainRes_StaticFields {
};
struct proto_CSFFWS03SingleTrainRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFWS03SingleTrainRes_c {
	Il2CppClass_1 _1;
	proto_CSFFWS03SingleTrainRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFWS03SingleTrainRes_VTable vtable;
};
struct proto_CSFFWS03SingleTrainRes_o {
	proto_CSFFWS03SingleTrainRes_c *klass;
	void *monitor;
	uint32_t level;
	uint32_t experiences;
	uint32_t trained_count_per_day;
};
struct proto_CSFFWS03MilestoneReq_StaticFields {
};
struct proto_CSFFWS03MilestoneReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFWS03MilestoneReq_c {
	Il2CppClass_1 _1;
	proto_CSFFWS03MilestoneReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFWS03MilestoneReq_VTable vtable;
};
struct proto_CSFFWS03MilestoneReq_o {
	proto_CSFFWS03MilestoneReq_c *klass;
	void *monitor;
	uint32_t stage_type;
	uint32_t target;
};
struct proto_CSFFWS03MilestoneRes_StaticFields {
};
struct proto_CSFFWS03MilestoneRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFWS03MilestoneRes_c {
	Il2CppClass_1 _1;
	proto_CSFFWS03MilestoneRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFWS03MilestoneRes_VTable vtable;
};
struct proto_CSFFWS03MilestoneRes_o {
	proto_CSFFWS03MilestoneRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* rewards;
};
struct proto_CSFFWS03StartMatchReq_StaticFields {
};
struct proto_CSFFWS03StartMatchReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFWS03StartMatchReq_c {
	Il2CppClass_1 _1;
	proto_CSFFWS03StartMatchReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFWS03StartMatchReq_VTable vtable;
};
struct proto_CSFFWS03StartMatchReq_o {
	proto_CSFFWS03StartMatchReq_c *klass;
	void *monitor;
	uint32_t match_id;
	uint32_t match_state;
	uint32_t sword_value;
	uint32_t policy_value;
};
struct proto_CSFFWS03StartMatchRes_StaticFields {
};
struct proto_CSFFWS03StartMatchRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFWS03StartMatchRes_c {
	Il2CppClass_1 _1;
	proto_CSFFWS03StartMatchRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFWS03StartMatchRes_VTable vtable;
};
struct proto_CSFFWS03StartMatchRes_o {
	proto_CSFFWS03StartMatchRes_c *klass;
	void *monitor;
	uint32_t match_id;
	uint32_t rank;
	uint32_t score;
	uint32_t kills;
	uint32_t match_score;
	uint32_t team_kills_count;
	uint32_t booyah_count;
	uint32_t match_count_per_day;
	System_Collections_Generic_List_FFWS03TeamCardsInfo__o* team_cards_info;
	proto_ExchangeChangeData_o* rewards;
	uint32_t curr_match_count;
};
struct proto_CSGetPoolLeaderboardSettingReq_StaticFields {
};
struct proto_CSGetPoolLeaderboardSettingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPoolLeaderboardSettingReq_c {
	Il2CppClass_1 _1;
	proto_CSGetPoolLeaderboardSettingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPoolLeaderboardSettingReq_VTable vtable;
};
struct proto_CSGetPoolLeaderboardSettingReq_o {
	proto_CSGetPoolLeaderboardSettingReq_c *klass;
	void *monitor;
	uint32_t id;
};
struct proto_CSGetPoolLeaderboardSettingRes_StaticFields {
};
struct proto_CSGetPoolLeaderboardSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPoolLeaderboardSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPoolLeaderboardSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPoolLeaderboardSettingRes_VTable vtable;
};
struct proto_CSGetPoolLeaderboardSettingRes_o {
	proto_CSGetPoolLeaderboardSettingRes_c *klass;
	void *monitor;
	proto_PoolRankSettingDesc_o* setting;
	System_Collections_Generic_List_PoolRankRewardDesc__o* reward;
};
struct proto_CSGetPoolLeaderboardReq_StaticFields {
};
struct proto_CSGetPoolLeaderboardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPoolLeaderboardReq_c {
	Il2CppClass_1 _1;
	proto_CSGetPoolLeaderboardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPoolLeaderboardReq_VTable vtable;
};
struct proto_CSGetPoolLeaderboardReq_o {
	proto_CSGetPoolLeaderboardReq_c *klass;
	void *monitor;
	uint32_t id;
};
struct proto_CSGetPoolLeaderboardRes_StaticFields {
};
struct proto_CSGetPoolLeaderboardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPoolLeaderboardRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPoolLeaderboardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPoolLeaderboardRes_VTable vtable;
};
struct proto_CSGetPoolLeaderboardRes_o {
	proto_CSGetPoolLeaderboardRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_PoolLeaderboardPlayerInfo__o* players_info;
};
struct proto_PoolLeaderboardPlayerInfo_StaticFields {
};
struct proto_PoolLeaderboardPlayerInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PoolLeaderboardPlayerInfo_c {
	Il2CppClass_1 _1;
	proto_PoolLeaderboardPlayerInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PoolLeaderboardPlayerInfo_VTable vtable;
};
struct proto_PoolLeaderboardPlayerInfo_o {
	proto_PoolLeaderboardPlayerInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	double score;
	proto_AccountInfoBasic_o* account_info;
};
struct proto_CSGetPoolLeaderboardClaimedRewardReq_StaticFields {
};
struct proto_CSGetPoolLeaderboardClaimedRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPoolLeaderboardClaimedRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSGetPoolLeaderboardClaimedRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPoolLeaderboardClaimedRewardReq_VTable vtable;
};
struct proto_CSGetPoolLeaderboardClaimedRewardReq_o {
	proto_CSGetPoolLeaderboardClaimedRewardReq_c *klass;
	void *monitor;
	uint32_t id;
};
struct proto_CSGetPoolLeaderboardClaimedRewardRes_StaticFields {
};
struct proto_CSGetPoolLeaderboardClaimedRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPoolLeaderboardClaimedRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPoolLeaderboardClaimedRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPoolLeaderboardClaimedRewardRes_VTable vtable;
};
struct proto_CSGetPoolLeaderboardClaimedRewardRes_o {
	proto_CSGetPoolLeaderboardClaimedRewardRes_c *klass;
	void *monitor;
	bool claimed;
};
struct proto_CSPoolLeaderboardClaimRewardReq_StaticFields {
};
struct proto_CSPoolLeaderboardClaimRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPoolLeaderboardClaimRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSPoolLeaderboardClaimRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPoolLeaderboardClaimRewardReq_VTable vtable;
};
struct proto_CSPoolLeaderboardClaimRewardReq_o {
	proto_CSPoolLeaderboardClaimRewardReq_c *klass;
	void *monitor;
	uint32_t id;
};
struct proto_CSPoolLeaderboardClaimRewardRes_StaticFields {
};
struct proto_CSPoolLeaderboardClaimRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPoolLeaderboardClaimRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSPoolLeaderboardClaimRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPoolLeaderboardClaimRewardRes_VTable vtable;
};
struct proto_CSPoolLeaderboardClaimRewardRes_o {
	proto_CSPoolLeaderboardClaimRewardRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* awards;
	uint32_t position;
};
struct proto_CSInitPoolLeaderboardReq_StaticFields {
};
struct proto_CSInitPoolLeaderboardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSInitPoolLeaderboardReq_c {
	Il2CppClass_1 _1;
	proto_CSInitPoolLeaderboardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSInitPoolLeaderboardReq_VTable vtable;
};
struct proto_CSInitPoolLeaderboardReq_o {
	proto_CSInitPoolLeaderboardReq_c *klass;
	void *monitor;
	uint32_t id;
};
struct proto_CSAccusationCountReq_StaticFields {
};
struct proto_CSAccusationCountReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAccusationCountReq_c {
	Il2CppClass_1 _1;
	proto_CSAccusationCountReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAccusationCountReq_VTable vtable;
};
struct proto_CSAccusationCountReq_o {
	proto_CSAccusationCountReq_c *klass;
	void *monitor;
	System_Collections_Generic_List_AccusationCount__o* accusation_counts;
	System_String_o* noti_region;
};
struct proto_CSGetLuckyWheelDescRes_StaticFields {
};
struct proto_CSGetLuckyWheelDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLuckyWheelDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLuckyWheelDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLuckyWheelDescRes_VTable vtable;
};
struct proto_CSGetLuckyWheelDescRes_o {
	proto_CSGetLuckyWheelDescRes_c *klass;
	void *monitor;
	proto_CSLuckyWheelDesc_o* wheel_desc;
};
struct proto_CSGetLuckyWheelInfoReq_StaticFields {
};
struct proto_CSGetLuckyWheelInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLuckyWheelInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetLuckyWheelInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLuckyWheelInfoReq_VTable vtable;
};
struct proto_CSGetLuckyWheelInfoReq_o {
	proto_CSGetLuckyWheelInfoReq_c *klass;
	void *monitor;
	uint32_t wheel_id;
};
struct proto_CSGetLuckyWheelInfoRes_StaticFields {
};
struct proto_CSGetLuckyWheelInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLuckyWheelInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLuckyWheelInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLuckyWheelInfoRes_VTable vtable;
};
struct proto_CSGetLuckyWheelInfoRes_o {
	proto_CSGetLuckyWheelInfoRes_c *klass;
	void *monitor;
	proto_CSLuckyWheelInfo_o* wheel_info;
};
struct proto_CSLuckyWheelDesc_StaticFields {
};
struct proto_CSLuckyWheelDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLuckyWheelDesc_c {
	Il2CppClass_1 _1;
	proto_CSLuckyWheelDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLuckyWheelDesc_VTable vtable;
};
struct proto_CSLuckyWheelDesc_o {
	proto_CSLuckyWheelDesc_c *klass;
	void *monitor;
	uint32_t wheel_id;
	int64_t start_time_stamp;
	int64_t end_time_stamp;
	uint32_t total_free_refresh_times;
	uint32_t refresh_currency_amount;
	bool is_show_weight;
	System_Collections_Generic_List_CSLuckyWheelDiscountDesc__o* discount_desc_list;
	System_Collections_Generic_List_CSLuckyWheelShopItemDesc__o* shop_item_desc_list;
};
struct proto_CSLuckyWheelInfo_StaticFields {
};
struct proto_CSLuckyWheelInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLuckyWheelInfo_c {
	Il2CppClass_1 _1;
	proto_CSLuckyWheelInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLuckyWheelInfo_VTable vtable;
};
struct proto_CSLuckyWheelInfo_o {
	proto_CSLuckyWheelInfo_c *klass;
	void *monitor;
	uint32_t wheel_id;
	uint32_t remain_free_refresh_times;
	System_Collections_Generic_List_CSLuckyWheelDiscountInfo__o* discount_info_list;
	System_UInt32_array* current_shop_item_id_list;
	System_Collections_Generic_List_CSLuckyWheelShopItemInfo__o* shop_item_info_list;
};
struct proto_CSLuckyWheelDiscountDesc_StaticFields {
};
struct proto_CSLuckyWheelDiscountDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLuckyWheelDiscountDesc_c {
	Il2CppClass_1 _1;
	proto_CSLuckyWheelDiscountDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLuckyWheelDiscountDesc_VTable vtable;
};
struct proto_CSLuckyWheelDiscountDesc_o {
	proto_CSLuckyWheelDiscountDesc_c *klass;
	void *monitor;
	uint32_t discount_id;
	uint32_t award_type;
	uint32_t award_value;
	uint32_t weight;
	uint32_t award_level;
	bool need_share;
};
struct proto_CSLuckyWheelDiscountInfo_StaticFields {
};
struct proto_CSLuckyWheelDiscountInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLuckyWheelDiscountInfo_c {
	Il2CppClass_1 _1;
	proto_CSLuckyWheelDiscountInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLuckyWheelDiscountInfo_VTable vtable;
};
struct proto_CSLuckyWheelDiscountInfo_o {
	proto_CSLuckyWheelDiscountInfo_c *klass;
	void *monitor;
	uint32_t discount_id;
	bool is_used;
	bool is_active;
};
struct proto_CSLuckyWheelShopItemInfo_StaticFields {
};
struct proto_CSLuckyWheelShopItemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLuckyWheelShopItemInfo_c {
	Il2CppClass_1 _1;
	proto_CSLuckyWheelShopItemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLuckyWheelShopItemInfo_VTable vtable;
};
struct proto_CSLuckyWheelShopItemInfo_o {
	proto_CSLuckyWheelShopItemInfo_c *klass;
	void *monitor;
	uint32_t shop_item_id;
	bool is_purchased;
};
struct proto_CSLuckyWheelShopItemDesc_StaticFields {
};
struct proto_CSLuckyWheelShopItemDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLuckyWheelShopItemDesc_c {
	Il2CppClass_1 _1;
	proto_CSLuckyWheelShopItemDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLuckyWheelShopItemDesc_VTable vtable;
};
struct proto_CSLuckyWheelShopItemDesc_o {
	proto_CSLuckyWheelShopItemDesc_c *klass;
	void *monitor;
	uint32_t shop_item_id;
	int32_t item_type;
	uint32_t item_id;
	uint32_t item_num;
	uint32_t item_duration;
	uint32_t item_original_price;
	int32_t repeated_item_type;
	uint32_t repeated_item_id;
	uint32_t repeated_item_num;
	bool is_hot;
	bool is_big_prize;
};
struct proto_CSLuckyWheelRefreshShopReq_StaticFields {
};
struct proto_CSLuckyWheelRefreshShopReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLuckyWheelRefreshShopReq_c {
	Il2CppClass_1 _1;
	proto_CSLuckyWheelRefreshShopReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLuckyWheelRefreshShopReq_VTable vtable;
};
struct proto_CSLuckyWheelRefreshShopReq_o {
	proto_CSLuckyWheelRefreshShopReq_c *klass;
	void *monitor;
	uint32_t wheel_id;
};
struct proto_CSLuckyWheelRefreshShopRes_StaticFields {
};
struct proto_CSLuckyWheelRefreshShopRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLuckyWheelRefreshShopRes_c {
	Il2CppClass_1 _1;
	proto_CSLuckyWheelRefreshShopRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLuckyWheelRefreshShopRes_VTable vtable;
};
struct proto_CSLuckyWheelRefreshShopRes_o {
	proto_CSLuckyWheelRefreshShopRes_c *klass;
	void *monitor;
	uint32_t remain_free_refresh_times;
	System_UInt32_array* current_shop_item_id_list;
};
struct proto_CSSpinLuckyWheelReq_StaticFields {
};
struct proto_CSSpinLuckyWheelReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSpinLuckyWheelReq_c {
	Il2CppClass_1 _1;
	proto_CSSpinLuckyWheelReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSpinLuckyWheelReq_VTable vtable;
};
struct proto_CSSpinLuckyWheelReq_o {
	proto_CSSpinLuckyWheelReq_c *klass;
	void *monitor;
	uint32_t wheel_id;
};
struct proto_CSSpinLuckyWheelRes_StaticFields {
};
struct proto_CSSpinLuckyWheelRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSpinLuckyWheelRes_c {
	Il2CppClass_1 _1;
	proto_CSSpinLuckyWheelRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSpinLuckyWheelRes_VTable vtable;
};
struct proto_CSSpinLuckyWheelRes_o {
	proto_CSSpinLuckyWheelRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSLuckyWheelDiscountInfo__o* discount_info_list;
};
struct proto_CSBuyLuckyWheelShopItemReq_StaticFields {
};
struct proto_CSBuyLuckyWheelShopItemReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBuyLuckyWheelShopItemReq_c {
	Il2CppClass_1 _1;
	proto_CSBuyLuckyWheelShopItemReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBuyLuckyWheelShopItemReq_VTable vtable;
};
struct proto_CSBuyLuckyWheelShopItemReq_o {
	proto_CSBuyLuckyWheelShopItemReq_c *klass;
	void *monitor;
	uint32_t wheel_id;
	uint32_t shop_item_id;
};
struct proto_CSBuyLuckyWheelShopItemRes_StaticFields {
};
struct proto_CSBuyLuckyWheelShopItemRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBuyLuckyWheelShopItemRes_c {
	Il2CppClass_1 _1;
	proto_CSBuyLuckyWheelShopItemRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBuyLuckyWheelShopItemRes_VTable vtable;
};
struct proto_CSBuyLuckyWheelShopItemRes_o {
	proto_CSBuyLuckyWheelShopItemRes_c *klass;
	void *monitor;
	proto_CSLuckyWheelInfo_o* wheel_info;
	System_Collections_Generic_List_ExchangedAward__o* exchanged_awards;
};
struct proto_CSGetFourSymbolsSettingRes_StaticFields {
};
struct proto_CSGetFourSymbolsSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFourSymbolsSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFourSymbolsSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFourSymbolsSettingRes_VTable vtable;
};
struct proto_CSGetFourSymbolsSettingRes_o {
	proto_CSGetFourSymbolsSettingRes_c *klass;
	void *monitor;
	proto_FourSymbolsSettingDesc_o* setting;
	System_Collections_Generic_List_FourSymbolsChatDesc__o* chat_descs;
	proto_FourSymbolsTreasureMapDesc_o* treasure_map_desc;
	proto_FourSymbolsSignInDesc_o* sign_in_desc;
	System_Collections_Generic_List_FourSymbolsRoadDesc__o* road_desc;
};
struct proto_CSGetFourSymbolsSignInfoRes_StaticFields {
};
struct proto_CSGetFourSymbolsSignInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFourSymbolsSignInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFourSymbolsSignInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFourSymbolsSignInfoRes_VTable vtable;
};
struct proto_CSGetFourSymbolsSignInfoRes_o {
	proto_CSGetFourSymbolsSignInfoRes_c *klass;
	void *monitor;
	uint32_t id;
	bool signedk;
	int32_t symbol;
	uint32_t accumulated_days;
	bool accumulated_award_rewarded;
};
struct proto_CSFourSymbolsSignInReq_StaticFields {
};
struct proto_CSFourSymbolsSignInReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFourSymbolsSignInReq_c {
	Il2CppClass_1 _1;
	proto_CSFourSymbolsSignInReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFourSymbolsSignInReq_VTable vtable;
};
struct proto_CSFourSymbolsSignInReq_o {
	proto_CSFourSymbolsSignInReq_c *klass;
	void *monitor;
	uint32_t id;
};
struct proto_CSFourSymbolsSignInRes_StaticFields {
};
struct proto_CSFourSymbolsSignInRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFourSymbolsSignInRes_c {
	Il2CppClass_1 _1;
	proto_CSFourSymbolsSignInRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFourSymbolsSignInRes_VTable vtable;
};
struct proto_CSFourSymbolsSignInRes_o {
	proto_CSFourSymbolsSignInRes_c *klass;
	void *monitor;
	uint32_t id;
	bool signedk;
	int32_t symbol;
	uint32_t accumulated_days;
};
struct proto_CSClaimFourSymbolsAccumulatedAwardsRes_StaticFields {
};
struct proto_CSClaimFourSymbolsAccumulatedAwardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimFourSymbolsAccumulatedAwardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimFourSymbolsAccumulatedAwardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimFourSymbolsAccumulatedAwardsRes_VTable vtable;
};
struct proto_CSClaimFourSymbolsAccumulatedAwardsRes_o {
	proto_CSClaimFourSymbolsAccumulatedAwardsRes_c *klass;
	void *monitor;
	bool accumulated_award_rewarded;
};
struct proto_MusicFestTradeRecord_StaticFields {
};
struct proto_MusicFestTradeRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MusicFestTradeRecord_c {
	Il2CppClass_1 _1;
	proto_MusicFestTradeRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MusicFestTradeRecord_VTable vtable;
};
struct proto_MusicFestTradeRecord_o {
	proto_MusicFestTradeRecord_c *klass;
	void *monitor;
	uint64_t trade_id;
	uint64_t sender_id;
	uint64_t receiver_id;
	uint32_t token_id;
};
struct proto_MusicFestPuzzleDetail_StaticFields {
};
struct proto_MusicFestPuzzleDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MusicFestPuzzleDetail_c {
	Il2CppClass_1 _1;
	proto_MusicFestPuzzleDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MusicFestPuzzleDetail_VTable vtable;
};
struct proto_MusicFestPuzzleDetail_o {
	proto_MusicFestPuzzleDetail_c *klass;
	void *monitor;
	uint32_t range_id;
	uint32_t token_used;
};
struct proto_MusicFestRewardsInfo_StaticFields {
};
struct proto_MusicFestRewardsInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MusicFestRewardsInfo_c {
	Il2CppClass_1 _1;
	proto_MusicFestRewardsInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MusicFestRewardsInfo_VTable vtable;
};
struct proto_MusicFestRewardsInfo_o {
	proto_MusicFestRewardsInfo_c *klass;
	void *monitor;
	System_UInt32_array* claimed_progress_ids;
	System_UInt32_array* claimed_range_ids;
	System_UInt32_array* claimed_card_rewards;
};
struct proto_CSGetMusicFestSettingRes_StaticFields {
};
struct proto_CSGetMusicFestSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMusicFestSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMusicFestSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMusicFestSettingRes_VTable vtable;
};
struct proto_CSGetMusicFestSettingRes_o {
	proto_CSGetMusicFestSettingRes_c *klass;
	void *monitor;
	proto_MusicFestSettingDesc_o* setting;
	System_Collections_Generic_List_MusicFestCardDesc__o* music_fest_card_desc_list;
	System_Collections_Generic_List_MusicFestCardRewardDesc__o* music_fest_card_reward_desc_list;
	System_Collections_Generic_List_MusicFestSignInDesc__o* sign_in_desc_list;
	System_Collections_Generic_List_MusicFestPuzzleDesc__o* puzzle_desc_list;
	System_Collections_Generic_List_MusicFestPuzzleProgressDesc__o* puzzle_progress_desc_list;
	System_Collections_Generic_List_MusicFestGachaConditionDesc__o* gacha_condition_desc_list;
};
struct proto_CSGetMusicFestInfoRes_StaticFields {
};
struct proto_CSGetMusicFestInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMusicFestInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMusicFestInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMusicFestInfoRes_VTable vtable;
};
struct proto_CSGetMusicFestInfoRes_o {
	proto_CSGetMusicFestInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_MusicFestPuzzleDetail__o* puzzles;
	System_Collections_Generic_List_MusicFestTradeRecord__o* unreceived_tokens;
	proto_MusicFestRewardsInfo_o* rewards_info;
	uint32_t send_cnt;
};
struct proto_CSMusicFestUsePuzzleTokenReq_StaticFields {
};
struct proto_CSMusicFestUsePuzzleTokenReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSMusicFestUsePuzzleTokenReq_c {
	Il2CppClass_1 _1;
	proto_CSMusicFestUsePuzzleTokenReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSMusicFestUsePuzzleTokenReq_VTable vtable;
};
struct proto_CSMusicFestUsePuzzleTokenReq_o {
	proto_CSMusicFestUsePuzzleTokenReq_c *klass;
	void *monitor;
	uint32_t token_id;
};
struct proto_CSMusicFestUsePuzzleTokenRes_StaticFields {
};
struct proto_CSMusicFestUsePuzzleTokenRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSMusicFestUsePuzzleTokenRes_c {
	Il2CppClass_1 _1;
	proto_CSMusicFestUsePuzzleTokenRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSMusicFestUsePuzzleTokenRes_VTable vtable;
};
struct proto_CSMusicFestUsePuzzleTokenRes_o {
	proto_CSMusicFestUsePuzzleTokenRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_MusicFestPuzzleDetail__o* puzzles;
};
struct proto_CSMusicFestSendPuzzleTokenReq_StaticFields {
};
struct proto_CSMusicFestSendPuzzleTokenReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSMusicFestSendPuzzleTokenReq_c {
	Il2CppClass_1 _1;
	proto_CSMusicFestSendPuzzleTokenReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSMusicFestSendPuzzleTokenReq_VTable vtable;
};
struct proto_CSMusicFestSendPuzzleTokenReq_o {
	proto_CSMusicFestSendPuzzleTokenReq_c *klass;
	void *monitor;
	uint64_t receiver_id;
	uint32_t token_id;
	uint32_t source_type;
};
struct proto_CSMusicFestReceivePuzzleTokenReq_StaticFields {
};
struct proto_CSMusicFestReceivePuzzleTokenReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSMusicFestReceivePuzzleTokenReq_c {
	Il2CppClass_1 _1;
	proto_CSMusicFestReceivePuzzleTokenReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSMusicFestReceivePuzzleTokenReq_VTable vtable;
};
struct proto_CSMusicFestReceivePuzzleTokenReq_o {
	proto_CSMusicFestReceivePuzzleTokenReq_c *klass;
	void *monitor;
	System_UInt64_array* trade_ids;
};
struct proto_CSClaimMusicFestPuzzleProgressRewardsReq_StaticFields {
};
struct proto_CSClaimMusicFestPuzzleProgressRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimMusicFestPuzzleProgressRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimMusicFestPuzzleProgressRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimMusicFestPuzzleProgressRewardsReq_VTable vtable;
};
struct proto_CSClaimMusicFestPuzzleProgressRewardsReq_o {
	proto_CSClaimMusicFestPuzzleProgressRewardsReq_c *klass;
	void *monitor;
	uint32_t progress_id;
};
struct proto_CSClaimMusicFestPuzzleProgressRewardsRes_StaticFields {
};
struct proto_CSClaimMusicFestPuzzleProgressRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimMusicFestPuzzleProgressRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimMusicFestPuzzleProgressRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimMusicFestPuzzleProgressRewardsRes_VTable vtable;
};
struct proto_CSClaimMusicFestPuzzleProgressRewardsRes_o {
	proto_CSClaimMusicFestPuzzleProgressRewardsRes_c *klass;
	void *monitor;
	proto_AwardDesc_o* award;
};
struct proto_CSClaimMusicFestPuzzleBlockRewardsReq_StaticFields {
};
struct proto_CSClaimMusicFestPuzzleBlockRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimMusicFestPuzzleBlockRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimMusicFestPuzzleBlockRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimMusicFestPuzzleBlockRewardsReq_VTable vtable;
};
struct proto_CSClaimMusicFestPuzzleBlockRewardsReq_o {
	proto_CSClaimMusicFestPuzzleBlockRewardsReq_c *klass;
	void *monitor;
	uint32_t range_id;
};
struct proto_CSClaimMusicFestPuzzleBlockRewardsRes_StaticFields {
};
struct proto_CSClaimMusicFestPuzzleBlockRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimMusicFestPuzzleBlockRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimMusicFestPuzzleBlockRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimMusicFestPuzzleBlockRewardsRes_VTable vtable;
};
struct proto_CSClaimMusicFestPuzzleBlockRewardsRes_o {
	proto_CSClaimMusicFestPuzzleBlockRewardsRes_c *klass;
	void *monitor;
	proto_AwardDesc_o* award;
};
struct proto_CSClaimMusicFestCardRewardReq_StaticFields {
};
struct proto_CSClaimMusicFestCardRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimMusicFestCardRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimMusicFestCardRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimMusicFestCardRewardReq_VTable vtable;
};
struct proto_CSClaimMusicFestCardRewardReq_o {
	proto_CSClaimMusicFestCardRewardReq_c *klass;
	void *monitor;
	uint32_t id;
};
struct proto_CSClaimMusicFestCardRewardRes_StaticFields {
};
struct proto_CSClaimMusicFestCardRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimMusicFestCardRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimMusicFestCardRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimMusicFestCardRewardRes_VTable vtable;
};
struct proto_CSClaimMusicFestCardRewardRes_o {
	proto_CSClaimMusicFestCardRewardRes_c *klass;
	void *monitor;
	proto_AwardDesc_o* award;
};
struct proto_CSGetMocoMonthSettingRes_StaticFields {
};
struct proto_CSGetMocoMonthSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMocoMonthSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMocoMonthSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMocoMonthSettingRes_VTable vtable;
};
struct proto_CSGetMocoMonthSettingRes_o {
	proto_CSGetMocoMonthSettingRes_c *klass;
	void *monitor;
	proto_MocoMonthSettingDesc_o* setting;
	System_Collections_Generic_List_MocoMonthChatDesc__o* chat_desc;
	System_Collections_Generic_List_MocoMonthLevelDesc__o* level_desc;
	System_Collections_Generic_List_MocoMonthLevelRandomDesc__o* level_random_desc;
	System_Collections_Generic_List_MocoMonthEnemyDesc__o* enemy_desc;
	proto_MocoMonthPlayerDesc_o* player_desc;
	proto_MocoMonthGameConfigDesc_o* game_config_desc;
};
struct proto_CSGetMocoMonthGameInfoRes_StaticFields {
};
struct proto_CSGetMocoMonthGameInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMocoMonthGameInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMocoMonthGameInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMocoMonthGameInfoRes_VTable vtable;
};
struct proto_CSGetMocoMonthGameInfoRes_o {
	proto_CSGetMocoMonthGameInfoRes_c *klass;
	void *monitor;
	uint32_t free_times_used;
	int64_t last_free_play_time;
};
struct proto_CSSubmitMocoHackGameDataReq_StaticFields {
};
struct proto_CSSubmitMocoHackGameDataReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSubmitMocoHackGameDataReq_c {
	Il2CppClass_1 _1;
	proto_CSSubmitMocoHackGameDataReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSubmitMocoHackGameDataReq_VTable vtable;
};
struct proto_CSSubmitMocoHackGameDataReq_o {
	proto_CSSubmitMocoHackGameDataReq_c *klass;
	void *monitor;
	uint32_t score;
};
struct proto_CSSubmitMocoHackGameDataRes_StaticFields {
};
struct proto_CSSubmitMocoHackGameDataRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSubmitMocoHackGameDataRes_c {
	Il2CppClass_1 _1;
	proto_CSSubmitMocoHackGameDataRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSubmitMocoHackGameDataRes_VTable vtable;
};
struct proto_CSSubmitMocoHackGameDataRes_o {
	proto_CSSubmitMocoHackGameDataRes_c *klass;
	void *monitor;
	uint32_t moco_coin_num;
	uint32_t free_times_used;
};
struct proto_CSGetMocoCurProcessRes_StaticFields {
};
struct proto_CSGetMocoCurProcessRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetMocoCurProcessRes_c {
	Il2CppClass_1 _1;
	proto_CSGetMocoCurProcessRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetMocoCurProcessRes_VTable vtable;
};
struct proto_CSGetMocoCurProcessRes_o {
	proto_CSGetMocoCurProcessRes_c *klass;
	void *monitor;
	uint64_t cur_process;
};
struct proto_CSClaimBooyahday21ProcessRewardsReq_StaticFields {
};
struct proto_CSClaimBooyahday21ProcessRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimBooyahday21ProcessRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimBooyahday21ProcessRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimBooyahday21ProcessRewardsReq_VTable vtable;
};
struct proto_CSClaimBooyahday21ProcessRewardsReq_o {
	proto_CSClaimBooyahday21ProcessRewardsReq_c *klass;
	void *monitor;
	uint32_t progress;
};
struct proto_CSGetBooyahday21InfoRes_StaticFields {
};
struct proto_CSGetBooyahday21InfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBooyahday21InfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBooyahday21InfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBooyahday21InfoRes_VTable vtable;
};
struct proto_CSGetBooyahday21InfoRes_o {
	proto_CSGetBooyahday21InfoRes_c *klass;
	void *monitor;
	System_UInt32_array* claimed_progress;
};
struct proto_CSClaimBooyahday21ProcessRewardsRes_StaticFields {
};
struct proto_CSClaimBooyahday21ProcessRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimBooyahday21ProcessRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimBooyahday21ProcessRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimBooyahday21ProcessRewardsRes_VTable vtable;
};
struct proto_CSClaimBooyahday21ProcessRewardsRes_o {
	proto_CSClaimBooyahday21ProcessRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSGetBooyahday21SettingRes_StaticFields {
};
struct proto_CSGetBooyahday21SettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBooyahday21SettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBooyahday21SettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBooyahday21SettingRes_VTable vtable;
};
struct proto_CSGetBooyahday21SettingRes_o {
	proto_CSGetBooyahday21SettingRes_c *klass;
	void *monitor;
	proto_Booyahday21SettingDesc_o* setting;
	System_Collections_Generic_List_Booyahday21ProcessRewardDesc__o* process_reward_info;
	System_Collections_Generic_List_BISIntroDesc__o* bis_intro_info;
	System_Collections_Generic_List_BigEventProcessSettingDesc__o* bis_event_process;
};
struct proto_CSGetWinterFest21BSettingRes_StaticFields {
};
struct proto_CSGetWinterFest21BSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWinterFest21BSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWinterFest21BSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWinterFest21BSettingRes_VTable vtable;
};
struct proto_CSGetWinterFest21BSettingRes_o {
	proto_CSGetWinterFest21BSettingRes_c *klass;
	void *monitor;
	proto_WinterFest21BSettingDesc_o* setting;
	System_Collections_Generic_List_WinterFest21BBuildMissionDesc__o* missions;
	System_Collections_Generic_List_WinterFest21BMapUnlockDesc__o* map_desc;
};
struct proto_CSGetWinterFest21BInfoRes_StaticFields {
};
struct proto_CSGetWinterFest21BInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWinterFest21BInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWinterFest21BInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWinterFest21BInfoRes_VTable vtable;
};
struct proto_CSGetWinterFest21BInfoRes_o {
	proto_CSGetWinterFest21BInfoRes_c *klass;
	void *monitor;
	System_UInt32_array* complete_mission_id;
};
struct proto_CSGetWinterFest21BBuildMissionRewardReq_StaticFields {
};
struct proto_CSGetWinterFest21BBuildMissionRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWinterFest21BBuildMissionRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWinterFest21BBuildMissionRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWinterFest21BBuildMissionRewardReq_VTable vtable;
};
struct proto_CSGetWinterFest21BBuildMissionRewardReq_o {
	proto_CSGetWinterFest21BBuildMissionRewardReq_c *klass;
	void *monitor;
	uint32_t build_mission_id;
};
struct proto_CSGetWinterFest21BBuildMissionRewardRes_StaticFields {
};
struct proto_CSGetWinterFest21BBuildMissionRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWinterFest21BBuildMissionRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWinterFest21BBuildMissionRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWinterFest21BBuildMissionRewardRes_VTable vtable;
};
struct proto_CSGetWinterFest21BBuildMissionRewardRes_o {
	proto_CSGetWinterFest21BBuildMissionRewardRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSUploadWorkshopReq_StaticFields {
};
struct proto_CSUploadWorkshopReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUploadWorkshopReq_c {
	Il2CppClass_1 _1;
	proto_CSUploadWorkshopReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUploadWorkshopReq_VTable vtable;
};
struct proto_CSUploadWorkshopReq_o {
	proto_CSUploadWorkshopReq_c *klass;
	void *monitor;
	System_String_o* workshop_name;
	uint64_t performance_cost;
	System_Byte_array* workshop_settings;
	uint32_t slot_id;
	uint64_t resource_statistics;
	System_String_o* workshop_desc;
	uint32_t game_mode;
	System_Byte_array* mode_settings;
	uint32_t group_mode;
	System_UInt32_array* tags;
	System_Byte_array* object_attribute_settings;
	uint32_t team_count;
	System_Byte_array* mini_map_settings;
	System_Byte_array* mini_map_object_settings;
};
struct proto_CSUploadWorkshopRes_StaticFields {
};
struct proto_CSUploadWorkshopRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUploadWorkshopRes_c {
	Il2CppClass_1 _1;
	proto_CSUploadWorkshopRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUploadWorkshopRes_VTable vtable;
};
struct proto_CSUploadWorkshopRes_o {
	proto_CSUploadWorkshopRes_c *klass;
	void *monitor;
};
struct proto_CSUpdateWorkshopBasicInfoReq_StaticFields {
};
struct proto_CSUpdateWorkshopBasicInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpdateWorkshopBasicInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSUpdateWorkshopBasicInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpdateWorkshopBasicInfoReq_VTable vtable;
};
struct proto_CSUpdateWorkshopBasicInfoReq_o {
	proto_CSUpdateWorkshopBasicInfoReq_c *klass;
	void *monitor;
	uint32_t slot_id;
	int32_t slot_type;
	proto_WorkshopBasicInfo_o* basic_info;
};
struct proto_CSUpdateWorkshopBasicInfoRes_StaticFields {
};
struct proto_CSUpdateWorkshopBasicInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpdateWorkshopBasicInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSUpdateWorkshopBasicInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpdateWorkshopBasicInfoRes_VTable vtable;
};
struct proto_CSUpdateWorkshopBasicInfoRes_o {
	proto_CSUpdateWorkshopBasicInfoRes_c *klass;
	void *monitor;
	uint32_t slot_id;
	int64_t update_time;
};
struct proto_CSDownloadWorkshopReq_StaticFields {
};
struct proto_CSDownloadWorkshopReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDownloadWorkshopReq_c {
	Il2CppClass_1 _1;
	proto_CSDownloadWorkshopReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDownloadWorkshopReq_VTable vtable;
};
struct proto_CSDownloadWorkshopReq_o {
	proto_CSDownloadWorkshopReq_c *klass;
	void *monitor;
	int32_t slot_type;
	uint32_t slot_id;
	bool need_export_settings;
};
struct proto_CSDownloadWorkshopRes_StaticFields {
};
struct proto_CSDownloadWorkshopRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDownloadWorkshopRes_c {
	Il2CppClass_1 _1;
	proto_CSDownloadWorkshopRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDownloadWorkshopRes_VTable vtable;
};
struct proto_CSDownloadWorkshopRes_o {
	proto_CSDownloadWorkshopRes_c *klass;
	void *monitor;
	System_Byte_array* workshop_settings;
	int32_t slot_type;
	uint32_t slot_id;
	System_Byte_array* mode_settings;
	System_Byte_array* object_attribute_settings;
	System_String_o* project_settings_url;
	System_String_o* export_settings_url;
};
struct proto_CSShareWorkshopSlotReq_StaticFields {
};
struct proto_CSShareWorkshopSlotReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSShareWorkshopSlotReq_c {
	Il2CppClass_1 _1;
	proto_CSShareWorkshopSlotReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSShareWorkshopSlotReq_VTable vtable;
};
struct proto_CSShareWorkshopSlotReq_o {
	proto_CSShareWorkshopSlotReq_c *klass;
	void *monitor;
	uint32_t slot_id;
};
struct proto_CSShareWorkshopSlotRes_StaticFields {
};
struct proto_CSShareWorkshopSlotRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSShareWorkshopSlotRes_c {
	Il2CppClass_1 _1;
	proto_CSShareWorkshopSlotRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSShareWorkshopSlotRes_VTable vtable;
};
struct proto_CSShareWorkshopSlotRes_o {
	proto_CSShareWorkshopSlotRes_c *klass;
	void *monitor;
	uint32_t slot_id;
	System_String_o* workshop_code;
	int64_t update_time;
	uint32_t reward_general_times;
	uint32_t remain_reward_count;
};
struct proto_CSPreviewWorkshopCodekReq_StaticFields {
};
struct proto_CSPreviewWorkshopCodekReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPreviewWorkshopCodekReq_c {
	Il2CppClass_1 _1;
	proto_CSPreviewWorkshopCodekReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPreviewWorkshopCodekReq_VTable vtable;
};
struct proto_CSPreviewWorkshopCodekReq_o {
	proto_CSPreviewWorkshopCodekReq_c *klass;
	void *monitor;
	System_String_o* workshop_code;
};
struct proto_CSPreviewWorkshopCodekRes_StaticFields {
};
struct proto_CSPreviewWorkshopCodekRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPreviewWorkshopCodekRes_c {
	Il2CppClass_1 _1;
	proto_CSPreviewWorkshopCodekRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPreviewWorkshopCodekRes_VTable vtable;
};
struct proto_CSPreviewWorkshopCodekRes_o {
	proto_CSPreviewWorkshopCodekRes_c *klass;
	void *monitor;
	System_Byte_array* workshop_settings;
	System_Byte_array* mode_settings;
	System_Byte_array* object_attribute_settings;
	System_String_o* project_settings_url;
	System_String_o* export_settings_url;
	uint32_t map_id;
};
struct proto_CSGetWorkshopBasicInfoReq_StaticFields {
};
struct proto_CSGetWorkshopBasicInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopBasicInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopBasicInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopBasicInfoReq_VTable vtable;
};
struct proto_CSGetWorkshopBasicInfoReq_o {
	proto_CSGetWorkshopBasicInfoReq_c *klass;
	void *monitor;
	int32_t slot_type;
	System_String_o* language;
};
struct proto_CSGetWorkshopBasicInfoRes_StaticFields {
};
struct proto_CSGetWorkshopBasicInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopBasicInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopBasicInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopBasicInfoRes_VTable vtable;
};
struct proto_CSGetWorkshopBasicInfoRes_o {
	proto_CSGetWorkshopBasicInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopSubscribeSlotInfo__o* subscribe_slots_info;
	System_Collections_Generic_List_WorkshopClassicSlotInfo__o* classic_slots_info;
	bool workshop_banned;
	bool is_manager;
	System_Collections_Generic_List_WorkshopAuthorSlotInfo__o* author_slots_info;
	proto_WorkshopAdvancedEditorAccountDesc_o* workshop_advanced_editor_account_desc;
};
struct proto_CreateWorkshopRoomInfo_StaticFields {
};
struct proto_CreateWorkshopRoomInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CreateWorkshopRoomInfo_c {
	Il2CppClass_1 _1;
	proto_CreateWorkshopRoomInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CreateWorkshopRoomInfo_VTable vtable;
};
struct proto_CreateWorkshopRoomInfo_o {
	proto_CreateWorkshopRoomInfo_c *klass;
	void *monitor;
	uint32_t general_times;
	proto_FreeWorkshopRoomCreateDesc_o* free_create_room_desc;
	bool refresh;
};
struct proto_CSUnlockWorkshopSlotReq_StaticFields {
};
struct proto_CSUnlockWorkshopSlotReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUnlockWorkshopSlotReq_c {
	Il2CppClass_1 _1;
	proto_CSUnlockWorkshopSlotReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUnlockWorkshopSlotReq_VTable vtable;
};
struct proto_CSUnlockWorkshopSlotReq_o {
	proto_CSUnlockWorkshopSlotReq_c *klass;
	void *monitor;
	int32_t cost_type;
	uint32_t slot_id;
};
struct proto_CSUnlockWorkshopSlotRes_StaticFields {
};
struct proto_CSUnlockWorkshopSlotRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUnlockWorkshopSlotRes_c {
	Il2CppClass_1 _1;
	proto_CSUnlockWorkshopSlotRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUnlockWorkshopSlotRes_VTable vtable;
};
struct proto_CSUnlockWorkshopSlotRes_o {
	proto_CSUnlockWorkshopSlotRes_c *klass;
	void *monitor;
	uint32_t share_slot_id;
	int32_t share_slot_state;
};
struct proto_CSSubscribeWorkshopCodekReq_StaticFields {
};
struct proto_CSSubscribeWorkshopCodekReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSubscribeWorkshopCodekReq_c {
	Il2CppClass_1 _1;
	proto_CSSubscribeWorkshopCodekReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSubscribeWorkshopCodekReq_VTable vtable;
};
struct proto_CSSubscribeWorkshopCodekReq_o {
	proto_CSSubscribeWorkshopCodekReq_c *klass;
	void *monitor;
	uint32_t slot_id;
	System_String_o* workshop_code;
	uint32_t subscription_source;
};
struct proto_CSSubscribeWorkshopCodekRes_StaticFields {
};
struct proto_CSSubscribeWorkshopCodekRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSubscribeWorkshopCodekRes_c {
	Il2CppClass_1 _1;
	proto_CSSubscribeWorkshopCodekRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSubscribeWorkshopCodekRes_VTable vtable;
};
struct proto_CSSubscribeWorkshopCodekRes_o {
	proto_CSSubscribeWorkshopCodekRes_c *klass;
	void *monitor;
	proto_WorkshopBasicInfo_o* workshop_basic_info;
	System_String_o* workshop_code;
};
struct proto_CSReportWorkshopCodekReq_StaticFields {
};
struct proto_CSReportWorkshopCodekReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSReportWorkshopCodekReq_c {
	Il2CppClass_1 _1;
	proto_CSReportWorkshopCodekReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSReportWorkshopCodekReq_VTable vtable;
};
struct proto_CSReportWorkshopCodekReq_o {
	proto_CSReportWorkshopCodekReq_c *klass;
	void *monitor;
	uint32_t report_type;
	System_String_o* workshop_code;
	uint32_t report_channel;
	uint64_t match_id;
	uint32_t map_scene;
};
struct proto_CSDeleteWorkshopInfoReq_StaticFields {
};
struct proto_CSDeleteWorkshopInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDeleteWorkshopInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSDeleteWorkshopInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDeleteWorkshopInfoReq_VTable vtable;
};
struct proto_CSDeleteWorkshopInfoReq_o {
	proto_CSDeleteWorkshopInfoReq_c *klass;
	void *monitor;
	int32_t slot_type;
	uint32_t slot_id;
};
struct proto_CSDeleteWorkshopInfoRes_StaticFields {
};
struct proto_CSDeleteWorkshopInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDeleteWorkshopInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSDeleteWorkshopInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDeleteWorkshopInfoRes_VTable vtable;
};
struct proto_CSDeleteWorkshopInfoRes_o {
	proto_CSDeleteWorkshopInfoRes_c *klass;
	void *monitor;
	int32_t slot_type;
	uint32_t slot_id;
};
struct proto_CSSearchWorkshopCodekReq_StaticFields {
};
struct proto_CSSearchWorkshopCodekReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSearchWorkshopCodekReq_c {
	Il2CppClass_1 _1;
	proto_CSSearchWorkshopCodekReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSearchWorkshopCodekReq_VTable vtable;
};
struct proto_CSSearchWorkshopCodekReq_o {
	proto_CSSearchWorkshopCodekReq_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	System_String_o* language;
};
struct proto_CSSearchWorkshopCodekRes_StaticFields {
};
struct proto_CSSearchWorkshopCodekRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSearchWorkshopCodekRes_c {
	Il2CppClass_1 _1;
	proto_CSSearchWorkshopCodekRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSearchWorkshopCodekRes_VTable vtable;
};
struct proto_CSSearchWorkshopCodekRes_o {
	proto_CSSearchWorkshopCodekRes_c *klass;
	void *monitor;
	proto_WorkshopBasicInfo_o* workshop_basic_info;
};
struct proto_CSGetWorkshopRecommendationInfoRes_StaticFields {
};
struct proto_CSGetWorkshopRecommendationInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopRecommendationInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopRecommendationInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopRecommendationInfoRes_VTable vtable;
};
struct proto_CSGetWorkshopRecommendationInfoRes_o {
	proto_CSGetWorkshopRecommendationInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopHotInfo__o* hot_infos;
};
struct proto_CSGetWorkshopLatestInfoRes_StaticFields {
};
struct proto_CSGetWorkshopLatestInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopLatestInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopLatestInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopLatestInfoRes_VTable vtable;
};
struct proto_CSGetWorkshopLatestInfoRes_o {
	proto_CSGetWorkshopLatestInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopLatestInfo__o* latest_infos;
};
struct proto_CSGetWorkshopHistoryInfoRes_StaticFields {
};
struct proto_CSGetWorkshopHistoryInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopHistoryInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopHistoryInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopHistoryInfoRes_VTable vtable;
};
struct proto_CSGetWorkshopHistoryInfoRes_o {
	proto_CSGetWorkshopHistoryInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopHistoryInfo__o* history_infos;
};
struct proto_CSGetWorkshopAccountInfoRes_StaticFields {
};
struct proto_CSGetWorkshopAccountInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopAccountInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopAccountInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopAccountInfoRes_VTable vtable;
};
struct proto_CSGetWorkshopAccountInfoRes_o {
	proto_CSGetWorkshopAccountInfoRes_c *klass;
	void *monitor;
	proto_WorkshopAccountInfo_o* account_info;
};
struct proto_CSSendWorkshopLikeReq_StaticFields {
};
struct proto_CSSendWorkshopLikeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSendWorkshopLikeReq_c {
	Il2CppClass_1 _1;
	proto_CSSendWorkshopLikeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSendWorkshopLikeReq_VTable vtable;
};
struct proto_CSSendWorkshopLikeReq_o {
	proto_CSSendWorkshopLikeReq_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	uint64_t match_id;
	int32_t like_type;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t workshop_map_scene;
};
struct proto_CSGetWorkshopMatchInfoReq_StaticFields {
};
struct proto_CSGetWorkshopMatchInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopMatchInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopMatchInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopMatchInfoReq_VTable vtable;
};
struct proto_CSGetWorkshopMatchInfoReq_o {
	proto_CSGetWorkshopMatchInfoReq_c *klass;
	void *monitor;
	uint32_t player_cnt;
	int32_t match_pool_type;
	bool is_in_group;
	System_UInt64_array* member_ids;
};
struct proto_CSGetWorkshopMatchInfoRes_StaticFields {
};
struct proto_CSGetWorkshopMatchInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopMatchInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopMatchInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopMatchInfoRes_VTable vtable;
};
struct proto_CSGetWorkshopMatchInfoRes_o {
	proto_CSGetWorkshopMatchInfoRes_c *klass;
	void *monitor;
	uint32_t group_mode;
	System_Collections_Generic_List_string__o* workshop_codes;
	bool is_workshop_team_contest;
	System_UInt32_array* workshop_team_counts;
};
struct proto_CSGetWorkshopRecommendationInfoReq_StaticFields {
};
struct proto_CSGetWorkshopRecommendationInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopRecommendationInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopRecommendationInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopRecommendationInfoReq_VTable vtable;
};
struct proto_CSGetWorkshopRecommendationInfoReq_o {
	proto_CSGetWorkshopRecommendationInfoReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSGetWorkshopLatestInfoReq_StaticFields {
};
struct proto_CSGetWorkshopLatestInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopLatestInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopLatestInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopLatestInfoReq_VTable vtable;
};
struct proto_CSGetWorkshopLatestInfoReq_o {
	proto_CSGetWorkshopLatestInfoReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSGetWorkshopHistoryInfoReq_StaticFields {
};
struct proto_CSGetWorkshopHistoryInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopHistoryInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopHistoryInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopHistoryInfoReq_VTable vtable;
};
struct proto_CSGetWorkshopHistoryInfoReq_o {
	proto_CSGetWorkshopHistoryInfoReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSGetWorkshopPersonalRecommendationInfoReq_StaticFields {
};
struct proto_CSGetWorkshopPersonalRecommendationInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopPersonalRecommendationInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopPersonalRecommendationInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopPersonalRecommendationInfoReq_VTable vtable;
};
struct proto_CSGetWorkshopPersonalRecommendationInfoReq_o {
	proto_CSGetWorkshopPersonalRecommendationInfoReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSGetWorkshopPersonalRecommendationInfoRes_StaticFields {
};
struct proto_CSGetWorkshopPersonalRecommendationInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopPersonalRecommendationInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopPersonalRecommendationInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopPersonalRecommendationInfoRes_VTable vtable;
};
struct proto_CSGetWorkshopPersonalRecommendationInfoRes_o {
	proto_CSGetWorkshopPersonalRecommendationInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopPersonalRecommendationInfo__o* workshop_personal_recommendation_infos;
};
struct proto_UGCMatchStats_StaticFields {
};
struct proto_UGCMatchStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_UGCMatchStats_c {
	Il2CppClass_1 _1;
	proto_UGCMatchStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_UGCMatchStats_VTable vtable;
};
struct proto_UGCMatchStats_o {
	proto_UGCMatchStats_c *klass;
	void *monitor;
	bool is_draw;
	int32_t mode_template_id;
	uint64_t self_account_id;
	uint64_t self_team_index;
	System_Int32_array* score_type_to_show;
	System_Collections_Generic_List_UGCTeamStats__o* all_team_stats;
	System_String_o* map_name;
	System_Int32_array* rank_to_score_rule;
	bool use_custom_result;
};
struct proto_UGCTeamStats_StaticFields {
};
struct proto_UGCTeamStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_UGCTeamStats_c {
	Il2CppClass_1 _1;
	proto_UGCTeamStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_UGCTeamStats_VTable vtable;
};
struct proto_UGCTeamStats_o {
	proto_UGCTeamStats_c *klass;
	void *monitor;
	uint64_t team_index;
	int32_t team_score;
	uint32_t team_rank;
	bool is_quit;
	System_Collections_Generic_List_UGCPlayerStats__o* all_teammates;
};
struct proto_UGCPlayerStats_StaticFields {
};
struct proto_UGCPlayerStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_UGCPlayerStats_c {
	Il2CppClass_1 _1;
	proto_UGCPlayerStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_UGCPlayerStats_VTable vtable;
};
struct proto_UGCPlayerStats_o {
	proto_UGCPlayerStats_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nickname;
	System_String_o* clan_name;
	uint32_t head_pic;
	uint32_t banner_id;
	uint32_t avatar_id;
	uint32_t role;
	uint32_t liked;
	System_String_o* lock_region;
	bool is_mvp;
	bool is_quit;
	uint32_t relation_mask;
	System_Int32_array* score_to_show;
	uint32_t global_rank;
	uint32_t custom_result;
	System_Collections_Generic_List_string__o* custom_score_name;
	System_Collections_Generic_List_string__o* custom_score_value;
};
struct proto_CSGetUploadWorkshopURLReq_StaticFields {
};
struct proto_CSGetUploadWorkshopURLReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetUploadWorkshopURLReq_c {
	Il2CppClass_1 _1;
	proto_CSGetUploadWorkshopURLReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetUploadWorkshopURLReq_VTable vtable;
};
struct proto_CSGetUploadWorkshopURLReq_o {
	proto_CSGetUploadWorkshopURLReq_c *klass;
	void *monitor;
	System_String_o* workshop_name;
	uint64_t performance_cost;
	uint32_t slot_id;
	uint64_t resource_statistics;
	System_String_o* workshop_desc;
	uint32_t game_mode;
	System_Byte_array* mode_settings;
	uint32_t group_mode;
	System_UInt32_array* tags;
	uint32_t team_count;
	System_Byte_array* mini_map_settings;
	System_Byte_array* mini_map_object_settings;
	uint64_t project_settings_size;
	uint64_t export_settings_size;
	uint32_t map_id;
	System_Collections_Generic_List_WorkshopWordFilter__o* filter_contents;
	uint32_t mode_template_id;
	int32_t slot_type;
	uint32_t ob_version;
	System_String_o* original_workshop_code;
	System_Byte_array* open_attributes;
	uint64_t open_attributes_ext_size;
	uint64_t map_cover_size;
	System_String_o* map_cover_ext;
	System_String_o* language;
	bool notify_subscriber;
	proto_WorkshopMatchmakingRule_o* matchmaking_rule;
	proto_WorkshopDataStorage_o* data_storage;
	proto_WorkshopLeaderboard_o* leader_board;
};
struct proto_CSGetUploadWorkshopURLRes_StaticFields {
};
struct proto_CSGetUploadWorkshopURLRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetUploadWorkshopURLRes_c {
	Il2CppClass_1 _1;
	proto_CSGetUploadWorkshopURLRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetUploadWorkshopURLRes_VTable vtable;
};
struct proto_CSGetUploadWorkshopURLRes_o {
	proto_CSGetUploadWorkshopURLRes_c *klass;
	void *monitor;
	uint32_t slot_id;
	int64_t update_time;
	System_String_o* project_settings_url;
	System_String_o* export_settings_url;
	System_String_o* open_attributes_ext_url;
	System_String_o* map_cover_url;
};
struct proto_CSReportUploadSussReq_StaticFields {
};
struct proto_CSReportUploadSussReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSReportUploadSussReq_c {
	Il2CppClass_1 _1;
	proto_CSReportUploadSussReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSReportUploadSussReq_VTable vtable;
};
struct proto_CSReportUploadSussReq_o {
	proto_CSReportUploadSussReq_c *klass;
	void *monitor;
	int64_t upload_time;
};
struct proto_CSSendWorkshopCommentTagReq_StaticFields {
};
struct proto_CSSendWorkshopCommentTagReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSendWorkshopCommentTagReq_c {
	Il2CppClass_1 _1;
	proto_CSSendWorkshopCommentTagReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSendWorkshopCommentTagReq_VTable vtable;
};
struct proto_CSSendWorkshopCommentTagReq_o {
	proto_CSSendWorkshopCommentTagReq_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	System_UInt32_array* comment_tags;
	uint32_t comment_scene;
	uint64_t match_id;
};
struct proto_CSGetWorkshopEditorChoiceInfoReq_StaticFields {
};
struct proto_CSGetWorkshopEditorChoiceInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopEditorChoiceInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopEditorChoiceInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopEditorChoiceInfoReq_VTable vtable;
};
struct proto_CSGetWorkshopEditorChoiceInfoReq_o {
	proto_CSGetWorkshopEditorChoiceInfoReq_c *klass;
	void *monitor;
	uint32_t choice_id;
	System_String_o* language;
};
struct proto_CSGetWorkshopEditorChoiceInfoRes_StaticFields {
};
struct proto_CSGetWorkshopEditorChoiceInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopEditorChoiceInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopEditorChoiceInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopEditorChoiceInfoRes_VTable vtable;
};
struct proto_CSGetWorkshopEditorChoiceInfoRes_o {
	proto_CSGetWorkshopEditorChoiceInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopEditorChoiceInfo__o* workshop_editor_choice_infos;
};
struct proto_CSClaimWorkshopLevelRewardRes_StaticFields {
};
struct proto_CSClaimWorkshopLevelRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimWorkshopLevelRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimWorkshopLevelRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimWorkshopLevelRewardRes_VTable vtable;
};
struct proto_CSClaimWorkshopLevelRewardRes_o {
	proto_CSClaimWorkshopLevelRewardRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopLevelReward__o* rewards;
};
struct proto_WorkshopLevelReward_StaticFields {
};
struct proto_WorkshopLevelReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopLevelReward_c {
	Il2CppClass_1 _1;
	proto_WorkshopLevelReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopLevelReward_VTable vtable;
};
struct proto_WorkshopLevelReward_o {
	proto_WorkshopLevelReward_c *klass;
	void *monitor;
	uint32_t level;
	proto_ExchangeChangeData_o* award_data;
};
struct proto_CSGetWorkshopDescReq_StaticFields {
};
struct proto_CSGetWorkshopDescReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopDescReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopDescReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopDescReq_VTable vtable;
};
struct proto_CSGetWorkshopDescReq_o {
	proto_CSGetWorkshopDescReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSGetWorkshopDescRes_StaticFields {
};
struct proto_CSGetWorkshopDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopDescRes_VTable vtable;
};
struct proto_CSGetWorkshopDescRes_o {
	proto_CSGetWorkshopDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopCustomModeTemplateRuleDesc__o* template_rule_desc;
	int32_t quick_join_switchk;
	System_Collections_Generic_List_WorkshopModeSwitchDesc__o* mode_switch_desc;
	System_Collections_Generic_List_WorkshopTagMatchDesc__o* tag_match_desc;
	proto_WorkshopTagMatchDefaultOptionDesc_o* tag_match_default_option_desc;
	System_Collections_Generic_List_WorkshopEditLevelDesc__o* edit_level_desc;
	System_Collections_Generic_List_WorkshopCategoryPageDesc__o* category_page_desc;
	System_Collections_Generic_List_WorkshopRecommendSeriesDesc__o* recommend_series_desc;
	proto_WorkshopRecommendABDesc_o* recommend_ab_desc;
	System_Collections_Generic_List_WorkshopEditorChoiceDesc__o* editor_choice_descs;
	proto_WorkshopForbiddenResAndAPI_o* forbidden_res_and_api;
	System_Collections_Generic_List_WorkshopMapSurveyUrlDesc__o* survey_url_desc;
	System_Collections_Generic_List_WorkshopTemplateConfigDesc__o* template_config_desc;
	proto_WorkshopServerConfigDesc_o* workshop_server_config;
	System_Collections_Generic_List_ResourceDownloadInfo__o* resource_download_infos;
	System_Collections_Generic_List_WorkshopTimeLimitedModeRuleTagDesc__o* time_limited_tag_desc;
	proto_WorkshopDataStorageAwardDesc_o* data_storage_award_desc;
};
struct proto_CSGetWorkshopUGCOpeningInfoRes_StaticFields {
};
struct proto_CSGetWorkshopUGCOpeningInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopUGCOpeningInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopUGCOpeningInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopUGCOpeningInfoRes_VTable vtable;
};
struct proto_CSGetWorkshopUGCOpeningInfoRes_o {
	proto_CSGetWorkshopUGCOpeningInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopUGCOpeningInfoDesc__o* ugc_opening_infos;
	System_Collections_Generic_List_ResourceDownloadInfo__o* resource_download_infos;
};
struct proto_WorkshopForbiddenResAndAPI_StaticFields {
};
struct proto_WorkshopForbiddenResAndAPI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopForbiddenResAndAPI_c {
	Il2CppClass_1 _1;
	proto_WorkshopForbiddenResAndAPI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopForbiddenResAndAPI_VTable vtable;
};
struct proto_WorkshopForbiddenResAndAPI_o {
	proto_WorkshopForbiddenResAndAPI_c *klass;
	void *monitor;
	System_UInt32_array* item_ids;
	System_Collections_Generic_List_string__o* api_names;
};
struct proto_CSGetWorkShopTagMatchHeatInfoRes_StaticFields {
};
struct proto_CSGetWorkShopTagMatchHeatInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkShopTagMatchHeatInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkShopTagMatchHeatInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkShopTagMatchHeatInfoRes_VTable vtable;
};
struct proto_CSGetWorkShopTagMatchHeatInfoRes_o {
	proto_CSGetWorkShopTagMatchHeatInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopTagMatchTypeHeatInfo__o* heat_infos;
};
struct proto_WorkshopTagMatchTypeHeatInfo_StaticFields {
};
struct proto_WorkshopTagMatchTypeHeatInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopTagMatchTypeHeatInfo_c {
	Il2CppClass_1 _1;
	proto_WorkshopTagMatchTypeHeatInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopTagMatchTypeHeatInfo_VTable vtable;
};
struct proto_WorkshopTagMatchTypeHeatInfo_o {
	proto_WorkshopTagMatchTypeHeatInfo_c *klass;
	void *monitor;
	uint32_t type_id;
	uint32_t heat_value;
};
struct proto_CSGetWorkshopCategoryPageMapsReq_StaticFields {
};
struct proto_CSGetWorkshopCategoryPageMapsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopCategoryPageMapsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopCategoryPageMapsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopCategoryPageMapsReq_VTable vtable;
};
struct proto_CSGetWorkshopCategoryPageMapsReq_o {
	proto_CSGetWorkshopCategoryPageMapsReq_c *klass;
	void *monitor;
	uint32_t page_id;
	System_String_o* language;
};
struct proto_CSGetWorkshopCategoryPageMapsRes_StaticFields {
};
struct proto_CSGetWorkshopCategoryPageMapsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopCategoryPageMapsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopCategoryPageMapsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopCategoryPageMapsRes_VTable vtable;
};
struct proto_CSGetWorkshopCategoryPageMapsRes_o {
	proto_CSGetWorkshopCategoryPageMapsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopHotInfo__o* hot_infos;
};
struct proto_CSGetWorkshopRecommendSeriesInfoReq_StaticFields {
};
struct proto_CSGetWorkshopRecommendSeriesInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopRecommendSeriesInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopRecommendSeriesInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopRecommendSeriesInfoReq_VTable vtable;
};
struct proto_CSGetWorkshopRecommendSeriesInfoReq_o {
	proto_CSGetWorkshopRecommendSeriesInfoReq_c *klass;
	void *monitor;
	uint32_t series_id;
	System_String_o* language;
};
struct proto_CSGetWorkshopRecommendSeriesInfoRes_StaticFields {
};
struct proto_CSGetWorkshopRecommendSeriesInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopRecommendSeriesInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopRecommendSeriesInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopRecommendSeriesInfoRes_VTable vtable;
};
struct proto_CSGetWorkshopRecommendSeriesInfoRes_o {
	proto_CSGetWorkshopRecommendSeriesInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopRecommendSeriesInfo__o* series_infos;
};
struct proto_CSGetWorkshopCreateRoomInfoRes_StaticFields {
};
struct proto_CSGetWorkshopCreateRoomInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopCreateRoomInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopCreateRoomInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopCreateRoomInfoRes_VTable vtable;
};
struct proto_CSGetWorkshopCreateRoomInfoRes_o {
	proto_CSGetWorkshopCreateRoomInfoRes_c *klass;
	void *monitor;
	proto_CreateWorkshopRoomInfo_o* create_workshop_room_info;
};
struct proto_CSGetWorkshopOpenAttributesInfoReq_StaticFields {
};
struct proto_CSGetWorkshopOpenAttributesInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopOpenAttributesInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopOpenAttributesInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopOpenAttributesInfoReq_VTable vtable;
};
struct proto_CSGetWorkshopOpenAttributesInfoReq_o {
	proto_CSGetWorkshopOpenAttributesInfoReq_c *klass;
	void *monitor;
	System_String_o* workshop_code;
};
struct proto_CSGetWorkshopOpenAttributesInfoRes_StaticFields {
};
struct proto_CSGetWorkshopOpenAttributesInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopOpenAttributesInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopOpenAttributesInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopOpenAttributesInfoRes_VTable vtable;
};
struct proto_CSGetWorkshopOpenAttributesInfoRes_o {
	proto_CSGetWorkshopOpenAttributesInfoRes_c *klass;
	void *monitor;
	System_Byte_array* open_attributes;
	System_String_o* open_attributes_ext_url;
};
struct proto_CSFilterWorkshopDirtyWordReq_StaticFields {
};
struct proto_CSFilterWorkshopDirtyWordReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFilterWorkshopDirtyWordReq_c {
	Il2CppClass_1 _1;
	proto_CSFilterWorkshopDirtyWordReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFilterWorkshopDirtyWordReq_VTable vtable;
};
struct proto_CSFilterWorkshopDirtyWordReq_o {
	proto_CSFilterWorkshopDirtyWordReq_c *klass;
	void *monitor;
	System_String_o* language;
	System_Collections_Generic_List_WorkshopWordFilter__o* filter_contents;
};
struct proto_CSFilterWorkshopDirtyWordRes_StaticFields {
};
struct proto_CSFilterWorkshopDirtyWordRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFilterWorkshopDirtyWordRes_c {
	Il2CppClass_1 _1;
	proto_CSFilterWorkshopDirtyWordRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFilterWorkshopDirtyWordRes_VTable vtable;
};
struct proto_CSFilterWorkshopDirtyWordRes_o {
	proto_CSFilterWorkshopDirtyWordRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopDirtyWord__o* dirty_words;
};
struct proto_CSGetWorkshopDataStorageReq_StaticFields {
};
struct proto_CSGetWorkshopDataStorageReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopDataStorageReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopDataStorageReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopDataStorageReq_VTable vtable;
};
struct proto_CSGetWorkshopDataStorageReq_o {
	proto_CSGetWorkshopDataStorageReq_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	System_Collections_Generic_List_string__o* sheet_name;
};
struct proto_CSGetWorkshopDataStorageRes_StaticFields {
};
struct proto_CSGetWorkshopDataStorageRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopDataStorageRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopDataStorageRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopDataStorageRes_VTable vtable;
};
struct proto_CSGetWorkshopDataStorageRes_o {
	proto_CSGetWorkshopDataStorageRes_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	System_Collections_Generic_List_WorkshopDataStorage__o* data_storage;
	uint32_t size;
};
struct proto_CSGetWorkshopLeaderboardReq_StaticFields {
};
struct proto_CSGetWorkshopLeaderboardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopLeaderboardReq_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopLeaderboardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopLeaderboardReq_VTable vtable;
};
struct proto_CSGetWorkshopLeaderboardReq_o {
	proto_CSGetWorkshopLeaderboardReq_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	System_Collections_Generic_List_string__o* leaderboard_name;
};
struct proto_CSGetWorkshopLeaderboardRes_StaticFields {
};
struct proto_CSGetWorkshopLeaderboardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopLeaderboardRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopLeaderboardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopLeaderboardRes_VTable vtable;
};
struct proto_CSGetWorkshopLeaderboardRes_o {
	proto_CSGetWorkshopLeaderboardRes_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	System_Collections_Generic_List_WorkshopLeaderboard__o* leaderboard;
	uint32_t size;
};
struct proto_CSDeleteWorkshopDataStorageReq_StaticFields {
};
struct proto_CSDeleteWorkshopDataStorageReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDeleteWorkshopDataStorageReq_c {
	Il2CppClass_1 _1;
	proto_CSDeleteWorkshopDataStorageReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDeleteWorkshopDataStorageReq_VTable vtable;
};
struct proto_CSDeleteWorkshopDataStorageReq_o {
	proto_CSDeleteWorkshopDataStorageReq_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	System_String_o* sheet_name;
	System_String_o* key;
};
struct proto_CSDeleteWorkshopLeaderboardReq_StaticFields {
};
struct proto_CSDeleteWorkshopLeaderboardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDeleteWorkshopLeaderboardReq_c {
	Il2CppClass_1 _1;
	proto_CSDeleteWorkshopLeaderboardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDeleteWorkshopLeaderboardReq_VTable vtable;
};
struct proto_CSDeleteWorkshopLeaderboardReq_o {
	proto_CSDeleteWorkshopLeaderboardReq_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	System_String_o* leaderboard_name;
	System_String_o* key;
};
struct proto_CSSearchWorkshopDataStorageRes_StaticFields {
};
struct proto_CSSearchWorkshopDataStorageRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSearchWorkshopDataStorageRes_c {
	Il2CppClass_1 _1;
	proto_CSSearchWorkshopDataStorageRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSearchWorkshopDataStorageRes_VTable vtable;
};
struct proto_CSSearchWorkshopDataStorageRes_o {
	proto_CSSearchWorkshopDataStorageRes_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	System_String_o* sheet_name;
	proto_WorkshopDataStorageContent_o* data_storage_content;
};
struct proto_CSGetWorkshopAccumulatedDataRes_StaticFields {
};
struct proto_CSGetWorkshopAccumulatedDataRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWorkshopAccumulatedDataRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWorkshopAccumulatedDataRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWorkshopAccumulatedDataRes_VTable vtable;
};
struct proto_CSGetWorkshopAccumulatedDataRes_o {
	proto_CSGetWorkshopAccumulatedDataRes_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	System_Collections_Generic_List_WorkshopAccumulatedData__o* acc_data;
};
struct proto_CSGetVipCardDescRes_StaticFields {
};
struct proto_CSGetVipCardDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVipCardDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetVipCardDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVipCardDescRes_VTable vtable;
};
struct proto_CSGetVipCardDescRes_o {
	proto_CSGetVipCardDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_VipCardDailyAwardDesc__o* daily_awards;
	System_Collections_Generic_List_VipCardInitAwardDesc__o* init_awards;
	System_Collections_Generic_List_VipCardDesc__o* descs;
	System_Collections_Generic_List_VipCardShowAwardDesc__o* show_awards;
	System_Collections_Generic_List_VipCardRebateDesc__o* rebates;
};
struct proto_VipCardAwardStatus_StaticFields {
};
struct proto_VipCardAwardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VipCardAwardStatus_c {
	Il2CppClass_1 _1;
	proto_VipCardAwardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VipCardAwardStatus_VTable vtable;
};
struct proto_VipCardAwardStatus_o {
	proto_VipCardAwardStatus_c *klass;
	void *monitor;
	uint32_t day;
	int32_t status;
};
struct proto_VipCardPurchaseInfo_StaticFields {
};
struct proto_VipCardPurchaseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VipCardPurchaseInfo_c {
	Il2CppClass_1 _1;
	proto_VipCardPurchaseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VipCardPurchaseInfo_VTable vtable;
};
struct proto_VipCardPurchaseInfo_o {
	proto_VipCardPurchaseInfo_c *klass;
	void *monitor;
	uint32_t rebate_id;
	uint32_t purchase_time;
};
struct proto_VipCardInfo_StaticFields {
};
struct proto_VipCardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VipCardInfo_c {
	Il2CppClass_1 _1;
	proto_VipCardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VipCardInfo_VTable vtable;
};
struct proto_VipCardInfo_o {
	proto_VipCardInfo_c *klass;
	void *monitor;
	int32_t card_type;
	uint32_t start_time;
	uint32_t end_time;
	System_Collections_Generic_List_VipCardAwardStatus__o* award_infos;
	uint32_t last_period_start_time;
	uint32_t last_period_end_time;
	System_Collections_Generic_List_VipCardAwardStatus__o* last_period_award_infos;
};
struct proto_CSGetAccountVipCardInfosRes_StaticFields {
};
struct proto_CSGetAccountVipCardInfosRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountVipCardInfosRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountVipCardInfosRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountVipCardInfosRes_VTable vtable;
};
struct proto_CSGetAccountVipCardInfosRes_o {
	proto_CSGetAccountVipCardInfosRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_VipCardInfo__o* infos;
	System_Collections_Generic_List_VipCardPurchaseInfo__o* purchase_infos;
};
struct proto_CSClaimVipCardAwardReq_StaticFields {
};
struct proto_CSClaimVipCardAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimVipCardAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimVipCardAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimVipCardAwardReq_VTable vtable;
};
struct proto_CSClaimVipCardAwardReq_o {
	proto_CSClaimVipCardAwardReq_c *klass;
	void *monitor;
	int32_t card_type;
	bool claim_all;
};
struct proto_CSClaimVipCardAwardRes_StaticFields {
};
struct proto_CSClaimVipCardAwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimVipCardAwardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimVipCardAwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimVipCardAwardRes_VTable vtable;
};
struct proto_CSClaimVipCardAwardRes_o {
	proto_CSClaimVipCardAwardRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
};
struct proto_CSClaimExpiredVipCardAwardReq_StaticFields {
};
struct proto_CSClaimExpiredVipCardAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimExpiredVipCardAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimExpiredVipCardAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimExpiredVipCardAwardReq_VTable vtable;
};
struct proto_CSClaimExpiredVipCardAwardReq_o {
	proto_CSClaimExpiredVipCardAwardReq_c *klass;
	void *monitor;
	uint32_t claim_time;
};
struct proto_CSClaimExpiredVipCardAwardRes_StaticFields {
};
struct proto_CSClaimExpiredVipCardAwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimExpiredVipCardAwardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimExpiredVipCardAwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimExpiredVipCardAwardRes_VTable vtable;
};
struct proto_CSClaimExpiredVipCardAwardRes_o {
	proto_CSClaimExpiredVipCardAwardRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
};
struct proto_VipCardStoreInfo_StaticFields {
};
struct proto_VipCardStoreInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VipCardStoreInfo_c {
	Il2CppClass_1 _1;
	proto_VipCardStoreInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VipCardStoreInfo_VTable vtable;
};
struct proto_VipCardStoreInfo_o {
	proto_VipCardStoreInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t pos;
	int32_t type;
	int32_t price_type;
	uint32_t price;
	uint32_t discount_price;
	uint32_t discount;
	uint32_t purchase_limit;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t purchase_time;
};
struct proto_CSGetVipCardStoreInfoRes_StaticFields {
};
struct proto_CSGetVipCardStoreInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVipCardStoreInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetVipCardStoreInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVipCardStoreInfoRes_VTable vtable;
};
struct proto_CSGetVipCardStoreInfoRes_o {
	proto_CSGetVipCardStoreInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_VipCardStoreInfo__o* infos;
};
struct proto_CSVipCardStorePurchaseReq_StaticFields {
};
struct proto_CSVipCardStorePurchaseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSVipCardStorePurchaseReq_c {
	Il2CppClass_1 _1;
	proto_CSVipCardStorePurchaseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSVipCardStorePurchaseReq_VTable vtable;
};
struct proto_CSVipCardStorePurchaseReq_o {
	proto_CSVipCardStorePurchaseReq_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t discount_price;
};
struct proto_CSVipCardStorePurchaseRes_StaticFields {
};
struct proto_CSVipCardStorePurchaseRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSVipCardStorePurchaseRes_c {
	Il2CppClass_1 _1;
	proto_CSVipCardStorePurchaseRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSVipCardStorePurchaseRes_VTable vtable;
};
struct proto_CSVipCardStorePurchaseRes_o {
	proto_CSVipCardStorePurchaseRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
};
struct proto_CSGetLimitedChestDescRes_StaticFields {
};
struct proto_CSGetLimitedChestDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLimitedChestDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLimitedChestDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLimitedChestDescRes_VTable vtable;
};
struct proto_CSGetLimitedChestDescRes_o {
	proto_CSGetLimitedChestDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_GachaDesc__o* limited_chest_desc_list;
};
struct proto_CSGetLimitedChestInfoRes_StaticFields {
};
struct proto_CSGetLimitedChestInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLimitedChestInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLimitedChestInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLimitedChestInfoRes_VTable vtable;
};
struct proto_CSGetLimitedChestInfoRes_o {
	proto_CSGetLimitedChestInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_LimitedChestInfo__o* limited_chest_info_list;
};
struct proto_CSSelectLimitedChestPrizeReq_StaticFields {
};
struct proto_CSSelectLimitedChestPrizeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectLimitedChestPrizeReq_c {
	Il2CppClass_1 _1;
	proto_CSSelectLimitedChestPrizeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectLimitedChestPrizeReq_VTable vtable;
};
struct proto_CSSelectLimitedChestPrizeReq_o {
	proto_CSSelectLimitedChestPrizeReq_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t chest_sub_id;
	uint32_t rare_prize_id;
	uint32_t super_rare_prize_id;
};
struct proto_CSSelectLimitedChestPrizeRes_StaticFields {
};
struct proto_CSSelectLimitedChestPrizeRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSelectLimitedChestPrizeRes_c {
	Il2CppClass_1 _1;
	proto_CSSelectLimitedChestPrizeRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSelectLimitedChestPrizeRes_VTable vtable;
};
struct proto_CSSelectLimitedChestPrizeRes_o {
	proto_CSSelectLimitedChestPrizeRes_c *klass;
	void *monitor;
	System_UInt32_array* id;
};
struct proto_CSPurchaseLimitedChestReq_StaticFields {
};
struct proto_CSPurchaseLimitedChestReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPurchaseLimitedChestReq_c {
	Il2CppClass_1 _1;
	proto_CSPurchaseLimitedChestReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPurchaseLimitedChestReq_VTable vtable;
};
struct proto_CSPurchaseLimitedChestReq_o {
	proto_CSPurchaseLimitedChestReq_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t chest_sub_id;
	uint32_t show_type;
	bool is_lucky_spin;
};
struct proto_CSPurchaseLimitedChestRes_StaticFields {
};
struct proto_CSPurchaseLimitedChestRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPurchaseLimitedChestRes_c {
	Il2CppClass_1 _1;
	proto_CSPurchaseLimitedChestRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPurchaseLimitedChestRes_VTable vtable;
};
struct proto_CSPurchaseLimitedChestRes_o {
	proto_CSPurchaseLimitedChestRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ExchangedAward__o* chest_goods;
	bool has_big_reward;
	uint32_t prize_id;
	bool is_lucky_spin;
};
struct proto_CSGetLimitedChestProbabilityReq_StaticFields {
};
struct proto_CSGetLimitedChestProbabilityReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLimitedChestProbabilityReq_c {
	Il2CppClass_1 _1;
	proto_CSGetLimitedChestProbabilityReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLimitedChestProbabilityReq_VTable vtable;
};
struct proto_CSGetLimitedChestProbabilityReq_o {
	proto_CSGetLimitedChestProbabilityReq_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t chest_sub_id;
	uint32_t rare_prize_id;
	uint32_t super_rare_prize_id;
	int32_t probability_type;
	bool is_open;
};
struct proto_CSGetLimitedChestProbabilityRes_StaticFields {
};
struct proto_CSGetLimitedChestProbabilityRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLimitedChestProbabilityRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLimitedChestProbabilityRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLimitedChestProbabilityRes_VTable vtable;
};
struct proto_CSGetLimitedChestProbabilityRes_o {
	proto_CSGetLimitedChestProbabilityRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RareProbability__o* rare_pr;
	System_Collections_Generic_List_LevelProbability__o* level_pr;
	int32_t probability_type;
	System_Collections_Generic_List_AwardTypeProbability__o* award_type_pr;
};
struct proto_LimitedChestInfo_StaticFields {
};
struct proto_LimitedChestInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LimitedChestInfo_c {
	Il2CppClass_1 _1;
	proto_LimitedChestInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LimitedChestInfo_VTable vtable;
};
struct proto_LimitedChestInfo_o {
	proto_LimitedChestInfo_c *klass;
	void *monitor;
	uint32_t chest_id;
	System_Collections_Generic_List_LimitedChestGoods__o* limited_chest_goods;
};
struct proto_LimitedChestGoods_StaticFields {
};
struct proto_LimitedChestGoods_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LimitedChestGoods_c {
	Il2CppClass_1 _1;
	proto_LimitedChestGoods_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LimitedChestGoods_VTable vtable;
};
struct proto_LimitedChestGoods_o {
	proto_LimitedChestGoods_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t status;
};
struct proto_CSGetJumpsuitSettingRes_StaticFields {
};
struct proto_CSGetJumpsuitSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetJumpsuitSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetJumpsuitSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetJumpsuitSettingRes_VTable vtable;
};
struct proto_CSGetJumpsuitSettingRes_o {
	proto_CSGetJumpsuitSettingRes_c *klass;
	void *monitor;
	proto_JumpsuitSettingDesc_o* setting;
	System_Collections_Generic_List_JumpsuitAwardDesc__o* awards;
};
struct proto_JumpsuitHelpInfo_StaticFields {
};
struct proto_JumpsuitHelpInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_JumpsuitHelpInfo_c {
	Il2CppClass_1 _1;
	proto_JumpsuitHelpInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_JumpsuitHelpInfo_VTable vtable;
};
struct proto_JumpsuitHelpInfo_o {
	proto_JumpsuitHelpInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nick_name;
	bool token_claimed;
	int64_t help_time;
};
struct proto_CSGetJumpsuitInfoRes_StaticFields {
};
struct proto_CSGetJumpsuitInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetJumpsuitInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetJumpsuitInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetJumpsuitInfoRes_VTable vtable;
};
struct proto_CSGetJumpsuitInfoRes_o {
	proto_CSGetJumpsuitInfoRes_c *klass;
	void *monitor;
	float curr_amount;
	float curr_storage;
	int64_t update_time;
	uint32_t next_reset_time;
	System_UInt32_array* rewarded_stages;
	uint32_t rewarded_box_num;
	System_Collections_Generic_List_JumpsuitHelpInfo__o* helper_list;
	System_UInt64_array* helped_list;
};
struct proto_CSCollectJumpsuitStorageRes_StaticFields {
};
struct proto_CSCollectJumpsuitStorageRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCollectJumpsuitStorageRes_c {
	Il2CppClass_1 _1;
	proto_CSCollectJumpsuitStorageRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCollectJumpsuitStorageRes_VTable vtable;
};
struct proto_CSCollectJumpsuitStorageRes_o {
	proto_CSCollectJumpsuitStorageRes_c *klass;
	void *monitor;
	float curr_amount;
	float curr_storage;
	int64_t update_time;
};
struct proto_CSClaimJumpsuitStageAwardsReq_StaticFields {
};
struct proto_CSClaimJumpsuitStageAwardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimJumpsuitStageAwardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimJumpsuitStageAwardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimJumpsuitStageAwardsReq_VTable vtable;
};
struct proto_CSClaimJumpsuitStageAwardsReq_o {
	proto_CSClaimJumpsuitStageAwardsReq_c *klass;
	void *monitor;
	uint32_t stage_id;
};
struct proto_CSClaimJumpsuitStageAwardsRes_StaticFields {
};
struct proto_CSClaimJumpsuitStageAwardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimJumpsuitStageAwardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimJumpsuitStageAwardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimJumpsuitStageAwardsRes_VTable vtable;
};
struct proto_CSClaimJumpsuitStageAwardsRes_o {
	proto_CSClaimJumpsuitStageAwardsRes_c *klass;
	void *monitor;
	proto_AwardDesc_o* award;
};
struct proto_CSClaimJumpsuitExtraBoxRes_StaticFields {
};
struct proto_CSClaimJumpsuitExtraBoxRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimJumpsuitExtraBoxRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimJumpsuitExtraBoxRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimJumpsuitExtraBoxRes_VTable vtable;
};
struct proto_CSClaimJumpsuitExtraBoxRes_o {
	proto_CSClaimJumpsuitExtraBoxRes_c *klass;
	void *monitor;
	proto_AwardDesc_o* award;
};
struct proto_CSHelpJumpsuitFriendReq_StaticFields {
};
struct proto_CSHelpJumpsuitFriendReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSHelpJumpsuitFriendReq_c {
	Il2CppClass_1 _1;
	proto_CSHelpJumpsuitFriendReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSHelpJumpsuitFriendReq_VTable vtable;
};
struct proto_CSHelpJumpsuitFriendReq_o {
	proto_CSHelpJumpsuitFriendReq_c *klass;
	void *monitor;
	uint64_t helpee_id;
	System_String_o* helper_name;
	int32_t join_type;
};
struct proto_CSHelpJumpsuitFriendRes_StaticFields {
};
struct proto_CSHelpJumpsuitFriendRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSHelpJumpsuitFriendRes_c {
	Il2CppClass_1 _1;
	proto_CSHelpJumpsuitFriendRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSHelpJumpsuitFriendRes_VTable vtable;
};
struct proto_CSHelpJumpsuitFriendRes_o {
	proto_CSHelpJumpsuitFriendRes_c *klass;
	void *monitor;
	proto_AwardDesc_o* award;
};
struct proto_CSGetJumpsuitFriendHelpTokenReq_StaticFields {
};
struct proto_CSGetJumpsuitFriendHelpTokenReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetJumpsuitFriendHelpTokenReq_c {
	Il2CppClass_1 _1;
	proto_CSGetJumpsuitFriendHelpTokenReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetJumpsuitFriendHelpTokenReq_VTable vtable;
};
struct proto_CSGetJumpsuitFriendHelpTokenReq_o {
	proto_CSGetJumpsuitFriendHelpTokenReq_c *klass;
	void *monitor;
	uint64_t helper_id;
};
struct proto_CSPutJumpsuitTokenRes_StaticFields {
};
struct proto_CSPutJumpsuitTokenRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPutJumpsuitTokenRes_c {
	Il2CppClass_1 _1;
	proto_CSPutJumpsuitTokenRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPutJumpsuitTokenRes_VTable vtable;
};
struct proto_CSPutJumpsuitTokenRes_o {
	proto_CSPutJumpsuitTokenRes_c *klass;
	void *monitor;
	float curr_storage;
	int64_t update_time;
	uint32_t put_num;
};
struct proto_CSGetPlayerPeriodicRankingInfoByAccountIDReq_StaticFields {
};
struct proto_CSGetPlayerPeriodicRankingInfoByAccountIDReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPlayerPeriodicRankingInfoByAccountIDReq_c {
	Il2CppClass_1 _1;
	proto_CSGetPlayerPeriodicRankingInfoByAccountIDReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPlayerPeriodicRankingInfoByAccountIDReq_VTable vtable;
};
struct proto_CSGetPlayerPeriodicRankingInfoByAccountIDReq_o {
	proto_CSGetPlayerPeriodicRankingInfoByAccountIDReq_c *klass;
	void *monitor;
	uint64_t account_id;
};
struct proto_CSPlayerPeriodicRankingInfoRes_StaticFields {
};
struct proto_CSPlayerPeriodicRankingInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSPlayerPeriodicRankingInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSPlayerPeriodicRankingInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSPlayerPeriodicRankingInfoRes_VTable vtable;
};
struct proto_CSPlayerPeriodicRankingInfoRes_o {
	proto_CSPlayerPeriodicRankingInfoRes_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t season_id;
	uint32_t rank;
	uint32_t max_rank;
	uint32_t ranking_points;
	uint32_t cur_rank_points;
	uint32_t ranking_protect_points;
	uint32_t games_played;
	uint32_t game_round_played;
	proto_PeriodicRankingInfo_o* last_season_info;
	uint32_t wins;
	uint32_t kills;
	uint32_t damage;
	uint32_t head_shot_kills;
	uint32_t assists;
	uint32_t deaths;
	uint32_t double_kills;
	uint32_t four_kills;
	bool reset_reward;
	uint32_t season_reset_rank;
	uint32_t ranking_bot_points;
};
struct proto_PeriodicRankingInfo_StaticFields {
};
struct proto_PeriodicRankingInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PeriodicRankingInfo_c {
	Il2CppClass_1 _1;
	proto_PeriodicRankingInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PeriodicRankingInfo_VTable vtable;
};
struct proto_PeriodicRankingInfo_o {
	proto_PeriodicRankingInfo_c *klass;
	void *monitor;
	uint32_t season_id;
	uint32_t rank;
	uint32_t max_rank;
	uint32_t ranking_points;
	uint32_t game_played;
	uint32_t game_round_played;
};
struct proto_CSGetCurOrRecentPeriodicRankingConfigRes_StaticFields {
};
struct proto_CSGetCurOrRecentPeriodicRankingConfigRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCurOrRecentPeriodicRankingConfigRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCurOrRecentPeriodicRankingConfigRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCurOrRecentPeriodicRankingConfigRes_VTable vtable;
};
struct proto_CSGetCurOrRecentPeriodicRankingConfigRes_o {
	proto_CSGetCurOrRecentPeriodicRankingConfigRes_c *klass;
	void *monitor;
	proto_PeriodicRankingSeasonInfoDesc_o* season_info;
	System_Collections_Generic_List_PeriodicRankAwardsDesc__o* awards;
	bool openingState;
	System_Collections_Generic_List_PeriodicProtectionDesc__o* protections;
};
struct proto_GetPlayerListPeriodicRankingStatsReq_StaticFields {
};
struct proto_GetPlayerListPeriodicRankingStatsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetPlayerListPeriodicRankingStatsReq_c {
	Il2CppClass_1 _1;
	proto_GetPlayerListPeriodicRankingStatsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetPlayerListPeriodicRankingStatsReq_VTable vtable;
};
struct proto_GetPlayerListPeriodicRankingStatsReq_o {
	proto_GetPlayerListPeriodicRankingStatsReq_c *klass;
	void *monitor;
	System_UInt64_array* account_ids;
	uint32_t season_id;
	uint32_t game_mode;
	System_String_o* lock_region;
};
struct proto_CSGetRecommendedMentorListRes_StaticFields {
};
struct proto_CSGetRecommendedMentorListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRecommendedMentorListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRecommendedMentorListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRecommendedMentorListRes_VTable vtable;
};
struct proto_CSGetRecommendedMentorListRes_o {
	proto_CSGetRecommendedMentorListRes_c *klass;
	void *monitor;
	proto_AccountInfoBasicBundleRes_o* rand_mentor_list;
};
struct proto_CSGetChummyRequestsRes_StaticFields {
};
struct proto_CSGetChummyRequestsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetChummyRequestsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetChummyRequestsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetChummyRequestsRes_VTable vtable;
};
struct proto_CSGetChummyRequestsRes_o {
	proto_CSGetChummyRequestsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ChummyRequest__o* chummy_requests;
};
struct proto_CSGetChummyStateRes_StaticFields {
};
struct proto_CSGetChummyStateRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetChummyStateRes_c {
	Il2CppClass_1 _1;
	proto_CSGetChummyStateRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetChummyStateRes_VTable vtable;
};
struct proto_CSGetChummyStateRes_o {
	proto_CSGetChummyStateRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AccountInfoWithChummyState__o* chummy_state;
	proto_MentoringRelationInfo_o* mentoring_info;
};
struct proto_MentoringRelationInfo_StaticFields {
};
struct proto_MentoringRelationInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MentoringRelationInfo_c {
	Il2CppClass_1 _1;
	proto_MentoringRelationInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MentoringRelationInfo_VTable vtable;
};
struct proto_MentoringRelationInfo_o {
	proto_MentoringRelationInfo_c *klass;
	void *monitor;
	bool is_mentor;
	uint32_t graduates_num;
	proto_AccountInfoBasicBundleRes_o* classmate;
};
struct proto_CSGetChummyIntimacyAwardInfoRes_StaticFields {
};
struct proto_CSGetChummyIntimacyAwardInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetChummyIntimacyAwardInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetChummyIntimacyAwardInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetChummyIntimacyAwardInfoRes_VTable vtable;
};
struct proto_CSGetChummyIntimacyAwardInfoRes_o {
	proto_CSGetChummyIntimacyAwardInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ChummyIntimacyAwardInfo__o* award_info;
};
struct proto_CSClaimChummyIntimacyAwardReq_StaticFields {
};
struct proto_CSClaimChummyIntimacyAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimChummyIntimacyAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimChummyIntimacyAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimChummyIntimacyAwardReq_VTable vtable;
};
struct proto_CSClaimChummyIntimacyAwardReq_o {
	proto_CSClaimChummyIntimacyAwardReq_c *klass;
	void *monitor;
	uint64_t chummy_id;
	int32_t multi_relation_type;
	int32_t role;
	uint32_t rank;
};
struct proto_CSClaimChummyIntimacyAwardRes_StaticFields {
};
struct proto_CSClaimChummyIntimacyAwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimChummyIntimacyAwardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimChummyIntimacyAwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimChummyIntimacyAwardRes_VTable vtable;
};
struct proto_CSClaimChummyIntimacyAwardRes_o {
	proto_CSClaimChummyIntimacyAwardRes_c *klass;
	void *monitor;
	proto_AwardData_o* award_data;
};
struct proto_CSGetAllChummyDescRes_StaticFields {
};
struct proto_CSGetAllChummyDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAllChummyDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAllChummyDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAllChummyDescRes_VTable vtable;
};
struct proto_CSGetAllChummyDescRes_o {
	proto_CSGetAllChummyDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_MultiRelationTypeInfoDesc__o* multi_relation_type_info;
	System_Collections_Generic_List_MultiIntimacyRankAwardDesc__o* multi_intimacy_rank_award;
	proto_MentorSettingDesc_o* mentor_setting_desc;
};
struct proto_CSRequestAddingChummyReq_StaticFields {
};
struct proto_CSRequestAddingChummyReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRequestAddingChummyReq_c {
	Il2CppClass_1 _1;
	proto_CSRequestAddingChummyReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRequestAddingChummyReq_VTable vtable;
};
struct proto_CSRequestAddingChummyReq_o {
	proto_CSRequestAddingChummyReq_c *klass;
	void *monitor;
	uint64_t target_id;
	int32_t multi_relation_type;
	int32_t request_type;
	uint32_t add_from;
};
struct proto_CSConfirmAddingChummyReq_StaticFields {
};
struct proto_CSConfirmAddingChummyReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSConfirmAddingChummyReq_c {
	Il2CppClass_1 _1;
	proto_CSConfirmAddingChummyReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSConfirmAddingChummyReq_VTable vtable;
};
struct proto_CSConfirmAddingChummyReq_o {
	proto_CSConfirmAddingChummyReq_c *klass;
	void *monitor;
	uint64_t applicant_id;
	int32_t multi_relation_type;
	int32_t request_type;
};
struct proto_CSDeclineAddingChummyReq_StaticFields {
};
struct proto_CSDeclineAddingChummyReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDeclineAddingChummyReq_c {
	Il2CppClass_1 _1;
	proto_CSDeclineAddingChummyReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDeclineAddingChummyReq_VTable vtable;
};
struct proto_CSDeclineAddingChummyReq_o {
	proto_CSDeclineAddingChummyReq_c *klass;
	void *monitor;
	uint64_t applicant_id;
	int32_t multi_relation_type;
	int32_t request_type;
};
struct proto_CSRequestDismissChummyReq_StaticFields {
};
struct proto_CSRequestDismissChummyReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRequestDismissChummyReq_c {
	Il2CppClass_1 _1;
	proto_CSRequestDismissChummyReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRequestDismissChummyReq_VTable vtable;
};
struct proto_CSRequestDismissChummyReq_o {
	proto_CSRequestDismissChummyReq_c *klass;
	void *monitor;
	uint64_t target_id;
	int32_t multi_relation_type;
	int32_t request_type;
};
struct proto_CSConfirmDismissChummyReq_StaticFields {
};
struct proto_CSConfirmDismissChummyReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSConfirmDismissChummyReq_c {
	Il2CppClass_1 _1;
	proto_CSConfirmDismissChummyReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSConfirmDismissChummyReq_VTable vtable;
};
struct proto_CSConfirmDismissChummyReq_o {
	proto_CSConfirmDismissChummyReq_c *klass;
	void *monitor;
	uint64_t applicant_id;
	int32_t multi_relation_type;
	int32_t request_type;
};
struct proto_CSDeclineDismissChummyReq_StaticFields {
};
struct proto_CSDeclineDismissChummyReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDeclineDismissChummyReq_c {
	Il2CppClass_1 _1;
	proto_CSDeclineDismissChummyReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDeclineDismissChummyReq_VTable vtable;
};
struct proto_CSDeclineDismissChummyReq_o {
	proto_CSDeclineDismissChummyReq_c *klass;
	void *monitor;
	uint64_t applicant_id;
	int32_t multi_relation_type;
	int32_t request_type;
};
struct proto_CSRevokeDismissChummyRequestReq_StaticFields {
};
struct proto_CSRevokeDismissChummyRequestReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRevokeDismissChummyRequestReq_c {
	Il2CppClass_1 _1;
	proto_CSRevokeDismissChummyRequestReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRevokeDismissChummyRequestReq_VTable vtable;
};
struct proto_CSRevokeDismissChummyRequestReq_o {
	proto_CSRevokeDismissChummyRequestReq_c *klass;
	void *monitor;
	uint64_t target_id;
	int32_t multi_relation_type;
};
struct proto_CSFFVoiceReportReq_StaticFields {
};
struct proto_CSFFVoiceReportReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSFFVoiceReportReq_c {
	Il2CppClass_1 _1;
	proto_CSFFVoiceReportReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSFFVoiceReportReq_VTable vtable;
};
struct proto_CSFFVoiceReportReq_o {
	proto_CSFFVoiceReportReq_c *klass;
	void *monitor;
	uint64_t report_action_id;
	uint32_t behavior_rule_id;
	System_UInt64_array* reporter_account_ids;
	System_UInt64_array* need_noti_account_ids;
	int64_t mute_mic_expire_time;
	uint64_t match_id;
	int64_t match_create_time;
	int64_t report_time;
};
struct proto_CSReportPlayerBehaviorReq_StaticFields {
};
struct proto_CSReportPlayerBehaviorReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSReportPlayerBehaviorReq_c {
	Il2CppClass_1 _1;
	proto_CSReportPlayerBehaviorReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSReportPlayerBehaviorReq_VTable vtable;
};
struct proto_CSReportPlayerBehaviorReq_o {
	proto_CSReportPlayerBehaviorReq_c *klass;
	void *monitor;
	uint64_t offender_id;
	System_String_o* offender_nickname;
	uint64_t match_id;
	System_Collections_Generic_List_ECreditScore_ReportType__o* report_types;
	uint32_t offender_head_pic;
	proto_ExternalIconInfo_o* offender_external_icon_info;
};
struct proto_CSGetCreditScoreDescRes_StaticFields {
};
struct proto_CSGetCreditScoreDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCreditScoreDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCreditScoreDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCreditScoreDescRes_VTable vtable;
};
struct proto_CSGetCreditScoreDescRes_o {
	proto_CSGetCreditScoreDescRes_c *klass;
	void *monitor;
	proto_CreditSettingDesc_o* credit_setting_desc;
	proto_CreditSwitchDesc_o* credit_switch_desc;
	System_Collections_Generic_List_CreditPunishDesc__o* credit_punish_desc;
	proto_CreditAwardDesc_o* credit_award_desc;
	System_Collections_Generic_List_CreditReduceDesc__o* credit_reduce_desc_list;
};
struct proto_CSGetCreditScoreInfoRes_StaticFields {
};
struct proto_CSGetCreditScoreInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCreditScoreInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCreditScoreInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCreditScoreInfoRes_VTable vtable;
};
struct proto_CSGetCreditScoreInfoRes_o {
	proto_CSGetCreditScoreInfoRes_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t credit_score;
	bool is_init;
	int32_t reward_state;
};
struct proto_CSGetCreditScoreChangeInfoRes_StaticFields {
};
struct proto_CSGetCreditScoreChangeInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCreditScoreChangeInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCreditScoreChangeInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCreditScoreChangeInfoRes_VTable vtable;
};
struct proto_CSGetCreditScoreChangeInfoRes_o {
	proto_CSGetCreditScoreChangeInfoRes_c *klass;
	void *monitor;
	uint64_t account_id;
	System_Collections_Generic_List_CreditScoreChangeInfo__o* credit_score_change_list;
};
struct proto_CreditScoreChangeInfo_StaticFields {
};
struct proto_CreditScoreChangeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CreditScoreChangeInfo_c {
	Il2CppClass_1 _1;
	proto_CreditScoreChangeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CreditScoreChangeInfo_VTable vtable;
};
struct proto_CreditScoreChangeInfo_o {
	proto_CreditScoreChangeInfo_c *klass;
	void *monitor;
	uint64_t change_time;
	uint32_t reason_id;
	int32_t credit_score_delta;
	uint32_t credit_score_after_change;
};
struct proto_CSClaimCreditScoreWeeklyRewardsRes_StaticFields {
};
struct proto_CSClaimCreditScoreWeeklyRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimCreditScoreWeeklyRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimCreditScoreWeeklyRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimCreditScoreWeeklyRewardsRes_VTable vtable;
};
struct proto_CSClaimCreditScoreWeeklyRewardsRes_o {
	proto_CSClaimCreditScoreWeeklyRewardsRes_c *klass;
	void *monitor;
	uint64_t account_id;
	proto_ExchangeChangeData_o* weekly_rewards;
};
struct proto_CSGetReportAndPenaltyRes_StaticFields {
};
struct proto_CSGetReportAndPenaltyRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetReportAndPenaltyRes_c {
	Il2CppClass_1 _1;
	proto_CSGetReportAndPenaltyRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetReportAndPenaltyRes_VTable vtable;
};
struct proto_CSGetReportAndPenaltyRes_o {
	proto_CSGetReportAndPenaltyRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CreditReportInfo__o* credit_repoter_list;
	System_Collections_Generic_List_CreditPenaltyInfo__o* credit_penalty_list;
};
struct proto_CreditReportInfo_StaticFields {
};
struct proto_CreditReportInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CreditReportInfo_c {
	Il2CppClass_1 _1;
	proto_CreditReportInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CreditReportInfo_VTable vtable;
};
struct proto_CreditReportInfo_o {
	proto_CreditReportInfo_c *klass;
	void *monitor;
	System_String_o* nickname;
	uint32_t status;
	int64_t report_time;
};
struct proto_CreditPenaltyInfo_StaticFields {
};
struct proto_CreditPenaltyInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CreditPenaltyInfo_c {
	Il2CppClass_1 _1;
	proto_CreditPenaltyInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CreditPenaltyInfo_VTable vtable;
};
struct proto_CreditPenaltyInfo_o {
	proto_CreditPenaltyInfo_c *klass;
	void *monitor;
	uint32_t punish_type;
	uint32_t punish_reason_id;
	int64_t update_time;
};
struct proto_CSGetAccountWeaponExpInfoRes_StaticFields {
};
struct proto_CSGetAccountWeaponExpInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountWeaponExpInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountWeaponExpInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountWeaponExpInfoRes_VTable vtable;
};
struct proto_CSGetAccountWeaponExpInfoRes_o {
	proto_CSGetAccountWeaponExpInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WeaponExpInfo__o* weapon_exp_info_list;
	System_Collections_Generic_List_WeaponAwardInfo__o* weapon_award_info_list;
	System_UInt32_array* pinned_weapons;
};
struct proto_WeaponExpInfo_StaticFields {
};
struct proto_WeaponExpInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponExpInfo_c {
	Il2CppClass_1 _1;
	proto_WeaponExpInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponExpInfo_VTable vtable;
};
struct proto_WeaponExpInfo_o {
	proto_WeaponExpInfo_c *klass;
	void *monitor;
	uint32_t weapon_id;
	uint32_t exp;
	uint32_t kill;
	uint32_t damage;
	uint32_t headshot;
	uint32_t cure;
	uint32_t use_time;
	uint32_t quad_kill;
};
struct proto_WeaponAwardInfo_StaticFields {
};
struct proto_WeaponAwardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponAwardInfo_c {
	Il2CppClass_1 _1;
	proto_WeaponAwardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponAwardInfo_VTable vtable;
};
struct proto_WeaponAwardInfo_o {
	proto_WeaponAwardInfo_c *klass;
	void *monitor;
	uint32_t weapon_id;
	System_UInt32_array* awarded_level_list;
};
struct proto_CSClaimWeaponExpAwardReq_StaticFields {
};
struct proto_CSClaimWeaponExpAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimWeaponExpAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimWeaponExpAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimWeaponExpAwardReq_VTable vtable;
};
struct proto_CSClaimWeaponExpAwardReq_o {
	proto_CSClaimWeaponExpAwardReq_c *klass;
	void *monitor;
	uint32_t weapon_id;
	uint32_t award_level;
};
struct proto_CSClaimWeaponExpAwardRes_StaticFields {
};
struct proto_CSClaimWeaponExpAwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimWeaponExpAwardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimWeaponExpAwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimWeaponExpAwardRes_VTable vtable;
};
struct proto_CSClaimWeaponExpAwardRes_o {
	proto_CSClaimWeaponExpAwardRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* award;
};
struct proto_CSGetWeaponExpSettingRes_StaticFields {
};
struct proto_CSGetWeaponExpSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetWeaponExpSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetWeaponExpSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetWeaponExpSettingRes_VTable vtable;
};
struct proto_CSGetWeaponExpSettingRes_o {
	proto_CSGetWeaponExpSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WeaponExpAwardDesc__o* award_desc;
	System_Collections_Generic_List_WeaponExpSwitch__o* switch_desc;
};
struct proto_CSUpdatePinnedWeaponsReq_StaticFields {
};
struct proto_CSUpdatePinnedWeaponsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpdatePinnedWeaponsReq_c {
	Il2CppClass_1 _1;
	proto_CSUpdatePinnedWeaponsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpdatePinnedWeaponsReq_VTable vtable;
};
struct proto_CSUpdatePinnedWeaponsReq_o {
	proto_CSUpdatePinnedWeaponsReq_c *klass;
	void *monitor;
	System_UInt32_array* pinned_weapons;
};
struct proto_CSGetAccountAchievementInfoRes_StaticFields {
};
struct proto_CSGetAccountAchievementInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountAchievementInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountAchievementInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountAchievementInfoRes_VTable vtable;
};
struct proto_CSGetAccountAchievementInfoRes_o {
	proto_CSGetAccountAchievementInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AchievementEntryInfo__o* ach_entry_info;
	System_Collections_Generic_List_AchievementStats__o* ach_level_stats;
};
struct proto_AchievementEntryInfo_StaticFields {
};
struct proto_AchievementEntryInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AchievementEntryInfo_c {
	Il2CppClass_1 _1;
	proto_AchievementEntryInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AchievementEntryInfo_VTable vtable;
};
struct proto_AchievementEntryInfo_o {
	proto_AchievementEntryInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t data;
	System_UInt32_array* awarded_level;
	System_Collections_Generic_List_AchievementLevelInfo__o* completed_level;
};
struct proto_AchievementStats_StaticFields {
};
struct proto_AchievementStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AchievementStats_c {
	Il2CppClass_1 _1;
	proto_AchievementStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AchievementStats_VTable vtable;
};
struct proto_AchievementStats_o {
	proto_AchievementStats_c *klass;
	void *monitor;
	int32_t type;
	uint32_t level;
	uint32_t points;
	System_UInt32_array* awarded_level;
};
struct proto_CSGetAllAchievementDescRes_StaticFields {
};
struct proto_CSGetAllAchievementDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAllAchievementDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAllAchievementDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAllAchievementDescRes_VTable vtable;
};
struct proto_CSGetAllAchievementDescRes_o {
	proto_CSGetAllAchievementDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AchievementEntryDesc__o* ach_entries_desc;
	System_Collections_Generic_List_AchievementConfigDesc__o* total_ach_level_config;
	System_Collections_Generic_List_AchievementConfigDesc__o* battle_ach_level_config;
	System_Collections_Generic_List_AchievementConfigDesc__o* career_ach_level_config;
	System_Collections_Generic_List_AchievementConfigDesc__o* collection_ach_level_config;
};
struct proto_CSClaimAchievementEntryAwardReq_StaticFields {
};
struct proto_CSClaimAchievementEntryAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimAchievementEntryAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimAchievementEntryAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimAchievementEntryAwardReq_VTable vtable;
};
struct proto_CSClaimAchievementEntryAwardReq_o {
	proto_CSClaimAchievementEntryAwardReq_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t level;
};
struct proto_CSClaimAchievementEntryAwardRes_StaticFields {
};
struct proto_CSClaimAchievementEntryAwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimAchievementEntryAwardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimAchievementEntryAwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimAchievementEntryAwardRes_VTable vtable;
};
struct proto_CSClaimAchievementEntryAwardRes_o {
	proto_CSClaimAchievementEntryAwardRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
};
struct proto_CSClaimAchievementAwardReq_StaticFields {
};
struct proto_CSClaimAchievementAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimAchievementAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimAchievementAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimAchievementAwardReq_VTable vtable;
};
struct proto_CSClaimAchievementAwardReq_o {
	proto_CSClaimAchievementAwardReq_c *klass;
	void *monitor;
	int32_t ach_type;
	uint32_t level;
};
struct proto_CSClaimAchievementAwardRes_StaticFields {
};
struct proto_CSClaimAchievementAwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimAchievementAwardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimAchievementAwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimAchievementAwardRes_VTable vtable;
};
struct proto_CSClaimAchievementAwardRes_o {
	proto_CSClaimAchievementAwardRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
};
struct proto_CSEquipAchievementReq_StaticFields {
};
struct proto_CSEquipAchievementReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSEquipAchievementReq_c {
	Il2CppClass_1 _1;
	proto_CSEquipAchievementReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSEquipAchievementReq_VTable vtable;
};
struct proto_CSEquipAchievementReq_o {
	proto_CSEquipAchievementReq_c *klass;
	void *monitor;
	System_Collections_Generic_List_EquipAchInfo__o* ach_info;
};
struct proto_WebAPIBanInfoInternalReq_StaticFields {
};
struct proto_WebAPIBanInfoInternalReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WebAPIBanInfoInternalReq_c {
	Il2CppClass_1 _1;
	proto_WebAPIBanInfoInternalReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WebAPIBanInfoInternalReq_VTable vtable;
};
struct proto_WebAPIBanInfoInternalReq_o {
	proto_WebAPIBanInfoInternalReq_c *klass;
	void *monitor;
	System_String_o* env;
	uint64_t account_id;
	int64_t expire_at;
	System_String_o* ban_reason;
	System_String_o* ban_message;
	System_String_o* operator_id;
	System_String_o* lock_region;
	System_String_o* noti_region;
};
struct proto_WebAPIResetRankingPointsReq_StaticFields {
};
struct proto_WebAPIResetRankingPointsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WebAPIResetRankingPointsReq_c {
	Il2CppClass_1 _1;
	proto_WebAPIResetRankingPointsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WebAPIResetRankingPointsReq_VTable vtable;
};
struct proto_WebAPIResetRankingPointsReq_o {
	proto_WebAPIResetRankingPointsReq_c *klass;
	void *monitor;
	System_String_o* lock_region;
	uint64_t account_id;
	uint32_t reason;
};
struct proto_WebAPIWarningWorkshopCodekReq_StaticFields {
};
struct proto_WebAPIWarningWorkshopCodekReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WebAPIWarningWorkshopCodekReq_c {
	Il2CppClass_1 _1;
	proto_WebAPIWarningWorkshopCodekReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WebAPIWarningWorkshopCodekReq_VTable vtable;
};
struct proto_WebAPIWarningWorkshopCodekReq_o {
	proto_WebAPIWarningWorkshopCodekReq_c *klass;
	void *monitor;
	System_String_o* workshop_code;
	System_String_o* region;
};
struct proto_CSMicMuteAccusationCountReq_StaticFields {
};
struct proto_CSMicMuteAccusationCountReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSMicMuteAccusationCountReq_c {
	Il2CppClass_1 _1;
	proto_CSMicMuteAccusationCountReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSMicMuteAccusationCountReq_VTable vtable;
};
struct proto_CSMicMuteAccusationCountReq_o {
	proto_CSMicMuteAccusationCountReq_c *klass;
	void *monitor;
	System_Collections_Generic_List_MicMuteAccusationCount__o* accusation_counts;
	System_String_o* noti_region;
};
struct proto_CSGetHurricaneBCheckPointSettingReq_StaticFields {
};
struct proto_CSGetHurricaneBCheckPointSettingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetHurricaneBCheckPointSettingReq_c {
	Il2CppClass_1 _1;
	proto_CSGetHurricaneBCheckPointSettingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetHurricaneBCheckPointSettingReq_VTable vtable;
};
struct proto_CSGetHurricaneBCheckPointSettingReq_o {
	proto_CSGetHurricaneBCheckPointSettingReq_c *klass;
	void *monitor;
	System_UInt32_array* level_ids;
};
struct proto_CSGetHurricaneBCheckPointSettingRes_StaticFields {
};
struct proto_CSGetHurricaneBCheckPointSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetHurricaneBCheckPointSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetHurricaneBCheckPointSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetHurricaneBCheckPointSettingRes_VTable vtable;
};
struct proto_CSGetHurricaneBCheckPointSettingRes_o {
	proto_CSGetHurricaneBCheckPointSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_HurricaneBMapShapeDesc__o* maps_shape;
	System_Collections_Generic_List_HurricaneBEleConfigDesc__o* maps_config;
	System_Collections_Generic_List_HurricaneBEleRandomDesc__o* random_descs;
};
struct proto_CSSkipOffHurricaneBSelectedLevelReq_StaticFields {
};
struct proto_CSSkipOffHurricaneBSelectedLevelReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSkipOffHurricaneBSelectedLevelReq_c {
	Il2CppClass_1 _1;
	proto_CSSkipOffHurricaneBSelectedLevelReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSkipOffHurricaneBSelectedLevelReq_VTable vtable;
};
struct proto_CSSkipOffHurricaneBSelectedLevelReq_o {
	proto_CSSkipOffHurricaneBSelectedLevelReq_c *klass;
	void *monitor;
	uint32_t level_id;
};
struct proto_CSStartHurricaneBSelectedLevelReq_StaticFields {
};
struct proto_CSStartHurricaneBSelectedLevelReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSStartHurricaneBSelectedLevelReq_c {
	Il2CppClass_1 _1;
	proto_CSStartHurricaneBSelectedLevelReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSStartHurricaneBSelectedLevelReq_VTable vtable;
};
struct proto_CSStartHurricaneBSelectedLevelReq_o {
	proto_CSStartHurricaneBSelectedLevelReq_c *klass;
	void *monitor;
	uint32_t level_id;
};
struct proto_CSProcessHurricaneBLevelSettlementReq_StaticFields {
};
struct proto_CSProcessHurricaneBLevelSettlementReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSProcessHurricaneBLevelSettlementReq_c {
	Il2CppClass_1 _1;
	proto_CSProcessHurricaneBLevelSettlementReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSProcessHurricaneBLevelSettlementReq_VTable vtable;
};
struct proto_CSProcessHurricaneBLevelSettlementReq_o {
	proto_CSProcessHurricaneBLevelSettlementReq_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t level_id;
	uint32_t star_score;
	uint32_t steps_left;
};
struct proto_CSProcessHurricaneBLevelSettlementRes_StaticFields {
};
struct proto_CSProcessHurricaneBLevelSettlementRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSProcessHurricaneBLevelSettlementRes_c {
	Il2CppClass_1 _1;
	proto_CSProcessHurricaneBLevelSettlementRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSProcessHurricaneBLevelSettlementRes_VTable vtable;
};
struct proto_CSProcessHurricaneBLevelSettlementRes_o {
	proto_CSProcessHurricaneBLevelSettlementRes_c *klass;
	void *monitor;
	uint64_t account_id;
};
struct proto_CSJoinHurricaneTeamReq_StaticFields {
};
struct proto_CSJoinHurricaneTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSJoinHurricaneTeamReq_c {
	Il2CppClass_1 _1;
	proto_CSJoinHurricaneTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSJoinHurricaneTeamReq_VTable vtable;
};
struct proto_CSJoinHurricaneTeamReq_o {
	proto_CSJoinHurricaneTeamReq_c *klass;
	void *monitor;
	uint64_t inviter_id;
	System_String_o* inviter_nickname;
};
struct proto_CSJoinHurricaneTeamRes_StaticFields {
};
struct proto_CSJoinHurricaneTeamRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSJoinHurricaneTeamRes_c {
	Il2CppClass_1 _1;
	proto_CSJoinHurricaneTeamRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSJoinHurricaneTeamRes_VTable vtable;
};
struct proto_CSJoinHurricaneTeamRes_o {
	proto_CSJoinHurricaneTeamRes_c *klass;
	void *monitor;
	uint64_t team_id;
};
struct proto_HurricaneBTeamMemberInfo_StaticFields {
};
struct proto_HurricaneBTeamMemberInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HurricaneBTeamMemberInfo_c {
	Il2CppClass_1 _1;
	proto_HurricaneBTeamMemberInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HurricaneBTeamMemberInfo_VTable vtable;
};
struct proto_HurricaneBTeamMemberInfo_o {
	proto_HurricaneBTeamMemberInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nickname;
	uint32_t star_count;
	bool have_ep;
};
struct proto_CSGetHurricaneBTeamInfoRes_StaticFields {
};
struct proto_CSGetHurricaneBTeamInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetHurricaneBTeamInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetHurricaneBTeamInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetHurricaneBTeamInfoRes_VTable vtable;
};
struct proto_CSGetHurricaneBTeamInfoRes_o {
	proto_CSGetHurricaneBTeamInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_HurricaneBTeamMemberInfo__o* members;
	uint32_t member_count;
	uint32_t team_process;
	uint32_t claimed_process;
};
struct proto_CSGetHurricaneBTeamRewardRes_StaticFields {
};
struct proto_CSGetHurricaneBTeamRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetHurricaneBTeamRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSGetHurricaneBTeamRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetHurricaneBTeamRewardRes_VTable vtable;
};
struct proto_CSGetHurricaneBTeamRewardRes_o {
	proto_CSGetHurricaneBTeamRewardRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* data;
};
struct proto_CSGetHurricaneBTeamSettingRes_StaticFields {
};
struct proto_CSGetHurricaneBTeamSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetHurricaneBTeamSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetHurricaneBTeamSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetHurricaneBTeamSettingRes_VTable vtable;
};
struct proto_CSGetHurricaneBTeamSettingRes_o {
	proto_CSGetHurricaneBTeamSettingRes_c *klass;
	void *monitor;
	proto_HurricaneBTeamSettingDesc_o* setting;
};
struct proto_CSGetFriendsHurricaneBTeamInfoReq_StaticFields {
};
struct proto_CSGetFriendsHurricaneBTeamInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFriendsHurricaneBTeamInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetFriendsHurricaneBTeamInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFriendsHurricaneBTeamInfoReq_VTable vtable;
};
struct proto_CSGetFriendsHurricaneBTeamInfoReq_o {
	proto_CSGetFriendsHurricaneBTeamInfoReq_c *klass;
	void *monitor;
	System_UInt64_array* account_ids;
};
struct proto_CSGetFriendsHurricaneBTeamInfoRes_StaticFields {
};
struct proto_CSGetFriendsHurricaneBTeamInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFriendsHurricaneBTeamInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFriendsHurricaneBTeamInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFriendsHurricaneBTeamInfoRes_VTable vtable;
};
struct proto_CSGetFriendsHurricaneBTeamInfoRes_o {
	proto_CSGetFriendsHurricaneBTeamInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_FriendHurricaneBTeamInfo__o* friends;
};
struct proto_FriendHurricaneBTeamInfo_StaticFields {
};
struct proto_FriendHurricaneBTeamInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FriendHurricaneBTeamInfo_c {
	Il2CppClass_1 _1;
	proto_FriendHurricaneBTeamInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FriendHurricaneBTeamInfo_VTable vtable;
};
struct proto_FriendHurricaneBTeamInfo_o {
	proto_FriendHurricaneBTeamInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	uint64_t team_id;
};
struct proto_CSGetBoybandBAccountInfoRes_StaticFields {
};
struct proto_CSGetBoybandBAccountInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBoybandBAccountInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBoybandBAccountInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBoybandBAccountInfoRes_VTable vtable;
};
struct proto_CSGetBoybandBAccountInfoRes_o {
	proto_CSGetBoybandBAccountInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BoybandBTradingCardInfo__o* trading_card_info;
	System_Collections_Generic_List_BoybandBSuitsRewardsInfo__o* suits_reward_infos;
};
struct proto_CSGetBoybandBSettingRes_StaticFields {
};
struct proto_CSGetBoybandBSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBoybandBSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBoybandBSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBoybandBSettingRes_VTable vtable;
};
struct proto_CSGetBoybandBSettingRes_o {
	proto_CSGetBoybandBSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BoybandBCardDesc__o* card_descs;
	System_Collections_Generic_List_BoybandBJackPotDesc__o* jack_pot_descs;
	proto_BoybandBSettingDesc_o* setting;
};
struct proto_CSBoybandBExchangeCardReq_StaticFields {
};
struct proto_CSBoybandBExchangeCardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBoybandBExchangeCardReq_c {
	Il2CppClass_1 _1;
	proto_CSBoybandBExchangeCardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBoybandBExchangeCardReq_VTable vtable;
};
struct proto_CSBoybandBExchangeCardReq_o {
	proto_CSBoybandBExchangeCardReq_c *klass;
	void *monitor;
	uint32_t card_id;
};
struct proto_CSBoybandBExchangeSuitsReq_StaticFields {
};
struct proto_CSBoybandBExchangeSuitsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBoybandBExchangeSuitsReq_c {
	Il2CppClass_1 _1;
	proto_CSBoybandBExchangeSuitsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBoybandBExchangeSuitsReq_VTable vtable;
};
struct proto_CSBoybandBExchangeSuitsReq_o {
	proto_CSBoybandBExchangeSuitsReq_c *klass;
	void *monitor;
	uint32_t suit_serial;
	uint32_t reward_item_id;
};
struct proto_CSBoybandBExchangeSuitsRes_StaticFields {
};
struct proto_CSBoybandBExchangeSuitsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBoybandBExchangeSuitsRes_c {
	Il2CppClass_1 _1;
	proto_CSBoybandBExchangeSuitsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBoybandBExchangeSuitsRes_VTable vtable;
};
struct proto_CSBoybandBExchangeSuitsRes_o {
	proto_CSBoybandBExchangeSuitsRes_c *klass;
	void *monitor;
	uint32_t suit_serial;
	uint32_t reward_item_id;
};
struct proto_CSBoybandBExchangeCardRes_StaticFields {
};
struct proto_CSBoybandBExchangeCardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBoybandBExchangeCardRes_c {
	Il2CppClass_1 _1;
	proto_CSBoybandBExchangeCardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBoybandBExchangeCardRes_VTable vtable;
};
struct proto_CSBoybandBExchangeCardRes_o {
	proto_CSBoybandBExchangeCardRes_c *klass;
	void *monitor;
	uint32_t card_id;
	bool is_rewarded;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_CSGetDigitaluniverseSettingsBRes_StaticFields {
};
struct proto_CSGetDigitaluniverseSettingsBRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetDigitaluniverseSettingsBRes_c {
	Il2CppClass_1 _1;
	proto_CSGetDigitaluniverseSettingsBRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetDigitaluniverseSettingsBRes_VTable vtable;
};
struct proto_CSGetDigitaluniverseSettingsBRes_o {
	proto_CSGetDigitaluniverseSettingsBRes_c *klass;
	void *monitor;
	proto_DigitaluniverseBSettingDesc_o* main_setting;
	System_Collections_Generic_List_DigitaluniverseBCharMissionDesc__o* charactergate_missions;
	System_Collections_Generic_List_DigitaluniverseBCharStoryDesc__o* charactergate_storys;
	System_Collections_Generic_List_DigitaluniverseBMissionRewardDesc__o* mission_awards;
	System_Collections_Generic_List_DigitaluniverseBMapMissionDesc__o* mapgate_missions;
	System_Collections_Generic_List_DigitaluniverseBStoreRecommendDesc__o* store_recommends;
	System_Collections_Generic_List_DigitaluniverseBSpecialEntranceDesc__o* special_entrances;
	System_Collections_Generic_List_DigitaluniverseBCoreRulesDesc__o* core_rules;
	System_Collections_Generic_List_DigitaluniverseBThreeDesc__o* three_descs;
	System_Collections_Generic_List_DigitaluniverseBPostcardDesc__o* postcards;
	System_Collections_Generic_List_DigitaluniverseBStarCraftValueDesc__o* star_craft_value_descs;
	proto_DigitaluniverseBStarCraftConfigDesc_o* star_craft_config_desc;
	System_Collections_Generic_List_DigitaluniverseBStarCraftCdFreshDesc__o* star_craft_cd_fresh_descs;
	System_Collections_Generic_List_DigitaluniverseBStarCraftTargetDesc__o* star_craft_target_descs;
};
struct proto_CSGetDigitaluniverseBInfoReq_StaticFields {
};
struct proto_CSGetDigitaluniverseBInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetDigitaluniverseBInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetDigitaluniverseBInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetDigitaluniverseBInfoReq_VTable vtable;
};
struct proto_CSGetDigitaluniverseBInfoReq_o {
	proto_CSGetDigitaluniverseBInfoReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSGetDigitaluniverseBInfoRes_StaticFields {
};
struct proto_CSGetDigitaluniverseBInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetDigitaluniverseBInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetDigitaluniverseBInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetDigitaluniverseBInfoRes_VTable vtable;
};
struct proto_CSGetDigitaluniverseBInfoRes_o {
	proto_CSGetDigitaluniverseBInfoRes_c *klass;
	void *monitor;
	uint32_t charactergate_story_group_id;
	uint32_t charactergate_mission_progress;
	System_UInt32_array* charactergate_claimed_award;
	int64_t time_attack_expire_at;
	int32_t time_attack_status;
	uint32_t eventgate_mission_progress;
	System_UInt32_array* eventgate_claimed_award;
	uint32_t collectiongate_mission_progress;
	System_UInt32_array* collectiongate_claimed_award;
	uint32_t clothgate_mission_progress;
	System_UInt32_array* clothgate_claimed_award;
	uint32_t mapgate_mission_progress;
	System_UInt32_array* mapgate_claimed_award;
};
struct proto_CSClaimDigitaluniverseBMissionAwardReq_StaticFields {
};
struct proto_CSClaimDigitaluniverseBMissionAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimDigitaluniverseBMissionAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimDigitaluniverseBMissionAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimDigitaluniverseBMissionAwardReq_VTable vtable;
};
struct proto_CSClaimDigitaluniverseBMissionAwardReq_o {
	proto_CSClaimDigitaluniverseBMissionAwardReq_c *klass;
	void *monitor;
	uint32_t progress;
	int32_t gate_type;
};
struct proto_CSClaimDigitaluniverseBMissionAwardRes_StaticFields {
};
struct proto_CSClaimDigitaluniverseBMissionAwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimDigitaluniverseBMissionAwardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimDigitaluniverseBMissionAwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimDigitaluniverseBMissionAwardRes_VTable vtable;
};
struct proto_CSClaimDigitaluniverseBMissionAwardRes_o {
	proto_CSClaimDigitaluniverseBMissionAwardRes_c *klass;
	void *monitor;
	proto_AwardData_o* awards;
};
struct proto_CSReadDigitaluniverseBCharacterGateStoryReq_StaticFields {
};
struct proto_CSReadDigitaluniverseBCharacterGateStoryReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSReadDigitaluniverseBCharacterGateStoryReq_c {
	Il2CppClass_1 _1;
	proto_CSReadDigitaluniverseBCharacterGateStoryReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSReadDigitaluniverseBCharacterGateStoryReq_VTable vtable;
};
struct proto_CSReadDigitaluniverseBCharacterGateStoryReq_o {
	proto_CSReadDigitaluniverseBCharacterGateStoryReq_c *klass;
	void *monitor;
	uint32_t story_group_id;
};
struct proto_CSGetDigitaluniverseBPlayReviewRes_StaticFields {
};
struct proto_CSGetDigitaluniverseBPlayReviewRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetDigitaluniverseBPlayReviewRes_c {
	Il2CppClass_1 _1;
	proto_CSGetDigitaluniverseBPlayReviewRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetDigitaluniverseBPlayReviewRes_VTable vtable;
};
struct proto_CSGetDigitaluniverseBPlayReviewRes_o {
	proto_CSGetDigitaluniverseBPlayReviewRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSGetDigitaluniverseBPlayReviewRes_EventReviewData__o* event_review;
	System_Collections_Generic_List_CSGetDigitaluniverseBPlayReviewRes_CollectionReviewData__o* collection_review;
	System_Collections_Generic_List_CSGetDigitaluniverseBPlayReviewRes_ClothReviewData__o* cloth_review;
};
struct proto_CSGetDigitaluniverseBPlayReviewRes_EventReviewData_StaticFields {
};
struct proto_CSGetDigitaluniverseBPlayReviewRes_EventReviewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetDigitaluniverseBPlayReviewRes_EventReviewData_c {
	Il2CppClass_1 _1;
	proto_CSGetDigitaluniverseBPlayReviewRes_EventReviewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetDigitaluniverseBPlayReviewRes_EventReviewData_VTable vtable;
};
struct proto_CSGetDigitaluniverseBPlayReviewRes_EventReviewData_o {
	proto_CSGetDigitaluniverseBPlayReviewRes_EventReviewData_c *klass;
	void *monitor;
	uint32_t event_id;
	uint32_t signin_reward_times;
	uint32_t peakday_reward_times;
	System_UInt32_array* event_data;
};
struct proto_CSGetDigitaluniverseBPlayReviewRes_CollectionReviewData_StaticFields {
};
struct proto_CSGetDigitaluniverseBPlayReviewRes_CollectionReviewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetDigitaluniverseBPlayReviewRes_CollectionReviewData_c {
	Il2CppClass_1 _1;
	proto_CSGetDigitaluniverseBPlayReviewRes_CollectionReviewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetDigitaluniverseBPlayReviewRes_CollectionReviewData_VTable vtable;
};
struct proto_CSGetDigitaluniverseBPlayReviewRes_CollectionReviewData_o {
	proto_CSGetDigitaluniverseBPlayReviewRes_CollectionReviewData_c *klass;
	void *monitor;
	uint32_t collection_id;
	uint32_t kills;
	uint32_t match_cnt;
	uint32_t booyah_cnt;
	uint32_t headshot_cnt;
};
struct proto_CSGetDigitaluniverseBPlayReviewRes_ClothReviewData_StaticFields {
};
struct proto_CSGetDigitaluniverseBPlayReviewRes_ClothReviewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetDigitaluniverseBPlayReviewRes_ClothReviewData_c {
	Il2CppClass_1 _1;
	proto_CSGetDigitaluniverseBPlayReviewRes_ClothReviewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetDigitaluniverseBPlayReviewRes_ClothReviewData_VTable vtable;
};
struct proto_CSGetDigitaluniverseBPlayReviewRes_ClothReviewData_o {
	proto_CSGetDigitaluniverseBPlayReviewRes_ClothReviewData_c *klass;
	void *monitor;
	uint32_t anniversary_order;
	bool owned;
};
struct proto_CSDigitalUniverseBStarCraftInfoReq_StaticFields {
};
struct proto_CSDigitalUniverseBStarCraftInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDigitalUniverseBStarCraftInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSDigitalUniverseBStarCraftInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDigitalUniverseBStarCraftInfoReq_VTable vtable;
};
struct proto_CSDigitalUniverseBStarCraftInfoReq_o {
	proto_CSDigitalUniverseBStarCraftInfoReq_c *klass;
	void *monitor;
	uint64_t account_id;
};
struct proto_CSDigitalUniverseBStarCraftInfoRes_StaticFields {
};
struct proto_CSDigitalUniverseBStarCraftInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDigitalUniverseBStarCraftInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSDigitalUniverseBStarCraftInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDigitalUniverseBStarCraftInfoRes_VTable vtable;
};
struct proto_CSDigitalUniverseBStarCraftInfoRes_o {
	proto_CSDigitalUniverseBStarCraftInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSDigitalUniverseBStarCraftInfoRes_PlayerInfo__o* player_infos;
	uint32_t daily_assistance_times;
	System_Collections_Generic_List_CSDigitalUniverseBStarCraftInfoRes_AssistanceInfo__o* assistance_history;
	uint32_t upvoted_times;
	System_String_o* message_text;
	System_UInt32_array* claimed_target_list;
	uint64_t assist_timestamp;
};
struct proto_CSDigitalUniverseBStarCraftInfoRes_PlayerInfo_StaticFields {
};
struct proto_CSDigitalUniverseBStarCraftInfoRes_PlayerInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDigitalUniverseBStarCraftInfoRes_PlayerInfo_c {
	Il2CppClass_1 _1;
	proto_CSDigitalUniverseBStarCraftInfoRes_PlayerInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDigitalUniverseBStarCraftInfoRes_PlayerInfo_VTable vtable;
};
struct proto_CSDigitalUniverseBStarCraftInfoRes_PlayerInfo_o {
	proto_CSDigitalUniverseBStarCraftInfoRes_PlayerInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t progress;
	uint32_t gravitational_value;
	uint64_t assistance_left_time;
	System_String_o* nick_name;
	uint32_t group_times;
	uint32_t assistance_times;
	uint32_t head_pic;
	int64_t upvote_timestamp;
};
struct proto_CSDigitalUniverseBStarCraftInfoRes_AssistanceInfo_StaticFields {
};
struct proto_CSDigitalUniverseBStarCraftInfoRes_AssistanceInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDigitalUniverseBStarCraftInfoRes_AssistanceInfo_c {
	Il2CppClass_1 _1;
	proto_CSDigitalUniverseBStarCraftInfoRes_AssistanceInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDigitalUniverseBStarCraftInfoRes_AssistanceInfo_VTable vtable;
};
struct proto_CSDigitalUniverseBStarCraftInfoRes_AssistanceInfo_o {
	proto_CSDigitalUniverseBStarCraftInfoRes_AssistanceInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nick_name;
	uint32_t head_pic;
	uint64_t timestamp;
};
struct proto_CSDigitalUniverseBStarCraftInfoInitReq_StaticFields {
};
struct proto_CSDigitalUniverseBStarCraftInfoInitReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDigitalUniverseBStarCraftInfoInitReq_c {
	Il2CppClass_1 _1;
	proto_CSDigitalUniverseBStarCraftInfoInitReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDigitalUniverseBStarCraftInfoInitReq_VTable vtable;
};
struct proto_CSDigitalUniverseBStarCraftInfoInitReq_o {
	proto_CSDigitalUniverseBStarCraftInfoInitReq_c *klass;
	void *monitor;
	System_Collections_Generic_List_DigitalUniverseBStarCraftPlayerInitInfo__o* account_infos;
};
struct proto_DigitalUniverseBStarCraftPlayerInitInfo_StaticFields {
};
struct proto_DigitalUniverseBStarCraftPlayerInitInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DigitalUniverseBStarCraftPlayerInitInfo_c {
	Il2CppClass_1 _1;
	proto_DigitalUniverseBStarCraftPlayerInitInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DigitalUniverseBStarCraftPlayerInitInfo_VTable vtable;
};
struct proto_DigitalUniverseBStarCraftPlayerInitInfo_o {
	proto_DigitalUniverseBStarCraftPlayerInitInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nick_name;
	uint32_t head_pic;
};
struct proto_CSDigitalUniverseBStarCraftPlayerInfoReq_StaticFields {
};
struct proto_CSDigitalUniverseBStarCraftPlayerInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDigitalUniverseBStarCraftPlayerInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSDigitalUniverseBStarCraftPlayerInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDigitalUniverseBStarCraftPlayerInfoReq_VTable vtable;
};
struct proto_CSDigitalUniverseBStarCraftPlayerInfoReq_o {
	proto_CSDigitalUniverseBStarCraftPlayerInfoReq_c *klass;
	void *monitor;
	uint64_t target_account_id;
};
struct proto_CSDigitalUniverseBStarCraftPlayerInfoRes_StaticFields {
};
struct proto_CSDigitalUniverseBStarCraftPlayerInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSDigitalUniverseBStarCraftPlayerInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSDigitalUniverseBStarCraftPlayerInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSDigitalUniverseBStarCraftPlayerInfoRes_VTable vtable;
};
struct proto_CSDigitalUniverseBStarCraftPlayerInfoRes_o {
	proto_CSDigitalUniverseBStarCraftPlayerInfoRes_c *klass;
	void *monitor;
	System_String_o* message_text;
	uint32_t total_upvote_times;
};
struct proto_CSUpdateDigitalUniverseBStarCraftMessageReq_StaticFields {
};
struct proto_CSUpdateDigitalUniverseBStarCraftMessageReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpdateDigitalUniverseBStarCraftMessageReq_c {
	Il2CppClass_1 _1;
	proto_CSUpdateDigitalUniverseBStarCraftMessageReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpdateDigitalUniverseBStarCraftMessageReq_VTable vtable;
};
struct proto_CSUpdateDigitalUniverseBStarCraftMessageReq_o {
	proto_CSUpdateDigitalUniverseBStarCraftMessageReq_c *klass;
	void *monitor;
	System_String_o* message_text;
};
struct proto_CSUpvoteDigitalUniverseBStarCraftMessageReq_StaticFields {
};
struct proto_CSUpvoteDigitalUniverseBStarCraftMessageReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpvoteDigitalUniverseBStarCraftMessageReq_c {
	Il2CppClass_1 _1;
	proto_CSUpvoteDigitalUniverseBStarCraftMessageReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpvoteDigitalUniverseBStarCraftMessageReq_VTable vtable;
};
struct proto_CSUpvoteDigitalUniverseBStarCraftMessageReq_o {
	proto_CSUpvoteDigitalUniverseBStarCraftMessageReq_c *klass;
	void *monitor;
	uint64_t upvote_account_id;
};
struct proto_CSAssistDigitalUniverseBStarCraftPlayerReq_StaticFields {
};
struct proto_CSAssistDigitalUniverseBStarCraftPlayerReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAssistDigitalUniverseBStarCraftPlayerReq_c {
	Il2CppClass_1 _1;
	proto_CSAssistDigitalUniverseBStarCraftPlayerReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAssistDigitalUniverseBStarCraftPlayerReq_VTable vtable;
};
struct proto_CSAssistDigitalUniverseBStarCraftPlayerReq_o {
	proto_CSAssistDigitalUniverseBStarCraftPlayerReq_c *klass;
	void *monitor;
	uint64_t assist_account_id;
	uint32_t head_pic;
};
struct proto_CSAssistDigitalUniverseBStarCraftPlayerRes_StaticFields {
};
struct proto_CSAssistDigitalUniverseBStarCraftPlayerRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSAssistDigitalUniverseBStarCraftPlayerRes_c {
	Il2CppClass_1 _1;
	proto_CSAssistDigitalUniverseBStarCraftPlayerRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSAssistDigitalUniverseBStarCraftPlayerRes_VTable vtable;
};
struct proto_CSAssistDigitalUniverseBStarCraftPlayerRes_o {
	proto_CSAssistDigitalUniverseBStarCraftPlayerRes_c *klass;
	void *monitor;
	uint64_t next_assist_timestamp;
	bool daily_token_limit_reached;
	uint32_t cur_assist_value;
	uint32_t cur_gravitational_value;
};
struct proto_CSClaimDigitalUniverseBStarCraftProgressAwardReq_StaticFields {
};
struct proto_CSClaimDigitalUniverseBStarCraftProgressAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimDigitalUniverseBStarCraftProgressAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimDigitalUniverseBStarCraftProgressAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimDigitalUniverseBStarCraftProgressAwardReq_VTable vtable;
};
struct proto_CSClaimDigitalUniverseBStarCraftProgressAwardReq_o {
	proto_CSClaimDigitalUniverseBStarCraftProgressAwardReq_c *klass;
	void *monitor;
	uint32_t target_id;
};
struct proto_CSClaimDigitalUniverseBStarCraftProgressAwardRes_StaticFields {
};
struct proto_CSClaimDigitalUniverseBStarCraftProgressAwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimDigitalUniverseBStarCraftProgressAwardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimDigitalUniverseBStarCraftProgressAwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimDigitalUniverseBStarCraftProgressAwardRes_VTable vtable;
};
struct proto_CSClaimDigitalUniverseBStarCraftProgressAwardRes_o {
	proto_CSClaimDigitalUniverseBStarCraftProgressAwardRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* exchange_data;
};
struct proto_CSGetCustomEventStoreRes_StaticFields {
};
struct proto_CSGetCustomEventStoreRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventStoreRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventStoreRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventStoreRes_VTable vtable;
};
struct proto_CSGetCustomEventStoreRes_o {
	proto_CSGetCustomEventStoreRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CustomEventStoreDesc__o* store_descs;
	System_Collections_Generic_List_CustomEventStoreCommodityDesc__o* store_commodities;
};
struct proto_CSCustomEventStorePurchaseRes_StaticFields {
};
struct proto_CSCustomEventStorePurchaseRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomEventStorePurchaseRes_c {
	Il2CppClass_1 _1;
	proto_CSCustomEventStorePurchaseRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomEventStorePurchaseRes_VTable vtable;
};
struct proto_CSCustomEventStorePurchaseRes_o {
	proto_CSCustomEventStorePurchaseRes_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t item_amount;
	uint32_t purchase_times;
	proto_ExchangeChangeData_o* exchange_awards;
};
struct proto_CSGetCustomEventStoreAccountInfoRes_StaticFields {
};
struct proto_CSGetCustomEventStoreAccountInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventStoreAccountInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventStoreAccountInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventStoreAccountInfoRes_VTable vtable;
};
struct proto_CSGetCustomEventStoreAccountInfoRes_o {
	proto_CSGetCustomEventStoreAccountInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CustomLimitedStoreAccountInfo__o* infos;
};
struct proto_CSGetCustomEventStoreReq_StaticFields {
};
struct proto_CSGetCustomEventStoreReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventStoreReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventStoreReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventStoreReq_VTable vtable;
};
struct proto_CSGetCustomEventStoreReq_o {
	proto_CSGetCustomEventStoreReq_c *klass;
	void *monitor;
	uint32_t event_id;
};
struct proto_CSGetCustomEventStoreAccountInfoReq_StaticFields {
};
struct proto_CSGetCustomEventStoreAccountInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventStoreAccountInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventStoreAccountInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventStoreAccountInfoReq_VTable vtable;
};
struct proto_CSGetCustomEventStoreAccountInfoReq_o {
	proto_CSGetCustomEventStoreAccountInfoReq_c *klass;
	void *monitor;
	uint32_t event_id;
};
struct proto_CSCustomEventStorePurchaseReq_StaticFields {
};
struct proto_CSCustomEventStorePurchaseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomEventStorePurchaseReq_c {
	Il2CppClass_1 _1;
	proto_CSCustomEventStorePurchaseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomEventStorePurchaseReq_VTable vtable;
};
struct proto_CSCustomEventStorePurchaseReq_o {
	proto_CSCustomEventStorePurchaseReq_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t sku_id;
	uint32_t amount;
	uint32_t event_id;
};
struct proto_CSGetRampage4BTowerSettingRes_StaticFields {
};
struct proto_CSGetRampage4BTowerSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRampage4BTowerSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRampage4BTowerSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRampage4BTowerSettingRes_VTable vtable;
};
struct proto_CSGetRampage4BTowerSettingRes_o {
	proto_CSGetRampage4BTowerSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_Rampage4BTowerDesc__o* rampage4b_tower;
	System_Collections_Generic_List_Rampage4BTowerStoryDesc__o* rampage4b_tower_story;
	proto_Rampage4BTowerGoSettingShow_o* tower_go_setting;
	System_Collections_Generic_List_Rampage4BTowerProgressSettingDesc__o* process_setting;
	System_Collections_Generic_List_Rampage4BTowerWeather__o* tower_weather;
};
struct proto_CSGetRampage4BTowerAccountInfoRes_StaticFields {
};
struct proto_CSGetRampage4BTowerAccountInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRampage4BTowerAccountInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRampage4BTowerAccountInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRampage4BTowerAccountInfoRes_VTable vtable;
};
struct proto_CSGetRampage4BTowerAccountInfoRes_o {
	proto_CSGetRampage4BTowerAccountInfoRes_c *klass;
	void *monitor;
	uint32_t hyper;
	uint32_t hyper_level;
	uint32_t phase_id;
	uint32_t level;
	uint32_t selection;
	uint32_t buff;
	int64_t buff_timestamp;
	uint32_t process_floor;
	bool is_need_selection;
	bool is_upper_limit;
};
struct proto_CSRampage4BTowerForwardRes_StaticFields {
};
struct proto_CSRampage4BTowerForwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRampage4BTowerForwardRes_c {
	Il2CppClass_1 _1;
	proto_CSRampage4BTowerForwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRampage4BTowerForwardRes_VTable vtable;
};
struct proto_CSRampage4BTowerForwardRes_o {
	proto_CSRampage4BTowerForwardRes_c *klass;
	void *monitor;
	uint32_t buff;
	bool is_need_selection;
	proto_AwardDesc_o* book_token;
	proto_AwardDesc_o* award;
	proto_AwardDesc_o* phase_award;
};
struct proto_CSRampage4BSelectStoryReq_StaticFields {
};
struct proto_CSRampage4BSelectStoryReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRampage4BSelectStoryReq_c {
	Il2CppClass_1 _1;
	proto_CSRampage4BSelectStoryReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRampage4BSelectStoryReq_VTable vtable;
};
struct proto_CSRampage4BSelectStoryReq_o {
	proto_CSRampage4BSelectStoryReq_c *klass;
	void *monitor;
	uint32_t story_id;
};
struct proto_CSRampage4BSelectStoryRes_StaticFields {
};
struct proto_CSRampage4BSelectStoryRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRampage4BSelectStoryRes_c {
	Il2CppClass_1 _1;
	proto_CSRampage4BSelectStoryRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRampage4BSelectStoryRes_VTable vtable;
};
struct proto_CSRampage4BSelectStoryRes_o {
	proto_CSRampage4BSelectStoryRes_c *klass;
	void *monitor;
	uint32_t story_result;
	uint32_t buff;
	proto_AwardDesc_o* book_token;
	proto_AwardDesc_o* award;
};
struct proto_CSGetBigEventDailyCheckInSettingReq_StaticFields {
};
struct proto_CSGetBigEventDailyCheckInSettingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBigEventDailyCheckInSettingReq_c {
	Il2CppClass_1 _1;
	proto_CSGetBigEventDailyCheckInSettingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBigEventDailyCheckInSettingReq_VTable vtable;
};
struct proto_CSGetBigEventDailyCheckInSettingReq_o {
	proto_CSGetBigEventDailyCheckInSettingReq_c *klass;
	void *monitor;
	uint32_t event_id;
};
struct proto_CSGetBigEventDailyCheckInSettingRes_StaticFields {
};
struct proto_CSGetBigEventDailyCheckInSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBigEventDailyCheckInSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBigEventDailyCheckInSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBigEventDailyCheckInSettingRes_VTable vtable;
};
struct proto_CSGetBigEventDailyCheckInSettingRes_o {
	proto_CSGetBigEventDailyCheckInSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BigEventDailyCheckInSettingDesc__o* check_in_setting;
};
struct proto_CSBigEventDailyCheckInReq_StaticFields {
};
struct proto_CSBigEventDailyCheckInReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBigEventDailyCheckInReq_c {
	Il2CppClass_1 _1;
	proto_CSBigEventDailyCheckInReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBigEventDailyCheckInReq_VTable vtable;
};
struct proto_CSBigEventDailyCheckInReq_o {
	proto_CSBigEventDailyCheckInReq_c *klass;
	void *monitor;
	uint32_t event_id;
};
struct proto_CSBigEventDailyCheckInRes_StaticFields {
};
struct proto_CSBigEventDailyCheckInRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBigEventDailyCheckInRes_c {
	Il2CppClass_1 _1;
	proto_CSBigEventDailyCheckInRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBigEventDailyCheckInRes_VTable vtable;
};
struct proto_CSBigEventDailyCheckInRes_o {
	proto_CSBigEventDailyCheckInRes_c *klass;
	void *monitor;
	bool is_success;
	int64_t check_time;
	uint32_t accumulated_days;
	bool is_check_today;
	proto_ExchangeChangeData_o* award;
};
struct proto_CSGetBigEventDailyCheckInInfoReq_StaticFields {
};
struct proto_CSGetBigEventDailyCheckInInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBigEventDailyCheckInInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetBigEventDailyCheckInInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBigEventDailyCheckInInfoReq_VTable vtable;
};
struct proto_CSGetBigEventDailyCheckInInfoReq_o {
	proto_CSGetBigEventDailyCheckInInfoReq_c *klass;
	void *monitor;
	uint32_t event_id;
};
struct proto_CSGetBigEventDailyCheckInInfoRes_StaticFields {
};
struct proto_CSGetBigEventDailyCheckInInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetBigEventDailyCheckInInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetBigEventDailyCheckInInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetBigEventDailyCheckInInfoRes_VTable vtable;
};
struct proto_CSGetBigEventDailyCheckInInfoRes_o {
	proto_CSGetBigEventDailyCheckInInfoRes_c *klass;
	void *monitor;
	uint32_t accumulated_days;
	bool is_check_today;
};
struct proto_CSRampage4BTowerForwardReq_StaticFields {
};
struct proto_CSRampage4BTowerForwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRampage4BTowerForwardReq_c {
	Il2CppClass_1 _1;
	proto_CSRampage4BTowerForwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRampage4BTowerForwardReq_VTable vtable;
};
struct proto_CSRampage4BTowerForwardReq_o {
	proto_CSRampage4BTowerForwardReq_c *klass;
	void *monitor;
	uint32_t phase_id;
};
struct proto_CSGetLabSettingRes_StaticFields {
};
struct proto_CSGetLabSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetLabSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetLabSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetLabSettingRes_VTable vtable;
};
struct proto_CSGetLabSettingRes_o {
	proto_CSGetLabSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_LabDesc__o* lab_desc;
};
struct proto_CSGetHyperBookSettingRes_StaticFields {
};
struct proto_CSGetHyperBookSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetHyperBookSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetHyperBookSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetHyperBookSettingRes_VTable vtable;
};
struct proto_CSGetHyperBookSettingRes_o {
	proto_CSGetHyperBookSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CollectionBookDesc__o* books;
	System_Collections_Generic_List_CollectionBookItemDesc__o* book_items;
};
struct proto_HyperBookPage_StaticFields {
};
struct proto_HyperBookPage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct proto_HyperBookPage_c {
	Il2CppClass_1 _1;
	proto_HyperBookPage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HyperBookPage_VTable vtable;
};
struct proto_HyperBookPage_o {
	proto_HyperBookPage_c *klass;
	void *monitor;
	uint32_t sort_id;
	bool unlocked;
};
struct proto_HyperBookInfo_StaticFields {
};
struct proto_HyperBookInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HyperBookInfo_c {
	Il2CppClass_1 _1;
	proto_HyperBookInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HyperBookInfo_VTable vtable;
};
struct proto_HyperBookInfo_o {
	proto_HyperBookInfo_c *klass;
	void *monitor;
	uint32_t book_id;
	System_Collections_Generic_List_HyperBookPage__o* pages;
	uint32_t spin_num;
};
struct proto_CSGetHyperBookInfoRes_StaticFields {
};
struct proto_CSGetHyperBookInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetHyperBookInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetHyperBookInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetHyperBookInfoRes_VTable vtable;
};
struct proto_CSGetHyperBookInfoRes_o {
	proto_CSGetHyperBookInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_HyperBookInfo__o* book_infos;
};
struct proto_CSUnlockHyperBookPageReq_StaticFields {
};
struct proto_CSUnlockHyperBookPageReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUnlockHyperBookPageReq_c {
	Il2CppClass_1 _1;
	proto_CSUnlockHyperBookPageReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUnlockHyperBookPageReq_VTable vtable;
};
struct proto_CSUnlockHyperBookPageReq_o {
	proto_CSUnlockHyperBookPageReq_c *klass;
	void *monitor;
	uint32_t book_id;
	uint32_t sort_id;
};
struct proto_CSUnlockHyperBookPageRes_StaticFields {
};
struct proto_CSUnlockHyperBookPageRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUnlockHyperBookPageRes_c {
	Il2CppClass_1 _1;
	proto_CSUnlockHyperBookPageRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUnlockHyperBookPageRes_VTable vtable;
};
struct proto_CSUnlockHyperBookPageRes_o {
	proto_CSUnlockHyperBookPageRes_c *klass;
	void *monitor;
	uint32_t book_id;
	uint32_t sort_id;
	proto_ExchangeChangeData_o* award;
};
struct proto_CSSpinHyperBookHiddenPageReq_StaticFields {
};
struct proto_CSSpinHyperBookHiddenPageReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSpinHyperBookHiddenPageReq_c {
	Il2CppClass_1 _1;
	proto_CSSpinHyperBookHiddenPageReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSpinHyperBookHiddenPageReq_VTable vtable;
};
struct proto_CSSpinHyperBookHiddenPageReq_o {
	proto_CSSpinHyperBookHiddenPageReq_c *klass;
	void *monitor;
	uint32_t book_id;
};
struct proto_CSSpinHyperBookHiddenPageRes_StaticFields {
};
struct proto_CSSpinHyperBookHiddenPageRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSSpinHyperBookHiddenPageRes_c {
	Il2CppClass_1 _1;
	proto_CSSpinHyperBookHiddenPageRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSSpinHyperBookHiddenPageRes_VTable vtable;
};
struct proto_CSSpinHyperBookHiddenPageRes_o {
	proto_CSSpinHyperBookHiddenPageRes_c *klass;
	void *monitor;
	uint32_t book_id;
	bool hidden_unlocked;
	uint32_t spin_num;
	proto_ExchangeChangeData_o* award;
};
struct proto_CSGetVirtualBrandDescRes_StaticFields {
};
struct proto_CSGetVirtualBrandDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVirtualBrandDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetVirtualBrandDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVirtualBrandDescRes_VTable vtable;
};
struct proto_CSGetVirtualBrandDescRes_o {
	proto_CSGetVirtualBrandDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_VirtualBrandLogoDesc__o* virtual_brand_logo_list;
	System_Collections_Generic_List_VirtualBrandCollectionReward__o* virtual_brand_rewards;
	System_Collections_Generic_List_VirtualBrandClothes__o* virtual_brand_clothes;
	System_Collections_Generic_List_VirtualBrandCollectionValueDesc__o* virtual_brand_collection_values;
	System_Collections_Generic_List_VirtualBrandStoryDesc__o* virtual_brand_story_list;
	System_Collections_Generic_List_VirtualBrandTagDesc__o* virtual_brand_tag_list;
};
struct proto_VirtualBrandCollectionReward_StaticFields {
};
struct proto_VirtualBrandCollectionReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VirtualBrandCollectionReward_c {
	Il2CppClass_1 _1;
	proto_VirtualBrandCollectionReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VirtualBrandCollectionReward_VTable vtable;
};
struct proto_VirtualBrandCollectionReward_o {
	proto_VirtualBrandCollectionReward_c *klass;
	void *monitor;
	uint32_t brand_id;
	System_Collections_Generic_List_VirtualBrandCollectionValueRewardDesc__o* collection_rewards;
};
struct proto_VirtualBrandClothes_StaticFields {
};
struct proto_VirtualBrandClothes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VirtualBrandClothes_c {
	Il2CppClass_1 _1;
	proto_VirtualBrandClothes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VirtualBrandClothes_VTable vtable;
};
struct proto_VirtualBrandClothes_o {
	proto_VirtualBrandClothes_c *klass;
	void *monitor;
	uint32_t brand_id;
	System_Collections_Generic_List_VirtualBrandClothesDesc__o* clothes;
};
struct proto_CSGetVirtualBrandInfoRes_StaticFields {
};
struct proto_CSGetVirtualBrandInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVirtualBrandInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetVirtualBrandInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVirtualBrandInfoRes_VTable vtable;
};
struct proto_CSGetVirtualBrandInfoRes_o {
	proto_CSGetVirtualBrandInfoRes_c *klass;
	void *monitor;
	uint64_t account_id;
	System_Collections_Generic_List_VirtualBrandInfo__o* virtual_brand_infos;
};
struct proto_VirtualBrandInfo_StaticFields {
};
struct proto_VirtualBrandInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VirtualBrandInfo_c {
	Il2CppClass_1 _1;
	proto_VirtualBrandInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VirtualBrandInfo_VTable vtable;
};
struct proto_VirtualBrandInfo_o {
	proto_VirtualBrandInfo_c *klass;
	void *monitor;
	uint32_t brand_id;
	uint32_t collection_value;
	System_UInt32_array* claimed_condition_ids;
	bool is_like_reward_claimed;
};
struct proto_CSClaimVirtualBrandRewardReq_StaticFields {
};
struct proto_CSClaimVirtualBrandRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimVirtualBrandRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimVirtualBrandRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimVirtualBrandRewardReq_VTable vtable;
};
struct proto_CSClaimVirtualBrandRewardReq_o {
	proto_CSClaimVirtualBrandRewardReq_c *klass;
	void *monitor;
	uint32_t brand_id;
	uint32_t condition_id;
};
struct proto_CSClaimVirtualBrandRewardRes_StaticFields {
};
struct proto_CSClaimVirtualBrandRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimVirtualBrandRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimVirtualBrandRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimVirtualBrandRewardRes_VTable vtable;
};
struct proto_CSClaimVirtualBrandRewardRes_o {
	proto_CSClaimVirtualBrandRewardRes_c *klass;
	void *monitor;
	uint64_t account_id;
	proto_ExchangeChangeData_o* reward_data;
};
struct proto_CSClaimVirtualBrandLikeRewardReq_StaticFields {
};
struct proto_CSClaimVirtualBrandLikeRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimVirtualBrandLikeRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimVirtualBrandLikeRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimVirtualBrandLikeRewardReq_VTable vtable;
};
struct proto_CSClaimVirtualBrandLikeRewardReq_o {
	proto_CSClaimVirtualBrandLikeRewardReq_c *klass;
	void *monitor;
	uint32_t brand_id;
};
struct proto_CSClaimVirtualBrandLikeRewardRes_StaticFields {
};
struct proto_CSClaimVirtualBrandLikeRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimVirtualBrandLikeRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimVirtualBrandLikeRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimVirtualBrandLikeRewardRes_VTable vtable;
};
struct proto_CSClaimVirtualBrandLikeRewardRes_o {
	proto_CSClaimVirtualBrandLikeRewardRes_c *klass;
	void *monitor;
	uint64_t account_id;
	proto_ExchangeChangeData_o* reward_data;
};
struct proto_RankingTaskInfo_StaticFields {
};
struct proto_RankingTaskInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingTaskInfo_c {
	Il2CppClass_1 _1;
	proto_RankingTaskInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingTaskInfo_VTable vtable;
};
struct proto_RankingTaskInfo_o {
	proto_RankingTaskInfo_c *klass;
	void *monitor;
	proto_RankingTaskCdtDesc_o* task_desc;
	int32_t state;
	uint32_t data;
};
struct proto_CSGetRankingTaskListRes_StaticFields {
};
struct proto_CSGetRankingTaskListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetRankingTaskListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetRankingTaskListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetRankingTaskListRes_VTable vtable;
};
struct proto_CSGetRankingTaskListRes_o {
	proto_CSGetRankingTaskListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RankingTaskInfo__o* tasks;
};
struct proto_CSGetChatWebWhiteListRes_StaticFields {
};
struct proto_CSGetChatWebWhiteListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetChatWebWhiteListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetChatWebWhiteListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetChatWebWhiteListRes_VTable vtable;
};
struct proto_CSGetChatWebWhiteListRes_o {
	proto_CSGetChatWebWhiteListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_ChatWebWhiteListDesc__o* descs;
};
struct proto_CSReportNetworkMetricEventReq_StaticFields {
};
struct proto_CSReportNetworkMetricEventReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSReportNetworkMetricEventReq_c {
	Il2CppClass_1 _1;
	proto_CSReportNetworkMetricEventReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSReportNetworkMetricEventReq_VTable vtable;
};
struct proto_CSReportNetworkMetricEventReq_o {
	proto_CSReportNetworkMetricEventReq_c *klass;
	void *monitor;
	int32_t network_metric_event;
	System_String_o* network_detail;
};
struct proto_CSGetFullscreenABTestRes_StaticFields {
};
struct proto_CSGetFullscreenABTestRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFullscreenABTestRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFullscreenABTestRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFullscreenABTestRes_VTable vtable;
};
struct proto_CSGetFullscreenABTestRes_o {
	proto_CSGetFullscreenABTestRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_FullscreenABTestDesc__o* fullscreen_desc;
};
struct proto_MatchReplayReportInfo_StaticFields {
};
struct proto_MatchReplayReportInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchReplayReportInfo_c {
	Il2CppClass_1 _1;
	proto_MatchReplayReportInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchReplayReportInfo_VTable vtable;
};
struct proto_MatchReplayReportInfo_o {
	proto_MatchReplayReportInfo_c *klass;
	void *monitor;
	uint32_t create_time;
	uint32_t end_time;
	uint32_t game_mode;
	uint32_t group_mode;
	System_Collections_Generic_List_MatchReplayOffender__o* offenders;
	bool is_in_special_pool;
};
struct proto_MatchReplayOffender_StaticFields {
};
struct proto_MatchReplayOffender_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchReplayOffender_c {
	Il2CppClass_1 _1;
	proto_MatchReplayOffender_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchReplayOffender_VTable vtable;
};
struct proto_MatchReplayOffender_o {
	proto_MatchReplayOffender_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nickname;
	System_Collections_Generic_List_MatchReplayReporter__o* reporters;
	proto_MatchReplayStats_o* match_stats;
};
struct proto_MatchReplayReporter_StaticFields {
};
struct proto_MatchReplayReporter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchReplayReporter_c {
	Il2CppClass_1 _1;
	proto_MatchReplayReporter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchReplayReporter_VTable vtable;
};
struct proto_MatchReplayReporter_o {
	proto_MatchReplayReporter_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nickname;
	int32_t report_type;
	uint32_t reporter_time_ms;
	uint32_t main_reason;
	System_UInt32_array* sub_reason;
};
struct proto_MatchReplayStats_StaticFields {
};
struct proto_MatchReplayStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchReplayStats_c {
	Il2CppClass_1 _1;
	proto_MatchReplayStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchReplayStats_VTable vtable;
};
struct proto_MatchReplayStats_o {
	proto_MatchReplayStats_c *klass;
	void *monitor;
	uint32_t knock_down_count;
	uint32_t total_kill_count;
	uint32_t head_shot_kill_count;
	float move_distance_byself;
};
struct proto_CSGetPotentiaBSettingRes_StaticFields {
};
struct proto_CSGetPotentiaBSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPotentiaBSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPotentiaBSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPotentiaBSettingRes_VTable vtable;
};
struct proto_CSGetPotentiaBSettingRes_o {
	proto_CSGetPotentiaBSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_PotentiaBFiveDimensionalDesc__o* five_dimensional;
	proto_PotentiaBSettingDesc_o* setting;
	System_Collections_Generic_List_PotentiaBStarRewardDesc__o* star_reward;
	System_Collections_Generic_List_PoolRankRewardDesc__o* pool_rank_reward;
	System_Collections_Generic_List_ClientPotentiaBBooyahRuleDesc__o* booyah_point_rule;
};
struct proto_ClientPotentiaBBooyahRuleDesc_StaticFields {
};
struct proto_ClientPotentiaBBooyahRuleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClientPotentiaBBooyahRuleDesc_c {
	Il2CppClass_1 _1;
	proto_ClientPotentiaBBooyahRuleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClientPotentiaBBooyahRuleDesc_VTable vtable;
};
struct proto_ClientPotentiaBBooyahRuleDesc_o {
	proto_ClientPotentiaBBooyahRuleDesc_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t rank;
	uint32_t booyah_point;
	uint32_t group_mode;
};
struct proto_CSClaimPotentiaBRewardsReq_StaticFields {
};
struct proto_CSClaimPotentiaBRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimPotentiaBRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimPotentiaBRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimPotentiaBRewardsReq_VTable vtable;
};
struct proto_CSClaimPotentiaBRewardsReq_o {
	proto_CSClaimPotentiaBRewardsReq_c *klass;
	void *monitor;
	int32_t reward_type;
	uint32_t star_process_id;
};
struct proto_CSClaimPotentiaBRewardsRes_StaticFields {
};
struct proto_CSClaimPotentiaBRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimPotentiaBRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimPotentiaBRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimPotentiaBRewardsRes_VTable vtable;
};
struct proto_CSClaimPotentiaBRewardsRes_o {
	proto_CSClaimPotentiaBRewardsRes_c *klass;
	void *monitor;
	int32_t reward_type;
	proto_AwardData_o* rewards;
	System_UInt32_array* claim_star_id_list;
	proto_ExchangeChangeData_o* exchange_awards;
};
struct proto_CSGetAccountPotentiaBInfoRes_StaticFields {
};
struct proto_CSGetAccountPotentiaBInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountPotentiaBInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountPotentiaBInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountPotentiaBInfoRes_VTable vtable;
};
struct proto_CSGetAccountPotentiaBInfoRes_o {
	proto_CSGetAccountPotentiaBInfoRes_c *klass;
	void *monitor;
	uint32_t pool_leaderboard_id;
	System_Collections_Generic_List_PotentiaBDimension__o* five_dimensional_value;
	System_UInt32_array* claimed_star_process_ids;
	bool friend_leaderboard_claimed;
};
struct proto_CSGetTeamingRankRuleDescRes_StaticFields {
};
struct proto_CSGetTeamingRankRuleDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetTeamingRankRuleDescRes_c {
	Il2CppClass_1 _1;
	proto_CSGetTeamingRankRuleDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetTeamingRankRuleDescRes_VTable vtable;
};
struct proto_CSGetTeamingRankRuleDescRes_o {
	proto_CSGetTeamingRankRuleDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_TeamingRankRuleDesc__o* descs;
};
struct proto_CSBatchGetAccountPotentiaBInfoReq_StaticFields {
};
struct proto_CSBatchGetAccountPotentiaBInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBatchGetAccountPotentiaBInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSBatchGetAccountPotentiaBInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBatchGetAccountPotentiaBInfoReq_VTable vtable;
};
struct proto_CSBatchGetAccountPotentiaBInfoReq_o {
	proto_CSBatchGetAccountPotentiaBInfoReq_c *klass;
	void *monitor;
	System_UInt64_array* account_ids;
};
struct proto_CSBatchGetAccountPotentiaBInfoRes_StaticFields {
};
struct proto_CSBatchGetAccountPotentiaBInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBatchGetAccountPotentiaBInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSBatchGetAccountPotentiaBInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBatchGetAccountPotentiaBInfoRes_VTable vtable;
};
struct proto_CSBatchGetAccountPotentiaBInfoRes_o {
	proto_CSBatchGetAccountPotentiaBInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AccountPotentiaBInfo__o* account_potentiab_infos;
};
struct proto_AccountPotentiaBInfo_StaticFields {
};
struct proto_AccountPotentiaBInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AccountPotentiaBInfo_c {
	Il2CppClass_1 _1;
	proto_AccountPotentiaBInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AccountPotentiaBInfo_VTable vtable;
};
struct proto_AccountPotentiaBInfo_o {
	proto_AccountPotentiaBInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	System_Collections_Generic_List_PotentiaBDimension__o* five_dimensional_value;
};
struct proto_PotentiaBDimension_StaticFields {
};
struct proto_PotentiaBDimension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PotentiaBDimension_c {
	Il2CppClass_1 _1;
	proto_PotentiaBDimension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PotentiaBDimension_VTable vtable;
};
struct proto_PotentiaBDimension_o {
	proto_PotentiaBDimension_c *klass;
	void *monitor;
	uint32_t dimension_id;
	uint32_t dimension_value;
};
struct proto_CSCustomEventMatchNPCInsertTokenReq_StaticFields {
};
struct proto_CSCustomEventMatchNPCInsertTokenReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomEventMatchNPCInsertTokenReq_c {
	Il2CppClass_1 _1;
	proto_CSCustomEventMatchNPCInsertTokenReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomEventMatchNPCInsertTokenReq_VTable vtable;
};
struct proto_CSCustomEventMatchNPCInsertTokenReq_o {
	proto_CSCustomEventMatchNPCInsertTokenReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t token_num;
};
struct proto_CSCustomEventMatchNPCStatsReq_StaticFields {
};
struct proto_CSCustomEventMatchNPCStatsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomEventMatchNPCStatsReq_c {
	Il2CppClass_1 _1;
	proto_CSCustomEventMatchNPCStatsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomEventMatchNPCStatsReq_VTable vtable;
};
struct proto_CSCustomEventMatchNPCStatsReq_o {
	proto_CSCustomEventMatchNPCStatsReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
};
struct proto_CSCustomEventMatchNPCStatsRes_StaticFields {
};
struct proto_CSCustomEventMatchNPCStatsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomEventMatchNPCStatsRes_c {
	Il2CppClass_1 _1;
	proto_CSCustomEventMatchNPCStatsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomEventMatchNPCStatsRes_VTable vtable;
};
struct proto_CSCustomEventMatchNPCStatsRes_o {
	proto_CSCustomEventMatchNPCStatsRes_c *klass;
	void *monitor;
	uint32_t process_all;
};
struct proto_CSCustomEventMatchNPCInsertTokenRes_StaticFields {
};
struct proto_CSCustomEventMatchNPCInsertTokenRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomEventMatchNPCInsertTokenRes_c {
	Il2CppClass_1 _1;
	proto_CSCustomEventMatchNPCInsertTokenRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomEventMatchNPCInsertTokenRes_VTable vtable;
};
struct proto_CSCustomEventMatchNPCInsertTokenRes_o {
	proto_CSCustomEventMatchNPCInsertTokenRes_c *klass;
	void *monitor;
	uint32_t player_process;
	uint32_t npc_process;
};
struct proto_CSCustomEventMatchNPCAccountInfoReq_StaticFields {
};
struct proto_CSCustomEventMatchNPCAccountInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomEventMatchNPCAccountInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSCustomEventMatchNPCAccountInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomEventMatchNPCAccountInfoReq_VTable vtable;
};
struct proto_CSCustomEventMatchNPCAccountInfoReq_o {
	proto_CSCustomEventMatchNPCAccountInfoReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
};
struct proto_CSCustomEventMatchNPCAccountInfoRes_StaticFields {
};
struct proto_CSCustomEventMatchNPCAccountInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomEventMatchNPCAccountInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSCustomEventMatchNPCAccountInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomEventMatchNPCAccountInfoRes_VTable vtable;
};
struct proto_CSCustomEventMatchNPCAccountInfoRes_o {
	proto_CSCustomEventMatchNPCAccountInfoRes_c *klass;
	void *monitor;
	uint32_t player_process;
	uint32_t process_all;
	uint32_t npc_process;
	uint32_t process_id;
	uint32_t circle_reward_times;
	int64_t enter_timestamp;
};
struct proto_CSCustomEventMatchNPCClaimRewardsReq_StaticFields {
};
struct proto_CSCustomEventMatchNPCClaimRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomEventMatchNPCClaimRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSCustomEventMatchNPCClaimRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomEventMatchNPCClaimRewardsReq_VTable vtable;
};
struct proto_CSCustomEventMatchNPCClaimRewardsReq_o {
	proto_CSCustomEventMatchNPCClaimRewardsReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t process_id;
	bool is_cycle_reward;
};
struct proto_CSCustomEventMatchNPCClaimRewardsRes_StaticFields {
};
struct proto_CSCustomEventMatchNPCClaimRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomEventMatchNPCClaimRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSCustomEventMatchNPCClaimRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomEventMatchNPCClaimRewardsRes_VTable vtable;
};
struct proto_CSCustomEventMatchNPCClaimRewardsRes_o {
	proto_CSCustomEventMatchNPCClaimRewardsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AwardDesc__o* rewards;
	proto_ExchangeChangeData_o* exchange_awards;
};
struct proto_CSGetCustomEventMatchNPCSettingReq_StaticFields {
};
struct proto_CSGetCustomEventMatchNPCSettingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventMatchNPCSettingReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventMatchNPCSettingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventMatchNPCSettingReq_VTable vtable;
};
struct proto_CSGetCustomEventMatchNPCSettingReq_o {
	proto_CSGetCustomEventMatchNPCSettingReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
};
struct proto_CSGetCustomEventMatchNPCSettingRes_StaticFields {
};
struct proto_CSGetCustomEventMatchNPCSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventMatchNPCSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventMatchNPCSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventMatchNPCSettingRes_VTable vtable;
};
struct proto_CSGetCustomEventMatchNPCSettingRes_o {
	proto_CSGetCustomEventMatchNPCSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CustomEventMatchNPCStoryDesc__o* story_descs;
	System_Collections_Generic_List_CustomEventMatchNPCProcessDesc__o* process_descs;
	proto_CustomEventMatchNPCSettingDesc_o* setting_desc;
};
struct proto_CSGetCustomEventPlayerShareInfoReq_StaticFields {
};
struct proto_CSGetCustomEventPlayerShareInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventPlayerShareInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventPlayerShareInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventPlayerShareInfoReq_VTable vtable;
};
struct proto_CSGetCustomEventPlayerShareInfoReq_o {
	proto_CSGetCustomEventPlayerShareInfoReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
};
struct proto_CSGetCustomEventPlayerShareInfoRes_StaticFields {
};
struct proto_CSGetCustomEventPlayerShareInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventPlayerShareInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventPlayerShareInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventPlayerShareInfoRes_VTable vtable;
};
struct proto_CSGetCustomEventPlayerShareInfoRes_o {
	proto_CSGetCustomEventPlayerShareInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AssistanceInfo__o* assistance_infos;
	System_UInt32_array* claimed_progress_id;
};
struct proto_AssistanceInfo_StaticFields {
};
struct proto_AssistanceInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AssistanceInfo_c {
	Il2CppClass_1 _1;
	proto_AssistanceInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AssistanceInfo_VTable vtable;
};
struct proto_AssistanceInfo_o {
	proto_AssistanceInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	uint64_t assist_timestamp;
};
struct proto_CSClaimCustomEventShareProgressRewardsReq_StaticFields {
};
struct proto_CSClaimCustomEventShareProgressRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimCustomEventShareProgressRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimCustomEventShareProgressRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimCustomEventShareProgressRewardsReq_VTable vtable;
};
struct proto_CSClaimCustomEventShareProgressRewardsReq_o {
	proto_CSClaimCustomEventShareProgressRewardsReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t process_id;
};
struct proto_CSClaimCustomEventShareProgressRewardsRes_StaticFields {
};
struct proto_CSClaimCustomEventShareProgressRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimCustomEventShareProgressRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimCustomEventShareProgressRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimCustomEventShareProgressRewardsRes_VTable vtable;
};
struct proto_CSClaimCustomEventShareProgressRewardsRes_o {
	proto_CSClaimCustomEventShareProgressRewardsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AwardDesc__o* rewards;
	proto_ExchangeChangeData_o* exchange_awards;
};
struct proto_CSGetCustomShareSettingReq_StaticFields {
};
struct proto_CSGetCustomShareSettingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomShareSettingReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomShareSettingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomShareSettingReq_VTable vtable;
};
struct proto_CSGetCustomShareSettingReq_o {
	proto_CSGetCustomShareSettingReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
};
struct proto_CSGetCustomShareSettingRes_StaticFields {
};
struct proto_CSGetCustomShareSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomShareSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomShareSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomShareSettingRes_VTable vtable;
};
struct proto_CSGetCustomShareSettingRes_o {
	proto_CSGetCustomShareSettingRes_c *klass;
	void *monitor;
	proto_CustomEventShareConfigDesc_o* config_desc;
	System_Collections_Generic_List_CustomEventPersonalProgressDesc__o* progress_descs;
};
struct proto_GetRankingCardsRes_StaticFields {
};
struct proto_GetRankingCardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetRankingCardsRes_c {
	Il2CppClass_1 _1;
	proto_GetRankingCardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetRankingCardsRes_VTable vtable;
};
struct proto_GetRankingCardsRes_o {
	proto_GetRankingCardsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_Item__o* owned_rank_cards;
	System_Collections_Generic_List_RankingCardDesc__o* ranking_card_desc;
};
struct proto_GetCSRankingCardsRes_StaticFields {
};
struct proto_GetCSRankingCardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetCSRankingCardsRes_c {
	Il2CppClass_1 _1;
	proto_GetCSRankingCardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetCSRankingCardsRes_VTable vtable;
};
struct proto_GetCSRankingCardsRes_o {
	proto_GetCSRankingCardsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_Item__o* owned_cs_rank_cards;
	System_Collections_Generic_List_CSRankingCardDesc__o* cs_ranking_card_desc;
};
struct proto_CSGetCustomerReportRes_StaticFields {
};
struct proto_CSGetCustomerReportRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomerReportRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomerReportRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomerReportRes_VTable vtable;
};
struct proto_CSGetCustomerReportRes_o {
	proto_CSGetCustomerReportRes_c *klass;
	void *monitor;
	proto_CustomerReportDesc_o* customer_report_desc;
};
struct proto_CSGetFFWS2022BSettingRes_StaticFields {
};
struct proto_CSGetFFWS2022BSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFFWS2022BSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFFWS2022BSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFFWS2022BSettingRes_VTable vtable;
};
struct proto_CSGetFFWS2022BSettingRes_o {
	proto_CSGetFFWS2022BSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BigEventProgressAwardDesc__o* unlock_box;
	proto_BigEventProgressCycleAwardDesc_o* unlimit_box;
	System_Collections_Generic_List_FFWS2022BEsportsCardCollectionDesc__o* card;
	System_Collections_Generic_List_AwardDesc__o* card_award;
	proto_FFWSMiscSettingDesc_o* setting;
};
struct proto_CSGetAccountFFWS2022BInfoRes_StaticFields {
};
struct proto_CSGetAccountFFWS2022BInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountFFWS2022BInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountFFWS2022BInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountFFWS2022BInfoRes_VTable vtable;
};
struct proto_CSGetAccountFFWS2022BInfoRes_o {
	proto_CSGetAccountFFWS2022BInfoRes_c *klass;
	void *monitor;
	uint32_t cur_progress;
	System_UInt32_array* claimed_box_progress;
	bool claim_card_collection_award;
};
struct proto_CSConsumeFFWS2022BTokenReq_StaticFields {
};
struct proto_CSConsumeFFWS2022BTokenReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSConsumeFFWS2022BTokenReq_c {
	Il2CppClass_1 _1;
	proto_CSConsumeFFWS2022BTokenReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSConsumeFFWS2022BTokenReq_VTable vtable;
};
struct proto_CSConsumeFFWS2022BTokenReq_o {
	proto_CSConsumeFFWS2022BTokenReq_c *klass;
	void *monitor;
	uint32_t token_num;
};
struct proto_CSClaimFFWS2022BRewardsReq_StaticFields {
};
struct proto_CSClaimFFWS2022BRewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimFFWS2022BRewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimFFWS2022BRewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimFFWS2022BRewardsReq_VTable vtable;
};
struct proto_CSClaimFFWS2022BRewardsReq_o {
	proto_CSClaimFFWS2022BRewardsReq_c *klass;
	void *monitor;
	int32_t reward_type;
	uint32_t progress_to_claim;
};
struct proto_CSClaimFFWS2022BRewardsRes_StaticFields {
};
struct proto_CSClaimFFWS2022BRewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimFFWS2022BRewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimFFWS2022BRewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimFFWS2022BRewardsRes_VTable vtable;
};
struct proto_CSClaimFFWS2022BRewardsRes_o {
	proto_CSClaimFFWS2022BRewardsRes_c *klass;
	void *monitor;
	proto_AwardData_o* rewards;
};
struct proto_CSStartFFWS2022BGuessingReq_StaticFields {
};
struct proto_CSStartFFWS2022BGuessingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSStartFFWS2022BGuessingReq_c {
	Il2CppClass_1 _1;
	proto_CSStartFFWS2022BGuessingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSStartFFWS2022BGuessingReq_VTable vtable;
};
struct proto_CSStartFFWS2022BGuessingReq_o {
	proto_CSStartFFWS2022BGuessingReq_c *klass;
	void *monitor;
	uint32_t entry_id;
	uint32_t guess_id;
};
struct proto_CSStartFFWS2022BGuessingRes_StaticFields {
};
struct proto_CSStartFFWS2022BGuessingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSStartFFWS2022BGuessingRes_c {
	Il2CppClass_1 _1;
	proto_CSStartFFWS2022BGuessingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSStartFFWS2022BGuessingRes_VTable vtable;
};
struct proto_CSStartFFWS2022BGuessingRes_o {
	proto_CSStartFFWS2022BGuessingRes_c *klass;
	void *monitor;
	proto_FFWS2022BGuessingEntry_o* guess_entry;
};
struct proto_CSClaimFFWS2022BGuessingAwardReq_StaticFields {
};
struct proto_CSClaimFFWS2022BGuessingAwardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimFFWS2022BGuessingAwardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimFFWS2022BGuessingAwardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimFFWS2022BGuessingAwardReq_VTable vtable;
};
struct proto_CSClaimFFWS2022BGuessingAwardReq_o {
	proto_CSClaimFFWS2022BGuessingAwardReq_c *klass;
	void *monitor;
	uint32_t entry_id;
};
struct proto_CSClaimFFWS2022BGuessingAwardRes_StaticFields {
};
struct proto_CSClaimFFWS2022BGuessingAwardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimFFWS2022BGuessingAwardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimFFWS2022BGuessingAwardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimFFWS2022BGuessingAwardRes_VTable vtable;
};
struct proto_CSClaimFFWS2022BGuessingAwardRes_o {
	proto_CSClaimFFWS2022BGuessingAwardRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* award_data;
};
struct proto_FFWS2022BGuessingEntry_StaticFields {
};
struct proto_FFWS2022BGuessingEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWS2022BGuessingEntry_c {
	Il2CppClass_1 _1;
	proto_FFWS2022BGuessingEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWS2022BGuessingEntry_VTable vtable;
};
struct proto_FFWS2022BGuessingEntry_o {
	proto_FFWS2022BGuessingEntry_c *klass;
	void *monitor;
	uint32_t entry_id;
	uint32_t ai_guess_id;
	uint32_t player_guess_id;
	int32_t award_status;
};
struct proto_CSGetFFWS2022BGuessingInfoRes_StaticFields {
};
struct proto_CSGetFFWS2022BGuessingInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetFFWS2022BGuessingInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetFFWS2022BGuessingInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetFFWS2022BGuessingInfoRes_VTable vtable;
};
struct proto_CSGetFFWS2022BGuessingInfoRes_o {
	proto_CSGetFFWS2022BGuessingInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_FFWSTeamInfoDesc__o* team_infos;
	System_Collections_Generic_List_FFWSWeaponInfoDesc__o* weapon_info;
	System_Collections_Generic_List_FFWSGuessingAwardDesc__o* awards;
	System_Collections_Generic_List_FFWSTeamResultsDesc__o* team_results;
	System_Collections_Generic_List_FFWSWeaponResultsDesc__o* weapon_results;
	System_Collections_Generic_List_FFWS2022BGuessingEntry__o* guess_entries;
};
struct proto_CSGetNewageBInfoReq_StaticFields {
};
struct proto_CSGetNewageBInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetNewageBInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetNewageBInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetNewageBInfoReq_VTable vtable;
};
struct proto_CSGetNewageBInfoReq_o {
	proto_CSGetNewageBInfoReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSGetNewageBSettingRes_StaticFields {
};
struct proto_CSGetNewageBSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetNewageBSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetNewageBSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetNewageBSettingRes_VTable vtable;
};
struct proto_CSGetNewageBSettingRes_o {
	proto_CSGetNewageBSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_NewageBObjectsDesc__o* objects_desc;
	System_Collections_Generic_List_BigEventProgressAwardDesc__o* progress_desc;
	proto_NewageBMiscSettingDesc_o* setting;
};
struct proto_CSGetNewageBInfoRes_StaticFields {
};
struct proto_CSGetNewageBInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetNewageBInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetNewageBInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetNewageBInfoRes_VTable vtable;
};
struct proto_CSGetNewageBInfoRes_o {
	proto_CSGetNewageBInfoRes_c *klass;
	void *monitor;
	proto_NewageBItemInfo_o* item_info;
	proto_NewageBProgressInfo_o* progress_info;
};
struct proto_CSClaimNewageBProgressRewardReq_StaticFields {
};
struct proto_CSClaimNewageBProgressRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimNewageBProgressRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimNewageBProgressRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimNewageBProgressRewardReq_VTable vtable;
};
struct proto_CSClaimNewageBProgressRewardReq_o {
	proto_CSClaimNewageBProgressRewardReq_c *klass;
	void *monitor;
	uint32_t progress_to_claim;
};
struct proto_CSClaimNewageBProgressRewardRes_StaticFields {
};
struct proto_CSClaimNewageBProgressRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimNewageBProgressRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimNewageBProgressRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimNewageBProgressRewardRes_VTable vtable;
};
struct proto_CSClaimNewageBProgressRewardRes_o {
	proto_CSClaimNewageBProgressRewardRes_c *klass;
	void *monitor;
	proto_AwardData_o* rewards;
};
struct proto_CSExchangeNewageBItemReq_StaticFields {
};
struct proto_CSExchangeNewageBItemReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExchangeNewageBItemReq_c {
	Il2CppClass_1 _1;
	proto_CSExchangeNewageBItemReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExchangeNewageBItemReq_VTable vtable;
};
struct proto_CSExchangeNewageBItemReq_o {
	proto_CSExchangeNewageBItemReq_c *klass;
	void *monitor;
	uint32_t item_id;
	System_String_o* language;
};
struct proto_CSExchangeNewageBItemRes_StaticFields {
};
struct proto_CSExchangeNewageBItemRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSExchangeNewageBItemRes_c {
	Il2CppClass_1 _1;
	proto_CSExchangeNewageBItemRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSExchangeNewageBItemRes_VTable vtable;
};
struct proto_CSExchangeNewageBItemRes_o {
	proto_CSExchangeNewageBItemRes_c *klass;
	void *monitor;
	proto_AwardData_o* rewards;
	uint32_t current_progress;
};
struct proto_CSTailorUnlockDescRes_StaticFields {
};
struct proto_CSTailorUnlockDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTailorUnlockDescRes_c {
	Il2CppClass_1 _1;
	proto_CSTailorUnlockDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTailorUnlockDescRes_VTable vtable;
};
struct proto_CSTailorUnlockDescRes_o {
	proto_CSTailorUnlockDescRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_TailorSettingDesc__o* tailors;
	System_Collections_Generic_List_TailorUnlockDesc__o* tailor_unlocks;
};
struct proto_CSTailorUnlockInfoRes_StaticFields {
};
struct proto_CSTailorUnlockInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTailorUnlockInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSTailorUnlockInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTailorUnlockInfoRes_VTable vtable;
};
struct proto_CSTailorUnlockInfoRes_o {
	proto_CSTailorUnlockInfoRes_c *klass;
	void *monitor;
	uint64_t account_id;
	System_Collections_Generic_List_TailorUnlockInfo__o* tailors;
};
struct proto_TailorUnlockInfo_StaticFields {
};
struct proto_TailorUnlockInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TailorUnlockInfo_c {
	Il2CppClass_1 _1;
	proto_TailorUnlockInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TailorUnlockInfo_VTable vtable;
};
struct proto_TailorUnlockInfo_o {
	proto_TailorUnlockInfo_c *klass;
	void *monitor;
	uint32_t tailor_id;
	bool base_unlock;
	System_Collections_Generic_List_TailorUnlockInfo_UnlockItem__o* unlock_items;
};
struct proto_TailorUnlockInfo_UnlockItem_StaticFields {
};
struct proto_TailorUnlockInfo_UnlockItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TailorUnlockInfo_UnlockItem_c {
	Il2CppClass_1 _1;
	proto_TailorUnlockInfo_UnlockItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TailorUnlockInfo_UnlockItem_VTable vtable;
};
struct proto_TailorUnlockInfo_UnlockItem_o {
	proto_TailorUnlockInfo_UnlockItem_c *klass;
	void *monitor;
	uint32_t unlock_id;
	bool unlock;
	uint32_t progress;
	uint32_t max_process;
};
struct proto_CSTailorUnlockBuyReq_StaticFields {
};
struct proto_CSTailorUnlockBuyReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTailorUnlockBuyReq_c {
	Il2CppClass_1 _1;
	proto_CSTailorUnlockBuyReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTailorUnlockBuyReq_VTable vtable;
};
struct proto_CSTailorUnlockBuyReq_o {
	proto_CSTailorUnlockBuyReq_c *klass;
	void *monitor;
	uint32_t tailor_id;
	uint32_t unlock_id;
	uint32_t consume_amount;
	uint32_t universal_amount;
};
struct proto_CSTailorUnlockBuyRes_StaticFields {
};
struct proto_CSTailorUnlockBuyRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTailorUnlockBuyRes_c {
	Il2CppClass_1 _1;
	proto_CSTailorUnlockBuyRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTailorUnlockBuyRes_VTable vtable;
};
struct proto_CSTailorUnlockBuyRes_o {
	proto_CSTailorUnlockBuyRes_c *klass;
	void *monitor;
	uint64_t account_id;
	proto_TailorUnlockInfo_o* tailor;
	proto_ExchangeChangeData_o* reward_data;
};
struct proto_CSTailorUnlockInfoReq_StaticFields {
};
struct proto_CSTailorUnlockInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTailorUnlockInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSTailorUnlockInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTailorUnlockInfoReq_VTable vtable;
};
struct proto_CSTailorUnlockInfoReq_o {
	proto_CSTailorUnlockInfoReq_c *klass;
	void *monitor;
	System_UInt32_array* tailor_ids;
};
struct proto_CSTailorTokenExchangeReq_StaticFields {
};
struct proto_CSTailorTokenExchangeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTailorTokenExchangeReq_c {
	Il2CppClass_1 _1;
	proto_CSTailorTokenExchangeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTailorTokenExchangeReq_VTable vtable;
};
struct proto_CSTailorTokenExchangeReq_o {
	proto_CSTailorTokenExchangeReq_c *klass;
	void *monitor;
	System_UInt32_array* tailor_ids;
};
struct proto_CSTailorTokenExchangeRes_StaticFields {
};
struct proto_CSTailorTokenExchangeRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSTailorTokenExchangeRes_c {
	Il2CppClass_1 _1;
	proto_CSTailorTokenExchangeRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSTailorTokenExchangeRes_VTable vtable;
};
struct proto_CSTailorTokenExchangeRes_o {
	proto_CSTailorTokenExchangeRes_c *klass;
	void *monitor;
	proto_ExchangeChangeData_o* reward_data;
};
struct proto_CSChangeInGameItemReq_StaticFields {
};
struct proto_CSChangeInGameItemReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSChangeInGameItemReq_c {
	Il2CppClass_1 _1;
	proto_CSChangeInGameItemReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSChangeInGameItemReq_VTable vtable;
};
struct proto_CSChangeInGameItemReq_o {
	proto_CSChangeInGameItemReq_c *klass;
	void *monitor;
	uint64_t group_id;
	uint32_t item_type;
	uint32_t item_subtype;
};
struct proto_CSGetAccountAllPVEInfoRes_StaticFields {
};
struct proto_CSGetAccountAllPVEInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountAllPVEInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountAllPVEInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountAllPVEInfoRes_VTable vtable;
};
struct proto_CSGetAccountAllPVEInfoRes_o {
	proto_CSGetAccountAllPVEInfoRes_c *klass;
	void *monitor;
	proto_HuntingGroundDetailedInfo_o* hunting_ground_info;
	System_Collections_Generic_List_HuntingGroundLikePVEInfo__o* hgl_pve_info;
	proto_PlayerTalentInfo_o* talent;
	bool has_talent_daily_reward;
};
struct proto_CSGetTalentSettingRes_StaticFields {
};
struct proto_CSGetTalentSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetTalentSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetTalentSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetTalentSettingRes_VTable vtable;
};
struct proto_CSGetTalentSettingRes_o {
	proto_CSGetTalentSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_TalentPVEDesc__o* talent_descs;
};
struct proto_CSUpdateTalentReq_StaticFields {
};
struct proto_CSUpdateTalentReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpdateTalentReq_c {
	Il2CppClass_1 _1;
	proto_CSUpdateTalentReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpdateTalentReq_VTable vtable;
};
struct proto_CSUpdateTalentReq_o {
	proto_CSUpdateTalentReq_c *klass;
	void *monitor;
	uint32_t talent_id;
	uint64_t group_id;
};
struct proto_CSUpdateTalentRes_StaticFields {
};
struct proto_CSUpdateTalentRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpdateTalentRes_c {
	Il2CppClass_1 _1;
	proto_CSUpdateTalentRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpdateTalentRes_VTable vtable;
};
struct proto_CSUpdateTalentRes_o {
	proto_CSUpdateTalentRes_c *klass;
	void *monitor;
	bool has_talent_daily_reward;
};
struct proto_CSGetAccountTalentInfoReq_StaticFields {
};
struct proto_CSGetAccountTalentInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountTalentInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountTalentInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountTalentInfoReq_VTable vtable;
};
struct proto_CSGetAccountTalentInfoReq_o {
	proto_CSGetAccountTalentInfoReq_c *klass;
	void *monitor;
};
struct proto_CSGetPVELeaderboardSettingRes_StaticFields {
};
struct proto_CSGetPVELeaderboardSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPVELeaderboardSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPVELeaderboardSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPVELeaderboardSettingRes_VTable vtable;
};
struct proto_CSGetPVELeaderboardSettingRes_o {
	proto_CSGetPVELeaderboardSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_PVEDifficultyAttributeRuleDesc__o* difficulty_attr_rules;
	System_Collections_Generic_List_PVELeaderboardRewardDesc__o* leaderboard_rewards;
};
struct proto_CSGetPVESettingsReq_StaticFields {
};
struct proto_CSGetPVESettingsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPVESettingsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetPVESettingsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPVESettingsReq_VTable vtable;
};
struct proto_CSGetPVESettingsReq_o {
	proto_CSGetPVESettingsReq_c *klass;
	void *monitor;
};
struct proto_CSGetPVESettingsRes_StaticFields {
};
struct proto_CSGetPVESettingsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPVESettingsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPVESettingsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPVESettingsRes_VTable vtable;
};
struct proto_CSGetPVESettingsRes_o {
	proto_CSGetPVESettingsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_PVERoundInfoDesc__o* round_settings;
	System_Collections_Generic_List_PVELobbyInfoDesc__o* pve_lobby_settings;
};
struct proto_CSGetPVERewardsReq_StaticFields {
};
struct proto_CSGetPVERewardsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPVERewardsReq_c {
	Il2CppClass_1 _1;
	proto_CSGetPVERewardsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPVERewardsReq_VTable vtable;
};
struct proto_CSGetPVERewardsReq_o {
	proto_CSGetPVERewardsReq_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t difficulty;
};
struct proto_CSGetPVERewardsRes_StaticFields {
};
struct proto_CSGetPVERewardsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPVERewardsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPVERewardsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPVERewardsRes_VTable vtable;
};
struct proto_CSGetPVERewardsRes_o {
	proto_CSGetPVERewardsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_Item__o* rewards;
};
struct proto_CSGetPVETalentRewardRes_StaticFields {
};
struct proto_CSGetPVETalentRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPVETalentRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPVETalentRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPVETalentRewardRes_VTable vtable;
};
struct proto_CSGetPVETalentRewardRes_o {
	proto_CSGetPVETalentRewardRes_c *klass;
	void *monitor;
	bool has_talent_daily_reward;
	System_Collections_Generic_List_Item__o* rewards;
};
struct proto_CSGetStarItemsRes_StaticFields {
};
struct proto_CSGetStarItemsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetStarItemsRes_c {
	Il2CppClass_1 _1;
	proto_CSGetStarItemsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetStarItemsRes_VTable vtable;
};
struct proto_CSGetStarItemsRes_o {
	proto_CSGetStarItemsRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_TabStarItemInfo__o* star_items;
};
struct proto_CSUpdateStarItemsReq_StaticFields {
};
struct proto_CSUpdateStarItemsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpdateStarItemsReq_c {
	Il2CppClass_1 _1;
	proto_CSUpdateStarItemsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpdateStarItemsReq_VTable vtable;
};
struct proto_CSUpdateStarItemsReq_o {
	proto_CSUpdateStarItemsReq_c *klass;
	void *monitor;
	System_Collections_Generic_List_TabStarItemInfo__o* star_items;
};
struct proto_TabStarItemInfo_StaticFields {
};
struct proto_TabStarItemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TabStarItemInfo_c {
	Il2CppClass_1 _1;
	proto_TabStarItemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TabStarItemInfo_VTable vtable;
};
struct proto_TabStarItemInfo_o {
	proto_TabStarItemInfo_c *klass;
	void *monitor;
	uint32_t tab_type;
	System_UInt32_array* item_ids;
};
struct proto_CriticalBehaviorInfo_StaticFields {
};
struct proto_CriticalBehaviorInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CriticalBehaviorInfo_c {
	Il2CppClass_1 _1;
	proto_CriticalBehaviorInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CriticalBehaviorInfo_VTable vtable;
};
struct proto_CriticalBehaviorInfo_o {
	proto_CriticalBehaviorInfo_c *klass;
	void *monitor;
	uint32_t behavior_id;
	uint32_t count;
};
struct proto_CSClaimKitchenBProgressRewardReq_StaticFields {
};
struct proto_CSClaimKitchenBProgressRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimKitchenBProgressRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimKitchenBProgressRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimKitchenBProgressRewardReq_VTable vtable;
};
struct proto_CSClaimKitchenBProgressRewardReq_o {
	proto_CSClaimKitchenBProgressRewardReq_c *klass;
	void *monitor;
	uint32_t progress_to_claim;
};
struct proto_CSConsumeKitchenBTokenRes_StaticFields {
};
struct proto_CSConsumeKitchenBTokenRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSConsumeKitchenBTokenRes_c {
	Il2CppClass_1 _1;
	proto_CSConsumeKitchenBTokenRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSConsumeKitchenBTokenRes_VTable vtable;
};
struct proto_CSConsumeKitchenBTokenRes_o {
	proto_CSConsumeKitchenBTokenRes_c *klass;
	void *monitor;
	uint32_t wish_point;
	System_Collections_Generic_List_AwardDesc__o* extra_awards;
	uint32_t canteen_cnt;
	uint32_t cur_npc_id;
};
struct proto_CSClaimKitchenBProgressRewardRes_StaticFields {
};
struct proto_CSClaimKitchenBProgressRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimKitchenBProgressRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimKitchenBProgressRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimKitchenBProgressRewardRes_VTable vtable;
};
struct proto_CSClaimKitchenBProgressRewardRes_o {
	proto_CSClaimKitchenBProgressRewardRes_c *klass;
	void *monitor;
	proto_AwardData_o* rewards;
};
struct proto_CSGetKitchenBProgressInfoRes_StaticFields {
};
struct proto_CSGetKitchenBProgressInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetKitchenBProgressInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetKitchenBProgressInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetKitchenBProgressInfoRes_VTable vtable;
};
struct proto_CSGetKitchenBProgressInfoRes_o {
	proto_CSGetKitchenBProgressInfoRes_c *klass;
	void *monitor;
	uint32_t cur_npc_id;
	uint32_t cur_progress;
	uint32_t wish_point;
	System_UInt32_array* claimed_progress;
};
struct proto_CSGetKitchenBSettingRes_StaticFields {
};
struct proto_CSGetKitchenBSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetKitchenBSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetKitchenBSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetKitchenBSettingRes_VTable vtable;
};
struct proto_CSGetKitchenBSettingRes_o {
	proto_CSGetKitchenBSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BigEventProgressAwardDesc__o* progress_award;
	proto_BigEventProgressCycleAwardDesc_o* cycle_award;
	proto_KitchenBWishSettingDesc_o* setting;
	System_Collections_Generic_List_KitchenBNPCDesc__o* npc_descs;
	System_Collections_Generic_List_KitchenBWishWordDesc__o* word_descs;
};
struct proto_CSGetTrendAgentBSettingRes_StaticFields {
};
struct proto_CSGetTrendAgentBSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetTrendAgentBSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetTrendAgentBSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetTrendAgentBSettingRes_VTable vtable;
};
struct proto_CSGetTrendAgentBSettingRes_o {
	proto_CSGetTrendAgentBSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_TrendAgentBThemeDesc__o* theme_desc;
};
struct proto_CSUpdateTrendAgentBInfoReq_StaticFields {
};
struct proto_CSUpdateTrendAgentBInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpdateTrendAgentBInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSUpdateTrendAgentBInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpdateTrendAgentBInfoReq_VTable vtable;
};
struct proto_CSUpdateTrendAgentBInfoReq_o {
	proto_CSUpdateTrendAgentBInfoReq_c *klass;
	void *monitor;
	uint32_t avatar_id;
	uint32_t pose_id;
	uint32_t theme_id;
	uint32_t head_pic;
	System_String_o* nickname;
};
struct proto_CSUpdateTrendAgentBInfoRes_StaticFields {
};
struct proto_CSUpdateTrendAgentBInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSUpdateTrendAgentBInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSUpdateTrendAgentBInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSUpdateTrendAgentBInfoRes_VTable vtable;
};
struct proto_CSUpdateTrendAgentBInfoRes_o {
	proto_CSUpdateTrendAgentBInfoRes_c *klass;
	void *monitor;
	proto_TrendAgentBInfo_o* updated;
};
struct proto_CSGetTrendAgentBInfoRes_StaticFields {
};
struct proto_CSGetTrendAgentBInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetTrendAgentBInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetTrendAgentBInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetTrendAgentBInfoRes_VTable vtable;
};
struct proto_CSGetTrendAgentBInfoRes_o {
	proto_CSGetTrendAgentBInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_TrendAgentBInfo__o* account_infos;
	uint32_t left_vote_num;
	int64_t current_server_time;
	uint32_t current_theme_id;
};
struct proto_CSGetTrendAgentBRandomPushReq_StaticFields {
};
struct proto_CSGetTrendAgentBRandomPushReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetTrendAgentBRandomPushReq_c {
	Il2CppClass_1 _1;
	proto_CSGetTrendAgentBRandomPushReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetTrendAgentBRandomPushReq_VTable vtable;
};
struct proto_CSGetTrendAgentBRandomPushReq_o {
	proto_CSGetTrendAgentBRandomPushReq_c *klass;
	void *monitor;
	uint32_t theme_id;
};
struct proto_CSGetTrendAgentBRandomPushRes_StaticFields {
};
struct proto_CSGetTrendAgentBRandomPushRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetTrendAgentBRandomPushRes_c {
	Il2CppClass_1 _1;
	proto_CSGetTrendAgentBRandomPushRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetTrendAgentBRandomPushRes_VTable vtable;
};
struct proto_CSGetTrendAgentBRandomPushRes_o {
	proto_CSGetTrendAgentBRandomPushRes_c *klass;
	void *monitor;
	System_UInt64_array* account_ids;
};
struct proto_CSBatchGetAccountTrendAgentBInfoReq_StaticFields {
};
struct proto_CSBatchGetAccountTrendAgentBInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBatchGetAccountTrendAgentBInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSBatchGetAccountTrendAgentBInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBatchGetAccountTrendAgentBInfoReq_VTable vtable;
};
struct proto_CSBatchGetAccountTrendAgentBInfoReq_o {
	proto_CSBatchGetAccountTrendAgentBInfoReq_c *klass;
	void *monitor;
	System_UInt64_array* account_ids;
	uint32_t theme_id;
};
struct proto_CSBatchGetAccountTrendAgentBInfoRes_StaticFields {
};
struct proto_CSBatchGetAccountTrendAgentBInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBatchGetAccountTrendAgentBInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSBatchGetAccountTrendAgentBInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBatchGetAccountTrendAgentBInfoRes_VTable vtable;
};
struct proto_CSBatchGetAccountTrendAgentBInfoRes_o {
	proto_CSBatchGetAccountTrendAgentBInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_TrendAgentBInfo__o* account_infos;
};
struct proto_CSVoteTrendAgentBReq_StaticFields {
};
struct proto_CSVoteTrendAgentBReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSVoteTrendAgentBReq_c {
	Il2CppClass_1 _1;
	proto_CSVoteTrendAgentBReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSVoteTrendAgentBReq_VTable vtable;
};
struct proto_CSVoteTrendAgentBReq_o {
	proto_CSVoteTrendAgentBReq_c *klass;
	void *monitor;
	uint64_t target_id;
	uint32_t theme_id;
};
struct proto_CSVoteTrendAgentBRes_StaticFields {
};
struct proto_CSVoteTrendAgentBRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSVoteTrendAgentBRes_c {
	Il2CppClass_1 _1;
	proto_CSVoteTrendAgentBRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSVoteTrendAgentBRes_VTable vtable;
};
struct proto_CSVoteTrendAgentBRes_o {
	proto_CSVoteTrendAgentBRes_c *klass;
	void *monitor;
	uint32_t left_vote_num;
};
struct proto_CSGetVillainBSettingRes_StaticFields {
};
struct proto_CSGetVillainBSettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVillainBSettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetVillainBSettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVillainBSettingRes_VTable vtable;
};
struct proto_CSGetVillainBSettingRes_o {
	proto_CSGetVillainBSettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_BigEventProgressAwardDesc__o* progress_award;
	System_Collections_Generic_List_VillainBSettingDesc__o* settings;
	proto_BigEventProgressCycleAwardDesc_o* cycle_award;
};
struct proto_CSGetVillainBInfoRes_StaticFields {
};
struct proto_CSGetVillainBInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetVillainBInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetVillainBInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetVillainBInfoRes_VTable vtable;
};
struct proto_CSGetVillainBInfoRes_o {
	proto_CSGetVillainBInfoRes_c *klass;
	void *monitor;
	uint32_t cur_progress;
	System_UInt32_array* claimed_progress;
};
struct proto_CSClaimVillainBProgressRewardReq_StaticFields {
};
struct proto_CSClaimVillainBProgressRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimVillainBProgressRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSClaimVillainBProgressRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimVillainBProgressRewardReq_VTable vtable;
};
struct proto_CSClaimVillainBProgressRewardReq_o {
	proto_CSClaimVillainBProgressRewardReq_c *klass;
	void *monitor;
	uint32_t progress_to_claim;
};
struct proto_CSClaimVillainBProgressRewardRes_StaticFields {
};
struct proto_CSClaimVillainBProgressRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSClaimVillainBProgressRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSClaimVillainBProgressRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSClaimVillainBProgressRewardRes_VTable vtable;
};
struct proto_CSClaimVillainBProgressRewardRes_o {
	proto_CSClaimVillainBProgressRewardRes_c *klass;
	void *monitor;
	proto_AwardData_o* rewards;
	System_UInt32_array* claimed_progress;
};
struct proto_CSConsumeVillainBTokenReq_StaticFields {
};
struct proto_CSConsumeVillainBTokenReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSConsumeVillainBTokenReq_c {
	Il2CppClass_1 _1;
	proto_CSConsumeVillainBTokenReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSConsumeVillainBTokenReq_VTable vtable;
};
struct proto_CSConsumeVillainBTokenReq_o {
	proto_CSConsumeVillainBTokenReq_c *klass;
	void *monitor;
	System_String_o* language;
};
struct proto_CSConsumeVillainBTokenRes_StaticFields {
};
struct proto_CSConsumeVillainBTokenRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSConsumeVillainBTokenRes_c {
	Il2CppClass_1 _1;
	proto_CSConsumeVillainBTokenRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSConsumeVillainBTokenRes_VTable vtable;
};
struct proto_CSConsumeVillainBTokenRes_o {
	proto_CSConsumeVillainBTokenRes_c *klass;
	void *monitor;
	uint32_t cur_progress;
};
struct proto_CSGetCustomEventCustomCardSettingReq_StaticFields {
};
struct proto_CSGetCustomEventCustomCardSettingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomEventCustomCardSettingReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomEventCustomCardSettingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomEventCustomCardSettingReq_VTable vtable;
};
struct proto_CSGetCustomEventCustomCardSettingReq_o {
	proto_CSGetCustomEventCustomCardSettingReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
};
struct proto_CSCustomCardMainDescRes_StaticFields {
};
struct proto_CSCustomCardMainDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardMainDescRes_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardMainDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardMainDescRes_VTable vtable;
};
struct proto_CSCustomCardMainDescRes_o {
	proto_CSCustomCardMainDescRes_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	System_Collections_Generic_List_CustomCardInfoDesc__o* cards;
	System_Collections_Generic_List_CustomCardProgressDesc__o* progress_infos;
	System_Collections_Generic_List_CustomCardRewardDesc__o* floor_infos;
	proto_CustomCardConstantDesc_o* constant;
};
struct proto_CSCustomCardGoodsDescReq_StaticFields {
};
struct proto_CSCustomCardGoodsDescReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardGoodsDescReq_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardGoodsDescReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardGoodsDescReq_VTable vtable;
};
struct proto_CSCustomCardGoodsDescReq_o {
	proto_CSCustomCardGoodsDescReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t floor;
};
struct proto_CSCustomCardGoodsDescRes_StaticFields {
};
struct proto_CSCustomCardGoodsDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardGoodsDescRes_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardGoodsDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardGoodsDescRes_VTable vtable;
};
struct proto_CSCustomCardGoodsDescRes_o {
	proto_CSCustomCardGoodsDescRes_c *klass;
	void *monitor;
	uint32_t floor;
	System_Collections_Generic_List_AwardDesc__o* jackpot_rewards;
};
struct proto_CustomCardInfo_StaticFields {
};
struct proto_CustomCardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomCardInfo_c {
	Il2CppClass_1 _1;
	proto_CustomCardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomCardInfo_VTable vtable;
};
struct proto_CustomCardInfo_o {
	proto_CustomCardInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t num;
	int32_t state;
};
struct proto_CSCustomCardInfoRes_StaticFields {
};
struct proto_CSCustomCardInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardInfoRes_VTable vtable;
};
struct proto_CSCustomCardInfoRes_o {
	proto_CSCustomCardInfoRes_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t floor;
	System_Collections_Generic_List_CustomCardInfo__o* cards;
	System_UInt32_array* progress_info;
	uint32_t free_num;
	bool receive_state;
	uint32_t release_num;
	uint32_t give_num;
};
struct proto_CSCustomCardDrawReq_StaticFields {
};
struct proto_CSCustomCardDrawReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardDrawReq_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardDrawReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardDrawReq_VTable vtable;
};
struct proto_CSCustomCardDrawReq_o {
	proto_CSCustomCardDrawReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t draw_num;
};
struct proto_CSCustomCardDrawRes_StaticFields {
};
struct proto_CSCustomCardDrawRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardDrawRes_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardDrawRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardDrawRes_VTable vtable;
};
struct proto_CSCustomCardDrawRes_o {
	proto_CSCustomCardDrawRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_AwardDesc__o* award;
	uint32_t free_num;
	System_Collections_Generic_List_CustomCardInfo__o* cards;
	proto_ExchangeChangeData_o* exchange_awards;
};
struct proto_CSGetCustomCardFloorRewardReq_StaticFields {
};
struct proto_CSGetCustomCardFloorRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomCardFloorRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomCardFloorRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomCardFloorRewardReq_VTable vtable;
};
struct proto_CSGetCustomCardFloorRewardReq_o {
	proto_CSGetCustomCardFloorRewardReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t floor;
};
struct proto_CSGetCustomCardFloorRewardRes_StaticFields {
};
struct proto_CSGetCustomCardFloorRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomCardFloorRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomCardFloorRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomCardFloorRewardRes_VTable vtable;
};
struct proto_CSGetCustomCardFloorRewardRes_o {
	proto_CSGetCustomCardFloorRewardRes_c *klass;
	void *monitor;
	uint32_t floor;
	System_Collections_Generic_List_CustomCardInfo__o* cards;
	proto_ExchangeChangeData_o* exchange_awards;
};
struct proto_CSGetCustomCardProgressRewardReq_StaticFields {
};
struct proto_CSGetCustomCardProgressRewardReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomCardProgressRewardReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomCardProgressRewardReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomCardProgressRewardReq_VTable vtable;
};
struct proto_CSGetCustomCardProgressRewardReq_o {
	proto_CSGetCustomCardProgressRewardReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t id;
};
struct proto_CSGetCustomCardProgressRewardRes_StaticFields {
};
struct proto_CSGetCustomCardProgressRewardRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomCardProgressRewardRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomCardProgressRewardRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomCardProgressRewardRes_VTable vtable;
};
struct proto_CSGetCustomCardProgressRewardRes_o {
	proto_CSGetCustomCardProgressRewardRes_c *klass;
	void *monitor;
	uint32_t id;
	proto_ExchangeChangeData_o* exchange_awards;
};
struct proto_CSCustomCardWishReq_StaticFields {
};
struct proto_CSCustomCardWishReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardWishReq_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardWishReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardWishReq_VTable vtable;
};
struct proto_CSCustomCardWishReq_o {
	proto_CSCustomCardWishReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t card_id;
};
struct proto_CSCustomCardWishRes_StaticFields {
};
struct proto_CSCustomCardWishRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardWishRes_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardWishRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardWishRes_VTable vtable;
};
struct proto_CSCustomCardWishRes_o {
	proto_CSCustomCardWishRes_c *klass;
	void *monitor;
	uint32_t card_id;
	uint32_t release_num;
};
struct proto_CustomCardFriendInfo_StaticFields {
};
struct proto_CustomCardFriendInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomCardFriendInfo_c {
	Il2CppClass_1 _1;
	proto_CustomCardFriendInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomCardFriendInfo_VTable vtable;
};
struct proto_CustomCardFriendInfo_o {
	proto_CustomCardFriendInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	bool online;
};
struct proto_CSGetCustomCardReleaseListReq_StaticFields {
};
struct proto_CSGetCustomCardReleaseListReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCustomCardReleaseListReq_c {
	Il2CppClass_1 _1;
	proto_CSGetCustomCardReleaseListReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCustomCardReleaseListReq_VTable vtable;
};
struct proto_CSGetCustomCardReleaseListReq_o {
	proto_CSGetCustomCardReleaseListReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	System_Collections_Generic_List_CustomCardFriendInfo__o* friends;
};
struct proto_CSCustomCardReleaseListRes_StaticFields {
};
struct proto_CSCustomCardReleaseListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardReleaseListRes_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardReleaseListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardReleaseListRes_VTable vtable;
};
struct proto_CSCustomCardReleaseListRes_o {
	proto_CSCustomCardReleaseListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSCustomCardReleaseListRes_releaseCardInfo__o* infos;
};
struct proto_CSCustomCardReleaseListRes_releaseCardInfo_StaticFields {
};
struct proto_CSCustomCardReleaseListRes_releaseCardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardReleaseListRes_releaseCardInfo_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardReleaseListRes_releaseCardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardReleaseListRes_releaseCardInfo_VTable vtable;
};
struct proto_CSCustomCardReleaseListRes_releaseCardInfo_o {
	proto_CSCustomCardReleaseListRes_releaseCardInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t card_id;
	uint64_t ts_wish;
	uint32_t serial;
};
struct proto_CSCustomCardReceiveListRes_StaticFields {
};
struct proto_CSCustomCardReceiveListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardReceiveListRes_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardReceiveListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardReceiveListRes_VTable vtable;
};
struct proto_CSCustomCardReceiveListRes_o {
	proto_CSCustomCardReceiveListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSCustomCardReceiveListRes_receiveCardInfo__o* infos;
};
struct proto_CSCustomCardReceiveListRes_receiveCardInfo_StaticFields {
};
struct proto_CSCustomCardReceiveListRes_receiveCardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardReceiveListRes_receiveCardInfo_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardReceiveListRes_receiveCardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardReceiveListRes_receiveCardInfo_VTable vtable;
};
struct proto_CSCustomCardReceiveListRes_receiveCardInfo_o {
	proto_CSCustomCardReceiveListRes_receiveCardInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t card_id;
	uint32_t serial;
};
struct proto_CSCustomCardShopListRes_StaticFields {
};
struct proto_CSCustomCardShopListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardShopListRes_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardShopListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardShopListRes_VTable vtable;
};
struct proto_CSCustomCardShopListRes_o {
	proto_CSCustomCardShopListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSCustomCardShopListRes_cardInfo__o* cards;
};
struct proto_CSCustomCardShopListRes_cardInfo_StaticFields {
};
struct proto_CSCustomCardShopListRes_cardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardShopListRes_cardInfo_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardShopListRes_cardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardShopListRes_cardInfo_VTable vtable;
};
struct proto_CSCustomCardShopListRes_cardInfo_o {
	proto_CSCustomCardShopListRes_cardInfo_c *klass;
	void *monitor;
	uint32_t card_id;
	uint32_t amount;
};
struct proto_CSCustomCardGiveReq_StaticFields {
};
struct proto_CSCustomCardGiveReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardGiveReq_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardGiveReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardGiveReq_VTable vtable;
};
struct proto_CSCustomCardGiveReq_o {
	proto_CSCustomCardGiveReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint64_t target_account_id;
	uint32_t card_id;
	uint32_t serial;
};
struct proto_CSCustomCardGiveRes_StaticFields {
};
struct proto_CSCustomCardGiveRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardGiveRes_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardGiveRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardGiveRes_VTable vtable;
};
struct proto_CSCustomCardGiveRes_o {
	proto_CSCustomCardGiveRes_c *klass;
	void *monitor;
	uint64_t target_account_id;
	uint32_t serial;
	uint32_t give_num;
};
struct proto_CSCustomCardReceiveReq_StaticFields {
};
struct proto_CSCustomCardReceiveReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardReceiveReq_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardReceiveReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardReceiveReq_VTable vtable;
};
struct proto_CSCustomCardReceiveReq_o {
	proto_CSCustomCardReceiveReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t serial;
};
struct proto_CSCustomCardReceiveRes_StaticFields {
};
struct proto_CSCustomCardReceiveRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardReceiveRes_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardReceiveRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardReceiveRes_VTable vtable;
};
struct proto_CSCustomCardReceiveRes_o {
	proto_CSCustomCardReceiveRes_c *klass;
	void *monitor;
	uint32_t serial;
};
struct proto_CSCustomCardShopPurchaseReq_StaticFields {
};
struct proto_CSCustomCardShopPurchaseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardShopPurchaseReq_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardShopPurchaseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardShopPurchaseReq_VTable vtable;
};
struct proto_CSCustomCardShopPurchaseReq_o {
	proto_CSCustomCardShopPurchaseReq_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t card_id;
};
struct proto_CSCustomCardShopPurchaseRes_StaticFields {
};
struct proto_CSCustomCardShopPurchaseRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSCustomCardShopPurchaseRes_c {
	Il2CppClass_1 _1;
	proto_CSCustomCardShopPurchaseRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSCustomCardShopPurchaseRes_VTable vtable;
};
struct proto_CSCustomCardShopPurchaseRes_o {
	proto_CSCustomCardShopPurchaseRes_c *klass;
	void *monitor;
	uint32_t card_id;
	uint32_t amount;
};
struct proto_WeaponPowerPlayerTitleInfo_StaticFields {
};
struct proto_WeaponPowerPlayerTitleInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerPlayerTitleInfo_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerPlayerTitleInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerPlayerTitleInfo_VTable vtable;
};
struct proto_WeaponPowerPlayerTitleInfo_o {
	proto_WeaponPowerPlayerTitleInfo_c *klass;
	void *monitor;
	proto_WeaponPowerTitleInfo_o* info;
	uint32_t title_id;
	bool is_selected;
	bool is_new;
};
struct proto_WeaponPowerLeaderboardInfo_StaticFields {
};
struct proto_WeaponPowerLeaderboardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerLeaderboardInfo_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerLeaderboardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerLeaderboardInfo_VTable vtable;
};
struct proto_WeaponPowerLeaderboardInfo_o {
	proto_WeaponPowerLeaderboardInfo_c *klass;
	void *monitor;
	int32_t main_type;
	System_Collections_Generic_List_WeaponPowerLeaderboardInfo_SubInfo__o* subs;
};
struct proto_WeaponPowerLeaderboardInfo_SubInfo_StaticFields {
};
struct proto_WeaponPowerLeaderboardInfo_SubInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerLeaderboardInfo_SubInfo_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerLeaderboardInfo_SubInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerLeaderboardInfo_SubInfo_VTable vtable;
};
struct proto_WeaponPowerLeaderboardInfo_SubInfo_o {
	proto_WeaponPowerLeaderboardInfo_SubInfo_c *klass;
	void *monitor;
	uint64_t sub_key;
	int64_t next_award_time;
};
struct proto_CSWeaponPowerLeaderboardDescRes_StaticFields {
};
struct proto_CSWeaponPowerLeaderboardDescRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWeaponPowerLeaderboardDescRes_c {
	Il2CppClass_1 _1;
	proto_CSWeaponPowerLeaderboardDescRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWeaponPowerLeaderboardDescRes_VTable vtable;
};
struct proto_CSWeaponPowerLeaderboardDescRes_o {
	proto_CSWeaponPowerLeaderboardDescRes_c *klass;
	void *monitor;
	proto_WeaponPowerLeaderboardSettingsDesc_o* settings;
	System_Collections_Generic_List_WeaponPowerLeaderboardAreaListDesc__o* areas;
	System_Collections_Generic_List_WeaponPowerLeaderboardDesc__o* leaderboards;
	System_Collections_Generic_List_WeaponPowerLeaderboardAwardDesc__o* awards;
	System_Collections_Generic_List_WeaponPowerLeaderboardTitleDesc__o* titles;
	System_Collections_Generic_List_WeaponPowerSwitchDesc__o* switches;
	proto_WeaponPowerSettingDesc_o* weapon_power_setting;
};
struct proto_CSWeaponPowerLeaderboardInfoRes_StaticFields {
};
struct proto_CSWeaponPowerLeaderboardInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWeaponPowerLeaderboardInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSWeaponPowerLeaderboardInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWeaponPowerLeaderboardInfoRes_VTable vtable;
};
struct proto_CSWeaponPowerLeaderboardInfoRes_o {
	proto_CSWeaponPowerLeaderboardInfoRes_c *klass;
	void *monitor;
	uint32_t area_id;
	int64_t choose_area_time;
	System_Collections_Generic_List_WeaponPowerPlayerTitleInfo__o* titles;
	System_Collections_Generic_List_WeaponPowerLeaderboardInfo__o* leaderboards;
};
struct proto_CSWeaponPowerLeaderboardAreaChooseReq_StaticFields {
};
struct proto_CSWeaponPowerLeaderboardAreaChooseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWeaponPowerLeaderboardAreaChooseReq_c {
	Il2CppClass_1 _1;
	proto_CSWeaponPowerLeaderboardAreaChooseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWeaponPowerLeaderboardAreaChooseReq_VTable vtable;
};
struct proto_CSWeaponPowerLeaderboardAreaChooseReq_o {
	proto_CSWeaponPowerLeaderboardAreaChooseReq_c *klass;
	void *monitor;
	uint32_t area_id;
};
struct proto_CSWeaponPowerLeaderboardAreaChooseRes_StaticFields {
};
struct proto_CSWeaponPowerLeaderboardAreaChooseRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWeaponPowerLeaderboardAreaChooseRes_c {
	Il2CppClass_1 _1;
	proto_CSWeaponPowerLeaderboardAreaChooseRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWeaponPowerLeaderboardAreaChooseRes_VTable vtable;
};
struct proto_CSWeaponPowerLeaderboardAreaChooseRes_o {
	proto_CSWeaponPowerLeaderboardAreaChooseRes_c *klass;
	void *monitor;
	uint32_t area_id;
	int64_t choose_area_time;
	System_Collections_Generic_List_WeaponPowerLeaderboardInfo__o* leaderboards;
};
struct proto_CSWeaponPowerLeaderboardReceiveTitleReq_StaticFields {
};
struct proto_CSWeaponPowerLeaderboardReceiveTitleReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWeaponPowerLeaderboardReceiveTitleReq_c {
	Il2CppClass_1 _1;
	proto_CSWeaponPowerLeaderboardReceiveTitleReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWeaponPowerLeaderboardReceiveTitleReq_VTable vtable;
};
struct proto_CSWeaponPowerLeaderboardReceiveTitleReq_o {
	proto_CSWeaponPowerLeaderboardReceiveTitleReq_c *klass;
	void *monitor;
	System_UInt32_array* title_id;
};
struct proto_CSWeaponPowerLeaderboardReceiveTitleRes_StaticFields {
};
struct proto_CSWeaponPowerLeaderboardReceiveTitleRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWeaponPowerLeaderboardReceiveTitleRes_c {
	Il2CppClass_1 _1;
	proto_CSWeaponPowerLeaderboardReceiveTitleRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWeaponPowerLeaderboardReceiveTitleRes_VTable vtable;
};
struct proto_CSWeaponPowerLeaderboardReceiveTitleRes_o {
	proto_CSWeaponPowerLeaderboardReceiveTitleRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WeaponPowerPlayerTitleInfo__o* titles;
};
struct proto_CSWeaponPowerLeaderboardChooseTitleReq_StaticFields {
};
struct proto_CSWeaponPowerLeaderboardChooseTitleReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWeaponPowerLeaderboardChooseTitleReq_c {
	Il2CppClass_1 _1;
	proto_CSWeaponPowerLeaderboardChooseTitleReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWeaponPowerLeaderboardChooseTitleReq_VTable vtable;
};
struct proto_CSWeaponPowerLeaderboardChooseTitleReq_o {
	proto_CSWeaponPowerLeaderboardChooseTitleReq_c *klass;
	void *monitor;
	System_Collections_Generic_List_WeaponPowerTitleOperator__o* operators;
	uint64_t group_id;
	uint64_t room_id;
};
struct proto_CSWeaponPowerLeaderboardChooseTitleRes_StaticFields {
};
struct proto_CSWeaponPowerLeaderboardChooseTitleRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSWeaponPowerLeaderboardChooseTitleRes_c {
	Il2CppClass_1 _1;
	proto_CSWeaponPowerLeaderboardChooseTitleRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSWeaponPowerLeaderboardChooseTitleRes_VTable vtable;
};
struct proto_CSWeaponPowerLeaderboardChooseTitleRes_o {
	proto_CSWeaponPowerLeaderboardChooseTitleRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WeaponPowerPlayerTitleInfo__o* titles;
};
struct proto_CSGetAccountWeaponPowerInfoRes_StaticFields {
};
struct proto_CSGetAccountWeaponPowerInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountWeaponPowerInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountWeaponPowerInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountWeaponPowerInfoRes_VTable vtable;
};
struct proto_CSGetAccountWeaponPowerInfoRes_o {
	proto_CSGetAccountWeaponPowerInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WeaponPowerInfo__o* br_weapon_power_list;
	System_Collections_Generic_List_WeaponPowerInfo__o* cs_weapon_power_list;
};
struct proto_CSInheritSeasonWeaponPowerReq_StaticFields {
};
struct proto_CSInheritSeasonWeaponPowerReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSInheritSeasonWeaponPowerReq_c {
	Il2CppClass_1 _1;
	proto_CSInheritSeasonWeaponPowerReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSInheritSeasonWeaponPowerReq_VTable vtable;
};
struct proto_CSInheritSeasonWeaponPowerReq_o {
	proto_CSInheritSeasonWeaponPowerReq_c *klass;
	void *monitor;
	uint32_t match_mode;
	System_UInt32_array* weapon_id_list;
};
struct proto_CSInheritSeasonWeaponPowerRes_StaticFields {
};
struct proto_CSInheritSeasonWeaponPowerRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSInheritSeasonWeaponPowerRes_c {
	Il2CppClass_1 _1;
	proto_CSInheritSeasonWeaponPowerRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSInheritSeasonWeaponPowerRes_VTable vtable;
};
struct proto_CSInheritSeasonWeaponPowerRes_o {
	proto_CSInheritSeasonWeaponPowerRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_WeaponPowerInfo__o* weapon_power_list;
};
struct proto_WeaponPowerInfo_StaticFields {
};
struct proto_WeaponPowerInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerInfo_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerInfo_VTable vtable;
};
struct proto_WeaponPowerInfo_o {
	proto_WeaponPowerInfo_c *klass;
	void *monitor;
	uint32_t weapon_id;
	uint32_t season_id;
	uint32_t weapon_power;
};
struct proto_WeaponPowerTitleOperator_StaticFields {
};
struct proto_WeaponPowerTitleOperator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerTitleOperator_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerTitleOperator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerTitleOperator_VTable vtable;
};
struct proto_WeaponPowerTitleOperator_o {
	proto_WeaponPowerTitleOperator_c *klass;
	void *monitor;
	uint32_t title_id;
	bool is_cancel;
};
struct proto_CSGetAccountWeaponPowerTitleRecordReq_StaticFields {
};
struct proto_CSGetAccountWeaponPowerTitleRecordReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountWeaponPowerTitleRecordReq_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountWeaponPowerTitleRecordReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountWeaponPowerTitleRecordReq_VTable vtable;
};
struct proto_CSGetAccountWeaponPowerTitleRecordReq_o {
	proto_CSGetAccountWeaponPowerTitleRecordReq_c *klass;
	void *monitor;
	uint64_t account_id;
};
struct proto_CSGetAccountWeaponPowerTitleRecordRes_StaticFields {
};
struct proto_CSGetAccountWeaponPowerTitleRecordRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountWeaponPowerTitleRecordRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountWeaponPowerTitleRecordRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountWeaponPowerTitleRecordRes_VTable vtable;
};
struct proto_CSGetAccountWeaponPowerTitleRecordRes_o {
	proto_CSGetAccountWeaponPowerTitleRecordRes_c *klass;
	void *monitor;
	proto_WeaponPowerTitleRecords_o* records;
	System_Collections_Generic_List_WeaponExpInfo__o* weapon_exp_info_list;
	proto_SelectedItems_o* items;
};
struct proto_CSRankingTaskInfo_StaticFields {
};
struct proto_CSRankingTaskInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingTaskInfo_c {
	Il2CppClass_1 _1;
	proto_CSRankingTaskInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingTaskInfo_VTable vtable;
};
struct proto_CSRankingTaskInfo_o {
	proto_CSRankingTaskInfo_c *klass;
	void *monitor;
	proto_CSRankingTaskCdtDesc_o* task_desc;
	int32_t state;
	uint32_t data;
};
struct proto_CSGetCSRankingTaskListRes_StaticFields {
};
struct proto_CSGetCSRankingTaskListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetCSRankingTaskListRes_c {
	Il2CppClass_1 _1;
	proto_CSGetCSRankingTaskListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetCSRankingTaskListRes_VTable vtable;
};
struct proto_CSGetCSRankingTaskListRes_o {
	proto_CSGetCSRankingTaskListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSRankingTaskInfo__o* tasks;
};
struct proto_CSGetAccountMetropolisInfoRes_StaticFields {
};
struct proto_CSGetAccountMetropolisInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetAccountMetropolisInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetAccountMetropolisInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetAccountMetropolisInfoRes_VTable vtable;
};
struct proto_CSGetAccountMetropolisInfoRes_o {
	proto_CSGetAccountMetropolisInfoRes_c *klass;
	void *monitor;
	uint64_t account_id;
	System_UInt32_array* weapon_ids;
	System_UInt32_array* vehicle_ids;
	System_UInt32_array* flight_ids;
	uint32_t used_bonus_times;
	uint32_t recently_gained_cash;
};
struct proto_MetropolisMatchStats_StaticFields {
};
struct proto_MetropolisMatchStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MetropolisMatchStats_c {
	Il2CppClass_1 _1;
	proto_MetropolisMatchStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MetropolisMatchStats_VTable vtable;
};
struct proto_MetropolisMatchStats_o {
	proto_MetropolisMatchStats_c *klass;
	void *monitor;
	System_UInt32_array* unlock_weapon_ids;
	System_UInt32_array* unlock_vehicle_ids;
	System_UInt32_array* unlock_flight_ids;
	uint32_t delta_bonus_times;
};
struct proto_PlayerSpecialModeInfo_StaticFields {
};
struct proto_PlayerSpecialModeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlayerSpecialModeInfo_c {
	Il2CppClass_1 _1;
	proto_PlayerSpecialModeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlayerSpecialModeInfo_VTable vtable;
};
struct proto_PlayerSpecialModeInfo_o {
	proto_PlayerSpecialModeInfo_c *klass;
	void *monitor;
	uint32_t special_mode_event_id;
	uint32_t protect_times;
};
struct proto_CSGetPlayerSpecialModeInfoReq_StaticFields {
};
struct proto_CSGetPlayerSpecialModeInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPlayerSpecialModeInfoReq_c {
	Il2CppClass_1 _1;
	proto_CSGetPlayerSpecialModeInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPlayerSpecialModeInfoReq_VTable vtable;
};
struct proto_CSGetPlayerSpecialModeInfoReq_o {
	proto_CSGetPlayerSpecialModeInfoReq_c *klass;
	void *monitor;
	System_UInt32_array* special_mode_event_ids;
};
struct proto_CSGetPlayerSpecialModeInfoRes_StaticFields {
};
struct proto_CSGetPlayerSpecialModeInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetPlayerSpecialModeInfoRes_c {
	Il2CppClass_1 _1;
	proto_CSGetPlayerSpecialModeInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetPlayerSpecialModeInfoRes_VTable vtable;
};
struct proto_CSGetPlayerSpecialModeInfoRes_o {
	proto_CSGetPlayerSpecialModeInfoRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_PlayerSpecialModeInfo__o* list;
};
struct proto_CSReportEventPushInfo_StaticFields {
};
struct proto_CSReportEventPushInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSReportEventPushInfo_c {
	Il2CppClass_1 _1;
	proto_CSReportEventPushInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSReportEventPushInfo_VTable vtable;
};
struct proto_CSReportEventPushInfo_o {
	proto_CSReportEventPushInfo_c *klass;
	void *monitor;
	System_String_o* token;
	System_String_o* language;
	bool group_invite_push_switchk;
};
struct proto_CSGetGameplaySurveySettingRes_StaticFields {
};
struct proto_CSGetGameplaySurveySettingRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetGameplaySurveySettingRes_c {
	Il2CppClass_1 _1;
	proto_CSGetGameplaySurveySettingRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetGameplaySurveySettingRes_VTable vtable;
};
struct proto_CSGetGameplaySurveySettingRes_o {
	proto_CSGetGameplaySurveySettingRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_GameplaySurveyDesc__o* survey_descs;
	System_Collections_Generic_List_GameplayFeedbackQuestionDesc__o* feedback_question_descs;
	System_Collections_Generic_List_GameplayFeedbackOptionDesc__o* feedback_option_descs;
};
struct proto_CSGetClientDebuggerUploadURLReq_StaticFields {
};
struct proto_CSGetClientDebuggerUploadURLReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetClientDebuggerUploadURLReq_c {
	Il2CppClass_1 _1;
	proto_CSGetClientDebuggerUploadURLReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetClientDebuggerUploadURLReq_VTable vtable;
};
struct proto_CSGetClientDebuggerUploadURLReq_o {
	proto_CSGetClientDebuggerUploadURLReq_c *klass;
	void *monitor;
	int32_t debugger_type;
	System_String_o* file_name;
	uint64_t file_size;
};
struct proto_CSGetClientDebuggerUploadURLRes_StaticFields {
};
struct proto_CSGetClientDebuggerUploadURLRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSGetClientDebuggerUploadURLRes_c {
	Il2CppClass_1 _1;
	proto_CSGetClientDebuggerUploadURLRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSGetClientDebuggerUploadURLRes_VTable vtable;
};
struct proto_CSGetClientDebuggerUploadURLRes_o {
	proto_CSGetClientDebuggerUploadURLRes_c *klass;
	void *monitor;
	System_String_o* upload_url;
};
struct proto_ItemDesc_StaticFields {
};
struct proto_ItemDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ItemDesc_c {
	Il2CppClass_1 _1;
	proto_ItemDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ItemDesc_VTable vtable;
};
struct proto_ItemDesc_o {
	proto_ItemDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t type;
	System_String_o* name;
	System_String_o* desc;
	uint32_t is_unique;
	int32_t gender;
	int32_t collection_type;
	uint32_t Rare;
	int32_t return_type;
	uint32_t return_id;
	uint32_t return_num;
	int32_t sub_type;
	System_String_o* end_time;
	bool test_data;
};
struct proto_ItemNumLimitDesc_StaticFields {
};
struct proto_ItemNumLimitDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ItemNumLimitDesc_c {
	Il2CppClass_1 _1;
	proto_ItemNumLimitDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ItemNumLimitDesc_VTable vtable;
};
struct proto_ItemNumLimitDesc_o {
	proto_ItemNumLimitDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t max_num;
	uint32_t max_type;
};
struct proto_StoreDesc_StaticFields {
};
struct proto_StoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_StoreDesc_c {
	Il2CppClass_1 _1;
	proto_StoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_StoreDesc_VTable vtable;
};
struct proto_StoreDesc_o {
	proto_StoreDesc_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t sort_id;
	uint32_t item_id;
	System_String_o* added_time;
	System_String_o* expire_time;
	System_String_o* name;
	System_String_o* desc;
	uint32_t coins_price;
	uint32_t gems_price;
	int32_t tag_type;
	uint32_t tag_value;
	uint32_t limited_purchase_times;
	uint32_t purchase_times;
	bool is_new;
	System_String_o* type_override;
	bool is_original_type_remain;
	bool is_recommended;
	System_String_o* image_url;
	System_String_o* language;
	bool is_vfx;
	System_String_o* real_image_url;
	uint32_t discount_price;
	int64_t discount_start_time;
	int64_t discount_end_time;
	uint32_t award_time;
	int64_t expire_timestamp;
	uint32_t go_pos_type;
	uint32_t go_pos;
	System_String_o* sub_go_pos;
	uint32_t award_num;
};
struct proto_ClothesDesc_StaticFields {
};
struct proto_ClothesDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClothesDesc_c {
	Il2CppClass_1 _1;
	proto_ClothesDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClothesDesc_VTable vtable;
};
struct proto_ClothesDesc_o {
	proto_ClothesDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t type;
	bool is_default;
	bool is_selected;
	uint32_t avatar_id;
	uint32_t cloth_set_id;
	System_String_o* team_effect_male;
	System_String_o* team_effect_female;
};
struct proto_AvatarDesc_StaticFields {
};
struct proto_AvatarDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarDesc_c {
	Il2CppClass_1 _1;
	proto_AvatarDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarDesc_VTable vtable;
};
struct proto_AvatarDesc_o {
	proto_AvatarDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t gender;
	bool is_default;
	bool is_selected;
	bool can_change_skin_color;
	uint32_t pve_primary_weapon;
	bool head_additive_switchk;
	int32_t avatar_type;
};
struct proto_LimitedCardDesc_StaticFields {
};
struct proto_LimitedCardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LimitedCardDesc_c {
	Il2CppClass_1 _1;
	proto_LimitedCardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LimitedCardDesc_VTable vtable;
};
struct proto_LimitedCardDesc_o {
	proto_LimitedCardDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t card_type;
	uint32_t effected_id;
	System_String_o* name;
	uint32_t expire_mins;
	int32_t left_use_times;
	uint32_t discount;
	uint32_t take_gift_count;
};
struct proto_BundleDesc_StaticFields {
};
struct proto_BundleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BundleDesc_c {
	Il2CppClass_1 _1;
	proto_BundleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BundleDesc_VTable vtable;
};
struct proto_BundleDesc_o {
	proto_BundleDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t award_type;
	uint32_t award_id;
	uint32_t award_num;
	int32_t return_type;
	uint32_t return_id;
	uint32_t return_num;
	bool is_preview;
	uint32_t preview_avatar;
	System_String_o* image_url;
	System_String_o* back_ground_url;
	uint32_t default_male_role;
	uint32_t default_female_role;
	uint32_t award_time;
	uint32_t no_forced_open;
	uint32_t award_unique_id;
};
struct proto_BundleUpdateLocalDesc_StaticFields {
};
struct proto_BundleUpdateLocalDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BundleUpdateLocalDesc_c {
	Il2CppClass_1 _1;
	proto_BundleUpdateLocalDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BundleUpdateLocalDesc_VTable vtable;
};
struct proto_BundleUpdateLocalDesc_o {
	proto_BundleUpdateLocalDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t award_unique_id;
	int32_t return_type;
	uint32_t return_id;
	uint32_t return_num;
};
struct proto_OptionalBundleDesc_StaticFields {
};
struct proto_OptionalBundleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_OptionalBundleDesc_c {
	Il2CppClass_1 _1;
	proto_OptionalBundleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_OptionalBundleDesc_VTable vtable;
};
struct proto_OptionalBundleDesc_o {
	proto_OptionalBundleDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t option_order;
	int32_t award_type;
	uint32_t award_id;
	uint32_t award_num;
	uint32_t award_time;
	int32_t return_type;
	uint32_t return_id;
	uint32_t return_num;
	bool is_preview;
	uint32_t preview_avatar;
	uint32_t default_male_role;
	uint32_t default_female_role;
	uint32_t original_price;
};
struct proto_BannerDesc_StaticFields {
};
struct proto_BannerDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BannerDesc_c {
	Il2CppClass_1 _1;
	proto_BannerDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BannerDesc_VTable vtable;
};
struct proto_BannerDesc_o {
	proto_BannerDesc_c *klass;
	void *monitor;
	uint32_t Item_id;
};
struct proto_HeadPicDesc_StaticFields {
};
struct proto_HeadPicDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HeadPicDesc_c {
	Il2CppClass_1 _1;
	proto_HeadPicDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HeadPicDesc_VTable vtable;
};
struct proto_HeadPicDesc_o {
	proto_HeadPicDesc_c *klass;
	void *monitor;
	uint32_t Item_id;
	uint32_t avatar_id;
};
struct proto_LootBoxDesc_StaticFields {
};
struct proto_LootBoxDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LootBoxDesc_c {
	Il2CppClass_1 _1;
	proto_LootBoxDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LootBoxDesc_VTable vtable;
};
struct proto_LootBoxDesc_o {
	proto_LootBoxDesc_c *klass;
	void *monitor;
	uint32_t item_id;
};
struct proto_GameBagDesc_StaticFields {
};
struct proto_GameBagDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameBagDesc_c {
	Il2CppClass_1 _1;
	proto_GameBagDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameBagDesc_VTable vtable;
};
struct proto_GameBagDesc_o {
	proto_GameBagDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	bool is_show;
};
struct proto_ParachuteDesc_StaticFields {
};
struct proto_ParachuteDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ParachuteDesc_c {
	Il2CppClass_1 _1;
	proto_ParachuteDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ParachuteDesc_VTable vtable;
};
struct proto_ParachuteDesc_o {
	proto_ParachuteDesc_c *klass;
	void *monitor;
	uint32_t item_id;
};
struct proto_SkateDesc_StaticFields {
};
struct proto_SkateDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SkateDesc_c {
	Il2CppClass_1 _1;
	proto_SkateDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SkateDesc_VTable vtable;
};
struct proto_SkateDesc_o {
	proto_SkateDesc_c *klass;
	void *monitor;
	uint32_t item_id;
};
struct proto_WeaponSkinDesc_StaticFields {
};
struct proto_WeaponSkinDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponSkinDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponSkinDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponSkinDesc_VTable vtable;
};
struct proto_WeaponSkinDesc_o {
	proto_WeaponSkinDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t weapon_id;
	bool is_show;
	bool is_named;
	bool fire_sound_optional;
	uint32_t label_id;
};
struct proto_VehicleSkinDesc_StaticFields {
};
struct proto_VehicleSkinDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VehicleSkinDesc_c {
	Il2CppClass_1 _1;
	proto_VehicleSkinDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VehicleSkinDesc_VTable vtable;
};
struct proto_VehicleSkinDesc_o {
	proto_VehicleSkinDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t vehicle_id;
};
struct proto_LoadoutDesc_StaticFields {
};
struct proto_LoadoutDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LoadoutDesc_c {
	Il2CppClass_1 _1;
	proto_LoadoutDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LoadoutDesc_VTable vtable;
};
struct proto_LoadoutDesc_o {
	proto_LoadoutDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t play_card_id;
};
struct proto_BonusCardDesc_StaticFields {
};
struct proto_BonusCardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BonusCardDesc_c {
	Il2CppClass_1 _1;
	proto_BonusCardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BonusCardDesc_VTable vtable;
};
struct proto_BonusCardDesc_o {
	proto_BonusCardDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* name;
	int32_t card_type;
	uint32_t gold_factor;
	uint32_t exp_factor;
	uint32_t ep_debris_factor;
	uint32_t mentoring_intimacy_factor;
	uint32_t link_factor;
};
struct proto_ChatItemDesc_StaticFields {
};
struct proto_ChatItemDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChatItemDesc_c {
	Il2CppClass_1 _1;
	proto_ChatItemDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChatItemDesc_VTable vtable;
};
struct proto_ChatItemDesc_o {
	proto_ChatItemDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* name;
	uint32_t coins_price;
	uint32_t gems_price;
	uint32_t gopos;
};
struct proto_PinDesc_StaticFields {
};
struct proto_PinDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PinDesc_c {
	Il2CppClass_1 _1;
	proto_PinDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PinDesc_VTable vtable;
};
struct proto_PinDesc_o {
	proto_PinDesc_c *klass;
	void *monitor;
	uint32_t item_id;
};
struct proto_CollectionFlightDesc_StaticFields {
};
struct proto_CollectionFlightDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CollectionFlightDesc_c {
	Il2CppClass_1 _1;
	proto_CollectionFlightDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CollectionFlightDesc_VTable vtable;
};
struct proto_CollectionFlightDesc_o {
	proto_CollectionFlightDesc_c *klass;
	void *monitor;
	uint32_t item_id;
};
struct proto_CollectionGroupAnimDesc_StaticFields {
};
struct proto_CollectionGroupAnimDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CollectionGroupAnimDesc_c {
	Il2CppClass_1 _1;
	proto_CollectionGroupAnimDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CollectionGroupAnimDesc_VTable vtable;
};
struct proto_CollectionGroupAnimDesc_o {
	proto_CollectionGroupAnimDesc_c *klass;
	void *monitor;
	uint32_t item_id;
};
struct proto_CollectionMusicDesc_StaticFields {
};
struct proto_CollectionMusicDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CollectionMusicDesc_c {
	Il2CppClass_1 _1;
	proto_CollectionMusicDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CollectionMusicDesc_VTable vtable;
};
struct proto_CollectionMusicDesc_o {
	proto_CollectionMusicDesc_c *klass;
	void *monitor;
	uint32_t item_id;
};
struct proto_SkinTimelineDesc_StaticFields {
};
struct proto_SkinTimelineDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SkinTimelineDesc_c {
	Il2CppClass_1 _1;
	proto_SkinTimelineDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SkinTimelineDesc_VTable vtable;
};
struct proto_SkinTimelineDesc_o {
	proto_SkinTimelineDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t type;
	System_String_o* res_conf1;
	System_String_o* res_conf2;
	System_String_o* res_conf3;
	int64_t start_time;
	int64_t end_time;
};
struct proto_VoucherDesc_StaticFields {
};
struct proto_VoucherDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VoucherDesc_c {
	Il2CppClass_1 _1;
	proto_VoucherDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VoucherDesc_VTable vtable;
};
struct proto_VoucherDesc_o {
	proto_VoucherDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	System_String_o* name;
	int32_t voucher_type;
	int32_t deduct_item_type;
	uint32_t deduct_item_id;
	uint32_t max_mount;
	uint32_t deduct_mount;
};
struct proto_AwardDesc_StaticFields {
};
struct proto_AwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AwardDesc_c {
	Il2CppClass_1 _1;
	proto_AwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AwardDesc_VTable vtable;
};
struct proto_AwardDesc_o {
	proto_AwardDesc_c *klass;
	void *monitor;
	int32_t award_type;
	uint32_t award_id;
	uint32_t award_num;
	uint32_t award_max_num;
	uint32_t award_expire_time;
};
struct proto_MysteryBonusDesc_StaticFields {
};
struct proto_MysteryBonusDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MysteryBonusDesc_c {
	Il2CppClass_1 _1;
	proto_MysteryBonusDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MysteryBonusDesc_VTable vtable;
};
struct proto_MysteryBonusDesc_o {
	proto_MysteryBonusDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t paid_level;
	uint32_t bonus_max;
	System_String_o* start_time;
	System_String_o* end_time;
	uint32_t start_time_stamp;
	uint32_t end_time_stamp;
	uint32_t pool_id;
	uint32_t probability_id;
};
struct proto_MysteryBonusRatesDesc_StaticFields {
};
struct proto_MysteryBonusRatesDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MysteryBonusRatesDesc_c {
	Il2CppClass_1 _1;
	proto_MysteryBonusRatesDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MysteryBonusRatesDesc_VTable vtable;
};
struct proto_MysteryBonusRatesDesc_o {
	proto_MysteryBonusRatesDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t pool_id;
	uint32_t bonus_percent;
	uint32_t weight;
};
struct proto_MysteryBonusProbabilityDesc_StaticFields {
};
struct proto_MysteryBonusProbabilityDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MysteryBonusProbabilityDesc_c {
	Il2CppClass_1 _1;
	proto_MysteryBonusProbabilityDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MysteryBonusProbabilityDesc_VTable vtable;
};
struct proto_MysteryBonusProbabilityDesc_o {
	proto_MysteryBonusProbabilityDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t probability_id;
	uint32_t start_stage;
	uint32_t end_stage;
	uint32_t probability_weight;
};
struct proto_InGameBonusShootDesc_StaticFields {
};
struct proto_InGameBonusShootDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_InGameBonusShootDesc_c {
	Il2CppClass_1 _1;
	proto_InGameBonusShootDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_InGameBonusShootDesc_VTable vtable;
};
struct proto_InGameBonusShootDesc_o {
	proto_InGameBonusShootDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t weight;
	int32_t award_type;
	uint32_t award_id;
	uint32_t award_num;
	uint32_t award_time;
	bool is_lucky;
	bool is_preview_probability;
};
struct proto_FullscreenItemDesc_StaticFields {
};
struct proto_FullscreenItemDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FullscreenItemDesc_c {
	Il2CppClass_1 _1;
	proto_FullscreenItemDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FullscreenItemDesc_VTable vtable;
};
struct proto_FullscreenItemDesc_o {
	proto_FullscreenItemDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	bool is_open;
};
struct proto_DiamondSpendEventDesc_StaticFields {
};
struct proto_DiamondSpendEventDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DiamondSpendEventDesc_c {
	Il2CppClass_1 _1;
	proto_DiamondSpendEventDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DiamondSpendEventDesc_VTable vtable;
};
struct proto_DiamondSpendEventDesc_o {
	proto_DiamondSpendEventDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t id;
	uint32_t price_tier;
	uint32_t tier_diamond_min;
	float price;
	uint32_t start_time_stamp;
	uint32_t end_time_stamp;
	uint32_t item_id;
	uint32_t rebate_id;
	uint32_t diamond_num;
};
struct proto_OfferConditionDesc_StaticFields {
};
struct proto_OfferConditionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_OfferConditionDesc_c {
	Il2CppClass_1 _1;
	proto_OfferConditionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_OfferConditionDesc_VTable vtable;
};
struct proto_OfferConditionDesc_o {
	proto_OfferConditionDesc_c *klass;
	void *monitor;
	uint32_t offer_id;
	int64_t offer_start_time;
	int64_t offer_end_time;
	uint32_t expend_diamond;
	uint32_t offer_chance;
	uint32_t offer_appear_time;
};
struct proto_OfferGoodsDesc_StaticFields {
};
struct proto_OfferGoodsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_OfferGoodsDesc_c {
	Il2CppClass_1 _1;
	proto_OfferGoodsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_OfferGoodsDesc_VTable vtable;
};
struct proto_OfferGoodsDesc_o {
	proto_OfferGoodsDesc_c *klass;
	void *monitor;
	uint32_t offer_id;
	uint32_t offer_goods_id;
	System_String_o* award_name;
	uint32_t item_id;
	uint32_t award_num;
	uint32_t award_time;
	uint32_t item_price;
	uint32_t discount_price;
	uint32_t is_force;
	uint32_t is_replenish;
};
struct proto_NewRegisterItemDesc_StaticFields {
};
struct proto_NewRegisterItemDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewRegisterItemDesc_c {
	Il2CppClass_1 _1;
	proto_NewRegisterItemDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewRegisterItemDesc_VTable vtable;
};
struct proto_NewRegisterItemDesc_o {
	proto_NewRegisterItemDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t item_num;
};
struct proto_AddItemsDesc_StaticFields {
};
struct proto_AddItemsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AddItemsDesc_c {
	Il2CppClass_1 _1;
	proto_AddItemsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AddItemsDesc_VTable vtable;
};
struct proto_AddItemsDesc_o {
	proto_AddItemsDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t item_num;
};
struct proto_ItemClearProtectDesc_StaticFields {
};
struct proto_ItemClearProtectDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ItemClearProtectDesc_c {
	Il2CppClass_1 _1;
	proto_ItemClearProtectDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ItemClearProtectDesc_VTable vtable;
};
struct proto_ItemClearProtectDesc_o {
	proto_ItemClearProtectDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool is_delete_invalid;
	bool is_item_id_delete_invalid;
	bool is_no_used_item_clear;
};
struct proto_LegendClothUnlockDesc_StaticFields {
};
struct proto_LegendClothUnlockDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LegendClothUnlockDesc_c {
	Il2CppClass_1 _1;
	proto_LegendClothUnlockDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LegendClothUnlockDesc_VTable vtable;
};
struct proto_LegendClothUnlockDesc_o {
	proto_LegendClothUnlockDesc_c *klass;
	void *monitor;
	uint32_t set_id;
	uint32_t unlock_level;
	uint32_t legend_cloth_id;
	int32_t cdt_type;
	uint32_t cdt_value;
	uint32_t unlock_lead_emote;
	uint32_t unlock_booyah_emote;
	uint32_t arrive_anim_id;
	uint32_t collection_transform_id;
};
struct proto_ClothesSlotDesc_StaticFields {
};
struct proto_ClothesSlotDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClothesSlotDesc_c {
	Il2CppClass_1 _1;
	proto_ClothesSlotDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClothesSlotDesc_VTable vtable;
};
struct proto_ClothesSlotDesc_o {
	proto_ClothesSlotDesc_c *klass;
	void *monitor;
	uint32_t clothes_slot;
	int32_t cdt_type;
	uint32_t cdt_value;
	uint32_t max_slots;
};
struct proto_PreviewWebDesc_StaticFields {
};
struct proto_PreviewWebDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PreviewWebDesc_c {
	Il2CppClass_1 _1;
	proto_PreviewWebDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PreviewWebDesc_VTable vtable;
};
struct proto_PreviewWebDesc_o {
	proto_PreviewWebDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	System_String_o* web_icon;
	System_String_o* language;
	System_String_o* web_url;
};
struct proto_AutoExchangeItemDesc_StaticFields {
};
struct proto_AutoExchangeItemDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AutoExchangeItemDesc_c {
	Il2CppClass_1 _1;
	proto_AutoExchangeItemDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AutoExchangeItemDesc_VTable vtable;
};
struct proto_AutoExchangeItemDesc_o {
	proto_AutoExchangeItemDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t consume_item_num;
	System_Collections_Generic_List_Item__o* dst_items;
	int64_t start_time;
	int64_t end_time;
};
struct proto_VirtualBrandLogoDesc_StaticFields {
};
struct proto_VirtualBrandLogoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VirtualBrandLogoDesc_c {
	Il2CppClass_1 _1;
	proto_VirtualBrandLogoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VirtualBrandLogoDesc_VTable vtable;
};
struct proto_VirtualBrandLogoDesc_o {
	proto_VirtualBrandLogoDesc_c *klass;
	void *monitor;
	uint32_t brand_id;
	uint32_t sort_id;
	System_String_o* brand_logo_id;
	bool new_brand;
	bool warm_up_brand;
	System_String_o* combine_desc;
	System_String_o* combine_vfx;
	int64_t pre_start_time_stamp;
	int64_t pre_end_time_stamp;
	int64_t start_time_stamp;
	bool is_open;
	System_String_o* brand_name;
	System_String_o* brand_word_id;
};
struct proto_VirtualBrandCollectionValueRewardDesc_StaticFields {
};
struct proto_VirtualBrandCollectionValueRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VirtualBrandCollectionValueRewardDesc_c {
	Il2CppClass_1 _1;
	proto_VirtualBrandCollectionValueRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VirtualBrandCollectionValueRewardDesc_VTable vtable;
};
struct proto_VirtualBrandCollectionValueRewardDesc_o {
	proto_VirtualBrandCollectionValueRewardDesc_c *klass;
	void *monitor;
	uint32_t brand_id;
	uint32_t unlock_condition_id;
	uint32_t unlock_condition;
	uint32_t award_id;
	uint32_t award_num;
	int32_t award_type;
	uint32_t expire_time;
};
struct proto_VirtualBrandClothesDesc_StaticFields {
};
struct proto_VirtualBrandClothesDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VirtualBrandClothesDesc_c {
	Il2CppClass_1 _1;
	proto_VirtualBrandClothesDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VirtualBrandClothesDesc_VTable vtable;
};
struct proto_VirtualBrandClothesDesc_o {
	proto_VirtualBrandClothesDesc_c *klass;
	void *monitor;
	uint32_t brand_id;
	uint32_t vb_set_id;
	uint32_t sort_id;
	System_String_o* clothes_pic;
	uint32_t collection_value;
	bool is_new;
	int64_t pre_start_time_stamp;
	int64_t pre_end_time_stamp;
	uint32_t bundle_id;
	uint32_t tab_type;
	System_String_o* clothes_warm_pic;
};
struct proto_VirtualBrandCollectionValueDesc_StaticFields {
};
struct proto_VirtualBrandCollectionValueDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VirtualBrandCollectionValueDesc_c {
	Il2CppClass_1 _1;
	proto_VirtualBrandCollectionValueDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VirtualBrandCollectionValueDesc_VTable vtable;
};
struct proto_VirtualBrandCollectionValueDesc_o {
	proto_VirtualBrandCollectionValueDesc_c *klass;
	void *monitor;
	uint32_t vb_set_id;
	uint32_t item_id;
	uint32_t collection_value;
};
struct proto_VirtualBrandStoryDesc_StaticFields {
};
struct proto_VirtualBrandStoryDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VirtualBrandStoryDesc_c {
	Il2CppClass_1 _1;
	proto_VirtualBrandStoryDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VirtualBrandStoryDesc_VTable vtable;
};
struct proto_VirtualBrandStoryDesc_o {
	proto_VirtualBrandStoryDesc_c *klass;
	void *monitor;
	uint32_t brand_id;
	uint32_t sort_id;
	System_Collections_Generic_List_string__o* brand_key_art;
	System_String_o* brand_logo_id;
	System_String_o* brand_introduce;
	System_String_o* brand_slogan;
	uint32_t go_pos;
	System_String_o* sub_go_pos;
	System_Collections_Generic_List_string__o* coming_sketch;
	uint32_t like_award_id;
	uint32_t award_num;
	int32_t award_type;
	uint32_t expire_time;
	bool coming_sketch_on;
};
struct proto_VirtualBrandTagDesc_StaticFields {
};
struct proto_VirtualBrandTagDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VirtualBrandTagDesc_c {
	Il2CppClass_1 _1;
	proto_VirtualBrandTagDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VirtualBrandTagDesc_VTable vtable;
};
struct proto_VirtualBrandTagDesc_o {
	proto_VirtualBrandTagDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t brand_id;
};
struct proto_LinkAvatarLimitedCardDesc_StaticFields {
};
struct proto_LinkAvatarLimitedCardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LinkAvatarLimitedCardDesc_c {
	Il2CppClass_1 _1;
	proto_LinkAvatarLimitedCardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LinkAvatarLimitedCardDesc_VTable vtable;
};
struct proto_LinkAvatarLimitedCardDesc_o {
	proto_LinkAvatarLimitedCardDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t limited_time;
	uint32_t extra_award_id;
};
struct proto_PlayItemLimitedCardDesc_StaticFields {
};
struct proto_PlayItemLimitedCardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlayItemLimitedCardDesc_c {
	Il2CppClass_1 _1;
	proto_PlayItemLimitedCardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlayItemLimitedCardDesc_VTable vtable;
};
struct proto_PlayItemLimitedCardDesc_o {
	proto_PlayItemLimitedCardDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t limited_time;
	uint32_t extra_award_id;
};
struct proto_LoadoutRecommendTabDesc_StaticFields {
};
struct proto_LoadoutRecommendTabDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LoadoutRecommendTabDesc_c {
	Il2CppClass_1 _1;
	proto_LoadoutRecommendTabDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LoadoutRecommendTabDesc_VTable vtable;
};
struct proto_LoadoutRecommendTabDesc_o {
	proto_LoadoutRecommendTabDesc_c *klass;
	void *monitor;
	uint32_t tab_id;
	System_String_o* tab_title;
	uint32_t show_level;
	bool is_show;
	uint32_t user_type;
	uint32_t sort_id;
};
struct proto_LoadoutRecommendEntryDesc_StaticFields {
};
struct proto_LoadoutRecommendEntryDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LoadoutRecommendEntryDesc_c {
	Il2CppClass_1 _1;
	proto_LoadoutRecommendEntryDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LoadoutRecommendEntryDesc_VTable vtable;
};
struct proto_LoadoutRecommendEntryDesc_o {
	proto_LoadoutRecommendEntryDesc_c *klass;
	void *monitor;
	uint32_t entry_id;
	uint32_t tab_id;
	System_UInt32_array* tag_id;
	System_String_o* title;
	System_String_o* desc;
	uint32_t avatar_skill1;
	uint32_t avatar_skill2;
	uint32_t avatar_skill3;
	uint32_t avatar_skill4;
	uint32_t pet_skill;
	uint32_t loadout_id;
};
struct proto_LoadoutBuildSettingDesc_StaticFields {
};
struct proto_LoadoutBuildSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LoadoutBuildSettingDesc_c {
	Il2CppClass_1 _1;
	proto_LoadoutBuildSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LoadoutBuildSettingDesc_VTable vtable;
};
struct proto_LoadoutBuildSettingDesc_o {
	proto_LoadoutBuildSettingDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t build_max;
	uint32_t build_default_avatar;
};
struct proto_GoldLimitOutGameDesc_StaticFields {
};
struct proto_GoldLimitOutGameDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GoldLimitOutGameDesc_c {
	Il2CppClass_1 _1;
	proto_GoldLimitOutGameDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GoldLimitOutGameDesc_VTable vtable;
};
struct proto_GoldLimitOutGameDesc_o {
	proto_GoldLimitOutGameDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t gold_limit_out_game;
	bool is_open;
};
struct proto_PetDesc_StaticFields {
};
struct proto_PetDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PetDesc_c {
	Il2CppClass_1 _1;
	proto_PetDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PetDesc_VTable vtable;
};
struct proto_PetDesc_o {
	proto_PetDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t rare_type;
	uint32_t max_level;
};
struct proto_PetLevelExpDesc_StaticFields {
};
struct proto_PetLevelExpDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PetLevelExpDesc_c {
	Il2CppClass_1 _1;
	proto_PetLevelExpDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PetLevelExpDesc_VTable vtable;
};
struct proto_PetLevelExpDesc_o {
	proto_PetLevelExpDesc_c *klass;
	void *monitor;
	uint32_t lv;
	uint32_t exp_normal;
	uint32_t exp_good;
	uint32_t exp_rare;
	uint32_t exp_epic;
	uint32_t exp_legend;
};
struct proto_PetFoodDesc_StaticFields {
};
struct proto_PetFoodDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PetFoodDesc_c {
	Il2CppClass_1 _1;
	proto_PetFoodDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PetFoodDesc_VTable vtable;
};
struct proto_PetFoodDesc_o {
	proto_PetFoodDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t exp;
	System_UInt32_array* suitable;
};
struct proto_PetRenameCostDesc_StaticFields {
};
struct proto_PetRenameCostDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PetRenameCostDesc_c {
	Il2CppClass_1 _1;
	proto_PetRenameCostDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PetRenameCostDesc_VTable vtable;
};
struct proto_PetRenameCostDesc_o {
	proto_PetRenameCostDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t diamond_cost;
};
struct proto_PetExpCalculateDesc_StaticFields {
};
struct proto_PetExpCalculateDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PetExpCalculateDesc_c {
	Il2CppClass_1 _1;
	proto_PetExpCalculateDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PetExpCalculateDesc_VTable vtable;
};
struct proto_PetExpCalculateDesc_o {
	proto_PetExpCalculateDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t base_factor;
};
struct proto_PetSkinDesc_StaticFields {
};
struct proto_PetSkinDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PetSkinDesc_c {
	Il2CppClass_1 _1;
	proto_PetSkinDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PetSkinDesc_VTable vtable;
};
struct proto_PetSkinDesc_o {
	proto_PetSkinDesc_c *klass;
	void *monitor;
	uint32_t skin_id;
	uint32_t pet_id;
	uint32_t pet_level;
};
struct proto_PetActionDesc_StaticFields {
};
struct proto_PetActionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PetActionDesc_c {
	Il2CppClass_1 _1;
	proto_PetActionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PetActionDesc_VTable vtable;
};
struct proto_PetActionDesc_o {
	proto_PetActionDesc_c *klass;
	void *monitor;
	uint32_t action_id;
	uint32_t pet_id;
	uint32_t pet_level;
};
struct proto_PetSkillLevelDesc_StaticFields {
};
struct proto_PetSkillLevelDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PetSkillLevelDesc_c {
	Il2CppClass_1 _1;
	proto_PetSkillLevelDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PetSkillLevelDesc_VTable vtable;
};
struct proto_PetSkillLevelDesc_o {
	proto_PetSkillLevelDesc_c *klass;
	void *monitor;
	uint32_t skill_id;
	uint32_t skill_level;
	uint32_t pet_level;
	uint32_t type;
	uint32_t parameter1;
	uint32_t parameter2;
	uint32_t parameter3;
};
struct proto_PetSkillInfoDesc_StaticFields {
};
struct proto_PetSkillInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PetSkillInfoDesc_c {
	Il2CppClass_1 _1;
	proto_PetSkillInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PetSkillInfoDesc_VTable vtable;
};
struct proto_PetSkillInfoDesc_o {
	proto_PetSkillInfoDesc_c *klass;
	void *monitor;
	uint32_t skill_id;
	uint32_t source_type;
	uint32_t source_pet_id;
	uint32_t pet_id;
};
struct proto_PetOpenTimeDesc_StaticFields {
};
struct proto_PetOpenTimeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PetOpenTimeDesc_c {
	Il2CppClass_1 _1;
	proto_PetOpenTimeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PetOpenTimeDesc_VTable vtable;
};
struct proto_PetOpenTimeDesc_o {
	proto_PetOpenTimeDesc_c *klass;
	void *monitor;
	uint32_t pet_id;
	System_String_o* region;
	int64_t open_time;
	int64_t exp_start_time;
	int64_t exp_end_time;
};
struct proto_TreasurePoolDesc_StaticFields {
};
struct proto_TreasurePoolDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TreasurePoolDesc_c {
	Il2CppClass_1 _1;
	proto_TreasurePoolDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TreasurePoolDesc_VTable vtable;
};
struct proto_TreasurePoolDesc_o {
	proto_TreasurePoolDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* name;
	System_String_o* desc;
	uint32_t need_daily_score;
	uint32_t need_weekly_score;
};
struct proto_TreasureShootDesc_StaticFields {
};
struct proto_TreasureShootDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TreasureShootDesc_c {
	Il2CppClass_1 _1;
	proto_TreasureShootDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TreasureShootDesc_VTable vtable;
};
struct proto_TreasureShootDesc_o {
	proto_TreasureShootDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t weight;
	System_Collections_Generic_List_AwardDesc__o* awards;
	bool is_preview;
	uint32_t preview_avatar;
	bool is_big_reward;
	int32_t return_type;
	uint32_t return_id;
	uint32_t return_num;
	uint32_t reward_level;
	System_String_o* icon;
	bool is_auto_open;
	bool compose_icon;
	bool is_preview_probability;
};
struct proto_TreasureShootCSVDesc_StaticFields {
};
struct proto_TreasureShootCSVDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TreasureShootCSVDesc_c {
	Il2CppClass_1 _1;
	proto_TreasureShootCSVDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TreasureShootCSVDesc_VTable vtable;
};
struct proto_TreasureShootCSVDesc_o {
	proto_TreasureShootCSVDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t weight;
	System_Collections_Generic_List_AwardDesc__o* awards;
	bool is_preview;
	uint32_t preview_avatar;
	bool is_big_reward;
	int32_t return_type;
	uint32_t return_id;
	uint32_t return_num;
	uint32_t reward_level;
	System_String_o* icon;
	bool is_auto_open;
	bool compose_icon;
	uint32_t base_weight_a;
	uint32_t base_weight_b;
	uint32_t base_weight_c;
	uint32_t base_weight_d;
	uint32_t base_weight_e;
	uint32_t base_weight_f;
	uint32_t base_weight_g;
	uint32_t base_weight_h;
	bool is_preview_probability;
};
struct proto_CrateTreasureGroupDesc_StaticFields {
};
struct proto_CrateTreasureGroupDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CrateTreasureGroupDesc_c {
	Il2CppClass_1 _1;
	proto_CrateTreasureGroupDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CrateTreasureGroupDesc_VTable vtable;
};
struct proto_CrateTreasureGroupDesc_o {
	proto_CrateTreasureGroupDesc_c *klass;
	void *monitor;
	uint32_t group_id;
	uint32_t num_group;
	bool is_repeatable;
	System_String_o* icon;
};
struct proto_CrateDescs_StaticFields {
};
struct proto_CrateDescs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CrateDescs_c {
	Il2CppClass_1 _1;
	proto_CrateDescs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CrateDescs_VTable vtable;
};
struct proto_CrateDescs_o {
	proto_CrateDescs_c *klass;
	void *monitor;
	uint32_t crate_id;
	System_Collections_Generic_List_CrateTreasureGroupDesc__o* treasure_group;
};
struct proto_ActivityDesc_StaticFields {
};
struct proto_ActivityDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityDesc_c {
	Il2CppClass_1 _1;
	proto_ActivityDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityDesc_VTable vtable;
};
struct proto_ActivityDesc_o {
	proto_ActivityDesc_c *klass;
	void *monitor;
	uint32_t group_id;
	uint32_t activity_id;
	uint32_t activity_type;
	uint32_t sort_id;
	uint32_t is_process_show;
	uint32_t act_tag;
	uint32_t gos_pos;
	System_String_o* start_time;
	System_String_o* end_time;
	int32_t circle_type;
	int32_t pre_cdt_type1;
	uint32_t pre_cdt_value1;
	int32_t pre_cdt_type2;
	uint32_t pre_cdt_value2;
	int32_t pre_cdt_type3;
	uint32_t pre_cdt_value3;
	int32_t cdt_type;
	uint32_t cdt_value;
	System_Collections_Generic_List_AwardDesc__o* awards;
	System_Collections_Generic_List_Item__o* exchange_items;
	int32_t pre_cdt_type4;
	uint32_t pre_cdt_value4;
	int32_t pre_cdt_type5;
	uint32_t pre_cdt_value5;
	System_String_o* show_time;
	uint32_t table_type;
	uint32_t pre_activity_id;
	uint32_t settle_limit;
	uint32_t affiliate_table;
	uint32_t activity_class;
	System_Int64_array* hint_reset_time;
	uint32_t pre_cdt_gos_pos;
	System_UInt32_array* pre_cdt_item_ids;
	uint32_t min_level;
	uint32_t max_level;
	int32_t platform;
	uint32_t pre_cdt_switchk;
	bool big_prize;
	int32_t sub_type;
	System_String_o* stop_show_time;
	uint32_t award_expression;
	System_String_o* sub_gos_pos;
	uint32_t row_id;
	int32_t base_pre_cdt_type;
	uint32_t base_pre_cdt_value;
	uint32_t next_activity_id;
	uint32_t circle_value;
	bool is_big_event;
	System_UInt32_array* client_type_list;
};
struct proto_ActivityLocalizationDesc_StaticFields {
};
struct proto_ActivityLocalizationDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityLocalizationDesc_c {
	Il2CppClass_1 _1;
	proto_ActivityLocalizationDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityLocalizationDesc_VTable vtable;
};
struct proto_ActivityLocalizationDesc_o {
	proto_ActivityLocalizationDesc_c *klass;
	void *monitor;
	uint32_t activity_id;
	System_String_o* act_title;
	System_String_o* act_text;
	System_String_o* image_url;
	System_String_o* image_url_for_lobby;
	System_String_o* award_context;
	System_String_o* language;
	System_String_o* image_url_for_top_up;
	uint32_t act_style;
};
struct proto_ActivityFestivalDesc_StaticFields {
};
struct proto_ActivityFestivalDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityFestivalDesc_c {
	Il2CppClass_1 _1;
	proto_ActivityFestivalDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityFestivalDesc_VTable vtable;
};
struct proto_ActivityFestivalDesc_o {
	proto_ActivityFestivalDesc_c *klass;
	void *monitor;
	uint32_t event_id;
	uint32_t table_type;
	System_String_o* table_sprite;
	System_String_o* language;
	System_String_o* event_title;
	System_String_o* event_lobby_icon;
	System_String_o* start_time;
	System_String_o* end_time;
	uint32_t festival_item_id;
	System_String_o* cdn_url;
	uint32_t affiliate_table;
	uint32_t group_id;
	System_String_o* color_value;
	System_String_o* select_line;
	System_String_o* event_lobby_vfx;
	uint32_t leave_days;
	uint32_t feature_period_time;
	uint32_t max_features;
};
struct proto_LobbyGameEnterStyleDesc_StaticFields {
};
struct proto_LobbyGameEnterStyleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LobbyGameEnterStyleDesc_c {
	Il2CppClass_1 _1;
	proto_LobbyGameEnterStyleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LobbyGameEnterStyleDesc_VTable vtable;
};
struct proto_LobbyGameEnterStyleDesc_o {
	proto_LobbyGameEnterStyleDesc_c *klass;
	void *monitor;
	uint32_t event_id;
	System_String_o* start_time;
	System_String_o* end_time;
	System_String_o* lobby_start_icon;
	System_String_o* lobby_start_vfx;
	System_String_o* lobby_start_fontcolor;
	System_String_o* match_fontcolor;
	System_String_o* lobby_mode_icon;
	System_String_o* lobby_mode_vfx;
	System_String_o* mode_fontcolor;
	System_String_o* mode_map_fontcolor;
	System_String_o* mode_ranked_fontcolor;
	System_String_o* mode_buff_fontcolor;
	System_String_o* mode_buff_vfx;
};
struct proto_ActivityEntranceSwitchDesc_StaticFields {
};
struct proto_ActivityEntranceSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityEntranceSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_ActivityEntranceSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityEntranceSwitchDesc_VTable vtable;
};
struct proto_ActivityEntranceSwitchDesc_o {
	proto_ActivityEntranceSwitchDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* show_time;
	System_String_o* start_time;
	System_String_o* end_time;
	System_String_o* go_url;
	uint32_t go_pos;
	System_String_o* cdn_url;
	System_String_o* tip_cdn_url;
};
struct proto_ActivityBingoRewardsDesc_StaticFields {
};
struct proto_ActivityBingoRewardsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityBingoRewardsDesc_c {
	Il2CppClass_1 _1;
	proto_ActivityBingoRewardsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityBingoRewardsDesc_VTable vtable;
};
struct proto_ActivityBingoRewardsDesc_o {
	proto_ActivityBingoRewardsDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t level;
	System_UInt32_array* activity_ids;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_ActivityBingoInfoDesc_StaticFields {
};
struct proto_ActivityBingoInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityBingoInfoDesc_c {
	Il2CppClass_1 _1;
	proto_ActivityBingoInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityBingoInfoDesc_VTable vtable;
};
struct proto_ActivityBingoInfoDesc_o {
	proto_ActivityBingoInfoDesc_c *klass;
	void *monitor;
	uint32_t level;
	uint32_t key_id;
	uint32_t init_key_num;
	uint32_t cost_key_num;
	uint32_t cost_diamond;
	System_String_o* start_time;
	System_String_o* end_time;
};
struct proto_EventMissionDesc_StaticFields {
};
struct proto_EventMissionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EventMissionDesc_c {
	Il2CppClass_1 _1;
	proto_EventMissionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EventMissionDesc_VTable vtable;
};
struct proto_EventMissionDesc_o {
	proto_EventMissionDesc_c *klass;
	void *monitor;
	System_String_o* mission_name;
	int32_t mission_type;
	uint32_t mission_id;
};
struct proto_EventIntegretPageDesc_StaticFields {
};
struct proto_EventIntegretPageDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EventIntegretPageDesc_c {
	Il2CppClass_1 _1;
	proto_EventIntegretPageDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EventIntegretPageDesc_VTable vtable;
};
struct proto_EventIntegretPageDesc_o {
	proto_EventIntegretPageDesc_c *klass;
	void *monitor;
	uint32_t event_id;
	System_String_o* event_name;
	System_String_o* event_start_time;
	System_String_o* event_end_time;
	uint32_t event_start_timestamp;
	uint32_t event_end_timestamp;
	System_String_o* language;
	System_String_o* lobby_icon;
	System_String_o* web_mission_url;
	System_Collections_Generic_List_EventMissionDesc__o* event_missions;
	System_String_o* go_pos;
};
struct proto_ActivityDataProtectDesc_StaticFields {
};
struct proto_ActivityDataProtectDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityDataProtectDesc_c {
	Il2CppClass_1 _1;
	proto_ActivityDataProtectDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityDataProtectDesc_VTable vtable;
};
struct proto_ActivityDataProtectDesc_o {
	proto_ActivityDataProtectDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool is_open;
};
struct proto_PassiveActivityDataProtectDesc_StaticFields {
};
struct proto_PassiveActivityDataProtectDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PassiveActivityDataProtectDesc_c {
	Il2CppClass_1 _1;
	proto_PassiveActivityDataProtectDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PassiveActivityDataProtectDesc_VTable vtable;
};
struct proto_PassiveActivityDataProtectDesc_o {
	proto_PassiveActivityDataProtectDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool is_open;
	float percentage;
};
struct proto_SecretMissionDesc_StaticFields {
};
struct proto_SecretMissionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SecretMissionDesc_c {
	Il2CppClass_1 _1;
	proto_SecretMissionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SecretMissionDesc_VTable vtable;
};
struct proto_SecretMissionDesc_o {
	proto_SecretMissionDesc_c *klass;
	void *monitor;
	uint32_t secret_mission_id;
	uint32_t max_key_exchanged_num;
	System_String_o* additional_message;
	System_String_o* prefix_code;
	System_String_o* mission_title;
	int64_t start_time;
	int64_t end_time;
};
struct proto_ActivityBanRewardDesc_StaticFields {
};
struct proto_ActivityBanRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityBanRewardDesc_c {
	Il2CppClass_1 _1;
	proto_ActivityBanRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityBanRewardDesc_VTable vtable;
};
struct proto_ActivityBanRewardDesc_o {
	proto_ActivityBanRewardDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t ban_cdt_type;
	System_UInt32_array* behavior_rule_ids;
};
struct proto_ActivityWorkshopMapCodekDesc_StaticFields {
};
struct proto_ActivityWorkshopMapCodekDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityWorkshopMapCodekDesc_c {
	Il2CppClass_1 _1;
	proto_ActivityWorkshopMapCodekDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityWorkshopMapCodekDesc_VTable vtable;
};
struct proto_ActivityWorkshopMapCodekDesc_o {
	proto_ActivityWorkshopMapCodekDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_Collections_Generic_List_string__o* workshop_codes;
};
struct proto_ActivityRowDesc_StaticFields {
};
struct proto_ActivityRowDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityRowDesc_c {
	Il2CppClass_1 _1;
	proto_ActivityRowDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityRowDesc_VTable vtable;
};
struct proto_ActivityRowDesc_o {
	proto_ActivityRowDesc_c *klass;
	void *monitor;
	uint32_t row_id;
	uint32_t go_pos;
	System_String_o* sub_go_pos;
};
struct proto_ActivityCalendarDesc_StaticFields {
};
struct proto_ActivityCalendarDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityCalendarDesc_c {
	Il2CppClass_1 _1;
	proto_ActivityCalendarDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityCalendarDesc_VTable vtable;
};
struct proto_ActivityCalendarDesc_o {
	proto_ActivityCalendarDesc_c *klass;
	void *monitor;
	uint32_t activity_id;
	uint32_t top_fixed_pix;
	uint32_t row_pix;
	System_Collections_Generic_List_ActivityRowDesc__o* row_infos;
};
struct proto_ActivityInteractionDesc_StaticFields {
};
struct proto_ActivityInteractionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityInteractionDesc_c {
	Il2CppClass_1 _1;
	proto_ActivityInteractionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityInteractionDesc_VTable vtable;
};
struct proto_ActivityInteractionDesc_o {
	proto_ActivityInteractionDesc_c *klass;
	void *monitor;
	uint32_t activity_id;
	uint64_t interaction_id;
	uint32_t component_type;
	System_String_o* component_param1;
	System_String_o* component_param2;
	uint32_t component_posx;
	uint32_t component_posy;
	uint32_t height_size;
	uint32_t width_size;
	uint32_t interaction_type;
	System_String_o* interaction_param1;
	System_String_o* interaction_param2;
	System_String_o* language;
};
struct proto_ActivityFeaturesDesc_StaticFields {
};
struct proto_ActivityFeaturesDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityFeaturesDesc_c {
	Il2CppClass_1 _1;
	proto_ActivityFeaturesDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityFeaturesDesc_VTable vtable;
};
struct proto_ActivityFeaturesDesc_o {
	proto_ActivityFeaturesDesc_c *klass;
	void *monitor;
	uint32_t feature_id;
	System_String_o* act_title;
	uint32_t game_mode;
	System_String_o* cdn_url;
	uint32_t gos_pos;
	System_String_o* sub_gos_pos;
	int64_t update_time;
	System_String_o* language;
};
struct proto_ActivityTargetedFeaturesDesc_StaticFields {
};
struct proto_ActivityTargetedFeaturesDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityTargetedFeaturesDesc_c {
	Il2CppClass_1 _1;
	proto_ActivityTargetedFeaturesDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityTargetedFeaturesDesc_VTable vtable;
};
struct proto_ActivityTargetedFeaturesDesc_o {
	proto_ActivityTargetedFeaturesDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint64_t feature_id;
	int64_t start_time;
	int64_t end_time;
};
struct proto_ActivitySwitchDesc_StaticFields {
};
struct proto_ActivitySwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivitySwitchDesc_c {
	Il2CppClass_1 _1;
	proto_ActivitySwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivitySwitchDesc_VTable vtable;
};
struct proto_ActivitySwitchDesc_o {
	proto_ActivitySwitchDesc_c *klass;
	void *monitor;
	int32_t id;
	bool is_open;
	System_String_o* content;
};
struct proto_MatchmakingDesc_StaticFields {
};
struct proto_MatchmakingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchmakingDesc_c {
	Il2CppClass_1 _1;
	proto_MatchmakingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchmakingDesc_VTable vtable;
};
struct proto_MatchmakingDesc_o {
	proto_MatchmakingDesc_c *klass;
	void *monitor;
	uint32_t matchmaking_time;
	uint32_t wait_join_time;
	uint32_t wait_protect_time;
	uint32_t login_gameserver_timeout;
	uint32_t room_destroy_time;
	uint32_t sleep_ms;
	bool ingame_reconnection;
	uint32_t keep_reconnection_time_second;
	uint32_t bot_mmr_type;
	uint32_t ranking_bot_mmr_type;
	uint32_t room_wait_start_timeout;
	bool inroom_reconnection;
	uint32_t inroom_reconnection_time_second;
	uint32_t idc_timeout;
	System_UInt32_array* hackers_pool_effect_mode;
	bool room_enable_emulator_check;
	uint32_t room_limit_score;
	bool disable_mm7;
	bool loading_reconnection;
	uint32_t mass_group_destory_time;
	uint32_t waiting_gs_ready_timeout;
	uint32_t scan_interval;
	uint32_t bot_scan_interval;
	uint32_t bot_open_uid;
	uint32_t random_match_timeout;
	uint32_t tag_match_timeout;
	uint32_t direct_match_timeout;
	uint32_t cs_add_player_mmr;
	uint32_t room_match_timeout;
	uint32_t pool_type;
	uint32_t max_idc_ping;
	uint32_t disable_min_player_time;
};
struct proto_MatchmakingRuleDesc_StaticFields {
};
struct proto_MatchmakingRuleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchmakingRuleDesc_c {
	Il2CppClass_1 _1;
	proto_MatchmakingRuleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchmakingRuleDesc_VTable vtable;
};
struct proto_MatchmakingRuleDesc_o {
	proto_MatchmakingRuleDesc_c *klass;
	void *monitor;
	uint32_t map_id;
	uint32_t group_mode;
	uint32_t min_player_cnt;
	uint32_t max_player_cnt;
	bool mmr_open;
	bool bot_open;
	uint32_t min_room_mmr_delta;
	uint32_t base_mmr_delta;
	System_Collections_Generic_List_MatchmakingTimeMMRRangeItem__o* ranges;
	uint32_t mm_timeout;
	uint32_t game_mode;
	uint32_t language_timeout;
	uint32_t difficulty;
	uint32_t halfway_join_time;
	uint32_t min_group_cnt;
	uint32_t max_group_cnt;
	uint32_t begin_add_player_time;
	uint32_t stop_add_player_time;
	uint32_t squad_prefer_protection_time;
	bool ai_open;
	uint32_t mmr_fix_id;
	uint32_t dual_prefer_protection_time;
	uint32_t penta_prefer_protection_time;
	uint32_t solo_prefer_protection_time;
	bool max_player_cnt_limited;
	bool is_cs_special_ai_open;
	uint32_t high_time_mmr_fix_id;
	uint32_t normal_time_mmr_fix_id;
	uint32_t low_time_mmr_fix_id;
	uint32_t w_avg_base_mmr_delta;
	uint32_t social_player_mm_time;
	uint32_t credit_score_delta_time;
	uint32_t credit_score_delta;
};
struct proto_MatchmakingTimeMMRRangeItem_StaticFields {
};
struct proto_MatchmakingTimeMMRRangeItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchmakingTimeMMRRangeItem_c {
	Il2CppClass_1 _1;
	proto_MatchmakingTimeMMRRangeItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchmakingTimeMMRRangeItem_VTable vtable;
};
struct proto_MatchmakingTimeMMRRangeItem_o {
	proto_MatchmakingTimeMMRRangeItem_c *klass;
	void *monitor;
	uint32_t time_sec;
	uint32_t mmr_delta;
	uint32_t mmr_delta_up;
	uint32_t mmr_delta_down;
	uint32_t w_avg_mmr_delta;
	uint32_t w_avg_mmr_delta_up;
	uint32_t w_avg_mmr_delta_down;
};
struct proto_MMRFixDesc_StaticFields {
};
struct proto_MMRFixDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MMRFixDesc_c {
	Il2CppClass_1 _1;
	proto_MMRFixDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MMRFixDesc_VTable vtable;
};
struct proto_MMRFixDesc_o {
	proto_MMRFixDesc_c *klass;
	void *monitor;
	uint32_t mmr_fix_id;
	uint32_t mmr_start;
	uint32_t mmr_end;
	uint32_t base_mmr_delta_up;
	uint32_t base_mmr_delta_down;
	System_Collections_Generic_List_MatchmakingTimeMMRRangeItem__o* ranges;
	uint32_t mm_timeout;
	uint32_t begin_add_player_time;
	uint32_t stop_add_player_time;
	uint32_t w_avg_base_mmr_delta_up;
	uint32_t w_avg_base_mmr_delta_down;
	uint32_t idc_timeout;
	uint32_t idc2_timeout;
};
struct proto_MatchmakingBotDesc_StaticFields {
};
struct proto_MatchmakingBotDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchmakingBotDesc_c {
	Il2CppClass_1 _1;
	proto_MatchmakingBotDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchmakingBotDesc_VTable vtable;
};
struct proto_MatchmakingBotDesc_o {
	proto_MatchmakingBotDesc_c *klass;
	void *monitor;
	uint32_t mmr_start;
	uint32_t mmr_end;
	uint32_t bot_cnt;
	uint32_t bot_wait_time;
	uint32_t bot_mmr_separate;
	uint32_t none_bot_mmr_separate;
	uint32_t bot_point;
	uint32_t map_id;
	uint32_t game_mode;
	uint32_t group_mode;
	uint32_t bot_cnt_lv1;
	uint32_t bot_cnt_lv2;
	uint32_t bot_cnt_lv3;
	uint32_t bot_cnt_lv4;
	uint32_t fill_bot_level;
	uint32_t bot_cnt_lv5;
	uint32_t bot_cnt_lv6;
	uint32_t team_bot_cnt_lv1;
	uint32_t team_bot_cnt_lv2;
	uint32_t team_bot_cnt_lv3;
	uint32_t team_bot_cnt_lv4;
	uint32_t team_bot_cnt_lv5;
	uint32_t team_bot_cnt_lv6;
	uint32_t team_bot_cnt;
	uint32_t casual_player_safe_zone_switchk;
	System_Collections_Generic_List_AIInfoDesc__o* ai_infos;
	uint32_t ai_cnt;
	uint32_t replaced_ai_bot_level;
	uint32_t index;
	uint32_t team_ai_info_index;
};
struct proto_AIInfoDesc_StaticFields {
};
struct proto_AIInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AIInfoDesc_c {
	Il2CppClass_1 _1;
	proto_AIInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AIInfoDesc_VTable vtable;
};
struct proto_AIInfoDesc_o {
	proto_AIInfoDesc_c *klass;
	void *monitor;
	System_String_o* ai_index;
	uint32_t ai_num;
};
struct proto_GameOpeningInfoDesc_StaticFields {
};
struct proto_GameOpeningInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameOpeningInfoDesc_c {
	Il2CppClass_1 _1;
	proto_GameOpeningInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameOpeningInfoDesc_VTable vtable;
};
struct proto_GameOpeningInfoDesc_o {
	proto_GameOpeningInfoDesc_c *klass;
	void *monitor;
	uint32_t map_id;
	System_String_o* name;
	System_String_o* start_time;
	System_String_o* end_time;
	System_String_o* tips;
	uint32_t game_mode;
	uint32_t match_mode;
	bool is_new;
	System_String_o* config_start_time;
	System_String_o* config_end_time;
	System_String_o* player_count_limit;
	uint32_t level_visual_style;
	System_String_o* difficulty;
	System_String_o* weekday;
	uint32_t sort_id;
	System_String_o* visual_map;
	uint32_t tag;
	System_String_o* version;
	bool is_random;
	System_String_o* match_mode_image;
	bool is_force_random;
	System_String_o* tips_parameter;
	bool is_live_open;
	uint32_t live_effects_id;
	bool max_only;
	uint32_t bubble_id;
	uint32_t cdn_id;
};
struct proto_GameOpeningInfoDescList_StaticFields {
};
struct proto_GameOpeningInfoDescList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameOpeningInfoDescList_c {
	Il2CppClass_1 _1;
	proto_GameOpeningInfoDescList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameOpeningInfoDescList_VTable vtable;
};
struct proto_GameOpeningInfoDescList_o {
	proto_GameOpeningInfoDescList_c *klass;
	void *monitor;
	System_Collections_Generic_List_GameOpeningInfoDesc__o* gameOpeningInfos;
};
struct proto_GameModeNameDesc_StaticFields {
};
struct proto_GameModeNameDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameModeNameDesc_c {
	Il2CppClass_1 _1;
	proto_GameModeNameDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameModeNameDesc_VTable vtable;
};
struct proto_GameModeNameDesc_o {
	proto_GameModeNameDesc_c *klass;
	void *monitor;
	uint32_t mode_id;
	System_String_o* language;
	System_String_o* translation;
};
struct proto_GameModeNameList_StaticFields {
};
struct proto_GameModeNameList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameModeNameList_c {
	Il2CppClass_1 _1;
	proto_GameModeNameList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameModeNameList_VTable vtable;
};
struct proto_GameModeNameList_o {
	proto_GameModeNameList_c *klass;
	void *monitor;
	System_Collections_Generic_List_GameModeNameDesc__o* game_mode_names;
};
struct proto_ModeLevelLimitDescList_StaticFields {
};
struct proto_ModeLevelLimitDescList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ModeLevelLimitDescList_c {
	Il2CppClass_1 _1;
	proto_ModeLevelLimitDescList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ModeLevelLimitDescList_VTable vtable;
};
struct proto_ModeLevelLimitDescList_o {
	proto_ModeLevelLimitDescList_c *klass;
	void *monitor;
	System_Collections_Generic_List_ModeLevelLimitDesc__o* mode_level_limits;
};
struct proto_RankingLevelLimitDescList_StaticFields {
};
struct proto_RankingLevelLimitDescList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingLevelLimitDescList_c {
	Il2CppClass_1 _1;
	proto_RankingLevelLimitDescList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingLevelLimitDescList_VTable vtable;
};
struct proto_RankingLevelLimitDescList_o {
	proto_RankingLevelLimitDescList_c *klass;
	void *monitor;
	System_Collections_Generic_List_RankingLevelLimitDesc__o* ranking_level_limits;
};
struct proto_GameModeIntegrateDescList_StaticFields {
};
struct proto_GameModeIntegrateDescList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameModeIntegrateDescList_c {
	Il2CppClass_1 _1;
	proto_GameModeIntegrateDescList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameModeIntegrateDescList_VTable vtable;
};
struct proto_GameModeIntegrateDescList_o {
	proto_GameModeIntegrateDescList_c *klass;
	void *monitor;
	System_Collections_Generic_List_GameModeIntegrateDesc__o* game_mode_integrates;
};
struct proto_GameOpeningInfoRes_StaticFields {
};
struct proto_GameOpeningInfoRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameOpeningInfoRes_c {
	Il2CppClass_1 _1;
	proto_GameOpeningInfoRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameOpeningInfoRes_VTable vtable;
};
struct proto_GameOpeningInfoRes_o {
	proto_GameOpeningInfoRes_c *klass;
	void *monitor;
	proto_GameOpeningInfoDescList_o* opening_info_list;
	int64_t timezone_offset_secs;
	proto_GameModeNameList_o* game_mode_name_list;
	proto_ModeLevelLimitDescList_o* mode_level_limit_list;
	proto_RankingLevelLimitDescList_o* ranking_level_limit_list;
	proto_GameModeIntegrateDescList_o* game_mode_integrate_list;
	System_Collections_Generic_List_SpecialModeOpeningInfoDesc__o* special_mode_opening_list;
};
struct proto_MatchmakingMapConfigDesc_StaticFields {
};
struct proto_MatchmakingMapConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchmakingMapConfigDesc_c {
	Il2CppClass_1 _1;
	proto_MatchmakingMapConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchmakingMapConfigDesc_VTable vtable;
};
struct proto_MatchmakingMapConfigDesc_o {
	proto_MatchmakingMapConfigDesc_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t map_id;
	uint32_t map_priority;
	uint32_t map_weight;
	uint32_t map_degrade_time;
	System_String_o* start_time;
	System_String_o* end_time;
	int64_t config_start_timestamp;
	int64_t config_end_timestamp;
};
struct proto_ModeLevelLimitDesc_StaticFields {
};
struct proto_ModeLevelLimitDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ModeLevelLimitDesc_c {
	Il2CppClass_1 _1;
	proto_ModeLevelLimitDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ModeLevelLimitDesc_VTable vtable;
};
struct proto_ModeLevelLimitDesc_o {
	proto_ModeLevelLimitDesc_c *klass;
	void *monitor;
	uint32_t map_id;
	uint32_t game_mode;
	uint32_t level;
};
struct proto_RankingLevelLimitDesc_StaticFields {
};
struct proto_RankingLevelLimitDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingLevelLimitDesc_c {
	Il2CppClass_1 _1;
	proto_RankingLevelLimitDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingLevelLimitDesc_VTable vtable;
};
struct proto_RankingLevelLimitDesc_o {
	proto_RankingLevelLimitDesc_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t guest_level;
	uint32_t normal_level;
	uint32_t guest_register_need_time;
	uint32_t normal_register_need_time;
};
struct proto_GameModeIntegrateDesc_StaticFields {
};
struct proto_GameModeIntegrateDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameModeIntegrateDesc_c {
	Il2CppClass_1 _1;
	proto_GameModeIntegrateDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameModeIntegrateDesc_VTable vtable;
};
struct proto_GameModeIntegrateDesc_o {
	proto_GameModeIntegrateDesc_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t game_mode;
};
struct proto_EmulatorSettingDesc_StaticFields {
};
struct proto_EmulatorSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EmulatorSettingDesc_c {
	Il2CppClass_1 _1;
	proto_EmulatorSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EmulatorSettingDesc_VTable vtable;
};
struct proto_EmulatorSettingDesc_o {
	proto_EmulatorSettingDesc_c *klass;
	void *monitor;
	uint32_t limit_score;
	uint32_t match_mode;
	uint32_t game_mode;
	int32_t emulator_method;
};
struct proto_HackerPoolCdt_StaticFields {
};
struct proto_HackerPoolCdt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HackerPoolCdt_c {
	Il2CppClass_1 _1;
	proto_HackerPoolCdt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HackerPoolCdt_VTable vtable;
};
struct proto_HackerPoolCdt_o {
	proto_HackerPoolCdt_c *klass;
	void *monitor;
	int32_t cdt_type;
	int32_t cdt_manner;
	System_String_o* cdt_value;
};
struct proto_HackMatchPoolCdtDesc_StaticFields {
};
struct proto_HackMatchPoolCdtDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HackMatchPoolCdtDesc_c {
	Il2CppClass_1 _1;
	proto_HackMatchPoolCdtDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HackMatchPoolCdtDesc_VTable vtable;
};
struct proto_HackMatchPoolCdtDesc_o {
	proto_HackMatchPoolCdtDesc_c *klass;
	void *monitor;
	uint32_t cdt_id;
	bool switchk;
	System_Collections_Generic_List_HackerPoolCdt__o* hacker_cdt;
};
struct proto_WerewolvesScaleRuleDesc_StaticFields {
};
struct proto_WerewolvesScaleRuleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WerewolvesScaleRuleDesc_c {
	Il2CppClass_1 _1;
	proto_WerewolvesScaleRuleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WerewolvesScaleRuleDesc_VTable vtable;
};
struct proto_WerewolvesScaleRuleDesc_o {
	proto_WerewolvesScaleRuleDesc_c *klass;
	void *monitor;
	System_Collections_Generic_List_WerewolvesScaleRange__o* ranges;
};
struct proto_WerewolvesScaleRange_StaticFields {
};
struct proto_WerewolvesScaleRange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WerewolvesScaleRange_c {
	Il2CppClass_1 _1;
	proto_WerewolvesScaleRange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WerewolvesScaleRange_VTable vtable;
};
struct proto_WerewolvesScaleRange_o {
	proto_WerewolvesScaleRange_c *klass;
	void *monitor;
	uint32_t time_sec;
	uint32_t player_delta;
};
struct proto_RandomAlgorithmDesc_StaticFields {
};
struct proto_RandomAlgorithmDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RandomAlgorithmDesc_c {
	Il2CppClass_1 _1;
	proto_RandomAlgorithmDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RandomAlgorithmDesc_VTable vtable;
};
struct proto_RandomAlgorithmDesc_o {
	proto_RandomAlgorithmDesc_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t game_mode;
	bool is_open;
};
struct proto_SpecialMatchMakingBotDesc_StaticFields {
};
struct proto_SpecialMatchMakingBotDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SpecialMatchMakingBotDesc_c {
	Il2CppClass_1 _1;
	proto_SpecialMatchMakingBotDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SpecialMatchMakingBotDesc_VTable vtable;
};
struct proto_SpecialMatchMakingBotDesc_o {
	proto_SpecialMatchMakingBotDesc_c *klass;
	void *monitor;
	uint32_t team_ai_info_index;
	uint32_t user_tag;
	System_Collections_Generic_List_AIInfoDesc__o* ai_info_list;
	uint32_t ai_cnt;
	System_Collections_Generic_List_AIInfoDesc__o* team_ai_info_list;
	uint32_t team_ai_cnt;
};
struct proto_MapDegradeTimeDesc_StaticFields {
};
struct proto_MapDegradeTimeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MapDegradeTimeDesc_c {
	Il2CppClass_1 _1;
	proto_MapDegradeTimeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MapDegradeTimeDesc_VTable vtable;
};
struct proto_MapDegradeTimeDesc_o {
	proto_MapDegradeTimeDesc_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t matchmaking_point_min;
	uint32_t matchmaking_point_max;
	uint32_t high_time;
	uint32_t normal_time;
	uint32_t low_time;
	System_UInt32_array* group_mode;
};
struct proto_CSRankPreTeamPointDesc_StaticFields {
};
struct proto_CSRankPreTeamPointDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankPreTeamPointDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankPreTeamPointDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankPreTeamPointDesc_VTable vtable;
};
struct proto_CSRankPreTeamPointDesc_o {
	proto_CSRankPreTeamPointDesc_c *klass;
	void *monitor;
	uint32_t pre_team_num;
	System_UInt32_array* players;
};
struct proto_HourSettingDesc_StaticFields {
};
struct proto_HourSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HourSettingDesc_c {
	Il2CppClass_1 _1;
	proto_HourSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HourSettingDesc_VTable vtable;
};
struct proto_HourSettingDesc_o {
	proto_HourSettingDesc_c *klass;
	void *monitor;
	System_Collections_Generic_List_HourSettingTime__o* times;
};
struct proto_MatchmakingSwitchDesc_StaticFields {
};
struct proto_MatchmakingSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchmakingSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_MatchmakingSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchmakingSwitchDesc_VTable vtable;
};
struct proto_MatchmakingSwitchDesc_o {
	proto_MatchmakingSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool is_team_division_open;
};
struct proto_GroupDesc_StaticFields {
};
struct proto_GroupDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GroupDesc_c {
	Il2CppClass_1 _1;
	proto_GroupDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GroupDesc_VTable vtable;
};
struct proto_GroupDesc_o {
	proto_GroupDesc_c *klass;
	void *monitor;
	bool enable_region;
	bool enable_hacker_auto_group;
	uint32_t idc_auto_group_timeout;
	uint32_t kicked_player_cnt;
	bool enable_detailed_group_presence;
	bool enable_group_auto_expansion;
	bool enable_hacker_group_limit;
	bool open_scan_offline_players;
	uint32_t scan_offline_players_interval;
	uint32_t player_offline_time_out;
};
struct proto_RoomCreateRuleDesc_StaticFields {
};
struct proto_RoomCreateRuleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RoomCreateRuleDesc_c {
	Il2CppClass_1 _1;
	proto_RoomCreateRuleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RoomCreateRuleDesc_VTable vtable;
};
struct proto_RoomCreateRuleDesc_o {
	proto_RoomCreateRuleDesc_c *klass;
	void *monitor;
	uint32_t map_id;
	uint32_t game_mode;
	uint32_t group_mode;
	System_UInt32_array* members;
	System_UInt32_array* spectators;
	uint32_t room_type;
	uint32_t min_member_cnt;
	bool enable_voice_chat;
	System_UInt32_array* enter_level_limit;
};
struct proto_RoomNumLimitDesc_StaticFields {
};
struct proto_RoomNumLimitDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RoomNumLimitDesc_c {
	Il2CppClass_1 _1;
	proto_RoomNumLimitDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RoomNumLimitDesc_VTable vtable;
};
struct proto_RoomNumLimitDesc_o {
	proto_RoomNumLimitDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t max_in_game_room_num;
	uint32_t tab_type;
	uint32_t ugc_data_storage_room_num;
};
struct proto_RoomCreateRuleDropDesc_StaticFields {
};
struct proto_RoomCreateRuleDropDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RoomCreateRuleDropDesc_c {
	Il2CppClass_1 _1;
	proto_RoomCreateRuleDropDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RoomCreateRuleDropDesc_VTable vtable;
};
struct proto_RoomCreateRuleDropDesc_o {
	proto_RoomCreateRuleDropDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* suffix;
	uint32_t room_type;
	System_String_o* loc_key;
	int32_t unlimited_ammo_switchk;
	int32_t air_drop_switchk;
	int32_t loadout_switchk;
	int32_t car_drop_switchk;
	uint32_t drop_type;
	int32_t air_ship_switchk;
	int32_t ban_gun_skin_attr;
	int32_t hide_enemy_fashion;
	int32_t friendly_fire;
	int32_t hide_hud;
	uint32_t revival;
	System_String_o* describe_key;
	int32_t save_zone_speed;
	int32_t save_zone_damage;
	int32_t auto_revival;
};
struct proto_RoomCreateRuleRes_StaticFields {
};
struct proto_RoomCreateRuleRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RoomCreateRuleRes_c {
	Il2CppClass_1 _1;
	proto_RoomCreateRuleRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RoomCreateRuleRes_VTable vtable;
};
struct proto_RoomCreateRuleRes_o {
	proto_RoomCreateRuleRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RoomCreateRuleDropDesc__o* room_create_rule_drops;
	System_Collections_Generic_List_RoomCreateRuleDesc__o* room_create_rules;
};
struct proto_RoomCardDesc_StaticFields {
};
struct proto_RoomCardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RoomCardDesc_c {
	Il2CppClass_1 _1;
	proto_RoomCardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RoomCardDesc_VTable vtable;
};
struct proto_RoomCardDesc_o {
	proto_RoomCardDesc_c *klass;
	void *monitor;
	uint32_t card_id;
	int32_t card_type;
};
struct proto_RoomSeparateNodeDesc_StaticFields {
};
struct proto_RoomSeparateNodeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RoomSeparateNodeDesc_c {
	Il2CppClass_1 _1;
	proto_RoomSeparateNodeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RoomSeparateNodeDesc_VTable vtable;
};
struct proto_RoomSeparateNodeDesc_o {
	proto_RoomSeparateNodeDesc_c *klass;
	void *monitor;
	uint32_t grab_node_num;
	uint32_t each_node_room_num;
	uint32_t quick_join_room_num;
};
struct proto_WorkshopTagOrderDesc_StaticFields {
};
struct proto_WorkshopTagOrderDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopTagOrderDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopTagOrderDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopTagOrderDesc_VTable vtable;
};
struct proto_WorkshopTagOrderDesc_o {
	proto_WorkshopTagOrderDesc_c *klass;
	void *monitor;
	uint32_t tag_id;
	uint32_t tag_order;
	uint32_t max_num;
};
struct proto_WorkShopRoomListControlDesc_StaticFields {
};
struct proto_WorkShopRoomListControlDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkShopRoomListControlDesc_c {
	Il2CppClass_1 _1;
	proto_WorkShopRoomListControlDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkShopRoomListControlDesc_VTable vtable;
};
struct proto_WorkShopRoomListControlDesc_o {
	proto_WorkShopRoomListControlDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t probability;
	uint32_t pre_grab_room_num;
};
struct proto_RegionSettingDesc_StaticFields {
};
struct proto_RegionSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RegionSettingDesc_c {
	Il2CppClass_1 _1;
	proto_RegionSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RegionSettingDesc_VTable vtable;
};
struct proto_RegionSettingDesc_o {
	proto_RegionSettingDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* region_server;
};
struct proto_MtpConfigDesc_StaticFields {
};
struct proto_MtpConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MtpConfigDesc_c {
	Il2CppClass_1 _1;
	proto_MtpConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MtpConfigDesc_VTable vtable;
};
struct proto_MtpConfigDesc_o {
	proto_MtpConfigDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool enable;
};
struct proto_BatchNotifyPresenceSwitchDesc_StaticFields {
};
struct proto_BatchNotifyPresenceSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BatchNotifyPresenceSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_BatchNotifyPresenceSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BatchNotifyPresenceSwitchDesc_VTable vtable;
};
struct proto_BatchNotifyPresenceSwitchDesc_o {
	proto_BatchNotifyPresenceSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool switchk;
	uint32_t update_presence_interval;
	uint32_t batch_update_counts;
};
struct proto_BatchGroupPresenceSwitchDesc_StaticFields {
};
struct proto_BatchGroupPresenceSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BatchGroupPresenceSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_BatchGroupPresenceSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BatchGroupPresenceSwitchDesc_VTable vtable;
};
struct proto_BatchGroupPresenceSwitchDesc_o {
	proto_BatchGroupPresenceSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool switchk;
	uint32_t update_presence_interval;
	uint32_t batch_update_counts;
};
struct proto_BatchRoomPresenceSwitchDesc_StaticFields {
};
struct proto_BatchRoomPresenceSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BatchRoomPresenceSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_BatchRoomPresenceSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BatchRoomPresenceSwitchDesc_VTable vtable;
};
struct proto_BatchRoomPresenceSwitchDesc_o {
	proto_BatchRoomPresenceSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool switchk;
	uint32_t update_presence_interval;
	uint32_t batch_update_counts;
};
struct proto_BatchMatchMakingPresenceSwitchDesc_StaticFields {
};
struct proto_BatchMatchMakingPresenceSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BatchMatchMakingPresenceSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_BatchMatchMakingPresenceSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BatchMatchMakingPresenceSwitchDesc_VTable vtable;
};
struct proto_BatchMatchMakingPresenceSwitchDesc_o {
	proto_BatchMatchMakingPresenceSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool switchk;
	uint32_t update_presence_interval;
	uint32_t batch_update_counts;
};
struct proto_NotiRateLimitDesc_StaticFields {
};
struct proto_NotiRateLimitDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NotiRateLimitDesc_c {
	Il2CppClass_1 _1;
	proto_NotiRateLimitDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NotiRateLimitDesc_VTable vtable;
};
struct proto_NotiRateLimitDesc_o {
	proto_NotiRateLimitDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool enable;
	uint32_t rate;
	uint32_t burst;
};
struct proto_NotiCommonSettingDesc_StaticFields {
};
struct proto_NotiCommonSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NotiCommonSettingDesc_c {
	Il2CppClass_1 _1;
	proto_NotiCommonSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NotiCommonSettingDesc_VTable vtable;
};
struct proto_NotiCommonSettingDesc_o {
	proto_NotiCommonSettingDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool disable_other_region;
};
struct proto_RegionDesc_StaticFields {
};
struct proto_RegionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RegionDesc_c {
	Il2CppClass_1 _1;
	proto_RegionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RegionDesc_VTable vtable;
};
struct proto_RegionDesc_o {
	proto_RegionDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* region_server;
	System_String_o* notification_region_server;
	uint32_t voice_type;
	uint32_t voice_server;
	uint32_t chat_server;
	bool open;
	System_String_o* voice_server_url;
};
struct proto_GeoipDesc_StaticFields {
};
struct proto_GeoipDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GeoipDesc_c {
	Il2CppClass_1 _1;
	proto_GeoipDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GeoipDesc_VTable vtable;
};
struct proto_GeoipDesc_o {
	proto_GeoipDesc_c *klass;
	void *monitor;
	bool enable_geoip;
};
struct proto_DebugIPDesc_StaticFields {
};
struct proto_DebugIPDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DebugIPDesc_c {
	Il2CppClass_1 _1;
	proto_DebugIPDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DebugIPDesc_VTable vtable;
};
struct proto_DebugIPDesc_o {
	proto_DebugIPDesc_c *klass;
	void *monitor;
	System_String_o* debug_ip;
};
struct proto_RegionLockDesc_StaticFields {
};
struct proto_RegionLockDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RegionLockDesc_c {
	Il2CppClass_1 _1;
	proto_RegionLockDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RegionLockDesc_VTable vtable;
};
struct proto_RegionLockDesc_o {
	proto_RegionLockDesc_c *klass;
	void *monitor;
	System_String_o* region_server;
	System_Collections_Generic_List_string__o* ip_regions;
	System_Collections_Generic_List_string__o* languages;
	int64_t active_time;
};
struct proto_RegionLockWhiteListDesc_StaticFields {
};
struct proto_RegionLockWhiteListDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RegionLockWhiteListDesc_c {
	Il2CppClass_1 _1;
	proto_RegionLockWhiteListDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RegionLockWhiteListDesc_VTable vtable;
};
struct proto_RegionLockWhiteListDesc_o {
	proto_RegionLockWhiteListDesc_c *klass;
	void *monitor;
	System_String_o* ip;
	System_String_o* lock_region;
};
struct proto_RegionRecommendDesc_StaticFields {
};
struct proto_RegionRecommendDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RegionRecommendDesc_c {
	Il2CppClass_1 _1;
	proto_RegionRecommendDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RegionRecommendDesc_VTable vtable;
};
struct proto_RegionRecommendDesc_o {
	proto_RegionRecommendDesc_c *klass;
	void *monitor;
	System_String_o* language;
	System_Collections_Generic_List_string__o* recommend_region_servers;
};
struct proto_BillboardDesc_StaticFields {
};
struct proto_BillboardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BillboardDesc_c {
	Il2CppClass_1 _1;
	proto_BillboardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BillboardDesc_VTable vtable;
};
struct proto_BillboardDesc_o {
	proto_BillboardDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* desc;
	uint32_t enabled;
};
struct proto_MailDesc_StaticFields {
};
struct proto_MailDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MailDesc_c {
	Il2CppClass_1 _1;
	proto_MailDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MailDesc_VTable vtable;
};
struct proto_MailDesc_o {
	proto_MailDesc_c *klass;
	void *monitor;
	uint32_t max_mail_num;
	uint32_t expire_days;
	uint32_t max_report_mail_num;
	uint32_t report_mail_expire_days;
};
struct proto_MailContentDesc_StaticFields {
};
struct proto_MailContentDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MailContentDesc_c {
	Il2CppClass_1 _1;
	proto_MailContentDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MailContentDesc_VTable vtable;
};
struct proto_MailContentDesc_o {
	proto_MailContentDesc_c *klass;
	void *monitor;
	uint32_t type;
	System_String_o* title;
	System_String_o* content;
};
struct proto_AttendanceConfigDesc_StaticFields {
};
struct proto_AttendanceConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AttendanceConfigDesc_c {
	Il2CppClass_1 _1;
	proto_AttendanceConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AttendanceConfigDesc_VTable vtable;
};
struct proto_AttendanceConfigDesc_o {
	proto_AttendanceConfigDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* start_time;
	System_String_o* end_time;
	System_String_o* url;
	System_String_o* loc_key;
	int32_t attendance_type;
};
struct proto_AttendanceDesc_StaticFields {
};
struct proto_AttendanceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AttendanceDesc_c {
	Il2CppClass_1 _1;
	proto_AttendanceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AttendanceDesc_VTable vtable;
};
struct proto_AttendanceDesc_o {
	proto_AttendanceDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t index_id;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t weight;
	bool is_big_prize;
};
struct proto_NewPlayerLevelUpTasksDesc_StaticFields {
};
struct proto_NewPlayerLevelUpTasksDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewPlayerLevelUpTasksDesc_c {
	Il2CppClass_1 _1;
	proto_NewPlayerLevelUpTasksDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewPlayerLevelUpTasksDesc_VTable vtable;
};
struct proto_NewPlayerLevelUpTasksDesc_o {
	proto_NewPlayerLevelUpTasksDesc_c *klass;
	void *monitor;
	uint32_t task_id;
	int32_t cdt_type;
	uint32_t cdt_value;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_NewPlayerLevelUpLimitTimeDesc_StaticFields {
};
struct proto_NewPlayerLevelUpLimitTimeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewPlayerLevelUpLimitTimeDesc_c {
	Il2CppClass_1 _1;
	proto_NewPlayerLevelUpLimitTimeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewPlayerLevelUpLimitTimeDesc_VTable vtable;
};
struct proto_NewPlayerLevelUpLimitTimeDesc_o {
	proto_NewPlayerLevelUpLimitTimeDesc_c *klass;
	void *monitor;
	uint64_t date_ob19_timestamp;
	uint64_t date_cut_apart_timestamp;
	uint64_t new_player_days;
	System_String_o* date_ob19;
	System_String_o* date_cut_apart;
	uint64_t date_ob32_timestamp;
};
struct proto_NewPlayerRewardDesc_StaticFields {
};
struct proto_NewPlayerRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewPlayerRewardDesc_c {
	Il2CppClass_1 _1;
	proto_NewPlayerRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewPlayerRewardDesc_VTable vtable;
};
struct proto_NewPlayerRewardDesc_o {
	proto_NewPlayerRewardDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_Collections_Generic_List_AwardDesc__o* awards;
	System_String_o* tab_cdn_url;
};
struct proto_VeteranRewardDesc_StaticFields {
};
struct proto_VeteranRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranRewardDesc_c {
	Il2CppClass_1 _1;
	proto_VeteranRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranRewardDesc_VTable vtable;
};
struct proto_VeteranRewardDesc_o {
	proto_VeteranRewardDesc_c *klass;
	void *monitor;
	uint32_t id;
	proto_AwardDesc_o* award;
	System_String_o* cdn_url_key;
	bool is_special;
	proto_VeteranAwardOutput_o* award_output;
};
struct proto_VeteranConfigDesc_StaticFields {
};
struct proto_VeteranConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranConfigDesc_c {
	Il2CppClass_1 _1;
	proto_VeteranConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranConfigDesc_VTable vtable;
};
struct proto_VeteranConfigDesc_o {
	proto_VeteranConfigDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t leave_days;
	uint32_t chest_leave_days;
	uint32_t veteran_switchk;
	System_UInt32_array* veteran_time_class;
	float auto_mode_prob;
	uint32_t social_player_mm_count;
};
struct proto_VeteranTaskDesc_StaticFields {
};
struct proto_VeteranTaskDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranTaskDesc_c {
	Il2CppClass_1 _1;
	proto_VeteranTaskDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranTaskDesc_VTable vtable;
};
struct proto_VeteranTaskDesc_o {
	proto_VeteranTaskDesc_c *klass;
	void *monitor;
	uint32_t task_id;
	int32_t task_class;
	int32_t pre_cdt_type1;
	uint32_t pre_cdt_value1;
	int32_t pre_cdt_type2;
	uint32_t pre_cdt_value2;
	int32_t pre_cdt_type3;
	uint32_t pre_cdt_value3;
	int32_t pre_cdt_type4;
	uint32_t pre_cdt_value4;
	int32_t pre_cdt_type5;
	uint32_t pre_cdt_value5;
	int32_t cdt_type;
	uint32_t cdt_value;
	System_String_o* task_text;
	uint32_t pre_cdt_switchk;
	int32_t circle_type;
	uint32_t go_pos;
	System_String_o* sub_gopos;
};
struct proto_VeteranDailyTaskDesc_StaticFields {
};
struct proto_VeteranDailyTaskDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranDailyTaskDesc_c {
	Il2CppClass_1 _1;
	proto_VeteranDailyTaskDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranDailyTaskDesc_VTable vtable;
};
struct proto_VeteranDailyTaskDesc_o {
	proto_VeteranDailyTaskDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t task_pool_id;
	uint32_t activeness;
	proto_VeteranAwardOutput_o* award_output;
	System_String_o* go_pos;
	System_String_o* sub_gopos;
};
struct proto_VeteranBigPrizeDesc_StaticFields {
};
struct proto_VeteranBigPrizeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranBigPrizeDesc_c {
	Il2CppClass_1 _1;
	proto_VeteranBigPrizeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranBigPrizeDesc_VTable vtable;
};
struct proto_VeteranBigPrizeDesc_o {
	proto_VeteranBigPrizeDesc_c *klass;
	void *monitor;
	uint32_t big_prize_id;
	uint32_t veteran_class;
	uint32_t big_prize_demand;
	System_String_o* cdn_url;
	System_Collections_Generic_List_AwardDesc__o* awards;
	System_String_o* language;
	uint32_t big_prize_index;
};
struct proto_VeteranBigPrizeIndexStatus_StaticFields {
};
struct proto_VeteranBigPrizeIndexStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranBigPrizeIndexStatus_c {
	Il2CppClass_1 _1;
	proto_VeteranBigPrizeIndexStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranBigPrizeIndexStatus_VTable vtable;
};
struct proto_VeteranBigPrizeIndexStatus_o {
	proto_VeteranBigPrizeIndexStatus_c *klass;
	void *monitor;
	uint32_t index;
	int32_t status;
};
struct proto_VeteranBigPrizeStatus_StaticFields {
};
struct proto_VeteranBigPrizeStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranBigPrizeStatus_c {
	Il2CppClass_1 _1;
	proto_VeteranBigPrizeStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranBigPrizeStatus_VTable vtable;
};
struct proto_VeteranBigPrizeStatus_o {
	proto_VeteranBigPrizeStatus_c *klass;
	void *monitor;
	System_Collections_Generic_List_VeteranBigPrizeIndexStatus__o* big_prize_status;
};
struct proto_FestivalAttendanceConfigDesc_StaticFields {
};
struct proto_FestivalAttendanceConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FestivalAttendanceConfigDesc_c {
	Il2CppClass_1 _1;
	proto_FestivalAttendanceConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FestivalAttendanceConfigDesc_VTable vtable;
};
struct proto_FestivalAttendanceConfigDesc_o {
	proto_FestivalAttendanceConfigDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* start_time;
	System_String_o* end_time;
	System_String_o* act_text1;
	System_String_o* act_text2;
	System_String_o* act_text3;
	uint32_t festival_item_id1;
	uint32_t festival_item_id2;
};
struct proto_FestivalAttendanceDesc_StaticFields {
};
struct proto_FestivalAttendanceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FestivalAttendanceDesc_c {
	Il2CppClass_1 _1;
	proto_FestivalAttendanceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FestivalAttendanceDesc_VTable vtable;
};
struct proto_FestivalAttendanceDesc_o {
	proto_FestivalAttendanceDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t index_id;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t free_max_num;
	uint32_t drop_max_num;
};
struct proto_BatchShowContentDesc_StaticFields {
};
struct proto_BatchShowContentDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BatchShowContentDesc_c {
	Il2CppClass_1 _1;
	proto_BatchShowContentDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BatchShowContentDesc_VTable vtable;
};
struct proto_BatchShowContentDesc_o {
	proto_BatchShowContentDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t type;
	System_String_o* content;
	System_String_o* lang;
	System_String_o* pre_start_time;
	System_String_o* start_time;
	System_String_o* end_time;
	System_String_o* gopos;
	int64_t pre_start_timestamp;
	int64_t start_timestamp;
	int64_t end_timestamp;
};
struct proto_VeteranAwardDesc_StaticFields {
};
struct proto_VeteranAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranAwardDesc_c {
	Il2CppClass_1 _1;
	proto_VeteranAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranAwardDesc_VTable vtable;
};
struct proto_VeteranAwardDesc_o {
	proto_VeteranAwardDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t type;
	uint32_t term_id;
	uint32_t sort_id;
	uint32_t activeness_cdt;
	proto_AwardDesc_o* award;
	System_UInt32_array* leave_days;
	bool m_IsClaimed;
	bool m_IsSpecialAward;
};
struct proto_VeteranRightsDesc_StaticFields {
};
struct proto_VeteranRightsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranRightsDesc_c {
	Il2CppClass_1 _1;
	proto_VeteranRightsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranRightsDesc_VTable vtable;
};
struct proto_VeteranRightsDesc_o {
	proto_VeteranRightsDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t type;
	System_String_o* icon;
	System_String_o* title;
	System_String_o* context;
	System_Collections_Generic_List_string__o* num;
	uint32_t gopos;
	System_String_o* sub_gopos;
	System_String_o* gopos_text;
	int64_t start_time;
	int64_t end_time;
	System_String_o* veteran_rights_style;
};
struct proto_VeteranModeDesc_StaticFields {
};
struct proto_VeteranModeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranModeDesc_c {
	Il2CppClass_1 _1;
	proto_VeteranModeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranModeDesc_VTable vtable;
};
struct proto_VeteranModeDesc_o {
	proto_VeteranModeDesc_c *klass;
	void *monitor;
	uint32_t player_tag;
	System_String_o* title;
	System_String_o* gp_title;
	System_String_o* gp_desc;
	uint32_t game_mode;
	uint32_t game_mode_backup;
	int64_t start_time;
	int64_t end_time;
	System_String_o* param;
};
struct proto_VeteranAwardOutput_StaticFields {
};
struct proto_VeteranAwardOutput_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranAwardOutput_c {
	Il2CppClass_1 _1;
	proto_VeteranAwardOutput_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranAwardOutput_VTable vtable;
};
struct proto_VeteranAwardOutput_o {
	proto_VeteranAwardOutput_c *klass;
	void *monitor;
	uint32_t pool_id;
	int32_t output_type;
};
struct proto_VeteranReturnAwardDesc_StaticFields {
};
struct proto_VeteranReturnAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranReturnAwardDesc_c {
	Il2CppClass_1 _1;
	proto_VeteranReturnAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranReturnAwardDesc_VTable vtable;
};
struct proto_VeteranReturnAwardDesc_o {
	proto_VeteranReturnAwardDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t type;
	System_Collections_Generic_List_VeteranAwardOutput__o* award_output;
};
struct proto_VeteranTermCtrlDesc_StaticFields {
};
struct proto_VeteranTermCtrlDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranTermCtrlDesc_c {
	Il2CppClass_1 _1;
	proto_VeteranTermCtrlDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranTermCtrlDesc_VTable vtable;
};
struct proto_VeteranTermCtrlDesc_o {
	proto_VeteranTermCtrlDesc_c *klass;
	void *monitor;
	uint32_t term_id;
	int64_t start_timestamp;
	int64_t end_timestamp;
	int32_t type;
};
struct proto_RecommendStudentPoolSettingDesc_StaticFields {
};
struct proto_RecommendStudentPoolSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RecommendStudentPoolSettingDesc_c {
	Il2CppClass_1 _1;
	proto_RecommendStudentPoolSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RecommendStudentPoolSettingDesc_VTable vtable;
};
struct proto_RecommendStudentPoolSettingDesc_o {
	proto_RecommendStudentPoolSettingDesc_c *klass;
	void *monitor;
	uint32_t pool_num;
	uint32_t factor;
};
struct proto_PreVeteranConfigDesc_StaticFields {
};
struct proto_PreVeteranConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PreVeteranConfigDesc_c {
	Il2CppClass_1 _1;
	proto_PreVeteranConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PreVeteranConfigDesc_VTable vtable;
};
struct proto_PreVeteranConfigDesc_o {
	proto_PreVeteranConfigDesc_c *klass;
	void *monitor;
	int32_t action_type;
	uint32_t tag_id;
	System_String_o* param;
};
struct proto_VetAwardPoolConfigDesc_StaticFields {
};
struct proto_VetAwardPoolConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VetAwardPoolConfigDesc_c {
	Il2CppClass_1 _1;
	proto_VetAwardPoolConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VetAwardPoolConfigDesc_VTable vtable;
};
struct proto_VetAwardPoolConfigDesc_o {
	proto_VetAwardPoolConfigDesc_c *klass;
	void *monitor;
	uint32_t award_pool_id;
	uint32_t sort_id;
	uint32_t award_weight;
	uint32_t link_weapon_id;
	proto_AwardDesc_o* award;
};
struct proto_VetTaskPoolConfigDesc_StaticFields {
};
struct proto_VetTaskPoolConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VetTaskPoolConfigDesc_c {
	Il2CppClass_1 _1;
	proto_VetTaskPoolConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VetTaskPoolConfigDesc_VTable vtable;
};
struct proto_VetTaskPoolConfigDesc_o {
	proto_VetTaskPoolConfigDesc_c *klass;
	void *monitor;
	uint32_t task_pool_id;
	uint32_t sort_id;
	bool task_switchk;
	uint32_t task_weight;
	uint32_t task_id;
};
struct proto_VeteranBpAwardDesc_StaticFields {
};
struct proto_VeteranBpAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranBpAwardDesc_c {
	Il2CppClass_1 _1;
	proto_VeteranBpAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranBpAwardDesc_VTable vtable;
};
struct proto_VeteranBpAwardDesc_o {
	proto_VeteranBpAwardDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t sort_id;
	uint32_t activeness_cdt;
	proto_VeteranAwardOutput_o* free_award_output;
	proto_VeteranAwardOutput_o* super_award_output;
};
struct proto_LevelExpDesc_StaticFields {
};
struct proto_LevelExpDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LevelExpDesc_c {
	Il2CppClass_1 _1;
	proto_LevelExpDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LevelExpDesc_VTable vtable;
};
struct proto_LevelExpDesc_o {
	proto_LevelExpDesc_c *klass;
	void *monitor;
	uint32_t level;
	uint32_t exp;
};
struct proto_WhiteNicknameDesc_StaticFields {
};
struct proto_WhiteNicknameDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WhiteNicknameDesc_c {
	Il2CppClass_1 _1;
	proto_WhiteNicknameDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WhiteNicknameDesc_VTable vtable;
};
struct proto_WhiteNicknameDesc_o {
	proto_WhiteNicknameDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* nickname;
};
struct proto_RenameCostDesc_StaticFields {
};
struct proto_RenameCostDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RenameCostDesc_c {
	Il2CppClass_1 _1;
	proto_RenameCostDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RenameCostDesc_VTable vtable;
};
struct proto_RenameCostDesc_o {
	proto_RenameCostDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t diamond_cost;
	System_String_o* start_time;
	System_String_o* end_time;
	uint32_t on_sale_cost;
};
struct proto_WarmGameConfigDesc_StaticFields {
};
struct proto_WarmGameConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WarmGameConfigDesc_c {
	Il2CppClass_1 _1;
	proto_WarmGameConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WarmGameConfigDesc_VTable vtable;
};
struct proto_WarmGameConfigDesc_o {
	proto_WarmGameConfigDesc_c *klass;
	void *monitor;
	System_String_o* region;
	int32_t type;
	uint32_t warm_games;
	System_UInt32_array* warm_game_level;
	bool is_open;
};
struct proto_InstantGameConfigDesc_StaticFields {
};
struct proto_InstantGameConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_InstantGameConfigDesc_c {
	Il2CppClass_1 _1;
	proto_InstantGameConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_InstantGameConfigDesc_VTable vtable;
};
struct proto_InstantGameConfigDesc_o {
	proto_InstantGameConfigDesc_c *klass;
	void *monitor;
	uint32_t download_item_id;
	uint32_t download_item_num;
};
struct proto_CloseBetaConfigDesc_StaticFields {
};
struct proto_CloseBetaConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CloseBetaConfigDesc_c {
	Il2CppClass_1 _1;
	proto_CloseBetaConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CloseBetaConfigDesc_VTable vtable;
};
struct proto_CloseBetaConfigDesc_o {
	proto_CloseBetaConfigDesc_c *klass;
	void *monitor;
	System_String_o* region;
	int32_t switch_status;
	System_Collections_Generic_List_string__o* versions;
	uint32_t platform;
	int32_t trial_status;
};
struct proto_NewPlayerABTestDesc_StaticFields {
};
struct proto_NewPlayerABTestDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewPlayerABTestDesc_c {
	Il2CppClass_1 _1;
	proto_NewPlayerABTestDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewPlayerABTestDesc_VTable vtable;
};
struct proto_NewPlayerABTestDesc_o {
	proto_NewPlayerABTestDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool ab_test_switchk;
	uint32_t probability;
};
struct proto_LikesLimitDesc_StaticFields {
};
struct proto_LikesLimitDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LikesLimitDesc_c {
	Il2CppClass_1 _1;
	proto_LikesLimitDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LikesLimitDesc_VTable vtable;
};
struct proto_LikesLimitDesc_o {
	proto_LikesLimitDesc_c *klass;
	void *monitor;
	uint32_t max_likes_per_match;
	uint32_t max_likes_per_protocol;
	uint32_t daily_likes_limit_per_account;
};
struct proto_ClanScaleDesc_StaticFields {
};
struct proto_ClanScaleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanScaleDesc_c {
	Il2CppClass_1 _1;
	proto_ClanScaleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanScaleDesc_VTable vtable;
};
struct proto_ClanScaleDesc_o {
	proto_ClanScaleDesc_c *klass;
	void *monitor;
	uint32_t clan_scale;
	uint32_t max_member_count;
	uint32_t create_gold_cost;
	uint32_t create_diamond_cost;
};
struct proto_ClanConfigDesc_StaticFields {
};
struct proto_ClanConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanConfigDesc_c {
	Il2CppClass_1 _1;
	proto_ClanConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanConfigDesc_VTable vtable;
};
struct proto_ClanConfigDesc_o {
	proto_ClanConfigDesc_c *klass;
	void *monitor;
	uint32_t clan_max_pending_applications;
	uint32_t player_max_requests_per_day;
	uint32_t max_invite_num;
	uint32_t join_days_before_sign_in;
	uint32_t clan_log_time_max;
	uint32_t clan_log_cnt_max;
	System_UInt32_array* clan_preset_level;
	System_UInt32_array* clan_preset_rank;
	uint32_t join_days_before_apply_for_deputy;
	uint32_t captain_offline_days;
	uint32_t deputy_offline_days;
	System_UInt32_array* clan_preset_cs_rank;
	uint32_t honor_filter;
	System_UInt32_array* clan_preset_rank_sort_id;
	System_UInt32_array* clan_preset_cs_rank_sort_id;
};
struct proto_ClanExtendScaleDesc_StaticFields {
};
struct proto_ClanExtendScaleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanExtendScaleDesc_c {
	Il2CppClass_1 _1;
	proto_ClanExtendScaleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanExtendScaleDesc_VTable vtable;
};
struct proto_ClanExtendScaleDesc_o {
	proto_ClanExtendScaleDesc_c *klass;
	void *monitor;
	uint32_t extend_times;
	uint32_t extend_size;
	uint32_t diamond_cost;
};
struct proto_ClanHonorDesc_StaticFields {
};
struct proto_ClanHonorDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanHonorDesc_c {
	Il2CppClass_1 _1;
	proto_ClanHonorDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanHonorDesc_VTable vtable;
};
struct proto_ClanHonorDesc_o {
	proto_ClanHonorDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t type;
	double honor;
	uint32_t upperlimit;
	uint32_t division;
	uint32_t match_mode;
	uint32_t game_mode;
};
struct proto_ClanHonorDescList_StaticFields {
};
struct proto_ClanHonorDescList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanHonorDescList_c {
	Il2CppClass_1 _1;
	proto_ClanHonorDescList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanHonorDescList_VTable vtable;
};
struct proto_ClanHonorDescList_o {
	proto_ClanHonorDescList_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClanHonorDesc__o* clan_honor_list;
};
struct proto_ClanRenameDesc_StaticFields {
};
struct proto_ClanRenameDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanRenameDesc_c {
	Il2CppClass_1 _1;
	proto_ClanRenameDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanRenameDesc_VTable vtable;
};
struct proto_ClanRenameDesc_o {
	proto_ClanRenameDesc_c *klass;
	void *monitor;
	uint32_t diamond_cost;
};
struct proto_ClanLevelDesc_StaticFields {
};
struct proto_ClanLevelDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanLevelDesc_c {
	Il2CppClass_1 _1;
	proto_ClanLevelDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanLevelDesc_VTable vtable;
};
struct proto_ClanLevelDesc_o {
	proto_ClanLevelDesc_c *klass;
	void *monitor;
	uint32_t level;
	uint32_t min_honor;
	uint32_t exp_buff_factor;
	uint32_t gold_buff_factor;
	uint32_t size_improved;
	uint32_t gold_limit_improved;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_ClanSignInRewardsDesc_StaticFields {
};
struct proto_ClanSignInRewardsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanSignInRewardsDesc_c {
	Il2CppClass_1 _1;
	proto_ClanSignInRewardsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanSignInRewardsDesc_VTable vtable;
};
struct proto_ClanSignInRewardsDesc_o {
	proto_ClanSignInRewardsDesc_c *klass;
	void *monitor;
	uint32_t sign_in_group;
	uint32_t clan_level;
	uint32_t weekday;
	proto_AwardDesc_o* award;
};
struct proto_ClanRacePointsGainDesc_StaticFields {
};
struct proto_ClanRacePointsGainDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanRacePointsGainDesc_c {
	Il2CppClass_1 _1;
	proto_ClanRacePointsGainDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanRacePointsGainDesc_VTable vtable;
};
struct proto_ClanRacePointsGainDesc_o {
	proto_ClanRacePointsGainDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t type;
	uint32_t race_points;
	uint32_t rank_solo;
	uint32_t rank_duo;
	uint32_t rank_squad;
	uint32_t match_mode;
	uint32_t game_mode;
};
struct proto_ClanRacePointsGainDescList_StaticFields {
};
struct proto_ClanRacePointsGainDescList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanRacePointsGainDescList_c {
	Il2CppClass_1 _1;
	proto_ClanRacePointsGainDescList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanRacePointsGainDescList_VTable vtable;
};
struct proto_ClanRacePointsGainDescList_o {
	proto_ClanRacePointsGainDescList_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClanRacePointsGainDesc__o* rp_gain_list;
};
struct proto_ClanRaceRewardsDesc_StaticFields {
};
struct proto_ClanRaceRewardsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanRaceRewardsDesc_c {
	Il2CppClass_1 _1;
	proto_ClanRaceRewardsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanRaceRewardsDesc_VTable vtable;
};
struct proto_ClanRaceRewardsDesc_o {
	proto_ClanRaceRewardsDesc_c *klass;
	void *monitor;
	uint32_t stage_id;
	uint32_t min_race_point;
	uint32_t race_point_cost;
	uint32_t reward_honor;
	proto_AwardDesc_o* all_member_award;
	proto_AwardDesc_o* unlock_award;
};
struct proto_ClanRaceOpeningInfoDesc_StaticFields {
};
struct proto_ClanRaceOpeningInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanRaceOpeningInfoDesc_c {
	Il2CppClass_1 _1;
	proto_ClanRaceOpeningInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanRaceOpeningInfoDesc_VTable vtable;
};
struct proto_ClanRaceOpeningInfoDesc_o {
	proto_ClanRaceOpeningInfoDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t start_week_day;
	System_String_o* start_time;
	uint32_t end_week_day;
	System_String_o* end_time;
};
struct proto_ClanRecommendDesc_StaticFields {
};
struct proto_ClanRecommendDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanRecommendDesc_c {
	Il2CppClass_1 _1;
	proto_ClanRecommendDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanRecommendDesc_VTable vtable;
};
struct proto_ClanRecommendDesc_o {
	proto_ClanRecommendDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t factor;
};
struct proto_ClanRaceCloseDesc_StaticFields {
};
struct proto_ClanRaceCloseDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanRaceCloseDesc_c {
	Il2CppClass_1 _1;
	proto_ClanRaceCloseDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanRaceCloseDesc_VTable vtable;
};
struct proto_ClanRaceCloseDesc_o {
	proto_ClanRaceCloseDesc_c *klass;
	void *monitor;
	System_String_o* region;
	System_String_o* start_time;
	System_String_o* end_time;
};
struct proto_ClanLuckyBagConfigDesc_StaticFields {
};
struct proto_ClanLuckyBagConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanLuckyBagConfigDesc_c {
	Il2CppClass_1 _1;
	proto_ClanLuckyBagConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanLuckyBagConfigDesc_VTable vtable;
};
struct proto_ClanLuckyBagConfigDesc_o {
	proto_ClanLuckyBagConfigDesc_c *klass;
	void *monitor;
	uint32_t effective_hours;
	uint32_t max_draw_num_per_day;
	uint32_t max_bags_per_clan;
	uint32_t freeze_time;
	uint32_t batch_draw_lucky_bag_max_counts;
};
struct proto_ClanLuckyBagDrawDesc_StaticFields {
};
struct proto_ClanLuckyBagDrawDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanLuckyBagDrawDesc_c {
	Il2CppClass_1 _1;
	proto_ClanLuckyBagDrawDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanLuckyBagDrawDesc_VTable vtable;
};
struct proto_ClanLuckyBagDrawDesc_o {
	proto_ClanLuckyBagDrawDesc_c *klass;
	void *monitor;
	uint32_t guild_token_num;
	uint32_t weight;
};
struct proto_ClanLuckyBagTriggerDesc_StaticFields {
};
struct proto_ClanLuckyBagTriggerDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanLuckyBagTriggerDesc_c {
	Il2CppClass_1 _1;
	proto_ClanLuckyBagTriggerDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanLuckyBagTriggerDesc_VTable vtable;
};
struct proto_ClanLuckyBagTriggerDesc_o {
	proto_ClanLuckyBagTriggerDesc_c *klass;
	void *monitor;
	uint32_t event_type;
	uint32_t lucky_bag_capacity;
	uint32_t cdt_value;
	uint32_t level;
	uint32_t cdt_type;
};
struct proto_ClanLuckyBagInfoDesc_StaticFields {
};
struct proto_ClanLuckyBagInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanLuckyBagInfoDesc_c {
	Il2CppClass_1 _1;
	proto_ClanLuckyBagInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanLuckyBagInfoDesc_VTable vtable;
};
struct proto_ClanLuckyBagInfoDesc_o {
	proto_ClanLuckyBagInfoDesc_c *klass;
	void *monitor;
	uint32_t level;
	uint32_t double_prob;
	uint32_t big_contribute;
	uint32_t big_finish;
	System_Collections_Generic_List_AwardDesc__o* Award;
};
struct proto_ClanAreaDesc_StaticFields {
};
struct proto_ClanAreaDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanAreaDesc_c {
	Il2CppClass_1 _1;
	proto_ClanAreaDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanAreaDesc_VTable vtable;
};
struct proto_ClanAreaDesc_o {
	proto_ClanAreaDesc_c *klass;
	void *monitor;
	uint32_t id;
};
struct proto_ClanTagDesc_StaticFields {
};
struct proto_ClanTagDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanTagDesc_c {
	Il2CppClass_1 _1;
	proto_ClanTagDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanTagDesc_VTable vtable;
};
struct proto_ClanTagDesc_o {
	proto_ClanTagDesc_c *klass;
	void *monitor;
	uint32_t play_style;
};
struct proto_ClanWarInfoDesc_StaticFields {
};
struct proto_ClanWarInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanWarInfoDesc_c {
	Il2CppClass_1 _1;
	proto_ClanWarInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanWarInfoDesc_VTable vtable;
};
struct proto_ClanWarInfoDesc_o {
	proto_ClanWarInfoDesc_c *klass;
	void *monitor;
	uint32_t season_id;
	bool is_open;
	int64_t start_time;
	int64_t end_time;
	uint32_t available_map;
	uint32_t max_player;
	uint32_t min_player;
	uint32_t limited_level;
	System_String_o* cdn_url1;
	System_String_o* cdn_url2;
	System_String_o* cdn_url3;
	System_String_o* web_link;
	System_String_o* rules_desc1;
	System_String_o* rules_desc2;
	System_String_o* map_name;
	uint32_t clan_war_cache_timeout;
	System_String_o* noti_push_time;
	System_String_o* noti_push_title;
	System_String_o* noti_push_content;
};
struct proto_ClanWarOpeningInfoDesc_StaticFields {
};
struct proto_ClanWarOpeningInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanWarOpeningInfoDesc_c {
	Il2CppClass_1 _1;
	proto_ClanWarOpeningInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanWarOpeningInfoDesc_VTable vtable;
};
struct proto_ClanWarOpeningInfoDesc_o {
	proto_ClanWarOpeningInfoDesc_c *klass;
	void *monitor;
	uint32_t season_id;
	int32_t phase_type;
	int64_t start_time;
	int64_t end_time;
};
struct proto_ClanWarAwardDesc_StaticFields {
};
struct proto_ClanWarAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanWarAwardDesc_c {
	Il2CppClass_1 _1;
	proto_ClanWarAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanWarAwardDesc_VTable vtable;
};
struct proto_ClanWarAwardDesc_o {
	proto_ClanWarAwardDesc_c *klass;
	void *monitor;
	uint32_t award_level;
	uint32_t award_bound;
	System_Collections_Generic_List_AwardDesc__o* end_award;
};
struct proto_ClanWarPersonalAwardDesc_StaticFields {
};
struct proto_ClanWarPersonalAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanWarPersonalAwardDesc_c {
	Il2CppClass_1 _1;
	proto_ClanWarPersonalAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanWarPersonalAwardDesc_VTable vtable;
};
struct proto_ClanWarPersonalAwardDesc_o {
	proto_ClanWarPersonalAwardDesc_c *klass;
	void *monitor;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_ClanBadgeDesc_StaticFields {
};
struct proto_ClanBadgeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanBadgeDesc_c {
	Il2CppClass_1 _1;
	proto_ClanBadgeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanBadgeDesc_VTable vtable;
};
struct proto_ClanBadgeDesc_o {
	proto_ClanBadgeDesc_c *klass;
	void *monitor;
	uint32_t badge_id;
	bool is_default;
	uint32_t unlock_cdt;
	uint32_t unlock_cdt_value;
	uint32_t badge_available_time;
};
struct proto_ClanWarMMRDesc_StaticFields {
};
struct proto_ClanWarMMRDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClanWarMMRDesc_c {
	Il2CppClass_1 _1;
	proto_ClanWarMMRDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClanWarMMRDesc_VTable vtable;
};
struct proto_ClanWarMMRDesc_o {
	proto_ClanWarMMRDesc_c *klass;
	void *monitor;
	uint32_t basic_mmr;
	uint32_t max_mmr;
	uint32_t result_win;
	float ware_num_rate;
	float kills_rate;
};
struct proto_RankMMRDesc_StaticFields {
};
struct proto_RankMMRDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankMMRDesc_c {
	Il2CppClass_1 _1;
	proto_RankMMRDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankMMRDesc_VTable vtable;
};
struct proto_RankMMRDesc_o {
	proto_RankMMRDesc_c *klass;
	void *monitor;
	uint32_t rank_percent_start;
	uint32_t rank_percent_end;
	int32_t mmr_delta;
	uint32_t con_win_cnt;
	int32_t con_win_mmr;
	int32_t bot_point_percent;
	uint32_t game_mode;
	uint32_t map_id;
	uint32_t mmr_start;
	uint32_t mmr_end;
	int32_t rank_point_add_lower;
	int32_t rank_point_add_upper;
	int32_t bot_point;
	uint32_t cs_mvp_bot_point_const;
	int32_t ingame_bot_point;
};
struct proto_MMRParam_StaticFields {
};
struct proto_MMRParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MMRParam_c {
	Il2CppClass_1 _1;
	proto_MMRParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MMRParam_VTable vtable;
};
struct proto_MMRParam_o {
	proto_MMRParam_c *klass;
	void *monitor;
	uint32_t group_mode;
	uint32_t game_mode;
	uint32_t map_id;
	float kill_real_player_avg;
	float kill_bot_avg;
	float rank_base_mmr;
	float real_rank_base_mmr;
	float kill_real_player_base_mmr;
	float kill_bot_base_mmr;
};
struct proto_MMRTCParam_StaticFields {
};
struct proto_MMRTCParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MMRTCParam_c {
	Il2CppClass_1 _1;
	proto_MMRTCParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MMRTCParam_VTable vtable;
};
struct proto_MMRTCParam_o {
	proto_MMRTCParam_c *klass;
	void *monitor;
	uint32_t map_id;
	float max_point;
	float except_game_round;
	float except_damage;
	float result_ratio;
	float game_round_ratio;
	float damage_ratio;
	uint32_t game_mode;
	float except_game_point;
	float game_point_ratio;
};
struct proto_BaseMMRDesc_StaticFields {
};
struct proto_BaseMMRDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BaseMMRDesc_c {
	Il2CppClass_1 _1;
	proto_BaseMMRDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BaseMMRDesc_VTable vtable;
};
struct proto_BaseMMRDesc_o {
	proto_BaseMMRDesc_c *klass;
	void *monitor;
	uint32_t player_max_mmr;
	uint32_t player_min_mmr;
	uint32_t new_player_default_mmr;
	int32_t drop_match_punish_mmr;
	uint32_t bot_point;
	uint32_t none_bot_mmr_separate;
	uint32_t game_mode;
	bool use_new_rule;
	bool use_new_bot_rule;
	uint32_t fps_player_default_mmr;
	uint32_t veteran_default_mmr;
	uint32_t bot_point_max_mmr;
};
struct proto_MMRDecayDesc_StaticFields {
};
struct proto_MMRDecayDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MMRDecayDesc_c {
	Il2CppClass_1 _1;
	proto_MMRDecayDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MMRDecayDesc_VTable vtable;
};
struct proto_MMRDecayDesc_o {
	proto_MMRDecayDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t game_mode;
	bool enable_decay;
	uint32_t days_to_mark_decay;
	uint32_t decay_basis_per_day;
	uint32_t progressive_factor;
	uint32_t decay_stage_in_days;
	uint32_t decay_ratio_upperlimit;
	uint32_t mmr_lowerlimit_after_decay;
};
struct proto_CoinsGainLimitDesc_StaticFields {
};
struct proto_CoinsGainLimitDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CoinsGainLimitDesc_c {
	Il2CppClass_1 _1;
	proto_CoinsGainLimitDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CoinsGainLimitDesc_VTable vtable;
};
struct proto_CoinsGainLimitDesc_o {
	proto_CoinsGainLimitDesc_c *klass;
	void *monitor;
	uint32_t coins_gain_limit;
};
struct proto_TrainingTokenGainLimitDesc_StaticFields {
};
struct proto_TrainingTokenGainLimitDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TrainingTokenGainLimitDesc_c {
	Il2CppClass_1 _1;
	proto_TrainingTokenGainLimitDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TrainingTokenGainLimitDesc_VTable vtable;
};
struct proto_TrainingTokenGainLimitDesc_o {
	proto_TrainingTokenGainLimitDesc_c *klass;
	void *monitor;
	uint32_t training_token_gain_limit;
};
struct proto_GameOutputDesc_StaticFields {
};
struct proto_GameOutputDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameOutputDesc_c {
	Il2CppClass_1 _1;
	proto_GameOutputDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameOutputDesc_VTable vtable;
};
struct proto_GameOutputDesc_o {
	proto_GameOutputDesc_c *klass;
	void *monitor;
	uint32_t group_mode;
	uint32_t time_limit_gp;
	uint32_t rank_factor_gp;
	uint32_t mode_factor_gp;
	uint32_t chicken_factor_gp;
	uint32_t time_limit_xp;
	uint32_t rank_factor_xp;
	uint32_t mode_factor_xp;
	uint32_t chicken_factor_xp;
	uint32_t game_mode;
	uint32_t map_id;
	uint32_t type;
};
struct proto_DailyMatchRewardDesc_StaticFields {
};
struct proto_DailyMatchRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DailyMatchRewardDesc_c {
	Il2CppClass_1 _1;
	proto_DailyMatchRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DailyMatchRewardDesc_VTable vtable;
};
struct proto_DailyMatchRewardDesc_o {
	proto_DailyMatchRewardDesc_c *klass;
	void *monitor;
	uint32_t config_id;
	uint32_t condition_value;
	uint32_t reward_amount;
};
struct proto_AntiHackProtectSettingDesc_StaticFields {
};
struct proto_AntiHackProtectSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AntiHackProtectSettingDesc_c {
	Il2CppClass_1 _1;
	proto_AntiHackProtectSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AntiHackProtectSettingDesc_VTable vtable;
};
struct proto_AntiHackProtectSettingDesc_o {
	proto_AntiHackProtectSettingDesc_c *klass;
	void *monitor;
	bool gs_test_hack;
	uint32_t cs_rank_reward;
	uint32_t br_rank_reward;
};
struct proto_AntiHackCenterDesc_StaticFields {
};
struct proto_AntiHackCenterDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AntiHackCenterDesc_c {
	Il2CppClass_1 _1;
	proto_AntiHackCenterDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AntiHackCenterDesc_VTable vtable;
};
struct proto_AntiHackCenterDesc_o {
	proto_AntiHackCenterDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* region;
	System_String_o* link;
};
struct proto_BotPointIngameParam_StaticFields {
};
struct proto_BotPointIngameParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BotPointIngameParam_c {
	Il2CppClass_1 _1;
	proto_BotPointIngameParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BotPointIngameParam_VTable vtable;
};
struct proto_BotPointIngameParam_o {
	proto_BotPointIngameParam_c *klass;
	void *monitor;
	uint32_t group_mode;
	uint32_t rank_lower;
	uint32_t rank_upper;
	uint32_t survive_time_lower;
	uint32_t survive_time_upper;
	uint32_t kills_lower;
	uint32_t kills_upper;
	int32_t ingame_param;
	bool is_reset;
};
struct proto_CSBotPointIngameParam_StaticFields {
};
struct proto_CSBotPointIngameParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSBotPointIngameParam_c {
	Il2CppClass_1 _1;
	proto_CSBotPointIngameParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSBotPointIngameParam_VTable vtable;
};
struct proto_CSBotPointIngameParam_o {
	proto_CSBotPointIngameParam_c *klass;
	void *monitor;
	uint32_t round_lower;
	uint32_t round_upper;
	uint32_t kills_lower;
	uint32_t kills_upper;
	uint32_t death_lower;
	uint32_t death_upper;
	int32_t ingame_param;
	bool is_reset;
};
struct proto_LimitNotifyControlDesc_StaticFields {
};
struct proto_LimitNotifyControlDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LimitNotifyControlDesc_c {
	Il2CppClass_1 _1;
	proto_LimitNotifyControlDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LimitNotifyControlDesc_VTable vtable;
};
struct proto_LimitNotifyControlDesc_o {
	proto_LimitNotifyControlDesc_c *klass;
	void *monitor;
	uint32_t id;
	int64_t notify_start_time;
	int64_t notify_end_time;
	System_Collections_Generic_List_ModeRecord__o* modes;
	System_UInt32_array* groups;
};
struct proto_RankingSeasonInfo_StaticFields {
};
struct proto_RankingSeasonInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingSeasonInfo_c {
	Il2CppClass_1 _1;
	proto_RankingSeasonInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingSeasonInfo_VTable vtable;
};
struct proto_RankingSeasonInfo_o {
	proto_RankingSeasonInfo_c *klass;
	void *monitor;
	uint32_t id;
	int64_t open_time;
	int64_t end_time;
	System_String_o* season_name;
	uint32_t starting_ranking_points;
	System_String_o* map_id;
	uint32_t season_award_id;
	uint32_t season_award_rank;
	System_String_o* season_award_url;
	System_String_o* season_bg_url;
	uint32_t season_peak_award_id;
	uint32_t season_peak_award_rank;
	bool heroic_mark_switchk;
	System_String_o* new_season_tip;
	System_String_o* season_reward_bg_url;
	uint32_t award_sessions;
	System_UInt32_array* season_award_preview_rank;
	uint32_t big_reward_id;
	System_String_o* season_name_url;
	bool show_season_theme;
	System_String_o* season_theme_name;
	uint32_t end_count_down;
};
struct proto_SurvivalUpdateRankingPoints_StaticFields {
};
struct proto_SurvivalUpdateRankingPoints_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SurvivalUpdateRankingPoints_c {
	Il2CppClass_1 _1;
	proto_SurvivalUpdateRankingPoints_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SurvivalUpdateRankingPoints_VTable vtable;
};
struct proto_SurvivalUpdateRankingPoints_o {
	proto_SurvivalUpdateRankingPoints_c *klass;
	void *monitor;
	uint32_t index;
	int32_t solo;
	int32_t dual;
	int32_t squad;
	System_String_o* region;
};
struct proto_RankingAwardExhibitDesc_StaticFields {
};
struct proto_RankingAwardExhibitDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingAwardExhibitDesc_c {
	Il2CppClass_1 _1;
	proto_RankingAwardExhibitDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingAwardExhibitDesc_VTable vtable;
};
struct proto_RankingAwardExhibitDesc_o {
	proto_RankingAwardExhibitDesc_c *klass;
	void *monitor;
	uint32_t module;
	System_UInt32_array* id_award_exhibit;
};
struct proto_RankingInheritDesc_StaticFields {
};
struct proto_RankingInheritDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingInheritDesc_c {
	Il2CppClass_1 _1;
	proto_RankingInheritDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingInheritDesc_VTable vtable;
};
struct proto_RankingInheritDesc_o {
	proto_RankingInheritDesc_c *klass;
	void *monitor;
	uint32_t lower_bound;
	uint32_t upper_bound;
	uint32_t next_season_ranking_point;
	uint32_t mmr_correction;
};
struct proto_BRLeaderboardRankPointDesc_StaticFields {
};
struct proto_BRLeaderboardRankPointDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BRLeaderboardRankPointDesc_c {
	Il2CppClass_1 _1;
	proto_BRLeaderboardRankPointDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BRLeaderboardRankPointDesc_VTable vtable;
};
struct proto_BRLeaderboardRankPointDesc_o {
	proto_BRLeaderboardRankPointDesc_c *klass;
	void *monitor;
	uint32_t br_season_id;
	uint32_t min_br_rank_point;
};
struct proto_RankingMatchParam_StaticFields {
};
struct proto_RankingMatchParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingMatchParam_c {
	Il2CppClass_1 _1;
	proto_RankingMatchParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingMatchParam_VTable vtable;
};
struct proto_RankingMatchParam_o {
	proto_RankingMatchParam_c *klass;
	void *monitor;
	int32_t solo_chicken_points;
	int32_t dual_chicken_points;
	int32_t squad_chicken_points;
	int32_t knockdown_points;
	int32_t revive_points;
	uint32_t solo_battle_score_limit;
	uint32_t solo_kill_add;
	uint32_t solo_kill_multi;
	uint32_t group_battle_score_limit;
	uint32_t group_kill_add;
	uint32_t group_kill_multi;
	uint32_t damage_per_score;
	int32_t down_points;
	int32_t fratricide_points;
	uint32_t first_win_rank;
	uint32_t first_win_kill;
	uint32_t ranking_token_id;
	uint32_t most_token_given;
	float ranking_extra_coins;
	float ranking_extra_exp;
	int32_t birth_island_quit_deduct;
	uint32_t rp_range_add_bp_lower;
	uint32_t rp_range_add_bp_upper;
	int32_t relife_teammate_points;
	int32_t be_relife_points;
	uint32_t min_rank_show;
	int32_t revive_points_max;
	int32_t relife_points_max;
	int32_t heal_per_score;
	int32_t heal_score_max;
	float br_multi_map_buff_ratio;
	uint32_t br_multi_map_buff_rank_point_max;
	System_String_o* region;
	int32_t death_points;
	uint32_t min_rank_sort_id_show;
};
struct proto_RankingTokenGiven_StaticFields {
};
struct proto_RankingTokenGiven_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingTokenGiven_c {
	Il2CppClass_1 _1;
	proto_RankingTokenGiven_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingTokenGiven_VTable vtable;
};
struct proto_RankingTokenGiven_o {
	proto_RankingTokenGiven_c *klass;
	void *monitor;
	uint32_t survival_time_lower;
	uint32_t survival_time_upper;
	uint32_t token_given;
};
struct proto_RankingScoreCoefLimitation_StaticFields {
};
struct proto_RankingScoreCoefLimitation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingScoreCoefLimitation_c {
	Il2CppClass_1 _1;
	proto_RankingScoreCoefLimitation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingScoreCoefLimitation_VTable vtable;
};
struct proto_RankingScoreCoefLimitation_o {
	proto_RankingScoreCoefLimitation_c *klass;
	void *monitor;
	uint32_t min_score;
	uint32_t max_score;
	double min_coef;
	double max_coef;
	System_String_o* region;
	double ne_min_coef;
	double ne_max_coef;
};
struct proto_NewbieScore_StaticFields {
};
struct proto_NewbieScore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewbieScore_c {
	Il2CppClass_1 _1;
	proto_NewbieScore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewbieScore_VTable vtable;
};
struct proto_NewbieScore_o {
	proto_NewbieScore_c *klass;
	void *monitor;
	uint32_t min_score;
	uint32_t max_score;
	int32_t newbie_score;
	int32_t first_win_score;
	double daily_mission_scale;
	System_String_o* region;
};
struct proto_RankingActivityConfig_StaticFields {
};
struct proto_RankingActivityConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingActivityConfig_c {
	Il2CppClass_1 _1;
	proto_RankingActivityConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingActivityConfig_VTable vtable;
};
struct proto_RankingActivityConfig_o {
	proto_RankingActivityConfig_c *klass;
	void *monitor;
	System_String_o* region;
	System_String_o* start_time;
	System_String_o* end_time;
	int32_t activity_type;
	uint32_t start_timestamp;
	uint32_t end_timestamp;
};
struct proto_LevelRewardsDesc_StaticFields {
};
struct proto_LevelRewardsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LevelRewardsDesc_c {
	Il2CppClass_1 _1;
	proto_LevelRewardsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LevelRewardsDesc_VTable vtable;
};
struct proto_LevelRewardsDesc_o {
	proto_LevelRewardsDesc_c *klass;
	void *monitor;
	uint32_t target_level;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_UnlockProfileInfo_StaticFields {
};
struct proto_UnlockProfileInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_UnlockProfileInfo_c {
	Il2CppClass_1 _1;
	proto_UnlockProfileInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_UnlockProfileInfo_VTable vtable;
};
struct proto_UnlockProfileInfo_o {
	proto_UnlockProfileInfo_c *klass;
	void *monitor;
	uint32_t avatar_id;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_AvatarHide_StaticFields {
};
struct proto_AvatarHide_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarHide_c {
	Il2CppClass_1 _1;
	proto_AvatarHide_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarHide_VTable vtable;
};
struct proto_AvatarHide_o {
	proto_AvatarHide_c *klass;
	void *monitor;
	uint32_t avatar_id;
	int64_t start_time;
	int64_t end_time;
	int64_t ip_expired_time;
	int64_t exp_start_time;
	int64_t exp_end_time;
};
struct proto_AvatarHideDesc_StaticFields {
};
struct proto_AvatarHideDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarHideDesc_c {
	Il2CppClass_1 _1;
	proto_AvatarHideDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarHideDesc_VTable vtable;
};
struct proto_AvatarHideDesc_o {
	proto_AvatarHideDesc_c *klass;
	void *monitor;
	System_Collections_Generic_List_AvatarHide__o* avatar_hide;
};
struct proto_GoPos_StaticFields {
};
struct proto_GoPos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GoPos_c {
	Il2CppClass_1 _1;
	proto_GoPos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GoPos_VTable vtable;
};
struct proto_GoPos_o {
	proto_GoPos_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* go_pos;
	System_String_o* sub_pos;
	System_String_o* go_pos2;
	System_String_o* sub_pos2;
	uint32_t start_time_stamp;
	uint32_t end_time_stamp;
};
struct proto_SkillInfo_StaticFields {
};
struct proto_SkillInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SkillInfo_c {
	Il2CppClass_1 _1;
	proto_SkillInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SkillInfo_VTable vtable;
};
struct proto_SkillInfo_o {
	proto_SkillInfo_c *klass;
	void *monitor;
	uint32_t skill_id;
	uint32_t pre_skill_id;
	uint32_t avatar_id;
	bool is_active_skill;
	uint32_t skill_level;
};
struct proto_AvatarLevelCardInfo_StaticFields {
};
struct proto_AvatarLevelCardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarLevelCardInfo_c {
	Il2CppClass_1 _1;
	proto_AvatarLevelCardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarLevelCardInfo_VTable vtable;
};
struct proto_AvatarLevelCardInfo_o {
	proto_AvatarLevelCardInfo_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t max_level;
};
struct proto_AvatarAwaken_StaticFields {
};
struct proto_AvatarAwaken_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarAwaken_c {
	Il2CppClass_1 _1;
	proto_AvatarAwaken_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarAwaken_VTable vtable;
};
struct proto_AvatarAwaken_o {
	proto_AvatarAwaken_c *klass;
	void *monitor;
	uint32_t awaken_avatar_id;
	uint32_t original_avatar_id;
	System_String_o* awaken_cdn;
	System_String_o* unlock_time;
	System_Collections_Generic_List_AwardDesc__o* awards;
	System_String_o* awaken_description;
	System_String_o* awaken_title;
	System_String_o* go_pos;
	System_String_o* end_time;
	bool is_new;
	System_String_o* awaken_key_art_cdn;
	int64_t unlock_timestamp;
	int64_t end_timestamp;
};
struct proto_AwakenTaskDesc_StaticFields {
};
struct proto_AwakenTaskDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AwakenTaskDesc_c {
	Il2CppClass_1 _1;
	proto_AwakenTaskDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AwakenTaskDesc_VTable vtable;
};
struct proto_AwakenTaskDesc_o {
	proto_AwakenTaskDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t task_type;
	uint32_t task_value;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t task_sub_value;
};
struct proto_AvatarSkillSlotGuideDesc_StaticFields {
};
struct proto_AvatarSkillSlotGuideDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarSkillSlotGuideDesc_c {
	Il2CppClass_1 _1;
	proto_AvatarSkillSlotGuideDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarSkillSlotGuideDesc_VTable vtable;
};
struct proto_AvatarSkillSlotGuideDesc_o {
	proto_AvatarSkillSlotGuideDesc_c *klass;
	void *monitor;
	uint32_t avatar_id;
	uint32_t level_limit_lower;
	uint32_t level_limit_upper;
};
struct proto_AwakenComicDesc_StaticFields {
};
struct proto_AwakenComicDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AwakenComicDesc_c {
	Il2CppClass_1 _1;
	proto_AwakenComicDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AwakenComicDesc_VTable vtable;
};
struct proto_AwakenComicDesc_o {
	proto_AwakenComicDesc_c *klass;
	void *monitor;
	uint32_t original_avatar_id;
	uint32_t comic_id;
	uint32_t unlock_item_id;
	uint32_t unlock_item_cnt;
};
struct proto_awakenTaskRefreshDesc_StaticFields {
};
struct proto_awakenTaskRefreshDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_awakenTaskRefreshDesc_c {
	Il2CppClass_1 _1;
	proto_awakenTaskRefreshDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_awakenTaskRefreshDesc_VTable vtable;
};
struct proto_awakenTaskRefreshDesc_o {
	proto_awakenTaskRefreshDesc_c *klass;
	void *monitor;
	uint32_t original_avatar_id;
	System_UInt32_array* re_cost_type;
	System_UInt32_array* re_cost;
	uint32_t re_times_limit;
};
struct proto_AvatarInvisibleDesc_StaticFields {
};
struct proto_AvatarInvisibleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarInvisibleDesc_c {
	Il2CppClass_1 _1;
	proto_AvatarInvisibleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarInvisibleDesc_VTable vtable;
};
struct proto_AvatarInvisibleDesc_o {
	proto_AvatarInvisibleDesc_c *klass;
	void *monitor;
	uint32_t invisible_avatar_id;
	uint32_t original_ip_avatar_id;
};
struct proto_LinkSettingDesc_StaticFields {
};
struct proto_LinkSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LinkSettingDesc_c {
	Il2CppClass_1 _1;
	proto_LinkSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LinkSettingDesc_VTable vtable;
};
struct proto_LinkSettingDesc_o {
	proto_LinkSettingDesc_c *klass;
	void *monitor;
	bool is_open;
	uint32_t open_level;
	bool is_cd;
	uint32_t cd_time;
};
struct proto_LinkProfileDesc_StaticFields {
};
struct proto_LinkProfileDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LinkProfileDesc_c {
	Il2CppClass_1 _1;
	proto_LinkProfileDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LinkProfileDesc_VTable vtable;
};
struct proto_LinkProfileDesc_o {
	proto_LinkProfileDesc_c *klass;
	void *monitor;
	uint32_t avatar_id;
	uint32_t link_start_time_stamp;
	uint32_t link_end_time_stamp;
	uint32_t link_max;
	uint32_t link_game_daily_max;
	uint32_t link_exchange_daily_max;
	uint32_t drop_time_param;
	uint32_t drop_kill_param;
	uint32_t drop_damage_param;
	uint32_t link_show_time_stamp;
	uint32_t level_free;
	int32_t tag_type;
};
struct proto_LinkExchangeDesc_StaticFields {
};
struct proto_LinkExchangeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LinkExchangeDesc_c {
	Il2CppClass_1 _1;
	proto_LinkExchangeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LinkExchangeDesc_VTable vtable;
};
struct proto_LinkExchangeDesc_o {
	proto_LinkExchangeDesc_c *klass;
	void *monitor;
	uint32_t daily_frequency;
	uint32_t coin_type;
	uint32_t num;
	uint32_t award_num;
};
struct proto_BuddySkillSettingDesc_StaticFields {
};
struct proto_BuddySkillSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BuddySkillSettingDesc_c {
	Il2CppClass_1 _1;
	proto_BuddySkillSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BuddySkillSettingDesc_VTable vtable;
};
struct proto_BuddySkillSettingDesc_o {
	proto_BuddySkillSettingDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool is_open;
};
struct proto_AvatarProficiencyDesc_StaticFields {
};
struct proto_AvatarProficiencyDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarProficiencyDesc_c {
	Il2CppClass_1 _1;
	proto_AvatarProficiencyDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarProficiencyDesc_VTable vtable;
};
struct proto_AvatarProficiencyDesc_o {
	proto_AvatarProficiencyDesc_c *klass;
	void *monitor;
	double turn_factor;
};
struct proto_AvatarProficiencyLevelDesc_StaticFields {
};
struct proto_AvatarProficiencyLevelDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarProficiencyLevelDesc_c {
	Il2CppClass_1 _1;
	proto_AvatarProficiencyLevelDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarProficiencyLevelDesc_VTable vtable;
};
struct proto_AvatarProficiencyLevelDesc_o {
	proto_AvatarProficiencyLevelDesc_c *klass;
	void *monitor;
	uint32_t level;
	uint32_t exp;
};
struct proto_AvatarProficiencyRewardDesc_StaticFields {
};
struct proto_AvatarProficiencyRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarProficiencyRewardDesc_c {
	Il2CppClass_1 _1;
	proto_AvatarProficiencyRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarProficiencyRewardDesc_VTable vtable;
};
struct proto_AvatarProficiencyRewardDesc_o {
	proto_AvatarProficiencyRewardDesc_c *klass;
	void *monitor;
	uint32_t avatar_id;
	uint32_t reward_level;
	proto_AwardDesc_o* reward;
	bool is_new;
};
struct proto_AvatarProficiencyTurnDesc_StaticFields {
};
struct proto_AvatarProficiencyTurnDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarProficiencyTurnDesc_c {
	Il2CppClass_1 _1;
	proto_AvatarProficiencyTurnDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarProficiencyTurnDesc_VTable vtable;
};
struct proto_AvatarProficiencyTurnDesc_o {
	proto_AvatarProficiencyTurnDesc_c *klass;
	void *monitor;
	uint32_t avatar_id;
	System_UInt32_array* level_turn;
};
struct proto_LeaderboardDesc_StaticFields {
};
struct proto_LeaderboardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LeaderboardDesc_c {
	Il2CppClass_1 _1;
	proto_LeaderboardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LeaderboardDesc_VTable vtable;
};
struct proto_LeaderboardDesc_o {
	proto_LeaderboardDesc_c *klass;
	void *monitor;
	uint32_t main_type;
	uint32_t order;
	uint32_t size;
	uint32_t starting_value;
	bool if_estimate;
};
struct proto_LeaderboardConfigDesc_StaticFields {
};
struct proto_LeaderboardConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LeaderboardConfigDesc_c {
	Il2CppClass_1 _1;
	proto_LeaderboardConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LeaderboardConfigDesc_VTable vtable;
};
struct proto_LeaderboardConfigDesc_o {
	proto_LeaderboardConfigDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t cache_timeout;
};
struct proto_RankMasterLevel_StaticFields {
};
struct proto_RankMasterLevel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankMasterLevel_c {
	Il2CppClass_1 _1;
	proto_RankMasterLevel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankMasterLevel_VTable vtable;
};
struct proto_RankMasterLevel_o {
	proto_RankMasterLevel_c *klass;
	void *monitor;
	uint32_t rank_master_level;
	uint32_t lower_bound;
	uint32_t upper_bound;
	uint32_t season_id;
};
struct proto_DebrisDrop_StaticFields {
};
struct proto_DebrisDrop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DebrisDrop_c {
	Il2CppClass_1 _1;
	proto_DebrisDrop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DebrisDrop_VTable vtable;
};
struct proto_DebrisDrop_o {
	proto_DebrisDrop_c *klass;
	void *monitor;
	uint32_t avatar_id;
	uint32_t debris_id;
	uint32_t drop_param;
	uint32_t drop_daily_max;
	float skill_slot_drop_percent;
	uint32_t drop_kill_param;
	uint32_t drop_damage_param;
};
struct proto_AvatarDailyBuff_StaticFields {
};
struct proto_AvatarDailyBuff_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AvatarDailyBuff_c {
	Il2CppClass_1 _1;
	proto_AvatarDailyBuff_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AvatarDailyBuff_VTable vtable;
};
struct proto_AvatarDailyBuff_o {
	proto_AvatarDailyBuff_c *klass;
	void *monitor;
	uint32_t daily_buff_range_start;
	uint32_t daily_buff_range_end;
	float buff_value;
	float next_buff_value;
};
struct proto_GameDropInfo_StaticFields {
};
struct proto_GameDropInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameDropInfo_c {
	Il2CppClass_1 _1;
	proto_GameDropInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameDropInfo_VTable vtable;
};
struct proto_GameDropInfo_o {
	proto_GameDropInfo_c *klass;
	void *monitor;
	uint32_t drop_id;
	uint32_t item_id;
	uint32_t start_time;
	uint32_t end_time;
	uint32_t match_mode;
	uint32_t map_id;
	int32_t group_mode;
	uint32_t rank;
	uint32_t time;
	uint32_t max_drop_count;
	uint32_t region_max_drop_count;
	uint32_t time_span;
	bool is_mail_notice;
	System_String_o* event_detail_url;
	uint32_t award_time;
	System_UInt32_array* game_mode;
	uint32_t pve_difficulty;
	uint32_t pve_round_id;
};
struct proto_GameDropRate_StaticFields {
};
struct proto_GameDropRate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameDropRate_c {
	Il2CppClass_1 _1;
	proto_GameDropRate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameDropRate_VTable vtable;
};
struct proto_GameDropRate_o {
	proto_GameDropRate_c *klass;
	void *monitor;
	uint32_t drop_id;
	uint32_t drop_count;
	uint32_t weight;
};
struct proto_TreasureTable_StaticFields {
};
struct proto_TreasureTable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TreasureTable_c {
	Il2CppClass_1 _1;
	proto_TreasureTable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TreasureTable_VTable vtable;
};
struct proto_TreasureTable_o {
	proto_TreasureTable_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t id;
	uint32_t item_id;
	System_String_o* name;
	uint32_t start_time;
	uint32_t end_time;
	uint32_t quantity;
	uint32_t daily_quantity;
	bool is_festival_item;
	int32_t item_sub_type;
};
struct proto_GameBonusEventDesc_StaticFields {
};
struct proto_GameBonusEventDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameBonusEventDesc_c {
	Il2CppClass_1 _1;
	proto_GameBonusEventDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameBonusEventDesc_VTable vtable;
};
struct proto_GameBonusEventDesc_o {
	proto_GameBonusEventDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t id;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t map_id;
	int32_t group_mode;
	uint32_t exp_bonus;
	uint32_t gold_bonus;
	uint32_t gold_limit;
	uint32_t debris_limit;
	System_String_o* start_time;
	System_String_o* end_time;
	int64_t start_timestamp;
	int64_t end_timestamp;
};
struct proto_WeaponTableDesc_StaticFields {
};
struct proto_WeaponTableDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponTableDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponTableDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponTableDesc_VTable vtable;
};
struct proto_WeaponTableDesc_o {
	proto_WeaponTableDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t type;
	uint32_t id_weaponskin;
};
struct proto_GameExpBonusDesc_StaticFields {
};
struct proto_GameExpBonusDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameExpBonusDesc_c {
	Il2CppClass_1 _1;
	proto_GameExpBonusDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameExpBonusDesc_VTable vtable;
};
struct proto_GameExpBonusDesc_o {
	proto_GameExpBonusDesc_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t level;
	float bonus_exp_ratio;
	uint32_t bonus_exp_limit;
};
struct proto_RankAwardsDesc_StaticFields {
};
struct proto_RankAwardsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankAwardsDesc_c {
	Il2CppClass_1 _1;
	proto_RankAwardsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankAwardsDesc_VTable vtable;
};
struct proto_RankAwardsDesc_o {
	proto_RankAwardsDesc_c *klass;
	void *monitor;
	uint32_t rank;
	System_Collections_Generic_List_AwardDesc__o* level_awards;
	uint32_t rank_master_level;
};
struct proto_RankTopAwardsDesc_StaticFields {
};
struct proto_RankTopAwardsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankTopAwardsDesc_c {
	Il2CppClass_1 _1;
	proto_RankTopAwardsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankTopAwardsDesc_VTable vtable;
};
struct proto_RankTopAwardsDesc_o {
	proto_RankTopAwardsDesc_c *klass;
	void *monitor;
	uint32_t rank;
	System_Collections_Generic_List_AwardDesc__o* season_awards;
	uint32_t rank_master_level;
};
struct proto_RankDesc_StaticFields {
};
struct proto_RankDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankDesc_c {
	Il2CppClass_1 _1;
	proto_RankDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankDesc_VTable vtable;
};
struct proto_RankDesc_o {
	proto_RankDesc_c *klass;
	void *monitor;
	uint32_t rank;
	System_String_o* rank_desc;
	System_String_o* rank_name;
	uint32_t lower_bound;
	uint32_t upper_bound;
	bool heroic_mark_switchk;
	uint32_t season_start;
	uint32_t season_end;
	uint32_t rank_sort_id;
};
struct proto_InvalidRankingLeaderboardParam_StaticFields {
};
struct proto_InvalidRankingLeaderboardParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_InvalidRankingLeaderboardParam_c {
	Il2CppClass_1 _1;
	proto_InvalidRankingLeaderboardParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_InvalidRankingLeaderboardParam_VTable vtable;
};
struct proto_InvalidRankingLeaderboardParam_o {
	proto_InvalidRankingLeaderboardParam_c *klass;
	void *monitor;
	uint32_t games_played;
	float KD;
	float win_rate;
	uint32_t min_games;
	float combine_KD;
	float combine_Headshot;
	uint32_t min_rank;
};
struct proto_RankingPointsScaleDesc_StaticFields {
};
struct proto_RankingPointsScaleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingPointsScaleDesc_c {
	Il2CppClass_1 _1;
	proto_RankingPointsScaleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingPointsScaleDesc_VTable vtable;
};
struct proto_RankingPointsScaleDesc_o {
	proto_RankingPointsScaleDesc_c *klass;
	void *monitor;
	uint32_t lower_bound;
	uint32_t upper_bound;
	bool is_rank_open;
	bool is_battle_open;
	int32_t positive_refer;
	float positive_scale;
	int32_t negative_refer;
	float negative_scale;
	System_String_o* region;
};
struct proto_RankingBotPointDesc_StaticFields {
};
struct proto_RankingBotPointDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingBotPointDesc_c {
	Il2CppClass_1 _1;
	proto_RankingBotPointDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingBotPointDesc_VTable vtable;
};
struct proto_RankingBotPointDesc_o {
	proto_RankingBotPointDesc_c *klass;
	void *monitor;
	int32_t rank_point_add_lower;
	int32_t rank_point_add_upper;
	int32_t bot_point;
	uint32_t mmr_start;
	uint32_t mmr_end;
	uint32_t group_mode;
	int32_t ingame_bot_point;
};
struct proto_RankingBotPointIngameParam_StaticFields {
};
struct proto_RankingBotPointIngameParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingBotPointIngameParam_c {
	Il2CppClass_1 _1;
	proto_RankingBotPointIngameParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingBotPointIngameParam_VTable vtable;
};
struct proto_RankingBotPointIngameParam_o {
	proto_RankingBotPointIngameParam_c *klass;
	void *monitor;
	uint32_t group_mode;
	uint32_t rank_lower;
	uint32_t rank_upper;
	uint32_t survive_time_lower;
	uint32_t survive_time_upper;
	uint32_t kills_lower;
	uint32_t kills_upper;
	int32_t ingame_param;
	bool is_reset;
};
struct proto_RankingBattleScoreDesc_StaticFields {
};
struct proto_RankingBattleScoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingBattleScoreDesc_c {
	Il2CppClass_1 _1;
	proto_RankingBattleScoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingBattleScoreDesc_VTable vtable;
};
struct proto_RankingBattleScoreDesc_o {
	proto_RankingBattleScoreDesc_c *klass;
	void *monitor;
	uint32_t life_time_lower;
	uint32_t life_time_upper;
	System_Collections_Generic_List_RankingBattleScoreDetailDesc__o* battle_score_details;
	System_String_o* region;
};
struct proto_RankingBattleScoreDetailDesc_StaticFields {
};
struct proto_RankingBattleScoreDetailDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingBattleScoreDetailDesc_c {
	Il2CppClass_1 _1;
	proto_RankingBattleScoreDetailDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingBattleScoreDetailDesc_VTable vtable;
};
struct proto_RankingBattleScoreDetailDesc_o {
	proto_RankingBattleScoreDetailDesc_c *klass;
	void *monitor;
	float rank_percent_lower;
	float rank_percent_upper;
	int32_t battle_score_modify;
};
struct proto_RankingScaleModifyDesc_StaticFields {
};
struct proto_RankingScaleModifyDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingScaleModifyDesc_c {
	Il2CppClass_1 _1;
	proto_RankingScaleModifyDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingScaleModifyDesc_VTable vtable;
};
struct proto_RankingScaleModifyDesc_o {
	proto_RankingScaleModifyDesc_c *klass;
	void *monitor;
	uint32_t life_time_lower;
	uint32_t life_time_upper;
	System_Collections_Generic_List_RankingScaleModifyDetailDesc__o* scale_modify_details;
	System_String_o* region;
};
struct proto_RankingScaleModifyDetailDesc_StaticFields {
};
struct proto_RankingScaleModifyDetailDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingScaleModifyDetailDesc_c {
	Il2CppClass_1 _1;
	proto_RankingScaleModifyDetailDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingScaleModifyDetailDesc_VTable vtable;
};
struct proto_RankingScaleModifyDetailDesc_o {
	proto_RankingScaleModifyDetailDesc_c *klass;
	void *monitor;
	int32_t battle_param_lower;
	int32_t battle_param_upper;
	int32_t ranking_expected_modify;
};
struct proto_LoginQueueDesc_StaticFields {
};
struct proto_LoginQueueDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LoginQueueDesc_c {
	Il2CppClass_1 _1;
	proto_LoginQueueDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LoginQueueDesc_VTable vtable;
};
struct proto_LoginQueueDesc_o {
	proto_LoginQueueDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t capacity;
	uint32_t rate;
	uint32_t burst;
	uint32_t ttl;
	bool enable;
	uint32_t scan_queue_interval;
	uint32_t scan_cache_interval;
	uint32_t process_cache_speed;
	uint32_t multiplier;
	bool force_update;
};
struct proto_EventSettingDesc_StaticFields {
};
struct proto_EventSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EventSettingDesc_c {
	Il2CppClass_1 _1;
	proto_EventSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EventSettingDesc_VTable vtable;
};
struct proto_EventSettingDesc_o {
	proto_EventSettingDesc_c *klass;
	void *monitor;
	uint32_t ep_event_id;
	System_String_o* start_time;
	System_String_o* end_time;
	System_String_o* ep_event_name;
	uint32_t ep_badge;
	uint32_t gold_limit_improved;
	uint32_t fp_challenge;
	int64_t start_timestamp;
	int64_t end_timestamp;
	uint32_t completion_per_round;
	uint32_t completion_per_day;
	System_String_o* lobby_icon;
	System_String_o* hdep_lobby_vfx;
	uint32_t interval1;
	uint32_t interval2;
	uint32_t interact_exp;
	uint32_t interact_receive;
	uint32_t interact_give;
	System_String_o* bp_icon;
	System_String_o* bp_cdn1;
	System_String_o* bp_cdn2;
	uint32_t max_shared_player_num;
	uint32_t task_refresh_num;
	System_String_o* fp_popover_lv;
	System_String_o* fp_popover_day;
};
struct proto_BadgePriceDesc_StaticFields {
};
struct proto_BadgePriceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BadgePriceDesc_c {
	Il2CppClass_1 _1;
	proto_BadgePriceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BadgePriceDesc_VTable vtable;
};
struct proto_BadgePriceDesc_o {
	proto_BadgePriceDesc_c *klass;
	void *monitor;
	uint32_t ep_event_id;
	System_String_o* region;
	int32_t cost_type;
	uint32_t cost_value;
	uint32_t discount_value1;
	uint32_t discount_value2;
	uint32_t discount_value3;
};
struct proto_ChallengeDesc_StaticFields {
};
struct proto_ChallengeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChallengeDesc_c {
	Il2CppClass_1 _1;
	proto_ChallengeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChallengeDesc_VTable vtable;
};
struct proto_ChallengeDesc_o {
	proto_ChallengeDesc_c *klass;
	void *monitor;
	uint32_t ep_event_id;
	uint32_t challenge_id;
	uint32_t challenge_type;
	System_String_o* challenge_desc;
	uint32_t if_reset;
	int32_t award_type;
	uint32_t award_id;
	uint32_t award_num;
	uint32_t count_type;
	System_UInt32_array* role_condition;
	uint32_t player_count;
	System_Collections_Generic_List_ChallengeCondition__o* conditions;
	uint32_t match_mode;
	uint32_t date;
	uint32_t special_challenge;
	System_String_o* start_time;
	int32_t award_type2;
	uint32_t award_id2;
	uint32_t award_num2;
	int32_t award_type3;
	uint32_t award_id3;
	uint32_t award_num3;
	uint32_t award_time;
	uint32_t award_time2;
	uint32_t award_time3;
	bool is_ep_only;
	bool is_team_share;
	uint32_t challenge_group;
	System_UInt32_array* game_modes;
	System_String_o* go_pos;
	uint32_t condition_type;
	System_String_o* challenge_name;
	uint32_t is_rank_task;
	bool support_ugc_match;
};
struct proto_EPQuestDesc_StaticFields {
};
struct proto_EPQuestDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPQuestDesc_c {
	Il2CppClass_1 _1;
	proto_EPQuestDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPQuestDesc_VTable vtable;
};
struct proto_EPQuestDesc_o {
	proto_EPQuestDesc_c *klass;
	void *monitor;
	uint32_t ep_event_id;
	uint32_t quest_id;
	uint32_t daily_count;
	uint32_t count_type;
	System_String_o* start_time;
	uint32_t match_mode;
	System_UInt32_array* role_condition;
	uint32_t player_count;
	System_Collections_Generic_List_ChallengeCondition__o* conditions;
	int32_t award_type;
	uint32_t award_id;
	uint32_t award_num;
	int32_t award_type2;
	uint32_t award_id2;
	uint32_t award_num2;
	int32_t award_type3;
	uint32_t award_id3;
	uint32_t award_num3;
	uint32_t award_time;
	uint32_t award_time2;
	uint32_t award_time3;
	System_UInt32_array* game_modes;
};
struct proto_EPUpdateDesc_StaticFields {
};
struct proto_EPUpdateDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPUpdateDesc_c {
	Il2CppClass_1 _1;
	proto_EPUpdateDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPUpdateDesc_VTable vtable;
};
struct proto_EPUpdateDesc_o {
	proto_EPUpdateDesc_c *klass;
	void *monitor;
	uint32_t ep_id;
	bool ep_entrance;
	bool ep_quest;
	bool ep_badge;
};
struct proto_EPWeeklyRewardDesc_StaticFields {
};
struct proto_EPWeeklyRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPWeeklyRewardDesc_c {
	Il2CppClass_1 _1;
	proto_EPWeeklyRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPWeeklyRewardDesc_VTable vtable;
};
struct proto_EPWeeklyRewardDesc_o {
	proto_EPWeeklyRewardDesc_c *klass;
	void *monitor;
	uint32_t ep_event_id;
	uint32_t week_id;
	uint32_t node_id;
	uint32_t challenge_num;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_EPDailyProcessRewardDesc_StaticFields {
};
struct proto_EPDailyProcessRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPDailyProcessRewardDesc_c {
	Il2CppClass_1 _1;
	proto_EPDailyProcessRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPDailyProcessRewardDesc_VTable vtable;
};
struct proto_EPDailyProcessRewardDesc_o {
	proto_EPDailyProcessRewardDesc_c *klass;
	void *monitor;
	uint32_t ep_event_id;
	uint32_t node_id;
	uint32_t challenge_num;
	System_Collections_Generic_List_AwardDesc__o* awards;
	System_String_o* award_end_time;
	int64_t award_end_timestamp;
};
struct proto_EPDailyRewardStatus_StaticFields {
};
struct proto_EPDailyRewardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPDailyRewardStatus_c {
	Il2CppClass_1 _1;
	proto_EPDailyRewardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPDailyRewardStatus_VTable vtable;
};
struct proto_EPDailyRewardStatus_o {
	proto_EPDailyRewardStatus_c *klass;
	void *monitor;
	System_Collections_Generic_List_EPDailyProcessRewardStatus__o* daily_reward_status;
};
struct proto_EPDailyProcessRewardStatus_StaticFields {
};
struct proto_EPDailyProcessRewardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPDailyProcessRewardStatus_c {
	Il2CppClass_1 _1;
	proto_EPDailyProcessRewardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPDailyProcessRewardStatus_VTable vtable;
};
struct proto_EPDailyProcessRewardStatus_o {
	proto_EPDailyProcessRewardStatus_c *klass;
	void *monitor;
	uint32_t process_id;
	int32_t status;
};
struct proto_EPWeeklyProcessStatus_StaticFields {
};
struct proto_EPWeeklyProcessStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPWeeklyProcessStatus_c {
	Il2CppClass_1 _1;
	proto_EPWeeklyProcessStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPWeeklyProcessStatus_VTable vtable;
};
struct proto_EPWeeklyProcessStatus_o {
	proto_EPWeeklyProcessStatus_c *klass;
	void *monitor;
	System_Collections_Generic_List_EPWeeklyProcessRewardStatus__o* weekly_process_status;
};
struct proto_EPWeeklyProcessRewardStatus_StaticFields {
};
struct proto_EPWeeklyProcessRewardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPWeeklyProcessRewardStatus_c {
	Il2CppClass_1 _1;
	proto_EPWeeklyProcessRewardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPWeeklyProcessRewardStatus_VTable vtable;
};
struct proto_EPWeeklyProcessRewardStatus_o {
	proto_EPWeeklyProcessRewardStatus_c *klass;
	void *monitor;
	uint32_t node_id;
	int32_t status;
};
struct proto_EPDailyProcessStatus_StaticFields {
};
struct proto_EPDailyProcessStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPDailyProcessStatus_c {
	Il2CppClass_1 _1;
	proto_EPDailyProcessStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPDailyProcessStatus_VTable vtable;
};
struct proto_EPDailyProcessStatus_o {
	proto_EPDailyProcessStatus_c *klass;
	void *monitor;
	System_Collections_Generic_List_EPDailyNodeProcessRewardStatus__o* daily_process_status;
};
struct proto_EPDailyNodeProcessRewardStatus_StaticFields {
};
struct proto_EPDailyNodeProcessRewardStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPDailyNodeProcessRewardStatus_c {
	Il2CppClass_1 _1;
	proto_EPDailyNodeProcessRewardStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPDailyNodeProcessRewardStatus_VTable vtable;
};
struct proto_EPDailyNodeProcessRewardStatus_o {
	proto_EPDailyNodeProcessRewardStatus_c *klass;
	void *monitor;
	uint32_t node_id;
	int32_t status;
};
struct proto_EPDailyRewardsDesc_StaticFields {
};
struct proto_EPDailyRewardsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPDailyRewardsDesc_c {
	Il2CppClass_1 _1;
	proto_EPDailyRewardsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPDailyRewardsDesc_VTable vtable;
};
struct proto_EPDailyRewardsDesc_o {
	proto_EPDailyRewardsDesc_c *klass;
	void *monitor;
	uint32_t ep_event_id;
	uint32_t count_num;
	uint32_t award_id;
	uint32_t award_num;
	uint32_t ep_award_num;
};
struct proto_ChallengeCondition_StaticFields {
};
struct proto_ChallengeCondition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChallengeCondition_c {
	Il2CppClass_1 _1;
	proto_ChallengeCondition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChallengeCondition_VTable vtable;
};
struct proto_ChallengeCondition_o {
	proto_ChallengeCondition_c *klass;
	void *monitor;
	uint32_t condition;
	uint32_t target_value;
	System_UInt32_array* sub_condition;
};
struct proto_TicketPriceDesc_StaticFields {
};
struct proto_TicketPriceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TicketPriceDesc_c {
	Il2CppClass_1 _1;
	proto_TicketPriceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TicketPriceDesc_VTable vtable;
};
struct proto_TicketPriceDesc_o {
	proto_TicketPriceDesc_c *klass;
	void *monitor;
	uint32_t ep_event_id;
	System_String_o* region;
	int32_t cost_type;
	uint32_t cost_value;
	uint32_t bundle_value;
	uint32_t bundle_badge;
	uint32_t bundle_reward_item1;
	uint32_t bundle_reward_num1;
	uint32_t bundle_reward_time1;
	bool is_customized;
	System_String_o* customize_start_time;
	System_String_o* customize_end_time;
	int64_t customize_start_timestamp;
	int64_t customize_end_timestamp;
};
struct proto_UnlockRewardsDesc_StaticFields {
};
struct proto_UnlockRewardsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_UnlockRewardsDesc_c {
	Il2CppClass_1 _1;
	proto_UnlockRewardsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_UnlockRewardsDesc_VTable vtable;
};
struct proto_UnlockRewardsDesc_o {
	proto_UnlockRewardsDesc_c *klass;
	void *monitor;
	uint32_t ep_event_id;
	uint32_t unlock_id;
	uint32_t require_item;
	uint32_t require_num;
	int32_t fp_award_type;
	uint32_t fp_award_id;
	uint32_t fp_award_num;
	int32_t ep_award_type;
	uint32_t ep_award_id;
	uint32_t ep_award_num;
	uint32_t fp_award_time;
	uint32_t ep_award_time;
};
struct proto_PreorderSettingDesc_StaticFields {
};
struct proto_PreorderSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PreorderSettingDesc_c {
	Il2CppClass_1 _1;
	proto_PreorderSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PreorderSettingDesc_VTable vtable;
};
struct proto_PreorderSettingDesc_o {
	proto_PreorderSettingDesc_c *klass;
	void *monitor;
	uint32_t ep_id;
	System_String_o* region;
	System_String_o* start_time;
	System_String_o* end_time;
	int32_t extra_award_type1;
	uint32_t extra_award_id1;
	uint32_t extra_award_num1;
	int32_t extra_award_type2;
	uint32_t extra_award_id2;
	uint32_t extra_award_num2;
	int64_t start_timestamp;
	int64_t end_timestamp;
	int64_t subscription_start_time;
	int64_t subscription_end_time;
	uint32_t award_time1;
	uint32_t award_time2;
};
struct proto_EPSubscriptionDesc_StaticFields {
};
struct proto_EPSubscriptionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPSubscriptionDesc_c {
	Il2CppClass_1 _1;
	proto_EPSubscriptionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPSubscriptionDesc_VTable vtable;
};
struct proto_EPSubscriptionDesc_o {
	proto_EPSubscriptionDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t rebate_id;
	uint32_t subscription_bonus;
	uint32_t subscription_extend_secs;
	uint32_t subscription_protect_before_secs;
	uint32_t subscription_protect_after_secs;
};
struct proto_RebateCardDesc_StaticFields {
};
struct proto_RebateCardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RebateCardDesc_c {
	Il2CppClass_1 _1;
	proto_RebateCardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RebateCardDesc_VTable vtable;
};
struct proto_RebateCardDesc_o {
	proto_RebateCardDesc_c *klass;
	void *monitor;
	uint32_t rebate_id;
	uint32_t subscription_bonus;
	uint32_t rebate_type;
};
struct proto_VideoAdPortalDesc_StaticFields {
};
struct proto_VideoAdPortalDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VideoAdPortalDesc_c {
	Il2CppClass_1 _1;
	proto_VideoAdPortalDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VideoAdPortalDesc_VTable vtable;
};
struct proto_VideoAdPortalDesc_o {
	proto_VideoAdPortalDesc_c *klass;
	void *monitor;
	System_String_o* region;
	System_String_o* language;
	System_String_o* video_url;
	System_String_o* start_time;
	System_String_o* end_time;
	int64_t start_timestamp;
	int64_t end_timestamp;
};
struct proto_EPMaxRewardSettingDesc_StaticFields {
};
struct proto_EPMaxRewardSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPMaxRewardSettingDesc_c {
	Il2CppClass_1 _1;
	proto_EPMaxRewardSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPMaxRewardSettingDesc_VTable vtable;
};
struct proto_EPMaxRewardSettingDesc_o {
	proto_EPMaxRewardSettingDesc_c *klass;
	void *monitor;
	uint32_t badge_num;
	uint32_t reward_id;
};
struct proto_EPDebrisDropDesc_StaticFields {
};
struct proto_EPDebrisDropDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPDebrisDropDesc_c {
	Il2CppClass_1 _1;
	proto_EPDebrisDropDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPDebrisDropDesc_VTable vtable;
};
struct proto_EPDebrisDropDesc_o {
	proto_EPDebrisDropDesc_c *klass;
	void *monitor;
	uint32_t ep_id;
	uint32_t debris_id;
	uint32_t kill_param;
	uint32_t damage_param;
	uint32_t rank_param;
	uint32_t drop_game_max;
	uint32_t drop_daily_max;
};
struct proto_GetEPCurrentEPAndEPDebrisRes_StaticFields {
};
struct proto_GetEPCurrentEPAndEPDebrisRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetEPCurrentEPAndEPDebrisRes_c {
	Il2CppClass_1 _1;
	proto_GetEPCurrentEPAndEPDebrisRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetEPCurrentEPAndEPDebrisRes_VTable vtable;
};
struct proto_GetEPCurrentEPAndEPDebrisRes_o {
	proto_GetEPCurrentEPAndEPDebrisRes_c *klass;
	void *monitor;
	proto_EventSettingDesc_o* ep_setting;
	proto_EPDebrisDropDesc_o* ep_debris;
};
struct proto_BPEventExpression_StaticFields {
};
struct proto_BPEventExpression_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BPEventExpression_c {
	Il2CppClass_1 _1;
	proto_BPEventExpression_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BPEventExpression_VTable vtable;
};
struct proto_BPEventExpression_o {
	proto_BPEventExpression_c *klass;
	void *monitor;
	uint32_t ep_event_id;
	uint32_t token_id1;
	uint32_t go_pos1;
	System_String_o* sub_go_pos1;
	uint32_t token_id2;
	uint32_t go_pos2;
	System_String_o* sub_go_pos2;
};
struct proto_BPGoods_StaticFields {
};
struct proto_BPGoods_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BPGoods_c {
	Il2CppClass_1 _1;
	proto_BPGoods_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BPGoods_VTable vtable;
};
struct proto_BPGoods_o {
	proto_BPGoods_c *klass;
	void *monitor;
	uint32_t ep_event_id;
	uint32_t level;
	proto_AwardDesc_o* fp_award;
	uint32_t show_fp_award;
	proto_AwardDesc_o* bp_award1;
	uint32_t show_bp_award1;
	proto_AwardDesc_o* bp_award2;
	uint32_t show_bp_award2;
	System_String_o* show_cdn;
};
struct proto_BPCycleGoods_StaticFields {
};
struct proto_BPCycleGoods_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BPCycleGoods_c {
	Il2CppClass_1 _1;
	proto_BPCycleGoods_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BPCycleGoods_VTable vtable;
};
struct proto_BPCycleGoods_o {
	proto_BPCycleGoods_c *klass;
	void *monitor;
	uint32_t ep_event_id;
	uint32_t cycle_level;
	proto_AwardDesc_o* award;
};
struct proto_BPPrice_StaticFields {
};
struct proto_BPPrice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BPPrice_c {
	Il2CppClass_1 _1;
	proto_BPPrice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BPPrice_VTable vtable;
};
struct proto_BPPrice_o {
	proto_BPPrice_c *klass;
	void *monitor;
	uint32_t ep_event_id;
	uint32_t cost_value;
	uint32_t discount_value;
	uint32_t bundle_value;
	uint32_t bundle_discount_value;
	uint32_t bundle_exp;
	uint32_t exp_value;
	uint32_t exp_discount_value;
	uint32_t exp_bundle_id;
	proto_AwardDesc_o* bundle_award1;
	int64_t exp_discount_start_time;
	int64_t exp_discount_end_time;
	System_String_o* premium_show_award_levels;
	System_String_o* premium_plus_show_award_levels;
	uint32_t extra_exp;
	uint32_t veteran_task_bonus;
	uint32_t royal_gopos;
	System_String_o* royal_sub_gopos;
	uint32_t exp_id;
	int64_t royal_start_time;
	int64_t royal_end_time;
};
struct proto_BPDuoVersionPrice_StaticFields {
};
struct proto_BPDuoVersionPrice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BPDuoVersionPrice_c {
	Il2CppClass_1 _1;
	proto_BPDuoVersionPrice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BPDuoVersionPrice_VTable vtable;
};
struct proto_BPDuoVersionPrice_o {
	proto_BPDuoVersionPrice_c *klass;
	void *monitor;
	uint32_t ep_event_id;
	bool is_duo_version_open;
	bool is_duo_bundle_version_open;
	uint32_t price_item_id;
	uint32_t discount_price_rebate_id;
	uint32_t discount_price_item_id;
	uint32_t bundle_price_item_id;
	uint32_t bundle_discount_price_rebate_id;
	uint32_t bundle_discount_price_item_id;
	uint32_t rebate_percentage;
	uint32_t bundle_rebate_percentage;
	System_String_o* price;
	System_String_o* discount_price;
	System_String_o* bundle_price;
	System_String_o* bundle_discount_price;
	uint32_t iap_unlock_extra_level;
	uint32_t iap_unlock_bundle_extra_level;
};
struct proto_BPSubscribe_StaticFields {
};
struct proto_BPSubscribe_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BPSubscribe_c {
	Il2CppClass_1 _1;
	proto_BPSubscribe_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BPSubscribe_VTable vtable;
};
struct proto_BPSubscribe_o {
	proto_BPSubscribe_c *klass;
	void *monitor;
	uint32_t ep_event_id;
	bool is_subscribe_open;
	int64_t start_time;
	int64_t end_time;
	uint32_t item_id;
	uint32_t rebate_id;
	uint32_t bundle_item_id;
	uint32_t bundle_rebate_id;
	uint32_t subscribe_bonus;
	System_String_o* bundle_cdn_setting;
	uint32_t rebate_percentage;
	uint32_t bundle_rebate_percentage;
	System_String_o* price;
	System_String_o* bundle_price;
	uint32_t discount_item_id;
	uint32_t discount_bundle_item_id;
	uint32_t subscribe_pp1_unlock_extra_level;
	uint32_t subscribe_pp2_unlock_extra_level;
	bool is_ios_close;
	System_String_o* discount_price;
	System_String_o* bundle_discount_price;
};
struct proto_BPGiftSetting_StaticFields {
};
struct proto_BPGiftSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BPGiftSetting_c {
	Il2CppClass_1 _1;
	proto_BPGiftSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BPGiftSetting_VTable vtable;
};
struct proto_BPGiftSetting_o {
	proto_BPGiftSetting_c *klass;
	void *monitor;
	uint32_t giver_level;
	uint32_t receiver_level;
	proto_AwardDesc_o* return_award;
};
struct proto_AdvertDesc_StaticFields {
};
struct proto_AdvertDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AdvertDesc_c {
	Il2CppClass_1 _1;
	proto_AdvertDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AdvertDesc_VTable vtable;
};
struct proto_AdvertDesc_o {
	proto_AdvertDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t type;
	uint32_t sort_id;
	System_String_o* language;
	System_String_o* advertisment_url;
	uint32_t ad_start_time;
	uint32_t ad_end_time;
	uint32_t go_pos;
	uint32_t sub_type;
	System_String_o* sub_go_pos;
	bool external_for_official_website;
	bool go_to_switchk;
	uint32_t small_start_time;
	uint32_t show_end_time;
};
struct proto_UniversalLinkSettingDesc_StaticFields {
};
struct proto_UniversalLinkSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_UniversalLinkSettingDesc_c {
	Il2CppClass_1 _1;
	proto_UniversalLinkSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_UniversalLinkSettingDesc_VTable vtable;
};
struct proto_UniversalLinkSettingDesc_o {
	proto_UniversalLinkSettingDesc_c *klass;
	void *monitor;
	System_String_o* universal_link;
	System_String_o* deep_link;
	uint32_t start_time;
	uint32_t end_time;
};
struct proto_PatchOptionalResManagerUpdateDesc_StaticFields {
};
struct proto_PatchOptionalResManagerUpdateDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PatchOptionalResManagerUpdateDesc_c {
	Il2CppClass_1 _1;
	proto_PatchOptionalResManagerUpdateDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PatchOptionalResManagerUpdateDesc_VTable vtable;
};
struct proto_PatchOptionalResManagerUpdateDesc_o {
	proto_PatchOptionalResManagerUpdateDesc_c *klass;
	void *monitor;
	uint32_t optional_re_def_id;
	bool is_download;
	bool is_show;
	int64_t show_time;
	int64_t end_time;
	bool hide_after_download;
	bool is_delete;
	bool hide_in_login;
	uint32_t download_hardware;
	uint32_t auto_download_hardware;
	uint32_t download_sort_id;
	uint32_t gopos;
	System_String_o* sub_gopos;
	bool force_download;
	bool not_auto_download_old_resource;
	uint32_t hot_sort;
};
struct proto_FullscreenCgDesc_StaticFields {
};
struct proto_FullscreenCgDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FullscreenCgDesc_c {
	Il2CppClass_1 _1;
	proto_FullscreenCgDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FullscreenCgDesc_VTable vtable;
};
struct proto_FullscreenCgDesc_o {
	proto_FullscreenCgDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t anim_id;
	uint32_t anim_type;
	uint32_t system_pos;
	uint32_t go_pos;
	System_String_o* fullscreen_resource_id;
	uint32_t first_model_id;
	uint32_t first_model_cloth1;
	uint32_t first_model_cloth2;
	uint32_t first_model_cloth3;
	uint32_t first_model_cloth4;
	uint32_t first_model_cloth5;
	uint32_t second_model_id;
	uint32_t second_model_cloth1;
	uint32_t second_model_cloth2;
	uint32_t second_model_cloth3;
	uint32_t second_model_cloth4;
	uint32_t second_model_cloth5;
	System_String_o* first_model_female_idle;
	System_String_o* first_model_female_special;
	System_String_o* first_model_male_idle;
	System_String_o* first_model_male_special;
	System_String_o* second_model_female_idle;
	System_String_o* second_model_female_special;
	System_String_o* second_model_male_idle;
	System_String_o* second_model_male_special;
	System_Collections_Generic_List_string__o* skin_resource_list;
};
struct proto_FullscreenABTestDesc_StaticFields {
};
struct proto_FullscreenABTestDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FullscreenABTestDesc_c {
	Il2CppClass_1 _1;
	proto_FullscreenABTestDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FullscreenABTestDesc_VTable vtable;
};
struct proto_FullscreenABTestDesc_o {
	proto_FullscreenABTestDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t account_id;
	uint32_t anim_id;
	uint32_t anim_type;
	uint32_t system_pos;
	uint32_t go_pos;
	System_String_o* fullscreen_resource_id_a;
	System_String_o* fullscreen_resource_id_b;
	System_String_o* skin_resource_list_a;
	System_String_o* skin_resource_list_b;
};
struct proto_CustomerReportDesc_StaticFields {
};
struct proto_CustomerReportDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomerReportDesc_c {
	Il2CppClass_1 _1;
	proto_CustomerReportDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomerReportDesc_VTable vtable;
};
struct proto_CustomerReportDesc_o {
	proto_CustomerReportDesc_c *klass;
	void *monitor;
	System_String_o* region;
	System_String_o* language;
	System_String_o* customer_service_url;
	bool external_customer_service;
	System_String_o* terms_of_service_url;
	System_String_o* privacy_policies_url;
	System_String_o* customer_del_account_ios_url;
	System_String_o* customer_del_account_review_url;
	System_String_o* report_url;
	System_String_o* desc;
	System_String_o* customer_del_account_android_url;
};
struct proto_OppositeSexModelDesc_StaticFields {
};
struct proto_OppositeSexModelDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_OppositeSexModelDesc_c {
	Il2CppClass_1 _1;
	proto_OppositeSexModelDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_OppositeSexModelDesc_VTable vtable;
};
struct proto_OppositeSexModelDesc_o {
	proto_OppositeSexModelDesc_c *klass;
	void *monitor;
	uint32_t male_model_id;
	uint32_t female_model_id;
	uint32_t start_timestamp;
	uint32_t end_timestamp;
};
struct proto_GetOppositeSexModelRes_StaticFields {
};
struct proto_GetOppositeSexModelRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetOppositeSexModelRes_c {
	Il2CppClass_1 _1;
	proto_GetOppositeSexModelRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetOppositeSexModelRes_VTable vtable;
};
struct proto_GetOppositeSexModelRes_o {
	proto_GetOppositeSexModelRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_OppositeSexModelDesc__o* opposite_sex_models;
};
struct proto_GetPatchOptionalResManagerUpdateRes_StaticFields {
};
struct proto_GetPatchOptionalResManagerUpdateRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GetPatchOptionalResManagerUpdateRes_c {
	Il2CppClass_1 _1;
	proto_GetPatchOptionalResManagerUpdateRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GetPatchOptionalResManagerUpdateRes_VTable vtable;
};
struct proto_GetPatchOptionalResManagerUpdateRes_o {
	proto_GetPatchOptionalResManagerUpdateRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_PatchOptionalResManagerUpdateDesc__o* patch_optional_res_manager_updates;
};
struct proto_LobbyHideoutSwitchDesc_StaticFields {
};
struct proto_LobbyHideoutSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LobbyHideoutSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_LobbyHideoutSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LobbyHideoutSwitchDesc_VTable vtable;
};
struct proto_LobbyHideoutSwitchDesc_o {
	proto_LobbyHideoutSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool is_open;
};
struct proto_ShoppingMallScreenDesc_StaticFields {
};
struct proto_ShoppingMallScreenDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ShoppingMallScreenDesc_c {
	Il2CppClass_1 _1;
	proto_ShoppingMallScreenDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ShoppingMallScreenDesc_VTable vtable;
};
struct proto_ShoppingMallScreenDesc_o {
	proto_ShoppingMallScreenDesc_c *klass;
	void *monitor;
	uint32_t index_id;
	uint32_t sort_id;
	uint32_t size_id;
	System_String_o* language;
	System_String_o* advertisement_url;
	uint32_t ad_start_time;
	System_String_o* ad_start_time_str;
	uint32_t ad_end_time;
	System_String_o* ad_end_time_str;
	bool time_is_show;
	uint32_t go_pos;
	System_String_o* sub_go_pos;
	uint32_t go_pos_type;
	uint32_t item_id;
	bool model_is_show;
	uint32_t tag;
	uint32_t discount;
	bool class_is_open;
	uint32_t anim_id;
};
struct proto_ChestGoodsRareDesc_StaticFields {
};
struct proto_ChestGoodsRareDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChestGoodsRareDesc_c {
	Il2CppClass_1 _1;
	proto_ChestGoodsRareDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChestGoodsRareDesc_VTable vtable;
};
struct proto_ChestGoodsRareDesc_o {
	proto_ChestGoodsRareDesc_c *klass;
	void *monitor;
	uint32_t jackpot;
	int32_t reward_item_type;
	uint32_t item_id;
	uint32_t item_num;
	bool must_drop_item;
	int32_t rare_item;
	bool first_reward_item;
	uint32_t drop_limit;
	uint32_t first_reward_probability;
	uint32_t base_probability;
	uint32_t second_level_probability;
	uint32_t third_level_probability;
	uint32_t repeat_change_item_id;
	uint32_t repeat_change_item_num;
	uint32_t reward_level;
	int32_t repeat_change_item_type;
	uint32_t turntable_props_type;
	float drop_up_ratio;
	bool epbadge_switchk;
	uint32_t veteran_probability;
	uint32_t id;
	float base_probability_ratio_a;
	float base_probability_ratio_b;
	float base_probability_ratio_c;
	float base_probability_ratio_d;
	float base_probability_ratio_e;
	float base_probability_ratio_f;
	float base_probability_ratio_g;
	float base_probability_ratio_h;
	uint32_t item_duration;
	float base_probability_ratio_a2;
	float base_probability_ratio_b2;
	float base_probability_ratio_c2;
	float base_probability_ratio_d2;
	float base_probability_ratio_e2;
	float base_probability_ratio_f2;
	float base_probability_ratio_g2;
	float base_probability_ratio_h2;
	uint32_t fourth_level_probability;
	uint32_t fifth_level_probability;
	bool token_flag;
	bool un_quick_selection;
	float voucher_probability_ratio;
	uint32_t grand_prize_ev;
	bool lucky_spin_big_reward;
};
struct proto_ChestTypeDesc_StaticFields {
};
struct proto_ChestTypeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChestTypeDesc_c {
	Il2CppClass_1 _1;
	proto_ChestTypeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChestTypeDesc_VTable vtable;
};
struct proto_ChestTypeDesc_o {
	proto_ChestTypeDesc_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t chest_sub_id;
	uint32_t chest_type;
	uint32_t priority;
	System_String_o* start_time;
	System_String_o* end_time;
	System_String_o* chest_name;
	System_UInt32_array* jackpot;
	bool first_reward_switchk;
	uint32_t first_reward_min;
	uint32_t first_reward_max;
	uint32_t second_level_count;
	uint32_t third_level_count;
	bool extra_reward_switchk;
	System_UInt32_array* extra_reward_reset_day;
	uint32_t rare_item_min;
	uint32_t rare_item_max;
	uint32_t chest_activity;
	int64_t start_time_stamp;
	int64_t end_time_stamp;
	bool drop_probability_switchk;
	bool lucky_inherit_switchk;
	uint32_t open_priority_switchk;
	int32_t type;
	uint32_t forge_tab_id;
	uint32_t rare_item2_min;
	uint32_t rare_item2_max;
	int64_t drop_up_start_time;
	int64_t drop_up_end_time;
	uint32_t veteran_buff_num;
	uint32_t veteran_buff_time;
	bool melonpi_switchk;
	int64_t show_time_stamp;
	System_UInt32_array* buff_up_random;
	System_UInt32_array* buff_up_probability;
	System_UInt32_array* buff_up_display;
	uint32_t Luck_point_once;
	uint32_t Luck_point_multi;
	uint32_t Luck_point_buff;
	uint32_t Luck_point_reset;
	System_UInt32_array* token_max;
	System_UInt32_array* token_min;
	uint32_t legend_cloth_id;
	bool mab_switchk;
	uint32_t independent_entrance_type;
	bool one_shot_close;
};
struct proto_ChestExpressionDesc_StaticFields {
};
struct proto_ChestExpressionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChestExpressionDesc_c {
	Il2CppClass_1 _1;
	proto_ChestExpressionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChestExpressionDesc_VTable vtable;
};
struct proto_ChestExpressionDesc_o {
	proto_ChestExpressionDesc_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t chest_sub_id;
	uint32_t color_id;
	uint32_t chest_model_id;
	uint32_t show_model_male;
	uint32_t show_model_female;
	uint32_t chest_model_id2;
	uint32_t chest_activity;
	uint32_t extra_reward_icon;
	uint32_t chest_hint_color;
	System_UInt32_array* show_type;
	uint32_t show_ui_color;
	System_String_o* bag_icon;
	bool is_tab_vfx;
	uint32_t layout_id;
	uint32_t animation_type;
	bool is_cdn_quality;
};
struct proto_ChestPriceDesc_StaticFields {
};
struct proto_ChestPriceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChestPriceDesc_c {
	Il2CppClass_1 _1;
	proto_ChestPriceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChestPriceDesc_VTable vtable;
};
struct proto_ChestPriceDesc_o {
	proto_ChestPriceDesc_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t coin_type;
	uint32_t once_price;
	uint32_t ten_price;
	int64_t limit_start_time;
	int64_t limit_end_time;
	uint32_t limit_num_one;
	System_UInt32_array* limit_price_one;
	uint32_t limit_num_ten;
	System_UInt32_array* limit_price_ten;
	System_UInt32_array* exchange_itemid;
	uint32_t exchange_once_num;
	uint32_t exchange_ten_num;
	uint32_t free_type;
	uint32_t free_cd;
	uint32_t once_num;
	uint32_t ten_num;
	uint32_t chest_sub_id;
	uint32_t limit_num;
	uint32_t limit_type;
	System_UInt32_array* multi_once_price;
	System_UInt32_array* price_one_type;
	uint32_t buff_up_price;
	uint32_t buff_reset_price;
};
struct proto_ChestDiscountDesc_StaticFields {
};
struct proto_ChestDiscountDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChestDiscountDesc_c {
	Il2CppClass_1 _1;
	proto_ChestDiscountDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChestDiscountDesc_VTable vtable;
};
struct proto_ChestDiscountDesc_o {
	proto_ChestDiscountDesc_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t chest_sub_id;
	int64_t discount_start_time;
	int64_t discount_end_time;
	uint32_t discount_price_one;
	uint32_t discount_price_ten;
};
struct proto_ExtraRewardDesc_StaticFields {
};
struct proto_ExtraRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ExtraRewardDesc_c {
	Il2CppClass_1 _1;
	proto_ExtraRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ExtraRewardDesc_VTable vtable;
};
struct proto_ExtraRewardDesc_o {
	proto_ExtraRewardDesc_c *klass;
	void *monitor;
	uint32_t chest_id;
	System_String_o* icon;
	uint32_t cdt_type;
	uint32_t cdt_value;
	System_Collections_Generic_List_ExchangedAward__o* reward_list;
	uint32_t chest_sub_id;
	System_String_o* special_reward;
	uint32_t token_id;
	uint32_t token_num;
	System_String_o* reward_icon;
	uint32_t rare_reward;
	bool is_show_box;
};
struct proto_ChestSpecialExchangeDesc_StaticFields {
};
struct proto_ChestSpecialExchangeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChestSpecialExchangeDesc_c {
	Il2CppClass_1 _1;
	proto_ChestSpecialExchangeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChestSpecialExchangeDesc_VTable vtable;
};
struct proto_ChestSpecialExchangeDesc_o {
	proto_ChestSpecialExchangeDesc_c *klass;
	void *monitor;
	uint32_t forge_tab_id;
	System_String_o* tab_name;
	uint32_t item_id;
	uint32_t item_num;
	uint32_t sort_id;
	System_String_o* added_time;
	System_String_o* expire_time;
	uint32_t limited_purchase_times;
	System_String_o* language;
	System_String_o* image_url;
	bool is_show;
	System_Collections_Generic_List_AwardDesc__o* exchange_items;
	uint32_t reward_level;
	System_String_o* real_image_url;
	uint32_t purchase_times;
	uint32_t item_duration;
	System_String_o* effect_icon;
	uint32_t id;
	uint32_t type;
	uint32_t quick_show;
};
struct proto_PrayRandomDesc_StaticFields {
};
struct proto_PrayRandomDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PrayRandomDesc_c {
	Il2CppClass_1 _1;
	proto_PrayRandomDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PrayRandomDesc_VTable vtable;
};
struct proto_PrayRandomDesc_o {
	proto_PrayRandomDesc_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t chest_sub_id;
	uint32_t pray_point;
	uint32_t rate;
};
struct proto_ChestABtestDesc_StaticFields {
};
struct proto_ChestABtestDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChestABtestDesc_c {
	Il2CppClass_1 _1;
	proto_ChestABtestDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChestABtestDesc_VTable vtable;
};
struct proto_ChestABtestDesc_o {
	proto_ChestABtestDesc_c *klass;
	void *monitor;
	uint32_t chest_id;
	System_String_o* classk;
	uint32_t original_melon_pi;
	uint32_t abtest_melon_pi;
	uint32_t chest_sub_id;
	uint32_t id;
	float second_ratio0;
	float second_ratio1;
	float second_ratio2;
	float second_ratio3;
	float second_ratio4;
};
struct proto_ChestLayoutDesc_StaticFields {
};
struct proto_ChestLayoutDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChestLayoutDesc_c {
	Il2CppClass_1 _1;
	proto_ChestLayoutDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChestLayoutDesc_VTable vtable;
};
struct proto_ChestLayoutDesc_o {
	proto_ChestLayoutDesc_c *klass;
	void *monitor;
	uint32_t layout_id;
	float layout_posx;
	float layout_posy;
	uint32_t layout_type;
};
struct proto_LuckySpinConfigDesc_StaticFields {
};
struct proto_LuckySpinConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LuckySpinConfigDesc_c {
	Il2CppClass_1 _1;
	proto_LuckySpinConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LuckySpinConfigDesc_VTable vtable;
};
struct proto_LuckySpinConfigDesc_o {
	proto_LuckySpinConfigDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool open;
	float pool1_ratio;
	float pool2_ratio;
	uint32_t gacha_time;
};
struct proto_GiftStoreDesc_StaticFields {
};
struct proto_GiftStoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GiftStoreDesc_c {
	Il2CppClass_1 _1;
	proto_GiftStoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GiftStoreDesc_VTable vtable;
};
struct proto_GiftStoreDesc_o {
	proto_GiftStoreDesc_c *klass;
	void *monitor;
	uint32_t store_id;
	System_String_o* open_time;
	System_String_o* close_time;
	bool is_time_show;
	uint32_t giver_level;
	uint32_t receiver_level;
	uint32_t gift_time_limited;
	uint32_t gift_num_limited;
};
struct proto_GiftStoreItemDesc_StaticFields {
};
struct proto_GiftStoreItemDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GiftStoreItemDesc_c {
	Il2CppClass_1 _1;
	proto_GiftStoreItemDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GiftStoreItemDesc_VTable vtable;
};
struct proto_GiftStoreItemDesc_o {
	proto_GiftStoreItemDesc_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t commodity_id;
	uint32_t sort_id;
	uint32_t item_id;
	uint32_t coins_price;
	uint32_t gems_price;
	uint32_t tag_type;
	uint32_t tag_value;
	int32_t return_type;
	uint32_t return_id;
	uint32_t return_num;
	System_String_o* added_time;
	System_String_o* expire_time;
	uint32_t type_override;
	bool is_original_type_remain;
	bool is_exclusive;
	System_String_o* image_url;
	bool is_quick_gift_recommended;
	uint32_t award_time;
	int64_t expire_timestamp;
};
struct proto_GiftRankDesc_StaticFields {
};
struct proto_GiftRankDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GiftRankDesc_c {
	Il2CppClass_1 _1;
	proto_GiftRankDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GiftRankDesc_VTable vtable;
};
struct proto_GiftRankDesc_o {
	proto_GiftRankDesc_c *klass;
	void *monitor;
	uint32_t rank_id;
	System_String_o* rank_name;
	System_String_o* open_time;
	System_String_o* close_time;
	bool is_time_show;
	uint32_t giver_item_id;
	uint32_t receiver_item_id;
	uint32_t gift_ratio;
};
struct proto_GiftRewardDesc_StaticFields {
};
struct proto_GiftRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GiftRewardDesc_c {
	Il2CppClass_1 _1;
	proto_GiftRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GiftRewardDesc_VTable vtable;
};
struct proto_GiftRewardDesc_o {
	proto_GiftRewardDesc_c *klass;
	void *monitor;
	int32_t rank_tab_id;
	uint32_t gift_item_num;
	int32_t reward_item_type;
	System_String_o* reward_item_name;
	uint32_t reward_item_id;
	uint32_t reward_item_num;
	uint32_t award_time;
};
struct proto_ExchangeStoreDesc_StaticFields {
};
struct proto_ExchangeStoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ExchangeStoreDesc_c {
	Il2CppClass_1 _1;
	proto_ExchangeStoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ExchangeStoreDesc_VTable vtable;
};
struct proto_ExchangeStoreDesc_o {
	proto_ExchangeStoreDesc_c *klass;
	void *monitor;
	uint32_t store_id;
	System_String_o* store_name;
	System_String_o* open_time;
	System_String_o* close_time;
	uint32_t open_time_stamp;
	uint32_t close_time_stamp;
	bool is_show_time;
	bool check_bundle_switchk;
	bool need_clan;
	System_String_o* token_box;
	uint32_t style_type;
};
struct proto_ExchangeStoreItemDesc_StaticFields {
};
struct proto_ExchangeStoreItemDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ExchangeStoreItemDesc_c {
	Il2CppClass_1 _1;
	proto_ExchangeStoreItemDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ExchangeStoreItemDesc_VTable vtable;
};
struct proto_ExchangeStoreItemDesc_o {
	proto_ExchangeStoreItemDesc_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t commodity_id;
	uint32_t sort_id;
	System_String_o* name;
	uint32_t item_id;
	uint32_t currency_id;
	System_String_o* currency_name;
	uint32_t currency_price;
	uint32_t tag_type;
	uint32_t tag_value;
	uint32_t limited_purchase_times;
	uint32_t purchase_times;
	System_String_o* added_time;
	System_String_o* expire_time;
	System_String_o* language;
	System_String_o* image_url;
	System_String_o* real_image_url;
	uint32_t gems_cost;
	uint32_t min_clan_level;
	uint32_t award_time;
	int64_t expire_timestamp;
	uint32_t limited_purchase_type;
};
struct proto_FlashStoreDesc_StaticFields {
};
struct proto_FlashStoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FlashStoreDesc_c {
	Il2CppClass_1 _1;
	proto_FlashStoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FlashStoreDesc_VTable vtable;
};
struct proto_FlashStoreDesc_o {
	proto_FlashStoreDesc_c *klass;
	void *monitor;
	uint32_t flash_store_activity_id;
	int64_t start_time;
	int64_t end_time;
	uint32_t flash_store_id;
	uint32_t flash_gem_id;
	System_Collections_Generic_List_FlashStorePeriodInfo__o* period_infos;
	System_String_o* store_title_url;
	System_String_o* mission_title_url;
	System_String_o* language;
};
struct proto_FlashStorePeriodInfo_StaticFields {
};
struct proto_FlashStorePeriodInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FlashStorePeriodInfo_c {
	Il2CppClass_1 _1;
	proto_FlashStorePeriodInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FlashStorePeriodInfo_VTable vtable;
};
struct proto_FlashStorePeriodInfo_o {
	proto_FlashStorePeriodInfo_c *klass;
	void *monitor;
	uint32_t period_group_id;
	int64_t period_start_timestamp;
	int64_t period_end_timestamp;
	uint32_t period_flash_gem_number;
};
struct proto_FlashStoreGoodsDesc_StaticFields {
};
struct proto_FlashStoreGoodsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FlashStoreGoodsDesc_c {
	Il2CppClass_1 _1;
	proto_FlashStoreGoodsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FlashStoreGoodsDesc_VTable vtable;
};
struct proto_FlashStoreGoodsDesc_o {
	proto_FlashStoreGoodsDesc_c *klass;
	void *monitor;
	uint32_t flash_store_id;
	uint32_t store_id;
	uint32_t sort_id;
	uint32_t item_type;
	uint32_t item_id;
	uint32_t item_num;
	uint32_t item_duration;
	uint32_t type_override;
	uint32_t gem_price;
	uint32_t flash_gem_price;
	int64_t added_time;
	int64_t expire_time;
	uint32_t tag_type;
	uint32_t limited_purchase_times;
	bool is_recommended;
};
struct proto_RankExchangeDisplayDesc_StaticFields {
};
struct proto_RankExchangeDisplayDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankExchangeDisplayDesc_c {
	Il2CppClass_1 _1;
	proto_RankExchangeDisplayDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankExchangeDisplayDesc_VTable vtable;
};
struct proto_RankExchangeDisplayDesc_o {
	proto_RankExchangeDisplayDesc_c *klass;
	void *monitor;
	uint32_t exchange_award_id;
	uint32_t exchange_award_rank;
	System_String_o* exchange_store_bg_url;
	System_UInt32_array* available_type;
	System_String_o* exchange_store_reward_url;
	uint32_t exchange_award_rank_sort_id;
};
struct proto_RankExchangeLimitItemDesc_StaticFields {
};
struct proto_RankExchangeLimitItemDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankExchangeLimitItemDesc_c {
	Il2CppClass_1 _1;
	proto_RankExchangeLimitItemDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankExchangeLimitItemDesc_VTable vtable;
};
struct proto_RankExchangeLimitItemDesc_o {
	proto_RankExchangeLimitItemDesc_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t commodity_id;
	uint32_t type;
	uint32_t suit_id;
	uint32_t br_award_rank;
	uint32_t cs_award_rank;
	uint32_t br_award_rank_sort_id;
	uint32_t cs_award_rank_sort_id;
};
struct proto_PVEExchangeStoreDesc_StaticFields {
};
struct proto_PVEExchangeStoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PVEExchangeStoreDesc_c {
	Il2CppClass_1 _1;
	proto_PVEExchangeStoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PVEExchangeStoreDesc_VTable vtable;
};
struct proto_PVEExchangeStoreDesc_o {
	proto_PVEExchangeStoreDesc_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t commodity_id;
	uint32_t store_type;
};
struct proto_IAPPoolDesc_StaticFields {
};
struct proto_IAPPoolDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_IAPPoolDesc_c {
	Il2CppClass_1 _1;
	proto_IAPPoolDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_IAPPoolDesc_VTable vtable;
};
struct proto_IAPPoolDesc_o {
	proto_IAPPoolDesc_c *klass;
	void *monitor;
	uint32_t bundle_pool_id;
	System_String_o* start_time;
	System_String_o* end_time;
	uint32_t exist_time;
	uint32_t cd_time;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t map_id;
	System_String_o* group_mode;
	uint32_t rank;
	uint32_t match_time;
	float drop_rate;
	uint32_t is_ios_review;
	uint32_t min_player_level;
	uint32_t max_player_level;
	uint32_t min_ranking_level;
	System_String_o* is_ep_unlock;
	System_UInt32_array* paid_levels;
	System_Collections_Generic_List_string__o* melon_pi_api_classes;
	int32_t special_type;
	uint32_t special_type_num;
	int32_t drop_situation;
	uint32_t drop_situation_desc;
	System_Collections_Generic_List_string__o* choco_api;
	int32_t leave_days_tag;
};
struct proto_IAPPoolRateDesc_StaticFields {
};
struct proto_IAPPoolRateDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_IAPPoolRateDesc_c {
	Il2CppClass_1 _1;
	proto_IAPPoolRateDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_IAPPoolRateDesc_VTable vtable;
};
struct proto_IAPPoolRateDesc_o {
	proto_IAPPoolRateDesc_c *klass;
	void *monitor;
	uint32_t bundle_pool_id;
	uint32_t store_id;
	System_String_o* store_name;
	float discount;
	uint32_t weight;
	bool is_default;
	System_String_o* title;
};
struct proto_IAPStoreDesc_StaticFields {
};
struct proto_IAPStoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_IAPStoreDesc_c {
	Il2CppClass_1 _1;
	proto_IAPStoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_IAPStoreDesc_VTable vtable;
};
struct proto_IAPStoreDesc_o {
	proto_IAPStoreDesc_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t bundle_id;
	System_String_o* bundle_name;
	uint32_t price_item_id;
	float price;
	uint32_t discount_price_rebate_id;
	uint32_t discount_price_item_id;
	float discount_price;
	float discount;
	uint32_t diamond_price;
	uint32_t discount_diamond_price;
	uint32_t diamond_bonus;
	bool is_remain_diamond;
	bool is_nonconsumable;
	int32_t store_type;
	System_String_o* web_link;
	uint32_t activity_id;
	bool is_not_test_owned;
	System_String_o* slogan;
};
struct proto_RankingItemRank_StaticFields {
};
struct proto_RankingItemRank_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingItemRank_c {
	Il2CppClass_1 _1;
	proto_RankingItemRank_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingItemRank_VTable vtable;
};
struct proto_RankingItemRank_o {
	proto_RankingItemRank_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t buy_rank;
	uint32_t use_rank;
	int32_t which_season;
	uint32_t buy_rank_sort_id;
	uint32_t use_rank_sort_id;
};
struct proto_RankingCardDesc_StaticFields {
};
struct proto_RankingCardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingCardDesc_c {
	Il2CppClass_1 _1;
	proto_RankingCardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingCardDesc_VTable vtable;
};
struct proto_RankingCardDesc_o {
	proto_RankingCardDesc_c *klass;
	void *monitor;
	uint32_t card_id;
	uint32_t ranking_point_times;
	uint32_t token_times;
	bool is_no_deduct;
	uint32_t lower_rank;
	uint32_t upper_rank;
	uint32_t card_type;
	uint32_t lower_rank_sort_id;
	uint32_t upper_rank_sort_id;
};
struct proto_CSRankingCardDesc_StaticFields {
};
struct proto_CSRankingCardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingCardDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingCardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingCardDesc_VTable vtable;
};
struct proto_CSRankingCardDesc_o {
	proto_CSRankingCardDesc_c *klass;
	void *monitor;
	uint32_t card_id;
	bool is_no_deduct;
	System_String_o* use_desc;
	uint32_t lower_rank;
	uint32_t upper_rank;
	uint32_t card_type;
	uint32_t lower_rank_sort_id;
	uint32_t upper_rank_sort_id;
};
struct proto_ReturnVirtualItemDesc_StaticFields {
};
struct proto_ReturnVirtualItemDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ReturnVirtualItemDesc_c {
	Il2CppClass_1 _1;
	proto_ReturnVirtualItemDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ReturnVirtualItemDesc_VTable vtable;
};
struct proto_ReturnVirtualItemDesc_o {
	proto_ReturnVirtualItemDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	int32_t source;
	System_String_o* region;
	int32_t return_type;
	uint32_t return_id;
	uint32_t return_num;
};
struct proto_PayBundleWindowDesc_StaticFields {
};
struct proto_PayBundleWindowDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PayBundleWindowDesc_c {
	Il2CppClass_1 _1;
	proto_PayBundleWindowDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PayBundleWindowDesc_VTable vtable;
};
struct proto_PayBundleWindowDesc_o {
	proto_PayBundleWindowDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t index_id;
	uint32_t price_item_id;
	float price;
	uint32_t discount_price_rebate_id;
	uint32_t discount_price_item_id;
	float discount_price;
	uint32_t rebate_percentage;
	uint32_t limited_purchase;
	uint32_t purchase_times;
	System_Collections_Generic_List_AwardDesc__o* awards;
	int32_t status;
	uint32_t diamond_price;
	uint32_t diamond_discount_price;
	uint32_t start_timestamp;
	uint32_t end_timestamp;
	int32_t refresh_type;
	uint32_t tag;
	System_String_o* bundle_name;
	int32_t activity_type;
	System_String_o* cdn;
	uint32_t rebate_card_end_timestamp;
};
struct proto_SpecialStoreDesc_StaticFields {
};
struct proto_SpecialStoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SpecialStoreDesc_c {
	Il2CppClass_1 _1;
	proto_SpecialStoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SpecialStoreDesc_VTable vtable;
};
struct proto_SpecialStoreDesc_o {
	proto_SpecialStoreDesc_c *klass;
	void *monitor;
	int32_t id;
	System_String_o* activity_name;
	uint32_t weight;
	System_String_o* icon;
};
struct proto_DiscountStoreDesc_StaticFields {
};
struct proto_DiscountStoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DiscountStoreDesc_c {
	Il2CppClass_1 _1;
	proto_DiscountStoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DiscountStoreDesc_VTable vtable;
};
struct proto_DiscountStoreDesc_o {
	proto_DiscountStoreDesc_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t loop_id;
	uint32_t refresh_id;
	uint32_t item_id;
	uint32_t coins_price;
	uint32_t gems_price;
	float discount_value;
	uint32_t limited_purchase_times;
	uint32_t purchase_times;
	uint32_t award_time;
};
struct proto_DiscountLoop_StaticFields {
};
struct proto_DiscountLoop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DiscountLoop_c {
	Il2CppClass_1 _1;
	proto_DiscountLoop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DiscountLoop_VTable vtable;
};
struct proto_DiscountLoop_o {
	proto_DiscountLoop_c *klass;
	void *monitor;
	uint32_t loop_id;
	System_String_o* start_date;
	System_String_o* end_date;
};
struct proto_IPTagConfigDesc_StaticFields {
};
struct proto_IPTagConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_IPTagConfigDesc_c {
	Il2CppClass_1 _1;
	proto_IPTagConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_IPTagConfigDesc_VTable vtable;
};
struct proto_IPTagConfigDesc_o {
	proto_IPTagConfigDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	System_String_o* ip_tag_icon;
	bool is_hide;
	System_String_o* region;
};
struct proto_ExchangeCurrencyDesc_StaticFields {
};
struct proto_ExchangeCurrencyDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ExchangeCurrencyDesc_c {
	Il2CppClass_1 _1;
	proto_ExchangeCurrencyDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ExchangeCurrencyDesc_VTable vtable;
};
struct proto_ExchangeCurrencyDesc_o {
	proto_ExchangeCurrencyDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t type;
	uint32_t subtype;
	System_String_o* website;
};
struct proto_ExchangeCurrencyLocalDesc_StaticFields {
};
struct proto_ExchangeCurrencyLocalDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ExchangeCurrencyLocalDesc_c {
	Il2CppClass_1 _1;
	proto_ExchangeCurrencyLocalDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ExchangeCurrencyLocalDesc_VTable vtable;
};
struct proto_ExchangeCurrencyLocalDesc_o {
	proto_ExchangeCurrencyLocalDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* origin;
	System_String_o* start_time;
	System_String_o* end_time;
	uint32_t go_pos;
	System_String_o* sub_go_pos;
};
struct proto_ExchangeCurrencyLocalUseDesc_StaticFields {
};
struct proto_ExchangeCurrencyLocalUseDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ExchangeCurrencyLocalUseDesc_c {
	Il2CppClass_1 _1;
	proto_ExchangeCurrencyLocalUseDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ExchangeCurrencyLocalUseDesc_VTable vtable;
};
struct proto_ExchangeCurrencyLocalUseDesc_o {
	proto_ExchangeCurrencyLocalUseDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* use;
	uint32_t use_go_pos;
	System_String_o* use_sub_go_pos;
};
struct proto_RebateCardDeliverTimeDesc_StaticFields {
};
struct proto_RebateCardDeliverTimeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RebateCardDeliverTimeDesc_c {
	Il2CppClass_1 _1;
	proto_RebateCardDeliverTimeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RebateCardDeliverTimeDesc_VTable vtable;
};
struct proto_RebateCardDeliverTimeDesc_o {
	proto_RebateCardDeliverTimeDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t discount_price_rebate_id;
	int64_t deliver_timestamp;
	System_Collections_Generic_List_AwardDesc__o* instant_awards;
	System_Collections_Generic_List_AwardDesc__o* delay_awards;
};
struct proto_DiscountStoreFilterDesc_StaticFields {
};
struct proto_DiscountStoreFilterDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DiscountStoreFilterDesc_c {
	Il2CppClass_1 _1;
	proto_DiscountStoreFilterDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DiscountStoreFilterDesc_VTable vtable;
};
struct proto_DiscountStoreFilterDesc_o {
	proto_DiscountStoreFilterDesc_c *klass;
	void *monitor;
	uint32_t store_id;
	int64_t start_timestamp;
	int64_t end_timestamp;
};
struct proto_MysteryShopDiscountDesc_StaticFields {
};
struct proto_MysteryShopDiscountDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MysteryShopDiscountDesc_c {
	Il2CppClass_1 _1;
	proto_MysteryShopDiscountDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MysteryShopDiscountDesc_VTable vtable;
};
struct proto_MysteryShopDiscountDesc_o {
	proto_MysteryShopDiscountDesc_c *klass;
	void *monitor;
	System_String_o* melon_pi_api_classes;
	uint32_t mystery_shop_id;
	uint32_t discount;
	uint32_t weight;
	uint32_t discount_show;
};
struct proto_MysteryShopSwitchDesc_StaticFields {
};
struct proto_MysteryShopSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MysteryShopSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_MysteryShopSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MysteryShopSwitchDesc_VTable vtable;
};
struct proto_MysteryShopSwitchDesc_o {
	proto_MysteryShopSwitchDesc_c *klass;
	void *monitor;
	System_String_o* melon_pi_api_classes;
	uint32_t mystery_shop_id;
	uint32_t mystery_shop_pool_id;
	uint32_t weight;
	uint32_t unlock_amount;
	uint32_t switch_amount;
	System_String_o* shop_cdn;
	System_String_o* switch_cdn;
	System_String_o* pool_center_cdn;
	uint32_t weight_arm1;
	uint32_t weight_arm2;
	uint32_t weight_arm3;
	uint32_t weight_arm4;
};
struct proto_MysteryShopDesc_StaticFields {
};
struct proto_MysteryShopDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MysteryShopDesc_c {
	Il2CppClass_1 _1;
	proto_MysteryShopDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MysteryShopDesc_VTable vtable;
};
struct proto_MysteryShopDesc_o {
	proto_MysteryShopDesc_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t mystery_shop_pool_id;
	uint32_t sort_id;
	uint32_t item_id;
	uint32_t award_time;
	uint32_t gems_price;
	uint32_t limited_purchase_times;
	System_String_o* reward_cdn;
	bool big_reward;
	System_String_o* share_cdn;
	int32_t repeat_change_item_type;
	uint32_t repeat_change_item_id;
	uint32_t repeat_change_item_num;
	System_String_o* language;
};
struct proto_MysteryShopExpressionDesc_StaticFields {
};
struct proto_MysteryShopExpressionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MysteryShopExpressionDesc_c {
	Il2CppClass_1 _1;
	proto_MysteryShopExpressionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MysteryShopExpressionDesc_VTable vtable;
};
struct proto_MysteryShopExpressionDesc_o {
	proto_MysteryShopExpressionDesc_c *klass;
	void *monitor;
	uint32_t mystery_shop_id;
	System_String_o* discount_cdn;
	System_String_o* shop_enter_icon;
	System_String_o* web_link;
	System_String_o* web_link_cdn;
	int64_t start_timestamp;
	int64_t end_timestamp;
	System_String_o* language;
	bool mab_switchk;
	uint32_t sort_id;
	System_String_o* table_sprite;
	System_String_o* table_name;
	System_String_o* select_line;
	uint32_t theme_change;
};
struct proto_PayLevelPoolDesc_StaticFields {
};
struct proto_PayLevelPoolDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PayLevelPoolDesc_c {
	Il2CppClass_1 _1;
	proto_PayLevelPoolDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PayLevelPoolDesc_VTable vtable;
};
struct proto_PayLevelPoolDesc_o {
	proto_PayLevelPoolDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t unique_id;
	uint32_t start_time;
	uint32_t end_time;
};
struct proto_PayLevelRewardDesc_StaticFields {
};
struct proto_PayLevelRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PayLevelRewardDesc_c {
	Il2CppClass_1 _1;
	proto_PayLevelRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PayLevelRewardDesc_VTable vtable;
};
struct proto_PayLevelRewardDesc_o {
	proto_PayLevelRewardDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t level;
	int32_t hint;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_MysteryShopABtestDesc_StaticFields {
};
struct proto_MysteryShopABtestDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MysteryShopABtestDesc_c {
	Il2CppClass_1 _1;
	proto_MysteryShopABtestDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MysteryShopABtestDesc_VTable vtable;
};
struct proto_MysteryShopABtestDesc_o {
	proto_MysteryShopABtestDesc_c *klass;
	void *monitor;
	uint32_t mystery_shop_id;
	System_String_o* classk;
	uint32_t original_melon_pi;
	uint32_t abtest_melon_pi;
};
struct proto_RecommendSwitchStoreDesc_StaticFields {
};
struct proto_RecommendSwitchStoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RecommendSwitchStoreDesc_c {
	Il2CppClass_1 _1;
	proto_RecommendSwitchStoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RecommendSwitchStoreDesc_VTable vtable;
};
struct proto_RecommendSwitchStoreDesc_o {
	proto_RecommendSwitchStoreDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool is_open_recommend;
};
struct proto_MysteryShopProbabilityDesc_StaticFields {
};
struct proto_MysteryShopProbabilityDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MysteryShopProbabilityDesc_c {
	Il2CppClass_1 _1;
	proto_MysteryShopProbabilityDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MysteryShopProbabilityDesc_VTable vtable;
};
struct proto_MysteryShopProbabilityDesc_o {
	proto_MysteryShopProbabilityDesc_c *klass;
	void *monitor;
	uint32_t mystery_shop_id;
	uint32_t start_stage;
	uint32_t end_stage;
	uint32_t probability_weight;
};
struct proto_NewVaultItemDesc_StaticFields {
};
struct proto_NewVaultItemDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewVaultItemDesc_c {
	Il2CppClass_1 _1;
	proto_NewVaultItemDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewVaultItemDesc_VTable vtable;
};
struct proto_NewVaultItemDesc_o {
	proto_NewVaultItemDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	int32_t show_type;
	uint32_t tag;
	int64_t start_timestamp;
	int64_t end_timestamp;
	bool is_go_pos_used;
	uint32_t go_pos_type;
	uint32_t go_pos;
	System_String_o* sub_go_pos;
	System_String_o* button_name;
};
struct proto_FriendIntimacyDesc_StaticFields {
};
struct proto_FriendIntimacyDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FriendIntimacyDesc_c {
	Il2CppClass_1 _1;
	proto_FriendIntimacyDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FriendIntimacyDesc_VTable vtable;
};
struct proto_FriendIntimacyDesc_o {
	proto_FriendIntimacyDesc_c *klass;
	void *monitor;
	int32_t type;
	uint32_t intimacy;
	bool enable;
	uint32_t match_mode;
	uint32_t game_mode;
};
struct proto_RelationAnniversarySettingDesc_StaticFields {
};
struct proto_RelationAnniversarySettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RelationAnniversarySettingDesc_c {
	Il2CppClass_1 _1;
	proto_RelationAnniversarySettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RelationAnniversarySettingDesc_VTable vtable;
};
struct proto_RelationAnniversarySettingDesc_o {
	proto_RelationAnniversarySettingDesc_c *klass;
	void *monitor;
	uint32_t idx;
	int32_t relation_type;
	uint32_t anniversary_day;
};
struct proto_RelationTypeInfoDesc_StaticFields {
};
struct proto_RelationTypeInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RelationTypeInfoDesc_c {
	Il2CppClass_1 _1;
	proto_RelationTypeInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RelationTypeInfoDesc_VTable vtable;
};
struct proto_RelationTypeInfoDesc_o {
	proto_RelationTypeInfoDesc_c *klass;
	void *monitor;
	int32_t relation_type;
	uint32_t relation_item_id;
	uint32_t reject_countdown;
	uint32_t relation_break_up_cd;
	uint32_t relation_break_up_countdown;
	float item_intimacy_diamond_rate;
	float item_intimacy_coin_rate;
	uint32_t intimacy_week_max;
	uint32_t relation_friend_max;
};
struct proto_TeammateIntimacyInfoDesc_StaticFields {
};
struct proto_TeammateIntimacyInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeammateIntimacyInfoDesc_c {
	Il2CppClass_1 _1;
	proto_TeammateIntimacyInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeammateIntimacyInfoDesc_VTable vtable;
};
struct proto_TeammateIntimacyInfoDesc_o {
	proto_TeammateIntimacyInfoDesc_c *klass;
	void *monitor;
	uint32_t idx;
	int32_t relation_type;
	uint32_t game_mode;
	uint32_t upper_ranking;
	uint32_t lower_ranking;
	uint32_t intimacy_value;
	uint32_t match_mode;
	uint32_t group_mode;
};
struct proto_IntimacyAwardDesc_StaticFields {
};
struct proto_IntimacyAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_IntimacyAwardDesc_c {
	Il2CppClass_1 _1;
	proto_IntimacyAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_IntimacyAwardDesc_VTable vtable;
};
struct proto_IntimacyAwardDesc_o {
	proto_IntimacyAwardDesc_c *klass;
	void *monitor;
	int32_t relation_type;
	uint32_t rank;
	System_Collections_Generic_List_AwardDesc__o* awards;
	int32_t intimacy_award_type;
};
struct proto_ItemIntimacyOverrideDesc_StaticFields {
};
struct proto_ItemIntimacyOverrideDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ItemIntimacyOverrideDesc_c {
	Il2CppClass_1 _1;
	proto_ItemIntimacyOverrideDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ItemIntimacyOverrideDesc_VTable vtable;
};
struct proto_ItemIntimacyOverrideDesc_o {
	proto_ItemIntimacyOverrideDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	System_String_o* item_name;
	uint32_t item_intimacy_value;
};
struct proto_IntimacyRankInfoDesc_StaticFields {
};
struct proto_IntimacyRankInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_IntimacyRankInfoDesc_c {
	Il2CppClass_1 _1;
	proto_IntimacyRankInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_IntimacyRankInfoDesc_VTable vtable;
};
struct proto_IntimacyRankInfoDesc_o {
	proto_IntimacyRankInfoDesc_c *klass;
	void *monitor;
	uint32_t idx;
	int32_t relation_type;
	uint32_t intimacy_rank;
	uint32_t lower_bound;
	uint32_t upper_bound;
	System_String_o* relation_badge_icon;
};
struct proto_FriendsSearchSettingDesc_StaticFields {
};
struct proto_FriendsSearchSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FriendsSearchSettingDesc_c {
	Il2CppClass_1 _1;
	proto_FriendsSearchSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FriendsSearchSettingDesc_VTable vtable;
};
struct proto_FriendsSearchSettingDesc_o {
	proto_FriendsSearchSettingDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t friends_pool_num;
};
struct proto_ReturnPlayerSettingDesc_StaticFields {
};
struct proto_ReturnPlayerSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ReturnPlayerSettingDesc_c {
	Il2CppClass_1 _1;
	proto_ReturnPlayerSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ReturnPlayerSettingDesc_VTable vtable;
};
struct proto_ReturnPlayerSettingDesc_o {
	proto_ReturnPlayerSettingDesc_c *klass;
	void *monitor;
	uint32_t return_player_level;
};
struct proto_FriendSettingDesc_StaticFields {
};
struct proto_FriendSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FriendSettingDesc_c {
	Il2CppClass_1 _1;
	proto_FriendSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FriendSettingDesc_VTable vtable;
};
struct proto_FriendSettingDesc_o {
	proto_FriendSettingDesc_c *klass;
	void *monitor;
	uint32_t friend_limited;
	System_Collections_Generic_List_string__o* open_recommend_list_filter_regions;
};
struct proto_InviteAbtestDesc_StaticFields {
};
struct proto_InviteAbtestDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_InviteAbtestDesc_c {
	Il2CppClass_1 _1;
	proto_InviteAbtestDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_InviteAbtestDesc_VTable vtable;
};
struct proto_InviteAbtestDesc_o {
	proto_InviteAbtestDesc_c *klass;
	void *monitor;
	uint32_t end_number;
	int64_t start_time;
	int64_t end_time;
};
struct proto_IntimacyPointsDesc_StaticFields {
};
struct proto_IntimacyPointsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_IntimacyPointsDesc_c {
	Il2CppClass_1 _1;
	proto_IntimacyPointsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_IntimacyPointsDesc_VTable vtable;
};
struct proto_IntimacyPointsDesc_o {
	proto_IntimacyPointsDesc_c *klass;
	void *monitor;
	float item_intimacy_diamond_rate;
	float item_intimacy_coin_rate;
	uint32_t like_points;
};
struct proto_MessageQueueConfigDesc_StaticFields {
};
struct proto_MessageQueueConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MessageQueueConfigDesc_c {
	Il2CppClass_1 _1;
	proto_MessageQueueConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MessageQueueConfigDesc_VTable vtable;
};
struct proto_MessageQueueConfigDesc_o {
	proto_MessageQueueConfigDesc_c *klass;
	void *monitor;
	bool is_open;
	uint32_t consumer_num_per_channel;
	uint32_t handler_num_per_consumer;
	uint32_t max_in_fight_per_consumer;
};
struct proto_CardTriggerDesc_StaticFields {
};
struct proto_CardTriggerDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CardTriggerDesc_c {
	Il2CppClass_1 _1;
	proto_CardTriggerDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CardTriggerDesc_VTable vtable;
};
struct proto_CardTriggerDesc_o {
	proto_CardTriggerDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t match_mode;
	uint32_t map_id;
	uint32_t game_mode;
	bool trigger_card;
	uint32_t rank_need;
	uint32_t kill_need;
	bool win_award;
};
struct proto_ECard_StaticFields {
};
struct proto_ECard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ECard_c {
	Il2CppClass_1 _1;
	proto_ECard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ECard_VTable vtable;
};
struct proto_ECard_o {
	proto_ECard_c *klass;
	void *monitor;
};
struct proto_CardRateDesc_StaticFields {
};
struct proto_CardRateDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CardRateDesc_c {
	Il2CppClass_1 _1;
	proto_CardRateDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CardRateDesc_VTable vtable;
};
struct proto_CardRateDesc_o {
	proto_CardRateDesc_c *klass;
	void *monitor;
	uint32_t daily_times;
	uint32_t initial_rate;
	uint32_t increase_rate;
	uint32_t daily_time_max;
};
struct proto_CardPriceDesc_StaticFields {
};
struct proto_CardPriceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CardPriceDesc_c {
	Il2CppClass_1 _1;
	proto_CardPriceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CardPriceDesc_VTable vtable;
};
struct proto_CardPriceDesc_o {
	proto_CardPriceDesc_c *klass;
	void *monitor;
	uint32_t card_num;
	uint32_t single_price;
	uint32_t all_price;
	uint32_t win_single_price;
	uint32_t win_all_price;
};
struct proto_CardPrice_StaticFields {
};
struct proto_CardPrice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CardPrice_c {
	Il2CppClass_1 _1;
	proto_CardPrice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CardPrice_VTable vtable;
};
struct proto_CardPrice_o {
	proto_CardPrice_c *klass;
	void *monitor;
	uint32_t card_num;
	uint32_t single_price;
	uint32_t all_price;
};
struct proto_CardPool_StaticFields {
};
struct proto_CardPool_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CardPool_c {
	Il2CppClass_1 _1;
	proto_CardPool_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CardPool_VTable vtable;
};
struct proto_CardPool_o {
	proto_CardPool_c *klass;
	void *monitor;
	uint32_t card_id;
	uint32_t pool_weight;
	bool is_used;
};
struct proto_CardAwardDesc_StaticFields {
};
struct proto_CardAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CardAwardDesc_c {
	Il2CppClass_1 _1;
	proto_CardAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CardAwardDesc_VTable vtable;
};
struct proto_CardAwardDesc_o {
	proto_CardAwardDesc_c *klass;
	void *monitor;
	uint32_t card_id;
	uint32_t pool_weight;
	proto_AwardFromCard_o* award;
};
struct proto_CardImageDesc_StaticFields {
};
struct proto_CardImageDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CardImageDesc_c {
	Il2CppClass_1 _1;
	proto_CardImageDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CardImageDesc_VTable vtable;
};
struct proto_CardImageDesc_o {
	proto_CardImageDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* img_url;
};
struct proto_EPVECard_StaticFields {
};
struct proto_EPVECard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EPVECard_c {
	Il2CppClass_1 _1;
	proto_EPVECard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EPVECard_VTable vtable;
};
struct proto_EPVECard_o {
	proto_EPVECard_c *klass;
	void *monitor;
};
struct proto_PVECardRankDesc_StaticFields {
};
struct proto_PVECardRankDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PVECardRankDesc_c {
	Il2CppClass_1 _1;
	proto_PVECardRankDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PVECardRankDesc_VTable vtable;
};
struct proto_PVECardRankDesc_o {
	proto_PVECardRankDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t map_id;
	uint32_t difficulty;
	uint32_t ai_type;
	uint32_t match_rank;
	uint32_t diamond_card_num;
	uint32_t gold_card_num;
	uint32_t silver_card_num;
	uint32_t bronze_card_num;
	uint32_t diamond_card_weight;
	uint32_t gold_card_weight;
	uint32_t silver_card_weight;
	uint32_t bronze_card_weight;
};
struct proto_PVECardPriceDesc_StaticFields {
};
struct proto_PVECardPriceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PVECardPriceDesc_c {
	Il2CppClass_1 _1;
	proto_PVECardPriceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PVECardPriceDesc_VTable vtable;
};
struct proto_PVECardPriceDesc_o {
	proto_PVECardPriceDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t map_id;
	uint32_t difficulty;
	uint32_t ai_type;
	proto_CardPriceDesc_o* card_price;
};
struct proto_PVPCardInfo_StaticFields {
};
struct proto_PVPCardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PVPCardInfo_c {
	Il2CppClass_1 _1;
	proto_PVPCardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PVPCardInfo_VTable vtable;
};
struct proto_PVPCardInfo_o {
	proto_PVPCardInfo_c *klass;
	void *monitor;
	bool enable_flip;
	bool win_award;
	System_Collections_Generic_List_CardPrice__o* card_price;
	System_Collections_Generic_List_AwardFromCard__o* awards;
	uint32_t flip_count_today;
	uint32_t flip_count_max;
	System_String_o* back_image_url;
};
struct proto_PVECardInfo_StaticFields {
};
struct proto_PVECardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PVECardInfo_c {
	Il2CppClass_1 _1;
	proto_PVECardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PVECardInfo_VTable vtable;
};
struct proto_PVECardInfo_o {
	proto_PVECardInfo_c *klass;
	void *monitor;
	bool enable_flip;
	System_Collections_Generic_List_CardPrice__o* card_price;
	System_Collections_Generic_List_AwardFromCard__o* awards;
	uint32_t flip_count_today;
	uint32_t flip_count_max;
	System_Collections_Generic_List_CardImageDesc__o* back_image;
	uint32_t match_rank;
};
struct proto_PVECardAwardDesc_StaticFields {
};
struct proto_PVECardAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PVECardAwardDesc_c {
	Il2CppClass_1 _1;
	proto_PVECardAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PVECardAwardDesc_VTable vtable;
};
struct proto_PVECardAwardDesc_o {
	proto_PVECardAwardDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t map_id;
	uint32_t difficulty;
	uint32_t ai_type;
	uint32_t card_rank;
	proto_AwardFromCard_o* pve_award;
};
struct proto_PVECardGeneralDesc_StaticFields {
};
struct proto_PVECardGeneralDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PVECardGeneralDesc_c {
	Il2CppClass_1 _1;
	proto_PVECardGeneralDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PVECardGeneralDesc_VTable vtable;
};
struct proto_PVECardGeneralDesc_o {
	proto_PVECardGeneralDesc_c *klass;
	void *monitor;
	uint32_t var_name;
	uint32_t var_value;
};
struct proto_AwardFromCard_StaticFields {
};
struct proto_AwardFromCard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AwardFromCard_c {
	Il2CppClass_1 _1;
	proto_AwardFromCard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AwardFromCard_VTable vtable;
};
struct proto_AwardFromCard_o {
	proto_AwardFromCard_c *klass;
	void *monitor;
	uint32_t weight;
	int32_t award_type;
	uint32_t award_id;
	uint32_t award_num;
	uint32_t award_level;
	uint32_t from_card_rank;
};
struct proto_EmulatorScoreDesc_StaticFields {
};
struct proto_EmulatorScoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EmulatorScoreDesc_c {
	Il2CppClass_1 _1;
	proto_EmulatorScoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EmulatorScoreDesc_VTable vtable;
};
struct proto_EmulatorScoreDesc_o {
	proto_EmulatorScoreDesc_c *klass;
	void *monitor;
	bool check_emulator;
	uint32_t no_sensor_score;
	uint32_t root_no_sensor_score;
};
struct proto_ItemRareOverrideDesc_StaticFields {
};
struct proto_ItemRareOverrideDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ItemRareOverrideDesc_c {
	Il2CppClass_1 _1;
	proto_ItemRareOverrideDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ItemRareOverrideDesc_VTable vtable;
};
struct proto_ItemRareOverrideDesc_o {
	proto_ItemRareOverrideDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t rare;
};
struct proto_SwitchDesc_StaticFields {
};
struct proto_SwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SwitchDesc_c {
	Il2CppClass_1 _1;
	proto_SwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SwitchDesc_VTable vtable;
};
struct proto_SwitchDesc_o {
	proto_SwitchDesc_c *klass;
	void *monitor;
	int32_t id;
	bool is_open;
	System_String_o* content;
	int64_t open_start_time;
	int64_t open_end_time;
};
struct proto_ReturnPlayerConfigDesc_StaticFields {
};
struct proto_ReturnPlayerConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ReturnPlayerConfigDesc_c {
	Il2CppClass_1 _1;
	proto_ReturnPlayerConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ReturnPlayerConfigDesc_VTable vtable;
};
struct proto_ReturnPlayerConfigDesc_o {
	proto_ReturnPlayerConfigDesc_c *klass;
	void *monitor;
	int64_t return_player_time_secs;
	int64_t return_playerKeep_time_secs;
};
struct proto_PaidLevelDesc_StaticFields {
};
struct proto_PaidLevelDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PaidLevelDesc_c {
	Il2CppClass_1 _1;
	proto_PaidLevelDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PaidLevelDesc_VTable vtable;
};
struct proto_PaidLevelDesc_o {
	proto_PaidLevelDesc_c *klass;
	void *monitor;
	uint32_t paid_level;
	uint32_t min_paid;
	uint32_t max_paid;
	uint32_t no_topup_days;
};
struct proto_GlobalBoxDropInfoDesc_StaticFields {
};
struct proto_GlobalBoxDropInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GlobalBoxDropInfoDesc_c {
	Il2CppClass_1 _1;
	proto_GlobalBoxDropInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GlobalBoxDropInfoDesc_VTable vtable;
};
struct proto_GlobalBoxDropInfoDesc_o {
	proto_GlobalBoxDropInfoDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t region_max_drop_count;
	uint32_t time_span_secs;
	uint32_t item_id;
	System_String_o* start_time;
	System_String_o* end_time;
	bool is_mail_notice;
	System_String_o* event_detail_url;
	int32_t item_type;
	uint32_t store_box_id;
};
struct proto_ReviveTokenCostDesc_StaticFields {
};
struct proto_ReviveTokenCostDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ReviveTokenCostDesc_c {
	Il2CppClass_1 _1;
	proto_ReviveTokenCostDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ReviveTokenCostDesc_VTable vtable;
};
struct proto_ReviveTokenCostDesc_o {
	proto_ReviveTokenCostDesc_c *klass;
	void *monitor;
	uint32_t gem_cost_self;
	uint32_t gem_cost_teammate;
	uint32_t gem_cost_wiped;
};
struct proto_PingServerDesc_StaticFields {
};
struct proto_PingServerDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PingServerDesc_c {
	Il2CppClass_1 _1;
	proto_PingServerDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PingServerDesc_VTable vtable;
};
struct proto_PingServerDesc_o {
	proto_PingServerDesc_c *klass;
	void *monitor;
	System_String_o* region;
	System_String_o* tcp_ip;
	System_String_o* start_time;
	System_String_o* end_time;
	float ping_random;
	bool is_traceroute;
	System_String_o* udp_ip_port;
};
struct proto_OpenIDWhiteListDesc_StaticFields {
};
struct proto_OpenIDWhiteListDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_OpenIDWhiteListDesc_c {
	Il2CppClass_1 _1;
	proto_OpenIDWhiteListDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_OpenIDWhiteListDesc_VTable vtable;
};
struct proto_OpenIDWhiteListDesc_o {
	proto_OpenIDWhiteListDesc_c *klass;
	void *monitor;
	System_String_o* open_id;
};
struct proto_GoogleRewardsDesc_StaticFields {
};
struct proto_GoogleRewardsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GoogleRewardsDesc_c {
	Il2CppClass_1 _1;
	proto_GoogleRewardsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GoogleRewardsDesc_VTable vtable;
};
struct proto_GoogleRewardsDesc_o {
	proto_GoogleRewardsDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* region;
	uint32_t is_paid;
	uint32_t is_ep_unlock;
	uint32_t action_type;
	System_String_o* task_desc;
	System_String_o* reward_desc;
};
struct proto_SpecialReturnConfigDesc_StaticFields {
};
struct proto_SpecialReturnConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SpecialReturnConfigDesc_c {
	Il2CppClass_1 _1;
	proto_SpecialReturnConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SpecialReturnConfigDesc_VTable vtable;
};
struct proto_SpecialReturnConfigDesc_o {
	proto_SpecialReturnConfigDesc_c *klass;
	void *monitor;
	uint32_t level;
	uint32_t day;
};
struct proto_LiveTableNameDesc_StaticFields {
};
struct proto_LiveTableNameDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LiveTableNameDesc_c {
	Il2CppClass_1 _1;
	proto_LiveTableNameDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LiveTableNameDesc_VTable vtable;
};
struct proto_LiveTableNameDesc_o {
	proto_LiveTableNameDesc_c *klass;
	void *monitor;
	int32_t id;
	System_String_o* content;
	System_String_o* language;
};
struct proto_ManualChallengeDesc_StaticFields {
};
struct proto_ManualChallengeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ManualChallengeDesc_c {
	Il2CppClass_1 _1;
	proto_ManualChallengeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ManualChallengeDesc_VTable vtable;
};
struct proto_ManualChallengeDesc_o {
	proto_ManualChallengeDesc_c *klass;
	void *monitor;
	uint32_t event_id;
	int32_t Type;
	uint32_t param1;
	uint32_t param2;
};
struct proto_ManualWeaponRewardDesc_StaticFields {
};
struct proto_ManualWeaponRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ManualWeaponRewardDesc_c {
	Il2CppClass_1 _1;
	proto_ManualWeaponRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ManualWeaponRewardDesc_VTable vtable;
};
struct proto_ManualWeaponRewardDesc_o {
	proto_ManualWeaponRewardDesc_c *klass;
	void *monitor;
	uint32_t quantity_period;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_ManualMapRewardDesc_StaticFields {
};
struct proto_ManualMapRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ManualMapRewardDesc_c {
	Il2CppClass_1 _1;
	proto_ManualMapRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ManualMapRewardDesc_VTable vtable;
};
struct proto_ManualMapRewardDesc_o {
	proto_ManualMapRewardDesc_c *klass;
	void *monitor;
	uint32_t map_id;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_ChampionshipOpenInfoDesc_StaticFields {
};
struct proto_ChampionshipOpenInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChampionshipOpenInfoDesc_c {
	Il2CppClass_1 _1;
	proto_ChampionshipOpenInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChampionshipOpenInfoDesc_VTable vtable;
};
struct proto_ChampionshipOpenInfoDesc_o {
	proto_ChampionshipOpenInfoDesc_c *klass;
	void *monitor;
	uint32_t championship_type;
	uint32_t championship_id;
	int64_t season_start_time;
	int64_t season_end_time;
	int64_t trial_start_time;
	int64_t trial_end_time;
	int64_t final_start_time;
	int64_t final_end_time;
	System_String_o* map_id;
	int64_t entrance_open_time;
	int64_t entrance_end_time;
};
struct proto_ChampionshipSettingDesc_StaticFields {
};
struct proto_ChampionshipSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChampionshipSettingDesc_c {
	Il2CppClass_1 _1;
	proto_ChampionshipSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChampionshipSettingDesc_VTable vtable;
};
struct proto_ChampionshipSettingDesc_o {
	proto_ChampionshipSettingDesc_c *klass;
	void *monitor;
	uint32_t championship_type;
	uint32_t championship_id;
	System_String_o* trial_match_name;
	uint32_t trial_match_num;
	uint32_t trial_match_choose_num;
	uint32_t final_match_choose_num;
	uint32_t min_match_num;
	uint32_t limited_item_type;
	uint32_t limited_item_id;
	uint32_t limited_item_num;
	uint32_t seniority_list;
	System_String_o* clan_icon_id;
	bool is_animation_open;
	System_String_o* login_animation_resource;
	System_String_o* lobby_resource;
	System_String_o* homepage_resource;
	System_String_o* mode_name;
	bool is_result_ani_open;
	bool is_notice_open;
	System_String_o* notice_cdn1;
	System_String_o* notice_cdn2;
	System_String_o* notice_cdn3;
	System_String_o* notice_cdn4;
	bool senior_team_only;
	uint32_t team_scale_type;
	uint32_t game_mode;
	bool disable_weapon_skin;
	bool is_replay_on;
	System_String_o* preview_resource;
	uint32_t go_pos1;
	uint32_t sub_pos1;
	uint32_t go_pos2;
	uint32_t sub_pos2;
	uint32_t go_pos3;
	uint32_t sub_pos3;
	uint32_t go_pos4;
	uint32_t sub_pos4;
	System_String_o* notice_cdn5;
	uint32_t go_pos5;
	uint32_t sub_pos5;
	uint32_t leaderboard_local_size;
	System_String_o* language;
	System_String_o* background_resource;
	System_String_o* lobby_icon_resource;
};
struct proto_ChampionshipTeamDesc_StaticFields {
};
struct proto_ChampionshipTeamDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChampionshipTeamDesc_c {
	Il2CppClass_1 _1;
	proto_ChampionshipTeamDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChampionshipTeamDesc_VTable vtable;
};
struct proto_ChampionshipTeamDesc_o {
	proto_ChampionshipTeamDesc_c *klass;
	void *monitor;
	uint32_t player_num_limit;
	uint32_t limit_num;
	uint32_t clean_time;
	uint32_t player_apply_num;
	uint32_t team_invite_num;
	uint32_t team_exit_cd;
	uint32_t team_join_cd;
	uint32_t team_scale_type;
	uint32_t player_num_min;
};
struct proto_ChampionshipScoreDesc_StaticFields {
};
struct proto_ChampionshipScoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChampionshipScoreDesc_c {
	Il2CppClass_1 _1;
	proto_ChampionshipScoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChampionshipScoreDesc_VTable vtable;
};
struct proto_ChampionshipScoreDesc_o {
	proto_ChampionshipScoreDesc_c *klass;
	void *monitor;
	uint32_t championship_type;
	uint32_t rank;
	uint32_t rank_point;
	uint32_t game_mode;
};
struct proto_ChampionshipScoreBaseDesc_StaticFields {
};
struct proto_ChampionshipScoreBaseDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChampionshipScoreBaseDesc_c {
	Il2CppClass_1 _1;
	proto_ChampionshipScoreBaseDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChampionshipScoreBaseDesc_VTable vtable;
};
struct proto_ChampionshipScoreBaseDesc_o {
	proto_ChampionshipScoreBaseDesc_c *klass;
	void *monitor;
	uint32_t championship_type;
	uint32_t first_ranking_point;
	uint32_t knock_down_points;
	uint32_t revive_points;
	uint32_t damage_per_get;
	uint32_t damage_score;
	uint32_t alive_per_get;
	uint32_t alive_score;
	float ranking_extra_coins;
	float ranking_extra_exps;
	int32_t birth_island_quit_deduct;
	uint32_t kill_points;
	uint32_t game_mode;
};
struct proto_ChampionshipScoreInheritDesc_StaticFields {
};
struct proto_ChampionshipScoreInheritDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChampionshipScoreInheritDesc_c {
	Il2CppClass_1 _1;
	proto_ChampionshipScoreInheritDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChampionshipScoreInheritDesc_VTable vtable;
};
struct proto_ChampionshipScoreInheritDesc_o {
	proto_ChampionshipScoreInheritDesc_c *klass;
	void *monitor;
	uint32_t championship_type;
	uint32_t lower_bound;
	uint32_t upper_bound;
	uint32_t next_season_ranking_point;
};
struct proto_ChampionshipScoreRewardDesc_StaticFields {
};
struct proto_ChampionshipScoreRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChampionshipScoreRewardDesc_c {
	Il2CppClass_1 _1;
	proto_ChampionshipScoreRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChampionshipScoreRewardDesc_VTable vtable;
};
struct proto_ChampionshipScoreRewardDesc_o {
	proto_ChampionshipScoreRewardDesc_c *klass;
	void *monitor;
	uint32_t championship_type;
	uint32_t championship_id;
	uint32_t lower_bound;
	uint32_t upper_bound;
	System_Collections_Generic_List_AwardDesc__o* end_award;
};
struct proto_ChampionshipRuleDesc_StaticFields {
};
struct proto_ChampionshipRuleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChampionshipRuleDesc_c {
	Il2CppClass_1 _1;
	proto_ChampionshipRuleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChampionshipRuleDesc_VTable vtable;
};
struct proto_ChampionshipRuleDesc_o {
	proto_ChampionshipRuleDesc_c *klass;
	void *monitor;
	uint32_t limited_level;
	uint32_t limited_rank;
	uint32_t upper_limited_level;
	uint32_t upper_limited_rank;
};
struct proto_ChampionshipNameOverwriteDesc_StaticFields {
};
struct proto_ChampionshipNameOverwriteDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChampionshipNameOverwriteDesc_c {
	Il2CppClass_1 _1;
	proto_ChampionshipNameOverwriteDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChampionshipNameOverwriteDesc_VTable vtable;
};
struct proto_ChampionshipNameOverwriteDesc_o {
	proto_ChampionshipNameOverwriteDesc_c *klass;
	void *monitor;
	uint32_t championship_type;
	uint32_t championship_id;
	uint32_t name_type;
	System_String_o* language;
	System_String_o* content;
};
struct proto_ChampionshipBlacklistDesc_StaticFields {
};
struct proto_ChampionshipBlacklistDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChampionshipBlacklistDesc_c {
	Il2CppClass_1 _1;
	proto_ChampionshipBlacklistDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChampionshipBlacklistDesc_VTable vtable;
};
struct proto_ChampionshipBlacklistDesc_o {
	proto_ChampionshipBlacklistDesc_c *klass;
	void *monitor;
	uint32_t championship_type;
	uint32_t championship_id;
	uint64_t account_id;
};
struct proto_PhoneNumControlDesc_StaticFields {
};
struct proto_PhoneNumControlDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PhoneNumControlDesc_c {
	Il2CppClass_1 _1;
	proto_PhoneNumControlDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PhoneNumControlDesc_VTable vtable;
};
struct proto_PhoneNumControlDesc_o {
	proto_PhoneNumControlDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* area_code;
	uint32_t num_down;
	uint32_t num_up;
	System_String_o* country_code;
};
struct proto_AntiAddictionSwitchDesc_StaticFields {
};
struct proto_AntiAddictionSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AntiAddictionSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_AntiAddictionSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AntiAddictionSwitchDesc_VTable vtable;
};
struct proto_AntiAddictionSwitchDesc_o {
	proto_AntiAddictionSwitchDesc_c *klass;
	void *monitor;
	System_String_o* country;
	bool function_switchk;
	System_String_o* limit_age;
	bool children_group;
	bool skip;
	System_String_o* remind_cdn;
	System_String_o* ban_mode_cdn;
	bool age_certification_switchk;
	System_UInt32_array* phone_num_control_list;
	uint32_t cd_time;
	uint32_t daily_reset_hour;
	bool lobby_time_switchk;
	bool message_send_switchk;
};
struct proto_AntiAddictionConfigDesc_StaticFields {
};
struct proto_AntiAddictionConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AntiAddictionConfigDesc_c {
	Il2CppClass_1 _1;
	proto_AntiAddictionConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AntiAddictionConfigDesc_VTable vtable;
};
struct proto_AntiAddictionConfigDesc_o {
	proto_AntiAddictionConfigDesc_c *klass;
	void *monitor;
	System_String_o* country;
	int32_t age;
	uint32_t total_time1;
	int32_t ban_mode1;
	uint32_t ban_time1;
	System_String_o* total_time_hint_string1;
	uint32_t total_time2;
	int32_t ban_mode2;
	uint32_t ban_time2;
	System_String_o* total_time_hint_string2;
	uint32_t total_time3;
	int32_t ban_mode3;
	uint32_t ban_time3;
	System_String_o* total_time_hint_string3;
};
struct proto_DailyRechargeLimitDesc_StaticFields {
};
struct proto_DailyRechargeLimitDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DailyRechargeLimitDesc_c {
	Il2CppClass_1 _1;
	proto_DailyRechargeLimitDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DailyRechargeLimitDesc_VTable vtable;
};
struct proto_DailyRechargeLimitDesc_o {
	proto_DailyRechargeLimitDesc_c *klass;
	void *monitor;
	System_String_o* region;
	int32_t age;
	uint32_t daily_recharge_limit;
	System_String_o* refresh;
};
struct proto_GameServerNodeManagerDesc_StaticFields {
};
struct proto_GameServerNodeManagerDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameServerNodeManagerDesc_c {
	Il2CppClass_1 _1;
	proto_GameServerNodeManagerDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameServerNodeManagerDesc_VTable vtable;
};
struct proto_GameServerNodeManagerDesc_o {
	proto_GameServerNodeManagerDesc_c *klass;
	void *monitor;
	System_String_o* region;
	System_String_o* node_name;
	System_String_o* server_ip;
	bool is_default;
	uint32_t warn_capacity;
};
struct proto_SamoAIThresholdDesc_StaticFields {
};
struct proto_SamoAIThresholdDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SamoAIThresholdDesc_c {
	Il2CppClass_1 _1;
	proto_SamoAIThresholdDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SamoAIThresholdDesc_VTable vtable;
};
struct proto_SamoAIThresholdDesc_o {
	proto_SamoAIThresholdDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t threshold;
};
struct proto_UGCDebugModeThresholdDesc_StaticFields {
};
struct proto_UGCDebugModeThresholdDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_UGCDebugModeThresholdDesc_c {
	Il2CppClass_1 _1;
	proto_UGCDebugModeThresholdDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_UGCDebugModeThresholdDesc_VTable vtable;
};
struct proto_UGCDebugModeThresholdDesc_o {
	proto_UGCDebugModeThresholdDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t threshold;
};
struct proto_MemoryAllocationSwitchDesc_StaticFields {
};
struct proto_MemoryAllocationSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MemoryAllocationSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_MemoryAllocationSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MemoryAllocationSwitchDesc_VTable vtable;
};
struct proto_MemoryAllocationSwitchDesc_o {
	proto_MemoryAllocationSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool is_open;
};
struct proto_MShopPurchaseItemsDesc_StaticFields {
};
struct proto_MShopPurchaseItemsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MShopPurchaseItemsDesc_c {
	Il2CppClass_1 _1;
	proto_MShopPurchaseItemsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MShopPurchaseItemsDesc_VTable vtable;
};
struct proto_MShopPurchaseItemsDesc_o {
	proto_MShopPurchaseItemsDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	int32_t channel;
};
struct proto_NotifyGameServerSwitchDesc_StaticFields {
};
struct proto_NotifyGameServerSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NotifyGameServerSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_NotifyGameServerSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NotifyGameServerSwitchDesc_VTable vtable;
};
struct proto_NotifyGameServerSwitchDesc_o {
	proto_NotifyGameServerSwitchDesc_c *klass;
	void *monitor;
	uint32_t notify_type;
	bool enable;
	uint32_t rate;
	uint32_t burst;
};
struct proto_PlatformMemCheckDesc_StaticFields {
};
struct proto_PlatformMemCheckDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlatformMemCheckDesc_c {
	Il2CppClass_1 _1;
	proto_PlatformMemCheckDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlatformMemCheckDesc_VTable vtable;
};
struct proto_PlatformMemCheckDesc_o {
	proto_PlatformMemCheckDesc_c *klass;
	void *monitor;
	System_String_o* client_version;
	uint32_t platform_type;
	uint32_t channel_type;
	uint32_t cpu_type;
	System_String_o* mem_value;
	uint32_t min_random_count;
	uint32_t max_random_count;
};
struct proto_MemCheckListDesc_StaticFields {
};
struct proto_MemCheckListDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MemCheckListDesc_c {
	Il2CppClass_1 _1;
	proto_MemCheckListDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MemCheckListDesc_VTable vtable;
};
struct proto_MemCheckListDesc_o {
	proto_MemCheckListDesc_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* mem_addr;
};
struct proto_HackLibsSoCheckNameDesc_StaticFields {
};
struct proto_HackLibsSoCheckNameDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HackLibsSoCheckNameDesc_c {
	Il2CppClass_1 _1;
	proto_HackLibsSoCheckNameDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HackLibsSoCheckNameDesc_VTable vtable;
};
struct proto_HackLibsSoCheckNameDesc_o {
	proto_HackLibsSoCheckNameDesc_c *klass;
	void *monitor;
	uint32_t platform;
	System_Collections_Generic_List_string__o* check_name;
	uint32_t check_count_limit;
};
struct proto_FakeOptionalItemABSwitchDesc_StaticFields {
};
struct proto_FakeOptionalItemABSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FakeOptionalItemABSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_FakeOptionalItemABSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FakeOptionalItemABSwitchDesc_VTable vtable;
};
struct proto_FakeOptionalItemABSwitchDesc_o {
	proto_FakeOptionalItemABSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool ab_test_switchk;
	uint32_t probability;
};
struct proto_NewPlayerSevenDaysDesc_StaticFields {
};
struct proto_NewPlayerSevenDaysDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewPlayerSevenDaysDesc_c {
	Il2CppClass_1 _1;
	proto_NewPlayerSevenDaysDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewPlayerSevenDaysDesc_VTable vtable;
};
struct proto_NewPlayerSevenDaysDesc_o {
	proto_NewPlayerSevenDaysDesc_c *klass;
	void *monitor;
	uint32_t achievement_id;
	int32_t pre_cdt_type1;
	System_UInt32_array* pre_cdt_value1;
	int32_t pre_cdt_type2;
	System_UInt32_array* pre_cdt_value2;
	int32_t pre_cdt_type3;
	System_UInt32_array* pre_cdt_value3;
	int32_t pre_cdt_type4;
	System_UInt32_array* pre_cdt_value4;
	int32_t pre_cdt_type5;
	System_UInt32_array* pre_cdt_value5;
	int32_t cdt_type;
	uint32_t cdt_value;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t pre_cdt_switchk;
};
struct proto_NewPlayerSevenDaysAwardDesc_StaticFields {
};
struct proto_NewPlayerSevenDaysAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewPlayerSevenDaysAwardDesc_c {
	Il2CppClass_1 _1;
	proto_NewPlayerSevenDaysAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewPlayerSevenDaysAwardDesc_VTable vtable;
};
struct proto_NewPlayerSevenDaysAwardDesc_o {
	proto_NewPlayerSevenDaysAwardDesc_c *klass;
	void *monitor;
	uint32_t achievement_id;
	uint32_t day_id;
	System_UInt32_array* achievement_id_array;
	System_Collections_Generic_List_ExchangedAward__o* awards;
	uint32_t must_finish_count;
};
struct proto_NewPlayerSevenDaysABTestDesc_StaticFields {
};
struct proto_NewPlayerSevenDaysABTestDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewPlayerSevenDaysABTestDesc_c {
	Il2CppClass_1 _1;
	proto_NewPlayerSevenDaysABTestDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewPlayerSevenDaysABTestDesc_VTable vtable;
};
struct proto_NewPlayerSevenDaysABTestDesc_o {
	proto_NewPlayerSevenDaysABTestDesc_c *klass;
	void *monitor;
	System_UInt32_array* achievement_a;
	uint32_t weight_a;
	System_UInt32_array* achievement_b;
	uint32_t weight_b;
	System_UInt32_array* achievement_c;
	uint32_t weight_c;
};
struct proto_ClientVersionDesc_StaticFields {
};
struct proto_ClientVersionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ClientVersionDesc_c {
	Il2CppClass_1 _1;
	proto_ClientVersionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ClientVersionDesc_VTable vtable;
};
struct proto_ClientVersionDesc_o {
	proto_ClientVersionDesc_c *klass;
	void *monitor;
	System_String_o* client_version;
};
struct proto_WhiteListConfigDesc_StaticFields {
};
struct proto_WhiteListConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WhiteListConfigDesc_c {
	Il2CppClass_1 _1;
	proto_WhiteListConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WhiteListConfigDesc_VTable vtable;
};
struct proto_WhiteListConfigDesc_o {
	proto_WhiteListConfigDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool is_open;
};
struct proto_TrailRegisterLimitConfig_StaticFields {
};
struct proto_TrailRegisterLimitConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TrailRegisterLimitConfig_c {
	Il2CppClass_1 _1;
	proto_TrailRegisterLimitConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TrailRegisterLimitConfig_VTable vtable;
};
struct proto_TrailRegisterLimitConfig_o {
	proto_TrailRegisterLimitConfig_c *klass;
	void *monitor;
	bool is_open;
};
struct proto_NewRegisterProcedureDesc_StaticFields {
};
struct proto_NewRegisterProcedureDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewRegisterProcedureDesc_c {
	Il2CppClass_1 _1;
	proto_NewRegisterProcedureDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewRegisterProcedureDesc_VTable vtable;
};
struct proto_NewRegisterProcedureDesc_o {
	proto_NewRegisterProcedureDesc_c *klass;
	void *monitor;
	bool is_new_procedure_open;
	float new_probability;
	bool br_tutorial_open;
	float br_tutorial_probability;
	bool cs_tutorial_open;
	float cs_tutorial_probability;
	float cs_abtest;
	bool basic_guide_open;
	float basic_guide_probability;
	float mode_teach_probability;
	float basic_voice_probability;
	float pop_up_probability1;
	float pop_up_probability2;
};
struct proto_GarenaRegisterSwitchDesc_StaticFields {
};
struct proto_GarenaRegisterSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GarenaRegisterSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_GarenaRegisterSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GarenaRegisterSwitchDesc_VTable vtable;
};
struct proto_GarenaRegisterSwitchDesc_o {
	proto_GarenaRegisterSwitchDesc_c *klass;
	void *monitor;
	System_String_o* country;
	bool register_switchk;
};
struct proto_MTPPrivateUrlDesc_StaticFields {
};
struct proto_MTPPrivateUrlDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MTPPrivateUrlDesc_c {
	Il2CppClass_1 _1;
	proto_MTPPrivateUrlDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MTPPrivateUrlDesc_VTable vtable;
};
struct proto_MTPPrivateUrlDesc_o {
	proto_MTPPrivateUrlDesc_c *klass;
	void *monitor;
	System_String_o* region;
	System_String_o* mtp_service_url;
	System_String_o* data_proxy_domain;
	System_String_o* busi_proxy_domain;
	System_String_o* exp_data_proxy_domain;
	System_String_o* exp_busi_proxy_domain;
};
struct proto_VersionControlDesc_StaticFields {
};
struct proto_VersionControlDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VersionControlDesc_c {
	Il2CppClass_1 _1;
	proto_VersionControlDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VersionControlDesc_VTable vtable;
};
struct proto_VersionControlDesc_o {
	proto_VersionControlDesc_c *klass;
	void *monitor;
	System_String_o* region;
	System_Collections_Generic_List_string__o* ffo_version;
	System_Collections_Generic_List_string__o* ffm_version;
};
struct proto_WorldChannelCtrlDesc_StaticFields {
};
struct proto_WorldChannelCtrlDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorldChannelCtrlDesc_c {
	Il2CppClass_1 _1;
	proto_WorldChannelCtrlDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorldChannelCtrlDesc_VTable vtable;
};
struct proto_WorldChannelCtrlDesc_o {
	proto_WorldChannelCtrlDesc_c *klass;
	void *monitor;
	bool enable;
	uint32_t channel_capacity;
	uint32_t clear_channel_cdt_size;
	uint32_t clear_channel_cdt_time;
	uint32_t merge_scan_interval;
	uint32_t daily_msg_limit_default;
	uint32_t daily_msg_limit_fast;
	uint32_t sticky_speaker_item_id;
	bool enable_custom_msg;
	System_Collections_Generic_List_string__o* main_lang_array;
	bool enable_hacker_pool_chat;
};
struct proto_ActivityConfigDesc_StaticFields {
};
struct proto_ActivityConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityConfigDesc_c {
	Il2CppClass_1 _1;
	proto_ActivityConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityConfigDesc_VTable vtable;
};
struct proto_ActivityConfigDesc_o {
	proto_ActivityConfigDesc_c *klass;
	void *monitor;
	uint32_t activity_id;
	uint32_t activity_type;
	System_String_o* start_time;
	System_String_o* end_time;
	uint32_t circle_type;
	System_UInt32_array* match_modes;
	uint32_t process_num;
	uint32_t award_id;
	uint32_t award_num;
	System_String_o* cdn_url1;
	System_String_o* cdn_url2;
	uint32_t expire_time;
};
struct proto_ActivityModeDesc_StaticFields {
};
struct proto_ActivityModeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActivityModeDesc_c {
	Il2CppClass_1 _1;
	proto_ActivityModeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActivityModeDesc_VTable vtable;
};
struct proto_ActivityModeDesc_o {
	proto_ActivityModeDesc_c *klass;
	void *monitor;
	uint32_t activity_id;
	uint32_t game_mode;
	bool is_open;
};
struct proto_LinkActivityMapDesc_StaticFields {
};
struct proto_LinkActivityMapDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LinkActivityMapDesc_c {
	Il2CppClass_1 _1;
	proto_LinkActivityMapDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LinkActivityMapDesc_VTable vtable;
};
struct proto_LinkActivityMapDesc_o {
	proto_LinkActivityMapDesc_c *klass;
	void *monitor;
	System_String_o* activity_date;
	uint32_t token_id;
	uint32_t award_id;
	uint32_t locate_id;
};
struct proto_LinkageProcessSettingDesc_StaticFields {
};
struct proto_LinkageProcessSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LinkageProcessSettingDesc_c {
	Il2CppClass_1 _1;
	proto_LinkageProcessSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LinkageProcessSettingDesc_VTable vtable;
};
struct proto_LinkageProcessSettingDesc_o {
	proto_LinkageProcessSettingDesc_c *klass;
	void *monitor;
	uint32_t process_id;
	uint64_t start_value;
	uint64_t end_value;
	uint32_t time_span;
};
struct proto_LinkageProcessRewardDesc_StaticFields {
};
struct proto_LinkageProcessRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LinkageProcessRewardDesc_c {
	Il2CppClass_1 _1;
	proto_LinkageProcessRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LinkageProcessRewardDesc_VTable vtable;
};
struct proto_LinkageProcessRewardDesc_o {
	proto_LinkageProcessRewardDesc_c *klass;
	void *monitor;
	uint32_t rewards_process_id;
	uint64_t target_value;
	uint32_t rewards_id;
};
struct proto_LinkageProcessStatus_StaticFields {
};
struct proto_LinkageProcessStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LinkageProcessStatus_c {
	Il2CppClass_1 _1;
	proto_LinkageProcessStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LinkageProcessStatus_VTable vtable;
};
struct proto_LinkageProcessStatus_o {
	proto_LinkageProcessStatus_c *klass;
	void *monitor;
	System_Collections_Generic_List_LinkageProcessRewardsStatus__o* process_status;
};
struct proto_LinkageProcessRewardsStatus_StaticFields {
};
struct proto_LinkageProcessRewardsStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LinkageProcessRewardsStatus_c {
	Il2CppClass_1 _1;
	proto_LinkageProcessRewardsStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LinkageProcessRewardsStatus_VTable vtable;
};
struct proto_LinkageProcessRewardsStatus_o {
	proto_LinkageProcessRewardsStatus_c *klass;
	void *monitor;
	uint32_t process_id;
	int32_t status;
};
struct proto_SubscribeStoreDesc_StaticFields {
};
struct proto_SubscribeStoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SubscribeStoreDesc_c {
	Il2CppClass_1 _1;
	proto_SubscribeStoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SubscribeStoreDesc_VTable vtable;
};
struct proto_SubscribeStoreDesc_o {
	proto_SubscribeStoreDesc_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t sort_id;
	int64_t added_time;
	int64_t expire_time;
	int32_t subscribe_type;
	uint32_t item_id;
	System_String_o* item_name;
	uint32_t price_item_id;
	uint32_t price_rebate_id;
	float price;
	int32_t price_type;
	int32_t tag_type;
	System_String_o* icon_url;
	System_String_o* preview_url;
	uint32_t subscribe_bonus;
	System_String_o* language;
	System_String_o* real_icon_url;
	System_String_o* real_preview_url;
	float intro_price;
	uint32_t intro_time;
	uint32_t ep_value_gems;
	uint32_t ep_award_id1;
	uint32_t ep_award_id2;
	uint32_t ep_award_id3;
	uint32_t ep_award_id4;
	uint32_t ep_award_id5;
	uint32_t ep_award_id6;
	bool is_half_open;
};
struct proto_GracePeriodDesc_StaticFields {
};
struct proto_GracePeriodDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GracePeriodDesc_c {
	Il2CppClass_1 _1;
	proto_GracePeriodDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GracePeriodDesc_VTable vtable;
};
struct proto_GracePeriodDesc_o {
	proto_GracePeriodDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t max_abuse;
};
struct proto_RetentionPushNotificationDesc_StaticFields {
};
struct proto_RetentionPushNotificationDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RetentionPushNotificationDesc_c {
	Il2CppClass_1 _1;
	proto_RetentionPushNotificationDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RetentionPushNotificationDesc_VTable vtable;
};
struct proto_RetentionPushNotificationDesc_o {
	proto_RetentionPushNotificationDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t status;
	uint32_t notify_time;
	proto_AwardDesc_o* Award;
};
struct proto_LinkEquipSetTimeDesc_StaticFields {
};
struct proto_LinkEquipSetTimeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LinkEquipSetTimeDesc_c {
	Il2CppClass_1 _1;
	proto_LinkEquipSetTimeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LinkEquipSetTimeDesc_VTable vtable;
};
struct proto_LinkEquipSetTimeDesc_o {
	proto_LinkEquipSetTimeDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* start_time;
	System_String_o* end_time;
	System_UInt32_array* build_ids;
	int64_t start_timestamp;
	int64_t end_timestamp;
};
struct proto_LinkDailyRewardDesc_StaticFields {
};
struct proto_LinkDailyRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LinkDailyRewardDesc_c {
	Il2CppClass_1 _1;
	proto_LinkDailyRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LinkDailyRewardDesc_VTable vtable;
};
struct proto_LinkDailyRewardDesc_o {
	proto_LinkDailyRewardDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t activity_id;
	uint32_t activity_type;
	System_String_o* start_time;
	System_String_o* end_time;
	System_UInt32_array* award_ids;
};
struct proto_LifeTimeSwitchDesc_StaticFields {
};
struct proto_LifeTimeSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LifeTimeSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_LifeTimeSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LifeTimeSwitchDesc_VTable vtable;
};
struct proto_LifeTimeSwitchDesc_o {
	proto_LifeTimeSwitchDesc_c *klass;
	void *monitor;
	uint32_t game_mode_id;
	bool is_count;
};
struct proto_CSRankingSeasonInfoDesc_StaticFields {
};
struct proto_CSRankingSeasonInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingSeasonInfoDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingSeasonInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingSeasonInfoDesc_VTable vtable;
};
struct proto_CSRankingSeasonInfoDesc_o {
	proto_CSRankingSeasonInfoDesc_c *klass;
	void *monitor;
	uint32_t id;
	int64_t open_time;
	int64_t end_time;
	System_String_o* season_name;
	uint32_t starting_ranking_point;
	System_String_o* map_id;
	uint32_t season_award_id;
	uint32_t season_award_rank;
	System_String_o* season_award_url;
	System_String_o* season_bg_url;
	uint32_t season_peak_award_id;
	uint32_t season_peak_award_rank;
	bool heroic_mark_switchk;
	System_String_o* new_season_tip;
	System_String_o* season_reward_bg_url;
	uint32_t award_sessions;
	System_UInt32_array* season_award_preview_rank;
	uint32_t big_reward_id;
	System_String_o* season_name_url;
	bool show_season_theme;
	System_String_o* season_theme_name;
	uint32_t end_count_down;
};
struct proto_CSRankAwardsDesc_StaticFields {
};
struct proto_CSRankAwardsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankAwardsDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankAwardsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankAwardsDesc_VTable vtable;
};
struct proto_CSRankAwardsDesc_o {
	proto_CSRankAwardsDesc_c *klass;
	void *monitor;
	uint32_t rank;
	System_Collections_Generic_List_AwardDesc__o* level_awards;
	uint32_t rank_master_level;
};
struct proto_CSRankTopAwardsDesc_StaticFields {
};
struct proto_CSRankTopAwardsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankTopAwardsDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankTopAwardsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankTopAwardsDesc_VTable vtable;
};
struct proto_CSRankTopAwardsDesc_o {
	proto_CSRankTopAwardsDesc_c *klass;
	void *monitor;
	uint32_t rank;
	System_Collections_Generic_List_AwardDesc__o* season_awards;
	uint32_t rank_master_level;
};
struct proto_CSRankingAwardExhibitDesc_StaticFields {
};
struct proto_CSRankingAwardExhibitDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingAwardExhibitDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingAwardExhibitDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingAwardExhibitDesc_VTable vtable;
};
struct proto_CSRankingAwardExhibitDesc_o {
	proto_CSRankingAwardExhibitDesc_c *klass;
	void *monitor;
	uint32_t module;
	System_UInt32_array* id_award_exhibit;
};
struct proto_CSRankDesc_StaticFields {
};
struct proto_CSRankDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankDesc_VTable vtable;
};
struct proto_CSRankDesc_o {
	proto_CSRankDesc_c *klass;
	void *monitor;
	uint32_t rank;
	System_String_o* rank_desc;
	System_String_o* rank_name;
	uint32_t rank_up_star;
	uint32_t lower_bound;
	uint32_t upper_bound;
	bool is_streak_bonus;
	bool is_rank_protect;
	uint32_t achieve_protection_score;
	bool heroic_mark_switchk;
	uint32_t season_start;
	uint32_t season_end;
	uint32_t rank_sort_id;
};
struct proto_CSRankingParamDesc_StaticFields {
};
struct proto_CSRankingParamDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingParamDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingParamDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingParamDesc_VTable vtable;
};
struct proto_CSRankingParamDesc_o {
	proto_CSRankingParamDesc_c *klass;
	void *monitor;
	uint32_t games_played;
	float win_rate;
	uint32_t min_games;
	uint32_t mail_warning;
	uint32_t ban_cs_ranking;
	float combine_KD;
	float combine_Headshot;
	uint32_t min_rank_show;
	uint32_t protect_point_compensation_limit;
	float cs_multi_map_buff_ratio;
	float KD;
	uint32_t min_rank;
	uint32_t cs_multi_map_buff_protection_point_max;
	uint32_t max_protection_point;
	uint32_t max_quick_upgrade_rank_point;
	uint32_t min_rank_sort_id_show;
	uint32_t min_rank_sort_id;
};
struct proto_CSRankingWhitelistDesc_StaticFields {
};
struct proto_CSRankingWhitelistDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingWhitelistDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingWhitelistDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingWhitelistDesc_VTable vtable;
};
struct proto_CSRankingWhitelistDesc_o {
	proto_CSRankingWhitelistDesc_c *klass;
	void *monitor;
	uint64_t account_id;
};
struct proto_CSRankingInheritDesc_StaticFields {
};
struct proto_CSRankingInheritDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingInheritDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingInheritDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingInheritDesc_VTable vtable;
};
struct proto_CSRankingInheritDesc_o {
	proto_CSRankingInheritDesc_c *klass;
	void *monitor;
	uint32_t lower_bound;
	uint32_t upper_bound;
	uint32_t next_season_ranking_point;
	uint32_t mmr_correction;
};
struct proto_CSLeaderboardRankPointDesc_StaticFields {
};
struct proto_CSLeaderboardRankPointDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSLeaderboardRankPointDesc_c {
	Il2CppClass_1 _1;
	proto_CSLeaderboardRankPointDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSLeaderboardRankPointDesc_VTable vtable;
};
struct proto_CSLeaderboardRankPointDesc_o {
	proto_CSLeaderboardRankPointDesc_c *klass;
	void *monitor;
	uint32_t cs_season_id;
	uint32_t min_cs_rank_point;
};
struct proto_CSRankingBotPointDesc_StaticFields {
};
struct proto_CSRankingBotPointDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingBotPointDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingBotPointDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingBotPointDesc_VTable vtable;
};
struct proto_CSRankingBotPointDesc_o {
	proto_CSRankingBotPointDesc_c *klass;
	void *monitor;
	uint32_t mmr_start;
	uint32_t mmr_end;
	int32_t rank_point_add_lower;
	int32_t rank_point_add_upper;
	int32_t bot_point;
	uint32_t cs_mvp_bot_point_const;
	int32_t ingame_bot_point;
};
struct proto_CSRankingBotPointIngameParam_StaticFields {
};
struct proto_CSRankingBotPointIngameParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingBotPointIngameParam_c {
	Il2CppClass_1 _1;
	proto_CSRankingBotPointIngameParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingBotPointIngameParam_VTable vtable;
};
struct proto_CSRankingBotPointIngameParam_o {
	proto_CSRankingBotPointIngameParam_c *klass;
	void *monitor;
	uint32_t round_lower;
	uint32_t round_upper;
	uint32_t kills_lower;
	uint32_t kills_upper;
	uint32_t death_lower;
	uint32_t death_upper;
	int32_t ingame_param;
	bool is_reset;
};
struct proto_CSRankingBattlePointsSettingDesc_StaticFields {
};
struct proto_CSRankingBattlePointsSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingBattlePointsSettingDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingBattlePointsSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingBattlePointsSettingDesc_VTable vtable;
};
struct proto_CSRankingBattlePointsSettingDesc_o {
	proto_CSRankingBattlePointsSettingDesc_c *klass;
	void *monitor;
	uint32_t battle_points_lower;
	uint32_t battle_points_upper;
	uint32_t ranking_points_lower;
	uint32_t ranking_points_upper;
	uint32_t battle_point_rank_standard;
	float bot_battle_point_rank_cal;
	uint32_t rank;
	uint32_t rank_upgrade_bp_standard;
	uint32_t rank_sort_id;
};
struct proto_CSRankingBattlePointsInheritDesc_StaticFields {
};
struct proto_CSRankingBattlePointsInheritDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingBattlePointsInheritDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingBattlePointsInheritDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingBattlePointsInheritDesc_VTable vtable;
};
struct proto_CSRankingBattlePointsInheritDesc_o {
	proto_CSRankingBattlePointsInheritDesc_c *klass;
	void *monitor;
	uint32_t rank;
	float KDA_lower;
	float KDA_upper;
	uint32_t battle_points;
	uint32_t rank_sort_id;
};
struct proto_CSRankingBattlePointsParamDesc_StaticFields {
};
struct proto_CSRankingBattlePointsParamDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingBattlePointsParamDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingBattlePointsParamDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingBattlePointsParamDesc_VTable vtable;
};
struct proto_CSRankingBattlePointsParamDesc_o {
	proto_CSRankingBattlePointsParamDesc_c *klass;
	void *monitor;
	float damage_rate;
	float kill_rate;
	float win_rate;
	uint32_t battle_point_default;
	float team_battle_point_cal;
	float cs_protection_battle_point_cal;
	float cs_protection_battle_point_lose_cal;
	float bot_battle_point_elo_lower_limit;
	uint32_t bpr_dif_rank_upgrade_upper_rank;
	uint32_t bpr_dif_rank_upgrade_comparison_dif;
	uint32_t bpr_dif_rank_upgrade_cnt;
	float bot_battle_point_damage;
	float bot_battle_point_kill;
	uint32_t bot_battle_point_performance_upper;
	uint32_t return_player_season_cnt;
	float battle_point_decay_param;
	float battle_point_decay_lower_limit;
	uint32_t rank_upgrade_max_cnt;
	uint32_t bpr_dif_rank_upgrade_upper_rank_sort_id;
};
struct proto_CSRankingBattlePointsSwitchDesc_StaticFields {
};
struct proto_CSRankingBattlePointsSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingBattlePointsSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingBattlePointsSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingBattlePointsSwitchDesc_VTable vtable;
};
struct proto_CSRankingBattlePointsSwitchDesc_o {
	proto_CSRankingBattlePointsSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool is_open;
	bool is_calc_open;
	bool is_bp_protection_point_open;
	bool is_bp_bot_calculate_open;
	bool is_bp_veteran_cal_open;
	bool is_bp_quick_upgrade_open;
};
struct proto_CSRankingWinLoseRateDesc_StaticFields {
};
struct proto_CSRankingWinLoseRateDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingWinLoseRateDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingWinLoseRateDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingWinLoseRateDesc_VTable vtable;
};
struct proto_CSRankingWinLoseRateDesc_o {
	proto_CSRankingWinLoseRateDesc_c *klass;
	void *monitor;
	uint32_t match_times;
	float win_rate;
	float lose_rate;
};
struct proto_CSRankingBotBattlePointDesc_StaticFields {
};
struct proto_CSRankingBotBattlePointDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingBotBattlePointDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingBotBattlePointDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingBotBattlePointDesc_VTable vtable;
};
struct proto_CSRankingBotBattlePointDesc_o {
	proto_CSRankingBotBattlePointDesc_c *klass;
	void *monitor;
	uint32_t level;
	uint32_t is_bot;
	uint32_t battle_point;
	uint32_t type;
};
struct proto_CSRankingBattlePointMultiplierKDesc_StaticFields {
};
struct proto_CSRankingBattlePointMultiplierKDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingBattlePointMultiplierKDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingBattlePointMultiplierKDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingBattlePointMultiplierKDesc_VTable vtable;
};
struct proto_CSRankingBattlePointMultiplierKDesc_o {
	proto_CSRankingBattlePointMultiplierKDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t game_cnt_lower;
	uint32_t game_cnt_upper;
	float multiplier_k;
};
struct proto_CSRankingBattlePointPerformanceFixDesc_StaticFields {
};
struct proto_CSRankingBattlePointPerformanceFixDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingBattlePointPerformanceFixDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingBattlePointPerformanceFixDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingBattlePointPerformanceFixDesc_VTable vtable;
};
struct proto_CSRankingBattlePointPerformanceFixDesc_o {
	proto_CSRankingBattlePointPerformanceFixDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t is_win;
	float performance_evaluation_lower;
	float performance_evaluation_upper;
	float p;
};
struct proto_CSRankingBattlePointPreTeamFixDesc_StaticFields {
};
struct proto_CSRankingBattlePointPreTeamFixDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingBattlePointPreTeamFixDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingBattlePointPreTeamFixDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingBattlePointPreTeamFixDesc_VTable vtable;
};
struct proto_CSRankingBattlePointPreTeamFixDesc_o {
	proto_CSRankingBattlePointPreTeamFixDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t pre_team;
	uint32_t battle_point_team_lower;
	uint32_t battle_point_team_upper;
	float cal_fix;
};
struct proto_CSRankingBattlePointStreakCaFixDesc_StaticFields {
};
struct proto_CSRankingBattlePointStreakCaFixDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingBattlePointStreakCaFixDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingBattlePointStreakCaFixDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingBattlePointStreakCaFixDesc_VTable vtable;
};
struct proto_CSRankingBattlePointStreakCaFixDesc_o {
	proto_CSRankingBattlePointStreakCaFixDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t is_win;
	int32_t streak_cal_lower;
	int32_t streak_cal_upper;
	float s;
	int32_t streak_cal_calculate_rule;
};
struct proto_SmurfSetDesc_StaticFields {
};
struct proto_SmurfSetDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SmurfSetDesc_c {
	Il2CppClass_1 _1;
	proto_SmurfSetDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SmurfSetDesc_VTable vtable;
};
struct proto_SmurfSetDesc_o {
	proto_SmurfSetDesc_c *klass;
	void *monitor;
	uint32_t season_id;
	uint32_t tag_id;
	uint32_t battle_point_set;
	uint32_t quick_rank_upgrade_set;
};
struct proto_ScheduleTaskDesc_StaticFields {
};
struct proto_ScheduleTaskDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ScheduleTaskDesc_c {
	Il2CppClass_1 _1;
	proto_ScheduleTaskDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ScheduleTaskDesc_VTable vtable;
};
struct proto_ScheduleTaskDesc_o {
	proto_ScheduleTaskDesc_c *klass;
	void *monitor;
	uint32_t task_id;
	int32_t task_type;
	System_String_o* param1;
	System_String_o* param2;
	System_String_o* param3;
	int64_t start_time;
	int64_t end_time;
	uint32_t loop_cycle;
	System_String_o* param4;
};
struct proto_CustomEventOpenInfoDesc_StaticFields {
};
struct proto_CustomEventOpenInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomEventOpenInfoDesc_c {
	Il2CppClass_1 _1;
	proto_CustomEventOpenInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomEventOpenInfoDesc_VTable vtable;
};
struct proto_CustomEventOpenInfoDesc_o {
	proto_CustomEventOpenInfoDesc_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t template_id;
	int32_t event_state;
	System_String_o* start_time;
	System_String_o* end_time;
	uint32_t start_timestamp;
	uint32_t end_timestamp;
	System_String_o* cdn_url;
	uint32_t type;
	System_String_o* effect_res;
	System_String_o* mask_cdn_url;
	uint32_t LocateType;
};
struct proto_CustomEventEntranceDesc_StaticFields {
};
struct proto_CustomEventEntranceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomEventEntranceDesc_c {
	Il2CppClass_1 _1;
	proto_CustomEventEntranceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomEventEntranceDesc_VTable vtable;
};
struct proto_CustomEventEntranceDesc_o {
	proto_CustomEventEntranceDesc_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t priority;
	uint32_t entrance_type;
	uint32_t start_timestamp;
	uint32_t end_timestamp;
	bool display;
	bool is_open;
	uint32_t cdn_id;
	uint32_t disable_cdn_id;
	uint32_t go_pos;
	System_String_o* param;
	uint32_t entrance_name_loc_id;
	System_String_o* effect_res_id;
	System_String_o* language;
};
struct proto_CustomEventTemplateDesc_StaticFields {
};
struct proto_CustomEventTemplateDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomEventTemplateDesc_c {
	Il2CppClass_1 _1;
	proto_CustomEventTemplateDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomEventTemplateDesc_VTable vtable;
};
struct proto_CustomEventTemplateDesc_o {
	proto_CustomEventTemplateDesc_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	System_String_o* config_key;
	System_String_o* param1;
	System_String_o* param2;
	System_String_o* param3;
	System_String_o* param4;
};
struct proto_CustomEventLocDesc_StaticFields {
};
struct proto_CustomEventLocDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomEventLocDesc_c {
	Il2CppClass_1 _1;
	proto_CustomEventLocDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomEventLocDesc_VTable vtable;
};
struct proto_CustomEventLocDesc_o {
	proto_CustomEventLocDesc_c *klass;
	void *monitor;
	uint32_t loc_id;
	System_String_o* language;
	System_String_o* content;
	System_String_o* color;
};
struct proto_CustomEventCDNDesc_StaticFields {
};
struct proto_CustomEventCDNDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomEventCDNDesc_c {
	Il2CppClass_1 _1;
	proto_CustomEventCDNDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomEventCDNDesc_VTable vtable;
};
struct proto_CustomEventCDNDesc_o {
	proto_CustomEventCDNDesc_c *klass;
	void *monitor;
	uint32_t cdn_id;
	System_String_o* language;
	System_String_o* cdn_url;
};
struct proto_CustomEventProcessSettingDesc_StaticFields {
};
struct proto_CustomEventProcessSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomEventProcessSettingDesc_c {
	Il2CppClass_1 _1;
	proto_CustomEventProcessSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomEventProcessSettingDesc_VTable vtable;
};
struct proto_CustomEventProcessSettingDesc_o {
	proto_CustomEventProcessSettingDesc_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t process_id;
	uint64_t start_value;
	uint64_t end_value;
	uint32_t time_span;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_CustomEventMatchNPCStoryDesc_StaticFields {
};
struct proto_CustomEventMatchNPCStoryDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomEventMatchNPCStoryDesc_c {
	Il2CppClass_1 _1;
	proto_CustomEventMatchNPCStoryDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomEventMatchNPCStoryDesc_VTable vtable;
};
struct proto_CustomEventMatchNPCStoryDesc_o {
	proto_CustomEventMatchNPCStoryDesc_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t story_id;
	uint32_t next_story_id;
	uint32_t story_type;
	uint32_t story_char;
	uint32_t loc_id;
	uint32_t story_cdt;
	uint32_t story_weight;
	bool story_switchk;
};
struct proto_CustomEventMatchNPCSettingDesc_StaticFields {
};
struct proto_CustomEventMatchNPCSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomEventMatchNPCSettingDesc_c {
	Il2CppClass_1 _1;
	proto_CustomEventMatchNPCSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomEventMatchNPCSettingDesc_VTable vtable;
};
struct proto_CustomEventMatchNPCSettingDesc_o {
	proto_CustomEventMatchNPCSettingDesc_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t token_item_id;
	uint32_t player_process_per_token;
	uint32_t npc_process_gain_speed;
	uint32_t player_win_bonus_process;
	uint32_t player_process_max;
	uint32_t npc_process_max;
	uint32_t repeat_award_process;
	proto_AwardDesc_o* award;
};
struct proto_CustomEventMatchNPCProcessDesc_StaticFields {
};
struct proto_CustomEventMatchNPCProcessDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomEventMatchNPCProcessDesc_c {
	Il2CppClass_1 _1;
	proto_CustomEventMatchNPCProcessDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomEventMatchNPCProcessDesc_VTable vtable;
};
struct proto_CustomEventMatchNPCProcessDesc_o {
	proto_CustomEventMatchNPCProcessDesc_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t id;
	uint32_t process_amount;
	uint32_t process_story_id;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t normal_cdnid;
	uint32_t open_cdnid;
	System_String_o* effect_fbx;
};
struct proto_CustomEventEntryDesc_StaticFields {
};
struct proto_CustomEventEntryDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomEventEntryDesc_c {
	Il2CppClass_1 _1;
	proto_CustomEventEntryDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomEventEntryDesc_VTable vtable;
};
struct proto_CustomEventEntryDesc_o {
	proto_CustomEventEntryDesc_c *klass;
	void *monitor;
	uint32_t event_id;
	uint32_t entry_id;
	System_String_o* start_time;
	System_String_o* end_time;
	uint32_t start_timestamp;
	uint32_t end_timestamp;
	System_String_o* entry_icon;
	System_String_o* title;
	System_String_o* go_pos;
	System_String_o* web_url;
	System_String_o* is_main_activity;
	System_String_o* cdn_image;
	System_String_o* award_icon;
	System_String_o* title_cdn;
	System_String_o* award_bg_cdn;
	System_String_o* title_language;
	bool is_push_show;
	System_String_o* sub_go_pos;
};
struct proto_CustomEventPersonalProgressDesc_StaticFields {
};
struct proto_CustomEventPersonalProgressDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomEventPersonalProgressDesc_c {
	Il2CppClass_1 _1;
	proto_CustomEventPersonalProgressDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomEventPersonalProgressDesc_VTable vtable;
};
struct proto_CustomEventPersonalProgressDesc_o {
	proto_CustomEventPersonalProgressDesc_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t progress_id;
	uint32_t token_amount;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_CustomEventShareConfigDesc_StaticFields {
};
struct proto_CustomEventShareConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomEventShareConfigDesc_c {
	Il2CppClass_1 _1;
	proto_CustomEventShareConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomEventShareConfigDesc_VTable vtable;
};
struct proto_CustomEventShareConfigDesc_o {
	proto_CustomEventShareConfigDesc_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t assist_value_limit;
	uint32_t assist_value_amount;
	uint32_t token_id;
	System_String_o* title_key;
	uint32_t information_limit;
	System_String_o* information_key;
};
struct proto_CustomCardConstantDesc_StaticFields {
};
struct proto_CustomCardConstantDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomCardConstantDesc_c {
	Il2CppClass_1 _1;
	proto_CustomCardConstantDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomCardConstantDesc_VTable vtable;
};
struct proto_CustomCardConstantDesc_o {
	proto_CustomCardConstantDesc_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t give_limit;
	uint32_t release_limit;
	uint32_t token_consume;
	uint32_t token_item_id;
	uint32_t wish_item_id;
	bool switch_shop;
	bool skip_draw_anim;
	uint32_t release_limit_sametime;
	uint32_t wish_setting_count;
	uint32_t wish_setting_cd;
};
struct proto_CustomCardGoodRateDesc_StaticFields {
};
struct proto_CustomCardGoodRateDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomCardGoodRateDesc_c {
	Il2CppClass_1 _1;
	proto_CustomCardGoodRateDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomCardGoodRateDesc_VTable vtable;
};
struct proto_CustomCardGoodRateDesc_o {
	proto_CustomCardGoodRateDesc_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t id;
	proto_AwardDesc_o* award;
	uint32_t probability;
	uint32_t drop_limit;
	uint32_t odd_probability;
	uint32_t even_probability;
};
struct proto_CustomCardInfoDesc_StaticFields {
};
struct proto_CustomCardInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomCardInfoDesc_c {
	Il2CppClass_1 _1;
	proto_CustomCardInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomCardInfoDesc_VTable vtable;
};
struct proto_CustomCardInfoDesc_o {
	proto_CustomCardInfoDesc_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t card_id;
	uint32_t quality;
	uint32_t card_title;
	uint32_t card_des;
	uint32_t card_cdnid;
	uint32_t small_card_cdnid;
	uint32_t wish_value;
	uint32_t purchase_value;
	uint32_t purchase_limit;
	uint32_t no_card_cdnid;
	uint32_t no_small_card_cdnid;
	uint32_t big_card_cdnid;
	uint32_t no_big_card_cdnid;
};
struct proto_CustomCardProgressDesc_StaticFields {
};
struct proto_CustomCardProgressDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomCardProgressDesc_c {
	Il2CppClass_1 _1;
	proto_CustomCardProgressDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomCardProgressDesc_VTable vtable;
};
struct proto_CustomCardProgressDesc_o {
	proto_CustomCardProgressDesc_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t id;
	uint32_t condition;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t normal_cdnid;
	uint32_t open_cdnid;
	System_String_o* effect_fbx;
};
struct proto_CustomCardRewardDesc_StaticFields {
};
struct proto_CustomCardRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomCardRewardDesc_c {
	Il2CppClass_1 _1;
	proto_CustomCardRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomCardRewardDesc_VTable vtable;
};
struct proto_CustomCardRewardDesc_o {
	proto_CustomCardRewardDesc_c *klass;
	void *monitor;
	uint32_t custom_event_id;
	uint32_t id;
	System_Collections_Generic_List_AwardDesc__o* awards;
	System_Collections_Generic_List_CustomCardRewardDesc_CardInfo__o* cards;
};
struct proto_CustomCardRewardDesc_CardInfo_StaticFields {
};
struct proto_CustomCardRewardDesc_CardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomCardRewardDesc_CardInfo_c {
	Il2CppClass_1 _1;
	proto_CustomCardRewardDesc_CardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomCardRewardDesc_CardInfo_VTable vtable;
};
struct proto_CustomCardRewardDesc_CardInfo_o {
	proto_CustomCardRewardDesc_CardInfo_c *klass;
	void *monitor;
	uint32_t card_id;
	uint32_t card_num;
};
struct proto_BigEventStoreDesc_StaticFields {
};
struct proto_BigEventStoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventStoreDesc_c {
	Il2CppClass_1 _1;
	proto_BigEventStoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventStoreDesc_VTable vtable;
};
struct proto_BigEventStoreDesc_o {
	proto_BigEventStoreDesc_c *klass;
	void *monitor;
	uint32_t store_id;
	int32_t event_id;
	int32_t store_type;
	System_String_o* start_time;
	System_String_o* end_time;
	uint32_t start_timestamp;
	uint32_t end_timestamp;
	uint32_t condition;
	System_String_o* cdn_url;
};
struct proto_BigEventStoreCommodityDesc_StaticFields {
};
struct proto_BigEventStoreCommodityDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventStoreCommodityDesc_c {
	Il2CppClass_1 _1;
	proto_BigEventStoreCommodityDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventStoreCommodityDesc_VTable vtable;
};
struct proto_BigEventStoreCommodityDesc_o {
	proto_BigEventStoreCommodityDesc_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t sku_id;
	uint32_t sort_id;
	uint32_t item_id;
	uint32_t item_duration;
	uint32_t currency_id;
	uint32_t currency_price;
	uint32_t limited_purchase_times;
	uint32_t purchase_times;
	uint32_t item_amount;
};
struct proto_BigEventOpenInfoDesc_StaticFields {
};
struct proto_BigEventOpenInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventOpenInfoDesc_c {
	Il2CppClass_1 _1;
	proto_BigEventOpenInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventOpenInfoDesc_VTable vtable;
};
struct proto_BigEventOpenInfoDesc_o {
	proto_BigEventOpenInfoDesc_c *klass;
	void *monitor;
	int32_t event_id;
	int32_t event_state;
	System_String_o* start_time;
	System_String_o* end_time;
	uint32_t start_timestamp;
	uint32_t end_timestamp;
};
struct proto_BigEventProcessSettingDesc_StaticFields {
};
struct proto_BigEventProcessSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventProcessSettingDesc_c {
	Il2CppClass_1 _1;
	proto_BigEventProcessSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventProcessSettingDesc_VTable vtable;
};
struct proto_BigEventProcessSettingDesc_o {
	proto_BigEventProcessSettingDesc_c *klass;
	void *monitor;
	int32_t event_id;
	int32_t process_type;
	uint32_t process_id;
	uint64_t start_value;
	uint64_t end_value;
	uint32_t time_span;
	uint32_t lower_bound;
	uint32_t upper_bound;
};
struct proto_BigEventEntryDesc_StaticFields {
};
struct proto_BigEventEntryDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventEntryDesc_c {
	Il2CppClass_1 _1;
	proto_BigEventEntryDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventEntryDesc_VTable vtable;
};
struct proto_BigEventEntryDesc_o {
	proto_BigEventEntryDesc_c *klass;
	void *monitor;
	int32_t event_id;
	uint32_t entry_id;
	System_String_o* start_time;
	System_String_o* end_time;
	uint32_t start_timestamp;
	uint32_t end_timestamp;
	System_String_o* entry_icon;
	System_String_o* title;
	System_String_o* go_pos;
	System_String_o* web_url;
	System_String_o* is_main_activity;
	System_String_o* cdn_image;
	System_String_o* award_icon;
	System_String_o* title_cdn;
	System_String_o* award_bg_cdn;
	System_String_o* title_language;
	bool is_push_show;
	System_String_o* sub_go_pos;
};
struct proto_BigEventEntranceSettingDesc_StaticFields {
};
struct proto_BigEventEntranceSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventEntranceSettingDesc_c {
	Il2CppClass_1 _1;
	proto_BigEventEntranceSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventEntranceSettingDesc_VTable vtable;
};
struct proto_BigEventEntranceSettingDesc_o {
	proto_BigEventEntranceSettingDesc_c *klass;
	void *monitor;
	int32_t event_id;
	uint32_t entrance_id;
	uint32_t start_timestamp;
	uint32_t end_timestamp;
	bool display;
	bool is_open;
	System_String_o* cdn;
	uint32_t go_pos;
	System_String_o* sub_go_pos;
	System_String_o* entrance_name;
};
struct proto_BigEventMovieDesc_StaticFields {
};
struct proto_BigEventMovieDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventMovieDesc_c {
	Il2CppClass_1 _1;
	proto_BigEventMovieDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventMovieDesc_VTable vtable;
};
struct proto_BigEventMovieDesc_o {
	proto_BigEventMovieDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t event_id;
	System_String_o* movie_url;
	System_String_o* frame_image_cdn;
};
struct proto_AnniversaryNodeDesc_StaticFields {
};
struct proto_AnniversaryNodeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AnniversaryNodeDesc_c {
	Il2CppClass_1 _1;
	proto_AnniversaryNodeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AnniversaryNodeDesc_VTable vtable;
};
struct proto_AnniversaryNodeDesc_o {
	proto_AnniversaryNodeDesc_c *klass;
	void *monitor;
	uint32_t node_id;
	int32_t status;
	uint32_t sub_node;
	uint64_t unlock_amount;
	uint64_t unlock_single;
	System_Collections_Generic_List_AwardDesc__o* award_items;
	uint32_t node_type;
};
struct proto_AnniversaryTimeSettingDesc_StaticFields {
};
struct proto_AnniversaryTimeSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AnniversaryTimeSettingDesc_c {
	Il2CppClass_1 _1;
	proto_AnniversaryTimeSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AnniversaryTimeSettingDesc_VTable vtable;
};
struct proto_AnniversaryTimeSettingDesc_o {
	proto_AnniversaryTimeSettingDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint64_t material_amount;
	System_String_o* time;
};
struct proto_BountySettingDesc_StaticFields {
};
struct proto_BountySettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BountySettingDesc_c {
	Il2CppClass_1 _1;
	proto_BountySettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BountySettingDesc_VTable vtable;
};
struct proto_BountySettingDesc_o {
	proto_BountySettingDesc_c *klass;
	void *monitor;
	uint32_t model_id1;
	uint32_t model_show_timestamp1;
	uint32_t model_start_timestamp1;
	uint32_t model_end_timestamp1;
	uint32_t model_id2;
	uint32_t model_show_timestamp2;
	uint32_t model_start_timestamp2;
	uint32_t model_end_timestamp2;
	uint32_t web_event_show_timestamp;
	uint32_t web_event_start_timestamp;
	uint32_t web_event_end_timestamp;
	System_String_o* web_event_url;
	uint32_t purchase_show_timestamp;
	uint32_t purchase_start_timestamp;
	uint32_t purchase_end_timestamp;
	uint32_t calc_start_timestamp;
	uint32_t token_id;
	uint32_t process_id;
	uint32_t warm_up_start_timestamp;
	bool task_switchk;
	bool store_switchk;
	uint32_t master_id;
	uint32_t nightmare_id;
	System_String_o* before_key;
	uint32_t shop_gopos;
	uint32_t subshop_gopos;
	uint32_t bounty_show_end_timestamp;
};
struct proto_BountyPlayerRatingDesc_StaticFields {
};
struct proto_BountyPlayerRatingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BountyPlayerRatingDesc_c {
	Il2CppClass_1 _1;
	proto_BountyPlayerRatingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BountyPlayerRatingDesc_VTable vtable;
};
struct proto_BountyPlayerRatingDesc_o {
	proto_BountyPlayerRatingDesc_c *klass;
	void *monitor;
	uint32_t type_id;
	System_String_o* failed_title_key;
	System_String_o* failed_comment_key;
	uint32_t threshold_of_a;
	System_String_o* a_title_key;
	System_String_o* a_comment_key;
	uint32_t threshold_of_s;
	System_String_o* s_title_key;
	System_String_o* s_comment_key;
	uint32_t threshold_of_ss;
	System_String_o* ss_title_key;
	System_String_o* ss_comment_key;
	uint32_t threshold_of_sss;
	System_String_o* sss_title_key;
	System_String_o* sss_comment_key;
};
struct proto_RampageSettingDesc_StaticFields {
};
struct proto_RampageSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RampageSettingDesc_c {
	Il2CppClass_1 _1;
	proto_RampageSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RampageSettingDesc_VTable vtable;
};
struct proto_RampageSettingDesc_o {
	proto_RampageSettingDesc_c *klass;
	void *monitor;
	System_String_o* main_cdn;
	System_String_o* b_character_cdn;
	System_String_o* l_character_cdn;
	System_String_o* b_store_cdn;
	System_String_o* l_store_cdn;
	System_String_o* b_signup_cdn;
	System_String_o* l_signup_cdn;
	System_String_o* web_link;
	uint32_t mode_id;
	uint32_t points_id;
	uint32_t token_id;
	System_String_o* b_reward;
	System_String_o* l_reward;
	uint32_t pp_start_timestamp;
	uint32_t peak_day_reward_id;
	System_String_o* winner_reward_cdn;
};
struct proto_RampageRankDesc_StaticFields {
};
struct proto_RampageRankDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RampageRankDesc_c {
	Il2CppClass_1 _1;
	proto_RampageRankDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RampageRankDesc_VTable vtable;
};
struct proto_RampageRankDesc_o {
	proto_RampageRankDesc_c *klass;
	void *monitor;
	uint32_t rank;
	uint64_t points;
	System_String_o* rank_desc;
};
struct proto_AnniversarySettingDesc_StaticFields {
};
struct proto_AnniversarySettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AnniversarySettingDesc_c {
	Il2CppClass_1 _1;
	proto_AnniversarySettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AnniversarySettingDesc_VTable vtable;
};
struct proto_AnniversarySettingDesc_o {
	proto_AnniversarySettingDesc_c *klass;
	void *monitor;
	uint32_t process_start_timestamp;
	System_String_o* web_link;
	uint32_t web_open_timestamp;
	uint32_t web_close_timestamp;
};
struct proto_BooyahDaySettingDesc_StaticFields {
};
struct proto_BooyahDaySettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BooyahDaySettingDesc_c {
	Il2CppClass_1 _1;
	proto_BooyahDaySettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahDaySettingDesc_VTable vtable;
};
struct proto_BooyahDaySettingDesc_o {
	proto_BooyahDaySettingDesc_c *klass;
	void *monitor;
	uint32_t process_start_timestamp;
	uint32_t process_end_timestamp;
	uint32_t web_open_timestamp;
	uint32_t web_close_timestamp;
	System_String_o* web_jump;
	uint32_t mode_jump_gopos;
	uint32_t mode_jump_sub_gopos;
	uint32_t chess_open_timestamp;
	uint32_t chess_close_timestamp;
	uint32_t sign_in_switchk;
	uint32_t store_switchk;
	uint32_t ranking_switchk;
	uint32_t store_jump;
	System_String_o* store_jump_cdn;
	uint32_t store_start;
	uint32_t store_end;
	uint32_t exchange_token;
	uint32_t sugar_token;
	System_String_o* background_cdn;
};
struct proto_LdcpTokenDesc_StaticFields {
};
struct proto_LdcpTokenDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LdcpTokenDesc_c {
	Il2CppClass_1 _1;
	proto_LdcpTokenDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LdcpTokenDesc_VTable vtable;
};
struct proto_LdcpTokenDesc_o {
	proto_LdcpTokenDesc_c *klass;
	void *monitor;
	uint32_t token_num;
	uint32_t efficiency;
};
struct proto_LdcpHelpRewardsDesc_StaticFields {
};
struct proto_LdcpHelpRewardsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LdcpHelpRewardsDesc_c {
	Il2CppClass_1 _1;
	proto_LdcpHelpRewardsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LdcpHelpRewardsDesc_VTable vtable;
};
struct proto_LdcpHelpRewardsDesc_o {
	proto_LdcpHelpRewardsDesc_c *klass;
	void *monitor;
	uint32_t target;
	System_Collections_Generic_List_AwardDesc__o* award_items;
};
struct proto_LdcpRewardsDesc_StaticFields {
};
struct proto_LdcpRewardsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LdcpRewardsDesc_c {
	Il2CppClass_1 _1;
	proto_LdcpRewardsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LdcpRewardsDesc_VTable vtable;
};
struct proto_LdcpRewardsDesc_o {
	proto_LdcpRewardsDesc_c *klass;
	void *monitor;
	uint32_t money;
	System_Collections_Generic_List_AwardDesc__o* award_items;
	bool big_one;
};
struct proto_RoleDebrisPurchaseDesc_StaticFields {
};
struct proto_RoleDebrisPurchaseDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RoleDebrisPurchaseDesc_c {
	Il2CppClass_1 _1;
	proto_RoleDebrisPurchaseDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RoleDebrisPurchaseDesc_VTable vtable;
};
struct proto_RoleDebrisPurchaseDesc_o {
	proto_RoleDebrisPurchaseDesc_c *klass;
	void *monitor;
	uint32_t debris_id;
	uint32_t purchase_count;
	uint32_t gold_price;
	uint32_t diamond_price;
};
struct proto_WeaponSkinSystemTimeDesc_StaticFields {
};
struct proto_WeaponSkinSystemTimeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponSkinSystemTimeDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponSkinSystemTimeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponSkinSystemTimeDesc_VTable vtable;
};
struct proto_WeaponSkinSystemTimeDesc_o {
	proto_WeaponSkinSystemTimeDesc_c *klass;
	void *monitor;
	System_String_o* region;
	System_String_o* open_time;
	int64_t open_time_stamp;
};
struct proto_WeaponSkinOpenTimeDesc_StaticFields {
};
struct proto_WeaponSkinOpenTimeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponSkinOpenTimeDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponSkinOpenTimeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponSkinOpenTimeDesc_VTable vtable;
};
struct proto_WeaponSkinOpenTimeDesc_o {
	proto_WeaponSkinOpenTimeDesc_c *klass;
	void *monitor;
	uint32_t weapon_set;
	System_String_o* open_time;
	int64_t open_time_stamp;
	bool is_open;
	uint32_t go_pos;
	System_String_o* sub_go_pos;
	uint32_t sort;
	System_String_o* go_pos_start_time;
	System_String_o* go_pos_end_time;
};
struct proto_WeaponSkinUpdateItemDesc_StaticFields {
};
struct proto_WeaponSkinUpdateItemDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponSkinUpdateItemDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponSkinUpdateItemDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponSkinUpdateItemDesc_VTable vtable;
};
struct proto_WeaponSkinUpdateItemDesc_o {
	proto_WeaponSkinUpdateItemDesc_c *klass;
	void *monitor;
	int32_t item_type;
	uint32_t item_id;
	uint32_t item_num;
};
struct proto_WeaponSkinUpgradeDesc_StaticFields {
};
struct proto_WeaponSkinUpgradeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponSkinUpgradeDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponSkinUpgradeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponSkinUpgradeDesc_VTable vtable;
};
struct proto_WeaponSkinUpgradeDesc_o {
	proto_WeaponSkinUpgradeDesc_c *klass;
	void *monitor;
	uint32_t weapon_skin_id;
	uint32_t next_id;
	uint32_t level;
	System_Collections_Generic_List_WeaponSkinUpdateItemDesc__o* items;
	uint32_t reward_item;
	uint32_t weapon_set;
	proto_WeaponSkinUpdateItemDesc_o* exchange_item;
};
struct proto_WeaponSetDesc_StaticFields {
};
struct proto_WeaponSetDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponSetDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponSetDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponSetDesc_VTable vtable;
};
struct proto_WeaponSetDesc_o {
	proto_WeaponSetDesc_c *klass;
	void *monitor;
	uint32_t weapon_set_id;
	uint32_t evo_weapon_type;
	uint32_t prev_weapon_set_id;
	System_UInt32_array* counter;
};
struct proto_WeaponSetSwitchDesc_StaticFields {
};
struct proto_WeaponSetSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponSetSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponSetSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponSetSwitchDesc_VTable vtable;
};
struct proto_WeaponSetSwitchDesc_o {
	proto_WeaponSetSwitchDesc_c *klass;
	void *monitor;
	uint32_t weapon_set_id;
	uint32_t prev_weapon_set_id;
};
struct proto_WeaponSkinUpgradeGratitudeDesc_StaticFields {
};
struct proto_WeaponSkinUpgradeGratitudeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponSkinUpgradeGratitudeDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponSkinUpgradeGratitudeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponSkinUpgradeGratitudeDesc_VTable vtable;
};
struct proto_WeaponSkinUpgradeGratitudeDesc_o {
	proto_WeaponSkinUpgradeGratitudeDesc_c *klass;
	void *monitor;
	uint32_t weapon_set2;
	uint32_t weapon_set1;
	uint32_t weapon_set1_level;
	uint32_t item;
	uint32_t num;
};
struct proto_WeaponEntranceDesc_StaticFields {
};
struct proto_WeaponEntranceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponEntranceDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponEntranceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponEntranceDesc_VTable vtable;
};
struct proto_WeaponEntranceDesc_o {
	proto_WeaponEntranceDesc_c *klass;
	void *monitor;
	uint32_t entrance;
	System_String_o* cdn;
	int64_t start_time;
	int64_t end_time;
};
struct proto_WeaponSkinPermanentDesc_StaticFields {
};
struct proto_WeaponSkinPermanentDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponSkinPermanentDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponSkinPermanentDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponSkinPermanentDesc_VTable vtable;
};
struct proto_WeaponSkinPermanentDesc_o {
	proto_WeaponSkinPermanentDesc_c *klass;
	void *monitor;
	uint32_t weapon_skin_id;
	System_String_o* name;
	bool has_permanent_value;
	uint32_t conversion_rate;
};
struct proto_WeaponSkinPermanentGoPosDesc_StaticFields {
};
struct proto_WeaponSkinPermanentGoPosDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponSkinPermanentGoPosDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponSkinPermanentGoPosDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponSkinPermanentGoPosDesc_VTable vtable;
};
struct proto_WeaponSkinPermanentGoPosDesc_o {
	proto_WeaponSkinPermanentGoPosDesc_c *klass;
	void *monitor;
	uint32_t weapon_skin_id;
	uint32_t go_pos;
	System_String_o* sub_go_pos;
};
struct proto_WeaponPokedexDesc_StaticFields {
};
struct proto_WeaponPokedexDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPokedexDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponPokedexDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPokedexDesc_VTable vtable;
};
struct proto_WeaponPokedexDesc_o {
	proto_WeaponPokedexDesc_c *klass;
	void *monitor;
	uint32_t weapon_skin_id;
	System_String_o* name;
	uint32_t display_threshold;
};
struct proto_BigEventTokenTipsDesc_StaticFields {
};
struct proto_BigEventTokenTipsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventTokenTipsDesc_c {
	Il2CppClass_1 _1;
	proto_BigEventTokenTipsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventTokenTipsDesc_VTable vtable;
};
struct proto_BigEventTokenTipsDesc_o {
	proto_BigEventTokenTipsDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t token_id;
	System_String_o* way;
	uint32_t go_pos;
	int32_t event_id;
	System_String_o* sub_go_pos;
	uint32_t way_type;
};
struct proto_BooyahDayProcessRewardDesc_StaticFields {
};
struct proto_BooyahDayProcessRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BooyahDayProcessRewardDesc_c {
	Il2CppClass_1 _1;
	proto_BooyahDayProcessRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahDayProcessRewardDesc_VTable vtable;
};
struct proto_BooyahDayProcessRewardDesc_o {
	proto_BooyahDayProcessRewardDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint64_t progress;
	System_Collections_Generic_List_AwardDesc__o* award_items;
};
struct proto_BooyahDaySignInDesc_StaticFields {
};
struct proto_BooyahDaySignInDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BooyahDaySignInDesc_c {
	Il2CppClass_1 _1;
	proto_BooyahDaySignInDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahDaySignInDesc_VTable vtable;
};
struct proto_BooyahDaySignInDesc_o {
	proto_BooyahDaySignInDesc_c *klass;
	void *monitor;
	uint32_t sign_id;
	uint32_t booyah_num;
	uint32_t token_id;
	uint32_t token_num;
};
struct proto_BermudaSettingsDesc_StaticFields {
};
struct proto_BermudaSettingsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BermudaSettingsDesc_c {
	Il2CppClass_1 _1;
	proto_BermudaSettingsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BermudaSettingsDesc_VTable vtable;
};
struct proto_BermudaSettingsDesc_o {
	proto_BermudaSettingsDesc_c *klass;
	void *monitor;
	System_String_o* movie;
	uint32_t mode_jump_go_pos;
	uint32_t mode_jump_sub_go_pos;
	uint32_t item_id;
};
struct proto_BermudaAwardDesc_StaticFields {
};
struct proto_BermudaAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BermudaAwardDesc_c {
	Il2CppClass_1 _1;
	proto_BermudaAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BermudaAwardDesc_VTable vtable;
};
struct proto_BermudaAwardDesc_o {
	proto_BermudaAwardDesc_c *klass;
	void *monitor;
	uint32_t group_id;
	uint32_t id;
	proto_AwardDesc_o* award_items;
	uint32_t progress;
};
struct proto_BermudaIntroDesc_StaticFields {
};
struct proto_BermudaIntroDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BermudaIntroDesc_c {
	Il2CppClass_1 _1;
	proto_BermudaIntroDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BermudaIntroDesc_VTable vtable;
};
struct proto_BermudaIntroDesc_o {
	proto_BermudaIntroDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t position_id;
	System_String_o* cdn_link;
	System_String_o* title;
	System_String_o* desc;
	bool if_show;
};
struct proto_GoliathAFKTaskDesc_StaticFields {
};
struct proto_GoliathAFKTaskDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GoliathAFKTaskDesc_c {
	Il2CppClass_1 _1;
	proto_GoliathAFKTaskDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GoliathAFKTaskDesc_VTable vtable;
};
struct proto_GoliathAFKTaskDesc_o {
	proto_GoliathAFKTaskDesc_c *klass;
	void *monitor;
	uint32_t task_id;
	uint32_t duration;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_GoliathLeaderTaskDesc_StaticFields {
};
struct proto_GoliathLeaderTaskDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GoliathLeaderTaskDesc_c {
	Il2CppClass_1 _1;
	proto_GoliathLeaderTaskDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GoliathLeaderTaskDesc_VTable vtable;
};
struct proto_GoliathLeaderTaskDesc_o {
	proto_GoliathLeaderTaskDesc_c *klass;
	void *monitor;
	uint32_t task_id;
	uint32_t task_weight;
};
struct proto_GoliathSettingDesc_StaticFields {
};
struct proto_GoliathSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GoliathSettingDesc_c {
	Il2CppClass_1 _1;
	proto_GoliathSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GoliathSettingDesc_VTable vtable;
};
struct proto_GoliathSettingDesc_o {
	proto_GoliathSettingDesc_c *klass;
	void *monitor;
	uint32_t auto_departure_time;
	uint32_t web_event_open_time;
	uint32_t web_event_end_time;
	System_String_o* web_event_url;
	uint32_t token_id;
	uint32_t duo_extra_reward;
	uint32_t trio_extra_reward;
	uint32_t squad_extra_reward;
};
struct proto_SuperFighterSettingDesc_StaticFields {
};
struct proto_SuperFighterSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SuperFighterSettingDesc_c {
	Il2CppClass_1 _1;
	proto_SuperFighterSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SuperFighterSettingDesc_VTable vtable;
};
struct proto_SuperFighterSettingDesc_o {
	proto_SuperFighterSettingDesc_c *klass;
	void *monitor;
	uint32_t big_reward_round;
	proto_AwardDesc_o* big_reward;
	proto_AwardDesc_o* defeat_reward;
	uint32_t mission_start;
	uint32_t mission_end;
	uint32_t web_event_start;
	uint32_t web_event_end;
	uint32_t sugar_id;
	uint32_t token_id;
	System_String_o* web_url;
};
struct proto_SuperFighterBoxingDesc_StaticFields {
};
struct proto_SuperFighterBoxingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SuperFighterBoxingDesc_c {
	Il2CppClass_1 _1;
	proto_SuperFighterBoxingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SuperFighterBoxingDesc_VTable vtable;
};
struct proto_SuperFighterBoxingDesc_o {
	proto_SuperFighterBoxingDesc_c *klass;
	void *monitor;
	int32_t manner_id;
	uint32_t consume_token_id;
	uint32_t consume_token_num;
	uint32_t damage_lower;
	uint32_t damage_upper;
};
struct proto_SuperFighterEnemyDesc_StaticFields {
};
struct proto_SuperFighterEnemyDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SuperFighterEnemyDesc_c {
	Il2CppClass_1 _1;
	proto_SuperFighterEnemyDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SuperFighterEnemyDesc_VTable vtable;
};
struct proto_SuperFighterEnemyDesc_o {
	proto_SuperFighterEnemyDesc_c *klass;
	void *monitor;
	uint32_t stage;
	uint32_t light_punch;
	uint32_t heavy_punch;
	uint32_t unique_punch;
	uint32_t enemy_health;
	uint32_t player_health;
	proto_AwardDesc_o* reward;
};
struct proto_SupercarSettingDesc_StaticFields {
};
struct proto_SupercarSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SupercarSettingDesc_c {
	Il2CppClass_1 _1;
	proto_SupercarSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SupercarSettingDesc_VTable vtable;
};
struct proto_SupercarSettingDesc_o {
	proto_SupercarSettingDesc_c *klass;
	void *monitor;
	uint32_t length;
	uint32_t second_level_speed;
	uint32_t third_level_speed;
	uint32_t max_speed;
	uint32_t token_id;
	uint32_t speed_per_token;
	uint32_t speed_per_help;
	uint32_t tokens_feed_back_help;
	proto_AwardDesc_o* helper_award;
	System_String_o* web_event_url;
	uint32_t web_event_start_timestamp;
	uint32_t web_event_end_timestamp;
	System_String_o* share_web_page_url;
};
struct proto_SupercarSpeedDesc_StaticFields {
};
struct proto_SupercarSpeedDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SupercarSpeedDesc_c {
	Il2CppClass_1 _1;
	proto_SupercarSpeedDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SupercarSpeedDesc_VTable vtable;
};
struct proto_SupercarSpeedDesc_o {
	proto_SupercarSpeedDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t item_id;
	uint32_t speed;
	System_String_o* icon;
	uint32_t gopos;
	uint32_t sub_gopos;
};
struct proto_SupercarRoundAward_StaticFields {
};
struct proto_SupercarRoundAward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SupercarRoundAward_c {
	Il2CppClass_1 _1;
	proto_SupercarRoundAward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SupercarRoundAward_VTable vtable;
};
struct proto_SupercarRoundAward_o {
	proto_SupercarRoundAward_c *klass;
	void *monitor;
	uint32_t round_id;
	proto_AwardDesc_o* award;
};
struct proto_SutoritoSettingDesc_StaticFields {
};
struct proto_SutoritoSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SutoritoSettingDesc_c {
	Il2CppClass_1 _1;
	proto_SutoritoSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SutoritoSettingDesc_VTable vtable;
};
struct proto_SutoritoSettingDesc_o {
	proto_SutoritoSettingDesc_c *klass;
	void *monitor;
	uint32_t big_reward_round;
	proto_AwardDesc_o* big_reward;
	proto_AwardDesc_o* defeat_reward;
	uint32_t mission_start;
	uint32_t mission_end;
	uint32_t web_event_start;
	uint32_t web_event_end;
	System_String_o* web_url;
	System_String_o* web_cdn;
	uint32_t rev_start;
	uint32_t rev_end;
	System_String_o* rev_gopos;
	System_String_o* rev_sub_gopos;
	System_String_o* rev_cdn;
	uint32_t token_id;
	uint32_t sugar_id;
};
struct proto_SutoritoBoxingDesc_StaticFields {
};
struct proto_SutoritoBoxingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SutoritoBoxingDesc_c {
	Il2CppClass_1 _1;
	proto_SutoritoBoxingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SutoritoBoxingDesc_VTable vtable;
};
struct proto_SutoritoBoxingDesc_o {
	proto_SutoritoBoxingDesc_c *klass;
	void *monitor;
	int32_t manner_id;
	uint32_t consume_token_id;
	uint32_t consume_token_num;
	uint32_t damage_lower;
	uint32_t damage_upper;
	int32_t character;
	bool is_enemy;
};
struct proto_SutoritoEnemyDesc_StaticFields {
};
struct proto_SutoritoEnemyDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SutoritoEnemyDesc_c {
	Il2CppClass_1 _1;
	proto_SutoritoEnemyDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SutoritoEnemyDesc_VTable vtable;
};
struct proto_SutoritoEnemyDesc_o {
	proto_SutoritoEnemyDesc_c *klass;
	void *monitor;
	uint32_t stage;
	uint32_t light_punch;
	uint32_t heavy_punch;
	uint32_t unique_punch;
	uint32_t enemy_health;
	uint32_t player_health;
	proto_AwardDesc_o* reward;
	int32_t character;
	System_String_o* stage_name;
	uint32_t next_stage;
};
struct proto_FourSymbolsRoadDesc_StaticFields {
};
struct proto_FourSymbolsRoadDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FourSymbolsRoadDesc_c {
	Il2CppClass_1 _1;
	proto_FourSymbolsRoadDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FourSymbolsRoadDesc_VTable vtable;
};
struct proto_FourSymbolsRoadDesc_o {
	proto_FourSymbolsRoadDesc_c *klass;
	void *monitor;
	uint32_t node_id;
	int32_t symbol_id;
	int32_t node_type;
	System_Collections_Generic_List_AwardDesc__o* awards;
	System_String_o* node_title;
	System_String_o* node_text;
	uint32_t start_time;
	uint32_t token_num_required;
};
struct proto_HoodedkillerBSettingDesc_StaticFields {
};
struct proto_HoodedkillerBSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HoodedkillerBSettingDesc_c {
	Il2CppClass_1 _1;
	proto_HoodedkillerBSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HoodedkillerBSettingDesc_VTable vtable;
};
struct proto_HoodedkillerBSettingDesc_o {
	proto_HoodedkillerBSettingDesc_c *klass;
	void *monitor;
	uint32_t token_id;
	uint32_t s_points;
	uint32_t a_points;
	uint32_t b_points;
	uint32_t c_points;
};
struct proto_HoodedkillerBMissionDesc_StaticFields {
};
struct proto_HoodedkillerBMissionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HoodedkillerBMissionDesc_c {
	Il2CppClass_1 _1;
	proto_HoodedkillerBMissionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HoodedkillerBMissionDesc_VTable vtable;
};
struct proto_HoodedkillerBMissionDesc_o {
	proto_HoodedkillerBMissionDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t target_type;
	uint32_t pre_target;
	uint32_t related_activity_id;
	uint32_t basic_probability;
	uint32_t sword_bonus_probability;
	uint32_t lower_floating_probability;
	uint32_t upper_floating_probability;
	uint32_t sleeve_arrow_token;
	uint32_t sword_token;
	uint32_t failure_probability;
	uint32_t mission_probability;
};
struct proto_HoodedkillerBTargetResourceDesc_StaticFields {
};
struct proto_HoodedkillerBTargetResourceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HoodedkillerBTargetResourceDesc_c {
	Il2CppClass_1 _1;
	proto_HoodedkillerBTargetResourceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HoodedkillerBTargetResourceDesc_VTable vtable;
};
struct proto_HoodedkillerBTargetResourceDesc_o {
	proto_HoodedkillerBTargetResourceDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* code_name;
	System_String_o* public_info;
	System_String_o* hidden_info;
};
struct proto_HoodedkillerBRewardDesc_StaticFields {
};
struct proto_HoodedkillerBRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HoodedkillerBRewardDesc_c {
	Il2CppClass_1 _1;
	proto_HoodedkillerBRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HoodedkillerBRewardDesc_VTable vtable;
};
struct proto_HoodedkillerBRewardDesc_o {
	proto_HoodedkillerBRewardDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_DigitaluniverseBSettingDesc_StaticFields {
};
struct proto_DigitaluniverseBSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DigitaluniverseBSettingDesc_c {
	Il2CppClass_1 _1;
	proto_DigitaluniverseBSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DigitaluniverseBSettingDesc_VTable vtable;
};
struct proto_DigitaluniverseBSettingDesc_o {
	proto_DigitaluniverseBSettingDesc_c *klass;
	void *monitor;
	bool ip_switchk;
	uint32_t token_id;
	uint32_t disable_opening_show;
	int64_t concert_start_time;
	int64_t concert_end_time;
	int64_t unlock_time;
	System_String_o* cloth_hold_percent_1st;
	System_String_o* cloth_hold_percent_2nd;
	System_String_o* cloth_hold_percent_3rd;
	System_String_o* cloth_hold_percent_4th;
};
struct proto_DigitaluniverseBCharMissionDesc_StaticFields {
};
struct proto_DigitaluniverseBCharMissionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DigitaluniverseBCharMissionDesc_c {
	Il2CppClass_1 _1;
	proto_DigitaluniverseBCharMissionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DigitaluniverseBCharMissionDesc_VTable vtable;
};
struct proto_DigitaluniverseBCharMissionDesc_o {
	proto_DigitaluniverseBCharMissionDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t mission_type;
	uint32_t misson_content;
	uint32_t character;
	uint32_t progress_value;
	System_String_o* content_key;
	int64_t start_time;
	int64_t end_time;
};
struct proto_DigitaluniverseBStoryBranchDesc_StaticFields {
};
struct proto_DigitaluniverseBStoryBranchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DigitaluniverseBStoryBranchDesc_c {
	Il2CppClass_1 _1;
	proto_DigitaluniverseBStoryBranchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DigitaluniverseBStoryBranchDesc_VTable vtable;
};
struct proto_DigitaluniverseBStoryBranchDesc_o {
	proto_DigitaluniverseBStoryBranchDesc_c *klass;
	void *monitor;
	System_String_o* branch_key;
	uint32_t branch_story_id;
};
struct proto_DigitaluniverseBCharStoryDesc_StaticFields {
};
struct proto_DigitaluniverseBCharStoryDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DigitaluniverseBCharStoryDesc_c {
	Il2CppClass_1 _1;
	proto_DigitaluniverseBCharStoryDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DigitaluniverseBCharStoryDesc_VTable vtable;
};
struct proto_DigitaluniverseBCharStoryDesc_o {
	proto_DigitaluniverseBCharStoryDesc_c *klass;
	void *monitor;
	uint32_t story_id;
	uint32_t story_group_id;
	System_Collections_Generic_List_DigitaluniverseBStoryBranchDesc__o* branches;
	uint32_t story_content_type;
	uint32_t character_pose;
	System_String_o* story_content_key;
	uint32_t character_left;
	uint32_t character_right;
};
struct proto_DigitaluniverseBMissionRewardDesc_StaticFields {
};
struct proto_DigitaluniverseBMissionRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DigitaluniverseBMissionRewardDesc_c {
	Il2CppClass_1 _1;
	proto_DigitaluniverseBMissionRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DigitaluniverseBMissionRewardDesc_VTable vtable;
};
struct proto_DigitaluniverseBMissionRewardDesc_o {
	proto_DigitaluniverseBMissionRewardDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t progress;
	System_Collections_Generic_List_AwardDesc__o* award_items;
	int32_t gate_type;
};
struct proto_DigitaluniverseBMapMissionDesc_StaticFields {
};
struct proto_DigitaluniverseBMapMissionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DigitaluniverseBMapMissionDesc_c {
	Il2CppClass_1 _1;
	proto_DigitaluniverseBMapMissionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DigitaluniverseBMapMissionDesc_VTable vtable;
};
struct proto_DigitaluniverseBMapMissionDesc_o {
	proto_DigitaluniverseBMapMissionDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t group_id;
	uint32_t activity_id;
	int64_t start_time;
	int64_t end_time;
	uint32_t progress_value;
};
struct proto_DigitaluniverseBStoreRecommendDesc_StaticFields {
};
struct proto_DigitaluniverseBStoreRecommendDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DigitaluniverseBStoreRecommendDesc_c {
	Il2CppClass_1 _1;
	proto_DigitaluniverseBStoreRecommendDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DigitaluniverseBStoreRecommendDesc_VTable vtable;
};
struct proto_DigitaluniverseBStoreRecommendDesc_o {
	proto_DigitaluniverseBStoreRecommendDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t reward_id;
	System_String_o* gopos_key;
	uint32_t gopos;
	System_String_o* sub_gopos;
	int64_t start_time;
	int64_t end_time;
	uint32_t default_options;
	System_String_o* des_key;
};
struct proto_DigitaluniverseBCoreRulesDesc_StaticFields {
};
struct proto_DigitaluniverseBCoreRulesDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DigitaluniverseBCoreRulesDesc_c {
	Il2CppClass_1 _1;
	proto_DigitaluniverseBCoreRulesDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DigitaluniverseBCoreRulesDesc_VTable vtable;
};
struct proto_DigitaluniverseBCoreRulesDesc_o {
	proto_DigitaluniverseBCoreRulesDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t reward_id;
};
struct proto_DigitaluniverseBSpecialEntranceDesc_StaticFields {
};
struct proto_DigitaluniverseBSpecialEntranceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DigitaluniverseBSpecialEntranceDesc_c {
	Il2CppClass_1 _1;
	proto_DigitaluniverseBSpecialEntranceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DigitaluniverseBSpecialEntranceDesc_VTable vtable;
};
struct proto_DigitaluniverseBSpecialEntranceDesc_o {
	proto_DigitaluniverseBSpecialEntranceDesc_c *klass;
	void *monitor;
	uint32_t id;
	int64_t start_time;
	int64_t end_time;
	System_String_o* vfx_url;
};
struct proto_DigitaluniverseBThreeDesc_StaticFields {
};
struct proto_DigitaluniverseBThreeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DigitaluniverseBThreeDesc_c {
	Il2CppClass_1 _1;
	proto_DigitaluniverseBThreeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DigitaluniverseBThreeDesc_VTable vtable;
};
struct proto_DigitaluniverseBThreeDesc_o {
	proto_DigitaluniverseBThreeDesc_c *klass;
	void *monitor;
	int32_t gate_type;
	uint32_t id;
	uint32_t previous_id;
	System_UInt32_array* activity_ids;
	System_String_o* unlock_time;
	int64_t unlock_timestamp;
	uint32_t progress;
};
struct proto_DigitaluniverseBPostcardDesc_StaticFields {
};
struct proto_DigitaluniverseBPostcardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DigitaluniverseBPostcardDesc_c {
	Il2CppClass_1 _1;
	proto_DigitaluniverseBPostcardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DigitaluniverseBPostcardDesc_VTable vtable;
};
struct proto_DigitaluniverseBPostcardDesc_o {
	proto_DigitaluniverseBPostcardDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* name;
	System_String_o* description;
	System_String_o* postcard_resource;
	System_String_o* start_time;
	System_String_o* end_time;
};
struct proto_BigEventProgressAwardDesc_StaticFields {
};
struct proto_BigEventProgressAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventProgressAwardDesc_c {
	Il2CppClass_1 _1;
	proto_BigEventProgressAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventProgressAwardDesc_VTable vtable;
};
struct proto_BigEventProgressAwardDesc_o {
	proto_BigEventProgressAwardDesc_c *klass;
	void *monitor;
	uint32_t event_id;
	uint32_t event_part_id;
	uint32_t progress;
	System_Collections_Generic_List_AwardDesc__o* award_items;
};
struct proto_BigEventProgressCycleAwardDesc_StaticFields {
};
struct proto_BigEventProgressCycleAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventProgressCycleAwardDesc_c {
	Il2CppClass_1 _1;
	proto_BigEventProgressCycleAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventProgressCycleAwardDesc_VTable vtable;
};
struct proto_BigEventProgressCycleAwardDesc_o {
	proto_BigEventProgressCycleAwardDesc_c *klass;
	void *monitor;
	uint32_t event_id;
	uint32_t event_part_id;
	uint32_t cycle_progress;
	System_Collections_Generic_List_AwardDesc__o* award_items;
	uint32_t max_num;
};
struct proto_SixthBSettingDesc_StaticFields {
};
struct proto_SixthBSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SixthBSettingDesc_c {
	Il2CppClass_1 _1;
	proto_SixthBSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SixthBSettingDesc_VTable vtable;
};
struct proto_SixthBSettingDesc_o {
	proto_SixthBSettingDesc_c *klass;
	void *monitor;
	uint32_t token_id;
	uint32_t transfer_prob;
	uint32_t headwear_id;
	System_Collections_Generic_List_AwardDesc__o* distribution_award;
	uint32_t friend_comment_max_cnt;
	uint32_t mock_comment_max_cnt;
	uint32_t trigger_mission_weight;
	uint32_t trigger_mission_cd;
	uint32_t power_rank_upgrade;
	uint32_t color_power_limit;
	uint32_t barrage_quality_lv1;
	uint32_t barrage_quality_lv2;
	uint32_t cube_state_lv1;
	uint32_t cube_state_lv2;
};
struct proto_SixthBBarrageWordsDesc_StaticFields {
};
struct proto_SixthBBarrageWordsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SixthBBarrageWordsDesc_c {
	Il2CppClass_1 _1;
	proto_SixthBBarrageWordsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SixthBBarrageWordsDesc_VTable vtable;
};
struct proto_SixthBBarrageWordsDesc_o {
	proto_SixthBBarrageWordsDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t barrage_row;
	uint32_t barrage_speed;
	uint32_t barrage_interval_min;
	uint32_t barrage_interval_max;
};
struct proto_SixthBFakeTokenDesc_StaticFields {
};
struct proto_SixthBFakeTokenDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SixthBFakeTokenDesc_c {
	Il2CppClass_1 _1;
	proto_SixthBFakeTokenDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SixthBFakeTokenDesc_VTable vtable;
};
struct proto_SixthBFakeTokenDesc_o {
	proto_SixthBFakeTokenDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t sixthb_day_time;
	uint32_t sixthb_token_num_min;
	uint32_t sixthb_token_num_max;
};
struct proto_SixthBActionSettingDesc_StaticFields {
};
struct proto_SixthBActionSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SixthBActionSettingDesc_c {
	Il2CppClass_1 _1;
	proto_SixthBActionSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SixthBActionSettingDesc_VTable vtable;
};
struct proto_SixthBActionSettingDesc_o {
	proto_SixthBActionSettingDesc_c *klass;
	void *monitor;
	uint32_t br_power_val_base;
	uint32_t cs_power_val_base;
	uint32_t power_val_per_kill;
	uint32_t power_val_per_assist;
	uint32_t power_val_per_damage;
	uint32_t power_val_per_distance;
	uint32_t power_val_per_medkit;
	uint32_t power_val_per_survival_min;
	uint32_t island_color_val;
};
struct proto_SixthBStickerDesc_StaticFields {
};
struct proto_SixthBStickerDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SixthBStickerDesc_c {
	Il2CppClass_1 _1;
	proto_SixthBStickerDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SixthBStickerDesc_VTable vtable;
};
struct proto_SixthBStickerDesc_o {
	proto_SixthBStickerDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	bool is_default;
};
struct proto_LightFeatureConfigDesc_StaticFields {
};
struct proto_LightFeatureConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LightFeatureConfigDesc_c {
	Il2CppClass_1 _1;
	proto_LightFeatureConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LightFeatureConfigDesc_VTable vtable;
};
struct proto_LightFeatureConfigDesc_o {
	proto_LightFeatureConfigDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool enable;
};
struct proto_MTPSwitchConfigDesc_StaticFields {
};
struct proto_MTPSwitchConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MTPSwitchConfigDesc_c {
	Il2CppClass_1 _1;
	proto_MTPSwitchConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MTPSwitchConfigDesc_VTable vtable;
};
struct proto_MTPSwitchConfigDesc_o {
	proto_MTPSwitchConfigDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool enable;
	bool hpe_enable;
	bool ffi_enable;
};
struct proto_ModeRecord_StaticFields {
};
struct proto_ModeRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ModeRecord_c {
	Il2CppClass_1 _1;
	proto_ModeRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ModeRecord_VTable vtable;
};
struct proto_ModeRecord_o {
	proto_ModeRecord_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t game_mode;
};
struct proto_BooyahDayRankingDesc_StaticFields {
};
struct proto_BooyahDayRankingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BooyahDayRankingDesc_c {
	Il2CppClass_1 _1;
	proto_BooyahDayRankingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahDayRankingDesc_VTable vtable;
};
struct proto_BooyahDayRankingDesc_o {
	proto_BooyahDayRankingDesc_c *klass;
	void *monitor;
	uint32_t start_time_stamp;
	uint32_t end_time_stamp;
	System_Collections_Generic_List_ModeRecord__o* modes;
};
struct proto_BooyahDayLeaderboardRewardDesc_StaticFields {
};
struct proto_BooyahDayLeaderboardRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BooyahDayLeaderboardRewardDesc_c {
	Il2CppClass_1 _1;
	proto_BooyahDayLeaderboardRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahDayLeaderboardRewardDesc_VTable vtable;
};
struct proto_BooyahDayLeaderboardRewardDesc_o {
	proto_BooyahDayLeaderboardRewardDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t rank_type;
	uint32_t rank_lower;
	uint32_t rank_upper;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_BooyahChessZoneDesc_StaticFields {
};
struct proto_BooyahChessZoneDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BooyahChessZoneDesc_c {
	Il2CppClass_1 _1;
	proto_BooyahChessZoneDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahChessZoneDesc_VTable vtable;
};
struct proto_BooyahChessZoneDesc_o {
	proto_BooyahChessZoneDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t step;
	bool booyah;
	double radius;
};
struct proto_BooyahChessSettingDesc_StaticFields {
};
struct proto_BooyahChessSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BooyahChessSettingDesc_c {
	Il2CppClass_1 _1;
	proto_BooyahChessSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahChessSettingDesc_VTable vtable;
};
struct proto_BooyahChessSettingDesc_o {
	proto_BooyahChessSettingDesc_c *klass;
	void *monitor;
	uint32_t ticket_id;
	uint32_t ticket;
	uint32_t max_step;
	uint32_t reward_id;
	uint32_t enemy_reward_lower;
	uint32_t enemy_reward_upper;
	uint32_t enemy_cnt;
	uint32_t chest_reward;
	uint32_t chest_cnt;
	uint32_t booyah_reward;
	uint32_t ticket_increment;
	uint32_t ticket_max;
};
struct proto_BooyahChessWeaponDesc_StaticFields {
};
struct proto_BooyahChessWeaponDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BooyahChessWeaponDesc_c {
	Il2CppClass_1 _1;
	proto_BooyahChessWeaponDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahChessWeaponDesc_VTable vtable;
};
struct proto_BooyahChessWeaponDesc_o {
	proto_BooyahChessWeaponDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* desc;
	System_String_o* key;
	System_String_o* icon;
	uint32_t weight;
};
struct proto_MonopolyNodeDesc_StaticFields {
};
struct proto_MonopolyNodeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MonopolyNodeDesc_c {
	Il2CppClass_1 _1;
	proto_MonopolyNodeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MonopolyNodeDesc_VTable vtable;
};
struct proto_MonopolyNodeDesc_o {
	proto_MonopolyNodeDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t type;
};
struct proto_MonopolySettingDesc_StaticFields {
};
struct proto_MonopolySettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MonopolySettingDesc_c {
	Il2CppClass_1 _1;
	proto_MonopolySettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MonopolySettingDesc_VTable vtable;
};
struct proto_MonopolySettingDesc_o {
	proto_MonopolySettingDesc_c *klass;
	void *monitor;
	uint32_t max_node;
	uint32_t ticket_id;
	uint32_t token_id;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t forward_step;
	uint32_t backward_step;
	uint32_t buff_multiple;
	uint32_t buff_time;
	uint32_t token_num;
	uint32_t start_token_num;
	uint32_t phase1_num;
	uint32_t phase2_num;
	uint32_t phase3_num;
};
struct proto_MonopolyEventDesc_StaticFields {
};
struct proto_MonopolyEventDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MonopolyEventDesc_c {
	Il2CppClass_1 _1;
	proto_MonopolyEventDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MonopolyEventDesc_VTable vtable;
};
struct proto_MonopolyEventDesc_o {
	proto_MonopolyEventDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t phase;
	System_String_o* event_title;
	System_String_o* event_desc;
	proto_MonopolyEventOption_o* event_option1;
	proto_MonopolyEventOption_o* event_option2;
	bool is_mission;
	uint32_t weight;
};
struct proto_MonopolyEventOption_StaticFields {
};
struct proto_MonopolyEventOption_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MonopolyEventOption_c {
	Il2CppClass_1 _1;
	proto_MonopolyEventOption_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MonopolyEventOption_VTable vtable;
};
struct proto_MonopolyEventOption_o {
	proto_MonopolyEventOption_c *klass;
	void *monitor;
	System_String_o* event_option;
	System_String_o* event_result;
	int32_t event_result_type;
	uint32_t event_result_value;
};
struct proto_BooyahgoNodeDesc_StaticFields {
};
struct proto_BooyahgoNodeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BooyahgoNodeDesc_c {
	Il2CppClass_1 _1;
	proto_BooyahgoNodeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahgoNodeDesc_VTable vtable;
};
struct proto_BooyahgoNodeDesc_o {
	proto_BooyahgoNodeDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t type;
};
struct proto_BooyahgoMiniGameSettingDesc_StaticFields {
};
struct proto_BooyahgoMiniGameSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BooyahgoMiniGameSettingDesc_c {
	Il2CppClass_1 _1;
	proto_BooyahgoMiniGameSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahgoMiniGameSettingDesc_VTable vtable;
};
struct proto_BooyahgoMiniGameSettingDesc_o {
	proto_BooyahgoMiniGameSettingDesc_c *klass;
	void *monitor;
	uint32_t max_node;
	uint32_t ticket_id;
	uint32_t token_id;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t forward_step;
	uint32_t trapped_step;
	uint32_t buff_multiple;
	uint32_t buff_time;
	uint32_t token_num;
	uint32_t start_token_num;
	uint32_t skull_king_move_rounds;
	uint32_t skull_king_max_rounds;
	uint32_t points_per_step;
	uint32_t skull_king_left_pos;
	uint32_t skull_king_right_pos;
	uint32_t skull_king_move1_weight;
	uint32_t skull_king_move2_weight;
	uint32_t ranking_start_time;
	uint32_t ranking_end_time;
	System_String_o* phase1_story;
	System_String_o* phase2_story;
	System_String_o* phase3_story;
	uint32_t phase1_num;
	uint32_t phase2_num;
	uint32_t phase3_num;
};
struct proto_BooyahgoSkullKingActivityDesc_StaticFields {
};
struct proto_BooyahgoSkullKingActivityDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BooyahgoSkullKingActivityDesc_c {
	Il2CppClass_1 _1;
	proto_BooyahgoSkullKingActivityDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahgoSkullKingActivityDesc_VTable vtable;
};
struct proto_BooyahgoSkullKingActivityDesc_o {
	proto_BooyahgoSkullKingActivityDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t activity_id;
	System_Collections_Generic_List_AwardDesc__o* exchange_awards;
};
struct proto_BooyahgoEventDesc_StaticFields {
};
struct proto_BooyahgoEventDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BooyahgoEventDesc_c {
	Il2CppClass_1 _1;
	proto_BooyahgoEventDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BooyahgoEventDesc_VTable vtable;
};
struct proto_BooyahgoEventDesc_o {
	proto_BooyahgoEventDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* event_title;
	System_String_o* event_desc;
	System_String_o* event_result;
	uint32_t weight;
};
struct proto_BigEventCDNDesc_StaticFields {
};
struct proto_BigEventCDNDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventCDNDesc_c {
	Il2CppClass_1 _1;
	proto_BigEventCDNDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventCDNDesc_VTable vtable;
};
struct proto_BigEventCDNDesc_o {
	proto_BigEventCDNDesc_c *klass;
	void *monitor;
	int32_t event_id;
	System_String_o* lanuage;
	uint32_t cdn_type;
	System_String_o* url;
};
struct proto_MegaPunchMonsterDesc_StaticFields {
};
struct proto_MegaPunchMonsterDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MegaPunchMonsterDesc_c {
	Il2CppClass_1 _1;
	proto_MegaPunchMonsterDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MegaPunchMonsterDesc_VTable vtable;
};
struct proto_MegaPunchMonsterDesc_o {
	proto_MegaPunchMonsterDesc_c *klass;
	void *monitor;
	uint32_t monster_id;
	System_String_o* icon;
	System_String_o* dailogue_text;
	uint32_t rate;
};
struct proto_ServerProtectDesc_StaticFields {
};
struct proto_ServerProtectDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ServerProtectDesc_c {
	Il2CppClass_1 _1;
	proto_ServerProtectDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ServerProtectDesc_VTable vtable;
};
struct proto_ServerProtectDesc_o {
	proto_ServerProtectDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool is_open;
	uint32_t allow_percent;
};
struct proto_RateAppSwitchDesc_StaticFields {
};
struct proto_RateAppSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RateAppSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_RateAppSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RateAppSwitchDesc_VTable vtable;
};
struct proto_RateAppSwitchDesc_o {
	proto_RateAppSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool ios_open;
	bool gp_open;
	bool huawei_open;
	bool xiaomi_open;
	uint32_t game_mode1;
	uint32_t rank1;
	uint32_t game_mode2;
	uint32_t rank2;
	uint32_t cd;
};
struct proto_QuitControlDesc_StaticFields {
};
struct proto_QuitControlDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_QuitControlDesc_c {
	Il2CppClass_1 _1;
	proto_QuitControlDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_QuitControlDesc_VTable vtable;
};
struct proto_QuitControlDesc_o {
	proto_QuitControlDesc_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t game_mode;
	bool delayed_exit;
};
struct proto_GINSDKSwitchDesc_StaticFields {
};
struct proto_GINSDKSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GINSDKSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_GINSDKSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GINSDKSwitchDesc_VTable vtable;
};
struct proto_GINSDKSwitchDesc_o {
	proto_GINSDKSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	System_String_o* url;
	uint32_t rate;
	int64_t utflag;
	bool transfer_switchk;
	uint32_t transfer_rate;
	bool switch_enable_ggp;
	System_String_o* content;
	uint32_t feature_rate;
	uint32_t flag_rate;
	bool is_ios;
	bool enable_tcp;
};
struct proto_LivePopupDesc_StaticFields {
};
struct proto_LivePopupDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LivePopupDesc_c {
	Il2CppClass_1 _1;
	proto_LivePopupDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LivePopupDesc_VTable vtable;
};
struct proto_LivePopupDesc_o {
	proto_LivePopupDesc_c *klass;
	void *monitor;
	System_String_o* tips;
	uint32_t tips_start_time;
	uint32_t tips_end_time;
	int32_t tips_type;
	System_String_o* tips_cdn;
};
struct proto_LiveDesc_StaticFields {
};
struct proto_LiveDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LiveDesc_c {
	Il2CppClass_1 _1;
	proto_LiveDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LiveDesc_VTable vtable;
};
struct proto_LiveDesc_o {
	proto_LiveDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* tab_name;
	System_String_o* web_link;
	System_Collections_Generic_List_LivePopupDesc__o* live_popup;
};
struct proto_RecommendConditionDesc_StaticFields {
};
struct proto_RecommendConditionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RecommendConditionDesc_c {
	Il2CppClass_1 _1;
	proto_RecommendConditionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RecommendConditionDesc_VTable vtable;
};
struct proto_RecommendConditionDesc_o {
	proto_RecommendConditionDesc_c *klass;
	void *monitor;
	uint32_t type;
	uint32_t default_weight;
	uint32_t algo_weight;
	System_Collections_Generic_List_RecommendAlgo__o* algos;
};
struct proto_RecommendSwitch_StaticFields {
};
struct proto_RecommendSwitch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RecommendSwitch_c {
	Il2CppClass_1 _1;
	proto_RecommendSwitch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RecommendSwitch_VTable vtable;
};
struct proto_RecommendSwitch_o {
	proto_RecommendSwitch_c *klass;
	void *monitor;
	System_String_o* region;
	bool is_open_recommend;
};
struct proto_RecommendAlgo_StaticFields {
};
struct proto_RecommendAlgo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RecommendAlgo_c {
	Il2CppClass_1 _1;
	proto_RecommendAlgo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RecommendAlgo_VTable vtable;
};
struct proto_RecommendAlgo_o {
	proto_RecommendAlgo_c *klass;
	void *monitor;
	System_String_o* name;
	uint32_t weight;
};
struct proto_MVPSettingDesc_StaticFields {
};
struct proto_MVPSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MVPSettingDesc_c {
	Il2CppClass_1 _1;
	proto_MVPSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MVPSettingDesc_VTable vtable;
};
struct proto_MVPSettingDesc_o {
	proto_MVPSettingDesc_c *klass;
	void *monitor;
	uint32_t web_open;
	uint32_t web_close;
	System_String_o* web_jump;
	uint32_t chess_open;
	uint32_t chess_close;
	uint32_t sign_in_open;
	uint32_t sign_in_close;
	uint32_t exchange_store_open;
	uint32_t exchange_store_close;
	uint32_t gacha_jump;
	uint32_t gacha_jump_start;
	uint32_t gacha_jump_end;
	uint32_t exchange_token;
	uint32_t sugar_token;
	System_String_o* background_cdn;
};
struct proto_MVPProcessRewardDesc_StaticFields {
};
struct proto_MVPProcessRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MVPProcessRewardDesc_c {
	Il2CppClass_1 _1;
	proto_MVPProcessRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MVPProcessRewardDesc_VTable vtable;
};
struct proto_MVPProcessRewardDesc_o {
	proto_MVPProcessRewardDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t progress;
	System_Collections_Generic_List_AwardDesc__o* award_items;
};
struct proto_PlayerBattleTagDesc_StaticFields {
};
struct proto_PlayerBattleTagDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlayerBattleTagDesc_c {
	Il2CppClass_1 _1;
	proto_PlayerBattleTagDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlayerBattleTagDesc_VTable vtable;
};
struct proto_PlayerBattleTagDesc_o {
	proto_PlayerBattleTagDesc_c *klass;
	void *monitor;
	int32_t tag_id;
	uint32_t tag_sub_id;
	uint32_t game_mode;
	uint32_t match_mode;
	uint32_t tag_priority;
	System_Collections_Generic_List_PlayerBattleTagCdt__o* battle_tag_cdt;
};
struct proto_PlayerBattleTagCdt_StaticFields {
};
struct proto_PlayerBattleTagCdt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PlayerBattleTagCdt_c {
	Il2CppClass_1 _1;
	proto_PlayerBattleTagCdt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PlayerBattleTagCdt_VTable vtable;
};
struct proto_PlayerBattleTagCdt_o {
	proto_PlayerBattleTagCdt_c *klass;
	void *monitor;
	int32_t condition_type;
	float condition_param;
};
struct proto_AndroidApplicationToDetectDesc_StaticFields {
};
struct proto_AndroidApplicationToDetectDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AndroidApplicationToDetectDesc_c {
	Il2CppClass_1 _1;
	proto_AndroidApplicationToDetectDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AndroidApplicationToDetectDesc_VTable vtable;
};
struct proto_AndroidApplicationToDetectDesc_o {
	proto_AndroidApplicationToDetectDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* bundle_identifier;
};
struct proto_HackWarningInfoDesc_StaticFields {
};
struct proto_HackWarningInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HackWarningInfoDesc_c {
	Il2CppClass_1 _1;
	proto_HackWarningInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HackWarningInfoDesc_VTable vtable;
};
struct proto_HackWarningInfoDesc_o {
	proto_HackWarningInfoDesc_c *klass;
	void *monitor;
	System_String_o* title;
	System_String_o* content1;
	System_String_o* content2;
	uint32_t countdown;
};
struct proto_FFWSSettingDesc_StaticFields {
};
struct proto_FFWSSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWSSettingDesc_c {
	Il2CppClass_1 _1;
	proto_FFWSSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWSSettingDesc_VTable vtable;
};
struct proto_FFWSSettingDesc_o {
	proto_FFWSSettingDesc_c *klass;
	void *monitor;
	bool is_guessing_available;
	uint32_t guessing_activity_start_time;
	uint32_t guessing_deadline;
	bool is_live_available;
	uint32_t live_start_time;
	uint32_t live_end_time;
	System_String_o* live_url;
	bool is_web_event_available;
	uint32_t web_event_start_time;
	uint32_t web_event_end_time;
	System_String_o* web_event_url;
	uint32_t world_progress_start_time;
	bool is_checkin_available;
	uint32_t extra_reward_box;
	bool is_activity_task_available;
	uint32_t final_team_url_show_start_time;
	uint32_t final_team_url_show_end_time;
	System_String_o* final_team_url;
	uint32_t champion_url_show_switch_time;
	System_String_o* champion_url;
	uint32_t guessing_activity_end_time;
	uint32_t token_id;
	uint32_t process_max_value;
	bool is_exchange_available;
	bool is_peakday_available;
};
struct proto_FFWSTeamInfoDesc_StaticFields {
};
struct proto_FFWSTeamInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWSTeamInfoDesc_c {
	Il2CppClass_1 _1;
	proto_FFWSTeamInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWSTeamInfoDesc_VTable vtable;
};
struct proto_FFWSTeamInfoDesc_o {
	proto_FFWSTeamInfoDesc_c *klass;
	void *monitor;
	uint32_t team_id;
	System_String_o* team_icon;
	uint32_t weight;
	System_String_o* url;
	System_String_o* team_name;
};
struct proto_FFWSTeamResultsDesc_StaticFields {
};
struct proto_FFWSTeamResultsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWSTeamResultsDesc_c {
	Il2CppClass_1 _1;
	proto_FFWSTeamResultsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWSTeamResultsDesc_VTable vtable;
};
struct proto_FFWSTeamResultsDesc_o {
	proto_FFWSTeamResultsDesc_c *klass;
	void *monitor;
	uint32_t team_id;
	System_UInt32_array* scores;
	bool is_champion;
};
struct proto_FFWSWeaponInfoDesc_StaticFields {
};
struct proto_FFWSWeaponInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWSWeaponInfoDesc_c {
	Il2CppClass_1 _1;
	proto_FFWSWeaponInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWSWeaponInfoDesc_VTable vtable;
};
struct proto_FFWSWeaponInfoDesc_o {
	proto_FFWSWeaponInfoDesc_c *klass;
	void *monitor;
	uint32_t weapon_id;
	System_String_o* weapon_icon;
	uint32_t weight;
	System_String_o* weapon_name;
};
struct proto_FFWSWeaponResultsDesc_StaticFields {
};
struct proto_FFWSWeaponResultsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWSWeaponResultsDesc_c {
	Il2CppClass_1 _1;
	proto_FFWSWeaponResultsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWSWeaponResultsDesc_VTable vtable;
};
struct proto_FFWSWeaponResultsDesc_o {
	proto_FFWSWeaponResultsDesc_c *klass;
	void *monitor;
	uint32_t weapon_id;
	uint32_t weapon_kill;
};
struct proto_FFWSGuessingAwardDesc_StaticFields {
};
struct proto_FFWSGuessingAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWSGuessingAwardDesc_c {
	Il2CppClass_1 _1;
	proto_FFWSGuessingAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWSGuessingAwardDesc_VTable vtable;
};
struct proto_FFWSGuessingAwardDesc_o {
	proto_FFWSGuessingAwardDesc_c *klass;
	void *monitor;
	uint32_t session;
	int32_t award_enum;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t guessing_entries;
};
struct proto_FFWSDailyTaskTextDesc_StaticFields {
};
struct proto_FFWSDailyTaskTextDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWSDailyTaskTextDesc_c {
	Il2CppClass_1 _1;
	proto_FFWSDailyTaskTextDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWSDailyTaskTextDesc_VTable vtable;
};
struct proto_FFWSDailyTaskTextDesc_o {
	proto_FFWSDailyTaskTextDesc_c *klass;
	void *monitor;
	uint32_t index;
	uint32_t activity_time;
	System_String_o* task_text1;
	System_String_o* task_text2;
	System_String_o* task_text3;
	System_String_o* task_text4;
	System_String_o* task_text5;
};
struct proto_FFWSSpecialTaskTextDesc_StaticFields {
};
struct proto_FFWSSpecialTaskTextDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWSSpecialTaskTextDesc_c {
	Il2CppClass_1 _1;
	proto_FFWSSpecialTaskTextDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWSSpecialTaskTextDesc_VTable vtable;
};
struct proto_FFWSSpecialTaskTextDesc_o {
	proto_FFWSSpecialTaskTextDesc_c *klass;
	void *monitor;
	uint32_t index;
	uint32_t activity_id;
	System_String_o* task_text1;
	System_String_o* task_text2;
	System_String_o* task_text3;
	System_String_o* task_text4;
	System_String_o* task_text5;
};
struct proto_FFWSMiscSettingDesc_StaticFields {
};
struct proto_FFWSMiscSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWSMiscSettingDesc_c {
	Il2CppClass_1 _1;
	proto_FFWSMiscSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWSMiscSettingDesc_VTable vtable;
};
struct proto_FFWSMiscSettingDesc_o {
	proto_FFWSMiscSettingDesc_c *klass;
	void *monitor;
	uint32_t sugar_token_id;
	uint32_t exchange_token_id;
	int64_t guessing_deadline;
	int64_t award_announced_time;
	int64_t live_start_time;
	int64_t live_end_time;
	System_Collections_Generic_List_string__o* live_cdn_urls;
	System_String_o* live_url;
	int64_t final_team_url_show_start_time;
	int64_t final_team_url_show_end_time;
	System_String_o* final_team_url;
	int64_t champion_url_show_switch_time;
	System_String_o* champion_url;
	int64_t store_unlock_time;
	System_Collections_Generic_List_string__o* live_cdn_gopos;
};
struct proto_FFWSCharacterDesc_StaticFields {
};
struct proto_FFWSCharacterDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWSCharacterDesc_c {
	Il2CppClass_1 _1;
	proto_FFWSCharacterDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWSCharacterDesc_VTable vtable;
};
struct proto_FFWSCharacterDesc_o {
	proto_FFWSCharacterDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t level;
	uint32_t sword;
	uint32_t policy;
	uint32_t experience_required;
	bool full_level_judgement;
};
struct proto_FFWSMatchRewardsDesc_StaticFields {
};
struct proto_FFWSMatchRewardsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWSMatchRewardsDesc_c {
	Il2CppClass_1 _1;
	proto_FFWSMatchRewardsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWSMatchRewardsDesc_VTable vtable;
};
struct proto_FFWSMatchRewardsDesc_o {
	proto_FFWSMatchRewardsDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t match_score_lower_bound;
	uint32_t match_score_upper_bound;
	uint32_t experience;
	uint32_t award_id;
	uint32_t award_num;
};
struct proto_FFWSTargetDesc_StaticFields {
};
struct proto_FFWSTargetDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWSTargetDesc_c {
	Il2CppClass_1 _1;
	proto_FFWSTargetDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWSTargetDesc_VTable vtable;
};
struct proto_FFWSTargetDesc_o {
	proto_FFWSTargetDesc_c *klass;
	void *monitor;
	int32_t stage_type;
	uint32_t target;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t pre_target;
	System_String_o* key;
};
struct proto_FFWSMatchDesc_StaticFields {
};
struct proto_FFWSMatchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWSMatchDesc_c {
	Il2CppClass_1 _1;
	proto_FFWSMatchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWSMatchDesc_VTable vtable;
};
struct proto_FFWSMatchDesc_o {
	proto_FFWSMatchDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t match_score_lower_bound;
	uint32_t match_score_upper_bound;
	uint32_t sword_difficulty_lower_bound;
	uint32_t sword_difficulty_upper_bound;
	uint32_t policy_difficulty_lower_bound;
	uint32_t policy_difficulty_upper_bound;
	System_UInt32_array* weight;
	int64_t start_time;
	int64_t end_time;
};
struct proto_FFWSTrainDesc_StaticFields {
};
struct proto_FFWSTrainDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWSTrainDesc_c {
	Il2CppClass_1 _1;
	proto_FFWSTrainDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWSTrainDesc_VTable vtable;
};
struct proto_FFWSTrainDesc_o {
	proto_FFWSTrainDesc_c *klass;
	void *monitor;
	uint32_t token_id;
	uint32_t token_num;
	uint32_t experience;
	System_UInt32_array* token_required;
	uint32_t train_limit;
	uint32_t match_limit;
	uint32_t policy_parameter;
	uint32_t sword_parameter;
};
struct proto_WinterFest21BSettingDesc_StaticFields {
};
struct proto_WinterFest21BSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WinterFest21BSettingDesc_c {
	Il2CppClass_1 _1;
	proto_WinterFest21BSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WinterFest21BSettingDesc_VTable vtable;
};
struct proto_WinterFest21BSettingDesc_o {
	proto_WinterFest21BSettingDesc_c *klass;
	void *monitor;
	uint32_t sugar_token_id;
	uint32_t exchange_token_id;
	uint32_t premission_unlock_level;
	int64_t second_period_start_time_stamp;
	System_String_o* cdn_url;
	int64_t second_mission_start_time_stamp;
};
struct proto_WinterFest21BBuildMissionDesc_StaticFields {
};
struct proto_WinterFest21BBuildMissionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WinterFest21BBuildMissionDesc_c {
	Il2CppClass_1 _1;
	proto_WinterFest21BBuildMissionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WinterFest21BBuildMissionDesc_VTable vtable;
};
struct proto_WinterFest21BBuildMissionDesc_o {
	proto_WinterFest21BBuildMissionDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* title;
	System_String_o* desc;
	uint32_t pre_mission_id;
	uint32_t building_id;
	uint32_t unlock_level;
	System_Collections_Generic_List_AwardDesc__o* award;
	System_String_o* target_cdn;
};
struct proto_WinterFest21BMapUnlockDesc_StaticFields {
};
struct proto_WinterFest21BMapUnlockDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WinterFest21BMapUnlockDesc_c {
	Il2CppClass_1 _1;
	proto_WinterFest21BMapUnlockDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WinterFest21BMapUnlockDesc_VTable vtable;
};
struct proto_WinterFest21BMapUnlockDesc_o {
	proto_WinterFest21BMapUnlockDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* cdn_url;
	int64_t start_time;
	int64_t end_time;
	System_String_o* map_story;
};
struct proto_HurricaneBSettingsDesc_StaticFields {
};
struct proto_HurricaneBSettingsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HurricaneBSettingsDesc_c {
	Il2CppClass_1 _1;
	proto_HurricaneBSettingsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HurricaneBSettingsDesc_VTable vtable;
};
struct proto_HurricaneBSettingsDesc_o {
	proto_HurricaneBSettingsDesc_c *klass;
	void *monitor;
	uint32_t token_id;
	uint32_t token_num;
	uint32_t skip_num;
	uint32_t skip_star;
};
struct proto_HurricaneBLevelShow_StaticFields {
};
struct proto_HurricaneBLevelShow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HurricaneBLevelShow_c {
	Il2CppClass_1 _1;
	proto_HurricaneBLevelShow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HurricaneBLevelShow_VTable vtable;
};
struct proto_HurricaneBLevelShow_o {
	proto_HurricaneBLevelShow_c *klass;
	void *monitor;
	uint32_t checkpoint_id;
	uint32_t level_id;
	System_String_o* title_key;
};
struct proto_BigEventPassSettingDesc_StaticFields {
};
struct proto_BigEventPassSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventPassSettingDesc_c {
	Il2CppClass_1 _1;
	proto_BigEventPassSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventPassSettingDesc_VTable vtable;
};
struct proto_BigEventPassSettingDesc_o {
	proto_BigEventPassSettingDesc_c *klass;
	void *monitor;
	uint32_t event_id;
	uint32_t big_event_badge_id;
	int32_t badge_exchange_item_type;
	uint32_t badge_exchange_item_id;
	uint32_t badge_exchange_rate;
	uint32_t cost_gems;
	uint32_t show_gem_price;
	uint32_t show_discount;
	System_Collections_Generic_List_BigEventEPAward__o* rewards;
	System_String_o* default_reward_cdn;
	uint32_t show_grand_reward;
	System_String_o* show_special_reward;
	uint32_t max_badge_exchange;
	System_String_o* show_ep_reward_cdn_url;
	int32_t big_event_badge_type;
};
struct proto_BigEventPassRewardDesc_StaticFields {
};
struct proto_BigEventPassRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventPassRewardDesc_c {
	Il2CppClass_1 _1;
	proto_BigEventPassRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventPassRewardDesc_VTable vtable;
};
struct proto_BigEventPassRewardDesc_o {
	proto_BigEventPassRewardDesc_c *klass;
	void *monitor;
	uint32_t event_id;
	uint32_t id;
	uint32_t big_event_badge_id;
	uint32_t required_badge_num;
	bool is_elite_award;
	proto_BigEventEPAward_o* reward;
	System_String_o* award_cdn_url;
};
struct proto_BigEventEPAward_StaticFields {
};
struct proto_BigEventEPAward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventEPAward_c {
	Il2CppClass_1 _1;
	proto_BigEventEPAward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventEPAward_VTable vtable;
};
struct proto_BigEventEPAward_o {
	proto_BigEventEPAward_c *klass;
	void *monitor;
	int32_t award_type;
	uint32_t award_id;
	uint32_t award_num;
	uint32_t award_time;
};
struct proto_BigEventBadgeDesc_StaticFields {
};
struct proto_BigEventBadgeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventBadgeDesc_c {
	Il2CppClass_1 _1;
	proto_BigEventBadgeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventBadgeDesc_VTable vtable;
};
struct proto_BigEventBadgeDesc_o {
	proto_BigEventBadgeDesc_c *klass;
	void *monitor;
	uint32_t event_id;
	uint32_t big_event_badge_id;
	System_String_o* name;
	System_String_o* desc;
	System_String_o* icon;
	uint32_t rare;
	System_Collections_Generic_List_GoPosShow__o* go_pos_shows;
};
struct proto_GoPosShow_StaticFields {
};
struct proto_GoPosShow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GoPosShow_c {
	Il2CppClass_1 _1;
	proto_GoPosShow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GoPosShow_VTable vtable;
};
struct proto_GoPosShow_o {
	proto_GoPosShow_c *klass;
	void *monitor;
	uint32_t go_pos;
	System_String_o* sub_go_pos;
	System_String_o* desc;
};
struct proto_HurricaneBTeamSettingDesc_StaticFields {
};
struct proto_HurricaneBTeamSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HurricaneBTeamSettingDesc_c {
	Il2CppClass_1 _1;
	proto_HurricaneBTeamSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HurricaneBTeamSettingDesc_VTable vtable;
};
struct proto_HurricaneBTeamSettingDesc_o {
	proto_HurricaneBTeamSettingDesc_c *klass;
	void *monitor;
	uint32_t max_member_num;
	uint32_t process_per_level;
	System_String_o* invite_bg;
	uint32_t process_per_loop_reward;
	int32_t award_type;
	uint32_t award_id;
	uint32_t award_num;
	uint32_t award_expire_time;
};
struct proto_PoolRankSettingDesc_StaticFields {
};
struct proto_PoolRankSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PoolRankSettingDesc_c {
	Il2CppClass_1 _1;
	proto_PoolRankSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PoolRankSettingDesc_VTable vtable;
};
struct proto_PoolRankSettingDesc_o {
	proto_PoolRankSettingDesc_c *klass;
	void *monitor;
	uint32_t id;
	int64_t start_time;
	int64_t end_time;
	uint32_t refresh_time;
	int64_t mail_auto_awarding_start_time;
	int64_t mail_auto_awarding_end_time;
};
struct proto_PoolRankRewardDesc_StaticFields {
};
struct proto_PoolRankRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PoolRankRewardDesc_c {
	Il2CppClass_1 _1;
	proto_PoolRankRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PoolRankRewardDesc_VTable vtable;
};
struct proto_PoolRankRewardDesc_o {
	proto_PoolRankRewardDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t rank_upper;
	uint32_t rank_lower;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_PoolLeaderboardRewardMailDesc_StaticFields {
};
struct proto_PoolLeaderboardRewardMailDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PoolLeaderboardRewardMailDesc_c {
	Il2CppClass_1 _1;
	proto_PoolLeaderboardRewardMailDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PoolLeaderboardRewardMailDesc_VTable vtable;
};
struct proto_PoolLeaderboardRewardMailDesc_o {
	proto_PoolLeaderboardRewardMailDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* title;
	System_String_o* content;
	System_String_o* language;
};
struct proto_CupTierDesc_StaticFields {
};
struct proto_CupTierDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupTierDesc_c {
	Il2CppClass_1 _1;
	proto_CupTierDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupTierDesc_VTable vtable;
};
struct proto_CupTierDesc_o {
	proto_CupTierDesc_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t tier;
	uint32_t tier_lower_bound;
	bool is_pure_tier;
};
struct proto_CupTeamDesc_StaticFields {
};
struct proto_CupTeamDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupTeamDesc_c {
	Il2CppClass_1 _1;
	proto_CupTeamDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupTeamDesc_VTable vtable;
};
struct proto_CupTeamDesc_o {
	proto_CupTeamDesc_c *klass;
	void *monitor;
	uint32_t limit_num;
	uint32_t clean_time;
	uint32_t player_apply_num;
	uint32_t team_invite_num;
	uint32_t team_join_cd;
	uint32_t team_exit_cd;
};
struct proto_CupSettingDesc_StaticFields {
};
struct proto_CupSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupSettingDesc_c {
	Il2CppClass_1 _1;
	proto_CupSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupSettingDesc_VTable vtable;
};
struct proto_CupSettingDesc_o {
	proto_CupSettingDesc_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
	uint32_t game_mode;
	System_String_o* cup_name;
	System_String_o* mode_name;
	bool disable_weapon_skin;
	bool is_new;
	bool tier_inherit;
	System_UInt32_array* ticket_item_id;
};
struct proto_CupOpenInfoDesc_StaticFields {
};
struct proto_CupOpenInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupOpenInfoDesc_c {
	Il2CppClass_1 _1;
	proto_CupOpenInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupOpenInfoDesc_VTable vtable;
};
struct proto_CupOpenInfoDesc_o {
	proto_CupOpenInfoDesc_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
	int64_t entrance_open_time;
	int64_t entrance_end_time;
	int64_t season_start_time;
	int64_t season_end_time;
	int64_t match_start_time;
	int64_t match_end_time;
};
struct proto_CupCDNSettingDesc_StaticFields {
};
struct proto_CupCDNSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupCDNSettingDesc_c {
	Il2CppClass_1 _1;
	proto_CupCDNSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupCDNSettingDesc_VTable vtable;
};
struct proto_CupCDNSettingDesc_o {
	proto_CupCDNSettingDesc_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
	bool is_animation_open;
	System_String_o* preview_resource;
	System_String_o* lobby_resource;
	System_String_o* homepage_resource;
	bool is_notice_open;
	System_String_o* notice_cdn1;
	System_String_o* notice_cdn2;
	System_String_o* notice_cdn3;
	System_String_o* notice_cdn4;
	System_String_o* notice_cdn5;
	uint32_t go_pos1;
	uint32_t sub_pos1;
	uint32_t go_pos2;
	uint32_t sub_pos2;
	uint32_t go_pos3;
	uint32_t sub_pos3;
	uint32_t go_pos4;
	uint32_t sub_pos4;
	uint32_t go_pos5;
	uint32_t sub_pos5;
	System_String_o* reward_resource;
	bool full_screen_preheat_display;
	System_String_o* full_screen_preheat_resource;
	System_String_o* login_animation_resource;
	System_String_o* language;
	System_String_o* lobby_icon_resource;
};
struct proto_CupRuleDesc_StaticFields {
};
struct proto_CupRuleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupRuleDesc_c {
	Il2CppClass_1 _1;
	proto_CupRuleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupRuleDesc_VTable vtable;
};
struct proto_CupRuleDesc_o {
	proto_CupRuleDesc_c *klass;
	void *monitor;
	uint32_t limited_level;
	uint32_t limited_rank;
	uint32_t upper_limited_level;
	uint32_t upper_limited_rank;
	uint32_t player_count_limit;
	uint32_t cup_type;
};
struct proto_CupNameOverwriteDesc_StaticFields {
};
struct proto_CupNameOverwriteDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupNameOverwriteDesc_c {
	Il2CppClass_1 _1;
	proto_CupNameOverwriteDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupNameOverwriteDesc_VTable vtable;
};
struct proto_CupNameOverwriteDesc_o {
	proto_CupNameOverwriteDesc_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
	uint32_t name_type;
	System_String_o* language;
	System_String_o* content;
};
struct proto_CupChestDesc_StaticFields {
};
struct proto_CupChestDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupChestDesc_c {
	Il2CppClass_1 _1;
	proto_CupChestDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupChestDesc_VTable vtable;
};
struct proto_CupChestDesc_o {
	proto_CupChestDesc_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
	uint32_t chest_id;
	System_UInt32_array* chest_tier;
	uint32_t chest_unlock_wins;
	System_String_o* chest_res;
	System_String_o* chest_name;
	System_UInt32_array* ticket_item_id;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_CupBlocklistDesc_StaticFields {
};
struct proto_CupBlocklistDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CupBlocklistDesc_c {
	Il2CppClass_1 _1;
	proto_CupBlocklistDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CupBlocklistDesc_VTable vtable;
};
struct proto_CupBlocklistDesc_o {
	proto_CupBlocklistDesc_c *klass;
	void *monitor;
	uint32_t cup_type;
	uint32_t cup_id;
	System_UInt64_array* account_ids;
};
struct proto_ChatReportThresholdDesc_StaticFields {
};
struct proto_ChatReportThresholdDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChatReportThresholdDesc_c {
	Il2CppClass_1 _1;
	proto_ChatReportThresholdDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChatReportThresholdDesc_VTable vtable;
};
struct proto_ChatReportThresholdDesc_o {
	proto_ChatReportThresholdDesc_c *klass;
	void *monitor;
	uint32_t reported_threshold;
	uint32_t add_muted_time;
};
struct proto_MuteSwitchDesc_StaticFields {
};
struct proto_MuteSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MuteSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_MuteSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MuteSwitchDesc_VTable vtable;
};
struct proto_MuteSwitchDesc_o {
	proto_MuteSwitchDesc_c *klass;
	void *monitor;
	bool enable_api_data;
	bool mute_switchk;
};
struct proto_LuckyWheelSettingDesc_StaticFields {
};
struct proto_LuckyWheelSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LuckyWheelSettingDesc_c {
	Il2CppClass_1 _1;
	proto_LuckyWheelSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LuckyWheelSettingDesc_VTable vtable;
};
struct proto_LuckyWheelSettingDesc_o {
	proto_LuckyWheelSettingDesc_c *klass;
	void *monitor;
	uint32_t wheel_id;
	int64_t start_time;
	int64_t end_time;
	uint32_t free_refresh_times;
	uint32_t refresh_currency_amount;
	bool is_show_weight;
	bool melonpi_switchk;
};
struct proto_LuckyWheelDiscountMelonDesc_StaticFields {
};
struct proto_LuckyWheelDiscountMelonDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LuckyWheelDiscountMelonDesc_c {
	Il2CppClass_1 _1;
	proto_LuckyWheelDiscountMelonDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LuckyWheelDiscountMelonDesc_VTable vtable;
};
struct proto_LuckyWheelDiscountMelonDesc_o {
	proto_LuckyWheelDiscountMelonDesc_c *klass;
	void *monitor;
	System_String_o* classk;
	double ratio;
};
struct proto_LuckyWheelDiscountDesc_StaticFields {
};
struct proto_LuckyWheelDiscountDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LuckyWheelDiscountDesc_c {
	Il2CppClass_1 _1;
	proto_LuckyWheelDiscountDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LuckyWheelDiscountDesc_VTable vtable;
};
struct proto_LuckyWheelDiscountDesc_o {
	proto_LuckyWheelDiscountDesc_c *klass;
	void *monitor;
	uint32_t wheel_id;
	uint32_t discount_id;
	uint32_t award_type;
	uint32_t award_value;
	uint32_t weight;
	uint32_t award_level;
	bool need_share;
	System_Collections_Generic_List_LuckyWheelDiscountMelonDesc__o* melons;
};
struct proto_LuckyWheelABTestDesc_StaticFields {
};
struct proto_LuckyWheelABTestDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LuckyWheelABTestDesc_c {
	Il2CppClass_1 _1;
	proto_LuckyWheelABTestDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LuckyWheelABTestDesc_VTable vtable;
};
struct proto_LuckyWheelABTestDesc_o {
	proto_LuckyWheelABTestDesc_c *klass;
	void *monitor;
	uint32_t wheel_id;
	System_String_o* classk;
	uint32_t original_melon_pi;
	uint32_t abtest_melon_pi;
};
struct proto_LuckyWheelCommodityDesc_StaticFields {
};
struct proto_LuckyWheelCommodityDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LuckyWheelCommodityDesc_c {
	Il2CppClass_1 _1;
	proto_LuckyWheelCommodityDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LuckyWheelCommodityDesc_VTable vtable;
};
struct proto_LuckyWheelCommodityDesc_o {
	proto_LuckyWheelCommodityDesc_c *klass;
	void *monitor;
	uint32_t wheel_id;
	uint32_t shop_item_id;
	int32_t item_type;
	uint32_t item_id;
	uint32_t item_num;
	uint32_t item_duration;
	uint32_t item_original_price;
	int32_t repeated_item_type;
	uint32_t repeated_item_id;
	uint32_t repeated_item_num;
	bool is_hot;
	bool is_big_prize;
};
struct proto_FourSymbolsSettingDesc_StaticFields {
};
struct proto_FourSymbolsSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FourSymbolsSettingDesc_c {
	Il2CppClass_1 _1;
	proto_FourSymbolsSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FourSymbolsSettingDesc_VTable vtable;
};
struct proto_FourSymbolsSettingDesc_o {
	proto_FourSymbolsSettingDesc_c *klass;
	void *monitor;
	bool assemble_switchk;
	bool store_switchk;
	bool sign_in_switchk;
	bool mission_switchk;
	bool mode_switchk;
	uint32_t mode_show_time_start;
	uint32_t mode_time_start;
	uint32_t mode_time_end;
	uint32_t mode_go_pos;
	uint32_t mode_sub_go_pos;
	System_String_o* web_url;
	uint32_t web_event_start;
	uint32_t web_event_end;
	uint32_t token_id;
	uint32_t rev1_start;
	uint32_t rev1_end;
	uint32_t rev1_go_pos;
	uint32_t rev1_sub_go_pos;
	System_String_o* rev1_cdn;
	System_String_o* rev1_key;
	uint32_t rev2_start;
	uint32_t rev2_end;
	uint32_t rev2_go_pos;
	uint32_t rev2_sub_go_pos;
	System_String_o* rev2_cdn;
	System_String_o* rev2_key;
	uint32_t four_symbols_chat_duration;
	System_Collections_Generic_List_AwardDesc__o* chess_final_awards;
	System_Collections_Generic_List_AwardDesc__o* sign_in_accumulate_awards;
	uint32_t cumulative_times;
	System_String_o* final_node_title_key;
	System_String_o* final_node_text_key;
	System_String_o* web_cdn;
};
struct proto_FourSymbolsChatDesc_StaticFields {
};
struct proto_FourSymbolsChatDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FourSymbolsChatDesc_c {
	Il2CppClass_1 _1;
	proto_FourSymbolsChatDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FourSymbolsChatDesc_VTable vtable;
};
struct proto_FourSymbolsChatDesc_o {
	proto_FourSymbolsChatDesc_c *klass;
	void *monitor;
	uint32_t four_symbols_id;
	System_String_o* text_key;
	System_String_o* go_pos_key;
	uint32_t go_pos_id;
	uint32_t sub_go_pos_id;
	uint32_t weight;
};
struct proto_FourSymbolsTreasureMapDesc_StaticFields {
};
struct proto_FourSymbolsTreasureMapDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FourSymbolsTreasureMapDesc_c {
	Il2CppClass_1 _1;
	proto_FourSymbolsTreasureMapDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FourSymbolsTreasureMapDesc_VTable vtable;
};
struct proto_FourSymbolsTreasureMapDesc_o {
	proto_FourSymbolsTreasureMapDesc_c *klass;
	void *monitor;
	uint32_t start_time;
	uint32_t end_time;
	System_String_o* image_url;
};
struct proto_FourSymbolsSignInDesc_StaticFields {
};
struct proto_FourSymbolsSignInDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FourSymbolsSignInDesc_c {
	Il2CppClass_1 _1;
	proto_FourSymbolsSignInDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FourSymbolsSignInDesc_VTable vtable;
};
struct proto_FourSymbolsSignInDesc_o {
	proto_FourSymbolsSignInDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t start_time;
	uint32_t end_time;
	System_UInt32_array* weight;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_MusicFestSettingDesc_StaticFields {
};
struct proto_MusicFestSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MusicFestSettingDesc_c {
	Il2CppClass_1 _1;
	proto_MusicFestSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MusicFestSettingDesc_VTable vtable;
};
struct proto_MusicFestSettingDesc_o {
	proto_MusicFestSettingDesc_c *klass;
	void *monitor;
	uint32_t donate_time;
	uint32_t demand_time;
	uint32_t token_id;
};
struct proto_MusicFestCardDesc_StaticFields {
};
struct proto_MusicFestCardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MusicFestCardDesc_c {
	Il2CppClass_1 _1;
	proto_MusicFestCardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MusicFestCardDesc_VTable vtable;
};
struct proto_MusicFestCardDesc_o {
	proto_MusicFestCardDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t item_id;
	System_String_o* card_icon1;
	System_String_o* card_icon2;
	System_String_o* card_text1;
	System_String_o* card_text2;
	System_String_o* default_cdn;
	uint32_t go_pos;
	System_String_o* sub_go_pos;
};
struct proto_MusicFestCardRewardDesc_StaticFields {
};
struct proto_MusicFestCardRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MusicFestCardRewardDesc_c {
	Il2CppClass_1 _1;
	proto_MusicFestCardRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MusicFestCardRewardDesc_VTable vtable;
};
struct proto_MusicFestCardRewardDesc_o {
	proto_MusicFestCardRewardDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t card_num;
	proto_AwardDesc_o* award;
};
struct proto_MusicFestSignInDesc_StaticFields {
};
struct proto_MusicFestSignInDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MusicFestSignInDesc_c {
	Il2CppClass_1 _1;
	proto_MusicFestSignInDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MusicFestSignInDesc_VTable vtable;
};
struct proto_MusicFestSignInDesc_o {
	proto_MusicFestSignInDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t start_timestamp;
	uint32_t end_timestamp;
	System_String_o* today_pic;
	System_String_o* sign_in_desc;
	System_String_o* next_pic;
	System_String_o* next_desc;
	System_String_o* today_activity_pic;
	System_String_o* today_activity_pic_desc;
	System_String_o* go_pos_text;
	uint32_t go_pos;
	System_String_o* sub_go_pos;
	System_String_o* character;
	System_String_o* next_char;
};
struct proto_MusicFestPuzzleDesc_StaticFields {
};
struct proto_MusicFestPuzzleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MusicFestPuzzleDesc_c {
	Il2CppClass_1 _1;
	proto_MusicFestPuzzleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MusicFestPuzzleDesc_VTable vtable;
};
struct proto_MusicFestPuzzleDesc_o {
	proto_MusicFestPuzzleDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* range_name;
	uint32_t range_pace_num;
	uint32_t range_pace_id;
	proto_AwardDesc_o* award;
};
struct proto_MusicFestPuzzleProgressDesc_StaticFields {
};
struct proto_MusicFestPuzzleProgressDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MusicFestPuzzleProgressDesc_c {
	Il2CppClass_1 _1;
	proto_MusicFestPuzzleProgressDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MusicFestPuzzleProgressDesc_VTable vtable;
};
struct proto_MusicFestPuzzleProgressDesc_o {
	proto_MusicFestPuzzleProgressDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t unlock_num;
	proto_AwardDesc_o* award;
};
struct proto_MusicFestGachaConditionDesc_StaticFields {
};
struct proto_MusicFestGachaConditionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MusicFestGachaConditionDesc_c {
	Il2CppClass_1 _1;
	proto_MusicFestGachaConditionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MusicFestGachaConditionDesc_VTable vtable;
};
struct proto_MusicFestGachaConditionDesc_o {
	proto_MusicFestGachaConditionDesc_c *klass;
	void *monitor;
	uint32_t num_mod;
	uint32_t gacha_id;
};
struct proto_MocoMonthSettingDesc_StaticFields {
};
struct proto_MocoMonthSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MocoMonthSettingDesc_c {
	Il2CppClass_1 _1;
	proto_MocoMonthSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MocoMonthSettingDesc_VTable vtable;
};
struct proto_MocoMonthSettingDesc_o {
	proto_MocoMonthSettingDesc_c *klass;
	void *monitor;
	bool game_switchk;
	uint32_t free_times;
	uint32_t process_start_time;
	uint32_t awaken_store_control;
	uint32_t token_id1;
	uint32_t token_id2;
	uint32_t MaxProcessValue;
};
struct proto_MocoMonthChatDesc_StaticFields {
};
struct proto_MocoMonthChatDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MocoMonthChatDesc_c {
	Il2CppClass_1 _1;
	proto_MocoMonthChatDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MocoMonthChatDesc_VTable vtable;
};
struct proto_MocoMonthChatDesc_o {
	proto_MocoMonthChatDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t condition;
	System_String_o* chat_key;
	System_String_o* reply_key;
};
struct proto_MocoMonthLevelDesc_StaticFields {
};
struct proto_MocoMonthLevelDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MocoMonthLevelDesc_c {
	Il2CppClass_1 _1;
	proto_MocoMonthLevelDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MocoMonthLevelDesc_VTable vtable;
};
struct proto_MocoMonthLevelDesc_o {
	proto_MocoMonthLevelDesc_c *klass;
	void *monitor;
	uint32_t level_id;
	uint32_t time_limit;
	System_String_o* first_line;
	System_String_o* second_line;
	System_String_o* third_line;
	System_String_o* fourth_line;
};
struct proto_MocoMonthLevelRandomDesc_StaticFields {
};
struct proto_MocoMonthLevelRandomDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MocoMonthLevelRandomDesc_c {
	Il2CppClass_1 _1;
	proto_MocoMonthLevelRandomDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MocoMonthLevelRandomDesc_VTable vtable;
};
struct proto_MocoMonthLevelRandomDesc_o {
	proto_MocoMonthLevelRandomDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t lower_bound;
	uint32_t upper_bound;
	System_String_o* level_id;
	System_String_o* weight;
};
struct proto_MocoMonthEnemyDesc_StaticFields {
};
struct proto_MocoMonthEnemyDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MocoMonthEnemyDesc_c {
	Il2CppClass_1 _1;
	proto_MocoMonthEnemyDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MocoMonthEnemyDesc_VTable vtable;
};
struct proto_MocoMonthEnemyDesc_o {
	proto_MocoMonthEnemyDesc_c *klass;
	void *monitor;
	uint32_t enemy_id;
	uint32_t blood_volume;
	uint32_t score;
	uint32_t moving_speed;
	uint32_t moving_direction;
	uint32_t moving_limit_grids;
};
struct proto_MocoMonthPlayerDesc_StaticFields {
};
struct proto_MocoMonthPlayerDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MocoMonthPlayerDesc_c {
	Il2CppClass_1 _1;
	proto_MocoMonthPlayerDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MocoMonthPlayerDesc_VTable vtable;
};
struct proto_MocoMonthPlayerDesc_o {
	proto_MocoMonthPlayerDesc_c *klass;
	void *monitor;
	uint32_t player_moving_speed;
	float bullet_firing_frequency;
	uint32_t bullet_speed;
	uint32_t turn_rate;
};
struct proto_MocoMonthGameConfigDesc_StaticFields {
};
struct proto_MocoMonthGameConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MocoMonthGameConfigDesc_c {
	Il2CppClass_1 _1;
	proto_MocoMonthGameConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MocoMonthGameConfigDesc_VTable vtable;
};
struct proto_MocoMonthGameConfigDesc_o {
	proto_MocoMonthGameConfigDesc_c *klass;
	void *monitor;
	uint32_t tickets_token_num;
	float conversionFactor;
	uint32_t remaining_time_score;
	uint32_t skip_score;
	uint32_t protection_score;
};
struct proto_Booyahday21SettingDesc_StaticFields {
};
struct proto_Booyahday21SettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Booyahday21SettingDesc_c {
	Il2CppClass_1 _1;
	proto_Booyahday21SettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Booyahday21SettingDesc_VTable vtable;
};
struct proto_Booyahday21SettingDesc_o {
	proto_Booyahday21SettingDesc_c *klass;
	void *monitor;
	uint32_t exchange_token;
	uint32_t sugar_token;
	uint32_t loop_round_after_max;
	System_Collections_Generic_List_AwardDesc__o* loop_reward_items;
	System_Collections_Generic_List_BISVideoDesc__o* BIS_videos;
	uint32_t process_start_timestamp;
	uint32_t premium_store_start_timestamp;
};
struct proto_BISVideoDesc_StaticFields {
};
struct proto_BISVideoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BISVideoDesc_c {
	Il2CppClass_1 _1;
	proto_BISVideoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BISVideoDesc_VTable vtable;
};
struct proto_BISVideoDesc_o {
	proto_BISVideoDesc_c *klass;
	void *monitor;
	System_String_o* BIS_video;
	uint32_t BIS_video_start_time;
	uint32_t BIS_video_end_time;
};
struct proto_Booyahday21ProcessRewardDesc_StaticFields {
};
struct proto_Booyahday21ProcessRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Booyahday21ProcessRewardDesc_c {
	Il2CppClass_1 _1;
	proto_Booyahday21ProcessRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Booyahday21ProcessRewardDesc_VTable vtable;
};
struct proto_Booyahday21ProcessRewardDesc_o {
	proto_Booyahday21ProcessRewardDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t progress;
	System_Collections_Generic_List_AwardDesc__o* award_items;
};
struct proto_BISIntroDesc_StaticFields {
};
struct proto_BISIntroDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BISIntroDesc_c {
	Il2CppClass_1 _1;
	proto_BISIntroDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BISIntroDesc_VTable vtable;
};
struct proto_BISIntroDesc_o {
	proto_BISIntroDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* language;
	System_String_o* cdn_link;
};
struct proto_MiniGameItem_StaticFields {
};
struct proto_MiniGameItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MiniGameItem_c {
	Il2CppClass_1 _1;
	proto_MiniGameItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MiniGameItem_VTable vtable;
};
struct proto_MiniGameItem_o {
	proto_MiniGameItem_c *klass;
	void *monitor;
	uint32_t item_id;
	uint32_t item_cnt;
};
struct proto_WinterFestStrategyMainBuildingDesc_StaticFields {
};
struct proto_WinterFestStrategyMainBuildingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WinterFestStrategyMainBuildingDesc_c {
	Il2CppClass_1 _1;
	proto_WinterFestStrategyMainBuildingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WinterFestStrategyMainBuildingDesc_VTable vtable;
};
struct proto_WinterFestStrategyMainBuildingDesc_o {
	proto_WinterFestStrategyMainBuildingDesc_c *klass;
	void *monitor;
	uint32_t level;
	uint32_t order_pool;
	uint32_t order_cnt;
	uint32_t other_order_pool;
	System_Collections_Generic_List_MiniGameItem__o* upgrade_require_items;
	uint32_t appearance_level;
};
struct proto_WinterFestStrategyOrderDesc_StaticFields {
};
struct proto_WinterFestStrategyOrderDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WinterFestStrategyOrderDesc_c {
	Il2CppClass_1 _1;
	proto_WinterFestStrategyOrderDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WinterFestStrategyOrderDesc_VTable vtable;
};
struct proto_WinterFestStrategyOrderDesc_o {
	proto_WinterFestStrategyOrderDesc_c *klass;
	void *monitor;
	uint32_t pool;
	uint32_t id;
	System_Collections_Generic_List_MiniGameItem__o* request_items;
	proto_AwardDesc_o* reward_items;
	uint32_t building_material;
	uint32_t devote_points;
	bool is_other;
};
struct proto_WinterFestStrategyBuildingDesc_StaticFields {
};
struct proto_WinterFestStrategyBuildingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WinterFestStrategyBuildingDesc_c {
	Il2CppClass_1 _1;
	proto_WinterFestStrategyBuildingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WinterFestStrategyBuildingDesc_VTable vtable;
};
struct proto_WinterFestStrategyBuildingDesc_o {
	proto_WinterFestStrategyBuildingDesc_c *klass;
	void *monitor;
	uint32_t building_id;
	uint32_t building_level;
	System_String_o* building_name;
	uint32_t product_id;
	uint32_t building_eff;
	uint32_t building_capacity;
	uint32_t main_building_unlock;
	System_Collections_Generic_List_MiniGameItem__o* upgrade_require_items;
	uint32_t appearance_level;
};
struct proto_WinterFestStrategyResourceDesc_StaticFields {
};
struct proto_WinterFestStrategyResourceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WinterFestStrategyResourceDesc_c {
	Il2CppClass_1 _1;
	proto_WinterFestStrategyResourceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WinterFestStrategyResourceDesc_VTable vtable;
};
struct proto_WinterFestStrategyResourceDesc_o {
	proto_WinterFestStrategyResourceDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_Collections_Generic_List_MiniGameItem__o* cost_items;
	proto_MiniGameItem_o* product;
	uint32_t unlock_level;
	System_UInt32_array* unlock_last_digits;
};
struct proto_WinterFestStrategySettingDesc_StaticFields {
};
struct proto_WinterFestStrategySettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WinterFestStrategySettingDesc_c {
	Il2CppClass_1 _1;
	proto_WinterFestStrategySettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WinterFestStrategySettingDesc_VTable vtable;
};
struct proto_WinterFestStrategySettingDesc_o {
	proto_WinterFestStrategySettingDesc_c *klass;
	void *monitor;
	uint32_t help_receive;
	uint32_t help_order;
	uint32_t help_order_limit;
	uint32_t sugar_crystal;
	uint32_t sugar_alloy;
	uint32_t sugar_battery;
	uint32_t sugar_plastic;
	uint32_t upgrade_material;
	uint32_t token_id;
	uint32_t crystal_id;
	uint32_t alloy_id;
	uint32_t battery_id;
	uint32_t plastic_id;
};
struct proto_WinterFestStrategyItemDesc_StaticFields {
};
struct proto_WinterFestStrategyItemDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WinterFestStrategyItemDesc_c {
	Il2CppClass_1 _1;
	proto_WinterFestStrategyItemDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WinterFestStrategyItemDesc_VTable vtable;
};
struct proto_WinterFestStrategyItemDesc_o {
	proto_WinterFestStrategyItemDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* item_name;
	System_String_o* item_desc;
	System_String_o* item_icon;
	uint32_t item_source;
};
struct proto_WorkshopSlotUnlockDesc_StaticFields {
};
struct proto_WorkshopSlotUnlockDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopSlotUnlockDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopSlotUnlockDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopSlotUnlockDesc_VTable vtable;
};
struct proto_WorkshopSlotUnlockDesc_o {
	proto_WorkshopSlotUnlockDesc_c *klass;
	void *monitor;
	uint32_t slot_id;
	uint32_t cost_item_id;
	uint32_t cost_item_type;
	uint32_t cost_item_count;
};
struct proto_WorkshopExpireTimeDesc_StaticFields {
};
struct proto_WorkshopExpireTimeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopExpireTimeDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopExpireTimeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopExpireTimeDesc_VTable vtable;
};
struct proto_WorkshopExpireTimeDesc_o {
	proto_WorkshopExpireTimeDesc_c *klass;
	void *monitor;
	uint32_t expire_type;
	uint32_t expire_time;
};
struct proto_WorkshopExpSourceDesc_StaticFields {
};
struct proto_WorkshopExpSourceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopExpSourceDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopExpSourceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopExpSourceDesc_VTable vtable;
};
struct proto_WorkshopExpSourceDesc_o {
	proto_WorkshopExpSourceDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t score;
	uint32_t daily_limit;
	uint32_t min_game_time;
};
struct proto_WorkshopMapRecommendationDesc_StaticFields {
};
struct proto_WorkshopMapRecommendationDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopMapRecommendationDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopMapRecommendationDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopMapRecommendationDesc_VTable vtable;
};
struct proto_WorkshopMapRecommendationDesc_o {
	proto_WorkshopMapRecommendationDesc_c *klass;
	void *monitor;
	System_String_o* id;
	uint32_t order;
	System_String_o* picture;
	int64_t shelf_time;
	int64_t under_time;
	uint32_t map_logo;
	bool mandatory;
};
struct proto_WorkshopSwitchDesc_StaticFields {
};
struct proto_WorkshopSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopSwitchDesc_VTable vtable;
};
struct proto_WorkshopSwitchDesc_o {
	proto_WorkshopSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool type_switch1;
	bool type_switch2;
	bool type_switch3;
	bool type_switch4;
	bool type_switch5;
	bool type_switch6;
	bool type_switch7;
	bool type_switch8;
	bool type_switch9;
	bool type_switch10;
};
struct proto_FreeWorkshopRoomCreateDesc_StaticFields {
};
struct proto_FreeWorkshopRoomCreateDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FreeWorkshopRoomCreateDesc_c {
	Il2CppClass_1 _1;
	proto_FreeWorkshopRoomCreateDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FreeWorkshopRoomCreateDesc_VTable vtable;
};
struct proto_FreeWorkshopRoomCreateDesc_o {
	proto_FreeWorkshopRoomCreateDesc_c *klass;
	void *monitor;
	uint32_t workshop_room_reload_count;
	int64_t start_time;
	int64_t end_time;
	int32_t circle_type;
	uint32_t creator_bonus_count;
	uint32_t creator_bonus_count_limit;
	bool free_forever;
};
struct proto_WorkshopCommentTagDesc_StaticFields {
};
struct proto_WorkshopCommentTagDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopCommentTagDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopCommentTagDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopCommentTagDesc_VTable vtable;
};
struct proto_WorkshopCommentTagDesc_o {
	proto_WorkshopCommentTagDesc_c *klass;
	void *monitor;
	System_UInt32_array* comment_tag_ids;
};
struct proto_WorkshopEditorChoiceDesc_StaticFields {
};
struct proto_WorkshopEditorChoiceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopEditorChoiceDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopEditorChoiceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopEditorChoiceDesc_VTable vtable;
};
struct proto_WorkshopEditorChoiceDesc_o {
	proto_WorkshopEditorChoiceDesc_c *klass;
	void *monitor;
	uint32_t choice_id;
	System_String_o* language;
	uint32_t type;
	uint32_t order;
	System_String_o* title;
	System_String_o* desc;
	System_String_o* cover_cdn;
	System_String_o* content_cdn;
	System_String_o* text;
	System_UInt32_array* include_map_ids;
	System_String_o* gopos;
	System_String_o* sub_gopos;
	int64_t shelf_time;
	int64_t under_time;
	uint32_t enable_direct_gopos;
	uint32_t series_id;
	System_String_o* map_code;
};
struct proto_WorkshopMapEditorChoiceDesc_StaticFields {
};
struct proto_WorkshopMapEditorChoiceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopMapEditorChoiceDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopMapEditorChoiceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopMapEditorChoiceDesc_VTable vtable;
};
struct proto_WorkshopMapEditorChoiceDesc_o {
	proto_WorkshopMapEditorChoiceDesc_c *klass;
	void *monitor;
	uint32_t map_id;
	System_String_o* map_code;
	uint32_t order;
	System_String_o* picture;
	int64_t shelf_time;
	int64_t under_time;
};
struct proto_WorkshopLevelExpDesc_StaticFields {
};
struct proto_WorkshopLevelExpDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopLevelExpDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopLevelExpDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopLevelExpDesc_VTable vtable;
};
struct proto_WorkshopLevelExpDesc_o {
	proto_WorkshopLevelExpDesc_c *klass;
	void *monitor;
	uint32_t level;
	uint32_t exp;
	System_Collections_Generic_List_ExchangedAward__o* awards;
	uint32_t subscriptions;
};
struct proto_WorkshopCustomModeTemplateRuleDesc_StaticFields {
};
struct proto_WorkshopCustomModeTemplateRuleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopCustomModeTemplateRuleDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopCustomModeTemplateRuleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopCustomModeTemplateRuleDesc_VTable vtable;
};
struct proto_WorkshopCustomModeTemplateRuleDesc_o {
	proto_WorkshopCustomModeTemplateRuleDesc_c *klass;
	void *monitor;
	uint32_t mode_index;
	uint32_t enable;
	uint32_t fall_back_index;
	uint32_t multi_team_enabled;
	uint32_t enabled_graph;
	uint32_t enabled_hud;
};
struct proto_WorkshopAdvancedEditorAccountDesc_StaticFields {
};
struct proto_WorkshopAdvancedEditorAccountDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopAdvancedEditorAccountDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopAdvancedEditorAccountDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopAdvancedEditorAccountDesc_VTable vtable;
};
struct proto_WorkshopAdvancedEditorAccountDesc_o {
	proto_WorkshopAdvancedEditorAccountDesc_c *klass;
	void *monitor;
	uint32_t add_slot;
	uint32_t edit_level_id;
	bool pop_map_edit;
	bool user_review;
	bool map_review;
	bool map_allow_recreation;
	bool map_cover_edit;
	bool strict_mode;
	bool map_expiration_protection;
	bool auto_join_edit;
	bool award_allow;
};
struct proto_WorkshopEditLevelDesc_StaticFields {
};
struct proto_WorkshopEditLevelDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopEditLevelDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopEditLevelDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopEditLevelDesc_VTable vtable;
};
struct proto_WorkshopEditLevelDesc_o {
	proto_WorkshopEditLevelDesc_c *klass;
	void *monitor;
	uint32_t level_id;
	uint32_t max_cost;
	uint32_t hud_interface_limit;
	uint32_t hud_control_limit;
	uint32_t object_limit;
	uint32_t graph_limit;
	uint32_t script_graph_limit;
};
struct proto_WorkshopQuickJoinSwitchDesc_StaticFields {
};
struct proto_WorkshopQuickJoinSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopQuickJoinSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopQuickJoinSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopQuickJoinSwitchDesc_VTable vtable;
};
struct proto_WorkshopQuickJoinSwitchDesc_o {
	proto_WorkshopQuickJoinSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t type_switchk;
};
struct proto_WorkshopModeSwitchDesc_StaticFields {
};
struct proto_WorkshopModeSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopModeSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopModeSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopModeSwitchDesc_VTable vtable;
};
struct proto_WorkshopModeSwitchDesc_o {
	proto_WorkshopModeSwitchDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t game_mode;
	uint32_t template_id;
	uint32_t enabled;
	uint32_t enabled_graph;
	uint32_t enabled_hud;
};
struct proto_WorkshopTagMatchDesc_StaticFields {
};
struct proto_WorkshopTagMatchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopTagMatchDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopTagMatchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopTagMatchDesc_VTable vtable;
};
struct proto_WorkshopTagMatchDesc_o {
	proto_WorkshopTagMatchDesc_c *klass;
	void *monitor;
	uint32_t type_id;
	System_String_o* language;
	System_UInt32_array* tags;
	System_UInt32_array* recommend_maps;
	uint32_t sort_id;
	System_String_o* title;
	System_String_o* desc;
	System_String_o* cdn_url;
	bool is_new;
	bool force_resource_download;
	System_Collections_Generic_List_string__o* workshop_codes;
};
struct proto_WorkshopTagMatchMapDesc_StaticFields {
};
struct proto_WorkshopTagMatchMapDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopTagMatchMapDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopTagMatchMapDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopTagMatchMapDesc_VTable vtable;
};
struct proto_WorkshopTagMatchMapDesc_o {
	proto_WorkshopTagMatchMapDesc_c *klass;
	void *monitor;
	uint32_t map_id;
	System_String_o* map_code;
	int64_t shelf_time;
	int64_t under_time;
};
struct proto_WorkshopTagMatchDefaultOptionDesc_StaticFields {
};
struct proto_WorkshopTagMatchDefaultOptionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopTagMatchDefaultOptionDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopTagMatchDefaultOptionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopTagMatchDefaultOptionDesc_VTable vtable;
};
struct proto_WorkshopTagMatchDefaultOptionDesc_o {
	proto_WorkshopTagMatchDefaultOptionDesc_c *klass;
	void *monitor;
	bool is_default_hot;
	System_UInt32_array* default_types;
	bool force_default;
};
struct proto_WorkshopCategoryPageDesc_StaticFields {
};
struct proto_WorkshopCategoryPageDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopCategoryPageDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopCategoryPageDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopCategoryPageDesc_VTable vtable;
};
struct proto_WorkshopCategoryPageDesc_o {
	proto_WorkshopCategoryPageDesc_c *klass;
	void *monitor;
	uint32_t page_id;
	System_String_o* page_key;
	System_UInt32_array* tags;
	uint32_t maps_count;
	uint32_t cate_type;
};
struct proto_WorkshopCatePopMapDesc_StaticFields {
};
struct proto_WorkshopCatePopMapDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopCatePopMapDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopCatePopMapDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopCatePopMapDesc_VTable vtable;
};
struct proto_WorkshopCatePopMapDesc_o {
	proto_WorkshopCatePopMapDesc_c *klass;
	void *monitor;
	uint32_t insert_type;
	uint32_t page_id;
	uint32_t sort_id;
	uint32_t icon_type;
	int64_t shelf_timestamp;
	int64_t under_timestamp;
	uint32_t map_id;
	System_String_o* workshop_code;
};
struct proto_WorkshopRecommendSeriesDesc_StaticFields {
};
struct proto_WorkshopRecommendSeriesDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopRecommendSeriesDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopRecommendSeriesDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopRecommendSeriesDesc_VTable vtable;
};
struct proto_WorkshopRecommendSeriesDesc_o {
	proto_WorkshopRecommendSeriesDesc_c *klass;
	void *monitor;
	uint32_t series_id;
	System_String_o* language;
	System_String_o* series_name;
	System_String_o* series_icon;
	uint32_t series_type;
	System_UInt32_array* include_map_ids;
	int64_t shelf_timestamp;
	int64_t under_timestamp;
};
struct proto_WorkshopRecommendMapsDesc_StaticFields {
};
struct proto_WorkshopRecommendMapsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopRecommendMapsDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopRecommendMapsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopRecommendMapsDesc_VTable vtable;
};
struct proto_WorkshopRecommendMapsDesc_o {
	proto_WorkshopRecommendMapsDesc_c *klass;
	void *monitor;
	uint32_t map_id;
	System_String_o* map_code;
	uint32_t order;
	System_String_o* cdn_url;
	int64_t shelf_timestamp;
	int64_t under_timestamp;
};
struct proto_WorkshopRecommendABDesc_StaticFields {
};
struct proto_WorkshopRecommendABDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopRecommendABDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopRecommendABDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopRecommendABDesc_VTable vtable;
};
struct proto_WorkshopRecommendABDesc_o {
	proto_WorkshopRecommendABDesc_c *klass;
	void *monitor;
	uint32_t uid;
	System_UInt32_array* id_sort;
};
struct proto_WorkshopMostPopularMapsDesc_StaticFields {
};
struct proto_WorkshopMostPopularMapsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopMostPopularMapsDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopMostPopularMapsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopMostPopularMapsDesc_VTable vtable;
};
struct proto_WorkshopMostPopularMapsDesc_o {
	proto_WorkshopMostPopularMapsDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t tag;
	uint32_t count;
};
struct proto_WorkshopReviewCondDesc_StaticFields {
};
struct proto_WorkshopReviewCondDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopReviewCondDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopReviewCondDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopReviewCondDesc_VTable vtable;
};
struct proto_WorkshopReviewCondDesc_o {
	proto_WorkshopReviewCondDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t subscribe;
	uint32_t unlike;
	bool hot_map_tag;
};
struct proto_WorkshopLikeRateControlDesc_StaticFields {
};
struct proto_WorkshopLikeRateControlDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopLikeRateControlDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopLikeRateControlDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopLikeRateControlDesc_VTable vtable;
};
struct proto_WorkshopLikeRateControlDesc_o {
	proto_WorkshopLikeRateControlDesc_c *klass;
	void *monitor;
	uint64_t like_count;
	uint64_t dislike_count;
	uint64_t like_rate_sum_limit;
	float like_rate;
};
struct proto_WorkshopGameTimeControlDesc_StaticFields {
};
struct proto_WorkshopGameTimeControlDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopGameTimeControlDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopGameTimeControlDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopGameTimeControlDesc_VTable vtable;
};
struct proto_WorkshopGameTimeControlDesc_o {
	proto_WorkshopGameTimeControlDesc_c *klass;
	void *monitor;
	double game_time_coefficient;
	System_UInt32_array* game_time_num;
	uint32_t game_time_max;
};
struct proto_WorkshopLikeRateFormulaDesc_StaticFields {
};
struct proto_WorkshopLikeRateFormulaDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopLikeRateFormulaDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopLikeRateFormulaDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopLikeRateFormulaDesc_VTable vtable;
};
struct proto_WorkshopLikeRateFormulaDesc_o {
	proto_WorkshopLikeRateFormulaDesc_c *klass;
	void *monitor;
	float min_like_rate;
	float max_like_rate;
	float coefficient;
	float const;
};
struct proto_WorkshopServerConfigDesc_StaticFields {
};
struct proto_WorkshopServerConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopServerConfigDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopServerConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopServerConfigDesc_VTable vtable;
};
struct proto_WorkshopServerConfigDesc_o {
	proto_WorkshopServerConfigDesc_c *klass;
	void *monitor;
	uint32_t storage_space;
	uint32_t key_size;
	uint32_t value_size;
	uint32_t sheet_count_limit;
	uint32_t rank_sheet_count_limit;
	uint32_t rank_count_limit;
	uint32_t accumulated_data_count_limit;
};
struct proto_WorkshopMapDesc_StaticFields {
};
struct proto_WorkshopMapDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopMapDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopMapDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopMapDesc_VTable vtable;
};
struct proto_WorkshopMapDesc_o {
	proto_WorkshopMapDesc_c *klass;
	void *monitor;
	uint32_t map_id;
	System_String_o* map_code;
	System_String_o* cdn_url;
	int64_t shelf_timestamp;
	int64_t under_timestamp;
	bool like_rate_switchk;
	uint32_t min_est_play_time;
	uint32_t max_est_play_time;
	uint32_t map_order;
};
struct proto_WorkshopDataStorageAwardDesc_StaticFields {
};
struct proto_WorkshopDataStorageAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopDataStorageAwardDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopDataStorageAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopDataStorageAwardDesc_VTable vtable;
};
struct proto_WorkshopDataStorageAwardDesc_o {
	proto_WorkshopDataStorageAwardDesc_c *klass;
	void *monitor;
	uint32_t grade_limit;
	uint32_t award_number_limit;
};
struct proto_VipCardDailyAwardDesc_StaticFields {
};
struct proto_VipCardDailyAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VipCardDailyAwardDesc_c {
	Il2CppClass_1 _1;
	proto_VipCardDailyAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VipCardDailyAwardDesc_VTable vtable;
};
struct proto_VipCardDailyAwardDesc_o {
	proto_VipCardDailyAwardDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t type;
	uint32_t day_time;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_VipCardInitAwardDesc_StaticFields {
};
struct proto_VipCardInitAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VipCardInitAwardDesc_c {
	Il2CppClass_1 _1;
	proto_VipCardInitAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VipCardInitAwardDesc_VTable vtable;
};
struct proto_VipCardInitAwardDesc_o {
	proto_VipCardInitAwardDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t type;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_VipCardStoreDesc_StaticFields {
};
struct proto_VipCardStoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VipCardStoreDesc_c {
	Il2CppClass_1 _1;
	proto_VipCardStoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VipCardStoreDesc_VTable vtable;
};
struct proto_VipCardStoreDesc_o {
	proto_VipCardStoreDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t pos;
	uint32_t weight;
	int32_t type;
	uint32_t start_time;
	uint32_t end_time;
	int32_t price_type;
	uint32_t price;
	uint32_t discount_price;
	uint32_t discount;
	uint32_t purchase_limit;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_VipCardDesc_StaticFields {
};
struct proto_VipCardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VipCardDesc_c {
	Il2CppClass_1 _1;
	proto_VipCardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VipCardDesc_VTable vtable;
};
struct proto_VipCardDesc_o {
	proto_VipCardDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t type;
	uint32_t percent;
	uint32_t card_worth;
	uint32_t other_worth;
	System_String_o* show_id;
};
struct proto_VipCardShowAwardDesc_StaticFields {
};
struct proto_VipCardShowAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VipCardShowAwardDesc_c {
	Il2CppClass_1 _1;
	proto_VipCardShowAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VipCardShowAwardDesc_VTable vtable;
};
struct proto_VipCardShowAwardDesc_o {
	proto_VipCardShowAwardDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_VipCardRebateDesc_StaticFields {
};
struct proto_VipCardRebateDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VipCardRebateDesc_c {
	Il2CppClass_1 _1;
	proto_VipCardRebateDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VipCardRebateDesc_VTable vtable;
};
struct proto_VipCardRebateDesc_o {
	proto_VipCardRebateDesc_c *klass;
	void *monitor;
	uint32_t rebate_id;
	System_Collections_Generic_List_EVipCard_RebateType__o* type;
	uint32_t start_time;
	uint32_t end_time;
	uint32_t purchase_times;
	uint32_t gem_return;
	float price;
	float discount_price;
	System_String_o* product_identifier;
	bool is_drop_from_iap;
	uint32_t warn_time;
};
struct proto_LimitedChestTypeDesc_StaticFields {
};
struct proto_LimitedChestTypeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LimitedChestTypeDesc_c {
	Il2CppClass_1 _1;
	proto_LimitedChestTypeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LimitedChestTypeDesc_VTable vtable;
};
struct proto_LimitedChestTypeDesc_o {
	proto_LimitedChestTypeDesc_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t chest_sub_id;
	int32_t type;
	uint32_t open_priority_switchk;
	uint32_t priority;
	int64_t start_time_stamp;
	int64_t end_time_stamp;
	System_String_o* chest_name;
	System_UInt32_array* jackpot;
	bool drop_probability_switchk;
	int64_t drop_up_start_time;
	int64_t drop_up_end_time;
	bool melonpi_switchk;
};
struct proto_LimitedChestGoodsRareDesc_StaticFields {
};
struct proto_LimitedChestGoodsRareDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LimitedChestGoodsRareDesc_c {
	Il2CppClass_1 _1;
	proto_LimitedChestGoodsRareDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LimitedChestGoodsRareDesc_VTable vtable;
};
struct proto_LimitedChestGoodsRareDesc_o {
	proto_LimitedChestGoodsRareDesc_c *klass;
	void *monitor;
	uint32_t jackpot;
	int32_t reward_item_type;
	uint32_t item_id;
	uint32_t item_num;
	uint32_t item_duration;
	int32_t rare_item;
	uint32_t repeat_change_item_id;
	uint32_t repeat_change_item_num;
	int32_t repeat_change_item_type;
	uint32_t reward_level;
	float drop_up_ratio;
	bool epbadge_switchk;
	uint32_t id;
	uint32_t base_probability;
	float base_probability_ratio_a;
	float base_probability_ratio_b;
	float base_probability_ratio_c;
	float base_probability_ratio_d;
	float base_probability_ratio_e;
	float base_probability_ratio_f;
	float base_probability_ratio_g;
	float base_probability_ratio_h;
	float base_probability_ratio_a2;
	float base_probability_ratio_b2;
	float base_probability_ratio_c2;
	float base_probability_ratio_d2;
	float base_probability_ratio_e2;
	float base_probability_ratio_f2;
	float base_probability_ratio_g2;
	float base_probability_ratio_h2;
};
struct proto_LimitedChestPriceDesc_StaticFields {
};
struct proto_LimitedChestPriceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LimitedChestPriceDesc_c {
	Il2CppClass_1 _1;
	proto_LimitedChestPriceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LimitedChestPriceDesc_VTable vtable;
};
struct proto_LimitedChestPriceDesc_o {
	proto_LimitedChestPriceDesc_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t chest_sub_id;
	uint32_t coin_type;
	uint32_t draw_num;
	System_UInt32_array* multi_once_price;
	int64_t limit_start_time;
	int64_t limit_end_time;
	System_UInt32_array* limit_price_one;
	System_UInt32_array* price_one_type;
};
struct proto_LimitedChestExpressionDesc_StaticFields {
};
struct proto_LimitedChestExpressionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LimitedChestExpressionDesc_c {
	Il2CppClass_1 _1;
	proto_LimitedChestExpressionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LimitedChestExpressionDesc_VTable vtable;
};
struct proto_LimitedChestExpressionDesc_o {
	proto_LimitedChestExpressionDesc_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t chest_sub_id;
	uint32_t chest_model_id;
	uint32_t show_model_male;
	uint32_t show_model_female;
	System_UInt32_array* show_type;
	bool is_tab_vfx;
};
struct proto_LimitedChestABtestDesc_StaticFields {
};
struct proto_LimitedChestABtestDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LimitedChestABtestDesc_c {
	Il2CppClass_1 _1;
	proto_LimitedChestABtestDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LimitedChestABtestDesc_VTable vtable;
};
struct proto_LimitedChestABtestDesc_o {
	proto_LimitedChestABtestDesc_c *klass;
	void *monitor;
	uint32_t chest_id;
	uint32_t chest_sub_id;
	System_String_o* classk;
	uint32_t original_melon_pi;
	uint32_t abtest_melon_pi;
};
struct proto_JumpsuitSettingDesc_StaticFields {
};
struct proto_JumpsuitSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_JumpsuitSettingDesc_c {
	Il2CppClass_1 _1;
	proto_JumpsuitSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_JumpsuitSettingDesc_VTable vtable;
};
struct proto_JumpsuitSettingDesc_o {
	proto_JumpsuitSettingDesc_c *klass;
	void *monitor;
	uint32_t total_amount;
	float first_level_speed;
	uint32_t max_storage;
	uint32_t token_id;
	uint32_t amount_per_token;
	uint32_t token_per_help;
	proto_AwardDesc_o* helper_reward;
	System_String_o* web_event_url;
	uint32_t web_event_start_time;
	uint32_t web_event_end_time;
	System_String_o* share_web_page_url;
	uint32_t after_total_amount;
	uint32_t invite_go_pos;
	uint32_t max_help_per_day;
	uint32_t warning_storage;
	System_String_o* invite_sub_go_pos;
	System_String_o* invite_chat_msg_bg;
	uint32_t show_process_vfx_amount;
	float add_token_deliver_time;
	float add_token_deliver_speed;
};
struct proto_JumpsuitAwardDesc_StaticFields {
};
struct proto_JumpsuitAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_JumpsuitAwardDesc_c {
	Il2CppClass_1 _1;
	proto_JumpsuitAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_JumpsuitAwardDesc_VTable vtable;
};
struct proto_JumpsuitAwardDesc_o {
	proto_JumpsuitAwardDesc_c *klass;
	void *monitor;
	uint32_t stage_id;
	uint32_t stage_amount;
	proto_AwardDesc_o* award;
};
struct proto_PeriodicRankingSeasonInfoDesc_StaticFields {
};
struct proto_PeriodicRankingSeasonInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PeriodicRankingSeasonInfoDesc_c {
	Il2CppClass_1 _1;
	proto_PeriodicRankingSeasonInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PeriodicRankingSeasonInfoDesc_VTable vtable;
};
struct proto_PeriodicRankingSeasonInfoDesc_o {
	proto_PeriodicRankingSeasonInfoDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t id;
	int64_t open_time;
	int64_t end_time;
	System_String_o* season_name;
	uint32_t starting_ranking_point;
	System_String_o* map_id;
	uint32_t season_award_id;
	uint32_t season_award_rank;
	System_String_o* season_award_url;
	System_String_o* season_bg_url;
	uint32_t season_peak_award_id;
	uint32_t season_peak_award_rank;
	int64_t pre_dict_time;
	System_String_o* new_season_tip;
	System_String_o* season_reward_bg_url;
	uint32_t award_sessions;
	System_UInt32_array* season_award_preview_rank;
	uint32_t map_limit_num;
	bool if_new_inherit;
};
struct proto_PeriodicRankingInheritDesc_StaticFields {
};
struct proto_PeriodicRankingInheritDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PeriodicRankingInheritDesc_c {
	Il2CppClass_1 _1;
	proto_PeriodicRankingInheritDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PeriodicRankingInheritDesc_VTable vtable;
};
struct proto_PeriodicRankingInheritDesc_o {
	proto_PeriodicRankingInheritDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t lower_bound;
	uint32_t upper_bound;
	uint32_t next_season_ranking_point;
	uint32_t mmr_correction;
};
struct proto_PeriodicRankDesc_StaticFields {
};
struct proto_PeriodicRankDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PeriodicRankDesc_c {
	Il2CppClass_1 _1;
	proto_PeriodicRankDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PeriodicRankDesc_VTable vtable;
};
struct proto_PeriodicRankDesc_o {
	proto_PeriodicRankDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t rank;
	System_String_o* rank_desc;
	System_String_o* rank_name;
	uint32_t rank_up_star;
	uint32_t lower_bound;
	uint32_t upper_bound;
	bool is_streak_bonus;
	bool is_rank_protect;
	uint32_t achieve_protection_score;
};
struct proto_PeriodicRankAwardsDesc_StaticFields {
};
struct proto_PeriodicRankAwardsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PeriodicRankAwardsDesc_c {
	Il2CppClass_1 _1;
	proto_PeriodicRankAwardsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PeriodicRankAwardsDesc_VTable vtable;
};
struct proto_PeriodicRankAwardsDesc_o {
	proto_PeriodicRankAwardsDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t rank;
	System_Collections_Generic_List_AwardDesc__o* level_awards;
};
struct proto_PeriodicRankTopAwardsDesc_StaticFields {
};
struct proto_PeriodicRankTopAwardsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PeriodicRankTopAwardsDesc_c {
	Il2CppClass_1 _1;
	proto_PeriodicRankTopAwardsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PeriodicRankTopAwardsDesc_VTable vtable;
};
struct proto_PeriodicRankTopAwardsDesc_o {
	proto_PeriodicRankTopAwardsDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t rank;
	System_Collections_Generic_List_AwardDesc__o* season_awards;
};
struct proto_PeriodicRankingPointsDesc_StaticFields {
};
struct proto_PeriodicRankingPointsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PeriodicRankingPointsDesc_c {
	Il2CppClass_1 _1;
	proto_PeriodicRankingPointsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PeriodicRankingPointsDesc_VTable vtable;
};
struct proto_PeriodicRankingPointsDesc_o {
	proto_PeriodicRankingPointsDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t index;
	int32_t solo;
	int32_t dual;
	int32_t quad;
	int32_t penta;
};
struct proto_InvalidPeriodicRankingLeaderboardParamDesc_StaticFields {
};
struct proto_InvalidPeriodicRankingLeaderboardParamDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_InvalidPeriodicRankingLeaderboardParamDesc_c {
	Il2CppClass_1 _1;
	proto_InvalidPeriodicRankingLeaderboardParamDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_InvalidPeriodicRankingLeaderboardParamDesc_VTable vtable;
};
struct proto_InvalidPeriodicRankingLeaderboardParamDesc_o {
	proto_InvalidPeriodicRankingLeaderboardParamDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t game_played;
	uint32_t KD;
	uint32_t win_rate;
	uint32_t min_games;
	uint32_t combine_KD;
	uint32_t combine_headshot;
	uint32_t average_damage;
};
struct proto_PeriodicRankingNewPlayerInheritDesc_StaticFields {
};
struct proto_PeriodicRankingNewPlayerInheritDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PeriodicRankingNewPlayerInheritDesc_c {
	Il2CppClass_1 _1;
	proto_PeriodicRankingNewPlayerInheritDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PeriodicRankingNewPlayerInheritDesc_VTable vtable;
};
struct proto_PeriodicRankingNewPlayerInheritDesc_o {
	proto_PeriodicRankingNewPlayerInheritDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t use_game_mode;
	uint32_t lower_bound;
	uint32_t upper_bound;
	uint32_t next_season_ranking_point;
};
struct proto_PeriodicRankingBotPointsDesc_StaticFields {
};
struct proto_PeriodicRankingBotPointsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PeriodicRankingBotPointsDesc_c {
	Il2CppClass_1 _1;
	proto_PeriodicRankingBotPointsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PeriodicRankingBotPointsDesc_VTable vtable;
};
struct proto_PeriodicRankingBotPointsDesc_o {
	proto_PeriodicRankingBotPointsDesc_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t rank_upper;
	uint32_t rank_lower;
	int32_t bot_point_change;
};
struct proto_MultiRelationTypeInfoDesc_StaticFields {
};
struct proto_MultiRelationTypeInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MultiRelationTypeInfoDesc_c {
	Il2CppClass_1 _1;
	proto_MultiRelationTypeInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MultiRelationTypeInfoDesc_VTable vtable;
};
struct proto_MultiRelationTypeInfoDesc_o {
	proto_MultiRelationTypeInfoDesc_c *klass;
	void *monitor;
	int32_t multi_relation_type;
	uint32_t multi_relation_num;
	bool if_avatar_open;
	uint32_t apply_max;
	uint32_t reject_count_down;
	uint32_t relation_breakup_count_down;
	uint32_t relation_disable_time;
	float item_intimacy_diamond_rate;
	float item_intimacy_coin_rate;
	float br_rank_point_rate;
	float cs_rank_point_rate;
	uint32_t intimacy_week_max;
};
struct proto_MultiTeammateIntimacyInfoDesc_StaticFields {
};
struct proto_MultiTeammateIntimacyInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MultiTeammateIntimacyInfoDesc_c {
	Il2CppClass_1 _1;
	proto_MultiTeammateIntimacyInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MultiTeammateIntimacyInfoDesc_VTable vtable;
};
struct proto_MultiTeammateIntimacyInfoDesc_o {
	proto_MultiTeammateIntimacyInfoDesc_c *klass;
	void *monitor;
	int32_t multi_relation_type;
	uint32_t game_mode;
	uint32_t upper_ranking;
	uint32_t lower_ranking;
	uint32_t intimacy_value;
};
struct proto_MultiIntimacyRankAwardDesc_StaticFields {
};
struct proto_MultiIntimacyRankAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MultiIntimacyRankAwardDesc_c {
	Il2CppClass_1 _1;
	proto_MultiIntimacyRankAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MultiIntimacyRankAwardDesc_VTable vtable;
};
struct proto_MultiIntimacyRankAwardDesc_o {
	proto_MultiIntimacyRankAwardDesc_c *klass;
	void *monitor;
	int32_t multi_relation_type;
	int32_t relation_role;
	uint32_t intimacy_rank;
	uint32_t intimacy_point;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_MentorSettingDesc_StaticFields {
};
struct proto_MentorSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MentorSettingDesc_c {
	Il2CppClass_1 _1;
	proto_MentorSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MentorSettingDesc_VTable vtable;
};
struct proto_MentorSettingDesc_o {
	proto_MentorSettingDesc_c *klass;
	void *monitor;
	uint32_t br_max_rank;
	uint32_t cs_max_rank;
	uint32_t br_max_rank_sort_id;
	uint32_t cs_max_rank_sort_id;
	System_Collections_Generic_List_string__o* open_recommend_list_filter_regions;
};
struct proto_RecommendMentorPoolSettingDesc_StaticFields {
};
struct proto_RecommendMentorPoolSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RecommendMentorPoolSettingDesc_c {
	Il2CppClass_1 _1;
	proto_RecommendMentorPoolSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RecommendMentorPoolSettingDesc_VTable vtable;
};
struct proto_RecommendMentorPoolSettingDesc_o {
	proto_RecommendMentorPoolSettingDesc_c *klass;
	void *monitor;
	uint32_t pool_num;
	uint32_t factor;
};
struct proto_ShareSettingDesc_StaticFields {
};
struct proto_ShareSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ShareSettingDesc_c {
	Il2CppClass_1 _1;
	proto_ShareSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ShareSettingDesc_VTable vtable;
};
struct proto_ShareSettingDesc_o {
	proto_ShareSettingDesc_c *klass;
	void *monitor;
	uint32_t share_id;
	System_String_o* share_link_fb;
	System_String_o* share_link_vk;
	System_String_o* share_link_line;
	System_String_o* share_title_key;
	System_String_o* share_content_key;
	System_String_o* share_caption_key;
	System_String_o* sys_text_key_ios;
	System_String_o* sys_text_key_android;
	System_String_o* share_picture_url;
};
struct proto_MicMuteReportThresholdDesc_StaticFields {
};
struct proto_MicMuteReportThresholdDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MicMuteReportThresholdDesc_c {
	Il2CppClass_1 _1;
	proto_MicMuteReportThresholdDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MicMuteReportThresholdDesc_VTable vtable;
};
struct proto_MicMuteReportThresholdDesc_o {
	proto_MicMuteReportThresholdDesc_c *klass;
	void *monitor;
	uint32_t reported_threshold;
	uint32_t add_mic_muted_time;
};
struct proto_MicMuteSwitchDesc_StaticFields {
};
struct proto_MicMuteSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MicMuteSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_MicMuteSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MicMuteSwitchDesc_VTable vtable;
};
struct proto_MicMuteSwitchDesc_o {
	proto_MicMuteSwitchDesc_c *klass;
	void *monitor;
	bool enable_api_data;
	bool mic_mute_switchk;
};
struct proto_HurricaneBMapShapeDesc_StaticFields {
};
struct proto_HurricaneBMapShapeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HurricaneBMapShapeDesc_c {
	Il2CppClass_1 _1;
	proto_HurricaneBMapShapeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HurricaneBMapShapeDesc_VTable vtable;
};
struct proto_HurricaneBMapShapeDesc_o {
	proto_HurricaneBMapShapeDesc_c *klass;
	void *monitor;
	uint32_t level_id;
	System_Collections_Generic_List_HurricaneBLine__o* map_lines;
};
struct proto_HurricaneBEleConfigDesc_StaticFields {
};
struct proto_HurricaneBEleConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HurricaneBEleConfigDesc_c {
	Il2CppClass_1 _1;
	proto_HurricaneBEleConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HurricaneBEleConfigDesc_VTable vtable;
};
struct proto_HurricaneBEleConfigDesc_o {
	proto_HurricaneBEleConfigDesc_c *klass;
	void *monitor;
	uint32_t level_id;
	System_Collections_Generic_List_HurricaneBLine__o* ele_lines;
};
struct proto_HurricaneBLine_StaticFields {
};
struct proto_HurricaneBLine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HurricaneBLine_c {
	Il2CppClass_1 _1;
	proto_HurricaneBLine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HurricaneBLine_VTable vtable;
};
struct proto_HurricaneBLine_o {
	proto_HurricaneBLine_c *klass;
	void *monitor;
	uint32_t line_id;
	System_UInt32_array* cells_value;
};
struct proto_HurricaneBEleRandomDesc_StaticFields {
};
struct proto_HurricaneBEleRandomDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HurricaneBEleRandomDesc_c {
	Il2CppClass_1 _1;
	proto_HurricaneBEleRandomDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HurricaneBEleRandomDesc_VTable vtable;
};
struct proto_HurricaneBEleRandomDesc_o {
	proto_HurricaneBEleRandomDesc_c *klass;
	void *monitor;
	uint32_t level_id;
	System_Collections_Generic_List_HurricaneBRandomEle__o* elements;
	System_Collections_Generic_List_HurricaneBTarget__o* targets;
	uint32_t steps_required_1;
	uint32_t steps_required_2;
	uint32_t total_steps;
};
struct proto_HurricaneBRandomEle_StaticFields {
};
struct proto_HurricaneBRandomEle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HurricaneBRandomEle_c {
	Il2CppClass_1 _1;
	proto_HurricaneBRandomEle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HurricaneBRandomEle_VTable vtable;
};
struct proto_HurricaneBRandomEle_o {
	proto_HurricaneBRandomEle_c *klass;
	void *monitor;
	uint32_t element_id;
	uint32_t probability;
};
struct proto_HurricaneBTarget_StaticFields {
};
struct proto_HurricaneBTarget_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HurricaneBTarget_c {
	Il2CppClass_1 _1;
	proto_HurricaneBTarget_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HurricaneBTarget_VTable vtable;
};
struct proto_HurricaneBTarget_o {
	proto_HurricaneBTarget_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t number;
};
struct proto_BoybandBCardDesc_StaticFields {
};
struct proto_BoybandBCardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BoybandBCardDesc_c {
	Il2CppClass_1 _1;
	proto_BoybandBCardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BoybandBCardDesc_VTable vtable;
};
struct proto_BoybandBCardDesc_o {
	proto_BoybandBCardDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t card_chip_id;
	uint32_t card_num;
	System_String_o* card_name;
	System_String_o* card_res;
	System_Collections_Generic_List_AwardDesc__o* rewards;
	System_String_o* card_color;
	System_String_o* card_des;
};
struct proto_BoybandBJackPotDesc_StaticFields {
};
struct proto_BoybandBJackPotDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BoybandBJackPotDesc_c {
	Il2CppClass_1 _1;
	proto_BoybandBJackPotDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BoybandBJackPotDesc_VTable vtable;
};
struct proto_BoybandBJackPotDesc_o {
	proto_BoybandBJackPotDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t reward_item_id;
	uint32_t reward_num;
	uint32_t weight;
	uint32_t sort_id;
	System_String_o* resource_id;
};
struct proto_BoybandBSettingDesc_StaticFields {
};
struct proto_BoybandBSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BoybandBSettingDesc_c {
	Il2CppClass_1 _1;
	proto_BoybandBSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BoybandBSettingDesc_VTable vtable;
};
struct proto_BoybandBSettingDesc_o {
	proto_BoybandBSettingDesc_c *klass;
	void *monitor;
	uint32_t bundle_token_id;
	uint32_t sugar_id;
	uint32_t first_chose;
	uint32_t second_chose;
	proto_AwardDesc_o* reward;
};
struct proto_CreditSettingDesc_StaticFields {
};
struct proto_CreditSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CreditSettingDesc_c {
	Il2CppClass_1 _1;
	proto_CreditSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CreditSettingDesc_VTable vtable;
};
struct proto_CreditSettingDesc_o {
	proto_CreditSettingDesc_c *klass;
	void *monitor;
	uint32_t credit_max;
	uint32_t credit_min;
	uint32_t credit_default;
	uint32_t teammate_report_mail_threshold;
};
struct proto_CreditSwitchDesc_StaticFields {
};
struct proto_CreditSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CreditSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_CreditSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CreditSwitchDesc_VTable vtable;
};
struct proto_CreditSwitchDesc_o {
	proto_CreditSwitchDesc_c *klass;
	void *monitor;
	bool credit_switchk;
	System_String_o* open_key;
	System_String_o* close_key;
	uint32_t reduce_exemption_day_cnt;
};
struct proto_CreditRankDesc_StaticFields {
};
struct proto_CreditRankDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CreditRankDesc_c {
	Il2CppClass_1 _1;
	proto_CreditRankDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CreditRankDesc_VTable vtable;
};
struct proto_CreditRankDesc_o {
	proto_CreditRankDesc_c *klass;
	void *monitor;
	uint32_t credit_score;
	uint32_t credit_recover;
};
struct proto_CreditPunishDesc_StaticFields {
};
struct proto_CreditPunishDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CreditPunishDesc_c {
	Il2CppClass_1 _1;
	proto_CreditPunishDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CreditPunishDesc_VTable vtable;
};
struct proto_CreditPunishDesc_o {
	proto_CreditPunishDesc_c *klass;
	void *monitor;
	uint32_t credit_score;
	int32_t credit_cdt_type;
	uint32_t credit_cdt_value1;
	uint32_t credit_cdt_value2;
	uint32_t credit_cdt_value3;
};
struct proto_CreditAwardDesc_StaticFields {
};
struct proto_CreditAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CreditAwardDesc_c {
	Il2CppClass_1 _1;
	proto_CreditAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CreditAwardDesc_VTable vtable;
};
struct proto_CreditAwardDesc_o {
	proto_CreditAwardDesc_c *klass;
	void *monitor;
	uint32_t index;
	int32_t award_type;
	uint32_t need_credit_score;
	System_Collections_Generic_List_AwardDesc__o* rewards;
};
struct proto_CreditReduceDesc_StaticFields {
};
struct proto_CreditReduceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CreditReduceDesc_c {
	Il2CppClass_1 _1;
	proto_CreditReduceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CreditReduceDesc_VTable vtable;
};
struct proto_CreditReduceDesc_o {
	proto_CreditReduceDesc_c *klass;
	void *monitor;
	int32_t report_type;
	uint32_t behavior_rule_id;
	uint32_t credit_reduce;
	bool ignore_extra_punish;
	uint32_t main_report_type;
	uint32_t credit_punish_times;
	uint32_t extra_credit_reduce;
	uint32_t credit_reduce_max;
	uint32_t reporter_cnt;
	uint32_t violation_rate;
	uint32_t backtracking_day_cnt;
	uint32_t backtracking_match_cnt_limit;
};
struct proto_CreditReduceRateDesc_StaticFields {
};
struct proto_CreditReduceRateDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CreditReduceRateDesc_c {
	Il2CppClass_1 _1;
	proto_CreditReduceRateDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CreditReduceRateDesc_VTable vtable;
};
struct proto_CreditReduceRateDesc_o {
	proto_CreditReduceRateDesc_c *klass;
	void *monitor;
	uint32_t credit_reduce_rate_min;
	uint32_t credit_reduce_rate_max;
	float ex_credit_reduce;
};
struct proto_CreditAddDesc_StaticFields {
};
struct proto_CreditAddDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CreditAddDesc_c {
	Il2CppClass_1 _1;
	proto_CreditAddDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CreditAddDesc_VTable vtable;
};
struct proto_CreditAddDesc_o {
	proto_CreditAddDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t match_mode;
	uint32_t upper_ranking;
	uint32_t lower_ranking;
	uint32_t credit_value;
};
struct proto_WeaponExpDesc_StaticFields {
};
struct proto_WeaponExpDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponExpDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponExpDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponExpDesc_VTable vtable;
};
struct proto_WeaponExpDesc_o {
	proto_WeaponExpDesc_c *klass;
	void *monitor;
	uint32_t weapon_id;
	uint32_t game_type;
	float damage_param;
	float kill_param;
	float headshot_param;
	float fire_param;
	float cure_param;
};
struct proto_WeaponExpAwardDesc_StaticFields {
};
struct proto_WeaponExpAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponExpAwardDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponExpAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponExpAwardDesc_VTable vtable;
};
struct proto_WeaponExpAwardDesc_o {
	proto_WeaponExpAwardDesc_c *klass;
	void *monitor;
	uint32_t weapon_id;
	uint32_t level;
	proto_AwardDesc_o* award;
};
struct proto_WeaponExpGameTypeDesc_StaticFields {
};
struct proto_WeaponExpGameTypeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponExpGameTypeDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponExpGameTypeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponExpGameTypeDesc_VTable vtable;
};
struct proto_WeaponExpGameTypeDesc_o {
	proto_WeaponExpGameTypeDesc_c *klass;
	void *monitor;
	uint32_t game_type;
	System_UInt32_array* game_mode_list;
	uint32_t match_mode;
	uint32_t exp_upper_limit;
	uint32_t offline_seconds;
};
struct proto_WeaponExpLevelDesc_StaticFields {
};
struct proto_WeaponExpLevelDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponExpLevelDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponExpLevelDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponExpLevelDesc_VTable vtable;
};
struct proto_WeaponExpLevelDesc_o {
	proto_WeaponExpLevelDesc_c *klass;
	void *monitor;
	uint32_t level;
	uint32_t downer_bound;
	uint32_t upper_bound;
};
struct proto_WeaponExpSwitch_StaticFields {
};
struct proto_WeaponExpSwitch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponExpSwitch_c {
	Il2CppClass_1 _1;
	proto_WeaponExpSwitch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponExpSwitch_VTable vtable;
};
struct proto_WeaponExpSwitch_o {
	proto_WeaponExpSwitch_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* show;
};
struct proto_AchievementEntryDesc_StaticFields {
};
struct proto_AchievementEntryDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AchievementEntryDesc_c {
	Il2CppClass_1 _1;
	proto_AchievementEntryDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AchievementEntryDesc_VTable vtable;
};
struct proto_AchievementEntryDesc_o {
	proto_AchievementEntryDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t ach_type;
	uint32_t level;
	uint32_t achievement_sub_type;
	System_String_o* name;
	System_String_o* desc;
	System_String_o* icon_cdn;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t rarity;
	uint32_t sort;
	proto_AchievementCdt_o* conditions;
};
struct proto_AchievementCdt_StaticFields {
};
struct proto_AchievementCdt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AchievementCdt_c {
	Il2CppClass_1 _1;
	proto_AchievementCdt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AchievementCdt_VTable vtable;
};
struct proto_AchievementCdt_o {
	proto_AchievementCdt_c *klass;
	void *monitor;
	int32_t cdt_type;
	uint32_t cdt_value;
	uint32_t achievement_points;
	System_UInt32_array* match_modes;
	System_UInt32_array* game_modes;
	System_UInt32_array* map_ids;
	System_UInt32_array* group_modes;
	System_Collections_Generic_List_AchievementPreCdt__o* pre_conditions;
	System_UInt32_array* cdt_values;
	System_UInt32_array* ach_points;
};
struct proto_AchievementPreCdt_StaticFields {
};
struct proto_AchievementPreCdt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AchievementPreCdt_c {
	Il2CppClass_1 _1;
	proto_AchievementPreCdt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AchievementPreCdt_VTable vtable;
};
struct proto_AchievementPreCdt_o {
	proto_AchievementPreCdt_c *klass;
	void *monitor;
	int32_t pre_cdt_type;
	uint32_t pre_cdt_value;
};
struct proto_AchievementConfigDesc_StaticFields {
};
struct proto_AchievementConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AchievementConfigDesc_c {
	Il2CppClass_1 _1;
	proto_AchievementConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AchievementConfigDesc_VTable vtable;
};
struct proto_AchievementConfigDesc_o {
	proto_AchievementConfigDesc_c *klass;
	void *monitor;
	int32_t achievement_type;
	uint32_t level;
	uint32_t lower_bound;
	System_String_o* type_icon;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_AchievementEntryAwardDesc_StaticFields {
};
struct proto_AchievementEntryAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AchievementEntryAwardDesc_c {
	Il2CppClass_1 _1;
	proto_AchievementEntryAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AchievementEntryAwardDesc_VTable vtable;
};
struct proto_AchievementEntryAwardDesc_o {
	proto_AchievementEntryAwardDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t level;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_AchievementsRegionControlDesc_StaticFields {
};
struct proto_AchievementsRegionControlDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AchievementsRegionControlDesc_c {
	Il2CppClass_1 _1;
	proto_AchievementsRegionControlDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AchievementsRegionControlDesc_VTable vtable;
};
struct proto_AchievementsRegionControlDesc_o {
	proto_AchievementsRegionControlDesc_c *klass;
	void *monitor;
	int64_t display_time;
	int64_t open_time;
	uint32_t batch_number;
};
struct proto_CustomEventStoreDesc_StaticFields {
};
struct proto_CustomEventStoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomEventStoreDesc_c {
	Il2CppClass_1 _1;
	proto_CustomEventStoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomEventStoreDesc_VTable vtable;
};
struct proto_CustomEventStoreDesc_o {
	proto_CustomEventStoreDesc_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t event_id;
	uint32_t store_type;
	int64_t start_time;
	int64_t end_time;
	int64_t start_show_time;
	int64_t end_show_time;
};
struct proto_CustomEventStoreCommodityDesc_StaticFields {
};
struct proto_CustomEventStoreCommodityDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CustomEventStoreCommodityDesc_c {
	Il2CppClass_1 _1;
	proto_CustomEventStoreCommodityDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CustomEventStoreCommodityDesc_VTable vtable;
};
struct proto_CustomEventStoreCommodityDesc_o {
	proto_CustomEventStoreCommodityDesc_c *klass;
	void *monitor;
	uint32_t store_id;
	uint32_t sku_id;
	uint32_t sort_id;
	uint32_t item_id;
	uint32_t item_duration;
	uint32_t item_amount;
	uint32_t currency_id;
	uint32_t currency_price;
	uint32_t limited_purchase_times;
	uint32_t item_type;
};
struct proto_JudgeVeteranDesc_StaticFields {
};
struct proto_JudgeVeteranDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_JudgeVeteranDesc_c {
	Il2CppClass_1 _1;
	proto_JudgeVeteranDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_JudgeVeteranDesc_VTable vtable;
};
struct proto_JudgeVeteranDesc_o {
	proto_JudgeVeteranDesc_c *klass;
	void *monitor;
	uint32_t pre_rank;
	uint32_t match_rank_up;
	uint32_t match_rank_down;
	uint32_t kills_down;
	uint32_t damage_include_overflow_down;
	uint32_t survival_time_down;
	uint32_t knockdown_count_down;
	uint32_t hurts_include_overflow_up;
	uint32_t win_rounds_up;
	int32_t add_score;
	uint32_t pre_rank_sort_id;
};
struct proto_VoiceServerDesc_StaticFields {
};
struct proto_VoiceServerDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VoiceServerDesc_c {
	Il2CppClass_1 _1;
	proto_VoiceServerDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VoiceServerDesc_VTable vtable;
};
struct proto_VoiceServerDesc_o {
	proto_VoiceServerDesc_c *klass;
	void *monitor;
	System_String_o* region_server;
	System_String_o* test_server_url;
	System_String_o* live_server_url;
};
struct proto_ERampage4BTower_StaticFields {
};
struct proto_ERampage4BTower_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ERampage4BTower_c {
	Il2CppClass_1 _1;
	proto_ERampage4BTower_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ERampage4BTower_VTable vtable;
};
struct proto_ERampage4BTower_o {
	proto_ERampage4BTower_c *klass;
	void *monitor;
};
struct proto_Rampage4BTowerGoSettingDesc_StaticFields {
};
struct proto_Rampage4BTowerGoSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Rampage4BTowerGoSettingDesc_c {
	Il2CppClass_1 _1;
	proto_Rampage4BTowerGoSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Rampage4BTowerGoSettingDesc_VTable vtable;
};
struct proto_Rampage4BTowerGoSettingDesc_o {
	proto_Rampage4BTowerGoSettingDesc_c *klass;
	void *monitor;
	uint32_t hyper_per_move;
	proto_AwardDesc_o* box_award;
	uint32_t double_buff_weight;
	uint32_t triple_buff_weight;
	uint32_t quadra_buff_weight;
	int64_t buff_time;
	uint32_t book_token_id;
	uint32_t book_token_type;
	uint32_t book_token_num1;
	uint32_t book_token_num1_weight;
	uint32_t book_token_num2;
	uint32_t book_token_num2_weight;
	uint32_t book_token_num3;
	uint32_t book_token_num3_weight;
	proto_AwardDesc_o* boss1_award;
	proto_AwardDesc_o* boss2_award;
	proto_AwardDesc_o* boss3_award;
	uint32_t max_hyper_value_per_day;
};
struct proto_Rampage4BTowerGoSettingShow_StaticFields {
};
struct proto_Rampage4BTowerGoSettingShow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Rampage4BTowerGoSettingShow_c {
	Il2CppClass_1 _1;
	proto_Rampage4BTowerGoSettingShow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Rampage4BTowerGoSettingShow_VTable vtable;
};
struct proto_Rampage4BTowerGoSettingShow_o {
	proto_Rampage4BTowerGoSettingShow_c *klass;
	void *monitor;
	uint32_t hyper_per_move;
	proto_AwardDesc_o* box_award;
	proto_AwardDesc_o* book_token;
	proto_AwardDesc_o* boss1_award;
	proto_AwardDesc_o* boss2_award;
	proto_AwardDesc_o* boss3_award;
	int64_t buff_time;
};
struct proto_Rampage4BTowerDesc_StaticFields {
};
struct proto_Rampage4BTowerDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Rampage4BTowerDesc_c {
	Il2CppClass_1 _1;
	proto_Rampage4BTowerDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Rampage4BTowerDesc_VTable vtable;
};
struct proto_Rampage4BTowerDesc_o {
	proto_Rampage4BTowerDesc_c *klass;
	void *monitor;
	uint32_t phase_id;
	uint32_t level;
	uint32_t hyper_level;
	int32_t type;
	uint32_t before_story_id;
	uint32_t after_story_id;
};
struct proto_Rampage4BTowerStoryDesc_StaticFields {
};
struct proto_Rampage4BTowerStoryDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Rampage4BTowerStoryDesc_c {
	Il2CppClass_1 _1;
	proto_Rampage4BTowerStoryDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Rampage4BTowerStoryDesc_VTable vtable;
};
struct proto_Rampage4BTowerStoryDesc_o {
	proto_Rampage4BTowerStoryDesc_c *klass;
	void *monitor;
	uint32_t story_id;
	System_UInt32_array* next_story_id;
	uint32_t story_content_type;
	uint32_t character_id;
	System_String_o* story_content_key;
	System_String_o* fight_character_vfx;
	System_String_o* fight_character_sound;
	uint32_t story_result;
	uint32_t bg_character_id;
	System_String_o* after_dialogue_show_spine_res;
};
struct proto_Rampage4BCharacterSettingDesc_StaticFields {
};
struct proto_Rampage4BCharacterSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Rampage4BCharacterSettingDesc_c {
	Il2CppClass_1 _1;
	proto_Rampage4BCharacterSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Rampage4BCharacterSettingDesc_VTable vtable;
};
struct proto_Rampage4BCharacterSettingDesc_o {
	proto_Rampage4BCharacterSettingDesc_c *klass;
	void *monitor;
	uint32_t character;
	uint32_t avatar_show_type;
	uint32_t avatar_res_id;
	uint32_t voice_res_id;
};
struct proto_RampageHyperValueDesc_StaticFields {
};
struct proto_RampageHyperValueDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RampageHyperValueDesc_c {
	Il2CppClass_1 _1;
	proto_RampageHyperValueDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RampageHyperValueDesc_VTable vtable;
};
struct proto_RampageHyperValueDesc_o {
	proto_RampageHyperValueDesc_c *klass;
	void *monitor;
	uint32_t br_hyper_value_base;
	uint32_t cs_hyper_value_base;
	uint32_t rampage4_hyper_value_base;
	uint32_t hyper_value_per_kill;
	uint32_t max_hyper_value_kill;
	uint32_t hyper_value_per_assist;
	uint32_t max_hyper_value_assist;
	uint32_t hyper_value_per_damage;
	uint32_t max_hyper_value_damage;
	uint32_t hyper_value_per_distance;
	uint32_t max_hyper_value_distance;
	uint32_t hyper_value_per_medkit;
	uint32_t max_hyper_value_medkit;
	uint32_t hyper_value_per_survival_min;
	uint32_t max_hyper_value_survival_min;
};
struct proto_Rampage4BTowerProgressSettingDesc_StaticFields {
};
struct proto_Rampage4BTowerProgressSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Rampage4BTowerProgressSettingDesc_c {
	Il2CppClass_1 _1;
	proto_Rampage4BTowerProgressSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Rampage4BTowerProgressSettingDesc_VTable vtable;
};
struct proto_Rampage4BTowerProgressSettingDesc_o {
	proto_Rampage4BTowerProgressSettingDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t floor;
	proto_AwardDesc_o* award;
};
struct proto_Rampage4BHyper_StaticFields {
};
struct proto_Rampage4BHyper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Rampage4BHyper_c {
	Il2CppClass_1 _1;
	proto_Rampage4BHyper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Rampage4BHyper_VTable vtable;
};
struct proto_Rampage4BHyper_o {
	proto_Rampage4BHyper_c *klass;
	void *monitor;
	uint32_t hyper;
	uint32_t hyper_level;
	uint32_t phase_id;
	uint32_t level;
	uint32_t selection;
	uint32_t buff;
	int64_t buff_timestamp;
	uint32_t process_floor;
	bool is_need_selection;
	bool is_upper_limit;
	uint32_t received_hyper_today;
	int64_t last_hyper_add_time;
};
struct proto_Rampage4BTowerWeather_StaticFields {
};
struct proto_Rampage4BTowerWeather_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_Rampage4BTowerWeather_c {
	Il2CppClass_1 _1;
	proto_Rampage4BTowerWeather_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_Rampage4BTowerWeather_VTable vtable;
};
struct proto_Rampage4BTowerWeather_o {
	proto_Rampage4BTowerWeather_c *klass;
	void *monitor;
	uint32_t level;
	System_String_o* weather_vfx;
};
struct proto_BigEventDailyCheckInSettingDesc_StaticFields {
};
struct proto_BigEventDailyCheckInSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_BigEventDailyCheckInSettingDesc_c {
	Il2CppClass_1 _1;
	proto_BigEventDailyCheckInSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_BigEventDailyCheckInSettingDesc_VTable vtable;
};
struct proto_BigEventDailyCheckInSettingDesc_o {
	proto_BigEventDailyCheckInSettingDesc_c *klass;
	void *monitor;
	uint32_t event_id;
	uint32_t login_day_num;
	System_Collections_Generic_List_AwardDesc__o* awards;
	System_String_o* show_login_story;
	bool is_grand_award;
};
struct proto_DigitaluniverseBStarCraftValueDesc_StaticFields {
};
struct proto_DigitaluniverseBStarCraftValueDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DigitaluniverseBStarCraftValueDesc_c {
	Il2CppClass_1 _1;
	proto_DigitaluniverseBStarCraftValueDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DigitaluniverseBStarCraftValueDesc_VTable vtable;
};
struct proto_DigitaluniverseBStarCraftValueDesc_o {
	proto_DigitaluniverseBStarCraftValueDesc_c *klass;
	void *monitor;
	uint32_t value_region_id;
	uint32_t maximum_number;
	uint32_t maximum_value;
	uint32_t minimum_value;
	uint32_t group_id;
};
struct proto_DigitaluniverseBStarCraftConfigDesc_StaticFields {
};
struct proto_DigitaluniverseBStarCraftConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DigitaluniverseBStarCraftConfigDesc_c {
	Il2CppClass_1 _1;
	proto_DigitaluniverseBStarCraftConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DigitaluniverseBStarCraftConfigDesc_VTable vtable;
};
struct proto_DigitaluniverseBStarCraftConfigDesc_o {
	proto_DigitaluniverseBStarCraftConfigDesc_c *klass;
	void *monitor;
	uint32_t token_id;
	uint32_t assist_token;
	uint32_t assisted_token;
	uint32_t limit_of_assistance;
	uint32_t recover_speed;
	uint32_t limit_of_token;
	uint32_t help_value;
	uint32_t play_together_value;
	uint32_t initial_value;
	uint32_t history_length;
	uint32_t initial_player_value;
	uint32_t add_player_value;
	uint32_t initial_number;
	uint32_t top_limit;
	uint32_t initialization_friend_number;
};
struct proto_DigitaluniverseBStarCraftTargetDesc_StaticFields {
};
struct proto_DigitaluniverseBStarCraftTargetDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DigitaluniverseBStarCraftTargetDesc_c {
	Il2CppClass_1 _1;
	proto_DigitaluniverseBStarCraftTargetDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DigitaluniverseBStarCraftTargetDesc_VTable vtable;
};
struct proto_DigitaluniverseBStarCraftTargetDesc_o {
	proto_DigitaluniverseBStarCraftTargetDesc_c *klass;
	void *monitor;
	uint32_t target_id;
	uint32_t target_value;
	uint32_t number_of_people;
	proto_AwardDesc_o* award;
};
struct proto_DigitaluniverseBStarCraftCdFreshDesc_StaticFields {
};
struct proto_DigitaluniverseBStarCraftCdFreshDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_DigitaluniverseBStarCraftCdFreshDesc_c {
	Il2CppClass_1 _1;
	proto_DigitaluniverseBStarCraftCdFreshDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_DigitaluniverseBStarCraftCdFreshDesc_VTable vtable;
};
struct proto_DigitaluniverseBStarCraftCdFreshDesc_o {
	proto_DigitaluniverseBStarCraftCdFreshDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t max_value;
	uint32_t minimum_value;
	uint32_t lighting_time;
};
struct proto_LabDesc_StaticFields {
};
struct proto_LabDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_LabDesc_c {
	Il2CppClass_1 _1;
	proto_LabDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_LabDesc_VTable vtable;
};
struct proto_LabDesc_o {
	proto_LabDesc_c *klass;
	void *monitor;
	uint32_t system_id;
	uint32_t sort_id;
	int64_t time_pre_start;
	int64_t time_pre_end;
	int64_t time_open_start;
	bool is_open;
};
struct proto_CollectionBookDesc_StaticFields {
};
struct proto_CollectionBookDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct proto_CollectionBookDesc_c {
	Il2CppClass_1 _1;
	proto_CollectionBookDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CollectionBookDesc_VTable vtable;
};
struct proto_CollectionBookDesc_o {
	proto_CollectionBookDesc_c *klass;
	void *monitor;
	uint32_t book_id;
	int32_t type;
	int64_t time_pre_start;
	int64_t time_pre_end;
	int64_t time_open_start;
	int64_t time_open_end;
	uint32_t go_pos;
	System_String_o* sub_go_pos;
	uint32_t sort_id;
	uint32_t obtain_go_pos;
	System_String_o* obtain_sub_go_pos;
	int32_t m_HiddenPageIdx;
	int32_t m_BigRewardIdx;
	System_Collections_Generic_List_CollectionBookItemDesc__o* m_CollectionBookItemDescList;
};
struct proto_CollectionBookItemDesc_StaticFields {
};
struct proto_CollectionBookItemDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct proto_CollectionBookItemDesc_c {
	Il2CppClass_1 _1;
	proto_CollectionBookItemDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CollectionBookItemDesc_VTable vtable;
};
struct proto_CollectionBookItemDesc_o {
	proto_CollectionBookItemDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t book_id;
	uint32_t sort_id;
	bool hidden_state;
	proto_AwardDesc_o* award;
	uint32_t token_id;
	int32_t token_type;
	uint32_t token_num;
	uint32_t back_token_num;
	uint32_t unlock_hidden_probability;
	System_String_o* circle_size;
	System_String_o* circle_pos;
	bool grand_prize;
};
struct proto_ExpGuideDesc_StaticFields {
};
struct proto_ExpGuideDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ExpGuideDesc_c {
	Il2CppClass_1 _1;
	proto_ExpGuideDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ExpGuideDesc_VTable vtable;
};
struct proto_ExpGuideDesc_o {
	proto_ExpGuideDesc_c *klass;
	void *monitor;
	int32_t mode;
	uint32_t exp;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_ThumbUpTutorialDesc_StaticFields {
};
struct proto_ThumbUpTutorialDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ThumbUpTutorialDesc_c {
	Il2CppClass_1 _1;
	proto_ThumbUpTutorialDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ThumbUpTutorialDesc_VTable vtable;
};
struct proto_ThumbUpTutorialDesc_o {
	proto_ThumbUpTutorialDesc_c *klass;
	void *monitor;
	System_String_o* rank;
	System_String_o* thumb_up_num;
};
struct proto_RankingTaskDesc_StaticFields {
};
struct proto_RankingTaskDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingTaskDesc_c {
	Il2CppClass_1 _1;
	proto_RankingTaskDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingTaskDesc_VTable vtable;
};
struct proto_RankingTaskDesc_o {
	proto_RankingTaskDesc_c *klass;
	void *monitor;
	uint32_t season_day;
	System_UInt32_array* task_group_id;
};
struct proto_RankingTaskCdtDesc_StaticFields {
};
struct proto_RankingTaskCdtDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RankingTaskCdtDesc_c {
	Il2CppClass_1 _1;
	proto_RankingTaskCdtDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RankingTaskCdtDesc_VTable vtable;
};
struct proto_RankingTaskCdtDesc_o {
	proto_RankingTaskCdtDesc_c *klass;
	void *monitor;
	uint32_t task_id;
	System_String_o* key;
	uint32_t match_mode;
	uint32_t game_mode;
	int32_t pre_cdt_type1;
	uint32_t pre_cdt_value1;
	int32_t pre_cdt_type2;
	uint32_t pre_cdt_value2;
	int32_t pre_cdt_type3;
	uint32_t pre_cdt_value3;
	int32_t cdt_type;
	uint32_t cdt_value;
	proto_AwardDesc_o* award;
	uint32_t award_point_num;
	bool no_rp_drop;
};
struct proto_ChatWebWhiteListDesc_StaticFields {
};
struct proto_ChatWebWhiteListDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ChatWebWhiteListDesc_c {
	Il2CppClass_1 _1;
	proto_ChatWebWhiteListDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ChatWebWhiteListDesc_VTable vtable;
};
struct proto_ChatWebWhiteListDesc_o {
	proto_ChatWebWhiteListDesc_c *klass;
	void *monitor;
	System_String_o* white_list;
};
struct proto_NewPlayerBotPointInitDesc_StaticFields {
};
struct proto_NewPlayerBotPointInitDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewPlayerBotPointInitDesc_c {
	Il2CppClass_1 _1;
	proto_NewPlayerBotPointInitDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewPlayerBotPointInitDesc_VTable vtable;
};
struct proto_NewPlayerBotPointInitDesc_o {
	proto_NewPlayerBotPointInitDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t game_mode;
	uint32_t init_bot_point;
};
struct proto_VeteranBotPointInitDesc_StaticFields {
};
struct proto_VeteranBotPointInitDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranBotPointInitDesc_c {
	Il2CppClass_1 _1;
	proto_VeteranBotPointInitDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranBotPointInitDesc_VTable vtable;
};
struct proto_VeteranBotPointInitDesc_o {
	proto_VeteranBotPointInitDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t game_mode;
	uint32_t init_bot_point;
	uint32_t veteran_type;
};
struct proto_TeamUpBonusVeteranDesc_StaticFields {
};
struct proto_TeamUpBonusVeteranDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamUpBonusVeteranDesc_c {
	Il2CppClass_1 _1;
	proto_TeamUpBonusVeteranDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamUpBonusVeteranDesc_VTable vtable;
};
struct proto_TeamUpBonusVeteranDesc_o {
	proto_TeamUpBonusVeteranDesc_c *klass;
	void *monitor;
	int32_t tagID;
	bool is_open;
};
struct proto_NewPlayerBRBotPointDesc_StaticFields {
};
struct proto_NewPlayerBRBotPointDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewPlayerBRBotPointDesc_c {
	Il2CppClass_1 _1;
	proto_NewPlayerBRBotPointDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewPlayerBRBotPointDesc_VTable vtable;
};
struct proto_NewPlayerBRBotPointDesc_o {
	proto_NewPlayerBRBotPointDesc_c *klass;
	void *monitor;
	uint32_t group_mode;
	uint32_t rank_lower;
	uint32_t rank_upper;
	uint32_t survive_time_lower;
	uint32_t survive_time_upper;
	uint32_t kills_lower;
	uint32_t kills_upper;
	int32_t in_game_coef;
};
struct proto_VeteranBRBotPointDesc_StaticFields {
};
struct proto_VeteranBRBotPointDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranBRBotPointDesc_c {
	Il2CppClass_1 _1;
	proto_VeteranBRBotPointDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranBRBotPointDesc_VTable vtable;
};
struct proto_VeteranBRBotPointDesc_o {
	proto_VeteranBRBotPointDesc_c *klass;
	void *monitor;
	uint32_t group_mode;
	uint32_t rank_lower;
	uint32_t rank_upper;
	uint32_t survive_time_lower;
	uint32_t survive_time_upper;
	uint32_t kills_lower;
	uint32_t kills_upper;
	int32_t in_game_coef;
};
struct proto_NewPlayerCSBotPointDesc_StaticFields {
};
struct proto_NewPlayerCSBotPointDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewPlayerCSBotPointDesc_c {
	Il2CppClass_1 _1;
	proto_NewPlayerCSBotPointDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewPlayerCSBotPointDesc_VTable vtable;
};
struct proto_NewPlayerCSBotPointDesc_o {
	proto_NewPlayerCSBotPointDesc_c *klass;
	void *monitor;
	uint32_t round_lower;
	uint32_t round_upper;
	uint32_t kills_lower;
	uint32_t kills_upper;
	uint32_t death_lower;
	uint32_t death_upper;
	int32_t in_game_coef;
};
struct proto_VeteranCSBotPointDesc_StaticFields {
};
struct proto_VeteranCSBotPointDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranCSBotPointDesc_c {
	Il2CppClass_1 _1;
	proto_VeteranCSBotPointDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranCSBotPointDesc_VTable vtable;
};
struct proto_VeteranCSBotPointDesc_o {
	proto_VeteranCSBotPointDesc_c *klass;
	void *monitor;
	uint32_t round_lower;
	uint32_t round_upper;
	uint32_t kills_lower;
	uint32_t kills_upper;
	uint32_t death_lower;
	uint32_t death_upper;
	int32_t in_game_coef;
};
struct proto_TeamUpBonusDesc_StaticFields {
};
struct proto_TeamUpBonusDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamUpBonusDesc_c {
	Il2CppClass_1 _1;
	proto_TeamUpBonusDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamUpBonusDesc_VTable vtable;
};
struct proto_TeamUpBonusDesc_o {
	proto_TeamUpBonusDesc_c *klass;
	void *monitor;
	uint32_t type;
	uint32_t link_factor;
	uint32_t debris_drop;
	uint32_t team_up_token_daily_max;
	uint32_t team_up_token_num;
	uint32_t team_up_token_id;
};
struct proto_NicknamePrefixListDesc_StaticFields {
};
struct proto_NicknamePrefixListDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NicknamePrefixListDesc_c {
	Il2CppClass_1 _1;
	proto_NicknamePrefixListDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NicknamePrefixListDesc_VTable vtable;
};
struct proto_NicknamePrefixListDesc_o {
	proto_NicknamePrefixListDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* en_left;
	System_String_o* en_right;
	System_String_o* zh_tw_left;
	System_String_o* zh_tw_right;
	System_String_o* th_left;
	System_String_o* th_right;
	System_String_o* vn_left;
	System_String_o* vn_right;
	System_String_o* ind_left;
	System_String_o* ind_right;
	System_String_o* pt_br_left;
	System_String_o* pt_br_right;
	System_String_o* es_left;
	System_String_o* es_right;
	System_String_o* ru_left;
	System_String_o* ru_right;
	System_String_o* ko_left;
	System_String_o* ko_right;
	System_String_o* fr_left;
	System_String_o* fr_right;
	System_String_o* de_left;
	System_String_o* de_right;
	System_String_o* tr_left;
	System_String_o* tr_right;
	System_String_o* ja_left;
	System_String_o* ja_right;
	System_String_o* ar_left;
	System_String_o* ar_right;
	System_String_o* ur_left;
	System_String_o* ur_right;
	System_String_o* ro_left;
	System_String_o* ro_right;
};
struct proto_WorkShopLevelDescriptionDesc_StaticFields {
};
struct proto_WorkShopLevelDescriptionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkShopLevelDescriptionDesc_c {
	Il2CppClass_1 _1;
	proto_WorkShopLevelDescriptionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkShopLevelDescriptionDesc_VTable vtable;
};
struct proto_WorkShopLevelDescriptionDesc_o {
	proto_WorkShopLevelDescriptionDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t game_mode;
	System_String_o* image_url;
};
struct proto_MatchReplayWebConfigDesc_StaticFields {
};
struct proto_MatchReplayWebConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchReplayWebConfigDesc_c {
	Il2CppClass_1 _1;
	proto_MatchReplayWebConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchReplayWebConfigDesc_VTable vtable;
};
struct proto_MatchReplayWebConfigDesc_o {
	proto_MatchReplayWebConfigDesc_c *klass;
	void *monitor;
	System_String_o* test_url;
	System_String_o* live_url;
	uint32_t timeout;
};
struct proto_VeteranRankBuffTimeDesc_StaticFields {
};
struct proto_VeteranRankBuffTimeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VeteranRankBuffTimeDesc_c {
	Il2CppClass_1 _1;
	proto_VeteranRankBuffTimeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VeteranRankBuffTimeDesc_VTable vtable;
};
struct proto_VeteranRankBuffTimeDesc_o {
	proto_VeteranRankBuffTimeDesc_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t rank;
	uint32_t protect_times;
	uint32_t rank_sort_id;
};
struct proto_ActVeteranRankBuffDesc_StaticFields {
};
struct proto_ActVeteranRankBuffDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_ActVeteranRankBuffDesc_c {
	Il2CppClass_1 _1;
	proto_ActVeteranRankBuffDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_ActVeteranRankBuffDesc_VTable vtable;
};
struct proto_ActVeteranRankBuffDesc_o {
	proto_ActVeteranRankBuffDesc_c *klass;
	void *monitor;
	int64_t start_time;
	int64_t end_time;
};
struct proto_AnnouncementHideoutSwitchDesc_StaticFields {
};
struct proto_AnnouncementHideoutSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AnnouncementHideoutSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_AnnouncementHideoutSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AnnouncementHideoutSwitchDesc_VTable vtable;
};
struct proto_AnnouncementHideoutSwitchDesc_o {
	proto_AnnouncementHideoutSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool is_open;
};
struct proto_AnnouncementConfigDesc_StaticFields {
};
struct proto_AnnouncementConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_AnnouncementConfigDesc_c {
	Il2CppClass_1 _1;
	proto_AnnouncementConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_AnnouncementConfigDesc_VTable vtable;
};
struct proto_AnnouncementConfigDesc_o {
	proto_AnnouncementConfigDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t cache_timeout;
};
struct proto_SplashBannerCacheDesc_StaticFields {
};
struct proto_SplashBannerCacheDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SplashBannerCacheDesc_c {
	Il2CppClass_1 _1;
	proto_SplashBannerCacheDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SplashBannerCacheDesc_VTable vtable;
};
struct proto_SplashBannerCacheDesc_o {
	proto_SplashBannerCacheDesc_c *klass;
	void *monitor;
	System_String_o* region;
	uint32_t caching_time;
};
struct proto_RandomSkinSwitchDesc_StaticFields {
};
struct proto_RandomSkinSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RandomSkinSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_RandomSkinSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RandomSkinSwitchDesc_VTable vtable;
};
struct proto_RandomSkinSwitchDesc_o {
	proto_RandomSkinSwitchDesc_c *klass;
	void *monitor;
	bool is_open;
	uint32_t type;
};
struct proto_PrivilegeConfigDesc_StaticFields {
};
struct proto_PrivilegeConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PrivilegeConfigDesc_c {
	Il2CppClass_1 _1;
	proto_PrivilegeConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PrivilegeConfigDesc_VTable vtable;
};
struct proto_PrivilegeConfigDesc_o {
	proto_PrivilegeConfigDesc_c *klass;
	void *monitor;
	uint32_t item_id;
};
struct proto_PotentiaBFiveDimensionalDesc_StaticFields {
};
struct proto_PotentiaBFiveDimensionalDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PotentiaBFiveDimensionalDesc_c {
	Il2CppClass_1 _1;
	proto_PotentiaBFiveDimensionalDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PotentiaBFiveDimensionalDesc_VTable vtable;
};
struct proto_PotentiaBFiveDimensionalDesc_o {
	proto_PotentiaBFiveDimensionalDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t big_event_star_id;
	System_String_o* name;
	System_String_o* description;
	uint32_t property_threshold_a;
	uint32_t property_threshold_s;
	uint32_t property_threshold_ss;
	uint32_t property_threshold_sss;
	uint32_t attribute_point;
	uint32_t title_point;
	System_String_o* title_a;
	uint32_t property_threshold_ssss;
};
struct proto_PotentiaBStarRewardDesc_StaticFields {
};
struct proto_PotentiaBStarRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PotentiaBStarRewardDesc_c {
	Il2CppClass_1 _1;
	proto_PotentiaBStarRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PotentiaBStarRewardDesc_VTable vtable;
};
struct proto_PotentiaBStarRewardDesc_o {
	proto_PotentiaBStarRewardDesc_c *klass;
	void *monitor;
	uint32_t unlock_id;
	bool is_share_reward;
	uint32_t star_reward_type;
	uint32_t required_num;
	proto_AwardDesc_o* star_reward;
};
struct proto_PotentiaBSettingDesc_StaticFields {
};
struct proto_PotentiaBSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PotentiaBSettingDesc_c {
	Il2CppClass_1 _1;
	proto_PotentiaBSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PotentiaBSettingDesc_VTable vtable;
};
struct proto_PotentiaBSettingDesc_o {
	proto_PotentiaBSettingDesc_c *klass;
	void *monitor;
	uint32_t threshold_a;
	uint32_t threshold_s;
	uint32_t threshold_ss;
	uint32_t threshold_sss;
	uint32_t friend_progress;
	System_Collections_Generic_List_AwardDesc__o* friend_reward;
	uint32_t title_point;
	uint32_t threshold_ssss;
};
struct proto_PotentiaBPoolRankWeekendDesc_StaticFields {
};
struct proto_PotentiaBPoolRankWeekendDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PotentiaBPoolRankWeekendDesc_c {
	Il2CppClass_1 _1;
	proto_PotentiaBPoolRankWeekendDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PotentiaBPoolRankWeekendDesc_VTable vtable;
};
struct proto_PotentiaBPoolRankWeekendDesc_o {
	proto_PotentiaBPoolRankWeekendDesc_c *klass;
	void *monitor;
	uint32_t weekend_id;
	int64_t start_time;
	int64_t end_time;
	System_Collections_Generic_List_PoolRankDesc__o* pool_rank_desc_list;
};
struct proto_PoolRankDesc_StaticFields {
};
struct proto_PoolRankDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PoolRankDesc_c {
	Il2CppClass_1 _1;
	proto_PoolRankDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PoolRankDesc_VTable vtable;
};
struct proto_PoolRankDesc_o {
	proto_PoolRankDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t point;
};
struct proto_TeamingRankRuleDesc_StaticFields {
};
struct proto_TeamingRankRuleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TeamingRankRuleDesc_c {
	Il2CppClass_1 _1;
	proto_TeamingRankRuleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TeamingRankRuleDesc_VTable vtable;
};
struct proto_TeamingRankRuleDesc_o {
	proto_TeamingRankRuleDesc_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t group_mode;
	uint32_t team_limit_rank;
	uint32_t team_limit_rank_rule;
	uint32_t team_unlimited_num;
	uint32_t team_limit_rank_sort_id;
};
struct proto_PingSwitchDesc_StaticFields {
};
struct proto_PingSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PingSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_PingSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PingSwitchDesc_VTable vtable;
};
struct proto_PingSwitchDesc_o {
	proto_PingSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool switchk;
	uint32_t ping_interval;
};
struct proto_MilkTeaSwitchDesc_StaticFields {
};
struct proto_MilkTeaSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MilkTeaSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_MilkTeaSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MilkTeaSwitchDesc_VTable vtable;
};
struct proto_MilkTeaSwitchDesc_o {
	proto_MilkTeaSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	System_UInt32_array* system;
};
struct proto_FFWS2022BEsportsCardCollectionDesc_StaticFields {
};
struct proto_FFWS2022BEsportsCardCollectionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_FFWS2022BEsportsCardCollectionDesc_c {
	Il2CppClass_1 _1;
	proto_FFWS2022BEsportsCardCollectionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_FFWS2022BEsportsCardCollectionDesc_VTable vtable;
};
struct proto_FFWS2022BEsportsCardCollectionDesc_o {
	proto_FFWS2022BEsportsCardCollectionDesc_c *klass;
	void *monitor;
	uint32_t index;
	uint32_t card_id;
	System_String_o* card_title;
	System_String_o* card_details;
	System_String_o* small_icon;
	System_String_o* big_icon1;
	System_String_o* big_icon2;
};
struct proto_NewageBMiscSettingDesc_StaticFields {
};
struct proto_NewageBMiscSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewageBMiscSettingDesc_c {
	Il2CppClass_1 _1;
	proto_NewageBMiscSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewageBMiscSettingDesc_VTable vtable;
};
struct proto_NewageBMiscSettingDesc_o {
	proto_NewageBMiscSettingDesc_c *klass;
	void *monitor;
	uint32_t token_id;
};
struct proto_NewageBObjectsDesc_StaticFields {
};
struct proto_NewageBObjectsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewageBObjectsDesc_c {
	Il2CppClass_1 _1;
	proto_NewageBObjectsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewageBObjectsDesc_VTable vtable;
};
struct proto_NewageBObjectsDesc_o {
	proto_NewageBObjectsDesc_c *klass;
	void *monitor;
	uint32_t stage;
	uint32_t item_id;
	uint32_t exchange_num;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t activity_id;
	System_UInt32_array* skin_award_ids;
};
struct proto_TailorSettingDesc_StaticFields {
};
struct proto_TailorSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct proto_TailorSettingDesc_c {
	Il2CppClass_1 _1;
	proto_TailorSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TailorSettingDesc_VTable vtable;
};
struct proto_TailorSettingDesc_o {
	proto_TailorSettingDesc_c *klass;
	void *monitor;
	uint32_t tailor_id;
	uint32_t token_item_id;
	uint32_t token_box_item_id;
	System_String_o* token_box_bg_url;
	System_String_o* banner_url;
	System_String_o* bg_url;
	System_String_o* title;
	System_String_o* series_icon;
	System_String_o* entrance_anim;
	uint32_t legend_cloth_id;
	int64_t start_time;
	int64_t end_time;
	uint32_t sort_id;
	uint32_t universal_token_item_id;
};
struct proto_TailorUnlockDesc_StaticFields {
};
struct proto_TailorUnlockDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TailorUnlockDesc_c {
	Il2CppClass_1 _1;
	proto_TailorUnlockDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TailorUnlockDesc_VTable vtable;
};
struct proto_TailorUnlockDesc_o {
	proto_TailorUnlockDesc_c *klass;
	void *monitor;
	uint32_t tailor_id;
	uint32_t unlock_index;
	uint32_t cdt_type;
	uint32_t cdt_amount;
	System_UInt32_array* cdt_ids;
	uint32_t unlock_type;
	uint32_t unlock_item;
	System_String_o* cdt_key;
	uint32_t bundle_id;
};
struct proto_TalentPVEDesc_StaticFields {
};
struct proto_TalentPVEDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TalentPVEDesc_c {
	Il2CppClass_1 _1;
	proto_TalentPVEDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TalentPVEDesc_VTable vtable;
};
struct proto_TalentPVEDesc_o {
	proto_TalentPVEDesc_c *klass;
	void *monitor;
	uint32_t talent_id;
	uint32_t talent_group;
	uint32_t talent_level;
	proto_Item_o* item;
	uint32_t talent_type;
	uint32_t replace_id;
	proto_AwardDesc_o* award_desc;
};
struct proto_RoundInfoDesc_StaticFields {
};
struct proto_RoundInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RoundInfoDesc_c {
	Il2CppClass_1 _1;
	proto_RoundInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RoundInfoDesc_VTable vtable;
};
struct proto_RoundInfoDesc_o {
	proto_RoundInfoDesc_c *klass;
	void *monitor;
	uint32_t round_id;
	uint32_t difficulty;
	bool is_unlock_level;
};
struct proto_PVERoundInfoDesc_StaticFields {
};
struct proto_PVERoundInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PVERoundInfoDesc_c {
	Il2CppClass_1 _1;
	proto_PVERoundInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PVERoundInfoDesc_VTable vtable;
};
struct proto_PVERoundInfoDesc_o {
	proto_PVERoundInfoDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t round_id;
	uint32_t difficulty;
	uint32_t drop_item_id;
	uint32_t drop_count;
	bool is_unlock_level;
	bool is_limited_time;
	System_String_o* unlock_level_param;
};
struct proto_PVELobbyInfoDesc_StaticFields {
};
struct proto_PVELobbyInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PVELobbyInfoDesc_c {
	Il2CppClass_1 _1;
	proto_PVELobbyInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PVELobbyInfoDesc_VTable vtable;
};
struct proto_PVELobbyInfoDesc_o {
	proto_PVELobbyInfoDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t difficulty;
	bool is_limited_time;
	uint32_t sort_id;
	System_String_o* difficulty_name;
	System_String_o* difficulty_data_type;
	bool is_default_difficulty;
	System_String_o* difficulty_cdn;
	proto_AwardDesc_o* award;
	System_String_o* award_name;
	System_String_o* difficulty_lock_cdn;
};
struct proto_UGCHotFormulaDesc_StaticFields {
};
struct proto_UGCHotFormulaDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_UGCHotFormulaDesc_c {
	Il2CppClass_1 _1;
	proto_UGCHotFormulaDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_UGCHotFormulaDesc_VTable vtable;
};
struct proto_UGCHotFormulaDesc_o {
	proto_UGCHotFormulaDesc_c *klass;
	void *monitor;
	uint32_t count_min;
	uint32_t count_max;
	double ratio;
	uint32_t base;
	uint32_t formula_order;
	uint32_t tag_limit;
};
struct proto_UGCHotControlDesc_StaticFields {
};
struct proto_UGCHotControlDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_UGCHotControlDesc_c {
	Il2CppClass_1 _1;
	proto_UGCHotControlDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_UGCHotControlDesc_VTable vtable;
};
struct proto_UGCHotControlDesc_o {
	proto_UGCHotControlDesc_c *klass;
	void *monitor;
	uint32_t fresh_time;
	uint32_t map_number;
	uint32_t hot_map_number;
	uint32_t room_cnt_lower_limit;
	uint32_t heat_value_lower_limit;
};
struct proto_UGCTagHotControlDesc_StaticFields {
};
struct proto_UGCTagHotControlDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_UGCTagHotControlDesc_c {
	Il2CppClass_1 _1;
	proto_UGCTagHotControlDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_UGCTagHotControlDesc_VTable vtable;
};
struct proto_UGCTagHotControlDesc_o {
	proto_UGCTagHotControlDesc_c *klass;
	void *monitor;
	uint32_t tag_id;
	uint32_t map_number;
	uint32_t ratio;
};
struct proto_WorkshopForbiddenResAndAPIDesc_StaticFields {
};
struct proto_WorkshopForbiddenResAndAPIDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopForbiddenResAndAPIDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopForbiddenResAndAPIDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopForbiddenResAndAPIDesc_VTable vtable;
};
struct proto_WorkshopForbiddenResAndAPIDesc_o {
	proto_WorkshopForbiddenResAndAPIDesc_c *klass;
	void *monitor;
	uint32_t item_id;
	System_String_o* api_name;
	System_String_o* forbidden_start_time;
	System_String_o* forbidden_end_time;
	System_Collections_Generic_List_string__o* forbidden_reigons;
};
struct proto_WorkshopMapSurveyUrlDesc_StaticFields {
};
struct proto_WorkshopMapSurveyUrlDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopMapSurveyUrlDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopMapSurveyUrlDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopMapSurveyUrlDesc_VTable vtable;
};
struct proto_WorkshopMapSurveyUrlDesc_o {
	proto_WorkshopMapSurveyUrlDesc_c *klass;
	void *monitor;
	uint32_t survey_id;
	System_String_o* region;
	System_String_o* include_map_id;
	System_String_o* survey_url;
	int64_t shelf_timestamp;
	int64_t under_timestamp;
};
struct proto_WorkshopTemplateConfigDesc_StaticFields {
};
struct proto_WorkshopTemplateConfigDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopTemplateConfigDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopTemplateConfigDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopTemplateConfigDesc_VTable vtable;
};
struct proto_WorkshopTemplateConfigDesc_o {
	proto_WorkshopTemplateConfigDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t template_id;
	System_String_o* map_code;
	uint32_t show_rank;
	uint32_t mark;
	int64_t shelf_timestamp;
	int64_t under_timestamp;
	System_String_o* map_cdn;
	uint32_t map_code_type;
	uint32_t map_id;
};
struct proto_WorkshopUGCOpeningInfoDesc_StaticFields {
};
struct proto_WorkshopUGCOpeningInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopUGCOpeningInfoDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopUGCOpeningInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopUGCOpeningInfoDesc_VTable vtable;
};
struct proto_WorkshopUGCOpeningInfoDesc_o {
	proto_WorkshopUGCOpeningInfoDesc_c *klass;
	void *monitor;
	uint32_t difficulty;
	System_String_o* mode_name_key;
	System_String_o* map_name_key;
	System_UInt32_array* map_ids;
	System_Collections_Generic_List_string__o* map_codes;
	uint32_t map_type;
	bool available_map_choose;
	System_String_o* guide_tutorial;
	int64_t shelf_time;
	int64_t under_time;
};
struct proto_WorkshopTimeLimitedModeRuleTagDesc_StaticFields {
};
struct proto_WorkshopTimeLimitedModeRuleTagDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopTimeLimitedModeRuleTagDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopTimeLimitedModeRuleTagDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopTimeLimitedModeRuleTagDesc_VTable vtable;
};
struct proto_WorkshopTimeLimitedModeRuleTagDesc_o {
	proto_WorkshopTimeLimitedModeRuleTagDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* comment;
	System_String_o* tag_key;
	int32_t tag_filter;
	bool obsolete;
	int32_t color;
};
struct proto_WorkshopTimeLimitedTagDesc_StaticFields {
};
struct proto_WorkshopTimeLimitedTagDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WorkshopTimeLimitedTagDesc_c {
	Il2CppClass_1 _1;
	proto_WorkshopTimeLimitedTagDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WorkshopTimeLimitedTagDesc_VTable vtable;
};
struct proto_WorkshopTimeLimitedTagDesc_o {
	proto_WorkshopTimeLimitedTagDesc_c *klass;
	void *monitor;
	System_String_o* map_code;
	System_UInt32_array* tag_ids;
	int64_t shelf_time;
	int64_t under_time;
};
struct proto_PVEDifficultyAttributeRuleDesc_StaticFields {
};
struct proto_PVEDifficultyAttributeRuleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PVEDifficultyAttributeRuleDesc_c {
	Il2CppClass_1 _1;
	proto_PVEDifficultyAttributeRuleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PVEDifficultyAttributeRuleDesc_VTable vtable;
};
struct proto_PVEDifficultyAttributeRuleDesc_o {
	proto_PVEDifficultyAttributeRuleDesc_c *klass;
	void *monitor;
	uint32_t leaderboard_id;
	uint32_t attr_group;
	System_String_o* start_time;
	System_String_o* end_time;
	uint32_t game_mode;
	uint32_t difficulty;
	int64_t start_timestamp;
	int64_t end_timestamp;
	System_UInt32_array* main_types;
};
struct proto_InvalidPVELeaderboardParamDesc_StaticFields {
};
struct proto_InvalidPVELeaderboardParamDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_InvalidPVELeaderboardParamDesc_c {
	Il2CppClass_1 _1;
	proto_InvalidPVELeaderboardParamDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_InvalidPVELeaderboardParamDesc_VTable vtable;
};
struct proto_InvalidPVELeaderboardParamDesc_o {
	proto_InvalidPVELeaderboardParamDesc_c *klass;
	void *monitor;
	uint32_t main_type;
	uint32_t game_mode;
	uint32_t games_played;
	uint32_t min_player_level;
	uint32_t min_pass_time;
	uint32_t max_pass_time;
	uint32_t min_damage;
	uint32_t max_damage;
};
struct proto_PVELeaderboardRewardDesc_StaticFields {
};
struct proto_PVELeaderboardRewardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PVELeaderboardRewardDesc_c {
	Il2CppClass_1 _1;
	proto_PVELeaderboardRewardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PVELeaderboardRewardDesc_VTable vtable;
};
struct proto_PVELeaderboardRewardDesc_o {
	proto_PVELeaderboardRewardDesc_c *klass;
	void *monitor;
	uint32_t leaderboard_id;
	uint32_t main_type;
	uint32_t game_mode;
	System_Collections_Generic_List_string__o* regions;
	uint32_t lower_rank;
	uint32_t higher_rank;
	System_Collections_Generic_List_AwardDesc__o* awards;
};
struct proto_GinSwitchDesc_StaticFields {
};
struct proto_GinSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GinSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_GinSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GinSwitchDesc_VTable vtable;
};
struct proto_GinSwitchDesc_o {
	proto_GinSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool enable;
};
struct proto_KitchenBWishSettingDesc_StaticFields {
};
struct proto_KitchenBWishSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_KitchenBWishSettingDesc_c {
	Il2CppClass_1 _1;
	proto_KitchenBWishSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_KitchenBWishSettingDesc_VTable vtable;
};
struct proto_KitchenBWishSettingDesc_o {
	proto_KitchenBWishSettingDesc_c *klass;
	void *monitor;
	uint32_t token_id;
	uint32_t cost_cnt;
	uint32_t single_wish_points;
	uint32_t double_wish_points;
	uint32_t triple_wish_points;
	System_Collections_Generic_List_AwardDesc__o* extra_award;
	System_String_o* emoji_first_stage;
	System_String_o* emoji_second_stage;
	System_String_o* emoji_third_stage;
	uint32_t process_first_stage;
	uint32_t process_second_stage;
	uint32_t process_third_stage;
};
struct proto_KitchenBWishProbabilityDesc_StaticFields {
};
struct proto_KitchenBWishProbabilityDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_KitchenBWishProbabilityDesc_c {
	Il2CppClass_1 _1;
	proto_KitchenBWishProbabilityDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_KitchenBWishProbabilityDesc_VTable vtable;
};
struct proto_KitchenBWishProbabilityDesc_o {
	proto_KitchenBWishProbabilityDesc_c *klass;
	void *monitor;
	uint32_t npc_id;
	uint32_t single_probability;
	uint32_t double_probability;
	uint32_t triple_probability;
};
struct proto_KitchenBNPCDesc_StaticFields {
};
struct proto_KitchenBNPCDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_KitchenBNPCDesc_c {
	Il2CppClass_1 _1;
	proto_KitchenBNPCDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_KitchenBNPCDesc_VTable vtable;
};
struct proto_KitchenBNPCDesc_o {
	proto_KitchenBNPCDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t npc_id;
	System_String_o* ncp_name;
	uint32_t wish_points;
	bool first_achieve_wish;
	System_String_o* role_story;
	System_String_o* role_comic_resource;
	System_String_o* kitchen_icon;
	System_String_o* kitchen_box_icon;
	bool completion;
};
struct proto_KitchenBWishWordDesc_StaticFields {
};
struct proto_KitchenBWishWordDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_KitchenBWishWordDesc_c {
	Il2CppClass_1 _1;
	proto_KitchenBWishWordDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_KitchenBWishWordDesc_VTable vtable;
};
struct proto_KitchenBWishWordDesc_o {
	proto_KitchenBWishWordDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* key;
};
struct proto_TrendAgentBThemeDesc_StaticFields {
};
struct proto_TrendAgentBThemeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_TrendAgentBThemeDesc_c {
	Il2CppClass_1 _1;
	proto_TrendAgentBThemeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_TrendAgentBThemeDesc_VTable vtable;
};
struct proto_TrendAgentBThemeDesc_o {
	proto_TrendAgentBThemeDesc_c *klass;
	void *monitor;
	uint32_t theme_id;
	System_String_o* start_time;
	System_String_o* end_time;
	int64_t start_time_stamp;
	int64_t end_time_stamp;
	uint32_t token_id;
	uint32_t vote_limit;
};
struct proto_VillainBSettingDesc_StaticFields {
};
struct proto_VillainBSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_VillainBSettingDesc_c {
	Il2CppClass_1 _1;
	proto_VillainBSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_VillainBSettingDesc_VTable vtable;
};
struct proto_VillainBSettingDesc_o {
	proto_VillainBSettingDesc_c *klass;
	void *monitor;
	uint32_t level;
	uint32_t token_id;
	uint32_t cost_num;
	uint32_t activity_id;
};
struct proto_WeaponPowerLeaderboardSettingsDesc_StaticFields {
};
struct proto_WeaponPowerLeaderboardSettingsDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerLeaderboardSettingsDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerLeaderboardSettingsDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerLeaderboardSettingsDesc_VTable vtable;
};
struct proto_WeaponPowerLeaderboardSettingsDesc_o {
	proto_WeaponPowerLeaderboardSettingsDesc_c *klass;
	void *monitor;
	int64_t choose_area_time;
	bool auto_choose_area;
};
struct proto_WeaponPowerLeaderboardAreaListDesc_StaticFields {
};
struct proto_WeaponPowerLeaderboardAreaListDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerLeaderboardAreaListDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerLeaderboardAreaListDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerLeaderboardAreaListDesc_VTable vtable;
};
struct proto_WeaponPowerLeaderboardAreaListDesc_o {
	proto_WeaponPowerLeaderboardAreaListDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t from;
	System_String_o* name;
	System_Collections_Generic_List_string__o* geos;
	System_String_o* desc;
	uint32_t level;
};
struct proto_WeaponPowerLeaderboardDesc_StaticFields {
};
struct proto_WeaponPowerLeaderboardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerLeaderboardDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerLeaderboardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerLeaderboardDesc_VTable vtable;
};
struct proto_WeaponPowerLeaderboardDesc_o {
	proto_WeaponPowerLeaderboardDesc_c *klass;
	void *monitor;
	uint32_t id;
	int32_t main_type;
	System_UInt32_array* area_ids;
	System_String_o* name;
	System_String_o* sub_name;
	uint32_t award_id;
	uint32_t award_cycle_type;
	int64_t award_offset_sec;
	uint32_t size;
	uint32_t leader_board_type;
	uint32_t starting_score;
	System_String_o* desc;
	uint32_t estimate_score;
};
struct proto_WeaponPowerLeaderboardAwardDesc_StaticFields {
};
struct proto_WeaponPowerLeaderboardAwardDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerLeaderboardAwardDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerLeaderboardAwardDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerLeaderboardAwardDesc_VTable vtable;
};
struct proto_WeaponPowerLeaderboardAwardDesc_o {
	proto_WeaponPowerLeaderboardAwardDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t rank_begin;
	uint32_t rank_end;
	uint32_t title_id;
};
struct proto_WeaponPowerLeaderboardTitleDesc_StaticFields {
};
struct proto_WeaponPowerLeaderboardTitleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerLeaderboardTitleDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerLeaderboardTitleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerLeaderboardTitleDesc_VTable vtable;
};
struct proto_WeaponPowerLeaderboardTitleDesc_o {
	proto_WeaponPowerLeaderboardTitleDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t leaderboard_type;
	uint32_t title_type;
	System_String_o* name;
};
struct proto_WeaponPowerSettingDesc_StaticFields {
};
struct proto_WeaponPowerSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerSettingDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerSettingDesc_VTable vtable;
};
struct proto_WeaponPowerSettingDesc_o {
	proto_WeaponPowerSettingDesc_c *klass;
	void *monitor;
	uint32_t weapon_num_limit;
	uint32_t active_increase_param;
	uint32_t weapon_exp_inherit_limit;
	uint32_t weapon_unlock_num;
	uint32_t br_weapon_power_inherit_limit;
	uint32_t cs_weapon_power_inherit_limit;
};
struct proto_WeaponPowerActiveRuleDesc_StaticFields {
};
struct proto_WeaponPowerActiveRuleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerActiveRuleDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerActiveRuleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerActiveRuleDesc_VTable vtable;
};
struct proto_WeaponPowerActiveRuleDesc_o {
	proto_WeaponPowerActiveRuleDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t active_time_lower_bound;
	uint32_t active_time_upper_bound;
	uint32_t weapon_power_active_param;
};
struct proto_WeaponPowerScoreDesc_StaticFields {
};
struct proto_WeaponPowerScoreDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerScoreDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerScoreDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerScoreDesc_VTable vtable;
};
struct proto_WeaponPowerScoreDesc_o {
	proto_WeaponPowerScoreDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t match_mode;
	uint32_t weapon_power_lower;
	uint32_t weapon_power_upper;
	uint32_t fire_count_limit;
	float positive_param;
	float negative_param;
	float damage_param;
	float kill_param;
	float kill_pick_param;
	float kill_pick_constant;
	float headshot_param;
	float cure_param;
	float fire_param;
	uint32_t match_power_limit;
	float win_positive_param;
	float win_negative_param;
	float lose_positive_param;
	float lose_negative_param;
};
struct proto_WeaponPowerSwitchDesc_StaticFields {
};
struct proto_WeaponPowerSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerSwitchDesc_VTable vtable;
};
struct proto_WeaponPowerSwitchDesc_o {
	proto_WeaponPowerSwitchDesc_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t match_mode;
	uint32_t id_weapon_skin;
};
struct proto_WeaponPowerTypeDesc_StaticFields {
};
struct proto_WeaponPowerTypeDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponPowerTypeDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponPowerTypeDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponPowerTypeDesc_VTable vtable;
};
struct proto_WeaponPowerTypeDesc_o {
	proto_WeaponPowerTypeDesc_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t rank;
	uint32_t ranking_power_limit;
	float weapon_power_inherit_param;
	float weapon_exp_inherit_param;
	float rank_positive_param;
	float rank_negative_param;
	uint32_t rank_sort_id;
};
struct proto_WeaponRankLeaderboardCSDesc_StaticFields {
};
struct proto_WeaponRankLeaderboardCSDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponRankLeaderboardCSDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponRankLeaderboardCSDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponRankLeaderboardCSDesc_VTable vtable;
};
struct proto_WeaponRankLeaderboardCSDesc_o {
	proto_WeaponRankLeaderboardCSDesc_c *klass;
	void *monitor;
	uint32_t game_played;
	float KD;
	float win_rate;
	uint32_t min_games;
	float combine_KD;
	float combine_headshot;
};
struct proto_WeaponRankLeaderboardBRDesc_StaticFields {
};
struct proto_WeaponRankLeaderboardBRDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WeaponRankLeaderboardBRDesc_c {
	Il2CppClass_1 _1;
	proto_WeaponRankLeaderboardBRDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WeaponRankLeaderboardBRDesc_VTable vtable;
};
struct proto_WeaponRankLeaderboardBRDesc_o {
	proto_WeaponRankLeaderboardBRDesc_c *klass;
	void *monitor;
	uint32_t game_played;
	float KD;
	uint32_t min_games;
	float combine_KD;
	float combine_headshot;
};
struct proto_GameCloseInfoDesc_StaticFields {
};
struct proto_GameCloseInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameCloseInfoDesc_c {
	Il2CppClass_1 _1;
	proto_GameCloseInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameCloseInfoDesc_VTable vtable;
};
struct proto_GameCloseInfoDesc_o {
	proto_GameCloseInfoDesc_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t pre_close_time;
};
struct proto_WebViewSettingDesc_StaticFields {
};
struct proto_WebViewSettingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_WebViewSettingDesc_c {
	Il2CppClass_1 _1;
	proto_WebViewSettingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_WebViewSettingDesc_VTable vtable;
};
struct proto_WebViewSettingDesc_o {
	proto_WebViewSettingDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* url;
	bool use_web_page;
	bool hardware_acceleration;
};
struct proto_CSRankingTaskDesc_StaticFields {
};
struct proto_CSRankingTaskDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingTaskDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingTaskDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingTaskDesc_VTable vtable;
};
struct proto_CSRankingTaskDesc_o {
	proto_CSRankingTaskDesc_c *klass;
	void *monitor;
	uint32_t season_day;
	System_UInt32_array* task_group_id;
};
struct proto_CSRankingTaskCdtDesc_StaticFields {
};
struct proto_CSRankingTaskCdtDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSRankingTaskCdtDesc_c {
	Il2CppClass_1 _1;
	proto_CSRankingTaskCdtDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSRankingTaskCdtDesc_VTable vtable;
};
struct proto_CSRankingTaskCdtDesc_o {
	proto_CSRankingTaskCdtDesc_c *klass;
	void *monitor;
	uint32_t task_id;
	System_String_o* key;
	uint32_t match_mode;
	uint32_t game_mode;
	int32_t pre_cdt_type1;
	uint32_t pre_cdt_value1;
	int32_t pre_cdt_type2;
	uint32_t pre_cdt_value2;
	int32_t pre_cdt_type3;
	uint32_t pre_cdt_value3;
	int32_t cdt_type;
	uint32_t cdt_value;
	proto_AwardDesc_o* award;
	uint32_t award_cs_protection_num;
	bool no_rp_drop;
};
struct proto_NewModeBubbleDesc_StaticFields {
};
struct proto_NewModeBubbleDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_NewModeBubbleDesc_c {
	Il2CppClass_1 _1;
	proto_NewModeBubbleDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_NewModeBubbleDesc_VTable vtable;
};
struct proto_NewModeBubbleDesc_o {
	proto_NewModeBubbleDesc_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* bubble_key;
};
struct proto_CSProtectionDesc_StaticFields {
};
struct proto_CSProtectionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CSProtectionDesc_c {
	Il2CppClass_1 _1;
	proto_CSProtectionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CSProtectionDesc_VTable vtable;
};
struct proto_CSProtectionDesc_o {
	proto_CSProtectionDesc_c *klass;
	void *monitor;
	uint32_t rank;
	uint32_t base_score;
	uint32_t extra_score;
	uint32_t multi_map_protect_points;
	System_String_o* region;
	float cs_protection_battle_point_rank_cal;
	uint32_t cs_protection_battle_point_max;
	uint32_t rank_sort_id;
};
struct proto_PeriodicProtectionDesc_StaticFields {
};
struct proto_PeriodicProtectionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PeriodicProtectionDesc_c {
	Il2CppClass_1 _1;
	proto_PeriodicProtectionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PeriodicProtectionDesc_VTable vtable;
};
struct proto_PeriodicProtectionDesc_o {
	proto_PeriodicProtectionDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	uint32_t rank;
	uint32_t base_score;
	uint32_t extra_score;
};
struct proto_PeriodicRankingParamDesc_StaticFields {
};
struct proto_PeriodicRankingParamDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_PeriodicRankingParamDesc_c {
	Il2CppClass_1 _1;
	proto_PeriodicRankingParamDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_PeriodicRankingParamDesc_VTable vtable;
};
struct proto_PeriodicRankingParamDesc_o {
	proto_PeriodicRankingParamDesc_c *klass;
	void *monitor;
	uint32_t max_protection_point;
};
struct proto_SpecialModeOpeningInfoDesc_StaticFields {
};
struct proto_SpecialModeOpeningInfoDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SpecialModeOpeningInfoDesc_c {
	Il2CppClass_1 _1;
	proto_SpecialModeOpeningInfoDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SpecialModeOpeningInfoDesc_VTable vtable;
};
struct proto_SpecialModeOpeningInfoDesc_o {
	proto_SpecialModeOpeningInfoDesc_c *klass;
	void *monitor;
	uint32_t special_mode_event_id;
	uint32_t match_mode;
	uint32_t game_mode;
	bool is_open;
	int64_t start_time;
	int64_t end_time;
	uint32_t special_mode_config_id;
	System_String_o* title_key;
	System_String_o* cdn_link;
	System_String_o* icon_res;
	uint32_t protect_times;
	uint32_t rank_limit;
	uint32_t default_state;
	int64_t normal_match_time;
	int64_t hacker_match_time;
	int64_t emulator_match_time;
	uint32_t rank_sort_id_limit;
};
struct proto_EventPushLocalizationDesc_StaticFields {
};
struct proto_EventPushLocalizationDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EventPushLocalizationDesc_c {
	Il2CppClass_1 _1;
	proto_EventPushLocalizationDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EventPushLocalizationDesc_VTable vtable;
};
struct proto_EventPushLocalizationDesc_o {
	proto_EventPushLocalizationDesc_c *klass;
	void *monitor;
	uint32_t push_type;
	System_String_o* language;
	System_String_o* title;
	System_String_o* content;
};
struct proto_EventPushControlDesc_StaticFields {
};
struct proto_EventPushControlDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_EventPushControlDesc_c {
	Il2CppClass_1 _1;
	proto_EventPushControlDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_EventPushControlDesc_VTable vtable;
};
struct proto_EventPushControlDesc_o {
	proto_EventPushControlDesc_c *klass;
	void *monitor;
	uint32_t push_type;
	System_String_o* region;
	bool enable;
	uint32_t push_cd;
};
struct proto_CommonSwitchDesc_StaticFields {
};
struct proto_CommonSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_CommonSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_CommonSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_CommonSwitchDesc_VTable vtable;
};
struct proto_CommonSwitchDesc_o {
	proto_CommonSwitchDesc_c *klass;
	void *monitor;
	bool enable_without_waiting_island;
};
struct proto_MatchmakingVeteranDesc_StaticFields {
};
struct proto_MatchmakingVeteranDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MatchmakingVeteranDesc_c {
	Il2CppClass_1 _1;
	proto_MatchmakingVeteranDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MatchmakingVeteranDesc_VTable vtable;
};
struct proto_MatchmakingVeteranDesc_o {
	proto_MatchmakingVeteranDesc_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t leave_days;
	uint32_t leave_level;
	uint32_t hist_rank;
	uint32_t mmr;
	uint32_t hide_score;
	uint32_t prob;
	uint32_t hist_rank_sort_id;
};
struct proto_SixthBMockBulletCommentDesc_StaticFields {
};
struct proto_SixthBMockBulletCommentDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_SixthBMockBulletCommentDesc_c {
	Il2CppClass_1 _1;
	proto_SixthBMockBulletCommentDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_SixthBMockBulletCommentDesc_VTable vtable;
};
struct proto_SixthBMockBulletCommentDesc_o {
	proto_SixthBMockBulletCommentDesc_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* nick_name;
};
struct proto_GameplaySurveyDesc_StaticFields {
};
struct proto_GameplaySurveyDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameplaySurveyDesc_c {
	Il2CppClass_1 _1;
	proto_GameplaySurveyDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameplaySurveyDesc_VTable vtable;
};
struct proto_GameplaySurveyDesc_o {
	proto_GameplaySurveyDesc_c *klass;
	void *monitor;
	uint32_t survey_id;
	System_String_o* region;
	uint32_t game_mode;
	uint32_t map_id;
	System_String_o* survey_url;
	System_String_o* shelf_time;
	System_String_o* under_time;
	int64_t shelf_time_stamp;
	int64_t under_time_stamp;
};
struct proto_GameplayFeedbackQuestionDesc_StaticFields {
};
struct proto_GameplayFeedbackQuestionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameplayFeedbackQuestionDesc_c {
	Il2CppClass_1 _1;
	proto_GameplayFeedbackQuestionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameplayFeedbackQuestionDesc_VTable vtable;
};
struct proto_GameplayFeedbackQuestionDesc_o {
	proto_GameplayFeedbackQuestionDesc_c *klass;
	void *monitor;
	uint32_t question_id;
	uint32_t pre_option_id;
	System_String_o* key;
	System_UInt32_array* option_id;
};
struct proto_GameplayFeedbackOptionDesc_StaticFields {
};
struct proto_GameplayFeedbackOptionDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameplayFeedbackOptionDesc_c {
	Il2CppClass_1 _1;
	proto_GameplayFeedbackOptionDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameplayFeedbackOptionDesc_VTable vtable;
};
struct proto_GameplayFeedbackOptionDesc_o {
	proto_GameplayFeedbackOptionDesc_c *klass;
	void *monitor;
	uint32_t option_id;
	System_String_o* key;
};
struct proto_GameplayFeedbackDesc_StaticFields {
};
struct proto_GameplayFeedbackDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_GameplayFeedbackDesc_c {
	Il2CppClass_1 _1;
	proto_GameplayFeedbackDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_GameplayFeedbackDesc_VTable vtable;
};
struct proto_GameplayFeedbackDesc_o {
	proto_GameplayFeedbackDesc_c *klass;
	void *monitor;
	uint32_t game_mode;
	System_UInt32_array* match_modes;
	uint32_t question;
};
struct proto_RevenueEntranceShowDesc_StaticFields {
};
struct proto_RevenueEntranceShowDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_RevenueEntranceShowDesc_c {
	Il2CppClass_1 _1;
	proto_RevenueEntranceShowDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_RevenueEntranceShowDesc_VTable vtable;
};
struct proto_RevenueEntranceShowDesc_o {
	proto_RevenueEntranceShowDesc_c *klass;
	void *monitor;
	uint32_t entrance_type;
	uint32_t priority;
};
struct proto_MetropolisParamDesc_StaticFields {
};
struct proto_MetropolisParamDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_MetropolisParamDesc_c {
	Il2CppClass_1 _1;
	proto_MetropolisParamDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_MetropolisParamDesc_VTable vtable;
};
struct proto_MetropolisParamDesc_o {
	proto_MetropolisParamDesc_c *klass;
	void *monitor;
	uint32_t weekly_max_gained_count;
	uint32_t daily_bonus_max;
};
struct proto_HackFunctionSwitchDesc_StaticFields {
};
struct proto_HackFunctionSwitchDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct proto_HackFunctionSwitchDesc_c {
	Il2CppClass_1 _1;
	proto_HackFunctionSwitchDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	proto_HackFunctionSwitchDesc_VTable vtable;
};
struct proto_HackFunctionSwitchDesc_o {
	proto_HackFunctionSwitchDesc_c *klass;
	void *monitor;
	System_String_o* region;
	bool leave_group;
	bool room_list;
	uint32_t room_hacker_tag_cache;
};
struct message_ServiceMessageError_StaticFields {
};
struct message_ServiceMessageError_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_ServiceMessageError_c {
	Il2CppClass_1 _1;
	message_ServiceMessageError_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_ServiceMessageError_VTable vtable;
};
struct message_ServiceMessageError_o {
	message_ServiceMessageError_c *klass;
	void *monitor;
};
struct message_DetailStats_StaticFields {
};
struct message_DetailStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_DetailStats_c {
	Il2CppClass_1 _1;
	message_DetailStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_DetailStats_VTable vtable;
};
struct message_DetailStats_o {
	message_DetailStats_c *klass;
	void *monitor;
	uint32_t deaths;
	uint32_t top10_times;
	uint32_t top_n_times;
	uint32_t distance_travelled;
	uint32_t survival_time;
	uint32_t revives;
	uint32_t highest_kills;
	uint32_t damage;
	uint32_t road_kills;
	uint32_t headshots;
	uint32_t headshot_kills;
	uint32_t knock_down;
	uint32_t pick_ups;
};
struct message_HTTP_EventLogReq_StaticFields {
};
struct message_HTTP_EventLogReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HTTP_EventLogReq_c {
	Il2CppClass_1 _1;
	message_HTTP_EventLogReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HTTP_EventLogReq_VTable vtable;
};
struct message_HTTP_EventLogReq_o {
	message_HTTP_EventLogReq_c *klass;
	void *monitor;
	System_String_o* event_type;
	System_String_o* event_payload;
};
struct message_NetworkDetection_ModuleSetting_StaticFields {
};
struct message_NetworkDetection_ModuleSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_NetworkDetection_ModuleSetting_c {
	Il2CppClass_1 _1;
	message_NetworkDetection_ModuleSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NetworkDetection_ModuleSetting_VTable vtable;
};
struct message_NetworkDetection_ModuleSetting_o {
	message_NetworkDetection_ModuleSetting_c *klass;
	void *monitor;
	System_String_o* module_name;
	System_String_array* ip_list;
};
struct message_HTTP_NetworkDetection_GetSettings_Res_StaticFields {
};
struct message_HTTP_NetworkDetection_GetSettings_Res_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HTTP_NetworkDetection_GetSettings_Res_c {
	Il2CppClass_1 _1;
	message_HTTP_NetworkDetection_GetSettings_Res_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HTTP_NetworkDetection_GetSettings_Res_VTable vtable;
};
struct message_HTTP_NetworkDetection_GetSettings_Res_o {
	message_HTTP_NetworkDetection_GetSettings_Res_c *klass;
	void *monitor;
	System_String_o* status;
	message_NetworkDetection_ModuleSetting_array* settings;
};
struct message_NetworkDetection_IPResult_StaticFields {
};
struct message_NetworkDetection_IPResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_NetworkDetection_IPResult_c {
	Il2CppClass_1 _1;
	message_NetworkDetection_IPResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NetworkDetection_IPResult_VTable vtable;
};
struct message_NetworkDetection_IPResult_o {
	message_NetworkDetection_IPResult_c *klass;
	void *monitor;
	System_String_o* target_ip;
	int32_t average_delay;
	int32_t loss_rate;
	GCommon_TracerouteNodeResult_array* traceroute_node_results;
	int64_t time_stamp;
	int32_t err_code;
};
struct message_NetworkDetection_ModuleResult_StaticFields {
};
struct message_NetworkDetection_ModuleResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_NetworkDetection_ModuleResult_c {
	Il2CppClass_1 _1;
	message_NetworkDetection_ModuleResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_NetworkDetection_ModuleResult_VTable vtable;
};
struct message_NetworkDetection_ModuleResult_o {
	message_NetworkDetection_ModuleResult_c *klass;
	void *monitor;
	System_String_o* module_name;
	message_NetworkDetection_IPResult_array* test_results;
};
struct message_HTTP_NetworkDetection_Report_Post_StaticFields {
};
struct message_HTTP_NetworkDetection_Report_Post_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct message_HTTP_NetworkDetection_Report_Post_c {
	Il2CppClass_1 _1;
	message_HTTP_NetworkDetection_Report_Post_StaticFields* static_fields;
	Il2CppClass_2 _2;
	message_HTTP_NetworkDetection_Report_Post_VTable vtable;
};
struct message_HTTP_NetworkDetection_Report_Post_o {
	message_HTTP_NetworkDetection_Report_Post_c *klass;
	void *monitor;
	uint64_t account_id;
	uint8_t build_variant_type;
	System_String_o* region;
	System_String_o* country;
	System_String_o* phone_carrier;
	int32_t system_api_level;
	System_String_o* client_ip;
	message_NetworkDetection_ModuleResult_array* results;
};
struct tcp_EAccount_StaticFields {
};
struct tcp_EAccount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EAccount_c {
	Il2CppClass_1 _1;
	tcp_EAccount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EAccount_VTable vtable;
};
struct tcp_EAccount_o {
	tcp_EAccount_c *klass;
	void *monitor;
};
struct tcp_AwardDataTCP_StaticFields {
};
struct tcp_AwardDataTCP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AwardDataTCP_c {
	Il2CppClass_1 _1;
	tcp_AwardDataTCP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AwardDataTCP_VTable vtable;
};
struct tcp_AwardDataTCP_o {
	tcp_AwardDataTCP_c *klass;
	void *monitor;
	System_Collections_Generic_List_ItemTCP__o* _items_k__BackingField;
	uint32_t _coins_k__BackingField;
	uint32_t _gems_k__BackingField;
};
struct tcp_ItemTCP_StaticFields {
};
struct tcp_ItemTCP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ItemTCP_c {
	Il2CppClass_1 _1;
	tcp_ItemTCP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ItemTCP_VTable vtable;
};
struct tcp_ItemTCP_o {
	tcp_ItemTCP_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	uint32_t _cnt_k__BackingField;
	uint32_t _expire_time_k__BackingField;
};
struct tcp_AccountLevelUpInfo_StaticFields {
};
struct tcp_AccountLevelUpInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AccountLevelUpInfo_c {
	Il2CppClass_1 _1;
	tcp_AccountLevelUpInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AccountLevelUpInfo_VTable vtable;
};
struct tcp_AccountLevelUpInfo_o {
	tcp_AccountLevelUpInfo_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	uint32_t _level_before_k__BackingField;
	uint32_t _level_after_k__BackingField;
	uint32_t _new_exp_k__BackingField;
	tcp_AwardDataTCP_o* _awards_k__BackingField;
};
struct tcp_AccountRoleInfo_StaticFields {
};
struct tcp_AccountRoleInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AccountRoleInfo_c {
	Il2CppClass_1 _1;
	tcp_AccountRoleInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AccountRoleInfo_VTable vtable;
};
struct tcp_AccountRoleInfo_o {
	tcp_AccountRoleInfo_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	uint32_t _role_k__BackingField;
};
struct tcp_EAchievement_StaticFields {
};
struct tcp_EAchievement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EAchievement_c {
	Il2CppClass_1 _1;
	tcp_EAchievement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EAchievement_VTable vtable;
};
struct tcp_EAchievement_o {
	tcp_EAchievement_c *klass;
	void *monitor;
};
struct tcp_WeaponExpUpdateNtf_StaticFields {
};
struct tcp_WeaponExpUpdateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WeaponExpUpdateNtf_c {
	Il2CppClass_1 _1;
	tcp_WeaponExpUpdateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WeaponExpUpdateNtf_VTable vtable;
};
struct tcp_WeaponExpUpdateNtf_o {
	tcp_WeaponExpUpdateNtf_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	System_Collections_Generic_List_WeaponExpUpdateInfo__o* _info_list_k__BackingField;
	bool _has_unclaimed_k__BackingField;
};
struct tcp_WeaponExpUpdateInfo_StaticFields {
};
struct tcp_WeaponExpUpdateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WeaponExpUpdateInfo_c {
	Il2CppClass_1 _1;
	tcp_WeaponExpUpdateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WeaponExpUpdateInfo_VTable vtable;
};
struct tcp_WeaponExpUpdateInfo_o {
	tcp_WeaponExpUpdateInfo_c *klass;
	void *monitor;
	uint32_t _weapon_id_k__BackingField;
	uint32_t _pre_exp_k__BackingField;
	uint32_t _added_exp_k__BackingField;
};
struct tcp_AchievementUpdateNtf_StaticFields {
};
struct tcp_AchievementUpdateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AchievementUpdateNtf_c {
	Il2CppClass_1 _1;
	tcp_AchievementUpdateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AchievementUpdateNtf_VTable vtable;
};
struct tcp_AchievementUpdateNtf_o {
	tcp_AchievementUpdateNtf_c *klass;
	void *monitor;
	System_Collections_Generic_List_AchievementStatsUpdateInfo__o* _ach_stats_k__BackingField;
	System_Collections_Generic_List_AchievementEntryUpdateInfo__o* _ach_entries_k__BackingField;
	bool _sync_history_k__BackingField;
	System_Collections_Generic_List_EquipAchInfo__o* _equipped_ach_k__BackingField;
};
struct tcp_AchievementStatsUpdateInfo_StaticFields {
};
struct tcp_AchievementStatsUpdateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AchievementStatsUpdateInfo_c {
	Il2CppClass_1 _1;
	tcp_AchievementStatsUpdateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AchievementStatsUpdateInfo_VTable vtable;
};
struct tcp_AchievementStatsUpdateInfo_o {
	tcp_AchievementStatsUpdateInfo_c *klass;
	void *monitor;
	uint32_t _type_k__BackingField;
	uint32_t _points_k__BackingField;
	uint32_t _level_k__BackingField;
};
struct tcp_AchievementEntryUpdateInfo_StaticFields {
};
struct tcp_AchievementEntryUpdateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AchievementEntryUpdateInfo_c {
	Il2CppClass_1 _1;
	tcp_AchievementEntryUpdateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AchievementEntryUpdateInfo_VTable vtable;
};
struct tcp_AchievementEntryUpdateInfo_o {
	tcp_AchievementEntryUpdateInfo_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	uint32_t _data_k__BackingField;
	bool _level_up_k__BackingField;
	System_Collections_Generic_List_AchLevelInfo__o* _completed_level_k__BackingField;
};
struct tcp_AchLevelInfo_StaticFields {
};
struct tcp_AchLevelInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AchLevelInfo_c {
	Il2CppClass_1 _1;
	tcp_AchLevelInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AchLevelInfo_VTable vtable;
};
struct tcp_AchLevelInfo_o {
	tcp_AchLevelInfo_c *klass;
	void *monitor;
	uint32_t _level_k__BackingField;
	int64_t _complete_at_k__BackingField;
};
struct tcp_EquipAchInfo_StaticFields {
};
struct tcp_EquipAchInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EquipAchInfo_c {
	Il2CppClass_1 _1;
	tcp_EquipAchInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EquipAchInfo_VTable vtable;
};
struct tcp_EquipAchInfo_o {
	tcp_EquipAchInfo_c *klass;
	void *monitor;
	uint32_t _ach_id_k__BackingField;
	uint32_t _level_k__BackingField;
};
struct tcp_EActivity_StaticFields {
};
struct tcp_EActivity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EActivity_c {
	Il2CppClass_1 _1;
	tcp_EActivity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EActivity_VTable vtable;
};
struct tcp_EActivity_o {
	tcp_EActivity_c *klass;
	void *monitor;
};
struct tcp_ActivityUpdateNtf_StaticFields {
};
struct tcp_ActivityUpdateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ActivityUpdateNtf_c {
	Il2CppClass_1 _1;
	tcp_ActivityUpdateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ActivityUpdateNtf_VTable vtable;
};
struct tcp_ActivityUpdateNtf_o {
	tcp_ActivityUpdateNtf_c *klass;
	void *monitor;
	System_Collections_Generic_List_ActivityUpdateInfo__o* _activitys_k__BackingField;
};
struct tcp_ActivityUpdateInfo_StaticFields {
};
struct tcp_ActivityUpdateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ActivityUpdateInfo_c {
	Il2CppClass_1 _1;
	tcp_ActivityUpdateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ActivityUpdateInfo_VTable vtable;
};
struct tcp_ActivityUpdateInfo_o {
	tcp_ActivityUpdateInfo_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	uint32_t _data_k__BackingField;
	uint32_t _state_k__BackingField;
	System_String_o* _context_k__BackingField;
};
struct tcp_EAno_StaticFields {
};
struct tcp_EAno_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EAno_c {
	Il2CppClass_1 _1;
	tcp_EAno_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EAno_VTable vtable;
};
struct tcp_EAno_o {
	tcp_EAno_c *klass;
	void *monitor;
};
struct tcp_RecvAntiDataReq_StaticFields {
};
struct tcp_RecvAntiDataReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RecvAntiDataReq_c {
	Il2CppClass_1 _1;
	tcp_RecvAntiDataReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RecvAntiDataReq_VTable vtable;
};
struct tcp_RecvAntiDataReq_o {
	tcp_RecvAntiDataReq_c *klass;
	void *monitor;
	System_Byte_array* _anti_data_k__BackingField;
	uint32_t _data_len_k__BackingField;
};
struct tcp_SendDataToClientNtf_StaticFields {
};
struct tcp_SendDataToClientNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_SendDataToClientNtf_c {
	Il2CppClass_1 _1;
	tcp_SendDataToClientNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_SendDataToClientNtf_VTable vtable;
};
struct tcp_SendDataToClientNtf_o {
	tcp_SendDataToClientNtf_c *klass;
	void *monitor;
	System_Byte_array* _anti_data_k__BackingField;
	uint32_t _data_len_k__BackingField;
};
struct tcp_LightFeatureNtf_StaticFields {
};
struct tcp_LightFeatureNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_LightFeatureNtf_c {
	Il2CppClass_1 _1;
	tcp_LightFeatureNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_LightFeatureNtf_VTable vtable;
};
struct tcp_LightFeatureNtf_o {
	tcp_LightFeatureNtf_c *klass;
	void *monitor;
	System_String_o* _feature_name_k__BackingField;
	System_Byte_array* _feature_data_k__BackingField;
	uint32_t _data_len_k__BackingField;
	uint32_t _data_crc_k__BackingField;
};
struct tcp_SecReportFlowReq_StaticFields {
};
struct tcp_SecReportFlowReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_SecReportFlowReq_c {
	Il2CppClass_1 _1;
	tcp_SecReportFlowReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_SecReportFlowReq_VTable vtable;
};
struct tcp_SecReportFlowReq_o {
	tcp_SecReportFlowReq_c *klass;
	void *monitor;
	uint32_t _plat_id_k__BackingField;
	uint32_t _area_id_k__BackingField;
	System_String_o* _open_id_k__BackingField;
	uint64_t _battle_id_k__BackingField;
	System_String_o* _be_report_open_id_k__BackingField;
	uint32_t _be_report_camp_k__BackingField;
	uint32_t _complaint_type_k__BackingField;
	System_String_o* _sec_report_data_k__BackingField;
	uint32_t _is_special_mode_k__BackingField;
	uint32_t _be_report_plat_id_k__BackingField;
	System_UInt32_array* _complaint_sub_type_k__BackingField;
};
struct tcp_EAntiAddiction_StaticFields {
};
struct tcp_EAntiAddiction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EAntiAddiction_c {
	Il2CppClass_1 _1;
	tcp_EAntiAddiction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EAntiAddiction_VTable vtable;
};
struct tcp_EAntiAddiction_o {
	tcp_EAntiAddiction_c *klass;
	void *monitor;
};
struct tcp_AntiAddictionHint_StaticFields {
};
struct tcp_AntiAddictionHint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AntiAddictionHint_c {
	Il2CppClass_1 _1;
	tcp_AntiAddictionHint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AntiAddictionHint_VTable vtable;
};
struct tcp_AntiAddictionHint_o {
	tcp_AntiAddictionHint_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	System_String_o* _hint_string_k__BackingField;
	uint32_t _play_time_k__BackingField;
	uint32_t _ban_mode_k__BackingField;
	uint32_t _unban_time_k__BackingField;
	uint32_t _age_state_k__BackingField;
};
struct tcp_AntiAddictionPlayerInfoNtf_StaticFields {
};
struct tcp_AntiAddictionPlayerInfoNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AntiAddictionPlayerInfoNtf_c {
	Il2CppClass_1 _1;
	tcp_AntiAddictionPlayerInfoNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AntiAddictionPlayerInfoNtf_VTable vtable;
};
struct tcp_AntiAddictionPlayerInfoNtf_o {
	tcp_AntiAddictionPlayerInfoNtf_c *klass;
	void *monitor;
	System_String_o* _nick_name_k__BackingField;
	uint32_t _ban_mode_k__BackingField;
};
struct tcp_AntiAddictionInitReq_StaticFields {
};
struct tcp_AntiAddictionInitReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AntiAddictionInitReq_c {
	Il2CppClass_1 _1;
	tcp_AntiAddictionInitReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AntiAddictionInitReq_VTable vtable;
};
struct tcp_AntiAddictionInitReq_o {
	tcp_AntiAddictionInitReq_c *klass;
	void *monitor;
	uint32_t _age_state_k__BackingField;
	int64_t _history_update_ts_k__BackingField;
	uint32_t _history_seconds_k__BackingField;
	bool _is_reconnect_k__BackingField;
};
struct tcp_EVeteranTask_StaticFields {
};
struct tcp_EVeteranTask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EVeteranTask_c {
	Il2CppClass_1 _1;
	tcp_EVeteranTask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EVeteranTask_VTable vtable;
};
struct tcp_EVeteranTask_o {
	tcp_EVeteranTask_c *klass;
	void *monitor;
};
struct tcp_VeteranTaskUpdateNtf_StaticFields {
};
struct tcp_VeteranTaskUpdateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_VeteranTaskUpdateNtf_c {
	Il2CppClass_1 _1;
	tcp_VeteranTaskUpdateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_VeteranTaskUpdateNtf_VTable vtable;
};
struct tcp_VeteranTaskUpdateNtf_o {
	tcp_VeteranTaskUpdateNtf_c *klass;
	void *monitor;
	System_Collections_Generic_List_VeteranTaskUpdateInfo__o* _tasks_k__BackingField;
	uint32_t _finished_task_cnt_k__BackingField;
};
struct tcp_VeteranTaskUpdateInfo_StaticFields {
};
struct tcp_VeteranTaskUpdateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_VeteranTaskUpdateInfo_c {
	Il2CppClass_1 _1;
	tcp_VeteranTaskUpdateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_VeteranTaskUpdateInfo_VTable vtable;
};
struct tcp_VeteranTaskUpdateInfo_o {
	tcp_VeteranTaskUpdateInfo_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	uint32_t _data_k__BackingField;
	uint32_t _state_k__BackingField;
	System_String_o* _context_k__BackingField;
};
struct tcp_NewPlayerLevelUpTaskUpdateNtf_StaticFields {
};
struct tcp_NewPlayerLevelUpTaskUpdateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_NewPlayerLevelUpTaskUpdateNtf_c {
	Il2CppClass_1 _1;
	tcp_NewPlayerLevelUpTaskUpdateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_NewPlayerLevelUpTaskUpdateNtf_VTable vtable;
};
struct tcp_NewPlayerLevelUpTaskUpdateNtf_o {
	tcp_NewPlayerLevelUpTaskUpdateNtf_c *klass;
	void *monitor;
	System_Collections_Generic_List_NewPlayerLevelUpTaskUpdateInfo__o* _tasks_k__BackingField;
};
struct tcp_NewPlayerLevelUpTaskUpdateInfo_StaticFields {
};
struct tcp_NewPlayerLevelUpTaskUpdateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_NewPlayerLevelUpTaskUpdateInfo_c {
	Il2CppClass_1 _1;
	tcp_NewPlayerLevelUpTaskUpdateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_NewPlayerLevelUpTaskUpdateInfo_VTable vtable;
};
struct tcp_NewPlayerLevelUpTaskUpdateInfo_o {
	tcp_NewPlayerLevelUpTaskUpdateInfo_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	uint32_t _state_k__BackingField;
};
struct tcp_EChampionship_StaticFields {
};
struct tcp_EChampionship_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EChampionship_c {
	Il2CppClass_1 _1;
	tcp_EChampionship_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EChampionship_VTable vtable;
};
struct tcp_EChampionship_o {
	tcp_EChampionship_c *klass;
	void *monitor;
};
struct tcp_RequestJoinChampionshipTeamReq_StaticFields {
};
struct tcp_RequestJoinChampionshipTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RequestJoinChampionshipTeamReq_c {
	Il2CppClass_1 _1;
	tcp_RequestJoinChampionshipTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RequestJoinChampionshipTeamReq_VTable vtable;
};
struct tcp_RequestJoinChampionshipTeamReq_o {
	tcp_RequestJoinChampionshipTeamReq_c *klass;
	void *monitor;
	uint64_t _applicant_id_k__BackingField;
};
struct tcp_ConfirmAddChampionshipTeamReq_StaticFields {
};
struct tcp_ConfirmAddChampionshipTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ConfirmAddChampionshipTeamReq_c {
	Il2CppClass_1 _1;
	tcp_ConfirmAddChampionshipTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ConfirmAddChampionshipTeamReq_VTable vtable;
};
struct tcp_ConfirmAddChampionshipTeamReq_o {
	tcp_ConfirmAddChampionshipTeamReq_c *klass;
	void *monitor;
	uint64_t _team_id_k__BackingField;
	uint64_t _confirmer_id_k__BackingField;
};
struct tcp_RemoveChampionshipTeamMemberReq_StaticFields {
};
struct tcp_RemoveChampionshipTeamMemberReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RemoveChampionshipTeamMemberReq_c {
	Il2CppClass_1 _1;
	tcp_RemoveChampionshipTeamMemberReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RemoveChampionshipTeamMemberReq_VTable vtable;
};
struct tcp_RemoveChampionshipTeamMemberReq_o {
	tcp_RemoveChampionshipTeamMemberReq_c *klass;
	void *monitor;
	uint64_t _team_id_k__BackingField;
	uint64_t _removee_id_k__BackingField;
};
struct tcp_InviteToChampionshipTeamReq_StaticFields {
};
struct tcp_InviteToChampionshipTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_InviteToChampionshipTeamReq_c {
	Il2CppClass_1 _1;
	tcp_InviteToChampionshipTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_InviteToChampionshipTeamReq_VTable vtable;
};
struct tcp_InviteToChampionshipTeamReq_o {
	tcp_InviteToChampionshipTeamReq_c *klass;
	void *monitor;
	uint64_t _inviter_id_k__BackingField;
	System_String_o* _inviter_name_k__BackingField;
	uint64_t _team_id_k__BackingField;
	System_String_o* _team_name_k__BackingField;
};
struct tcp_ApproveChampionshipTeamInvitationReq_StaticFields {
};
struct tcp_ApproveChampionshipTeamInvitationReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ApproveChampionshipTeamInvitationReq_c {
	Il2CppClass_1 _1;
	tcp_ApproveChampionshipTeamInvitationReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ApproveChampionshipTeamInvitationReq_VTable vtable;
};
struct tcp_ApproveChampionshipTeamInvitationReq_o {
	tcp_ApproveChampionshipTeamInvitationReq_c *klass;
	void *monitor;
	uint64_t _invitee_id_k__BackingField;
	uint64_t _team_id_k__BackingField;
};
struct tcp_DismissChampionshipTeamReq_StaticFields {
};
struct tcp_DismissChampionshipTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_DismissChampionshipTeamReq_c {
	Il2CppClass_1 _1;
	tcp_DismissChampionshipTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_DismissChampionshipTeamReq_VTable vtable;
};
struct tcp_DismissChampionshipTeamReq_o {
	tcp_DismissChampionshipTeamReq_c *klass;
	void *monitor;
	uint64_t _team_id_k__BackingField;
	uint64_t _dismisser_id_k__BackingField;
	System_String_o* _team_name_k__BackingField;
};
struct tcp_DeclineChampionshipTeamInvitationReq_StaticFields {
};
struct tcp_DeclineChampionshipTeamInvitationReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_DeclineChampionshipTeamInvitationReq_c {
	Il2CppClass_1 _1;
	tcp_DeclineChampionshipTeamInvitationReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_DeclineChampionshipTeamInvitationReq_VTable vtable;
};
struct tcp_DeclineChampionshipTeamInvitationReq_o {
	tcp_DeclineChampionshipTeamInvitationReq_c *klass;
	void *monitor;
	uint64_t _invitee_id_k__BackingField;
};
struct tcp_MatchEndInfo_StaticFields {
};
struct tcp_MatchEndInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MatchEndInfo_c {
	Il2CppClass_1 _1;
	tcp_MatchEndInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MatchEndInfo_VTable vtable;
};
struct tcp_MatchEndInfo_o {
	tcp_MatchEndInfo_c *klass;
	void *monitor;
	uint32_t _championship_type_k__BackingField;
};
struct tcp_EChannel_StaticFields {
};
struct tcp_EChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EChannel_c {
	Il2CppClass_1 _1;
	tcp_EChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EChannel_VTable vtable;
};
struct tcp_EChannel_o {
	tcp_EChannel_c *klass;
	void *monitor;
};
struct tcp_ChannelIDReq_StaticFields {
};
struct tcp_ChannelIDReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ChannelIDReq_c {
	Il2CppClass_1 _1;
	tcp_ChannelIDReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ChannelIDReq_VTable vtable;
};
struct tcp_ChannelIDReq_o {
	tcp_ChannelIDReq_c *klass;
	void *monitor;
	uint64_t _channel_id_k__BackingField;
	uint32_t _channel_type_k__BackingField;
	System_String_o* _channel_lang_k__BackingField;
	System_String_o* _channel_secret_k__BackingField;
};
struct tcp_TextMsgReq_StaticFields {
};
struct tcp_TextMsgReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_TextMsgReq_c {
	Il2CppClass_1 _1;
	tcp_TextMsgReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_TextMsgReq_VTable vtable;
};
struct tcp_TextMsgReq_o {
	tcp_TextMsgReq_c *klass;
	void *monitor;
	uint64_t _sender_id_k__BackingField;
	uint64_t _channel_id_k__BackingField;
	uint32_t _channel_type_k__BackingField;
	System_String_o* _content_k__BackingField;
	uint64_t _send_at_k__BackingField;
	uint64_t _group_id_k__BackingField;
	int32_t _msg_type_k__BackingField;
	System_String_o* _extra_info_k__BackingField;
	tcp_BriefProfile_o* _profile_k__BackingField;
	System_String_o* _channel_lang_k__BackingField;
	tcp_WeaponPowerTitleInfo_o* _weapon_power_titles_k__BackingField;
	bool _is_sixthb_distributor_k__BackingField;
	tcp_ExternalIconInfo_o* _external_icon_info_k__BackingField;
};
struct tcp_JoinWorldChanNtf_StaticFields {
};
struct tcp_JoinWorldChanNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_JoinWorldChanNtf_c {
	Il2CppClass_1 _1;
	tcp_JoinWorldChanNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_JoinWorldChanNtf_VTable vtable;
};
struct tcp_JoinWorldChanNtf_o {
	tcp_JoinWorldChanNtf_c *klass;
	void *monitor;
	uint64_t _channel_id_k__BackingField;
	uint32_t _left_talk_times_default_k__BackingField;
	uint32_t _left_talk_times_fast_k__BackingField;
	uint32_t _daily_msg_limit_default_k__BackingField;
	uint32_t _daily_msg_limit_fast_k__BackingField;
	bool _enable_custom_msg_k__BackingField;
};
struct tcp_BriefProfile_StaticFields {
};
struct tcp_BriefProfile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_BriefProfile_c {
	Il2CppClass_1 _1;
	tcp_BriefProfile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_BriefProfile_VTable vtable;
};
struct tcp_BriefProfile_o {
	tcp_BriefProfile_c *klass;
	void *monitor;
	System_String_o* _nickname_k__BackingField;
	uint32_t _head_pic_k__BackingField;
	uint32_t _banner_id_k__BackingField;
	uint32_t _rank_k__BackingField;
	uint32_t _pin_id_k__BackingField;
	uint32_t _role_k__BackingField;
	uint32_t _identities_k__BackingField;
};
struct tcp_JoinGeneralChanNtf_StaticFields {
};
struct tcp_JoinGeneralChanNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_JoinGeneralChanNtf_c {
	Il2CppClass_1 _1;
	tcp_JoinGeneralChanNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_JoinGeneralChanNtf_VTable vtable;
};
struct tcp_JoinGeneralChanNtf_o {
	tcp_JoinGeneralChanNtf_c *klass;
	void *monitor;
	uint64_t _channel_id_k__BackingField;
	uint32_t _left_talk_times_default_k__BackingField;
	uint32_t _left_talk_times_fast_k__BackingField;
	uint32_t _daily_msg_limit_default_k__BackingField;
	uint32_t _daily_msg_limit_fast_k__BackingField;
	bool _enable_custom_msg_k__BackingField;
	int32_t _channel_type_k__BackingField;
};
struct tcp_LeaveChannelNtf_StaticFields {
};
struct tcp_LeaveChannelNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_LeaveChannelNtf_c {
	Il2CppClass_1 _1;
	tcp_LeaveChannelNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_LeaveChannelNtf_VTable vtable;
};
struct tcp_LeaveChannelNtf_o {
	tcp_LeaveChannelNtf_c *klass;
	void *monitor;
	uint64_t _channel_id_k__BackingField;
	uint32_t _channel_type_k__BackingField;
	System_String_o* _channel_lang_k__BackingField;
};
struct tcp_EChat_StaticFields {
};
struct tcp_EChat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EChat_c {
	Il2CppClass_1 _1;
	tcp_EChat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EChat_VTable vtable;
};
struct tcp_EChat_o {
	tcp_EChat_c *klass;
	void *monitor;
};
struct tcp_ChatMutedTTLNtf_StaticFields {
};
struct tcp_ChatMutedTTLNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ChatMutedTTLNtf_c {
	Il2CppClass_1 _1;
	tcp_ChatMutedTTLNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ChatMutedTTLNtf_VTable vtable;
};
struct tcp_ChatMutedTTLNtf_o {
	tcp_ChatMutedTTLNtf_c *klass;
	void *monitor;
	int64_t _ttl_k__BackingField;
};
struct tcp_ReportChatReq_StaticFields {
};
struct tcp_ReportChatReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ReportChatReq_c {
	Il2CppClass_1 _1;
	tcp_ReportChatReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ReportChatReq_VTable vtable;
};
struct tcp_ReportChatReq_o {
	tcp_ReportChatReq_c *klass;
	void *monitor;
	uint64_t _target_account_id_k__BackingField;
	uint32_t _reason_k__BackingField;
	System_String_o* _message_k__BackingField;
};
struct tcp_LikeMsg_StaticFields {
};
struct tcp_LikeMsg_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_LikeMsg_c {
	Il2CppClass_1 _1;
	tcp_LikeMsg_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_LikeMsg_VTable vtable;
};
struct tcp_LikeMsg_o {
	tcp_LikeMsg_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	bool _liked_k__BackingField;
};
struct tcp_LikeMsgReq_StaticFields {
};
struct tcp_LikeMsgReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_LikeMsgReq_c {
	Il2CppClass_1 _1;
	tcp_LikeMsgReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_LikeMsgReq_VTable vtable;
};
struct tcp_LikeMsgReq_o {
	tcp_LikeMsgReq_c *klass;
	void *monitor;
	uint64_t _sender_id_k__BackingField;
	System_Collections_Generic_List_LikeMsg__o* _like_list_k__BackingField;
};
struct tcp_EChummy_StaticFields {
};
struct tcp_EChummy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EChummy_c {
	Il2CppClass_1 _1;
	tcp_EChummy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EChummy_VTable vtable;
};
struct tcp_EChummy_o {
	tcp_EChummy_c *klass;
	void *monitor;
};
struct tcp_ChummyRequestNtf_StaticFields {
};
struct tcp_ChummyRequestNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ChummyRequestNtf_c {
	Il2CppClass_1 _1;
	tcp_ChummyRequestNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ChummyRequestNtf_VTable vtable;
};
struct tcp_ChummyRequestNtf_o {
	tcp_ChummyRequestNtf_c *klass;
	void *monitor;
	uint64_t _applicant_id_k__BackingField;
};
struct tcp_ChummyStateChangeNtf_StaticFields {
};
struct tcp_ChummyStateChangeNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ChummyStateChangeNtf_c {
	Il2CppClass_1 _1;
	tcp_ChummyStateChangeNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ChummyStateChangeNtf_VTable vtable;
};
struct tcp_ChummyStateChangeNtf_o {
	tcp_ChummyStateChangeNtf_c *klass;
	void *monitor;
	uint64_t _chummy_id_k__BackingField;
	uint32_t _multi_relation_type_k__BackingField;
	uint32_t _relation_state_k__BackingField;
	int64_t _state_update_at_k__BackingField;
};
struct tcp_ChummyDismissedNtf_StaticFields {
};
struct tcp_ChummyDismissedNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ChummyDismissedNtf_c {
	Il2CppClass_1 _1;
	tcp_ChummyDismissedNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ChummyDismissedNtf_VTable vtable;
};
struct tcp_ChummyDismissedNtf_o {
	tcp_ChummyDismissedNtf_c *klass;
	void *monitor;
	uint64_t _chummy_id_k__BackingField;
	uint32_t _multi_relation_type_k__BackingField;
};
struct tcp_ConfirmAddingChummyNtf_StaticFields {
};
struct tcp_ConfirmAddingChummyNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ConfirmAddingChummyNtf_c {
	Il2CppClass_1 _1;
	tcp_ConfirmAddingChummyNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ConfirmAddingChummyNtf_VTable vtable;
};
struct tcp_ConfirmAddingChummyNtf_o {
	tcp_ConfirmAddingChummyNtf_c *klass;
	void *monitor;
	uint64_t _applicant_id_k__BackingField;
};
struct tcp_ChummyIntimacyChangeNtf_StaticFields {
};
struct tcp_ChummyIntimacyChangeNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ChummyIntimacyChangeNtf_c {
	Il2CppClass_1 _1;
	tcp_ChummyIntimacyChangeNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ChummyIntimacyChangeNtf_VTable vtable;
};
struct tcp_ChummyIntimacyChangeNtf_o {
	tcp_ChummyIntimacyChangeNtf_c *klass;
	void *monitor;
	uint64_t _chummy_id_k__BackingField;
	uint32_t _multi_relation_type_k__BackingField;
	uint32_t _total_intimacy_k__BackingField;
};
struct tcp_EClan_StaticFields {
};
struct tcp_EClan_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EClan_c {
	Il2CppClass_1 _1;
	tcp_EClan_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EClan_VTable vtable;
};
struct tcp_EClan_o {
	tcp_EClan_c *klass;
	void *monitor;
};
struct tcp_InviteToClanReq_StaticFields {
};
struct tcp_InviteToClanReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_InviteToClanReq_c {
	Il2CppClass_1 _1;
	tcp_InviteToClanReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_InviteToClanReq_VTable vtable;
};
struct tcp_InviteToClanReq_o {
	tcp_InviteToClanReq_c *klass;
	void *monitor;
	uint64_t _inviter_id_k__BackingField;
	uint64_t _clan_id_k__BackingField;
	System_String_o* _clan_name_k__BackingField;
	System_String_o* _inviter_name_k__BackingField;
};
struct tcp_ConfirmAddReq_StaticFields {
};
struct tcp_ConfirmAddReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ConfirmAddReq_c {
	Il2CppClass_1 _1;
	tcp_ConfirmAddReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ConfirmAddReq_VTable vtable;
};
struct tcp_ConfirmAddReq_o {
	tcp_ConfirmAddReq_c *klass;
	void *monitor;
	uint64_t _clan_id_k__BackingField;
	uint64_t _confirmer_id_k__BackingField;
	System_String_o* _clan_channel_secret_k__BackingField;
};
struct tcp_ApproveInvitationReq_StaticFields {
};
struct tcp_ApproveInvitationReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ApproveInvitationReq_c {
	Il2CppClass_1 _1;
	tcp_ApproveInvitationReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ApproveInvitationReq_VTable vtable;
};
struct tcp_ApproveInvitationReq_o {
	tcp_ApproveInvitationReq_c *klass;
	void *monitor;
	uint64_t _invitee_id_k__BackingField;
	uint64_t _clan_id_k__BackingField;
};
struct tcp_RemoveMemberReq_StaticFields {
};
struct tcp_RemoveMemberReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RemoveMemberReq_c {
	Il2CppClass_1 _1;
	tcp_RemoveMemberReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RemoveMemberReq_VTable vtable;
};
struct tcp_RemoveMemberReq_o {
	tcp_RemoveMemberReq_c *klass;
	void *monitor;
	uint64_t _clan_id_k__BackingField;
	uint64_t _remover_id_k__BackingField;
};
struct tcp_DismissReq_StaticFields {
};
struct tcp_DismissReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_DismissReq_c {
	Il2CppClass_1 _1;
	tcp_DismissReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_DismissReq_VTable vtable;
};
struct tcp_DismissReq_o {
	tcp_DismissReq_c *klass;
	void *monitor;
	uint64_t _clan_id_k__BackingField;
	uint64_t _dismisser_id_k__BackingField;
	System_String_o* _clan_name_k__BackingField;
};
struct tcp_AutoJoinReq_StaticFields {
};
struct tcp_AutoJoinReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AutoJoinReq_c {
	Il2CppClass_1 _1;
	tcp_AutoJoinReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AutoJoinReq_VTable vtable;
};
struct tcp_AutoJoinReq_o {
	tcp_AutoJoinReq_c *klass;
	void *monitor;
	uint64_t _clan_id_k__BackingField;
	System_String_o* _clan_channel_secret_k__BackingField;
};
struct tcp_NewLuckyBagReq_StaticFields {
};
struct tcp_NewLuckyBagReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_NewLuckyBagReq_c {
	Il2CppClass_1 _1;
	tcp_NewLuckyBagReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_NewLuckyBagReq_VTable vtable;
};
struct tcp_NewLuckyBagReq_o {
	tcp_NewLuckyBagReq_c *klass;
	void *monitor;
	uint64_t _clan_id_k__BackingField;
	uint64_t _bag_id_k__BackingField;
	uint64_t _creater_id_k__BackingField;
	uint64_t _created_at_k__BackingField;
	uint32_t _total_num_k__BackingField;
	uint32_t _reason_k__BackingField;
	uint32_t _level_k__BackingField;
	uint32_t _type_k__BackingField;
};
struct tcp_NewLuckyBagList_StaticFields {
};
struct tcp_NewLuckyBagList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_NewLuckyBagList_c {
	Il2CppClass_1 _1;
	tcp_NewLuckyBagList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_NewLuckyBagList_VTable vtable;
};
struct tcp_NewLuckyBagList_o {
	tcp_NewLuckyBagList_c *klass;
	void *monitor;
	System_Collections_Generic_List_NewLuckyBagReq__o* _new_lucky_bags_k__BackingField;
};
struct tcp_ApplyForDeputyReq_StaticFields {
};
struct tcp_ApplyForDeputyReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ApplyForDeputyReq_c {
	Il2CppClass_1 _1;
	tcp_ApplyForDeputyReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ApplyForDeputyReq_VTable vtable;
};
struct tcp_ApplyForDeputyReq_o {
	tcp_ApplyForDeputyReq_c *klass;
	void *monitor;
	uint64_t _clan_id_k__BackingField;
};
struct tcp_DeputyCaptainReq_StaticFields {
};
struct tcp_DeputyCaptainReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_DeputyCaptainReq_c {
	Il2CppClass_1 _1;
	tcp_DeputyCaptainReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_DeputyCaptainReq_VTable vtable;
};
struct tcp_DeputyCaptainReq_o {
	tcp_DeputyCaptainReq_c *klass;
	void *monitor;
	uint64_t _clan_id_k__BackingField;
	uint64_t _deputy_id_k__BackingField;
};
struct tcp_JoinClanWarReq_StaticFields {
};
struct tcp_JoinClanWarReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_JoinClanWarReq_c {
	Il2CppClass_1 _1;
	tcp_JoinClanWarReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_JoinClanWarReq_VTable vtable;
};
struct tcp_JoinClanWarReq_o {
	tcp_JoinClanWarReq_c *klass;
	void *monitor;
	uint64_t _new_member_id_k__BackingField;
	uint32_t _new_member_type_k__BackingField;
};
struct tcp_QuitClanWarReq_StaticFields {
};
struct tcp_QuitClanWarReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_QuitClanWarReq_c {
	Il2CppClass_1 _1;
	tcp_QuitClanWarReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_QuitClanWarReq_VTable vtable;
};
struct tcp_QuitClanWarReq_o {
	tcp_QuitClanWarReq_c *klass;
	void *monitor;
	uint64_t _quit_member_id_k__BackingField;
	uint64_t _new_captain_id_k__BackingField;
};
struct tcp_RemoveClanWarMemberReq_StaticFields {
};
struct tcp_RemoveClanWarMemberReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RemoveClanWarMemberReq_c {
	Il2CppClass_1 _1;
	tcp_RemoveClanWarMemberReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RemoveClanWarMemberReq_VTable vtable;
};
struct tcp_RemoveClanWarMemberReq_o {
	tcp_RemoveClanWarMemberReq_c *klass;
	void *monitor;
	uint64_t _removee_id_k__BackingField;
	uint64_t _new_captain_id_k__BackingField;
};
struct tcp_AppointClanWarNewCaptainReq_StaticFields {
};
struct tcp_AppointClanWarNewCaptainReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AppointClanWarNewCaptainReq_c {
	Il2CppClass_1 _1;
	tcp_AppointClanWarNewCaptainReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AppointClanWarNewCaptainReq_VTable vtable;
};
struct tcp_AppointClanWarNewCaptainReq_o {
	tcp_AppointClanWarNewCaptainReq_c *klass;
	void *monitor;
	uint64_t _old_captain_id_k__BackingField;
	uint64_t _new_captain_id_k__BackingField;
};
struct tcp_PrepareClanWarReq_StaticFields {
};
struct tcp_PrepareClanWarReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_PrepareClanWarReq_c {
	Il2CppClass_1 _1;
	tcp_PrepareClanWarReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_PrepareClanWarReq_VTable vtable;
};
struct tcp_PrepareClanWarReq_o {
	tcp_PrepareClanWarReq_c *klass;
	void *monitor;
	uint64_t _member_id_k__BackingField;
	bool _has_prepared_k__BackingField;
};
struct tcp_InviteToClanWarReq_StaticFields {
};
struct tcp_InviteToClanWarReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_InviteToClanWarReq_c {
	Il2CppClass_1 _1;
	tcp_InviteToClanWarReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_InviteToClanWarReq_VTable vtable;
};
struct tcp_InviteToClanWarReq_o {
	tcp_InviteToClanWarReq_c *klass;
	void *monitor;
	uint64_t _inviter_id_k__BackingField;
};
struct tcp_MemberPrepareReq_StaticFields {
};
struct tcp_MemberPrepareReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MemberPrepareReq_c {
	Il2CppClass_1 _1;
	tcp_MemberPrepareReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MemberPrepareReq_VTable vtable;
};
struct tcp_MemberPrepareReq_o {
	tcp_MemberPrepareReq_c *klass;
	void *monitor;
	uint64_t _member_id_k__BackingField;
	bool _need_prepare_k__BackingField;
};
struct tcp_ECreditScore_StaticFields {
};
struct tcp_ECreditScore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ECreditScore_c {
	Il2CppClass_1 _1;
	tcp_ECreditScore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ECreditScore_VTable vtable;
};
struct tcp_ECreditScore_o {
	tcp_ECreditScore_c *klass;
	void *monitor;
};
struct tcp_PunishRecord_StaticFields {
};
struct tcp_PunishRecord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_PunishRecord_c {
	Il2CppClass_1 _1;
	tcp_PunishRecord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_PunishRecord_VTable vtable;
};
struct tcp_PunishRecord_o {
	tcp_PunishRecord_c *klass;
	void *monitor;
	uint32_t _behavior_rule_id_k__BackingField;
	int32_t _delta_credit_score_k__BackingField;
};
struct tcp_CreditScoreChangeNtf_StaticFields {
};
struct tcp_CreditScoreChangeNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_CreditScoreChangeNtf_c {
	Il2CppClass_1 _1;
	tcp_CreditScoreChangeNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_CreditScoreChangeNtf_VTable vtable;
};
struct tcp_CreditScoreChangeNtf_o {
	tcp_CreditScoreChangeNtf_c *klass;
	void *monitor;
	uint32_t _credit_score_k__BackingField;
	int32_t _credit_score_delta_k__BackingField;
	int64_t _change_time_stamp_k__BackingField;
};
struct tcp_TeammateMutedNtf_StaticFields {
};
struct tcp_TeammateMutedNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_TeammateMutedNtf_c {
	Il2CppClass_1 _1;
	tcp_TeammateMutedNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_TeammateMutedNtf_VTable vtable;
};
struct tcp_TeammateMutedNtf_o {
	tcp_TeammateMutedNtf_c *klass;
	void *monitor;
	uint64_t _muted_account_id_k__BackingField;
	System_String_o* _muted_nickname_k__BackingField;
	int64_t _mute_mic_expire_time_k__BackingField;
	uint32_t _behavior_rule_id_k__BackingField;
};
struct tcp_ReportFeedbackNtf_StaticFields {
};
struct tcp_ReportFeedbackNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ReportFeedbackNtf_c {
	Il2CppClass_1 _1;
	tcp_ReportFeedbackNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ReportFeedbackNtf_VTable vtable;
};
struct tcp_ReportFeedbackNtf_o {
	tcp_ReportFeedbackNtf_c *klass;
	void *monitor;
	System_String_o* _nickname_k__BackingField;
	System_Collections_Generic_List_PunishRecord__o* _punish_records_k__BackingField;
	uint32_t _current_credit_score_k__BackingField;
	bool _is_success_k__BackingField;
	uint32_t _head_pic_k__BackingField;
	tcp_ExternalIconInfo_o* _external_icon_info_k__BackingField;
};
struct tcp_ECSRankingMatch_StaticFields {
};
struct tcp_ECSRankingMatch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ECSRankingMatch_c {
	Il2CppClass_1 _1;
	tcp_ECSRankingMatch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ECSRankingMatch_VTable vtable;
};
struct tcp_ECSRankingMatch_o {
	tcp_ECSRankingMatch_c *klass;
	void *monitor;
};
struct tcp_CSPeakRankPosNotify_StaticFields {
};
struct tcp_CSPeakRankPosNotify_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_CSPeakRankPosNotify_c {
	Il2CppClass_1 _1;
	tcp_CSPeakRankPosNotify_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_CSPeakRankPosNotify_VTable vtable;
};
struct tcp_CSPeakRankPosNotify_o {
	tcp_CSPeakRankPosNotify_c *klass;
	void *monitor;
	int32_t _peak_rank_pos_k__BackingField;
	bool _receive_mark_k__BackingField;
};
struct tcp_ECup_StaticFields {
};
struct tcp_ECup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ECup_c {
	Il2CppClass_1 _1;
	tcp_ECup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ECup_VTable vtable;
};
struct tcp_ECup_o {
	tcp_ECup_c *klass;
	void *monitor;
};
struct tcp_RequestJoinCupTeamReq_StaticFields {
};
struct tcp_RequestJoinCupTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RequestJoinCupTeamReq_c {
	Il2CppClass_1 _1;
	tcp_RequestJoinCupTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RequestJoinCupTeamReq_VTable vtable;
};
struct tcp_RequestJoinCupTeamReq_o {
	tcp_RequestJoinCupTeamReq_c *klass;
	void *monitor;
	uint64_t _applicant_id_k__BackingField;
	uint32_t _cup_type_k__BackingField;
	uint32_t _cup_id_k__BackingField;
	uint32_t _applicant_tier_k__BackingField;
	tcp_CupGroupMemberInfo_o* _group_member_info_k__BackingField;
};
struct tcp_ConfirmAddCupTeamReq_StaticFields {
};
struct tcp_ConfirmAddCupTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ConfirmAddCupTeamReq_c {
	Il2CppClass_1 _1;
	tcp_ConfirmAddCupTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ConfirmAddCupTeamReq_VTable vtable;
};
struct tcp_ConfirmAddCupTeamReq_o {
	tcp_ConfirmAddCupTeamReq_c *klass;
	void *monitor;
	uint64_t _cup_team_id_k__BackingField;
	uint64_t _confirmer_id_k__BackingField;
	uint32_t _cup_type_k__BackingField;
	uint32_t _cup_id_k__BackingField;
};
struct tcp_RemoveCupTeamMemberReq_StaticFields {
};
struct tcp_RemoveCupTeamMemberReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RemoveCupTeamMemberReq_c {
	Il2CppClass_1 _1;
	tcp_RemoveCupTeamMemberReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RemoveCupTeamMemberReq_VTable vtable;
};
struct tcp_RemoveCupTeamMemberReq_o {
	tcp_RemoveCupTeamMemberReq_c *klass;
	void *monitor;
	uint64_t _cup_team_id_k__BackingField;
	uint64_t _removee_id_k__BackingField;
	uint32_t _cup_type_k__BackingField;
	uint32_t _cup_id_k__BackingField;
};
struct tcp_InviteToCupTeamReq_StaticFields {
};
struct tcp_InviteToCupTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_InviteToCupTeamReq_c {
	Il2CppClass_1 _1;
	tcp_InviteToCupTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_InviteToCupTeamReq_VTable vtable;
};
struct tcp_InviteToCupTeamReq_o {
	tcp_InviteToCupTeamReq_c *klass;
	void *monitor;
	uint64_t _inviter_id_k__BackingField;
	System_String_o* _inviter_name_k__BackingField;
	uint64_t _cup_team_id_k__BackingField;
	System_String_o* _cup_team_name_k__BackingField;
	uint32_t _cup_type_k__BackingField;
	uint32_t _cup_id_k__BackingField;
	uint32_t _team_tier_k__BackingField;
	tcp_CupGroupMemberInfo_o* _group_member_info_k__BackingField;
};
struct tcp_ApproveCupTeamInvitationReq_StaticFields {
};
struct tcp_ApproveCupTeamInvitationReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ApproveCupTeamInvitationReq_c {
	Il2CppClass_1 _1;
	tcp_ApproveCupTeamInvitationReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ApproveCupTeamInvitationReq_VTable vtable;
};
struct tcp_ApproveCupTeamInvitationReq_o {
	tcp_ApproveCupTeamInvitationReq_c *klass;
	void *monitor;
	uint64_t _invitee_id_k__BackingField;
	uint64_t _cup_team_id_k__BackingField;
	uint32_t _cup_type_k__BackingField;
	uint32_t _cup_id_k__BackingField;
};
struct tcp_DismissCupTeamReq_StaticFields {
};
struct tcp_DismissCupTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_DismissCupTeamReq_c {
	Il2CppClass_1 _1;
	tcp_DismissCupTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_DismissCupTeamReq_VTable vtable;
};
struct tcp_DismissCupTeamReq_o {
	tcp_DismissCupTeamReq_c *klass;
	void *monitor;
	uint64_t _cup_team_id_k__BackingField;
	uint64_t _dismisser_id_k__BackingField;
	System_String_o* _cup_team_name_k__BackingField;
	uint32_t _cup_type_k__BackingField;
	uint32_t _cup_id_k__BackingField;
};
struct tcp_TeamMatchEndInfo_StaticFields {
};
struct tcp_TeamMatchEndInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_TeamMatchEndInfo_c {
	Il2CppClass_1 _1;
	tcp_TeamMatchEndInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_TeamMatchEndInfo_VTable vtable;
};
struct tcp_TeamMatchEndInfo_o {
	tcp_TeamMatchEndInfo_c *klass;
	void *monitor;
	uint32_t _cup_type_k__BackingField;
	uint32_t _cup_id_k__BackingField;
	bool _is_invalid_match_k__BackingField;
	uint64_t _opponent_team_id_k__BackingField;
	System_String_o* _opponent_team_name_k__BackingField;
	uint32_t _opponent_head_pic_k__BackingField;
};
struct tcp_LockCupTeamReq_StaticFields {
};
struct tcp_LockCupTeamReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_LockCupTeamReq_c {
	Il2CppClass_1 _1;
	tcp_LockCupTeamReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_LockCupTeamReq_VTable vtable;
};
struct tcp_LockCupTeamReq_o {
	tcp_LockCupTeamReq_c *klass;
	void *monitor;
	uint64_t _cup_team_id_k__BackingField;
	uint32_t _cup_type_k__BackingField;
	uint32_t _cup_id_k__BackingField;
};
struct tcp_CupGroupMemberInfo_StaticFields {
};
struct tcp_CupGroupMemberInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_CupGroupMemberInfo_c {
	Il2CppClass_1 _1;
	tcp_CupGroupMemberInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_CupGroupMemberInfo_VTable vtable;
};
struct tcp_CupGroupMemberInfo_o {
	tcp_CupGroupMemberInfo_c *klass;
	void *monitor;
	System_String_o* _nickname_k__BackingField;
	uint32_t _cs_rank_k__BackingField;
	uint32_t _cs_ranking_points_k__BackingField;
	uint32_t _cs_peak_ranking_pos_k__BackingField;
	tcp_ExternalIconInfo_o* _external_icon_info_k__BackingField;
	uint32_t _head_pic_k__BackingField;
	bool _team_up_buff_k__BackingField;
};
struct tcp_ECustomEvent_StaticFields {
};
struct tcp_ECustomEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ECustomEvent_c {
	Il2CppClass_1 _1;
	tcp_ECustomEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ECustomEvent_VTable vtable;
};
struct tcp_ECustomEvent_o {
	tcp_ECustomEvent_c *klass;
	void *monitor;
};
struct tcp_EventAssistInfo_StaticFields {
};
struct tcp_EventAssistInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EventAssistInfo_c {
	Il2CppClass_1 _1;
	tcp_EventAssistInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EventAssistInfo_VTable vtable;
};
struct tcp_EventAssistInfo_o {
	tcp_EventAssistInfo_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	uint32_t _custom_event_id_k__BackingField;
	uint64_t _assistant_id_k__BackingField;
};
struct tcp_CustomCardRedPoint_StaticFields {
};
struct tcp_CustomCardRedPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_CustomCardRedPoint_c {
	Il2CppClass_1 _1;
	tcp_CustomCardRedPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_CustomCardRedPoint_VTable vtable;
};
struct tcp_CustomCardRedPoint_o {
	tcp_CustomCardRedPoint_c *klass;
	void *monitor;
	bool _have_receive_card_k__BackingField;
	bool _have_floor_reward_k__BackingField;
	uint32_t _have_free_draw_k__BackingField;
	bool _have_progress_reward_k__BackingField;
};
struct tcp_CustomCardReceiveNotify_StaticFields {
};
struct tcp_CustomCardReceiveNotify_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_CustomCardReceiveNotify_c {
	Il2CppClass_1 _1;
	tcp_CustomCardReceiveNotify_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_CustomCardReceiveNotify_VTable vtable;
};
struct tcp_CustomCardReceiveNotify_o {
	tcp_CustomCardReceiveNotify_c *klass;
	void *monitor;
	uint32_t _card_id_k__BackingField;
};
struct tcp_EElitePass_StaticFields {
};
struct tcp_EElitePass_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EElitePass_c {
	Il2CppClass_1 _1;
	tcp_EElitePass_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EElitePass_VTable vtable;
};
struct tcp_EElitePass_o {
	tcp_EElitePass_c *klass;
	void *monitor;
};
struct tcp_AccountEPLevelUpInfo_StaticFields {
};
struct tcp_AccountEPLevelUpInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AccountEPLevelUpInfo_c {
	Il2CppClass_1 _1;
	tcp_AccountEPLevelUpInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AccountEPLevelUpInfo_VTable vtable;
};
struct tcp_AccountEPLevelUpInfo_o {
	tcp_AccountEPLevelUpInfo_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	uint32_t _level_before_k__BackingField;
	uint32_t _level_after_k__BackingField;
	System_UInt32_array* _unlock_ids_k__BackingField;
};
struct tcp_EPChallengesUpdateInfo_StaticFields {
};
struct tcp_EPChallengesUpdateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EPChallengesUpdateInfo_c {
	Il2CppClass_1 _1;
	tcp_EPChallengesUpdateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EPChallengesUpdateInfo_VTable vtable;
};
struct tcp_EPChallengesUpdateInfo_o {
	tcp_EPChallengesUpdateInfo_c *klass;
	void *monitor;
	uint32_t _challenge_id_k__BackingField;
	uint32_t _current_value_k__BackingField;
	uint32_t _current_value2_k__BackingField;
	uint32_t _status_k__BackingField;
	int64_t _update_time_k__BackingField;
};
struct tcp_EPChallengeIDsCompletedInfo_StaticFields {
};
struct tcp_EPChallengeIDsCompletedInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EPChallengeIDsCompletedInfo_c {
	Il2CppClass_1 _1;
	tcp_EPChallengeIDsCompletedInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EPChallengeIDsCompletedInfo_VTable vtable;
};
struct tcp_EPChallengeIDsCompletedInfo_o {
	tcp_EPChallengeIDsCompletedInfo_c *klass;
	void *monitor;
	uint32_t _daily_challenge_completed_cnt_k__BackingField;
	uint32_t _elite_challenge_completed_cnt_k__BackingField;
	uint32_t _veteran_challenge_completed_cnt_k__BackingField;
};
struct tcp_EPChallengesUpdateNtf_StaticFields {
};
struct tcp_EPChallengesUpdateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EPChallengesUpdateNtf_c {
	Il2CppClass_1 _1;
	tcp_EPChallengesUpdateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EPChallengesUpdateNtf_VTable vtable;
};
struct tcp_EPChallengesUpdateNtf_o {
	tcp_EPChallengesUpdateNtf_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	uint32_t _ep_id_k__BackingField;
	System_Collections_Generic_List_EPChallengesUpdateInfo__o* _update_info_k__BackingField;
	tcp_EPChallengeIDsCompletedInfo_o* _completed_info_k__BackingField;
};
struct tcp_BPReceivePremiumPassNtf_StaticFields {
};
struct tcp_BPReceivePremiumPassNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_BPReceivePremiumPassNtf_c {
	Il2CppClass_1 _1;
	tcp_BPReceivePremiumPassNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_BPReceivePremiumPassNtf_VTable vtable;
};
struct tcp_BPReceivePremiumPassNtf_o {
	tcp_BPReceivePremiumPassNtf_c *klass;
	void *monitor;
	uint64_t _sender_id_k__BackingField;
	System_String_o* _nickname_k__BackingField;
	uint32_t _banner_id_k__BackingField;
	uint32_t _head_pic_k__BackingField;
	uint32_t _current_pass_status_k__BackingField;
};
struct tcp_BPAccountExpChangeNtf_StaticFields {
};
struct tcp_BPAccountExpChangeNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_BPAccountExpChangeNtf_c {
	Il2CppClass_1 _1;
	tcp_BPAccountExpChangeNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_BPAccountExpChangeNtf_VTable vtable;
};
struct tcp_BPAccountExpChangeNtf_o {
	tcp_BPAccountExpChangeNtf_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	uint32_t _exp_before_k__BackingField;
	uint32_t _exp_after_k__BackingField;
};
struct tcp_BPUnlockSuccessNtf_StaticFields {
};
struct tcp_BPUnlockSuccessNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_BPUnlockSuccessNtf_c {
	Il2CppClass_1 _1;
	tcp_BPUnlockSuccessNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_BPUnlockSuccessNtf_VTable vtable;
};
struct tcp_BPUnlockSuccessNtf_o {
	tcp_BPUnlockSuccessNtf_c *klass;
	void *monitor;
	uint32_t _unlock_status_k__BackingField;
	int32_t _reason_k__BackingField;
};
struct tcp_EPDailyChallengeNtf_StaticFields {
};
struct tcp_EPDailyChallengeNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EPDailyChallengeNtf_c {
	Il2CppClass_1 _1;
	tcp_EPDailyChallengeNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EPDailyChallengeNtf_VTable vtable;
};
struct tcp_EPDailyChallengeNtf_o {
	tcp_EPDailyChallengeNtf_c *klass;
	void *monitor;
	System_Collections_Generic_List_DailyProcessStatus__o* _status_k__BackingField;
};
struct tcp_DailyProcessStatus_StaticFields {
};
struct tcp_DailyProcessStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_DailyProcessStatus_c {
	Il2CppClass_1 _1;
	tcp_DailyProcessStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_DailyProcessStatus_VTable vtable;
};
struct tcp_DailyProcessStatus_o {
	tcp_DailyProcessStatus_c *klass;
	void *monitor;
	uint32_t _node_id_k__BackingField;
	uint32_t _status_k__BackingField;
};
struct tcp_EFresh_StaticFields {
};
struct tcp_EFresh_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EFresh_c {
	Il2CppClass_1 _1;
	tcp_EFresh_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EFresh_VTable vtable;
};
struct tcp_EFresh_o {
	tcp_EFresh_c *klass;
	void *monitor;
};
struct tcp_FreshActivityUpdateNtf_StaticFields {
};
struct tcp_FreshActivityUpdateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_FreshActivityUpdateNtf_c {
	Il2CppClass_1 _1;
	tcp_FreshActivityUpdateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_FreshActivityUpdateNtf_VTable vtable;
};
struct tcp_FreshActivityUpdateNtf_o {
	tcp_FreshActivityUpdateNtf_c *klass;
	void *monitor;
	System_Collections_Generic_List_FreshActivityUpdateInfo__o* _activitys_k__BackingField;
};
struct tcp_FreshActivityUpdateInfo_StaticFields {
};
struct tcp_FreshActivityUpdateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_FreshActivityUpdateInfo_c {
	Il2CppClass_1 _1;
	tcp_FreshActivityUpdateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_FreshActivityUpdateInfo_VTable vtable;
};
struct tcp_FreshActivityUpdateInfo_o {
	tcp_FreshActivityUpdateInfo_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	uint32_t _data_k__BackingField;
	uint32_t _state_k__BackingField;
};
struct tcp_EFriend_StaticFields {
};
struct tcp_EFriend_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EFriend_c {
	Il2CppClass_1 _1;
	tcp_EFriend_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EFriend_VTable vtable;
};
struct tcp_EFriend_o {
	tcp_EFriend_c *klass;
	void *monitor;
};
struct tcp_FriendReq_StaticFields {
};
struct tcp_FriendReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_FriendReq_c {
	Il2CppClass_1 _1;
	tcp_FriendReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_FriendReq_VTable vtable;
};
struct tcp_FriendReq_o {
	tcp_FriendReq_c *klass;
	void *monitor;
	uint64_t _adder_k__BackingField;
	uint64_t _addee_k__BackingField;
	System_String_o* _lock_region_k__BackingField;
	System_String_o* _noti_region_k__BackingField;
};
struct tcp_RelatedFriendOnlineNtf_StaticFields {
};
struct tcp_RelatedFriendOnlineNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RelatedFriendOnlineNtf_c {
	Il2CppClass_1 _1;
	tcp_RelatedFriendOnlineNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RelatedFriendOnlineNtf_VTable vtable;
};
struct tcp_RelatedFriendOnlineNtf_o {
	tcp_RelatedFriendOnlineNtf_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	uint32_t _relation_type_k__BackingField;
};
struct tcp_RelatedFriendRequestNtf_StaticFields {
};
struct tcp_RelatedFriendRequestNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RelatedFriendRequestNtf_c {
	Il2CppClass_1 _1;
	tcp_RelatedFriendRequestNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RelatedFriendRequestNtf_VTable vtable;
};
struct tcp_RelatedFriendRequestNtf_o {
	tcp_RelatedFriendRequestNtf_c *klass;
	void *monitor;
	uint64_t _friend_id_k__BackingField;
	int64_t _request_time_k__BackingField;
	uint32_t _relation_type_k__BackingField;
	bool _is_create_k__BackingField;
};
struct tcp_IntimacyChangeNtf_StaticFields {
};
struct tcp_IntimacyChangeNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_IntimacyChangeNtf_c {
	Il2CppClass_1 _1;
	tcp_IntimacyChangeNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_IntimacyChangeNtf_VTable vtable;
};
struct tcp_IntimacyChangeNtf_o {
	tcp_IntimacyChangeNtf_c *klass;
	void *monitor;
	uint64_t _related_friend_id_k__BackingField;
	uint32_t _relation_type_k__BackingField;
	uint32_t _add_value_k__BackingField;
};
struct tcp_VeteranFriendOnlineNtf_StaticFields {
};
struct tcp_VeteranFriendOnlineNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_VeteranFriendOnlineNtf_c {
	Il2CppClass_1 _1;
	tcp_VeteranFriendOnlineNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_VeteranFriendOnlineNtf_VTable vtable;
};
struct tcp_VeteranFriendOnlineNtf_o {
	tcp_VeteranFriendOnlineNtf_c *klass;
	void *monitor;
	uint64_t _veteran_account_id_k__BackingField;
};
struct tcp_IntimacyValueUpdateNtf_StaticFields {
};
struct tcp_IntimacyValueUpdateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_IntimacyValueUpdateNtf_c {
	Il2CppClass_1 _1;
	tcp_IntimacyValueUpdateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_IntimacyValueUpdateNtf_VTable vtable;
};
struct tcp_IntimacyValueUpdateNtf_o {
	tcp_IntimacyValueUpdateNtf_c *klass;
	void *monitor;
	uint64_t _friend_id_k__BackingField;
	uint32_t _intimacy_value_k__BackingField;
};
struct tcp_EGin_StaticFields {
};
struct tcp_EGin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EGin_c {
	Il2CppClass_1 _1;
	tcp_EGin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGin_VTable vtable;
};
struct tcp_EGin_o {
	tcp_EGin_c *klass;
	void *monitor;
};
struct tcp_GetFeatureReq_StaticFields {
};
struct tcp_GetFeatureReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GetFeatureReq_c {
	Il2CppClass_1 _1;
	tcp_GetFeatureReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GetFeatureReq_VTable vtable;
};
struct tcp_GetFeatureReq_o {
	tcp_GetFeatureReq_c *klass;
	void *monitor;
	System_Byte_array* _feature_param_k__BackingField;
};
struct tcp_GetFlagReq_StaticFields {
};
struct tcp_GetFlagReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GetFlagReq_c {
	Il2CppClass_1 _1;
	tcp_GetFlagReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GetFlagReq_VTable vtable;
};
struct tcp_GetFlagReq_o {
	tcp_GetFlagReq_c *klass;
	void *monitor;
	System_Byte_array* _flag_param_k__BackingField;
};
struct tcp_GetFeatureAndFlagNtf_StaticFields {
};
struct tcp_GetFeatureAndFlagNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GetFeatureAndFlagNtf_c {
	Il2CppClass_1 _1;
	tcp_GetFeatureAndFlagNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GetFeatureAndFlagNtf_VTable vtable;
};
struct tcp_GetFeatureAndFlagNtf_o {
	tcp_GetFeatureAndFlagNtf_c *klass;
	void *monitor;
	System_Byte_array* _feature_k__BackingField;
	System_Byte_array* _flag_k__BackingField;
};
struct tcp_UserLogin_StaticFields {
};
struct tcp_UserLogin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_UserLogin_c {
	Il2CppClass_1 _1;
	tcp_UserLogin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_UserLogin_VTable vtable;
};
struct tcp_UserLogin_o {
	tcp_UserLogin_c *klass;
	void *monitor;
	System_Byte_array* _data_k__BackingField;
};
struct tcp_EGroup_StaticFields {
};
struct tcp_EGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EGroup_c {
	Il2CppClass_1 _1;
	tcp_EGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGroup_VTable vtable;
};
struct tcp_EGroup_o {
	tcp_EGroup_c *klass;
	void *monitor;
};
struct tcp_GroupCreateReq_StaticFields {
};
struct tcp_GroupCreateReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupCreateReq_c {
	Il2CppClass_1 _1;
	tcp_GroupCreateReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupCreateReq_VTable vtable;
};
struct tcp_GroupCreateReq_o {
	tcp_GroupCreateReq_c *klass;
	void *monitor;
	System_UInt32_array* _map_ids_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _group_mode_k__BackingField;
	System_String_o* _language_k__BackingField;
	uint32_t _difficulty_k__BackingField;
	System_Collections_Generic_List_AccountIDCPingInfo__o* _ping_list_k__BackingField;
	uint32_t _match_mode_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
	int32_t _from_type_k__BackingField;
	uint32_t _system_platform_k__BackingField;
	tcp_MatchClientInfo_o* _client_info_k__BackingField;
	uint32_t _required_rank_k__BackingField;
	System_String_o* _group_tag_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	System_String_o* _workshop_name_k__BackingField;
	uint32_t _max_required_rank_k__BackingField;
	uint32_t _special_mode_event_id_k__BackingField;
};
struct tcp_GroupInviteReq_StaticFields {
};
struct tcp_GroupInviteReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupInviteReq_c {
	Il2CppClass_1 _1;
	tcp_GroupInviteReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupInviteReq_VTable vtable;
};
struct tcp_GroupInviteReq_o {
	tcp_GroupInviteReq_c *klass;
	void *monitor;
	uint64_t _invitee_id_k__BackingField;
	System_String_o* _invitee_region_k__BackingField;
	int32_t _channel_type_k__BackingField;
	int32_t _invitee_type_k__BackingField;
	System_String_o* _deeplink_k__BackingField;
	uint32_t _push_type_k__BackingField;
	uint32_t _difficulty_k__BackingField;
	System_Collections_Generic_List_string__o* _topic_workshop_codes_k__BackingField;
};
struct tcp_GroupInviteNtf_StaticFields {
};
struct tcp_GroupInviteNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupInviteNtf_c {
	Il2CppClass_1 _1;
	tcp_GroupInviteNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupInviteNtf_VTable vtable;
};
struct tcp_GroupInviteNtf_o {
	tcp_GroupInviteNtf_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	tcp_GroupMemberInfo_o* _inviter_info_k__BackingField;
	System_UInt32_array* _map_ids_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _group_mode_k__BackingField;
	uint32_t _match_mode_k__BackingField;
	System_String_o* _secret_code_k__BackingField;
	int32_t _target_type_k__BackingField;
	uint32_t _difficulty_k__BackingField;
	System_Collections_Generic_List_string__o* _topic_workshop_codes_k__BackingField;
};
struct tcp_GroupAcceptJoinNtf_StaticFields {
};
struct tcp_GroupAcceptJoinNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupAcceptJoinNtf_c {
	Il2CppClass_1 _1;
	tcp_GroupAcceptJoinNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupAcceptJoinNtf_VTable vtable;
};
struct tcp_GroupAcceptJoinNtf_o {
	tcp_GroupAcceptJoinNtf_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	tcp_GroupMemberInfo_o* _acceptor_info_k__BackingField;
	System_UInt32_array* _map_ids_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _group_mode_k__BackingField;
	uint32_t _match_mode_k__BackingField;
	System_String_o* _secret_code_k__BackingField;
};
struct tcp_GroupJoinReq_StaticFields {
};
struct tcp_GroupJoinReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupJoinReq_c {
	Il2CppClass_1 _1;
	tcp_GroupJoinReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupJoinReq_VTable vtable;
};
struct tcp_GroupJoinReq_o {
	tcp_GroupJoinReq_c *klass;
	void *monitor;
	uint64_t _participant_id_k__BackingField;
	System_String_o* _self_region_k__BackingField;
	int32_t _from_type_k__BackingField;
	int32_t _target_type_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
	System_String_o* _nickname_k__BackingField;
	uint32_t _rank_k__BackingField;
	uint32_t _ranking_points_k__BackingField;
	uint32_t _emulator_score_k__BackingField;
	System_String_o* _country_code_k__BackingField;
	System_String_o* _signature_md5_k__BackingField;
	uint32_t _using_version_k__BackingField;
	uint64_t _partic_group_id_k__BackingField;
	uint32_t _system_platform_k__BackingField;
	tcp_MatchClientInfo_o* _client_info_k__BackingField;
	uint32_t _cs_rank_k__BackingField;
	uint32_t _cs_ranking_points_k__BackingField;
	System_Collections_Generic_List_AccountIDCPingInfo__o* _ping_list_k__BackingField;
	uint32_t _peak_rank_pos_k__BackingField;
	uint32_t _cs_peak_rank_pos_k__BackingField;
	tcp_ExternalIconInfo_o* _external_icon_info_k__BackingField;
	uint32_t _head_pic_k__BackingField;
	uint64_t _original_group_id_k__BackingField;
	tcp_AccountMatchVeteranData_o* _veteran_data_k__BackingField;
};
struct tcp_MigrateGroupReq_StaticFields {
};
struct tcp_MigrateGroupReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MigrateGroupReq_c {
	Il2CppClass_1 _1;
	tcp_MigrateGroupReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MigrateGroupReq_VTable vtable;
};
struct tcp_MigrateGroupReq_o {
	tcp_MigrateGroupReq_c *klass;
	void *monitor;
	uint64_t _target_id_k__BackingField;
	bool _auto_group_k__BackingField;
	System_UInt32_array* _map_ids_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _group_mode_k__BackingField;
	uint32_t _match_mode_k__BackingField;
	uint32_t _difficulty_k__BackingField;
	bool _is_public_k__BackingField;
	uint32_t _required_rank_k__BackingField;
	uint32_t _max_required_rank_k__BackingField;
	System_String_o* _group_tag_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	System_String_o* _workshop_name_k__BackingField;
	tcp_MaxLobbyDisplayInfo_o* _max_lobby_display_info_k__BackingField;
	bool _hide_captain_lobby_k__BackingField;
	int32_t _room_matchmaking_type_k__BackingField;
	System_UInt32_array* _workshop_tag_match_type_ids_k__BackingField;
	bool _is_hot_map_k__BackingField;
	bool _need_resource_download_k__BackingField;
	System_Collections_Generic_List_MigrateMember__o* _members_k__BackingField;
	System_String_o* _language_k__BackingField;
	uint64_t _room_id_k__BackingField;
	bool _group_in_room_k__BackingField;
	uint64_t _auto_leave_id_k__BackingField;
	int32_t _leave_reason_k__BackingField;
	uint32_t _special_mode_event_id_k__BackingField;
};
struct tcp_MigrateMember_StaticFields {
};
struct tcp_MigrateMember_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MigrateMember_c {
	Il2CppClass_1 _1;
	tcp_MigrateMember_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MigrateMember_VTable vtable;
};
struct tcp_MigrateMember_o {
	tcp_MigrateMember_c *klass;
	void *monitor;
	uint64_t _conn_id_k__BackingField;
	bool _is_emulator_k__BackingField;
	tcp_AccountMatchInfo_o* _basic_info_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
	System_String_o* _country_code_k__BackingField;
	uint32_t _using_version_k__BackingField;
	System_String_o* _language_k__BackingField;
	bool _is_hacker_k__BackingField;
	uint32_t _hacker_cdt_id_k__BackingField;
	System_Collections_Generic_List_AccountIDCPingInfo__o* _ping_list_k__BackingField;
	uint32_t _emulator_score_k__BackingField;
	bool _ready_k__BackingField;
};
struct tcp_GroupAcceptJoinReq_StaticFields {
};
struct tcp_GroupAcceptJoinReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupAcceptJoinReq_c {
	Il2CppClass_1 _1;
	tcp_GroupAcceptJoinReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupAcceptJoinReq_VTable vtable;
};
struct tcp_GroupAcceptJoinReq_o {
	tcp_GroupAcceptJoinReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	uint64_t _joiner_account_id_k__BackingField;
	int32_t _invitee_type_k__BackingField;
};
struct tcp_GroupJoinRequestNtf_StaticFields {
};
struct tcp_GroupJoinRequestNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupJoinRequestNtf_c {
	Il2CppClass_1 _1;
	tcp_GroupJoinRequestNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupJoinRequestNtf_VTable vtable;
};
struct tcp_GroupJoinRequestNtf_o {
	tcp_GroupJoinRequestNtf_c *klass;
	void *monitor;
	uint64_t _joiner_id_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
	System_String_o* _nickname_k__BackingField;
	uint32_t _rank_k__BackingField;
	uint32_t _ranking_points_k__BackingField;
	uint32_t _emulator_score_k__BackingField;
	System_String_o* _country_code_k__BackingField;
	System_String_o* _signature_md5_k__BackingField;
	uint32_t _using_version_k__BackingField;
	int32_t _target_type_k__BackingField;
	uint32_t _system_platform_k__BackingField;
	tcp_MatchClientInfo_o* _client_info_k__BackingField;
	uint32_t _cs_rank_k__BackingField;
	uint32_t _cs_ranking_points_k__BackingField;
	System_Collections_Generic_List_AccountIDCPingInfo__o* _ping_list_k__BackingField;
	uint32_t _peak_rank_pos_k__BackingField;
	uint32_t _cs_peak_rank_pos_k__BackingField;
	tcp_ExternalIconInfo_o* _external_icon_info_k__BackingField;
	uint32_t _head_pic_k__BackingField;
	tcp_AccountMatchVeteranData_o* _veteran_data_k__BackingField;
};
struct tcp_ChangePubPvtNtf_StaticFields {
};
struct tcp_ChangePubPvtNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ChangePubPvtNtf_c {
	Il2CppClass_1 _1;
	tcp_ChangePubPvtNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ChangePubPvtNtf_VTable vtable;
};
struct tcp_ChangePubPvtNtf_o {
	tcp_ChangePubPvtNtf_c *klass;
	void *monitor;
	bool _is_public_k__BackingField;
};
struct tcp_KickOutReq_StaticFields {
};
struct tcp_KickOutReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_KickOutReq_c {
	Il2CppClass_1 _1;
	tcp_KickOutReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_KickOutReq_VTable vtable;
};
struct tcp_KickOutReq_o {
	tcp_KickOutReq_c *klass;
	void *monitor;
	uint64_t _kickout_id_k__BackingField;
};
struct tcp_ChangePubPvtReq_StaticFields {
};
struct tcp_ChangePubPvtReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ChangePubPvtReq_c {
	Il2CppClass_1 _1;
	tcp_ChangePubPvtReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ChangePubPvtReq_VTable vtable;
};
struct tcp_ChangePubPvtReq_o {
	tcp_ChangePubPvtReq_c *klass;
	void *monitor;
	bool _is_public_k__BackingField;
};
struct tcp_GroupAcceptReq_StaticFields {
};
struct tcp_GroupAcceptReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupAcceptReq_c {
	Il2CppClass_1 _1;
	tcp_GroupAcceptReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupAcceptReq_VTable vtable;
};
struct tcp_GroupAcceptReq_o {
	tcp_GroupAcceptReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	uint64_t _inviter_account_id_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
	System_String_o* _group_code_k__BackingField;
	int32_t _invite_channel_type_k__BackingField;
	uint32_t _system_platform_k__BackingField;
	tcp_MatchClientInfo_o* _client_info_k__BackingField;
	System_String_o* _secret_code_k__BackingField;
	System_Collections_Generic_List_AccountIDCPingInfo__o* _ping_list_k__BackingField;
	bool _auto_accept_k__BackingField;
	System_String_o* _language_k__BackingField;
	uint64_t _original_group_id_k__BackingField;
};
struct tcp_GroupRefuseReq_StaticFields {
};
struct tcp_GroupRefuseReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupRefuseReq_c {
	Il2CppClass_1 _1;
	tcp_GroupRefuseReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupRefuseReq_VTable vtable;
};
struct tcp_GroupRefuseReq_o {
	tcp_GroupRefuseReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	uint32_t _reason_k__BackingField;
	uint64_t _inviter_id_k__BackingField;
	System_String_o* _refuser_nickname_k__BackingField;
};
struct tcp_GroupRefuseNtf_StaticFields {
};
struct tcp_GroupRefuseNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupRefuseNtf_c {
	Il2CppClass_1 _1;
	tcp_GroupRefuseNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupRefuseNtf_VTable vtable;
};
struct tcp_GroupRefuseNtf_o {
	tcp_GroupRefuseNtf_c *klass;
	void *monitor;
	uint64_t _refuser_account_id_k__BackingField;
	System_String_o* _refuser_nickname_k__BackingField;
	uint32_t _reason_k__BackingField;
};
struct tcp_GroupLeaveReq_StaticFields {
};
struct tcp_GroupLeaveReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupLeaveReq_c {
	Il2CppClass_1 _1;
	tcp_GroupLeaveReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupLeaveReq_VTable vtable;
};
struct tcp_GroupLeaveReq_o {
	tcp_GroupLeaveReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
};
struct tcp_GroupLeaveNtf_StaticFields {
};
struct tcp_GroupLeaveNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupLeaveNtf_c {
	Il2CppClass_1 _1;
	tcp_GroupLeaveNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupLeaveNtf_VTable vtable;
};
struct tcp_GroupLeaveNtf_o {
	tcp_GroupLeaveNtf_c *klass;
	void *monitor;
	uint64_t _leaver_id_k__BackingField;
	int32_t _reason_k__BackingField;
	tcp_GroupInfo_o* _group_info_k__BackingField;
};
struct tcp_GroupStartReq_StaticFields {
};
struct tcp_GroupStartReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupStartReq_c {
	Il2CppClass_1 _1;
	tcp_GroupStartReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupStartReq_VTable vtable;
};
struct tcp_GroupStartReq_o {
	tcp_GroupStartReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	uint32_t _workshop_group_mode_k__BackingField;
	System_Collections_Generic_List_string__o* _workshop_codes_k__BackingField;
	bool _is_workshop_team_contest_k__BackingField;
	System_String_o* _workshop_name_k__BackingField;
	System_UInt32_array* _workshop_team_counts_k__BackingField;
};
struct tcp_GroupStopReq_StaticFields {
};
struct tcp_GroupStopReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupStopReq_c {
	Il2CppClass_1 _1;
	tcp_GroupStopReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupStopReq_VTable vtable;
};
struct tcp_GroupStopReq_o {
	tcp_GroupStopReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
};
struct tcp_GroupStopNtf_StaticFields {
};
struct tcp_GroupStopNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupStopNtf_c {
	Il2CppClass_1 _1;
	tcp_GroupStopNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupStopNtf_VTable vtable;
};
struct tcp_GroupStopNtf_o {
	tcp_GroupStopNtf_c *klass;
	void *monitor;
	tcp_GroupMemberInfo_o* _stoper_info_k__BackingField;
	tcp_GroupInfo_o* _group_info_k__BackingField;
};
struct tcp_GroupReadyReq_StaticFields {
};
struct tcp_GroupReadyReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupReadyReq_c {
	Il2CppClass_1 _1;
	tcp_GroupReadyReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupReadyReq_VTable vtable;
};
struct tcp_GroupReadyReq_o {
	tcp_GroupReadyReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	bool _ready_k__BackingField;
	bool _quick_start_k__BackingField;
};
struct tcp_GroupDismissNtf_StaticFields {
};
struct tcp_GroupDismissNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupDismissNtf_c {
	Il2CppClass_1 _1;
	tcp_GroupDismissNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupDismissNtf_VTable vtable;
};
struct tcp_GroupDismissNtf_o {
	tcp_GroupDismissNtf_c *klass;
	void *monitor;
	uint64_t _leaver_id_k__BackingField;
	uint64_t _group_id_k__BackingField;
	int32_t _reason_k__BackingField;
};
struct tcp_GroupInfoReq_StaticFields {
};
struct tcp_GroupInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupInfoReq_c {
	Il2CppClass_1 _1;
	tcp_GroupInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupInfoReq_VTable vtable;
};
struct tcp_GroupInfoReq_o {
	tcp_GroupInfoReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
};
struct tcp_GroupChangeReq_StaticFields {
};
struct tcp_GroupChangeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupChangeReq_c {
	Il2CppClass_1 _1;
	tcp_GroupChangeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupChangeReq_VTable vtable;
};
struct tcp_GroupChangeReq_o {
	tcp_GroupChangeReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	bool _auto_group_k__BackingField;
	uint32_t _group_mode_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	System_UInt32_array* _map_ids_k__BackingField;
	uint32_t _difficulty_k__BackingField;
	uint32_t _match_mode_k__BackingField;
	uint32_t _required_rank_k__BackingField;
	System_String_o* _group_tag_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	System_String_o* _workshop_name_k__BackingField;
	uint32_t _max_required_rank_k__BackingField;
	int32_t _room_matchmaking_type_k__BackingField;
	System_UInt32_array* _workshop_tag_match_type_ids_k__BackingField;
	bool _set_not_ready_k__BackingField;
	bool _need_resource_download_k__BackingField;
	uint32_t _special_mode_event_id_k__BackingField;
};
struct tcp_GroupCreateRoomReq_StaticFields {
};
struct tcp_GroupCreateRoomReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupCreateRoomReq_c {
	Il2CppClass_1 _1;
	tcp_GroupCreateRoomReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupCreateRoomReq_VTable vtable;
};
struct tcp_GroupCreateRoomReq_o {
	tcp_GroupCreateRoomReq_c *klass;
	void *monitor;
	uint32_t _map_id_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _group_mode_k__BackingField;
	System_String_o* _room_name_k__BackingField;
	System_String_o* _code_k__BackingField;
	uint32_t _max_member_num_k__BackingField;
	uint32_t _max_spectator_num_k__BackingField;
	bool _enable_death_spectate_k__BackingField;
	int32_t _room_type_k__BackingField;
	uint64_t _group_id_k__BackingField;
	bool _enable_group_icon_k__BackingField;
	uint32_t _level_visual_style_k__BackingField;
	uint32_t _room_setting_k__BackingField;
	System_Collections_Generic_List_AccountIDCPingInfo__o* _ping_list_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
	uint64_t _reopen_id_k__BackingField;
	uint32_t _room_setting2_k__BackingField;
	bool _enable_emulator_check_k__BackingField;
	uint32_t _creater_role_k__BackingField;
	bool _is_cs_advanced_k__BackingField;
	System_Byte_array* _cs_advanced_setting_k__BackingField;
	uint32_t _werewolves_room_param_k__BackingField;
	uint32_t _werewolves_room_param2_k__BackingField;
	uint32_t _language_k__BackingField;
	bool _contestant_role_check_k__BackingField;
	bool _room_data_inherit_k__BackingField;
	uint32_t _werewolves_room_param3_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	int64_t _workshop_update_time_k__BackingField;
	uint32_t _workshop_map_source_k__BackingField;
	System_Byte_array* _spectate_settings_k__BackingField;
	uint32_t _workshop_map_scene_k__BackingField;
	bool _is_solo_k__BackingField;
	uint32_t _min_player_level_k__BackingField;
	System_Byte_array* _workshop_room_settings_k__BackingField;
};
struct tcp_GroupJoinRoomReq_StaticFields {
};
struct tcp_GroupJoinRoomReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupJoinRoomReq_c {
	Il2CppClass_1 _1;
	tcp_GroupJoinRoomReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupJoinRoomReq_VTable vtable;
};
struct tcp_GroupJoinRoomReq_o {
	tcp_GroupJoinRoomReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
	System_String_o* _code_k__BackingField;
	uint64_t _group_id_k__BackingField;
	bool _is_solo_k__BackingField;
	System_String_o* _group_name_k__BackingField;
	int32_t _room_type_k__BackingField;
	System_String_o* _group_abbr_name_k__BackingField;
	System_Int32_array* _filters_k__BackingField;
	uint32_t _join_type_k__BackingField;
	uint32_t _join_scene_k__BackingField;
};
struct tcp_GroupSpectateRoomReq_StaticFields {
};
struct tcp_GroupSpectateRoomReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupSpectateRoomReq_c {
	Il2CppClass_1 _1;
	tcp_GroupSpectateRoomReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupSpectateRoomReq_VTable vtable;
};
struct tcp_GroupSpectateRoomReq_o {
	tcp_GroupSpectateRoomReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
	System_String_o* _code_k__BackingField;
	uint64_t _group_id_k__BackingField;
	bool _is_solo_k__BackingField;
	int32_t _room_type_k__BackingField;
};
struct tcp_GroupInfo_StaticFields {
};
struct tcp_GroupInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupInfo_c {
	Il2CppClass_1 _1;
	tcp_GroupInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupInfo_VTable vtable;
};
struct tcp_GroupInfo_o {
	tcp_GroupInfo_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	System_String_o* _region_k__BackingField;
	bool _auto_group_k__BackingField;
	uint32_t _group_mode_k__BackingField;
	System_Collections_Generic_List_GroupMemberInfo__o* _members_k__BackingField;
	System_UInt32_array* _map_ids_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _difficulty_k__BackingField;
	uint32_t _match_mode_k__BackingField;
	System_String_o* _group_code_k__BackingField;
	uint32_t _ranking_match_type_k__BackingField;
	bool _is_public_k__BackingField;
	System_String_o* _secret_code_k__BackingField;
	uint32_t _required_rank_k__BackingField;
	System_String_o* _group_tag_k__BackingField;
	uint64_t _voice_id_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	System_String_o* _workshop_name_k__BackingField;
	tcp_MaxLobbyDisplayInfo_o* _max_lobby_display_info_k__BackingField;
	bool _hide_captain_lobby_k__BackingField;
	uint32_t _max_required_rank_k__BackingField;
	int32_t _room_matchmaking_type_k__BackingField;
	System_UInt32_array* _workshop_tag_match_type_ids_k__BackingField;
	int32_t _state_k__BackingField;
	bool _is_hot_map_k__BackingField;
	bool _need_resource_download_k__BackingField;
	uint32_t _special_mode_event_id_k__BackingField;
	System_String_o* _group_idc_k__BackingField;
	System_Collections_Generic_List_GroupReservationShowInfo__o* _reservation_shows_k__BackingField;
};
struct tcp_GroupMemberInfo_StaticFields {
};
struct tcp_GroupMemberInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupMemberInfo_c {
	Il2CppClass_1 _1;
	tcp_GroupMemberInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupMemberInfo_VTable vtable;
};
struct tcp_GroupMemberInfo_o {
	tcp_GroupMemberInfo_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	System_String_o* _nickname_k__BackingField;
	System_String_o* _region_k__BackingField;
	uint64_t _join_time_k__BackingField;
	uint32_t _level_k__BackingField;
	uint32_t _avatar_id_k__BackingField;
	uint32_t _skin_color_k__BackingField;
	System_UInt32_array* _clothes_k__BackingField;
	bool _ready_k__BackingField;
	uint32_t _rank_k__BackingField;
	uint32_t _ranking_points_k__BackingField;
	uint32_t _banner_id_k__BackingField;
	uint32_t _head_pic_k__BackingField;
	uint32_t _role_k__BackingField;
	System_UInt32_array* _shows_k__BackingField;
	tcp_GroupMemberPetInfo_o* _pet_info_k__BackingField;
	uint32_t _pve_weapon_id_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
	uint32_t _cs_rank_k__BackingField;
	uint32_t _cs_ranking_points_k__BackingField;
	uint32_t _pin_id_k__BackingField;
	bool _is_cs_ranking_ban_k__BackingField;
	System_Collections_Generic_List_IntimacyRelation__o* _intimacy_relations_k__BackingField;
	uint32_t _using_version_k__BackingField;
	bool _is_emulator_k__BackingField;
	uint32_t _game_bag_show_k__BackingField;
	uint32_t _peak_rank_pos_k__BackingField;
	uint32_t _cs_peak_rank_pos_k__BackingField;
	uint32_t _periodic_rank_k__BackingField;
	uint32_t _periodic_ranking_points_k__BackingField;
	System_Collections_Generic_List_CreditPunishInfo__o* _credit_punish_info_k__BackingField;
	int32_t _patch_optional_res_status_k__BackingField;
	uint32_t _platform_type_k__BackingField;
	System_UInt32_array* _skills_k__BackingField;
	System_Collections_Generic_List_MMRInfo__o* _mmr_info_k__BackingField;
	uint32_t _cs_ranking_streak_wins_k__BackingField;
	System_UInt32_array* _clothes_tailor_effects_k__BackingField;
	tcp_AccountPVEInfo_o* _pve_info_k__BackingField;
	System_Collections_Generic_List_WeaponPowerTitleInfo__o* _weapon_power_titles_k__BackingField;
	uint32_t _ranking_streak_wins_k__BackingField;
	uint32_t _title_k__BackingField;
	bool _is_sixthb_distributor_k__BackingField;
	tcp_ExternalIconInfo_o* _external_icon_info_k__BackingField;
	System_Collections_Generic_List_LoadoutInfo__o* _loadouts_k__BackingField;
	bool _auto_start_k__BackingField;
	System_Collections_Generic_List_WeaponSkinStat__o* _weapon_skin_stat_k__BackingField;
	tcp_AccountMatchVeteranData_o* _veteran_data_k__BackingField;
};
struct tcp_GroupMemberPetInfo_StaticFields {
};
struct tcp_GroupMemberPetInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupMemberPetInfo_c {
	Il2CppClass_1 _1;
	tcp_GroupMemberPetInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupMemberPetInfo_VTable vtable;
};
struct tcp_GroupMemberPetInfo_o {
	tcp_GroupMemberPetInfo_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	System_String_o* _name_k__BackingField;
	uint32_t _level_k__BackingField;
	uint32_t _skin_id_k__BackingField;
	System_Collections_Generic_List_PetSkillInfo__o* _skills_k__BackingField;
};
struct tcp_ShowEmoteReq_StaticFields {
};
struct tcp_ShowEmoteReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ShowEmoteReq_c {
	Il2CppClass_1 _1;
	tcp_ShowEmoteReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ShowEmoteReq_VTable vtable;
};
struct tcp_ShowEmoteReq_o {
	tcp_ShowEmoteReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	uint32_t _emote_id_k__BackingField;
	System_Collections_Generic_List_TeammateEmoteInfo__o* _teammate_emote_infos_k__BackingField;
};
struct tcp_ShowEmoteNtf_StaticFields {
};
struct tcp_ShowEmoteNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ShowEmoteNtf_c {
	Il2CppClass_1 _1;
	tcp_ShowEmoteNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ShowEmoteNtf_VTable vtable;
};
struct tcp_ShowEmoteNtf_o {
	tcp_ShowEmoteNtf_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	uint32_t _emote_id_k__BackingField;
	System_Collections_Generic_List_TeammateEmoteInfo__o* _teammate_emote_infos_k__BackingField;
};
struct tcp_TeammateEmoteInfo_StaticFields {
};
struct tcp_TeammateEmoteInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_TeammateEmoteInfo_c {
	Il2CppClass_1 _1;
	tcp_TeammateEmoteInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_TeammateEmoteInfo_VTable vtable;
};
struct tcp_TeammateEmoteInfo_o {
	tcp_TeammateEmoteInfo_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	uint32_t _emote_info_index_k__BackingField;
};
struct tcp_ShowPetActionReq_StaticFields {
};
struct tcp_ShowPetActionReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ShowPetActionReq_c {
	Il2CppClass_1 _1;
	tcp_ShowPetActionReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ShowPetActionReq_VTable vtable;
};
struct tcp_ShowPetActionReq_o {
	tcp_ShowPetActionReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	uint32_t _action_id_k__BackingField;
};
struct tcp_ShowPetActionNtf_StaticFields {
};
struct tcp_ShowPetActionNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ShowPetActionNtf_c {
	Il2CppClass_1 _1;
	tcp_ShowPetActionNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ShowPetActionNtf_VTable vtable;
};
struct tcp_ShowPetActionNtf_o {
	tcp_ShowPetActionNtf_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	uint32_t _action_id_k__BackingField;
};
struct tcp_ChangeMapNtf_StaticFields {
};
struct tcp_ChangeMapNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ChangeMapNtf_c {
	Il2CppClass_1 _1;
	tcp_ChangeMapNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ChangeMapNtf_VTable vtable;
};
struct tcp_ChangeMapNtf_o {
	tcp_ChangeMapNtf_c *klass;
	void *monitor;
	System_UInt32_array* _map_ids_k__BackingField;
	uint32_t _game_mode_k__BackingField;
};
struct tcp_GroupChangeAvailableMapsReq_StaticFields {
};
struct tcp_GroupChangeAvailableMapsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupChangeAvailableMapsReq_c {
	Il2CppClass_1 _1;
	tcp_GroupChangeAvailableMapsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupChangeAvailableMapsReq_VTable vtable;
};
struct tcp_GroupChangeAvailableMapsReq_o {
	tcp_GroupChangeAvailableMapsReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
};
struct tcp_GroupChangeAvailableMapsNtf_StaticFields {
};
struct tcp_GroupChangeAvailableMapsNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupChangeAvailableMapsNtf_c {
	Il2CppClass_1 _1;
	tcp_GroupChangeAvailableMapsNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupChangeAvailableMapsNtf_VTable vtable;
};
struct tcp_GroupChangeAvailableMapsNtf_o {
	tcp_GroupChangeAvailableMapsNtf_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
};
struct tcp_GetGroupCodekReq_StaticFields {
};
struct tcp_GetGroupCodekReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GetGroupCodekReq_c {
	Il2CppClass_1 _1;
	tcp_GetGroupCodekReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GetGroupCodekReq_VTable vtable;
};
struct tcp_GetGroupCodekReq_o {
	tcp_GetGroupCodekReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
};
struct tcp_GetGroupCodekNtf_StaticFields {
};
struct tcp_GetGroupCodekNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GetGroupCodekNtf_c {
	Il2CppClass_1 _1;
	tcp_GetGroupCodekNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GetGroupCodekNtf_VTable vtable;
};
struct tcp_GetGroupCodekNtf_o {
	tcp_GetGroupCodekNtf_c *klass;
	void *monitor;
	System_String_o* _group_code_k__BackingField;
};
struct tcp_CSRankingBanNtf_StaticFields {
};
struct tcp_CSRankingBanNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_CSRankingBanNtf_c {
	Il2CppClass_1 _1;
	tcp_CSRankingBanNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_CSRankingBanNtf_VTable vtable;
};
struct tcp_CSRankingBanNtf_o {
	tcp_CSRankingBanNtf_c *klass;
	void *monitor;
	System_String_o* _nickname_k__BackingField;
};
struct tcp_GroupStartNtf_StaticFields {
};
struct tcp_GroupStartNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupStartNtf_c {
	Il2CppClass_1 _1;
	tcp_GroupStartNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupStartNtf_VTable vtable;
};
struct tcp_GroupStartNtf_o {
	tcp_GroupStartNtf_c *klass;
	void *monitor;
	tcp_GroupInfo_o* _group_info_k__BackingField;
	uint32_t _avg_wait_time_sec_k__BackingField;
};
struct tcp_SyncPatchOptionalResStatusReq_StaticFields {
};
struct tcp_SyncPatchOptionalResStatusReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_SyncPatchOptionalResStatusReq_c {
	Il2CppClass_1 _1;
	tcp_SyncPatchOptionalResStatusReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_SyncPatchOptionalResStatusReq_VTable vtable;
};
struct tcp_SyncPatchOptionalResStatusReq_o {
	tcp_SyncPatchOptionalResStatusReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	int32_t _status_k__BackingField;
};
struct tcp_SyncPatchOptionalResStatusNtf_StaticFields {
};
struct tcp_SyncPatchOptionalResStatusNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_SyncPatchOptionalResStatusNtf_c {
	Il2CppClass_1 _1;
	tcp_SyncPatchOptionalResStatusNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_SyncPatchOptionalResStatusNtf_VTable vtable;
};
struct tcp_SyncPatchOptionalResStatusNtf_o {
	tcp_SyncPatchOptionalResStatusNtf_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	int32_t _status_k__BackingField;
};
struct tcp_GroupStartRoomMatchmakingReq_StaticFields {
};
struct tcp_GroupStartRoomMatchmakingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupStartRoomMatchmakingReq_c {
	Il2CppClass_1 _1;
	tcp_GroupStartRoomMatchmakingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupStartRoomMatchmakingReq_VTable vtable;
};
struct tcp_GroupStartRoomMatchmakingReq_o {
	tcp_GroupStartRoomMatchmakingReq_c *klass;
	void *monitor;
	int32_t _room_matchmaking_type_k__BackingField;
	uint64_t _group_id_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	System_UInt32_array* _workshop_tag_match_type_ids_k__BackingField;
	bool _is_hot_map_k__BackingField;
	System_String_o* _workshop_name_k__BackingField;
	uint32_t _matchmaking_scene_k__BackingField;
	bool _can_halfway_join_k__BackingField;
	uint32_t _topic_difficulty_k__BackingField;
	System_Collections_Generic_List_string__o* _topic_workshop_codes_k__BackingField;
};
struct tcp_GroupStopRoomMatchmakingReq_StaticFields {
};
struct tcp_GroupStopRoomMatchmakingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupStopRoomMatchmakingReq_c {
	Il2CppClass_1 _1;
	tcp_GroupStopRoomMatchmakingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupStopRoomMatchmakingReq_VTable vtable;
};
struct tcp_GroupStopRoomMatchmakingReq_o {
	tcp_GroupStopRoomMatchmakingReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
};
struct tcp_StartRoomMatchmakingNtf_StaticFields {
};
struct tcp_StartRoomMatchmakingNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_StartRoomMatchmakingNtf_c {
	Il2CppClass_1 _1;
	tcp_StartRoomMatchmakingNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_StartRoomMatchmakingNtf_VTable vtable;
};
struct tcp_StartRoomMatchmakingNtf_o {
	tcp_StartRoomMatchmakingNtf_c *klass;
	void *monitor;
	tcp_GroupInfo_o* _group_info_k__BackingField;
};
struct tcp_StopRoomMatchmakingNtf_StaticFields {
};
struct tcp_StopRoomMatchmakingNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_StopRoomMatchmakingNtf_c {
	Il2CppClass_1 _1;
	tcp_StopRoomMatchmakingNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_StopRoomMatchmakingNtf_VTable vtable;
};
struct tcp_StopRoomMatchmakingNtf_o {
	tcp_StopRoomMatchmakingNtf_c *klass;
	void *monitor;
	tcp_GroupMemberInfo_o* _stoper_info_k__BackingField;
	tcp_GroupInfo_o* _group_info_k__BackingField;
};
struct tcp_TransferLeaderReq_StaticFields {
};
struct tcp_TransferLeaderReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_TransferLeaderReq_c {
	Il2CppClass_1 _1;
	tcp_TransferLeaderReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_TransferLeaderReq_VTable vtable;
};
struct tcp_TransferLeaderReq_o {
	tcp_TransferLeaderReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	uint64_t _target_id_k__BackingField;
};
struct tcp_GroupRemindReq_StaticFields {
};
struct tcp_GroupRemindReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupRemindReq_c {
	Il2CppClass_1 _1;
	tcp_GroupRemindReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupRemindReq_VTable vtable;
};
struct tcp_GroupRemindReq_o {
	tcp_GroupRemindReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	int32_t _remind_type_k__BackingField;
	uint64_t _remindee_id_k__BackingField;
	System_String_o* _deeplink_k__BackingField;
};
struct tcp_GroupRemindeeNtf_StaticFields {
};
struct tcp_GroupRemindeeNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupRemindeeNtf_c {
	Il2CppClass_1 _1;
	tcp_GroupRemindeeNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupRemindeeNtf_VTable vtable;
};
struct tcp_GroupRemindeeNtf_o {
	tcp_GroupRemindeeNtf_c *klass;
	void *monitor;
	int32_t _remind_type_k__BackingField;
};
struct tcp_GroupReminderNtf_StaticFields {
};
struct tcp_GroupReminderNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupReminderNtf_c {
	Il2CppClass_1 _1;
	tcp_GroupReminderNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupReminderNtf_VTable vtable;
};
struct tcp_GroupReminderNtf_o {
	tcp_GroupReminderNtf_c *klass;
	void *monitor;
};
struct tcp_GroupMemberLimitNtf_StaticFields {
};
struct tcp_GroupMemberLimitNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupMemberLimitNtf_c {
	Il2CppClass_1 _1;
	tcp_GroupMemberLimitNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupMemberLimitNtf_VTable vtable;
};
struct tcp_GroupMemberLimitNtf_o {
	tcp_GroupMemberLimitNtf_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	tcp_GroupInfo_o* _group_info_k__BackingField;
};
struct tcp_GroupReservationShowInfo_StaticFields {
};
struct tcp_GroupReservationShowInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct tcp_GroupReservationShowInfo_c {
	Il2CppClass_1 _1;
	tcp_GroupReservationShowInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupReservationShowInfo_VTable vtable;
};
struct tcp_GroupReservationShowInfo_o {
	tcp_GroupReservationShowInfo_c *klass;
	void *monitor;
	uint64_t _inviter_id_k__BackingField;
	uint64_t _account_id_k__BackingField;
	System_String_o* _nickname_k__BackingField;
	uint32_t _head_pic_k__BackingField;
	uint64_t _game_start_ts_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _map_id_k__BackingField;
	tcp_ExternalIconInfo_o* _external_icon_info_k__BackingField;
	uint32_t _match_mode_k__BackingField;
	int32_t m_Priority;
};
struct tcp_GroupReservationShowAccept_StaticFields {
};
struct tcp_GroupReservationShowAccept_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupReservationShowAccept_c {
	Il2CppClass_1 _1;
	tcp_GroupReservationShowAccept_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupReservationShowAccept_VTable vtable;
};
struct tcp_GroupReservationShowAccept_o {
	tcp_GroupReservationShowAccept_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	tcp_GroupReservationShowInfo_o* _info_k__BackingField;
};
struct tcp_GroupReservationShowRemove_StaticFields {
};
struct tcp_GroupReservationShowRemove_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupReservationShowRemove_c {
	Il2CppClass_1 _1;
	tcp_GroupReservationShowRemove_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupReservationShowRemove_VTable vtable;
};
struct tcp_GroupReservationShowRemove_o {
	tcp_GroupReservationShowRemove_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	uint64_t _target_account_id_k__BackingField;
};
struct tcp_EGameServerManager_StaticFields {
};
struct tcp_EGameServerManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EGameServerManager_c {
	Il2CppClass_1 _1;
	tcp_EGameServerManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGameServerManager_VTable vtable;
};
struct tcp_EGameServerManager_o {
	tcp_EGameServerManager_c *klass;
	void *monitor;
};
struct tcp_UGCDebugStartReq_StaticFields {
};
struct tcp_UGCDebugStartReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_UGCDebugStartReq_c {
	Il2CppClass_1 _1;
	tcp_UGCDebugStartReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_UGCDebugStartReq_VTable vtable;
};
struct tcp_UGCDebugStartReq_o {
	tcp_UGCDebugStartReq_c *klass;
	void *monitor;
	System_Byte_array* _export_settings_k__BackingField;
	System_Byte_array* _debug_settings_k__BackingField;
};
struct tcp_EInventory_StaticFields {
};
struct tcp_EInventory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EInventory_c {
	Il2CppClass_1 _1;
	tcp_EInventory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EInventory_VTable vtable;
};
struct tcp_EInventory_o {
	tcp_EInventory_c *klass;
	void *monitor;
};
struct tcp_InventoryWalletUpdateNtf_StaticFields {
};
struct tcp_InventoryWalletUpdateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_InventoryWalletUpdateNtf_c {
	Il2CppClass_1 _1;
	tcp_InventoryWalletUpdateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_InventoryWalletUpdateNtf_VTable vtable;
};
struct tcp_InventoryWalletUpdateNtf_o {
	tcp_InventoryWalletUpdateNtf_c *klass;
	void *monitor;
	uint32_t _coins_k__BackingField;
	int32_t _gems_k__BackingField;
	uint32_t _coins_out_game_weekly_k__BackingField;
};
struct tcp_InventoryTopupNtf_StaticFields {
};
struct tcp_InventoryTopupNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_InventoryTopupNtf_c {
	Il2CppClass_1 _1;
	tcp_InventoryTopupNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_InventoryTopupNtf_VTable vtable;
};
struct tcp_InventoryTopupNtf_o {
	tcp_InventoryTopupNtf_c *klass;
	void *monitor;
	uint32_t _txn_type_k__BackingField;
	int32_t _recharge_points_k__BackingField;
	System_String_o* _currency_k__BackingField;
	float _currency_amount_k__BackingField;
};
struct tcp_InventoryRebateCardNtf_StaticFields {
};
struct tcp_InventoryRebateCardNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_InventoryRebateCardNtf_c {
	Il2CppClass_1 _1;
	tcp_InventoryRebateCardNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_InventoryRebateCardNtf_VTable vtable;
};
struct tcp_InventoryRebateCardNtf_o {
	tcp_InventoryRebateCardNtf_c *klass;
	void *monitor;
	uint32_t _txn_type_k__BackingField;
	uint32_t _rebate_card_id_k__BackingField;
	int32_t _point_amount_k__BackingField;
	uint32_t _channel_id_k__BackingField;
	System_String_o* _channel_name_k__BackingField;
	System_String_o* _currency_k__BackingField;
	float _currency_amount_k__BackingField;
};
struct tcp_InventoryEpCardNtf_StaticFields {
};
struct tcp_InventoryEpCardNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_InventoryEpCardNtf_c {
	Il2CppClass_1 _1;
	tcp_InventoryEpCardNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_InventoryEpCardNtf_VTable vtable;
};
struct tcp_InventoryEpCardNtf_o {
	tcp_InventoryEpCardNtf_c *klass;
	void *monitor;
	System_String_o* _code_k__BackingField;
	bool _is_active_k__BackingField;
};
struct tcp_VirtualBrandTCP_StaticFields {
};
struct tcp_VirtualBrandTCP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_VirtualBrandTCP_c {
	Il2CppClass_1 _1;
	tcp_VirtualBrandTCP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_VirtualBrandTCP_VTable vtable;
};
struct tcp_VirtualBrandTCP_o {
	tcp_VirtualBrandTCP_c *klass;
	void *monitor;
	uint32_t _brand_id_k__BackingField;
	uint32_t _collection_value_k__BackingField;
};
struct tcp_InventoryVirtualBrandNtf_StaticFields {
};
struct tcp_InventoryVirtualBrandNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_InventoryVirtualBrandNtf_c {
	Il2CppClass_1 _1;
	tcp_InventoryVirtualBrandNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_InventoryVirtualBrandNtf_VTable vtable;
};
struct tcp_InventoryVirtualBrandNtf_o {
	tcp_InventoryVirtualBrandNtf_c *klass;
	void *monitor;
	System_Collections_Generic_List_VirtualBrandTCP__o* _virtual_brand_change_infos_k__BackingField;
};
struct tcp_InventoryTailorChangeNtf_StaticFields {
};
struct tcp_InventoryTailorChangeNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_InventoryTailorChangeNtf_c {
	Il2CppClass_1 _1;
	tcp_InventoryTailorChangeNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_InventoryTailorChangeNtf_VTable vtable;
};
struct tcp_InventoryTailorChangeNtf_o {
	tcp_InventoryTailorChangeNtf_c *klass;
	void *monitor;
	System_UInt32_array* _tailor_ids_k__BackingField;
	System_Collections_Generic_List_InventoryTailorChangeNtf_ChangeUnlockInfo__o* _unlocks_k__BackingField;
};
struct tcp_InventoryTailorChangeNtf_ChangeUnlockInfo_StaticFields {
};
struct tcp_InventoryTailorChangeNtf_ChangeUnlockInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_InventoryTailorChangeNtf_ChangeUnlockInfo_c {
	Il2CppClass_1 _1;
	tcp_InventoryTailorChangeNtf_ChangeUnlockInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_InventoryTailorChangeNtf_ChangeUnlockInfo_VTable vtable;
};
struct tcp_InventoryTailorChangeNtf_ChangeUnlockInfo_o {
	tcp_InventoryTailorChangeNtf_ChangeUnlockInfo_c *klass;
	void *monitor;
	uint32_t _tailor_id_k__BackingField;
	uint32_t _unlock_id_k__BackingField;
	int32_t _type_k__BackingField;
};
struct tcp_InventoryCoinsOutGameNtf_StaticFields {
};
struct tcp_InventoryCoinsOutGameNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_InventoryCoinsOutGameNtf_c {
	Il2CppClass_1 _1;
	tcp_InventoryCoinsOutGameNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_InventoryCoinsOutGameNtf_VTable vtable;
};
struct tcp_InventoryCoinsOutGameNtf_o {
	tcp_InventoryCoinsOutGameNtf_c *klass;
	void *monitor;
	bool _is_limited_weekly_k__BackingField;
};
struct tcp_ELimitedEvent_StaticFields {
};
struct tcp_ELimitedEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ELimitedEvent_c {
	Il2CppClass_1 _1;
	tcp_ELimitedEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ELimitedEvent_VTable vtable;
};
struct tcp_ELimitedEvent_o {
	tcp_ELimitedEvent_c *klass;
	void *monitor;
};
struct tcp_RampagePointsUpdateNtf_StaticFields {
};
struct tcp_RampagePointsUpdateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RampagePointsUpdateNtf_c {
	Il2CppClass_1 _1;
	tcp_RampagePointsUpdateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RampagePointsUpdateNtf_VTable vtable;
};
struct tcp_RampagePointsUpdateNtf_o {
	tcp_RampagePointsUpdateNtf_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	uint64_t _rampage_points_k__BackingField;
	uint32_t _rampage_rank_k__BackingField;
};
struct tcp_AddMoneyHeistHelpNtf_StaticFields {
};
struct tcp_AddMoneyHeistHelpNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AddMoneyHeistHelpNtf_c {
	Il2CppClass_1 _1;
	tcp_AddMoneyHeistHelpNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AddMoneyHeistHelpNtf_VTable vtable;
};
struct tcp_AddMoneyHeistHelpNtf_o {
	tcp_AddMoneyHeistHelpNtf_c *klass;
	void *monitor;
	uint64_t _helper_id_k__BackingField;
	System_String_o* _helper_name_k__BackingField;
	uint32_t _deposit_k__BackingField;
	uint32_t _current_speed_from_friend_k__BackingField;
	uint32_t _speed_change_time_k__BackingField;
};
struct tcp_SpeedFromTaskChangeNtf_StaticFields {
};
struct tcp_SpeedFromTaskChangeNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_SpeedFromTaskChangeNtf_c {
	Il2CppClass_1 _1;
	tcp_SpeedFromTaskChangeNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_SpeedFromTaskChangeNtf_VTable vtable;
};
struct tcp_SpeedFromTaskChangeNtf_o {
	tcp_SpeedFromTaskChangeNtf_c *klass;
	void *monitor;
	uint32_t _deposit_k__BackingField;
	uint32_t _current_speed_from_task_k__BackingField;
	uint32_t _speed_change_time_k__BackingField;
};
struct tcp_GoliathAFKGroupUpdateNtf_StaticFields {
};
struct tcp_GoliathAFKGroupUpdateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GoliathAFKGroupUpdateNtf_c {
	Il2CppClass_1 _1;
	tcp_GoliathAFKGroupUpdateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GoliathAFKGroupUpdateNtf_VTable vtable;
};
struct tcp_GoliathAFKGroupUpdateNtf_o {
	tcp_GoliathAFKGroupUpdateNtf_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
};
struct tcp_JumpsuitReceiveHelpNtf_StaticFields {
};
struct tcp_JumpsuitReceiveHelpNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_JumpsuitReceiveHelpNtf_c {
	Il2CppClass_1 _1;
	tcp_JumpsuitReceiveHelpNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_JumpsuitReceiveHelpNtf_VTable vtable;
};
struct tcp_JumpsuitReceiveHelpNtf_o {
	tcp_JumpsuitReceiveHelpNtf_c *klass;
	void *monitor;
	uint64_t _helper_id_k__BackingField;
	System_String_o* _helper_name_k__BackingField;
	int64_t _help_time_k__BackingField;
};
struct tcp_DigitaluniverseBTimeAttackStart_StaticFields {
};
struct tcp_DigitaluniverseBTimeAttackStart_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_DigitaluniverseBTimeAttackStart_c {
	Il2CppClass_1 _1;
	tcp_DigitaluniverseBTimeAttackStart_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_DigitaluniverseBTimeAttackStart_VTable vtable;
};
struct tcp_DigitaluniverseBTimeAttackStart_o {
	tcp_DigitaluniverseBTimeAttackStart_c *klass;
	void *monitor;
	int64_t _time_attack_expire_at_k__BackingField;
	bool _show_hint_k__BackingField;
};
struct tcp_SixthBNtf_StaticFields {
};
struct tcp_SixthBNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_SixthBNtf_c {
	Il2CppClass_1 _1;
	tcp_SixthBNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_SixthBNtf_VTable vtable;
};
struct tcp_SixthBNtf_o {
	tcp_SixthBNtf_c *klass;
	void *monitor;
	uint32_t _ntf_reason_k__BackingField;
	uint64_t _account_id_k__BackingField;
	uint32_t _match_distributions_k__BackingField;
};
struct tcp_SixthBPowerChangeNtf_StaticFields {
};
struct tcp_SixthBPowerChangeNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_SixthBPowerChangeNtf_c {
	Il2CppClass_1 _1;
	tcp_SixthBPowerChangeNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_SixthBPowerChangeNtf_VTable vtable;
};
struct tcp_SixthBPowerChangeNtf_o {
	tcp_SixthBPowerChangeNtf_c *klass;
	void *monitor;
	uint32_t _power_before_k__BackingField;
	uint32_t _power_after_k__BackingField;
	uint32_t _level_k__BackingField;
	uint32_t _next_level_need_k__BackingField;
	uint32_t _power_val_per_kill_k__BackingField;
	uint32_t _power_val_per_assist_k__BackingField;
	uint32_t _power_val_per_damage_k__BackingField;
	uint32_t _power_val_per_distance_k__BackingField;
	uint32_t _power_val_per_medkit_k__BackingField;
	uint32_t _power_val_per_survival_k__BackingField;
	uint32_t _island_color_val_k__BackingField;
};
struct tcp_ELinkage_StaticFields {
};
struct tcp_ELinkage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ELinkage_c {
	Il2CppClass_1 _1;
	tcp_ELinkage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ELinkage_VTable vtable;
};
struct tcp_ELinkage_o {
	tcp_ELinkage_c *klass;
	void *monitor;
};
struct tcp_LinkageActivityUpdateNtf_StaticFields {
};
struct tcp_LinkageActivityUpdateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_LinkageActivityUpdateNtf_c {
	Il2CppClass_1 _1;
	tcp_LinkageActivityUpdateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_LinkageActivityUpdateNtf_VTable vtable;
};
struct tcp_LinkageActivityUpdateNtf_o {
	tcp_LinkageActivityUpdateNtf_c *klass;
	void *monitor;
	tcp_LinkageActivityUpdateInfo_o* _activity_k__BackingField;
};
struct tcp_LinkageActivityUpdateInfo_StaticFields {
};
struct tcp_LinkageActivityUpdateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_LinkageActivityUpdateInfo_c {
	Il2CppClass_1 _1;
	tcp_LinkageActivityUpdateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_LinkageActivityUpdateInfo_VTable vtable;
};
struct tcp_LinkageActivityUpdateInfo_o {
	tcp_LinkageActivityUpdateInfo_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	uint32_t _today_data_k__BackingField;
	uint32_t _total_data_k__BackingField;
	uint32_t _state_k__BackingField;
};
struct tcp_EMail_StaticFields {
};
struct tcp_EMail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EMail_c {
	Il2CppClass_1 _1;
	tcp_EMail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMail_VTable vtable;
};
struct tcp_EMail_o {
	tcp_EMail_c *klass;
	void *monitor;
};
struct tcp_PushMailNtf_StaticFields {
};
struct tcp_PushMailNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_PushMailNtf_c {
	Il2CppClass_1 _1;
	tcp_PushMailNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_PushMailNtf_VTable vtable;
};
struct tcp_PushMailNtf_o {
	tcp_PushMailNtf_c *klass;
	void *monitor;
	uint32_t _new_mail_cnt_k__BackingField;
};
struct tcp_EManual_StaticFields {
};
struct tcp_EManual_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EManual_c {
	Il2CppClass_1 _1;
	tcp_EManual_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EManual_VTable vtable;
};
struct tcp_EManual_o {
	tcp_EManual_c *klass;
	void *monitor;
};
struct tcp_ManualWeaponRewardUpdateNtf_StaticFields {
};
struct tcp_ManualWeaponRewardUpdateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ManualWeaponRewardUpdateNtf_c {
	Il2CppClass_1 _1;
	tcp_ManualWeaponRewardUpdateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ManualWeaponRewardUpdateNtf_VTable vtable;
};
struct tcp_ManualWeaponRewardUpdateNtf_o {
	tcp_ManualWeaponRewardUpdateNtf_c *klass;
	void *monitor;
	System_Collections_Generic_List_ManualWeaponRewardUpdateInfo__o* _weapons_k__BackingField;
};
struct tcp_ManualWeaponRewardUpdateInfo_StaticFields {
};
struct tcp_ManualWeaponRewardUpdateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ManualWeaponRewardUpdateInfo_c {
	Il2CppClass_1 _1;
	tcp_ManualWeaponRewardUpdateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ManualWeaponRewardUpdateInfo_VTable vtable;
};
struct tcp_ManualWeaponRewardUpdateInfo_o {
	tcp_ManualWeaponRewardUpdateInfo_c *klass;
	void *monitor;
	uint32_t _quantity_period_k__BackingField;
	uint32_t _state_k__BackingField;
};
struct tcp_ManualMapRewardUpdateNtf_StaticFields {
};
struct tcp_ManualMapRewardUpdateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ManualMapRewardUpdateNtf_c {
	Il2CppClass_1 _1;
	tcp_ManualMapRewardUpdateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ManualMapRewardUpdateNtf_VTable vtable;
};
struct tcp_ManualMapRewardUpdateNtf_o {
	tcp_ManualMapRewardUpdateNtf_c *klass;
	void *monitor;
	tcp_ManualMapRewardUpdateInfo_o* _map_info_k__BackingField;
};
struct tcp_ManualMapRewardUpdateInfo_StaticFields {
};
struct tcp_ManualMapRewardUpdateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ManualMapRewardUpdateInfo_c {
	Il2CppClass_1 _1;
	tcp_ManualMapRewardUpdateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ManualMapRewardUpdateInfo_VTable vtable;
};
struct tcp_ManualMapRewardUpdateInfo_o {
	tcp_ManualMapRewardUpdateInfo_c *klass;
	void *monitor;
	uint32_t _map_id_k__BackingField;
	uint32_t _state_k__BackingField;
};
struct tcp_EMatchmaking_StaticFields {
};
struct tcp_EMatchmaking_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EMatchmaking_c {
	Il2CppClass_1 _1;
	tcp_EMatchmaking_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMatchmaking_VTable vtable;
};
struct tcp_EMatchmaking_o {
	tcp_EMatchmaking_c *klass;
	void *monitor;
};
struct tcp_MatchmakingStartReq_StaticFields {
};
struct tcp_MatchmakingStartReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MatchmakingStartReq_c {
	Il2CppClass_1 _1;
	tcp_MatchmakingStartReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MatchmakingStartReq_VTable vtable;
};
struct tcp_MatchmakingStartReq_o {
	tcp_MatchmakingStartReq_c *klass;
	void *monitor;
	System_UInt32_array* _map_ids_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _difficulty_k__BackingField;
	System_Collections_Generic_List_AccountIDCPingInfo__o* _ping_list_k__BackingField;
	uint32_t _match_mode_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
	uint32_t _system_platform_k__BackingField;
	tcp_MatchClientInfo_o* _client_info_k__BackingField;
	System_Collections_Generic_List_string__o* _workshop_codes_k__BackingField;
	int32_t _workshop_group_mode_k__BackingField;
	bool _is_workshop_team_contest_k__BackingField;
	System_UInt32_array* _workshop_team_counts_k__BackingField;
	uint32_t _special_mode_event_id_k__BackingField;
};
struct tcp_MatchmakingGroupStartReq_StaticFields {
};
struct tcp_MatchmakingGroupStartReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MatchmakingGroupStartReq_c {
	Il2CppClass_1 _1;
	tcp_MatchmakingGroupStartReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MatchmakingGroupStartReq_VTable vtable;
};
struct tcp_MatchmakingGroupStartReq_o {
	tcp_MatchmakingGroupStartReq_c *klass;
	void *monitor;
	System_UInt32_array* _map_ids_k__BackingField;
	uint64_t _group_id_k__BackingField;
	int32_t _group_mode_k__BackingField;
	System_Collections_Generic_List_MatchmakingPlayer__o* _players_k__BackingField;
	int32_t _game_mode_k__BackingField;
	uint32_t _difficulty_k__BackingField;
	bool _auto_group_k__BackingField;
	System_Collections_Generic_List_GroupMemberAccounts__o* _group_members_k__BackingField;
	System_String_o* _group_idc_k__BackingField;
	int32_t _match_mode_k__BackingField;
	uint32_t _random_map_id_k__BackingField;
	uint64_t _voice_id_k__BackingField;
	System_Collections_Generic_List_string__o* _workshop_codes_k__BackingField;
	bool _is_workshop_team_contest_k__BackingField;
	System_UInt32_array* _workshop_team_counts_k__BackingField;
	System_UInt32_array* _valid_map_ids_k__BackingField;
	uint32_t _map_priority_k__BackingField;
	uint32_t _special_mode_event_id_k__BackingField;
	System_Collections_Generic_List_AccountIDCPingInfo__o* _ping_list_k__BackingField;
};
struct tcp_GroupMemberAccounts_StaticFields {
};
struct tcp_GroupMemberAccounts_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GroupMemberAccounts_c {
	Il2CppClass_1 _1;
	tcp_GroupMemberAccounts_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GroupMemberAccounts_VTable vtable;
};
struct tcp_GroupMemberAccounts_o {
	tcp_GroupMemberAccounts_c *klass;
	void *monitor;
	System_UInt64_array* _ids_k__BackingField;
};
struct tcp_MatchmakingSussNtf_StaticFields {
};
struct tcp_MatchmakingSussNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MatchmakingSussNtf_c {
	Il2CppClass_1 _1;
	tcp_MatchmakingSussNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MatchmakingSussNtf_VTable vtable;
};
struct tcp_MatchmakingSussNtf_o {
	tcp_MatchmakingSussNtf_c *klass;
	void *monitor;
	uint64_t _match_id_k__BackingField;
	System_String_o* _server_addr_k__BackingField;
	System_String_o* _secret_k__BackingField;
	System_String_o* _prepare_token_k__BackingField;
	uint32_t _sleep_ms_k__BackingField;
	uint32_t _map_id_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _match_mode_k__BackingField;
	bool _use_cache_k__BackingField;
	uint32_t _level_visual_style_k__BackingField;
	uint32_t _difficulty_k__BackingField;
	bool _first_login_k__BackingField;
	bool _is_in_special_pool_k__BackingField;
	System_Byte_array* _workshop_settings_k__BackingField;
	System_Byte_array* _mode_settings_k__BackingField;
	System_Byte_array* _object_attribute_settings_k__BackingField;
	System_Collections_Generic_List_MatchPregameInfo__o* _pregame_infos_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	System_String_o* _workshop_name_k__BackingField;
	int32_t _group_mode_k__BackingField;
	bool _is_in_emulator_pool_k__BackingField;
	uint32_t _mode_template_id_k__BackingField;
	System_Byte_array* _mini_map_settings_k__BackingField;
	System_Byte_array* _mini_map_object_settings_k__BackingField;
	System_String_o* _workshop_desc_k__BackingField;
	System_String_o* _map_cover_url_k__BackingField;
	bool _is_reconnection_k__BackingField;
	bool _is_halfway_join_k__BackingField;
	System_UInt32_array* _tags_k__BackingField;
	uint32_t _min_est_play_time_k__BackingField;
	uint32_t _max_est_play_time_k__BackingField;
	float _like_rate_k__BackingField;
	System_String_o* _sub_desc_k__BackingField;
	System_UInt32_array* _time_limited_tags_k__BackingField;
	uint64_t _voice_id_k__BackingField;
	int64_t _notify_subscriber_time_k__BackingField;
};
struct tcp_MatchmakingPlayer_StaticFields {
};
struct tcp_MatchmakingPlayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MatchmakingPlayer_c {
	Il2CppClass_1 _1;
	tcp_MatchmakingPlayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MatchmakingPlayer_VTable vtable;
};
struct tcp_MatchmakingPlayer_o {
	tcp_MatchmakingPlayer_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	uint64_t _conn_id_k__BackingField;
	uint64_t _group_id_k__BackingField;
	System_String_o* _noti_region_k__BackingField;
	tcp_AccountMatchInfo_o* _basic_info_k__BackingField;
	bool _is_hacker_k__BackingField;
	uint32_t _using_version_k__BackingField;
	System_String_o* _ip_region_k__BackingField;
	uint32_t _emulator_score_k__BackingField;
	uint32_t _hacker_cdt_id_k__BackingField;
	System_Collections_Generic_List_AccountIDCPingInfo__o* _ping_list_k__BackingField;
	System_String_o* _pre_group_idc_k__BackingField;
};
struct tcp_GameOpeningInfoReq_StaticFields {
};
struct tcp_GameOpeningInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GameOpeningInfoReq_c {
	Il2CppClass_1 _1;
	tcp_GameOpeningInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GameOpeningInfoReq_VTable vtable;
};
struct tcp_GameOpeningInfoReq_o {
	tcp_GameOpeningInfoReq_c *klass;
	void *monitor;
	System_String_o* _region_k__BackingField;
	System_String_o* _language_k__BackingField;
	System_Byte_array* _feature_param_k__BackingField;
	System_Byte_array* _flag_param_k__BackingField;
	bool _is_login_k__BackingField;
};
struct tcp_EmulatorPlayerNtf_StaticFields {
};
struct tcp_EmulatorPlayerNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EmulatorPlayerNtf_c {
	Il2CppClass_1 _1;
	tcp_EmulatorPlayerNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EmulatorPlayerNtf_VTable vtable;
};
struct tcp_EmulatorPlayerNtf_o {
	tcp_EmulatorPlayerNtf_c *klass;
	void *monitor;
	uint64_t _emulator_account_id_k__BackingField;
};
struct tcp_MatchmakingStartNtf_StaticFields {
};
struct tcp_MatchmakingStartNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MatchmakingStartNtf_c {
	Il2CppClass_1 _1;
	tcp_MatchmakingStartNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MatchmakingStartNtf_VTable vtable;
};
struct tcp_MatchmakingStartNtf_o {
	tcp_MatchmakingStartNtf_c *klass;
	void *monitor;
	System_UInt32_array* _map_ids_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _difficulty_k__BackingField;
	uint32_t _match_mode_k__BackingField;
	uint32_t _avg_wait_time_sec_k__BackingField;
};
struct tcp_MatchmakingMassGroupStartReq_StaticFields {
};
struct tcp_MatchmakingMassGroupStartReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MatchmakingMassGroupStartReq_c {
	Il2CppClass_1 _1;
	tcp_MatchmakingMassGroupStartReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MatchmakingMassGroupStartReq_VTable vtable;
};
struct tcp_MatchmakingMassGroupStartReq_o {
	tcp_MatchmakingMassGroupStartReq_c *klass;
	void *monitor;
	System_UInt32_array* _map_ids_k__BackingField;
	uint64_t _group_id_k__BackingField;
	int32_t _match_mode_k__BackingField;
	int32_t _group_mode_k__BackingField;
	int32_t _game_mode_k__BackingField;
	uint32_t _difficulty_k__BackingField;
	System_UInt64_array* _member_ids_k__BackingField;
	System_Collections_Generic_List_AccountIDCPingInfo__o* _ping_list_k__BackingField;
	uint32_t _system_platform_k__BackingField;
	tcp_MatchClientInfo_o* _client_info_k__BackingField;
};
struct tcp_MatchmakingMassGroupCancelReq_StaticFields {
};
struct tcp_MatchmakingMassGroupCancelReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MatchmakingMassGroupCancelReq_c {
	Il2CppClass_1 _1;
	tcp_MatchmakingMassGroupCancelReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MatchmakingMassGroupCancelReq_VTable vtable;
};
struct tcp_MatchmakingMassGroupCancelReq_o {
	tcp_MatchmakingMassGroupCancelReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
};
struct tcp_MatchmakingDropMatchReq_StaticFields {
};
struct tcp_MatchmakingDropMatchReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MatchmakingDropMatchReq_c {
	Il2CppClass_1 _1;
	tcp_MatchmakingDropMatchReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MatchmakingDropMatchReq_VTable vtable;
};
struct tcp_MatchmakingDropMatchReq_o {
	tcp_MatchmakingDropMatchReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	int32_t _game_mode_k__BackingField;
};
struct tcp_MatchmakingCheckIngamePlayerReq_StaticFields {
};
struct tcp_MatchmakingCheckIngamePlayerReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MatchmakingCheckIngamePlayerReq_c {
	Il2CppClass_1 _1;
	tcp_MatchmakingCheckIngamePlayerReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MatchmakingCheckIngamePlayerReq_VTable vtable;
};
struct tcp_MatchmakingCheckIngamePlayerReq_o {
	tcp_MatchmakingCheckIngamePlayerReq_c *klass;
	void *monitor;
	uint32_t _system_platform_k__BackingField;
};
struct tcp_TeammateRankingBannedNtf_StaticFields {
};
struct tcp_TeammateRankingBannedNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_TeammateRankingBannedNtf_c {
	Il2CppClass_1 _1;
	tcp_TeammateRankingBannedNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_TeammateRankingBannedNtf_VTable vtable;
};
struct tcp_TeammateRankingBannedNtf_o {
	tcp_TeammateRankingBannedNtf_c *klass;
	void *monitor;
	System_String_o* _nick_name_k__BackingField;
};
struct tcp_CdtHackerNtf_StaticFields {
};
struct tcp_CdtHackerNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_CdtHackerNtf_c {
	Il2CppClass_1 _1;
	tcp_CdtHackerNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_CdtHackerNtf_VTable vtable;
};
struct tcp_CdtHackerNtf_o {
	tcp_CdtHackerNtf_c *klass;
	void *monitor;
	uint32_t _cdt_id_k__BackingField;
};
struct tcp_PlayerMatchmakingInfo_StaticFields {
};
struct tcp_PlayerMatchmakingInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_PlayerMatchmakingInfo_c {
	Il2CppClass_1 _1;
	tcp_PlayerMatchmakingInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_PlayerMatchmakingInfo_VTable vtable;
};
struct tcp_PlayerMatchmakingInfo_o {
	tcp_PlayerMatchmakingInfo_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	System_UInt32_array* _map_id_k__BackingField;
	int32_t _game_mode_k__BackingField;
	int32_t _match_mode_k__BackingField;
	int32_t _state_k__BackingField;
	int64_t _create_time_k__BackingField;
	uint32_t _avg_wait_time_sec_k__BackingField;
	int32_t _group_mode_k__BackingField;
	uint32_t _difficulty_k__BackingField;
};
struct tcp_EMiniGame_StaticFields {
};
struct tcp_EMiniGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EMiniGame_c {
	Il2CppClass_1 _1;
	tcp_EMiniGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMiniGame_VTable vtable;
};
struct tcp_EMiniGame_o {
	tcp_EMiniGame_c *klass;
	void *monitor;
};
struct tcp_Rampage4BHyperUpdateNtf_StaticFields {
};
struct tcp_Rampage4BHyperUpdateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_Rampage4BHyperUpdateNtf_c {
	Il2CppClass_1 _1;
	tcp_Rampage4BHyperUpdateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_Rampage4BHyperUpdateNtf_VTable vtable;
};
struct tcp_Rampage4BHyperUpdateNtf_o {
	tcp_Rampage4BHyperUpdateNtf_c *klass;
	void *monitor;
	uint32_t _hyper_k__BackingField;
	uint32_t _hyper_level_k__BackingField;
	bool _is_upper_limit_k__BackingField;
};
struct tcp_EPet_StaticFields {
};
struct tcp_EPet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EPet_c {
	Il2CppClass_1 _1;
	tcp_EPet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EPet_VTable vtable;
};
struct tcp_EPet_o {
	tcp_EPet_c *klass;
	void *monitor;
};
struct tcp_PetLevelUpNtf_StaticFields {
};
struct tcp_PetLevelUpNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_PetLevelUpNtf_c {
	Il2CppClass_1 _1;
	tcp_PetLevelUpNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_PetLevelUpNtf_VTable vtable;
};
struct tcp_PetLevelUpNtf_o {
	tcp_PetLevelUpNtf_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	uint32_t _old_level_k__BackingField;
	uint32_t _new_level_k__BackingField;
	uint32_t _old_exp_k__BackingField;
	uint32_t _new_exp_k__BackingField;
	uint32_t _add_exp_k__BackingField;
};
struct tcp_EPresence_StaticFields {
};
struct tcp_EPresence_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EPresence_c {
	Il2CppClass_1 _1;
	tcp_EPresence_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EPresence_VTable vtable;
};
struct tcp_EPresence_o {
	tcp_EPresence_c *klass;
	void *monitor;
};
struct tcp_PresenceListReq_StaticFields {
};
struct tcp_PresenceListReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_PresenceListReq_c {
	Il2CppClass_1 _1;
	tcp_PresenceListReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_PresenceListReq_VTable vtable;
};
struct tcp_PresenceListReq_o {
	tcp_PresenceListReq_c *klass;
	void *monitor;
	System_UInt64_array* _account_ids_k__BackingField;
	uint32_t _account_list_type_k__BackingField;
};
struct tcp_PresenceListRes_StaticFields {
};
struct tcp_PresenceListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_PresenceListRes_c {
	Il2CppClass_1 _1;
	tcp_PresenceListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_PresenceListRes_VTable vtable;
};
struct tcp_PresenceListRes_o {
	tcp_PresenceListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_PresenceInfo__o* _presences_k__BackingField;
	uint32_t _account_list_type_k__BackingField;
	System_UInt64_array* _offline_account_ids_k__BackingField;
};
struct tcp_PresenceInfo_StaticFields {
};
struct tcp_PresenceInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_PresenceInfo_c {
	Il2CppClass_1 _1;
	tcp_PresenceInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_PresenceInfo_VTable vtable;
};
struct tcp_PresenceInfo_o {
	tcp_PresenceInfo_c *klass;
	void *monitor;
	uint64_t _i_k__BackingField;
	System_String_o* _r_k__BackingField;
	uint32_t _p_k__BackingField;
	int64_t _update_time_k__BackingField;
	uint32_t _m_k__BackingField;
	uint32_t _g_k__BackingField;
	uint32_t _a_k__BackingField;
	uint64_t _gi_k__BackingField;
	uint32_t _gmc_k__BackingField;
	uint32_t _grm_k__BackingField;
};
struct tcp_EProfile_StaticFields {
};
struct tcp_EProfile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EProfile_c {
	Il2CppClass_1 _1;
	tcp_EProfile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EProfile_VTable vtable;
};
struct tcp_EProfile_o {
	tcp_EProfile_c *klass;
	void *monitor;
};
struct tcp_ProfileNewSkillNtf_StaticFields {
};
struct tcp_ProfileNewSkillNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ProfileNewSkillNtf_c {
	Il2CppClass_1 _1;
	tcp_ProfileNewSkillNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ProfileNewSkillNtf_VTable vtable;
};
struct tcp_ProfileNewSkillNtf_o {
	tcp_ProfileNewSkillNtf_c *klass;
	void *monitor;
	uint32_t _new_skill_id_k__BackingField;
};
struct tcp_AwakenTaskChangeNtf_StaticFields {
};
struct tcp_AwakenTaskChangeNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AwakenTaskChangeNtf_c {
	Il2CppClass_1 _1;
	tcp_AwakenTaskChangeNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AwakenTaskChangeNtf_VTable vtable;
};
struct tcp_AwakenTaskChangeNtf_o {
	tcp_AwakenTaskChangeNtf_c *klass;
	void *monitor;
	System_Collections_Generic_List_AwakenTaskChangeInfo__o* _awaken_tasks_k__BackingField;
	System_Collections_Generic_List_AwakenTaskChangeInfo__o* _new_awaken_tasks_k__BackingField;
};
struct tcp_AwakenTaskChangeInfo_StaticFields {
};
struct tcp_AwakenTaskChangeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AwakenTaskChangeInfo_c {
	Il2CppClass_1 _1;
	tcp_AwakenTaskChangeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AwakenTaskChangeInfo_VTable vtable;
};
struct tcp_AwakenTaskChangeInfo_o {
	tcp_AwakenTaskChangeInfo_c *klass;
	void *monitor;
	uint32_t _avatar_id_k__BackingField;
	uint32_t _task_type_k__BackingField;
	uint32_t _data_k__BackingField;
	uint32_t _state_k__BackingField;
};
struct tcp_AwardGameLinkNtf_StaticFields {
};
struct tcp_AwardGameLinkNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AwardGameLinkNtf_c {
	Il2CppClass_1 _1;
	tcp_AwardGameLinkNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AwardGameLinkNtf_VTable vtable;
};
struct tcp_AwardGameLinkNtf_o {
	tcp_AwardGameLinkNtf_c *klass;
	void *monitor;
	uint32_t _avatar_id_k__BackingField;
	uint32_t _award_game_link_k__BackingField;
};
struct tcp_ProficiencyChangeNtf_StaticFields {
};
struct tcp_ProficiencyChangeNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ProficiencyChangeNtf_c {
	Il2CppClass_1 _1;
	tcp_ProficiencyChangeNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ProficiencyChangeNtf_VTable vtable;
};
struct tcp_ProficiencyChangeNtf_o {
	tcp_ProficiencyChangeNtf_c *klass;
	void *monitor;
	uint32_t _avatar_id_k__BackingField;
	uint32_t _exp_k__BackingField;
	uint32_t _exp_before_k__BackingField;
};
struct tcp_EBRRankingMatch_StaticFields {
};
struct tcp_EBRRankingMatch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EBRRankingMatch_c {
	Il2CppClass_1 _1;
	tcp_EBRRankingMatch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EBRRankingMatch_VTable vtable;
};
struct tcp_EBRRankingMatch_o {
	tcp_EBRRankingMatch_c *klass;
	void *monitor;
};
struct tcp_BRPeakRankPosNotify_StaticFields {
};
struct tcp_BRPeakRankPosNotify_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_BRPeakRankPosNotify_c {
	Il2CppClass_1 _1;
	tcp_BRPeakRankPosNotify_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_BRPeakRankPosNotify_VTable vtable;
};
struct tcp_BRPeakRankPosNotify_o {
	tcp_BRPeakRankPosNotify_c *klass;
	void *monitor;
	int32_t _peak_rank_pos_k__BackingField;
	bool _receive_mark_k__BackingField;
};
struct tcp_ERoom_StaticFields {
};
struct tcp_ERoom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ERoom_c {
	Il2CppClass_1 _1;
	tcp_ERoom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ERoom_VTable vtable;
};
struct tcp_ERoom_o {
	tcp_ERoom_c *klass;
	void *monitor;
};
struct tcp_RoomListReq_StaticFields {
};
struct tcp_RoomListReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomListReq_c {
	Il2CppClass_1 _1;
	tcp_RoomListReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomListReq_VTable vtable;
};
struct tcp_RoomListReq_o {
	tcp_RoomListReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
	int32_t _room_type_k__BackingField;
	System_Collections_Generic_List_EMatch_GameMode__o* _game_modes_k__BackingField;
	int32_t _room_tab_type_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	System_String_o* _language_k__BackingField;
};
struct tcp_RoomListRes_StaticFields {
};
struct tcp_RoomListRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomListRes_c {
	Il2CppClass_1 _1;
	tcp_RoomListRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomListRes_VTable vtable;
};
struct tcp_RoomListRes_o {
	tcp_RoomListRes_c *klass;
	void *monitor;
	System_Collections_Generic_List_RoomBasicInfo__o* _room_list_k__BackingField;
};
struct tcp_RoomCreateReq_StaticFields {
};
struct tcp_RoomCreateReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomCreateReq_c {
	Il2CppClass_1 _1;
	tcp_RoomCreateReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomCreateReq_VTable vtable;
};
struct tcp_RoomCreateReq_o {
	tcp_RoomCreateReq_c *klass;
	void *monitor;
	uint32_t _map_id_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _group_mode_k__BackingField;
	System_String_o* _room_name_k__BackingField;
	System_String_o* _code_k__BackingField;
	uint32_t _max_member_num_k__BackingField;
	uint32_t _max_spectator_num_k__BackingField;
	bool _enable_death_spectate_k__BackingField;
	int32_t _room_type_k__BackingField;
	uint64_t _group_id_k__BackingField;
	bool _enable_group_icon_k__BackingField;
	uint32_t _level_visual_style_k__BackingField;
	uint64_t _room_id_k__BackingField;
	uint32_t _room_setting_k__BackingField;
	System_Collections_Generic_List_AccountIDCPingInfo__o* _ping_list_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
	uint64_t _reopen_id_k__BackingField;
	uint32_t _room_setting2_k__BackingField;
	bool _enable_emulator_check_k__BackingField;
	uint32_t _creater_role_k__BackingField;
	bool _is_cs_advanced_k__BackingField;
	System_Byte_array* _cs_advanced_setting_k__BackingField;
	uint32_t _werewolves_room_param_k__BackingField;
	uint32_t _werewolves_room_param2_k__BackingField;
	uint32_t _language_k__BackingField;
	bool _contestant_role_check_k__BackingField;
	bool _room_data_inherit_k__BackingField;
	uint32_t _werewolves_room_param3_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	int64_t _workshop_update_time_k__BackingField;
	uint32_t _workshop_map_source_k__BackingField;
	System_Byte_array* _spectate_settings_k__BackingField;
	uint32_t _workshop_map_scene_k__BackingField;
	bool _is_solo_k__BackingField;
	System_Collections_Generic_List_JoinRoomPlayerInfo__o* _players_k__BackingField;
	System_Byte_array* _workshop_room_settings_k__BackingField;
	uint32_t _min_player_level_k__BackingField;
	System_String_o* _client_language_k__BackingField;
	tcp_ExternalIconInfo_o* _external_icon_info_k__BackingField;
};
struct tcp_RoomJoinReq_StaticFields {
};
struct tcp_RoomJoinReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomJoinReq_c {
	Il2CppClass_1 _1;
	tcp_RoomJoinReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomJoinReq_VTable vtable;
};
struct tcp_RoomJoinReq_o {
	tcp_RoomJoinReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
	System_String_o* _code_k__BackingField;
	uint64_t _group_id_k__BackingField;
	bool _is_solo_k__BackingField;
	System_Collections_Generic_List_JoinRoomPlayerInfo__o* _players_k__BackingField;
	System_String_o* _group_name_k__BackingField;
	uint64_t _inviter_account_id_k__BackingField;
	System_Collections_Generic_List_AccountIDCPingInfo__o* _ping_list_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
	int32_t _room_type_k__BackingField;
	System_String_o* _group_abbr_name_k__BackingField;
	System_Int32_array* _filters_k__BackingField;
	uint32_t _join_type_k__BackingField;
	uint32_t _join_scene_k__BackingField;
	uint32_t _map_scene_k__BackingField;
	System_String_o* _language_k__BackingField;
};
struct tcp_RoomSpectateReq_StaticFields {
};
struct tcp_RoomSpectateReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomSpectateReq_c {
	Il2CppClass_1 _1;
	tcp_RoomSpectateReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomSpectateReq_VTable vtable;
};
struct tcp_RoomSpectateReq_o {
	tcp_RoomSpectateReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
	System_String_o* _code_k__BackingField;
	uint64_t _group_id_k__BackingField;
	bool _is_solo_k__BackingField;
	System_Collections_Generic_List_JoinRoomPlayerInfo__o* _players_k__BackingField;
	System_Collections_Generic_List_AccountIDCPingInfo__o* _ping_list_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
	int32_t _room_type_k__BackingField;
	System_String_o* _language_k__BackingField;
};
struct tcp_RoomLeaveReq_StaticFields {
};
struct tcp_RoomLeaveReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomLeaveReq_c {
	Il2CppClass_1 _1;
	tcp_RoomLeaveReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomLeaveReq_VTable vtable;
};
struct tcp_RoomLeaveReq_o {
	tcp_RoomLeaveReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
};
struct tcp_RoomStartReq_StaticFields {
};
struct tcp_RoomStartReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomStartReq_c {
	Il2CppClass_1 _1;
	tcp_RoomStartReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomStartReq_VTable vtable;
};
struct tcp_RoomStartReq_o {
	tcp_RoomStartReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
};
struct tcp_JoinRoomPlayerInfo_StaticFields {
};
struct tcp_JoinRoomPlayerInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_JoinRoomPlayerInfo_c {
	Il2CppClass_1 _1;
	tcp_JoinRoomPlayerInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_JoinRoomPlayerInfo_VTable vtable;
};
struct tcp_JoinRoomPlayerInfo_o {
	tcp_JoinRoomPlayerInfo_c *klass;
	void *monitor;
	uint64_t _conn_id_k__BackingField;
	uint32_t _emulator_score_k__BackingField;
	tcp_AccountMatchInfo_o* _basic_info_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
	System_String_o* _country_code_k__BackingField;
	uint32_t _using_version_k__BackingField;
	System_String_o* _language_k__BackingField;
};
struct tcp_RoomJoinNtf_StaticFields {
};
struct tcp_RoomJoinNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomJoinNtf_c {
	Il2CppClass_1 _1;
	tcp_RoomJoinNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomJoinNtf_VTable vtable;
};
struct tcp_RoomJoinNtf_o {
	tcp_RoomJoinNtf_c *klass;
	void *monitor;
	System_Collections_Generic_List_RoomPlayerInfo__o* _join_player_list_k__BackingField;
	tcp_RoomInfo_o* _room_info_k__BackingField;
};
struct tcp_RoomLeaveNtf_StaticFields {
};
struct tcp_RoomLeaveNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomLeaveNtf_c {
	Il2CppClass_1 _1;
	tcp_RoomLeaveNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomLeaveNtf_VTable vtable;
};
struct tcp_RoomLeaveNtf_o {
	tcp_RoomLeaveNtf_c *klass;
	void *monitor;
	tcp_RoomInfo_o* _room_info_k__BackingField;
	System_Collections_Generic_List_RoomPlayerInfo__o* _leave_players_k__BackingField;
};
struct tcp_RoomDismissNtf_StaticFields {
};
struct tcp_RoomDismissNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomDismissNtf_c {
	Il2CppClass_1 _1;
	tcp_RoomDismissNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomDismissNtf_VTable vtable;
};
struct tcp_RoomDismissNtf_o {
	tcp_RoomDismissNtf_c *klass;
	void *monitor;
	uint64_t _leaver_id_k__BackingField;
	uint64_t _room_id_k__BackingField;
	int32_t _reason_k__BackingField;
};
struct tcp_RoomKickReq_StaticFields {
};
struct tcp_RoomKickReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomKickReq_c {
	Il2CppClass_1 _1;
	tcp_RoomKickReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomKickReq_VTable vtable;
};
struct tcp_RoomKickReq_o {
	tcp_RoomKickReq_c *klass;
	void *monitor;
	uint64_t _kick_account_id_k__BackingField;
	uint64_t _room_id_k__BackingField;
};
struct tcp_RoomKickNtf_StaticFields {
};
struct tcp_RoomKickNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomKickNtf_c {
	Il2CppClass_1 _1;
	tcp_RoomKickNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomKickNtf_VTable vtable;
};
struct tcp_RoomKickNtf_o {
	tcp_RoomKickNtf_c *klass;
	void *monitor;
	tcp_RoomPlayerInfo_o* _kick_player_info_k__BackingField;
	tcp_RoomInfo_o* _room_info_k__BackingField;
	System_Collections_Generic_List_RoomPlayerInfo__o* _kick_player_infos_k__BackingField;
};
struct tcp_RoomInfoReq_StaticFields {
};
struct tcp_RoomInfoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomInfoReq_c {
	Il2CppClass_1 _1;
	tcp_RoomInfoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomInfoReq_VTable vtable;
};
struct tcp_RoomInfoReq_o {
	tcp_RoomInfoReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
	int32_t _room_type_k__BackingField;
};
struct tcp_RoomChangeReq_StaticFields {
};
struct tcp_RoomChangeReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomChangeReq_c {
	Il2CppClass_1 _1;
	tcp_RoomChangeReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomChangeReq_VTable vtable;
};
struct tcp_RoomChangeReq_o {
	tcp_RoomChangeReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
	System_String_o* _room_name_k__BackingField;
	System_String_o* _code_k__BackingField;
	uint32_t _map_id_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _max_member_num_k__BackingField;
	uint32_t _max_spectator_num_k__BackingField;
	bool _enable_death_spectate_k__BackingField;
	bool _enable_group_icon_k__BackingField;
	uint32_t _level_visual_style_k__BackingField;
	uint32_t _room_setting_k__BackingField;
	uint32_t _room_setting2_k__BackingField;
	int32_t _room_type_k__BackingField;
	System_Byte_array* _cs_advanced_setting_k__BackingField;
	uint32_t _werewolves_room_param_k__BackingField;
	uint32_t _werewolves_room_param2_k__BackingField;
	uint32_t _werewolves_room_param3_k__BackingField;
	System_Byte_array* _spectate_settings_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	int64_t _workshop_update_time_k__BackingField;
	uint32_t _workshop_map_source_k__BackingField;
	uint32_t _workshop_map_scene_k__BackingField;
	System_Byte_array* _workshop_room_settings_k__BackingField;
	uint32_t _min_player_level_k__BackingField;
	bool _is_cs_advanced_k__BackingField;
};
struct tcp_RoomStateNtf_StaticFields {
};
struct tcp_RoomStateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomStateNtf_c {
	Il2CppClass_1 _1;
	tcp_RoomStateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomStateNtf_VTable vtable;
};
struct tcp_RoomStateNtf_o {
	tcp_RoomStateNtf_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
	uint32_t _state_k__BackingField;
};
struct tcp_RoomSwitchSeatReq_StaticFields {
};
struct tcp_RoomSwitchSeatReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomSwitchSeatReq_c {
	Il2CppClass_1 _1;
	tcp_RoomSwitchSeatReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomSwitchSeatReq_VTable vtable;
};
struct tcp_RoomSwitchSeatReq_o {
	tcp_RoomSwitchSeatReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
	uint64_t _account_id_k__BackingField;
	int32_t _to_role_k__BackingField;
	uint32_t _to_room_pos_k__BackingField;
	uint32_t _to_group_pos_k__BackingField;
	int32_t _room_type_k__BackingField;
};
struct tcp_RoomOwnerSwitchGroupReq_StaticFields {
};
struct tcp_RoomOwnerSwitchGroupReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomOwnerSwitchGroupReq_c {
	Il2CppClass_1 _1;
	tcp_RoomOwnerSwitchGroupReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomOwnerSwitchGroupReq_VTable vtable;
};
struct tcp_RoomOwnerSwitchGroupReq_o {
	tcp_RoomOwnerSwitchGroupReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
	uint32_t _from_group_pos_k__BackingField;
	uint64_t _from_group_id_k__BackingField;
	uint32_t _to_group_pos_k__BackingField;
	uint64_t _to_group_id_k__BackingField;
	int32_t _room_type_k__BackingField;
};
struct tcp_RoomCountDownReq_StaticFields {
};
struct tcp_RoomCountDownReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomCountDownReq_c {
	Il2CppClass_1 _1;
	tcp_RoomCountDownReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomCountDownReq_VTable vtable;
};
struct tcp_RoomCountDownReq_o {
	tcp_RoomCountDownReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
	uint32_t _count_down_seconds_k__BackingField;
};
struct tcp_RoomInviteReq_StaticFields {
};
struct tcp_RoomInviteReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomInviteReq_c {
	Il2CppClass_1 _1;
	tcp_RoomInviteReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomInviteReq_VTable vtable;
};
struct tcp_RoomInviteReq_o {
	tcp_RoomInviteReq_c *klass;
	void *monitor;
	uint64_t _invitee_id_k__BackingField;
};
struct tcp_RoomInviteNtf_StaticFields {
};
struct tcp_RoomInviteNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomInviteNtf_c {
	Il2CppClass_1 _1;
	tcp_RoomInviteNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomInviteNtf_VTable vtable;
};
struct tcp_RoomInviteNtf_o {
	tcp_RoomInviteNtf_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
	tcp_RoomPlayerInfo_o* _inviter_info_k__BackingField;
	uint32_t _map_id_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _group_mode_k__BackingField;
	uint64_t _owner_id_k__BackingField;
	int32_t _room_type_k__BackingField;
};
struct tcp_RoomSetReadyReq_StaticFields {
};
struct tcp_RoomSetReadyReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomSetReadyReq_c {
	Il2CppClass_1 _1;
	tcp_RoomSetReadyReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomSetReadyReq_VTable vtable;
};
struct tcp_RoomSetReadyReq_o {
	tcp_RoomSetReadyReq_c *klass;
	void *monitor;
	bool _ready_k__BackingField;
	bool _set_group_k__BackingField;
};
struct tcp_RoomSetReadyNtf_StaticFields {
};
struct tcp_RoomSetReadyNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomSetReadyNtf_c {
	Il2CppClass_1 _1;
	tcp_RoomSetReadyNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomSetReadyNtf_VTable vtable;
};
struct tcp_RoomSetReadyNtf_o {
	tcp_RoomSetReadyNtf_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
	System_Collections_Generic_List_RoomPlayerInfo__o* _players_k__BackingField;
};
struct tcp_RoomBasicInfo_StaticFields {
};
struct tcp_RoomBasicInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomBasicInfo_c {
	Il2CppClass_1 _1;
	tcp_RoomBasicInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomBasicInfo_VTable vtable;
};
struct tcp_RoomBasicInfo_o {
	tcp_RoomBasicInfo_c *klass;
	void *monitor;
	uint64_t _id_k__BackingField;
	System_String_o* _name_k__BackingField;
	uint32_t _map_id_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _group_mode_k__BackingField;
	uint32_t _cur_member_num_k__BackingField;
	uint32_t _max_member_num_k__BackingField;
	uint32_t _cur_spectator_num_k__BackingField;
	uint32_t _max_spectator_num_k__BackingField;
	uint32_t _state_k__BackingField;
	bool _need_code_k__BackingField;
	uint32_t _banner_k__BackingField;
	uint32_t _color_k__BackingField;
	uint32_t _icon_k__BackingField;
	int32_t _room_type_k__BackingField;
	uint32_t _level_visual_style_k__BackingField;
	bool _enable_emulator_check_k__BackingField;
	uint32_t _owner_role_k__BackingField;
	bool _is_cs_advanced_k__BackingField;
	uint32_t _language_k__BackingField;
	bool _contestant_role_check_k__BackingField;
	uint32_t _room_setting_k__BackingField;
	System_UInt32_array* _workshop_tags_k__BackingField;
	System_String_o* _workshop_name_k__BackingField;
	uint32_t _mode_template_id_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	uint32_t _min_player_level_k__BackingField;
	System_String_o* _workshop_map_cover_url_k__BackingField;
	System_String_o* _sub_desc_k__BackingField;
	bool _has_workshop_room_settings_k__BackingField;
	System_UInt32_array* _workshop_time_limited_tags_k__BackingField;
	int64_t _notify_subscriber_time_k__BackingField;
};
struct tcp_RoomInfo_StaticFields {
};
struct tcp_RoomInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomInfo_c {
	Il2CppClass_1 _1;
	tcp_RoomInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomInfo_VTable vtable;
};
struct tcp_RoomInfo_o {
	tcp_RoomInfo_c *klass;
	void *monitor;
	uint64_t _id_k__BackingField;
	System_String_o* _name_k__BackingField;
	uint64_t _owner_k__BackingField;
	uint32_t _map_id_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _group_mode_k__BackingField;
	uint32_t _max_member_num_k__BackingField;
	uint32_t _max_spectator_num_k__BackingField;
	uint32_t _state_k__BackingField;
	System_String_o* _code_k__BackingField;
	System_Collections_Generic_List_RoomGroupInfo__o* _groups_k__BackingField;
	System_Collections_Generic_List_RoomPlayerInfo__o* _spectators_k__BackingField;
	bool _enable_death_spectate_k__BackingField;
	int32_t _room_type_k__BackingField;
	bool _enable_group_icon_k__BackingField;
	uint32_t _match_times_k__BackingField;
	uint32_t _level_visual_style_k__BackingField;
	uint32_t _room_setting_k__BackingField;
	uint32_t _room_setting2_k__BackingField;
	bool _enable_emulator_check_k__BackingField;
	bool _is_cs_advanced_k__BackingField;
	System_Byte_array* _cs_advanced_setting_k__BackingField;
	uint32_t _werewolves_room_param_k__BackingField;
	uint32_t _werewolves_room_param2_k__BackingField;
	uint32_t _language_k__BackingField;
	bool _contestant_role_check_k__BackingField;
	tcp_WorkshopInfo_o* _workshop_k__BackingField;
	uint32_t _werewolves_room_param3_k__BackingField;
	bool _enough_room_card_k__BackingField;
	bool _owner_online_k__BackingField;
	uint64_t _voice_id_k__BackingField;
	System_Byte_array* _spectate_settings_k__BackingField;
	System_Byte_array* _workshop_room_settings_k__BackingField;
	uint32_t _min_player_level_k__BackingField;
};
struct tcp_RoomGroupInfo_StaticFields {
};
struct tcp_RoomGroupInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomGroupInfo_c {
	Il2CppClass_1 _1;
	tcp_RoomGroupInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomGroupInfo_VTable vtable;
};
struct tcp_RoomGroupInfo_o {
	tcp_RoomGroupInfo_c *klass;
	void *monitor;
	uint64_t _id_k__BackingField;
	System_String_o* _name_k__BackingField;
	System_Collections_Generic_List_RoomPlayerInfo__o* _members_k__BackingField;
	System_String_o* _abbr_name_k__BackingField;
	uint32_t _rank_k__BackingField;
	uint32_t _score_k__BackingField;
};
struct tcp_RoomPlayerInfo_StaticFields {
};
struct tcp_RoomPlayerInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomPlayerInfo_c {
	Il2CppClass_1 _1;
	tcp_RoomPlayerInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomPlayerInfo_VTable vtable;
};
struct tcp_RoomPlayerInfo_o {
	tcp_RoomPlayerInfo_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	uint64_t _account_id_k__BackingField;
	System_String_o* _nickname_k__BackingField;
	uint32_t _emulator_score_k__BackingField;
	uint32_t _head_pic_k__BackingField;
	bool _ready_k__BackingField;
	uint32_t _banner_id_k__BackingField;
	uint32_t _role_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
	uint32_t _pin_id_k__BackingField;
	uint32_t _using_version_k__BackingField;
	uint32_t _rank_k__BackingField;
	uint32_t _ranking_points_k__BackingField;
	uint32_t _cs_rank_k__BackingField;
	uint32_t _cs_ranking_points_k__BackingField;
	uint64_t _voice_id_k__BackingField;
	uint32_t _peak_rank_pos_k__BackingField;
	uint32_t _cs_peak_rank_pos_k__BackingField;
	int32_t _patch_optional_res_status_k__BackingField;
	bool _is_matchmaking_k__BackingField;
	bool _is_offline_k__BackingField;
	tcp_ExternalIconInfo_o* _external_icon_info_k__BackingField;
	tcp_AccountMatchVeteranData_o* _veteran_data_k__BackingField;
};
struct tcp_RoomIDReq_StaticFields {
};
struct tcp_RoomIDReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomIDReq_c {
	Il2CppClass_1 _1;
	tcp_RoomIDReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomIDReq_VTable vtable;
};
struct tcp_RoomIDReq_o {
	tcp_RoomIDReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
	int32_t _room_type_k__BackingField;
};
struct tcp_RoomChangeAvailableMapsReq_StaticFields {
};
struct tcp_RoomChangeAvailableMapsReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomChangeAvailableMapsReq_c {
	Il2CppClass_1 _1;
	tcp_RoomChangeAvailableMapsReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomChangeAvailableMapsReq_VTable vtable;
};
struct tcp_RoomChangeAvailableMapsReq_o {
	tcp_RoomChangeAvailableMapsReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
	int32_t _room_type_k__BackingField;
};
struct tcp_RoomChangeAvailableMapsNtf_StaticFields {
};
struct tcp_RoomChangeAvailableMapsNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomChangeAvailableMapsNtf_c {
	Il2CppClass_1 _1;
	tcp_RoomChangeAvailableMapsNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomChangeAvailableMapsNtf_VTable vtable;
};
struct tcp_RoomChangeAvailableMapsNtf_o {
	tcp_RoomChangeAvailableMapsNtf_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
	uint64_t _room_id_k__BackingField;
};
struct tcp_EmulatorCheckPlayersNtf_StaticFields {
};
struct tcp_EmulatorCheckPlayersNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EmulatorCheckPlayersNtf_c {
	Il2CppClass_1 _1;
	tcp_EmulatorCheckPlayersNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EmulatorCheckPlayersNtf_VTable vtable;
};
struct tcp_EmulatorCheckPlayersNtf_o {
	tcp_EmulatorCheckPlayersNtf_c *klass;
	void *monitor;
	System_UInt64_array* _account_ids_k__BackingField;
};
struct tcp_RoleCheckPlayersNtf_StaticFields {
};
struct tcp_RoleCheckPlayersNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoleCheckPlayersNtf_c {
	Il2CppClass_1 _1;
	tcp_RoleCheckPlayersNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoleCheckPlayersNtf_VTable vtable;
};
struct tcp_RoleCheckPlayersNtf_o {
	tcp_RoleCheckPlayersNtf_c *klass;
	void *monitor;
	System_UInt64_array* _account_ids_k__BackingField;
};
struct tcp_LevelCheckPlayersNtf_StaticFields {
};
struct tcp_LevelCheckPlayersNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_LevelCheckPlayersNtf_c {
	Il2CppClass_1 _1;
	tcp_LevelCheckPlayersNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_LevelCheckPlayersNtf_VTable vtable;
};
struct tcp_LevelCheckPlayersNtf_o {
	tcp_LevelCheckPlayersNtf_c *klass;
	void *monitor;
	System_UInt64_array* _account_ids_k__BackingField;
};
struct tcp_RoomCountDownNtf_StaticFields {
};
struct tcp_RoomCountDownNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomCountDownNtf_c {
	Il2CppClass_1 _1;
	tcp_RoomCountDownNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomCountDownNtf_VTable vtable;
};
struct tcp_RoomCountDownNtf_o {
	tcp_RoomCountDownNtf_c *klass;
	void *monitor;
	uint32_t _count_down_seconds_k__BackingField;
};
struct tcp_CreditScoreCheckNtf_StaticFields {
};
struct tcp_CreditScoreCheckNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_CreditScoreCheckNtf_c {
	Il2CppClass_1 _1;
	tcp_CreditScoreCheckNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_CreditScoreCheckNtf_VTable vtable;
};
struct tcp_CreditScoreCheckNtf_o {
	tcp_CreditScoreCheckNtf_c *klass;
	void *monitor;
	System_UInt64_array* _account_ids_k__BackingField;
};
struct tcp_RoomSyncPatchOptionalResStatusReq_StaticFields {
};
struct tcp_RoomSyncPatchOptionalResStatusReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomSyncPatchOptionalResStatusReq_c {
	Il2CppClass_1 _1;
	tcp_RoomSyncPatchOptionalResStatusReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomSyncPatchOptionalResStatusReq_VTable vtable;
};
struct tcp_RoomSyncPatchOptionalResStatusReq_o {
	tcp_RoomSyncPatchOptionalResStatusReq_c *klass;
	void *monitor;
	int32_t _status_k__BackingField;
};
struct tcp_RoomSyncPatchOptionalResStatusNtf_StaticFields {
};
struct tcp_RoomSyncPatchOptionalResStatusNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomSyncPatchOptionalResStatusNtf_c {
	Il2CppClass_1 _1;
	tcp_RoomSyncPatchOptionalResStatusNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomSyncPatchOptionalResStatusNtf_VTable vtable;
};
struct tcp_RoomSyncPatchOptionalResStatusNtf_o {
	tcp_RoomSyncPatchOptionalResStatusNtf_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	int32_t _status_k__BackingField;
};
struct tcp_RoomCheckAvailableMapsNtf_StaticFields {
};
struct tcp_RoomCheckAvailableMapsNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomCheckAvailableMapsNtf_c {
	Il2CppClass_1 _1;
	tcp_RoomCheckAvailableMapsNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomCheckAvailableMapsNtf_VTable vtable;
};
struct tcp_RoomCheckAvailableMapsNtf_o {
	tcp_RoomCheckAvailableMapsNtf_c *klass;
	void *monitor;
	System_UInt64_array* _invalid_map_member_ids_k__BackingField;
	System_UInt64_array* _invalid_map_spectator_ids_k__BackingField;
};
struct tcp_RoomWorkshopTimeoutReq_StaticFields {
};
struct tcp_RoomWorkshopTimeoutReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomWorkshopTimeoutReq_c {
	Il2CppClass_1 _1;
	tcp_RoomWorkshopTimeoutReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomWorkshopTimeoutReq_VTable vtable;
};
struct tcp_RoomWorkshopTimeoutReq_o {
	tcp_RoomWorkshopTimeoutReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
};
struct tcp_OpenRoomMatchmakingReq_StaticFields {
};
struct tcp_OpenRoomMatchmakingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_OpenRoomMatchmakingReq_c {
	Il2CppClass_1 _1;
	tcp_OpenRoomMatchmakingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_OpenRoomMatchmakingReq_VTable vtable;
};
struct tcp_OpenRoomMatchmakingReq_o {
	tcp_OpenRoomMatchmakingReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
};
struct tcp_CloseRoomMatchmakingReq_StaticFields {
};
struct tcp_CloseRoomMatchmakingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_CloseRoomMatchmakingReq_c {
	Il2CppClass_1 _1;
	tcp_CloseRoomMatchmakingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_CloseRoomMatchmakingReq_VTable vtable;
};
struct tcp_CloseRoomMatchmakingReq_o {
	tcp_CloseRoomMatchmakingReq_c *klass;
	void *monitor;
	uint64_t _room_id_k__BackingField;
};
struct tcp_StartSoloRoomMatchmakingReq_StaticFields {
};
struct tcp_StartSoloRoomMatchmakingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_StartSoloRoomMatchmakingReq_c {
	Il2CppClass_1 _1;
	tcp_StartSoloRoomMatchmakingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_StartSoloRoomMatchmakingReq_VTable vtable;
};
struct tcp_StartSoloRoomMatchmakingReq_o {
	tcp_StartSoloRoomMatchmakingReq_c *klass;
	void *monitor;
	int32_t _room_matchmaking_type_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	System_UInt32_array* _workshop_tag_match_type_ids_k__BackingField;
	bool _is_hot_map_k__BackingField;
	System_UInt32_array* _available_maps_k__BackingField;
	uint32_t _matchmaking_scene_k__BackingField;
	bool _can_halfway_join_k__BackingField;
	System_String_o* _language_k__BackingField;
	uint32_t _topic_difficulty_k__BackingField;
	System_Collections_Generic_List_string__o* _topic_workshop_codes_k__BackingField;
};
struct tcp_StartGroupRoomMatchmakingReq_StaticFields {
};
struct tcp_StartGroupRoomMatchmakingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_StartGroupRoomMatchmakingReq_c {
	Il2CppClass_1 _1;
	tcp_StartGroupRoomMatchmakingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_StartGroupRoomMatchmakingReq_VTable vtable;
};
struct tcp_StartGroupRoomMatchmakingReq_o {
	tcp_StartGroupRoomMatchmakingReq_c *klass;
	void *monitor;
	int32_t _room_matchmaking_type_k__BackingField;
	uint64_t _group_id_k__BackingField;
	System_Collections_Generic_List_JoinRoomPlayerInfo__o* _group_members_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	System_UInt32_array* _workshop_tag_match_type_ids_k__BackingField;
	bool _is_hot_map_k__BackingField;
	uint32_t _matchmaking_scene_k__BackingField;
	bool _can_halfway_join_k__BackingField;
	uint32_t _topic_difficulty_k__BackingField;
	System_Collections_Generic_List_string__o* _topic_workshop_codes_k__BackingField;
};
struct tcp_CancelGroupRoomMatchmakingReq_StaticFields {
};
struct tcp_CancelGroupRoomMatchmakingReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_CancelGroupRoomMatchmakingReq_c {
	Il2CppClass_1 _1;
	tcp_CancelGroupRoomMatchmakingReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_CancelGroupRoomMatchmakingReq_VTable vtable;
};
struct tcp_CancelGroupRoomMatchmakingReq_o {
	tcp_CancelGroupRoomMatchmakingReq_c *klass;
	void *monitor;
	uint64_t _group_id_k__BackingField;
	System_UInt64_array* _group_member_ids_k__BackingField;
};
struct tcp_NoMatchmakingRoomNtf_StaticFields {
};
struct tcp_NoMatchmakingRoomNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_NoMatchmakingRoomNtf_c {
	Il2CppClass_1 _1;
	tcp_NoMatchmakingRoomNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_NoMatchmakingRoomNtf_VTable vtable;
};
struct tcp_NoMatchmakingRoomNtf_o {
	tcp_NoMatchmakingRoomNtf_c *klass;
	void *monitor;
	System_String_o* _workshop_code_k__BackingField;
};
struct tcp_AdminGetRoomListPoolReq_StaticFields {
};
struct tcp_AdminGetRoomListPoolReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AdminGetRoomListPoolReq_c {
	Il2CppClass_1 _1;
	tcp_AdminGetRoomListPoolReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AdminGetRoomListPoolReq_VTable vtable;
};
struct tcp_AdminGetRoomListPoolReq_o {
	tcp_AdminGetRoomListPoolReq_c *klass;
	void *monitor;
	int32_t _room_type_k__BackingField;
	System_Collections_Generic_List_EMatch_GameMode__o* _game_modes_k__BackingField;
	int32_t _room_tab_type_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	uint32_t _grab_num_k__BackingField;
};
struct tcp_AdminGetRoomMmPoolReq_StaticFields {
};
struct tcp_AdminGetRoomMmPoolReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AdminGetRoomMmPoolReq_c {
	Il2CppClass_1 _1;
	tcp_AdminGetRoomMmPoolReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AdminGetRoomMmPoolReq_VTable vtable;
};
struct tcp_AdminGetRoomMmPoolReq_o {
	tcp_AdminGetRoomMmPoolReq_c *klass;
	void *monitor;
	System_UInt32_array* _tags_k__BackingField;
	System_Collections_Generic_List_string__o* _workshop_codes_k__BackingField;
	uint32_t _grab_num_k__BackingField;
};
struct tcp_AdminDelRoomListPoolReq_StaticFields {
};
struct tcp_AdminDelRoomListPoolReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AdminDelRoomListPoolReq_c {
	Il2CppClass_1 _1;
	tcp_AdminDelRoomListPoolReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AdminDelRoomListPoolReq_VTable vtable;
};
struct tcp_AdminDelRoomListPoolReq_o {
	tcp_AdminDelRoomListPoolReq_c *klass;
	void *monitor;
	float _room_existence_time_k__BackingField;
	int32_t _room_tab_type_k__BackingField;
};
struct tcp_AdminDelRoomMmPoolReq_StaticFields {
};
struct tcp_AdminDelRoomMmPoolReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AdminDelRoomMmPoolReq_c {
	Il2CppClass_1 _1;
	tcp_AdminDelRoomMmPoolReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AdminDelRoomMmPoolReq_VTable vtable;
};
struct tcp_AdminDelRoomMmPoolReq_o {
	tcp_AdminDelRoomMmPoolReq_c *klass;
	void *monitor;
	float _room_existence_time_k__BackingField;
};
struct tcp_RoomRemindReq_StaticFields {
};
struct tcp_RoomRemindReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomRemindReq_c {
	Il2CppClass_1 _1;
	tcp_RoomRemindReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomRemindReq_VTable vtable;
};
struct tcp_RoomRemindReq_o {
	tcp_RoomRemindReq_c *klass;
	void *monitor;
	int32_t _remind_type_k__BackingField;
	uint64_t _remindee_id_k__BackingField;
};
struct tcp_RoomRemindeeNtf_StaticFields {
};
struct tcp_RoomRemindeeNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomRemindeeNtf_c {
	Il2CppClass_1 _1;
	tcp_RoomRemindeeNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomRemindeeNtf_VTable vtable;
};
struct tcp_RoomRemindeeNtf_o {
	tcp_RoomRemindeeNtf_c *klass;
	void *monitor;
	int32_t _remind_type_k__BackingField;
};
struct tcp_RoomReminderNtf_StaticFields {
};
struct tcp_RoomReminderNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomReminderNtf_c {
	Il2CppClass_1 _1;
	tcp_RoomReminderNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomReminderNtf_VTable vtable;
};
struct tcp_RoomReminderNtf_o {
	tcp_RoomReminderNtf_c *klass;
	void *monitor;
};
struct tcp_EStats_StaticFields {
};
struct tcp_EStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EStats_c {
	Il2CppClass_1 _1;
	tcp_EStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EStats_VTable vtable;
};
struct tcp_EStats_o {
	tcp_EStats_c *klass;
	void *monitor;
};
struct tcp_MatchStatsRes_StaticFields {
};
struct tcp_MatchStatsRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MatchStatsRes_c {
	Il2CppClass_1 _1;
	tcp_MatchStatsRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MatchStatsRes_VTable vtable;
};
struct tcp_MatchStatsRes_o {
	tcp_MatchStatsRes_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	uint64_t _match_id_k__BackingField;
	uint32_t _level_before_k__BackingField;
	uint32_t _level_after_k__BackingField;
	System_Byte_array* _income_k__BackingField;
	System_Byte_array* _match_stats_k__BackingField;
	uint32_t _group_mode_k__BackingField;
	tcp_HuntingGroundRecords_o* _hg_record_before_k__BackingField;
	tcp_HuntingGroundLikePVERecords_o* _hgl_pve_record_before_k__BackingField;
};
struct tcp_EStore_StaticFields {
};
struct tcp_EStore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EStore_c {
	Il2CppClass_1 _1;
	tcp_EStore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EStore_VTable vtable;
};
struct tcp_EStore_o {
	tcp_EStore_c *klass;
	void *monitor;
};
struct tcp_EProtocol_StaticFields {
};
struct tcp_EProtocol_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EProtocol_c {
	Il2CppClass_1 _1;
	tcp_EProtocol_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EProtocol_VTable vtable;
};
struct tcp_EProtocol_o {
	tcp_EProtocol_c *klass;
	void *monitor;
};
struct tcp_EMatch_StaticFields {
};
struct tcp_EMatch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EMatch_c {
	Il2CppClass_1 _1;
	tcp_EMatch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EMatch_VTable vtable;
};
struct tcp_EMatch_o {
	tcp_EMatch_c *klass;
	void *monitor;
};
struct tcp_EReconnection_StaticFields {
};
struct tcp_EReconnection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EReconnection_c {
	Il2CppClass_1 _1;
	tcp_EReconnection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EReconnection_VTable vtable;
};
struct tcp_EReconnection_o {
	tcp_EReconnection_c *klass;
	void *monitor;
};
struct tcp_EGeoip_StaticFields {
};
struct tcp_EGeoip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EGeoip_c {
	Il2CppClass_1 _1;
	tcp_EGeoip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EGeoip_VTable vtable;
};
struct tcp_EGeoip_o {
	tcp_EGeoip_c *klass;
	void *monitor;
};
struct tcp_EExternalIcon_StaticFields {
};
struct tcp_EExternalIcon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EExternalIcon_c {
	Il2CppClass_1 _1;
	tcp_EExternalIcon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EExternalIcon_VTable vtable;
};
struct tcp_EExternalIcon_o {
	tcp_EExternalIcon_c *klass;
	void *monitor;
};
struct tcp_ProtoReq_StaticFields {
};
struct tcp_ProtoReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ProtoReq_c {
	Il2CppClass_1 _1;
	tcp_ProtoReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ProtoReq_VTable vtable;
};
struct tcp_ProtoReq_o {
	tcp_ProtoReq_c *klass;
	void *monitor;
	uint32_t _cmd_k__BackingField;
	System_Byte_array* _data_k__BackingField;
};
struct tcp_Empty_StaticFields {
};
struct tcp_Empty_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_Empty_c {
	Il2CppClass_1 _1;
	tcp_Empty_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_Empty_VTable vtable;
};
struct tcp_Empty_o {
	tcp_Empty_c *klass;
	void *monitor;
};
struct tcp_MMRInfo_StaticFields {
};
struct tcp_MMRInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MMRInfo_c {
	Il2CppClass_1 _1;
	tcp_MMRInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MMRInfo_VTable vtable;
};
struct tcp_MMRInfo_o {
	tcp_MMRInfo_c *klass;
	void *monitor;
	int32_t _game_mode_k__BackingField;
	uint32_t _mmr_k__BackingField;
	uint32_t _bot_point_k__BackingField;
	uint32_t _streak_wins_k__BackingField;
};
struct tcp_LoadoutInfo_StaticFields {
};
struct tcp_LoadoutInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_LoadoutInfo_c {
	Il2CppClass_1 _1;
	tcp_LoadoutInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_LoadoutInfo_VTable vtable;
};
struct tcp_LoadoutInfo_o {
	tcp_LoadoutInfo_c *klass;
	void *monitor;
	uint32_t _loadout_id_k__BackingField;
	uint32_t _loadout_num_k__BackingField;
	bool _is_free_play_k__BackingField;
};
struct tcp_RoomCardInfo_StaticFields {
};
struct tcp_RoomCardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RoomCardInfo_c {
	Il2CppClass_1 _1;
	tcp_RoomCardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RoomCardInfo_VTable vtable;
};
struct tcp_RoomCardInfo_o {
	tcp_RoomCardInfo_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	uint32_t _cnt_k__BackingField;
	uint32_t _expire_time_k__BackingField;
};
struct tcp_EmoteInfo_StaticFields {
};
struct tcp_EmoteInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EmoteInfo_c {
	Il2CppClass_1 _1;
	tcp_EmoteInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EmoteInfo_VTable vtable;
};
struct tcp_EmoteInfo_o {
	tcp_EmoteInfo_c *klass;
	void *monitor;
	uint32_t _slot_id_k__BackingField;
	uint32_t _emote_id_k__BackingField;
};
struct tcp_RedEnvelopeInfo_StaticFields {
};
struct tcp_RedEnvelopeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RedEnvelopeInfo_c {
	Il2CppClass_1 _1;
	tcp_RedEnvelopeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RedEnvelopeInfo_VTable vtable;
};
struct tcp_RedEnvelopeInfo_o {
	tcp_RedEnvelopeInfo_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	uint32_t _cnt_k__BackingField;
	uint32_t _expire_time_k__BackingField;
};
struct tcp_ReviveTokenInfo_StaticFields {
};
struct tcp_ReviveTokenInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ReviveTokenInfo_c {
	Il2CppClass_1 _1;
	tcp_ReviveTokenInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ReviveTokenInfo_VTable vtable;
};
struct tcp_ReviveTokenInfo_o {
	tcp_ReviveTokenInfo_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	uint32_t _cnt_k__BackingField;
	uint32_t _expire_time_k__BackingField;
};
struct tcp_ChipInfo_StaticFields {
};
struct tcp_ChipInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ChipInfo_c {
	Il2CppClass_1 _1;
	tcp_ChipInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ChipInfo_VTable vtable;
};
struct tcp_ChipInfo_o {
	tcp_ChipInfo_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	uint32_t _cnt_k__BackingField;
	uint32_t _expire_time_k__BackingField;
};
struct tcp_TrainingTokenInfo_StaticFields {
};
struct tcp_TrainingTokenInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_TrainingTokenInfo_c {
	Il2CppClass_1 _1;
	tcp_TrainingTokenInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_TrainingTokenInfo_VTable vtable;
};
struct tcp_TrainingTokenInfo_o {
	tcp_TrainingTokenInfo_c *klass;
	void *monitor;
	uint32_t _token_id_k__BackingField;
	uint32_t _daily_gained_cnt_k__BackingField;
	uint32_t _token_cnt_k__BackingField;
};
struct tcp_IngameItem_StaticFields {
};
struct tcp_IngameItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_IngameItem_c {
	Il2CppClass_1 _1;
	tcp_IngameItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_IngameItem_VTable vtable;
};
struct tcp_IngameItem_o {
	tcp_IngameItem_c *klass;
	void *monitor;
	uint32_t _item_id_k__BackingField;
	uint32_t _cnt_k__BackingField;
};
struct tcp_SkillMaxLevelCardInfo_StaticFields {
};
struct tcp_SkillMaxLevelCardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_SkillMaxLevelCardInfo_c {
	Il2CppClass_1 _1;
	tcp_SkillMaxLevelCardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_SkillMaxLevelCardInfo_VTable vtable;
};
struct tcp_SkillMaxLevelCardInfo_o {
	tcp_SkillMaxLevelCardInfo_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	uint32_t _cnt_k__BackingField;
	uint32_t _expire_time_k__BackingField;
};
struct tcp_WalletInfo_StaticFields {
};
struct tcp_WalletInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WalletInfo_c {
	Il2CppClass_1 _1;
	tcp_WalletInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WalletInfo_VTable vtable;
};
struct tcp_WalletInfo_o {
	tcp_WalletInfo_c *klass;
	void *monitor;
	uint32_t _coins_k__BackingField;
	int32_t _gems_k__BackingField;
};
struct tcp_ReviveTokenCost_StaticFields {
};
struct tcp_ReviveTokenCost_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ReviveTokenCost_c {
	Il2CppClass_1 _1;
	tcp_ReviveTokenCost_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ReviveTokenCost_VTable vtable;
};
struct tcp_ReviveTokenCost_o {
	tcp_ReviveTokenCost_c *klass;
	void *monitor;
	uint32_t _gem_cost_self_k__BackingField;
	uint32_t _gem_cost_teammate_k__BackingField;
	uint32_t _gem_cost_wiped_k__BackingField;
};
struct tcp_PetSkillInfo_StaticFields {
};
struct tcp_PetSkillInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_PetSkillInfo_c {
	Il2CppClass_1 _1;
	tcp_PetSkillInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_PetSkillInfo_VTable vtable;
};
struct tcp_PetSkillInfo_o {
	tcp_PetSkillInfo_c *klass;
	void *monitor;
	uint32_t _skill_id_k__BackingField;
	uint32_t _skill_level_k__BackingField;
};
struct tcp_PetInfo_StaticFields {
};
struct tcp_PetInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_PetInfo_c {
	Il2CppClass_1 _1;
	tcp_PetInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_PetInfo_VTable vtable;
};
struct tcp_PetInfo_o {
	tcp_PetInfo_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	System_String_o* _name_k__BackingField;
	uint32_t _level_k__BackingField;
	uint32_t _exp_k__BackingField;
	uint32_t _skin_id_k__BackingField;
	System_UInt32_array* _actions_k__BackingField;
	System_Collections_Generic_List_PetSkillInfo__o* _skills_k__BackingField;
	uint32_t _end_time_k__BackingField;
};
struct tcp_WarmGameInfo_StaticFields {
};
struct tcp_WarmGameInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WarmGameInfo_c {
	Il2CppClass_1 _1;
	tcp_WarmGameInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WarmGameInfo_VTable vtable;
};
struct tcp_WarmGameInfo_o {
	tcp_WarmGameInfo_c *klass;
	void *monitor;
	uint32_t _type_k__BackingField;
	uint32_t _level_k__BackingField;
};
struct tcp_AccountAntiAddictionInfo_StaticFields {
};
struct tcp_AccountAntiAddictionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AccountAntiAddictionInfo_c {
	Il2CppClass_1 _1;
	tcp_AccountAntiAddictionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AccountAntiAddictionInfo_VTable vtable;
};
struct tcp_AccountAntiAddictionInfo_o {
	tcp_AccountAntiAddictionInfo_c *klass;
	void *monitor;
	uint32_t _ban_mode_k__BackingField;
	uint32_t _unban_time_k__BackingField;
};
struct tcp_AccountHackerTagInfo_StaticFields {
};
struct tcp_AccountHackerTagInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AccountHackerTagInfo_c {
	Il2CppClass_1 _1;
	tcp_AccountHackerTagInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AccountHackerTagInfo_VTable vtable;
};
struct tcp_AccountHackerTagInfo_o {
	tcp_AccountHackerTagInfo_c *klass;
	void *monitor;
	uint32_t _hacker_tag_k__BackingField;
	int64_t _hackerpool_time_k__BackingField;
};
struct tcp_AccountMatchBanInfo_StaticFields {
};
struct tcp_AccountMatchBanInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AccountMatchBanInfo_c {
	Il2CppClass_1 _1;
	tcp_AccountMatchBanInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AccountMatchBanInfo_VTable vtable;
};
struct tcp_AccountMatchBanInfo_o {
	tcp_AccountMatchBanInfo_c *klass;
	void *monitor;
	uint32_t _ban_type_k__BackingField;
	uint32_t _expire_time_k__BackingField;
};
struct tcp_WorkshopInfo_StaticFields {
};
struct tcp_WorkshopInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WorkshopInfo_c {
	Il2CppClass_1 _1;
	tcp_WorkshopInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WorkshopInfo_VTable vtable;
};
struct tcp_WorkshopInfo_o {
	tcp_WorkshopInfo_c *klass;
	void *monitor;
	System_String_o* _workshop_name_k__BackingField;
	uint64_t _perf_cost_k__BackingField;
	System_Byte_array* _workshop_settings_k__BackingField;
	uint64_t _resource_statistics_k__BackingField;
	int64_t _last_update_time_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	System_String_o* _author_name_k__BackingField;
	uint64_t _like_count_k__BackingField;
	uint64_t _subscribe_count_k__BackingField;
	System_String_o* _workshop_desc_k__BackingField;
	uint64_t _author_id_k__BackingField;
	System_Byte_array* _mode_settings_k__BackingField;
	int32_t _group_mode_k__BackingField;
	System_UInt32_array* _tags_k__BackingField;
	System_Byte_array* _object_attribute_settings_k__BackingField;
	int32_t _game_mode_k__BackingField;
	uint32_t _team_count_k__BackingField;
	System_Byte_array* _mini_map_settings_k__BackingField;
	System_Byte_array* _mini_map_object_settings_k__BackingField;
	System_String_o* _export_settings_url_k__BackingField;
	uint32_t _map_id_k__BackingField;
	uint32_t _mode_template_id_k__BackingField;
	bool _allow_quick_join_k__BackingField;
	uint32_t _heat_value_k__BackingField;
	System_Byte_array* _open_attributes_k__BackingField;
	System_String_o* _map_cover_url_k__BackingField;
	uint32_t _min_player_cnt_k__BackingField;
	uint32_t _min_est_play_time_k__BackingField;
	uint32_t _max_est_play_time_k__BackingField;
	float _like_rate_k__BackingField;
	System_String_o* _sub_desc_k__BackingField;
	bool _has_data_storage_k__BackingField;
	uint32_t _map_order_k__BackingField;
	System_UInt32_array* _time_limited_tags_k__BackingField;
	int64_t _notify_subscriber_time_k__BackingField;
};
struct tcp_RandomSlotInfo_StaticFields {
};
struct tcp_RandomSlotInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RandomSlotInfo_c {
	Il2CppClass_1 _1;
	tcp_RandomSlotInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RandomSlotInfo_VTable vtable;
};
struct tcp_RandomSlotInfo_o {
	tcp_RandomSlotInfo_c *klass;
	void *monitor;
	uint32_t _slot_k__BackingField;
	System_UInt32_array* _skin_ids_k__BackingField;
};
struct tcp_WorkshopRoomFreeInfo_StaticFields {
};
struct tcp_WorkshopRoomFreeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WorkshopRoomFreeInfo_c {
	Il2CppClass_1 _1;
	tcp_WorkshopRoomFreeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WorkshopRoomFreeInfo_VTable vtable;
};
struct tcp_WorkshopRoomFreeInfo_o {
	tcp_WorkshopRoomFreeInfo_c *klass;
	void *monitor;
	bool _free_forever_k__BackingField;
	bool _limit_open_k__BackingField;
	uint32_t _general_times_k__BackingField;
	uint32_t _init_general_times_k__BackingField;
	int64_t _next_refresh_time_k__BackingField;
};
struct tcp_WorkshopTagMatchInfo_StaticFields {
};
struct tcp_WorkshopTagMatchInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WorkshopTagMatchInfo_c {
	Il2CppClass_1 _1;
	tcp_WorkshopTagMatchInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WorkshopTagMatchInfo_VTable vtable;
};
struct tcp_WorkshopTagMatchInfo_o {
	tcp_WorkshopTagMatchInfo_c *klass;
	void *monitor;
	System_UInt32_array* _tags_k__BackingField;
	System_Collections_Generic_List_string__o* _map_codes_k__BackingField;
};
struct tcp_AccountMatchVeteranData_StaticFields {
};
struct tcp_AccountMatchVeteranData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AccountMatchVeteranData_c {
	Il2CppClass_1 _1;
	tcp_AccountMatchVeteranData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AccountMatchVeteranData_VTable vtable;
};
struct tcp_AccountMatchVeteranData_o {
	tcp_AccountMatchVeteranData_c *klass;
	void *monitor;
	uint32_t _player_proficiency_type_k__BackingField;
	uint32_t _leave_days_tag_k__BackingField;
	uint32_t _leave_level_k__BackingField;
	uint32_t _force_bot_total_k__BackingField;
	uint32_t _social_match_left_k__BackingField;
};
struct tcp_AccountMatchInfo_StaticFields {
};
struct tcp_AccountMatchInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AccountMatchInfo_c {
	Il2CppClass_1 _1;
	tcp_AccountMatchInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AccountMatchInfo_VTable vtable;
};
struct tcp_AccountMatchInfo_o {
	tcp_AccountMatchInfo_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	System_String_o* _nickname_k__BackingField;
	System_String_o* _lock_region_k__BackingField;
	uint32_t _level_k__BackingField;
	uint32_t _avatar_id_k__BackingField;
	uint32_t _skin_color_k__BackingField;
	System_UInt32_array* _clothes_k__BackingField;
	System_Collections_Generic_List_LoadoutInfo__o* _loadouts_k__BackingField;
	uint32_t _banner_id_k__BackingField;
	uint32_t _head_pic_k__BackingField;
	System_UInt32_array* _slots_k__BackingField;
	System_UInt32_array* _skills_k__BackingField;
	System_String_o* _clan_name_k__BackingField;
	System_Collections_Generic_List_MMRInfo__o* _mmr_info_k__BackingField;
	uint32_t _rank_k__BackingField;
	uint32_t _ranking_points_k__BackingField;
	uint32_t _role_k__BackingField;
	bool _has_elite_pass_k__BackingField;
	uint32_t _badge_cnt_k__BackingField;
	uint32_t _badge_id_k__BackingField;
	uint32_t _ep_goldlimit_bonus_k__BackingField;
	System_Collections_Generic_List_RoomCardInfo__o* _room_cards_k__BackingField;
	bool _show_rank_k__BackingField;
	System_Collections_Generic_List_EmoteInfo__o* _emotes_k__BackingField;
	System_Collections_Generic_List_RedEnvelopeInfo__o* _red_envelopes_k__BackingField;
	System_UInt32_array* _shows_k__BackingField;
	tcp_PetInfo_o* _pet_info_k__BackingField;
	uint32_t _pve_primary_weapon_skin_k__BackingField;
	System_Collections_Generic_List_ReviveTokenInfo__o* _revive_tokens_k__BackingField;
	tcp_WalletInfo_o* _wallet_k__BackingField;
	uint32_t _platform_type_k__BackingField;
	tcp_ChipInfo_o* _chips_k__BackingField;
	tcp_WarmGameInfo_o* _warm_game_k__BackingField;
	tcp_AccountAntiAddictionInfo_o* _anti_addiction_info_k__BackingField;
	tcp_ChampionshipInfo_o* _championship_info_k__BackingField;
	tcp_LinkageInfo_o* _linkage_info_k__BackingField;
	uint32_t _cs_rank_k__BackingField;
	uint32_t _cs_ranking_points_k__BackingField;
	uint32_t _pin_id_k__BackingField;
	bool _is_cs_ranking_ban_k__BackingField;
	bool _is_trial_avatar_k__BackingField;
	tcp_AccountHackerTagInfo_o* _hacker_tag_k__BackingField;
	int64_t _create_at_k__BackingField;
	tcp_TrainingTokenInfo_o* _training_token_info_k__BackingField;
	uint32_t _ranking_bot_points_k__BackingField;
	System_Collections_Generic_List_IntimacyRelation__o* _intimacy_relation_info_k__BackingField;
	System_String_o* _mem_value_k__BackingField;
	tcp_WorkshopInfo_o* _workshop_k__BackingField;
	tcp_CupMatchInfo_o* _cup_match_info_k__BackingField;
	uint32_t _game_bag_show_k__BackingField;
	System_Collections_Generic_List_IngameItem__o* _ingame_items_k__BackingField;
	tcp_ClanWarMatchInfo_o* _clan_war_match_info_k__BackingField;
	uint32_t _peak_rank_pos_k__BackingField;
	uint32_t _cs_peak_rank_pos_k__BackingField;
	uint32_t _clan_badge_k__BackingField;
	tcp_StatsInfo_o* _cs_ranking_stats_k__BackingField;
	System_UInt32_array* _cs_heroic_seasons_k__BackingField;
	System_Collections_Generic_List_BattleTagInfo__o* _battle_tags_k__BackingField;
	tcp_AccountPrefersInfo_o* _prefers_info_k__BackingField;
	uint64_t _clan_id_k__BackingField;
	uint32_t _periodic_rank_k__BackingField;
	uint32_t _periodic_ranking_points_k__BackingField;
	tcp_MaxLobbyDisplayInfo_o* _max_lobby_display_info_k__BackingField;
	uint32_t _cs_ranking_bot_points_k__BackingField;
	System_Collections_Generic_List_CreditPunishInfo__o* _credit_punish_info_k__BackingField;
	System_Collections_Generic_List_AccountMatchBanInfo__o* _match_ban_info_k__BackingField;
	uint32_t _cs_ranking_battle_points_k__BackingField;
	System_Collections_Generic_List_RandomSlotInfo__o* _random_slots_k__BackingField;
	uint32_t _cs_ranking_streak_wins_k__BackingField;
	tcp_WorkshopRoomFreeInfo_o* _workshop_room_free_info_k__BackingField;
	uint32_t _credit_score_k__BackingField;
	uint32_t _cs_ranking_actual_battle_points_k__BackingField;
	System_UInt32_array* _clothes_tailor_effects_k__BackingField;
	tcp_AccountPVEInfo_o* _pve_info_k__BackingField;
	System_UInt32_array* _user_tags_k__BackingField;
	bool _use_battle_points_k__BackingField;
	tcp_WorkshopTagMatchInfo_o* _workshop_tag_match_info_k__BackingField;
	uint32_t _periodic_ranking_bot_points_k__BackingField;
	tcp_BRStatsInfo_o* _br_ranking_stats_k__BackingField;
	System_UInt32_array* _br_heroic_seasons_k__BackingField;
	System_Collections_Generic_List_WeaponPowerTitleInfo__o* _weapon_power_titles_k__BackingField;
	System_UInt32_array* _buddy_shared_skills_k__BackingField;
	uint32_t _ranking_streak_wins_k__BackingField;
	System_Collections_Generic_List_WeaponSkinStat__o* _wp_skin_stat_k__BackingField;
	uint32_t _title_k__BackingField;
	bool _is_sixthb_distributor_k__BackingField;
	tcp_ExternalIconInfo_o* _external_icon_info_k__BackingField;
	tcp_MetropolisInfo_o* _metropolis_info_k__BackingField;
	tcp_MetropolisTokenInfo_o* _metropolis_token_info_k__BackingField;
	tcp_WorkshopTokenInfo_o* _workshop_token_info_k__BackingField;
	uint32_t _ranking_max_rank_k__BackingField;
	uint32_t _cs_ranking_max_rank_k__BackingField;
	tcp_AccountMatchVeteranData_o* _veteran_data_k__BackingField;
	tcp_PVEReviveTokenInfo_o* _pve_revive_token_info_k__BackingField;
	System_Collections_Generic_List_PVEBuffTokenInfo__o* _pve_buff_token_info_k__BackingField;
	uint32_t _rank_sort_k__BackingField;
	uint32_t _cs_rank_sort_k__BackingField;
	uint32_t _ranking_max_rank_sort_k__BackingField;
	uint32_t _cs_ranking_max_rank_sort_k__BackingField;
	System_Collections_Generic_List_PVESlotInfo__o* _pve_slots_k__BackingField;
};
struct tcp_MatchPrepareInfo_StaticFields {
};
struct tcp_MatchPrepareInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MatchPrepareInfo_c {
	Il2CppClass_1 _1;
	tcp_MatchPrepareInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MatchPrepareInfo_VTable vtable;
};
struct tcp_MatchPrepareInfo_o {
	tcp_MatchPrepareInfo_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	System_String_o* _nickname_k__BackingField;
	uint32_t _level_k__BackingField;
	uint32_t _avatar_id_k__BackingField;
	uint32_t _skin_color_k__BackingField;
	System_UInt32_array* _clothes_k__BackingField;
	System_UInt32_array* _slots_k__BackingField;
	uint64_t _group_id_k__BackingField;
	int32_t _group_mode_k__BackingField;
	uint64_t _match_id_k__BackingField;
	uint32_t _wait_join_time_k__BackingField;
	uint32_t _room_role_k__BackingField;
	uint32_t _bot_cnt_k__BackingField;
	int32_t _ranking_points_k__BackingField;
	System_UInt32_array* _skills_k__BackingField;
	System_String_o* _lock_region_k__BackingField;
	System_String_o* _noti_region_k__BackingField;
	int32_t _match_mode_k__BackingField;
	uint32_t _banner_id_k__BackingField;
	uint32_t _head_pic_k__BackingField;
	System_String_o* _clan_name_k__BackingField;
	uint32_t _season_rank_k__BackingField;
	System_Collections_Generic_List_LoadoutInfo__o* _loadouts_k__BackingField;
	uint32_t _map_id_k__BackingField;
	int32_t _game_mode_k__BackingField;
	uint64_t _room_id_k__BackingField;
	bool _has_elite_pass_k__BackingField;
	uint32_t _badge_cnt_k__BackingField;
	uint32_t _badge_id_k__BackingField;
	bool _use_cache_k__BackingField;
	uint32_t _ep_goldlimit_bonus_k__BackingField;
	uint32_t _bot_cnt_lv1_k__BackingField;
	uint32_t _bot_cnt_lv2_k__BackingField;
	uint32_t _bot_cnt_lv3_k__BackingField;
	uint32_t _bot_cnt_lv4_k__BackingField;
	bool _enable_death_spectate_k__BackingField;
	uint32_t _room_type_k__BackingField;
	bool _show_rank_k__BackingField;
	System_Collections_Generic_List_EmoteInfo__o* _emotes_k__BackingField;
	System_String_o* _group_name_k__BackingField;
	bool _enable_group_icon_k__BackingField;
	System_Collections_Generic_List_RedEnvelopeInfo__o* _red_envelopes_k__BackingField;
	System_UInt32_array* _shows_k__BackingField;
	tcp_PetInfo_o* _pet_info_k__BackingField;
	uint32_t _difficulty_k__BackingField;
	uint32_t _pve_primary_weapon_skin_k__BackingField;
	System_Collections_Generic_List_ReviveTokenInfo__o* _revive_tokens_k__BackingField;
	tcp_WalletInfo_o* _wallet_k__BackingField;
	tcp_ReviveTokenCost_o* _revive_token_cost_k__BackingField;
	tcp_WarmGameInfo_o* _warmGame_k__BackingField;
	uint32_t _room_max_mmr_k__BackingField;
	uint32_t _max_level_k__BackingField;
	uint32_t _room_setting_k__BackingField;
	tcp_CustomRoomSinglePlayerMatchStats_o* _custom_room_match_stats_k__BackingField;
	tcp_ChampionshipInfo_o* _championship_info_k__BackingField;
	uint64_t _room_creator_id_k__BackingField;
	tcp_LinkageInfo_o* _linkage_activity_info_k__BackingField;
	uint32_t _room_min_mmr_k__BackingField;
	uint32_t _level_of_min_mmr_player_k__BackingField;
	uint32_t _bot_cnt_lv5_k__BackingField;
	uint32_t _bot_cnt_lv6_k__BackingField;
	uint32_t _casual_player_safe_zone_switch_k__BackingField;
	uint32_t _pin_id_k__BackingField;
	uint32_t _room_setting2_k__BackingField;
	tcp_TrainingTokenInfo_o* _training_token_info_k__BackingField;
	System_String_o* _group_abbr_name_k__BackingField;
	bool _is_cs_advanced_k__BackingField;
	System_Byte_array* _cs_advanced_setting_k__BackingField;
	uint32_t _werewolves_room_param_k__BackingField;
	uint32_t _werewolves_room_param2_k__BackingField;
	tcp_TokenCupMatchInfo_o* _cup_info_k__BackingField;
	uint32_t _game_bag_show_k__BackingField;
	System_Collections_Generic_List_IngameItem__o* _ingame_items_k__BackingField;
	uint32_t _werewolves_room_param3_k__BackingField;
	uint64_t _voice_id_k__BackingField;
	uint64_t _pre_group_id_k__BackingField;
	uint32_t _peak_rank_pos_k__BackingField;
	System_Byte_array* _mode_settings_k__BackingField;
	uint32_t _clan_badge_k__BackingField;
	uint64_t _clan_id_k__BackingField;
	uint32_t _ai_cnt_k__BackingField;
	System_Collections_Generic_List_AIInfo__o* _ai_infos_k__BackingField;
	uint32_t _workshop_team_index_k__BackingField;
	System_Collections_Generic_List_CreditPunishInfo__o* _credit_punish_info_k__BackingField;
	uint32_t _player_proficiency_type_k__BackingField;
	System_Byte_array* _spectate_settings_k__BackingField;
	uint32_t _battle_points_k__BackingField;
	uint32_t _veteran_leave_days_tag_k__BackingField;
	uint32_t _credit_score_k__BackingField;
	uint32_t _streak_wins_k__BackingField;
	uint32_t _actual_battle_points_k__BackingField;
	System_UInt32_array* _clothes_tailor_effects_k__BackingField;
	System_UInt32_array* _user_tags_k__BackingField;
	bool _use_battle_points_k__BackingField;
	bool _is_hacker_k__BackingField;
	uint32_t _team_ai_cnt_k__BackingField;
	System_Collections_Generic_List_AIInfo__o* _team_ai_infos_k__BackingField;
	System_Collections_Generic_List_WeaponPowerTitleInfo__o* _weapon_power_titles_k__BackingField;
	System_Collections_Generic_List_WeaponSkinStat__o* _wp_skin_stat_k__BackingField;
	tcp_PVETalentInfo_o* _pve_talent_k__BackingField;
	uint32_t _room_member_cnt_k__BackingField;
	uint32_t _spectator_cnt_k__BackingField;
	bool _need_store_replay_k__BackingField;
	tcp_MetropolisInfo_o* _metropolis_info_k__BackingField;
	tcp_MetropolisTokenInfo_o* _metropolis_token_info_k__BackingField;
	uint32_t _special_mode_event_id_k__BackingField;
	uint32_t _special_mode_config_id_k__BackingField;
	bool _veteran_force_bot_k__BackingField;
	bool _veteran_force_bot_player_k__BackingField;
	bool _veteran_social_match_k__BackingField;
	bool _is_social_player_k__BackingField;
	uint32_t _title_id_k__BackingField;
	tcp_PVEReviveTokenInfo_o* _pve_revive_token_info_k__BackingField;
	System_Collections_Generic_List_PVEBuffTokenInfo__o* _pve_buff_token_info_k__BackingField;
	uint32_t _pve_max_round_k__BackingField;
	uint32_t _season_rank_sort_k__BackingField;
};
struct tcp_GSPrepareInfo_StaticFields {
};
struct tcp_GSPrepareInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GSPrepareInfo_c {
	Il2CppClass_1 _1;
	tcp_GSPrepareInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GSPrepareInfo_VTable vtable;
};
struct tcp_GSPrepareInfo_o {
	tcp_GSPrepareInfo_c *klass;
	void *monitor;
	System_String_o* _export_settings_url_k__BackingField;
	int32_t _match_mode_k__BackingField;
	int32_t _game_mode_k__BackingField;
	int32_t _group_mode_k__BackingField;
	uint32_t _difficulty_k__BackingField;
	uint32_t _map_id_k__BackingField;
	uint64_t _room_id_k__BackingField;
	uint64_t _room_creator_id_k__BackingField;
	uint32_t _room_type_k__BackingField;
	uint32_t _room_setting_k__BackingField;
	uint32_t _room_setting2_k__BackingField;
	uint32_t _room_max_mmr_k__BackingField;
	uint32_t _room_min_mmr_k__BackingField;
	uint32_t _max_level_k__BackingField;
	uint32_t _level_of_min_mmr_player_k__BackingField;
	bool _enable_death_spectate_k__BackingField;
	bool _enable_group_icon_k__BackingField;
	uint32_t _wait_join_time_k__BackingField;
	uint32_t _bot_cnt_lv1_k__BackingField;
	uint32_t _bot_cnt_lv2_k__BackingField;
	uint32_t _bot_cnt_lv3_k__BackingField;
	uint32_t _bot_cnt_lv4_k__BackingField;
	uint32_t _bot_cnt_lv5_k__BackingField;
	uint32_t _bot_cnt_lv6_k__BackingField;
	System_Collections_Generic_List_AIInfo__o* _ai_infos_k__BackingField;
	System_Byte_array* _cs_advanced_setting_k__BackingField;
	uint32_t _werewolves_room_param_k__BackingField;
	uint32_t _werewolves_room_param2_k__BackingField;
	uint32_t _werewolves_room_param3_k__BackingField;
	tcp_CustomRoomSinglePlayerMatchStats_o* _custom_room_match_stats_k__BackingField;
	uint32_t _casual_player_safe_zone_switch_k__BackingField;
	tcp_ReviveTokenCost_o* _revive_token_cost_k__BackingField;
	uint32_t _bot_cnt_k__BackingField;
	uint32_t _ai_cnt_k__BackingField;
	uint64_t _match_id_k__BackingField;
	System_Byte_array* _workshop_settings_k__BackingField;
	System_Byte_array* _object_attribute_settings_k__BackingField;
	System_Collections_Generic_List_GSPlayerPrepareInfo__o* _gs_player_prepare_infos_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	System_String_o* _workshop_name_k__BackingField;
	System_Byte_array* _mode_settings_k__BackingField;
	System_Byte_array* _workshop_room_settings_k__BackingField;
};
struct tcp_GSPlayerPrepareInfo_StaticFields {
};
struct tcp_GSPlayerPrepareInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_GSPlayerPrepareInfo_c {
	Il2CppClass_1 _1;
	tcp_GSPlayerPrepareInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_GSPlayerPrepareInfo_VTable vtable;
};
struct tcp_GSPlayerPrepareInfo_o {
	tcp_GSPlayerPrepareInfo_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	System_String_o* _nickname_k__BackingField;
	uint32_t _level_k__BackingField;
	uint32_t _avatar_id_k__BackingField;
	uint32_t _skin_color_k__BackingField;
	System_UInt32_array* _clothes_k__BackingField;
	System_UInt32_array* _slots_k__BackingField;
	uint64_t _group_id_k__BackingField;
	int32_t _group_mode_k__BackingField;
	uint32_t _room_role_k__BackingField;
	int32_t _ranking_points_k__BackingField;
	System_UInt32_array* _skills_k__BackingField;
	System_String_o* _lock_region_k__BackingField;
	System_String_o* _noti_region_k__BackingField;
	uint32_t _banner_id_k__BackingField;
	uint32_t _head_pic_k__BackingField;
	System_String_o* _clan_name_k__BackingField;
	uint32_t _season_rank_k__BackingField;
	System_Collections_Generic_List_LoadoutInfo__o* _loadouts_k__BackingField;
	bool _has_elite_pass_k__BackingField;
	uint32_t _badge_cnt_k__BackingField;
	uint32_t _badge_id_k__BackingField;
	bool _use_cache_k__BackingField;
	uint32_t _ep_goldlimit_bonus_k__BackingField;
	bool _show_rank_k__BackingField;
	System_Collections_Generic_List_EmoteInfo__o* _emotes_k__BackingField;
	System_String_o* _group_name_k__BackingField;
	System_Collections_Generic_List_RedEnvelopeInfo__o* _red_envelopes_k__BackingField;
	System_UInt32_array* _shows_k__BackingField;
	tcp_PetInfo_o* _pet_info_k__BackingField;
	uint32_t _pve_primary_weapon_skin_k__BackingField;
	tcp_WalletInfo_o* _wallet_k__BackingField;
	uint32_t _pin_id_k__BackingField;
	System_String_o* _group_abbr_name_k__BackingField;
	uint32_t _game_bag_show_k__BackingField;
	uint64_t _voice_id_k__BackingField;
	uint64_t _pre_group_id_k__BackingField;
	uint32_t _clan_badge_k__BackingField;
	uint64_t _clan_id_k__BackingField;
	uint32_t _workshop_team_index_k__BackingField;
	uint32_t _peak_rank_pos_k__BackingField;
	tcp_TrainingTokenInfo_o* _training_token_info_k__BackingField;
	System_Collections_Generic_List_IngameItem__o* _ingame_items_k__BackingField;
	System_Collections_Generic_List_ReviveTokenInfo__o* _revive_tokens_k__BackingField;
	uint32_t _wta_currency_type_k__BackingField;
	tcp_WarmGameInfo_o* _warmGame_k__BackingField;
	tcp_ChampionshipInfo_o* _championship_info_k__BackingField;
	tcp_TokenCupMatchInfo_o* _cup_info_k__BackingField;
	tcp_LinkageInfo_o* _linkage_activity_info_k__BackingField;
	System_UInt32_array* _clothes_tailor_effects_k__BackingField;
	tcp_WorkshopTokenInfo_o* _workshop_token_info_k__BackingField;
	uint32_t _season_rank_sort_k__BackingField;
	uint32_t _cs_rank_k__BackingField;
	uint32_t _cs_peak_rank_pos_k__BackingField;
};
struct tcp_AIInfo_StaticFields {
};
struct tcp_AIInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AIInfo_c {
	Il2CppClass_1 _1;
	tcp_AIInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AIInfo_VTable vtable;
};
struct tcp_AIInfo_o {
	tcp_AIInfo_c *klass;
	void *monitor;
	System_String_o* _ai_index_k__BackingField;
	uint32_t _ai_num_k__BackingField;
};
struct tcp_TeammateCheatingNtf_StaticFields {
};
struct tcp_TeammateCheatingNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_TeammateCheatingNtf_c {
	Il2CppClass_1 _1;
	tcp_TeammateCheatingNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_TeammateCheatingNtf_VTable vtable;
};
struct tcp_TeammateCheatingNtf_o {
	tcp_TeammateCheatingNtf_c *klass;
	void *monitor;
	System_String_o* _invitee_nickname_k__BackingField;
};
struct tcp_AccountIDCPingInfo_StaticFields {
};
struct tcp_AccountIDCPingInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AccountIDCPingInfo_c {
	Il2CppClass_1 _1;
	tcp_AccountIDCPingInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AccountIDCPingInfo_VTable vtable;
};
struct tcp_AccountIDCPingInfo_o {
	tcp_AccountIDCPingInfo_c *klass;
	void *monitor;
	System_String_o* _idc_k__BackingField;
	int32_t _ping_k__BackingField;
};
struct tcp_CustomRoomSinglePlayerMatchStats_StaticFields {
};
struct tcp_CustomRoomSinglePlayerMatchStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_CustomRoomSinglePlayerMatchStats_c {
	Il2CppClass_1 _1;
	tcp_CustomRoomSinglePlayerMatchStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_CustomRoomSinglePlayerMatchStats_VTable vtable;
};
struct tcp_CustomRoomSinglePlayerMatchStats_o {
	tcp_CustomRoomSinglePlayerMatchStats_c *klass;
	void *monitor;
	uint32_t _group_score_k__BackingField;
	uint32_t _group_rank_k__BackingField;
	uint32_t _player_kills_k__BackingField;
	uint32_t _player_headshot_k__BackingField;
	uint32_t _player_damage_k__BackingField;
	uint32_t _player_grenade_use_count_k__BackingField;
	uint32_t _player_ice_wall_use_count_k__BackingField;
	uint32_t _player_survival_time_k__BackingField;
	uint32_t _player_help_teammates_count_k__BackingField;
	uint32_t _player_match_count_k__BackingField;
};
struct tcp_ChampionshipInfo_StaticFields {
};
struct tcp_ChampionshipInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ChampionshipInfo_c {
	Il2CppClass_1 _1;
	tcp_ChampionshipInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ChampionshipInfo_VTable vtable;
};
struct tcp_ChampionshipInfo_o {
	tcp_ChampionshipInfo_c *klass;
	void *monitor;
	uint64_t _team_id_k__BackingField;
	System_String_o* _country_or_area_k__BackingField;
	System_UInt64_array* _member_ids_k__BackingField;
	uint32_t _limited_level_k__BackingField;
	uint32_t _limited_ranking_point_k__BackingField;
	bool _is_qualified_k__BackingField;
	uint32_t _upper_limited_level_k__BackingField;
	uint32_t _upper_limited_ranking_point_k__BackingField;
	uint32_t _player_num_min_k__BackingField;
};
struct tcp_ClanWarMatchInfo_StaticFields {
};
struct tcp_ClanWarMatchInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ClanWarMatchInfo_c {
	Il2CppClass_1 _1;
	tcp_ClanWarMatchInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ClanWarMatchInfo_VTable vtable;
};
struct tcp_ClanWarMatchInfo_o {
	tcp_ClanWarMatchInfo_c *klass;
	void *monitor;
	uint64_t _team_id_k__BackingField;
	uint64_t _captain_id_k__BackingField;
	System_UInt64_array* _member_ids_k__BackingField;
	uint32_t _min_player_k__BackingField;
	System_Collections_Generic_List_ClanWarMemberMatchInfo__o* _members_match_info_k__BackingField;
	uint32_t _clan_war_mmr_k__BackingField;
};
struct tcp_ClanWarMemberMatchInfo_StaticFields {
};
struct tcp_ClanWarMemberMatchInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ClanWarMemberMatchInfo_c {
	Il2CppClass_1 _1;
	tcp_ClanWarMemberMatchInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ClanWarMemberMatchInfo_VTable vtable;
};
struct tcp_ClanWarMemberMatchInfo_o {
	tcp_ClanWarMemberMatchInfo_c *klass;
	void *monitor;
	uint64_t _member_id_k__BackingField;
	System_String_o* _signature_md5_k__BackingField;
	uint32_t _using_version_k__BackingField;
	uint32_t _system_platform_k__BackingField;
	tcp_MatchClientInfo_o* _client_info_k__BackingField;
};
struct tcp_LinkageInfo_StaticFields {
};
struct tcp_LinkageInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_LinkageInfo_c {
	Il2CppClass_1 _1;
	tcp_LinkageInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_LinkageInfo_VTable vtable;
};
struct tcp_LinkageInfo_o {
	tcp_LinkageInfo_c *klass;
	void *monitor;
	uint32_t _activity_id_k__BackingField;
	uint32_t _activity_type_k__BackingField;
	uint32_t _today_data_k__BackingField;
	uint32_t _day_k__BackingField;
};
struct tcp_CupMatchInfo_StaticFields {
};
struct tcp_CupMatchInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_CupMatchInfo_c {
	Il2CppClass_1 _1;
	tcp_CupMatchInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_CupMatchInfo_VTable vtable;
};
struct tcp_CupMatchInfo_o {
	tcp_CupMatchInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_TypedCupMatchInfo__o* _infos_k__BackingField;
	System_Collections_Generic_List_CupRule__o* _rules_k__BackingField;
};
struct tcp_TokenCupMatchInfo_StaticFields {
};
struct tcp_TokenCupMatchInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_TokenCupMatchInfo_c {
	Il2CppClass_1 _1;
	tcp_TokenCupMatchInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_TokenCupMatchInfo_VTable vtable;
};
struct tcp_TokenCupMatchInfo_o {
	tcp_TokenCupMatchInfo_c *klass;
	void *monitor;
	uint64_t _team_id_k__BackingField;
	uint32_t _cup_type_k__BackingField;
	uint32_t _cup_id_k__BackingField;
	System_String_o* _team_name_k__BackingField;
	uint32_t _head_pic_k__BackingField;
};
struct tcp_TypedCupMatchInfo_StaticFields {
};
struct tcp_TypedCupMatchInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_TypedCupMatchInfo_c {
	Il2CppClass_1 _1;
	tcp_TypedCupMatchInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_TypedCupMatchInfo_VTable vtable;
};
struct tcp_TypedCupMatchInfo_o {
	tcp_TypedCupMatchInfo_c *klass;
	void *monitor;
	uint64_t _team_id_k__BackingField;
	uint32_t _cup_type_k__BackingField;
	uint32_t _cup_id_k__BackingField;
	uint32_t _tier_k__BackingField;
	System_String_o* _team_name_k__BackingField;
	System_String_o* _country_or_area_k__BackingField;
	uint32_t _head_pic_k__BackingField;
	uint32_t _banner_id_k__BackingField;
	bool _is_locked_k__BackingField;
	uint64_t _captain_id_k__BackingField;
	uint32_t _member_num_k__BackingField;
	uint32_t _win_count_k__BackingField;
	System_UInt64_array* _member_ids_k__BackingField;
	bool _is_qualified_k__BackingField;
	System_Boolean_array* _battle_record_k__BackingField;
};
struct tcp_CupRule_StaticFields {
};
struct tcp_CupRule_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_CupRule_c {
	Il2CppClass_1 _1;
	tcp_CupRule_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_CupRule_VTable vtable;
};
struct tcp_CupRule_o {
	tcp_CupRule_c *klass;
	void *monitor;
	uint32_t _cup_type_k__BackingField;
	uint32_t _limited_level_k__BackingField;
	uint32_t _limited_rank_k__BackingField;
	uint32_t _upper_limited_level_k__BackingField;
	uint32_t _upper_limited_rank_k__BackingField;
	uint32_t _player_count_limit_k__BackingField;
};
struct tcp_ECreatePlayer_StaticFields {
};
struct tcp_ECreatePlayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ECreatePlayer_c {
	Il2CppClass_1 _1;
	tcp_ECreatePlayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ECreatePlayer_VTable vtable;
};
struct tcp_ECreatePlayer_o {
	tcp_ECreatePlayer_c *klass;
	void *monitor;
};
struct tcp_MatchClientInfo_StaticFields {
};
struct tcp_MatchClientInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MatchClientInfo_c {
	Il2CppClass_1 _1;
	tcp_MatchClientInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MatchClientInfo_VTable vtable;
};
struct tcp_MatchClientInfo_o {
	tcp_MatchClientInfo_c *klass;
	void *monitor;
	System_String_o* _tpsdk_str_k__BackingField;
	uint32_t _start_time_k__BackingField;
	System_Byte_array* _file_exception_k__BackingField;
	System_Byte_array* _lib_result_k__BackingField;
	uint32_t _exception_count_k__BackingField;
	uint32_t _scan_count_k__BackingField;
	System_Byte_array* _native_result_k__BackingField;
	System_String_o* _client_version_k__BackingField;
	uint32_t _channel_type_k__BackingField;
	uint32_t _architecture_type_k__BackingField;
};
struct tcp_IntimacyRelation_StaticFields {
};
struct tcp_IntimacyRelation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_IntimacyRelation_c {
	Il2CppClass_1 _1;
	tcp_IntimacyRelation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_IntimacyRelation_VTable vtable;
};
struct tcp_IntimacyRelation_o {
	tcp_IntimacyRelation_c *klass;
	void *monitor;
	uint64_t _related_friend_id_k__BackingField;
	uint32_t _relation_type_k__BackingField;
	uint32_t _intimacy_k__BackingField;
};
struct tcp_MatchPregameInfo_StaticFields {
};
struct tcp_MatchPregameInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MatchPregameInfo_c {
	Il2CppClass_1 _1;
	tcp_MatchPregameInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MatchPregameInfo_VTable vtable;
};
struct tcp_MatchPregameInfo_o {
	tcp_MatchPregameInfo_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	uint32_t _head_pic_k__BackingField;
	System_String_o* _nickname_k__BackingField;
	uint32_t _avatar_id_k__BackingField;
	bool _has_elite_pass_k__BackingField;
	uint32_t _badge_cnt_k__BackingField;
	uint32_t _badge_id_k__BackingField;
	System_Collections_Generic_List_BattleTagInfo__o* _battle_tags_k__BackingField;
	uint32_t _cs_rank_k__BackingField;
	uint32_t _cs_ranking_points_k__BackingField;
	System_UInt32_array* _cs_heroic_seasons_k__BackingField;
	tcp_StatsInfo_o* _cs_ranking_stats_k__BackingField;
	tcp_AccountPrefersInfo_o* _prefers_k__BackingField;
	System_UInt32_array* _skills_k__BackingField;
	System_UInt32_array* _br_heroic_seasons_k__BackingField;
	tcp_BRStatsInfo_o* _br_ranking_stats_k__BackingField;
	System_Collections_Generic_List_WeaponPowerTitleInfo__o* _weapon_power_titles_k__BackingField;
	uint32_t _br_rank_k__BackingField;
	uint32_t _br_ranking_points_k__BackingField;
	uint32_t _title_id_k__BackingField;
};
struct tcp_BattleTagInfo_StaticFields {
};
struct tcp_BattleTagInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_BattleTagInfo_c {
	Il2CppClass_1 _1;
	tcp_BattleTagInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_BattleTagInfo_VTable vtable;
};
struct tcp_BattleTagInfo_o {
	tcp_BattleTagInfo_c *klass;
	void *monitor;
	uint32_t _tag_id_k__BackingField;
	uint32_t _count_k__BackingField;
};
struct tcp_StatsInfo_StaticFields {
};
struct tcp_StatsInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_StatsInfo_c {
	Il2CppClass_1 _1;
	tcp_StatsInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_StatsInfo_VTable vtable;
};
struct tcp_StatsInfo_o {
	tcp_StatsInfo_c *klass;
	void *monitor;
	uint32_t _wins_k__BackingField;
	uint32_t _kills_k__BackingField;
	uint32_t _deaths_k__BackingField;
	uint32_t _mvp_count_k__BackingField;
	uint32_t _damage_k__BackingField;
	uint32_t _games_played_k__BackingField;
	uint32_t _double_kills_k__BackingField;
	uint32_t _triple_kills_k__BackingField;
	uint32_t _four_kills_k__BackingField;
	uint32_t _head_shot_kills_k__BackingField;
	uint32_t _assists_k__BackingField;
};
struct tcp_BRStatsInfo_StaticFields {
};
struct tcp_BRStatsInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_BRStatsInfo_c {
	Il2CppClass_1 _1;
	tcp_BRStatsInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_BRStatsInfo_VTable vtable;
};
struct tcp_BRStatsInfo_o {
	tcp_BRStatsInfo_c *klass;
	void *monitor;
	uint32_t _wins_k__BackingField;
	uint32_t _kills_k__BackingField;
	uint32_t _games_played_k__BackingField;
	uint32_t _damage_k__BackingField;
	uint32_t _top_10_percent_times_k__BackingField;
	uint32_t _survival_time_k__BackingField;
	uint32_t _one_game_most_kills_k__BackingField;
	uint32_t _one_game_most_damage_k__BackingField;
	uint32_t _head_shot_kills_k__BackingField;
};
struct tcp_AccountPrefersInfo_StaticFields {
};
struct tcp_AccountPrefersInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AccountPrefersInfo_c {
	Il2CppClass_1 _1;
	tcp_AccountPrefersInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AccountPrefersInfo_VTable vtable;
};
struct tcp_AccountPrefersInfo_o {
	tcp_AccountPrefersInfo_c *klass;
	void *monitor;
	System_UInt32_array* _pregame_show_choices_k__BackingField;
	bool _hide_captain_lobby_k__BackingField;
	System_UInt32_array* _br_pregame_show_choices_k__BackingField;
};
struct tcp_MaxLobbyDisplayInfo_StaticFields {
};
struct tcp_MaxLobbyDisplayInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MaxLobbyDisplayInfo_c {
	Il2CppClass_1 _1;
	tcp_MaxLobbyDisplayInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MaxLobbyDisplayInfo_VTable vtable;
};
struct tcp_MaxLobbyDisplayInfo_o {
	tcp_MaxLobbyDisplayInfo_c *klass;
	void *monitor;
	System_UInt32_array* _weapon_ids_k__BackingField;
	uint32_t _vehicle_display_k__BackingField;
	uint32_t _gloo_display_k__BackingField;
	uint32_t _skyboard_display_k__BackingField;
};
struct tcp_RegionDebugInfo_StaticFields {
};
struct tcp_RegionDebugInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_RegionDebugInfo_c {
	Il2CppClass_1 _1;
	tcp_RegionDebugInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_RegionDebugInfo_VTable vtable;
};
struct tcp_RegionDebugInfo_o {
	tcp_RegionDebugInfo_c *klass;
	void *monitor;
	uint32_t _match_mode_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _group_mode_k__BackingField;
	uint64_t _group_id_k__BackingField;
	uint64_t _match_id_k__BackingField;
	uint32_t _difficulty_k__BackingField;
	uint32_t _map_id_k__BackingField;
	uint32_t _map_set_id_k__BackingField;
	bool _is_hacker_pool_k__BackingField;
	bool _is_emulator_pool_k__BackingField;
	bool _is_bot_k__BackingField;
	bool _is_auto_group_k__BackingField;
	uint32_t _mmr_range_start_k__BackingField;
	uint32_t _mmr_range_end_k__BackingField;
	int64_t _wait_time_k__BackingField;
	System_String_o* _members_info_k__BackingField;
	System_String_o* _request_info_k__BackingField;
	int64_t _join_new_group_pool_wait_time_k__BackingField;
	uint32_t _w_avg_mmr_range_start_k__BackingField;
	uint32_t _w_avg_mmr_range_end_k__BackingField;
};
struct tcp_PlayerDebugInfo_StaticFields {
};
struct tcp_PlayerDebugInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_PlayerDebugInfo_c {
	Il2CppClass_1 _1;
	tcp_PlayerDebugInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_PlayerDebugInfo_VTable vtable;
};
struct tcp_PlayerDebugInfo_o {
	tcp_PlayerDebugInfo_c *klass;
	void *monitor;
	tcp_AccountMatchInfo_o* _basic_info_k__BackingField;
	uint64_t _group_id_k__BackingField;
	uint64_t _pre_group_id_k__BackingField;
	uint32_t _hacker_cdt_id_k__BackingField;
	uint32_t _using_version_k__BackingField;
	uint64_t _room_id_k__BackingField;
};
struct tcp_CreditPunishInfo_StaticFields {
};
struct tcp_CreditPunishInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_CreditPunishInfo_c {
	Il2CppClass_1 _1;
	tcp_CreditPunishInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_CreditPunishInfo_VTable vtable;
};
struct tcp_CreditPunishInfo_o {
	tcp_CreditPunishInfo_c *klass;
	void *monitor;
	uint32_t _cdt_type_k__BackingField;
	uint32_t _match_mode_k__BackingField;
	uint32_t _game_mode_k__BackingField;
	uint32_t _group_mode_k__BackingField;
	uint32_t _cdt_credit_score_k__BackingField;
};
struct tcp_AccountMatchBannedNtf_StaticFields {
};
struct tcp_AccountMatchBannedNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AccountMatchBannedNtf_c {
	Il2CppClass_1 _1;
	tcp_AccountMatchBannedNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AccountMatchBannedNtf_VTable vtable;
};
struct tcp_AccountMatchBannedNtf_o {
	tcp_AccountMatchBannedNtf_c *klass;
	void *monitor;
	uint32_t _ban_expire_time_k__BackingField;
};
struct tcp_PVETalentInfo_StaticFields {
};
struct tcp_PVETalentInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_PVETalentInfo_c {
	Il2CppClass_1 _1;
	tcp_PVETalentInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_PVETalentInfo_VTable vtable;
};
struct tcp_PVETalentInfo_o {
	tcp_PVETalentInfo_c *klass;
	void *monitor;
	System_UInt32_array* _talent_ids_k__BackingField;
};
struct tcp_AccountPVEInfo_StaticFields {
};
struct tcp_AccountPVEInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_AccountPVEInfo_c {
	Il2CppClass_1 _1;
	tcp_AccountPVEInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_AccountPVEInfo_VTable vtable;
};
struct tcp_AccountPVEInfo_o {
	tcp_AccountPVEInfo_c *klass;
	void *monitor;
	tcp_HuntingGroundDetailedInfo_o* _hunting_ground_info_k__BackingField;
	System_Collections_Generic_List_HuntingGroundLikePVEInfo__o* _hgl_pve_info_k__BackingField;
	tcp_PVETalentInfo_o* _talent_k__BackingField;
};
struct tcp_HuntingGroundDetailedInfo_StaticFields {
};
struct tcp_HuntingGroundDetailedInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_HuntingGroundDetailedInfo_c {
	Il2CppClass_1 _1;
	tcp_HuntingGroundDetailedInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_HuntingGroundDetailedInfo_VTable vtable;
};
struct tcp_HuntingGroundDetailedInfo_o {
	tcp_HuntingGroundDetailedInfo_c *klass;
	void *monitor;
	uint32_t _unlocked_difficulty_k__BackingField;
	System_Collections_Generic_List_HuntingGroundRecords__o* _records_k__BackingField;
	System_UInt32_array* _unlocked_difficulties_k__BackingField;
};
struct tcp_HuntingGroundRecords_StaticFields {
};
struct tcp_HuntingGroundRecords_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_HuntingGroundRecords_c {
	Il2CppClass_1 _1;
	tcp_HuntingGroundRecords_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_HuntingGroundRecords_VTable vtable;
};
struct tcp_HuntingGroundRecords_o {
	tcp_HuntingGroundRecords_c *klass;
	void *monitor;
	uint32_t _difficulty_k__BackingField;
	uint32_t _max_round_k__BackingField;
	int64_t _fastest_time_k__BackingField;
	uint32_t _max_damage_k__BackingField;
};
struct tcp_HuntingGroundLikePVEInfo_StaticFields {
};
struct tcp_HuntingGroundLikePVEInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_HuntingGroundLikePVEInfo_c {
	Il2CppClass_1 _1;
	tcp_HuntingGroundLikePVEInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_HuntingGroundLikePVEInfo_VTable vtable;
};
struct tcp_HuntingGroundLikePVEInfo_o {
	tcp_HuntingGroundLikePVEInfo_c *klass;
	void *monitor;
	uint32_t _game_mode_k__BackingField;
	System_UInt32_array* _unlocked_difficulties_k__BackingField;
	System_Collections_Generic_List_HuntingGroundLikePVERecords__o* _records_k__BackingField;
};
struct tcp_HuntingGroundLikePVERecords_StaticFields {
};
struct tcp_HuntingGroundLikePVERecords_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_HuntingGroundLikePVERecords_c {
	Il2CppClass_1 _1;
	tcp_HuntingGroundLikePVERecords_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_HuntingGroundLikePVERecords_VTable vtable;
};
struct tcp_HuntingGroundLikePVERecords_o {
	tcp_HuntingGroundLikePVERecords_c *klass;
	void *monitor;
	uint32_t _difficulty_k__BackingField;
	uint32_t _max_round_k__BackingField;
	int64_t _fastest_time_k__BackingField;
	uint32_t _max_damage_k__BackingField;
};
struct tcp_WeaponPowerTitleInfo_StaticFields {
};
struct tcp_WeaponPowerTitleInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WeaponPowerTitleInfo_c {
	Il2CppClass_1 _1;
	tcp_WeaponPowerTitleInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WeaponPowerTitleInfo_VTable vtable;
};
struct tcp_WeaponPowerTitleInfo_o {
	tcp_WeaponPowerTitleInfo_c *klass;
	void *monitor;
	uint32_t _title_cfg_id_k__BackingField;
	uint64_t _leaderboard_id_k__BackingField;
	uint32_t _weapon_id_k__BackingField;
	uint32_t _rank_k__BackingField;
	int64_t _expire_time_k__BackingField;
};
struct tcp_PUint32KeyVal_StaticFields {
};
struct tcp_PUint32KeyVal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_PUint32KeyVal_c {
	Il2CppClass_1 _1;
	tcp_PUint32KeyVal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_PUint32KeyVal_VTable vtable;
};
struct tcp_PUint32KeyVal_o {
	tcp_PUint32KeyVal_c *klass;
	void *monitor;
	uint32_t _key_k__BackingField;
	uint32_t _val_k__BackingField;
};
struct tcp_WeaponSkinStat_StaticFields {
};
struct tcp_WeaponSkinStat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WeaponSkinStat_c {
	Il2CppClass_1 _1;
	tcp_WeaponSkinStat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WeaponSkinStat_VTable vtable;
};
struct tcp_WeaponSkinStat_o {
	tcp_WeaponSkinStat_c *klass;
	void *monitor;
	uint32_t _weapon_skin_id_k__BackingField;
	uint32_t _weapon_power_skin_id_k__BackingField;
	uint32_t _weapon_skill_skin_id_k__BackingField;
	System_Collections_Generic_List_PUint32KeyVal__o* _rights_k__BackingField;
	System_Collections_Generic_List_PUint32KeyVal__o* _counters_k__BackingField;
};
struct tcp_ExternalIconInfo_StaticFields {
};
struct tcp_ExternalIconInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ExternalIconInfo_c {
	Il2CppClass_1 _1;
	tcp_ExternalIconInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ExternalIconInfo_VTable vtable;
};
struct tcp_ExternalIconInfo_o {
	tcp_ExternalIconInfo_c *klass;
	void *monitor;
	System_String_o* _external_icon_k__BackingField;
	int32_t _status_k__BackingField;
	int32_t _show_type_k__BackingField;
};
struct tcp_MetropolisInfo_StaticFields {
};
struct tcp_MetropolisInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MetropolisInfo_c {
	Il2CppClass_1 _1;
	tcp_MetropolisInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MetropolisInfo_VTable vtable;
};
struct tcp_MetropolisInfo_o {
	tcp_MetropolisInfo_c *klass;
	void *monitor;
	System_UInt32_array* _weapon_ids_k__BackingField;
	System_UInt32_array* _vehicle_ids_k__BackingField;
	System_UInt32_array* _flight_ids_k__BackingField;
	uint32_t _used_bonus_times_k__BackingField;
};
struct tcp_MetropolisTokenInfo_StaticFields {
};
struct tcp_MetropolisTokenInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_MetropolisTokenInfo_c {
	Il2CppClass_1 _1;
	tcp_MetropolisTokenInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_MetropolisTokenInfo_VTable vtable;
};
struct tcp_MetropolisTokenInfo_o {
	tcp_MetropolisTokenInfo_c *klass;
	void *monitor;
	uint32_t _token_id_k__BackingField;
	uint32_t _token_cnt_k__BackingField;
	uint32_t _recently_gained_cnt_k__BackingField;
};
struct tcp_WorkshopTokenInfo_StaticFields {
};
struct tcp_WorkshopTokenInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WorkshopTokenInfo_c {
	Il2CppClass_1 _1;
	tcp_WorkshopTokenInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WorkshopTokenInfo_VTable vtable;
};
struct tcp_WorkshopTokenInfo_o {
	tcp_WorkshopTokenInfo_c *klass;
	void *monitor;
	uint32_t _item_id_k__BackingField;
	uint32_t _cnt_k__BackingField;
	uint32_t _expire_time_k__BackingField;
};
struct tcp_PVEReviveTokenInfo_StaticFields {
};
struct tcp_PVEReviveTokenInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_PVEReviveTokenInfo_c {
	Il2CppClass_1 _1;
	tcp_PVEReviveTokenInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_PVEReviveTokenInfo_VTable vtable;
};
struct tcp_PVEReviveTokenInfo_o {
	tcp_PVEReviveTokenInfo_c *klass;
	void *monitor;
	uint32_t _item_id_k__BackingField;
	uint32_t _cnt_k__BackingField;
};
struct tcp_PVEBuffTokenInfo_StaticFields {
};
struct tcp_PVEBuffTokenInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_PVEBuffTokenInfo_c {
	Il2CppClass_1 _1;
	tcp_PVEBuffTokenInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_PVEBuffTokenInfo_VTable vtable;
};
struct tcp_PVEBuffTokenInfo_o {
	tcp_PVEBuffTokenInfo_c *klass;
	void *monitor;
	uint32_t _item_id_k__BackingField;
	uint32_t _cnt_k__BackingField;
};
struct tcp_PVESlotInfo_StaticFields {
};
struct tcp_PVESlotInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_PVESlotInfo_c {
	Il2CppClass_1 _1;
	tcp_PVESlotInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_PVESlotInfo_VTable vtable;
};
struct tcp_PVESlotInfo_o {
	tcp_PVESlotInfo_c *klass;
	void *monitor;
	uint32_t _index_k__BackingField;
	uint32_t _skin_id_k__BackingField;
};
struct tcp_EVipCard_StaticFields {
};
struct tcp_EVipCard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EVipCard_c {
	Il2CppClass_1 _1;
	tcp_EVipCard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EVipCard_VTable vtable;
};
struct tcp_EVipCard_o {
	tcp_EVipCard_c *klass;
	void *monitor;
};
struct tcp_VipCardPurchaseNtf_StaticFields {
};
struct tcp_VipCardPurchaseNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_VipCardPurchaseNtf_c {
	Il2CppClass_1 _1;
	tcp_VipCardPurchaseNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_VipCardPurchaseNtf_VTable vtable;
};
struct tcp_VipCardPurchaseNtf_o {
	tcp_VipCardPurchaseNtf_c *klass;
	void *monitor;
	System_Collections_Generic_List_EVipCard_VipCardType__o* _card_types_k__BackingField;
};
struct tcp_EWeaponPower_StaticFields {
};
struct tcp_EWeaponPower_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EWeaponPower_c {
	Il2CppClass_1 _1;
	tcp_EWeaponPower_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EWeaponPower_VTable vtable;
};
struct tcp_EWeaponPower_o {
	tcp_EWeaponPower_c *klass;
	void *monitor;
};
struct tcp_WeaponPowerUpdateNtf_StaticFields {
};
struct tcp_WeaponPowerUpdateNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WeaponPowerUpdateNtf_c {
	Il2CppClass_1 _1;
	tcp_WeaponPowerUpdateNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WeaponPowerUpdateNtf_VTable vtable;
};
struct tcp_WeaponPowerUpdateNtf_o {
	tcp_WeaponPowerUpdateNtf_c *klass;
	void *monitor;
	uint64_t _account_id_k__BackingField;
	uint32_t _match_mode_k__BackingField;
	System_Collections_Generic_List_WeaponPowerUpdateInfo__o* _info_list_k__BackingField;
};
struct tcp_WeaponPowerUpdateInfo_StaticFields {
};
struct tcp_WeaponPowerUpdateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WeaponPowerUpdateInfo_c {
	Il2CppClass_1 _1;
	tcp_WeaponPowerUpdateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WeaponPowerUpdateInfo_VTable vtable;
};
struct tcp_WeaponPowerUpdateInfo_o {
	tcp_WeaponPowerUpdateInfo_c *klass;
	void *monitor;
	uint32_t _weapon_id_k__BackingField;
	uint32_t _pre_power_k__BackingField;
	int32_t _delta_power_k__BackingField;
	System_String_o* WeaponName;
};
struct tcp_EWorkshop_StaticFields {
};
struct tcp_EWorkshop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_EWorkshop_c {
	Il2CppClass_1 _1;
	tcp_EWorkshop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_EWorkshop_VTable vtable;
};
struct tcp_EWorkshop_o {
	tcp_EWorkshop_c *klass;
	void *monitor;
};
struct tcp_FreeRoomTimesChangeNtf_StaticFields {
};
struct tcp_FreeRoomTimesChangeNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_FreeRoomTimesChangeNtf_c {
	Il2CppClass_1 _1;
	tcp_FreeRoomTimesChangeNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_FreeRoomTimesChangeNtf_VTable vtable;
};
struct tcp_FreeRoomTimesChangeNtf_o {
	tcp_FreeRoomTimesChangeNtf_c *klass;
	void *monitor;
	uint32_t _general_times_k__BackingField;
	bool _refresh_k__BackingField;
};
struct tcp_SubmitWorkshopMatchStatsNTF_StaticFields {
};
struct tcp_SubmitWorkshopMatchStatsNTF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_SubmitWorkshopMatchStatsNTF_c {
	Il2CppClass_1 _1;
	tcp_SubmitWorkshopMatchStatsNTF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_SubmitWorkshopMatchStatsNTF_VTable vtable;
};
struct tcp_SubmitWorkshopMatchStatsNTF_o {
	tcp_SubmitWorkshopMatchStatsNTF_c *klass;
	void *monitor;
	uint32_t _delta_exp_k__BackingField;
	uint32_t _delta_play_count_k__BackingField;
	uint32_t _play_duration_k__BackingField;
	uint32_t _account_total_exp_k__BackingField;
};
struct tcp_ReviewFinishedNtf_StaticFields {
};
struct tcp_ReviewFinishedNtf_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_ReviewFinishedNtf_c {
	Il2CppClass_1 _1;
	tcp_ReviewFinishedNtf_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_ReviewFinishedNtf_VTable vtable;
};
struct tcp_ReviewFinishedNtf_o {
	tcp_ReviewFinishedNtf_c *klass;
	void *monitor;
	uint32_t _slot_id_k__BackingField;
	uint32_t _slot_type_k__BackingField;
	uint32_t _reward_general_times_k__BackingField;
	uint32_t _remain_reward_count_k__BackingField;
	int64_t _update_time_k__BackingField;
	System_String_o* _workshop_code_k__BackingField;
	tcp_WorkshopReviewResult_o* _review_result_k__BackingField;
	uint32_t _slot_state_k__BackingField;
};
struct tcp_WorkshopDirtyPicture_StaticFields {
};
struct tcp_WorkshopDirtyPicture_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WorkshopDirtyPicture_c {
	Il2CppClass_1 _1;
	tcp_WorkshopDirtyPicture_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WorkshopDirtyPicture_VTable vtable;
};
struct tcp_WorkshopDirtyPicture_o {
	tcp_WorkshopDirtyPicture_c *klass;
	void *monitor;
	uint32_t _map_cover_id_k__BackingField;
	System_Collections_Generic_List_string__o* _ban_reasons_k__BackingField;
};
struct tcp_WorkshopDirtyPictures_StaticFields {
};
struct tcp_WorkshopDirtyPictures_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WorkshopDirtyPictures_c {
	Il2CppClass_1 _1;
	tcp_WorkshopDirtyPictures_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WorkshopDirtyPictures_VTable vtable;
};
struct tcp_WorkshopDirtyPictures_o {
	tcp_WorkshopDirtyPictures_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopDirtyPicture__o* _workshop_dirty_pictures_k__BackingField;
};
struct tcp_WorkshopDirtyWord_StaticFields {
};
struct tcp_WorkshopDirtyWord_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WorkshopDirtyWord_c {
	Il2CppClass_1 _1;
	tcp_WorkshopDirtyWord_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WorkshopDirtyWord_VTable vtable;
};
struct tcp_WorkshopDirtyWord_o {
	tcp_WorkshopDirtyWord_c *klass;
	void *monitor;
	System_String_o* _str_id_k__BackingField;
	System_String_o* _block_id_k__BackingField;
	uint32_t _word_filter_type_k__BackingField;
	System_Collections_Generic_List_string__o* _dirty_words_k__BackingField;
	System_Collections_Generic_List_string__o* _ban_reasons_k__BackingField;
};
struct tcp_WorkshopDirtyWords_StaticFields {
};
struct tcp_WorkshopDirtyWords_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WorkshopDirtyWords_c {
	Il2CppClass_1 _1;
	tcp_WorkshopDirtyWords_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WorkshopDirtyWords_VTable vtable;
};
struct tcp_WorkshopDirtyWords_o {
	tcp_WorkshopDirtyWords_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopDirtyWord__o* _workshop_dirty_words_k__BackingField;
};
struct tcp_WorkshopReviewResult_StaticFields {
};
struct tcp_WorkshopReviewResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct tcp_WorkshopReviewResult_c {
	Il2CppClass_1 _1;
	tcp_WorkshopReviewResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	tcp_WorkshopReviewResult_VTable vtable;
};
struct tcp_WorkshopReviewResult_o {
	tcp_WorkshopReviewResult_c *klass;
	void *monitor;
	tcp_WorkshopDirtyWords_o* _dirty_words_k__BackingField;
	tcp_WorkshopDirtyPictures_o* _dirty_pictures_k__BackingField;
	uint32_t _result_k__BackingField;
};
struct COW_ServiceConnectionHandler_StaticFields {
};
struct COW_ServiceConnectionHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnConnected;
	VirtualInvokeData _5_OnDisconnected;
	VirtualInvokeData _9_OnHandlePacket;
	VirtualInvokeData _10_OnPingSent;
	VirtualInvokeData _11_OnPingReceiveTimeout;
	VirtualInvokeData _12_OnReconnect;
	VirtualInvokeData _13_OnDisconnected;
	VirtualInvokeData _14_OnServerConfirmed;
	VirtualInvokeData _15_GetServiceHandlerName;
};
struct COW_ServiceConnectionHandler_c {
	Il2CppClass_1 _1;
	COW_ServiceConnectionHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ServiceConnectionHandler_VTable vtable;
};
struct COW_ServiceConnectionHandler_o {
	COW_ServiceConnectionHandler_c *klass;
	void *monitor;
	COW_ServiceClient2_o* m_Client;
	System_String_o* m_Addr;
	int32_t m_Port;
	bool m_IsConfirmed;
	COW_ServiceConnectionHandler_ReconnectInfo_o* m_ReconnectInfo;
	bool m_NeedLogout;
	int32_t m_DisconnectByServerReason;
	System_String_o* m_LogTag;
	uint32_t DisconnectCount;
	bool UseTCPSession2;
	System_String_o* m_Token;
	GCommon_AntiAddicHistoryInfo_o* m_AntiAddicHistoryInfo;
	bool IsQuickReconnecting;
};
struct COW_ServiceConnectionHandler_ReconnectInfo_StaticFields {
};
struct COW_ServiceConnectionHandler_ReconnectInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ServiceConnectionHandler_ReconnectInfo_c {
	Il2CppClass_1 _1;
	COW_ServiceConnectionHandler_ReconnectInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ServiceConnectionHandler_ReconnectInfo_VTable vtable;
};
struct COW_ServiceConnectionHandler_ReconnectInfo_o {
	COW_ServiceConnectionHandler_ReconnectInfo_c *klass;
	void *monitor;
	bool NeedReconnected;
	float NextReconnectTime;
	int32_t ReconnectCount;
	System_String_o* LogTag;
};
struct COW_ServiceConnectionManager_StaticFields {
};
struct COW_ServiceConnectionManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_ServiceConnectionManager_c {
	Il2CppClass_1 _1;
	COW_ServiceConnectionManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ServiceConnectionManager_VTable vtable;
};
struct COW_ServiceConnectionManager_o {
	COW_ServiceConnectionManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_LobbyServiceConnectionHandler_o* m_LobbyServiceConnection;
	COW_ChatServiceConnectionHandler_o* m_ChatServiceConnection;
	bool HighReleaseVersionLogin;
	bool m_MatchGameNeedLogout;
};
struct COW_PermissionUtility_StaticFields {
	System_Int32_array* CRITICAL_PERMISSIONS_ANDROID_29_AND_BELOW;
	System_Int32_array* CRITICAL_PERMISSIONS_ANDROID_30_AND_ABOVE;
	System_Int32_array* CRITICAL_PERMISSIONS_NONE;
	System_Int32_array* Permissions_Trivial;
	COW_PermissionUtility_OnPermissionsResult_o* _OnPermissionsResultCallback;
	System_Collections_Generic_Dictionary_int__string__o* _AndroidPermissions;
	System_Collections_Generic_Dictionary_int__bool__o* _PermissionStatus_Android;
	System_Collections_Generic_Dictionary_int__bool__o* _PermissionAttempt_Android;
	System_Collections_Generic_Dictionary_int__bool__o* _PermissionRationale_Android;
	System_Int32_array* _RequestingTrivialPermissions;
	System_Action_o* __f__am_cache0;
};
struct COW_PermissionUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PermissionUtility_c {
	Il2CppClass_1 _1;
	COW_PermissionUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PermissionUtility_VTable vtable;
};
struct COW_PermissionUtility_o {
	COW_PermissionUtility_c *klass;
	void *monitor;
};
struct COW_PermissionUtility_OnPermissionsResult_StaticFields {
};
struct COW_PermissionUtility_OnPermissionsResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_PermissionUtility_OnPermissionsResult_c {
	Il2CppClass_1 _1;
	COW_PermissionUtility_OnPermissionsResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PermissionUtility_OnPermissionsResult_VTable vtable;
};
struct COW_PermissionUtility_OnPermissionsResult_o {
	COW_PermissionUtility_OnPermissionsResult_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_PermissionUtility___ShowPermissionRationale_Android_c__AnonStorey0_StaticFields {
};
struct COW_PermissionUtility___ShowPermissionRationale_Android_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PermissionUtility___ShowPermissionRationale_Android_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_PermissionUtility___ShowPermissionRationale_Android_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PermissionUtility___ShowPermissionRationale_Android_c__AnonStorey0_VTable vtable;
};
struct COW_PermissionUtility___ShowPermissionRationale_Android_c__AnonStorey0_o {
	COW_PermissionUtility___ShowPermissionRationale_Android_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t permission;
	bool critical;
};
struct COW_PermissionUtility___ShowGotoApplicationDetailsSettings_Android_c__AnonStorey1_StaticFields {
};
struct COW_PermissionUtility___ShowGotoApplicationDetailsSettings_Android_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PermissionUtility___ShowGotoApplicationDetailsSettings_Android_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_PermissionUtility___ShowGotoApplicationDetailsSettings_Android_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PermissionUtility___ShowGotoApplicationDetailsSettings_Android_c__AnonStorey1_VTable vtable;
};
struct COW_PermissionUtility___ShowGotoApplicationDetailsSettings_Android_c__AnonStorey1_o {
	COW_PermissionUtility___ShowGotoApplicationDetailsSettings_Android_c__AnonStorey1_c *klass;
	void *monitor;
	bool critical;
};
struct COW_PermissionUtility___RequestPermission_Android_c__AnonStorey2_StaticFields {
};
struct COW_PermissionUtility___RequestPermission_Android_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PermissionUtility___RequestPermission_Android_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_PermissionUtility___RequestPermission_Android_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PermissionUtility___RequestPermission_Android_c__AnonStorey2_VTable vtable;
};
struct COW_PermissionUtility___RequestPermission_Android_c__AnonStorey2_o {
	COW_PermissionUtility___RequestPermission_Android_c__AnonStorey2_c *klass;
	void *monitor;
	bool critical;
};
struct ColliderInfo_StaticFields {
};
struct ColliderInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ColliderInfo_c {
	Il2CppClass_1 _1;
	ColliderInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ColliderInfo_VTable vtable;
};
struct ColliderInfo_o {
	ColliderInfo_c *klass;
	void *monitor;
	UnityEngine_Collider_o* m_collider;
	int32_t m_hitBoxType;
};
struct PlayerColliderChecker_StaticFields {
};
struct PlayerColliderChecker_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PlayerColliderChecker_c {
	Il2CppClass_1 _1;
	PlayerColliderChecker_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PlayerColliderChecker_VTable vtable;
};
struct PlayerColliderChecker_o {
	PlayerColliderChecker_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_ColliderInfo__o* m_colliderInfoList;
};
struct COW_RemoteNotifications_RemoteNotificationManager_StaticFields {
	COW_RemoteNotifications_RemoteNotificationManager_o* _I;
};
struct COW_RemoteNotifications_RemoteNotificationManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_BeforeLoginSDK;
	VirtualInvokeData _5_AfterLoginSDK;
	VirtualInvokeData _6_BeforeLoginServer;
	VirtualInvokeData _7_AfterLoginServer;
	VirtualInvokeData _8_BeforeLogoutServer;
	VirtualInvokeData _9_AfterLogoutServer;
	VirtualInvokeData _10_BeforeLogoutSDK;
	VirtualInvokeData _11_AfterLogoutSDK;
	VirtualInvokeData _12_BeforeChangeLanguage;
	VirtualInvokeData _13_AfterChangeLanguage;
	VirtualInvokeData _14_BeforeChangeFirstTimePaid;
	VirtualInvokeData _15_AfterChangeFirstTimePaid;
	VirtualInvokeData _16_BeforeChangeClanID;
	VirtualInvokeData _17_AfterChangeClanID;
	VirtualInvokeData _18_BeforeChangeElitePassBadgeNumber;
	VirtualInvokeData _19_AfterChangeElitePassBadgeNumber;
	VirtualInvokeData _20_BeforeChangePlayerLevel;
	VirtualInvokeData _21_AfterChangePlayerLevel;
	VirtualInvokeData _22_BeforeChangeGamesPlayedInRankedMatch;
	VirtualInvokeData _23_AfterChangeGamesPlayedInRankedMatch;
};
struct COW_RemoteNotifications_RemoteNotificationManager_c {
	Il2CppClass_1 _1;
	COW_RemoteNotifications_RemoteNotificationManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RemoteNotifications_RemoteNotificationManager_VTable vtable;
};
struct COW_RemoteNotifications_RemoteNotificationManager_o {
	COW_RemoteNotifications_RemoteNotificationManager_c *klass;
	void *monitor;
	System_String_o* _Token_k__BackingField;
	System_Action_string__o* _TokenCallback;
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_StaticFields {
	System_String_o* FIREBASE_MESSAGING_NOTIFICATION_CHANNEL_ID;
	System_Collections_Generic_Dictionary_int__int____o* USER_PROPERTY_TOPICS;
	System_Collections_Generic_Dictionary_int__string__o* USER_PROPERTY_TOPIC_TEMPLATES;
	System_Func_string__o* __f__am_cache0;
	System_Func_string__o* __f__am_cache1;
	System_Func_string__o* __f__am_cache2;
	System_Func_string__o* __f__am_cache3;
	System_Func_string__o* __f__am_cache4;
	System_Func_string__o* __f__am_cache5;
	System_Func_string__o* __f__am_cache6;
	System_Func_string__o* __f__am_cache7;
	System_Func_string__o* __f__am_cache8;
	System_Func_string__o* __f__am_cache9;
	System_Func_string__o* __f__am_cacheA;
	System_Func_string__o* __f__am_cacheB;
	System_Func_string__o* __f__am_cacheC;
	System_Func_string__o* __f__am_cacheD;
	System_Func_string__o* __f__am_cacheE;
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_BeforeLoginSDK;
	VirtualInvokeData _5_AfterLoginSDK;
	VirtualInvokeData _6_BeforeLoginServer;
	VirtualInvokeData _7_AfterLoginServer;
	VirtualInvokeData _8_BeforeLogoutServer;
	VirtualInvokeData _9_AfterLogoutServer;
	VirtualInvokeData _10_BeforeLogoutSDK;
	VirtualInvokeData _11_AfterLogoutSDK;
	VirtualInvokeData _12_BeforeChangeLanguage;
	VirtualInvokeData _13_AfterChangeLanguage;
	VirtualInvokeData _14_BeforeChangeFirstTimePaid;
	VirtualInvokeData _15_AfterChangeFirstTimePaid;
	VirtualInvokeData _16_BeforeChangeClanID;
	VirtualInvokeData _17_AfterChangeClanID;
	VirtualInvokeData _18_BeforeChangeElitePassBadgeNumber;
	VirtualInvokeData _19_AfterChangeElitePassBadgeNumber;
	VirtualInvokeData _20_BeforeChangePlayerLevel;
	VirtualInvokeData _21_AfterChangePlayerLevel;
	VirtualInvokeData _22_BeforeChangeGamesPlayedInRankedMatch;
	VirtualInvokeData _23_AfterChangeGamesPlayedInRankedMatch;
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_c {
	Il2CppClass_1 _1;
	COW_RemoteNotifications_RemoteNotificationManager_Firebase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RemoteNotifications_RemoteNotificationManager_Firebase_VTable vtable;
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_o {
	COW_RemoteNotifications_RemoteNotificationManager_Firebase_c *klass;
	void *monitor;
	System_String_o* RemoteNotificationManager__Token_k__BackingField;
	System_Action_string__o* _TokenCallback;
	System_Collections_Generic_Dictionary_int__RemoteNotificationManager_Firebase_UserPropertyInfo__o* USER_PROPERTIES;
	System_String_o* _PendingUserId;
	System_Collections_Generic_Dictionary_int__string__o* _PendingUserProperties;
	COW_RemoteNotifications_RemoteNotificationManager_Firebase_TopicTask_o* _PendingTopicTask;
	System_Collections_Generic_Queue_RemoteNotificationManager_Firebase_TopicTask__o* _TopicTasks;
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserPropertyInfo_StaticFields {
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserPropertyInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserPropertyInfo_c {
	Il2CppClass_1 _1;
	COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserPropertyInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserPropertyInfo_VTable vtable;
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserPropertyInfo_o {
	COW_RemoteNotifications_RemoteNotificationManager_Firebase_UserPropertyInfo_c *klass;
	void *monitor;
	System_String_o* Key;
	System_Func_string__o* Value;
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_TopicTask_StaticFields {
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_TopicTask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_TopicTask_c {
	Il2CppClass_1 _1;
	COW_RemoteNotifications_RemoteNotificationManager_Firebase_TopicTask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RemoteNotifications_RemoteNotificationManager_Firebase_TopicTask_VTable vtable;
};
struct COW_RemoteNotifications_RemoteNotificationManager_Firebase_TopicTask_o {
	COW_RemoteNotifications_RemoteNotificationManager_Firebase_TopicTask_c *klass;
	void *monitor;
	bool IsSubscribe;
	System_String_o* Topic;
	System_String_o* PlayerPrefKey;
};
struct COW_CPUInfo_StaticFields {
};
struct COW_CPUInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CPUInfo_c {
	Il2CppClass_1 _1;
	COW_CPUInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CPUInfo_VTable vtable;
};
struct COW_CPUInfo_o {
	COW_CPUInfo_c *klass;
	void *monitor;
	System_String_o* cpu_name;
	System_String_o* cpu_model;
	int32_t quality;
	int32_t cpu_type;
	System_String_o* serial;
	System_String_o* serial_ex;
};
struct COW_CPUInfo_CPUType_StaticFields {
};
struct COW_CPUInfo_CPUType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CPUInfo_CPUType_c {
	Il2CppClass_1 _1;
	COW_CPUInfo_CPUType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CPUInfo_CPUType_VTable vtable;
};
struct COW_CPUInfo_CPUType_o {
	COW_CPUInfo_CPUType_c *klass;
	void *monitor;
};
struct COW_GPUInfo_StaticFields {
};
struct COW_GPUInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_GPUInfo_c {
	Il2CppClass_1 _1;
	COW_GPUInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GPUInfo_VTable vtable;
};
struct COW_GPUInfo_o {
	COW_GPUInfo_c *klass;
	void *monitor;
	System_String_o* gpu_name;
	int32_t quality;
	int32_t gpu_type;
	System_String_o* serial;
	System_String_o* serial_ex;
};
struct COW_GPUInfo_GPUType_StaticFields {
};
struct COW_GPUInfo_GPUType_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GPUInfo_GPUType_c {
	Il2CppClass_1 _1;
	COW_GPUInfo_GPUType_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GPUInfo_GPUType_VTable vtable;
};
struct COW_GPUInfo_GPUType_o {
	COW_GPUInfo_GPUType_c *klass;
	void *monitor;
};
struct ReplayKitManager_StaticFields {
	VoxelBusters_ReplayKit_ReplayKitDelegates_OnRecordingPreviewAvailable_o* m_onRecordingPreviewAvailable;
	VoxelBusters_ReplayKit_ReplayKitDelegates_InitialiseCallback_o* DidInitialise;
	VoxelBusters_ReplayKit_ReplayKitDelegates_OnRecordActionCallback_o* DidStartRecordAction;
	VoxelBusters_ReplayKit_ReplayKitDelegates_OnRecordActionCallback_o* DidRecordAvailableAction;
	VoxelBusters_ReplayKit_ReplayKitDelegates_OnRecordActionCallback_o* DidStopRecordAction;
	VoxelBusters_ReplayKit_ReplayKitDelegates_OnRecordActionCallback_o* DidSaveRecordAction;
	System_String_o* DATA_PATH;
	float replaykit_point;
	int32_t SaveState;
	bool _sUsesMicrophone_k__BackingField;
	System_String_o* strAudioPath;
	System_String_o* strRecordTime;
	VoxelBusters_ReplayKit_ReplayKitDelegates_OnRecordActionCallback_o* __f__am_cache0;
	VoxelBusters_ReplayKit_ReplayKitDelegates_OnRecordActionCallback_o* __f__mg_cache0;
	VoxelBusters_ReplayKit_ReplayKitDelegates_OnRecordActionCallback_o* __f__mg_cache1;
	VoxelBusters_ReplayKit_ReplayKitDelegates_OnRecordActionCallback_o* __f__mg_cache2;
	VoxelBusters_ReplayKit_ReplayKitDelegates_OnRecordActionCallback_o* __f__mg_cache3;
};
struct ReplayKitManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct ReplayKitManager_c {
	Il2CppClass_1 _1;
	ReplayKitManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReplayKitManager_VTable vtable;
};
struct ReplayKitManager_o {
	ReplayKitManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	int32_t mDeviceQuailty;
	int32_t mMatchResult;
	System_String_o* mStrMatchTarget;
	bool isFuzzyMatching;
	System_Collections_Generic_List_ReplayKitVideoInfo__o* mlistVideoInfos;
	ReplayKitVideoInfo_o* mCurrentVideoInfo;
	COW_ReplaykitMainController_o* replaykitController;
	System_Collections_Generic_List_ReplayKitVideoInfo__o* mlistWaitThumbnails;
	System_Collections_Generic_List_ReplayKitVideoInfo__o* mlistWaitVideoInfos;
	uint32_t delayGetThumbnailKey;
	uint32_t delayGetVideoInfolKey;
	int32_t mRecordDuration;
};
struct ReplayKitManager__OnThumbnailCallback_c__AnonStorey0_StaticFields {
};
struct ReplayKitManager__OnThumbnailCallback_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReplayKitManager__OnThumbnailCallback_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	ReplayKitManager__OnThumbnailCallback_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReplayKitManager__OnThumbnailCallback_c__AnonStorey0_VTable vtable;
};
struct ReplayKitManager__OnThumbnailCallback_c__AnonStorey0_o {
	ReplayKitManager__OnThumbnailCallback_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* output;
	ReplayKitManager_o* _this;
};
struct ReplayKitVideoInfo_StaticFields {
};
struct ReplayKitVideoInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ReplayKitVideoInfo_c {
	Il2CppClass_1 _1;
	ReplayKitVideoInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ReplayKitVideoInfo_VTable vtable;
};
struct ReplayKitVideoInfo_o {
	ReplayKitVideoInfo_c *klass;
	void *monitor;
	System_String_o* filePath;
	System_String_o* video_path;
	System_String_o* bitmap_path;
	int64_t size;
	int32_t duration;
	int64_t time;
	bool saved;
	uint32_t match_mode;
	uint32_t game_mode;
	int32_t game_type;
	System_String_o* video_record_path;
	System_String_o* audio_record_path;
};
struct RunTimeEffectManager_StaticFields {
};
struct RunTimeEffectManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RunTimeEffectManager_c {
	Il2CppClass_1 _1;
	RunTimeEffectManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RunTimeEffectManager_VTable vtable;
};
struct RunTimeEffectManager_o {
	RunTimeEffectManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	RunTimeEffectManager_EffectElement_array* m_EffectElements;
};
struct RunTimeEffectManager_EffectElement_StaticFields {
};
struct RunTimeEffectManager_EffectElement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RunTimeEffectManager_EffectElement_c {
	Il2CppClass_1 _1;
	RunTimeEffectManager_EffectElement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RunTimeEffectManager_EffectElement_VTable vtable;
};
struct RunTimeEffectManager_EffectElement_o {
	RunTimeEffectManager_EffectElement_c *klass;
	void *monitor;
	UnityEngine_Transform_o* m_EffectTransForm;
	System_String_o* m_TargetRootName;
	System_String_o* m_TargetBoneName;
	bool ScaleWithParent;
	UnityEngine_Transform_o* TargetTransform;
};
struct COW_DeviceWhiteListSkinData_StaticFields {
};
struct COW_DeviceWhiteListSkinData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_DeviceWhiteListSkinData_c {
	Il2CppClass_1 _1;
	COW_DeviceWhiteListSkinData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DeviceWhiteListSkinData_VTable vtable;
};
struct COW_DeviceWhiteListSkinData_o {
	COW_DeviceWhiteListSkinData_c *klass;
	void *monitor;
	uint32_t id;
	System_String_o* strDeviceName;
	uint32_t applySkin;
	int32_t iSortPriority;
};
struct COW_SkinDataManager_StaticFields {
	System_Comparison_DeviceWhiteListSkinData__o* __f__am_cache0;
};
struct COW_SkinDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_SkinDataManager_c {
	Il2CppClass_1 _1;
	COW_SkinDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SkinDataManager_VTable vtable;
};
struct COW_SkinDataManager_o {
	COW_SkinDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_DeviceWhiteListSkinData_o* m_matchingDeviceWhiteListSkinData;
};
struct COW_DevSpecWhitelistData_StaticFields {
};
struct COW_DevSpecWhitelistData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_DevSpecWhitelistData_c {
	Il2CppClass_1 _1;
	COW_DevSpecWhitelistData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DevSpecWhitelistData_VTable vtable;
};
struct COW_DevSpecWhitelistData_o {
	COW_DevSpecWhitelistData_c *klass;
	void *monitor;
	int32_t id;
	System_String_o* strDeviceName;
	System_String_o* strOS;
	System_String_o* strCPU;
	System_String_o* strGPU;
	System_UInt32_array* uRAMRange;
	int32_t eQualityLevel;
	int32_t eGraphicLevel;
	int32_t eMapDesertGraphicLevel;
	bool bShowHighFramerateUI;
	int32_t eHighFramerateDefault;
	bool bEnableRTShadow;
	bool bEnableHDGraphics;
	int32_t iUnloadTime;
	int32_t iUnloadMemory;
	bool bLowMemeoryIOS;
	int32_t iSortPriority;
	float resolutionReduceRate;
	bool bIsBlitTypeAlways;
	bool IsBountyForceUseLowResource;
	bool bUnloadEmbeddedSceneObjects;
};
struct COW_DevSpecWhitelistDataManager_StaticFields {
	System_Comparison_DevSpecWhitelistData__o* __f__am_cache0;
};
struct COW_DevSpecWhitelistDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_DevSpecWhitelistDataManager_c {
	Il2CppClass_1 _1;
	COW_DevSpecWhitelistDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DevSpecWhitelistDataManager_VTable vtable;
};
struct COW_DevSpecWhitelistDataManager_o {
	COW_DevSpecWhitelistDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_DevSpecWhitelistData_o* m_matchingDevSpecWhitelistData;
};
struct COW_GameSettingData_StaticFields {
	System_Nullable_bool__o m_AutoFire;
	System_Nullable_bool__o m_InviteNotify;
	uint64_t m_InviteNotifyTimeStamp;
	int32_t m_cacheQuality;
	float m_SensitivitySetting;
	float m_AuxAimSensitivity;
	float m_ScopeSensitivity1x;
	float m_ScopeSensitivity2x;
	float m_ScopeSensitivity4x;
	float m_ScopeSensitivity8x;
	int32_t m_CurrentMaxLobbyType;
	bool m_HasReadShowMaxLobbyState;
	System_Nullable_bool__o m_IsUsingSpHudCsplayerInfo;
	System_Nullable_bool__o m_SmartIceWallEnable;
	int32_t m_VehicleControlMode;
	bool _AutoPickSettingChanged_k__BackingField;
	System_Nullable_bool__o VibrateSettingInLobby;
	System_Text_StringBuilder_o* m_StringBuilder;
	System_String_o* m_LocalPlayerUserID;
	System_String_o* m_LobbySettingTipsKey;
	System_String_o* m_FilterSettingTipsKey;
	int32_t m_CrossHairMode;
	int32_t m_AutoSearchOpenState;
	int32_t m_InventoryItemCombineState;
	int32_t m_InventoryUseless;
	int32_t m_InventoryCombine;
	int32_t m_InventoryEntry;
};
struct COW_GameSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameSettingData_c {
	Il2CppClass_1 _1;
	COW_GameSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameSettingData_VTable vtable;
};
struct COW_GameSettingData_o {
	COW_GameSettingData_c *klass;
	void *monitor;
};
struct CameraShakeParam_StaticFields {
};
struct CameraShakeParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct CameraShakeParam_c {
	Il2CppClass_1 _1;
	CameraShakeParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	CameraShakeParam_VTable vtable;
};
struct CameraShakeParam_o {
	CameraShakeParam_c *klass;
	void *monitor;
	bool Enable;
	float Duration;
	float Factor;
};
struct ParachuteParam_StaticFields {
};
struct ParachuteParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ParachuteParam_c {
	Il2CppClass_1 _1;
	ParachuteParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ParachuteParam_VTable vtable;
};
struct ParachuteParam_o {
	ParachuteParam_c *klass;
	void *monitor;
	float UpOffset;
	float BackOffset;
	float FOV;
	bool ImmediateChange;
	UnityEngine_AnimationCurve_o* AnimCur;
	CameraShakeParam_o* ShakeParam;
	float TransSpeed;
};
struct ParachuteStateParameter_StaticFields {
};
struct ParachuteStateParameter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ParachuteStateParameter_c {
	Il2CppClass_1 _1;
	ParachuteStateParameter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ParachuteStateParameter_VTable vtable;
};
struct ParachuteStateParameter_o {
	ParachuteStateParameter_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	ParachuteParam_o* OnBoard;
	ParachuteParam_o* OnSkyDiving;
	ParachuteParam_o* OnSkySurfing;
	ParachuteParam_o* OnParachuting;
	ParachuteParam_o* OnMountSkyDiving;
	ParachuteParam_o* OnMountSkySurfing;
	ParachuteParam_o* OnMountParachuting;
	ParachuteParam_o* OnFlightRoam;
	ParachuteParam_o* OnBoardFlight;
};
struct RoundTargetInfo_StaticFields {
};
struct RoundTargetInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RoundTargetInfo_c {
	Il2CppClass_1 _1;
	RoundTargetInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RoundTargetInfo_VTable vtable;
};
struct RoundTargetInfo_o {
	RoundTargetInfo_c *klass;
	void *monitor;
	int32_t roundID;
	System_String_o* content;
};
struct SubtitleInfo_StaticFields {
};
struct SubtitleInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SubtitleInfo_c {
	Il2CppClass_1 _1;
	SubtitleInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SubtitleInfo_VTable vtable;
};
struct SubtitleInfo_o {
	SubtitleInfo_c *klass;
	void *monitor;
	System_String_o* content;
	System_String_o* voiceResIDName;
	float duration;
};
struct SkillSubtitleInfo_StaticFields {
};
struct SkillSubtitleInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SkillSubtitleInfo_c {
	Il2CppClass_1 _1;
	SkillSubtitleInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SkillSubtitleInfo_VTable vtable;
};
struct SkillSubtitleInfo_o {
	SkillSubtitleInfo_c *klass;
	void *monitor;
	uint32_t skillType;
	SubtitleInfo_o* subtitleInfo;
};
struct RuleInfo_StaticFields {
};
struct RuleInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RuleInfo_c {
	Il2CppClass_1 _1;
	RuleInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RuleInfo_VTable vtable;
};
struct RuleInfo_o {
	RuleInfo_c *klass;
	void *monitor;
	uint32_t RuleType;
	uint32_t SkillType;
	System_String_o* content;
};
struct PVECopywriting_StaticFields {
};
struct PVECopywriting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PVECopywriting_c {
	Il2CppClass_1 _1;
	PVECopywriting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PVECopywriting_VTable vtable;
};
struct PVECopywriting_o {
	PVECopywriting_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_RoundTargetInfo__o* RoundTargetContent;
	System_Collections_Generic_List_SubtitleInfo__o* BossRandomSubtitle;
	System_Collections_Generic_List_SubtitleInfo__o* PlayerDeadSubtitle;
	System_Collections_Generic_List_SubtitleInfo__o* TeamDeadSubtitle;
	System_Collections_Generic_List_SkillSubtitleInfo__o* BossSkillTalkContent;
	System_Collections_Generic_List_RuleInfo__o* GameRuleInfo;
};
struct SceneEditCSMode_StaticFields {
};
struct SceneEditCSMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SceneEditCSMode_c {
	Il2CppClass_1 _1;
	SceneEditCSMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SceneEditCSMode_VTable vtable;
};
struct SceneEditCSMode_o {
	SceneEditCSMode_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_CSModeSetting_o* CSModeModeSetting;
};
struct SceneEditGeneralSetting_StaticFields {
};
struct SceneEditGeneralSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SceneEditGeneralSetting_c {
	Il2CppClass_1 _1;
	SceneEditGeneralSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SceneEditGeneralSetting_VTable vtable;
};
struct SceneEditGeneralSetting_o {
	SceneEditGeneralSetting_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GeneralModeSetting_o* GeneralModeSetting;
	COW_EndConditionSetting_o* EndConditionSetting;
};
struct SceneEditIntegralMode_StaticFields {
};
struct SceneEditIntegralMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SceneEditIntegralMode_c {
	Il2CppClass_1 _1;
	SceneEditIntegralMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SceneEditIntegralMode_VTable vtable;
};
struct SceneEditIntegralMode_o {
	SceneEditIntegralMode_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_IntegralModeSetting_o* IntegralModeSetting;
};
struct SceneEditModeSelect_StaticFields {
};
struct SceneEditModeSelect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SceneEditModeSelect_c {
	Il2CppClass_1 _1;
	SceneEditModeSelect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SceneEditModeSelect_VTable vtable;
};
struct SceneEditModeSelect_o {
	SceneEditModeSelect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_ToggleButtonGroupRuleSetting_o* GameModeSelection;
	System_Collections_Generic_List_uint__o* SupportedGameModes;
	System_Collections_Generic_List_uint__o* SupportedGroupModes;
	uint32_t DefaultGameMode;
	uint32_t DefaultGroupMode;
};
struct SceneEditPartyMode_StaticFields {
};
struct SceneEditPartyMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct SceneEditPartyMode_c {
	Il2CppClass_1 _1;
	SceneEditPartyMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	SceneEditPartyMode_VTable vtable;
};
struct SceneEditPartyMode_o {
	SceneEditPartyMode_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_PartyModeSetting_o* PartyModeSetting;
};
struct COW_SDKManager_StaticFields {
	COW_SDKManager_o* _instance;
	System_Collections_Generic_Dictionary_int__string__o* _AppsFlyerAccountTypes;
};
struct COW_SDKManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SDKManager_c {
	Il2CppClass_1 _1;
	COW_SDKManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SDKManager_VTable vtable;
};
struct COW_SDKManager_o {
	COW_SDKManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_PlatformType;
	System_String_o* openID;
	System_String_o* token;
};
struct COW_TeamClothPrivilegeDetail_StaticFields {
};
struct COW_TeamClothPrivilegeDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TeamClothPrivilegeDetail_c {
	Il2CppClass_1 _1;
	COW_TeamClothPrivilegeDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TeamClothPrivilegeDetail_VTable vtable;
};
struct COW_TeamClothPrivilegeDetail_o {
	COW_TeamClothPrivilegeDetail_c *klass;
	void *monitor;
	int32_t Type;
	GCommon_ResourceID_o IconID;
	System_String_o* Title;
	System_String_o* Desc;
};
struct COW_TeamClothPrivilegeManager_StaticFields {
	System_Collections_Generic_Dictionary_int__string__o* m_PrivbiligeTypeToIcon;
	System_Collections_Generic_Dictionary_int__string__o* m_PrivbiligeTypeToTitle;
	System_Collections_Generic_Dictionary_int__string__o* m_PrivbiligeTypeToDesc;
};
struct COW_TeamClothPrivilegeManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_TeamClothPrivilegeManager_c {
	Il2CppClass_1 _1;
	COW_TeamClothPrivilegeManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TeamClothPrivilegeManager_VTable vtable;
};
struct COW_TeamClothPrivilegeManager_o {
	COW_TeamClothPrivilegeManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__TeamConfigData__o* m_dictIdToTeamConfig;
	System_Collections_Generic_Dictionary_uint__PrivilegeData__o* m_dictIdToPrivilegeData;
	uint32_t m_ActiveTeamId;
	GCommon_ResourceID_o m_ResourceId;
};
struct COW_TextMessageConfig_StaticFields {
	int32_t ServerZoneID;
	System_String_o* ServerAddr;
};
struct COW_TextMessageConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TextMessageConfig_c {
	Il2CppClass_1 _1;
	COW_TextMessageConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TextMessageConfig_VTable vtable;
};
struct COW_TextMessageConfig_o {
	COW_TextMessageConfig_c *klass;
	void *monitor;
};
struct COW_GamePlay_LLNGHNPCAII_StaticFields {
};
struct COW_GamePlay_LLNGHNPCAII_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FMLNBLAKPOP;
	VirtualInvokeData _5_HDAIOCDAFPN;
	VirtualInvokeData _6_MODIHEKHMGF;
	VirtualInvokeData _7_HCOPINOKOKO;
	VirtualInvokeData _8_OOOOOBAECAG;
	VirtualInvokeData _9_FPIFKMPMIGH;
	VirtualInvokeData _10_EGEIKFFPAAM;
	VirtualInvokeData _11_NEGLPKLOGPJ;
	VirtualInvokeData _12_HDJJAHMMNMH;
	VirtualInvokeData _13_JPCGGDMHFGJ;
	VirtualInvokeData _14_GMNHEEFDPIL;
	VirtualInvokeData _15_BPFFLDCMCGJ;
	VirtualInvokeData _16_CCEHLOCLDDP;
	VirtualInvokeData _17_MMDDKBAICGB;
};
struct COW_GamePlay_LLNGHNPCAII_c {
	Il2CppClass_1 _1;
	COW_GamePlay_LLNGHNPCAII_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_LLNGHNPCAII_VTable vtable;
};
struct COW_GamePlay_LLNGHNPCAII_o {
	COW_GamePlay_LLNGHNPCAII_c *klass;
	void *monitor;
	int32_t OPFEFLNKDGI;
	System_Collections_Generic_HashSet_uint__o* PGHGLLFEHPJ;
};
struct COW_GamePlay_UIFootballSceneScoreBoardController_StaticFields {
};
struct COW_GamePlay_UIFootballSceneScoreBoardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIFootballSceneScoreBoardController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIFootballSceneScoreBoardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIFootballSceneScoreBoardController_VTable vtable;
};
struct COW_GamePlay_UIFootballSceneScoreBoardController_o {
	COW_GamePlay_UIFootballSceneScoreBoardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIFootballSceneScoreBoardView_o* NOJLDPLOCIH;
	COW_UITimeLabelHelper_o* IKKPLBIFPNC;
};
struct COW_UIHudArenaFootballGameGoalScoreBannerController_StaticFields {
};
struct COW_UIHudArenaFootballGameGoalScoreBannerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudArenaFootballGameGoalScoreBannerController_c {
	Il2CppClass_1 _1;
	COW_UIHudArenaFootballGameGoalScoreBannerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudArenaFootballGameGoalScoreBannerController_VTable vtable;
};
struct COW_UIHudArenaFootballGameGoalScoreBannerController_o {
	COW_UIHudArenaFootballGameGoalScoreBannerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudArenaFootballGameGoalScoreBannerView_o* m_View;
	COW_GamePlay_IHAAMHPPLMG_o m_RecentScorerID;
};
struct COW_UIHudArenaFootballMatchEndShowTimeController_StaticFields {
};
struct COW_UIHudArenaFootballMatchEndShowTimeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_ShowUI;
	VirtualInvokeData _37_FillMatchResultInfo;
	VirtualInvokeData _38_FillTeamScoreInfo;
};
struct COW_UIHudArenaFootballMatchEndShowTimeController_c {
	Il2CppClass_1 _1;
	COW_UIHudArenaFootballMatchEndShowTimeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudArenaFootballMatchEndShowTimeController_VTable vtable;
};
struct COW_UIHudArenaFootballMatchEndShowTimeController_o {
	COW_UIHudArenaFootballMatchEndShowTimeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Action_o* m_callBack;
	float m_timeShowing;
	int32_t m_lastShowTime;
	UILabel_o* m_TimeLabel;
	COW_UIHudMatchEndShowTimeView_o* m_View;
	COW_UIQuickMatchController_o* UIHudMatchEndShowTimeController_m_QuickMatchController;
};
struct COW_UIHudFootballGameCountDownController_StaticFields {
};
struct COW_UIHudFootballGameCountDownController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFootballGameCountDownController_c {
	Il2CppClass_1 _1;
	COW_UIHudFootballGameCountDownController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFootballGameCountDownController_VTable vtable;
};
struct COW_UIHudFootballGameCountDownController_o {
	COW_UIHudFootballGameCountDownController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFootballGameCountDownView_o* m_View;
	float m_EndTime;
	bool m_IsPlaying;
};
struct COW_UIHudFootballGameGoalScoreBannerController_StaticFields {
};
struct COW_UIHudFootballGameGoalScoreBannerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnTeamScoreChange;
};
struct COW_UIHudFootballGameGoalScoreBannerController_c {
	Il2CppClass_1 _1;
	COW_UIHudFootballGameGoalScoreBannerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFootballGameGoalScoreBannerController_VTable vtable;
};
struct COW_UIHudFootballGameGoalScoreBannerController_o {
	COW_UIHudFootballGameGoalScoreBannerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFootballGameGoalScoreBannerView_o* m_View;
	COW_GamePlay_IHAAMHPPLMG_o m_RecentScorerID;
};
struct COW_GamePlay_UIHudFootballGameInviteController_StaticFields {
};
struct COW_GamePlay_UIHudFootballGameInviteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudFootballGameInviteController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudFootballGameInviteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudFootballGameInviteController_VTable vtable;
};
struct COW_GamePlay_UIHudFootballGameInviteController_o {
	COW_GamePlay_UIHudFootballGameInviteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFootballGameInviteView_o* NOJLDPLOCIH;
	float PLCKNMEIHJJ;
};
struct COW_UIHudFootballGameLeaderBoardController_StaticFields {
	EventDelegate_Callback_o* __f__am_cache0;
};
struct COW_UIHudFootballGameLeaderBoardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_RegisterUIEvent;
	VirtualInvokeData _37_UnRegisterUIEvent;
	VirtualInvokeData _38_SetInfoTypeList;
	VirtualInvokeData _39_SetInfoTitlesByInfoType;
	VirtualInvokeData _40_SetSortingTypes;
	VirtualInvokeData _41_Sort;
	VirtualInvokeData _42_IsPlayerExist;
	VirtualInvokeData _43_OnAddPlayer;
	VirtualInvokeData _44_OnPlayerAdded;
	VirtualInvokeData _45_OnCommonPlayerStatsChanged;
	VirtualInvokeData _46_SetRank;
	VirtualInvokeData _47_RefreshGrid;
};
struct COW_UIHudFootballGameLeaderBoardController_c {
	Il2CppClass_1 _1;
	COW_UIHudFootballGameLeaderBoardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFootballGameLeaderBoardController_VTable vtable;
};
struct COW_UIHudFootballGameLeaderBoardController_o {
	COW_UIHudFootballGameLeaderBoardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSingleFightLeaderBoardView_o* m_View;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o* m_ItemCtrlDic;
	System_Collections_Generic_Dictionary_ulong__T__o* m_RemovedPlayerItemCtrlDic;
	COW_UIHudFootballGameLeaderBoardItemController_o* m_LocalPlayerItemCtrl;
	COW_UIHudFootballGameLeaderBoardItemController_o* m_LocalPlayerItemCtrlInGrid;
	System_Collections_Generic_List_LeaderBoardSortingData__o* m_SortingDatas;
	bool UIHUDSingleFightLeaderBoardBaseController_1_m_ReportOn;
	bool m_IsChildOfMatchResult;
	System_Collections_Generic_Queue_UIHudFootballGameLeaderBoardController_PlayerHandleInfo__o* m_PlayerHandleInfos;
};
struct COW_UIHudFootballGameLeaderBoardController_PlayerHandleInfo_StaticFields {
};
struct COW_UIHudFootballGameLeaderBoardController_PlayerHandleInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudFootballGameLeaderBoardController_PlayerHandleInfo_c {
	Il2CppClass_1 _1;
	COW_UIHudFootballGameLeaderBoardController_PlayerHandleInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFootballGameLeaderBoardController_PlayerHandleInfo_VTable vtable;
};
struct COW_UIHudFootballGameLeaderBoardController_PlayerHandleInfo_o {
	COW_UIHudFootballGameLeaderBoardController_PlayerHandleInfo_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o PID;
	int32_t HandleType;
};
struct COW_UIHudFootballGameLeaderBoardItemController_StaticFields {
};
struct COW_UIHudFootballGameLeaderBoardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInfoLabelList;
	VirtualInvokeData _37_RefreshPlayerProfile;
	VirtualInvokeData _38_OnInitData;
	VirtualInvokeData _39_ShowDeadBg;
	VirtualInvokeData _40_ShowTop3Icon;
	VirtualInvokeData _41_UseSelectBGReplaceSelfBG;
	VirtualInvokeData _42_SetRank;
	VirtualInvokeData _43_OnPlayerAliveStateChanged;
	VirtualInvokeData _44_SetPlayer;
	VirtualInvokeData _45_SetDeadBG;
	VirtualInvokeData _46_OnRefreshPlayerStats;
};
struct COW_UIHudFootballGameLeaderBoardItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudFootballGameLeaderBoardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFootballGameLeaderBoardItemController_VTable vtable;
};
struct COW_UIHudFootballGameLeaderBoardItemController_o {
	COW_UIHudFootballGameLeaderBoardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSingleFightLeaderBoardItemView_o* m_View;
	COW_GamePlay_Player_o* m_Player;
	COW_GamePlay_IHAAMHPPLMG_o m_PlayerID;
	uint64_t m_UserID;
	System_Collections_Generic_List_int__o* UIHUDSingleFightLeaderBoardItemBaseController_m_InfoTypeList;
	System_Collections_Generic_List_UILabel__o* m_InfoLabelList;
	System_Collections_Generic_Dictionary_int__LeaderBoardSortingData__o* UIHUDSingleFightLeaderBoardItemBaseController_m_SortingDataDict;
	System_Collections_Generic_List_LeaderBoardSortingData__o* UIHUDSingleFightLeaderBoardItemBaseController_m_SortingDatas;
	bool UIHUDSingleFightLeaderBoardItemBaseController_m_Reported;
	uint32_t UIHUDSingleFightLeaderBoardItemBaseController_m_Rank;
	bool m_IsChildOfMatchResult;
	bool m_FriendAdded;
};
struct COW_UIHudFootballGameMatchResultController_StaticFields {
};
struct COW_UIHudFootballGameMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFootballGameMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudFootballGameMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFootballGameMatchResultController_VTable vtable;
};
struct COW_UIHudFootballGameMatchResultController_o {
	COW_UIHudFootballGameMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFootballGameMatchResultView_o* m_View;
	COW_UIHudFootballGameLeaderBoardController_o* m_LeaderBoardCtrl;
	uint32_t m_Scores;
	float m_EndTime;
};
struct COW_UIHudFootballGameMiniMapController_StaticFields {
};
struct COW_UIHudFootballGameMiniMapController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFootballGameMiniMapController_c {
	Il2CppClass_1 _1;
	COW_UIHudFootballGameMiniMapController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFootballGameMiniMapController_VTable vtable;
};
struct COW_UIHudFootballGameMiniMapController_o {
	COW_UIHudFootballGameMiniMapController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_Player_o* m_LocalPlayer;
	COW_UIHudFootballGameMiniMapView_o* m_View;
	UnityEngine_Vector3_o m_WorldCorner1;
	UnityEngine_Vector3_o m_WorldCorner2;
	UnityEngine_Vector3_o m_WorldCorner3;
	UnityEngine_Vector3_o m_WorldAnchorUp;
	UnityEngine_Vector3_o m_MapAnchorUp;
	float m_WorldWidth;
	float m_WorldHeight;
	float m_MapWidth;
	float m_MapHeight;
	System_Collections_Generic_List_GameObject__o* m_FootballPool;
	System_Collections_Generic_List_GameObject__o* m_TeammatePool;
	System_Collections_Generic_List_GameObject__o* m_OpponentPool;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_ActiveFootballs;
	System_Collections_Generic_Dictionary_uint__UIHudFootballGameMiniMapController_PlayerIcon__o* m_ActivePlayers;
	UnityEngine_Vector3_o m_FootballMatchRotate;
};
struct COW_UIHudFootballGameMiniMapController_PlayerIcon_StaticFields {
};
struct COW_UIHudFootballGameMiniMapController_PlayerIcon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudFootballGameMiniMapController_PlayerIcon_c {
	Il2CppClass_1 _1;
	COW_UIHudFootballGameMiniMapController_PlayerIcon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFootballGameMiniMapController_PlayerIcon_VTable vtable;
};
struct COW_UIHudFootballGameMiniMapController_PlayerIcon_o {
	COW_UIHudFootballGameMiniMapController_PlayerIcon_c *klass;
	void *monitor;
	uint8_t TeamID;
	UnityEngine_GameObject_o* Icon;
};
struct COW_GamePlay_UIHudFootballGameReceiveInviteController_StaticFields {
};
struct COW_GamePlay_UIHudFootballGameReceiveInviteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudFootballGameReceiveInviteController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudFootballGameReceiveInviteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudFootballGameReceiveInviteController_VTable vtable;
};
struct COW_GamePlay_UIHudFootballGameReceiveInviteController_o {
	COW_GamePlay_UIHudFootballGameReceiveInviteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFootballGameReceiveInviteView_o* NOJLDPLOCIH;
	float FEBEOHLIKAE;
	bool FPMIGFJMBNB;
};
struct COW_UIHudFootballGameRoundTransitionController_StaticFields {
};
struct COW_UIHudFootballGameRoundTransitionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFootballGameRoundTransitionController_c {
	Il2CppClass_1 _1;
	COW_UIHudFootballGameRoundTransitionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFootballGameRoundTransitionController_VTable vtable;
};
struct COW_UIHudFootballGameRoundTransitionController_o {
	COW_UIHudFootballGameRoundTransitionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFootBallGameRoundTransitionView_o* m_View;
	System_String_o* m_EntityID;
	int32_t m_MyScoreCached;
	int32_t m_OppoScoreCached;
	float m_Time;
	bool m_ScoreAnimTick;
	System_Collections_Generic_List_GameObject__o* m_IncomeItemList;
	UILabel_o* m_WinTitle;
	UILabel_o* m_LoseTitle;
	bool m_InitTeamInfo;
};
struct COW_UIHudFootballGameTimeScoreInfoController_StaticFields {
};
struct COW_UIHudFootballGameTimeScoreInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_ShowHud;
	VirtualInvokeData _37_OnTeamScoreChange;
};
struct COW_UIHudFootballGameTimeScoreInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudFootballGameTimeScoreInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFootballGameTimeScoreInfoController_VTable vtable;
};
struct COW_UIHudFootballGameTimeScoreInfoController_o {
	COW_UIHudFootballGameTimeScoreInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFootballGameTimeScoreInfoView_o* m_View;
	COW_UITimeLabelHelper_o* m_TimeHelper;
};
struct COW_UIHudFootballGameTipsController_StaticFields {
};
struct COW_UIHudFootballGameTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFootballGameTipsController_c {
	Il2CppClass_1 _1;
	COW_UIHudFootballGameTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFootballGameTipsController_VTable vtable;
};
struct COW_UIHudFootballGameTipsController_o {
	COW_UIHudFootballGameTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFootballGameTipsView_o* m_View;
};
struct COW_UIHudGameIntroPopWindowController_StaticFields {
};
struct COW_UIHudGameIntroPopWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudGameIntroPopWindowController_c {
	Il2CppClass_1 _1;
	COW_UIHudGameIntroPopWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGameIntroPopWindowController_VTable vtable;
};
struct COW_UIHudGameIntroPopWindowController_o {
	COW_UIHudGameIntroPopWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	uint32_t m_DelayCallId;
	COW_UIHudFootballGameIntroView_o* m_View;
};
struct COW_GamePlay_IGDNOHKBAKE_StaticFields {
};
struct COW_GamePlay_IGDNOHKBAKE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FMLNBLAKPOP;
	VirtualInvokeData _5_HDAIOCDAFPN;
	VirtualInvokeData _6_MODIHEKHMGF;
	VirtualInvokeData _7_HCOPINOKOKO;
	VirtualInvokeData _8_OOOOOBAECAG;
	VirtualInvokeData _9_FPIFKMPMIGH;
	VirtualInvokeData _10_EGEIKFFPAAM;
	VirtualInvokeData _11_NEGLPKLOGPJ;
	VirtualInvokeData _12_HDJJAHMMNMH;
	VirtualInvokeData _13_JPCGGDMHFGJ;
	VirtualInvokeData _14_GMNHEEFDPIL;
	VirtualInvokeData _15_BPFFLDCMCGJ;
	VirtualInvokeData _16_CCEHLOCLDDP;
	VirtualInvokeData _17_MMDDKBAICGB;
};
struct COW_GamePlay_IGDNOHKBAKE_c {
	Il2CppClass_1 _1;
	COW_GamePlay_IGDNOHKBAKE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_IGDNOHKBAKE_VTable vtable;
};
struct COW_GamePlay_IGDNOHKBAKE_o {
	COW_GamePlay_IGDNOHKBAKE_c *klass;
	void *monitor;
	COW_TrainingGrenadePracticeData_o* JJFPBEEIMDC;
	System_Collections_Generic_List_List_MovableShootingTarget___o* PIFPFOOBLDB;
	System_Collections_Generic_Dictionary_uint__List_MovableShootingTarget___o* BDAAAMLMPDN;
	uint32_t HJICFFPAHCN;
	uint32_t DADBLGABFLG;
	bool BCHHDKOOHKI;
	uint32_t EAIBENMHCKB;
	float CEKONPCNDJL;
	float AHMIAENJMDG;
};
struct COW_GamePlay_KHFICECAJKP_StaticFields {
};
struct COW_GamePlay_KHFICECAJKP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FMLNBLAKPOP;
	VirtualInvokeData _5_HDAIOCDAFPN;
	VirtualInvokeData _6_MODIHEKHMGF;
	VirtualInvokeData _7_HCOPINOKOKO;
	VirtualInvokeData _8_OOOOOBAECAG;
	VirtualInvokeData _9_FPIFKMPMIGH;
	VirtualInvokeData _10_EGEIKFFPAAM;
	VirtualInvokeData _11_NEGLPKLOGPJ;
	VirtualInvokeData _12_HDJJAHMMNMH;
	VirtualInvokeData _13_JPCGGDMHFGJ;
	VirtualInvokeData _14_GMNHEEFDPIL;
	VirtualInvokeData _15_BPFFLDCMCGJ;
	VirtualInvokeData _16_CCEHLOCLDDP;
	VirtualInvokeData _17_MMDDKBAICGB;
};
struct COW_GamePlay_KHFICECAJKP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KHFICECAJKP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KHFICECAJKP_VTable vtable;
};
struct COW_GamePlay_KHFICECAJKP_o {
	COW_GamePlay_KHFICECAJKP_c *klass;
	void *monitor;
	COW_TrainingIceWallPracticeData_o* DABJIBEFPMP;
	int32_t EJLFJAIDDML;
	float NFHBPICJHOJ;
	int32_t FOAKCJMGLCI;
	bool AIJJEFAFDGB;
	System_Collections_Generic_Dictionary_int__List_AutoFireWeapon___o* GLFHFIDBHEO;
	uint32_t EAIBENMHCKB;
};
struct COW_GamePlay_GELABJAPNNJ_StaticFields {
};
struct COW_GamePlay_GELABJAPNNJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FMLNBLAKPOP;
	VirtualInvokeData _5_HDAIOCDAFPN;
	VirtualInvokeData _6_MODIHEKHMGF;
	VirtualInvokeData _7_HCOPINOKOKO;
	VirtualInvokeData _8_OOOOOBAECAG;
	VirtualInvokeData _9_FPIFKMPMIGH;
	VirtualInvokeData _10_EGEIKFFPAAM;
	VirtualInvokeData _11_NEGLPKLOGPJ;
	VirtualInvokeData _12_HDJJAHMMNMH;
	VirtualInvokeData _13_JPCGGDMHFGJ;
	VirtualInvokeData _14_GMNHEEFDPIL;
	VirtualInvokeData _15_BPFFLDCMCGJ;
	VirtualInvokeData _16_CCEHLOCLDDP;
	VirtualInvokeData _17_MMDDKBAICGB;
};
struct COW_GamePlay_GELABJAPNNJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GELABJAPNNJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GELABJAPNNJ_VTable vtable;
};
struct COW_GamePlay_GELABJAPNNJ_o {
	COW_GamePlay_GELABJAPNNJ_c *klass;
	void *monitor;
	COW_TrainingShootingGameData_o* JKMMBKBBOJL;
	COW_GamePlay_GELABJAPNNJ_BAMANNMJJFB_o* LNIKKLFNJDF;
	COW_TrainingShootGameRandomArea_o* HFJNDCPKELD;
	uint32_t COMBDCMPDEP;
	uint32_t MKMDEEAHPDJ;
	int32_t HLBJCABDBEA;
	float MHOOMMHMNGG;
	uint32_t IFBHMKMGLMA;
	COW_TrainingShootingGameData_Level_o* FANOGNGFPFC;
	bool NLHCHILMOBJ;
	float CDOCDEHLNFE;
	float FMIJIFAFHIH;
};
struct COW_GamePlay_GELABJAPNNJ_BAMANNMJJFB_StaticFields {
	uint32_t DPFIHGFOMJC;
};
struct COW_GamePlay_GELABJAPNNJ_BAMANNMJJFB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_OnUserDefineReplicationInfo;
	VirtualInvokeData _25_OnPRIInitialized;
	VirtualInvokeData _26_GetMaxRepDataCount;
	VirtualInvokeData _27_IsLocalEntity;
	VirtualInvokeData _28_RegisterEntity;
	VirtualInvokeData _29_UnRegisterEntity;
	VirtualInvokeData _32_COW_GamePlay_IAttackableEntity_get_gameObject;
	VirtualInvokeData _35_get_IsDead;
	VirtualInvokeData _39_get_LockedAimingCollider;
	VirtualInvokeData _40_set_LockedAimingCollider;
	VirtualInvokeData _51_GetAttackableCenterWS;
	VirtualInvokeData _52_GetAttackableRadius;
	VirtualInvokeData _53_GetHitDamagePos;
	VirtualInvokeData _54_NeedAssit;
	VirtualInvokeData _55_CanAssitByWeapon;
	VirtualInvokeData _56_IsSameTeamWithPlayerID;
	VirtualInvokeData _57_TakeDamage;
	VirtualInvokeData _58_TakeHealing;
	VirtualInvokeData _59_IsVisible;
	VirtualInvokeData _60_IsStreamerVisible;
	VirtualInvokeData _61_OnDead;
	VirtualInvokeData _62_GetAttackableID;
	VirtualInvokeData _63_GetAttackableType;
	VirtualInvokeData _64_get_CanBeLockedByAimAssist;
	VirtualInvokeData _65_get_IsMovableEntity;
	VirtualInvokeData _66_CanAssistByUGC;
	VirtualInvokeData _67_GetCameraTrackableEntityPosition;
	VirtualInvokeData _69_GetCameraTrackableEntityAimRotation;
	VirtualInvokeData _70_GetCameraTrackableEntityTransfrom;
	VirtualInvokeData _71_IsCameraTrackableEntityAlive;
	VirtualInvokeData _72_GetBoundingBoxList;
	VirtualInvokeData _73_GetGameObject;
	VirtualInvokeData _74_get_PlayerID;
	VirtualInvokeData _75_IsInVehicle;
	VirtualInvokeData _76_VehicleIAmIn;
	VirtualInvokeData _77_IsPassengerInVehicleCanFire;
	VirtualInvokeData _78_IsOnStrop;
	VirtualInvokeData _79_IsOnChair;
	VirtualInvokeData _80_IsInCatapult;
	VirtualInvokeData _81_IsOnGrapplingHook;
	VirtualInvokeData _82_IsOnHook;
	VirtualInvokeData _83_IsOnVMEHook;
	VirtualInvokeData _84_HasGrapplingHook;
	VirtualInvokeData _85_HasHook;
	VirtualInvokeData _86_HasVMEHook;
	VirtualInvokeData _87_GetStropIAmOn;
	VirtualInvokeData _88_GetItemOnHand;
	VirtualInvokeData _89_GetRealItemOnHand;
	VirtualInvokeData _90_get_LastAimingTargetFromWeapon;
	VirtualInvokeData _91_HasHeuristicTarget;
	VirtualInvokeData _92_GetHeuristicTarget;
	VirtualInvokeData _93_IsTargetFriend;
	VirtualInvokeData _94_HeuristicTargetIsFriend;
	VirtualInvokeData _97_OnSightingUIStateChange;
	VirtualInvokeData _98_get_TrackingPlayer;
	VirtualInvokeData _99_OnReusableObjectRecycled;
	VirtualInvokeData _100_GetVelocity;
	VirtualInvokeData _101_COW_IUGCBridgingEntity_UGCEntityID;
	VirtualInvokeData _102_COW_IUGCBridgingEntity_UGCArchTypeID;
	VirtualInvokeData _103_COW_IUGCBridgingEntity_IsStatic;
	VirtualInvokeData _104_LPCNANNNHAH;
	VirtualInvokeData _105_get_HeadCollider;
	VirtualInvokeData _106_get_IsRecoveringFromHitFly;
	VirtualInvokeData _107_PlayerBaseProfile;
	VirtualInvokeData _108_IsWatching;
	VirtualInvokeData _109_NNMFPGMINNB;
	VirtualInvokeData _110_InitWhenAvatarReady;
	VirtualInvokeData _111_SetVisible;
	VirtualInvokeData _112_ClientSetOnBoard;
	VirtualInvokeData _113_ENOKKOIOGGN;
	VirtualInvokeData _114_HaveFlight;
	VirtualInvokeData _115_InitProperties;
	VirtualInvokeData _116_DPLMGOJKKCM;
	VirtualInvokeData _117_UpdateShiledEffect;
	VirtualInvokeData _118_IsLocalTeammate;
	VirtualInvokeData _119_GetWeaponRelatedPropertySkinID;
	VirtualInvokeData _120_SetAI;
	VirtualInvokeData _121_Dead;
	VirtualInvokeData _122_UpdateController;
	VirtualInvokeData _123_OnPlayerBeTouch;
	VirtualInvokeData _124_OnTriggerEnter;
	VirtualInvokeData _125_OnTriggerExit;
	VirtualInvokeData _126_UpdateAI;
	VirtualInvokeData _127_UpdateBehavior;
	VirtualInvokeData _128_FNJFNAHEIOJ;
	VirtualInvokeData _129_LNMJFMKPKEO;
	VirtualInvokeData _130_UpdateKinematics;
	VirtualInvokeData _131_ANHDPJADLOH;
	VirtualInvokeData _132_GBIJDLNLONP;
	VirtualInvokeData _133_PostUpdate;
	VirtualInvokeData _134_INDOOFOELNJ;
	VirtualInvokeData _135_OnLandFinsish;
	VirtualInvokeData _136_OnFaithFallingLandFinsish;
	VirtualInvokeData _137_PHPKGJIBCIK;
	VirtualInvokeData _138_PauseAnimator;
	VirtualInvokeData _139_UpdateAiming;
	VirtualInvokeData _140_TakeDamage;
	VirtualInvokeData _141_PlayFireEffect;
	VirtualInvokeData _142_PlayCureAnimation;
	VirtualInvokeData _143_PlayBombAnimation;
	VirtualInvokeData _144_PlayPreparationAnimation;
	VirtualInvokeData _145_StartFiring;
	VirtualInvokeData _146_StartWholeBodyFiring;
	VirtualInvokeData _147_StartWarmUp;
	VirtualInvokeData _148_StopFire;
	VirtualInvokeData _149_StopCharge;
	VirtualInvokeData _150_GetSightingState;
	VirtualInvokeData _151_IsSightingUIAvailable;
	VirtualInvokeData _152_SwapWeapon;
	VirtualInvokeData _153_SwapWeapon;
	VirtualInvokeData _154_ReloadWeapon;
	VirtualInvokeData _155_FullWeaponAmmo;
	VirtualInvokeData _156_OnGrenadeStartFire;
	VirtualInvokeData _157_OnGrenadeEndFire;
	VirtualInvokeData _158_OnIceWallStartFire;
	VirtualInvokeData _159_OnThrowKnifeStartFire;
	VirtualInvokeData _160_OnThrowKnifeEndFire;
	VirtualInvokeData _161_OnGrenadeQuitFire;
	VirtualInvokeData _162_OnBeginPutDown;
	VirtualInvokeData _163_OnWeaponLift;
	VirtualInvokeData _164_OnWeaponPutDown;
	VirtualInvokeData _165_OnWeaponReloadImmediateStarted;
	VirtualInvokeData _166_OnWeaponReloadImmediateFinished;
	VirtualInvokeData _167_OnWeaponReloadStarted;
	VirtualInvokeData _168_OnWeaponReloadFinished;
	VirtualInvokeData _169_OnSniperPullBoltStarted;
	VirtualInvokeData _170_OnSniperPullBoltFinished;
	VirtualInvokeData _171_NHBCHNEHPDJ;
	VirtualInvokeData _172_GetExtraSpeed;
	VirtualInvokeData _173_BeforeSwitchAnimController;
	VirtualInvokeData _174_SwitchAnimController;
	VirtualInvokeData _175_PlayChangeVehicleSeatAnimation;
	VirtualInvokeData _176_OnSwitchWeaponSkin;
	VirtualInvokeData _177_OnWeaponAnimFireEffect;
	VirtualInvokeData _178_ResizeSniperFireCollider;
	VirtualInvokeData _179_ResizeCapsuleCollider;
	VirtualInvokeData _180_GetHeadTF;
	VirtualInvokeData _181_GetHipTF;
	VirtualInvokeData _182_MPDOJMMECAF;
	VirtualInvokeData _183_GetLeftAnkleTF;
	VirtualInvokeData _184_GetRightAnkleTF;
	VirtualInvokeData _185_GetLeftToeTF;
	VirtualInvokeData _186_GetRightToeTF;
	VirtualInvokeData _187_GetCharacterControllerTopPosition;
	VirtualInvokeData _188_RequestRescureTarget;
	VirtualInvokeData _189_RequestStopResure;
	VirtualInvokeData _190_RequestPlayEmote4Plant;
	VirtualInvokeData _191_RequestStoreInWareHouse;
	VirtualInvokeData _192_RequestStopStoringInWarehouse;
	VirtualInvokeData _193_RequestOpenTreasury;
	VirtualInvokeData _194_RequestOpenTimingTreasureBox;
	VirtualInvokeData _195_RequestHayrickJump;
	VirtualInvokeData _196_RequestStopEmote4Plant;
	VirtualInvokeData _197_StopPlayEmotion;
	VirtualInvokeData _198_RequestSyncStopEmotion;
	VirtualInvokeData _199_StopEmote4Plant;
	VirtualInvokeData _200_RequestOpenRangeShop;
	VirtualInvokeData _201_RequestPray4EscortBoss;
	VirtualInvokeData _202_RequestStopPraying4EscortBoss;
	VirtualInvokeData _203_OnEscortBossStatusChanged;
	VirtualInvokeData _204_RequestGetOnFerrisWheel;
	VirtualInvokeData _205_RequestGetOffFerrisWheel;
	VirtualInvokeData _206_DoUpdateActionState;
	VirtualInvokeData _207_OnGetOnFerrisWheel;
	VirtualInvokeData _208_OnGetOffFerrisWheel;
	VirtualInvokeData _209_OnGetOnVehicle;
	VirtualInvokeData _210_OnGetOffVehicle;
	VirtualInvokeData _211_OnGetOnStrop;
	VirtualInvokeData _212_OnGetOffStrop;
	VirtualInvokeData _213_GetCameraTrackableEntityTopPosition;
	VirtualInvokeData _214_IsOutOfControl;
	VirtualInvokeData _215_IsLocalPlayerOutOfControlNeedUpdataAimRotaion;
	VirtualInvokeData _216_NeedTickWhenDead;
	VirtualInvokeData _217_RequestPlayCustomAnimation;
	VirtualInvokeData _218_RequestUseBattleFlag;
	VirtualInvokeData _219_RequestPlayEmotionAnimation;
	VirtualInvokeData _220_CanPlayEmotion;
	VirtualInvokeData _221_PlayBigHeadHypeEffect;
	VirtualInvokeData _222_PlayBigHeadLevelUpEffect;
	VirtualInvokeData _223_DNGFIJPMFNM;
	VirtualInvokeData _224_ReviveInitMotionState;
	VirtualInvokeData _225_UpdatePendingReviveState;
	VirtualInvokeData _226_OnGetOffChair;
	VirtualInvokeData _227_ForceUpdateAnimatorUMAChangeCallBack;
	VirtualInvokeData _228_CatchAnimComponentPlayAnimID;
	VirtualInvokeData _229_IsIgonreWeaponFireControl;
	VirtualInvokeData _230_GetGameControlMappingToSkillIndexMap;
	VirtualInvokeData _231_GetKeyCodekToSkillIndexMap;
	VirtualInvokeData _232_IsOverrdieFastRunControl;
	VirtualInvokeData _233_IsIgnorePlayerAudioComponent;
	VirtualInvokeData _234_IsIgnoreHighFalling;
	VirtualInvokeData _235_IsNeedAimAssists;
	VirtualInvokeData _236_get_Profile;
	VirtualInvokeData _237_ChangeFog;
	VirtualInvokeData _238_OnPlayerTriggerCheckPoint;
	VirtualInvokeData _239_IsCameraUseTargetBackOffset;
	VirtualInvokeData _240_OnEnterFlightChangeCamera;
	VirtualInvokeData _241_OnExitFlightChangeCamera;
	VirtualInvokeData _242_IsNeedOfflineInitInventory;
	VirtualInvokeData _243_IsInitNeedEquipSound;
	VirtualInvokeData _244_OnResetServerTime;
	VirtualInvokeData _245_OnActSkillFinished;
	VirtualInvokeData _246_CastSkillByIndex;
	VirtualInvokeData _247_RequestCreep;
	VirtualInvokeData _248_RequestUnCreep;
	VirtualInvokeData _249_RequestStopDoubleJump;
	VirtualInvokeData _250_RequestExecuteTarget;
	VirtualInvokeData _251_RequestStopExecute;
	VirtualInvokeData _252_RequestFastRun;
	VirtualInvokeData _253_RequestStopFastRun;
	VirtualInvokeData _254_RequestChangeFlightRoamState;
	VirtualInvokeData _255_SetFlightRoam;
	VirtualInvokeData _256_CanFlightRoam;
	VirtualInvokeData _257_RequestStopFoldWing;
	VirtualInvokeData _258_JEAAMCGGCLM;
	VirtualInvokeData _259_MEGDHEJHOGA;
	VirtualInvokeData _260_CHDOIKIIJNO;
	VirtualInvokeData _261_INCIGCBAPED;
	VirtualInvokeData _262_BHFDLJAPPME;
	VirtualInvokeData _263_DGPFFIGIGIN;
	VirtualInvokeData _264_KNEHCDIDKIO;
	VirtualInvokeData _265_GetFootballAdjustAccForward;
	VirtualInvokeData _266_GetFootballAdjustAccRight;
	VirtualInvokeData _267_GetFootballFadeVelocityXZScale;
	VirtualInvokeData _268_RequestStartJetFly;
	VirtualInvokeData _269_RequestStopJetFly;
	VirtualInvokeData _270_RequestUsingVEM;
	VirtualInvokeData _271_OJFOCPGCHAE;
	VirtualInvokeData _272_MFNJELADALH;
	VirtualInvokeData _273_IsJumpCanMove;
	VirtualInvokeData _274_HMGIMAFIEAP;
	VirtualInvokeData _275_FHGACEMABGD;
	VirtualInvokeData _276_MCOGDGHKENF;
	VirtualInvokeData _277_JCKCGKBCMMA;
	VirtualInvokeData _278_NHCDBMMHFBA;
	VirtualInvokeData _279_KLLCNEHDLFP;
	VirtualInvokeData _280_MNKMALKKPEA;
	VirtualInvokeData _281_JFMCBOHJGIO;
	VirtualInvokeData _282_MCAOPJMILLF;
	VirtualInvokeData _283_PBMAPMDJCKA;
	VirtualInvokeData _284_GetFootballGameTeamID;
	VirtualInvokeData _285_GetFootballGameScore;
	VirtualInvokeData _286_GetFootballGameAssist;
	VirtualInvokeData _287_IKBPCFBMICE;
	VirtualInvokeData _288_PCNPOEKDIOC;
	VirtualInvokeData _289_GOFCBCOIBAB;
	VirtualInvokeData _290_GOPCHBGONHM;
	VirtualInvokeData _291_CHHIDDHMGHA;
	VirtualInvokeData _292_OCIILCDCKPB;
	VirtualInvokeData _293_PMEIEBKGCEF;
	VirtualInvokeData _294_RequestSkySurfing;
	VirtualInvokeData _295_RequestSkyDiving;
	VirtualInvokeData _296_CAJJAPOBLFB;
	VirtualInvokeData _297_SwitchPhysXState;
	VirtualInvokeData _298_SwitchPhysXPose;
	VirtualInvokeData _299_GetPetsPawnAnimPlayer;
	VirtualInvokeData _300_RequestStartSwimmingSurfing;
	VirtualInvokeData _301_RequestStopSwimmingSurfing;
	VirtualInvokeData _302_RequestStartSwimming;
	VirtualInvokeData _303_RequestStopSwimming;
	VirtualInvokeData _304_RequestTransform;
	VirtualInvokeData _305_PLDHDJBHLPC;
	VirtualInvokeData _306_HLFCFEDOOHH;
	VirtualInvokeData _307_RequestExitTransform;
	VirtualInvokeData _308_MEJHGJPLADM;
	VirtualInvokeData _309_ADAMHMCIOFO;
	VirtualInvokeData _310_get_CurrentCameraConfig;
	VirtualInvokeData _311_BIMGDMJNINM;
	VirtualInvokeData _312_get_UGCFactionIndex;
	VirtualInvokeData _313_get_UGCFactionEntity;
	VirtualInvokeData _314_HDJOLHJJOLI;
};
struct COW_GamePlay_GELABJAPNNJ_BAMANNMJJFB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_GELABJAPNNJ_BAMANNMJJFB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_GELABJAPNNJ_BAMANNMJJFB_VTable vtable;
};
struct COW_GamePlay_GELABJAPNNJ_BAMANNMJJFB_o {
	COW_GamePlay_GELABJAPNNJ_BAMANNMJJFB_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	bool m_IsPRIRecivedFirstTime;
	GCommon_IPRIDataPool_o* m_PRIDataPool;
	uint32_t ReplicationEntity__ReplicationEntityTag_k__BackingField;
	bool AttackableEntity_FHMPKFMFEPM;
	UnityEngine_Collider_o* AttackableEntity__INICDNFOFJB_k__BackingField;
	System_Collections_Generic_Dictionary_uint__uint__o* InventoryMap3P;
	COW_GamePlay_LevelBombModeBomb_o* TriggerBombModeBomb;
	COW_GamePlay_Player_EEKDOKOEAEO_o* PIGAJKODKBC;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EEKDOKOEAEO__o* FBPNBBGKMLG;
	UnityEngine_GameObject_o* AKAJGKMBPKC;
	GCommon_ResourceID_o IMLEGFGAJOO;
	UnityEngine_GameObject_o* JILKEHHLFBK;
	GCommon_ResourceID_o EPBLCLECCNB;
	UnityEngine_GameObject_o* FBIIFPEGCJA;
	System_Collections_Generic_Dictionary_uint__int__o* Player_ECEIBFFDDHB;
	System_Collections_Generic_Dictionary_uint__GameObject__o* Player_DLKOOFLDPKJ;
	UnityEngine_GameObject_o* DIANKKBHJHC;
	uint32_t FINENGEJCNH;
	bool isInZeppelin;
	UnityEngine_GameObject_o* HLGGDPMJEHM;
	bool Player_HCKCBDKPJCP;
	bool Player_FMJKOEAAPPA;
	float Player_MLLGIEIPEHA;
	float Player_CDKELFDHGOO;
	bool NBGAEDGPOKI;
	UnityEngine_GameObject_o* LGIIDLGLPLD;
	System_Collections_Generic_Dictionary_uint__ushort__o* Player_JPOMMBKDIMP;
	System_Collections_Generic_List_LevelMovePlatform__o* m_PendingMovePlatformList;
	UnityEngine_Vector3_o PCFINADABHD;
	System_Collections_Generic_Dictionary_uint__WeaponSkinRightDesc__o* LFOKBMLEIML;
	bool Player__LLAOOKFCGMA_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Vector2__o* OwnedDebuffInfos;
	COW_GamePlay_EmoteLeaderCollider_o* Player_OJJCNCMFPKE;
	UnityEngine_GameObject_o* FHNKEFAOCLO;
	bool DPJJPHKPJMG;
	bool Player_DBPAMBCJLMH;
	uint32_t EPCJCNCOIPM;
	COW_GamePlay_FOENLDIGKIB_o* GKEPIEALHDJ;
	COW_GamePlay_FJPAMHIOBOG_o* Player_HHDCFDLCCKM;
	bool Player_IDHAHLLBEAO;
	UnityEngine_Transform_o* MainCameraTransform;
	int32_t Player_HMMIKFIACJD;
	uint32_t Player_CJBNJOLJKAB;
	uint64_t KMIBPHEHDNG;
	bool IsCadet;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	bool KCADLABCONA;
	uint64_t PLELBLDOAPF;
	int32_t Player__NICENMJCIPK_k__BackingField;
	uint32_t TeamModeID;
	bool IsShowEquip;
	COW_GamePlay_IHAAMHPPLMG_o Player__HMJPPFALOLK_k__BackingField;
	uint32_t Player__HMENLODKOJA_k__BackingField;
	System_String_o* Player__GDJEPAJNGKN_k__BackingField;
	System_String_o* Player__OLHGDLCEKFG_k__BackingField;
	uint32_t Player__PBPCPGHHADI_k__BackingField;
	uint32_t Player__KIMHOMFJEAN_k__BackingField;
	bool PartyGameComboChanged;
	uint32_t PartyGameMusicShootingIndex;
	uint32_t ServerGameMusicShootingIndex;
	Il2CppObject* NCNCLJHGEOF;
	System_String_o* OIAJCBLDHKP;
	bool IsClientBot;
	bool Player_FHGIKLGCPJE;
	uint64_t Player_MGCDPGDFKBD;
	System_Collections_Generic_List_AvatarSkillData__o* Player_IFBNGCILJML;
	bool IABKCAGKPAK;
	bool Player__LGLDBAFAKAO_k__BackingField;
	TsiU_TBlackBoard_o* CJMCGPFMHAB;
	GCommon_UserControlHandler_o* LAHBMONIOOI;
	UnityEngine_CharacterController_o* HLMCNIKBHOB;
	bool Player_DMMCDMPIDLD;
	bool Player_GLMGFCFOCJE;
	uint32_t Player_JMOOAILMPEE;
	bool Player_LMFGJEMJCJM;
	bool Player_EFICBKLKKKL;
	uint32_t HPDKELNKDGG;
	bool MIBGJAJIHFE;
	uint32_t AEIJOOHLMME;
	bool m_GetInVehicle;
	bool Player__CCNDLIBNOFC_k__BackingField;
	bool Player__APPMNFIOHBG_k__BackingField;
	bool Player__IIFBIIKDKCP_k__BackingField;
	bool Player__ACCOOGCNEKI_k__BackingField;
	bool Player__IONDGFBFFJB_k__BackingField;
	bool Player__NAECCHFPMDI_k__BackingField;
	bool Player_JKNFBBGBNJK;
	COW_GamePlay_LevelAmmoBox_o* CKJEHEKAJOO;
	uint32_t Player__GBJDMPNADHL_k__BackingField;
	UnityEngine_Vector3_o TeamMapMark;
	bool ShowMapMark;
	bool ShowMarkBtn;
	uint32_t CachedLastDriveVehicleObjID;
	float InCount;
	float UnCount;
	uint32_t GetCount;
	uint32_t AimCount;
	UnityEngine_Quaternion_o Player_JNODEFADBAF;
	float Speed;
	float Player_PDNLLLONJBN;
	System_Collections_Generic_Queue_float__o* Player_PFJKJCJBDGO;
	float ACount;
	bool Player_PGCJIBDBOJP;
	bool Player_KPGGOFKKNIA;
	bool Player_OMFDILIAFGM;
	bool Player_KFGOHPPJAJH;
	bool Player_MBFFLKDNEDG;
	bool Player_HHCAANFPELO;
	float Player_IGDKGBDOHOH;
	COW_AvatarEffect_o* AOOAPNCMNCH;
	UnityEngine_GameObject_o* OMJJGPDDDGG;
	COW_PropAnimComponent_o* OBCLHOEJBBP;
	UnityEngine_GameObject_o* MMOGANEKGEK;
	COW_BattleFlagConfigData_o* FCDOOAJKAML;
	bool IsUsingRescureZone;
	System_Collections_IEnumerator_o* DNKNEGKDJDO;
	System_Collections_IEnumerator_o* BKFPKJLJAAA;
	uint32_t Player_GBEMKMLPOEA;
	uint32_t Player_BEPELMPKJDC;
	uint32_t Player_FHPIKFBDLCP;
	int32_t Player_JEIOBBMLPJM;
	int32_t Player_CFAENHCOBFE;
	COW_GamePlay_GPBDEDFKJNA_o* ActiveUISightingWeapon;
	COW_GamePlay_KCMNBMDPNAK_o* EABOMEAANJM;
	bool NextFireActionFromAuxButton;
	UnityEngine_Quaternion_o Player__KCFEHMAIINO_k__BackingField;
	UnityEngine_Quaternion_o Player__DJEKDGNFJJG_k__BackingField;
	COW_GamePlay_GINHBFJPFBP_o* m_AimAssist;
	bool Player__MJKMHJJJJGL_k__BackingField;
	float Player_AEDMMIKNECI;
	bool Player_PCLBMKFOOEB;
	bool Player_GOGABLALMMG;
	bool Player_PBBJJHIOFBF;
	System_Collections_Generic_HashSet_int__o* InBlockViewTriggerSet;
	int32_t Player_GNBLLOPNPNG;
	COW_GamePlay_FFNBBHKEDAE_o* Player_CPOKMKOBMGM;
	COW_GamePlay_CEPIKIJENLK_o* FBNJKPALJEE;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	GCommon_ITransformNode_o* GCMICMFEAKI;
	GCommon_ITransformNode_o* OLCJOGDHJJJ;
	GCommon_ITransformNode_o* OLJBCONDGLO;
	GCommon_ITransformNode_o* HCLMADAFLPD;
	GCommon_ITransformNode_o* PFHDPLOAENC;
	GCommon_ITransformNode_o* CENAIGAFGAG;
	GCommon_ITransformNode_o* MPJBGDJJJMJ;
	GCommon_ITransformNode_o* JPBJIMCDBHN;
	GCommon_ITransformNode_o* BMGCHFGEDDA;
	GCommon_ITransformNode_o* AGHJLIMNPJA;
	GCommon_ITransformNode_o* FDMBKCKMODA;
	GCommon_ITransformNode_o* CKABHDJDMAP;
	GCommon_ITransformNode_o* KOCDBPLKMBI;
	UnityEngine_Transform_o* EKEIMDDMFDG;
	GCommon_ITransformNode_o* LIBEIIIAGIK;
	GCommon_ITransformNode_o* HDEPJIBNIIK;
	GCommon_ITransformNode_o* NJDDAPKPILB;
	GCommon_ITransformNode_o* JHIBMHEMJOL;
	GCommon_ITransformNode_o* JBACCHNMGNJ;
	GCommon_ITransformNode_o* FGECMMJKFNC;
	UnityEngine_Collider_o* HECFNHJKOMN;
	COW_GamePlay_NPCNMJAGIKI_o* COLEAPKGFLK;
	COW_GamePlay_NJKAFIOELHI_o* ANMJONGHENN;
	bool Player_GPCPBJJOHFD;
	COW_GamePlay_NewPlayerAnimationSystemComponent_o* HFKJCLHCBGB;
	COW_GamePlay_PlayerAttributes_o* JKPFFNEMJIF;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_AvatarDynamicEffectManager_o* ICCHKILHLFH;
	COW_AvatarPropManager_o* IOFIHCKMFJG;
	COW_PropertyData_o* OOABFDMBHHM;
	COW_GamePlay_BigHeadComponent_o* LBDJPFMEJIK;
	COW_BigHeadDataConfig_o* DNHHAHENHLA;
	float NIDPPKIOHNC;
	bool BEMKJMCNFHL;
	UnityEngine_GameObject_o* IBPFHDNFENM;
	COW_IceWallMakerData_o* Player_NPEKPHFPJAG;
	bool Player__KDIONBJOKOM_k__BackingField;
	bool Player__DLAPBLCDAHL_k__BackingField;
	UnityEngine_AI_NavMeshAgent_o* KLDDNDJLFJB;
	COW_GamePlay_NetworkPet_o* Player__KKIEBALJHEO_k__BackingField;
	bool Player_OEOILKGEMEP;
	bool PetForceHide;
	bool Player_PAGELNJPFBJ;
	bool Player__CDOCOAAGAMM_k__BackingField;
	bool Player_BFCJOEFIADO;
	float Player_OPLPDHICHEI;
	UnityEngine_Vector3_o Player_GIAOCFNMKLP;
	float Player_FLJONGPCEHE;
	bool PAOAMIIEHBG;
	float Player_MNDBDFDOLNL;
	bool LJHKFOOOPBF;
	uint32_t CallSetAimRotationCount;
	System_String_o* TeamColorStr;
	COW_GamePlay_EMEHJLLMKNM_o* JNGKBJICFLK;
	TsiU_TBTAction_o* FODOLHEPEFD;
	COW_GamePlay_ILJPBIDGCDL_o* KCOLAEGJAEP;
	TsiU_TBTAction_o* OIBPDDEFIAG;
	bool Player__LPEIEILIKGC_k__BackingField;
	GCommon_EntityInfo_o Player_ECOLJBKKDPP;
	GCommon_EntityInfo_o Player_GAGAEIMAFJC;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* DKNKEDPODIN;
	System_Collections_Generic_List_Player_BFPFGLLFEKJ__o* CENJPNDNFIB;
	int32_t OEIIPIHDPKP;
	UnityEngine_Vector3_o NLPNKFGICKN;
	UnityEngine_Vector3_o ENJJHJECMFE;
	bool OAHCAPCEACE;
	bool CPOAHAKEDPO;
	System_Collections_Generic_List_int__o* Player_EFKFHDFLCOG;
	System_Collections_Generic_List_int__o* Player_DFKLDJGEJDE;
	System_Collections_Generic_List_int__o* Player_NNPAMCIOGNJ;
	System_Collections_Generic_Dictionary_uint__float__o* Player_MGHBEOAIGPJ;
	System_Collections_Generic_List_ClimbingTrigger__o* Player_OPOHCIOFMOC;
	COW_GamePlay_ClimbingTrigger_o* Player_FNJKEGLPPFP;
	UnityEngine_Collider_o* Player_CGHACLMNLGN;
	COW_GamePlay_LevelDoor_o* CurProcessLevelDoor;
	UnityEngine_Vector3_o HJHFAJACFLD;
	COW_GamePlay_Vehicle_o* JGDCKBFOKNO;
	COW_GamePlay_LevelStrop_o* KGJEAPMNDDB;
	COW_FerrisWheelSeatGroup_o* EOBIOOMCFHE;
	float BCHJLPCBEKK;
	COW_GamePlay_LevelChair_o* MMAENOBNBFH;
	COW_GamePlay_LevelCatapult_o* DBEFOKEBPHG;
	COW_GamePlay_LevelCannon_o* HAFOKBEGIGK;
	UnityEngine_Quaternion_o CFKFFLJPAPL;
	UnityEngine_Quaternion_o JBNNBONFKKM;
	COW_LevelFerrisWheel_o* OPFJPFCGKDC;
	GCommon_ITransformNode_o* DHKPNBNNDBN;
	GCommon_ITransformNode_o* HBFFGGLPDPL;
	GCommon_ITransformNode_o* DJFFMJAKGGA;
	GCommon_ITransformNode_o* CIDGDIKNJNM;
	float Player_OCCKMDJJIGC;
	float Player_PCJAEDCHCPK;
	UnityEngine_Vector3_o IEDMBMHFEBN;
	COW_GamePlay_LevelGrapplingHook_o* IAFEPPDJILB;
	COW_PlayerLagHint_o* Player_LDKNCJNCPOC;
	COW_GamePlay_LevelSwingSpider_o* CJGLIGGAILO;
	bool DFJLHMCEGOE;
	uint32_t KFHIIKIDKLC;
	bool Player__LNMELDPHJND_k__BackingField;
	bool Player__FEKDPENFNFC_k__BackingField;
	uint32_t Player_LNKHKNJHKCM;
	bool Player__NEHPFAFDLMG_k__BackingField;
	bool Player__BEKHBKEPPGP_k__BackingField;
	bool ODFGIJCAPAO;
	UnityEngine_Vector3_o AAANOLNNEDP;
	UnityEngine_Vector3_o BOPHBENCCDF;
	bool PEHEHEMMFPI;
	bool GCNDHHGDCEA;
	UnityEngine_Vector3_o FAJDAHLIECL;
	bool Player__GDFPFHMONMF_k__BackingField;
	bool Player__GNINDNFAMJF_k__BackingField;
	bool Player__CCFMDCOMFAK_k__BackingField;
	bool Player__LIANBOIJIDO_k__BackingField;
	bool Player__NBNMJPGCKMM_k__BackingField;
	bool Player_PFBKKKHFOPK;
	bool Player_OMKCMEOOPKA;
	bool Player_EDPCMDPGDOH;
	bool Player__PONPMCPHJCG_k__BackingField;
	bool Player_CHCBNPEHMHH;
	GCommon_BitArrayBoolean_o* NAPHEFGOPOK;
	uint32_t Player_KAJNNEADLLJ;
	GCommon_BitArrayBoolean_o* FAGCPHGJGPI;
	bool GOOIOCALNNN;
	UnityEngine_Transform_o* DEDJAOIJKFM;
	System_Collections_Generic_List_JJHIMAEGAPA__o* DPNPDAMCHDD;
	bool IsSkillActive;
	COW_GamePlay_PGMEJCOFIGF_o* BBJFCADNPDH;
	bool Player_BGJPEMHLKEF;
	UnityEngine_Texture2D_o* Player_PMAICELBPPI;
	float Player_NHCOJPPFDPB;
	float Player_FPCAFLLFFDF;
	float Player_LGNMDAJBNCP;
	COW_GamePlay_MADMMIICBNN_o* Player_BOALKMLCEKO;
	int32_t Player_JJCIEFCHDII;
	COW_GamePlay_MADMMIICBNN_o* Player_HMDJANMFEAF;
	COW_GamePlay_CapsuleHuman_o* Player_KHEEBPOHHMD;
	UnityEngine_CapsuleCollider_o* Player_PLFOAPLCNJJ;
	float Player_DAJBPLPGKEO;
	UnityEngine_Vector3_o Player_HFJEKJLAAGG;
	bool Player_AKHCEAJPHBC;
	UnityEngine_GameObject_o* Player_JMIBMIHFPLI;
	System_Collections_Generic_List_CapsuleCollider__o* Player_AIDDOCAPFKA;
	GCommon_AudioResource_o* Player_LCBECEOKKON;
	GCommon_AudioResource_o* Player_FEEPOCJJIFE;
	GCommon_AudioResource_o* Player_EBAEDIHDKBA;
	GCommon_AudioResource_o* Player_GCMBPHHLCEA;
	UnityEngine_AudioSource_o* Player_BOFJNDEHEDF;
	GCommon_AudioResource_o* Player_FJIAAIFGCGG;
	bool HGMCDMLCDNM;
	bool DNPBOLIHBOH;
	bool GGECEALLDLB;
	int32_t FOMENKLPKOK;
	int32_t Player_JBEEHMKNFLK;
	System_Collections_Generic_List_LevelTriggerHumanTire__o* Player_DFHGFIABMPA;
	COW_GamePlay_CLFBGACHJJP_AEBBGMIGCDL_o* Player_BBLIPLPFGPD;
	COW_GamePlay_PKLAGHHKOPO_o* Player_BMNPJLPCAHG;
	int32_t Player_FOFFJBPHJEN;
	uint32_t Player__AKJAMLCCNCP_k__BackingField;
	float Player_CFBBENDFAJB;
	float Player_EJJCNCMMPJG;
	float LevelInstrumentUseCDEndTime;
	float LevelWishingTreeUseCDEndTime;
	float WaitingCupUseCDEndTime;
	bool Player_OMIOGAMPNCO;
	float Player_BGIHFDHDBBL;
	bool Player_LIGAAGBGKMA;
	bool Player__CDOBMFNCJHD_k__BackingField;
	uint8_t Player__KGEEJEELIKB_k__BackingField;
	bool DLKHKAEKCJF;
	float KFMADIEPNPD;
	COW_GamePlay_MANEMECPKIO_o* CEIEIBMLCGB;
	GCommon_ResourceID_o PGKGMOIFFFI;
	GCommon_ResourceID_o BHLLEKOLGGE;
	COW_SkyboardData_o* HLBFHIPPHMG;
	COW_FlightData_o* FHOPNAMDKCG;
	COW_GamePlay_PlayerAudioComponent_o* CAIANDEEDFA;
	UnityEngine_GameObject_o* MIGFGFBEIAI;
	COW_GamePlay_Flight_o* IBHNPLCMKMJ;
	UnityEngine_GameObject_o* OGHCAIDNDIC;
	COW_GamePlay_Parachute_o* MMCDCKLFJMC;
	UnityEngine_GameObject_o* KIKLGCHBKNF;
	UnityEngine_GameObject_o* LHEABNEBLKJ;
	UnityEngine_GameObject_o* OOCMAEECDLO;
	UnityEngine_GameObject_o* JEBJINAPCMP;
	UnityEngine_GameObject_o* LPDDIILCOPB;
	UnityEngine_GameObject_o* AJOCBJKJFBG;
	UnityEngine_GameObject_o* JCBDAMEOFJD;
	UnityEngine_GameObject_o* PGLNGCLGFFM;
	COW_GamePlay_StropRing_o* KBPIGIGLOEI;
	UnityEngine_GameObject_o* IPMMKNDHJIG;
	UnityEngine_GameObject_o* EEKDPNLGIGD;
	UnityEngine_GameObject_o* m_CamouflageUniformGO;
	UnityEngine_GameObject_o* MBOGLBPFBMO;
	UnityEngine_GameObject_o* HPFEBMEAFLH;
	UnityEngine_GameObject_o* EPECOOLMCCE;
	COW_GamePlay_LevelHayrickOrigin_o* PEHLMCLMJNB;
	COW_GamePlay_LevelHayrickEnd_o* LJMCJBLMBNI;
	System_Collections_Generic_Dictionary_ResourceID__List_GameObject___o* FJHBPOGNLIP;
	UnityEngine_GameObject_o* Player_FBPEKCNNNBH;
	UnityEngine_GameObject_o* GECMAEDCDNF;
	GCommon_ResourceID_o AAMHKAKPBDG;
	UnityEngine_GameObject_o* LGOMNIOFGNN;
	GCommon_ResourceID_o IPGGFDIKDPD;
	GCommon_ResourceID_o BNMNECHHHEB;
	System_Collections_Generic_Dictionary_int__ResourceID__o* Player_HBKNPLBMPOP;
	UnityEngine_GameObject_o* Player_NCCOBMFEMHN;
	bool Player_FBEHNEEFMPO;
	bool Player_OLFJLKDLCCP;
	GCommon_ResourceID_o Player_BFGHDMECCKF;
	UnityEngine_Object_o* Player_AMNMACICDGK;
	float Player_BPNGKBJNPBM;
	bool isInTrainingShootAreaTrigger;
	int32_t Player_MCBOALKDHLJ;
	int32_t Player_HFKCFHINHNF;
	GCommon_EntityInfo_o Player_JNDGKAICLGP;
	bool Player_JGFACILIHLJ;
	UnityEngine_GameObject_o* Player_OHOIHJIMGEB;
	bool Player_JHOEDAABEKH;
	UnityEngine_Quaternion_o Player_NGDLLEBMAAJ;
	float Player_KJOFGFIOJAC;
	float m_ControlDirectionResetTime;
	float m_AuxAimResetTime;
	float m_MinAngleX;
	float m_MaxAngleX;
	float Player_BNIBBPOJLHE;
	COW_GamePlay_MADMMIICBNN_o* Player_GEGFCFDGGGP;
	COW_GamePlay_MADMMIICBNN_o* Player_IHGEFBPODCC;
	bool LastAimingInfoFromWeaponAdjusted;
	bool Player_CCAIBFNCKCG;
	bool Player_FGFMOPILOIM;
	COW_GamePlay_OPILIBBOEAC_o* Player__IMIKNCAFOCH_k__BackingField;
	uint32_t Player_HMNPPKCOJJB;
	float LastPlayBulletTrackEffectTime;
	UnityEngine_GameObject_o* Player_OKIGDDNAKLO;
	uint32_t Player_GMBJMMEHNOK;
	UnityEngine_GameObject_o* Player_ENIEJNDCAGN;
	UnityEngine_GameObject_o* Player_CGDGELBHIGL;
	UnityEngine_GameObject_o* Player_AGDKBLNIILL;
	UnityEngine_GameObject_o* Player_PCAOEKALLDM;
	UnityEngine_GameObject_o* Player_JDHIDBEKPFN;
	UnityEngine_GameObject_o* Player_LIBHOJCBFJH;
	UnityEngine_GameObject_o* Player_BPJPIEFPMDE;
	bool Player_BDOLEIDDIDI;
	UnityEngine_GameObject_o* Player_PBOPOFJDGBN;
	GCommon_ResourceID_o Player_GAABJILEOLP;
	UnityEngine_GameObject_o* Player_BBCPMLPEIFH;
	GCommon_ResourceID_o Player_MBFDMHKLFMC;
	GCommon_ResourceID_o Player_KJHHECHKBJB;
	UnityEngine_GameObject_o* Player_GEHBAODHEAG;
	uint32_t Player_NCKABPEJDAP;
	bool Player_DPCEOPBAPMB;
	bool Is3PStopFire_WaitingChangeClipAnim;
	GCommon_AudioResource_o* IHDNEGGNKPP;
	UnityEngine_RuntimeAnimatorController_o* Player_DLHPJNALDBE;
	float Player_BAFFFHFPNOC;
	bool Player_CKCMCCFJHJL;
	float Player_NNMHGOKCNJD;
	float Player_HCLPKLFPMPP;
	float Player_PDBGMCCBINL;
	int32_t Player_OONNCMGHNNF;
	float Player_GHJIFCGFKIK;
	float Player_AAJPJLFGBGG;
	float Player_AAKJAGGDPCK;
	float Player_EIOCLNPDFJH;
	bool EnableUserControl;
	COW_GamePlay_LevelItemPlant_o* GLMFPMNIFCN;
	System_Collections_Generic_LinkedList_Vector2__o* Player_FMPPBIOCMEL;
	bool Player__EJBPAOEEGJB_k__BackingField;
	UnityEngine_Quaternion_o Player_GAFKFFOIEEA;
	bool Player_HMFIOAAJICH;
	UnityEngine_GameObject_o* LLIKLJNGCDD;
	GCommon_ResourceID_o BDHGEBNCOHG;
	System_Collections_Generic_List_Vector3__o* Player_KMPFOMBMCKD;
	UnityEngine_GameObject_o* Player_CEJHLFDOBNN;
	System_Collections_Generic_Dictionary_int__bool__o* Player_OOKHKKMMGCO;
	bool Player_HJCOEOCAJGP;
	GCommon_ResourceID_o Player_DPGJOJGKNCB;
	UnityEngine_GameObject_o* Player_MDNGNAAPINN;
	UnityEngine_GameObject_o* Player_JDHEINBKCCO;
	GCommon_ResourceID_o Player_JHFAJJALKEI;
	UnityEngine_GameObject_o* Player_JPHHDGJMCJG;
	bool Player_AMHMPIHPJMJ;
	bool Player_EIMKLIKDICP;
	UnityEngine_GameObject_o* Player_HALJPCILNOA;
	UnityEngine_GameObject_o* Player_KINEPNMINDN;
	GCommon_ResourceID_o Player_LCGMGMAFIGI;
	System_Collections_Generic_List_GameObject__o* GBDKCGEPGKD;
	int32_t Player_BCHLPJMEMAN;
	bool Player__MLGOJIOINIM_k__BackingField;
	int32_t Player_CJJGBBBJMJA;
	bool KNIAPOABMOP;
	GCommon_ResourceID_o Player_NABLMGKLAEB;
	bool Player_PDDLACPFBGP;
	float Player_CGGDNMFAOMB;
	COW_CommonParticleEffect_o* FMMKBKDDNCA;
	COW_GamePlay_Player_GPGBALKIDJK_o* HJEPPEFPGIB;
	bool Player_CAMHBNPLLKL;
	float Player_DAHOOELNILG;
	UnityEngine_Vector2_o Player_LILENNDENJG;
	GCommon_AudioResource_o* Player_FCDMMFCJCIF;
	bool Player_IPALGNHIGGP;
	bool Player_NIOKPGHHFLE;
	COW_PCAirTrailView_o* Player_CCGGMOEJAMH;
	COW_GamePlay_LevelEmote_o* Player_NAJACJCDPPH;
	GCommon_ResourceID_o Player_IKKMCEGOFHN;
	UnityEngine_GameObject_o* Player_JHHABGNEDGC;
	System_Collections_Generic_Dictionary_GameObject__Transform__o* Player_GFIMHENBJHJ;
	UnityEngine_GameObject_o* Player_JMLNCICDOAJ;
	float Player_OFBPIDMAGJF;
	float Player_DCBOLAEAPCP;
	bool Player_ANKOBFEMGCG;
	System_Collections_Generic_List_int__o* Player_IHBLOBAHOCL;
	UnityEngine_GameObject_o* Player_MNIIFADNNEI;
	UnityEngine_GameObject_o* Player_IGEHMJFLFLK;
	float LastRunSpeedUpOverTime;
	float LastInvincibleOverTime;
	float Player_NHDKAFCHKPN;
	float Player_HOGELEIOFBN;
	float Player_JKGANBCKJJF;
	float Player_EIDHPEPGOFJ;
	bool Player_AHCHKHNPNPN;
	System_Collections_Generic_List_float__o* Player_OHFDNGOPJNM;
	UnityEngine_GameObject_o* Player_AOKBGOECKJD;
	UnityEngine_GameObject_o* Player_CNEBMPLCDFJ;
	GCommon_ResourceID_o Player_HGGJJGAFOEB;
	bool IsAtPartyGameSoloDanceBattleField;
	bool IsPartyGameSoloDancePreparing;
	bool IsPartyGameSoloDanceBattling;
	int32_t Player_EBLAOLJPJAL;
	System_String_o* Player_HGOKJCJJEHD;
	System_String_o* Player_IPJOCPKJGAA;
	COW_UGCPlayerRepItem_o* FILPJPDELCM;
	COW_UGCEntityRepItem_o* CPOGLBOCEJO;
	COW_GamePlay_Player_HNJPDMBFFJH_o* ActSkillUpdateKinmaticsCall;
	COW_GamePlay_FDMPBIEMHAF_o* NCLJLFMCMCO;
	bool Player__HKEECLPNLMK_k__BackingField;
	bool Player__NCOILFBAHHH_k__BackingField;
	bool Player__MFEHPDLGNAL_k__BackingField;
	bool Player__PHFKOPMMCAE_k__BackingField;
	bool Player__OMDHJPALMCN_k__BackingField;
	bool IsKnockedDownBleed;
	UnityEngine_Transform_o* Player_IHEEHABIPJK;
	UnityEngine_GameObject_o* Player_INHEGLODFKB;
	UnityEngine_GameObject_o* Player_GGKPCEKJPKH;
	UnityEngine_GameObject_o* m_TransformObject;
	System_Collections_Generic_List_PFLCPEHBBLN__o* PFMCMLCMHGF;
	bool ODMOIMMJICK;
	UnityEngine_GameObject_o* NPHCEHACHBC;
	bool Player_HHKNFBFMMKF;
	GCommon_ResourceID_o Player_BOPKDMFAHLJ;
	COW_GamePlay_CIIDIPDOOLC_o* LKBDNHEBLML;
	uint32_t Player_HEMBGDIIKBA;
	uint32_t Player_PIHKNDHJFBA;
	uint32_t Player_GEHGHGDELBN;
	int32_t Player_BCDDNPLPFCP;
	UnityEngine_Vector3_o Player_JGDEMICGAIB;
	System_Collections_Generic_List_AutoTagClassificationData__o* Player_EDBKHEJIPDH;
	bool Player_KMKMGOFBAIA;
	COW_GamePlay_Player_AvatarTransformer_o* Player_LGKMIPFPCMM;
	bool Player_OJHKLPIADDA;
	COW_GamePlay_Player_CKGPOJHAKOI_o* EEGNIJLGCBI;
	COW_GamePlay_PVEEnergyBallManager_o* Player__NNJAOKKKHLJ_k__BackingField;
	float Player_AILOFDKBIEI;
	float Player_KPKJIPJJOEL;
	float Player_GGEPKEONELC;
	float Player_OOAKFNMLCDA;
	UnityEngine_Quaternion_o Player_LDFINGBJFFO;
	UnityEngine_Quaternion_o Player_FHEBFMCEPKH;
	UnityEngine_Quaternion_o Player_KBJPPFLOHFG;
	UnityEngine_Quaternion_o Player_MLAJHCFEKLN;
	COW_GamePlay_ClimbingTrigger_o* Player_FLJAGFADKJJ;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Player_EGHKKOAJEDG__o* Player_BCCDMJCGFCD;
	System_Collections_Generic_List_MNNPJPGBCAO__o* Player_IMMKFOLLBCJ;
	float minAngleInCreep;
	float maxAngleInCreep;
	COW_GamePlay_MADMMIICBNN_o* Player_NFAHKACNAPB;
	System_Nullable_bool__o Player_DADKBHNGOPJ;
	float Player_CPBNDNOGCFM;
	float Player_PGIFAOABEOM;
	bool IsDoubleJumpTriggered;
	UnityEngine_GameObject_o* KLFBNALOAIC;
	UnityEngine_GameObject_o* IIGHDHHBBCL;
	COW_GamePlay_AMPGCIMNMBI_o* FOEFIDJIHLP;
	COW_GamePlay_AAKFAPMGNEJ_o* HCKIBKEBJAC;
	COW_GamePlay_HBKDJCNCLCE_o* EIMCGINDBPD;
	COW_GamePlay_GPBDEDFKJNA_o* ABFHKKMBEAA;
	GCommon_ResourceID_o OMIENAIEBND;
	UnityEngine_GameObject_o* MNDPLOOLMFG;
	GCommon_ResourceID_o DAHNHALPADD;
	bool HJMHBKOHFDI;
	bool HEPMPNLNOBO;
	UnityEngine_GameObject_o* PDHFDMAJKFB;
	COW_GamePlay_MADMMIICBNN_o* Player_CFHENECECNB;
	UnityEngine_Transform_o* Player_PFGPODLGGDA;
	COW_GamePlay_CameraAnimationManager_o* Player_GGEILMMGCGP;
	bool Player__IFAPMMCMAGF_k__BackingField;
	float Player_NPELJHNMCLM;
	UnityEngine_Vector3_o AGLPCFJDOEK;
	COW_GamePlay_MILCMIMPDMG_o ODGHKHFAPON;
	bool Player_NBALNFIPBGC;
	UnityEngine_GameObject_o* Player_PJLGGOCFHMG;
	bool Player_CNCAHHEBKOA;
	uint8_t Player_LGJKNEPDIHH;
	bool Player_IMNOADNIKHH;
	int32_t Player_DDEMPHJBBIC;
	COW_GamePlay_CCGBDNBALMI_o* JNBLBAACNIF;
	COW_FoldWingConfigData_o* Player_COMEEIBGFFH;
	UnityEngine_GameObject_o* m_FoldWingIAmIn;
	bool Player_PBPODOFEMGA;
	uint32_t Player_FLOPLHHJOOB;
	float ONKBEPDPMIN;
	UnityEngine_GameObject_o* IMGBBFACIBP;
	UnityEngine_SphereCollider_o* IMJJHDCEAPK;
	COW_GamePlay_Football_o* DIMIKOEBCAM;
	FootballHitTrigger_o* JBHIAACEOOO;
	UnityEngine_Vector3_o m_FootballHitVelocity;
	float DKECBLGHKPH;
	bool FABPGCNFANC;
	UnityEngine_Vector3_o PJDLFBIJJCJ;
	UnityEngine_GameObject_o* NCJOKPHEEGM;
	UnityEngine_AudioSource_o* CGOLMJKNPLI;
	System_Collections_Generic_List_Player_GPAMIDPFIDI__o* PJJGMNDOHOJ;
	float Player_OEOCKOBIINA;
	int32_t Player_PJEIIEHLDEH;
	float Player_PPODDABLHMD;
	bool Player_CHLBMPMNCDF;
	uint32_t Player_OEBDCCLCFDE;
	uint32_t Player_FIMLBIKBJOL;
	uint32_t Player_OHJJOPDBMCL;
	float Player_GLMNNKHIFPF;
	int32_t Player_GMAEBFLLEMF;
	int32_t Player_NLJGPCCIDPL;
	float Player_LFNHKGOLDKA;
	UnityEngine_Vector3_o ECPJLGNDCEH;
	GCommon_ResourceID_o Player_AHLFDJKCMKL;
	COW_GamePlay_CKMBFCELDAO_o* NPMKIFFMMHH;
	UnityEngine_GameObject_o* JKKJGLIGPON;
	COW_GamePlay_MADMMIICBNN_o* Player_OCPLOAGPGNK;
	COW_GamePlay_Player_o* Player_GBBOIAIGLHK;
	float Player_FHCNIJEPPFA;
	float Player_KNCMHFAKHNF;
	float Player_NHHIKOKGAPC;
	float Player_LKFCGAFJKAK;
	bool Player_PBNFIIMHGJL;
	bool Player_DDKKHJGKMDG;
	COW_GamePlay_HOHOHJMCDGA_o* Player_CFBKACJOJNA;
	UnityEngine_GameObject_o* Player_KIJEBCMPPEC;
	UnityEngine_GameObject_o* Player_MKEBJHELBPM;
	COW_GamePlay_LevelMovePlatform_o* MLKBNNJMCAF;
	UnityEngine_Vector3_o PPIGOHLCMKI;
	UnityEngine_Vector3_o PLMCBCCFAHL;
	COW_GamePlay_Player_KHDMPGBLNCM_o* IBHJOIGFAEH;
	uint32_t Player_JNCKPLHIMAM;
	bool Player__MFEFNPCBNJI_k__BackingField;
	bool Player__PEBDHJOGKAO_k__BackingField;
	bool Player_OHLEEFLGMDK;
	float Player_OIEABJBKFNH;
	UnityEngine_GameObject_o* Player_LADCANIAIBI;
	uint8_t Player_JCJJHPLJIBA;
	uint32_t FNAFKJFAEPA;
	uint32_t Player_CFOANMPFNPP;
	uint32_t Player_LLCCILPBIPK;
	uint32_t Player_CHODADBHCMB;
	float LastHitEffectTime;
	float LastHealHitEffectTiem;
	int32_t OHCDDMOIBDH;
	bool Player_AHLDOCCIMLB;
	System_Collections_Generic_List_uint__o* Player_FEEMLCHLFJO;
	uint8_t Player__HCFMGMCOAMD_k__BackingField;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_JOKBBDGDCGH;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_MDCCIFENIFF;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_FGMECLFDOMN;
	COW_GamePlay_Player_GPGBALKIDJK_o* Player_LOPINBEJDJI;
	GCommon_ResourceID_o Player_FAFEJKKGLPF;
	GCommon_ResourceID_o Player_KKLENDNJFKA;
	UnityEngine_GameObject_o* Player_CIAELMOEDKJ;
	UnityEngine_GameObject_o* Player_BFNJEMODDMA;
	bool Player_JFKFKBEHACK;
	int32_t Player_MPNMENPICOK;
	float HEDHLKDDOAH;
	float IMNLLKCFMOE;
	uint16_t POJFCEJPHIE;
	float Player_CJAEOJIGMJL;
	float NKJFJMGKCPJ;
	UnityEngine_GameObject_o* LGDNHNHCLMI;
	COW_GamePlay_LNPFNEMBDOB_o* BPPLGKHPHAP;
	float Player_EEECGDMIEHM;
	COW_GamePlay_BCIGOPJHDPB_o* Player__HECLGLBAEGC_k__BackingField;
	float SkySurfingTotalDurationForLog;
	float SkyDivingTotalDurationForLog;
	uint32_t SkySlidingPressBtnCountForLog;
	int32_t SkyDivingSwitchPosTimes;
	float Player_OHBFIAAOMJM;
	float Player_GBAFAOKFEBO;
	COW_GamePlay_Player_GNOEFCLIGBL_o* NPGMDECEADM;
	bool IsDieingOnParachute;
	System_Collections_Generic_Dictionary_int__Player_GHGCGGOLKIP__o* HDOADBCLAKH;
	bool Player_MLPIFDOGEFA;
	float Player_APIPJEMABHG;
	COW_GamePlay_IHAAMHPPLMG_o Player_HCOFNOCGHCH;
	uint8_t Player_LIMGFHMEGLD;
	int32_t Player_BMMIMFAGFFG;
	UnityEngine_Vector3_o Player_NCJJNJINDEG;
	bool Player_NDODIPNEHOI;
	COW_GamePlay_Player_GGHHAHINCOB_o* m_TeamParachuteCallBack;
	COW_GamePlay_Player_MHBKOOONOGC_o* m_OnPlayerPhysxStateSwtich;
	COW_GamePlay_Player_AFICEILBKKH_o* m_OnLeaderWantChangeTransfom;
	bool Player_MCCBJIPJBCJ;
	bool Player_OBFOMJPJMFD;
	bool Player_HOLEEOILHJD;
	GCommon_ResourceID_o Player_IFALCKJJBAO;
	COW_GamePlay_JAEAODJEENM_o* JGIOLIADMMM;
	UnityEngine_Collider_o* OJGBKKCKKHC;
	float Player_EECCGJAJJFN;
	float Player_LDGIAGGPCHE;
	int32_t Player_GGGFPPEFLJK;
	COW_GamePlay_MADMMIICBNN_o* Player_OAJEDLLNHBP;
	int32_t Player_AGAIPPNCMDE;
	UnityEngine_GameObject_o* Player_EOAPFCPNAOG;
	bool Player_GBHGDOIHFCK;
	bool CCFIDBDDDIM;
	bool Player__OONCPPKEEJI_k__BackingField;
	bool Player__OFFCPMBKFCP_k__BackingField;
	bool Player__DGDEOCAENIE_k__BackingField;
	bool Player__GDMDDPBAEDM_k__BackingField;
	bool Player__PPMOGOHHNCI_k__BackingField;
	bool NALOKAEEKLO;
	System_Collections_Generic_Dictionary_byte__uint__o* ILPNHBIIODC;
	System_Collections_Generic_List_EBDLMAHABAD__o* CMAFGEBBBKF;
	int32_t DKKIEFDEOIK;
	System_Action_bool__o* GFIOOJACFEF;
};
struct COW_GamePlay_TrainingMiniGameMap_StaticFields {
};
struct COW_GamePlay_TrainingMiniGameMap_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_TrainingMiniGameMap_c {
	Il2CppClass_1 _1;
	COW_GamePlay_TrainingMiniGameMap_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_TrainingMiniGameMap_VTable vtable;
};
struct COW_GamePlay_TrainingMiniGameMap_o {
	COW_GamePlay_TrainingMiniGameMap_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* MapRot;
	UnityEngine_GameObject_o* PlayerArrow;
	UnityEngine_GameObject_o* Arrow;
	UnityEngine_GameObject_o* EnemyArrow;
	UnityEngine_GameObject_array* IceWallEnemyArray;
	int32_t IPPCGCIJHBI;
	bool CIKGLHFDIJC;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
};
struct COW_GamePlay_UIHudMiniGameMarkController_StaticFields {
};
struct COW_GamePlay_UIHudMiniGameMarkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_GamePlay_UIHudMiniGameMarkController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudMiniGameMarkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudMiniGameMarkController_VTable vtable;
};
struct COW_GamePlay_UIHudMiniGameMarkController_o {
	COW_GamePlay_UIHudMiniGameMarkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudItemMarkShowView_o* NOJLDPLOCIH;
	UnityEngine_Vector3_o GIJAJENGNMK;
};
struct COW_GamePlay_UIHudServeMiniGameInviteController_StaticFields {
};
struct COW_GamePlay_UIHudServeMiniGameInviteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudServeMiniGameInviteController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudServeMiniGameInviteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudServeMiniGameInviteController_VTable vtable;
};
struct COW_GamePlay_UIHudServeMiniGameInviteController_o {
	COW_GamePlay_UIHudServeMiniGameInviteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudServerMiniGameInviteView_o* NOJLDPLOCIH;
	int32_t IPPCGCIJHBI;
	float PLCKNMEIHJJ;
	float KNHLJEEFEPF;
	float CALLODDOIKK;
};
struct COW_GamePlay_UIHudServerMiniGameReceiveController_StaticFields {
};
struct COW_GamePlay_UIHudServerMiniGameReceiveController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudServerMiniGameReceiveController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudServerMiniGameReceiveController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudServerMiniGameReceiveController_VTable vtable;
};
struct COW_GamePlay_UIHudServerMiniGameReceiveController_o {
	COW_GamePlay_UIHudServerMiniGameReceiveController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudServerMiniGameReceiveView_o* NOJLDPLOCIH;
	float FEBEOHLIKAE;
	float GFFMJLCEGEP;
	int32_t IPPCGCIJHBI;
};
struct COW_GamePlay_UIHudTrainingConfirmController_StaticFields {
};
struct COW_GamePlay_UIHudTrainingConfirmController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_GamePlay_UIHudTrainingConfirmController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudTrainingConfirmController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudTrainingConfirmController_VTable vtable;
};
struct COW_GamePlay_UIHudTrainingConfirmController_o {
	COW_GamePlay_UIHudTrainingConfirmController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudTrainingConfirmView_o* NOJLDPLOCIH;
	int32_t EKIBLOLOCCJ;
};
struct COW_GamePlay_UIHudTrainingConfirmController_EEKCFFFCGGG_StaticFields {
};
struct COW_GamePlay_UIHudTrainingConfirmController_EEKCFFFCGGG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIHudTrainingConfirmController_EEKCFFFCGGG_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudTrainingConfirmController_EEKCFFFCGGG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudTrainingConfirmController_EEKCFFFCGGG_VTable vtable;
};
struct COW_GamePlay_UIHudTrainingConfirmController_EEKCFFFCGGG_o {
	COW_GamePlay_UIHudTrainingConfirmController_EEKCFFFCGGG_c *klass;
	void *monitor;
	message_IBNKDGCBOGK_o* DDEDBJCKHAD;
};
struct COW_GamePlay_CPAMLNADDFM_StaticFields {
};
struct COW_GamePlay_CPAMLNADDFM_VTable {
};
struct COW_GamePlay_CPAMLNADDFM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_CPAMLNADDFM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_CPAMLNADDFM_VTable vtable;
};
struct COW_GamePlay_CPAMLNADDFM_o {
	COW_GamePlay_CPAMLNADDFM_c *klass;
	void *monitor;
};
struct COW_GamePlay_UIHudTrainingMiniGameController_StaticFields {
	uint32_t LocalSimulationIceWallUniqueIDStart;
	uint32_t LocalSimulationGrenadeUniqueIDStart;
};
struct COW_GamePlay_UIHudTrainingMiniGameController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudTrainingMiniGameController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudTrainingMiniGameController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudTrainingMiniGameController_VTable vtable;
};
struct COW_GamePlay_UIHudTrainingMiniGameController_o {
	COW_GamePlay_UIHudTrainingMiniGameController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTrainingMiniGameView_o* NOJLDPLOCIH;
	COW_GamePlay_CBNIKECJHAN_o* DCMBDLCHGJJ;
	int32_t GCFGNIFCNDC;
	System_Collections_Generic_Dictionary_int__CPAMLNADDFM__o* BNABLJLIGGI;
	System_Text_StringBuilder_o* OKLJNPPPMIJ;
	System_String_o* BBHINJFKJAK;
	uint32_t MKGCDPNKMOB;
	uint32_t NCNKFDHKDMD;
	float AFFLGFOBGHG;
	uint32_t BJEILPKAEFI;
	bool JGEKNDIOPFD;
	uint32_t GHONIKMIHLI;
	System_Collections_Generic_List_UILabel__o* FNNIDKMBALP;
	System_Collections_Generic_List_UILabel__o* FLMPOMBFAPL;
	COW_GamePlay_TrainingMiniGameMap_o* FDGLPOGBBLM;
	uint32_t m_CurGameEntryId;
	uint64_t KKHLPINACKP;
};
struct COW_GamePlay_UIHudTrainingMiniGameController_AGCGFHINJIB_StaticFields {
};
struct COW_GamePlay_UIHudTrainingMiniGameController_AGCGFHINJIB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_UIHudTrainingMiniGameController_AGCGFHINJIB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudTrainingMiniGameController_AGCGFHINJIB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudTrainingMiniGameController_AGCGFHINJIB_VTable vtable;
};
struct COW_GamePlay_UIHudTrainingMiniGameController_AGCGFHINJIB_o {
	COW_GamePlay_UIHudTrainingMiniGameController_AGCGFHINJIB_c *klass;
	void *monitor;
	COW_GamePlay_CPAMLNADDFM_o* JDKKCJCDEIF;
	uint32_t DCLIIIKLBLP;
	COW_GamePlay_UIHudTrainingMiniGameController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_UIHudTrainingMiniGameController_GKEDCFNDFGK_StaticFields {
};
struct COW_GamePlay_UIHudTrainingMiniGameController_GKEDCFNDFGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_UIHudTrainingMiniGameController_GKEDCFNDFGK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudTrainingMiniGameController_GKEDCFNDFGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudTrainingMiniGameController_GKEDCFNDFGK_VTable vtable;
};
struct COW_GamePlay_UIHudTrainingMiniGameController_GKEDCFNDFGK_o {
	COW_GamePlay_UIHudTrainingMiniGameController_GKEDCFNDFGK_c *klass;
	void *monitor;
	float GLBHNKFFJPD;
	COW_GamePlay_UIHudTrainingMiniGameController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_AroundGameQuickChatDataManager_StaticFields {
	System_Comparison_AroundGameQuickChatData__o* __f__am_cache0;
};
struct COW_AroundGameQuickChatDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_AroundGameQuickChatDataManager_c {
	Il2CppClass_1 _1;
	COW_AroundGameQuickChatDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AroundGameQuickChatDataManager_VTable vtable;
};
struct COW_AroundGameQuickChatDataManager_o {
	COW_AroundGameQuickChatDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__AroundGameQuickChatData__o* m_Data;
	System_Collections_Generic_Dictionary_uint__List_AroundGameQuickChatData___o* m_ClassifiedData;
};
struct COW_AutoPopup_StaticFields {
	System_Collections_Generic_HashSet_Type__o* m_BlockWhiteList;
};
struct COW_AutoPopup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AutoPopup_c {
	Il2CppClass_1 _1;
	COW_AutoPopup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoPopup_VTable vtable;
};
struct COW_AutoPopup_o {
	COW_AutoPopup_c *klass;
	void *monitor;
	int32_t m_State;
	System_Collections_Generic_List_AutoPopup_ScheduleTask__o* m_ScheduleTasks;
};
struct COW_AutoPopup_ScheduleTask_StaticFields {
};
struct COW_AutoPopup_ScheduleTask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AutoPopup_ScheduleTask_c {
	Il2CppClass_1 _1;
	COW_AutoPopup_ScheduleTask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoPopup_ScheduleTask_VTable vtable;
};
struct COW_AutoPopup_ScheduleTask_o {
	COW_AutoPopup_ScheduleTask_c *klass;
	void *monitor;
	int32_t state;
	System_Collections_Generic_List_int__o* waitHttpMessages;
	GCommon_HttpRequest_o* currentWaitHttpRequest;
	COW_AutoPopupTask_o* task;
};
struct COW_AutoPopupSplashBannerTask_StaticFields {
};
struct COW_AutoPopupSplashBannerTask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoPopupSplashBannerTask_c {
	Il2CppClass_1 _1;
	COW_AutoPopupSplashBannerTask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoPopupSplashBannerTask_VTable vtable;
};
struct COW_AutoPopupSplashBannerTask_o {
	COW_AutoPopupSplashBannerTask_c *klass;
	void *monitor;
	COW_SplashBannerInfo_o* m_NextBannerInfo;
	bool m_AllSplashUIClose;
};
struct COW_AutoPopupTask_StaticFields {
};
struct COW_AutoPopupTask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _65535__ctor;
};
struct COW_AutoPopupTask_c {
	Il2CppClass_1 _1;
	COW_AutoPopupTask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoPopupTask_VTable vtable;
};
struct COW_AutoPopupTask_o {
	COW_AutoPopupTask_c *klass;
	void *monitor;
};
struct COW_AutoTaskAchievement_StaticFields {
};
struct COW_AutoTaskAchievement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskAchievement_c {
	Il2CppClass_1 _1;
	COW_AutoTaskAchievement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskAchievement_VTable vtable;
};
struct COW_AutoTaskAchievement_o {
	COW_AutoTaskAchievement_c *klass;
	void *monitor;
	COW_UIFrontEndScene_o* m_UIFrontEndScene;
};
struct COW_AutoTaskAddictGuild_StaticFields {
};
struct COW_AutoTaskAddictGuild_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskAddictGuild_c {
	Il2CppClass_1 _1;
	COW_AutoTaskAddictGuild_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskAddictGuild_VTable vtable;
};
struct COW_AutoTaskAddictGuild_o {
	COW_AutoTaskAddictGuild_c *klass;
	void *monitor;
	COW_UISecondConfirmContoller_o* m_UISecondConfirmController;
};
struct COW_AutoTaskAddictGuild__Do_c__AnonStorey0_StaticFields {
};
struct COW_AutoTaskAddictGuild__Do_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AutoTaskAddictGuild__Do_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_AutoTaskAddictGuild__Do_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskAddictGuild__Do_c__AnonStorey0_VTable vtable;
};
struct COW_AutoTaskAddictGuild__Do_c__AnonStorey0_o {
	COW_AutoTaskAddictGuild__Do_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIModelAntiAddiction_o* modelAntiAddtion;
	COW_AutoTaskAddictGuild_o* _this;
};
struct COW_AutoTaskBigEventAutoEntry_StaticFields {
	System_String_o* PrefAutoTaskBigEventAutoEntry;
};
struct COW_AutoTaskBigEventAutoEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskBigEventAutoEntry_c {
	Il2CppClass_1 _1;
	COW_AutoTaskBigEventAutoEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskBigEventAutoEntry_VTable vtable;
};
struct COW_AutoTaskBigEventAutoEntry_o {
	COW_AutoTaskBigEventAutoEntry_c *klass;
	void *monitor;
	COW_UIBigEventLobbyEnterWndControler_o* m_PopupWnd;
};
struct COW_AutoTaskBigEventTemplateAutoEntry_StaticFields {
	System_String_o* PrefAutoTaskBigEventTemplateAutoEntry;
};
struct COW_AutoTaskBigEventTemplateAutoEntry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskBigEventTemplateAutoEntry_c {
	Il2CppClass_1 _1;
	COW_AutoTaskBigEventTemplateAutoEntry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskBigEventTemplateAutoEntry_VTable vtable;
};
struct COW_AutoTaskBigEventTemplateAutoEntry_o {
	COW_AutoTaskBigEventTemplateAutoEntry_c *klass;
	void *monitor;
	COW_UIBigEventLobbyEnterWndControler_o* m_PopupWnd;
};
struct COW_AutoTaskBigEventWarmUp_StaticFields {
};
struct COW_AutoTaskBigEventWarmUp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskBigEventWarmUp_c {
	Il2CppClass_1 _1;
	COW_AutoTaskBigEventWarmUp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskBigEventWarmUp_VTable vtable;
};
struct COW_AutoTaskBigEventWarmUp_o {
	COW_AutoTaskBigEventWarmUp_c *klass;
	void *monitor;
	GCommon_UIBaseController_o* m_WarmUpWnd;
};
struct COW_AutoTaskBindAccount_StaticFields {
};
struct COW_AutoTaskBindAccount_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskBindAccount_c {
	Il2CppClass_1 _1;
	COW_AutoTaskBindAccount_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskBindAccount_VTable vtable;
};
struct COW_AutoTaskBindAccount_o {
	COW_AutoTaskBindAccount_c *klass;
	void *monitor;
	COW_UIBindAccountController_o* m_UIBindAccountController;
};
struct COW_AutoTaskCheckClipBoard_StaticFields {
};
struct COW_AutoTaskCheckClipBoard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskCheckClipBoard_c {
	Il2CppClass_1 _1;
	COW_AutoTaskCheckClipBoard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskCheckClipBoard_VTable vtable;
};
struct COW_AutoTaskCheckClipBoard_o {
	COW_AutoTaskCheckClipBoard_c *klass;
	void *monitor;
	COW_UIWorkshopDetailController_o* m_Ctrl;
};
struct COW_AutoTaskClaimMailRewards_StaticFields {
};
struct COW_AutoTaskClaimMailRewards_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskClaimMailRewards_c {
	Il2CppClass_1 _1;
	COW_AutoTaskClaimMailRewards_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskClaimMailRewards_VTable vtable;
};
struct COW_AutoTaskClaimMailRewards_o {
	COW_AutoTaskClaimMailRewards_c *klass;
	void *monitor;
	System_Collections_Generic_List_GiftRewardPopupData__o* m_giftRewardPopupData;
};
struct COW_AutoTaskClaimMailRewards__Do_c__AnonStorey0_StaticFields {
};
struct COW_AutoTaskClaimMailRewards__Do_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AutoTaskClaimMailRewards__Do_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_AutoTaskClaimMailRewards__Do_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskClaimMailRewards__Do_c__AnonStorey0_VTable vtable;
};
struct COW_AutoTaskClaimMailRewards__Do_c__AnonStorey0_o {
	COW_AutoTaskClaimMailRewards__Do_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIModelMail_o* modelMail;
};
struct COW_AutoTaskClaimMailRewards__Do_c__AnonStorey1_StaticFields {
};
struct COW_AutoTaskClaimMailRewards__Do_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AutoTaskClaimMailRewards__Do_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_AutoTaskClaimMailRewards__Do_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskClaimMailRewards__Do_c__AnonStorey1_VTable vtable;
};
struct COW_AutoTaskClaimMailRewards__Do_c__AnonStorey1_o {
	COW_AutoTaskClaimMailRewards__Do_c__AnonStorey1_c *klass;
	void *monitor;
	proto_MailInfo_o* info;
	COW_AutoTaskClaimMailRewards__Do_c__AnonStorey0_o* __f__ref_0;
};
struct COW_AutoTaskCommonErrorWnd_StaticFields {
};
struct COW_AutoTaskCommonErrorWnd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskCommonErrorWnd_c {
	Il2CppClass_1 _1;
	COW_AutoTaskCommonErrorWnd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskCommonErrorWnd_VTable vtable;
};
struct COW_AutoTaskCommonErrorWnd_o {
	COW_AutoTaskCommonErrorWnd_c *klass;
	void *monitor;
	COW_UICommonErrorWndController_o* m_UIController;
	System_String_o* _Message_k__BackingField;
	System_String_o* _Title_k__BackingField;
	System_Action_o* _Callback_k__BackingField;
};
struct COW_AutoTaskCSLadderRankUpReward_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache1;
};
struct COW_AutoTaskCSLadderRankUpReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskCSLadderRankUpReward_c {
	Il2CppClass_1 _1;
	COW_AutoTaskCSLadderRankUpReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskCSLadderRankUpReward_VTable vtable;
};
struct COW_AutoTaskCSLadderRankUpReward_o {
	COW_AutoTaskCSLadderRankUpReward_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSRankData__o* m_CSRankUpRewardList;
	bool isCSDone;
	System_String_o* rankName;
	GCommon_ResourceID_o RankIconRes;
	uint32_t rank;
	COW_OptionalRewardRankInfoWndCfg_o* m_CurrentCfg;
};
struct COW_AutoTaskCSTutoRecommendPop_StaticFields {
};
struct COW_AutoTaskCSTutoRecommendPop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskCSTutoRecommendPop_c {
	Il2CppClass_1 _1;
	COW_AutoTaskCSTutoRecommendPop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskCSTutoRecommendPop_VTable vtable;
};
struct COW_AutoTaskCSTutoRecommendPop_o {
	COW_AutoTaskCSTutoRecommendPop_c *klass;
	void *monitor;
	COW_UITutorialCSRecommendPopupController_o* m_TutoCsCtrl;
};
struct COW_AutoTaskCSUnlockMatchReward_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_AutoTaskCSUnlockMatchReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskCSUnlockMatchReward_c {
	Il2CppClass_1 _1;
	COW_AutoTaskCSUnlockMatchReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskCSUnlockMatchReward_VTable vtable;
};
struct COW_AutoTaskCSUnlockMatchReward_o {
	COW_AutoTaskCSUnlockMatchReward_c *klass;
	void *monitor;
	bool m_IsCSDone;
	COW_UnlockMatchRewardWndCfg_o* m_CurrentCfg;
};
struct COW_AutoTaskCupMatchChampion_StaticFields {
};
struct COW_AutoTaskCupMatchChampion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskCupMatchChampion_c {
	Il2CppClass_1 _1;
	COW_AutoTaskCupMatchChampion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskCupMatchChampion_VTable vtable;
};
struct COW_AutoTaskCupMatchChampion_o {
	COW_AutoTaskCupMatchChampion_c *klass;
	void *monitor;
	COW_UICupMatchChampionController_o* m_Ctrl;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
};
struct COW_AutoTaskCupMatchCourseResult_StaticFields {
};
struct COW_AutoTaskCupMatchCourseResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskCupMatchCourseResult_c {
	Il2CppClass_1 _1;
	COW_AutoTaskCupMatchCourseResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskCupMatchCourseResult_VTable vtable;
};
struct COW_AutoTaskCupMatchCourseResult_o {
	COW_AutoTaskCupMatchCourseResult_c *klass;
	void *monitor;
	COW_UICupMatchCourseWndController_o* m_Ctrl;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
};
struct COW_AutoTaskCupMatchFaction_StaticFields {
};
struct COW_AutoTaskCupMatchFaction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskCupMatchFaction_c {
	Il2CppClass_1 _1;
	COW_AutoTaskCupMatchFaction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskCupMatchFaction_VTable vtable;
};
struct COW_AutoTaskCupMatchFaction_o {
	COW_AutoTaskCupMatchFaction_c *klass;
	void *monitor;
	COW_UICupMatchFactionController_o* m_Ctrl;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
};
struct COW_AutoTaskCupMatchReward_StaticFields {
};
struct COW_AutoTaskCupMatchReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskCupMatchReward_c {
	Il2CppClass_1 _1;
	COW_AutoTaskCupMatchReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskCupMatchReward_VTable vtable;
};
struct COW_AutoTaskCupMatchReward_o {
	COW_AutoTaskCupMatchReward_c *klass;
	void *monitor;
	COW_UICupMatchRewardWndController_o* m_Ctrl;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
};
struct COW_AutoTaskCupMatchWarmUp_StaticFields {
};
struct COW_AutoTaskCupMatchWarmUp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskCupMatchWarmUp_c {
	Il2CppClass_1 _1;
	COW_AutoTaskCupMatchWarmUp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskCupMatchWarmUp_VTable vtable;
};
struct COW_AutoTaskCupMatchWarmUp_o {
	COW_AutoTaskCupMatchWarmUp_c *klass;
	void *monitor;
	COW_UICupMatchWarmUpController_o* m_Ctrl;
	COW_UIModelCupMatch_o* m_Model;
};
struct COW_AutoTaskDeepLink_StaticFields {
};
struct COW_AutoTaskDeepLink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskDeepLink_c {
	Il2CppClass_1 _1;
	COW_AutoTaskDeepLink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskDeepLink_VTable vtable;
};
struct COW_AutoTaskDeepLink_o {
	COW_AutoTaskDeepLink_c *klass;
	void *monitor;
};
struct COW_AutoTaskFictionDisclaimer_StaticFields {
};
struct COW_AutoTaskFictionDisclaimer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskFictionDisclaimer_c {
	Il2CppClass_1 _1;
	COW_AutoTaskFictionDisclaimer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskFictionDisclaimer_VTable vtable;
};
struct COW_AutoTaskFictionDisclaimer_o {
	COW_AutoTaskFictionDisclaimer_c *klass;
	void *monitor;
	COW_UISecondConfirmContoller_o* m_Ctrl;
};
struct COW_AutoTaskGachaGouponExpire_StaticFields {
};
struct COW_AutoTaskGachaGouponExpire_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskGachaGouponExpire_c {
	Il2CppClass_1 _1;
	COW_AutoTaskGachaGouponExpire_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskGachaGouponExpire_VTable vtable;
};
struct COW_AutoTaskGachaGouponExpire_o {
	COW_AutoTaskGachaGouponExpire_c *klass;
	void *monitor;
	COW_UIGachaCouponExpireInfoController_o* m_PopupWnd;
};
struct COW_AutoTaskGrowthFundation_StaticFields {
};
struct COW_AutoTaskGrowthFundation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskGrowthFundation_c {
	Il2CppClass_1 _1;
	COW_AutoTaskGrowthFundation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskGrowthFundation_VTable vtable;
};
struct COW_AutoTaskGrowthFundation_o {
	COW_AutoTaskGrowthFundation_c *klass;
	void *monitor;
	COW_UIGrowthFundAdController_o* m_GrowthFundationUI;
};
struct COW_AutoTaskHGSnow_StaticFields {
};
struct COW_AutoTaskHGSnow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskHGSnow_c {
	Il2CppClass_1 _1;
	COW_AutoTaskHGSnow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskHGSnow_VTable vtable;
};
struct COW_AutoTaskHGSnow_o {
	COW_AutoTaskHGSnow_c *klass;
	void *monitor;
	COW_UIHGSnowDifficultySelectionController_o* m_HGSnowDifficultySeletionCtrl;
};
struct COW_AutoTaskIAPBundleFirstTime_StaticFields {
};
struct COW_AutoTaskIAPBundleFirstTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskIAPBundleFirstTime_c {
	Il2CppClass_1 _1;
	COW_AutoTaskIAPBundleFirstTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskIAPBundleFirstTime_VTable vtable;
};
struct COW_AutoTaskIAPBundleFirstTime_o {
	COW_AutoTaskIAPBundleFirstTime_c *klass;
	void *monitor;
	COW_UIIAPBundleController_o* m_IAPBundleController;
};
struct COW_AutoTaskLadderRankUpReward_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_AutoTaskLadderRankUpReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskLadderRankUpReward_c {
	Il2CppClass_1 _1;
	COW_AutoTaskLadderRankUpReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskLadderRankUpReward_VTable vtable;
};
struct COW_AutoTaskLadderRankUpReward_o {
	COW_AutoTaskLadderRankUpReward_c *klass;
	void *monitor;
	System_Collections_Generic_List_LadderLevelData__o* m_RankUpRewardList;
	bool isBRDone;
	System_String_o* rankName;
	GCommon_ResourceID_o RankIconRes;
	uint32_t rank;
	COW_OptionalRewardRankInfoWndCfg_o* m_CurrentCfg;
};
struct COW_AutoTaskLeveUp_StaticFields {
};
struct COW_AutoTaskLeveUp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskLeveUp_c {
	Il2CppClass_1 _1;
	COW_AutoTaskLeveUp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskLeveUp_VTable vtable;
};
struct COW_AutoTaskLeveUp_o {
	COW_AutoTaskLeveUp_c *klass;
	void *monitor;
	bool m_LevelUpWndClosed;
};
struct COW_AutoTaskLobbyV2Guide_StaticFields {
};
struct COW_AutoTaskLobbyV2Guide_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskLobbyV2Guide_c {
	Il2CppClass_1 _1;
	COW_AutoTaskLobbyV2Guide_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskLobbyV2Guide_VTable vtable;
};
struct COW_AutoTaskLobbyV2Guide_o {
	COW_AutoTaskLobbyV2Guide_c *klass;
	void *monitor;
};
struct COW_AutoTaskMatchResultReward_StaticFields {
};
struct COW_AutoTaskMatchResultReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskMatchResultReward_c {
	Il2CppClass_1 _1;
	COW_AutoTaskMatchResultReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskMatchResultReward_VTable vtable;
};
struct COW_AutoTaskMatchResultReward_o {
	COW_AutoTaskMatchResultReward_c *klass;
	void *monitor;
	COW_UIMatchResultRewardWndController_o* m_UIMatchResultRewardWndController;
};
struct COW_AutoTaskNetworkSettingAdvice_StaticFields {
};
struct COW_AutoTaskNetworkSettingAdvice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskNetworkSettingAdvice_c {
	Il2CppClass_1 _1;
	COW_AutoTaskNetworkSettingAdvice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskNetworkSettingAdvice_VTable vtable;
};
struct COW_AutoTaskNetworkSettingAdvice_o {
	COW_AutoTaskNetworkSettingAdvice_c *klass;
	void *monitor;
	COW_UISecondConfirmSmallContoller_o* m_SecondConfirmPopup;
	COW_UISettingController_o* m_SettingPopup;
};
struct COW_AutoTaskNewPlayer_StaticFields {
	System_Predicate_int__o* __f__am_cache0;
};
struct COW_AutoTaskNewPlayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskNewPlayer_c {
	Il2CppClass_1 _1;
	COW_AutoTaskNewPlayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskNewPlayer_VTable vtable;
};
struct COW_AutoTaskNewPlayer_o {
	COW_AutoTaskNewPlayer_c *klass;
	void *monitor;
	COW_UINewPlayerV2Controller_o* m_NewPlayerUI;
};
struct COW_AutoTaskNewPlayerGuidePop_StaticFields {
};
struct COW_AutoTaskNewPlayerGuidePop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskNewPlayerGuidePop_c {
	Il2CppClass_1 _1;
	COW_AutoTaskNewPlayerGuidePop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskNewPlayerGuidePop_VTable vtable;
};
struct COW_AutoTaskNewPlayerGuidePop_o {
	COW_AutoTaskNewPlayerGuidePop_c *klass;
	void *monitor;
	System_String_o* m_GuideKey;
	int32_t m_GuideId;
};
struct COW_AutoTaskPeriodicLadderRankUpReward_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache1;
};
struct COW_AutoTaskPeriodicLadderRankUpReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskPeriodicLadderRankUpReward_c {
	Il2CppClass_1 _1;
	COW_AutoTaskPeriodicLadderRankUpReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskPeriodicLadderRankUpReward_VTable vtable;
};
struct COW_AutoTaskPeriodicLadderRankUpReward_o {
	COW_AutoTaskPeriodicLadderRankUpReward_c *klass;
	void *monitor;
	System_Collections_Generic_List_PeriodicRankData__o* m_PeriodicRankUpRewardList;
	bool isPeriodicDone;
	System_String_o* rankName;
	GCommon_ResourceID_o RankIconRes;
	uint32_t rank;
	COW_OptionalRewardRankInfoWndCfg_o* m_CurrentCfg;
};
struct COW_AutoTaskPeriodicUnlockMatchReward_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_AutoTaskPeriodicUnlockMatchReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskPeriodicUnlockMatchReward_c {
	Il2CppClass_1 _1;
	COW_AutoTaskPeriodicUnlockMatchReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskPeriodicUnlockMatchReward_VTable vtable;
};
struct COW_AutoTaskPeriodicUnlockMatchReward_o {
	COW_AutoTaskPeriodicUnlockMatchReward_c *klass;
	void *monitor;
	bool m_IsPeriodicDone;
	COW_UnlockMatchRewardWndCfg_o* m_CurrentCfg;
};
struct COW_AutoTaskPetLevelUp_StaticFields {
};
struct COW_AutoTaskPetLevelUp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskPetLevelUp_c {
	Il2CppClass_1 _1;
	COW_AutoTaskPetLevelUp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskPetLevelUp_VTable vtable;
};
struct COW_AutoTaskPetLevelUp_o {
	COW_AutoTaskPetLevelUp_c *klass;
	void *monitor;
	COW_UIPetLevelUpController_o* m_PetLevelUpUI;
};
struct COW_AutoTaskPlayLobbyBGStartAnim_StaticFields {
};
struct COW_AutoTaskPlayLobbyBGStartAnim_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskPlayLobbyBGStartAnim_c {
	Il2CppClass_1 _1;
	COW_AutoTaskPlayLobbyBGStartAnim_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskPlayLobbyBGStartAnim_VTable vtable;
};
struct COW_AutoTaskPlayLobbyBGStartAnim_o {
	COW_AutoTaskPlayLobbyBGStartAnim_c *klass;
	void *monitor;
};
struct COW_AutoTaskPreVeteran_StaticFields {
};
struct COW_AutoTaskPreVeteran_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskPreVeteran_c {
	Il2CppClass_1 _1;
	COW_AutoTaskPreVeteran_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskPreVeteran_VTable vtable;
};
struct COW_AutoTaskPreVeteran_o {
	COW_AutoTaskPreVeteran_c *klass;
	void *monitor;
	COW_UIPreVeteranController_o* m_PreVeteranCtrl;
	COW_UILuckyBuffBattleController_o* m_LuckyBuffBattleCtrl;
	COW_UIModelPreVeteran_o* m_Model;
	System_String_o* IS_ACTIVITY_FIRST_POP_UP_DONE_KEY;
	System_String_o* AUTO_TASK_BUFF_POP_UP_CD;
};
struct COW_AutoTaskRankProtectionTip_StaticFields {
};
struct COW_AutoTaskRankProtectionTip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskRankProtectionTip_c {
	Il2CppClass_1 _1;
	COW_AutoTaskRankProtectionTip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskRankProtectionTip_VTable vtable;
};
struct COW_AutoTaskRankProtectionTip_o {
	COW_AutoTaskRankProtectionTip_c *klass;
	void *monitor;
	bool m_Hasdone;
};
struct COW_AutoTaskRateGame_StaticFields {
	System_String_o* SHOW_RATEGAME_KEY;
};
struct COW_AutoTaskRateGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskRateGame_c {
	Il2CppClass_1 _1;
	COW_AutoTaskRateGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskRateGame_VTable vtable;
};
struct COW_AutoTaskRateGame_o {
	COW_AutoTaskRateGame_c *klass;
	void *monitor;
	COW_UIRateGamePopupWindowController_o* m_RateWindow;
};
struct COW_AutoTaskRecommendFriend_StaticFields {
};
struct COW_AutoTaskRecommendFriend_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskRecommendFriend_c {
	Il2CppClass_1 _1;
	COW_AutoTaskRecommendFriend_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskRecommendFriend_VTable vtable;
};
struct COW_AutoTaskRecommendFriend_o {
	COW_AutoTaskRecommendFriend_c *klass;
	void *monitor;
};
struct COW_AutoTaskSeasonChange_StaticFields {
};
struct COW_AutoTaskSeasonChange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskSeasonChange_c {
	Il2CppClass_1 _1;
	COW_AutoTaskSeasonChange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskSeasonChange_VTable vtable;
};
struct COW_AutoTaskSeasonChange_o {
	COW_AutoTaskSeasonChange_c *klass;
	void *monitor;
	COW_UILadderMatchSeasonChangeController_o* m_SeasonChangeCtrl;
};
struct COW_AutoTaskCSSeasonChange_StaticFields {
};
struct COW_AutoTaskCSSeasonChange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskCSSeasonChange_c {
	Il2CppClass_1 _1;
	COW_AutoTaskCSSeasonChange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskCSSeasonChange_VTable vtable;
};
struct COW_AutoTaskCSSeasonChange_o {
	COW_AutoTaskCSSeasonChange_c *klass;
	void *monitor;
	COW_UICSLadderMatchSeasonChangeController_o* m_CsSeasonChangeCtrl;
};
struct COW_AutoTaskSeasonChangeGrandMasterMarkAnim_StaticFields {
};
struct COW_AutoTaskSeasonChangeGrandMasterMarkAnim_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskSeasonChangeGrandMasterMarkAnim_c {
	Il2CppClass_1 _1;
	COW_AutoTaskSeasonChangeGrandMasterMarkAnim_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskSeasonChangeGrandMasterMarkAnim_VTable vtable;
};
struct COW_AutoTaskSeasonChangeGrandMasterMarkAnim_o {
	COW_AutoTaskSeasonChangeGrandMasterMarkAnim_c *klass;
	void *monitor;
	COW_UILadderHeroicMarkPopupController_o* m_LadderHeroicMarkPopupController;
};
struct COW_AutoTaskSeasonChangeCSGrandMasterMarkAnim_StaticFields {
};
struct COW_AutoTaskSeasonChangeCSGrandMasterMarkAnim_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskSeasonChangeCSGrandMasterMarkAnim_c {
	Il2CppClass_1 _1;
	COW_AutoTaskSeasonChangeCSGrandMasterMarkAnim_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskSeasonChangeCSGrandMasterMarkAnim_VTable vtable;
};
struct COW_AutoTaskSeasonChangeCSGrandMasterMarkAnim_o {
	COW_AutoTaskSeasonChangeCSGrandMasterMarkAnim_c *klass;
	void *monitor;
	COW_UILadderHeroicMarkPopupController_o* m_LadderHeroicMarkPopupController;
};
struct COW_AutoTaskSecondRecharge_StaticFields {
};
struct COW_AutoTaskSecondRecharge_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskSecondRecharge_c {
	Il2CppClass_1 _1;
	COW_AutoTaskSecondRecharge_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskSecondRecharge_VTable vtable;
};
struct COW_AutoTaskSecondRecharge_o {
	COW_AutoTaskSecondRecharge_c *klass;
	void *monitor;
	COW_UISecondRechargeController_o* m_SecondRechargeUI;
};
struct COW_AutoTaskSettingAdvice_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_AutoTaskSettingAdvice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskSettingAdvice_c {
	Il2CppClass_1 _1;
	COW_AutoTaskSettingAdvice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskSettingAdvice_VTable vtable;
};
struct COW_AutoTaskSettingAdvice_o {
	COW_AutoTaskSettingAdvice_c *klass;
	void *monitor;
	COW_UISecondConfirmSmallContoller_o* m_UISettingAdviceCtrl;
};
struct COW_AutoTaskShowTask_StaticFields {
};
struct COW_AutoTaskShowTask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskShowTask_c {
	Il2CppClass_1 _1;
	COW_AutoTaskShowTask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskShowTask_VTable vtable;
};
struct COW_AutoTaskShowTask_o {
	COW_AutoTaskShowTask_c *klass;
	void *monitor;
	COW_UITaskController_o* m_TaskUI;
};
struct COW_AutoTaskUGCComment_StaticFields {
};
struct COW_AutoTaskUGCComment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskUGCComment_c {
	Il2CppClass_1 _1;
	COW_AutoTaskUGCComment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskUGCComment_VTable vtable;
};
struct COW_AutoTaskUGCComment_o {
	COW_AutoTaskUGCComment_c *klass;
	void *monitor;
	COW_UIUGCMatchResultCommentController_o* m_Ctrl;
};
struct COW_AutoTaskBRUnlockMatchReward_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_AutoTaskBRUnlockMatchReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskBRUnlockMatchReward_c {
	Il2CppClass_1 _1;
	COW_AutoTaskBRUnlockMatchReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskBRUnlockMatchReward_VTable vtable;
};
struct COW_AutoTaskBRUnlockMatchReward_o {
	COW_AutoTaskBRUnlockMatchReward_c *klass;
	void *monitor;
	bool m_IsBRDone;
	COW_UnlockMatchRewardWndCfg_o* m_CurrentCfg;
};
struct COW_AutoTaskVeteranFromInGame_StaticFields {
	System_String_o* VeteranReturnFirstGameReward;
	System_String_o* VeteranSkillExperienceRecommendPopKey;
};
struct COW_AutoTaskVeteranFromInGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskVeteranFromInGame_c {
	Il2CppClass_1 _1;
	COW_AutoTaskVeteranFromInGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskVeteranFromInGame_VTable vtable;
};
struct COW_AutoTaskVeteranFromInGame_o {
	COW_AutoTaskVeteranFromInGame_c *klass;
	void *monitor;
	COW_UIVeteranFirstGameLobbyEnterWndController_o* m_VeteranGuideLobbyEnterWnd;
};
struct COW_AutoTaskVeteranReturn_StaticFields {
	System_String_o* VeteranReturnFirstPopUpDone;
	System_String_o* VeteranReturnControllerPopUp;
};
struct COW_AutoTaskVeteranReturn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskVeteranReturn_c {
	Il2CppClass_1 _1;
	COW_AutoTaskVeteranReturn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskVeteranReturn_VTable vtable;
};
struct COW_AutoTaskVeteranReturn_o {
	COW_AutoTaskVeteranReturn_c *klass;
	void *monitor;
	COW_UIVeteranReturnController_o* m_VeteranReturn;
	COW_UIVeteranV3MainController_o* m_VeteranV3MainCtrl;
	COW_UIVeteranV3ShortTermController_o* m_VeteranShortTermCtrl;
	COW_UIModelVeteran_o* m_ModelVeteran;
	bool isVeteranReturn;
	bool isLongTerm;
};
struct COW_AvatarWardrobeDataManager_StaticFields {
	System_Comparison_LegendClothData__o* __f__am_cache0;
};
struct COW_AvatarWardrobeDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_AvatarWardrobeDataManager_c {
	Il2CppClass_1 _1;
	COW_AvatarWardrobeDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarWardrobeDataManager_VTable vtable;
};
struct COW_AvatarWardrobeDataManager_o {
	COW_AvatarWardrobeDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	GCommon_IntervalTreeDic_AvatarWardrobeData__o* m_dictIdToWardrobeDataTree;
	System_Collections_Generic_Dictionary_uint__AvatarWardrobeData__o* m_dictIdToWardrobeData;
	System_Collections_Generic_Dictionary_uint__LegendClothData__o* m_dictIdToLegendClothData;
	System_Collections_Generic_Dictionary_uint__ClothesHairUpData__o* m_dictIdToHairUpData;
	System_Collections_Generic_Dictionary_uint__ClothEffectData__o* m_dictIdToClothEffectData;
	System_Collections_Generic_Dictionary_uint__MaterialRefData__o* m_dictIdToMaterialRefData;
	System_Collections_Generic_Dictionary_uint__MaterialDataList__o* m_dictIdToBackpackMaterialRefData;
	System_Collections_Generic_Dictionary_uint__List_AvatarWardrobeData___o* m_dictWardrobeSets;
	System_Collections_Generic_Dictionary_uint__ClothesUpData__o* m_dictIdToClothUpData;
	System_Collections_Generic_Dictionary_uint__EpicClothesTextData__o* m_dictIdToEpicClothesData;
	System_Collections_Generic_Dictionary_int__AvatarHDRecipeData__o* m_dictHDRecipeData;
	System_Collections_Generic_Dictionary_uint__ClothesPrivilegeData__o* m_dictClothesPrivilegeData;
	System_Collections_Generic_Dictionary_int__List_AvatarRecipeMappingData___o* m_dictResipeMappingTargetData;
	System_Collections_Generic_Dictionary_int__List_AvatarRecipeMappingData___o* m_dictResipeMappingConditionData;
	System_Collections_Generic_List_ResourceID__o* m_resourceIDList;
};
struct COW_AvatarWardrobeDataUtil_StaticFields {
	System_Collections_Generic_Dictionary_int__string__o* m_SlotNameDic;
};
struct COW_AvatarWardrobeDataUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AvatarWardrobeDataUtil_c {
	Il2CppClass_1 _1;
	COW_AvatarWardrobeDataUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarWardrobeDataUtil_VTable vtable;
};
struct COW_AvatarWardrobeDataUtil_o {
	COW_AvatarWardrobeDataUtil_c *klass;
	void *monitor;
};
struct COW_CSSharedAvatarDataManager_StaticFields {
};
struct COW_CSSharedAvatarDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_CSSharedAvatarDataManager_c {
	Il2CppClass_1 _1;
	COW_CSSharedAvatarDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSSharedAvatarDataManager_VTable vtable;
};
struct COW_CSSharedAvatarDataManager_o {
	COW_CSSharedAvatarDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__CSSharedAvatarData__o* m_dictIdToAvatarData;
	System_Collections_Generic_Dictionary_int__List_CSSharedAvatarData___o* m_dictGenderToAvatarData;
	System_Collections_Generic_List_uint__o* m_DefaultPVEWeapons;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__AvatarAwakenTaskData___o* m_dicToAvatarAwakenTaskData;
	System_Collections_Generic_List_CSSharedAvatarData__o* m_AvatarDataList;
	System_Collections_Generic_List_ResourceID__o* m_resourceIDList;
};
struct COW_CSSharedAvatarDataManager__FindAvatarDataByBundleID_c__AnonStorey0_StaticFields {
};
struct COW_CSSharedAvatarDataManager__FindAvatarDataByBundleID_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CSSharedAvatarDataManager__FindAvatarDataByBundleID_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_CSSharedAvatarDataManager__FindAvatarDataByBundleID_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSSharedAvatarDataManager__FindAvatarDataByBundleID_c__AnonStorey0_VTable vtable;
};
struct COW_CSSharedAvatarDataManager__FindAvatarDataByBundleID_c__AnonStorey0_o {
	COW_CSSharedAvatarDataManager__FindAvatarDataByBundleID_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t bundleID;
};
struct COW_MaterialAnimComponent_StaticFields {
};
struct COW_MaterialAnimComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MaterialAnimComponent_c {
	Il2CppClass_1 _1;
	COW_MaterialAnimComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MaterialAnimComponent_VTable vtable;
};
struct COW_MaterialAnimComponent_o {
	COW_MaterialAnimComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_UMAMaterialRefEffect_Callback_o* UMAMaterialRefEffect_m_Callback;
	System_Collections_Generic_HashSet_int__o* m_HoldOnType;
	System_Collections_Generic_Dictionary_int__MaterialRef__o* m_MaterialRefs;
	System_Collections_Generic_List_UMAMaterialRefEffect_MonoBehaviourWithWardrobeType__o* m_Behaviours;
	UnityEngine_Renderer_o* m_Renderer;
	System_Collections_Generic_Dictionary_int__int__o* UMAMaterialRefEffect_m_TriggerEventId2Type;
};
struct COW_AvatarInvisbleDataManager_StaticFields {
};
struct COW_AvatarInvisbleDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_AvatarInvisbleDataManager_c {
	Il2CppClass_1 _1;
	COW_AvatarInvisbleDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarInvisbleDataManager_VTable vtable;
};
struct COW_AvatarInvisbleDataManager_o {
	COW_AvatarInvisbleDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__AvatarInvisbleData__o* m_Data;
	System_Collections_Generic_Dictionary_uint__AvatarInvisbleData__o* m_OriginalIPAvatarKeyMap;
};
struct COW_AvatarJumpDataManager_StaticFields {
};
struct COW_AvatarJumpDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_AvatarJumpDataManager_c {
	Il2CppClass_1 _1;
	COW_AvatarJumpDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarJumpDataManager_VTable vtable;
};
struct COW_AvatarJumpDataManager_o {
	COW_AvatarJumpDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__List_AvatarJumpData___o* m_AvatarJumpDataDict;
	System_Collections_Generic_Dictionary_uint__AvatarJumpData__o* m_OriginData;
};
struct COW_IAvatarVoice_StaticFields {
};
struct COW_IAvatarVoice_VTable {
};
struct COW_IAvatarVoice_c {
	Il2CppClass_1 _1;
	COW_IAvatarVoice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IAvatarVoice_VTable vtable;
};
struct COW_IAvatarVoice_o {
	COW_IAvatarVoice_c *klass;
	void *monitor;
};
struct COW_AvatarVoiceManager_StaticFields {
};
struct COW_AvatarVoiceManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_AvatarVoiceManager_c {
	Il2CppClass_1 _1;
	COW_AvatarVoiceManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarVoiceManager_VTable vtable;
};
struct COW_AvatarVoiceManager_o {
	COW_AvatarVoiceManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_IAvatarVoice_o* m_AvatarVoice;
};
struct COW_PlayAvatarVoiceWithChannel_StaticFields {
};
struct COW_PlayAvatarVoiceWithChannel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PlayAvatarVoiceShot;
	VirtualInvokeData _5_StopAvatarVoiceShot;
};
struct COW_PlayAvatarVoiceWithChannel_c {
	Il2CppClass_1 _1;
	COW_PlayAvatarVoiceWithChannel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayAvatarVoiceWithChannel_VTable vtable;
};
struct COW_PlayAvatarVoiceWithChannel_o {
	COW_PlayAvatarVoiceWithChannel_c *klass;
	void *monitor;
	int32_t m_VoiceTicket;
	uint32_t m_LastAvatarId;
	System_Collections_Generic_Dictionary_uint__uint__o* m_RunningVoice;
};
struct COW_PlayAvatarVoiceWithChannel__PlayAvatarVoiceShot_c__AnonStorey0_StaticFields {
};
struct COW_PlayAvatarVoiceWithChannel__PlayAvatarVoiceShot_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayAvatarVoiceWithChannel__PlayAvatarVoiceShot_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_PlayAvatarVoiceWithChannel__PlayAvatarVoiceShot_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayAvatarVoiceWithChannel__PlayAvatarVoiceShot_c__AnonStorey0_VTable vtable;
};
struct COW_PlayAvatarVoiceWithChannel__PlayAvatarVoiceShot_c__AnonStorey0_o {
	COW_PlayAvatarVoiceWithChannel__PlayAvatarVoiceShot_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t triggerType;
};
struct COW_CompatibleLoginCountDown_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_CompatibleLoginCountDown_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CompatibleLoginCountDown_c {
	Il2CppClass_1 _1;
	COW_CompatibleLoginCountDown_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CompatibleLoginCountDown_VTable vtable;
};
struct COW_CompatibleLoginCountDown_o {
	COW_CompatibleLoginCountDown_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t m_DelayCall;
	System_Collections_Generic_List_uint__o* m_PreCloseTimes;
};
struct COW_UIAchievementAwardItemController_StaticFields {
};
struct COW_UIAchievementAwardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIAchievementAwardItemController_c {
	Il2CppClass_1 _1;
	COW_UIAchievementAwardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementAwardItemController_VTable vtable;
};
struct COW_UIAchievementAwardItemController_o {
	COW_UIAchievementAwardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIModelAchievement_o* m_Model;
	COW_UIAchievementAwardItemView_o* m_View;
	proto_AchievementConfigDesc_o* m_ConfigDesc;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_AwardItemCtrlList;
};
struct COW_UIAchievementAwardWndController_StaticFields {
};
struct COW_UIAchievementAwardWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIAchievementAwardWndController_c {
	Il2CppClass_1 _1;
	COW_UIAchievementAwardWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementAwardWndController_VTable vtable;
};
struct COW_UIAchievementAwardWndController_o {
	COW_UIAchievementAwardWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Collections_Generic_List_RuleMapping__o* m_TabDataList;
	COW_UIAchievementAwardWndView_o* m_View;
};
struct COW_UIAchievementAwardWndController__OnTabSelected_c__AnonStorey0_StaticFields {
};
struct COW_UIAchievementAwardWndController__OnTabSelected_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAchievementAwardWndController__OnTabSelected_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIAchievementAwardWndController__OnTabSelected_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementAwardWndController__OnTabSelected_c__AnonStorey0_VTable vtable;
};
struct COW_UIAchievementAwardWndController__OnTabSelected_c__AnonStorey0_o {
	COW_UIAchievementAwardWndController__OnTabSelected_c__AnonStorey0_c *klass;
	void *monitor;
	COW_RuleMapping_o* rule;
};
struct COW_UIAchievementCommonController_StaticFields {
};
struct COW_UIAchievementCommonController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIAchievementCommonController_c {
	Il2CppClass_1 _1;
	COW_UIAchievementCommonController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementCommonController_VTable vtable;
};
struct COW_UIAchievementCommonController_o {
	COW_UIAchievementCommonController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIAchievementCommonView_o* m_View;
	COW_AchievementProfileItemData_o* m_Data;
	uint32_t m_AchievementId;
	COW_UIModelAchievement_o* m_Model;
	int32_t m_State;
};
struct COW_UIAchievementDetailController_StaticFields {
};
struct COW_UIAchievementDetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIAchievementDetailController_c {
	Il2CppClass_1 _1;
	COW_UIAchievementDetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementDetailController_VTable vtable;
};
struct COW_UIAchievementDetailController_o {
	COW_UIAchievementDetailController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIAchievementDetailView_o* m_View;
	COW_UIAchievementDetailItemController_array* itemCtrls;
	System_Collections_Generic_List_uint__o* m_SortedIds;
	int32_t m_CurAchievementIdSortedIndex;
	COW_UIModelAchievement_o* m_Model;
	UnityEngine_Coroutine_o* m_AnimCor;
	uint32_t m_AchievementId;
};
struct COW_UIAchievementDetailController__SetViewData_c__AnonStorey1_StaticFields {
};
struct COW_UIAchievementDetailController__SetViewData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAchievementDetailController__SetViewData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIAchievementDetailController__SetViewData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementDetailController__SetViewData_c__AnonStorey1_VTable vtable;
};
struct COW_UIAchievementDetailController__SetViewData_c__AnonStorey1_o {
	COW_UIAchievementDetailController__SetViewData_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t achievementId;
};
struct COW_UIAchievementDetailController__PlayAllItemAnim_c__Iterator0_StaticFields {
};
struct COW_UIAchievementDetailController__PlayAllItemAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAchievementDetailController__PlayAllItemAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIAchievementDetailController__PlayAllItemAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementDetailController__PlayAllItemAnim_c__Iterator0_VTable vtable;
};
struct COW_UIAchievementDetailController__PlayAllItemAnim_c__Iterator0_o {
	COW_UIAchievementDetailController__PlayAllItemAnim_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_WaitForSeconds_o* _waitSecond___0;
	int32_t _i___1;
	COW_UIAchievementDetailController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAchievementDetailItemController_StaticFields {
};
struct COW_UIAchievementDetailItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIAchievementDetailItemController_c {
	Il2CppClass_1 _1;
	COW_UIAchievementDetailItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementDetailItemController_VTable vtable;
};
struct COW_UIAchievementDetailItemController_o {
	COW_UIAchievementDetailItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIAchievementDetailItemView_o* m_View;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_AwardItemCtrlList;
	proto_AchievementEntryDesc_o* m_EntryDesc;
	COW_UIModelAchievement_o* m_Model;
	bool m_IsFinal;
	bool m_IsCurLevel;
	bool m_IsNewCompletedAchievement;
};
struct COW_UIAchievementDetailItemController__SetViewData_c__AnonStorey0_StaticFields {
};
struct COW_UIAchievementDetailItemController__SetViewData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAchievementDetailItemController__SetViewData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIAchievementDetailItemController__SetViewData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementDetailItemController__SetViewData_c__AnonStorey0_VTable vtable;
};
struct COW_UIAchievementDetailItemController__SetViewData_c__AnonStorey0_o {
	COW_UIAchievementDetailItemController__SetViewData_c__AnonStorey0_c *klass;
	void *monitor;
	proto_AchievementEntryDesc_o* entryDesc;
};
struct COW_UIAchievementMainController_StaticFields {
	System_Collections_Generic_Dictionary_uint__string__o* AchievementTypeKeyDict;
};
struct COW_UIAchievementMainController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_OpenItemController;
	VirtualInvokeData _52_CloseItemController;
};
struct COW_UIAchievementMainController_c {
	Il2CppClass_1 _1;
	COW_UIAchievementMainController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementMainController_VTable vtable;
};
struct COW_UIAchievementMainController_o {
	COW_UIAchievementMainController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIAchievementMainView_o* m_View;
	COW_UIAchievementDetailController_o* m_DetailCtrl;
	COW_UIPopMenuSmallControler_o* m_StatePopMenuCtrl;
	COW_UIStandardTopTabController_o* m_TypeTabCtrl;
	COW_UIModelAchievement_o* m_Model;
	bool m_IsShowDetail;
	int32_t m_CurState;
	int32_t m_CurType;
	uint32_t m_CurAchievementId;
	uint32_t m_CurCategoryId;
	System_Collections_Generic_Dictionary_uint__string__o* m_AchievementStateKeyDict;
	UnityEngine_GameObject_o* m_CupEffect;
	UnityEngine_Coroutine_o* m_ItemsAnimCor;
	System_Collections_Generic_List_uint__o* m_SortedIds;
	bool m_IsInfoUpdated;
};
struct COW_UIAchievementMainController__PlayItemsAnim_c__Iterator0_StaticFields {
};
struct COW_UIAchievementMainController__PlayItemsAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAchievementMainController__PlayItemsAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIAchievementMainController__PlayItemsAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementMainController__PlayItemsAnim_c__Iterator0_VTable vtable;
};
struct COW_UIAchievementMainController__PlayItemsAnim_c__Iterator0_o {
	COW_UIAchievementMainController__PlayItemsAnim_c__Iterator0_c *klass;
	void *monitor;
	GCommon_UIEasyListItemController_array* _items___0;
	GCommon_UIEasyListItemController_array* _locvar0;
	int32_t _locvar1;
	UnityEngine_WaitForSeconds_o* _seconds___1;
	GCommon_UIEasyListItemController_array* _locvar2;
	int32_t _locvar3;
	GCommon_UIEasyListItemController_o* _item___2;
	COW_UIAchievementMainItemController_o* _itemCtrl___3;
	COW_UIAchievementMainController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAchievementMainItemController_StaticFields {
};
struct COW_UIAchievementMainItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIAchievementMainItemController_c {
	Il2CppClass_1 _1;
	COW_UIAchievementMainItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementMainItemController_VTable vtable;
};
struct COW_UIAchievementMainItemController_o {
	COW_UIAchievementMainItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	uint32_t m_AchievementId;
	COW_UIAchievementMainItemView_o* m_View;
	COW_UIModelAchievement_o* m_Model;
	bool m_IsNewCompletedAchievement;
	UnityEngine_GameObject_o* m_GlowEffect;
	UnityEngine_Animation_o* m_NewGainAnim;
};
struct COW_UIAchievementProfileItemController_StaticFields {
};
struct COW_UIAchievementProfileItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIAchievementProfileItemController_c {
	Il2CppClass_1 _1;
	COW_UIAchievementProfileItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementProfileItemController_VTable vtable;
};
struct COW_UIAchievementProfileItemController_o {
	COW_UIAchievementProfileItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIAchievementProfileItemView_o* m_View;
	COW_AchievementProfileItemData_o* m_Data;
	COW_UIModelAchievement_o* m_Model;
};
struct COW_UIAchievementTipsBoxController_StaticFields {
};
struct COW_UIAchievementTipsBoxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIAchievementTipsBoxController_c {
	Il2CppClass_1 _1;
	COW_UIAchievementTipsBoxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementTipsBoxController_VTable vtable;
};
struct COW_UIAchievementTipsBoxController_o {
	COW_UIAchievementTipsBoxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIAchievementTipsBoxView_o* m_View;
	COW_UIModelAchievement_o* m_ModelAchievement;
	float m_CurrentExpireTime;
	bool m_HasExpired;
	uint32_t m_AchievementID;
	System_Collections_Generic_List_uint__o* m_CompletedAndUnpopedEntryIDList;
	float m_AnimTime;
	int32_t m_PopupNum;
	bool m_IsBlockTipBoxUpdate;
	System_Collections_Generic_List_Type__o* m_PopupWindowType;
	System_Collections_Generic_List_Type__o* m_NavigationType;
};
struct COW_ActivityAwardDescription_StaticFields {
	System_Predicate_AwardDesc__o* __f__am_cache0;
};
struct COW_ActivityAwardDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetOperateButtonUI;
	VirtualInvokeData _37_OnOperate;
};
struct COW_ActivityAwardDescription_c {
	Il2CppClass_1 _1;
	COW_ActivityAwardDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ActivityAwardDescription_VTable vtable;
};
struct COW_ActivityAwardDescription_o {
	COW_ActivityAwardDescription_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UIButton_o* OperateButton;
	UISprite_o* OperateWhite;
	UISprite_o* OperateGray;
	UISprite_o* OperateYellow;
	UILabel_o* OperateTitle;
	UILabel_o* Progress;
	UIScrollView_o* AwardScrollView;
	UIGrid_o* AwardGrid;
	UnityEngine_GameObject_o* OperateGained;
	UILabel_o* OperateGainedLabel;
	UnityEngine_Animation_o* ButtonAnimation;
	proto_ClientActivityDesc_o* m_Desc;
	int32_t m_OperateStatus;
	COW_UIModelActivity_o* m_ModelActivity;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_CacheAwardList;
};
struct COW_ActivityPreloginDescription_StaticFields {
	System_Action_HttpErrorCodek__object__o* __f__am_cache0;
};
struct COW_ActivityPreloginDescription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetOperateButtonUI;
	VirtualInvokeData _37_OnOperate;
};
struct COW_ActivityPreloginDescription_c {
	Il2CppClass_1 _1;
	COW_ActivityPreloginDescription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ActivityPreloginDescription_VTable vtable;
};
struct COW_ActivityPreloginDescription_o {
	COW_ActivityPreloginDescription_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UIButton_o* OperateButton;
	UISprite_o* OperateWhite;
	UISprite_o* OperateGray;
	UISprite_o* OperateYellow;
	UILabel_o* OperateTitle;
	UILabel_o* Progress;
	UIScrollView_o* AwardScrollView;
	UIGrid_o* AwardGrid;
	UnityEngine_GameObject_o* OperateGained;
	UILabel_o* OperateGainedLabel;
	UnityEngine_Animation_o* ButtonAnimation;
	proto_ClientActivityDesc_o* m_Desc;
	int32_t ActivityAwardDescription_m_OperateStatus;
	COW_UIModelActivity_o* m_ModelActivity;
	System_Collections_Generic_List_UIStandardItemMiniController__o* ActivityAwardDescription_m_CacheAwardList;
	int32_t m_OperateStatus;
};
struct COW_UIBigEventFriendCallbackAddFriendController_StaticFields {
};
struct COW_UIBigEventFriendCallbackAddFriendController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIBigEventFriendCallbackAddFriendController_c {
	Il2CppClass_1 _1;
	COW_UIBigEventFriendCallbackAddFriendController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventFriendCallbackAddFriendController_VTable vtable;
};
struct COW_UIBigEventFriendCallbackAddFriendController_o {
	COW_UIBigEventFriendCallbackAddFriendController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEventFriendCallbackAddFriendView_o* m_View;
	COW_FriendAccountInfo_o* m_Data;
	COW_UIBaseProfileInfoController_o* m_BaseProfile;
	System_Action_o* m_afterAddAction;
	GCommon_UIPopupGlassBG_o* UIBigEventFriendCallbackAddFriendController_m_Glass;
	GCommon_UIGlassBGController_o* UIBigEventFriendCallbackAddFriendController_GlassCtrl;
};
struct COW_UIBigEventFriendCallbackController_StaticFields {
};
struct COW_UIBigEventFriendCallbackController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OpenItemController;
	VirtualInvokeData _58_CloseItemController;
};
struct COW_UIBigEventFriendCallbackController_c {
	Il2CppClass_1 _1;
	COW_UIBigEventFriendCallbackController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventFriendCallbackController_VTable vtable;
};
struct COW_UIBigEventFriendCallbackController_o {
	COW_UIBigEventFriendCallbackController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEventFriendCallbackView_o* m_View;
	COW_UIModelShare_o* m_ModelShare;
};
struct COW_UIBigEventFriendReunionController_StaticFields {
};
struct COW_UIBigEventFriendReunionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIBigEventFriendReunionController_c {
	Il2CppClass_1 _1;
	COW_UIBigEventFriendReunionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventFriendReunionController_VTable vtable;
};
struct COW_UIBigEventFriendReunionController_o {
	COW_UIBigEventFriendReunionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEventFriendReunionView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	System_Collections_Generic_List_UIBaseController__o* m_FriendReunionControllers;
	COW_ActivityGroupDesc_o* m_GroupDesc;
	int32_t m_ADWidth;
};
struct COW_UIBigEventFriendReunionInviteeController_StaticFields {
};
struct COW_UIBigEventFriendReunionInviteeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIBigEventFriendReunionInviteeController_c {
	Il2CppClass_1 _1;
	COW_UIBigEventFriendReunionInviteeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventFriendReunionInviteeController_VTable vtable;
};
struct COW_UIBigEventFriendReunionInviteeController_o {
	COW_UIBigEventFriendReunionInviteeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEventFriendReunionInviteeView_o* m_View;
	COW_ActivityGroupDesc_o* m_Data;
	UIWidget_o* m_ButtonWidget;
};
struct COW_UIBigEventFriendReunionInviteeController__OnClaimButtonClick_c__AnonStorey0_StaticFields {
};
struct COW_UIBigEventFriendReunionInviteeController__OnClaimButtonClick_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBigEventFriendReunionInviteeController__OnClaimButtonClick_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIBigEventFriendReunionInviteeController__OnClaimButtonClick_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventFriendReunionInviteeController__OnClaimButtonClick_c__AnonStorey0_VTable vtable;
};
struct COW_UIBigEventFriendReunionInviteeController__OnClaimButtonClick_c__AnonStorey0_o {
	COW_UIBigEventFriendReunionInviteeController__OnClaimButtonClick_c__AnonStorey0_c *klass;
	void *monitor;
	uint64_t inviter;
	COW_UIModelActivity_o* modelActivity;
	COW_UIBigEventFriendReunionInviteeController_o* _this;
};
struct COW_UIBigEventFriendReunionRewardDescController_StaticFields {
};
struct COW_UIBigEventFriendReunionRewardDescController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIBigEventFriendReunionRewardDescController_c {
	Il2CppClass_1 _1;
	COW_UIBigEventFriendReunionRewardDescController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventFriendReunionRewardDescController_VTable vtable;
};
struct COW_UIBigEventFriendReunionRewardDescController_o {
	COW_UIBigEventFriendReunionRewardDescController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEventFriendReunionRewardDescView_o* m_View;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_List;
	COW_UIStandardItemMiniController_o* m_ExchangeRewardItem;
	proto_ClientActivityDesc_o* m_Desc;
	int32_t m_curOperation;
	COW_UIModelActivity_o* m_ModelActivity;
	bool m_ExchangeFinished;
	bool m_ExchangeItemLack;
};
struct COW_UIBigEventFriendReunionTitleController_StaticFields {
};
struct COW_UIBigEventFriendReunionTitleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIBigEventFriendReunionTitleController_c {
	Il2CppClass_1 _1;
	COW_UIBigEventFriendReunionTitleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventFriendReunionTitleController_VTable vtable;
};
struct COW_UIBigEventFriendReunionTitleController_o {
	COW_UIBigEventFriendReunionTitleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEventFriendReunionTitleView_o* m_View;
	System_String_o* m_Detail;
};
struct COW_UIBigEvent_PersonalProgress_BarItemController_StaticFields {
};
struct COW_UIBigEvent_PersonalProgress_BarItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_GetTemplateType;
};
struct COW_UIBigEvent_PersonalProgress_BarItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_PersonalProgress_BarItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_PersonalProgress_BarItemController_VTable vtable;
};
struct COW_UIBigEvent_PersonalProgress_BarItemController_o {
	COW_UIBigEvent_PersonalProgress_BarItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEvent_PersonalProgress_BarItemView_o* m_View;
	proto_CustomEventPersonalProgressDesc_o* ProcessSetting;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	COW_UIModelBigEvent_PersonalProgress_o* m_UIModelBigEvent_PersonalProgress;
	int32_t m_CurTokenAmount;
	COW_UIStandardItemMiniController_o* m_StandardItemCtrl;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_PersonalProgress_BtnItemController_StaticFields {
};
struct COW_UIBigEvent_PersonalProgress_BtnItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_OpenPeakDayPopupWnd;
	VirtualInvokeData _42_OpenMissionPopupWnd;
	VirtualInvokeData _43_RefreshViewInternal;
	VirtualInvokeData _44_RefreshEntranceEffect;
	VirtualInvokeData _45_GetTemplateType;
};
struct COW_UIBigEvent_PersonalProgress_BtnItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_PersonalProgress_BtnItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_PersonalProgress_BtnItemController_VTable vtable;
};
struct COW_UIBigEvent_PersonalProgress_BtnItemController_o {
	COW_UIBigEvent_PersonalProgress_BtnItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_CustomEventEntranceDesc_o* Data;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	UIButton_o* EntranceBtn;
	GCommon_UINetworkTexture_o* BubbleTexture;
	UnityEngine_GameObject_o* GoBubble;
	GCommon_UINetworkTexture_o* IconTexture;
	UILabel_o* BubbleLabel;
	TweenScale_o* PeakDayBubbleShake;
	UISprite_o* SpriteRedDot;
	UILabel_o* TitleLabel;
	GCommon_UINetworkTexture_o* TextureRedDot;
	int32_t From;
	UnityEngine_Transform_o* EffectRoot;
	UnityEngine_GameObject_o* UIBigEvent_Template_BtnItemBaseController_m_RedDotGameObject;
	GCommon_ResourceID_o m_EffectVFXResID;
	UnityEngine_GameObject_o* m_EffectVFXGO;
	int32_t UIBigEvent_Template_BtnItemBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_PersonalProgress_BtnItemView_o* m_View;
};
struct COW_UIBigEvent_PersonalProgress_LoadingMaskPopupWndController_StaticFields {
};
struct COW_UIBigEvent_PersonalProgress_LoadingMaskPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_get_TemplateUseType;
	VirtualInvokeData _57_OnTemplateUIInit;
	VirtualInvokeData _58_SetInfoBeforeRefreshView;
	VirtualInvokeData _59_GetTemplateType;
};
struct COW_UIBigEvent_PersonalProgress_LoadingMaskPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_PersonalProgress_LoadingMaskPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_PersonalProgress_LoadingMaskPopupWndController_VTable vtable;
};
struct COW_UIBigEvent_PersonalProgress_LoadingMaskPopupWndController_o {
	COW_UIBigEvent_PersonalProgress_LoadingMaskPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEvent_Template_LoadingMaskPopupWndView_o* UIBigEvent_Template_LoadingMaskPopupWndBaseController_m_View;
	System_Collections_Generic_List_int__o* m_ListNeedDownloadCdnConfigKey;
	int32_t UIBigEvent_Template_LoadingMaskPopupWndBaseController_m_NeedDownloadCdnCount;
	int32_t UIBigEvent_Template_LoadingMaskPopupWndBaseController_m_HaveDownloadedCdnCount;
	int32_t UIBigEvent_Template_LoadingMaskPopupWndBaseController__TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_PersonalProgress_MissionItemController_StaticFields {
};
struct COW_UIBigEvent_PersonalProgress_MissionItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_get_TemplateUseType;
	VirtualInvokeData _44_OnTemplateUIInit;
	VirtualInvokeData _45_OnClickGotoBtn;
	VirtualInvokeData _46_GetTemplateType;
};
struct COW_UIBigEvent_PersonalProgress_MissionItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_PersonalProgress_MissionItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_PersonalProgress_MissionItemController_VTable vtable;
};
struct COW_UIBigEvent_PersonalProgress_MissionItemController_o {
	COW_UIBigEvent_PersonalProgress_MissionItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	System_Collections_Generic_List_UIStandardItemMiniController__o* UIBigEvent_Template_MissionItemBaseController_m_ListRewardItemCtrl;
	proto_ClientActivityDesc_o* UIBigEvent_Template_MissionItemBaseController_m_ActivityDesc;
	int32_t UIBigEvent_Template_MissionItemBaseController_m_ActivityState;
	int32_t MAXTASKNUM;
	UILabel_o* LabelDescription;
	UnityEngine_GameObject_o* LabelReceived;
	UIButton_o* BtnReceive;
	UnityEngine_GameObject_o* GoAwarded;
	GCommon_UINetworkTexture_o* TextureBg;
	UILabel_o* LabelProcess;
	UIGrid_o* GridAwards;
	UnityEngine_GameObject_o* GotoBtnGo;
	UIButton_o* GotoBtn;
	int32_t From;
	int32_t UIBigEvent_Template_MissionItemBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_PersonalProgress_MissionItemView_o* m_View;
};
struct COW_UIBigEvent_PersonalProgress_MissionPopupWndController_StaticFields {
};
struct COW_UIBigEvent_PersonalProgress_MissionPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
	VirtualInvokeData _59_get_TemplateUseType;
	VirtualInvokeData _61_OnTemplateUIInit;
	VirtualInvokeData _62_GenerateMissionItemController;
	VirtualInvokeData _63_OnClickAllClaimedBtn;
	VirtualInvokeData _64_GetTemplateType;
};
struct COW_UIBigEvent_PersonalProgress_MissionPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_PersonalProgress_MissionPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_PersonalProgress_MissionPopupWndController_VTable vtable;
};
struct COW_UIBigEvent_PersonalProgress_MissionPopupWndController_o {
	COW_UIBigEvent_PersonalProgress_MissionPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	UIButton_o* BtnClose;
	GCommon_UIEasyList_o* MissionList;
	GCommon_UINetworkTexture_o* TextureBg;
	UISprite_o* SpriteBtnClose;
	UILabel_o* LabelTitle;
	UILabel_o* LabelRefreshTime;
	UIButton_o* AllClaimedBtn;
	GCommon_UINetworkTexture_o* TextureBtnClose;
	int32_t UIBigEvent_Template_MissionPopupWndBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_PersonalProgress_MissionPopupWndView_o* m_View;
};
struct COW_UIBigEvent_PersonalProgress_PeakDayPopupWndController_StaticFields {
};
struct COW_UIBigEvent_PersonalProgress_PeakDayPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_get_TemplateUseType;
	VirtualInvokeData _59_OnTemplateUIInit;
	VirtualInvokeData _60_RefreshView;
	VirtualInvokeData _61_GetTemplateType;
};
struct COW_UIBigEvent_PersonalProgress_PeakDayPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_PersonalProgress_PeakDayPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_PersonalProgress_PeakDayPopupWndController_VTable vtable;
};
struct COW_UIBigEvent_PersonalProgress_PeakDayPopupWndController_o {
	COW_UIBigEvent_PersonalProgress_PeakDayPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	COW_UIModelActivity_o* m_UIModelActivity;
	UIButton_o* BtnClaim;
	UIButton_o* BtnClose;
	GCommon_UINetworkTexture_o* TextureBg;
	GCommon_UINetworkTexture_o* TextureTitle;
	UILabel_o* LabelTitle;
	UILabel_o* LabelDesc;
	UIGrid_o* GridAwardContainer;
	UISprite_o* SpriteBtnClose;
	UnityEngine_GameObject_o* LabelCantClaim;
	UnityEngine_GameObject_o* GoClaimed;
	UnityEngine_GameObject_o* GoExpired;
	UnityEngine_GameObject_o* GoClaim;
	uint32_t UIBigEvent_Template_PeakDayPopupWndBaseController_m_ActivityId;
	bool UIBigEvent_Template_PeakDayPopupWndBaseController_m_IsAutoOpen;
	int32_t UIBigEvent_Template_PeakDayPopupWndBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_PersonalProgress_PeakDayPopupWndView_o* m_View;
};
struct COW_UIBigEvent_PersonalProgress_RulePopupWndController_StaticFields {
};
struct COW_UIBigEvent_PersonalProgress_RulePopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_get_TemplateUseType;
	VirtualInvokeData _57_OnTemplateUIInit;
	VirtualInvokeData _58_GetTemplateType;
};
struct COW_UIBigEvent_PersonalProgress_RulePopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_PersonalProgress_RulePopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_PersonalProgress_RulePopupWndController_VTable vtable;
};
struct COW_UIBigEvent_PersonalProgress_RulePopupWndController_o {
	COW_UIBigEvent_PersonalProgress_RulePopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	UIButton_o* BtnClose;
	UILabel_o* LabelTitle;
	GCommon_UINetworkTexture_o* TextureBg;
	UISprite_o* SpriteBtnClose;
	UILabel_o* LabelDesc;
	GCommon_UINetworkTexture_o* TextureBtnClose;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	int32_t UIBigEvent_Template_RulePopupWndBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_PersonalProgress_RulePopupWndView_o* m_View;
};
struct COW_UIBigEvent_PersonalProgress_TokenItemController_StaticFields {
};
struct COW_UIBigEvent_PersonalProgress_TokenItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_SetViewData;
	VirtualInvokeData _42_GetTemplateType;
};
struct COW_UIBigEvent_PersonalProgress_TokenItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_PersonalProgress_TokenItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_PersonalProgress_TokenItemController_VTable vtable;
};
struct COW_UIBigEvent_PersonalProgress_TokenItemController_o {
	COW_UIBigEvent_PersonalProgress_TokenItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UISprite_o* TokenIcon;
	UnityEngine_Transform_o* TokenTipsTrans;
	UILabel_o* TokenCount;
	UIButton_o* TokenBtn;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	uint32_t UIBigEvent_Template_TokenItemBaseController_m_TokenId;
	int32_t UIBigEvent_Template_TokenItemBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_PersonalProgress_TokenItemView_o* m_View;
};
struct COW_UIBigEvent_PersonalProgressController_StaticFields {
};
struct COW_UIBigEvent_PersonalProgressController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_get_TemplateUseType;
	VirtualInvokeData _53_OnTemplateUIInit;
	VirtualInvokeData _54_GetTemplateType;
};
struct COW_UIBigEvent_PersonalProgressController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_PersonalProgressController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_PersonalProgressController_VTable vtable;
};
struct COW_UIBigEvent_PersonalProgressController_o {
	COW_UIBigEvent_PersonalProgressController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIBigEvent_PersonalProgressView_o* m_View;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	COW_UIModelBigEvent_PersonalProgress_o* m_UIModel;
	System_Collections_Generic_List_UIBigEvent_PersonalProgress_BtnItemController__o* m_LeftBtnControllers;
	System_Collections_Generic_List_UIBigEvent_PersonalProgress_BarItemController__o* m_PersonalBarRewardItemControllers;
	COW_UIStandardAdsController_o* m_AdsCtrl;
	COW_UIBigEvent_PersonalProgressHelpTipController_o* m_HelpTipCtrl;
	COW_UIBigEvent_PersonalProgress_TokenItemController_o* m_TokenCtrl;
	float m_WaitNextTipTime;
	float m_TopLeftOffsetY;
	UnityEngine_Coroutine_o* m_WaitNextTipCoroutine;
	bool m_hasInitTemplateUI;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_PersonalProgressController__WaitNextTip_c__Iterator0_StaticFields {
};
struct COW_UIBigEvent_PersonalProgressController__WaitNextTip_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBigEvent_PersonalProgressController__WaitNextTip_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_PersonalProgressController__WaitNextTip_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_PersonalProgressController__WaitNextTip_c__Iterator0_VTable vtable;
};
struct COW_UIBigEvent_PersonalProgressController__WaitNextTip_c__Iterator0_o {
	COW_UIBigEvent_PersonalProgressController__WaitNextTip_c__Iterator0_c *klass;
	void *monitor;
	System_String_o* _assistantInfoKey___1;
	uint32_t _assistantTokenAmount___1;
	uint64_t _assistantId___2;
	int32_t _i___3;
	System_String_o* _helpText___4;
	COW_UIBigEvent_PersonalProgressController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBigEvent_PersonalProgressHelpTipController_StaticFields {
};
struct COW_UIBigEvent_PersonalProgressHelpTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIBigEvent_PersonalProgressHelpTipController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_PersonalProgressHelpTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_PersonalProgressHelpTipController_VTable vtable;
};
struct COW_UIBigEvent_PersonalProgressHelpTipController_o {
	COW_UIBigEvent_PersonalProgressHelpTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEvent_PersonalProgressHelpTipView_o* m_View;
	UnityEngine_Vector3_o m_BasePos;
	UnityEngine_Vector3_o m_CurrentPos;
	UnityEngine_Vector3_o m_Offset;
	TweenPosition_o* m_ParentTP;
	TweenAlpha_o* m_ParentTA;
	UnityEngine_Coroutine_o* m_ResetTip;
	float m_HoldShowTime;
	float m_MoveUpOffsetY;
	float m_MoveUpTime;
	float m_AlphaChangeTime;
};
struct COW_UIBigEvent_PersonalProgressHelpTipController__ResetTip_c__Iterator0_StaticFields {
};
struct COW_UIBigEvent_PersonalProgressHelpTipController__ResetTip_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBigEvent_PersonalProgressHelpTipController__ResetTip_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_PersonalProgressHelpTipController__ResetTip_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_PersonalProgressHelpTipController__ResetTip_c__Iterator0_VTable vtable;
};
struct COW_UIBigEvent_PersonalProgressHelpTipController__ResetTip_c__Iterator0_o {
	COW_UIBigEvent_PersonalProgressHelpTipController__ResetTip_c__Iterator0_c *klass;
	void *monitor;
	COW_UIBigEvent_PersonalProgressHelpTipController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBigEvent_GlobalProgress_BarItemController_StaticFields {
};
struct COW_UIBigEvent_GlobalProgress_BarItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_GetTemplateType;
};
struct COW_UIBigEvent_GlobalProgress_BarItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_GlobalProgress_BarItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_GlobalProgress_BarItemController_VTable vtable;
};
struct COW_UIBigEvent_GlobalProgress_BarItemController_o {
	COW_UIBigEvent_GlobalProgress_BarItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEvent_GlobalProgress_BarItemView_o* m_View;
	proto_CustomEventProcessSettingDesc_o* Data;
	COW_UIModelBigEvent_GlobalProgress_o* m_UIModelBigEvent_GlobalProgress;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	COW_UIStandardItemMiniController_o* m_StandardItemCtrl;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_GlobalProgress_BtnItemController_StaticFields {
};
struct COW_UIBigEvent_GlobalProgress_BtnItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_OpenPeakDayPopupWnd;
	VirtualInvokeData _42_OpenMissionPopupWnd;
	VirtualInvokeData _43_RefreshViewInternal;
	VirtualInvokeData _44_RefreshEntranceEffect;
	VirtualInvokeData _45_GetTemplateType;
};
struct COW_UIBigEvent_GlobalProgress_BtnItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_GlobalProgress_BtnItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_GlobalProgress_BtnItemController_VTable vtable;
};
struct COW_UIBigEvent_GlobalProgress_BtnItemController_o {
	COW_UIBigEvent_GlobalProgress_BtnItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_CustomEventEntranceDesc_o* Data;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	UIButton_o* EntranceBtn;
	GCommon_UINetworkTexture_o* BubbleTexture;
	UnityEngine_GameObject_o* GoBubble;
	GCommon_UINetworkTexture_o* IconTexture;
	UILabel_o* BubbleLabel;
	TweenScale_o* PeakDayBubbleShake;
	UISprite_o* SpriteRedDot;
	UILabel_o* TitleLabel;
	GCommon_UINetworkTexture_o* TextureRedDot;
	int32_t From;
	UnityEngine_Transform_o* EffectRoot;
	UnityEngine_GameObject_o* UIBigEvent_Template_BtnItemBaseController_m_RedDotGameObject;
	GCommon_ResourceID_o m_EffectVFXResID;
	UnityEngine_GameObject_o* m_EffectVFXGO;
	int32_t UIBigEvent_Template_BtnItemBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_GlobalProgress_BtnItemView_o* m_View;
};
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreController_StaticFields {
	System_Comparison_CustomEventStoreCommodityDesc__o* __f__am_cache0;
	System_Comparison_CustomEventStoreCommodityDesc__o* __f__am_cache1;
};
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnClickClose;
	VirtualInvokeData _50_OnDataChanged;
	VirtualInvokeData _51_GetInterestedPropID;
	VirtualInvokeData _52_OpenItemController;
	VirtualInvokeData _53_CloseItemController;
	VirtualInvokeData _54_get_TemplateUseType;
	VirtualInvokeData _56_OnTemplateUIInit;
	VirtualInvokeData _57_GetTemplateType;
};
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_GlobalProgress_ExchangeStoreController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_GlobalProgress_ExchangeStoreController_VTable vtable;
};
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreController_o {
	COW_UIBigEvent_GlobalProgress_ExchangeStoreController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_NaviMaskState;
	UnityEngine_GameObject_o* m_NaviMask;
	COW_UIBigEvent_GlobalProgress_ExchangeStoreView_o* m_View;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	COW_UIModelInventory_o* m_ModelInventory;
	int32_t m_StoreTab;
	UnityEngine_Color_o m_StoreTabNotChoose;
	UnityEngine_Color_o m_StoreTabChosen;
	bool m_ClassicStoreLock;
	bool m_SpecialStoreLock;
	int32_t m_TokenNums;
	COW_UIBigEvent_GlobalProgress_TokenItemController_o* m_TokenCtrl;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreItemController_StaticFields {
};
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_get_TemplateUseType;
	VirtualInvokeData _44_OnTemplateUIInit;
	VirtualInvokeData _45_GetTemplateType;
};
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_GlobalProgress_ExchangeStoreItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_GlobalProgress_ExchangeStoreItemController_VTable vtable;
};
struct COW_UIBigEvent_GlobalProgress_ExchangeStoreItemController_o {
	COW_UIBigEvent_GlobalProgress_ExchangeStoreItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIBigEvent_GlobalProgress_ExchangeStoreItemView_o* m_View;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIStandardItemMiniController_o* m_ItemCtrl;
	bool m_IsUniquedAndOwned;
	bool m_SellOut;
	bool m_LockState;
	proto_CustomEventStoreCommodityDesc_o* m_Data;
	int32_t m_StoreItemState;
	int32_t m_StoreItemType;
	UnityEngine_Color_o m_NotPurchaseGray;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_GlobalProgress_ExchangeStorePurchaseController_StaticFields {
};
struct COW_UIBigEvent_GlobalProgress_ExchangeStorePurchaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenVoucherController;
	VirtualInvokeData _56_OnVoucherItemClick;
	VirtualInvokeData _57_OpenVoucherItemController;
	VirtualInvokeData _58_get_ItemCount;
	VirtualInvokeData _59_set_ItemCount;
	VirtualInvokeData _60_get_TemplateUseType;
	VirtualInvokeData _62_OnTemplateUIInit;
	VirtualInvokeData _63_RefreshData;
	VirtualInvokeData _64_GetTemplateType;
};
struct COW_UIBigEvent_GlobalProgress_ExchangeStorePurchaseController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_GlobalProgress_ExchangeStorePurchaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_GlobalProgress_ExchangeStorePurchaseController_VTable vtable;
};
struct COW_UIBigEvent_GlobalProgress_ExchangeStorePurchaseController_o {
	COW_UIBigEvent_GlobalProgress_ExchangeStorePurchaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_CSSharedItemData_o* m_ItemData;
	int32_t m_Count;
	int32_t m_MaxCount;
	COW_VoucherData_o* m_VoucherData;
	COW_UIVoucherController_o* m_VoucherCtrl;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIMallPurchaseViewExt_o* m_View;
	uint32_t m_CoinsPrice;
	uint32_t m_GemsPrice;
	bool m_InputExceedNotify;
	bool UIMallPurchaseBaseController_m_CanShowModifyContainer;
	bool m_ShowSpecialConfirmCon;
	COW_UIStandardItemMAXBController_o* UIMallPurchaseBaseController_m_StandItem;
	proto_CustomEventStoreCommodityDesc_o* m_Data;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_GlobalProgress_LoadingMaskPopupWndController_StaticFields {
};
struct COW_UIBigEvent_GlobalProgress_LoadingMaskPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_get_TemplateUseType;
	VirtualInvokeData _57_OnTemplateUIInit;
	VirtualInvokeData _58_SetInfoBeforeRefreshView;
	VirtualInvokeData _59_GetTemplateType;
};
struct COW_UIBigEvent_GlobalProgress_LoadingMaskPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_GlobalProgress_LoadingMaskPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_GlobalProgress_LoadingMaskPopupWndController_VTable vtable;
};
struct COW_UIBigEvent_GlobalProgress_LoadingMaskPopupWndController_o {
	COW_UIBigEvent_GlobalProgress_LoadingMaskPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEvent_Template_LoadingMaskPopupWndView_o* UIBigEvent_Template_LoadingMaskPopupWndBaseController_m_View;
	System_Collections_Generic_List_int__o* m_ListNeedDownloadCdnConfigKey;
	int32_t UIBigEvent_Template_LoadingMaskPopupWndBaseController_m_NeedDownloadCdnCount;
	int32_t UIBigEvent_Template_LoadingMaskPopupWndBaseController_m_HaveDownloadedCdnCount;
	int32_t UIBigEvent_Template_LoadingMaskPopupWndBaseController__TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_GlobalProgress_MissionItemController_StaticFields {
};
struct COW_UIBigEvent_GlobalProgress_MissionItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_get_TemplateUseType;
	VirtualInvokeData _44_OnTemplateUIInit;
	VirtualInvokeData _45_OnClickGotoBtn;
	VirtualInvokeData _46_GetTemplateType;
};
struct COW_UIBigEvent_GlobalProgress_MissionItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_GlobalProgress_MissionItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_GlobalProgress_MissionItemController_VTable vtable;
};
struct COW_UIBigEvent_GlobalProgress_MissionItemController_o {
	COW_UIBigEvent_GlobalProgress_MissionItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	System_Collections_Generic_List_UIStandardItemMiniController__o* UIBigEvent_Template_MissionItemBaseController_m_ListRewardItemCtrl;
	proto_ClientActivityDesc_o* UIBigEvent_Template_MissionItemBaseController_m_ActivityDesc;
	int32_t UIBigEvent_Template_MissionItemBaseController_m_ActivityState;
	int32_t MAXTASKNUM;
	UILabel_o* LabelDescription;
	UnityEngine_GameObject_o* LabelReceived;
	UIButton_o* BtnReceive;
	UnityEngine_GameObject_o* GoAwarded;
	GCommon_UINetworkTexture_o* TextureBg;
	UILabel_o* LabelProcess;
	UIGrid_o* GridAwards;
	UnityEngine_GameObject_o* GotoBtnGo;
	UIButton_o* GotoBtn;
	int32_t From;
	int32_t UIBigEvent_Template_MissionItemBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_GlobalProgress_MissionItemView_o* m_View;
};
struct COW_UIBigEvent_GlobalProgress_MissionPopupWndController_StaticFields {
};
struct COW_UIBigEvent_GlobalProgress_MissionPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
	VirtualInvokeData _59_get_TemplateUseType;
	VirtualInvokeData _61_OnTemplateUIInit;
	VirtualInvokeData _62_GenerateMissionItemController;
	VirtualInvokeData _63_OnClickAllClaimedBtn;
	VirtualInvokeData _64_GetTemplateType;
};
struct COW_UIBigEvent_GlobalProgress_MissionPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_GlobalProgress_MissionPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_GlobalProgress_MissionPopupWndController_VTable vtable;
};
struct COW_UIBigEvent_GlobalProgress_MissionPopupWndController_o {
	COW_UIBigEvent_GlobalProgress_MissionPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	UIButton_o* BtnClose;
	GCommon_UIEasyList_o* MissionList;
	GCommon_UINetworkTexture_o* TextureBg;
	UISprite_o* SpriteBtnClose;
	UILabel_o* LabelTitle;
	UILabel_o* LabelRefreshTime;
	UIButton_o* AllClaimedBtn;
	GCommon_UINetworkTexture_o* TextureBtnClose;
	int32_t UIBigEvent_Template_MissionPopupWndBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_GlobalProgress_MissionPopupWndView_o* m_View;
};
struct COW_UIBigEvent_GlobalProgress_PeakDayPopupWndController_StaticFields {
};
struct COW_UIBigEvent_GlobalProgress_PeakDayPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_get_TemplateUseType;
	VirtualInvokeData _59_OnTemplateUIInit;
	VirtualInvokeData _60_RefreshView;
	VirtualInvokeData _61_GetTemplateType;
};
struct COW_UIBigEvent_GlobalProgress_PeakDayPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_GlobalProgress_PeakDayPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_GlobalProgress_PeakDayPopupWndController_VTable vtable;
};
struct COW_UIBigEvent_GlobalProgress_PeakDayPopupWndController_o {
	COW_UIBigEvent_GlobalProgress_PeakDayPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	COW_UIModelActivity_o* m_UIModelActivity;
	UIButton_o* BtnClaim;
	UIButton_o* BtnClose;
	GCommon_UINetworkTexture_o* TextureBg;
	GCommon_UINetworkTexture_o* TextureTitle;
	UILabel_o* LabelTitle;
	UILabel_o* LabelDesc;
	UIGrid_o* GridAwardContainer;
	UISprite_o* SpriteBtnClose;
	UnityEngine_GameObject_o* LabelCantClaim;
	UnityEngine_GameObject_o* GoClaimed;
	UnityEngine_GameObject_o* GoExpired;
	UnityEngine_GameObject_o* GoClaim;
	uint32_t UIBigEvent_Template_PeakDayPopupWndBaseController_m_ActivityId;
	bool UIBigEvent_Template_PeakDayPopupWndBaseController_m_IsAutoOpen;
	int32_t UIBigEvent_Template_PeakDayPopupWndBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_GlobalProgress_PeakDayPopupWndView_o* m_View;
};
struct COW_UIBigEvent_GlobalProgress_RulePopupWndController_StaticFields {
};
struct COW_UIBigEvent_GlobalProgress_RulePopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_get_TemplateUseType;
	VirtualInvokeData _57_OnTemplateUIInit;
	VirtualInvokeData _58_GetTemplateType;
};
struct COW_UIBigEvent_GlobalProgress_RulePopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_GlobalProgress_RulePopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_GlobalProgress_RulePopupWndController_VTable vtable;
};
struct COW_UIBigEvent_GlobalProgress_RulePopupWndController_o {
	COW_UIBigEvent_GlobalProgress_RulePopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	UIButton_o* BtnClose;
	UILabel_o* LabelTitle;
	GCommon_UINetworkTexture_o* TextureBg;
	UISprite_o* SpriteBtnClose;
	UILabel_o* LabelDesc;
	GCommon_UINetworkTexture_o* TextureBtnClose;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	int32_t UIBigEvent_Template_RulePopupWndBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_GlobalProgress_RulePopupWndView_o* m_View;
};
struct COW_UIBigEvent_GlobalProgress_TokenItemController_StaticFields {
};
struct COW_UIBigEvent_GlobalProgress_TokenItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_SetViewData;
	VirtualInvokeData _42_GetTemplateType;
};
struct COW_UIBigEvent_GlobalProgress_TokenItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_GlobalProgress_TokenItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_GlobalProgress_TokenItemController_VTable vtable;
};
struct COW_UIBigEvent_GlobalProgress_TokenItemController_o {
	COW_UIBigEvent_GlobalProgress_TokenItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UISprite_o* TokenIcon;
	UnityEngine_Transform_o* TokenTipsTrans;
	UILabel_o* TokenCount;
	UIButton_o* TokenBtn;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	uint32_t UIBigEvent_Template_TokenItemBaseController_m_TokenId;
	int32_t UIBigEvent_Template_TokenItemBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_GlobalProgress_TokenItemView_o* m_View;
};
struct COW_UIBigEvent_GlobalProgressController_StaticFields {
};
struct COW_UIBigEvent_GlobalProgressController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_get_TemplateUseType;
	VirtualInvokeData _53_OnTemplateUIInit;
	VirtualInvokeData _54_GetTemplateType;
};
struct COW_UIBigEvent_GlobalProgressController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_GlobalProgressController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_GlobalProgressController_VTable vtable;
};
struct COW_UIBigEvent_GlobalProgressController_o {
	COW_UIBigEvent_GlobalProgressController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIBigEvent_GlobalProgressView_o* m_View;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	COW_UIModelBigEvent_GlobalProgress_o* m_UIModelBigEvent_GlobalProgress;
	System_Collections_Generic_List_UIBigEvent_GlobalProgress_BtnItemController__o* m_LeftBtnControllers;
	System_Collections_Generic_List_UIBigEvent_GlobalProgress_BarItemController__o* m_BarRewardItemControllers;
	COW_UIStandardAdsController_o* m_AdsCtrl;
	COW_UIBigEvent_GlobalProgress_TokenItemController_o* m_TokenCtrl;
	bool m_HasInitTemplateUI;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_Template_BtnItemBaseController_StaticFields {
};
struct COW_UIBigEvent_Template_BtnItemBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_OpenPeakDayPopupWnd;
	VirtualInvokeData _42_OpenMissionPopupWnd;
	VirtualInvokeData _43_RefreshViewInternal;
	VirtualInvokeData _44_RefreshEntranceEffect;
	VirtualInvokeData _45_GetTemplateType;
};
struct COW_UIBigEvent_Template_BtnItemBaseController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_Template_BtnItemBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_Template_BtnItemBaseController_VTable vtable;
};
struct COW_UIBigEvent_Template_BtnItemBaseController_o {
	COW_UIBigEvent_Template_BtnItemBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_CustomEventEntranceDesc_o* Data;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	UIButton_o* EntranceBtn;
	GCommon_UINetworkTexture_o* BubbleTexture;
	UnityEngine_GameObject_o* GoBubble;
	GCommon_UINetworkTexture_o* IconTexture;
	UILabel_o* BubbleLabel;
	TweenScale_o* PeakDayBubbleShake;
	UISprite_o* SpriteRedDot;
	UILabel_o* TitleLabel;
	GCommon_UINetworkTexture_o* TextureRedDot;
	int32_t From;
	UnityEngine_Transform_o* EffectRoot;
	UnityEngine_GameObject_o* m_RedDotGameObject;
	GCommon_ResourceID_o m_EffectVFXResID;
	UnityEngine_GameObject_o* m_EffectVFXGO;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_Template_LoadingMaskPopupWndBaseController_StaticFields {
};
struct COW_UIBigEvent_Template_LoadingMaskPopupWndBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_get_TemplateUseType;
	VirtualInvokeData _57_OnTemplateUIInit;
	VirtualInvokeData _58_SetInfoBeforeRefreshView;
	VirtualInvokeData _59_GetTemplateType;
};
struct COW_UIBigEvent_Template_LoadingMaskPopupWndBaseController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_Template_LoadingMaskPopupWndBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_Template_LoadingMaskPopupWndBaseController_VTable vtable;
};
struct COW_UIBigEvent_Template_LoadingMaskPopupWndBaseController_o {
	COW_UIBigEvent_Template_LoadingMaskPopupWndBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEvent_Template_LoadingMaskPopupWndView_o* m_View;
	System_Collections_Generic_List_int__o* m_ListNeedDownloadCdnConfigKey;
	int32_t m_NeedDownloadCdnCount;
	int32_t m_HaveDownloadedCdnCount;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_Template_MissionItemBaseController_StaticFields {
};
struct COW_UIBigEvent_Template_MissionItemBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_get_TemplateUseType;
	VirtualInvokeData _44_OnTemplateUIInit;
	VirtualInvokeData _45_OnClickGotoBtn;
	VirtualInvokeData _46_GetTemplateType;
};
struct COW_UIBigEvent_Template_MissionItemBaseController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_Template_MissionItemBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_Template_MissionItemBaseController_VTable vtable;
};
struct COW_UIBigEvent_Template_MissionItemBaseController_o {
	COW_UIBigEvent_Template_MissionItemBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ListRewardItemCtrl;
	proto_ClientActivityDesc_o* m_ActivityDesc;
	int32_t m_ActivityState;
	int32_t MAXTASKNUM;
	UILabel_o* LabelDescription;
	UnityEngine_GameObject_o* LabelReceived;
	UIButton_o* BtnReceive;
	UnityEngine_GameObject_o* GoAwarded;
	GCommon_UINetworkTexture_o* TextureBg;
	UILabel_o* LabelProcess;
	UIGrid_o* GridAwards;
	UnityEngine_GameObject_o* GotoBtnGo;
	UIButton_o* GotoBtn;
	int32_t From;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_Template_MissionPopupWndBaseController_StaticFields {
};
struct COW_UIBigEvent_Template_MissionPopupWndBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
	VirtualInvokeData _59_get_TemplateUseType;
	VirtualInvokeData _61_OnTemplateUIInit;
	VirtualInvokeData _62_GenerateMissionItemController;
	VirtualInvokeData _63_OnClickAllClaimedBtn;
	VirtualInvokeData _64_GetTemplateType;
};
struct COW_UIBigEvent_Template_MissionPopupWndBaseController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_Template_MissionPopupWndBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_Template_MissionPopupWndBaseController_VTable vtable;
};
struct COW_UIBigEvent_Template_MissionPopupWndBaseController_o {
	COW_UIBigEvent_Template_MissionPopupWndBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	UIButton_o* BtnClose;
	GCommon_UIEasyList_o* MissionList;
	GCommon_UINetworkTexture_o* TextureBg;
	UISprite_o* SpriteBtnClose;
	UILabel_o* LabelTitle;
	UILabel_o* LabelRefreshTime;
	UIButton_o* AllClaimedBtn;
	GCommon_UINetworkTexture_o* TextureBtnClose;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_ActivityComparer_StaticFields {
};
struct COW_ActivityComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct COW_ActivityComparer_c {
	Il2CppClass_1 _1;
	COW_ActivityComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ActivityComparer_VTable vtable;
};
struct COW_ActivityComparer_o {
	COW_ActivityComparer_c *klass;
	void *monitor;
};
struct COW_UIBigEvent_Template_PeakDayPopupWndBaseController_StaticFields {
};
struct COW_UIBigEvent_Template_PeakDayPopupWndBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_get_TemplateUseType;
	VirtualInvokeData _59_OnTemplateUIInit;
	VirtualInvokeData _60_RefreshView;
	VirtualInvokeData _61_GetTemplateType;
};
struct COW_UIBigEvent_Template_PeakDayPopupWndBaseController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_Template_PeakDayPopupWndBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_Template_PeakDayPopupWndBaseController_VTable vtable;
};
struct COW_UIBigEvent_Template_PeakDayPopupWndBaseController_o {
	COW_UIBigEvent_Template_PeakDayPopupWndBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	COW_UIModelActivity_o* m_UIModelActivity;
	UIButton_o* BtnClaim;
	UIButton_o* BtnClose;
	GCommon_UINetworkTexture_o* TextureBg;
	GCommon_UINetworkTexture_o* TextureTitle;
	UILabel_o* LabelTitle;
	UILabel_o* LabelDesc;
	UIGrid_o* GridAwardContainer;
	UISprite_o* SpriteBtnClose;
	UnityEngine_GameObject_o* LabelCantClaim;
	UnityEngine_GameObject_o* GoClaimed;
	UnityEngine_GameObject_o* GoExpired;
	UnityEngine_GameObject_o* GoClaim;
	uint32_t m_ActivityId;
	bool m_IsAutoOpen;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_Template_RulePopupWndBaseController_StaticFields {
};
struct COW_UIBigEvent_Template_RulePopupWndBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_get_TemplateUseType;
	VirtualInvokeData _57_OnTemplateUIInit;
	VirtualInvokeData _58_GetTemplateType;
};
struct COW_UIBigEvent_Template_RulePopupWndBaseController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_Template_RulePopupWndBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_Template_RulePopupWndBaseController_VTable vtable;
};
struct COW_UIBigEvent_Template_RulePopupWndBaseController_o {
	COW_UIBigEvent_Template_RulePopupWndBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	UIButton_o* BtnClose;
	UILabel_o* LabelTitle;
	GCommon_UINetworkTexture_o* TextureBg;
	UISprite_o* SpriteBtnClose;
	UILabel_o* LabelDesc;
	GCommon_UINetworkTexture_o* TextureBtnClose;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_Template_TokenItemBaseController_StaticFields {
};
struct COW_UIBigEvent_Template_TokenItemBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_SetViewData;
	VirtualInvokeData _42_GetTemplateType;
};
struct COW_UIBigEvent_Template_TokenItemBaseController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_Template_TokenItemBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_Template_TokenItemBaseController_VTable vtable;
};
struct COW_UIBigEvent_Template_TokenItemBaseController_o {
	COW_UIBigEvent_Template_TokenItemBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UISprite_o* TokenIcon;
	UnityEngine_Transform_o* TokenTipsTrans;
	UILabel_o* TokenCount;
	UIButton_o* TokenBtn;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	uint32_t m_TokenId;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_Template_TokenItemBaseController__InitTokenBtn_c__AnonStorey0_StaticFields {
};
struct COW_UIBigEvent_Template_TokenItemBaseController__InitTokenBtn_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBigEvent_Template_TokenItemBaseController__InitTokenBtn_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_Template_TokenItemBaseController__InitTokenBtn_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_Template_TokenItemBaseController__InitTokenBtn_c__AnonStorey0_VTable vtable;
};
struct COW_UIBigEvent_Template_TokenItemBaseController__InitTokenBtn_c__AnonStorey0_o {
	COW_UIBigEvent_Template_TokenItemBaseController__InitTokenBtn_c__AnonStorey0_c *klass;
	void *monitor;
	UnityEngine_Transform_o* tipPos;
	COW_UIBigEvent_Template_TokenItemBaseController_o* _this;
};
struct COW_TweenPositionArc_StaticFields {
};
struct COW_TweenPositionArc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TweenPositionArc_c {
	Il2CppClass_1 _1;
	COW_TweenPositionArc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TweenPositionArc_VTable vtable;
};
struct COW_TweenPositionArc_o {
	COW_TweenPositionArc_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Vector3_o mStartPos;
	UnityEngine_Vector3_o mEndPos;
	float mF1;
	float mF2;
	float mTime;
	float mSpeed;
	int32_t mIndex;
	float mDelay;
	bool mPlay;
	bool mStop;
	System_Action_TweenPositionArc__o* m_EndCall;
};
struct COW_UIBigEvent_CardProgressController_StaticFields {
};
struct COW_UIBigEvent_CardProgressController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_GetTemplateType;
};
struct COW_UIBigEvent_CardProgressController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CardProgressController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CardProgressController_VTable vtable;
};
struct COW_UIBigEvent_CardProgressController_o {
	COW_UIBigEvent_CardProgressController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEvent_CardProgressView_o* m_View;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	System_Collections_Generic_List_UIBigEvent_CardProgressNodeController__o* mlist_nodeCtrl;
	uint32_t m_MaxFloor;
	UnityEngine_GameObject_o* m_EffectVFXGO;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_CardProgressNodeController_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
};
struct COW_UIBigEvent_CardProgressNodeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_TemplateUseType;
	VirtualInvokeData _38_OnTemplateUIInit;
	VirtualInvokeData _39_GetTemplateType;
};
struct COW_UIBigEvent_CardProgressNodeController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CardProgressNodeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CardProgressNodeController_VTable vtable;
};
struct COW_UIBigEvent_CardProgressNodeController_o {
	COW_UIBigEvent_CardProgressNodeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEvent_CardProgressNodeView_o* m_View;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	COW_CustomCardProgressRewardData_o* mData;
	GCommon_ResourceID_o m_EffectVFXResID;
	UnityEngine_GameObject_o* m_EffectVFXGO;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_CustomCard_BtnItemController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_BtnItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_OpenPeakDayPopupWnd;
	VirtualInvokeData _42_OpenMissionPopupWnd;
	VirtualInvokeData _43_RefreshViewInternal;
	VirtualInvokeData _44_RefreshEntranceEffect;
	VirtualInvokeData _45_GetTemplateType;
};
struct COW_UIBigEvent_CustomCard_BtnItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_BtnItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_BtnItemController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_BtnItemController_o {
	COW_UIBigEvent_CustomCard_BtnItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_CustomEventEntranceDesc_o* Data;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	UIButton_o* EntranceBtn;
	GCommon_UINetworkTexture_o* BubbleTexture;
	UnityEngine_GameObject_o* GoBubble;
	GCommon_UINetworkTexture_o* IconTexture;
	UILabel_o* BubbleLabel;
	TweenScale_o* PeakDayBubbleShake;
	UISprite_o* SpriteRedDot;
	UILabel_o* TitleLabel;
	GCommon_UINetworkTexture_o* TextureRedDot;
	int32_t From;
	UnityEngine_Transform_o* EffectRoot;
	UnityEngine_GameObject_o* UIBigEvent_Template_BtnItemBaseController_m_RedDotGameObject;
	GCommon_ResourceID_o m_EffectVFXResID;
	UnityEngine_GameObject_o* m_EffectVFXGO;
	int32_t UIBigEvent_Template_BtnItemBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_CustomCard_BtnItemView_o* m_View;
};
struct COW_UIBigEvent_CustomCard_CommonCardInfoController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_CommonCardInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_get_TemplateUseType;
	VirtualInvokeData _44_OnTemplateUIInit;
	VirtualInvokeData _45_GetCdnUrl;
	VirtualInvokeData _46_GetGuide;
	VirtualInvokeData _47_GetTemplateType;
};
struct COW_UIBigEvent_CustomCard_CommonCardInfoController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_CommonCardInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_CommonCardInfoController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_CommonCardInfoController_o {
	COW_UIBigEvent_CustomCard_CommonCardInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CustomCard_CardData_o* m_Data;
	GCommon_UINetworkTexture_o* networkTexture;
	UnityEngine_Animation_o* m_Anim;
	System_String_o* m_strCdnUrl;
	int32_t UICustomCardBaseInfoController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_CustomCard_CommonCardInfoView_o* m_View;
};
struct COW_UIBigEvent_CustomCard_JackpotPopupWndController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_JackpotPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
	VirtualInvokeData _59_get_TemplateUseType;
	VirtualInvokeData _61_OnTemplateUIInit;
	VirtualInvokeData _62_GetTemplateType;
};
struct COW_UIBigEvent_CustomCard_JackpotPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_JackpotPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_JackpotPopupWndController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_JackpotPopupWndController_o {
	COW_UIBigEvent_CustomCard_JackpotPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEvent_CustomCard_JackpotPopupWndView_o* m_View;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	System_Collections_Generic_List_BaseItemInfo__o* normalRewards;
	System_Collections_Generic_List_CustomCard_CardData__o* cardRewards;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_CustomCard_LoadingMaskPopupWndController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_LoadingMaskPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_get_TemplateUseType;
	VirtualInvokeData _57_OnTemplateUIInit;
	VirtualInvokeData _58_SetInfoBeforeRefreshView;
	VirtualInvokeData _59_GetTemplateType;
};
struct COW_UIBigEvent_CustomCard_LoadingMaskPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_LoadingMaskPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_LoadingMaskPopupWndController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_LoadingMaskPopupWndController_o {
	COW_UIBigEvent_CustomCard_LoadingMaskPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEvent_Template_LoadingMaskPopupWndView_o* UIBigEvent_Template_LoadingMaskPopupWndBaseController_m_View;
	System_Collections_Generic_List_int__o* m_ListNeedDownloadCdnConfigKey;
	int32_t UIBigEvent_Template_LoadingMaskPopupWndBaseController_m_NeedDownloadCdnCount;
	int32_t UIBigEvent_Template_LoadingMaskPopupWndBaseController_m_HaveDownloadedCdnCount;
	int32_t UIBigEvent_Template_LoadingMaskPopupWndBaseController__TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_CustomCard_Main_FiveController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_Main_FiveController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_get_BoxAppearAnim;
	VirtualInvokeData _42_get_BoxShakeAnim;
	VirtualInvokeData _43_get_CardCombineAnim;
	VirtualInvokeData _44_get_CardMainStandAnim;
	VirtualInvokeData _45_get_CardMainInAnim;
	VirtualInvokeData _46_CreateCard;
	VirtualInvokeData _47_GetTemplateType;
};
struct COW_UIBigEvent_CustomCard_Main_FiveController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_Main_FiveController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_Main_FiveController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_Main_FiveController_o {
	COW_UIBigEvent_CustomCard_Main_FiveController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_GameObject_o* m_DrawRootGo;
	UIButton_o* m_DrawOneBtn;
	GCommon_UINetworkTexture_o* m_DrawOneBtnTexture;
	UILabel_o* m_DrawOneBtnLabel;
	UnityEngine_GameObject_o* m_DrawFreeRedGo;
	UnityEngine_GameObject_o* tokenDrawOneRootGo;
	UISprite_o* m_tokenDrawOneSprite;
	UILabel_o* m_tokenDrawOneConsumeLabel;
	UIButton_o* m_DrawFiveBtn;
	GCommon_UINetworkTexture_o* m_DrawFiveBtnTexture;
	UILabel_o* m_DrawFiveBtnLabel;
	UnityEngine_GameObject_o* tokenDrawFiveRootGo;
	UISprite_o* m_tokenDrawFiveSprite;
	UILabel_o* m_tokenDrawFiveConsumeLabel;
	GCommon_UINetworkTexture_o* m_FloorRewardSmallBoxTexture;
	UIButton_o* m_FloorRewardSmallBoxBtn;
	UnityEngine_GameObject_o* m_FloorRewardSmallGo;
	GCommon_UINetworkTexture_o* m_FloorRewardBoxTexture;
	UnityEngine_Transform_o* m_FloorRewardBoxEffectParent;
	UIButton_o* m_FloorRewardBoxBtn;
	GCommon_UINetworkTexture_o* m_JackpotBtnTexture;
	UILabel_o* m_JackpotBtnLabel;
	UIButton_o* m_JackpotBtn;
	UnityEngine_Animation_o* m_Anim;
	System_Collections_Generic_List_UIBigEvent_CustomCard_MainCardInfoController__o* cards;
	COW_UIModelBigEvent_CustomCard_o* UICustomCardMainBaseController_m_UIModelCustomCard;
	COW_UIModelBigEventTemplate_o* UICustomCardMainBaseController_m_UIModelBigEventTemplate;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_BoxEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_BoxEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_SmallBoxEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_SmallBoxEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_StageEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_StageEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_AppearEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_AppearEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_CombineEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_CombineEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_DrawOneBtnEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_DrawOneBtnEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_DrawFiveBtnEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_DrawFiveBtnEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_FloorFlyEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_FloorFlyEffectVFXGO;
	uint32_t UICustomCardMainBaseController_m_CurrentFloorPrompt;
	bool UICustomCardMainBaseController_isOpenning;
	uint32_t UICustomCardMainBaseController_m_AnimDelayKey;
	float UICustomCardMainBaseController_m_temp_length;
	bool UICustomCardMainBaseController_isLoopFloorReward;
	int32_t UICustomCardMainBaseController_mCardCombimeAnimStage;
	int32_t UICustomCardMainBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_CustomCard_Main_FiveView_o* m_View;
	UnityEngine_Transform_array* cardParents;
};
struct COW_UIBigEvent_CustomCard_Main_FourController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_Main_FourController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_get_BoxAppearAnim;
	VirtualInvokeData _42_get_BoxShakeAnim;
	VirtualInvokeData _43_get_CardCombineAnim;
	VirtualInvokeData _44_get_CardMainStandAnim;
	VirtualInvokeData _45_get_CardMainInAnim;
	VirtualInvokeData _46_CreateCard;
	VirtualInvokeData _47_GetTemplateType;
};
struct COW_UIBigEvent_CustomCard_Main_FourController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_Main_FourController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_Main_FourController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_Main_FourController_o {
	COW_UIBigEvent_CustomCard_Main_FourController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_GameObject_o* m_DrawRootGo;
	UIButton_o* m_DrawOneBtn;
	GCommon_UINetworkTexture_o* m_DrawOneBtnTexture;
	UILabel_o* m_DrawOneBtnLabel;
	UnityEngine_GameObject_o* m_DrawFreeRedGo;
	UnityEngine_GameObject_o* tokenDrawOneRootGo;
	UISprite_o* m_tokenDrawOneSprite;
	UILabel_o* m_tokenDrawOneConsumeLabel;
	UIButton_o* m_DrawFiveBtn;
	GCommon_UINetworkTexture_o* m_DrawFiveBtnTexture;
	UILabel_o* m_DrawFiveBtnLabel;
	UnityEngine_GameObject_o* tokenDrawFiveRootGo;
	UISprite_o* m_tokenDrawFiveSprite;
	UILabel_o* m_tokenDrawFiveConsumeLabel;
	GCommon_UINetworkTexture_o* m_FloorRewardSmallBoxTexture;
	UIButton_o* m_FloorRewardSmallBoxBtn;
	UnityEngine_GameObject_o* m_FloorRewardSmallGo;
	GCommon_UINetworkTexture_o* m_FloorRewardBoxTexture;
	UnityEngine_Transform_o* m_FloorRewardBoxEffectParent;
	UIButton_o* m_FloorRewardBoxBtn;
	GCommon_UINetworkTexture_o* m_JackpotBtnTexture;
	UILabel_o* m_JackpotBtnLabel;
	UIButton_o* m_JackpotBtn;
	UnityEngine_Animation_o* m_Anim;
	System_Collections_Generic_List_UIBigEvent_CustomCard_MainCardInfoController__o* cards;
	COW_UIModelBigEvent_CustomCard_o* UICustomCardMainBaseController_m_UIModelCustomCard;
	COW_UIModelBigEventTemplate_o* UICustomCardMainBaseController_m_UIModelBigEventTemplate;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_BoxEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_BoxEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_SmallBoxEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_SmallBoxEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_StageEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_StageEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_AppearEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_AppearEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_CombineEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_CombineEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_DrawOneBtnEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_DrawOneBtnEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_DrawFiveBtnEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_DrawFiveBtnEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_FloorFlyEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_FloorFlyEffectVFXGO;
	uint32_t UICustomCardMainBaseController_m_CurrentFloorPrompt;
	bool UICustomCardMainBaseController_isOpenning;
	uint32_t UICustomCardMainBaseController_m_AnimDelayKey;
	float UICustomCardMainBaseController_m_temp_length;
	bool UICustomCardMainBaseController_isLoopFloorReward;
	int32_t UICustomCardMainBaseController_mCardCombimeAnimStage;
	int32_t UICustomCardMainBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_CustomCard_Main_FourView_o* m_View;
	UnityEngine_Transform_array* cardParents;
};
struct COW_UIBigEvent_CustomCard_Main_SixController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_Main_SixController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_get_BoxAppearAnim;
	VirtualInvokeData _42_get_BoxShakeAnim;
	VirtualInvokeData _43_get_CardCombineAnim;
	VirtualInvokeData _44_get_CardMainStandAnim;
	VirtualInvokeData _45_get_CardMainInAnim;
	VirtualInvokeData _46_CreateCard;
	VirtualInvokeData _47_GetTemplateType;
};
struct COW_UIBigEvent_CustomCard_Main_SixController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_Main_SixController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_Main_SixController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_Main_SixController_o {
	COW_UIBigEvent_CustomCard_Main_SixController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_GameObject_o* m_DrawRootGo;
	UIButton_o* m_DrawOneBtn;
	GCommon_UINetworkTexture_o* m_DrawOneBtnTexture;
	UILabel_o* m_DrawOneBtnLabel;
	UnityEngine_GameObject_o* m_DrawFreeRedGo;
	UnityEngine_GameObject_o* tokenDrawOneRootGo;
	UISprite_o* m_tokenDrawOneSprite;
	UILabel_o* m_tokenDrawOneConsumeLabel;
	UIButton_o* m_DrawFiveBtn;
	GCommon_UINetworkTexture_o* m_DrawFiveBtnTexture;
	UILabel_o* m_DrawFiveBtnLabel;
	UnityEngine_GameObject_o* tokenDrawFiveRootGo;
	UISprite_o* m_tokenDrawFiveSprite;
	UILabel_o* m_tokenDrawFiveConsumeLabel;
	GCommon_UINetworkTexture_o* m_FloorRewardSmallBoxTexture;
	UIButton_o* m_FloorRewardSmallBoxBtn;
	UnityEngine_GameObject_o* m_FloorRewardSmallGo;
	GCommon_UINetworkTexture_o* m_FloorRewardBoxTexture;
	UnityEngine_Transform_o* m_FloorRewardBoxEffectParent;
	UIButton_o* m_FloorRewardBoxBtn;
	GCommon_UINetworkTexture_o* m_JackpotBtnTexture;
	UILabel_o* m_JackpotBtnLabel;
	UIButton_o* m_JackpotBtn;
	UnityEngine_Animation_o* m_Anim;
	System_Collections_Generic_List_UIBigEvent_CustomCard_MainCardInfoController__o* cards;
	COW_UIModelBigEvent_CustomCard_o* UICustomCardMainBaseController_m_UIModelCustomCard;
	COW_UIModelBigEventTemplate_o* UICustomCardMainBaseController_m_UIModelBigEventTemplate;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_BoxEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_BoxEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_SmallBoxEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_SmallBoxEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_StageEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_StageEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_AppearEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_AppearEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_CombineEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_CombineEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_DrawOneBtnEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_DrawOneBtnEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_DrawFiveBtnEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_DrawFiveBtnEffectVFXGO;
	GCommon_ResourceID_o UICustomCardMainBaseController_m_FloorFlyEffectVFXResID;
	UnityEngine_GameObject_o* UICustomCardMainBaseController_m_FloorFlyEffectVFXGO;
	uint32_t UICustomCardMainBaseController_m_CurrentFloorPrompt;
	bool UICustomCardMainBaseController_isOpenning;
	uint32_t UICustomCardMainBaseController_m_AnimDelayKey;
	float UICustomCardMainBaseController_m_temp_length;
	bool UICustomCardMainBaseController_isLoopFloorReward;
	int32_t UICustomCardMainBaseController_mCardCombimeAnimStage;
	int32_t UICustomCardMainBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_CustomCard_Main_SixView_o* m_View;
	UnityEngine_Transform_array* cardParents;
};
struct COW_UIBigEvent_CustomCard_MainCardInfoController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_MainCardInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_get_TemplateUseType;
	VirtualInvokeData _44_OnTemplateUIInit;
	VirtualInvokeData _45_GetCdnUrl;
	VirtualInvokeData _46_GetGuide;
	VirtualInvokeData _47_GetTemplateType;
};
struct COW_UIBigEvent_CustomCard_MainCardInfoController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_MainCardInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_MainCardInfoController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_MainCardInfoController_o {
	COW_UIBigEvent_CustomCard_MainCardInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CustomCard_CardData_o* m_Data;
	GCommon_UINetworkTexture_o* networkTexture;
	UnityEngine_Animation_o* m_Anim;
	System_String_o* m_strCdnUrl;
	int32_t UICustomCardBaseInfoController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_CustomCard_MainCardInfoView_o* m_View;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	float m_delay;
	uint32_t m_AnimDelayKey;
	GCommon_ResourceID_o m_AppearEffectVFXResID;
	UnityEngine_GameObject_o* m_AppearEffectVFXGO;
};
struct COW_CustomCardTabData_StaticFields {
};
struct COW_CustomCardTabData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Index;
	VirtualInvokeData _5_get_RedState;
	VirtualInvokeData _6_get_onSelected;
	VirtualInvokeData _7_set_onSelected;
	VirtualInvokeData _8_get_onRedState;
	VirtualInvokeData _9_set_onRedState;
	VirtualInvokeData _13_GetTabName;
	VirtualInvokeData _14_Init;
	VirtualInvokeData _15_Clear;
};
struct COW_CustomCardTabData_c {
	Il2CppClass_1 _1;
	COW_CustomCardTabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomCardTabData_VTable vtable;
};
struct COW_CustomCardTabData_o {
	COW_CustomCardTabData_c *klass;
	void *monitor;
	int32_t m_index;
	bool m_red;
	System_Action_int__o* _onSelected_k__BackingField;
	System_Action_bool__o* _onRedState_k__BackingField;
};
struct COW_CustomCardTabData_TabIndex_StaticFields {
};
struct COW_CustomCardTabData_TabIndex_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CustomCardTabData_TabIndex_c {
	Il2CppClass_1 _1;
	COW_CustomCardTabData_TabIndex_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomCardTabData_TabIndex_VTable vtable;
};
struct COW_CustomCardTabData_TabIndex_o {
	COW_CustomCardTabData_TabIndex_c *klass;
	void *monitor;
};
struct COW_CustomCardReceiveTabData_StaticFields {
};
struct COW_CustomCardReceiveTabData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Index;
	VirtualInvokeData _5_get_RedState;
	VirtualInvokeData _6_get_onSelected;
	VirtualInvokeData _7_set_onSelected;
	VirtualInvokeData _8_get_onRedState;
	VirtualInvokeData _9_set_onRedState;
	VirtualInvokeData _13_GetTabName;
	VirtualInvokeData _14_Init;
	VirtualInvokeData _15_Clear;
};
struct COW_CustomCardReceiveTabData_c {
	Il2CppClass_1 _1;
	COW_CustomCardReceiveTabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomCardReceiveTabData_VTable vtable;
};
struct COW_CustomCardReceiveTabData_o {
	COW_CustomCardReceiveTabData_c *klass;
	void *monitor;
	int32_t m_index;
	bool m_red;
	System_Action_int__o* CustomCardTabData__onSelected_k__BackingField;
	System_Action_bool__o* CustomCardTabData__onRedState_k__BackingField;
};
struct COW_UIBigEvent_CustomCard_MainPopupWndController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_MainPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_get_TemplateUseType;
	VirtualInvokeData _59_OnTemplateUIInit;
	VirtualInvokeData _60_GetTemplateType;
};
struct COW_UIBigEvent_CustomCard_MainPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_MainPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_MainPopupWndController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_MainPopupWndController_o {
	COW_UIBigEvent_CustomCard_MainPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEvent_CustomCard_MainPopupWndView_o* m_View;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	System_Collections_Generic_List_ICustomCardTabData__o* m_listTabDatas;
	System_Collections_Generic_List_UIBigEvent_CustomCardTabController__o* m_listTabCtrls;
	GCommon_UIBaseController_o* m_CurrentSubCtrl;
	int32_t m_TemplateUseType;
	int32_t m_selected_index;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_CustomCard_MissionItemController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_MissionItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_get_TemplateUseType;
	VirtualInvokeData _44_OnTemplateUIInit;
	VirtualInvokeData _45_OnClickGotoBtn;
	VirtualInvokeData _46_GetTemplateType;
};
struct COW_UIBigEvent_CustomCard_MissionItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_MissionItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_MissionItemController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_MissionItemController_o {
	COW_UIBigEvent_CustomCard_MissionItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	System_Collections_Generic_List_UIStandardItemMiniController__o* UIBigEvent_Template_MissionItemBaseController_m_ListRewardItemCtrl;
	proto_ClientActivityDesc_o* UIBigEvent_Template_MissionItemBaseController_m_ActivityDesc;
	int32_t UIBigEvent_Template_MissionItemBaseController_m_ActivityState;
	int32_t MAXTASKNUM;
	UILabel_o* LabelDescription;
	UnityEngine_GameObject_o* LabelReceived;
	UIButton_o* BtnReceive;
	UnityEngine_GameObject_o* GoAwarded;
	GCommon_UINetworkTexture_o* TextureBg;
	UILabel_o* LabelProcess;
	UIGrid_o* GridAwards;
	UnityEngine_GameObject_o* GotoBtnGo;
	UIButton_o* GotoBtn;
	int32_t From;
	int32_t UIBigEvent_Template_MissionItemBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_CustomCard_MissionItemView_o* m_View;
};
struct COW_UIBigEvent_CustomCard_MissionPopupWndController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_MissionPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
	VirtualInvokeData _59_get_TemplateUseType;
	VirtualInvokeData _61_OnTemplateUIInit;
	VirtualInvokeData _62_GenerateMissionItemController;
	VirtualInvokeData _63_OnClickAllClaimedBtn;
	VirtualInvokeData _64_GetTemplateType;
};
struct COW_UIBigEvent_CustomCard_MissionPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_MissionPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_MissionPopupWndController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_MissionPopupWndController_o {
	COW_UIBigEvent_CustomCard_MissionPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	UIButton_o* BtnClose;
	GCommon_UIEasyList_o* MissionList;
	GCommon_UINetworkTexture_o* TextureBg;
	UISprite_o* SpriteBtnClose;
	UILabel_o* LabelTitle;
	UILabel_o* LabelRefreshTime;
	UIButton_o* AllClaimedBtn;
	GCommon_UINetworkTexture_o* TextureBtnClose;
	int32_t UIBigEvent_Template_MissionPopupWndBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_CustomCard_MissionPopupWndView_o* m_View;
};
struct COW_UIBigEvent_CustomCard_PeakDayPopupWndController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_PeakDayPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_get_TemplateUseType;
	VirtualInvokeData _59_OnTemplateUIInit;
	VirtualInvokeData _60_RefreshView;
	VirtualInvokeData _61_GetTemplateType;
};
struct COW_UIBigEvent_CustomCard_PeakDayPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_PeakDayPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_PeakDayPopupWndController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_PeakDayPopupWndController_o {
	COW_UIBigEvent_CustomCard_PeakDayPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	COW_UIModelActivity_o* m_UIModelActivity;
	UIButton_o* BtnClaim;
	UIButton_o* BtnClose;
	GCommon_UINetworkTexture_o* TextureBg;
	GCommon_UINetworkTexture_o* TextureTitle;
	UILabel_o* LabelTitle;
	UILabel_o* LabelDesc;
	UIGrid_o* GridAwardContainer;
	UISprite_o* SpriteBtnClose;
	UnityEngine_GameObject_o* LabelCantClaim;
	UnityEngine_GameObject_o* GoClaimed;
	UnityEngine_GameObject_o* GoExpired;
	UnityEngine_GameObject_o* GoClaim;
	uint32_t UIBigEvent_Template_PeakDayPopupWndBaseController_m_ActivityId;
	bool UIBigEvent_Template_PeakDayPopupWndBaseController_m_IsAutoOpen;
	int32_t UIBigEvent_Template_PeakDayPopupWndBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_CustomCard_PeakDayPopupWndView_o* m_View;
};
struct COW_UIBigEvent_CustomCard_PreviewPopWndController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_PreviewPopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_get_TemplateUseType;
	VirtualInvokeData _57_OnTemplateUIInit;
	VirtualInvokeData _58_GetTemplateType;
};
struct COW_UIBigEvent_CustomCard_PreviewPopWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_PreviewPopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_PreviewPopWndController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_PreviewPopWndController_o {
	COW_UIBigEvent_CustomCard_PreviewPopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEvent_CustomCard_PreviewPopWndView_o* m_View;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_rewardCtrlList;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_CustomCard_RulePopupWndController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_RulePopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_get_TemplateUseType;
	VirtualInvokeData _57_OnTemplateUIInit;
	VirtualInvokeData _58_GetTemplateType;
};
struct COW_UIBigEvent_CustomCard_RulePopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_RulePopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_RulePopupWndController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_RulePopupWndController_o {
	COW_UIBigEvent_CustomCard_RulePopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	UIButton_o* BtnClose;
	UILabel_o* LabelTitle;
	GCommon_UINetworkTexture_o* TextureBg;
	UISprite_o* SpriteBtnClose;
	UILabel_o* LabelDesc;
	GCommon_UINetworkTexture_o* TextureBtnClose;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	int32_t UIBigEvent_Template_RulePopupWndBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_CustomCard_RulePopupWndView_o* m_View;
};
struct COW_UIBigEvent_CustomCard_TokenItemController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_TokenItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_SetViewData;
	VirtualInvokeData _42_GetTemplateType;
};
struct COW_UIBigEvent_CustomCard_TokenItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_TokenItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_TokenItemController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_TokenItemController_o {
	COW_UIBigEvent_CustomCard_TokenItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UISprite_o* TokenIcon;
	UnityEngine_Transform_o* TokenTipsTrans;
	UILabel_o* TokenCount;
	UIButton_o* TokenBtn;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	uint32_t UIBigEvent_Template_TokenItemBaseController_m_TokenId;
	int32_t UIBigEvent_Template_TokenItemBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_CustomCard_TokenItemView_o* m_View;
};
struct COW_UIBigEvent_CustomCard_TokenPopItemWndController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_TokenPopItemWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIBigEvent_CustomCard_TokenPopItemWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_TokenPopItemWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_TokenPopItemWndController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_TokenPopItemWndController_o {
	COW_UIBigEvent_CustomCard_TokenPopItemWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIBigEvent_CustomCard_TokenPopItemWndView_o* m_View;
	uint32_t m_GoPos;
	System_String_o* m_SubGoPos;
};
struct COW_UIBigEvent_CustomCard_TokenPopWndController_StaticFields {
};
struct COW_UIBigEvent_CustomCard_TokenPopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_get_TemplateUseType;
	VirtualInvokeData _59_OnTemplateUIInit;
	VirtualInvokeData _60_GetTemplateType;
};
struct COW_UIBigEvent_CustomCard_TokenPopWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCard_TokenPopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCard_TokenPopWndController_VTable vtable;
};
struct COW_UIBigEvent_CustomCard_TokenPopWndController_o {
	COW_UIBigEvent_CustomCard_TokenPopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEvent_CustomCard_TokenPopWndView_o* m_View;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_CustomCardBaseItemController_StaticFields {
};
struct COW_UIBigEvent_CustomCardBaseItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
	VirtualInvokeData _44_get_TemplateUseType;
	VirtualInvokeData _46_OnTemplateUIInit;
	VirtualInvokeData _47_GetCdnUrl;
	VirtualInvokeData _48_OnClickComfirmBtn;
	VirtualInvokeData _49_OnPlayerOnlineStateCallback;
	VirtualInvokeData _50_GetTemplateType;
};
struct COW_UIBigEvent_CustomCardBaseItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCardBaseItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCardBaseItemController_VTable vtable;
};
struct COW_UIBigEvent_CustomCardBaseItemController_o {
	COW_UIBigEvent_CustomCardBaseItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIBigEvent_CustomCardItemView_o* m_View;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	COW_UIModelProfile_o* m_UIModelProfile;
	COW_UIBaseProfileInfoController_o* m_BaseProfile;
	uint32_t m_Serial;
	uint32_t m_CardId;
	uint64_t m_AccountId;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_CustomCardController_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache1;
};
struct COW_UIBigEvent_CustomCardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_IsAvailable;
	VirtualInvokeData _52_IsStepAvailable;
	VirtualInvokeData _53_GetGuideMask;
	VirtualInvokeData _54_OpenGuideController;
	VirtualInvokeData _55_get_TemplateUseType;
	VirtualInvokeData _57_OnTemplateUIInit;
	VirtualInvokeData _58_GetTemplateType;
};
struct COW_UIBigEvent_CustomCardController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCardController_VTable vtable;
};
struct COW_UIBigEvent_CustomCardController_o {
	COW_UIBigEvent_CustomCardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIBigEvent_CustomCardView_o* m_View;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	System_Collections_Generic_List_UIBaseController__o* m_LeftBtnControllers;
	COW_UIBigEvent_CardProgressController_o* m_CardProgressController;
	COW_UICustomCardMainBaseController_o* m_CardMainController;
	GCommon_ResourceID_o m_StageLightEffectVFXResID;
	UnityEngine_GameObject_o* m_StageLightEffectVFXGO;
	COW_GuideQueue_o* m_GuideQueue;
	UnityEngine_Coroutine_o* m_DelayRunGuideQueueCoroutine;
	System_String_o* m_strDrawKey;
	System_String_o* m_strWishKey;
	int32_t audio_track;
	bool isPlayDrawCardAnim;
	COW_UIBigEvent_CustomCard_TokenItemController_o* m_DrawTokenCtrl;
	COW_UIBigEvent_CustomCard_TokenItemController_o* m_WishTokenCtrl;
	bool m_hasInitTemplateUI;
	System_Collections_Generic_List_BaseItemInfo__o* mlistCacheDrawAwards;
	UnityEngine_GameObject_o* m_DrawAnimation;
	COW_AutoOpenIntegrationData_o* m_AutoOpenIntegrationData;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_CustomCardController__IEDestroyAnimation_c__Iterator0_StaticFields {
};
struct COW_UIBigEvent_CustomCardController__IEDestroyAnimation_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBigEvent_CustomCardController__IEDestroyAnimation_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCardController__IEDestroyAnimation_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCardController__IEDestroyAnimation_c__Iterator0_VTable vtable;
};
struct COW_UIBigEvent_CustomCardController__IEDestroyAnimation_c__Iterator0_o {
	COW_UIBigEvent_CustomCardController__IEDestroyAnimation_c__Iterator0_c *klass;
	void *monitor;
	COW_UIBigEvent_CustomCardController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBigEvent_CustomCardController__DelayRunGuideQueueCoroutine_c__Iterator1_StaticFields {
};
struct COW_UIBigEvent_CustomCardController__DelayRunGuideQueueCoroutine_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBigEvent_CustomCardController__DelayRunGuideQueueCoroutine_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCardController__DelayRunGuideQueueCoroutine_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCardController__DelayRunGuideQueueCoroutine_c__Iterator1_VTable vtable;
};
struct COW_UIBigEvent_CustomCardController__DelayRunGuideQueueCoroutine_c__Iterator1_o {
	COW_UIBigEvent_CustomCardController__DelayRunGuideQueueCoroutine_c__Iterator1_c *klass;
	void *monitor;
	COW_UIBigEvent_CustomCardController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBigEvent_CustomCardGive_BtnItemController_StaticFields {
};
struct COW_UIBigEvent_CustomCardGive_BtnItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_TemplateUseType;
	VirtualInvokeData _38_OnTemplateUIInit;
	VirtualInvokeData _39_GetTemplateType;
};
struct COW_UIBigEvent_CustomCardGive_BtnItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCardGive_BtnItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCardGive_BtnItemController_VTable vtable;
};
struct COW_UIBigEvent_CustomCardGive_BtnItemController_o {
	COW_UIBigEvent_CustomCardGive_BtnItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEvent_CustomCardSpec_BtnItemView_o* m_View;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	GCommon_ResourceID_o m_EffectVFXResID;
	UnityEngine_GameObject_o* m_EffectVFXGO;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_CustomCardGiveItemController_StaticFields {
};
struct COW_UIBigEvent_CustomCardGiveItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
	VirtualInvokeData _44_get_TemplateUseType;
	VirtualInvokeData _46_OnTemplateUIInit;
	VirtualInvokeData _47_GetCdnUrl;
	VirtualInvokeData _48_OnClickComfirmBtn;
	VirtualInvokeData _49_OnPlayerOnlineStateCallback;
	VirtualInvokeData _50_GetTemplateType;
};
struct COW_UIBigEvent_CustomCardGiveItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCardGiveItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCardGiveItemController_VTable vtable;
};
struct COW_UIBigEvent_CustomCardGiveItemController_o {
	COW_UIBigEvent_CustomCardGiveItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIBigEvent_CustomCardItemView_o* m_View;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	COW_UIModelProfile_o* m_UIModelProfile;
	COW_UIBaseProfileInfoController_o* UIBigEvent_CustomCardBaseItemController_m_BaseProfile;
	uint32_t m_Serial;
	uint32_t m_CardId;
	uint64_t m_AccountId;
	int32_t UIBigEvent_CustomCardBaseItemController__TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_CustomCardGiveWndController_StaticFields {
};
struct COW_UIBigEvent_CustomCardGiveWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
	VirtualInvokeData _40_get_TemplateUseType;
	VirtualInvokeData _42_OnTemplateUIInit;
	VirtualInvokeData _43_GetTemplateType;
};
struct COW_UIBigEvent_CustomCardGiveWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCardGiveWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCardGiveWndController_VTable vtable;
};
struct COW_UIBigEvent_CustomCardGiveWndController_o {
	COW_UIBigEvent_CustomCardGiveWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEvent_CustomCardGiveWndView_o* m_View;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	COW_UIModelFriends_o* m_UIModelFriends;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_CustomCardPeakDay_BtnItemController_StaticFields {
};
struct COW_UIBigEvent_CustomCardPeakDay_BtnItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_OpenPeakDayPopupWnd;
	VirtualInvokeData _42_OpenMissionPopupWnd;
	VirtualInvokeData _43_RefreshViewInternal;
	VirtualInvokeData _44_RefreshEntranceEffect;
	VirtualInvokeData _45_GetTemplateType;
};
struct COW_UIBigEvent_CustomCardPeakDay_BtnItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCardPeakDay_BtnItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCardPeakDay_BtnItemController_VTable vtable;
};
struct COW_UIBigEvent_CustomCardPeakDay_BtnItemController_o {
	COW_UIBigEvent_CustomCardPeakDay_BtnItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_CustomEventEntranceDesc_o* Data;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	UIButton_o* EntranceBtn;
	GCommon_UINetworkTexture_o* BubbleTexture;
	UnityEngine_GameObject_o* GoBubble;
	GCommon_UINetworkTexture_o* IconTexture;
	UILabel_o* BubbleLabel;
	TweenScale_o* PeakDayBubbleShake;
	UISprite_o* SpriteRedDot;
	UILabel_o* TitleLabel;
	GCommon_UINetworkTexture_o* TextureRedDot;
	int32_t From;
	UnityEngine_Transform_o* EffectRoot;
	UnityEngine_GameObject_o* UIBigEvent_Template_BtnItemBaseController_m_RedDotGameObject;
	GCommon_ResourceID_o m_EffectVFXResID;
	UnityEngine_GameObject_o* m_EffectVFXGO;
	int32_t UIBigEvent_Template_BtnItemBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_CustomCard_BtnItemView_o* m_View;
};
struct COW_UIBigEvent_CustomCardReceiveItemController_StaticFields {
};
struct COW_UIBigEvent_CustomCardReceiveItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
	VirtualInvokeData _44_get_TemplateUseType;
	VirtualInvokeData _46_OnTemplateUIInit;
	VirtualInvokeData _47_GetCdnUrl;
	VirtualInvokeData _48_OnClickComfirmBtn;
	VirtualInvokeData _49_OnPlayerOnlineStateCallback;
	VirtualInvokeData _50_GetTemplateType;
};
struct COW_UIBigEvent_CustomCardReceiveItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCardReceiveItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCardReceiveItemController_VTable vtable;
};
struct COW_UIBigEvent_CustomCardReceiveItemController_o {
	COW_UIBigEvent_CustomCardReceiveItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIBigEvent_CustomCardItemView_o* m_View;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	COW_UIModelProfile_o* m_UIModelProfile;
	COW_UIBaseProfileInfoController_o* UIBigEvent_CustomCardBaseItemController_m_BaseProfile;
	uint32_t m_Serial;
	uint32_t m_CardId;
	uint64_t m_AccountId;
	int32_t UIBigEvent_CustomCardBaseItemController__TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_CustomCardReceiveWndController_StaticFields {
};
struct COW_UIBigEvent_CustomCardReceiveWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
	VirtualInvokeData _40_get_TemplateUseType;
	VirtualInvokeData _42_OnTemplateUIInit;
	VirtualInvokeData _43_GetTemplateType;
};
struct COW_UIBigEvent_CustomCardReceiveWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCardReceiveWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCardReceiveWndController_VTable vtable;
};
struct COW_UIBigEvent_CustomCardReceiveWndController_o {
	COW_UIBigEvent_CustomCardReceiveWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEvent_CustomCardReceiveWndView_o* m_View;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	COW_UIModelFriends_o* m_UIModelFriends;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_CustomCardShopWndController_StaticFields {
};
struct COW_UIBigEvent_CustomCardShopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
	VirtualInvokeData _40_get_TemplateUseType;
	VirtualInvokeData _42_OnTemplateUIInit;
	VirtualInvokeData _43_GetTemplateType;
};
struct COW_UIBigEvent_CustomCardShopWndController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCardShopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCardShopWndController_VTable vtable;
};
struct COW_UIBigEvent_CustomCardShopWndController_o {
	COW_UIBigEvent_CustomCardShopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEvent_CustomCardShopWndView_o* m_View;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	uint32_t m_CurrentSelectedCardId;
	System_Collections_Generic_List_CustomCard_CardData__o* cards;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_CustomCardSpec_BtnItemController_StaticFields {
};
struct COW_UIBigEvent_CustomCardSpec_BtnItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_OpenPeakDayPopupWnd;
	VirtualInvokeData _42_OpenMissionPopupWnd;
	VirtualInvokeData _43_RefreshViewInternal;
	VirtualInvokeData _44_RefreshEntranceEffect;
	VirtualInvokeData _45_GetTemplateType;
};
struct COW_UIBigEvent_CustomCardSpec_BtnItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCardSpec_BtnItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCardSpec_BtnItemController_VTable vtable;
};
struct COW_UIBigEvent_CustomCardSpec_BtnItemController_o {
	COW_UIBigEvent_CustomCardSpec_BtnItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_CustomEventEntranceDesc_o* Data;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	UIButton_o* EntranceBtn;
	GCommon_UINetworkTexture_o* BubbleTexture;
	UnityEngine_GameObject_o* GoBubble;
	GCommon_UINetworkTexture_o* IconTexture;
	UILabel_o* BubbleLabel;
	TweenScale_o* PeakDayBubbleShake;
	UISprite_o* SpriteRedDot;
	UILabel_o* TitleLabel;
	GCommon_UINetworkTexture_o* TextureRedDot;
	int32_t From;
	UnityEngine_Transform_o* EffectRoot;
	UnityEngine_GameObject_o* UIBigEvent_Template_BtnItemBaseController_m_RedDotGameObject;
	GCommon_ResourceID_o m_EffectVFXResID;
	UnityEngine_GameObject_o* m_EffectVFXGO;
	int32_t UIBigEvent_Template_BtnItemBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_CustomCardSpec_BtnItemView_o* m_View;
};
struct COW_ICustomCardTabData_StaticFields {
};
struct COW_ICustomCardTabData_VTable {
};
struct COW_ICustomCardTabData_c {
	Il2CppClass_1 _1;
	COW_ICustomCardTabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ICustomCardTabData_VTable vtable;
};
struct COW_ICustomCardTabData_o {
	COW_ICustomCardTabData_c *klass;
	void *monitor;
};
struct COW_UIBigEvent_CustomCardTabController_StaticFields {
};
struct COW_UIBigEvent_CustomCardTabController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_TemplateUseType;
	VirtualInvokeData _38_OnTemplateUIInit;
	VirtualInvokeData _39_GetTemplateType;
};
struct COW_UIBigEvent_CustomCardTabController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomCardTabController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomCardTabController_VTable vtable;
};
struct COW_UIBigEvent_CustomCardTabController_o {
	COW_UIBigEvent_CustomCardTabController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEvent_CustomCardTabView_o* m_View;
	COW_ICustomCardTabData_o* m_Data;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIBigEvent_CustomShopCardItemController_StaticFields {
};
struct COW_UIBigEvent_CustomShopCardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_get_TemplateUseType;
	VirtualInvokeData _44_OnTemplateUIInit;
	VirtualInvokeData _45_GetTemplateType;
};
struct COW_UIBigEvent_CustomShopCardItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_CustomShopCardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_CustomShopCardItemController_VTable vtable;
};
struct COW_UIBigEvent_CustomShopCardItemController_o {
	COW_UIBigEvent_CustomShopCardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIBigEvent_CustomShopCardItemView_o* m_View;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	COW_UIBigEvent_CustomCard_CommonCardInfoController_o* ctrl;
	COW_CustomCard_CardData_o* m_Data;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UICustomCardBaseInfoController_StaticFields {
};
struct COW_UICustomCardBaseInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_get_TemplateUseType;
	VirtualInvokeData _44_OnTemplateUIInit;
	VirtualInvokeData _45_GetCdnUrl;
	VirtualInvokeData _46_GetGuide;
	VirtualInvokeData _47_GetTemplateType;
};
struct COW_UICustomCardBaseInfoController_c {
	Il2CppClass_1 _1;
	COW_UICustomCardBaseInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICustomCardBaseInfoController_VTable vtable;
};
struct COW_UICustomCardBaseInfoController_o {
	COW_UICustomCardBaseInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CustomCard_CardData_o* m_Data;
	GCommon_UINetworkTexture_o* networkTexture;
	UnityEngine_Animation_o* m_Anim;
	System_String_o* m_strCdnUrl;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UICustomCardMainBaseController_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UICustomCardMainBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_get_BoxAppearAnim;
	VirtualInvokeData _42_get_BoxShakeAnim;
	VirtualInvokeData _43_get_CardCombineAnim;
	VirtualInvokeData _44_get_CardMainStandAnim;
	VirtualInvokeData _45_get_CardMainInAnim;
	VirtualInvokeData _47_GetTemplateType;
	VirtualInvokeData _65535__ctor;
};
struct COW_UICustomCardMainBaseController_c {
	Il2CppClass_1 _1;
	COW_UICustomCardMainBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICustomCardMainBaseController_VTable vtable;
};
struct COW_UICustomCardMainBaseController_o {
	COW_UICustomCardMainBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_GameObject_o* m_DrawRootGo;
	UIButton_o* m_DrawOneBtn;
	GCommon_UINetworkTexture_o* m_DrawOneBtnTexture;
	UILabel_o* m_DrawOneBtnLabel;
	UnityEngine_GameObject_o* m_DrawFreeRedGo;
	UnityEngine_GameObject_o* tokenDrawOneRootGo;
	UISprite_o* m_tokenDrawOneSprite;
	UILabel_o* m_tokenDrawOneConsumeLabel;
	UIButton_o* m_DrawFiveBtn;
	GCommon_UINetworkTexture_o* m_DrawFiveBtnTexture;
	UILabel_o* m_DrawFiveBtnLabel;
	UnityEngine_GameObject_o* tokenDrawFiveRootGo;
	UISprite_o* m_tokenDrawFiveSprite;
	UILabel_o* m_tokenDrawFiveConsumeLabel;
	GCommon_UINetworkTexture_o* m_FloorRewardSmallBoxTexture;
	UIButton_o* m_FloorRewardSmallBoxBtn;
	UnityEngine_GameObject_o* m_FloorRewardSmallGo;
	GCommon_UINetworkTexture_o* m_FloorRewardBoxTexture;
	UnityEngine_Transform_o* m_FloorRewardBoxEffectParent;
	UIButton_o* m_FloorRewardBoxBtn;
	GCommon_UINetworkTexture_o* m_JackpotBtnTexture;
	UILabel_o* m_JackpotBtnLabel;
	UIButton_o* m_JackpotBtn;
	UnityEngine_Animation_o* m_Anim;
	System_Collections_Generic_List_UIBigEvent_CustomCard_MainCardInfoController__o* cards;
	COW_UIModelBigEvent_CustomCard_o* m_UIModelCustomCard;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	GCommon_ResourceID_o m_BoxEffectVFXResID;
	UnityEngine_GameObject_o* m_BoxEffectVFXGO;
	GCommon_ResourceID_o m_SmallBoxEffectVFXResID;
	UnityEngine_GameObject_o* m_SmallBoxEffectVFXGO;
	GCommon_ResourceID_o m_StageEffectVFXResID;
	UnityEngine_GameObject_o* m_StageEffectVFXGO;
	GCommon_ResourceID_o m_AppearEffectVFXResID;
	UnityEngine_GameObject_o* m_AppearEffectVFXGO;
	GCommon_ResourceID_o m_CombineEffectVFXResID;
	UnityEngine_GameObject_o* m_CombineEffectVFXGO;
	GCommon_ResourceID_o m_DrawOneBtnEffectVFXResID;
	UnityEngine_GameObject_o* m_DrawOneBtnEffectVFXGO;
	GCommon_ResourceID_o m_DrawFiveBtnEffectVFXResID;
	UnityEngine_GameObject_o* m_DrawFiveBtnEffectVFXGO;
	GCommon_ResourceID_o m_FloorFlyEffectVFXResID;
	UnityEngine_GameObject_o* m_FloorFlyEffectVFXGO;
	uint32_t m_CurrentFloorPrompt;
	bool isOpenning;
	uint32_t m_AnimDelayKey;
	float m_temp_length;
	bool isLoopFloorReward;
	int32_t mCardCombimeAnimStage;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIFFWS03MainController_StaticFields {
};
struct COW_UIFFWS03MainController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnClickClose;
	VirtualInvokeData _50_GetBigEventId;
	VirtualInvokeData _51_GetActivitySubType;
	VirtualInvokeData _52_GetEntranceId;
	VirtualInvokeData _55_GetEntranceOverStateTipKey;
	VirtualInvokeData _56_AutoOpenPeakDayWndEnabled;
	VirtualInvokeData _57_GetPeakDayWndCtrl;
	VirtualInvokeData _58_NeedRefreshPeakDayBtn;
	VirtualInvokeData _59_RefreshView;
	VirtualInvokeData _60_OnDataChanged;
	VirtualInvokeData _61_GetInterestedPropID;
};
struct COW_UIFFWS03MainController_c {
	Il2CppClass_1 _1;
	COW_UIFFWS03MainController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFFWS03MainController_VTable vtable;
};
struct COW_UIFFWS03MainController_o {
	COW_UIFFWS03MainController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_NaviMaskState;
	UnityEngine_GameObject_o* m_NaviMask;
	COW_UIModelBigEvent_o* m_ModelBigEvent;
	COW_UIModelActivity_o* m_ModelActivity;
	uint32_t UIBigEventMainBaseController_m_DelayCallId;
	UIButton_o* UIBigEventMainBaseController_m_BtnPeakDay;
	UnityEngine_GameObject_o* UIBigEventMainBaseController_m_Bubble;
	UnityEngine_GameObject_o* UIBigEventMainBaseController_m_BubbleVFX;
	UILabel_o* UIBigEventMainBaseController_m_BubbleLabel;
	UnityEngine_GameObject_o* UIBigEventMainBaseController_m_PeakDayIconUIFX;
	COW_UIBigEventPeakDayWndBaseController_o* UIBigEventMainBaseController_m_PeakDayCtrl;
	float m_PeakDayDelayLength;
	System_Collections_Generic_Dictionary_int__UIBigEventMainBaseController_BigEventEntranceView__o* m_EntranceViewDict;
	System_Collections_Generic_Dictionary_int__GameObject__o* UIBigEventMainBaseController_m_EntranceUIFXDict;
	UnityEngine_Coroutine_o* UIBigEventMainBaseController_m_NaviCoroutine;
	bool EnableAutoPeakday;
	COW_UIFFWS03MainView_o* m_View;
	COW_UIModelFFWS03_o* m_ModelFFWS03;
	COW_UIBigEventTopBtnBaseController_o* m_TopBtnCtrl;
	bool m_AutoShowChampion;
	COW_UICommonGuideController_o* m_GuessGuideCtrl;
	COW_UIFFWS03WarmUpController_o* m_WarmUpCtrl;
};
struct COW_UIFFWS03MainController__EnterAnimCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIFFWS03MainController__EnterAnimCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIFFWS03MainController__EnterAnimCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIFFWS03MainController__EnterAnimCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFFWS03MainController__EnterAnimCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIFFWS03MainController__EnterAnimCoroutine_c__Iterator0_o {
	COW_UIFFWS03MainController__EnterAnimCoroutine_c__Iterator0_c *klass;
	void *monitor;
	COW_UIFFWS03MainController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIFFWS03PeakDayWndController_StaticFields {
};
struct COW_UIFFWS03PeakDayWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _57_GetBigEventId;
	VirtualInvokeData _58_GetActivitySubType;
	VirtualInvokeData _59_GetItemController;
	VirtualInvokeData _60_GetPeakDayLoginKey;
	VirtualInvokeData _61_GetPeakDayExpiredKey;
	VirtualInvokeData _62_GetRewandWndStyle;
	VirtualInvokeData _63_OnDataChanged;
	VirtualInvokeData _64_GetInterestedPropID;
};
struct COW_UIFFWS03PeakDayWndController_c {
	Il2CppClass_1 _1;
	COW_UIFFWS03PeakDayWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFFWS03PeakDayWndController_VTable vtable;
};
struct COW_UIFFWS03PeakDayWndController_o {
	COW_UIFFWS03PeakDayWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEventPeakDayWndBaseView_o* m_View;
	COW_UIModelActivity_o* UIBigEventPeakDayWndBaseController_m_ModelActivity;
	proto_ClientActivityDesc_o* UIBigEventPeakDayWndBaseController_m_PeakDayDesc;
	System_Collections_Generic_List_UIStandardItemMiniController__o* UIBigEventPeakDayWndBaseController_itemList;
	bool itemMiniTween;
};
struct COW_UIFFWS03RulesPopupController_StaticFields {
};
struct COW_UIFFWS03RulesPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_GetSelfRules;
	VirtualInvokeData _58_GetTabItemContrller;
	VirtualInvokeData _59_RuleSelectedCallback;
};
struct COW_UIFFWS03RulesPopupController_c {
	Il2CppClass_1 _1;
	COW_UIFFWS03RulesPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFFWS03RulesPopupController_VTable vtable;
};
struct COW_UIFFWS03RulesPopupController_o {
	COW_UIFFWS03RulesPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICommonRulesPopupView_o* m_View;
	int32_t UICommonRulesPopupController_m_Type;
	System_String_o* UICommonRulesPopupController_m_InitSelectRule;
	Il2CppObject* UICommonRulesPopupController_m_ExtralData;
	UnityEngine_GameObject_o* UICommonRulesPopupController_m_CurrentScrollViewObj;
	System_Collections_Generic_List_RuleMapping__o* UICommonRulesPopupController_m_RuleDataList;
	UnityEngine_Transform_o* m_TabItemParent;
};
struct COW_UIFFWS03RulesTabItem_StaticFields {
};
struct COW_UIFFWS03RulesTabItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIFFWS03RulesTabItem_c {
	Il2CppClass_1 _1;
	COW_UIFFWS03RulesTabItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFFWS03RulesTabItem_VTable vtable;
};
struct COW_UIFFWS03RulesTabItem_o {
	COW_UIFFWS03RulesTabItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UICommonRulesTabItemView_o* UICommonRulesTabItemController_m_View;
	COW_RuleMapping_o* UICommonRulesTabItemController_m_Rule;
};
struct COW_UIFFWS03StoreController_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIFFWS03StoreController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnClickClose;
	VirtualInvokeData _50_GetBigEventId;
	VirtualInvokeData _51_GetActivitySubType;
	VirtualInvokeData _52_GetEntranceId;
	VirtualInvokeData _53_OpenItemController;
	VirtualInvokeData _54_CloseItemController;
	VirtualInvokeData _55_GetStoreItemController;
	VirtualInvokeData _56_OnDataChanged;
	VirtualInvokeData _57_GetInterestedPropID;
};
struct COW_UIFFWS03StoreController_c {
	Il2CppClass_1 _1;
	COW_UIFFWS03StoreController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFFWS03StoreController_VTable vtable;
};
struct COW_UIFFWS03StoreController_o {
	COW_UIFFWS03StoreController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_NaviMaskState;
	UnityEngine_GameObject_o* m_NaviMask;
	GCommon_UIEasyList_o* UIBigEventStoreBaseController_m_EasyList;
	bool UIBigEventStoreBaseController_m_IsInit;
	proto_LimitedEventStore_o* UIBigEventStoreBaseController_m_StoreData;
	COW_UIFFWS03StoreView_o* m_View;
	System_Collections_Generic_List_LimitedEventStore__o* m_StoreDataList;
	COW_UIModelBigEvent_o* m_ModelBigEvent;
	COW_UIModelFFWS03_o* m_ModelFFWS03;
	COW_UIFFWS03TopBtnController_o* m_TopBtnCtrl;
	UnityEngine_GameObject_array* m_RedPointArray;
	int32_t m_StoreTabType;
};
struct COW_UIFFWS03StoreItemController_StaticFields {
};
struct COW_UIFFWS03StoreItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_GetTokenEnoughColor;
	VirtualInvokeData _43_GetTokenNotEnoughColor;
	VirtualInvokeData _44_GetTokenEnoughBgColor;
	VirtualInvokeData _45_GetTokenNotEnoughBgColor;
	VirtualInvokeData _46_GetItemController;
	VirtualInvokeData _47_OnBtnCanBuyClick;
	VirtualInvokeData _48_OnBtnSoldOutClick;
	VirtualInvokeData _49_OnBtnOwndClick;
	VirtualInvokeData _50_IsStoreLock;
};
struct COW_UIFFWS03StoreItemController_c {
	Il2CppClass_1 _1;
	COW_UIFFWS03StoreItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFFWS03StoreItemController_VTable vtable;
};
struct COW_UIFFWS03StoreItemController_o {
	COW_UIFFWS03StoreItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIBigEventStoreItemBaseView_o* UIBigEventStoreItemBaseController_m_View;
	COW_UIModelInventory_o* UIBigEventStoreItemBaseController_m_ModelInventory;
	COW_UIModelBigEvent_o* UIBigEventStoreItemBaseController_m_ModelBigEvent;
	proto_BigEventStoreCommodityDesc_o* m_Data;
	COW_UIStandardItemMiniController_o* UIBigEventStoreItemBaseController_m_ItemCtrl;
	int32_t UIBigEventStoreItemBaseController_m_EventId;
	int32_t UIBigEventStoreItemBaseController_m_StoreType;
	UnityEngine_Vector3_o UIBigEventStoreItemBaseController_m_LimitBtnPos;
};
struct COW_UIFFWS03TopBtnController_StaticFields {
};
struct COW_UIFFWS03TopBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_GetTokenClickSoundId;
};
struct COW_UIFFWS03TopBtnController_c {
	Il2CppClass_1 _1;
	COW_UIFFWS03TopBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFFWS03TopBtnController_VTable vtable;
};
struct COW_UIFFWS03TopBtnController_o {
	COW_UIFFWS03TopBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEventTopBtnBaseView_o* UIBigEventTopBtnBaseController_m_View;
	COW_BigEventTopBtnData_o* UIBigEventTopBtnBaseController_m_TopBtnData;
	EventDelegate_Callback_o* UIBigEventTopBtnBaseController_m_OnBtnClose;
	COW_UIModelInventory_o* UIBigEventTopBtnBaseController_m_ModelInventory;
	uint32_t SugarTokenCacheNum;
};
struct COW_UIFFWS03WarmUpController_StaticFields {
};
struct COW_UIFFWS03WarmUpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIFFWS03WarmUpController_c {
	Il2CppClass_1 _1;
	COW_UIFFWS03WarmUpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFFWS03WarmUpController_VTable vtable;
};
struct COW_UIFFWS03WarmUpController_o {
	COW_UIFFWS03WarmUpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIFFWS03WarmUpView_o* m_View;
	COW_UICountDownController_o* m_CountDownCtrl;
	System_Action_o* m_CloseAction;
};
struct COW_UIModelFFWS03_StaticFields {
};
struct COW_UIModelFFWS03_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
	VirtualInvokeData _14_OnProcessEventOpenInfo;
	VirtualInvokeData _15_GetBigEventLobbyEnterWnd;
};
struct COW_UIModelFFWS03_c {
	Il2CppClass_1 _1;
	COW_UIModelFFWS03_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFFWS03_VTable vtable;
};
struct COW_UIModelFFWS03_o {
	COW_UIModelFFWS03_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	proto_FFWSMiscSettingDesc_o* m_FFWSSetting;
};
struct COW_IUIActivityContent_StaticFields {
};
struct COW_IUIActivityContent_VTable {
};
struct COW_IUIActivityContent_c {
	Il2CppClass_1 _1;
	COW_IUIActivityContent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IUIActivityContent_VTable vtable;
};
struct COW_IUIActivityContent_o {
	COW_IUIActivityContent_c *klass;
	void *monitor;
};
struct COW_IUIActivityTask_StaticFields {
};
struct COW_IUIActivityTask_VTable {
};
struct COW_IUIActivityTask_c {
	Il2CppClass_1 _1;
	COW_IUIActivityTask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IUIActivityTask_VTable vtable;
};
struct COW_IUIActivityTask_o {
	COW_IUIActivityTask_c *klass;
	void *monitor;
};
struct COW_OpenGuideControllerDelegate_StaticFields {
};
struct COW_OpenGuideControllerDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_OpenGuideControllerDelegate_c {
	Il2CppClass_1 _1;
	COW_OpenGuideControllerDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OpenGuideControllerDelegate_VTable vtable;
};
struct COW_OpenGuideControllerDelegate_o {
	COW_OpenGuideControllerDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIGuideNode_StaticFields {
};
struct COW_UIGuideNode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnEnter;
	VirtualInvokeData _5_OnExit;
	VirtualInvokeData _6_Update;
};
struct COW_UIGuideNode_c {
	Il2CppClass_1 _1;
	COW_UIGuideNode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGuideNode_VTable vtable;
};
struct COW_UIGuideNode_o {
	COW_UIGuideNode_c *klass;
	void *monitor;
	float m_Lapsed;
	float m_Duration;
	bool m_ForceFinished;
	COW_OpenGuideControllerDelegate_o* m_OpenGuideControl;
	COW_CommonGuideSetting_o* m_CommonGuideSetting;
	UIButton_o* m_BindButton;
	UIWidget_o* m_BindWidget;
	int32_t m_AnchorSide;
	bool m_NeedFollowTarget;
};
struct COW_UIGuideNodeList_StaticFields {
};
struct COW_UIGuideNodeList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnFinished;
};
struct COW_UIGuideNodeList_c {
	Il2CppClass_1 _1;
	COW_UIGuideNodeList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGuideNodeList_VTable vtable;
};
struct COW_UIGuideNodeList_o {
	COW_UIGuideNodeList_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIGuideNode__o* m_GuideNodeList;
	bool m_Ready;
	bool m_Processing;
	int32_t m_Progress;
	System_String_o* m_PlayerPrefKey;
};
struct COW_UIBigEvent_MatchNPC_TokenItemController_StaticFields {
};
struct COW_UIBigEvent_MatchNPC_TokenItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_SetViewData;
	VirtualInvokeData _42_GetTemplateType;
};
struct COW_UIBigEvent_MatchNPC_TokenItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEvent_MatchNPC_TokenItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEvent_MatchNPC_TokenItemController_VTable vtable;
};
struct COW_UIBigEvent_MatchNPC_TokenItemController_o {
	COW_UIBigEvent_MatchNPC_TokenItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UISprite_o* TokenIcon;
	UnityEngine_Transform_o* TokenTipsTrans;
	UILabel_o* TokenCount;
	UIButton_o* TokenBtn;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	uint32_t UIBigEvent_Template_TokenItemBaseController_m_TokenId;
	int32_t UIBigEvent_Template_TokenItemBaseController__TemplateUseType_k__BackingField;
	COW_UIBigEvent_MatchNPC_TokenItemView_o* m_View;
};
struct COW_UIMatchNpc_AnimPopWndController_StaticFields {
};
struct COW_UIMatchNpc_AnimPopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIMatchNpc_AnimPopWndController_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_AnimPopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_AnimPopWndController_VTable vtable;
};
struct COW_UIMatchNpc_AnimPopWndController_o {
	COW_UIMatchNpc_AnimPopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	uint32_t m_DelayCallId;
};
struct COW_UIMatchNpc_BtnItemController_StaticFields {
};
struct COW_UIMatchNpc_BtnItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_OpenPeakDayPopupWnd;
	VirtualInvokeData _42_OpenMissionPopupWnd;
	VirtualInvokeData _43_RefreshViewInternal;
	VirtualInvokeData _44_RefreshEntranceEffect;
	VirtualInvokeData _45_GetTemplateType;
};
struct COW_UIMatchNpc_BtnItemController_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_BtnItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_BtnItemController_VTable vtable;
};
struct COW_UIMatchNpc_BtnItemController_o {
	COW_UIMatchNpc_BtnItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_CustomEventEntranceDesc_o* Data;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	UIButton_o* EntranceBtn;
	GCommon_UINetworkTexture_o* BubbleTexture;
	UnityEngine_GameObject_o* GoBubble;
	GCommon_UINetworkTexture_o* IconTexture;
	UILabel_o* BubbleLabel;
	TweenScale_o* PeakDayBubbleShake;
	UISprite_o* SpriteRedDot;
	UILabel_o* TitleLabel;
	GCommon_UINetworkTexture_o* TextureRedDot;
	int32_t From;
	UnityEngine_Transform_o* EffectRoot;
	UnityEngine_GameObject_o* UIBigEvent_Template_BtnItemBaseController_m_RedDotGameObject;
	GCommon_ResourceID_o m_EffectVFXResID;
	UnityEngine_GameObject_o* m_EffectVFXGO;
	int32_t UIBigEvent_Template_BtnItemBaseController__TemplateUseType_k__BackingField;
	COW_UIMatchNpc_BtnItemView_o* m_View;
};
struct COW_UIMatchNpc_LeadTokenPopWndController_StaticFields {
};
struct COW_UIMatchNpc_LeadTokenPopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_get_TemplateUseType;
	VirtualInvokeData _59_OnTemplateUIInit;
	VirtualInvokeData _60_GetTemplateType;
};
struct COW_UIMatchNpc_LeadTokenPopWndController_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_LeadTokenPopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_LeadTokenPopWndController_VTable vtable;
};
struct COW_UIMatchNpc_LeadTokenPopWndController_o {
	COW_UIMatchNpc_LeadTokenPopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIMatchNpc_LeadTokenPopWndView_o* m_View;
	COW_UIModelBigEventTemplate_o* m_ModelTemplate;
	COW_UIModelBigEvent_MatchNPC_o* m_ModelMatchNpc;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIMatchNpc_LeadTokenPopWndItemController_StaticFields {
};
struct COW_UIMatchNpc_LeadTokenPopWndItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIMatchNpc_LeadTokenPopWndItemController_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_LeadTokenPopWndItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_LeadTokenPopWndItemController_VTable vtable;
};
struct COW_UIMatchNpc_LeadTokenPopWndItemController_o {
	COW_UIMatchNpc_LeadTokenPopWndItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIMatchNpc_LeadTokenPopWndItemView_o* m_View;
	uint32_t m_GoPos;
	System_String_o* m_SubGoPos;
};
struct COW_UIMatchNpc_LoadingMaskPopupWndController_StaticFields {
	uint32_t TIME_OFFSET;
};
struct COW_UIMatchNpc_LoadingMaskPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_get_TemplateUseType;
	VirtualInvokeData _57_OnTemplateUIInit;
	VirtualInvokeData _58_SetInfoBeforeRefreshView;
	VirtualInvokeData _59_GetTemplateType;
};
struct COW_UIMatchNpc_LoadingMaskPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_LoadingMaskPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_LoadingMaskPopupWndController_VTable vtable;
};
struct COW_UIMatchNpc_LoadingMaskPopupWndController_o {
	COW_UIMatchNpc_LoadingMaskPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEvent_Template_LoadingMaskPopupWndView_o* UIBigEvent_Template_LoadingMaskPopupWndBaseController_m_View;
	System_Collections_Generic_List_int__o* m_ListNeedDownloadCdnConfigKey;
	int32_t UIBigEvent_Template_LoadingMaskPopupWndBaseController_m_NeedDownloadCdnCount;
	int32_t UIBigEvent_Template_LoadingMaskPopupWndBaseController_m_HaveDownloadedCdnCount;
	int32_t UIBigEvent_Template_LoadingMaskPopupWndBaseController__TemplateUseType_k__BackingField;
	uint32_t m_DelayCallId;
};
struct COW_UIMatchNpc_MainController_StaticFields {
	int32_t SINGLEDIALOGMAXSHOWCHAR;
	uint64_t TIMEGAP;
};
struct COW_UIMatchNpc_MainController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_IsAvailable;
	VirtualInvokeData _52_IsStepAvailable;
	VirtualInvokeData _53_GetGuideMask;
	VirtualInvokeData _54_OpenGuideController;
	VirtualInvokeData _55_get_TemplateUseType;
	VirtualInvokeData _57_OnTemplateUIInit;
	VirtualInvokeData _58_GetTemplateType;
};
struct COW_UIMatchNpc_MainController_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_MainController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_MainController_VTable vtable;
};
struct COW_UIMatchNpc_MainController_o {
	COW_UIMatchNpc_MainController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIMatchNpc_MainView_o* m_View;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	COW_UIModelBigEvent_MatchNPC_o* m_ModelBigEventMatchNpc;
	System_Collections_Generic_List_UIBigEvent_Template_BtnItemBaseController__o* m_LeftBtnCtrls;
	uint32_t m_NextStoryId;
	uint32_t m_NowStoryId;
	uint32_t m_CurrentDialogStartStoryID;
	double m_CurrentDialogStartTimestamp;
	int32_t m_LastStoryShowType;
	System_Action_o* m_OnStoryFinished;
	uint32_t m_LastCharType;
	System_Collections_Generic_List_UIMatchNpc_RewardBoxItemController__o* m_ShowRewardBoxItemList;
	COW_UIMatchNpc_RepeatRewardPrePopController_o* m_RepeatRewardPopWnd;
	COW_UIBigEvent_MatchNPC_TokenItemController_o* m_TokenCtrl;
	int32_t m_PlayerPos;
	uint32_t m_PlayerProcessMax;
	uint32_t m_NpcProcessMax;
	uint32_t m_PlayerTotalProcess;
	bool m_ShowRedDotTexture;
	uint32_t m_PlayerBeforeAddTokenProcessValue;
	uint32_t m_PlayerBeforeTurnFinishedTotalProcessValue;
	COW_GuideQueue_o* m_GuideQueue;
	UnityEngine_Coroutine_o* m_DelayRunGuideQueueCoroutine;
	UnityEngine_GameObject_o* m_PlayerWinIcon;
	UnityEngine_GameObject_o* m_NpcWinIcon;
	bool m_PlayerWinInThisTurn;
	UnityEngine_Vector3_o m_LNpcBeginFlyInEffectPos;
	UnityEngine_Vector3_o m_RNpcBeginFlyInEffectPos;
	uint32_t m_NowStoryProcessAmount;
	uint64_t HourToSec;
	int32_t m_NowStoryShowType;
	GCommon_AudioResource_o* m_WriterTypeSound;
	GCommon_AudioResource_o* m_LoopUpgradeSound;
	bool m_ShowSingleDialogTypeEffect;
	bool m_ShowSpecialDialogTypeEffect;
	uint32_t m_DialogWriterSoundDelaycallID;
	uint32_t m_GuideDelayID;
	uint32_t m_AnimationInEffectDelayCall;
	bool isFirstInMatchNPC;
	bool m_isTotalProcessUseCdn;
	bool m_hasInitTemplateUI;
	GCommon_ResourceID_o m_TokenToCharProcessVFXResID;
	UnityEngine_GameObject_o* m_TokenToCharProcessVFXResGO;
	GCommon_ResourceID_o m_GainCharProcessVFXResID;
	UnityEngine_GameObject_o* m_GainCharProcessVFXResGO;
	GCommon_ResourceID_o m_GainTotalProcessNPCVFXResID;
	UnityEngine_GameObject_o* m_GainTotalProcessNPCVFXResGO;
	GCommon_ResourceID_o m_GainTotalProcessPlayerVFXResID;
	UnityEngine_GameObject_o* m_GainTotalProcessPlayerVFXResGO;
	GCommon_ResourceID_o m_LeftFlyInEffectToTotalProcessVFXResID;
	UnityEngine_GameObject_o* m_LeftFlyInEffectToTotalProcessVFXResGO;
	GCommon_ResourceID_o m_RightFlyInEffectToTotalProcessVFXResID;
	UnityEngine_GameObject_o* m_RightFlyInEffectToTotalProcessVFXResGO;
	GCommon_ResourceID_o m_ShowResultBtnVFXResID;
	UnityEngine_GameObject_o* m_ShowResultBtnVFXResGO;
	GCommon_ResourceID_o m_AddTokenBtnVFXResID;
	UnityEngine_GameObject_o* m_AddTokenBtnVFXResGO;
	GCommon_ResourceID_o m_NpcUpGradeProcessEffectVFXResID;
	UnityEngine_GameObject_o* m_NpcUpGradeProcessEffectVFXGO;
	GCommon_ResourceID_o m_WeakEnvironmentVFXResID;
	UnityEngine_GameObject_o* m_WeakEnvironmentVFXResGO;
	GCommon_ResourceID_o m_DivideIconVFXResID;
	UnityEngine_GameObject_o* m_DivideIconVFXResGO;
	bool m_ShowGainProcessPlayerUp;
	UnityEngine_Coroutine_o* m_PlayProceeUpgradeCoroutine;
	UnityEngine_Coroutine_o* m_PlayTotalProcessUpgradeCoroutine;
	UIButton_o* m_AddTokenBtn;
	bool m_AddTokenShowNormal;
	UIButton_o* m_TurnFinishedBtn;
	uint32_t m_OpenSkipBtnDelayCall;
	uint64_t m_LastClickTimeStamp;
	int32_t _TemplateUseType_k__BackingField;
	uint64_t countDownDetalTimeRefreshNpcProcess;
	uint32_t preProcessDetalTime;
	uint32_t m_CloseWndCount;
	uint32_t m_NeedCloseWnd;
	bool m_ShowTypeEffect;
	System_String_o* m_NextShowStoryContent;
};
struct COW_UIMatchNpc_MainController__PlayerAddTokenProcessUpgradeEffectEnumrator_c__Iterator0_StaticFields {
};
struct COW_UIMatchNpc_MainController__PlayerAddTokenProcessUpgradeEffectEnumrator_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIMatchNpc_MainController__PlayerAddTokenProcessUpgradeEffectEnumrator_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_MainController__PlayerAddTokenProcessUpgradeEffectEnumrator_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_MainController__PlayerAddTokenProcessUpgradeEffectEnumrator_c__Iterator0_VTable vtable;
};
struct COW_UIMatchNpc_MainController__PlayerAddTokenProcessUpgradeEffectEnumrator_c__Iterator0_o {
	COW_UIMatchNpc_MainController__PlayerAddTokenProcessUpgradeEffectEnumrator_c__Iterator0_c *klass;
	void *monitor;
	uint32_t _player_process_max___0;
	float _begin_value___0;
	float _end_value___0;
	float _rollTime___0;
	float _lerpValue___0;
	float _speed___0;
	UIProgressBar_o* _m_PlayerProcessBar___1;
	COW_UIMatchNpc_MainController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIMatchNpc_MainController__PlayerTurnFinishedProcessUpgradeEffectEnumrator_c__Iterator1_StaticFields {
};
struct COW_UIMatchNpc_MainController__PlayerTurnFinishedProcessUpgradeEffectEnumrator_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIMatchNpc_MainController__PlayerTurnFinishedProcessUpgradeEffectEnumrator_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_MainController__PlayerTurnFinishedProcessUpgradeEffectEnumrator_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_MainController__PlayerTurnFinishedProcessUpgradeEffectEnumrator_c__Iterator1_VTable vtable;
};
struct COW_UIMatchNpc_MainController__PlayerTurnFinishedProcessUpgradeEffectEnumrator_c__Iterator1_o {
	COW_UIMatchNpc_MainController__PlayerTurnFinishedProcessUpgradeEffectEnumrator_c__Iterator1_c *klass;
	void *monitor;
	uint32_t _player_total_process_max___0;
	float _begin_value___0;
	float _end_value___0;
	float _rollTime___0;
	float _lerpValue___0;
	float _speed___0;
	COW_UIMatchNpc_MainController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIMatchNpc_MainController__DelayRunGuideQueueCoroutine_c__Iterator2_StaticFields {
};
struct COW_UIMatchNpc_MainController__DelayRunGuideQueueCoroutine_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIMatchNpc_MainController__DelayRunGuideQueueCoroutine_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_MainController__DelayRunGuideQueueCoroutine_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_MainController__DelayRunGuideQueueCoroutine_c__Iterator2_VTable vtable;
};
struct COW_UIMatchNpc_MainController__DelayRunGuideQueueCoroutine_c__Iterator2_o {
	COW_UIMatchNpc_MainController__DelayRunGuideQueueCoroutine_c__Iterator2_c *klass;
	void *monitor;
	COW_UIMatchNpc_MainController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIMatchNpc_MissionPopupWndController_StaticFields {
};
struct COW_UIMatchNpc_MissionPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
	VirtualInvokeData _59_get_TemplateUseType;
	VirtualInvokeData _61_OnTemplateUIInit;
	VirtualInvokeData _62_GenerateMissionItemController;
	VirtualInvokeData _63_OnClickAllClaimedBtn;
	VirtualInvokeData _64_GetTemplateType;
};
struct COW_UIMatchNpc_MissionPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_MissionPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_MissionPopupWndController_VTable vtable;
};
struct COW_UIMatchNpc_MissionPopupWndController_o {
	COW_UIMatchNpc_MissionPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	UIButton_o* BtnClose;
	GCommon_UIEasyList_o* MissionList;
	GCommon_UINetworkTexture_o* TextureBg;
	UISprite_o* SpriteBtnClose;
	UILabel_o* LabelTitle;
	UILabel_o* LabelRefreshTime;
	UIButton_o* AllClaimedBtn;
	GCommon_UINetworkTexture_o* TextureBtnClose;
	int32_t UIBigEvent_Template_MissionPopupWndBaseController__TemplateUseType_k__BackingField;
	COW_UIMatchNpc_MissionPopupWndView_o* m_View;
	COW_UIModelBigEvent_MatchNPC_o* m_ModelBigEvent_MatchNPC;
};
struct COW_UIMatchNpc_PeakDayPopupWndController_StaticFields {
};
struct COW_UIMatchNpc_PeakDayPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_get_TemplateUseType;
	VirtualInvokeData _59_OnTemplateUIInit;
	VirtualInvokeData _60_RefreshView;
	VirtualInvokeData _61_GetTemplateType;
};
struct COW_UIMatchNpc_PeakDayPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_PeakDayPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_PeakDayPopupWndController_VTable vtable;
};
struct COW_UIMatchNpc_PeakDayPopupWndController_o {
	COW_UIMatchNpc_PeakDayPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	COW_UIModelActivity_o* m_UIModelActivity;
	UIButton_o* BtnClaim;
	UIButton_o* BtnClose;
	GCommon_UINetworkTexture_o* TextureBg;
	GCommon_UINetworkTexture_o* TextureTitle;
	UILabel_o* LabelTitle;
	UILabel_o* LabelDesc;
	UIGrid_o* GridAwardContainer;
	UISprite_o* SpriteBtnClose;
	UnityEngine_GameObject_o* LabelCantClaim;
	UnityEngine_GameObject_o* GoClaimed;
	UnityEngine_GameObject_o* GoExpired;
	UnityEngine_GameObject_o* GoClaim;
	uint32_t UIBigEvent_Template_PeakDayPopupWndBaseController_m_ActivityId;
	bool UIBigEvent_Template_PeakDayPopupWndBaseController_m_IsAutoOpen;
	int32_t UIBigEvent_Template_PeakDayPopupWndBaseController__TemplateUseType_k__BackingField;
	COW_UIMatchNpc_PeakDayPopupWndView_o* m_View;
};
struct COW_UIMatchNpc_RepeatRewardPrePopController_StaticFields {
	System_Converter_BundleShowData__BaseItemInfo__o* __f__am_cache0;
	System_Converter_OptionalBundleShowData__BaseItemInfo__o* __f__am_cache1;
	System_Converter_TreasureBoxShowData__BaseItemInfo__o* __f__am_cache2;
};
struct COW_UIMatchNpc_RepeatRewardPrePopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_get_TemplateUseType;
	VirtualInvokeData _59_OnTemplateUIInit;
	VirtualInvokeData _60_GetTemplateType;
};
struct COW_UIMatchNpc_RepeatRewardPrePopController_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_RepeatRewardPrePopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_RepeatRewardPrePopController_VTable vtable;
};
struct COW_UIMatchNpc_RepeatRewardPrePopController_o {
	COW_UIMatchNpc_RepeatRewardPrePopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIMatchNpc_RepeatRewardPrePopView_o* m_View;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ShowRewardItemLIst;
	COW_UIModelBigEvent_MatchNPC_o* m_ModelMatchNpc;
	COW_UIModelStoreBox_o* m_ModelStoreBox;
	bool m_ShowTexture;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIMatchNpc_RewardBoxItemController_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
};
struct COW_UIMatchNpc_RewardBoxItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_GetTemplateType;
};
struct COW_UIMatchNpc_RewardBoxItemController_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_RewardBoxItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_RewardBoxItemController_VTable vtable;
};
struct COW_UIMatchNpc_RewardBoxItemController_o {
	COW_UIMatchNpc_RewardBoxItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMatchNpc_RewardBoxItemView_o* m_View;
	uint32_t m_RequestNum;
	System_Collections_Generic_List_BaseItemInfo__o* m_ShowRewardBaseItemInfoList;
	COW_UIModelBigEvent_MatchNPC_o* m_ModelMatchNpc;
	COW_UIModelBigEventTemplate_o* m_ModelTemplate;
	bool isGrandReward;
	bool m_ShowVFX;
	bool m_ShowRedTexture;
	UnityEngine_GameObject_o* m_NormalRewardBoxEffectGO;
	UnityEngine_GameObject_o* m_GrandRewardBoxEffectGO;
	UnityEngine_GameObject_o* m_RewardBoxSpecialEffect;
	UnityEngine_GameObject_o* m_PoolGetResGO;
	GCommon_ResourceID_o m_PoolGetResID;
	proto_CustomEventMatchNPCProcessDesc_o* m_ProcessDesc;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIMatchNpc_RewardBoxPrePopWnd_StaticFields {
};
struct COW_UIMatchNpc_RewardBoxPrePopWnd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_get_TemplateUseType;
	VirtualInvokeData _57_OnTemplateUIInit;
	VirtualInvokeData _58_GetTemplateType;
};
struct COW_UIMatchNpc_RewardBoxPrePopWnd_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_RewardBoxPrePopWnd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_RewardBoxPrePopWnd_VTable vtable;
};
struct COW_UIMatchNpc_RewardBoxPrePopWnd_o {
	COW_UIMatchNpc_RewardBoxPrePopWnd_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIMatchNpc_RewardBoxPrePopWndView_o* m_View;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_rewardCtrlList;
	COW_UIModelBigEvent_MatchNPC_o* m_ModelMatchNpc;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIMatchNpc_RewardWndController_StaticFields {
};
struct COW_UIMatchNpc_RewardWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_get_TemplateUseType;
	VirtualInvokeData _57_OnTemplateUIInit;
	VirtualInvokeData _58_GetTemplateType;
};
struct COW_UIMatchNpc_RewardWndController_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_RewardWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_RewardWndController_VTable vtable;
};
struct COW_UIMatchNpc_RewardWndController_o {
	COW_UIMatchNpc_RewardWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIMatchNpc_RewardWndView_o* m_View;
	System_Collections_Generic_List_UIStandardItemMAXBController__o* m_RewardItemCtrl;
	COW_UIModelBigEvent_MatchNPC_o* m_ModelMatchNpc;
	COW_BigEventMatchNpcRewardBoxClass_o* m_RewardBoxInfo;
	uint32_t m_RewardProcessAmount;
	bool m_ClaimedRepeat;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIMatchNpc_RulePopupWndController_StaticFields {
};
struct COW_UIMatchNpc_RulePopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_get_TemplateUseType;
	VirtualInvokeData _57_OnTemplateUIInit;
	VirtualInvokeData _58_GetTemplateType;
};
struct COW_UIMatchNpc_RulePopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_RulePopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_RulePopupWndController_VTable vtable;
};
struct COW_UIMatchNpc_RulePopupWndController_o {
	COW_UIMatchNpc_RulePopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	UIButton_o* BtnClose;
	UILabel_o* LabelTitle;
	GCommon_UINetworkTexture_o* TextureBg;
	UISprite_o* SpriteBtnClose;
	UILabel_o* LabelDesc;
	GCommon_UINetworkTexture_o* TextureBtnClose;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	int32_t UIBigEvent_Template_RulePopupWndBaseController__TemplateUseType_k__BackingField;
	COW_UIMatchNpc_RulePopupWndView_o* m_View;
};
struct COW_UIMatchNpc_SpecBtnItemController_StaticFields {
};
struct COW_UIMatchNpc_SpecBtnItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_get_TemplateUseType;
	VirtualInvokeData _40_OnTemplateUIInit;
	VirtualInvokeData _41_OpenPeakDayPopupWnd;
	VirtualInvokeData _42_OpenMissionPopupWnd;
	VirtualInvokeData _43_RefreshViewInternal;
	VirtualInvokeData _44_RefreshEntranceEffect;
	VirtualInvokeData _45_GetTemplateType;
};
struct COW_UIMatchNpc_SpecBtnItemController_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_SpecBtnItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_SpecBtnItemController_VTable vtable;
};
struct COW_UIMatchNpc_SpecBtnItemController_o {
	COW_UIMatchNpc_SpecBtnItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_CustomEventEntranceDesc_o* Data;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	UIButton_o* EntranceBtn;
	GCommon_UINetworkTexture_o* BubbleTexture;
	UnityEngine_GameObject_o* GoBubble;
	GCommon_UINetworkTexture_o* IconTexture;
	UILabel_o* BubbleLabel;
	TweenScale_o* PeakDayBubbleShake;
	UISprite_o* SpriteRedDot;
	UILabel_o* TitleLabel;
	GCommon_UINetworkTexture_o* TextureRedDot;
	int32_t From;
	UnityEngine_Transform_o* EffectRoot;
	UnityEngine_GameObject_o* UIBigEvent_Template_BtnItemBaseController_m_RedDotGameObject;
	GCommon_ResourceID_o m_EffectVFXResID;
	UnityEngine_GameObject_o* m_EffectVFXGO;
	int32_t UIBigEvent_Template_BtnItemBaseController__TemplateUseType_k__BackingField;
	COW_UIMatchNpc_SpecBtnItemView_o* m_View;
};
struct COW_UIMatchNpc_TurnResultWndController_StaticFields {
};
struct COW_UIMatchNpc_TurnResultWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_get_TemplateUseType;
	VirtualInvokeData _57_OnTemplateUIInit;
	VirtualInvokeData _58_GetTemplateType;
};
struct COW_UIMatchNpc_TurnResultWndController_c {
	Il2CppClass_1 _1;
	COW_UIMatchNpc_TurnResultWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchNpc_TurnResultWndController_VTable vtable;
};
struct COW_UIMatchNpc_TurnResultWndController_o {
	COW_UIMatchNpc_TurnResultWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIMatchNpc_TurnResultWndView_o* m_View;
	COW_UIModelBigEvent_MatchNPC_o* m_ModelMatchNpc;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	int32_t _TemplateUseType_k__BackingField;
};
struct COW_UIModelPotentiaB_StaticFields {
	UnityEngine_Color_o RankFirst;
	UnityEngine_Color_o RankSecond;
	UnityEngine_Color_o RankThird;
	UnityEngine_Color_o RankNormal;
	System_Comparison_ClientActivityDesc__o* __f__am_cache0;
	System_Comparison_PotentiaBStarRewardDesc__o* __f__am_cache1;
	System_Comparison_PotentiaBStarRewardDesc__o* __f__am_cache2;
};
struct COW_UIModelPotentiaB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
	VirtualInvokeData _14_OnProcessEventOpenInfo;
	VirtualInvokeData _15_GetBigEventLobbyEnterWnd;
};
struct COW_UIModelPotentiaB_c {
	Il2CppClass_1 _1;
	COW_UIModelPotentiaB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPotentiaB_VTable vtable;
};
struct COW_UIModelPotentiaB_o {
	COW_UIModelPotentiaB_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	uint32_t REFRESH_COOLDOWN;
	bool m_PotentiaBSettingFetched;
	bool m_PotentiaBInfoFetched;
	bool m_IsInitHasClaimedLeaderBoard;
	bool m_HasClaimedLeaderBoard;
	bool m_HasClaimedFriendLeaderBoard;
	bool m_IsPoolLeaderBoardSettingFetched;
	System_Collections_Generic_Dictionary_uint__PotentiaBFiveDimensionalDesc__o* m_FiveDimensionalDescDict;
	System_Collections_Generic_Dictionary_uint__uint__o* m_FiveDimensionalValueDict;
	System_Collections_Generic_Dictionary_ulong__List_PotentiaBDimension___o* m_FriendFiveDimensionalInfoDict;
	System_Collections_Generic_List_PotentiaBStarRewardDesc__o* m_StarRewardDescList;
	System_Collections_Generic_List_PotentiaBStarRewardDesc__o* m_StarCircleRewardDescList;
	System_Collections_Generic_List_uint__o* m_ClaimedRewardIDList;
	System_Collections_Generic_Dictionary_uint__uint__o* m_DimensionTypeDict;
	System_Collections_Generic_Dictionary_uint__string__o* m_DimensionIconDict;
	System_Collections_Generic_Dictionary_uint__string__o* m_DimensionTitleBgDict;
	System_Collections_Generic_Dictionary_uint__Color__o* m_FiveDimensionTitleColorDict;
	System_Collections_Generic_Dictionary_uint__List_PoolRankRewardDesc___o* m_WeekendRewardsDesc;
	System_Collections_Generic_List_PoolLeaderboardPlayerInfo__o* m_PoolPlayerInfos;
	proto_PoolRankSettingDesc_o* m_FirstWeekPoolSetting;
	proto_PoolRankSettingDesc_o* m_SecondWeekPoolSetting;
	System_UInt32_array* m_DimensionTypes;
	uint64_t m_LastRefreshTimeStamp;
	uint64_t m_LastPoolRefreshTimeStamp;
	proto_PotentiaBStarRewardDesc_o* m_ShareRewardDesc;
	proto_PotentiaBStarRewardDesc_o* m_StarBigRewardDesc;
	proto_PotentiaBSettingDesc_o* m_PotentiaBSettingDesc;
	uint32_t m_PoolLeaderBoardId;
	System_Collections_Generic_List_PotentiaBFriendData__o* m_FriendDatas;
	System_Collections_Generic_HashSet_ulong__o* m_DelFriendData;
	System_Collections_Generic_List_PoolRankRewardDesc__o* m_FirstWeekRewardDatas;
	System_Collections_Generic_List_PoolRankRewardDesc__o* m_SecondWeekRewardDatas;
	System_UInt32_array* m_BooyahPoints;
	float m_NextFetchInfoTime;
	System_String_o* SPRITE_ICON_BRONZE;
	System_String_o* SPRITE_ICON_SILVER;
	System_String_o* SPRITE_ICON_GOLD;
	System_String_o* SPRITE_ICON_PLATINUM;
	System_String_o* SPRITE_ICON_DIAMOND;
	System_String_o* SPRITE_ICON_MASTER;
	bool m_RequestInit;
	uint32_t _WeekendRewardSplit_k__BackingField;
	int32_t BeforeStarTotalCnt;
	bool DelayShowRewardUIFX;
};
struct COW_UIModelPotentiaB__RequestClaimPotentiaBReward_c__AnonStorey0_StaticFields {
};
struct COW_UIModelPotentiaB__RequestClaimPotentiaBReward_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPotentiaB__RequestClaimPotentiaBReward_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelPotentiaB__RequestClaimPotentiaBReward_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPotentiaB__RequestClaimPotentiaBReward_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelPotentiaB__RequestClaimPotentiaBReward_c__AnonStorey0_o {
	COW_UIModelPotentiaB__RequestClaimPotentiaBReward_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t reward_type;
	COW_UIModelPotentiaB_o* _this;
};
struct COW_UIModelPotentiaB__RequestCoreGamePlayTaskAward_c__AnonStorey1_StaticFields {
	System_Converter_ActivityUpdateInfo__ActivityUpdateInfo__o* __f__am_cache0;
};
struct COW_UIModelPotentiaB__RequestCoreGamePlayTaskAward_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPotentiaB__RequestCoreGamePlayTaskAward_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelPotentiaB__RequestCoreGamePlayTaskAward_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPotentiaB__RequestCoreGamePlayTaskAward_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelPotentiaB__RequestCoreGamePlayTaskAward_c__AnonStorey1_o {
	COW_UIModelPotentiaB__RequestCoreGamePlayTaskAward_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t dimensionType;
	uint32_t taskSortID;
	COW_UIModelPotentiaB_o* _this;
};
struct COW_UIModelPotentiaB__RequestSignInReward_c__AnonStorey2_StaticFields {
};
struct COW_UIModelPotentiaB__RequestSignInReward_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPotentiaB__RequestSignInReward_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelPotentiaB__RequestSignInReward_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPotentiaB__RequestSignInReward_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelPotentiaB__RequestSignInReward_c__AnonStorey2_o {
	COW_UIModelPotentiaB__RequestSignInReward_c__AnonStorey2_c *klass;
	void *monitor;
	System_Action_o* closeAction;
};
struct COW_UIModelPotentiaB__RequestGetPoolLeaderbaordSetting_c__AnonStorey3_StaticFields {
};
struct COW_UIModelPotentiaB__RequestGetPoolLeaderbaordSetting_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPotentiaB__RequestGetPoolLeaderbaordSetting_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelPotentiaB__RequestGetPoolLeaderbaordSetting_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPotentiaB__RequestGetPoolLeaderbaordSetting_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelPotentiaB__RequestGetPoolLeaderbaordSetting_c__AnonStorey3_o {
	COW_UIModelPotentiaB__RequestGetPoolLeaderbaordSetting_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t pool_Id;
	COW_UIModelPotentiaB_o* _this;
};
struct COW_UIModelPotentiaB__IsStarRewardClaimedByUnlockID_c__AnonStorey4_StaticFields {
};
struct COW_UIModelPotentiaB__IsStarRewardClaimedByUnlockID_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPotentiaB__IsStarRewardClaimedByUnlockID_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelPotentiaB__IsStarRewardClaimedByUnlockID_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPotentiaB__IsStarRewardClaimedByUnlockID_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelPotentiaB__IsStarRewardClaimedByUnlockID_c__AnonStorey4_o {
	COW_UIModelPotentiaB__IsStarRewardClaimedByUnlockID_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t unlockID;
};
struct COW_UIModelPotentiaB__GetTaskDescByDimensionalTypeAndTaskSortID_c__AnonStorey5_StaticFields {
};
struct COW_UIModelPotentiaB__GetTaskDescByDimensionalTypeAndTaskSortID_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPotentiaB__GetTaskDescByDimensionalTypeAndTaskSortID_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelPotentiaB__GetTaskDescByDimensionalTypeAndTaskSortID_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPotentiaB__GetTaskDescByDimensionalTypeAndTaskSortID_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelPotentiaB__GetTaskDescByDimensionalTypeAndTaskSortID_c__AnonStorey5_o {
	COW_UIModelPotentiaB__GetTaskDescByDimensionalTypeAndTaskSortID_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t taskSortId;
};
struct COW_UIPotentiaB5DCompareController_StaticFields {
};
struct COW_UIPotentiaB5DCompareController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIPotentiaB5DCompareController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaB5DCompareController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaB5DCompareController_VTable vtable;
};
struct COW_UIPotentiaB5DCompareController_o {
	COW_UIPotentiaB5DCompareController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIPotentiaB5DCompareView_o* m_View;
	COW_UIModelPotentiaB_o* m_Model;
	System_String_o* m_CompareResult;
	uint32_t m_DelayCallShare;
};
struct COW_UIPotentiaB5DFigureController_StaticFields {
};
struct COW_UIPotentiaB5DFigureController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPotentiaB5DFigureController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaB5DFigureController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaB5DFigureController_VTable vtable;
};
struct COW_UIPotentiaB5DFigureController_o {
	COW_UIPotentiaB5DFigureController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPotentiaB5DFigureView_o* m_View;
	COW_UIModelPotentiaB_o* m_ModelPotentiaB;
	UnityEngine_Vector3_array* m_5DMapVertex;
	System_Single_array* m_NormalizedValue;
	System_Single_array* m_OriginalValue;
	bool m_CanStartDraw5DMap;
	UnityEngine_GameObject_array* m_NormalPoint;
	UnityEngine_GameObject_array* m_VFXPoint;
	System_Collections_Generic_List_float____o* m_Thresholds;
	System_UInt32_array* m_AttributrPoints;
	COW_UIPotentiaB5DFigureInfoItemController_array* m_5DInfoItemCtrl;
	UnityEngine_Transform_array* m_5DInfoItemTrans;
	System_Collections_Generic_Dictionary_uint__float__o* m_5DFigureAngleDict;
	UnityEngine_Coroutine_o* m_PlayAnimCoroutine;
	uint32_t m_DelayCallRankChange;
	UnityEngine_GameObject_o* m_FigureBGUIFX;
	bool m_HasShowInAnim;
};
struct COW_UIPotentiaB5DFigureController__SetOverallContentView_c__AnonStorey1_StaticFields {
};
struct COW_UIPotentiaB5DFigureController__SetOverallContentView_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPotentiaB5DFigureController__SetOverallContentView_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaB5DFigureController__SetOverallContentView_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaB5DFigureController__SetOverallContentView_c__AnonStorey1_VTable vtable;
};
struct COW_UIPotentiaB5DFigureController__SetOverallContentView_c__AnonStorey1_o {
	COW_UIPotentiaB5DFigureController__SetOverallContentView_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t starCnt;
	GCommon_ResourceID_o resourceID;
	COW_UIPotentiaB5DFigureController_o* _this;
};
struct COW_UIPotentiaB5DFigureController__PlayRotationAnim_c__Iterator0_StaticFields {
};
struct COW_UIPotentiaB5DFigureController__PlayRotationAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIPotentiaB5DFigureController__PlayRotationAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaB5DFigureController__PlayRotationAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaB5DFigureController__PlayRotationAnim_c__Iterator0_VTable vtable;
};
struct COW_UIPotentiaB5DFigureController__PlayRotationAnim_c__Iterator0_o {
	COW_UIPotentiaB5DFigureController__PlayRotationAnim_c__Iterator0_c *klass;
	void *monitor;
	float _lerpValue___0;
	float from;
	float to;
	float _curNum___1;
	COW_UIPotentiaB5DFigureController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIPotentiaB5DFigureInfoItemController_StaticFields {
};
struct COW_UIPotentiaB5DFigureInfoItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPotentiaB5DFigureInfoItemController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaB5DFigureInfoItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaB5DFigureInfoItemController_VTable vtable;
};
struct COW_UIPotentiaB5DFigureInfoItemController_o {
	COW_UIPotentiaB5DFigureInfoItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPotentiaB5DFigureInfoItemView_o* m_View;
	COW_UIModelPotentiaB_o* m_ModelPotentiaB;
	int32_t m_Type;
	COW_UIPotentiaBDetailTipsController_o* m_TipCtrl;
	System_String_o* m_DescriptionKey;
};
struct COW_UIPotentiaBCoreGameplayController_StaticFields {
};
struct COW_UIPotentiaBCoreGameplayController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnClickClose;
	VirtualInvokeData _50_GetBigEventId;
	VirtualInvokeData _51_GetActivitySubType;
	VirtualInvokeData _52_GetEntranceId;
	VirtualInvokeData _53_OnDataChanged;
	VirtualInvokeData _54_GetInterestedPropID;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIPotentiaBCoreGameplayController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBCoreGameplayController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBCoreGameplayController_VTable vtable;
};
struct COW_UIPotentiaBCoreGameplayController_o {
	COW_UIPotentiaBCoreGameplayController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_NaviMaskState;
	UnityEngine_GameObject_o* m_NaviMask;
	COW_UIPotentiaBCoreGameplayView_o* m_View;
	COW_UIModelPotentiaB_o* m_ModelPotentiaB;
	COW_UIModelBigEvent_o* m_ModelBigEvent;
	COW_UIModelActivity_o* m_ModelActivity;
	COW_UIPotentiaBSharePopWndController_o* m_ShareCtrl;
	uint32_t m_DelayCallShare;
	COW_UIPotentiaB5DFigureController_o* m_5DFigureCtrl;
	int32_t m_CorePageType;
	COW_UIPotentiaBTaskItemInfoView_array* m_TaskItemInfoView;
	UnityEngine_Animation_array* m_TaskItemAnim;
	UnityEngine_Animation_array* m_TaskItemCompletedAnim;
	int32_t m_ClickDimensionType;
	int32_t m_DimensionType;
	System_Collections_Generic_Queue_CommonGuideSetting__o* m_GuideDataQueue;
	System_Collections_Generic_Queue_string__o* m_GuidePrefsUtilKeyQueue;
	uint32_t m_DelayCallGuide;
	uint32_t m_DelayCallPlayAnim;
	uint32_t m_DelayCallAfterAnim;
	COW_UIPotentiaBDetailTipsController_o* m_TipCtrl;
	System_String_o* m_DescriptionKey;
	COW_UIPotentiaBRewardItemController_o* m_RewardCtrl;
	bool m_ShowBigReward;
	float m_RewardWidth;
	bool m_NeedSetRewardView;
	System_String_array* m_CorePageAnim;
	UnityEngine_Coroutine_o* m_LowQualityDelayCoroutine;
	bool m_HasShowInAnim;
	UnityEngine_Vector3_o m_StarAnimToPos;
};
struct COW_UIPotentiaBCoreGameplayController__SetRewardView_c__AnonStorey1_StaticFields {
};
struct COW_UIPotentiaBCoreGameplayController__SetRewardView_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPotentiaBCoreGameplayController__SetRewardView_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBCoreGameplayController__SetRewardView_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBCoreGameplayController__SetRewardView_c__AnonStorey1_VTable vtable;
};
struct COW_UIPotentiaBCoreGameplayController__SetRewardView_c__AnonStorey1_o {
	COW_UIPotentiaBCoreGameplayController__SetRewardView_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t curClaimIndex;
	COW_UIPotentiaBCoreGameplayController_o* _this;
};
struct COW_UIPotentiaBCoreGameplayController__DelayShowBigReward_c__Iterator0_StaticFields {
};
struct COW_UIPotentiaBCoreGameplayController__DelayShowBigReward_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIPotentiaBCoreGameplayController__DelayShowBigReward_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBCoreGameplayController__DelayShowBigReward_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBCoreGameplayController__DelayShowBigReward_c__Iterator0_VTable vtable;
};
struct COW_UIPotentiaBCoreGameplayController__DelayShowBigReward_c__Iterator0_o {
	COW_UIPotentiaBCoreGameplayController__DelayShowBigReward_c__Iterator0_c *klass;
	void *monitor;
	COW_UIPotentiaBCoreGameplayController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIPotentiaBDetailTipsController_StaticFields {
};
struct COW_UIPotentiaBDetailTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIPotentiaBDetailTipsController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBDetailTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBDetailTipsController_VTable vtable;
};
struct COW_UIPotentiaBDetailTipsController_o {
	COW_UIPotentiaBDetailTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIPotentiaBDetailTipsView_o* m_View;
	UIRoot_o* m_UIRoot;
};
struct COW_UIPotentiaBDetailTipsController__SetPosition_c__Iterator0_StaticFields {
};
struct COW_UIPotentiaBDetailTipsController__SetPosition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIPotentiaBDetailTipsController__SetPosition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBDetailTipsController__SetPosition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBDetailTipsController__SetPosition_c__Iterator0_VTable vtable;
};
struct COW_UIPotentiaBDetailTipsController__SetPosition_c__Iterator0_o {
	COW_UIPotentiaBDetailTipsController__SetPosition_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Transform_o* _contentTr___0;
	UnityEngine_Vector3_o itemPos;
	UnityEngine_Vector3_o _center___0;
	UnityEngine_Bounds_o _bounds___0;
	UnityEngine_Vector3_o _contentLocalPos___0;
	COW_UIPotentiaBDetailTipsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_PotentiaBFriendData_StaticFields {
};
struct COW_PotentiaBFriendData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PotentiaBFriendData_c {
	Il2CppClass_1 _1;
	COW_PotentiaBFriendData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PotentiaBFriendData_VTable vtable;
};
struct COW_PotentiaBFriendData_o {
	COW_PotentiaBFriendData_c *klass;
	void *monitor;
	uint32_t _stars_k__BackingField;
	COW_FriendAccountInfo_o* accountInfo;
	System_Collections_Generic_List_PotentiaBDimension__o* m_Dimensions;
	int32_t index;
	int32_t rank;
};
struct COW_UIPotentiaBLeaderboardController_StaticFields {
};
struct COW_UIPotentiaBLeaderboardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIPotentiaBLeaderboardController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBLeaderboardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBLeaderboardController_VTable vtable;
};
struct COW_UIPotentiaBLeaderboardController_o {
	COW_UIPotentiaBLeaderboardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPotentiaBLeaderboardView_o* m_View;
	COW_UIModelPotentiaB_o* m_ModelPotentiaB;
	COW_UIModelFriends_o* m_ModelFriends;
	COW_UIModelCollection_o* m_ModelCollcetion;
	COW_UIPotentiaBLeaderboardController_FriendEasyList_o* m_FriendEasyList;
	COW_UIBaseProfileInfoController_o* m_FriendSelf;
	uint64_t m_FriendLeaderboardInTime;
};
struct COW_UIPotentiaBLeaderboardController_FriendEasyList_StaticFields {
};
struct COW_UIPotentiaBLeaderboardController_FriendEasyList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UIPotentiaBLeaderboardController_FriendEasyList_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBLeaderboardController_FriendEasyList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBLeaderboardController_FriendEasyList_VTable vtable;
};
struct COW_UIPotentiaBLeaderboardController_FriendEasyList_o {
	COW_UIPotentiaBLeaderboardController_FriendEasyList_c *klass;
	void *monitor;
	COW_UIPotentiaBLeaderboardController_o* m_Owner;
};
struct COW_UIPotentiaBLeaderboardFriendItemController_StaticFields {
	COW_UIModelPotentiaB_o* m_ModelPotentiaB;
};
struct COW_UIPotentiaBLeaderboardFriendItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIPotentiaBLeaderboardFriendItemController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBLeaderboardFriendItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBLeaderboardFriendItemController_VTable vtable;
};
struct COW_UIPotentiaBLeaderboardFriendItemController_o {
	COW_UIPotentiaBLeaderboardFriendItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIPotentiaBLeaderboardFriendItemView_o* m_View;
	COW_UIBaseProfileInfoController_o* m_Profile;
	COW_PotentiaBFriendData_o* m_FriendData;
};
struct COW_UIPotentiaBLeaderboardWeekendController_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIPotentiaBLeaderboardWeekendController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIPotentiaBLeaderboardWeekendController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBLeaderboardWeekendController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBLeaderboardWeekendController_VTable vtable;
};
struct COW_UIPotentiaBLeaderboardWeekendController_o {
	COW_UIPotentiaBLeaderboardWeekendController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPotentiaBLeaderboardWeekendController_WeekendEasyList_o* m_WeekendEasyList;
	COW_UIPotentiaBLeaderboardWeekendView_o* m_View;
	int32_t m_Status;
	COW_UIModelPotentiaB_o* m_ModelPotentiaB;
	COW_UIModelCollection_o* m_ModelCollcetion;
	COW_CountDownConfig_o* m_Config;
	COW_UIBaseProfileInfoController_o* m_WeekendSelf;
	uint64_t lastStatusTime;
};
struct COW_UIPotentiaBLeaderboardWeekendController_WeekendEasyList_StaticFields {
};
struct COW_UIPotentiaBLeaderboardWeekendController_WeekendEasyList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UIPotentiaBLeaderboardWeekendController_WeekendEasyList_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBLeaderboardWeekendController_WeekendEasyList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBLeaderboardWeekendController_WeekendEasyList_VTable vtable;
};
struct COW_UIPotentiaBLeaderboardWeekendController_WeekendEasyList_o {
	COW_UIPotentiaBLeaderboardWeekendController_WeekendEasyList_c *klass;
	void *monitor;
	COW_UIPotentiaBLeaderboardWeekendController_o* m_Owner;
};
struct COW_UIPotentiaBLeaderboardWeekendItemController_StaticFields {
};
struct COW_UIPotentiaBLeaderboardWeekendItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIPotentiaBLeaderboardWeekendItemController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBLeaderboardWeekendItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBLeaderboardWeekendItemController_VTable vtable;
};
struct COW_UIPotentiaBLeaderboardWeekendItemController_o {
	COW_UIPotentiaBLeaderboardWeekendItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIModelPotentiaB_o* m_ModelPotentiaB;
	COW_UIPotentiaBLeaderboardWeekendItemView_o* m_View;
	COW_UIBaseProfileInfoController_o* m_Profile;
};
struct COW_UIPotentiaBLeaderboardWeekendRewardController_StaticFields {
};
struct COW_UIPotentiaBLeaderboardWeekendRewardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPotentiaBLeaderboardWeekendRewardController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBLeaderboardWeekendRewardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBLeaderboardWeekendRewardController_VTable vtable;
};
struct COW_UIPotentiaBLeaderboardWeekendRewardController_o {
	COW_UIPotentiaBLeaderboardWeekendRewardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPotentiaBLeaderboardWeekendRewardView_o* m_View;
	System_Collections_Generic_List_uint__o* rank;
};
struct COW_UIPotentiaBLobbyEnterItemController_StaticFields {
};
struct COW_UIPotentiaBLobbyEnterItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIPotentiaBLobbyEnterItemController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBLobbyEnterItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBLobbyEnterItemController_VTable vtable;
};
struct COW_UIPotentiaBLobbyEnterItemController_o {
	COW_UIPotentiaBLobbyEnterItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIBigEventLobbyEnterItemView_o* UIBigEventLobbyEnterItemControler_m_View;
	uint64_t UIBigEventLobbyEnterItemControler_m_StartTimeStamp;
	uint64_t UIBigEventLobbyEnterItemControler_m_EndTimeStamp;
	proto_BigEventEntryDesc_o* UIBigEventLobbyEnterItemControler_m_ViewData;
	proto_CustomEventEntryDesc_o* UIBigEventLobbyEnterItemControler_m_ViewDataTemplate;
	uint32_t UIBigEventLobbyEnterItemControler_m_EntryId;
	System_String_o* UIBigEventLobbyEnterItemControler_m_StartTime;
	System_String_o* UIBigEventLobbyEnterItemControler_m_EndTime;
	System_String_o* UIBigEventLobbyEnterItemControler_m_AwardIcon;
	System_String_o* UIBigEventLobbyEnterItemControler_m_AwardBgCdn;
	bool UIBigEventLobbyEnterItemControler_m_IsPushShow;
	System_String_o* UIBigEventLobbyEnterItemControler_m_GoPos;
	System_String_o* UIBigEventLobbyEnterItemControler_m_SubGoPos;
	System_String_o* UIBigEventLobbyEnterItemControler_m_WebUrl;
};
struct COW_UIPotentiaBLobbyEntranceController_StaticFields {
};
struct COW_UIPotentiaBLobbyEntranceController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetBigEventId;
	VirtualInvokeData _37_GetActivitySubType;
	VirtualInvokeData _38_GetTipTypeValue;
	VirtualInvokeData _39_IsNoWarmUp;
	VirtualInvokeData _40_GetClickSoundId;
	VirtualInvokeData _41_GetUIBigEventLobbyEntranceView;
	VirtualInvokeData _42_GetPageType;
	VirtualInvokeData _43_NeedShowShowBigEventIntro;
	VirtualInvokeData _44_OnBtnEntranceClick;
	VirtualInvokeData _45_LogClick;
	VirtualInvokeData _46_RefreshBigEventEntranceState;
	VirtualInvokeData _47_OnEnterWarmUpState;
	VirtualInvokeData _48_OnEnterProcessState;
	VirtualInvokeData _49_OnEnterSettleState;
	VirtualInvokeData _50_IsShowRedPointTip;
	VirtualInvokeData _51_ResetBubble;
	VirtualInvokeData _52_ResetCountdownBubbleContainer;
	VirtualInvokeData _53_UseV2RedPoint;
	VirtualInvokeData _54_ShowV2GiftIcon;
	VirtualInvokeData _55_ShowV2RedPoint;
	VirtualInvokeData _56_GetForcedRedPointTimes;
};
struct COW_UIPotentiaBLobbyEntranceController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBLobbyEntranceController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBLobbyEntranceController_VTable vtable;
};
struct COW_UIPotentiaBLobbyEntranceController_o {
	COW_UIPotentiaBLobbyEntranceController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEventLobbyEntranceBaseView_o* m_View;
	int32_t m_EventId;
	int32_t m_ActivitySubType;
	uint32_t UIBigEventLobbyEntranceBaseController_m_TipTypeValue;
	COW_UITipsNormalController_o* m_TipV2Ctrl;
	COW_UICountDownController_o* m_CountDownCtrl;
	COW_UIModelBigEvent_o* m_ModelBigEvent;
	COW_UIModelLobbyEventBubble_o* m_UIModelLobbyEventBubble;
	uint32_t m_WaitOpenTime;
	int32_t UIBigEventLobbyEntranceBaseController_m_IntroTimingState;
	COW_UINewDownloadInfoController_o* UIBigEventLobbyEntranceBaseController_m_DownloadCtrl;
	float UIBigEventLobbyEntranceBaseController_m_NextCheckTime;
	COW_UIModelOptionalDownload_o* UIBigEventLobbyEntranceBaseController_m_ModelDownload;
	COW_UIModelPotentiaB_o* m_ModelPotentiaB;
};
struct COW_UIPotentiaBLobbyEnterWndController_StaticFields {
};
struct COW_UIPotentiaBLobbyEnterWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_GetLobbyEnterItem;
};
struct COW_UIPotentiaBLobbyEnterWndController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBLobbyEnterWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBLobbyEnterWndController_VTable vtable;
};
struct COW_UIPotentiaBLobbyEnterWndController_o {
	COW_UIPotentiaBLobbyEnterWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEventLobbyEnterWndView_o* UIBigEventLobbyEnterWndControler_m_View;
	COW_UIModelBigEvent_o* UIBigEventLobbyEnterWndControler_m_ModelBigEvent;
	COW_UIModelBigEventTemplate_o* UIBigEventLobbyEnterWndControler_m_ModelBigEventTemplate;
	proto_BigEventEntryDesc_o* UIBigEventLobbyEnterWndControler_m_DescData;
	proto_CustomEventEntryDesc_o* UIBigEventLobbyEnterWndControler_m_TemplateDescData;
	System_String_o* UIBigEventLobbyEnterWndControler_m_CdnImage;
	System_String_o* UIBigEventLobbyEnterWndControler_m_TitleCdn;
	UnityEngine_Transform_o* ItemRoot;
};
struct COW_UIPotentiaBLobbyWarmUpController_StaticFields {
};
struct COW_UIPotentiaBLobbyWarmUpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIPotentiaBLobbyWarmUpController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBLobbyWarmUpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBLobbyWarmUpController_VTable vtable;
};
struct COW_UIPotentiaBLobbyWarmUpController_o {
	COW_UIPotentiaBLobbyWarmUpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIPotentiaBLobbyWarmUpView_o* m_View;
	COW_CountDownConfig_o* m_Config;
};
struct COW_UIPotentiaBMainController_StaticFields {
};
struct COW_UIPotentiaBMainController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnClickClose;
	VirtualInvokeData _50_GetBigEventId;
	VirtualInvokeData _51_GetActivitySubType;
	VirtualInvokeData _52_GetEntranceId;
	VirtualInvokeData _55_GetEntranceOverStateTipKey;
	VirtualInvokeData _56_AutoOpenPeakDayWndEnabled;
	VirtualInvokeData _57_GetPeakDayWndCtrl;
	VirtualInvokeData _58_NeedRefreshPeakDayBtn;
	VirtualInvokeData _59_RefreshView;
	VirtualInvokeData _60_OnDataChanged;
	VirtualInvokeData _61_GetInterestedPropID;
};
struct COW_UIPotentiaBMainController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBMainController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBMainController_VTable vtable;
};
struct COW_UIPotentiaBMainController_o {
	COW_UIPotentiaBMainController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_NaviMaskState;
	UnityEngine_GameObject_o* m_NaviMask;
	COW_UIModelBigEvent_o* m_ModelBigEvent;
	COW_UIModelActivity_o* m_ModelActivity;
	uint32_t UIBigEventMainBaseController_m_DelayCallId;
	UIButton_o* UIBigEventMainBaseController_m_BtnPeakDay;
	UnityEngine_GameObject_o* UIBigEventMainBaseController_m_Bubble;
	UnityEngine_GameObject_o* UIBigEventMainBaseController_m_BubbleVFX;
	UILabel_o* UIBigEventMainBaseController_m_BubbleLabel;
	UnityEngine_GameObject_o* UIBigEventMainBaseController_m_PeakDayIconUIFX;
	COW_UIBigEventPeakDayWndBaseController_o* UIBigEventMainBaseController_m_PeakDayCtrl;
	float m_PeakDayDelayLength;
	System_Collections_Generic_Dictionary_int__UIBigEventMainBaseController_BigEventEntranceView__o* m_EntranceViewDict;
	System_Collections_Generic_Dictionary_int__GameObject__o* UIBigEventMainBaseController_m_EntranceUIFXDict;
	UnityEngine_Coroutine_o* UIBigEventMainBaseController_m_NaviCoroutine;
	bool EnableAutoPeakday;
	COW_UIPotentiaBMainView_o* m_View;
	COW_UIModelPotentiaB_o* m_ModelPotentiaB;
	COW_CountDownConfig_o* m_Config;
};
struct COW_UIPotentiaBPeakDayWndController_StaticFields {
};
struct COW_UIPotentiaBPeakDayWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _57_GetBigEventId;
	VirtualInvokeData _58_GetActivitySubType;
	VirtualInvokeData _59_GetItemController;
	VirtualInvokeData _60_GetPeakDayLoginKey;
	VirtualInvokeData _61_GetPeakDayExpiredKey;
	VirtualInvokeData _62_GetRewandWndStyle;
	VirtualInvokeData _63_OnDataChanged;
	VirtualInvokeData _64_GetInterestedPropID;
};
struct COW_UIPotentiaBPeakDayWndController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBPeakDayWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBPeakDayWndController_VTable vtable;
};
struct COW_UIPotentiaBPeakDayWndController_o {
	COW_UIPotentiaBPeakDayWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEventPeakDayWndBaseView_o* m_View;
	COW_UIModelActivity_o* UIBigEventPeakDayWndBaseController_m_ModelActivity;
	proto_ClientActivityDesc_o* UIBigEventPeakDayWndBaseController_m_PeakDayDesc;
	System_Collections_Generic_List_UIStandardItemMiniController__o* UIBigEventPeakDayWndBaseController_itemList;
	bool itemMiniTween;
	COW_UIPotentiaBPeakDayWndView_o* UIPotentiaBPeakDayWndController_m_View;
};
struct COW_UIPotentiaBRewardItemController_StaticFields {
};
struct COW_UIPotentiaBRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIPotentiaBRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBRewardItemController_VTable vtable;
};
struct COW_UIPotentiaBRewardItemController_o {
	COW_UIPotentiaBRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIPotentiaBRewardItemView_o* m_View;
	COW_UIStandardItemMiniController_o* m_ItemCtrl;
	COW_UIModelPotentiaB_o* m_ModelPotentiaB;
	proto_PotentiaBStarRewardDesc_o* m_Data;
	uint32_t m_DelayCallShowRewardUIFX;
};
struct COW_UIPotentiaBRewardItemController__SetData_c__AnonStorey0_StaticFields {
};
struct COW_UIPotentiaBRewardItemController__SetData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPotentiaBRewardItemController__SetData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBRewardItemController__SetData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBRewardItemController__SetData_c__AnonStorey0_VTable vtable;
};
struct COW_UIPotentiaBRewardItemController__SetData_c__AnonStorey0_o {
	COW_UIPotentiaBRewardItemController__SetData_c__AnonStorey0_c *klass;
	void *monitor;
	bool bigReward;
	bool needFloat;
	COW_UIPotentiaBRewardItemController_o* _this;
};
struct COW_UIPotentiaBRewardWndController_StaticFields {
};
struct COW_UIPotentiaBRewardWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetRewardGridPosAndPivot;
	VirtualInvokeData _37_GetAutoOpenBoxBundleVFXPos;
	VirtualInvokeData _38_SetUserData;
	VirtualInvokeData _39_GetGuideBtnSpriteName;
	VirtualInvokeData _40_GetNormalBtnSpriteName;
	VirtualInvokeData _41_GetGuideBtnSpriteAtlas;
	VirtualInvokeData _42_GetNormalBtnSpriteAtlas;
	VirtualInvokeData _43_GetFastEquipDisableColor;
	VirtualInvokeData _44_OnLastWndOpen;
	VirtualInvokeData _45_OnNavigationBack;
	VirtualInvokeData _46_OnNavigationClosed;
	VirtualInvokeData _47_IsShowBooyahPassExpCon;
	VirtualInvokeData _48_GetBooyahPassExpIconPos;
};
struct COW_UIPotentiaBRewardWndController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBRewardWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBRewardWndController_VTable vtable;
};
struct COW_UIPotentiaBRewardWndController_o {
	COW_UIPotentiaBRewardWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CommonRewardWnd_BGStyle_CommonView_o* m_View;
	UnityEngine_Vector3_o m_RewardGridPos;
	UnityEngine_Vector3_o m_ButtomPos;
	bool m_ShowBtns;
};
struct COW_UIPotentiaBRulesTabItemController_StaticFields {
};
struct COW_UIPotentiaBRulesTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIPotentiaBRulesTabItemController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBRulesTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBRulesTabItemController_VTable vtable;
};
struct COW_UIPotentiaBRulesTabItemController_o {
	COW_UIPotentiaBRulesTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UICommonRulesTabItemView_o* UICommonRulesTabItemController_m_View;
	COW_RuleMapping_o* UICommonRulesTabItemController_m_Rule;
};
struct COW_UIPotentiaBRulesWndController_StaticFields {
};
struct COW_UIPotentiaBRulesWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_GetSelfRules;
	VirtualInvokeData _58_GetTabItemContrller;
	VirtualInvokeData _59_RuleSelectedCallback;
};
struct COW_UIPotentiaBRulesWndController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBRulesWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBRulesWndController_VTable vtable;
};
struct COW_UIPotentiaBRulesWndController_o {
	COW_UIPotentiaBRulesWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICommonRulesPopupView_o* m_View;
	int32_t UICommonRulesPopupController_m_Type;
	System_String_o* UICommonRulesPopupController_m_InitSelectRule;
	Il2CppObject* UICommonRulesPopupController_m_ExtralData;
	UnityEngine_GameObject_o* UICommonRulesPopupController_m_CurrentScrollViewObj;
	System_Collections_Generic_List_RuleMapping__o* UICommonRulesPopupController_m_RuleDataList;
	UnityEngine_Transform_o* m_TabItemParent;
};
struct COW_UIPotentiaBSharePopWndController_StaticFields {
};
struct COW_UIPotentiaBSharePopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIPotentiaBSharePopWndController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBSharePopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBSharePopWndController_VTable vtable;
};
struct COW_UIPotentiaBSharePopWndController_o {
	COW_UIPotentiaBSharePopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIPotentiaBSharePopWndView_o* m_View;
	COW_UIModelPotentiaB_o* m_ModelPotentiaB;
	COW_UIPotentiaBShareStarView_array* m_StarView;
	UnityEngine_GameObject_o* m_ShareCamera;
	COW_UIMaleAvatar_o* m_ShareAvatar;
	UnityEngine_GameObject_o* m_ShareAvatarGameObject;
	COW_UIPotentiaB5DFigureController_o* m_5DFigureCtrl;
	System_Collections_Generic_List_UIPotentiaBTitleItemController__o* m_TitleCtrls;
};
struct COW_UIPotentiaBShareStarView_StaticFields {
};
struct COW_UIPotentiaBShareStarView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPotentiaBShareStarView_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBShareStarView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBShareStarView_VTable vtable;
};
struct COW_UIPotentiaBShareStarView_o {
	COW_UIPotentiaBShareStarView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* m_ItemLabel;
	UILabel_o* m_ItemStarCount;
};
struct COW_UIPotentiaBStandardItemMAXBController_StaticFields {
};
struct COW_UIPotentiaBStandardItemMAXBController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetQualityBG;
};
struct COW_UIPotentiaBStandardItemMAXBController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBStandardItemMAXBController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBStandardItemMAXBController_VTable vtable;
};
struct COW_UIPotentiaBStandardItemMAXBController_o {
	COW_UIPotentiaBStandardItemMAXBController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardItemMAXBView_o* m_View;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	bool UIStandardItemMAXBController_m_CanNotEquipTitleForAvartar;
	bool ForceFullScreenPreview;
	bool UIStandardItemMAXBController_m_CanNotEquipTitleCustomize;
};
struct COW_UIPotentiaBStandardItemMiniController_StaticFields {
};
struct COW_UIPotentiaBStandardItemMiniController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetQualityBG;
};
struct COW_UIPotentiaBStandardItemMiniController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBStandardItemMiniController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBStandardItemMiniController_VTable vtable;
};
struct COW_UIPotentiaBStandardItemMiniController_o {
	COW_UIPotentiaBStandardItemMiniController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardItemMiniView_o* m_View;
	COW_StatndardItemMiniData_o* m_Data;
	bool ForceFullScreenPreview;
	bool UIStandardItemMiniController_m_NeedTween;
	bool UIStandardItemMiniController_m_DetailItemShowTypeIcon;
};
struct COW_UIPotentiaBTaskItemInfoView_StaticFields {
};
struct COW_UIPotentiaBTaskItemInfoView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPotentiaBTaskItemInfoView_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBTaskItemInfoView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBTaskItemInfoView_VTable vtable;
};
struct COW_UIPotentiaBTaskItemInfoView_o {
	COW_UIPotentiaBTaskItemInfoView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* m_OnGoing;
	UILabel_o* m_ItemInfoDesc;
	UILabel_o* m_ItemInfoProgress;
	UIButton_o* m_ItemInfoClaimBtn;
	UILabel_o* m_ItemInfoClaimBtnLabel;
	UIButton_o* m_ItemInfoGoBtn;
	UILabel_o* m_ItemInfoGoBtnLabel;
	UnityEngine_GameObject_o* m_ItemCanClaimVFX;
	UnityEngine_GameObject_o* m_Completed;
	UILabel_o* m_ItemInfoCompletedDesc;
	uint32_t m_CurTaskSortID;
	uint32_t m_CurTaskID;
	uint32_t m_CurDimensionType;
};
struct COW_UIPotentiaBTitleItemController_StaticFields {
};
struct COW_UIPotentiaBTitleItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPotentiaBTitleItemController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBTitleItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBTitleItemController_VTable vtable;
};
struct COW_UIPotentiaBTitleItemController_o {
	COW_UIPotentiaBTitleItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPotentiaBTitleItemView_o* m_View;
};
struct COW_UIPotentiaBWeekendRewardPreviewController_StaticFields {
};
struct COW_UIPotentiaBWeekendRewardPreviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIPotentiaBWeekendRewardPreviewController_c {
	Il2CppClass_1 _1;
	COW_UIPotentiaBWeekendRewardPreviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPotentiaBWeekendRewardPreviewController_VTable vtable;
};
struct COW_UIPotentiaBWeekendRewardPreviewController_o {
	COW_UIPotentiaBWeekendRewardPreviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIPotentiaBWeekendRewardPreviewView_o* m_View;
	COW_UIModelPotentiaB_o* m_ModelPotentiaB;
	UIRoot_o* m_UIRoot;
};
struct COW_UIActivityAccumulateContentController_StaticFields {
};
struct COW_UIActivityAccumulateContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
	VirtualInvokeData _51_OnDataChanged;
	VirtualInvokeData _52_GetInterestedPropID;
};
struct COW_UIActivityAccumulateContentController_c {
	Il2CppClass_1 _1;
	COW_UIActivityAccumulateContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityAccumulateContentController_VTable vtable;
};
struct COW_UIActivityAccumulateContentController_o {
	COW_UIActivityAccumulateContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_ActivityGroupDesc_o* m_GroupDesc;
	System_Collections_Generic_List_UIActivityAccumulateItemController__o* m_ProgressItemControllers;
	COW_UIActivityAccumulateContentView_o* m_View;
	COW_UIModelActivity_o* m_Model;
	uint32_t m_MaxAccumulate;
	int32_t m_OperateState;
	bool m_ShowModel;
};
struct COW_UIActivityAccumulateItemController_StaticFields {
};
struct COW_UIActivityAccumulateItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIActivityAccumulateItemController_c {
	Il2CppClass_1 _1;
	COW_UIActivityAccumulateItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityAccumulateItemController_VTable vtable;
};
struct COW_UIActivityAccumulateItemController_o {
	COW_UIActivityAccumulateItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelActivity_o* m_Model;
	COW_UIActivityAccumulateItemView_o* m_View;
	proto_ClientActivityDesc_o* m_Desc;
	COW_ActivityClientInfo_o* m_Info;
	COW_UIStandardItemMiniController_o* m_ItemController;
	UnityEngine_GameObject_o* m_RewardGetEffect;
	bool _ShowModel_k__BackingField;
};
struct COW_UIActivityADContentController_StaticFields {
};
struct COW_UIActivityADContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
};
struct COW_UIActivityADContentController_c {
	Il2CppClass_1 _1;
	COW_UIActivityADContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityADContentController_VTable vtable;
};
struct COW_UIActivityADContentController_o {
	COW_UIActivityADContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityADContentView_o* m_View;
	COW_UIActivityADContentController_Data_o* m_Data;
	COW_UIModelActivity_o* m_ModelActivity;
	System_Collections_Generic_List_GameObject__o* mRowList;
};
struct COW_UIActivityADContentController_Data_StaticFields {
};
struct COW_UIActivityADContentController_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityADContentController_Data_c {
	Il2CppClass_1 _1;
	COW_UIActivityADContentController_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityADContentController_Data_VTable vtable;
};
struct COW_UIActivityADContentController_Data_o {
	COW_UIActivityADContentController_Data_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t groupId;
	System_String_o* url;
	uint32_t goPos;
	System_String_o* subGoPos;
	bool prefersExternal;
	bool enableGotoButton;
	bool isAnnouncement;
	uint32_t NetworkTextureEndTime;
};
struct COW_UIActivityADContentController__SetData_c__AnonStorey0_StaticFields {
};
struct COW_UIActivityADContentController__SetData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityADContentController__SetData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIActivityADContentController__SetData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityADContentController__SetData_c__AnonStorey0_VTable vtable;
};
struct COW_UIActivityADContentController__SetData_c__AnonStorey0_o {
	COW_UIActivityADContentController__SetData_c__AnonStorey0_c *klass;
	void *monitor;
	COW_ActivityGroupDesc_o* groupDesc;
};
struct COW_UIActivityADContentController__SetGotoRow_c__AnonStorey1_StaticFields {
};
struct COW_UIActivityADContentController__SetGotoRow_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityADContentController__SetGotoRow_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIActivityADContentController__SetGotoRow_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityADContentController__SetGotoRow_c__AnonStorey1_VTable vtable;
};
struct COW_UIActivityADContentController__SetGotoRow_c__AnonStorey1_o {
	COW_UIActivityADContentController__SetGotoRow_c__AnonStorey1_c *klass;
	void *monitor;
	proto_ActivityRowDesc_o* activityRow;
	COW_UIActivityADContentController_o* _this;
};
struct COW_UIActivityADFullContentController_StaticFields {
};
struct COW_UIActivityADFullContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TempHidePreview;
	VirtualInvokeData _37_RecoverPreview;
	VirtualInvokeData _43_IsPreviewOpen;
	VirtualInvokeData _44_GetCreateAvatar;
	VirtualInvokeData _45_ClearCache;
	VirtualInvokeData _46_CreateDoublePreviewAvatar;
	VirtualInvokeData _47_SetAvatarPos;
	VirtualInvokeData _51_IsDelayPreviewFinished;
	VirtualInvokeData _52_RefreshPreviewUIOnly;
	VirtualInvokeData _53_GetFrontEndPreviewBorder;
	VirtualInvokeData _54_GetPreviewUIType;
	VirtualInvokeData _55_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _56_GetFrontEndPreviewComponent;
	VirtualInvokeData _57_GetFrontEndPreviewData;
	VirtualInvokeData _58_OpenPreview;
	VirtualInvokeData _59_ChangePreviewUIType;
	VirtualInvokeData _60_OnChangePreviewUIType;
	VirtualInvokeData _61_ClosePreview;
	VirtualInvokeData _62_OnTempHidePreview;
	VirtualInvokeData _63_OnRecoverPreview;
	VirtualInvokeData _64_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _65_ShowPreviewByID;
	VirtualInvokeData _66_ShowAvatar;
	VirtualInvokeData _67_RefreshPreviewDesc;
	VirtualInvokeData _68_SetPreviewBorder;
	VirtualInvokeData _69_ChangePreviewBorder;
	VirtualInvokeData _70_SetAvatarParams;
	VirtualInvokeData _71_GetFrontEndPreviewCommonController;
	VirtualInvokeData _72_GetFrontEndPreviewUIController;
	VirtualInvokeData _73_get_Root;
	VirtualInvokeData _74_SetData;
	VirtualInvokeData _75_Reload;
	VirtualInvokeData _76_OnPopUpWindowListChange;
	VirtualInvokeData _77_OnVisibilityChange;
	VirtualInvokeData _78_HideContent;
	VirtualInvokeData _79_CloseContent;
	VirtualInvokeData _80_ShowContent;
	VirtualInvokeData _81_OnDataChanged;
	VirtualInvokeData _82_GetInterestedPropID;
};
struct COW_UIActivityADFullContentController_c {
	Il2CppClass_1 _1;
	COW_UIActivityADFullContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityADFullContentController_VTable vtable;
};
struct COW_UIActivityADFullContentController_o {
	COW_UIActivityADFullContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	COW_UIActivityADFullContentView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	COW_ActivityGroupDesc_o* m_Descs;
	COW_UIActivityContentController_o* m_Content;
	COW_UIActivityTokenExchangeContentController_o* m_ExchangeContentController;
	COW_UIActivityListContentController_o* m_ListContentController;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_ThirdTabTipsDict;
	System_Collections_Generic_List_UIToggleButton__o* m_ThirdToggles;
	UIGrid_o* m_ThirdTabsGrid;
	bool m_ShowModel;
	uint32_t m_AffiliateTab;
	proto_AwardDesc_o* m_CurrentPreviewItem;
	bool m_IsHideByPreviewPop;
};
struct COW_UIActivityADFullContentController__OnDataChanged_c__AnonStorey0_StaticFields {
};
struct COW_UIActivityADFullContentController__OnDataChanged_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityADFullContentController__OnDataChanged_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIActivityADFullContentController__OnDataChanged_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityADFullContentController__OnDataChanged_c__AnonStorey0_VTable vtable;
};
struct COW_UIActivityADFullContentController__OnDataChanged_c__AnonStorey0_o {
	COW_UIActivityADFullContentController__OnDataChanged_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t activityId;
};
struct COW_UIActivityADFullContentController__CreateThirdTabs_c__AnonStorey1_StaticFields {
};
struct COW_UIActivityADFullContentController__CreateThirdTabs_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityADFullContentController__CreateThirdTabs_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIActivityADFullContentController__CreateThirdTabs_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityADFullContentController__CreateThirdTabs_c__AnonStorey1_VTable vtable;
};
struct COW_UIActivityADFullContentController__CreateThirdTabs_c__AnonStorey1_o {
	COW_UIActivityADFullContentController__CreateThirdTabs_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t tempIndex;
	COW_UIActivityADFullContentController_o* _this;
};
struct COW_UIActivityADMiniContentController_StaticFields {
};
struct COW_UIActivityADMiniContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
	VirtualInvokeData _51_OnDataChanged;
	VirtualInvokeData _52_GetInterestedPropID;
};
struct COW_UIActivityADMiniContentController_c {
	Il2CppClass_1 _1;
	COW_UIActivityADMiniContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityADMiniContentController_VTable vtable;
};
struct COW_UIActivityADMiniContentController_o {
	COW_UIActivityADMiniContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityADMiniContentView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	COW_ActivityGroupDesc_o* m_Descs;
	COW_UIActivityContentController_o* m_Content;
	COW_UIActivityExchangeContentController_o* m_ExchangeContentController;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_ThirdTabTipsDict;
	System_Collections_Generic_List_UIToggleButton__o* m_ThirdToggles;
	UIGrid_o* m_ThirdTabsGrid;
};
struct COW_UIActivityADMiniContentController__OnDataChanged_c__AnonStorey0_StaticFields {
};
struct COW_UIActivityADMiniContentController__OnDataChanged_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityADMiniContentController__OnDataChanged_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIActivityADMiniContentController__OnDataChanged_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityADMiniContentController__OnDataChanged_c__AnonStorey0_VTable vtable;
};
struct COW_UIActivityADMiniContentController__OnDataChanged_c__AnonStorey0_o {
	COW_UIActivityADMiniContentController__OnDataChanged_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t activityId;
};
struct COW_UIActivityADMiniContentController__CreateThirdTabs_c__AnonStorey1_StaticFields {
};
struct COW_UIActivityADMiniContentController__CreateThirdTabs_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityADMiniContentController__CreateThirdTabs_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIActivityADMiniContentController__CreateThirdTabs_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityADMiniContentController__CreateThirdTabs_c__AnonStorey1_VTable vtable;
};
struct COW_UIActivityADMiniContentController__CreateThirdTabs_c__AnonStorey1_o {
	COW_UIActivityADMiniContentController__CreateThirdTabs_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t tempIndex;
	COW_UIActivityADMiniContentController_o* _this;
};
struct COW_UIActivityAnnouncementController_StaticFields {
};
struct COW_UIActivityAnnouncementController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetData;
	VirtualInvokeData _37_SelectItem;
	VirtualInvokeData _38_OnPanelDepthChanged;
	VirtualInvokeData _39_Reload;
	VirtualInvokeData _40_OnPopUpWindowListChange;
	VirtualInvokeData _41_OnVisibilityChange;
};
struct COW_UIActivityAnnouncementController_c {
	Il2CppClass_1 _1;
	COW_UIActivityAnnouncementController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityAnnouncementController_VTable vtable;
};
struct COW_UIActivityAnnouncementController_o {
	COW_UIActivityAnnouncementController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityAnnouncementView_o* m_View;
	System_Collections_Generic_List_AnnoucementInfo__o* m_GroupDescs;
	COW_AnnoucementInfo_o* m_SelectInfo;
	COW_CommunityWebsiteData_o* m_websiteData;
	COW_UIModelAnnouncement_o* m_ModelAnnouncement;
	System_Collections_Generic_List_StandardTabItemViewData__o* m_TabDataList;
	COW_UIStandardTabController_o* m_TabCtrl;
	COW_UIActivityADContentController_o* m_ADCtrl;
};
struct COW_UIActivityAnnouncementController__SelectItem_c__AnonStorey0_StaticFields {
};
struct COW_UIActivityAnnouncementController__SelectItem_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityAnnouncementController__SelectItem_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIActivityAnnouncementController__SelectItem_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityAnnouncementController__SelectItem_c__AnonStorey0_VTable vtable;
};
struct COW_UIActivityAnnouncementController__SelectItem_c__AnonStorey0_o {
	COW_UIActivityAnnouncementController__SelectItem_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UIActivityAnnouncementController__SetData_c__AnonStorey1_StaticFields {
};
struct COW_UIActivityAnnouncementController__SetData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityAnnouncementController__SetData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIActivityAnnouncementController__SetData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityAnnouncementController__SetData_c__AnonStorey1_VTable vtable;
};
struct COW_UIActivityAnnouncementController__SetData_c__AnonStorey1_o {
	COW_UIActivityAnnouncementController__SetData_c__AnonStorey1_c *klass;
	void *monitor;
	COW_StandardTabItemViewData_o* tabData;
	COW_UIActivityAnnouncementController_o* _this;
};
struct COW_UIActivityBaseController_StaticFields {
	System_Func_UIPanel__int__o* __f__am_cache0;
};
struct COW_UIActivityBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetData;
	VirtualInvokeData _37_SelectItem;
	VirtualInvokeData _38_OnPanelDepthChanged;
	VirtualInvokeData _39_Reload;
	VirtualInvokeData _40_OnPopUpWindowListChange;
	VirtualInvokeData _41_OnVisibilityChange;
};
struct COW_UIActivityBaseController_c {
	Il2CppClass_1 _1;
	COW_UIActivityBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityBaseController_VTable vtable;
};
struct COW_UIActivityBaseController_o {
	COW_UIActivityBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
};
struct COW_UIActivityBigOverviewItemController_StaticFields {
};
struct COW_UIActivityBigOverviewItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_Reload;
};
struct COW_UIActivityBigOverviewItemController_c {
	Il2CppClass_1 _1;
	COW_UIActivityBigOverviewItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityBigOverviewItemController_VTable vtable;
};
struct COW_UIActivityBigOverviewItemController_o {
	COW_UIActivityBigOverviewItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityBigOverviewItemView_o* m_View;
};
struct COW_UIActivityBindContentController_StaticFields {
};
struct COW_UIActivityBindContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
	VirtualInvokeData _51_OnDataChanged;
	VirtualInvokeData _52_GetInterestedPropID;
};
struct COW_UIActivityBindContentController_c {
	Il2CppClass_1 _1;
	COW_UIActivityBindContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityBindContentController_VTable vtable;
};
struct COW_UIActivityBindContentController_o {
	COW_UIActivityBindContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_ClientActivityDesc_o* m_Desc;
	COW_UIActivityBindContentView_o* m_View;
	COW_UIModelActivity_o* m_Model;
};
struct COW_UIActivityCollectionEventController_StaticFields {
	System_Predicate_UIActivityCollectionSigninItemController__o* __f__am_cache0;
};
struct COW_UIActivityCollectionEventController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
	VirtualInvokeData _51_OnDataChanged;
	VirtualInvokeData _52_GetInterestedPropID;
};
struct COW_UIActivityCollectionEventController_c {
	Il2CppClass_1 _1;
	COW_UIActivityCollectionEventController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityCollectionEventController_VTable vtable;
};
struct COW_UIActivityCollectionEventController_o {
	COW_UIActivityCollectionEventController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_List_UIActivityCollectionSigninItemController__o* m_ItemList;
	COW_UIActivityCollectionEventView_o* m_View;
	COW_ActivityGroupDesc_o* m_GroupDesc;
	COW_UIModelActivity_o* m_ModelActivity;
	COW_UIModelInventory_o* m_ModelInventory;
	System_Collections_Generic_List_UIActivityExchangeItemController__o* m_ExchangeDescUIs;
	int32_t m_ADWidth;
};
struct COW_UIActivityCollectionEventController__OnEnableRoutine_c__Iterator0_StaticFields {
};
struct COW_UIActivityCollectionEventController__OnEnableRoutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIActivityCollectionEventController__OnEnableRoutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIActivityCollectionEventController__OnEnableRoutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityCollectionEventController__OnEnableRoutine_c__Iterator0_VTable vtable;
};
struct COW_UIActivityCollectionEventController__OnEnableRoutine_c__Iterator0_o {
	COW_UIActivityCollectionEventController__OnEnableRoutine_c__Iterator0_c *klass;
	void *monitor;
	COW_UIActivityCollectionEventController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIActivityCollectionSigninItemController_StaticFields {
};
struct COW_UIActivityCollectionSigninItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIActivityCollectionSigninItemController_c {
	Il2CppClass_1 _1;
	COW_UIActivityCollectionSigninItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityCollectionSigninItemController_VTable vtable;
};
struct COW_UIActivityCollectionSigninItemController_o {
	COW_UIActivityCollectionSigninItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityCollectionSigninItemView_o* m_View;
	uint32_t m_ID;
	proto_FestivalAttendanceItem_o* m_Info;
	COW_UIModelActivity_o* m_Model;
	int32_t m_NowDay;
	COW_UIStandardItemMAXBController_o* m_AwardUI;
};
struct COW_UIActivityContentAnnouncementController_StaticFields {
};
struct COW_UIActivityContentAnnouncementController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
};
struct COW_UIActivityContentAnnouncementController_c {
	Il2CppClass_1 _1;
	COW_UIActivityContentAnnouncementController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityContentAnnouncementController_VTable vtable;
};
struct COW_UIActivityContentAnnouncementController_o {
	COW_UIActivityContentAnnouncementController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityContentAnnouncementView_o* m_View;
	COW_UIActivityContentAnnouncementController_Data_o* m_SelectInfo;
	COW_CommunityWebsiteData_o* m_websiteData;
};
struct COW_UIActivityContentAnnouncementController_Data_StaticFields {
};
struct COW_UIActivityContentAnnouncementController_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityContentAnnouncementController_Data_c {
	Il2CppClass_1 _1;
	COW_UIActivityContentAnnouncementController_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityContentAnnouncementController_Data_VTable vtable;
};
struct COW_UIActivityContentAnnouncementController_Data_o {
	COW_UIActivityContentAnnouncementController_Data_c *klass;
	void *monitor;
	System_String_o* introduction;
	uint32_t goPos;
	System_String_o* subGoPos;
	bool prefersExternal;
	System_String_o* image_url;
	uint32_t NetworkTextureEndTime;
};
struct COW_UIActivityContentAnnouncementController__SetData_c__AnonStorey0_StaticFields {
};
struct COW_UIActivityContentAnnouncementController__SetData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityContentAnnouncementController__SetData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIActivityContentAnnouncementController__SetData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityContentAnnouncementController__SetData_c__AnonStorey0_VTable vtable;
};
struct COW_UIActivityContentAnnouncementController__SetData_c__AnonStorey0_o {
	COW_UIActivityContentAnnouncementController__SetData_c__AnonStorey0_c *klass;
	void *monitor;
	COW_ActivityGroupDesc_o* groupDesc;
};
struct COW_UIActivityContentController_StaticFields {
};
struct COW_UIActivityContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
};
struct COW_UIActivityContentController_c {
	Il2CppClass_1 _1;
	COW_UIActivityContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityContentController_VTable vtable;
};
struct COW_UIActivityContentController_o {
	COW_UIActivityContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
};
struct COW_UIActivityExchangeContentController_StaticFields {
	System_Comparison_ClientActivityDesc__o* __f__am_cache0;
	System_Comparison_ClientActivityDesc__o* __f__am_cache1;
	System_Comparison_ClientActivityDesc__o* __f__am_cache2;
};
struct COW_UIActivityExchangeContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
	VirtualInvokeData _51_OnDataChanged;
	VirtualInvokeData _52_GetInterestedPropID;
};
struct COW_UIActivityExchangeContentController_c {
	Il2CppClass_1 _1;
	COW_UIActivityExchangeContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityExchangeContentController_VTable vtable;
};
struct COW_UIActivityExchangeContentController_o {
	COW_UIActivityExchangeContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityExchangeContentView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	COW_UIModelInventory_o* m_ModelInventory;
	System_Collections_Generic_List_ClientActivityDesc__o* m_Descs;
	System_Collections_Generic_List_UIActivityExchangeItemController__o* m_ExchangeDescUIs;
	System_Collections_Generic_Dictionary_KeyValuePair_uint__uint___uint__o* m_OneFromNActivityIds;
	System_Collections_Generic_Queue_UIActivityExchangeItemController__o* m_UIActivityExchangeItemPool;
};
struct COW_UIActivityExchangeItemController_StaticFields {
};
struct COW_UIActivityExchangeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_CreateView;
};
struct COW_UIActivityExchangeItemController_c {
	Il2CppClass_1 _1;
	COW_UIActivityExchangeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityExchangeItemController_VTable vtable;
};
struct COW_UIActivityExchangeItemController_o {
	COW_UIActivityExchangeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ConsumeItemUIs;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_AwardItemUIs;
	COW_UIActivityExchangeItemView_o* m_View;
	System_String_o* UNLIMITED_STRING;
	System_Collections_Generic_Dictionary_KeyValuePair_uint__uint___uint__o* m_OneFromNActivityIds;
	System_Collections_Generic_List_AwardDesc__o* m_OneFromNAward;
	System_Collections_Generic_Queue_UIStandardItemMiniController__o* m_UIStandardItemMiniPool;
	int32_t m_OperateStatus;
	COW_UIModelActivity_o* m_ModelActivity;
	proto_ClientActivityDesc_o* m_Desc;
};
struct COW_UIActivityFeaturesStandardController_StaticFields {
};
struct COW_UIActivityFeaturesStandardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetData;
	VirtualInvokeData _37_SelectItem;
	VirtualInvokeData _38_OnPanelDepthChanged;
	VirtualInvokeData _39_Reload;
	VirtualInvokeData _40_OnPopUpWindowListChange;
	VirtualInvokeData _41_OnVisibilityChange;
};
struct COW_UIActivityFeaturesStandardController_c {
	Il2CppClass_1 _1;
	COW_UIActivityFeaturesStandardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityFeaturesStandardController_VTable vtable;
};
struct COW_UIActivityFeaturesStandardController_o {
	COW_UIActivityFeaturesStandardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityStandardView_o* m_View;
	System_Collections_Generic_List_ActivityFeaturesDesc__o* m_Features;
	proto_ActivityFeaturesDesc_o* m_SelectedFeature;
	COW_IUIActivityContent_o* m_Content;
	COW_UIModelActivity_o* m_ModelActivity;
	System_Collections_Generic_List_StandardTabItemViewData__o* m_TabDataList;
	COW_UIStandardTabController_o* m_TabCtrl;
};
struct COW_UIActivityFestivalContentController_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
};
struct COW_UIActivityFestivalContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
};
struct COW_UIActivityFestivalContentController_c {
	Il2CppClass_1 _1;
	COW_UIActivityFestivalContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityFestivalContentController_VTable vtable;
};
struct COW_UIActivityFestivalContentController_o {
	COW_UIActivityFestivalContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityFestivalContentView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	uint32_t m_SelectAwardActivityId;
	int32_t m_OperateStatus;
	System_Collections_Generic_List_ClientActivityDesc__o* m_ActivityDescs;
};
struct COW_UIActivityFestivalContentController__CreateAwardList_c__AnonStorey0_StaticFields {
};
struct COW_UIActivityFestivalContentController__CreateAwardList_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityFestivalContentController__CreateAwardList_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIActivityFestivalContentController__CreateAwardList_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityFestivalContentController__CreateAwardList_c__AnonStorey0_VTable vtable;
};
struct COW_UIActivityFestivalContentController__CreateAwardList_c__AnonStorey0_o {
	COW_UIActivityFestivalContentController__CreateAwardList_c__AnonStorey0_c *klass;
	void *monitor;
	proto_ClientActivityDesc_o* activity;
	COW_UIActivityFestivalContentController_o* _this;
};
struct COW_UIActivityFriendReunionController_StaticFields {
};
struct COW_UIActivityFriendReunionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
	VirtualInvokeData _51_OnDataChanged;
	VirtualInvokeData _52_GetInterestedPropID;
};
struct COW_UIActivityFriendReunionController_c {
	Il2CppClass_1 _1;
	COW_UIActivityFriendReunionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityFriendReunionController_VTable vtable;
};
struct COW_UIActivityFriendReunionController_o {
	COW_UIActivityFriendReunionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityFriendReunionView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	bool m_isFriendReunionDirty;
	System_Collections_Generic_List_UIBaseController__o* m_FriendReunionControllers;
};
struct COW_UIActivityFriendReunionInviteeController_StaticFields {
};
struct COW_UIActivityFriendReunionInviteeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIActivityFriendReunionInviteeController_c {
	Il2CppClass_1 _1;
	COW_UIActivityFriendReunionInviteeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityFriendReunionInviteeController_VTable vtable;
};
struct COW_UIActivityFriendReunionInviteeController_o {
	COW_UIActivityFriendReunionInviteeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityFriendReunionInviteeView_o* m_View;
	COW_ActivityGroupDesc_o* m_Data;
	UIWidget_o* m_ButtonWidget;
};
struct COW_UIActivityFriendReunionInviteeController__OnClaimButtonClick_c__AnonStorey0_StaticFields {
};
struct COW_UIActivityFriendReunionInviteeController__OnClaimButtonClick_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityFriendReunionInviteeController__OnClaimButtonClick_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIActivityFriendReunionInviteeController__OnClaimButtonClick_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityFriendReunionInviteeController__OnClaimButtonClick_c__AnonStorey0_VTable vtable;
};
struct COW_UIActivityFriendReunionInviteeController__OnClaimButtonClick_c__AnonStorey0_o {
	COW_UIActivityFriendReunionInviteeController__OnClaimButtonClick_c__AnonStorey0_c *klass;
	void *monitor;
	uint64_t inviter;
	COW_UIModelActivity_o* modelActivity;
	COW_UIActivityFriendReunionInviteeController_o* _this;
};
struct COW_UIActivityFriendReunionRewardDescController_StaticFields {
};
struct COW_UIActivityFriendReunionRewardDescController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIActivityFriendReunionRewardDescController_c {
	Il2CppClass_1 _1;
	COW_UIActivityFriendReunionRewardDescController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityFriendReunionRewardDescController_VTable vtable;
};
struct COW_UIActivityFriendReunionRewardDescController_o {
	COW_UIActivityFriendReunionRewardDescController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityFriendReunionRewardDescView_o* m_View;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_List;
	COW_UIStandardItemMiniController_o* m_ExchangeRewardItem;
	proto_ClientActivityDesc_o* m_Desc;
	int32_t m_curOperation;
	COW_UIModelActivity_o* m_ModelActivity;
	bool m_ExchangeFinished;
	bool m_ExchangeItemLack;
};
struct COW_UIActivityFriendReunionTitleController_StaticFields {
};
struct COW_UIActivityFriendReunionTitleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIActivityFriendReunionTitleController_c {
	Il2CppClass_1 _1;
	COW_UIActivityFriendReunionTitleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityFriendReunionTitleController_VTable vtable;
};
struct COW_UIActivityFriendReunionTitleController_o {
	COW_UIActivityFriendReunionTitleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityFriendReunionTitleView_o* m_View;
	System_String_o* m_Detail;
};
struct COW_UIActivityIndependentContentController_StaticFields {
};
struct COW_UIActivityIndependentContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
	VirtualInvokeData _51_OnDataChanged;
	VirtualInvokeData _52_GetInterestedPropID;
};
struct COW_UIActivityIndependentContentController_c {
	Il2CppClass_1 _1;
	COW_UIActivityIndependentContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityIndependentContentController_VTable vtable;
};
struct COW_UIActivityIndependentContentController_o {
	COW_UIActivityIndependentContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_ActivityGroupDesc_o* m_GroupDesc;
	System_Collections_Generic_List_UIActivityIndependentItemController__o* m_ItemControllers;
	COW_UIActivityIndependentContentView_o* m_View;
	COW_UIModelActivity_o* m_Model;
	bool m_ShowModel;
};
struct COW_UIActivityIndependentItemController_StaticFields {
};
struct COW_UIActivityIndependentItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIActivityIndependentItemController_c {
	Il2CppClass_1 _1;
	COW_UIActivityIndependentItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityIndependentItemController_VTable vtable;
};
struct COW_UIActivityIndependentItemController_o {
	COW_UIActivityIndependentItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_ClientActivityDesc_o* m_Desc;
	COW_UIActivityIndependentItemView_o* m_View;
	COW_UIModelActivity_o* m_Model;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ItemList;
	bool _ShowModel_k__BackingField;
};
struct COW_UIActivityIndependentItemController__SetViewData_c__AnonStorey1_StaticFields {
};
struct COW_UIActivityIndependentItemController__SetViewData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityIndependentItemController__SetViewData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIActivityIndependentItemController__SetViewData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityIndependentItemController__SetViewData_c__AnonStorey1_VTable vtable;
};
struct COW_UIActivityIndependentItemController__SetViewData_c__AnonStorey1_o {
	COW_UIActivityIndependentItemController__SetViewData_c__AnonStorey1_c *klass;
	void *monitor;
	proto_AwardDesc_o* awardDesc;
};
struct COW_UIActivityIndependentItemController__ResetPosition_c__Iterator0_StaticFields {
};
struct COW_UIActivityIndependentItemController__ResetPosition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIActivityIndependentItemController__ResetPosition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIActivityIndependentItemController__ResetPosition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityIndependentItemController__ResetPosition_c__Iterator0_VTable vtable;
};
struct COW_UIActivityIndependentItemController__ResetPosition_c__Iterator0_o {
	COW_UIActivityIndependentItemController__ResetPosition_c__Iterator0_c *klass;
	void *monitor;
	COW_UIActivityIndependentItemController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIActivityIntroductionContentController_StaticFields {
};
struct COW_UIActivityIntroductionContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
};
struct COW_UIActivityIntroductionContentController_c {
	Il2CppClass_1 _1;
	COW_UIActivityIntroductionContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityIntroductionContentController_VTable vtable;
};
struct COW_UIActivityIntroductionContentController_o {
	COW_UIActivityIntroductionContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityIntroductionContentView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	COW_UIActivityIntroductionContentController_Data_o* m_Data;
};
struct COW_UIActivityIntroductionContentController_Data_StaticFields {
};
struct COW_UIActivityIntroductionContentController_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityIntroductionContentController_Data_c {
	Il2CppClass_1 _1;
	COW_UIActivityIntroductionContentController_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityIntroductionContentController_Data_VTable vtable;
};
struct COW_UIActivityIntroductionContentController_Data_o {
	COW_UIActivityIntroductionContentController_Data_c *klass;
	void *monitor;
	uint32_t groupId;
	System_String_o* introduction;
	uint32_t goPos;
	System_String_o* subGoPos;
	bool prefersExternal;
};
struct COW_UIActivityListContentController_StaticFields {
};
struct COW_UIActivityListContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
	VirtualInvokeData _51_OnDataChanged;
	VirtualInvokeData _52_GetInterestedPropID;
};
struct COW_UIActivityListContentController_c {
	Il2CppClass_1 _1;
	COW_UIActivityListContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityListContentController_VTable vtable;
};
struct COW_UIActivityListContentController_o {
	COW_UIActivityListContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityListContentView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	bool m_ShowModel;
	System_Collections_Generic_List_IUIActivityTask__o* m_ItemDescUIs;
	System_Collections_Generic_Dictionary_uint__List_ClientActivityDesc___o* m_ActivityDesDict;
	System_Collections_Generic_Dictionary_uint__List_IUIActivityTask___o* m_TaskItemPool;
};
struct COW_UIActivityMasterController_StaticFields {
	System_Predicate_ActivityGroupDesc__o* __f__am_cache0;
};
struct COW_UIActivityMasterController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnClickClose;
	VirtualInvokeData _50_UpdateUI;
	VirtualInvokeData _51_PrepareTopTabData;
	VirtualInvokeData _52_OnMainTabSelect;
	VirtualInvokeData _53_GetTabPriority;
	VirtualInvokeData _54_OnDataChanged;
	VirtualInvokeData _55_GetInterestedPropID;
};
struct COW_UIActivityMasterController_c {
	Il2CppClass_1 _1;
	COW_UIActivityMasterController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityMasterController_VTable vtable;
};
struct COW_UIActivityMasterController_o {
	COW_UIActivityMasterController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_NaviMaskState;
	UnityEngine_GameObject_o* m_NaviMask;
	COW_UIActivityMasterView_o* UIActivityPopWindowBase_m_View;
	System_Collections_Generic_Dictionary_int__UIActivityBaseController__o* UIActivityPopWindowBase_m_Contents;
	int32_t UIActivityPopWindowBase_m_CurrentTabIndex;
	System_Collections_Generic_Dictionary_uint__int__o* m_TabTypeActivityCategoryMap;
	float m_RequestTimeout;
	int32_t m_CurrentType;
	int32_t UIActivityPopWindowBase_m_TabSpace;
	System_Collections_Generic_List_UIActivityPopWindowBase_CategoryTabData__o* m_CategoryDatas;
	COW_UIActivityPopWindowBase_GoToArgs_o* UIActivityPopWindowBase_m_GoToArgs;
	System_Collections_Generic_List_StandardTopTabItemViewData__o* UIActivityPopWindowBase_m_TabDataList;
	COW_UIStandardTopTabController_o* UIActivityPopWindowBase_m_TabCtrl;
	COW_UIModelActivity_o* m_ModelActivity;
	COW_UIModelAnnouncement_o* m_ModelAnnouncement;
	System_Collections_IEnumerator_o* m_WaitInitHttpRequest;
	System_String_o* m_TabPath;
};
struct COW_UIActivityMasterController__WaitInitHttpRequest_c__Iterator0_StaticFields {
};
struct COW_UIActivityMasterController__WaitInitHttpRequest_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIActivityMasterController__WaitInitHttpRequest_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIActivityMasterController__WaitInitHttpRequest_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityMasterController__WaitInitHttpRequest_c__Iterator0_VTable vtable;
};
struct COW_UIActivityMasterController__WaitInitHttpRequest_c__Iterator0_o {
	COW_UIActivityMasterController__WaitInitHttpRequest_c__Iterator0_c *klass;
	void *monitor;
	COW_UIWaitingForRequestCircleController_o* _uiLoadingController___0;
	GCommon_HttpRequest_o* request;
	COW_UIActivityMasterController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIActivityMulitAwardTaskItemController_StaticFields {
};
struct COW_UIActivityMulitAwardTaskItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_RootObject;
	VirtualInvokeData _37_get_ShowModel;
	VirtualInvokeData _38_set_ShowModel;
	VirtualInvokeData _39_get_ItemType;
	VirtualInvokeData _40_GetRewardActivityId;
	VirtualInvokeData _41_ResetUI;
	VirtualInvokeData _43_SetData;
	VirtualInvokeData _44_PlayShowAnimation;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _48_SetScrollView;
	VirtualInvokeData _49_GetState;
};
struct COW_UIActivityMulitAwardTaskItemController_c {
	Il2CppClass_1 _1;
	COW_UIActivityMulitAwardTaskItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityMulitAwardTaskItemController_VTable vtable;
};
struct COW_UIActivityMulitAwardTaskItemController_o {
	COW_UIActivityMulitAwardTaskItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_List_ClientActivityDesc__o* m_DescList;
	COW_UIActivityMulitAwardTaskItemView_o* m_View;
	COW_UIModelActivity_o* m_Model;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ItemList;
	System_Collections_Generic_List_GameObject__o* mSymbolList;
	System_Collections_Generic_List_AwardDesc__o* m_Rewards;
	int32_t m_State;
	bool _ShowModel_k__BackingField;
	uint32_t DelayCallID;
};
struct COW_UIActivityMulitAwardTaskItemController__CreateAwardItems_c__AnonStorey0_StaticFields {
};
struct COW_UIActivityMulitAwardTaskItemController__CreateAwardItems_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityMulitAwardTaskItemController__CreateAwardItems_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIActivityMulitAwardTaskItemController__CreateAwardItems_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityMulitAwardTaskItemController__CreateAwardItems_c__AnonStorey0_VTable vtable;
};
struct COW_UIActivityMulitAwardTaskItemController__CreateAwardItems_c__AnonStorey0_o {
	COW_UIActivityMulitAwardTaskItemController__CreateAwardItems_c__AnonStorey0_c *klass;
	void *monitor;
	proto_AwardDesc_o* award;
};
struct COW_UIActivityMulitTaskItemController_StaticFields {
};
struct COW_UIActivityMulitTaskItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_RootObject;
	VirtualInvokeData _37_get_ShowModel;
	VirtualInvokeData _38_set_ShowModel;
	VirtualInvokeData _39_get_ItemType;
	VirtualInvokeData _40_GetRewardActivityId;
	VirtualInvokeData _41_ResetUI;
	VirtualInvokeData _43_SetData;
	VirtualInvokeData _44_PlayShowAnimation;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _48_SetScrollView;
	VirtualInvokeData _49_GetState;
};
struct COW_UIActivityMulitTaskItemController_c {
	Il2CppClass_1 _1;
	COW_UIActivityMulitTaskItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityMulitTaskItemController_VTable vtable;
};
struct COW_UIActivityMulitTaskItemController_o {
	COW_UIActivityMulitTaskItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_List_ClientActivityDesc__o* m_DescList;
	COW_UIActivityMulitTaskItemView_o* m_View;
	COW_UIModelActivity_o* m_Model;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ItemList;
	int32_t m_State;
	uint32_t DelayCallID;
	bool _ShowModel_k__BackingField;
};
struct COW_UIActivityMulitTaskItemController__SetData_c__AnonStorey0_StaticFields {
};
struct COW_UIActivityMulitTaskItemController__SetData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityMulitTaskItemController__SetData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIActivityMulitTaskItemController__SetData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityMulitTaskItemController__SetData_c__AnonStorey0_VTable vtable;
};
struct COW_UIActivityMulitTaskItemController__SetData_c__AnonStorey0_o {
	COW_UIActivityMulitTaskItemController__SetData_c__AnonStorey0_c *klass;
	void *monitor;
	proto_AwardDesc_o* awardDesc;
};
struct COW_UIActivityNewOverviewController_StaticFields {
};
struct COW_UIActivityNewOverviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
};
struct COW_UIActivityNewOverviewController_c {
	Il2CppClass_1 _1;
	COW_UIActivityNewOverviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityNewOverviewController_VTable vtable;
};
struct COW_UIActivityNewOverviewController_o {
	COW_UIActivityNewOverviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityNewOverviewView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	System_Collections_Generic_List_IOverViewController__o* m_ItemControllers;
	System_Collections_Generic_List_ClientActivityDesc__o* m_ActivityList;
};
struct COW_UIActivityNewOverviewController__ResetScrollView_c__Iterator0_StaticFields {
};
struct COW_UIActivityNewOverviewController__ResetScrollView_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIActivityNewOverviewController__ResetScrollView_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIActivityNewOverviewController__ResetScrollView_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityNewOverviewController__ResetScrollView_c__Iterator0_VTable vtable;
};
struct COW_UIActivityNewOverviewController__ResetScrollView_c__Iterator0_o {
	COW_UIActivityNewOverviewController__ResetScrollView_c__Iterator0_c *klass;
	void *monitor;
	COW_UIActivityNewOverviewController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_IOverViewController_StaticFields {
};
struct COW_IOverViewController_VTable {
};
struct COW_IOverViewController_c {
	Il2CppClass_1 _1;
	COW_IOverViewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IOverViewController_VTable vtable;
};
struct COW_IOverViewController_o {
	COW_IOverViewController_c *klass;
	void *monitor;
};
struct COW_UIActivityNewTopUpContentController_StaticFields {
};
struct COW_UIActivityNewTopUpContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
	VirtualInvokeData _51_OnDataChanged;
	VirtualInvokeData _52_GetInterestedPropID;
};
struct COW_UIActivityNewTopUpContentController_c {
	Il2CppClass_1 _1;
	COW_UIActivityNewTopUpContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityNewTopUpContentController_VTable vtable;
};
struct COW_UIActivityNewTopUpContentController_o {
	COW_UIActivityNewTopUpContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityNewTopUpContentView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	bool m_ShowModel;
	int32_t _PageType_k__BackingField;
	System_Collections_Generic_List_IUIActivityTask__o* m_ItemDescUIs;
	System_Collections_Generic_Dictionary_uint__List_ClientActivityDesc___o* m_ActivityDesDict;
	COW_ActivityGroupDesc_o* m_groupDesc;
	System_Collections_Generic_List_UITopUpEventProgressItemController__o* m_ProgressItemControllers;
	System_Collections_Generic_Dictionary_uint__List_IUIActivityTask___o* m_TaskItemPool;
};
struct COW_UIActivityNormalTaskItemController_StaticFields {
};
struct COW_UIActivityNormalTaskItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_RootObject;
	VirtualInvokeData _37_get_ShowModel;
	VirtualInvokeData _38_set_ShowModel;
	VirtualInvokeData _39_get_ItemType;
	VirtualInvokeData _40_GetRewardActivityId;
	VirtualInvokeData _41_ResetUI;
	VirtualInvokeData _43_SetData;
	VirtualInvokeData _44_PlayShowAnimation;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _48_SetScrollView;
	VirtualInvokeData _49_GetState;
};
struct COW_UIActivityNormalTaskItemController_c {
	Il2CppClass_1 _1;
	COW_UIActivityNormalTaskItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityNormalTaskItemController_VTable vtable;
};
struct COW_UIActivityNormalTaskItemController_o {
	COW_UIActivityNormalTaskItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_ClientActivityDesc_o* m_Desc;
	COW_UIActivityNormalTaskItemView_o* m_View;
	COW_UIModelActivity_o* m_Model;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ItemList;
	int32_t m_State;
	uint32_t DelayCallID;
	bool _ShowModel_k__BackingField;
};
struct COW_UIActivityNormalTaskItemController__SetViewData_c__AnonStorey0_StaticFields {
};
struct COW_UIActivityNormalTaskItemController__SetViewData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityNormalTaskItemController__SetViewData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIActivityNormalTaskItemController__SetViewData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityNormalTaskItemController__SetViewData_c__AnonStorey0_VTable vtable;
};
struct COW_UIActivityNormalTaskItemController__SetViewData_c__AnonStorey0_o {
	COW_UIActivityNormalTaskItemController__SetViewData_c__AnonStorey0_c *klass;
	void *monitor;
	proto_AwardDesc_o* awardDesc;
};
struct COW_UIActivityOverviewController_StaticFields {
	System_Comparison_AdvertDesc__o* __f__am_cache0;
};
struct COW_UIActivityOverviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
};
struct COW_UIActivityOverviewController_c {
	Il2CppClass_1 _1;
	COW_UIActivityOverviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityOverviewController_VTable vtable;
};
struct COW_UIActivityOverviewController_o {
	COW_UIActivityOverviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityOverviewView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	System_Collections_Generic_List_UIActivityOverviewItemController__o* m_Items;
};
struct COW_UIActivityOverviewItem_StaticFields {
};
struct COW_UIActivityOverviewItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityOverviewItem_c {
	Il2CppClass_1 _1;
	COW_UIActivityOverviewItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityOverviewItem_VTable vtable;
};
struct COW_UIActivityOverviewItem_o {
	COW_UIActivityOverviewItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* GoToBtn;
	GCommon_UINetworkTexture_o* AD;
	UnityEngine_GameObject_o* Tag;
	UILabel_o* TagLabel;
	UISprite_o* TagIconBg;
	UISprite_o* TagIcon;
	UnityEngine_GameObject_o* RedPoint;
	UIButton_o* BG;
	UIDragScrollView_o* UIDragView;
	UILabel_o* BtnLabel;
	COW_UICountDownLabel_o* CountDownLable;
	UnityEngine_GameObject_o* CountDownRoot;
	UnityEngine_GameObject_o* CountDownIcon;
	UITable_o* CountDownTable;
	proto_ClientActivityDesc_o* m_ActivityDesc;
	COW_UIModelActivity_o* m_ActivityModel;
};
struct COW_UIActivityOverviewItemController_StaticFields {
};
struct COW_UIActivityOverviewItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIActivityOverviewItemController_c {
	Il2CppClass_1 _1;
	COW_UIActivityOverviewItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityOverviewItemController_VTable vtable;
};
struct COW_UIActivityOverviewItemController_o {
	COW_UIActivityOverviewItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityOverviewItemView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	proto_AdvertDesc_o* m_Data;
	proto_ClientActivityDesc_o* m_OverViewDesc;
	int32_t m_ActivityState;
};
struct COW_UIActivityPopWindowBase_StaticFields {
	GCommon_ResourceID_o m_UIResourceID;
};
struct COW_UIActivityPopWindowBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnClickClose;
	VirtualInvokeData _50_UpdateUI;
	VirtualInvokeData _51_PrepareTopTabData;
	VirtualInvokeData _52_OnMainTabSelect;
	VirtualInvokeData _53_GetTabPriority;
};
struct COW_UIActivityPopWindowBase_c {
	Il2CppClass_1 _1;
	COW_UIActivityPopWindowBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityPopWindowBase_VTable vtable;
};
struct COW_UIActivityPopWindowBase_o {
	COW_UIActivityPopWindowBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_NaviMaskState;
	UnityEngine_GameObject_o* m_NaviMask;
	COW_UIActivityMasterView_o* m_View;
	System_Collections_Generic_Dictionary_int__UIActivityBaseController__o* m_Contents;
	int32_t m_CurrentTabIndex;
	System_Collections_Generic_Dictionary_uint__int__o* m_TabTypeActivityCategoryMap;
	float m_RequestTimeout;
	int32_t m_CurrentType;
	int32_t m_TabSpace;
	System_Collections_Generic_List_UIActivityPopWindowBase_CategoryTabData__o* m_CategoryDatas;
	COW_UIActivityPopWindowBase_GoToArgs_o* m_GoToArgs;
	System_Collections_Generic_List_StandardTopTabItemViewData__o* m_TabDataList;
	COW_UIStandardTopTabController_o* m_TabCtrl;
};
struct COW_UIActivityPopWindowBase_GoToArgs_StaticFields {
};
struct COW_UIActivityPopWindowBase_GoToArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityPopWindowBase_GoToArgs_c {
	Il2CppClass_1 _1;
	COW_UIActivityPopWindowBase_GoToArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityPopWindowBase_GoToArgs_VTable vtable;
};
struct COW_UIActivityPopWindowBase_GoToArgs_o {
	COW_UIActivityPopWindowBase_GoToArgs_c *klass;
	void *monitor;
	int32_t categoryType;
	uint32_t id;
};
struct COW_UIActivityPopWindowBase_ContentCreator_StaticFields {
};
struct COW_UIActivityPopWindowBase_ContentCreator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIActivityPopWindowBase_ContentCreator_c {
	Il2CppClass_1 _1;
	COW_UIActivityPopWindowBase_ContentCreator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityPopWindowBase_ContentCreator_VTable vtable;
};
struct COW_UIActivityPopWindowBase_ContentCreator_o {
	COW_UIActivityPopWindowBase_ContentCreator_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIActivityPopWindowBase_CategoryTabData_StaticFields {
};
struct COW_UIActivityPopWindowBase_CategoryTabData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityPopWindowBase_CategoryTabData_c {
	Il2CppClass_1 _1;
	COW_UIActivityPopWindowBase_CategoryTabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityPopWindowBase_CategoryTabData_VTable vtable;
};
struct COW_UIActivityPopWindowBase_CategoryTabData_o {
	COW_UIActivityPopWindowBase_CategoryTabData_c *klass;
	void *monitor;
	COW_UIActivityPopWindowBase_ContentCreator_o* content;
	System_String_o* title;
	System_String_o* icon;
	int32_t redPoint;
	Il2CppObject* data;
	System_String_o* colorValue;
	System_String_o* selectLine;
	uint32_t prioritySelectItemID;
	int32_t optActivityCategory;
};
struct COW_UIActivityPopWindowBase__GotoSpecificCategory_c__AnonStorey0_StaticFields {
};
struct COW_UIActivityPopWindowBase__GotoSpecificCategory_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityPopWindowBase__GotoSpecificCategory_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIActivityPopWindowBase__GotoSpecificCategory_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityPopWindowBase__GotoSpecificCategory_c__AnonStorey0_VTable vtable;
};
struct COW_UIActivityPopWindowBase__GotoSpecificCategory_c__AnonStorey0_o {
	COW_UIActivityPopWindowBase__GotoSpecificCategory_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t categoryType;
};
struct COW_UIAcitivtyPreloginContentController_StaticFields {
};
struct COW_UIAcitivtyPreloginContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
};
struct COW_UIAcitivtyPreloginContentController_c {
	Il2CppClass_1 _1;
	COW_UIAcitivtyPreloginContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAcitivtyPreloginContentController_VTable vtable;
};
struct COW_UIAcitivtyPreloginContentController_o {
	COW_UIAcitivtyPreloginContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityPreloginContentView_o* m_View;
	COW_ActivityGroupDesc_o* m_GroupDesc;
	System_Collections_Generic_List_ActivityPreloginDescription__o* m_AwardDescUIs;
};
struct COW_UIActivityScoreContentController_StaticFields {
};
struct COW_UIActivityScoreContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
	VirtualInvokeData _51_OnDataChanged;
	VirtualInvokeData _52_GetInterestedPropID;
};
struct COW_UIActivityScoreContentController_c {
	Il2CppClass_1 _1;
	COW_UIActivityScoreContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityScoreContentController_VTable vtable;
};
struct COW_UIActivityScoreContentController_o {
	COW_UIActivityScoreContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_ActivityGroupDesc_o* m_GroupDesc;
	System_Collections_Generic_List_UIActivityAccumulateItemController__o* m_ProgressItemControllers;
	COW_UIActivityScoreContentView_o* m_View;
	COW_UIModelActivity_o* m_Model;
	uint32_t m_MaxAccumulate;
	System_Collections_Generic_List_ClientActivityDesc__o* m_ScoreList;
	System_Collections_Generic_List_ClientActivityDesc__o* m_NormalList;
	System_Collections_Generic_List_IUIActivityTask__o* m_ItemDescUIs;
	System_Collections_Generic_Dictionary_uint__List_ClientActivityDesc___o* m_ActivityDesDict;
	bool m_ShowModel;
	bool m_OnRequestScore;
	uint32_t m_ReqestCD;
};
struct COW_UIActivityScoreItemController_StaticFields {
};
struct COW_UIActivityScoreItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_RootObject;
	VirtualInvokeData _37_get_ShowModel;
	VirtualInvokeData _38_set_ShowModel;
	VirtualInvokeData _39_get_ItemType;
	VirtualInvokeData _40_GetRewardActivityId;
	VirtualInvokeData _41_ResetUI;
	VirtualInvokeData _43_SetData;
	VirtualInvokeData _44_PlayShowAnimation;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _48_SetScrollView;
	VirtualInvokeData _49_GetState;
};
struct COW_UIActivityScoreItemController_c {
	Il2CppClass_1 _1;
	COW_UIActivityScoreItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityScoreItemController_VTable vtable;
};
struct COW_UIActivityScoreItemController_o {
	COW_UIActivityScoreItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_ClientActivityDesc_o* m_Desc;
	COW_UIActivityScoreItemView_o* m_View;
	COW_UIModelActivity_o* m_Model;
	COW_UIStandardItemMiniController_o* m_ScoreItem;
	int32_t m_State;
	uint32_t DelayCallID;
	bool _ShowModel_k__BackingField;
};
struct COW_UIActivityScoreTaskItemController_StaticFields {
};
struct COW_UIActivityScoreTaskItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_RootObject;
	VirtualInvokeData _37_get_ShowModel;
	VirtualInvokeData _38_set_ShowModel;
	VirtualInvokeData _39_get_ItemType;
	VirtualInvokeData _40_GetRewardActivityId;
	VirtualInvokeData _41_ResetUI;
	VirtualInvokeData _43_SetData;
	VirtualInvokeData _44_PlayShowAnimation;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _48_SetScrollView;
	VirtualInvokeData _49_GetState;
};
struct COW_UIActivityScoreTaskItemController_c {
	Il2CppClass_1 _1;
	COW_UIActivityScoreTaskItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityScoreTaskItemController_VTable vtable;
};
struct COW_UIActivityScoreTaskItemController_o {
	COW_UIActivityScoreTaskItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_List_ClientActivityDesc__o* m_DescList;
	COW_UIActivityScoreTaskItemView_o* m_View;
	COW_UIModelActivity_o* m_Model;
	COW_UIStandardItemMiniController_o* m_ScoreItem;
	int32_t m_State;
	uint32_t DelayCallID;
	bool _ShowModel_k__BackingField;
};
struct COW_UIActivityScrollViewController_StaticFields {
};
struct COW_UIActivityScrollViewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
};
struct COW_UIActivityScrollViewController_c {
	Il2CppClass_1 _1;
	COW_UIActivityScrollViewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityScrollViewController_VTable vtable;
};
struct COW_UIActivityScrollViewController_o {
	COW_UIActivityScrollViewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityScrollViewView_o* m_View;
};
struct COW_UIActivityScrollViewController_Data_StaticFields {
};
struct COW_UIActivityScrollViewController_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityScrollViewController_Data_c {
	Il2CppClass_1 _1;
	COW_UIActivityScrollViewController_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityScrollViewController_Data_VTable vtable;
};
struct COW_UIActivityScrollViewController_Data_o {
	COW_UIActivityScrollViewController_Data_c *klass;
	void *monitor;
	uint32_t goPos;
	System_String_o* subGoPos;
	System_String_o* image_url;
	bool prefersExternal;
	uint32_t NetworkTextureEndTime;
};
struct COW_UIActivityScrollViewController__SetData_c__AnonStorey0_StaticFields {
};
struct COW_UIActivityScrollViewController__SetData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityScrollViewController__SetData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIActivityScrollViewController__SetData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityScrollViewController__SetData_c__AnonStorey0_VTable vtable;
};
struct COW_UIActivityScrollViewController__SetData_c__AnonStorey0_o {
	COW_UIActivityScrollViewController__SetData_c__AnonStorey0_c *klass;
	void *monitor;
	proto_ClientActivityDesc_o* act;
};
struct COW_UIActivityScrollViewItemController_StaticFields {
};
struct COW_UIActivityScrollViewItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
};
struct COW_UIActivityScrollViewItemController_c {
	Il2CppClass_1 _1;
	COW_UIActivityScrollViewItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityScrollViewItemController_VTable vtable;
};
struct COW_UIActivityScrollViewItemController_o {
	COW_UIActivityScrollViewItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityScrollViewItemView_o* m_View;
	COW_UIActivityScrollViewController_Data_o* m_Data;
};
struct COW_UIActivitySecretMessageGeneratePopupWndController_StaticFields {
};
struct COW_UIActivitySecretMessageGeneratePopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIActivitySecretMessageGeneratePopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIActivitySecretMessageGeneratePopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivitySecretMessageGeneratePopupWndController_VTable vtable;
};
struct COW_UIActivitySecretMessageGeneratePopupWndController_o {
	COW_UIActivitySecretMessageGeneratePopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	uint32_t m_ActivityID;
	uint32_t m_SecretMessageID;
	uint32_t m_DelayExecuteGuidePeek;
	System_String_o* m_SecretMessageContent;
	COW_UIActivitySecretMessageGeneratePopupWndView_o* m_View;
	COW_UIInvitePlatformCommonGridController_o* m_ShareGridController;
	System_Collections_Generic_Queue_UICommonGuideData__o* m_GuideDataQueue;
};
struct COW_UIActivitySecretMessageRedeemPopupWndController_StaticFields {
};
struct COW_UIActivitySecretMessageRedeemPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIActivitySecretMessageRedeemPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIActivitySecretMessageRedeemPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivitySecretMessageRedeemPopupWndController_VTable vtable;
};
struct COW_UIActivitySecretMessageRedeemPopupWndController_o {
	COW_UIActivitySecretMessageRedeemPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	uint32_t m_ActivityID;
	uint32_t m_SecretMessageID;
	uint32_t m_DelayExecuteGuidePeek;
	COW_UIActivitySecretMessageRedeemPopupWndView_o* m_View;
	System_Collections_Generic_Queue_UICommonGuideData__o* m_GuideDataQueue;
};
struct COW_UIActivitySignInController_StaticFields {
};
struct COW_UIActivitySignInController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetData;
	VirtualInvokeData _37_SelectItem;
	VirtualInvokeData _38_OnPanelDepthChanged;
	VirtualInvokeData _39_Reload;
	VirtualInvokeData _40_OnPopUpWindowListChange;
	VirtualInvokeData _41_OnVisibilityChange;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIActivitySignInController_c {
	Il2CppClass_1 _1;
	COW_UIActivitySignInController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivitySignInController_VTable vtable;
};
struct COW_UIActivitySignInController_o {
	COW_UIActivitySignInController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivitySignInView_o* m_View;
	System_Collections_Generic_List_UIAnnouncementRewardItemController__o* m_ItemList;
	int32_t m_lastSignedIndex;
	UnityEngine_Transform_array* m_ItemContainerList;
	COW_UITaskController_o* m_ParentCtrl;
};
struct COW_UIActivitySimpleExchangeItemController_StaticFields {
};
struct COW_UIActivitySimpleExchangeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIActivitySimpleExchangeItemController_c {
	Il2CppClass_1 _1;
	COW_UIActivitySimpleExchangeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivitySimpleExchangeItemController_VTable vtable;
};
struct COW_UIActivitySimpleExchangeItemController_o {
	COW_UIActivitySimpleExchangeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ConsumeItemUIs;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_AwardItemUIs;
	COW_UIActivitySimpleExchangeItemView_o* m_View;
	System_String_o* UNLIMITED_STRING;
	System_Collections_Generic_Dictionary_KeyValuePair_uint__uint___uint__o* m_OneFromNActivityIds;
	System_Collections_Generic_List_AwardDesc__o* m_OneFromNAward;
	System_Collections_Generic_List_GameObject__o* mSymbolList;
	System_Collections_Generic_Queue_UIStandardItemMiniController__o* m_UIStandardItemMiniPool;
	bool _ShowModel_k__BackingField;
	int32_t m_OperateStatus;
	COW_UIModelActivity_o* m_ModelActivity;
	proto_ClientActivityDesc_o* m_Desc;
	uint32_t DelayCallID;
};
struct COW_UIActivitySimpleExchangeItemController__CreateAwardItems_c__AnonStorey0_StaticFields {
};
struct COW_UIActivitySimpleExchangeItemController__CreateAwardItems_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivitySimpleExchangeItemController__CreateAwardItems_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIActivitySimpleExchangeItemController__CreateAwardItems_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivitySimpleExchangeItemController__CreateAwardItems_c__AnonStorey0_VTable vtable;
};
struct COW_UIActivitySimpleExchangeItemController__CreateAwardItems_c__AnonStorey0_o {
	COW_UIActivitySimpleExchangeItemController__CreateAwardItems_c__AnonStorey0_c *klass;
	void *monitor;
	proto_AwardDesc_o* award;
};
struct COW_UIActivitySmallOverviewItemController_StaticFields {
};
struct COW_UIActivitySmallOverviewItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_Reload;
};
struct COW_UIActivitySmallOverviewItemController_c {
	Il2CppClass_1 _1;
	COW_UIActivitySmallOverviewItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivitySmallOverviewItemController_VTable vtable;
};
struct COW_UIActivitySmallOverviewItemController_o {
	COW_UIActivitySmallOverviewItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivitySmallOverviewItemView_o* m_View;
};
struct COW_UIAcitivtyStandardContentController_StaticFields {
	System_Comparison_ClientActivityDesc__o* __f__am_cache0;
	System_Comparison_ClientActivityDesc__o* __f__am_cache1;
	System_Comparison_ClientActivityDesc__o* __f__am_cache2;
};
struct COW_UIAcitivtyStandardContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
};
struct COW_UIAcitivtyStandardContentController_c {
	Il2CppClass_1 _1;
	COW_UIAcitivtyStandardContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAcitivtyStandardContentController_VTable vtable;
};
struct COW_UIAcitivtyStandardContentController_o {
	COW_UIAcitivtyStandardContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityStandardContentView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	System_Collections_Generic_List_ClientActivityDesc__o* m_Descs;
	System_Collections_Generic_List_ActivityAwardDescription__o* m_AwardDescUIs;
};
struct COW_UIActivityStandardController_StaticFields {
};
struct COW_UIActivityStandardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetData;
	VirtualInvokeData _37_SelectItem;
	VirtualInvokeData _38_OnPanelDepthChanged;
	VirtualInvokeData _39_Reload;
	VirtualInvokeData _40_OnPopUpWindowListChange;
	VirtualInvokeData _41_OnVisibilityChange;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIActivityStandardController_c {
	Il2CppClass_1 _1;
	COW_UIActivityStandardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityStandardController_VTable vtable;
};
struct COW_UIActivityStandardController_o {
	COW_UIActivityStandardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityStandardView_o* m_View;
	System_Collections_Generic_List_ActivityGroupDesc__o* m_GroupDescs;
	COW_ActivityGroupDesc_o* m_SelectedGroup;
	COW_ActivityGroupDesc_o* m_LastEaterGroup;
	COW_UIActivityCollectionEventController_o* m_LastEasterContent;
	COW_IUIActivityContent_o* m_Content;
	COW_UIModelActivity_o* m_ModelActivity;
	System_Collections_Generic_List_StandardTabItemViewData__o* m_TabDataList;
	COW_UIStandardTabController_o* m_TabCtrl;
};
struct COW_UIActivityStandardController__SelectItem_c__AnonStorey0_StaticFields {
};
struct COW_UIActivityStandardController__SelectItem_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityStandardController__SelectItem_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIActivityStandardController__SelectItem_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityStandardController__SelectItem_c__AnonStorey0_VTable vtable;
};
struct COW_UIActivityStandardController__SelectItem_c__AnonStorey0_o {
	COW_UIActivityStandardController__SelectItem_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UIActivityTokenExchangeContentController_StaticFields {
	System_Comparison_ClientActivityDesc__o* __f__am_cache0;
	System_Comparison_ClientActivityDesc__o* __f__am_cache1;
	System_Comparison_ClientActivityDesc__o* __f__am_cache2;
};
struct COW_UIActivityTokenExchangeContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
	VirtualInvokeData _51_OnDataChanged;
	VirtualInvokeData _52_GetInterestedPropID;
};
struct COW_UIActivityTokenExchangeContentController_c {
	Il2CppClass_1 _1;
	COW_UIActivityTokenExchangeContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityTokenExchangeContentController_VTable vtable;
};
struct COW_UIActivityTokenExchangeContentController_o {
	COW_UIActivityTokenExchangeContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityTokenExchangeContentView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	COW_UIModelInventory_o* m_ModelInventory;
	System_Collections_Generic_List_ClientActivityDesc__o* m_Descs;
	System_Collections_Generic_List_UIActivitySimpleExchangeItemController__o* m_ExchangeDescUIs;
	System_Collections_Generic_Dictionary_KeyValuePair_uint__uint___uint__o* m_OneFromNActivityIds;
	System_Collections_Generic_Queue_UIActivitySimpleExchangeItemController__o* m_UIActivityExchangeItemPool;
	System_Collections_Generic_List_uint__o* m_TokenList;
	System_Collections_Generic_List_UILabel__o* m_TokenNumList;
	bool m_ShowModel;
};
struct COW_UIActivityWebviewController_StaticFields {
};
struct COW_UIActivityWebviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
};
struct COW_UIActivityWebviewController_c {
	Il2CppClass_1 _1;
	COW_UIActivityWebviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityWebviewController_VTable vtable;
};
struct COW_UIActivityWebviewController_o {
	COW_UIActivityWebviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityWebviewView_o* m_View;
	COW_WebView_o* m_WebView;
	uint32_t m_WebViewDelayCallId;
	COW_UIActivityWebviewController_ActivityWebViewData_o* m_Data;
	uint32_t m_UpdateDelayCallId;
	float m_LastProgress;
	float m_NextProgress;
	int64_t m_LastProgressTicks;
	int64_t m_LastLoadTicks;
	int64_t m_BeginLoadTicks;
	bool m_ProgressLoading;
	COW_WebView_Rect_o* m_WebViewRect;
};
struct COW_UIActivityWebviewController_ActivityWebViewData_StaticFields {
};
struct COW_UIActivityWebviewController_ActivityWebViewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityWebviewController_ActivityWebViewData_c {
	Il2CppClass_1 _1;
	COW_UIActivityWebviewController_ActivityWebViewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityWebviewController_ActivityWebViewData_VTable vtable;
};
struct COW_UIActivityWebviewController_ActivityWebViewData_o {
	COW_UIActivityWebviewController_ActivityWebViewData_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t groupId;
	uint32_t goPos;
	System_String_o* subGoPos;
};
struct COW_FastBigEventMsg_StaticFields {
};
struct COW_FastBigEventMsg_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FastBigEventMsg_c {
	Il2CppClass_1 _1;
	COW_FastBigEventMsg_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FastBigEventMsg_VTable vtable;
};
struct COW_FastBigEventMsg_o {
	COW_FastBigEventMsg_c *klass;
	void *monitor;
	System_String_o* type;
	uint32_t MsgType;
};
struct COW_FastGoliathMsg_StaticFields {
};
struct COW_FastGoliathMsg_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FastGoliathMsg_c {
	Il2CppClass_1 _1;
	COW_FastGoliathMsg_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FastGoliathMsg_VTable vtable;
};
struct COW_FastGoliathMsg_o {
	COW_FastGoliathMsg_c *klass;
	void *monitor;
	System_String_o* type;
	uint32_t MsgType;
	uint64_t GroupID;
	System_String_o* SelfNickname;
	System_String_o* CaptainNickname;
	uint32_t MemberCnt;
};
struct COW_FastCommonInviteMsg_StaticFields {
};
struct COW_FastCommonInviteMsg_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FastCommonInviteMsg_c {
	Il2CppClass_1 _1;
	COW_FastCommonInviteMsg_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FastCommonInviteMsg_VTable vtable;
};
struct COW_FastCommonInviteMsg_o {
	COW_FastCommonInviteMsg_c *klass;
	void *monitor;
	System_String_o* type;
	uint32_t MsgType;
	System_String_o* CaptainNickname;
	int32_t GroupMemberCount;
	int32_t GroupMemberLimit;
};
struct COW_UIBigEventChatMsgItemController_StaticFields {
};
struct COW_UIBigEventChatMsgItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIBigEventChatMsgItemController_c {
	Il2CppClass_1 _1;
	COW_UIBigEventChatMsgItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventChatMsgItemController_VTable vtable;
};
struct COW_UIBigEventChatMsgItemController_o {
	COW_UIBigEventChatMsgItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEventChatMsgItemView_o* m_View;
	COW_UIModelBigEvent_o* m_ModelBigEvent;
	COW_MessageInfo_o* m_MsgInfo;
	COW_FastBigEventMsg_o* m_BigEventMsgInfo;
	int32_t m_CurType;
	int32_t m_Channel;
	bool m_IsSelf;
	bool m_BtnGiveClicked;
	uint64_t m_SenderID;
};
struct COW_UIBigEventLobbyEnterItemControler_StaticFields {
};
struct COW_UIBigEventLobbyEnterItemControler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIBigEventLobbyEnterItemControler_c {
	Il2CppClass_1 _1;
	COW_UIBigEventLobbyEnterItemControler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventLobbyEnterItemControler_VTable vtable;
};
struct COW_UIBigEventLobbyEnterItemControler_o {
	COW_UIBigEventLobbyEnterItemControler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIBigEventLobbyEnterItemView_o* m_View;
	uint64_t m_StartTimeStamp;
	uint64_t m_EndTimeStamp;
	proto_BigEventEntryDesc_o* m_ViewData;
	proto_CustomEventEntryDesc_o* m_ViewDataTemplate;
	uint32_t m_EntryId;
	System_String_o* m_StartTime;
	System_String_o* m_EndTime;
	System_String_o* m_AwardIcon;
	System_String_o* m_AwardBgCdn;
	bool m_IsPushShow;
	System_String_o* m_GoPos;
	System_String_o* m_SubGoPos;
	System_String_o* m_WebUrl;
};
struct COW_UIBigEventLobbyEnterWndControler_StaticFields {
	System_Predicate_BigEventEntryDesc__o* __f__am_cache0;
	System_Predicate_CustomEventEntryDesc__o* __f__am_cache1;
};
struct COW_UIBigEventLobbyEnterWndControler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_GetLobbyEnterItem;
};
struct COW_UIBigEventLobbyEnterWndControler_c {
	Il2CppClass_1 _1;
	COW_UIBigEventLobbyEnterWndControler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventLobbyEnterWndControler_VTable vtable;
};
struct COW_UIBigEventLobbyEnterWndControler_o {
	COW_UIBigEventLobbyEnterWndControler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEventLobbyEnterWndView_o* m_View;
	COW_UIModelBigEvent_o* m_ModelBigEvent;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	proto_BigEventEntryDesc_o* m_DescData;
	proto_CustomEventEntryDesc_o* m_TemplateDescData;
	System_String_o* m_CdnImage;
	System_String_o* m_TitleCdn;
	UnityEngine_Transform_o* ItemRoot;
};
struct COW_UIBigEventLobbyEntranceBaseController_StaticFields {
};
struct COW_UIBigEventLobbyEntranceBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetBigEventId;
	VirtualInvokeData _37_GetActivitySubType;
	VirtualInvokeData _38_GetTipTypeValue;
	VirtualInvokeData _39_IsNoWarmUp;
	VirtualInvokeData _40_GetClickSoundId;
	VirtualInvokeData _41_GetUIBigEventLobbyEntranceView;
	VirtualInvokeData _42_GetPageType;
	VirtualInvokeData _43_NeedShowShowBigEventIntro;
	VirtualInvokeData _44_OnBtnEntranceClick;
	VirtualInvokeData _45_LogClick;
	VirtualInvokeData _46_RefreshBigEventEntranceState;
	VirtualInvokeData _47_OnEnterWarmUpState;
	VirtualInvokeData _48_OnEnterProcessState;
	VirtualInvokeData _49_OnEnterSettleState;
	VirtualInvokeData _50_IsShowRedPointTip;
	VirtualInvokeData _51_ResetBubble;
	VirtualInvokeData _52_ResetCountdownBubbleContainer;
	VirtualInvokeData _53_UseV2RedPoint;
	VirtualInvokeData _54_ShowV2GiftIcon;
	VirtualInvokeData _55_ShowV2RedPoint;
	VirtualInvokeData _56_GetForcedRedPointTimes;
};
struct COW_UIBigEventLobbyEntranceBaseController_c {
	Il2CppClass_1 _1;
	COW_UIBigEventLobbyEntranceBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventLobbyEntranceBaseController_VTable vtable;
};
struct COW_UIBigEventLobbyEntranceBaseController_o {
	COW_UIBigEventLobbyEntranceBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEventLobbyEntranceBaseView_o* m_View;
	int32_t m_EventId;
	int32_t m_ActivitySubType;
	uint32_t m_TipTypeValue;
	COW_UITipsNormalController_o* m_TipV2Ctrl;
	COW_UICountDownController_o* m_CountDownCtrl;
	COW_UIModelBigEvent_o* m_ModelBigEvent;
	COW_UIModelLobbyEventBubble_o* m_UIModelLobbyEventBubble;
	uint32_t m_WaitOpenTime;
	int32_t m_IntroTimingState;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
	float m_NextCheckTime;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
};
struct COW_UIBigEventLobbyEntranceBaseView_StaticFields {
};
struct COW_UIBigEventLobbyEntranceBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBigEventLobbyEntranceBaseView_c {
	Il2CppClass_1 _1;
	COW_UIBigEventLobbyEntranceBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventLobbyEntranceBaseView_VTable vtable;
};
struct COW_UIBigEventLobbyEntranceBaseView_o {
	COW_UIBigEventLobbyEntranceBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* BtnEntrance;
	UnityEngine_GameObject_o* CountDownContainer;
	UnityEngine_Transform_o* CountDownTrans;
	UnityEngine_GameObject_o* RedPointTip;
	UnityEngine_Transform_o* DownloadContainer;
	UnityEngine_GameObject_o* IntroConcert;
	UnityEngine_GameObject_o* IntroV2;
	UILabel_o* IntroDialogV2;
	UnityEngine_Transform_o* RedPointTipV2Root;
	UnityEngine_GameObject_o* IntroContainer;
};
struct COW_UIBigEventMainBaseController_StaticFields {
};
struct COW_UIBigEventMainBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnClickClose;
	VirtualInvokeData _50_GetBigEventId;
	VirtualInvokeData _51_GetActivitySubType;
	VirtualInvokeData _52_GetEntranceId;
	VirtualInvokeData _55_GetEntranceOverStateTipKey;
	VirtualInvokeData _56_AutoOpenPeakDayWndEnabled;
	VirtualInvokeData _57_GetPeakDayWndCtrl;
	VirtualInvokeData _58_NeedRefreshPeakDayBtn;
	VirtualInvokeData _59_RefreshView;
	VirtualInvokeData _60_OnDataChanged;
	VirtualInvokeData _61_GetInterestedPropID;
};
struct COW_UIBigEventMainBaseController_c {
	Il2CppClass_1 _1;
	COW_UIBigEventMainBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventMainBaseController_VTable vtable;
};
struct COW_UIBigEventMainBaseController_o {
	COW_UIBigEventMainBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_NaviMaskState;
	UnityEngine_GameObject_o* m_NaviMask;
	COW_UIModelBigEvent_o* m_ModelBigEvent;
	COW_UIModelActivity_o* m_ModelActivity;
	uint32_t m_DelayCallId;
	UIButton_o* m_BtnPeakDay;
	UnityEngine_GameObject_o* m_Bubble;
	UnityEngine_GameObject_o* m_BubbleVFX;
	UILabel_o* m_BubbleLabel;
	UnityEngine_GameObject_o* m_PeakDayIconUIFX;
	COW_UIBigEventPeakDayWndBaseController_o* m_PeakDayCtrl;
	float m_PeakDayDelayLength;
	System_Collections_Generic_Dictionary_int__UIBigEventMainBaseController_BigEventEntranceView__o* m_EntranceViewDict;
	System_Collections_Generic_Dictionary_int__GameObject__o* m_EntranceUIFXDict;
	UnityEngine_Coroutine_o* m_NaviCoroutine;
	bool EnableAutoPeakday;
};
struct COW_UIBigEventMainBaseController_BigEventEntranceView_StaticFields {
};
struct COW_UIBigEventMainBaseController_BigEventEntranceView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBigEventMainBaseController_BigEventEntranceView_c {
	Il2CppClass_1 _1;
	COW_UIBigEventMainBaseController_BigEventEntranceView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventMainBaseController_BigEventEntranceView_VTable vtable;
};
struct COW_UIBigEventMainBaseController_BigEventEntranceView_o {
	COW_UIBigEventMainBaseController_BigEventEntranceView_c *klass;
	void *monitor;
	int32_t EntranceID;
	UIButton_o* BtnObj;
	UnityEngine_GameObject_o* OpenObj;
	UnityEngine_GameObject_o* GreyObj;
	UnityEngine_GameObject_o* RedPoint;
	GCommon_UINetworkTexture_o* CDNIcon;
	UnityEngine_GameObject_o* DefaultIcon;
	UILabel_o* LabelIntroduce;
	UnityEngine_GameObject_o* UIFXObj;
	GCommon_ResourceID_o UIFXResID;
};
struct COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey1_StaticFields {
};
struct COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey1_VTable vtable;
};
struct COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey1_o {
	COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey1_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* effect;
	float effectTime;
	COW_UIBigEventMainBaseController_o* _this;
};
struct COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey2_StaticFields {
};
struct COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey2_VTable vtable;
};
struct COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey2_o {
	COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey2_c *klass;
	void *monitor;
	System_Collections_Generic_List_EventDelegate__o* onclick;
	COW_UIBigEventMainBaseController__AddBigEventBtnEntranceEffect_c__AnonStorey1_o* __f__ref_1;
};
struct COW_UIBigEventMainBaseController__NaviCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIBigEventMainBaseController__NaviCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBigEventMainBaseController__NaviCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIBigEventMainBaseController__NaviCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventMainBaseController__NaviCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIBigEventMainBaseController__NaviCoroutine_c__Iterator0_o {
	COW_UIBigEventMainBaseController__NaviCoroutine_c__Iterator0_c *klass;
	void *monitor;
	float effectTime;
	System_Collections_Generic_List_EventDelegate__o* actionList;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBigEventMainBaseController__InitBigEventBtnEntrance_c__AnonStorey3_StaticFields {
};
struct COW_UIBigEventMainBaseController__InitBigEventBtnEntrance_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBigEventMainBaseController__InitBigEventBtnEntrance_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIBigEventMainBaseController__InitBigEventBtnEntrance_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventMainBaseController__InitBigEventBtnEntrance_c__AnonStorey3_VTable vtable;
};
struct COW_UIBigEventMainBaseController__InitBigEventBtnEntrance_c__AnonStorey3_o {
	COW_UIBigEventMainBaseController__InitBigEventBtnEntrance_c__AnonStorey3_c *klass;
	void *monitor;
	int32_t entranceID;
	COW_UIBigEventMainBaseController_o* _this;
};
struct COW_UIBigEventNaviPopBaseController_StaticFields {
};
struct COW_UIBigEventNaviPopBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnClickClose;
	VirtualInvokeData _50_GetBigEventId;
	VirtualInvokeData _51_GetActivitySubType;
	VirtualInvokeData _52_GetEntranceId;
};
struct COW_UIBigEventNaviPopBaseController_c {
	Il2CppClass_1 _1;
	COW_UIBigEventNaviPopBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventNaviPopBaseController_VTable vtable;
};
struct COW_UIBigEventNaviPopBaseController_o {
	COW_UIBigEventNaviPopBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_NaviMaskState;
	UnityEngine_GameObject_o* m_NaviMask;
};
struct COW_UIBigEventPeakDayWndBaseController_StaticFields {
};
struct COW_UIBigEventPeakDayWndBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _57_GetBigEventId;
	VirtualInvokeData _58_GetActivitySubType;
	VirtualInvokeData _59_GetItemController;
	VirtualInvokeData _60_GetPeakDayLoginKey;
	VirtualInvokeData _61_GetPeakDayExpiredKey;
	VirtualInvokeData _62_GetRewandWndStyle;
	VirtualInvokeData _63_OnDataChanged;
	VirtualInvokeData _64_GetInterestedPropID;
};
struct COW_UIBigEventPeakDayWndBaseController_c {
	Il2CppClass_1 _1;
	COW_UIBigEventPeakDayWndBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventPeakDayWndBaseController_VTable vtable;
};
struct COW_UIBigEventPeakDayWndBaseController_o {
	COW_UIBigEventPeakDayWndBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBigEventPeakDayWndBaseView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	proto_ClientActivityDesc_o* m_PeakDayDesc;
	System_Collections_Generic_List_UIStandardItemMiniController__o* itemList;
	bool itemMiniTween;
};
struct COW_UIBigEventPeakDayWndBaseView_StaticFields {
};
struct COW_UIBigEventPeakDayWndBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBigEventPeakDayWndBaseView_c {
	Il2CppClass_1 _1;
	COW_UIBigEventPeakDayWndBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventPeakDayWndBaseView_VTable vtable;
};
struct COW_UIBigEventPeakDayWndBaseView_o {
	COW_UIBigEventPeakDayWndBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* LabelDesc;
	UIGrid_o* RewardGrid;
	UIButton_o* BtnClaim;
	UILabel_o* ExpiredDesc;
	UILabel_o* LabelTitle;
	UIButton_o* BtnClose;
};
struct COW_UIBigEventStoreBaseController_StaticFields {
};
struct COW_UIBigEventStoreBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnClickClose;
	VirtualInvokeData _50_GetBigEventId;
	VirtualInvokeData _51_GetActivitySubType;
	VirtualInvokeData _52_GetEntranceId;
	VirtualInvokeData _53_OpenItemController;
	VirtualInvokeData _54_CloseItemController;
	VirtualInvokeData _55_GetStoreItemController;
};
struct COW_UIBigEventStoreBaseController_c {
	Il2CppClass_1 _1;
	COW_UIBigEventStoreBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventStoreBaseController_VTable vtable;
};
struct COW_UIBigEventStoreBaseController_o {
	COW_UIBigEventStoreBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_NaviMaskState;
	UnityEngine_GameObject_o* m_NaviMask;
	GCommon_UIEasyList_o* m_EasyList;
	bool m_IsInit;
	proto_LimitedEventStore_o* m_StoreData;
};
struct COW_UIBigEventStoreItemBaseController_StaticFields {
};
struct COW_UIBigEventStoreItemBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_GetTokenEnoughColor;
	VirtualInvokeData _43_GetTokenNotEnoughColor;
	VirtualInvokeData _44_GetTokenEnoughBgColor;
	VirtualInvokeData _45_GetTokenNotEnoughBgColor;
	VirtualInvokeData _46_GetItemController;
	VirtualInvokeData _47_OnBtnCanBuyClick;
	VirtualInvokeData _48_OnBtnSoldOutClick;
	VirtualInvokeData _49_OnBtnOwndClick;
	VirtualInvokeData _50_IsStoreLock;
};
struct COW_UIBigEventStoreItemBaseController_c {
	Il2CppClass_1 _1;
	COW_UIBigEventStoreItemBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventStoreItemBaseController_VTable vtable;
};
struct COW_UIBigEventStoreItemBaseController_o {
	COW_UIBigEventStoreItemBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIBigEventStoreItemBaseView_o* m_View;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelBigEvent_o* m_ModelBigEvent;
	proto_BigEventStoreCommodityDesc_o* m_Data;
	COW_UIStandardItemMiniController_o* m_ItemCtrl;
	int32_t m_EventId;
	int32_t m_StoreType;
	UnityEngine_Vector3_o m_LimitBtnPos;
};
struct COW_UIBigEventStoreItemBaseView_StaticFields {
};
struct COW_UIBigEventStoreItemBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBigEventStoreItemBaseView_c {
	Il2CppClass_1 _1;
	COW_UIBigEventStoreItemBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventStoreItemBaseView_VTable vtable;
};
struct COW_UIBigEventStoreItemBaseView_o {
	COW_UIBigEventStoreItemBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* ItemContainer;
	UnityEngine_GameObject_o* NodeCanBuy;
	UIButton_o* BtnExchange;
	UISprite_o* TokenIcon;
	UILabel_o* TokenCost;
	UnityEngine_GameObject_o* NodeSoldOut;
	UnityEngine_GameObject_o* NodeOwned;
	UILabel_o* ExchangeTimes;
	UnityEngine_GameObject_o* NodeLock;
	UnityEngine_Transform_o* NoLimitBtnPos;
	UIButton_o* BtnSoldOut;
	UIButton_o* BtnOwned;
	UISprite_o* NodeCanBuyBg;
};
struct COW_BigEventTopBtnData_StaticFields {
};
struct COW_BigEventTopBtnData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BigEventTopBtnData_c {
	Il2CppClass_1 _1;
	COW_BigEventTopBtnData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigEventTopBtnData_VTable vtable;
};
struct COW_BigEventTopBtnData_o {
	COW_BigEventTopBtnData_c *klass;
	void *monitor;
	uint32_t sugarTokenId;
	uint32_t storeTokenId;
	int32_t entranceID;
	int32_t eventID;
	uint32_t gopos;
	System_String_o* goposParam;
	System_String_o* goposDesc;
};
struct COW_UIBigEventTopBtnBaseController_StaticFields {
};
struct COW_UIBigEventTopBtnBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_GetTokenClickSoundId;
};
struct COW_UIBigEventTopBtnBaseController_c {
	Il2CppClass_1 _1;
	COW_UIBigEventTopBtnBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventTopBtnBaseController_VTable vtable;
};
struct COW_UIBigEventTopBtnBaseController_o {
	COW_UIBigEventTopBtnBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigEventTopBtnBaseView_o* m_View;
	COW_BigEventTopBtnData_o* m_TopBtnData;
	EventDelegate_Callback_o* m_OnBtnClose;
	COW_UIModelInventory_o* m_ModelInventory;
	uint32_t SugarTokenCacheNum;
};
struct COW_UIBigEventTopBtnBaseController__InitTokenBtn_c__AnonStorey0_StaticFields {
};
struct COW_UIBigEventTopBtnBaseController__InitTokenBtn_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBigEventTopBtnBaseController__InitTokenBtn_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIBigEventTopBtnBaseController__InitTokenBtn_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventTopBtnBaseController__InitTokenBtn_c__AnonStorey0_VTable vtable;
};
struct COW_UIBigEventTopBtnBaseController__InitTokenBtn_c__AnonStorey0_o {
	COW_UIBigEventTopBtnBaseController__InitTokenBtn_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t tokenId;
	UnityEngine_Transform_o* tipPos;
	COW_UIBigEventTopBtnBaseController_o* _this;
};
struct COW_UIBigEventTopBtnBaseView_StaticFields {
};
struct COW_UIBigEventTopBtnBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBigEventTopBtnBaseView_c {
	Il2CppClass_1 _1;
	COW_UIBigEventTopBtnBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventTopBtnBaseView_VTable vtable;
};
struct COW_UIBigEventTopBtnBaseView_o {
	COW_UIBigEventTopBtnBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* BtnSugarToken;
	UISprite_o* SugarTokenIcon;
	UILabel_o* SugarTokenCount;
	UIButton_o* BtnClose;
	UIButton_o* BtnStoreToken;
	UISprite_o* StoreTokenIcon;
	UILabel_o* StoreTokenCount;
	UIGrid_o* BtnGrid;
	UnityEngine_Transform_o* SugarTipPos;
	UnityEngine_Transform_o* StoreTipPos;
	UIButton_o* BtnGoPos;
	UILabel_o* BtnGoPosDesc;
};
struct COW_UIBigEventUIFXLoadScript_StaticFields {
};
struct COW_UIBigEventUIFXLoadScript_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBigEventUIFXLoadScript_c {
	Il2CppClass_1 _1;
	COW_UIBigEventUIFXLoadScript_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigEventUIFXLoadScript_VTable vtable;
};
struct COW_UIBigEventUIFXLoadScript_o {
	COW_UIBigEventUIFXLoadScript_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* UIFXResourceName;
	UnityEngine_GameObject_o* m_Obj;
};
struct COW_UITopUpEventNewItemController_StaticFields {
};
struct COW_UITopUpEventNewItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_RootObject;
	VirtualInvokeData _37_get_ShowModel;
	VirtualInvokeData _38_set_ShowModel;
	VirtualInvokeData _39_get_ItemType;
	VirtualInvokeData _40_GetRewardActivityId;
	VirtualInvokeData _41_ResetUI;
	VirtualInvokeData _43_SetData;
	VirtualInvokeData _44_PlayShowAnimation;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _48_SetScrollView;
	VirtualInvokeData _49_GetState;
};
struct COW_UITopUpEventNewItemController_c {
	Il2CppClass_1 _1;
	COW_UITopUpEventNewItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITopUpEventNewItemController_VTable vtable;
};
struct COW_UITopUpEventNewItemController_o {
	COW_UITopUpEventNewItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_ClientActivityDesc_o* m_Desc;
	COW_UITopUpEventNewItemView_o* m_View;
	COW_UIModelActivity_o* m_Model;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ItemList;
	int32_t m_State;
	uint32_t DelayCallID;
	int32_t m_TopUpEventPageType;
	bool _ShowModel_k__BackingField;
};
struct COW_UITopUpEventNewItemController__SetViewData_c__AnonStorey0_StaticFields {
};
struct COW_UITopUpEventNewItemController__SetViewData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UITopUpEventNewItemController__SetViewData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UITopUpEventNewItemController__SetViewData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITopUpEventNewItemController__SetViewData_c__AnonStorey0_VTable vtable;
};
struct COW_UITopUpEventNewItemController__SetViewData_c__AnonStorey0_o {
	COW_UITopUpEventNewItemController__SetViewData_c__AnonStorey0_c *klass;
	void *monitor;
	proto_AwardDesc_o* awardDesc;
};
struct COW_UITopUpMulitAwardItemController_StaticFields {
};
struct COW_UITopUpMulitAwardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_RootObject;
	VirtualInvokeData _37_get_ShowModel;
	VirtualInvokeData _38_set_ShowModel;
	VirtualInvokeData _39_get_ItemType;
	VirtualInvokeData _40_GetRewardActivityId;
	VirtualInvokeData _41_ResetUI;
	VirtualInvokeData _43_SetData;
	VirtualInvokeData _44_PlayShowAnimation;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _48_SetScrollView;
	VirtualInvokeData _49_GetState;
};
struct COW_UITopUpMulitAwardItemController_c {
	Il2CppClass_1 _1;
	COW_UITopUpMulitAwardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITopUpMulitAwardItemController_VTable vtable;
};
struct COW_UITopUpMulitAwardItemController_o {
	COW_UITopUpMulitAwardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_List_ClientActivityDesc__o* m_DescList;
	COW_UITopUpMulitAwardItemView_o* m_View;
	COW_UIModelActivity_o* m_Model;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ItemList;
	System_Collections_Generic_List_GameObject__o* mSymbolList;
	System_Collections_Generic_List_AwardDesc__o* m_Rewards;
	int32_t m_State;
	uint32_t DelayCallID;
	int32_t m_TopUpEventPageType;
	bool _ShowModel_k__BackingField;
};
struct COW_UITopUpMulitAwardItemController__CreateAwardItems_c__AnonStorey0_StaticFields {
};
struct COW_UITopUpMulitAwardItemController__CreateAwardItems_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UITopUpMulitAwardItemController__CreateAwardItems_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UITopUpMulitAwardItemController__CreateAwardItems_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITopUpMulitAwardItemController__CreateAwardItems_c__AnonStorey0_VTable vtable;
};
struct COW_UITopUpMulitAwardItemController__CreateAwardItems_c__AnonStorey0_o {
	COW_UITopUpMulitAwardItemController__CreateAwardItems_c__AnonStorey0_c *klass;
	void *monitor;
	proto_AwardDesc_o* award;
};
struct COW_UIHudADSBonusCountdownController_StaticFields {
};
struct COW_UIHudADSBonusCountdownController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudADSBonusCountdownController_c {
	Il2CppClass_1 _1;
	COW_UIHudADSBonusCountdownController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudADSBonusCountdownController_VTable vtable;
};
struct COW_UIHudADSBonusCountdownController_o {
	COW_UIHudADSBonusCountdownController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudADSBonusCountdownView_o* m_View;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	float m_EndTime;
	UnityEngine_Color_o winStyleColorBg;
	UnityEngine_Color_o winStyleColorFor;
	UnityEngine_Color_o loseStyleColorBg;
	UnityEngine_Color_o loseStyleColorFor;
};
struct COW_UIHudADSpaceHintController_StaticFields {
};
struct COW_UIHudADSpaceHintController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudADSpaceHintController_c {
	Il2CppClass_1 _1;
	COW_UIHudADSpaceHintController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudADSpaceHintController_VTable vtable;
};
struct COW_UIHudADSpaceHintController_o {
	COW_UIHudADSpaceHintController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudADSpaceHintView_o* m_View;
	uint32_t m_HideDelayCall;
	System_Collections_Generic_Queue_ADSHintStyle__o* showHintQueue;
};
struct COW_UIHudADSpaceHintController__ShowHint_c__AnonStorey0_StaticFields {
};
struct COW_UIHudADSpaceHintController__ShowHint_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudADSpaceHintController__ShowHint_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudADSpaceHintController__ShowHint_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudADSpaceHintController__ShowHint_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudADSpaceHintController__ShowHint_c__AnonStorey0_o {
	COW_UIHudADSpaceHintController__ShowHint_c__AnonStorey0_c *klass;
	void *monitor;
	COW_GamePlay_BINOCEMCJNE_o* game;
};
struct COW_UIHudADSTeamScoreController_StaticFields {
};
struct COW_UIHudADSTeamScoreController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInfoType;
	VirtualInvokeData _37_GetTitileResourceID;
	VirtualInvokeData _38_RegisterUIEvent;
	VirtualInvokeData _39_UnRegisterUIEvent;
	VirtualInvokeData _40_InitOneItem;
	VirtualInvokeData _41_ItemCustomSort;
	VirtualInvokeData _42_OnAddPlayer;
	VirtualInvokeData _43_IsTeamOnLeft;
	VirtualInvokeData _44_RefreshGrid;
	VirtualInvokeData _45_SortPlayerData;
	VirtualInvokeData _46_UpdateAllTitle;
	VirtualInvokeData _47_UpdateLeftTitle;
	VirtualInvokeData _48_UpdateRightTitle;
	VirtualInvokeData _49_OnKillCountChanged;
	VirtualInvokeData _50_OnDeadCountChanged;
	VirtualInvokeData _51_OnTotalDamageChanged;
};
struct COW_UIHudADSTeamScoreController_c {
	Il2CppClass_1 _1;
	COW_UIHudADSTeamScoreController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudADSTeamScoreController_VTable vtable;
};
struct COW_UIHudADSTeamScoreController_o {
	COW_UIHudADSTeamScoreController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_TeamScoreBoardView_o* m_View;
	System_Collections_Generic_List_int__o* UIHUDTeamBattleScoreBoardController_1_m_InfoTypeList;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o* m_ItemCtrlDic;
	System_Collections_Generic_List_T__o* UIHUDTeamBattleScoreBoardController_1_m_LeftItemList;
	System_Collections_Generic_List_T__o* UIHUDTeamBattleScoreBoardController_1_m_RightItemList;
	int32_t m_LocalPlayerTeamId;
	bool UIHUDTeamBattleScoreBoardController_1_m_EnableReport;
	bool m_EnableSwitchSkill;
	int32_t m_DataShowing;
	uint64_t UIHUDTeamBattleScoreBoardController_1_m_StartShowTime;
};
struct COW_UIHudADSTeamScoreItemController_StaticFields {
};
struct COW_UIHudADSTeamScoreItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnInitData;
	VirtualInvokeData _37_UpdatePlayerData;
	VirtualInvokeData _38_OnKillChange;
	VirtualInvokeData _39_OnDeadChange;
	VirtualInvokeData _40_OnDamageChange;
	VirtualInvokeData _41_OnFootballScoreChange;
	VirtualInvokeData _42_OnFootballAssistChange;
};
struct COW_UIHudADSTeamScoreItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudADSTeamScoreItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudADSTeamScoreItemController_VTable vtable;
};
struct COW_UIHudADSTeamScoreItemController_o {
	COW_UIHudADSTeamScoreItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_TeamScoreBoardItemView_o* m_View;
	COW_GamePlay_Player_o* m_Player;
	System_Collections_Generic_List_PFLCPEHBBLN__o* m_ActiveSkills;
	COW_AvatarSkillData_o* m_SamoActiveSkillData;
	System_Collections_Generic_List_AvatarSkillData__o* m_SamoSkillList;
	System_Collections_Generic_List_UILabel__o* UIHUDTeamBattleScoreBoardItemController_m_InfoLabelList;
	bool UIHUDTeamBattleScoreBoardItemController_hasReported;
	bool UIHUDTeamBattleScoreBoardItemController_m_IsSelf;
	COW_UIDetailTipsInGameController_o* UIHUDTeamBattleScoreBoardItemController_m_DetailTips;
	System_Collections_Generic_List_Transform__o* UIHUDTeamBattleScoreBoardItemController_m_SkillRoots;
	System_Collections_Generic_List_UIHUDTeamBattleScoreBoardSkillController__o* UIHUDTeamBattleScoreBoardItemController_m_SkillCtrls;
	System_Collections_Generic_List_UIHUDTeamBattleScoreBoardSkillController__o* UIHUDTeamBattleScoreBoardItemController_m_KDAPanelSkillCtrls;
	System_Collections_Generic_List_int__o* UIHUDTeamBattleScoreBoardItemController_m_InfoTypeList;
};
struct COW_UIHudArmsItemController_StaticFields {
	System_String_o* m_SpriteNamePrefix;
};
struct COW_UIHudArmsItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudArmsItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudArmsItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudArmsItemController_VTable vtable;
};
struct COW_UIHudArmsItemController_o {
	COW_UIHudArmsItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudArmsItemView_o* m_View;
	uint32_t m_DelayCall;
};
struct COW_UIHudArmsListController_StaticFields {
};
struct COW_UIHudArmsListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudArmsListController_c {
	Il2CppClass_1 _1;
	COW_UIHudArmsListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudArmsListController_VTable vtable;
};
struct COW_UIHudArmsListController_o {
	COW_UIHudArmsListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudArmsListView_o* m_View;
	System_Collections_Generic_List_IJKEMPEMMDN__o* m_ArmsInfoList;
	System_Collections_Generic_List_UIHudArmsItemController__o* m_ArmsItemCtrl;
};
struct COW_UIHUDArmsRaceBonusCardController_StaticFields {
};
struct COW_UIHUDArmsRaceBonusCardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDArmsRaceBonusCardController_c {
	Il2CppClass_1 _1;
	COW_UIHUDArmsRaceBonusCardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDArmsRaceBonusCardController_VTable vtable;
};
struct COW_UIHUDArmsRaceBonusCardController_o {
	COW_UIHUDArmsRaceBonusCardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDArmsRaceBonucCardView_o* m_view;
};
struct COW_UIHUDArmsRaceKillPointsController_StaticFields {
};
struct COW_UIHUDArmsRaceKillPointsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDArmsRaceKillPointsController_c {
	Il2CppClass_1 _1;
	COW_UIHUDArmsRaceKillPointsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDArmsRaceKillPointsController_VTable vtable;
};
struct COW_UIHUDArmsRaceKillPointsController_o {
	COW_UIHUDArmsRaceKillPointsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDArmsRaceKillPointsView_o* m_View;
	int32_t m_KillPoints;
	int32_t m_CurShowArmLevel;
	int32_t m_CurShowAnimPoint;
	UnityEngine_Coroutine_o* m_AnimHandle;
	System_Collections_Generic_List_IJKEMPEMMDN__o* m_CachArmsList;
	System_Collections_Generic_List_UIHUDArmsRacePointItem__o* m_PointItems;
	bool m_IsPlayingPointUpAnim;
};
struct COW_UIHUDArmsRaceKillPointsController__IEPointsUpAnim_c__Iterator0_StaticFields {
};
struct COW_UIHUDArmsRaceKillPointsController__IEPointsUpAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHUDArmsRaceKillPointsController__IEPointsUpAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHUDArmsRaceKillPointsController__IEPointsUpAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDArmsRaceKillPointsController__IEPointsUpAnim_c__Iterator0_VTable vtable;
};
struct COW_UIHUDArmsRaceKillPointsController__IEPointsUpAnim_c__Iterator0_o {
	COW_UIHUDArmsRaceKillPointsController__IEPointsUpAnim_c__Iterator0_c *klass;
	void *monitor;
	int32_t _readyShowArmLevel___1;
	int32_t _showPointIndex___1;
	int32_t _realPointLevel___1;
	uint32_t _upgradedWeaponID___2;
	UnityEngine_AnimationState_o* _animState___2;
	COW_UIHUDArmsRaceKillPointsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHUDArmsRaceMatchInfoController_StaticFields {
};
struct COW_UIHUDArmsRaceMatchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDArmsRaceMatchInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHUDArmsRaceMatchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDArmsRaceMatchInfoController_VTable vtable;
};
struct COW_UIHUDArmsRaceMatchInfoController_o {
	COW_UIHUDArmsRaceMatchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDArmsRaceMatchInfoView_o* m_View;
	int32_t m_SelfRank;
	int32_t m_SelfArmLevel;
	int32_t m_TopArmLevel;
	uint32_t m_GameEndTimeMS;
	uint32_t mSeconds;
	System_Text_StringBuilder_o* m_Timer;
};
struct COW_UIHUDArmsRaceNextWeaponsController_StaticFields {
};
struct COW_UIHUDArmsRaceNextWeaponsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDArmsRaceNextWeaponsController_c {
	Il2CppClass_1 _1;
	COW_UIHUDArmsRaceNextWeaponsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDArmsRaceNextWeaponsController_VTable vtable;
};
struct COW_UIHUDArmsRaceNextWeaponsController_o {
	COW_UIHUDArmsRaceNextWeaponsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudArmsRaceNextWeaponView_o* m_View;
};
struct COW_UIHUDArmsRacePointItem_StaticFields {
};
struct COW_UIHUDArmsRacePointItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDArmsRacePointItem_c {
	Il2CppClass_1 _1;
	COW_UIHUDArmsRacePointItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDArmsRacePointItem_VTable vtable;
};
struct COW_UIHUDArmsRacePointItem_o {
	COW_UIHUDArmsRacePointItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* EmptyContainer;
	UnityEngine_GameObject_o* LightingContainer;
	UnityEngine_GameObject_o* EmptyProgressBar;
	UnityEngine_GameObject_o* LightingProgressBar;
	bool m_IsBanned;
	bool m_IsEmpty;
};
struct COW_UIHUDArmsRaceTeamMatchInfoController_StaticFields {
};
struct COW_UIHUDArmsRaceTeamMatchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDArmsRaceTeamMatchInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHUDArmsRaceTeamMatchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDArmsRaceTeamMatchInfoController_VTable vtable;
};
struct COW_UIHUDArmsRaceTeamMatchInfoController_o {
	COW_UIHUDArmsRaceTeamMatchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDArmsRaceTeamMatchInfoView_o* m_View;
	int32_t m_SelfArmLevel;
	int32_t m_OpponentArmLevel;
	uint32_t m_GameEndTimeMS;
	uint32_t mSeconds;
	System_Text_StringBuilder_o* m_Timer;
};
struct COW_UIHUDArmsRaceTeamMatchResultController_StaticFields {
};
struct COW_UIHUDArmsRaceTeamMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_UseLongTeamList;
	VirtualInvokeData _95_GetItemTransform;
	VirtualInvokeData _96_UpdateTeammateInfo;
	VirtualInvokeData _97_IsSelfShowSreakWin;
	VirtualInvokeData _98_IsOpponentShowSreakWin;
};
struct COW_UIHUDArmsRaceTeamMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHUDArmsRaceTeamMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDArmsRaceTeamMatchResultController_VTable vtable;
};
struct COW_UIHUDArmsRaceTeamMatchResultController_o {
	COW_UIHUDArmsRaceTeamMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudTeamBattleMatchResultView_o* m_View;
	bool HideGradeInfo;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonWhiteColor;
	uint64_t UIHudTeamBattleMatchResultController_m_WinMVPPlayerAccountID;
	uint64_t UIHudTeamBattleMatchResultController_m_FailMVPPlayerAccountID;
	bool UIHudTeamBattleMatchResultController_m_HasUpdateTeammateInfo;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_TeammatsStatsList;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_OpponentsStatsList;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudTeamBattleMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudTeamBattleMatchResultController_m_QuickMatchController;
	COW_UICommonGuideController_o* UIHudTeamBattleMatchResultController_m_CommonGuideCtrl;
};
struct COW_UIHUDArmsRaceTopLevelWarningController_StaticFields {
};
struct COW_UIHUDArmsRaceTopLevelWarningController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDArmsRaceTopLevelWarningController_c {
	Il2CppClass_1 _1;
	COW_UIHUDArmsRaceTopLevelWarningController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDArmsRaceTopLevelWarningController_VTable vtable;
};
struct COW_UIHUDArmsRaceTopLevelWarningController_o {
	COW_UIHUDArmsRaceTopLevelWarningController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDArmsRaceTopLevelWarningView_o* m_View;
	uint32_t m_DelayCallID;
};
struct COW_UIHudArmsRaceWeaponInfoController_StaticFields {
};
struct COW_UIHudArmsRaceWeaponInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnPlayerGetOnVehicle;
	VirtualInvokeData _37_IsOnlyShowOneWeapon;
	VirtualInvokeData _38_IsCheckSilderWeapon;
	VirtualInvokeData _39_IsCheckHeaveyWeapon;
};
struct COW_UIHudArmsRaceWeaponInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudArmsRaceWeaponInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudArmsRaceWeaponInfoController_VTable vtable;
};
struct COW_UIHudArmsRaceWeaponInfoController_o {
	COW_UIHudArmsRaceWeaponInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWeaponInfoView_o* m_View;
	COW_GamePlay_GPBDEDFKJNA_o* UIHudWeaponInfoController_m_LastWeaponInHand;
	int32_t UIHudWeaponInfoController_m_EquipSlot;
	int32_t UIHudWeaponInfoController_m_LastEquipSlot;
	int32_t UIHudWeaponInfoController_m_LastAmmoLeft;
	int32_t UIHudWeaponInfoController_m_LastAmmoCapacity;
	int32_t UIHudWeaponInfoController_m_LastAmmoLeftInBag;
	bool UIHudWeaponInfoController_m_LastCombined;
	bool UIHudWeaponInfoController_m_LastSecondWeaponDataEffective;
	bool UIHudWeaponInfoController_m_LastHasGoldAttachment;
	bool UIHudWeaponInfoController_m_weaponChanged;
	bool UIHudWeaponInfoController_m_UpdateingVehicleWeapon;
	bool UIHudWeaponInfoController_m_ModeDriverCanFire;
	int32_t UIHudWeaponInfoController_m_LastShieldHP;
	GCommon_ResourceID_o UIHudWeaponInfoController_m_SkinChangeEffectID;
	UnityEngine_GameObject_o* UIHudWeaponInfoController_m_SkinChangeEffectObj;
	UnityEngine_Color_o UIHudWeaponInfoController_m_WeaponIconInitColor;
	uint32_t UIHudWeaponInfoController_m_ExtraBuffId;
	COW_UIHudWeaponSwitchInfoController_o* UIHudWeaponInfoController_m_Primary1WeaponController;
	COW_UIHudWeaponSwitchInfoController_o* UIHudWeaponInfoController_m_Primary2WeaponController;
	COW_UIHudWeaponSwitchInfoController_o* UIHudWeaponInfoController_m_SecondaryWeaponController;
	COW_UIHudWeaponSwitchInfoController_o* UIHudWeaponInfoController_m_MeleeWeaponController;
	bool UIHudWeaponInfoController_needReposition;
	System_Collections_Generic_List_UIHudBuildingSwitchInfoController__o* UIHudWeaponInfoController_m_BuildingSwitchBtns;
	UnityEngine_GameObject_o* UIHudWeaponInfoController_m_FXLevelUpGold;
	COW_UIHudEvoGunKillCountController_o* UIHudWeaponInfoController_m_EvoGunKillCntCtrl;
	uint32_t UIHudWeaponInfoController_m_DelayCallHideEvoGunKillCountID;
	float UIHudWeaponInfoController_m_DelayCallTime;
	bool UIHudWeaponInfoController_m_ObserverInfoListVisible;
	bool UIHudWeaponInfoController_m_ObserverOnVehicle;
	bool UIHudWeaponInfoController_m_ObserverInSky;
	uint32_t UIHudWeaponInfoController_m_DelayCallEffectChangeWeaponSkin;
	bool UIHudWeaponInfoController_m_PlaySwitchEffect;
	uint32_t UIHudWeaponInfoController_m_CloseCombineSpriteDelayCall;
	bool UIHudWeaponInfoController_m_CombineMachineEffectiveTrigger;
	bool UIHudWeaponInfoController_m_IsPlayerEffectForSwithWeaponMode;
	uint32_t UIHudWeaponInfoController_m_DelayCallEffectKord;
	COW_GamePlay_Player_o* UIHudWeaponInfoController_m_currentPlayer;
	System_Collections_Generic_List_GPBDEDFKJNA__o* UIHudWeaponInfoController_m_templist;
	UnityEngine_Coroutine_o* UIHudWeaponInfoController_m_KillCountCoroutine;
	bool m_IsInitedNextWeapons;
	int32_t m_CurLevel;
	System_Collections_Generic_List_UIHUDArmsRaceNextWeaponsController__o* m_NextWeaponControllers;
};
struct COW_UIAvatarAwakenController_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_UIAvatarAwakenController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _37_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIAvatarAwakenController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarAwakenController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarAwakenController_VTable vtable;
};
struct COW_UIAvatarAwakenController_o {
	COW_UIAvatarAwakenController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIAvatarAwakenView_o* m_View;
	COW_UIModelAvatarProfile_o* m_Model;
	COW_AvatarProfile_o* m_CurrentShowAvatar;
	System_Collections_Generic_List_UIAvatarAwakenTaskItemController__o* m_CacheTaskItemList;
	System_Collections_Generic_List_UIAvatarAwakenStoryItemController__o* m_CacheStoryItemList;
	System_Collections_Generic_List_GameObject__o* m_TaskPosList;
	System_Collections_Generic_List_GameObject__o* m_TaskEffectList;
	System_Collections_Generic_List_GameObject__o* m_ComicEffectList;
	System_Collections_Generic_List_GameObject__o* m_ComicCanUnlockEffectList;
	System_Collections_Generic_List_GameObject__o* m_ComicUnlockEffectList;
	int32_t ComicCntMax;
	int32_t m_CurrentIndex;
	uint32_t m_CurrentFinishTaskID;
	bool m_IsNewAwaken;
	bool m_IsNeedGuideShow;
	System_Collections_IEnumerator_o* m_CurrentAnim;
};
struct COW_UIAvatarAwakenController__ShowUnlockComicEffect_c__Iterator0_StaticFields {
};
struct COW_UIAvatarAwakenController__ShowUnlockComicEffect_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAvatarAwakenController__ShowUnlockComicEffect_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIAvatarAwakenController__ShowUnlockComicEffect_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarAwakenController__ShowUnlockComicEffect_c__Iterator0_VTable vtable;
};
struct COW_UIAvatarAwakenController__ShowUnlockComicEffect_c__Iterator0_o {
	COW_UIAvatarAwakenController__ShowUnlockComicEffect_c__Iterator0_c *klass;
	void *monitor;
	int32_t _CurShowIndex___0;
	uint32_t unlockNum;
	COW_UIAvatarAwakenController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAvatarAwakenController__ShowComicProgressAnim_c__Iterator1_StaticFields {
};
struct COW_UIAvatarAwakenController__ShowComicProgressAnim_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAvatarAwakenController__ShowComicProgressAnim_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIAvatarAwakenController__ShowComicProgressAnim_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarAwakenController__ShowComicProgressAnim_c__Iterator1_VTable vtable;
};
struct COW_UIAvatarAwakenController__ShowComicProgressAnim_c__Iterator1_o {
	COW_UIAvatarAwakenController__ShowComicProgressAnim_c__Iterator1_c *klass;
	void *monitor;
	float _animationTime___0;
	float _oldValue___0;
	float _newValue___0;
	System_Collections_Generic_List_AvatarAwakenComicData__o* _dataList___0;
	bool _finish___0;
	COW_UIAvatarAwakenController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAvatarAwakenController__WaitForAnimationFinish_c__Iterator2_StaticFields {
};
struct COW_UIAvatarAwakenController__WaitForAnimationFinish_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAvatarAwakenController__WaitForAnimationFinish_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UIAvatarAwakenController__WaitForAnimationFinish_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarAwakenController__WaitForAnimationFinish_c__Iterator2_VTable vtable;
};
struct COW_UIAvatarAwakenController__WaitForAnimationFinish_c__Iterator2_o {
	COW_UIAvatarAwakenController__WaitForAnimationFinish_c__Iterator2_c *klass;
	void *monitor;
	float animationTime;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAvatarAwakenNavigationController_StaticFields {
};
struct COW_UIAvatarAwakenNavigationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _50_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIAvatarAwakenNavigationController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarAwakenNavigationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarAwakenNavigationController_VTable vtable;
};
struct COW_UIAvatarAwakenNavigationController_o {
	COW_UIAvatarAwakenNavigationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIAvatarAwakenNavigationView_o* m_View;
	COW_UIModelAvatarProfile_o* m_Model;
	COW_AvatarProfile_o* m_CurrentShowAvatar;
	COW_AvatarProfile_o* m_AwakenAvatar;
	COW_UIAvatarAwakenController_o* m_AwakenCtrl;
	COW_UIAvatarAwakenStoryReplayController_o* m_AvakenStoryCtrl;
	proto_AvatarAwaken_o* m_Awakeninfo;
	uint32_t m_CurrentShowStoryID;
};
struct COW_UIAvatarAwakenStoryItemController_StaticFields {
};
struct COW_UIAvatarAwakenStoryItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarAwakenStoryItemController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarAwakenStoryItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarAwakenStoryItemController_VTable vtable;
};
struct COW_UIAvatarAwakenStoryItemController_o {
	COW_UIAvatarAwakenStoryItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_AvatarAwakenComicData_o* m_Data;
	UIButton_o* PlayButton;
	UILabel_o* Desc;
	uint32_t m_StoryId;
	COW_UIModelAvatarProfile_o* m_Model;
	COW_UINetworkTextureExt_o* CDNIMG;
	UnityEngine_GameObject_o* LockGroup;
	UnityEngine_GameObject_o* LockAll;
	UnityEngine_GameObject_o* LockComponent;
	UnityEngine_GameObject_o* LockPos1;
	UnityEngine_GameObject_o* LockPos2;
	UnityEngine_GameObject_o* LockPos3;
	UnityEngine_GameObject_o* LockIcon1;
	UnityEngine_GameObject_o* LockIcon2;
	UnityEngine_GameObject_o* LockIcon3;
	UILabel_o* LockProgress;
	UISprite_o* AwakenItemIcon;
	UIButton_o* LockBtn1;
	UIButton_o* LockBtn2;
	UIButton_o* LockBtn3;
	UnityEngine_Animator_o* effectAnim;
	UISprite_o* LockSprite;
	UIPanel_o* EffectPanel;
	int32_t m_CurrentState;
	COW_UICommonGuideController_o* m_GuideCtrl;
};
struct COW_UIAvatarAwakenStoryReplayController_StaticFields {
};
struct COW_UIAvatarAwakenStoryReplayController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _37_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIAvatarAwakenStoryReplayController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarAwakenStoryReplayController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarAwakenStoryReplayController_VTable vtable;
};
struct COW_UIAvatarAwakenStoryReplayController_o {
	COW_UIAvatarAwakenStoryReplayController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIAvatarAwakenStoryReplayView_o* m_View;
	COW_UIModelAvatarProfile_o* m_Model;
	COW_RewardWndCfg_o* m_PendingRewardCfg;
	System_Collections_Generic_List_UIPanel__o* m_ComicPosList;
	COW_AvatarProfile_o* m_CurrentShowAvatar;
};
struct COW_UIAvatarAwakenSwitchItemView_StaticFields {
};
struct COW_UIAvatarAwakenSwitchItemView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarAwakenSwitchItemView_c {
	Il2CppClass_1 _1;
	COW_UIAvatarAwakenSwitchItemView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarAwakenSwitchItemView_VTable vtable;
};
struct COW_UIAvatarAwakenSwitchItemView_o {
	COW_UIAvatarAwakenSwitchItemView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* m_AvatarIcon;
	UISprite_o* m_HL;
	UnityEngine_GameObject_o* m_Lock;
};
struct COW_UIAvatarAwakenTaskItemController_StaticFields {
};
struct COW_UIAvatarAwakenTaskItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarAwakenTaskItemController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarAwakenTaskItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarAwakenTaskItemController_VTable vtable;
};
struct COW_UIAvatarAwakenTaskItemController_o {
	COW_UIAvatarAwakenTaskItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* Desc;
	UILabel_o* Process;
	UnityEngine_Transform_o* AwardItem;
	UnityEngine_Transform_o* AwardItem2;
	UIButton_o* StateButton;
	UnityEngine_GameObject_o* OperateAwarded;
	UnityEngine_GameObject_o* OperateFinished;
	UnityEngine_GameObject_o* OperateReceived;
	UIWidget_o* TaskWidget;
	UIWidget_o* AdjustWidget;
	uint32_t m_TaskID;
	int32_t m_Index;
	uint32_t m_AvatarID;
	COW_UIModelAvatarProfile_o* m_Model;
	int32_t m_State;
	COW_UIStandardItemMiniController_o* m_CacheAward1;
	COW_UIStandardItemMiniController_o* m_CacheAward2;
};
struct COW_UIAwakenSkillUpgradeController_StaticFields {
};
struct COW_UIAwakenSkillUpgradeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIAwakenSkillUpgradeController_c {
	Il2CppClass_1 _1;
	COW_UIAwakenSkillUpgradeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAwakenSkillUpgradeController_VTable vtable;
};
struct COW_UIAwakenSkillUpgradeController_o {
	COW_UIAwakenSkillUpgradeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIAwakenSkillUpgradeView_o* m_View;
	COW_UIModelAvatarProfile_o* m_Model;
	uint32_t m_CurrentAvatarId;
	COW_UIAvatarSkillSlotController_o* m_skillSlotCtrl;
};
struct COW_UIAwakenstoryItemController_StaticFields {
};
struct COW_UIAwakenstoryItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIAwakenstoryItemController_c {
	Il2CppClass_1 _1;
	COW_UIAwakenstoryItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAwakenstoryItemController_VTable vtable;
};
struct COW_UIAwakenstoryItemController_o {
	COW_UIAwakenstoryItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_AvatarAwakenComicData_o* m_Data;
	uint32_t m_StoryId;
	COW_UIAwakenStoryItemView_o* m_View;
	UIPanel_o* m_Conatainer;
	int32_t m_DefaultDepth;
};
struct COW_UIAwakenstoryItemController__StartShowComic_c__Iterator0_StaticFields {
};
struct COW_UIAwakenstoryItemController__StartShowComic_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAwakenstoryItemController__StartShowComic_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIAwakenstoryItemController__StartShowComic_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAwakenstoryItemController__StartShowComic_c__Iterator0_VTable vtable;
};
struct COW_UIAwakenstoryItemController__StartShowComic_c__Iterator0_o {
	COW_UIAwakenstoryItemController__StartShowComic_c__Iterator0_c *klass;
	void *monitor;
	COW_UIAwakenstoryItemController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAwakenstoryItemController__PlayAndWaitingForAnimationOver_c__Iterator1_StaticFields {
};
struct COW_UIAwakenstoryItemController__PlayAndWaitingForAnimationOver_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAwakenstoryItemController__PlayAndWaitingForAnimationOver_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIAwakenstoryItemController__PlayAndWaitingForAnimationOver_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAwakenstoryItemController__PlayAndWaitingForAnimationOver_c__Iterator1_VTable vtable;
};
struct COW_UIAwakenstoryItemController__PlayAndWaitingForAnimationOver_c__Iterator1_o {
	COW_UIAwakenstoryItemController__PlayAndWaitingForAnimationOver_c__Iterator1_c *klass;
	void *monitor;
	float _aniamtionTime___0;
	UnityEngine_Animation_o* animationCom;
	System_String_o* animation;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_AvatarCameraMoveComp_StaticFields {
};
struct COW_AvatarCameraMoveComp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AvatarCameraMoveComp_c {
	Il2CppClass_1 _1;
	COW_AvatarCameraMoveComp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarCameraMoveComp_VTable vtable;
};
struct COW_AvatarCameraMoveComp_o {
	COW_AvatarCameraMoveComp_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Vector3_o lerpstart;
	UnityEngine_Vector3_o lerpend;
	float lerpbgstart;
	float lerpbgend;
	UnityEngine_Vector3_o currentPos;
	float currentBgPos;
	UnityEngine_GameObject_o* BgObj;
	UnityEngine_GameObject_o* CameraObj;
	float currentmovetime;
	bool IsMoving;
	float m_Movetime;
	float m_orignbg;
	UnityEngine_Vector3_o m_orignpos;
};
struct COW_EffectObject_StaticFields {
};
struct COW_EffectObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EffectObject_c {
	Il2CppClass_1 _1;
	COW_EffectObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EffectObject_VTable vtable;
};
struct COW_EffectObject_o {
	COW_EffectObject_c *klass;
	void *monitor;
	int32_t effectType;
	bool isLoop;
	UnityEngine_GameObject_o* gameObject;
	bool isTailor;
	uint32_t ClothID;
	System_Collections_Generic_List_GameObject__o* BoneObjects;
};
struct COW_TailorEffectObject_StaticFields {
};
struct COW_TailorEffectObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TailorEffectObject_c {
	Il2CppClass_1 _1;
	COW_TailorEffectObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorEffectObject_VTable vtable;
};
struct COW_TailorEffectObject_o {
	COW_TailorEffectObject_c *klass;
	void *monitor;
	System_Collections_Generic_List_EffectObject__o* EffectObjects;
	int32_t IntervalIndex;
};
struct COW_LobbyAvatarClothEffectComponent_StaticFields {
};
struct COW_LobbyAvatarClothEffectComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyAvatarClothEffectComponent_c {
	Il2CppClass_1 _1;
	COW_LobbyAvatarClothEffectComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyAvatarClothEffectComponent_VTable vtable;
};
struct COW_LobbyAvatarClothEffectComponent_o {
	COW_LobbyAvatarClothEffectComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UMA_IUmaAvatar_o* m_IAvatar;
	System_Collections_Generic_List_GameObject__o* m_AnimEffects;
	System_Collections_Generic_List_EffectObject__o* m_EventEffects;
	System_Collections_Generic_List_EffectObject__o* m_NomralEventEffects;
	System_Collections_Generic_Dictionary_uint__TailorEffectObject__o* m_TailorEventEffects;
	UnityEngine_Coroutine_o* m_CoAutoShowTailorEventEffects;
	UnityEngine_Coroutine_o* m_CoAutoShowNormalEventEffects;
	COW_UIModelTailor_o* m_ModelTailor;
};
struct COW_LobbyAvatarClothEffectComponent__AutoShowNormalEventEffect_c__Iterator0_StaticFields {
};
struct COW_LobbyAvatarClothEffectComponent__AutoShowNormalEventEffect_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_LobbyAvatarClothEffectComponent__AutoShowNormalEventEffect_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_LobbyAvatarClothEffectComponent__AutoShowNormalEventEffect_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyAvatarClothEffectComponent__AutoShowNormalEventEffect_c__Iterator0_VTable vtable;
};
struct COW_LobbyAvatarClothEffectComponent__AutoShowNormalEventEffect_c__Iterator0_o {
	COW_LobbyAvatarClothEffectComponent__AutoShowNormalEventEffect_c__Iterator0_c *klass;
	void *monitor;
	System_Collections_Generic_List_Enumerator_EffectObject__o _locvar0;
	bool _showState___0;
	uint32_t _time___1;
	System_Collections_Generic_List_Enumerator_EffectObject__o _locvar1;
	COW_LobbyAvatarClothEffectComponent_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_LobbyAvatarClothEffectComponent__AutoShowTailorEventEffect_c__Iterator1_StaticFields {
};
struct COW_LobbyAvatarClothEffectComponent__AutoShowTailorEventEffect_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_LobbyAvatarClothEffectComponent__AutoShowTailorEventEffect_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_LobbyAvatarClothEffectComponent__AutoShowTailorEventEffect_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyAvatarClothEffectComponent__AutoShowTailorEventEffect_c__Iterator1_VTable vtable;
};
struct COW_LobbyAvatarClothEffectComponent__AutoShowTailorEventEffect_c__Iterator1_o {
	COW_LobbyAvatarClothEffectComponent__AutoShowTailorEventEffect_c__Iterator1_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_ValueCollection_Enumerator_uint__TailorEffectObject__o _locvar0;
	System_Collections_Generic_Dictionary_ValueCollection_Enumerator_uint__TailorEffectObject__o _locvar3;
	COW_LobbyAvatarClothEffectComponent_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_LobbyAvatarLookAtComponent_StaticFields {
	System_Collections_Generic_HashSet_int__o* m_Idle;
};
struct COW_LobbyAvatarLookAtComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyAvatarLookAtComponent_c {
	Il2CppClass_1 _1;
	COW_LobbyAvatarLookAtComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyAvatarLookAtComponent_VTable vtable;
};
struct COW_LobbyAvatarLookAtComponent_o {
	COW_LobbyAvatarLookAtComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float angleMin;
	float angleMax;
	float angleInMin;
	float angleInMax;
	float turnSpeed;
	float inLerpSpeed;
	float NewFrameAngleWeight;
	float m_DefaultAngleMin;
	float m_DefaultAngleMax;
	float m_DefaultAngleInMin;
	float m_DefaultAngleInMax;
	float m_DefaultTurnSpeed;
	float m_DefaultInLerpSpeed;
	float m_DefaultNewFrameAngleWeight;
	UnityEngine_Animator_o* m_Animator;
	UnityEngine_Transform_o* m_character;
	bool RotHead;
	COW_LobbyAvatarLookAtComponent_HeadParam_o* HeadParams;
	COW_LobbyAvatarLookAtComponent_HeadState_o* HeadStates;
	UnityEngine_Transform_o* m_boneNeck;
	UnityEngine_Transform_o* m_boneSpine1;
	bool RotEyes;
	COW_LobbyAvatarLookAtComponent_BaseParam_o* LeftEyeParams;
	COW_LobbyAvatarLookAtComponent_BaseParam_o* RightEyeParams;
	COW_LobbyAvatarLookAtComponent_EyesState_o* LeftEyeStates;
	COW_LobbyAvatarLookAtComponent_EyesState_o* RightEyeStates;
	UnityEngine_Transform_o* m_boneEyeL;
	UnityEngine_Transform_o* m_boneEyeR;
	UnityEngine_Transform_o* m_3DCamera;
	int32_t m_UIType;
};
struct COW_LobbyAvatarLookAtComponent_BaseParam_StaticFields {
};
struct COW_LobbyAvatarLookAtComponent_BaseParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyAvatarLookAtComponent_BaseParam_c {
	Il2CppClass_1 _1;
	COW_LobbyAvatarLookAtComponent_BaseParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyAvatarLookAtComponent_BaseParam_VTable vtable;
};
struct COW_LobbyAvatarLookAtComponent_BaseParam_o {
	COW_LobbyAvatarLookAtComponent_BaseParam_c *klass;
	void *monitor;
	float angleMin;
	float angleMax;
	float angleInMin;
	float angleInMax;
	float turnSpeed;
	float inLerpSpeed;
	float NewFrameAngleWeight;
	bool UseSpeedCurve;
	UnityEngine_AnimationCurve_o* AngleToSpeed;
};
struct COW_LobbyAvatarLookAtComponent_HeadParam_StaticFields {
};
struct COW_LobbyAvatarLookAtComponent_HeadParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyAvatarLookAtComponent_HeadParam_c {
	Il2CppClass_1 _1;
	COW_LobbyAvatarLookAtComponent_HeadParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyAvatarLookAtComponent_HeadParam_VTable vtable;
};
struct COW_LobbyAvatarLookAtComponent_HeadParam_o {
	COW_LobbyAvatarLookAtComponent_HeadParam_c *klass;
	void *monitor;
	float angleMin;
	float angleMax;
	float angleInMin;
	float angleInMax;
	float turnSpeed;
	float inLerpSpeed;
	float NewFrameAngleWeight;
	bool UseSpeedCurve;
	UnityEngine_AnimationCurve_o* AngleToSpeed;
	float neckRatio;
};
struct COW_LobbyAvatarLookAtComponent_BaseState_StaticFields {
};
struct COW_LobbyAvatarLookAtComponent_BaseState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyAvatarLookAtComponent_BaseState_c {
	Il2CppClass_1 _1;
	COW_LobbyAvatarLookAtComponent_BaseState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyAvatarLookAtComponent_BaseState_VTable vtable;
};
struct COW_LobbyAvatarLookAtComponent_BaseState_o {
	COW_LobbyAvatarLookAtComponent_BaseState_c *klass;
	void *monitor;
	int32_t m_LastFrame;
	float m_LastFrameAngles;
	float m_lastAngle;
	float m_curAngle;
};
struct COW_LobbyAvatarLookAtComponent_HeadState_StaticFields {
};
struct COW_LobbyAvatarLookAtComponent_HeadState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyAvatarLookAtComponent_HeadState_c {
	Il2CppClass_1 _1;
	COW_LobbyAvatarLookAtComponent_HeadState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyAvatarLookAtComponent_HeadState_VTable vtable;
};
struct COW_LobbyAvatarLookAtComponent_HeadState_o {
	COW_LobbyAvatarLookAtComponent_HeadState_c *klass;
	void *monitor;
	int32_t m_LastFrame;
	float m_LastFrameAngles;
	float m_lastAngle;
	float m_curAngle;
	float m_curNeck;
	float m_tarNeck;
	float m_curSpine1;
	float m_tarSpine1;
};
struct COW_LobbyAvatarLookAtComponent_EyesState_StaticFields {
};
struct COW_LobbyAvatarLookAtComponent_EyesState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyAvatarLookAtComponent_EyesState_c {
	Il2CppClass_1 _1;
	COW_LobbyAvatarLookAtComponent_EyesState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyAvatarLookAtComponent_EyesState_VTable vtable;
};
struct COW_LobbyAvatarLookAtComponent_EyesState_o {
	COW_LobbyAvatarLookAtComponent_EyesState_c *klass;
	void *monitor;
	int32_t m_LastFrame;
	float m_LastFrameAngles;
	float m_lastAngle;
	float m_curAngle;
	float m_curEye;
	float m_tarEye;
};
struct COW_PetAvatarInfoComponent_StaticFields {
};
struct COW_PetAvatarInfoComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PetAvatarInfoComponent_c {
	Il2CppClass_1 _1;
	COW_PetAvatarInfoComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetAvatarInfoComponent_VTable vtable;
};
struct COW_PetAvatarInfoComponent_o {
	COW_PetAvatarInfoComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animation_o* animator;
	UIItemInputHandler_o* AvatarInput;
	UnityEngine_BoxCollider_o* boxCollider;
};
struct COW_PlayerAudioComponentAvatarTest_StaticFields {
};
struct COW_PlayerAudioComponentAvatarTest_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerAudioComponentAvatarTest_c {
	Il2CppClass_1 _1;
	COW_PlayerAudioComponentAvatarTest_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerAudioComponentAvatarTest_VTable vtable;
};
struct COW_PlayerAudioComponentAvatarTest_o {
	COW_PlayerAudioComponentAvatarTest_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_UIAvatarPreviewGraphicsQuality_StaticFields {
};
struct COW_UIAvatarPreviewGraphicsQuality_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarPreviewGraphicsQuality_c {
	Il2CppClass_1 _1;
	COW_UIAvatarPreviewGraphicsQuality_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarPreviewGraphicsQuality_VTable vtable;
};
struct COW_UIAvatarPreviewGraphicsQuality_o {
	COW_UIAvatarPreviewGraphicsQuality_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* ItemContainer;
	int32_t LobbyLod;
	int32_t HighQLod;
	int32_t LowQLod;
	int32_t LowestQLod;
	int32_t m_CurShaderLod;
	UnityEngine_GameObject_o* LobbyQuality;
	UnityEngine_GameObject_o* HighQuality;
	UnityEngine_GameObject_o* LowQuality;
	UnityEngine_GameObject_o* LowestQuality;
	UnityEngine_Color_o disableColor;
	int32_t m_CurQuality;
	UnityEngine_GameObject_o* m_CurQualityGO;
};
struct COW_UIPopupController_StaticFields {
};
struct COW_UIPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPopupController_c {
	Il2CppClass_1 _1;
	COW_UIPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopupController_VTable vtable;
};
struct COW_UIPopupController_o {
	COW_UIPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* PopUpTable;
	bool ShowTable;
};
struct COW_UIAvatarInputHandler_StaticFields {
};
struct COW_UIAvatarInputHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarInputHandler_c {
	Il2CppClass_1 _1;
	COW_UIAvatarInputHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarInputHandler_VTable vtable;
};
struct COW_UIAvatarInputHandler_o {
	COW_UIAvatarInputHandler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float PanMovementSensitivity;
	float RotateSensitivity;
	bool UseReference;
	UnityEngine_Vector3_o ReferencePoint;
	float CurrentPanAngle;
	UnityEngine_Vector2_o lastTouchPos;
	UnityEngine_Vector2_o tempLastTouchPos;
	bool InputEnable;
	bool IngoreUICheck;
	COW_UIMaleAvatar_o* m_avatar;
	HangManager_o* hang;
	UnityEngine_Camera_o* m_InputDetectCamera;
	float hangWindPower;
};
struct UIItemInputHandler_StaticFields {
};
struct UIItemInputHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIItemInputHandler_c {
	Il2CppClass_1 _1;
	UIItemInputHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIItemInputHandler_VTable vtable;
};
struct UIItemInputHandler_o {
	UIItemInputHandler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float PanMovementSensitivity;
	float RotateSensitivity;
	float CurrentPanAngle;
	UnityEngine_Vector2_o lastTouchPos;
	UnityEngine_Vector2_o tempLastTouchPos;
	bool InputEnable;
	int32_t m_CurrentRotateType;
	UnityEngine_Vector3_o m_RefencePoint;
};
struct COW_UIMaleAvatar_StaticFields {
	COW_UIMaleAvatar_o* LocalAvatar;
};
struct COW_UIMaleAvatar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_InitAvatar;
	VirtualInvokeData _25_OnInitAvatarBeforeBuild;
	VirtualInvokeData _26_CharacterCreatedCallback;
	VirtualInvokeData _27_OnInitAvatarAfterBuild;
	VirtualInvokeData _28_CharacterUpdateCallBack;
	VirtualInvokeData _29_SetSlot;
	VirtualInvokeData _30_ClearSlot;
	VirtualInvokeData _31_ClearAllSlots;
	VirtualInvokeData _32_ClearClothesSlots;
	VirtualInvokeData _33_ChangeRace;
	VirtualInvokeData _34_BuildAndUpdateAvatar;
	VirtualInvokeData _35_SetAvatar;
	VirtualInvokeData _36_OnSetAvatar;
	VirtualInvokeData _37_OnSetAvatarDone;
	VirtualInvokeData _38_ResetAvatar;
	VirtualInvokeData _39_DoUpdate;
	VirtualInvokeData _40_UpdateSpotlight;
	VirtualInvokeData _41_SetSpotLightVisible;
	VirtualInvokeData _42_StartShowPose;
	VirtualInvokeData _43_StopShowPose;
	VirtualInvokeData _44_UpdateAnimator;
	VirtualInvokeData _45_UpdateAnimationEvent;
};
struct COW_UIMaleAvatar_c {
	Il2CppClass_1 _1;
	COW_UIMaleAvatar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMaleAvatar_VTable vtable;
};
struct COW_UIMaleAvatar_o {
	COW_UIMaleAvatar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	SharedColorTable_o* SkinColor;
	UMA_IUmaAvatar_o* m_Avatar;
	UnityEngine_GameObject_o* m_AvatarGo;
	COW_LobbyAvatarClothEffectComponent_o* m_ClothEffectComponent;
	COW_MaterialAnimComponent_o* m_MaterialAnimComponent;
	COW_AvatarEffect_o* m_AvatarEffect;
	bool m_IsLocalAvatar;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	bool m_AvatarReady;
	bool m_AvatarCreated;
	bool m_PendingChangesForBuild;
	bool m_HidingSkinRender;
	bool m_IsPreviewAvatar;
	bool m_HasUpdateCallback;
	bool m_PlayEmoteBGMLoop;
	GCommon_AudioResource_o* m_AudioRes;
	bool SkipInitBuild;
	int32_t m_backpackSlot;
	COW_UIModelTailor_o* m_UIModelTailor;
	uint32_t m_AvatarID;
	bool UIAvatar__IsDirty_k__BackingField;
	bool m_IsCurrentModelFemale;
	bool m_IsSettingAvatar;
	COW_CSSharedAvatarData_o* m_SettingAvatarData;
	UnityEngine_Coroutine_o* m_PlayGunCoroutine;
	UnityEngine_Coroutine_o* m_PlayGunAnimCoroutine;
	UnityEngine_Coroutine_o* m_PlayGunResetAnimCoroutine;
	UnityEngine_Animator_o* m_PlayerAnimator;
	COW_AvatarPropManager_o* m_AvatarPropManager;
	COW_AvatarDynamicEffectManager_o* m_DynamicEffectManager;
	COW_EmotionManager_o* UIAnimedAvatar_m_EmotionManager;
	COW_PropertyData_o* UIAnimedAvatar_m_CurrentAvatarPropData;
	COW_PropertyData_o* UIAnimedAvatar_m_CurrentClothPropData;
	bool m_PlayingShowPose;
	float m_ShowPoseTime;
	float m_ShowPoseAnimInterval;
	float m_ShowPoseCoolDownSeconds;
	bool m_IsPlayEmoteAnim;
	bool m_IsPlayLobbyEmoteAnim;
	GCommon_BitArrayBoolean_o* m_IsVisible;
	System_Action_o* AvatarCoLobbyFinishedCallback;
	COW_ReplaceAnimData_o* m_ChangeClothesAnim;
	COW_ReplaceAnimData_o* m_IdleAnim;
	System_Collections_Generic_Dictionary_int__float__o* UIAnimedAvatar_m_GunShowTimeDic;
	int32_t UIAnimedAvatar_m_UseGunType;
	bool UIAnimedAvatar_m_NeedToPlayGun;
	float UIAnimedAvatar_m_PlayGunTime;
	bool UIAnimedAvatar_m_FirstPlayGunIdle;
	float UIAnimedAvatar_m_ShowGunIdleSeconds;
	bool UIAnimedAvatar_m_PreviewPlayGun;
	GCommon_ResourceID_o m_GunResId;
	GCommon_ResourceID_o m_GunDefaultResId;
	GCommon_ResourceID_o UIAnimedAvatar_m_GunParticleId;
	GCommon_ResourceID_o UIAnimedAvatar_m_GunFireEffectId;
	GCommon_ResourceID_o UIAnimedAvatar_m_MeleeRunEffectId;
	GCommon_ResourceID_o m_GunResIdSecond;
	COW_GamePlay_MANEMECPKIO_o* m_CollectionResData;
	GCommon_ResourceID_o UIAnimedAvatar_m_GunFireSoundId;
	bool UIAnimedAvatar_m_DualWield;
	bool UIAnimedAvatar_m_FistUseForeArm;
	bool UIAnimedAvatar_m_FistRightZScaleInverse;
	bool UIAnimedAvatar_m_DoubleWeapon;
	UnityEngine_AnimationClip_o* m_IdleSpecialAnim;
	GCommon_ResourceID_o UIAnimedAvatar_m_StandIdleAnimRes;
	GCommon_ResourceID_o UIAnimedAvatar_m_ShowPoseAnimRes;
	uint32_t UIAnimedAvatar_m_delayCallShowWeapon;
	COW_AvatarAbInfos_o* m_AvatarAbInfos;
	float m_PlayIdleTime;
	bool m_CanRecordIdle;
	bool m_CanPlaySpecialIdle;
	bool m_RealPlaySpecialIdle;
	float m_PlayIdleDeltaTime;
	bool m_CanPlayIdleAlternative;
	bool m_RealPlayIdleAlternative;
	bool m_RootScaleAndSkinEnabled;
	bool m_ForceChangeRace;
	bool m_IsPlayFacialAnim;
	bool UIAnimedAvatar_m_IsDoubleAnim;
	bool UIAnimedAvatar_m_IsRecycleProp;
	bool UIAnimedAvatar_m_SkipSpecailAnim;
	float UIAnimedAvatar_m_RandomSpeicalIdleTime;
	bool m_IsSkipCustom;
	bool m_IsAvatarReady;
	bool UIAnimedAvatar__IsClothReady_k__BackingField;
	float UIAnimedAvatar_m_AvatarPosY;
	COW_BattleFlagConfigData_o* UIAnimedAvatar_m_BattleFlagConfigData;
	UnityEngine_GameObject_o* m_OneShotObj;
	UnityEngine_GameObject_o* LightObj;
	UnityEngine_Transform_o* UIAnimedAvatar_m_characterRoot;
	System_Nullable_ResourceID__o EmoteEffectRes;
	bool UIAnimedAvatar_m_DoNotCallUpdateCallack;
	UnityEngine_GameObject_o* m_backpack;
	uint32_t UIAnimedAvatar__EmoteID_k__BackingField;
	uint32_t UIAnimedAvatar__GroupEmoteID_k__BackingField;
	int32_t UIAnimedAvatar_m_EmoteSoundTicket;
	bool UIAnimedAvatar__UsingClothProp_k__BackingField;
	bool UIAnimedAvatar_m_UsingAvatarProp;
	uint32_t UMAMaterialAnimPackBagID;
	uint32_t UMAMaterialAnimPackBagLevel;
	UnityEngine_GameObject_o* UIAnimedAvatar_m_transformerAvatar;
	System_Collections_IEnumerator_o* UIAnimedAvatar_playEmontionAnimCor;
	System_Collections_IEnumerator_o* UIAnimedAvatar_playLastKillAnimCor;
	bool UIAnimedAvatar__IsWeaponIdleAnimReplaced_k__BackingField;
	UnityEngine_AnimationClip_o* CachedIdleAnimClip;
	System_Collections_Generic_Dictionary_Transform__UIAnimedAvatar_TransCache__o* UIAnimedAvatar_m_TmpDynamicBones;
	System_String_o* UIAnimedAvatar_doubleSpecialanim;
	System_String_o* UIAnimedAvatar_doubleIdleanim;
	COW_LobbyAvatarLookAtComponent_o* UIAnimedAvatar_m_LookAtComponent;
	bool UIAnimedAvatar_canShowWeapon;
	bool UIAnimedAvatar_m_DynamicBonesActive;
	COW_UIStatedAvatar_InternalState_o* m_InternalState;
	COW_UIAvatarState_o* m_CurrentState;
	UnityEngine_Transform_o* m_HeadTF;
	UnityEngine_Transform_o* m_HipTF;
	UnityEngine_Transform_o* m_RootTF;
	bool UIStatedAvatar_m_IsMatchResult;
	System_Collections_Generic_Dictionary_uint__EventClothEffectsData__o* UIStatedAvatar_m_IdtoLobbyShowClothEffectDic;
	uint32_t m_delayCallIDShow;
	uint32_t m_delayCallIDHide;
	uint32_t UIStatedAvatar_m_AvatarEffectShowTime;
	uint32_t UIStatedAvatar_m_AvatarEffectHideTime;
	bool m_currentEventEffectsVisibility;
	bool UIStatedAvatar_m_IsShowSpecialIdle;
	bool UIStatedAvatar_m_IsPlayingSpecial;
	UnityEngine_GameObject_o* m_GoFootHalo;
	UnityEngine_GameObject_o* m_SpotlightGO;
	UnityEngine_GameObject_o* m_PlaneGO;
	float m_MatchResultPlayTime;
	bool m_IsPlayMatchResultShow;
	bool m_MatchResultNeedSwapAnim;
	float m_MatchResutlAnimSwapTime;
	int32_t m_MatchResultGunType;
	float m_MatchResultSpecialAnimTime;
	int32_t m_LayerReplaceMask;
	System_Collections_Generic_Dictionary_Renderer__int__o* m_VFXRenderersWithLayer;
};
struct COW_UIMaleAvatar__SetMatchResultAnimState_c__Iterator0_StaticFields {
};
struct COW_UIMaleAvatar__SetMatchResultAnimState_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIMaleAvatar__SetMatchResultAnimState_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIMaleAvatar__SetMatchResultAnimState_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMaleAvatar__SetMatchResultAnimState_c__Iterator0_VTable vtable;
};
struct COW_UIMaleAvatar__SetMatchResultAnimState_c__Iterator0_o {
	COW_UIMaleAvatar__SetMatchResultAnimState_c__Iterator0_c *klass;
	void *monitor;
	System_String_o* _triggerName___0;
	COW_UIMaleAvatar_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAvatarBase_StaticFields {
};
struct COW_UIAvatarBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_InitAvatar;
	VirtualInvokeData _25_OnInitAvatarBeforeBuild;
	VirtualInvokeData _26_CharacterCreatedCallback;
	VirtualInvokeData _27_OnInitAvatarAfterBuild;
	VirtualInvokeData _28_CharacterUpdateCallBack;
	VirtualInvokeData _29_SetSlot;
	VirtualInvokeData _30_ClearSlot;
	VirtualInvokeData _31_ClearAllSlots;
	VirtualInvokeData _32_ClearClothesSlots;
	VirtualInvokeData _33_ChangeRace;
	VirtualInvokeData _34_BuildAndUpdateAvatar;
};
struct COW_UIAvatarBase_c {
	Il2CppClass_1 _1;
	COW_UIAvatarBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarBase_VTable vtable;
};
struct COW_UIAvatarBase_o {
	COW_UIAvatarBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	SharedColorTable_o* SkinColor;
	UMA_IUmaAvatar_o* m_Avatar;
	UnityEngine_GameObject_o* m_AvatarGo;
	COW_LobbyAvatarClothEffectComponent_o* m_ClothEffectComponent;
	COW_MaterialAnimComponent_o* m_MaterialAnimComponent;
	COW_AvatarEffect_o* m_AvatarEffect;
	bool m_IsLocalAvatar;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	bool m_AvatarReady;
	bool m_AvatarCreated;
	bool m_PendingChangesForBuild;
	bool m_HidingSkinRender;
	bool m_IsPreviewAvatar;
	bool m_HasUpdateCallback;
	bool m_PlayEmoteBGMLoop;
	GCommon_AudioResource_o* m_AudioRes;
	bool SkipInitBuild;
	int32_t m_backpackSlot;
	COW_UIModelTailor_o* m_UIModelTailor;
};
struct COW_UIAvatarBase__WaitUntilNotDirtyEnum_c__Iterator0_T__StaticFields {
};
struct COW_UIAvatarBase__WaitUntilNotDirtyEnum_c__Iterator0_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAvatarBase__WaitUntilNotDirtyEnum_c__Iterator0_T__c {
	Il2CppClass_1 _1;
	COW_UIAvatarBase__WaitUntilNotDirtyEnum_c__Iterator0_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarBase__WaitUntilNotDirtyEnum_c__Iterator0_T__VTable vtable;
};
struct COW_UIAvatarBase__WaitUntilNotDirtyEnum_c__Iterator0_T__o {
	COW_UIAvatarBase__WaitUntilNotDirtyEnum_c__Iterator0_T__c *klass;
	void *monitor;
	System_Action_T__o* callback;
	Il2CppObject* t;
	COW_UIAvatarBase_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAvatar_StaticFields {
};
struct COW_UIAvatar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_InitAvatar;
	VirtualInvokeData _25_OnInitAvatarBeforeBuild;
	VirtualInvokeData _26_CharacterCreatedCallback;
	VirtualInvokeData _27_OnInitAvatarAfterBuild;
	VirtualInvokeData _28_CharacterUpdateCallBack;
	VirtualInvokeData _29_SetSlot;
	VirtualInvokeData _30_ClearSlot;
	VirtualInvokeData _31_ClearAllSlots;
	VirtualInvokeData _32_ClearClothesSlots;
	VirtualInvokeData _33_ChangeRace;
	VirtualInvokeData _34_BuildAndUpdateAvatar;
	VirtualInvokeData _35_SetAvatar;
	VirtualInvokeData _36_OnSetAvatar;
	VirtualInvokeData _37_OnSetAvatarDone;
	VirtualInvokeData _38_ResetAvatar;
};
struct COW_UIAvatar_c {
	Il2CppClass_1 _1;
	COW_UIAvatar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatar_VTable vtable;
};
struct COW_UIAvatar_o {
	COW_UIAvatar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	SharedColorTable_o* SkinColor;
	UMA_IUmaAvatar_o* m_Avatar;
	UnityEngine_GameObject_o* m_AvatarGo;
	COW_LobbyAvatarClothEffectComponent_o* m_ClothEffectComponent;
	COW_MaterialAnimComponent_o* m_MaterialAnimComponent;
	COW_AvatarEffect_o* m_AvatarEffect;
	bool m_IsLocalAvatar;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	bool m_AvatarReady;
	bool m_AvatarCreated;
	bool m_PendingChangesForBuild;
	bool m_HidingSkinRender;
	bool m_IsPreviewAvatar;
	bool m_HasUpdateCallback;
	bool m_PlayEmoteBGMLoop;
	GCommon_AudioResource_o* m_AudioRes;
	bool SkipInitBuild;
	int32_t m_backpackSlot;
	COW_UIModelTailor_o* m_UIModelTailor;
	uint32_t m_AvatarID;
	bool _IsDirty_k__BackingField;
	bool m_IsCurrentModelFemale;
	bool m_IsSettingAvatar;
	COW_CSSharedAvatarData_o* m_SettingAvatarData;
	UnityEngine_Coroutine_o* m_PlayGunCoroutine;
	UnityEngine_Coroutine_o* m_PlayGunAnimCoroutine;
	UnityEngine_Coroutine_o* m_PlayGunResetAnimCoroutine;
};
struct COW_ReplaceAnimData_StaticFields {
};
struct COW_ReplaceAnimData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ReplaceAnimData_c {
	Il2CppClass_1 _1;
	COW_ReplaceAnimData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReplaceAnimData_VTable vtable;
};
struct COW_ReplaceAnimData_o {
	COW_ReplaceAnimData_c *klass;
	void *monitor;
	bool Enabled;
	bool Replaced;
	bool Dirty;
	UnityEngine_AnimationClip_o* DefaultAnim;
	GCommon_ResourceID_o OverrideAnimID;
	GCommon_ResourceID_o EffectID;
	System_String_o* OverrideSlotName;
};
struct COW_UIAnimedAvatar_StaticFields {
	System_Predicate_AnimationClip__o* __f__am_cache0;
	System_Predicate_AnimationClip__o* __f__am_cache1;
	System_Predicate_AnimationClip__o* __f__am_cache2;
	System_Predicate_AnimationClip__o* __f__am_cache3;
	System_Predicate_AnimationClip__o* __f__am_cache4;
	System_Predicate_AnimationClip__o* __f__am_cache5;
	System_Predicate_AnimationClip__o* __f__am_cache6;
	System_Predicate_AnimationClip__o* __f__am_cache7;
	System_Predicate_AnimationClip__o* __f__am_cache8;
	System_Predicate_AnimationClip__o* __f__am_cache9;
};
struct COW_UIAnimedAvatar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_InitAvatar;
	VirtualInvokeData _25_OnInitAvatarBeforeBuild;
	VirtualInvokeData _26_CharacterCreatedCallback;
	VirtualInvokeData _27_OnInitAvatarAfterBuild;
	VirtualInvokeData _28_CharacterUpdateCallBack;
	VirtualInvokeData _29_SetSlot;
	VirtualInvokeData _30_ClearSlot;
	VirtualInvokeData _31_ClearAllSlots;
	VirtualInvokeData _32_ClearClothesSlots;
	VirtualInvokeData _33_ChangeRace;
	VirtualInvokeData _34_BuildAndUpdateAvatar;
	VirtualInvokeData _35_SetAvatar;
	VirtualInvokeData _36_OnSetAvatar;
	VirtualInvokeData _37_OnSetAvatarDone;
	VirtualInvokeData _38_ResetAvatar;
	VirtualInvokeData _39_DoUpdate;
	VirtualInvokeData _40_UpdateSpotlight;
	VirtualInvokeData _41_SetSpotLightVisible;
	VirtualInvokeData _42_StartShowPose;
	VirtualInvokeData _43_StopShowPose;
	VirtualInvokeData _44_UpdateAnimator;
	VirtualInvokeData _45_UpdateAnimationEvent;
};
struct COW_UIAnimedAvatar_c {
	Il2CppClass_1 _1;
	COW_UIAnimedAvatar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAnimedAvatar_VTable vtable;
};
struct COW_UIAnimedAvatar_o {
	COW_UIAnimedAvatar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	SharedColorTable_o* SkinColor;
	UMA_IUmaAvatar_o* m_Avatar;
	UnityEngine_GameObject_o* m_AvatarGo;
	COW_LobbyAvatarClothEffectComponent_o* m_ClothEffectComponent;
	COW_MaterialAnimComponent_o* m_MaterialAnimComponent;
	COW_AvatarEffect_o* m_AvatarEffect;
	bool m_IsLocalAvatar;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	bool m_AvatarReady;
	bool m_AvatarCreated;
	bool m_PendingChangesForBuild;
	bool m_HidingSkinRender;
	bool m_IsPreviewAvatar;
	bool m_HasUpdateCallback;
	bool m_PlayEmoteBGMLoop;
	GCommon_AudioResource_o* m_AudioRes;
	bool SkipInitBuild;
	int32_t m_backpackSlot;
	COW_UIModelTailor_o* m_UIModelTailor;
	uint32_t m_AvatarID;
	bool UIAvatar__IsDirty_k__BackingField;
	bool m_IsCurrentModelFemale;
	bool m_IsSettingAvatar;
	COW_CSSharedAvatarData_o* m_SettingAvatarData;
	UnityEngine_Coroutine_o* m_PlayGunCoroutine;
	UnityEngine_Coroutine_o* m_PlayGunAnimCoroutine;
	UnityEngine_Coroutine_o* m_PlayGunResetAnimCoroutine;
	UnityEngine_Animator_o* m_PlayerAnimator;
	COW_AvatarPropManager_o* m_AvatarPropManager;
	COW_AvatarDynamicEffectManager_o* m_DynamicEffectManager;
	COW_EmotionManager_o* m_EmotionManager;
	COW_PropertyData_o* m_CurrentAvatarPropData;
	COW_PropertyData_o* m_CurrentClothPropData;
	bool m_PlayingShowPose;
	float m_ShowPoseTime;
	float m_ShowPoseAnimInterval;
	float m_ShowPoseCoolDownSeconds;
	bool m_IsPlayEmoteAnim;
	bool m_IsPlayLobbyEmoteAnim;
	GCommon_BitArrayBoolean_o* m_IsVisible;
	System_Action_o* AvatarCoLobbyFinishedCallback;
	COW_ReplaceAnimData_o* m_ChangeClothesAnim;
	COW_ReplaceAnimData_o* m_IdleAnim;
	System_Collections_Generic_Dictionary_int__float__o* m_GunShowTimeDic;
	int32_t m_UseGunType;
	bool m_NeedToPlayGun;
	float m_PlayGunTime;
	bool m_FirstPlayGunIdle;
	float m_ShowGunIdleSeconds;
	bool m_PreviewPlayGun;
	GCommon_ResourceID_o m_GunResId;
	GCommon_ResourceID_o m_GunDefaultResId;
	GCommon_ResourceID_o m_GunParticleId;
	GCommon_ResourceID_o m_GunFireEffectId;
	GCommon_ResourceID_o m_MeleeRunEffectId;
	GCommon_ResourceID_o m_GunResIdSecond;
	COW_GamePlay_MANEMECPKIO_o* m_CollectionResData;
	GCommon_ResourceID_o m_GunFireSoundId;
	bool m_DualWield;
	bool m_FistUseForeArm;
	bool m_FistRightZScaleInverse;
	bool m_DoubleWeapon;
	UnityEngine_AnimationClip_o* m_IdleSpecialAnim;
	GCommon_ResourceID_o m_StandIdleAnimRes;
	GCommon_ResourceID_o m_ShowPoseAnimRes;
	uint32_t m_delayCallShowWeapon;
	COW_AvatarAbInfos_o* m_AvatarAbInfos;
	float m_PlayIdleTime;
	bool m_CanRecordIdle;
	bool m_CanPlaySpecialIdle;
	bool m_RealPlaySpecialIdle;
	float m_PlayIdleDeltaTime;
	bool m_CanPlayIdleAlternative;
	bool m_RealPlayIdleAlternative;
	bool m_RootScaleAndSkinEnabled;
	bool m_ForceChangeRace;
	bool m_IsPlayFacialAnim;
	bool m_IsDoubleAnim;
	bool m_IsRecycleProp;
	bool m_SkipSpecailAnim;
	float m_RandomSpeicalIdleTime;
	bool m_IsSkipCustom;
	bool m_IsAvatarReady;
	bool _IsClothReady_k__BackingField;
	float m_AvatarPosY;
	COW_BattleFlagConfigData_o* m_BattleFlagConfigData;
	UnityEngine_GameObject_o* m_OneShotObj;
	UnityEngine_GameObject_o* LightObj;
	UnityEngine_Transform_o* m_characterRoot;
	System_Nullable_ResourceID__o EmoteEffectRes;
	bool m_DoNotCallUpdateCallack;
	UnityEngine_GameObject_o* m_backpack;
	uint32_t _EmoteID_k__BackingField;
	uint32_t _GroupEmoteID_k__BackingField;
	int32_t m_EmoteSoundTicket;
	bool _UsingClothProp_k__BackingField;
	bool m_UsingAvatarProp;
	uint32_t UMAMaterialAnimPackBagID;
	uint32_t UMAMaterialAnimPackBagLevel;
	UnityEngine_GameObject_o* m_transformerAvatar;
	System_Collections_IEnumerator_o* playEmontionAnimCor;
	System_Collections_IEnumerator_o* playLastKillAnimCor;
	bool _IsWeaponIdleAnimReplaced_k__BackingField;
	UnityEngine_AnimationClip_o* CachedIdleAnimClip;
	System_Collections_Generic_Dictionary_Transform__UIAnimedAvatar_TransCache__o* m_TmpDynamicBones;
	System_String_o* doubleSpecialanim;
	System_String_o* doubleIdleanim;
	COW_LobbyAvatarLookAtComponent_o* m_LookAtComponent;
	bool canShowWeapon;
	bool m_DynamicBonesActive;
};
struct COW_UIAnimedAvatar_TransCache_StaticFields {
};
struct COW_UIAnimedAvatar_TransCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAnimedAvatar_TransCache_c {
	Il2CppClass_1 _1;
	COW_UIAnimedAvatar_TransCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAnimedAvatar_TransCache_VTable vtable;
};
struct COW_UIAnimedAvatar_TransCache_o {
	COW_UIAnimedAvatar_TransCache_c *klass;
	void *monitor;
	UnityEngine_Transform_o* Parent;
	UnityEngine_Vector3_o Pos;
	UnityEngine_Vector3_o Scale;
	UnityEngine_Quaternion_o Rot;
};
struct COW_UIAnimedAvatar__CoPlayAnimClipAtLobby_c__Iterator0_StaticFields {
};
struct COW_UIAnimedAvatar__CoPlayAnimClipAtLobby_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAnimedAvatar__CoPlayAnimClipAtLobby_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIAnimedAvatar__CoPlayAnimClipAtLobby_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAnimedAvatar__CoPlayAnimClipAtLobby_c__Iterator0_VTable vtable;
};
struct COW_UIAnimedAvatar__CoPlayAnimClipAtLobby_c__Iterator0_o {
	COW_UIAnimedAvatar__CoPlayAnimClipAtLobby_c__Iterator0_c *klass;
	void *monitor;
	int32_t _waitedFrames___0;
	GCommon_ResourceID_o resId;
	UnityEngine_AnimationClip_o* _clip___0;
	float _length___0;
	bool playIdleAlternate;
	bool loop;
	COW_UIAnimedAvatar_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAnimedAvatar__CoPlayTransformerAtLobby_c__Iterator1_StaticFields {
};
struct COW_UIAnimedAvatar__CoPlayTransformerAtLobby_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAnimedAvatar__CoPlayTransformerAtLobby_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIAnimedAvatar__CoPlayTransformerAtLobby_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAnimedAvatar__CoPlayTransformerAtLobby_c__Iterator1_VTable vtable;
};
struct COW_UIAnimedAvatar__CoPlayTransformerAtLobby_c__Iterator1_o {
	COW_UIAnimedAvatar__CoPlayTransformerAtLobby_c__Iterator1_c *klass;
	void *monitor;
	int32_t _waitedFrames___0;
	float _animEndTime___0;
	COW_TransformData_o* data;
	GCommon_ResourceID_o _animResId___1;
	UnityEngine_AnimationClip_o* _clip___1;
	float _length___1;
	UnityEngine_Transform_o* _characterNode___1;
	UnityEngine_Renderer_array* _transformerRenders___1;
	UnityEngine_Renderer_array* _locvar0;
	int32_t _locvar1;
	UnityEngine_Animator_o* _transformerAnimator___1;
	bool loop;
	COW_UIAnimedAvatar_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAnimedAvatar__CoPlayWeaponAnimationd_c__Iterator2_StaticFields {
};
struct COW_UIAnimedAvatar__CoPlayWeaponAnimationd_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAnimedAvatar__CoPlayWeaponAnimationd_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UIAnimedAvatar__CoPlayWeaponAnimationd_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAnimedAvatar__CoPlayWeaponAnimationd_c__Iterator2_VTable vtable;
};
struct COW_UIAnimedAvatar__CoPlayWeaponAnimationd_c__Iterator2_o {
	COW_UIAnimedAvatar__CoPlayWeaponAnimationd_c__Iterator2_c *klass;
	void *monitor;
	int32_t _waitedFrames___0;
	GCommon_ResourceID_o effectID;
	GCommon_ResourceID_o animResId;
	bool loop;
	UnityEngine_AnimationClip_o* _clip___1;
	float _length___1;
	float emoteIdleDeltaTime;
	COW_UIAnimedAvatar_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAnimedAvatar__CoPlayEmotionAnimationd_c__Iterator3_StaticFields {
};
struct COW_UIAnimedAvatar__CoPlayEmotionAnimationd_c__Iterator3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAnimedAvatar__CoPlayEmotionAnimationd_c__Iterator3_c {
	Il2CppClass_1 _1;
	COW_UIAnimedAvatar__CoPlayEmotionAnimationd_c__Iterator3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAnimedAvatar__CoPlayEmotionAnimationd_c__Iterator3_VTable vtable;
};
struct COW_UIAnimedAvatar__CoPlayEmotionAnimationd_c__Iterator3_o {
	COW_UIAnimedAvatar__CoPlayEmotionAnimationd_c__Iterator3_c *klass;
	void *monitor;
	uint32_t emotionID;
	COW_EmoteData_o* _emotionData___0;
	int32_t _waitedFrames___0;
	bool loop;
	bool playIdleAlternate;
	System_Nullable_int__o danceTogetherIdx;
	float _length___0;
	float emoteIdleDeltaTime;
	COW_UIAnimedAvatar_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAnimedAvatar__CoPlayTriggerEffectAnimationd_c__Iterator4_StaticFields {
};
struct COW_UIAnimedAvatar__CoPlayTriggerEffectAnimationd_c__Iterator4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAnimedAvatar__CoPlayTriggerEffectAnimationd_c__Iterator4_c {
	Il2CppClass_1 _1;
	COW_UIAnimedAvatar__CoPlayTriggerEffectAnimationd_c__Iterator4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAnimedAvatar__CoPlayTriggerEffectAnimationd_c__Iterator4_VTable vtable;
};
struct COW_UIAnimedAvatar__CoPlayTriggerEffectAnimationd_c__Iterator4_o {
	COW_UIAnimedAvatar__CoPlayTriggerEffectAnimationd_c__Iterator4_c *klass;
	void *monitor;
	int32_t _waitedFrames___0;
	float _length___0;
	GCommon_ResourceID_o animResId;
	bool isLoop;
	UnityEngine_AnimationClip_o* _clip___1;
	float idleTime;
	COW_UIAnimedAvatar_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAnimedAvatar__CoPlayLastKillAnimation_c__Iterator5_StaticFields {
};
struct COW_UIAnimedAvatar__CoPlayLastKillAnimation_c__Iterator5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAnimedAvatar__CoPlayLastKillAnimation_c__Iterator5_c {
	Il2CppClass_1 _1;
	COW_UIAnimedAvatar__CoPlayLastKillAnimation_c__Iterator5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAnimedAvatar__CoPlayLastKillAnimation_c__Iterator5_VTable vtable;
};
struct COW_UIAnimedAvatar__CoPlayLastKillAnimation_c__Iterator5_o {
	COW_UIAnimedAvatar__CoPlayLastKillAnimation_c__Iterator5_c *klass;
	void *monitor;
	int32_t _waitedFrames___0;
	GCommon_ResourceID_o lastKillAnimID;
	float _lengthNormalToLastKill___0;
	float _lengthLastKill___0;
	bool isLoop;
	bool needGotoStandIdle;
	float idleTime;
	COW_UIAnimedAvatar_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAnimedAvatar__PlayGunCoroutine_c__Iterator6_StaticFields {
};
struct COW_UIAnimedAvatar__PlayGunCoroutine_c__Iterator6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAnimedAvatar__PlayGunCoroutine_c__Iterator6_c {
	Il2CppClass_1 _1;
	COW_UIAnimedAvatar__PlayGunCoroutine_c__Iterator6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAnimedAvatar__PlayGunCoroutine_c__Iterator6_VTable vtable;
};
struct COW_UIAnimedAvatar__PlayGunCoroutine_c__Iterator6_o {
	COW_UIAnimedAvatar__PlayGunCoroutine_c__Iterator6_c *klass;
	void *monitor;
	int32_t type;
	COW_UIAnimedAvatar_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAnimedAvatar__SetPlayShowPos_c__Iterator7_StaticFields {
};
struct COW_UIAnimedAvatar__SetPlayShowPos_c__Iterator7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAnimedAvatar__SetPlayShowPos_c__Iterator7_c {
	Il2CppClass_1 _1;
	COW_UIAnimedAvatar__SetPlayShowPos_c__Iterator7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAnimedAvatar__SetPlayShowPos_c__Iterator7_VTable vtable;
};
struct COW_UIAnimedAvatar__SetPlayShowPos_c__Iterator7_o {
	COW_UIAnimedAvatar__SetPlayShowPos_c__Iterator7_c *klass;
	void *monitor;
	COW_UIAnimedAvatar_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAnimedAvatar__SetGunAnimTrigger_c__Iterator8_StaticFields {
};
struct COW_UIAnimedAvatar__SetGunAnimTrigger_c__Iterator8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAnimedAvatar__SetGunAnimTrigger_c__Iterator8_c {
	Il2CppClass_1 _1;
	COW_UIAnimedAvatar__SetGunAnimTrigger_c__Iterator8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAnimedAvatar__SetGunAnimTrigger_c__Iterator8_VTable vtable;
};
struct COW_UIAnimedAvatar__SetGunAnimTrigger_c__Iterator8_o {
	COW_UIAnimedAvatar__SetGunAnimTrigger_c__Iterator8_c *klass;
	void *monitor;
	int32_t type;
	System_String_o* _triggerName___0;
	COW_UIAnimedAvatar_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAnimedAvatar__ShowWeaponNotImmiately_c__AnonStorey9_StaticFields {
};
struct COW_UIAnimedAvatar__ShowWeaponNotImmiately_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAnimedAvatar__ShowWeaponNotImmiately_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIAnimedAvatar__ShowWeaponNotImmiately_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAnimedAvatar__ShowWeaponNotImmiately_c__AnonStorey9_VTable vtable;
};
struct COW_UIAnimedAvatar__ShowWeaponNotImmiately_c__AnonStorey9_o {
	COW_UIAnimedAvatar__ShowWeaponNotImmiately_c__AnonStorey9_c *klass;
	void *monitor;
	bool show;
	COW_UIAnimedAvatar_o* _this;
};
struct COW_UIAvatarStateTriggerValue_T__StaticFields {
};
struct COW_UIAvatarStateTriggerValue_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarStateTriggerValue_T__c {
	Il2CppClass_1 _1;
	COW_UIAvatarStateTriggerValue_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarStateTriggerValue_T__VTable vtable;
};
struct COW_UIAvatarStateTriggerValue_T__o {
	COW_UIAvatarStateTriggerValue_T__c *klass;
	void *monitor;
	Il2CppObject* m_value;
};
struct COW_UIAvatarStateBase_StaticFields {
};
struct COW_UIAvatarStateBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ResetOnceValues;
};
struct COW_UIAvatarStateBase_c {
	Il2CppClass_1 _1;
	COW_UIAvatarStateBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarStateBase_VTable vtable;
};
struct COW_UIAvatarStateBase_o {
	COW_UIAvatarStateBase_c *klass;
	void *monitor;
	uint32_t AvatarID;
	uint32_t CollectionId;
	uint32_t CollectionLevel;
	float SkinColorNormed;
	bool IsLocalAvatar;
	bool UseLobbyRecipes;
	System_Collections_Generic_List_uint__o* Clothes;
	System_Collections_Generic_HashSet_uint__o* ClothEffectUnlockItems;
	int32_t ClothesNotReadyCnt;
	bool PlayTriggerEffect;
	bool HideSkinRendererUntilNotDirty;
	System_Action_bool__o* AvatarInitedCallbackOnce;
	System_Action_UIStatedAvatar__o* AvatarUpdateCallbackOnce;
	System_Action_o* OnAvatarUpdateFinished;
	bool IsSkipSetAnimator;
};
struct COW_UIAvatarState_StaticFields {
};
struct COW_UIAvatarState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ResetOnceValues;
};
struct COW_UIAvatarState_c {
	Il2CppClass_1 _1;
	COW_UIAvatarState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarState_VTable vtable;
};
struct COW_UIAvatarState_o {
	COW_UIAvatarState_c *klass;
	void *monitor;
	uint32_t AvatarID;
	uint32_t CollectionId;
	uint32_t CollectionLevel;
	float SkinColorNormed;
	bool IsLocalAvatar;
	bool UseLobbyRecipes;
	System_Collections_Generic_List_uint__o* Clothes;
	System_Collections_Generic_HashSet_uint__o* ClothEffectUnlockItems;
	int32_t ClothesNotReadyCnt;
	bool PlayTriggerEffect;
	bool HideSkinRendererUntilNotDirty;
	System_Action_bool__o* AvatarInitedCallbackOnce;
	System_Action_UIStatedAvatar__o* AvatarUpdateCallbackOnce;
	System_Action_o* OnAvatarUpdateFinished;
	bool IsSkipSetAnimator;
	COW_UIAvatarStateTriggerValue_uint__o* CurrentSelectClothes;
	bool HidingSet;
	System_String_o* HidingSlot;
};
struct COW_AvatarAbInfos_StaticFields {
};
struct COW_AvatarAbInfos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AvatarAbInfos_c {
	Il2CppClass_1 _1;
	COW_AvatarAbInfos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarAbInfos_VTable vtable;
};
struct COW_AvatarAbInfos_o {
	COW_AvatarAbInfos_c *klass;
	void *monitor;
	bool AvatarAbReady;
	System_Collections_Generic_Dictionary_uint__bool__o* ClothesAbReady;
	bool CollectionReady;
};
struct COW_UIStatedAvatar_StaticFields {
};
struct COW_UIStatedAvatar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
	VirtualInvokeData _24_InitAvatar;
	VirtualInvokeData _25_OnInitAvatarBeforeBuild;
	VirtualInvokeData _26_CharacterCreatedCallback;
	VirtualInvokeData _27_OnInitAvatarAfterBuild;
	VirtualInvokeData _28_CharacterUpdateCallBack;
	VirtualInvokeData _29_SetSlot;
	VirtualInvokeData _30_ClearSlot;
	VirtualInvokeData _31_ClearAllSlots;
	VirtualInvokeData _32_ClearClothesSlots;
	VirtualInvokeData _33_ChangeRace;
	VirtualInvokeData _34_BuildAndUpdateAvatar;
	VirtualInvokeData _35_SetAvatar;
	VirtualInvokeData _36_OnSetAvatar;
	VirtualInvokeData _37_OnSetAvatarDone;
	VirtualInvokeData _38_ResetAvatar;
	VirtualInvokeData _39_DoUpdate;
	VirtualInvokeData _40_UpdateSpotlight;
	VirtualInvokeData _41_SetSpotLightVisible;
	VirtualInvokeData _42_StartShowPose;
	VirtualInvokeData _43_StopShowPose;
	VirtualInvokeData _44_UpdateAnimator;
	VirtualInvokeData _45_UpdateAnimationEvent;
};
struct COW_UIStatedAvatar_c {
	Il2CppClass_1 _1;
	COW_UIStatedAvatar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStatedAvatar_VTable vtable;
};
struct COW_UIStatedAvatar_o {
	COW_UIStatedAvatar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	SharedColorTable_o* SkinColor;
	UMA_IUmaAvatar_o* m_Avatar;
	UnityEngine_GameObject_o* m_AvatarGo;
	COW_LobbyAvatarClothEffectComponent_o* m_ClothEffectComponent;
	COW_MaterialAnimComponent_o* m_MaterialAnimComponent;
	COW_AvatarEffect_o* m_AvatarEffect;
	bool m_IsLocalAvatar;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	bool m_AvatarReady;
	bool m_AvatarCreated;
	bool m_PendingChangesForBuild;
	bool m_HidingSkinRender;
	bool m_IsPreviewAvatar;
	bool m_HasUpdateCallback;
	bool m_PlayEmoteBGMLoop;
	GCommon_AudioResource_o* m_AudioRes;
	bool SkipInitBuild;
	int32_t m_backpackSlot;
	COW_UIModelTailor_o* m_UIModelTailor;
	uint32_t m_AvatarID;
	bool UIAvatar__IsDirty_k__BackingField;
	bool m_IsCurrentModelFemale;
	bool m_IsSettingAvatar;
	COW_CSSharedAvatarData_o* m_SettingAvatarData;
	UnityEngine_Coroutine_o* m_PlayGunCoroutine;
	UnityEngine_Coroutine_o* m_PlayGunAnimCoroutine;
	UnityEngine_Coroutine_o* m_PlayGunResetAnimCoroutine;
	UnityEngine_Animator_o* m_PlayerAnimator;
	COW_AvatarPropManager_o* m_AvatarPropManager;
	COW_AvatarDynamicEffectManager_o* m_DynamicEffectManager;
	COW_EmotionManager_o* UIAnimedAvatar_m_EmotionManager;
	COW_PropertyData_o* UIAnimedAvatar_m_CurrentAvatarPropData;
	COW_PropertyData_o* UIAnimedAvatar_m_CurrentClothPropData;
	bool m_PlayingShowPose;
	float m_ShowPoseTime;
	float m_ShowPoseAnimInterval;
	float m_ShowPoseCoolDownSeconds;
	bool m_IsPlayEmoteAnim;
	bool m_IsPlayLobbyEmoteAnim;
	GCommon_BitArrayBoolean_o* m_IsVisible;
	System_Action_o* AvatarCoLobbyFinishedCallback;
	COW_ReplaceAnimData_o* m_ChangeClothesAnim;
	COW_ReplaceAnimData_o* m_IdleAnim;
	System_Collections_Generic_Dictionary_int__float__o* UIAnimedAvatar_m_GunShowTimeDic;
	int32_t UIAnimedAvatar_m_UseGunType;
	bool UIAnimedAvatar_m_NeedToPlayGun;
	float UIAnimedAvatar_m_PlayGunTime;
	bool UIAnimedAvatar_m_FirstPlayGunIdle;
	float UIAnimedAvatar_m_ShowGunIdleSeconds;
	bool UIAnimedAvatar_m_PreviewPlayGun;
	GCommon_ResourceID_o m_GunResId;
	GCommon_ResourceID_o m_GunDefaultResId;
	GCommon_ResourceID_o UIAnimedAvatar_m_GunParticleId;
	GCommon_ResourceID_o UIAnimedAvatar_m_GunFireEffectId;
	GCommon_ResourceID_o UIAnimedAvatar_m_MeleeRunEffectId;
	GCommon_ResourceID_o m_GunResIdSecond;
	COW_GamePlay_MANEMECPKIO_o* m_CollectionResData;
	GCommon_ResourceID_o UIAnimedAvatar_m_GunFireSoundId;
	bool UIAnimedAvatar_m_DualWield;
	bool UIAnimedAvatar_m_FistUseForeArm;
	bool UIAnimedAvatar_m_FistRightZScaleInverse;
	bool UIAnimedAvatar_m_DoubleWeapon;
	UnityEngine_AnimationClip_o* m_IdleSpecialAnim;
	GCommon_ResourceID_o UIAnimedAvatar_m_StandIdleAnimRes;
	GCommon_ResourceID_o UIAnimedAvatar_m_ShowPoseAnimRes;
	uint32_t UIAnimedAvatar_m_delayCallShowWeapon;
	COW_AvatarAbInfos_o* m_AvatarAbInfos;
	float m_PlayIdleTime;
	bool m_CanRecordIdle;
	bool m_CanPlaySpecialIdle;
	bool m_RealPlaySpecialIdle;
	float m_PlayIdleDeltaTime;
	bool m_CanPlayIdleAlternative;
	bool m_RealPlayIdleAlternative;
	bool m_RootScaleAndSkinEnabled;
	bool m_ForceChangeRace;
	bool m_IsPlayFacialAnim;
	bool UIAnimedAvatar_m_IsDoubleAnim;
	bool UIAnimedAvatar_m_IsRecycleProp;
	bool UIAnimedAvatar_m_SkipSpecailAnim;
	float UIAnimedAvatar_m_RandomSpeicalIdleTime;
	bool m_IsSkipCustom;
	bool m_IsAvatarReady;
	bool UIAnimedAvatar__IsClothReady_k__BackingField;
	float UIAnimedAvatar_m_AvatarPosY;
	COW_BattleFlagConfigData_o* UIAnimedAvatar_m_BattleFlagConfigData;
	UnityEngine_GameObject_o* m_OneShotObj;
	UnityEngine_GameObject_o* LightObj;
	UnityEngine_Transform_o* UIAnimedAvatar_m_characterRoot;
	System_Nullable_ResourceID__o EmoteEffectRes;
	bool UIAnimedAvatar_m_DoNotCallUpdateCallack;
	UnityEngine_GameObject_o* m_backpack;
	uint32_t UIAnimedAvatar__EmoteID_k__BackingField;
	uint32_t UIAnimedAvatar__GroupEmoteID_k__BackingField;
	int32_t UIAnimedAvatar_m_EmoteSoundTicket;
	bool UIAnimedAvatar__UsingClothProp_k__BackingField;
	bool UIAnimedAvatar_m_UsingAvatarProp;
	uint32_t UMAMaterialAnimPackBagID;
	uint32_t UMAMaterialAnimPackBagLevel;
	UnityEngine_GameObject_o* UIAnimedAvatar_m_transformerAvatar;
	System_Collections_IEnumerator_o* UIAnimedAvatar_playEmontionAnimCor;
	System_Collections_IEnumerator_o* UIAnimedAvatar_playLastKillAnimCor;
	bool UIAnimedAvatar__IsWeaponIdleAnimReplaced_k__BackingField;
	UnityEngine_AnimationClip_o* CachedIdleAnimClip;
	System_Collections_Generic_Dictionary_Transform__UIAnimedAvatar_TransCache__o* UIAnimedAvatar_m_TmpDynamicBones;
	System_String_o* UIAnimedAvatar_doubleSpecialanim;
	System_String_o* UIAnimedAvatar_doubleIdleanim;
	COW_LobbyAvatarLookAtComponent_o* UIAnimedAvatar_m_LookAtComponent;
	bool UIAnimedAvatar_canShowWeapon;
	bool UIAnimedAvatar_m_DynamicBonesActive;
	COW_UIStatedAvatar_InternalState_o* m_InternalState;
	COW_UIAvatarState_o* m_CurrentState;
	UnityEngine_Transform_o* m_HeadTF;
	UnityEngine_Transform_o* m_HipTF;
	UnityEngine_Transform_o* m_RootTF;
	bool m_IsMatchResult;
	System_Collections_Generic_Dictionary_uint__EventClothEffectsData__o* m_IdtoLobbyShowClothEffectDic;
	uint32_t m_delayCallIDShow;
	uint32_t m_delayCallIDHide;
	uint32_t m_AvatarEffectShowTime;
	uint32_t m_AvatarEffectHideTime;
	bool m_currentEventEffectsVisibility;
	bool m_IsShowSpecialIdle;
	bool m_IsPlayingSpecial;
	UnityEngine_GameObject_o* m_GoFootHalo;
	UnityEngine_GameObject_o* m_SpotlightGO;
};
struct COW_UIStatedAvatar_InternalState_StaticFields {
};
struct COW_UIStatedAvatar_InternalState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ResetOnceValues;
};
struct COW_UIStatedAvatar_InternalState_c {
	Il2CppClass_1 _1;
	COW_UIStatedAvatar_InternalState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStatedAvatar_InternalState_VTable vtable;
};
struct COW_UIStatedAvatar_InternalState_o {
	COW_UIStatedAvatar_InternalState_c *klass;
	void *monitor;
	uint32_t AvatarID;
	uint32_t CollectionId;
	uint32_t CollectionLevel;
	float SkinColorNormed;
	bool IsLocalAvatar;
	bool UseLobbyRecipes;
	System_Collections_Generic_List_uint__o* Clothes;
	System_Collections_Generic_HashSet_uint__o* ClothEffectUnlockItems;
	int32_t ClothesNotReadyCnt;
	bool PlayTriggerEffect;
	bool HideSkinRendererUntilNotDirty;
	System_Action_bool__o* AvatarInitedCallbackOnce;
	System_Action_UIStatedAvatar__o* AvatarUpdateCallbackOnce;
	System_Action_o* OnAvatarUpdateFinished;
	bool IsSkipSetAnimator;
	bool CurrentStateDirty;
	uint32_t LastSelectClothes;
	bool LastPlayClothesChangeAnim;
	bool LastPlayClothesIdleAnim;
	System_Collections_Generic_Dictionary_string__AvatarWardrobeData__o* SlotClothes;
};
struct COW_UIPetAvatar_StaticFields {
	UnityEngine_GameObject_o* Effect_Upgrade;
	UnityEngine_GameObject_o* Effect_Feed;
	UnityEngine_GameObject_o* Effect_FeedMore;
};
struct COW_UIPetAvatar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_GetEntityInfo;
	VirtualInvokeData _10_InitEntityInfo;
	VirtualInvokeData _11_get_CachedTransform;
	VirtualInvokeData _12_get_Position;
	VirtualInvokeData _13_get_Rotation;
	VirtualInvokeData _14_OnAwake;
	VirtualInvokeData _15_OnStart;
	VirtualInvokeData _16_OnOnDestroy;
	VirtualInvokeData _17_OnFixedUpdate;
	VirtualInvokeData _18_OnUpdate;
	VirtualInvokeData _19_OnPaused;
	VirtualInvokeData _20_OnResumed;
	VirtualInvokeData _21_GetTransformNode;
	VirtualInvokeData _22_UpdateVisibleStateByStreamer;
	VirtualInvokeData _23_OnUpdateVisibleStateByStreamer;
};
struct COW_UIPetAvatar_c {
	Il2CppClass_1 _1;
	COW_UIPetAvatar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetAvatar_VTable vtable;
};
struct COW_UIPetAvatar_o {
	COW_UIPetAvatar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedUpdate;
	bool NeedStreamerUpdate;
	bool Entity_m_VisibleHandlerRegistered;
	GCommon_EntityInfo_o m_EntityInfo;
	System_Collections_Generic_Dictionary_string__ITransformNode__o* Entity_m_cachedTransformNodeDic;
	GCommon_ITransformNode_o* Entity_m_emptyTransformNode;
	UnityEngine_Transform_o* Entity_m_CachedTransform;
	uint32_t Entity_m_UniqueID;
	int32_t m_ProxyType;
	uint32_t m_PetID;
	uint32_t m_SkinId;
	UnityEngine_Animation_o* m_animator;
	UIItemInputHandler_o* m_AvatarInput;
	UnityEngine_BoxCollider_o* m_boxCollider;
	bool m_CanClick;
	System_String_o* keep_animation_loop;
	uint32_t keep_animation_loop_id;
	bool start_random_play;
	float time_conter;
	UnityEngine_GameObject_o* vfx_pet_lobby;
	UnityEngine_GameObject_o* vfx_petfood;
	UnityEngine_GameObject_o* vfx_petfood_multi;
	System_Collections_Generic_Dictionary_string__List_GameObject___o* effect_dic;
	int32_t food_action_flag;
	System_String_o* current_action;
	System_Action_bool__o* IsEmoteChange;
	bool m_PlayPetLoopIdleSound;
	GCommon_AudioResource_o* IdleAudioRes;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	float OffsetX;
	float OffsetY;
	bool m_PlayLoopIdle;
	float m_LoopIdleCount;
	UnityEngine_Vector3_o pressPos;
	UnityEngine_Vector3_o releasePos;
};
struct COW_UIPetAvatar__GetActionSound_c__AnonStorey0_StaticFields {
};
struct COW_UIPetAvatar__GetActionSound_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPetAvatar__GetActionSound_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIPetAvatar__GetActionSound_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetAvatar__GetActionSound_c__AnonStorey0_VTable vtable;
};
struct COW_UIPetAvatar__GetActionSound_c__AnonStorey0_o {
	COW_UIPetAvatar__GetActionSound_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t acition;
};
struct COW_UIPetAvatar__GetActionMoodSound_c__AnonStorey1_StaticFields {
};
struct COW_UIPetAvatar__GetActionMoodSound_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPetAvatar__GetActionMoodSound_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIPetAvatar__GetActionMoodSound_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetAvatar__GetActionMoodSound_c__AnonStorey1_VTable vtable;
};
struct COW_UIPetAvatar__GetActionMoodSound_c__AnonStorey1_o {
	COW_UIPetAvatar__GetActionMoodSound_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t acition;
};
struct COW_UIPetAvatarReplacer_StaticFields {
};
struct COW_UIPetAvatarReplacer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPetAvatarReplacer_c {
	Il2CppClass_1 _1;
	COW_UIPetAvatarReplacer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetAvatarReplacer_VTable vtable;
};
struct COW_UIPetAvatarReplacer_o {
	COW_UIPetAvatarReplacer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* m_camera;
	UIButton_o* button;
	UnityEngine_Transform_o* mockTrans;
	float m_localScale;
	UnityEngine_Vector3_o m_mockPos;
	UnityEngine_Vector3_o m_cameraPos;
};
struct COW_UIBooyahPassDoublePPRewardController_StaticFields {
};
struct COW_UIBooyahPassDoublePPRewardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
	VirtualInvokeData _39_RefreshView;
	VirtualInvokeData _40_RefreshItemView;
	VirtualInvokeData _41_RefreshStandardItemView;
};
struct COW_UIBooyahPassDoublePPRewardController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassDoublePPRewardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassDoublePPRewardController_VTable vtable;
};
struct COW_UIBooyahPassDoublePPRewardController_o {
	COW_UIBooyahPassDoublePPRewardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBooyahPassRewardItemBaseView_o* UIBooyahPassRewardItemBaseController_m_View;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	System_Collections_Generic_List_UIBooyahPassMainBaseItemController__o* m_ListMainBaseItem;
	COW_BooyahPassRewardItemData_o* m_Data;
	bool UIBooyahPassRewardItemBaseController_m_HasInitCDN;
	System_String_o* UIBooyahPassRewardItemBaseController_m_CurCDNUrl;
	UnityEngine_Color_o UIBooyahPassRewardItemBaseController_m_OriginColor;
};
struct COW_UIBooyahPassDoublePPRewardInMiddleController_StaticFields {
};
struct COW_UIBooyahPassDoublePPRewardInMiddleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
	VirtualInvokeData _39_RefreshView;
	VirtualInvokeData _40_RefreshItemView;
	VirtualInvokeData _41_RefreshStandardItemView;
};
struct COW_UIBooyahPassDoublePPRewardInMiddleController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassDoublePPRewardInMiddleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassDoublePPRewardInMiddleController_VTable vtable;
};
struct COW_UIBooyahPassDoublePPRewardInMiddleController_o {
	COW_UIBooyahPassDoublePPRewardInMiddleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBooyahPassRewardItemBaseView_o* UIBooyahPassRewardItemBaseController_m_View;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	System_Collections_Generic_List_UIBooyahPassMainBaseItemController__o* m_ListMainBaseItem;
	COW_BooyahPassRewardItemData_o* m_Data;
	bool UIBooyahPassRewardItemBaseController_m_HasInitCDN;
	System_String_o* UIBooyahPassRewardItemBaseController_m_CurCDNUrl;
	UnityEngine_Color_o UIBooyahPassRewardItemBaseController_m_OriginColor;
};
struct COW_UIBooyahPassExpPurchasePopupWndController_StaticFields {
	System_Comparison_BooyahPassBaseItemData__o* __f__mg_cache0;
	System_Comparison_BooyahPassBaseItemData__o* __f__mg_cache1;
};
struct COW_UIBooyahPassExpPurchasePopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenVoucherController;
	VirtualInvokeData _56_OnVoucherItemClick;
	VirtualInvokeData _57_OpenVoucherItemController;
	VirtualInvokeData _58_OnDataChanged;
	VirtualInvokeData _59_GetInterestedPropID;
};
struct COW_UIBooyahPassExpPurchasePopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassExpPurchasePopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassExpPurchasePopupWndController_VTable vtable;
};
struct COW_UIBooyahPassExpPurchasePopupWndController_o {
	COW_UIBooyahPassExpPurchasePopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	uint32_t m_LevelToPurchase;
	uint32_t m_LevelPurchaseFinalPrice;
	uint32_t m_LevelPackagePurchaseFinalPrice;
	int32_t m_DefaultRewardEasyListColumn;
	proto_StoreDesc_o* m_LevelPackageStoreDesc;
	COW_VoucherData_o* m_SelectedVoucherData;
	COW_UIBooyahPassExpPurchasePopupWndView_o* m_View;
	COW_UIMallVoucherController_o* m_LevelPackageVoucherCtrl;
	COW_UICountDownController_o* m_LevelPackageCountdownCtrl;
	System_Collections_Generic_List_BaseItemInfo__o* m_TmpRewardItemInfoList;
	System_Collections_Generic_List_BooyahPassBaseItemData__o* m_TmpBooyahPassBaseItemList;
};
struct COW_UIBooyahPassExpPurchasePopupWndController_RewardEasyListImpl_StaticFields {
};
struct COW_UIBooyahPassExpPurchasePopupWndController_RewardEasyListImpl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UIBooyahPassExpPurchasePopupWndController_RewardEasyListImpl_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassExpPurchasePopupWndController_RewardEasyListImpl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassExpPurchasePopupWndController_RewardEasyListImpl_VTable vtable;
};
struct COW_UIBooyahPassExpPurchasePopupWndController_RewardEasyListImpl_o {
	COW_UIBooyahPassExpPurchasePopupWndController_RewardEasyListImpl_c *klass;
	void *monitor;
	COW_UIBooyahPassExpPurchasePopupWndController_o* m_ParentCtrl;
};
struct COW_UIBooyahPassEXPShareController_StaticFields {
	System_String_o* GAINED_EXP_KEY;
};
struct COW_UIBooyahPassEXPShareController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_OnDataChanged;
	VirtualInvokeData _39_GetInterestedPropID;
	VirtualInvokeData _40_IsAvailable;
	VirtualInvokeData _41_IsStepAvailable;
	VirtualInvokeData _42_GetGuideMask;
	VirtualInvokeData _43_OpenGuideController;
};
struct COW_UIBooyahPassEXPShareController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassEXPShareController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassEXPShareController_VTable vtable;
};
struct COW_UIBooyahPassEXPShareController_o {
	COW_UIBooyahPassEXPShareController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	COW_UIBooyahPassEXPShareView_o* m_View;
	COW_GuideQueue_o* m_GuideQueue;
	System_Collections_Generic_List_BooyahPassShareExpData__o* m_palyerInfoList;
	System_Collections_Generic_List_Action__o* m_ItemShareCtrlRefreshUIAction;
	UnityEngine_Coroutine_o* m_PlayClaimVfxCoroutine;
	UnityEngine_Coroutine_o* m_PlaySendVfxCoroutine;
	float m_ClaimVfxTime;
	float m_SendVfxTime;
	float m_GainLabelVfxTime;
};
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey2_StaticFields {
};
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey2_VTable vtable;
};
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey2_o {
	COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey2_c *klass;
	void *monitor;
	uint64_t item;
};
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey5_StaticFields {
};
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey5_VTable vtable;
};
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey5_o {
	COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey5_c *klass;
	void *monitor;
	int32_t idIndex;
	COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey2_o* __f__ref_2;
};
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey3_StaticFields {
};
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey3_VTable vtable;
};
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey3_o {
	COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey3_c *klass;
	void *monitor;
	COW_UIBooyahPassEXPShareItemController_o* itemCtrl;
};
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey4_StaticFields {
};
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey4_VTable vtable;
};
struct COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey4_o {
	COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey4_c *klass;
	void *monitor;
	COW_BooyahPassShareExpData_o* tmpItem;
	COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey5_o* __f__ref_5;
	COW_UIBooyahPassEXPShareController__ShowExpShareItemClaimVfx_c__AnonStorey3_o* __f__ref_3;
};
struct COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey6_StaticFields {
};
struct COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey6_VTable vtable;
};
struct COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey6_o {
	COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey6_c *klass;
	void *monitor;
	uint64_t accountID;
	int32_t index;
};
struct COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey7_StaticFields {
};
struct COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey7_VTable vtable;
};
struct COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey7_o {
	COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey7_c *klass;
	void *monitor;
	COW_UIBooyahPassEXPShareItemController_o* itemCtrl;
	COW_BooyahPassShareExpData_o* tmpItem;
	COW_UIBooyahPassEXPShareController__RefreshUIAfterSend_c__AnonStorey6_o* __f__ref_6;
};
struct COW_UIBooyahPassEXPShareController__PlaySendVfx_c__Iterator0_StaticFields {
};
struct COW_UIBooyahPassEXPShareController__PlaySendVfx_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBooyahPassEXPShareController__PlaySendVfx_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassEXPShareController__PlaySendVfx_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassEXPShareController__PlaySendVfx_c__Iterator0_VTable vtable;
};
struct COW_UIBooyahPassEXPShareController__PlaySendVfx_c__Iterator0_o {
	COW_UIBooyahPassEXPShareController__PlaySendVfx_c__Iterator0_c *klass;
	void *monitor;
	bool needRefreshEasyList;
	System_Action_o* sendAction;
	COW_UIBooyahPassEXPShareController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1_StaticFields {
};
struct COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1_VTable vtable;
};
struct COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1_o {
	COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1_c *klass;
	void *monitor;
	UnityEngine_Vector3_o _posFrom___0;
	UnityEngine_Vector3_o _posTo___0;
	float _duration___0;
	bool needRefreshEasyList;
	System_Collections_Generic_List_ulong__o* realSendPlayerList;
	System_Collections_Generic_List_UIBooyahPassEXPShareItemController__o* _shareItemCtrlList___1;
	System_Collections_Generic_List_Enumerator_ulong__o _locvar0;
	COW_UIBooyahPassEXPShareController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1__PlayFlyAndShiningVfx_c__AnonStorey8_StaticFields {
};
struct COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1__PlayFlyAndShiningVfx_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1__PlayFlyAndShiningVfx_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1__PlayFlyAndShiningVfx_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1__PlayFlyAndShiningVfx_c__AnonStorey8_VTable vtable;
};
struct COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1__PlayFlyAndShiningVfx_c__AnonStorey8_o {
	COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1__PlayFlyAndShiningVfx_c__AnonStorey8_c *klass;
	void *monitor;
	uint64_t item;
	COW_UIBooyahPassEXPShareController__PlayFlyAndShiningVfx_c__Iterator1_o* __f__ref_1;
};
struct COW_UIBooyahPassEXPShareItemController_StaticFields {
	System_String_o* RECEIVE_TIME_MAX_TEXT;
};
struct COW_UIBooyahPassEXPShareItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIBooyahPassEXPShareItemController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassEXPShareItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassEXPShareItemController_VTable vtable;
};
struct COW_UIBooyahPassEXPShareItemController_o {
	COW_UIBooyahPassEXPShareItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	COW_UIBooyahPassEXPShareItemView_o* m_View;
	COW_BooyahPassShareExpData_o* m_ItemData;
	COW_UIBaseProfileInfoController_o* m_CtrlProfile;
};
struct COW_UIBooyahPassLobbyIconController_StaticFields {
};
struct COW_UIBooyahPassLobbyIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIBooyahPassLobbyIconController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassLobbyIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassLobbyIconController_VTable vtable;
};
struct COW_UIBooyahPassLobbyIconController_o {
	COW_UIBooyahPassLobbyIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBooyahPassLobbyIconEmojiView_o* m_View;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	COW_UIModelInventory_o* m_ModelInventory;
	GCommon_ResourceID_o m_ResourceID;
};
struct COW_UIBooyahPassMainBaseItemController_StaticFields {
};
struct COW_UIBooyahPassMainBaseItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIBooyahPassMainBaseItemController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassMainBaseItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassMainBaseItemController_VTable vtable;
};
struct COW_UIBooyahPassMainBaseItemController_o {
	COW_UIBooyahPassMainBaseItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBooyahPassMainBaseItemView_o* m_View;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	COW_UIStandardItemMidController_o* m_ItemMidCtrl;
	COW_BooyahPassBaseItemData_o* m_Data;
	UnityEngine_GameObject_o* m_UIFX_ShowBigprize;
	UnityEngine_GameObject_o* m_UIFX_ShowGet;
	UnityEngine_GameObject_o* m_UIFX_Unlock;
};
struct COW_UIBooyahPasMainController_StaticFields {
	EventDelegate_Callback_o* __f__mg_cache0;
};
struct COW_UIBooyahPasMainController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OnDataChanged;
	VirtualInvokeData _91_GetInterestedPropID;
	VirtualInvokeData _92_IsAvailable;
	VirtualInvokeData _93_IsStepAvailable;
	VirtualInvokeData _94_GetGuideMask;
	VirtualInvokeData _95_OpenGuideController;
};
struct COW_UIBooyahPasMainController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPasMainController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPasMainController_VTable vtable;
};
struct COW_UIBooyahPasMainController_o {
	COW_UIBooyahPasMainController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UIBooyahPassMainView_o* m_View;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	COW_UIModelOptionalDownload_o* m_ModelOptionalDownload;
	COW_UIBooyahPassUnlockedSharePopupWndController_o* m_UnlockShareCtrl;
	COW_GuideQueue_o* m_GuideQueue;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
	UnityEngine_Vector2_o SINGLEPPREWARD_SIZE;
	UnityEngine_Vector2_o DOUBLEPPREWARD_SIZE;
	UnityEngine_Vector2_o SEPARATOR_SIZE;
	UnityEngine_Vector2_o fpEpIconPos;
	UnityEngine_Vector2_o bpEpIconPos;
	UnityEngine_Vector3_o PrivilegeBtnTaskPos;
	UnityEngine_Vector3_o m_GotoTokenOffset;
	float m_BigRewardOffset;
	UITable2_Item_o* m_DefaultRewardItem;
	UITable2_Item_o* m_FPSeparator;
	int32_t m_LastIndexClicked;
	uint32_t m_LastClickedRewardGrade;
	bool m_ScrollAgain;
	bool m_HasInitData;
	bool m_IsFP;
	bool m_HasDoneGuide;
	uint32_t m_CurPlayerGrade;
	uint32_t m_ScrollBgValue;
	bool m_ShowLevelUpEffect;
	bool m_hasDownloadVideo;
	bool m_IsBooyahPassShareExpDataProcessed;
	bool m_HasInitTopBarView;
	UnityEngine_GameObject_o* m_UIFX_ExperieBar;
	UnityEngine_GameObject_o* m_UIFX_UNLock;
	UnityEngine_GameObject_o* m_UIFX_UPUnlock;
	UnityEngine_GameObject_o* m_UIFX_LVUP;
	UnityEngine_GameObject_o* m_UIFX_LV_UP;
	bool m_IsInitEffectPlaying;
	int32_t m_CurBigRewardIndex;
	int32_t m_CurBigBaseIndex;
	COW_BooyahPassBaseItemData_o* m_CurBigBaseItem;
	float m_CurRightLinePosX;
	uint32_t m_ScrollToGrade;
	uint32_t m_BaseItemType;
	uint64_t m_AccountID;
	bool m_ShowSpineAnimBtn;
	System_Collections_IEnumerator_o* m_StartShowAllEffect;
	System_Collections_IEnumerator_o* m_SratShowStateEffect;
	UnityEngine_Coroutine_o* m_StatusLevelExpChangeCoroutine;
	UnityEngine_Vector3_o PrivilegeBtnPurchasePos;
};
struct COW_UIBooyahPasMainController__ShowInitEffect_c__Iterator0_StaticFields {
};
struct COW_UIBooyahPasMainController__ShowInitEffect_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBooyahPasMainController__ShowInitEffect_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPasMainController__ShowInitEffect_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPasMainController__ShowInitEffect_c__Iterator0_VTable vtable;
};
struct COW_UIBooyahPasMainController__ShowInitEffect_c__Iterator0_o {
	COW_UIBooyahPasMainController__ShowInitEffect_c__Iterator0_c *klass;
	void *monitor;
	bool _needReset___0;
	float _time___0;
	UnityEngine_Animation_o* _anim___0;
	UnityEngine_AnimationClip_o* _clip___0;
	uint32_t _curBpEventID___0;
	bool _canShowGradeEffect___0;
	COW_UIBooyahPasMainController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBooyahPasMainController__ShowStateChangeEffect_c__Iterator1_StaticFields {
};
struct COW_UIBooyahPasMainController__ShowStateChangeEffect_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBooyahPasMainController__ShowStateChangeEffect_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPasMainController__ShowStateChangeEffect_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPasMainController__ShowStateChangeEffect_c__Iterator1_VTable vtable;
};
struct COW_UIBooyahPasMainController__ShowStateChangeEffect_c__Iterator1_o {
	COW_UIBooyahPasMainController__ShowStateChangeEffect_c__Iterator1_c *klass;
	void *monitor;
	bool _wait___0;
	bool canShowGradeBrushLightEffetct;
	uint32_t _expValue___0;
	COW_UIBooyahPasMainController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBooyahPasMainController__StatusLevelExpChangeProcedure_c__Iterator2_StaticFields {
};
struct COW_UIBooyahPasMainController__StatusLevelExpChangeProcedure_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBooyahPasMainController__StatusLevelExpChangeProcedure_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPasMainController__StatusLevelExpChangeProcedure_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPasMainController__StatusLevelExpChangeProcedure_c__Iterator2_VTable vtable;
};
struct COW_UIBooyahPasMainController__StatusLevelExpChangeProcedure_c__Iterator2_o {
	COW_UIBooyahPasMainController__StatusLevelExpChangeProcedure_c__Iterator2_c *klass;
	void *monitor;
	bool _isScrollViewLevelUpEffectAvailable___0;
	bool _isPassStatusChanged___0;
	bool _isGradeChanged___0;
	bool _isExpChanged___0;
	COW_UIBooyahPasMainController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBooyahPasMainController__PrepareTopBarTokens_c__AnonStorey3_StaticFields {
};
struct COW_UIBooyahPasMainController__PrepareTopBarTokens_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBooyahPasMainController__PrepareTopBarTokens_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPasMainController__PrepareTopBarTokens_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPasMainController__PrepareTopBarTokens_c__AnonStorey3_VTable vtable;
};
struct COW_UIBooyahPasMainController__PrepareTopBarTokens_c__AnonStorey3_o {
	COW_UIBooyahPasMainController__PrepareTopBarTokens_c__AnonStorey3_c *klass;
	void *monitor;
	proto_BPEventExpression_o* desc;
};
struct COW_UIBooyahPasMainController__RefreshVideoStatus_c__AnonStorey4_StaticFields {
};
struct COW_UIBooyahPasMainController__RefreshVideoStatus_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBooyahPasMainController__RefreshVideoStatus_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPasMainController__RefreshVideoStatus_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPasMainController__RefreshVideoStatus_c__AnonStorey4_VTable vtable;
};
struct COW_UIBooyahPasMainController__RefreshVideoStatus_c__AnonStorey4_o {
	COW_UIBooyahPasMainController__RefreshVideoStatus_c__AnonStorey4_c *klass;
	void *monitor;
	GCommon_ResourceID_o resID;
	COW_UIBooyahPasMainController_o* _this;
};
struct COW_UIBooyahPassPreviewBaseItemController_StaticFields {
};
struct COW_UIBooyahPassPreviewBaseItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIBooyahPassPreviewBaseItemController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassPreviewBaseItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassPreviewBaseItemController_VTable vtable;
};
struct COW_UIBooyahPassPreviewBaseItemController_o {
	COW_UIBooyahPassPreviewBaseItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIBooyahPassPreviewBaseItemView_o* m_View;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	COW_UIStandardItemMidController_o* m_ItemMidCtrl;
	COW_BooyahPassBaseItemData_o* m_Data;
};
struct COW_UIBooyahPassRewardItemBaseController_StaticFields {
};
struct COW_UIBooyahPassRewardItemBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
	VirtualInvokeData _39_RefreshView;
	VirtualInvokeData _40_RefreshItemView;
	VirtualInvokeData _41_RefreshStandardItemView;
};
struct COW_UIBooyahPassRewardItemBaseController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassRewardItemBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassRewardItemBaseController_VTable vtable;
};
struct COW_UIBooyahPassRewardItemBaseController_o {
	COW_UIBooyahPassRewardItemBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBooyahPassRewardItemBaseView_o* m_View;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	System_Collections_Generic_List_UIBooyahPassMainBaseItemController__o* m_ListMainBaseItem;
	COW_BooyahPassRewardItemData_o* m_Data;
	bool m_HasInitCDN;
	System_String_o* m_CurCDNUrl;
	UnityEngine_Color_o m_OriginColor;
};
struct COW_UIBooyahPassRewardItemBaseView_StaticFields {
};
struct COW_UIBooyahPassRewardItemBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBooyahPassRewardItemBaseView_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassRewardItemBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassRewardItemBaseView_VTable vtable;
};
struct COW_UIBooyahPassRewardItemBaseView_o {
	COW_UIBooyahPassRewardItemBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* FPRewardContainer;
	UIGrid_o* PPRewardContainer;
	UILabel_o* GradeLabel;
	COW_UINetworkTextureExt_o* BgNetworkTextureExt;
	UnityEngine_GameObject_o* BPBG;
	UISprite_o* FPGradeSprite;
};
struct COW_UIBooyahPassRewardPreviewController_StaticFields {
	System_Comparison_BooyahPassBaseItemData__o* __f__mg_cache0;
	System_Comparison_BooyahPassBaseItemData__o* __f__mg_cache1;
};
struct COW_UIBooyahPassRewardPreviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OnDataChanged;
	VirtualInvokeData _91_GetInterestedPropID;
	VirtualInvokeData _92_OpenItemController;
	VirtualInvokeData _93_CloseItemController;
};
struct COW_UIBooyahPassRewardPreviewController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassRewardPreviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassRewardPreviewController_VTable vtable;
};
struct COW_UIBooyahPassRewardPreviewController_o {
	COW_UIBooyahPassRewardPreviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UIBooyahPassRewardPreviewView_o* m_View;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	bool m_HasInitData;
	System_Collections_Generic_List_UIBooyahPassPreviewBaseItemController__o* m_FPPreviewBaseItemCtrlList;
	System_Collections_Generic_List_UIBooyahPassPreviewBaseItemController__o* m_PPPreviewBaseItemCtrlList;
	System_Collections_Generic_List_BooyahPassBaseItemData__o* m_FPBaseItemDataList;
	System_Collections_Generic_List_BooyahPassBaseItemData__o* m_PPBaseItemDataList;
};
struct COW_UIBooyahPassSeparatorController_StaticFields {
};
struct COW_UIBooyahPassSeparatorController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIBooyahPassSeparatorController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassSeparatorController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassSeparatorController_VTable vtable;
};
struct COW_UIBooyahPassSeparatorController_o {
	COW_UIBooyahPassSeparatorController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBooyahPassSeparatorView_o* m_View;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	COW_BooyahPassRewardItemData_o* m_Data;
};
struct COW_UIBooyahPassSinglePPRewardController_StaticFields {
};
struct COW_UIBooyahPassSinglePPRewardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
	VirtualInvokeData _39_RefreshView;
	VirtualInvokeData _40_RefreshItemView;
	VirtualInvokeData _41_RefreshStandardItemView;
};
struct COW_UIBooyahPassSinglePPRewardController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassSinglePPRewardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassSinglePPRewardController_VTable vtable;
};
struct COW_UIBooyahPassSinglePPRewardController_o {
	COW_UIBooyahPassSinglePPRewardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBooyahPassRewardItemBaseView_o* UIBooyahPassRewardItemBaseController_m_View;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	System_Collections_Generic_List_UIBooyahPassMainBaseItemController__o* m_ListMainBaseItem;
	COW_BooyahPassRewardItemData_o* m_Data;
	bool UIBooyahPassRewardItemBaseController_m_HasInitCDN;
	System_String_o* UIBooyahPassRewardItemBaseController_m_CurCDNUrl;
	UnityEngine_Color_o UIBooyahPassRewardItemBaseController_m_OriginColor;
};
struct COW_UIBooyahPassSinglePPRewardInMiddleController_StaticFields {
};
struct COW_UIBooyahPassSinglePPRewardInMiddleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
	VirtualInvokeData _39_RefreshView;
	VirtualInvokeData _40_RefreshItemView;
	VirtualInvokeData _41_RefreshStandardItemView;
};
struct COW_UIBooyahPassSinglePPRewardInMiddleController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassSinglePPRewardInMiddleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassSinglePPRewardInMiddleController_VTable vtable;
};
struct COW_UIBooyahPassSinglePPRewardInMiddleController_o {
	COW_UIBooyahPassSinglePPRewardInMiddleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBooyahPassRewardItemBaseView_o* UIBooyahPassRewardItemBaseController_m_View;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	System_Collections_Generic_List_UIBooyahPassMainBaseItemController__o* m_ListMainBaseItem;
	COW_BooyahPassRewardItemData_o* m_Data;
	bool UIBooyahPassRewardItemBaseController_m_HasInitCDN;
	System_String_o* UIBooyahPassRewardItemBaseController_m_CurCDNUrl;
	UnityEngine_Color_o UIBooyahPassRewardItemBaseController_m_OriginColor;
};
struct COW_UIBooyahPassSubscriptionPopupWndController_StaticFields {
};
struct COW_UIBooyahPassSubscriptionPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIBooyahPassSubscriptionPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassSubscriptionPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassSubscriptionPopupWndController_VTable vtable;
};
struct COW_UIBooyahPassSubscriptionPopupWndController_o {
	COW_UIBooyahPassSubscriptionPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBooyahPassSubscriptionPopupWndView_o* m_View;
	COW_UISubscriptionPreviewWindowController_DisplayInfo_o* m_SubscribePremiumDisplayInfo;
	COW_UISubscriptionPreviewWindowController_DisplayInfo_o* m_SubscribePremiumPlusDisplayInfo;
	COW_UICommonInAppPurchaseBtnController_o* m_PremiumSubscribeBtn;
	COW_UICommonInAppPurchaseBtnController_o* m_PremiumPlusSubscribeBtn;
};
struct COW_UIBooyahPassUnlockedSharePopupWndController_StaticFields {
};
struct COW_UIBooyahPassUnlockedSharePopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIBooyahPassUnlockedSharePopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassUnlockedSharePopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassUnlockedSharePopupWndController_VTable vtable;
};
struct COW_UIBooyahPassUnlockedSharePopupWndController_o {
	COW_UIBooyahPassUnlockedSharePopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBooyahPassUnlockedSharePopupWndView_o* m_View;
	UnityEngine_Coroutine_o* m_ShowUnlockNewAnim;
	bool m_HasShowAnim;
};
struct COW_UIBooyahPassUnlockedSharePopupWndController__ShowAnimAfterBack_c__Iterator0_StaticFields {
};
struct COW_UIBooyahPassUnlockedSharePopupWndController__ShowAnimAfterBack_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBooyahPassUnlockedSharePopupWndController__ShowAnimAfterBack_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassUnlockedSharePopupWndController__ShowAnimAfterBack_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassUnlockedSharePopupWndController__ShowAnimAfterBack_c__Iterator0_VTable vtable;
};
struct COW_UIBooyahPassUnlockedSharePopupWndController__ShowAnimAfterBack_c__Iterator0_o {
	COW_UIBooyahPassUnlockedSharePopupWndController__ShowAnimAfterBack_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_AnimationClip_o* _clip___0;
	float _time___0;
	COW_UIBooyahPassUnlockedSharePopupWndController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBooyahPassUnlockedSharePopupWndController__ShowUnlockNewAnim_c__Iterator1_StaticFields {
};
struct COW_UIBooyahPassUnlockedSharePopupWndController__ShowUnlockNewAnim_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBooyahPassUnlockedSharePopupWndController__ShowUnlockNewAnim_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassUnlockedSharePopupWndController__ShowUnlockNewAnim_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassUnlockedSharePopupWndController__ShowUnlockNewAnim_c__Iterator1_VTable vtable;
};
struct COW_UIBooyahPassUnlockedSharePopupWndController__ShowUnlockNewAnim_c__Iterator1_o {
	COW_UIBooyahPassUnlockedSharePopupWndController__ShowUnlockNewAnim_c__Iterator1_c *klass;
	void *monitor;
	float _time___0;
	UnityEngine_AnimationClip_o* _clip___0;
	COW_UIBooyahPassUnlockedSharePopupWndController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBooyahPassUpgradeNavigationController_StaticFields {
	EventDelegate_Callback_o* __f__mg_cache0;
	System_Comparison_BooyahPassRewardItemData__o* __f__mg_cache1;
	System_Comparison_BooyahPassBaseItemData__o* __f__mg_cache2;
};
struct COW_UIBooyahPassUpgradeNavigationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
};
struct COW_UIBooyahPassUpgradeNavigationController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassUpgradeNavigationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassUpgradeNavigationController_VTable vtable;
};
struct COW_UIBooyahPassUpgradeNavigationController_o {
	COW_UIBooyahPassUpgradeNavigationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	UnityEngine_Vector3_o m_GotoTokenOffset;
	int32_t m_PremiumRewardItemCount;
	int32_t m_PremiumPlusRewardItemCount;
	COW_UIBooyahPassUpgradeNavigationView_o* m_View;
	EventDelegate_o* m_OnSinglePremiumPopupPurchase;
	EventDelegate_o* m_OnSinglePremiumPlusPopupPurchase;
	COW_UICommonDiamondPurchaseBtnController_o* m_PremiumPass1PurchaseBtn;
	COW_UICommonDiamondPurchaseBtnController_o* m_PremiumPass2PurchaseBtn;
	UnityEngine_Coroutine_o* m_BooyahPassPurchasedCoroutine;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
};
struct COW_UIBooyahPassUpgradeNavigationController_RewardEasyListImpl_StaticFields {
};
struct COW_UIBooyahPassUpgradeNavigationController_RewardEasyListImpl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UIBooyahPassUpgradeNavigationController_RewardEasyListImpl_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassUpgradeNavigationController_RewardEasyListImpl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassUpgradeNavigationController_RewardEasyListImpl_VTable vtable;
};
struct COW_UIBooyahPassUpgradeNavigationController_RewardEasyListImpl_o {
	COW_UIBooyahPassUpgradeNavigationController_RewardEasyListImpl_c *klass;
	void *monitor;
	COW_UIBooyahPassUpgradeNavigationController_o* m_ParentCtrl;
};
struct COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0_o {
	COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0_c *klass;
	void *monitor;
	bool isPremiumPlus;
	GCommon_UIBaseNavigationController_o* _curNavigation___0;
	COW_UIBooyahPassUpgradeNavigationController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
	COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0__BooyahPassPurchasedCoroutine_c__AnonStorey1_o* _locvar0;
};
struct COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0__BooyahPassPurchasedCoroutine_c__AnonStorey1_StaticFields {
};
struct COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0__BooyahPassPurchasedCoroutine_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0__BooyahPassPurchasedCoroutine_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0__BooyahPassPurchasedCoroutine_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0__BooyahPassPurchasedCoroutine_c__AnonStorey1_VTable vtable;
};
struct COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0__BooyahPassPurchasedCoroutine_c__AnonStorey1_o {
	COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0__BooyahPassPurchasedCoroutine_c__AnonStorey1_c *klass;
	void *monitor;
	COW_UIBooyahPassUnlockedSharePopupWndController_o* popup;
	COW_UIBooyahPassUpgradeNavigationController__BooyahPassPurchasedCoroutine_c__Iterator0_o* __f__ref_0;
};
struct COW_BountyRepairingItem_StaticFields {
};
struct COW_BountyRepairingItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BountyRepairingItem_c {
	Il2CppClass_1 _1;
	COW_BountyRepairingItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BountyRepairingItem_VTable vtable;
};
struct COW_BountyRepairingItem_o {
	COW_BountyRepairingItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* PlayerName;
	UILabel_o* PlayerPoint;
	UnityEngine_ParticleSystem_o* Effec;
};
struct COW_BountyRepairingProgressController_StaticFields {
};
struct COW_BountyRepairingProgressController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_BountyRepairingProgressController_c {
	Il2CppClass_1 _1;
	COW_BountyRepairingProgressController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BountyRepairingProgressController_VTable vtable;
};
struct COW_BountyRepairingProgressController_o {
	COW_BountyRepairingProgressController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDBountyRepairProgressView_o* m_view;
};
struct COW_BountyRepairingRankController_StaticFields {
};
struct COW_BountyRepairingRankController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_BountyRepairingRankController_c {
	Il2CppClass_1 _1;
	COW_BountyRepairingRankController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BountyRepairingRankController_VTable vtable;
};
struct COW_BountyRepairingRankController_o {
	COW_BountyRepairingRankController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDBountyRepairRankView_o* m_View;
	uint32_t localPlayerPoint;
	COW_UIModelMatch_o* m_MatchModel;
	bool m_IsLockRepair;
};
struct COW_UIChampionshipAnimController_StaticFields {
};
struct COW_UIChampionshipAnimController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIChampionshipAnimController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipAnimController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipAnimController_VTable vtable;
};
struct COW_UIChampionshipAnimController_o {
	COW_UIChampionshipAnimController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIChampionshipAnimView_o* m_View;
	COW_UIModelChampionship_o* m_ModelChampionship;
	System_Collections_Generic_List_UIChampionshipAnimController_ChampionshipAnimBase__o* m_AnimList;
	uint32_t m_Flag;
	System_Collections_Generic_Dictionary_uint__string__o* m_CupIconDict;
};
struct COW_UIChampionshipAnimController_ChampionshipAnimBase_StaticFields {
};
struct COW_UIChampionshipAnimController_ChampionshipAnimBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_InitAnimInfo;
	VirtualInvokeData _6_SetAnimCSInfo;
};
struct COW_UIChampionshipAnimController_ChampionshipAnimBase_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipAnimController_ChampionshipAnimBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipAnimController_ChampionshipAnimBase_VTable vtable;
};
struct COW_UIChampionshipAnimController_ChampionshipAnimBase_o {
	COW_UIChampionshipAnimController_ChampionshipAnimBase_c *klass;
	void *monitor;
	System_String_o* m_AnimTrigger;
	uint32_t m_NotifyFlag;
	uint32_t m_SortIndex;
	COW_UIChampionshipAnimController_o* m_Ctrl;
	uint32_t m_CurrentChampionshipID;
	uint32_t m_ChampionshipType;
};
struct COW_UIChampionshipAnimController_AwardAnim_StaticFields {
};
struct COW_UIChampionshipAnimController_AwardAnim_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_InitAnimInfo;
	VirtualInvokeData _6_SetAnimCSInfo;
};
struct COW_UIChampionshipAnimController_AwardAnim_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipAnimController_AwardAnim_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipAnimController_AwardAnim_VTable vtable;
};
struct COW_UIChampionshipAnimController_AwardAnim_o {
	COW_UIChampionshipAnimController_AwardAnim_c *klass;
	void *monitor;
	System_String_o* m_AnimTrigger;
	uint32_t m_NotifyFlag;
	uint32_t m_SortIndex;
	COW_UIChampionshipAnimController_o* m_Ctrl;
	uint32_t m_CurrentChampionshipID;
	uint32_t m_ChampionshipType;
	proto_ChampionshipInfo_o* championshipInfo;
};
struct COW_UIChampionshipAnimController_AwardAnimNoPos_StaticFields {
};
struct COW_UIChampionshipAnimController_AwardAnimNoPos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_InitAnimInfo;
	VirtualInvokeData _6_SetAnimCSInfo;
};
struct COW_UIChampionshipAnimController_AwardAnimNoPos_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipAnimController_AwardAnimNoPos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipAnimController_AwardAnimNoPos_VTable vtable;
};
struct COW_UIChampionshipAnimController_AwardAnimNoPos_o {
	COW_UIChampionshipAnimController_AwardAnimNoPos_c *klass;
	void *monitor;
	System_String_o* m_AnimTrigger;
	uint32_t m_NotifyFlag;
	uint32_t m_SortIndex;
	COW_UIChampionshipAnimController_o* m_Ctrl;
	uint32_t m_CurrentChampionshipID;
	uint32_t m_ChampionshipType;
	proto_ChampionshipInfo_o* AwardAnim_championshipInfo;
};
struct COW_UIChampionshipAnimController_SeasonAnim_StaticFields {
};
struct COW_UIChampionshipAnimController_SeasonAnim_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_InitAnimInfo;
	VirtualInvokeData _6_SetAnimCSInfo;
};
struct COW_UIChampionshipAnimController_SeasonAnim_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipAnimController_SeasonAnim_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipAnimController_SeasonAnim_VTable vtable;
};
struct COW_UIChampionshipAnimController_SeasonAnim_o {
	COW_UIChampionshipAnimController_SeasonAnim_c *klass;
	void *monitor;
	System_String_o* m_AnimTrigger;
	uint32_t m_NotifyFlag;
	uint32_t m_SortIndex;
	COW_UIChampionshipAnimController_o* m_Ctrl;
	uint32_t m_CurrentChampionshipID;
	uint32_t m_ChampionshipType;
};
struct COW_UIChampionshipAnimController_CSAnimInfo_StaticFields {
};
struct COW_UIChampionshipAnimController_CSAnimInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIChampionshipAnimController_CSAnimInfo_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipAnimController_CSAnimInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipAnimController_CSAnimInfo_VTable vtable;
};
struct COW_UIChampionshipAnimController_CSAnimInfo_o {
	COW_UIChampionshipAnimController_CSAnimInfo_c *klass;
	void *monitor;
	int32_t m_AnimType;
	uint32_t m_ChampionshipType;
};
struct COW_UIChampionshipChannelItemController_StaticFields {
};
struct COW_UIChampionshipChannelItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChampionshipChannelItemController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipChannelItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipChannelItemController_VTable vtable;
};
struct COW_UIChampionshipChannelItemController_o {
	COW_UIChampionshipChannelItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChampionshipChannelItemView_o* m_View;
	COW_ChampionshipChannelData_o* m_ChannelData;
};
struct COW_UIChampionshipChannelPopupController_StaticFields {
};
struct COW_UIChampionshipChannelPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIChampionshipChannelPopupController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipChannelPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipChannelPopupController_VTable vtable;
};
struct COW_UIChampionshipChannelPopupController_o {
	COW_UIChampionshipChannelPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIChampionshipChannelPopupView_o* m_View;
};
struct COW_UIChampionshipController_StaticFields {
	System_Converter_uint__string__o* __f__am_cache0;
};
struct COW_UIChampionshipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_RefreshCupIcon;
	VirtualInvokeData _52_AutoShowNotice;
};
struct COW_UIChampionshipController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipController_VTable vtable;
};
struct COW_UIChampionshipController_o {
	COW_UIChampionshipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIChampionshipView_o* m_View;
	COW_UIModelChampionship_o* m_ModelChampionship;
	proto_ChampionshipInfo_o* m_ChampionshipInfo;
	proto_ChampionshipOpenInfoDesc_o* m_ChampionshipOpenInfo;
	proto_ChampionshipSettingDesc_o* m_ChampionshipSettingInfo;
	COW_UIModelMapOpeningInfo_o* m_ModelMapOpeningInfo;
	COW_UIModelLeaderBoard_o* m_ModelLeaderBoard;
	uint32_t m_ChampionshipType;
	COW_MapOpeningInfo_o* m_MapInfo;
	uint32_t m_BtnBGGrey;
	uint32_t m_ChampionshipID;
	bool m_NeedUpdateCSInfo;
	UnityEngine_Color_o m_StartBtnColor;
	GCommon_UINavigationData_o* m_LastNavigationData;
	int32_t m_ChampionshipState;
	System_Collections_Generic_List_Transform__o* m_RewardContainerList;
	System_Collections_Generic_List_Transform__o* m_NewRewardContainerList;
	System_Collections_Generic_List_Transform__o* m_RewardParentContainerList;
	System_Collections_Generic_List_Transform__o* m_ChampionshipRewardContainerList;
	int32_t m_LastRankPos;
	bool m_NeedPlayRewardAnim;
	bool m_TransitionAnimFinish;
	COW_UIChampionshipController_LeaderBoardEasyList_o* m_LeaderBoardEasyList;
	COW_UIChampionshipLeaderBoardItem_o* m_LeaderBoardSelfItem;
	COW_UIStandardDrawerTabController_o* m_DrawerTabCtrl;
	bool m_FromJoinBtn;
	bool m_TeamTabClickLogged;
	System_String_o* m_MatchStateClockTips;
	int32_t m_CurSelectPage;
	COW_UIChampionshipTeamProfileSelfController_o* m_TeamProfileSelfCtrl;
	COW_UICountDownController_o* m_MatchOpenCountDownCtrl;
	System_Collections_Generic_Dictionary_int__UIToggleButton__o* m_StateBtnDict;
	System_String_array* m_DayInWeekStrDict;
	bool m_IsMatchEnd;
};
struct COW_UIChampionshipController_LeaderBoardEasyList_StaticFields {
};
struct COW_UIChampionshipController_LeaderBoardEasyList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UIChampionshipController_LeaderBoardEasyList_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipController_LeaderBoardEasyList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipController_LeaderBoardEasyList_VTable vtable;
};
struct COW_UIChampionshipController_LeaderBoardEasyList_o {
	COW_UIChampionshipController_LeaderBoardEasyList_c *klass;
	void *monitor;
	COW_UIChampionshipController_o* championshipController;
	uint32_t championshipType;
};
struct COW_UIChampionshipDefaultController_StaticFields {
};
struct COW_UIChampionshipDefaultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
};
struct COW_UIChampionshipDefaultController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipDefaultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipDefaultController_VTable vtable;
};
struct COW_UIChampionshipDefaultController_o {
	COW_UIChampionshipDefaultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIChampionshipDefaultView_o* m_View;
};
struct COW_UIChampionshipEntranceItemController_StaticFields {
};
struct COW_UIChampionshipEntranceItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnEntranceAnimFinish;
	VirtualInvokeData _37_GetEntranceOpenTime;
	VirtualInvokeData _38_GetSeasonStartTime;
	VirtualInvokeData _39_GetPriority;
	VirtualInvokeData _40_GetMatchType;
	VirtualInvokeData _41_OnTipsDataChange;
};
struct COW_UIChampionshipEntranceItemController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipEntranceItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipEntranceItemController_VTable vtable;
};
struct COW_UIChampionshipEntranceItemController_o {
	COW_UIChampionshipEntranceItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChampionshipEntranceItemView_o* UIOnlineMatchEntranceItemController_m_View;
	bool UIOnlineMatchEntranceItemController_m_OpenDetailedInfo;
	UnityEngine_Vector3_o UIOnlineMatchEntranceItemController_SHOWDETAILENDPOS;
	UnityEngine_Vector3_o UIOnlineMatchEntranceItemController_MOVELEFTENDPOS;
	UnityEngine_Vector3_o UIOnlineMatchEntranceItemController_MOVERIGHTENDPOS;
	System_String_array* m_DayInWeekKey;
	int32_t UIOnlineMatchEntranceItemController_m_Index;
	float UIOnlineMatchEntranceItemController_m_MoveAnimDuration;
	uint32_t m_ChampionshipType;
	COW_UIChampionshipEntranceItemView_o* m_View;
	COW_UIChampionshipEntranceItemController_EntranceInfo_o* m_EntranceInfo;
	COW_UIModelChampionship_o* m_ModelChampionship;
};
struct COW_UIChampionshipEntranceItemController_EntranceInfo_StaticFields {
	System_Collections_Generic_Dictionary_int__UIChampionshipEntranceItemController_EntranceInfo_EntranceStateInfo__o* m_EntranceStateInfoDict;
};
struct COW_UIChampionshipEntranceItemController_EntranceInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnRefreshView;
	VirtualInvokeData _5_OnSetSettingInfo;
};
struct COW_UIChampionshipEntranceItemController_EntranceInfo_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipEntranceItemController_EntranceInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipEntranceItemController_EntranceInfo_VTable vtable;
};
struct COW_UIChampionshipEntranceItemController_EntranceInfo_o {
	COW_UIChampionshipEntranceItemController_EntranceInfo_c *klass;
	void *monitor;
	COW_UIChampionshipEntranceItemView_o* m_View;
	proto_ChampionshipOpenInfoDesc_o* m_ChampionshipOpenInfo;
	proto_ChampionshipSettingDesc_o* m_ChampionshipSettingInfo;
	COW_UIModelChampionship_o* m_ModelChampionship;
	uint32_t m_ChampionshipType;
	int32_t m_ChampionshipState;
	COW_MapOpeningInfo_o* m_MapInfo;
	bool m_Clicked;
	System_Collections_Generic_Dictionary_int__UIToggleButton__o* m_StateBtnDict;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_OpenDayDict;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_UnOpenDayDict;
	COW_UIChampionshipEntranceItemController_o* m_Ctrl;
};
struct COW_UIChampionshipEntranceItemController_EntranceInfo_EntranceStateInfo_StaticFields {
};
struct COW_UIChampionshipEntranceItemController_EntranceInfo_EntranceStateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIChampionshipEntranceItemController_EntranceInfo_EntranceStateInfo_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipEntranceItemController_EntranceInfo_EntranceStateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipEntranceItemController_EntranceInfo_EntranceStateInfo_VTable vtable;
};
struct COW_UIChampionshipEntranceItemController_EntranceInfo_EntranceStateInfo_o {
	COW_UIChampionshipEntranceItemController_EntranceInfo_EntranceStateInfo_c *klass;
	void *monitor;
	bool SubscriptState;
	System_String_o* SubscriptText;
	bool TicketState;
	bool ShowTimeEffect;
	bool ShowSeasonTime;
	bool ShowWeekTime;
	bool ShowDayTime;
	bool ShowStartTime;
	bool ShowSettleTime;
	bool ShowMatchFinished;
	System_String_o* OpenTimeDescText;
	bool ShowComingSoon;
	bool ShowDetailBtn;
	bool ShowOpenTime;
};
struct COW_UIChampionshipEntranceItemController_FFCEntrance_StaticFields {
};
struct COW_UIChampionshipEntranceItemController_FFCEntrance_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnRefreshView;
	VirtualInvokeData _5_OnSetSettingInfo;
};
struct COW_UIChampionshipEntranceItemController_FFCEntrance_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipEntranceItemController_FFCEntrance_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipEntranceItemController_FFCEntrance_VTable vtable;
};
struct COW_UIChampionshipEntranceItemController_FFCEntrance_o {
	COW_UIChampionshipEntranceItemController_FFCEntrance_c *klass;
	void *monitor;
	COW_UIChampionshipEntranceItemView_o* m_View;
	proto_ChampionshipOpenInfoDesc_o* m_ChampionshipOpenInfo;
	proto_ChampionshipSettingDesc_o* m_ChampionshipSettingInfo;
	COW_UIModelChampionship_o* m_ModelChampionship;
	uint32_t m_ChampionshipType;
	int32_t m_ChampionshipState;
	COW_MapOpeningInfo_o* m_MapInfo;
	bool EntranceInfo_m_Clicked;
	System_Collections_Generic_Dictionary_int__UIToggleButton__o* EntranceInfo_m_StateBtnDict;
	System_Collections_Generic_Dictionary_uint__GameObject__o* EntranceInfo_m_OpenDayDict;
	System_Collections_Generic_Dictionary_uint__GameObject__o* EntranceInfo_m_UnOpenDayDict;
	COW_UIChampionshipEntranceItemController_o* EntranceInfo_m_Ctrl;
};
struct COW_UIChampionshipEntranceItemController_OpenThirdPartyEntrance_StaticFields {
};
struct COW_UIChampionshipEntranceItemController_OpenThirdPartyEntrance_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnRefreshView;
	VirtualInvokeData _5_OnSetSettingInfo;
};
struct COW_UIChampionshipEntranceItemController_OpenThirdPartyEntrance_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipEntranceItemController_OpenThirdPartyEntrance_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipEntranceItemController_OpenThirdPartyEntrance_VTable vtable;
};
struct COW_UIChampionshipEntranceItemController_OpenThirdPartyEntrance_o {
	COW_UIChampionshipEntranceItemController_OpenThirdPartyEntrance_c *klass;
	void *monitor;
	COW_UIChampionshipEntranceItemView_o* m_View;
	proto_ChampionshipOpenInfoDesc_o* m_ChampionshipOpenInfo;
	proto_ChampionshipSettingDesc_o* m_ChampionshipSettingInfo;
	COW_UIModelChampionship_o* m_ModelChampionship;
	uint32_t m_ChampionshipType;
	int32_t m_ChampionshipState;
	COW_MapOpeningInfo_o* m_MapInfo;
	bool EntranceInfo_m_Clicked;
	System_Collections_Generic_Dictionary_int__UIToggleButton__o* EntranceInfo_m_StateBtnDict;
	System_Collections_Generic_Dictionary_uint__GameObject__o* EntranceInfo_m_OpenDayDict;
	System_Collections_Generic_Dictionary_uint__GameObject__o* EntranceInfo_m_UnOpenDayDict;
	COW_UIChampionshipEntranceItemController_o* EntranceInfo_m_Ctrl;
};
struct COW_UIChampionshipGameStatsController_StaticFields {
};
struct COW_UIChampionshipGameStatsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
};
struct COW_UIChampionshipGameStatsController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipGameStatsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipGameStatsController_VTable vtable;
};
struct COW_UIChampionshipGameStatsController_o {
	COW_UIChampionshipGameStatsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIChampionshipGameStatsView_o* m_View;
	COW_UIModelChampionship_o* m_ModelChampionship;
	proto_ChampionshipOpenInfoDesc_o* m_ChampionshipOpenInfo;
	COW_UIChampionshipTeamOverviewController_o* m_TeamOverviewUI;
	uint64_t m_TeamID;
	proto_TeamInfo_o* m_TeamInfo;
	uint32_t m_ChampionshipType;
};
struct COW_UIChampionshipGameStatsController_NavArgs_StaticFields {
};
struct COW_UIChampionshipGameStatsController_NavArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIChampionshipGameStatsController_NavArgs_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipGameStatsController_NavArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipGameStatsController_NavArgs_VTable vtable;
};
struct COW_UIChampionshipGameStatsController_NavArgs_o {
	COW_UIChampionshipGameStatsController_NavArgs_c *klass;
	void *monitor;
	uint64_t teamID;
	proto_TeamInfo_o* teamInfo;
	uint32_t championshipType;
};
struct COW_UIChampionshipGroupRecruitController_StaticFields {
};
struct COW_UIChampionshipGroupRecruitController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIChampionshipGroupRecruitController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipGroupRecruitController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipGroupRecruitController_VTable vtable;
};
struct COW_UIChampionshipGroupRecruitController_o {
	COW_UIChampionshipGroupRecruitController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIChampionshipChatRecruitView_o* m_View;
	COW_UIModelChat_o* m_ChatModel;
	COW_UIModelChampionship_o* m_ModelChampionship;
	System_Text_StringBuilder_o* m_Builder;
	bool m_LastInCDState;
	uint32_t m_WorldDelayCallID;
	float GREY_ALPHA;
	uint32_t m_ChampionshipType;
	uint32_t m_ChampionshipID;
};
struct COW_UIChampionshipLeaderBoardItem_StaticFields {
};
struct COW_UIChampionshipLeaderBoardItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIChampionshipLeaderBoardItem_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipLeaderBoardItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipLeaderBoardItem_VTable vtable;
};
struct COW_UIChampionshipLeaderBoardItem_o {
	COW_UIChampionshipLeaderBoardItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIChampionshipLeaderBoardItemView_o* m_View;
	COW_UIModelChampionship_o* m_ModelChampionship;
	COW_UITeamBaseProfileController_o* m_ProfileCtrl;
	proto_TeamInfo_o* m_TeamInfo;
	uint32_t m_ChampionshipType;
	bool m_IsSelf;
	COW_LeaderBoardInfo_o* m_Info;
};
struct COW_UIChampionshipLobbyController_StaticFields {
};
struct COW_UIChampionshipLobbyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
};
struct COW_UIChampionshipLobbyController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipLobbyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipLobbyController_VTable vtable;
};
struct COW_UIChampionshipLobbyController_o {
	COW_UIChampionshipLobbyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIChampionshipLobbyView_o* m_View;
	COW_UIModelChampionship_o* m_ModelChampionship;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	COW_AutoPopup_o* m_AutoPopup;
	System_Collections_Generic_List_UIOnlineMatchEntranceItemController__o* m_EntranceList;
};
struct COW_UIChampionshipMemberReviewPopupController_StaticFields {
	System_Converter_AccountInfoBasic__ulong__o* __f__am_cache0;
	System_Converter_AccountInfoBasic__ulong__o* __f__am_cache1;
};
struct COW_UIChampionshipMemberReviewPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIChampionshipMemberReviewPopupController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipMemberReviewPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipMemberReviewPopupController_VTable vtable;
};
struct COW_UIChampionshipMemberReviewPopupController_o {
	COW_UIChampionshipMemberReviewPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIChampionshipMemberReviewPopupView_o* m_View;
	COW_UIModelChampionship_o* m_ModelChampionship;
	COW_UIChampionshipMemberReviewPopupController_ApplyEasyListFacotry_o* m_ApplyEasyListFactory;
	COW_UIChampionshipMemberReviewPopupController_InviteEasyListFacotry_o* m_InviteEasyListFactory;
	uint32_t m_ChampionshipType;
};
struct COW_UIChampionshipMemberReviewPopupController_ApplyEasyListFacotry_StaticFields {
};
struct COW_UIChampionshipMemberReviewPopupController_ApplyEasyListFacotry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UIChampionshipMemberReviewPopupController_ApplyEasyListFacotry_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipMemberReviewPopupController_ApplyEasyListFacotry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipMemberReviewPopupController_ApplyEasyListFacotry_VTable vtable;
};
struct COW_UIChampionshipMemberReviewPopupController_ApplyEasyListFacotry_o {
	COW_UIChampionshipMemberReviewPopupController_ApplyEasyListFacotry_c *klass;
	void *monitor;
	COW_UIChampionshipMemberReviewPopupController_o* teamProfile;
};
struct COW_UIChampionshipMemberReviewPopupController_InviteEasyListFacotry_StaticFields {
};
struct COW_UIChampionshipMemberReviewPopupController_InviteEasyListFacotry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UIChampionshipMemberReviewPopupController_InviteEasyListFacotry_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipMemberReviewPopupController_InviteEasyListFacotry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipMemberReviewPopupController_InviteEasyListFacotry_VTable vtable;
};
struct COW_UIChampionshipMemberReviewPopupController_InviteEasyListFacotry_o {
	COW_UIChampionshipMemberReviewPopupController_InviteEasyListFacotry_c *klass;
	void *monitor;
	COW_UIChampionshipMemberReviewPopupController_o* teamProfile;
};
struct COW_UIChampionshipNoticeController_StaticFields {
};
struct COW_UIChampionshipNoticeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIChampionshipNoticeController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipNoticeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipNoticeController_VTable vtable;
};
struct COW_UIChampionshipNoticeController_o {
	COW_UIChampionshipNoticeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIChampionshipNoticePopupView_o* m_View;
	proto_ChampionshipSettingDesc_o* m_SettingInfo;
	System_Collections_Generic_List_string__o* m_CDNUrlList;
	System_Collections_Generic_List_uint__o* m_GoPosList;
	System_Collections_Generic_List_uint__o* m_SubGoPosList;
	int32_t m_selectedIndex;
	System_Collections_Generic_List_UIChampionshipNoticeDotController__o* m_DotCtrls;
	System_Collections_Generic_List_UIChampionshipNoticeItemController__o* m_NetworkTextures;
};
struct COW_UIChampionshipNoticeController__AutoScrollItem_c__Iterator0_StaticFields {
};
struct COW_UIChampionshipNoticeController__AutoScrollItem_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIChampionshipNoticeController__AutoScrollItem_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipNoticeController__AutoScrollItem_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipNoticeController__AutoScrollItem_c__Iterator0_VTable vtable;
};
struct COW_UIChampionshipNoticeController__AutoScrollItem_c__Iterator0_o {
	COW_UIChampionshipNoticeController__AutoScrollItem_c__Iterator0_c *klass;
	void *monitor;
	COW_UIChampionshipNoticeController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIChampionshipNoticeDotController_StaticFields {
};
struct COW_UIChampionshipNoticeDotController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChampionshipNoticeDotController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipNoticeDotController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipNoticeDotController_VTable vtable;
};
struct COW_UIChampionshipNoticeDotController_o {
	COW_UIChampionshipNoticeDotController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChampionshipNoticeDotView_o* m_View;
	int32_t DotIndex;
};
struct COW_UIChampionshipNoticeItemController_StaticFields {
};
struct COW_UIChampionshipNoticeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChampionshipNoticeItemController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipNoticeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipNoticeItemController_VTable vtable;
};
struct COW_UIChampionshipNoticeItemController_o {
	COW_UIChampionshipNoticeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChampionshipNoticeItemView_o* m_View;
	uint32_t m_GoPos;
	uint32_t m_SubGoPos;
};
struct COW_UIChampionshipOtherFormController_StaticFields {
};
struct COW_UIChampionshipOtherFormController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
};
struct COW_UIChampionshipOtherFormController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipOtherFormController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipOtherFormController_VTable vtable;
};
struct COW_UIChampionshipOtherFormController_o {
	COW_UIChampionshipOtherFormController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	uint32_t m_ChampionshipType;
	uint32_t m_TeamID;
	COW_UIChampionshipOtherFormView_o* m_View;
	COW_UIChampionshipTeamProfileOtherController_o* m_TeamCtrl;
	COW_UIStandardDrawerTabController_o* m_DrawerTabCtrl;
	COW_UIModelChampionship_o* m_ModelChampionship;
};
struct COW_UIChampionshipOtherFormController_NavArgs_StaticFields {
};
struct COW_UIChampionshipOtherFormController_NavArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIChampionshipOtherFormController_NavArgs_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipOtherFormController_NavArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipOtherFormController_NavArgs_VTable vtable;
};
struct COW_UIChampionshipOtherFormController_NavArgs_o {
	COW_UIChampionshipOtherFormController_NavArgs_c *klass;
	void *monitor;
	uint32_t cpType;
	uint32_t teamID;
	bool self;
	uint32_t scaleType;
};
struct COW_UIChampionshipReviewRewardItemController_StaticFields {
};
struct COW_UIChampionshipReviewRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIChampionshipReviewRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipReviewRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipReviewRewardItemController_VTable vtable;
};
struct COW_UIChampionshipReviewRewardItemController_o {
	COW_UIChampionshipReviewRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIChampionshipReviewRewardItemView_o* m_View;
	proto_ChampionshipScoreRewardDesc_o* m_AwardData;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_RewardCtrlCache;
	System_Collections_Generic_Dictionary_uint__string__o* m_CupIconDict;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_BGDict;
	COW_UIModelChampionship_o* m_ModelChampionship;
	bool m_NeedHighLight;
	uint32_t m_ChampionshipType;
	proto_ChampionshipSettingDesc_o* m_ChampionshipSetting;
	uint32_t m_LocalSize;
};
struct COW_UIChampionshipReviewRewardListController_StaticFields {
};
struct COW_UIChampionshipReviewRewardListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_RefreshCupIcon;
};
struct COW_UIChampionshipReviewRewardListController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipReviewRewardListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipReviewRewardListController_VTable vtable;
};
struct COW_UIChampionshipReviewRewardListController_o {
	COW_UIChampionshipReviewRewardListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIChampionshipReviewRewardListView_o* m_View;
	proto_ChampionshipOpenInfoDesc_o* m_ChampionshipOpenInfo;
	proto_ChampionshipSettingDesc_o* m_ChampionshipSettingInfo;
	COW_UIModelChampionship_o* m_ModelChampionship;
	GCommon_UIClickMask_o* m_Mask;
};
struct COW_UIChampionshipReviewRewardListController__DelayRefreshView_c__Iterator0_StaticFields {
};
struct COW_UIChampionshipReviewRewardListController__DelayRefreshView_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIChampionshipReviewRewardListController__DelayRefreshView_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipReviewRewardListController__DelayRefreshView_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipReviewRewardListController__DelayRefreshView_c__Iterator0_VTable vtable;
};
struct COW_UIChampionshipReviewRewardListController__DelayRefreshView_c__Iterator0_o {
	COW_UIChampionshipReviewRewardListController__DelayRefreshView_c__Iterator0_c *klass;
	void *monitor;
	COW_UIChampionshipReviewRewardListController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIChampionshipTeamApplyItemController_StaticFields {
};
struct COW_UIChampionshipTeamApplyItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIChampionshipTeamApplyItemController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamApplyItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamApplyItemController_VTable vtable;
};
struct COW_UIChampionshipTeamApplyItemController_o {
	COW_UIChampionshipTeamApplyItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIChampionshipTeamApplyItemView_o* m_View;
	COW_UIBaseProfileInfoController_o* m_BaseProfileUI;
	proto_AccountInfoBasic_o* m_ApplicantData;
	COW_UIModelChampionship_o* m_ModelChampionship;
	int32_t m_ViewType;
	uint32_t m_ChampionshipType;
};
struct COW_UIChampionshipTeamCreateFormController_StaticFields {
};
struct COW_UIChampionshipTeamCreateFormController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIChampionshipTeamCreateFormController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamCreateFormController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamCreateFormController_VTable vtable;
};
struct COW_UIChampionshipTeamCreateFormController_o {
	COW_UIChampionshipTeamCreateFormController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_NationFlagData_o* m_SelectNationFlag;
	COW_HeadPicBaseInfo_o* m_ClanAvatarInfo;
	COW_BannerBaseInfo_o* m_ClanBannerInfo;
	COW_UIChampionshipTeamCreateFormView_o* m_View;
	COW_UIModelChampionship_o* m_ModelChampionship;
	COW_UIModelCollection_o* m_ModelCollection;
	int32_t m_SelectChannelID;
	int32_t m_TeamScaleType;
	System_Action_o* CancelAction;
	bool m_IsCreatTing;
};
struct COW_UIChampionshipTeamInfoEditController_StaticFields {
};
struct COW_UIChampionshipTeamInfoEditController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIChampionshipTeamInfoEditController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamInfoEditController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamInfoEditController_VTable vtable;
};
struct COW_UIChampionshipTeamInfoEditController_o {
	COW_UIChampionshipTeamInfoEditController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_NationFlagData_o* m_SelectNationFlag;
	COW_HeadPicBaseInfo_o* m_ClanAvatarInfo;
	COW_BannerBaseInfo_o* m_ClanBannerInfo;
	COW_UIChampionshipTeamCreateFormView_o* m_View;
	COW_UIModelChampionship_o* m_ModelChampionship;
	COW_UIModelCollection_o* m_ModelCollection;
	int32_t m_SelectChannelID;
	System_Collections_Generic_List_uint__o* m_WaitModelPropIDs;
	bool m_HasErr;
};
struct COW_UIChampionshipTeamInviteController_StaticFields {
	System_Comparison_FriendAccountInfo__o* __f__am_cache0;
};
struct COW_UIChampionshipTeamInviteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
};
struct COW_UIChampionshipTeamInviteController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamInviteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamInviteController_VTable vtable;
};
struct COW_UIChampionshipTeamInviteController_o {
	COW_UIChampionshipTeamInviteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIChampionshipTeamInviteView_o* m_View;
	COW_UIModelFriends_o* m_ModelFriends;
	System_Collections_Generic_Dictionary_ulong__UIChampionshipTeamInviteController_InviteState__o* m_InviteStates;
	COW_UIModelChampionship_o* m_ModelChampionship;
	bool m_GettedFriendsData;
	bool m_GettedInvitedListData;
};
struct COW_UIChampionshipTeamInviteItemController_StaticFields {
};
struct COW_UIChampionshipTeamInviteItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIChampionshipTeamInviteItemController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamInviteItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamInviteItemController_VTable vtable;
};
struct COW_UIChampionshipTeamInviteItemController_o {
	COW_UIChampionshipTeamInviteItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIChampionshipTeamInviteItemView_o* m_View;
	COW_FriendAccountInfo_o* m_FriendAccountInfo;
	COW_UIBaseProfileInfoController_o* m_BaseProfileUI;
	COW_UIModelChampionship_o* m_ModelChampionship;
	COW_UIChampionshipTeamInviteController_o* m_Parent;
};
struct COW_UIChampionshipTeamJoinController_StaticFields {
	System_Predicate_FriendAccountInfo__o* __f__am_cache0;
};
struct COW_UIChampionshipTeamJoinController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
};
struct COW_UIChampionshipTeamJoinController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamJoinController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamJoinController_VTable vtable;
};
struct COW_UIChampionshipTeamJoinController_o {
	COW_UIChampionshipTeamJoinController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIChampionshipTeamJoinView_o* m_View;
	COW_UIModelChampionship_o* m_ModelChampionship;
	COW_UIModelFriends_o* m_ModelFriends;
	System_Collections_Generic_Dictionary_ulong__UIChampionshipTeamJoinController_ApplyState__o* m_ApplyStates;
	uint32_t m_ChampionshipType;
};
struct COW_UIChampionshipTeamJoinItemController_StaticFields {
};
struct COW_UIChampionshipTeamJoinItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIChampionshipTeamJoinItemController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamJoinItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamJoinItemController_VTable vtable;
};
struct COW_UIChampionshipTeamJoinItemController_o {
	COW_UIChampionshipTeamJoinItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIChampionshipTeamJoinItemView_o* m_View;
	COW_UIModelChampionship_o* m_ModelChampionship;
	COW_FriendAccountInfo_o* m_AccountInfo;
	COW_UIChampionshipTeamJoinController_o* m_Parent;
	uint32_t m_ChampionshipType;
};
struct COW_UIChampionshipTeamMemberItemController_StaticFields {
	UnityEngine_Color_o OnlineColor;
	UnityEngine_Color_o OfflineColor;
};
struct COW_UIChampionshipTeamMemberItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIChampionshipTeamMemberItemController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamMemberItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamMemberItemController_VTable vtable;
};
struct COW_UIChampionshipTeamMemberItemController_o {
	COW_UIChampionshipTeamMemberItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIChampionshipTeamMemberItemView_o* m_View;
	COW_UIBaseProfileInfoController_o* m_BaseProfileUI;
	proto_TeamMemberWithAccountInfo_o* m_TeamMemberData;
	COW_UIModelChampionship_o* m_ModelChampionship;
	bool _ShowPresence_k__BackingField;
	bool _ShowPopupMenu_k__BackingField;
};
struct COW_UIChampionshipTeamOverviewController_StaticFields {
};
struct COW_UIChampionshipTeamOverviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChampionshipTeamOverviewController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamOverviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamOverviewController_VTable vtable;
};
struct COW_UIChampionshipTeamOverviewController_o {
	COW_UIChampionshipTeamOverviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChampionshipTeamOverviewView_o* m_View;
	COW_UIModelChampionship_o* m_ModelChampionship;
	int32_t m_TeamScale;
};
struct COW_UIChampionshipTeamProfileController_StaticFields {
	System_Comparison_TeamChampionshipMatchData__o* __f__am_cache0;
};
struct COW_UIChampionshipTeamProfileController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChampionshipTeamProfileController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamProfileController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamProfileController_VTable vtable;
};
struct COW_UIChampionshipTeamProfileController_o {
	COW_UIChampionshipTeamProfileController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChampionshipTeamProfileView_o* m_View;
	COW_UIChampionshipTeamProfileController_InfoEasyListFactory_o* m_InfoEasyListFactory;
	COW_UIChampionshipTeamProfileController_RecordEasyListFactory_o* m_RecordEasyListFactory;
	System_Collections_Generic_Dictionary_int__GameObject__o* m_ContentUIs;
	COW_UIChampionshipTeamOverviewController_o* m_TeamOverviewUI;
	System_Collections_Generic_List_TeamChampionshipMatchData__o* m_MatchData;
	uint32_t m_ChampionshipType;
	UnityEngine_Vector3_o m_RecruitInitPos;
};
struct COW_UIChampionshipTeamProfileController_InfoEasyListFactory_StaticFields {
};
struct COW_UIChampionshipTeamProfileController_InfoEasyListFactory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UIChampionshipTeamProfileController_InfoEasyListFactory_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamProfileController_InfoEasyListFactory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamProfileController_InfoEasyListFactory_VTable vtable;
};
struct COW_UIChampionshipTeamProfileController_InfoEasyListFactory_o {
	COW_UIChampionshipTeamProfileController_InfoEasyListFactory_c *klass;
	void *monitor;
	COW_UIChampionshipTeamProfileController_o* teamProfile;
	bool ShowPresence;
	bool ShowPopupMenu;
};
struct COW_UIChampionshipTeamProfileController_RecordEasyListFactory_StaticFields {
};
struct COW_UIChampionshipTeamProfileController_RecordEasyListFactory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UIChampionshipTeamProfileController_RecordEasyListFactory_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamProfileController_RecordEasyListFactory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamProfileController_RecordEasyListFactory_VTable vtable;
};
struct COW_UIChampionshipTeamProfileController_RecordEasyListFactory_o {
	COW_UIChampionshipTeamProfileController_RecordEasyListFactory_c *klass;
	void *monitor;
	COW_UIChampionshipTeamProfileController_o* teamProfile;
};
struct COW_UIChampionshipTeamProfileOtherController_StaticFields {
};
struct COW_UIChampionshipTeamProfileOtherController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIChampionshipTeamProfileOtherController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamProfileOtherController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamProfileOtherController_VTable vtable;
};
struct COW_UIChampionshipTeamProfileOtherController_o {
	COW_UIChampionshipTeamProfileOtherController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChampionshipTeamProfileView_o* UIChampionshipTeamProfileController_m_View;
	COW_UIChampionshipTeamProfileController_InfoEasyListFactory_o* m_InfoEasyListFactory;
	COW_UIChampionshipTeamProfileController_RecordEasyListFactory_o* m_RecordEasyListFactory;
	System_Collections_Generic_Dictionary_int__GameObject__o* m_ContentUIs;
	COW_UIChampionshipTeamOverviewController_o* m_TeamOverviewUI;
	System_Collections_Generic_List_TeamChampionshipMatchData__o* m_MatchData;
	uint32_t m_ChampionshipType;
	UnityEngine_Vector3_o UIChampionshipTeamProfileController_m_RecruitInitPos;
	COW_UIChampionshipTeamProfileView_o* m_View;
	uint64_t m_TeamID;
	proto_TeamInfo_o* m_TeamInfo;
	proto_TeamMemberListWithAccountInfo_o* m_TeamMemberInfo;
	COW_UIModelChampionship_o* m_ModelChampionship;
	proto_CSTeamMatchStatsHistoryRes_o* m_TeamMatchStatsHisotryRes;
};
struct COW_UIChampionshipTeamProfileSelfController_StaticFields {
};
struct COW_UIChampionshipTeamProfileSelfController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIChampionshipTeamProfileSelfController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamProfileSelfController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamProfileSelfController_VTable vtable;
};
struct COW_UIChampionshipTeamProfileSelfController_o {
	COW_UIChampionshipTeamProfileSelfController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChampionshipTeamProfileView_o* UIChampionshipTeamProfileController_m_View;
	COW_UIChampionshipTeamProfileController_InfoEasyListFactory_o* m_InfoEasyListFactory;
	COW_UIChampionshipTeamProfileController_RecordEasyListFactory_o* m_RecordEasyListFactory;
	System_Collections_Generic_Dictionary_int__GameObject__o* m_ContentUIs;
	COW_UIChampionshipTeamOverviewController_o* m_TeamOverviewUI;
	System_Collections_Generic_List_TeamChampionshipMatchData__o* m_MatchData;
	uint32_t m_ChampionshipType;
	UnityEngine_Vector3_o UIChampionshipTeamProfileController_m_RecruitInitPos;
	COW_UIChampionshipTeamProfileView_o* m_View;
	COW_UIModelChampionship_o* m_ModelChampionship;
	COW_StandardTabItemViewData_o* m_SelectedTab;
	COW_UIChampionshipMemberReviewPopupController_o* m_MemberReviewPopupCtrl;
	System_Action_o* SignUpPopupWndCancelAction;
};
struct COW_TeamChampionshipMatchData_StaticFields {
};
struct COW_TeamChampionshipMatchData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TeamChampionshipMatchData_c {
	Il2CppClass_1 _1;
	COW_TeamChampionshipMatchData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TeamChampionshipMatchData_VTable vtable;
};
struct COW_TeamChampionshipMatchData_o {
	COW_TeamChampionshipMatchData_c *klass;
	void *monitor;
	proto_TeamChampionshipMatchStats_o* matchStatus;
	bool isValid;
};
struct COW_UIChampionshipTeamRecordItemController_StaticFields {
};
struct COW_UIChampionshipTeamRecordItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIChampionshipTeamRecordItemController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipTeamRecordItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipTeamRecordItemController_VTable vtable;
};
struct COW_UIChampionshipTeamRecordItemController_o {
	COW_UIChampionshipTeamRecordItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIChampionshipTeamRecordItemView_o* m_View;
	COW_TeamChampionshipMatchData_o* m_MatchData;
	proto_TeamChampionshipMatchStats_o* m_MatchStats;
};
struct COW_UIChampionshipThirdPartyController_StaticFields {
};
struct COW_UIChampionshipThirdPartyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_RefreshCupIcon;
	VirtualInvokeData _52_AutoShowNotice;
};
struct COW_UIChampionshipThirdPartyController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipThirdPartyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipThirdPartyController_VTable vtable;
};
struct COW_UIChampionshipThirdPartyController_o {
	COW_UIChampionshipThirdPartyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIChampionshipView_o* UIChampionshipController_m_View;
	COW_UIModelChampionship_o* m_ModelChampionship;
	proto_ChampionshipInfo_o* m_ChampionshipInfo;
	proto_ChampionshipOpenInfoDesc_o* m_ChampionshipOpenInfo;
	proto_ChampionshipSettingDesc_o* m_ChampionshipSettingInfo;
	COW_UIModelMapOpeningInfo_o* UIChampionshipController_m_ModelMapOpeningInfo;
	COW_UIModelLeaderBoard_o* UIChampionshipController_m_ModelLeaderBoard;
	uint32_t m_ChampionshipType;
	COW_MapOpeningInfo_o* UIChampionshipController_m_MapInfo;
	uint32_t UIChampionshipController_m_BtnBGGrey;
	uint32_t m_ChampionshipID;
	bool UIChampionshipController_m_NeedUpdateCSInfo;
	UnityEngine_Color_o UIChampionshipController_m_StartBtnColor;
	GCommon_UINavigationData_o* UIChampionshipController_m_LastNavigationData;
	int32_t UIChampionshipController_m_ChampionshipState;
	System_Collections_Generic_List_Transform__o* UIChampionshipController_m_RewardContainerList;
	System_Collections_Generic_List_Transform__o* UIChampionshipController_m_NewRewardContainerList;
	System_Collections_Generic_List_Transform__o* UIChampionshipController_m_RewardParentContainerList;
	System_Collections_Generic_List_Transform__o* UIChampionshipController_m_ChampionshipRewardContainerList;
	int32_t UIChampionshipController_m_LastRankPos;
	bool UIChampionshipController_m_NeedPlayRewardAnim;
	bool UIChampionshipController_m_TransitionAnimFinish;
	COW_UIChampionshipController_LeaderBoardEasyList_o* UIChampionshipController_m_LeaderBoardEasyList;
	COW_UIChampionshipLeaderBoardItem_o* UIChampionshipController_m_LeaderBoardSelfItem;
	COW_UIStandardDrawerTabController_o* UIChampionshipController_m_DrawerTabCtrl;
	bool UIChampionshipController_m_FromJoinBtn;
	bool UIChampionshipController_m_TeamTabClickLogged;
	System_String_o* UIChampionshipController_m_MatchStateClockTips;
	int32_t UIChampionshipController_m_CurSelectPage;
	COW_UIChampionshipTeamProfileSelfController_o* UIChampionshipController_m_TeamProfileSelfCtrl;
	COW_UICountDownController_o* UIChampionshipController_m_MatchOpenCountDownCtrl;
	System_Collections_Generic_Dictionary_int__UIToggleButton__o* UIChampionshipController_m_StateBtnDict;
	System_String_array* UIChampionshipController_m_DayInWeekStrDict;
	bool UIChampionshipController_m_IsMatchEnd;
	bool m_ShowNewSeasonAnim;
};
struct COW_UIChampionshipWarmUpController_StaticFields {
};
struct COW_UIChampionshipWarmUpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
};
struct COW_UIChampionshipWarmUpController_c {
	Il2CppClass_1 _1;
	COW_UIChampionshipWarmUpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChampionshipWarmUpController_VTable vtable;
};
struct COW_UIChampionshipWarmUpController_o {
	COW_UIChampionshipWarmUpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIChampionshipWarmUpView_o* m_View;
	COW_UIModelChampionship_o* m_ModelChampionship;
	proto_ChampionshipSettingDesc_o* m_ChampionshipSettingInfo;
	COW_MapOpeningInfo_o* m_MapInfo;
	proto_ChampionshipOpenInfoDesc_o* m_ChampionshipOpenInfo;
};
struct COW_UIClanMatchResultPopupController_StaticFields {
};
struct COW_UIClanMatchResultPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIClanMatchResultPopupController_c {
	Il2CppClass_1 _1;
	COW_UIClanMatchResultPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanMatchResultPopupController_VTable vtable;
};
struct COW_UIClanMatchResultPopupController_o {
	COW_UIClanMatchResultPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIClanMatchResultPopupView_o* m_View;
	COW_UIModelChampionship_o* m_ModelChampionship;
};
struct COW_UIOnlineMatchEntranceItemController_StaticFields {
};
struct COW_UIOnlineMatchEntranceItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnEntranceAnimFinish;
	VirtualInvokeData _37_GetEntranceOpenTime;
	VirtualInvokeData _38_GetSeasonStartTime;
	VirtualInvokeData _39_GetPriority;
	VirtualInvokeData _40_GetMatchType;
};
struct COW_UIOnlineMatchEntranceItemController_c {
	Il2CppClass_1 _1;
	COW_UIOnlineMatchEntranceItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIOnlineMatchEntranceItemController_VTable vtable;
};
struct COW_UIOnlineMatchEntranceItemController_o {
	COW_UIOnlineMatchEntranceItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChampionshipEntranceItemView_o* m_View;
	bool m_OpenDetailedInfo;
	UnityEngine_Vector3_o SHOWDETAILENDPOS;
	UnityEngine_Vector3_o MOVELEFTENDPOS;
	UnityEngine_Vector3_o MOVERIGHTENDPOS;
	System_String_array* m_DayInWeekKey;
	int32_t m_Index;
	float m_MoveAnimDuration;
};
struct COW_UIChangeNameBaseController_StaticFields {
};
struct COW_UIChangeNameBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _57_RefreshBtnView;
	VirtualInvokeData _58_CheckNicknameValid;
	VirtualInvokeData _59_OnDataChanged;
	VirtualInvokeData _60_GetInterestedPropID;
};
struct COW_UIChangeNameBaseController_c {
	Il2CppClass_1 _1;
	COW_UIChangeNameBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChangeNameBaseController_VTable vtable;
};
struct COW_UIChangeNameBaseController_o {
	COW_UIChangeNameBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelCheckNameValid_o* m_ModelCheckNameValid;
	COW_UIChangeNameView_o* m_View;
	bool m_BtnEnable;
	UnityEngine_Coroutine_o* m_LostFocusActionCorotine;
	float m_LostFocusActionCorotineTime;
	UnityEngine_Rect_o m_ClearBtnRectRegion;
	bool m_InitClearBtn;
	System_String_o* m_CurName;
	bool m_IgnoreNullName;
	bool m_CheckDirtyWord;
};
struct COW_UIChangeNameBaseController__ShowRenameDiamondShortHint_c__AnonStorey1_StaticFields {
};
struct COW_UIChangeNameBaseController__ShowRenameDiamondShortHint_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIChangeNameBaseController__ShowRenameDiamondShortHint_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIChangeNameBaseController__ShowRenameDiamondShortHint_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChangeNameBaseController__ShowRenameDiamondShortHint_c__AnonStorey1_VTable vtable;
};
struct COW_UIChangeNameBaseController__ShowRenameDiamondShortHint_c__AnonStorey1_o {
	COW_UIChangeNameBaseController__ShowRenameDiamondShortHint_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t from;
};
struct COW_UIChangeNameBaseController__OnLostFocusCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIChangeNameBaseController__OnLostFocusCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIChangeNameBaseController__OnLostFocusCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIChangeNameBaseController__OnLostFocusCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChangeNameBaseController__OnLostFocusCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIChangeNameBaseController__OnLostFocusCoroutine_c__Iterator0_o {
	COW_UIChangeNameBaseController__OnLostFocusCoroutine_c__Iterator0_c *klass;
	void *monitor;
	System_String_o* _new_name___0;
	COW_UIChangeNameBaseController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIChangeNameClanController_StaticFields {
};
struct COW_UIChangeNameClanController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _57_RefreshBtnView;
	VirtualInvokeData _58_CheckNicknameValid;
	VirtualInvokeData _59_OnDataChanged;
	VirtualInvokeData _60_GetInterestedPropID;
};
struct COW_UIChangeNameClanController_c {
	Il2CppClass_1 _1;
	COW_UIChangeNameClanController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChangeNameClanController_VTable vtable;
};
struct COW_UIChangeNameClanController_o {
	COW_UIChangeNameClanController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelCheckNameValid_o* m_ModelCheckNameValid;
	COW_UIChangeNameView_o* m_View;
	bool m_BtnEnable;
	UnityEngine_Coroutine_o* UIChangeNameBaseController_m_LostFocusActionCorotine;
	float UIChangeNameBaseController_m_LostFocusActionCorotineTime;
	UnityEngine_Rect_o UIChangeNameBaseController_m_ClearBtnRectRegion;
	bool UIChangeNameBaseController_m_InitClearBtn;
	System_String_o* m_CurName;
	bool m_IgnoreNullName;
	bool m_CheckDirtyWord;
	COW_UIModelClan_o* m_ModelClan;
	COW_ClanRenameData_o* m_CostData;
};
struct COW_UIChangeNameEVOGunController_StaticFields {
};
struct COW_UIChangeNameEVOGunController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _57_RefreshBtnView;
	VirtualInvokeData _58_CheckNicknameValid;
	VirtualInvokeData _59_OnDataChanged;
	VirtualInvokeData _60_GetInterestedPropID;
};
struct COW_UIChangeNameEVOGunController_c {
	Il2CppClass_1 _1;
	COW_UIChangeNameEVOGunController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChangeNameEVOGunController_VTable vtable;
};
struct COW_UIChangeNameEVOGunController_o {
	COW_UIChangeNameEVOGunController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelCheckNameValid_o* m_ModelCheckNameValid;
	COW_UIChangeNameView_o* m_View;
	bool m_BtnEnable;
	UnityEngine_Coroutine_o* UIChangeNameBaseController_m_LostFocusActionCorotine;
	float UIChangeNameBaseController_m_LostFocusActionCorotineTime;
	UnityEngine_Rect_o UIChangeNameBaseController_m_ClearBtnRectRegion;
	bool UIChangeNameBaseController_m_InitClearBtn;
	System_String_o* m_CurName;
	bool m_IgnoreNullName;
	bool m_CheckDirtyWord;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	COW_SkinOwnAndOpenInfo_o* m_SkinOwnAndOpenInfo;
	proto_WeaponSkinStat_o* m_WeaponSkinStat;
	bool m_HasRequestedRename;
	float m_NextCanConfirmTime;
	uint64_t m_ConfirmCD;
};
struct COW_UIChangeNameFriendAliasController_StaticFields {
};
struct COW_UIChangeNameFriendAliasController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _57_RefreshBtnView;
	VirtualInvokeData _58_CheckNicknameValid;
	VirtualInvokeData _59_OnDataChanged;
	VirtualInvokeData _60_GetInterestedPropID;
};
struct COW_UIChangeNameFriendAliasController_c {
	Il2CppClass_1 _1;
	COW_UIChangeNameFriendAliasController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChangeNameFriendAliasController_VTable vtable;
};
struct COW_UIChangeNameFriendAliasController_o {
	COW_UIChangeNameFriendAliasController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelCheckNameValid_o* m_ModelCheckNameValid;
	COW_UIChangeNameView_o* m_View;
	bool m_BtnEnable;
	UnityEngine_Coroutine_o* UIChangeNameBaseController_m_LostFocusActionCorotine;
	float UIChangeNameBaseController_m_LostFocusActionCorotineTime;
	UnityEngine_Rect_o UIChangeNameBaseController_m_ClearBtnRectRegion;
	bool UIChangeNameBaseController_m_InitClearBtn;
	System_String_o* m_CurName;
	bool m_IgnoreNullName;
	bool m_CheckDirtyWord;
	COW_UIModelFriends_o* m_ModelFriends;
	uint64_t m_ID;
};
struct COW_UIChangeNamePetController_StaticFields {
};
struct COW_UIChangeNamePetController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _57_RefreshBtnView;
	VirtualInvokeData _58_CheckNicknameValid;
	VirtualInvokeData _59_OnDataChanged;
	VirtualInvokeData _60_GetInterestedPropID;
};
struct COW_UIChangeNamePetController_c {
	Il2CppClass_1 _1;
	COW_UIChangeNamePetController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChangeNamePetController_VTable vtable;
};
struct COW_UIChangeNamePetController_o {
	COW_UIChangeNamePetController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelCheckNameValid_o* m_ModelCheckNameValid;
	COW_UIChangeNameView_o* m_View;
	bool m_BtnEnable;
	UnityEngine_Coroutine_o* UIChangeNameBaseController_m_LostFocusActionCorotine;
	float UIChangeNameBaseController_m_LostFocusActionCorotineTime;
	UnityEngine_Rect_o UIChangeNameBaseController_m_ClearBtnRectRegion;
	bool UIChangeNameBaseController_m_InitClearBtn;
	System_String_o* m_CurName;
	bool m_IgnoreNullName;
	bool m_CheckDirtyWord;
	COW_UIModelPet_o* m_ModelPet;
	proto_PetInfo_o* m_PetData;
	COW_PetRenameCostData_o* m_CostData;
	bool m_HasRequestedRename;
	bool isFree;
};
struct COW_UIChangeNamePlanController_StaticFields {
};
struct COW_UIChangeNamePlanController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _57_RefreshBtnView;
	VirtualInvokeData _58_CheckNicknameValid;
	VirtualInvokeData _59_OnDataChanged;
	VirtualInvokeData _60_GetInterestedPropID;
};
struct COW_UIChangeNamePlanController_c {
	Il2CppClass_1 _1;
	COW_UIChangeNamePlanController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChangeNamePlanController_VTable vtable;
};
struct COW_UIChangeNamePlanController_o {
	COW_UIChangeNamePlanController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelCheckNameValid_o* m_ModelCheckNameValid;
	COW_UIChangeNameView_o* m_View;
	bool m_BtnEnable;
	UnityEngine_Coroutine_o* UIChangeNameBaseController_m_LostFocusActionCorotine;
	float UIChangeNameBaseController_m_LostFocusActionCorotineTime;
	UnityEngine_Rect_o UIChangeNameBaseController_m_ClearBtnRectRegion;
	bool UIChangeNameBaseController_m_InitClearBtn;
	System_String_o* m_CurName;
	bool m_IgnoreNullName;
	bool m_CheckDirtyWord;
	COW_UIModelLoadout_o* m_ModelLoadout;
	int32_t _CurrentPlanIndex_k__BackingField;
};
struct COW_UIChangeNameProfileController_StaticFields {
	System_Predicate_Item__o* __f__am_cache0;
};
struct COW_UIChangeNameProfileController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _57_RefreshBtnView;
	VirtualInvokeData _58_CheckNicknameValid;
	VirtualInvokeData _59_OnDataChanged;
	VirtualInvokeData _60_GetInterestedPropID;
};
struct COW_UIChangeNameProfileController_c {
	Il2CppClass_1 _1;
	COW_UIChangeNameProfileController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChangeNameProfileController_VTable vtable;
};
struct COW_UIChangeNameProfileController_o {
	COW_UIChangeNameProfileController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelCheckNameValid_o* m_ModelCheckNameValid;
	COW_UIChangeNameView_o* m_View;
	bool m_BtnEnable;
	UnityEngine_Coroutine_o* UIChangeNameBaseController_m_LostFocusActionCorotine;
	float UIChangeNameBaseController_m_LostFocusActionCorotineTime;
	UnityEngine_Rect_o UIChangeNameBaseController_m_ClearBtnRectRegion;
	bool UIChangeNameBaseController_m_InitClearBtn;
	System_String_o* m_CurName;
	bool m_IgnoreNullName;
	bool m_CheckDirtyWord;
	COW_UIModelUser_o* m_ModelUser;
	proto_LoginRes_o* m_UserData;
	COW_RenameCostData_o* m_CostData;
	bool m_RenameCardEnabled;
	bool m_HasRequestedRename;
};
struct COW_UIChangeNameUGCController_StaticFields {
};
struct COW_UIChangeNameUGCController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _57_RefreshBtnView;
	VirtualInvokeData _58_CheckNicknameValid;
	VirtualInvokeData _59_OnDataChanged;
	VirtualInvokeData _60_GetInterestedPropID;
};
struct COW_UIChangeNameUGCController_c {
	Il2CppClass_1 _1;
	COW_UIChangeNameUGCController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChangeNameUGCController_VTable vtable;
};
struct COW_UIChangeNameUGCController_o {
	COW_UIChangeNameUGCController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelCheckNameValid_o* m_ModelCheckNameValid;
	COW_UIChangeNameView_o* m_View;
	bool m_BtnEnable;
	UnityEngine_Coroutine_o* UIChangeNameBaseController_m_LostFocusActionCorotine;
	float UIChangeNameBaseController_m_LostFocusActionCorotineTime;
	UnityEngine_Rect_o UIChangeNameBaseController_m_ClearBtnRectRegion;
	bool UIChangeNameBaseController_m_InitClearBtn;
	System_String_o* m_CurName;
	bool m_IgnoreNullName;
	bool m_CheckDirtyWord;
	COW_SceneEditSlotInfo_o* m_SlotInfo;
};
struct COW_UIChangeNameUGCHudController_StaticFields {
};
struct COW_UIChangeNameUGCHudController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _57_RefreshBtnView;
	VirtualInvokeData _58_CheckNicknameValid;
	VirtualInvokeData _59_OnDataChanged;
	VirtualInvokeData _60_GetInterestedPropID;
};
struct COW_UIChangeNameUGCHudController_c {
	Il2CppClass_1 _1;
	COW_UIChangeNameUGCHudController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChangeNameUGCHudController_VTable vtable;
};
struct COW_UIChangeNameUGCHudController_o {
	COW_UIChangeNameUGCHudController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelCheckNameValid_o* m_ModelCheckNameValid;
	COW_UIChangeNameView_o* m_View;
	bool m_BtnEnable;
	UnityEngine_Coroutine_o* UIChangeNameBaseController_m_LostFocusActionCorotine;
	float UIChangeNameBaseController_m_LostFocusActionCorotineTime;
	UnityEngine_Rect_o UIChangeNameBaseController_m_ClearBtnRectRegion;
	bool UIChangeNameBaseController_m_InitClearBtn;
	System_String_o* m_CurName;
	bool m_IgnoreNullName;
	bool m_CheckDirtyWord;
	int32_t m_CharLimit;
	System_Action_string__o* m_ChangeCallback;
};
struct COW_UIModelCheckNameValid_StaticFields {
	System_Func_char__bool__o* __f__mg_cache0;
};
struct COW_UIModelCheckNameValid_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelCheckNameValid_c {
	Il2CppClass_1 _1;
	COW_UIModelCheckNameValid_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCheckNameValid_VTable vtable;
};
struct COW_UIModelCheckNameValid_o {
	COW_UIModelCheckNameValid_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
};
struct COW_UIChatFastMessageItemController_StaticFields {
};
struct COW_UIChatFastMessageItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIChatFastMessageItemController_c {
	Il2CppClass_1 _1;
	COW_UIChatFastMessageItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatFastMessageItemController_VTable vtable;
};
struct COW_UIChatFastMessageItemController_o {
	COW_UIChatFastMessageItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIChatFastMessageItemView_o* m_View;
	COW_UIModelChat_o* m_ModelChat;
	AroundGameQuickChatData_o* m_Data;
};
struct COW_UIChatFastMessagePanelController_StaticFields {
};
struct COW_UIChatFastMessagePanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIChatFastMessagePanelController_c {
	Il2CppClass_1 _1;
	COW_UIChatFastMessagePanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatFastMessagePanelController_VTable vtable;
};
struct COW_UIChatFastMessagePanelController_o {
	COW_UIChatFastMessagePanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatFastMessagePanelView_o* m_View;
	System_Collections_Generic_List_AroundGameQuickChatData__o* m_CurrentDataList;
	COW_ChatChannelInfo_o* m_Data;
};
struct COW_UIGroupMemberFastMessageItemController_StaticFields {
};
struct COW_UIGroupMemberFastMessageItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIGroupMemberFastMessageItemController_c {
	Il2CppClass_1 _1;
	COW_UIGroupMemberFastMessageItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupMemberFastMessageItemController_VTable vtable;
};
struct COW_UIGroupMemberFastMessageItemController_o {
	COW_UIGroupMemberFastMessageItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIGroupMemberFastMessageItemView_o* m_View;
	COW_UIModelChat_o* m_ModelChat;
	AroundGameQuickChatData_o* m_Data;
};
struct COW_UIGroupMemberFastMessageWindowController_StaticFields {
};
struct COW_UIGroupMemberFastMessageWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIGroupMemberFastMessageWindowController_c {
	Il2CppClass_1 _1;
	COW_UIGroupMemberFastMessageWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupMemberFastMessageWindowController_VTable vtable;
};
struct COW_UIGroupMemberFastMessageWindowController_o {
	COW_UIGroupMemberFastMessageWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGroupMemberFastMessageWindowView_o* m_View;
	System_Collections_Generic_List_AroundGameQuickChatData__o* m_CurrentDataList;
};
struct COW_UICommonRewardBundleNotificationController_StaticFields {
};
struct COW_UICommonRewardBundleNotificationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICommonRewardBundleNotificationController_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardBundleNotificationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardBundleNotificationController_VTable vtable;
};
struct COW_UICommonRewardBundleNotificationController_o {
	COW_UICommonRewardBundleNotificationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICommonRewardBundleNotificationView_o* m_View;
	uint32_t m_CloseDelayCall;
};
struct COW_UICommonRewardBundleNotificationController__OnFinish_c__Iterator0_StaticFields {
};
struct COW_UICommonRewardBundleNotificationController__OnFinish_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UICommonRewardBundleNotificationController__OnFinish_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardBundleNotificationController__OnFinish_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardBundleNotificationController__OnFinish_c__Iterator0_VTable vtable;
};
struct COW_UICommonRewardBundleNotificationController__OnFinish_c__Iterator0_o {
	COW_UICommonRewardBundleNotificationController__OnFinish_c__Iterator0_c *klass;
	void *monitor;
	COW_UICommonRewardBundleNotificationController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct GCommon_UICommonRewardIntervalShowItem_StaticFields {
};
struct GCommon_UICommonRewardIntervalShowItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HideItem;
	VirtualInvokeData _5_ShowItem;
};
struct GCommon_UICommonRewardIntervalShowItem_c {
	Il2CppClass_1 _1;
	GCommon_UICommonRewardIntervalShowItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UICommonRewardIntervalShowItem_VTable vtable;
};
struct GCommon_UICommonRewardIntervalShowItem_o {
	GCommon_UICommonRewardIntervalShowItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_UIEasyListItemController_o* m_EasyListItemCtrl;
	System_Func_int__o* CurPlayingIndex;
	UnityEngine_GameObject_o* Item;
	bool UIEasyListIntervalShowItem_m_Played;
	int32_t UIEasyListIntervalShowItem_m_LastIndex;
	GCommon_UIEasyListIntervalShowHelper_o* UIEasyListIntervalShowItem_m_ParentController;
	COW_UICommonRewardItemController_o* m_CommonRewardCtrl;
};
struct GCommon_IntervalItem_StaticFields {
};
struct GCommon_IntervalItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GCommon_IntervalItem_c {
	Il2CppClass_1 _1;
	GCommon_IntervalItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_IntervalItem_VTable vtable;
};
struct GCommon_IntervalItem_o {
	GCommon_IntervalItem_c *klass;
	void *monitor;
	GCommon_UIEasyListItemController_array* ItemCachedCtrls;
	System_Collections_Generic_List_object__o* Datalist;
	int32_t TotalItemCnt;
	float LineCountPerPage;
	System_Func_int__float__bool__o* ScrollTo;
	int32_t Columns;
};
struct GCommon_UIEasyListIntervalShowHelper_StaticFields {
};
struct GCommon_UIEasyListIntervalShowHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GCommon_UIEasyListIntervalShowHelper_c {
	Il2CppClass_1 _1;
	GCommon_UIEasyListIntervalShowHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UIEasyListIntervalShowHelper_VTable vtable;
};
struct GCommon_UIEasyListIntervalShowHelper_o {
	GCommon_UIEasyListIntervalShowHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float ShowRewardsInterval;
	float ScrollInterval;
	bool needScroll;
	int32_t m_PlayedRealIndex;
	float m_LastPlayTime;
	GCommon_IntervalItem_o* m_IntervalItemInfo;
	bool m_Suspend;
	bool m_ForceStopIntervalPlay;
	System_Collections_Generic_HashSet_int__o* m_HasPlayedIndex;
	System_Func_int__Action__bool__o* SuspendAction;
	System_Action_o* PlayIntervalDone;
	bool UseNewItem;
	bool ShowTween;
};
struct GCommon_UIEasyListIntervalShowItem_StaticFields {
};
struct GCommon_UIEasyListIntervalShowItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_HideItem;
	VirtualInvokeData _5_ShowItem;
};
struct GCommon_UIEasyListIntervalShowItem_c {
	Il2CppClass_1 _1;
	GCommon_UIEasyListIntervalShowItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UIEasyListIntervalShowItem_VTable vtable;
};
struct GCommon_UIEasyListIntervalShowItem_o {
	GCommon_UIEasyListIntervalShowItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_UIEasyListItemController_o* m_EasyListItemCtrl;
	System_Func_int__o* CurPlayingIndex;
	UnityEngine_GameObject_o* Item;
	bool m_Played;
	int32_t m_LastIndex;
	GCommon_UIEasyListIntervalShowHelper_o* m_ParentController;
};
struct COW_CommonRewardWindowStyleBaseController_StaticFields {
};
struct COW_CommonRewardWindowStyleBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetRewardGridPosAndPivot;
	VirtualInvokeData _37_GetAutoOpenBoxBundleVFXPos;
	VirtualInvokeData _38_SetUserData;
	VirtualInvokeData _39_GetGuideBtnSpriteName;
	VirtualInvokeData _40_GetNormalBtnSpriteName;
	VirtualInvokeData _41_GetGuideBtnSpriteAtlas;
	VirtualInvokeData _42_GetNormalBtnSpriteAtlas;
	VirtualInvokeData _43_GetFastEquipDisableColor;
	VirtualInvokeData _44_OnLastWndOpen;
	VirtualInvokeData _45_OnNavigationBack;
	VirtualInvokeData _46_OnNavigationClosed;
	VirtualInvokeData _47_IsShowBooyahPassExpCon;
	VirtualInvokeData _48_GetBooyahPassExpIconPos;
};
struct COW_CommonRewardWindowStyleBaseController_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWindowStyleBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWindowStyleBaseController_VTable vtable;
};
struct COW_CommonRewardWindowStyleBaseController_o {
	COW_CommonRewardWindowStyleBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CommonRewardWnd_BGStyle_CommonView_o* m_View;
	UnityEngine_Vector3_o m_RewardGridPos;
	UnityEngine_Vector3_o m_ButtomPos;
	bool m_ShowBtns;
};
struct COW_CommonRewardWndStyleBoxV2DoubleRowController_StaticFields {
};
struct COW_CommonRewardWndStyleBoxV2DoubleRowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetRewardGridPosAndPivot;
	VirtualInvokeData _37_GetAutoOpenBoxBundleVFXPos;
	VirtualInvokeData _38_SetUserData;
	VirtualInvokeData _39_GetGuideBtnSpriteName;
	VirtualInvokeData _40_GetNormalBtnSpriteName;
	VirtualInvokeData _41_GetGuideBtnSpriteAtlas;
	VirtualInvokeData _42_GetNormalBtnSpriteAtlas;
	VirtualInvokeData _43_GetFastEquipDisableColor;
	VirtualInvokeData _44_OnLastWndOpen;
	VirtualInvokeData _45_OnNavigationBack;
	VirtualInvokeData _46_OnNavigationClosed;
	VirtualInvokeData _47_IsShowBooyahPassExpCon;
	VirtualInvokeData _48_GetBooyahPassExpIconPos;
};
struct COW_CommonRewardWndStyleBoxV2DoubleRowController_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndStyleBoxV2DoubleRowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndStyleBoxV2DoubleRowController_VTable vtable;
};
struct COW_CommonRewardWndStyleBoxV2DoubleRowController_o {
	COW_CommonRewardWndStyleBoxV2DoubleRowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CommonRewardWnd_BGStyle_CommonView_o* m_View;
	UnityEngine_Vector3_o m_RewardGridPos;
	UnityEngine_Vector3_o m_ButtomPos;
	bool m_ShowBtns;
};
struct COW_CommonRewardWndStyleBoxV2OneRowController_StaticFields {
};
struct COW_CommonRewardWndStyleBoxV2OneRowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetRewardGridPosAndPivot;
	VirtualInvokeData _37_GetAutoOpenBoxBundleVFXPos;
	VirtualInvokeData _38_SetUserData;
	VirtualInvokeData _39_GetGuideBtnSpriteName;
	VirtualInvokeData _40_GetNormalBtnSpriteName;
	VirtualInvokeData _41_GetGuideBtnSpriteAtlas;
	VirtualInvokeData _42_GetNormalBtnSpriteAtlas;
	VirtualInvokeData _43_GetFastEquipDisableColor;
	VirtualInvokeData _44_OnLastWndOpen;
	VirtualInvokeData _45_OnNavigationBack;
	VirtualInvokeData _46_OnNavigationClosed;
	VirtualInvokeData _47_IsShowBooyahPassExpCon;
	VirtualInvokeData _48_GetBooyahPassExpIconPos;
};
struct COW_CommonRewardWndStyleBoxV2OneRowController_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndStyleBoxV2OneRowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndStyleBoxV2OneRowController_VTable vtable;
};
struct COW_CommonRewardWndStyleBoxV2OneRowController_o {
	COW_CommonRewardWndStyleBoxV2OneRowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CommonRewardWnd_BGStyle_CommonView_o* m_View;
	UnityEngine_Vector3_o m_RewardGridPos;
	UnityEngine_Vector3_o m_ButtomPos;
	bool m_ShowBtns;
};
struct COW_CommonRewardWndStyleCommonDoubleRowController_StaticFields {
};
struct COW_CommonRewardWndStyleCommonDoubleRowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetRewardGridPosAndPivot;
	VirtualInvokeData _37_GetAutoOpenBoxBundleVFXPos;
	VirtualInvokeData _38_SetUserData;
	VirtualInvokeData _39_GetGuideBtnSpriteName;
	VirtualInvokeData _40_GetNormalBtnSpriteName;
	VirtualInvokeData _41_GetGuideBtnSpriteAtlas;
	VirtualInvokeData _42_GetNormalBtnSpriteAtlas;
	VirtualInvokeData _43_GetFastEquipDisableColor;
	VirtualInvokeData _44_OnLastWndOpen;
	VirtualInvokeData _45_OnNavigationBack;
	VirtualInvokeData _46_OnNavigationClosed;
	VirtualInvokeData _47_IsShowBooyahPassExpCon;
	VirtualInvokeData _48_GetBooyahPassExpIconPos;
};
struct COW_CommonRewardWndStyleCommonDoubleRowController_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndStyleCommonDoubleRowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndStyleCommonDoubleRowController_VTable vtable;
};
struct COW_CommonRewardWndStyleCommonDoubleRowController_o {
	COW_CommonRewardWndStyleCommonDoubleRowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CommonRewardWnd_BGStyle_CommonView_o* m_View;
	UnityEngine_Vector3_o m_RewardGridPos;
	UnityEngine_Vector3_o m_ButtomPos;
	bool m_ShowBtns;
};
struct COW_CommonRewardWndStyleLegendDoubleRowController_StaticFields {
};
struct COW_CommonRewardWndStyleLegendDoubleRowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetRewardGridPosAndPivot;
	VirtualInvokeData _37_GetAutoOpenBoxBundleVFXPos;
	VirtualInvokeData _38_SetUserData;
	VirtualInvokeData _39_GetGuideBtnSpriteName;
	VirtualInvokeData _40_GetNormalBtnSpriteName;
	VirtualInvokeData _41_GetGuideBtnSpriteAtlas;
	VirtualInvokeData _42_GetNormalBtnSpriteAtlas;
	VirtualInvokeData _43_GetFastEquipDisableColor;
	VirtualInvokeData _44_OnLastWndOpen;
	VirtualInvokeData _45_OnNavigationBack;
	VirtualInvokeData _46_OnNavigationClosed;
	VirtualInvokeData _47_IsShowBooyahPassExpCon;
	VirtualInvokeData _48_GetBooyahPassExpIconPos;
};
struct COW_CommonRewardWndStyleLegendDoubleRowController_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndStyleLegendDoubleRowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndStyleLegendDoubleRowController_VTable vtable;
};
struct COW_CommonRewardWndStyleLegendDoubleRowController_o {
	COW_CommonRewardWndStyleLegendDoubleRowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CommonRewardWnd_BGStyle_CommonView_o* m_View;
	UnityEngine_Vector3_o m_RewardGridPos;
	UnityEngine_Vector3_o m_ButtomPos;
	bool m_ShowBtns;
};
struct COW_CommonRewardWndStyleLegendOneRowController_StaticFields {
};
struct COW_CommonRewardWndStyleLegendOneRowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetRewardGridPosAndPivot;
	VirtualInvokeData _37_GetAutoOpenBoxBundleVFXPos;
	VirtualInvokeData _38_SetUserData;
	VirtualInvokeData _39_GetGuideBtnSpriteName;
	VirtualInvokeData _40_GetNormalBtnSpriteName;
	VirtualInvokeData _41_GetGuideBtnSpriteAtlas;
	VirtualInvokeData _42_GetNormalBtnSpriteAtlas;
	VirtualInvokeData _43_GetFastEquipDisableColor;
	VirtualInvokeData _44_OnLastWndOpen;
	VirtualInvokeData _45_OnNavigationBack;
	VirtualInvokeData _46_OnNavigationClosed;
	VirtualInvokeData _47_IsShowBooyahPassExpCon;
	VirtualInvokeData _48_GetBooyahPassExpIconPos;
};
struct COW_CommonRewardWndStyleLegendOneRowController_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndStyleLegendOneRowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndStyleLegendOneRowController_VTable vtable;
};
struct COW_CommonRewardWndStyleLegendOneRowController_o {
	COW_CommonRewardWndStyleLegendOneRowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CommonRewardWnd_BGStyle_CommonView_o* m_View;
	UnityEngine_Vector3_o m_RewardGridPos;
	UnityEngine_Vector3_o m_ButtomPos;
	bool m_ShowBtns;
};
struct COW_CommonRewardWndStyleLevelUpController_StaticFields {
};
struct COW_CommonRewardWndStyleLevelUpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetRewardGridPosAndPivot;
	VirtualInvokeData _37_GetAutoOpenBoxBundleVFXPos;
	VirtualInvokeData _38_SetUserData;
	VirtualInvokeData _39_GetGuideBtnSpriteName;
	VirtualInvokeData _40_GetNormalBtnSpriteName;
	VirtualInvokeData _41_GetGuideBtnSpriteAtlas;
	VirtualInvokeData _42_GetNormalBtnSpriteAtlas;
	VirtualInvokeData _43_GetFastEquipDisableColor;
	VirtualInvokeData _44_OnLastWndOpen;
	VirtualInvokeData _45_OnNavigationBack;
	VirtualInvokeData _46_OnNavigationClosed;
	VirtualInvokeData _47_IsShowBooyahPassExpCon;
	VirtualInvokeData _48_GetBooyahPassExpIconPos;
};
struct COW_CommonRewardWndStyleLevelUpController_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndStyleLevelUpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndStyleLevelUpController_VTable vtable;
};
struct COW_CommonRewardWndStyleLevelUpController_o {
	COW_CommonRewardWndStyleLevelUpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CommonRewardWnd_BGStyle_CommonView_o* m_View;
	UnityEngine_Vector3_o m_RewardGridPos;
	UnityEngine_Vector3_o m_ButtomPos;
	bool m_ShowBtns;
	COW_CommonRewardWnd_BGStyle_LevelUpView_o* CommonRewardWndStyleLevelUpController_m_View;
	uint32_t m_NewLevel;
	System_Collections_Generic_List_UISprite__o* m_UnlockSys;
};
struct COW_CommonRewardWndStyleLevelUpController__RewardContainerTween_c__Iterator0_StaticFields {
};
struct COW_CommonRewardWndStyleLevelUpController__RewardContainerTween_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_CommonRewardWndStyleLevelUpController__RewardContainerTween_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndStyleLevelUpController__RewardContainerTween_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndStyleLevelUpController__RewardContainerTween_c__Iterator0_VTable vtable;
};
struct COW_CommonRewardWndStyleLevelUpController__RewardContainerTween_c__Iterator0_o {
	COW_CommonRewardWndStyleLevelUpController__RewardContainerTween_c__Iterator0_c *klass;
	void *monitor;
	COW_UICommonRewardWndController_o* _parent___0;
	double _animLength___0;
	float _breakTimer___0;
	UnityEngine_Vector3_o _pos___1;
	bool _active___1;
	COW_CommonRewardWndStyleLevelUpController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_CommonRewardWndStyleNewDoubleRowController_StaticFields {
};
struct COW_CommonRewardWndStyleNewDoubleRowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetRewardGridPosAndPivot;
	VirtualInvokeData _37_GetAutoOpenBoxBundleVFXPos;
	VirtualInvokeData _38_SetUserData;
	VirtualInvokeData _39_GetGuideBtnSpriteName;
	VirtualInvokeData _40_GetNormalBtnSpriteName;
	VirtualInvokeData _41_GetGuideBtnSpriteAtlas;
	VirtualInvokeData _42_GetNormalBtnSpriteAtlas;
	VirtualInvokeData _43_GetFastEquipDisableColor;
	VirtualInvokeData _44_OnLastWndOpen;
	VirtualInvokeData _45_OnNavigationBack;
	VirtualInvokeData _46_OnNavigationClosed;
	VirtualInvokeData _47_IsShowBooyahPassExpCon;
	VirtualInvokeData _48_GetBooyahPassExpIconPos;
};
struct COW_CommonRewardWndStyleNewDoubleRowController_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndStyleNewDoubleRowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndStyleNewDoubleRowController_VTable vtable;
};
struct COW_CommonRewardWndStyleNewDoubleRowController_o {
	COW_CommonRewardWndStyleNewDoubleRowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CommonRewardWnd_BGStyle_CommonView_o* m_View;
	UnityEngine_Vector3_o m_RewardGridPos;
	UnityEngine_Vector3_o m_ButtomPos;
	bool m_ShowBtns;
};
struct COW_CommonRewardWndStyleNewOneRowController_StaticFields {
};
struct COW_CommonRewardWndStyleNewOneRowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetRewardGridPosAndPivot;
	VirtualInvokeData _37_GetAutoOpenBoxBundleVFXPos;
	VirtualInvokeData _38_SetUserData;
	VirtualInvokeData _39_GetGuideBtnSpriteName;
	VirtualInvokeData _40_GetNormalBtnSpriteName;
	VirtualInvokeData _41_GetGuideBtnSpriteAtlas;
	VirtualInvokeData _42_GetNormalBtnSpriteAtlas;
	VirtualInvokeData _43_GetFastEquipDisableColor;
	VirtualInvokeData _44_OnLastWndOpen;
	VirtualInvokeData _45_OnNavigationBack;
	VirtualInvokeData _46_OnNavigationClosed;
	VirtualInvokeData _47_IsShowBooyahPassExpCon;
	VirtualInvokeData _48_GetBooyahPassExpIconPos;
};
struct COW_CommonRewardWndStyleNewOneRowController_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndStyleNewOneRowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndStyleNewOneRowController_VTable vtable;
};
struct COW_CommonRewardWndStyleNewOneRowController_o {
	COW_CommonRewardWndStyleNewOneRowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CommonRewardWnd_BGStyle_CommonView_o* m_View;
	UnityEngine_Vector3_o m_RewardGridPos;
	UnityEngine_Vector3_o m_ButtomPos;
	bool m_ShowBtns;
};
struct COW_CommonSettingToggleItem_StaticFields {
};
struct COW_CommonSettingToggleItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonSettingToggleItem_c {
	Il2CppClass_1 _1;
	COW_CommonSettingToggleItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonSettingToggleItem_VTable vtable;
};
struct COW_CommonSettingToggleItem_o {
	COW_CommonSettingToggleItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* SelectLabel;
	UILabel_o* UnselectLabel;
	GCommon_UIToggleButton_o* ToggleBtn;
	UnityEngine_GameObject_o* UnselectArrow;
	UnityEngine_GameObject_o* SelectArrow;
	UnityEngine_Color_o SelectLabelDefaultColor;
	UnityEngine_Color_o UnSelectLabelDefaultColor;
};
struct COW_UIHudBaseCSRoundResultController_StaticFields {
};
struct COW_UIHudBaseCSRoundResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBaseCSRoundResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudBaseCSRoundResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBaseCSRoundResultController_VTable vtable;
};
struct COW_UIHudBaseCSRoundResultController_o {
	COW_UIHudBaseCSRoundResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelMatch_o* m_ModelMatch;
	System_Collections_Generic_List_GameObject__o* m_BonusItemList;
	UnityEngine_GameObject_o* bonusItem;
	UIGrid_o* bonusGrid;
	UILabel_o* LabelReason;
};
struct COW_UIHudBuffIntroController_StaticFields {
};
struct COW_UIHudBuffIntroController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudBuffIntroController_c {
	Il2CppClass_1 _1;
	COW_UIHudBuffIntroController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBuffIntroController_VTable vtable;
};
struct COW_UIHudBuffIntroController_o {
	COW_UIHudBuffIntroController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudBuffIntroView_o* m_View;
	float m_EndTime;
	float m_TotalTime;
};
struct COW_UIHudCSCoinController_StaticFields {
};
struct COW_UIHudCSCoinController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSCoinController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSCoinController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSCoinController_VTable vtable;
};
struct COW_UIHudCSCoinController_o {
	COW_UIHudCSCoinController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSCoinView_o* m_View;
	bool m_IsRequestFilled;
	bool m_CanSendCoinMsg;
};
struct COW_UIHudCSEquipCategoryController_StaticFields {
	System_Comparison_uint__o* __f__am_cache0;
};
struct COW_UIHudCSEquipCategoryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetUIData;
	VirtualInvokeData _37_RefreshUIData;
	VirtualInvokeData _38_CreateItem;
};
struct COW_UIHudCSEquipCategoryController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSEquipCategoryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSEquipCategoryController_VTable vtable;
};
struct COW_UIHudCSEquipCategoryController_o {
	COW_UIHudCSEquipCategoryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInGameShopCategoryView_o* m_View;
	COW_UIHudCSEquipItemController_o* m_FirstItem;
	uint32_t m_Filter;
	System_Collections_Generic_List_CSShopItemData__o* m_MysteryBoxItemDataList;
	System_Collections_Generic_List_UIHudCSEquipItemController__o* m_ChildMysteryBoxController;
	System_Collections_Generic_List_UIToggleButton__o* m_ToggleList;
	bool m_UIDirty;
	uint32_t m_TopQuality;
	System_Collections_Generic_Dictionary_uint__UIHudCSEquipItemController__o* m_itemMap;
};
struct COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey0_StaticFields {
};
struct COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey0_o {
	COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* qualityList;
};
struct COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey1_StaticFields {
};
struct COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey1_o {
	COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t i;
	COW_UIHudCSEquipCategoryController__SetMysteryBoxUI_c__AnonStorey0_o* __f__ref_0;
};
struct COW_UIHudCSEquipItemController_StaticFields {
};
struct COW_UIHudCSEquipItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnCheckItemCanShow;
	VirtualInvokeData _37_OnAfterSetShopItemData;
};
struct COW_UIHudCSEquipItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSEquipItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSEquipItemController_VTable vtable;
};
struct COW_UIHudCSEquipItemController_o {
	COW_UIHudCSEquipItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInGameShopItemViewExt_o* m_View;
	COW_CSShopItemData_o* m_Data;
	bool m_Selected;
	uint32_t m_PurchaseCnt;
	uint32_t m_LimitCnt;
	uint32_t m_Quality;
	uint32_t m_Price;
	bool m_NeedRecommend;
	System_Collections_Generic_List_CSShopRecommendSetData__o* m_RecommendDatas;
	COW_GamePlay_UIHudCSShopReplacerController_o* m_ReplacerEffect;
	UnityEngine_GameObject_array* m_LevelTips;
	uint32_t m_RecommendTutorialDelayCall;
	float m_StartPressTime;
	UnityEngine_GameObject_array* m_BuffTips;
	uint32_t m_BuffId;
	UnityEngine_GameObject_o* m_PressedBtn;
};
struct COW_UIHudCSEquipItemController__CheckRecommendNeedShow_c__AnonStorey0_StaticFields {
};
struct COW_UIHudCSEquipItemController__CheckRecommendNeedShow_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCSEquipItemController__CheckRecommendNeedShow_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudCSEquipItemController__CheckRecommendNeedShow_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSEquipItemController__CheckRecommendNeedShow_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudCSEquipItemController__CheckRecommendNeedShow_c__AnonStorey0_o {
	COW_UIHudCSEquipItemController__CheckRecommendNeedShow_c__AnonStorey0_c *klass;
	void *monitor;
	bool hasWeapon;
};
struct COW_UIHudCSFactionController_StaticFields {
};
struct COW_UIHudCSFactionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSFactionController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSFactionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSFactionController_VTable vtable;
};
struct COW_UIHudCSFactionController_o {
	COW_UIHudCSFactionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSFactionView_o* m_View;
	uint32_t m_DelayCallId;
	uint32_t m_DelayCallIdShow;
	bool m_IsSetSelfTeamInfo;
	bool m_IsSetOppoTeamInfo;
	int32_t m_LocalPlayerTeamId;
	bool mLocalPlayerJoined;
	bool mLoadingMaskClosed;
	bool mCupMatchIntroFinish;
};
struct COW_UIHudCSFactionController__SetODFaction_c__AnonStorey0_StaticFields {
};
struct COW_UIHudCSFactionController__SetODFaction_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCSFactionController__SetODFaction_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudCSFactionController__SetODFaction_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSFactionController__SetODFaction_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudCSFactionController__SetODFaction_c__AnonStorey0_o {
	COW_UIHudCSFactionController__SetODFaction_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t localODFactionId;
};
struct COW_UIHudCSLeaderboardController_StaticFields {
};
struct COW_UIHudCSLeaderboardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInfoType;
	VirtualInvokeData _37_GetTitileResourceID;
	VirtualInvokeData _38_RegisterUIEvent;
	VirtualInvokeData _39_UnRegisterUIEvent;
	VirtualInvokeData _40_InitOneItem;
	VirtualInvokeData _41_ItemCustomSort;
	VirtualInvokeData _42_OnAddPlayer;
	VirtualInvokeData _43_IsTeamOnLeft;
	VirtualInvokeData _44_RefreshGrid;
	VirtualInvokeData _45_SortPlayerData;
	VirtualInvokeData _46_UpdateAllTitle;
	VirtualInvokeData _47_UpdateLeftTitle;
	VirtualInvokeData _48_UpdateRightTitle;
	VirtualInvokeData _49_OnKillCountChanged;
	VirtualInvokeData _50_OnDeadCountChanged;
	VirtualInvokeData _51_OnTotalDamageChanged;
};
struct COW_UIHudCSLeaderboardController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSLeaderboardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSLeaderboardController_VTable vtable;
};
struct COW_UIHudCSLeaderboardController_o {
	COW_UIHudCSLeaderboardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_TeamScoreBoardView_o* m_View;
	System_Collections_Generic_List_int__o* UIHUDTeamBattleScoreBoardController_1_m_InfoTypeList;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o* m_ItemCtrlDic;
	System_Collections_Generic_List_T__o* UIHUDTeamBattleScoreBoardController_1_m_LeftItemList;
	System_Collections_Generic_List_T__o* UIHUDTeamBattleScoreBoardController_1_m_RightItemList;
	int32_t m_LocalPlayerTeamId;
	bool UIHUDTeamBattleScoreBoardController_1_m_EnableReport;
	bool m_EnableSwitchSkill;
	int32_t m_DataShowing;
	uint64_t UIHUDTeamBattleScoreBoardController_1_m_StartShowTime;
	bool m_IsSetSelfTeamInfo;
	bool m_IsSetOppoTeamInfo;
	uint32_t m_WinStreakScrollDelayCallId;
	int32_t m_WinStreakScrollIndex;
};
struct COW_UIHudCSLeaderboardItemController_StaticFields {
};
struct COW_UIHudCSLeaderboardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnInitData;
	VirtualInvokeData _37_UpdatePlayerData;
	VirtualInvokeData _38_OnKillChange;
	VirtualInvokeData _39_OnDeadChange;
	VirtualInvokeData _40_OnDamageChange;
	VirtualInvokeData _41_OnFootballScoreChange;
	VirtualInvokeData _42_OnFootballAssistChange;
};
struct COW_UIHudCSLeaderboardItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSLeaderboardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSLeaderboardItemController_VTable vtable;
};
struct COW_UIHudCSLeaderboardItemController_o {
	COW_UIHudCSLeaderboardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_TeamScoreBoardItemView_o* m_View;
	COW_GamePlay_Player_o* m_Player;
	System_Collections_Generic_List_PFLCPEHBBLN__o* m_ActiveSkills;
	COW_AvatarSkillData_o* m_SamoActiveSkillData;
	System_Collections_Generic_List_AvatarSkillData__o* m_SamoSkillList;
	System_Collections_Generic_List_UILabel__o* UIHUDTeamBattleScoreBoardItemController_m_InfoLabelList;
	bool UIHUDTeamBattleScoreBoardItemController_hasReported;
	bool UIHUDTeamBattleScoreBoardItemController_m_IsSelf;
	COW_UIDetailTipsInGameController_o* UIHUDTeamBattleScoreBoardItemController_m_DetailTips;
	System_Collections_Generic_List_Transform__o* UIHUDTeamBattleScoreBoardItemController_m_SkillRoots;
	System_Collections_Generic_List_UIHUDTeamBattleScoreBoardSkillController__o* UIHUDTeamBattleScoreBoardItemController_m_SkillCtrls;
	System_Collections_Generic_List_UIHUDTeamBattleScoreBoardSkillController__o* UIHUDTeamBattleScoreBoardItemController_m_KDAPanelSkillCtrls;
	System_Collections_Generic_List_int__o* UIHUDTeamBattleScoreBoardItemController_m_InfoTypeList;
	COW_LeaderboardData_o* m_Data;
	float m_ScrollSize;
};
struct COW_UIHudCSMatchInfoController_StaticFields {
};
struct COW_UIHudCSMatchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSMatchInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSMatchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSMatchInfoController_VTable vtable;
};
struct COW_UIHudCSMatchInfoController_o {
	COW_UIHudCSMatchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSMatchInfoView_o* m_View;
	int32_t mSeconds;
	System_Text_StringBuilder_o* m_Timer;
	uint32_t min;
	uint32_t sec;
	System_Collections_Generic_List_UIHudCSPlayerStateInfoView__o* m_MyTeamViews;
	System_Collections_Generic_List_UIHudCSPlayerStateInfoView__o* m_OppoTeamViews;
	System_Collections_Generic_List_UIhudCSTechPointView__o* m_MyTechPointViews;
	System_Collections_Generic_List_UIhudCSTechPointView__o* m_OppoTechPointViews;
	COW_GamePlay_JBCMHIAGMHA_o* mGame;
	uint32_t m_TutorialLeadboardDelayCall;
	COW_UIModelMatch_o* m_ModelMatch;
	uint32_t m_BaseTeamCount;
	uint32_t m_BaseItemSize;
	uint32_t m_DelayId;
	bool m_LockScore;
	uint32_t m_UnlockTeamId;
	System_Collections_Generic_List_int__o* m_states;
};
struct COW_UIHudCSMatchResultTeamsController_StaticFields {
};
struct COW_UIHudCSMatchResultTeamsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_OnCreateView;
};
struct COW_UIHudCSMatchResultTeamsController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSMatchResultTeamsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSMatchResultTeamsController_VTable vtable;
};
struct COW_UIHudCSMatchResultTeamsController_o {
	COW_UIHudCSMatchResultTeamsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	COW_UIHudMatchResult2TeamsView_o* m_View;
	bool m_UIInited;
	COW_UIModelFriends_o* UIHudMatchResult2TeamsController_friendsModel;
};
struct COW_UIHudCSMysteryBoxOptionItemView_StaticFields {
};
struct COW_UIHudCSMysteryBoxOptionItemView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCSMysteryBoxOptionItemView_c {
	Il2CppClass_1 _1;
	COW_UIHudCSMysteryBoxOptionItemView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSMysteryBoxOptionItemView_VTable vtable;
};
struct COW_UIHudCSMysteryBoxOptionItemView_o {
	COW_UIHudCSMysteryBoxOptionItemView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_UIToggleButton_o* ItemBtn;
	UILabel_o* ItemName;
	UISprite_o* ItemSprite;
	UIButton_o* HelpBtn;
	UnityEngine_GameObject_o* SelectedHL;
	COW_UIHudCSMysteryBoxOptionItemView_MysterBoxData_o* m_BoxData;
	COW_UIHudCommonlTipsController_o* m_CurrentTips;
};
struct COW_UIHudCSMysteryBoxOptionItemView_MysterBoxData_StaticFields {
};
struct COW_UIHudCSMysteryBoxOptionItemView_MysterBoxData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCSMysteryBoxOptionItemView_MysterBoxData_c {
	Il2CppClass_1 _1;
	COW_UIHudCSMysteryBoxOptionItemView_MysterBoxData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSMysteryBoxOptionItemView_MysterBoxData_VTable vtable;
};
struct COW_UIHudCSMysteryBoxOptionItemView_MysterBoxData_o {
	COW_UIHudCSMysteryBoxOptionItemView_MysterBoxData_c *klass;
	void *monitor;
	uint32_t boxItemID;
	uint32_t boxUniqueID;
	uint32_t boxIndexID;
	uint32_t itemID;
};
struct COW_UIHudCSRandomBuffController_StaticFields {
};
struct COW_UIHudCSRandomBuffController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudCSRandomBuffController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSRandomBuffController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSRandomBuffController_VTable vtable;
};
struct COW_UIHudCSRandomBuffController_o {
	COW_UIHudCSRandomBuffController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudCSRandomBuffView_o* m_View;
	uint32_t LevelUpId;
	uint32_t RandomNewId;
	float m_TotalTime;
	float m_EndTime;
	uint32_t phase;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	UnityEngine_Vector3_o pos;
	bool setDepth;
};
struct COW_UIHudCSRandomBuffEntryController_StaticFields {
};
struct COW_UIHudCSRandomBuffEntryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSRandomBuffEntryController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSRandomBuffEntryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSRandomBuffEntryController_VTable vtable;
};
struct COW_UIHudCSRandomBuffEntryController_o {
	COW_UIHudCSRandomBuffEntryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSRandomBuffEntryView_o* m_View;
};
struct COW_UIHudCSRandomBuffItemController_StaticFields {
};
struct COW_UIHudCSRandomBuffItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSRandomBuffItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSRandomBuffItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSRandomBuffItemController_VTable vtable;
};
struct COW_UIHudCSRandomBuffItemController_o {
	COW_UIHudCSRandomBuffItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSRandomBuffItemView_o* m_View;
	COW_CSRoundPickBuffData_o* m_Data;
	uint32_t Id;
	uint32_t LevelUpId;
	uint32_t RandomNewId;
};
struct COW_UIHudCSRoundResultController_StaticFields {
};
struct COW_UIHudCSRoundResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSRoundResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSRoundResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSRoundResultController_VTable vtable;
};
struct COW_UIHudCSRoundResultController_o {
	COW_UIHudCSRoundResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelMatch_o* m_ModelMatch;
	System_Collections_Generic_List_GameObject__o* m_BonusItemList;
	UnityEngine_GameObject_o* bonusItem;
	UIGrid_o* bonusGrid;
	UILabel_o* LabelReason;
	COW_UIHudCSRoundResultView_o* m_View;
};
struct COW_UIHudCSShopController_StaticFields {
};
struct COW_UIHudCSShopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnInitSpecialUIElement;
	VirtualInvokeData _37_OnTokenChanged;
	VirtualInvokeData _38_OnItemSelected;
	VirtualInvokeData _39_OnPurchaseBtnClick;
	VirtualInvokeData _40_OnBuySameBtnClick;
	VirtualInvokeData _41_OnCloseBtnClick;
	VirtualInvokeData _42_OnPurchaseTimeOut;
	VirtualInvokeData _43_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _44_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
	VirtualInvokeData _45_SetUIData;
	VirtualInvokeData _46_RefreshUIData;
	VirtualInvokeData _47_CreateCategory;
	VirtualInvokeData _48_OnCheckItemCanPurchase;
	VirtualInvokeData _49_CheckCanPurchase;
};
struct COW_UIHudCSShopController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSShopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSShopController_VTable vtable;
};
struct COW_UIHudCSShopController_o {
	COW_UIHudCSShopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInGameShopView_o* m_View;
	int32_t m_TokenCount;
	COW_UITimeLabelHelper_o* UIHudInGameShopBaseController_m_TimeHelper;
	COW_UIHudCSShopWeaponDetailController_o* UIHudInGameShopBaseController_m_WeaponDetail;
	System_Collections_Generic_List_uint__o* m_ChoosedItemList;
	System_Collections_Generic_Dictionary_uint__UIHudCSEquipCategoryController__o* m_CategroyMap;
	uint32_t MYSTERYBOX_FILTER;
	uint32_t m_FirstCategoryFilter;
	COW_UIHudAskPurchaseListController_o* m_AskListCtrl;
	System_Collections_Generic_List_UIPanel__o* m_Panels;
	uint32_t m_QuickBuyItemId;
	UnityEngine_Vector3_o m_QuickBuyNormalPos;
	bool _IsInShowPhase_k__BackingField;
	bool m_MysteryBoxDataDirty;
	TweenPosition_o* m_ShopTweenPosition;
	uint32_t m_ItemIndex;
	bool isRequestFilled;
	bool m_IsResetToTop;
	System_String_o* m_RoundShopBuffKey;
	COW_UIHudCSShopTeammateWeaponInfoController_o* m_TeammateWeaponInfoController;
	bool m_HideByPanel;
	bool m_CanSendCoinMsg;
};
struct COW_UIHudCSShopController__DelayCall_c__Iterator0_StaticFields {
};
struct COW_UIHudCSShopController__DelayCall_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudCSShopController__DelayCall_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudCSShopController__DelayCall_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSShopController__DelayCall_c__Iterator0_VTable vtable;
};
struct COW_UIHudCSShopController__DelayCall_c__Iterator0_o {
	COW_UIHudCSShopController__DelayCall_c__Iterator0_c *klass;
	void *monitor;
	float timer;
	System_Action_o* action;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudCSShopEntryController_StaticFields {
};
struct COW_UIHudCSShopEntryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSShopEntryController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSShopEntryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSShopEntryController_VTable vtable;
};
struct COW_UIHudCSShopEntryController_o {
	COW_UIHudCSShopEntryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSShopEntryView_o* m_View;
	uint32_t m_ShopFlow;
	uint32_t m_MatchPhase;
	int32_t m_CurRound;
	int32_t m_MaxRound;
	message_NLGKDGCHAIB_o* m_TakeTurnsShopState;
	bool m_NeedUpdate;
	float m_HideTime;
	COW_UITimeLabelHelper_o* m_TimeHelper;
};
struct COW_UIHudCSShopMysteryBoxOpenController_StaticFields {
};
struct COW_UIHudCSShopMysteryBoxOpenController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSShopMysteryBoxOpenController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSShopMysteryBoxOpenController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSShopMysteryBoxOpenController_VTable vtable;
};
struct COW_UIHudCSShopMysteryBoxOpenController_o {
	COW_UIHudCSShopMysteryBoxOpenController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSShopMysteryBoxOpenView_o* m_View;
	System_Collections_Generic_List_UIToggleButton__o* m_ListToggles;
	uint32_t m_SelectedBoxItemID;
	uint32_t m_SelectedBoxUniqueID;
	COW_UIHudCSMysteryBoxOptionItemView_MysterBoxData_o* m_MysteryBoxData;
	System_Collections_Generic_List_UIHudCSMysteryBoxOptionItemView_MysterBoxData__o* m_OptionItemsDataList;
	COW_UIHudCommonlTipsController_o* m_CurrentTips;
	COW_UITimeLabelHelper_o* m_TimeHelper;
};
struct COW_GamePlay_UIHudCSShopReplacerController_StaticFields {
};
struct COW_GamePlay_UIHudCSShopReplacerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudCSShopReplacerController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudCSShopReplacerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudCSShopReplacerController_VTable vtable;
};
struct COW_GamePlay_UIHudCSShopReplacerController_o {
	COW_GamePlay_UIHudCSShopReplacerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSShopReplacerView_o* NOJLDPLOCIH;
	UnityEngine_GameObject_array* LONIMFDODKK;
};
struct COW_UIHudCSShopTeammateWeaponInfoController_StaticFields {
};
struct COW_UIHudCSShopTeammateWeaponInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSShopTeammateWeaponInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSShopTeammateWeaponInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSShopTeammateWeaponInfoController_VTable vtable;
};
struct COW_UIHudCSShopTeammateWeaponInfoController_o {
	COW_UIHudCSShopTeammateWeaponInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSShopTeammateWeaponInfoView_o* m_View;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudCSShopTeammateWeaponInfoItemController__o* m_Teammates;
};
struct COW_UIHudCSShopTeammateWeaponInfoItemController_StaticFields {
};
struct COW_UIHudCSShopTeammateWeaponInfoItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnInventoryEquipmentStateChanged;
};
struct COW_UIHudCSShopTeammateWeaponInfoItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSShopTeammateWeaponInfoItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSShopTeammateWeaponInfoItemController_VTable vtable;
};
struct COW_UIHudCSShopTeammateWeaponInfoItemController_o {
	COW_UIHudCSShopTeammateWeaponInfoItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSShopTeammateWeaponInfoItemView_o* m_View;
	COW_GamePlay_Player_o* m_OwnerPlayer;
};
struct COW_UIHudFightClubMatchInfoController_StaticFields {
};
struct COW_UIHudFightClubMatchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFightClubMatchInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudFightClubMatchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFightClubMatchInfoController_VTable vtable;
};
struct COW_UIHudFightClubMatchInfoController_o {
	COW_UIHudFightClubMatchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFightClubMatchInfoView_o* m_View;
	int32_t mSeconds;
	System_Text_StringBuilder_o* m_Timer;
	uint32_t min;
	uint32_t sec;
	System_Collections_Generic_List_UIHudCSPlayerStateInfoView__o* m_MyTeamViews;
	System_Collections_Generic_List_UIHudCSPlayerStateInfoView__o* m_OppoTeamViews;
	COW_GamePlay_BPBDKNHJODF_o* mGame;
	uint32_t m_TutorialLeadboardDelayCall;
	COW_UIModelMatch_o* m_ModelMatch;
	int32_t m_TeamCount;
	System_Collections_Generic_List_int__o* m_states;
};
struct COW_UIHudFightClubRoundTransitionController_StaticFields {
};
struct COW_UIHudFightClubRoundTransitionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFightClubRoundTransitionController_c {
	Il2CppClass_1 _1;
	COW_UIHudFightClubRoundTransitionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFightClubRoundTransitionController_VTable vtable;
};
struct COW_UIHudFightClubRoundTransitionController_o {
	COW_UIHudFightClubRoundTransitionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudRoundTransitionView_o* m_View;
	COW_UIModelMatch_o* m_ModelMatch;
	COW_GamePlay_BPBDKNHJODF_o* mGame;
	int32_t m_ScoreCached;
	float m_Time;
	bool m_ScoreAnimTick;
};
struct COW_LeaderboardData_StaticFields {
};
struct COW_LeaderboardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LeaderboardData_c {
	Il2CppClass_1 _1;
	COW_LeaderboardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LeaderboardData_VTable vtable;
};
struct COW_LeaderboardData_o {
	COW_LeaderboardData_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o mPlayerId;
	bool mIsLocalPlayer;
	System_String_o* mName;
	System_String_o* mClan;
	int32_t mKill;
	int32_t mDead;
	int32_t mAssist;
	int32_t mTotalDamage;
	int32_t mTeamIndex;
	int32_t mFootballGoal;
	int32_t mFootballAssist;
};
struct COW_UIHudLeaderboardController_StaticFields {
	System_Comparison_Transform__o* __f__am_cache0;
};
struct COW_UIHudLeaderboardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLeaderboardController_c {
	Il2CppClass_1 _1;
	COW_UIHudLeaderboardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLeaderboardController_VTable vtable;
};
struct COW_UIHudLeaderboardController_o {
	COW_UIHudLeaderboardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLeaderboardView_o* m_View;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__LeaderboardData__o* m_ItemsBe4LocalPlayer;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudLeaderboardItemController__o* m_ItemControllers;
	bool m_LocalPlayerAdded;
	int32_t m_LocalPlayerTeamId;
	bool m_IsSPFactionUpdated;
	uint64_t m_StartShowTime;
};
struct COW_UIHudLeaderboardItemController_StaticFields {
};
struct COW_UIHudLeaderboardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLeaderboardItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudLeaderboardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLeaderboardItemController_VTable vtable;
};
struct COW_UIHudLeaderboardItemController_o {
	COW_UIHudLeaderboardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLeaderboardItemView_o* m_View;
	COW_LeaderboardData_o* m_DataInfo;
};
struct COW_UIHudPresetEntryController_StaticFields {
};
struct COW_UIHudPresetEntryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPresetEntryController_c {
	Il2CppClass_1 _1;
	COW_UIHudPresetEntryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPresetEntryController_VTable vtable;
};
struct COW_UIHudPresetEntryController_o {
	COW_UIHudPresetEntryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPresetEntryView_o* m_View;
	GCommon_BitArrayBoolean_o* m_Visible;
};
struct COW_UIHudRoundTransitionController_StaticFields {
	int32_t m_IsRandomAreaEventHash;
};
struct COW_UIHudRoundTransitionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudRoundTransitionController_c {
	Il2CppClass_1 _1;
	COW_UIHudRoundTransitionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudRoundTransitionController_VTable vtable;
};
struct COW_UIHudRoundTransitionController_o {
	COW_UIHudRoundTransitionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudRoundTransitionView_o* m_View;
	COW_UIModelMatch_o* m_ModelMatch;
	System_Collections_Generic_List_GameObject__o* m_BonusItemList;
	COW_GamePlay_JBCMHIAGMHA_o* mGame;
	int32_t m_ScoreCached;
	float m_Time;
	bool m_ScoreAnimTick;
	bool m_IsSetSelfTeamInfo;
	bool m_IsSetOppoTeamInfo;
	int32_t m_LocalPlayerTeamId;
	UnityEngine_Vector3_o m_DefaultBonusLableOffset;
};
struct COW_UIHudCSSOHoldController_StaticFields {
};
struct COW_UIHudCSSOHoldController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSSOHoldController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSSOHoldController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSSOHoldController_VTable vtable;
};
struct COW_UIHudCSSOHoldController_o {
	COW_UIHudCSSOHoldController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_DelayCall;
};
struct COW_UIHudCSSOLeaderboardController_StaticFields {
};
struct COW_UIHudCSSOLeaderboardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSSOLeaderboardController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSSOLeaderboardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSSOLeaderboardController_VTable vtable;
};
struct COW_UIHudCSSOLeaderboardController_o {
	COW_UIHudCSSOLeaderboardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSSOLeaderboardView_o* m_View;
	COW_GamePlay_BIKDLLIBDKE_o* m_Game;
	uint32_t m_DelayCallID;
	COW_UIModelMatch_o* m_ModelMatch;
	int32_t m_CurrRound;
};
struct COW_UIHudCSSOLeaderboardController__ShowNewRoundStart_c__AnonStorey0_StaticFields {
};
struct COW_UIHudCSSOLeaderboardController__ShowNewRoundStart_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCSSOLeaderboardController__ShowNewRoundStart_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudCSSOLeaderboardController__ShowNewRoundStart_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSSOLeaderboardController__ShowNewRoundStart_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudCSSOLeaderboardController__ShowNewRoundStart_c__AnonStorey0_o {
	COW_UIHudCSSOLeaderboardController__ShowNewRoundStart_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t delayTime;
	int32_t phaseEndTime;
	COW_UIHudCSSOLeaderboardController_o* _this;
};
struct COW_UIHudCSSOLeaderboardItemController_StaticFields {
};
struct COW_UIHudCSSOLeaderboardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSSOLeaderboardItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSSOLeaderboardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSSOLeaderboardItemController_VTable vtable;
};
struct COW_UIHudCSSOLeaderboardItemController_o {
	COW_UIHudCSSOLeaderboardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSSOLeaderboardItemView_o* m_View;
	COW_UIModelMatch_o* m_ModelMatch;
	uint8_t m_TeamID;
	uint8_t m_LastRoundTeamID;
	System_Collections_Generic_List_UILabel__o* m_NameList;
	System_Collections_Generic_List_UILabel__o* m_KillNumList;
	int32_t m_Index;
	uint32_t m_DelayCallID;
	uint32_t m_AnimDelayCallID;
	bool m_ShowNormalMatch;
	bool m_ShowSpecialMatch;
	UnityEngine_Color_o m_BGBaseColor;
};
struct COW_UIHudCSSOMatchInfoController_StaticFields {
};
struct COW_UIHudCSSOMatchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSSOMatchInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSSOMatchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSSOMatchInfoController_VTable vtable;
};
struct COW_UIHudCSSOMatchInfoController_o {
	COW_UIHudCSSOMatchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSSOMatchInfoView_o* m_View;
	int32_t mSeconds;
	System_Text_StringBuilder_o* m_Timer;
	uint32_t min;
	uint32_t sec;
	System_Collections_Generic_List_UIHudCSPlayerStateInfoView__o* m_MyTeamViews;
	System_Collections_Generic_List_UIHudCSPlayerStateInfoView__o* m_OppoTeamViews;
	COW_UIHudCSSOTeamInfoView_o* m_MyTeam;
	COW_UIHudCSSOTeamInfoView_o* m_OppoTeam;
	COW_GamePlay_BIKDLLIBDKE_o* mGame;
	COW_UIModelMatch_o* m_ModelMatch;
	int32_t m_TeamCount;
	System_Collections_Generic_List_int__o* m_states;
};
struct COW_UIHudCSSORoundResultController_StaticFields {
};
struct COW_UIHudCSSORoundResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSSORoundResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSSORoundResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSSORoundResultController_VTable vtable;
};
struct COW_UIHudCSSORoundResultController_o {
	COW_UIHudCSSORoundResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSSORoundResultView_o* m_View;
	COW_UIModelMatch_o* m_ModelMatch;
	System_Collections_Generic_List_GameObject__o* m_BonusItemList;
	uint8_t m_MyTeamID;
	uint8_t m_CurrRoundOppoTeamID;
	bool m_LocalPlayerWin;
	bool m_IsSpecial;
	bool m_HasMVP;
};
struct COW_UIHudCSSORoundStartController_StaticFields {
};
struct COW_UIHudCSSORoundStartController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSSORoundStartController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSSORoundStartController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSSORoundStartController_VTable vtable;
};
struct COW_UIHudCSSORoundStartController_o {
	COW_UIHudCSSORoundStartController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSSORoundStartView_o* m_View;
	COW_UIModelMatch_o* m_ModelMatch;
	COW_GamePlay_BIKDLLIBDKE_o* m_Game;
	uint8_t m_MyTeamID;
	uint8_t m_CurrRoundOppoTeamID;
};
struct COW_CupMatchCourseItem_StaticFields {
};
struct COW_CupMatchCourseItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CupMatchCourseItem_c {
	Il2CppClass_1 _1;
	COW_CupMatchCourseItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CupMatchCourseItem_VTable vtable;
};
struct COW_CupMatchCourseItem_o {
	COW_CupMatchCourseItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* Win;
	UnityEngine_GameObject_o* Lose;
	UISprite_o* TeamIcon;
	UILabel_o* OtherWinTeamName;
	UILabel_o* OtherLoseTeamName;
	UILabel_o* SelfTeamName;
	UnityEngine_GameObject_o* OtherWin;
	UnityEngine_GameObject_o* OtherLose;
	UnityEngine_GameObject_o* Mine;
	UnityEngine_GameObject_o* Waiting;
	UnityEngine_GameObject_o* Empty;
};
struct COW_CupMatchRewardBoxResultItem_StaticFields {
};
struct COW_CupMatchRewardBoxResultItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CupMatchRewardBoxResultItem_c {
	Il2CppClass_1 _1;
	COW_CupMatchRewardBoxResultItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CupMatchRewardBoxResultItem_VTable vtable;
};
struct COW_CupMatchRewardBoxResultItem_o {
	COW_CupMatchRewardBoxResultItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* Win;
	UnityEngine_GameObject_o* Lose;
	UnityEngine_GameObject_o* UnKnow;
};
struct COW_UICupMatchAccomplishedController_StaticFields {
};
struct COW_UICupMatchAccomplishedController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICupMatchAccomplishedController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchAccomplishedController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchAccomplishedController_VTable vtable;
};
struct COW_UICupMatchAccomplishedController_o {
	COW_UICupMatchAccomplishedController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICupMatchAccomplishedView_o* m_View;
	COW_UIModelCupMatch_o* m_Model;
	int32_t m_CupMatchKey;
	System_String_o* m_CupCDNPath;
	System_String_o* m_SquadName;
	System_String_o* m_CupName;
	System_String_o* m_TierLevel;
	UnityEngine_Transform_array* m_ProfileContainerList;
	COW_UICupMatchProfileItemController_array* m_ProfileCtrlList;
	bool m_IsSolo;
};
struct COW_UICupMatchAccomplishedController__RefreshTeamView_c__AnonStorey0_StaticFields {
};
struct COW_UICupMatchAccomplishedController__RefreshTeamView_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICupMatchAccomplishedController__RefreshTeamView_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UICupMatchAccomplishedController__RefreshTeamView_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchAccomplishedController__RefreshTeamView_c__AnonStorey0_VTable vtable;
};
struct COW_UICupMatchAccomplishedController__RefreshTeamView_c__AnonStorey0_o {
	COW_UICupMatchAccomplishedController__RefreshTeamView_c__AnonStorey0_c *klass;
	void *monitor;
	proto_CupTeamInfo_o* cupTeamInfo;
};
struct COW_UICupMatchChampionController_StaticFields {
};
struct COW_UICupMatchChampionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICupMatchChampionController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchChampionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchChampionController_VTable vtable;
};
struct COW_UICupMatchChampionController_o {
	COW_UICupMatchChampionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICupMatchChampionView_o* m_View;
	int32_t m_CupMatchKey;
	uint32_t m_CloseDelayCall;
	uint32_t m_CountDownDelayCall;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
};
struct COW_UICupMatchChampionController__AnimationEventHandler_c__AnonStorey0_StaticFields {
};
struct COW_UICupMatchChampionController__AnimationEventHandler_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICupMatchChampionController__AnimationEventHandler_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UICupMatchChampionController__AnimationEventHandler_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchChampionController__AnimationEventHandler_c__AnonStorey0_VTable vtable;
};
struct COW_UICupMatchChampionController__AnimationEventHandler_c__AnonStorey0_o {
	COW_UICupMatchChampionController__AnimationEventHandler_c__AnonStorey0_c *klass;
	void *monitor;
	float delayTime;
	COW_UICupMatchChampionController_o* _this;
};
struct COW_UICupMatchController_StaticFields {
	System_Converter_uint__string__o* __f__am_cache0;
};
struct COW_UICupMatchController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_RefreshCupIcon;
	VirtualInvokeData _52_AutoShowNotice;
};
struct COW_UICupMatchController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchController_VTable vtable;
};
struct COW_UICupMatchController_o {
	COW_UICupMatchController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UICupMatchView_o* m_View;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	COW_UIModelMapOpeningInfo_o* m_ModelMapOpeningInfo;
	COW_UIModelLobbyEventBubble_o* m_UIModelLobbyEventBubble;
	proto_CupOpenInfoDesc_o* m_CupOpenInfo;
	proto_CupSettingDesc_o* m_CupSettingInfo;
	proto_CupCDNSettingDesc_o* m_CupCDNSetting;
	COW_MapOpeningInfo_o* m_MapInfo;
	uint32_t m_CupMatchType;
	uint32_t m_BtnBGGrey;
	uint32_t m_CupMatchID;
	int32_t m_CupMatchKey;
	bool m_NeedUpdateTeamInfo;
	bool m_AccomplisedPage;
	UnityEngine_Color_o m_StartBtnColor;
	GCommon_UINavigationData_o* m_LastNavigationData;
	int32_t m_CupMatchState;
	System_Collections_Generic_List_Transform__o* m_RewardContainerList;
	bool m_IsTeamMode;
	bool m_FromJoinBtn;
	bool m_TeamTabClickLogged;
	int32_t m_CurSelectPage;
	COW_UIStandardDrawerTabController_o* m_DrawerTabCtrl;
	COW_UICupMatchTeamProfileSelfController_o* m_TeamProfileSelfCtrl;
	COW_UICupMatchCoursePageController_o* m_CoursePageCtrl;
	COW_UICupMatchAccomplishedController_o* m_AccomplishedCtrl;
	System_Collections_Generic_Dictionary_int__UIToggleButton__o* m_StateBtnDict;
	System_String_array* m_DayInWeekStrDict;
	System_Collections_Generic_List_StandardTabItemViewData__o* m_MainTabDataList;
};
struct COW_UICupMatchCourseAnimController_StaticFields {
};
struct COW_UICupMatchCourseAnimController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetData;
	VirtualInvokeData _37_OnRefreshCouse;
};
struct COW_UICupMatchCourseAnimController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchCourseAnimController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchCourseAnimController_VTable vtable;
};
struct COW_UICupMatchCourseAnimController_o {
	COW_UICupMatchCourseAnimController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICupMatchCourseView_o* m_View;
	int32_t m_CupMatchKey;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	System_Collections_Generic_List_Transform__o* UICupMatchCourseController_m_CourseTrans;
	System_Collections_Generic_List_CupMatchCourseItem__o* m_CourseItems;
	System_Collections_Generic_List_GameObject__o* m_LineEffects;
	System_Collections_Generic_Dictionary_int__List_int___o* UICupMatchCourseController_m_RoundColumnIndexDict;
	bool m_SetDataReady;
};
struct COW_UICupMatchCourseController_StaticFields {
};
struct COW_UICupMatchCourseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetData;
	VirtualInvokeData _37_OnRefreshCouse;
};
struct COW_UICupMatchCourseController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchCourseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchCourseController_VTable vtable;
};
struct COW_UICupMatchCourseController_o {
	COW_UICupMatchCourseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICupMatchCourseView_o* m_View;
	int32_t m_CupMatchKey;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	System_Collections_Generic_List_Transform__o* m_CourseTrans;
	System_Collections_Generic_List_CupMatchCourseItem__o* m_CourseItems;
	System_Collections_Generic_List_GameObject__o* m_LineEffects;
	System_Collections_Generic_Dictionary_int__List_int___o* m_RoundColumnIndexDict;
};
struct COW_UICupMatchCoursePageController_StaticFields {
};
struct COW_UICupMatchCoursePageController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICupMatchCoursePageController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchCoursePageController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchCoursePageController_VTable vtable;
};
struct COW_UICupMatchCoursePageController_o {
	COW_UICupMatchCoursePageController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICupMatchCoursePageView_o* m_View;
	COW_UIModelCupMatch_o* m_Model;
	int32_t m_CupMatchKey;
	COW_UICupMatchRewardBoxController_o* m_CourseRewardBoxCtrl;
	COW_UICupMatchRewardBoxController_o* m_ChallengeRewardBoxCtrl;
	COW_UICupMatchCourseController_o* m_CourseCtrl;
};
struct COW_UICupMatchCourseWndController_StaticFields {
};
struct COW_UICupMatchCourseWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICupMatchCourseWndController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchCourseWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchCourseWndController_VTable vtable;
};
struct COW_UICupMatchCourseWndController_o {
	COW_UICupMatchCourseWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICupMatchCourseWndView_o* m_View;
	uint32_t m_CloseDelayCall;
	uint32_t m_CountDownDelayCall;
	COW_UICupMatchCourseAnimController_o* m_Ctrl;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
};
struct COW_UICupMatchCourseWndController__AnimationEventHandler_c__AnonStorey0_StaticFields {
};
struct COW_UICupMatchCourseWndController__AnimationEventHandler_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICupMatchCourseWndController__AnimationEventHandler_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UICupMatchCourseWndController__AnimationEventHandler_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchCourseWndController__AnimationEventHandler_c__AnonStorey0_VTable vtable;
};
struct COW_UICupMatchCourseWndController__AnimationEventHandler_c__AnonStorey0_o {
	COW_UICupMatchCourseWndController__AnimationEventHandler_c__AnonStorey0_c *klass;
	void *monitor;
	float delayTime;
	COW_UICupMatchCourseWndController_o* _this;
};
struct COW_UICupMatchEntranceItemController_StaticFields {
};
struct COW_UICupMatchEntranceItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnEntranceAnimFinish;
	VirtualInvokeData _37_GetEntranceOpenTime;
	VirtualInvokeData _38_GetSeasonStartTime;
	VirtualInvokeData _39_GetPriority;
	VirtualInvokeData _40_GetMatchType;
	VirtualInvokeData _41_OnDataChanged;
	VirtualInvokeData _42_GetInterestedPropID;
};
struct COW_UICupMatchEntranceItemController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchEntranceItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchEntranceItemController_VTable vtable;
};
struct COW_UICupMatchEntranceItemController_o {
	COW_UICupMatchEntranceItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChampionshipEntranceItemView_o* UIOnlineMatchEntranceItemController_m_View;
	bool UIOnlineMatchEntranceItemController_m_OpenDetailedInfo;
	UnityEngine_Vector3_o UIOnlineMatchEntranceItemController_SHOWDETAILENDPOS;
	UnityEngine_Vector3_o UIOnlineMatchEntranceItemController_MOVELEFTENDPOS;
	UnityEngine_Vector3_o UIOnlineMatchEntranceItemController_MOVERIGHTENDPOS;
	System_String_array* m_DayInWeekKey;
	int32_t UIOnlineMatchEntranceItemController_m_Index;
	float UIOnlineMatchEntranceItemController_m_MoveAnimDuration;
	COW_UIChampionshipEntranceItemView_o* m_View;
	COW_UICupMatchEntranceItemController_EntranceInfo_o* m_EntranceInfo;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	int32_t m_CupMatchKey;
};
struct COW_UICupMatchEntranceItemController_EntranceInfo_StaticFields {
};
struct COW_UICupMatchEntranceItemController_EntranceInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICupMatchEntranceItemController_EntranceInfo_c {
	Il2CppClass_1 _1;
	COW_UICupMatchEntranceItemController_EntranceInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchEntranceItemController_EntranceInfo_VTable vtable;
};
struct COW_UICupMatchEntranceItemController_EntranceInfo_o {
	COW_UICupMatchEntranceItemController_EntranceInfo_c *klass;
	void *monitor;
	COW_UIChampionshipEntranceItemView_o* m_View;
	proto_CupOpenInfoDesc_o* m_CupMatchOpenInfo;
	proto_CupSettingDesc_o* m_CupMatchSetting;
	proto_CupCDNSettingDesc_o* m_CupCDNSetting;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	int32_t m_CupMatchKey;
	int32_t m_CupMatchState;
	COW_MapOpeningInfo_o* m_MapInfo;
	bool m_Clicked;
	System_Collections_Generic_Dictionary_int__UIToggleButton__o* m_StateBtnDict;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_OpenDayDict;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_UnOpenDayDict;
	COW_UICupMatchEntranceItemController_o* m_Ctrl;
	COW_UICountDownController_o* m_CountDownCtrl;
	System_Collections_Generic_Dictionary_int__UICupMatchEntranceItemController_EntranceInfo_EntranceStateInfo__o* m_EntranceStateInfoDict;
};
struct COW_UICupMatchEntranceItemController_EntranceInfo_EntranceStateInfo_StaticFields {
};
struct COW_UICupMatchEntranceItemController_EntranceInfo_EntranceStateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICupMatchEntranceItemController_EntranceInfo_EntranceStateInfo_c {
	Il2CppClass_1 _1;
	COW_UICupMatchEntranceItemController_EntranceInfo_EntranceStateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchEntranceItemController_EntranceInfo_EntranceStateInfo_VTable vtable;
};
struct COW_UICupMatchEntranceItemController_EntranceInfo_EntranceStateInfo_o {
	COW_UICupMatchEntranceItemController_EntranceInfo_EntranceStateInfo_c *klass;
	void *monitor;
	bool SubscriptState;
	System_String_o* SubscriptText;
	bool TicketState;
	bool ShowTimeEffect;
	bool ShowSeasonTime;
	bool ShowWeekTime;
	bool ShowDayTime;
	bool ShowStartTime;
	bool ShowSettleTime;
	bool ShowMatchFinished;
	System_String_o* OpenTimeDescText;
	bool ShowComingSoon;
	bool ShowDetailBtn;
	bool ShowOpenTime;
};
struct COW_UICupMatchFactionController_StaticFields {
};
struct COW_UICupMatchFactionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICupMatchFactionController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchFactionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchFactionController_VTable vtable;
};
struct COW_UICupMatchFactionController_o {
	COW_UICupMatchFactionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICupMatchFactionView_o* m_View;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	uint32_t m_CloseDelayCall;
	uint32_t m_CountDownDelayCall;
	int32_t m_CupMatchKey;
	bool m_SetDataReady;
};
struct COW_UICupMatchFactionController__AnimationEventHandler_c__AnonStorey0_StaticFields {
};
struct COW_UICupMatchFactionController__AnimationEventHandler_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICupMatchFactionController__AnimationEventHandler_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UICupMatchFactionController__AnimationEventHandler_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchFactionController__AnimationEventHandler_c__AnonStorey0_VTable vtable;
};
struct COW_UICupMatchFactionController__AnimationEventHandler_c__AnonStorey0_o {
	COW_UICupMatchFactionController__AnimationEventHandler_c__AnonStorey0_c *klass;
	void *monitor;
	float delayTime;
	COW_UICupMatchFactionController_o* _this;
};
struct COW_UICupMatchGroupRecruitController_StaticFields {
};
struct COW_UICupMatchGroupRecruitController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICupMatchGroupRecruitController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchGroupRecruitController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchGroupRecruitController_VTable vtable;
};
struct COW_UICupMatchGroupRecruitController_o {
	COW_UICupMatchGroupRecruitController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIChampionshipChatRecruitView_o* m_View;
	COW_UIModelChat_o* m_ChatModel;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	System_Text_StringBuilder_o* m_Builder;
	bool m_LastInCDState;
	uint32_t m_WorldDelayCallID;
	float GREY_ALPHA;
	uint32_t m_CupMatchType;
	uint32_t m_CupMatchID;
};
struct COW_UICupMatchMemberReviewPopupController_StaticFields {
	System_Converter_UIModelCupMatch_AccountInfoBasicWithCupInfo__ulong__o* __f__am_cache0;
	System_Converter_UIModelCupMatch_AccountInfoBasicWithCupInfo__ulong__o* __f__am_cache1;
};
struct COW_UICupMatchMemberReviewPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UICupMatchMemberReviewPopupController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchMemberReviewPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchMemberReviewPopupController_VTable vtable;
};
struct COW_UICupMatchMemberReviewPopupController_o {
	COW_UICupMatchMemberReviewPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICupMatchMemberReviewPopupView_o* m_View;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	COW_UICupMatchMemberReviewPopupController_ApplyEasyListFacotry_o* m_ApplyEasyListFactory;
	COW_UICupMatchMemberReviewPopupController_InviteEasyListFacotry_o* m_InviteEasyListFactory;
	int32_t m_CupMatchKey;
	int32_t m_PageType;
};
struct COW_UICupMatchMemberReviewPopupController_ApplyEasyListFacotry_StaticFields {
};
struct COW_UICupMatchMemberReviewPopupController_ApplyEasyListFacotry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UICupMatchMemberReviewPopupController_ApplyEasyListFacotry_c {
	Il2CppClass_1 _1;
	COW_UICupMatchMemberReviewPopupController_ApplyEasyListFacotry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchMemberReviewPopupController_ApplyEasyListFacotry_VTable vtable;
};
struct COW_UICupMatchMemberReviewPopupController_ApplyEasyListFacotry_o {
	COW_UICupMatchMemberReviewPopupController_ApplyEasyListFacotry_c *klass;
	void *monitor;
	COW_UICupMatchMemberReviewPopupController_o* teamProfile;
};
struct COW_UICupMatchMemberReviewPopupController_InviteEasyListFacotry_StaticFields {
};
struct COW_UICupMatchMemberReviewPopupController_InviteEasyListFacotry_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UICupMatchMemberReviewPopupController_InviteEasyListFacotry_c {
	Il2CppClass_1 _1;
	COW_UICupMatchMemberReviewPopupController_InviteEasyListFacotry_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchMemberReviewPopupController_InviteEasyListFacotry_VTable vtable;
};
struct COW_UICupMatchMemberReviewPopupController_InviteEasyListFacotry_o {
	COW_UICupMatchMemberReviewPopupController_InviteEasyListFacotry_c *klass;
	void *monitor;
	COW_UICupMatchMemberReviewPopupController_o* teamProfile;
};
struct COW_UICupMatchOtherFormController_StaticFields {
};
struct COW_UICupMatchOtherFormController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
};
struct COW_UICupMatchOtherFormController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchOtherFormController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchOtherFormController_VTable vtable;
};
struct COW_UICupMatchOtherFormController_o {
	COW_UICupMatchOtherFormController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	int32_t m_CupMatchKey;
	uint32_t m_TeamID;
	COW_UICupMatchOtherFormView_o* m_View;
	COW_UICupMatchTeamProfileOtherController_o* m_TeamCtrl;
	COW_UIStandardDrawerTabController_o* m_DrawerTabCtrl;
};
struct COW_UICupMatchOtherFormController_NavArgs_StaticFields {
};
struct COW_UICupMatchOtherFormController_NavArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICupMatchOtherFormController_NavArgs_c {
	Il2CppClass_1 _1;
	COW_UICupMatchOtherFormController_NavArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchOtherFormController_NavArgs_VTable vtable;
};
struct COW_UICupMatchOtherFormController_NavArgs_o {
	COW_UICupMatchOtherFormController_NavArgs_c *klass;
	void *monitor;
	int32_t cpKey;
	uint32_t teamID;
	bool self;
	uint32_t scaleType;
};
struct COW_UICupMatchProfileItemController_StaticFields {
};
struct COW_UICupMatchProfileItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICupMatchProfileItemController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchProfileItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchProfileItemController_VTable vtable;
};
struct COW_UICupMatchProfileItemController_o {
	COW_UICupMatchProfileItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICupMatchProfileItemView_o* m_View;
	GCommon_UINetworkTexture_o* m_HeadTexture;
	UISprite_o* m_HeadIcon;
	UILabel_o* m_Name;
	UISprite_o* m_LeaderIcon;
};
struct COW_UICupMatchReviewRewardItemController_StaticFields {
};
struct COW_UICupMatchReviewRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICupMatchReviewRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchReviewRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchReviewRewardItemController_VTable vtable;
};
struct COW_UICupMatchReviewRewardItemController_o {
	COW_UICupMatchReviewRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICupMatchReviewRewardItemView_o* m_View;
	proto_CupChestDesc_o* m_AwardData;
	bool m_IsLeft;
	System_Collections_Generic_List_GameObject__o* LevelList;
	System_Collections_Generic_List_GameObject__o* LeftRewardList;
	System_Collections_Generic_List_GameObject__o* RightRewardList;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	int32_t m_CupMatchKey;
	UnityEngine_Color_o m_BGColor;
};
struct COW_UICupMatchReviewRewardListController_StaticFields {
	System_Comparison_CupChestDesc__o* __f__am_cache0;
};
struct COW_UICupMatchReviewRewardListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICupMatchReviewRewardListController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchReviewRewardListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchReviewRewardListController_VTable vtable;
};
struct COW_UICupMatchReviewRewardListController_o {
	COW_UICupMatchReviewRewardListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICupMatchReviewRewardListView_o* m_View;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	int32_t m_CupMatchKey;
	bool m_IsTicket;
	bool m_IsLeft;
};
struct COW_UICupMatchReviewRewardWndController_StaticFields {
};
struct COW_UICupMatchReviewRewardWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UICupMatchReviewRewardWndController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchReviewRewardWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchReviewRewardWndController_VTable vtable;
};
struct COW_UICupMatchReviewRewardWndController_o {
	COW_UICupMatchReviewRewardWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICupMatchReviewRewardWndView_o* m_View;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	int32_t m_CupMatchKey;
	uint32_t m_CupMatchType;
	uint32_t m_CupMatchID;
	System_Collections_Generic_List_GameObject__o* LeftRewards;
	System_Collections_Generic_List_GameObject__o* RightRewards;
	System_Collections_Generic_List_GameObject__o* CenterRewards;
	proto_CupSettingDesc_o* m_CupSettingDesc;
};
struct COW_UICupMatchRewardBoxAnimController_StaticFields {
};
struct COW_UICupMatchRewardBoxAnimController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICupMatchRewardBoxAnimController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchRewardBoxAnimController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchRewardBoxAnimController_VTable vtable;
};
struct COW_UICupMatchRewardBoxAnimController_o {
	COW_UICupMatchRewardBoxAnimController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICupMatchRewardBoxView_o* m_View;
	System_Collections_Generic_List_Transform__o* m_ResultTrans;
	System_Collections_Generic_List_CupMatchRewardBoxResultItem__o* m_ResultItems;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	int32_t m_CupMatchKey;
	System_Collections_Generic_List_GameObject__o* m_BoxEffects;
};
struct COW_UICupMatchRewardBoxController_StaticFields {
};
struct COW_UICupMatchRewardBoxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UICupMatchRewardBoxController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchRewardBoxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchRewardBoxController_VTable vtable;
};
struct COW_UICupMatchRewardBoxController_o {
	COW_UICupMatchRewardBoxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICupMatchRewardBoxView_o* m_View;
	System_Collections_Generic_List_Transform__o* m_ResultTrans;
	System_Collections_Generic_List_CupMatchRewardBoxResultItem__o* m_ResultItems;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	uint32_t m_CupMatchType;
	uint32_t m_CupMatchID;
	int32_t m_CupMatchKey;
	proto_CupChestDesc_o* m_CacheReward;
	bool m_CanShowReward;
	System_Collections_Generic_List_GameObject__o* m_BoxEffects;
};
struct COW_UICupMatchRewardWndController_StaticFields {
};
struct COW_UICupMatchRewardWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UICupMatchRewardWndController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchRewardWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchRewardWndController_VTable vtable;
};
struct COW_UICupMatchRewardWndController_o {
	COW_UICupMatchRewardWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICupMatchRewardWndView_o* m_View;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	uint32_t m_CupMatchType;
	uint32_t m_CupMatchID;
	int32_t m_CupMatchKey;
	COW_UICupMatchRewardBoxAnimController_o* m_BoxCtrl;
};
struct COW_UICupMatchShareController_StaticFields {
};
struct COW_UICupMatchShareController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
};
struct COW_UICupMatchShareController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchShareController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchShareController_VTable vtable;
};
struct COW_UICupMatchShareController_o {
	COW_UICupMatchShareController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UICupMatchShareView_o* m_View;
};
struct COW_UICupMatchTeamApplyItemController_StaticFields {
};
struct COW_UICupMatchTeamApplyItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UICupMatchTeamApplyItemController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamApplyItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamApplyItemController_VTable vtable;
};
struct COW_UICupMatchTeamApplyItemController_o {
	COW_UICupMatchTeamApplyItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UICupMatchTeamApplyItemView_o* m_View;
	COW_UIBaseProfileInfoController_o* m_BaseProfileUI;
	COW_UIModelCupMatch_AccountInfoBasicWithCupInfo_o* m_ApplicantData;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	int32_t m_ViewType;
	int32_t m_CupMatchKey;
};
struct COW_UICupMatchTeamCreateFormController_StaticFields {
};
struct COW_UICupMatchTeamCreateFormController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UICupMatchTeamCreateFormController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamCreateFormController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamCreateFormController_VTable vtable;
};
struct COW_UICupMatchTeamCreateFormController_o {
	COW_UICupMatchTeamCreateFormController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_NationFlagData_o* m_SelectNationFlag;
	COW_HeadPicBaseInfo_o* m_ClanAvatarInfo;
	COW_BannerBaseInfo_o* m_ClanBannerInfo;
	COW_UICupMatchTeamCreateFormView_o* m_View;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	COW_UIModelCollection_o* m_ModelCollection;
	int32_t m_CupMatchKey;
	bool m_IsCreatTing;
};
struct COW_UICupMatchTeamInfoEditController_StaticFields {
};
struct COW_UICupMatchTeamInfoEditController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UICupMatchTeamInfoEditController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamInfoEditController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamInfoEditController_VTable vtable;
};
struct COW_UICupMatchTeamInfoEditController_o {
	COW_UICupMatchTeamInfoEditController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_NationFlagData_o* m_SelectNationFlag;
	COW_HeadPicBaseInfo_o* m_ClanAvatarInfo;
	COW_BannerBaseInfo_o* m_ClanBannerInfo;
	COW_UICupMatchTeamCreateFormView_o* m_View;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	COW_UIModelCollection_o* m_ModelCollection;
	int32_t m_CupMatchKey;
	System_Collections_Generic_List_uint__o* m_WaitModelPropIDs;
	bool m_HasErr;
};
struct COW_UICupMatchTeamInviteController_StaticFields {
	System_Comparison_FriendAccountInfo__o* __f__am_cache0;
	System_Comparison_FriendAccountInfo__o* __f__am_cache1;
};
struct COW_UICupMatchTeamInviteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
};
struct COW_UICupMatchTeamInviteController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamInviteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamInviteController_VTable vtable;
};
struct COW_UICupMatchTeamInviteController_o {
	COW_UICupMatchTeamInviteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICupMatchTeamInviteView_o* m_View;
	COW_UIModelFriends_o* m_ModelFriends;
	System_Collections_Generic_Dictionary_ulong__UICupMatchTeamInviteController_InviteState__o* m_InviteStates;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	bool m_GettedFriendsData;
	bool m_GettedInvitedListData;
	int32_t m_CupMatchKey;
	bool m_HasSearch;
};
struct COW_UICupMatchTeamInviteItemController_StaticFields {
};
struct COW_UICupMatchTeamInviteItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UICupMatchTeamInviteItemController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamInviteItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamInviteItemController_VTable vtable;
};
struct COW_UICupMatchTeamInviteItemController_o {
	COW_UICupMatchTeamInviteItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UICupMatchTeamInviteItemView_o* m_View;
	COW_FriendAccountInfo_o* m_FriendAccountInfo;
	COW_UIBaseProfileInfoController_o* m_BaseProfileUI;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	COW_UICupMatchTeamInviteController_o* m_Parent;
	int32_t m_CupMatchKey;
};
struct COW_FriendAccountInfoWithCupTeamInfo_StaticFields {
};
struct COW_FriendAccountInfoWithCupTeamInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FriendAccountInfoWithCupTeamInfo_c {
	Il2CppClass_1 _1;
	COW_FriendAccountInfoWithCupTeamInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FriendAccountInfoWithCupTeamInfo_VTable vtable;
};
struct COW_FriendAccountInfoWithCupTeamInfo_o {
	COW_FriendAccountInfoWithCupTeamInfo_c *klass;
	void *monitor;
	COW_FriendAccountInfo_o* FriendAccountInfo;
	proto_CupTeamInfo_o* CupTeamInfo;
	uint32_t FriendNumInSameCupTeam;
};
struct COW_UICupMatchTeamJoinController_StaticFields {
	System_Converter_FriendAccountInfo__ulong__o* __f__am_cache0;
};
struct COW_UICupMatchTeamJoinController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
};
struct COW_UICupMatchTeamJoinController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamJoinController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamJoinController_VTable vtable;
};
struct COW_UICupMatchTeamJoinController_o {
	COW_UICupMatchTeamJoinController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICupMatchTeamJoinView_o* m_View;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	COW_UIModelFriends_o* m_ModelFriends;
	System_Collections_Generic_Dictionary_ulong__UICupMatchTeamJoinController_ApplyState__o* m_ApplyStates;
	int32_t m_CupMatchKey;
	bool m_HasSearch;
	System_Collections_Generic_List_FriendAccountInfo__o* m_AllOnlineFriend;
	System_Collections_Generic_List_FriendAccountInfoWithCupTeamInfo__o* m_FriendsAccountInfoWitchCupTeamInfoList;
};
struct COW_UICupMatchTeamJoinController__RefreshFriendCupInfo_c__AnonStorey0_StaticFields {
};
struct COW_UICupMatchTeamJoinController__RefreshFriendCupInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICupMatchTeamJoinController__RefreshFriendCupInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamJoinController__RefreshFriendCupInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamJoinController__RefreshFriendCupInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UICupMatchTeamJoinController__RefreshFriendCupInfo_c__AnonStorey0_o {
	COW_UICupMatchTeamJoinController__RefreshFriendCupInfo_c__AnonStorey0_c *klass;
	void *monitor;
	COW_FriendAccountInfo_o* friendAccountInfo;
};
struct COW_UICupMatchTeamJoinItemController_StaticFields {
};
struct COW_UICupMatchTeamJoinItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UICupMatchTeamJoinItemController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamJoinItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamJoinItemController_VTable vtable;
};
struct COW_UICupMatchTeamJoinItemController_o {
	COW_UICupMatchTeamJoinItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UICupMatchTeamJoinItemView_o* m_View;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	COW_FriendAccountInfoWithCupTeamInfo_o* m_AccountInfoWithCupTeamInfo;
	COW_UICupMatchTeamJoinController_o* m_Parent;
	int32_t m_CupMatchKey;
};
struct COW_UICupMatchTeamMemberItemController_StaticFields {
	UnityEngine_Color_o OnlineColor;
	UnityEngine_Color_o OfflineColor;
};
struct COW_UICupMatchTeamMemberItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UICupMatchTeamMemberItemController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamMemberItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamMemberItemController_VTable vtable;
};
struct COW_UICupMatchTeamMemberItemController_o {
	COW_UICupMatchTeamMemberItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UICupMatchTeamMemberItemView_o* m_View;
	COW_UIBaseProfileInfoController_o* m_BaseProfileUI;
	COW_UIModelCupMatch_AccountInfoBasicWithCupInfo_o* m_TeamMemberData;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	int32_t m_CupMatchKey;
	bool m_IsSelf;
	bool _ShowPresence_k__BackingField;
	bool _ShowPopupMenu_k__BackingField;
};
struct COW_UICupMatchTeamOverviewController_StaticFields {
};
struct COW_UICupMatchTeamOverviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UICupMatchTeamOverviewController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamOverviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamOverviewController_VTable vtable;
};
struct COW_UICupMatchTeamOverviewController_o {
	COW_UICupMatchTeamOverviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICupMatchTeamOverviewView_o* m_View;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	bool m_CanEdit;
	int32_t m_CupMatchKey;
};
struct COW_UICupMatchTeamProfileController_StaticFields {
};
struct COW_UICupMatchTeamProfileController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICupMatchTeamProfileController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamProfileController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamProfileController_VTable vtable;
};
struct COW_UICupMatchTeamProfileController_o {
	COW_UICupMatchTeamProfileController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICupMatchTeamProfileView_o* m_View;
	COW_UICupMatchTeamProfileController_InfoEasyListFactory_o* m_InfoEasyListFactory;
	COW_UICupMatchTeamOverviewController_o* m_TeamOverviewUI;
	int32_t m_CupMatchKey;
	UnityEngine_Vector3_o m_RecruitBtnInitPos;
};
struct COW_UICupMatchTeamProfileController_InfoEasyListFactory_StaticFields {
};
struct COW_UICupMatchTeamProfileController_InfoEasyListFactory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UICupMatchTeamProfileController_InfoEasyListFactory_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamProfileController_InfoEasyListFactory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamProfileController_InfoEasyListFactory_VTable vtable;
};
struct COW_UICupMatchTeamProfileController_InfoEasyListFactory_o {
	COW_UICupMatchTeamProfileController_InfoEasyListFactory_c *klass;
	void *monitor;
	COW_UICupMatchTeamProfileController_o* teamProfile;
	bool ShowPresence;
	bool ShowPopupMenu;
	int32_t CupMatchKey;
};
struct COW_UICupMatchTeamProfileOtherController_StaticFields {
};
struct COW_UICupMatchTeamProfileOtherController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UICupMatchTeamProfileOtherController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamProfileOtherController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamProfileOtherController_VTable vtable;
};
struct COW_UICupMatchTeamProfileOtherController_o {
	COW_UICupMatchTeamProfileOtherController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICupMatchTeamProfileView_o* m_View;
	COW_UICupMatchTeamProfileController_InfoEasyListFactory_o* m_InfoEasyListFactory;
	COW_UICupMatchTeamOverviewController_o* m_TeamOverviewUI;
	int32_t m_CupMatchKey;
	UnityEngine_Vector3_o m_RecruitBtnInitPos;
	uint64_t m_TeamID;
	proto_CupTeamInfo_o* m_TeamInfo;
	System_Collections_Generic_List_UIModelCupMatch_AccountInfoBasicWithCupInfo__o* m_TeamMemberInfo;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
};
struct COW_UICupMatchTeamProfileSelfController_StaticFields {
};
struct COW_UICupMatchTeamProfileSelfController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UICupMatchTeamProfileSelfController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchTeamProfileSelfController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchTeamProfileSelfController_VTable vtable;
};
struct COW_UICupMatchTeamProfileSelfController_o {
	COW_UICupMatchTeamProfileSelfController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICupMatchTeamProfileView_o* m_View;
	COW_UICupMatchTeamProfileController_InfoEasyListFactory_o* m_InfoEasyListFactory;
	COW_UICupMatchTeamOverviewController_o* m_TeamOverviewUI;
	int32_t m_CupMatchKey;
	UnityEngine_Vector3_o m_RecruitBtnInitPos;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	COW_UICupMatchMemberReviewPopupController_o* m_MemberReviewPopupCtrl;
	System_Action_o* SignUpPopupWndCancelAction;
};
struct COW_UICupMatchWarmUpController_StaticFields {
};
struct COW_UICupMatchWarmUpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICupMatchWarmUpController_c {
	Il2CppClass_1 _1;
	COW_UICupMatchWarmUpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICupMatchWarmUpController_VTable vtable;
};
struct COW_UICupMatchWarmUpController_o {
	COW_UICupMatchWarmUpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICupMatchWarmUpView_o* m_View;
	COW_UIModelCupMatch_o* m_Model;
	int32_t m_CupMatchKey;
	int32_t m_GotoPage;
};
struct COW_UIHudCupMatchIntroController_StaticFields {
};
struct COW_UIHudCupMatchIntroController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCupMatchIntroController_c {
	Il2CppClass_1 _1;
	COW_UIHudCupMatchIntroController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCupMatchIntroController_VTable vtable;
};
struct COW_UIHudCupMatchIntroController_o {
	COW_UIHudCupMatchIntroController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCupMatchIntroView_o* m_View;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	int32_t m_CupMatchKey;
	bool mLocalPlayerJoined;
	bool mLoadingMaskClosed;
};
struct COW_UIDebugConsoleCommandButton_StaticFields {
};
struct COW_UIDebugConsoleCommandButton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIDebugConsoleCommandButton_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandButton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandButton_VTable vtable;
};
struct COW_UIDebugConsoleCommandButton_o {
	COW_UIDebugConsoleCommandButton_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDebugConsoleCommandBtnView_o* m_View;
	COW_UIDebugConsoleCommandButton_Data_o* m_Data;
	UnityEngine_Color_o clickedColor;
	bool hasClicked;
	COW_UIDebugConsoleCommandButton_OnRunCmd_o* OnRunCmdHandler;
};
struct COW_UIDebugConsoleCommandButton_Data_StaticFields {
};
struct COW_UIDebugConsoleCommandButton_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleCommandButton_Data_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandButton_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandButton_Data_VTable vtable;
};
struct COW_UIDebugConsoleCommandButton_Data_o {
	COW_UIDebugConsoleCommandButton_Data_c *klass;
	void *monitor;
	System_String_o* name;
	System_String_o* cmd;
	bool needChangeColor;
};
struct COW_UIDebugConsoleCommandButton_OnRunCmd_StaticFields {
};
struct COW_UIDebugConsoleCommandButton_OnRunCmd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIDebugConsoleCommandButton_OnRunCmd_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandButton_OnRunCmd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandButton_OnRunCmd_VTable vtable;
};
struct COW_UIDebugConsoleCommandButton_OnRunCmd_o {
	COW_UIDebugConsoleCommandButton_OnRunCmd_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIDebugConsoleCommandItem_StaticFields {
};
struct COW_UIDebugConsoleCommandItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIDebugConsoleCommandItem_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem_o {
	COW_UIDebugConsoleCommandItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDebugConsoleCommandItemView_o* m_View;
	COW_UIDebugConsoleCommandItem_Data_o* m_Data;
	COW_UIDebugConsoleCommandItem_OnRunCmd_o* OnRunCmdHandler;
};
struct COW_UIDebugConsoleCommandItem_Data_StaticFields {
};
struct COW_UIDebugConsoleCommandItem_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleCommandItem_Data_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem_Data_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem_Data_o {
	COW_UIDebugConsoleCommandItem_Data_c *klass;
	void *monitor;
	System_String_o* name;
	System_String_o* cmd;
};
struct COW_UIDebugConsoleCommandItem_OnRunCmd_StaticFields {
};
struct COW_UIDebugConsoleCommandItem_OnRunCmd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIDebugConsoleCommandItem_OnRunCmd_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem_OnRunCmd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem_OnRunCmd_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem_OnRunCmd_o {
	COW_UIDebugConsoleCommandItem_OnRunCmd_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIDebugConsoleCommandItem1_StaticFields {
};
struct COW_UIDebugConsoleCommandItem1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIDebugConsoleCommandItem1_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem1_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem1_o {
	COW_UIDebugConsoleCommandItem1_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDebugConsoleCommandItem1View_o* m_View;
	COW_UIDebugConsoleCommandItem1_Data_o* m_Data;
	COW_UIDebugConsoleCommandItem1_OnRunCmd_o* OnRunCmdHandler;
};
struct COW_UIDebugConsoleCommandItem1_Data_StaticFields {
};
struct COW_UIDebugConsoleCommandItem1_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleCommandItem1_Data_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem1_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem1_Data_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem1_Data_o {
	COW_UIDebugConsoleCommandItem1_Data_c *klass;
	void *monitor;
	System_String_o* name;
	System_String_o* cmd;
	System_String_o* argName;
	System_String_o* argValue;
	System_String_o* arg1ValueChangeCmd;
};
struct COW_UIDebugConsoleCommandItem1_OnRunCmd_StaticFields {
};
struct COW_UIDebugConsoleCommandItem1_OnRunCmd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIDebugConsoleCommandItem1_OnRunCmd_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem1_OnRunCmd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem1_OnRunCmd_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem1_OnRunCmd_o {
	COW_UIDebugConsoleCommandItem1_OnRunCmd_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIDebugConsoleCommandItem1Popup_StaticFields {
	int32_t panelGroupDepth;
};
struct COW_UIDebugConsoleCommandItem1Popup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIDebugConsoleCommandItem1Popup_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem1Popup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem1Popup_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem1Popup_o {
	COW_UIDebugConsoleCommandItem1Popup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDebugConsoleCommandItem1PopupView_o* m_View;
	COW_UIDebugConsoleCommandItem1Popup_Data_o* m_Data;
	COW_UIPopMenuSmallControler_o* m_Arg1Popup;
	COW_UIPopMenuSmallControler_o* m_Arg2Popup;
	System_String_o* m_CurArg1Value;
	System_String_o* m_CurArg2Value;
	COW_UIDebugConsoleCommandItem1Popup_OnRunCmd_o* OnRunCmdHandler;
	COW_UIDebugConsoleCommandItem1Popup_OnRunCmd_o* OnRunCmdSpHandler;
};
struct COW_UIDebugConsoleCommandItem1Popup_Data_StaticFields {
};
struct COW_UIDebugConsoleCommandItem1Popup_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleCommandItem1Popup_Data_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem1Popup_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem1Popup_Data_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem1Popup_Data_o {
	COW_UIDebugConsoleCommandItem1Popup_Data_c *klass;
	void *monitor;
	System_String_o* cmd;
	System_String_o* cmdSp;
	System_String_o* arg1Name;
	int32_t arg1Container;
	int32_t arg2Container;
	System_String_o* defaultValue1;
	System_String_o* defaultValue2;
	System_Collections_Generic_Dictionary_string__string__o* arg1ValueMap;
	System_Collections_Generic_Dictionary_string__string__o* arg2ValueMap;
	bool showBg;
	bool adjustDepthOnShow;
};
struct COW_UIDebugConsoleCommandItem1Popup_OnRunCmd_StaticFields {
};
struct COW_UIDebugConsoleCommandItem1Popup_OnRunCmd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIDebugConsoleCommandItem1Popup_OnRunCmd_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem1Popup_OnRunCmd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem1Popup_OnRunCmd_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem1Popup_OnRunCmd_o {
	COW_UIDebugConsoleCommandItem1Popup_OnRunCmd_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIDebugConsoleCommandItem2_StaticFields {
};
struct COW_UIDebugConsoleCommandItem2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIDebugConsoleCommandItem2_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem2_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem2_o {
	COW_UIDebugConsoleCommandItem2_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDebugConsoleCommandItem2View_o* m_View;
	COW_UIDebugConsoleCommandItem2_Data_o* m_Data;
	COW_UIDebugConsoleCommandItem2_OnRunCmd_o* OnRunCmdHandler;
};
struct COW_UIDebugConsoleCommandItem2_Data_StaticFields {
};
struct COW_UIDebugConsoleCommandItem2_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleCommandItem2_Data_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem2_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem2_Data_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem2_Data_o {
	COW_UIDebugConsoleCommandItem2_Data_c *klass;
	void *monitor;
	System_String_o* name;
	System_String_o* cmd;
	System_String_o* arg1Name;
	System_String_o* arg2Name;
	System_String_o* arg1Value;
	System_String_o* arg2Value;
	System_String_o* arg1ValueChangeCmd;
	System_String_o* arg2ValueChangeCmd;
};
struct COW_UIDebugConsoleCommandItem2_OnRunCmd_StaticFields {
};
struct COW_UIDebugConsoleCommandItem2_OnRunCmd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIDebugConsoleCommandItem2_OnRunCmd_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem2_OnRunCmd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem2_OnRunCmd_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem2_OnRunCmd_o {
	COW_UIDebugConsoleCommandItem2_OnRunCmd_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIDebugConsoleCommandItem2Popup_StaticFields {
};
struct COW_UIDebugConsoleCommandItem2Popup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIDebugConsoleCommandItem2Popup_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem2Popup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem2Popup_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem2Popup_o {
	COW_UIDebugConsoleCommandItem2Popup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDebugConsoleCommandItem2PopupView_o* m_View;
	COW_UIDebugConsoleCommandItem2Popup_Data_o* m_Data;
	COW_UIPopMenuSmallControler_o* m_Arg1Popup;
	COW_UIPopMenuSmallControler_o* m_Arg2Popup;
	System_String_o* m_CurArg1Value;
	System_String_o* m_CurArg2Value;
	COW_UIDebugConsoleCommandItem2Popup_OnRunCmd_o* OnRunCmdHandler;
};
struct COW_UIDebugConsoleCommandItem2Popup_Data_StaticFields {
};
struct COW_UIDebugConsoleCommandItem2Popup_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleCommandItem2Popup_Data_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem2Popup_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem2Popup_Data_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem2Popup_Data_o {
	COW_UIDebugConsoleCommandItem2Popup_Data_c *klass;
	void *monitor;
	System_String_o* name;
	System_String_o* cmd;
	System_String_o* arg1Name;
	System_String_o* arg2Name;
	System_Collections_Generic_Dictionary_string__List_string___o* argValueMap;
	System_String_o* arg1InitValue;
	System_String_o* arg2InitValue;
	int32_t style;
	System_Action_o* pop2ClickedAction;
};
struct COW_UIDebugConsoleCommandItem2Popup_OnRunCmd_StaticFields {
};
struct COW_UIDebugConsoleCommandItem2Popup_OnRunCmd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIDebugConsoleCommandItem2Popup_OnRunCmd_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem2Popup_OnRunCmd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem2Popup_OnRunCmd_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem2Popup_OnRunCmd_o {
	COW_UIDebugConsoleCommandItem2Popup_OnRunCmd_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIDebugConsoleCommandItem3_StaticFields {
};
struct COW_UIDebugConsoleCommandItem3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIDebugConsoleCommandItem3_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem3_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem3_o {
	COW_UIDebugConsoleCommandItem3_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDebugConsoleCommandItem3View_o* m_View;
	COW_UIDebugConsoleCommandItem3_Data_o* m_Data;
	System_String_o* m_CurArgValue;
	COW_UIDebugConsoleCommandItem3_OnRunCmd_o* OnRunCmdHandler;
};
struct COW_UIDebugConsoleCommandItem3_Data_StaticFields {
};
struct COW_UIDebugConsoleCommandItem3_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleCommandItem3_Data_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem3_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem3_Data_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem3_Data_o {
	COW_UIDebugConsoleCommandItem3_Data_c *klass;
	void *monitor;
	System_String_o* cmd;
	System_String_o* argName;
	System_String_o* defaultValue;
};
struct COW_UIDebugConsoleCommandItem3_OnRunCmd_StaticFields {
};
struct COW_UIDebugConsoleCommandItem3_OnRunCmd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIDebugConsoleCommandItem3_OnRunCmd_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem3_OnRunCmd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem3_OnRunCmd_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem3_OnRunCmd_o {
	COW_UIDebugConsoleCommandItem3_OnRunCmd_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIDebugConsoleCommandItem4_StaticFields {
};
struct COW_UIDebugConsoleCommandItem4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIDebugConsoleCommandItem4_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem4_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem4_o {
	COW_UIDebugConsoleCommandItem4_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDebugConsoleCommandItem4View_o* m_View;
	COW_UIPopMenuSmallControler_o* m_PopMenu;
	COW_UIDebugConsoleCommandItem4_Data_o* m_Data;
	System_String_o* m_CurValue;
	COW_UIDebugConsoleCommandItem4_OnRunCmd_o* OnRunCmdHandler;
};
struct COW_UIDebugConsoleCommandItem4_Data_StaticFields {
};
struct COW_UIDebugConsoleCommandItem4_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleCommandItem4_Data_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem4_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem4_Data_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem4_Data_o {
	COW_UIDebugConsoleCommandItem4_Data_c *klass;
	void *monitor;
	System_String_o* name;
	System_String_o* cmd;
	System_String_o* arg1Name;
	System_String_o* arg2Name;
	System_String_o* arg3Name;
	System_String_o* arg4Name;
	System_String_o* arg1Value;
	System_String_o* arg2Value;
	System_String_o* arg3Value;
	System_String_o* arg4Value;
	System_Collections_Generic_Dictionary_string__uint__o* popMenuMap;
};
struct COW_UIDebugConsoleCommandItem4_OnRunCmd_StaticFields {
};
struct COW_UIDebugConsoleCommandItem4_OnRunCmd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIDebugConsoleCommandItem4_OnRunCmd_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandItem4_OnRunCmd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandItem4_OnRunCmd_VTable vtable;
};
struct COW_UIDebugConsoleCommandItem4_OnRunCmd_o {
	COW_UIDebugConsoleCommandItem4_OnRunCmd_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIDebugConsoleCommandLabel_StaticFields {
};
struct COW_UIDebugConsoleCommandLabel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIDebugConsoleCommandLabel_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandLabel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandLabel_VTable vtable;
};
struct COW_UIDebugConsoleCommandLabel_o {
	COW_UIDebugConsoleCommandLabel_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDebugConsoleCommandLabelView_o* m_View;
	COW_UIDebugConsoleCommandLabel_Data_o* m_Data;
};
struct COW_UIDebugConsoleCommandLabel_Data_StaticFields {
};
struct COW_UIDebugConsoleCommandLabel_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleCommandLabel_Data_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleCommandLabel_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleCommandLabel_Data_VTable vtable;
};
struct COW_UIDebugConsoleCommandLabel_Data_o {
	COW_UIDebugConsoleCommandLabel_Data_c *klass;
	void *monitor;
	System_String_o* name;
};
struct COW_UIDebugConsoleController_StaticFields {
	UnityEngine_GameObject_o* m_loadPrefabGo;
	System_Collections_Generic_List_UIMaleAvatar__o* m_teammateFemaleList;
	System_Collections_Generic_List_UIMaleAvatar__o* m_teammateMaleList;
	System_Converter_int__string__o* __f__am_cache0;
	System_Converter_CSVBaseData__PlatformPromotionProductsData__o* __f__am_cache1;
};
struct COW_UIDebugConsoleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIDebugConsoleController_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleController_VTable vtable;
};
struct COW_UIDebugConsoleController_o {
	COW_UIDebugConsoleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIDebugConsoleView_o* m_View;
	bool m_DebugInfoState;
	COW_UILobbyPingDescController_o* m_LobbyPingDescController;
};
struct COW_UIDebugConsoleController__ChangeServer_c__AnonStorey2_StaticFields {
};
struct COW_UIDebugConsoleController__ChangeServer_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleController__ChangeServer_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleController__ChangeServer_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleController__ChangeServer_c__AnonStorey2_VTable vtable;
};
struct COW_UIDebugConsoleController__ChangeServer_c__AnonStorey2_o {
	COW_UIDebugConsoleController__ChangeServer_c__AnonStorey2_c *klass;
	void *monitor;
	System_Collections_Generic_List_ServerSettingsData__o* serverSettings;
	COW_UIDebugConsoleController_o* _this;
};
struct COW_UIDebugConsoleController__ChangeLanguage_c__AnonStorey3_StaticFields {
};
struct COW_UIDebugConsoleController__ChangeLanguage_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleController__ChangeLanguage_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleController__ChangeLanguage_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleController__ChangeLanguage_c__AnonStorey3_VTable vtable;
};
struct COW_UIDebugConsoleController__ChangeLanguage_c__AnonStorey3_o {
	COW_UIDebugConsoleController__ChangeLanguage_c__AnonStorey3_c *klass;
	void *monitor;
	System_Collections_Generic_List_int__o* langList;
	COW_UIDebugConsoleController_o* _this;
};
struct COW_UIDebugConsoleController__OnCustomCmdRunClick_c__AnonStorey4_StaticFields {
};
struct COW_UIDebugConsoleController__OnCustomCmdRunClick_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleController__OnCustomCmdRunClick_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleController__OnCustomCmdRunClick_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleController__OnCustomCmdRunClick_c__AnonStorey4_VTable vtable;
};
struct COW_UIDebugConsoleController__OnCustomCmdRunClick_c__AnonStorey4_o {
	COW_UIDebugConsoleController__OnCustomCmdRunClick_c__AnonStorey4_c *klass;
	void *monitor;
	System_String_o* DEBUG_GRAPH_ID;
};
struct COW_UIDebugConsoleController__OnCustomCmdRunClick_c__AnonStorey5_StaticFields {
};
struct COW_UIDebugConsoleController__OnCustomCmdRunClick_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleController__OnCustomCmdRunClick_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleController__OnCustomCmdRunClick_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleController__OnCustomCmdRunClick_c__AnonStorey5_VTable vtable;
};
struct COW_UIDebugConsoleController__OnCustomCmdRunClick_c__AnonStorey5_o {
	COW_UIDebugConsoleController__OnCustomCmdRunClick_c__AnonStorey5_c *klass;
	void *monitor;
	System_String_o* DEBUG_GRAPH_ID;
};
struct COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0_StaticFields {
};
struct COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0_VTable vtable;
};
struct COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0_o {
	COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIDebugConsoleToggleArgs_o* item;
	COW_UIDebugConsoleController_o* _this;
};
struct COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0__InitCmdTemplate_c__AnonStorey1_StaticFields {
};
struct COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0__InitCmdTemplate_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0__InitCmdTemplate_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0__InitCmdTemplate_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0__InitCmdTemplate_c__AnonStorey1_VTable vtable;
};
struct COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0__InitCmdTemplate_c__AnonStorey1_o {
	COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0__InitCmdTemplate_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* cmd;
	COW_UIDebugConsoleController__InitCmdTemplate_c__AnonStorey0_o* __f__ref_0;
};
struct COW_UIDebugConsoleInGameController_StaticFields {
};
struct COW_UIDebugConsoleInGameController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIDebugConsoleInGameController_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleInGameController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleInGameController_VTable vtable;
};
struct COW_UIDebugConsoleInGameController_o {
	COW_UIDebugConsoleInGameController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
};
struct COW_UIDebugConsoleInGameMask_StaticFields {
};
struct COW_UIDebugConsoleInGameMask_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIDebugConsoleInGameMask_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleInGameMask_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleInGameMask_VTable vtable;
};
struct COW_UIDebugConsoleInGameMask_o {
	COW_UIDebugConsoleInGameMask_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDebugConsoleInGameMaskView_o* m_View;
	System_Action_o* m_CloseDelegate;
};
struct COW_UIDebugConsoleOptionListController_StaticFields {
};
struct COW_UIDebugConsoleOptionListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIDebugConsoleOptionListController_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleOptionListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleOptionListController_VTable vtable;
};
struct COW_UIDebugConsoleOptionListController_o {
	COW_UIDebugConsoleOptionListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDebugConsoleOptionListView_o* m_View;
	System_Action_string__o* m_OptionHandler;
};
struct COW_UIDebugConsoleOptionListItemController_StaticFields {
};
struct COW_UIDebugConsoleOptionListItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIDebugConsoleOptionListItemController_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleOptionListItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleOptionListItemController_VTable vtable;
};
struct COW_UIDebugConsoleOptionListItemController_o {
	COW_UIDebugConsoleOptionListItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIDebugConsoleOptionListController_o* OptionListController;
	COW_UIDebugConsoleOptionListItemView_o* m_View;
	System_String_o* m_Option;
};
struct COW_UIDebugConsoleTipWithCopy_StaticFields {
};
struct COW_UIDebugConsoleTipWithCopy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIDebugConsoleTipWithCopy_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleTipWithCopy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleTipWithCopy_VTable vtable;
};
struct COW_UIDebugConsoleTipWithCopy_o {
	COW_UIDebugConsoleTipWithCopy_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIDebugConsoleTipWithCopyView_o* m_View;
};
struct COW_UIDebugConsoleToggle_StaticFields {
};
struct COW_UIDebugConsoleToggle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIDebugConsoleToggle_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleToggle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleToggle_VTable vtable;
};
struct COW_UIDebugConsoleToggle_o {
	COW_UIDebugConsoleToggle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDebugConsoleToggleView_o* m_View;
	COW_UIDebugConsoleToggle_Data_o* m_Data;
	COW_UIDebugConsoleToggle_OnRunCmd_o* OnRunCmdHandler;
};
struct COW_UIDebugConsoleToggle_Data_StaticFields {
};
struct COW_UIDebugConsoleToggle_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleToggle_Data_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleToggle_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleToggle_Data_VTable vtable;
};
struct COW_UIDebugConsoleToggle_Data_o {
	COW_UIDebugConsoleToggle_Data_c *klass;
	void *monitor;
	System_String_o* name;
	System_String_o* cmd;
	bool defaultValue;
};
struct COW_UIDebugConsoleToggle_OnRunCmd_StaticFields {
};
struct COW_UIDebugConsoleToggle_OnRunCmd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIDebugConsoleToggle_OnRunCmd_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleToggle_OnRunCmd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleToggle_OnRunCmd_VTable vtable;
};
struct COW_UIDebugConsoleToggle_OnRunCmd_o {
	COW_UIDebugConsoleToggle_OnRunCmd_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIDebugConsoleToggleArgs_StaticFields {
};
struct COW_UIDebugConsoleToggleArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIDebugConsoleToggleArgs_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleToggleArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleToggleArgs_VTable vtable;
};
struct COW_UIDebugConsoleToggleArgs_o {
	COW_UIDebugConsoleToggleArgs_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDebugConsoleToggleArgsView_o* m_View;
	COW_UIDebugConsoleToggleArgs_Data_o* m_Data;
	COW_UIDebugConsoleToggleArgs_OnRunCmd_o* OnRunCmdHandler;
};
struct COW_UIDebugConsoleToggleArgs_Data_StaticFields {
};
struct COW_UIDebugConsoleToggleArgs_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleToggleArgs_Data_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleToggleArgs_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleToggleArgs_Data_VTable vtable;
};
struct COW_UIDebugConsoleToggleArgs_Data_o {
	COW_UIDebugConsoleToggleArgs_Data_c *klass;
	void *monitor;
	int32_t index;
	System_String_o* name;
	System_String_o* cmd;
	bool defaultValue;
	System_String_o* arg0Name;
	System_String_o* arg0Values;
};
struct COW_UIDebugConsoleToggleArgs_OnRunCmd_StaticFields {
};
struct COW_UIDebugConsoleToggleArgs_OnRunCmd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIDebugConsoleToggleArgs_OnRunCmd_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleToggleArgs_OnRunCmd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleToggleArgs_OnRunCmd_VTable vtable;
};
struct COW_UIDebugConsoleToggleArgs_OnRunCmd_o {
	COW_UIDebugConsoleToggleArgs_OnRunCmd_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIDebugConsoleToggleSlider_StaticFields {
};
struct COW_UIDebugConsoleToggleSlider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIDebugConsoleToggleSlider_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleToggleSlider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleToggleSlider_VTable vtable;
};
struct COW_UIDebugConsoleToggleSlider_o {
	COW_UIDebugConsoleToggleSlider_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDebugConsoleToggleSliderView_o* m_View;
	COW_UIDebugConsoleToggleSlider_Data_o* m_Data;
	COW_UIDebugConsoleToggleSlider_OnRunCmd_o* OnRunCmdHandler;
};
struct COW_UIDebugConsoleToggleSlider_Data_StaticFields {
};
struct COW_UIDebugConsoleToggleSlider_Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugConsoleToggleSlider_Data_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleToggleSlider_Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleToggleSlider_Data_VTable vtable;
};
struct COW_UIDebugConsoleToggleSlider_Data_o {
	COW_UIDebugConsoleToggleSlider_Data_c *klass;
	void *monitor;
	System_String_o* name;
	System_String_o* cmd;
	bool defaultToggleValue;
	float defaultSliderValue;
	System_String_o* defaultDisplayValue;
};
struct COW_UIDebugConsoleToggleSlider_OnRunCmd_StaticFields {
};
struct COW_UIDebugConsoleToggleSlider_OnRunCmd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIDebugConsoleToggleSlider_OnRunCmd_c {
	Il2CppClass_1 _1;
	COW_UIDebugConsoleToggleSlider_OnRunCmd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugConsoleToggleSlider_OnRunCmd_VTable vtable;
};
struct COW_UIDebugConsoleToggleSlider_OnRunCmd_o {
	COW_UIDebugConsoleToggleSlider_OnRunCmd_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIDebugPlayerInfoController_StaticFields {
};
struct COW_UIDebugPlayerInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIDebugPlayerInfoController_c {
	Il2CppClass_1 _1;
	COW_UIDebugPlayerInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugPlayerInfoController_VTable vtable;
};
struct COW_UIDebugPlayerInfoController_o {
	COW_UIDebugPlayerInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
};
struct COW_UIDebugPlayerInfoManager_StaticFields {
};
struct COW_UIDebugPlayerInfoManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugPlayerInfoManager_c {
	Il2CppClass_1 _1;
	COW_UIDebugPlayerInfoManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugPlayerInfoManager_VTable vtable;
};
struct COW_UIDebugPlayerInfoManager_o {
	COW_UIDebugPlayerInfoManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_DetailTipsManager_StaticFields {
};
struct COW_DetailTipsManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_DetailTipsManager_c {
	Il2CppClass_1 _1;
	COW_DetailTipsManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DetailTipsManager_VTable vtable;
};
struct COW_DetailTipsManager_o {
	COW_DetailTipsManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_UIDetailTipsController_o* m_CurrentTips;
	COW_UIProfileLongTimeTipsController_o* m_CurrentProfileTips;
};
struct COW_UICouponTipsController_StaticFields {
};
struct COW_UICouponTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICouponTipsController_c {
	Il2CppClass_1 _1;
	COW_UICouponTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICouponTipsController_VTable vtable;
};
struct COW_UICouponTipsController_o {
	COW_UICouponTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICouponTipsView_o* m_View;
	System_Collections_Generic_List_Item__o* m_ItemList;
	System_Collections_Generic_List_GameObject__o* m_ItemContainers;
};
struct COW_UICouponTipsController__SetPosition_c__Iterator0_StaticFields {
};
struct COW_UICouponTipsController__SetPosition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UICouponTipsController__SetPosition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UICouponTipsController__SetPosition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICouponTipsController__SetPosition_c__Iterator0_VTable vtable;
};
struct COW_UICouponTipsController__SetPosition_c__Iterator0_o {
	COW_UICouponTipsController__SetPosition_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Transform_o* _contentTr___0;
	UnityEngine_Vector3_o itemPos;
	UnityEngine_Vector3_o _center___0;
	UnityEngine_Bounds_o _bounds___0;
	UnityEngine_Vector3_o _contentLocalPos___0;
	COW_UICouponTipsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_TipsBtnInfo_StaticFields {
};
struct COW_TipsBtnInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TipsBtnInfo_c {
	Il2CppClass_1 _1;
	COW_TipsBtnInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TipsBtnInfo_VTable vtable;
};
struct COW_TipsBtnInfo_o {
	COW_TipsBtnInfo_c *klass;
	void *monitor;
	System_Action_o* CallBack;
	System_String_o* BtnTitle;
};
struct COW_UIDetailTipsController_StaticFields {
	UnityEngine_Vector3_o s_offset;
};
struct COW_UIDetailTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIDetailTipsController_c {
	Il2CppClass_1 _1;
	COW_UIDetailTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDetailTipsController_VTable vtable;
};
struct COW_UIDetailTipsController_o {
	COW_UIDetailTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Action_UIDetailTipsController__o* _onClose;
	COW_UIDetailTipsView_o* m_View;
	int32_t m_TipsStyle;
	bool m_CloseWithCollider;
	COW_UIModelBigEvent_o* m_ModelBigEvent;
	COW_UICountDownController_o* m_CountDownCtrl;
	UIRoot_o* m_UIRoot;
	int32_t m_AdjustWidthDiff;
	uint32_t m_BigEventUseType;
	COW_UICountDownController_o* m_CDController;
};
struct COW_UIDetailTipsController__SetPosition_c__Iterator0_StaticFields {
};
struct COW_UIDetailTipsController__SetPosition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIDetailTipsController__SetPosition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIDetailTipsController__SetPosition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDetailTipsController__SetPosition_c__Iterator0_VTable vtable;
};
struct COW_UIDetailTipsController__SetPosition_c__Iterator0_o {
	COW_UIDetailTipsController__SetPosition_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Transform_o* _contentTr___0;
	UnityEngine_Vector3_o itemPos;
	UnityEngine_Vector3_o _center___0;
	UnityEngine_Bounds_o _bounds___0;
	UnityEngine_Vector3_o _contentLocalPos___0;
	COW_UIDetailTipsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIDetailTipsController__CreateShowProbabilityTipsBtnItem_c__AnonStorey1_StaticFields {
};
struct COW_UIDetailTipsController__CreateShowProbabilityTipsBtnItem_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDetailTipsController__CreateShowProbabilityTipsBtnItem_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIDetailTipsController__CreateShowProbabilityTipsBtnItem_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDetailTipsController__CreateShowProbabilityTipsBtnItem_c__AnonStorey1_VTable vtable;
};
struct COW_UIDetailTipsController__CreateShowProbabilityTipsBtnItem_c__AnonStorey1_o {
	COW_UIDetailTipsController__CreateShowProbabilityTipsBtnItem_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t itemId;
	COW_UIDetailTipsController_o* _this;
};
struct COW_UIGameBufDetailTipsController_StaticFields {
};
struct COW_UIGameBufDetailTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIGameBufDetailTipsController_c {
	Il2CppClass_1 _1;
	COW_UIGameBufDetailTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameBufDetailTipsController_VTable vtable;
};
struct COW_UIGameBufDetailTipsController_o {
	COW_UIGameBufDetailTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIGameBufDetailTipsView_o* m_View;
	COW_UICountDownController_o* m_CountDownCtrl;
	UIRoot_o* m_UIRoot;
};
struct COW_UIGameBufDetailTipsController__SetPosition_c__Iterator0_StaticFields {
};
struct COW_UIGameBufDetailTipsController__SetPosition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGameBufDetailTipsController__SetPosition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIGameBufDetailTipsController__SetPosition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameBufDetailTipsController__SetPosition_c__Iterator0_VTable vtable;
};
struct COW_UIGameBufDetailTipsController__SetPosition_c__Iterator0_o {
	COW_UIGameBufDetailTipsController__SetPosition_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Transform_o* _contentTr___0;
	UnityEngine_Vector3_o itemPos;
	UnityEngine_Vector3_o _center___0;
	UnityEngine_Bounds_o _bounds___0;
	UnityEngine_Vector3_o _contentLocalPos___0;
	COW_UIGameBufDetailTipsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudCommonlTipsController_StaticFields {
};
struct COW_UIHudCommonlTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudCommonlTipsController_c {
	Il2CppClass_1 _1;
	COW_UIHudCommonlTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCommonlTipsController_VTable vtable;
};
struct COW_UIHudCommonlTipsController_o {
	COW_UIHudCommonlTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudCommonlTipsView_o* m_View;
	System_Action_UIDetailTipsController__o* _onClose;
};
struct COW_UIRankCardTipsController_StaticFields {
};
struct COW_UIRankCardTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIRankCardTipsController_c {
	Il2CppClass_1 _1;
	COW_UIRankCardTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRankCardTipsController_VTable vtable;
};
struct COW_UIRankCardTipsController_o {
	COW_UIRankCardTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICouponTipsView_o* m_View;
	System_Collections_Generic_List_Item__o* m_ItemList;
	System_Collections_Generic_List_GameObject__o* m_ItemContainers;
};
struct COW_UIRankCardTipsController__SetPosition_c__Iterator0_StaticFields {
};
struct COW_UIRankCardTipsController__SetPosition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIRankCardTipsController__SetPosition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIRankCardTipsController__SetPosition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRankCardTipsController__SetPosition_c__Iterator0_VTable vtable;
};
struct COW_UIRankCardTipsController__SetPosition_c__Iterator0_o {
	COW_UIRankCardTipsController__SetPosition_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Transform_o* _contentTr___0;
	UnityEngine_Vector3_o itemPos;
	UnityEngine_Vector3_o _center___0;
	UnityEngine_Bounds_o _bounds___0;
	UnityEngine_Vector3_o _contentLocalPos___0;
	COW_UIRankCardTipsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIScoreDetailItemUtil_StaticFields {
};
struct COW_UIScoreDetailItemUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIScoreDetailItemUtil_c {
	Il2CppClass_1 _1;
	COW_UIScoreDetailItemUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIScoreDetailItemUtil_VTable vtable;
};
struct COW_UIScoreDetailItemUtil_o {
	COW_UIScoreDetailItemUtil_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* ItemName;
	UILabel_o* ItemScore;
};
struct COW_UISmallDetailTipsController_StaticFields {
};
struct COW_UISmallDetailTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UISmallDetailTipsController_c {
	Il2CppClass_1 _1;
	COW_UISmallDetailTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISmallDetailTipsController_VTable vtable;
};
struct COW_UISmallDetailTipsController_o {
	COW_UISmallDetailTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISmallDetailTipsView_o* m_View;
	System_Action_UIDetailTipsController__o* _onClose;
	System_Action_o* m_ConfirmCallBack;
	System_Action_o* m_CancelCallBack;
	bool m_CloseWithCollider;
};
struct COW_UIDownloadCentreBaseItemController_StaticFields {
};
struct COW_UIDownloadCentreBaseItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
	VirtualInvokeData _44_InitRewardTipsShow;
	VirtualInvokeData _45_BtnGroupInit;
	VirtualInvokeData _46_RefreshProgress;
	VirtualInvokeData _47_SwitchShowDownloadOrDeletedState;
	VirtualInvokeData _48_SetParent;
};
struct COW_UIDownloadCentreBaseItemController_c {
	Il2CppClass_1 _1;
	COW_UIDownloadCentreBaseItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDownloadCentreBaseItemController_VTable vtable;
};
struct COW_UIDownloadCentreBaseItemController_o {
	COW_UIDownloadCentreBaseItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	UIButton_o* downloadBtn;
	UIButton_o* pauseDownloadBtn;
	UIButton_o* inPendingBtn;
	UISprite_o* rewardIcon;
	UIButton_o* rewardBtn;
	UnityEngine_GameObject_o* rewardEffect;
	UISprite_o* progressBar;
	UILabel_o* progressLabel;
	UILabel_o* title;
	UnityEngine_GameObject_o* finishIcon;
	UILabel_o* rewardNum;
	UnityEngine_GameObject_o* downloadingEffect;
	UnityEngine_GameObject_o* recommendTagIcon;
	UIButton_o* rewardTip;
	UIToggle_o* deletedToggle;
	UILabel_o* deletedStroage;
	UnityEngine_BoxCollider_o* containerDragCollider;
	UnityEngine_GameObject_o* downloadState;
	UnityEngine_GameObject_o* deleteState;
	UnityEngine_GameObject_o* mask;
	COW_UIModelOptionalDownload_o* m_Model;
	uint32_t m_OptionalReDefId;
	COW_PatchOptionalResManagerData_o* m_ManagerShowData;
	COW_PatchOptionalCategoryManagerData_o* m_DownloadShowInfo;
	int32_t m_LastState;
	COW_TagDownloadInfo_o* m_DownloadInfo;
	COW_UIDownloadCentreController_o* parentCtrl;
	bool rewardTipsShow;
};
struct COW_UIDownloadCentreComplexItemController_StaticFields {
};
struct COW_UIDownloadCentreComplexItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
	VirtualInvokeData _44_InitRewardTipsShow;
	VirtualInvokeData _45_BtnGroupInit;
	VirtualInvokeData _46_RefreshProgress;
	VirtualInvokeData _47_SwitchShowDownloadOrDeletedState;
	VirtualInvokeData _48_SetParent;
};
struct COW_UIDownloadCentreComplexItemController_c {
	Il2CppClass_1 _1;
	COW_UIDownloadCentreComplexItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDownloadCentreComplexItemController_VTable vtable;
};
struct COW_UIDownloadCentreComplexItemController_o {
	COW_UIDownloadCentreComplexItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	UIButton_o* downloadBtn;
	UIButton_o* pauseDownloadBtn;
	UIButton_o* inPendingBtn;
	UISprite_o* rewardIcon;
	UIButton_o* rewardBtn;
	UnityEngine_GameObject_o* rewardEffect;
	UISprite_o* progressBar;
	UILabel_o* progressLabel;
	UILabel_o* title;
	UnityEngine_GameObject_o* finishIcon;
	UILabel_o* rewardNum;
	UnityEngine_GameObject_o* downloadingEffect;
	UnityEngine_GameObject_o* recommendTagIcon;
	UIButton_o* rewardTip;
	UIToggle_o* deletedToggle;
	UILabel_o* deletedStroage;
	UnityEngine_BoxCollider_o* containerDragCollider;
	UnityEngine_GameObject_o* downloadState;
	UnityEngine_GameObject_o* deleteState;
	UnityEngine_GameObject_o* mask;
	COW_UIModelOptionalDownload_o* m_Model;
	uint32_t m_OptionalReDefId;
	COW_PatchOptionalResManagerData_o* m_ManagerShowData;
	COW_PatchOptionalCategoryManagerData_o* m_DownloadShowInfo;
	int32_t m_LastState;
	COW_TagDownloadInfo_o* m_DownloadInfo;
	COW_UIDownloadCentreController_o* parentCtrl;
	bool rewardTipsShow;
	COW_UIDownloadCentreComplexeItemView_o* m_View;
};
struct COW_DownloadCentreItemDeletedState_StaticFields {
};
struct COW_DownloadCentreItemDeletedState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_DownloadCentreItemDeletedState_c {
	Il2CppClass_1 _1;
	COW_DownloadCentreItemDeletedState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DownloadCentreItemDeletedState_VTable vtable;
};
struct COW_DownloadCentreItemDeletedState_o {
	COW_DownloadCentreItemDeletedState_c *klass;
	void *monitor;
	uint32_t OptionalReDefId;
	bool Deleted;
};
struct COW_UIDownloadCentreController_StaticFields {
	System_Action_o* __f__am_cache0;
	EventDelegate_Callback_o* __f__am_cache1;
};
struct COW_UIDownloadCentreController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
};
struct COW_UIDownloadCentreController_c {
	Il2CppClass_1 _1;
	COW_UIDownloadCentreController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDownloadCentreController_VTable vtable;
};
struct COW_UIDownloadCentreController_o {
	COW_UIDownloadCentreController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIDownloadCentreView_o* m_View;
	COW_UIModelOptionalDownload_o* m_Model;
	int32_t m_LastShowedState;
	uint32_t m_CurrentSelectTabTypeId;
	uint32_t m_GridTabTypeId;
	COW_UIWaitingForRequestController_o* m_WaitforReqCtrl;
	System_Collections_Generic_List_uint__o* m_TabDownloadTypeList;
	System_Collections_Generic_List_UIDownloadCentreTabItemController__o* m_TabItems;
	int32_t m_ShowType;
	COW_UIDownloadCentreFixWndController_o* m_FixWnd;
	System_Collections_Generic_List_uint__o* m_DownloadInfoShowTagList;
	UnityEngine_Coroutine_o* m_OpenTabItemCoroutine;
	bool m_TabItemInitFinished;
	int32_t m_DownloadCentreDownloadState;
	int32_t m_DownloadCentrePageShowType;
	System_Collections_Generic_List_UIDownloadCentreBaseItemController__o* m_BaseItemCtrl;
	UnityEngine_Vector3_o RepairBtnPosInRecommend;
	UnityEngine_Vector3_o RepaireBtnPosInNormal;
	System_Collections_Generic_List_UIDownloadCentreBaseItemController__o* m_RecommendCtrls;
	bool m_showLogin;
	float TotalTimeForNetState;
	System_Collections_Generic_List_uint__o* m_needDeletedTagDownloadInfoId;
};
struct COW_UIDownloadCentreController__ScrollerToSpecificTab_c__AnonStorey1_StaticFields {
};
struct COW_UIDownloadCentreController__ScrollerToSpecificTab_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDownloadCentreController__ScrollerToSpecificTab_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIDownloadCentreController__ScrollerToSpecificTab_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDownloadCentreController__ScrollerToSpecificTab_c__AnonStorey1_VTable vtable;
};
struct COW_UIDownloadCentreController__ScrollerToSpecificTab_c__AnonStorey1_o {
	COW_UIDownloadCentreController__ScrollerToSpecificTab_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t patchOptionalTypeId;
};
struct COW_UIDownloadCentreController__StartTabItemShowInit_c__Iterator0_StaticFields {
};
struct COW_UIDownloadCentreController__StartTabItemShowInit_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIDownloadCentreController__StartTabItemShowInit_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIDownloadCentreController__StartTabItemShowInit_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDownloadCentreController__StartTabItemShowInit_c__Iterator0_VTable vtable;
};
struct COW_UIDownloadCentreController__StartTabItemShowInit_c__Iterator0_o {
	COW_UIDownloadCentreController__StartTabItemShowInit_c__Iterator0_c *klass;
	void *monitor;
	int32_t _index___1;
	int32_t _end___1;
	COW_UIDownloadCentreTabItemController_o* _ctrl___2;
	COW_PatchOptionalTypeManagerData_o* _data___0;
	COW_UIDownloadCentreController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIDownloadCentreFixWndController_StaticFields {
};
struct COW_UIDownloadCentreFixWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIDownloadCentreFixWndController_c {
	Il2CppClass_1 _1;
	COW_UIDownloadCentreFixWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDownloadCentreFixWndController_VTable vtable;
};
struct COW_UIDownloadCentreFixWndController_o {
	COW_UIDownloadCentreFixWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIDownloadCentreFixWndView_o* m_View;
	int32_t m_LastVersionCheckState;
	int32_t m_NowVersionCheckState;
	COW_UIDownloadCentreController_o* m_Parent;
};
struct COW_UIDownloadCentreSimpleDescItemController_StaticFields {
};
struct COW_UIDownloadCentreSimpleDescItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
	VirtualInvokeData _44_InitRewardTipsShow;
	VirtualInvokeData _45_BtnGroupInit;
	VirtualInvokeData _46_RefreshProgress;
	VirtualInvokeData _47_SwitchShowDownloadOrDeletedState;
	VirtualInvokeData _48_SetParent;
};
struct COW_UIDownloadCentreSimpleDescItemController_c {
	Il2CppClass_1 _1;
	COW_UIDownloadCentreSimpleDescItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDownloadCentreSimpleDescItemController_VTable vtable;
};
struct COW_UIDownloadCentreSimpleDescItemController_o {
	COW_UIDownloadCentreSimpleDescItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	UIButton_o* downloadBtn;
	UIButton_o* pauseDownloadBtn;
	UIButton_o* inPendingBtn;
	UISprite_o* rewardIcon;
	UIButton_o* rewardBtn;
	UnityEngine_GameObject_o* rewardEffect;
	UISprite_o* progressBar;
	UILabel_o* progressLabel;
	UILabel_o* title;
	UnityEngine_GameObject_o* finishIcon;
	UILabel_o* rewardNum;
	UnityEngine_GameObject_o* downloadingEffect;
	UnityEngine_GameObject_o* recommendTagIcon;
	UIButton_o* rewardTip;
	UIToggle_o* deletedToggle;
	UILabel_o* deletedStroage;
	UnityEngine_BoxCollider_o* containerDragCollider;
	UnityEngine_GameObject_o* downloadState;
	UnityEngine_GameObject_o* deleteState;
	UnityEngine_GameObject_o* mask;
	COW_UIModelOptionalDownload_o* m_Model;
	uint32_t m_OptionalReDefId;
	COW_PatchOptionalResManagerData_o* m_ManagerShowData;
	COW_PatchOptionalCategoryManagerData_o* m_DownloadShowInfo;
	int32_t m_LastState;
	COW_TagDownloadInfo_o* m_DownloadInfo;
	COW_UIDownloadCentreController_o* parentCtrl;
	bool rewardTipsShow;
	COW_UIDownloadCentreSimpleDescItemView_o* m_View;
};
struct COW_UIDownloadCentreSimpleItemController_StaticFields {
};
struct COW_UIDownloadCentreSimpleItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
	VirtualInvokeData _44_InitRewardTipsShow;
	VirtualInvokeData _45_BtnGroupInit;
	VirtualInvokeData _46_RefreshProgress;
	VirtualInvokeData _47_SwitchShowDownloadOrDeletedState;
	VirtualInvokeData _48_SetParent;
};
struct COW_UIDownloadCentreSimpleItemController_c {
	Il2CppClass_1 _1;
	COW_UIDownloadCentreSimpleItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDownloadCentreSimpleItemController_VTable vtable;
};
struct COW_UIDownloadCentreSimpleItemController_o {
	COW_UIDownloadCentreSimpleItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	UIButton_o* downloadBtn;
	UIButton_o* pauseDownloadBtn;
	UIButton_o* inPendingBtn;
	UISprite_o* rewardIcon;
	UIButton_o* rewardBtn;
	UnityEngine_GameObject_o* rewardEffect;
	UISprite_o* progressBar;
	UILabel_o* progressLabel;
	UILabel_o* title;
	UnityEngine_GameObject_o* finishIcon;
	UILabel_o* rewardNum;
	UnityEngine_GameObject_o* downloadingEffect;
	UnityEngine_GameObject_o* recommendTagIcon;
	UIButton_o* rewardTip;
	UIToggle_o* deletedToggle;
	UILabel_o* deletedStroage;
	UnityEngine_BoxCollider_o* containerDragCollider;
	UnityEngine_GameObject_o* downloadState;
	UnityEngine_GameObject_o* deleteState;
	UnityEngine_GameObject_o* mask;
	COW_UIModelOptionalDownload_o* m_Model;
	uint32_t m_OptionalReDefId;
	COW_PatchOptionalResManagerData_o* m_ManagerShowData;
	COW_PatchOptionalCategoryManagerData_o* m_DownloadShowInfo;
	int32_t m_LastState;
	COW_TagDownloadInfo_o* m_DownloadInfo;
	COW_UIDownloadCentreController_o* parentCtrl;
	bool rewardTipsShow;
	COW_UIDownloadCentreSimpleItemView_o* m_View;
};
struct COW_UIDownloadCentreTabItemController_StaticFields {
};
struct COW_UIDownloadCentreTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIDownloadCentreTabItemController_c {
	Il2CppClass_1 _1;
	COW_UIDownloadCentreTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDownloadCentreTabItemController_VTable vtable;
};
struct COW_UIDownloadCentreTabItemController_o {
	COW_UIDownloadCentreTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDownloadCentreTabItemView_o* m_View;
	uint32_t m_CategoryTypeId;
	COW_PatchOptionalTypeManagerData_o* m_ShowData;
	bool m_IsSelected;
	int32_t m_LastShowState;
	COW_DownloadInfoGroup_o* m_DownloadInfo;
	COW_UIModelOptionalDownload_o* m_Model;
	COW_UIDownloadCentreController_o* m_Parent;
};
struct COW_ElitePassIngameRanking_StaticFields {
};
struct COW_ElitePassIngameRanking_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ElitePassIngameRanking_c {
	Il2CppClass_1 _1;
	COW_ElitePassIngameRanking_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ElitePassIngameRanking_VTable vtable;
};
struct COW_ElitePassIngameRanking_o {
	COW_ElitePassIngameRanking_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* m_Nickname;
	UILabel_o* m_BadgeCount;
	UISprite_o* m_IconSprite;
	UISprite_o* m_PinIcon;
	UnityEngine_GameObject_o* m_CelebrityEffect;
};
struct COW_ElitePassWaittingRoomRanking_StaticFields {
};
struct COW_ElitePassWaittingRoomRanking_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ElitePassWaittingRoomRanking_c {
	Il2CppClass_1 _1;
	COW_ElitePassWaittingRoomRanking_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ElitePassWaittingRoomRanking_VTable vtable;
};
struct COW_ElitePassWaittingRoomRanking_o {
	COW_ElitePassWaittingRoomRanking_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* m_Nickname;
	UILabel_o* m_BadgeCount;
	UISprite_o* m_IconSprite;
	UnityEngine_GameObject_o* m_BPCon;
	UISprite_o* m_BPIconSprite;
	UISprite_o* m_BPBgSprite;
	UnityEngine_GameObject_o* m_BPMaxLevelVFX;
	UISprite_o* m_PinIcon;
	UnityEngine_GameObject_o* m_CelebrityEffect;
	bool m_FixNamePosition;
};
struct COW_EnergyStoneMarkScore_StaticFields {
};
struct COW_EnergyStoneMarkScore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EnergyStoneMarkScore_c {
	Il2CppClass_1 _1;
	COW_EnergyStoneMarkScore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EnergyStoneMarkScore_VTable vtable;
};
struct COW_EnergyStoneMarkScore_o {
	COW_EnergyStoneMarkScore_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* ScoreLabel;
	TweenPosition_o* TweenPosition;
	TweenAlpha_o* TweenAlpha;
	UnityEngine_Vector3_o m_DefaultToPos;
	UnityEngine_GameObject_o* Arrow;
	UIGrid_o* Grid;
	System_Collections_Generic_List_GameObject__o* m_ArrowList;
};
struct COW_UIEquipShowItem_StaticFields {
};
struct COW_UIEquipShowItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIEquipShowItem_c {
	Il2CppClass_1 _1;
	COW_UIEquipShowItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEquipShowItem_VTable vtable;
};
struct COW_UIEquipShowItem_o {
	COW_UIEquipShowItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_UIHUDEquipUnlockLevelController_StaticFields {
};
struct COW_UIHUDEquipUnlockLevelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIHUDEquipUnlockLevelController_c {
	Il2CppClass_1 _1;
	COW_UIHUDEquipUnlockLevelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDEquipUnlockLevelController_VTable vtable;
};
struct COW_UIHUDEquipUnlockLevelController_o {
	COW_UIHUDEquipUnlockLevelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHUDEquipUnlockLevelView_o* m_View;
	System_Collections_Generic_List_UIHudBanknoteShopLevelListController__o* m_LevelList;
	int32_t m_OneLevelSetCount;
	COW_UITimeLabelHelper_o* m_EndTime;
};
struct COW_UIOneLevelEquipList_StaticFields {
};
struct COW_UIOneLevelEquipList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIOneLevelEquipList_c {
	Il2CppClass_1 _1;
	COW_UIOneLevelEquipList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIOneLevelEquipList_VTable vtable;
};
struct COW_UIOneLevelEquipList_o {
	COW_UIOneLevelEquipList_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIGrid_o* Grid;
	UILabel_o* LevelLabel;
	UnityEngine_GameObject_o* LockMask;
	System_Collections_Generic_List_GameObject__o* BonusItemLevelIcon;
	System_Collections_Generic_List_GameObject__o* BonusItemLevelIcon2;
};
struct COW_EvoGunFireSound_StaticFields {
};
struct COW_EvoGunFireSound_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EvoGunFireSound_c {
	Il2CppClass_1 _1;
	COW_EvoGunFireSound_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EvoGunFireSound_VTable vtable;
};
struct COW_EvoGunFireSound_o {
	COW_EvoGunFireSound_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_UIEvoGunCarouselController_StaticFields {
};
struct COW_UIEvoGunCarouselController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEvoGunCarouselController_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunCarouselController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunCarouselController_VTable vtable;
};
struct COW_UIEvoGunCarouselController_o {
	COW_UIEvoGunCarouselController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEvoGunCarouselView_o* m_View;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	System_Collections_Generic_List_UIEvoGunCarouselItemController__o* m_ListItemCtrls;
	System_Collections_Generic_List_UIEvoGunCarouselDotController__o* m_ListDotCtrls;
	System_Collections_Generic_List_UICarouselTickData__o* m_TickDatas;
	int32_t m_LastSelectedIndex;
	COW_SkinOwnAndOpenInfo_o* m_Data;
	System_Action_WeaponSkinUpgradeInfoData__o* m_AnalyseCarouselFeatureInfoCallBack;
	COW_UIEvoGunNavigationComponentController_o* m_NaviController;
	System_Collections_Generic_List_WeaponSkinUpgradeInfoData__o* m_ListCarouselData;
	bool m_TickPauseByActive;
	COW_EvoGunCarouselTickDataOnStartLogicPool_o* m_TickOnStartLogicPool;
	bool m_IsShowPrivilegeList;
	COW_UIEvoGunNavigationPrivilegeController_o* m_PrivilegeListController;
};
struct COW_EvoGunCarouselTickDataOnStartLogicPool_StaticFields {
};
struct COW_EvoGunCarouselTickDataOnStartLogicPool_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EvoGunCarouselTickDataOnStartLogicPool_c {
	Il2CppClass_1 _1;
	COW_EvoGunCarouselTickDataOnStartLogicPool_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EvoGunCarouselTickDataOnStartLogicPool_VTable vtable;
};
struct COW_EvoGunCarouselTickDataOnStartLogicPool_o {
	COW_EvoGunCarouselTickDataOnStartLogicPool_c *klass;
	void *monitor;
	System_Collections_Generic_List_EvoGunCarouselTickDataOnStartLogic__o* UnUse;
	System_Collections_Generic_List_EvoGunCarouselTickDataOnStartLogic__o* Used;
};
struct COW_EvoGunCarouselTickDataOnStartLogic_StaticFields {
};
struct COW_EvoGunCarouselTickDataOnStartLogic_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EvoGunCarouselTickDataOnStartLogic_c {
	Il2CppClass_1 _1;
	COW_EvoGunCarouselTickDataOnStartLogic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EvoGunCarouselTickDataOnStartLogic_VTable vtable;
};
struct COW_EvoGunCarouselTickDataOnStartLogic_o {
	COW_EvoGunCarouselTickDataOnStartLogic_c *klass;
	void *monitor;
	UnityEngine_Transform_o* centerOnTrans;
	UICenterOnChild_o* centerOnComp;
};
struct COW_UIEvoGunCarouselDotController_StaticFields {
};
struct COW_UIEvoGunCarouselDotController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEvoGunCarouselDotController_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunCarouselDotController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunCarouselDotController_VTable vtable;
};
struct COW_UIEvoGunCarouselDotController_o {
	COW_UIEvoGunCarouselDotController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyDotView_o* UILobbyDotController_m_View;
	int32_t DotIndex;
};
struct COW_UIEvoGunCarouselItemController_StaticFields {
};
struct COW_UIEvoGunCarouselItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEvoGunCarouselItemController_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunCarouselItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunCarouselItemController_VTable vtable;
};
struct COW_UIEvoGunCarouselItemController_o {
	COW_UIEvoGunCarouselItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEvoGunCarouselItemView_o* m_View;
	COW_WeaponSkinUpgradeInfoData_o* _SkinUpgradeInfo_k__BackingField;
	int32_t m_Index;
};
struct COW_UIEVOGunCustomizePopupWindowController_StaticFields {
};
struct COW_UIEVOGunCustomizePopupWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIEVOGunCustomizePopupWindowController_c {
	Il2CppClass_1 _1;
	COW_UIEVOGunCustomizePopupWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEVOGunCustomizePopupWindowController_VTable vtable;
};
struct COW_UIEVOGunCustomizePopupWindowController_o {
	COW_UIEVOGunCustomizePopupWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIEVOGunCustomizePopupWindowView_o* m_View;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	COW_SkinOwnAndOpenInfo_o* m_SkinOwnAndOpenInfo;
	COW_SkinOwnAndOpenInfo_o* m_PrevSkinOwnAndOpenInfo;
	proto_WeaponSkinStat_o* m_WeaponSkinStat;
	COW_WeaponSetData_o* m_WeaponSetData;
	proto_WeaponSkinStat_o* m_ConfirmWeaponSkinStat;
	bool m_HasCofirmed;
	System_Collections_Generic_List_UICollectionScoreItemController__o* m_CollectionScoreItemList;
	System_Collections_Generic_List_UICollectionScoreItemController__o* m_PrevCollectionScoreItemList;
	uint32_t m_CurrentWeaponPowerId;
	uint32_t m_CurrentWeaponSkillId;
	bool m_CanUseSpecialSound;
	uint32_t m_GoPos;
	System_String_o* m_SubGoPos;
	bool m_IsAttributeLock;
	bool m_IsAbilityLock;
	bool m_IsSoundLock;
	bool m_HasEVOType1Attribute;
	bool m_HasEVOType1Ability;
	bool m_HasInitSound;
	System_String_o* CUSTOMIZE_POPUP_WINDOW_TIPS;
	System_String_o* CUSTOMIZE_POPUP_WINDOW_NOT_OWNED_GUN;
	System_String_o* CUSTOMIZE_POPUP_WINDOW_NOT_REACHED_LEVEL;
	System_String_o* CUSTOMIZE_POPUP_WINDOW_LUCK_RIGHT;
};
struct COW_UIEVOGunCustomPrivilegeController_StaticFields {
};
struct COW_UIEVOGunCustomPrivilegeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEVOGunCustomPrivilegeController_c {
	Il2CppClass_1 _1;
	COW_UIEVOGunCustomPrivilegeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEVOGunCustomPrivilegeController_VTable vtable;
};
struct COW_UIEVOGunCustomPrivilegeController_o {
	COW_UIEVOGunCustomPrivilegeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEVOGunCustomPrivilegeView_o* m_View;
	COW_SkinOwnAndOpenInfo_o* m_SkinOwnAndOpenInfo;
	bool m_HaveOwned;
};
struct COW_UIEvoGunDetailComponentController_StaticFields {
};
struct COW_UIEvoGunDetailComponentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_GetPageState;
	VirtualInvokeData _39_OnSelectPickItem;
	VirtualInvokeData _40_SyncSkinOwnAndOpenInfoInMain;
};
struct COW_UIEvoGunDetailComponentController_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunDetailComponentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunDetailComponentController_VTable vtable;
};
struct COW_UIEvoGunDetailComponentController_o {
	COW_UIEvoGunDetailComponentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEvoGunDetailComponentView_o* m_View;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	System_Collections_Generic_List_UIEVOGunPrivilegeTitleController__o* m_UIEVOGunPrivilegeTitleCtrlList;
	System_Collections_Generic_List_UIEVOGunDetailLevelItemController__o* m_UIEVOGunLevelItemCtrlList;
	COW_UIEVOGunPrivilegeToggleController_o* m_UIEVOGunSoundCtrl;
	COW_UIEVOGunPrivilegeUpgradeAttributeController_o* m_UIEvoGunPrivilegeUpgradeAttributesCtrl;
	COW_UIEvoGunPrivilegeUnlockAbilityController_o* m_UIEvoGunPrivilegeUnlockAbilityCtrl;
	COW_UIEVOGunCustomPrivilegeController_o* m_UIEVOGunCustomPrivilegeCtrl;
	COW_SkinOwnAndOpenInfo_o* m_SkinOwnAndOpenInfo;
	System_Collections_Generic_List_uint__o* m_EvoGunExchangeItemIdList;
	System_Collections_Generic_List_uint__o* m_EvoGunExchangeItemCountList;
	int32_t m_CurLevelItemIndex;
	int32_t m_NextLevelIndex;
	uint32_t m_EnableBtnUpgradeCallId;
	COW_UIEvoGunMainController_o* m_MainController;
	bool m_CanUpgrade;
	bool m_HasGetPurchaseSuccessNotify;
};
struct COW_UIEvoGunDetailComponentController__OnExchangeRemainToken_c__AnonStorey0_StaticFields {
};
struct COW_UIEvoGunDetailComponentController__OnExchangeRemainToken_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIEvoGunDetailComponentController__OnExchangeRemainToken_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunDetailComponentController__OnExchangeRemainToken_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunDetailComponentController__OnExchangeRemainToken_c__AnonStorey0_VTable vtable;
};
struct COW_UIEvoGunDetailComponentController__OnExchangeRemainToken_c__AnonStorey0_o {
	COW_UIEvoGunDetailComponentController__OnExchangeRemainToken_c__AnonStorey0_c *klass;
	void *monitor;
	COW_SkinOwnAndOpenInfo_o* skinOwnAndOpenInfo;
	uint32_t scale;
	proto_WeaponSkinUpdateItemDesc_o* exchangeItem;
	COW_UIEvoGunDetailComponentController_o* _this;
};
struct COW_UIEVOGunDetailLevelItemController_StaticFields {
};
struct COW_UIEVOGunDetailLevelItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEVOGunDetailLevelItemController_c {
	Il2CppClass_1 _1;
	COW_UIEVOGunDetailLevelItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEVOGunDetailLevelItemController_VTable vtable;
};
struct COW_UIEVOGunDetailLevelItemController_o {
	COW_UIEVOGunDetailLevelItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_index;
	COW_UIEVOGunDetailLevelItemView_o* m_View;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	COW_SkinOwnAndOpenInfo_o* m_OwnAndOpenInfo;
};
struct COW_UIEvoGunKillCountController_StaticFields {
};
struct COW_UIEvoGunKillCountController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEvoGunKillCountController_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunKillCountController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunKillCountController_VTable vtable;
};
struct COW_UIEvoGunKillCountController_o {
	COW_UIEvoGunKillCountController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEvoGunKillCountView_o* m_View;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	GCommon_ResourceID_o m_VFXResId;
	GCommon_ResourceID_o m_KillCountVFXResId;
	UnityEngine_GameObject_o* m_VFXObj;
	UnityEngine_GameObject_o* m_KillCountVFX;
	COW_WeaponSetData_o* m_WeaponSetData;
	System_String_o* m_TipsKey;
	COW_UIDetailTipsController_o* m_TipsCtrl;
	int32_t m_DisplayType;
};
struct COW_EvoGunLevelPickItemData_StaticFields {
};
struct COW_EvoGunLevelPickItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EvoGunLevelPickItemData_c {
	Il2CppClass_1 _1;
	COW_EvoGunLevelPickItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EvoGunLevelPickItemData_VTable vtable;
};
struct COW_EvoGunLevelPickItemData_o {
	COW_EvoGunLevelPickItemData_c *klass;
	void *monitor;
	COW_SkinOwnAndOpenInfo_o* CurLevelData;
	COW_SkinOwnAndOpenInfo_o* NextLevelData;
};
struct COW_IUIEvoGunComponent_StaticFields {
};
struct COW_IUIEvoGunComponent_VTable {
};
struct COW_IUIEvoGunComponent_c {
	Il2CppClass_1 _1;
	COW_IUIEvoGunComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IUIEvoGunComponent_VTable vtable;
};
struct COW_IUIEvoGunComponent_o {
	COW_IUIEvoGunComponent_c *klass;
	void *monitor;
};
struct COW_UIEvoGunMainController_StaticFields {
};
struct COW_UIEvoGunMainController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_OpenItemController;
	VirtualInvokeData _52_CloseItemController;
};
struct COW_UIEvoGunMainController_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunMainController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunMainController_VTable vtable;
};
struct COW_UIEvoGunMainController_o {
	COW_UIEvoGunMainController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FlagOwnedToggle;
	COW_UIEvoGunMainView_o* m_View;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	System_Collections_Generic_List_int__o* m_ListPage;
	GCommon_UIBaseController_array* m_OpenedController;
	GCommon_ResourceID_o m_BgResID;
	System_String_o* m_BgCDNStr;
	GCommon_ResourceID_o m_BgEffectResID;
	int32_t m_SwitchType;
	GCommon_UINavigationData_o* m_EvoGunNavData;
	COW_UINewDownloadInfoController_o* m_WeaponModelDownloader;
	System_Collections_Generic_List_SkinOwnAndOpenInfo__o* m_ShowSkinList;
	System_Collections_Generic_List_EvoGunLevelPickItemData__o* m_LevelPickItemList;
	uint32_t m_NaviToSkinID;
	COW_UIEvoGunKillCountController_o* m_SharedKillCountCtrl;
	COW_UIEvoGunKillCountController_o* m_MainKillCountCtrl;
	COW_UIEvoGunTokenChangeSecondConfirm_o* m_TokenChangeSecondConfirmCtrl;
	int32_t LastClickIndex;
	bool m_CurrentPreviewIsSpecialToggle;
	int32_t m_CurrentPreviewWeaponSKinFeature;
	System_Collections_Generic_Dictionary_uint__BaseItemInfo__o* m_RemainExchangeSkinIdToItemInfoDict;
	UnityEngine_GameObject_o* m_RenameVFX;
	GCommon_ResourceID_o m_RenameVFXResId;
	uint32_t m_GeneralTokenId;
	UnityEngine_GameObject_o* m_WeaponNameVer2Vfx;
	COW_UIEvoGunSpecialGiftPopupWndController_o* m_SpecialGiftPopupWndCtrl;
	COW_UIEVOGunPrevieweController_o* m_UIEVOGunPrevieweCtrl;
	int32_t m_CurLevelItemIndex;
	int32_t m_CurWPSkinFeature;
	COW_SkinOwnAndOpenInfo_o* m_SkinOwnAndOpenInfo;
	bool m_FirstOpenPage;
};
struct COW_UIEvoGunMainController__RefreshTopBarTokens_c__AnonStorey0_StaticFields {
};
struct COW_UIEvoGunMainController__RefreshTopBarTokens_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIEvoGunMainController__RefreshTopBarTokens_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunMainController__RefreshTopBarTokens_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunMainController__RefreshTopBarTokens_c__AnonStorey0_VTable vtable;
};
struct COW_UIEvoGunMainController__RefreshTopBarTokens_c__AnonStorey0_o {
	COW_UIEvoGunMainController__RefreshTopBarTokens_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t uniqueToken;
	uint32_t generalToken;
};
struct COW_UIEvoGunMainPickItemController_StaticFields {
};
struct COW_UIEvoGunMainPickItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIEvoGunMainPickItemController_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunMainPickItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunMainPickItemController_VTable vtable;
};
struct COW_UIEvoGunMainPickItemController_o {
	COW_UIEvoGunMainPickItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_SkinOwnAndOpenInfo_o* m_Data;
	COW_SkinOwnAndOpenInfo_o* m_NextLevelData;
	COW_UIEvoGunMainPickItemView_o* m_View;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	COW_UIEvoGunMainController_o* m_MainPageController;
};
struct COW_LogNavigationNotOwnedWeapon_StaticFields {
};
struct COW_LogNavigationNotOwnedWeapon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LogNavigationNotOwnedWeapon_c {
	Il2CppClass_1 _1;
	COW_LogNavigationNotOwnedWeapon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LogNavigationNotOwnedWeapon_VTable vtable;
};
struct COW_LogNavigationNotOwnedWeapon_o {
	COW_LogNavigationNotOwnedWeapon_c *klass;
	void *monitor;
	bool IsStart;
	float LogTime;
};
struct COW_UIEvoGunNavigationComponentController_StaticFields {
};
struct COW_UIEvoGunNavigationComponentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_GetPageState;
	VirtualInvokeData _39_OnSelectPickItem;
	VirtualInvokeData _40_SyncSkinOwnAndOpenInfoInMain;
};
struct COW_UIEvoGunNavigationComponentController_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunNavigationComponentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunNavigationComponentController_VTable vtable;
};
struct COW_UIEvoGunNavigationComponentController_o {
	COW_UIEvoGunNavigationComponentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEvoGunNavigationComponentView_o* m_View;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	COW_UIModelOptionalDownload_o* m_ModelOptionalDownload;
	COW_UIEVOGunPropertyController_o* m_UINotOwnedEvoGunPropertyCtrl;
	COW_UIEVOGunPropertyController_o* m_UIOwnedEvoGunPropertyCtrl;
	COW_UIEvoGunMainController_o* m_MainController;
	COW_UIEvoGunCarouselController_o* m_CarouselController;
	COW_SkinOwnAndOpenInfo_o* m_CurOwnAndOpenInfoData;
	COW_UIModelCollection_o* m_ModelCollection;
	COW_UIEvoGunNavigationPrivilegeController_o* m_PrivilegeListController;
	COW_LogNavigationNotOwnedWeapon_o* m_LogNavigationNotOwnedWeapon;
	COW_UICommonGuideController_o* m_CommonGuidController;
	UnityEngine_Vector3_o m_TopRightLinePosForCommon;
	UnityEngine_Vector3_o m_TopRightLinePosForShare;
};
struct COW_UIEvoGunNavigationPrivilegeController_StaticFields {
};
struct COW_UIEvoGunNavigationPrivilegeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEvoGunNavigationPrivilegeController_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunNavigationPrivilegeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunNavigationPrivilegeController_VTable vtable;
};
struct COW_UIEvoGunNavigationPrivilegeController_o {
	COW_UIEvoGunNavigationPrivilegeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_List_WeaponSkinUpgradeInfoData__o* m_ListPrivilegeData;
	COW_SkinOwnAndOpenInfo_o* m_WeaponSkinOpenInfoData;
	System_Action_WeaponSkinUpgradeInfoData__o* m_AnalysePrivilegeInfoCallBack;
	COW_UIModelWeaponSkinUpgrader_o* m_modelWeaponSkinUpgrader;
	System_Collections_Generic_List_UIEvoGunNavigationPrivilegeItemController__o* m_ListPrivilegeItemCtrls;
	System_Collections_Generic_List_UIEvoGunNavigationPrivilegeSubItemController__o* m_ListPrivilegeSubItemCtrls;
	COW_UIEvoGunNavigationPrivilegeView_o* m_View;
	COW_UIEvoGunNavigationComponentController_o* m_NaviController;
	System_String_o* ItemNameFormat;
	int32_t m_LastSelectIndex;
};
struct COW_UIEvoGunNavigationPrivilegeItemController_StaticFields {
};
struct COW_UIEvoGunNavigationPrivilegeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEvoGunNavigationPrivilegeItemController_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunNavigationPrivilegeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunNavigationPrivilegeItemController_VTable vtable;
};
struct COW_UIEvoGunNavigationPrivilegeItemController_o {
	COW_UIEvoGunNavigationPrivilegeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEvoGunNavigationPrivilegeItemView_o* m_View;
	COW_WeaponSkinUpgradeInfoData_o* m_UpgeadeInfoData;
	COW_SkinOwnAndOpenInfo_o* m_WeaponSkinOpenInfoData;
	COW_UIEvoGunNavigationPrivilegeSubItemController_o* m_SubItemCtrl;
	bool m_HasSubItem;
	int32_t _Index_k__BackingField;
};
struct COW_UIEvoGunNavigationPrivilegeSubItemController_StaticFields {
};
struct COW_UIEvoGunNavigationPrivilegeSubItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEvoGunNavigationPrivilegeSubItemController_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunNavigationPrivilegeSubItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunNavigationPrivilegeSubItemController_VTable vtable;
};
struct COW_UIEvoGunNavigationPrivilegeSubItemController_o {
	COW_UIEvoGunNavigationPrivilegeSubItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEvoGunNavigationPrivilegeSubItemView_o* m_View;
	COW_SkinOwnAndOpenInfo_o* m_WeaponSkinOpenInfoData;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	System_Collections_Generic_List_UICollectionScoreItemController__o* m_CollectionScoreItemList;
	int32_t m_WeaponSkinFeature;
	bool m_IsSoundSpecial;
};
struct COW_UIEVOGunPrevieweController_StaticFields {
};
struct COW_UIEVOGunPrevieweController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TempHidePreview;
	VirtualInvokeData _37_RecoverPreview;
	VirtualInvokeData _43_IsPreviewOpen;
	VirtualInvokeData _44_GetCreateAvatar;
	VirtualInvokeData _45_ClearCache;
	VirtualInvokeData _46_CreateDoublePreviewAvatar;
	VirtualInvokeData _47_SetAvatarPos;
	VirtualInvokeData _51_IsDelayPreviewFinished;
	VirtualInvokeData _52_RefreshPreviewUIOnly;
	VirtualInvokeData _53_GetFrontEndPreviewBorder;
	VirtualInvokeData _54_GetPreviewUIType;
	VirtualInvokeData _55_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _56_GetFrontEndPreviewComponent;
	VirtualInvokeData _57_GetFrontEndPreviewData;
	VirtualInvokeData _58_OpenPreview;
	VirtualInvokeData _59_ChangePreviewUIType;
	VirtualInvokeData _60_OnChangePreviewUIType;
	VirtualInvokeData _61_ClosePreview;
	VirtualInvokeData _62_OnTempHidePreview;
	VirtualInvokeData _63_OnRecoverPreview;
	VirtualInvokeData _64_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _65_ShowPreviewByID;
	VirtualInvokeData _66_ShowAvatar;
	VirtualInvokeData _67_RefreshPreviewDesc;
	VirtualInvokeData _68_SetPreviewBorder;
	VirtualInvokeData _69_ChangePreviewBorder;
	VirtualInvokeData _70_SetAvatarParams;
	VirtualInvokeData _71_GetFrontEndPreviewCommonController;
	VirtualInvokeData _72_GetFrontEndPreviewUIController;
	VirtualInvokeData _75_RegisterModels;
	VirtualInvokeData _76_SetAvatarPos;
	VirtualInvokeData _77_OnRefreshFeatureView;
	VirtualInvokeData _78_ThisFeatureWillShowWeapon;
	VirtualInvokeData _79_OnDataChanged;
	VirtualInvokeData _80_GetInterestedPropID;
};
struct COW_UIEVOGunPrevieweController_c {
	Il2CppClass_1 _1;
	COW_UIEVOGunPrevieweController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEVOGunPrevieweController_VTable vtable;
};
struct COW_UIEVOGunPrevieweController_o {
	COW_UIEVOGunPrevieweController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	COW_UINewDownloadInfoController_o* m_WeaponModelDownloader;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	UnityEngine_GameObject_o* m_PreviewWeaponObj;
	COW_UIPrivilegePreviewView_o* m_View;
	COW_UIWeaponPrivilegePreviewContext_o* m_UIChangeWeaponPreviewContext;
	UnityEngine_Camera_o* m_ItemCamera;
	UnityEngine_Camera_o* m_PopUpWndCamera;
	UnityEngine_GameObject_o* UIPrivilegePreviewController_m_ItemCameraGo;
	UnityEngine_GameObject_o* UIPrivilegePreviewController_m_PopUpWndCameraGo;
	COW_UIMaleAvatar_o* m_Avatar;
	uint32_t UIPrivilegePreviewController_m_WeaponSkinID;
	COW_UIWeaponKillNotificationItemController_o* UIPrivilegePreviewController_m_AnnouncementObj;
	UnityEngine_Vector3_o m_WeaponRotation;
	UnityEngine_Vector3_o m_WeaponLocalScale;
	UnityEngine_Vector3_o m_WeaponPosition;
	UnityEngine_Vector3_o m_AvatarPosition;
	UnityEngine_Vector3_o m_AvatarRotation;
	UnityEngine_Vector3_o m_AvatarScale;
	UnityEngine_Vector3_o UIPrivilegePreviewController_ITEM_CAMERA_POSITION;
	UnityEngine_Vector3_o UIPrivilegePreviewController_PREVIEW_ITEM_LOCALPOSITION;
	float UIPrivilegePreviewController_m_RotateTime;
	float UIPrivilegePreviewController_m_ItemCameraDepth;
	UnityEngine_Coroutine_o* UIPrivilegePreviewController_m_RotateWeaponCoroutine;
	UnityEngine_Coroutine_o* UIPrivilegePreviewController_m_RotateAvatarCoroutine;
	uint32_t UIPrivilegePreviewController_m_ClothOrBundleId;
	bool UIPrivilegePreviewController_m_IsFemaleAvatar;
	bool UIPrivilegePreviewController_m_IsInPopUpWnd;
	bool UIPrivilegePreviewController_m_AvatarMixCameraGoActiveState;
	COW_UIEVOGunPreviewView_o* UIEVOGunPrevieweController_m_View;
	int32_t m_CurrentFeature;
	int32_t m_LastFeature;
	UnityEngine_GameObject_o* m_UpgradeEfx;
	COW_UIWeaponKillNotificationItemController_o* m_AnnouncementObj;
	COW_SkinOwnAndOpenInfo_o* m_SkinOwnAndOpenInfo;
	COW_UIEvoGunMainController_o* m_MainController;
	UnityEngine_Coroutine_o* m_RotateWeaponByChangePageCoroutine;
	UnityEngine_GameObject_o* m_FireSoundAudioSource;
	int32_t m_WeaponRotateType;
	bool m_IsSpecialToggle;
	System_Nullable_bool__o m_IsDuringFullAni;
	float PREVIEW_ITEM_POSX;
	UnityEngine_Vector3_o DEFAULT_WEAPON_POSITION;
	float ITEM_CAMERA_DEPTH;
};
struct COW_UIEVOGunPrevieweController__RotateWeaponByChangePage_c__Iterator0_StaticFields {
};
struct COW_UIEVOGunPrevieweController__RotateWeaponByChangePage_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIEVOGunPrevieweController__RotateWeaponByChangePage_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIEVOGunPrevieweController__RotateWeaponByChangePage_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEVOGunPrevieweController__RotateWeaponByChangePage_c__Iterator0_VTable vtable;
};
struct COW_UIEVOGunPrevieweController__RotateWeaponByChangePage_c__Iterator0_o {
	COW_UIEVOGunPrevieweController__RotateWeaponByChangePage_c__Iterator0_c *klass;
	void *monitor;
	System_Action_bool__o* callBack;
	UnityEngine_Quaternion_o _startAngle___0;
	UnityEngine_Quaternion_o _endAngle___0;
	UnityEngine_Vector3_o _startScale___0;
	UnityEngine_Vector3_o _endScale___0;
	UnityEngine_Vector3_o _startLocalPosition___0;
	UnityEngine_Vector3_o _endLocalPosition___0;
	COW_WeaponSetData_o* _weaponSet___0;
	float _time___0;
	COW_UIEVOGunPrevieweController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey1_StaticFields {
};
struct COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey1_VTable vtable;
};
struct COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey1_o {
	COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey1_c *klass;
	void *monitor;
	System_Object_array* param;
	COW_UIEVOGunPrevieweController_o* _this;
};
struct COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey2_StaticFields {
};
struct COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey2_VTable vtable;
};
struct COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey2_o {
	COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey2_c *klass;
	void *monitor;
	COW_SkinOwnAndOpenInfo_o* curSkinOwnAndOpenInfo;
	COW_UIEvoGunMainController_o* p;
	COW_UIEVOGunPrevieweController__OnDataChanged_c__AnonStorey1_o* __f__ref_1;
};
struct COW_UIEVOGunPrivilegeTitleController_StaticFields {
};
struct COW_UIEVOGunPrivilegeTitleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEVOGunPrivilegeTitleController_c {
	Il2CppClass_1 _1;
	COW_UIEVOGunPrivilegeTitleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEVOGunPrivilegeTitleController_VTable vtable;
};
struct COW_UIEVOGunPrivilegeTitleController_o {
	COW_UIEVOGunPrivilegeTitleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEVOGunPrivilegeTitleView_o* m_View;
	COW_WeaponSkinUpgradeInfoData_o* m_FeatureInfo;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	COW_SkinOwnAndOpenInfo_o* m_SkinOwnAndOpenInfo;
	int32_t m_Index;
	int32_t m_Feature;
};
struct COW_UIEVOGunPrivilegeToggleController_StaticFields {
};
struct COW_UIEVOGunPrivilegeToggleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEVOGunPrivilegeToggleController_c {
	Il2CppClass_1 _1;
	COW_UIEVOGunPrivilegeToggleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEVOGunPrivilegeToggleController_VTable vtable;
};
struct COW_UIEVOGunPrivilegeToggleController_o {
	COW_UIEVOGunPrivilegeToggleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEVOGunPrivilegeToggleView_o* m_View;
	COW_SkinOwnAndOpenInfo_o* m_SkinOwnAndOpenInfo;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	bool m_IsSpecial;
	bool m_OriginalState;
};
struct COW_UIEvoGunPrivilegeUnlockAbilityController_StaticFields {
};
struct COW_UIEvoGunPrivilegeUnlockAbilityController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEvoGunPrivilegeUnlockAbilityController_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunPrivilegeUnlockAbilityController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunPrivilegeUnlockAbilityController_VTable vtable;
};
struct COW_UIEvoGunPrivilegeUnlockAbilityController_o {
	COW_UIEvoGunPrivilegeUnlockAbilityController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEVOGunPrivilegeUnlockAbilityView_o* m_View;
	System_Collections_Generic_List_WeaponScoreName__o* m_WpScoreNotZeroNameList;
	COW_SkinOwnAndOpenInfo_o* m_WeaponSkinOwnInfo;
};
struct COW_UIEVOGunPropertyController_StaticFields {
};
struct COW_UIEVOGunPropertyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEVOGunPropertyController_c {
	Il2CppClass_1 _1;
	COW_UIEVOGunPropertyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEVOGunPropertyController_VTable vtable;
};
struct COW_UIEVOGunPropertyController_o {
	COW_UIEVOGunPropertyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEVOGunPropertyView_o* m_View;
	System_Collections_Generic_List_UICollectionScoreItemController__o* m_CollectionScoreItemList;
	int32_t m_EVOGunPropertyType;
	uint32_t m_PropertySkinID;
	uint32_t m_SkillSkinID;
	uint32_t m_CurSkinID;
	System_Collections_Generic_List_WeaponScoreName__o* m_WpScoreNotZeroNameList;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
};
struct COW_UIEVOGunShareBannerController_StaticFields {
};
struct COW_UIEVOGunShareBannerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEVOGunShareBannerController_c {
	Il2CppClass_1 _1;
	COW_UIEVOGunShareBannerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEVOGunShareBannerController_VTable vtable;
};
struct COW_UIEVOGunShareBannerController_o {
	COW_UIEVOGunShareBannerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEVOGunShareBannerView_o* m_View;
	COW_MessageInfo_o* m_Data;
	COW_UIEvoGunKillCountController_o* m_EvoGunKillCountCtrl;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	int32_t m_WeaponSkinId;
	System_String_o* m_Name;
	int32_t m_Counter;
	bool m_HasKillCountRight;
};
struct COW_UIEVOGunSharePreviewWindowController_StaticFields {
};
struct COW_UIEVOGunSharePreviewWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_TempHidePreview;
	VirtualInvokeData _56_RecoverPreview;
	VirtualInvokeData _62_IsPreviewOpen;
	VirtualInvokeData _63_GetCreateAvatar;
	VirtualInvokeData _64_ClearCache;
	VirtualInvokeData _65_CreateDoublePreviewAvatar;
	VirtualInvokeData _66_SetAvatarPos;
	VirtualInvokeData _70_IsDelayPreviewFinished;
	VirtualInvokeData _71_RefreshPreviewUIOnly;
	VirtualInvokeData _72_GetPreviewUIType;
	VirtualInvokeData _73_GetFrontEndPreviewBorder;
	VirtualInvokeData _74_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _75_GetFrontEndPreviewComponent;
	VirtualInvokeData _76_GetFrontEndPreviewData;
	VirtualInvokeData _77_OpenPreview;
	VirtualInvokeData _78_ChangePreviewUIType;
	VirtualInvokeData _79_OnChangePreviewUIType;
	VirtualInvokeData _80_ClosePreview;
	VirtualInvokeData _81_OnTempHidePreview;
	VirtualInvokeData _82_OnRecoverPreview;
	VirtualInvokeData _83_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _84_ShowPreviewByID;
	VirtualInvokeData _85_ShowAvatar;
	VirtualInvokeData _86_RefreshPreviewDesc;
	VirtualInvokeData _87_SetPreviewBorder;
	VirtualInvokeData _88_ChangePreviewBorder;
	VirtualInvokeData _89_SetAvatarParams;
	VirtualInvokeData _90_GetFrontEndPreviewCommonController;
	VirtualInvokeData _91_GetFrontEndPreviewUIController;
	VirtualInvokeData _92_OnPopupWindowListChanged;
};
struct COW_UIEVOGunSharePreviewWindowController_c {
	Il2CppClass_1 _1;
	COW_UIEVOGunSharePreviewWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEVOGunSharePreviewWindowController_VTable vtable;
};
struct COW_UIEVOGunSharePreviewWindowController_o {
	COW_UIEVOGunSharePreviewWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	bool m_PreviewWndCovered;
	int32_t m_PreviewUIType;
	COW_UIEVOGunSharePreviewWindowView_o* m_View;
	uint64_t m_AccountId;
	int32_t m_WeaponSkinId;
	System_String_o* m_Name;
	int32_t m_Counter;
	bool m_HasKillCountRight;
	COW_UIBaseProfileInfoController_o* m_ProfileCtrl;
	COW_UIEvoGunKillCountController_o* m_EvoGunKillCountCtrl;
	UnityEngine_GameObject_o* m_VFX;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
};
struct COW_UIEvoGunSpecialGiftPopupWndController_StaticFields {
};
struct COW_UIEvoGunSpecialGiftPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIEvoGunSpecialGiftPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunSpecialGiftPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunSpecialGiftPopupWndController_VTable vtable;
};
struct COW_UIEvoGunSpecialGiftPopupWndController_o {
	COW_UIEvoGunSpecialGiftPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIEvoGunSpecialGiftPopupWndView_o* m_View;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	COW_SkinOwnAndOpenInfo_o* m_SkinOwnAndOpenInfo;
};
struct COW_UIEvoGunTokenChangeSecondConfirm_StaticFields {
};
struct COW_UIEvoGunTokenChangeSecondConfirm_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIEvoGunTokenChangeSecondConfirm_c {
	Il2CppClass_1 _1;
	COW_UIEvoGunTokenChangeSecondConfirm_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEvoGunTokenChangeSecondConfirm_VTable vtable;
};
struct COW_UIEvoGunTokenChangeSecondConfirm_o {
	COW_UIEvoGunTokenChangeSecondConfirm_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIEvoGunTokenChangeSecondConfirmView_o* m_View;
	System_Collections_Generic_List_uint__o* m_ListSkinID;
	System_Action_List_uint___bool__o* m_ConfirmButtonClickAction;
};
struct COW_UIEVOGunPrivilegeUpgradeAttributeController_StaticFields {
};
struct COW_UIEVOGunPrivilegeUpgradeAttributeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEVOGunPrivilegeUpgradeAttributeController_c {
	Il2CppClass_1 _1;
	COW_UIEVOGunPrivilegeUpgradeAttributeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEVOGunPrivilegeUpgradeAttributeController_VTable vtable;
};
struct COW_UIEVOGunPrivilegeUpgradeAttributeController_o {
	COW_UIEVOGunPrivilegeUpgradeAttributeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEVOGunPrivilegeUpgradeAttributesView_o* m_View;
	System_Collections_Generic_List_UICollectionScoreItemController__o* m_CollectionScoreItemList;
	COW_SkinOwnAndOpenInfo_o* m_WeaponSkinOwnInfo;
	System_Collections_Generic_List_WeaponScoreName__o* m_WpScoreNotZeroNameList;
	UnityEngine_GameObject_o* m_VFX;
};
struct COW_UIHudEvoGunKillCountController_StaticFields {
};
struct COW_UIHudEvoGunKillCountController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudEvoGunKillCountController_c {
	Il2CppClass_1 _1;
	COW_UIHudEvoGunKillCountController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEvoGunKillCountController_VTable vtable;
};
struct COW_UIHudEvoGunKillCountController_o {
	COW_UIHudEvoGunKillCountController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudEvoGunKillCountView_o* m_View;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	GCommon_ResourceID_o m_VFXResId;
	UnityEngine_GameObject_o* m_VFXObj;
};
struct COW_UIHudTakeTurnsShopBaseController_StaticFields {
};
struct COW_UIHudTakeTurnsShopBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnInitSpecialUIElement;
	VirtualInvokeData _37_OnTokenChanged;
	VirtualInvokeData _38_OnItemSelected;
	VirtualInvokeData _39_OnPurchaseBtnClick;
	VirtualInvokeData _40_OnBuySameBtnClick;
	VirtualInvokeData _41_OnCloseBtnClick;
	VirtualInvokeData _42_OnPurchaseTimeOut;
	VirtualInvokeData _43_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _44_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
	VirtualInvokeData _45_SetUIData;
	VirtualInvokeData _46_RefreshUIData;
	VirtualInvokeData _47_CreateCategory;
	VirtualInvokeData _48_CheckCanPurchase;
};
struct COW_UIHudTakeTurnsShopBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHudTakeTurnsShopBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTakeTurnsShopBaseController_VTable vtable;
};
struct COW_UIHudTakeTurnsShopBaseController_o {
	COW_UIHudTakeTurnsShopBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTakeTurnsShopView_o* m_View;
	int32_t m_TokenCount;
	COW_UITimeLabelHelper_o* UIHudTakeTurnsShopGrandBaseController_m_TimeHelper;
	System_Collections_Generic_List_uint__o* m_ChoosedItemList;
	System_Collections_Generic_Dictionary_uint__UIHudTakeTurnsShopCategoryBaseController__o* m_CategroyMap;
	uint32_t MYSTERYBOX_FILTER;
	uint32_t m_FirstCategoryFilter;
	COW_UIHudAskPurchaseListController_o* m_AskListCtrl;
	System_Collections_Generic_List_UIPanel__o* m_Panels;
	bool _IsInShowPhase_k__BackingField;
	bool m_MysteryBoxDataDirty;
	TweenPosition_o* m_ShopTweenPosition;
	uint32_t m_ItemIndex;
	bool isRequestFilled;
	bool m_IsResetToTop;
	System_String_o* m_RoundShopBuffKey;
	COW_UIHudTakeTurnsShopItemBaseController_o* m_LongPressedItem;
	bool m_HideByPanel;
};
struct COW_UIHudTakeTurnsShopCategoryBaseController_StaticFields {
	System_Comparison_uint__o* __f__am_cache0;
};
struct COW_UIHudTakeTurnsShopCategoryBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_CreateItem;
};
struct COW_UIHudTakeTurnsShopCategoryBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHudTakeTurnsShopCategoryBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTakeTurnsShopCategoryBaseController_VTable vtable;
};
struct COW_UIHudTakeTurnsShopCategoryBaseController_o {
	COW_UIHudTakeTurnsShopCategoryBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTakeTurnsShopCategoryBaseView_o* m_View;
	COW_UIHudTakeTurnsShopItemBaseController_o* m_FirstItem;
	uint32_t m_Filter;
	System_Collections_Generic_List_CSShopItemData__o* m_MysteryBoxItemDataList;
	System_Collections_Generic_List_UIHudTakeTurnsShopItemBaseController__o* m_ChildMysteryBoxController;
	System_Collections_Generic_List_UIToggleButton__o* m_ToggleList;
	bool m_UIDirty;
	uint32_t m_TopQuality;
	System_Collections_Generic_Dictionary_uint__UIHudTakeTurnsShopItemBaseController__o* m_itemMap;
};
struct COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey0_StaticFields {
};
struct COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey0_o {
	COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* qualityList;
};
struct COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey1_StaticFields {
};
struct COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey1_o {
	COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t i;
	COW_UIHudTakeTurnsShopCategoryBaseController__SetMysteryBoxUI_c__AnonStorey0_o* __f__ref_0;
};
struct COW_UIHudTakeTurnsShopCategoryController_StaticFields {
};
struct COW_UIHudTakeTurnsShopCategoryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_CreateItem;
};
struct COW_UIHudTakeTurnsShopCategoryController_c {
	Il2CppClass_1 _1;
	COW_UIHudTakeTurnsShopCategoryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTakeTurnsShopCategoryController_VTable vtable;
};
struct COW_UIHudTakeTurnsShopCategoryController_o {
	COW_UIHudTakeTurnsShopCategoryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTakeTurnsShopCategoryBaseView_o* UIHudTakeTurnsShopCategoryBaseController_m_View;
	COW_UIHudTakeTurnsShopItemBaseController_o* UIHudTakeTurnsShopCategoryBaseController_m_FirstItem;
	uint32_t UIHudTakeTurnsShopCategoryBaseController_m_Filter;
	System_Collections_Generic_List_CSShopItemData__o* UIHudTakeTurnsShopCategoryBaseController_m_MysteryBoxItemDataList;
	System_Collections_Generic_List_UIHudTakeTurnsShopItemBaseController__o* UIHudTakeTurnsShopCategoryBaseController_m_ChildMysteryBoxController;
	System_Collections_Generic_List_UIToggleButton__o* UIHudTakeTurnsShopCategoryBaseController_m_ToggleList;
	bool UIHudTakeTurnsShopCategoryBaseController_m_UIDirty;
	uint32_t UIHudTakeTurnsShopCategoryBaseController_m_TopQuality;
	System_Collections_Generic_Dictionary_uint__UIHudTakeTurnsShopItemBaseController__o* UIHudTakeTurnsShopCategoryBaseController_m_itemMap;
};
struct COW_UIHudTakeTurnsShopController_StaticFields {
};
struct COW_UIHudTakeTurnsShopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnInitSpecialUIElement;
	VirtualInvokeData _37_OnTokenChanged;
	VirtualInvokeData _38_OnItemSelected;
	VirtualInvokeData _39_OnPurchaseBtnClick;
	VirtualInvokeData _40_OnBuySameBtnClick;
	VirtualInvokeData _41_OnCloseBtnClick;
	VirtualInvokeData _42_OnPurchaseTimeOut;
	VirtualInvokeData _43_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _44_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
	VirtualInvokeData _45_SetUIData;
	VirtualInvokeData _46_RefreshUIData;
	VirtualInvokeData _47_CreateCategory;
	VirtualInvokeData _48_CheckCanPurchase;
};
struct COW_UIHudTakeTurnsShopController_c {
	Il2CppClass_1 _1;
	COW_UIHudTakeTurnsShopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTakeTurnsShopController_VTable vtable;
};
struct COW_UIHudTakeTurnsShopController_o {
	COW_UIHudTakeTurnsShopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTakeTurnsShopView_o* m_View;
	int32_t m_TokenCount;
	COW_UITimeLabelHelper_o* UIHudTakeTurnsShopGrandBaseController_m_TimeHelper;
	System_Collections_Generic_List_uint__o* UIHudTakeTurnsShopBaseController_m_ChoosedItemList;
	System_Collections_Generic_Dictionary_uint__UIHudTakeTurnsShopCategoryBaseController__o* UIHudTakeTurnsShopBaseController_m_CategroyMap;
	uint32_t UIHudTakeTurnsShopBaseController_MYSTERYBOX_FILTER;
	uint32_t UIHudTakeTurnsShopBaseController_m_FirstCategoryFilter;
	COW_UIHudAskPurchaseListController_o* UIHudTakeTurnsShopBaseController_m_AskListCtrl;
	System_Collections_Generic_List_UIPanel__o* UIHudTakeTurnsShopBaseController_m_Panels;
	bool UIHudTakeTurnsShopBaseController__IsInShowPhase_k__BackingField;
	bool UIHudTakeTurnsShopBaseController_m_MysteryBoxDataDirty;
	TweenPosition_o* UIHudTakeTurnsShopBaseController_m_ShopTweenPosition;
	uint32_t UIHudTakeTurnsShopBaseController_m_ItemIndex;
	bool UIHudTakeTurnsShopBaseController_isRequestFilled;
	bool UIHudTakeTurnsShopBaseController_m_IsResetToTop;
	System_String_o* UIHudTakeTurnsShopBaseController_m_RoundShopBuffKey;
	COW_UIHudTakeTurnsShopItemBaseController_o* UIHudTakeTurnsShopBaseController_m_LongPressedItem;
	bool UIHudTakeTurnsShopBaseController_m_HideByPanel;
	message_NLGKDGCHAIB_o* m_RoundState;
	System_Collections_Generic_List_UIHudTakeTurnsShopRoundItemBaseController__o* m_RoundItemCtrls;
	System_Collections_Generic_List_int__o* m_RoundTypes;
	System_Collections_Generic_List_int__o* m_RoundStates;
	System_Collections_Generic_HashSet_int__o* m_RoundScrollPlayed;
	bool m_NeedPlayRoundScroll;
	float m_RoundScrollStartX;
	float m_RoundScrollTarX;
	uint32_t m_OthersChoosingMaskDelayCall;
	COW_UIHudCSShopWeaponDetailController_o* m_WeaponDetail;
};
struct COW_UIHudTakeTurnsShopController__OnOthersChoosingMaskClick_c__AnonStorey0_StaticFields {
};
struct COW_UIHudTakeTurnsShopController__OnOthersChoosingMaskClick_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudTakeTurnsShopController__OnOthersChoosingMaskClick_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudTakeTurnsShopController__OnOthersChoosingMaskClick_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTakeTurnsShopController__OnOthersChoosingMaskClick_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudTakeTurnsShopController__OnOthersChoosingMaskClick_c__AnonStorey0_o {
	COW_UIHudTakeTurnsShopController__OnOthersChoosingMaskClick_c__AnonStorey0_c *klass;
	void *monitor;
	TweenScale_o* ts;
};
struct COW_UIHudTakeTurnsShopGrandBaseController_StaticFields {
};
struct COW_UIHudTakeTurnsShopGrandBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnInitSpecialUIElement;
	VirtualInvokeData _37_OnTokenChanged;
	VirtualInvokeData _38_OnItemSelected;
	VirtualInvokeData _39_OnPurchaseBtnClick;
	VirtualInvokeData _40_OnBuySameBtnClick;
	VirtualInvokeData _41_OnCloseBtnClick;
	VirtualInvokeData _42_OnPurchaseTimeOut;
};
struct COW_UIHudTakeTurnsShopGrandBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHudTakeTurnsShopGrandBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTakeTurnsShopGrandBaseController_VTable vtable;
};
struct COW_UIHudTakeTurnsShopGrandBaseController_o {
	COW_UIHudTakeTurnsShopGrandBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTakeTurnsShopView_o* m_View;
	int32_t m_TokenCount;
	COW_UITimeLabelHelper_o* m_TimeHelper;
};
struct COW_UIHudTakeTurnsShopItemBaseController_StaticFields {
};
struct COW_UIHudTakeTurnsShopItemBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTakeTurnsShopItemBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHudTakeTurnsShopItemBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTakeTurnsShopItemBaseController_VTable vtable;
};
struct COW_UIHudTakeTurnsShopItemBaseController_o {
	COW_UIHudTakeTurnsShopItemBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTakeTurnsShopItemViewExt_o* m_View;
	COW_CSShopItemData_o* m_Data;
	bool m_Selected;
	uint32_t m_PurchaseCnt;
	uint32_t m_LimitCnt;
	uint32_t m_Quality;
	uint32_t m_Price;
	UnityEngine_GameObject_array* m_BuffTips;
	float m_StartPressTime;
	uint32_t m_BuffId;
	UnityEngine_GameObject_o* m_PressedBtn;
};
struct COW_UIHudTakeTurnsShopItemController_StaticFields {
};
struct COW_UIHudTakeTurnsShopItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTakeTurnsShopItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudTakeTurnsShopItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTakeTurnsShopItemController_VTable vtable;
};
struct COW_UIHudTakeTurnsShopItemController_o {
	COW_UIHudTakeTurnsShopItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTakeTurnsShopItemViewExt_o* m_View;
	COW_CSShopItemData_o* m_Data;
	bool m_Selected;
	uint32_t UIHudTakeTurnsShopItemBaseController_m_PurchaseCnt;
	uint32_t UIHudTakeTurnsShopItemBaseController_m_LimitCnt;
	uint32_t m_Quality;
	uint32_t UIHudTakeTurnsShopItemBaseController_m_Price;
	UnityEngine_GameObject_array* UIHudTakeTurnsShopItemBaseController_m_BuffTips;
	float UIHudTakeTurnsShopItemBaseController_m_StartPressTime;
	uint32_t UIHudTakeTurnsShopItemBaseController_m_BuffId;
	UnityEngine_GameObject_o* UIHudTakeTurnsShopItemBaseController_m_PressedBtn;
	bool m_IsInCD;
};
struct COW_UIHudTakeTurnsShopRoundItemBaseController_StaticFields {
};
struct COW_UIHudTakeTurnsShopRoundItemBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetView;
	VirtualInvokeData _37_PlayScaleAnim;
	VirtualInvokeData _38_SetScale;
	VirtualInvokeData _39_SetBuffIcon;
	VirtualInvokeData _40_SetViewLW;
	VirtualInvokeData _41_SetRoundView;
};
struct COW_UIHudTakeTurnsShopRoundItemBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHudTakeTurnsShopRoundItemBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTakeTurnsShopRoundItemBaseController_VTable vtable;
};
struct COW_UIHudTakeTurnsShopRoundItemBaseController_o {
	COW_UIHudTakeTurnsShopRoundItemBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
};
struct COW_UIHudTakeTurnsShopRoundItemController_StaticFields {
};
struct COW_UIHudTakeTurnsShopRoundItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetView;
	VirtualInvokeData _37_PlayScaleAnim;
	VirtualInvokeData _38_SetScale;
	VirtualInvokeData _39_SetBuffIcon;
	VirtualInvokeData _40_SetViewLW;
	VirtualInvokeData _41_SetRoundView;
};
struct COW_UIHudTakeTurnsShopRoundItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudTakeTurnsShopRoundItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTakeTurnsShopRoundItemController_VTable vtable;
};
struct COW_UIHudTakeTurnsShopRoundItemController_o {
	COW_UIHudTakeTurnsShopRoundItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTakeTurnsShopRoundItemView_o* m_View;
};
struct COW_UIFlashStoreActivityGroupTitleController_StaticFields {
};
struct COW_UIFlashStoreActivityGroupTitleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIFlashStoreActivityGroupTitleController_c {
	Il2CppClass_1 _1;
	COW_UIFlashStoreActivityGroupTitleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStoreActivityGroupTitleController_VTable vtable;
};
struct COW_UIFlashStoreActivityGroupTitleController_o {
	COW_UIFlashStoreActivityGroupTitleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_FlashStoreActivityID;
	uint32_t m_ActivityGroupID;
	int32_t m_ActivityType;
	COW_UIFlashStoreActivityGroupTitleView_o* m_View;
};
struct COW_UIFlashStoreActivityItemController_StaticFields {
};
struct COW_UIFlashStoreActivityItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIFlashStoreActivityItemController_c {
	Il2CppClass_1 _1;
	COW_UIFlashStoreActivityItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStoreActivityItemController_VTable vtable;
};
struct COW_UIFlashStoreActivityItemController_o {
	COW_UIFlashStoreActivityItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_ActivityID;
	System_String_o* m_ClickLogIdentifier;
	int32_t m_ClickType;
	proto_ClientActivityDesc_o* m_ActivityDesc;
	COW_UIFlashStoreActivityItemView_o* m_View;
};
struct COW_UIFlashStoreActivityNavigationController_StaticFields {
	EventDelegate_Callback_o* __f__mg_cache0;
};
struct COW_UIFlashStoreActivityNavigationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
};
struct COW_UIFlashStoreActivityNavigationController_c {
	Il2CppClass_1 _1;
	COW_UIFlashStoreActivityNavigationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStoreActivityNavigationController_VTable vtable;
};
struct COW_UIFlashStoreActivityNavigationController_o {
	COW_UIFlashStoreActivityNavigationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	uint32_t m_FlashStoreActivityID;
	uint32_t m_SelectedActivityGroupID;
	uint32_t m_DelayExecuteGuidePeek;
	COW_UIFlashStoreActivityNavigationView_o* m_View;
	UnityEngine_Coroutine_o* m_ResetScrollViewShowGuideCoroutine;
	System_Collections_Generic_List_int__o* m_ActivitySubGroupStartIndexList;
	System_Collections_Generic_List_UIBaseController__o* m_ActivityPanelCtrlList;
	System_Collections_Generic_List_UIFlashStoreActivityPhaseNodeController__o* m_PhaseNodeCtrlList;
	System_Collections_Generic_Queue_UICommonGuideData__o* m_GuideDataQueue;
};
struct COW_UIFlashStoreActivityNavigationController_FlashStoreActivityNavigationData_StaticFields {
};
struct COW_UIFlashStoreActivityNavigationController_FlashStoreActivityNavigationData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFlashStoreActivityNavigationController_FlashStoreActivityNavigationData_c {
	Il2CppClass_1 _1;
	COW_UIFlashStoreActivityNavigationController_FlashStoreActivityNavigationData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStoreActivityNavigationController_FlashStoreActivityNavigationData_VTable vtable;
};
struct COW_UIFlashStoreActivityNavigationController_FlashStoreActivityNavigationData_o {
	COW_UIFlashStoreActivityNavigationController_FlashStoreActivityNavigationData_c *klass;
	void *monitor;
	uint32_t FlashStoreActivityID;
	uint32_t SelectGroupID;
	uint32_t SelectActivityID;
};
struct COW_UIFlashStoreActivityNavigationController__ResetScrollViewShowGuideCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIFlashStoreActivityNavigationController__ResetScrollViewShowGuideCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIFlashStoreActivityNavigationController__ResetScrollViewShowGuideCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIFlashStoreActivityNavigationController__ResetScrollViewShowGuideCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStoreActivityNavigationController__ResetScrollViewShowGuideCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIFlashStoreActivityNavigationController__ResetScrollViewShowGuideCoroutine_c__Iterator0_o {
	COW_UIFlashStoreActivityNavigationController__ResetScrollViewShowGuideCoroutine_c__Iterator0_c *klass;
	void *monitor;
	int32_t selectedSubGroupIdx;
	int32_t _startIdx___0;
	int32_t _endIdx___0;
	UnityEngine_Transform_array* _targets___0;
	GCommon_UIBaseController_o* _firstController___0;
	float _protection___0;
	UnityEngine_Bounds_o _bounds___1;
	UnityEngine_Vector3_o _offset___1;
	int32_t _waitCount___0;
	UnityEngine_WaitForSeconds_o* _waitForSeconds___0;
	GCommon_UIBaseController_array* _cacheCtrlList___0;
	int32_t _i___2;
	COW_UIFlashStoreActivityItemController_o* _itemController___3;
	COW_UIFlashStoreActivityNavigationController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIFlashStoreActivityPhaseNodeController_StaticFields {
};
struct COW_UIFlashStoreActivityPhaseNodeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIFlashStoreActivityPhaseNodeController_c {
	Il2CppClass_1 _1;
	COW_UIFlashStoreActivityPhaseNodeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStoreActivityPhaseNodeController_VTable vtable;
};
struct COW_UIFlashStoreActivityPhaseNodeController_o {
	COW_UIFlashStoreActivityPhaseNodeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_FlashStoreActivityID;
	uint32_t m_ActivityGroupID;
	COW_UIFlashStoreActivityPhaseNodeController_OnPhaseNodeSelect_o* m_OnPhaseNodeSelect;
	COW_UIFlashStoreActivityPhaseNodeView_o* m_View;
};
struct COW_UIFlashStoreActivityPhaseNodeController_OnPhaseNodeSelect_StaticFields {
};
struct COW_UIFlashStoreActivityPhaseNodeController_OnPhaseNodeSelect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIFlashStoreActivityPhaseNodeController_OnPhaseNodeSelect_c {
	Il2CppClass_1 _1;
	COW_UIFlashStoreActivityPhaseNodeController_OnPhaseNodeSelect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStoreActivityPhaseNodeController_OnPhaseNodeSelect_VTable vtable;
};
struct COW_UIFlashStoreActivityPhaseNodeController_OnPhaseNodeSelect_o {
	COW_UIFlashStoreActivityPhaseNodeController_OnPhaseNodeSelect_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIFlashStoreGmesShortagePopWndController_StaticFields {
};
struct COW_UIFlashStoreGmesShortagePopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIFlashStoreGmesShortagePopWndController_c {
	Il2CppClass_1 _1;
	COW_UIFlashStoreGmesShortagePopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStoreGmesShortagePopWndController_VTable vtable;
};
struct COW_UIFlashStoreGmesShortagePopWndController_o {
	COW_UIFlashStoreGmesShortagePopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIFlashStoreShortagePopWndView_o* m_View;
};
struct COW_UIFlashStoreNavigation_StaticFields {
	System_Predicate_FlashStoreGoodsDesc__o* __f__am_cache0;
	System_Predicate_FlashStoreGoodsDesc__o* __f__am_cache1;
};
struct COW_UIFlashStoreNavigation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OnDataChanged;
	VirtualInvokeData _91_GetInterestedPropID;
	VirtualInvokeData _92_OpenItemController;
	VirtualInvokeData _93_CloseItemController;
};
struct COW_UIFlashStoreNavigation_c {
	Il2CppClass_1 _1;
	COW_UIFlashStoreNavigation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStoreNavigation_VTable vtable;
};
struct COW_UIFlashStoreNavigation_o {
	COW_UIFlashStoreNavigation_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UIModelFlashStore_o* m_ModelFlashStore;
	COW_UIFlashStoreNavigationView_o* m_View;
	COW_UICountDownController_o* m_CountDownCtrl;
	COW_UICountDownController_o* m_CountDownCtrlTitle;
	COW_EventLogger_EventNaviTabViewTime_o* m_EventTypeFlashStoreTabInfo;
	uint32_t m_FlashStoreActivityID;
	uint32_t m_GuideDelayCallTid;
	UIWidget_o* m_FlashGemsOnlyItemWidget;
	UIWidget_o* m_FlashGemsAndGemsItemWidget;
	int32_t m_FlashGemsOnlyItemIndex;
	int32_t m_FlashGemsAndGemsItemIndex;
	bool m_CanGuideShow;
	System_Collections_Generic_Dictionary_uint__UIToggleButton__o* m_ToggleButtonDict;
	System_Collections_Generic_Dictionary_uint__EventDelegate_Callback__o* m_MallTabClickDelegateDict;
	System_Collections_Generic_List_UIToggleButton__o* m_TabToggleList;
	GCommon_UIToggleButtonGroup_o* m_UIToggleButtonGroup;
	int32_t m_CurrentSelectedTab;
	int32_t m_PreviousSelectedTab;
	System_UInt64_array* m_TabViewTimeArr;
	uint64_t m_TabStartShowTime;
	uint64_t m_TabEndShowTime;
	System_Collections_Generic_Dictionary_uint__int__o* m_TabOrderDict;
	System_Collections_Generic_Dictionary_uint__string__o* m_MallTabNameDict;
	COW_UIModelInventory_o* m_ModelInventory;
	System_Collections_Generic_List_FlashStoreGoodsDesc__o* m_CurrentTabItemList;
	proto_FlashStoreGoodsDesc_o* m_CurrentSelectItem;
	System_Collections_Generic_Queue_UIFlashStoreNavigation_UICommonGuideData__o* m_GuideDataQueue;
	int32_t m_CurrentSelectItemAvailableState;
	int32_t m_CurrentSelectItemGemsPriceState;
};
struct COW_UIFlashStoreNavigation_FlashStoreNavigationData_StaticFields {
};
struct COW_UIFlashStoreNavigation_FlashStoreNavigationData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFlashStoreNavigation_FlashStoreNavigationData_c {
	Il2CppClass_1 _1;
	COW_UIFlashStoreNavigation_FlashStoreNavigationData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStoreNavigation_FlashStoreNavigationData_VTable vtable;
};
struct COW_UIFlashStoreNavigation_FlashStoreNavigationData_o {
	COW_UIFlashStoreNavigation_FlashStoreNavigationData_c *klass;
	void *monitor;
	uint32_t FlashStoreActivityID;
	int32_t NavType;
	uint32_t SelectIemID;
	uint32_t SelectGroupID;
	uint32_t SelectActivityID;
};
struct COW_UIFlashStoreNavigation__GotoFlashStoreActivity_c__Iterator0_StaticFields {
};
struct COW_UIFlashStoreNavigation__GotoFlashStoreActivity_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIFlashStoreNavigation__GotoFlashStoreActivity_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIFlashStoreNavigation__GotoFlashStoreActivity_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStoreNavigation__GotoFlashStoreActivity_c__Iterator0_VTable vtable;
};
struct COW_UIFlashStoreNavigation__GotoFlashStoreActivity_c__Iterator0_o {
	COW_UIFlashStoreNavigation__GotoFlashStoreActivity_c__Iterator0_c *klass;
	void *monitor;
	COW_UIFlashStoreNavigation_FlashStoreNavigationData_o* navData;
	System_String_o* _goParam___0;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIFlashStoreNavigation__NavigationToItem_c__AnonStorey1_StaticFields {
};
struct COW_UIFlashStoreNavigation__NavigationToItem_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFlashStoreNavigation__NavigationToItem_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIFlashStoreNavigation__NavigationToItem_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStoreNavigation__NavigationToItem_c__AnonStorey1_VTable vtable;
};
struct COW_UIFlashStoreNavigation__NavigationToItem_c__AnonStorey1_o {
	COW_UIFlashStoreNavigation__NavigationToItem_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t itemID;
};
struct COW_UIFlashStorePriceController_StaticFields {
};
struct COW_UIFlashStorePriceController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIFlashStorePriceController_c {
	Il2CppClass_1 _1;
	COW_UIFlashStorePriceController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStorePriceController_VTable vtable;
};
struct COW_UIFlashStorePriceController_o {
	COW_UIFlashStorePriceController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIFlashStorePriceView_o* m_View;
};
struct COW_UIFlashStorePurchasePopWndController_StaticFields {
};
struct COW_UIFlashStorePurchasePopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIFlashStorePurchasePopWndController_c {
	Il2CppClass_1 _1;
	COW_UIFlashStorePurchasePopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStorePurchasePopWndController_VTable vtable;
};
struct COW_UIFlashStorePurchasePopWndController_o {
	COW_UIFlashStorePurchasePopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIFlashStorePurchasePopWndView_o* m_View;
	proto_FlashStoreGoodsDesc_o* m_SelectItem;
	COW_CSSharedItemData_o* m_SelectItemData;
	uint32_t m_AcitivityID;
	int32_t m_GemsPriceState;
	int32_t m_GemsAvailableState;
	bool m_InputExceedNotify;
	bool m_IsShowCountModifier;
	int32_t m_MaxCount;
	int32_t m_Count;
};
struct COW_UIFootballSkillItemController_StaticFields {
};
struct COW_UIFootballSkillItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIFootballSkillItemController_c {
	Il2CppClass_1 _1;
	COW_UIFootballSkillItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFootballSkillItemController_VTable vtable;
};
struct COW_UIFootballSkillItemController_o {
	COW_UIFootballSkillItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIFootballSkillItemView_o* m_View;
	uint32_t m_SkillType;
	System_Collections_Generic_List_UISprite__o* m_TeammateList;
};
struct COW_UIFootballSkillItemController__SetViewData_c__AnonStorey0_StaticFields {
};
struct COW_UIFootballSkillItemController__SetViewData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFootballSkillItemController__SetViewData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIFootballSkillItemController__SetViewData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFootballSkillItemController__SetViewData_c__AnonStorey0_VTable vtable;
};
struct COW_UIFootballSkillItemController__SetViewData_c__AnonStorey0_o {
	COW_UIFootballSkillItemController__SetViewData_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t type;
};
struct COW_UIFootballSkillSelectController_StaticFields {
};
struct COW_UIFootballSkillSelectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIFootballSkillSelectController_c {
	Il2CppClass_1 _1;
	COW_UIFootballSkillSelectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFootballSkillSelectController_VTable vtable;
};
struct COW_UIFootballSkillSelectController_o {
	COW_UIFootballSkillSelectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIFootballSkillSelectView_o* m_View;
	float m_RemainingTime;
	float m_TotalTime;
	float m_StartTime;
	bool m_StartShow;
};
struct COW_UIHudArenaFootballLeaderboardController_StaticFields {
};
struct COW_UIHudArenaFootballLeaderboardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInfoType;
	VirtualInvokeData _37_GetTitileResourceID;
	VirtualInvokeData _38_RegisterUIEvent;
	VirtualInvokeData _39_UnRegisterUIEvent;
	VirtualInvokeData _40_InitOneItem;
	VirtualInvokeData _41_ItemCustomSort;
	VirtualInvokeData _42_OnAddPlayer;
	VirtualInvokeData _43_IsTeamOnLeft;
	VirtualInvokeData _44_RefreshGrid;
	VirtualInvokeData _45_SortPlayerData;
	VirtualInvokeData _46_UpdateAllTitle;
	VirtualInvokeData _47_UpdateLeftTitle;
	VirtualInvokeData _48_UpdateRightTitle;
	VirtualInvokeData _49_OnKillCountChanged;
	VirtualInvokeData _50_OnDeadCountChanged;
	VirtualInvokeData _51_OnTotalDamageChanged;
};
struct COW_UIHudArenaFootballLeaderboardController_c {
	Il2CppClass_1 _1;
	COW_UIHudArenaFootballLeaderboardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudArenaFootballLeaderboardController_VTable vtable;
};
struct COW_UIHudArenaFootballLeaderboardController_o {
	COW_UIHudArenaFootballLeaderboardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_TeamScoreBoardView_o* m_View;
	System_Collections_Generic_List_int__o* UIHUDTeamBattleScoreBoardController_1_m_InfoTypeList;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o* m_ItemCtrlDic;
	System_Collections_Generic_List_T__o* UIHUDTeamBattleScoreBoardController_1_m_LeftItemList;
	System_Collections_Generic_List_T__o* UIHUDTeamBattleScoreBoardController_1_m_RightItemList;
	int32_t m_LocalPlayerTeamId;
	bool UIHUDTeamBattleScoreBoardController_1_m_EnableReport;
	bool m_EnableSwitchSkill;
	int32_t m_DataShowing;
	uint64_t UIHUDTeamBattleScoreBoardController_1_m_StartShowTime;
	bool m_InitTeamInfo;
};
struct COW_UIHudArenaFootballLeaderboardItemController_StaticFields {
};
struct COW_UIHudArenaFootballLeaderboardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnInitData;
	VirtualInvokeData _37_UpdatePlayerData;
	VirtualInvokeData _38_OnKillChange;
	VirtualInvokeData _39_OnDeadChange;
	VirtualInvokeData _40_OnDamageChange;
	VirtualInvokeData _41_OnFootballScoreChange;
	VirtualInvokeData _42_OnFootballAssistChange;
};
struct COW_UIHudArenaFootballLeaderboardItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudArenaFootballLeaderboardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudArenaFootballLeaderboardItemController_VTable vtable;
};
struct COW_UIHudArenaFootballLeaderboardItemController_o {
	COW_UIHudArenaFootballLeaderboardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_TeamScoreBoardItemView_o* m_View;
	COW_GamePlay_Player_o* m_Player;
	System_Collections_Generic_List_PFLCPEHBBLN__o* m_ActiveSkills;
	COW_AvatarSkillData_o* m_SamoActiveSkillData;
	System_Collections_Generic_List_AvatarSkillData__o* m_SamoSkillList;
	System_Collections_Generic_List_UILabel__o* UIHUDTeamBattleScoreBoardItemController_m_InfoLabelList;
	bool UIHUDTeamBattleScoreBoardItemController_hasReported;
	bool UIHUDTeamBattleScoreBoardItemController_m_IsSelf;
	COW_UIDetailTipsInGameController_o* UIHUDTeamBattleScoreBoardItemController_m_DetailTips;
	System_Collections_Generic_List_Transform__o* UIHUDTeamBattleScoreBoardItemController_m_SkillRoots;
	System_Collections_Generic_List_UIHUDTeamBattleScoreBoardSkillController__o* UIHUDTeamBattleScoreBoardItemController_m_SkillCtrls;
	System_Collections_Generic_List_UIHUDTeamBattleScoreBoardSkillController__o* UIHUDTeamBattleScoreBoardItemController_m_KDAPanelSkillCtrls;
	System_Collections_Generic_List_int__o* UIHUDTeamBattleScoreBoardItemController_m_InfoTypeList;
	COW_LeaderboardData_o* m_Data;
};
struct COW_UIGachaBooyahDayCDNPreviewController_StaticFields {
};
struct COW_UIGachaBooyahDayCDNPreviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGachaBooyahDayCDNPreviewController_c {
	Il2CppClass_1 _1;
	COW_UIGachaBooyahDayCDNPreviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaBooyahDayCDNPreviewController_VTable vtable;
};
struct COW_UIGachaBooyahDayCDNPreviewController_o {
	COW_UIGachaBooyahDayCDNPreviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGachaBooyahDayCDNPreviewView_o* m_View;
};
struct COW_UIGachaBooyahDayController_StaticFields {
};
struct COW_UIGachaBooyahDayController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
};
struct COW_UIGachaBooyahDayController_c {
	Il2CppClass_1 _1;
	COW_UIGachaBooyahDayController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaBooyahDayController_VTable vtable;
};
struct COW_UIGachaBooyahDayController_o {
	COW_UIGachaBooyahDayController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIGachaBooyahDayView_o* m_View;
	COW_UIModelGacha_o* m_ModelGacha;
	uint32_t m_GachaID;
	bool m_FirstEnterFlag;
	int32_t m_CurGachaBGType;
	COW_UIGachalegendaryBooyahDayContentController_o* m_legendaryContentCtrl;
	COW_UIGachaContentBase_o* m_CurContent;
	uint32_t m_RewardPoolJumpItmID;
	uint32_t m_RewardPoolSelectedItmID;
	COW_UIGachaPreviewController_o* m_RewardPoolCtrl;
	COW_UIGachaPreviewManager_o* m_GachaPreviewManager;
	bool m_HasShowFullScreenPreview;
	System_Collections_Generic_List_UIGachaCouponTipsController__o* m_CouponItemList;
	int32_t m_CurrentOwnedCouponTypeCnt;
	bool m_PostEffectDisabled;
	bool m_EnterSourceIsGachaTab;
	float m_CGPlayTime;
	bool m_IsActive;
	UnityEngine_GameObject_o* m_BGVFX;
};
struct COW_UIGachaBooyahDayRuleWndController_StaticFields {
};
struct COW_UIGachaBooyahDayRuleWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIGachaBooyahDayRuleWndController_c {
	Il2CppClass_1 _1;
	COW_UIGachaBooyahDayRuleWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaBooyahDayRuleWndController_VTable vtable;
};
struct COW_UIGachaBooyahDayRuleWndController_o {
	COW_UIGachaBooyahDayRuleWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
};
struct COW_UIGachaLegendaryBooyahDayBuyBtnController_StaticFields {
};
struct COW_UIGachaLegendaryBooyahDayBuyBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBuyBtnBaseView;
	VirtualInvokeData _37_OnBeforeSingleBuy;
	VirtualInvokeData _38_OnBeforeMultiBuy;
	VirtualInvokeData _39_ShowNormalPurchaseUI;
	VirtualInvokeData _40_GetLimitLabelColor;
	VirtualInvokeData _41_ShowLimitPurchaseUI;
	VirtualInvokeData _42_ShowDiscountPurchaseUI;
	VirtualInvokeData _43_OnRefreshBuyBtn;
	VirtualInvokeData _44_PurchaseSingle;
	VirtualInvokeData _45_PurchaseMulti;
};
struct COW_UIGachaLegendaryBooyahDayBuyBtnController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLegendaryBooyahDayBuyBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLegendaryBooyahDayBuyBtnController_VTable vtable;
};
struct COW_UIGachaLegendaryBooyahDayBuyBtnController_o {
	COW_UIGachaLegendaryBooyahDayBuyBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UIGachaBuyBtnBaseView_o* m_View;
	uint32_t m_CurrentGachaID;
	COW_UIModelGacha_o* m_ModelGacha;
	bool m_OnEnterPurchase;
	COW_UIGachaLegendaryBooyahDayBuyBtnView_o* m_LegendaryBuyBtnView;
	uint32_t m_GachaID;
	proto_GachaDesc_o* m_Desc;
};
struct COW_UIGachalegendaryBooyahDayContentController_StaticFields {
	System_Converter_ExchangedAward__CommonRewardItemInfo__o* __f__am_cache0;
	System_Converter_ExchangedAward__CommonRewardItemInfo__o* __f__am_cache1;
};
struct COW_UIGachalegendaryBooyahDayContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _38_InitGachaContentBuyBtn;
	VirtualInvokeData _39_OnRefreshUIView;
	VirtualInvokeData _40_InitShowOptionalDownloadInfo;
	VirtualInvokeData _41_OnReplayFullScreenAnim;
	VirtualInvokeData _42_GetCurrentExchangeItemID;
	VirtualInvokeData _43_OnHideContent;
	VirtualInvokeData _44_OnShowContent;
	VirtualInvokeData _45_RefreshBuyBtnState;
	VirtualInvokeData _46_OnPurchaseResult;
	VirtualInvokeData _47_OnPurchaseResult;
	VirtualInvokeData _48_OnSkipAnim;
	VirtualInvokeData _49_OnSkipFullScreenAnim;
	VirtualInvokeData _50_OnFullScreenAnimOver;
	VirtualInvokeData _51_OnRewardPoolClose;
	VirtualInvokeData _52_OnRewardPoolOpen;
	VirtualInvokeData _53_OnFullScreenAnimEnter;
	VirtualInvokeData _54_OnTutorialOpen;
	VirtualInvokeData _55_OnTutorialClose;
	VirtualInvokeData _56_OnSplashCDNOpen;
	VirtualInvokeData _57_OnSplashCDNClose;
	VirtualInvokeData _58_OnRecoverPreview;
	VirtualInvokeData _59_GetAvatarPos;
	VirtualInvokeData _60_GetPreviewSceneBorder;
	VirtualInvokeData _61_GetCustomizedPreviewUIPosition;
	VirtualInvokeData _62_GetFrontendPreviewType;
	VirtualInvokeData _63_OnPreviewSceneShowTypeChange;
	VirtualInvokeData _64_OnDataChanged;
	VirtualInvokeData _65_GetInterestedPropID;
	VirtualInvokeData _66_OnCloseRewardPanel;
	VirtualInvokeData _67_OpenPreviewPanel;
	VirtualInvokeData _68_GetTutorialWndTitleKey;
	VirtualInvokeData _69_OnGachaSceneShowTypeChange;
	VirtualInvokeData _70_SetFrontendPreviewComponent;
};
struct COW_UIGachalegendaryBooyahDayContentController_c {
	Il2CppClass_1 _1;
	COW_UIGachalegendaryBooyahDayContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachalegendaryBooyahDayContentController_VTable vtable;
};
struct COW_UIGachalegendaryBooyahDayContentController_o {
	COW_UIGachalegendaryBooyahDayContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelGacha_o* m_ModelGacha;
	COW_UIGachaContentViewSetting_o* m_ContentViewSetting;
	COW_UIGachaBuyBtnController_o* m_GachaBuyBtnCtrl;
	COW_FrontEndPreviewComponent_Gacha_o* m_FrontEndPreviewComponent;
	COW_UINewDownloadInfoController_o* m_AnimDownloadCtrl;
	System_Collections_Generic_Dictionary_uint__uint__o* GachaLuckyNeedSpinCountDic;
	uint32_t m_GachaID;
	bool IsFirstEnter;
	int32_t m_CurrentShowType;
	System_Collections_Generic_List_UICollectionVehicleSkinScoreItemController__o* m_VeicleSkinScoreList;
	System_Collections_Generic_List_UICollectionScoreItemController__o* m_WeaponSkinScoreItemList;
	uint32_t m_CurrentTokenNum;
	uint32_t m_CurrentExchangingTokenNum;
	uint32_t m_CurrentExchangingGachaID;
	uint32_t m_DelayCallID;
	bool m_IsLegendClothGacha;
	bool m_IsLobbyGacha;
	COW_UIGachalegendaryBooyahDayContentView_o* m_View;
	COW_UIModelGacha_o* UIGachalegendaryBooyahDayContentController_m_ModelGacha;
	int32_t m_CurrentDropQuality;
	COW_GachaLengendaryInfoData_o* m_GachaInfoData;
	COW_UILegendDrawAnimPopWindowController_o* m_AnimPopWnd;
	proto_GachaDesc_o* m_GachaDesc;
	System_Collections_Generic_List_Transform__o* m_ExtraItemTransList;
	System_Collections_Generic_List_UIToggleButton__o* m_ToggleList;
	System_Collections_Generic_List_UIGachaLengendaryExtraListBooyahDayItemController__o* m_ExtraRewardList;
	UnityEngine_GameObject_o* m_LegendThemAnimObj;
	UnityEngine_GameObject_o* m_LegendThemExchangeAnimObj;
	System_Collections_Generic_List_uint__o* m_NewTempBagList;
	UnityEngine_Coroutine_o* m_ProgressCoroutine;
	System_Collections_Generic_List_ExchangedAward__o* Extra_rewards;
	COW_UIGachaLegendaryBooyahAdsController_o* m_AdsCtrl;
	bool m_UIEnterAnimPlayed;
	int32_t m_ExtraRewardItemEnterPlayedCnt;
	uint32_t m_BagVFXDelayCall;
};
struct COW_UIGachalegendaryBooyahDayContentController__PlayProgressAnim_c__Iterator0_StaticFields {
};
struct COW_UIGachalegendaryBooyahDayContentController__PlayProgressAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachalegendaryBooyahDayContentController__PlayProgressAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIGachalegendaryBooyahDayContentController__PlayProgressAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachalegendaryBooyahDayContentController__PlayProgressAnim_c__Iterator0_VTable vtable;
};
struct COW_UIGachalegendaryBooyahDayContentController__PlayProgressAnim_c__Iterator0_o {
	COW_UIGachalegendaryBooyahDayContentController__PlayProgressAnim_c__Iterator0_c *klass;
	void *monitor;
	int32_t _max_token_num___0;
	float _start_value___0;
	float _end_value___0;
	int32_t startPoint;
	int32_t endPoint;
	float _perTimeChange___1;
	float _cur_time___1;
	COW_UIGachalegendaryBooyahDayContentController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGachalegendaryBooyahDayContentController__BagVFXCoroutine_c__Iterator1_StaticFields {
};
struct COW_UIGachalegendaryBooyahDayContentController__BagVFXCoroutine_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachalegendaryBooyahDayContentController__BagVFXCoroutine_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIGachalegendaryBooyahDayContentController__BagVFXCoroutine_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachalegendaryBooyahDayContentController__BagVFXCoroutine_c__Iterator1_VTable vtable;
};
struct COW_UIGachalegendaryBooyahDayContentController__BagVFXCoroutine_c__Iterator1_o {
	COW_UIGachalegendaryBooyahDayContentController__BagVFXCoroutine_c__Iterator1_c *klass;
	void *monitor;
	float _mF1___0;
	float _mF2___0;
	float _timeCounter___0;
	UnityEngine_Vector3_o _startPos___0;
	UnityEngine_Vector3_o _endPos___0;
	UnityEngine_Vector3_o _center___1;
	UnityEngine_Vector3_o _riseRelCenter___1;
	UnityEngine_Vector3_o _setRelCenter___1;
	COW_UIGachalegendaryBooyahDayContentController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGachalegendaryBooyahDayContentController__TokenVFXCoroutine_c__Iterator2_StaticFields {
};
struct COW_UIGachalegendaryBooyahDayContentController__TokenVFXCoroutine_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachalegendaryBooyahDayContentController__TokenVFXCoroutine_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UIGachalegendaryBooyahDayContentController__TokenVFXCoroutine_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachalegendaryBooyahDayContentController__TokenVFXCoroutine_c__Iterator2_VTable vtable;
};
struct COW_UIGachalegendaryBooyahDayContentController__TokenVFXCoroutine_c__Iterator2_o {
	COW_UIGachalegendaryBooyahDayContentController__TokenVFXCoroutine_c__Iterator2_c *klass;
	void *monitor;
	float _mF1___0;
	float _mF2___0;
	float _timeCounter___0;
	UnityEngine_Vector3_o _startPos___0;
	UnityEngine_Vector3_o _endPos___0;
	UnityEngine_Vector3_o _center___1;
	UnityEngine_Vector3_o _riseRelCenter___1;
	UnityEngine_Vector3_o _setRelCenter___1;
	COW_UIGachalegendaryBooyahDayContentController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGachalegendaryBooyahDayContentController__PlayExtraRewardListEnterAnim_c__Iterator3_StaticFields {
};
struct COW_UIGachalegendaryBooyahDayContentController__PlayExtraRewardListEnterAnim_c__Iterator3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachalegendaryBooyahDayContentController__PlayExtraRewardListEnterAnim_c__Iterator3_c {
	Il2CppClass_1 _1;
	COW_UIGachalegendaryBooyahDayContentController__PlayExtraRewardListEnterAnim_c__Iterator3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachalegendaryBooyahDayContentController__PlayExtraRewardListEnterAnim_c__Iterator3_VTable vtable;
};
struct COW_UIGachalegendaryBooyahDayContentController__PlayExtraRewardListEnterAnim_c__Iterator3_o {
	COW_UIGachalegendaryBooyahDayContentController__PlayExtraRewardListEnterAnim_c__Iterator3_c *klass;
	void *monitor;
	int32_t _i___1;
	COW_UIGachalegendaryBooyahDayContentController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGachaLengendaryExtraListBooyahDayItemController_StaticFields {
};
struct COW_UIGachaLengendaryExtraListBooyahDayItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGachaLengendaryExtraListBooyahDayItemController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLengendaryExtraListBooyahDayItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLengendaryExtraListBooyahDayItemController_VTable vtable;
};
struct COW_UIGachaLengendaryExtraListBooyahDayItemController_o {
	COW_UIGachaLengendaryExtraListBooyahDayItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_ExtraRewardDesc_o* m_ItemDesc;
	int32_t m_Indx;
	uint32_t m_GachaID;
	uint32_t m_ItemDelayCall;
	int32_t m_RareRewardState;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	int32_t m_State;
	COW_UIGachaLengendaryExtraListBooyahDayItemView_o* m_View;
};
struct COW_UIHudModeIntroInfoController_StaticFields {
};
struct COW_UIHudModeIntroInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudModeIntroInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudModeIntroInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudModeIntroInfoController_VTable vtable;
};
struct COW_UIHudModeIntroInfoController_o {
	COW_UIHudModeIntroInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_DelayCallId;
};
struct COW_UIHudTxtOnlyNotificationController_StaticFields {
};
struct COW_UIHudTxtOnlyNotificationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTxtOnlyNotificationController_c {
	Il2CppClass_1 _1;
	COW_UIHudTxtOnlyNotificationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTxtOnlyNotificationController_VTable vtable;
};
struct COW_UIHudTxtOnlyNotificationController_o {
	COW_UIHudTxtOnlyNotificationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTxtOnlyNotificationView_o* m_View;
	uint32_t m_DelayCallID;
};
struct COW_UIHudGiantTeamScoreController_StaticFields {
};
struct COW_UIHudGiantTeamScoreController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInfoType;
	VirtualInvokeData _37_GetTitileResourceID;
	VirtualInvokeData _38_RegisterUIEvent;
	VirtualInvokeData _39_UnRegisterUIEvent;
	VirtualInvokeData _40_InitOneItem;
	VirtualInvokeData _41_ItemCustomSort;
	VirtualInvokeData _42_OnAddPlayer;
	VirtualInvokeData _43_IsTeamOnLeft;
	VirtualInvokeData _44_RefreshGrid;
	VirtualInvokeData _45_SortPlayerData;
	VirtualInvokeData _46_UpdateAllTitle;
	VirtualInvokeData _47_UpdateLeftTitle;
	VirtualInvokeData _48_UpdateRightTitle;
	VirtualInvokeData _49_OnKillCountChanged;
	VirtualInvokeData _50_OnDeadCountChanged;
	VirtualInvokeData _51_OnTotalDamageChanged;
	VirtualInvokeData _52_OnEscotTimeChanged;
};
struct COW_UIHudGiantTeamScoreController_c {
	Il2CppClass_1 _1;
	COW_UIHudGiantTeamScoreController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGiantTeamScoreController_VTable vtable;
};
struct COW_UIHudGiantTeamScoreController_o {
	COW_UIHudGiantTeamScoreController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_TeamScoreBoardView_o* m_View;
	System_Collections_Generic_List_int__o* UIHUDTeamBattleScoreBoardController_1_m_InfoTypeList;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o* m_ItemCtrlDic;
	System_Collections_Generic_List_T__o* UIHUDTeamBattleScoreBoardController_1_m_LeftItemList;
	System_Collections_Generic_List_T__o* UIHUDTeamBattleScoreBoardController_1_m_RightItemList;
	int32_t m_LocalPlayerTeamId;
	bool UIHUDTeamBattleScoreBoardController_1_m_EnableReport;
	bool m_EnableSwitchSkill;
	int32_t m_DataShowing;
	uint64_t UIHUDTeamBattleScoreBoardController_1_m_StartShowTime;
};
struct COW_IGuideQueueContainer_StaticFields {
};
struct COW_IGuideQueueContainer_VTable {
};
struct COW_IGuideQueueContainer_c {
	Il2CppClass_1 _1;
	COW_IGuideQueueContainer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IGuideQueueContainer_VTable vtable;
};
struct COW_IGuideQueueContainer_o {
	COW_IGuideQueueContainer_c *klass;
	void *monitor;
};
struct COW_GuideQueue_StaticFields {
};
struct COW_GuideQueue_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GuideQueue_c {
	Il2CppClass_1 _1;
	COW_GuideQueue_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GuideQueue_VTable vtable;
};
struct COW_GuideQueue_o {
	COW_GuideQueue_c *klass;
	void *monitor;
	uint32_t m_GuideQueueID;
	uint32_t m_DelayExecuteGuidePeek;
	bool m_IsRunning;
	COW_UICommonGuideController_o* m_CurrentOpenedGuideController;
	int32_t m_GuideControllerDepth;
	bool m_IsSavedOnFinish;
	bool m_IsDebugLogOpen;
	COW_IGuideQueueContainer_o* m_Container;
	System_Collections_Generic_LinkedList_UICommonGuideData__o* m_GuideDataSteps;
	System_Collections_Generic_Queue_UICommonGuideData__o* m_GuideDataQueue;
};
struct COW_GuideQueue__DelayExecuteGuidePeek_c__AnonStorey0_StaticFields {
};
struct COW_GuideQueue__DelayExecuteGuidePeek_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GuideQueue__DelayExecuteGuidePeek_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_GuideQueue__DelayExecuteGuidePeek_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GuideQueue__DelayExecuteGuidePeek_c__AnonStorey0_VTable vtable;
};
struct COW_GuideQueue__DelayExecuteGuidePeek_c__AnonStorey0_o {
	COW_GuideQueue__DelayExecuteGuidePeek_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t currentGuideQueueID;
	COW_GuideQueue_o* _this;
};
struct COW_UIHDDisplayInputHandler_StaticFields {
};
struct COW_UIHDDisplayInputHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHDDisplayInputHandler_c {
	Il2CppClass_1 _1;
	COW_UIHDDisplayInputHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHDDisplayInputHandler_VTable vtable;
};
struct COW_UIHDDisplayInputHandler_o {
	COW_UIHDDisplayInputHandler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_UIHDLobbyArmAnimController_StaticFields {
};
struct COW_UIHDLobbyArmAnimController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHDLobbyArmAnimController_c {
	Il2CppClass_1 _1;
	COW_UIHDLobbyArmAnimController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHDLobbyArmAnimController_VTable vtable;
};
struct COW_UIHDLobbyArmAnimController_o {
	COW_UIHDLobbyArmAnimController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_UIHDLobbyEPController_StaticFields {
};
struct COW_UIHDLobbyEPController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHDLobbyEPController_c {
	Il2CppClass_1 _1;
	COW_UIHDLobbyEPController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHDLobbyEPController_VTable vtable;
};
struct COW_UIHDLobbyEPController_o {
	COW_UIHDLobbyEPController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_UIHDLobbyIPMusicController_StaticFields {
};
struct COW_UIHDLobbyIPMusicController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHDLobbyIPMusicController_c {
	Il2CppClass_1 _1;
	COW_UIHDLobbyIPMusicController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHDLobbyIPMusicController_VTable vtable;
};
struct COW_UIHDLobbyIPMusicController_o {
	COW_UIHDLobbyIPMusicController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* m_Root;
	UnityEngine_Transform_o* MusicDiscTrans;
	UnityEngine_GameObject_o* PlayIconObj;
	UnityEngine_GameObject_o* StopIconObj;
};
struct COW_UIHDLobbyNewBpIconController_StaticFields {
};
struct COW_UIHDLobbyNewBpIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHDLobbyNewBpIconController_c {
	Il2CppClass_1 _1;
	COW_UIHDLobbyNewBpIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHDLobbyNewBpIconController_VTable vtable;
};
struct COW_UIHDLobbyNewBpIconController_o {
	COW_UIHDLobbyNewBpIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_UIHDLobbyRankEffect_StaticFields {
};
struct COW_UIHDLobbyRankEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHDLobbyRankEffect_c {
	Il2CppClass_1 _1;
	COW_UIHDLobbyRankEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHDLobbyRankEffect_VTable vtable;
};
struct COW_UIHDLobbyRankEffect_o {
	COW_UIHDLobbyRankEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_UIHDLobbyYardController_StaticFields {
	System_Collections_Generic_List_string__o* UI3DOBJECT_NAMES;
};
struct COW_UIHDLobbyYardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
};
struct COW_UIHDLobbyYardController_c {
	Il2CppClass_1 _1;
	COW_UIHDLobbyYardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHDLobbyYardController_VTable vtable;
};
struct COW_UIHDLobbyYardController_o {
	COW_UIHDLobbyYardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIHDLobbyYardView_o* m_View;
};
struct COW_UIHDPetInputHandler_StaticFields {
};
struct COW_UIHDPetInputHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHDPetInputHandler_c {
	Il2CppClass_1 _1;
	COW_UIHDPetInputHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHDPetInputHandler_VTable vtable;
};
struct COW_UIHDPetInputHandler_o {
	COW_UIHDPetInputHandler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_UIHDStandAnimState_StaticFields {
};
struct COW_UIHDStandAnimState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStateEnter;
	VirtualInvokeData _5_OnStateUpdate;
	VirtualInvokeData _6_OnStateExit;
	VirtualInvokeData _7_OnStateMove;
	VirtualInvokeData _8_OnStateIK;
	VirtualInvokeData _9_OnStateMachineEnter;
	VirtualInvokeData _10_OnStateMachineExit;
	VirtualInvokeData _11_OnStateEnter;
	VirtualInvokeData _12_OnStateUpdate;
	VirtualInvokeData _13_OnStateExit;
	VirtualInvokeData _14_OnStateMove;
	VirtualInvokeData _15_OnStateIK;
	VirtualInvokeData _16_OnStateMachineEnter;
	VirtualInvokeData _17_OnStateMachineExit;
};
struct COW_UIHDStandAnimState_c {
	Il2CppClass_1 _1;
	COW_UIHDStandAnimState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHDStandAnimState_VTable vtable;
};
struct COW_UIHDStandAnimState_o {
	COW_UIHDStandAnimState_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_UIHDStandLobbyInputHandler_StaticFields {
};
struct COW_UIHDStandLobbyInputHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHDStandLobbyInputHandler_c {
	Il2CppClass_1 _1;
	COW_UIHDStandLobbyInputHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHDStandLobbyInputHandler_VTable vtable;
};
struct COW_UIHDStandLobbyInputHandler_o {
	COW_UIHDStandLobbyInputHandler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_UIHDStandLobbyItem_StaticFields {
};
struct COW_UIHDStandLobbyItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHDStandLobbyItem_c {
	Il2CppClass_1 _1;
	COW_UIHDStandLobbyItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHDStandLobbyItem_VTable vtable;
};
struct COW_UIHDStandLobbyItem_o {
	COW_UIHDStandLobbyItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_Type;
};
struct COW_UILobbyIceWallDisplayController_StaticFields {
};
struct COW_UILobbyIceWallDisplayController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OpenItemController;
	VirtualInvokeData _50_CloseItemController;
};
struct COW_UILobbyIceWallDisplayController_c {
	Il2CppClass_1 _1;
	COW_UILobbyIceWallDisplayController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyIceWallDisplayController_VTable vtable;
};
struct COW_UILobbyIceWallDisplayController_o {
	COW_UILobbyIceWallDisplayController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UILobbyIceWallDisplayView_o* m_View;
	COW_UIModelIceWallDisplay_o* m_Model;
	COW_UIModelCollection_o* m_ModelCollection;
	uint32_t m_CurrentIceWallID;
	COW_UICommonGuideController_o* m_guideController;
	bool CanRefresh;
};
struct COW_UILobbyIceWallDisplayItemController_StaticFields {
};
struct COW_UILobbyIceWallDisplayItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UILobbyIceWallDisplayItemController_c {
	Il2CppClass_1 _1;
	COW_UILobbyIceWallDisplayItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyIceWallDisplayItemController_VTable vtable;
};
struct COW_UILobbyIceWallDisplayItemController_o {
	COW_UILobbyIceWallDisplayItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UILobbyIceWallDisplayItemView_o* m_View;
	COW_WeaponItemData_o* m_Info;
	COW_UINewDownloadInfoController_o* m_Downloader;
	COW_UICommonGuideController_o* m_guideController;
	System_String_o* m_skinName;
};
struct COW_UILobbySkyboardDisplayController_StaticFields {
	int32_t SKATEBOARDITEMCOUNT;
};
struct COW_UILobbySkyboardDisplayController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OpenItemController;
	VirtualInvokeData _50_CloseItemController;
};
struct COW_UILobbySkyboardDisplayController_c {
	Il2CppClass_1 _1;
	COW_UILobbySkyboardDisplayController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbySkyboardDisplayController_VTable vtable;
};
struct COW_UILobbySkyboardDisplayController_o {
	COW_UILobbySkyboardDisplayController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UILobbySkyboardDisplayView_o* m_View;
	COW_UIModelSkyboardDisplay_o* m_Model;
	COW_UIModelCollection_o* m_ModelCollection;
	uint32_t m_CurrentSkateboardId;
	bool isTipsFollowGrid;
	float m_SkateboardDisplayItemHeight;
	float m_CellSpacing;
	COW_UICommonGuideController_o* m_GuideController;
};
struct COW_UILobbySkyboardDisplayItemController_StaticFields {
};
struct COW_UILobbySkyboardDisplayItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UILobbySkyboardDisplayItemController_c {
	Il2CppClass_1 _1;
	COW_UILobbySkyboardDisplayItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbySkyboardDisplayItemController_VTable vtable;
};
struct COW_UILobbySkyboardDisplayItemController_o {
	COW_UILobbySkyboardDisplayItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UILobbySkyboardDisplayItemView_o* m_View;
	COW_SkyboardBaseInfo_o* m_skyboardInfo;
	COW_UINewDownloadInfoController_o* m_Downloader;
	System_Collections_Generic_List_ResourceID__o* m_NeedDownloadList;
};
struct COW_UILobbyVehicleDisplayController_StaticFields {
};
struct COW_UILobbyVehicleDisplayController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OpenItemController;
	VirtualInvokeData _50_CloseItemController;
};
struct COW_UILobbyVehicleDisplayController_c {
	Il2CppClass_1 _1;
	COW_UILobbyVehicleDisplayController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyVehicleDisplayController_VTable vtable;
};
struct COW_UILobbyVehicleDisplayController_o {
	COW_UILobbyVehicleDisplayController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UILobbyVehicleDisplayView_o* m_View;
	COW_UIModelVehicleDisplay_o* m_Model;
	COW_UIModelCollection_o* m_ModelCollection;
	COW_UIPopMenuSmallControler_o* m_PopMenuVehicle;
	COW_GamePlay_KLODDDDBAFP_o* m_SelectedData;
	uint32_t m_CurrentSkinID;
	COW_UICommonGuideController_o* m_guideController;
};
struct COW_UILobbyVehicleDisplayItemController_StaticFields {
};
struct COW_UILobbyVehicleDisplayItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UILobbyVehicleDisplayItemController_c {
	Il2CppClass_1 _1;
	COW_UILobbyVehicleDisplayItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyVehicleDisplayItemController_VTable vtable;
};
struct COW_UILobbyVehicleDisplayItemController_o {
	COW_UILobbyVehicleDisplayItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UILobbyVehicleDisplayItemView_o* m_View;
	COW_VehicleSkinBaseInfo_o* m_Info;
	COW_UINewDownloadInfoController_o* m_Downloader;
	System_Collections_Generic_List_ResourceID__o* m_NeedDownloadList;
};
struct COW_UILobbyWeaponSlotController_StaticFields {
};
struct COW_UILobbyWeaponSlotController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UILobbyWeaponSlotController_c {
	Il2CppClass_1 _1;
	COW_UILobbyWeaponSlotController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyWeaponSlotController_VTable vtable;
};
struct COW_UILobbyWeaponSlotController_o {
	COW_UILobbyWeaponSlotController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_Slot;
	COW_UILobbyWeaponSlotView_o* m_view;
	COW_WeaponSkinBaseInfo_o* m_ItemData;
	COW_UIModelWeaponRack_o* m_Data;
};
struct COW_UIAvatarAttributeBoxItemController_StaticFields {
};
struct COW_UIAvatarAttributeBoxItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIAvatarAttributeBoxItemController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarAttributeBoxItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarAttributeBoxItemController_VTable vtable;
};
struct COW_UIAvatarAttributeBoxItemController_o {
	COW_UIAvatarAttributeBoxItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudAvatarAttributeBagItemView_o* UIHudAvatarAttributeBagItemController_m_View;
	COW_AvatarAttributesInfoData_o* m_Data;
	uint32_t attributeId;
};
struct COW_UIHGExchangeMallController_StaticFields {
};
struct COW_UIHGExchangeMallController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OnDataChanged;
	VirtualInvokeData _91_GetInterestedPropID;
	VirtualInvokeData _92_OpenItemController;
	VirtualInvokeData _93_CloseItemController;
};
struct COW_UIHGExchangeMallController_c {
	Il2CppClass_1 _1;
	COW_UIHGExchangeMallController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGExchangeMallController_VTable vtable;
};
struct COW_UIHGExchangeMallController_o {
	COW_UIHGExchangeMallController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UIHGExchangeMallView_o* m_View;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelOptionalDownload_o* m_ModelOptionalDownload;
	COW_UIModelInventory_o* m_ModelInventory;
	System_Collections_Generic_List_ExchangeStoreItemDesc__o* m_CurrentSeasonItemList;
	System_Collections_Generic_List_ExchangeStoreItemDesc__o* m_PreviousSeasonItemList;
	proto_ExchangeStoreItemDesc_o* m_CurrentSelectItemDesc;
	bool m_HasProcessData;
	int32_t m_CurrentDisplayMode;
	int32_t m_CurrentSelectItemState;
};
struct COW_UIHGExchangeMallController__OnDataChanged_c__AnonStorey0_StaticFields {
};
struct COW_UIHGExchangeMallController__OnDataChanged_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHGExchangeMallController__OnDataChanged_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHGExchangeMallController__OnDataChanged_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGExchangeMallController__OnDataChanged_c__AnonStorey0_VTable vtable;
};
struct COW_UIHGExchangeMallController__OnDataChanged_c__AnonStorey0_o {
	COW_UIHGExchangeMallController__OnDataChanged_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t selectItemID;
};
struct COW_UIHudAvatarAttributeBagController_StaticFields {
};
struct COW_UIHudAvatarAttributeBagController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudAvatarAttributeBagController_c {
	Il2CppClass_1 _1;
	COW_UIHudAvatarAttributeBagController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAvatarAttributeBagController_VTable vtable;
};
struct COW_UIHudAvatarAttributeBagController_o {
	COW_UIHudAvatarAttributeBagController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudAvatarAttributeBagView_o* m_View;
	COW_UIHudAvatarAttributeBagTipsController_o* m_TipCtrl;
};
struct COW_UIHudAvatarAttributeBagItemController_StaticFields {
};
struct COW_UIHudAvatarAttributeBagItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudAvatarAttributeBagItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudAvatarAttributeBagItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAvatarAttributeBagItemController_VTable vtable;
};
struct COW_UIHudAvatarAttributeBagItemController_o {
	COW_UIHudAvatarAttributeBagItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudAvatarAttributeBagItemView_o* m_View;
	COW_AvatarAttributesInfoData_o* m_Data;
	uint32_t attributeId;
};
struct COW_UIHudAvatarAttributeBagTabController_StaticFields {
};
struct COW_UIHudAvatarAttributeBagTabController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudAvatarAttributeBagTabController_c {
	Il2CppClass_1 _1;
	COW_UIHudAvatarAttributeBagTabController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAvatarAttributeBagTabController_VTable vtable;
};
struct COW_UIHudAvatarAttributeBagTabController_o {
	COW_UIHudAvatarAttributeBagTabController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudAvatarAttributeBagTabView_o* m_View;
};
struct COW_UIHudAvatarAttributeBagTipsController_StaticFields {
};
struct COW_UIHudAvatarAttributeBagTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudAvatarAttributeBagTipsController_c {
	Il2CppClass_1 _1;
	COW_UIHudAvatarAttributeBagTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAvatarAttributeBagTipsController_VTable vtable;
};
struct COW_UIHudAvatarAttributeBagTipsController_o {
	COW_UIHudAvatarAttributeBagTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudAvatarAttributeBagTipsView_o* m_View;
	UIRoot_o* m_UIRoot;
};
struct COW_UIHudAvatarAttributeBoxController_StaticFields {
};
struct COW_UIHudAvatarAttributeBoxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudAvatarAttributeBoxController_c {
	Il2CppClass_1 _1;
	COW_UIHudAvatarAttributeBoxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAvatarAttributeBoxController_VTable vtable;
};
struct COW_UIHudAvatarAttributeBoxController_o {
	COW_UIHudAvatarAttributeBoxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudAvatarAttributeBoxView_o* m_View;
	COW_UIHudAvatarAttributeBagTipsController_o* m_TipCtrl;
	System_Collections_Generic_List_UIAvatarAttributeBoxItemController__o* m_CachItemCtrList;
	COW_AvatarAttributesInfoConfigManager_o* m_ConfigMgr;
};
struct COW_UIHudAvatarAttributeController_StaticFields {
};
struct COW_UIHudAvatarAttributeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudAvatarAttributeController_c {
	Il2CppClass_1 _1;
	COW_UIHudAvatarAttributeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAvatarAttributeController_VTable vtable;
};
struct COW_UIHudAvatarAttributeController_o {
	COW_UIHudAvatarAttributeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudAvatarAttributeView_o* m_View;
	uint32_t LevelUpId;
	System_Collections_Generic_Dictionary_uint__UIHudAvatarAttributeItemController__o* m_SelectNewIdToItemController;
	float m_TotalTime;
	float m_EndTime;
	uint32_t phase;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	System_Collections_Generic_List_UIHudAvatarAttributeItemController__o* m_AttributeItemsController;
	int32_t m_CanSelectCount;
};
struct COW_UIHudAvatarAttributeController__PlayConfirmSelectFlyEffect_c__AnonStorey0_StaticFields {
};
struct COW_UIHudAvatarAttributeController__PlayConfirmSelectFlyEffect_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudAvatarAttributeController__PlayConfirmSelectFlyEffect_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudAvatarAttributeController__PlayConfirmSelectFlyEffect_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAvatarAttributeController__PlayConfirmSelectFlyEffect_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudAvatarAttributeController__PlayConfirmSelectFlyEffect_c__AnonStorey0_o {
	COW_UIHudAvatarAttributeController__PlayConfirmSelectFlyEffect_c__AnonStorey0_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* vfx;
};
struct COW_UIHudAvatarAttributeEntryController_StaticFields {
};
struct COW_UIHudAvatarAttributeEntryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudAvatarAttributeEntryController_c {
	Il2CppClass_1 _1;
	COW_UIHudAvatarAttributeEntryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAvatarAttributeEntryController_VTable vtable;
};
struct COW_UIHudAvatarAttributeEntryController_o {
	COW_UIHudAvatarAttributeEntryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudAvatarAttributeEntryView_o* m_View;
};
struct COW_UIHudAvatarAttributeEntryController__OnUIClose_c__AnonStorey0_StaticFields {
};
struct COW_UIHudAvatarAttributeEntryController__OnUIClose_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudAvatarAttributeEntryController__OnUIClose_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudAvatarAttributeEntryController__OnUIClose_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAvatarAttributeEntryController__OnUIClose_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudAvatarAttributeEntryController__OnUIClose_c__AnonStorey0_o {
	COW_UIHudAvatarAttributeEntryController__OnUIClose_c__AnonStorey0_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* vfx;
};
struct COW_UIHudAvatarAttributeItemController_StaticFields {
};
struct COW_UIHudAvatarAttributeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudAvatarAttributeItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudAvatarAttributeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAvatarAttributeItemController_VTable vtable;
};
struct COW_UIHudAvatarAttributeItemController_o {
	COW_UIHudAvatarAttributeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudAvatarAttributeItemView_o* m_View;
	COW_AvatarAttributesInfoData_o* m_Data;
	uint32_t attributeId;
	uint32_t m_LevelUpId;
	uint32_t m_RandomNewId;
};
struct COW_UIHudGainItemTipsController_StaticFields {
};
struct COW_UIHudGainItemTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudGainItemTipsController_c {
	Il2CppClass_1 _1;
	COW_UIHudGainItemTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGainItemTipsController_VTable vtable;
};
struct COW_UIHudGainItemTipsController_o {
	COW_UIHudGainItemTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudGainItemTipsView_o* m_View;
	uint32_t m_DelayCallID;
};
struct COW_UIHudHGGatherController_StaticFields {
};
struct COW_UIHudHGGatherController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudHGGatherController_c {
	Il2CppClass_1 _1;
	COW_UIHudHGGatherController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHGGatherController_VTable vtable;
};
struct COW_UIHudHGGatherController_o {
	COW_UIHudHGGatherController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudHGGatherView_o* m_View;
	bool showweapon;
	bool showbuff;
};
struct COW_UIHudHGMatchResultController_StaticFields {
};
struct COW_UIHudHGMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_BuildPlayerItem;
};
struct COW_UIHudHGMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudHGMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHGMatchResultController_VTable vtable;
};
struct COW_UIHudHGMatchResultController_o {
	COW_UIHudHGMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudNormalMatchResultView_o* m_View;
	System_Collections_Generic_List_TeammateStats__o* UIHudNormalMatchResultController_m_TeammateStats;
	bool UIHudNormalMatchResultController_m_HasUpdateTeammates;
	bool UIHudNormalMatchResultController_mbShowAchievementPreview;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudNormalMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudNormalMatchResultController_m_QuickMatchController;
	UnityEngine_Color_o UIHudNormalMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudNormalMatchResultController_m_ButtonWhiteColor;
	COW_UICommonGuideController_o* UIHudNormalMatchResultController_m_CommonGuideCtrl;
	bool m_IsShowItemIndex;
	COW_UIHudAvatarAttributeBoxController_o* UIHudNormalMatchResultController_m_AttributeBox;
};
struct COW_UIHUDHGObserverRevivePanleController_StaticFields {
};
struct COW_UIHUDHGObserverRevivePanleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDHGObserverRevivePanleController_c {
	Il2CppClass_1 _1;
	COW_UIHUDHGObserverRevivePanleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDHGObserverRevivePanleController_VTable vtable;
};
struct COW_UIHUDHGObserverRevivePanleController_o {
	COW_UIHUDHGObserverRevivePanleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDHGObserverRevivePanleView_o* m_View;
	bool m_IsHelped;
	COW_UIModelMatch_o* m_ModelMatch;
	uint32_t m_CurReviveType;
	bool m_IsEnough;
};
struct COW_UIHUDHGReviveFinishTipController_StaticFields {
};
struct COW_UIHUDHGReviveFinishTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDHGReviveFinishTipController_c {
	Il2CppClass_1 _1;
	COW_UIHUDHGReviveFinishTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDHGReviveFinishTipController_VTable vtable;
};
struct COW_UIHUDHGReviveFinishTipController_o {
	COW_UIHUDHGReviveFinishTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudHGReviveFinsihTipView_o* m_View;
};
struct COW_UIHUDHGReviveFinishTipController__DelayHide_c__Iterator0_StaticFields {
};
struct COW_UIHUDHGReviveFinishTipController__DelayHide_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHUDHGReviveFinishTipController__DelayHide_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHUDHGReviveFinishTipController__DelayHide_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDHGReviveFinishTipController__DelayHide_c__Iterator0_VTable vtable;
};
struct COW_UIHUDHGReviveFinishTipController__DelayHide_c__Iterator0_o {
	COW_UIHUDHGReviveFinishTipController__DelayHide_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHUDHGReviveFinishTipController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHUDHGReviveTeammateController_StaticFields {
};
struct COW_UIHUDHGReviveTeammateController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDHGReviveTeammateController_c {
	Il2CppClass_1 _1;
	COW_UIHUDHGReviveTeammateController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDHGReviveTeammateController_VTable vtable;
};
struct COW_UIHUDHGReviveTeammateController_o {
	COW_UIHUDHGReviveTeammateController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDHGReviveTeammateView_o* m_View;
	bool m_IsShowDetail;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHUDHGTeammateReviveItem__o* m_UsedReviveItemMap;
	System_Collections_Generic_Queue_UIHUDHGTeammateReviveItem__o* m_EmptyReviveItem;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__bool__o* m_IsSelectedPlayerIDs;
	uint32_t m_CurOwnCoinNum;
	bool m_IsTokenEnough;
};
struct COW_UIHudHGReviveWaitTipController_StaticFields {
};
struct COW_UIHudHGReviveWaitTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudHGReviveWaitTipController_c {
	Il2CppClass_1 _1;
	COW_UIHudHGReviveWaitTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHGReviveWaitTipController_VTable vtable;
};
struct COW_UIHudHGReviveWaitTipController_o {
	COW_UIHudHGReviveWaitTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudHGReviveWaitTipView_o* m_View;
	COW_UITimeLabelHelper_o* m_TimeHelper;
};
struct COW_UIHudHGRoundResultTipController_StaticFields {
};
struct COW_UIHudHGRoundResultTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudHGRoundResultTipController_c {
	Il2CppClass_1 _1;
	COW_UIHudHGRoundResultTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHGRoundResultTipController_VTable vtable;
};
struct COW_UIHudHGRoundResultTipController_o {
	COW_UIHudHGRoundResultTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudHGRoundResultTipView_o* m_View;
	uint32_t m_DelayCallID;
};
struct COW_UIHudHGRoundStartInfoController_StaticFields {
};
struct COW_UIHudHGRoundStartInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudHGRoundStartInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudHGRoundStartInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHGRoundStartInfoController_VTable vtable;
};
struct COW_UIHudHGRoundStartInfoController_o {
	COW_UIHudHGRoundStartInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudHGRoundStartInfoView_o* m_View;
	uint32_t m_DelayShowID;
	System_Text_StringBuilder_o* m_Timer;
};
struct COW_HGRoundTopDataParam_StaticFields {
};
struct COW_HGRoundTopDataParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_HGRoundTopDataParam_c {
	Il2CppClass_1 _1;
	COW_HGRoundTopDataParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HGRoundTopDataParam_VTable vtable;
};
struct COW_HGRoundTopDataParam_o {
	COW_HGRoundTopDataParam_c *klass;
	void *monitor;
	System_String_o* RoundTitleName;
	int32_t roundID;
	float EndTimeSec;
	int32_t targetCount;
	bool isShowFinalCountDown;
	bool isShowProgress;
	bool isShowBoss;
	bool isNeedPlayFightBeginEffect;
	bool isNeedShowLeftTimeWarning;
	uint32_t roundTargetType;
};
struct COW_UIHudHGRoundTopInfoController_StaticFields {
};
struct COW_UIHudHGRoundTopInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudHGRoundTopInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudHGRoundTopInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHGRoundTopInfoController_VTable vtable;
};
struct COW_UIHudHGRoundTopInfoController_o {
	COW_UIHudHGRoundTopInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudHGRoundTopInfoView_o* m_View;
	uint32_t m_RoundType;
	bool m_IsShowBoss;
	bool m_IsShowProgress;
	int32_t m_ZombieNum;
	float m_EndTimeSec;
	COW_UITimeLabelHelper_o* m_NormalTimeHelper;
	COW_UITimeLabelHelper_o* m_SurviveTimeHelper;
	bool m_IsKilledZombieCountUpdated;
	int32_t m_KilledZombieCount;
	bool m_IsBossHPUpdated;
	int32_t m_OneLayerMaxHP;
	int32_t m_CurBossRealHP;
	bool m_IsShowedFinalCountDown;
	bool m_IsNeedShowFinalCountDown;
	bool m_IsShowedLeftTimeWarning;
	bool m_IsNeedShowLeftTimeWarning;
	float HPAnimDereaseSpeed;
	int32_t TriggerAnimHPDereaseNum;
	int32_t m_CurBossAnimHP;
	int32_t m_CurAnimHPLayerIndex;
	int32_t m_CurRealHPLayerIndex;
	bool m_IsPlayingBossHPAnim;
	System_Collections_Generic_List_Color__o* m_HPColorList;
	int32_t m_ColorListCount;
	UnityEngine_Color_o m_OrgProgressColor;
	uint32_t m_FightBeginEffectDelaycallID;
};
struct COW_UIHudHGRoundTopTwoBossInfoController_StaticFields {
};
struct COW_UIHudHGRoundTopTwoBossInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudHGRoundTopTwoBossInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudHGRoundTopTwoBossInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHGRoundTopTwoBossInfoController_VTable vtable;
};
struct COW_UIHudHGRoundTopTwoBossInfoController_o {
	COW_UIHudHGRoundTopTwoBossInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudHGRoundTopTwoBossInfoView_o* m_View;
	uint32_t m_RoundType;
	bool m_IsShowBoss;
	bool m_IsShowProgress;
	float m_EndTimeSec;
	COW_UITimeLabelHelper_o* m_NormalTimeHelper;
	bool m_IsBossHPUpdated;
	uint32_t m_CurBossID;
	int32_t m_OneLayerMaxHP;
	int32_t m_CurBossRealHP;
	bool m_IsShowedFinalCountDown;
	bool m_IsNeedShowFinalCountDown;
	float HPAnimDereaseSpeed;
	int32_t TriggerAnimHPDereaseNum;
	int32_t m_CurBossAnimHP;
	int32_t m_CurAnimHPLayerIndex;
	int32_t m_CurRealHPLayerIndex;
	bool m_IsPlayingBossHPAnim;
	System_Collections_Generic_List_Color__o* m_HPColorList;
	int32_t m_ColorListCount;
	UnityEngine_Color_o m_OrgProgressColor;
};
struct COW_UIHUDHGTeammateReviveItem_StaticFields {
};
struct COW_UIHUDHGTeammateReviveItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDHGTeammateReviveItem_c {
	Il2CppClass_1 _1;
	COW_UIHUDHGTeammateReviveItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDHGTeammateReviveItem_VTable vtable;
};
struct COW_UIHUDHGTeammateReviveItem_o {
	COW_UIHUDHGTeammateReviveItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* SelectOnRoot;
	UIButton_o* SelectBtn;
	UILabel_o* NickNameLabel;
	UISprite_o* IndexSprite;
	UILabel_o* IndexLabel;
	UILabel_o* AutoReviveLeftTimeLabel;
	System_Collections_Generic_List_Color__o* IndexColorList;
	uint32_t m_EndTimeMs;
	bool m_IsSelected;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	COW_GamePlay_IHAAMHPPLMG_o m_PlayerID;
	System_Action_IHAAMHPPLMG__bool__o* _OnSelectStateChangeCallBack;
};
struct COW_UIHUDHGTeamScoreBoardController_StaticFields {
};
struct COW_UIHUDHGTeamScoreBoardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_RegisterUIEvent;
	VirtualInvokeData _37_UpdateAllTitle;
	VirtualInvokeData _38_RefreshGrid;
	VirtualInvokeData _39_IsSelfTeam;
	VirtualInvokeData _40_InitOneItem;
	VirtualInvokeData _41_SetInfoType;
	VirtualInvokeData _42_OnAddPlayer;
	VirtualInvokeData _43_OnKillCountChanged;
	VirtualInvokeData _44_OnPVEKillCountChanged;
	VirtualInvokeData _45_OnSelfReviveCountChanged;
	VirtualInvokeData _46_OnTotalDamageChanged;
	VirtualInvokeData _47_OnInventoryEquipmentStateChanged;
	VirtualInvokeData _48_OnInventoryItemChanged;
};
struct COW_UIHUDHGTeamScoreBoardController_c {
	Il2CppClass_1 _1;
	COW_UIHUDHGTeamScoreBoardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDHGTeamScoreBoardController_VTable vtable;
};
struct COW_UIHUDHGTeamScoreBoardController_o {
	COW_UIHUDHGTeamScoreBoardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_BrTeamScoreBoardView_o* m_View;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o* m_ItemCtrlDic;
	System_Collections_Generic_List_T__o* UIHUDBrTeamScoreBoardController_1_m_ItemList;
	int32_t m_LocalPlayerTeamId;
	System_Collections_Generic_List_int__o* UIHUDBrTeamScoreBoardController_1_m_InfoTypeList;
	bool UIHUDBrTeamScoreBoardController_1_m_IsSkillPage;
	uint64_t UIHUDBrTeamScoreBoardController_1_m_StartShowTime;
};
struct COW_UIHudHGTokenFlyController_StaticFields {
};
struct COW_UIHudHGTokenFlyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudHGTokenFlyController_c {
	Il2CppClass_1 _1;
	COW_UIHudHGTokenFlyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHGTokenFlyController_VTable vtable;
};
struct COW_UIHudHGTokenFlyController_o {
	COW_UIHudHGTokenFlyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudHGTokenFlyView_o* m_View;
	System_Collections_Generic_Queue_TweenPositionArc__o* m_FlyObjectPool;
	System_Collections_Generic_List_TweenPositionArc__o* m_AllFlyObj;
};
struct COW_UIHUDReviveCoinController_StaticFields {
};
struct COW_UIHUDReviveCoinController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDReviveCoinController_c {
	Il2CppClass_1 _1;
	COW_UIHUDReviveCoinController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDReviveCoinController_VTable vtable;
};
struct COW_UIHUDReviveCoinController_o {
	COW_UIHUDReviveCoinController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReviveCoinView_o* m_View;
};
struct COW_UIHudReviveConfirmPageController_StaticFields {
};
struct COW_UIHudReviveConfirmPageController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReviveConfirmPageController_c {
	Il2CppClass_1 _1;
	COW_UIHudReviveConfirmPageController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReviveConfirmPageController_VTable vtable;
};
struct COW_UIHudReviveConfirmPageController_o {
	COW_UIHudReviveConfirmPageController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReviveConfirmPageView_o* m_View;
	uint32_t m_ReviveType;
};
struct COW_UIHudWeaponAttributeTipsController_StaticFields {
};
struct COW_UIHudWeaponAttributeTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudWeaponAttributeTipsController_c {
	Il2CppClass_1 _1;
	COW_UIHudWeaponAttributeTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWeaponAttributeTipsController_VTable vtable;
};
struct COW_UIHudWeaponAttributeTipsController_o {
	COW_UIHudWeaponAttributeTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudWeaponAttributeTipsView_o* m_View;
	UIRoot_o* m_UIRoot;
};
struct COW_UIHGSnowDifficultyRecordDetailController_StaticFields {
};
struct COW_UIHGSnowDifficultyRecordDetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHGSnowDifficultyRecordDetailController_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowDifficultyRecordDetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowDifficultyRecordDetailController_VTable vtable;
};
struct COW_UIHGSnowDifficultyRecordDetailController_o {
	COW_UIHGSnowDifficultyRecordDetailController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHGSnowDifficultyRecordDetailView_o* m_View;
	int32_t m_DefaultBgHeight;
	int32_t m_DetalHeight;
};
struct COW_UIHGSnowDifficultySelectionBigItemController_StaticFields {
};
struct COW_UIHGSnowDifficultySelectionBigItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHGSnowDifficultySelectionBigItemController_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowDifficultySelectionBigItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowDifficultySelectionBigItemController_VTable vtable;
};
struct COW_UIHGSnowDifficultySelectionBigItemController_o {
	COW_UIHGSnowDifficultySelectionBigItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelHuntingGround_HunterGroundPassData_o* m_Data;
	COW_UIHGSnowDifficultySelectionBigItemView_o* m_View;
	COW_UIModelHuntingGround_o* m_Model;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	COW_MapModeData_o* m_MapModeData;
	COW_UINewDownloadInfoController_o* m_Downloader;
	bool m_IsGroupUnlock;
};
struct COW_UIHGSnowDifficultySelectionBigItemController__PlayUnlockAnim_c__Iterator0_StaticFields {
};
struct COW_UIHGSnowDifficultySelectionBigItemController__PlayUnlockAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHGSnowDifficultySelectionBigItemController__PlayUnlockAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowDifficultySelectionBigItemController__PlayUnlockAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowDifficultySelectionBigItemController__PlayUnlockAnim_c__Iterator0_VTable vtable;
};
struct COW_UIHGSnowDifficultySelectionBigItemController__PlayUnlockAnim_c__Iterator0_o {
	COW_UIHGSnowDifficultySelectionBigItemController__PlayUnlockAnim_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHGSnowDifficultySelectionController_o* _parentCtrl___0;
	COW_UIHGSnowDifficultySelectionBigItemController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHGSnowDifficultySelectionBigItemController__PlayClickAnim_c__Iterator1_StaticFields {
};
struct COW_UIHGSnowDifficultySelectionBigItemController__PlayClickAnim_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHGSnowDifficultySelectionBigItemController__PlayClickAnim_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowDifficultySelectionBigItemController__PlayClickAnim_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowDifficultySelectionBigItemController__PlayClickAnim_c__Iterator1_VTable vtable;
};
struct COW_UIHGSnowDifficultySelectionBigItemController__PlayClickAnim_c__Iterator1_o {
	COW_UIHGSnowDifficultySelectionBigItemController__PlayClickAnim_c__Iterator1_c *klass;
	void *monitor;
	COW_UIHGSnowDifficultySelectionBigItemController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHGSnowDifficultySelectionBuffDetailController_StaticFields {
};
struct COW_UIHGSnowDifficultySelectionBuffDetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHGSnowDifficultySelectionBuffDetailController_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowDifficultySelectionBuffDetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowDifficultySelectionBuffDetailController_VTable vtable;
};
struct COW_UIHGSnowDifficultySelectionBuffDetailController_o {
	COW_UIHGSnowDifficultySelectionBuffDetailController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHGSnowDifficultySelectionBuffDetailView_o* m_View;
};
struct COW_UIHGSnowDifficultySelectionController_StaticFields {
};
struct COW_UIHGSnowDifficultySelectionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
};
struct COW_UIHGSnowDifficultySelectionController_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowDifficultySelectionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowDifficultySelectionController_VTable vtable;
};
struct COW_UIHGSnowDifficultySelectionController_o {
	COW_UIHGSnowDifficultySelectionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	int32_t m_CurGuideStep;
	COW_UICommonGuideController_o* m_CommonGuideCtrl;
	COW_UIModelHuntingGround_o* m_Model;
	COW_UIModelLeaderBoard_o* m_ModelLeaderBoard;
	COW_UIHGSnowDifficultySelectionView_o* m_View;
	bool m_HasInitMainUI;
	bool m_HasInitRankUI;
	System_Collections_Generic_List_Transform__o* m_DifficultyItemList;
	System_Collections_Generic_List_UIHGSnowDifficultySelectionItemController__o* m_SmallItemList;
	System_Collections_Generic_List_UIHGSnowDifficultySelectionBigItemController__o* m_BigItemList;
	int32_t m_SmallItemCount;
	COW_UIHGSnowDifficultyRecordDetailController_o* m_RecordDetailCtrl;
	COW_UIHGSnowDifficultySelectionBuffDetailController_o* m_BuffDetailCtrl;
};
struct COW_UIHGSnowDifficultySelectionController__PlayItemsAnim_c__Iterator0_StaticFields {
};
struct COW_UIHGSnowDifficultySelectionController__PlayItemsAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHGSnowDifficultySelectionController__PlayItemsAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowDifficultySelectionController__PlayItemsAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowDifficultySelectionController__PlayItemsAnim_c__Iterator0_VTable vtable;
};
struct COW_UIHGSnowDifficultySelectionController__PlayItemsAnim_c__Iterator0_o {
	COW_UIHGSnowDifficultySelectionController__PlayItemsAnim_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_WaitForSeconds_o* _itemSeconds___0;
	int32_t _i___1;
	int32_t _i___2;
	COW_UIHGSnowDifficultySelectionController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHGSnowDifficultySelectionController__PlayRankBubbleAnim_c__Iterator1_StaticFields {
};
struct COW_UIHGSnowDifficultySelectionController__PlayRankBubbleAnim_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHGSnowDifficultySelectionController__PlayRankBubbleAnim_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowDifficultySelectionController__PlayRankBubbleAnim_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowDifficultySelectionController__PlayRankBubbleAnim_c__Iterator1_VTable vtable;
};
struct COW_UIHGSnowDifficultySelectionController__PlayRankBubbleAnim_c__Iterator1_o {
	COW_UIHGSnowDifficultySelectionController__PlayRankBubbleAnim_c__Iterator1_c *klass;
	void *monitor;
	UnityEngine_WaitForSeconds_o* _second___0;
	System_Collections_Generic_List_UIModelHuntingGround_HgSnowLeaderboardBubble__o* bubbleAccounts;
	System_Collections_Generic_List_Enumerator_UIModelHuntingGround_HgSnowLeaderboardBubble__o _locvar0;
	COW_UIModelHuntingGround_HgSnowLeaderboardBubble_o* _accountBubble___1;
	COW_UIHGSnowDifficultySelectionController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHGSnowDifficultySelectionItemController_StaticFields {
};
struct COW_UIHGSnowDifficultySelectionItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHGSnowDifficultySelectionItemController_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowDifficultySelectionItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowDifficultySelectionItemController_VTable vtable;
};
struct COW_UIHGSnowDifficultySelectionItemController_o {
	COW_UIHGSnowDifficultySelectionItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelHuntingGround_HunterGroundPassData_o* m_Data;
	COW_UIHGSnowDifficultySelectionItemView_o* m_View;
	COW_UIModelHuntingGround_o* m_Model;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	COW_MapModeData_o* m_MapModeData;
	COW_UINewDownloadInfoController_o* m_Downloader;
	bool m_IsGroupUnlock;
};
struct COW_UIHGSnowDifficultySelectionItemController__PlayUnlockAnim_c__Iterator0_StaticFields {
};
struct COW_UIHGSnowDifficultySelectionItemController__PlayUnlockAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHGSnowDifficultySelectionItemController__PlayUnlockAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowDifficultySelectionItemController__PlayUnlockAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowDifficultySelectionItemController__PlayUnlockAnim_c__Iterator0_VTable vtable;
};
struct COW_UIHGSnowDifficultySelectionItemController__PlayUnlockAnim_c__Iterator0_o {
	COW_UIHGSnowDifficultySelectionItemController__PlayUnlockAnim_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHGSnowDifficultySelectionController_o* _parentCtrl___0;
	COW_UIHGSnowDifficultySelectionItemController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHGSnowDifficultySelectionItemController__PlayClickAnim_c__Iterator1_StaticFields {
};
struct COW_UIHGSnowDifficultySelectionItemController__PlayClickAnim_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHGSnowDifficultySelectionItemController__PlayClickAnim_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowDifficultySelectionItemController__PlayClickAnim_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowDifficultySelectionItemController__PlayClickAnim_c__Iterator1_VTable vtable;
};
struct COW_UIHGSnowDifficultySelectionItemController__PlayClickAnim_c__Iterator1_o {
	COW_UIHGSnowDifficultySelectionItemController__PlayClickAnim_c__Iterator1_c *klass;
	void *monitor;
	COW_UIHGSnowDifficultySelectionItemController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHGSnowTalentBranchNodeController_StaticFields {
};
struct COW_UIHGSnowTalentBranchNodeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHGSnowTalentBranchNodeController_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowTalentBranchNodeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowTalentBranchNodeController_VTable vtable;
};
struct COW_UIHGSnowTalentBranchNodeController_o {
	COW_UIHGSnowTalentBranchNodeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_TalentId;
	COW_UIModelHuntingGround_o* m_Model;
	COW_UIHGSnowTalentBranchNodeView_o* m_View;
};
struct COW_UIHGSnowTalentController_StaticFields {
};
struct COW_UIHGSnowTalentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OpenItemController;
	VirtualInvokeData _50_CloseItemController;
	VirtualInvokeData _51_OnDataChanged;
	VirtualInvokeData _52_GetInterestedPropID;
};
struct COW_UIHGSnowTalentController_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowTalentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowTalentController_VTable vtable;
};
struct COW_UIHGSnowTalentController_o {
	COW_UIHGSnowTalentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIModelHuntingGround_o* m_Model;
	COW_UIHGSnowTalentView_o* m_View;
	COW_UIHGSnowTalentNodeDetailController_o* m_DetailNodeCtrl;
};
struct COW_UIHGSnowTalentItemController_StaticFields {
};
struct COW_UIHGSnowTalentItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIHGSnowTalentItemController_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowTalentItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowTalentItemController_VTable vtable;
};
struct COW_UIHGSnowTalentItemController_o {
	COW_UIHGSnowTalentItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_UIHGSnowTalentBranchNodeController__o* m_BranchNodeList;
	COW_UIHGSnowTalentMainNodeController_o* m_MainNode;
	COW_UIHGSnowTalentItemView_o* m_View;
	COW_UIModelHuntingGround_o* m_Model;
	int32_t m_ItemCount;
	int32_t m_DataIndex;
	System_Collections_Generic_Dictionary_uint__uint__o* m_NodeItemPos;
	System_Collections_Generic_List_UIHGSnowTalentItemLineAnimView__o* m_LineAnimList;
};
struct COW_UIHGSnowTalentMainNodeController_StaticFields {
};
struct COW_UIHGSnowTalentMainNodeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHGSnowTalentMainNodeController_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowTalentMainNodeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowTalentMainNodeController_VTable vtable;
};
struct COW_UIHGSnowTalentMainNodeController_o {
	COW_UIHGSnowTalentMainNodeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_TalentId;
	COW_UIModelHuntingGround_o* m_Model;
	COW_UIHGSnowTalentMainNodeView_o* m_View;
};
struct COW_UIHGSnowTalentNodeDetailController_StaticFields {
};
struct COW_UIHGSnowTalentNodeDetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHGSnowTalentNodeDetailController_c {
	Il2CppClass_1 _1;
	COW_UIHGSnowTalentNodeDetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGSnowTalentNodeDetailController_VTable vtable;
};
struct COW_UIHGSnowTalentNodeDetailController_o {
	COW_UIHGSnowTalentNodeDetailController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHGSnowTalentNodeDetailView_o* m_View;
	COW_UIModelHuntingGround_o* m_Model;
	uint32_t m_TalentId;
	bool m_EnoughToken;
};
struct COW_UIHyperBookCircleLightVFXUtil_StaticFields {
};
struct COW_UIHyperBookCircleLightVFXUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHyperBookCircleLightVFXUtil_c {
	Il2CppClass_1 _1;
	COW_UIHyperBookCircleLightVFXUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHyperBookCircleLightVFXUtil_VTable vtable;
};
struct COW_UIHyperBookCircleLightVFXUtil_o {
	COW_UIHyperBookCircleLightVFXUtil_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* CircleLightGameObject;
};
struct COW_UIHyperBookContentNavigationController_StaticFields {
	UnityEngine_Vector3_o PREVIEW_ITEM_CAMERA_VFX_OFFSET;
	UnityEngine_Vector3_o PREVIEW_MIX_CAMERA_VFX_OFFSET;
	EventDelegate_Callback_o* __f__mg_cache0;
};
struct COW_UIHyperBookContentNavigationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OnDataChanged;
	VirtualInvokeData _91_GetInterestedPropID;
};
struct COW_UIHyperBookContentNavigationController_c {
	Il2CppClass_1 _1;
	COW_UIHyperBookContentNavigationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHyperBookContentNavigationController_VTable vtable;
};
struct COW_UIHyperBookContentNavigationController_o {
	COW_UIHyperBookContentNavigationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	UnityEngine_Vector3_o PREVIEW_ITEM_DES_POSITION;
	UnityEngine_Vector3_o PREVIEW_ITEM_DES_ABOVE_PROPERTY_CONTAINER;
	UnityEngine_Vector3_o PREVIEW_PROPERTY_CONTAINER;
	UnityEngine_Vector3_o FFWSBOOK_ITEMCAMERA_CIRCLE_ROTAION;
	UnityEngine_Vector3_o FFWSBOOK_AVATARCAMERA_CIRCLE_ROTAION;
	UnityEngine_Vector3_o FFWSBOOK_HIDDEN_UNLOCK_CIRCLE_POS;
	UnityEngine_Vector3_o FFWSBOOK_HIDDEN_UNLOCK_CIRCLE_ROTAION;
	UnityEngine_Vector3_o FFWSBOOK_HIDDEN_UNLOCK_CIRCLE_SCALE;
	bool m_IsBookPurchasedDuringDisabled;
	bool m_IsAllBookModelMatReady;
	uint32_t m_PreviewBookID;
	int32_t m_PreviewPageIdx;
	GCommon_ResourceID_o m_HiddenPageMaskVFXResID;
	UnityEngine_GameObject_o* m_HiddenPageMaskVFX;
	UnityEngine_GameObject_o* m_HiddenPageMaskDrawVFX;
	UnityEngine_GameObject_o* m_ParticleGatheringEntityOthersVFX;
	UnityEngine_Transform_o* m_3DContentRoot;
	UnityEngine_GameObject_o* m_BookModelContent;
	UnityEngine_GameObject_o* m_NormalPageBackgroundVFX;
	UnityEngine_GameObject_o* m_HiddenPageBackgroundVFX;
	UnityEngine_GameObject_o* m_NormalPageDecorationVFX;
	UnityEngine_GameObject_o* m_HiddenPageDecorationVFX;
	UnityEngine_GameObject_o* m_NormalBookModelVFXLeft;
	UnityEngine_GameObject_o* m_HiddenBookModelVFXLeft;
	UnityEngine_GameObject_o* m_NormalBookModelVFXRight;
	UnityEngine_GameObject_o* m_HiddenBookModelVFXRight;
	UnityEngine_Animator_o* m_BookModelAnimator;
	UnityEngine_SkinnedMeshRenderer_o* m_BookModelMeshRenderer;
	UnityEngine_Coroutine_o* m_OnShowContentDisplayCoroutine;
	UnityEngine_Coroutine_o* m_PlayVFXAndDelayPopupCoroutine;
	UnityEngine_Coroutine_o* m_UnlockSuccessProcedureCoroutine;
	UnityEngine_Coroutine_o* m_UnlockFailProcedureCoroutine;
	COW_UIHyperBookContentNavigationView_o* m_View;
	UnityEngine_Material_array* m_NormalPageMatArray;
	UnityEngine_Material_array* m_HiddenPageMatArray;
	System_Collections_Generic_List_UIHyperBookContentPageItemController__o* m_PageItemCtrlList;
	GCommon_BitArrayBoolean_o* m_StoreBtnState;
	uint32_t StoreBtnStateFlag_ItemInStore;
	uint32_t StoreBtnStateFlag_BookNotOwned;
	bool m_IsStoreDataReady;
};
struct COW_UIHyperBookContentNavigationController__DelayOnShowContentCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIHyperBookContentNavigationController__DelayOnShowContentCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHyperBookContentNavigationController__DelayOnShowContentCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHyperBookContentNavigationController__DelayOnShowContentCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHyperBookContentNavigationController__DelayOnShowContentCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIHyperBookContentNavigationController__DelayOnShowContentCoroutine_c__Iterator0_o {
	COW_UIHyperBookContentNavigationController__DelayOnShowContentCoroutine_c__Iterator0_c *klass;
	void *monitor;
	int32_t selectPageIdx;
	COW_UIHyperBookContentNavigationController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHyperBookContentNavigationController__PlayVFXAndDelayPopupCoroutine_c__Iterator1_StaticFields {
};
struct COW_UIHyperBookContentNavigationController__PlayVFXAndDelayPopupCoroutine_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHyperBookContentNavigationController__PlayVFXAndDelayPopupCoroutine_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHyperBookContentNavigationController__PlayVFXAndDelayPopupCoroutine_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHyperBookContentNavigationController__PlayVFXAndDelayPopupCoroutine_c__Iterator1_VTable vtable;
};
struct COW_UIHyperBookContentNavigationController__PlayVFXAndDelayPopupCoroutine_c__Iterator1_o {
	COW_UIHyperBookContentNavigationController__PlayVFXAndDelayPopupCoroutine_c__Iterator1_c *klass;
	void *monitor;
	bool _isPreview3DObject___0;
	uint32_t bookID;
	int32_t pageIdx;
	COW_UIHyperBookContentNavigationController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHyperBookContentNavigationController__UnlockSuccessProcedureCoroutine_c__Iterator2_StaticFields {
};
struct COW_UIHyperBookContentNavigationController__UnlockSuccessProcedureCoroutine_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHyperBookContentNavigationController__UnlockSuccessProcedureCoroutine_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UIHyperBookContentNavigationController__UnlockSuccessProcedureCoroutine_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHyperBookContentNavigationController__UnlockSuccessProcedureCoroutine_c__Iterator2_VTable vtable;
};
struct COW_UIHyperBookContentNavigationController__UnlockSuccessProcedureCoroutine_c__Iterator2_o {
	COW_UIHyperBookContentNavigationController__UnlockSuccessProcedureCoroutine_c__Iterator2_c *klass;
	void *monitor;
	uint32_t bookID;
	int32_t pageIdx;
	proto_CollectionBookItemDesc_o* _pageDesc___0;
	COW_UIHyperBookContentNavigationController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHyperBookContentNavigationController__UnlockFailProcedureCoroutine_c__Iterator3_StaticFields {
};
struct COW_UIHyperBookContentNavigationController__UnlockFailProcedureCoroutine_c__Iterator3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHyperBookContentNavigationController__UnlockFailProcedureCoroutine_c__Iterator3_c {
	Il2CppClass_1 _1;
	COW_UIHyperBookContentNavigationController__UnlockFailProcedureCoroutine_c__Iterator3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHyperBookContentNavigationController__UnlockFailProcedureCoroutine_c__Iterator3_VTable vtable;
};
struct COW_UIHyperBookContentNavigationController__UnlockFailProcedureCoroutine_c__Iterator3_o {
	COW_UIHyperBookContentNavigationController__UnlockFailProcedureCoroutine_c__Iterator3_c *klass;
	void *monitor;
	COW_UIHyperBookContentNavigationController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHyperBookContentPageItemController_StaticFields {
	UnityEngine_Vector2Int_o WEAPON_SPRITE_SIZE;
	UnityEngine_Vector3_o WEAPON_SPRITE_EULER_ANGLES;
};
struct COW_UIHyperBookContentPageItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHyperBookContentPageItemController_c {
	Il2CppClass_1 _1;
	COW_UIHyperBookContentPageItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHyperBookContentPageItemController_VTable vtable;
};
struct COW_UIHyperBookContentPageItemController_o {
	COW_UIHyperBookContentPageItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_BookID;
	int32_t m_PageIdx;
	float m_ProgressBarTargetValue;
	UnityEngine_Color_o m_CommonPageLabelColor;
	UnityEngine_Color_o m_GrayPageLabelColor;
	UnityEngine_Color_o m_HiddenPageLabelColor;
	UnityEngine_Coroutine_o* m_ProgressBarValueUpdateCoroutine;
	proto_CollectionBookItemDesc_o* m_PageItemDesc;
	COW_UIHyperBookContentPageItemView_o* m_View;
	COW_HyperBookHiddenPageData_o* m_HiddenPageData;
	bool _IsBigReward_k__BackingField;
};
struct COW_UIHyperBookContentPageItemController__PlayProgressVarValueUpdateCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIHyperBookContentPageItemController__PlayProgressVarValueUpdateCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHyperBookContentPageItemController__PlayProgressVarValueUpdateCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHyperBookContentPageItemController__PlayProgressVarValueUpdateCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHyperBookContentPageItemController__PlayProgressVarValueUpdateCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIHyperBookContentPageItemController__PlayProgressVarValueUpdateCoroutine_c__Iterator0_o {
	COW_UIHyperBookContentPageItemController__PlayProgressVarValueUpdateCoroutine_c__Iterator0_c *klass;
	void *monitor;
	float value;
	float _pass___0;
	float _baseValue___0;
	float _deltaValue___0;
	float _percent___1;
	COW_UIHyperBookContentPageItemController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHyperBookEntranceController_StaticFields {
};
struct COW_UIHyperBookEntranceController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHyperBookEntranceController_c {
	Il2CppClass_1 _1;
	COW_UIHyperBookEntranceController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHyperBookEntranceController_VTable vtable;
};
struct COW_UIHyperBookEntranceController_o {
	COW_UIHyperBookEntranceController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_BookID;
	int32_t m_Index;
	uint32_t m_EntranceGuideDelayCall;
	COW_UIHyperBookEntranceView_o* m_View;
	COW_UINewDownloadInfoController_o* m_DownloadInfoController;
	System_Collections_Generic_List_ResourceID__o* m_NeedDownloadRes;
	System_Collections_Generic_List_Transform__o* m_ProgressUnlockIconList;
};
struct COW_UIHyperBookModelVFXUtil_StaticFields {
};
struct COW_UIHyperBookModelVFXUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHyperBookModelVFXUtil_c {
	Il2CppClass_1 _1;
	COW_UIHyperBookModelVFXUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHyperBookModelVFXUtil_VTable vtable;
};
struct COW_UIHyperBookModelVFXUtil_o {
	COW_UIHyperBookModelVFXUtil_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* NormalBookModelVFXLeft;
	UnityEngine_GameObject_o* HiddenBookModelVFXLeft;
	UnityEngine_GameObject_o* NormalBookModelVFXRight;
	UnityEngine_GameObject_o* HiddenBookModelVFXRight;
};
struct COW_UIHyperBookshelfNavigationController_StaticFields {
};
struct COW_UIHyperBookshelfNavigationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
};
struct COW_UIHyperBookshelfNavigationController_c {
	Il2CppClass_1 _1;
	COW_UIHyperBookshelfNavigationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHyperBookshelfNavigationController_VTable vtable;
};
struct COW_UIHyperBookshelfNavigationController_o {
	COW_UIHyperBookshelfNavigationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_IsFirstShowed;
	bool m_IsUnlockAnimPlaying;
	float m_ShowMaskDuration;
	uint32_t m_DelayCallID;
	COW_UIHyperBookshelfNavigationView_o* m_View;
	UnityEngine_Coroutine_o* m_ScrollViewResetPositionCoroutine;
	UnityEngine_Coroutine_o* m_ShowAndHideMaskCoroutine;
	UnityEngine_Coroutine_o* m_EntranceBookOpenCoroutine;
	UnityEngine_GameObject_o* m_EntranceBookOpenVFX;
	UnityEngine_GameObject_o* m_EntranceBookOpenBgVFX;
	UnityEngine_GameObject_o* m_EntranceBookOpenBurstVFX;
	System_Collections_Generic_List_UIHyperBookEntranceController__o* m_EntranceCtrlList;
};
struct COW_UIHyperBookshelfNavigationController__DelayAdjustScrollViewPivot_c__Iterator0_StaticFields {
};
struct COW_UIHyperBookshelfNavigationController__DelayAdjustScrollViewPivot_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHyperBookshelfNavigationController__DelayAdjustScrollViewPivot_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHyperBookshelfNavigationController__DelayAdjustScrollViewPivot_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHyperBookshelfNavigationController__DelayAdjustScrollViewPivot_c__Iterator0_VTable vtable;
};
struct COW_UIHyperBookshelfNavigationController__DelayAdjustScrollViewPivot_c__Iterator0_o {
	COW_UIHyperBookshelfNavigationController__DelayAdjustScrollViewPivot_c__Iterator0_c *klass;
	void *monitor;
	UIScrollView_o* _sw___0;
	float _extendWidth___0;
	float _clipWidth___0;
	COW_UIHyperBookshelfNavigationController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHyperBookshelfNavigationController__EntranceBookOpenCoroutine_c__Iterator1_StaticFields {
};
struct COW_UIHyperBookshelfNavigationController__EntranceBookOpenCoroutine_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHyperBookshelfNavigationController__EntranceBookOpenCoroutine_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHyperBookshelfNavigationController__EntranceBookOpenCoroutine_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHyperBookshelfNavigationController__EntranceBookOpenCoroutine_c__Iterator1_VTable vtable;
};
struct COW_UIHyperBookshelfNavigationController__EntranceBookOpenCoroutine_c__Iterator1_o {
	COW_UIHyperBookshelfNavigationController__EntranceBookOpenCoroutine_c__Iterator1_c *klass;
	void *monitor;
	uint32_t bookID;
	COW_CollectionBookStoreShowData_o* _showData___0;
	UnityEngine_GameObject_o* _bookOpenVfx___0;
	UnityEngine_GameObject_o* entranceGo;
	COW_UIHyperBookEntranceController_o* _entranceCtrl___0;
	UnityEngine_Vector3_o _entranceLocalPos___0;
	UnityEngine_Vector3_o _offsetPos___0;
	UnityEngine_Vector3_o _targetLocalPos___0;
	System_String_o* _goParam___0;
	UnityEngine_Vector3_o _finalLocalPos___0;
	COW_UIHyperBookshelfNavigationController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHyperBookshelfNavigationController__DelayShowGuideMask_c__Iterator2_StaticFields {
};
struct COW_UIHyperBookshelfNavigationController__DelayShowGuideMask_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHyperBookshelfNavigationController__DelayShowGuideMask_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UIHyperBookshelfNavigationController__DelayShowGuideMask_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHyperBookshelfNavigationController__DelayShowGuideMask_c__Iterator2_VTable vtable;
};
struct COW_UIHyperBookshelfNavigationController__DelayShowGuideMask_c__Iterator2_o {
	COW_UIHyperBookshelfNavigationController__DelayShowGuideMask_c__Iterator2_c *klass;
	void *monitor;
	COW_UIHyperBookshelfNavigationController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UICollectionCategoryTitle_StaticFields {
};
struct COW_UICollectionCategoryTitle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetTable2ItemData;
	VirtualInvokeData _5_SetPosition;
	VirtualInvokeData _6_SetTable2Visible;
};
struct COW_UICollectionCategoryTitle_c {
	Il2CppClass_1 _1;
	COW_UICollectionCategoryTitle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICollectionCategoryTitle_VTable vtable;
};
struct COW_UICollectionCategoryTitle_o {
	COW_UICollectionCategoryTitle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* Name;
};
struct COW_UILabNavigationController_StaticFields {
	System_Comparison_UILabNavigationController_UICommonGuideData__o* __f__am_cache0;
};
struct COW_UILabNavigationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
};
struct COW_UILabNavigationController_c {
	Il2CppClass_1 _1;
	COW_UILabNavigationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILabNavigationController_VTable vtable;
};
struct COW_UILabNavigationController_o {
	COW_UILabNavigationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UILabNavigationView_o* m_View;
	UnityEngine_Coroutine_o* m_ScrollViewResetPositionCoroutine;
	System_Collections_Generic_Queue_UILabNavigationController_UICommonGuideData__o* m_GuideDataQueue;
	uint32_t m_DelayCallGuide;
	uint64_t m_AccountID;
	System_Collections_Generic_List_bool__o* m_OpenList;
	System_Collections_Generic_List_Transform__o* m_LocateTransformList;
	System_Collections_Generic_List_bool__o* m_HasGuideShow;
};
struct COW_UILabNavigationController_UICommonGuideData_StaticFields {
};
struct COW_UILabNavigationController_UICommonGuideData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILabNavigationController_UICommonGuideData_c {
	Il2CppClass_1 _1;
	COW_UILabNavigationController_UICommonGuideData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILabNavigationController_UICommonGuideData_VTable vtable;
};
struct COW_UILabNavigationController_UICommonGuideData_o {
	COW_UILabNavigationController_UICommonGuideData_c *klass;
	void *monitor;
	System_String_o* PlayerPrefKey;
	COW_CommonGuideSetting_o* Setting;
	UIButton_o* FinishGuideBtn;
	UIWidget_o* GuidingWidget;
	int32_t Side;
	uint32_t SortID;
};
struct COW_UILabNavigationController__DelayScrollViewResetPosition_c__Iterator0_StaticFields {
};
struct COW_UILabNavigationController__DelayScrollViewResetPosition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILabNavigationController__DelayScrollViewResetPosition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UILabNavigationController__DelayScrollViewResetPosition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILabNavigationController__DelayScrollViewResetPosition_c__Iterator0_VTable vtable;
};
struct COW_UILabNavigationController__DelayScrollViewResetPosition_c__Iterator0_o {
	COW_UILabNavigationController__DelayScrollViewResetPosition_c__Iterator0_c *klass;
	void *monitor;
	UIScrollView_o* _sw___0;
	float _extendWidth___0;
	float _clipWidth___0;
	COW_UILabNavigationController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UICSLadderMatchSeasonChangeController_StaticFields {
};
struct COW_UICSLadderMatchSeasonChangeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICSLadderMatchSeasonChangeController_c {
	Il2CppClass_1 _1;
	COW_UICSLadderMatchSeasonChangeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICSLadderMatchSeasonChangeController_VTable vtable;
};
struct COW_UICSLadderMatchSeasonChangeController_o {
	COW_UICSLadderMatchSeasonChangeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_LadderMatchSeasonChangePopupView_o* m_View;
	COW_UIModelCSLadderMatch_o* m_LadderModel;
	COW_UICSLadderMatchSeasonChangeController_SeasonRewardEasyList_o* m_SeasonRewardEasyList;
	COW_UICSLadderMatchSeasonChangeController_ExchangeRewardEasyList_o* m_ExchangeRewardEasyList;
	COW_UIFrontEndPreviewItemDescBaseController_o* m_UIFrontEndPreviewItemDescBaseController;
	int32_t btn_click_count;
	bool m_WaitForEnd;
	float m_WaitForEndTime;
	float m_ClickWaitTime;
	bool m_CanClick;
	proto_CSRankingInfo_o* lastSeasonInfo;
	uint32_t m_DelayCallTid;
};
struct COW_UICSLadderMatchSeasonChangeController_SeasonRewardEasyList_StaticFields {
};
struct COW_UICSLadderMatchSeasonChangeController_SeasonRewardEasyList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UICSLadderMatchSeasonChangeController_SeasonRewardEasyList_c {
	Il2CppClass_1 _1;
	COW_UICSLadderMatchSeasonChangeController_SeasonRewardEasyList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICSLadderMatchSeasonChangeController_SeasonRewardEasyList_VTable vtable;
};
struct COW_UICSLadderMatchSeasonChangeController_SeasonRewardEasyList_o {
	COW_UICSLadderMatchSeasonChangeController_SeasonRewardEasyList_c *klass;
	void *monitor;
	COW_UICSLadderMatchSeasonChangeController_o* seasonchangeCtrl;
};
struct COW_UICSLadderMatchSeasonChangeController_ExchangeRewardEasyList_StaticFields {
};
struct COW_UICSLadderMatchSeasonChangeController_ExchangeRewardEasyList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UICSLadderMatchSeasonChangeController_ExchangeRewardEasyList_c {
	Il2CppClass_1 _1;
	COW_UICSLadderMatchSeasonChangeController_ExchangeRewardEasyList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICSLadderMatchSeasonChangeController_ExchangeRewardEasyList_VTable vtable;
};
struct COW_UICSLadderMatchSeasonChangeController_ExchangeRewardEasyList_o {
	COW_UICSLadderMatchSeasonChangeController_ExchangeRewardEasyList_c *klass;
	void *monitor;
	COW_UICSLadderMatchSeasonChangeController_o* seasonchangeCtrl;
};
struct COW_UIHeroicStarTipController_StaticFields {
};
struct COW_UIHeroicStarTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHeroicStarTipController_c {
	Il2CppClass_1 _1;
	COW_UIHeroicStarTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHeroicStarTipController_VTable vtable;
};
struct COW_UIHeroicStarTipController_o {
	COW_UIHeroicStarTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHeroicStarTipView_o* m_View;
	System_Collections_Generic_List_UILabel__o* m_LowerBoundsLabels;
	System_Collections_Generic_List_UISprite__o* m_RankIcons;
	COW_UIModelLadderMatch_o* m_ModelLadderMatch;
	int32_t m_RankNum;
};
struct COW_UILadderHeroicMarkPopupController_StaticFields {
};
struct COW_UILadderHeroicMarkPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UILadderHeroicMarkPopupController_c {
	Il2CppClass_1 _1;
	COW_UILadderHeroicMarkPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderHeroicMarkPopupController_VTable vtable;
};
struct COW_UILadderHeroicMarkPopupController_o {
	COW_UILadderHeroicMarkPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILadderHeroicMarkPopupView_o* m_View;
	bool EnableSkip;
};
struct COW_UILadderLeaderBoardController_StaticFields {
};
struct COW_UILadderLeaderBoardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OpenItemController;
	VirtualInvokeData _91_CloseItemController;
	VirtualInvokeData _92_OnDataChanged;
	VirtualInvokeData _93_GetInterestedPropID;
};
struct COW_UILadderLeaderBoardController_c {
	Il2CppClass_1 _1;
	COW_UILadderLeaderBoardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderLeaderBoardController_VTable vtable;
};
struct COW_UILadderLeaderBoardController_o {
	COW_UILadderLeaderBoardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UILadderLeaderBoardView_o* m_View;
	COW_UIModelLeaderBoard_o* m_ModelLeaderBoard;
	COW_UIModelCollection_o* m_ModelCollection;
	COW_UIModelWeaponPower_o* m_ModelWeaponPower;
	COW_UIModelCSLadderMatch_o* m_ModelLadderCS;
	COW_UIModelPeriodicLadderMatch_o* m_ModelLadderPeriodic;
	System_Collections_Generic_List_TabInfo__o* m_TabList;
	System_Collections_Generic_List_StandardTabItemViewData__o* m_MainTabDataList;
	System_Collections_Generic_Dictionary_string__List_FilterData___o* m_DicFilterData;
	System_Collections_Generic_List_FilterItemData__o* m_WeaponToggleItemDatas;
	System_Collections_Generic_List_FilterItemData__o* m_CSBRToggleItemDataList;
	System_Collections_Generic_Dictionary_uint__string____o* m_DicFiltersCached;
	System_String_array* m_Filters;
	int32_t m_LadderType;
	COW_LeaderBoardInfo_o* m_SelectedInfo;
	uint32_t m_SelectedWeaponID;
	int32_t m_WPLeaderBoardRegionType;
	uint64_t m_LeaderBoardID;
	uint32_t m_RequestPropIDs;
	COW_UILadderLeaderBoardController_WeaponPowerNavigationData_o* m_WeaponPowerNavData;
	uint64_t m_SelectedAccountID;
	bool m_HideProfile;
	bool m_IsSetDefaultFilter;
	bool m_NeedRefreshLeaderBoard;
	bool m_IsBRWPOpen;
	bool m_IsCSWPOpen;
	bool m_NeedResetWPLeaderBoardRequestCD;
	int32_t m_lastSelectIndex;
	GCommon_UIEasyList_o* m_EasyList;
	COW_AutoPopup_o* m_AutoPopup;
	System_Collections_Generic_List_UIPopMenuLeaderBoardControler__o* m_PopMenusList;
	COW_UIPopWndStandardDrawerTabRemakeController_o* m_DrawerTabCtrl;
	COW_UILadderLeaderBoardItemController_o* m_SelfRankUI;
	System_String_o* DL_BRRank;
	System_String_o* DL_CSRank;
	System_String_o* DL_PeriodicRank;
	System_String_o* DL_BRWeapon;
	System_String_o* DL_CSWeapon;
	System_String_o* DL_Friend;
	System_String_o* DL_Region;
	System_String_o* DL_Country;
	System_String_o* DL_Province;
	System_String_o* DL_City;
	System_String_o* KEY_BRRANK_TITLE;
	System_String_o* KEY_CSRANK_TITLE;
	System_String_o* KEY_BRWEAPON_TITLE;
	System_String_o* KEY_CSWEAPON_TITLE;
	System_String_o* PLAYERPREF_BRWEAPON_TAB;
	System_String_o* PLAYERPREF_CSWEAPON_TAB;
};
struct COW_UILadderLeaderBoardController_WeaponPowerNavigationData_StaticFields {
};
struct COW_UILadderLeaderBoardController_WeaponPowerNavigationData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderLeaderBoardController_WeaponPowerNavigationData_c {
	Il2CppClass_1 _1;
	COW_UILadderLeaderBoardController_WeaponPowerNavigationData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderLeaderBoardController_WeaponPowerNavigationData_VTable vtable;
};
struct COW_UILadderLeaderBoardController_WeaponPowerNavigationData_o {
	COW_UILadderLeaderBoardController_WeaponPowerNavigationData_c *klass;
	void *monitor;
	int32_t NavType;
	System_String_o* TabDeepLink;
	System_String_o* FirstFilterDeepLink;
	System_String_o* SecondFilterDeepLink;
	System_String_o* ThirdFilterDeepLink;
};
struct COW_UILadderLeaderBoardController__NavigationToLeaderBoard_c__AnonStorey0_StaticFields {
};
struct COW_UILadderLeaderBoardController__NavigationToLeaderBoard_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderLeaderBoardController__NavigationToLeaderBoard_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UILadderLeaderBoardController__NavigationToLeaderBoard_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderLeaderBoardController__NavigationToLeaderBoard_c__AnonStorey0_VTable vtable;
};
struct COW_UILadderLeaderBoardController__NavigationToLeaderBoard_c__AnonStorey0_o {
	COW_UILadderLeaderBoardController__NavigationToLeaderBoard_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UILadderLeaderBoardController_WeaponPowerNavigationData_o* navData;
};
struct COW_UILadderLeaderBoardController__GotoDefaultWeaponPowerTab_c__AnonStorey1_StaticFields {
};
struct COW_UILadderLeaderBoardController__GotoDefaultWeaponPowerTab_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderLeaderBoardController__GotoDefaultWeaponPowerTab_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UILadderLeaderBoardController__GotoDefaultWeaponPowerTab_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderLeaderBoardController__GotoDefaultWeaponPowerTab_c__AnonStorey1_VTable vtable;
};
struct COW_UILadderLeaderBoardController__GotoDefaultWeaponPowerTab_c__AnonStorey1_o {
	COW_UILadderLeaderBoardController__GotoDefaultWeaponPowerTab_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* tabDeepLink;
	COW_UILadderLeaderBoardController_o* _this;
};
struct COW_AutoTaskLadderLeaderBoardBREnterWnd_StaticFields {
};
struct COW_AutoTaskLadderLeaderBoardBREnterWnd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskLadderLeaderBoardBREnterWnd_c {
	Il2CppClass_1 _1;
	COW_AutoTaskLadderLeaderBoardBREnterWnd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskLadderLeaderBoardBREnterWnd_VTable vtable;
};
struct COW_AutoTaskLadderLeaderBoardBREnterWnd_o {
	COW_AutoTaskLadderLeaderBoardBREnterWnd_c *klass;
	void *monitor;
	COW_UILadderLeaderBoardEnterWndController_o* m_EnterWndController;
	COW_UIModelWeaponPower_o* m_ModelWeaponPower;
};
struct COW_AutoTaskLadderLeaderBoardCSEnterWnd_StaticFields {
};
struct COW_AutoTaskLadderLeaderBoardCSEnterWnd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskLadderLeaderBoardCSEnterWnd_c {
	Il2CppClass_1 _1;
	COW_AutoTaskLadderLeaderBoardCSEnterWnd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskLadderLeaderBoardCSEnterWnd_VTable vtable;
};
struct COW_AutoTaskLadderLeaderBoardCSEnterWnd_o {
	COW_AutoTaskLadderLeaderBoardCSEnterWnd_c *klass;
	void *monitor;
	COW_UILadderLeaderBoardEnterWndController_o* m_EnterWndController;
	COW_UIModelWeaponPower_o* m_ModelWeaponPower;
};
struct COW_UILadderLeaderBoardEnterWndController_StaticFields {
};
struct COW_UILadderLeaderBoardEnterWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UILadderLeaderBoardEnterWndController_c {
	Il2CppClass_1 _1;
	COW_UILadderLeaderBoardEnterWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderLeaderBoardEnterWndController_VTable vtable;
};
struct COW_UILadderLeaderBoardEnterWndController_o {
	COW_UILadderLeaderBoardEnterWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelWeaponPower_o* m_ModelWeaponPower;
	COW_UILadderLeaderBoardEnterWndView_o* m_View;
};
struct COW_UILadderLeaderBoardEnterWndItemData_StaticFields {
};
struct COW_UILadderLeaderBoardEnterWndItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderLeaderBoardEnterWndItemData_c {
	Il2CppClass_1 _1;
	COW_UILadderLeaderBoardEnterWndItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderLeaderBoardEnterWndItemData_VTable vtable;
};
struct COW_UILadderLeaderBoardEnterWndItemData_o {
	COW_UILadderLeaderBoardEnterWndItemData_c *klass;
	void *monitor;
	uint32_t WeaponID;
	System_String_o* RegionName;
	int32_t RegionType;
	uint32_t Rank;
	uint32_t TittleCfgID;
};
struct COW_UILadderLeaderBoardEnterWndItemController_StaticFields {
};
struct COW_UILadderLeaderBoardEnterWndItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UILadderLeaderBoardEnterWndItemController_c {
	Il2CppClass_1 _1;
	COW_UILadderLeaderBoardEnterWndItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderLeaderBoardEnterWndItemController_VTable vtable;
};
struct COW_UILadderLeaderBoardEnterWndItemController_o {
	COW_UILadderLeaderBoardEnterWndItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UILadderLeaderBoardEnterWndItemData_o* m_Data;
	COW_UILadderLeaderBoardEnterWndItemView_o* m_View;
	COW_UIWeaponPowerIconController_o* m_RankController;
	COW_UIModelCollection_o* m_ModelCollection;
	COW_UIModelInventory_o* m_ModelInventory;
};
struct COW_UILadderLeaderBoardItemController_StaticFields {
};
struct COW_UILadderLeaderBoardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UILadderLeaderBoardItemController_c {
	Il2CppClass_1 _1;
	COW_UILadderLeaderBoardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderLeaderBoardItemController_VTable vtable;
};
struct COW_UILadderLeaderBoardItemController_o {
	COW_UILadderLeaderBoardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIModelWeaponPower_o* m_ModelWeaponPower;
	COW_UILadderLeaderBoardItemView_o* m_View;
	int32_t m_LadderType;
	uint32_t m_SelectedWeaponID;
	COW_LeaderBoardInfo_o* m_Info;
	bool m_IsSelf;
	bool m_IsTitleShow;
	bool m_IsRegion;
	COW_UIBaseProfileInfoController_o* m_BaseProfileUIRank;
	COW_UIBaseProfileInfoController_o* m_BaseProfileUIWeapon;
	COW_UILadderRankIconController_o* m_LadderRankIcon;
	COW_UIWeaponPowerCommonController_o* m_WPCommonCtrl;
	UIWidget_o* m_ProfileWidget;
	uint32_t m_MaxSize;
	uint64_t m_AccountID;
	uint32_t m_Rank;
	uint64_t m_LeaderBoardID;
	int32_t m_RegionType;
	System_Collections_Generic_Dictionary_uint__string__o* m_RankCupIcon;
	System_Collections_Generic_Dictionary_uint__string__o* m_RankBG;
};
struct COW_UILadderMatchCSRankStarView_StaticFields {
};
struct COW_UILadderMatchCSRankStarView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderMatchCSRankStarView_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchCSRankStarView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchCSRankStarView_VTable vtable;
};
struct COW_UILadderMatchCSRankStarView_o {
	COW_UILadderMatchCSRankStarView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIGrid_o* m_LowLevelStarGrid;
	UnityEngine_GameObject_o* m_Star1;
	UnityEngine_GameObject_o* m_Star2;
	UnityEngine_GameObject_o* m_Star3;
	UnityEngine_GameObject_o* m_Star4;
	UnityEngine_GameObject_o* m_Star5;
	UnityEngine_GameObject_o* m_BlackStar1;
	UnityEngine_GameObject_o* m_BlackStar2;
	UnityEngine_GameObject_o* m_BlackStar3;
	UnityEngine_GameObject_o* m_BlackStar4;
	UnityEngine_GameObject_o* m_BlackStar5;
	UnityEngine_GameObject_o* m_HighLevelStarContainer;
	UnityEngine_GameObject_o* m_HighLevelStar;
	UILabel_o* m_HighLevelStarLabel;
	System_Collections_Generic_List_GameObject__o* m_StarGos;
	System_Collections_Generic_List_GameObject__o* m_BlackStarGos;
};
struct COW_UILadderMatchExchangeMallWndController_StaticFields {
};
struct COW_UILadderMatchExchangeMallWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OnDataChanged;
	VirtualInvokeData _91_GetInterestedPropID;
	VirtualInvokeData _92_OpenItemController;
	VirtualInvokeData _93_CloseItemController;
};
struct COW_UILadderMatchExchangeMallWndController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchExchangeMallWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchExchangeMallWndController_VTable vtable;
};
struct COW_UILadderMatchExchangeMallWndController_o {
	COW_UILadderMatchExchangeMallWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UILadderMatchExchangeMallView_o* m_View;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelOptionalDownload_o* m_ModelOptionalDownload;
	COW_UIModelLadderMatch_o* m_ModelLadderMatchBR;
	COW_UIModelCSLadderMatch_o* m_ModelLadderMatchCS;
	COW_UIModelInventory_o* m_ModelInventory;
	int32_t m_DisplayListColumnCnt;
	uint32_t m_CurrentItemCSRankLimit;
	uint32_t m_CurrentItemBRRankLimit;
	System_Collections_Generic_List_ExchangeStoreItemDesc__o* m_CurrentSeasonItemList;
	System_Collections_Generic_List_ExchangeStoreItemDesc__o* m_PreviousSeasonItemList;
	proto_ExchangeStoreItemDesc_o* m_CurrentSelectItemDesc;
	proto_ExchangeStoreItemDesc_o* m_NullStoreItem;
	proto_RankExchangeDisplayDesc_o* m_ExchangeStoreDisplayItem;
	int32_t m_CurrentDisplayMode;
	int32_t m_CurrentSelectItemState;
	bool m_HasSelectItemBefore;
};
struct COW_UILadderMatchExchangeMallWndController__OnDataChanged_c__AnonStorey0_StaticFields {
};
struct COW_UILadderMatchExchangeMallWndController__OnDataChanged_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderMatchExchangeMallWndController__OnDataChanged_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchExchangeMallWndController__OnDataChanged_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchExchangeMallWndController__OnDataChanged_c__AnonStorey0_VTable vtable;
};
struct COW_UILadderMatchExchangeMallWndController__OnDataChanged_c__AnonStorey0_o {
	COW_UILadderMatchExchangeMallWndController__OnDataChanged_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t selectItemID;
};
struct COW_UILadderMatchGrandMatchPopController_StaticFields {
};
struct COW_UILadderMatchGrandMatchPopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILadderMatchGrandMatchPopController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchGrandMatchPopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchGrandMatchPopController_VTable vtable;
};
struct COW_UILadderMatchGrandMatchPopController_o {
	COW_UILadderMatchGrandMatchPopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_LadderMatchGrandMasterPopView_o* m_View;
	GCommon_UIClickMask_o* m_UIClickMask;
	System_Collections_Generic_List_GameObject__o* m_RankObject;
	int32_t m_EachSegWidth;
	int32_t m_GridNum;
};
struct COW_UILadderMatchHeroicLevelView_StaticFields {
};
struct COW_UILadderMatchHeroicLevelView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderMatchHeroicLevelView_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchHeroicLevelView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchHeroicLevelView_VTable vtable;
};
struct COW_UILadderMatchHeroicLevelView_o {
	COW_UILadderMatchHeroicLevelView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* m_StarView1;
	UnityEngine_GameObject_o* m_StarView2;
	UnityEngine_GameObject_o* m_StarView3;
	UnityEngine_GameObject_o* m_StarView4;
	UnityEngine_GameObject_o* m_StarView5;
	System_Collections_Generic_List_GameObject__o* m_ListGoStars;
};
struct COW_UILadderMatchLeaderboardController_StaticFields {
};
struct COW_UILadderMatchLeaderboardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
};
struct COW_UILadderMatchLeaderboardController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchLeaderboardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchLeaderboardController_VTable vtable;
};
struct COW_UILadderMatchLeaderboardController_o {
	COW_UILadderMatchLeaderboardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_LadderMatchLeaderboardView_o* m_View;
	COW_UIModelLeaderBoard_o* m_ModelBoard;
	COW_UIModelCSLadderMatch_o* m_ModelLadderCS;
	COW_UIModelPeriodicLadderMatch_o* m_ModelLadderPeriodic;
	uint32_t m_BRFriendBoardType;
	uint32_t m_BRRegionBoardType;
	int32_t m_SeasonID;
	bool NeedResetListPos;
	bool m_IsShrink;
	uint32_t m_LadderMatchType;
	bool m_IsRegion;
	COW_UILadderMatchLeaderboardItemController_o* m_selfLeaderItem;
	UnityEngine_Vector4_o m_BaseClipRegion;
	UnityEngine_Vector3_o m_MainWidgetOriginalPosition;
	UnityEngine_Vector3_o m_MainWidgetShrinkPosition;
	bool m_FriendLeaderboardDataChange;
	bool m_RegionLeaderboardDataChange;
};
struct COW_UILadderMatchLeaderboardItemController_StaticFields {
};
struct COW_UILadderMatchLeaderboardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UILadderMatchLeaderboardItemController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchLeaderboardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchLeaderboardItemController_VTable vtable;
};
struct COW_UILadderMatchLeaderboardItemController_o {
	COW_UILadderMatchLeaderboardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_LadderMatchLeaderboardItemView_o* m_View;
	COW_LeaderBoardInfo_o* m_Info;
	COW_UIBaseProfileInfoController_o* m_BaseProfile;
	UnityEngine_GameObject_array* m_TopCupArray;
	UnityEngine_GameObject_array* m_TopBgArray;
};
struct COW_UILadderMatchLevelRewardItemWndController_StaticFields {
};
struct COW_UILadderMatchLevelRewardItemWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UILadderMatchLevelRewardItemWndController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchLevelRewardItemWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchLevelRewardItemWndController_VTable vtable;
};
struct COW_UILadderMatchLevelRewardItemWndController_o {
	COW_UILadderMatchLevelRewardItemWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UILadderMatchLevelRewardItemView_o* m_View;
	COW_UIStandardItemMiniController_o* m_ItemMiniCtrl;
};
struct COW_UILadderMatchLobbyEntryController_StaticFields {
};
struct COW_UILadderMatchLobbyEntryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UILadderMatchLobbyEntryController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchLobbyEntryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchLobbyEntryController_VTable vtable;
};
struct COW_UILadderMatchLobbyEntryController_o {
	COW_UILadderMatchLobbyEntryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_LadderMatchLobbyEntryView_o* m_View;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_UIModelInventory_o* m_InventoryModel;
	COW_UICommonGuideController_o* m_GuideCtrl;
	COW_UIModelUser_o* m_ModelUser;
	GCommon_ResourceID_o m_BRRankIconUIFXRes;
};
struct COW_UILadderMatchLobbyEntryController__ShowRankingGuide_c__Iterator0_StaticFields {
};
struct COW_UILadderMatchLobbyEntryController__ShowRankingGuide_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILadderMatchLobbyEntryController__ShowRankingGuide_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchLobbyEntryController__ShowRankingGuide_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchLobbyEntryController__ShowRankingGuide_c__Iterator0_VTable vtable;
};
struct COW_UILadderMatchLobbyEntryController__ShowRankingGuide_c__Iterator0_o {
	COW_UILadderMatchLobbyEntryController__ShowRankingGuide_c__Iterator0_c *klass;
	void *monitor;
	System_String_o* _newkey___0;
	UIPanel_o* _panel___0;
	COW_CommonGuideSetting_o* _setting___0;
	COW_UILadderMatchLobbyEntryController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILadderMatchNavigationController_StaticFields {
};
struct COW_UILadderMatchNavigationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _91_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UILadderMatchNavigationController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchNavigationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchNavigationController_VTable vtable;
};
struct COW_UILadderMatchNavigationController_o {
	COW_UILadderMatchNavigationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_LadderMatchNavigationView_o* m_View;
	COW_UIModelLadderMatch_o* m_ModelLadderBR;
	COW_UIModelCSLadderMatch_o* m_ModelLadderCS;
	COW_UIModelPeriodicLadderMatch_o* m_ModelLadderPeriodic;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelWeaponPower_o* m_ModelWeaponPower;
	COW_UIModelAvatar_o* m_ModelAvatar;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	COW_UILadderMatchSeasonMiniInfoController_o* m_SeasonMiniInfoCtrl;
	COW_UILadderMatchLeaderboardController_o* m_LadderBoardCtrl;
	COW_UIModelProfile_o* m_UIModelProfile;
	COW_UILadderMatchNavigationController_RewardExhitbitEasyList_o* m_RewardEasyList;
	COW_UILadderMatchResetMatchRewardController_o* m_ResetMatchCtrl;
	GCommon_ResourceID_o m_DefaultBgResID;
	uint32_t m_ChosenGameMode;
	uint32_t m_ChosenMatchMode;
	bool m_IsModelAndViewInit;
	COW_UIPopMenuSmallControler_o* m_PopMenu;
	int32_t m_PageType;
	COW_UITipsNormalController_o* m_HistoryTipsCtrl;
	COW_AutoPopup_o* m_AutoPopup;
	COW_UIWeaponPowerIconController_o* m_WpIconCtrl;
	UnityEngine_Vector3_o m_BooyahpassBtnPos;
};
struct COW_UILadderMatchNavigationController_RewardExhitbitEasyList_StaticFields {
};
struct COW_UILadderMatchNavigationController_RewardExhitbitEasyList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UILadderMatchNavigationController_RewardExhitbitEasyList_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchNavigationController_RewardExhitbitEasyList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchNavigationController_RewardExhitbitEasyList_VTable vtable;
};
struct COW_UILadderMatchNavigationController_RewardExhitbitEasyList_o {
	COW_UILadderMatchNavigationController_RewardExhitbitEasyList_c *klass;
	void *monitor;
	COW_UILadderMatchNavigationController_o* levelRwardListController;
};
struct COW_UILadderMatchNavigationController__RefreshSeasonEndCountDownView_c__AnonStorey0_StaticFields {
};
struct COW_UILadderMatchNavigationController__RefreshSeasonEndCountDownView_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderMatchNavigationController__RefreshSeasonEndCountDownView_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchNavigationController__RefreshSeasonEndCountDownView_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchNavigationController__RefreshSeasonEndCountDownView_c__AnonStorey0_VTable vtable;
};
struct COW_UILadderMatchNavigationController__RefreshSeasonEndCountDownView_c__AnonStorey0_o {
	COW_UILadderMatchNavigationController__RefreshSeasonEndCountDownView_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t matchMode;
	COW_UILadderMatchNavigationController_o* _this;
};
struct COW_UILadderMatchResetMatchRewardController_StaticFields {
};
struct COW_UILadderMatchResetMatchRewardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILadderMatchResetMatchRewardController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchResetMatchRewardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchResetMatchRewardController_VTable vtable;
};
struct COW_UILadderMatchResetMatchRewardController_o {
	COW_UILadderMatchResetMatchRewardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILadderMatchResetMatchRewardView_o* m_View;
	COW_UIModelPeriodicLadderMatch_o* m_ModelLadderPeriodic;
	COW_UIModelLadderMatch_o* m_ModelLadderBR;
	COW_UIModelCSLadderMatch_o* m_ModelLadderCS;
	uint32_t m_ChosenMatchMode;
	uint32_t m_PeriodicUnlockMatchRemainTime;
	uint32_t m_BRUnlockMatchRemainTime;
	uint32_t m_CSUnlockMatchRemainTime;
};
struct COW_UILadderMatchResetMatchRewardItemController_StaticFields {
};
struct COW_UILadderMatchResetMatchRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILadderMatchResetMatchRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchResetMatchRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchResetMatchRewardItemController_VTable vtable;
};
struct COW_UILadderMatchResetMatchRewardItemController_o {
	COW_UILadderMatchResetMatchRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILadderMatchResetMatchRewardItemView_o* m_View;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_MiniItemCtrlList;
};
struct COW_UILadderMatchResetMatchRewardWndController_StaticFields {
	System_Comparison_BaseItemInfo__o* __f__am_cache0;
};
struct COW_UILadderMatchResetMatchRewardWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UILadderMatchResetMatchRewardWndController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchResetMatchRewardWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchResetMatchRewardWndController_VTable vtable;
};
struct COW_UILadderMatchResetMatchRewardWndController_o {
	COW_UILadderMatchResetMatchRewardWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILadderMatchResetMatchRewardWndView_o* m_View;
	COW_UIModelLadderMatch_o* m_ModelLadderBR;
	COW_UIModelPeriodicLadderMatch_o* m_ModelLadderPeriodic;
	COW_UIModelCSLadderMatch_o* m_ModelLadderCS;
};
struct COW_UILadderMatchResetMatchRewardWndController__ShowResetRankReward_c__AnonStorey0_StaticFields {
};
struct COW_UILadderMatchResetMatchRewardWndController__ShowResetRankReward_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderMatchResetMatchRewardWndController__ShowResetRankReward_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchResetMatchRewardWndController__ShowResetRankReward_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchResetMatchRewardWndController__ShowResetRankReward_c__AnonStorey0_VTable vtable;
};
struct COW_UILadderMatchResetMatchRewardWndController__ShowResetRankReward_c__AnonStorey0_o {
	COW_UILadderMatchResetMatchRewardWndController__ShowResetRankReward_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t seasonResetRank;
};
struct COW_UILadderMatchResetMatchRewardWndController__ShowResetRankReward_c__AnonStorey1_StaticFields {
};
struct COW_UILadderMatchResetMatchRewardWndController__ShowResetRankReward_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderMatchResetMatchRewardWndController__ShowResetRankReward_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchResetMatchRewardWndController__ShowResetRankReward_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchResetMatchRewardWndController__ShowResetRankReward_c__AnonStorey1_VTable vtable;
};
struct COW_UILadderMatchResetMatchRewardWndController__ShowResetRankReward_c__AnonStorey1_o {
	COW_UILadderMatchResetMatchRewardWndController__ShowResetRankReward_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t i;
};
struct COW_UILadderMatchReviewMiniItemController_StaticFields {
};
struct COW_UILadderMatchReviewMiniItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetQualityBG;
};
struct COW_UILadderMatchReviewMiniItemController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchReviewMiniItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchReviewMiniItemController_VTable vtable;
};
struct COW_UILadderMatchReviewMiniItemController_o {
	COW_UILadderMatchReviewMiniItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardItemMiniView_o* m_View;
	COW_StatndardItemMiniData_o* m_Data;
	bool ForceFullScreenPreview;
	bool UIStandardItemMiniController_m_NeedTween;
	bool UIStandardItemMiniController_m_DetailItemShowTypeIcon;
};
struct COW_UILadderMatchReviewRewardItemController_StaticFields {
};
struct COW_UILadderMatchReviewRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UILadderMatchReviewRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchReviewRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchReviewRewardItemController_VTable vtable;
};
struct COW_UILadderMatchReviewRewardItemController_o {
	COW_UILadderMatchReviewRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_LadderMatchReviewRewardItemView_o* m_View;
	COW_UIModelLadderMatch_o* m_Model;
	System_Collections_Generic_List_UILadderMatchReviewMiniItemController__o* m_MiniItemCtrlList;
};
struct COW_UILadderMatchRewardListController_StaticFields {
};
struct COW_UILadderMatchRewardListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OpenItemController;
	VirtualInvokeData _91_CloseItemController;
};
struct COW_UILadderMatchRewardListController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchRewardListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchRewardListController_VTable vtable;
};
struct COW_UILadderMatchRewardListController_o {
	COW_UILadderMatchRewardListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_LadderMatchReviewRewardListView_o* m_View;
};
struct COW_UILadderMatchRewardListController__RefreshBRData_c__AnonStorey0_StaticFields {
};
struct COW_UILadderMatchRewardListController__RefreshBRData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderMatchRewardListController__RefreshBRData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchRewardListController__RefreshBRData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchRewardListController__RefreshBRData_c__AnonStorey0_VTable vtable;
};
struct COW_UILadderMatchRewardListController__RefreshBRData_c__AnonStorey0_o {
	COW_UILadderMatchRewardListController__RefreshBRData_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIModelLadderMatch_o* m_LadderModel;
};
struct COW_UILadderMatchRewardListController__RefreshCSData_c__AnonStorey1_StaticFields {
};
struct COW_UILadderMatchRewardListController__RefreshCSData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderMatchRewardListController__RefreshCSData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchRewardListController__RefreshCSData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchRewardListController__RefreshCSData_c__AnonStorey1_VTable vtable;
};
struct COW_UILadderMatchRewardListController__RefreshCSData_c__AnonStorey1_o {
	COW_UILadderMatchRewardListController__RefreshCSData_c__AnonStorey1_c *klass;
	void *monitor;
	COW_UIModelCSLadderMatch_o* ladderModel;
};
struct COW_UILadderMatchRewardListController__RefreshPeriodicData_c__AnonStorey2_StaticFields {
};
struct COW_UILadderMatchRewardListController__RefreshPeriodicData_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderMatchRewardListController__RefreshPeriodicData_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchRewardListController__RefreshPeriodicData_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchRewardListController__RefreshPeriodicData_c__AnonStorey2_VTable vtable;
};
struct COW_UILadderMatchRewardListController__RefreshPeriodicData_c__AnonStorey2_o {
	COW_UILadderMatchRewardListController__RefreshPeriodicData_c__AnonStorey2_c *klass;
	void *monitor;
	COW_UIModelPeriodicLadderMatch_o* ladderModel;
};
struct COW_UILadderMatchSeasonChangeController_StaticFields {
};
struct COW_UILadderMatchSeasonChangeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UILadderMatchSeasonChangeController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchSeasonChangeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchSeasonChangeController_VTable vtable;
};
struct COW_UILadderMatchSeasonChangeController_o {
	COW_UILadderMatchSeasonChangeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_LadderMatchSeasonChangePopupView_o* m_View;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_UILadderMatchSeasonChangeController_SeasonRewardEasyList_o* m_SeasonRewardEasyList;
	COW_UILadderMatchSeasonChangeController_ExchangeRewardEasyList_o* m_ExchangeRewardEasyList;
	COW_UIFrontEndPreviewItemDescBaseController_o* m_UIFrontEndPreviewItemDescBaseController;
	int32_t btn_click_count;
	bool m_WaitForEnd;
	float m_WaitForEndTime;
	float m_ClickWaitTime;
	bool m_CanClick;
	proto_RankingInfo_o* lastSeasonInfo;
	uint32_t m_DelayCallTid;
};
struct COW_UILadderMatchSeasonChangeController_SeasonRewardEasyList_StaticFields {
};
struct COW_UILadderMatchSeasonChangeController_SeasonRewardEasyList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UILadderMatchSeasonChangeController_SeasonRewardEasyList_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchSeasonChangeController_SeasonRewardEasyList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchSeasonChangeController_SeasonRewardEasyList_VTable vtable;
};
struct COW_UILadderMatchSeasonChangeController_SeasonRewardEasyList_o {
	COW_UILadderMatchSeasonChangeController_SeasonRewardEasyList_c *klass;
	void *monitor;
	COW_UILadderMatchSeasonChangeController_o* seasonchangeCtrl;
};
struct COW_UILadderMatchSeasonChangeController_ExchangeRewardEasyList_StaticFields {
};
struct COW_UILadderMatchSeasonChangeController_ExchangeRewardEasyList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UILadderMatchSeasonChangeController_ExchangeRewardEasyList_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchSeasonChangeController_ExchangeRewardEasyList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchSeasonChangeController_ExchangeRewardEasyList_VTable vtable;
};
struct COW_UILadderMatchSeasonChangeController_ExchangeRewardEasyList_o {
	COW_UILadderMatchSeasonChangeController_ExchangeRewardEasyList_c *klass;
	void *monitor;
	COW_UILadderMatchSeasonChangeController_o* seasonchangeCtrl;
};
struct COW_UILadderMatchSeasonChangeRewardItemController_StaticFields {
};
struct COW_UILadderMatchSeasonChangeRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetQualityBG;
};
struct COW_UILadderMatchSeasonChangeRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchSeasonChangeRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchSeasonChangeRewardItemController_VTable vtable;
};
struct COW_UILadderMatchSeasonChangeRewardItemController_o {
	COW_UILadderMatchSeasonChangeRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardItemMiniView_o* m_View;
	COW_StatndardItemMiniData_o* m_Data;
	bool ForceFullScreenPreview;
	bool UIStandardItemMiniController_m_NeedTween;
	bool UIStandardItemMiniController_m_DetailItemShowTypeIcon;
};
struct COW_UILadderMatchSeasonInfoMissionItemController_StaticFields {
	System_Predicate_uint__o* __f__am_cache0;
	System_Converter_uint__object__o* __f__am_cache1;
	System_Predicate_uint__o* __f__am_cache2;
	System_Converter_uint__object__o* __f__am_cache3;
};
struct COW_UILadderMatchSeasonInfoMissionItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILadderMatchSeasonInfoMissionItemController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchSeasonInfoMissionItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchSeasonInfoMissionItemController_VTable vtable;
};
struct COW_UILadderMatchSeasonInfoMissionItemController_o {
	COW_UILadderMatchSeasonInfoMissionItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILadderMatchSeasonInfoMissionItemView_o* m_View;
	int32_t MissionIndex;
	COW_UIStandardItemMiniController_o* m_ItemMiniCtrl;
};
struct COW_UILadderMatchSeasonMiniInfoController_StaticFields {
	System_Comparison_RankingTaskInfo__o* __f__am_cache0;
	System_Comparison_CSRankingTaskInfo__o* __f__am_cache1;
};
struct COW_UILadderMatchSeasonMiniInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UILadderMatchSeasonMiniInfoController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchSeasonMiniInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchSeasonMiniInfoController_VTable vtable;
};
struct COW_UILadderMatchSeasonMiniInfoController_o {
	COW_UILadderMatchSeasonMiniInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_ChooseLadderMatchType;
	COW_UILadderMatchSeasonMiniInfoView_o* m_View;
	UnityEngine_GameObject_array* m_CSStarArray;
	UnityEngine_GameObject_array* m_CSBlackStarArray;
	UnityEngine_Color32_o m_LowPointColor;
	UnityEngine_Color32_o m_HighPointColor;
	bool m_hideToggleButton;
	bool m_showToggle;
	COW_UIModelPeriodicLadderMatch_o* m_ModelLadderPeriodic;
	COW_UIModelCSLadderMatch_o* m_ModelLadderCS;
	COW_UIModelLadderMatch_o* m_ModelLadderBR;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelMapOpeningInfo_o* m_ModelOpeningInfo;
	COW_UIModelOptionalDownload_o* m_ModelOptionalDownload;
	COW_UIModelWeaponPower_o* m_ModelWeaponPower;
	UICenterOnChild_o* m_wrapCenter;
	int32_t m_LastSelectedIndex;
	System_Collections_Generic_List_UILadderMatchSeasonInfoMissionItemController__o* m_MissionItems;
	uint32_t m_AutoScrollDelayCallID;
	int32_t m_ScrollMissionCount;
	int32_t m_AllMissionCount;
	COW_MapModeData_o* m_SelectedMapModeData;
	COW_RankCard_o* m_SelectedRankCard;
	System_String_o* m_RankCardContent;
	System_String_o* m_RankCardTitle;
	int32_t m_ShareLadderIconType;
	COW_UINewDownloadInfoController_o* m_Downloader;
	uint32_t m_ChosenMatchMode;
	System_Collections_Generic_List_Item__o* m_RankCardTipItemList;
	System_String_o* m_ProtectPointsTipStr;
	COW_UIProtectionPointCircleController_o* m_ProtectionPointCircleController;
	GCommon_ResourceID_o m_BRRankIconUIFXRes;
	GCommon_ResourceID_o m_CSRankIconUIFXRes;
	COW_UIWeaponPowerIconController_o* m_WpIconCtrl;
	COW_UICountDownController_o* m_CountDownCtrl;
	int32_t m_CurrentInfo;
};
struct COW_UILadderMatchSeasonMiniInfoController__UpdateRoomMapItemDownloadStatus_c__AnonStorey0_StaticFields {
};
struct COW_UILadderMatchSeasonMiniInfoController__UpdateRoomMapItemDownloadStatus_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderMatchSeasonMiniInfoController__UpdateRoomMapItemDownloadStatus_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchSeasonMiniInfoController__UpdateRoomMapItemDownloadStatus_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchSeasonMiniInfoController__UpdateRoomMapItemDownloadStatus_c__AnonStorey0_VTable vtable;
};
struct COW_UILadderMatchSeasonMiniInfoController__UpdateRoomMapItemDownloadStatus_c__AnonStorey0_o {
	COW_UILadderMatchSeasonMiniInfoController__UpdateRoomMapItemDownloadStatus_c__AnonStorey0_c *klass;
	void *monitor;
	COW_MapModeData_o* mapModeData;
	System_Collections_Generic_List_ResourceID__o* needDownloadRes;
	COW_UILadderMatchSeasonMiniInfoController_o* _this;
};
struct COW_UILadderMatchSelectGameModeItemController_StaticFields {
};
struct COW_UILadderMatchSelectGameModeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILadderMatchSelectGameModeItemController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchSelectGameModeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchSelectGameModeItemController_VTable vtable;
};
struct COW_UILadderMatchSelectGameModeItemController_o {
	COW_UILadderMatchSelectGameModeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILadderMatchSelectGameModeItemView_o* m_View;
	uint32_t m_GameMode;
	uint32_t m_MatchMode;
	COW_MapModeData_o* m_MapModeData;
};
struct COW_UILadderMatchSelectGameModePopupController_StaticFields {
};
struct COW_UILadderMatchSelectGameModePopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UILadderMatchSelectGameModePopupController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchSelectGameModePopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchSelectGameModePopupController_VTable vtable;
};
struct COW_UILadderMatchSelectGameModePopupController_o {
	COW_UILadderMatchSelectGameModePopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILadderMatchSelectGameModePopupView_o* m_View;
	System_Collections_Generic_List_UILadderMatchSelectGameModeItemController__o* m_ListModes;
};
struct COW_UILadderRankIconController_StaticFields {
};
struct COW_UILadderRankIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILadderRankIconController_c {
	Il2CppClass_1 _1;
	COW_UILadderRankIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderRankIconController_VTable vtable;
};
struct COW_UILadderRankIconController_o {
	COW_UILadderRankIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILadderRankIconView_o* m_View;
	UISprite_array* m_CSStarArray;
	UISprite_array* m_CSBlackStarArray;
};
struct COW_UILadderUnlockMatchRewardWndController_StaticFields {
};
struct COW_UILadderUnlockMatchRewardWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetRewardGridPosAndPivot;
	VirtualInvokeData _37_GetAutoOpenBoxBundleVFXPos;
	VirtualInvokeData _38_SetUserData;
	VirtualInvokeData _39_GetGuideBtnSpriteName;
	VirtualInvokeData _40_GetNormalBtnSpriteName;
	VirtualInvokeData _41_GetGuideBtnSpriteAtlas;
	VirtualInvokeData _42_GetNormalBtnSpriteAtlas;
	VirtualInvokeData _43_GetFastEquipDisableColor;
	VirtualInvokeData _44_OnLastWndOpen;
	VirtualInvokeData _45_OnNavigationBack;
	VirtualInvokeData _46_OnNavigationClosed;
	VirtualInvokeData _47_IsShowBooyahPassExpCon;
	VirtualInvokeData _48_GetBooyahPassExpIconPos;
};
struct COW_UILadderUnlockMatchRewardWndController_c {
	Il2CppClass_1 _1;
	COW_UILadderUnlockMatchRewardWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderUnlockMatchRewardWndController_VTable vtable;
};
struct COW_UILadderUnlockMatchRewardWndController_o {
	COW_UILadderUnlockMatchRewardWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CommonRewardWnd_BGStyle_CommonView_o* m_View;
	UnityEngine_Vector3_o m_RewardGridPos;
	UnityEngine_Vector3_o m_ButtomPos;
	bool m_ShowBtns;
	COW_CommonRewardWnd_BGStyle_SeasonLadderRankUPView_o* UILadderUnlockMatchRewardWndController_m_View;
	UnityEngine_GameObject_o* effect;
	System_String_o* GUIDEBTNSPRITENAME;
	System_String_o* NORMALBTNSPRITENAME;
};
struct COW_UIProfileMiniRankInfoController_StaticFields {
};
struct COW_UIProfileMiniRankInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIProfileMiniRankInfoController_c {
	Il2CppClass_1 _1;
	COW_UIProfileMiniRankInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileMiniRankInfoController_VTable vtable;
};
struct COW_UIProfileMiniRankInfoController_o {
	COW_UIProfileMiniRankInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIProfileMiniRankInfoView_o* m_View;
	COW_UIModelPeriodicLadderMatch_o* m_Model;
	UnityEngine_GameObject_array* m_CSStarArray;
	UnityEngine_GameObject_array* m_CSBlackStarArray;
};
struct COW_UISeasonLadderRankUpRewardWndRewardWndController_StaticFields {
};
struct COW_UISeasonLadderRankUpRewardWndRewardWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetRewardGridPosAndPivot;
	VirtualInvokeData _37_GetAutoOpenBoxBundleVFXPos;
	VirtualInvokeData _38_SetUserData;
	VirtualInvokeData _39_GetGuideBtnSpriteName;
	VirtualInvokeData _40_GetNormalBtnSpriteName;
	VirtualInvokeData _41_GetGuideBtnSpriteAtlas;
	VirtualInvokeData _42_GetNormalBtnSpriteAtlas;
	VirtualInvokeData _43_GetFastEquipDisableColor;
	VirtualInvokeData _44_OnLastWndOpen;
	VirtualInvokeData _45_OnNavigationBack;
	VirtualInvokeData _46_OnNavigationClosed;
	VirtualInvokeData _47_IsShowBooyahPassExpCon;
	VirtualInvokeData _48_GetBooyahPassExpIconPos;
};
struct COW_UISeasonLadderRankUpRewardWndRewardWndController_c {
	Il2CppClass_1 _1;
	COW_UISeasonLadderRankUpRewardWndRewardWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISeasonLadderRankUpRewardWndRewardWndController_VTable vtable;
};
struct COW_UISeasonLadderRankUpRewardWndRewardWndController_o {
	COW_UISeasonLadderRankUpRewardWndRewardWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CommonRewardWnd_BGStyle_CommonView_o* m_View;
	UnityEngine_Vector3_o m_RewardGridPos;
	UnityEngine_Vector3_o m_ButtomPos;
	bool m_ShowBtns;
	COW_CommonRewardWnd_BGStyle_SeasonLadderRankUPView_o* UISeasonLadderRankUpRewardWndRewardWndController_m_View;
	int32_t m_LadderRankUpMatchType;
	GCommon_ResourceID_o m_BigIconRes;
	System_String_o* m_CurRankName;
	uint32_t m_CurRank;
	bool showKey;
	COW_UIModelMall_o* m_ModelMall;
	UnityEngine_GameObject_o* effect;
	System_String_o* GUIDEBTNSPRITENAME;
	System_String_o* NORMALBTNSPRITENAME;
};
struct COW_UILobbyGroupV2Controller_StaticFields {
};
struct COW_UILobbyGroupV2Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UILobbyGroupV2Controller_c {
	Il2CppClass_1 _1;
	COW_UILobbyGroupV2Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyGroupV2Controller_VTable vtable;
};
struct COW_UILobbyGroupV2Controller_o {
	COW_UILobbyGroupV2Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyGroupV2View_o* m_View;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelChampionship_o* m_ModelChampionship;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	COW_UIModelHuntingGround_o* m_ModelHuntingGround;
	COW_UIModelWeaponPower_o* m_ModelWeaponPower;
	COW_UILobbyV2TeamInfoController_o* m_TeamInfoController;
	uint8_t m_GameMode;
	COW_UIPopupMessageBoxController_o* m_QuitDialog;
	uint32_t m_GroupMode;
	uint32_t m_DelayCallID;
	int32_t INVITE_GUIDE_TIME;
	uint32_t m_TipsGuideCall;
	uint32_t m_StartGameGuideCall;
	COW_UICommonGuideController_o* m_CommonGuideCtrl;
	COW_UILobbyV2RankLimitController_o* m_RankRuleCtrl;
	uint32_t m_PlayDelayCall;
	uint32_t m_AllReadyDelayCall;
	bool m_UpdateAfterPurchase;
	bool m_AllReady;
	GCommon_ResourceID_o m_OriginalBgRes;
};
struct COW_UILobbyGroupV2Controller__SetButtonCoolDown_c__Iterator0_StaticFields {
};
struct COW_UILobbyGroupV2Controller__SetButtonCoolDown_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILobbyGroupV2Controller__SetButtonCoolDown_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UILobbyGroupV2Controller__SetButtonCoolDown_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyGroupV2Controller__SetButtonCoolDown_c__Iterator0_VTable vtable;
};
struct COW_UILobbyGroupV2Controller__SetButtonCoolDown_c__Iterator0_o {
	COW_UILobbyGroupV2Controller__SetButtonCoolDown_c__Iterator0_c *klass;
	void *monitor;
	float delayTime;
	UIButton_o* btn;
	COW_UILobbyGroupV2Controller_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_LobbyPingDesc_StaticFields {
};
struct COW_LobbyPingDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyPingDesc_c {
	Il2CppClass_1 _1;
	COW_LobbyPingDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyPingDesc_VTable vtable;
};
struct COW_LobbyPingDesc_o {
	COW_LobbyPingDesc_c *klass;
	void *monitor;
	System_String_o* Address;
	System_String_o* IDCName;
	int32_t Ping;
};
struct COW_UILobbyPingDescController_StaticFields {
};
struct COW_UILobbyPingDescController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UILobbyPingDescController_c {
	Il2CppClass_1 _1;
	COW_UILobbyPingDescController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyPingDescController_VTable vtable;
};
struct COW_UILobbyPingDescController_o {
	COW_UILobbyPingDescController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_String_o* Content;
	System_String_o* GroupState;
	COW_UIModelLobbyPing_o* m_ModelLobbyPing;
	COW_UILobbyPingDescView_o* m_View;
};
struct COW_UILobbyV2BigEventTemplateController_StaticFields {
};
struct COW_UILobbyV2BigEventTemplateController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyV2BigEventTemplateController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2BigEventTemplateController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2BigEventTemplateController_VTable vtable;
};
struct COW_UILobbyV2BigEventTemplateController_o {
	COW_UILobbyV2BigEventTemplateController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyNewEventBigEventTemplateView_o* m_View;
	COW_UICountDownController_o* m_BigEventTemplateCountDownCtrl;
	COW_UINewDownloadInfoController_o* m_BigEventTemplateEntranceDownloadCtrl;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	float m_NextCheckTime;
	GCommon_ResourceID_o m_BigEventTemplateEntranceEffectVFXResID;
	UnityEngine_GameObject_o* m_BigEventTemplateEntranceEffectVFXGO;
	int32_t m_TemplateUseType;
	int32_t m_EntranceLocation;
};
struct COW_UILobbyV2CoinsController_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	System_Action_o* __f__am_cache2;
};
struct COW_UILobbyV2CoinsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OnTipsDataChange;
};
struct COW_UILobbyV2CoinsController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2CoinsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2CoinsController_VTable vtable;
};
struct COW_UILobbyV2CoinsController_o {
	COW_UILobbyV2CoinsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITipsNormalController_o* m_DiamondTipsCtrl;
	COW_UITipsNormalController_o* m_RebateCardTipsCtrl;
	COW_UILobbyV2CoinsView_o* m_View;
	COW_UIModelPayment_o* m_Payment;
	COW_UIModelMemberShip_o* m_ModelMembership;
	int32_t m_CurCount;
	bool m_OnlyShowCoins;
};
struct COW_UILobbyV2CoinsController__ScrollCoinCount_c__Iterator0_StaticFields {
};
struct COW_UILobbyV2CoinsController__ScrollCoinCount_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILobbyV2CoinsController__ScrollCoinCount_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2CoinsController__ScrollCoinCount_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2CoinsController__ScrollCoinCount_c__Iterator0_VTable vtable;
};
struct COW_UILobbyV2CoinsController__ScrollCoinCount_c__Iterator0_o {
	COW_UILobbyV2CoinsController__ScrollCoinCount_c__Iterator0_c *klass;
	void *monitor;
	int32_t _curCount___0;
	int32_t _FinalCount___0;
	float _ChangeTime___0;
	int32_t _deltaCount___0;
	int32_t _NowCount___1;
	COW_UILobbyV2CoinsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILobbyV2NavigationData_StaticFields {
};
struct COW_UILobbyV2NavigationData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILobbyV2NavigationData_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2NavigationData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2NavigationData_VTable vtable;
};
struct COW_UILobbyV2NavigationData_o {
	COW_UILobbyV2NavigationData_c *klass;
	void *monitor;
	System_String_o* UINavigationData_m_Title;
	bool UINavigationData_m_ReuseCache;
	int32_t UINavigationData_m_NavIndex;
	System_Type_o* UINavigationData_m_ContentControllerType;
	bool UINavigationData_m_HideTopBar;
	System_Collections_Generic_List_object__o* UINavigationData_m_WindowParam;
	bool UINavigationData_m_ShowAvatarWindow;
	bool UINavigationData_m_ShowAvatarPose;
	bool UINavigationData_m_ShowChatBtn;
	bool UINavigationData_m_ShowHelpBtn;
	bool UINavigationData__ShowVoiceBtn_k__BackingField;
	bool UINavigationData__ShowSettingInNaviPage_k__BackingField;
	bool UINavigationData_m_ShowOpenAnim;
	bool CleanUnusedAssetsOnDestroy;
	bool UINavigationData_m_OnlyShowTopRightBtnGroup;
	System_Type_o* PreNavigationType;
	bool ShowLobby2DObjects;
	bool IsShowOptionDownloader;
	bool IsNewCreated;
};
struct COW_UILobbyV2Controller_StaticFields {
	System_Collections_Generic_List_string__o* UI3DOBJECT_NAMES;
	System_Collections_Generic_List_string__o* UI3DOBJECT_NAMES_NOSHADOW;
	System_Predicate_int__o* __f__am_cache0;
	System_Converter_GroupMemberInfo__FriendInfo__o* __f__am_cache1;
	System_Predicate_MapModeData__o* __f__am_cache2;
	System_Predicate_MapModeData__o* __f__am_cache3;
	System_Predicate_MapModeData__o* __f__am_cache4;
	System_Predicate_MapModeData__o* __f__am_cache5;
};
struct COW_UILobbyV2Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_OnTipsDataChange;
};
struct COW_UILobbyV2Controller_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2Controller_VTable vtable;
};
struct COW_UILobbyV2Controller_o {
	COW_UILobbyV2Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UILobbyV2View_o* m_View;
	COW_UIModelUser_o* m_ModelUser;
	COW_UIModelActivity_o* m_ModelActivity;
	COW_UIModelChat_o* m_ModelChat;
	COW_UIModelLobbyAds_o* m_ModelLobbyAds;
	COW_UIModelCSLadderMatch_o* m_ModelCSLadderMatch;
	COW_UIModelLadderMatch_o* m_ModelLadderMatch;
	COW_UIModelPeriodicLadderMatch_o* m_ModelPeriodicLadderMatch;
	COW_UIModelMapOpeningInfo_o* m_ModelMapOpeningInfo;
	COW_UIModelAnnoucementReward_o* m_ModelAnnoucementReward;
	COW_UIModelIAPBundle_o* m_ModelIAPBundle;
	COW_UIModelGacha_o* m_ModelGacha;
	COW_UIModelLuckyWheel_o* m_ModelLuckyWheel;
	COW_UIModelMysteryMall_o* m_ModelMysteryMall;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	COW_UIModelOptionalDownload_o* m_ModelOptionalDownload;
	COW_UIModelFlashStore_o* m_ModelFlashStore;
	COW_UIModelBigEvent_o* m_ModelBigEvent;
	COW_UIModelNewPlayer_o* m_ModelNewPlayer;
	COW_UIModelPreVeteran_o* m_ModelPreVeteran;
	COW_UIModelVeteran_o* m_ModelVeteran;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIModelPayment_o* m_ModelPayment;
	COW_UIModelCustomRoom_o* m_ModelCustomRoom;
	COW_UIModelCollection_o* m_ModelCollection;
	COW_UIModelProfile_o* m_ModelProfile;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
	COW_UIModelAvatar_o* m_ModelAvatar;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	COW_UIModelCredit_o* m_ModelCredit;
	COW_UIModelRelationShip_o* m_ModelRelationShip;
	COW_UIModelNewVault_o* m_ModelNewVault;
	COW_UIModelLobbyEventBubble_o* m_ModelLobbyEventBubble;
	int32_t m_ActivityCategory;
	System_String_o* m_EventsIconDefaultName;
	UnityEngine_GameObject_o* m_EventVFX;
	System_String_o* m_EventAnim;
	uint32_t m_MessageDispearCallID;
	int32_t m_MessageLabelOrigWidth;
	System_Collections_Generic_Dictionary_uint__uint__o* m_HideoutIAPBundlePriorityDict;
	System_Collections_Generic_HashSet_uint__o* m_IAPBundleSubSet;
	proto_OptCdnDesc_o* m_HideoutAdDesc;
	COW_UICountDownController_o* m_HideoutCountDownController;
	COW_UILobbyIAPBundleController_o* m_LobbyIAPBundleController;
	COW_UILobbyIAPWeekCardController_o* m_LobbyIAPWeekCardController;
	COW_UILobbyV2IAPBundleChoose1From3Controller_o* m_IAPBundleChoose1From3Controller;
	COW_UILobbyV2IAPBundleWebController_o* m_IAPBundleWebController;
	System_Collections_Generic_Dictionary_uint__uint__o* m_RevenuePriorityDict;
	COW_UILobbyV2LobbyGachaBtnController_o* m_LobbyGachaBtnController;
	COW_UILobbyV2PurchaseEventBtnController_o* m_PurchaseEventBtnController;
	COW_UILobbyV2MysteryMallBtnController_o* m_MysteryMallBtnController;
	COW_UILobbyV2BigEventTemplateController_o* m_BigEventTemplateRevenueBtnController;
	COW_UILobbyV2BigEventTemplateController_o* m_BigEventTemplateBigEventeBtnController;
	COW_UILobbyV2FlashStoreBtnController_o* m_FlashStoreRevenueBtnController;
	COW_UILobbyV2FlashStoreBtnController_o* m_FlashStoreBigEventBtnController;
	COW_UILobbyV2PaymentController_o* m_PaymentController;
	uint64_t m_PaymentEndTime;
	uint32_t m_PaymentType;
	bool m_HaveBigEvent;
	System_Collections_Generic_Dictionary_int__UIBigEventLobbyEntranceBaseController__o* m_BigEventEntranceDict;
	UnityEngine_Coroutine_o* m_WaitForEntranceOpenCoroutine;
	COW_UILobbyV2NewPlayerSigninController_o* m_NewPlayerSigninController;
	COW_UILobbyV2PreVeteranController_o* m_PreVeteranController;
	COW_UILobbyV2VeteranSigninController_o* m_VeteranSigninController;
	COW_UILobbyV2ResidentFriendListController_o* m_ResidentFriendListController;
	COW_UILobbyV2StartGameController_o* m_StartGameController;
	COW_UILobbyV2InviteGroupBoxController_o* m_InviteBox;
	COW_UILobbyV2SubSystemController_o* m_SubSystemController;
	COW_UIHudPetAnimLobbyController_o* m_PetAnimController;
	COW_UIEmoteShowPanelController_o* m_EmotePanelController;
	COW_UICommonGuideController_o* m_CommonGuideCtrl;
	bool m_LateShowAvatarLimitExpireWnd;
	bool m_IsStartDownloadEquipedOrOwnedOptionalDownload;
	bool m_ClearBackpack;
	UnityEngine_GameObject_o* m_LobbyVfx;
	UnityEngine_Transform_o* m_LobbyFaultScreenTrans;
	UnityEngine_Animation_array* m_RecordAnimation;
	System_String_o* m_LobbyV2AnimationType;
	bool m_LobbyStateChange;
	bool m_HasGrowthFundAutoTask;
	bool m_RequestTopupEvent;
	bool m_HaveRevenueEntrance;
	bool m_HaveHideoutIAPBundle;
	bool m_HideoutIAPBunldeIsHideoutFirst;
	uint32_t m_HideoutIAPBunldeDelayCallID;
	System_Collections_Generic_List_uint__o* m_LobbyV2TipsTypes;
	COW_UITipsNormalController_o* m_ChatRedTipsCtrl;
	COW_UITipsNormalController_o* m_SubSystemEntranceTipsCtrl;
	COW_UITipsNormalController_o* m_TeamBPTipsCtrl;
	COW_UITipsNormalController_o* m_TeamStoreTipsCtrl;
	COW_UITipsNormalController_o* m_TeamGachaTipsCtrl;
	COW_UITipsNormalController_o* m_TeamMissionTipsCtrl;
	COW_UITipsNormalController_o* m_TeamEventTipsCtrl;
	COW_UITipsNormalController_o* m_TeamWeaponSkinTipsCtrl;
	COW_UITipsNormalController_o* m_TeamLabEntranceCtrl;
	COW_UITipsNormalController_o* m_BPTipsCtrl;
	COW_UITipsNormalController_o* m_StoreTipsCtrl;
	COW_UITipsNormalController_o* m_GachaTipsCtrl;
	COW_UITipsNormalController_o* m_MissionTipsCtrl;
	COW_UITipsNormalController_o* m_EventTipsCtrl;
	COW_UITipsNormalController_o* m_WeaponSkinTipsCtrl;
	COW_UITipsNormalController_o* m_LabEntranceCtrl;
	bool m_bIsShowingCSGuide;
	int32_t BEFORE_STARTGAME_GUIDE_TIME;
	uint32_t m_StartGameGuideCall;
	uint32_t m_DelayShowMask;
	System_Collections_Generic_Queue_Action__o* m_NewbieGuideQueue;
	bool m_NewbieGuideTriggered;
};
struct COW_UILobbyV2Controller__InitDelayNoEnsure_c__Iterator0_StaticFields {
};
struct COW_UILobbyV2Controller__InitDelayNoEnsure_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILobbyV2Controller__InitDelayNoEnsure_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2Controller__InitDelayNoEnsure_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2Controller__InitDelayNoEnsure_c__Iterator0_VTable vtable;
};
struct COW_UILobbyV2Controller__InitDelayNoEnsure_c__Iterator0_o {
	COW_UILobbyV2Controller__InitDelayNoEnsure_c__Iterator0_c *klass;
	void *monitor;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILobbyV2Controller__WaitForBigEventEntranceOpen_c__Iterator1_StaticFields {
};
struct COW_UILobbyV2Controller__WaitForBigEventEntranceOpen_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILobbyV2Controller__WaitForBigEventEntranceOpen_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2Controller__WaitForBigEventEntranceOpen_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2Controller__WaitForBigEventEntranceOpen_c__Iterator1_VTable vtable;
};
struct COW_UILobbyV2Controller__WaitForBigEventEntranceOpen_c__Iterator1_o {
	COW_UILobbyV2Controller__WaitForBigEventEntranceOpen_c__Iterator1_c *klass;
	void *monitor;
	uint32_t openTime;
	uint64_t _duration___0;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILobbyV2Controller__WaitFrameForAnimation_c__Iterator2_StaticFields {
};
struct COW_UILobbyV2Controller__WaitFrameForAnimation_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILobbyV2Controller__WaitFrameForAnimation_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2Controller__WaitFrameForAnimation_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2Controller__WaitFrameForAnimation_c__Iterator2_VTable vtable;
};
struct COW_UILobbyV2Controller__WaitFrameForAnimation_c__Iterator2_o {
	COW_UILobbyV2Controller__WaitFrameForAnimation_c__Iterator2_c *klass;
	void *monitor;
	UnityEngine_Animation_array* _locvar0;
	int32_t _locvar1;
	int32_t _i___1;
	UnityEngine_Animation_array* _locvar4;
	int32_t _locvar5;
	COW_UILobbyV2Controller_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILobbyV2FlashStoreBtnController_StaticFields {
};
struct COW_UILobbyV2FlashStoreBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyV2FlashStoreBtnController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2FlashStoreBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2FlashStoreBtnController_VTable vtable;
};
struct COW_UILobbyV2FlashStoreBtnController_o {
	COW_UILobbyV2FlashStoreBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_Coroutine_o* m_HideIntroBubbleCoroutine;
	COW_UIFlashStoreLobbyEntranceView_o* m_View;
	COW_UIModelLobbyEventBubble_o* m_UIModelLobbyEventBubble;
	uint32_t m_FlashStoreActivityID;
	bool m_IsAwardBubbleDisplaying;
	int32_t m_EntranceLocation;
};
struct COW_UILobbyV2FlashStoreBtnController__HideIntroBubbleCoroutine_c__Iterator0_StaticFields {
};
struct COW_UILobbyV2FlashStoreBtnController__HideIntroBubbleCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILobbyV2FlashStoreBtnController__HideIntroBubbleCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2FlashStoreBtnController__HideIntroBubbleCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2FlashStoreBtnController__HideIntroBubbleCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UILobbyV2FlashStoreBtnController__HideIntroBubbleCoroutine_c__Iterator0_o {
	COW_UILobbyV2FlashStoreBtnController__HideIntroBubbleCoroutine_c__Iterator0_c *klass;
	void *monitor;
	float duration;
	COW_UILobbyV2FlashStoreBtnController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILobbyV2GroupInviteItemController_StaticFields {
};
struct COW_UILobbyV2GroupInviteItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UILobbyV2GroupInviteItemController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2GroupInviteItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2GroupInviteItemController_VTable vtable;
};
struct COW_UILobbyV2GroupInviteItemController_o {
	COW_UILobbyV2GroupInviteItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UILobbyV2GroupInviteItemView_o* m_View;
	int32_t InviteType;
	int32_t m_FriendStatusType;
	int32_t ItemIdex;
	Il2CppObject* m_Data;
	int32_t m_InviteUI;
	COW_ClanMember_o* clanMemberInfo;
	COW_FriendAccountInfo_o* friendInfo;
	proto_TeamMemberWithAccountInfo_o* teamMemberInfo;
	COW_UIModelCupMatch_AccountInfoBasicWithCupInfo_o* cupMatchTeamMemberInfo;
	COW_UIModelFriends_o* m_ModelFriend;
	COW_UIModelTeamReserve_o* m_ModelTeamReserve;
	COW_UIModelGroup_o* m_ModelGroup;
	uint64_t m_AccountId;
	bool m_IsCoolingDown;
	COW_UIBaseProfileInfoController_o* m_BaseProfile;
	COW_UIPopupMessageBoxController_o* m_MesBoxCtrl;
	bool m_SentInvite;
	bool m_ShowGameBuf;
	bool m_IsFloatingWindow;
	COW_UIModelRelationShip_o* m_ModelRelationShip;
	COW_UIModelChummy_o* m_ModelChummy;
	int32_t m_InvitePushType;
};
struct COW_UILobbyV2IAPBundleChoose1From3Controller_StaticFields {
	COW_OnFinished_o* __f__am_cache0;
};
struct COW_UILobbyV2IAPBundleChoose1From3Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyV2IAPBundleChoose1From3Controller_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2IAPBundleChoose1From3Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2IAPBundleChoose1From3Controller_VTable vtable;
};
struct COW_UILobbyV2IAPBundleChoose1From3Controller_o {
	COW_UILobbyV2IAPBundleChoose1From3Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyV2IAPBundleChoose1From3View_o* m_View;
	COW_UIModelIAPBundle_o* m_ModelIAPBundle;
	COW_UIModelActivity_o* m_ModelActivity;
};
struct COW_UILobbyV2IAPBundleWebController_StaticFields {
};
struct COW_UILobbyV2IAPBundleWebController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyV2IAPBundleWebController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2IAPBundleWebController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2IAPBundleWebController_VTable vtable;
};
struct COW_UILobbyV2IAPBundleWebController_o {
	COW_UILobbyV2IAPBundleWebController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyV2IAPBundleWebView_o* m_View;
	COW_UIModelIAPBundle_o* m_ModelIAPBundle;
};
struct COW_UILobbyV2InviteGroupBoxController_StaticFields {
};
struct COW_UILobbyV2InviteGroupBoxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
};
struct COW_UILobbyV2InviteGroupBoxController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2InviteGroupBoxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2InviteGroupBoxController_VTable vtable;
};
struct COW_UILobbyV2InviteGroupBoxController_o {
	COW_UILobbyV2InviteGroupBoxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyV2InviteGroupBoxView_o* m_View;
	System_String_o* INVITE_FILTER;
	COW_UIModelChampionship_o* m_ModelChampionship;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	COW_UIModelRelationShip_o* m_ModelRelationShip;
	COW_UIModelFriends_o* m_ModelFriends;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIModelMatch_o* m_ModelMatch;
	COW_UIModelClan_o* m_ModelClan;
	COW_UIModelUser_o* m_ModelUser;
	COW_UIModelChummy_o* m_ModelChummy;
	int32_t m_InviteType;
	System_Collections_Generic_List_FriendAccountInfo__o* m_CachedFriends;
	System_Collections_Generic_List_ClanMember__o* m_CachedOnlineClanMembers;
	System_Collections_Generic_List_FriendAccountInfo__o* m_RecommandPlayer;
	System_Collections_Generic_List_ulong__o* m_RecommandPlayerIdList;
	bool m_HastUpdateRecent;
	uint64_t m_LastRefreshTime;
	bool m_HasSearch;
	uint32_t m_WinkCall;
	System_Collections_Generic_List_ulong__o* m_CurrrentMemebers;
	COW_UICommonCodekInputWindowController_o* m_CodekInputWindow;
	COW_UILobbyV2GroupInviteItemController_o* m_FloatingWindow;
	COW_UILobbyV2LeaderBoardController_o* m_LobbyV2LeaderBoardController;
	int32_t m_InviteUI;
	bool m_ReuqestedChampionshipTeamMembersPresence;
	bool m_RequestedCupTeamMembersPresence;
	bool m_HasPublicRoot;
	bool m_HasLastUseFloatingWindow;
	bool m_IsShowFullTeamcode;
	bool m_isEnableCommunity;
};
struct COW_UILobbyV2InviteGroupBoxController__GetRecommandPlayerNotInGroup_c__AnonStorey0_StaticFields {
};
struct COW_UILobbyV2InviteGroupBoxController__GetRecommandPlayerNotInGroup_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILobbyV2InviteGroupBoxController__GetRecommandPlayerNotInGroup_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2InviteGroupBoxController__GetRecommandPlayerNotInGroup_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2InviteGroupBoxController__GetRecommandPlayerNotInGroup_c__AnonStorey0_VTable vtable;
};
struct COW_UILobbyV2InviteGroupBoxController__GetRecommandPlayerNotInGroup_c__AnonStorey0_o {
	COW_UILobbyV2InviteGroupBoxController__GetRecommandPlayerNotInGroup_c__AnonStorey0_c *klass;
	void *monitor;
	COW_FriendAccountInfo_o* player;
};
struct COW_UILobbyV2InviteGroupBoxController__onSearchBtnClick_c__AnonStorey1_StaticFields {
};
struct COW_UILobbyV2InviteGroupBoxController__onSearchBtnClick_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILobbyV2InviteGroupBoxController__onSearchBtnClick_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2InviteGroupBoxController__onSearchBtnClick_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2InviteGroupBoxController__onSearchBtnClick_c__AnonStorey1_VTable vtable;
};
struct COW_UILobbyV2InviteGroupBoxController__onSearchBtnClick_c__AnonStorey1_o {
	COW_UILobbyV2InviteGroupBoxController__onSearchBtnClick_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* name;
	COW_UILobbyV2InviteGroupBoxController_o* _this;
};
struct COW_UILobbyV2InviteGroupBoxController__AddRecommandPlayer_c__AnonStorey2_StaticFields {
};
struct COW_UILobbyV2InviteGroupBoxController__AddRecommandPlayer_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILobbyV2InviteGroupBoxController__AddRecommandPlayer_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2InviteGroupBoxController__AddRecommandPlayer_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2InviteGroupBoxController__AddRecommandPlayer_c__AnonStorey2_VTable vtable;
};
struct COW_UILobbyV2InviteGroupBoxController__AddRecommandPlayer_c__AnonStorey2_o {
	COW_UILobbyV2InviteGroupBoxController__AddRecommandPlayer_c__AnonStorey2_c *klass;
	void *monitor;
	uint64_t uid;
};
struct COW_UILobbyV2IPMusicController_StaticFields {
};
struct COW_UILobbyV2IPMusicController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyV2IPMusicController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2IPMusicController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2IPMusicController_VTable vtable;
};
struct COW_UILobbyV2IPMusicController_o {
	COW_UILobbyV2IPMusicController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyV2IPMusicView_o* m_View;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelNewVault_o* m_ModelNewVault;
};
struct COW_UILobbyV2LeaderBoardController_StaticFields {
};
struct COW_UILobbyV2LeaderBoardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_OnDataChanged;
	VirtualInvokeData _39_GetInterestedPropID;
};
struct COW_UILobbyV2LeaderBoardController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2LeaderBoardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2LeaderBoardController_VTable vtable;
};
struct COW_UILobbyV2LeaderBoardController_o {
	COW_UILobbyV2LeaderBoardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyV2LeaderBoardView_o* m_View;
	COW_UIModelLeaderBoard_o* m_ModelBRMatch;
	COW_UIModelCSLadderMatch_o* m_ModelCSMatch;
	COW_UIModelMapOpeningInfo_o* m_ModelMapInfo;
	COW_UILobbyV2LeaderBoardItemController_o* m_SelfItem;
	int32_t _LeaderBoardType_k__BackingField;
};
struct COW_UILobbyV2LeaderBoardItemController_StaticFields {
};
struct COW_UILobbyV2LeaderBoardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UILobbyV2LeaderBoardItemController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2LeaderBoardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2LeaderBoardItemController_VTable vtable;
};
struct COW_UILobbyV2LeaderBoardItemController_o {
	COW_UILobbyV2LeaderBoardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UILobbyV2LeaderBoardItemView_o* m_View;
	COW_LeaderBoardInfo_o* m_Info;
	COW_UIBaseProfileInfoController_o* m_BaseProfile;
	UnityEngine_GameObject_array* m_TopCupArray;
	UnityEngine_GameObject_array* m_TopBgArray;
};
struct COW_UILobbyV2LobbyGachaBtnController_StaticFields {
	COW_OnFinished_o* __f__am_cache0;
};
struct COW_UILobbyV2LobbyGachaBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyV2LobbyGachaBtnController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2LobbyGachaBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2LobbyGachaBtnController_VTable vtable;
};
struct COW_UILobbyV2LobbyGachaBtnController_o {
	COW_UILobbyV2LobbyGachaBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyNewLobbyGachaBtnView_o* m_View;
	COW_UICountDownController_o* m_LobbyGachaCountCtrl;
};
struct COW_UILobbyV2MysteryMallBtnController_StaticFields {
	COW_OnFinished_o* __f__am_cache0;
};
struct COW_UILobbyV2MysteryMallBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyV2MysteryMallBtnController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2MysteryMallBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2MysteryMallBtnController_VTable vtable;
};
struct COW_UILobbyV2MysteryMallBtnController_o {
	COW_UILobbyV2MysteryMallBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyNewMysteryMallBtnView_o* m_View;
	COW_UICountDownController_o* m_MysteryMallCountCtrl;
};
struct COW_UILobbyV2NewPlayerSigninController_StaticFields {
	COW_OnFinished_o* __f__am_cache0;
};
struct COW_UILobbyV2NewPlayerSigninController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnTipsDataChange;
};
struct COW_UILobbyV2NewPlayerSigninController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2NewPlayerSigninController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2NewPlayerSigninController_VTable vtable;
};
struct COW_UILobbyV2NewPlayerSigninController_o {
	COW_UILobbyV2NewPlayerSigninController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyNewEventNewPlayerSigninView_o* m_View;
	COW_UICountDownController_o* m_NewPlayerCountDownCtrl;
	COW_UIModelLobbyEventBubble_o* m_ModelLobbyEventBubble;
	COW_UITipsNormalController_o* m_GiftTipsCtrl;
};
struct COW_UILobbyV2PaymentController_StaticFields {
	COW_OnFinished_o* __f__am_cache0;
};
struct COW_UILobbyV2PaymentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyV2PaymentController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2PaymentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2PaymentController_VTable vtable;
};
struct COW_UILobbyV2PaymentController_o {
	COW_UILobbyV2PaymentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyV2PaymentView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	COW_UIModelPayment_o* m_ModelPayment;
	COW_UICountDownController_o* m_PaymentCountDownCtrl;
	uint32_t m_PaymentType;
};
struct COW_UILobbyV2PreVeteranController_StaticFields {
	COW_OnFinished_o* __f__am_cache0;
};
struct COW_UILobbyV2PreVeteranController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnTipsDataChange;
};
struct COW_UILobbyV2PreVeteranController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2PreVeteranController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2PreVeteranController_VTable vtable;
};
struct COW_UILobbyV2PreVeteranController_o {
	COW_UILobbyV2PreVeteranController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyNewEventPreVeteranView_o* m_View;
	COW_UICountDownController_o* m_PreVeteranCountDownCtrl;
	COW_UITipsNormalController_o* m_GiftTipsCtrl;
	COW_UIModelPreVeteran_o* m_ModelPreVeteran;
};
struct COW_UILobbyV2PurchaseEventBtnController_StaticFields {
	COW_OnFinished_o* __f__am_cache0;
};
struct COW_UILobbyV2PurchaseEventBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyV2PurchaseEventBtnController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2PurchaseEventBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2PurchaseEventBtnController_VTable vtable;
};
struct COW_UILobbyV2PurchaseEventBtnController_o {
	COW_UILobbyV2PurchaseEventBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyNewPurchaseEventBtnView_o* m_View;
	COW_UICountDownController_o* m_PurchaseEventCountCtrl;
};
struct COW_UILobbyV2QuickTipsController_StaticFields {
};
struct COW_UILobbyV2QuickTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UILobbyV2QuickTipsController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2QuickTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2QuickTipsController_VTable vtable;
};
struct COW_UILobbyV2QuickTipsController_o {
	COW_UILobbyV2QuickTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILobbyV2QuickTipsView_o* m_View;
	AroundGameQuickChatData_o* m_Data;
};
struct COW_UILobbyV2RankLimitController_StaticFields {
};
struct COW_UILobbyV2RankLimitController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyV2RankLimitController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2RankLimitController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2RankLimitController_VTable vtable;
};
struct COW_UILobbyV2RankLimitController_o {
	COW_UILobbyV2RankLimitController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyV2RankLimitView_o* m_View;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	bool m_IsFold;
	tcp_GroupInfo_o* m_GroupInfo;
	COW_MapModeData_o* m_MapModeData;
	bool m_HasChange;
};
struct COW_UILobbyV2ResidentFriendItemController_StaticFields {
};
struct COW_UILobbyV2ResidentFriendItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UILobbyV2ResidentFriendItemController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2ResidentFriendItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2ResidentFriendItemController_VTable vtable;
};
struct COW_UILobbyV2ResidentFriendItemController_o {
	COW_UILobbyV2ResidentFriendItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UILobbyV2ResidentFriendItemView_o* m_View;
	COW_UIModelTeamReserve_o* m_ModelTeamReserve;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIModelFriends_o* m_ModelFriends;
	COW_FriendAccountInfo_o* m_FriendInfo;
	int32_t m_FriendStatusType;
	uint64_t m_AccountId;
	bool m_IsCoolingDown;
	bool m_SentInvite;
	System_String_o* m_NickName;
	COW_UIModelRelationShip_o* m_ModelRelationShip;
	COW_UIModelChummy_o* m_ModelChummy;
	int32_t m_InvitePushType;
	COW_UIPopupMessageBoxController_o* m_MesBoxCtrl;
};
struct COW_UILobbyV2ResidentFriendListController_StaticFields {
	System_Comparison_FriendAccountInfo__o* __f__am_cache0;
};
struct COW_UILobbyV2ResidentFriendListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
};
struct COW_UILobbyV2ResidentFriendListController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2ResidentFriendListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2ResidentFriendListController_VTable vtable;
};
struct COW_UILobbyV2ResidentFriendListController_o {
	COW_UILobbyV2ResidentFriendListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyV2ResidentFriendListView_o* m_View;
	COW_UIModelFriends_o* m_ModelFriends;
	COW_UIModelChummy_o* m_ModelChummy;
	COW_UIModelRelationShip_o* m_ModelRelationShip;
	COW_UIModelGroup_o* m_ModelGroup;
	float m_LastRefreshTime;
};
struct COW_UILobbyV2ResidentFriendListController__Refresh_c__Iterator0_StaticFields {
};
struct COW_UILobbyV2ResidentFriendListController__Refresh_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILobbyV2ResidentFriendListController__Refresh_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2ResidentFriendListController__Refresh_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2ResidentFriendListController__Refresh_c__Iterator0_VTable vtable;
};
struct COW_UILobbyV2ResidentFriendListController__Refresh_c__Iterator0_o {
	COW_UILobbyV2ResidentFriendListController__Refresh_c__Iterator0_c *klass;
	void *monitor;
	COW_UILobbyV2ResidentFriendListController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILobbyV2SkillInfoController_StaticFields {
};
struct COW_UILobbyV2SkillInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyV2SkillInfoController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2SkillInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2SkillInfoController_VTable vtable;
};
struct COW_UILobbyV2SkillInfoController_o {
	COW_UILobbyV2SkillInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyV2SkillInfoView_o* m_View;
	uint32_t m_SkillId;
	bool m_IsPet;
	bool m_IsNotEmpty;
	System_String_o* m_Details;
	System_String_o* m_Name;
	bool m_IsSelf;
	COW_AvatarSkillData_o* m_SkillData;
};
struct COW_UILobbyV2StartGameController_StaticFields {
	System_Converter_MapModeData__uint__o* __f__am_cache0;
	System_Converter_MapModeData__uint__o* __f__am_cache1;
	System_Action_o* __f__am_cache2;
	System_Action_o* __f__am_cache3;
	System_Converter_MapModeData__uint__o* __f__am_cache4;
	System_Comparison_AdvertDesc__o* __f__am_cache5;
};
struct COW_UILobbyV2StartGameController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UILobbyV2StartGameController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2StartGameController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2StartGameController_VTable vtable;
};
struct COW_UILobbyV2StartGameController_o {
	COW_UILobbyV2StartGameController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyV2StartGameView_o* m_View;
	uint64_t m_LastChangePublicTime;
	uint32_t m_StartGameCoolDownResumeDelayID;
	GCommon_BitArrayBoolean_o* m_GroupModeSelectEnable;
	uint32_t m_GroupMode;
	uint32_t m_CachedGroupMode;
	int32_t m_PveMapDifficulty;
	bool m_IsCurrentMapModeIsPeriodicMapMode;
	bool m_FirstOpenModesPanel;
	bool m_HasChangeStartIconSkin;
	System_Collections_Generic_Dictionary_uint__string__o* m_LabelDescripsDic;
	System_Collections_Generic_Dictionary_uint__List_ResourceID___o* m_SpriteResIdsDic;
	System_Collections_Generic_List_ResourceID__o* m_RankProtectResIDs;
	bool m_OnlyChooseProtectionMap;
	bool m_HasDailyFirstWin;
	bool m_HasRankProtection;
	bool m_HasBonusEvent;
	int32_t m_OriginalModesBgHeight;
	uint32_t m_DelayCallForBonusBtn;
	System_Action_o* m_OnAfterCreateGroupSuccess;
	COW_UIModelUser_o* m_ModelUser;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelPeriodicLadderMatch_o* m_UIModelPeriodicLadderMatch;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIModelFriends_o* m_ModelFriends;
	COW_UIModelCustomRoom_o* m_ModelCustomRoom;
	COW_UIModelCSLadderMatch_o* m_ModelCSLadderMatch;
	COW_UIModelLadderMatch_o* m_ModelLadderMatch;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelHuntingGround_o* m_ModelHuntingGround;
	COW_UIModelOnlineMatch_o* m_ModelOnlineMatch;
	COW_UIModelVeteran_o* m_ModelVeteran;
	COW_UIModelMatch_o* m_ModelMatch;
	COW_UILobbyGroupV2Controller_o* m_GroupCtrl;
	COW_UINewDownloadInfoController_o* m_OptionalMapResDownloader;
	UnityEngine_GameObject_o* m_RankProtectSheildVFX;
	COW_UICommonGuideController_o* m_HgSnowGuideCtrl;
	COW_UILobbyLoadoutController_o* m_LoadoutController;
	COW_UIStandardAdsController_o* m_AdsController;
	System_Collections_Generic_List_UIModelLobbyAds_AdInfo__o* m_ListAdInfo;
	System_Collections_Generic_List_AdvertDesc__o* m_ListAdDesc;
	bool m_MapRPActive;
	bool m_BonusRewardActive;
	bool m_ChampionshipBonusRewardActive;
	bool m_NeedShowFirstGuideMatchGuide;
	bool m_IsInClanWarTeam;
};
struct COW_UILobbyV2StartGameController__CloseGroupModePanel_c__Iterator0_StaticFields {
};
struct COW_UILobbyV2StartGameController__CloseGroupModePanel_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILobbyV2StartGameController__CloseGroupModePanel_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2StartGameController__CloseGroupModePanel_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2StartGameController__CloseGroupModePanel_c__Iterator0_VTable vtable;
};
struct COW_UILobbyV2StartGameController__CloseGroupModePanel_c__Iterator0_o {
	COW_UILobbyV2StartGameController__CloseGroupModePanel_c__Iterator0_c *klass;
	void *monitor;
	float seconds;
	COW_UILobbyV2StartGameController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILobbyV2StartGameController__UpdateSelectedMapModeUI_c__AnonStorey4_StaticFields {
};
struct COW_UILobbyV2StartGameController__UpdateSelectedMapModeUI_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILobbyV2StartGameController__UpdateSelectedMapModeUI_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2StartGameController__UpdateSelectedMapModeUI_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2StartGameController__UpdateSelectedMapModeUI_c__AnonStorey4_VTable vtable;
};
struct COW_UILobbyV2StartGameController__UpdateSelectedMapModeUI_c__AnonStorey4_o {
	COW_UILobbyV2StartGameController__UpdateSelectedMapModeUI_c__AnonStorey4_c *klass;
	void *monitor;
	COW_MapModeData_o* mapData;
};
struct COW_UILobbyV2StartGameController__ReSizeCollider_c__Iterator1_StaticFields {
};
struct COW_UILobbyV2StartGameController__ReSizeCollider_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILobbyV2StartGameController__ReSizeCollider_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2StartGameController__ReSizeCollider_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2StartGameController__ReSizeCollider_c__Iterator1_VTable vtable;
};
struct COW_UILobbyV2StartGameController__ReSizeCollider_c__Iterator1_o {
	COW_UILobbyV2StartGameController__ReSizeCollider_c__Iterator1_c *klass;
	void *monitor;
	UIWidget_o* widget;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILobbyV2StartGameController__RestrictWithinBounds_c__Iterator2_StaticFields {
};
struct COW_UILobbyV2StartGameController__RestrictWithinBounds_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILobbyV2StartGameController__RestrictWithinBounds_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2StartGameController__RestrictWithinBounds_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2StartGameController__RestrictWithinBounds_c__Iterator2_VTable vtable;
};
struct COW_UILobbyV2StartGameController__RestrictWithinBounds_c__Iterator2_o {
	COW_UILobbyV2StartGameController__RestrictWithinBounds_c__Iterator2_c *klass;
	void *monitor;
	int32_t count;
	COW_UILobbyV2StartGameController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILobbyV2StartGameController__CloseMapModePanel_c__Iterator3_StaticFields {
};
struct COW_UILobbyV2StartGameController__CloseMapModePanel_c__Iterator3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILobbyV2StartGameController__CloseMapModePanel_c__Iterator3_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2StartGameController__CloseMapModePanel_c__Iterator3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2StartGameController__CloseMapModePanel_c__Iterator3_VTable vtable;
};
struct COW_UILobbyV2StartGameController__CloseMapModePanel_c__Iterator3_o {
	COW_UILobbyV2StartGameController__CloseMapModePanel_c__Iterator3_c *klass;
	void *monitor;
	float seconds;
	COW_UILobbyV2StartGameController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILobbyV2StartGameController__RefreshBonusEventInfo_c__AnonStorey5_StaticFields {
};
struct COW_UILobbyV2StartGameController__RefreshBonusEventInfo_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILobbyV2StartGameController__RefreshBonusEventInfo_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2StartGameController__RefreshBonusEventInfo_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2StartGameController__RefreshBonusEventInfo_c__AnonStorey5_VTable vtable;
};
struct COW_UILobbyV2StartGameController__RefreshBonusEventInfo_c__AnonStorey5_o {
	COW_UILobbyV2StartGameController__RefreshBonusEventInfo_c__AnonStorey5_c *klass;
	void *monitor;
	COW_MapModeData_o* mapModeData;
	uint32_t groupMode;
	COW_UILobbyV2StartGameController_o* _this;
};
struct COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey7_StaticFields {
};
struct COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey7_VTable vtable;
};
struct COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey7_o {
	COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey7_c *klass;
	void *monitor;
	COW_MapModeData_o* cachedMap;
	COW_UILobbyV2StartGameController_o* _this;
};
struct COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey6_StaticFields {
};
struct COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey6_VTable vtable;
};
struct COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey6_o {
	COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey6_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* playerLimitList;
	COW_UILobbyV2StartGameController__CheckPlayerLimitsAndAutoSelectGroupMode_c__AnonStorey7_o* __f__ref_7;
};
struct COW_UILobbyV2StartGameController__RefreshOptionalMapResDownloader_c__AnonStorey8_StaticFields {
};
struct COW_UILobbyV2StartGameController__RefreshOptionalMapResDownloader_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILobbyV2StartGameController__RefreshOptionalMapResDownloader_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2StartGameController__RefreshOptionalMapResDownloader_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2StartGameController__RefreshOptionalMapResDownloader_c__AnonStorey8_VTable vtable;
};
struct COW_UILobbyV2StartGameController__RefreshOptionalMapResDownloader_c__AnonStorey8_o {
	COW_UILobbyV2StartGameController__RefreshOptionalMapResDownloader_c__AnonStorey8_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* resDownloadTask;
	COW_UILobbyV2StartGameController_o* _this;
};
struct COW_UILobbyV2StartGameController__GetAlternativePeriodicMapData_c__AnonStorey9_StaticFields {
};
struct COW_UILobbyV2StartGameController__GetAlternativePeriodicMapData_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILobbyV2StartGameController__GetAlternativePeriodicMapData_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2StartGameController__GetAlternativePeriodicMapData_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2StartGameController__GetAlternativePeriodicMapData_c__AnonStorey9_VTable vtable;
};
struct COW_UILobbyV2StartGameController__GetAlternativePeriodicMapData_c__AnonStorey9_o {
	COW_UILobbyV2StartGameController__GetAlternativePeriodicMapData_c__AnonStorey9_c *klass;
	void *monitor;
	uint32_t mapID;
};
struct COW_UILobbyV2SubSystemController_StaticFields {
};
struct COW_UILobbyV2SubSystemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnTipsDataChange;
};
struct COW_UILobbyV2SubSystemController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2SubSystemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2SubSystemController_VTable vtable;
};
struct COW_UILobbyV2SubSystemController_o {
	COW_UILobbyV2SubSystemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyV2SubSystemView_o* m_View;
	COW_UIModelUser_o* m_ModelUser;
	COW_UIModelMapOpeningInfo_o* m_ModelMapOpeningInfo;
	COW_UIModelLadderMatch_o* m_ModelLadderMatch;
	COW_UIModelCSLadderMatch_o* m_ModelCSLadderMatch;
	COW_UIModelPeriodicLadderMatch_o* m_ModelPeriodicLadderMatch;
	COW_UITipsNormalController_o* m_LadderTipsCtrl;
	COW_UITipsNormalController_o* m_SurveyTipsCtrl;
	COW_UITipsNormalController_o* m_MileStoneTipsCtrl;
	COW_UITipsNormalController_o* m_AchievementCtrl;
	COW_UITipsNormalController_o* m_OnlineMatchTipCtrl;
	COW_UICommonGuideController_o* m_CommonGuideCtrl;
	COW_UIModelLobbyAds_AdInfo_o* m_SurveyAnnouncementData;
	System_Collections_Generic_List_int__o* m_TipsTypeList;
};
struct COW_UILobbyV2TeamInfoController_StaticFields {
	System_Predicate_uint__o* __f__am_cache0;
};
struct COW_UILobbyV2TeamInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UILobbyV2TeamInfoController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2TeamInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2TeamInfoController_VTable vtable;
};
struct COW_UILobbyV2TeamInfoController_o {
	COW_UILobbyV2TeamInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILobbyV2TeamInfoView_o* m_View;
	System_Collections_Generic_List_UILobbyV2TeamInfoIconController__o* m_IconList;
	System_Collections_Generic_List_UILobbyV2TeamInfoItemController__o* m_MemberList;
	COW_UIModelGroup_o* m_ModelGroup;
	System_Collections_Generic_List_uint__o* m_IconTypeList;
	GCommon_BitArrayBoolean_o* m_GroupCodekEnable;
};
struct COW_UILobbyV2TeamInfoIconController_StaticFields {
};
struct COW_UILobbyV2TeamInfoIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyV2TeamInfoIconController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2TeamInfoIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2TeamInfoIconController_VTable vtable;
};
struct COW_UILobbyV2TeamInfoIconController_o {
	COW_UILobbyV2TeamInfoIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyV2TeamInfoIconView_o* m_View;
	int32_t m_Type;
	bool m_IsTeam;
	System_Action_o* m_OnClick;
	System_String_o* m_TipsKey;
};
struct COW_UILobbyV2TeamInfoItemController_StaticFields {
	uint32_t QUICKCHAT_AVATAR;
	uint32_t QUICKCHAT_PET;
	uint32_t QUICKCHAT_LOADOUT;
	uint32_t QUICKCHAT_MAPLACK;
	System_Predicate_uint__o* __f__am_cache0;
};
struct COW_UILobbyV2TeamInfoItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyV2TeamInfoItemController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2TeamInfoItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2TeamInfoItemController_VTable vtable;
};
struct COW_UILobbyV2TeamInfoItemController_o {
	COW_UILobbyV2TeamInfoItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyV2TeamInfoItemView_o* m_View;
	tcp_GroupMemberInfo_o* m_Memeber;
	COW_UILobbyV2SkillInfoController_array* m_Skills;
	System_Collections_Generic_List_UILobbyV2TeamInfoIconController__o* m_IconList;
	System_Collections_Generic_List_uint__o* m_IconTypeList;
	COW_UIModelGroup_o* m_ModelGroup;
	System_Collections_Generic_List_AvatarSkillData__o* m_TempSkill;
	COW_SkillComp_o* m_Comp;
	uint32_t m_LoadoutId;
	bool m_IsSelf;
	System_Text_StringBuilder_o* m_LoadoutTips;
};
struct COW_UILobbyV2TopButtonController_StaticFields {
};
struct COW_UILobbyV2TopButtonController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OnTipsDataChange;
};
struct COW_UILobbyV2TopButtonController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2TopButtonController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2TopButtonController_VTable vtable;
};
struct COW_UILobbyV2TopButtonController_o {
	COW_UILobbyV2TopButtonController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyV2TopButtonView_o* m_View;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIModelUser_o* m_ModelUser;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelLobbyPing_o* m_ModelLobbyPing;
	COW_UICommonGuideController_o* m_CommonGuideCtrl;
	COW_UILobbyV2IPMusicController_o* m_IPMusicCtrl;
	UnityEngine_Vector3_o batteryLevelScale;
	UnityEngine_Color_o BATTERY_LEVEL_COLOR_LOW;
	UnityEngine_Color_o BATTERY_LEVEL_COLOR_MEDIUM;
	UnityEngine_Color_o BATTERY_LEVEL_COLOR_HIGH;
	UnityEngine_Color_o BATTERY_LEVEL_COLOR_CHARGING;
	COW_UITipsNormalController_o* m_MailTipsCtrl;
	COW_UITipsNormalController_o* m_FriendTipsCtrl;
	COW_UITipsNormalController_o* m_ClanTipsCtrl;
};
struct COW_UILobbyV2VeteranSigninController_StaticFields {
	COW_OnFinished_o* __f__am_cache0;
};
struct COW_UILobbyV2VeteranSigninController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnTipsDataChange;
};
struct COW_UILobbyV2VeteranSigninController_c {
	Il2CppClass_1 _1;
	COW_UILobbyV2VeteranSigninController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyV2VeteranSigninController_VTable vtable;
};
struct COW_UILobbyV2VeteranSigninController_o {
	COW_UILobbyV2VeteranSigninController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyNewEventVeteranSigninView_o* m_View;
	COW_UICountDownController_o* m_VeteranCountDownCtrl;
	COW_UIModelVeteran_o* m_ModelVeteran;
	COW_UITipsNormalController_o* m_GiftTipsCtrl;
};
struct COW_UIHudLWFactionController_StaticFields {
};
struct COW_UIHudLWFactionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLWFactionController_c {
	Il2CppClass_1 _1;
	COW_UIHudLWFactionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWFactionController_VTable vtable;
};
struct COW_UIHudLWFactionController_o {
	COW_UIHudLWFactionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLWFactionView_o* m_View;
	uint32_t m_DelayCallIdAnimationStep;
	uint32_t m_DelayCallIdPlayShound;
	bool mLocalPlayerJoined;
	bool mLoadingMaskClosed;
	bool m_NeedOpenMatchInfo;
	float m_Time;
};
struct COW_UIHudLWMultiMatchInfoController_StaticFields {
};
struct COW_UIHudLWMultiMatchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLWMultiMatchInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudLWMultiMatchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWMultiMatchInfoController_VTable vtable;
};
struct COW_UIHudLWMultiMatchInfoController_o {
	COW_UIHudLWMultiMatchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLWMultiMatchInfoView_o* m_View;
	COW_GamePlay_OKBFPCCDBEC_o* mGame;
	COW_UIModelMatch_o* m_ModelMatch;
	System_Text_StringBuilder_o* m_Timer;
	int32_t mSeconds;
	uint32_t min;
	uint32_t sec;
	uint32_t m_TutorialLeadboardDelayCall;
	int32_t m_TeamPlayerCount;
	System_Collections_Generic_List_UIHudCSPlayerStateInfoView__array* m_TeamViews;
	System_Collections_Generic_Dictionary_byte__UILabel__o* m_TeamId2ScoreLabel;
	System_Collections_Generic_Dictionary_byte__List_UIHudCSPlayerStateInfoView___o* m_TeamId2Views;
	UILabel_array* m_TeamLable;
	int32_t m_SelfTeamId;
	System_Collections_Generic_List_int__o* m_states;
};
struct COW_UIHudLWMultiRoundItemController_StaticFields {
};
struct COW_UIHudLWMultiRoundItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLWMultiRoundItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudLWMultiRoundItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWMultiRoundItemController_VTable vtable;
};
struct COW_UIHudLWMultiRoundItemController_o {
	COW_UIHudLWMultiRoundItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLWMultiRoundItemView_o* m_View;
	UnityEngine_GameObject_array* m_ScoreGameObjects;
	UILabel_array* m_ScoreLabels;
	System_Collections_Generic_List_IHAAMHPPLMG__o* m_PlayerIDs;
	int32_t m_Score;
	int32_t m_Rank;
	int32_t m_OldRank;
	bool m_IsSelf;
	System_String_o* m_AnimationEnter;
	System_String_o* m_AnimationFlash;
	System_String_o* m_AnimationBig;
	System_String_o* m_AnimationSmall;
};
struct COW_UIHudLWMultiRoundTransitionController_StaticFields {
	System_Comparison_LWRankScoreSortData__o* __f__am_cache0;
};
struct COW_UIHudLWMultiRoundTransitionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLWMultiRoundTransitionController_c {
	Il2CppClass_1 _1;
	COW_UIHudLWMultiRoundTransitionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWMultiRoundTransitionController_VTable vtable;
};
struct COW_UIHudLWMultiRoundTransitionController_o {
	COW_UIHudLWMultiRoundTransitionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_OKBFPCCDBEC_o* mGame;
	COW_UIHudLWMultiRoundTransitionView_o* m_View;
	System_Collections_Generic_Dictionary_byte__UIHudLWMultiRoundItemController__o* m_RoundTeamCtrls;
	System_Collections_Generic_Dictionary_byte__TweenPosition__o* m_RankItemTweens;
	COW_GamePlay_CDHEMODOALC_array* m_CacheScoreDatas;
	System_Int32_array* m_RoundAddScore;
	COW_GamePlay_IHAAMHPPLMG_o m_MvpPlayerId;
	int32_t m_PlayingAniCount;
	bool m_InitGridFlag;
	float m_Time;
	uint32_t m_DelayCallId;
	bool m_RoundTeamKill;
	bool m_HasGetResult;
	uint8_t m_SelfTeamId;
	UnityEngine_Transform_array* m_Roots;
	GCommon_UIListAnimQueueItem_array* m_AnimQueueItems;
	int32_t m_RoundChangeStep;
	System_String_o* m_RoundEnd;
	System_String_o* m_RoundNext;
	COW_LWRankScoreSortData_array* m_SortRankCache;
};
struct COW_LWRankScoreSortData_StaticFields {
};
struct COW_LWRankScoreSortData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LWRankScoreSortData_c {
	Il2CppClass_1 _1;
	COW_LWRankScoreSortData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LWRankScoreSortData_VTable vtable;
};
struct COW_LWRankScoreSortData_o {
	COW_LWRankScoreSortData_c *klass;
	void *monitor;
	uint8_t teamId;
	int32_t score;
	int32_t rank;
};
struct COW_UIHudLWTakeTurnsShopRoundItemController_StaticFields {
};
struct COW_UIHudLWTakeTurnsShopRoundItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetView;
	VirtualInvokeData _37_PlayScaleAnim;
	VirtualInvokeData _38_SetScale;
	VirtualInvokeData _39_SetBuffIcon;
	VirtualInvokeData _40_SetViewLW;
	VirtualInvokeData _41_SetRoundView;
};
struct COW_UIHudLWTakeTurnsShopRoundItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudLWTakeTurnsShopRoundItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWTakeTurnsShopRoundItemController_VTable vtable;
};
struct COW_UIHudLWTakeTurnsShopRoundItemController_o {
	COW_UIHudLWTakeTurnsShopRoundItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLWTakeTurnsShopRoundItemView_o* m_View;
	System_Text_StringBuilder_o* m_Timer;
	int32_t mSeconds;
	uint32_t sec;
	bool m_NeedShowTime;
};
struct COW_UIProfileLWMultiMatchResultController_StaticFields {
	System_Comparison_List_TeammateStats___o* __f__am_cache0;
};
struct COW_UIProfileLWMultiMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GetInfoTypes;
	VirtualInvokeData _56_GetInfoTypesData;
	VirtualInvokeData _57_OnChangePageType;
	VirtualInvokeData _58_UpdateInfoTitles;
	VirtualInvokeData _59_GetInfoTypes;
	VirtualInvokeData _60_SetResultDescTextByRank;
	VirtualInvokeData _61_OnSetMatchResultInfo;
	VirtualInvokeData _62_SortTeammateData;
	VirtualInvokeData _63_BuildChildController;
};
struct COW_UIProfileLWMultiMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIProfileLWMultiMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileLWMultiMatchResultController_VTable vtable;
};
struct COW_UIProfileLWMultiMatchResultController_o {
	COW_UIProfileLWMultiMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	bool HideGradeInfo;
	int32_t m_PageType;
	System_Collections_Generic_List_int__o* UIProfileBaseMatchResultController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIProfileBaseMatchResultController_m_InfoTypeListData;
	COW_UIProfileBRMatchResultView_o* m_View;
	System_Collections_Generic_List_UIProfileNormalMatchResultItemController__o* UIProfileBRMatchResultController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* UIProfileBRMatchResultController_m_PlayerMatchResultDataMap;
	proto_MatchStats_o* UIProfileBRMatchResultController_m_MatchStats;
	uint64_t m_MatchID;
	bool UIProfileBRMatchResultController_m_SHowFastGift;
	COW_CandidateReporteeData_o* UIProfileBRMatchResultController_m_DefaultReportee;
	System_Collections_Generic_List_CandidateReporteeData__o* UIProfileBRMatchResultController_m_ReporteeList;
	COW_UIHudAvatarAttributeBoxController_o* UIProfileBRMatchResultController_m_AttributeBox;
};
struct COW_UIProfileMultiTeamMatchResultPlayerItemController_StaticFields {
};
struct COW_UIProfileMultiTeamMatchResultPlayerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
};
struct COW_UIProfileMultiTeamMatchResultPlayerItemController_c {
	Il2CppClass_1 _1;
	COW_UIProfileMultiTeamMatchResultPlayerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileMultiTeamMatchResultPlayerItemController_VTable vtable;
};
struct COW_UIProfileMultiTeamMatchResultPlayerItemController_o {
	COW_UIProfileMultiTeamMatchResultPlayerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIProfileNormalMatchResultItemView_o* m_View;
	uint64_t UIProfileNormalMatchResultItemController_m_PlayerId;
	proto_TeammateStats_o* UIProfileNormalMatchResultItemController_m_PlayerStats;
	UnityEngine_Color_o UIProfileNormalMatchResultItemController_BarlColor;
	UnityEngine_Color_o UIProfileNormalMatchResultItemController_Bar2Color;
	UnityEngine_Color_o UIProfileNormalMatchResultItemController_Bar3Color;
	UnityEngine_Color_o UIProfileNormalMatchResultItemController_Bar4Color;
	UnityEngine_Color_o UIProfileNormalMatchResultItemController_Bar5Color;
	proto_MatchStats_o* m_MatchStats;
	uint64_t m_MatchID;
};
struct COW_UIProfileMultiTeamMatchResultTeamItemController_StaticFields {
	float playerItemHeight;
};
struct COW_UIProfileMultiTeamMatchResultTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SortPlayerData;
};
struct COW_UIProfileMultiTeamMatchResultTeamItemController_c {
	Il2CppClass_1 _1;
	COW_UIProfileMultiTeamMatchResultTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileMultiTeamMatchResultTeamItemController_VTable vtable;
};
struct COW_UIProfileMultiTeamMatchResultTeamItemController_o {
	COW_UIProfileMultiTeamMatchResultTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudLWMultiMatchResultTeamItemView_o* m_View;
	COW_UIHudMultiTeamMatchResultController_o* UIHudMultiTeamMatchResultTeamItemController_m_parentController;
	System_Collections_Generic_List_UIHudMultiTeamMatchResultPlayerItemController__o* UIHudMultiTeamMatchResultTeamItemController_m_items;
	UnityEngine_GameObject_array* UIHudMultiTeamMatchResultTeamItemController_m_RankIcons;
	COW_UIProfileLWMultiMatchResultController_o* m_parentController;
	System_Collections_Generic_List_UIProfileMultiTeamMatchResultPlayerItemController__o* m_items;
	int32_t m_Rank;
	int32_t m_TeamIndex;
};
struct COW_LuckyWheelShareInfoController_StaticFields {
};
struct COW_LuckyWheelShareInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_LuckyWheelShareInfoController_c {
	Il2CppClass_1 _1;
	COW_LuckyWheelShareInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LuckyWheelShareInfoController_VTable vtable;
};
struct COW_LuckyWheelShareInfoController_o {
	COW_LuckyWheelShareInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_LuckyWheelShareInfoView_o* m_View;
	COW_UIModelLuckyWheel_o* m_Model;
	COW_UIModelCDNAd_o* m_CDNModel;
};
struct COW_UIHudLWSOBattleInfoController_StaticFields {
};
struct COW_UIHudLWSOBattleInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLWSOBattleInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudLWSOBattleInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWSOBattleInfoController_VTable vtable;
};
struct COW_UIHudLWSOBattleInfoController_o {
	COW_UIHudLWSOBattleInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLWSOBattleInfoView_o* m_View;
	COW_UIModelMatch_o* m_ModelMatch;
	bool m_IsOpen;
	System_Collections_Generic_List_UIHudLWSOBattleInfoItemController__o* m_ItemCtrlList;
	System_Collections_Generic_Dictionary_int__List_NBJFOKDNNBK___o* m_VSTeamInfoDict;
};
struct COW_UIHudLWSOBattleInfoItemController_StaticFields {
};
struct COW_UIHudLWSOBattleInfoItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLWSOBattleInfoItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudLWSOBattleInfoItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWSOBattleInfoItemController_VTable vtable;
};
struct COW_UIHudLWSOBattleInfoItemController_o {
	COW_UIHudLWSOBattleInfoItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLWSOBattleInfoItemView_o* m_View;
	COW_UIModelMatch_o* m_ModelMatch;
};
struct COW_UIHudLWSOLeaderBoardController_StaticFields {
	System_Comparison_NBJFOKDNNBK__o* __f__am_cache0;
	System_Comparison_NBJFOKDNNBK__o* __f__am_cache1;
	System_Comparison_NBJFOKDNNBK__o* __f__am_cache2;
};
struct COW_UIHudLWSOLeaderBoardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLWSOLeaderBoardController_c {
	Il2CppClass_1 _1;
	COW_UIHudLWSOLeaderBoardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWSOLeaderBoardController_VTable vtable;
};
struct COW_UIHudLWSOLeaderBoardController_o {
	COW_UIHudLWSOLeaderBoardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLWSOLeaderBoardView_o* m_View;
	COW_UIModelMatch_o* m_ModelMatch;
	COW_GamePlay_ANBHLMNFJMP_o* m_Game;
	uint32_t m_CloseUIDelayCallID;
	uint32_t m_RandomIconDelayCallID;
	int32_t m_CurrRound;
	COW_UIHudLWSOLeaderBoardItemController_o* m_SelfItemCtrl;
	System_Collections_Generic_List_UIHudLWSOLeaderBoardItemController__o* m_ItemCtrlList;
	COW_UIHudLWSOLeaderBoardItemController_o* m_TempCtrl;
	System_Collections_Generic_List_NBJFOKDNNBK__o* m_LWSOTeamInfoList;
	System_Collections_Generic_List_UISprite__o* m_SelfInfoHPList;
};
struct COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey1_StaticFields {
};
struct COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey1_o {
	COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey1_c *klass;
	void *monitor;
	bool canWaitMatchEnd;
	COW_UIHudLWSOLeaderBoardController_o* _this;
};
struct COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey0_StaticFields {
};
struct COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey0_o {
	COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t delayTime;
	int32_t phaseEndTime;
	COW_UIHudLWSOLeaderBoardController__ShowLeaderBoard_c__AnonStorey1_o* __f__ref_1;
};
struct COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey3_StaticFields {
};
struct COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey3_VTable vtable;
};
struct COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey3_o {
	COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey3_c *klass;
	void *monitor;
	message_NBJFOKDNNBK_o* m_Data;
	COW_UIHudLWSOLeaderBoardController_o* _this;
};
struct COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey2_StaticFields {
};
struct COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey2_VTable vtable;
};
struct COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey2_o {
	COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t randomCount;
	COW_UIHudLWSOLeaderBoardController__RefreshSelfInfo_c__AnonStorey3_o* __f__ref_3;
};
struct COW_UIHudLWSOLeaderBoardItemController_StaticFields {
};
struct COW_UIHudLWSOLeaderBoardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLWSOLeaderBoardItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudLWSOLeaderBoardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWSOLeaderBoardItemController_VTable vtable;
};
struct COW_UIHudLWSOLeaderBoardItemController_o {
	COW_UIHudLWSOLeaderBoardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLWSOLeaderBoardItemView_o* m_View;
	COW_UIModelMatch_o* m_ModelMatch;
	COW_GamePlay_ANBHLMNFJMP_o* m_Game;
	message_NBJFOKDNNBK_o* m_Data;
	System_Collections_Generic_List_UISprite__o* m_HPList;
	uint32_t m_RandomIconDelayCallID;
};
struct COW_UIHudLWSOLeaderBoardItemController__SetItemInfo_c__AnonStorey0_StaticFields {
};
struct COW_UIHudLWSOLeaderBoardItemController__SetItemInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudLWSOLeaderBoardItemController__SetItemInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudLWSOLeaderBoardItemController__SetItemInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWSOLeaderBoardItemController__SetItemInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudLWSOLeaderBoardItemController__SetItemInfo_c__AnonStorey0_o {
	COW_UIHudLWSOLeaderBoardItemController__SetItemInfo_c__AnonStorey0_c *klass;
	void *monitor;
	float waitingTime;
	int32_t randomCount;
	COW_UIHudLWSOLeaderBoardItemController_o* _this;
};
struct COW_UIHudLWSOMatchInfoController_StaticFields {
};
struct COW_UIHudLWSOMatchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLWSOMatchInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudLWSOMatchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWSOMatchInfoController_VTable vtable;
};
struct COW_UIHudLWSOMatchInfoController_o {
	COW_UIHudLWSOMatchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLWSOMatchInfoView_o* m_View;
	int32_t mSeconds;
	System_Text_StringBuilder_o* m_Timer;
	uint32_t min;
	uint32_t sec;
	System_Collections_Generic_List_UIHudCSPlayerStateInfoView__o* m_MyTeamViews;
	System_Collections_Generic_List_UIHudCSPlayerStateInfoView__o* m_OppoTeamViews;
	System_Collections_Generic_List_UISprite__o* m_MyTeamHP;
	System_Collections_Generic_List_UISprite__o* m_OppoTeamHP;
	COW_GamePlay_ANBHLMNFJMP_o* mGame;
	COW_UIModelMatch_o* m_ModelMatch;
	int32_t m_TeamCount;
	bool InitedHP;
	System_Collections_Generic_List_int__o* m_states;
};
struct COW_UIHudLWSOMatchInfoController__RefreshTeamHPBGWidth_c__Iterator0_StaticFields {
};
struct COW_UIHudLWSOMatchInfoController__RefreshTeamHPBGWidth_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudLWSOMatchInfoController__RefreshTeamHPBGWidth_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudLWSOMatchInfoController__RefreshTeamHPBGWidth_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWSOMatchInfoController__RefreshTeamHPBGWidth_c__Iterator0_VTable vtable;
};
struct COW_UIHudLWSOMatchInfoController__RefreshTeamHPBGWidth_c__Iterator0_o {
	COW_UIHudLWSOMatchInfoController__RefreshTeamHPBGWidth_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Bounds_o _myTeamHPGridBouns___0;
	UnityEngine_Bounds_o _oppoTeamHPGridBouns___0;
	float _myTeamPosX___0;
	float _oppoTeamPosX___0;
	UnityEngine_Vector3_o _myTeamPos___0;
	UnityEngine_Vector3_o _oppoTeamPos___0;
	COW_UIHudLWSOMatchInfoController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudLWSORoundResultController_StaticFields {
};
struct COW_UIHudLWSORoundResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLWSORoundResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudLWSORoundResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWSORoundResultController_VTable vtable;
};
struct COW_UIHudLWSORoundResultController_o {
	COW_UIHudLWSORoundResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLWSORoundResultView_o* m_View;
	COW_UIModelMatch_o* m_ModelMatch;
	uint8_t m_MyTeamID;
	bool m_LocalPlayerWin;
	COW_GamePlay_ANBHLMNFJMP_o* m_Game;
	System_Collections_Generic_List_UISprite__o* m_MyTeamHP;
	System_Collections_Generic_List_Animation__o* m_MyTeamHPAnim;
	System_Collections_Generic_List_UISprite__o* m_OppoTeamHP;
	System_Collections_Generic_List_Animation__o* m_OppoTeamHPAnim;
	bool m_Inited;
	bool m_LoseTeamIsEliminate;
};
struct COW_UIHudLWSORoundStartController_StaticFields {
};
struct COW_UIHudLWSORoundStartController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLWSORoundStartController_c {
	Il2CppClass_1 _1;
	COW_UIHudLWSORoundStartController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWSORoundStartController_VTable vtable;
};
struct COW_UIHudLWSORoundStartController_o {
	COW_UIHudLWSORoundStartController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLWSORoundStartView_o* m_View;
	COW_UIModelMatch_o* m_ModelMatch;
	COW_GamePlay_ANBHLMNFJMP_o* m_Game;
	uint8_t m_MyTeamID;
	System_Collections_Generic_List_UISprite__o* m_MyTeamHP;
	System_Collections_Generic_List_UISprite__o* m_OppoTeamHP;
	bool m_Inited;
};
struct COW_UIHudLWSOSingleFightMatchResultController_StaticFields {
};
struct COW_UIHudLWSOSingleFightMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_BuildPlayerItem;
};
struct COW_UIHudLWSOSingleFightMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudLWSOSingleFightMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWSOSingleFightMatchResultController_VTable vtable;
};
struct COW_UIHudLWSOSingleFightMatchResultController_o {
	COW_UIHudLWSOSingleFightMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudNormalMatchResultView_o* m_View;
	System_Collections_Generic_List_TeammateStats__o* UIHudNormalMatchResultController_m_TeammateStats;
	bool UIHudNormalMatchResultController_m_HasUpdateTeammates;
	bool UIHudNormalMatchResultController_mbShowAchievementPreview;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudNormalMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudNormalMatchResultController_m_QuickMatchController;
	UnityEngine_Color_o UIHudNormalMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudNormalMatchResultController_m_ButtonWhiteColor;
	COW_UICommonGuideController_o* UIHudNormalMatchResultController_m_CommonGuideCtrl;
	bool m_IsShowItemIndex;
	COW_UIHudAvatarAttributeBoxController_o* UIHudNormalMatchResultController_m_AttributeBox;
};
struct COW_UIBindAccountController_StaticFields {
	GarenaMSDK_SDKBind_GetBindSessionFaildCb_o* __f__am_cache0;
};
struct COW_UIBindAccountController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIBindAccountController_c {
	Il2CppClass_1 _1;
	COW_UIBindAccountController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBindAccountController_VTable vtable;
};
struct COW_UIBindAccountController_o {
	COW_UIBindAccountController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBindAccountView_o* m_View;
	COW_UIModelLogin_o* m_ModelLogin;
	System_Collections_Generic_Dictionary_int__bool__o* m_PlatformNeedShowOutOfMore;
	System_Collections_Generic_Dictionary_int__bool__o* m_PlatformSupportSignin;
};
struct COW_UIExchangeMallClanPurchaseController_StaticFields {
};
struct COW_UIExchangeMallClanPurchaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenVoucherController;
	VirtualInvokeData _56_OnVoucherItemClick;
	VirtualInvokeData _57_OpenVoucherItemController;
	VirtualInvokeData _58_get_ItemCount;
	VirtualInvokeData _59_set_ItemCount;
	VirtualInvokeData _60_RefreshData;
};
struct COW_UIExchangeMallClanPurchaseController_c {
	Il2CppClass_1 _1;
	COW_UIExchangeMallClanPurchaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIExchangeMallClanPurchaseController_VTable vtable;
};
struct COW_UIExchangeMallClanPurchaseController_o {
	COW_UIExchangeMallClanPurchaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_CSSharedItemData_o* m_ItemData;
	int32_t m_Count;
	int32_t m_MaxCount;
	COW_VoucherData_o* m_VoucherData;
	COW_UIVoucherController_o* m_VoucherCtrl;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIMallPurchaseViewExt_o* m_View;
	uint32_t m_CoinsPrice;
	uint32_t m_GemsPrice;
	bool m_InputExceedNotify;
	bool UIMallPurchaseBaseController_m_CanShowModifyContainer;
	bool m_ShowSpecialConfirmCon;
	COW_UIStandardItemMAXBController_o* UIMallPurchaseBaseController_m_StandItem;
	proto_ExchangeStoreItemDesc_o* m_ExchangeStoreItem;
	int32_t UIExchangeMallPurchseController_m_EntryFrom;
};
struct COW_UIExchangeMallPopWndController_StaticFields {
};
struct COW_UIExchangeMallPopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIExchangeMallPopWndController_c {
	Il2CppClass_1 _1;
	COW_UIExchangeMallPopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIExchangeMallPopWndController_VTable vtable;
};
struct COW_UIExchangeMallPopWndController_o {
	COW_UIExchangeMallPopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIExchangeMallPopWndView_o* m_View;
	COW_UIModelMall_o* m_ModelMall;
	uint32_t m_CurrencyId;
	uint32_t m_CommodityId;
	System_Collections_Generic_List_ExchangeStoreItemDesc__o* m_CurrentDataList;
};
struct COW_UIExchangeMallPopWndItemController_StaticFields {
};
struct COW_UIExchangeMallPopWndItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
};
struct COW_UIExchangeMallPopWndItemController_c {
	Il2CppClass_1 _1;
	COW_UIExchangeMallPopWndItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIExchangeMallPopWndItemController_VTable vtable;
};
struct COW_UIExchangeMallPopWndItemController_o {
	COW_UIExchangeMallPopWndItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	COW_FullScreenAnimParams_o* m_AnimParams;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXBItemTagController_o* UIMallItemBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	COW_UIMallItemAdaptorView_o* m_View;
	COW_UIStandardItemMAXBController_o* m_ItemController;
	COW_UIStandardItemMAXBPriceController_o* m_ItemPriceController;
	bool m_CreateItemPriceCtrl;
	proto_ExchangeStoreItemDesc_o* m_ExchangeItem;
};
struct COW_UIExchangeMallPurchseController_StaticFields {
};
struct COW_UIExchangeMallPurchseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenVoucherController;
	VirtualInvokeData _56_OnVoucherItemClick;
	VirtualInvokeData _57_OpenVoucherItemController;
	VirtualInvokeData _58_get_ItemCount;
	VirtualInvokeData _59_set_ItemCount;
	VirtualInvokeData _60_RefreshData;
};
struct COW_UIExchangeMallPurchseController_c {
	Il2CppClass_1 _1;
	COW_UIExchangeMallPurchseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIExchangeMallPurchseController_VTable vtable;
};
struct COW_UIExchangeMallPurchseController_o {
	COW_UIExchangeMallPurchseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_CSSharedItemData_o* m_ItemData;
	int32_t m_Count;
	int32_t m_MaxCount;
	COW_VoucherData_o* m_VoucherData;
	COW_UIVoucherController_o* m_VoucherCtrl;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIMallPurchaseViewExt_o* m_View;
	uint32_t m_CoinsPrice;
	uint32_t m_GemsPrice;
	bool m_InputExceedNotify;
	bool UIMallPurchaseBaseController_m_CanShowModifyContainer;
	bool m_ShowSpecialConfirmCon;
	COW_UIStandardItemMAXBController_o* UIMallPurchaseBaseController_m_StandItem;
	proto_ExchangeStoreItemDesc_o* m_ExchangeStoreItem;
	int32_t m_EntryFrom;
};
struct COW_UIExchangeMallRankItemController_StaticFields {
};
struct COW_UIExchangeMallRankItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
};
struct COW_UIExchangeMallRankItemController_c {
	Il2CppClass_1 _1;
	COW_UIExchangeMallRankItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIExchangeMallRankItemController_VTable vtable;
};
struct COW_UIExchangeMallRankItemController_o {
	COW_UIExchangeMallRankItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	COW_FullScreenAnimParams_o* m_AnimParams;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXBItemTagController_o* UIMallItemBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	COW_UIMallItemAdaptorView_o* m_View;
	COW_UIStandardItemMAXBController_o* m_ItemController;
	COW_UIStandardItemMAXBPriceController_o* m_ItemPriceController;
	bool m_CreateItemPriceCtrl;
	proto_ExchangeStoreItemDesc_o* m_ExchangeItem;
	System_Collections_Generic_Dictionary_int__bool__o* m_ChildTransformActiveDict;
	bool m_isFirstTimeInit;
};
struct COW_UIMallDiscountPurchaseController_StaticFields {
};
struct COW_UIMallDiscountPurchaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenVoucherController;
	VirtualInvokeData _56_OnVoucherItemClick;
	VirtualInvokeData _57_OpenVoucherItemController;
	VirtualInvokeData _58_get_ItemCount;
	VirtualInvokeData _59_set_ItemCount;
};
struct COW_UIMallDiscountPurchaseController_c {
	Il2CppClass_1 _1;
	COW_UIMallDiscountPurchaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallDiscountPurchaseController_VTable vtable;
};
struct COW_UIMallDiscountPurchaseController_o {
	COW_UIMallDiscountPurchaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_CSSharedItemData_o* m_ItemData;
	int32_t m_Count;
	int32_t m_MaxCount;
	COW_VoucherData_o* m_VoucherData;
	COW_UIVoucherController_o* m_VoucherCtrl;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIMallPurchaseViewExt_o* m_View;
	uint32_t m_CoinsPrice;
	uint32_t m_GemsPrice;
	bool m_InputExceedNotify;
	bool UIMallPurchaseBaseController_m_CanShowModifyContainer;
	bool m_ShowSpecialConfirmCon;
	COW_UIStandardItemMAXBController_o* UIMallPurchaseBaseController_m_StandItem;
	proto_DiscountStoreDesc_o* m_DiscountStoreDesc;
};
struct COW_UIMallGiftSendController_StaticFields {
};
struct COW_UIMallGiftSendController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenVoucherController;
	VirtualInvokeData _56_OnVoucherItemClick;
	VirtualInvokeData _57_OpenVoucherItemController;
	VirtualInvokeData _58_get_ItemCount;
	VirtualInvokeData _59_set_ItemCount;
};
struct COW_UIMallGiftSendController_c {
	Il2CppClass_1 _1;
	COW_UIMallGiftSendController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallGiftSendController_VTable vtable;
};
struct COW_UIMallGiftSendController_o {
	COW_UIMallGiftSendController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_CSSharedItemData_o* m_ItemData;
	int32_t m_Count;
	int32_t m_MaxCount;
	COW_VoucherData_o* m_VoucherData;
	COW_UIVoucherController_o* m_VoucherCtrl;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIMallPurchaseViewExt_o* m_View;
	uint32_t m_CoinsPrice;
	uint32_t m_GemsPrice;
	bool m_InputExceedNotify;
	bool UIMallPurchaseBaseController_m_CanShowModifyContainer;
	bool m_ShowSpecialConfirmCon;
	COW_UIStandardItemMAXBController_o* UIMallPurchaseBaseController_m_StandItem;
	proto_GiftItem_o* m_GiftItemData;
	System_String_o* m_ReceiversName;
	System_Collections_Generic_Dictionary_ulong__string__o* m_MessageDict;
	System_UInt64_array* m_ReceiversIdList;
	int32_t m_BuddyType;
	int32_t m_GiftSource;
	System_String_o* m_Message;
};
struct COW_UIMallGiftSendSuccessController_StaticFields {
};
struct COW_UIMallGiftSendSuccessController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIMallGiftSendSuccessController_c {
	Il2CppClass_1 _1;
	COW_UIMallGiftSendSuccessController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallGiftSendSuccessController_VTable vtable;
};
struct COW_UIMallGiftSendSuccessController_o {
	COW_UIMallGiftSendSuccessController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIMallGiftSendSuccessView_o* m_View;
};
struct COW_UIMallItemBaseController_StaticFields {
};
struct COW_UIMallItemBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
};
struct COW_UIMallItemBaseController_c {
	Il2CppClass_1 _1;
	COW_UIMallItemBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallItemBaseController_VTable vtable;
};
struct COW_UIMallItemBaseController_o {
	COW_UIMallItemBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	COW_FullScreenAnimParams_o* m_AnimParams;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXBItemTagController_o* m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
};
struct COW_UIMallItemWidgetController_StaticFields {
};
struct COW_UIMallItemWidgetController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
};
struct COW_UIMallItemWidgetController_c {
	Il2CppClass_1 _1;
	COW_UIMallItemWidgetController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallItemWidgetController_VTable vtable;
};
struct COW_UIMallItemWidgetController_o {
	COW_UIMallItemWidgetController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	COW_FullScreenAnimParams_o* m_AnimParams;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXBItemTagController_o* UIMallItemBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	COW_UIMallItemAdaptorView_o* m_View;
	COW_UIStandardItemMAXBController_o* m_ItemController;
	COW_UIStandardItemMAXBPriceController_o* m_ItemPriceController;
	bool m_CreateItemPriceCtrl;
};
struct COW_UIMallMysteryPurchaseController_StaticFields {
};
struct COW_UIMallMysteryPurchaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenVoucherController;
	VirtualInvokeData _56_OnVoucherItemClick;
	VirtualInvokeData _57_OpenVoucherItemController;
	VirtualInvokeData _58_get_ItemCount;
	VirtualInvokeData _59_set_ItemCount;
};
struct COW_UIMallMysteryPurchaseController_c {
	Il2CppClass_1 _1;
	COW_UIMallMysteryPurchaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallMysteryPurchaseController_VTable vtable;
};
struct COW_UIMallMysteryPurchaseController_o {
	COW_UIMallMysteryPurchaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_CSSharedItemData_o* m_ItemData;
	int32_t m_Count;
	int32_t m_MaxCount;
	COW_VoucherData_o* m_VoucherData;
	COW_UIVoucherController_o* m_VoucherCtrl;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIMallPurchaseViewExt_o* m_View;
	uint32_t m_CoinsPrice;
	uint32_t m_GemsPrice;
	bool m_InputExceedNotify;
	bool UIMallPurchaseBaseController_m_CanShowModifyContainer;
	bool m_ShowSpecialConfirmCon;
	COW_UIStandardItemMAXBController_o* UIMallPurchaseBaseController_m_StandItem;
	proto_MysteryPoolStoreItem_o* m_MysteryStoreDesc;
};
struct COW_UIMallPurchaseBaseController_StaticFields {
};
struct COW_UIMallPurchaseBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenVoucherController;
	VirtualInvokeData _56_OnVoucherItemClick;
	VirtualInvokeData _57_OpenVoucherItemController;
	VirtualInvokeData _58_get_ItemCount;
	VirtualInvokeData _59_set_ItemCount;
};
struct COW_UIMallPurchaseBaseController_c {
	Il2CppClass_1 _1;
	COW_UIMallPurchaseBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallPurchaseBaseController_VTable vtable;
};
struct COW_UIMallPurchaseBaseController_o {
	COW_UIMallPurchaseBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_CSSharedItemData_o* m_ItemData;
	int32_t m_Count;
	int32_t m_MaxCount;
	COW_VoucherData_o* m_VoucherData;
	COW_UIVoucherController_o* m_VoucherCtrl;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIMallPurchaseViewExt_o* m_View;
	uint32_t m_CoinsPrice;
	uint32_t m_GemsPrice;
	bool m_InputExceedNotify;
	bool m_CanShowModifyContainer;
	bool m_ShowSpecialConfirmCon;
	COW_UIStandardItemMAXBController_o* m_StandItem;
};
struct COW_UIMallPurchaseController_StaticFields {
};
struct COW_UIMallPurchaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenVoucherController;
	VirtualInvokeData _56_OnVoucherItemClick;
	VirtualInvokeData _57_OpenVoucherItemController;
	VirtualInvokeData _58_get_ItemCount;
	VirtualInvokeData _59_set_ItemCount;
};
struct COW_UIMallPurchaseController_c {
	Il2CppClass_1 _1;
	COW_UIMallPurchaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallPurchaseController_VTable vtable;
};
struct COW_UIMallPurchaseController_o {
	COW_UIMallPurchaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_CSSharedItemData_o* m_ItemData;
	int32_t m_Count;
	int32_t m_MaxCount;
	COW_VoucherData_o* m_VoucherData;
	COW_UIVoucherController_o* m_VoucherCtrl;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIMallPurchaseViewExt_o* m_View;
	uint32_t m_CoinsPrice;
	uint32_t m_GemsPrice;
	bool m_InputExceedNotify;
	bool UIMallPurchaseBaseController_m_CanShowModifyContainer;
	bool m_ShowSpecialConfirmCon;
	COW_UIStandardItemMAXBController_o* UIMallPurchaseBaseController_m_StandItem;
	bool m_IsOffer;
	bool m_IsQuickPurchase;
	proto_StoreDesc_o* m_StoreDesc;
	System_Action_string__o* m_SuccessCallback;
	int32_t m_TargetPlanIndex;
	uint32_t m_TargetSlot;
	int32_t m_CurrencyType;
};
struct COW_UIMysteryMallController_StaticFields {
	int32_t CurTheme;
	System_Comparison_UIMysteryMallThemeView__o* __f__am_cache0;
};
struct COW_UIMysteryMallController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
};
struct COW_UIMysteryMallController_c {
	Il2CppClass_1 _1;
	COW_UIMysteryMallController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMysteryMallController_VTable vtable;
};
struct COW_UIMysteryMallController_o {
	COW_UIMysteryMallController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIMysteryMallView_o* m_View;
	COW_UIModelMysteryMall_o* m_ModelMall;
	COW_UIMysteryMallItemController_o* m_ItemSuperCtrl;
	COW_UIStandardTopTabController_o* m_TabCtrl;
	System_Collections_Generic_List_StandardTopTabItemViewData__o* m_TabDataList;
	System_Collections_Generic_List_UIMysteryMallItemController__o* m_ItemNormalCtrlList;
	System_Collections_Generic_List_ItemDelayCreateHelper__o* m_FakeItems;
	COW_UICountDownController_o* m_CountDownCtrl;
	uint32_t m_CurPoolId;
	int32_t m_LastSelectedIndex;
	bool m_IsCancelLuckyDraw;
	System_String_o* m_CurBgUrl;
	int32_t m_NextItemCreateFrame;
	COW_UIMysteryMallThemeView_array* m_MallThemeArray;
};
struct COW_UIMysteryMallController__OnNavigationShowed_c__AnonStorey0_StaticFields {
};
struct COW_UIMysteryMallController__OnNavigationShowed_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMysteryMallController__OnNavigationShowed_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIMysteryMallController__OnNavigationShowed_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMysteryMallController__OnNavigationShowed_c__AnonStorey0_VTable vtable;
};
struct COW_UIMysteryMallController__OnNavigationShowed_c__AnonStorey0_o {
	COW_UIMysteryMallController__OnNavigationShowed_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t shopId;
};
struct COW_UIMysteryMallController__RefreshView_c__AnonStorey1_StaticFields {
};
struct COW_UIMysteryMallController__RefreshView_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMysteryMallController__RefreshView_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIMysteryMallController__RefreshView_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMysteryMallController__RefreshView_c__AnonStorey1_VTable vtable;
};
struct COW_UIMysteryMallController__RefreshView_c__AnonStorey1_o {
	COW_UIMysteryMallController__RefreshView_c__AnonStorey1_c *klass;
	void *monitor;
	proto_MysteryShopExpressionDesc_o* mallDesc;
	COW_UIMysteryMallController_o* _this;
};
struct COW_UIMysteryMallController__SetNormalItemView_c__AnonStorey2_StaticFields {
};
struct COW_UIMysteryMallController__SetNormalItemView_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMysteryMallController__SetNormalItemView_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIMysteryMallController__SetNormalItemView_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMysteryMallController__SetNormalItemView_c__AnonStorey2_VTable vtable;
};
struct COW_UIMysteryMallController__SetNormalItemView_c__AnonStorey2_o {
	COW_UIMysteryMallController__SetNormalItemView_c__AnonStorey2_c *klass;
	void *monitor;
	proto_MysteryPoolStoreItem_o* data;
	COW_UIMysteryMallController_o* _this;
};
struct COW_UIMysteryMallController__OnBtnSwitchPoolClick_c__AnonStorey3_StaticFields {
};
struct COW_UIMysteryMallController__OnBtnSwitchPoolClick_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMysteryMallController__OnBtnSwitchPoolClick_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIMysteryMallController__OnBtnSwitchPoolClick_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMysteryMallController__OnBtnSwitchPoolClick_c__AnonStorey3_VTable vtable;
};
struct COW_UIMysteryMallController__OnBtnSwitchPoolClick_c__AnonStorey3_o {
	COW_UIMysteryMallController__OnBtnSwitchPoolClick_c__AnonStorey3_c *klass;
	void *monitor;
	COW_UISecondConfirmSmallContoller_o* confirmWnd;
	COW_UIMysteryMallController_o* _this;
};
struct COW_UIMysteryMallItemController_StaticFields {
};
struct COW_UIMysteryMallItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMysteryMallItemController_c {
	Il2CppClass_1 _1;
	COW_UIMysteryMallItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMysteryMallItemController_VTable vtable;
};
struct COW_UIMysteryMallItemController_o {
	COW_UIMysteryMallItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMysteryMallItemView_o* m_View;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	bool m_IsUniqueAndOwned;
	proto_MysteryPoolStoreItem_o* m_PoolItemInfo;
};
struct COW_UIMysteryMallLuckyDrawController_StaticFields {
	System_Comparison_MysteryShopProbability__o* __f__am_cache0;
};
struct COW_UIMysteryMallLuckyDrawController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnClickClose;
	VirtualInvokeData _50_OnDataChanged;
	VirtualInvokeData _51_GetInterestedPropID;
};
struct COW_UIMysteryMallLuckyDrawController_c {
	Il2CppClass_1 _1;
	COW_UIMysteryMallLuckyDrawController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMysteryMallLuckyDrawController_VTable vtable;
};
struct COW_UIMysteryMallLuckyDrawController_o {
	COW_UIMysteryMallLuckyDrawController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_NaviMaskState;
	UnityEngine_GameObject_o* m_NaviMask;
	COW_UIMysteryMallLuckyDrawView_o* m_View;
	COW_UIModelMysteryMall_o* m_ModelMall;
	bool m_IsDrawing;
};
struct COW_UIMysteryMallLuckyDrawController__StopDrawCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIMysteryMallLuckyDrawController__StopDrawCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIMysteryMallLuckyDrawController__StopDrawCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIMysteryMallLuckyDrawController__StopDrawCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMysteryMallLuckyDrawController__StopDrawCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIMysteryMallLuckyDrawController__StopDrawCoroutine_c__Iterator0_o {
	COW_UIMysteryMallLuckyDrawController__StopDrawCoroutine_c__Iterator0_c *klass;
	void *monitor;
	COW_UIMysteryMallLuckyDrawController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIMysteryMallShareController_StaticFields {
};
struct COW_UIMysteryMallShareController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIMysteryMallShareController_c {
	Il2CppClass_1 _1;
	COW_UIMysteryMallShareController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMysteryMallShareController_VTable vtable;
};
struct COW_UIMysteryMallShareController_o {
	COW_UIMysteryMallShareController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIMysteryMallShareView_o* m_View;
	COW_UIPopupWindowTopBtnController_o* m_TopBtn;
};
struct COW_UIOfferPurchaseController_StaticFields {
};
struct COW_UIOfferPurchaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIOfferPurchaseController_c {
	Il2CppClass_1 _1;
	COW_UIOfferPurchaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIOfferPurchaseController_VTable vtable;
};
struct COW_UIOfferPurchaseController_o {
	COW_UIOfferPurchaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIOfferPurchaseView_o* m_View;
	COW_UIModelMall_o* m_ModelMall;
	proto_OfferGoodsDesc_o* m_OffGoods;
};
struct COW_MallWeaponItemView_StaticFields {
};
struct COW_MallWeaponItemView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetViewData;
	VirtualInvokeData _5_SetDimensionsWithoutCustomized;
};
struct COW_MallWeaponItemView_c {
	Il2CppClass_1 _1;
	COW_MallWeaponItemView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MallWeaponItemView_VTable vtable;
};
struct COW_MallWeaponItemView_o {
	COW_MallWeaponItemView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool m_WithoutResize;
	bool m_UseBigIconRes;
	bool m_MakePixelPerfect;
	uint32_t m_ScaleType;
	System_Collections_Generic_Dictionary_uint__BaseItemViewIconInfo__o* m_CustomizedIconInfos;
	bool m_IsItemMini;
	UILabel_o* m_ItemNameLabel;
	UISprite_o* m_ItemIconSprite;
	UILabel_o* m_QuantityLabel;
	UILabel_o* m_VoucherLabel;
	bool m_QuantityIgnoreOne;
	UILabel_o* m_QuantityLimitLabel;
	UIWidget_array* m_QualityPerformances;
	UnityEngine_GameObject_o* m_FlowLight;
	System_Collections_Generic_List_UISprite__o* m_ShadowSpriteList;
	UnityEngine_Vector3_o m_DefaultPos;
	UnityEngine_Quaternion_o m_DefaultRot;
	UnityEngine_Vector3_o m_DefaultScale;
	UnityEngine_Vector2_o m_DefaultSize;
	COW_BaseItemInfo_o* m_Data;
	UnityEngine_Vector3_o BaseItemView2_m_SpecificWeaponRotation;
	UnityEngine_Vector2_o BaseItemView2_m_SpecificWeaponSize;
	UnityEngine_Vector3_o BaseItemView2_m_SpecificWeaponPosition;
	GCommon_UINetworkTexture_o* m_ItemIconNetworkTex;
	UITexture_o* BaseItemView2_m_ItemIconTex;
	uint32_t m_WeaponType;
	uint32_t m_WeaponId;
};
struct COW_UIMallMultiGoodsContainerController_StaticFields {
};
struct COW_UIMallMultiGoodsContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMallMultiGoodsContainerController_c {
	Il2CppClass_1 _1;
	COW_UIMallMultiGoodsContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallMultiGoodsContainerController_VTable vtable;
};
struct COW_UIMallMultiGoodsContainerController_o {
	COW_UIMallMultiGoodsContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMallMultiGoodsContainerView_o* m_View;
	System_Collections_Generic_List_StoreDesc__o* m_SotreList;
	System_Collections_Generic_List_UIMallPurchaseItemController__o* m_ItemControllers;
};
struct COW_UIMallMutiGoodsPurchaseController_StaticFields {
};
struct COW_UIMallMutiGoodsPurchaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenVoucherController;
	VirtualInvokeData _56_OnVoucherItemClick;
	VirtualInvokeData _57_OpenVoucherItemController;
	VirtualInvokeData _58_get_ItemCount;
	VirtualInvokeData _59_set_ItemCount;
};
struct COW_UIMallMutiGoodsPurchaseController_c {
	Il2CppClass_1 _1;
	COW_UIMallMutiGoodsPurchaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallMutiGoodsPurchaseController_VTable vtable;
};
struct COW_UIMallMutiGoodsPurchaseController_o {
	COW_UIMallMutiGoodsPurchaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_CSSharedItemData_o* m_ItemData;
	int32_t m_Count;
	int32_t m_MaxCount;
	COW_VoucherData_o* m_VoucherData;
	COW_UIVoucherController_o* m_VoucherCtrl;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIMallPurchaseViewExt_o* m_View;
	uint32_t m_CoinsPrice;
	uint32_t m_GemsPrice;
	bool m_InputExceedNotify;
	bool UIMallPurchaseBaseController_m_CanShowModifyContainer;
	bool m_ShowSpecialConfirmCon;
	COW_UIStandardItemMAXBController_o* UIMallPurchaseBaseController_m_StandItem;
	bool m_IsOffer;
	bool m_ShowVoucherContainer;
	proto_StoreDesc_o* m_StoreDesc;
	System_Action_string__o* m_SuccessCallback;
	System_Collections_Generic_List_StoreDesc__o* m_StoreList;
	COW_UIMallMultiGoodsContainerController_o* m_ItemContainer;
	int32_t m_CurrencyType;
};
struct COW_UIMallPurchaseItemController_StaticFields {
};
struct COW_UIMallPurchaseItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMallPurchaseItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallPurchaseItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallPurchaseItemController_VTable vtable;
};
struct COW_UIMallPurchaseItemController_o {
	COW_UIMallPurchaseItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMallPurchaseItemView_o* m_View;
	proto_StoreDesc_o* m_StoreDesc;
	int32_t m_Index;
};
struct COW_UIMallV2BoxCDNContainerController_StaticFields {
};
struct COW_UIMallV2BoxCDNContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIMallV2BoxCDNContainerController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2BoxCDNContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2BoxCDNContainerController_VTable vtable;
};
struct COW_UIMallV2BoxCDNContainerController_o {
	COW_UIMallV2BoxCDNContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMallV2BoxCDNContainerView_o* m_View;
	System_Func_Transform__UIEasyListItemController__o* m_funcOpenItemController;
	System_Action_UIEasyListItemController__o* m_FuncCloseItemController;
};
struct COW_UIMallV2BoxCDNItemController_StaticFields {
};
struct COW_UIMallV2BoxCDNItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
};
struct COW_UIMallV2BoxCDNItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2BoxCDNItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2BoxCDNItemController_VTable vtable;
};
struct COW_UIMallV2BoxCDNItemController_o {
	COW_UIMallV2BoxCDNItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXCItemTagController_o* UIMallV2ItemBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	System_String_o* m_URL;
	int32_t UIMallV2CDNItemController_PriceBGExtraWidth;
	int32_t UIMallV2CDNItemController_PriceBGMinWidth;
	COW_UIMallV2BoxCDNItemView_o* m_View;
	proto_StoreDesc_o* m_Info;
};
struct COW_UIMallV2CDNItemController_StaticFields {
};
struct COW_UIMallV2CDNItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
};
struct COW_UIMallV2CDNItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2CDNItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2CDNItemController_VTable vtable;
};
struct COW_UIMallV2CDNItemController_o {
	COW_UIMallV2CDNItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXCItemTagController_o* UIMallV2ItemBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	System_String_o* m_URL;
	int32_t PriceBGExtraWidth;
	int32_t PriceBGMinWidth;
};
struct COW_UIMallV2Controller_StaticFields {
	System_Comparison_uint__o* __f__am_cache0;
	System_Predicate_AdvertDesc__o* __f__am_cache1;
	System_Predicate_AdvertDesc__o* __f__am_cache2;
	System_Predicate_AdvertDesc__o* __f__am_cache3;
};
struct COW_UIMallV2Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OnDataChanged;
	VirtualInvokeData _91_GetInterestedPropID;
	VirtualInvokeData _92_SetClothPreviewTabInfo;
};
struct COW_UIMallV2Controller_c {
	Il2CppClass_1 _1;
	COW_UIMallV2Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2Controller_VTable vtable;
};
struct COW_UIMallV2Controller_o {
	COW_UIMallV2Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UIMallV2View_o* m_View;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelAvatar_o* m_ModelAvatar;
	COW_UIModelTailor_o* m_ModelTailor;
	bool m_DataInitialized;
	bool m_GiftDataInitialized;
	bool m_ExchangeDataInitialized;
	bool m_DiscountDataInitialized;
	bool m_StoreMultipleStuffReady;
	bool m_HasUnFinishNavigation;
	bool m_InitMall;
	bool m_IsInMall;
	GCommon_UINavigationData_o* m_LastNavigationData;
	uint32_t navMallType;
	uint32_t navFirstTabID;
	uint32_t navSecondTabID;
	uint32_t navMallItemId;
	System_Collections_Generic_List_uint__o* navMallItemIdList;
	uint32_t m_WeaponPageFilterType;
	uint32_t m_WeaponPageFilterId;
	uint32_t m_CurrentMallType;
	uint32_t m_CurFirstTabID;
	int32_t m_CurFirstIndex;
	uint32_t m_CurSecondTabID;
	int32_t m_CurSecondTabIndex;
	uint32_t m_CurSelectStoreID;
	uint32_t m_CurSelectItemID;
	uint32_t m_SelectedPageID;
	int32_t m_FriendType;
	int32_t m_GiftSource;
	System_Collections_Generic_Dictionary_int__BuyBtnInfo__o* m_BuyBtnInfoDict;
	COW_UIMallV2PopMenuSmallControler_o* m_LeftFilterPopMenu;
	COW_UIMallV2PopMenuSmallControler_o* m_RightFilterPopMenu;
	COW_UIMallV2PopMenuSmallControler_o* m_FullFilterPopMenu;
	System_Collections_Generic_List_StandardTabItemViewData__o* m_storeFirstTabViewData;
	System_Collections_Generic_List_StandardTabItemViewData__o* m_giftFirstTabViewData;
	System_Collections_Generic_Dictionary_uint__List_UIMallV2SecondTabItemViewData___o* m_dicSecondTabViewData;
	COW_UIMallV2DetailController_o* m_CurrentDetailCtrl;
	System_Collections_Generic_Dictionary_UIMallV2ViewType__UIMallV2DetailController__o* m_DetailCtrlDict;
	System_Collections_Generic_Dictionary_Type__Queue_UIEasyListItemController___o* m_CachedUIMallItems;
	COW_UIStandardTabController_o* m_FirstTabCtrl;
	COW_UIMallV2SecondTabController_o* m_secondTabCtrl;
	System_Collections_Generic_List_uint__o* m_SortedFirstTabIds;
	System_Collections_Generic_List_uint__o* m_SortedSecondTabIds;
	bool m_PurchaseSuccess;
	System_Collections_Generic_Dictionary_string__EventLogger_EventTypeItemExposed__o* m_ItemExposedCache;
	System_Collections_Generic_List_string__o* m_URLList;
	System_Collections_Generic_Dictionary_uint__KeyValuePair_string__uint___o* m_MallCdnDic;
	uint32_t m_LastAvatarId;
	bool m_ChangeAvatar;
	COW_BuyBtnInfo_o* m_BuyBtnInfo;
	COW_UIMallV2NormalContainerController_o* m_NormalContainer;
	COW_UIMallV2BoxCDNContainerController_o* m_BoxCDNContainer;
	COW_UIMallV2WeaponCDNContainerController_o* m_WeaponCDNContainer;
	COW_UIMallV2DiscountContainerController_o* m_DiscountContainer;
	System_Collections_Generic_Dictionary_UIMallV2FilterMenuType__List_PopMenuData___o* m_FilterPopMenuDict;
	System_Collections_Generic_Dictionary_uint__string__o* m_DictWeaponType2Text;
	System_Collections_Generic_Dictionary_uint__string__o* UIMallV2SortType2Text;
	System_Collections_Generic_Dictionary_uint__string__o* UIMallV2GenderType2Text;
	System_Collections_Generic_Dictionary_uint__string__o* UIMallV2AvatarType2Text;
	System_Collections_Generic_Dictionary_uint__string__o* UIMallV2WeaponTokenType2Text;
	bool m_IsDescendOrder;
	System_Collections_Generic_Dictionary_int__PreviewTabInfo__o* m_ClothPreviewToggleDict;
	System_Collections_Generic_Dictionary_int__uint__o* m_ClothToTabIdDict;
	System_Collections_Generic_Dictionary_int__SlotClothInfo__o* m_SelectedClothDict;
	System_Collections_Generic_Dictionary_int__SlotClothInfo__o* m_ViceSelectedClothDict;
	COW_MallV2ClothPreviewData_o* m_MaleClothPreviewData;
	COW_MallV2ClothPreviewData_o* m_FemaleClothPreviewData;
	bool m_IsFamel;
	UIGrid_o* m_PreviewIconGrid;
};
struct COW_UIMallV2Controller__InitDelay_c__Iterator0_StaticFields {
};
struct COW_UIMallV2Controller__InitDelay_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIMallV2Controller__InitDelay_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIMallV2Controller__InitDelay_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2Controller__InitDelay_c__Iterator0_VTable vtable;
};
struct COW_UIMallV2Controller__InitDelay_c__Iterator0_o {
	COW_UIMallV2Controller__InitDelay_c__Iterator0_c *klass;
	void *monitor;
	COW_UIMallV2Controller_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIMallV2Controller__InitFirstTabData_c__AnonStorey1_StaticFields {
};
struct COW_UIMallV2Controller__InitFirstTabData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMallV2Controller__InitFirstTabData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIMallV2Controller__InitFirstTabData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2Controller__InitFirstTabData_c__AnonStorey1_VTable vtable;
};
struct COW_UIMallV2Controller__InitFirstTabData_c__AnonStorey1_o {
	COW_UIMallV2Controller__InitFirstTabData_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t index;
	COW_UIMallV2Controller_o* _this;
};
struct COW_UIMallV2Controller__InitFirstTabData_c__AnonStorey2_StaticFields {
};
struct COW_UIMallV2Controller__InitFirstTabData_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMallV2Controller__InitFirstTabData_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIMallV2Controller__InitFirstTabData_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2Controller__InitFirstTabData_c__AnonStorey2_VTable vtable;
};
struct COW_UIMallV2Controller__InitFirstTabData_c__AnonStorey2_o {
	COW_UIMallV2Controller__InitFirstTabData_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t index;
	COW_UIMallV2Controller_o* _this;
};
struct COW_UIMallV2SecondTabItemViewData_StaticFields {
};
struct COW_UIMallV2SecondTabItemViewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMallV2SecondTabItemViewData_c {
	Il2CppClass_1 _1;
	COW_UIMallV2SecondTabItemViewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2SecondTabItemViewData_VTable vtable;
};
struct COW_UIMallV2SecondTabItemViewData_o {
	COW_UIMallV2SecondTabItemViewData_c *klass;
	void *monitor;
	int32_t DataIndex;
	uint32_t TabId;
	System_Action_int__o* OnClick;
	uint32_t IconItemID;
};
struct COW_MallV2ClothPreviewData_StaticFields {
};
struct COW_MallV2ClothPreviewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MallV2ClothPreviewData_c {
	Il2CppClass_1 _1;
	COW_MallV2ClothPreviewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MallV2ClothPreviewData_VTable vtable;
};
struct COW_MallV2ClothPreviewData_o {
	COW_MallV2ClothPreviewData_c *klass;
	void *monitor;
	uint32_t avatarId;
	bool isFemale;
	bool isSetSelect;
	uint32_t lasetSelectedCloth;
	System_Collections_Generic_Dictionary_int__SlotClothInfo__o* clothDict;
};
struct COW_UIMallV2DetailController_StaticFields {
};
struct COW_UIMallV2DetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _8_SetDetailViewModel;
	VirtualInvokeData _9_SetMallItemType;
	VirtualInvokeData _10_SetFilterMenuType;
	VirtualInvokeData _11_SetSortrMenuType;
	VirtualInvokeData _12_InitFilterAndSortView;
	VirtualInvokeData _14_GetCurEasyList;
	VirtualInvokeData _16_SelectMallItem;
	VirtualInvokeData _21_ReloadListByWeaponIdFilter;
	VirtualInvokeData _22_ReloadListByFilterType;
	VirtualInvokeData _23_ReloadListBySortType;
	VirtualInvokeData _24_ReloadListByIsDescend;
	VirtualInvokeData _27_ReloadListViewByFilterAndSort;
	VirtualInvokeData _28_ReloadListViewBySort;
	VirtualInvokeData _32_RefreshMallItemView;
	VirtualInvokeData _33_RefreshMallViewAndSelectItem;
	VirtualInvokeData _34_NavigationToClothItem;
	VirtualInvokeData _35_GetClothPreviewData;
	VirtualInvokeData _36_ShowTopUpTips;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIMallV2DetailController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2DetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2DetailController_VTable vtable;
};
struct COW_UIMallV2DetailController_o {
	COW_UIMallV2DetailController_c *klass;
	void *monitor;
	COW_UIMallV2Controller_o* m_ParentController;
	COW_UIMallV2View_o* m_View;
	COW_UIModelMall_o* m_ModelMall;
	int32_t m_ItemType;
	int32_t m_FilterMenuType;
	int32_t m_SortMenuType;
	uint32_t m_FilterType;
	uint32_t m_SortType;
	uint32_t m_FilterWeaponId;
	bool m_IsDescendOrder;
	System_Collections_Generic_HashSet_uint__o* m_ValidFilterType;
	System_Collections_Generic_HashSet_uint__o* m_ValidWeaponId;
	bool m_HasGemsSort;
	bool m_HasCoinsSort;
	uint32_t m_CurrentTabId;
	uint32_t m_CurrentStoreId;
	uint32_t m_CurrentItemId;
};
struct COW_OtherChannelInfo_StaticFields {
};
struct COW_OtherChannelInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_OtherChannelInfo_c {
	Il2CppClass_1 _1;
	COW_OtherChannelInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OtherChannelInfo_VTable vtable;
};
struct COW_OtherChannelInfo_o {
	COW_OtherChannelInfo_c *klass;
	void *monitor;
	System_String_o* key;
	System_String_o* icon;
};
struct COW_BuyBtnInfo_StaticFields {
};
struct COW_BuyBtnInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BuyBtnInfo_c {
	Il2CppClass_1 _1;
	COW_BuyBtnInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BuyBtnInfo_VTable vtable;
};
struct COW_BuyBtnInfo_o {
	COW_BuyBtnInfo_c *klass;
	void *monitor;
	System_String_o* icon;
	System_String_o* desc;
	EventDelegate_Callback_o* callback;
};
struct COW_SubTabInfo_StaticFields {
};
struct COW_SubTabInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SubTabInfo_c {
	Il2CppClass_1 _1;
	COW_SubTabInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SubTabInfo_VTable vtable;
};
struct COW_SubTabInfo_o {
	COW_SubTabInfo_c *klass;
	void *monitor;
	uint32_t TabType;
	System_String_o* SpriteName;
	GCommon_UIToggleButton_o* ToggleButton;
};
struct COW_PreviewTabInfo_StaticFields {
};
struct COW_PreviewTabInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewTabInfo_c {
	Il2CppClass_1 _1;
	COW_PreviewTabInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewTabInfo_VTable vtable;
};
struct COW_PreviewTabInfo_o {
	COW_PreviewTabInfo_c *klass;
	void *monitor;
	GCommon_UIToggleButton_o* tb;
	uint32_t id;
	UIAtlas_o* Atlas;
	System_String_o* SpriteName;
	UISprite_o* equip;
	UnityEngine_GameObject_o* normal;
	UISprite_o* icon;
	UISprite_o* highLight;
	UIButton_o* unDressBtn;
};
struct COW_SlotClothInfo_StaticFields {
};
struct COW_SlotClothInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SlotClothInfo_c {
	Il2CppClass_1 _1;
	COW_SlotClothInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SlotClothInfo_VTable vtable;
};
struct COW_SlotClothInfo_o {
	COW_SlotClothInfo_c *klass;
	void *monitor;
	uint32_t clothID;
	uint32_t tabType;
	uint32_t firtstTabType;
};
struct COW_UIMallV2DiscountContainerController_StaticFields {
};
struct COW_UIMallV2DiscountContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMallV2DiscountContainerController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2DiscountContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2DiscountContainerController_VTable vtable;
};
struct COW_UIMallV2DiscountContainerController_o {
	COW_UIMallV2DiscountContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICountDownController_o* m_DiscountCountDownCtrl;
	COW_UIMallV2DiscountContainerView_o* m_View;
	COW_UIModelMall_o* m_ModelMall;
	GCommon_UIEasyListItemController_o* m_CurrentItem;
	proto_DiscountStoreDesc_o* m_FreeStore;
};
struct COW_UIMallV2DiscountDetailController_StaticFields {
};
struct COW_UIMallV2DiscountDetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_GetSecondTabList;
	VirtualInvokeData _6_InitSecondTabData;
	VirtualInvokeData _7_SetSecondtIndex;
	VirtualInvokeData _8_SetDetailViewModel;
	VirtualInvokeData _9_SetMallItemType;
	VirtualInvokeData _10_SetFilterMenuType;
	VirtualInvokeData _11_SetSortrMenuType;
	VirtualInvokeData _12_InitFilterAndSortView;
	VirtualInvokeData _13_InitDetailListView;
	VirtualInvokeData _14_GetCurEasyList;
	VirtualInvokeData _15_Clear;
	VirtualInvokeData _16_SelectMallItem;
	VirtualInvokeData _17_RefreshCurrentItemDownloadState;
	VirtualInvokeData _18_GetMallItemController;
	VirtualInvokeData _19_GetFilterPopMenuData;
	VirtualInvokeData _20_GetSortPopMenuData;
	VirtualInvokeData _21_ReloadListByWeaponIdFilter;
	VirtualInvokeData _22_ReloadListByFilterType;
	VirtualInvokeData _23_ReloadListBySortType;
	VirtualInvokeData _24_ReloadListByIsDescend;
	VirtualInvokeData _25_FilterShowItemList;
	VirtualInvokeData _26_SortShowItemList;
	VirtualInvokeData _27_ReloadListViewByFilterAndSort;
	VirtualInvokeData _28_ReloadListViewBySort;
	VirtualInvokeData _29_OnlyRefreshList;
	VirtualInvokeData _30_SelectItemIndex;
	VirtualInvokeData _31_SelectItemId;
	VirtualInvokeData _32_RefreshMallItemView;
	VirtualInvokeData _33_RefreshMallViewAndSelectItem;
	VirtualInvokeData _34_NavigationToClothItem;
	VirtualInvokeData _35_GetClothPreviewData;
	VirtualInvokeData _36_ShowTopUpTips;
};
struct COW_UIMallV2DiscountDetailController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2DiscountDetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2DiscountDetailController_VTable vtable;
};
struct COW_UIMallV2DiscountDetailController_o {
	COW_UIMallV2DiscountDetailController_c *klass;
	void *monitor;
	COW_UIMallV2Controller_o* m_ParentController;
	COW_UIMallV2View_o* m_View;
	COW_UIModelMall_o* m_ModelMall;
	int32_t m_ItemType;
	int32_t m_FilterMenuType;
	int32_t m_SortMenuType;
	uint32_t m_FilterType;
	uint32_t m_SortType;
	uint32_t m_FilterWeaponId;
	bool m_IsDescendOrder;
	System_Collections_Generic_HashSet_uint__o* m_ValidFilterType;
	System_Collections_Generic_HashSet_uint__o* m_ValidWeaponId;
	bool m_HasGemsSort;
	bool m_HasCoinsSort;
	uint32_t m_CurrentTabId;
	uint32_t m_CurrentStoreId;
	uint32_t m_CurrentItemId;
	COW_UIMallV2DiscountContainerController_o* m_containerCtrl;
	System_Collections_Generic_List_DiscountStoreDesc__o* m_ShowItems;
	System_Collections_Generic_List_DiscountStoreDesc__o* m_FreeItems;
};
struct COW_UIMallV2DiscountItemController_StaticFields {
};
struct COW_UIMallV2DiscountItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
	VirtualInvokeData _55_SetTable2ItemData;
	VirtualInvokeData _56_SetPosition;
	VirtualInvokeData _57_SetTable2Visible;
};
struct COW_UIMallV2DiscountItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2DiscountItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2DiscountItemController_VTable vtable;
};
struct COW_UIMallV2DiscountItemController_o {
	COW_UIMallV2DiscountItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXCItemTagController_o* UIMallV2ItemBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	COW_UIMallV2ItemAdaptorView_o* m_View;
	COW_UIStandardItemMAXCController_o* m_ItemController;
	COW_UIStandardItemMAXCPriceController_o* m_PriceController;
	COW_UIStandardItemMAXCItemTagController_o* m_ItemTagController;
	proto_DiscountStoreDesc_o* m_DiscountItem;
	int32_t m_DiscountLevel;
};
struct COW_UIMallV2DiscountWeaponItemController_StaticFields {
};
struct COW_UIMallV2DiscountWeaponItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_RefreshItemBGState;
	VirtualInvokeData _52_OnStartToggleMove;
	VirtualInvokeData _53_OnFinishToggleMove;
	VirtualInvokeData _54_SetTable2ItemData;
	VirtualInvokeData _55_SetPosition;
	VirtualInvokeData _56_SetTable2Visible;
};
struct COW_UIMallV2DiscountWeaponItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2DiscountWeaponItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2DiscountWeaponItemController_VTable vtable;
};
struct COW_UIMallV2DiscountWeaponItemController_o {
	COW_UIMallV2DiscountWeaponItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemWeaponTagController_o* UIMallV2ItemWeaponBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_MallWeaponItemView_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	COW_UIMallV2WeaponItemAdaptorView_o* m_View;
	COW_UIStandardItemWeaponController_o* m_ItemController;
	COW_UIStandardItemWeaponPriceController_o* m_PriceController;
	COW_UIStandardItemWeaponTagController_o* m_ItemTagController;
	proto_DiscountStoreDesc_o* m_DiscountItem;
	int32_t m_DiscountLevel;
};
struct COW_UIMallV2ExchangeCDNItemController_StaticFields {
};
struct COW_UIMallV2ExchangeCDNItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
};
struct COW_UIMallV2ExchangeCDNItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2ExchangeCDNItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2ExchangeCDNItemController_VTable vtable;
};
struct COW_UIMallV2ExchangeCDNItemController_o {
	COW_UIMallV2ExchangeCDNItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXCItemTagController_o* UIMallV2ItemBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	System_String_o* m_URL;
	int32_t UIMallV2CDNItemController_PriceBGExtraWidth;
	int32_t UIMallV2CDNItemController_PriceBGMinWidth;
	COW_UIMallV2ExchangeCDNItemView_o* m_View;
	proto_ExchangeStoreItemDesc_o* m_Info;
};
struct COW_UIMallV2ExchangeClanItemController_StaticFields {
};
struct COW_UIMallV2ExchangeClanItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
};
struct COW_UIMallV2ExchangeClanItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2ExchangeClanItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2ExchangeClanItemController_VTable vtable;
};
struct COW_UIMallV2ExchangeClanItemController_o {
	COW_UIMallV2ExchangeClanItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXCItemTagController_o* UIMallV2ItemBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	COW_UIMallV2ItemAdaptorView_o* m_View;
	COW_UIStandardItemMAXCController_o* m_ItemController;
	COW_UIStandardItemMAXCPriceController_o* m_ItemPriceController;
	bool m_CreateItemPriceCtrl;
	proto_ExchangeStoreItemDesc_o* m_ExchangeItem;
	bool m_IsReachClanLevel;
	uint32_t m_MyClanLevel;
};
struct COW_UIMallV2ExchangeDetailController_StaticFields {
};
struct COW_UIMallV2ExchangeDetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_GetSecondTabList;
	VirtualInvokeData _6_InitSecondTabData;
	VirtualInvokeData _7_SetSecondtIndex;
	VirtualInvokeData _8_SetDetailViewModel;
	VirtualInvokeData _9_SetMallItemType;
	VirtualInvokeData _10_SetFilterMenuType;
	VirtualInvokeData _11_SetSortrMenuType;
	VirtualInvokeData _12_InitFilterAndSortView;
	VirtualInvokeData _13_InitDetailListView;
	VirtualInvokeData _14_GetCurEasyList;
	VirtualInvokeData _15_Clear;
	VirtualInvokeData _16_SelectMallItem;
	VirtualInvokeData _17_RefreshCurrentItemDownloadState;
	VirtualInvokeData _18_GetMallItemController;
	VirtualInvokeData _19_GetFilterPopMenuData;
	VirtualInvokeData _20_GetSortPopMenuData;
	VirtualInvokeData _21_ReloadListByWeaponIdFilter;
	VirtualInvokeData _22_ReloadListByFilterType;
	VirtualInvokeData _23_ReloadListBySortType;
	VirtualInvokeData _24_ReloadListByIsDescend;
	VirtualInvokeData _25_FilterShowItemList;
	VirtualInvokeData _26_SortShowItemList;
	VirtualInvokeData _27_ReloadListViewByFilterAndSort;
	VirtualInvokeData _28_ReloadListViewBySort;
	VirtualInvokeData _29_OnlyRefreshList;
	VirtualInvokeData _30_SelectItemIndex;
	VirtualInvokeData _31_SelectItemId;
	VirtualInvokeData _32_RefreshMallItemView;
	VirtualInvokeData _33_RefreshMallViewAndSelectItem;
	VirtualInvokeData _34_NavigationToClothItem;
	VirtualInvokeData _35_GetClothPreviewData;
	VirtualInvokeData _36_ShowTopUpTips;
};
struct COW_UIMallV2ExchangeDetailController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2ExchangeDetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2ExchangeDetailController_VTable vtable;
};
struct COW_UIMallV2ExchangeDetailController_o {
	COW_UIMallV2ExchangeDetailController_c *klass;
	void *monitor;
	COW_UIMallV2Controller_o* m_ParentController;
	COW_UIMallV2View_o* m_View;
	COW_UIModelMall_o* m_ModelMall;
	int32_t m_ItemType;
	int32_t m_FilterMenuType;
	int32_t m_SortMenuType;
	uint32_t m_FilterType;
	uint32_t m_SortType;
	uint32_t m_FilterWeaponId;
	bool m_IsDescendOrder;
	System_Collections_Generic_HashSet_uint__o* m_ValidFilterType;
	System_Collections_Generic_HashSet_uint__o* m_ValidWeaponId;
	bool m_HasGemsSort;
	bool m_HasCoinsSort;
	uint32_t m_CurrentTabId;
	uint32_t m_CurrentStoreId;
	uint32_t m_CurrentItemId;
	System_Collections_Generic_List_ExchangeStoreItemDesc__o* m_OriginExchangeItems;
	System_Collections_Generic_List_ExchangeStoreItemDesc__o* m_ShowItems;
	GCommon_UIEasyList_o* m_CurrentItemEasyList;
};
struct COW_UIMallV2ExchangeItemController_StaticFields {
};
struct COW_UIMallV2ExchangeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
};
struct COW_UIMallV2ExchangeItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2ExchangeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2ExchangeItemController_VTable vtable;
};
struct COW_UIMallV2ExchangeItemController_o {
	COW_UIMallV2ExchangeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXCItemTagController_o* UIMallV2ItemBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	COW_UIMallV2ItemAdaptorView_o* m_View;
	COW_UIStandardItemMAXCController_o* m_ItemController;
	COW_UIStandardItemMAXCPriceController_o* m_ItemPriceController;
	bool m_CreateItemPriceCtrl;
	proto_ExchangeStoreItemDesc_o* m_ExchangeItem;
};
struct COW_FriendInfo_StaticFields {
};
struct COW_FriendInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_Equals;
	VirtualInvokeData _6_GetHashCodek;
};
struct COW_FriendInfo_c {
	Il2CppClass_1 _1;
	COW_FriendInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FriendInfo_VTable vtable;
};
struct COW_FriendInfo_o {
	COW_FriendInfo_c *klass;
	void *monitor;
	uint64_t m_AccountId;
	uint32_t m_Level;
	System_String_o* m_Name;
	System_String_o* m_PortraitUrl;
	uint32_t m_Banner;
	uint32_t m_HeadPic;
	int32_t m_OnlineStatus;
	bool m_IsSelected;
	bool m_IsMeetCondition;
	bool m_IsFavor;
	bool m_IsConfidant;
	GCommon_UIToggleButton_o* m_UIToggleBtn;
	System_String_o* m_Reason;
	int32_t m_BuddyType;
	System_String_o* m_Region;
	System_String_o* m_ExternalIcon;
	int32_t m_ExternalIconStatus;
	int32_t m_ExternalIconShowType;
};
struct COW_UIMallV2GiftController_StaticFields {
};
struct COW_UIMallV2GiftController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OpenItemController;
	VirtualInvokeData _91_CloseItemController;
	VirtualInvokeData _92_OnDataChanged;
	VirtualInvokeData _93_GetInterestedPropID;
};
struct COW_UIMallV2GiftController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2GiftController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2GiftController_VTable vtable;
};
struct COW_UIMallV2GiftController_o {
	COW_UIMallV2GiftController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UIMallV2GiftView_o* m_View;
	COW_UIModelClan_o* m_ModelClan;
	COW_UIModelFriends_o* m_ModelFriends;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelUser_o* m_ModelUser;
	System_Collections_Generic_List_FriendInfo__o* m_FriendsList;
	System_Collections_Generic_List_FriendInfo__o* m_ClanFriendsList;
	int32_t m_FriendType;
	int32_t m_GiftSource;
	System_Collections_Generic_Dictionary_uint__bool__o* m_AllSelectStateDict;
	proto_GiftItem_o* m_SelectedGift;
	GCommon_UINavigationData_o* m_LastNavigationData;
	bool m_IsSelectMax;
	System_String_o* m_ReceiversName;
	int32_t m_GetFriendNtfState;
	int32_t m_GetClanFriendNtfState;
	int32_t m_LobbySelectFriendType;
	int32_t m_Count;
	int32_t m_MaxCount;
};
struct COW_UIMallV2GiftController__CreatFriendInfo_c__AnonStorey0_StaticFields {
};
struct COW_UIMallV2GiftController__CreatFriendInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMallV2GiftController__CreatFriendInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIMallV2GiftController__CreatFriendInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2GiftController__CreatFriendInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UIMallV2GiftController__CreatFriendInfo_c__AnonStorey0_o {
	COW_UIMallV2GiftController__CreatFriendInfo_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t buddyType;
	COW_FriendInfo_o* friendInfo;
};
struct COW_UIMallV2GiftController__OnSearchBtnClick_c__AnonStorey1_StaticFields {
};
struct COW_UIMallV2GiftController__OnSearchBtnClick_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMallV2GiftController__OnSearchBtnClick_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIMallV2GiftController__OnSearchBtnClick_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2GiftController__OnSearchBtnClick_c__AnonStorey1_VTable vtable;
};
struct COW_UIMallV2GiftController__OnSearchBtnClick_c__AnonStorey1_o {
	COW_UIMallV2GiftController__OnSearchBtnClick_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* key;
};
struct COW_UIMallV2GiftDetailController_StaticFields {
};
struct COW_UIMallV2GiftDetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_GetSecondTabList;
	VirtualInvokeData _6_InitSecondTabData;
	VirtualInvokeData _7_SetSecondtIndex;
	VirtualInvokeData _8_SetDetailViewModel;
	VirtualInvokeData _9_SetMallItemType;
	VirtualInvokeData _10_SetFilterMenuType;
	VirtualInvokeData _11_SetSortrMenuType;
	VirtualInvokeData _12_InitFilterAndSortView;
	VirtualInvokeData _13_InitDetailListView;
	VirtualInvokeData _14_GetCurEasyList;
	VirtualInvokeData _15_Clear;
	VirtualInvokeData _16_SelectMallItem;
	VirtualInvokeData _17_RefreshCurrentItemDownloadState;
	VirtualInvokeData _18_GetMallItemController;
	VirtualInvokeData _19_GetFilterPopMenuData;
	VirtualInvokeData _20_GetSortPopMenuData;
	VirtualInvokeData _21_ReloadListByWeaponIdFilter;
	VirtualInvokeData _22_ReloadListByFilterType;
	VirtualInvokeData _23_ReloadListBySortType;
	VirtualInvokeData _24_ReloadListByIsDescend;
	VirtualInvokeData _25_FilterShowItemList;
	VirtualInvokeData _26_SortShowItemList;
	VirtualInvokeData _27_ReloadListViewByFilterAndSort;
	VirtualInvokeData _28_ReloadListViewBySort;
	VirtualInvokeData _29_OnlyRefreshList;
	VirtualInvokeData _30_SelectItemIndex;
	VirtualInvokeData _31_SelectItemId;
	VirtualInvokeData _32_RefreshMallItemView;
	VirtualInvokeData _33_RefreshMallViewAndSelectItem;
	VirtualInvokeData _34_NavigationToClothItem;
	VirtualInvokeData _35_GetClothPreviewData;
	VirtualInvokeData _36_ShowTopUpTips;
};
struct COW_UIMallV2GiftDetailController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2GiftDetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2GiftDetailController_VTable vtable;
};
struct COW_UIMallV2GiftDetailController_o {
	COW_UIMallV2GiftDetailController_c *klass;
	void *monitor;
	COW_UIMallV2Controller_o* m_ParentController;
	COW_UIMallV2View_o* m_View;
	COW_UIModelMall_o* m_ModelMall;
	int32_t m_ItemType;
	int32_t m_FilterMenuType;
	int32_t m_SortMenuType;
	uint32_t m_FilterType;
	uint32_t m_SortType;
	uint32_t m_FilterWeaponId;
	bool m_IsDescendOrder;
	System_Collections_Generic_HashSet_uint__o* m_ValidFilterType;
	System_Collections_Generic_HashSet_uint__o* m_ValidWeaponId;
	bool m_HasGemsSort;
	bool m_HasCoinsSort;
	uint32_t m_CurrentTabId;
	uint32_t m_CurrentStoreId;
	uint32_t m_CurrentItemId;
	COW_UIModelGift_o* m_ModelGift;
	System_Collections_Generic_List_GiftItem__o* m_OriginGiftItems;
	System_Collections_Generic_List_GiftItem__o* m_ShowItems;
	GCommon_UIEasyList_o* m_CurrentItemEasyList;
	System_Collections_Generic_Dictionary_int__uint__o* m_ClothToTabIdDict;
	COW_MallV2ClothPreviewData_o* m_MaleClothPreviewData;
	COW_MallV2ClothPreviewData_o* m_FemaleClothPreviewData;
};
struct COW_UIMallV2GiftFriendItemController_StaticFields {
};
struct COW_UIMallV2GiftFriendItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIMallV2GiftFriendItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2GiftFriendItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2GiftFriendItemController_VTable vtable;
};
struct COW_UIMallV2GiftFriendItemController_o {
	COW_UIMallV2GiftFriendItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIMallV2GiftFriendItemView_o* m_View;
	COW_FriendInfo_o* m_Info;
};
struct COW_UIMallV2GiftItemController_StaticFields {
};
struct COW_UIMallV2GiftItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
};
struct COW_UIMallV2GiftItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2GiftItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2GiftItemController_VTable vtable;
};
struct COW_UIMallV2GiftItemController_o {
	COW_UIMallV2GiftItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXCItemTagController_o* UIMallV2ItemBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	COW_UIMallV2ItemAdaptorView_o* m_View;
	COW_UIStandardItemMAXCController_o* m_ItemController;
	COW_UIStandardItemMAXCPriceController_o* m_ItemPriceController;
	bool m_CreateItemPriceCtrl;
	proto_GiftItem_o* m_GiftItem;
};
struct COW_UIMallV2GiftReceiverController_StaticFields {
};
struct COW_UIMallV2GiftReceiverController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMallV2GiftReceiverController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2GiftReceiverController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2GiftReceiverController_VTable vtable;
};
struct COW_UIMallV2GiftReceiverController_o {
	COW_UIMallV2GiftReceiverController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMallV2GiftReceiverLeftView_o* m_View;
	COW_FriendInfo_o* m_FriendInfo;
	int32_t m_Index;
};
struct COW_UIMallV2GiftSendController_StaticFields {
	System_Func_FriendInfo__ulong__o* __f__am_cache0;
};
struct COW_UIMallV2GiftSendController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIMallV2GiftSendController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2GiftSendController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2GiftSendController_VTable vtable;
};
struct COW_UIMallV2GiftSendController_o {
	COW_UIMallV2GiftSendController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIMallV2GiftSendView_o* m_View;
	COW_UIModelGift_o* m_ModelGift;
	proto_GiftItem_o* m_SelectedGift;
	System_String_o* m_ReceiversName;
	int32_t m_ItemCount;
	bool m_ApplyAll;
	int32_t m_GiftSource;
	System_String_o* m_DefaultString;
	System_String_o* m_CurrentString;
	System_Collections_Generic_List_FriendInfo__o* m_FriendList;
	System_Collections_Generic_List_UIMallV2GiftReceiverController__o* m_ReceiverList;
	System_Collections_Generic_Dictionary_ulong__string__o* m_MessageDict;
	COW_FriendInfo_o* m_CurFriendInfo;
	COW_UIBaseProfileInfoController_o* m_ProfileInfoController;
};
struct COW_UIMallV2ItemBaseController_StaticFields {
};
struct COW_UIMallV2ItemBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
};
struct COW_UIMallV2ItemBaseController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2ItemBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2ItemBaseController_VTable vtable;
};
struct COW_UIMallV2ItemBaseController_o {
	COW_UIMallV2ItemBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXCItemTagController_o* m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
};
struct COW_UIMallV2ItemWeaponBaseController_StaticFields {
};
struct COW_UIMallV2ItemWeaponBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_RefreshItemBGState;
	VirtualInvokeData _52_OnStartToggleMove;
	VirtualInvokeData _53_OnFinishToggleMove;
};
struct COW_UIMallV2ItemWeaponBaseController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2ItemWeaponBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2ItemWeaponBaseController_VTable vtable;
};
struct COW_UIMallV2ItemWeaponBaseController_o {
	COW_UIMallV2ItemWeaponBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemWeaponTagController_o* m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_MallWeaponItemView_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
};
struct COW_UIMallV2ItemWidgetController_StaticFields {
};
struct COW_UIMallV2ItemWidgetController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
};
struct COW_UIMallV2ItemWidgetController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2ItemWidgetController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2ItemWidgetController_VTable vtable;
};
struct COW_UIMallV2ItemWidgetController_o {
	COW_UIMallV2ItemWidgetController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXCItemTagController_o* UIMallV2ItemBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	COW_UIMallV2ItemAdaptorView_o* m_View;
	COW_UIStandardItemMAXCController_o* m_ItemController;
	COW_UIStandardItemMAXCPriceController_o* m_ItemPriceController;
	bool m_CreateItemPriceCtrl;
};
struct COW_UIMallV2NormalContainerController_StaticFields {
};
struct COW_UIMallV2NormalContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIMallV2NormalContainerController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2NormalContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2NormalContainerController_VTable vtable;
};
struct COW_UIMallV2NormalContainerController_o {
	COW_UIMallV2NormalContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMallV2NormalContainerView_o* m_View;
	System_Func_Transform__UIEasyListItemController__o* m_funcOpenItemController;
	System_Action_UIEasyListItemController__o* m_FuncCloseItemController;
};
struct COW_UIMallV2NormalDetailController_StaticFields {
};
struct COW_UIMallV2NormalDetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_GetSecondTabList;
	VirtualInvokeData _6_InitSecondTabData;
	VirtualInvokeData _7_SetSecondtIndex;
	VirtualInvokeData _8_SetDetailViewModel;
	VirtualInvokeData _9_SetMallItemType;
	VirtualInvokeData _10_SetFilterMenuType;
	VirtualInvokeData _11_SetSortrMenuType;
	VirtualInvokeData _12_InitFilterAndSortView;
	VirtualInvokeData _13_InitDetailListView;
	VirtualInvokeData _14_GetCurEasyList;
	VirtualInvokeData _15_Clear;
	VirtualInvokeData _16_SelectMallItem;
	VirtualInvokeData _17_RefreshCurrentItemDownloadState;
	VirtualInvokeData _18_GetMallItemController;
	VirtualInvokeData _19_GetFilterPopMenuData;
	VirtualInvokeData _20_GetSortPopMenuData;
	VirtualInvokeData _21_ReloadListByWeaponIdFilter;
	VirtualInvokeData _22_ReloadListByFilterType;
	VirtualInvokeData _23_ReloadListBySortType;
	VirtualInvokeData _24_ReloadListByIsDescend;
	VirtualInvokeData _25_FilterShowItemList;
	VirtualInvokeData _26_SortShowItemList;
	VirtualInvokeData _27_ReloadListViewByFilterAndSort;
	VirtualInvokeData _28_ReloadListViewBySort;
	VirtualInvokeData _29_OnlyRefreshList;
	VirtualInvokeData _30_SelectItemIndex;
	VirtualInvokeData _31_SelectItemId;
	VirtualInvokeData _32_RefreshMallItemView;
	VirtualInvokeData _33_RefreshMallViewAndSelectItem;
	VirtualInvokeData _34_NavigationToClothItem;
	VirtualInvokeData _35_GetClothPreviewData;
	VirtualInvokeData _36_ShowTopUpTips;
};
struct COW_UIMallV2NormalDetailController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2NormalDetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2NormalDetailController_VTable vtable;
};
struct COW_UIMallV2NormalDetailController_o {
	COW_UIMallV2NormalDetailController_c *klass;
	void *monitor;
	COW_UIMallV2Controller_o* m_ParentController;
	COW_UIMallV2View_o* m_View;
	COW_UIModelMall_o* m_ModelMall;
	int32_t m_ItemType;
	int32_t m_FilterMenuType;
	int32_t m_SortMenuType;
	uint32_t m_FilterType;
	uint32_t m_SortType;
	uint32_t m_FilterWeaponId;
	bool m_IsDescendOrder;
	System_Collections_Generic_HashSet_uint__o* m_ValidFilterType;
	System_Collections_Generic_HashSet_uint__o* m_ValidWeaponId;
	bool m_HasGemsSort;
	bool m_HasCoinsSort;
	uint32_t m_CurrentTabId;
	uint32_t m_CurrentStoreId;
	uint32_t m_CurrentItemId;
	System_Collections_Generic_List_StoreDesc__o* m_OriginStoreItems;
	System_Collections_Generic_List_StoreDesc__o* m_ShowItems;
	GCommon_UIEasyList_o* m_CurrentItemEasyList;
};
struct COW_UIMallV2NormalItemController_StaticFields {
};
struct COW_UIMallV2NormalItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
	VirtualInvokeData _55_SetPriceLabel;
};
struct COW_UIMallV2NormalItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2NormalItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2NormalItemController_VTable vtable;
};
struct COW_UIMallV2NormalItemController_o {
	COW_UIMallV2NormalItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXCItemTagController_o* UIMallV2ItemBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	COW_UIMallV2ItemAdaptorView_o* m_View;
	COW_UIStandardItemMAXCController_o* m_ItemController;
	COW_UIStandardItemMAXCPriceController_o* m_ItemPriceController;
	bool m_CreateItemPriceCtrl;
	proto_StoreDesc_o* m_StoreItem;
	bool m_NeedPlay;
};
struct COW_UIMallV2PopMenuSmallControler_StaticFields {
};
struct COW_UIMallV2PopMenuSmallControler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitPopMenu;
	VirtualInvokeData _38_SetPanelDepth;
	VirtualInvokeData _39_GetPanelDepth;
	VirtualInvokeData _40_SetEnable;
	VirtualInvokeData _41_SetOpenBtnEnable;
	VirtualInvokeData _42_UpdateSelectDataInfo;
	VirtualInvokeData _43_SetStyle;
	VirtualInvokeData _44_AdjustScrollView;
	VirtualInvokeData _45_SetPopViewData;
	VirtualInvokeData _46_OnParentSelect;
	VirtualInvokeData _47_CallDataInject;
	VirtualInvokeData _48_ShowPopUpItem;
	VirtualInvokeData _49_OnClickeMenuItem;
	VirtualInvokeData _50_SetCurrentSelectData;
	VirtualInvokeData _51_OnPopMenuClose;
};
struct COW_UIMallV2PopMenuSmallControler_c {
	Il2CppClass_1 _1;
	COW_UIMallV2PopMenuSmallControler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2PopMenuSmallControler_VTable vtable;
};
struct COW_UIMallV2PopMenuSmallControler_o {
	COW_UIMallV2PopMenuSmallControler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPopMenuSmallView_o* m_View;
	System_Action_o* DataInject;
	int32_t m_Style;
	System_Collections_Generic_List_PopMenuData__o* m_DataList;
	System_Collections_Generic_List_UIPopMenuItemSmallController__o* m_UIPopMenuItemSmallControllerList;
	bool isShowing;
	int32_t m_CellWidth;
	float m_MaxShowCount;
	COW_PopMenuData_o* m_CurrentSelectData;
	bool m_Enable;
	GCommon_UIClickMask_o* m_UIClickMask;
	int32_t UIPopMenuSmallControler_m_Modifier;
	int32_t UIPopMenuSmallControler_m_Alignment;
	bool UIPopMenuSmallControler_m_AdjustDepthOnShow;
	bool m_HasSubMenu;
	bool m_AnsweredBySubMenu;
	COW_UIPopMenuSmallControler_o* m_CascadeCtrl;
	uint32_t m_SubMenuSelected;
	bool _IsFirstSubMenuSelectAll_k__BackingField;
	COW_PopMenuData_o* m_ParentMenuData;
};
struct COW_UIMallV2SecondTabController_StaticFields {
};
struct COW_UIMallV2SecondTabController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIMallV2SecondTabController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2SecondTabController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2SecondTabController_VTable vtable;
};
struct COW_UIMallV2SecondTabController_o {
	COW_UIMallV2SecondTabController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMallV2SecondTabView_o* m_View;
	int32_t count;
};
struct COW_UIMallV2SecondTabItemController_StaticFields {
};
struct COW_UIMallV2SecondTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIMallV2SecondTabItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2SecondTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2SecondTabItemController_VTable vtable;
};
struct COW_UIMallV2SecondTabItemController_o {
	COW_UIMallV2SecondTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIMallV2SecondTabItemView_o* m_View;
	COW_UIMallV2SecondTabItemViewData_o* m_data;
	MallV2SecondTabData_o* m_TabConfigData;
};
struct COW_UIMallV2WeaponCDNContainerController_StaticFields {
};
struct COW_UIMallV2WeaponCDNContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIMallV2WeaponCDNContainerController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2WeaponCDNContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2WeaponCDNContainerController_VTable vtable;
};
struct COW_UIMallV2WeaponCDNContainerController_o {
	COW_UIMallV2WeaponCDNContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMallV2NormalContainerView_o* m_View;
	System_Func_Transform__UIEasyListItemController__o* m_funcOpenItemController;
	System_Action_UIEasyListItemController__o* m_FuncCloseItemController;
};
struct COW_UIMallV2WeaponCDNItemController_StaticFields {
};
struct COW_UIMallV2WeaponCDNItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
};
struct COW_UIMallV2WeaponCDNItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2WeaponCDNItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2WeaponCDNItemController_VTable vtable;
};
struct COW_UIMallV2WeaponCDNItemController_o {
	COW_UIMallV2WeaponCDNItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXCItemTagController_o* UIMallV2ItemBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	System_String_o* m_URL;
	int32_t UIMallV2CDNItemController_PriceBGExtraWidth;
	int32_t UIMallV2CDNItemController_PriceBGMinWidth;
	COW_UIMallV2WeaponCDNItemView_o* m_View;
	proto_StoreDesc_o* m_Info;
};
struct COW_UIMallV2WeaponItemController_StaticFields {
};
struct COW_UIMallV2WeaponItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_RefreshItemBGState;
	VirtualInvokeData _52_OnStartToggleMove;
	VirtualInvokeData _53_OnFinishToggleMove;
	VirtualInvokeData _54_SetPriceLabel;
};
struct COW_UIMallV2WeaponItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2WeaponItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2WeaponItemController_VTable vtable;
};
struct COW_UIMallV2WeaponItemController_o {
	COW_UIMallV2WeaponItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemWeaponTagController_o* UIMallV2ItemWeaponBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_MallWeaponItemView_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	COW_UIMallV2WeaponItemAdaptorView_o* m_View;
	COW_UIStandardItemWeaponController_o* m_ItemController;
	COW_UIStandardItemWeaponPriceController_o* m_ItemPriceController;
	bool m_CreateItemPriceCtrl;
	proto_StoreDesc_o* m_StoreItem;
	bool m_NeedPlay;
	System_Collections_Generic_List_StoreDesc__o* m_MixStoreItem;
	uint32_t m_WeaponType;
	uint32_t m_WeaponId;
};
struct COW_UIMallV2WeaponWidgetItemController_StaticFields {
};
struct COW_UIMallV2WeaponWidgetItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_RefreshItemBGState;
	VirtualInvokeData _52_OnStartToggleMove;
	VirtualInvokeData _53_OnFinishToggleMove;
};
struct COW_UIMallV2WeaponWidgetItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallV2WeaponWidgetItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallV2WeaponWidgetItemController_VTable vtable;
};
struct COW_UIMallV2WeaponWidgetItemController_o {
	COW_UIMallV2WeaponWidgetItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemWeaponTagController_o* UIMallV2ItemWeaponBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_MallWeaponItemView_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	COW_UIMallV2WeaponItemAdaptorView_o* m_View;
	COW_UIStandardItemWeaponController_o* m_ItemController;
	COW_UIStandardItemWeaponPriceController_o* m_ItemPriceController;
	bool m_CreateItemPriceCtrl;
};
struct COW_UIMallWeaponPropertyItemController_StaticFields {
};
struct COW_UIMallWeaponPropertyItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMallWeaponPropertyItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallWeaponPropertyItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallWeaponPropertyItemController_VTable vtable;
};
struct COW_UIMallWeaponPropertyItemController_o {
	COW_UIMallWeaponPropertyItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMallWeaponPropertyItemView_o* m_View;
	COW_WeaponScoreName_o* m_ScoreName;
	System_Collections_Generic_List_GameObject__o* m_UpIconList;
	System_Collections_Generic_List_GameObject__o* m_DownIconList;
};
struct COW_UIHudADSMatchResultController_StaticFields {
};
struct COW_UIHudADSMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_UseLongTeamList;
	VirtualInvokeData _95_GetItemTransform;
	VirtualInvokeData _96_UpdateTeammateInfo;
	VirtualInvokeData _97_IsSelfShowSreakWin;
	VirtualInvokeData _98_IsOpponentShowSreakWin;
};
struct COW_UIHudADSMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudADSMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudADSMatchResultController_VTable vtable;
};
struct COW_UIHudADSMatchResultController_o {
	COW_UIHudADSMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudTeamBattleMatchResultView_o* m_View;
	bool HideGradeInfo;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonWhiteColor;
	uint64_t UIHudTeamBattleMatchResultController_m_WinMVPPlayerAccountID;
	uint64_t UIHudTeamBattleMatchResultController_m_FailMVPPlayerAccountID;
	bool UIHudTeamBattleMatchResultController_m_HasUpdateTeammateInfo;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_TeammatsStatsList;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_OpponentsStatsList;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudTeamBattleMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudTeamBattleMatchResultController_m_QuickMatchController;
	COW_UICommonGuideController_o* UIHudTeamBattleMatchResultController_m_CommonGuideCtrl;
};
struct COW_UIHudBanknoteMatchResultController_StaticFields {
};
struct COW_UIHudBanknoteMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_UseLongTeamList;
	VirtualInvokeData _95_GetItemTransform;
	VirtualInvokeData _96_UpdateTeammateInfo;
	VirtualInvokeData _97_IsSelfShowSreakWin;
	VirtualInvokeData _98_IsOpponentShowSreakWin;
};
struct COW_UIHudBanknoteMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudBanknoteMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBanknoteMatchResultController_VTable vtable;
};
struct COW_UIHudBanknoteMatchResultController_o {
	COW_UIHudBanknoteMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudTeamBattleMatchResultView_o* m_View;
	bool HideGradeInfo;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonWhiteColor;
	uint64_t UIHudTeamBattleMatchResultController_m_WinMVPPlayerAccountID;
	uint64_t UIHudTeamBattleMatchResultController_m_FailMVPPlayerAccountID;
	bool UIHudTeamBattleMatchResultController_m_HasUpdateTeammateInfo;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_TeammatsStatsList;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_OpponentsStatsList;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudTeamBattleMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudTeamBattleMatchResultController_m_QuickMatchController;
	COW_UICommonGuideController_o* UIHudTeamBattleMatchResultController_m_CommonGuideCtrl;
};
struct COW_UIHudBombMatchResultController_StaticFields {
};
struct COW_UIHudBombMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_UseLongTeamList;
	VirtualInvokeData _95_GetItemTransform;
	VirtualInvokeData _96_UpdateTeammateInfo;
	VirtualInvokeData _97_IsSelfShowSreakWin;
	VirtualInvokeData _98_IsOpponentShowSreakWin;
};
struct COW_UIHudBombMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudBombMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBombMatchResultController_VTable vtable;
};
struct COW_UIHudBombMatchResultController_o {
	COW_UIHudBombMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudTeamBattleMatchResultView_o* m_View;
	bool HideGradeInfo;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonWhiteColor;
	uint64_t UIHudTeamBattleMatchResultController_m_WinMVPPlayerAccountID;
	uint64_t UIHudTeamBattleMatchResultController_m_FailMVPPlayerAccountID;
	bool UIHudTeamBattleMatchResultController_m_HasUpdateTeammateInfo;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_TeammatsStatsList;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_OpponentsStatsList;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudTeamBattleMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudTeamBattleMatchResultController_m_QuickMatchController;
	COW_UICommonGuideController_o* UIHudTeamBattleMatchResultController_m_CommonGuideCtrl;
};
struct COW_UIHudBombMatchResultController__CheckIsWinTeamPlayerForSpectator_c__AnonStorey0_StaticFields {
};
struct COW_UIHudBombMatchResultController__CheckIsWinTeamPlayerForSpectator_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudBombMatchResultController__CheckIsWinTeamPlayerForSpectator_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudBombMatchResultController__CheckIsWinTeamPlayerForSpectator_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBombMatchResultController__CheckIsWinTeamPlayerForSpectator_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudBombMatchResultController__CheckIsWinTeamPlayerForSpectator_c__AnonStorey0_o {
	COW_UIHudBombMatchResultController__CheckIsWinTeamPlayerForSpectator_c__AnonStorey0_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o playerID;
};
struct COW_UIHudControlMatchResultController_StaticFields {
};
struct COW_UIHudControlMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_UseLongTeamList;
	VirtualInvokeData _95_GetItemTransform;
	VirtualInvokeData _96_UpdateTeammateInfo;
	VirtualInvokeData _97_IsSelfShowSreakWin;
	VirtualInvokeData _98_IsOpponentShowSreakWin;
};
struct COW_UIHudControlMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudControlMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudControlMatchResultController_VTable vtable;
};
struct COW_UIHudControlMatchResultController_o {
	COW_UIHudControlMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudTeamBattleMatchResultView_o* m_View;
	bool HideGradeInfo;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonWhiteColor;
	uint64_t UIHudTeamBattleMatchResultController_m_WinMVPPlayerAccountID;
	uint64_t UIHudTeamBattleMatchResultController_m_FailMVPPlayerAccountID;
	bool UIHudTeamBattleMatchResultController_m_HasUpdateTeammateInfo;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_TeammatsStatsList;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_OpponentsStatsList;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudTeamBattleMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudTeamBattleMatchResultController_m_QuickMatchController;
	COW_UICommonGuideController_o* UIHudTeamBattleMatchResultController_m_CommonGuideCtrl;
};
struct COW_UIHudCSMatchResultController_StaticFields {
};
struct COW_UIHudCSMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_UseLongTeamList;
	VirtualInvokeData _95_GetItemTransform;
	VirtualInvokeData _96_UpdateTeammateInfo;
	VirtualInvokeData _97_IsSelfShowSreakWin;
	VirtualInvokeData _98_IsOpponentShowSreakWin;
};
struct COW_UIHudCSMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSMatchResultController_VTable vtable;
};
struct COW_UIHudCSMatchResultController_o {
	COW_UIHudCSMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudTeamBattleMatchResultView_o* m_View;
	bool HideGradeInfo;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonWhiteColor;
	uint64_t UIHudTeamBattleMatchResultController_m_WinMVPPlayerAccountID;
	uint64_t UIHudTeamBattleMatchResultController_m_FailMVPPlayerAccountID;
	bool UIHudTeamBattleMatchResultController_m_HasUpdateTeammateInfo;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_TeammatsStatsList;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_OpponentsStatsList;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudTeamBattleMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudTeamBattleMatchResultController_m_QuickMatchController;
	COW_UICommonGuideController_o* UIHudTeamBattleMatchResultController_m_CommonGuideCtrl;
	COW_UIMatchResultWinStreakSpecialController_o* m_UIMatchResultWinStreakSpecialController;
	COW_UIMatchResultWinStreakController_o* m_UIMatchResultWinStreakController;
};
struct COW_UIHudCSMatchResultController__CheckIsWinTeamPlayerForSpectator_c__AnonStorey0_StaticFields {
};
struct COW_UIHudCSMatchResultController__CheckIsWinTeamPlayerForSpectator_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCSMatchResultController__CheckIsWinTeamPlayerForSpectator_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudCSMatchResultController__CheckIsWinTeamPlayerForSpectator_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSMatchResultController__CheckIsWinTeamPlayerForSpectator_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudCSMatchResultController__CheckIsWinTeamPlayerForSpectator_c__AnonStorey0_o {
	COW_UIHudCSMatchResultController__CheckIsWinTeamPlayerForSpectator_c__AnonStorey0_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o playerID;
};
struct COW_UIHudFlagBattleMatchResultController_StaticFields {
};
struct COW_UIHudFlagBattleMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_UseLongTeamList;
	VirtualInvokeData _95_GetItemTransform;
	VirtualInvokeData _96_UpdateTeammateInfo;
	VirtualInvokeData _97_IsSelfShowSreakWin;
	VirtualInvokeData _98_IsOpponentShowSreakWin;
};
struct COW_UIHudFlagBattleMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudFlagBattleMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFlagBattleMatchResultController_VTable vtable;
};
struct COW_UIHudFlagBattleMatchResultController_o {
	COW_UIHudFlagBattleMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudTeamBattleMatchResultView_o* m_View;
	bool HideGradeInfo;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonWhiteColor;
	uint64_t UIHudTeamBattleMatchResultController_m_WinMVPPlayerAccountID;
	uint64_t UIHudTeamBattleMatchResultController_m_FailMVPPlayerAccountID;
	bool UIHudTeamBattleMatchResultController_m_HasUpdateTeammateInfo;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_TeammatsStatsList;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_OpponentsStatsList;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudTeamBattleMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudTeamBattleMatchResultController_m_QuickMatchController;
	COW_UICommonGuideController_o* UIHudTeamBattleMatchResultController_m_CommonGuideCtrl;
};
struct COW_UIHudFootballMatchResultController_StaticFields {
};
struct COW_UIHudFootballMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_UseLongTeamList;
	VirtualInvokeData _95_GetItemTransform;
	VirtualInvokeData _96_UpdateTeammateInfo;
	VirtualInvokeData _97_IsSelfShowSreakWin;
	VirtualInvokeData _98_IsOpponentShowSreakWin;
};
struct COW_UIHudFootballMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudFootballMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFootballMatchResultController_VTable vtable;
};
struct COW_UIHudFootballMatchResultController_o {
	COW_UIHudFootballMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudTeamBattleMatchResultView_o* m_View;
	bool HideGradeInfo;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonWhiteColor;
	uint64_t UIHudTeamBattleMatchResultController_m_WinMVPPlayerAccountID;
	uint64_t UIHudTeamBattleMatchResultController_m_FailMVPPlayerAccountID;
	bool UIHudTeamBattleMatchResultController_m_HasUpdateTeammateInfo;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_TeammatsStatsList;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_OpponentsStatsList;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudTeamBattleMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudTeamBattleMatchResultController_m_QuickMatchController;
	COW_UICommonGuideController_o* UIHudTeamBattleMatchResultController_m_CommonGuideCtrl;
};
struct COW_UIHudGiantMatchResultController_StaticFields {
};
struct COW_UIHudGiantMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_UseLongTeamList;
	VirtualInvokeData _95_GetItemTransform;
	VirtualInvokeData _96_UpdateTeammateInfo;
	VirtualInvokeData _97_IsSelfShowSreakWin;
	VirtualInvokeData _98_IsOpponentShowSreakWin;
};
struct COW_UIHudGiantMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudGiantMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGiantMatchResultController_VTable vtable;
};
struct COW_UIHudGiantMatchResultController_o {
	COW_UIHudGiantMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudTeamBattleMatchResultView_o* m_View;
	bool HideGradeInfo;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonWhiteColor;
	uint64_t UIHudTeamBattleMatchResultController_m_WinMVPPlayerAccountID;
	uint64_t UIHudTeamBattleMatchResultController_m_FailMVPPlayerAccountID;
	bool UIHudTeamBattleMatchResultController_m_HasUpdateTeammateInfo;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_TeammatsStatsList;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_OpponentsStatsList;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudTeamBattleMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudTeamBattleMatchResultController_m_QuickMatchController;
	COW_UICommonGuideController_o* UIHudTeamBattleMatchResultController_m_CommonGuideCtrl;
};
struct COW_UIHudGuildWarMatchResultController_StaticFields {
};
struct COW_UIHudGuildWarMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_UseLongTeamList;
	VirtualInvokeData _95_GetItemTransform;
	VirtualInvokeData _96_UpdateTeammateInfo;
	VirtualInvokeData _97_IsSelfShowSreakWin;
	VirtualInvokeData _98_IsOpponentShowSreakWin;
};
struct COW_UIHudGuildWarMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudGuildWarMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGuildWarMatchResultController_VTable vtable;
};
struct COW_UIHudGuildWarMatchResultController_o {
	COW_UIHudGuildWarMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudTeamBattleMatchResultView_o* m_View;
	bool HideGradeInfo;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonWhiteColor;
	uint64_t UIHudTeamBattleMatchResultController_m_WinMVPPlayerAccountID;
	uint64_t UIHudTeamBattleMatchResultController_m_FailMVPPlayerAccountID;
	bool UIHudTeamBattleMatchResultController_m_HasUpdateTeammateInfo;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_TeammatsStatsList;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_OpponentsStatsList;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudTeamBattleMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudTeamBattleMatchResultController_m_QuickMatchController;
	COW_UICommonGuideController_o* UIHudTeamBattleMatchResultController_m_CommonGuideCtrl;
};
struct COW_UIHudTokenMatchResultController_StaticFields {
};
struct COW_UIHudTokenMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_UseLongTeamList;
	VirtualInvokeData _95_GetItemTransform;
	VirtualInvokeData _96_UpdateTeammateInfo;
	VirtualInvokeData _97_IsSelfShowSreakWin;
	VirtualInvokeData _98_IsOpponentShowSreakWin;
};
struct COW_UIHudTokenMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudTokenMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTokenMatchResultController_VTable vtable;
};
struct COW_UIHudTokenMatchResultController_o {
	COW_UIHudTokenMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudTeamBattleMatchResultView_o* m_View;
	bool HideGradeInfo;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonWhiteColor;
	uint64_t UIHudTeamBattleMatchResultController_m_WinMVPPlayerAccountID;
	uint64_t UIHudTeamBattleMatchResultController_m_FailMVPPlayerAccountID;
	bool UIHudTeamBattleMatchResultController_m_HasUpdateTeammateInfo;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_TeammatsStatsList;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_OpponentsStatsList;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudTeamBattleMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudTeamBattleMatchResultController_m_QuickMatchController;
	COW_UICommonGuideController_o* UIHudTeamBattleMatchResultController_m_CommonGuideCtrl;
};
struct COW_UIHudTutorialCSMatchResultController_StaticFields {
};
struct COW_UIHudTutorialCSMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_UseLongTeamList;
	VirtualInvokeData _95_GetItemTransform;
	VirtualInvokeData _96_UpdateTeammateInfo;
	VirtualInvokeData _97_IsSelfShowSreakWin;
	VirtualInvokeData _98_IsOpponentShowSreakWin;
};
struct COW_UIHudTutorialCSMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudTutorialCSMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTutorialCSMatchResultController_VTable vtable;
};
struct COW_UIHudTutorialCSMatchResultController_o {
	COW_UIHudTutorialCSMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudTeamBattleMatchResultView_o* m_View;
	bool HideGradeInfo;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonWhiteColor;
	uint64_t UIHudTeamBattleMatchResultController_m_WinMVPPlayerAccountID;
	uint64_t UIHudTeamBattleMatchResultController_m_FailMVPPlayerAccountID;
	bool UIHudTeamBattleMatchResultController_m_HasUpdateTeammateInfo;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_TeammatsStatsList;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_OpponentsStatsList;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudTeamBattleMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudTeamBattleMatchResultController_m_QuickMatchController;
	COW_UICommonGuideController_o* UIHudTeamBattleMatchResultController_m_CommonGuideCtrl;
	COW_UIMatchResultWinStreakSpecialController_o* UIHudCSMatchResultController_m_UIMatchResultWinStreakSpecialController;
	COW_UIMatchResultWinStreakController_o* UIHudCSMatchResultController_m_UIMatchResultWinStreakController;
};
struct COW_SetMvpCameraPostEffect_StaticFields {
};
struct COW_SetMvpCameraPostEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SetMvpCameraPostEffect_c {
	Il2CppClass_1 _1;
	COW_SetMvpCameraPostEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SetMvpCameraPostEffect_VTable vtable;
};
struct COW_SetMvpCameraPostEffect_o {
	COW_SetMvpCameraPostEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* m_MVPCamera;
};
struct COW_UIHudMatchResultClanState_StaticFields {
};
struct COW_UIHudMatchResultClanState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnInit;
	VirtualInvokeData _5_OnCheck;
	VirtualInvokeData _6_OnEnter;
	VirtualInvokeData _7_OnFinish;
	VirtualInvokeData _8_OnExit;
};
struct COW_UIHudMatchResultClanState_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultClanState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultClanState_VTable vtable;
};
struct COW_UIHudMatchResultClanState_o {
	COW_UIHudMatchResultClanState_c *klass;
	void *monitor;
	int32_t UIHudMatchResultStateBase_m_State;
	COW_UIHudMatchResultStateMachine_o* UIHudMatchResultStateBase_m_StateMachine;
	bool UIHudMatchResultStateBase_m_IsInit;
	proto_FakeSubmitRes_o* m_ClanMatchResult;
};
struct COW_UIHudMatchResultCSRankingRewardState_StaticFields {
};
struct COW_UIHudMatchResultCSRankingRewardState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnInit;
	VirtualInvokeData _5_OnCheck;
	VirtualInvokeData _6_OnEnter;
	VirtualInvokeData _7_OnFinish;
	VirtualInvokeData _8_OnExit;
};
struct COW_UIHudMatchResultCSRankingRewardState_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultCSRankingRewardState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultCSRankingRewardState_VTable vtable;
};
struct COW_UIHudMatchResultCSRankingRewardState_o {
	COW_UIHudMatchResultCSRankingRewardState_c *klass;
	void *monitor;
	int32_t UIHudMatchResultStateBase_m_State;
	COW_UIHudMatchResultStateMachine_o* UIHudMatchResultStateBase_m_StateMachine;
	bool UIHudMatchResultStateBase_m_IsInit;
	COW_UIModelCSLadderMatch_o* m_CSLadderMatch;
};
struct COW_UIHudMatchResultCSRankingState_StaticFields {
};
struct COW_UIHudMatchResultCSRankingState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnInit;
	VirtualInvokeData _5_OnCheck;
	VirtualInvokeData _6_OnEnter;
	VirtualInvokeData _7_OnFinish;
	VirtualInvokeData _8_OnExit;
};
struct COW_UIHudMatchResultCSRankingState_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultCSRankingState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultCSRankingState_VTable vtable;
};
struct COW_UIHudMatchResultCSRankingState_o {
	COW_UIHudMatchResultCSRankingState_c *klass;
	void *monitor;
	int32_t UIHudMatchResultStateBase_m_State;
	COW_UIHudMatchResultStateMachine_o* UIHudMatchResultStateBase_m_StateMachine;
	bool UIHudMatchResultStateBase_m_IsInit;
};
struct COW_UIHudMatchResultHeroicMarkState_StaticFields {
};
struct COW_UIHudMatchResultHeroicMarkState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnInit;
	VirtualInvokeData _5_OnCheck;
	VirtualInvokeData _6_OnEnter;
	VirtualInvokeData _7_OnFinish;
	VirtualInvokeData _8_OnExit;
};
struct COW_UIHudMatchResultHeroicMarkState_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultHeroicMarkState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultHeroicMarkState_VTable vtable;
};
struct COW_UIHudMatchResultHeroicMarkState_o {
	COW_UIHudMatchResultHeroicMarkState_c *klass;
	void *monitor;
	int32_t UIHudMatchResultStateBase_m_State;
	COW_UIHudMatchResultStateMachine_o* UIHudMatchResultStateBase_m_StateMachine;
	bool UIHudMatchResultStateBase_m_IsInit;
	int32_t m_HeroicType;
	uint32_t m_HeroicBefore;
	uint32_t m_HeroicAfter;
	uint32_t m_RankBefore;
	uint32_t m_RankAfter;
	bool isFirstMaster;
};
struct COW_UIHudMatchResultItemRewardState_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache1;
};
struct COW_UIHudMatchResultItemRewardState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnInit;
	VirtualInvokeData _5_OnCheck;
	VirtualInvokeData _6_OnEnter;
	VirtualInvokeData _7_OnFinish;
	VirtualInvokeData _8_OnExit;
};
struct COW_UIHudMatchResultItemRewardState_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultItemRewardState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultItemRewardState_VTable vtable;
};
struct COW_UIHudMatchResultItemRewardState_o {
	COW_UIHudMatchResultItemRewardState_c *klass;
	void *monitor;
	int32_t UIHudMatchResultStateBase_m_State;
	COW_UIHudMatchResultStateMachine_o* UIHudMatchResultStateBase_m_StateMachine;
	bool UIHudMatchResultStateBase_m_IsInit;
	System_Collections_Generic_List_BaseItemInfo__o* m_DebrisList;
	System_Collections_Generic_List_BaseItemInfo__o* m_CommonList;
};
struct COW_UIHudMatchResultMVPState_StaticFields {
};
struct COW_UIHudMatchResultMVPState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnInit;
	VirtualInvokeData _5_OnCheck;
	VirtualInvokeData _6_OnEnter;
	VirtualInvokeData _7_OnFinish;
	VirtualInvokeData _8_OnExit;
};
struct COW_UIHudMatchResultMVPState_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultMVPState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultMVPState_VTable vtable;
};
struct COW_UIHudMatchResultMVPState_o {
	COW_UIHudMatchResultMVPState_c *klass;
	void *monitor;
	int32_t UIHudMatchResultStateBase_m_State;
	COW_UIHudMatchResultStateMachine_o* UIHudMatchResultStateBase_m_StateMachine;
	bool UIHudMatchResultStateBase_m_IsInit;
	UnityEngine_Animation_o* m_CameraAnimation;
	float m_MVPAnimDuration;
	bool m_NeedShowDownload;
	float m_StateEnterTime;
	uint32_t m_MVPAnimId;
};
struct COW_UIHudMatchResultPeriodicRankingRewardState_StaticFields {
};
struct COW_UIHudMatchResultPeriodicRankingRewardState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnInit;
	VirtualInvokeData _5_OnCheck;
	VirtualInvokeData _6_OnEnter;
	VirtualInvokeData _7_OnFinish;
	VirtualInvokeData _8_OnExit;
};
struct COW_UIHudMatchResultPeriodicRankingRewardState_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultPeriodicRankingRewardState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultPeriodicRankingRewardState_VTable vtable;
};
struct COW_UIHudMatchResultPeriodicRankingRewardState_o {
	COW_UIHudMatchResultPeriodicRankingRewardState_c *klass;
	void *monitor;
	int32_t UIHudMatchResultStateBase_m_State;
	COW_UIHudMatchResultStateMachine_o* UIHudMatchResultStateBase_m_StateMachine;
	bool UIHudMatchResultStateBase_m_IsInit;
	COW_UIModelPeriodicLadderMatch_o* m_PeriodicLadderMatch;
};
struct COW_UIHudMatchResultPeriodicRankingState_StaticFields {
};
struct COW_UIHudMatchResultPeriodicRankingState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnInit;
	VirtualInvokeData _5_OnCheck;
	VirtualInvokeData _6_OnEnter;
	VirtualInvokeData _7_OnFinish;
	VirtualInvokeData _8_OnExit;
};
struct COW_UIHudMatchResultPeriodicRankingState_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultPeriodicRankingState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultPeriodicRankingState_VTable vtable;
};
struct COW_UIHudMatchResultPeriodicRankingState_o {
	COW_UIHudMatchResultPeriodicRankingState_c *klass;
	void *monitor;
	int32_t UIHudMatchResultStateBase_m_State;
	COW_UIHudMatchResultStateMachine_o* UIHudMatchResultStateBase_m_StateMachine;
	bool UIHudMatchResultStateBase_m_IsInit;
};
struct COW_UIHudMatchResultRankingRewardState_StaticFields {
};
struct COW_UIHudMatchResultRankingRewardState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnInit;
	VirtualInvokeData _5_OnCheck;
	VirtualInvokeData _6_OnEnter;
	VirtualInvokeData _7_OnFinish;
	VirtualInvokeData _8_OnExit;
};
struct COW_UIHudMatchResultRankingRewardState_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultRankingRewardState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultRankingRewardState_VTable vtable;
};
struct COW_UIHudMatchResultRankingRewardState_o {
	COW_UIHudMatchResultRankingRewardState_c *klass;
	void *monitor;
	int32_t UIHudMatchResultStateBase_m_State;
	COW_UIHudMatchResultStateMachine_o* UIHudMatchResultStateBase_m_StateMachine;
	bool UIHudMatchResultStateBase_m_IsInit;
	COW_UIModelLadderMatch_o* m_LadderMatch;
};
struct COW_UIHudMatchResultRankingState_StaticFields {
};
struct COW_UIHudMatchResultRankingState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnInit;
	VirtualInvokeData _5_OnCheck;
	VirtualInvokeData _6_OnEnter;
	VirtualInvokeData _7_OnFinish;
	VirtualInvokeData _8_OnExit;
};
struct COW_UIHudMatchResultRankingState_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultRankingState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultRankingState_VTable vtable;
};
struct COW_UIHudMatchResultRankingState_o {
	COW_UIHudMatchResultRankingState_c *klass;
	void *monitor;
	int32_t UIHudMatchResultStateBase_m_State;
	COW_UIHudMatchResultStateMachine_o* UIHudMatchResultStateBase_m_StateMachine;
	bool UIHudMatchResultStateBase_m_IsInit;
};
struct COW_UIHudMatchResultStateBase_StaticFields {
};
struct COW_UIHudMatchResultStateBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnInit;
	VirtualInvokeData _5_OnCheck;
	VirtualInvokeData _6_OnEnter;
	VirtualInvokeData _7_OnFinish;
	VirtualInvokeData _8_OnExit;
};
struct COW_UIHudMatchResultStateBase_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultStateBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultStateBase_VTable vtable;
};
struct COW_UIHudMatchResultStateBase_o {
	COW_UIHudMatchResultStateBase_c *klass;
	void *monitor;
	int32_t m_State;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	bool m_IsInit;
};
struct COW_UIHudMatchResultStateMachineFinishDelegate_StaticFields {
};
struct COW_UIHudMatchResultStateMachineFinishDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIHudMatchResultStateMachineFinishDelegate_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultStateMachineFinishDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultStateMachineFinishDelegate_VTable vtable;
};
struct COW_UIHudMatchResultStateMachineFinishDelegate_o {
	COW_UIHudMatchResultStateMachineFinishDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIHudMatchResultStateMachine_StaticFields {
};
struct COW_UIHudMatchResultStateMachine_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudMatchResultStateMachine_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultStateMachine_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultStateMachine_VTable vtable;
};
struct COW_UIHudMatchResultStateMachine_o {
	COW_UIHudMatchResultStateMachine_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__UIHudMatchResultStateBase__o* m_States;
	COW_UIHudMatchResultStateBase_o* m_CurrentState;
	proto_MatchStats_o* m_MatchStatsData;
	proto_MatchIncome_o* m_MatchIncomeData;
	bool m_HasShowMVP;
	proto_TeammateStats_o* m_MVPData;
	COW_UIMaleAvatar_o* m_MVPAvatar;
	bool m_IsWin;
	UnityEngine_Camera_o* m_ResultBGCamera;
	UnityEngine_Camera_o* m_ResultAvatarCamera;
	UnityEngine_Camera_o* m_ResultMVPCamera;
	UnityEngine_GameObject_o* m_MVPRoomOB;
	UnityEngine_GameObject_o* m_MVPCameraOB;
	COW_UIHudMatchResultStateMachineFinishDelegate_o* fnStateMachineFinish;
};
struct COW_UIHudMatchResultTransitionState_StaticFields {
};
struct COW_UIHudMatchResultTransitionState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnInit;
	VirtualInvokeData _5_OnCheck;
	VirtualInvokeData _6_OnEnter;
	VirtualInvokeData _7_OnFinish;
	VirtualInvokeData _8_OnExit;
};
struct COW_UIHudMatchResultTransitionState_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultTransitionState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultTransitionState_VTable vtable;
};
struct COW_UIHudMatchResultTransitionState_o {
	COW_UIHudMatchResultTransitionState_c *klass;
	void *monitor;
	int32_t UIHudMatchResultStateBase_m_State;
	COW_UIHudMatchResultStateMachine_o* UIHudMatchResultStateBase_m_StateMachine;
	bool UIHudMatchResultStateBase_m_IsInit;
};
struct COW_UIHudMatchResultWinStreakState_StaticFields {
};
struct COW_UIHudMatchResultWinStreakState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnInit;
	VirtualInvokeData _5_OnCheck;
	VirtualInvokeData _6_OnEnter;
	VirtualInvokeData _7_OnFinish;
	VirtualInvokeData _8_OnExit;
};
struct COW_UIHudMatchResultWinStreakState_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultWinStreakState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultWinStreakState_VTable vtable;
};
struct COW_UIHudMatchResultWinStreakState_o {
	COW_UIHudMatchResultWinStreakState_c *klass;
	void *monitor;
	int32_t UIHudMatchResultStateBase_m_State;
	COW_UIHudMatchResultStateMachine_o* UIHudMatchResultStateBase_m_StateMachine;
	bool UIHudMatchResultStateBase_m_IsInit;
};
struct COW_UIHudBRMatchResultController_StaticFields {
};
struct COW_UIHudBRMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_BuildPlayerItem;
};
struct COW_UIHudBRMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudBRMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBRMatchResultController_VTable vtable;
};
struct COW_UIHudBRMatchResultController_o {
	COW_UIHudBRMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudNormalMatchResultView_o* m_View;
	System_Collections_Generic_List_TeammateStats__o* UIHudNormalMatchResultController_m_TeammateStats;
	bool UIHudNormalMatchResultController_m_HasUpdateTeammates;
	bool UIHudNormalMatchResultController_mbShowAchievementPreview;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudNormalMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudNormalMatchResultController_m_QuickMatchController;
	UnityEngine_Color_o UIHudNormalMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudNormalMatchResultController_m_ButtonWhiteColor;
	COW_UICommonGuideController_o* UIHudNormalMatchResultController_m_CommonGuideCtrl;
	bool m_IsShowItemIndex;
	COW_UIHudAvatarAttributeBoxController_o* UIHudNormalMatchResultController_m_AttributeBox;
	COW_UIMatchResultWinStreakController_o* m_WinStreakCtrl;
	COW_UIMatchResultWinStreakSpecialController_o* m_WinStreakSpecialCtrl;
};
struct COW_LadderMatchStarGroup_StaticFields {
};
struct COW_LadderMatchStarGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderMatchStarGroup_c {
	Il2CppClass_1 _1;
	COW_LadderMatchStarGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderMatchStarGroup_VTable vtable;
};
struct COW_LadderMatchStarGroup_o {
	COW_LadderMatchStarGroup_c *klass;
	void *monitor;
	System_Collections_Generic_List_LadderMatchStar__o* starsList;
	uint32_t currentOnCnt;
	uint32_t starCnt;
	UnityEngine_Transform_o* m_starRoot;
	UnityEngine_GameObject_o* m_starRes;
	UILabel_o* m_starLabel;
	UILabel_o* m_starLabelAfter;
	UnityEngine_Animation_o* m_labelAnim;
	UnityEngine_Transform_o* LabelStarPos;
	bool isStarRank;
};
struct COW_LadderMatchStar_StaticFields {
};
struct COW_LadderMatchStar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderMatchStar_c {
	Il2CppClass_1 _1;
	COW_LadderMatchStar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderMatchStar_VTable vtable;
};
struct COW_LadderMatchStar_o {
	COW_LadderMatchStar_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* Star;
	UnityEngine_Animation_o* StarAnimation;
	UnityEngine_Transform_o* OnState;
	UnityEngine_Transform_o* OffState;
};
struct COW_UIHudCSLadderMatchResultController_StaticFields {
};
struct COW_UIHudCSLadderMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudCSLadderMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSLadderMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSLadderMatchResultController_VTable vtable;
};
struct COW_UIHudCSLadderMatchResultController_o {
	COW_UIHudCSLadderMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudCSLadderMatchResultView_o* m_View;
	uint32_t m_MatchMode;
	uint32_t m_GameMode;
	bool IsWin;
	int32_t RankBefore;
	int32_t RankAfter;
	int32_t PointsBefore;
	int32_t PointsAfter;
	int32_t PointsVeteran;
	uint32_t PreProtect;
	uint32_t CurProtect;
	uint32_t ProtectBeforeMultiMapBonus;
	bool MultiMapBonus;
	float CsMultiMapBonusRadio;
	COW_CSRankData_o* CurrentLevelData;
	COW_CSRankData_o* OldLevelData;
	COW_LadderMatchStarGroup_o* StarGroupBefore;
	COW_LadderMatchStarGroup_o* StarGroupAfter;
	bool IsInProtect;
	bool IsInAntiHackProtect;
	bool m_IsSpecialModeProtect;
	uint32_t m_NoDeductCardId;
	bool ShowBigUpgradeAnimation;
	uint32_t m_RankDValuePoints;
	uint32_t m_AchieveProtectionScore;
	uint32_t m_BadBehaviorCompensation;
	uint32_t m_DaliyFirstWin;
	int32_t m_AFKPunish;
	int32_t m_NegativePoint;
	uint32_t m_BattlePoints;
	int32_t m_BaseProtectPoints;
	uint32_t m_MVPPoints;
	uint32_t m_ReviveAndHealPoints;
	uint32_t m_StreakWinPoints;
	uint32_t m_CSDailyTaskPoints;
	uint32_t m_ProtectionBattlePoints;
	UnityEngine_Color_o m_ColorDeductPoint;
	UnityEngine_Color_o m_ColorSpecialPoint;
	uint32_t m_ProtectPointsAddStars;
	bool m_IsNewMapProtect;
	bool m_HasFinishMapTask;
	uint32_t m_FirstSpecialBonusType;
	uint32_t m_SecondSpecialBonusType;
	uint32_t m_StreakWins;
	uint32_t m_MultiMapPoints;
	System_String_o* m_ProtectTitleTipDesc;
	System_String_o* m_WeaponPowerTipDesc;
	COW_UIProtectionPointCircleController_o* m_ProtectCircleCtr;
	bool m_NeedBigUpgradeAnim;
	uint32_t m_ProtectPointBefAnim;
	uint32_t m_RankBeforeBaseScore;
	COW_UIModelPeriodicLadderMatch_o* m_ModelLadderPeriodic;
	COW_UIModelCSLadderMatch_o* m_ModelLadderCS;
	uint32_t m_SkipedExtraStarNum;
	COW_UIHudMatchResultPointsItemController_o* m_AchieveScoreCtr;
	COW_UIHudMatchResultSpecialBonusItemController_o* m_ExtraStarBounsCtr;
	bool m_CanCloseFlag;
	uint32_t m_GroupBeforeStarCnt;
	uint32_t m_GroupAfterStarCnt;
	bool m_IsVeteranCallBackBuffEffected;
	bool m_IsBattlePointsRankUpgrade;
	bool m_NeedShieldAnim;
	int32_t m_BigUpGradeAnimPanelDepth;
	COW_CSRankData_o* m_CSMinHeriocRankData;
};
struct COW_UIHudCSLadderMatchResultController__PlayUpStarAnim_c__Iterator0_StaticFields {
};
struct COW_UIHudCSLadderMatchResultController__PlayUpStarAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudCSLadderMatchResultController__PlayUpStarAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudCSLadderMatchResultController__PlayUpStarAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSLadderMatchResultController__PlayUpStarAnim_c__Iterator0_VTable vtable;
};
struct COW_UIHudCSLadderMatchResultController__PlayUpStarAnim_c__Iterator0_o {
	COW_UIHudCSLadderMatchResultController__PlayUpStarAnim_c__Iterator0_c *klass;
	void *monitor;
	COW_LadderMatchStarGroup_o* currentStarGroup;
	COW_LadderMatchStar_o* _starNeedGain___0;
	bool needExtraAnim;
	UnityEngine_Animation_o* _label_animation___1;
	COW_UIHudCSLadderMatchResultController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudCSLadderMatchResultController__PlayLoseStarAnim_c__Iterator1_StaticFields {
};
struct COW_UIHudCSLadderMatchResultController__PlayLoseStarAnim_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudCSLadderMatchResultController__PlayLoseStarAnim_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHudCSLadderMatchResultController__PlayLoseStarAnim_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSLadderMatchResultController__PlayLoseStarAnim_c__Iterator1_VTable vtable;
};
struct COW_UIHudCSLadderMatchResultController__PlayLoseStarAnim_c__Iterator1_o {
	COW_UIHudCSLadderMatchResultController__PlayLoseStarAnim_c__Iterator1_c *klass;
	void *monitor;
	COW_LadderMatchStarGroup_o* currentStarGroup;
	COW_LadderMatchStar_o* _starNeedLose___0;
	UnityEngine_Animation_o* _label_animation___1;
	COW_UIHudCSLadderMatchResultController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudCSLadderMatchResultController__PlayProtectPointExtraStarAnim_c__Iterator2_StaticFields {
};
struct COW_UIHudCSLadderMatchResultController__PlayProtectPointExtraStarAnim_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudCSLadderMatchResultController__PlayProtectPointExtraStarAnim_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UIHudCSLadderMatchResultController__PlayProtectPointExtraStarAnim_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSLadderMatchResultController__PlayProtectPointExtraStarAnim_c__Iterator2_VTable vtable;
};
struct COW_UIHudCSLadderMatchResultController__PlayProtectPointExtraStarAnim_c__Iterator2_o {
	COW_UIHudCSLadderMatchResultController__PlayProtectPointExtraStarAnim_c__Iterator2_c *klass;
	void *monitor;
	float _deltaTime___0;
	float _lerpValue___1;
	UnityEngine_Vector3_o endPos;
	COW_UIHudCSLadderMatchResultController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudCSLadderMatchResultController__StartLadderResultAnimation_c__Iterator3_StaticFields {
};
struct COW_UIHudCSLadderMatchResultController__StartLadderResultAnimation_c__Iterator3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudCSLadderMatchResultController__StartLadderResultAnimation_c__Iterator3_c {
	Il2CppClass_1 _1;
	COW_UIHudCSLadderMatchResultController__StartLadderResultAnimation_c__Iterator3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSLadderMatchResultController__StartLadderResultAnimation_c__Iterator3_VTable vtable;
};
struct COW_UIHudCSLadderMatchResultController__StartLadderResultAnimation_c__Iterator3_o {
	COW_UIHudCSLadderMatchResultController__StartLadderResultAnimation_c__Iterator3_c *klass;
	void *monitor;
	int32_t _pointsDelta___0;
	int32_t _pointsWithoutExtraStar___0;
	int32_t _starNeedPlayExtraAnim___0;
	bool _isUpStar___0;
	bool _isLevelChange___0;
	COW_LadderMatchStarGroup_o* _currentStarGroup___0;
	int32_t _star___1;
	bool _needExtraAnim___2;
	COW_UIHudCSLadderMatchResultController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudCSLadderMatchResultController__PlayShieldAnim_c__Iterator4_StaticFields {
};
struct COW_UIHudCSLadderMatchResultController__PlayShieldAnim_c__Iterator4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudCSLadderMatchResultController__PlayShieldAnim_c__Iterator4_c {
	Il2CppClass_1 _1;
	COW_UIHudCSLadderMatchResultController__PlayShieldAnim_c__Iterator4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSLadderMatchResultController__PlayShieldAnim_c__Iterator4_VTable vtable;
};
struct COW_UIHudCSLadderMatchResultController__PlayShieldAnim_c__Iterator4_o {
	COW_UIHudCSLadderMatchResultController__PlayShieldAnim_c__Iterator4_c *klass;
	void *monitor;
	COW_UIHudCSLadderMatchResultController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudCSLadderMatchResultController__PlayBigUpgradeAnimation_c__Iterator5_StaticFields {
};
struct COW_UIHudCSLadderMatchResultController__PlayBigUpgradeAnimation_c__Iterator5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudCSLadderMatchResultController__PlayBigUpgradeAnimation_c__Iterator5_c {
	Il2CppClass_1 _1;
	COW_UIHudCSLadderMatchResultController__PlayBigUpgradeAnimation_c__Iterator5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSLadderMatchResultController__PlayBigUpgradeAnimation_c__Iterator5_VTable vtable;
};
struct COW_UIHudCSLadderMatchResultController__PlayBigUpgradeAnimation_c__Iterator5_o {
	COW_UIHudCSLadderMatchResultController__PlayBigUpgradeAnimation_c__Iterator5_c *klass;
	void *monitor;
	GCommon_ResourceID_o _res___0;
	System_String_o* _clipName___1;
	COW_UILadderPlayerFullScreenAnimation_o* _anim___2;
	COW_UIHudCSLadderMatchResultController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudCSLadderMatchResultController__PlayAndWaitingForAnimationOver_c__Iterator6_StaticFields {
};
struct COW_UIHudCSLadderMatchResultController__PlayAndWaitingForAnimationOver_c__Iterator6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudCSLadderMatchResultController__PlayAndWaitingForAnimationOver_c__Iterator6_c {
	Il2CppClass_1 _1;
	COW_UIHudCSLadderMatchResultController__PlayAndWaitingForAnimationOver_c__Iterator6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSLadderMatchResultController__PlayAndWaitingForAnimationOver_c__Iterator6_VTable vtable;
};
struct COW_UIHudCSLadderMatchResultController__PlayAndWaitingForAnimationOver_c__Iterator6_o {
	COW_UIHudCSLadderMatchResultController__PlayAndWaitingForAnimationOver_c__Iterator6_c *klass;
	void *monitor;
	float _aniamtionTime___0;
	UnityEngine_Animation_o* animationCom;
	System_String_o* animation;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudLadderMatchResultController_StaticFields {
};
struct COW_UIHudLadderMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudLadderMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudLadderMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLadderMatchResultController_VTable vtable;
};
struct COW_UIHudLadderMatchResultController_o {
	COW_UIHudLadderMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudLadderMatchResultView_o* m_View;
	int32_t DeltaPoint;
	System_String_o* DeltaStr;
	uint32_t TokenMax;
	int32_t BeforePoint;
	uint32_t BeforeRank;
	uint32_t BeforeRankBRStar;
	float BeforeProgressValue;
	COW_LadderLevelData_o* BeforeLevelData;
	int32_t AfterPoint;
	uint32_t AfterRank;
	uint32_t AfterRankBRStar;
	float AfterProgressValue;
	COW_LadderLevelData_o* AfterLevelData;
	UnityEngine_Color_o m_ColorSpecialPoint;
	int32_t TimesUpgrade;
	bool CanCloseFlag;
	COW_UIHudCommonlTipsController_o* m_TokenTipCtrl;
	bool ShowBigUpgradeAnimation;
	UnityEngine_GameObject_array* BeforeStar;
	UnityEngine_GameObject_array* AfterStar;
	System_Collections_Generic_List_GameObject__o* m_LabelItemShowList;
	uint32_t m_FirstSpecialBonusType;
	uint32_t m_SecondSpecialBonusType;
	System_String_o* m_WeaponPowerTipsDesc;
	COW_UIModelLadderMatch_o* m_ModelLadderBR;
	bool m_NeedShieldAnim;
};
struct COW_UIHudLadderMatchResultController__StartLadderResultAnimation_c__Iterator0_StaticFields {
};
struct COW_UIHudLadderMatchResultController__StartLadderResultAnimation_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudLadderMatchResultController__StartLadderResultAnimation_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudLadderMatchResultController__StartLadderResultAnimation_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLadderMatchResultController__StartLadderResultAnimation_c__Iterator0_VTable vtable;
};
struct COW_UIHudLadderMatchResultController__StartLadderResultAnimation_c__Iterator0_o {
	COW_UIHudLadderMatchResultController__StartLadderResultAnimation_c__Iterator0_c *klass;
	void *monitor;
	GCommon_ResourceID_o _res___1;
	System_String_o* _clipName___2;
	COW_UILadderPlayerFullScreenAnimation_o* _anim___3;
	COW_UIHudLadderMatchResultController_ProgressInfo_o _info___4;
	bool _upgrade___5;
	int32_t _i___6;
	COW_UIHudLadderMatchResultController_ProgressInfo_o _info___7;
	COW_UIHudLadderMatchResultController_ProgressInfo_o _info___8;
	COW_UIHudLadderMatchResultController_ProgressInfo_o _info___9;
	int32_t _i___10;
	COW_UIHudLadderMatchResultController_ProgressInfo_o _info___11;
	COW_UIHudLadderMatchResultController_ProgressInfo_o _info___12;
	COW_UIHudLadderMatchResultController_ProgressInfo_o _info___13;
	COW_UIHudLadderMatchResultController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudLadderMatchResultController__PlayShieldAnim_c__Iterator1_StaticFields {
};
struct COW_UIHudLadderMatchResultController__PlayShieldAnim_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudLadderMatchResultController__PlayShieldAnim_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHudLadderMatchResultController__PlayShieldAnim_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLadderMatchResultController__PlayShieldAnim_c__Iterator1_VTable vtable;
};
struct COW_UIHudLadderMatchResultController__PlayShieldAnim_c__Iterator1_o {
	COW_UIHudLadderMatchResultController__PlayShieldAnim_c__Iterator1_c *klass;
	void *monitor;
	COW_UIHudLadderMatchResultController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudLadderMatchResultController__PlayScoreAnimation_c__Iterator2_StaticFields {
};
struct COW_UIHudLadderMatchResultController__PlayScoreAnimation_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudLadderMatchResultController__PlayScoreAnimation_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UIHudLadderMatchResultController__PlayScoreAnimation_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLadderMatchResultController__PlayScoreAnimation_c__Iterator2_VTable vtable;
};
struct COW_UIHudLadderMatchResultController__PlayScoreAnimation_c__Iterator2_o {
	COW_UIHudLadderMatchResultController__PlayScoreAnimation_c__Iterator2_c *klass;
	void *monitor;
	int32_t _num___0;
	COW_UIHudLadderMatchResultController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudLadderMatchResultController__PlayProgressAnimation_c__Iterator3_StaticFields {
};
struct COW_UIHudLadderMatchResultController__PlayProgressAnimation_c__Iterator3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudLadderMatchResultController__PlayProgressAnimation_c__Iterator3_c {
	Il2CppClass_1 _1;
	COW_UIHudLadderMatchResultController__PlayProgressAnimation_c__Iterator3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLadderMatchResultController__PlayProgressAnimation_c__Iterator3_VTable vtable;
};
struct COW_UIHudLadderMatchResultController__PlayProgressAnimation_c__Iterator3_o {
	COW_UIHudLadderMatchResultController__PlayProgressAnimation_c__Iterator3_c *klass;
	void *monitor;
	COW_UIHudLadderMatchResultController_ProgressInfo_o info;
	bool _progressUp___0;
	float _offsetX___1;
	COW_UIHudLadderMatchResultController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudLadderMatchResultController__PlayAndWaitingForAnimationOver_c__Iterator4_StaticFields {
};
struct COW_UIHudLadderMatchResultController__PlayAndWaitingForAnimationOver_c__Iterator4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudLadderMatchResultController__PlayAndWaitingForAnimationOver_c__Iterator4_c {
	Il2CppClass_1 _1;
	COW_UIHudLadderMatchResultController__PlayAndWaitingForAnimationOver_c__Iterator4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLadderMatchResultController__PlayAndWaitingForAnimationOver_c__Iterator4_VTable vtable;
};
struct COW_UIHudLadderMatchResultController__PlayAndWaitingForAnimationOver_c__Iterator4_o {
	COW_UIHudLadderMatchResultController__PlayAndWaitingForAnimationOver_c__Iterator4_c *klass;
	void *monitor;
	float _aniamtionTime___0;
	UnityEngine_Animation_o* animationCom;
	System_String_o* animation;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudLadderMatchResultHeroicStarController_StaticFields {
};
struct COW_UIHudLadderMatchResultHeroicStarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLadderMatchResultHeroicStarController_c {
	Il2CppClass_1 _1;
	COW_UIHudLadderMatchResultHeroicStarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLadderMatchResultHeroicStarController_VTable vtable;
};
struct COW_UIHudLadderMatchResultHeroicStarController_o {
	COW_UIHudLadderMatchResultHeroicStarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLadderMatchResultHeroicStarView_o* m_View;
	UnityEngine_GameObject_array* m_StarList;
};
struct COW_UIHudMatchAchivevmentShowController_StaticFields {
};
struct COW_UIHudMatchAchivevmentShowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_CheckIsWin;
};
struct COW_UIHudMatchAchivevmentShowController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchAchivevmentShowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchAchivevmentShowController_VTable vtable;
};
struct COW_UIHudMatchAchivevmentShowController_o {
	COW_UIHudMatchAchivevmentShowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	COW_UIHudMatchAchivevmentShowView_o* m_View;
	uint32_t m_GameMode;
	bool isMvp;
	COW_UIMaleAvatar_o* maleAvatar;
	UnityEngine_Animation_o* m_CameraAnimation;
	float m_MVPAnimDuration;
	bool m_NeedShowDownload;
	uint32_t m_MVPAnimId;
	COW_PlayerData_o* m_PlayerData;
	System_Collections_Generic_List_MacthAchievementItem__o* mlistMacthAchievementItems;
	UnityEngine_GameObject_o* CameraObj;
	UnityEngine_GameObject_o* RoomRoot;
	uint32_t DelayKey;
	int32_t width;
	UnityEngine_Vector3_o scrollViewLocalPosition;
};
struct COW_ExtraPlayerDataForMatchResult_StaticFields {
};
struct COW_ExtraPlayerDataForMatchResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ExtraPlayerDataForMatchResult_c {
	Il2CppClass_1 _1;
	COW_ExtraPlayerDataForMatchResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ExtraPlayerDataForMatchResult_VTable vtable;
};
struct COW_ExtraPlayerDataForMatchResult_o {
	COW_ExtraPlayerDataForMatchResult_c *klass;
	void *monitor;
	uint64_t accountID;
	System_String_o* nickName;
	bool isSamoAI;
	uint32_t likedCount;
	bool hasLike;
	bool isFriend;
	bool isSelf;
	bool hasAddFriend;
	bool hasReport;
	int32_t likeSource;
	System_String_o* region;
};
struct COW_UIHudMatchResultBaseController_StaticFields {
	System_Action_HttpErrorCodek__object__o* __f__am_cache0;
	System_Predicate_TeammateStats__o* __f__am_cache1;
	System_Predicate_uint__o* __f__am_cache2;
	System_Converter_TeammateStats__FriendInfo__o* __f__am_cache3;
};
struct COW_UIHudMatchResultBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
};
struct COW_UIHudMatchResultBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultBaseController_VTable vtable;
};
struct COW_UIHudMatchResultBaseController_o {
	COW_UIHudMatchResultBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float m_CurrentDetailClickTime;
	bool m_NoFoundMatchResult;
	bool m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool m_IsLowSetting;
	bool m_HasPopedAddFriendTips;
	bool m_IsLastUGCMatchResultNotify;
	uint64_t m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* m_UIMatchFeedBackController;
	proto_TeammateStats_o* m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Collections_Generic_List_int__o* m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool m_IsShowFastSendGift;
	bool m_IsShowClanPopWnd;
	bool m_HasWatchRewardVideo;
	bool m_IsSubscribeWorkshop;
	int32_t _IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* m_ResultBGCamera;
	UnityEngine_Camera_o* m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* m_ShareBtn;
	UITable_o* m_BottomLeftTable;
	UIButton_o* m_DetailBtn;
	UIButton_o* m_DataBtn;
	UIButton_o* m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* m_ReplayTips;
	UIGrid_o* m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* likectrl;
	bool m_LikeSwitch;
	float m_likeInterval;
	float m_likeTimeSendStamp;
	float m_showTimeStamp;
	float m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t m_showlikesLimit;
	uint32_t showlikesLimitConfig;
	uint64_t m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t m_QuestionId;
	bool hasAdjusted;
};
struct COW_UIHudMatchResultBaseController__DelayCallFakeThumUpForBRTutorial_c__Iterator0_StaticFields {
};
struct COW_UIHudMatchResultBaseController__DelayCallFakeThumUpForBRTutorial_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMatchResultBaseController__DelayCallFakeThumUpForBRTutorial_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultBaseController__DelayCallFakeThumUpForBRTutorial_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultBaseController__DelayCallFakeThumUpForBRTutorial_c__Iterator0_VTable vtable;
};
struct COW_UIHudMatchResultBaseController__DelayCallFakeThumUpForBRTutorial_c__Iterator0_o {
	COW_UIHudMatchResultBaseController__DelayCallFakeThumUpForBRTutorial_c__Iterator0_c *klass;
	void *monitor;
	System_Collections_Generic_List_ulong__o* AIPlayerIDs;
	int32_t _count___0;
	int32_t _i___1;
	int32_t nums;
	int32_t _AIPlayerIdIndex___2;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudMatchResultBaseController__DelayCallFakeThumUpForCSTutorial_c__Iterator1_StaticFields {
};
struct COW_UIHudMatchResultBaseController__DelayCallFakeThumUpForCSTutorial_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMatchResultBaseController__DelayCallFakeThumUpForCSTutorial_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultBaseController__DelayCallFakeThumUpForCSTutorial_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultBaseController__DelayCallFakeThumUpForCSTutorial_c__Iterator1_VTable vtable;
};
struct COW_UIHudMatchResultBaseController__DelayCallFakeThumUpForCSTutorial_c__Iterator1_o {
	COW_UIHudMatchResultBaseController__DelayCallFakeThumUpForCSTutorial_c__Iterator1_c *klass;
	void *monitor;
	System_Collections_Generic_List_ulong__o* AIPlayerIDs;
	int32_t _count___0;
	int32_t _i___1;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudMatchResultBaseController__CheckAndPopTeammateRecommand_c__AnonStorey3_StaticFields {
};
struct COW_UIHudMatchResultBaseController__CheckAndPopTeammateRecommand_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudMatchResultBaseController__CheckAndPopTeammateRecommand_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultBaseController__CheckAndPopTeammateRecommand_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultBaseController__CheckAndPopTeammateRecommand_c__AnonStorey3_VTable vtable;
};
struct COW_UIHudMatchResultBaseController__CheckAndPopTeammateRecommand_c__AnonStorey3_o {
	COW_UIHudMatchResultBaseController__CheckAndPopTeammateRecommand_c__AnonStorey3_c *klass;
	void *monitor;
	proto_TeammateStats_o* res;
};
struct COW_UIHudMatchResultBaseController__PlayChangeAnim_c__Iterator2_StaticFields {
};
struct COW_UIHudMatchResultBaseController__PlayChangeAnim_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMatchResultBaseController__PlayChangeAnim_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultBaseController__PlayChangeAnim_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultBaseController__PlayChangeAnim_c__Iterator2_VTable vtable;
};
struct COW_UIHudMatchResultBaseController__PlayChangeAnim_c__Iterator2_o {
	COW_UIHudMatchResultBaseController__PlayChangeAnim_c__Iterator2_c *klass;
	void *monitor;
	COW_UIHudMatchResultBaseController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudMatchResultBaseController__MatchStatsValidationForUGC_c__AnonStorey4_StaticFields {
};
struct COW_UIHudMatchResultBaseController__MatchStatsValidationForUGC_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudMatchResultBaseController__MatchStatsValidationForUGC_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultBaseController__MatchStatsValidationForUGC_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultBaseController__MatchStatsValidationForUGC_c__AnonStorey4_VTable vtable;
};
struct COW_UIHudMatchResultBaseController__MatchStatsValidationForUGC_c__AnonStorey4_o {
	COW_UIHudMatchResultBaseController__MatchStatsValidationForUGC_c__AnonStorey4_c *klass;
	void *monitor;
	proto_UGCMatchStats_o* ugcMatchStates;
	COW_UIHudMatchResultBaseController_o* _this;
};
struct COW_UIHudMatchResultBaseRewardController_StaticFields {
};
struct COW_UIHudMatchResultBaseRewardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMatchResultBaseRewardController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultBaseRewardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultBaseRewardController_VTable vtable;
};
struct COW_UIHudMatchResultBaseRewardController_o {
	COW_UIHudMatchResultBaseRewardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMatchResultBaseRewardView_o* m_View;
	MatchResultDetailInfo_o m_DetailInfo;
	uint32_t m_CoinCount;
};
struct COW_UIHudMatchResultBaseRewardController__ScrollCoinCount_c__Iterator0_StaticFields {
};
struct COW_UIHudMatchResultBaseRewardController__ScrollCoinCount_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMatchResultBaseRewardController__ScrollCoinCount_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultBaseRewardController__ScrollCoinCount_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultBaseRewardController__ScrollCoinCount_c__Iterator0_VTable vtable;
};
struct COW_UIHudMatchResultBaseRewardController__ScrollCoinCount_c__Iterator0_o {
	COW_UIHudMatchResultBaseRewardController__ScrollCoinCount_c__Iterator0_c *klass;
	void *monitor;
	int32_t _curCount___0;
	uint32_t coinCount;
	int32_t _FinalCount___0;
	float _ChangeTime___0;
	float _deltaCount___0;
	float _NowCount___1;
	COW_UIHudMatchResultBaseRewardController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudMatchResultItemBaseController_StaticFields {
};
struct COW_UIHudMatchResultItemBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
};
struct COW_UIHudMatchResultItemBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultItemBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultItemBaseController_VTable vtable;
};
struct COW_UIHudMatchResultItemBaseController_o {
	COW_UIHudMatchResultItemBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* m_ShowAttributeAction;
	uint64_t _TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o m_TargetPlayerID;
	System_String_o* m_TargetName;
	uint32_t m_HeadPic;
	uint64_t m_MatchID;
	uint32_t m_GroupMode;
	uint32_t m_GameMode;
	uint32_t m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* _ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* m_LikeIcon;
	UIButton_o* m_ProfileBtn;
	UnityEngine_GameObject_o* m_NormalRoot;
	UnityEngine_GameObject_o* m_DataRoot;
	UnityEngine_GameObject_o* m_FakeBg;
	GCommon_UIEffectSprite_o* m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* m_LikeVFX;
	UIButton_o* m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* m_AddFriendTips;
	UIButton_o* m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
};
struct COW_UIHudMatchResultItemProgressBar_StaticFields {
};
struct COW_UIHudMatchResultItemProgressBar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudMatchResultItemProgressBar_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultItemProgressBar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultItemProgressBar_VTable vtable;
};
struct COW_UIHudMatchResultItemProgressBar_o {
	COW_UIHudMatchResultItemProgressBar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* m_Bar;
	UILabel_o* m_LabelValue;
	UILabel_o* m_LabelPercent;
};
struct COW_UIHudMatchResultItemProgressBar__CoProcessBar_c__Iterator0_StaticFields {
};
struct COW_UIHudMatchResultItemProgressBar__CoProcessBar_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMatchResultItemProgressBar__CoProcessBar_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultItemProgressBar__CoProcessBar_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultItemProgressBar__CoProcessBar_c__Iterator0_VTable vtable;
};
struct COW_UIHudMatchResultItemProgressBar__CoProcessBar_c__Iterator0_o {
	COW_UIHudMatchResultItemProgressBar__CoProcessBar_c__Iterator0_c *klass;
	void *monitor;
	float from;
	float to;
	COW_UIHudMatchResultItemProgressBar_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudMatchResultItemRewardController_StaticFields {
};
struct COW_UIHudMatchResultItemRewardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudMatchResultItemRewardController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultItemRewardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultItemRewardController_VTable vtable;
};
struct COW_UIHudMatchResultItemRewardController_o {
	COW_UIHudMatchResultItemRewardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudMatchResultItemRewardView_o* m_View;
};
struct COW_UIHudMatchResultMVPShowController_StaticFields {
};
struct COW_UIHudMatchResultMVPShowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMatchResultMVPShowController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultMVPShowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultMVPShowController_VTable vtable;
};
struct COW_UIHudMatchResultMVPShowController_o {
	COW_UIHudMatchResultMVPShowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMatchResultMVPShowView_o* m_View;
	uint32_t m_GameMode;
	bool m_HasWaitContinue;
	uint32_t m_UIEnterDelayCallID;
	float MVPUIEnterDelayTime;
	bool m_NeedLogContinueBtn;
	uint32_t m_LikedCount;
	bool m_IsMVPSelf;
	uint64_t m_MVPAccountID;
	bool m_HasLike;
	int32_t m_PanelDepth;
	System_Collections_Generic_List_AvatarSkillData__o* m_ListSkill;
	System_Collections_Generic_List_Transform__o* m_ListSkillTransform;
	System_UInt32_array* m_ListSkillIds;
	UnityEngine_Color_o m_ColorAfterLike;
	COW_UIWeaponPowerCommonController_o* m_WeaponPowerCtrl;
};
struct COW_UIHudMetropolisMatchResultController_StaticFields {
};
struct COW_UIHudMetropolisMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_BuildPlayerItem;
};
struct COW_UIHudMetropolisMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisMatchResultController_VTable vtable;
};
struct COW_UIHudMetropolisMatchResultController_o {
	COW_UIHudMetropolisMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudNormalMatchResultView_o* m_View;
	System_Collections_Generic_List_TeammateStats__o* UIHudNormalMatchResultController_m_TeammateStats;
	bool UIHudNormalMatchResultController_m_HasUpdateTeammates;
	bool UIHudNormalMatchResultController_mbShowAchievementPreview;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudNormalMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudNormalMatchResultController_m_QuickMatchController;
	UnityEngine_Color_o UIHudNormalMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudNormalMatchResultController_m_ButtonWhiteColor;
	COW_UICommonGuideController_o* UIHudNormalMatchResultController_m_CommonGuideCtrl;
	bool m_IsShowItemIndex;
	COW_UIHudAvatarAttributeBoxController_o* UIHudNormalMatchResultController_m_AttributeBox;
};
struct COW_UIHudMultiTeamMatchResultController_StaticFields {
};
struct COW_UIHudMultiTeamMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _95_CloseItemController;
	VirtualInvokeData _96_UpdateInfoTitles;
	VirtualInvokeData _97_GetPlayerData;
	VirtualInvokeData _98_OpenItemController;
	VirtualInvokeData _99_ProcesssStatesList;
	VirtualInvokeData _100_OpenItemController;
};
struct COW_UIHudMultiTeamMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudMultiTeamMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMultiTeamMatchResultController_VTable vtable;
};
struct COW_UIHudMultiTeamMatchResultController_o {
	COW_UIHudMultiTeamMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudSingleFightMatchResultView_o* m_View;
	COW_UIHudSingleFightMatchResultItemController_o* UIHudSingleFightMatchResultController_m_SelfUIItem;
	int32_t m_LocalPlayerItemIndex;
};
struct COW_UIHudMultiTeamMatchResultPlayerItemController_StaticFields {
};
struct COW_UIHudMultiTeamMatchResultPlayerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
	VirtualInvokeData _60_UpdatePlayerData;
};
struct COW_UIHudMultiTeamMatchResultPlayerItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudMultiTeamMatchResultPlayerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMultiTeamMatchResultPlayerItemController_VTable vtable;
};
struct COW_UIHudMultiTeamMatchResultPlayerItemController_o {
	COW_UIHudMultiTeamMatchResultPlayerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIHudSingleFightMatchResultItemView_o* m_View;
	proto_TeammateStats_o* UIHudSingleFightMatchResultItemController_m_Player;
	bool m_Self;
};
struct COW_UIHudMultiTeamMatchResultTeamItemController_StaticFields {
	float playerItemHeight;
};
struct COW_UIHudMultiTeamMatchResultTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SortPlayerData;
};
struct COW_UIHudMultiTeamMatchResultTeamItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudMultiTeamMatchResultTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMultiTeamMatchResultTeamItemController_VTable vtable;
};
struct COW_UIHudMultiTeamMatchResultTeamItemController_o {
	COW_UIHudMultiTeamMatchResultTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudLWMultiMatchResultTeamItemView_o* m_View;
	COW_UIHudMultiTeamMatchResultController_o* m_parentController;
	System_Collections_Generic_List_UIHudMultiTeamMatchResultPlayerItemController__o* m_items;
	UnityEngine_GameObject_array* m_RankIcons;
};
struct COW_UIHudNormalMatchResultController_StaticFields {
};
struct COW_UIHudNormalMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_BuildPlayerItem;
};
struct COW_UIHudNormalMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudNormalMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudNormalMatchResultController_VTable vtable;
};
struct COW_UIHudNormalMatchResultController_o {
	COW_UIHudNormalMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudNormalMatchResultView_o* m_View;
	System_Collections_Generic_List_TeammateStats__o* m_TeammateStats;
	bool m_HasUpdateTeammates;
	bool mbShowAchievementPreview;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* achievementData;
	COW_UIQuickMatchController_o* m_QuickMatchController;
	UnityEngine_Color_o m_ButtonBlackColor;
	UnityEngine_Color_o m_ButtonWhiteColor;
	COW_UICommonGuideController_o* m_CommonGuideCtrl;
	bool m_IsShowItemIndex;
	COW_UIHudAvatarAttributeBoxController_o* m_AttributeBox;
};
struct COW_UIHudNormalMatchResultController__DelayCallUpdateBotGameFakeLike_c__Iterator0_StaticFields {
};
struct COW_UIHudNormalMatchResultController__DelayCallUpdateBotGameFakeLike_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudNormalMatchResultController__DelayCallUpdateBotGameFakeLike_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudNormalMatchResultController__DelayCallUpdateBotGameFakeLike_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudNormalMatchResultController__DelayCallUpdateBotGameFakeLike_c__Iterator0_VTable vtable;
};
struct COW_UIHudNormalMatchResultController__DelayCallUpdateBotGameFakeLike_c__Iterator0_o {
	COW_UIHudNormalMatchResultController__DelayCallUpdateBotGameFakeLike_c__Iterator0_c *klass;
	void *monitor;
	proto_MatchStats_o* stats;
	System_Collections_Generic_List_TeammateStats__o* teammateList;
	COW_UIHudNormalMatchResultController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudNormalMatchResultItemController_StaticFields {
};
struct COW_UIHudNormalMatchResultItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
};
struct COW_UIHudNormalMatchResultItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudNormalMatchResultItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudNormalMatchResultItemController_VTable vtable;
};
struct COW_UIHudNormalMatchResultItemController_o {
	COW_UIHudNormalMatchResultItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIHudNormalMatchResultItemView_o* m_View;
	UnityEngine_Color_o BarlColor;
	UnityEngine_Color_o Bar2Color;
	UnityEngine_Color_o Bar3Color;
	UnityEngine_Color_o Bar4Color;
	UnityEngine_Color_o Bar5Color;
	uint32_t m_SreakScrollCallId;
	int32_t m_scrollIndex;
	proto_TeammateStats_o* m_Player;
};
struct COW_UIHudSingleFightMatchResultController_StaticFields {
	System_Comparison_TeammateStats__o* __f__am_cache0;
};
struct COW_UIHudSingleFightMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _95_CloseItemController;
	VirtualInvokeData _96_UpdateInfoTitles;
	VirtualInvokeData _97_GetPlayerData;
	VirtualInvokeData _98_OpenItemController;
	VirtualInvokeData _99_ProcesssStatesList;
	VirtualInvokeData _100_OpenItemController;
};
struct COW_UIHudSingleFightMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudSingleFightMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSingleFightMatchResultController_VTable vtable;
};
struct COW_UIHudSingleFightMatchResultController_o {
	COW_UIHudSingleFightMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudSingleFightMatchResultView_o* m_View;
	COW_UIHudSingleFightMatchResultItemController_o* m_SelfUIItem;
	int32_t m_LocalPlayerItemIndex;
};
struct COW_UIHudSingleFightMatchResultItemController_StaticFields {
};
struct COW_UIHudSingleFightMatchResultItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
	VirtualInvokeData _60_UpdatePlayerData;
};
struct COW_UIHudSingleFightMatchResultItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudSingleFightMatchResultItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSingleFightMatchResultItemController_VTable vtable;
};
struct COW_UIHudSingleFightMatchResultItemController_o {
	COW_UIHudSingleFightMatchResultItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIHudSingleFightMatchResultItemView_o* m_View;
	proto_TeammateStats_o* m_Player;
};
struct COW_UIHudTeamBattleMatchResultController_StaticFields {
};
struct COW_UIHudTeamBattleMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_UseLongTeamList;
	VirtualInvokeData _95_GetItemTransform;
	VirtualInvokeData _96_UpdateTeammateInfo;
	VirtualInvokeData _97_IsSelfShowSreakWin;
	VirtualInvokeData _98_IsOpponentShowSreakWin;
};
struct COW_UIHudTeamBattleMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudTeamBattleMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTeamBattleMatchResultController_VTable vtable;
};
struct COW_UIHudTeamBattleMatchResultController_o {
	COW_UIHudTeamBattleMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudTeamBattleMatchResultView_o* m_View;
	bool HideGradeInfo;
	UnityEngine_Color_o m_ButtonBlackColor;
	UnityEngine_Color_o m_ButtonWhiteColor;
	uint64_t m_WinMVPPlayerAccountID;
	uint64_t m_FailMVPPlayerAccountID;
	bool m_HasUpdateTeammateInfo;
	System_Collections_Generic_List_TeammateStats__o* m_TeammatsStatsList;
	System_Collections_Generic_List_TeammateStats__o* m_OpponentsStatsList;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* achievementData;
	COW_UIQuickMatchController_o* m_QuickMatchController;
	COW_UICommonGuideController_o* m_CommonGuideCtrl;
};
struct COW_UIHudTeamBattleMatchResultController__DelayCallUpdateBotGameFakeLike_c__Iterator0_StaticFields {
};
struct COW_UIHudTeamBattleMatchResultController__DelayCallUpdateBotGameFakeLike_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudTeamBattleMatchResultController__DelayCallUpdateBotGameFakeLike_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudTeamBattleMatchResultController__DelayCallUpdateBotGameFakeLike_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTeamBattleMatchResultController__DelayCallUpdateBotGameFakeLike_c__Iterator0_VTable vtable;
};
struct COW_UIHudTeamBattleMatchResultController__DelayCallUpdateBotGameFakeLike_c__Iterator0_o {
	COW_UIHudTeamBattleMatchResultController__DelayCallUpdateBotGameFakeLike_c__Iterator0_c *klass;
	void *monitor;
	System_Collections_Generic_List_TeammateStats__o* teammates;
	System_Collections_Generic_List_TeammateStats__o* enemies;
	proto_MatchStats_o* stats;
	COW_UIHudTeamBattleMatchResultController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudTeamBattleMatchResultItemController_StaticFields {
};
struct COW_UIHudTeamBattleMatchResultItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
};
struct COW_UIHudTeamBattleMatchResultItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudTeamBattleMatchResultItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTeamBattleMatchResultItemController_VTable vtable;
};
struct COW_UIHudTeamBattleMatchResultItemController_o {
	COW_UIHudTeamBattleMatchResultItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIHudTeamBattleMatchResultItemView_o* m_View;
	UnityEngine_Color_o Bar2Color;
	UnityEngine_Color_o Bar3Color;
	UnityEngine_Color_o BarlColor;
	uint32_t m_SreakScrollCallId;
	int32_t m_scrollIndex;
	proto_TeammateStats_o* m_Player;
};
struct COW_UIHudUGCInfectionMatchResultController_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
};
struct COW_UIHudUGCInfectionMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _95_CloseItemController;
	VirtualInvokeData _96_UpdateInfoTitles;
	VirtualInvokeData _97_GetPlayerData;
	VirtualInvokeData _98_OpenItemController;
	VirtualInvokeData _99_ProcesssStatesList;
	VirtualInvokeData _100_OpenItemController;
};
struct COW_UIHudUGCInfectionMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGCInfectionMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGCInfectionMatchResultController_VTable vtable;
};
struct COW_UIHudUGCInfectionMatchResultController_o {
	COW_UIHudUGCInfectionMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudSingleFightMatchResultView_o* m_View;
	COW_UIHudSingleFightMatchResultItemController_o* UIHudSingleFightMatchResultController_m_SelfUIItem;
	int32_t m_LocalPlayerItemIndex;
	uint32_t m_DelayID;
	COW_UIHudUGCInfectionMatchResultItemController_o* m_SelfUIItem;
};
struct COW_UIHudUGCInfectionMatchResultController__SetMatch_c__AnonStorey0_StaticFields {
};
struct COW_UIHudUGCInfectionMatchResultController__SetMatch_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudUGCInfectionMatchResultController__SetMatch_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudUGCInfectionMatchResultController__SetMatch_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGCInfectionMatchResultController__SetMatch_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudUGCInfectionMatchResultController__SetMatch_c__AnonStorey0_o {
	COW_UIHudUGCInfectionMatchResultController__SetMatch_c__AnonStorey0_c *klass;
	void *monitor;
	proto_UGCMatchStats_o* matchStats;
};
struct COW_UIHudUGCInfectionMatchResultItemController_StaticFields {
};
struct COW_UIHudUGCInfectionMatchResultItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
	VirtualInvokeData _60_UpdatePlayerData;
};
struct COW_UIHudUGCInfectionMatchResultItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGCInfectionMatchResultItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGCInfectionMatchResultItemController_VTable vtable;
};
struct COW_UIHudUGCInfectionMatchResultItemController_o {
	COW_UIHudUGCInfectionMatchResultItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIHudSingleFightMatchResultItemView_o* m_View;
	proto_TeammateStats_o* UIHudSingleFightMatchResultItemController_m_Player;
	COW_UIHudUGCInfectionMatchResultController_o* m_parentController;
	proto_UGCPlayerStats_o* m_PlayerStats;
};
struct COW_UIHudUGCMultiTeamMatchResultController_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
};
struct COW_UIHudUGCMultiTeamMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_OpenItemController;
	VirtualInvokeData _95_CloseItemController;
};
struct COW_UIHudUGCMultiTeamMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGCMultiTeamMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGCMultiTeamMatchResultController_VTable vtable;
};
struct COW_UIHudUGCMultiTeamMatchResultController_o {
	COW_UIHudUGCMultiTeamMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudUGCMultiTeamMatchResultView_o* m_View;
	uint32_t m_DelayID;
	System_Int32_array* m_RankToScoreRule;
};
struct COW_UIHudUGCMultiTeamMatchResultPlayerItemController_StaticFields {
};
struct COW_UIHudUGCMultiTeamMatchResultPlayerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
};
struct COW_UIHudUGCMultiTeamMatchResultPlayerItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGCMultiTeamMatchResultPlayerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGCMultiTeamMatchResultPlayerItemController_VTable vtable;
};
struct COW_UIHudUGCMultiTeamMatchResultPlayerItemController_o {
	COW_UIHudUGCMultiTeamMatchResultPlayerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIHudUGCMultiTeamMatchResultPlayerItemView_o* m_View;
};
struct COW_UIHudUGCMultiTeamMatchResultTeamItemController_StaticFields {
	float playerItemHeight;
	float selfHeight;
};
struct COW_UIHudUGCMultiTeamMatchResultTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudUGCMultiTeamMatchResultTeamItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGCMultiTeamMatchResultTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGCMultiTeamMatchResultTeamItemController_VTable vtable;
};
struct COW_UIHudUGCMultiTeamMatchResultTeamItemController_o {
	COW_UIHudUGCMultiTeamMatchResultTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudUGCMultiTeamMatchResultTeamItemView_o* m_View;
	COW_UIHudUGCMultiTeamMatchResultController_o* m_parentController;
	COW_UIDetailTipsInUGCMatchResultController_o* m_Tips;
	System_Int32_array* m_RankToScoreRule;
	System_Collections_Generic_List_UIHudUGCMultiTeamMatchResultPlayerItemController__o* m_items;
};
struct COW_UIHudUGCOneTeamMatchResultController_StaticFields {
};
struct COW_UIHudUGCOneTeamMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _95_CloseItemController;
	VirtualInvokeData _96_UpdateInfoTitles;
	VirtualInvokeData _97_GetPlayerData;
	VirtualInvokeData _98_OpenItemController;
	VirtualInvokeData _99_ProcesssStatesList;
	VirtualInvokeData _100_OpenItemController;
};
struct COW_UIHudUGCOneTeamMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGCOneTeamMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGCOneTeamMatchResultController_VTable vtable;
};
struct COW_UIHudUGCOneTeamMatchResultController_o {
	COW_UIHudUGCOneTeamMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudSingleFightMatchResultView_o* m_View;
	COW_UIHudSingleFightMatchResultItemController_o* UIHudSingleFightMatchResultController_m_SelfUIItem;
	int32_t m_LocalPlayerItemIndex;
	uint64_t m_SelfAccountID;
};
struct COW_UIHudUGCOneTeamMatchResultController__SetMatch_c__AnonStorey0_StaticFields {
};
struct COW_UIHudUGCOneTeamMatchResultController__SetMatch_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudUGCOneTeamMatchResultController__SetMatch_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudUGCOneTeamMatchResultController__SetMatch_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGCOneTeamMatchResultController__SetMatch_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudUGCOneTeamMatchResultController__SetMatch_c__AnonStorey0_o {
	COW_UIHudUGCOneTeamMatchResultController__SetMatch_c__AnonStorey0_c *klass;
	void *monitor;
	proto_UGCMatchStats_o* matchStats;
};
struct COW_UIHudUGCOneTeamMatchResultItemController_StaticFields {
};
struct COW_UIHudUGCOneTeamMatchResultItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
};
struct COW_UIHudUGCOneTeamMatchResultItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGCOneTeamMatchResultItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGCOneTeamMatchResultItemController_VTable vtable;
};
struct COW_UIHudUGCOneTeamMatchResultItemController_o {
	COW_UIHudUGCOneTeamMatchResultItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIHudSingleFightMatchResultItemView_o* m_View;
	uint64_t _AccountID_k__BackingField;
};
struct COW_UIHudUGCSimpleMatchResultController_StaticFields {
};
struct COW_UIHudUGCSimpleMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _95_CloseItemController;
	VirtualInvokeData _96_UpdateInfoTitles;
	VirtualInvokeData _97_GetPlayerData;
	VirtualInvokeData _98_OpenItemController;
	VirtualInvokeData _99_ProcesssStatesList;
	VirtualInvokeData _100_OpenItemController;
};
struct COW_UIHudUGCSimpleMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGCSimpleMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGCSimpleMatchResultController_VTable vtable;
};
struct COW_UIHudUGCSimpleMatchResultController_o {
	COW_UIHudUGCSimpleMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudSingleFightMatchResultView_o* m_View;
	COW_UIHudSingleFightMatchResultItemController_o* UIHudSingleFightMatchResultController_m_SelfUIItem;
	int32_t m_LocalPlayerItemIndex;
};
struct COW_UIHudUGCTwoTeamMatchResultController_StaticFields {
};
struct COW_UIHudUGCTwoTeamMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_UseLongTeamList;
	VirtualInvokeData _95_GetItemTransform;
	VirtualInvokeData _96_UpdateTeammateInfo;
	VirtualInvokeData _97_IsSelfShowSreakWin;
	VirtualInvokeData _98_IsOpponentShowSreakWin;
};
struct COW_UIHudUGCTwoTeamMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGCTwoTeamMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGCTwoTeamMatchResultController_VTable vtable;
};
struct COW_UIHudUGCTwoTeamMatchResultController_o {
	COW_UIHudUGCTwoTeamMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudTeamBattleMatchResultView_o* m_View;
	bool HideGradeInfo;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonWhiteColor;
	uint64_t UIHudTeamBattleMatchResultController_m_WinMVPPlayerAccountID;
	uint64_t UIHudTeamBattleMatchResultController_m_FailMVPPlayerAccountID;
	bool UIHudTeamBattleMatchResultController_m_HasUpdateTeammateInfo;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_TeammatsStatsList;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_OpponentsStatsList;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudTeamBattleMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudTeamBattleMatchResultController_m_QuickMatchController;
	COW_UICommonGuideController_o* UIHudTeamBattleMatchResultController_m_CommonGuideCtrl;
};
struct COW_UIHudUGCTwoTeamMatchResultItemController_StaticFields {
};
struct COW_UIHudUGCTwoTeamMatchResultItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
};
struct COW_UIHudUGCTwoTeamMatchResultItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGCTwoTeamMatchResultItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGCTwoTeamMatchResultItemController_VTable vtable;
};
struct COW_UIHudUGCTwoTeamMatchResultItemController_o {
	COW_UIHudUGCTwoTeamMatchResultItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIHudTeamBattleMatchResultItemView_o* m_View;
	UnityEngine_Color_o UIHudTeamBattleMatchResultItemController_Bar2Color;
	UnityEngine_Color_o UIHudTeamBattleMatchResultItemController_Bar3Color;
	UnityEngine_Color_o UIHudTeamBattleMatchResultItemController_BarlColor;
	uint32_t UIHudTeamBattleMatchResultItemController_m_SreakScrollCallId;
	int32_t UIHudTeamBattleMatchResultItemController_m_scrollIndex;
	proto_TeammateStats_o* UIHudTeamBattleMatchResultItemController_m_Player;
};
struct COW_UIHudZombieMatchResultController_StaticFields {
};
struct COW_UIHudZombieMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_BuildPlayerItem;
};
struct COW_UIHudZombieMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudZombieMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudZombieMatchResultController_VTable vtable;
};
struct COW_UIHudZombieMatchResultController_o {
	COW_UIHudZombieMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudNormalMatchResultView_o* m_View;
	System_Collections_Generic_List_TeammateStats__o* UIHudNormalMatchResultController_m_TeammateStats;
	bool UIHudNormalMatchResultController_m_HasUpdateTeammates;
	bool UIHudNormalMatchResultController_mbShowAchievementPreview;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudNormalMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudNormalMatchResultController_m_QuickMatchController;
	UnityEngine_Color_o UIHudNormalMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudNormalMatchResultController_m_ButtonWhiteColor;
	COW_UICommonGuideController_o* UIHudNormalMatchResultController_m_CommonGuideCtrl;
	bool m_IsShowItemIndex;
	COW_UIHudAvatarAttributeBoxController_o* UIHudNormalMatchResultController_m_AttributeBox;
};
struct COW_UIHudZombinePlusResultItemController_StaticFields {
};
struct COW_UIHudZombinePlusResultItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
};
struct COW_UIHudZombinePlusResultItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudZombinePlusResultItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudZombinePlusResultItemController_VTable vtable;
};
struct COW_UIHudZombinePlusResultItemController_o {
	COW_UIHudZombinePlusResultItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIHudNormalMatchResultItemView_o* m_View;
	UnityEngine_Color_o UIHudNormalMatchResultItemController_BarlColor;
	UnityEngine_Color_o UIHudNormalMatchResultItemController_Bar2Color;
	UnityEngine_Color_o UIHudNormalMatchResultItemController_Bar3Color;
	UnityEngine_Color_o UIHudNormalMatchResultItemController_Bar4Color;
	UnityEngine_Color_o UIHudNormalMatchResultItemController_Bar5Color;
	uint32_t UIHudNormalMatchResultItemController_m_SreakScrollCallId;
	int32_t UIHudNormalMatchResultItemController_m_scrollIndex;
	proto_TeammateStats_o* UIHudNormalMatchResultItemController_m_Player;
};
struct COW_UILadderAnimationParam_StaticFields {
};
struct COW_UILadderAnimationParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderAnimationParam_c {
	Il2CppClass_1 _1;
	COW_UILadderAnimationParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderAnimationParam_VTable vtable;
};
struct COW_UILadderAnimationParam_o {
	COW_UILadderAnimationParam_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* m_BRRankIconBefore;
	UISprite_o* m_BRRankIconAfter;
	UISprite_o* m_CSRankIconBefore;
	UISprite_o* m_CSRankIconAfter;
	UILabel_o* m_RankLabelBefore;
	UILabel_o* m_RankLabelAfter;
};
struct COW_UILadderPlayerFullScreenAnimation_StaticFields {
};
struct COW_UILadderPlayerFullScreenAnimation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderPlayerFullScreenAnimation_c {
	Il2CppClass_1 _1;
	COW_UILadderPlayerFullScreenAnimation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderPlayerFullScreenAnimation_VTable vtable;
};
struct COW_UILadderPlayerFullScreenAnimation_o {
	COW_UILadderPlayerFullScreenAnimation_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animation_o* m_FullScreenAnimationContainer;
	System_String_o* ANIMATION_RANK_GREATE_UP;
	bool isBr;
	UnityEngine_GameObject_o* aniGo;
	COW_UILadderPlayerFullScreenAnimation_PlayNextAni_o* OnPlayNextAni;
	bool beginNext;
	COW_UILadderAnimationParam_o* animationParam;
};
struct COW_UILadderPlayerFullScreenAnimation_PlayNextAni_StaticFields {
};
struct COW_UILadderPlayerFullScreenAnimation_PlayNextAni_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UILadderPlayerFullScreenAnimation_PlayNextAni_c {
	Il2CppClass_1 _1;
	COW_UILadderPlayerFullScreenAnimation_PlayNextAni_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderPlayerFullScreenAnimation_PlayNextAni_VTable vtable;
};
struct COW_UILadderPlayerFullScreenAnimation_PlayNextAni_o {
	COW_UILadderPlayerFullScreenAnimation_PlayNextAni_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UILadderPlayerFullScreenAnimation__PlayerFullScreenAnimation_c__Iterator0_StaticFields {
};
struct COW_UILadderPlayerFullScreenAnimation__PlayerFullScreenAnimation_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILadderPlayerFullScreenAnimation__PlayerFullScreenAnimation_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UILadderPlayerFullScreenAnimation__PlayerFullScreenAnimation_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderPlayerFullScreenAnimation__PlayerFullScreenAnimation_c__Iterator0_VTable vtable;
};
struct COW_UILadderPlayerFullScreenAnimation__PlayerFullScreenAnimation_c__Iterator0_o {
	COW_UILadderPlayerFullScreenAnimation__PlayerFullScreenAnimation_c__Iterator0_c *klass;
	void *monitor;
	float _aniamtionTime___0;
	UnityEngine_AnimationClip_o* _clip___0;
	COW_UILadderPlayerFullScreenAnimation_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_MacthAchievementItem_StaticFields {
};
struct COW_MacthAchievementItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MacthAchievementItem_c {
	Il2CppClass_1 _1;
	COW_MacthAchievementItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MacthAchievementItem_VTable vtable;
};
struct COW_MacthAchievementItem_o {
	COW_MacthAchievementItem_c *klass;
	void *monitor;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* mAchievementItemData;
	UnityEngine_GameObject_o* go;
	UIButton_o* button;
	UnityEngine_GameObject_o* effect;
};
struct COW_MacthAchievementItem_ReplayMatchAchievementItemData_StaticFields {
	System_Comparison_MacthAchievementItem_ReplayMatchAchievementItemData__o* __f__mg_cache0;
	System_Comparison_MacthAchievementItem_ReplayMatchAchievementItemData__o* __f__mg_cache1;
};
struct COW_MacthAchievementItem_ReplayMatchAchievementItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MacthAchievementItem_ReplayMatchAchievementItemData_c {
	Il2CppClass_1 _1;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_VTable vtable;
};
struct COW_MacthAchievementItem_ReplayMatchAchievementItemData_o {
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_c *klass;
	void *monitor;
	COW_ReplayMatchAchievementData_o* data;
	int32_t count;
	System_Collections_Generic_List_string____o* args;
	int32_t _args_count_k__BackingField;
};
struct COW_UIMatchResultProfileInfoController_StaticFields {
};
struct COW_UIMatchResultProfileInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetData;
};
struct COW_UIMatchResultProfileInfoController_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultProfileInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultProfileInfoController_VTable vtable;
};
struct COW_UIMatchResultProfileInfoController_o {
	COW_UIMatchResultProfileInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMatchResultProfileInfoView_o* m_View;
	uint32_t m_DelayCall;
	System_Collections_Generic_List_uint__o* m_battleTags;
	int32_t count;
	float m_showTimeStamp;
	float m_showTimeInterval;
	System_String_o* moveAnim;
	int32_t index;
	bool m_ActiveAnim;
	COW_UIWeaponPowerSingleController_o* m_WPCtrl;
	bool m_showMvp;
	int32_t width;
	UnityEngine_Vector3_o scrollViewLocalPosition;
	System_Collections_Generic_List_MacthAchievementItem__o* mlistMacthAchievementItems;
	COW_UITitleCommonController_o* m_TitleCommonCtrl;
	uint32_t mDelayKey;
};
struct COW_UIMatchResultWinStreakController_StaticFields {
};
struct COW_UIMatchResultWinStreakController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMatchResultWinStreakController_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultWinStreakController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultWinStreakController_VTable vtable;
};
struct COW_UIMatchResultWinStreakController_o {
	COW_UIMatchResultWinStreakController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMatchResultWinStreakView_o* m_View;
};
struct COW_UIMatchResultWinStreakSpecialController_StaticFields {
};
struct COW_UIMatchResultWinStreakSpecialController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMatchResultWinStreakSpecialController_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultWinStreakSpecialController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultWinStreakSpecialController_VTable vtable;
};
struct COW_UIMatchResultWinStreakSpecialController_o {
	COW_UIMatchResultWinStreakSpecialController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMatchResultWinStreakSpecialView_o* m_View;
};
struct COW_UIMVPCameraController_StaticFields {
};
struct COW_UIMVPCameraController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMVPCameraController_c {
	Il2CppClass_1 _1;
	COW_UIMVPCameraController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMVPCameraController_VTable vtable;
};
struct COW_UIMVPCameraController_o {
	COW_UIMVPCameraController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* m_MVPCamera;
};
struct COW_MaxLogoReplace_StaticFields {
};
struct COW_MaxLogoReplace_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MaxLogoReplace_c {
	Il2CppClass_1 _1;
	COW_MaxLogoReplace_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MaxLogoReplace_VTable vtable;
};
struct COW_MaxLogoReplace_o {
	COW_MaxLogoReplace_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* Logo;
};
struct COW_UIHudMetropolisAreaInfoController_StaticFields {
};
struct COW_UIHudMetropolisAreaInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisAreaInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisAreaInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisAreaInfoController_VTable vtable;
};
struct COW_UIHudMetropolisAreaInfoController_o {
	COW_UIHudMetropolisAreaInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisAreaInfoView_o* m_View;
	COW_GamePlay_NHFBLLKJGCO_o* m_AreaInfo;
	COW_UITimeLabelHelper_o* m_TimeHelper;
};
struct COW_UIHudMetropolisChatController_StaticFields {
};
struct COW_UIHudMetropolisChatController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIHudMetropolisChatController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisChatController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisChatController_VTable vtable;
};
struct COW_UIHudMetropolisChatController_o {
	COW_UIHudMetropolisChatController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisChatView_o* m_View;
	int32_t m_Tab;
	COW_UIModelMetropolis_o* m_ModelMetropolis;
	UnityEngine_TouchScreenKeyboard_o* m_CurKeyBoard;
	System_String_o* m_CachedText;
	float m_SendCD;
	System_String_o* CHAT_MESSAGE_TXT;
	System_String_o* WORLD_CHANNEL_TITLE;
	System_String_o* POLICE_CHANNEL_TITLE;
	System_String_o* CRIMINAL_CHANNEL_TITLE;
	System_String_o* m_FactionTitle;
};
struct COW_UIHudMetropolisChatItemController_StaticFields {
};
struct COW_UIHudMetropolisChatItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudMetropolisChatItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisChatItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisChatItemController_VTable vtable;
};
struct COW_UIHudMetropolisChatItemController_o {
	COW_UIHudMetropolisChatItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudMetropolisChatItemView_o* m_View;
};
struct COW_UIHudMetropolisChooseFactionController_StaticFields {
};
struct COW_UIHudMetropolisChooseFactionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisChooseFactionController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisChooseFactionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisChooseFactionController_VTable vtable;
};
struct COW_UIHudMetropolisChooseFactionController_o {
	COW_UIHudMetropolisChooseFactionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisChooseFactionView_o* m_View;
	uint32_t m_SelectFaction;
	bool m_ForceChooseFaction;
	COW_UIModelMetropolis_o* m_ModelMetropolis;
};
struct COW_UIHudMetropolisCoinController_StaticFields {
};
struct COW_UIHudMetropolisCoinController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisCoinController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisCoinController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisCoinController_VTable vtable;
};
struct COW_UIHudMetropolisCoinController_o {
	COW_UIHudMetropolisCoinController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisCoinView_o* m_View;
	int32_t m_CoinNum;
	int32_t m_CashNum;
};
struct COW_GamePlay_UIHudMetropolisCommonItemController_StaticFields {
};
struct COW_GamePlay_UIHudMetropolisCommonItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudMetropolisCommonItemController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudMetropolisCommonItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudMetropolisCommonItemController_VTable vtable;
};
struct COW_GamePlay_UIHudMetropolisCommonItemController_o {
	COW_GamePlay_UIHudMetropolisCommonItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisCommonItemView_o* NOJLDPLOCIH;
};
struct COW_UIHudMetropolisFactionStar_StaticFields {
};
struct COW_UIHudMetropolisFactionStar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudMetropolisFactionStar_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisFactionStar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisFactionStar_VTable vtable;
};
struct COW_UIHudMetropolisFactionStar_o {
	COW_UIHudMetropolisFactionStar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* OffState;
	UISprite_o* OnState;
	UISprite_o* ProgressState;
};
struct COW_UIHudMetropolisGameTimeController_StaticFields {
};
struct COW_UIHudMetropolisGameTimeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisGameTimeController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisGameTimeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisGameTimeController_VTable vtable;
};
struct COW_UIHudMetropolisGameTimeController_o {
	COW_UIHudMetropolisGameTimeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisGameTimeView_o* m_View;
	float m_KeepTime;
	float m_TotalTime;
	bool m_IsNight;
	COW_UITimeLabelHelper_o* m_TimeHelper;
};
struct COW_UIHudMetropolisGuideController_StaticFields {
};
struct COW_UIHudMetropolisGuideController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisGuideController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisGuideController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisGuideController_VTable vtable;
};
struct COW_UIHudMetropolisGuideController_o {
	COW_UIHudMetropolisGuideController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisGuideView_o* m_View;
	uint32_t m_LastGuideMissionId;
	COW_UIHudMetropolisNewMissionGuideController_o* m_HudNewMissionGuide;
	UnityEngine_Coroutine_o* m_EffectCoroutine;
};
struct COW_UIHudMetropolisGuideController__PlayAnim_c__Iterator0_StaticFields {
};
struct COW_UIHudMetropolisGuideController__PlayAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMetropolisGuideController__PlayAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisGuideController__PlayAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisGuideController__PlayAnim_c__Iterator0_VTable vtable;
};
struct COW_UIHudMetropolisGuideController__PlayAnim_c__Iterator0_o {
	COW_UIHudMetropolisGuideController__PlayAnim_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudMetropolisGuideController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudMetropolisHPController_StaticFields {
};
struct COW_UIHudMetropolisHPController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudMetropolisHPController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisHPController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisHPController_VTable vtable;
};
struct COW_UIHudMetropolisHPController_o {
	COW_UIHudMetropolisHPController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudMetropolisHPView_o* m_View;
	COW_GamePlay_IHAAMHPPLMG_o m_BindPlayerID;
	float Counter;
	COW_GamePlay_Player_o* m_BindPlayer;
	System_Collections_Generic_List_UIHudMetropolisFactionStar__o* m_StarList;
};
struct COW_UIHudMetropolisInGameShopController_StaticFields {
	System_Comparison_uint__o* __f__am_cache0;
};
struct COW_UIHudMetropolisInGameShopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnInitSpecialUIElement;
	VirtualInvokeData _37_OnTokenChanged;
	VirtualInvokeData _38_OnItemSelected;
	VirtualInvokeData _39_OnPurchaseBtnClick;
	VirtualInvokeData _40_OnBuySameBtnClick;
	VirtualInvokeData _41_OnCloseBtnClick;
	VirtualInvokeData _42_OnPurchaseTimeOut;
	VirtualInvokeData _43_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _44_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
	VirtualInvokeData _45_SetUIData;
	VirtualInvokeData _46_RefreshUIData;
	VirtualInvokeData _47_CreateCategory;
	VirtualInvokeData _48_OnCheckItemCanPurchase;
	VirtualInvokeData _49_CheckCanPurchase;
};
struct COW_UIHudMetropolisInGameShopController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisInGameShopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisInGameShopController_VTable vtable;
};
struct COW_UIHudMetropolisInGameShopController_o {
	COW_UIHudMetropolisInGameShopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInGameShopView_o* m_View;
	int32_t m_TokenCount;
	COW_UITimeLabelHelper_o* UIHudInGameShopBaseController_m_TimeHelper;
	COW_UIHudCSShopWeaponDetailController_o* UIHudInGameShopBaseController_m_WeaponDetail;
	System_Collections_Generic_List_uint__o* UIHudCSShopController_m_ChoosedItemList;
	System_Collections_Generic_Dictionary_uint__UIHudCSEquipCategoryController__o* m_CategroyMap;
	uint32_t UIHudCSShopController_MYSTERYBOX_FILTER;
	uint32_t m_FirstCategoryFilter;
	COW_UIHudAskPurchaseListController_o* UIHudCSShopController_m_AskListCtrl;
	System_Collections_Generic_List_UIPanel__o* UIHudCSShopController_m_Panels;
	uint32_t UIHudCSShopController_m_QuickBuyItemId;
	UnityEngine_Vector3_o UIHudCSShopController_m_QuickBuyNormalPos;
	bool UIHudCSShopController__IsInShowPhase_k__BackingField;
	bool UIHudCSShopController_m_MysteryBoxDataDirty;
	TweenPosition_o* UIHudCSShopController_m_ShopTweenPosition;
	uint32_t UIHudCSShopController_m_ItemIndex;
	bool UIHudCSShopController_isRequestFilled;
	bool UIHudCSShopController_m_IsResetToTop;
	System_String_o* UIHudCSShopController_m_RoundShopBuffKey;
	COW_UIHudCSShopTeammateWeaponInfoController_o* UIHudCSShopController_m_TeammateWeaponInfoController;
	bool UIHudCSShopController_m_HideByPanel;
	bool UIHudCSShopController_m_CanSendCoinMsg;
	bool m_ShopItemInited;
	COW_GamePlay_MCOMKOKDDHE_o* m_ChoosedItemInfo;
	int32_t m_CurBagCapacity;
	int32_t m_MaxBagCapacity;
	uint32_t m_CurrentShopID;
	bool m_HasSetUIData;
};
struct COW_UIHudMetropolisLeaderBoardController_StaticFields {
};
struct COW_UIHudMetropolisLeaderBoardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_RegisterUIEvent;
	VirtualInvokeData _37_UnRegisterUIEvent;
	VirtualInvokeData _38_SetInfoTypeList;
	VirtualInvokeData _39_SetInfoTitlesByInfoType;
	VirtualInvokeData _40_SetSortingTypes;
	VirtualInvokeData _41_Sort;
	VirtualInvokeData _42_IsPlayerExist;
	VirtualInvokeData _43_OnAddPlayer;
	VirtualInvokeData _44_OnPlayerAdded;
	VirtualInvokeData _45_OnCommonPlayerStatsChanged;
	VirtualInvokeData _46_SetRank;
	VirtualInvokeData _47_RefreshGrid;
};
struct COW_UIHudMetropolisLeaderBoardController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisLeaderBoardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisLeaderBoardController_VTable vtable;
};
struct COW_UIHudMetropolisLeaderBoardController_o {
	COW_UIHudMetropolisLeaderBoardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSingleFightLeaderBoardView_o* m_View;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o* m_ItemCtrlDic;
	System_Collections_Generic_Dictionary_ulong__T__o* m_RemovedPlayerItemCtrlDic;
	COW_UIHudMetropolisLeaderBoardItemController_o* m_LocalPlayerItemCtrl;
	COW_UIHudMetropolisLeaderBoardItemController_o* m_LocalPlayerItemCtrlInGrid;
	System_Collections_Generic_List_LeaderBoardSortingData__o* m_SortingDatas;
	bool UIHUDSingleFightLeaderBoardBaseController_1_m_ReportOn;
	COW_UIHudMetropolisLeaderBoardSwitchFactionController_o* m_SwitchFactionCtrl;
	uint32_t m_CurSelectedFaction;
};
struct COW_UIHudMetropolisLeaderBoardItemController_StaticFields {
};
struct COW_UIHudMetropolisLeaderBoardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInfoLabelList;
	VirtualInvokeData _37_RefreshPlayerProfile;
	VirtualInvokeData _38_OnInitData;
	VirtualInvokeData _39_ShowDeadBg;
	VirtualInvokeData _40_ShowTop3Icon;
	VirtualInvokeData _41_UseSelectBGReplaceSelfBG;
	VirtualInvokeData _42_SetRank;
	VirtualInvokeData _43_OnPlayerAliveStateChanged;
	VirtualInvokeData _44_SetPlayer;
	VirtualInvokeData _45_SetDeadBG;
	VirtualInvokeData _46_OnRefreshPlayerStats;
};
struct COW_UIHudMetropolisLeaderBoardItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisLeaderBoardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisLeaderBoardItemController_VTable vtable;
};
struct COW_UIHudMetropolisLeaderBoardItemController_o {
	COW_UIHudMetropolisLeaderBoardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSingleFightLeaderBoardItemView_o* m_View;
	COW_GamePlay_Player_o* m_Player;
	COW_GamePlay_IHAAMHPPLMG_o m_PlayerID;
	uint64_t m_UserID;
	System_Collections_Generic_List_int__o* UIHUDSingleFightLeaderBoardItemBaseController_m_InfoTypeList;
	System_Collections_Generic_List_UILabel__o* m_InfoLabelList;
	System_Collections_Generic_Dictionary_int__LeaderBoardSortingData__o* UIHUDSingleFightLeaderBoardItemBaseController_m_SortingDataDict;
	System_Collections_Generic_List_LeaderBoardSortingData__o* UIHUDSingleFightLeaderBoardItemBaseController_m_SortingDatas;
	bool UIHUDSingleFightLeaderBoardItemBaseController_m_Reported;
	uint32_t UIHUDSingleFightLeaderBoardItemBaseController_m_Rank;
};
struct COW_UIHudMetropolisLeaderBoardSwitchFactionController_StaticFields {
};
struct COW_UIHudMetropolisLeaderBoardSwitchFactionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisLeaderBoardSwitchFactionController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisLeaderBoardSwitchFactionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisLeaderBoardSwitchFactionController_VTable vtable;
};
struct COW_UIHudMetropolisLeaderBoardSwitchFactionController_o {
	COW_UIHudMetropolisLeaderBoardSwitchFactionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Action_IHCFGHKPBNL__o* OnSwitchSwitchFaction;
	COW_UIHudMetropolisLeaderBoardSwitchFactionView_o* m_View;
};
struct COW_UIHudMetropolisLeaderBoardSwitchFactionController__OnItemSelect_c__AnonStorey0_StaticFields {
};
struct COW_UIHudMetropolisLeaderBoardSwitchFactionController__OnItemSelect_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudMetropolisLeaderBoardSwitchFactionController__OnItemSelect_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisLeaderBoardSwitchFactionController__OnItemSelect_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisLeaderBoardSwitchFactionController__OnItemSelect_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudMetropolisLeaderBoardSwitchFactionController__OnItemSelect_c__AnonStorey0_o {
	COW_UIHudMetropolisLeaderBoardSwitchFactionController__OnItemSelect_c__AnonStorey0_c *klass;
	void *monitor;
	GCommon_UIToggleButton_o* selectButton;
};
struct COW_GamePlay_UIHudMetropolisLotteryDrawController_StaticFields {
};
struct COW_GamePlay_UIHudMetropolisLotteryDrawController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudMetropolisLotteryDrawController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudMetropolisLotteryDrawController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudMetropolisLotteryDrawController_VTable vtable;
};
struct COW_GamePlay_UIHudMetropolisLotteryDrawController_o {
	COW_GamePlay_UIHudMetropolisLotteryDrawController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisLotteryDrawView_o* NOJLDPLOCIH;
	COW_GamePlay_UIHudMetropolisCommonItemController_o* PBIJDCEPPFB;
	System_Collections_Generic_List_UIHudMetropolisCommonItemController__o* DCBCJLPFHAD;
	UnityEngine_Coroutine_o* FHLIBOCKJEF;
	UnityEngine_GameObject_o* KNPDGNGJCJB;
	bool IEJJDCPCPIG;
};
struct COW_GamePlay_UIHudMetropolisLotteryDrawController_IFJLODFMEJM_StaticFields {
};
struct COW_GamePlay_UIHudMetropolisLotteryDrawController_IFJLODFMEJM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_UIHudMetropolisLotteryDrawController_IFJLODFMEJM_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudMetropolisLotteryDrawController_IFJLODFMEJM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudMetropolisLotteryDrawController_IFJLODFMEJM_VTable vtable;
};
struct COW_GamePlay_UIHudMetropolisLotteryDrawController_IFJLODFMEJM_o {
	COW_GamePlay_UIHudMetropolisLotteryDrawController_IFJLODFMEJM_c *klass;
	void *monitor;
	float PBKBOEJJDLO;
	COW_GamePlay_UIHudMetropolisLotteryDrawController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_UIHudMetropolisMapAreaController_StaticFields {
};
struct COW_UIHudMetropolisMapAreaController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisMapAreaController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisMapAreaController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisMapAreaController_VTable vtable;
};
struct COW_UIHudMetropolisMapAreaController_o {
	COW_UIHudMetropolisMapAreaController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisMapAreaView_o* m_View;
	COW_GamePlay_FMIIMHPCPGA_o* m_Game;
	uint32_t m_CurSelectArea;
	System_Collections_Generic_Dictionary_uint__UIHudMetropolisMapAreaItemController__o* m_AreaItemCtrlDict;
};
struct COW_UIHudMetropolisMapAreaIconController_StaticFields {
};
struct COW_UIHudMetropolisMapAreaIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisMapAreaIconController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisMapAreaIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisMapAreaIconController_VTable vtable;
};
struct COW_UIHudMetropolisMapAreaIconController_o {
	COW_UIHudMetropolisMapAreaIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisMapAreaIconView_o* m_View;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	COW_GamePlay_NHFBLLKJGCO_o* m_Info;
	bool m_ShowProgress;
	UnityEngine_Coroutine_o* m_NoticeCoroutine;
};
struct COW_UIHudMetropolisMapAreaIconController__ShowNoticeEffect_c__Iterator0_StaticFields {
};
struct COW_UIHudMetropolisMapAreaIconController__ShowNoticeEffect_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMetropolisMapAreaIconController__ShowNoticeEffect_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisMapAreaIconController__ShowNoticeEffect_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisMapAreaIconController__ShowNoticeEffect_c__Iterator0_VTable vtable;
};
struct COW_UIHudMetropolisMapAreaIconController__ShowNoticeEffect_c__Iterator0_o {
	COW_UIHudMetropolisMapAreaIconController__ShowNoticeEffect_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudMetropolisMapAreaIconController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudMetropolisMapAreaItemController_StaticFields {
};
struct COW_UIHudMetropolisMapAreaItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisMapAreaItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisMapAreaItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisMapAreaItemController_VTable vtable;
};
struct COW_UIHudMetropolisMapAreaItemController_o {
	COW_UIHudMetropolisMapAreaItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisMapAreaItemView_o* m_View;
	bool m_ShowProgress;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	COW_UITimeLabelHelper_o* m_DetailTimeHelper;
	COW_GamePlay_NHFBLLKJGCO_o* m_Info;
	bool m_IsSelected;
};
struct COW_UIHudMetropolisMapMarkController_StaticFields {
};
struct COW_UIHudMetropolisMapMarkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudMetropolisMapMarkController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisMapMarkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisMapMarkController_VTable vtable;
};
struct COW_UIHudMetropolisMapMarkController_o {
	COW_UIHudMetropolisMapMarkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudMetropolisMapMarkView_o* m_View;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	UnityEngine_Color_o NORMAL_COLOR;
	UnityEngine_Color_o AREA_INUSE_COLOR;
	UnityEngine_Color_o AREA_OPEN_COLOR;
	UnityEngine_Color_o AREA_FREEZE_COLOR;
	COW_GamePlay_NHFBLLKJGCO_o* m_Info;
	int32_t m_AreaPointType;
	bool m_ShowProgress;
	UnityEngine_Vector3_o m_TrackPosition;
	UnityEngine_Coroutine_o* m_NoticeCoroutine;
};
struct COW_UIHudMetropolisMapMarkController__ShowNoticeEffect_c__Iterator0_StaticFields {
};
struct COW_UIHudMetropolisMapMarkController__ShowNoticeEffect_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMetropolisMapMarkController__ShowNoticeEffect_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisMapMarkController__ShowNoticeEffect_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisMapMarkController__ShowNoticeEffect_c__Iterator0_VTable vtable;
};
struct COW_UIHudMetropolisMapMarkController__ShowNoticeEffect_c__Iterator0_o {
	COW_UIHudMetropolisMapMarkController__ShowNoticeEffect_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudMetropolisMapMarkController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudMetropolisMessageController_StaticFields {
};
struct COW_UIHudMetropolisMessageController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisMessageController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisMessageController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisMessageController_VTable vtable;
};
struct COW_UIHudMetropolisMessageController_o {
	COW_UIHudMetropolisMessageController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisMessageView_o* m_View;
	UnityEngine_Coroutine_o* m_AnimCor;
};
struct COW_UIHudMetropolisMessageController__PlayCollapseMessageAnim_c__Iterator0_StaticFields {
};
struct COW_UIHudMetropolisMessageController__PlayCollapseMessageAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMetropolisMessageController__PlayCollapseMessageAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisMessageController__PlayCollapseMessageAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisMessageController__PlayCollapseMessageAnim_c__Iterator0_VTable vtable;
};
struct COW_UIHudMetropolisMessageController__PlayCollapseMessageAnim_c__Iterator0_o {
	COW_UIHudMetropolisMessageController__PlayCollapseMessageAnim_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudMetropolisMessageController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudMetropolisMiniGameGymController_StaticFields {
};
struct COW_UIHudMetropolisMiniGameGymController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisMiniGameGymController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisMiniGameGymController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisMiniGameGymController_VTable vtable;
};
struct COW_UIHudMetropolisMiniGameGymController_o {
	COW_UIHudMetropolisMiniGameGymController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisMiniGameGymView_o* m_View;
	uint32_t m_AreaID;
	uint32_t m_GameID;
	uint32_t m_Index;
	int32_t m_Select;
	COW_GamePlay_IHAAMHPPLMG_o m_SelectPlayerID;
	COW_GamePlay_Player_o* m_LeftPlayer;
	COW_GamePlay_Player_o* m_RightPlayer;
	GCommon_ResourceID_o DefaultWeaponIcon;
	System_Collections_Generic_List_int__o* m_GuessingList;
	System_Collections_Generic_List_int__o* m_RewardList;
	int32_t m_WinReward;
	bool m_HasInitFromConfig;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	COW_UITimeLabelHelper_o* m_SimpleTimeHelper;
	System_String_o* WIN_REWARD_TXT;
	COW_UIModelMetropolis_o* m_ModelMetropolis;
	bool m_IsSignUp;
};
struct COW_UIHudMetropolisMissionController_StaticFields {
};
struct COW_UIHudMetropolisMissionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIHudMetropolisMissionController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisMissionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisMissionController_VTable vtable;
};
struct COW_UIHudMetropolisMissionController_o {
	COW_UIHudMetropolisMissionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisMissionView_o* m_View;
	uint32_t m_CurSelectedFactionID;
	bool m_IsNeedToRefreshMission;
};
struct COW_UIHudMetropolisMissionItemController_StaticFields {
};
struct COW_UIHudMetropolisMissionItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudMetropolisMissionItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisMissionItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisMissionItemController_VTable vtable;
};
struct COW_UIHudMetropolisMissionItemController_o {
	COW_UIHudMetropolisMissionItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudMetropolisMissionItemView_o* m_View;
	COW_GamePlay_FKLJHPPBPFG_o* m_Mission;
	uint32_t m_MissionAreaId;
	COW_GamePlay_FMIIMHPCPGA_o* m_Game;
	System_Collections_Generic_List_UIHudMetropolisCommonItemController__o* m_AwardItems;
};
struct COW_UIHudMetropolisNewMissionGuideController_StaticFields {
};
struct COW_UIHudMetropolisNewMissionGuideController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisNewMissionGuideController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisNewMissionGuideController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisNewMissionGuideController_VTable vtable;
};
struct COW_UIHudMetropolisNewMissionGuideController_o {
	COW_UIHudMetropolisNewMissionGuideController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisGuideView_o* m_View;
	COW_GamePlay_FKLJHPPBPFG_o* m_NewMission;
	COW_UIHudMetropolisGuideController_o* m_Parent;
};
struct COW_UIHudMetropolisNewMissionGuideController__PlayAnim_c__Iterator0_StaticFields {
};
struct COW_UIHudMetropolisNewMissionGuideController__PlayAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMetropolisNewMissionGuideController__PlayAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisNewMissionGuideController__PlayAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisNewMissionGuideController__PlayAnim_c__Iterator0_VTable vtable;
};
struct COW_UIHudMetropolisNewMissionGuideController__PlayAnim_c__Iterator0_o {
	COW_UIHudMetropolisNewMissionGuideController__PlayAnim_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudMetropolisNewMissionGuideController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudMetropolisNotificationController_StaticFields {
};
struct COW_UIHudMetropolisNotificationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisNotificationController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisNotificationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisNotificationController_VTable vtable;
};
struct COW_UIHudMetropolisNotificationController_o {
	COW_UIHudMetropolisNotificationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisNotificationView_o* m_View;
	System_Collections_Generic_List_UIHudMetropolisNotificationController_FMessageData__o* m_MessageList;
	System_Collections_Generic_List_UIHudMetropolisCommonItemController__o* m_ItemList;
	System_String_o* CASH_ITEM_NAME;
};
struct COW_UIHudMetropolisNotificationController_FMessageData_StaticFields {
};
struct COW_UIHudMetropolisNotificationController_FMessageData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudMetropolisNotificationController_FMessageData_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisNotificationController_FMessageData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisNotificationController_FMessageData_VTable vtable;
};
struct COW_UIHudMetropolisNotificationController_FMessageData_o {
	COW_UIHudMetropolisNotificationController_FMessageData_c *klass;
	void *monitor;
	int32_t type;
	float endtime;
};
struct COW_UIHudMetropolisOptionController_StaticFields {
};
struct COW_UIHudMetropolisOptionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisOptionController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisOptionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisOptionController_VTable vtable;
};
struct COW_UIHudMetropolisOptionController_o {
	COW_UIHudMetropolisOptionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisOptionView_o* m_View;
	System_Collections_Generic_Dictionary_int__int__o* m_FactionCount;
	bool m_NeedShowWeaponTutorial;
	bool m_HasShowWeaponTutorial;
	bool m_NeedShowVehicleTutorial;
	bool m_HasShowVehicleTutorial;
	UnityEngine_Coroutine_o* m_VehicleUnlockCoroutine;
	UnityEngine_Coroutine_o* m_WeaponUnlockCoroutine;
};
struct COW_UIHudMetropolisOptionController__WaitVehicleUnlockAnimation_c__Iterator0_StaticFields {
};
struct COW_UIHudMetropolisOptionController__WaitVehicleUnlockAnimation_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMetropolisOptionController__WaitVehicleUnlockAnimation_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisOptionController__WaitVehicleUnlockAnimation_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisOptionController__WaitVehicleUnlockAnimation_c__Iterator0_VTable vtable;
};
struct COW_UIHudMetropolisOptionController__WaitVehicleUnlockAnimation_c__Iterator0_o {
	COW_UIHudMetropolisOptionController__WaitVehicleUnlockAnimation_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudMetropolisOptionController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudMetropolisOptionController__WaitWeaponUnlockAnimation_c__Iterator1_StaticFields {
};
struct COW_UIHudMetropolisOptionController__WaitWeaponUnlockAnimation_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMetropolisOptionController__WaitWeaponUnlockAnimation_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisOptionController__WaitWeaponUnlockAnimation_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisOptionController__WaitWeaponUnlockAnimation_c__Iterator1_VTable vtable;
};
struct COW_UIHudMetropolisOptionController__WaitWeaponUnlockAnimation_c__Iterator1_o {
	COW_UIHudMetropolisOptionController__WaitWeaponUnlockAnimation_c__Iterator1_c *klass;
	void *monitor;
	COW_UIHudMetropolisOptionController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_FUIMetropolisPlayerDetailData_StaticFields {
};
struct COW_FUIMetropolisPlayerDetailData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FUIMetropolisPlayerDetailData_c {
	Il2CppClass_1 _1;
	COW_FUIMetropolisPlayerDetailData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FUIMetropolisPlayerDetailData_VTable vtable;
};
struct COW_FUIMetropolisPlayerDetailData_o {
	COW_FUIMetropolisPlayerDetailData_c *klass;
	void *monitor;
	uint32_t Faction;
	int32_t Level;
	int32_t StartCoin;
	int32_t CurCoin;
	int32_t StartKill;
	int32_t CurKill;
	int32_t StartArrest;
	int32_t CurArrest;
	float StartTime;
};
struct COW_UIHudMetropolisPlayerInfoController_StaticFields {
};
struct COW_UIHudMetropolisPlayerInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisPlayerInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisPlayerInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisPlayerInfoController_VTable vtable;
};
struct COW_UIHudMetropolisPlayerInfoController_o {
	COW_UIHudMetropolisPlayerInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisPlayerInfoView_o* m_View;
	COW_FUIMetropolisPlayerDetailData_o* m_DetailInfo;
	System_Collections_Generic_List_UIHudMetropolisFactionStar__o* m_StarList;
	System_Collections_Generic_List_UIHudMetropolisFactionStar__o* m_DetailStarList;
	bool m_IsShowDetail;
};
struct COW_UIHudMetropolisRemainingController_StaticFields {
};
struct COW_UIHudMetropolisRemainingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisRemainingController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisRemainingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisRemainingController_VTable vtable;
};
struct COW_UIHudMetropolisRemainingController_o {
	COW_UIHudMetropolisRemainingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisRemainingView_o* m_View;
	COW_UIModelMetropolis_o* m_ModelMetropolis;
};
struct COW_UIHudMetropolisSalaryInfo_StaticFields {
};
struct COW_UIHudMetropolisSalaryInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudMetropolisSalaryInfo_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisSalaryInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisSalaryInfo_VTable vtable;
};
struct COW_UIHudMetropolisSalaryInfo_o {
	COW_UIHudMetropolisSalaryInfo_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* SalaryTitle;
	UILabel_o* SalaryValue;
};
struct COW_UIHudMetropolisShopCategoryController_StaticFields {
};
struct COW_UIHudMetropolisShopCategoryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetUIData;
	VirtualInvokeData _37_RefreshUIData;
	VirtualInvokeData _38_CreateItem;
};
struct COW_UIHudMetropolisShopCategoryController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisShopCategoryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisShopCategoryController_VTable vtable;
};
struct COW_UIHudMetropolisShopCategoryController_o {
	COW_UIHudMetropolisShopCategoryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInGameShopCategoryView_o* m_View;
	COW_UIHudCSEquipItemController_o* m_FirstItem;
	uint32_t m_Filter;
	System_Collections_Generic_List_CSShopItemData__o* UIHudCSEquipCategoryController_m_MysteryBoxItemDataList;
	System_Collections_Generic_List_UIHudCSEquipItemController__o* UIHudCSEquipCategoryController_m_ChildMysteryBoxController;
	System_Collections_Generic_List_UIToggleButton__o* UIHudCSEquipCategoryController_m_ToggleList;
	bool UIHudCSEquipCategoryController_m_UIDirty;
	uint32_t UIHudCSEquipCategoryController_m_TopQuality;
	System_Collections_Generic_Dictionary_uint__UIHudCSEquipItemController__o* m_itemMap;
};
struct COW_UIHudMetropolisShopItemController_StaticFields {
};
struct COW_UIHudMetropolisShopItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnCheckItemCanShow;
	VirtualInvokeData _37_OnAfterSetShopItemData;
};
struct COW_UIHudMetropolisShopItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisShopItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisShopItemController_VTable vtable;
};
struct COW_UIHudMetropolisShopItemController_o {
	COW_UIHudMetropolisShopItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInGameShopItemViewExt_o* m_View;
	COW_CSShopItemData_o* m_Data;
	bool m_Selected;
	uint32_t UIHudCSEquipItemController_m_PurchaseCnt;
	uint32_t UIHudCSEquipItemController_m_LimitCnt;
	uint32_t m_Quality;
	uint32_t UIHudCSEquipItemController_m_Price;
	bool UIHudCSEquipItemController_m_NeedRecommend;
	System_Collections_Generic_List_CSShopRecommendSetData__o* UIHudCSEquipItemController_m_RecommendDatas;
	COW_GamePlay_UIHudCSShopReplacerController_o* UIHudCSEquipItemController_m_ReplacerEffect;
	UnityEngine_GameObject_array* UIHudCSEquipItemController_m_LevelTips;
	uint32_t UIHudCSEquipItemController_m_RecommendTutorialDelayCall;
	float UIHudCSEquipItemController_m_StartPressTime;
	UnityEngine_GameObject_array* UIHudCSEquipItemController_m_BuffTips;
	uint32_t UIHudCSEquipItemController_m_BuffId;
	UnityEngine_GameObject_o* UIHudCSEquipItemController_m_PressedBtn;
};
struct COW_UIHudMetropolisStarAnimItemParam_StaticFields {
};
struct COW_UIHudMetropolisStarAnimItemParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudMetropolisStarAnimItemParam_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisStarAnimItemParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisStarAnimItemParam_VTable vtable;
};
struct COW_UIHudMetropolisStarAnimItemParam_o {
	COW_UIHudMetropolisStarAnimItemParam_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* MainObject;
	UnityEngine_GameObject_o* StarObject;
	TweenScale_o* TweenScaleAnim;
	TweenAlpha_o* TweenAlphaAnim;
};
struct COW_UIHudMetropolisStarAnimParam_StaticFields {
};
struct COW_UIHudMetropolisStarAnimParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudMetropolisStarAnimParam_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisStarAnimParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisStarAnimParam_VTable vtable;
};
struct COW_UIHudMetropolisStarAnimParam_o {
	COW_UIHudMetropolisStarAnimParam_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_UIHudMetropolisStarAnimItemParam_array* PoliceStarAnimItems;
	COW_UIHudMetropolisStarAnimItemParam_array* CriminaStarAnimItems;
};
struct COW_UIHudMetropolisStoreItemController_StaticFields {
};
struct COW_UIHudMetropolisStoreItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudMetropolisStoreItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisStoreItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisStoreItemController_VTable vtable;
};
struct COW_UIHudMetropolisStoreItemController_o {
	COW_UIHudMetropolisStoreItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudMetropolisStoreItemView_o* m_View;
	uint32_t m_Type;
	COW_FMetroItemData_o* m_Data;
};
struct COW_UIHudMetropolisStoreTabItem_StaticFields {
};
struct COW_UIHudMetropolisStoreTabItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudMetropolisStoreTabItem_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisStoreTabItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisStoreTabItem_VTable vtable;
};
struct COW_UIHudMetropolisStoreTabItem_o {
	COW_UIHudMetropolisStoreTabItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* ItemBtn;
	UnityEngine_GameObject_o* SelectContent;
	UnityEngine_GameObject_o* NormalContent;
	UISprite_o* SelectWeaponIcon;
	UISprite_o* SelectCollectIcon;
	UISprite_o* NormalWeaponIcon;
	UISprite_o* NormalCollectIcon;
	COW_GamePlay_KJNMFBEMILD_o* TabData;
	COW_UIHudMetropolisWeaponStoreController_o* m_Ctrl;
};
struct COW_UIHudMetropolisTokenFly_StaticFields {
};
struct COW_UIHudMetropolisTokenFly_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudMetropolisTokenFly_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisTokenFly_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisTokenFly_VTable vtable;
};
struct COW_UIHudMetropolisTokenFly_o {
	COW_UIHudMetropolisTokenFly_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animation_o* Anim;
	TweenPosition_o* TWPosition;
	System_Action_UIHudMetropolisTokenFly__o* m_EndCall;
	UnityEngine_Coroutine_o* m_PlayCoroutine;
};
struct COW_UIHudMetropolisTokenFly__PlayAndWaitingForAnimationOver_c__Iterator0_StaticFields {
};
struct COW_UIHudMetropolisTokenFly__PlayAndWaitingForAnimationOver_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMetropolisTokenFly__PlayAndWaitingForAnimationOver_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisTokenFly__PlayAndWaitingForAnimationOver_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisTokenFly__PlayAndWaitingForAnimationOver_c__Iterator0_VTable vtable;
};
struct COW_UIHudMetropolisTokenFly__PlayAndWaitingForAnimationOver_c__Iterator0_o {
	COW_UIHudMetropolisTokenFly__PlayAndWaitingForAnimationOver_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudMetropolisTokenFly_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudMetropolisTokenFlyController_StaticFields {
};
struct COW_UIHudMetropolisTokenFlyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMetropolisTokenFlyController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisTokenFlyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisTokenFlyController_VTable vtable;
};
struct COW_UIHudMetropolisTokenFlyController_o {
	COW_UIHudMetropolisTokenFlyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisTokenFlyView_o* m_View;
	System_Collections_Generic_Queue_UIHudMetropolisTokenFly__o* m_FlyObjectPool;
	System_Collections_Generic_List_UIHudMetropolisTokenFly__o* m_AllFlyObj;
};
struct COW_UIHudMetropolisVehicleStoreController_StaticFields {
};
struct COW_UIHudMetropolisVehicleStoreController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIHudMetropolisVehicleStoreController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisVehicleStoreController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisVehicleStoreController_VTable vtable;
};
struct COW_UIHudMetropolisVehicleStoreController_o {
	COW_UIHudMetropolisVehicleStoreController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisVehicleStoreView_o* m_View;
	int32_t m_Tab;
	COW_FMetroItemData_o* m_SelectData;
	int32_t m_ActionType;
	COW_UITimeLabelHelper_o* m_TimeHelper;
};
struct COW_UIHudMetropolisWeaponStoreController_StaticFields {
};
struct COW_UIHudMetropolisWeaponStoreController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIHudMetropolisWeaponStoreController_c {
	Il2CppClass_1 _1;
	COW_UIHudMetropolisWeaponStoreController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMetropolisWeaponStoreController_VTable vtable;
};
struct COW_UIHudMetropolisWeaponStoreController_o {
	COW_UIHudMetropolisWeaponStoreController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMetropolisWeaponStoreView_o* m_View;
	bool m_SelectCollect;
	int32_t m_SelectWeaponType;
	COW_FMetroWeaponData_o* m_SelectData;
	int32_t m_ActionType;
	int32_t m_LevelupType;
	COW_UIModelMetropolis_o* m_ModelMetropolis;
	System_Collections_Generic_List_UIHudMetropolisStoreTabItem__o* m_TabList;
	COW_UIHudMetropolisStoreTabItem_o* m_CollectTab;
};
struct COW_UIMileStoneNavigationController_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
};
struct COW_UIMileStoneNavigationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_OnTipsDataChange;
};
struct COW_UIMileStoneNavigationController_c {
	Il2CppClass_1 _1;
	COW_UIMileStoneNavigationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMileStoneNavigationController_VTable vtable;
};
struct COW_UIMileStoneNavigationController_o {
	COW_UIMileStoneNavigationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIMileStoneNavigationView_o* m_View;
	uint32_t m_VfxDelayCallId;
	COW_UIModelAchievement_o* m_ModelAchievement;
	COW_UIModelWeaponProficiency_o* m_ModelWeaponProficiency;
	UnityEngine_Animator_o* m_WeaponProfAnimator;
	UnityEngine_GameObject_o* m_WeaponProfClickVFX;
	UnityEngine_Animator_o* m_AchieveAnimmator;
	UnityEngine_GameObject_o* m_AchieveClickVFX;
	bool m_IsLow;
	COW_UITipsNormalController_o* m_AchievementTipsCtrl;
	COW_UITipsNormalController_o* m_ProficiencyTipsCtrl;
};
struct COW_GeneratedItemHint_StaticFields {
};
struct COW_GeneratedItemHint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GeneratedItemHint_c {
	Il2CppClass_1 _1;
	COW_GeneratedItemHint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GeneratedItemHint_VTable vtable;
};
struct COW_GeneratedItemHint_o {
	COW_GeneratedItemHint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* m_Icon;
	UILabel_o* m_Info;
};
struct COW_ItemGeneratorHint_StaticFields {
};
struct COW_ItemGeneratorHint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ItemGeneratorHint_c {
	Il2CppClass_1 _1;
	COW_ItemGeneratorHint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemGeneratorHint_VTable vtable;
};
struct COW_ItemGeneratorHint_o {
	COW_ItemGeneratorHint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* m_Icon;
	UISprite_o* m_BgIcon;
	UILabel_o* m_InfoText;
	UISprite_o* m_InfoBg;
	GCommon_MutableString_o* m_CountStr;
	int32_t m_ObjectType;
	bool m_IsOpen;
	int32_t m_CurrentCountDown;
};
struct COW_MaxHypePlayerHint_StaticFields {
};
struct COW_MaxHypePlayerHint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MaxHypePlayerHint_c {
	Il2CppClass_1 _1;
	COW_MaxHypePlayerHint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MaxHypePlayerHint_VTable vtable;
};
struct COW_MaxHypePlayerHint_o {
	COW_MaxHypePlayerHint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* m_MaxHypeMark;
	UnityEngine_Transform_o* m_PlayerDirection;
};
struct COW_PlayerPumpkinInfo_StaticFields {
};
struct COW_PlayerPumpkinInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerPumpkinInfo_c {
	Il2CppClass_1 _1;
	COW_PlayerPumpkinInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerPumpkinInfo_VTable vtable;
};
struct COW_PlayerPumpkinInfo_o {
	COW_PlayerPumpkinInfo_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* NumLabel;
	int32_t m_CurNum;
};
struct COW_TeleportDoorHintInfo_StaticFields {
};
struct COW_TeleportDoorHintInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TeleportDoorHintInfo_c {
	Il2CppClass_1 _1;
	COW_TeleportDoorHintInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TeleportDoorHintInfo_VTable vtable;
};
struct COW_TeleportDoorHintInfo_o {
	COW_TeleportDoorHintInfo_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t UID;
	int32_t DoorType;
	System_String_o* MapGroup;
	UILabel_o* GroupLabel;
	UnityEngine_GameObject_o* GoArrow;
};
struct COW_UIHudPlayerMarkIcon_StaticFields {
};
struct COW_UIHudPlayerMarkIcon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPlayerMarkIcon_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerMarkIcon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerMarkIcon_VTable vtable;
};
struct COW_UIHudPlayerMarkIcon_o {
	COW_UIHudPlayerMarkIcon_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* m_Icon;
	UILabel_o* m_PlayerTeamIndex;
	UnityEngine_GameObject_o* m_EnemyIcon;
	UnityEngine_Transform_o* m_ScaleRoot;
};
struct COW_UIMapBaseController_StaticFields {
};
struct COW_UIMapBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_RegisterEvents;
	VirtualInvokeData _37_UnRegisterEvents;
	VirtualInvokeData _38_OnObservePlayer;
	VirtualInvokeData _39_OnObserverTargetChange;
	VirtualInvokeData _40_OnPlayerHPChanged;
	VirtualInvokeData _41_OnLocalPlayerSwitch;
};
struct COW_UIMapBaseController_c {
	Il2CppClass_1 _1;
	COW_UIMapBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapBaseController_VTable vtable;
};
struct COW_UIMapBaseController_o {
	COW_UIMapBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMapContentController_o* m_MapContentCtrl;
};
struct COW_UIMapContentController_StaticFields {
	float SIZE_MAP_PIXEL_X;
	int32_t UPDATE_INTERVAL_FRAME_COUNT;
	int32_t SpecificMapBGResultion;
};
struct COW_UIMapContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIMapContentController_c {
	Il2CppClass_1 _1;
	COW_UIMapContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapContentController_VTable vtable;
};
struct COW_UIMapContentController_o {
	COW_UIMapContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMapContentView_o* m_View;
	COW_GamePlay_Player_o* m_Player;
	UnityEngine_Vector3_o m_Center;
	float SIZE_MAP_PIXEL_Y;
	float ZONE_DIAMETER;
	float ZONE_DIAMETER_MAP;
	float SIZE_MAP_X;
	float SIZE_MAP_Z;
	float OFFSET_SCALE_RATIO_X;
	float m_rotz;
	float m_peoplerotz;
	UnityEngine_GameObject_o* m_LocalMapMark;
	COW_UIHudPlayerMarkController_o* m_LocalMapMarkController;
	COW_UIBigMapObEventController_o* m_ObEventController;
	float MOVE_SENSITIVITY;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o* m_TeammateMapMarkScale;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudPlayerMarkController__o* m_TeammateMapMarkDict;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__TeammateGameObject__o* m_TeammatesMap;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__MapUIDeadBox__o* m_DeadBoxMap;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_CampFireDict;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_CarePackageDict;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_AirDropDict;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_WereWolvesTaskDict;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_WereWolvesEmergencyTaskDict;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__GameObject__o* m_ZombieDict;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_PumpkinDict;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__PlayerPumpkinInfo__o* m_PumpkinHighScoreDict;
	int32_t m_BigMapType;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_HotzoneObjects;
	System_Collections_Generic_Dictionary_uint__UIRevivePointMapIconController__o* m_RevivePointIcons;
	System_Collections_Generic_List_Vector3__o* m_ShopPoslist;
	System_Collections_Generic_List_UIShopPointMapIconController__o* m_ShopPointIcons;
	System_Collections_Generic_List_UIStropPointMapIconController__o* m_StropPointIcons;
	System_Collections_Generic_Dictionary_uint__UILockAirDropIconController__o* m_LockAirDropIcons;
	System_Collections_Generic_Dictionary_uint__UIHudTreasuryMapItemController__o* m_TreasuryPointIcons;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_TreasureMarks;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_TreasuryMarks;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_WishingTreeMarks;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_OniZoneMarks;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_OniBossMarks;
	UnityEngine_GameObject_o* m_OniBirdMark;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_EnergyStoneBoxObjects;
	System_Collections_Generic_Dictionary_uint__UIMapBossZoneView__o* m_BossZoneObjects;
	System_Collections_Generic_Dictionary_uint__UISprite__o* m_InstrumentIcons;
	System_Collections_Generic_Dictionary_string__GameObject__o* m_ActiveSupplyBoxTriggerObjects;
	System_Collections_Generic_List_GameObject__o* m_SupplyBoxTriggerObjectsPool;
	System_Collections_Generic_List_GameObject__o* m_BuffHintMarks;
	System_Collections_Generic_List_GameObject__o* m_FateRandomZones;
	System_Collections_Generic_Dictionary_uint__UIHudBombZoneView__o* m_BombZones;
	System_Collections_Generic_Dictionary_uint__UIHudReviveMissionMarkController__o* m_ReviveMissionMarks;
	System_Collections_Generic_Dictionary_uint__UIHudMetropolisMapAreaIconController__o* m_MetropolisAreaIcons;
	COW_UIHudBombZoneView_o* m_ControllZone;
	bool m_ShowUGCFactionUI;
	UnityEngine_Color_o BOMB_ZONE_NO_BOMB;
	UnityEngine_Color_o BOMB_ZONE_HAS_BOMB;
	UnityEngine_Vector3_o m_ZeppelinCurPos;
	UnityEngine_Vector3_o m_ZeppelinNextPos;
	bool m_UpdateZeppeline;
	COW_UIMapContentController_DeliveryEnermyPointObject_o* m_DeliverySkillMarkEnemyPoint;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIMapContentController_EnermyPointObject__o* m_SlowDownMarkEnemyPointDict;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIMapContentController_FateRandomRevivePositionObject__o* m_FateRandomRevivePositionDict;
	System_Collections_Generic_Queue_GameObject__o* m_CampFireCache;
	System_Collections_Generic_Queue_GameObject__o* m_CarePackageCache;
	System_Collections_Generic_Queue_GameObject__o* m_AirDropCache;
	System_Collections_Generic_Queue_GameObject__o* m_WereWolvesTaskCache;
	System_Collections_Generic_Queue_GameObject__o* m_WereWolvesEmergencyTaskCache;
	System_Collections_Generic_List_GameObject__o* m_BombCache;
	System_Collections_Generic_Queue_GameObject__o* m_ZombieCache;
	System_Collections_Generic_Queue_GameObject__o* m_EnermyPointCache;
	System_Collections_Generic_Queue_GameObject__o* m_PumpkinCache;
	System_Collections_Generic_Queue_GameObject__o* m_SlowDownPointCache;
	System_Collections_Generic_Queue_UIMapContentController_FateRandomRevivePositionObject__o* m_FateRandomRevivePositionCache;
	System_Collections_Generic_Queue_PlayerPumpkinInfo__o* m_PumpkinHighScoreCache;
	System_Collections_Generic_List_GameObject__o* m_ToxicCache;
	bool m_ToxicZoneDirty;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__MaxHypePlayerHint__o* m_RevengeMarkMap;
	System_Collections_Generic_Queue_GameObject__o* m_RevengeMarkCache;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__MaxHypePlayerHint__o* m_MaxHypePlayerDic;
	System_Collections_Generic_Queue_GameObject__o* m_MaxHypePlayerCache;
	System_Collections_Generic_Queue_GameObject__o* m_GeneratedItemCache;
	System_Collections_Generic_Dictionary_uint__GeneratedItemHint__o* m_GeneratedItemDic;
	System_Collections_Generic_Dictionary_int__List_TeleportDoorHintInfo___o* m_TeleportDoors;
	System_Collections_Generic_List_GameObject__o* m_TrainingAroundEnermyPoints;
	System_Collections_Generic_List_UISprite__o* m_TeammateSprites;
	UnityEngine_Vector3_o m_InnerCenterPos;
	UnityEngine_Vector3_o m_InnerZoneScale;
	System_Collections_Queue_o* m_QueueDeadTeammates;
	System_Collections_Generic_List_UavMapObject__o* m_UAVObjects;
	COW_MiniMapPermanentScan_o* m_PermanentScan;
	COW_BountyScannerMapObject_o* m_BountyScanner;
	COW_DetectorMapObject_o* m_Detector;
	float m_CurrentScaleRatio;
	bool m_FirstScale;
	float m_FirstScaleRatio;
	COW_UIHudPlayerMarkIcon_array* m_NewMarks;
	int32_t MapType;
	bool m_MinimapScaleEnabled;
	float m_MinimapScale;
	UnityEngine_Vector3_o m_BigmapScaleMin;
	float m_ClipHeight;
	float m_ClipWidth;
	System_Collections_Generic_Dictionary_GameObject__bool____o* m_ObjectGroupSetting;
	COW_GamePlay_SafeZone_o* m_CurrentSafeZone;
	bool m_CurrentSafeZoneRect;
	bool m_BombPositionInited;
	System_Collections_Generic_List_UISprite__o* m_ReaperPlayerFlag;
	System_Collections_Generic_List_float__o* m_quadrantLength;
	System_Collections_Generic_List_Vector3__o* m_quadrantPoint;
	System_Collections_Generic_List_GameMissionPlayerRangeObject__o* m_PlayerRangeObjects;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__GameObject__o* m_BanHighZoneEnemiesMap;
	System_Collections_Generic_Queue_GameObject__o* m_BanHighZoneCache;
	System_Collections_Generic_List_GameObject__o* m_DetectiveMarkPoints;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_DetectiveMarkPointsByTBD;
	System_Collections_Generic_Dictionary_uint__float__o* m_DetectiveMarkPointsDisappearTime;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_DetectiveEffectByTBD;
	System_Collections_Generic_Dictionary_uint__float__o* m_DetectiveEffectDisappearTime;
	System_Collections_Generic_List_GameObject__o* m_PointObjPool;
	System_Collections_Generic_List_GameObject__o* m_DetectiveEffectObjPool;
	UITexture_o* m_SafeZoneTargetBg;
	System_Collections_Generic_List_uint__o* m_TmpList;
	COW_GamePlay_OFEHDCCIDMH_o* m_BombManager;
	bool m_HasPlayerRangeObjects;
	bool m_HasDeathMatchKillerKing;
	bool m_ShowGuideToSafeZone;
	bool m_IsGameSafeZoneIgnoreFirstOne;
	int32_t m_AirWallMapIndex;
	COW_UIMiniMapAirWall_o* m_AirWallMap;
	System_Collections_Generic_Dictionary_uint__UIMapObjectRadarView__o* radarViews;
	COW_GamePlay_JPPGAJBAAKK_o* m_SceneEditGame;
	System_Collections_Generic_Dictionary_string__UISprite__o* m_WorkShopItemIconMap;
	System_Collections_Generic_Queue_UISprite__o* m_WorkShopItemIconCache;
	UISprite_o* m_CheckPointIcon;
	UnityEngine_GameObject_o* m_tempGo;
	bool m_bIsUpdateAircraft;
	bool m_NeedInitAircraft;
	UnityEngine_Vector3_o m_airlineOffset;
	float m_airlineResidueOriWidth;
	int32_t m_nMaintex_ST_PropID;
	bool m_bIsInitAirLineAlphaByUserState;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__Vector3__o* playerPos;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o* playerAngle;
	uint32_t m_AroundEnemyDelayCall;
	System_Collections_Generic_List_GameObject__o* m_goMocoMarkPoint;
	GCommon_ResourceID_o m_mocoMarkPointResID;
	int32_t m_nUpdateMocoMarkTick;
	uint32_t m_CandyHotZoneDelayCallID;
	System_Collections_Generic_List_GameObject__o* m_DebugSafeZoneList;
	int32_t m_DebugSafeZoneCount;
	UILabel_o* m_DebugSafeZoneCountLabel;
	System_Collections_Generic_Dictionary_uint__MiniMapMaskData__o* m_dictIdToMiniMapMaskData;
	UIPanel_o* _ParentPanel_k__BackingField;
	System_Collections_Generic_Dictionary_int__GameObject__o* m_TrapIconMap;
};
struct COW_UIMapContentController_DeliveryEnermyPointObject_StaticFields {
};
struct COW_UIMapContentController_DeliveryEnermyPointObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMapContentController_DeliveryEnermyPointObject_c {
	Il2CppClass_1 _1;
	COW_UIMapContentController_DeliveryEnermyPointObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapContentController_DeliveryEnermyPointObject_VTable vtable;
};
struct COW_UIMapContentController_DeliveryEnermyPointObject_o {
	COW_UIMapContentController_DeliveryEnermyPointObject_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* PointObject;
	COW_GamePlay_IHAAMHPPLMG_o EnermyID;
	int32_t ServerEndTime;
	bool Marked;
};
struct COW_UIMapContentController__OnChangeIconSprite_c__AnonStorey1_StaticFields {
};
struct COW_UIMapContentController__OnChangeIconSprite_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMapContentController__OnChangeIconSprite_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIMapContentController__OnChangeIconSprite_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapContentController__OnChangeIconSprite_c__AnonStorey1_VTable vtable;
};
struct COW_UIMapContentController__OnChangeIconSprite_c__AnonStorey1_o {
	COW_UIMapContentController__OnChangeIconSprite_c__AnonStorey1_c *klass;
	void *monitor;
	UISprite_o* s;
	COW_UIMapContentController_o* _this;
};
struct COW_UIMapContentController__SyncBossZone_c__AnonStorey2_StaticFields {
};
struct COW_UIMapContentController__SyncBossZone_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMapContentController__SyncBossZone_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIMapContentController__SyncBossZone_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapContentController__SyncBossZone_c__AnonStorey2_VTable vtable;
};
struct COW_UIMapContentController__SyncBossZone_c__AnonStorey2_o {
	COW_UIMapContentController__SyncBossZone_c__AnonStorey2_c *klass;
	void *monitor;
	COW_UIMapBossZoneView_o* bossZoneIcon;
};
struct COW_UIMapContentController__OnUpdateOniBoss_c__AnonStorey3_StaticFields {
};
struct COW_UIMapContentController__OnUpdateOniBoss_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMapContentController__OnUpdateOniBoss_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIMapContentController__OnUpdateOniBoss_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapContentController__OnUpdateOniBoss_c__AnonStorey3_VTable vtable;
};
struct COW_UIMapContentController__OnUpdateOniBoss_c__AnonStorey3_o {
	COW_UIMapContentController__OnUpdateOniBoss_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t id;
	COW_UIMapContentController_o* _this;
};
struct COW_UIMapContentController__OnTeleportDoorStateChanged_c__AnonStorey4_StaticFields {
};
struct COW_UIMapContentController__OnTeleportDoorStateChanged_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMapContentController__OnTeleportDoorStateChanged_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIMapContentController__OnTeleportDoorStateChanged_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapContentController__OnTeleportDoorStateChanged_c__AnonStorey4_VTable vtable;
};
struct COW_UIMapContentController__OnTeleportDoorStateChanged_c__AnonStorey4_o {
	COW_UIMapContentController__OnTeleportDoorStateChanged_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t uid;
};
struct COW_UIMapContentController__ShowMaxHypePlayerShooting_c__AnonStorey5_StaticFields {
};
struct COW_UIMapContentController__ShowMaxHypePlayerShooting_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMapContentController__ShowMaxHypePlayerShooting_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIMapContentController__ShowMaxHypePlayerShooting_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapContentController__ShowMaxHypePlayerShooting_c__AnonStorey5_VTable vtable;
};
struct COW_UIMapContentController__ShowMaxHypePlayerShooting_c__AnonStorey5_o {
	COW_UIMapContentController__ShowMaxHypePlayerShooting_c__AnonStorey5_c *klass;
	void *monitor;
	COW_MaxHypePlayerHint_o* hint;
};
struct COW_UIMapContentController__OnSafeZoneChanged_c__AnonStorey6_StaticFields {
};
struct COW_UIMapContentController__OnSafeZoneChanged_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMapContentController__OnSafeZoneChanged_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIMapContentController__OnSafeZoneChanged_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapContentController__OnSafeZoneChanged_c__AnonStorey6_VTable vtable;
};
struct COW_UIMapContentController__OnSafeZoneChanged_c__AnonStorey6_o {
	COW_UIMapContentController__OnSafeZoneChanged_c__AnonStorey6_c *klass;
	void *monitor;
	System_Collections_Generic_Stack_GameObject__o* playerMarker;
	COW_GamePlay_BFDJEOGGLBO_o* marker;
};
struct COW_UIMapContentController__WaitToUpdateSafeZoneCircleShow_c__Iterator0_StaticFields {
};
struct COW_UIMapContentController__WaitToUpdateSafeZoneCircleShow_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIMapContentController__WaitToUpdateSafeZoneCircleShow_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIMapContentController__WaitToUpdateSafeZoneCircleShow_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapContentController__WaitToUpdateSafeZoneCircleShow_c__Iterator0_VTable vtable;
};
struct COW_UIMapContentController__WaitToUpdateSafeZoneCircleShow_c__Iterator0_o {
	COW_UIMapContentController__WaitToUpdateSafeZoneCircleShow_c__Iterator0_c *klass;
	void *monitor;
	bool show;
	COW_UIMapContentController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIPetSkillBigMapBtnController_StaticFields {
};
struct COW_UIPetSkillBigMapBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPetSkillBigMapBtnController_c {
	Il2CppClass_1 _1;
	COW_UIPetSkillBigMapBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetSkillBigMapBtnController_VTable vtable;
};
struct COW_UIPetSkillBigMapBtnController_o {
	COW_UIPetSkillBigMapBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGamePetSkillFlyingCreatureBtnView_o* m_View;
	UnityEngine_Vector3_o m_Position;
	uint32_t m_ItemId;
	System_Action_o* m_onConfirmClick;
	System_Action_o* m_onCancelClick;
};
struct COW_GamePlay_UIPetSkillBigMapRangeController_StaticFields {
};
struct COW_GamePlay_UIPetSkillBigMapRangeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIPetSkillBigMapRangeController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIPetSkillBigMapRangeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIPetSkillBigMapRangeController_VTable vtable;
};
struct COW_GamePlay_UIPetSkillBigMapRangeController_o {
	COW_GamePlay_UIPetSkillBigMapRangeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGamePetSkillFlyingCreatureRangeView_o* NOJLDPLOCIH;
	bool HOHLBKNJKJL;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	float IPIPPGONMOJ;
	bool BDNHFMIGEPO;
	int32_t EMGIFMPCFBA;
};
struct COW_UINewPlayerAttendanceController_StaticFields {
	UnityEngine_Color_o GrayColor;
	UnityEngine_Color_o SelectClaimColor;
};
struct COW_UINewPlayerAttendanceController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UINewPlayerAttendanceController_c {
	Il2CppClass_1 _1;
	COW_UINewPlayerAttendanceController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewPlayerAttendanceController_VTable vtable;
};
struct COW_UINewPlayerAttendanceController_o {
	COW_UINewPlayerAttendanceController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewPlayerAttendanceView_o* m_View;
	COW_UIModelNewPlayer_o* m_ModelNewPlayer;
	UnityEngine_GameObject_o* m_ClaimVFXSpecial;
	UnityEngine_GameObject_o* m_ClaimVFXNormal;
	COW_UINewPlayerMissionItemController_array* m_MissionCtrlList;
	int32_t m_Attendance;
	int32_t m_MissionToday;
	bool m_IsSelectAttendance;
	uint32_t m_Day;
	uint32_t m_MissionTodayId;
};
struct COW_UINewPlayerMissionItemController_StaticFields {
};
struct COW_UINewPlayerMissionItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UINewPlayerMissionItemController_c {
	Il2CppClass_1 _1;
	COW_UINewPlayerMissionItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewPlayerMissionItemController_VTable vtable;
};
struct COW_UINewPlayerMissionItemController_o {
	COW_UINewPlayerMissionItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewPlayerMissionItemView_o* m_View;
	int32_t m_MissionStatus;
	uint32_t m_MissionId;
	bool m_IsLocked;
	int32_t m_GotoGuideId;
	COW_UIStandardItemMiniController_o* m_Reward;
	COW_NewPlayerTargetData_o* m_TrainIslandData;
	COW_NewPlayerTargetData_o* m_RankGameData;
	COW_NewPlayerTargetData_o* m_TrainingCampData;
	UnityEngine_GameObject_o* m_ClaimVFXNormal;
	COW_UIModelNewPlayerUpGrades_o* m_ModelNewPlayerUpGrades;
};
struct COW_GamePlay_OENEFEGDAFP_StaticFields {
};
struct COW_GamePlay_OENEFEGDAFP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_OENEFEGDAFP_c {
	Il2CppClass_1 _1;
	COW_GamePlay_OENEFEGDAFP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_OENEFEGDAFP_VTable vtable;
};
struct COW_GamePlay_OENEFEGDAFP_o {
	COW_GamePlay_OENEFEGDAFP_c *klass;
	void *monitor;
	uint32_t HMIEGFNPJGL;
	System_Collections_Generic_List_uint__o* EPDHMIPNOLL;
};
struct COW_GamePlay_BBIPPGCDKGK_StaticFields {
};
struct COW_GamePlay_BBIPPGCDKGK_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_BBIPPGCDKGK_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BBIPPGCDKGK_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BBIPPGCDKGK_VTable vtable;
};
struct COW_GamePlay_BBIPPGCDKGK_o {
	COW_GamePlay_BBIPPGCDKGK_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__PartyInteractiveNPCDialogConfigData__o* EMPDBHDCPFK;
	System_Collections_Generic_Dictionary_uint__OENEFEGDAFP__o* JCNIAPJOOLO;
	System_Collections_Generic_Dictionary_uint__OENEFEGDAFP__o* KCINKFGNJEM;
};
struct COW_GamePlay_BFPJBGKGGFA_StaticFields {
	System_Comparison_PartyNPCDialogConfigData__o* HMDOHFBHDOB;
};
struct COW_GamePlay_BFPJBGKGGFA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GamePlay_BFPJBGKGGFA_c {
	Il2CppClass_1 _1;
	COW_GamePlay_BFPJBGKGGFA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_BFPJBGKGGFA_VTable vtable;
};
struct COW_GamePlay_BFPJBGKGGFA_o {
	COW_GamePlay_BFPJBGKGGFA_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__List_PartyNPCDialogConfigData___o* HMEFIKEHENM;
	System_Collections_Generic_Dictionary_uint__BKKGEINBDPB__o* APCPDCAEOFA;
	System_Collections_Generic_Dictionary_uint__uint__o* AAMFNBLMHEK;
};
struct COW_UIHudPartyNPCChatBubbleController_StaticFields {
};
struct COW_UIHudPartyNPCChatBubbleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudPartyNPCChatBubbleController_c {
	Il2CppClass_1 _1;
	COW_UIHudPartyNPCChatBubbleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPartyNPCChatBubbleController_VTable vtable;
};
struct COW_UIHudPartyNPCChatBubbleController_o {
	COW_UIHudPartyNPCChatBubbleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudPartyNPCChatBubbleView_o* m_View;
	COW_GamePlay_NetworkAIPawn_NPC_o* m_NPCOwner;
	uint32_t m_HideDelayCall;
};
struct COW_UIHudPartyNPCInteractDialogController_StaticFields {
};
struct COW_UIHudPartyNPCInteractDialogController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPartyNPCInteractDialogController_c {
	Il2CppClass_1 _1;
	COW_UIHudPartyNPCInteractDialogController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPartyNPCInteractDialogController_VTable vtable;
};
struct COW_UIHudPartyNPCInteractDialogController_o {
	COW_UIHudPartyNPCInteractDialogController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPartyNPCInteractDialogView_o* m_View;
	COW_GamePlay_OENEFEGDAFP_o* m_CurNode;
	uint32_t m_CurChatNPCID;
	System_Collections_Generic_List_UIHudPartyNPCInteractReactItemController__o* m_ResponseCtrlList;
};
struct COW_UIHudPartyNPCInteractReactItemController_StaticFields {
};
struct COW_UIHudPartyNPCInteractReactItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPartyNPCInteractReactItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudPartyNPCInteractReactItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPartyNPCInteractReactItemController_VTable vtable;
};
struct COW_UIHudPartyNPCInteractReactItemController_o {
	COW_UIHudPartyNPCInteractReactItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPartyNPCInteractReactItemView_o* m_View;
	COW_GamePlay_OENEFEGDAFP_o* m_CurNode;
};
struct COW_UIHudPetRacerView_StaticFields {
};
struct COW_UIHudPetRacerView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPetRacerView_c {
	Il2CppClass_1 _1;
	COW_UIHudPetRacerView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPetRacerView_VTable vtable;
};
struct COW_UIHudPetRacerView_o {
	COW_UIHudPetRacerView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* IdleSprite;
	UISprite_o* RunSprite;
	UISprite_o* RunSprite01;
	UISprite_o* RunSprite02;
	UnityEngine_GameObject_o* HighlightObj;
	UnityEngine_GameObject_o* UnHighlightObj;
	UnityEngine_GameObject_o* VotedObj;
};
struct COW_UIHudPetRacingBillboardController_StaticFields {
};
struct COW_UIHudPetRacingBillboardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPetRacingBillboardController_c {
	Il2CppClass_1 _1;
	COW_UIHudPetRacingBillboardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPetRacingBillboardController_VTable vtable;
};
struct COW_UIHudPetRacingBillboardController_o {
	COW_UIHudPetRacingBillboardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPetRacingBillboardView_o* m_View;
	COW_UITimeLabelHelper_o* m_PrepareCountDownLabel;
	COW_UITimeLabelHelper_o* m_NewRoundContDownLabel;
	System_Collections_Generic_List_UIHudPetRacerView__o* racerList;
	System_Collections_Generic_Dictionary_int__uint__o* racerIDs;
	int32_t votedIndex;
};
struct COW_DrawLineManager_StaticFields {
};
struct COW_DrawLineManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_Init;
	VirtualInvokeData _6_OnDestroy;
};
struct COW_DrawLineManager_c {
	Il2CppClass_1 _1;
	COW_DrawLineManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DrawLineManager_VTable vtable;
};
struct COW_DrawLineManager_o {
	COW_DrawLineManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_Rect__o* EditorUIRectList;
	int32_t CurrentMapEditorType;
	bool IsMapOpen;
	bool OpenDrawFunction;
	int32_t MaxCtrlZCount;
	int32_t ZPostion;
	UnityEngine_Color_o CurrentColor;
	UnityEngine_LineRenderer_o* lineRenderer;
	UnityEngine_Transform_o* LinesTrans;
	UnityEngine_Camera_o* Camera;
	UnityEngine_Vector3_o position;
	int32_t index;
	UnityEngine_Vector3_o m_StartPos;
	int32_t LengthOfLineRenderer;
	UnityEngine_LineRenderer_o* m_CurrentlLine;
	System_Collections_Generic_List_GameObject__o* LineList;
	System_Collections_Generic_Stack_GameObject__o* LinesUndo;
	int32_t pointCount;
	float angle;
	System_Collections_Generic_List_Vector3__o* points;
	UnityEngine_LineRenderer_o* m_HeadLineRendererLeft;
	UnityEngine_LineRenderer_o* m_HeadLineRendererRight;
};
struct COW_MVPShowCutscene_StaticFields {
};
struct COW_MVPShowCutscene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MVPShowCutscene_c {
	Il2CppClass_1 _1;
	COW_MVPShowCutscene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MVPShowCutscene_VTable vtable;
};
struct COW_MVPShowCutscene_o {
	COW_MVPShowCutscene_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* Scene;
	UnityEngine_GameObject_o* Cam;
	UnityEngine_Animator_o* CamAnim;
	UnityEngine_GameObject_o* MVPFemaleEffect;
	UnityEngine_GameObject_o* MVPMaleEffect;
	UnityEngine_Transform_o* MVPAvatar;
	UnityEngine_Transform_o* Teammate1Avatar;
	UnityEngine_Transform_o* Teammate2Avatar;
	UnityEngine_Transform_o* Teammate3Avatar;
};
struct COW_ReplayEventBtnView_StaticFields {
};
struct COW_ReplayEventBtnView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ReplayEventBtnView_c {
	Il2CppClass_1 _1;
	COW_ReplayEventBtnView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReplayEventBtnView_VTable vtable;
};
struct COW_ReplayEventBtnView_o {
	COW_ReplayEventBtnView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* Button;
	UILabel_o* Tips;
	uint32_t m_ReplayEvent;
	COW_GamePlay_IHAAMHPPLMG_o m_PlayerID;
	float m_Time;
};
struct COW_ReportEventBtnView_StaticFields {
};
struct COW_ReportEventBtnView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ReportEventBtnView_c {
	Il2CppClass_1 _1;
	COW_ReportEventBtnView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReportEventBtnView_VTable vtable;
};
struct COW_ReportEventBtnView_o {
	COW_ReportEventBtnView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* BtnGoToTimePoint;
	UILabel_o* LabelTime;
	float m_TimePoint;
	COW_GamePlay_IHAAMHPPLMG_o m_PlayerID;
};
struct COW_ReportOffenderEventBtnView_StaticFields {
};
struct COW_ReportOffenderEventBtnView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ReportOffenderEventBtnView_c {
	Il2CppClass_1 _1;
	COW_ReportOffenderEventBtnView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReportOffenderEventBtnView_VTable vtable;
};
struct COW_ReportOffenderEventBtnView_o {
	COW_ReportOffenderEventBtnView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* BtnGoToTimePoint;
	UISprite_o* SpriteEventState;
	uint32_t m_ReplayEvent;
	float m_TimePoint;
	COW_GamePlay_IHAAMHPPLMG_o m_PlayerID;
};
struct COW_UISPHudCSTeammateInfoDetailView_StaticFields {
};
struct COW_UISPHudCSTeammateInfoDetailView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISPHudCSTeammateInfoDetailView_c {
	Il2CppClass_1 _1;
	COW_UISPHudCSTeammateInfoDetailView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudCSTeammateInfoDetailView_VTable vtable;
};
struct COW_UISPHudCSTeammateInfoDetailView_o {
	COW_UISPHudCSTeammateInfoDetailView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* HP;
	UISprite_o* Hpbarfg;
	UILabel_o* NameTxt;
	TweenPosition_o* TWNamePosition;
	TweenAlpha_o* TWNameAlpha;
	UISprite_o* HelmetBG;
	UISprite_o* FilledHelmet;
	UISprite_o* FilledHelmetEnhanced;
	UISprite_o* HelmetLevel;
	UISprite_o* ArmorBG;
	UISprite_o* FilledArmor;
	UISprite_o* FilledArmorEnhanced;
	UISprite_o* ArmorLevel;
	TweenAlpha_o* TWMoneyAlpha;
	UISprite_o* WeaponIconMain1;
	TweenAlpha_o* WeaponTween1;
	UnityEngine_GameObject_o* FireEffectGo1;
	UISprite_o* WeaponIconMain2;
	TweenAlpha_o* WeaponTween2;
	UnityEngine_GameObject_o* FireEffectGo2;
	UnityEngine_GameObject_o* SelectBG;
	UnityEngine_GameObject_o* BombIcon;
	UnityEngine_GameObject_o* PliersIcon;
	int32_t curHelmetLevel;
	int32_t curArmorLevel;
	System_String_o* FilledArmorIcon;
	System_String_o* FilledArmorIconBG;
	System_String_o* FilledArmorIconExplode;
	System_String_o* FilledArmorIconExplodeBG;
	System_String_o* FilledHeadIcon;
	System_String_o* FilledHeadIconBG;
	System_String_o* FilledHeadIconProtect;
	System_String_o* FilledHeadIconProtectBG;
};
struct COW_SPGameAchievement_StaticFields {
};
struct COW_SPGameAchievement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SPGameAchievement_c {
	Il2CppClass_1 _1;
	COW_SPGameAchievement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SPGameAchievement_VTable vtable;
};
struct COW_SPGameAchievement_o {
	COW_SPGameAchievement_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o killerId;
	System_String_o* killerName;
	uint64_t killlerUserID;
	System_String_o* killerTeam;
	uint32_t KillerIcon;
	uint32_t KillerKillCount;
	uint32_t TeamKillCount;
	COW_GamePlay_IHAAMHPPLMG_o beKilledId;
	System_String_o* beKilledName;
	System_String_o* beKilledTeam;
	uint32_t beKilledIcon;
	System_String_o* weaponName;
	uint32_t type;
};
struct COW_UISPHudPlayerAccStatsPanelController_StaticFields {
};
struct COW_UISPHudPlayerAccStatsPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UISPHudPlayerAccStatsPanelController_c {
	Il2CppClass_1 _1;
	COW_UISPHudPlayerAccStatsPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudPlayerAccStatsPanelController_VTable vtable;
};
struct COW_UISPHudPlayerAccStatsPanelController_o {
	COW_UISPHudPlayerAccStatsPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudPlayerAccStatsPanelView_o* m_View;
	COW_UISPHudPlayerAccStatsItemView_o* m_KillCtrl;
	COW_UISPHudPlayerAccStatsItemView_o* m_HeadShotCtrl;
	COW_UISPHudPlayerAccStatsItemView_o* m_DamageCtrl;
	bool m_IsRequesting;
	COW_GamePlay_IHAAMHPPLMG_o m_RequestPlayerID;
	COW_GamePlay_IHAAMHPPLMG_o m_CurrentTrackingPlayerID;
};
struct COW_UISPHudSkillItemView_StaticFields {
};
struct COW_UISPHudSkillItemView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISPHudSkillItemView_c {
	Il2CppClass_1 _1;
	COW_UISPHudSkillItemView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudSkillItemView_VTable vtable;
};
struct COW_UISPHudSkillItemView_o {
	COW_UISPHudSkillItemView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* skillIcon;
	UISprite_o* skillBg;
};
struct COW_UISPHudTeamAccStatsItemController_StaticFields {
};
struct COW_UISPHudTeamAccStatsItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISPHudTeamAccStatsItemController_c {
	Il2CppClass_1 _1;
	COW_UISPHudTeamAccStatsItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudTeamAccStatsItemController_VTable vtable;
};
struct COW_UISPHudTeamAccStatsItemController_o {
	COW_UISPHudTeamAccStatsItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudTeamAccStatsItemView_o* m_View;
	uint32_t m_DelayCallID;
	System_Collections_Generic_List_UISprite__o* m_ActivePlayIconList;
	System_Collections_Generic_List_UISprite__o* m_DeadPlayerIconList;
	COW_UIModelSpectator_o* m_MoedelSpectator;
	COW_GamePlay_SafeZone_o* m_SafeZone;
	uint8_t m_TeamId;
};
struct COW_UISPHudTeamAccStatsItemController__UpdateReviveInfo_c__AnonStorey0_StaticFields {
};
struct COW_UISPHudTeamAccStatsItemController__UpdateReviveInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISPHudTeamAccStatsItemController__UpdateReviveInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UISPHudTeamAccStatsItemController__UpdateReviveInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudTeamAccStatsItemController__UpdateReviveInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UISPHudTeamAccStatsItemController__UpdateReviveInfo_c__AnonStorey0_o {
	COW_UISPHudTeamAccStatsItemController__UpdateReviveInfo_c__AnonStorey0_c *klass;
	void *monitor;
	COW_AccTeamData_o* data;
};
struct COW_UISPHudTeamAccStatsItemController__SetLivecountData_c__AnonStorey1_StaticFields {
};
struct COW_UISPHudTeamAccStatsItemController__SetLivecountData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISPHudTeamAccStatsItemController__SetLivecountData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UISPHudTeamAccStatsItemController__SetLivecountData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudTeamAccStatsItemController__SetLivecountData_c__AnonStorey1_VTable vtable;
};
struct COW_UISPHudTeamAccStatsItemController__SetLivecountData_c__AnonStorey1_o {
	COW_UISPHudTeamAccStatsItemController__SetLivecountData_c__AnonStorey1_c *klass;
	void *monitor;
	COW_AccTeamData_o* data;
};
struct COW_UISPHudTeamAccStatsListController_StaticFields {
};
struct COW_UISPHudTeamAccStatsListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UISPHudTeamAccStatsListController_c {
	Il2CppClass_1 _1;
	COW_UISPHudTeamAccStatsListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudTeamAccStatsListController_VTable vtable;
};
struct COW_UISPHudTeamAccStatsListController_o {
	COW_UISPHudTeamAccStatsListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudTeamAccStatsListView_o* m_View;
	COW_UIModelSpectator_o* m_Model;
	bool m_IsShowing;
	System_Collections_Generic_List_UISPHudTeamAccStatsItemController__o* m_TeamCtrlList;
	int32_t m_PrevType;
	int32_t m_InfoType;
	int32_t m_InputType;
	float m_CachedY;
	float m_TimeElapsed;
	uint8_t m_KoKTeamId;
};
struct COW_UISPHudTeammateItem_StaticFields {
};
struct COW_UISPHudTeammateItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_InitInfo;
	VirtualInvokeData _5_InitInfo;
	VirtualInvokeData _6_InitWithPlayerInfo;
	VirtualInvokeData _7_SetReviveInfo;
	VirtualInvokeData _8_OnHPChanged;
	VirtualInvokeData _9_InitModeRelatedInfo;
	VirtualInvokeData _10_OnLevelChanged;
};
struct COW_UISPHudTeammateItem_c {
	Il2CppClass_1 _1;
	COW_UISPHudTeammateItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudTeammateItem_VTable vtable;
};
struct COW_UISPHudTeammateItem_o {
	COW_UISPHudTeammateItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* ThisWidget;
	UILabel_o* Name;
	UnityEngine_GameObject_o* HPBarGO;
	UISprite_o* HP;
	UISprite_o* SP;
	UISprite_o* Mark;
	int32_t UIHudTeammateItem_HPBarLength;
	COW_UIHudPlayerMarkIcon_o* PlayerMark;
	UnityEngine_GameObject_o* KillerGO;
	UILabel_o* TeamIndex;
	UISprite_o* Knockdown;
	UISprite_o* Offline;
	UISprite_o* DisFlag;
	UISprite_o* Vehicle;
	UISprite_o* VaultKey;
	UnityEngine_GameObject_o* VoiceGO;
	UnityEngine_GameObject_o* QuickMsgGO;
	UnityEngine_GameObject_o* MutedGO;
	UISprite_o* TeamParachuteIcon;
	UnityEngine_GameObject_o* ModeRelatedContainer;
	UISprite_o* ModeIcon;
	UnityEngine_GameObject_o* ModeIconEffect;
	UILabel_o* ModeTxt;
	COW_VFXCreateHelper_o* ModeVFXEffect;
	UnityEngine_GameObject_o* Effect_Glow;
	UIGrid_o* m_CelebrityGrid;
	UISprite_o* TrainingZoneIcon;
	UISprite_o* HeadBGSprite;
	UnityEngine_Transform_o* NameTextAnchor;
	UIGrid_o* IconGrid;
	UnityEngine_GameObject_o* WantedIcon;
	UILabel_o* Level;
	UnityEngine_GameObject_o* HealGunLiveEffect;
	COW_VFXCreateHelper_o* VFF_Rescue;
	UIWidget_o* GridLastPos;
	UnityEngine_GameObject_o* KnockInfo;
	UnityEngine_Animation_o* KnockInfoAnimation;
	UILabel_o* KillStackTxt;
	UILabel_o* KillStackTxtVFX;
	UnityEngine_GameObject_o* KillIconBg;
	UISprite_o* KnockInfoResult;
	COW_VFXCreateHelper_o* BuySelfReviveVfx;
	UnityEngine_GameObject_o* PendingReviveRoot;
	UILabel_o* PnedingReviveCountDownLabel;
	UnityEngine_GameObject_o* FloatingLandIcon;
	UnityEngine_GameObject_o* FloatingLandJoinEffect;
	int32_t TeamIndexNum;
	COW_GamePlay_IHAAMHPPLMG_o pID;
	int32_t UIHudTeammateItem_m_CurrentState;
	COW_UITimeLabelHelper_o* UIHudTeammateItem_m_CountDownLabel;
	GCommon_BitArrayBoolean_o* UIHudTeammateItem_ModeRelatedContainerShow;
	uint32_t UIHudTeammateItem_m_QuickMsgDelayHideID;
	uint32_t UIHudTeammateItem_m_KnockDownIconDelayID;
	bool UIHudTeammateItem_m_IsMute;
	UnityEngine_Animation_o* UIHudTeammateItem_m_ModeAnimation;
	uint32_t UIHudTeammateItem_m_DelayModeIconHide;
	bool UIHudTeammateItem_m_IsBombNeedAnim;
	bool UIHudTeammateItem_healHintEffectShow;
	UnityEngine_Vector3_o UIHudTeammateItem_m_textAnchorOrigSize;
	UnityEngine_Vector3_o UIHudTeammateItem_m_GridOrigSize;
	COW_UITimeLabelHelper_o* UIHudTeammateItem_m_PendingReviveCountDownHelper;
	UnityEngine_Color_o UIHudTeammateItem_NAME_COLOR_NORMAL;
	UnityEngine_Color_o UIHudTeammateItem_NAME_COLOR_DEAD;
	bool UIHudTeammateItem_m_IsCelebrity;
	UISprite_o* WeaponIcon;
	UnityEngine_GameObject_o* FiringGo;
	UILabel_o* killCount;
	UnityEngine_GameObject_o* ReviveGo;
	UnityEngine_GameObject_o* GoGradeLv1;
	UnityEngine_GameObject_o* GoGradeLv2;
	UnityEngine_GameObject_o* GoGradeLv3;
	UnityEngine_GameObject_o* QualityMark1;
	UnityEngine_GameObject_o* QualityMark2;
	UnityEngine_GameObject_o* QualityMark3;
	int32_t weapon_origin_width;
	int32_t weapon_origin_height;
	COW_GamePlay_Player_o* m_Player;
	UnityEngine_Color_o HP_COLOR_NORMAL;
	UnityEngine_Color_o HP_COLOR_KNOCK_DOWN;
	UnityEngine_Color_o NAME_COLOR_NORMAL;
	UnityEngine_Color_o NAME_COLOR_DEAD;
};
struct COW_UISPHudTeammateMissionItem_StaticFields {
};
struct COW_UISPHudTeammateMissionItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISPHudTeammateMissionItem_c {
	Il2CppClass_1 _1;
	COW_UISPHudTeammateMissionItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudTeammateMissionItem_VTable vtable;
};
struct COW_UISPHudTeammateMissionItem_o {
	COW_UISPHudTeammateMissionItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* ItemBG;
	UISprite_o* MissionIcon;
	UIProgressBar_o* Progress;
	UILabel_o* MissionLabel;
	UILabel_o* CompleteLabel;
	UILabel_o* FailedLabel;
	UILabel_o* TimeLabel;
	UnityEngine_Animation_o* missionAnimation;
	UISprite_o* MissionIconBG;
	UISprite_o* TeamIcon;
	float m_TimeCount;
	bool m_HasTimeWaring;
	COW_GamePlay_DEBJENPEHIJ_o* m_GameMission;
	bool m_MissionClosed;
};
struct COW_UISPHudTeammateMissionItem__DelayShowResult_c__Iterator0_StaticFields {
};
struct COW_UISPHudTeammateMissionItem__DelayShowResult_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UISPHudTeammateMissionItem__DelayShowResult_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UISPHudTeammateMissionItem__DelayShowResult_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudTeammateMissionItem__DelayShowResult_c__Iterator0_VTable vtable;
};
struct COW_UISPHudTeammateMissionItem__DelayShowResult_c__Iterator0_o {
	COW_UISPHudTeammateMissionItem__DelayShowResult_c__Iterator0_c *klass;
	void *monitor;
	COW_UISPHudTeammateMissionItem_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UISPHudTeammateMissionItem__DelayPlayOutAnim_c__Iterator1_StaticFields {
};
struct COW_UISPHudTeammateMissionItem__DelayPlayOutAnim_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UISPHudTeammateMissionItem__DelayPlayOutAnim_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UISPHudTeammateMissionItem__DelayPlayOutAnim_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudTeammateMissionItem__DelayPlayOutAnim_c__Iterator1_VTable vtable;
};
struct COW_UISPHudTeammateMissionItem__DelayPlayOutAnim_c__Iterator1_o {
	COW_UISPHudTeammateMissionItem__DelayPlayOutAnim_c__Iterator1_c *klass;
	void *monitor;
	COW_UISPHudTeammateMissionItem_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UISPHudTeammateMissionItem__DelayHideItem_c__Iterator2_StaticFields {
};
struct COW_UISPHudTeammateMissionItem__DelayHideItem_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UISPHudTeammateMissionItem__DelayHideItem_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UISPHudTeammateMissionItem__DelayHideItem_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudTeammateMissionItem__DelayHideItem_c__Iterator2_VTable vtable;
};
struct COW_UISPHudTeammateMissionItem__DelayHideItem_c__Iterator2_o {
	COW_UISPHudTeammateMissionItem__DelayHideItem_c__Iterator2_c *klass;
	void *monitor;
	UnityEngine_AnimationClip_o* _outClip___0;
	float _waitTime___0;
	COW_UISPHudTeammateMissionItem_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UISPHudTeammatesInfoController_StaticFields {
	System_Comparison_MatchTeam_MNJIFKDNEKI__o* __f__am_cache0;
};
struct COW_UISPHudTeammatesInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UISPHudTeammatesInfoController_c {
	Il2CppClass_1 _1;
	COW_UISPHudTeammatesInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudTeammatesInfoController_VTable vtable;
};
struct COW_UISPHudTeammatesInfoController_o {
	COW_UISPHudTeammatesInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudTeammatesInfoView_o* m_View;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UISPHudTeammateItem__o* m_Teammates;
	System_Collections_Generic_Dictionary_ulong__UISPHudTeammateItem__o* m_TeammatesWithAccountID;
	COW_UIModelMatch_o* m_MatchModel;
	System_Collections_Generic_List_UISPHudTeammateItem__o* m_ListTeammateItem;
	COW_UIModelSpectator_o* m_SpModel;
	System_Collections_Generic_List_UISPHudTeammateMissionItem__o* m_MissionItemList;
};
struct COW_UISPHudVehicleStatsController_StaticFields {
};
struct COW_UISPHudVehicleStatsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISPHudVehicleStatsController_c {
	Il2CppClass_1 _1;
	COW_UISPHudVehicleStatsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudVehicleStatsController_VTable vtable;
};
struct COW_UISPHudVehicleStatsController_o {
	COW_UISPHudVehicleStatsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudVehicleStatsView_o* m_View;
	COW_GamePlay_Vehicle_o* m_Vehicle;
	float m_SpeedSum;
	System_Collections_Generic_Queue_float__o* m_Speeds;
	System_Text_StringBuilder_o* mLabelBuilder;
	int32_t mLastSpeed;
};
struct COW_UISPReplayItemController_StaticFields {
};
struct COW_UISPReplayItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UISPReplayItemController_c {
	Il2CppClass_1 _1;
	COW_UISPReplayItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPReplayItemController_VTable vtable;
};
struct COW_UISPReplayItemController_o {
	COW_UISPReplayItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UISPReplayItemView_o* m_View;
	System_TimeSpan_o m_Span;
	COW_ReplayInfo_o* m_CurInfo;
	COW_UIModelReplay_o* m_Model;
};
struct COW_UISPReplayListController_StaticFields {
};
struct COW_UISPReplayListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_OpenItemController;
	VirtualInvokeData _52_CloseItemController;
};
struct COW_UISPReplayListController_c {
	Il2CppClass_1 _1;
	COW_UISPReplayListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPReplayListController_VTable vtable;
};
struct COW_UISPReplayListController_o {
	COW_UISPReplayListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UISPReplayListView_o* m_View;
	COW_UIModelReplay_o* m_Model;
};
struct COW_UIHudPDMLeaderBoardController_StaticFields {
};
struct COW_UIHudPDMLeaderBoardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_RegisterUIEvent;
	VirtualInvokeData _37_UnRegisterUIEvent;
	VirtualInvokeData _38_SetInfoTypeList;
	VirtualInvokeData _39_SetInfoTitlesByInfoType;
	VirtualInvokeData _40_SetSortingTypes;
	VirtualInvokeData _41_Sort;
	VirtualInvokeData _42_IsPlayerExist;
	VirtualInvokeData _43_OnAddPlayer;
	VirtualInvokeData _44_OnPlayerAdded;
	VirtualInvokeData _45_OnCommonPlayerStatsChanged;
	VirtualInvokeData _46_SetRank;
	VirtualInvokeData _47_RefreshGrid;
};
struct COW_UIHudPDMLeaderBoardController_c {
	Il2CppClass_1 _1;
	COW_UIHudPDMLeaderBoardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPDMLeaderBoardController_VTable vtable;
};
struct COW_UIHudPDMLeaderBoardController_o {
	COW_UIHudPDMLeaderBoardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSingleFightLeaderBoardView_o* m_View;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o* m_ItemCtrlDic;
	System_Collections_Generic_Dictionary_ulong__T__o* m_RemovedPlayerItemCtrlDic;
	COW_UIHudPDMLeaderBoardItemController_o* m_LocalPlayerItemCtrl;
	COW_UIHudPDMLeaderBoardItemController_o* m_LocalPlayerItemCtrlInGrid;
	System_Collections_Generic_List_LeaderBoardSortingData__o* m_SortingDatas;
	bool UIHUDSingleFightLeaderBoardBaseController_1_m_ReportOn;
};
struct COW_UIHudPDMLeaderBoardItemController_StaticFields {
	bool TargetScoreReachSoonPlayed;
};
struct COW_UIHudPDMLeaderBoardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInfoLabelList;
	VirtualInvokeData _37_RefreshPlayerProfile;
	VirtualInvokeData _38_OnInitData;
	VirtualInvokeData _39_ShowDeadBg;
	VirtualInvokeData _40_ShowTop3Icon;
	VirtualInvokeData _41_UseSelectBGReplaceSelfBG;
	VirtualInvokeData _42_SetRank;
	VirtualInvokeData _43_OnPlayerAliveStateChanged;
	VirtualInvokeData _44_SetPlayer;
	VirtualInvokeData _45_SetDeadBG;
	VirtualInvokeData _46_OnRefreshPlayerStats;
};
struct COW_UIHudPDMLeaderBoardItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudPDMLeaderBoardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPDMLeaderBoardItemController_VTable vtable;
};
struct COW_UIHudPDMLeaderBoardItemController_o {
	COW_UIHudPDMLeaderBoardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSingleFightLeaderBoardItemView_o* m_View;
	COW_GamePlay_Player_o* m_Player;
	COW_GamePlay_IHAAMHPPLMG_o m_PlayerID;
	uint64_t m_UserID;
	System_Collections_Generic_List_int__o* UIHUDSingleFightLeaderBoardItemBaseController_m_InfoTypeList;
	System_Collections_Generic_List_UILabel__o* m_InfoLabelList;
	System_Collections_Generic_Dictionary_int__LeaderBoardSortingData__o* UIHUDSingleFightLeaderBoardItemBaseController_m_SortingDataDict;
	System_Collections_Generic_List_LeaderBoardSortingData__o* UIHUDSingleFightLeaderBoardItemBaseController_m_SortingDatas;
	bool UIHUDSingleFightLeaderBoardItemBaseController_m_Reported;
	uint32_t UIHUDSingleFightLeaderBoardItemBaseController_m_Rank;
	uint8_t m_TargetScore;
};
struct COW_UIHudPDMMatchResultController_StaticFields {
};
struct COW_UIHudPDMMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _95_CloseItemController;
	VirtualInvokeData _96_UpdateInfoTitles;
	VirtualInvokeData _97_GetPlayerData;
	VirtualInvokeData _98_OpenItemController;
	VirtualInvokeData _99_ProcesssStatesList;
	VirtualInvokeData _100_OpenItemController;
};
struct COW_UIHudPDMMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudPDMMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPDMMatchResultController_VTable vtable;
};
struct COW_UIHudPDMMatchResultController_o {
	COW_UIHudPDMMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudSingleFightMatchResultView_o* m_View;
	COW_UIHudSingleFightMatchResultItemController_o* UIHudSingleFightMatchResultController_m_SelfUIItem;
	int32_t m_LocalPlayerItemIndex;
};
struct COW_UIHUDPDMMatchResultItemController_StaticFields {
};
struct COW_UIHUDPDMMatchResultItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
	VirtualInvokeData _60_UpdatePlayerData;
};
struct COW_UIHUDPDMMatchResultItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDPDMMatchResultItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPDMMatchResultItemController_VTable vtable;
};
struct COW_UIHUDPDMMatchResultItemController_o {
	COW_UIHUDPDMMatchResultItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIHudSingleFightMatchResultItemView_o* m_View;
	proto_TeammateStats_o* UIHudSingleFightMatchResultItemController_m_Player;
};
struct COW_UIHudPDMTimeScoreInfoController_StaticFields {
};
struct COW_UIHudPDMTimeScoreInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPDMTimeScoreInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudPDMTimeScoreInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPDMTimeScoreInfoController_VTable vtable;
};
struct COW_UIHudPDMTimeScoreInfoController_o {
	COW_UIHudPDMTimeScoreInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPDMTimeScoreInfoView_o* m_View;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	bool m_IsShowVfx;
};
struct COW_UIHudTDMLikeShopEntryController_StaticFields {
};
struct COW_UIHudTDMLikeShopEntryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTDMLikeShopEntryController_c {
	Il2CppClass_1 _1;
	COW_UIHudTDMLikeShopEntryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTDMLikeShopEntryController_VTable vtable;
};
struct COW_UIHudTDMLikeShopEntryController_o {
	COW_UIHudTDMLikeShopEntryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTDMLikeShopEntryView_o* m_View;
	float m_NextHideTime;
};
struct COW_EnterPhotographModeController_StaticFields {
};
struct COW_EnterPhotographModeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_EnterPhotographModeController_c {
	Il2CppClass_1 _1;
	COW_EnterPhotographModeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EnterPhotographModeController_VTable vtable;
};
struct COW_EnterPhotographModeController_o {
	COW_EnterPhotographModeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_EnterPhotographModeView_o* m_View;
};
struct COW_PhotographModeController_StaticFields {
	System_String_o* PARTY_PHOTOGRAPH_HIDEMODE_SHOW_ALL;
	System_String_o* PARTY_PHOTOGRAPH_HIDEMODE_TEAMMATE_ONLY;
	System_String_o* PARTY_PHOTOGRAPH_HIDEMODE_HIDE_ALL;
};
struct COW_PhotographModeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_PhotographModeController_c {
	Il2CppClass_1 _1;
	COW_PhotographModeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PhotographModeController_VTable vtable;
};
struct COW_PhotographModeController_o {
	COW_PhotographModeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_PhotographModeView_o* m_View;
	System_Action_o* m_TakePhotoCallBack;
	GCommon_ResourceID_o m_SoundId;
	bool m_IsCoverDefaultSound;
	int32_t m_CurHideMode;
};
struct COW_UIHUDPhotographEmoteController_StaticFields {
};
struct COW_UIHUDPhotographEmoteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitEmotions;
};
struct COW_UIHUDPhotographEmoteController_c {
	Il2CppClass_1 _1;
	COW_UIHUDPhotographEmoteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPhotographEmoteController_VTable vtable;
};
struct COW_UIHUDPhotographEmoteController_o {
	COW_UIHUDPhotographEmoteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudEmotionView_o* m_View;
	System_Collections_Generic_List_UIHudEmotionItem__o* m_EmotionItems;
	System_Collections_Generic_List_GameObject__o* m_DesgarObjs;
};
struct COW_PlatformPromotionProductMessageBoxController_StaticFields {
};
struct COW_PlatformPromotionProductMessageBoxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_PlatformPromotionProductMessageBoxController_c {
	Il2CppClass_1 _1;
	COW_PlatformPromotionProductMessageBoxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlatformPromotionProductMessageBoxController_VTable vtable;
};
struct COW_PlatformPromotionProductMessageBoxController_o {
	COW_PlatformPromotionProductMessageBoxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Collections_Generic_List_PlatformPromotionProductsData__o* m_PlatformPromotionProductResults;
	COW_UICommonRewardPreviewWndView_o* m_View;
	COW_UIStandardItemMiniController_o* m_ItemCtrl;
	COW_UIModelPayment_o* m_Model;
};
struct COW_PlayerLagHint_StaticFields {
};
struct COW_PlayerLagHint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerLagHint_c {
	Il2CppClass_1 _1;
	COW_PlayerLagHint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerLagHint_VTable vtable;
};
struct COW_PlayerLagHint_o {
	COW_PlayerLagHint_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* HintObj;
	COW_Graphics_MultiBillboard_o* MultiBillboard;
	float MaxScale;
	float KeepScaleDistance;
	float MaxScaleDistance;
	float MaxShowDistance;
	float Radius;
	COW_GamePlay_Player_o* m_BindPlayer;
	bool m_ShowEffect;
	float m_ShowEffectTime;
	UnityEngine_Vector3_o m_HintCacheScale;
	UnityEngine_GameObject_o* m_Target;
	bool m_KeepEffectWaitLagStateChange;
	GCommon_BitArrayBoolean_o* m_HintObjIsVisible;
};
struct GCommon_UIGlassBGController_StaticFields {
};
struct GCommon_UIGlassBGController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GCommon_UIGlassBGController_c {
	Il2CppClass_1 _1;
	GCommon_UIGlassBGController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UIGlassBGController_VTable vtable;
};
struct GCommon_UIGlassBGController_o {
	GCommon_UIGlassBGController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UITexture_o* Glass;
	UISprite_o* Black;
	bool ShowBlackBG;
};
struct GCommon_UIGlassBGController__WaitToSetGlassColor_c__Iterator0_StaticFields {
};
struct GCommon_UIGlassBGController__WaitToSetGlassColor_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct GCommon_UIGlassBGController__WaitToSetGlassColor_c__Iterator0_c {
	Il2CppClass_1 _1;
	GCommon_UIGlassBGController__WaitToSetGlassColor_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UIGlassBGController__WaitToSetGlassColor_c__Iterator0_VTable vtable;
};
struct GCommon_UIGlassBGController__WaitToSetGlassColor_c__Iterator0_o {
	GCommon_UIGlassBGController__WaitToSetGlassColor_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Color_o color;
	GCommon_UIGlassBGController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct GCommon_UIPopupGlassBG_StaticFields {
};
struct GCommon_UIPopupGlassBG_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GCommon_UIPopupGlassBG_c {
	Il2CppClass_1 _1;
	GCommon_UIPopupGlassBG_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UIPopupGlassBG_VTable vtable;
};
struct GCommon_UIPopupGlassBG_o {
	GCommon_UIPopupGlassBG_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* root;
};
struct COW_UIPopWindowFrameController_StaticFields {
};
struct COW_UIPopWindowFrameController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPopWindowFrameController_c {
	Il2CppClass_1 _1;
	COW_UIPopWindowFrameController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopWindowFrameController_VTable vtable;
};
struct COW_UIPopWindowFrameController_o {
	COW_UIPopWindowFrameController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIPanel_o* m_MainPanel;
	UIButton_o* BtnClose;
	UILabel_o* LabelTitle;
	UIButton_o* BtnRule;
	System_String_o* m_RuleKey;
	COW_UIPopWindowFrameStyle_o* m_FrameStyle;
	GCommon_UIBaseController_o* m_ParentController;
};
struct COW_UIPopWindowFrameStyle_StaticFields {
};
struct COW_UIPopWindowFrameStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPopWindowFrameStyle_c {
	Il2CppClass_1 _1;
	COW_UIPopWindowFrameStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopWindowFrameStyle_VTable vtable;
};
struct COW_UIPopWindowFrameStyle_o {
	COW_UIPopWindowFrameStyle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_UIPopupWindowController_o* parentPopupWindow;
	int32_t frameSize;
	System_String_o* titleKey;
	bool unuseCloseBtn;
	COW_UIPopWindowFrameController_o* frameController;
};
struct COW_UIHudCommonPregameTimeTipController_StaticFields {
};
struct COW_UIHudCommonPregameTimeTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCommonPregameTimeTipController_c {
	Il2CppClass_1 _1;
	COW_UIHudCommonPregameTimeTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCommonPregameTimeTipController_VTable vtable;
};
struct COW_UIHudCommonPregameTimeTipController_o {
	COW_UIHudCommonPregameTimeTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCommonPregameTimeTipView_o* m_View;
	int32_t lastLeftTimeS;
};
struct COW_UIPreVeteranController_StaticFields {
};
struct COW_UIPreVeteranController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIPreVeteranController_c {
	Il2CppClass_1 _1;
	COW_UIPreVeteranController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPreVeteranController_VTable vtable;
};
struct COW_UIPreVeteranController_o {
	COW_UIPreVeteranController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIPreVeteranView_o* m_View;
	uint32_t m_DelayCallClose;
	System_Collections_Generic_List_UIPreVeteranRewardItemController__o* m_RewardItemCtrlList;
	COW_UIModelPreVeteran_o* m_Model;
};
struct COW_UIPreVeteranController__OnDataChanged_c__AnonStorey0_StaticFields {
};
struct COW_UIPreVeteranController__OnDataChanged_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPreVeteranController__OnDataChanged_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIPreVeteranController__OnDataChanged_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPreVeteranController__OnDataChanged_c__AnonStorey0_VTable vtable;
};
struct COW_UIPreVeteranController__OnDataChanged_c__AnonStorey0_o {
	COW_UIPreVeteranController__OnDataChanged_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t taskId;
};
struct COW_UIPreVeteranRewardItemController_StaticFields {
};
struct COW_UIPreVeteranRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPreVeteranRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UIPreVeteranRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPreVeteranRewardItemController_VTable vtable;
};
struct COW_UIPreVeteranRewardItemController_o {
	COW_UIPreVeteranRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPreVeteranRewardItemView_o* m_View;
	COW_UIVeteranV3AwardItemController_o* m_AwardItemCtrl;
	int32_t m_State;
	proto_ClientVeteranTaskDesc_o* m_TaskDesc;
	proto_AwardDesc_o* m_AwardDesc;
	COW_UIModelPreVeteran_o* m_Model;
};
struct COW_PVEMissionHUDManager_StaticFields {
};
struct COW_PVEMissionHUDManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PVEMissionHUDManager_c {
	Il2CppClass_1 _1;
	COW_PVEMissionHUDManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PVEMissionHUDManager_VTable vtable;
};
struct COW_PVEMissionHUDManager_o {
	COW_PVEMissionHUDManager_c *klass;
	void *monitor;
	COW_UIHUDPVEMissionListController_o* m_ListController;
	COW_UIHUDPVEMissionCenterTipController_o* m_CenterTipController;
	COW_UIInGameScene_o* m_UIScene;
	System_String_o* m_MissionContent;
};
struct COW_UIHUDPlayerGodBarController_StaticFields {
};
struct COW_UIHUDPlayerGodBarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDPlayerGodBarController_c {
	Il2CppClass_1 _1;
	COW_UIHUDPlayerGodBarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPlayerGodBarController_VTable vtable;
};
struct COW_UIHUDPlayerGodBarController_o {
	COW_UIHUDPlayerGodBarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDPlayerGodBarView_o* m_View;
	bool m_IsGoding;
	float m_GodBeginTime;
	float m_GodEndTime;
};
struct COW_UIHudPVEAutoReviveController_StaticFields {
};
struct COW_UIHudPVEAutoReviveController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPVEAutoReviveController_c {
	Il2CppClass_1 _1;
	COW_UIHudPVEAutoReviveController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPVEAutoReviveController_VTable vtable;
};
struct COW_UIHudPVEAutoReviveController_o {
	COW_UIHudPVEAutoReviveController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDPVEAutoReviveInfoView_o* m_view;
	float m_LeftTime;
};
struct COW_UIHudPVEBossHPController_StaticFields {
};
struct COW_UIHudPVEBossHPController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPVEBossHPController_c {
	Il2CppClass_1 _1;
	COW_UIHudPVEBossHPController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPVEBossHPController_VTable vtable;
};
struct COW_UIHudPVEBossHPController_o {
	COW_UIHudPVEBossHPController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_CurHPLayerIndex;
	COW_UIHudPVEBossHPView_o* m_View;
};
struct COW_UIHudPVEBossInfoController_StaticFields {
};
struct COW_UIHudPVEBossInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPVEBossInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudPVEBossInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPVEBossInfoController_VTable vtable;
};
struct COW_UIHudPVEBossInfoController_o {
	COW_UIHudPVEBossInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPVEBossInfoView_o* m_View;
	uint32_t m_delcayCall;
};
struct COW_UIHUDPVEBossSubtitleController_StaticFields {
};
struct COW_UIHUDPVEBossSubtitleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDPVEBossSubtitleController_c {
	Il2CppClass_1 _1;
	COW_UIHUDPVEBossSubtitleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPVEBossSubtitleController_VTable vtable;
};
struct COW_UIHUDPVEBossSubtitleController_o {
	COW_UIHUDPVEBossSubtitleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_HUDPVEBossSubtitleView_o* m_View;
	bool isPlaying;
};
struct COW_UIHUDPVEBossSubtitleController__OnShow_c__Iterator0_StaticFields {
};
struct COW_UIHUDPVEBossSubtitleController__OnShow_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHUDPVEBossSubtitleController__OnShow_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHUDPVEBossSubtitleController__OnShow_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPVEBossSubtitleController__OnShow_c__Iterator0_VTable vtable;
};
struct COW_UIHUDPVEBossSubtitleController__OnShow_c__Iterator0_o {
	COW_UIHUDPVEBossSubtitleController__OnShow_c__Iterator0_c *klass;
	void *monitor;
	System_String_o* content;
	GCommon_ResourceID_o voiceResID;
	float duration;
	COW_UIHUDPVEBossSubtitleController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHUDPVEGameCountdownController_StaticFields {
};
struct COW_UIHUDPVEGameCountdownController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDPVEGameCountdownController_c {
	Il2CppClass_1 _1;
	COW_UIHUDPVEGameCountdownController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPVEGameCountdownController_VTable vtable;
};
struct COW_UIHUDPVEGameCountdownController_o {
	COW_UIHUDPVEGameCountdownController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDPVEGameCountdownView_o* m_View;
	uint32_t m_GameEndTimeMS;
	bool m_IsEndTimeCome;
	uint32_t mSeconds;
	System_Text_StringBuilder_o* m_Timer;
};
struct COW_UIHUDPVEGameTargetController_StaticFields {
};
struct COW_UIHUDPVEGameTargetController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDPVEGameTargetController_c {
	Il2CppClass_1 _1;
	COW_UIHUDPVEGameTargetController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPVEGameTargetController_VTable vtable;
};
struct COW_UIHUDPVEGameTargetController_o {
	COW_UIHUDPVEGameTargetController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_Coroutine_o* m_AnimCoroutine;
	COW_HUDPVEGameTargetView_o* m_View;
};
struct COW_UIHUDPVEGameTargetController__IEHideAll_c__Iterator0_StaticFields {
};
struct COW_UIHUDPVEGameTargetController__IEHideAll_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHUDPVEGameTargetController__IEHideAll_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHUDPVEGameTargetController__IEHideAll_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPVEGameTargetController__IEHideAll_c__Iterator0_VTable vtable;
};
struct COW_UIHUDPVEGameTargetController__IEHideAll_c__Iterator0_o {
	COW_UIHUDPVEGameTargetController__IEHideAll_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHUDPVEGameTargetController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHUDPVEHUDExitGameController_StaticFields {
};
struct COW_UIHUDPVEHUDExitGameController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDPVEHUDExitGameController_c {
	Il2CppClass_1 _1;
	COW_UIHUDPVEHUDExitGameController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPVEHUDExitGameController_VTable vtable;
};
struct COW_UIHUDPVEHUDExitGameController_o {
	COW_UIHUDPVEHUDExitGameController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_PVEHUDExitGameUIView_o* m_View;
	float closeEndTime;
	System_Action_o* m_CountDownEndCallback;
	bool m_IsEnd;
	System_TimeSpan_o m_TimeHelper;
};
struct COW_UIHUDPVEMissionCenterTipController_StaticFields {
};
struct COW_UIHUDPVEMissionCenterTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDPVEMissionCenterTipController_c {
	Il2CppClass_1 _1;
	COW_UIHUDPVEMissionCenterTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPVEMissionCenterTipController_VTable vtable;
};
struct COW_UIHUDPVEMissionCenterTipController_o {
	COW_UIHUDPVEMissionCenterTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDPVEMissionCenterTipController_OnAnimFinish_o* action_OnShowOver;
	COW_HUDPVEMissionCenterTipView_o* m_View;
	bool m_IsShowAnimFinished;
};
struct COW_UIHUDPVEMissionCenterTipController_OnAnimFinish_StaticFields {
};
struct COW_UIHUDPVEMissionCenterTipController_OnAnimFinish_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIHUDPVEMissionCenterTipController_OnAnimFinish_c {
	Il2CppClass_1 _1;
	COW_UIHUDPVEMissionCenterTipController_OnAnimFinish_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPVEMissionCenterTipController_OnAnimFinish_VTable vtable;
};
struct COW_UIHUDPVEMissionCenterTipController_OnAnimFinish_o {
	COW_UIHUDPVEMissionCenterTipController_OnAnimFinish_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIHUDPVEMissionCenterTipController__StartShow_c__Iterator0_StaticFields {
};
struct COW_UIHUDPVEMissionCenterTipController__StartShow_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHUDPVEMissionCenterTipController__StartShow_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHUDPVEMissionCenterTipController__StartShow_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPVEMissionCenterTipController__StartShow_c__Iterator0_VTable vtable;
};
struct COW_UIHUDPVEMissionCenterTipController__StartShow_c__Iterator0_o {
	COW_UIHUDPVEMissionCenterTipController__StartShow_c__Iterator0_c *klass;
	void *monitor;
	System_String_o* content;
	COW_UIHUDPVEMissionCenterTipController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHUDPVEMissionItemController_StaticFields {
};
struct COW_UIHUDPVEMissionItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDPVEMissionItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDPVEMissionItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPVEMissionItemController_VTable vtable;
};
struct COW_UIHUDPVEMissionItemController_o {
	COW_UIHUDPVEMissionItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_HUDPVEMissionItemView_o* m_View;
};
struct COW_UIHUDPVEMissionListController_StaticFields {
};
struct COW_UIHUDPVEMissionListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDPVEMissionListController_c {
	Il2CppClass_1 _1;
	COW_UIHUDPVEMissionListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPVEMissionListController_VTable vtable;
};
struct COW_UIHUDPVEMissionListController_o {
	COW_UIHUDPVEMissionListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	float m_ItemHeight;
	int32_t m_CurTopItemIndex;
	UnityEngine_Coroutine_o* m_AnimCoroutine;
	System_Collections_Generic_Queue_UIHUDPVEMissionItemController__o* m_ItemControllers;
	COW_UIHUDPVEMissionListView_o* m_View;
};
struct COW_UIHudPVETurnInfoController_StaticFields {
};
struct COW_UIHudPVETurnInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHudPVETurnInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudPVETurnInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPVETurnInfoController_VTable vtable;
};
struct COW_UIHudPVETurnInfoController_o {
	COW_UIHudPVETurnInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPVETurnInfoView_o* m_View;
	uint32_t m_delcayCall;
};
struct COW_UIHudReaperDashController_StaticFields {
};
struct COW_UIHudReaperDashController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudReaperDashController_c {
	Il2CppClass_1 _1;
	COW_UIHudReaperDashController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReaperDashController_VTable vtable;
};
struct COW_UIHudReaperDashController_o {
	COW_UIHudReaperDashController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudReaperDashBtnView_o* m_View;
	float m_CoolDownLeft;
};
struct COW_UIHudReaperDashController__CoolDown_c__Iterator0_StaticFields {
};
struct COW_UIHudReaperDashController__CoolDown_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudReaperDashController__CoolDown_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudReaperDashController__CoolDown_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReaperDashController__CoolDown_c__Iterator0_VTable vtable;
};
struct COW_UIHudReaperDashController__CoolDown_c__Iterator0_o {
	COW_UIHudReaperDashController__CoolDown_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudReaperDashController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudReaperEquipSetSelectionController_StaticFields {
};
struct COW_UIHudReaperEquipSetSelectionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudReaperEquipSetSelectionController_c {
	Il2CppClass_1 _1;
	COW_UIHudReaperEquipSetSelectionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReaperEquipSetSelectionController_VTable vtable;
};
struct COW_UIHudReaperEquipSetSelectionController_o {
	COW_UIHudReaperEquipSetSelectionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIEquipSetSelectionView_o* m_View;
	COW_UIEquipSetItemController_o* m_SelectSetUI;
	System_Collections_Generic_List_UIEquipSetItemController__o* m_SetItemUIs;
	COW_UITimeLabelHelper_o* m_EndTime;
};
struct COW_UIHudReaperFightStartTimeTipController_StaticFields {
};
struct COW_UIHudReaperFightStartTimeTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReaperFightStartTimeTipController_c {
	Il2CppClass_1 _1;
	COW_UIHudReaperFightStartTimeTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReaperFightStartTimeTipController_VTable vtable;
};
struct COW_UIHudReaperFightStartTimeTipController_o {
	COW_UIHudReaperFightStartTimeTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReaperFightStartTimeTipView_o* m_View;
	int32_t lastLeftTimeS;
};
struct COW_UIHudReaperHPBarController_StaticFields {
};
struct COW_UIHudReaperHPBarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReaperHPBarController_c {
	Il2CppClass_1 _1;
	COW_UIHudReaperHPBarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReaperHPBarController_VTable vtable;
};
struct COW_UIHudReaperHPBarController_o {
	COW_UIHudReaperHPBarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReaperHPBarView_o* m_View;
};
struct COW_UIHudReaperIntroInfoController_StaticFields {
};
struct COW_UIHudReaperIntroInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReaperIntroInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudReaperIntroInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReaperIntroInfoController_VTable vtable;
};
struct COW_UIHudReaperIntroInfoController_o {
	COW_UIHudReaperIntroInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReaperIntroInfoView_o* m_View;
	uint32_t m_DelayCallId;
};
struct COW_UIHudReaperPhaseChangeMaskController_StaticFields {
};
struct COW_UIHudReaperPhaseChangeMaskController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReaperPhaseChangeMaskController_c {
	Il2CppClass_1 _1;
	COW_UIHudReaperPhaseChangeMaskController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReaperPhaseChangeMaskController_VTable vtable;
};
struct COW_UIHudReaperPhaseChangeMaskController_o {
	COW_UIHudReaperPhaseChangeMaskController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReaperPhaseChangeMaskView_o* m_View;
	COW_GamePlay_FABADLAAFDJ_o* m_Game;
};
struct COW_UIHudReaperProgressBarController_StaticFields {
};
struct COW_UIHudReaperProgressBarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_UpdateBarDetail;
};
struct COW_UIHudReaperProgressBarController_c {
	Il2CppClass_1 _1;
	COW_UIHudReaperProgressBarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReaperProgressBarController_VTable vtable;
};
struct COW_UIHudReaperProgressBarController_o {
	COW_UIHudReaperProgressBarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudDGGProgressBarView_o* m_View;
	int32_t m_WinScore;
	int32_t m_WinTime;
	int32_t UIHudDGGProgressBarController_m_MatchEndTime;
	int32_t UIHudDGGProgressBarController_m_CurLeftTime;
	System_Text_StringBuilder_o* UIHudDGGProgressBarController_m_Timer;
	int32_t m_MyScore;
	int32_t UIHudDGGProgressBarController_m_LeadingTeamID;
	int32_t m_LeadingScore;
	int32_t m_2ndScore;
	int32_t UIHudDGGProgressBarController_m_1stDepth;
	int32_t UIHudDGGProgressBarController_m_2ndDepth;
};
struct COW_UIHudReaperTransformController_StaticFields {
	System_Action_bool__o* __f__am_cache0;
	System_Action_bool__o* __f__am_cache1;
	System_Action_bool__o* __f__am_cache2;
};
struct COW_UIHudReaperTransformController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReaperTransformController_c {
	Il2CppClass_1 _1;
	COW_UIHudReaperTransformController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReaperTransformController_VTable vtable;
};
struct COW_UIHudReaperTransformController_o {
	COW_UIHudReaperTransformController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReaperTransformView_o* m_View;
	float iconDarkAlpha;
};
struct COW_ReplaykitMainController_StaticFields {
};
struct COW_ReplaykitMainController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_ReplaykitMainController_c {
	Il2CppClass_1 _1;
	COW_ReplaykitMainController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReplaykitMainController_VTable vtable;
};
struct COW_ReplaykitMainController_o {
	COW_ReplaykitMainController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_ReplaykitMainView_o* m_View;
	UnityEngine_Vector2_o minBound;
	UnityEngine_Vector2_o maxBound;
	UnityEngine_Vector2_o bound;
	float ratio;
	bool mbReplayKitInitialise;
	UnityEngine_Coroutine_o* record_enumerator;
	bool mbShowGuideView;
	uint32_t iDelayHideGuideKey;
	bool isEmpty;
};
struct COW_ReplaykitMainController__UpdateRecordTime_c__Iterator0_StaticFields {
};
struct COW_ReplaykitMainController__UpdateRecordTime_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_ReplaykitMainController__UpdateRecordTime_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_ReplaykitMainController__UpdateRecordTime_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReplaykitMainController__UpdateRecordTime_c__Iterator0_VTable vtable;
};
struct COW_ReplaykitMainController__UpdateRecordTime_c__Iterator0_o {
	COW_ReplaykitMainController__UpdateRecordTime_c__Iterator0_c *klass;
	void *monitor;
	int32_t _duration___1;
	int32_t _second___1;
	int32_t _minute___1;
	COW_ReplaykitMainController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_ReplayKitVideoItemController_StaticFields {
};
struct COW_ReplayKitVideoItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_ReplayKitVideoItemController_c {
	Il2CppClass_1 _1;
	COW_ReplayKitVideoItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReplayKitVideoItemController_VTable vtable;
};
struct COW_ReplayKitVideoItemController_o {
	COW_ReplayKitVideoItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_ReplayKitVideoItemView_o* m_View;
	ReplayKitVideoInfo_o* videoInfo;
};
struct COW_ReplayKitVideoPreviewWindowController_StaticFields {
};
struct COW_ReplayKitVideoPreviewWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_ReplayKitVideoPreviewWindowController_c {
	Il2CppClass_1 _1;
	COW_ReplayKitVideoPreviewWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReplayKitVideoPreviewWindowController_VTable vtable;
};
struct COW_ReplayKitVideoPreviewWindowController_o {
	COW_ReplayKitVideoPreviewWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_ReplayKitVideoPreviewWindowView_o* m_View;
	int32_t video_width;
	int32_t video_height;
	ReplayKitVideoInfo_o* videoInfo;
	uint32_t videoPlayRepeatedKey;
	bool destroy;
	FFVideoPlayer_o* videoPlay;
	float mfRecordStartDragPoint;
	float mfRecordEndDragPoint;
	float mfDragEndTimePoint;
	int32_t video_length;
};
struct COW_UIReplayKitNodeController_StaticFields {
};
struct COW_UIReplayKitNodeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIReplayKitNodeController_c {
	Il2CppClass_1 _1;
	COW_UIReplayKitNodeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIReplayKitNodeController_VTable vtable;
};
struct COW_UIReplayKitNodeController_o {
	COW_UIReplayKitNodeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIReplayKitNodeView_o* m_View;
	System_Collections_Generic_List_ReplayKitVideoItemController__o* items;
};
struct COW_UIHudResultShowBaseController_StaticFields {
	System_Func_PlayerData__UIHudResultShowBaseController_AvatarProfileInfo__o* __f__am_cache0;
};
struct COW_UIHudResultShowBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIHudResultShowBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHudResultShowBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudResultShowBaseController_VTable vtable;
};
struct COW_UIHudResultShowBaseController_o {
	COW_UIHudResultShowBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* m_TeamFormatGO;
};
struct COW_UIHudResultShowBaseController_AvatarProfileInfo_StaticFields {
};
struct COW_UIHudResultShowBaseController_AvatarProfileInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudResultShowBaseController_AvatarProfileInfo_c {
	Il2CppClass_1 _1;
	COW_UIHudResultShowBaseController_AvatarProfileInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudResultShowBaseController_AvatarProfileInfo_VTable vtable;
};
struct COW_UIHudResultShowBaseController_AvatarProfileInfo_o {
	COW_UIHudResultShowBaseController_AvatarProfileInfo_c *klass;
	void *monitor;
	System_String_o* nickName;
	uint64_t userId;
	uint32_t role;
	System_String_o* firstKey;
	System_String_o* firstValue;
	System_String_o* secondKey;
	System_String_o* secondValue;
	int32_t teamIndex;
	int32_t rank;
	System_UInt32_array* match_event_achievements;
	uint32_t title_id;
};
struct COW_UIHudResultShowBaseController__CoPlayEmotionAnimationd_c__Iterator0_StaticFields {
};
struct COW_UIHudResultShowBaseController__CoPlayEmotionAnimationd_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudResultShowBaseController__CoPlayEmotionAnimationd_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudResultShowBaseController__CoPlayEmotionAnimationd_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudResultShowBaseController__CoPlayEmotionAnimationd_c__Iterator0_VTable vtable;
};
struct COW_UIHudResultShowBaseController__CoPlayEmotionAnimationd_c__Iterator0_o {
	COW_UIHudResultShowBaseController__CoPlayEmotionAnimationd_c__Iterator0_c *klass;
	void *monitor;
	uint32_t id;
	COW_UIHudResultShowBaseController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudResultShowBaseController__StartUIUnlock_c__Iterator1_StaticFields {
};
struct COW_UIHudResultShowBaseController__StartUIUnlock_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudResultShowBaseController__StartUIUnlock_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHudResultShowBaseController__StartUIUnlock_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudResultShowBaseController__StartUIUnlock_c__Iterator1_VTable vtable;
};
struct COW_UIHudResultShowBaseController__StartUIUnlock_c__Iterator1_o {
	COW_UIHudResultShowBaseController__StartUIUnlock_c__Iterator1_c *klass;
	void *monitor;
	COW_UIHudResultShowBaseController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_RewardWndCfg_StaticFields {
};
struct COW_RewardWndCfg_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RewardWndCfg_c {
	Il2CppClass_1 _1;
	COW_RewardWndCfg_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RewardWndCfg_VTable vtable;
};
struct COW_RewardWndCfg_o {
	COW_RewardWndCfg_c *klass;
	void *monitor;
	int32_t RewardFeatureType;
	bool m_ForceShowRewardFeaure;
	bool m_IsShowAll;
	bool m_IsBigPrice;
	bool m_EnableShowFeature;
	System_Action_o* m_CloseAction;
	System_Action_o* m_OpenAction;
	bool m_UseSkipReward;
	bool m_EnableMerge;
	bool m_BlockAllBtnExceptOKBtn;
	bool m_EnableFastEquip;
	bool m_EnableShowAnim;
	System_String_o* m_Title;
	System_String_o* m_OptionalTextKey;
	System_String_o* m_TransferHint;
	bool m_EnableOptionalSelect;
	bool m_IsHyperBookUnLockHiddenPageFail;
	bool m_EnablOkBtn;
	int32_t m_Style;
	bool m_ChildWndKeepStyle;
	bool DoLastWndAction;
	System_Collections_Generic_List_CommonRewardItemInfo__o* m_RewardInfoList;
	int32_t m_RewardInfoIndex;
	bool HasMergedOptionalBundle;
	bool m_HasVoucherGroup;
	int32_t targetPlanIndex;
	uint32_t targetSlot;
	COW_AutoOpenBoxBundleData_o* m_AutoOpenBoxBundleData;
	System_Collections_Generic_List_uint__o* OpenOptionalBundleRequestList;
	uint32_t OpenOptionalBundleCount;
};
struct COW_OptionalRewardWndCfg_StaticFields {
};
struct COW_OptionalRewardWndCfg_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_OptionalRewardWndCfg_c {
	Il2CppClass_1 _1;
	COW_OptionalRewardWndCfg_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OptionalRewardWndCfg_VTable vtable;
};
struct COW_OptionalRewardWndCfg_o {
	COW_OptionalRewardWndCfg_c *klass;
	void *monitor;
	int32_t RewardFeatureType;
	bool RewardWndCfg_m_ForceShowRewardFeaure;
	bool RewardWndCfg_m_IsShowAll;
	bool RewardWndCfg_m_IsBigPrice;
	bool RewardWndCfg_m_EnableShowFeature;
	System_Action_o* m_CloseAction;
	System_Action_o* m_OpenAction;
	bool m_UseSkipReward;
	bool m_EnableMerge;
	bool m_BlockAllBtnExceptOKBtn;
	bool m_EnableFastEquip;
	bool m_EnableShowAnim;
	System_String_o* m_Title;
	System_String_o* m_OptionalTextKey;
	System_String_o* m_TransferHint;
	bool m_EnableOptionalSelect;
	bool m_IsHyperBookUnLockHiddenPageFail;
	bool m_EnablOkBtn;
	int32_t m_Style;
	bool m_ChildWndKeepStyle;
	bool DoLastWndAction;
	System_Collections_Generic_List_CommonRewardItemInfo__o* m_RewardInfoList;
	int32_t m_RewardInfoIndex;
	bool HasMergedOptionalBundle;
	bool m_HasVoucherGroup;
	int32_t targetPlanIndex;
	uint32_t targetSlot;
	COW_AutoOpenBoxBundleData_o* m_AutoOpenBoxBundleData;
	System_Collections_Generic_List_uint__o* OpenOptionalBundleRequestList;
	uint32_t OpenOptionalBundleCount;
	System_Collections_Generic_List_OptionalBundleShowData__o* m_OptionalBundleList;
};
struct COW_OptionalRewardRankInfoWndCfg_StaticFields {
};
struct COW_OptionalRewardRankInfoWndCfg_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_OptionalRewardRankInfoWndCfg_c {
	Il2CppClass_1 _1;
	COW_OptionalRewardRankInfoWndCfg_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OptionalRewardRankInfoWndCfg_VTable vtable;
};
struct COW_OptionalRewardRankInfoWndCfg_o {
	COW_OptionalRewardRankInfoWndCfg_c *klass;
	void *monitor;
	int32_t RewardFeatureType;
	bool RewardWndCfg_m_ForceShowRewardFeaure;
	bool RewardWndCfg_m_IsShowAll;
	bool RewardWndCfg_m_IsBigPrice;
	bool RewardWndCfg_m_EnableShowFeature;
	System_Action_o* m_CloseAction;
	System_Action_o* m_OpenAction;
	bool m_UseSkipReward;
	bool m_EnableMerge;
	bool m_BlockAllBtnExceptOKBtn;
	bool m_EnableFastEquip;
	bool m_EnableShowAnim;
	System_String_o* m_Title;
	System_String_o* m_OptionalTextKey;
	System_String_o* m_TransferHint;
	bool m_EnableOptionalSelect;
	bool m_IsHyperBookUnLockHiddenPageFail;
	bool m_EnablOkBtn;
	int32_t m_Style;
	bool m_ChildWndKeepStyle;
	bool DoLastWndAction;
	System_Collections_Generic_List_CommonRewardItemInfo__o* m_RewardInfoList;
	int32_t m_RewardInfoIndex;
	bool HasMergedOptionalBundle;
	bool m_HasVoucherGroup;
	int32_t targetPlanIndex;
	uint32_t targetSlot;
	COW_AutoOpenBoxBundleData_o* m_AutoOpenBoxBundleData;
	System_Collections_Generic_List_uint__o* OpenOptionalBundleRequestList;
	uint32_t OpenOptionalBundleCount;
	int32_t LadderRankUpMatchType;
	System_String_o* rankName;
	GCommon_ResourceID_o BigIconRes;
	uint32_t rank;
};
struct COW_UnlockMatchRewardWndCfg_StaticFields {
};
struct COW_UnlockMatchRewardWndCfg_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UnlockMatchRewardWndCfg_c {
	Il2CppClass_1 _1;
	COW_UnlockMatchRewardWndCfg_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UnlockMatchRewardWndCfg_VTable vtable;
};
struct COW_UnlockMatchRewardWndCfg_o {
	COW_UnlockMatchRewardWndCfg_c *klass;
	void *monitor;
	int32_t RewardFeatureType;
	bool RewardWndCfg_m_ForceShowRewardFeaure;
	bool RewardWndCfg_m_IsShowAll;
	bool RewardWndCfg_m_IsBigPrice;
	bool RewardWndCfg_m_EnableShowFeature;
	System_Action_o* m_CloseAction;
	System_Action_o* m_OpenAction;
	bool m_UseSkipReward;
	bool m_EnableMerge;
	bool m_BlockAllBtnExceptOKBtn;
	bool m_EnableFastEquip;
	bool m_EnableShowAnim;
	System_String_o* m_Title;
	System_String_o* m_OptionalTextKey;
	System_String_o* m_TransferHint;
	bool m_EnableOptionalSelect;
	bool m_IsHyperBookUnLockHiddenPageFail;
	bool m_EnablOkBtn;
	int32_t m_Style;
	bool m_ChildWndKeepStyle;
	bool DoLastWndAction;
	System_Collections_Generic_List_CommonRewardItemInfo__o* m_RewardInfoList;
	int32_t m_RewardInfoIndex;
	bool HasMergedOptionalBundle;
	bool m_HasVoucherGroup;
	int32_t targetPlanIndex;
	uint32_t targetSlot;
	COW_AutoOpenBoxBundleData_o* m_AutoOpenBoxBundleData;
	System_Collections_Generic_List_uint__o* OpenOptionalBundleRequestList;
	uint32_t OpenOptionalBundleCount;
	int32_t LadderUnlockMatchType;
};
struct COW_LevelUpRewardWndCfg_StaticFields {
};
struct COW_LevelUpRewardWndCfg_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LevelUpRewardWndCfg_c {
	Il2CppClass_1 _1;
	COW_LevelUpRewardWndCfg_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LevelUpRewardWndCfg_VTable vtable;
};
struct COW_LevelUpRewardWndCfg_o {
	COW_LevelUpRewardWndCfg_c *klass;
	void *monitor;
	int32_t RewardFeatureType;
	bool RewardWndCfg_m_ForceShowRewardFeaure;
	bool RewardWndCfg_m_IsShowAll;
	bool RewardWndCfg_m_IsBigPrice;
	bool RewardWndCfg_m_EnableShowFeature;
	System_Action_o* m_CloseAction;
	System_Action_o* m_OpenAction;
	bool m_UseSkipReward;
	bool m_EnableMerge;
	bool m_BlockAllBtnExceptOKBtn;
	bool m_EnableFastEquip;
	bool m_EnableShowAnim;
	System_String_o* m_Title;
	System_String_o* m_OptionalTextKey;
	System_String_o* m_TransferHint;
	bool m_EnableOptionalSelect;
	bool m_IsHyperBookUnLockHiddenPageFail;
	bool m_EnablOkBtn;
	int32_t m_Style;
	bool m_ChildWndKeepStyle;
	bool DoLastWndAction;
	System_Collections_Generic_List_CommonRewardItemInfo__o* m_RewardInfoList;
	int32_t m_RewardInfoIndex;
	bool HasMergedOptionalBundle;
	bool m_HasVoucherGroup;
	int32_t targetPlanIndex;
	uint32_t targetSlot;
	COW_AutoOpenBoxBundleData_o* m_AutoOpenBoxBundleData;
	System_Collections_Generic_List_uint__o* OpenOptionalBundleRequestList;
	uint32_t OpenOptionalBundleCount;
	uint32_t NewLevel;
};
struct COW_CommonRewardWndManager_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_CommonRewardWndManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_CommonRewardWndManager_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndManager_VTable vtable;
};
struct COW_CommonRewardWndManager_o {
	COW_CommonRewardWndManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Queue_RewardWndCfg__o* m_RewardWndCfgQueue;
	COW_RewardWndCfg_o* m_CurrentRewardWndCfg;
};
struct COW_CommonRewardWndManager__ShowOptionalTaskRewardView_c__AnonStorey0_StaticFields {
};
struct COW_CommonRewardWndManager__ShowOptionalTaskRewardView_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonRewardWndManager__ShowOptionalTaskRewardView_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndManager__ShowOptionalTaskRewardView_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndManager__ShowOptionalTaskRewardView_c__AnonStorey0_VTable vtable;
};
struct COW_CommonRewardWndManager__ShowOptionalTaskRewardView_c__AnonStorey0_o {
	COW_CommonRewardWndManager__ShowOptionalTaskRewardView_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_KeyValuePair_uint__uint___uint__o* itemActivityIds;
	COW_UICommonRewardWndController_o* ctrl;
	uint32_t rowId;
	System_Action_uint__o* selectAction;
};
struct COW_CommonRewardWndManager__ShowOptionalBundleView_c__AnonStorey1_StaticFields {
};
struct COW_CommonRewardWndManager__ShowOptionalBundleView_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonRewardWndManager__ShowOptionalBundleView_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndManager__ShowOptionalBundleView_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndManager__ShowOptionalBundleView_c__AnonStorey1_VTable vtable;
};
struct COW_CommonRewardWndManager__ShowOptionalBundleView_c__AnonStorey1_o {
	COW_CommonRewardWndManager__ShowOptionalBundleView_c__AnonStorey1_c *klass;
	void *monitor;
	COW_OptionalRewardWndCfg_o* cfg;
};
struct COW_CommonRewardWndManager__ShowLegendRerandomView_c__AnonStorey2_StaticFields {
};
struct COW_CommonRewardWndManager__ShowLegendRerandomView_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonRewardWndManager__ShowLegendRerandomView_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndManager__ShowLegendRerandomView_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndManager__ShowLegendRerandomView_c__AnonStorey2_VTable vtable;
};
struct COW_CommonRewardWndManager__ShowLegendRerandomView_c__AnonStorey2_o {
	COW_CommonRewardWndManager__ShowLegendRerandomView_c__AnonStorey2_c *klass;
	void *monitor;
	COW_RewardWndCfg_o* cfg;
	uint32_t gachaID;
	COW_CommonRewardWndManager_o* _this;
};
struct COW_CommonRewardWndManager__ShowLadderRankUpView_c__AnonStorey3_StaticFields {
};
struct COW_CommonRewardWndManager__ShowLadderRankUpView_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonRewardWndManager__ShowLadderRankUpView_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndManager__ShowLadderRankUpView_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndManager__ShowLadderRankUpView_c__AnonStorey3_VTable vtable;
};
struct COW_CommonRewardWndManager__ShowLadderRankUpView_c__AnonStorey3_o {
	COW_CommonRewardWndManager__ShowLadderRankUpView_c__AnonStorey3_c *klass;
	void *monitor;
	COW_OptionalRewardRankInfoWndCfg_o* cfg;
	COW_CommonRewardWndManager_o* _this;
};
struct COW_CommonRewardWndManager__ShowUnlockMatchRewardView_c__AnonStorey4_StaticFields {
};
struct COW_CommonRewardWndManager__ShowUnlockMatchRewardView_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonRewardWndManager__ShowUnlockMatchRewardView_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndManager__ShowUnlockMatchRewardView_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndManager__ShowUnlockMatchRewardView_c__AnonStorey4_VTable vtable;
};
struct COW_CommonRewardWndManager__ShowUnlockMatchRewardView_c__AnonStorey4_o {
	COW_CommonRewardWndManager__ShowUnlockMatchRewardView_c__AnonStorey4_c *klass;
	void *monitor;
	COW_UnlockMatchRewardWndCfg_o* cfg;
	COW_CommonRewardWndManager_o* _this;
};
struct COW_CommonRewardWndManager__ShowWeaponPermanentView_c__AnonStorey5_StaticFields {
};
struct COW_CommonRewardWndManager__ShowWeaponPermanentView_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonRewardWndManager__ShowWeaponPermanentView_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndManager__ShowWeaponPermanentView_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndManager__ShowWeaponPermanentView_c__AnonStorey5_VTable vtable;
};
struct COW_CommonRewardWndManager__ShowWeaponPermanentView_c__AnonStorey5_o {
	COW_CommonRewardWndManager__ShowWeaponPermanentView_c__AnonStorey5_c *klass;
	void *monitor;
	COW_RewardWndCfg_o* cfg;
};
struct COW_CommonRewardWndManager__ShowRewardsView_c__AnonStorey6_StaticFields {
};
struct COW_CommonRewardWndManager__ShowRewardsView_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonRewardWndManager__ShowRewardsView_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndManager__ShowRewardsView_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndManager__ShowRewardsView_c__AnonStorey6_VTable vtable;
};
struct COW_CommonRewardWndManager__ShowRewardsView_c__AnonStorey6_o {
	COW_CommonRewardWndManager__ShowRewardsView_c__AnonStorey6_c *klass;
	void *monitor;
	COW_RewardWndCfg_o* cfg;
	COW_CommonRewardWndManager_o* _this;
};
struct COW_CommonRewardWndManager__SetWeaponPermanentDataForGacha_c__AnonStorey7_StaticFields {
};
struct COW_CommonRewardWndManager__SetWeaponPermanentDataForGacha_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonRewardWndManager__SetWeaponPermanentDataForGacha_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndManager__SetWeaponPermanentDataForGacha_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndManager__SetWeaponPermanentDataForGacha_c__AnonStorey7_VTable vtable;
};
struct COW_CommonRewardWndManager__SetWeaponPermanentDataForGacha_c__AnonStorey7_o {
	COW_CommonRewardWndManager__SetWeaponPermanentDataForGacha_c__AnonStorey7_c *klass;
	void *monitor;
	COW_BaseItemInfo_o* itemInfo;
};
struct COW_CommonRewardWndManager__SetWeaponPermanentDataForGacha_c__AnonStorey8_StaticFields {
};
struct COW_CommonRewardWndManager__SetWeaponPermanentDataForGacha_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonRewardWndManager__SetWeaponPermanentDataForGacha_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_CommonRewardWndManager__SetWeaponPermanentDataForGacha_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardWndManager__SetWeaponPermanentDataForGacha_c__AnonStorey8_VTable vtable;
};
struct COW_CommonRewardWndManager__SetWeaponPermanentDataForGacha_c__AnonStorey8_o {
	COW_CommonRewardWndManager__SetWeaponPermanentDataForGacha_c__AnonStorey8_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_GiftRewardPopupData_StaticFields {
};
struct COW_GiftRewardPopupData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GiftRewardPopupData_c {
	Il2CppClass_1 _1;
	COW_GiftRewardPopupData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GiftRewardPopupData_VTable vtable;
};
struct COW_GiftRewardPopupData_o {
	COW_GiftRewardPopupData_c *klass;
	void *monitor;
	System_String_o* Message;
	COW_RewardBtn_o* BtnData;
	System_String_o* ReceiverName;
	System_String_o* SenderName;
};
struct COW_GiftRewardPopupManager_StaticFields {
};
struct COW_GiftRewardPopupManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GiftRewardPopupManager_c {
	Il2CppClass_1 _1;
	COW_GiftRewardPopupManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GiftRewardPopupManager_VTable vtable;
};
struct COW_GiftRewardPopupManager_o {
	COW_GiftRewardPopupManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_GiftRewardPopupData__o* m_GiftMailList;
	int32_t m_CurrentPopupIndex;
	int32_t m_GiftMailCount;
	bool m_Finished;
};
struct COW_RewardPopupData_StaticFields {
};
struct COW_RewardPopupData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RewardPopupData_c {
	Il2CppClass_1 _1;
	COW_RewardPopupData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RewardPopupData_VTable vtable;
};
struct COW_RewardPopupData_o {
	COW_RewardPopupData_c *klass;
	void *monitor;
	System_Collections_Generic_List_BaseItemInfo__o* RewardList;
	System_String_o* Title;
	COW_RewardBtn_o* BtnData;
	System_String_o* TransferHint;
	bool NeedMerge;
};
struct COW_RewardPopupManager_StaticFields {
};
struct COW_RewardPopupManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_RewardPopupManager_c {
	Il2CppClass_1 _1;
	COW_RewardPopupManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RewardPopupManager_VTable vtable;
};
struct COW_RewardPopupManager_o {
	COW_RewardPopupManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_BaseItemInfo__o* m_CachedBaseItemInfo;
	COW_RewardPopupData_o* m_RewardData;
	int32_t m_CurrentPopupIndex;
	int32_t m_RewardItemCount;
	bool m_Finished;
};
struct COW_UIHUDRushingPetsCountDownTipController_StaticFields {
};
struct COW_UIHUDRushingPetsCountDownTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDRushingPetsCountDownTipController_c {
	Il2CppClass_1 _1;
	COW_UIHUDRushingPetsCountDownTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDRushingPetsCountDownTipController_VTable vtable;
};
struct COW_UIHUDRushingPetsCountDownTipController_o {
	COW_UIHUDRushingPetsCountDownTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDRushingPetsCountDownTipView_o* m_View;
	uint32_t m_CurPhaseType;
	float m_EndTime;
	uint32_t m_GoShowDelayID;
	int32_t m_LastLeftTimeCeil;
	bool m_IsNeedUpdateOneSecond;
};
struct COW_UIHUDRushingPetsJumpController_StaticFields {
};
struct COW_UIHUDRushingPetsJumpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHUDRushingPetsJumpController_c {
	Il2CppClass_1 _1;
	COW_UIHUDRushingPetsJumpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDRushingPetsJumpController_VTable vtable;
};
struct COW_UIHUDRushingPetsJumpController_o {
	COW_UIHUDRushingPetsJumpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudRushingPetsJumpView_o* m_View;
	bool m_Isfalling;
};
struct COW_UIHUDRushingPetsLevelEndShowController_StaticFields {
	System_Comparison_TeammateStats__o* __f__am_cache0;
};
struct COW_UIHUDRushingPetsLevelEndShowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIHUDRushingPetsLevelEndShowController_c {
	Il2CppClass_1 _1;
	COW_UIHUDRushingPetsLevelEndShowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDRushingPetsLevelEndShowController_VTable vtable;
};
struct COW_UIHUDRushingPetsLevelEndShowController_o {
	COW_UIHUDRushingPetsLevelEndShowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDRushingPetsLevelEndShowView_o* m_View;
	bool m_IsShowWin;
	bool m_IsLevelEnd;
	bool m_IsLastRound;
	COW_UIModelMatch_o* m_ModelMatch;
	float m_EndTime;
	System_Collections_Generic_List_int__o* m_PlayerInfoType;
	COW_UIHUDRushingPetsPlayerInfoItemController_o* m_SelfUIItem;
	int32_t m_LocalPlayerItemIndex;
	int32_t m_LastLeftTimeCeil;
};
struct COW_UIHUDRushingPetsLevelEndShowController__DelayShowCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIHUDRushingPetsLevelEndShowController__DelayShowCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHUDRushingPetsLevelEndShowController__DelayShowCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHUDRushingPetsLevelEndShowController__DelayShowCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDRushingPetsLevelEndShowController__DelayShowCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIHUDRushingPetsLevelEndShowController__DelayShowCoroutine_c__Iterator0_o {
	COW_UIHUDRushingPetsLevelEndShowController__DelayShowCoroutine_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHUDRushingPetsLevelEndShowController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHUDRushingPetsMatchInfoController_StaticFields {
};
struct COW_UIHUDRushingPetsMatchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDRushingPetsMatchInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHUDRushingPetsMatchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDRushingPetsMatchInfoController_VTable vtable;
};
struct COW_UIHUDRushingPetsMatchInfoController_o {
	COW_UIHUDRushingPetsMatchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDRushingPetsMatchInfoView_o* m_View;
	uint32_t m_CurPhaseType;
	float m_EndTime;
	System_Collections_Generic_Dictionary_string__RushingPetsLevelData__o* m_LevelMap;
	float m_LastSecond;
};
struct COW_UIHUDRushingPetsMatchResultController_StaticFields {
	System_Comparison_TeammateStats__o* __f__am_cache0;
};
struct COW_UIHUDRushingPetsMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _95_CloseItemController;
	VirtualInvokeData _96_UpdateInfoTitles;
	VirtualInvokeData _97_GetPlayerData;
	VirtualInvokeData _98_OpenItemController;
	VirtualInvokeData _99_ProcesssStatesList;
	VirtualInvokeData _100_OpenItemController;
};
struct COW_UIHUDRushingPetsMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHUDRushingPetsMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDRushingPetsMatchResultController_VTable vtable;
};
struct COW_UIHUDRushingPetsMatchResultController_o {
	COW_UIHUDRushingPetsMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudSingleFightMatchResultView_o* m_View;
	COW_UIHudSingleFightMatchResultItemController_o* UIHudSingleFightMatchResultController_m_SelfUIItem;
	int32_t m_LocalPlayerItemIndex;
};
struct COW_UIHUDRushingPetsPlayerInfoItemController_StaticFields {
};
struct COW_UIHUDRushingPetsPlayerInfoItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
	VirtualInvokeData _60_UpdatePlayerData;
};
struct COW_UIHUDRushingPetsPlayerInfoItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDRushingPetsPlayerInfoItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDRushingPetsPlayerInfoItemController_VTable vtable;
};
struct COW_UIHUDRushingPetsPlayerInfoItemController_o {
	COW_UIHUDRushingPetsPlayerInfoItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIHudSingleFightMatchResultItemView_o* m_View;
	proto_TeammateStats_o* UIHudSingleFightMatchResultItemController_m_Player;
	bool m_IsLeaderBoard;
};
struct COW_UIRushingPetsCreateRoom_StaticFields {
	System_Action_string__o* __f__am_cache0;
};
struct COW_UIRushingPetsCreateRoom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_InitDefaultParams;
	VirtualInvokeData _58_OnConfirm;
	VirtualInvokeData _59_ProcessConfirmRoomInfo;
	VirtualInvokeData _60_NeedCheckRoomCard;
};
struct COW_UIRushingPetsCreateRoom_c {
	Il2CppClass_1 _1;
	COW_UIRushingPetsCreateRoom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRushingPetsCreateRoom_VTable vtable;
};
struct COW_UIRushingPetsCreateRoom_o {
	COW_UIRushingPetsCreateRoom_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	uint32_t m_LevelLimitNum;
	COW_UIRushingPetsCreateRoomView_o* m_View;
	System_Collections_Generic_Dictionary_string__CSVBaseData__o* m_CsvDataMap;
	COW_UIRoomCardListController_o* m_RoomCardCtrl;
	COW_UIStandardTabController_o* m_TabCtrl;
	COW_UIPopMenuSmallControler_o* m_LevelLimitCtrl;
	System_Collections_Generic_Dictionary_uint__uint__o* m_DefaultParamsMap;
	System_Collections_Generic_Dictionary_uint__uint__o* m_CurParamsMap;
	System_String_o* m_RoomName;
	System_String_o* m_Codek;
	uint32_t m_GroupMode;
	System_Collections_Generic_List_PopMenuData__o* m_DataList;
	COW_UIRoomDropListTemplateController_o* roundCountCtrl;
	COW_UIRoomDropListTemplateController_o* roundTimeCtrl;
	uint32_t roundCount;
	uint32_t roundTime;
	uint32_t selectRound;
	System_Collections_Generic_List_uint__o* m_GameSettingTypes;
	System_Collections_Generic_List_GameObject__o* m_GameParamList;
};
struct COW_UIRushingPetsCustomRoomController_StaticFields {
};
struct COW_UIRushingPetsCustomRoomController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _52_CloseItemController;
	VirtualInvokeData _53_RefreshUIData;
	VirtualInvokeData _54_PrepareGameSettingData;
	VirtualInvokeData _55_InitItemWidthAndHeight;
	VirtualInvokeData _56_RefreshRoomCard;
	VirtualInvokeData _57_IsShowInviteBtn;
	VirtualInvokeData _58_IsShowOB;
	VirtualInvokeData _59_IsShowToggleDisplayTypeBtn;
	VirtualInvokeData _60_IsShowInfoPanelOpenBtn;
	VirtualInvokeData _61_IsShowLoadOut;
	VirtualInvokeData _62_RoomCardType;
	VirtualInvokeData _63_StartRoom;
	VirtualInvokeData _64_MatchMaking;
	VirtualInvokeData _65_GetCurrentGameStartInfo;
	VirtualInvokeData _66_OnBtnGameStartCallBack;
	VirtualInvokeData _67_OnBtnMatchMakingCallBack;
	VirtualInvokeData _68_OnBtnCustomize;
	VirtualInvokeData _69_OnInfoPanelOpenClick;
	VirtualInvokeData _70_OnInfoPanelCloseClick;
	VirtualInvokeData _71_OpenItemController;
};
struct COW_UIRushingPetsCustomRoomController_c {
	Il2CppClass_1 _1;
	COW_UIRushingPetsCustomRoomController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRushingPetsCustomRoomController_VTable vtable;
};
struct COW_UIRushingPetsCustomRoomController_o {
	COW_UIRushingPetsCustomRoomController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	int32_t ITEM_WIDTH;
	int32_t m_ItemHeight;
	COW_UICustomRoomView_o* m_View;
	COW_UIModelCustomRoom_o* m_Model;
	COW_RoomCreateRuleDataManager_o* m_DataManager;
	COW_CountDownConfig_o* UIRoomBaseController_m_Config;
	bool UIRoomBaseController_m_FirstEnteringIdleStateChecked;
	COW_UIModelChat_o* UIRoomBaseController_m_ChatModel;
	System_Collections_Generic_Queue_UIRoomChatMessageItemController__o* UIRoomBaseController_m_RoomChatMessageItemList;
	COW_UIRoomCardListController_o* m_RoomCardCtrl;
	COW_UIRoomHangupBtnController_o* m_RoomHangupBtnCtrl;
	COW_UIInviteGroupBoxController_o* m_GroupInvitationController;
	COW_UICustomRoomCountDownWindowController_o* m_CountDownController;
	System_Collections_Generic_List_UIRoomObserverItemController__o* m_SpectatorCtrls;
	int32_t m_GameSettingItemStyle;
	System_Collections_Generic_List_UIRoomGameSettingItemController__o* UIRoomBaseController_m_CustomRoomDropListItemList;
	bool UIRoomBaseController_m_UseNewChatStyle;
	int32_t UIRoomBaseController_lastSeatIndex;
	COW_UINewDownloadInfoController_o* UIRoomBaseController_m_OptionalMapResDownloader;
	bool IsMatchMakingMode;
	bool m_IsRoomMatchMaking;
	bool m_DisableCodekAndMatchMaking;
	bool IsCountingDown;
	uint32_t UIRoomBaseController_m_RemindDelayCall;
	COW_SceneEditSlotInfo_o* UIRoomBaseController_m_CurrentMapSlotInfo;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* m_ResDownloadTask;
	bool UIRoomBaseController_FirstFitScrollView;
	System_Collections_Generic_Dictionary_uint__uint__o* m_CurRoomParamMap;
	System_Collections_Generic_Dictionary_string__CSVBaseData__o* m_CsvDataMap;
};
struct COW_UIRushingPetsMatchResultItem_StaticFields {
};
struct COW_UIRushingPetsMatchResultItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRushingPetsMatchResultItem_c {
	Il2CppClass_1 _1;
	COW_UIRushingPetsMatchResultItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRushingPetsMatchResultItem_VTable vtable;
};
struct COW_UIRushingPetsMatchResultItem_o {
	COW_UIRushingPetsMatchResultItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* PlayerName;
	UILabel_o* PlayerRank;
	UILabel_o* PlayerScore;
};
struct COW_UIRushingPetsRoomSetting_StaticFields {
};
struct COW_UIRushingPetsRoomSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRushingPetsRoomSetting_c {
	Il2CppClass_1 _1;
	COW_UIRushingPetsRoomSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRushingPetsRoomSetting_VTable vtable;
};
struct COW_UIRushingPetsRoomSetting_o {
	COW_UIRushingPetsRoomSetting_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* Title;
	UIToggle_o* Toggle;
	System_Action_DCNOOCAGCKC__uint__o* m_ToggeleCB;
	uint32_t paramType;
};
struct COW_UIRushingPetsRoomSettingCtrl_StaticFields {
};
struct COW_UIRushingPetsRoomSettingCtrl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_InitDefaultParams;
	VirtualInvokeData _58_OnConfirm;
	VirtualInvokeData _59_ProcessConfirmRoomInfo;
	VirtualInvokeData _60_NeedCheckRoomCard;
};
struct COW_UIRushingPetsRoomSettingCtrl_c {
	Il2CppClass_1 _1;
	COW_UIRushingPetsRoomSettingCtrl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRushingPetsRoomSettingCtrl_VTable vtable;
};
struct COW_UIRushingPetsRoomSettingCtrl_o {
	COW_UIRushingPetsRoomSettingCtrl_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	uint32_t m_LevelLimitNum;
	COW_UIRushingPetsCreateRoomView_o* m_View;
	System_Collections_Generic_Dictionary_string__CSVBaseData__o* m_CsvDataMap;
	COW_UIRoomCardListController_o* m_RoomCardCtrl;
	COW_UIStandardTabController_o* m_TabCtrl;
	COW_UIPopMenuSmallControler_o* m_LevelLimitCtrl;
	System_Collections_Generic_Dictionary_uint__uint__o* m_DefaultParamsMap;
	System_Collections_Generic_Dictionary_uint__uint__o* m_CurParamsMap;
	System_String_o* m_RoomName;
	System_String_o* m_Codek;
	uint32_t m_GroupMode;
	System_Collections_Generic_List_PopMenuData__o* m_DataList;
	COW_UIRoomDropListTemplateController_o* roundCountCtrl;
	COW_UIRoomDropListTemplateController_o* roundTimeCtrl;
	uint32_t roundCount;
	uint32_t roundTime;
	uint32_t selectRound;
	System_Collections_Generic_List_uint__o* m_GameSettingTypes;
	System_Collections_Generic_List_GameObject__o* m_GameParamList;
	uint64_t m_RoomID;
	COW_UIModelCustomRoom_o* m_Model;
};
struct COW_UISceneEditItemAttributeColor_StaticFields {
};
struct COW_UISceneEditItemAttributeColor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISceneEditItemAttributeColor_c {
	Il2CppClass_1 _1;
	COW_UISceneEditItemAttributeColor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditItemAttributeColor_VTable vtable;
};
struct COW_UISceneEditItemAttributeColor_o {
	COW_UISceneEditItemAttributeColor_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditAttributeColorView_o* m_View;
	System_Action_string__o* m_ValueChangeCallback;
	System_String_o* m_CurValue;
};
struct COW_UISceneEditItemAttributeHorizonalSelet_StaticFields {
};
struct COW_UISceneEditItemAttributeHorizonalSelet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISceneEditItemAttributeHorizonalSelet_c {
	Il2CppClass_1 _1;
	COW_UISceneEditItemAttributeHorizonalSelet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditItemAttributeHorizonalSelet_VTable vtable;
};
struct COW_UISceneEditItemAttributeHorizonalSelet_o {
	COW_UISceneEditItemAttributeHorizonalSelet_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISceneEditItemAttributeHorizontalSelectView_o* m_View;
	System_Collections_Generic_List_string__o* m_OptionTxtKey;
	System_Collections_Generic_List_int__o* m_OptionValues;
	System_Action_object__int__o* m_ValueChangeCallbackTypeOne;
	System_String_o* m_TipTxtKey;
	int32_t m_CurOptionIndex;
};
struct COW_UISceneEditItemAttributeInputText_StaticFields {
};
struct COW_UISceneEditItemAttributeInputText_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISceneEditItemAttributeInputText_c {
	Il2CppClass_1 _1;
	COW_UISceneEditItemAttributeInputText_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditItemAttributeInputText_VTable vtable;
};
struct COW_UISceneEditItemAttributeInputText_o {
	COW_UISceneEditItemAttributeInputText_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISceneEditItemAttributeInputTextView_o* m_View;
	System_Action_string__o* m_ValueChangeCallback;
	System_String_o* m_CurValue;
};
struct COW_UISceneEditItemAttributePopMenu_StaticFields {
};
struct COW_UISceneEditItemAttributePopMenu_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnClickeMenuItem;
	VirtualInvokeData _37_SetPanelDepth;
	VirtualInvokeData _38_GetPanelDepth;
	VirtualInvokeData _39_SetEnable;
	VirtualInvokeData _40_UpdateSelectDataInfo;
	VirtualInvokeData _41_CallDataInject;
	VirtualInvokeData _42_ShowPopUpItem;
	VirtualInvokeData _43_SetCurrentSelectData;
	VirtualInvokeData _44_OnPopMenuClose;
};
struct COW_UISceneEditItemAttributePopMenu_c {
	Il2CppClass_1 _1;
	COW_UISceneEditItemAttributePopMenu_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditItemAttributePopMenu_VTable vtable;
};
struct COW_UISceneEditItemAttributePopMenu_o {
	COW_UISceneEditItemAttributePopMenu_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISceneEditItemAttributePopMenuView_o* m_View;
	System_Action_o* DataInject;
	int32_t m_Style;
	System_Collections_Generic_List_PopMenuData__o* m_DataList;
	System_Collections_Generic_List_UIPopMenuItemSmallController__o* m_UIPopMenuItemSmallControllerList;
	bool isShowing;
	int32_t m_CellWidth;
	float m_MaxShowCount;
	COW_PopMenuData_o* m_CurrentSelectData;
	bool m_Enable;
	GCommon_UIClickMask_o* m_UIClickMask;
	int32_t m_Modifier;
	System_Collections_Generic_List_PopMenuData__o* m_PopMenuData;
	System_String_o* m_TipTxtKey;
	System_Action_object__int__o* m_ValueChangeCallbackTypeOne;
	System_Collections_Generic_List_string__o* m_OptionTxtKey;
	System_Collections_Generic_List_int__o* m_OptionValues;
	int32_t m_CurOptionIndex;
	System_String_o* canPickUGCType;
	System_Action_int__o* m_ButtonCallBack;
};
struct COW_UISceneEditItemAttributePopMenu__OnItemSelect_c__AnonStorey0_StaticFields {
};
struct COW_UISceneEditItemAttributePopMenu__OnItemSelect_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISceneEditItemAttributePopMenu__OnItemSelect_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UISceneEditItemAttributePopMenu__OnItemSelect_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditItemAttributePopMenu__OnItemSelect_c__AnonStorey0_VTable vtable;
};
struct COW_UISceneEditItemAttributePopMenu__OnItemSelect_c__AnonStorey0_o {
	COW_UISceneEditItemAttributePopMenu__OnItemSelect_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* selectedStr;
};
struct COW_UISceneEditItemAttributePopMenuV2_StaticFields {
};
struct COW_UISceneEditItemAttributePopMenuV2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnClickeMenuItem;
	VirtualInvokeData _37_SetPanelDepth;
	VirtualInvokeData _38_GetPanelDepth;
	VirtualInvokeData _39_SetEnable;
	VirtualInvokeData _40_UpdateSelectDataInfo;
	VirtualInvokeData _41_CallDataInject;
	VirtualInvokeData _42_ShowPopUpItem;
	VirtualInvokeData _43_SetCurrentSelectData;
	VirtualInvokeData _44_OnPopMenuClose;
};
struct COW_UISceneEditItemAttributePopMenuV2_c {
	Il2CppClass_1 _1;
	COW_UISceneEditItemAttributePopMenuV2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditItemAttributePopMenuV2_VTable vtable;
};
struct COW_UISceneEditItemAttributePopMenuV2_o {
	COW_UISceneEditItemAttributePopMenuV2_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISceneEditItemAttributePopMenuView_o* m_View;
	System_Action_o* DataInject;
	int32_t m_Style;
	System_Collections_Generic_List_PopMenuData__o* m_DataList;
	System_Collections_Generic_List_UIPopMenuItemSmallController__o* m_UIPopMenuItemSmallControllerList;
	bool isShowing;
	int32_t m_CellWidth;
	float m_MaxShowCount;
	COW_PopMenuData_o* m_CurrentSelectData;
	bool m_Enable;
	GCommon_UIClickMask_o* m_UIClickMask;
	int32_t m_Modifier;
	float withButtonPos;
	float noButtonPos;
	float withButtonPopContainerPos;
	float noButtonPopContainerPos;
	System_Collections_Generic_List_PopMenuData__o* m_PopMenuData;
	System_String_o* m_TipTxtKey;
	System_Action_string__o* m_ValueChangeCallback;
	System_Collections_Generic_List_string__o* m_OptionTxtKey;
	System_Collections_Generic_List_string__o* m_OptionValues;
	int32_t m_CurOptionIndex;
	System_String_o* canPickUGCType;
	System_Action_int__o* m_ButtonCallBack;
};
struct COW_UISceneEditItemAttributePopMenuV2__OnItemSelect_c__AnonStorey0_StaticFields {
};
struct COW_UISceneEditItemAttributePopMenuV2__OnItemSelect_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISceneEditItemAttributePopMenuV2__OnItemSelect_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UISceneEditItemAttributePopMenuV2__OnItemSelect_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditItemAttributePopMenuV2__OnItemSelect_c__AnonStorey0_VTable vtable;
};
struct COW_UISceneEditItemAttributePopMenuV2__OnItemSelect_c__AnonStorey0_o {
	COW_UISceneEditItemAttributePopMenuV2__OnItemSelect_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* selectedStr;
};
struct COW_UISceneEditItemAttributeSelector_StaticFields {
};
struct COW_UISceneEditItemAttributeSelector_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISceneEditItemAttributeSelector_c {
	Il2CppClass_1 _1;
	COW_UISceneEditItemAttributeSelector_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditItemAttributeSelector_VTable vtable;
};
struct COW_UISceneEditItemAttributeSelector_o {
	COW_UISceneEditItemAttributeSelector_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISceneEditItemAttributeSelectorView_o* m_View;
	COW_UIModelUGCResourceSelect_o* m_ModelResSelect;
	System_Action_string__o* m_ValueChangeCallback;
	System_String_o* m_CurValue;
	System_String_o* m_UGCType;
	int32_t m_TableType;
	System_Collections_Generic_List_HINGGIJEKGM__o* m_Data;
};
struct COW_UISceneEditItemAttributeSliderBar_StaticFields {
};
struct COW_UISceneEditItemAttributeSliderBar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISceneEditItemAttributeSliderBar_c {
	Il2CppClass_1 _1;
	COW_UISceneEditItemAttributeSliderBar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditItemAttributeSliderBar_VTable vtable;
};
struct COW_UISceneEditItemAttributeSliderBar_o {
	COW_UISceneEditItemAttributeSliderBar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISceneEditItemAttributeSliderView_o* m_View;
	System_Action_string__o* m_ValueChangeCallback;
	System_String_o* m_CurValue;
	float m_MinValue;
	float m_MaxValue;
	float m_StepValue;
	System_String_o* m_UGCType;
	int32_t m_DecimalPlaces;
	bool m_CheckStepValidation;
	System_String_o* m_TipKey;
};
struct COW_UISceneEditItemAttributeSubAndPlus_StaticFields {
};
struct COW_UISceneEditItemAttributeSubAndPlus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISceneEditItemAttributeSubAndPlus_c {
	Il2CppClass_1 _1;
	COW_UISceneEditItemAttributeSubAndPlus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditItemAttributeSubAndPlus_VTable vtable;
};
struct COW_UISceneEditItemAttributeSubAndPlus_o {
	COW_UISceneEditItemAttributeSubAndPlus_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISceneEditItemAttributeSubAndPlusView_o* m_View;
	System_Action_object__int__o* m_ValueChangeCallbackTypeOne;
	float m_CurValue;
	float m_MinValue;
	float m_MaxValue;
	float m_StepValue;
	float m_ExtraData;
	System_String_o* m_ExtraDataKey;
};
struct COW_UISceneEditItemAttributeToggleButton_StaticFields {
};
struct COW_UISceneEditItemAttributeToggleButton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISceneEditItemAttributeToggleButton_c {
	Il2CppClass_1 _1;
	COW_UISceneEditItemAttributeToggleButton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditItemAttributeToggleButton_VTable vtable;
};
struct COW_UISceneEditItemAttributeToggleButton_o {
	COW_UISceneEditItemAttributeToggleButton_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISceneEditItemAttributeToggleView_o* m_View;
	System_Action_string__o* m_ValueChangeCallback;
	System_String_o* m_CurValue;
	System_String_o* m_TipKey;
};
struct COW_UISceneEditItemFuncAttributeController_StaticFields {
};
struct COW_UISceneEditItemFuncAttributeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISceneEditItemFuncAttributeController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditItemFuncAttributeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditItemFuncAttributeController_VTable vtable;
};
struct COW_UISceneEditItemFuncAttributeController_o {
	COW_UISceneEditItemFuncAttributeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISceneEditItemFuncAttributeView_o* m_View;
};
struct COW_UIModeEditEntranceWndController_StaticFields {
};
struct COW_UIModeEditEntranceWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIModeEditEntranceWndController_c {
	Il2CppClass_1 _1;
	COW_UIModeEditEntranceWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeEditEntranceWndController_VTable vtable;
};
struct COW_UIModeEditEntranceWndController_o {
	COW_UIModeEditEntranceWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModeEditEntranceWndView_o* m_View;
	COW_UIModelUGCModeEdit_o* m_Model;
};
struct COW_UIModeEditEntranceWndController__ShowIcon_c__AnonStorey0_StaticFields {
};
struct COW_UIModeEditEntranceWndController__ShowIcon_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModeEditEntranceWndController__ShowIcon_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModeEditEntranceWndController__ShowIcon_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeEditEntranceWndController__ShowIcon_c__AnonStorey0_VTable vtable;
};
struct COW_UIModeEditEntranceWndController__ShowIcon_c__AnonStorey0_o {
	COW_UIModeEditEntranceWndController__ShowIcon_c__AnonStorey0_c *klass;
	void *monitor;
	GCommon_UINetworkTexture_o* iconTexture;
	COW_UIModeEditEntranceWndController_o* _this;
};
struct COW_UIModeEditPanelController_StaticFields {
};
struct COW_UIModeEditPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIModeEditPanelController_c {
	Il2CppClass_1 _1;
	COW_UIModeEditPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeEditPanelController_VTable vtable;
};
struct COW_UIModeEditPanelController_o {
	COW_UIModeEditPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModeEditPanelView_o* m_View;
	COW_UIModelUGCModeEdit_o* m_Model;
	System_Collections_Generic_List_UIBaseController__o* m_Components;
	int32_t m_CurrentComponentIndex;
	System_Collections_Generic_List_UIModeEditPanelController_TabData__o* m_TabData;
	float m_Width;
	COW_CFullScreenWindow_VTabsPanelData_o* Data;
	COW_ModeVariables_o* Variables;
	uint32_t m_CurrentSelectedModeWithTemplate;
};
struct COW_UIModeEditPanelController_TabData_StaticFields {
};
struct COW_UIModeEditPanelController_TabData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModeEditPanelController_TabData_c {
	Il2CppClass_1 _1;
	COW_UIModeEditPanelController_TabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeEditPanelController_TabData_VTable vtable;
};
struct COW_UIModeEditPanelController_TabData_o {
	COW_UIModeEditPanelController_TabData_c *klass;
	void *monitor;
	System_String_o* Label;
	int32_t Index;
	bool enabled;
};
struct COW_UIModeEditPanelController__TrySelectTabByLocKey_c__AnonStorey0_StaticFields {
};
struct COW_UIModeEditPanelController__TrySelectTabByLocKey_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModeEditPanelController__TrySelectTabByLocKey_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModeEditPanelController__TrySelectTabByLocKey_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeEditPanelController__TrySelectTabByLocKey_c__AnonStorey0_VTable vtable;
};
struct COW_UIModeEditPanelController__TrySelectTabByLocKey_c__AnonStorey0_o {
	COW_UIModeEditPanelController__TrySelectTabByLocKey_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* key;
};
struct COW_UIModeEditPanelController__OnBtnSwitchModeClick_c__AnonStorey1_StaticFields {
};
struct COW_UIModeEditPanelController__OnBtnSwitchModeClick_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModeEditPanelController__OnBtnSwitchModeClick_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModeEditPanelController__OnBtnSwitchModeClick_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeEditPanelController__OnBtnSwitchModeClick_c__AnonStorey1_VTable vtable;
};
struct COW_UIModeEditPanelController__OnBtnSwitchModeClick_c__AnonStorey1_o {
	COW_UIModeEditPanelController__OnBtnSwitchModeClick_c__AnonStorey1_c *klass;
	void *monitor;
	COW_UIModelSceneEdit_o* model;
};
struct COW_UIModeSettingAttributeController_StaticFields {
};
struct COW_UIModeSettingAttributeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIModeSettingAttributeController_c {
	Il2CppClass_1 _1;
	COW_UIModeSettingAttributeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeSettingAttributeController_VTable vtable;
};
struct COW_UIModeSettingAttributeController_o {
	COW_UIModeSettingAttributeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModeSettingAttributeView_o* m_View;
	message_MFKOECGIKJM_o* m_CurrentEntityAttributeData;
	message_MFKOECGIKJM_array* m_EntityAttributeData;
	UnityEngine_Transform_array* m_TabTransRoot;
	System_String_array* m_EntityEditorKey;
	bool mItemChildrenInit;
	int32_t m_CurrentTab;
};
struct COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey2_StaticFields {
};
struct COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey2_VTable vtable;
};
struct COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey2_o {
	COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t i;
	COW_UIModeSettingAttributeController_o* _this;
};
struct COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey1_StaticFields {
};
struct COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey1_VTable vtable;
};
struct COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey1_o {
	COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* name;
	COW_UIModeSettingAttributeController__CheckVaild_c__AnonStorey2_o* __f__ref_2;
};
struct COW_UIModeSettingAttributeController__WaitOneFrameUpdateAnchors_c__Iterator0_StaticFields {
};
struct COW_UIModeSettingAttributeController__WaitOneFrameUpdateAnchors_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIModeSettingAttributeController__WaitOneFrameUpdateAnchors_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIModeSettingAttributeController__WaitOneFrameUpdateAnchors_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeSettingAttributeController__WaitOneFrameUpdateAnchors_c__Iterator0_VTable vtable;
};
struct COW_UIModeSettingAttributeController__WaitOneFrameUpdateAnchors_c__Iterator0_o {
	COW_UIModeSettingAttributeController__WaitOneFrameUpdateAnchors_c__Iterator0_c *klass;
	void *monitor;
	UIWidget_o* _widget___0;
	COW_UIModeSettingAttributeController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIModeSettingAttributeItemController_StaticFields {
};
struct COW_UIModeSettingAttributeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIModeSettingAttributeItemController_c {
	Il2CppClass_1 _1;
	COW_UIModeSettingAttributeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeSettingAttributeItemController_VTable vtable;
};
struct COW_UIModeSettingAttributeItemController_o {
	COW_UIModeSettingAttributeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIModeSettingAttributeItemView_o* m_View;
	message_JEMCEJDBGJJ_o* m_AttributeItemData;
	message_MFKOECGIKJM_o* m_EntityAttributeData;
	COW_UIPopMenuSmallControlerForScrollPanel_o* m_AttributeTypeMenu;
	COW_UIPopMenuSmallControlerForScrollPanel_o* m_BoolMenu;
	System_Collections_Generic_List_PopMenuData__o* m_TypeMenuDataList;
	System_Collections_Generic_List_PopMenuData__o* m_BoolMenuDataList;
	int32_t m_CurTypeMenu;
	bool m_CurrentBoolValue;
	System_String_o* m_CurrentValue;
	int32_t m_BaseDepth;
	int32_t m_Width;
	int32_t m_Index;
};
struct COW_UIModeSettingAttributeItemController_EditDel_StaticFields {
};
struct COW_UIModeSettingAttributeItemController_EditDel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIModeSettingAttributeItemController_EditDel_c {
	Il2CppClass_1 _1;
	COW_UIModeSettingAttributeItemController_EditDel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeSettingAttributeItemController_EditDel_VTable vtable;
};
struct COW_UIModeSettingAttributeItemController_EditDel_o {
	COW_UIModeSettingAttributeItemController_EditDel_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIPopMenuSmallControlerForScrollPanel_StaticFields {
};
struct COW_UIPopMenuSmallControlerForScrollPanel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitPopMenu;
	VirtualInvokeData _38_SetPanelDepth;
	VirtualInvokeData _39_GetPanelDepth;
	VirtualInvokeData _40_SetEnable;
	VirtualInvokeData _41_SetOpenBtnEnable;
	VirtualInvokeData _42_UpdateSelectDataInfo;
	VirtualInvokeData _43_SetStyle;
	VirtualInvokeData _44_AdjustScrollView;
	VirtualInvokeData _45_SetPopViewData;
	VirtualInvokeData _46_OnParentSelect;
	VirtualInvokeData _47_CallDataInject;
	VirtualInvokeData _48_ShowPopUpItem;
	VirtualInvokeData _49_OnClickeMenuItem;
	VirtualInvokeData _50_SetCurrentSelectData;
	VirtualInvokeData _51_OnPopMenuClose;
};
struct COW_UIPopMenuSmallControlerForScrollPanel_c {
	Il2CppClass_1 _1;
	COW_UIPopMenuSmallControlerForScrollPanel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopMenuSmallControlerForScrollPanel_VTable vtable;
};
struct COW_UIPopMenuSmallControlerForScrollPanel_o {
	COW_UIPopMenuSmallControlerForScrollPanel_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPopMenuSmallView_o* m_View;
	System_Action_o* DataInject;
	int32_t m_Style;
	System_Collections_Generic_List_PopMenuData__o* m_DataList;
	System_Collections_Generic_List_UIPopMenuItemSmallController__o* m_UIPopMenuItemSmallControllerList;
	bool isShowing;
	int32_t m_CellWidth;
	float m_MaxShowCount;
	COW_PopMenuData_o* m_CurrentSelectData;
	bool m_Enable;
	GCommon_UIClickMask_o* m_UIClickMask;
	int32_t UIPopMenuSmallControler_m_Modifier;
	int32_t UIPopMenuSmallControler_m_Alignment;
	bool UIPopMenuSmallControler_m_AdjustDepthOnShow;
	bool m_HasSubMenu;
	bool m_AnsweredBySubMenu;
	COW_UIPopMenuSmallControler_o* m_CascadeCtrl;
	uint32_t m_SubMenuSelected;
	UnityEngine_Transform_o* ScrollViewRoot;
	UnityEngine_Transform_o* mScrollViewUpContainerParent;
	UnityEngine_Transform_o* mScrollViewDownContainerContainerParent;
};
struct COW_UIRuleHTabItemController_StaticFields {
};
struct COW_UIRuleHTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRuleHTabItemController_c {
	Il2CppClass_1 _1;
	COW_UIRuleHTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleHTabItemController_VTable vtable;
};
struct COW_UIRuleHTabItemController_o {
	COW_UIRuleHTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRuleHTabItemView_o* m_View;
	COW_UIRuleHTabsPanelController_TabData_o* m_Data;
};
struct COW_UIRuleHTabItemStyle2Controller_StaticFields {
};
struct COW_UIRuleHTabItemStyle2Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRuleHTabItemStyle2Controller_c {
	Il2CppClass_1 _1;
	COW_UIRuleHTabItemStyle2Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleHTabItemStyle2Controller_VTable vtable;
};
struct COW_UIRuleHTabItemStyle2Controller_o {
	COW_UIRuleHTabItemStyle2Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRuleHTabItemStyle2View_o* m_View;
	COW_UIRuleHTabsContentController_TabData_o* m_Data;
	System_Action_bool__o* onSelected;
};
struct COW_UIRuleHTabsContentController_StaticFields {
};
struct COW_UIRuleHTabsContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIRuleHTabsContentController_c {
	Il2CppClass_1 _1;
	COW_UIRuleHTabsContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleHTabsContentController_VTable vtable;
};
struct COW_UIRuleHTabsContentController_o {
	COW_UIRuleHTabsContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CHTabsPanelData_o* Data;
	COW_UIRuleHTabsContentView_o* m_View;
	COW_UIModelUGCModeEdit_o* m_Model;
	System_Collections_Generic_List_UIBaseController__o* m_Components;
	System_Collections_Generic_List_UIRuleHTabsContentController_TabData__o* m_TabData;
	COW_UIModeEditGeneralComponentHelper_o* m_GeneralHelper;
	System_Action_o* m_DimensionsChanged;
	int32_t m_CurrentComponentIndex;
	float m_Width;
};
struct COW_UIRuleHTabsContentController_TabData_StaticFields {
};
struct COW_UIRuleHTabsContentController_TabData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRuleHTabsContentController_TabData_c {
	Il2CppClass_1 _1;
	COW_UIRuleHTabsContentController_TabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleHTabsContentController_TabData_VTable vtable;
};
struct COW_UIRuleHTabsContentController_TabData_o {
	COW_UIRuleHTabsContentController_TabData_c *klass;
	void *monitor;
	System_String_o* Label;
	System_String_o* SubLabel;
	int32_t Index;
	int32_t ComponentIndex;
};
struct COW_UIRuleHTabsContentController__OpenItemController_c__AnonStorey0_StaticFields {
};
struct COW_UIRuleHTabsContentController__OpenItemController_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRuleHTabsContentController__OpenItemController_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIRuleHTabsContentController__OpenItemController_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleHTabsContentController__OpenItemController_c__AnonStorey0_VTable vtable;
};
struct COW_UIRuleHTabsContentController__OpenItemController_c__AnonStorey0_o {
	COW_UIRuleHTabsContentController__OpenItemController_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIRuleHTabItemStyle2Controller_o* item;
	COW_UIRuleHTabsContentController_o* _this;
};
struct COW_UIRuleHTabsPanelController_StaticFields {
};
struct COW_UIRuleHTabsPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIRuleHTabsPanelController_c {
	Il2CppClass_1 _1;
	COW_UIRuleHTabsPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleHTabsPanelController_VTable vtable;
};
struct COW_UIRuleHTabsPanelController_o {
	COW_UIRuleHTabsPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRuleHTabsPanelView_o* m_View;
	COW_UIModelUGCModeEdit_o* m_Model;
	System_Collections_Generic_List_UIBaseController__o* m_Components;
	int32_t m_CurrentComponentIndex;
	System_Collections_Generic_List_UIRuleHTabsPanelController_TabData__o* m_TabData;
	float m_Width;
	COW_CHTabsPanelData_o* Data;
};
struct COW_UIRuleHTabsPanelController_TabData_StaticFields {
};
struct COW_UIRuleHTabsPanelController_TabData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRuleHTabsPanelController_TabData_c {
	Il2CppClass_1 _1;
	COW_UIRuleHTabsPanelController_TabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleHTabsPanelController_TabData_VTable vtable;
};
struct COW_UIRuleHTabsPanelController_TabData_o {
	COW_UIRuleHTabsPanelController_TabData_c *klass;
	void *monitor;
	System_String_o* Label;
	System_String_o* SubLabel;
	int32_t Index;
	int32_t ComponentIndex;
};
struct COW_UIRuleNumericSettingController_StaticFields {
};
struct COW_UIRuleNumericSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Reset;
};
struct COW_UIRuleNumericSettingController_c {
	Il2CppClass_1 _1;
	COW_UIRuleNumericSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleNumericSettingController_VTable vtable;
};
struct COW_UIRuleNumericSettingController_o {
	COW_UIRuleNumericSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRuleNumericSettingView_o* m_View;
	COW_NumericRuleSetting_o* Data;
	System_Action_o* OnDataChanged;
};
struct COW_UIRulePopmenuSettingV2Controller_StaticFields {
};
struct COW_UIRulePopmenuSettingV2Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SelectItemCallback;
};
struct COW_UIRulePopmenuSettingV2Controller_c {
	Il2CppClass_1 _1;
	COW_UIRulePopmenuSettingV2Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRulePopmenuSettingV2Controller_VTable vtable;
};
struct COW_UIRulePopmenuSettingV2Controller_o {
	COW_UIRulePopmenuSettingV2Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRulePopmenuSettingV2View_o* m_View;
	COW_CPopMenuData_o* Data;
	COW_UIModeEditGeneralComponentHelper_o* GeneralHelper;
	COW_UIPopMenuSmallControler_o* m_PopMenu;
	System_Collections_Generic_List_PopMenuData__o* m_PopMenuList;
	System_String_o* m_CurrentSelection;
};
struct COW_UIRulePopmenuSettingV2InfectionModeController_StaticFields {
};
struct COW_UIRulePopmenuSettingV2InfectionModeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SelectItemCallback;
};
struct COW_UIRulePopmenuSettingV2InfectionModeController_c {
	Il2CppClass_1 _1;
	COW_UIRulePopmenuSettingV2InfectionModeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRulePopmenuSettingV2InfectionModeController_VTable vtable;
};
struct COW_UIRulePopmenuSettingV2InfectionModeController_o {
	COW_UIRulePopmenuSettingV2InfectionModeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRulePopmenuSettingV2View_o* UIRulePopmenuSettingV2Controller_m_View;
	COW_CPopMenuData_o* Data;
	COW_UIModeEditGeneralComponentHelper_o* GeneralHelper;
	COW_UIPopMenuSmallControler_o* UIRulePopmenuSettingV2Controller_m_PopMenu;
	System_Collections_Generic_List_PopMenuData__o* UIRulePopmenuSettingV2Controller_m_PopMenuList;
	System_String_o* UIRulePopmenuSettingV2Controller_m_CurrentSelection;
};
struct COW_UIRulePopmenuWithPickerSettingController_StaticFields {
};
struct COW_UIRulePopmenuWithPickerSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRulePopmenuWithPickerSettingController_c {
	Il2CppClass_1 _1;
	COW_UIRulePopmenuWithPickerSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRulePopmenuWithPickerSettingController_VTable vtable;
};
struct COW_UIRulePopmenuWithPickerSettingController_o {
	COW_UIRulePopmenuWithPickerSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRulePopmenuWithPickerSettingV2View_o* m_View;
	COW_CPopMenuData_o* Data;
	COW_UIModeEditGeneralComponentHelper_o* GeneralHelper;
	COW_UIPopMenuSmallControler_o* m_PopMenu;
	System_Collections_Generic_List_PopMenuData__o* m_PopMenuList;
	System_String_o* m_CurrentSelection;
};
struct COW_UIRuleSafeZoneSettingV2Controller_StaticFields {
};
struct COW_UIRuleSafeZoneSettingV2Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnSliderChanged;
};
struct COW_UIRuleSafeZoneSettingV2Controller_c {
	Il2CppClass_1 _1;
	COW_UIRuleSafeZoneSettingV2Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleSafeZoneSettingV2Controller_VTable vtable;
};
struct COW_UIRuleSafeZoneSettingV2Controller_o {
	COW_UIRuleSafeZoneSettingV2Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRuleSlidableNumericSettingView_o* m_View;
	COW_CRangeData_o* Data;
	COW_UIModeEditGeneralComponentHelper_o* GeneralHelper;
	bool UIRuleSlidableNumericSettingController_m_IsSliderChangedInternally;
	System_String_o* UIRuleSlidableNumericSettingController_unitText;
	int32_t ValueChangeCount;
	COW_UIRuleSafeZoneSettingV2View_o* m_SafeZoneView;
	COW_CSafeZoneData_o* SafeZoneData;
};
struct COW_UIRuleSlidableNumericSettingController_StaticFields {
};
struct COW_UIRuleSlidableNumericSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnSliderChanged;
};
struct COW_UIRuleSlidableNumericSettingController_c {
	Il2CppClass_1 _1;
	COW_UIRuleSlidableNumericSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleSlidableNumericSettingController_VTable vtable;
};
struct COW_UIRuleSlidableNumericSettingController_o {
	COW_UIRuleSlidableNumericSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRuleSlidableNumericSettingView_o* m_View;
	COW_CRangeData_o* Data;
	COW_UIModeEditGeneralComponentHelper_o* GeneralHelper;
	bool m_IsSliderChangedInternally;
	System_String_o* unitText;
	int32_t ValueChangeCount;
};
struct COW_UIRuleSmallNumericSettingController_StaticFields {
};
struct COW_UIRuleSmallNumericSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Reset;
};
struct COW_UIRuleSmallNumericSettingController_c {
	Il2CppClass_1 _1;
	COW_UIRuleSmallNumericSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleSmallNumericSettingController_VTable vtable;
};
struct COW_UIRuleSmallNumericSettingController_o {
	COW_UIRuleSmallNumericSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRuleNumericSettingView_o* UIRuleNumericSettingController_m_View;
	COW_NumericRuleSetting_o* Data;
	System_Action_o* OnDataChanged;
};
struct COW_UIRuleSmallToggleButtonGroupSettingController_StaticFields {
};
struct COW_UIRuleSmallToggleButtonGroupSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Reset;
};
struct COW_UIRuleSmallToggleButtonGroupSettingController_c {
	Il2CppClass_1 _1;
	COW_UIRuleSmallToggleButtonGroupSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleSmallToggleButtonGroupSettingController_VTable vtable;
};
struct COW_UIRuleSmallToggleButtonGroupSettingController_o {
	COW_UIRuleSmallToggleButtonGroupSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRuleSmallToggleButtonGroupSettingView_o* m_View;
	COW_ToggleButtonGroupRuleSetting_o* Data;
	System_Action_int__int__o* ItemSelectCallback;
	GCommon_UIToggleButtonGroup_o* m_ToggleButtonGroup;
	System_Collections_Generic_List_UIRuleToggleButtonController__o* m_ToggleButtons;
	System_Action_o* OnDataChanged;
};
struct COW_UIRuleSubTableContainerController_StaticFields {
};
struct COW_UIRuleSubTableContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_BuildChildComponent;
};
struct COW_UIRuleSubTableContainerController_c {
	Il2CppClass_1 _1;
	COW_UIRuleSubTableContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleSubTableContainerController_VTable vtable;
};
struct COW_UIRuleSubTableContainerController_o {
	COW_UIRuleSubTableContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRuleTableContainerView_o* UIRuleTableContainerController_m_View;
	COW_CTableContainerData_o* Data;
	System_Action_o* DimensionsChanged;
	int32_t OriginalHeight;
	int32_t SelfPaddingY;
	bool AutoBgExtension;
	int32_t CustomBgExtension;
	bool ShouldRepostion;
	COW_UIModeEditGeneralComponentHelper_o* m_GeneralHelper;
	System_Collections_Generic_List_Transform__o* m_Components;
	float m_Width;
	float m_ChildWidth;
	float m_ExtendedHeight;
	COW_UIRuleSubTableContainerView_o* m_SubView;
	COW_CSubTableContainerData_o* SubData;
};
struct COW_UIRuleTableContainerController_StaticFields {
};
struct COW_UIRuleTableContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_BuildChildComponent;
};
struct COW_UIRuleTableContainerController_c {
	Il2CppClass_1 _1;
	COW_UIRuleTableContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleTableContainerController_VTable vtable;
};
struct COW_UIRuleTableContainerController_o {
	COW_UIRuleTableContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRuleTableContainerView_o* m_View;
	COW_CTableContainerData_o* Data;
	System_Action_o* DimensionsChanged;
	int32_t OriginalHeight;
	int32_t SelfPaddingY;
	bool AutoBgExtension;
	int32_t CustomBgExtension;
	bool ShouldRepostion;
	COW_UIModeEditGeneralComponentHelper_o* m_GeneralHelper;
	System_Collections_Generic_List_Transform__o* m_Components;
	float m_Width;
	float m_ChildWidth;
	float m_ExtendedHeight;
};
struct COW_UIRuleToggleButtonController_StaticFields {
};
struct COW_UIRuleToggleButtonController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRuleToggleButtonController_c {
	Il2CppClass_1 _1;
	COW_UIRuleToggleButtonController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleToggleButtonController_VTable vtable;
};
struct COW_UIRuleToggleButtonController_o {
	COW_UIRuleToggleButtonController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRuleToggleButtonView_o* m_View;
	int32_t Index;
	int32_t Value;
};
struct COW_UIRuleToggleGroupSettingController_StaticFields {
};
struct COW_UIRuleToggleGroupSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRuleToggleGroupSettingController_c {
	Il2CppClass_1 _1;
	COW_UIRuleToggleGroupSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleToggleGroupSettingController_VTable vtable;
};
struct COW_UIRuleToggleGroupSettingController_o {
	COW_UIRuleToggleGroupSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRuleToggleSettingV2View_o* m_View;
	COW_CToggleGroupData_o* Data;
	COW_UIModeEditGeneralComponentHelper_o* GeneralHelper;
};
struct COW_UIRuleToggleGroupSettingController__UpdateTipsAnchor_c__Iterator0_StaticFields {
};
struct COW_UIRuleToggleGroupSettingController__UpdateTipsAnchor_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIRuleToggleGroupSettingController__UpdateTipsAnchor_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIRuleToggleGroupSettingController__UpdateTipsAnchor_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleToggleGroupSettingController__UpdateTipsAnchor_c__Iterator0_VTable vtable;
};
struct COW_UIRuleToggleGroupSettingController__UpdateTipsAnchor_c__Iterator0_o {
	COW_UIRuleToggleGroupSettingController__UpdateTipsAnchor_c__Iterator0_c *klass;
	void *monitor;
	COW_UIRuleToggleGroupSettingController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIRuleToggleSettingV2Controller_StaticFields {
};
struct COW_UIRuleToggleSettingV2Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRuleToggleSettingV2Controller_c {
	Il2CppClass_1 _1;
	COW_UIRuleToggleSettingV2Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleToggleSettingV2Controller_VTable vtable;
};
struct COW_UIRuleToggleSettingV2Controller_o {
	COW_UIRuleToggleSettingV2Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRuleToggleSettingV2View_o* m_View;
	COW_CToggleData_o* Data;
	COW_UIModeEditGeneralComponentHelper_o* GeneralHelper;
};
struct COW_UIRuleVector3SettingController_StaticFields {
};
struct COW_UIRuleVector3SettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRuleVector3SettingController_c {
	Il2CppClass_1 _1;
	COW_UIRuleVector3SettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleVector3SettingController_VTable vtable;
};
struct COW_UIRuleVector3SettingController_o {
	COW_UIRuleVector3SettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRuleVector3SettingView_o* m_View;
	COW_CVector3Data_o* Data;
	COW_UIModeEditGeneralComponentHelper_o* GeneralHelper;
};
struct COW_UIRuleVScrollTableContainerController_StaticFields {
};
struct COW_UIRuleVScrollTableContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRuleVScrollTableContainerController_c {
	Il2CppClass_1 _1;
	COW_UIRuleVScrollTableContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleVScrollTableContainerController_VTable vtable;
};
struct COW_UIRuleVScrollTableContainerController_o {
	COW_UIRuleVScrollTableContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRuleVScrollTableContainerView_o* m_View;
	float m_Width;
	COW_CVScrollTableContainerData_o* Data;
};
struct COW_UIRuleVTabItemController_StaticFields {
};
struct COW_UIRuleVTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRuleVTabItemController_c {
	Il2CppClass_1 _1;
	COW_UIRuleVTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleVTabItemController_VTable vtable;
};
struct COW_UIRuleVTabItemController_o {
	COW_UIRuleVTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRuleVTabItemView_o* m_View;
	COW_UIModeEditPanelController_TabData_o* m_Data;
};
struct COW_UIClickInputView_StaticFields {
};
struct COW_UIClickInputView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnClick;
	VirtualInvokeData _5_OnSelect;
};
struct COW_UIClickInputView_c {
	Il2CppClass_1 _1;
	COW_UIClickInputView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClickInputView_VTable vtable;
};
struct COW_UIClickInputView_o {
	COW_UIClickInputView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIInput_o* TartgetUiInput;
	UIDragScrollView_o* DragSV;
	bool m_IsSelect;
};
struct COW_UIHudBtnWorkshopPhotographController_StaticFields {
};
struct COW_UIHudBtnWorkshopPhotographController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBtnWorkshopPhotographController_c {
	Il2CppClass_1 _1;
	COW_UIHudBtnWorkshopPhotographController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBtnWorkshopPhotographController_VTable vtable;
};
struct COW_UIHudBtnWorkshopPhotographController_o {
	COW_UIHudBtnWorkshopPhotographController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBtnWorkshopPhotographView_o* m_View;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController_StaticFields {
};
struct COW_UIHudSceneEditActionAttributeColorPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionAttributeColorPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionAttributeColorPanelController_VTable vtable;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController_o {
	COW_UIHudSceneEditActionAttributeColorPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditActionAttributeColorPanelView_o* m_View;
	float mHue;
	float mSaturation;
	float mBrightness;
	UnityEngine_Vector2_o SVTextureSize;
	System_Action_o* onClosed;
	System_Collections_Generic_List_Color__o* m_LatestColor;
	System_Collections_Generic_List_GameObject__o* m_LatestColorObjItems;
	COW_UIPopMenuSmallControler_o* m_FirstPopMenuSmallCtrl;
	COW_UIPopMenuSmallControler_o* m_SecondPopMenuSmallCtrl;
	int32_t mCurrentSecondTab;
	System_Collections_Generic_List_PopMenuData__o* m_ColorSelectedDataList;
	System_Collections_Generic_List_PopMenuData__o* m_SecondMenuDataList;
	int32_t mColorType;
	UnityEngine_Color_o mColor;
	UnityEngine_Color_array* mOriColor;
	bool mFirstShowTex;
	COW_SceneEditPrefabConfigData_o* mPrefabConfig;
	System_Collections_Generic_List_Transform__o* m_GridItems;
	System_Collections_Generic_List_GameObject__o* mDotGameObjects;
	System_Collections_Generic_List_ActionAttributeIconItemControleler__o* mCachedTexItemList;
	UnityEngine_Color_array* mModifyColor;
	COW_GamePlay_SceneEditObjectBase_o* mCurrentFocusObj;
	UnityEngine_Texture2D_o* mWhiteTex;
	bool mIsModifyColor;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__DelayToSortBased_c__Iterator0_StaticFields {
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__DelayToSortBased_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__DelayToSortBased_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionAttributeColorPanelController__DelayToSortBased_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionAttributeColorPanelController__DelayToSortBased_c__Iterator0_VTable vtable;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__DelayToSortBased_c__Iterator0_o {
	COW_UIHudSceneEditActionAttributeColorPanelController__DelayToSortBased_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudSceneEditActionAttributeColorPanelController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__DelayToSortPostion_c__Iterator1_StaticFields {
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__DelayToSortPostion_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__DelayToSortPostion_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionAttributeColorPanelController__DelayToSortPostion_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionAttributeColorPanelController__DelayToSortPostion_c__Iterator1_VTable vtable;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__DelayToSortPostion_c__Iterator1_o {
	COW_UIHudSceneEditActionAttributeColorPanelController__DelayToSortPostion_c__Iterator1_c *klass;
	void *monitor;
	COW_UIHudSceneEditActionAttributeColorPanelController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__GetCenterItem_c__AnonStorey2_StaticFields {
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__GetCenterItem_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__GetCenterItem_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionAttributeColorPanelController__GetCenterItem_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionAttributeColorPanelController__GetCenterItem_c__AnonStorey2_VTable vtable;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__GetCenterItem_c__AnonStorey2_o {
	COW_UIHudSceneEditActionAttributeColorPanelController__GetCenterItem_c__AnonStorey2_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* centerGo;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__LoadLatestColor_c__AnonStorey3_StaticFields {
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__LoadLatestColor_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__LoadLatestColor_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionAttributeColorPanelController__LoadLatestColor_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionAttributeColorPanelController__LoadLatestColor_c__AnonStorey3_VTable vtable;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__LoadLatestColor_c__AnonStorey3_o {
	COW_UIHudSceneEditActionAttributeColorPanelController__LoadLatestColor_c__AnonStorey3_c *klass;
	void *monitor;
	UnityEngine_Color_o c;
	COW_UIHudSceneEditActionAttributeColorPanelController_o* _this;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__LoadLatestColor_c__AnonStorey4_StaticFields {
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__LoadLatestColor_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__LoadLatestColor_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionAttributeColorPanelController__LoadLatestColor_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionAttributeColorPanelController__LoadLatestColor_c__AnonStorey4_VTable vtable;
};
struct COW_UIHudSceneEditActionAttributeColorPanelController__LoadLatestColor_c__AnonStorey4_o {
	COW_UIHudSceneEditActionAttributeColorPanelController__LoadLatestColor_c__AnonStorey4_c *klass;
	void *monitor;
	UnityEngine_Color_o c;
	COW_UIHudSceneEditActionAttributeColorPanelController_o* _this;
};
struct COW_UIHudSceneEditActionAttributeController_StaticFields {
};
struct COW_UIHudSceneEditActionAttributeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditActionAttributeController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionAttributeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionAttributeController_VTable vtable;
};
struct COW_UIHudSceneEditActionAttributeController_o {
	COW_UIHudSceneEditActionAttributeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditActionAttributeView_o* m_View;
	System_Collections_Generic_List_UIBaseController__o* m_AttributeItemUI;
	float mAttributeHeight;
	COW_SceneEditPrefabConfigData_o* mConfigData;
	bool m_IsInfoPanelShow;
	bool m_IsLastPlayerShowAttributeTab;
	bool m_IsAttributeTabEnabel;
	bool m_IsTipTabEnable;
	int32_t m_DefaultTabHeight;
	bool m_IsGraphEnabled;
	System_String_o* m_LogicEntityId;
};
struct COW_UIHudSceneEditActionAttributeController_V2_StaticFields {
};
struct COW_UIHudSceneEditActionAttributeController_V2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditActionAttributeController_V2_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionAttributeController_V2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionAttributeController_V2_VTable vtable;
};
struct COW_UIHudSceneEditActionAttributeController_V2_o {
	COW_UIHudSceneEditActionAttributeController_V2_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditActionAttribute_V2View_o* m_View;
	bool m_IsGraphEnabled;
	COW_GamePlay_SceneEditObjectBase_o* mModifyObject;
	System_Collections_Generic_Dictionary_string__UIBaseController__o* m_AttributeItemUI;
	System_Collections_Generic_List_UIBaseController__o* m_AttributeItemUIList;
	System_Collections_Generic_List_UIBaseController__o* m_AttributeFuncItemUI;
	COW_UISceneEditItemFuncAttributeController_o* mSecondLevelAttributeUI;
	COW_UIHudSceneEditActionAttributeColorPanelController_o* mColorPanel;
	System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__o* mSecondLevelAttrList;
	System_Collections_Generic_List_UGCVarValueDataV2__o* mTagsData;
	System_Collections_Generic_List_UIHudSceneEditTagItemDisplayController__o* m_TagsControllers;
};
struct COW_ActionAttributeIconItemControleler_StaticFields {
};
struct COW_ActionAttributeIconItemControleler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetData;
	VirtualInvokeData _37_SetColorType;
};
struct COW_ActionAttributeIconItemControleler_c {
	Il2CppClass_1 _1;
	COW_ActionAttributeIconItemControleler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ActionAttributeIconItemControleler_VTable vtable;
};
struct COW_ActionAttributeIconItemControleler_o {
	COW_ActionAttributeIconItemControleler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
};
struct COW_ActionAttributeIconItemControleler_OnClickTex_StaticFields {
};
struct COW_ActionAttributeIconItemControleler_OnClickTex_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_ActionAttributeIconItemControleler_OnClickTex_c {
	Il2CppClass_1 _1;
	COW_ActionAttributeIconItemControleler_OnClickTex_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ActionAttributeIconItemControleler_OnClickTex_VTable vtable;
};
struct COW_ActionAttributeIconItemControleler_OnClickTex_o {
	COW_ActionAttributeIconItemControleler_OnClickTex_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIHudSceneEditActionAttributeSpriteItemController_StaticFields {
	System_Action_GameObject__o* __f__am_cache0;
};
struct COW_UIHudSceneEditActionAttributeSpriteItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetData;
	VirtualInvokeData _37_SetColorType;
};
struct COW_UIHudSceneEditActionAttributeSpriteItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionAttributeSpriteItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionAttributeSpriteItemController_VTable vtable;
};
struct COW_UIHudSceneEditActionAttributeSpriteItemController_o {
	COW_UIHudSceneEditActionAttributeSpriteItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditActionAttributeSpriteItemView_o* m_View;
	System_Collections_Generic_List_ResourceID__o* mResList;
	System_Collections_Generic_List_GameObject__o* mCachedTexGameObjectList;
	int32_t mColorType;
	COW_ActionAttributeIconItemControleler_OnClickTex_o* mClickDel;
};
struct COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey0_StaticFields {
};
struct COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey0_o {
	COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey0_c *klass;
	void *monitor;
	UISprite_o* tex;
	COW_UIHudSceneEditActionAttributeSpriteItemController_o* _this;
};
struct COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey1_StaticFields {
};
struct COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey1_o {
	COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* resId;
	COW_UIHudSceneEditActionAttributeSpriteItemController__SetData_c__AnonStorey0_o* __f__ref_0;
};
struct COW_UIHudSceneEditActionAttributeTexItemController_StaticFields {
	System_Action_GameObject__o* __f__am_cache0;
};
struct COW_UIHudSceneEditActionAttributeTexItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetData;
	VirtualInvokeData _37_SetColorType;
};
struct COW_UIHudSceneEditActionAttributeTexItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionAttributeTexItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionAttributeTexItemController_VTable vtable;
};
struct COW_UIHudSceneEditActionAttributeTexItemController_o {
	COW_UIHudSceneEditActionAttributeTexItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditActionAttributeTexItemView_o* m_View;
	System_Collections_Generic_List_ResourceID__o* mResList;
	System_Collections_Generic_List_GameObject__o* mCachedTexGameObjectList;
	int32_t mColorType;
	COW_ActionAttributeIconItemControleler_OnClickTex_o* mClickDel;
};
struct COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey0_StaticFields {
};
struct COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey0_o {
	COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey0_c *klass;
	void *monitor;
	UITexture_o* tex;
	COW_UIHudSceneEditActionAttributeTexItemController_o* _this;
};
struct COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey1_StaticFields {
};
struct COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey1_o {
	COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* name;
	COW_UIHudSceneEditActionAttributeTexItemController__SetData_c__AnonStorey0_o* __f__ref_0;
};
struct COW_UIHudSceneEditActionController_StaticFields {
};
struct COW_UIHudSceneEditActionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditActionController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionController_VTable vtable;
};
struct COW_UIHudSceneEditActionController_o {
	COW_UIHudSceneEditActionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
};
struct COW_UIHudSceneEditActionListController_StaticFields {
};
struct COW_UIHudSceneEditActionListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditActionListController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionListController_VTable vtable;
};
struct COW_UIHudSceneEditActionListController_o {
	COW_UIHudSceneEditActionListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
};
struct COW_UIHudSceneEditActionTypeController_StaticFields {
	UnityEngine_Color_o NAME_TXT_COLOR_SELECTED;
	UnityEngine_Color_o NAME_TXT_COLOR_UNSELECTED;
};
struct COW_UIHudSceneEditActionTypeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditActionTypeController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditActionTypeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditActionTypeController_VTable vtable;
};
struct COW_UIHudSceneEditActionTypeController_o {
	COW_UIHudSceneEditActionTypeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
};
struct COW_UIHudSceneEditAdjustDetailController_StaticFields {
};
struct COW_UIHudSceneEditAdjustDetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditAdjustDetailController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditAdjustDetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditAdjustDetailController_VTable vtable;
};
struct COW_UIHudSceneEditAdjustDetailController_o {
	COW_UIHudSceneEditAdjustDetailController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditAdjustDetailView_o* m_View;
	COW_UIHudSceneEditAdjustDetailItemController_o* translateX;
	COW_UIHudSceneEditAdjustDetailItemController_o* translateZ;
	COW_UIHudSceneEditAdjustDetailItemController_o* rotateX;
	COW_UIHudSceneEditAdjustDetailItemController_o* rotateY;
	COW_UIHudSceneEditAdjustDetailItemController_o* rotateZ;
	COW_UIHudSceneEditAdjustDetailItemController_o* scaleX;
	COW_UIHudSceneEditAdjustDetailItemController_o* scaleY;
	COW_UIHudSceneEditAdjustDetailItemController_o* scaleZ;
	COW_UIHudSceneEditAdjustDetailItemController_o* scaleTotal;
	int32_t m_scalingMode;
	UnityEngine_Transform_array* mRotateObjs;
	UnityEngine_Transform_array* mScaleObjs;
};
struct COW_UIHudSceneEditAdjustDetailController__WaitOneFrameForSettingManuallyAdjustPosition_c__Iterator0_StaticFields {
};
struct COW_UIHudSceneEditAdjustDetailController__WaitOneFrameForSettingManuallyAdjustPosition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudSceneEditAdjustDetailController__WaitOneFrameForSettingManuallyAdjustPosition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditAdjustDetailController__WaitOneFrameForSettingManuallyAdjustPosition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditAdjustDetailController__WaitOneFrameForSettingManuallyAdjustPosition_c__Iterator0_VTable vtable;
};
struct COW_UIHudSceneEditAdjustDetailController__WaitOneFrameForSettingManuallyAdjustPosition_c__Iterator0_o {
	COW_UIHudSceneEditAdjustDetailController__WaitOneFrameForSettingManuallyAdjustPosition_c__Iterator0_c *klass;
	void *monitor;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_AdjustDetailItemSliderDelegate_StaticFields {
};
struct COW_AdjustDetailItemSliderDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_AdjustDetailItemSliderDelegate_c {
	Il2CppClass_1 _1;
	COW_AdjustDetailItemSliderDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AdjustDetailItemSliderDelegate_VTable vtable;
};
struct COW_AdjustDetailItemSliderDelegate_o {
	COW_AdjustDetailItemSliderDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_AdjustDetailItemInputDelegate_StaticFields {
};
struct COW_AdjustDetailItemInputDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_AdjustDetailItemInputDelegate_c {
	Il2CppClass_1 _1;
	COW_AdjustDetailItemInputDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AdjustDetailItemInputDelegate_VTable vtable;
};
struct COW_AdjustDetailItemInputDelegate_o {
	COW_AdjustDetailItemInputDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_OnDragFinished_StaticFields {
};
struct COW_OnDragFinished_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_OnDragFinished_c {
	Il2CppClass_1 _1;
	COW_OnDragFinished_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OnDragFinished_VTable vtable;
};
struct COW_OnDragFinished_o {
	COW_OnDragFinished_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIHudSceneEditAdjustDetailItemController_StaticFields {
};
struct COW_UIHudSceneEditAdjustDetailItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditAdjustDetailItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditAdjustDetailItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditAdjustDetailItemController_VTable vtable;
};
struct COW_UIHudSceneEditAdjustDetailItemController_o {
	COW_UIHudSceneEditAdjustDetailItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditAdjustDetailItemView_o* m_View;
	COW_AdjustDetailItemSliderDelegate_o* SliderDelegate;
	COW_AdjustDetailItemInputDelegate_o* InputDelegate;
	COW_OnDragFinished_o* SliderOnDragFinished;
	COW_GamePlay_SceneEditAgent_o* m_Agent;
	bool mIsManuallyChanging;
	bool m_IsInteger;
	float m_MaxValue;
	float m_MinValue;
	float m_StepValue;
	float m_CurValue;
	float m_DecimalPlaces;
};
struct COW_UIHudSceneEditAdjustFloorPlaneController_StaticFields {
};
struct COW_UIHudSceneEditAdjustFloorPlaneController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditAdjustFloorPlaneController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditAdjustFloorPlaneController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditAdjustFloorPlaneController_VTable vtable;
};
struct COW_UIHudSceneEditAdjustFloorPlaneController_o {
	COW_UIHudSceneEditAdjustFloorPlaneController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditAdjustFloorPlaneView_o* m_View;
	float mPressIntevalMin;
	float mPressIntevalMax;
	float mCurrentPressInterval;
	float mLastClickTime;
	float mSpeed;
	float mLastPressTime;
};
struct COW_UIHudSceneEditCameraHeightController_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_UIHudSceneEditCameraHeightController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditCameraHeightController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditCameraHeightController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditCameraHeightController_VTable vtable;
};
struct COW_UIHudSceneEditCameraHeightController_o {
	COW_UIHudSceneEditCameraHeightController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditCameraHeightView_o* m_View;
	COW_GamePlay_SceneEditAgent_o* m_TargetAgent;
	uint32_t m_DelayCall;
};
struct COW_UIHudSceneEditCameraViewportController_StaticFields {
};
struct COW_UIHudSceneEditCameraViewportController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditCameraViewportController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditCameraViewportController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditCameraViewportController_VTable vtable;
};
struct COW_UIHudSceneEditCameraViewportController_o {
	COW_UIHudSceneEditCameraViewportController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditCameraViewportView_o* m_View;
	COW_GamePlay_SceneEditAgent_o* m_TargetAgent;
};
struct COW_UIHudSceneEditCodekSearchController_StaticFields {
};
struct COW_UIHudSceneEditCodekSearchController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudSceneEditCodekSearchController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditCodekSearchController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditCodekSearchController_VTable vtable;
};
struct COW_UIHudSceneEditCodekSearchController_o {
	COW_UIHudSceneEditCodekSearchController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudSceneEditCodekSearchView_o* m_View;
	COW_UIModelSceneEdit_o* m_Model;
	COW_SceneEditSlotInfo_o* m_SlotInfo;
	uint32_t m_SlotID;
};
struct COW_UIHudSceneEditConfirmWndController_StaticFields {
};
struct COW_UIHudSceneEditConfirmWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudSceneEditConfirmWndController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditConfirmWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditConfirmWndController_VTable vtable;
};
struct COW_UIHudSceneEditConfirmWndController_o {
	COW_UIHudSceneEditConfirmWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudSceneEditConfirmWndView_o* m_View;
	System_Action_o* fnApplyCallback;
	System_Action_o* fnCancelCallback;
	COW_GamePlay_JPPGAJBAAKK_o* m_CurrentGame;
	int32_t m_WndType;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
	int32_t m_CostType;
	uint32_t m_CostCnt;
	bool m_IsShareGen;
	int32_t m_SlotType;
	uint32_t m_SlotId;
	uint32_t m_GameMode;
	message_JEMCEJDBGJJ_o* m_EntityAttributeItem;
	int32_t m_EntityAttributeItemIndex;
};
struct COW_UIHudSceneEditCrosshairController_StaticFields {
};
struct COW_UIHudSceneEditCrosshairController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditCrosshairController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditCrosshairController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditCrosshairController_VTable vtable;
};
struct COW_UIHudSceneEditCrosshairController_o {
	COW_UIHudSceneEditCrosshairController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditCrosshairView_o* m_View;
	bool mIsLongPressing;
	float mLastStartPrepareTime;
};
struct COW_UIHudSceneEditCurGameModeController_StaticFields {
};
struct COW_UIHudSceneEditCurGameModeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditCurGameModeController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditCurGameModeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditCurGameModeController_VTable vtable;
};
struct COW_UIHudSceneEditCurGameModeController_o {
	COW_UIHudSceneEditCurGameModeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditCurGameModeView_o* m_View;
};
struct COW_UIHudSceneEditCurGameModeController__RefreshCurMode_c__AnonStorey0_StaticFields {
};
struct COW_UIHudSceneEditCurGameModeController__RefreshCurMode_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditCurGameModeController__RefreshCurMode_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditCurGameModeController__RefreshCurMode_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditCurGameModeController__RefreshCurMode_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudSceneEditCurGameModeController__RefreshCurMode_c__AnonStorey0_o {
	COW_UIHudSceneEditCurGameModeController__RefreshCurMode_c__AnonStorey0_c *klass;
	void *monitor;
	COW_GamePlay_JPPGAJBAAKK_o* sceneEditGame;
	COW_UIHudSceneEditCurGameModeController_o* _this;
};
struct COW_OnUpdateTagsDelegate_StaticFields {
};
struct COW_OnUpdateTagsDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_OnUpdateTagsDelegate_c {
	Il2CppClass_1 _1;
	COW_OnUpdateTagsDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OnUpdateTagsDelegate_VTable vtable;
};
struct COW_OnUpdateTagsDelegate_o {
	COW_OnUpdateTagsDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIHudSceneEditEditTagSettingController_StaticFields {
};
struct COW_UIHudSceneEditEditTagSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudSceneEditEditTagSettingController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditEditTagSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditEditTagSettingController_VTable vtable;
};
struct COW_UIHudSceneEditEditTagSettingController_o {
	COW_UIHudSceneEditEditTagSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudSceneEditTagSettingView_o* m_View;
	System_Collections_Generic_Dictionary_string__UIHudSceneEditTagItemController__o* m_LibraryDic;
	System_Collections_Generic_Dictionary_string__UIHudSceneEditTagItemController__o* m_SelectedTagDic;
	System_Collections_Generic_List_string__o* oldSelectedTags;
	COW_OnUpdateTagsDelegate_o* OnUpdateTags;
};
struct COW_UIHudSceneEditFuncAttributeSettingController_StaticFields {
};
struct COW_UIHudSceneEditFuncAttributeSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudSceneEditFuncAttributeSettingController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditFuncAttributeSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditFuncAttributeSettingController_VTable vtable;
};
struct COW_UIHudSceneEditFuncAttributeSettingController_o {
	COW_UIHudSceneEditFuncAttributeSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudSceneEditFuncAttributeSettingView_o* m_View;
	COW_GamePlay_LLIBMMFAGDN_o* m_Data;
	COW_GamePlay_SceneEditObjectAttrBase_o* curAttr;
};
struct COW_UIHudSceneEditGroupModifyController_StaticFields {
};
struct COW_UIHudSceneEditGroupModifyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditGroupModifyController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditGroupModifyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditGroupModifyController_VTable vtable;
};
struct COW_UIHudSceneEditGroupModifyController_o {
	COW_UIHudSceneEditGroupModifyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditGroupModifyView_o* m_View;
	EventDelegate_o* m_OnModifyGroupBtnDown;
	EventDelegate_o* m_OnModifyGroupBtnUp;
	bool m_IsPressModifyGroupBtn;
	bool m_IsAddToReadyGroup;
	bool m_IsConfirmGroup;
};
struct COW_UIHudSceneEditIntroInfoController_StaticFields {
};
struct COW_UIHudSceneEditIntroInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditIntroInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditIntroInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditIntroInfoController_VTable vtable;
};
struct COW_UIHudSceneEditIntroInfoController_o {
	COW_UIHudSceneEditIntroInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_DelayCallId;
};
struct COW_UIHudSceneEditItemAdjustSimplePanelController_StaticFields {
};
struct COW_UIHudSceneEditItemAdjustSimplePanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditItemAdjustSimplePanelController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditItemAdjustSimplePanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditItemAdjustSimplePanelController_VTable vtable;
};
struct COW_UIHudSceneEditItemAdjustSimplePanelController_o {
	COW_UIHudSceneEditItemAdjustSimplePanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditItemAdjustSimplePanelView_o* m_View;
	COW_GamePlay_SceneEditAgent_o* agent;
	COW_WorkshopSceneData_o* workshopSceneData;
	UnityEngine_Color_o highlightColor;
	UnityEngine_Color_o normalColor;
	UnityEngine_Color_o disableColor;
	UnityEngine_Vector3_o lastPosition;
	System_Collections_Generic_Dictionary_int__UISprite__o* modifyButtonIcons;
};
struct COW_UIHudSceneEditItemContainerController_StaticFields {
};
struct COW_UIHudSceneEditItemContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIHudSceneEditItemContainerController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditItemContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditItemContainerController_VTable vtable;
};
struct COW_UIHudSceneEditItemContainerController_o {
	COW_UIHudSceneEditItemContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudSceneEditItemContainerView_o* m_View;
	int32_t mDataIndex;
	COW_SceneEditPrefabConfigData_o* mPrefabData;
	COW_UIHudSceneEditItem_o* sceneEditItem;
	System_String_o* m_EntityLogicType;
	bool mIsCurModeForbidden;
	bool mIsCurItemNew;
	COW_UINewDownloadInfoController_o* m_OptionalResDownloader;
	bool m_NeedCheckAutoDownload;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
};
struct COW_UIHudSceneEditItemContainerController__RefreshOptionalMapResDownloader_c__AnonStorey0_StaticFields {
};
struct COW_UIHudSceneEditItemContainerController__RefreshOptionalMapResDownloader_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditItemContainerController__RefreshOptionalMapResDownloader_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditItemContainerController__RefreshOptionalMapResDownloader_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditItemContainerController__RefreshOptionalMapResDownloader_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudSceneEditItemContainerController__RefreshOptionalMapResDownloader_c__AnonStorey0_o {
	COW_UIHudSceneEditItemContainerController__RefreshOptionalMapResDownloader_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_ResourceID__o* remainIds;
	COW_UIHudSceneEditItemContainerController_o* _this;
};
struct COW_UIHudSceneEditItem_StaticFields {
};
struct COW_UIHudSceneEditItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditItem_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditItem_VTable vtable;
};
struct COW_UIHudSceneEditItem_o {
	COW_UIHudSceneEditItem_c *klass;
	void *monitor;
	COW_WorkShopPrefabResourceContentConfigData_o* configData;
	bool IsSelected;
	bool IsMustMode;
};
struct COW_UIHudSceneEditItemPanelController_StaticFields {
};
struct COW_UIHudSceneEditItemPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIHudSceneEditItemPanelController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditItemPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditItemPanelController_VTable vtable;
};
struct COW_UIHudSceneEditItemPanelController_o {
	COW_UIHudSceneEditItemPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditItemPanelView_o* m_View;
	COW_UIHudSceneEditItemPanelTabView_o* mGuidSubTypeTab;
	int32_t mSelectedTab;
	System_Collections_Generic_Dictionary_int__int__o* SelectedTabRecords;
	System_Collections_Generic_Dictionary_uint__bool__o* PrefabsShowTutorial;
	int32_t mSelectedIndex;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
	COW_GamePlay_JPPGAJBAAKK_o* m_SceneEditGame;
	bool m_IsFirstShow;
	COW_UIHudSceneEditItemContainerController_o* m_SelectedController;
	System_Collections_Generic_List_UIHudSceneEditItem__o* mDataList;
	bool mIsFolded;
	int32_t m_CurUserMaxCost;
};
struct COW_UIHudSceneEditItemPanelController__UpdateAnchorsForFirstTime_c__Iterator0_StaticFields {
};
struct COW_UIHudSceneEditItemPanelController__UpdateAnchorsForFirstTime_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudSceneEditItemPanelController__UpdateAnchorsForFirstTime_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditItemPanelController__UpdateAnchorsForFirstTime_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditItemPanelController__UpdateAnchorsForFirstTime_c__Iterator0_VTable vtable;
};
struct COW_UIHudSceneEditItemPanelController__UpdateAnchorsForFirstTime_c__Iterator0_o {
	COW_UIHudSceneEditItemPanelController__UpdateAnchorsForFirstTime_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Vector3_o _gridPos___0;
	COW_UIHudSceneEditItemPanelController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudSceneEditItemPanelTabView_StaticFields {
};
struct COW_UIHudSceneEditItemPanelTabView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditItemPanelTabView_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditItemPanelTabView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditItemPanelTabView_VTable vtable;
};
struct COW_UIHudSceneEditItemPanelTabView_o {
	COW_UIHudSceneEditItemPanelTabView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t OptionID;
	UnityEngine_GameObject_o* IsNewHint;
	GCommon_UIToggleButton_o* ToggleButton;
	UILabel_o* SelectedLabel;
	UILabel_o* UnSelectedLabel;
};
struct COW_UIHudSceneEditLeftOptionController_StaticFields {
};
struct COW_UIHudSceneEditLeftOptionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditLeftOptionController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditLeftOptionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditLeftOptionController_VTable vtable;
};
struct COW_UIHudSceneEditLeftOptionController_o {
	COW_UIHudSceneEditLeftOptionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditLeftOptionView_o* m_View;
	COW_GamePlay_JPPGAJBAAKK_o* m_CurrentGame;
	System_Collections_Generic_List_GameObject__o* m_BtnsToBeHideList;
	bool m_IsBtnsHide;
};
struct COW_UIHudSceneEditModeEditTabItemController_StaticFields {
};
struct COW_UIHudSceneEditModeEditTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudSceneEditModeEditTabItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditModeEditTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditModeEditTabItemController_VTable vtable;
};
struct COW_UIHudSceneEditModeEditTabItemController_o {
	COW_UIHudSceneEditModeEditTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudSceneEditModeEditTabItemView_o* m_View;
	COW_ModeEditTabData_o* m_Data;
};
struct COW_UIHudSceneEditModeSelectController_StaticFields {
};
struct COW_UIHudSceneEditModeSelectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditModeSelectController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditModeSelectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditModeSelectController_VTable vtable;
};
struct COW_UIHudSceneEditModeSelectController_o {
	COW_UIHudSceneEditModeSelectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditModeSelectView_o* m_View;
	int32_t m_ShowTimes;
};
struct COW_UIHudSceneEditModifyController_StaticFields {
};
struct COW_UIHudSceneEditModifyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditModifyController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditModifyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditModifyController_VTable vtable;
};
struct COW_UIHudSceneEditModifyController_o {
	COW_UIHudSceneEditModifyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditModifyView_o* m_View;
	bool m_pressState;
	float m_pressTime;
	bool m_longPressed;
	float m_LastClickDeleteTime;
	bool m_NeedShowTutorial;
};
struct COW_UIHudSceneEditModifyController__PressCheckCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIHudSceneEditModifyController__PressCheckCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudSceneEditModifyController__PressCheckCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditModifyController__PressCheckCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditModifyController__PressCheckCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIHudSceneEditModifyController__PressCheckCoroutine_c__Iterator0_o {
	COW_UIHudSceneEditModifyController__PressCheckCoroutine_c__Iterator0_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* _player___0;
	COW_UIHudSceneEditModifyController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudSceneEditMoveController_StaticFields {
};
struct COW_UIHudSceneEditMoveController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditMoveController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditMoveController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditMoveController_VTable vtable;
};
struct COW_UIHudSceneEditMoveController_o {
	COW_UIHudSceneEditMoveController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditMoveView_o* m_View;
	COW_GamePlay_SceneEditAgent_o* m_TargetAgent;
	bool m_HasPushBtton;
	float m_PushButtonTime;
};
struct COW_UIHudSceneEditOptionController_StaticFields {
};
struct COW_UIHudSceneEditOptionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHudSceneEditOptionController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditOptionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditOptionController_VTable vtable;
};
struct COW_UIHudSceneEditOptionController_o {
	COW_UIHudSceneEditOptionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditOptionView_o* m_View;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
	COW_UIHudSceneEditCodekSearchController_o* m_SceneEditCodekSearchCtrl;
	COW_GamePlay_JPPGAJBAAKK_o* m_EditGame;
	bool m_isCollapseBtn;
	COW_UIUGCDebuggerConsole_o* m_debugConsoleWindow;
	COW_UIUGCDebuggerOpen_o* m_debugOpenWindow;
	int32_t m_curCameraMode;
};
struct COW_UIHudSceneEditOptionController__OnClickBackBtn_c__AnonStorey0_StaticFields {
};
struct COW_UIHudSceneEditOptionController__OnClickBackBtn_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditOptionController__OnClickBackBtn_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditOptionController__OnClickBackBtn_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditOptionController__OnClickBackBtn_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudSceneEditOptionController__OnClickBackBtn_c__AnonStorey0_o {
	COW_UIHudSceneEditOptionController__OnClickBackBtn_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UISecondConfirmSmallContoller_o* ctrl;
	COW_UIHudSceneEditOptionController_o* _this;
};
struct COW_UIHudSceneEditPutController_StaticFields {
};
struct COW_UIHudSceneEditPutController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditPutController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditPutController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditPutController_VTable vtable;
};
struct COW_UIHudSceneEditPutController_o {
	COW_UIHudSceneEditPutController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditPutView_o* m_View;
	float mLastPutDownTime;
	bool m_CanPutDown;
	bool m_IsRotating;
	float m_LastRotateStartTime;
};
struct COW_UIHudSceneEditResMgrPanelController_StaticFields {
	System_Comparison_SceneEditObjectBase__o* __f__am_cache0;
	System_Comparison_UIHudSceneEditResNodeItemController__o* __f__am_cache1;
};
struct COW_UIHudSceneEditResMgrPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditResMgrPanelController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditResMgrPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditResMgrPanelController_VTable vtable;
};
struct COW_UIHudSceneEditResMgrPanelController_o {
	COW_UIHudSceneEditResMgrPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditResMgrPanelView_o* m_View;
	System_Collections_Generic_List_UIHudSceneEditResNodeItemController__o* m_NodeItemList;
	System_Collections_Generic_List_UIHudSceneEditResNodeItemController__o* m_ValidItemList;
	COW_UIPopMenuSmallControler_o* m_SceneObjTypeFliterPopMenuSmallCtrl;
	COW_UIPopMenuSmallControler_o* m_SceneObjScriptEditFliterPopMenuSmallCtrl;
	COW_UIPopMenuSmallControler_o* m_SceneObjSortFliterPopMenuSmallCtrl;
	System_Collections_Generic_List_PopMenuData__o* m_SceneObjTypeFliterDataList;
	System_Collections_Generic_List_PopMenuData__o* m_SceneObjScriptEditFliterDataList;
	System_Collections_Generic_List_PopMenuData__o* m_SceneObjSortFliterDataList;
	System_Collections_Generic_List_SceneEditObjectBase__o* m_ObjList;
	System_Collections_Generic_List_SceneEditObjectBase__o* m_TempList;
	uint32_t m_CurrentSelctedTypeFliter;
	uint32_t m_CurrentSelctedScriptedFliter;
	int32_t m_CurrentSelectdSortFliter;
	int32_t m_DragFrameDefaultHeight;
	float m_ItemSpace;
	float m_ScrollViewTop;
	float m_ScrollViewBottom;
	bool m_DeleteToggle;
	bool m_IsFolded;
	COW_Gameplay_UGC_EditorEntityData_o* m_EntityData;
	UnityEngine_Coroutine_o* m_ScrollToCoroutine;
	COW_GamePlay_SceneEditObjectBase_o* m_currSelectedObj;
	COW_GamePlay_SceneEditAgent_o* agent;
};
struct COW_UIHudSceneEditResMgrPanelController__SelectObject_c__AnonStorey1_StaticFields {
};
struct COW_UIHudSceneEditResMgrPanelController__SelectObject_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditResMgrPanelController__SelectObject_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditResMgrPanelController__SelectObject_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditResMgrPanelController__SelectObject_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudSceneEditResMgrPanelController__SelectObject_c__AnonStorey1_o {
	COW_UIHudSceneEditResMgrPanelController__SelectObject_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t id;
};
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey2_StaticFields {
};
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey2_VTable vtable;
};
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey2_o {
	COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t direction;
	COW_UIHudSceneEditResMgrPanelController_o* _this;
};
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey3_StaticFields {
};
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey3_VTable vtable;
};
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey3_o {
	COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey3_c *klass;
	void *monitor;
	int32_t direction;
};
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey4_StaticFields {
};
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey4_VTable vtable;
};
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey4_o {
	COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey4_c *klass;
	void *monitor;
	int32_t direction;
};
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey5_StaticFields {
};
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey5_VTable vtable;
};
struct COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey5_o {
	COW_UIHudSceneEditResMgrPanelController__SortObjectList_c__AnonStorey5_c *klass;
	void *monitor;
	int32_t direction;
};
struct COW_UIHudSceneEditResMgrPanelController__ScrollTo_c__Iterator0_StaticFields {
};
struct COW_UIHudSceneEditResMgrPanelController__ScrollTo_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudSceneEditResMgrPanelController__ScrollTo_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditResMgrPanelController__ScrollTo_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditResMgrPanelController__ScrollTo_c__Iterator0_VTable vtable;
};
struct COW_UIHudSceneEditResMgrPanelController__ScrollTo_c__Iterator0_o {
	COW_UIHudSceneEditResMgrPanelController__ScrollTo_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudSceneEditResNodeItemController_o* nodeItem;
	UnityEngine_Vector3_o _pos___0;
	UnityEngine_Vector3_o _panelOffset___0;
	UnityEngine_Vector3_o _moveRelative___0;
	COW_UIHudSceneEditResMgrPanelController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudSceneEditResNodeItemController_StaticFields {
	uint32_t s_MaxHierarchyLimit;
};
struct COW_UIHudSceneEditResNodeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditResNodeItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditResNodeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditResNodeItemController_VTable vtable;
};
struct COW_UIHudSceneEditResNodeItemController_o {
	COW_UIHudSceneEditResNodeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditResItemView_o* m_View;
	COW_UIHudSceneEditResMgrPanelController_o* m_HierarchyController;
	COW_UIHudSceneEditResNodeItemController_o* m_Parent;
	System_Collections_Generic_List_UIHudSceneEditResNodeItemController__o* m_Children;
	System_Action_UIHudSceneEditResNodeItemController__o* m_ItemSelectedCallback;
	System_Action_o* m_ExpandCallback;
	int32_t m_NameXGroupPosition;
	int32_t m_NameXNonePostion;
	COW_GamePlay_SceneEditObjectBase_o* m_SceneEditObj;
	int32_t m_Index;
	float m_InitPosX;
	float m_PressTime;
	bool m_IsPress;
	bool m_IsExpand;
	bool m_IsMarkDelete;
	int32_t m_OperateState;
	int32_t _Hierarchy_k__BackingField;
};
struct COW_UIHudSceneEditResNodeItemController___c__AnonStorey0_StaticFields {
};
struct COW_UIHudSceneEditResNodeItemController___c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditResNodeItemController___c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditResNodeItemController___c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditResNodeItemController___c__AnonStorey0_VTable vtable;
};
struct COW_UIHudSceneEditResNodeItemController___c__AnonStorey0_o {
	COW_UIHudSceneEditResNodeItemController___c__AnonStorey0_c *klass;
	void *monitor;
	int32_t value;
};
struct COW_UIHudSceneEditResNodeItemController__FindChildIndex_c__AnonStorey1_StaticFields {
};
struct COW_UIHudSceneEditResNodeItemController__FindChildIndex_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditResNodeItemController__FindChildIndex_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditResNodeItemController__FindChildIndex_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditResNodeItemController__FindChildIndex_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudSceneEditResNodeItemController__FindChildIndex_c__AnonStorey1_o {
	COW_UIHudSceneEditResNodeItemController__FindChildIndex_c__AnonStorey1_c *klass;
	void *monitor;
	COW_UIHudSceneEditResNodeItemController_o* node;
};
struct COW_UIHudSceneEditSettingPanelController_StaticFields {
};
struct COW_UIHudSceneEditSettingPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditSettingPanelController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditSettingPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditSettingPanelController_VTable vtable;
};
struct COW_UIHudSceneEditSettingPanelController_o {
	COW_UIHudSceneEditSettingPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool m_isShow;
	COW_UIModelUGCModeEdit_o* m_Model;
	COW_GamePlay_JPPGAJBAAKK_o* m_Game;
	COW_UISceneEditGameScene_o* m_Scene;
	COW_UIHudSceneEditSettingPanelView_o* m_View;
	COW_UIModeEditPanelController_o* m_ModeSettingController;
	uint32_t m_CachedGameMode;
	int32_t m_CachedUGCModeTemplate;
	COW_GamePlay_SceneEditAgent_o* m_Agent;
	GCommon_UIClickExcludeDragMask_o* m_UIClickMask;
	COW_UIPopMenuSmallControler_o* m_EditGraphCtrl;
	System_Collections_Generic_List_PopMenuData__o* m_EditGraphDataList;
	System_Collections_Generic_Dictionary_string__string__o* m_GraphPopMap;
	System_String_o* m_SelectedGraph;
	ReactUI_UIVariable_o* var_CurrentSkyEnvList;
	ReactUI_UIVariable_o* var_CurrentSkyEnvID;
	ReactUI_UIVariable_o* var_CurrentSkyDropShow;
	System_Collections_Generic_List_object__o* m_skyEnvResList;
};
struct COW_UIHudSceneEditSettingPanelController__GetModeURL_c__AnonStorey1_StaticFields {
};
struct COW_UIHudSceneEditSettingPanelController__GetModeURL_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditSettingPanelController__GetModeURL_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditSettingPanelController__GetModeURL_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditSettingPanelController__GetModeURL_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudSceneEditSettingPanelController__GetModeURL_c__AnonStorey1_o {
	COW_UIHudSceneEditSettingPanelController__GetModeURL_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t gameMode;
	int32_t ugcModeTemplateID;
};
struct COW_UIHudSceneEditSettingPanelController__OpenClearSceneWindow_c__AnonStorey2_StaticFields {
};
struct COW_UIHudSceneEditSettingPanelController__OpenClearSceneWindow_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditSettingPanelController__OpenClearSceneWindow_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditSettingPanelController__OpenClearSceneWindow_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditSettingPanelController__OpenClearSceneWindow_c__AnonStorey2_VTable vtable;
};
struct COW_UIHudSceneEditSettingPanelController__OpenClearSceneWindow_c__AnonStorey2_o {
	COW_UIHudSceneEditSettingPanelController__OpenClearSceneWindow_c__AnonStorey2_c *klass;
	void *monitor;
	COW_GamePlay_JPPGAJBAAKK_o* game;
	COW_UIHudSceneEditSettingPanelController_o* _this;
};
struct COW_UIHudSceneEditSettingPanelController__CloseAndReopenModeSettingWindowCoro_c__Iterator0_StaticFields {
};
struct COW_UIHudSceneEditSettingPanelController__CloseAndReopenModeSettingWindowCoro_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudSceneEditSettingPanelController__CloseAndReopenModeSettingWindowCoro_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditSettingPanelController__CloseAndReopenModeSettingWindowCoro_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditSettingPanelController__CloseAndReopenModeSettingWindowCoro_c__Iterator0_VTable vtable;
};
struct COW_UIHudSceneEditSettingPanelController__CloseAndReopenModeSettingWindowCoro_c__Iterator0_o {
	COW_UIHudSceneEditSettingPanelController__CloseAndReopenModeSettingWindowCoro_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudSceneEditSettingPanelController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudSceneEditShopItemController_StaticFields {
};
struct COW_UIHudSceneEditShopItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditShopItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditShopItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditShopItemController_VTable vtable;
};
struct COW_UIHudSceneEditShopItemController_o {
	COW_UIHudSceneEditShopItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditShopItemView_o* m_View;
	int32_t m_Op;
	COW_GamePlay_IMNDLJHFOEH_o* m_ShopEditor;
	System_String_o* m_BindShelfID;
	System_String_o* m_BindItemID;
	System_String_o* m_HasItemSelected;
};
struct COW_UIHudSceneEditTagItemDisplayController_StaticFields {
};
struct COW_UIHudSceneEditTagItemDisplayController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditTagItemDisplayController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditTagItemDisplayController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditTagItemDisplayController_VTable vtable;
};
struct COW_UIHudSceneEditTagItemDisplayController_o {
	COW_UIHudSceneEditTagItemDisplayController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditTagItemDisplayView_o* m_View;
	System_String_o* tagString;
};
struct COW_UIHudWorkshopPhotographModeController_StaticFields {
};
struct COW_UIHudWorkshopPhotographModeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudWorkshopPhotographModeController_c {
	Il2CppClass_1 _1;
	COW_UIHudWorkshopPhotographModeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWorkshopPhotographModeController_VTable vtable;
};
struct COW_UIHudWorkshopPhotographModeController_o {
	COW_UIHudWorkshopPhotographModeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWorkshopPhotographModeView_o* m_View;
};
struct COW_UIImageCoverPreviewWindowController_StaticFields {
};
struct COW_UIImageCoverPreviewWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIImageCoverPreviewWindowController_c {
	Il2CppClass_1 _1;
	COW_UIImageCoverPreviewWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIImageCoverPreviewWindowController_VTable vtable;
};
struct COW_UIImageCoverPreviewWindowController_o {
	COW_UIImageCoverPreviewWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Action_o* OnClose;
	System_Action_o* OnShareFunc;
	System_Action_byte____o* OnSave;
	COW_UIImageCoverPreviewWindowView_o* m_View;
	int32_t m_CoverHeight;
	int32_t m_CoverWidth;
};
struct COW_UISceneEditCategoryController_StaticFields {
	System_Predicate_SceneEditSlotInfo__o* __f__am_cache0;
	System_Converter_SceneEditSlotInfo__UISceneEditTemplateMapInfo__o* __f__am_cache1;
	System_Converter_UISceneEditTemplateMapInfo__UISceneEditUGCCenterController_ETabIndex__o* __f__am_cache2;
	System_Converter_WorkshopHotInfo__UISceneEditTemplateMapInfo__o* __f__am_cache3;
	System_Predicate_SceneEditSlotInfo__o* __f__am_cache4;
	System_Converter_SceneEditSlotInfo__UISceneEditTemplateMapInfo__o* __f__am_cache5;
	System_Converter_WorkshopHotInfo__UISceneEditTemplateMapInfo__o* __f__am_cache6;
};
struct COW_UISceneEditCategoryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UISceneEditCategoryController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditCategoryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditCategoryController_VTable vtable;
};
struct COW_UISceneEditCategoryController_o {
	COW_UISceneEditCategoryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISceneEditCategoryView_o* m_View;
	COW_UIModelSceneEdit_o* m_Model;
	int32_t m_CurTabIndex;
	System_Collections_Generic_List_WorkshopCategoryPageDesc__o* m_PageDesc;
	System_Collections_Generic_Dictionary_int__List_UISceneEditTemplateMapInfo___o* m_CategoryMapInfos;
	System_Collections_Generic_List_UISceneEditCategoryTabItemView__o* m_TabItems;
	bool m_HasInit;
	bool m_RecommHasInit;
	int32_t m_MostPopularIndex;
	int32_t m_SubscriptionIndex;
};
struct COW_UISceneEditCategoryController_UISceneEditCategoryItemEasyList_StaticFields {
};
struct COW_UISceneEditCategoryController_UISceneEditCategoryItemEasyList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UISceneEditCategoryController_UISceneEditCategoryItemEasyList_c {
	Il2CppClass_1 _1;
	COW_UISceneEditCategoryController_UISceneEditCategoryItemEasyList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditCategoryController_UISceneEditCategoryItemEasyList_VTable vtable;
};
struct COW_UISceneEditCategoryController_UISceneEditCategoryItemEasyList_o {
	COW_UISceneEditCategoryController_UISceneEditCategoryItemEasyList_c *klass;
	void *monitor;
	COW_UISceneEditCategoryController_o* m_Ctrl;
};
struct COW_UISceneEditCategoryTabItemView_StaticFields {
};
struct COW_UISceneEditCategoryTabItemView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISceneEditCategoryTabItemView_c {
	Il2CppClass_1 _1;
	COW_UISceneEditCategoryTabItemView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditCategoryTabItemView_VTable vtable;
};
struct COW_UISceneEditCategoryTabItemView_o {
	COW_UISceneEditCategoryTabItemView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* Selected;
	UnityEngine_GameObject_o* UnSelected;
	UILabel_o* TextLabel;
	UIButton_o* Button;
	int32_t Index;
	bool IsInit;
	int32_t Type;
	bool m_IsSelected;
	System_Action_UISceneEditCategoryTabItemView__o* OnSelect;
	uint32_t PageId;
};
struct COW_UISceneEditCreatorFeedbackPopWndController_StaticFields {
};
struct COW_UISceneEditCreatorFeedbackPopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UISceneEditCreatorFeedbackPopWndController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditCreatorFeedbackPopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditCreatorFeedbackPopWndController_VTable vtable;
};
struct COW_UISceneEditCreatorFeedbackPopWndController_o {
	COW_UISceneEditCreatorFeedbackPopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISceneEditCreatorFeedbackPopWndView_o* m_View;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
	COW_UIModelSceneEdit_CreatorFeedBackData_o* m_LastSaveData;
	System_Collections_Generic_List_UGCRemarkData__o* m_RemarkList;
	uint64_t m_Liked;
	uint64_t m_SubscriptionTimes;
	uint64_t m_DifLiked;
	uint64_t m_DifSubscriptionTimes;
	uint64_t m_ExperienceTimes;
	uint64_t m_LookTimes;
};
struct COW_UISceneEditCreatorFeedbackPopWndController__UpdateView_c__AnonStorey0_StaticFields {
};
struct COW_UISceneEditCreatorFeedbackPopWndController__UpdateView_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISceneEditCreatorFeedbackPopWndController__UpdateView_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UISceneEditCreatorFeedbackPopWndController__UpdateView_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditCreatorFeedbackPopWndController__UpdateView_c__AnonStorey0_VTable vtable;
};
struct COW_UISceneEditCreatorFeedbackPopWndController__UpdateView_c__AnonStorey0_o {
	COW_UISceneEditCreatorFeedbackPopWndController__UpdateView_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UGCRemarkRuleData_o* fillData;
};
struct COW_UISceneEditHistoryInfoController_StaticFields {
	System_Comparison_WorkshopLatestInfo__o* __f__am_cache0;
	System_Comparison_WorkshopHistoryInfo__o* __f__am_cache1;
};
struct COW_UISceneEditHistoryInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UISceneEditHistoryInfoController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditHistoryInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditHistoryInfoController_VTable vtable;
};
struct COW_UISceneEditHistoryInfoController_o {
	COW_UISceneEditHistoryInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISceneEditHistoryInfoView_o* m_View;
	COW_UIModelSceneEdit_o* m_Model;
	bool m_HasLatestPlayerdRequested;
	System_Collections_Generic_List_WorkshopLatestInfo__o* m_WorkshopLatestInfoList;
	bool m_HasHistoryPlayerdRequested;
	System_Collections_Generic_List_WorkshopHistoryInfo__o* m_WorkshopHistoryInfoList;
	bool m_IsSelectHistoryBtn;
	System_Collections_Generic_List_UISceneEditTemplateMapItemController__o* m_CachedHistoryItemList;
};
struct COW_GamePlay_UISceneEditInstanceGroupSwitchController_StaticFields {
};
struct COW_GamePlay_UISceneEditInstanceGroupSwitchController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UISceneEditInstanceGroupSwitchController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UISceneEditInstanceGroupSwitchController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UISceneEditInstanceGroupSwitchController_VTable vtable;
};
struct COW_GamePlay_UISceneEditInstanceGroupSwitchController_o {
	COW_GamePlay_UISceneEditInstanceGroupSwitchController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISceneEditInstanceGroupSwitchView_o* NOJLDPLOCIH;
	System_Collections_Generic_List_SceneEditPrefabConfigData__o* FJIIHIALNBH;
	int32_t NACGOFCDKMN;
};
struct COW_GamePlay_UISceneEditInstanceGroupSwitchController_CICJEOKEEJB_StaticFields {
};
struct COW_GamePlay_UISceneEditInstanceGroupSwitchController_CICJEOKEEJB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UISceneEditInstanceGroupSwitchController_CICJEOKEEJB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UISceneEditInstanceGroupSwitchController_CICJEOKEEJB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UISceneEditInstanceGroupSwitchController_CICJEOKEEJB_VTable vtable;
};
struct COW_GamePlay_UISceneEditInstanceGroupSwitchController_CICJEOKEEJB_o {
	COW_GamePlay_UISceneEditInstanceGroupSwitchController_CICJEOKEEJB_c *klass;
	void *monitor;
	uint32_t IJIENNKADLC;
};
struct COW_UISceneEditLoadingMapInfoConotroller_StaticFields {
};
struct COW_UISceneEditLoadingMapInfoConotroller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISceneEditLoadingMapInfoConotroller_c {
	Il2CppClass_1 _1;
	COW_UISceneEditLoadingMapInfoConotroller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditLoadingMapInfoConotroller_VTable vtable;
};
struct COW_UISceneEditLoadingMapInfoConotroller_o {
	COW_UISceneEditLoadingMapInfoConotroller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISceneEditLoadingMapInfoView_o* m_View;
	COW_UIUGCLikeIndicatorController_o* m_LikeIndicator;
	COW_UIModelSceneEdit_o* m_Model;
};
struct COW_UISceneEditRankRewardReviewMiniItemController_StaticFields {
};
struct COW_UISceneEditRankRewardReviewMiniItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetQualityBG;
};
struct COW_UISceneEditRankRewardReviewMiniItemController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditRankRewardReviewMiniItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditRankRewardReviewMiniItemController_VTable vtable;
};
struct COW_UISceneEditRankRewardReviewMiniItemController_o {
	COW_UISceneEditRankRewardReviewMiniItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardItemMiniView_o* m_View;
	COW_StatndardItemMiniData_o* m_Data;
	bool ForceFullScreenPreview;
	bool UIStandardItemMiniController_m_NeedTween;
	bool UIStandardItemMiniController_m_DetailItemShowTypeIcon;
};
struct COW_UISceneEditRecommendationItemInfo_StaticFields {
};
struct COW_UISceneEditRecommendationItemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISceneEditRecommendationItemInfo_c {
	Il2CppClass_1 _1;
	COW_UISceneEditRecommendationItemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditRecommendationItemInfo_VTable vtable;
};
struct COW_UISceneEditRecommendationItemInfo_o {
	COW_UISceneEditRecommendationItemInfo_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* SlotInfo;
	int32_t Scene;
	int64_t Play_at;
	System_String_o* Cdn;
	bool IsShowCrown;
};
struct COW_UISceneEditRecommendationItemController_StaticFields {
};
struct COW_UISceneEditRecommendationItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISceneEditRecommendationItemController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditRecommendationItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditRecommendationItemController_VTable vtable;
};
struct COW_UISceneEditRecommendationItemController_o {
	COW_UISceneEditRecommendationItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISceneEditRecommendationItemView_o* m_View;
	COW_UIModelSceneEdit_o* m_Model;
	System_Collections_Generic_List_UIUGCHotMapController__o* m_CachedMapItemList;
	int32_t m_Type;
};
struct COW_UISceneEditRecommendationTabItemView_StaticFields {
};
struct COW_UISceneEditRecommendationTabItemView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISceneEditRecommendationTabItemView_c {
	Il2CppClass_1 _1;
	COW_UISceneEditRecommendationTabItemView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditRecommendationTabItemView_VTable vtable;
};
struct COW_UISceneEditRecommendationTabItemView_o {
	COW_UISceneEditRecommendationTabItemView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* Icon;
	UnityEngine_GameObject_o* Selected;
	UnityEngine_GameObject_o* UnSelected;
	int32_t Type;
	bool m_IsSelected;
	System_Action_UISceneEditRecommendationTabItemView__o* OnSelect;
	UnityEngine_GameObject_o* NormalBG;
	UnityEngine_GameObject_o* SpecialBG;
	UnityEngine_Transform_o* Target;
};
struct COW_UISceneEditReportController_StaticFields {
};
struct COW_UISceneEditReportController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UISceneEditReportController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditReportController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditReportController_VTable vtable;
};
struct COW_UISceneEditReportController_o {
	COW_UISceneEditReportController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISceneEditReportView_o* m_View;
	System_String_o* m_Codek;
	int32_t m_SelectedReason;
	int32_t m_Src;
	int32_t m_Map_Scene;
};
struct COW_UISceneEditSecondLevelAttributeController_StaticFields {
};
struct COW_UISceneEditSecondLevelAttributeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UISceneEditSecondLevelAttributeController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditSecondLevelAttributeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditSecondLevelAttributeController_VTable vtable;
};
struct COW_UISceneEditSecondLevelAttributeController_o {
	COW_UISceneEditSecondLevelAttributeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudSceneEditFuncAttributeSettingView_o* m_View;
	System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__o* mSecondLevelAttributeList;
	System_Collections_Generic_Dictionary_string__ItemEditAttributeCacheValue_V2__o* mCachedValue;
	COW_UISceneEditSecondLevelAttributeTable_o* mTableController;
};
struct COW_UISceneEditSecondLevelAttributePopupMenu_StaticFields {
};
struct COW_UISceneEditSecondLevelAttributePopupMenu_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SelectItemCallback;
};
struct COW_UISceneEditSecondLevelAttributePopupMenu_c {
	Il2CppClass_1 _1;
	COW_UISceneEditSecondLevelAttributePopupMenu_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditSecondLevelAttributePopupMenu_VTable vtable;
};
struct COW_UISceneEditSecondLevelAttributePopupMenu_o {
	COW_UISceneEditSecondLevelAttributePopupMenu_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRulePopmenuSettingV2View_o* m_View;
	COW_ItemEditAttributeUIDataPopMenu_V2_o* Data;
	COW_UIPopMenuSmallControler_o* m_PopMenu;
	System_Collections_Generic_List_PopMenuData__o* m_PopMenuList;
	System_String_o* m_CurrentSelection;
};
struct COW_UISceneEditSecondLevelAttributeSliderBar_StaticFields {
};
struct COW_UISceneEditSecondLevelAttributeSliderBar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnSliderChanged;
};
struct COW_UISceneEditSecondLevelAttributeSliderBar_c {
	Il2CppClass_1 _1;
	COW_UISceneEditSecondLevelAttributeSliderBar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditSecondLevelAttributeSliderBar_VTable vtable;
};
struct COW_UISceneEditSecondLevelAttributeSliderBar_o {
	COW_UISceneEditSecondLevelAttributeSliderBar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRuleSlidableNumericSettingView_o* m_View;
	COW_ItemEditAttributeUIDataSliderBar_o* Data;
	bool m_IsSliderChangedInternally;
	float m_MinValue;
	float m_MaxValue;
	float m_StepValue;
	float m_DefaultValue;
};
struct COW_UISceneEditSecondLevelAttributeTable_StaticFields {
};
struct COW_UISceneEditSecondLevelAttributeTable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISceneEditSecondLevelAttributeTable_c {
	Il2CppClass_1 _1;
	COW_UISceneEditSecondLevelAttributeTable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditSecondLevelAttributeTable_VTable vtable;
};
struct COW_UISceneEditSecondLevelAttributeTable_o {
	COW_UISceneEditSecondLevelAttributeTable_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRuleVScrollTableContainerView_o* m_View;
	float m_Width;
	System_Collections_Generic_List_KPHGAGKIEMF_HNADMPAIEFB__o* mDataList;
	System_Collections_Generic_List_UISceneEditSecondLevelAttributeTableContainer__o* controllers;
};
struct COW_UISceneEditSecondLevelAttributeTableContainer_StaticFields {
};
struct COW_UISceneEditSecondLevelAttributeTableContainer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_BuildChildComponent;
};
struct COW_UISceneEditSecondLevelAttributeTableContainer_c {
	Il2CppClass_1 _1;
	COW_UISceneEditSecondLevelAttributeTableContainer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditSecondLevelAttributeTableContainer_VTable vtable;
};
struct COW_UISceneEditSecondLevelAttributeTableContainer_o {
	COW_UISceneEditSecondLevelAttributeTableContainer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRuleTableContainerView_o* m_View;
	COW_GamePlay_KPHGAGKIEMF_HNADMPAIEFB_o* mData;
	int32_t OriginalHeight;
	int32_t SelfPaddingY;
	int32_t curDepth;
	System_Collections_Generic_List_Transform__o* m_Components;
};
struct COW_UISceneEditSlotInfoView_StaticFields {
};
struct COW_UISceneEditSlotInfoView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISceneEditSlotInfoView_c {
	Il2CppClass_1 _1;
	COW_UISceneEditSlotInfoView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditSlotInfoView_VTable vtable;
};
struct COW_UISceneEditSlotInfoView_o {
	COW_UISceneEditSlotInfoView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* SlotNameTxt;
	UILabel_o* AuthorTxt;
	UILabel_o* UpdateTimeTxt;
	UILabel_o* ResourceTxt;
	UILabel_o* CostTxt;
	UISprite_o* ProgressFront;
	UIProgressBar_o* CostProgressBar;
	UILabel_o* LikeTxt;
	UILabel_o* SubscribeTxt;
	UIInput_o* DescInput;
	UILabel_o* GameModeTxt;
	UILabel_o* DescText;
};
struct COW_UISceneEditSlotItemController_StaticFields {
};
struct COW_UISceneEditSlotItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UISceneEditSlotItemController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditSlotItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditSlotItemController_VTable vtable;
};
struct COW_UISceneEditSlotItemController_o {
	COW_UISceneEditSlotItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UISceneEditSlotItemView_o* m_View;
	int32_t m_Index;
	uint32_t m_SlotID;
	int32_t m_SlotType;
	int32_t m_SlotState;
};
struct COW_UISceneEditSlotItemController__WaitForShareAnim_c__Iterator0_StaticFields {
};
struct COW_UISceneEditSlotItemController__WaitForShareAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UISceneEditSlotItemController__WaitForShareAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UISceneEditSlotItemController__WaitForShareAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditSlotItemController__WaitForShareAnim_c__Iterator0_VTable vtable;
};
struct COW_UISceneEditSlotItemController__WaitForShareAnim_c__Iterator0_o {
	COW_UISceneEditSlotItemController__WaitForShareAnim_c__Iterator0_c *klass;
	void *monitor;
	COW_UISceneEditSlotItemController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UISceneEditSubscriptionController_StaticFields {
};
struct COW_UISceneEditSubscriptionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
};
struct COW_UISceneEditSubscriptionController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditSubscriptionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditSubscriptionController_VTable vtable;
};
struct COW_UISceneEditSubscriptionController_o {
	COW_UISceneEditSubscriptionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISceneEditSubscriptionView_o* m_View;
	COW_UIModelSceneEdit_o* m_Model;
	int32_t m_CurrentSlotIndex;
	System_String_o* m_Codek;
	System_Action_o* m_OnCloseCB;
	int32_t m_Source;
};
struct COW_UISceneEditTemplateMapInfo_StaticFields {
};
struct COW_UISceneEditTemplateMapInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISceneEditTemplateMapInfo_c {
	Il2CppClass_1 _1;
	COW_UISceneEditTemplateMapInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditTemplateMapInfo_VTable vtable;
};
struct COW_UISceneEditTemplateMapInfo_o {
	COW_UISceneEditTemplateMapInfo_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* SlotInfo;
	System_String_o* text;
	System_String_o* cdn;
	int32_t scene;
	int32_t type;
	int32_t ETabIndex;
	bool IsShowCrown;
};
struct COW_UISceneEditTemplateMapItemController_StaticFields {
};
struct COW_UISceneEditTemplateMapItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UISceneEditTemplateMapItemController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditTemplateMapItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditTemplateMapItemController_VTable vtable;
};
struct COW_UISceneEditTemplateMapItemController_o {
	COW_UISceneEditTemplateMapItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UISceneEditTemplateMapItemView_o* m_View;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
	COW_SceneEditSlotInfo_o* m_SlotInfo;
	int32_t m_EMapType;
	int32_t m_EScene;
	int32_t m_ETabIndex;
	System_Collections_Generic_List_UIWorkshopModeTagController__o* m_Tags;
	COW_UIUGCHotIndicatorController_o* m_IndicatorController;
	COW_UIUGCLikeIndicatorController_o* m_LikeIndicatorController;
};
struct COW_UISceneEditUGCCenterController_StaticFields {
};
struct COW_UISceneEditUGCCenterController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
};
struct COW_UISceneEditUGCCenterController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditUGCCenterController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditUGCCenterController_VTable vtable;
};
struct COW_UISceneEditUGCCenterController_o {
	COW_UISceneEditUGCCenterController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_AutoPopup_o* m_AutoPopup;
	COW_UISceneEditUGCCenterView_o* m_View;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIRoomCardListController_o* m_RoomCardCtrl;
	COW_UIUGCRecommendationController_o* m_RecommendationCtrl;
	COW_UIUGCMyWorksController_o* m_MyWorksCtrl;
	COW_UISceneEditCategoryController_o* m_CategoryCtrl;
	COW_UIUGCRoomListController_o* m_RoomListCtrl;
	COW_UISceneEditUserCenterController_o* m_UserCenterCtrl;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
	COW_UIUGCCenterBigEventTemplateController_o* m_BigEventTemplateController;
	int32_t m_SelectedTab;
	int32_t m_NeedSelectedTab;
	uint32_t m_HideVFXDelayCall;
	bool m_HaveCategory;
	bool m_HaveGetModeRule;
	bool m_SelectSubscription;
	COW_UINewDownloadInfoController_o* m_OptionalMapResDownloader;
	COW_MapModeData_o* m_TagMapModeData;
	bool m_NeedCheckAutoDownload;
};
struct COW_UISceneEditUGCCenterController__ShowFreeRoomCardGuide_c__AnonStorey0_StaticFields {
};
struct COW_UISceneEditUGCCenterController__ShowFreeRoomCardGuide_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISceneEditUGCCenterController__ShowFreeRoomCardGuide_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UISceneEditUGCCenterController__ShowFreeRoomCardGuide_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditUGCCenterController__ShowFreeRoomCardGuide_c__AnonStorey0_VTable vtable;
};
struct COW_UISceneEditUGCCenterController__ShowFreeRoomCardGuide_c__AnonStorey0_o {
	COW_UISceneEditUGCCenterController__ShowFreeRoomCardGuide_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* guideKey;
};
struct COW_UISceneEditUGCCenterController__RefreshOptionalMapResDownloader_c__AnonStorey1_StaticFields {
};
struct COW_UISceneEditUGCCenterController__RefreshOptionalMapResDownloader_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISceneEditUGCCenterController__RefreshOptionalMapResDownloader_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UISceneEditUGCCenterController__RefreshOptionalMapResDownloader_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditUGCCenterController__RefreshOptionalMapResDownloader_c__AnonStorey1_VTable vtable;
};
struct COW_UISceneEditUGCCenterController__RefreshOptionalMapResDownloader_c__AnonStorey1_o {
	COW_UISceneEditUGCCenterController__RefreshOptionalMapResDownloader_c__AnonStorey1_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* resDownloadTask;
	COW_UISceneEditUGCCenterController_o* _this;
};
struct COW_UISceneEditUGCRankRewardController_StaticFields {
};
struct COW_UISceneEditUGCRankRewardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OpenItemController;
	VirtualInvokeData _91_CloseItemController;
};
struct COW_UISceneEditUGCRankRewardController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditUGCRankRewardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditUGCRankRewardController_VTable vtable;
};
struct COW_UISceneEditUGCRankRewardController_o {
	COW_UISceneEditUGCRankRewardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UISceneEditUGCRankRewardView_o* m_View;
};
struct COW_UISceneEditUGCRankRewardController__RefreshRewardRankView_c__AnonStorey0_StaticFields {
};
struct COW_UISceneEditUGCRankRewardController__RefreshRewardRankView_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISceneEditUGCRankRewardController__RefreshRewardRankView_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UISceneEditUGCRankRewardController__RefreshRewardRankView_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditUGCRankRewardController__RefreshRewardRankView_c__AnonStorey0_VTable vtable;
};
struct COW_UISceneEditUGCRankRewardController__RefreshRewardRankView_c__AnonStorey0_o {
	COW_UISceneEditUGCRankRewardController__RefreshRewardRankView_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t level;
};
struct COW_UISceneEditUGCRankRewardItemController_StaticFields {
};
struct COW_UISceneEditUGCRankRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UISceneEditUGCRankRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditUGCRankRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditUGCRankRewardItemController_VTable vtable;
};
struct COW_UISceneEditUGCRankRewardItemController_o {
	COW_UISceneEditUGCRankRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UISceneEditUGCRankRewardItemView_o* m_View;
	System_Collections_Generic_List_UISceneEditRankRewardReviewMiniItemController__o* m_MiniItemCtrlList;
};
struct COW_UISceneEditUGCRankRewardLevelUpController_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UISceneEditUGCRankRewardLevelUpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UISceneEditUGCRankRewardLevelUpController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditUGCRankRewardLevelUpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditUGCRankRewardLevelUpController_VTable vtable;
};
struct COW_UISceneEditUGCRankRewardLevelUpController_o {
	COW_UISceneEditUGCRankRewardLevelUpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t m_UIState;
	COW_UISceneEditUGCRankRewardLevelUpView_o* m_View;
	UnityEngine_GameObject_o* m_ModelChest;
	System_Collections_Generic_List_WorkshopLevelReward__o* m_RewardInfoList;
	UnityEngine_Transform_array* m_AwardGridArray;
	System_Collections_Generic_List_UIStandardItemMAXBController__o* itemCtrlList;
};
struct COW_UISceneEditUGCRankRewardLevelUpController__AutoCrateChest_c__Iterator0_StaticFields {
};
struct COW_UISceneEditUGCRankRewardLevelUpController__AutoCrateChest_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UISceneEditUGCRankRewardLevelUpController__AutoCrateChest_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UISceneEditUGCRankRewardLevelUpController__AutoCrateChest_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditUGCRankRewardLevelUpController__AutoCrateChest_c__Iterator0_VTable vtable;
};
struct COW_UISceneEditUGCRankRewardLevelUpController__AutoCrateChest_c__Iterator0_o {
	COW_UISceneEditUGCRankRewardLevelUpController__AutoCrateChest_c__Iterator0_c *klass;
	void *monitor;
	COW_UISceneEditUGCRankRewardLevelUpController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UISceneEditUGCRankRewardLevelUpController__OpenChestCoroutine_c__Iterator1_StaticFields {
};
struct COW_UISceneEditUGCRankRewardLevelUpController__OpenChestCoroutine_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UISceneEditUGCRankRewardLevelUpController__OpenChestCoroutine_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UISceneEditUGCRankRewardLevelUpController__OpenChestCoroutine_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditUGCRankRewardLevelUpController__OpenChestCoroutine_c__Iterator1_VTable vtable;
};
struct COW_UISceneEditUGCRankRewardLevelUpController__OpenChestCoroutine_c__Iterator1_o {
	COW_UISceneEditUGCRankRewardLevelUpController__OpenChestCoroutine_c__Iterator1_c *klass;
	void *monitor;
	COW_UISceneEditUGCRankRewardLevelUpController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UISceneEditUserAgreementController_StaticFields {
};
struct COW_UISceneEditUserAgreementController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UISceneEditUserAgreementController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditUserAgreementController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditUserAgreementController_VTable vtable;
};
struct COW_UISceneEditUserAgreementController_o {
	COW_UISceneEditUserAgreementController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISceneEditUserAgreementView_o* m_View;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
};
struct COW_UISceneEditUserCenterController_StaticFields {
};
struct COW_UISceneEditUserCenterController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UISceneEditUserCenterController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditUserCenterController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditUserCenterController_VTable vtable;
};
struct COW_UISceneEditUserCenterController_o {
	COW_UISceneEditUserCenterController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISceneEditUserCenterView_o* m_View;
	COW_UIStandardDrawerTabRemakeController_o* m_TabCtrl;
	System_Action_o* ClickSubscriptionAction;
	COW_UISceneEditHistoryInfoController_o* m_HistoryInfoCtrl;
	COW_UISceneEditSubscriptionInfoController_o* m_SubscriptionInfoCtrl;
	COW_UIModelSceneEdit_o* m_Model;
	bool m_IsFeedBackInCD;
};
struct COW_UIUGCCenterBigEventTemplateController_StaticFields {
	COW_OnFinished_o* __f__am_cache0;
};
struct COW_UIUGCCenterBigEventTemplateController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIUGCCenterBigEventTemplateController_c {
	Il2CppClass_1 _1;
	COW_UIUGCCenterBigEventTemplateController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCenterBigEventTemplateController_VTable vtable;
};
struct COW_UIUGCCenterBigEventTemplateController_o {
	COW_UIUGCCenterBigEventTemplateController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCCenterBigEventTemplateView_o* m_View;
	COW_UICountDownController_o* m_BigEventTemplateCountDownCtrl;
	COW_UINewDownloadInfoController_o* m_BigEventTemplateEntranceDownloadCtrl;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	float m_NextCheckTime;
	GCommon_ResourceID_o m_BigEventTemplateEntranceEffectVFXResID;
	UnityEngine_GameObject_o* m_BigEventTemplateEntranceEffectVFXGO;
	int32_t m_TemplateUseType;
	int32_t m_EntranceLocation;
};
struct COW_UIUGCLikeIndicatorController_StaticFields {
};
struct COW_UIUGCLikeIndicatorController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIUGCLikeIndicatorController_c {
	Il2CppClass_1 _1;
	COW_UIUGCLikeIndicatorController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCLikeIndicatorController_VTable vtable;
};
struct COW_UIUGCLikeIndicatorController_o {
	COW_UIUGCLikeIndicatorController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCLikeIndicatorView_o* m_View;
};
struct COW_UIUGCMatchResultCommentTokenView_StaticFields {
};
struct COW_UIUGCMatchResultCommentTokenView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCMatchResultCommentTokenView_c {
	Il2CppClass_1 _1;
	COW_UIUGCMatchResultCommentTokenView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMatchResultCommentTokenView_VTable vtable;
};
struct COW_UIUGCMatchResultCommentTokenView_o {
	COW_UIUGCMatchResultCommentTokenView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* AddNum;
	UILabel_o* TotalNum;
	UILabel_o* TitleLabel;
	UISprite_o* BG;
	UISprite_o* Icon;
};
struct COW_UIUGCPhotoCutWindowController_StaticFields {
	System_Collections_Generic_Dictionary_int__Quaternion__o* m_Orientation2Rotation;
};
struct COW_UIUGCPhotoCutWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIUGCPhotoCutWindowController_c {
	Il2CppClass_1 _1;
	COW_UIUGCPhotoCutWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCPhotoCutWindowController_VTable vtable;
};
struct COW_UIUGCPhotoCutWindowController_o {
	COW_UIUGCPhotoCutWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCPhotoCutWindowView_o* m_View;
	UIRoot_o* m_Root;
	float m_TweenTime;
	bool m_IsPressed;
	bool m_IsRotate;
	bool m_IsApproaching;
	UnityEngine_AnimationCurve_o* m_ApproachCurse;
	UnityEngine_AnimationCurve_o* m_RotateCurse;
	UnityEngine_Vector3_o m_OriginPos;
	UnityEngine_Vector3_o m_DestPos;
	UnityEngine_Vector3_o m_OriginScale;
	UnityEngine_Vector3_o m_DestScale;
	int32_t m_OriginOrientation;
	int32_t m_DestOrientation;
	COW_SceneEditSlotInfo_o* m_SlotInfo;
	System_Action_o* Callback;
	int32_t m_CoverHeight;
	int32_t m_CoverWidth;
};
struct COW_UIUGCPhotoCutWindowController__BtnOnSaveAsCover_c__AnonStorey0_StaticFields {
};
struct COW_UIUGCPhotoCutWindowController__BtnOnSaveAsCover_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCPhotoCutWindowController__BtnOnSaveAsCover_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIUGCPhotoCutWindowController__BtnOnSaveAsCover_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCPhotoCutWindowController__BtnOnSaveAsCover_c__AnonStorey0_VTable vtable;
};
struct COW_UIUGCPhotoCutWindowController__BtnOnSaveAsCover_c__AnonStorey0_o {
	COW_UIUGCPhotoCutWindowController__BtnOnSaveAsCover_c__AnonStorey0_c *klass;
	void *monitor;
	UnityEngine_RenderTexture_o* renderTexture;
	float width;
	float height;
	float scaleY;
	float resizeScale;
	int32_t resizedTexStyle;
	COW_UIUGCPhotoCutWindowController_o* _this;
};
struct COW_UIUGCQuitFeedbackController_StaticFields {
};
struct COW_UIUGCQuitFeedbackController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIUGCQuitFeedbackController_c {
	Il2CppClass_1 _1;
	COW_UIUGCQuitFeedbackController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCQuitFeedbackController_VTable vtable;
};
struct COW_UIUGCQuitFeedbackController_o {
	COW_UIUGCQuitFeedbackController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCQuitFeedbackView_o* m_View;
	int32_t m_CountDownSecond;
	System_Collections_Generic_List_uint__o* m_SelectedIdList;
};
struct COW_UIUGCQuitFeedbackController__ShowOKBtnDelay_c__Iterator0_StaticFields {
};
struct COW_UIUGCQuitFeedbackController__ShowOKBtnDelay_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIUGCQuitFeedbackController__ShowOKBtnDelay_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIUGCQuitFeedbackController__ShowOKBtnDelay_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCQuitFeedbackController__ShowOKBtnDelay_c__Iterator0_VTable vtable;
};
struct COW_UIUGCQuitFeedbackController__ShowOKBtnDelay_c__Iterator0_o {
	COW_UIUGCQuitFeedbackController__ShowOKBtnDelay_c__Iterator0_c *klass;
	void *monitor;
	int32_t _i___1;
	COW_UIUGCQuitFeedbackController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGCQuitFeedbackItemController_StaticFields {
};
struct COW_UIUGCQuitFeedbackItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIUGCQuitFeedbackItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCQuitFeedbackItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCQuitFeedbackItemController_VTable vtable;
};
struct COW_UIUGCQuitFeedbackItemController_o {
	COW_UIUGCQuitFeedbackItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCQuitFeedbackItemController_Del_o* ClickItemDel;
	COW_UIUGCQuitFeedbackItemView_o* m_View;
	uint32_t m_Id;
	bool m_Selected;
};
struct COW_UIUGCQuitFeedbackItemController_Del_StaticFields {
};
struct COW_UIUGCQuitFeedbackItemController_Del_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIUGCQuitFeedbackItemController_Del_c {
	Il2CppClass_1 _1;
	COW_UIUGCQuitFeedbackItemController_Del_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCQuitFeedbackItemController_Del_VTable vtable;
};
struct COW_UIUGCQuitFeedbackItemController_Del_o {
	COW_UIUGCQuitFeedbackItemController_Del_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIUGCRoomListController_StaticFields {
};
struct COW_UIUGCRoomListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
};
struct COW_UIUGCRoomListController_c {
	Il2CppClass_1 _1;
	COW_UIUGCRoomListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRoomListController_VTable vtable;
};
struct COW_UIUGCRoomListController_o {
	COW_UIUGCRoomListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CountDownConfig_o* config;
	COW_CountDownConfig_o* configQuickJoin;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelCustomRoom_o* m_ModelCustomRoom;
	COW_UIUGCRoomListView_o* m_View;
	int32_t m_RoomTabType;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
	COW_UIModelUGCModeEdit_o* m_ModelUGCModeEdit;
	bool m_IsRefreshCountDown;
	bool m_PlayedItemTweenAnim;
	bool m_IsQuickJoinCountDown;
	uint32_t m_MaxRefreshTime;
	uint32_t m_CurrentRefreshTime;
	COW_UIPopMenuSmallControler_o* m_GroupPopMenuCtrl;
	COW_UIPopMenuSmallControler_o* m_ModePopMenuCtrl;
	System_Collections_Generic_List_PopMenuData__o* m_PopMenuDataList;
	tcp_RoomBasicInfo_o* m_CurrentQuickJoinRoomInfo;
	COW_UIUGCHotIndicatorController_o* m_HotCtrl;
	COW_UIUGCLikeIndicatorController_o* m_LikeCtrl;
	COW_UIWorkShopMapInfoDetailController_o* m_WorkshopMapInfoCtrl;
	System_Collections_Generic_List_UIWorkshopModeTagController__o* m_Tags;
	COW_SceneEditSlotInfo_o* m_Info;
	System_String_o* m_WorkshopCodek;
	int32_t m_Scene;
	int32_t m_From;
	int32_t m_SourceTabIndex;
	int32_t m_WndFrom;
	bool m_OpenQuickJoin;
	COW_UICommonGuideController_o* m_CommonGuideCtrl;
	int32_t m_Index;
	COW_SceneEditSlotInfo_o* m_RoomDetailInfo;
	tcp_RoomBasicInfo_o* m_RoomInfo;
	System_String_o* m_SharedCodek;
	uint32_t m_HideVFXDelayCall;
	int32_t m_CustomRoomJoinScene;
	int32_t m_CustomRoomMapScene;
	uint64_t m_RoomID;
	bool needRefreshRoomInfo;
};
struct COW_UIUGCRoomListController__InfoTableReposition_c__Iterator0_StaticFields {
};
struct COW_UIUGCRoomListController__InfoTableReposition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIUGCRoomListController__InfoTableReposition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIUGCRoomListController__InfoTableReposition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRoomListController__InfoTableReposition_c__Iterator0_VTable vtable;
};
struct COW_UIUGCRoomListController__InfoTableReposition_c__Iterator0_o {
	COW_UIUGCRoomListController__InfoTableReposition_c__Iterator0_c *klass;
	void *monitor;
	COW_UIUGCRoomListController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGCRoomListController__RefreshTags_c__Iterator1_StaticFields {
};
struct COW_UIUGCRoomListController__RefreshTags_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIUGCRoomListController__RefreshTags_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIUGCRoomListController__RefreshTags_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRoomListController__RefreshTags_c__Iterator1_VTable vtable;
};
struct COW_UIUGCRoomListController__RefreshTags_c__Iterator1_o {
	COW_UIUGCRoomListController__RefreshTags_c__Iterator1_c *klass;
	void *monitor;
	int32_t _MaxTagNum___0;
	System_Collections_Generic_List_Enumerator_UIWorkshopModeTagController__o _locvar0;
	int32_t _currentTagNum___0;
	System_UInt32_array* limitTagsInfo;
	int32_t _tagIndex___1;
	System_UInt32_array* tagsInfo;
	COW_UIUGCRoomListController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGCRoomListController__JoinProcess_c__AnonStorey2_StaticFields {
};
struct COW_UIUGCRoomListController__JoinProcess_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCRoomListController__JoinProcess_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIUGCRoomListController__JoinProcess_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRoomListController__JoinProcess_c__AnonStorey2_VTable vtable;
};
struct COW_UIUGCRoomListController__JoinProcess_c__AnonStorey2_o {
	COW_UIUGCRoomListController__JoinProcess_c__AnonStorey2_c *klass;
	void *monitor;
	bool solo;
	int32_t joinType;
	COW_UIUGCRoomListController_o* _this;
};
struct COW_UIUGCRoomListController__SpectateProcess_c__AnonStorey3_StaticFields {
};
struct COW_UIUGCRoomListController__SpectateProcess_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCRoomListController__SpectateProcess_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIUGCRoomListController__SpectateProcess_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRoomListController__SpectateProcess_c__AnonStorey3_VTable vtable;
};
struct COW_UIUGCRoomListController__SpectateProcess_c__AnonStorey3_o {
	COW_UIUGCRoomListController__SpectateProcess_c__AnonStorey3_c *klass;
	void *monitor;
	bool solo;
	COW_UIUGCRoomListController_o* _this;
};
struct COW_UIWorkshopDetailController_StaticFields {
	System_Comparison_WorkshopCommentTag__o* __f__am_cache0;
};
struct COW_UIWorkshopDetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIWorkshopDetailController_c {
	Il2CppClass_1 _1;
	COW_UIWorkshopDetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkshopDetailController_VTable vtable;
};
struct COW_UIWorkshopDetailController_o {
	COW_UIWorkshopDetailController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIWorkshopDetailView_o* m_View;
	COW_UIModelSceneEdit_o* m_Model;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	COW_SceneEditSlotInfo_o* m_Info;
	System_String_o* m_Codek;
	UnityEngine_Vector3_o m_FirstPos;
	UnityEngine_Vector3_o m_SecondPos;
	System_Collections_Generic_List_UIWorkshopModeTagController__o* m_Tags;
	System_Collections_Generic_List_UIWorkshopTagCommentController__o* m_Comments;
	bool m_CanBeSub;
	bool m_CanQuickJoin;
	bool m_UGCCommentOpen;
	COW_UIUGCHotIndicatorController_o* m_IndicatorController;
	COW_UIUGCLikeIndicatorController_o* m_LikeCtrl;
	float m_CountDownTime;
	int32_t m_Scene;
	int32_t m_WndFrom;
	COW_UINewDownloadInfoController_o* m_OptionalMapResDownloader;
	System_String_o* m_SurveyUrl;
	uint32_t m_SurveyClickNum;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* m_ResDownloadTask;
	int32_t m_PreState;
	int32_t m_WorkshopDetailWndFrom;
	int32_t m_WorkshopDetailWndTab;
};
struct COW_UIWorkshopTemplateHelpController_StaticFields {
	System_Comparison_WorkshopCommentTag__o* __f__am_cache0;
};
struct COW_UIWorkshopTemplateHelpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIWorkshopTemplateHelpController_c {
	Il2CppClass_1 _1;
	COW_UIWorkshopTemplateHelpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkshopTemplateHelpController_VTable vtable;
};
struct COW_UIWorkshopTemplateHelpController_o {
	COW_UIWorkshopTemplateHelpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIWorkshopTemplateHelpView_o* m_View;
	COW_UIModelSceneEdit_o* m_Model;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	COW_SceneEditSlotInfo_o* m_Info;
	System_String_o* m_Codek;
	UnityEngine_Vector3_o m_FirstPos;
	UnityEngine_Vector3_o m_SecondPos;
	System_Collections_Generic_List_UIWorkshopModeTagController__o* m_Tags;
	System_Collections_Generic_List_UIWorkshopTagCommentController__o* m_Comments;
	bool m_UGCCommentOpen;
	COW_UIUGCHotIndicatorController_o* m_IndicatorController;
	int32_t m_Scene;
	int32_t m_WndFrom;
	COW_UINewDownloadInfoController_o* m_OptionalMapResDownloader;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* m_ResDownloadTask;
	int32_t m_WorkshopDetailWndFrom;
	int32_t m_WorkshopDetailWndTab;
};
struct COW_SceneEditItemAdjustUIManager_StaticFields {
};
struct COW_SceneEditItemAdjustUIManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_SceneEditItemAdjustUIManager_c {
	Il2CppClass_1 _1;
	COW_SceneEditItemAdjustUIManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditItemAdjustUIManager_VTable vtable;
};
struct COW_SceneEditItemAdjustUIManager_o {
	COW_SceneEditItemAdjustUIManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	int32_t mCurAdjustType;
	COW_UIHudSceneEditActionAttributeController_V2_o* mAttributeController;
	COW_UIHudSceneEditItemAdjustSimplePanelController_o* mAdjustSimplePanelController;
	COW_UIHudSceneEditAdjustDetailController_o* mAdjustDetailController;
	bool LastPreciseEditMode;
};
struct COW_UIHUDBattleRoyaleTeamScoreBoardController_StaticFields {
};
struct COW_UIHUDBattleRoyaleTeamScoreBoardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_RegisterUIEvent;
	VirtualInvokeData _37_UpdateAllTitle;
	VirtualInvokeData _38_RefreshGrid;
	VirtualInvokeData _39_IsSelfTeam;
	VirtualInvokeData _40_InitOneItem;
	VirtualInvokeData _41_SetInfoType;
	VirtualInvokeData _42_OnAddPlayer;
	VirtualInvokeData _43_OnKillCountChanged;
	VirtualInvokeData _44_OnPVEKillCountChanged;
	VirtualInvokeData _45_OnSelfReviveCountChanged;
	VirtualInvokeData _46_OnTotalDamageChanged;
	VirtualInvokeData _47_OnInventoryEquipmentStateChanged;
	VirtualInvokeData _48_OnInventoryItemChanged;
};
struct COW_UIHUDBattleRoyaleTeamScoreBoardController_c {
	Il2CppClass_1 _1;
	COW_UIHUDBattleRoyaleTeamScoreBoardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDBattleRoyaleTeamScoreBoardController_VTable vtable;
};
struct COW_UIHUDBattleRoyaleTeamScoreBoardController_o {
	COW_UIHUDBattleRoyaleTeamScoreBoardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_BrTeamScoreBoardView_o* m_View;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o* m_ItemCtrlDic;
	System_Collections_Generic_List_T__o* UIHUDBrTeamScoreBoardController_1_m_ItemList;
	int32_t m_LocalPlayerTeamId;
	System_Collections_Generic_List_int__o* UIHUDBrTeamScoreBoardController_1_m_InfoTypeList;
	bool UIHUDBrTeamScoreBoardController_1_m_IsSkillPage;
	uint64_t UIHUDBrTeamScoreBoardController_1_m_StartShowTime;
};
struct COW_UIHUDBattleRoyaleTeamScoreBoardItemController_StaticFields {
};
struct COW_UIHUDBattleRoyaleTeamScoreBoardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_UpdatePlayerData;
	VirtualInvokeData _37_SetDeadBG;
	VirtualInvokeData _38_OnKillChange;
	VirtualInvokeData _39_OnDeadChange;
	VirtualInvokeData _40_OnDamageChange;
};
struct COW_UIHUDBattleRoyaleTeamScoreBoardItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDBattleRoyaleTeamScoreBoardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDBattleRoyaleTeamScoreBoardItemController_VTable vtable;
};
struct COW_UIHUDBattleRoyaleTeamScoreBoardItemController_o {
	COW_UIHUDBattleRoyaleTeamScoreBoardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_BrTeamScoreBoardItemView_o* m_View;
	COW_GamePlay_Player_o* m_Player;
	System_Collections_Generic_List_int__o* UIHUDBrTeamScoreBoardItemController_m_InfoTypeList;
	bool UIHUDBrTeamScoreBoardItemController_m_IsSelf;
	int32_t TeamIndexNum;
	System_Collections_Generic_List_UILabel__o* UIHUDBrTeamScoreBoardItemController_m_InfoLabelList;
	COW_GamePlay_PFLCPEHBBLN_o* m_ActiveSkill;
	System_Collections_Generic_List_JJHIMAEGAPA__o* m_SkillList;
	System_Collections_Generic_List_UIEventListener__o* UIHUDBrTeamScoreBoardItemController_m_SkillBtnList;
	System_Collections_Generic_List_UISprite__o* UIHUDBrTeamScoreBoardItemController_m_SkillSpriteList;
	COW_UIDetailTipsInGameController_o* UIHUDBrTeamScoreBoardItemController_m_DetailTips;
	System_String_o* UIHUDBrTeamScoreBoardItemController_FilledArmorIcon;
	System_String_o* UIHUDBrTeamScoreBoardItemController_FilledArmorIconBG;
	System_String_o* UIHUDBrTeamScoreBoardItemController_FilledArmorIconExplode;
	System_String_o* UIHUDBrTeamScoreBoardItemController_FilledArmorIconExplodeBG;
	System_String_o* UIHUDBrTeamScoreBoardItemController_FilledHeadIcon;
	System_String_o* UIHUDBrTeamScoreBoardItemController_FilledHeadIconBG;
	System_String_o* UIHUDBrTeamScoreBoardItemController_FilledHeadIconProtect;
	System_String_o* UIHUDBrTeamScoreBoardItemController_FilledHeadIconProtectBG;
	uint32_t UIHUDBrTeamScoreBoardItemController_ItemLevelColorPurple;
	uint32_t UIHUDBrTeamScoreBoardItemController_ItemLevelColorGold;
	uint32_t UIHUDBrTeamScoreBoardItemController_ItemLevelColorRed;
	int32_t UIHUDBrTeamScoreBoardItemController_m_CurHelmetLevel;
	int32_t UIHUDBrTeamScoreBoardItemController_m_CurVestLevel;
};
struct COW_UIHUDBrTeamScoreBoardController_T__StaticFields {
	System_Comparison_Transform__o* __f__am_cache0;
};
struct COW_UIHUDBrTeamScoreBoardController_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_RegisterUIEvent;
	VirtualInvokeData _37_UpdateAllTitle;
	VirtualInvokeData _38_RefreshGrid;
	VirtualInvokeData _39_IsSelfTeam;
	VirtualInvokeData _40_InitOneItem;
	VirtualInvokeData _41_SetInfoType;
	VirtualInvokeData _42_OnAddPlayer;
	VirtualInvokeData _43_OnKillCountChanged;
	VirtualInvokeData _44_OnPVEKillCountChanged;
	VirtualInvokeData _45_OnSelfReviveCountChanged;
	VirtualInvokeData _46_OnTotalDamageChanged;
	VirtualInvokeData _47_OnInventoryEquipmentStateChanged;
	VirtualInvokeData _48_OnInventoryItemChanged;
};
struct COW_UIHUDBrTeamScoreBoardController_T__c {
	Il2CppClass_1 _1;
	COW_UIHUDBrTeamScoreBoardController_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDBrTeamScoreBoardController_T__VTable vtable;
};
struct COW_UIHUDBrTeamScoreBoardController_T__o {
	COW_UIHUDBrTeamScoreBoardController_T__c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_BrTeamScoreBoardView_o* m_View;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o* m_ItemCtrlDic;
	System_Collections_Generic_List_T__o* m_ItemList;
	int32_t m_LocalPlayerTeamId;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	bool m_IsSkillPage;
	uint64_t m_StartShowTime;
};
struct COW_UIHUDBrTeamScoreBoardItemController_StaticFields {
};
struct COW_UIHUDBrTeamScoreBoardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_UpdatePlayerData;
	VirtualInvokeData _37_SetDeadBG;
	VirtualInvokeData _38_OnKillChange;
	VirtualInvokeData _39_OnDeadChange;
	VirtualInvokeData _40_OnDamageChange;
};
struct COW_UIHUDBrTeamScoreBoardItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDBrTeamScoreBoardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDBrTeamScoreBoardItemController_VTable vtable;
};
struct COW_UIHUDBrTeamScoreBoardItemController_o {
	COW_UIHUDBrTeamScoreBoardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_BrTeamScoreBoardItemView_o* m_View;
	COW_GamePlay_Player_o* m_Player;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	bool m_IsSelf;
	int32_t TeamIndexNum;
	System_Collections_Generic_List_UILabel__o* m_InfoLabelList;
	COW_GamePlay_PFLCPEHBBLN_o* m_ActiveSkill;
	System_Collections_Generic_List_JJHIMAEGAPA__o* m_SkillList;
	System_Collections_Generic_List_UIEventListener__o* m_SkillBtnList;
	System_Collections_Generic_List_UISprite__o* m_SkillSpriteList;
	COW_UIDetailTipsInGameController_o* m_DetailTips;
	System_String_o* FilledArmorIcon;
	System_String_o* FilledArmorIconBG;
	System_String_o* FilledArmorIconExplode;
	System_String_o* FilledArmorIconExplodeBG;
	System_String_o* FilledHeadIcon;
	System_String_o* FilledHeadIconBG;
	System_String_o* FilledHeadIconProtect;
	System_String_o* FilledHeadIconProtectBG;
	uint32_t ItemLevelColorPurple;
	uint32_t ItemLevelColorGold;
	uint32_t ItemLevelColorRed;
	int32_t m_CurHelmetLevel;
	int32_t m_CurVestLevel;
};
struct COW_UIHUDHGScoreBoardItemController_StaticFields {
};
struct COW_UIHUDHGScoreBoardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_UpdatePlayerData;
	VirtualInvokeData _37_SetDeadBG;
	VirtualInvokeData _38_OnKillChange;
	VirtualInvokeData _39_OnDeadChange;
	VirtualInvokeData _40_OnDamageChange;
};
struct COW_UIHUDHGScoreBoardItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDHGScoreBoardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDHGScoreBoardItemController_VTable vtable;
};
struct COW_UIHUDHGScoreBoardItemController_o {
	COW_UIHUDHGScoreBoardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_BrTeamScoreBoardItemView_o* m_View;
	COW_GamePlay_Player_o* m_Player;
	System_Collections_Generic_List_int__o* UIHUDBrTeamScoreBoardItemController_m_InfoTypeList;
	bool UIHUDBrTeamScoreBoardItemController_m_IsSelf;
	int32_t TeamIndexNum;
	System_Collections_Generic_List_UILabel__o* UIHUDBrTeamScoreBoardItemController_m_InfoLabelList;
	COW_GamePlay_PFLCPEHBBLN_o* m_ActiveSkill;
	System_Collections_Generic_List_JJHIMAEGAPA__o* m_SkillList;
	System_Collections_Generic_List_UIEventListener__o* UIHUDBrTeamScoreBoardItemController_m_SkillBtnList;
	System_Collections_Generic_List_UISprite__o* UIHUDBrTeamScoreBoardItemController_m_SkillSpriteList;
	COW_UIDetailTipsInGameController_o* UIHUDBrTeamScoreBoardItemController_m_DetailTips;
	System_String_o* UIHUDBrTeamScoreBoardItemController_FilledArmorIcon;
	System_String_o* UIHUDBrTeamScoreBoardItemController_FilledArmorIconBG;
	System_String_o* UIHUDBrTeamScoreBoardItemController_FilledArmorIconExplode;
	System_String_o* UIHUDBrTeamScoreBoardItemController_FilledArmorIconExplodeBG;
	System_String_o* UIHUDBrTeamScoreBoardItemController_FilledHeadIcon;
	System_String_o* UIHUDBrTeamScoreBoardItemController_FilledHeadIconBG;
	System_String_o* UIHUDBrTeamScoreBoardItemController_FilledHeadIconProtect;
	System_String_o* UIHUDBrTeamScoreBoardItemController_FilledHeadIconProtectBG;
	uint32_t UIHUDBrTeamScoreBoardItemController_ItemLevelColorPurple;
	uint32_t UIHUDBrTeamScoreBoardItemController_ItemLevelColorGold;
	uint32_t UIHUDBrTeamScoreBoardItemController_ItemLevelColorRed;
	int32_t UIHUDBrTeamScoreBoardItemController_m_CurHelmetLevel;
	int32_t UIHUDBrTeamScoreBoardItemController_m_CurVestLevel;
};
struct COW_UIHUDLWMultiTeamScoreBoardController_StaticFields {
};
struct COW_UIHUDLWMultiTeamScoreBoardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_RegisterUIEvent;
	VirtualInvokeData _37_SetInfoType;
	VirtualInvokeData _38_RefreshGrid;
	VirtualInvokeData _39_OnAddPlayer;
	VirtualInvokeData _40_AddTeamItem;
	VirtualInvokeData _41_GetTeamItem;
	VirtualInvokeData _42_OnPlayerQuit;
	VirtualInvokeData _43_OnKillCountChanged;
	VirtualInvokeData _44_OnDeadCountChanged;
	VirtualInvokeData _45_OnAssistCountChanged;
	VirtualInvokeData _46_OnTotalDamageChanged;
};
struct COW_UIHUDLWMultiTeamScoreBoardController_c {
	Il2CppClass_1 _1;
	COW_UIHUDLWMultiTeamScoreBoardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDLWMultiTeamScoreBoardController_VTable vtable;
};
struct COW_UIHUDLWMultiTeamScoreBoardController_o {
	COW_UIHUDLWMultiTeamScoreBoardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDMultiTeamLeaderboardView_o* UIHUDMultiTeamScoreBoardController_1_m_View;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHUDMultiTeamScoreBoardPlayerItemController__o* m_ItemCtrlDic;
	System_Collections_Generic_Dictionary_byte__T__o* UIHUDMultiTeamScoreBoardController_1_m_TeamDict;
	System_Collections_Generic_List_int__o* UIHUDMultiTeamScoreBoardController_1_m_InfoTypeList;
	bool UIHUDMultiTeamScoreBoardController_1_m_EnableReport;
	bool UIHUDMultiTeamScoreBoardController_1_m_NeedSort;
	COW_GamePlay_CDHEMODOALC_array* UIHUDMultiTeamScoreBoardController_1_m_RankScoreDatas;
	COW_GamePlay_OKBFPCCDBEC_o* UIHUDMultiTeamScoreBoardController_1_mGame;
};
struct COW_UIHUDMultiTeamScoreBoardController_T__StaticFields {
};
struct COW_UIHUDMultiTeamScoreBoardController_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_RegisterUIEvent;
	VirtualInvokeData _37_SetInfoType;
	VirtualInvokeData _38_RefreshGrid;
	VirtualInvokeData _39_OnAddPlayer;
	VirtualInvokeData _40_AddTeamItem;
	VirtualInvokeData _41_GetTeamItem;
	VirtualInvokeData _42_OnPlayerQuit;
	VirtualInvokeData _43_OnKillCountChanged;
	VirtualInvokeData _44_OnDeadCountChanged;
	VirtualInvokeData _45_OnAssistCountChanged;
	VirtualInvokeData _46_OnTotalDamageChanged;
};
struct COW_UIHUDMultiTeamScoreBoardController_T__c {
	Il2CppClass_1 _1;
	COW_UIHUDMultiTeamScoreBoardController_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDMultiTeamScoreBoardController_T__VTable vtable;
};
struct COW_UIHUDMultiTeamScoreBoardController_T__o {
	COW_UIHUDMultiTeamScoreBoardController_T__c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDMultiTeamLeaderboardView_o* m_View;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHUDMultiTeamScoreBoardPlayerItemController__o* m_ItemCtrlDic;
	System_Collections_Generic_Dictionary_byte__T__o* m_TeamDict;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	bool m_EnableReport;
	bool m_NeedSort;
	COW_GamePlay_CDHEMODOALC_array* m_RankScoreDatas;
	COW_GamePlay_OKBFPCCDBEC_o* mGame;
};
struct COW_TeamScoreBoardData_StaticFields {
};
struct COW_TeamScoreBoardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TeamScoreBoardData_c {
	Il2CppClass_1 _1;
	COW_TeamScoreBoardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TeamScoreBoardData_VTable vtable;
};
struct COW_TeamScoreBoardData_o {
	COW_TeamScoreBoardData_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o mPlayerId;
	bool mIsLocalPlayer;
	System_String_o* mName;
	System_String_o* mClan;
	int32_t mKill;
	int32_t mDead;
	int32_t mAssist;
	int32_t mTotalDamage;
	int32_t mTeamIndex;
	int32_t mFootballGoal;
	int32_t mFootballAssist;
};
struct COW_UIHUDMultiTeamScoreBoardPlayerItemController_StaticFields {
};
struct COW_UIHUDMultiTeamScoreBoardPlayerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_ShowProfileInfo;
	VirtualInvokeData _37_SetSelf;
	VirtualInvokeData _38_OnKillChange;
	VirtualInvokeData _39_OnDeadChange;
	VirtualInvokeData _40_OnDamageChange;
	VirtualInvokeData _41_OnFootballScoreChange;
};
struct COW_UIHUDMultiTeamScoreBoardPlayerItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDMultiTeamScoreBoardPlayerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDMultiTeamScoreBoardPlayerItemController_VTable vtable;
};
struct COW_UIHUDMultiTeamScoreBoardPlayerItemController_o {
	COW_UIHUDMultiTeamScoreBoardPlayerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDMultiTeamLeaderboard_TeammateItemView_o* m_View;
	COW_UIHUDTeamBattleScoreBoardSkillController_o* m_KDAPanelSkillCtrl;
	COW_GamePlay_PFLCPEHBBLN_o* m_ActiveSkill;
	COW_AvatarSkillData_o* m_SamoActiveSkillData;
	COW_TeamScoreBoardData_o* m_Data;
	System_Collections_Generic_List_int__o* m_ScoreTypes;
	System_Collections_Generic_Dictionary_int__UILabel__o* m_LabelDict;
	COW_GamePlay_Player_o* m_Player;
	bool hasReported;
	bool m_IsSelf;
};
struct COW_UIHUDMultiTeamScoreBoardTeamItemController_StaticFields {
	float Height;
};
struct COW_UIHUDMultiTeamScoreBoardTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SortPlayerData;
	VirtualInvokeData _37_CreateTeammateItem;
};
struct COW_UIHUDMultiTeamScoreBoardTeamItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDMultiTeamScoreBoardTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDMultiTeamScoreBoardTeamItemController_VTable vtable;
};
struct COW_UIHUDMultiTeamScoreBoardTeamItemController_o {
	COW_UIHUDMultiTeamScoreBoardTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDMultiTeamLeaderboard_TeamItemView_o* m_View;
	System_Collections_Generic_List_UIHUDMultiTeamScoreBoardPlayerItemController__o* m_Teammates;
	System_Collections_Generic_List_int__o* m_ScoreTypes;
	int32_t m_Score;
	int32_t m_TeamIndex;
	UnityEngine_GameObject_array* m_RankGB;
	int32_t m_Rank;
};
struct COW_UIHUDTeamArmsRaceScoreBoardController_StaticFields {
};
struct COW_UIHUDTeamArmsRaceScoreBoardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInfoType;
	VirtualInvokeData _37_GetTitileResourceID;
	VirtualInvokeData _38_RegisterUIEvent;
	VirtualInvokeData _39_UnRegisterUIEvent;
	VirtualInvokeData _40_InitOneItem;
	VirtualInvokeData _41_ItemCustomSort;
	VirtualInvokeData _42_OnAddPlayer;
	VirtualInvokeData _43_IsTeamOnLeft;
	VirtualInvokeData _44_RefreshGrid;
	VirtualInvokeData _45_SortPlayerData;
	VirtualInvokeData _46_UpdateAllTitle;
	VirtualInvokeData _47_UpdateLeftTitle;
	VirtualInvokeData _48_UpdateRightTitle;
	VirtualInvokeData _49_OnKillCountChanged;
	VirtualInvokeData _50_OnDeadCountChanged;
	VirtualInvokeData _51_OnTotalDamageChanged;
};
struct COW_UIHUDTeamArmsRaceScoreBoardController_c {
	Il2CppClass_1 _1;
	COW_UIHUDTeamArmsRaceScoreBoardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDTeamArmsRaceScoreBoardController_VTable vtable;
};
struct COW_UIHUDTeamArmsRaceScoreBoardController_o {
	COW_UIHUDTeamArmsRaceScoreBoardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_TeamScoreBoardView_o* m_View;
	System_Collections_Generic_List_int__o* UIHUDTeamBattleScoreBoardController_1_m_InfoTypeList;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o* m_ItemCtrlDic;
	System_Collections_Generic_List_T__o* UIHUDTeamBattleScoreBoardController_1_m_LeftItemList;
	System_Collections_Generic_List_T__o* UIHUDTeamBattleScoreBoardController_1_m_RightItemList;
	int32_t m_LocalPlayerTeamId;
	bool UIHUDTeamBattleScoreBoardController_1_m_EnableReport;
	bool m_EnableSwitchSkill;
	int32_t m_DataShowing;
	uint64_t UIHUDTeamBattleScoreBoardController_1_m_StartShowTime;
	int32_t m_SelfArmLevel;
	int32_t m_OpponentArmLevel;
};
struct COW_UIHUDTeamBattleScoreBoardController_T__StaticFields {
};
struct COW_UIHUDTeamBattleScoreBoardController_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInfoType;
	VirtualInvokeData _37_GetTitileResourceID;
	VirtualInvokeData _38_RegisterUIEvent;
	VirtualInvokeData _39_UnRegisterUIEvent;
	VirtualInvokeData _40_InitOneItem;
	VirtualInvokeData _41_ItemCustomSort;
	VirtualInvokeData _42_OnAddPlayer;
	VirtualInvokeData _43_IsTeamOnLeft;
	VirtualInvokeData _44_RefreshGrid;
	VirtualInvokeData _45_SortPlayerData;
	VirtualInvokeData _46_UpdateAllTitle;
	VirtualInvokeData _47_UpdateLeftTitle;
	VirtualInvokeData _48_UpdateRightTitle;
	VirtualInvokeData _49_OnKillCountChanged;
	VirtualInvokeData _50_OnDeadCountChanged;
	VirtualInvokeData _51_OnTotalDamageChanged;
};
struct COW_UIHUDTeamBattleScoreBoardController_T__c {
	Il2CppClass_1 _1;
	COW_UIHUDTeamBattleScoreBoardController_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDTeamBattleScoreBoardController_T__VTable vtable;
};
struct COW_UIHUDTeamBattleScoreBoardController_T__o {
	COW_UIHUDTeamBattleScoreBoardController_T__c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_TeamScoreBoardView_o* m_View;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o* m_ItemCtrlDic;
	System_Collections_Generic_List_T__o* m_LeftItemList;
	System_Collections_Generic_List_T__o* m_RightItemList;
	int32_t m_LocalPlayerTeamId;
	bool m_EnableReport;
	bool m_EnableSwitchSkill;
	int32_t m_DataShowing;
	uint64_t m_StartShowTime;
};
struct COW_UIHUDTeamBattleScoreBoardItemController_StaticFields {
};
struct COW_UIHUDTeamBattleScoreBoardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnInitData;
	VirtualInvokeData _37_UpdatePlayerData;
	VirtualInvokeData _38_OnKillChange;
	VirtualInvokeData _39_OnDeadChange;
	VirtualInvokeData _40_OnDamageChange;
	VirtualInvokeData _41_OnFootballScoreChange;
	VirtualInvokeData _42_OnFootballAssistChange;
};
struct COW_UIHUDTeamBattleScoreBoardItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDTeamBattleScoreBoardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDTeamBattleScoreBoardItemController_VTable vtable;
};
struct COW_UIHUDTeamBattleScoreBoardItemController_o {
	COW_UIHUDTeamBattleScoreBoardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_TeamScoreBoardItemView_o* m_View;
	COW_GamePlay_Player_o* m_Player;
	System_Collections_Generic_List_PFLCPEHBBLN__o* m_ActiveSkills;
	COW_AvatarSkillData_o* m_SamoActiveSkillData;
	System_Collections_Generic_List_AvatarSkillData__o* m_SamoSkillList;
	System_Collections_Generic_List_UILabel__o* m_InfoLabelList;
	bool hasReported;
	bool m_IsSelf;
	COW_UIDetailTipsInGameController_o* m_DetailTips;
	System_Collections_Generic_List_Transform__o* m_SkillRoots;
	System_Collections_Generic_List_UIHUDTeamBattleScoreBoardSkillController__o* m_SkillCtrls;
	System_Collections_Generic_List_UIHUDTeamBattleScoreBoardSkillController__o* m_KDAPanelSkillCtrls;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
};
struct COW_UIHUDTeamBattleScoreBoardItemController_SkillBaseComp_StaticFields {
};
struct COW_UIHUDTeamBattleScoreBoardItemController_SkillBaseComp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct COW_UIHUDTeamBattleScoreBoardItemController_SkillBaseComp_c {
	Il2CppClass_1 _1;
	COW_UIHUDTeamBattleScoreBoardItemController_SkillBaseComp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDTeamBattleScoreBoardItemController_SkillBaseComp_VTable vtable;
};
struct COW_UIHUDTeamBattleScoreBoardItemController_SkillBaseComp_o {
	COW_UIHUDTeamBattleScoreBoardItemController_SkillBaseComp_c *klass;
	void *monitor;
};
struct COW_UIHUDTeamBattleScoreBoardSkillController_StaticFields {
};
struct COW_UIHUDTeamBattleScoreBoardSkillController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDTeamBattleScoreBoardSkillController_c {
	Il2CppClass_1 _1;
	COW_UIHUDTeamBattleScoreBoardSkillController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDTeamBattleScoreBoardSkillController_VTable vtable;
};
struct COW_UIHUDTeamBattleScoreBoardSkillController_o {
	COW_UIHUDTeamBattleScoreBoardSkillController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_TeamScoreBoardSkillView_o* m_View;
	COW_UIDetailTipsInGameController_o* m_DetailTips;
	bool m_IsActiveSkill;
	COW_GamePlay_JJHIMAEGAPA_o* m_Skill;
	bool m_NeedUpdate;
	COW_GamePlay_Player_o* m_Player;
	COW_AvatarSkillData_o* m_SamoActiveSkillData;
};
struct COW_UIHudTeamBattleScoreTitle_StaticFields {
};
struct COW_UIHudTeamBattleScoreTitle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudTeamBattleScoreTitle_c {
	Il2CppClass_1 _1;
	COW_UIHudTeamBattleScoreTitle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTeamBattleScoreTitle_VTable vtable;
};
struct COW_UIHudTeamBattleScoreTitle_o {
	COW_UIHudTeamBattleScoreTitle_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* TitleInfoText1;
	UILabel_o* TitleInfoText2;
	UILabel_o* TitleInfoText3;
};
struct COW_CreateCurveConfig_StaticFields {
};
struct COW_CreateCurveConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CreateCurveConfig_c {
	Il2CppClass_1 _1;
	COW_CreateCurveConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CreateCurveConfig_VTable vtable;
};
struct COW_CreateCurveConfig_o {
	COW_CreateCurveConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_AnimationCurve_o* curve;
};
struct COW_SettingTipsCompoment_StaticFields {
};
struct COW_SettingTipsCompoment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SettingTipsCompoment_c {
	Il2CppClass_1 _1;
	COW_SettingTipsCompoment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SettingTipsCompoment_VTable vtable;
};
struct COW_SettingTipsCompoment_o {
	COW_SettingTipsCompoment_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* TipsBtn;
	int32_t TipsType;
	System_String_o* WebUrl;
	System_String_o* WindowTitle;
	System_String_o* TipsKey;
};
struct COW_BasicSettingInfo_StaticFields {
};
struct COW_BasicSettingInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BasicSettingInfo_c {
	Il2CppClass_1 _1;
	COW_BasicSettingInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BasicSettingInfo_VTable vtable;
};
struct COW_BasicSettingInfo_o {
	COW_BasicSettingInfo_c *klass;
	void *monitor;
	int32_t language;
	bool minimapScale;
	int32_t minimapMode;
};
struct COW_UIBasicSettingController_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	EventDelegate_Callback_o* __f__mg_cache0;
	System_Func_int__o* __f__am_cache2;
	System_Func_int__o* __f__am_cache3;
	System_Action_o* __f__am_cache4;
};
struct COW_UIBasicSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInGameShow;
	VirtualInvokeData _37_InitSettingInfo;
	VirtualInvokeData _38_RefreshContent;
	VirtualInvokeData _39_OnDataChanged;
	VirtualInvokeData _40_GetInterestedPropID;
};
struct COW_UIBasicSettingController_c {
	Il2CppClass_1 _1;
	COW_UIBasicSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBasicSettingController_VTable vtable;
};
struct COW_UIBasicSettingController_o {
	COW_UIBasicSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsIngameShow;
	COW_UIBasicSettingView_o* m_View;
	COW_UIModelSetting_o* m_Model;
	COW_UIModelConnectionReport_o* m_ConnectionModel;
	UIButton_array* m_HideIngameGO;
	System_Collections_Generic_List_PopMenuData__o* m_LanDataList;
	System_Collections_Generic_List_UISettingAccountBtnController__o* m_AccountBtnList;
	COW_UIModelLogin_o* m_LoginModel;
	COW_BasicSettingInfo_o* m_SettingInfo;
	COW_UISelectLanguageController_o* m_UISelectLanguageController;
	System_Collections_Generic_Dictionary_int__bool__o* m_PlatformSupportSignin;
	bool m_NeedRefreshBtnState;
	COW_UIModelUser_o* m_UserModel;
	COW_UIModelAntiAddiction_o* m_AntiAddictionModel;
	System_Collections_Generic_List_UICommonSettingContentController__o* m_CtrlList;
	System_Collections_Generic_List_CommonSettingContentData__o* m_DataList;
	COW_UISyncSettingConfirmController_o* m_Ctrl;
};
struct COW_UIBasicSettingController__OnBtnDeleteAccountClick_c__AnonStorey2_StaticFields {
};
struct COW_UIBasicSettingController__OnBtnDeleteAccountClick_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBasicSettingController__OnBtnDeleteAccountClick_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIBasicSettingController__OnBtnDeleteAccountClick_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBasicSettingController__OnBtnDeleteAccountClick_c__AnonStorey2_VTable vtable;
};
struct COW_UIBasicSettingController__OnBtnDeleteAccountClick_c__AnonStorey2_o {
	COW_UIBasicSettingController__OnBtnDeleteAccountClick_c__AnonStorey2_c *klass;
	void *monitor;
	COW_UISecondConfirmContoller_o* confirmWnd;
};
struct COW_UIBasicSettingController__RefreshScroll_c__Iterator0_StaticFields {
};
struct COW_UIBasicSettingController__RefreshScroll_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBasicSettingController__RefreshScroll_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIBasicSettingController__RefreshScroll_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBasicSettingController__RefreshScroll_c__Iterator0_VTable vtable;
};
struct COW_UIBasicSettingController__RefreshScroll_c__Iterator0_o {
	COW_UIBasicSettingController__RefreshScroll_c__Iterator0_c *klass;
	void *monitor;
	COW_UIBasicSettingController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBasicSettingController__InitBindAccountSetting_c__AnonStorey3_StaticFields {
};
struct COW_UIBasicSettingController__InitBindAccountSetting_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBasicSettingController__InitBindAccountSetting_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIBasicSettingController__InitBindAccountSetting_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBasicSettingController__InitBindAccountSetting_c__AnonStorey3_VTable vtable;
};
struct COW_UIBasicSettingController__InitBindAccountSetting_c__AnonStorey3_o {
	COW_UIBasicSettingController__InitBindAccountSetting_c__AnonStorey3_c *klass;
	void *monitor;
	System_String_o* tip;
};
struct COW_UIBasicSettingController__RestoreCoroutine_c__Iterator1_StaticFields {
};
struct COW_UIBasicSettingController__RestoreCoroutine_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBasicSettingController__RestoreCoroutine_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIBasicSettingController__RestoreCoroutine_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBasicSettingController__RestoreCoroutine_c__Iterator1_VTable vtable;
};
struct COW_UIBasicSettingController__RestoreCoroutine_c__Iterator1_o {
	COW_UIBasicSettingController__RestoreCoroutine_c__Iterator1_c *klass;
	void *monitor;
	COW_UIBasicSettingController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIDebugInfoUploadController_StaticFields {
};
struct COW_UIDebugInfoUploadController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnConfirmBtn;
	VirtualInvokeData _58_OnCancelBtn;
};
struct COW_UIDebugInfoUploadController_c {
	Il2CppClass_1 _1;
	COW_UIDebugInfoUploadController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugInfoUploadController_VTable vtable;
};
struct COW_UIDebugInfoUploadController_o {
	COW_UIDebugInfoUploadController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIToggleConfirmView_o* m_View;
	System_Collections_Generic_List_FileInfo__o* m_LogInfos;
	System_Collections_Generic_List_string__o* m_FileNames;
	System_IO_FileInfo_o* m_CurrentFile;
	System_String_o* m_LatestError;
	UnityEngine_Coroutine_o* m_Coroutine;
};
struct COW_GraphicSettingInfo_StaticFields {
};
struct COW_GraphicSettingInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GraphicSettingInfo_c {
	Il2CppClass_1 _1;
	COW_GraphicSettingInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GraphicSettingInfo_VTable vtable;
};
struct COW_GraphicSettingInfo_o {
	COW_GraphicSettingInfo_c *klass;
	void *monitor;
	int32_t quality;
	bool FPSSetting;
	int32_t shadow;
	int32_t resolution;
	bool EnemyFireSetting;
};
struct COW_UIGraphicSettingController_StaticFields {
	COW_OnToggleGroupValueChange_o* __f__am_cache0;
	COW_OnToggleGroupValueChange_o* __f__am_cache1;
	System_Func_bool__o* __f__am_cache2;
	System_Action_o* __f__am_cache3;
	System_Func_bool__o* __f__am_cache4;
	System_Action_o* __f__am_cache5;
	System_Func_bool__o* __f__am_cache6;
};
struct COW_UIGraphicSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInGameShow;
	VirtualInvokeData _37_InitSettingInfo;
	VirtualInvokeData _38_RefreshContent;
};
struct COW_UIGraphicSettingController_c {
	Il2CppClass_1 _1;
	COW_UIGraphicSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGraphicSettingController_VTable vtable;
};
struct COW_UIGraphicSettingController_o {
	COW_UIGraphicSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsIngameShow;
	COW_UIGraphicSettingView_o* m_View;
	COW_GraphicSettingInfo_o* m_SettingInfo;
	UnityEngine_Coroutine_o* m_ScrollArrowCoro;
	int32_t m_InitialQuality;
	bool canSetExtraQuality;
};
struct COW_UIGraphicSettingController__RefreshScroll_c__Iterator0_StaticFields {
};
struct COW_UIGraphicSettingController__RefreshScroll_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGraphicSettingController__RefreshScroll_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIGraphicSettingController__RefreshScroll_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGraphicSettingController__RefreshScroll_c__Iterator0_VTable vtable;
};
struct COW_UIGraphicSettingController__RefreshScroll_c__Iterator0_o {
	COW_UIGraphicSettingController__RefreshScroll_c__Iterator0_c *klass;
	void *monitor;
	COW_UIGraphicSettingController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGraphicSettingController__FilterBtnClick_c__AnonStorey1_StaticFields {
};
struct COW_UIGraphicSettingController__FilterBtnClick_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGraphicSettingController__FilterBtnClick_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIGraphicSettingController__FilterBtnClick_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGraphicSettingController__FilterBtnClick_c__AnonStorey1_VTable vtable;
};
struct COW_UIGraphicSettingController__FilterBtnClick_c__AnonStorey1_o {
	COW_UIGraphicSettingController__FilterBtnClick_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t filter;
	COW_UIGraphicSettingController_o* _this;
};
struct COW_UIGraphicSettingController__SetPopupMessage_c__AnonStorey2_StaticFields {
};
struct COW_UIGraphicSettingController__SetPopupMessage_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGraphicSettingController__SetPopupMessage_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIGraphicSettingController__SetPopupMessage_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGraphicSettingController__SetPopupMessage_c__AnonStorey2_VTable vtable;
};
struct COW_UIGraphicSettingController__SetPopupMessage_c__AnonStorey2_o {
	COW_UIGraphicSettingController__SetPopupMessage_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t selectQuality;
	COW_UIGraphicSettingController_o* _this;
};
struct GCommon_UIKeyActionItemController_StaticFields {
};
struct GCommon_UIKeyActionItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct GCommon_UIKeyActionItemController_c {
	Il2CppClass_1 _1;
	GCommon_UIKeyActionItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GCommon_UIKeyActionItemController_VTable vtable;
};
struct GCommon_UIKeyActionItemController_o {
	GCommon_UIKeyActionItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* keyName;
	UIButton_o* keyCodekBtn;
	UISprite_o* selectedBg;
	System_String_o* actionName;
};
struct COW_UIMorePlatformSettingController_StaticFields {
};
struct COW_UIMorePlatformSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMorePlatformSettingController_c {
	Il2CppClass_1 _1;
	COW_UIMorePlatformSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMorePlatformSettingController_VTable vtable;
};
struct COW_UIMorePlatformSettingController_o {
	COW_UIMorePlatformSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMorePlatformSettingView_o* m_View;
	COW_UIModelLogin_o* m_LoginModel;
	GCommon_UIClickMask_o* m_ClickMask;
};
struct COW_UINetworkSettingController_StaticFields {
	System_Action_o* __f__mg_cache0;
	System_Func_int__o* __f__mg_cache1;
	System_Action_o* __f__mg_cache2;
	System_Action_o* __f__mg_cache3;
	System_Action_o* __f__mg_cache4;
	System_Func_int__o* __f__mg_cache5;
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	System_Action_o* __f__am_cache2;
	System_Action_o* __f__mg_cache6;
	System_Action_o* __f__mg_cache7;
	System_Action_o* __f__mg_cache8;
};
struct COW_UINetworkSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInGameShow;
	VirtualInvokeData _37_InitSettingInfo;
	VirtualInvokeData _38_RefreshContent;
};
struct COW_UINetworkSettingController_c {
	Il2CppClass_1 _1;
	COW_UINetworkSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINetworkSettingController_VTable vtable;
};
struct COW_UINetworkSettingController_o {
	COW_UINetworkSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsIngameShow;
	COW_UINetworkSettingView_o* m_View;
	COW_UICommonSettingContentController_array* m_CommonSettingContentCtrlArray;
};
struct COW_UINotificationSettingController_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	System_Func_int__o* __f__am_cache2;
	System_Action_o* __f__am_cache3;
	System_Action_o* __f__am_cache4;
	System_Func_int__o* __f__am_cache5;
	System_Action_o* __f__am_cache6;
	System_Action_o* __f__am_cache7;
	System_Func_int__o* __f__am_cache8;
	System_Action_o* __f__am_cache9;
	System_Action_o* __f__am_cacheA;
	System_Func_int__o* __f__am_cacheB;
};
struct COW_UINotificationSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInGameShow;
	VirtualInvokeData _37_InitSettingInfo;
	VirtualInvokeData _38_RefreshContent;
};
struct COW_UINotificationSettingController_c {
	Il2CppClass_1 _1;
	COW_UINotificationSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINotificationSettingController_VTable vtable;
};
struct COW_UINotificationSettingController_o {
	COW_UINotificationSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsIngameShow;
	COW_UINotificationsSettingView_o* m_View;
	bool m_PreInviteNotify;
	System_Collections_Generic_List_UICommonSettingContentController__o* m_CtrlList;
	System_Collections_Generic_List_CommonSettingContentData__o* m_DataList;
};
struct COW_UINotificationSettingController__RefreshScroll_c__Iterator0_StaticFields {
};
struct COW_UINotificationSettingController__RefreshScroll_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UINotificationSettingController__RefreshScroll_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UINotificationSettingController__RefreshScroll_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINotificationSettingController__RefreshScroll_c__Iterator0_VTable vtable;
};
struct COW_UINotificationSettingController__RefreshScroll_c__Iterator0_o {
	COW_UINotificationSettingController__RefreshScroll_c__Iterator0_c *klass;
	void *monitor;
	COW_UINotificationSettingController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_OperationSettingInfo_StaticFields {
};
struct COW_OperationSettingInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_OperationSettingInfo_c {
	Il2CppClass_1 _1;
	COW_OperationSettingInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OperationSettingInfo_VTable vtable;
};
struct COW_OperationSettingInfo_o {
	COW_OperationSettingInfo_c *klass;
	void *monitor;
	int32_t AimAssist;
	int32_t LeftFire;
	int32_t ChangeWeapon;
	int32_t Reload;
	int32_t OpenScopeOperate;
	int32_t VehicleControlMode;
	int32_t AutoSliding;
	int32_t UseNewRunning;
	int32_t AutoPickup;
	int32_t UseAuxAim;
	int32_t UseAuxAimParachute;
	int32_t UseAuxAimDash;
	int32_t UseAuxAimDrive;
	int32_t IngameTipsMode;
	int32_t StackedKillMode;
	int32_t DamageSetting;
	bool AutoSwitchWeapon;
	bool BrScoreBoard;
	bool BrScoreBoardOpenMode;
	int32_t BloodMode;
	bool HitHint;
	bool NameClassic;
	int32_t GrenadeSlot;
	bool EnableSmartIceWall;
	bool SmartIceWallZeroShow;
	int32_t ItemFinderMode;
	bool HitArmorHint;
};
struct COW_UIOperationSettingController_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	System_Func_int__o* __f__am_cache2;
};
struct COW_UIOperationSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInGameShow;
	VirtualInvokeData _37_InitSettingInfo;
	VirtualInvokeData _38_RefreshContent;
};
struct COW_UIOperationSettingController_c {
	Il2CppClass_1 _1;
	COW_UIOperationSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIOperationSettingController_VTable vtable;
};
struct COW_UIOperationSettingController_o {
	COW_UIOperationSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsIngameShow;
	COW_UIOperationSettingView_o* m_View;
	COW_OperationSettingInfo_o* m_SettingInfo;
	System_Collections_Generic_Dictionary_int__UICommonSettingContentController__o* m_CtrlDict;
	System_Collections_Generic_Dictionary_int__CommonSettingContentData__o* m_DataDict;
	COW_UIModelSetting_o* m_Model;
	System_Collections_Generic_List_int__o* m_Val10;
	System_Collections_Generic_List_int__o* m_Val01;
	System_Collections_Generic_List_string__o* m_Key;
};
struct COW_UIOperationSettingController__RefreshScroll_c__Iterator0_StaticFields {
};
struct COW_UIOperationSettingController__RefreshScroll_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIOperationSettingController__RefreshScroll_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIOperationSettingController__RefreshScroll_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIOperationSettingController__RefreshScroll_c__Iterator0_VTable vtable;
};
struct COW_UIOperationSettingController__RefreshScroll_c__Iterator0_o {
	COW_UIOperationSettingController__RefreshScroll_c__Iterator0_c *klass;
	void *monitor;
	COW_UIOperationSettingController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIPrivacySettingController_StaticFields {
};
struct COW_UIPrivacySettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInGameShow;
	VirtualInvokeData _37_InitSettingInfo;
	VirtualInvokeData _38_RefreshContent;
};
struct COW_UIPrivacySettingController_c {
	Il2CppClass_1 _1;
	COW_UIPrivacySettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPrivacySettingController_VTable vtable;
};
struct COW_UIPrivacySettingController_o {
	COW_UIPrivacySettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsIngameShow;
	COW_UIPrivacySettingView_o* m_View;
	COW_UIModelProfile_o* m_ModelProfile;
	COW_UIModelUser_o* m_ModelUser;
	COW_UIModelWeaponPower_o* m_ModelWeaponPower;
	System_Collections_Generic_Dictionary_int__UICommonSettingContentController__o* m_CtrlDict;
	System_Collections_Generic_Dictionary_int__CommonSettingContentData__o* m_DataDict;
};
struct COW_UIReplayKitSettingController_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	System_Action_o* __f__am_cache2;
	System_Action_o* __f__am_cache3;
	System_Action_o* __f__am_cache4;
	System_Action_o* __f__am_cache5;
	System_Action_o* __f__am_cache6;
	System_Action_o* __f__am_cache7;
	System_Action_o* __f__am_cache8;
	System_Action_o* __f__am_cache9;
	System_Action_o* __f__am_cacheA;
};
struct COW_UIReplayKitSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInGameShow;
	VirtualInvokeData _37_InitSettingInfo;
	VirtualInvokeData _38_RefreshContent;
};
struct COW_UIReplayKitSettingController_c {
	Il2CppClass_1 _1;
	COW_UIReplayKitSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIReplayKitSettingController_VTable vtable;
};
struct COW_UIReplayKitSettingController_o {
	COW_UIReplayKitSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsIngameShow;
	COW_UIReplayKitSettingView_o* m_View;
	System_Collections_Generic_Dictionary_int__UICommonSettingContentController__o* m_CtrlDict;
	System_Collections_Generic_Dictionary_int__CommonSettingContentData__o* m_DataDict;
};
struct COW_UIReplayKitSettingController__RefreshScroll_c__Iterator0_StaticFields {
};
struct COW_UIReplayKitSettingController__RefreshScroll_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIReplayKitSettingController__RefreshScroll_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIReplayKitSettingController__RefreshScroll_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIReplayKitSettingController__RefreshScroll_c__Iterator0_VTable vtable;
};
struct COW_UIReplayKitSettingController__RefreshScroll_c__Iterator0_o {
	COW_UIReplayKitSettingController__RefreshScroll_c__Iterator0_c *klass;
	void *monitor;
	COW_UIReplayKitSettingController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UISensiSettingController_StaticFields {
	System_Func_float__o* __f__mg_cache0;
	System_Action_float__o* __f__am_cache0;
	System_Func_float__o* __f__mg_cache1;
	System_Action_float__o* __f__am_cache1;
	System_Func_float__o* __f__mg_cache2;
	System_Action_float__o* __f__am_cache2;
	System_Func_float__o* __f__mg_cache3;
	System_Action_float__o* __f__am_cache3;
	System_Func_float__o* __f__mg_cache4;
	System_Action_float__o* __f__am_cache4;
	System_Func_float__o* __f__mg_cache5;
	System_Action_float__o* __f__am_cache5;
};
struct COW_UISensiSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInGameShow;
	VirtualInvokeData _37_InitSettingInfo;
	VirtualInvokeData _38_RefreshContent;
};
struct COW_UISensiSettingController_c {
	Il2CppClass_1 _1;
	COW_UISensiSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISensiSettingController_VTable vtable;
};
struct COW_UISensiSettingController_o {
	COW_UISensiSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsIngameShow;
	COW_UISensiSettingView_o* m_View;
	COW_CommonSettingContentData_o* m_Data;
	COW_UICommonSettingContentController_o* m_Ctrl;
};
struct COW_UISettingContentBase_StaticFields {
};
struct COW_UISettingContentBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInGameShow;
	VirtualInvokeData _37_InitSettingInfo;
	VirtualInvokeData _38_RefreshContent;
};
struct COW_UISettingContentBase_c {
	Il2CppClass_1 _1;
	COW_UISettingContentBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISettingContentBase_VTable vtable;
};
struct COW_UISettingContentBase_o {
	COW_UISettingContentBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsIngameShow;
};
struct COW_SingleOptionConfirmPopWndItemData_StaticFields {
};
struct COW_SingleOptionConfirmPopWndItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SingleOptionConfirmPopWndItemData_c {
	Il2CppClass_1 _1;
	COW_SingleOptionConfirmPopWndItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SingleOptionConfirmPopWndItemData_VTable vtable;
};
struct COW_SingleOptionConfirmPopWndItemData_o {
	COW_SingleOptionConfirmPopWndItemData_c *klass;
	void *monitor;
	System_String_o* Desc;
	System_Action_o* ClickAction;
};
struct COW_SingleOptionConfirmPopWndData_StaticFields {
};
struct COW_SingleOptionConfirmPopWndData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SingleOptionConfirmPopWndData_c {
	Il2CppClass_1 _1;
	COW_SingleOptionConfirmPopWndData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SingleOptionConfirmPopWndData_VTable vtable;
};
struct COW_SingleOptionConfirmPopWndData_o {
	COW_SingleOptionConfirmPopWndData_c *klass;
	void *monitor;
	System_String_o* Title;
	System_String_o* ConfirmBtnTxt;
	System_Collections_Generic_List_SingleOptionConfirmPopWndItemData__o* OptionDatas;
};
struct COW_UISingleOptionConfirmWndController_StaticFields {
};
struct COW_UISingleOptionConfirmWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UISingleOptionConfirmWndController_c {
	Il2CppClass_1 _1;
	COW_UISingleOptionConfirmWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISingleOptionConfirmWndController_VTable vtable;
};
struct COW_UISingleOptionConfirmWndController_o {
	COW_UISingleOptionConfirmWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISingleOptionConfirmWndView_o* m_View;
	COW_SingleOptionConfirmPopWndData_o* m_Data;
	int32_t OptionCount;
	int32_t MaxOptionCount;
};
struct COW_UISoundSettingController_StaticFields {
	System_Func_float__o* __f__mg_cache0;
	System_Action_float__o* __f__am_cache0;
	System_Func_float__o* __f__mg_cache1;
	System_Action_float__o* __f__am_cache1;
	System_Func_float__o* __f__mg_cache2;
	System_Action_float__o* __f__am_cache2;
	System_Func_float__o* __f__mg_cache3;
	System_Action_float__o* __f__am_cache3;
	System_Func_int__o* __f__am_cache4;
	System_Func_float__o* __f__am_cache5;
	System_Action_float__o* __f__am_cache6;
	System_Action_o* __f__am_cache7;
	System_Func_float__string__o* __f__am_cache8;
	System_Func_Vector3__Vector3__o* __f__am_cache9;
	System_Func_int__o* __f__am_cacheA;
	System_Action_o* __f__am_cacheB;
	System_Action_o* __f__am_cacheC;
	System_Action_o* __f__am_cacheD;
	System_Action_o* __f__am_cacheE;
	System_Action_o* __f__am_cacheF;
};
struct COW_UISoundSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInGameShow;
	VirtualInvokeData _37_InitSettingInfo;
	VirtualInvokeData _38_RefreshContent;
};
struct COW_UISoundSettingController_c {
	Il2CppClass_1 _1;
	COW_UISoundSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISoundSettingController_VTable vtable;
};
struct COW_UISoundSettingController_o {
	COW_UISoundSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsIngameShow;
	COW_UISoundSettingView_o* m_View;
	System_Collections_Generic_Dictionary_int__UICommonSettingContentController__o* m_CtrlDict;
	System_Collections_Generic_Dictionary_int__CommonSettingContentData__o* m_DataDict;
};
struct COW_UISoundSettingController__CreateGameVoiceVolumeBalanceOpenModeData_c__AnonStorey0_StaticFields {
};
struct COW_UISoundSettingController__CreateGameVoiceVolumeBalanceOpenModeData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISoundSettingController__CreateGameVoiceVolumeBalanceOpenModeData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UISoundSettingController__CreateGameVoiceVolumeBalanceOpenModeData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISoundSettingController__CreateGameVoiceVolumeBalanceOpenModeData_c__AnonStorey0_VTable vtable;
};
struct COW_UISoundSettingController__CreateGameVoiceVolumeBalanceOpenModeData_c__AnonStorey0_o {
	COW_UISoundSettingController__CreateGameVoiceVolumeBalanceOpenModeData_c__AnonStorey0_c *klass;
	void *monitor;
	float absoluteValue;
};
struct COW_UIUGCSettingController_StaticFields {
	System_Func_int__o* __f__am_cache0;
};
struct COW_UIUGCSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInGameShow;
	VirtualInvokeData _37_InitSettingInfo;
	VirtualInvokeData _38_RefreshContent;
};
struct COW_UIUGCSettingController_c {
	Il2CppClass_1 _1;
	COW_UIUGCSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCSettingController_VTable vtable;
};
struct COW_UIUGCSettingController_o {
	COW_UIUGCSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsIngameShow;
	COW_UIUGCSettingView_o* m_View;
	System_Collections_Generic_List_UICommonSettingContentController__o* m_CtrlList;
	proto_SwitchDesc_o* m_AgreementSwitchDesc;
};
struct COW_UIUGCSettingController__CreateCameraMoveSpeedData_c__AnonStorey0_StaticFields {
};
struct COW_UIUGCSettingController__CreateCameraMoveSpeedData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCSettingController__CreateCameraMoveSpeedData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIUGCSettingController__CreateCameraMoveSpeedData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCSettingController__CreateCameraMoveSpeedData_c__AnonStorey0_VTable vtable;
};
struct COW_UIUGCSettingController__CreateCameraMoveSpeedData_c__AnonStorey0_o {
	COW_UIUGCSettingController__CreateCameraMoveSpeedData_c__AnonStorey0_c *klass;
	void *monitor;
	float length;
};
struct COW_UICDNSecondConfirmController_StaticFields {
};
struct COW_UICDNSecondConfirmController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICDNSecondConfirmController_c {
	Il2CppClass_1 _1;
	COW_UICDNSecondConfirmController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICDNSecondConfirmController_VTable vtable;
};
struct COW_UICDNSecondConfirmController_o {
	COW_UICDNSecondConfirmController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICDNSecondConfirmView_o* m_View;
};
struct COW_UIPopWndStandardDrawerTabRemakeController_StaticFields {
};
struct COW_UIPopWndStandardDrawerTabRemakeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_CreateTabItem;
};
struct COW_UIPopWndStandardDrawerTabRemakeController_c {
	Il2CppClass_1 _1;
	COW_UIPopWndStandardDrawerTabRemakeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopWndStandardDrawerTabRemakeController_VTable vtable;
};
struct COW_UIPopWndStandardDrawerTabRemakeController_o {
	COW_UIPopWndStandardDrawerTabRemakeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardDrawerTabView_o* UIStandardDrawerTabController_m_View;
	System_Collections_Generic_List_UIStandardTabItemController__o* UIStandardDrawerTabController_mainTabList;
	int32_t UIStandardDrawerTabController_maxMainTabItemIndex;
	int32_t UIStandardDrawerTabController_curMainTabItemIndex;
};
struct COW_UIStandardAdsController_StaticFields {
};
struct COW_UIStandardAdsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIStandardAdsController_c {
	Il2CppClass_1 _1;
	COW_UIStandardAdsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardAdsController_VTable vtable;
};
struct COW_UIStandardAdsController_o {
	COW_UIStandardAdsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardAdsView_o* m_View;
	UICenterOnChild_o* m_wrapCenter;
	System_Collections_Generic_List_UILobbyDotController__o* m_DotCtrls;
	System_Collections_Generic_List_UIStandardAdsItemController__o* m_AdItems;
	int32_t m_LastSelectedIndex;
	System_Collections_Generic_List_UIModelLobbyAds_AdInfo__o* m_AdInfoList;
	uint32_t m_AutoScrollDelayCallID;
	UIDragScrollView_o* m_Drag;
	int32_t m_NavType;
	bool m_NeedGopos;
	System_Collections_Generic_List_UILabel__o* m_DotNumLabelList;
	UnityEngine_Color32_o m_DotNumEnableColor;
	UnityEngine_Color32_o m_DotNumDisableColor;
	System_Action_int__o* m_CenterOnCallBack;
	int32_t m_DotsBelowCdnPosY;
	int32_t m_Width;
	int32_t m_Heidth;
};
struct COW_UIStandardAdsItemController_StaticFields {
};
struct COW_UIStandardAdsItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIStandardAdsItemController_c {
	Il2CppClass_1 _1;
	COW_UIStandardAdsItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardAdsItemController_VTable vtable;
};
struct COW_UIStandardAdsItemController_o {
	COW_UIStandardAdsItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardAdsItemView_o* m_View;
	int32_t AdIndex;
};
struct COW_UIStandardArrowTopTabController_StaticFields {
};
struct COW_UIStandardArrowTopTabController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIStandardArrowTopTabController_c {
	Il2CppClass_1 _1;
	COW_UIStandardArrowTopTabController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardArrowTopTabController_VTable vtable;
};
struct COW_UIStandardArrowTopTabController_o {
	COW_UIStandardArrowTopTabController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardTopTabView_o* UIStandardTopTabController_m_View;
	System_Action_int__o* onItemClick;
	int32_t UIStandardTopTabController_count;
};
struct COW_UIStandardCDNTabController_StaticFields {
};
struct COW_UIStandardCDNTabController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CreateTabItem;
};
struct COW_UIStandardCDNTabController_c {
	Il2CppClass_1 _1;
	COW_UIStandardCDNTabController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardCDNTabController_VTable vtable;
};
struct COW_UIStandardCDNTabController_o {
	COW_UIStandardCDNTabController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardTabView_o* m_View;
	System_Action_int__o* onItemClick;
	int32_t count;
	System_Int32_array* m_States;
	COW_UIModelNewPlayer_o* m_ModelPlayer;
};
struct COW_UIStandardCDNTabItemController_StaticFields {
};
struct COW_UIStandardCDNTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_CheckTagState;
	VirtualInvokeData _43_CreateSubTabItem;
	VirtualInvokeData _44_UpdateExtraSubTabView;
	VirtualInvokeData _45_CheckTipButton;
	VirtualInvokeData _46_PlayTabItemClickAnimation;
	VirtualInvokeData _47_HasClickAnim;
};
struct COW_UIStandardCDNTabItemController_c {
	Il2CppClass_1 _1;
	COW_UIStandardCDNTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardCDNTabItemController_VTable vtable;
};
struct COW_UIStandardCDNTabItemController_o {
	COW_UIStandardCDNTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardTabItemView_o* m_View;
	COW_StandardTabItemViewData_o* m_Data;
	System_Collections_Generic_List_UIStandardSubTabItemController__o* subTabList;
	int32_t curSubTabIndex;
	int32_t m_MainTabIndex;
	bool isDrawerOpen;
	bool isLastUpdateAnim;
	bool UIStandardTabItemController_m_NeedToPlayAnim;
	UnityEngine_GameObject_o* UIStandardTabItemController_m_Selected;
	UnityEngine_Color_o unselectArrowColor;
	UnityEngine_Color_o selectAndFoldedArrowColor;
	UnityEngine_Color_o selectAndUnfoldedArrowColor;
	System_Collections_Generic_List_StandardSubTabItemViewData__o* UIStandardTabItemController_m_SubTabDatas;
	UnityEngine_Transform_o* UIStandardTabItemController_m_Container;
	System_Action_o* UIStandardTabItemController_m_OnSubTabCreated;
	COW_UIStandardCDNTabItemView_o* UIStandardCDNTabItemController_m_View;
	int32_t m_State;
};
struct COW_UIStandardDrawerTabController_StaticFields {
};
struct COW_UIStandardDrawerTabController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_CreateTabItem;
};
struct COW_UIStandardDrawerTabController_c {
	Il2CppClass_1 _1;
	COW_UIStandardDrawerTabController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardDrawerTabController_VTable vtable;
};
struct COW_UIStandardDrawerTabController_o {
	COW_UIStandardDrawerTabController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardDrawerTabView_o* m_View;
	System_Collections_Generic_List_UIStandardTabItemController__o* mainTabList;
	int32_t maxMainTabItemIndex;
	int32_t curMainTabItemIndex;
};
struct COW_UIStandardDrawerTabRemakeController_StaticFields {
};
struct COW_UIStandardDrawerTabRemakeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_CreateTabItem;
};
struct COW_UIStandardDrawerTabRemakeController_c {
	Il2CppClass_1 _1;
	COW_UIStandardDrawerTabRemakeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardDrawerTabRemakeController_VTable vtable;
};
struct COW_UIStandardDrawerTabRemakeController_o {
	COW_UIStandardDrawerTabRemakeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardDrawerTabView_o* UIStandardDrawerTabController_m_View;
	System_Collections_Generic_List_UIStandardTabItemController__o* UIStandardDrawerTabController_mainTabList;
	int32_t UIStandardDrawerTabController_maxMainTabItemIndex;
	int32_t UIStandardDrawerTabController_curMainTabItemIndex;
};
struct COW_UIStandardGuideMaskController_StaticFields {
};
struct COW_UIStandardGuideMaskController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIStandardGuideMaskController_c {
	Il2CppClass_1 _1;
	COW_UIStandardGuideMaskController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardGuideMaskController_VTable vtable;
};
struct COW_UIStandardGuideMaskController_o {
	COW_UIStandardGuideMaskController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIStandardGuideMaskView_o* m_View;
	UnityEngine_Material_o* m_MaskMat;
	UnityEngine_Transform_o* m_MaskTrans;
	System_Action_o* m_Action;
	GCommon_UIRightReigonClickMask_o* m_ClickMask;
};
struct COW_UIStandardGuideMaskController__SetViewData_c__AnonStorey0_StaticFields {
};
struct COW_UIStandardGuideMaskController__SetViewData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIStandardGuideMaskController__SetViewData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIStandardGuideMaskController__SetViewData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardGuideMaskController__SetViewData_c__AnonStorey0_VTable vtable;
};
struct COW_UIStandardGuideMaskController__SetViewData_c__AnonStorey0_o {
	COW_UIStandardGuideMaskController__SetViewData_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_EventDelegate__o* guideEvent;
};
struct COW_UIStandardItemMAXBController_StaticFields {
	System_String_o* CanNotEquipTitle_NOT_HEADADDITIVE;
	System_String_o* CanNotEquipTitle_UNABLE_EQUIP;
};
struct COW_UIStandardItemMAXBController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetQualityBG;
};
struct COW_UIStandardItemMAXBController_c {
	Il2CppClass_1 _1;
	COW_UIStandardItemMAXBController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardItemMAXBController_VTable vtable;
};
struct COW_UIStandardItemMAXBController_o {
	COW_UIStandardItemMAXBController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardItemMAXBView_o* m_View;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	bool m_CanNotEquipTitleForAvartar;
	bool ForceFullScreenPreview;
	bool m_CanNotEquipTitleCustomize;
};
struct COW_UIStandardItemMAXBPriceController_StaticFields {
};
struct COW_UIStandardItemMAXBPriceController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIStandardItemMAXBPriceController_c {
	Il2CppClass_1 _1;
	COW_UIStandardItemMAXBPriceController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardItemMAXBPriceController_VTable vtable;
};
struct COW_UIStandardItemMAXBPriceController_o {
	COW_UIStandardItemMAXBPriceController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardItemMAXBPriceView_o* m_View;
};
struct COW_UIStandardItemMAXCController_StaticFields {
	System_String_o* CanNotEquipTitle_NOT_HEADADDITIVE;
	System_String_o* CanNotEquipTitle_UNABLE_EQUIP;
};
struct COW_UIStandardItemMAXCController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetQualityBG;
};
struct COW_UIStandardItemMAXCController_c {
	Il2CppClass_1 _1;
	COW_UIStandardItemMAXCController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardItemMAXCController_VTable vtable;
};
struct COW_UIStandardItemMAXCController_o {
	COW_UIStandardItemMAXCController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardItemMAXCView_o* m_View;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	bool m_CanNotEquipTitleForAvartar;
	bool ForceFullScreenPreview;
	bool m_CanNotEquipTitleCustomize;
};
struct COW_UIStandardItemMAXCItemTagController_StaticFields {
};
struct COW_UIStandardItemMAXCItemTagController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIStandardItemMAXCItemTagController_c {
	Il2CppClass_1 _1;
	COW_UIStandardItemMAXCItemTagController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardItemMAXCItemTagController_VTable vtable;
};
struct COW_UIStandardItemMAXCItemTagController_o {
	COW_UIStandardItemMAXCItemTagController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardItemMAXCItemTagView_o* m_View;
};
struct COW_UIStandardItemMAXCPriceController_StaticFields {
};
struct COW_UIStandardItemMAXCPriceController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIStandardItemMAXCPriceController_c {
	Il2CppClass_1 _1;
	COW_UIStandardItemMAXCPriceController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardItemMAXCPriceController_VTable vtable;
};
struct COW_UIStandardItemMAXCPriceController_o {
	COW_UIStandardItemMAXCPriceController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardItemMAXCPriceView_o* m_View;
};
struct COW_UIStandardItemMidController_StaticFields {
};
struct COW_UIStandardItemMidController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetQualityBG;
};
struct COW_UIStandardItemMidController_c {
	Il2CppClass_1 _1;
	COW_UIStandardItemMidController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardItemMidController_VTable vtable;
};
struct COW_UIStandardItemMidController_o {
	COW_UIStandardItemMidController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardItemMidView_o* m_View;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	bool m_CanNotEquipTitleForAvartar;
	bool ForceFullScreenPreview;
};
struct COW_UIStandardItemMini2Controller_StaticFields {
};
struct COW_UIStandardItemMini2Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIStandardItemMini2Controller_c {
	Il2CppClass_1 _1;
	COW_UIStandardItemMini2Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardItemMini2Controller_VTable vtable;
};
struct COW_UIStandardItemMini2Controller_o {
	COW_UIStandardItemMini2Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardItemMini2View_o* m_View;
	COW_StatndardItemMiniData_o* m_Data;
};
struct COW_StatndardItemMiniData_StaticFields {
};
struct COW_StatndardItemMiniData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_StatndardItemMiniData_c {
	Il2CppClass_1 _1;
	COW_StatndardItemMiniData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_StatndardItemMiniData_VTable vtable;
};
struct COW_StatndardItemMiniData_o {
	COW_StatndardItemMiniData_c *klass;
	void *monitor;
	bool showLimitedTitle;
	bool showClaim;
	bool showGreyBG;
	bool showHighLight;
	bool showGotReward;
	bool showOwned;
	bool showDownloadInfo;
	bool showClaimable;
	COW_BaseItemInfo_o* baseItemInfo;
};
struct COW_UIStandardItemMiniController_StaticFields {
};
struct COW_UIStandardItemMiniController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetQualityBG;
};
struct COW_UIStandardItemMiniController_c {
	Il2CppClass_1 _1;
	COW_UIStandardItemMiniController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardItemMiniController_VTable vtable;
};
struct COW_UIStandardItemMiniController_o {
	COW_UIStandardItemMiniController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardItemMiniView_o* m_View;
	COW_StatndardItemMiniData_o* m_Data;
	bool ForceFullScreenPreview;
	bool m_NeedTween;
	bool m_DetailItemShowTypeIcon;
};
struct COW_UIStandardItemWeaponController_StaticFields {
	System_String_o* CanNotEquipTitle_NOT_HEADADDITIVE;
	System_String_o* CanNotEquipTitle_UNABLE_EQUIP;
	System_Comparison_SortableWeaponScoreName__o* __f__mg_cache0;
};
struct COW_UIStandardItemWeaponController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetQualityBG;
};
struct COW_UIStandardItemWeaponController_c {
	Il2CppClass_1 _1;
	COW_UIStandardItemWeaponController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardItemWeaponController_VTable vtable;
};
struct COW_UIStandardItemWeaponController_o {
	COW_UIStandardItemWeaponController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardItemWeaponView_o* m_View;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	bool m_CanNotEquipTitleForAvartar;
	bool ForceFullScreenPreview;
	bool m_CanNotEquipTitleCustomize;
	System_Collections_Generic_List_UIMallWeaponPropertyItemController__o* m_WeaponPropertyItemsList;
	System_Collections_Generic_List_WeaponScoreName__o* m_WeaponPropertyDetailList;
};
struct COW_UIStandardItemWeaponPriceController_StaticFields {
};
struct COW_UIStandardItemWeaponPriceController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIStandardItemWeaponPriceController_c {
	Il2CppClass_1 _1;
	COW_UIStandardItemWeaponPriceController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardItemWeaponPriceController_VTable vtable;
};
struct COW_UIStandardItemWeaponPriceController_o {
	COW_UIStandardItemWeaponPriceController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardItemWeaponPriceView_o* m_View;
};
struct COW_UIStandardItemWeaponTagController_StaticFields {
};
struct COW_UIStandardItemWeaponTagController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIStandardItemWeaponTagController_c {
	Il2CppClass_1 _1;
	COW_UIStandardItemWeaponTagController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardItemWeaponTagController_VTable vtable;
};
struct COW_UIStandardItemWeaponTagController_o {
	COW_UIStandardItemWeaponTagController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardItemWeaponTagView_o* m_View;
};
struct COW_StandardSubTabItemViewData_StaticFields {
};
struct COW_StandardSubTabItemViewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_StandardSubTabItemViewData_c {
	Il2CppClass_1 _1;
	COW_StandardSubTabItemViewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_StandardSubTabItemViewData_VTable vtable;
};
struct COW_StandardSubTabItemViewData_o {
	COW_StandardSubTabItemViewData_c *klass;
	void *monitor;
	System_String_o* tabName;
	int32_t tipType;
	int32_t eventTag;
	System_Action_o* onClick;
	Il2CppObject* extraPara;
	bool hasRedPoint;
	System_Action_o* onTipChange;
};
struct COW_UIStandardSubTabItemController_StaticFields {
};
struct COW_UIStandardSubTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnTipsDataChange;
	VirtualInvokeData _37_SetExtraView;
	VirtualInvokeData _38_CheckTagState;
};
struct COW_UIStandardSubTabItemController_c {
	Il2CppClass_1 _1;
	COW_UIStandardSubTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardSubTabItemController_VTable vtable;
};
struct COW_UIStandardSubTabItemController_o {
	COW_UIStandardSubTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardSubTabItemView_o* m_View;
	COW_StandardSubTabItemViewData_o* m_Data;
	int32_t m_Index;
	COW_UIStandardTabItemController_o* mainTab;
	System_Collections_Generic_List_int__o* tipList;
};
struct COW_UIStandardSubTabItemRemakeController_StaticFields {
};
struct COW_UIStandardSubTabItemRemakeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnTipsDataChange;
	VirtualInvokeData _37_SetExtraView;
	VirtualInvokeData _38_CheckTagState;
};
struct COW_UIStandardSubTabItemRemakeController_c {
	Il2CppClass_1 _1;
	COW_UIStandardSubTabItemRemakeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardSubTabItemRemakeController_VTable vtable;
};
struct COW_UIStandardSubTabItemRemakeController_o {
	COW_UIStandardSubTabItemRemakeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardSubTabItemView_o* m_View;
	COW_StandardSubTabItemViewData_o* m_Data;
	int32_t UIStandardSubTabItemController_m_Index;
	COW_UIStandardTabItemController_o* mainTab;
	System_Collections_Generic_List_int__o* UIStandardSubTabItemController_tipList;
	COW_UIStandardSubTabItemRemakeView_o* m_RemakeView;
};
struct COW_UIStandardTabArrowRemakeController_StaticFields {
};
struct COW_UIStandardTabArrowRemakeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CreateTabItem;
};
struct COW_UIStandardTabArrowRemakeController_c {
	Il2CppClass_1 _1;
	COW_UIStandardTabArrowRemakeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardTabArrowRemakeController_VTable vtable;
};
struct COW_UIStandardTabArrowRemakeController_o {
	COW_UIStandardTabArrowRemakeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardTabView_o* m_View;
	System_Action_int__o* onItemClick;
	int32_t count;
};
struct COW_UIStandardTabController_StaticFields {
};
struct COW_UIStandardTabController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CreateTabItem;
};
struct COW_UIStandardTabController_c {
	Il2CppClass_1 _1;
	COW_UIStandardTabController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardTabController_VTable vtable;
};
struct COW_UIStandardTabController_o {
	COW_UIStandardTabController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardTabView_o* m_View;
	System_Action_int__o* onItemClick;
	int32_t count;
};
struct COW_StandardTabItemViewData_StaticFields {
};
struct COW_StandardTabItemViewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_StandardTabItemViewData_c {
	Il2CppClass_1 _1;
	COW_StandardTabItemViewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_StandardTabItemViewData_VTable vtable;
};
struct COW_StandardTabItemViewData_o {
	COW_StandardTabItemViewData_c *klass;
	void *monitor;
	System_String_o* tabName;
	System_String_o* tabBgName;
	int32_t tipType;
	int32_t eventTag;
	System_Action_o* onClick;
	bool hasRedPoint;
	Il2CppObject* extraPara;
	bool clearTagOnClick;
	System_Func_bool__o* canClick;
};
struct COW_UIStandardTabItemController_StaticFields {
};
struct COW_UIStandardTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_CheckTagState;
	VirtualInvokeData _43_CreateSubTabItem;
	VirtualInvokeData _44_UpdateExtraSubTabView;
	VirtualInvokeData _45_CheckTipButton;
	VirtualInvokeData _46_PlayTabItemClickAnimation;
	VirtualInvokeData _47_HasClickAnim;
};
struct COW_UIStandardTabItemController_c {
	Il2CppClass_1 _1;
	COW_UIStandardTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardTabItemController_VTable vtable;
};
struct COW_UIStandardTabItemController_o {
	COW_UIStandardTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardTabItemView_o* m_View;
	COW_StandardTabItemViewData_o* m_Data;
	System_Collections_Generic_List_UIStandardSubTabItemController__o* subTabList;
	int32_t curSubTabIndex;
	int32_t m_MainTabIndex;
	bool isDrawerOpen;
	bool isLastUpdateAnim;
	bool m_NeedToPlayAnim;
	UnityEngine_GameObject_o* m_Selected;
	UnityEngine_Color_o unselectArrowColor;
	UnityEngine_Color_o selectAndFoldedArrowColor;
	UnityEngine_Color_o selectAndUnfoldedArrowColor;
	System_Collections_Generic_List_StandardSubTabItemViewData__o* m_SubTabDatas;
	UnityEngine_Transform_o* m_Container;
	System_Action_o* m_OnSubTabCreated;
};
struct COW_UIStandardTabItemController__SetSubTabLockState_c__AnonStorey0_StaticFields {
};
struct COW_UIStandardTabItemController__SetSubTabLockState_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIStandardTabItemController__SetSubTabLockState_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIStandardTabItemController__SetSubTabLockState_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardTabItemController__SetSubTabLockState_c__AnonStorey0_VTable vtable;
};
struct COW_UIStandardTabItemController__SetSubTabLockState_c__AnonStorey0_o {
	COW_UIStandardTabItemController__SetSubTabLockState_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t index;
	bool isLock;
	COW_UIStandardTabItemController_o* _this;
};
struct COW_UIStandardTabItemController__CheckSubTabTipsButton_c__AnonStorey1_StaticFields {
};
struct COW_UIStandardTabItemController__CheckSubTabTipsButton_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIStandardTabItemController__CheckSubTabTipsButton_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIStandardTabItemController__CheckSubTabTipsButton_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardTabItemController__CheckSubTabTipsButton_c__AnonStorey1_VTable vtable;
};
struct COW_UIStandardTabItemController__CheckSubTabTipsButton_c__AnonStorey1_o {
	COW_UIStandardTabItemController__CheckSubTabTipsButton_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t subTabIndex;
	COW_UIStandardTabItemController_o* _this;
};
struct COW_UIStandardTabItemNewVaultController_StaticFields {
};
struct COW_UIStandardTabItemNewVaultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_CheckTagState;
	VirtualInvokeData _43_CreateSubTabItem;
	VirtualInvokeData _44_UpdateExtraSubTabView;
	VirtualInvokeData _45_CheckTipButton;
	VirtualInvokeData _46_PlayTabItemClickAnimation;
	VirtualInvokeData _47_HasClickAnim;
};
struct COW_UIStandardTabItemNewVaultController_c {
	Il2CppClass_1 _1;
	COW_UIStandardTabItemNewVaultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardTabItemNewVaultController_VTable vtable;
};
struct COW_UIStandardTabItemNewVaultController_o {
	COW_UIStandardTabItemNewVaultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardTabItemView_o* m_View;
	COW_StandardTabItemViewData_o* m_Data;
	System_Collections_Generic_List_UIStandardSubTabItemController__o* subTabList;
	int32_t curSubTabIndex;
	int32_t m_MainTabIndex;
	bool isDrawerOpen;
	bool isLastUpdateAnim;
	bool UIStandardTabItemController_m_NeedToPlayAnim;
	UnityEngine_GameObject_o* UIStandardTabItemController_m_Selected;
	UnityEngine_Color_o unselectArrowColor;
	UnityEngine_Color_o selectAndFoldedArrowColor;
	UnityEngine_Color_o selectAndUnfoldedArrowColor;
	System_Collections_Generic_List_StandardSubTabItemViewData__o* UIStandardTabItemController_m_SubTabDatas;
	UnityEngine_Transform_o* UIStandardTabItemController_m_Container;
	System_Action_o* UIStandardTabItemController_m_OnSubTabCreated;
	COW_UIStandardTabItemRemakeView_o* m_RemakeView;
};
struct COW_UIStandardTabItemRemakeController_StaticFields {
};
struct COW_UIStandardTabItemRemakeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_CheckTagState;
	VirtualInvokeData _43_CreateSubTabItem;
	VirtualInvokeData _44_UpdateExtraSubTabView;
	VirtualInvokeData _45_CheckTipButton;
	VirtualInvokeData _46_PlayTabItemClickAnimation;
	VirtualInvokeData _47_HasClickAnim;
};
struct COW_UIStandardTabItemRemakeController_c {
	Il2CppClass_1 _1;
	COW_UIStandardTabItemRemakeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardTabItemRemakeController_VTable vtable;
};
struct COW_UIStandardTabItemRemakeController_o {
	COW_UIStandardTabItemRemakeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardTabItemView_o* m_View;
	COW_StandardTabItemViewData_o* m_Data;
	System_Collections_Generic_List_UIStandardSubTabItemController__o* subTabList;
	int32_t curSubTabIndex;
	int32_t m_MainTabIndex;
	bool isDrawerOpen;
	bool isLastUpdateAnim;
	bool UIStandardTabItemController_m_NeedToPlayAnim;
	UnityEngine_GameObject_o* UIStandardTabItemController_m_Selected;
	UnityEngine_Color_o unselectArrowColor;
	UnityEngine_Color_o selectAndFoldedArrowColor;
	UnityEngine_Color_o selectAndUnfoldedArrowColor;
	System_Collections_Generic_List_StandardSubTabItemViewData__o* UIStandardTabItemController_m_SubTabDatas;
	UnityEngine_Transform_o* UIStandardTabItemController_m_Container;
	System_Action_o* UIStandardTabItemController_m_OnSubTabCreated;
	COW_UIStandardTabItemRemakeView_o* m_RemakeView;
};
struct COW_UIStandardTabMallV2Controller_StaticFields {
};
struct COW_UIStandardTabMallV2Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CreateTabItem;
};
struct COW_UIStandardTabMallV2Controller_c {
	Il2CppClass_1 _1;
	COW_UIStandardTabMallV2Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardTabMallV2Controller_VTable vtable;
};
struct COW_UIStandardTabMallV2Controller_o {
	COW_UIStandardTabMallV2Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardTabView_o* m_View;
	System_Action_int__o* onItemClick;
	int32_t count;
};
struct COW_UIStandardTabNewVaultController_StaticFields {
};
struct COW_UIStandardTabNewVaultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CreateTabItem;
};
struct COW_UIStandardTabNewVaultController_c {
	Il2CppClass_1 _1;
	COW_UIStandardTabNewVaultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardTabNewVaultController_VTable vtable;
};
struct COW_UIStandardTabNewVaultController_o {
	COW_UIStandardTabNewVaultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardTabView_o* m_View;
	System_Action_int__o* onItemClick;
	int32_t count;
};
struct COW_UIStandardTabRemakeController_StaticFields {
};
struct COW_UIStandardTabRemakeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CreateTabItem;
};
struct COW_UIStandardTabRemakeController_c {
	Il2CppClass_1 _1;
	COW_UIStandardTabRemakeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardTabRemakeController_VTable vtable;
};
struct COW_UIStandardTabRemakeController_o {
	COW_UIStandardTabRemakeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardTabView_o* m_View;
	System_Action_int__o* onItemClick;
	int32_t count;
};
struct COW_UIStandardTopTabController_StaticFields {
};
struct COW_UIStandardTopTabController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIStandardTopTabController_c {
	Il2CppClass_1 _1;
	COW_UIStandardTopTabController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardTopTabController_VTable vtable;
};
struct COW_UIStandardTopTabController_o {
	COW_UIStandardTopTabController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardTopTabView_o* m_View;
	System_Action_int__o* onItemClick;
	int32_t count;
};
struct COW_StandardTopTabItemViewData_StaticFields {
};
struct COW_StandardTopTabItemViewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_StandardTopTabItemViewData_c {
	Il2CppClass_1 _1;
	COW_StandardTopTabItemViewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_StandardTopTabItemViewData_VTable vtable;
};
struct COW_StandardTopTabItemViewData_o {
	COW_StandardTopTabItemViewData_c *klass;
	void *monitor;
	System_String_o* tabName;
	System_String_o* tabIconName;
	System_String_o* selectIconName;
	System_String_o* tabNameColor;
	bool changeSelectedNameColorOnly;
	int32_t tipType;
	System_Action_o* onClick;
	Il2CppObject* extraPara;
	UnityEngine_Color_o SelectIconColor;
	bool textCentered;
	bool hideUnSelectLine;
};
struct COW_UIStandardTopTabItemController_StaticFields {
};
struct COW_UIStandardTopTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIStandardTopTabItemController_c {
	Il2CppClass_1 _1;
	COW_UIStandardTopTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardTopTabItemController_VTable vtable;
};
struct COW_UIStandardTopTabItemController_o {
	COW_UIStandardTopTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardTopTabItemView_o* m_View;
	COW_StandardTopTabItemViewData_o* m_Data;
};
struct COW_TailorItemCondition_StaticFields {
};
struct COW_TailorItemCondition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TailorItemCondition_c {
	Il2CppClass_1 _1;
	COW_TailorItemCondition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorItemCondition_VTable vtable;
};
struct COW_TailorItemCondition_o {
	COW_TailorItemCondition_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* Finish;
	UnityEngine_GameObject_o* UnFinish;
};
struct COW_TailorLockBar_StaticFields {
};
struct COW_TailorLockBar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TailorLockBar_c {
	Il2CppClass_1 _1;
	COW_TailorLockBar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorLockBar_VTable vtable;
};
struct COW_TailorLockBar_o {
	COW_TailorLockBar_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* Icon;
	UILabel_o* Title;
	UIButton_o* Button;
	UIButton_o* DisplayBtn;
	UnityEngine_GameObject_o* DisplayArrow;
	UIWidget_o* Widget;
	UILabel_o* Process;
	bool m_DisllayAll;
	int32_t m_Type;
	uint32_t m_TailorID;
};
struct COW_TailorSlot_StaticFields {
};
struct COW_TailorSlot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TailorSlot_c {
	Il2CppClass_1 _1;
	COW_TailorSlot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorSlot_VTable vtable;
};
struct COW_TailorSlot_o {
	COW_TailorSlot_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t SlotType;
	UnityEngine_Vector3_o BGRotation;
	int32_t BGFlip;
	UIButton_o* Button;
	COW_TailorSlotItem_o* m_SlotItem;
	COW_TailorItemInfo_o* m_TailorItemInfo;
};
struct COW_TailorSlotItem_StaticFields {
};
struct COW_TailorSlotItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TailorSlotItem_c {
	Il2CppClass_1 _1;
	COW_TailorSlotItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorSlotItem_VTable vtable;
};
struct COW_TailorSlotItem_o {
	COW_TailorSlotItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* Normal;
	UnityEngine_GameObject_o* Lock;
	UISprite_o* Icon;
	UISprite_o* BG;
	UnityEngine_GameObject_o* Empty;
	UnityEngine_GameObject_o* Cant;
	UISprite_o* EmptyBG;
	UISprite_o* CantBG;
	UISprite_o* EmptyIcon;
	UnityEngine_GameObject_o* Effect;
};
struct COW_UITailorClothItemController_StaticFields {
};
struct COW_UITailorClothItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UITailorClothItemController_c {
	Il2CppClass_1 _1;
	COW_UITailorClothItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITailorClothItemController_VTable vtable;
};
struct COW_UITailorClothItemController_o {
	COW_UITailorClothItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITailorClothItemView_o* m_View;
	COW_TailorItemInfo_o* m_TailorItemInfo;
	COW_UIModelTailor_o* m_ModelTailor;
	uint32_t m_TailorID;
	bool m_Invalid;
	uint32_t m_PreviewAvatarID;
};
struct COW_UITailorEntranceController_StaticFields {
};
struct COW_UITailorEntranceController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OpenItemController;
	VirtualInvokeData _50_CloseItemController;
	VirtualInvokeData _51_OnDataChanged;
	VirtualInvokeData _52_GetInterestedPropID;
};
struct COW_UITailorEntranceController_c {
	Il2CppClass_1 _1;
	COW_UITailorEntranceController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITailorEntranceController_VTable vtable;
};
struct COW_UITailorEntranceController_o {
	COW_UITailorEntranceController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UITailorEntranceView_o* m_View;
	COW_UIModelTailor_o* m_ModelTailor;
	bool m_NeedRefreshView;
	int32_t m_CurrentTab;
	COW_UIStandardTabController_o* m_TabCtrl;
	System_Collections_Generic_List_StandardTabItemViewData__o* m_TabDataList;
};
struct COW_UITailorEntranceItemController_StaticFields {
};
struct COW_UITailorEntranceItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UITailorEntranceItemController_c {
	Il2CppClass_1 _1;
	COW_UITailorEntranceItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITailorEntranceItemController_VTable vtable;
};
struct COW_UITailorEntranceItemController_o {
	COW_UITailorEntranceItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UITailorEntranceItemView_o* m_View;
	proto_TailorSettingDesc_o* m_Desc;
	COW_UIModelTailor_o* m_ModelTailor;
	int32_t m_TailorState;
};
struct COW_UITailorItemController_StaticFields {
};
struct COW_UITailorItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UITailorItemController_c {
	Il2CppClass_1 _1;
	COW_UITailorItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITailorItemController_VTable vtable;
};
struct COW_UITailorItemController_o {
	COW_UITailorItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITailorItemView_o* m_View;
	COW_UIStandardItemMidController_o* m_MidCtrl;
	COW_TailorItemInfo_o* m_TailorItemInfo;
	COW_UIModelTailor_o* m_ModelTailor;
	uint32_t m_TailorID;
	proto_TailorSettingDesc_o* m_TailorSettingDesc;
	System_Collections_Generic_List_TailorItemCondition__o* m_TailorConditionItemList;
};
struct COW_UITailorMainPageController_StaticFields {
	System_Comparison_TailorUnlockDesc__o* __f__am_cache0;
	System_Predicate_TailorItemInfo__o* __f__am_cache1;
};
struct COW_UITailorMainPageController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OnDataChanged;
	VirtualInvokeData _91_GetInterestedPropID;
};
struct COW_UITailorMainPageController_c {
	Il2CppClass_1 _1;
	COW_UITailorMainPageController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITailorMainPageController_VTable vtable;
};
struct COW_UITailorMainPageController_o {
	COW_UITailorMainPageController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	uint32_t m_TailorID;
	proto_TailorSettingDesc_o* m_TailorSettingDesc;
	System_Collections_Generic_List_TailorUnlockDesc__o* m_TailorUnlockDesc;
	int32_t m_TailorState;
	int32_t m_TailorClothUnlockType;
	System_Collections_Generic_List_TailorItemInfo__o* m_TailorBundleList;
	System_Collections_Generic_List_TailorItemInfo__o* m_TailorCollectionItems;
	System_Collections_Generic_List_TailorItemInfo__o* m_TailorSpecialEffectsItems;
	System_Collections_Generic_Dictionary_byte__TailorClothInfo__o* m_TailorClothDict;
	System_Collections_Generic_Dictionary_byte__UIGrid__o* m_TailorSingleClothGridDict;
	System_Collections_Generic_Dictionary_byte__UIGrid__o* m_TailorBundleClothGridDict;
	COW_UIModelTailor_o* m_ModelTailor;
	COW_UITailorMainPageView_o* m_View;
	COW_TailorLockBar_o* m_CollectionLockBar;
	COW_TailorLockBar_o* m_SpecialEffectLockBar;
	COW_TailorLockBar_o* m_ClothLockBarOutScrollView;
	COW_TailorLockBar_o* m_CollectionBarOutScollView;
	COW_TailorLockBar_o* m_SpecialEffectBarOutScorllView;
	float m_PanelBottomPoint;
	bool m_DisplayAll;
	COW_TailorItemInfo_o* m_SelectItemInfo;
	proto_TailorUnlockDesc_o* m_BaseSetUnlockDesc;
	COW_UIModelInventory_o* m_ModelInventory;
	System_Collections_Generic_List_UITailorItemController__o* m_TailorBundleItemList;
	System_Collections_Generic_Dictionary_byte__List_UITailorItemController___o* m_TailorSingleClothItemDict;
	System_Collections_Generic_List_UITailorItemController__o* m_TailorCollectionItemList;
	System_Collections_Generic_List_UITailorItemController__o* m_TailorSpecialEffectItemList;
	COW_UIModelMall_o* m_ModelMall;
	GCommon_UINavigationData_o* m_LastNavigationData;
	System_Collections_Generic_Dictionary_byte__TailorSlot__o* m_TailorSlotObjDict;
	COW_UIEvoGunTokenChangeSecondConfirm_o* m_TokenChangeSecondConfirmCtrl;
	bool m_GenderMatch;
	uint32_t m_PreviewAvatarID;
	System_Collections_Generic_Dictionary_byte__List_UITailorClothItemController___o* m_TailorBundleClothItemList;
	bool m_UnlockPopupWindowFinish;
	COW_RewardWndCfg_o* m_RewardWndCfg;
	bool m_UnlockTcpNotify;
	int32_t m_UnlockTokenState;
};
struct COW_UITailorMainPageController__RefreshTopToken_c__AnonStorey0_StaticFields {
};
struct COW_UITailorMainPageController__RefreshTopToken_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UITailorMainPageController__RefreshTopToken_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UITailorMainPageController__RefreshTopToken_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITailorMainPageController__RefreshTopToken_c__AnonStorey0_VTable vtable;
};
struct COW_UITailorMainPageController__RefreshTopToken_c__AnonStorey0_o {
	COW_UITailorMainPageController__RefreshTopToken_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t tokenItemID;
	uint32_t generalTokenId;
};
struct COW_UITailorMainPageController__FindTailorItemInfoInTailorClothDict_c__AnonStorey1_StaticFields {
};
struct COW_UITailorMainPageController__FindTailorItemInfoInTailorClothDict_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UITailorMainPageController__FindTailorItemInfoInTailorClothDict_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UITailorMainPageController__FindTailorItemInfoInTailorClothDict_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITailorMainPageController__FindTailorItemInfoInTailorClothDict_c__AnonStorey1_VTable vtable;
};
struct COW_UITailorMainPageController__FindTailorItemInfoInTailorClothDict_c__AnonStorey1_o {
	COW_UITailorMainPageController__FindTailorItemInfoInTailorClothDict_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t itemID;
};
struct COW_TailorItemInfo_StaticFields {
};
struct COW_TailorItemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TailorItemInfo_c {
	Il2CppClass_1 _1;
	COW_TailorItemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorItemInfo_VTable vtable;
};
struct COW_TailorItemInfo_o {
	COW_TailorItemInfo_c *klass;
	void *monitor;
	proto_TailorUnlockDesc_o* m_TailorUnlockDesc;
	bool m_IsPlaceHolder;
	uint32_t m_ItemID;
	int32_t m_ItemType;
};
struct COW_TailorClothInfo_StaticFields {
};
struct COW_TailorClothInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TailorClothInfo_c {
	Il2CppClass_1 _1;
	COW_TailorClothInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorClothInfo_VTable vtable;
};
struct COW_TailorClothInfo_o {
	COW_TailorClothInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_TailorItemInfo__o* _TailorItemInfoList_k__BackingField;
};
struct COW_UiTailorTokenBoxAnimationWindowController_StaticFields {
};
struct COW_UiTailorTokenBoxAnimationWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UiTailorTokenBoxAnimationWindowController_c {
	Il2CppClass_1 _1;
	COW_UiTailorTokenBoxAnimationWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UiTailorTokenBoxAnimationWindowController_VTable vtable;
};
struct COW_UiTailorTokenBoxAnimationWindowController_o {
	COW_UiTailorTokenBoxAnimationWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UiTailorTokenBoxAnimationWindowView_o* m_View;
	COW_RewardWndCfg_o* cfgData;
	uint32_t m_DelayCallID;
};
struct COW_UITailorTokenBoxItemController_StaticFields {
};
struct COW_UITailorTokenBoxItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetQualityBG;
};
struct COW_UITailorTokenBoxItemController_c {
	Il2CppClass_1 _1;
	COW_UITailorTokenBoxItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITailorTokenBoxItemController_VTable vtable;
};
struct COW_UITailorTokenBoxItemController_o {
	COW_UITailorTokenBoxItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardItemMiniView_o* m_View;
	COW_StatndardItemMiniData_o* m_Data;
	bool ForceFullScreenPreview;
	bool UIStandardItemMiniController_m_NeedTween;
	bool UIStandardItemMiniController_m_DetailItemShowTypeIcon;
};
struct COW_UITailorTokenBoxMessageWindowController_StaticFields {
	System_Converter_TreasureBoxShowData__BaseItemInfo__o* __f__am_cache0;
};
struct COW_UITailorTokenBoxMessageWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenVoucherController;
	VirtualInvokeData _56_OnVoucherItemClick;
	VirtualInvokeData _57_OpenVoucherItemController;
	VirtualInvokeData _58_OpenItemController;
	VirtualInvokeData _59_CloseItemController;
	VirtualInvokeData _60_get_ItemCount;
	VirtualInvokeData _61_set_ItemCount;
};
struct COW_UITailorTokenBoxMessageWindowController_c {
	Il2CppClass_1 _1;
	COW_UITailorTokenBoxMessageWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITailorTokenBoxMessageWindowController_VTable vtable;
};
struct COW_UITailorTokenBoxMessageWindowController_o {
	COW_UITailorTokenBoxMessageWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UITailorTokenBoxMessageWindowView_o* m_View;
	COW_UICommonDiamondPurchaseBtnController_o* m_BuyBtnCtrl;
	COW_UIVoucherController_o* m_VoucherCtrl;
	COW_VoucherData_o* m_VoucherData;
	System_Collections_Generic_List_CSSharedItemData__o* TemporaryData;
	uint32_t m_MaxCount;
	uint32_t m_Count;
	uint32_t m_GemsPrice;
	uint32_t m_CoinsPrice;
	bool m_CanShowModifyContainer;
	COW_CSSharedItemData_o* m_ItemData;
	bool m_IsOffer;
	bool m_IsQuickPurchase;
	bool m_InputExceedNotify;
	int32_t m_CurrencyType;
	System_Collections_Generic_SortedDictionary_uint__List_TreasureBoxShowData___o* m_StoreTreasureBoxDict;
	System_Collections_Generic_List_TreasureBoxShowData__o* m_UniqueTreasureBoxData;
	COW_UIModelMall_o* m_ModelMall;
	uint32_t m_TokenBoxItemID;
	proto_StoreDesc_o* TokenBoxItem;
};
struct COW_UITailorTokenBoxMessageWindowController__OnTokenBoxProbabilityBtnClick_c__AnonStorey0_StaticFields {
};
struct COW_UITailorTokenBoxMessageWindowController__OnTokenBoxProbabilityBtnClick_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UITailorTokenBoxMessageWindowController__OnTokenBoxProbabilityBtnClick_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UITailorTokenBoxMessageWindowController__OnTokenBoxProbabilityBtnClick_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITailorTokenBoxMessageWindowController__OnTokenBoxProbabilityBtnClick_c__AnonStorey0_VTable vtable;
};
struct COW_UITailorTokenBoxMessageWindowController__OnTokenBoxProbabilityBtnClick_c__AnonStorey0_o {
	COW_UITailorTokenBoxMessageWindowController__OnTokenBoxProbabilityBtnClick_c__AnonStorey0_c *klass;
	void *monitor;
	proto_CSGetTreasureBoxPRRes_o* res;
	COW_UITailorTokenBoxMessageWindowController_o* _this;
};
struct COW_UITailorUnlockPopupWndController_StaticFields {
};
struct COW_UITailorUnlockPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenVoucherController;
	VirtualInvokeData _56_OnVoucherItemClick;
	VirtualInvokeData _57_OpenVoucherItemController;
	VirtualInvokeData _58_get_ItemCount;
	VirtualInvokeData _59_set_ItemCount;
};
struct COW_UITailorUnlockPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UITailorUnlockPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITailorUnlockPopupWndController_VTable vtable;
};
struct COW_UITailorUnlockPopupWndController_o {
	COW_UITailorUnlockPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_CSSharedItemData_o* m_ItemData;
	int32_t m_Count;
	int32_t m_MaxCount;
	COW_VoucherData_o* m_VoucherData;
	COW_UIVoucherController_o* m_VoucherCtrl;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIMallPurchaseViewExt_o* m_View;
	uint32_t m_CoinsPrice;
	uint32_t m_GemsPrice;
	bool m_InputExceedNotify;
	bool UIMallPurchaseBaseController_m_CanShowModifyContainer;
	bool m_ShowSpecialConfirmCon;
	COW_UIStandardItemMAXBController_o* UIMallPurchaseBaseController_m_StandItem;
	proto_TailorUnlockDesc_o* m_TailorUnlockDesc;
	COW_UIModelInventory_o* m_ModelInventory;
	uint32_t m_UniqueTokenItemID;
	uint32_t m_GeneralTokenItemID;
	int32_t m_tokenCnt;
	uint32_t m_needCnt;
	bool m_isBundleCloth;
};
struct COW_UIHudChangeClothButtonController_StaticFields {
};
struct COW_UIHudChangeClothButtonController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudChangeClothButtonController_c {
	Il2CppClass_1 _1;
	COW_UIHudChangeClothButtonController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudChangeClothButtonController_VTable vtable;
};
struct COW_UIHudChangeClothButtonController_o {
	COW_UIHudChangeClothButtonController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudChangeClothButtonView_o* m_View;
	COW_UIHudChangeClothListController_o* ctrl;
	System_Collections_Generic_List_InventoryClothInfo__o* allClothsId;
};
struct COW_UIHudChangeClothListController_StaticFields {
};
struct COW_UIHudChangeClothListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudChangeClothListController_c {
	Il2CppClass_1 _1;
	COW_UIHudChangeClothListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudChangeClothListController_VTable vtable;
};
struct COW_UIHudChangeClothListController_o {
	COW_UIHudChangeClothListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudChangeClothListView_o* m_View;
	COW_UIModelInventory_o* m_InventoryModel;
	COW_UIModelAvatar_o* m_ModelAvatar;
	COW_GamePlay_AvatarManager_o* m_amManager;
};
struct COW_ITipsWithItemsItem_StaticFields {
};
struct COW_ITipsWithItemsItem_VTable {
};
struct COW_ITipsWithItemsItem_c {
	Il2CppClass_1 _1;
	COW_ITipsWithItemsItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ITipsWithItemsItem_VTable vtable;
};
struct COW_ITipsWithItemsItem_o {
	COW_ITipsWithItemsItem_c *klass;
	void *monitor;
};
struct COW_TipsWithItemsController_StaticFields {
};
struct COW_TipsWithItemsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_TipsWithItemsController_c {
	Il2CppClass_1 _1;
	COW_TipsWithItemsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TipsWithItemsController_VTable vtable;
};
struct COW_TipsWithItemsController_o {
	COW_TipsWithItemsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_TipsWithItemsView_o* m_View;
	int32_t m_PaddingY;
};
struct COW_TipsWithItemsItemVO_StaticFields {
};
struct COW_TipsWithItemsItemVO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TipsWithItemsItemVO_c {
	Il2CppClass_1 _1;
	COW_TipsWithItemsItemVO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TipsWithItemsItemVO_VTable vtable;
};
struct COW_TipsWithItemsItemVO_o {
	COW_TipsWithItemsItemVO_c *klass;
	void *monitor;
	System_String_o* m_Title;
	System_Object_array* m_Content;
};
struct COW_TipsWithItemsItemController_StaticFields {
};
struct COW_TipsWithItemsItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetData;
};
struct COW_TipsWithItemsItemController_c {
	Il2CppClass_1 _1;
	COW_TipsWithItemsItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TipsWithItemsItemController_VTable vtable;
};
struct COW_TipsWithItemsItemController_o {
	COW_TipsWithItemsItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_TipsWithItemsItemView_o* m_View;
	int32_t _m_Height_k__BackingField;
	int32_t m_TitleHeight;
	int32_t m_ContentHeight;
};
struct COW_UIHudTokenComboController_StaticFields {
};
struct COW_UIHudTokenComboController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTokenComboController_c {
	Il2CppClass_1 _1;
	COW_UIHudTokenComboController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTokenComboController_VTable vtable;
};
struct COW_UIHudTokenComboController_o {
	COW_UIHudTokenComboController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTokenComboView_o* m_View;
};
struct COW_UIHudTokenController_StaticFields {
};
struct COW_UIHudTokenController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTokenController_c {
	Il2CppClass_1 _1;
	COW_UIHudTokenController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTokenController_VTable vtable;
};
struct COW_UIHudTokenController_o {
	COW_UIHudTokenController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTokenView_o* m_View;
	System_Collections_IEnumerator_o* m_PlayEffectCor;
	bool m_IsPlayEff;
	int32_t m_TokenNum;
	bool m_SoloReviveMatchMode;
	int32_t m_SoloReviveNeedTokenNum;
	COW_UIModelCustomRoom_o* m_ModelCustomRoom;
	bool m_buyReviveStart;
	int32_t m_ReviveTimes;
	float m_LandedTime;
	bool m_FirstLanded;
	System_Text_StringBuilder_o* m_LeftSecStr;
	int32_t m_lastLeftSec;
	bool m_ShowedWaring;
	int32_t m_lastObsetverState;
};
struct COW_UIHudTokenController__CoPlayPlayEffect_c__Iterator0_StaticFields {
};
struct COW_UIHudTokenController__CoPlayPlayEffect_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudTokenController__CoPlayPlayEffect_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudTokenController__CoPlayPlayEffect_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTokenController__CoPlayPlayEffect_c__Iterator0_VTable vtable;
};
struct COW_UIHudTokenController__CoPlayPlayEffect_c__Iterator0_o {
	COW_UIHudTokenController__CoPlayPlayEffect_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudTokenController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudTokenController__UpdateBuySelfReviveState_c__Iterator1_StaticFields {
};
struct COW_UIHudTokenController__UpdateBuySelfReviveState_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudTokenController__UpdateBuySelfReviveState_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHudTokenController__UpdateBuySelfReviveState_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTokenController__UpdateBuySelfReviveState_c__Iterator1_VTable vtable;
};
struct COW_UIHudTokenController__UpdateBuySelfReviveState_c__Iterator1_o {
	COW_UIHudTokenController__UpdateBuySelfReviveState_c__Iterator1_c *klass;
	void *monitor;
	bool _showPopTip___0;
	COW_GamePlay_PHBPHCPPNDI_o* game;
	UnityEngine_WaitForSeconds_o* _waitFixedDeltaTime___0;
	float _currTime___1;
	COW_UIHudTokenController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHUDTokenLastPointTipController_StaticFields {
};
struct COW_UIHUDTokenLastPointTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDTokenLastPointTipController_c {
	Il2CppClass_1 _1;
	COW_UIHUDTokenLastPointTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDTokenLastPointTipController_VTable vtable;
};
struct COW_UIHUDTokenLastPointTipController_o {
	COW_UIHUDTokenLastPointTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTokenLastPointWinTipView_o* m_View;
	uint32_t m_DelayCallID;
};
struct COW_UIHudTokenLeaderboardController_StaticFields {
};
struct COW_UIHudTokenLeaderboardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInfoType;
	VirtualInvokeData _37_GetTitileResourceID;
	VirtualInvokeData _38_RegisterUIEvent;
	VirtualInvokeData _39_UnRegisterUIEvent;
	VirtualInvokeData _40_InitOneItem;
	VirtualInvokeData _41_ItemCustomSort;
	VirtualInvokeData _42_OnAddPlayer;
	VirtualInvokeData _43_IsTeamOnLeft;
	VirtualInvokeData _44_RefreshGrid;
	VirtualInvokeData _45_SortPlayerData;
	VirtualInvokeData _46_UpdateAllTitle;
	VirtualInvokeData _47_UpdateLeftTitle;
	VirtualInvokeData _48_UpdateRightTitle;
	VirtualInvokeData _49_OnKillCountChanged;
	VirtualInvokeData _50_OnDeadCountChanged;
	VirtualInvokeData _51_OnTotalDamageChanged;
};
struct COW_UIHudTokenLeaderboardController_c {
	Il2CppClass_1 _1;
	COW_UIHudTokenLeaderboardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTokenLeaderboardController_VTable vtable;
};
struct COW_UIHudTokenLeaderboardController_o {
	COW_UIHudTokenLeaderboardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_TeamScoreBoardView_o* m_View;
	System_Collections_Generic_List_int__o* UIHUDTeamBattleScoreBoardController_1_m_InfoTypeList;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o* m_ItemCtrlDic;
	System_Collections_Generic_List_T__o* UIHUDTeamBattleScoreBoardController_1_m_LeftItemList;
	System_Collections_Generic_List_T__o* UIHUDTeamBattleScoreBoardController_1_m_RightItemList;
	int32_t m_LocalPlayerTeamId;
	bool UIHUDTeamBattleScoreBoardController_1_m_EnableReport;
	bool m_EnableSwitchSkill;
	int32_t m_DataShowing;
	uint64_t UIHUDTeamBattleScoreBoardController_1_m_StartShowTime;
};
struct COW_GamePlay_TrainingSceneRenderGroupPreset_StaticFields {
};
struct COW_GamePlay_TrainingSceneRenderGroupPreset_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_TrainingSceneRenderGroupPreset_c {
	Il2CppClass_1 _1;
	COW_GamePlay_TrainingSceneRenderGroupPreset_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_TrainingSceneRenderGroupPreset_VTable vtable;
};
struct COW_GamePlay_TrainingSceneRenderGroupPreset_o {
	COW_GamePlay_TrainingSceneRenderGroupPreset_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_TrainingSceneRenderGroupPreset_ZoneTypeRender_array* ZoneTypeRenders;
};
struct COW_UIHudChatBoxController_StaticFields {
};
struct COW_UIHudChatBoxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudChatBoxController_c {
	Il2CppClass_1 _1;
	COW_UIHudChatBoxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudChatBoxController_VTable vtable;
};
struct COW_UIHudChatBoxController_o {
	COW_UIHudChatBoxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudChatboxView_o* m_View;
	COW_GamePlay_IHAAMHPPLMG_o m_TargetPlayerID;
	COW_GamePlay_Player_o* m_Player;
	uint32_t m_DelayCallID;
	int32_t m_StickWidth;
	int32_t m_StickHeight;
};
struct COW_UIHudChatBtnController_StaticFields {
	float MaxDragDis;
	float MaxDragDisSquare;
	float QuickDragDis;
	float QuickDragDisSquare;
};
struct COW_UIHudChatBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudChatBtnController_c {
	Il2CppClass_1 _1;
	COW_UIHudChatBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudChatBtnController_VTable vtable;
};
struct COW_UIHudChatBtnController_o {
	COW_UIHudChatBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_MuteFlags;
	COW_UIHudChatBtnView_o* m_View;
	UIWidget_o* m_Widget;
	uint32_t m_UpdateCDCallID;
	float m_EndCDTime;
	bool m_IsPressed;
	float m_PressTime;
	UnityEngine_Vector3_o m_ChatBtnOriginalPos;
	UnityEngine_Vector3_o m_ChatBtnStartPos;
	UnityEngine_Vector3_o m_ChatBtnPressPos;
	UnityEngine_Vector3_o m_CurDirection;
	UnityEngine_Camera_o* m_Camera;
	bool m_RouletteSwitch;
	bool m_GlobalTouchEnd;
	float m_CurQuickChatCD;
};
struct COW_UIHudFerrisWheelTakePhotoController_StaticFields {
};
struct COW_UIHudFerrisWheelTakePhotoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFerrisWheelTakePhotoController_c {
	Il2CppClass_1 _1;
	COW_UIHudFerrisWheelTakePhotoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFerrisWheelTakePhotoController_VTable vtable;
};
struct COW_UIHudFerrisWheelTakePhotoController_o {
	COW_UIHudFerrisWheelTakePhotoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFerrisWheelTakePhotoView_o* m_View;
	uint64_t m_PreUIGroup;
};
struct COW_UIHudFriendAddController_StaticFields {
};
struct COW_UIHudFriendAddController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFriendAddController_c {
	Il2CppClass_1 _1;
	COW_UIHudFriendAddController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFriendAddController_VTable vtable;
};
struct COW_UIHudFriendAddController_o {
	COW_UIHudFriendAddController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFriendaddView_o* m_View;
	COW_UIBaseProfileInfoController_o* m_Profile;
	uint64_t m_BindAccountID;
	bool m_IsFriend;
	bool m_IsCadet;
	uint32_t m_DelayCallID;
};
struct COW_UIHudFriendInviteController_StaticFields {
};
struct COW_UIHudFriendInviteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFriendInviteController_c {
	Il2CppClass_1 _1;
	COW_UIHudFriendInviteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFriendInviteController_VTable vtable;
};
struct COW_UIHudFriendInviteController_o {
	COW_UIHudFriendInviteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFriendinviteView_o* m_View;
	COW_UIModelFriends_o* m_Model;
	bool m_IsIgnore;
	uint32_t m_CloseDelayCallID;
	uint32_t m_TimeDelayCallID;
	uint64_t m_AutoDisagreeTimeStamp;
	uint64_t m_BindUserID;
};
struct COW_UIHudHumanlikeTargetDamageResultController_StaticFields {
};
struct COW_UIHudHumanlikeTargetDamageResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudHumanlikeTargetDamageResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudHumanlikeTargetDamageResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHumanlikeTargetDamageResultController_VTable vtable;
};
struct COW_UIHudHumanlikeTargetDamageResultController_o {
	COW_UIHudHumanlikeTargetDamageResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudHumanlikeTargetDamageResultView_o* m_View;
	float m_BeginDamageTime;
	float m_LastDamageTime;
	float m_DamageResetTime;
	bool m_IsFirstHit;
	uint32_t m_TotalEffectDamage;
	uint32_t m_RealDamageVal;
	uint32_t m_ShieldVal;
	uint32_t m_HeadShotVal;
	uint32_t m_BodyShotVal;
	uint32_t m_LimbShotVal;
	float m_FirstDamageTime;
	bool m_CanBeKilled;
	uint32_t m_beDamagerPlayerId;
};
struct COW_UIHudPortalMaskController_StaticFields {
};
struct COW_UIHudPortalMaskController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPortalMaskController_c {
	Il2CppClass_1 _1;
	COW_UIHudPortalMaskController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPortalMaskController_VTable vtable;
};
struct COW_UIHudPortalMaskController_o {
	COW_UIHudPortalMaskController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPortalMaskView_o* m_View;
	bool m_IsToBlack;
	System_Action_o* m_OnBackCallBack;
};
struct COW_GamePlay_UIHudTrainingDeadSummaryController_StaticFields {
};
struct COW_GamePlay_UIHudTrainingDeadSummaryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudTrainingDeadSummaryController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudTrainingDeadSummaryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudTrainingDeadSummaryController_VTable vtable;
};
struct COW_GamePlay_UIHudTrainingDeadSummaryController_o {
	COW_GamePlay_UIHudTrainingDeadSummaryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTrainingDeadSummaryView_o* NOJLDPLOCIH;
};
struct COW_GamePlay_NAMFNLIDOBN_StaticFields {
};
struct COW_GamePlay_NAMFNLIDOBN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_NAMFNLIDOBN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_NAMFNLIDOBN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_NAMFNLIDOBN_VTable vtable;
};
struct COW_GamePlay_NAMFNLIDOBN_o {
	COW_GamePlay_NAMFNLIDOBN_c *klass;
	void *monitor;
	uint32_t DCCLPGILJMF;
	uint32_t HOFHMFMNLAP;
	uint32_t AJINHBIHAMJ;
	uint32_t LBGLNBCFINA;
};
struct COW_UIHudTrainingShootAreaSetController_StaticFields {
};
struct COW_UIHudTrainingShootAreaSetController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTrainingShootAreaSetController_c {
	Il2CppClass_1 _1;
	COW_UIHudTrainingShootAreaSetController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTrainingShootAreaSetController_VTable vtable;
};
struct COW_UIHudTrainingShootAreaSetController_o {
	COW_UIHudTrainingShootAreaSetController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTrainingShootAreaSetView_o* m_View;
	bool m_IsShowConfig;
	float m_CurHPValue;
	float m_MinHPValue;
	float m_HPIntervalValue;
	int32_t m_ConfigBGHeightDiff;
	int32_t m_ConfigBGHeight;
	bool m_ClickPlusOrMinus;
	bool m_SliderExcuteOnStart;
	System_String_array* DistanceDescs;
};
struct COW_UIHudTrainingVehicleTimerController_StaticFields {
};
struct COW_UIHudTrainingVehicleTimerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTrainingVehicleTimerController_c {
	Il2CppClass_1 _1;
	COW_UIHudTrainingVehicleTimerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTrainingVehicleTimerController_VTable vtable;
};
struct COW_UIHudTrainingVehicleTimerController_o {
	COW_UIHudTrainingVehicleTimerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_CBNIKECJHAN_o* m_CurrentGame;
	COW_UIHudTrainingVehicleTimerView_o* m_View;
	float m_Timer;
	int32_t minute;
	int32_t sec;
	int32_t miSec;
	int32_t history;
	bool play;
};
struct COW_UITrainingToggleSetting_StaticFields {
};
struct COW_UITrainingToggleSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UITrainingToggleSetting_c {
	Il2CppClass_1 _1;
	COW_UITrainingToggleSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITrainingToggleSetting_VTable vtable;
};
struct COW_UITrainingToggleSetting_o {
	COW_UITrainingToggleSetting_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t ToggleType;
	UIToggle_o* NoneToggle;
	UIToggle_o* Lv1Toggle;
	UIToggle_o* Lv2Toggle;
	UIToggle_o* Lv3Toggle;
	UIToggle_o* Lv4Toggle;
};
struct COW_TurntableAnim_StaticFields {
};
struct COW_TurntableAnim_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TurntableAnim_c {
	Il2CppClass_1 _1;
	COW_TurntableAnim_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TurntableAnim_VTable vtable;
};
struct COW_TurntableAnim_o {
	COW_TurntableAnim_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_TurntableAnim_RewardIdx__o* m_RewardIdxList;
	int32_t m_IterationCounter;
	bool doCircle;
	UnityEngine_Vector3_o lastRotate;
	float leap;
	bool startBack;
	int32_t circle_cnt;
	int32_t direction;
	float maxDuration;
	float minDuration;
	int32_t powers;
	bool needBack;
	float backDuration;
	float backDelay;
	COW_TurntableAnim_RateCurve_o* m_Curve;
	System_Collections_Generic_List_uint__o* m_IDList;
};
struct COW_TurntableAnim_RewardIdx_StaticFields {
};
struct COW_TurntableAnim_RewardIdx_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TurntableAnim_RewardIdx_c {
	Il2CppClass_1 _1;
	COW_TurntableAnim_RewardIdx_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TurntableAnim_RewardIdx_VTable vtable;
};
struct COW_TurntableAnim_RewardIdx_o {
	COW_TurntableAnim_RewardIdx_c *klass;
	void *monitor;
	int32_t idx;
	int32_t iterationIdx;
};
struct COW_TurntableAnim_RateCurve_StaticFields {
};
struct COW_TurntableAnim_RateCurve_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TurntableAnim_RateCurve_c {
	Il2CppClass_1 _1;
	COW_TurntableAnim_RateCurve_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TurntableAnim_RateCurve_VTable vtable;
};
struct COW_TurntableAnim_RateCurve_o {
	COW_TurntableAnim_RateCurve_c *klass;
	void *monitor;
	float a;
	int32_t powers;
	float endY;
};
struct COW_TutorialSetting_StaticFields {
};
struct COW_TutorialSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TutorialSetting_c {
	Il2CppClass_1 _1;
	COW_TutorialSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TutorialSetting_VTable vtable;
};
struct COW_TutorialSetting_o {
	COW_TutorialSetting_c *klass;
	void *monitor;
	int32_t EventType;
	int32_t DisplayType;
	float HideDelay;
	System_String_o* HintText;
	System_String_o* ParamText;
	bool FinishWhenUserInteract;
	bool OpenToNewBie;
	System_Collections_Generic_List_uint__o* ShowToNewbieChoice;
	bool ShowInWaitingRoom;
	bool ShowEveryLauncher;
	System_Collections_Generic_List_uint__o* MatchMode;
	System_Collections_Generic_List_uint__o* GameMode;
	System_Collections_Generic_List_uint__o* GroupMode;
	bool AboveBigMap;
	bool AbovePopup;
	float ShrinkInterval;
	bool TapOnEmptyClose;
	int32_t DepthType;
};
struct COW_TutorialVariant_StaticFields {
};
struct COW_TutorialVariant_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TutorialVariant_c {
	Il2CppClass_1 _1;
	COW_TutorialVariant_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TutorialVariant_VTable vtable;
};
struct COW_TutorialVariant_o {
	COW_TutorialVariant_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o FirstBloodPlayer;
};
struct COW_TutorialWidgetVariable_StaticFields {
};
struct COW_TutorialWidgetVariable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TutorialWidgetVariable_c {
	Il2CppClass_1 _1;
	COW_TutorialWidgetVariable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TutorialWidgetVariable_VTable vtable;
};
struct COW_TutorialWidgetVariable_o {
	COW_TutorialWidgetVariable_c *klass;
	void *monitor;
	UnityEngine_Vector2_o localOffset;
	UnityEngine_Vector2_o tutoSize;
	bool needTweenScale;
};
struct COW_TutorialManager_StaticFields {
};
struct COW_TutorialManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_TutorialManager_c {
	Il2CppClass_1 _1;
	COW_TutorialManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TutorialManager_VTable vtable;
};
struct COW_TutorialManager_o {
	COW_TutorialManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_ulong__o* m_TutorialStepFlag;
	System_Collections_Generic_List_ulong__o* m_TutorialStepFlag_ThisLauncher;
	int32_t stepFlagCount;
	System_Collections_Generic_Dictionary_int__TutorialSetting__o* m_TutSettings;
	COW_UITutorialIndicatorController_o* m_TutController;
	COW_TutorialVariant_o* variant;
	bool isNewbiePlayer;
	int32_t m_CurTutorial;
	uint32_t delayCallId;
	uint32_t delayCallIdScale;
};
struct COW_TutorialManager__PlayTwoLineRepeatedShrink_c__AnonStorey0_StaticFields {
};
struct COW_TutorialManager__PlayTwoLineRepeatedShrink_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TutorialManager__PlayTwoLineRepeatedShrink_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_TutorialManager__PlayTwoLineRepeatedShrink_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TutorialManager__PlayTwoLineRepeatedShrink_c__AnonStorey0_VTable vtable;
};
struct COW_TutorialManager__PlayTwoLineRepeatedShrink_c__AnonStorey0_o {
	COW_TutorialManager__PlayTwoLineRepeatedShrink_c__AnonStorey0_c *klass;
	void *monitor;
	float interval;
	COW_TutorialManager_o* _this;
};
struct COW_UITutorialIndicatorCharacterController_StaticFields {
};
struct COW_UITutorialIndicatorCharacterController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UITutorialIndicatorCharacterController_c {
	Il2CppClass_1 _1;
	COW_UITutorialIndicatorCharacterController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITutorialIndicatorCharacterController_VTable vtable;
};
struct COW_UITutorialIndicatorCharacterController_o {
	COW_UITutorialIndicatorCharacterController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITutorialIndicatorCharacterView_o* m_View;
};
struct COW_UITutorialIndicatorController_StaticFields {
};
struct COW_UITutorialIndicatorController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UITutorialIndicatorController_c {
	Il2CppClass_1 _1;
	COW_UITutorialIndicatorController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITutorialIndicatorController_VTable vtable;
};
struct COW_UITutorialIndicatorController_o {
	COW_UITutorialIndicatorController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITutorialIndicatorView_o* m_View;
	COW_UITutorialIndicatorCharacterController_o* m_UICharacter;
	COW_UITutorialIndicatorHandController_o* m_UIHand;
	System_Collections_Generic_Dictionary_int__Quaternion__o* m_ArrowQuaternionDict;
	System_Collections_Generic_Dictionary_int__Vector2__o* m_ArrowAnchorPixelOffetDict;
	COW_TutorialSetting_o* m_TutSetting;
	UnityEngine_Transform_o* m_ButtonTrans;
	UIWidget_o* m_BindWidget;
	COW_TutorialWidgetVariable_o* m_BindWidgetVariable;
	EventDelegate_o* m_TmpClickEvent;
	float m_CachTextWidth;
	int32_t m_CachAdjacentEdge;
	int32_t m_CachHintType;
	float m_CacheTopOffset;
	UnityEngine_Vector3_o m_CacheHintOffset;
	bool m_IsMaskAll;
	UIRoot_o* m_UIRoot;
	UnityEngine_Vector3_o HintWithCharacterHintPos;
	bool m_bIsForceComplete;
	UIButton_o* m_ForceExecute;
	uint32_t m_uMaskAllOverTimerActID;
	UnityEngine_WaitForEndOfFrame_o* m_waitFrame;
	UnityEngine_Coroutine_o* m_coroutine;
};
struct COW_UITutorialIndicatorController__OnNextFrame_c__Iterator0_StaticFields {
};
struct COW_UITutorialIndicatorController__OnNextFrame_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UITutorialIndicatorController__OnNextFrame_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UITutorialIndicatorController__OnNextFrame_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITutorialIndicatorController__OnNextFrame_c__Iterator0_VTable vtable;
};
struct COW_UITutorialIndicatorController__OnNextFrame_c__Iterator0_o {
	COW_UITutorialIndicatorController__OnNextFrame_c__Iterator0_c *klass;
	void *monitor;
	COW_UITutorialIndicatorController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UITutorialIndicatorHandController_StaticFields {
};
struct COW_UITutorialIndicatorHandController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UITutorialIndicatorHandController_c {
	Il2CppClass_1 _1;
	COW_UITutorialIndicatorHandController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITutorialIndicatorHandController_VTable vtable;
};
struct COW_UITutorialIndicatorHandController_o {
	COW_UITutorialIndicatorHandController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITutorialIndicatorHandView_o* m_View;
	System_Collections_Generic_Dictionary_int__string__o* m_HandAnimDict;
};
struct COW_InGameMutiTipsManager_StaticFields {
};
struct COW_InGameMutiTipsManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InGameMutiTipsManager_c {
	Il2CppClass_1 _1;
	COW_InGameMutiTipsManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InGameMutiTipsManager_VTable vtable;
};
struct COW_InGameMutiTipsManager_o {
	COW_InGameMutiTipsManager_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIHudMutiTipsController__o* m_CachedCtrls;
	int32_t m_CurrentDepth;
	System_Collections_Generic_List_UIHudMutiTipsController__o* m_RunningCtrls;
};
struct COW_TweenTipsManager_StaticFields {
};
struct COW_TweenTipsManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_TweenTipsManager_c {
	Il2CppClass_1 _1;
	COW_TweenTipsManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TweenTipsManager_VTable vtable;
};
struct COW_TweenTipsManager_o {
	COW_TweenTipsManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_UICommonTweenTipsController__o* m_CachedCtrls;
	int32_t m_RunnigIndex;
	int32_t m_EmptyIndex;
	int32_t m_CurrentDepth;
	System_String_o* ReturnToLobbyTips;
};
struct COW_UICommonTweenTipsController_StaticFields {
};
struct COW_UICommonTweenTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICommonTweenTipsController_c {
	Il2CppClass_1 _1;
	COW_UICommonTweenTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonTweenTipsController_VTable vtable;
};
struct COW_UICommonTweenTipsController_o {
	COW_UICommonTweenTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICommonTweenTipsView_o* m_View;
	UnityEngine_Vector3_o m_BasePos;
	UnityEngine_Vector3_o m_CurrentPos;
	UnityEngine_Vector3_o m_Offset;
	float m_ClipLength;
	UnityEngine_Animation_o* m_Anim;
	TweenPosition_o* m_ParentTP;
	float m_HoldOnTime;
};
struct COW_UICommonTweenTipsController__OnFinished_c__Iterator0_StaticFields {
};
struct COW_UICommonTweenTipsController__OnFinished_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UICommonTweenTipsController__OnFinished_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UICommonTweenTipsController__OnFinished_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonTweenTipsController__OnFinished_c__Iterator0_VTable vtable;
};
struct COW_UICommonTweenTipsController__OnFinished_c__Iterator0_o {
	COW_UICommonTweenTipsController__OnFinished_c__Iterator0_c *klass;
	void *monitor;
	COW_UICommonTweenTipsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UICommonTweenTipsController__HoldOnAnim_c__Iterator1_StaticFields {
};
struct COW_UICommonTweenTipsController__HoldOnAnim_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UICommonTweenTipsController__HoldOnAnim_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UICommonTweenTipsController__HoldOnAnim_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonTweenTipsController__HoldOnAnim_c__Iterator1_VTable vtable;
};
struct COW_UICommonTweenTipsController__HoldOnAnim_c__Iterator1_o {
	COW_UICommonTweenTipsController__HoldOnAnim_c__Iterator1_c *klass;
	void *monitor;
	COW_UICommonTweenTipsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGCDebuggerConsole_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Converter_CustomString__WorkshopWordFilter__o* __f__am_cache1;
};
struct COW_UIUGCDebuggerConsole_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
};
struct COW_UIUGCDebuggerConsole_c {
	Il2CppClass_1 _1;
	COW_UIUGCDebuggerConsole_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCDebuggerConsole_VTable vtable;
};
struct COW_UIUGCDebuggerConsole_o {
	COW_UIUGCDebuggerConsole_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCDebuggerConsoleView_o* m_View;
	COW_UIModelUGCDebugger_o* m_Debugger;
	System_Collections_Generic_List_UIModelUGCDebugger_LogData__o* m_showingLogData;
	System_Collections_Generic_List_WorkshopWordFilter__o* m_DirtyWordList;
	bool m_isScrollToEnd;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
	float m_CheckCountDownTime;
	int32_t m_contentItemCount;
	UnityEngine_Coroutine_o* m_delay_Cor;
	int32_t ShowingMaxIndex;
	System_Collections_Generic_List_UIEasyListItemController__o* m_allItems;
	ReactUI_UIVariable_o* var_HalfContentHeight;
	ReactUI_UIVariable_o* var_HalfLogItemUIHeight;
};
struct COW_UIUGCDebuggerConsole__Cor_ShowNotifyDown_c__Iterator0_StaticFields {
};
struct COW_UIUGCDebuggerConsole__Cor_ShowNotifyDown_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIUGCDebuggerConsole__Cor_ShowNotifyDown_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIUGCDebuggerConsole__Cor_ShowNotifyDown_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCDebuggerConsole__Cor_ShowNotifyDown_c__Iterator0_VTable vtable;
};
struct COW_UIUGCDebuggerConsole__Cor_ShowNotifyDown_c__Iterator0_o {
	COW_UIUGCDebuggerConsole__Cor_ShowNotifyDown_c__Iterator0_c *klass;
	void *monitor;
	COW_UIUGCDebuggerConsole_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGCDebuggerConsoleItemController_StaticFields {
};
struct COW_UIUGCDebuggerConsoleItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIUGCDebuggerConsoleItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCDebuggerConsoleItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCDebuggerConsoleItemController_VTable vtable;
};
struct COW_UIUGCDebuggerConsoleItemController_o {
	COW_UIUGCDebuggerConsoleItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Action_int__o* SelectCallback;
	System_Action_int__Vector3__o* LongPressCallback;
	System_Action_int__o* OnViewDetail;
	System_Action_UIUGCDebuggerConsoleItemController__UIModelUGCDebugger_LogData__o* ShowDetailCallback;
	COW_UIUGCDebuggerConsoleItemView_o* m_View;
	UnityEngine_BoxCollider_o* m_clickCollider;
	COW_UIModelUGCDebugger_LogData_o* m_data;
};
struct COW_UIUGCDebuggerOpen_StaticFields {
	System_String_o* DefaultMode;
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__mg_cache0;
};
struct COW_UIUGCDebuggerOpen_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIUGCDebuggerOpen_c {
	Il2CppClass_1 _1;
	COW_UIUGCDebuggerOpen_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCDebuggerOpen_VTable vtable;
};
struct COW_UIUGCDebuggerOpen_o {
	COW_UIUGCDebuggerOpen_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCDebuggerOpenView_o* m_View;
	COW_UIModelUGCDebugger_o* m_Debugger;
	int32_t m_Height;
	float m_reqDebugTime;
};
struct COW_UGCHudEdit_AdjustHudWidgetSelectorAngleCommand_StaticFields {
};
struct COW_UGCHudEdit_AdjustHudWidgetSelectorAngleCommand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_Record;
};
struct COW_UGCHudEdit_AdjustHudWidgetSelectorAngleCommand_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_AdjustHudWidgetSelectorAngleCommand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_AdjustHudWidgetSelectorAngleCommand_VTable vtable;
};
struct COW_UGCHudEdit_AdjustHudWidgetSelectorAngleCommand_o {
	COW_UGCHudEdit_AdjustHudWidgetSelectorAngleCommand_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_UIUGCHudWidgetSelectorController_o* m_Selector;
	COW_Gameplay_UGC_UGCHudWidget_o* m_BindWidget;
	float m_InitLocalAngleZ;
	float m_LocalAngleZ;
};
struct COW_UGCHudEdit_AdjustHudWidgetSelectorSizeCommand_StaticFields {
};
struct COW_UGCHudEdit_AdjustHudWidgetSelectorSizeCommand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_Record;
};
struct COW_UGCHudEdit_AdjustHudWidgetSelectorSizeCommand_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_AdjustHudWidgetSelectorSizeCommand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_AdjustHudWidgetSelectorSizeCommand_VTable vtable;
};
struct COW_UGCHudEdit_AdjustHudWidgetSelectorSizeCommand_o {
	COW_UGCHudEdit_AdjustHudWidgetSelectorSizeCommand_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_UIUGCHudWidgetSelectorController_o* m_Selector;
	int32_t m_PivotType;
	COW_Gameplay_UGC_UGCHudWidget_o* m_BindWidget;
	int32_t m_InitWidth;
	int32_t m_InitHeight;
	UnityEngine_Vector3_o m_InitPosition;
	int32_t m_CurrentWidth;
	int32_t m_CurrentHeight;
	UnityEngine_Vector3_o m_CurrentPosition;
};
struct COW_UGCHudEdit_DeleteHudWidgetCommand_StaticFields {
};
struct COW_UGCHudEdit_DeleteHudWidgetCommand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
};
struct COW_UGCHudEdit_DeleteHudWidgetCommand_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_DeleteHudWidgetCommand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_DeleteHudWidgetCommand_VTable vtable;
};
struct COW_UGCHudEdit_DeleteHudWidgetCommand_o {
	COW_UGCHudEdit_DeleteHudWidgetCommand_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Target;
	COW_UIModelUGCHudEdit_o* m_Model;
};
struct COW_UGCHudEdit_DragWidgetSelectorCommand_StaticFields {
};
struct COW_UGCHudEdit_DragWidgetSelectorCommand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_Record;
};
struct COW_UGCHudEdit_DragWidgetSelectorCommand_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_DragWidgetSelectorCommand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_DragWidgetSelectorCommand_VTable vtable;
};
struct COW_UGCHudEdit_DragWidgetSelectorCommand_o {
	COW_UGCHudEdit_DragWidgetSelectorCommand_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_UIUGCHudWidgetSelectorController_o* m_Selector;
	COW_Gameplay_UGC_UGCHudWidget_o* m_BindWidget;
	UnityEngine_Vector2_o m_StartPosition;
	UnityEngine_Vector2_o m_StartAnchorMin;
	UnityEngine_Vector2_o m_StartAnchorMax;
	UnityEngine_Vector2_o m_EndPosition;
	UnityEngine_Vector2_o m_EndAnchorMin;
	UnityEngine_Vector2_o m_EndAnchorMax;
};
struct COW_UGCHudEdit_RecordCreateHudWidgetCommand_StaticFields {
};
struct COW_UGCHudEdit_RecordCreateHudWidgetCommand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_Record;
};
struct COW_UGCHudEdit_RecordCreateHudWidgetCommand_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_RecordCreateHudWidgetCommand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_RecordCreateHudWidgetCommand_VTable vtable;
};
struct COW_UGCHudEdit_RecordCreateHudWidgetCommand_o {
	COW_UGCHudEdit_RecordCreateHudWidgetCommand_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Target;
	UnityEngine_GameObject_o* m_GameObject;
	COW_UIModelUGCHudEdit_o* m_Model;
};
struct COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_StaticFields {
};
struct COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_Record;
};
struct COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_VTable vtable;
};
struct COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_o {
	COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_UIUGCHudWidgetAttributeBaseController_o* m_AttributeController;
	Il2CppObject* m_InitValue;
	Il2CppObject* m_CurrentValue;
};
struct COW_UGCHudEdit_RecordUGCHudWidgetHierarchyCommand_StaticFields {
};
struct COW_UGCHudEdit_RecordUGCHudWidgetHierarchyCommand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
	VirtualInvokeData _17_Record;
};
struct COW_UGCHudEdit_RecordUGCHudWidgetHierarchyCommand_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_RecordUGCHudWidgetHierarchyCommand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_RecordUGCHudWidgetHierarchyCommand_VTable vtable;
};
struct COW_UGCHudEdit_RecordUGCHudWidgetHierarchyCommand_o {
	COW_UGCHudEdit_RecordUGCHudWidgetHierarchyCommand_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_UIUGCHudWidgetHierarchyNodeItemController_o* m_Target;
	COW_UIUGCHudWidgetHierarchyNodeItemController_o* m_InitParentNode;
	int32_t m_InitIndex;
	COW_UIUGCHudWidgetHierarchyNodeItemController_o* m_CurrentParentNode;
	int32_t m_CurrentIndex;
};
struct COW_UGCHudEdit_SelectHudWidgetCommand_StaticFields {
};
struct COW_UGCHudEdit_SelectHudWidgetCommand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
};
struct COW_UGCHudEdit_SelectHudWidgetCommand_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_SelectHudWidgetCommand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_SelectHudWidgetCommand_VTable vtable;
};
struct COW_UGCHudEdit_SelectHudWidgetCommand_o {
	COW_UGCHudEdit_SelectHudWidgetCommand_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Target;
	COW_Gameplay_UGC_UGCHudWidget_o* m_LastTarget;
	COW_UIModelUGCHudEdit_o* m_Model;
};
struct COW_UGCHudEdit_SetHudWidgetAnchorPositionCommand_StaticFields {
};
struct COW_UGCHudEdit_SetHudWidgetAnchorPositionCommand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
};
struct COW_UGCHudEdit_SetHudWidgetAnchorPositionCommand_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_SetHudWidgetAnchorPositionCommand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_SetHudWidgetAnchorPositionCommand_VTable vtable;
};
struct COW_UGCHudEdit_SetHudWidgetAnchorPositionCommand_o {
	COW_UGCHudEdit_SetHudWidgetAnchorPositionCommand_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Target;
	UnityEngine_Vector2_o m_AnchorPosition;
	UnityEngine_Vector2_o m_LastAnchorPosition;
};
struct COW_UGCHudEdit_SetHudWidgetLocalAngleZCommand_StaticFields {
};
struct COW_UGCHudEdit_SetHudWidgetLocalAngleZCommand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
};
struct COW_UGCHudEdit_SetHudWidgetLocalAngleZCommand_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_SetHudWidgetLocalAngleZCommand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_SetHudWidgetLocalAngleZCommand_VTable vtable;
};
struct COW_UGCHudEdit_SetHudWidgetLocalAngleZCommand_o {
	COW_UGCHudEdit_SetHudWidgetLocalAngleZCommand_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Target;
	float m_LocalAngleZ;
	float m_LastLocalAngelZ;
};
struct COW_UGCHudEdit_SetHudWidgetNameCommand_StaticFields {
};
struct COW_UGCHudEdit_SetHudWidgetNameCommand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
};
struct COW_UGCHudEdit_SetHudWidgetNameCommand_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_SetHudWidgetNameCommand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_SetHudWidgetNameCommand_VTable vtable;
};
struct COW_UGCHudEdit_SetHudWidgetNameCommand_o {
	COW_UGCHudEdit_SetHudWidgetNameCommand_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Target;
	System_String_o* m_Name;
	System_String_o* m_LastName;
};
struct COW_UGCHudEdit_SetHudWidgetSizeCommand_StaticFields {
};
struct COW_UGCHudEdit_SetHudWidgetSizeCommand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _7_OnAllocated;
	VirtualInvokeData _8_OnCollected;
	VirtualInvokeData _9_IsInPool;
	VirtualInvokeData _10_SetPool;
	VirtualInvokeData _11_CollectSelf;
	VirtualInvokeData _14_Execute;
	VirtualInvokeData _15_UnExecute;
	VirtualInvokeData _16_Clear;
};
struct COW_UGCHudEdit_SetHudWidgetSizeCommand_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_SetHudWidgetSizeCommand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_SetHudWidgetSizeCommand_VTable vtable;
};
struct COW_UGCHudEdit_SetHudWidgetSizeCommand_o {
	COW_UGCHudEdit_SetHudWidgetSizeCommand_c *klass;
	void *monitor;
	bool ObjectPoolCallbackBase_m_IsInPool;
	GCommon_CommandPattern_CommandPool_o* m_Pool;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Target;
	int32_t m_Width;
	int32_t m_Height;
	int32_t m_LastWidth;
	int32_t m_LastHeight;
};
struct COW_UIUGCHudWidgetAttributeController_T__StaticFields {
};
struct COW_UIUGCHudWidgetAttributeController_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_get_AttributeObject;
	VirtualInvokeData _38_set_AttributeObject;
	VirtualInvokeData _39_SetAttributeDirty;
	VirtualInvokeData _40_InitDepth;
	VirtualInvokeData _43_InitAttribute;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIUGCHudWidgetAttributeController_T__c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeController_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeController_T__VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeController_T__o {
	COW_UIUGCHudWidgetAttributeController_T__c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_o* m_RecordCommand;
	Il2CppObject* m_AttributeData;
	System_Action_T__o* m_GetAction;
};
struct COW_UGCHudWidgetAttributeConfig_StaticFields {
};
struct COW_UGCHudWidgetAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AddAttributesConfig;
};
struct COW_UGCHudWidgetAttributeConfig_c {
	Il2CppClass_1 _1;
	COW_UGCHudWidgetAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudWidgetAttributeConfig_VTable vtable;
};
struct COW_UGCHudWidgetAttributeConfig_o {
	COW_UGCHudWidgetAttributeConfig_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__List_int___o* m_AttributesConfig;
	System_Collections_Generic_List_int__o* m_HeadAttributes;
	System_Collections_Generic_List_int__o* m_TransformAttributes;
};
struct COW_UGCHudLabelAttributConfig_StaticFields {
	COW_UGCHudLabelAttributConfig_o* Instance;
};
struct COW_UGCHudLabelAttributConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AddAttributesConfig;
};
struct COW_UGCHudLabelAttributConfig_c {
	Il2CppClass_1 _1;
	COW_UGCHudLabelAttributConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudLabelAttributConfig_VTable vtable;
};
struct COW_UGCHudLabelAttributConfig_o {
	COW_UGCHudLabelAttributConfig_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__List_int___o* m_AttributesConfig;
	System_Collections_Generic_List_int__o* UGCHudWidgetAttributeConfig_m_HeadAttributes;
	System_Collections_Generic_List_int__o* UGCHudWidgetAttributeConfig_m_TransformAttributes;
	System_Collections_Generic_List_int__o* m_TextAttributes;
};
struct COW_UGCHudImageAttributeConfig_StaticFields {
	COW_UGCHudImageAttributeConfig_o* Instance;
};
struct COW_UGCHudImageAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AddAttributesConfig;
};
struct COW_UGCHudImageAttributeConfig_c {
	Il2CppClass_1 _1;
	COW_UGCHudImageAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudImageAttributeConfig_VTable vtable;
};
struct COW_UGCHudImageAttributeConfig_o {
	COW_UGCHudImageAttributeConfig_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__List_int___o* m_AttributesConfig;
	System_Collections_Generic_List_int__o* UGCHudWidgetAttributeConfig_m_HeadAttributes;
	System_Collections_Generic_List_int__o* UGCHudWidgetAttributeConfig_m_TransformAttributes;
	System_Collections_Generic_List_int__o* m_ImageAttributes;
};
struct COW_UGCHudButtonAttributeConfig_StaticFields {
	COW_UGCHudButtonAttributeConfig_o* Instance;
};
struct COW_UGCHudButtonAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AddAttributesConfig;
};
struct COW_UGCHudButtonAttributeConfig_c {
	Il2CppClass_1 _1;
	COW_UGCHudButtonAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudButtonAttributeConfig_VTable vtable;
};
struct COW_UGCHudButtonAttributeConfig_o {
	COW_UGCHudButtonAttributeConfig_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__List_int___o* m_AttributesConfig;
	System_Collections_Generic_List_int__o* UGCHudWidgetAttributeConfig_m_HeadAttributes;
	System_Collections_Generic_List_int__o* UGCHudWidgetAttributeConfig_m_TransformAttributes;
	System_Collections_Generic_List_int__o* m_ButtonAttributes;
};
struct COW_UGCHudEmptyAttributeConfig_StaticFields {
	COW_UGCHudEmptyAttributeConfig_o* Instance;
};
struct COW_UGCHudEmptyAttributeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_AddAttributesConfig;
};
struct COW_UGCHudEmptyAttributeConfig_c {
	Il2CppClass_1 _1;
	COW_UGCHudEmptyAttributeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEmptyAttributeConfig_VTable vtable;
};
struct COW_UGCHudEmptyAttributeConfig_o {
	COW_UGCHudEmptyAttributeConfig_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__List_int___o* m_AttributesConfig;
	System_Collections_Generic_List_int__o* UGCHudWidgetAttributeConfig_m_HeadAttributes;
	System_Collections_Generic_List_int__o* UGCHudWidgetAttributeConfig_m_TransformAttributes;
	System_Collections_Generic_List_int__o* m_EmptyAttributes;
};
struct COW_UIUGCHudWidgetAttributeBaseController_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _40_InitDepth;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIUGCHudWidgetAttributeBaseController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeBaseController_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeBaseController_o {
	COW_UIUGCHudWidgetAttributeBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_o* m_RecordCommand;
};
struct COW_UIUGCHudWidgetAttributeColorController_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeColorController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetAttributeEnum;
	VirtualInvokeData _37_get_AttributeObject;
	VirtualInvokeData _38_set_AttributeObject;
	VirtualInvokeData _39_SetAttributeDirty;
	VirtualInvokeData _40_InitDepth;
	VirtualInvokeData _41_get_AttributeData;
	VirtualInvokeData _42_set_AttributeData;
	VirtualInvokeData _43_InitAttribute;
};
struct COW_UIUGCHudWidgetAttributeColorController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeColorController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeColorController_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeColorController_o {
	COW_UIUGCHudWidgetAttributeColorController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_o* m_RecordCommand;
	UnityEngine_Color_o m_AttributeData;
	System_Action_T__o* m_GetAction;
	COW_UIUGCHudWidgetAttributeColorView_o* m_View;
};
struct COW_UIUGCHudWidgetAttributeCustomAdaptController_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeCustomAdaptController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetAttributeEnum;
	VirtualInvokeData _37_get_AttributeObject;
	VirtualInvokeData _38_set_AttributeObject;
	VirtualInvokeData _39_SetAttributeDirty;
	VirtualInvokeData _40_InitDepth;
	VirtualInvokeData _41_get_AttributeData;
	VirtualInvokeData _42_set_AttributeData;
	VirtualInvokeData _43_InitAttribute;
};
struct COW_UIUGCHudWidgetAttributeCustomAdaptController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeCustomAdaptController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeCustomAdaptController_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeCustomAdaptController_o {
	COW_UIUGCHudWidgetAttributeCustomAdaptController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_o* m_RecordCommand;
	UnityEngine_Vector2Int_o m_AttributeData;
	System_Action_T__o* m_GetAction;
	COW_UIUGCHudWidgetAttributeCustomAdaptView_o* m_View;
};
struct COW_UIUGCHudWidgetAttributeImageFlipController_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeImageFlipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetAttributeEnum;
	VirtualInvokeData _37_get_AttributeObject;
	VirtualInvokeData _38_set_AttributeObject;
	VirtualInvokeData _39_SetAttributeDirty;
	VirtualInvokeData _40_InitDepth;
	VirtualInvokeData _41_get_AttributeData;
	VirtualInvokeData _42_set_AttributeData;
	VirtualInvokeData _43_InitAttribute;
};
struct COW_UIUGCHudWidgetAttributeImageFlipController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeImageFlipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeImageFlipController_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeImageFlipController_o {
	COW_UIUGCHudWidgetAttributeImageFlipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_o* m_RecordCommand;
	int32_t m_AttributeData;
	System_Action_T__o* m_GetAction;
	COW_UIUGCHudWidgetAttributeImageFlipView_o* m_View;
};
struct COW_UIUGCHudWidgetAttributeSliderController_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeSliderController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetAttributeEnum;
	VirtualInvokeData _37_get_AttributeObject;
	VirtualInvokeData _38_set_AttributeObject;
	VirtualInvokeData _39_SetAttributeDirty;
	VirtualInvokeData _40_InitDepth;
	VirtualInvokeData _41_get_AttributeData;
	VirtualInvokeData _42_set_AttributeData;
	VirtualInvokeData _43_InitAttribute;
};
struct COW_UIUGCHudWidgetAttributeSliderController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeSliderController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeSliderController_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeSliderController_o {
	COW_UIUGCHudWidgetAttributeSliderController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_o* m_RecordCommand;
	int32_t m_AttributeData;
	System_Action_T__o* m_GetAction;
	COW_UIUGCHudWidgetAttributeSliderView_o* m_View;
	int32_t m_MinValue;
	int32_t m_MaxValue;
	int32_t m_Length;
	bool m_IsAlpha;
};
struct COW_UIUGCHudWidgetAttributeSpriteController_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeSpriteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetAttributeEnum;
	VirtualInvokeData _37_get_AttributeObject;
	VirtualInvokeData _38_set_AttributeObject;
	VirtualInvokeData _39_SetAttributeDirty;
	VirtualInvokeData _40_InitDepth;
	VirtualInvokeData _41_get_AttributeData;
	VirtualInvokeData _42_set_AttributeData;
	VirtualInvokeData _43_InitAttribute;
	VirtualInvokeData _44_OpenItemController;
	VirtualInvokeData _45_CloseItemController;
};
struct COW_UIUGCHudWidgetAttributeSpriteController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeSpriteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeSpriteController_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeSpriteController_o {
	COW_UIUGCHudWidgetAttributeSpriteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_o* m_RecordCommand;
	System_String_o* m_AttributeData;
	System_Action_T__o* m_GetAction;
	COW_UIUGCHudWidgetAttributeSpriteView_o* m_View;
	System_Collections_Generic_List_string__o* m_SpriteNames;
	int32_t m_SelectIndex;
};
struct COW_UIUGCHudWidgetAttributeSpriteController__InitAttribute_c__AnonStorey0_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeSpriteController__InitAttribute_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetAttributeSpriteController__InitAttribute_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeSpriteController__InitAttribute_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeSpriteController__InitAttribute_c__AnonStorey0_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeSpriteController__InitAttribute_c__AnonStorey0_o {
	COW_UIUGCHudWidgetAttributeSpriteController__InitAttribute_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* data;
};
struct COW_UIUGCHudWidgetAttributeSpriteController__OnBtnClick_c__AnonStorey1_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeSpriteController__OnBtnClick_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetAttributeSpriteController__OnBtnClick_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeSpriteController__OnBtnClick_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeSpriteController__OnBtnClick_c__AnonStorey1_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeSpriteController__OnBtnClick_c__AnonStorey1_o {
	COW_UIUGCHudWidgetAttributeSpriteController__OnBtnClick_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* strValue;
};
struct COW_UIUGCHudWidgetAttributeSpriteItemController_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeSpriteItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIUGCHudWidgetAttributeSpriteItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeSpriteItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeSpriteItemController_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeSpriteItemController_o {
	COW_UIUGCHudWidgetAttributeSpriteItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Action_int__o* onSelected;
	COW_UIUGCHudWidgetAttributeSpriteItemView_o* m_View;
	float m_AutoFitMaxWidth;
	float m_AutoFitMaxHeight;
};
struct COW_UIUGCHudWidgetAttributeTextAlignmentController_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeTextAlignmentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetAttributeEnum;
	VirtualInvokeData _37_get_AttributeObject;
	VirtualInvokeData _38_set_AttributeObject;
	VirtualInvokeData _39_SetAttributeDirty;
	VirtualInvokeData _40_InitDepth;
	VirtualInvokeData _41_get_AttributeData;
	VirtualInvokeData _42_set_AttributeData;
	VirtualInvokeData _43_InitAttribute;
};
struct COW_UIUGCHudWidgetAttributeTextAlignmentController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeTextAlignmentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeTextAlignmentController_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeTextAlignmentController_o {
	COW_UIUGCHudWidgetAttributeTextAlignmentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_o* m_RecordCommand;
	int32_t m_AttributeData;
	System_Action_T__o* m_GetAction;
	COW_UIUGCHudWidgetAttributeTextAlignmentView_o* m_View;
};
struct COW_UIUGCHudWidgetAttributeTextAreaController_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeTextAreaController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetAttributeEnum;
	VirtualInvokeData _37_get_AttributeObject;
	VirtualInvokeData _38_set_AttributeObject;
	VirtualInvokeData _39_SetAttributeDirty;
	VirtualInvokeData _40_InitDepth;
	VirtualInvokeData _41_get_AttributeData;
	VirtualInvokeData _42_set_AttributeData;
	VirtualInvokeData _43_InitAttribute;
};
struct COW_UIUGCHudWidgetAttributeTextAreaController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeTextAreaController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeTextAreaController_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeTextAreaController_o {
	COW_UIUGCHudWidgetAttributeTextAreaController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_o* m_RecordCommand;
	System_String_o* m_AttributeData;
	System_Action_T__o* m_GetAction;
	COW_UIUGCHudWidgetAttributeTextAreaView_o* m_View;
	int32_t m_CharLimit;
};
struct COW_UIUGCHudWidgetAttributeTextAreaController__ResetText_c__Iterator0_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeTextAreaController__ResetText_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIUGCHudWidgetAttributeTextAreaController__ResetText_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeTextAreaController__ResetText_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeTextAreaController__ResetText_c__Iterator0_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeTextAreaController__ResetText_c__Iterator0_o {
	COW_UIUGCHudWidgetAttributeTextAreaController__ResetText_c__Iterator0_c *klass;
	void *monitor;
	COW_UIUGCHudWidgetAttributeTextAreaController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGCHudWidgetAttributeToggleController_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeToggleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetAttributeEnum;
	VirtualInvokeData _37_get_AttributeObject;
	VirtualInvokeData _38_set_AttributeObject;
	VirtualInvokeData _39_SetAttributeDirty;
	VirtualInvokeData _40_InitDepth;
	VirtualInvokeData _41_get_AttributeData;
	VirtualInvokeData _42_set_AttributeData;
	VirtualInvokeData _43_InitAttribute;
};
struct COW_UIUGCHudWidgetAttributeToggleController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeToggleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeToggleController_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeToggleController_o {
	COW_UIUGCHudWidgetAttributeToggleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_o* m_RecordCommand;
	bool m_AttributeData;
	System_Action_T__o* m_GetAction;
	COW_UIUGCHudWidgetAttributeToggleView_o* m_View;
};
struct COW_UIUGCHudWidgetAttributeTransformController_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeTransformController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetAttributeEnum;
	VirtualInvokeData _37_get_AttributeObject;
	VirtualInvokeData _38_set_AttributeObject;
	VirtualInvokeData _39_SetAttributeDirty;
	VirtualInvokeData _40_InitDepth;
	VirtualInvokeData _41_get_AttributeData;
	VirtualInvokeData _42_set_AttributeData;
	VirtualInvokeData _43_InitAttribute;
};
struct COW_UIUGCHudWidgetAttributeTransformController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeTransformController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeTransformController_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeTransformController_o {
	COW_UIUGCHudWidgetAttributeTransformController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCHudEdit_RecordUGCHudWidgetAttributeCommand_o* m_RecordCommand;
	COW_UIUGCHudWidgetAttributeTransformController_TransformData_o m_AttributeData;
	System_Action_T__o* m_GetAction;
	COW_UIUGCHudWidgetAttributeTransformView_o* m_View;
	COW_UIUGCHudWidgetAttributeTransformItemController_o* m_ItemX;
	COW_UIUGCHudWidgetAttributeTransformItemController_o* m_ItemY;
	COW_UIUGCHudWidgetAttributeTransformItemController_o* m_ItemWidth;
	COW_UIUGCHudWidgetAttributeTransformItemController_o* m_ItemHeight;
	COW_UIUGCHudWidgetAttributeTransformItemController_o* m_ItemAngle;
	bool m_IsExtend;
};
struct COW_UIUGCHudWidgetAttributeTransformItemController_StaticFields {
};
struct COW_UIUGCHudWidgetAttributeTransformItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIUGCHudWidgetAttributeTransformItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetAttributeTransformItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetAttributeTransformItemController_VTable vtable;
};
struct COW_UIUGCHudWidgetAttributeTransformItemController_o {
	COW_UIUGCHudWidgetAttributeTransformItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCHudWidgetAttributeTransformItemView_o* m_View;
	int32_t m_CurrentValue;
	int32_t m_TransformEnum;
	System_Action_o* onValueChanged;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor_StaticFields {
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_UGCHudPrefabDataProcessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_UGCHudPrefabDataProcessor_VTable vtable;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor_o {
	COW_UGCHudEdit_UGCHudPrefabDataProcessor_c *klass;
	void *monitor;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildImage_c__AnonStorey0_StaticFields {
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildImage_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildImage_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildImage_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildImage_c__AnonStorey0_VTable vtable;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildImage_c__AnonStorey0_o {
	COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildImage_c__AnonStorey0_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudImage_o* image;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildButton_c__AnonStorey1_StaticFields {
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildButton_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildButton_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildButton_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildButton_c__AnonStorey1_VTable vtable;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildButton_c__AnonStorey1_o {
	COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildButton_c__AnonStorey1_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudButton_o* button;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildPanel_c__AnonStorey2_StaticFields {
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildPanel_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildPanel_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildPanel_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildPanel_c__AnonStorey2_VTable vtable;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildPanel_c__AnonStorey2_o {
	COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildPanel_c__AnonStorey2_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIPanel_o* panel;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildContainer_c__AnonStorey3_StaticFields {
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildContainer_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildContainer_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildContainer_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildContainer_c__AnonStorey3_VTable vtable;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildContainer_c__AnonStorey3_o {
	COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildContainer_c__AnonStorey3_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHud3DContainer_o* e;
	COW_UGCHudEdit_UGCHudPrefabDataProcessor_o* _this;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildTexture_c__AnonStorey4_StaticFields {
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildTexture_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildTexture_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildTexture_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildTexture_c__AnonStorey4_VTable vtable;
};
struct COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildTexture_c__AnonStorey4_o {
	COW_UGCHudEdit_UGCHudPrefabDataProcessor__RebuildTexture_c__AnonStorey4_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudTexture_o* texture;
	COW_UGCHudEdit_UGCHudPrefabDataProcessor_o* _this;
};
struct COW_UGCEditPanel_StaticFields {
};
struct COW_UGCEditPanel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_DestroyUI;
	VirtualInvokeData _5_SetParent;
	VirtualInvokeData _6_OnHierarchyDirty;
	VirtualInvokeData _7_OnInternalInit;
	VirtualInvokeData _8_OnInternalDestroy;
	VirtualInvokeData _9_OnInternalEnable;
	VirtualInvokeData _10_OnInternalDisable;
	VirtualInvokeData _11_OnParentChanged;
	VirtualInvokeData _12_UpdateUGCUISizeByAnchorBox;
	VirtualInvokeData _13_UpdateUGCUIAnchors;
	VirtualInvokeData _14_CalculateSizeDelta;
	VirtualInvokeData _15_GetParentSize;
	VirtualInvokeData _16_SetParentHasChanged;
	VirtualInvokeData _17_SetDepth;
	VirtualInvokeData _18_MarkAnchorChanged;
	VirtualInvokeData _19_MarkNameChanged;
	VirtualInvokeData _20_MarkRotationChanged;
	VirtualInvokeData _21_MarkSizeChanged;
	VirtualInvokeData _22_MarkPositionChanged;
	VirtualInvokeData _23_GetHudWidgetType;
	VirtualInvokeData _24_RefreshGrid;
};
struct COW_UGCEditPanel_c {
	Il2CppClass_1 _1;
	COW_UGCEditPanel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCEditPanel_VTable vtable;
};
struct COW_UGCEditPanel_o {
	COW_UGCEditPanel_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t m_FileID;
	uint32_t m_Hierarchy;
	UnityEngine_Events_UnityAction_o* onHierarchyChanged;
	UnityEngine_Events_UnityAction_Transform__o* onParentChanged;
	System_Action_o* onAnchorChanged;
	System_Action_o* onNameChanged;
	System_Action_o* onSizeChanged;
	System_Action_o* onPositionChanged;
	System_Action_o* onRotationChanged;
	int32_t m_Type;
	System_String_o* UGCUIBehaviour_m_EntityID;
	int32_t UGCUIBehaviour_m_Index;
	UnityEngine_Vector2_o m_AnchorMin;
	UnityEngine_Vector2_o m_AnchorMax;
	UnityEngine_Vector2_o m_SizeDelta;
	int32_t m_Anchor;
	UnityEngine_Vector2_o m_AnchorOffset;
	UnityEngine_Vector2_o m_AnchorPosition;
	UIWidget_o* m_Widget;
	UnityEngine_Vector2_o UGCUIWidget_m_Pivot;
	int32_t UGCUIWidget_m_Width;
	int32_t UGCUIWidget_m_Height;
	System_Action_o* beforeAnchorChanged;
	System_Action_o* beforeSizeChanged;
	System_Action_o* beforePositionChanged;
	System_Action_o* beforeRotationChanged;
	bool dragRestrict;
	System_Action_o* onClick;
	System_Action_Vector2__Vector2__o* onDrag;
	System_Action_float__float__o* onPinchAndSpread;
	float m_InitScale;
	float m_MinZoomRatio;
	float m_MaxZoomRatio;
	float m_DragRestrictRatioX;
	float m_DragRestrictRatioY;
};
struct COW_UIUGCHudEditListController_StaticFields {
	System_Comparison_AONDOMHABOH__o* __f__am_cache0;
};
struct COW_UIUGCHudEditListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIUGCHudEditListController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudEditListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudEditListController_VTable vtable;
};
struct COW_UIUGCHudEditListController_o {
	COW_UIUGCHudEditListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCHudEditListView_o* m_View;
	COW_UIModelUGCHudEdit_o* m_Model;
	COW_UIModelSceneEdit_o* m_ModelScene;
	message_AONDOMHABOH_o* m_CurrentHudData;
	System_Collections_Generic_List_AONDOMHABOH__o* m_Prefabs;
	COW_UIUGCHudEditPopupMenuPanelController_o* m_MenuPanel;
	COW_UIUGCHudEditPopupMenuPanelController_MenuItemData_array* m_MenuItemDatas;
	COW_Gameplay_UGC_UGCHudPrefabRoot_o* m_PrefabPreview;
	int32_t m_SelectedIndex;
	uint64_t m_StartTime;
};
struct COW_UIUGCHudEditListController__OnClickEditPrefab_c__AnonStorey0_StaticFields {
};
struct COW_UIUGCHudEditListController__OnClickEditPrefab_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudEditListController__OnClickEditPrefab_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudEditListController__OnClickEditPrefab_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudEditListController__OnClickEditPrefab_c__AnonStorey0_VTable vtable;
};
struct COW_UIUGCHudEditListController__OnClickEditPrefab_c__AnonStorey0_o {
	COW_UIUGCHudEditListController__OnClickEditPrefab_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIUGCHudEditorController_o* editorUI;
	COW_UIUGCHudEditListController_o* _this;
};
struct COW_UIUGCHudEditListItemController_StaticFields {
	UnityEngine_Color_o s_SelectedColor;
	UnityEngine_Color_o s_DefaultColor;
};
struct COW_UIUGCHudEditListItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIUGCHudEditListItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudEditListItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudEditListItemController_VTable vtable;
};
struct COW_UIUGCHudEditListItemController_o {
	COW_UIUGCHudEditListItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Action_int__o* SelectCallback;
	System_Action_int__Vector3__o* LongPressCallback;
	COW_UIUGCHudEditListItemView_o* m_View;
	message_AONDOMHABOH_o* m_Data;
	COW_UIModelUGCHudEdit_o* m_Model;
};
struct COW_UIUGCHudEditorController_StaticFields {
	uint32_t MaxHierarchy;
};
struct COW_UIUGCHudEditorController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIUGCHudEditorController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudEditorController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudEditorController_VTable vtable;
};
struct COW_UIUGCHudEditorController_o {
	COW_UIUGCHudEditorController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCHudEditorView_o* m_View;
	COW_UGCEditPanel_o* m_EditPanel;
	COW_UIUGCHudWidgetSelectorController_o* m_WidgetSelector;
	COW_UIUGCHudWidgetInspectorController_o* m_Inspector;
	COW_UIUGCHudWidgetHierarchyController_o* m_Hierarchy;
	COW_UIModelUGCHudEdit_o* m_Model;
	COW_UIModelSceneEdit_o* m_ModelScene;
	System_Collections_Generic_List_UGCHudWidget__o* m_HudWidgetList;
	COW_Gameplay_UGC_UGCHudPrefabRoot_o* m_PrefabRoot;
	COW_Gameplay_UGC_UGCHudWidget_o* m_CurrentWidget;
	System_Action_o* m_CloseAction;
	float PANEL_MIN_ZOOM_RATIO;
	float PANEL_MAX_ZOOM_RATIO;
	UnityEngine_Color_o m_TransformDefaultColor;
	UnityEngine_Color_o m_TransformChangeColor;
	uint32_t m_DelayHideTransformInfoId;
	bool m_ShowHudBg;
	bool m_IsDirty;
	UnityEngine_Vector2_o m_MouseCurrentPos;
	UnityEngine_Color_o m_FrameDefaultColor;
	UnityEngine_Color_o m_FrameChangeColor;
};
struct COW_UIUGCHudEditPopupMenuPanelController_StaticFields {
};
struct COW_UIUGCHudEditPopupMenuPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIUGCHudEditPopupMenuPanelController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudEditPopupMenuPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudEditPopupMenuPanelController_VTable vtable;
};
struct COW_UIUGCHudEditPopupMenuPanelController_o {
	COW_UIUGCHudEditPopupMenuPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCHudEditPopupMenuPanelView_o* m_View;
	UIRoot_o* m_UIRoot;
	int32_t m_ItemHeight;
	UnityEngine_Vector2_o m_Padding;
};
struct COW_UIUGCHudEditPopupMenuPanelController_MenuItemData_StaticFields {
};
struct COW_UIUGCHudEditPopupMenuPanelController_MenuItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudEditPopupMenuPanelController_MenuItemData_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudEditPopupMenuPanelController_MenuItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudEditPopupMenuPanelController_MenuItemData_VTable vtable;
};
struct COW_UIUGCHudEditPopupMenuPanelController_MenuItemData_o {
	COW_UIUGCHudEditPopupMenuPanelController_MenuItemData_c *klass;
	void *monitor;
	System_String_o* text;
	System_Action_o* callback;
};
struct COW_UIUGCHudEditPopupMenuPanelController__InitMenuItem_c__AnonStorey0_StaticFields {
};
struct COW_UIUGCHudEditPopupMenuPanelController__InitMenuItem_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudEditPopupMenuPanelController__InitMenuItem_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudEditPopupMenuPanelController__InitMenuItem_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudEditPopupMenuPanelController__InitMenuItem_c__AnonStorey0_VTable vtable;
};
struct COW_UIUGCHudEditPopupMenuPanelController__InitMenuItem_c__AnonStorey0_o {
	COW_UIUGCHudEditPopupMenuPanelController__InitMenuItem_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIUGCHudEditPopupMenuPanelController_MenuItemData_o* itemData;
	COW_UIUGCHudEditPopupMenuPanelController_o* _this;
};
struct COW_UIUGCHudWidgetHierarchyController_StaticFields {
	System_Comparison_UIUGCHudWidgetHierarchyNodeItemController__o* __f__am_cache0;
};
struct COW_UIUGCHudWidgetHierarchyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIUGCHudWidgetHierarchyController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetHierarchyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetHierarchyController_VTable vtable;
};
struct COW_UIUGCHudWidgetHierarchyController_o {
	COW_UIUGCHudWidgetHierarchyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelUGCHudEdit_o* m_Model;
	COW_UIUGCHudWidgetHierarchyView_o* m_View;
	System_Collections_Generic_List_UIUGCHudWidgetHierarchyNodeItemController__o* m_NodeItemList;
	System_Collections_Generic_List_UIUGCHudWidgetHierarchyNodeItemController__o* m_ValidItemList;
	COW_UIUGCHudWidgetHierarchyNodeItemController_o* m_SelectedItem;
	COW_UGCHudEdit_RecordUGCHudWidgetHierarchyCommand_o* m_RecordCommand;
	bool m_IsExpand;
	float m_ScrollViewTop;
	float m_ScrollViewBottom;
	int32_t m_DragFrameDefaultHeight;
	float m_ItemSpace;
	bool m_IsWidgetSelectedByHierarchy;
};
struct COW_UIUGCHudWidgetHierarchyController__GetNodeItemIndex_c__AnonStorey0_StaticFields {
};
struct COW_UIUGCHudWidgetHierarchyController__GetNodeItemIndex_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetHierarchyController__GetNodeItemIndex_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetHierarchyController__GetNodeItemIndex_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetHierarchyController__GetNodeItemIndex_c__AnonStorey0_VTable vtable;
};
struct COW_UIUGCHudWidgetHierarchyController__GetNodeItemIndex_c__AnonStorey0_o {
	COW_UIUGCHudWidgetHierarchyController__GetNodeItemIndex_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIUGCHudWidgetHierarchyNodeItemController_o* item;
};
struct COW_UIUGCHudWidgetHierarchyNodeItemController_StaticFields {
	uint32_t s_MaxHierarchyLimit;
};
struct COW_UIUGCHudWidgetHierarchyNodeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIUGCHudWidgetHierarchyNodeItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetHierarchyNodeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetHierarchyNodeItemController_VTable vtable;
};
struct COW_UIUGCHudWidgetHierarchyNodeItemController_o {
	COW_UIUGCHudWidgetHierarchyNodeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCHudWidgetHierarchyNodeItemView_o* m_View;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Widget;
	COW_UIUGCHudWidgetHierarchyController_o* m_HierarchyController;
	COW_UIUGCHudWidgetHierarchyNodeItemController_o* m_Parent;
	System_Collections_Generic_List_UIUGCHudWidgetHierarchyNodeItemController__o* m_Children;
	System_Action_UIUGCHudWidgetHierarchyNodeItemController__o* m_ItemSelectedCallback;
	System_Action_o* m_ExpandCallback;
	int32_t m_Index;
	float m_InitPosX;
	float m_PressTime;
	bool m_IsPress;
	bool m_IsExpand;
	int32_t m_OperateState;
};
struct COW_UIUGCHudWidgetHierarchyNodeItemController___c__AnonStorey0_StaticFields {
};
struct COW_UIUGCHudWidgetHierarchyNodeItemController___c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetHierarchyNodeItemController___c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetHierarchyNodeItemController___c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetHierarchyNodeItemController___c__AnonStorey0_VTable vtable;
};
struct COW_UIUGCHudWidgetHierarchyNodeItemController___c__AnonStorey0_o {
	COW_UIUGCHudWidgetHierarchyNodeItemController___c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t value;
};
struct COW_UIUGCHudWidgetHierarchyNodeItemController__FindChildIndex_c__AnonStorey1_StaticFields {
};
struct COW_UIUGCHudWidgetHierarchyNodeItemController__FindChildIndex_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetHierarchyNodeItemController__FindChildIndex_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetHierarchyNodeItemController__FindChildIndex_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetHierarchyNodeItemController__FindChildIndex_c__AnonStorey1_VTable vtable;
};
struct COW_UIUGCHudWidgetHierarchyNodeItemController__FindChildIndex_c__AnonStorey1_o {
	COW_UIUGCHudWidgetHierarchyNodeItemController__FindChildIndex_c__AnonStorey1_c *klass;
	void *monitor;
	COW_UIUGCHudWidgetHierarchyNodeItemController_o* node;
};
struct COW_UIUGCHudWidgetInspectorController_StaticFields {
};
struct COW_UIUGCHudWidgetInspectorController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIUGCHudWidgetInspectorController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetInspectorController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetInspectorController_VTable vtable;
};
struct COW_UIUGCHudWidgetInspectorController_o {
	COW_UIUGCHudWidgetInspectorController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCHudWidgetInspectorView_o* m_View;
	COW_Gameplay_UGC_UGCHudWidget_o* m_CurrentWidget;
	COW_UIModelUGCHudEdit_o* m_Model;
	bool m_IsExpand;
	int32_t m_LastWidgetType;
	COW_UIUGCHudWidgetAttributeTransformController_o* m_TransformAttributeItem;
	System_Collections_Generic_Dictionary_int__List_UIUGCHudWidgetAttributeBaseController___o* m_AttributeItemsByType;
	System_Collections_Generic_Dictionary_int__UIUGCHudWidgetAttributeBaseController__o* m_AttributeItems;
	int32_t m_AlphaMin;
	int32_t m_AlphaMax;
	int32_t m_AlphaStep;
	int32_t m_FontSizeMin;
	int32_t m_FontSizeMax;
	int32_t m_FontSizeStep;
	int32_t m_ContentCharLimit;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey0_StaticFields {
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey0_VTable vtable;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey0_o {
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey0_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudWidget_o* widget;
	COW_UIUGCHudWidgetInspectorController_o* _this;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey1_StaticFields {
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey1_VTable vtable;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey1_o {
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey1_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudImage_o* image;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey0_o* __f__ref_0;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey2_StaticFields {
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey2_VTable vtable;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey2_o {
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey2_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudImage_o* image;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey3_StaticFields {
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey3_VTable vtable;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey3_o {
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey3_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudLabel_o* label;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey4_StaticFields {
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey4_VTable vtable;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey4_o {
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey4_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudLabel_o* label;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey5_StaticFields {
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey5_VTable vtable;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey5_o {
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey5_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudLabel_o* label;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey6_StaticFields {
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey6_VTable vtable;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey6_o {
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey6_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudLabel_o* label;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey7_StaticFields {
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey7_VTable vtable;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey7_o {
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey7_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudLabel_o* label;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey8_StaticFields {
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey8_VTable vtable;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey8_o {
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey8_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudButton_o* btn;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey0_o* __f__ref_0;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey9_StaticFields {
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey9_VTable vtable;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey9_o {
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStorey9_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudButton_o* btn;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyA_StaticFields {
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyA_VTable vtable;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyA_o {
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyA_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudButton_o* btn;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyB_StaticFields {
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyB_VTable vtable;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyB_o {
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyB_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudButton_o* btn;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyC_StaticFields {
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyC_VTable vtable;
};
struct COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyC_o {
	COW_UIUGCHudWidgetInspectorController__BindAttribute_c__AnonStoreyC_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudWidget_o* empty;
};
struct COW_UIUGCHudWidgetSelectorController_StaticFields {
};
struct COW_UIUGCHudWidgetSelectorController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIUGCHudWidgetSelectorController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHudWidgetSelectorController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHudWidgetSelectorController_VTable vtable;
};
struct COW_UIUGCHudWidgetSelectorController_o {
	COW_UIUGCHudWidgetSelectorController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCHudWidgetSelectorView_o* m_View;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Widget;
	UnityEngine_Transform_o* m_FrameTrans;
	COW_UIModelUGCHudEdit_o* m_Model;
	bool m_IsPressWidget;
	bool m_IsDrag;
	UnityEngine_Vector3_o m_LastLocalPosition;
};
struct COW_IUIHUDBaseController_StaticFields {
};
struct COW_IUIHUDBaseController_VTable {
};
struct COW_IUIHUDBaseController_c {
	Il2CppClass_1 _1;
	COW_IUIHUDBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IUIHUDBaseController_VTable vtable;
};
struct COW_IUIHUDBaseController_o {
	COW_IUIHUDBaseController_c *klass;
	void *monitor;
};
struct COW_UGC_CommonHudSwitchController_StaticFields {
};
struct COW_UGC_CommonHudSwitchController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGC_CommonHudSwitchController_c {
	Il2CppClass_1 _1;
	COW_UGC_CommonHudSwitchController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGC_CommonHudSwitchController_VTable vtable;
};
struct COW_UGC_CommonHudSwitchController_o {
	COW_UGC_CommonHudSwitchController_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__List_UIBaseController___o* m_CommonHuds;
	System_Collections_Generic_Dictionary_int__Action_UGC_CommonHudSwitchController_ESwitchValue___o* m_CommonHudsFun;
	COW_UGCCommonHudSwitchControllerRepItem_o* m_LogicComponent;
};
struct COW_UGCHudUtil_StaticFields {
};
struct COW_UGCHudUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudUtil_c {
	Il2CppClass_1 _1;
	COW_UGCHudUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudUtil_VTable vtable;
};
struct COW_UGCHudUtil_o {
	COW_UGCHudUtil_c *klass;
	void *monitor;
};
struct COW_UGCHudUtil__SetTexture_c__AnonStorey0_StaticFields {
};
struct COW_UGCHudUtil__SetTexture_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudUtil__SetTexture_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UGCHudUtil__SetTexture_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudUtil__SetTexture_c__AnonStorey0_VTable vtable;
};
struct COW_UGCHudUtil__SetTexture_c__AnonStorey0_o {
	COW_UGCHudUtil__SetTexture_c__AnonStorey0_c *klass;
	void *monitor;
	UISprite_o* target;
	System_String_o* resID;
};
struct COW_UGCHudUtil__SetIcon_c__AnonStorey1_StaticFields {
};
struct COW_UGCHudUtil__SetIcon_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudUtil__SetIcon_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UGCHudUtil__SetIcon_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudUtil__SetIcon_c__AnonStorey1_VTable vtable;
};
struct COW_UGCHudUtil__SetIcon_c__AnonStorey1_o {
	COW_UGCHudUtil__SetIcon_c__AnonStorey1_c *klass;
	void *monitor;
	UISprite_o* target;
};
struct COW_UIHUDUGC_3DContainerController_StaticFields {
};
struct COW_UIHUDUGC_3DContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_InitEntityData;
	VirtualInvokeData _7_SetEntityID;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_DestroyEntity;
	VirtualInvokeData _10_OnChildIndexChangeEvent;
	VirtualInvokeData _11_OnParentEntityIDChanged;
	VirtualInvokeData _12_OnHostHudEntityChanged;
	VirtualInvokeData _13_OnFileIDChanged;
	VirtualInvokeData _14_OnParentWidgetFileIDChanged;
	VirtualInvokeData _15_GetRectLocalPosition;
	VirtualInvokeData _16_InitWidget;
	VirtualInvokeData _17_RefreshWidgetInfo;
	VirtualInvokeData _18_OnActiveSelfChanged;
	VirtualInvokeData _19_RefreshAlpha;
	VirtualInvokeData _20_SetRootParent;
	VirtualInvokeData _21_SetParentHasChanged;
	VirtualInvokeData _22_OnAnchorPositionChanged;
	VirtualInvokeData _23_OnAnchorMinChanged;
	VirtualInvokeData _24_OnAnchorMaxChanged;
	VirtualInvokeData _25_OnPivotChanged;
	VirtualInvokeData _26_OnSizeDeltaChanged;
	VirtualInvokeData _27_OnAngleChanged;
	VirtualInvokeData _28_BindWidget;
	VirtualInvokeData _29_TryBindWidget;
	VirtualInvokeData _30_DynamicCreateWidget;
};
struct COW_UIHUDUGC_3DContainerController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_3DContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_3DContainerController_VTable vtable;
};
struct COW_UIHUDUGC_3DContainerController_o {
	COW_UIHUDUGC_3DContainerController_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIBehaviour_o* m_Rect;
	System_String_o* m_EntityID;
	System_String_o* m_HudEntityId;
	COW_UIHUDUGC_CustomHudController_o* m_HudController;
	System_String_o* m_ParentEntityId;
	UnityEngine_Vector3_o m_InitLocalPosition;
	bool m_IsInitCheck;
	int32_t m_WidgetType;
	int32_t Index;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	int32_t m_ParentWidgetId;
	int32_t m_WidgetId;
	COW_UGCHudWidgetRepItem_o* m_BaseWidgetCmpt;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Widget;
	COW_Gameplay_UGC_UGCHud3DContainer_o* m_Container;
	COW_UGCHud3DContainerRepItem_o* m_ContainerCmpt;
	System_String_o* m_ResourceID;
};
struct COW_UIHUDUGC_BaseController_StaticFields {
};
struct COW_UIHUDUGC_BaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_InitEntityData;
	VirtualInvokeData _7_SetEntityID;
	VirtualInvokeData _9_DestroyEntity;
	VirtualInvokeData _10_OnChildIndexChangeEvent;
	VirtualInvokeData _11_OnParentEntityIDChanged;
	VirtualInvokeData _12_OnHostHudEntityChanged;
	VirtualInvokeData _13_OnFileIDChanged;
	VirtualInvokeData _14_OnParentWidgetFileIDChanged;
	VirtualInvokeData _16_InitWidget;
	VirtualInvokeData _17_RefreshWidgetInfo;
	VirtualInvokeData _18_OnActiveSelfChanged;
	VirtualInvokeData _19_RefreshAlpha;
	VirtualInvokeData _20_SetRootParent;
	VirtualInvokeData _21_SetParentHasChanged;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIHUDUGC_BaseController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_BaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_BaseController_VTable vtable;
};
struct COW_UIHUDUGC_BaseController_o {
	COW_UIHUDUGC_BaseController_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIBehaviour_o* m_Rect;
	System_String_o* m_EntityID;
	System_String_o* m_HudEntityId;
	COW_UIHUDUGC_CustomHudController_o* m_HudController;
	System_String_o* m_ParentEntityId;
	UnityEngine_Vector3_o m_InitLocalPosition;
	bool m_IsInitCheck;
	int32_t m_WidgetType;
	int32_t Index;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	int32_t m_ParentWidgetId;
	int32_t m_WidgetId;
};
struct COW_UIHUDUGC_BaseLeaderboard_TeamItemController_StaticFields {
};
struct COW_UIHUDUGC_BaseLeaderboard_TeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIHUDUGC_BaseLeaderboard_TeamItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_BaseLeaderboard_TeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_BaseLeaderboard_TeamItemController_VTable vtable;
};
struct COW_UIHUDUGC_BaseLeaderboard_TeamItemController_o {
	COW_UIHUDUGC_BaseLeaderboard_TeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
};
struct COW_UIHUDUGC_BaseLeaderboard_TeammateItemController_StaticFields {
};
struct COW_UIHUDUGC_BaseLeaderboard_TeammateItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetSelf;
	VirtualInvokeData _43_ShowProfileInfo;
	VirtualInvokeData _44_RefreshInfo;
	VirtualInvokeData _45_RefreshAllInfo;
};
struct COW_UIHUDUGC_BaseLeaderboard_TeammateItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_BaseLeaderboard_TeammateItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_BaseLeaderboard_TeammateItemController_VTable vtable;
};
struct COW_UIHUDUGC_BaseLeaderboard_TeammateItemController_o {
	COW_UIHUDUGC_BaseLeaderboard_TeammateItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_GamePlay_Player_o* m_Player;
};
struct COW_UIHUDUGC_BaseLeaderboardController_StaticFields {
};
struct COW_UIHUDUGC_BaseLeaderboardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _42_InitViewData;
	VirtualInvokeData _43_UpdateAllTeammateItemInfo;
	VirtualInvokeData _44_SetEntityID;
	VirtualInvokeData _45_DestroyEntity;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIHUDUGC_BaseLeaderboardController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_BaseLeaderboardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_BaseLeaderboardController_VTable vtable;
};
struct COW_UIHUDUGC_BaseLeaderboardController_o {
	COW_UIHUDUGC_BaseLeaderboardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_o* m_ScoreBlackboard;
	GCommon_UserControlHandler_o* m_UserControl;
	bool m_OriginInputState;
	uint32_t m_SelfTeamIndex;
	System_String_o* m_EntityID;
	float m_LastUpateTime;
};
struct COW_UIHUDUGC_ButtonWidgetController_StaticFields {
};
struct COW_UIHUDUGC_ButtonWidgetController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_InitEntityData;
	VirtualInvokeData _7_SetEntityID;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_DestroyEntity;
	VirtualInvokeData _10_OnChildIndexChangeEvent;
	VirtualInvokeData _11_OnParentEntityIDChanged;
	VirtualInvokeData _12_OnHostHudEntityChanged;
	VirtualInvokeData _13_OnFileIDChanged;
	VirtualInvokeData _14_OnParentWidgetFileIDChanged;
	VirtualInvokeData _15_GetRectLocalPosition;
	VirtualInvokeData _16_InitWidget;
	VirtualInvokeData _17_RefreshWidgetInfo;
	VirtualInvokeData _18_OnActiveSelfChanged;
	VirtualInvokeData _19_RefreshAlpha;
	VirtualInvokeData _20_SetRootParent;
	VirtualInvokeData _21_SetParentHasChanged;
	VirtualInvokeData _22_OnAnchorPositionChanged;
	VirtualInvokeData _23_OnAnchorMinChanged;
	VirtualInvokeData _24_OnAnchorMaxChanged;
	VirtualInvokeData _25_OnPivotChanged;
	VirtualInvokeData _26_OnSizeDeltaChanged;
	VirtualInvokeData _27_OnAngleChanged;
	VirtualInvokeData _28_BindWidget;
	VirtualInvokeData _29_TryBindWidget;
	VirtualInvokeData _30_DynamicCreateWidget;
};
struct COW_UIHUDUGC_ButtonWidgetController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ButtonWidgetController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ButtonWidgetController_VTable vtable;
};
struct COW_UIHUDUGC_ButtonWidgetController_o {
	COW_UIHUDUGC_ButtonWidgetController_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIBehaviour_o* m_Rect;
	System_String_o* m_EntityID;
	System_String_o* m_HudEntityId;
	COW_UIHUDUGC_CustomHudController_o* m_HudController;
	System_String_o* m_ParentEntityId;
	UnityEngine_Vector3_o m_InitLocalPosition;
	bool m_IsInitCheck;
	int32_t m_WidgetType;
	int32_t Index;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	int32_t m_ParentWidgetId;
	int32_t m_WidgetId;
	COW_UGCHudWidgetRepItem_o* m_BaseWidgetCmpt;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Widget;
	COW_UGCHudButtonWidgetRepItem_o* m_ButtonWidgetCmpt;
	COW_Gameplay_UGC_UGCHudButton_o* m_Button;
	UIEventTrigger_o* m_Trigger;
	EventDelegate_o* m_OnPressButton;
	EventDelegate_o* m_OnReleaseButton;
	EventDelegate_o* m_OnDoubleClickButton;
};
struct COW_UIHUDUGC_ButtonWidgetController__OnSpriteNameChanged_c__AnonStorey0_StaticFields {
};
struct COW_UIHUDUGC_ButtonWidgetController__OnSpriteNameChanged_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_ButtonWidgetController__OnSpriteNameChanged_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ButtonWidgetController__OnSpriteNameChanged_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ButtonWidgetController__OnSpriteNameChanged_c__AnonStorey0_VTable vtable;
};
struct COW_UIHUDUGC_ButtonWidgetController__OnSpriteNameChanged_c__AnonStorey0_o {
	COW_UIHUDUGC_ButtonWidgetController__OnSpriteNameChanged_c__AnonStorey0_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudButton_o* btn;
	COW_UIHUDUGC_ButtonWidgetController_o* _this;
};
struct COW_UIHUDUGC_CheckPointMarkShowController_StaticFields {
};
struct COW_UIHUDUGC_CheckPointMarkShowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHUDUGC_CheckPointMarkShowController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_CheckPointMarkShowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_CheckPointMarkShowController_VTable vtable;
};
struct COW_UIHUDUGC_CheckPointMarkShowController_o {
	COW_UIHUDUGC_CheckPointMarkShowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHUDUGC_CheckPointMarkShowView_o* m_View;
	UnityEngine_Vector3_o m_BindWorldPosition;
};
struct COW_UIHUDUGC_CheckPointMgrController_StaticFields {
};
struct COW_UIHUDUGC_CheckPointMgrController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_CheckPointMgrController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_CheckPointMgrController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_CheckPointMgrController_VTable vtable;
};
struct COW_UIHUDUGC_CheckPointMgrController_o {
	COW_UIHUDUGC_CheckPointMgrController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_CheckPointMgrView_o* m_View;
	COW_UGCCheckPointMgrHudRepItem_o* m_ViewData;
	COW_UIInGameScene_o* m_GameScene;
	System_Collections_Generic_Dictionary_int__UIHUDUGC_CheckPointMarkShowController__o* m_CheckPointDict;
	System_Collections_Generic_List_UIHUDUGC_CheckPointMarkShowController__o* m_EndPointList;
	System_String_o* m_EntityID;
	bool m_IsInit;
};
struct COW_UIHUDUGC_ChooseCardController_StaticFields {
};
struct COW_UIHUDUGC_ChooseCardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_ChooseCardController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ChooseCardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ChooseCardController_VTable vtable;
};
struct COW_UIHUDUGC_ChooseCardController_o {
	COW_UIHUDUGC_ChooseCardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_ChooseCardView_o* m_View;
	COW_UGCChooseCardHudRepItem_o* m_Component;
	COW_UIHUDUGC_ChooseCardItemController_o* m_SelectedItem;
	System_String_o* m_EntityID;
	float m_CountDownTimeS;
	int32_t m_LastCountDownTimeS;
	System_Collections_Generic_List_UIHUDUGC_ChooseCardItemController_ItemData__o* m_ItemDataList;
};
struct COW_UIHUDUGC_ChooseCardController_ButtonView_StaticFields {
};
struct COW_UIHUDUGC_ChooseCardController_ButtonView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_ChooseCardController_ButtonView_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ChooseCardController_ButtonView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ChooseCardController_ButtonView_VTable vtable;
};
struct COW_UIHUDUGC_ChooseCardController_ButtonView_o {
	COW_UIHUDUGC_ChooseCardController_ButtonView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* button;
	UILabel_o* label;
};
struct COW_UIHUDUGC_ChooseCardController__OnButtonNamesChanged_c__AnonStorey0_StaticFields {
};
struct COW_UIHUDUGC_ChooseCardController__OnButtonNamesChanged_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_ChooseCardController__OnButtonNamesChanged_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ChooseCardController__OnButtonNamesChanged_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ChooseCardController__OnButtonNamesChanged_c__AnonStorey0_VTable vtable;
};
struct COW_UIHUDUGC_ChooseCardController__OnButtonNamesChanged_c__AnonStorey0_o {
	COW_UIHUDUGC_ChooseCardController__OnButtonNamesChanged_c__AnonStorey0_c *klass;
	void *monitor;
	UnityEngine_Transform_o* trans;
	COW_UIHUDUGC_ChooseCardController_o* _this;
};
struct COW_UIHUDUGC_ChooseCardController__OnButtonColorsChanged_c__AnonStorey1_StaticFields {
};
struct COW_UIHUDUGC_ChooseCardController__OnButtonColorsChanged_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_ChooseCardController__OnButtonColorsChanged_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ChooseCardController__OnButtonColorsChanged_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ChooseCardController__OnButtonColorsChanged_c__AnonStorey1_VTable vtable;
};
struct COW_UIHUDUGC_ChooseCardController__OnButtonColorsChanged_c__AnonStorey1_o {
	COW_UIHUDUGC_ChooseCardController__OnButtonColorsChanged_c__AnonStorey1_c *klass;
	void *monitor;
	UnityEngine_Transform_o* trans;
	COW_UIHUDUGC_ChooseCardController_o* _this;
};
struct COW_UIHUDUGC_ChooseCardItemController_StaticFields {
};
struct COW_UIHUDUGC_ChooseCardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDUGC_ChooseCardItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ChooseCardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ChooseCardItemController_VTable vtable;
};
struct COW_UIHUDUGC_ChooseCardItemController_o {
	COW_UIHUDUGC_ChooseCardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Action_UIHUDUGC_ChooseCardItemController__o* onClickItemHandler;
	COW_UIHUDUGC_ChooseCardItemView_o* m_View;
	COW_UIHUDUGC_ChooseCardItemController_ItemData_o* m_Data;
	int32_t m_Index;
};
struct COW_UIHUDUGC_ChooseCardItemController_ItemData_StaticFields {
};
struct COW_UIHUDUGC_ChooseCardItemController_ItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_ChooseCardItemController_ItemData_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ChooseCardItemController_ItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ChooseCardItemController_ItemData_VTable vtable;
};
struct COW_UIHUDUGC_ChooseCardItemController_ItemData_o {
	COW_UIHUDUGC_ChooseCardItemController_ItemData_c *klass;
	void *monitor;
	System_String_o* BGSprite;
	int32_t BGColor;
	System_String_o* IconSprite;
	System_String_o* Name;
	System_String_o* Desc;
};
struct COW_UIHUDUGC_CommonHudSwitchController_StaticFields {
};
struct COW_UIHUDUGC_CommonHudSwitchController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_CommonHudSwitchController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_CommonHudSwitchController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_CommonHudSwitchController_VTable vtable;
};
struct COW_UIHUDUGC_CommonHudSwitchController_o {
	COW_UIHUDUGC_CommonHudSwitchController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_Dictionary_int__List_UIBaseController___o* m_CommonHuds;
	COW_UGCCommonHudSwitchHudRepItem_o* m_LogicComponent;
	System_Collections_Generic_Dictionary_int__bool__o* m_CommonHudSwitchs;
	System_Collections_Generic_Dictionary_int__Action__o* m_PropertyActions;
};
struct COW_UIHUDUGC_CountDownReminderController_StaticFields {
};
struct COW_UIHUDUGC_CountDownReminderController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_CountDownReminderController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_CountDownReminderController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_CountDownReminderController_VTable vtable;
};
struct COW_UIHUDUGC_CountDownReminderController_o {
	COW_UIHUDUGC_CountDownReminderController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_CountDownReminderView_o* m_View;
	COW_UGCCountdownReminderHudRepItem_o* m_ViewData;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	System_String_o* m_EntityID;
	int32_t m_LastSeconds;
};
struct COW_UIHUDUGC_CustomHudController_StaticFields {
	System_Comparison_UIHUDUGC_BaseController__o* __f__am_cache0;
	System_Comparison_UIHUDUGC_BaseController__o* __f__am_cache1;
	System_Comparison_UIHUDUGC_BaseController__o* __f__am_cache2;
	System_Comparison_UIHUDUGC_BaseController__o* __f__am_cache3;
};
struct COW_UIHUDUGC_CustomHudController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_CustomHudController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_CustomHudController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_CustomHudController_VTable vtable;
};
struct COW_UIHUDUGC_CustomHudController_o {
	COW_UIHUDUGC_CustomHudController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_Gameplay_UGC_UGCHudPrefabRoot_o* m_PrefabRoot;
	COW_UGCCustomHudRepItem_o* m_ViewData;
	UIPanel_o* m_Panel;
	System_Collections_Generic_Dictionary_string__UIHUDUGC_BaseController__o* m_AllChildrenWidgets;
	System_String_o* m_EntityID;
	uint32_t m_HudId;
	int32_t m_InitDepth;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	bool NeedRefreshDepth;
	bool NeedRefreshSizeAndPosition;
	int32_t prefabIDOldValue;
};
struct COW_UIHUDUGC_EmptyWidgetController_StaticFields {
};
struct COW_UIHUDUGC_EmptyWidgetController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_InitEntityData;
	VirtualInvokeData _7_SetEntityID;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_DestroyEntity;
	VirtualInvokeData _10_OnChildIndexChangeEvent;
	VirtualInvokeData _11_OnParentEntityIDChanged;
	VirtualInvokeData _12_OnHostHudEntityChanged;
	VirtualInvokeData _13_OnFileIDChanged;
	VirtualInvokeData _14_OnParentWidgetFileIDChanged;
	VirtualInvokeData _15_GetRectLocalPosition;
	VirtualInvokeData _16_InitWidget;
	VirtualInvokeData _17_RefreshWidgetInfo;
	VirtualInvokeData _18_OnActiveSelfChanged;
	VirtualInvokeData _19_RefreshAlpha;
	VirtualInvokeData _20_SetRootParent;
	VirtualInvokeData _21_SetParentHasChanged;
	VirtualInvokeData _22_OnAnchorPositionChanged;
	VirtualInvokeData _23_OnAnchorMinChanged;
	VirtualInvokeData _24_OnAnchorMaxChanged;
	VirtualInvokeData _25_OnPivotChanged;
	VirtualInvokeData _26_OnSizeDeltaChanged;
	VirtualInvokeData _27_OnAngleChanged;
	VirtualInvokeData _28_BindWidget;
	VirtualInvokeData _29_TryBindWidget;
	VirtualInvokeData _30_DynamicCreateWidget;
};
struct COW_UIHUDUGC_EmptyWidgetController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_EmptyWidgetController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_EmptyWidgetController_VTable vtable;
};
struct COW_UIHUDUGC_EmptyWidgetController_o {
	COW_UIHUDUGC_EmptyWidgetController_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIBehaviour_o* m_Rect;
	System_String_o* m_EntityID;
	System_String_o* m_HudEntityId;
	COW_UIHUDUGC_CustomHudController_o* m_HudController;
	System_String_o* m_ParentEntityId;
	UnityEngine_Vector3_o m_InitLocalPosition;
	bool m_IsInitCheck;
	int32_t m_WidgetType;
	int32_t Index;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	int32_t m_ParentWidgetId;
	int32_t m_WidgetId;
	COW_UGCHudWidgetRepItem_o* m_BaseWidgetCmpt;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Widget;
	COW_UGCHudEmptyWidgetRepItem_o* m_EmptyWidgetCmpt;
};
struct COW_UIHUDUGC_FactionInfoController_StaticFields {
};
struct COW_UIHUDUGC_FactionInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_FactionInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_FactionInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_FactionInfoController_VTable vtable;
};
struct COW_UIHUDUGC_FactionInfoController_o {
	COW_UIHUDUGC_FactionInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_FactionInfoView_o* m_View;
	COW_UGCFactionInfoHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
};
struct COW_UIHUDUGC_FiveSecondCountDownController_StaticFields {
};
struct COW_UIHUDUGC_FiveSecondCountDownController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_FiveSecondCountDownController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_FiveSecondCountDownController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_FiveSecondCountDownController_VTable vtable;
};
struct COW_UIHUDUGC_FiveSecondCountDownController_o {
	COW_UIHUDUGC_FiveSecondCountDownController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_FiveSecondCountDownView_o* m_View;
	COW_UGCFiveSecondCountDownHudRepItem_o* m_Component;
};
struct COW_UIHUDUGC_GridController_StaticFields {
};
struct COW_UIHUDUGC_GridController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_InitEntityData;
	VirtualInvokeData _7_SetEntityID;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_DestroyEntity;
	VirtualInvokeData _10_OnChildIndexChangeEvent;
	VirtualInvokeData _11_OnParentEntityIDChanged;
	VirtualInvokeData _12_OnHostHudEntityChanged;
	VirtualInvokeData _13_OnFileIDChanged;
	VirtualInvokeData _14_OnParentWidgetFileIDChanged;
	VirtualInvokeData _15_GetRectLocalPosition;
	VirtualInvokeData _16_InitWidget;
	VirtualInvokeData _17_RefreshWidgetInfo;
	VirtualInvokeData _18_OnActiveSelfChanged;
	VirtualInvokeData _19_RefreshAlpha;
	VirtualInvokeData _20_SetRootParent;
	VirtualInvokeData _21_SetParentHasChanged;
	VirtualInvokeData _22_OnAnchorPositionChanged;
	VirtualInvokeData _23_OnAnchorMinChanged;
	VirtualInvokeData _24_OnAnchorMaxChanged;
	VirtualInvokeData _25_OnPivotChanged;
	VirtualInvokeData _26_OnSizeDeltaChanged;
	VirtualInvokeData _27_OnAngleChanged;
	VirtualInvokeData _28_OnAlphaChanged;
};
struct COW_UIHUDUGC_GridController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_GridController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_GridController_VTable vtable;
};
struct COW_UIHUDUGC_GridController_o {
	COW_UIHUDUGC_GridController_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIBehaviour_o* m_Rect;
	System_String_o* m_EntityID;
	System_String_o* m_HudEntityId;
	COW_UIHUDUGC_CustomHudController_o* m_HudController;
	System_String_o* m_ParentEntityId;
	UnityEngine_Vector3_o m_InitLocalPosition;
	bool m_IsInitCheck;
	int32_t m_WidgetType;
	int32_t Index;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	int32_t m_ParentWidgetId;
	int32_t m_WidgetId;
	COW_UGCHudWidgetRepItem_o* m_BaseWidgetCmpt;
	COW_Gameplay_UGC_UGCUIPanel_o* m_Panel;
	COW_UGCHudPanelRepItem_o* m_PanelCmpt;
	COW_UGCHudGridRepItem_o* m_GridCmpt;
};
struct COW_UIHUDUGC_HeartbeatEffectController_StaticFields {
};
struct COW_UIHUDUGC_HeartbeatEffectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_HeartbeatEffectController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_HeartbeatEffectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_HeartbeatEffectController_VTable vtable;
};
struct COW_UIHUDUGC_HeartbeatEffectController_o {
	COW_UIHUDUGC_HeartbeatEffectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_HeartbeatEffectView_o* m_View;
	COW_UGCHeartbeatEffectHudRepItem_o* m_Component;
	System_String_o* CurRes;
	UnityEngine_GameObject_o* ParticleObj;
	UnityEngine_Renderer_array* CacheRenders;
	UnityEngine_Color_o CurColor;
};
struct COW_UIHudUGC_HintButtonController_StaticFields {
};
struct COW_UIHudUGC_HintButtonController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHudUGC_HintButtonController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGC_HintButtonController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGC_HintButtonController_VTable vtable;
};
struct COW_UIHudUGC_HintButtonController_o {
	COW_UIHudUGC_HintButtonController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_HintButtonView_o* m_View;
	COW_UGCHintButtonHudRepItem_o* m_RepItem;
};
struct COW_UIHUDUGC_HitObjectHPBarController_StaticFields {
};
struct COW_UIHUDUGC_HitObjectHPBarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_HitObjectHPBarController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_HitObjectHPBarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_HitObjectHPBarController_VTable vtable;
};
struct COW_UIHUDUGC_HitObjectHPBarController_o {
	COW_UIHUDUGC_HitObjectHPBarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_HitObjectHPBarView_o* m_View;
	COW_UGCHPbarHudRepItem_o* m_Component;
	int32_t m_CurrentVal;
	int32_t m_MaxVal;
};
struct COW_UIHUDUGC_IconNotificationController_StaticFields {
};
struct COW_UIHUDUGC_IconNotificationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_IconNotificationController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_IconNotificationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_IconNotificationController_VTable vtable;
};
struct COW_UIHUDUGC_IconNotificationController_o {
	COW_UIHUDUGC_IconNotificationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_IconNotificationView_o* m_View;
	COW_UGCIconNotificationHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
};
struct COW_UIHUDUGC_IdentityNotifyController_StaticFields {
};
struct COW_UIHUDUGC_IdentityNotifyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_IdentityNotifyController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_IdentityNotifyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_IdentityNotifyController_VTable vtable;
};
struct COW_UIHUDUGC_IdentityNotifyController_o {
	COW_UIHUDUGC_IdentityNotifyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_IdentityNotifyView_o* m_View;
	COW_UGCIdentityNotifyHudRepItem_o* m_Component;
	System_Collections_Generic_List_UIPropertySync__o* m_PropertySyncList;
};
struct COW_UIHUDUGC_ImageWidgetController_StaticFields {
};
struct COW_UIHUDUGC_ImageWidgetController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_InitEntityData;
	VirtualInvokeData _7_SetEntityID;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_DestroyEntity;
	VirtualInvokeData _10_OnChildIndexChangeEvent;
	VirtualInvokeData _11_OnParentEntityIDChanged;
	VirtualInvokeData _12_OnHostHudEntityChanged;
	VirtualInvokeData _13_OnFileIDChanged;
	VirtualInvokeData _14_OnParentWidgetFileIDChanged;
	VirtualInvokeData _15_GetRectLocalPosition;
	VirtualInvokeData _16_InitWidget;
	VirtualInvokeData _17_RefreshWidgetInfo;
	VirtualInvokeData _18_OnActiveSelfChanged;
	VirtualInvokeData _19_RefreshAlpha;
	VirtualInvokeData _20_SetRootParent;
	VirtualInvokeData _21_SetParentHasChanged;
	VirtualInvokeData _22_OnAnchorPositionChanged;
	VirtualInvokeData _23_OnAnchorMinChanged;
	VirtualInvokeData _24_OnAnchorMaxChanged;
	VirtualInvokeData _25_OnPivotChanged;
	VirtualInvokeData _26_OnSizeDeltaChanged;
	VirtualInvokeData _27_OnAngleChanged;
	VirtualInvokeData _28_BindWidget;
	VirtualInvokeData _29_TryBindWidget;
	VirtualInvokeData _30_DynamicCreateWidget;
};
struct COW_UIHUDUGC_ImageWidgetController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ImageWidgetController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ImageWidgetController_VTable vtable;
};
struct COW_UIHUDUGC_ImageWidgetController_o {
	COW_UIHUDUGC_ImageWidgetController_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIBehaviour_o* m_Rect;
	System_String_o* m_EntityID;
	System_String_o* m_HudEntityId;
	COW_UIHUDUGC_CustomHudController_o* m_HudController;
	System_String_o* m_ParentEntityId;
	UnityEngine_Vector3_o m_InitLocalPosition;
	bool m_IsInitCheck;
	int32_t m_WidgetType;
	int32_t Index;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	int32_t m_ParentWidgetId;
	int32_t m_WidgetId;
	COW_UGCHudWidgetRepItem_o* m_BaseWidgetCmpt;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Widget;
	COW_UGCHudImageWidgetRepItem_o* m_ImageWidgetCmpt;
};
struct COW_UIHUDUGC_ImageWidgetController__OnSpriteNameChanged_c__AnonStorey0_StaticFields {
};
struct COW_UIHUDUGC_ImageWidgetController__OnSpriteNameChanged_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_ImageWidgetController__OnSpriteNameChanged_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ImageWidgetController__OnSpriteNameChanged_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ImageWidgetController__OnSpriteNameChanged_c__AnonStorey0_VTable vtable;
};
struct COW_UIHUDUGC_ImageWidgetController__OnSpriteNameChanged_c__AnonStorey0_o {
	COW_UIHUDUGC_ImageWidgetController__OnSpriteNameChanged_c__AnonStorey0_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudImage_o* image;
	COW_UIHUDUGC_ImageWidgetController_o* _this;
};
struct COW_UIHUDUGC_InputWidgetController_StaticFields {
};
struct COW_UIHUDUGC_InputWidgetController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_InitEntityData;
	VirtualInvokeData _7_SetEntityID;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_DestroyEntity;
	VirtualInvokeData _10_OnChildIndexChangeEvent;
	VirtualInvokeData _11_OnParentEntityIDChanged;
	VirtualInvokeData _12_OnHostHudEntityChanged;
	VirtualInvokeData _13_OnFileIDChanged;
	VirtualInvokeData _14_OnParentWidgetFileIDChanged;
	VirtualInvokeData _15_GetRectLocalPosition;
	VirtualInvokeData _16_InitWidget;
	VirtualInvokeData _17_RefreshWidgetInfo;
	VirtualInvokeData _18_OnActiveSelfChanged;
	VirtualInvokeData _19_RefreshAlpha;
	VirtualInvokeData _20_SetRootParent;
	VirtualInvokeData _21_SetParentHasChanged;
	VirtualInvokeData _22_OnAnchorPositionChanged;
	VirtualInvokeData _23_OnAnchorMinChanged;
	VirtualInvokeData _24_OnAnchorMaxChanged;
	VirtualInvokeData _25_OnPivotChanged;
	VirtualInvokeData _26_OnSizeDeltaChanged;
	VirtualInvokeData _27_OnAngleChanged;
	VirtualInvokeData _28_BindWidget;
	VirtualInvokeData _29_TryBindWidget;
	VirtualInvokeData _30_DynamicCreateWidget;
};
struct COW_UIHUDUGC_InputWidgetController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_InputWidgetController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_InputWidgetController_VTable vtable;
};
struct COW_UIHUDUGC_InputWidgetController_o {
	COW_UIHUDUGC_InputWidgetController_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIBehaviour_o* m_Rect;
	System_String_o* m_EntityID;
	System_String_o* m_HudEntityId;
	COW_UIHUDUGC_CustomHudController_o* m_HudController;
	System_String_o* m_ParentEntityId;
	UnityEngine_Vector3_o m_InitLocalPosition;
	bool m_IsInitCheck;
	int32_t m_WidgetType;
	int32_t Index;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	int32_t m_ParentWidgetId;
	int32_t m_WidgetId;
	COW_UGCHudWidgetRepItem_o* m_BaseWidgetCmpt;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Widget;
	COW_UGCHudInputWidgetRepItem_o* m_InputWidgetCmpt;
	COW_Gameplay_UGC_UGCHudInput_o* m_Input;
};
struct COW_UIHUDUGC_LabelWidgetController_StaticFields {
};
struct COW_UIHUDUGC_LabelWidgetController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_InitEntityData;
	VirtualInvokeData _7_SetEntityID;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_DestroyEntity;
	VirtualInvokeData _10_OnChildIndexChangeEvent;
	VirtualInvokeData _11_OnParentEntityIDChanged;
	VirtualInvokeData _12_OnHostHudEntityChanged;
	VirtualInvokeData _13_OnFileIDChanged;
	VirtualInvokeData _14_OnParentWidgetFileIDChanged;
	VirtualInvokeData _15_GetRectLocalPosition;
	VirtualInvokeData _16_InitWidget;
	VirtualInvokeData _17_RefreshWidgetInfo;
	VirtualInvokeData _18_OnActiveSelfChanged;
	VirtualInvokeData _19_RefreshAlpha;
	VirtualInvokeData _20_SetRootParent;
	VirtualInvokeData _21_SetParentHasChanged;
	VirtualInvokeData _22_OnAnchorPositionChanged;
	VirtualInvokeData _23_OnAnchorMinChanged;
	VirtualInvokeData _24_OnAnchorMaxChanged;
	VirtualInvokeData _25_OnPivotChanged;
	VirtualInvokeData _26_OnSizeDeltaChanged;
	VirtualInvokeData _27_OnAngleChanged;
	VirtualInvokeData _28_BindWidget;
	VirtualInvokeData _29_TryBindWidget;
	VirtualInvokeData _30_DynamicCreateWidget;
};
struct COW_UIHUDUGC_LabelWidgetController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_LabelWidgetController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_LabelWidgetController_VTable vtable;
};
struct COW_UIHUDUGC_LabelWidgetController_o {
	COW_UIHUDUGC_LabelWidgetController_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIBehaviour_o* m_Rect;
	System_String_o* m_EntityID;
	System_String_o* m_HudEntityId;
	COW_UIHUDUGC_CustomHudController_o* m_HudController;
	System_String_o* m_ParentEntityId;
	UnityEngine_Vector3_o m_InitLocalPosition;
	bool m_IsInitCheck;
	int32_t m_WidgetType;
	int32_t Index;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	int32_t m_ParentWidgetId;
	int32_t m_WidgetId;
	COW_UGCHudWidgetRepItem_o* m_BaseWidgetCmpt;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Widget;
	COW_UGCHudLabelWidgetRepItem_o* m_LabelWidgetCmpt;
	System_String_o* curText;
	System_String_o* curKey;
	int32_t m_FontSizeMin;
	int32_t m_FontSizeMax;
};
struct COW_UIHUDUGC_LayoutController_StaticFields {
};
struct COW_UIHUDUGC_LayoutController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_InitEntityData;
	VirtualInvokeData _7_SetEntityID;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_DestroyEntity;
	VirtualInvokeData _10_OnChildIndexChangeEvent;
	VirtualInvokeData _11_OnParentEntityIDChanged;
	VirtualInvokeData _12_OnHostHudEntityChanged;
	VirtualInvokeData _13_OnFileIDChanged;
	VirtualInvokeData _14_OnParentWidgetFileIDChanged;
	VirtualInvokeData _15_GetRectLocalPosition;
	VirtualInvokeData _16_InitWidget;
	VirtualInvokeData _17_RefreshWidgetInfo;
	VirtualInvokeData _18_OnActiveSelfChanged;
	VirtualInvokeData _19_RefreshAlpha;
	VirtualInvokeData _20_SetRootParent;
	VirtualInvokeData _21_SetParentHasChanged;
	VirtualInvokeData _22_OnAnchorPositionChanged;
	VirtualInvokeData _23_OnAnchorMinChanged;
	VirtualInvokeData _24_OnAnchorMaxChanged;
	VirtualInvokeData _25_OnPivotChanged;
	VirtualInvokeData _26_OnSizeDeltaChanged;
	VirtualInvokeData _27_OnAngleChanged;
	VirtualInvokeData _28_BindWidget;
	VirtualInvokeData _29_TryBindWidget;
	VirtualInvokeData _30_DynamicCreateWidget;
};
struct COW_UIHUDUGC_LayoutController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_LayoutController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_LayoutController_VTable vtable;
};
struct COW_UIHUDUGC_LayoutController_o {
	COW_UIHUDUGC_LayoutController_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIBehaviour_o* m_Rect;
	System_String_o* m_EntityID;
	System_String_o* m_HudEntityId;
	COW_UIHUDUGC_CustomHudController_o* m_HudController;
	System_String_o* m_ParentEntityId;
	UnityEngine_Vector3_o m_InitLocalPosition;
	bool m_IsInitCheck;
	int32_t m_WidgetType;
	int32_t Index;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	int32_t m_ParentWidgetId;
	int32_t m_WidgetId;
	COW_UGCHudWidgetRepItem_o* m_BaseWidgetCmpt;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Widget;
	COW_UGCHudLayoutRepItem_o* m_LayoutCmpt;
};
struct COW_UIHUDUGC_LeaderboardButtonController_StaticFields {
};
struct COW_UIHUDUGC_LeaderboardButtonController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_LeaderboardButtonController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_LeaderboardButtonController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_LeaderboardButtonController_VTable vtable;
};
struct COW_UIHUDUGC_LeaderboardButtonController_o {
	COW_UIHUDUGC_LeaderboardButtonController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_LeaderboardButtonView_o* m_View;
	COW_UGCLeaderboardButtonHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
};
struct COW_UIHUDUGC_MatchInfoSubTitleController_StaticFields {
};
struct COW_UIHUDUGC_MatchInfoSubTitleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_MatchInfoSubTitleController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_MatchInfoSubTitleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_MatchInfoSubTitleController_VTable vtable;
};
struct COW_UIHUDUGC_MatchInfoSubTitleController_o {
	COW_UIHUDUGC_MatchInfoSubTitleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_MatchInfoSubTitleView_o* m_View;
	COW_UGCMatchInfoSubTitleHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
};
struct COW_UIHUDUGC_MatchInfoTitle_MoreTeamItemController_StaticFields {
};
struct COW_UIHUDUGC_MatchInfoTitle_MoreTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDUGC_MatchInfoTitle_MoreTeamItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_MatchInfoTitle_MoreTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_MatchInfoTitle_MoreTeamItemController_VTable vtable;
};
struct COW_UIHUDUGC_MatchInfoTitle_MoreTeamItemController_o {
	COW_UIHUDUGC_MatchInfoTitle_MoreTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_MatchInfoTitle_MoreTeamItemView_o* m_View;
	COW_UIHUDUGC_MatchInfoTitleController_MatchInfoTitleData_o* m_ViewData;
	uint32_t m_TeamIndex;
	UnityEngine_Color_o m_DefaultColor;
};
struct COW_UIHUDUGC_MatchInfoTitle_TeammateController_StaticFields {
};
struct COW_UIHUDUGC_MatchInfoTitle_TeammateController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDUGC_MatchInfoTitle_TeammateController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_MatchInfoTitle_TeammateController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_MatchInfoTitle_TeammateController_VTable vtable;
};
struct COW_UIHUDUGC_MatchInfoTitle_TeammateController_o {
	COW_UIHUDUGC_MatchInfoTitle_TeammateController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_MatchInfoTitle_TeammateView_o* m_View;
};
struct COW_UIHUDUGC_MatchInfoTitleController_StaticFields {
	System_Comparison_int__o* __f__am_cache0;
};
struct COW_UIHUDUGC_MatchInfoTitleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_MatchInfoTitleController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_MatchInfoTitleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_MatchInfoTitleController_VTable vtable;
};
struct COW_UIHUDUGC_MatchInfoTitleController_o {
	COW_UIHUDUGC_MatchInfoTitleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_Color_o Blue;
	UnityEngine_Color_o Red;
	COW_UIHUDUGC_MatchInfoTitleView_o* m_View;
	COW_UIHUDUGC_MatchInfoTitleController_MatchInfoTitleData_o* m_ViewData;
	System_Collections_Generic_Dictionary_uint__List_IHAAMHPPLMG___o* m_TeammateDict;
	System_Collections_Generic_List_UIHUDUGC_MatchInfoTitle_MoreTeamItemController__o* m_MoreTeamItemList;
	System_Collections_Generic_Dictionary_int__int__o* m_MoreTeamRankDict;
	System_Collections_Generic_Dictionary_int__UIHUDUGC_MatchInfoTitleController_TeamData_MoreTeam__o* m_MoreTeamDataDict;
	bool m_IsInit;
	int32_t m_LastTime;
	int32_t m_PhaseCountDown;
	uint32_t m_PlayerHostTeamIndex;
	bool m_HostTeamRankIsFirst;
	int32_t m_MaxTargetScore;
};
struct COW_UIHUDUGC_MatchInfoTitleController_MatchInfoTitleData_StaticFields {
};
struct COW_UIHUDUGC_MatchInfoTitleController_MatchInfoTitleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_MatchInfoTitleController_MatchInfoTitleData_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_MatchInfoTitleController_MatchInfoTitleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_MatchInfoTitleController_MatchInfoTitleData_VTable vtable;
};
struct COW_UIHUDUGC_MatchInfoTitleController_MatchInfoTitleData_o {
	COW_UIHUDUGC_MatchInfoTitleController_MatchInfoTitleData_c *klass;
	void *monitor;
	bool IsInit;
	bool IsUpdate;
	bool NeedPhaseCountDown;
	bool NeedRoundNum;
	bool NeedTeamPlayer;
	bool NeedTeamScore;
	bool NeedAliveNum;
	bool NeedTwoTeam;
	bool NeedTeammateFlag;
	int32_t ATeamIndex;
	int32_t BTeamIndex;
	int32_t ATeammateFinishedNum;
	int32_t BTeammateFinishedNum;
	int32_t TeamIndex;
	int32_t TeamTargetScore;
	bool ShowTargetScore;
	int32_t TeamIndex_MoreTeam;
	int32_t TeamRank_MoreTeam;
	bool ShowTeammateFinishNum_MoreTeam;
	int32_t TeammateFinishNum_MoreTeam;
	bool ShowTeamTargetScore_MoreTeam;
	int32_t TeamTargetScore_MoreTeam;
	int32_t AliveTeammateCount_MoreTeam;
	int32_t TeamCount_MoreTeam;
	float PhaseEndTime;
};
struct COW_UIHUDUGC_MatchInfoTitleController_TeamData_MoreTeam_StaticFields {
};
struct COW_UIHUDUGC_MatchInfoTitleController_TeamData_MoreTeam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_MatchInfoTitleController_TeamData_MoreTeam_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_MatchInfoTitleController_TeamData_MoreTeam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_MatchInfoTitleController_TeamData_MoreTeam_VTable vtable;
};
struct COW_UIHUDUGC_MatchInfoTitleController_TeamData_MoreTeam_o {
	COW_UIHUDUGC_MatchInfoTitleController_TeamData_MoreTeam_c *klass;
	void *monitor;
	int32_t TeamIndex;
	int32_t TeamRank;
	int32_t TeammateFinishNum;
	int32_t TeamTargetScore;
};
struct COW_UIHUDUGC_MoreTeam_RoundScoreController_StaticFields {
};
struct COW_UIHUDUGC_MoreTeam_RoundScoreController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_MoreTeam_RoundScoreController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_MoreTeam_RoundScoreController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_MoreTeam_RoundScoreController_VTable vtable;
};
struct COW_UIHUDUGC_MoreTeam_RoundScoreController_o {
	COW_UIHUDUGC_MoreTeam_RoundScoreController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_MoreTeam_RoundScoreView_o* m_View;
	COW_UGCTeamRoundScoreBannerHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
};
struct COW_UIHUDUGC_MoreTeamLeaderboard_TeamItemController_StaticFields {
};
struct COW_UIHUDUGC_MoreTeamLeaderboard_TeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_CreateTeammateItem;
};
struct COW_UIHUDUGC_MoreTeamLeaderboard_TeamItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_MoreTeamLeaderboard_TeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_MoreTeamLeaderboard_TeamItemController_VTable vtable;
};
struct COW_UIHUDUGC_MoreTeamLeaderboard_TeamItemController_o {
	COW_UIHUDUGC_MoreTeamLeaderboard_TeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_MoreTeamLeaderboard_TeamItemView_o* m_View;
	System_Collections_Generic_List_UIHUDUGC_MoreTeamLeaderboard_TeammateItemController__o* m_Teammates;
	System_Collections_Generic_List_int__o* m_ScoreTypes;
	System_Action_Vector3__o* m_ClickHelpBtnAction;
};
struct COW_UIHUDUGC_MoreTeamLeaderboard_TeammateItemController_StaticFields {
};
struct COW_UIHUDUGC_MoreTeamLeaderboard_TeammateItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetSelf;
	VirtualInvokeData _43_ShowProfileInfo;
	VirtualInvokeData _44_RefreshInfo;
	VirtualInvokeData _45_RefreshAllInfo;
};
struct COW_UIHUDUGC_MoreTeamLeaderboard_TeammateItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_MoreTeamLeaderboard_TeammateItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_MoreTeamLeaderboard_TeammateItemController_VTable vtable;
};
struct COW_UIHUDUGC_MoreTeamLeaderboard_TeammateItemController_o {
	COW_UIHUDUGC_MoreTeamLeaderboard_TeammateItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_GamePlay_Player_o* m_Player;
	COW_UIHUDUGC_MoreTeamLeaderboard_TeammateItemView_o* m_View;
	System_Collections_Generic_List_int__o* m_ScoreTypes;
	System_Collections_Generic_Dictionary_int__UILabel__o* m_LabelDict;
};
struct COW_UIHUDUGC_MoreTeamLeaderboardController_StaticFields {
};
struct COW_UIHUDUGC_MoreTeamLeaderboardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _38_InitView;
	VirtualInvokeData _39_CreateTeammateItem;
	VirtualInvokeData _40_FindTeammateItem;
	VirtualInvokeData _41_GetTeamItem;
	VirtualInvokeData _42_InitViewData;
	VirtualInvokeData _43_UpdateAllTeammateItemInfo;
	VirtualInvokeData _44_SetEntityID;
	VirtualInvokeData _45_DestroyEntity;
};
struct COW_UIHUDUGC_MoreTeamLeaderboardController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_MoreTeamLeaderboardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_MoreTeamLeaderboardController_VTable vtable;
};
struct COW_UIHUDUGC_MoreTeamLeaderboardController_o {
	COW_UIHUDUGC_MoreTeamLeaderboardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_o* m_ScoreBlackboard;
	GCommon_UserControlHandler_o* m_UserControl;
	bool m_OriginInputState;
	uint32_t m_SelfTeamIndex;
	System_String_o* m_EntityID;
	float UIHUDUGC_BaseLeaderboardController_m_LastUpateTime;
	COW_UIHUDUGC_MoreTeamLeaderboardView_o* m_View;
	COW_UGCMoreTeamLeaderboardHudRepItem_o* m_ViewData;
	System_Collections_Generic_Dictionary_int__UIHUDUGC_MoreTeamLeaderboard_TeamItemController__o* m_TeamDict;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHUDUGC_BaseLeaderboard_TeammateItemController__o* m_TeammateDict;
	COW_UIDetailTipsInUGCMatchResultController_o* m_HelpTips;
};
struct COW_UIHUDUGC_MultiTeamResultController_StaticFields {
	bool showReport;
	bool showLike;
	bool showAddFriend;
};
struct COW_UIHUDUGC_MultiTeamResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_OpenItemController;
	VirtualInvokeData _95_CloseItemController;
	VirtualInvokeData _96_SetEntityID;
	VirtualInvokeData _97_DestroyEntity;
};
struct COW_UIHUDUGC_MultiTeamResultController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_MultiTeamResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_MultiTeamResultController_VTable vtable;
};
struct COW_UIHUDUGC_MultiTeamResultController_o {
	COW_UIHUDUGC_MultiTeamResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHUDUGC_MultiTeamResultView_o* m_View;
	COW_UGCMultiTeamMatchResultHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
	System_Collections_Generic_List_string__o* EntityList;
	bool arrangedByFaction;
	System_Collections_Generic_List_Player__o* PlayerList;
	System_Collections_Generic_List_object__o* rankDisplayList;
	System_String_o* mainScoreTitle;
	System_Collections_Generic_List_object__o* mainScoreList;
	System_Collections_Generic_List_object__o* winMVPList;
	System_Collections_Generic_List_object__o* loseMVPList;
	System_Collections_Generic_Dictionary_int__List_object___o* scoreDic;
	System_Collections_Generic_List_object__o* titleList;
	bool _showReplay;
	System_Collections_Generic_List_UIHUDUGC_MultiTeamResultTeamItemController__o* teamItemList;
};
struct COW_UIHUDUGC_MultiTeamMatchResultPlayerItemController_StaticFields {
};
struct COW_UIHUDUGC_MultiTeamMatchResultPlayerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
};
struct COW_UIHUDUGC_MultiTeamMatchResultPlayerItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_MultiTeamMatchResultPlayerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_MultiTeamMatchResultPlayerItemController_VTable vtable;
};
struct COW_UIHUDUGC_MultiTeamMatchResultPlayerItemController_o {
	COW_UIHUDUGC_MultiTeamMatchResultPlayerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIHUDUGC_MultiTeamResultPlayerItemView_o* m_View;
};
struct COW_UIHUDUGC_MultiTeamResultTeamItemController_StaticFields {
	float playerItemHeight;
	float selfHeight;
};
struct COW_UIHUDUGC_MultiTeamResultTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHUDUGC_MultiTeamResultTeamItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_MultiTeamResultTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_MultiTeamResultTeamItemController_VTable vtable;
};
struct COW_UIHUDUGC_MultiTeamResultTeamItemController_o {
	COW_UIHUDUGC_MultiTeamResultTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHUDUGC_MultiTeamResultTeamItemView_o* m_View;
	COW_UIHUDUGC_MultiTeamResultController_o* m_parentController;
	COW_UIDetailTipsInUGCMatchResultController_o* m_Tips;
	System_Int32_array* m_RankToScoreRule;
	System_Collections_Generic_List_UIHUDUGC_MultiTeamMatchResultPlayerItemController__o* m_items;
	uint64_t TeamRank;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditController_StaticFields {
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ObjectEntityAttributeEditController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ObjectEntityAttributeEditController_VTable vtable;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditController_o {
	COW_UIHUDUGC_ObjectEntityAttributeEditController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_String_o* m_Id;
	COW_UIHUDUGC_ObjectEntityAttributeEditView_o* m_View;
	message_MFKOECGIKJM_o* m_Data;
	int32_t m_CurrentTab;
	UnityEngine_GameObject_array* m_TabGameObjects;
	COW_SceneEditPrefabConfigData_o* m_ConfigData;
	System_Collections_Generic_HashSet_int__o* m_RedefineList;
	bool m_Redefined;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey1_StaticFields {
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey1_VTable vtable;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey1_o {
	COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t i;
	COW_UIHUDUGC_ObjectEntityAttributeEditController_o* _this;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey0_StaticFields {
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey0_VTable vtable;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey0_o {
	COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* name;
	COW_UIHUDUGC_ObjectEntityAttributeEditController__CheckVaild_c__AnonStorey1_o* __f__ref_1;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditItemController_StaticFields {
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ObjectEntityAttributeEditItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ObjectEntityAttributeEditItemController_VTable vtable;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditItemController_o {
	COW_UIHUDUGC_ObjectEntityAttributeEditItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHUDUGC_ObjectEntityAttributeEditItemView_o* m_View;
	message_JEMCEJDBGJJ_o* m_Data;
	message_MFKOECGIKJM_o* m_EntityAttributeData;
	COW_UIPopMenuSmallControler_o* m_AttributeTypeMenu;
	COW_UIPopMenuSmallControler_o* m_BoolMenu;
	System_Collections_Generic_List_PopMenuData__o* m_TypeMenuDataList;
	System_Collections_Generic_List_PopMenuData__o* m_BoolMenuDataList;
	System_String_o* m_TypeMenuIndex;
	bool m_CurrentBoolValue;
	System_String_o* m_CurrentValue;
	COW_UIHUDUGC_ObjectEntityAttributeEditItemController_EditDel_o* m_Redefine;
	int32_t m_BaseDepth;
	int32_t m_Index;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditItemController_EditDel_StaticFields {
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditItemController_EditDel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditItemController_EditDel_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ObjectEntityAttributeEditItemController_EditDel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ObjectEntityAttributeEditItemController_EditDel_VTable vtable;
};
struct COW_UIHUDUGC_ObjectEntityAttributeEditItemController_EditDel_o {
	COW_UIHUDUGC_ObjectEntityAttributeEditItemController_EditDel_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIHUDUGC_OpeningBanner_AnnihilateController_StaticFields {
};
struct COW_UIHUDUGC_OpeningBanner_AnnihilateController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_OpeningBanner_AnnihilateController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_OpeningBanner_AnnihilateController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_OpeningBanner_AnnihilateController_VTable vtable;
};
struct COW_UIHUDUGC_OpeningBanner_AnnihilateController_o {
	COW_UIHUDUGC_OpeningBanner_AnnihilateController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_OpeningBanner_AnnihilateView_o* m_View;
	COW_UIHUDUGC_OpeningBanner_AnnihilateController_OpeningBanner_Annihilate_o* m_ViewData;
	uint32_t m_DelayCallID;
};
struct COW_UIHUDUGC_OpeningBanner_AnnihilateController_OpeningBanner_Annihilate_StaticFields {
};
struct COW_UIHUDUGC_OpeningBanner_AnnihilateController_OpeningBanner_Annihilate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_OpeningBanner_AnnihilateController_OpeningBanner_Annihilate_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_OpeningBanner_AnnihilateController_OpeningBanner_Annihilate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_OpeningBanner_AnnihilateController_OpeningBanner_Annihilate_VTable vtable;
};
struct COW_UIHUDUGC_OpeningBanner_AnnihilateController_OpeningBanner_Annihilate_o {
	COW_UIHUDUGC_OpeningBanner_AnnihilateController_OpeningBanner_Annihilate_c *klass;
	void *monitor;
	int32_t ShowTimeMs;
};
struct COW_UIHUDUGC_OpeningBanner_RacingController_StaticFields {
};
struct COW_UIHUDUGC_OpeningBanner_RacingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_OpeningBanner_RacingController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_OpeningBanner_RacingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_OpeningBanner_RacingController_VTable vtable;
};
struct COW_UIHUDUGC_OpeningBanner_RacingController_o {
	COW_UIHUDUGC_OpeningBanner_RacingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_OpeningBanner_RacingView_o* m_View;
	COW_UIHUDUGC_OpeningBanner_RacingController_OpeningBanner_Racing_o* m_ViewData;
	uint32_t m_DelayCallID;
};
struct COW_UIHUDUGC_OpeningBanner_RacingController_OpeningBanner_Racing_StaticFields {
};
struct COW_UIHUDUGC_OpeningBanner_RacingController_OpeningBanner_Racing_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_OpeningBanner_RacingController_OpeningBanner_Racing_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_OpeningBanner_RacingController_OpeningBanner_Racing_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_OpeningBanner_RacingController_OpeningBanner_Racing_VTable vtable;
};
struct COW_UIHUDUGC_OpeningBanner_RacingController_OpeningBanner_Racing_o {
	COW_UIHUDUGC_OpeningBanner_RacingController_OpeningBanner_Racing_c *klass;
	void *monitor;
	int32_t ShowTimeMs;
};
struct COW_UIHUDUGC_OpeningBanner_ScoreController_StaticFields {
};
struct COW_UIHUDUGC_OpeningBanner_ScoreController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_OpeningBanner_ScoreController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_OpeningBanner_ScoreController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_OpeningBanner_ScoreController_VTable vtable;
};
struct COW_UIHUDUGC_OpeningBanner_ScoreController_o {
	COW_UIHUDUGC_OpeningBanner_ScoreController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_OpeningBanner_ScoreView_o* m_View;
	COW_UIHUDUGC_OpeningBanner_ScoreController_OpeningBanner_Score_o* m_ViewData;
	uint32_t m_DelayCallID;
};
struct COW_UIHUDUGC_OpeningBanner_ScoreController_OpeningBanner_Score_StaticFields {
};
struct COW_UIHUDUGC_OpeningBanner_ScoreController_OpeningBanner_Score_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_OpeningBanner_ScoreController_OpeningBanner_Score_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_OpeningBanner_ScoreController_OpeningBanner_Score_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_OpeningBanner_ScoreController_OpeningBanner_Score_VTable vtable;
};
struct COW_UIHUDUGC_OpeningBanner_ScoreController_OpeningBanner_Score_o {
	COW_UIHUDUGC_OpeningBanner_ScoreController_OpeningBanner_Score_c *klass;
	void *monitor;
	int32_t ShowTimeMs;
};
struct COW_UIHUDUGC_OpeningBannerController_StaticFields {
};
struct COW_UIHUDUGC_OpeningBannerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_OpeningBannerController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_OpeningBannerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_OpeningBannerController_VTable vtable;
};
struct COW_UIHUDUGC_OpeningBannerController_o {
	COW_UIHUDUGC_OpeningBannerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_String_o* m_EntityID;
	COW_UIHUDUGC_OpeningBannerView_o* m_View;
	COW_UGCOpeningBannerHudRepItem_o* m_ViewData;
	System_Collections_Generic_List_UIProgressBar__o* m_CacheProgressItem;
	int32_t m_MaxProgress;
	int32_t m_CurProgress;
};
struct COW_UIHUDUGC_PanelBaseController_StaticFields {
};
struct COW_UIHUDUGC_PanelBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_InitEntityData;
	VirtualInvokeData _7_SetEntityID;
	VirtualInvokeData _9_DestroyEntity;
	VirtualInvokeData _10_OnChildIndexChangeEvent;
	VirtualInvokeData _11_OnParentEntityIDChanged;
	VirtualInvokeData _12_OnHostHudEntityChanged;
	VirtualInvokeData _13_OnFileIDChanged;
	VirtualInvokeData _14_OnParentWidgetFileIDChanged;
	VirtualInvokeData _15_GetRectLocalPosition;
	VirtualInvokeData _16_InitWidget;
	VirtualInvokeData _17_RefreshWidgetInfo;
	VirtualInvokeData _18_OnActiveSelfChanged;
	VirtualInvokeData _19_RefreshAlpha;
	VirtualInvokeData _20_SetRootParent;
	VirtualInvokeData _21_SetParentHasChanged;
	VirtualInvokeData _22_OnAnchorPositionChanged;
	VirtualInvokeData _23_OnAnchorMinChanged;
	VirtualInvokeData _24_OnAnchorMaxChanged;
	VirtualInvokeData _25_OnPivotChanged;
	VirtualInvokeData _26_OnSizeDeltaChanged;
	VirtualInvokeData _27_OnAngleChanged;
	VirtualInvokeData _28_OnAlphaChanged;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIHUDUGC_PanelBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_PanelBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_PanelBaseController_VTable vtable;
};
struct COW_UIHUDUGC_PanelBaseController_o {
	COW_UIHUDUGC_PanelBaseController_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIBehaviour_o* m_Rect;
	System_String_o* m_EntityID;
	System_String_o* m_HudEntityId;
	COW_UIHUDUGC_CustomHudController_o* m_HudController;
	System_String_o* m_ParentEntityId;
	UnityEngine_Vector3_o m_InitLocalPosition;
	bool m_IsInitCheck;
	int32_t m_WidgetType;
	int32_t Index;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	int32_t m_ParentWidgetId;
	int32_t m_WidgetId;
	COW_UGCHudWidgetRepItem_o* m_BaseWidgetCmpt;
	COW_Gameplay_UGC_UGCUIPanel_o* m_Panel;
};
struct COW_UIHUDUGC_PanelController_StaticFields {
};
struct COW_UIHUDUGC_PanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_InitEntityData;
	VirtualInvokeData _7_SetEntityID;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_DestroyEntity;
	VirtualInvokeData _10_OnChildIndexChangeEvent;
	VirtualInvokeData _11_OnParentEntityIDChanged;
	VirtualInvokeData _12_OnHostHudEntityChanged;
	VirtualInvokeData _13_OnFileIDChanged;
	VirtualInvokeData _14_OnParentWidgetFileIDChanged;
	VirtualInvokeData _15_GetRectLocalPosition;
	VirtualInvokeData _16_InitWidget;
	VirtualInvokeData _17_RefreshWidgetInfo;
	VirtualInvokeData _18_OnActiveSelfChanged;
	VirtualInvokeData _19_RefreshAlpha;
	VirtualInvokeData _20_SetRootParent;
	VirtualInvokeData _21_SetParentHasChanged;
	VirtualInvokeData _22_OnAnchorPositionChanged;
	VirtualInvokeData _23_OnAnchorMinChanged;
	VirtualInvokeData _24_OnAnchorMaxChanged;
	VirtualInvokeData _25_OnPivotChanged;
	VirtualInvokeData _26_OnSizeDeltaChanged;
	VirtualInvokeData _27_OnAngleChanged;
	VirtualInvokeData _28_OnAlphaChanged;
};
struct COW_UIHUDUGC_PanelController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_PanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_PanelController_VTable vtable;
};
struct COW_UIHUDUGC_PanelController_o {
	COW_UIHUDUGC_PanelController_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIBehaviour_o* m_Rect;
	System_String_o* m_EntityID;
	System_String_o* m_HudEntityId;
	COW_UIHUDUGC_CustomHudController_o* m_HudController;
	System_String_o* m_ParentEntityId;
	UnityEngine_Vector3_o m_InitLocalPosition;
	bool m_IsInitCheck;
	int32_t m_WidgetType;
	int32_t Index;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	int32_t m_ParentWidgetId;
	int32_t m_WidgetId;
	COW_UGCHudWidgetRepItem_o* m_BaseWidgetCmpt;
	COW_Gameplay_UGC_UGCUIPanel_o* m_Panel;
	COW_UGCHudPanelRepItem_o* m_PanelCmpt;
};
struct COW_UIHUDUGC_PhaseCountDownController_StaticFields {
};
struct COW_UIHUDUGC_PhaseCountDownController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_PhaseCountDownController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_PhaseCountDownController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_PhaseCountDownController_VTable vtable;
};
struct COW_UIHUDUGC_PhaseCountDownController_o {
	COW_UIHUDUGC_PhaseCountDownController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_PhaseCountDownView_o* m_View;
	COW_UGCPhaseCountDownHudRepItem_o* m_ViewData;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	System_String_o* m_EntityID;
};
struct COW_UIHUDUGC_ProfileInfoController_StaticFields {
};
struct COW_UIHUDUGC_ProfileInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_InitEntityData;
	VirtualInvokeData _7_SetEntityID;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_DestroyEntity;
	VirtualInvokeData _10_OnChildIndexChangeEvent;
	VirtualInvokeData _11_OnParentEntityIDChanged;
	VirtualInvokeData _12_OnHostHudEntityChanged;
	VirtualInvokeData _13_OnFileIDChanged;
	VirtualInvokeData _14_OnParentWidgetFileIDChanged;
	VirtualInvokeData _15_GetRectLocalPosition;
	VirtualInvokeData _16_InitWidget;
	VirtualInvokeData _17_RefreshWidgetInfo;
	VirtualInvokeData _18_OnActiveSelfChanged;
	VirtualInvokeData _19_RefreshAlpha;
	VirtualInvokeData _20_SetRootParent;
	VirtualInvokeData _21_SetParentHasChanged;
	VirtualInvokeData _22_OnAnchorPositionChanged;
	VirtualInvokeData _23_OnAnchorMinChanged;
	VirtualInvokeData _24_OnAnchorMaxChanged;
	VirtualInvokeData _25_OnPivotChanged;
	VirtualInvokeData _26_OnSizeDeltaChanged;
	VirtualInvokeData _27_OnAngleChanged;
	VirtualInvokeData _28_BindWidget;
	VirtualInvokeData _29_TryBindWidget;
	VirtualInvokeData _30_DynamicCreateWidget;
};
struct COW_UIHUDUGC_ProfileInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ProfileInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ProfileInfoController_VTable vtable;
};
struct COW_UIHUDUGC_ProfileInfoController_o {
	COW_UIHUDUGC_ProfileInfoController_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIBehaviour_o* m_Rect;
	System_String_o* m_EntityID;
	System_String_o* m_HudEntityId;
	COW_UIHUDUGC_CustomHudController_o* m_HudController;
	System_String_o* m_ParentEntityId;
	UnityEngine_Vector3_o m_InitLocalPosition;
	bool m_IsInitCheck;
	int32_t m_WidgetType;
	int32_t Index;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	int32_t m_ParentWidgetId;
	int32_t m_WidgetId;
	COW_UGCHudWidgetRepItem_o* m_BaseWidgetCmpt;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Widget;
	COW_Gameplay_UGC_UGCHudProfileInfo_o* m_ProfileInfo;
	COW_UGCHudProfileInfoRepItem_o* m_ProfileInfoCmpt;
	COW_UGCProfileInfoRepItem_o* m_InfoCmpt;
};
struct COW_UIHUDUGC_ProgressbarController_StaticFields {
};
struct COW_UIHUDUGC_ProgressbarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
	VirtualInvokeData _55_SetEntityID;
	VirtualInvokeData _56_DestroyEntity;
};
struct COW_UIHUDUGC_ProgressbarController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ProgressbarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ProgressbarController_VTable vtable;
};
struct COW_UIHUDUGC_ProgressbarController_o {
	COW_UIHUDUGC_ProgressbarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHUDUGC_ProgressbarView_o* m_View;
	COW_UGCProgressbarHudRepItem_o* m_Component;
	System_String_o* TrackEntityID;
	UnityEngine_Transform_o* TrackObject;
	UnityEngine_Vector3_o PositionOffset;
};
struct COW_UIHudUGC_ProgressSkillButtonController_StaticFields {
};
struct COW_UIHudUGC_ProgressSkillButtonController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHudUGC_ProgressSkillButtonController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGC_ProgressSkillButtonController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGC_ProgressSkillButtonController_VTable vtable;
};
struct COW_UIHudUGC_ProgressSkillButtonController_o {
	COW_UIHudUGC_ProgressSkillButtonController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_ProgressSkillButtonView_o* m_View;
	COW_UGCProgressSkillButtonHudRepItem_o* m_RepItem;
};
struct COW_UIHUDUGC_RectBaseController_StaticFields {
};
struct COW_UIHUDUGC_RectBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_InitEntityData;
	VirtualInvokeData _7_SetEntityID;
	VirtualInvokeData _9_DestroyEntity;
	VirtualInvokeData _10_OnChildIndexChangeEvent;
	VirtualInvokeData _11_OnParentEntityIDChanged;
	VirtualInvokeData _12_OnHostHudEntityChanged;
	VirtualInvokeData _13_OnFileIDChanged;
	VirtualInvokeData _14_OnParentWidgetFileIDChanged;
	VirtualInvokeData _16_InitWidget;
	VirtualInvokeData _17_RefreshWidgetInfo;
	VirtualInvokeData _18_OnActiveSelfChanged;
	VirtualInvokeData _19_RefreshAlpha;
	VirtualInvokeData _20_SetRootParent;
	VirtualInvokeData _21_SetParentHasChanged;
	VirtualInvokeData _22_OnAnchorPositionChanged;
	VirtualInvokeData _23_OnAnchorMinChanged;
	VirtualInvokeData _24_OnAnchorMaxChanged;
	VirtualInvokeData _25_OnPivotChanged;
	VirtualInvokeData _26_OnSizeDeltaChanged;
	VirtualInvokeData _27_OnAngleChanged;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIHUDUGC_RectBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_RectBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_RectBaseController_VTable vtable;
};
struct COW_UIHUDUGC_RectBaseController_o {
	COW_UIHUDUGC_RectBaseController_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIBehaviour_o* m_Rect;
	System_String_o* m_EntityID;
	System_String_o* m_HudEntityId;
	COW_UIHUDUGC_CustomHudController_o* m_HudController;
	System_String_o* m_ParentEntityId;
	UnityEngine_Vector3_o m_InitLocalPosition;
	bool m_IsInitCheck;
	int32_t m_WidgetType;
	int32_t Index;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	int32_t m_ParentWidgetId;
	int32_t m_WidgetId;
	COW_UGCHudWidgetRepItem_o* m_BaseWidgetCmpt;
};
struct COW_UIHUDUGC_ResultBannerController_StaticFields {
};
struct COW_UIHUDUGC_ResultBannerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_ResultBannerController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ResultBannerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ResultBannerController_VTable vtable;
};
struct COW_UIHUDUGC_ResultBannerController_o {
	COW_UIHUDUGC_ResultBannerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_ResultBannerView_o* m_View;
	COW_UGCResultBannerHudRepItem_o* m_ViewData;
};
struct COW_UIHUDUGC_RoundNumController_StaticFields {
};
struct COW_UIHUDUGC_RoundNumController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_RoundNumController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_RoundNumController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_RoundNumController_VTable vtable;
};
struct COW_UIHUDUGC_RoundNumController_o {
	COW_UIHUDUGC_RoundNumController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_RoundNumView_o* m_View;
	COW_UGCRoundNumHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
};
struct COW_UIHUDUGC_RoundScoreBannerController_StaticFields {
};
struct COW_UIHUDUGC_RoundScoreBannerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_RoundScoreBannerController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_RoundScoreBannerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_RoundScoreBannerController_VTable vtable;
};
struct COW_UIHUDUGC_RoundScoreBannerController_o {
	COW_UIHUDUGC_RoundScoreBannerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_RoundScoreBannerView_o* m_View;
	COW_UGCTwoTeamRoundScoreBannerHudRepItem_o* m_ViewData;
	uint32_t m_SelfTeamIndex;
};
struct COW_UIHUDUGC_RoundStartBanner_RedBlueController_StaticFields {
};
struct COW_UIHUDUGC_RoundStartBanner_RedBlueController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_RoundStartBanner_RedBlueController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_RoundStartBanner_RedBlueController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_RoundStartBanner_RedBlueController_VTable vtable;
};
struct COW_UIHUDUGC_RoundStartBanner_RedBlueController_o {
	COW_UIHUDUGC_RoundStartBanner_RedBlueController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_RoundStartBanner_RedBlueView_o* m_View;
	COW_UGCTwoTeamRoundStartBannerHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
};
struct COW_UIHUDUGC_RoundStartBanner_YellowController_StaticFields {
};
struct COW_UIHUDUGC_RoundStartBanner_YellowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_RoundStartBanner_YellowController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_RoundStartBanner_YellowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_RoundStartBanner_YellowController_VTable vtable;
};
struct COW_UIHUDUGC_RoundStartBanner_YellowController_o {
	COW_UIHUDUGC_RoundStartBanner_YellowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_RoundStartBanner_YellowView_o* m_View;
	COW_UGCNormalRoundStartBannerHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
};
struct COW_UIHUDUGC_RoundTransitionController_StaticFields {
};
struct COW_UIHUDUGC_RoundTransitionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_RoundTransitionController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_RoundTransitionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_RoundTransitionController_VTable vtable;
};
struct COW_UIHUDUGC_RoundTransitionController_o {
	COW_UIHUDUGC_RoundTransitionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_RoundTransitionView_o* m_View;
	COW_UGCRoundTransitionHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
	int32_t m_MyScoreCached;
	int32_t m_OppoScoreCached;
	float m_Time;
	bool m_ScoreAnimTick;
	System_Collections_Generic_List_GameObject__o* m_IncomeItemList;
	int32_t leftScoreOldValue;
	int32_t rightScoreOldValue;
};
struct COW_UIHUDUGC_SceneObjectEntityAttributeEditController_StaticFields {
};
struct COW_UIHUDUGC_SceneObjectEntityAttributeEditController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIHUDUGC_SceneObjectEntityAttributeEditController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_SceneObjectEntityAttributeEditController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_SceneObjectEntityAttributeEditController_VTable vtable;
};
struct COW_UIHUDUGC_SceneObjectEntityAttributeEditController_o {
	COW_UIHUDUGC_SceneObjectEntityAttributeEditController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHUDUGC_SceneObjectEntityAttributeEditView_o* m_View;
	System_Collections_Generic_List_LFLDPGGADCO__o* m_EntityAttributeData;
	System_String_o* m_Type;
};
struct COW_UIHUDUGC_SceneObjectEntityAttributeEditItemController_StaticFields {
};
struct COW_UIHUDUGC_SceneObjectEntityAttributeEditItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHUDUGC_SceneObjectEntityAttributeEditItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_SceneObjectEntityAttributeEditItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_SceneObjectEntityAttributeEditItemController_VTable vtable;
};
struct COW_UIHUDUGC_SceneObjectEntityAttributeEditItemController_o {
	COW_UIHUDUGC_SceneObjectEntityAttributeEditItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHUDUGC_SceneObjectEntityAttributeEditItemView_o* m_View;
	message_LFLDPGGADCO_o* m_Data;
	System_Collections_Generic_List_PopMenuData__o* m_BoolMenuDataList;
	COW_UIPopMenuSmallControler_o* m_BoolMenu;
	bool m_CurrentBoolValue;
	int32_t m_Index;
	System_String_o* m_Type;
	int32_t m_BaseDepth;
};
struct COW_UIHudUGC_ScoreBarController_StaticFields {
};
struct COW_UIHudUGC_ScoreBarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHudUGC_ScoreBarController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGC_ScoreBarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGC_ScoreBarController_VTable vtable;
};
struct COW_UIHudUGC_ScoreBarController_o {
	COW_UIHudUGC_ScoreBarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCScoreBarHudRepItem_o* m_RepItem;
	COW_UIHUDUGC_ScoreBarView_o* m_View;
};
struct COW_UIHUDUGC_ScrollViewController_StaticFields {
};
struct COW_UIHUDUGC_ScrollViewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_InitEntityData;
	VirtualInvokeData _7_SetEntityID;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_DestroyEntity;
	VirtualInvokeData _10_OnChildIndexChangeEvent;
	VirtualInvokeData _11_OnParentEntityIDChanged;
	VirtualInvokeData _12_OnHostHudEntityChanged;
	VirtualInvokeData _13_OnFileIDChanged;
	VirtualInvokeData _14_OnParentWidgetFileIDChanged;
	VirtualInvokeData _15_GetRectLocalPosition;
	VirtualInvokeData _16_InitWidget;
	VirtualInvokeData _17_RefreshWidgetInfo;
	VirtualInvokeData _18_OnActiveSelfChanged;
	VirtualInvokeData _19_RefreshAlpha;
	VirtualInvokeData _20_SetRootParent;
	VirtualInvokeData _21_SetParentHasChanged;
	VirtualInvokeData _22_OnAnchorPositionChanged;
	VirtualInvokeData _23_OnAnchorMinChanged;
	VirtualInvokeData _24_OnAnchorMaxChanged;
	VirtualInvokeData _25_OnPivotChanged;
	VirtualInvokeData _26_OnSizeDeltaChanged;
	VirtualInvokeData _27_OnAngleChanged;
	VirtualInvokeData _28_OnAlphaChanged;
};
struct COW_UIHUDUGC_ScrollViewController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ScrollViewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ScrollViewController_VTable vtable;
};
struct COW_UIHUDUGC_ScrollViewController_o {
	COW_UIHUDUGC_ScrollViewController_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIBehaviour_o* m_Rect;
	System_String_o* m_EntityID;
	System_String_o* m_HudEntityId;
	COW_UIHUDUGC_CustomHudController_o* m_HudController;
	System_String_o* m_ParentEntityId;
	UnityEngine_Vector3_o m_InitLocalPosition;
	bool m_IsInitCheck;
	int32_t m_WidgetType;
	int32_t Index;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	int32_t m_ParentWidgetId;
	int32_t m_WidgetId;
	COW_UGCHudWidgetRepItem_o* m_BaseWidgetCmpt;
	COW_Gameplay_UGC_UGCUIPanel_o* m_Panel;
	COW_UGCHudPanelRepItem_o* m_PanelCmpt;
	COW_UGCHudScrollViewRepItem_o* m_ScrollViewCmpt;
};
struct COW_UIHUDUGC_SingleLeaderboard_ItemController_StaticFields {
};
struct COW_UIHUDUGC_SingleLeaderboard_ItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetSelf;
	VirtualInvokeData _43_ShowProfileInfo;
	VirtualInvokeData _44_RefreshInfo;
	VirtualInvokeData _45_RefreshAllInfo;
};
struct COW_UIHUDUGC_SingleLeaderboard_ItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_SingleLeaderboard_ItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_SingleLeaderboard_ItemController_VTable vtable;
};
struct COW_UIHUDUGC_SingleLeaderboard_ItemController_o {
	COW_UIHUDUGC_SingleLeaderboard_ItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_GamePlay_Player_o* m_Player;
	COW_UIHUDUGC_SingleLeaderboard_ItemView_o* m_View;
	System_Collections_Generic_List_int__o* m_ScoreTypes;
	System_Collections_Generic_Dictionary_int__UILabel__o* m_LabelDict;
};
struct COW_PlayerLeaderBoardData_StaticFields {
};
struct COW_PlayerLeaderBoardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerLeaderBoardData_c {
	Il2CppClass_1 _1;
	COW_PlayerLeaderBoardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerLeaderBoardData_VTable vtable;
};
struct COW_PlayerLeaderBoardData_o {
	COW_PlayerLeaderBoardData_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o PlayerId;
	int32_t Rank;
	System_Collections_Generic_List_int__o* ScoreType;
};
struct COW_UIHUDUGC_SingleLeaderboardController_StaticFields {
	System_Predicate_PlayerLeaderBoardData__o* __f__am_cache0;
	System_Comparison_PlayerLeaderBoardData__o* __f__am_cache1;
};
struct COW_UIHUDUGC_SingleLeaderboardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _38_InitView;
	VirtualInvokeData _39_CreateTeammateItem;
	VirtualInvokeData _40_FindTeammateItem;
	VirtualInvokeData _41_GetTeamItem;
	VirtualInvokeData _42_InitViewData;
	VirtualInvokeData _43_UpdateAllTeammateItemInfo;
	VirtualInvokeData _44_SetEntityID;
	VirtualInvokeData _45_DestroyEntity;
	VirtualInvokeData _46_OpenItemController;
	VirtualInvokeData _47_CloseItemController;
};
struct COW_UIHUDUGC_SingleLeaderboardController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_SingleLeaderboardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_SingleLeaderboardController_VTable vtable;
};
struct COW_UIHUDUGC_SingleLeaderboardController_o {
	COW_UIHUDUGC_SingleLeaderboardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_o* m_ScoreBlackboard;
	GCommon_UserControlHandler_o* m_UserControl;
	bool m_OriginInputState;
	uint32_t m_SelfTeamIndex;
	System_String_o* m_EntityID;
	float UIHUDUGC_BaseLeaderboardController_m_LastUpateTime;
	COW_UIHUDUGC_SingleLeaderboardView_o* m_View;
	COW_UGCSingleLeaderboardHudRepItem_o* m_ViewData;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHUDUGC_SingleLeaderboard_ItemController__o* m_PlayerDict;
	COW_UIDetailTipsInUGCMatchResultController_o* m_HelpTips;
	System_Collections_Generic_Dictionary_int__UILabel__o* m_LabelDict;
	COW_UIHUDUGC_SingleLeaderboard_ItemController_o* m_SelfRankItem;
	System_Collections_Generic_List_int__o* m_ScoreTypeList;
	int32_t m_EasyListSelfItemIndex;
	System_Collections_Generic_List_PlayerLeaderBoardData__o* m_PlayerDataList;
};
struct COW_UIHUDUGC_SingleLeaderboardController__OnPlayersChanged_c__AnonStorey0_StaticFields {
};
struct COW_UIHUDUGC_SingleLeaderboardController__OnPlayersChanged_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_SingleLeaderboardController__OnPlayersChanged_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_SingleLeaderboardController__OnPlayersChanged_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_SingleLeaderboardController__OnPlayersChanged_c__AnonStorey0_VTable vtable;
};
struct COW_UIHUDUGC_SingleLeaderboardController__OnPlayersChanged_c__AnonStorey0_o {
	COW_UIHUDUGC_SingleLeaderboardController__OnPlayersChanged_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t pid;
};
struct COW_UIHUDUGC_SingleLeaderboardController__OnPlayerRanksChanged_c__AnonStorey1_StaticFields {
};
struct COW_UIHUDUGC_SingleLeaderboardController__OnPlayerRanksChanged_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_SingleLeaderboardController__OnPlayerRanksChanged_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_SingleLeaderboardController__OnPlayerRanksChanged_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_SingleLeaderboardController__OnPlayerRanksChanged_c__AnonStorey1_VTable vtable;
};
struct COW_UIHUDUGC_SingleLeaderboardController__OnPlayerRanksChanged_c__AnonStorey1_o {
	COW_UIHUDUGC_SingleLeaderboardController__OnPlayerRanksChanged_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t pid;
};
struct COW_UIHUDUGC_SkillButtonController_StaticFields {
};
struct COW_UIHUDUGC_SkillButtonController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_SkillButtonController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_SkillButtonController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_SkillButtonController_VTable vtable;
};
struct COW_UIHUDUGC_SkillButtonController_o {
	COW_UIHUDUGC_SkillButtonController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_SkillButtonView_o* m_View;
	COW_UGCSkillButtonHudRepItem_o* m_LogicComponent;
	COW_UGCEntityRepItem_o* m_BaseRepItem;
	System_Collections_Generic_Dictionary_UIWidget__Color__o* m_Colors;
	System_String_o* m_EntityId;
	System_String_o* m_Name;
	float m_CDTime;
	float m_CDDurationTime;
};
struct COW_UIHudUGC_SprayResultController_StaticFields {
};
struct COW_UIHudUGC_SprayResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHudUGC_SprayResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGC_SprayResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGC_SprayResultController_VTable vtable;
};
struct COW_UIHudUGC_SprayResultController_o {
	COW_UIHudUGC_SprayResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCSprayResultHudRepItem_o* m_RepItem;
	COW_UIHUDUGC_SprayResultView_o* m_View;
};
struct COW_UIHUDUGC_TeamMatchInfoController_StaticFields {
};
struct COW_UIHUDUGC_TeamMatchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_TeamMatchInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TeamMatchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TeamMatchInfoController_VTable vtable;
};
struct COW_UIHUDUGC_TeamMatchInfoController_o {
	COW_UIHUDUGC_TeamMatchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_TeamMatchInfoView_o* m_View;
	COW_UGCTeamMatchInfoHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
};
struct COW_UIHUDUGC_TextIconMarkShowController_StaticFields {
};
struct COW_UIHUDUGC_TextIconMarkShowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHUDUGC_TextIconMarkShowController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TextIconMarkShowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TextIconMarkShowController_VTable vtable;
};
struct COW_UIHUDUGC_TextIconMarkShowController_o {
	COW_UIHUDUGC_TextIconMarkShowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_GamePlay_FollowCamera_o* m_FollowCamera;
	COW_UIHUDUGC_TextIconMarkShowView_o* m_View;
	UnityEngine_Vector3_o m_BindWorldPosition;
	COW_UGCTextEntityRepItem_o* m_TextData;
	COW_UGCIconEntityRepItem_o* m_IconData;
	COW_UGCTransformRepItem_o* m_TransformData;
	int32_t m_EntityType;
	System_String_o* m_EntityId;
	bool m_Visible;
	COW_GamePlay_BaseLevelObject_o* m_BindObject;
};
struct COW_UIHUDUGC_TextTipsController_StaticFields {
};
struct COW_UIHUDUGC_TextTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_TextTipsController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TextTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TextTipsController_VTable vtable;
};
struct COW_UIHUDUGC_TextTipsController_o {
	COW_UIHUDUGC_TextTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCTextTipsHudRepItem_o* m_UGCEntityRepItem;
	COW_UIHUDUGC_TextTipsView_o* m_View;
	UITweener_array* m_Tweeners;
	UIPanel_o* m_HudPanel;
};
struct COW_UIHUDUGC_TextureController_StaticFields {
};
struct COW_UIHUDUGC_TextureController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_InitEntityData;
	VirtualInvokeData _7_SetEntityID;
	VirtualInvokeData _8_OnDestroy;
	VirtualInvokeData _9_DestroyEntity;
	VirtualInvokeData _10_OnChildIndexChangeEvent;
	VirtualInvokeData _11_OnParentEntityIDChanged;
	VirtualInvokeData _12_OnHostHudEntityChanged;
	VirtualInvokeData _13_OnFileIDChanged;
	VirtualInvokeData _14_OnParentWidgetFileIDChanged;
	VirtualInvokeData _15_GetRectLocalPosition;
	VirtualInvokeData _16_InitWidget;
	VirtualInvokeData _17_RefreshWidgetInfo;
	VirtualInvokeData _18_OnActiveSelfChanged;
	VirtualInvokeData _19_RefreshAlpha;
	VirtualInvokeData _20_SetRootParent;
	VirtualInvokeData _21_SetParentHasChanged;
	VirtualInvokeData _22_OnAnchorPositionChanged;
	VirtualInvokeData _23_OnAnchorMinChanged;
	VirtualInvokeData _24_OnAnchorMaxChanged;
	VirtualInvokeData _25_OnPivotChanged;
	VirtualInvokeData _26_OnSizeDeltaChanged;
	VirtualInvokeData _27_OnAngleChanged;
	VirtualInvokeData _28_BindWidget;
	VirtualInvokeData _29_TryBindWidget;
	VirtualInvokeData _30_DynamicCreateWidget;
};
struct COW_UIHUDUGC_TextureController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TextureController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TextureController_VTable vtable;
};
struct COW_UIHUDUGC_TextureController_o {
	COW_UIHUDUGC_TextureController_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIBehaviour_o* m_Rect;
	System_String_o* m_EntityID;
	System_String_o* m_HudEntityId;
	COW_UIHUDUGC_CustomHudController_o* m_HudController;
	System_String_o* m_ParentEntityId;
	UnityEngine_Vector3_o m_InitLocalPosition;
	bool m_IsInitCheck;
	int32_t m_WidgetType;
	int32_t Index;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	int32_t m_ParentWidgetId;
	int32_t m_WidgetId;
	COW_UGCHudWidgetRepItem_o* m_BaseWidgetCmpt;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Widget;
	COW_UGCHudTextureRepItem_o* m_TextureCmpt;
};
struct COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey1_StaticFields {
};
struct COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey1_VTable vtable;
};
struct COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey1_o {
	COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* cur;
	COW_UIHUDUGC_TextureController_o* _this;
};
struct COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey0_StaticFields {
};
struct COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey0_VTable vtable;
};
struct COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey0_o {
	COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey0_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCHudTexture_o* texture;
	COW_UIHUDUGC_TextureController__OnTextureChanged_c__AnonStorey1_o* __f__ref_1;
};
struct COW_UIHUDUGC_TimeTweenTipsController_StaticFields {
};
struct COW_UIHUDUGC_TimeTweenTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_TimeTweenTipsController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TimeTweenTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TimeTweenTipsController_VTable vtable;
};
struct COW_UIHUDUGC_TimeTweenTipsController_o {
	COW_UIHUDUGC_TimeTweenTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCTimeTweenTipsHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
	System_String_o* m_Description;
	int32_t lastLeftTimeS;
	int32_t EndTimeS;
	bool m_ShowCD;
	COW_UIHudCommonPregameTimeTipView_o* m_View;
};
struct COW_UIHudUGC_TipController_StaticFields {
};
struct COW_UIHudUGC_TipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHudUGC_TipController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGC_TipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGC_TipController_VTable vtable;
};
struct COW_UIHudUGC_TipController_o {
	COW_UIHudUGC_TipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_TipView_o* m_View;
	COW_UGCTipHudRepItem_o* m_RepItem;
};
struct COW_UIHUDUGC_TitleBannerController_StaticFields {
};
struct COW_UIHUDUGC_TitleBannerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_TitleBannerController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TitleBannerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TitleBannerController_VTable vtable;
};
struct COW_UIHUDUGC_TitleBannerController_o {
	COW_UIHUDUGC_TitleBannerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_TitleBannerView_o* m_View;
	COW_UGCTitleBannerHudRepItem_o* m_Component;
};
struct COW_UIHUDUGC_TweenTipsController_StaticFields {
};
struct COW_UIHUDUGC_TweenTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_TweenTipsController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TweenTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TweenTipsController_VTable vtable;
};
struct COW_UIHUDUGC_TweenTipsController_o {
	COW_UIHUDUGC_TweenTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCTweenTipsHudRepItem_o* m_ViewData;
	uint32_t m_DelayCallID;
	System_String_o* m_EntityID;
	int32_t m_EventType;
	System_String_o* m_Description;
};
struct COW_UIHUDUGC_TwoTeam_ShowTimeController_StaticFields {
};
struct COW_UIHUDUGC_TwoTeam_ShowTimeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_TwoTeam_ShowTimeController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TwoTeam_ShowTimeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TwoTeam_ShowTimeController_VTable vtable;
};
struct COW_UIHUDUGC_TwoTeam_ShowTimeController_o {
	COW_UIHUDUGC_TwoTeam_ShowTimeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_TwoTeam_ShowTimeView_o* m_View;
	COW_UGCRoundResultShowTimeHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
	int32_t m_PhaseEndTime;
	int32_t m_PhaseCountDown;
	int32_t m_LastTime;
	uint32_t m_DelayReturnBtnEnableID;
};
struct COW_UIHUDUGC_TwoTeamFactionController_StaticFields {
};
struct COW_UIHUDUGC_TwoTeamFactionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_TwoTeamFactionController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TwoTeamFactionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TwoTeamFactionController_VTable vtable;
};
struct COW_UIHUDUGC_TwoTeamFactionController_o {
	COW_UIHUDUGC_TwoTeamFactionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_TwoTeamFactionView_o* m_View;
	COW_UGCTwoTeamFactionHudRepItem_o* m_ViewData;
};
struct COW_UIHUDUGC_TwoTeamLeaderboard_TeamItemController_StaticFields {
};
struct COW_UIHUDUGC_TwoTeamLeaderboard_TeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_CreateTeammateItem;
};
struct COW_UIHUDUGC_TwoTeamLeaderboard_TeamItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TwoTeamLeaderboard_TeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TwoTeamLeaderboard_TeamItemController_VTable vtable;
};
struct COW_UIHUDUGC_TwoTeamLeaderboard_TeamItemController_o {
	COW_UIHUDUGC_TwoTeamLeaderboard_TeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_TwoTeamLeaderboard_TeamItemView_o* m_View;
	System_Collections_Generic_List_UIHUDUGC_TwoTeamLeaderboard_TeammateItemController__o* m_TeammateList;
	System_Collections_Generic_List_int__o* m_ScoreTypes;
};
struct COW_UIHUDUGC_TwoTeamLeaderboard_TeammateItemController_StaticFields {
};
struct COW_UIHUDUGC_TwoTeamLeaderboard_TeammateItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetSelf;
	VirtualInvokeData _43_ShowProfileInfo;
	VirtualInvokeData _44_RefreshInfo;
	VirtualInvokeData _45_RefreshAllInfo;
};
struct COW_UIHUDUGC_TwoTeamLeaderboard_TeammateItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TwoTeamLeaderboard_TeammateItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TwoTeamLeaderboard_TeammateItemController_VTable vtable;
};
struct COW_UIHUDUGC_TwoTeamLeaderboard_TeammateItemController_o {
	COW_UIHUDUGC_TwoTeamLeaderboard_TeammateItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_GamePlay_Player_o* m_Player;
	COW_UIHUDUGC_TwoTeamLeaderboard_TeammateItemView_o* m_View;
	System_Collections_Generic_Dictionary_int__UILabel__o* m_LabelDict;
};
struct COW_UIHUDUGC_TwoTeamLeaderboardController_StaticFields {
};
struct COW_UIHUDUGC_TwoTeamLeaderboardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _38_InitView;
	VirtualInvokeData _39_CreateTeammateItem;
	VirtualInvokeData _40_FindTeammateItem;
	VirtualInvokeData _41_GetTeamItem;
	VirtualInvokeData _42_InitViewData;
	VirtualInvokeData _43_UpdateAllTeammateItemInfo;
	VirtualInvokeData _44_SetEntityID;
	VirtualInvokeData _45_DestroyEntity;
};
struct COW_UIHUDUGC_TwoTeamLeaderboardController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TwoTeamLeaderboardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TwoTeamLeaderboardController_VTable vtable;
};
struct COW_UIHUDUGC_TwoTeamLeaderboardController_o {
	COW_UIHUDUGC_TwoTeamLeaderboardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_Gameplay_MultiplayerGame_UGCScoreBlackboard_o* m_ScoreBlackboard;
	GCommon_UserControlHandler_o* m_UserControl;
	bool m_OriginInputState;
	uint32_t m_SelfTeamIndex;
	System_String_o* m_EntityID;
	float UIHUDUGC_BaseLeaderboardController_m_LastUpateTime;
	COW_UIHUDUGC_TwoTeamLeaderboardView_o* m_View;
	COW_UGCTwoTeamLeaderboardHudRepItem_o* m_ViewData;
	System_Collections_Generic_Dictionary_int__UIHUDUGC_TwoTeamLeaderboard_TeamItemController__o* m_TeamDict;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHUDUGC_BaseLeaderboard_TeammateItemController__o* m_TeammateDict;
};
struct COW_UIHUDUGC_TwoTeamMatchInfoController_StaticFields {
};
struct COW_UIHUDUGC_TwoTeamMatchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_TwoTeamMatchInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TwoTeamMatchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TwoTeamMatchInfoController_VTable vtable;
};
struct COW_UIHUDUGC_TwoTeamMatchInfoController_o {
	COW_UIHUDUGC_TwoTeamMatchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_TwoTeamMatchInfoView_o* m_View;
	COW_UGCTwoTeamMatchInfoHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
	UnityEngine_Color_o Blue;
	UnityEngine_Color_o Red;
};
struct COW_UIHUDUGC_TwoTeamMatchInfoSimpleController_StaticFields {
};
struct COW_UIHUDUGC_TwoTeamMatchInfoSimpleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_TwoTeamMatchInfoSimpleController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TwoTeamMatchInfoSimpleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TwoTeamMatchInfoSimpleController_VTable vtable;
};
struct COW_UIHUDUGC_TwoTeamMatchInfoSimpleController_o {
	COW_UIHUDUGC_TwoTeamMatchInfoSimpleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_TwoTeamMatchInfoSimpleView_o* m_View;
	COW_UGCTwoTeamMatchInfoSimpleHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
	UnityEngine_Color_o Blue;
	UnityEngine_Color_o Red;
};
struct COW_UIHUDUGC_TwoTeamResultController_StaticFields {
	bool SHOW_REPORT;
	bool SHOW_LIKE;
	bool SHOW_ADD_FRIEND;
};
struct COW_UIHUDUGC_TwoTeamResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
	VirtualInvokeData _65_IsShowReplayBtn;
	VirtualInvokeData _66_NeedCountDown;
	VirtualInvokeData _67_GetAvatarProfileData;
	VirtualInvokeData _68_IsShowDetailBtn;
	VirtualInvokeData _69_IsShowWin;
	VirtualInvokeData _70_GetKillCount;
	VirtualInvokeData _71_GetDamage;
	VirtualInvokeData _72_CanUpdateCountDown;
	VirtualInvokeData _73_ShowInFrontEndScene;
	VirtualInvokeData _74_ShowInFrontEndUpdateBtn;
	VirtualInvokeData _75_OnClickNextBtn;
	VirtualInvokeData _76_SaveReplay;
	VirtualInvokeData _77_GetDataBtnVisibility;
	VirtualInvokeData _78_SetResultDescTextByRank;
	VirtualInvokeData _79_RefershMatchAchievementIcon;
	VirtualInvokeData _80_SortPlayerData;
	VirtualInvokeData _81_SortTeammateData;
	VirtualInvokeData _82_NeedReSortByTeamIndex;
	VirtualInvokeData _83_GetInfoTypes;
	VirtualInvokeData _84_GetInfoTypesData;
	VirtualInvokeData _85_OnChangePageType;
	VirtualInvokeData _86_RefreshDetailUI;
	VirtualInvokeData _87_OnShowDetailUI;
	VirtualInvokeData _88_OnShowAvatarInfoUI;
	VirtualInvokeData _89_OnUpdate;
	VirtualInvokeData _90_CreateShowAvatarPlayerData;
	VirtualInvokeData _91_CheckIsWin;
	VirtualInvokeData _92_CheckIsWinTeamPlayerForSpectator;
	VirtualInvokeData _93_IsNeedShowAvatar;
	VirtualInvokeData _94_UseLongTeamList;
	VirtualInvokeData _95_GetItemTransform;
	VirtualInvokeData _96_UpdateTeammateInfo;
	VirtualInvokeData _97_IsSelfShowSreakWin;
	VirtualInvokeData _98_IsOpponentShowSreakWin;
	VirtualInvokeData _99_SetEntityID;
	VirtualInvokeData _100_DestroyEntity;
};
struct COW_UIHUDUGC_TwoTeamResultController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TwoTeamResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TwoTeamResultController_VTable vtable;
};
struct COW_UIHUDUGC_TwoTeamResultController_o {
	COW_UIHUDUGC_TwoTeamResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	int32_t m_PageType;
	float m_CountDownTime;
	float UIHudMatchResultBaseController_m_CurrentDetailClickTime;
	bool UIHudMatchResultBaseController_m_NoFoundMatchResult;
	bool UIHudMatchResultBaseController_m_IsShowUIData;
	bool m_HasShowDetailUI;
	bool m_IsShowDetailUI;
	bool UIHudMatchResultBaseController_m_IsLowSetting;
	bool UIHudMatchResultBaseController_m_HasPopedAddFriendTips;
	bool UIHudMatchResultBaseController_m_IsLastUGCMatchResultNotify;
	uint64_t UIHudMatchResultBaseController_m_MatchIdInHistoryRecord;
	COW_UIHudMatchFeedBackController_o* UIHudMatchResultBaseController_m_UIMatchFeedBackController;
	proto_TeammateStats_o* UIHudMatchResultBaseController_m_MVPPlayerData;
	bool m_BiaoqianState;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIHudMatchResultBaseController_m_InfoTypeListData;
	System_Int32_array* InfoTypeForUGC;
	System_Collections_Generic_List_UIHudMatchResultItemBaseController__o* UIHudMatchResultBaseController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	System_Collections_Generic_Dictionary_string__ExtraPlayerDataForMatchResult__o* m_ExtraMatchResultDatasForBot;
	bool UIHudMatchResultBaseController_m_IsShowFastSendGift;
	bool UIHudMatchResultBaseController_m_IsShowClanPopWnd;
	bool UIHudMatchResultBaseController_m_HasWatchRewardVideo;
	bool UIHudMatchResultBaseController_m_IsSubscribeWorkshop;
	int32_t UIHudMatchResultBaseController__IsWin_k__BackingField;
	COW_UIHudMatchResultStateMachine_o* m_StateMachine;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultBGCamera;
	UnityEngine_Camera_o* UIHudMatchResultBaseController_m_ResultAvatarCamera;
	COW_UIMaleAvatar_o* UIHudMatchResultBaseController_m_MVPAvatar;
	GCommon_UIBaseView_o* BaseView;
	UnityEngine_Transform_o* BaseCallSignContainer;
	UILabel_o* GameModeTxt;
	UILabel_o* GameMapTxt;
	UnityEngine_Animator_o* MatchResultAni;
	UITexture_o* BGInFrontEndScene;
	UnityEngine_GameObject_o* MaskBG;
	UILabel_o* MatchIdAndAccountId;
	UnityEngine_GameObject_o* UIHudMatchResultBaseController_m_ShareInfoContainer;
	UnityEngine_Transform_o* m_ProfileFormationTran;
	UIButton_o* UIHudMatchResultBaseController_m_ShareBtn;
	UITable_o* UIHudMatchResultBaseController_m_BottomLeftTable;
	UIButton_o* UIHudMatchResultBaseController_m_DetailBtn;
	UIButton_o* UIHudMatchResultBaseController_m_DataBtn;
	UIButton_o* UIHudMatchResultBaseController_m_NextBtn;
	UIButton_o* m_ReplayBtn;
	UILabel_o* UIHudMatchResultBaseController_m_ReplayTips;
	UIGrid_o* UIHudMatchResultBaseController_m_HQPageSwtichBtnGrid;
	UIButton_o* m_AvatarPageBtn;
	UIButton_o* m_NormalPageBtn;
	UIButton_o* m_DataPageBtn;
	UIButton_o* m_MatchFeedBackBtn;
	UIGrid_o* UIHudMatchResultBaseController_m_BattleTagGrid;
	GCommon_ResourceID_o SoundDetailIn;
	GCommon_ResourceID_o SoundDetailOut;
	UnityEngine_GameObject_o* WorkShopGo;
	UILabel_o* NextBtnTime;
	UILabel_o* NextBtnLabel;
	UILabel_o* ResultDesc;
	UnityEngine_GameObject_o* ResultDescExRoot;
	UILabel_o* ResultDescEx;
	UIGrid_o* RewardBtnGrid;
	UIButton_o* UIHudMatchResultBaseController_m_FastSendGiftBtn;
	COW_UIHudMatchResultLikePopupController_o* UIHudMatchResultBaseController_likectrl;
	bool UIHudMatchResultBaseController_m_LikeSwitch;
	float UIHudMatchResultBaseController_m_likeInterval;
	float UIHudMatchResultBaseController_m_likeTimeSendStamp;
	float UIHudMatchResultBaseController_m_showTimeStamp;
	float UIHudMatchResultBaseController_m_showTimeInterval;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_ShowlikeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_likeAccountIds;
	System_Collections_Generic_List_ulong__o* UIHudMatchResultBaseController_m_allAccountIds;
	System_Collections_Generic_HashSet_ulong__o* m_hasShowLikeAccountIdsSet;
	uint32_t UIHudMatchResultBaseController_m_showlikesLimit;
	uint32_t UIHudMatchResultBaseController_showlikesLimitConfig;
	uint64_t UIHudMatchResultBaseController_m_localPlayerID;
	bool isTeamMode;
	COW_UIHudMatchResultWorkShopPanelController_o* m_WorkShopCtrl;
	uint32_t UIHudMatchResultBaseController_m_QuestionId;
	bool UIHudMatchResultBaseController_hasAdjusted;
	COW_UIHudTeamBattleMatchResultView_o* m_View;
	bool HideGradeInfo;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonBlackColor;
	UnityEngine_Color_o UIHudTeamBattleMatchResultController_m_ButtonWhiteColor;
	uint64_t UIHudTeamBattleMatchResultController_m_WinMVPPlayerAccountID;
	uint64_t UIHudTeamBattleMatchResultController_m_FailMVPPlayerAccountID;
	bool UIHudTeamBattleMatchResultController_m_HasUpdateTeammateInfo;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_TeammatsStatsList;
	System_Collections_Generic_List_TeammateStats__o* UIHudTeamBattleMatchResultController_m_OpponentsStatsList;
	COW_MacthAchievementItem_ReplayMatchAchievementItemData_o* UIHudTeamBattleMatchResultController_achievementData;
	COW_UIQuickMatchController_o* UIHudTeamBattleMatchResultController_m_QuickMatchController;
	COW_UICommonGuideController_o* UIHudTeamBattleMatchResultController_m_CommonGuideCtrl;
	COW_UGCTwoTeamMatchResultHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
	bool needRefreshPlayerList;
	uint32_t rightTeamIndex;
	System_String_o* rightFactionID;
	uint32_t leftTeamIndex;
	System_String_o* leftFactionID;
	System_Collections_Generic_List_Player__o* playerList;
	System_Collections_Generic_List_object__o* winMVPList;
	System_Collections_Generic_List_object__o* loseMVPList;
	System_Collections_Generic_List_object__o* score3List;
	System_Collections_Generic_List_object__o* score2List;
	System_Collections_Generic_List_object__o* score1List;
	bool _showReplay;
};
struct COW_UIHUDUGC_TwoTeamResultItemController_StaticFields {
};
struct COW_UIHUDUGC_TwoTeamResultItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
};
struct COW_UIHUDUGC_TwoTeamResultItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_TwoTeamResultItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_TwoTeamResultItemController_VTable vtable;
};
struct COW_UIHUDUGC_TwoTeamResultItemController_o {
	COW_UIHUDUGC_TwoTeamResultItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIHudTeamBattleMatchResultItemView_o* m_View;
	UnityEngine_Color_o UIHudTeamBattleMatchResultItemController_Bar2Color;
	UnityEngine_Color_o UIHudTeamBattleMatchResultItemController_Bar3Color;
	UnityEngine_Color_o UIHudTeamBattleMatchResultItemController_BarlColor;
	uint32_t UIHudTeamBattleMatchResultItemController_m_SreakScrollCallId;
	int32_t UIHudTeamBattleMatchResultItemController_m_scrollIndex;
	proto_TeammateStats_o* UIHudTeamBattleMatchResultItemController_m_Player;
};
struct COW_UIHUDUGC_WidgetBaseController_StaticFields {
};
struct COW_UIHUDUGC_WidgetBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_InitEntityData;
	VirtualInvokeData _7_SetEntityID;
	VirtualInvokeData _9_DestroyEntity;
	VirtualInvokeData _10_OnChildIndexChangeEvent;
	VirtualInvokeData _11_OnParentEntityIDChanged;
	VirtualInvokeData _12_OnHostHudEntityChanged;
	VirtualInvokeData _13_OnFileIDChanged;
	VirtualInvokeData _14_OnParentWidgetFileIDChanged;
	VirtualInvokeData _15_GetRectLocalPosition;
	VirtualInvokeData _16_InitWidget;
	VirtualInvokeData _17_RefreshWidgetInfo;
	VirtualInvokeData _18_OnActiveSelfChanged;
	VirtualInvokeData _19_RefreshAlpha;
	VirtualInvokeData _20_SetRootParent;
	VirtualInvokeData _21_SetParentHasChanged;
	VirtualInvokeData _22_OnAnchorPositionChanged;
	VirtualInvokeData _23_OnAnchorMinChanged;
	VirtualInvokeData _24_OnAnchorMaxChanged;
	VirtualInvokeData _25_OnPivotChanged;
	VirtualInvokeData _26_OnSizeDeltaChanged;
	VirtualInvokeData _27_OnAngleChanged;
	VirtualInvokeData _28_BindWidget;
	VirtualInvokeData _29_TryBindWidget;
	VirtualInvokeData _30_DynamicCreateWidget;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIHUDUGC_WidgetBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_WidgetBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_WidgetBaseController_VTable vtable;
};
struct COW_UIHUDUGC_WidgetBaseController_o {
	COW_UIHUDUGC_WidgetBaseController_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCUIBehaviour_o* m_Rect;
	System_String_o* m_EntityID;
	System_String_o* m_HudEntityId;
	COW_UIHUDUGC_CustomHudController_o* m_HudController;
	System_String_o* m_ParentEntityId;
	UnityEngine_Vector3_o m_InitLocalPosition;
	bool m_IsInitCheck;
	int32_t m_WidgetType;
	int32_t Index;
	System_Collections_Generic_List_UIHUDUGC_BaseController__o* Children;
	int32_t m_ParentWidgetId;
	int32_t m_WidgetId;
	COW_UGCHudWidgetRepItem_o* m_BaseWidgetCmpt;
	COW_Gameplay_UGC_UGCHudWidget_o* m_Widget;
};
struct COW_UIHUDUGCBaseViewData_StaticFields {
};
struct COW_UIHUDUGCBaseViewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGCBaseViewData_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGCBaseViewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGCBaseViewData_VTable vtable;
};
struct COW_UIHUDUGCBaseViewData_o {
	COW_UIHUDUGCBaseViewData_c *klass;
	void *monitor;
	bool IsInit;
	bool IsUpdate;
};
struct COW_IUIHUDBridgeUGC_StaticFields {
};
struct COW_IUIHUDBridgeUGC_VTable {
};
struct COW_IUIHUDBridgeUGC_c {
	Il2CppClass_1 _1;
	COW_IUIHUDBridgeUGC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IUIHUDBridgeUGC_VTable vtable;
};
struct COW_IUIHUDBridgeUGC_o {
	COW_IUIHUDBridgeUGC_c *klass;
	void *monitor;
};
struct COW_UIHUDUGCCountDownTipController_StaticFields {
};
struct COW_UIHUDUGCCountDownTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGCCountDownTipController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGCCountDownTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGCCountDownTipController_VTable vtable;
};
struct COW_UIHUDUGCCountDownTipController_o {
	COW_UIHUDUGCCountDownTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_String_o* m_EntityID;
	COW_UIHudSimpleCountdownView_o* m_View;
	COW_UGCCountdownHudRepItem_o* m_ViewData;
	COW_UITimeLabelHelper_o* m_TimeHelper;
};
struct COW_UIHUDUGCLevelEndShowController_StaticFields {
};
struct COW_UIHUDUGCLevelEndShowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGCLevelEndShowController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGCLevelEndShowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGCLevelEndShowController_VTable vtable;
};
struct COW_UIHUDUGCLevelEndShowController_o {
	COW_UIHUDUGCLevelEndShowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDRushingPetsLevelEndShowView_o* _view;
	COW_UIHUDUGCLevelEndShowController_UGCLevelEndShowData_o* _viewData;
	UnityEngine_Coroutine_o* _delayCorHandler;
};
struct COW_UIHUDUGCLevelEndShowController_UGCLevelEndShowData_StaticFields {
};
struct COW_UIHUDUGCLevelEndShowController_UGCLevelEndShowData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGCLevelEndShowController_UGCLevelEndShowData_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGCLevelEndShowController_UGCLevelEndShowData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGCLevelEndShowController_UGCLevelEndShowData_VTable vtable;
};
struct COW_UIHUDUGCLevelEndShowController_UGCLevelEndShowData_o {
	COW_UIHUDUGCLevelEndShowController_UGCLevelEndShowData_c *klass;
	void *monitor;
	float WinShowTime;
	float RoundEndShowTime;
	bool IsShowWin;
	bool IsShowLevelEnd;
	int32_t Rank;
	int32_t RankMax;
	int32_t Score;
};
struct COW_UIHUDUGCLevelEndShowController__DelayShowCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIHUDUGCLevelEndShowController__DelayShowCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHUDUGCLevelEndShowController__DelayShowCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGCLevelEndShowController__DelayShowCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGCLevelEndShowController__DelayShowCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIHUDUGCLevelEndShowController__DelayShowCoroutine_c__Iterator0_o {
	COW_UIHUDUGCLevelEndShowController__DelayShowCoroutine_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHUDUGCLevelEndShowController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGC_WardrobeConfig_StaticFields {
};
struct COW_UIUGC_WardrobeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGC_WardrobeConfig_c {
	Il2CppClass_1 _1;
	COW_UIUGC_WardrobeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGC_WardrobeConfig_VTable vtable;
};
struct COW_UIUGC_WardrobeConfig_o {
	COW_UIUGC_WardrobeConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_UIUGC_WardrobeConfig_CustomClothCfg__o* FootBallShirtList;
};
struct COW_UIUGC_WardrobeModifyController_StaticFields {
};
struct COW_UIUGC_WardrobeModifyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIUGC_WardrobeModifyController_c {
	Il2CppClass_1 _1;
	COW_UIUGC_WardrobeModifyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGC_WardrobeModifyController_VTable vtable;
};
struct COW_UIUGC_WardrobeModifyController_o {
	COW_UIUGC_WardrobeModifyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGC_WardrobeModifyView_o* m_View;
	uint32_t curStyle;
	message_APEPLEPPKGA_o* lastStyle;
	COW_UIUGC_WardrobeConfig_o* defaultStyle;
	int32_t curPartIndex;
	UnityEngine_Color_o curColor1;
	UnityEngine_Color_o curColor2;
	UnityEngine_Color_o pantsColor;
};
struct COW_UGCInfectionChangeItemController_StaticFields {
};
struct COW_UGCInfectionChangeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UGCInfectionChangeItemController_c {
	Il2CppClass_1 _1;
	COW_UGCInfectionChangeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCInfectionChangeItemController_VTable vtable;
};
struct COW_UGCInfectionChangeItemController_o {
	COW_UGCInfectionChangeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCInfectionChangeItemView_o* m_View;
	COW_UGCInfectionChangeItemController_UGCInfectionChangeItemData_o* m_Data;
};
struct COW_UGCInfectionChangeItemController_UGCInfectionChangeItemData_StaticFields {
};
struct COW_UGCInfectionChangeItemController_UGCInfectionChangeItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCInfectionChangeItemController_UGCInfectionChangeItemData_c {
	Il2CppClass_1 _1;
	COW_UGCInfectionChangeItemController_UGCInfectionChangeItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCInfectionChangeItemController_UGCInfectionChangeItemData_VTable vtable;
};
struct COW_UGCInfectionChangeItemController_UGCInfectionChangeItemData_o {
	COW_UGCInfectionChangeItemController_UGCInfectionChangeItemData_c *klass;
	void *monitor;
	uint32_t ItemID;
	uint32_t Type;
};
struct COW_UGCInfectionChangePanelController_StaticFields {
};
struct COW_UGCInfectionChangePanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UGCInfectionChangePanelController_c {
	Il2CppClass_1 _1;
	COW_UGCInfectionChangePanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCInfectionChangePanelController_VTable vtable;
};
struct COW_UGCInfectionChangePanelController_o {
	COW_UGCInfectionChangePanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UGCInfectionChangePanelView_o* m_View;
	int32_t m_CountdownNumber;
	float m_Countdown;
	uint32_t m_SelectedID;
	System_Collections_Generic_List_UGCInfectionChangeItemController__o* m_ItemControllers;
};
struct COW_UI2dCommonController_StaticFields {
};
struct COW_UI2dCommonController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UI2dCommonController_c {
	Il2CppClass_1 _1;
	COW_UI2dCommonController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UI2dCommonController_VTable vtable;
};
struct COW_UI2dCommonController_o {
	COW_UI2dCommonController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UI2dItemView_o* m_View;
	bool left;
};
struct COW_UIAccountForbiddenPopWndController_StaticFields {
};
struct COW_UIAccountForbiddenPopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIAccountForbiddenPopWndController_c {
	Il2CppClass_1 _1;
	COW_UIAccountForbiddenPopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAccountForbiddenPopWndController_VTable vtable;
};
struct COW_UIAccountForbiddenPopWndController_o {
	COW_UIAccountForbiddenPopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIAccountForbiddenPopWndView_o* m_View;
	System_String_o* m_InfoUrl;
	COW_UICountDownController_o* m_CountDownCtrl;
};
struct COW_UIAccountPopupWindowController_StaticFields {
};
struct COW_UIAccountPopupWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIAccountPopupWindowController_c {
	Il2CppClass_1 _1;
	COW_UIAccountPopupWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAccountPopupWindowController_VTable vtable;
};
struct COW_UIAccountPopupWindowController_o {
	COW_UIAccountPopupWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIAccountPopupWindowView_o* m_View;
	int32_t _State;
	bool m_SavePassward;
};
struct COW_AchievementProfileItemData_StaticFields {
};
struct COW_AchievementProfileItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AchievementProfileItemData_c {
	Il2CppClass_1 _1;
	COW_AchievementProfileItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AchievementProfileItemData_VTable vtable;
};
struct COW_AchievementProfileItemData_o {
	COW_AchievementProfileItemData_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t level;
	int32_t state;
	int32_t type;
};
struct COW_UIAchievementShowController_StaticFields {
	EventDelegate_Callback_o* __f__am_cache0;
};
struct COW_UIAchievementShowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_IsAvailable;
	VirtualInvokeData _39_IsStepAvailable;
	VirtualInvokeData _40_GetGuideMask;
	VirtualInvokeData _41_OpenGuideController;
};
struct COW_UIAchievementShowController_c {
	Il2CppClass_1 _1;
	COW_UIAchievementShowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementShowController_VTable vtable;
};
struct COW_UIAchievementShowController_o {
	COW_UIAchievementShowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIAchievementShowView_o* m_View;
	int32_t m_MaxAchievementShowNum;
	System_Collections_Generic_List_UIAchievementCommonController__o* m_UIAchievementCommonCtrlList;
	COW_UIModelAchievement_o* m_ModelAchievement;
	System_Collections_Generic_List_AchievementProfileItemData__o* m_AchievementProfileItemList;
	System_Collections_Generic_List_uint__o* m_CompletedAchievement;
	uint32_t m_SelectedAchievementId;
	COW_AchievementProfileItemData_o* m_SelectedInfo;
	bool m_HasPreInfo;
	bool m_HasAchChanged;
	System_Collections_Generic_List_AchievementProfileItemData__o* m_CurSelectAchievementList;
	COW_GuideQueue_o* m_GuideQueue;
	bool m_HasDoneGuide;
};
struct COW_UIAchievementShowController__InitAchievementDisplayContainer_c__AnonStorey0_StaticFields {
};
struct COW_UIAchievementShowController__InitAchievementDisplayContainer_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAchievementShowController__InitAchievementDisplayContainer_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIAchievementShowController__InitAchievementDisplayContainer_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementShowController__InitAchievementDisplayContainer_c__AnonStorey0_VTable vtable;
};
struct COW_UIAchievementShowController__InitAchievementDisplayContainer_c__AnonStorey0_o {
	COW_UIAchievementShowController__InitAchievementDisplayContainer_c__AnonStorey0_c *klass;
	void *monitor;
	proto_EquipAchInfo_o* item;
};
struct COW_UIAchievementShowController__InitAchievementSelectContainer_c__AnonStorey1_StaticFields {
};
struct COW_UIAchievementShowController__InitAchievementSelectContainer_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAchievementShowController__InitAchievementSelectContainer_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIAchievementShowController__InitAchievementSelectContainer_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementShowController__InitAchievementSelectContainer_c__AnonStorey1_VTable vtable;
};
struct COW_UIAchievementShowController__InitAchievementSelectContainer_c__AnonStorey1_o {
	COW_UIAchievementShowController__InitAchievementSelectContainer_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UIAchievementShowController__UpdateEquippedAchievement_c__AnonStorey2_StaticFields {
};
struct COW_UIAchievementShowController__UpdateEquippedAchievement_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAchievementShowController__UpdateEquippedAchievement_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIAchievementShowController__UpdateEquippedAchievement_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAchievementShowController__UpdateEquippedAchievement_c__AnonStorey2_VTable vtable;
};
struct COW_UIAchievementShowController__UpdateEquippedAchievement_c__AnonStorey2_o {
	COW_UIAchievementShowController__UpdateEquippedAchievement_c__AnonStorey2_c *klass;
	void *monitor;
	COW_AchievementProfileItemData_o* item;
};
struct COW_UIAddFriendController_StaticFields {
};
struct COW_UIAddFriendController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
};
struct COW_UIAddFriendController_c {
	Il2CppClass_1 _1;
	COW_UIAddFriendController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAddFriendController_VTable vtable;
};
struct COW_UIAddFriendController_o {
	COW_UIAddFriendController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIAddFriendView_o* m_View;
	bool m_HasSearch;
	int32_t m_scrollWidth;
	COW_UIPopMenuSmallControler_o* m_TimeActivePopMenuController;
	COW_UIPopMenuSmallControler_o* m_ModePreferPopMenuController;
	COW_UIPopMenuSmallControler_o* m_GenderPopMenuController;
	COW_UISelectLanguageController_o* m_UISelectLanguageController;
	System_Collections_Generic_List_PlayerSocialTagsData__o* m_GenderList;
	System_Collections_Generic_List_PlayerSocialTagsData__o* m_TimeActiveList;
	System_Collections_Generic_List_PlayerSocialTagsData__o* m_ModePreferList;
	System_Collections_Generic_List_PopMenuData__o* m_LanguageDataList;
	int32_t m_SelectedLanguage;
	int32_t m_SelectedGender;
	int32_t m_SelectedTimeActive;
	int32_t m_SelectedModePrefer;
	uint32_t _RefreshState_k__BackingField;
};
struct COW_UIAddictGuideController_StaticFields {
};
struct COW_UIAddictGuideController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIAddictGuideController_c {
	Il2CppClass_1 _1;
	COW_UIAddictGuideController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAddictGuideController_VTable vtable;
};
struct COW_UIAddictGuideController_o {
	COW_UIAddictGuideController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIAddictGuideView_o* m_View;
};
struct COW_UIAgeVerifyController_StaticFields {
};
struct COW_UIAgeVerifyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIAgeVerifyController_c {
	Il2CppClass_1 _1;
	COW_UIAgeVerifyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAgeVerifyController_VTable vtable;
};
struct COW_UIAgeVerifyController_o {
	COW_UIAgeVerifyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIAgeVerifyView_o* m_View;
	System_Action_o* m_OnClose;
	COW_UIModelAntiAddiction_o* m_AntiAddictionModel;
	int32_t m_SelectedAge;
};
struct COW_UIAnnouncementBigRewardItemController_StaticFields {
};
struct COW_UIAnnouncementBigRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIAnnouncementBigRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UIAnnouncementBigRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAnnouncementBigRewardItemController_VTable vtable;
};
struct COW_UIAnnouncementBigRewardItemController_o {
	COW_UIAnnouncementBigRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIAnnouncementRewardItemView_o* UIAnnouncementRewardItemController_m_View;
	UIWidget_o* UIAnnouncementRewardItemController_m_ItemWiget;
	COW_UIAnnouncementRewardItemView_o* m_View;
};
struct COW_RewardBtn_StaticFields {
};
struct COW_RewardBtn_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RewardBtn_c {
	Il2CppClass_1 _1;
	COW_RewardBtn_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RewardBtn_VTable vtable;
};
struct COW_RewardBtn_o {
	COW_RewardBtn_c *klass;
	void *monitor;
	System_String_o* BtnTitle;
	System_Action_o* OnBtnClick;
};
struct COW_UIAnnouncementGetRewardController_StaticFields {
};
struct COW_UIAnnouncementGetRewardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIAnnouncementGetRewardController_c {
	Il2CppClass_1 _1;
	COW_UIAnnouncementGetRewardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAnnouncementGetRewardController_VTable vtable;
};
struct COW_UIAnnouncementGetRewardController_o {
	COW_UIAnnouncementGetRewardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIAnnouncementGetRewardViewExt_o* m_View;
	COW_RewardBtn_o* m_BtnData;
	System_Collections_Generic_Dictionary_int__UIAwardItemController__o* m_SelectedDict;
	int32_t m_EquippedSuccessNum;
	bool m_HaveShowFailTip;
	uint32_t m_AutoCloseDC;
	bool m_EnableOKBtn;
	uint32_t previewItemID;
	int32_t quality;
};
struct COW_UIAnnouncementRewardItemController_StaticFields {
	System_Collections_Generic_Dictionary_uint__string__o* ID_TO_LOCKEY_MAP;
};
struct COW_UIAnnouncementRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIAnnouncementRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UIAnnouncementRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAnnouncementRewardItemController_VTable vtable;
};
struct COW_UIAnnouncementRewardItemController_o {
	COW_UIAnnouncementRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIAnnouncementRewardItemView_o* m_View;
	UIWidget_o* m_ItemWiget;
};
struct COW_UIAntiHackWindowController_StaticFields {
};
struct COW_UIAntiHackWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
};
struct COW_UIAntiHackWindowController_c {
	Il2CppClass_1 _1;
	COW_UIAntiHackWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAntiHackWindowController_VTable vtable;
};
struct COW_UIAntiHackWindowController_o {
	COW_UIAntiHackWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIAntiHackWindowView_o* m_View;
	COW_WebView_o* m_WebViewAntiHack;
	COW_WebView_Rect_o* m_WebViewRect;
	COW_UIModelAntiHackWindow_o* m_AntiHackWindowModel;
};
struct COW_UIAutoPickupUtils_StaticFields {
};
struct COW_UIAutoPickupUtils_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAutoPickupUtils_c {
	Il2CppClass_1 _1;
	COW_UIAutoPickupUtils_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAutoPickupUtils_VTable vtable;
};
struct COW_UIAutoPickupUtils_o {
	COW_UIAutoPickupUtils_c *klass;
	void *monitor;
};
struct COW_UIAutoPickupItemPriorityViewData_StaticFields {
};
struct COW_UIAutoPickupItemPriorityViewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAutoPickupItemPriorityViewData_c {
	Il2CppClass_1 _1;
	COW_UIAutoPickupItemPriorityViewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAutoPickupItemPriorityViewData_VTable vtable;
};
struct COW_UIAutoPickupItemPriorityViewData_o {
	COW_UIAutoPickupItemPriorityViewData_c *klass;
	void *monitor;
	int32_t Hierarchy;
	COW_AutoPickupConfigData_o* PickupItemConfigData;
};
struct COW_UIAutoPickupItemPriorityController_StaticFields {
	System_Collections_Generic_List_string__o* ShowTipsParam;
	EventDelegate_Callback_o* __f__mg_cache0;
};
struct COW_UIAutoPickupItemPriorityController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIAutoPickupItemPriorityController_c {
	Il2CppClass_1 _1;
	COW_UIAutoPickupItemPriorityController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAutoPickupItemPriorityController_VTable vtable;
};
struct COW_UIAutoPickupItemPriorityController_o {
	COW_UIAutoPickupItemPriorityController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICommonSettingMovableItemView_o* m_View;
	COW_UIAutoPickupItemPriorityViewData_o* m_ViewData;
};
struct COW_UIAvatarExpItemController_StaticFields {
};
struct COW_UIAvatarExpItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetWeaponExpData;
	VirtualInvokeData _37_UpdateIcon;
	VirtualInvokeData _38_OnGoPosBtnCLick;
	VirtualInvokeData _39_ShowUpdateProgress;
};
struct COW_UIAvatarExpItemController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarExpItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarExpItemController_VTable vtable;
};
struct COW_UIAvatarExpItemController_o {
	COW_UIAvatarExpItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWeaponExpItemView_o* m_View;
	tcp_WeaponExpUpdateInfo_o* m_Info;
	COW_GamePlay_LGCOKIBHIJL_o* UIWeaponExpItemController_m_ItemData;
	COW_UIModelWeaponProficiency_o* UIWeaponExpItemController_m_ModelWeaponExp;
	uint32_t m_DelayCallId;
	bool m_OnlyShowMax;
	uint32_t m_NowExp;
	uint32_t m_TargetExp;
	float m_NowProgressBarValue;
	float m_TargetProgressBarValue;
	bool m_IsUpdateProgress;
	System_Collections_Generic_List_string__o* UIWeaponExpItemController_m_LevelIconList;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
	COW_AvatarProfile_o* m_AvatarProfile;
	uint32_t m_AvatarId;
};
struct COW_UIAvatarInfoKeyartController_StaticFields {
};
struct COW_UIAvatarInfoKeyartController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
};
struct COW_UIAvatarInfoKeyartController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarInfoKeyartController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarInfoKeyartController_VTable vtable;
};
struct COW_UIAvatarInfoKeyartController_o {
	COW_UIAvatarInfoKeyartController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIAvatarInfoKeyartView_o* m_View;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
	System_String_o* m_VideoUrl;
	System_String_o* m_KeyartUrl;
	uint32_t m_AvatarId;
	COW_AvatarProfile_o* m_AvatarProfile;
};
struct COW_UIAvatarInfoLeftController_StaticFields {
	System_Predicate_AvatarSuit__o* __f__am_cache0;
};
struct COW_UIAvatarInfoLeftController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_OnDataChanged;
	VirtualInvokeData _39_GetInterestedPropID;
};
struct COW_UIAvatarInfoLeftController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarInfoLeftController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarInfoLeftController_VTable vtable;
};
struct COW_UIAvatarInfoLeftController_o {
	COW_UIAvatarInfoLeftController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool m_HasExtend;
	bool m_IsExtend;
	bool _IsFolderBtnClick_k__BackingField;
	System_Int32_array* m_LastChosenFilterExtend;
	System_Int32_array* m_LastChosenFilterShrink;
	bool m_RefreshListByIconGridUpdate;
	COW_UIAvatarInfoLeftView_o* m_View;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
	System_Collections_Generic_List_PopMenuData__o* m_PopMenuList;
	COW_UIPopMenuSmallControler_o* m_SkillTagPopCtrl;
	System_Collections_Generic_List_string__o* m_SkillTagStr;
	COW_UIPopMenuSmallControler_o* m_SkillPropertyPopCtrl;
	System_Collections_Generic_List_string__o* m_SkillPropertyStr;
	int32_t m_SkillTagChoose;
	int32_t m_SkillPropertyChoose;
	UnityEngine_Vector3_o ExtendPos;
	UnityEngine_Vector3_o ShrinkPos;
	System_Collections_Generic_List_AvatarProfile__o* m_AvatarList;
	System_Collections_Generic_List_AvatarProfile__o* m_FilteredAvatarList;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
};
struct COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey1_StaticFields {
};
struct COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey1_VTable vtable;
};
struct COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey1_o {
	COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey1_c *klass;
	void *monitor;
	System_Collections_Generic_List_ResourceID__o* res_list;
	COW_UIAvatarInfoLeftController_o* _this;
};
struct COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey0_StaticFields {
};
struct COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey0_o {
	COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey0_c *klass;
	void *monitor;
	COW_CSSharedItemData_o* item_data;
	COW_UIAvatarInfoLeftController__RefreshDownLoadInfo_c__AnonStorey1_o* __f__ref_1;
};
struct COW_UIAvatarInfoListItemController_StaticFields {
};
struct COW_UIAvatarInfoListItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIAvatarInfoListItemController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarInfoListItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarInfoListItemController_VTable vtable;
};
struct COW_UIAvatarInfoListItemController_o {
	COW_UIAvatarInfoListItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	UnityEngine_Color_o NewColor;
	UnityEngine_Color_o ReworkColor;
	uint32_t m_DelayCallID;
	uint32_t m_AvatarID;
	COW_UIAvatarInfoListItemView_o* m_View;
	COW_AvatarProfile_o* m_Profile;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
};
struct COW_UIAvatarInfoNavigationController_StaticFields {
	System_Predicate_AvatarSuit__o* __f__am_cache0;
	System_Predicate_Item__o* __f__am_cache1;
};
struct COW_UIAvatarInfoNavigationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
};
struct COW_UIAvatarInfoNavigationController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarInfoNavigationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarInfoNavigationController_VTable vtable;
};
struct COW_UIAvatarInfoNavigationController_o {
	COW_UIAvatarInfoNavigationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	UnityEngine_Vector3_o AvatarModelPosOnExpand;
	UnityEngine_Vector3_o AvatarModelPosOnShrink;
	bool m_IsLeftExtend;
	uint32_t m_CurrentShowAvatarID;
	uint32_t m_LastSelectAvatarID;
	uint32_t m_CurrentShowSuitID;
	bool m_FirstEntered;
	uint32_t m_PlayVoiceDelayCall;
	COW_UIAvatarInfoNavigationView_o* m_View;
	COW_UIAvatarInfoLeftController_o* m_AvatarInfoLeftCtrl;
	COW_UIAvatarInfoRightController_o* m_AvatarInfoRightCtrl;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
	TweenPosition_o* m_TweenPosition;
};
struct COW_UIAvatarInfoNavigationController__CoResetAvatarIdle_c__Iterator0_StaticFields {
};
struct COW_UIAvatarInfoNavigationController__CoResetAvatarIdle_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAvatarInfoNavigationController__CoResetAvatarIdle_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIAvatarInfoNavigationController__CoResetAvatarIdle_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarInfoNavigationController__CoResetAvatarIdle_c__Iterator0_VTable vtable;
};
struct COW_UIAvatarInfoNavigationController__CoResetAvatarIdle_c__Iterator0_o {
	COW_UIAvatarInfoNavigationController__CoResetAvatarIdle_c__Iterator0_c *klass;
	void *monitor;
	COW_UIMaleAvatar_o* _avatar___0;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAvatarInfoRightController_StaticFields {
};
struct COW_UIAvatarInfoRightController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIAvatarInfoRightController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarInfoRightController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarInfoRightController_VTable vtable;
};
struct COW_UIAvatarInfoRightController_o {
	COW_UIAvatarInfoRightController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_Color32_o Blue;
	UnityEngine_Color32_o Green;
	System_Collections_Generic_List_UIColor__o* m_TagList;
	System_Collections_Generic_List_UILabel__o* m_TagLabelList;
	bool m_BuyAvatarWaitStoreRes;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
	COW_UIModelNewPlayerUpGrades_o* m_ModelNewPlayerUpGrades;
	COW_AvatarProfile_o* m_AvatarProfile;
	COW_UIAvatarSkillSlotController_o* m_SkillSlotCtrl;
	COW_UIAvatarProfileLoveController_o* m_LoveCtrl;
	COW_UIAvatarInfoRightView_o* m_View;
	COW_UICommonGuideController_o* m_GuideCtrl;
};
struct COW_AvatarListItemData_StaticFields {
};
struct COW_AvatarListItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AvatarListItemData_c {
	Il2CppClass_1 _1;
	COW_AvatarListItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarListItemData_VTable vtable;
};
struct COW_AvatarListItemData_o {
	COW_AvatarListItemData_c *klass;
	void *monitor;
	COW_AvatarProfile_o* profile;
	bool isCurrentSelected;
	bool isCurrentEquipped;
	bool isCurrentNew;
};
struct COW_UIAvatarProficiencyController_StaticFields {
	EventDelegate_Callback_o* __f__am_cache0;
};
struct COW_UIAvatarProficiencyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIAvatarProficiencyController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarProficiencyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarProficiencyController_VTable vtable;
};
struct COW_UIAvatarProficiencyController_o {
	COW_UIAvatarProficiencyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIAvatarProficiencyView_o* m_View;
	uint32_t m_AvatarId;
	COW_AvatarProfile_o* m_Profile;
	bool isClaiming;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_AwardCtrlList;
	System_Collections_Generic_List_UILabel__o* m_LabelList;
	System_Collections_Generic_List_Transform__o* m_Transforms;
	System_Collections_Generic_List_UISprite__o* m_ReceivedSprites;
	System_Collections_Generic_List_UISprite__o* m_AvailableSprites;
	System_Collections_Generic_List_UISprite__o* m_InactivedSprites;
	System_Collections_Generic_List_UISprite__o* m_ProgressBars;
	System_Collections_Generic_List_GameObject__o* m_QuestionMark;
	System_Collections_Generic_List_AvatarProficiencyRewardDesc__o* m_AvatarAwardList;
	System_Collections_Generic_List_UIButton__o* m_QuestionMarkBtnList;
	proto_AvatarProficiencyInfo_o* m_ProficiencyInfo;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
};
struct COW_UIAvatarProficiencyController__SetAwardList_c__AnonStorey0_StaticFields {
};
struct COW_UIAvatarProficiencyController__SetAwardList_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarProficiencyController__SetAwardList_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIAvatarProficiencyController__SetAwardList_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarProficiencyController__SetAwardList_c__AnonStorey0_VTable vtable;
};
struct COW_UIAvatarProficiencyController__SetAwardList_c__AnonStorey0_o {
	COW_UIAvatarProficiencyController__SetAwardList_c__AnonStorey0_c *klass;
	void *monitor;
	proto_AvatarProficiencyRewardDesc_o* item;
	COW_UIAvatarProficiencyController_o* _this;
};
struct COW_UIAvatarProfileLoveController_StaticFields {
};
struct COW_UIAvatarProfileLoveController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIAvatarProfileLoveController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarProfileLoveController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarProfileLoveController_VTable vtable;
};
struct COW_UIAvatarProfileLoveController_o {
	COW_UIAvatarProfileLoveController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIAvatarProfileLoveView_o* m_View;
	COW_AvatarProfile_o* m_avatarprofile;
	uint32_t m_avatarid;
	float m_curtime;
	bool m_IsAwaken;
	COW_AvatarProfile_o* m_oriavatarprofile;
	COW_AvatarProfile_o* m_awakenavatarprofile;
	uint32_t m_oriavatarid;
	uint32_t m_awakenavatarid;
	uint32_t m_DelayCallID;
};
struct COW_UIAvatarProfileLoveController__RequestOriLove_c__AnonStorey0_StaticFields {
};
struct COW_UIAvatarProfileLoveController__RequestOriLove_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarProfileLoveController__RequestOriLove_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIAvatarProfileLoveController__RequestOriLove_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarProfileLoveController__RequestOriLove_c__AnonStorey0_VTable vtable;
};
struct COW_UIAvatarProfileLoveController__RequestOriLove_c__AnonStorey0_o {
	COW_UIAvatarProfileLoveController__RequestOriLove_c__AnonStorey0_c *klass;
	void *monitor;
	bool flag;
	COW_UIAvatarProfileLoveController_o* _this;
};
struct COW_UIAvatarProfileLoveController__RequestAwakenLove_c__AnonStorey1_StaticFields {
};
struct COW_UIAvatarProfileLoveController__RequestAwakenLove_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarProfileLoveController__RequestAwakenLove_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIAvatarProfileLoveController__RequestAwakenLove_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarProfileLoveController__RequestAwakenLove_c__AnonStorey1_VTable vtable;
};
struct COW_UIAvatarProfileLoveController__RequestAwakenLove_c__AnonStorey1_o {
	COW_UIAvatarProfileLoveController__RequestAwakenLove_c__AnonStorey1_c *klass;
	void *monitor;
	bool flag;
	COW_UIAvatarProfileLoveController_o* _this;
};
struct COW_UIAvatarProfileLoveController__RequestLove_c__AnonStorey2_StaticFields {
};
struct COW_UIAvatarProfileLoveController__RequestLove_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarProfileLoveController__RequestLove_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIAvatarProfileLoveController__RequestLove_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarProfileLoveController__RequestLove_c__AnonStorey2_VTable vtable;
};
struct COW_UIAvatarProfileLoveController__RequestLove_c__AnonStorey2_o {
	COW_UIAvatarProfileLoveController__RequestLove_c__AnonStorey2_c *klass;
	void *monitor;
	bool flag;
	COW_UIAvatarProfileLoveController_o* _this;
};
struct COW_UIAvatarSkillItemController_StaticFields {
};
struct COW_UIAvatarSkillItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIAvatarSkillItemController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarSkillItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarSkillItemController_VTable vtable;
};
struct COW_UIAvatarSkillItemController_o {
	COW_UIAvatarSkillItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_SkillInfo_o* m_Data;
	COW_UIAvatarSkillItemView_o* m_View;
	COW_UIAvatarSkillSlotController_o* slotctrl;
	bool m_isActiveSkill;
	COW_AvatarSkillData_o* m_SkillData;
	COW_AvatarProfile_o* m_Profile;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
	COW_UIModelLoadout_o* m_ModelLoadout;
};
struct COW_UIAvatarSkillItemController__AddSkillBtnAction_c__AnonStorey0_StaticFields {
};
struct COW_UIAvatarSkillItemController__AddSkillBtnAction_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarSkillItemController__AddSkillBtnAction_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIAvatarSkillItemController__AddSkillBtnAction_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarSkillItemController__AddSkillBtnAction_c__AnonStorey0_VTable vtable;
};
struct COW_UIAvatarSkillItemController__AddSkillBtnAction_c__AnonStorey0_o {
	COW_UIAvatarSkillItemController__AddSkillBtnAction_c__AnonStorey0_c *klass;
	void *monitor;
	System_Action_o* func;
};
struct COW_UIAvatarSkillSlotController_StaticFields {
};
struct COW_UIAvatarSkillSlotController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIAvatarSkillSlotController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarSkillSlotController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarSkillSlotController_VTable vtable;
};
struct COW_UIAvatarSkillSlotController_o {
	COW_UIAvatarSkillSlotController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_AvatarID;
	int32_t m_SlotIndex;
	bool m_IsLocked;
	bool m_IsSharedSkill;
	COW_UIAvatarSkillSlotView_o* m_View;
	COW_UIModelAvatarProfile_o* m_Model;
	COW_AvatarProfile_o* m_AvatarProfile;
	uint32_t m_DelayCallID;
	COW_AvatarSkillData_o* m_Skilldata;
	bool m_IsInLoadout;
	bool m_InRecommendWindow;
};
struct COW_UIAvatarSkillTipsController_StaticFields {
};
struct COW_UIAvatarSkillTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIAvatarSkillTipsController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarSkillTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarSkillTipsController_VTable vtable;
};
struct COW_UIAvatarSkillTipsController_o {
	COW_UIAvatarSkillTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIAvatarSkillTipsView_o* m_View;
	System_Collections_Generic_List_AvatarSkillData__o* m_List;
	int32_t m_skillLength;
	UnityEngine_Vector3_o m_Pos;
	bool m_StayInCenter;
	UnityEngine_Color32_o Yellow;
	UnityEngine_Color32_o Blue;
	UnityEngine_Color32_o Green;
	COW_UIModelAvatarProfile_o* m_Model;
};
struct COW_SuitDisplayData_StaticFields {
};
struct COW_SuitDisplayData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SuitDisplayData_c {
	Il2CppClass_1 _1;
	COW_SuitDisplayData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SuitDisplayData_VTable vtable;
};
struct COW_SuitDisplayData_o {
	COW_SuitDisplayData_c *klass;
	void *monitor;
	COW_AvatarSuit_o* suit;
	bool isSelected;
	bool isEquiping;
	bool isNeedDownloadAB;
};
struct COW_UIAvatarWindowController_StaticFields {
	System_Single_array* m_AvatarYOffSet;
	System_Single_array* m_PentaAvatarYOffSet;
	bool s_AsyncCreateAvatarOnceDone;
	System_Predicate_int__o* __f__am_cache0;
	System_Predicate_int__o* __f__am_cache1;
	System_Predicate_int__o* __f__am_cache2;
	System_Predicate_int__o* __f__am_cache3;
};
struct COW_UIAvatarWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIAvatarWindowController_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController_VTable vtable;
};
struct COW_UIAvatarWindowController_o {
	COW_UIAvatarWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIAvatarWindowView_o* m_View;
	COW_UIMaleAvatar_o* m_Avatar;
	COW_UIPetAvatar_o* m_PetAvatar;
	UnityEngine_GameObject_o* m_PetAvatarReplacer;
	proto_PetInfo_o* m_CurrentShowPetInfo;
	UnityEngine_GameObject_o* m_ReplacerMock;
	COW_UIPetAvatarReplacer_o* m_UIPetAvatarReplacer;
	float m_PetLobbyScale;
	UnityEngine_GameObject_o* m_AvatarCamera;
	UnityEngine_Camera_o* m_Camera;
	COW_UIAvatarInputHandler_o* m_AvatarInput;
	UnityEngine_RenderTexture_o* m_DynamicRenderTexture;
	System_Collections_Generic_List_UIAvatarWindowController_TeamAvatar__o* m_teamAvatars;
	System_Collections_Generic_List_UIGroupMemberInfoController__o* m_NamePanels;
	System_Collections_Generic_List_GameObject__o* m_AvatarParticleList;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIModelTeamReserve_o* m_ModelTeamReserve;
	COW_UIModelPresence_o* m_ModelPresence;
	COW_UIModelAvatar_o* m_ModelAvatar;
	COW_UIModelCSLadderMatch_o* m_ModelLadderCS;
	COW_UIModelLadderMatch_o* m_ModelLadderBR;
	bool m_AvatarShowCached;
	int32_t m_CurrentCameraUIType;
	UnityEngine_GameObject_o* avatarLight;
	UnityEngine_GameObject_o* m_guidePetAcion;
	UnityEngine_GameObject_o* m_AvatarGuideEffect;
	System_Collections_Generic_List_int__o* m_AvailableTeamNums;
	System_Collections_Generic_Dictionary_ulong__int__o* m_ReservePosIdDict;
	bool m_HaveReserveFakeMember;
	bool m_NeedMoveCameraGradual;
	UnityEngine_Vector3_o m_TargetCameraPos;
	float CameraMoveMaxDistance;
	uint32_t m_LobbyProfileDelayCall;
	uint32_t m_StreakScrollDelayCall;
	uint32_t m_StreakScrollIndex;
	System_Collections_Generic_Dictionary_int__UIAvatarWindowController_TeamAvatarPos__o* m_DictPosition;
	System_Collections_Generic_Dictionary_int__UIAvatarWindowController_TeamAvatarPos__o* m_DictPentaPosition;
	UnityEngine_Vector3_o m_V2PetReplacerPos;
	UnityEngine_Vector3_o m_V2PentaPetReplacerPos;
	float m_RankEffectOffsetToNamePanelPos;
	UnityEngine_Vector3_array* m_NamePanelPosArray;
	UnityEngine_Vector3_array* m_PentaNamePanelPosArray;
	UnityEngine_Vector3_array* chatBubblePosition;
	UnityEngine_Vector3_array* chatBubblePositionNotFive;
	UnityEngine_Vector3_array* chatBubblePositionFive;
	System_Collections_Generic_Dictionary_int__UIAvatarWindowController_AvatarSetting__o* AVATAR_SETTING;
	System_Collections_Generic_Dictionary_int__UIAvatarWindowController_AvatarPetSetting__o* AVATAR_PET_SETTING;
	System_Collections_Generic_Dictionary_int__UIAvatarWindowController_AvatarPetSetting__o* AVATAR_PET_REPLACE_SETTING;
	COW_UIModelFriends_o* m_ModelFriends;
	COW_UIModelCollection_o* m_ModelCollection;
	COW_UIModelPVE_o* m_ModelPVE;
	COW_UIModelTailor_o* m_ModelTailor;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	uint64_t _TargetShowPopMenuAccountID_k__BackingField;
	bool m_isInLobby;
	System_Collections_Generic_Dictionary_int__IEnumerator__o* m_OnGroupJoinIEnumerators;
	System_Collections_Generic_Queue_GroupMemberInfo__o* m_WaitingJoinMembers;
	bool m_IsHideTeammatePet;
};
struct COW_UIAvatarWindowController_TeamAvatar_StaticFields {
};
struct COW_UIAvatarWindowController_TeamAvatar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController_TeamAvatar_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController_TeamAvatar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController_TeamAvatar_VTable vtable;
};
struct COW_UIAvatarWindowController_TeamAvatar_o {
	COW_UIAvatarWindowController_TeamAvatar_c *klass;
	void *monitor;
	uint64_t account_id;
	COW_UIMaleAvatar_o* avatar;
	COW_UIPetAvatar_o* pet_avatar;
	int32_t pos_id;
	uint32_t avatar_id;
	uint32_t show_weapon_id;
	tcp_WeaponSkinStat_o* show_weapon_skin_stat;
	uint32_t pve_weapon_id;
	uint32_t hand_weapon_id;
	uint32_t group_anim_id;
	uint32_t show_bag_id;
	bool has_changefemale;
	bool has_changeavatarid;
	bool forcerefreshbag;
	bool has_leaveteam;
};
struct COW_UIAvatarWindowController_TeamAvatarPos_StaticFields {
};
struct COW_UIAvatarWindowController_TeamAvatarPos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController_TeamAvatarPos_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController_TeamAvatarPos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController_TeamAvatarPos_VTable vtable;
};
struct COW_UIAvatarWindowController_TeamAvatarPos_o {
	COW_UIAvatarWindowController_TeamAvatarPos_c *klass;
	void *monitor;
	UnityEngine_Vector3_o pos;
	UnityEngine_Quaternion_o rotation;
	UnityEngine_Vector3_o pos_pet;
};
struct COW_UIAvatarWindowController_AvatarSetting_StaticFields {
};
struct COW_UIAvatarWindowController_AvatarSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController_AvatarSetting_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController_AvatarSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController_AvatarSetting_VTable vtable;
};
struct COW_UIAvatarWindowController_AvatarSetting_o {
	COW_UIAvatarWindowController_AvatarSetting_c *klass;
	void *monitor;
	UnityEngine_Vector3_o avatar_pos;
	UnityEngine_Vector3_o avatar_rotation;
	UnityEngine_Vector3_o avatar_scale;
	UnityEngine_Vector3_o camera_pos;
	UnityEngine_Vector3_o camera_rotaion;
	float avatar_input_angle;
	bool avatar_input;
};
struct COW_UIAvatarWindowController_AvatarPetSetting_StaticFields {
};
struct COW_UIAvatarWindowController_AvatarPetSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController_AvatarPetSetting_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController_AvatarPetSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController_AvatarPetSetting_VTable vtable;
};
struct COW_UIAvatarWindowController_AvatarPetSetting_o {
	COW_UIAvatarWindowController_AvatarPetSetting_c *klass;
	void *monitor;
	UnityEngine_Vector3_o avatar_pos;
	bool showState;
	float avatar_input_angle;
};
struct COW_UIAvatarWindowController__ChatBubbleCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIAvatarWindowController__ChatBubbleCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAvatarWindowController__ChatBubbleCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__ChatBubbleCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__ChatBubbleCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIAvatarWindowController__ChatBubbleCoroutine_c__Iterator0_o {
	COW_UIAvatarWindowController__ChatBubbleCoroutine_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Vector3_o _headPosition___0;
	COW_UIAvatarWindowController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAvatarWindowController__EnterGroupPlayIdleEffectCoroutine_c__Iterator1_StaticFields {
};
struct COW_UIAvatarWindowController__EnterGroupPlayIdleEffectCoroutine_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAvatarWindowController__EnterGroupPlayIdleEffectCoroutine_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__EnterGroupPlayIdleEffectCoroutine_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__EnterGroupPlayIdleEffectCoroutine_c__Iterator1_VTable vtable;
};
struct COW_UIAvatarWindowController__EnterGroupPlayIdleEffectCoroutine_c__Iterator1_o {
	COW_UIAvatarWindowController__EnterGroupPlayIdleEffectCoroutine_c__Iterator1_c *klass;
	void *monitor;
	COW_UIAvatarWindowController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAvatarWindowController__EnterGroupPlayIdleEffectCoroutine_c__Iterator2_StaticFields {
};
struct COW_UIAvatarWindowController__EnterGroupPlayIdleEffectCoroutine_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAvatarWindowController__EnterGroupPlayIdleEffectCoroutine_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__EnterGroupPlayIdleEffectCoroutine_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__EnterGroupPlayIdleEffectCoroutine_c__Iterator2_VTable vtable;
};
struct COW_UIAvatarWindowController__EnterGroupPlayIdleEffectCoroutine_c__Iterator2_o {
	COW_UIAvatarWindowController__EnterGroupPlayIdleEffectCoroutine_c__Iterator2_c *klass;
	void *monitor;
	COW_UIAvatarWindowController_TeamAvatar_o* p;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAvatarWindowController__EnterGroupEffectOthers_c__AnonStorey6_StaticFields {
};
struct COW_UIAvatarWindowController__EnterGroupEffectOthers_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController__EnterGroupEffectOthers_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__EnterGroupEffectOthers_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__EnterGroupEffectOthers_c__AnonStorey6_VTable vtable;
};
struct COW_UIAvatarWindowController__EnterGroupEffectOthers_c__AnonStorey6_o {
	COW_UIAvatarWindowController__EnterGroupEffectOthers_c__AnonStorey6_c *klass;
	void *monitor;
	COW_UIAvatarWindowController_TeamAvatar_o* p;
};
struct COW_UIAvatarWindowController__OnEnterGroupPlayRankEffect_c__AnonStorey7_StaticFields {
};
struct COW_UIAvatarWindowController__OnEnterGroupPlayRankEffect_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController__OnEnterGroupPlayRankEffect_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__OnEnterGroupPlayRankEffect_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__OnEnterGroupPlayRankEffect_c__AnonStorey7_VTable vtable;
};
struct COW_UIAvatarWindowController__OnEnterGroupPlayRankEffect_c__AnonStorey7_o {
	COW_UIAvatarWindowController__OnEnterGroupPlayRankEffect_c__AnonStorey7_c *klass;
	void *monitor;
	COW_UIAvatarWindowController_TeamAvatar_o* p;
	COW_UIAvatarWindowController_o* _this;
};
struct COW_UIAvatarWindowController__GroupJoinCoroutine_c__Iterator3_StaticFields {
};
struct COW_UIAvatarWindowController__GroupJoinCoroutine_c__Iterator3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAvatarWindowController__GroupJoinCoroutine_c__Iterator3_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__GroupJoinCoroutine_c__Iterator3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__GroupJoinCoroutine_c__Iterator3_VTable vtable;
};
struct COW_UIAvatarWindowController__GroupJoinCoroutine_c__Iterator3_o {
	COW_UIAvatarWindowController__GroupJoinCoroutine_c__Iterator3_c *klass;
	void *monitor;
	System_Collections_Generic_List_ulong__o* _joinedMemberIds___0;
	System_Object_array* data;
	int32_t coroutineKey;
	COW_UIAvatarWindowController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAvatarWindowController__AvatarShowEmote_c__AnonStorey8_StaticFields {
};
struct COW_UIAvatarWindowController__AvatarShowEmote_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController__AvatarShowEmote_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__AvatarShowEmote_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__AvatarShowEmote_c__AnonStorey8_VTable vtable;
};
struct COW_UIAvatarWindowController__AvatarShowEmote_c__AnonStorey8_o {
	COW_UIAvatarWindowController__AvatarShowEmote_c__AnonStorey8_c *klass;
	void *monitor;
	uint64_t accountId;
};
struct COW_UIAvatarWindowController__ShowAvatarsCoroutine_c__Iterator4_StaticFields {
	System_Predicate_int__o* __f__am_cache0;
};
struct COW_UIAvatarWindowController__ShowAvatarsCoroutine_c__Iterator4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAvatarWindowController__ShowAvatarsCoroutine_c__Iterator4_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__ShowAvatarsCoroutine_c__Iterator4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__ShowAvatarsCoroutine_c__Iterator4_VTable vtable;
};
struct COW_UIAvatarWindowController__ShowAvatarsCoroutine_c__Iterator4_o {
	COW_UIAvatarWindowController__ShowAvatarsCoroutine_c__Iterator4_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__UIAvatarWindowController_TeamAvatar__o* _teammatePositionMapping___0;
	tcp_GroupMemberInfo_o* _member___1;
	bool _inTeam___1;
	System_Collections_Generic_List_Enumerator_UIAvatarWindowController_TeamAvatar__o _locvar0;
	bool _isFemale___2;
	COW_UIMaleAvatar_o* _teammate___2;
	COW_UIFrontEndScene_o* _current_scene___2;
	UnityEngine_Vector3_o _pet_position___2;
	COW_UIAvatarWindowController_TeamAvatar_o* _ta___2;
	int32_t _emptyId___2;
	COW_UIAvatarState_o* _state___2;
	COW_UIPetAvatar_o* _petAvatar___3;
	uint32_t _skinid___2;
	COW_UIAvatarWindowController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAvatarWindowController__OnGroupLeaveNtf_c__AnonStorey9_StaticFields {
};
struct COW_UIAvatarWindowController__OnGroupLeaveNtf_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController__OnGroupLeaveNtf_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__OnGroupLeaveNtf_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__OnGroupLeaveNtf_c__AnonStorey9_VTable vtable;
};
struct COW_UIAvatarWindowController__OnGroupLeaveNtf_c__AnonStorey9_o {
	COW_UIAvatarWindowController__OnGroupLeaveNtf_c__AnonStorey9_c *klass;
	void *monitor;
	uint64_t leaver_id;
};
struct COW_UIAvatarWindowController__IsAvatarTeammate_c__AnonStoreyA_StaticFields {
};
struct COW_UIAvatarWindowController__IsAvatarTeammate_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController__IsAvatarTeammate_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__IsAvatarTeammate_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__IsAvatarTeammate_c__AnonStoreyA_VTable vtable;
};
struct COW_UIAvatarWindowController__IsAvatarTeammate_c__AnonStoreyA_o {
	COW_UIAvatarWindowController__IsAvatarTeammate_c__AnonStoreyA_c *klass;
	void *monitor;
	COW_UIAvatar_o* avatar;
};
struct COW_UIAvatarWindowController__GetTeamTargetWeaponSkinId_c__AnonStoreyB_StaticFields {
};
struct COW_UIAvatarWindowController__GetTeamTargetWeaponSkinId_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController__GetTeamTargetWeaponSkinId_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__GetTeamTargetWeaponSkinId_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__GetTeamTargetWeaponSkinId_c__AnonStoreyB_VTable vtable;
};
struct COW_UIAvatarWindowController__GetTeamTargetWeaponSkinId_c__AnonStoreyB_o {
	COW_UIAvatarWindowController__GetTeamTargetWeaponSkinId_c__AnonStoreyB_c *klass;
	void *monitor;
	uint64_t accountId;
};
struct COW_UIAvatarWindowController__RefreshTeamatePVEWeapon_c__AnonStoreyC_StaticFields {
};
struct COW_UIAvatarWindowController__RefreshTeamatePVEWeapon_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController__RefreshTeamatePVEWeapon_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__RefreshTeamatePVEWeapon_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__RefreshTeamatePVEWeapon_c__AnonStoreyC_VTable vtable;
};
struct COW_UIAvatarWindowController__RefreshTeamatePVEWeapon_c__AnonStoreyC_o {
	COW_UIAvatarWindowController__RefreshTeamatePVEWeapon_c__AnonStoreyC_c *klass;
	void *monitor;
	COW_UIAvatarWindowController_TeamAvatar_o* ta;
};
struct COW_UIAvatarWindowController__PlayAvatarShowPose_c__Iterator5_StaticFields {
};
struct COW_UIAvatarWindowController__PlayAvatarShowPose_c__Iterator5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIAvatarWindowController__PlayAvatarShowPose_c__Iterator5_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__PlayAvatarShowPose_c__Iterator5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__PlayAvatarShowPose_c__Iterator5_VTable vtable;
};
struct COW_UIAvatarWindowController__PlayAvatarShowPose_c__Iterator5_o {
	COW_UIAvatarWindowController__PlayAvatarShowPose_c__Iterator5_c *klass;
	void *monitor;
	COW_UIMaleAvatar_o* avatar;
	int32_t _preCamera___0;
	float seconds;
	GCommon_UINavigationData_o* _nData___0;
	COW_UIAvatarWindowController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIAvatarWindowController__OnGroupReadyNtf_c__AnonStoreyD_StaticFields {
};
struct COW_UIAvatarWindowController__OnGroupReadyNtf_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController__OnGroupReadyNtf_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__OnGroupReadyNtf_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__OnGroupReadyNtf_c__AnonStoreyD_VTable vtable;
};
struct COW_UIAvatarWindowController__OnGroupReadyNtf_c__AnonStoreyD_o {
	COW_UIAvatarWindowController__OnGroupReadyNtf_c__AnonStoreyD_c *klass;
	void *monitor;
	tcp_GroupMemberInfo_o* mem;
};
struct COW_UIAvatarWindowController__OnSyncOptionalMapResNtf_c__AnonStoreyE_StaticFields {
};
struct COW_UIAvatarWindowController__OnSyncOptionalMapResNtf_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController__OnSyncOptionalMapResNtf_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__OnSyncOptionalMapResNtf_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__OnSyncOptionalMapResNtf_c__AnonStoreyE_VTable vtable;
};
struct COW_UIAvatarWindowController__OnSyncOptionalMapResNtf_c__AnonStoreyE_o {
	COW_UIAvatarWindowController__OnSyncOptionalMapResNtf_c__AnonStoreyE_c *klass;
	void *monitor;
	uint64_t accountId;
};
struct COW_UIAvatarWindowController__onGroupStopNtf_c__AnonStoreyF_StaticFields {
};
struct COW_UIAvatarWindowController__onGroupStopNtf_c__AnonStoreyF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController__onGroupStopNtf_c__AnonStoreyF_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__onGroupStopNtf_c__AnonStoreyF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__onGroupStopNtf_c__AnonStoreyF_VTable vtable;
};
struct COW_UIAvatarWindowController__onGroupStopNtf_c__AnonStoreyF_o {
	COW_UIAvatarWindowController__onGroupStopNtf_c__AnonStoreyF_c *klass;
	void *monitor;
	tcp_GroupMemberInfo_o* stopper;
};
struct COW_UIAvatarWindowController__DoTeamAvatarsNeedRefresh_c__AnonStorey10_StaticFields {
};
struct COW_UIAvatarWindowController__DoTeamAvatarsNeedRefresh_c__AnonStorey10_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController__DoTeamAvatarsNeedRefresh_c__AnonStorey10_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__DoTeamAvatarsNeedRefresh_c__AnonStorey10_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__DoTeamAvatarsNeedRefresh_c__AnonStorey10_VTable vtable;
};
struct COW_UIAvatarWindowController__DoTeamAvatarsNeedRefresh_c__AnonStorey10_o {
	COW_UIAvatarWindowController__DoTeamAvatarsNeedRefresh_c__AnonStorey10_c *klass;
	void *monitor;
	COW_UIAvatarWindowController_TeamAvatar_o* teamInfo;
};
struct COW_UIAvatarWindowController__OnShowAvatarRefreshReserveFakeMember_c__AnonStorey11_StaticFields {
};
struct COW_UIAvatarWindowController__OnShowAvatarRefreshReserveFakeMember_c__AnonStorey11_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController__OnShowAvatarRefreshReserveFakeMember_c__AnonStorey11_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__OnShowAvatarRefreshReserveFakeMember_c__AnonStorey11_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__OnShowAvatarRefreshReserveFakeMember_c__AnonStorey11_VTable vtable;
};
struct COW_UIAvatarWindowController__OnShowAvatarRefreshReserveFakeMember_c__AnonStorey11_o {
	COW_UIAvatarWindowController__OnShowAvatarRefreshReserveFakeMember_c__AnonStorey11_c *klass;
	void *monitor;
	System_Collections_Generic_KeyValuePair_ulong__int__o posKV;
};
struct COW_UIAvatarWindowController__RemoveReserve_c__AnonStorey12_StaticFields {
};
struct COW_UIAvatarWindowController__RemoveReserve_c__AnonStorey12_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAvatarWindowController__RemoveReserve_c__AnonStorey12_c {
	Il2CppClass_1 _1;
	COW_UIAvatarWindowController__RemoveReserve_c__AnonStorey12_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAvatarWindowController__RemoveReserve_c__AnonStorey12_VTable vtable;
};
struct COW_UIAvatarWindowController__RemoveReserve_c__AnonStorey12_o {
	COW_UIAvatarWindowController__RemoveReserve_c__AnonStorey12_c *klass;
	void *monitor;
	tcp_GroupReservationShowInfo_o* info;
};
struct COW_UIAwardItemController_StaticFields {
};
struct COW_UIAwardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIAwardItemController_c {
	Il2CppClass_1 _1;
	COW_UIAwardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAwardItemController_VTable vtable;
};
struct COW_UIAwardItemController_o {
	COW_UIAwardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIAwardItemView_o* m_View;
	COW_BaseItemInfo_o* m_Info;
	int32_t m_AwardKey;
	int32_t m_EquipmentState;
};
struct COW_UIBadgeItemController_StaticFields {
};
struct COW_UIBadgeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIBadgeItemController_c {
	Il2CppClass_1 _1;
	COW_UIBadgeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBadgeItemController_VTable vtable;
};
struct COW_UIBadgeItemController_o {
	COW_UIBadgeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBadgeItemView_o* m_View;
	int32_t State;
	uint32_t m_BadgeItemId;
	COW_UIModelClan_o* m_ModelClan;
};
struct COW_UIBarrageItemBaseData_StaticFields {
};
struct COW_UIBarrageItemBaseData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBarrageItemBaseData_c {
	Il2CppClass_1 _1;
	COW_UIBarrageItemBaseData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBarrageItemBaseData_VTable vtable;
};
struct COW_UIBarrageItemBaseData_o {
	COW_UIBarrageItemBaseData_c *klass;
	void *monitor;
};
struct COW_UIBarrageItemBaseController_StaticFields {
};
struct COW_UIBarrageItemBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIBarrageItemBaseController_c {
	Il2CppClass_1 _1;
	COW_UIBarrageItemBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBarrageItemBaseController_VTable vtable;
};
struct COW_UIBarrageItemBaseController_o {
	COW_UIBarrageItemBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsInBarrageArea;
};
struct COW_UIBarrageLauncher_StaticFields {
};
struct COW_UIBarrageLauncher_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIBarrageLauncher_c {
	Il2CppClass_1 _1;
	COW_UIBarrageLauncher_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBarrageLauncher_VTable vtable;
};
struct COW_UIBarrageLauncher_o {
	COW_UIBarrageLauncher_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_Transform_o* StartPos;
	UnityEngine_Transform_o* EndPos;
	float FlyingTime;
	bool Paused;
	UnityEngine_Vector3_o m_Velocity;
	bool m_AxisReady;
	bool m_VelocityReady;
	bool m_LauncherActive;
	bool XAxis;
	bool YAxis;
	bool ZAxis;
	System_Type_o* m_BarrageControllerType;
	System_Collections_Generic_List_UIBarrageItemBaseController__o* m_VisibleBarrageItems;
	System_Collections_Generic_List_UIBarrageItemBaseController__o* m_UnvisibleBarrageItems;
};
struct COW_UIBaseChatController_T__StaticFields {
};
struct COW_UIBaseChatController_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
	VirtualInvokeData _40_GetCurShowChannel;
	VirtualInvokeData _41_AfterInit;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_OnChatDataChanged;
	VirtualInvokeData _44_GetInterestedPropID;
	VirtualInvokeData _45_GetChatInterestedPropID;
	VirtualInvokeData _46_RefreshContentNode;
	VirtualInvokeData _47_AfterSendSuccess;
};
struct COW_UIBaseChatController_T__c {
	Il2CppClass_1 _1;
	COW_UIBaseChatController_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBaseChatController_T__VTable vtable;
};
struct COW_UIBaseChatController_T__o {
	COW_UIBaseChatController_T__c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_ChatChannelInfo_o* _curShowChannel_k__BackingField;
	COW_UIModelChat_o* m_Model;
	System_Collections_Generic_List_T__o* m_ControllerList;
	System_Collections_Generic_Queue_T__o* m_ControllerPool;
	System_Collections_Generic_List_MessageInfo__o* m_MessageList;
	float lastItemPosY;
	float firstItemPosY;
	int32_t lastItemIndex;
	int32_t firstItemIndex;
	UnityEngine_GameObject_o* ContentNode;
	UIScrollView_o* MessageList;
	UnityEngine_GameObject_o* EmptyNode;
	COW_UIChatBottomLeftController_o* m_ChatBottomLeftController;
	UnityEngine_Transform_o* BottomLeftTrans;
};
struct COW_UIBaseChatItemController_StaticFields {
	System_Action_object__o* __f__mg_cache0;
};
struct COW_UIBaseChatItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetParentChannelType;
	VirtualInvokeData _37_OpenIteractionPanel;
	VirtualInvokeData _38_SetUIData;
	VirtualInvokeData _39_UpdateProfileInfo;
	VirtualInvokeData _40_OnResendBtnClick;
	VirtualInvokeData _41_OnClickJoin;
};
struct COW_UIBaseChatItemController_c {
	Il2CppClass_1 _1;
	COW_UIBaseChatItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBaseChatItemController_VTable vtable;
};
struct COW_UIBaseChatItemController_o {
	COW_UIBaseChatItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_BaseChatMessageView_o* LeftView;
	UIButton_o* headbtnleft;
	UIButton_o* LeftContentBtn;
	COW_BaseChatMessageView_o* RightView;
	UIButton_o* headbtn;
	UIButton_o* RightContentBtn;
	UnityEngine_Transform_o* TipsTrans;
	COW_MessageInfo_o* m_Data;
	float defaultLeftViewOffset;
	float defaultRightViewOffset;
	float defaultItemWidth;
	float defaultViewYAxis;
	float changeViewYAxis;
	COW_UIBigEventChatMsgItemController_o* m_LeftBigEventMsgItemCtrl;
	COW_UIBigEventChatMsgItemController_o* m_RightBigEventMsgItemCtrl;
	COW_UILuckyBuffMsgBannerController_o* m_LeftLuckyBuffMsgBannerCtrl;
	COW_UILuckyBuffMsgBannerController_o* m_RightLuckyBuffMsgBannerCtrl;
	COW_UIEVOGunShareBannerController_o* m_LeftEVOGunShareBannerCtrl;
	COW_UIEVOGunShareBannerController_o* m_RightEVOGunShareBannerCtrl;
	System_String_o* m_TutorRecruitPersonalInfoText;
	COW_UIChatMessageItemTipsController_o* m_ChatMessageItemTipsController;
	UnityEngine_Transform_o* LeftFastMsgTrans;
	UnityEngine_Transform_o* RightFastMsgTrans;
	COW_UIChatMessageItemClanInviteController_o* m_LeftItemClanInviteCtrl;
	COW_UIChatMessageItemClanInviteController_o* m_RightItemClanInviteCtrl;
	COW_UIChatMessageItemClanGroupInviteController_o* m_LeftItemClanGroupInviteCtrl;
	COW_UIChatMessageItemClanGroupInviteController_o* m_RightItemClanGroupInviteCtrl;
	COW_UIChatMessageItemGroupInviteController_o* m_LeftItemGroupInviteCtrl;
	COW_UIChatMessageItemGroupInviteController_o* m_RightItemGroupInviteCtrl;
	COW_UIChatMessageItemChampionshipTeamInviteController_o* m_LeftItemChampionshipTeamInviteCtrl;
	COW_UIChatMessageItemChampionshipTeamInviteController_o* m_RightItemChampionshipTeamInviteCtrl;
	COW_UIChatMessageItemCupMatchTeamInviteController_o* m_LeftItemCupMatchTeamInviteCtrl;
	COW_UIChatMessageItemCupMatchTeamInviteController_o* m_RightItemCupMatchTeamInviteCtrl;
	COW_UIChatMessageItemMentorInviteController_o* m_LeftItemMentorInviteCtrl;
	COW_UIChatMessageItemMentorInviteController_o* m_RightItemMentorInviteCtrl;
};
struct COW_UIBaseHudInfoListController_StaticFields {
};
struct COW_UIBaseHudInfoListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
};
struct COW_UIBaseHudInfoListController_c {
	Il2CppClass_1 _1;
	COW_UIBaseHudInfoListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBaseHudInfoListController_VTable vtable;
};
struct COW_UIBaseHudInfoListController_o {
	COW_UIBaseHudInfoListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBaseHudInfoListView_o* m_BaseView;
	COW_UIModelSpectator_o* m_Model;
	System_Collections_Generic_List_UISPHudAirdropItemController__o* m_AirdropList;
	uint32_t m_CurrentGroupMode;
	UnityEngine_Vector3_o m_PlayerGridTransform;
	float CELL_WIDTH;
	float m_CellHeight;
	float m_PlayerPanelHeight;
	UnityEngine_Vector3_o m_MoveRelative;
	UIScrollView_o* m_PlayerScrollView;
	bool m_ShowInfoList;
};
struct COW_UIBasePopMenuController_T__StaticFields {
};
struct COW_UIBasePopMenuController_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIBasePopMenuController_T__c {
	Il2CppClass_1 _1;
	COW_UIBasePopMenuController_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBasePopMenuController_T__VTable vtable;
};
struct COW_UIBasePopMenuController_T__o {
	COW_UIBasePopMenuController_T__c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t CellWidth;
	int32_t CellHeight;
	int32_t CellWidthPadding;
	int32_t m_NewCellWidth;
	UnityEngine_Vector2_o m_showOffset;
	UnityEngine_Vector2_o m_clickPos;
	int32_t m_offset;
	int32_t m_activatedMenuWidth;
	int32_t m_activatedMenuHeight;
	float m_scale;
	GCommon_UIClickMask_o* m_ClickMask;
	COW_UICommonPopMenuView_o* m_View;
	System_Collections_Generic_List_T__o* m_ItemControllerList;
	System_String_o* m_Region;
};
struct COW_UIBaseProfileInfoController_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_UIBaseProfileInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _37_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIBaseProfileInfoController_c {
	Il2CppClass_1 _1;
	COW_UIBaseProfileInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBaseProfileInfoController_VTable vtable;
};
struct COW_UIBaseProfileInfoController_o {
	COW_UIBaseProfileInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBaseProfileInfoView_o* m_View;
	System_Action_o* BtnCallBack;
	COW_BaseItemInfo_o* m_PinItemInfo;
	UISprite_array* m_CSStarArray;
	UISprite_array* m_CSBlackStarArray;
	int32_t m_Gender;
	uint64_t m_AccountID;
	System_String_o* m_NickName;
	COW_UIModelCSLadderMatch_o* m_ModelLadderCS;
	COW_UIModelLadderMatch_o* m_ModelLadderBR;
};
struct COW_UIBigLuckyBagListController_StaticFields {
};
struct COW_UIBigLuckyBagListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIBigLuckyBagListController_c {
	Il2CppClass_1 _1;
	COW_UIBigLuckyBagListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigLuckyBagListController_VTable vtable;
};
struct COW_UIBigLuckyBagListController_o {
	COW_UIBigLuckyBagListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIBigLuckyBagListView_o* m_View;
	proto_ClanLuckyBagInfoDesc_o* m_data;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ItemMiniList;
	COW_UIModelClan_o* m_ModelClan;
};
struct COW_UIBigMapAttachmentController_StaticFields {
};
struct COW_UIBigMapAttachmentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIBigMapAttachmentController_c {
	Il2CppClass_1 _1;
	COW_UIBigMapAttachmentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigMapAttachmentController_VTable vtable;
};
struct COW_UIBigMapAttachmentController_o {
	COW_UIBigMapAttachmentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigMapAttachmentInfoView_o* m_View;
};
struct COW_UIBigMapController_StaticFields {
	System_Comparison_SceneEditMapIconItemDesc__o* __f__am_cache0;
};
struct COW_UIBigMapController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_RegisterEvents;
	VirtualInvokeData _37_UnRegisterEvents;
	VirtualInvokeData _38_OnObservePlayer;
	VirtualInvokeData _39_OnObserverTargetChange;
	VirtualInvokeData _40_OnPlayerHPChanged;
	VirtualInvokeData _41_OnLocalPlayerSwitch;
	VirtualInvokeData _42_OnEnable;
	VirtualInvokeData _43_OnDisable;
};
struct COW_UIBigMapController_c {
	Il2CppClass_1 _1;
	COW_UIBigMapController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigMapController_VTable vtable;
};
struct COW_UIBigMapController_o {
	COW_UIBigMapController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMapContentController_o* m_MapContentCtrl;
	COW_UIBigMapViewExt_o* m_View;
	COW_GamePlay_Player_o* m_Player;
	GCommon_AudioResource_o* m_ReviveCountDownAudio;
	float SIZE_BIGMAP_X;
	float SIZE_BIGMAP_Y;
	float ScreenHeight;
	float ScreenWidth;
	UnityEngine_Vector2_o m_MapCenterScreenPosition;
	float m_MaxMapScale;
	float WheelSensitivity;
	UnityEngine_Camera_o* Camera;
	float Target;
	float Minimum;
	float Maximum;
	float Dampening;
	System_Collections_Generic_List_Vector3__o* m_MapMarkList;
	UnityEngine_Vector2_o m_LastTouchPos;
	int32_t m_MapType;
	bool m_ShowedHotzoneHint;
	bool m_IsCatapultIconInited;
	bool DEBUG_CATAPULT_ON;
	COW_UIHudPopupController_o* m_HotzoneHintCtrl;
	UnityEngine_Vector3_o m_OrignalRebornMapEffectScale;
	bool mShowIconToggleBtn;
	UnityEngine_Color_o mToggleIconBgColorOn;
	UnityEngine_Color_o mToggleIconBgColorOff;
	float mRevivePointEndTime;
	System_Collections_Generic_Dictionary_uint__uint__o* m_WSMapIconCntMap;
	System_Collections_Generic_List_SceneEditMapIconItemDesc__o* m_WSMapIconItemLst;
	System_Collections_Generic_Queue_SceneEditMapIconItemDesc__o* m_WorskShopItemDescCache;
	bool m_bIsAllowSlider;
	System_Collections_Generic_Dictionary_uint__UIPetSkillBigMapRangeController__o* m_PetSkillRangeDict;
	COW_UIPetSkillBigMapBtnController_o* m_PetSkillBtnCtrl;
	COW_GamePlay_UIPetSkillBigMapRangeController_o* m_inputMapRangeCtrl;
	COW_UIGameMissionBigMapInfoController_o* m_GameGlobalMissionCtrl;
	bool m_NeedShowGlobalMissionTutorial;
	COW_UIHudMetropolisMapAreaController_o* m_MetropolisArea;
	bool m_IsInRevival;
	uint64_t m_PendingTime;
	bool m_ScanPointSelected;
	UnityEngine_Vector3_o m_SelectPoint;
	bool m_LackToken;
	uint32_t m_RadarID;
	int32_t m_ScanSize;
	float m_LastClickRadarRefreshTime;
	bool m_UseForRadar;
	int32_t m_CurState;
	bool m_bMapScaleChangeMove;
	float m_lastReviveSelectTime;
	bool m_CanOpen;
	uint32_t m_uDelayHideAirLine;
	bool m_bIsUseTeleScope;
	bool m_bIsDisableTap;
	uint32_t m_useTeleScopeId;
	bool m_bIsNextFrameAdjustMissionScale;
	float m_fOpenMapTimer;
	System_Collections_Generic_List_LeanFinger__o* m_setCache;
	System_Collections_Generic_Dictionary_int__LeanFinger__o* m_dicLastFinger;
	System_Collections_Generic_Dictionary_int__LeanFinger__o* m_dicCacheFinger;
	bool m_bIsFirstFrameSkipGesture;
	int32_t lastReviveTime;
	int32_t m_nMissionNum;
	System_Collections_Generic_List_UIGameMissionBigMapInfoController__o* m_MissionCtrlList;
	bool m_NeedRefreshMissionNodeNextFrame;
};
struct COW_UIBigMapController__ShowSafeZoneTutorialLater_c__Iterator0_StaticFields {
};
struct COW_UIBigMapController__ShowSafeZoneTutorialLater_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBigMapController__ShowSafeZoneTutorialLater_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIBigMapController__ShowSafeZoneTutorialLater_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigMapController__ShowSafeZoneTutorialLater_c__Iterator0_VTable vtable;
};
struct COW_UIBigMapController__ShowSafeZoneTutorialLater_c__Iterator0_o {
	COW_UIBigMapController__ShowSafeZoneTutorialLater_c__Iterator0_c *klass;
	void *monitor;
	float _animLength___0;
	float _radius___0;
	COW_UIBigMapController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBigMapController__OnSceneEditRemoveObj_c__AnonStorey1_StaticFields {
};
struct COW_UIBigMapController__OnSceneEditRemoveObj_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBigMapController__OnSceneEditRemoveObj_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIBigMapController__OnSceneEditRemoveObj_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigMapController__OnSceneEditRemoveObj_c__AnonStorey1_VTable vtable;
};
struct COW_UIBigMapController__OnSceneEditRemoveObj_c__AnonStorey1_o {
	COW_UIBigMapController__OnSceneEditRemoveObj_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t itemID;
};
struct COW_UIBigMapController__OnGameMissionUIChanged_c__AnonStorey2_StaticFields {
};
struct COW_UIBigMapController__OnGameMissionUIChanged_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBigMapController__OnGameMissionUIChanged_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIBigMapController__OnGameMissionUIChanged_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigMapController__OnGameMissionUIChanged_c__AnonStorey2_VTable vtable;
};
struct COW_UIBigMapController__OnGameMissionUIChanged_c__AnonStorey2_o {
	COW_UIBigMapController__OnGameMissionUIChanged_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t missionID;
};
struct COW_UIBigMapObEventController_StaticFields {
};
struct COW_UIBigMapObEventController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIBigMapObEventController_c {
	Il2CppClass_1 _1;
	COW_UIBigMapObEventController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigMapObEventController_VTable vtable;
};
struct COW_UIBigMapObEventController_o {
	COW_UIBigMapObEventController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBigMapObEventView_o* m_View;
	UnityEngine_Vector3_o m_Scale;
	UnityEngine_Vector3_o targetPosOffset;
};
struct COW_UIBigMapObEventDragDropItem_StaticFields {
};
struct COW_UIBigMapObEventDragDropItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_OnDisable;
	VirtualInvokeData _7_Start;
	VirtualInvokeData _8_OnPress;
	VirtualInvokeData _9_Update;
	VirtualInvokeData _10_OnDragStart;
	VirtualInvokeData _11_StartDragging;
	VirtualInvokeData _12_OnClone;
	VirtualInvokeData _13_OnDrag;
	VirtualInvokeData _14_OnDragEnd;
	VirtualInvokeData _15_OnDragOver;
	VirtualInvokeData _16_ForceStopDragging;
	VirtualInvokeData _17_OnDragOverObject;
	VirtualInvokeData _18_OnDragDropStart;
	VirtualInvokeData _19_OnDragDropMove;
	VirtualInvokeData _20_OnDragDropRelease;
	VirtualInvokeData _21_OnDragDropEnd;
};
struct COW_UIBigMapObEventDragDropItem_c {
	Il2CppClass_1 _1;
	COW_UIBigMapObEventDragDropItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigMapObEventDragDropItem_VTable vtable;
};
struct COW_UIBigMapObEventDragDropItem_o {
	COW_UIBigMapObEventDragDropItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t restriction;
	bool cloneOnDrag;
	UnityEngine_GameObject_o* clonedObjectTemplate;
	UnityEngine_GameObject_o* clonedObject;
	bool UIDragDropItem_m_HasDragBounds;
	System_Nullable_Vector3__o UIDragDropItem_m_RealDragLocalPos;
	UnityEngine_Bounds_o UIDragDropItem_m_DragBoundsInWorld;
	System_Nullable_Bounds__o UIDragDropItem_m_SelfBoundsInWorld;
	bool resetWhenDrop;
	float pressAndHoldDelay;
	bool interactable;
	bool enableCollider;
	bool MoveToDragDropContainerWhenRelease;
	System_Action_o* ResetAction;
	UnityEngine_Transform_o* mTrans;
	UnityEngine_Transform_o* mParent;
	UnityEngine_Collider_o* mCollider;
	UnityEngine_Collider2D_o* mCollider2D;
	UIButton_o* mButton;
	UIRoot_o* mRoot;
	UIGrid_o* mGrid;
	UITable_o* mTable;
	float mDragStartTime;
	UIDragScrollView_o* mDragScrollView;
	bool mPressed;
	bool mDragging;
	UICamera_MouseOrTouch_o* mTouch;
	UnityEngine_Vector3_o mOrigLocalPosition;
	bool AllowMultiDrag;
	UnityEngine_GameObject_o* UIDragDropItem_m_PreHitObj;
	COW_UIBigMapObEventController_o* m_BaseController;
};
struct COW_UIBindPhoneWndController_StaticFields {
};
struct COW_UIBindPhoneWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIBindPhoneWndController_c {
	Il2CppClass_1 _1;
	COW_UIBindPhoneWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBindPhoneWndController_VTable vtable;
};
struct COW_UIBindPhoneWndController_o {
	COW_UIBindPhoneWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBindPhoneWndView_o* m_View;
	COW_UIPopMenuSmallControler_o* m_AreaPopMenuCtrl;
	System_Collections_Generic_List_PopMenuData__o* m_AreaNumberPopMenuDatas;
	int32_t m_Opt;
	System_Action_o* m_OnConfirm;
	proto_PhoneNumControlDesc_o* m_SelectedPhoneNumDesc;
	System_String_o* m_PendingPhoneNumber;
	uint64_t m_NextVerifyCodekSendTime;
};
struct COW_UIBooyahPassBackFlowprivilegeWndController_StaticFields {
};
struct COW_UIBooyahPassBackFlowprivilegeWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIBooyahPassBackFlowprivilegeWndController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassBackFlowprivilegeWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassBackFlowprivilegeWndController_VTable vtable;
};
struct COW_UIBooyahPassBackFlowprivilegeWndController_o {
	COW_UIBooyahPassBackFlowprivilegeWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBooyahpassBackFlowprivilegeWndView_o* m_View;
	int32_t m_OriginBGWndHeightOffset;
	int32_t m_OriginBGWndHeight;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
};
struct COW_UIBooyahPassEntranceSpineController_StaticFields {
};
struct COW_UIBooyahPassEntranceSpineController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
};
struct COW_UIBooyahPassEntranceSpineController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassEntranceSpineController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassEntranceSpineController_VTable vtable;
};
struct COW_UIBooyahPassEntranceSpineController_o {
	COW_UIBooyahPassEntranceSpineController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIBooyahPassEntranceSpineView_o* m_View;
	int32_t m_CurSpineAnimState;
	UnityEngine_Playables_PlayableDirector_o* m_PlayableDirector;
	UnityEngine_Playables_PlayableDirector_o* m_PlayableDirector_02;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	uint64_t m_AccountID;
};
struct COW_UIBooyahPassEntranceSpineController__WaitSecondToSwitchState_c__Iterator0_StaticFields {
};
struct COW_UIBooyahPassEntranceSpineController__WaitSecondToSwitchState_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBooyahPassEntranceSpineController__WaitSecondToSwitchState_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassEntranceSpineController__WaitSecondToSwitchState_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassEntranceSpineController__WaitSecondToSwitchState_c__Iterator0_VTable vtable;
};
struct COW_UIBooyahPassEntranceSpineController__WaitSecondToSwitchState_c__Iterator0_o {
	COW_UIBooyahPassEntranceSpineController__WaitSecondToSwitchState_c__Iterator0_c *klass;
	void *monitor;
	float _waitTime___0;
	int32_t curState;
	float _waitBtnTime___1;
	float _wait___2;
	int32_t nextState;
	COW_UIBooyahPassEntranceSpineController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBooyahPassPurchaseRewardTipsWndController_StaticFields {
};
struct COW_UIBooyahPassPurchaseRewardTipsWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIBooyahPassPurchaseRewardTipsWndController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassPurchaseRewardTipsWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassPurchaseRewardTipsWndController_VTable vtable;
};
struct COW_UIBooyahPassPurchaseRewardTipsWndController_o {
	COW_UIBooyahPassPurchaseRewardTipsWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBooyahPassPurchaseRewardTipsWndView_o* m_View;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	uint64_t m_StartShowTime;
};
struct COW_UIBooyahPassSeasonPopoverController_StaticFields {
};
struct COW_UIBooyahPassSeasonPopoverController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIBooyahPassSeasonPopoverController_c {
	Il2CppClass_1 _1;
	COW_UIBooyahPassSeasonPopoverController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBooyahPassSeasonPopoverController_VTable vtable;
};
struct COW_UIBooyahPassSeasonPopoverController_o {
	COW_UIBooyahPassSeasonPopoverController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBooyahPassSeasonPopoverView_o* m_View;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
};
struct COW_UIBriefBoxController_StaticFields {
};
struct COW_UIBriefBoxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIBriefBoxController_c {
	Il2CppClass_1 _1;
	COW_UIBriefBoxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBriefBoxController_VTable vtable;
};
struct COW_UIBriefBoxController_o {
	COW_UIBriefBoxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t CellWidth;
	int32_t CellHeight;
	int32_t CellWidthPadding;
	int32_t m_NewCellWidth;
	UnityEngine_Vector2_o UIBasePopMenuController_1_m_showOffset;
	UnityEngine_Vector2_o UIBasePopMenuController_1_m_clickPos;
	int32_t UIBasePopMenuController_1_m_offset;
	int32_t UIBasePopMenuController_1_m_activatedMenuWidth;
	int32_t UIBasePopMenuController_1_m_activatedMenuHeight;
	float UIBasePopMenuController_1_m_scale;
	GCommon_UIClickMask_o* UIBasePopMenuController_1_m_ClickMask;
	COW_UICommonPopMenuView_o* UIBasePopMenuController_1_m_View;
	System_Collections_Generic_List_T__o* m_ItemControllerList;
	System_String_o* m_Region;
	COW_UIModelProfile_o* m_Model;
	COW_UIModelWeaponPower_o* m_ModelWeaponPower;
	COW_UIBriefBoxView_o* m_View;
	LayoutTable_o* m_Table;
	GridTableItem_o* m_GridItem;
	GridTableItem_o* m_TagGridItem;
	GridTableItem_o* m_SocialTagGridItem;
	BaseTableItem_o* m_ProfileContainerItem;
	float m_DefaultWidth;
	ILayoutTableItem_o* m_ScrollViewItem;
	ILayoutTableItem_o* m_DescTableItem;
	COW_UIBaseProfileInfoController_o* m_Control;
	System_Collections_Generic_List_CommonPopMenuData__o* m_MenuDatas;
	UnityEngine_Vector3_o m_CheckWindowLeftOrRightPos;
	UnityEngine_Vector3_o m_WindowPos;
	COW_BaseProfileInfo_o* m_BaseProfileInfo;
	proto_AccountBriefInfo_o* m_Data;
	GCommon_UIClickMask_o* m_ClickMask;
	bool m_HasRequestData;
	System_Collections_Generic_List_GameObject__o* m_HistoryStarList;
	System_Collections_Generic_List_GameObject__o* m_HistoryBlackStarList;
	TweenPosition_o* m_TweenPos;
	TweenScale_o* m_TweenScale;
	UnityEngine_Vector3_o m_FromPos;
	COW_UIWeaponPowerBriefController_o* m_WeaponPowerBriefCtrl;
	COW_UIModelCSLadderMatch_o* m_ModelLadderCS;
	COW_UIModelLadderMatch_o* m_ModelLadderBR;
	GCommon_ResourceID_o m_BRRankIconUIFXRes;
	GCommon_ResourceID_o m_CSRankIconUIFXRes;
	bool m_IsFirstGetPlayerBriefInfo;
	int32_t m_MaxAchievementShowNum;
	System_Collections_Generic_List_UIAchievementCommonController__o* m_UIAchievementCommonCtrl;
	COW_UIModelAchievement_o* m_ModelAchievement;
	bool m_HasInitAchievement;
	uint32_t MAX_100K_LIKE_NUM;
	uint32_t MAX_100M_LIKE_NUM;
	UnityEngine_GameObject_o* m_TitleVFX;
	UnityEngine_GameObject_o* m_CacheHeroicBREffect;
	UnityEngine_GameObject_o* m_CacheHeroicCSEffect;
};
struct COW_UIBriefBoxController__InitAchievementProfile_c__AnonStorey0_StaticFields {
};
struct COW_UIBriefBoxController__InitAchievementProfile_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBriefBoxController__InitAchievementProfile_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIBriefBoxController__InitAchievementProfile_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBriefBoxController__InitAchievementProfile_c__AnonStorey0_VTable vtable;
};
struct COW_UIBriefBoxController__InitAchievementProfile_c__AnonStorey0_o {
	COW_UIBriefBoxController__InitAchievementProfile_c__AnonStorey0_c *klass;
	void *monitor;
	proto_EquipAchInfo_o* data;
};
struct COW_UIBriefProfileInfoController_StaticFields {
};
struct COW_UIBriefProfileInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _37_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIBriefProfileInfoController_c {
	Il2CppClass_1 _1;
	COW_UIBriefProfileInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBriefProfileInfoController_VTable vtable;
};
struct COW_UIBriefProfileInfoController_o {
	COW_UIBriefProfileInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBriefProfileInfoView_o* m_View;
	COW_BaseItemInfo_o* m_PinItemInfo;
	AutoChangeComp_o* m_AutoChangeComp;
	bool m_isSelf;
	System_String_o* m_NickName;
	uint64_t m_AccountID;
	COW_UIGroupMemberVoiceInfoController_o* m_Voice;
};
struct COW_UIBRTutorialSafeZonePopupController_StaticFields {
};
struct COW_UIBRTutorialSafeZonePopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIBRTutorialSafeZonePopupController_c {
	Il2CppClass_1 _1;
	COW_UIBRTutorialSafeZonePopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBRTutorialSafeZonePopupController_VTable vtable;
};
struct COW_UIBRTutorialSafeZonePopupController_o {
	COW_UIBRTutorialSafeZonePopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Collections_Generic_List_GameObject__o* PhaseList;
	int32_t Phase;
	UIButton_o* MaskBtn;
	uint32_t UIInGameBasePopupController_m_DelayCallID;
	float UIInGameBasePopupController_m_DelayShowTime;
	COW_UIBRTutorialSafeZonePopupView_o* m_View;
	COW_GamePlay_SafeZone_o* m_CurrentSafeZone;
};
struct COW_UIBuildAvatarSkillItemController_StaticFields {
};
struct COW_UIBuildAvatarSkillItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIBuildAvatarSkillItemController_c {
	Il2CppClass_1 _1;
	COW_UIBuildAvatarSkillItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildAvatarSkillItemController_VTable vtable;
};
struct COW_UIBuildAvatarSkillItemController_o {
	COW_UIBuildAvatarSkillItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBuildAvatarSkillItemView_o* m_View;
	int32_t m_SlotIndex;
	COW_UIAvatarSkillSlotController_o* m_SkillSlotCtrl;
	COW_UIModelLoadout_o* m_ModelLoadout;
	COW_UIModelAvatarProfile_o* m_AvatarProfileModel;
	COW_AvatarProfile_o* m_Profile;
	uint32_t m_Avatarid;
	uint32_t m_SkillId;
	UILabel_o* m_SkillDesc;
	UILabel_o* m_SkillName;
	UnityEngine_Transform_o* m_SlotPosition;
	UnityEngine_GameObject_o* m_SelectSprite;
	UILabel_o* m_ActiveLabel;
	UnityEngine_GameObject_o* m_SkillEmptyLabel;
	UnityEngine_Color32_o Blue;
	UnityEngine_Color32_o Green;
};
struct COW_UIBuildChooseAvatarSkillSideController_StaticFields {
};
struct COW_UIBuildChooseAvatarSkillSideController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIBuildChooseAvatarSkillSideController_c {
	Il2CppClass_1 _1;
	COW_UIBuildChooseAvatarSkillSideController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildChooseAvatarSkillSideController_VTable vtable;
};
struct COW_UIBuildChooseAvatarSkillSideController_o {
	COW_UIBuildChooseAvatarSkillSideController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t m_SlotIndex;
	System_Nullable_uint__o m_ScrollDelayCall;
	bool m_ChooseSkillMenuCreated;
	bool m_IsFirstTimeOpen;
	uint32_t m_CurrentTag;
	int32_t m_LastClickIndex;
	bool m_IsShowActiveList;
	COW_UIBuildChooseAvatarSkillSideView_o* m_View;
	COW_UIAvatarSkillSlotController_o* m_Slotctrl;
	COW_UIPopMenuSmallControler_o* m_PickModePopMenu;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
	COW_UIModelLoadout_o* m_ModelLoadout;
	COW_UIModelMall_o* m_ModelMall;
	System_Collections_Generic_List_SkillInfo__o* m_SkillList;
	System_Collections_Generic_List_PopMenuData__o* m_PopMenuDataList;
	COW_UICommonGuideController_o* m_GuideCtrl;
	uint32_t m_DelayShowGuideId;
	float m_DelayShowGuideTime;
	bool m_ShowGuide;
	bool m_ForbidEsc;
};
struct COW_UIBuildChooseAvatarSkillSideController__AppendNotOwnSkills_c__AnonStorey1_StaticFields {
};
struct COW_UIBuildChooseAvatarSkillSideController__AppendNotOwnSkills_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBuildChooseAvatarSkillSideController__AppendNotOwnSkills_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIBuildChooseAvatarSkillSideController__AppendNotOwnSkills_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildChooseAvatarSkillSideController__AppendNotOwnSkills_c__AnonStorey1_VTable vtable;
};
struct COW_UIBuildChooseAvatarSkillSideController__AppendNotOwnSkills_c__AnonStorey1_o {
	COW_UIBuildChooseAvatarSkillSideController__AppendNotOwnSkills_c__AnonStorey1_c *klass;
	void *monitor;
	COW_UIModelAvatarProfile_o* model;
};
struct COW_UIBuildChooseAvatarSkillSideController__DisableDragUntilAnimationComplete_c__Iterator0_StaticFields {
};
struct COW_UIBuildChooseAvatarSkillSideController__DisableDragUntilAnimationComplete_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBuildChooseAvatarSkillSideController__DisableDragUntilAnimationComplete_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIBuildChooseAvatarSkillSideController__DisableDragUntilAnimationComplete_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildChooseAvatarSkillSideController__DisableDragUntilAnimationComplete_c__Iterator0_VTable vtable;
};
struct COW_UIBuildChooseAvatarSkillSideController__DisableDragUntilAnimationComplete_c__Iterator0_o {
	COW_UIBuildChooseAvatarSkillSideController__DisableDragUntilAnimationComplete_c__Iterator0_c *klass;
	void *monitor;
	UIScrollView_o* _scrollView___0;
	UnityEngine_Animation_o* _animation___0;
	COW_UIBuildChooseAvatarSkillSideController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBuildChooseAvatarSkillSideItemController_StaticFields {
};
struct COW_UIBuildChooseAvatarSkillSideItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIBuildChooseAvatarSkillSideItemController_c {
	Il2CppClass_1 _1;
	COW_UIBuildChooseAvatarSkillSideItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildChooseAvatarSkillSideItemController_VTable vtable;
};
struct COW_UIBuildChooseAvatarSkillSideItemController_o {
	COW_UIBuildChooseAvatarSkillSideItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_Color_o NewColor;
	UnityEngine_Color_o ReworkColor;
	bool m_isActiveSkill;
	int32_t m_Index;
	COW_SkillInfo_o* m_Data;
	COW_UIBuildChooseAvatarSkillSideItemView_o* m_View;
	COW_UIAvatarSkillSlotController_o* slotctrl;
	COW_AvatarSkillData_o* m_SkillData;
	COW_AvatarProfile_o* m_Profile;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
	COW_UIModelLoadout_o* m_ModelLoadout;
};
struct COW_UIBuildChooseAvatarSkillSideItemController__AddSkillBtnAction_c__AnonStorey0_StaticFields {
};
struct COW_UIBuildChooseAvatarSkillSideItemController__AddSkillBtnAction_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBuildChooseAvatarSkillSideItemController__AddSkillBtnAction_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIBuildChooseAvatarSkillSideItemController__AddSkillBtnAction_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildChooseAvatarSkillSideItemController__AddSkillBtnAction_c__AnonStorey0_VTable vtable;
};
struct COW_UIBuildChooseAvatarSkillSideItemController__AddSkillBtnAction_c__AnonStorey0_o {
	COW_UIBuildChooseAvatarSkillSideItemController__AddSkillBtnAction_c__AnonStorey0_c *klass;
	void *monitor;
	System_Action_o* func;
};
struct COW_UIBuildChooseLoadoutSideController_StaticFields {
	System_Predicate_Item__o* __f__am_cache0;
	System_Predicate_Item__o* __f__am_cache1;
};
struct COW_UIBuildChooseLoadoutSideController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIBuildChooseLoadoutSideController_c {
	Il2CppClass_1 _1;
	COW_UIBuildChooseLoadoutSideController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildChooseLoadoutSideController_VTable vtable;
};
struct COW_UIBuildChooseLoadoutSideController_o {
	COW_UIBuildChooseLoadoutSideController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t m_LastHighLightIndex;
	COW_UIBuildChooseLoadoutSideView_o* m_View;
	COW_UIModelLoadout_o* m_ModelLoadout;
	System_Collections_Generic_List_UILoadoutItemUnifiedController__o* m_LoadOutItemCtrls;
	COW_UIModelMall_o* m_ModelMall;
	COW_UICommonGuideController_o* m_GuideCtrl;
	uint32_t m_DelayShowGuideId;
	float m_DelayShowGuideTime;
	int32_t m_GuideAvatarLoadoutStep;
	int32_t m_GuidePetLoadoutStep;
	bool m_ForbidEsc;
};
struct COW_UIBuildChoosePetSkillSideController_StaticFields {
};
struct COW_UIBuildChoosePetSkillSideController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIBuildChoosePetSkillSideController_c {
	Il2CppClass_1 _1;
	COW_UIBuildChoosePetSkillSideController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildChoosePetSkillSideController_VTable vtable;
};
struct COW_UIBuildChoosePetSkillSideController_o {
	COW_UIBuildChoosePetSkillSideController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	uint32_t m_SkillNum;
	int32_t m_LastClickIndex;
	System_Collections_Generic_List_PetInfo__o* m_PetInfoList;
	COW_UIBuildChoosePetSkillSideView_o* m_View;
	COW_UIModelPet_o* m_ModelPet;
	COW_UIModelLoadout_o* m_ModelLoadout;
};
struct COW_UIBuildChoosePetSkillSideItemController_StaticFields {
};
struct COW_UIBuildChoosePetSkillSideItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
	VirtualInvokeData _39_OnDataChanged;
	VirtualInvokeData _40_GetInterestedPropID;
};
struct COW_UIBuildChoosePetSkillSideItemController_c {
	Il2CppClass_1 _1;
	COW_UIBuildChoosePetSkillSideItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildChoosePetSkillSideItemController_VTable vtable;
};
struct COW_UIBuildChoosePetSkillSideItemController_o {
	COW_UIBuildChoosePetSkillSideItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_SourceSkillID;
	uint32_t m_MaxPetLevel;
	bool m_BuyPetWaitStoreRes;
	int32_t m_Index;
	proto_PetInfo_o* m_PetInfo;
	COW_UIBuildChoosePetSkillSideItemView_o* m_View;
	COW_UIPetSkillSlotController_o* m_SlotCtrl;
	COW_UIModelPet_o* m_ModelPet;
	COW_UIModelLoadout_o* m_ModelLoadout;
};
struct COW_UIBuildItemController_StaticFields {
};
struct COW_UIBuildItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIBuildItemController_c {
	Il2CppClass_1 _1;
	COW_UIBuildItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildItemController_VTable vtable;
};
struct COW_UIBuildItemController_o {
	COW_UIBuildItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBuildItemView_o* m_View;
	COW_PlayerPlanItem_o* m_PlanData;
	COW_UIModelLoadout_o* m_ModelLoadout;
};
struct COW_UIBuildLoadoutController_StaticFields {
};
struct COW_UIBuildLoadoutController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIBuildLoadoutController_c {
	Il2CppClass_1 _1;
	COW_UIBuildLoadoutController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildLoadoutController_VTable vtable;
};
struct COW_UIBuildLoadoutController_o {
	COW_UIBuildLoadoutController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBuildLoadoutView_o* m_View;
	COW_UILoadoutItemUnifiedController_o* m_LoadoutItemCtrl;
	COW_UIModelLoadout_o* m_ModelLoadout;
	uint32_t m_CurrentLoadout;
	bool m_CloseCountLabel;
};
struct COW_UIBuildNavigationController_StaticFields {
	UnityEngine_Vector3_o AvatarModelPosOnSkillExpand;
	UnityEngine_Vector3_o AvatarModelPosOnSkillCollapse;
	UnityEngine_Vector3_o PetModelPosOnSkillExpand;
	UnityEngine_Vector3_o PetModelPosOnSkillCollapse;
	UnityEngine_Vector3_o MiddleUIPosOnSkillExpand;
	UnityEngine_Vector3_o MiddleUIPosOnSkillCollapse;
	int32_t AvatarSkillColumnExpand;
	int32_t AvatarSkillColumnCollapse;
	int32_t AvatarSkillWidthExpand;
	int32_t AvatarSkillWidthCollapse;
	int32_t ParamCount;
	int32_t PopMenuWidth;
	System_Predicate_AvatarSuit__o* __f__am_cache0;
};
struct COW_UIBuildNavigationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OnDataChanged;
	VirtualInvokeData _91_GetInterestedPropID;
};
struct COW_UIBuildNavigationController_c {
	Il2CppClass_1 _1;
	COW_UIBuildNavigationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildNavigationController_VTable vtable;
};
struct COW_UIBuildNavigationController_o {
	COW_UIBuildNavigationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	bool m_IsExpand;
	int32_t m_CurrentPlanIndex;
	uint32_t m_CurrentAutoMode;
	uint32_t m_CurrentShowAvatarID;
	uint32_t m_CurrentShowPetID;
	bool m_HasOpenChooseSide;
	bool m_HasOpenCopyWindows;
	System_Collections_Generic_List_UIBuildAvatarSkillItemController__o* m_AvatarSkillItemList;
	System_Collections_Generic_List_UIBuildItemController__o* m_BuildItemList;
	COW_UIBuildNavigationView_o* m_View;
	COW_UIModelLoadout_o* m_ModelLoadout;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
	COW_UIModelPet_o* m_ModelPet;
	COW_MapModeData_o* m_SelectedMapData;
	COW_UIPetAvatar_o* m_PetPreview;
	COW_UIPopMenuSmallControler_o* m_PickModePopMenu;
	COW_UIBuildPetSkillItemController_o* m_PetSkillCtrl;
	COW_UIBuildLoadoutController_o* m_LoadoutCtrl;
	COW_UIBuildChooseAvatarSkillSideController_o* m_ChooseSkillCtrl;
	COW_UIBuildChooseLoadoutSideController_o* m_ChooseLoadoutCtrl;
	COW_UIBuildChoosePetSkillSideController_o* m_ChoosePetSkillCtrl;
	System_Collections_Generic_List_PopMenuData__o* m_PopMenuDataList;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
	COW_UILimitedCardPrivilegeWndController_o* m_LimitedPrivilegeWndCtrl;
	bool m_FirstInit;
	UIWidget_o* m_GuideWidget;
	UIButton_o* m_GuideButton;
	COW_UICommonGuideController_o* m_GuideCtrl;
	uint32_t m_DelayShowGuideId;
	float m_DelayShowGuideTime;
	bool m_ShowGuide;
	bool m_ForbidEsc;
	bool m_ShowAvatarTips;
	bool m_ShowPetTips;
};
struct COW_UIBuildNavigationController__InitDelay_c__Iterator0_StaticFields {
};
struct COW_UIBuildNavigationController__InitDelay_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIBuildNavigationController__InitDelay_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIBuildNavigationController__InitDelay_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildNavigationController__InitDelay_c__Iterator0_VTable vtable;
};
struct COW_UIBuildNavigationController__InitDelay_c__Iterator0_o {
	COW_UIBuildNavigationController__InitDelay_c__Iterator0_c *klass;
	void *monitor;
	bool firstInit;
	COW_UIBuildAvatarSkillItemController_o* _ctrl___1;
	COW_UIBuildNavigationController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIBuildNavigationController__RefreshPlanName_c__AnonStorey1_StaticFields {
};
struct COW_UIBuildNavigationController__RefreshPlanName_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBuildNavigationController__RefreshPlanName_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIBuildNavigationController__RefreshPlanName_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildNavigationController__RefreshPlanName_c__AnonStorey1_VTable vtable;
};
struct COW_UIBuildNavigationController__RefreshPlanName_c__AnonStorey1_o {
	COW_UIBuildNavigationController__RefreshPlanName_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t index;
};
struct COW_UIBuildNavigationController__RefreshDownLoadInfo_c__AnonStorey2_StaticFields {
};
struct COW_UIBuildNavigationController__RefreshDownLoadInfo_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIBuildNavigationController__RefreshDownLoadInfo_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIBuildNavigationController__RefreshDownLoadInfo_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildNavigationController__RefreshDownLoadInfo_c__AnonStorey2_VTable vtable;
};
struct COW_UIBuildNavigationController__RefreshDownLoadInfo_c__AnonStorey2_o {
	COW_UIBuildNavigationController__RefreshDownLoadInfo_c__AnonStorey2_c *klass;
	void *monitor;
	COW_CSSharedItemData_o* item_data;
	System_Collections_Generic_List_ResourceID__o* res_list;
	COW_UIBuildNavigationController_o* _this;
};
struct COW_UIBuildPetSkillItemController_StaticFields {
};
struct COW_UIBuildPetSkillItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIBuildPetSkillItemController_c {
	Il2CppClass_1 _1;
	COW_UIBuildPetSkillItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildPetSkillItemController_VTable vtable;
};
struct COW_UIBuildPetSkillItemController_o {
	COW_UIBuildPetSkillItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBuildPetSkillItemView_o* m_View;
	COW_UIModelPet_o* m_ModelPet;
	COW_UIModelLoadout_o* m_ModelLoadout;
	uint32_t m_PetSkillId;
	bool m_NotNeedNotCarryPetIcon;
};
struct COW_UIBuildPlanCodekPopupWindowController_StaticFields {
};
struct COW_UIBuildPlanCodekPopupWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIBuildPlanCodekPopupWindowController_c {
	Il2CppClass_1 _1;
	COW_UIBuildPlanCodekPopupWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBuildPlanCodekPopupWindowController_VTable vtable;
};
struct COW_UIBuildPlanCodekPopupWindowController_o {
	COW_UIBuildPlanCodekPopupWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIBuildPlanCodekPopupWindowView_o* m_View;
	System_String_o* m_PlanCodek;
	COW_UIBuildNavigationController_o* buildCtrl;
};
struct COW_UICarouselTickData_StaticFields {
};
struct COW_UICarouselTickData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICarouselTickData_c {
	Il2CppClass_1 _1;
	COW_UICarouselTickData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICarouselTickData_VTable vtable;
};
struct COW_UICarouselTickData_o {
	COW_UICarouselTickData_c *klass;
	void *monitor;
	float time;
	COW_OnStarted_o* onStarted;
};
struct COW_UICarouselTickManager_StaticFields {
};
struct COW_UICarouselTickManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICarouselTickManager_c {
	Il2CppClass_1 _1;
	COW_UICarouselTickManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICarouselTickManager_VTable vtable;
};
struct COW_UICarouselTickManager_o {
	COW_UICarouselTickManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIProgressBar_o* ProgressBar;
	System_Collections_Generic_List_UICarouselTickData__o* m_ListDatas;
	System_Collections_Generic_List_float__o* m_TimePreSum;
	int32_t m_CurIndex;
	int32_t m_CurCycles;
	float m_TickTime;
	bool m_Start;
	bool m_Inited;
};
struct COW_UIChangeServerController_StaticFields {
};
struct COW_UIChangeServerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChangeServerController_c {
	Il2CppClass_1 _1;
	COW_UIChangeServerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChangeServerController_VTable vtable;
};
struct COW_UIChangeServerController_o {
	COW_UIChangeServerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChangeServerView_o* m_View;
	System_Collections_Generic_Dictionary_UIToggle__RegionSettingData__o* m_ToggleServerData;
};
struct COW_UIChangeWeaponPreviewContext_StaticFields {
};
struct COW_UIChangeWeaponPreviewContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIChangeWeaponPreviewContext_c {
	Il2CppClass_1 _1;
	COW_UIChangeWeaponPreviewContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChangeWeaponPreviewContext_VTable vtable;
};
struct COW_UIChangeWeaponPreviewContext_o {
	COW_UIChangeWeaponPreviewContext_c *klass;
	void *monitor;
	bool Ready;
	uint32_t WeaponSkinID;
	int32_t WeaponSkinFeature;
};
struct COW_UIChangeWeaponPreviewMainController_StaticFields {
};
struct COW_UIChangeWeaponPreviewMainController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_LogOnUIDestroy;
};
struct COW_UIChangeWeaponPreviewMainController_c {
	Il2CppClass_1 _1;
	COW_UIChangeWeaponPreviewMainController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChangeWeaponPreviewMainController_VTable vtable;
};
struct COW_UIChangeWeaponPreviewMainController_o {
	COW_UIChangeWeaponPreviewMainController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIChangeWeaponPreviewMainView_o* m_View;
	uint32_t m_ItemId;
	int32_t m_PrivilegePreviewType;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	COW_UIChangeWeaponSkinStatsController_o* m_SkinStatsController;
	uint32_t m_LeftSwitchWeaponSkinID;
	uint32_t m_RightSwitchWeaponSkinID;
	uint32_t m_PreviewWeaponSkinID;
	int32_t m_CurrentFeatureID;
	System_Collections_Generic_List_int__o* m_FeatureList;
	System_Collections_Generic_List_uint__o* m_EffectTriggerIDs;
	int32_t m_AvatarSwitchState;
	COW_UIModelPreviewWebShow_o* m_ModelPreviewWebShow;
	COW_UIPrivilegePreviewController_o* m_PrivilegePreviewController;
	UnityEngine_GameObject_o* m_BGEffect;
	uint64_t m_StartShowTime;
	uint64_t m_StartPauseTime;
	uint64_t m_PauseTime;
};
struct COW_UIChangeWeaponPrivilegeItemController_StaticFields {
};
struct COW_UIChangeWeaponPrivilegeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIChangeWeaponPrivilegeItemController_c {
	Il2CppClass_1 _1;
	COW_UIChangeWeaponPrivilegeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChangeWeaponPrivilegeItemController_VTable vtable;
};
struct COW_UIChangeWeaponPrivilegeItemController_o {
	COW_UIChangeWeaponPrivilegeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIChangeWeaponPrivilegeItemView_o* m_View;
	int32_t m_FeatureID;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	COW_UIChangeWeaponPreviewMainController_o* m_MainController;
	uint32_t UNSELECT_LABEL_COLOR;
	uint32_t SELECT_LABEL_COLOR;
};
struct COW_UIChangeWeaponSkinStatsController_StaticFields {
};
struct COW_UIChangeWeaponSkinStatsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChangeWeaponSkinStatsController_c {
	Il2CppClass_1 _1;
	COW_UIChangeWeaponSkinStatsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChangeWeaponSkinStatsController_VTable vtable;
};
struct COW_UIChangeWeaponSkinStatsController_o {
	COW_UIChangeWeaponSkinStatsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChangeWeaponSkinStatsView_o* m_View;
	uint32_t m_ItemID;
	COW_GamePlay_CHLCDKFGMLD_o* OriginalData;
	int32_t m_CurrentState;
	System_Action_o* m_LeftBtnClickCallback;
	System_Action_o* m_RightBtnClickCallback;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
};
struct COW_UIChannelItemController_StaticFields {
	UnityEngine_Color32_o UnseletColor;
	UnityEngine_Color32_o SelectColor;
	System_Collections_Generic_Dictionary_uint__string__o* m_StrKeyDic;
};
struct COW_UIChannelItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_COW_ITipsDelegate_OnTipsDataChange;
};
struct COW_UIChannelItemController_c {
	Il2CppClass_1 _1;
	COW_UIChannelItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChannelItemController_VTable vtable;
};
struct COW_UIChannelItemController_o {
	COW_UIChannelItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIChannelItemView_o* m_View;
	COW_ChatChannelInfo_o* m_Info;
	int32_t m_TipsType;
	bool isSelect;
};
struct COW_UIChatBaseContainerController_StaticFields {
};
struct COW_UIChatBaseContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _39_InitWidget;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIChatBaseContainerController_c {
	Il2CppClass_1 _1;
	COW_UIChatBaseContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatBaseContainerController_VTable vtable;
};
struct COW_UIChatBaseContainerController_o {
	COW_UIChatBaseContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
};
struct COW_UIChatBlockListController_StaticFields {
};
struct COW_UIChatBlockListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GCommon_IEasyList_OpenItemController;
	VirtualInvokeData _56_GCommon_IEasyList_CloseItemController;
};
struct COW_UIChatBlockListController_c {
	Il2CppClass_1 _1;
	COW_UIChatBlockListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatBlockListController_VTable vtable;
};
struct COW_UIChatBlockListController_o {
	COW_UIChatBlockListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIChatBlockListView_o* m_View;
	COW_UIModelChat_o* m_Model;
};
struct COW_UIChatBlockListItemController_StaticFields {
};
struct COW_UIChatBlockListItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIChatBlockListItemController_c {
	Il2CppClass_1 _1;
	COW_UIChatBlockListItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatBlockListItemController_VTable vtable;
};
struct COW_UIChatBlockListItemController_o {
	COW_UIChatBlockListItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIChatBlockListItemView_o* m_View;
	COW_ChatBlockUserInfo_o* m_Info;
};
struct COW_UIChatBottomLeftController_StaticFields {
};
struct COW_UIChatBottomLeftController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIChatBottomLeftController_c {
	Il2CppClass_1 _1;
	COW_UIChatBottomLeftController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatBottomLeftController_VTable vtable;
};
struct COW_UIChatBottomLeftController_o {
	COW_UIChatBottomLeftController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatBottomLeftView_o* m_View;
	COW_UIModelChat_o* m_ModelChat;
	COW_UICountDownController_o* m_MutedCDCtrl;
	COW_UIChatFastMessagePanelController_o* m_FastMessagePanelCtrl;
	COW_UIChatStickerController_o* m_StickerController;
	UnityEngine_Vector3_o m_NewMessageNodeOrgPos;
	System_Collections_Generic_HashSet_string__o* m_SloganSet;
	System_Collections_Generic_List_string__o* m_SloganKeys;
	System_String_o* m_SloganKey;
	COW_UIChatController_o* m_ParentCtrl;
};
struct COW_UIChatClanContainerController_StaticFields {
};
struct COW_UIChatClanContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetContentNode;
	VirtualInvokeData _37_GetEmptyNode;
	VirtualInvokeData _38_GetMessageList;
	VirtualInvokeData _39_InitWidget;
	VirtualInvokeData _40_RefreshContentNode;
	VirtualInvokeData _41_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _42_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIChatClanContainerController_c {
	Il2CppClass_1 _1;
	COW_UIChatClanContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatClanContainerController_VTable vtable;
};
struct COW_UIChatClanContainerController_o {
	COW_UIChatClanContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatClanContainerView_o* m_View;
	uint32_t m_HideLuckyBagCallID;
};
struct COW_UIChatCommonContainerController_StaticFields {
};
struct COW_UIChatCommonContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetContentNode;
	VirtualInvokeData _37_GetEmptyNode;
	VirtualInvokeData _38_GetMessageList;
	VirtualInvokeData _39_InitWidget;
	VirtualInvokeData _40_RefreshContentNode;
};
struct COW_UIChatCommonContainerController_c {
	Il2CppClass_1 _1;
	COW_UIChatCommonContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatCommonContainerController_VTable vtable;
};
struct COW_UIChatCommonContainerController_o {
	COW_UIChatCommonContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatCommonContainerView_o* m_View;
};
struct COW_UIChatController_StaticFields {
	System_Predicate_ChatChannelInfo__o* __f__am_cache0;
};
struct COW_UIChatController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
	VirtualInvokeData _40_GetCurShowChannel;
	VirtualInvokeData _41_AfterInit;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_OnChatDataChanged;
	VirtualInvokeData _44_GetInterestedPropID;
	VirtualInvokeData _45_GetChatInterestedPropID;
	VirtualInvokeData _46_RefreshContentNode;
	VirtualInvokeData _47_AfterSendSuccess;
};
struct COW_UIChatController_c {
	Il2CppClass_1 _1;
	COW_UIChatController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatController_VTable vtable;
};
struct COW_UIChatController_o {
	COW_UIChatController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_ChatChannelInfo_o* UIBaseChatController_1__curShowChannel_k__BackingField;
	COW_UIModelChat_o* m_Model;
	System_Collections_Generic_List_T__o* m_ControllerList;
	System_Collections_Generic_Queue_T__o* m_ControllerPool;
	System_Collections_Generic_List_MessageInfo__o* m_MessageList;
	float lastItemPosY;
	float firstItemPosY;
	int32_t lastItemIndex;
	int32_t firstItemIndex;
	UnityEngine_GameObject_o* ContentNode;
	UIScrollView_o* MessageList;
	UnityEngine_GameObject_o* EmptyNode;
	COW_UIChatBottomLeftController_o* m_ChatBottomLeftController;
	UnityEngine_Transform_o* BottomLeftTrans;
	COW_UIChatView_o* m_View;
	System_Collections_Generic_List_ChatChannelInfo__o* m_ShowChannelList;
	uint32_t m_WorldCDCallID;
	uint32_t m_MentoringCDCallID;
	System_Text_StringBuilder_o* m_WorldCDText;
	System_Collections_Generic_Dictionary_int__UIChatBaseContainerController__o* m_ChannelType2Container;
	uint64_t m_StartShowTime;
	uint32_t m_BubbleVFXDelayCallId;
	uint64_t m_LastWorldVFXPlayTs;
	UnityEngine_ParticleSystem_array* SloganVFXs;
	COW_UIModelWeaponPower_o* m_ModelWeaponPower;
};
struct COW_UIChatController__GotoChannel_c__AnonStorey0_StaticFields {
};
struct COW_UIChatController__GotoChannel_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIChatController__GotoChannel_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIChatController__GotoChannel_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatController__GotoChannel_c__AnonStorey0_VTable vtable;
};
struct COW_UIChatController__GotoChannel_c__AnonStorey0_o {
	COW_UIChatController__GotoChannel_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t type;
};
struct COW_UIChatMessageItemChampionshipTeamInviteController_StaticFields {
};
struct COW_UIChatMessageItemChampionshipTeamInviteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChatMessageItemChampionshipTeamInviteController_c {
	Il2CppClass_1 _1;
	COW_UIChatMessageItemChampionshipTeamInviteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatMessageItemChampionshipTeamInviteController_VTable vtable;
};
struct COW_UIChatMessageItemChampionshipTeamInviteController_o {
	COW_UIChatMessageItemChampionshipTeamInviteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatMessageItemChampionshipTeamInviteView_o* m_View;
};
struct COW_UIChatMessageItemClanGroupInviteController_StaticFields {
};
struct COW_UIChatMessageItemClanGroupInviteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChatMessageItemClanGroupInviteController_c {
	Il2CppClass_1 _1;
	COW_UIChatMessageItemClanGroupInviteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatMessageItemClanGroupInviteController_VTable vtable;
};
struct COW_UIChatMessageItemClanGroupInviteController_o {
	COW_UIChatMessageItemClanGroupInviteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatMessageItemClanGroupInviteView_o* m_View;
};
struct COW_UIChatMessageItemClanInviteController_StaticFields {
};
struct COW_UIChatMessageItemClanInviteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChatMessageItemClanInviteController_c {
	Il2CppClass_1 _1;
	COW_UIChatMessageItemClanInviteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatMessageItemClanInviteController_VTable vtable;
};
struct COW_UIChatMessageItemClanInviteController_o {
	COW_UIChatMessageItemClanInviteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatMessageItemClanInviteView_o* m_View;
};
struct COW_UIChatMessageItemController_StaticFields {
};
struct COW_UIChatMessageItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetParentChannelType;
	VirtualInvokeData _37_OpenIteractionPanel;
	VirtualInvokeData _38_SetUIData;
	VirtualInvokeData _39_UpdateProfileInfo;
	VirtualInvokeData _40_OnResendBtnClick;
	VirtualInvokeData _41_OnClickJoin;
};
struct COW_UIChatMessageItemController_c {
	Il2CppClass_1 _1;
	COW_UIChatMessageItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatMessageItemController_VTable vtable;
};
struct COW_UIChatMessageItemController_o {
	COW_UIChatMessageItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_BaseChatMessageView_o* LeftView;
	UIButton_o* headbtnleft;
	UIButton_o* LeftContentBtn;
	COW_BaseChatMessageView_o* RightView;
	UIButton_o* headbtn;
	UIButton_o* RightContentBtn;
	UnityEngine_Transform_o* TipsTrans;
	COW_MessageInfo_o* m_Data;
	float UIBaseChatItemController_defaultLeftViewOffset;
	float UIBaseChatItemController_defaultRightViewOffset;
	float UIBaseChatItemController_defaultItemWidth;
	float UIBaseChatItemController_defaultViewYAxis;
	float UIBaseChatItemController_changeViewYAxis;
	COW_UIBigEventChatMsgItemController_o* UIBaseChatItemController_m_LeftBigEventMsgItemCtrl;
	COW_UIBigEventChatMsgItemController_o* UIBaseChatItemController_m_RightBigEventMsgItemCtrl;
	COW_UILuckyBuffMsgBannerController_o* UIBaseChatItemController_m_LeftLuckyBuffMsgBannerCtrl;
	COW_UILuckyBuffMsgBannerController_o* UIBaseChatItemController_m_RightLuckyBuffMsgBannerCtrl;
	COW_UIEVOGunShareBannerController_o* UIBaseChatItemController_m_LeftEVOGunShareBannerCtrl;
	COW_UIEVOGunShareBannerController_o* UIBaseChatItemController_m_RightEVOGunShareBannerCtrl;
	System_String_o* m_TutorRecruitPersonalInfoText;
	COW_UIChatMessageItemTipsController_o* UIBaseChatItemController_m_ChatMessageItemTipsController;
	UnityEngine_Transform_o* LeftFastMsgTrans;
	UnityEngine_Transform_o* RightFastMsgTrans;
	COW_UIChatMessageItemClanInviteController_o* UIBaseChatItemController_m_LeftItemClanInviteCtrl;
	COW_UIChatMessageItemClanInviteController_o* UIBaseChatItemController_m_RightItemClanInviteCtrl;
	COW_UIChatMessageItemClanGroupInviteController_o* UIBaseChatItemController_m_LeftItemClanGroupInviteCtrl;
	COW_UIChatMessageItemClanGroupInviteController_o* UIBaseChatItemController_m_RightItemClanGroupInviteCtrl;
	COW_UIChatMessageItemGroupInviteController_o* UIBaseChatItemController_m_LeftItemGroupInviteCtrl;
	COW_UIChatMessageItemGroupInviteController_o* UIBaseChatItemController_m_RightItemGroupInviteCtrl;
	COW_UIChatMessageItemChampionshipTeamInviteController_o* UIBaseChatItemController_m_LeftItemChampionshipTeamInviteCtrl;
	COW_UIChatMessageItemChampionshipTeamInviteController_o* UIBaseChatItemController_m_RightItemChampionshipTeamInviteCtrl;
	COW_UIChatMessageItemCupMatchTeamInviteController_o* UIBaseChatItemController_m_LeftItemCupMatchTeamInviteCtrl;
	COW_UIChatMessageItemCupMatchTeamInviteController_o* UIBaseChatItemController_m_RightItemCupMatchTeamInviteCtrl;
	COW_UIChatMessageItemMentorInviteController_o* UIBaseChatItemController_m_LeftItemMentorInviteCtrl;
	COW_UIChatMessageItemMentorInviteController_o* UIBaseChatItemController_m_RightItemMentorInviteCtrl;
	COW_UIChatMessageItemView_o* m_View;
	COW_UIWeaponPowerSingleController_o* m_WeaponPowerSingleCtrl;
	COW_UIModelWeaponPower_o* m_ModelWeaponPower;
};
struct COW_UIChatMessageItemCupMatchTeamInviteController_StaticFields {
};
struct COW_UIChatMessageItemCupMatchTeamInviteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChatMessageItemCupMatchTeamInviteController_c {
	Il2CppClass_1 _1;
	COW_UIChatMessageItemCupMatchTeamInviteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatMessageItemCupMatchTeamInviteController_VTable vtable;
};
struct COW_UIChatMessageItemCupMatchTeamInviteController_o {
	COW_UIChatMessageItemCupMatchTeamInviteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatMessageItemCupMatchTeamInviteView_o* m_View;
};
struct COW_UIChatMessageItemGroupInviteController_StaticFields {
};
struct COW_UIChatMessageItemGroupInviteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChatMessageItemGroupInviteController_c {
	Il2CppClass_1 _1;
	COW_UIChatMessageItemGroupInviteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatMessageItemGroupInviteController_VTable vtable;
};
struct COW_UIChatMessageItemGroupInviteController_o {
	COW_UIChatMessageItemGroupInviteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatMessageItemGroupInviteView_o* m_View;
};
struct COW_UIChatMessageItemMentorInviteController_StaticFields {
};
struct COW_UIChatMessageItemMentorInviteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChatMessageItemMentorInviteController_c {
	Il2CppClass_1 _1;
	COW_UIChatMessageItemMentorInviteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatMessageItemMentorInviteController_VTable vtable;
};
struct COW_UIChatMessageItemMentorInviteController_o {
	COW_UIChatMessageItemMentorInviteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatMessageItemMentorInviteView_o* m_View;
	System_String_o* m_TutorRecruitPersonalInfoText;
};
struct COW_UIChatMessageItemTipsController_StaticFields {
};
struct COW_UIChatMessageItemTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChatMessageItemTipsController_c {
	Il2CppClass_1 _1;
	COW_UIChatMessageItemTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatMessageItemTipsController_VTable vtable;
};
struct COW_UIChatMessageItemTipsController_o {
	COW_UIChatMessageItemTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatMessageItemTipsView_o* m_View;
	COW_MessageInfo_o* m_Data;
};
struct COW_UIChatParentController_StaticFields {
};
struct COW_UIChatParentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIChatParentController_c {
	Il2CppClass_1 _1;
	COW_UIChatParentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatParentController_VTable vtable;
};
struct COW_UIChatParentController_o {
	COW_UIChatParentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIChatParentView_o* m_View;
	COW_UIChatController_o* m_ChatController;
};
struct COW_UIChatPopMenuController_StaticFields {
};
struct COW_UIChatPopMenuController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIChatPopMenuController_c {
	Il2CppClass_1 _1;
	COW_UIChatPopMenuController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatPopMenuController_VTable vtable;
};
struct COW_UIChatPopMenuController_o {
	COW_UIChatPopMenuController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t CellWidth;
	int32_t CellHeight;
	int32_t CellWidthPadding;
	int32_t m_NewCellWidth;
	UnityEngine_Vector2_o UIBasePopMenuController_1_m_showOffset;
	UnityEngine_Vector2_o UIBasePopMenuController_1_m_clickPos;
	int32_t UIBasePopMenuController_1_m_offset;
	int32_t UIBasePopMenuController_1_m_activatedMenuWidth;
	int32_t UIBasePopMenuController_1_m_activatedMenuHeight;
	float UIBasePopMenuController_1_m_scale;
	GCommon_UIClickMask_o* UIBasePopMenuController_1_m_ClickMask;
	COW_UICommonPopMenuView_o* UIBasePopMenuController_1_m_View;
	System_Collections_Generic_List_T__o* m_ItemControllerList;
	System_String_o* m_Region;
	COW_UICommonPopMenuView_o* m_View;
};
struct COW_UIChatPopMenuItemContoller_StaticFields {
};
struct COW_UIChatPopMenuItemContoller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChatPopMenuItemContoller_c {
	Il2CppClass_1 _1;
	COW_UIChatPopMenuItemContoller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatPopMenuItemContoller_VTable vtable;
};
struct COW_UIChatPopMenuItemContoller_o {
	COW_UIChatPopMenuItemContoller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICommonPopMenuItemView_o* UICommonPopMenuItemController_m_View;
	COW_CommonPopMenuData_o* UICommonPopMenuItemController_m_Data;
	UnityEngine_Vector3_o UICommonPopMenuItemController_m_localPostition;
};
struct COW_UIChatRecruitContainerController_StaticFields {
};
struct COW_UIChatRecruitContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetContentNode;
	VirtualInvokeData _37_GetEmptyNode;
	VirtualInvokeData _38_GetMessageList;
	VirtualInvokeData _39_InitWidget;
	VirtualInvokeData _40_RefreshContentNode;
	VirtualInvokeData _41_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _42_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
	VirtualInvokeData _43_OpenItemController;
	VirtualInvokeData _44_CloseItemController;
};
struct COW_UIChatRecruitContainerController_c {
	Il2CppClass_1 _1;
	COW_UIChatRecruitContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatRecruitContainerController_VTable vtable;
};
struct COW_UIChatRecruitContainerController_o {
	COW_UIChatRecruitContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatRecruitContainerView_o* m_View;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIModelChat_o* m_ModelChat;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	float m_EasyListOffsetY;
	float m_RecruitScreenNodeOffsetY;
	uint32_t m_ArrowOffsetX;
	bool m_HasPlayItemAnim;
	System_Collections_Generic_List_PopMenuData__o* m_ModeMenuData;
	System_Collections_Generic_List_PopMenuData__o* m_MapMenuData;
	System_Collections_Generic_List_PopMenuData__o* m_GroupMenuData;
	COW_UIPopMenuSmallControler_o* m_GameModePopMenuCtrl;
	COW_UIPopMenuSmallControler_o* m_MapModePopMenuCtrl;
	COW_UIPopMenuSmallControler_o* m_GroupModePopMenuCtrl;
	float m_LabelAllModePosX;
	System_String_o* m_DefaultGameModeKey;
	System_String_o* m_DefaultMapModeKey;
	System_String_o* m_DefaultGroupModeKey;
};
struct COW_UIChatRecruitItemController_StaticFields {
};
struct COW_UIChatRecruitItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIChatRecruitItemController_c {
	Il2CppClass_1 _1;
	COW_UIChatRecruitItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatRecruitItemController_VTable vtable;
};
struct COW_UIChatRecruitItemController_o {
	COW_UIChatRecruitItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIChatRecruitItemView_o* m_View;
	COW_MessageInfo_o* m_InfoData;
	COW_FastGroupInvite_o* m_GroupRecruit;
	COW_UIBaseProfileInfoController_o* m_BaseProfileCtrl;
};
struct COW_UIChatReportController_StaticFields {
};
struct COW_UIChatReportController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIChatReportController_c {
	Il2CppClass_1 _1;
	COW_UIChatReportController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatReportController_VTable vtable;
};
struct COW_UIChatReportController_o {
	COW_UIChatReportController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIChatReportView_o* m_View;
	uint32_t m_SelectedReason;
	COW_MessageInfo_o* m_MessageData;
};
struct COW_UIChatSendSpeakerController_StaticFields {
};
struct COW_UIChatSendSpeakerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIChatSendSpeakerController_c {
	Il2CppClass_1 _1;
	COW_UIChatSendSpeakerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatSendSpeakerController_VTable vtable;
};
struct COW_UIChatSendSpeakerController_o {
	COW_UIChatSendSpeakerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIChatSendSpeakerView_o* m_View;
	COW_UIModelChat_o* m_Model;
	uint32_t m_WorldCDCallID;
	System_Text_StringBuilder_o* m_WorldCDText;
};
struct COW_UIChatSquadContainerController_StaticFields {
};
struct COW_UIChatSquadContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetContentNode;
	VirtualInvokeData _37_GetEmptyNode;
	VirtualInvokeData _38_GetMessageList;
	VirtualInvokeData _39_InitWidget;
	VirtualInvokeData _40_RefreshContentNode;
	VirtualInvokeData _41_GCommon_IEasyList_OpenItemController;
	VirtualInvokeData _42_GCommon_IEasyList_CloseItemController;
};
struct COW_UIChatSquadContainerController_c {
	Il2CppClass_1 _1;
	COW_UIChatSquadContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatSquadContainerController_VTable vtable;
};
struct COW_UIChatSquadContainerController_o {
	COW_UIChatSquadContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatSquadContainerView_o* m_View;
	System_Collections_Generic_List_ChatChannelInfo__o* m_ChannelList;
	COW_UIModelChat_o* m_ModelChat;
	COW_ChatChannelInfo_o* m_CurrenChannel;
};
struct COW_UIChatSquadContainerController__GoToSquadChannel_c__AnonStorey0_StaticFields {
};
struct COW_UIChatSquadContainerController__GoToSquadChannel_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIChatSquadContainerController__GoToSquadChannel_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIChatSquadContainerController__GoToSquadChannel_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatSquadContainerController__GoToSquadChannel_c__AnonStorey0_VTable vtable;
};
struct COW_UIChatSquadContainerController__GoToSquadChannel_c__AnonStorey0_o {
	COW_UIChatSquadContainerController__GoToSquadChannel_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t type;
	uint64_t channelID;
};
struct COW_UIChatSquadItemController_StaticFields {
};
struct COW_UIChatSquadItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_COW_ITipsDelegate_OnTipsDataChange;
};
struct COW_UIChatSquadItemController_c {
	Il2CppClass_1 _1;
	COW_UIChatSquadItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatSquadItemController_VTable vtable;
};
struct COW_UIChatSquadItemController_o {
	COW_UIChatSquadItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIChatSquadItemView_o* m_View;
	COW_ChatChannelInfo_o* m_Data;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	COW_UIModelChampionship_o* m_ModelChampionship;
};
struct COW_UIChatStickerController_StaticFields {
	System_Comparison_ChatStickerPrice__o* __f__am_cache0;
};
struct COW_UIChatStickerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIChatStickerController_c {
	Il2CppClass_1 _1;
	COW_UIChatStickerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatStickerController_VTable vtable;
};
struct COW_UIChatStickerController_o {
	COW_UIChatStickerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatStickerView_o* m_View;
	uint32_t m_CurrentSelectSticker;
	System_Collections_Generic_List_StickerSpriteView__o* m_StickerSpriteViewList;
	System_Collections_Generic_List_StickerTabView__o* m_StickerTabViewList;
	bool m_HasInitSticker;
	COW_UIModelChat_o* m_ModelChat;
	COW_UIChatBottomLeftController_o* m_ParentCtrl;
};
struct COW_ChatWhisperNameData_StaticFields {
};
struct COW_ChatWhisperNameData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ChatWhisperNameData_c {
	Il2CppClass_1 _1;
	COW_ChatWhisperNameData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ChatWhisperNameData_VTable vtable;
};
struct COW_ChatWhisperNameData_o {
	COW_ChatWhisperNameData_c *klass;
	void *monitor;
	COW_FriendAccountInfo_o* m_FriendInfo;
	bool m_IsSelect;
	int32_t m_CurTab;
};
struct COW_UIChatWhisperContainerController_StaticFields {
};
struct COW_UIChatWhisperContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetContentNode;
	VirtualInvokeData _37_GetEmptyNode;
	VirtualInvokeData _38_GetMessageList;
	VirtualInvokeData _39_InitWidget;
	VirtualInvokeData _40_RefreshContentNode;
	VirtualInvokeData _41_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _42_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
	VirtualInvokeData _43_GCommon_IEasyList_OpenItemController;
	VirtualInvokeData _44_GCommon_IEasyList_CloseItemController;
};
struct COW_UIChatWhisperContainerController_c {
	Il2CppClass_1 _1;
	COW_UIChatWhisperContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatWhisperContainerController_VTable vtable;
};
struct COW_UIChatWhisperContainerController_o {
	COW_UIChatWhisperContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatWhisperContainerView_o* m_View;
	COW_UIModelFriends_o* m_FriendsModel;
	COW_UIModelChat_o* m_Chat;
	System_Collections_Generic_List_ChatWhisperNameData__o* m_CacheList;
	COW_FriendAccountInfo_o* curWhisperTo;
	uint64_t m_LastRefreshTime;
	bool m_HasSearch;
	bool m_InputNodeShow;
};
struct COW_UIChatWhisperContainerController__OnSearchClick_c__AnonStorey0_StaticFields {
};
struct COW_UIChatWhisperContainerController__OnSearchClick_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIChatWhisperContainerController__OnSearchClick_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIChatWhisperContainerController__OnSearchClick_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatWhisperContainerController__OnSearchClick_c__AnonStorey0_VTable vtable;
};
struct COW_UIChatWhisperContainerController__OnSearchClick_c__AnonStorey0_o {
	COW_UIChatWhisperContainerController__OnSearchClick_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* name;
};
struct COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey1_StaticFields {
};
struct COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey1_VTable vtable;
};
struct COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey1_o {
	COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey1_c *klass;
	void *monitor;
	System_Collections_Generic_List_ChatChannelInfo__o* list;
	COW_UIChatWhisperContainerController_o* _this;
};
struct COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey2_StaticFields {
};
struct COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey2_VTable vtable;
};
struct COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey2_o {
	COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t i;
	COW_UIChatWhisperContainerController__ConstructCacheList_c__AnonStorey1_o* __f__ref_1;
};
struct COW_UIChatWhisperNameItemController_StaticFields {
};
struct COW_UIChatWhisperNameItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_COW_ITipsDelegate_OnTipsDataChange;
};
struct COW_UIChatWhisperNameItemController_c {
	Il2CppClass_1 _1;
	COW_UIChatWhisperNameItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatWhisperNameItemController_VTable vtable;
};
struct COW_UIChatWhisperNameItemController_o {
	COW_UIChatWhisperNameItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIChatWhisperNameItemView_o* m_View;
	COW_ChatWhisperNameData_o* m_WhisperData;
};
struct COW_UIChatWorldContainerController_StaticFields {
};
struct COW_UIChatWorldContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetContentNode;
	VirtualInvokeData _37_GetEmptyNode;
	VirtualInvokeData _38_GetMessageList;
	VirtualInvokeData _39_InitWidget;
	VirtualInvokeData _40_RefreshContentNode;
	VirtualInvokeData _41_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _42_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIChatWorldContainerController_c {
	Il2CppClass_1 _1;
	COW_UIChatWorldContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatWorldContainerController_VTable vtable;
};
struct COW_UIChatWorldContainerController_o {
	COW_UIChatWorldContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatWorldContainerView_o* m_View;
	COW_UIModelChat_o* m_Model;
	uint32_t m_UpdateLiftTopCallID;
	uint32_t m_HideLiftTopCallID;
	System_Collections_Generic_Queue_MessageInfo__o* m_LiftTopMessageList;
	int32_t m_DefaultBottomValue;
	int32_t m_PanelIncrement;
	COW_UIChatWorldContainerLiftTopMessageController_o* m_LeftTopMessageCtrl;
};
struct COW_UIChatWorldContainerLiftTopMessageController_StaticFields {
};
struct COW_UIChatWorldContainerLiftTopMessageController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChatWorldContainerLiftTopMessageController_c {
	Il2CppClass_1 _1;
	COW_UIChatWorldContainerLiftTopMessageController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChatWorldContainerLiftTopMessageController_VTable vtable;
};
struct COW_UIChatWorldContainerLiftTopMessageController_o {
	COW_UIChatWorldContainerLiftTopMessageController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChatWorldContainerLiftTopMessageView_o* m_View;
};
struct COW_UICheckIsNewbieOrVeteranController_StaticFields {
};
struct COW_UICheckIsNewbieOrVeteranController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICheckIsNewbieOrVeteranController_c {
	Il2CppClass_1 _1;
	COW_UICheckIsNewbieOrVeteranController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICheckIsNewbieOrVeteranController_VTable vtable;
};
struct COW_UICheckIsNewbieOrVeteranController_o {
	COW_UICheckIsNewbieOrVeteranController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICheckIsNewbieOrVeteranView_o* m_View;
	int32_t m_Choice;
};
struct COW_UIChoose1From3Controller_StaticFields {
};
struct COW_UIChoose1From3Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_TempHidePreview;
	VirtualInvokeData _56_RecoverPreview;
	VirtualInvokeData _62_IsPreviewOpen;
	VirtualInvokeData _63_GetCreateAvatar;
	VirtualInvokeData _64_ClearCache;
	VirtualInvokeData _65_CreateDoublePreviewAvatar;
	VirtualInvokeData _66_SetAvatarPos;
	VirtualInvokeData _70_IsDelayPreviewFinished;
	VirtualInvokeData _71_RefreshPreviewUIOnly;
	VirtualInvokeData _72_GetPreviewUIType;
	VirtualInvokeData _73_GetFrontEndPreviewBorder;
	VirtualInvokeData _74_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _75_GetFrontEndPreviewComponent;
	VirtualInvokeData _76_GetFrontEndPreviewData;
	VirtualInvokeData _77_OpenPreview;
	VirtualInvokeData _78_ChangePreviewUIType;
	VirtualInvokeData _79_OnChangePreviewUIType;
	VirtualInvokeData _80_ClosePreview;
	VirtualInvokeData _81_OnTempHidePreview;
	VirtualInvokeData _82_OnRecoverPreview;
	VirtualInvokeData _83_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _84_ShowPreviewByID;
	VirtualInvokeData _85_ShowAvatar;
	VirtualInvokeData _86_RefreshPreviewDesc;
	VirtualInvokeData _87_SetPreviewBorder;
	VirtualInvokeData _88_ChangePreviewBorder;
	VirtualInvokeData _89_SetAvatarParams;
	VirtualInvokeData _90_GetFrontEndPreviewCommonController;
	VirtualInvokeData _91_GetFrontEndPreviewUIController;
	VirtualInvokeData _92_OnPopupWindowListChanged;
	VirtualInvokeData _93_OnDataChanged;
	VirtualInvokeData _94_GetInterestedPropID;
};
struct COW_UIChoose1From3Controller_c {
	Il2CppClass_1 _1;
	COW_UIChoose1From3Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChoose1From3Controller_VTable vtable;
};
struct COW_UIChoose1From3Controller_o {
	COW_UIChoose1From3Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	bool m_PreviewWndCovered;
	int32_t m_PreviewUIType;
	COW_UIModelIAPBundle_o* m_ModelBundle;
	COW_UIModelActivity_o* m_ModelActivity;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIChoose1From3View_o* m_View;
	UIRoot_o* m_UIRoot;
	uint32_t m_ItemID;
	System_Collections_Generic_List_UIChoose1From3ItemController__o* m_Items;
	UnityEngine_Transform_array* m_ItemRoots;
	proto_OptionalBundleShowData_o* m_CurData;
	uint32_t m_BundleID;
};
struct COW_UIChoose1From3ItemController_StaticFields {
};
struct COW_UIChoose1From3ItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIChoose1From3ItemController_c {
	Il2CppClass_1 _1;
	COW_UIChoose1From3ItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChoose1From3ItemController_VTable vtable;
};
struct COW_UIChoose1From3ItemController_o {
	COW_UIChoose1From3ItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIChoose1From3ItemView_o* m_View;
	System_Action_OptionalBundleShowData__o* m_OnClickItem;
	proto_OptionalBundleShowData_o* m_Data;
	bool m_HasRecharge;
	COW_BaseItemInfo_o* m_Info;
};
struct COW_UIChooseLoadoutWindowController_StaticFields {
	System_Predicate_Item__o* __f__am_cache0;
	System_Predicate_Item__o* __f__am_cache1;
	System_Predicate_UILoadoutItemUnifiedController__o* __f__am_cache2;
};
struct COW_UIChooseLoadoutWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIChooseLoadoutWindowController_c {
	Il2CppClass_1 _1;
	COW_UIChooseLoadoutWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChooseLoadoutWindowController_VTable vtable;
};
struct COW_UIChooseLoadoutWindowController_o {
	COW_UIChooseLoadoutWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t m_CurrentPlanIndex;
	int32_t m_CurrentSelectedLoadoutIndex;
	COW_UIChooseLoadoutWindowView_o* m_View;
	System_Collections_Generic_List_UILoadoutItemUnifiedController__o* m_LoadOutItemCtrls;
	COW_UICommonGuideController_o* m_LoadoutPopUpGuide;
	int32_t m_LastHighLightIndex;
	COW_UIModelLoadout_o* m_ModelLoadout;
	COW_UIModelMall_o* m_ModelMall;
};
struct COW_SkillInfo_StaticFields {
};
struct COW_SkillInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SkillInfo_c {
	Il2CppClass_1 _1;
	COW_SkillInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SkillInfo_VTable vtable;
};
struct COW_SkillInfo_o {
	COW_SkillInfo_c *klass;
	void *monitor;
	uint32_t skillID;
	bool isSelected;
	bool isEquiped;
	int32_t slotID;
	int32_t skillColor;
	bool available;
	bool isShared;
};
struct COW_UIChooseSkillWindowController_StaticFields {
};
struct COW_UIChooseSkillWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIChooseSkillWindowController_c {
	Il2CppClass_1 _1;
	COW_UIChooseSkillWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChooseSkillWindowController_VTable vtable;
};
struct COW_UIChooseSkillWindowController_o {
	COW_UIChooseSkillWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Collections_Generic_List_SkillInfo__o* m_SkillList;
	COW_UIChooseSkillWindowView_o* m_View;
	int32_t m_SlotIndex;
	uint32_t m_CurrentShowAvatarid;
	bool m_ChooseSkillMenuCreated;
	COW_UIAvatarSkillSlotController_o* slotctrl;
	bool m_IsFirstTimeOpen;
	bool isClickClose;
	System_Nullable_uint__o m_ScrollDelayCall;
	COW_UIModelLoadout_o* m_ModelLoadout;
};
struct COW_UIChooseSkillWindowController__DisableDragUntilAnimationComplete_c__Iterator0_StaticFields {
};
struct COW_UIChooseSkillWindowController__DisableDragUntilAnimationComplete_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIChooseSkillWindowController__DisableDragUntilAnimationComplete_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIChooseSkillWindowController__DisableDragUntilAnimationComplete_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChooseSkillWindowController__DisableDragUntilAnimationComplete_c__Iterator0_VTable vtable;
};
struct COW_UIChooseSkillWindowController__DisableDragUntilAnimationComplete_c__Iterator0_o {
	COW_UIChooseSkillWindowController__DisableDragUntilAnimationComplete_c__Iterator0_c *klass;
	void *monitor;
	UIScrollView_o* _scrollView___0;
	UnityEngine_Animation_o* _animation___0;
	COW_UIChooseSkillWindowController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIChooseSkillWindowController__AppendNotOwnSkills_c__AnonStorey1_StaticFields {
};
struct COW_UIChooseSkillWindowController__AppendNotOwnSkills_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIChooseSkillWindowController__AppendNotOwnSkills_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIChooseSkillWindowController__AppendNotOwnSkills_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChooseSkillWindowController__AppendNotOwnSkills_c__AnonStorey1_VTable vtable;
};
struct COW_UIChooseSkillWindowController__AppendNotOwnSkills_c__AnonStorey1_o {
	COW_UIChooseSkillWindowController__AppendNotOwnSkills_c__AnonStorey1_c *klass;
	void *monitor;
	COW_UIModelAvatarProfile_o* model;
};
struct COW_UIChooseSkillWindowController__LocateToFirstSharedSkillAndShowGuide_c__AnonStorey2_StaticFields {
};
struct COW_UIChooseSkillWindowController__LocateToFirstSharedSkillAndShowGuide_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIChooseSkillWindowController__LocateToFirstSharedSkillAndShowGuide_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIChooseSkillWindowController__LocateToFirstSharedSkillAndShowGuide_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChooseSkillWindowController__LocateToFirstSharedSkillAndShowGuide_c__AnonStorey2_VTable vtable;
};
struct COW_UIChooseSkillWindowController__LocateToFirstSharedSkillAndShowGuide_c__AnonStorey2_o {
	COW_UIChooseSkillWindowController__LocateToFirstSharedSkillAndShowGuide_c__AnonStorey2_c *klass;
	void *monitor;
	bool isActiveSkill;
	System_Nullable_int__o scrollIdx;
	COW_UIChooseSkillWindowController_o* _this;
};
struct COW_UIChooseSkillWindowController__ScrollToItemByIndexAsync_c__AnonStorey3_StaticFields {
};
struct COW_UIChooseSkillWindowController__ScrollToItemByIndexAsync_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIChooseSkillWindowController__ScrollToItemByIndexAsync_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIChooseSkillWindowController__ScrollToItemByIndexAsync_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIChooseSkillWindowController__ScrollToItemByIndexAsync_c__AnonStorey3_VTable vtable;
};
struct COW_UIChooseSkillWindowController__ScrollToItemByIndexAsync_c__AnonStorey3_o {
	COW_UIChooseSkillWindowController__ScrollToItemByIndexAsync_c__AnonStorey3_c *klass;
	void *monitor;
	bool isActiveSkill;
	int32_t scrollIdx;
	System_Action_o* func;
	COW_UIChooseSkillWindowController_o* _this;
};
struct COW_UIClanApplyItemController_StaticFields {
};
struct COW_UIClanApplyItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIClanApplyItemController_c {
	Il2CppClass_1 _1;
	COW_UIClanApplyItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanApplyItemController_VTable vtable;
};
struct COW_UIClanApplyItemController_o {
	COW_UIClanApplyItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	UIButton_o* BtnShowDeatil;
	UISprite_o* SelectLine;
	UIWidget_o* ClanItemInfoContainer;
	UISprite_o* ClanPosition;
	UIButton_o* BtnClanPosition;
	UILabel_o* HonorPointLabel;
	UILabel_o* AccountState;
	UILabel_o* AccountState_Online;
	UILabel_o* AccountState_Offline;
	UILabel_o* AccountState_InGame;
	UnityEngine_Transform_o* AccountInfoContainer;
	UnityEngine_GameObject_o* ApplyBtnGroup;
	UIButton_o* BtnComfirm;
	UIButton_o* BtnRefuse;
	Il2CppObject* m_Data;
	COW_UIBaseProfileInfoController_o* m_BaseProfile;
	System_String_o* m_ClanPosition;
	uint32_t COLOR_ONLINE;
	uint32_t COLOR_OFFLINE;
	uint32_t COLOR_INGAME;
	UnityEngine_GameObject_o* BGEven;
	UnityEngine_GameObject_o* BGOdd;
	COW_UIClanApplyItemView_o* m_View;
};
struct COW_UIClanApplyListController_StaticFields {
};
struct COW_UIClanApplyListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OpenItemController;
	VirtualInvokeData _58_CloseItemController;
};
struct COW_UIClanApplyListController_c {
	Il2CppClass_1 _1;
	COW_UIClanApplyListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanApplyListController_VTable vtable;
};
struct COW_UIClanApplyListController_o {
	COW_UIClanApplyListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIClanApplyListView_o* m_View;
};
struct COW_UIClanAvatarController_StaticFields {
};
struct COW_UIClanAvatarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIClanAvatarController_c {
	Il2CppClass_1 _1;
	COW_UIClanAvatarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanAvatarController_VTable vtable;
};
struct COW_UIClanAvatarController_o {
	COW_UIClanAvatarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIClanAvatarView_o* m_View;
};
struct COW_UIClanAvatarItemController_StaticFields {
};
struct COW_UIClanAvatarItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIClanAvatarItemController_c {
	Il2CppClass_1 _1;
	COW_UIClanAvatarItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanAvatarItemController_VTable vtable;
};
struct COW_UIClanAvatarItemController_o {
	COW_UIClanAvatarItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIClanAvatarItemView_o* m_View;
	COW_HeadPicBaseInfo_o* m_ClanAvatarInfo;
};
struct COW_UIClanBannerController_StaticFields {
};
struct COW_UIClanBannerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIClanBannerController_c {
	Il2CppClass_1 _1;
	COW_UIClanBannerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanBannerController_VTable vtable;
};
struct COW_UIClanBannerController_o {
	COW_UIClanBannerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIClanBannerView_o* m_View;
};
struct COW_UIClanBannerItemController_StaticFields {
};
struct COW_UIClanBannerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIClanBannerItemController_c {
	Il2CppClass_1 _1;
	COW_UIClanBannerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanBannerItemController_VTable vtable;
};
struct COW_UIClanBannerItemController_o {
	COW_UIClanBannerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIClanBannerItemView_o* m_View;
	COW_BannerBaseInfo_o* m_ClanBannerInfo;
};
struct COW_UIClanBaseItemController_StaticFields {
};
struct COW_UIClanBaseItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIClanBaseItemController_c {
	Il2CppClass_1 _1;
	COW_UIClanBaseItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanBaseItemController_VTable vtable;
};
struct COW_UIClanBaseItemController_o {
	COW_UIClanBaseItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	UIButton_o* BtnShowDeatil;
	UISprite_o* SelectLine;
	UIWidget_o* ClanItemInfoContainer;
	UISprite_o* ClanPosition;
	UIButton_o* BtnClanPosition;
	UILabel_o* HonorPointLabel;
	UILabel_o* AccountState;
	UILabel_o* AccountState_Online;
	UILabel_o* AccountState_Offline;
	UILabel_o* AccountState_InGame;
	UnityEngine_Transform_o* AccountInfoContainer;
	UnityEngine_GameObject_o* ApplyBtnGroup;
	UIButton_o* BtnComfirm;
	UIButton_o* BtnRefuse;
	Il2CppObject* m_Data;
	COW_UIBaseProfileInfoController_o* m_BaseProfile;
	System_String_o* m_ClanPosition;
	uint32_t COLOR_ONLINE;
	uint32_t COLOR_OFFLINE;
	uint32_t COLOR_INGAME;
	UnityEngine_GameObject_o* BGEven;
	UnityEngine_GameObject_o* BGOdd;
};
struct COW_UIClanBaseItemController__OnPopMenuClick_c__AnonStorey0_StaticFields {
};
struct COW_UIClanBaseItemController__OnPopMenuClick_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIClanBaseItemController__OnPopMenuClick_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIClanBaseItemController__OnPopMenuClick_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanBaseItemController__OnPopMenuClick_c__AnonStorey0_VTable vtable;
};
struct COW_UIClanBaseItemController__OnPopMenuClick_c__AnonStorey0_o {
	COW_UIClanBaseItemController__OnPopMenuClick_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t op;
	COW_ClanMember_o* member_data;
};
struct COW_AutoTaskClanSign_StaticFields {
};
struct COW_AutoTaskClanSign_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskClanSign_c {
	Il2CppClass_1 _1;
	COW_AutoTaskClanSign_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskClanSign_VTable vtable;
};
struct COW_AutoTaskClanSign_o {
	COW_AutoTaskClanSign_c *klass;
	void *monitor;
	COW_UIGuildSignInController_o* m_SignUI;
};
struct COW_AutoTaskClanLuckyBag_StaticFields {
};
struct COW_AutoTaskClanLuckyBag_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskClanLuckyBag_c {
	Il2CppClass_1 _1;
	COW_AutoTaskClanLuckyBag_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskClanLuckyBag_VTable vtable;
};
struct COW_AutoTaskClanLuckyBag_o {
	COW_AutoTaskClanLuckyBag_c *klass;
	void *monitor;
	COW_UILuckyBagController_o* m_LuckyBagUI;
};
struct COW_AutoTaskClanLevelUp_StaticFields {
};
struct COW_AutoTaskClanLevelUp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskClanLevelUp_c {
	Il2CppClass_1 _1;
	COW_AutoTaskClanLevelUp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskClanLevelUp_VTable vtable;
};
struct COW_AutoTaskClanLevelUp_o {
	COW_AutoTaskClanLevelUp_c *klass;
	void *monitor;
	COW_UIClanLevelUpController_o* m_LevelUpUI;
};
struct COW_AutoTaskClanActiveness_StaticFields {
	System_Predicate_ClanMember__o* __f__am_cache0;
};
struct COW_AutoTaskClanActiveness_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskClanActiveness_c {
	Il2CppClass_1 _1;
	COW_AutoTaskClanActiveness_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskClanActiveness_VTable vtable;
};
struct COW_AutoTaskClanActiveness_o {
	COW_AutoTaskClanActiveness_c *klass;
	void *monitor;
	COW_UISecondConfirmSmallContoller_o* m_SecondConfirmUI;
};
struct COW_AutoTaskClanActiveness__Do_c__AnonStorey0_StaticFields {
};
struct COW_AutoTaskClanActiveness__Do_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AutoTaskClanActiveness__Do_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_AutoTaskClanActiveness__Do_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskClanActiveness__Do_c__AnonStorey0_VTable vtable;
};
struct COW_AutoTaskClanActiveness__Do_c__AnonStorey0_o {
	COW_AutoTaskClanActiveness__Do_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIModelClan_o* modelClan;
};
struct COW_AutoTaskClanGiftInfo_StaticFields {
};
struct COW_AutoTaskClanGiftInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskClanGiftInfo_c {
	Il2CppClass_1 _1;
	COW_AutoTaskClanGiftInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskClanGiftInfo_VTable vtable;
};
struct COW_AutoTaskClanGiftInfo_o {
	COW_AutoTaskClanGiftInfo_c *klass;
	void *monitor;
};
struct COW_UIClanController_StaticFields {
};
struct COW_UIClanController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_COW_ITipsDelegate_OnTipsDataChange;
};
struct COW_UIClanController_c {
	Il2CppClass_1 _1;
	COW_UIClanController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanController_VTable vtable;
};
struct COW_UIClanController_o {
	COW_UIClanController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_AutoPopup_o* m_AutoPopup;
	UnityEngine_Color_o unselectIconColor;
	UnityEngine_Color_o selectIconColor;
	COW_UIClanViewExt_o* m_View;
	COW_ClanLuckyBagConfigData_o* m_ClanLuckyBagConfigData;
	COW_UIPointsRaceController_o* m_RaceController;
	COW_UIClanMainPageController_o* m_ClanMainPageController;
	COW_UIClanMemberPageController_o* m_ClanMemberPageController;
	UIWidget_o* m_DetailBtnWidget;
	COW_UICommonGuideController_o* m_GuideCtrl;
	COW_UIModelClan_o* m_ModelClan;
	bool clanRaceOpened;
	System_Collections_Generic_List_UIClanController_ClanTabData__o* m_ClanTabDataList;
	COW_UIStandardDrawerTabController_o* m_DrawerTabCtrl;
	System_Collections_Generic_List_StandardTabItemViewData__o* m_MainTabDataList;
	System_Collections_Generic_List_StandardSubTabItemViewData__o* m_SubTabDataList;
	int32_t m_CurrentClanTab;
};
struct COW_UIClanController_ClanTabData_StaticFields {
};
struct COW_UIClanController_ClanTabData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIClanController_ClanTabData_c {
	Il2CppClass_1 _1;
	COW_UIClanController_ClanTabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanController_ClanTabData_VTable vtable;
};
struct COW_UIClanController_ClanTabData_o {
	COW_UIClanController_ClanTabData_c *klass;
	void *monitor;
	int32_t m_ClanTab;
	System_String_o* m_Title;
	int32_t m_RedDot;
	System_Action_o* m_OnSelectTab;
	System_Collections_Generic_List_int__o* m_SubTabs;
	bool hasRedDot;
};
struct COW_UIClanController__CreateDrawerTab_c__AnonStorey0_StaticFields {
};
struct COW_UIClanController__CreateDrawerTab_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIClanController__CreateDrawerTab_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIClanController__CreateDrawerTab_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanController__CreateDrawerTab_c__AnonStorey0_VTable vtable;
};
struct COW_UIClanController__CreateDrawerTab_c__AnonStorey0_o {
	COW_UIClanController__CreateDrawerTab_c__AnonStorey0_c *klass;
	void *monitor;
	COW_StandardTabItemViewData_o* mainTabData;
	COW_UIClanController_o* _this;
};
struct COW_UIClanDetailController_StaticFields {
};
struct COW_UIClanDetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIClanDetailController_c {
	Il2CppClass_1 _1;
	COW_UIClanDetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanDetailController_VTable vtable;
};
struct COW_UIClanDetailController_o {
	COW_UIClanDetailController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIClanDetailsView_o* m_View;
	COW_UIBaseProfileInfoController_o* m_BaseProfile;
};
struct COW_UIClanEditController_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_UIClanEditController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIClanEditController_c {
	Il2CppClass_1 _1;
	COW_UIClanEditController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanEditController_VTable vtable;
};
struct COW_UIClanEditController_o {
	COW_UIClanEditController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIClanEditView_o* m_View;
	int32_t m_CurApprovalType;
	int32_t m_FunctionType;
	COW_UIModelClan_o* m_ModelClan;
	COW_PopMenuData_o* m_DefaultMenuData;
	System_Collections_Generic_List_PopMenuData__o* m_DataList;
	COW_UIPopMenuSmallControler_o* m_SelectAreaPopMenuSmallCtrl;
	COW_UIPopMenuSmallControler_o* m_SelectStylePopMenuSmallCtrl;
	COW_UIPopMenuSmallControler_o* m_SelectLevelPopMenuSmallCtrl;
	COW_UIPopMenuSmallControler_o* m_SelectBRRankPopMenuSmallCtrl;
	COW_UIPopMenuSmallControler_o* m_SelectCSRankPopMenuSmallCtrl;
	uint32_t m_AreaID;
	uint32_t m_PlayStyle;
	uint32_t m_LimitLevel;
	int32_t m_LimitRank;
	int32_t m_LimitCSRank;
	uint32_t m_BadgeId;
	int32_t m_CurrentTokenType;
};
struct COW_UIClanEditController__GenerateAreaMenuData_c__AnonStorey0_StaticFields {
};
struct COW_UIClanEditController__GenerateAreaMenuData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIClanEditController__GenerateAreaMenuData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIClanEditController__GenerateAreaMenuData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanEditController__GenerateAreaMenuData_c__AnonStorey0_VTable vtable;
};
struct COW_UIClanEditController__GenerateAreaMenuData_c__AnonStorey0_o {
	COW_UIClanEditController__GenerateAreaMenuData_c__AnonStorey0_c *klass;
	void *monitor;
	ClanAreaData_o* area;
};
struct COW_UIClanEditController__GenerateAreaMenuData_c__AnonStorey1_StaticFields {
};
struct COW_UIClanEditController__GenerateAreaMenuData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIClanEditController__GenerateAreaMenuData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIClanEditController__GenerateAreaMenuData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanEditController__GenerateAreaMenuData_c__AnonStorey1_VTable vtable;
};
struct COW_UIClanEditController__GenerateAreaMenuData_c__AnonStorey1_o {
	COW_UIClanEditController__GenerateAreaMenuData_c__AnonStorey1_c *klass;
	void *monitor;
	ClanAreaData_o* area;
};
struct COW_UIClanLevelUpController_StaticFields {
};
struct COW_UIClanLevelUpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIClanLevelUpController_c {
	Il2CppClass_1 _1;
	COW_UIClanLevelUpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanLevelUpController_VTable vtable;
};
struct COW_UIClanLevelUpController_o {
	COW_UIClanLevelUpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIClanLevelUpViewExt_o* m_View;
};
struct COW_UIClanListItemController_StaticFields {
};
struct COW_UIClanListItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIClanListItemController_c {
	Il2CppClass_1 _1;
	COW_UIClanListItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanListItemController_VTable vtable;
};
struct COW_UIClanListItemController_o {
	COW_UIClanListItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIClanListItemView_o* m_View;
	COW_ClanInfo_o* m_ClanInfo;
	int32_t m_SearchLabelType;
};
struct COW_UIClanLogWndController_StaticFields {
};
struct COW_UIClanLogWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIClanLogWndController_c {
	Il2CppClass_1 _1;
	COW_UIClanLogWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanLogWndController_VTable vtable;
};
struct COW_UIClanLogWndController_o {
	COW_UIClanLogWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIClanLogWndView_o* m_View;
	System_Collections_Generic_List_UIClanLogWndItemController__o* m_Items;
	System_Collections_Generic_Queue_UIClanLogWndItemController__o* m_ItemPool;
};
struct COW_UIClanLogWndItemController_StaticFields {
};
struct COW_UIClanLogWndItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIClanLogWndItemController_c {
	Il2CppClass_1 _1;
	COW_UIClanLogWndItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanLogWndItemController_VTable vtable;
};
struct COW_UIClanLogWndItemController_o {
	COW_UIClanLogWndItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIClanLogWndItemView_o* m_View;
};
struct COW_UIClanMainPageController_StaticFields {
};
struct COW_UIClanMainPageController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OnTipsDataChange;
};
struct COW_UIClanMainPageController_c {
	Il2CppClass_1 _1;
	COW_UIClanMainPageController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanMainPageController_VTable vtable;
};
struct COW_UIClanMainPageController_o {
	COW_UIClanMainPageController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIClanMainPageView_o* m_View;
	COW_UIModelClan_o* m_ModelClan;
	COW_UIBaseProfileInfoController_o* m_BaseProfileUI;
	COW_UILobbyChatController_o* m_ChatBtn;
};
struct COW_UIClanMemberItemController_StaticFields {
};
struct COW_UIClanMemberItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIClanMemberItemController_c {
	Il2CppClass_1 _1;
	COW_UIClanMemberItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanMemberItemController_VTable vtable;
};
struct COW_UIClanMemberItemController_o {
	COW_UIClanMemberItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	UIButton_o* BtnShowDeatil;
	UISprite_o* SelectLine;
	UIWidget_o* ClanItemInfoContainer;
	UISprite_o* ClanPosition;
	UIButton_o* BtnClanPosition;
	UILabel_o* HonorPointLabel;
	UILabel_o* AccountState;
	UILabel_o* AccountState_Online;
	UILabel_o* AccountState_Offline;
	UILabel_o* AccountState_InGame;
	UnityEngine_Transform_o* AccountInfoContainer;
	UnityEngine_GameObject_o* ApplyBtnGroup;
	UIButton_o* BtnComfirm;
	UIButton_o* BtnRefuse;
	Il2CppObject* m_Data;
	COW_UIBaseProfileInfoController_o* m_BaseProfile;
	System_String_o* m_ClanPosition;
	uint32_t COLOR_ONLINE;
	uint32_t COLOR_OFFLINE;
	uint32_t COLOR_INGAME;
	UnityEngine_GameObject_o* BGEven;
	UnityEngine_GameObject_o* BGOdd;
	COW_UIClanMemberItemView_o* m_View;
};
struct COW_UIClanMemberPageController_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	System_Action_o* __f__am_cache2;
};
struct COW_UIClanMemberPageController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TempHidePreview;
	VirtualInvokeData _37_RecoverPreview;
	VirtualInvokeData _43_IsPreviewOpen;
	VirtualInvokeData _44_GetCreateAvatar;
	VirtualInvokeData _45_ClearCache;
	VirtualInvokeData _46_CreateDoublePreviewAvatar;
	VirtualInvokeData _47_SetAvatarPos;
	VirtualInvokeData _51_IsDelayPreviewFinished;
	VirtualInvokeData _52_RefreshPreviewUIOnly;
	VirtualInvokeData _53_GetFrontEndPreviewBorder;
	VirtualInvokeData _54_GetPreviewUIType;
	VirtualInvokeData _55_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _56_GetFrontEndPreviewComponent;
	VirtualInvokeData _57_GetFrontEndPreviewData;
	VirtualInvokeData _58_OpenPreview;
	VirtualInvokeData _59_ChangePreviewUIType;
	VirtualInvokeData _60_OnChangePreviewUIType;
	VirtualInvokeData _61_ClosePreview;
	VirtualInvokeData _62_OnTempHidePreview;
	VirtualInvokeData _63_OnRecoverPreview;
	VirtualInvokeData _64_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _65_ShowPreviewByID;
	VirtualInvokeData _66_ShowAvatar;
	VirtualInvokeData _67_RefreshPreviewDesc;
	VirtualInvokeData _68_SetPreviewBorder;
	VirtualInvokeData _69_ChangePreviewBorder;
	VirtualInvokeData _70_SetAvatarParams;
	VirtualInvokeData _71_GetFrontEndPreviewCommonController;
	VirtualInvokeData _72_GetFrontEndPreviewUIController;
	VirtualInvokeData _73_OpenItemController;
	VirtualInvokeData _74_CloseItemController;
	VirtualInvokeData _75_OnDataChanged;
	VirtualInvokeData _76_GetInterestedPropID;
};
struct COW_UIClanMemberPageController_c {
	Il2CppClass_1 _1;
	COW_UIClanMemberPageController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanMemberPageController_VTable vtable;
};
struct COW_UIClanMemberPageController_o {
	COW_UIClanMemberPageController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	COW_UIClanMemberPageView_o* m_View;
	COW_UIModelClan_o* m_ModelClan;
	COW_UIModelTailor_o* m_ModelTailor;
	bool isGridExpand;
	bool isCurrentTab;
	uint64_t m_SelectedAccountID;
};
struct COW_AutoTaskClanSearchGiftInfo_StaticFields {
};
struct COW_AutoTaskClanSearchGiftInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NeedHttpRequests;
	VirtualInvokeData _5_Do;
	VirtualInvokeData _6_IsDone;
};
struct COW_AutoTaskClanSearchGiftInfo_c {
	Il2CppClass_1 _1;
	COW_AutoTaskClanSearchGiftInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoTaskClanSearchGiftInfo_VTable vtable;
};
struct COW_AutoTaskClanSearchGiftInfo_o {
	COW_AutoTaskClanSearchGiftInfo_c *klass;
	void *monitor;
};
struct COW_UIClanSearchController_StaticFields {
	EventDelegate_Callback_o* __f__am_cache0;
};
struct COW_UIClanSearchController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_OpenItemController;
	VirtualInvokeData _52_CloseItemController;
};
struct COW_UIClanSearchController_c {
	Il2CppClass_1 _1;
	COW_UIClanSearchController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanSearchController_VTable vtable;
};
struct COW_UIClanSearchController_o {
	COW_UIClanSearchController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_AutoPopup_o* m_AutoPopup;
	COW_UIClanSearchView_o* m_View;
	COW_CountDownConfig_o* config;
	int32_t CLAN_ID_LENGTH_MIN;
	uint32_t m_FilterCallID;
	System_String_o* m_regionSelected;
	System_String_o* m_styleSelected;
	System_String_array* m_SloganLabels;
	uint32_t m_PlayStyle;
	uint32_t m_Area;
	int32_t m_CurSloganIndex;
	System_Collections_Generic_List_UIClanListItemController__o* m_Items;
};
struct COW_UIClanSearchPopController_StaticFields {
};
struct COW_UIClanSearchPopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIClanSearchPopController_c {
	Il2CppClass_1 _1;
	COW_UIClanSearchPopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanSearchPopController_VTable vtable;
};
struct COW_UIClanSearchPopController_o {
	COW_UIClanSearchPopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIClanSearchPopView_o* m_View;
	System_Collections_Generic_List_PopMenuData__o* m_DataList;
	uint32_t m_AreaId;
	uint32_t m_PlayStyleId;
	COW_UIPopMenuSmallControler_o* m_SelectRegionPopMenuSmallCtrl;
	COW_UIPopMenuSmallControler_o* m_SelectStyleModePopMenuSmallCtrl;
	COW_PopMenuData_o* m_DefaultMenuData;
	System_String_o* m_InRegionText;
	System_String_o* m_InStyleText;
};
struct COW_UIClanSearchPopController__GenerateAreaMenuData_c__AnonStorey0_StaticFields {
};
struct COW_UIClanSearchPopController__GenerateAreaMenuData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIClanSearchPopController__GenerateAreaMenuData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIClanSearchPopController__GenerateAreaMenuData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanSearchPopController__GenerateAreaMenuData_c__AnonStorey0_VTable vtable;
};
struct COW_UIClanSearchPopController__GenerateAreaMenuData_c__AnonStorey0_o {
	COW_UIClanSearchPopController__GenerateAreaMenuData_c__AnonStorey0_c *klass;
	void *monitor;
	ClanAreaData_o* area;
};
struct COW_UIClanSearchPopController__GenerateAreaMenuData_c__AnonStorey1_StaticFields {
};
struct COW_UIClanSearchPopController__GenerateAreaMenuData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIClanSearchPopController__GenerateAreaMenuData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIClanSearchPopController__GenerateAreaMenuData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanSearchPopController__GenerateAreaMenuData_c__AnonStorey1_VTable vtable;
};
struct COW_UIClanSearchPopController__GenerateAreaMenuData_c__AnonStorey1_o {
	COW_UIClanSearchPopController__GenerateAreaMenuData_c__AnonStorey1_c *klass;
	void *monitor;
	ClanAreaData_o* area;
};
struct COW_UIClickMaskController_StaticFields {
};
struct COW_UIClickMaskController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIClickMaskController_c {
	Il2CppClass_1 _1;
	COW_UIClickMaskController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClickMaskController_VTable vtable;
};
struct COW_UIClickMaskController_o {
	COW_UIClickMaskController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	UIWidget_o* m_GuideWidget;
};
struct COW_UICloseFriendController_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	System_Converter_ExchangedAward__CommonRewardItemInfo__o* __f__am_cache2;
};
struct COW_UICloseFriendController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OnTipsDataChange;
};
struct COW_UICloseFriendController_c {
	Il2CppClass_1 _1;
	COW_UICloseFriendController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICloseFriendController_VTable vtable;
};
struct COW_UICloseFriendController_o {
	COW_UICloseFriendController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICloseFriendView_o* m_View;
	uint32_t m_ShareSkillAwardLevel;
	uint32_t m_DelayCallId;
	COW_UIModelRelationShip_o* m_RelationshipModel;
	COW_UIModelChummy_o* m_ModelChummy;
	COW_FriendAccountInfo_o* m_CurrentInviteFriend;
	COW_RelationshipInfo_o* m_CurrentRelationshipInfo;
	COW_RelationTypeInfoData_o* m_ConfigRelationshipData;
	System_Collections_Generic_Dictionary_uint__UIRelationshipRewardItemController__o* m_ItemList;
	bool m_isDismissApplicant;
	bool m_GroupBuildInCurPage;
};
struct COW_UICloseFriendController__OnClickRequestBreakBtn_c__AnonStorey1_StaticFields {
};
struct COW_UICloseFriendController__OnClickRequestBreakBtn_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICloseFriendController__OnClickRequestBreakBtn_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UICloseFriendController__OnClickRequestBreakBtn_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICloseFriendController__OnClickRequestBreakBtn_c__AnonStorey1_VTable vtable;
};
struct COW_UICloseFriendController__OnClickRequestBreakBtn_c__AnonStorey1_o {
	COW_UICloseFriendController__OnClickRequestBreakBtn_c__AnonStorey1_c *klass;
	void *monitor;
	COW_UISecondConfirmSmallContoller_o* controller;
	COW_UICloseFriendController_o* _this;
};
struct COW_UICloseFriendController__OnClickBreakRelationshipBtn_c__AnonStorey2_StaticFields {
};
struct COW_UICloseFriendController__OnClickBreakRelationshipBtn_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICloseFriendController__OnClickBreakRelationshipBtn_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UICloseFriendController__OnClickBreakRelationshipBtn_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICloseFriendController__OnClickBreakRelationshipBtn_c__AnonStorey2_VTable vtable;
};
struct COW_UICloseFriendController__OnClickBreakRelationshipBtn_c__AnonStorey2_o {
	COW_UICloseFriendController__OnClickBreakRelationshipBtn_c__AnonStorey2_c *klass;
	void *monitor;
	COW_UISecondConfirmSmallContoller_o* controller;
	COW_UICloseFriendController_o* _this;
};
struct COW_UICloseFriendController__OnClickInvite_c__AnonStorey3_StaticFields {
};
struct COW_UICloseFriendController__OnClickInvite_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICloseFriendController__OnClickInvite_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UICloseFriendController__OnClickInvite_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICloseFriendController__OnClickInvite_c__AnonStorey3_VTable vtable;
};
struct COW_UICloseFriendController__OnClickInvite_c__AnonStorey3_o {
	COW_UICloseFriendController__OnClickInvite_c__AnonStorey3_c *klass;
	void *monitor;
	COW_UISecondConfirmSmallContoller_o* inviteConfirmCtrl;
	COW_UICloseFriendController_o* _this;
};
struct COW_UICloseFriendController__StartProgressBarChange_c__Iterator0_StaticFields {
};
struct COW_UICloseFriendController__StartProgressBarChange_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UICloseFriendController__StartProgressBarChange_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UICloseFriendController__StartProgressBarChange_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICloseFriendController__StartProgressBarChange_c__Iterator0_VTable vtable;
};
struct COW_UICloseFriendController__StartProgressBarChange_c__Iterator0_o {
	COW_UICloseFriendController__StartProgressBarChange_c__Iterator0_c *klass;
	void *monitor;
	float _updateTime___0;
	int32_t _oldValue___0;
	uint32_t _newValue___0;
	float _currentValue___0;
	float _changeValue___1;
	float IntimacyMax;
	COW_UICloseFriendController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIClothEffectPrivilegeItemController_StaticFields {
};
struct COW_UIClothEffectPrivilegeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIClothEffectPrivilegeItemController_c {
	Il2CppClass_1 _1;
	COW_UIClothEffectPrivilegeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClothEffectPrivilegeItemController_VTable vtable;
};
struct COW_UIClothEffectPrivilegeItemController_o {
	COW_UIClothEffectPrivilegeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIChangeWeaponPrivilegeItemView_o* m_View;
	uint32_t m_EventID;
	COW_ClothTriggerEffectPreviewData_o* m_Data;
	COW_UIModelTailor_o* m_ModelTailor;
	COW_UIChangeWeaponPreviewMainController_o* m_MainController;
	uint32_t UNSELECT_LABEL_COLOR;
	uint32_t SELECT_LABEL_COLOR;
};
struct COW_UIClothesPrivilegePreviewController_StaticFields {
};
struct COW_UIClothesPrivilegePreviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TempHidePreview;
	VirtualInvokeData _37_RecoverPreview;
	VirtualInvokeData _43_IsPreviewOpen;
	VirtualInvokeData _44_GetCreateAvatar;
	VirtualInvokeData _45_ClearCache;
	VirtualInvokeData _46_CreateDoublePreviewAvatar;
	VirtualInvokeData _47_SetAvatarPos;
	VirtualInvokeData _51_IsDelayPreviewFinished;
	VirtualInvokeData _52_RefreshPreviewUIOnly;
	VirtualInvokeData _53_GetFrontEndPreviewBorder;
	VirtualInvokeData _54_GetPreviewUIType;
	VirtualInvokeData _55_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _56_GetFrontEndPreviewComponent;
	VirtualInvokeData _57_GetFrontEndPreviewData;
	VirtualInvokeData _58_OpenPreview;
	VirtualInvokeData _59_ChangePreviewUIType;
	VirtualInvokeData _60_OnChangePreviewUIType;
	VirtualInvokeData _61_ClosePreview;
	VirtualInvokeData _62_OnTempHidePreview;
	VirtualInvokeData _63_OnRecoverPreview;
	VirtualInvokeData _64_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _65_ShowPreviewByID;
	VirtualInvokeData _66_ShowAvatar;
	VirtualInvokeData _67_RefreshPreviewDesc;
	VirtualInvokeData _68_SetPreviewBorder;
	VirtualInvokeData _69_ChangePreviewBorder;
	VirtualInvokeData _70_SetAvatarParams;
	VirtualInvokeData _71_GetFrontEndPreviewCommonController;
	VirtualInvokeData _72_GetFrontEndPreviewUIController;
	VirtualInvokeData _75_RegisterModels;
	VirtualInvokeData _76_SetAvatarPos;
	VirtualInvokeData _77_OnRefreshFeatureView;
	VirtualInvokeData _78_ThisFeatureWillShowWeapon;
	VirtualInvokeData _79_OnDataChanged;
	VirtualInvokeData _80_GetInterestedPropID;
};
struct COW_UIClothesPrivilegePreviewController_c {
	Il2CppClass_1 _1;
	COW_UIClothesPrivilegePreviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClothesPrivilegePreviewController_VTable vtable;
};
struct COW_UIClothesPrivilegePreviewController_o {
	COW_UIClothesPrivilegePreviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	COW_UINewDownloadInfoController_o* m_WeaponModelDownloader;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	UnityEngine_GameObject_o* m_PreviewWeaponObj;
	COW_UIPrivilegePreviewView_o* m_View;
	COW_UIWeaponPrivilegePreviewContext_o* m_UIChangeWeaponPreviewContext;
	UnityEngine_Camera_o* m_ItemCamera;
	UnityEngine_Camera_o* m_PopUpWndCamera;
	UnityEngine_GameObject_o* UIPrivilegePreviewController_m_ItemCameraGo;
	UnityEngine_GameObject_o* UIPrivilegePreviewController_m_PopUpWndCameraGo;
	COW_UIMaleAvatar_o* m_Avatar;
	uint32_t UIPrivilegePreviewController_m_WeaponSkinID;
	COW_UIWeaponKillNotificationItemController_o* UIPrivilegePreviewController_m_AnnouncementObj;
	UnityEngine_Vector3_o m_WeaponRotation;
	UnityEngine_Vector3_o m_WeaponLocalScale;
	UnityEngine_Vector3_o m_WeaponPosition;
	UnityEngine_Vector3_o m_AvatarPosition;
	UnityEngine_Vector3_o m_AvatarRotation;
	UnityEngine_Vector3_o m_AvatarScale;
	UnityEngine_Vector3_o UIPrivilegePreviewController_ITEM_CAMERA_POSITION;
	UnityEngine_Vector3_o UIPrivilegePreviewController_PREVIEW_ITEM_LOCALPOSITION;
	float UIPrivilegePreviewController_m_RotateTime;
	float UIPrivilegePreviewController_m_ItemCameraDepth;
	UnityEngine_Coroutine_o* UIPrivilegePreviewController_m_RotateWeaponCoroutine;
	UnityEngine_Coroutine_o* UIPrivilegePreviewController_m_RotateAvatarCoroutine;
	uint32_t UIPrivilegePreviewController_m_ClothOrBundleId;
	bool UIPrivilegePreviewController_m_IsFemaleAvatar;
	bool UIPrivilegePreviewController_m_IsInPopUpWnd;
	bool UIPrivilegePreviewController_m_AvatarMixCameraGoActiveState;
};
struct COW_UIClothPrivilegeController_StaticFields {
};
struct COW_UIClothPrivilegeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIClothPrivilegeController_c {
	Il2CppClass_1 _1;
	COW_UIClothPrivilegeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClothPrivilegeController_VTable vtable;
};
struct COW_UIClothPrivilegeController_o {
	COW_UIClothPrivilegeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIClothPrivilegeItemView_o* m_View;
};
struct COW_UIClothPrivilegePopController_StaticFields {
};
struct COW_UIClothPrivilegePopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIClothPrivilegePopController_c {
	Il2CppClass_1 _1;
	COW_UIClothPrivilegePopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClothPrivilegePopController_VTable vtable;
};
struct COW_UIClothPrivilegePopController_o {
	COW_UIClothPrivilegePopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIClothPrivilegePopView_o* m_View;
	int32_t BottomBorder;
	int32_t RightBorder;
	uint32_t m_ItemId;
	System_Collections_Generic_List_UIClothPrivilegeController__o* m_UIClothPrivilegeControllers;
};
struct COW_UICollectionMusicItemController_StaticFields {
};
struct COW_UICollectionMusicItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_RefreshIsLoved;
};
struct COW_UICollectionMusicItemController_c {
	Il2CppClass_1 _1;
	COW_UICollectionMusicItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICollectionMusicItemController_VTable vtable;
};
struct COW_UICollectionMusicItemController_o {
	COW_UICollectionMusicItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UICollectionMusicItemView_o* m_View;
	uint32_t m_ItemIconGrey;
	bool m_CollectionABReady;
	COW_MusicData_o* m_MusicData;
	COW_UINewVaultItemViewData_o* m_Data;
};
struct COW_UICollectionScoreItemController_StaticFields {
};
struct COW_UICollectionScoreItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICollectionScoreItemController_c {
	Il2CppClass_1 _1;
	COW_UICollectionScoreItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICollectionScoreItemController_VTable vtable;
};
struct COW_UICollectionScoreItemController_o {
	COW_UICollectionScoreItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICollectionScoreItemView_o* m_View;
	COW_WeaponScoreName_o* m_ScoreName;
	UnityEngine_Color_o COLOR_SCORE_RED;
	UnityEngine_Color_o COLOR_SCORE_GREEN;
	System_Collections_Generic_List_GameObject__o* m_UpIconList;
	System_Collections_Generic_List_GameObject__o* m_DownIconList;
	bool m_CanRefreshByEvent;
};
struct COW_UICollectionVehicleSkinScoreItemByHackerStoreController_StaticFields {
};
struct COW_UICollectionVehicleSkinScoreItemByHackerStoreController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICollectionVehicleSkinScoreItemByHackerStoreController_c {
	Il2CppClass_1 _1;
	COW_UICollectionVehicleSkinScoreItemByHackerStoreController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICollectionVehicleSkinScoreItemByHackerStoreController_VTable vtable;
};
struct COW_UICollectionVehicleSkinScoreItemByHackerStoreController_o {
	COW_UICollectionVehicleSkinScoreItemByHackerStoreController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICollectionVehicleSkinScoreItemView_o* UICollectionVehicleSkinScoreItemController_m_View;
	System_Collections_Generic_List_GameObject__o* UICollectionVehicleSkinScoreItemController_m_UpIconList;
	System_Collections_Generic_List_GameObject__o* UICollectionVehicleSkinScoreItemController_m_DownIconList;
	UnityEngine_Color_o UICollectionVehicleSkinScoreItemController_COLOR_SCORE_RED;
	UnityEngine_Color_o UICollectionVehicleSkinScoreItemController_COLOR_SCORE_GREEN;
};
struct COW_UICollectionVehicleSkinScoreItemController_StaticFields {
};
struct COW_UICollectionVehicleSkinScoreItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICollectionVehicleSkinScoreItemController_c {
	Il2CppClass_1 _1;
	COW_UICollectionVehicleSkinScoreItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICollectionVehicleSkinScoreItemController_VTable vtable;
};
struct COW_UICollectionVehicleSkinScoreItemController_o {
	COW_UICollectionVehicleSkinScoreItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICollectionVehicleSkinScoreItemView_o* m_View;
	System_Collections_Generic_List_GameObject__o* m_UpIconList;
	System_Collections_Generic_List_GameObject__o* m_DownIconList;
	UnityEngine_Color_o COLOR_SCORE_RED;
	UnityEngine_Color_o COLOR_SCORE_GREEN;
};
struct COW_UIColorPaletteController_StaticFields {
	UnityEngine_Vector3_o m_ScrollPosition;
};
struct COW_UIColorPaletteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIColorPaletteController_c {
	Il2CppClass_1 _1;
	COW_UIColorPaletteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIColorPaletteController_VTable vtable;
};
struct COW_UIColorPaletteController_o {
	COW_UIColorPaletteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIColorPaletteView_o* m_View;
	System_Collections_Generic_List_UIColorPaletteItemController__o* m_Colors;
	COW_AvatarWardrobeData_o* m_Cloth;
	uint32_t m_SeriesId;
	bool m_IsColorPanelShow;
	UnityEngine_Coroutine_o* m_CoroutineMovePanelShowColor;
	int32_t m_DestScrollDistance;
	bool m_IsSameSeries;
};
struct COW_UIColorPaletteController__MovePanelShowColor_c__Iterator0_StaticFields {
};
struct COW_UIColorPaletteController__MovePanelShowColor_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIColorPaletteController__MovePanelShowColor_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIColorPaletteController__MovePanelShowColor_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIColorPaletteController__MovePanelShowColor_c__Iterator0_VTable vtable;
};
struct COW_UIColorPaletteController__MovePanelShowColor_c__Iterator0_o {
	COW_UIColorPaletteController__MovePanelShowColor_c__Iterator0_c *klass;
	void *monitor;
	int32_t _moveSpeed___0;
	UIPanel_o* _panel___0;
	int32_t posY;
	int32_t _add___0;
	UnityEngine_Vector2_o _offset___1;
	COW_UIColorPaletteController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIColorPaletteItemController_StaticFields {
	UnityEngine_Color_o LOCK;
};
struct COW_UIColorPaletteItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIColorPaletteItemController_c {
	Il2CppClass_1 _1;
	COW_UIColorPaletteItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIColorPaletteItemController_VTable vtable;
};
struct COW_UIColorPaletteItemController_o {
	COW_UIColorPaletteItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIColorPaletteItemView_o* m_View;
	uint32_t m_ItemId;
	bool m_IsLock;
	int32_t m_Index;
};
struct COW_UICombinationDetailTipsController_StaticFields {
};
struct COW_UICombinationDetailTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICombinationDetailTipsController_c {
	Il2CppClass_1 _1;
	COW_UICombinationDetailTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICombinationDetailTipsController_VTable vtable;
};
struct COW_UICombinationDetailTipsController_o {
	COW_UICombinationDetailTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICombinationDetailTipsView_o* m_View;
	System_Collections_Generic_List_UILabel__o* m_Labels;
	COW_UIModelCSLadderMatch_o* m_ModelCSLadderMatch;
	COW_UIModelLadderMatch_o* m_ModelLadderMatch;
	COW_UIStandardItemMiniController_o* m_ItemMiniCtrl;
	UIRoot_o* m_UIRoot;
};
struct COW_UICombinationDetailTipsController__SetPosition_c__Iterator0_StaticFields {
};
struct COW_UICombinationDetailTipsController__SetPosition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UICombinationDetailTipsController__SetPosition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UICombinationDetailTipsController__SetPosition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICombinationDetailTipsController__SetPosition_c__Iterator0_VTable vtable;
};
struct COW_UICombinationDetailTipsController__SetPosition_c__Iterator0_o {
	COW_UICombinationDetailTipsController__SetPosition_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Transform_o* _contentTr___0;
	UnityEngine_Vector3_o itempos;
	UnityEngine_Vector3_o _center___0;
	UnityEngine_Bounds_o _bounds___0;
	UnityEngine_Vector3_o _contentLocalPos___0;
	COW_UICombinationDetailTipsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UICommonBonusIconController_StaticFields {
};
struct COW_UICommonBonusIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _65535__ctor;
};
struct COW_UICommonBonusIconController_c {
	Il2CppClass_1 _1;
	COW_UICommonBonusIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonBonusIconController_VTable vtable;
};
struct COW_UICommonBonusIconController_o {
	COW_UICommonBonusIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICommonBonusIconView_o* m_View;
	System_Text_StringBuilder_o* m_StringBuilder;
};
struct COW_CodekInputPopupData_StaticFields {
};
struct COW_CodekInputPopupData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CodekInputPopupData_c {
	Il2CppClass_1 _1;
	COW_CodekInputPopupData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CodekInputPopupData_VTable vtable;
};
struct COW_CodekInputPopupData_o {
	COW_CodekInputPopupData_c *klass;
	void *monitor;
	System_String_o* PopWindowTitle;
	System_String_o* Title;
	System_Action_object__o* Callback;
	int32_t CodekNumber;
	Il2CppObject* Ext;
};
struct COW_UICommonCodekInputWindowController_StaticFields {
};
struct COW_UICommonCodekInputWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICommonCodekInputWindowController_c {
	Il2CppClass_1 _1;
	COW_UICommonCodekInputWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonCodekInputWindowController_VTable vtable;
};
struct COW_UICommonCodekInputWindowController_o {
	COW_UICommonCodekInputWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICommonCodekInputWindowView_o* m_View;
	COW_CodekInputPopupData_o* m_Data;
	System_Collections_Generic_List_string__o* m_CodekList;
	System_Collections_Generic_List_UILabel__o* m_CodekLabels;
	System_Collections_Generic_List_UIToggleButton__o* m_ToggleList;
	System_Collections_Generic_List_GameObject__o* m_Items;
	UnityEngine_Color_o m_TextColor;
};
struct COW_UICommonCodekItem_StaticFields {
	int32_t INPUT_DELETE_INDEX;
	int32_t INPUT_ZERO_INDEX;
	int32_t INPUT_CONFIRM_INDEX;
};
struct COW_UICommonCodekItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonCodekItem_c {
	Il2CppClass_1 _1;
	COW_UICommonCodekItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonCodekItem_VTable vtable;
};
struct COW_UICommonCodekItem_o {
	COW_UICommonCodekItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_UIToggleButton_o* Toggle;
	UILabel_o* Codek;
	UISprite_o* IconSprite;
	UISprite_o* BgSprite;
	int32_t m_Index;
};
struct COW_UICommonCodekItem__SetUIData_c__AnonStorey0_StaticFields {
};
struct COW_UICommonCodekItem__SetUIData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonCodekItem__SetUIData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UICommonCodekItem__SetUIData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonCodekItem__SetUIData_c__AnonStorey0_VTable vtable;
};
struct COW_UICommonCodekItem__SetUIData_c__AnonStorey0_o {
	COW_UICommonCodekItem__SetUIData_c__AnonStorey0_c *klass;
	void *monitor;
	System_Action_object__o* callback;
	COW_UICommonCodekItem_o* _this;
};
struct COW_UICommonDiamondPurchaseBtnController_StaticFields {
};
struct COW_UICommonDiamondPurchaseBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICommonDiamondPurchaseBtnController_c {
	Il2CppClass_1 _1;
	COW_UICommonDiamondPurchaseBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonDiamondPurchaseBtnController_VTable vtable;
};
struct COW_UICommonDiamondPurchaseBtnController_o {
	COW_UICommonDiamondPurchaseBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool m_Ready;
	bool m_HideDiscountVFX;
	COW_UICommonDiamondPurchaseBtnView_o* m_View;
};
struct COW_UICommonDiamondPurchasePopupWndController_StaticFields {
};
struct COW_UICommonDiamondPurchasePopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICommonDiamondPurchasePopupWndController_c {
	Il2CppClass_1 _1;
	COW_UICommonDiamondPurchasePopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonDiamondPurchasePopupWndController_VTable vtable;
};
struct COW_UICommonDiamondPurchasePopupWndController_o {
	COW_UICommonDiamondPurchasePopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	bool m_ClosePopupAfterClick;
	EventDelegate_Callback_o* m_OnPurchaseBtnClick;
	COW_UICommonDiamondPurchasePopupWndView_o* m_View;
	COW_UIStandardItemMiniController_o* m_StandardItemMiniCtrl;
};
struct COW_UICommonErrorWndController_StaticFields {
};
struct COW_UICommonErrorWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICommonErrorWndController_c {
	Il2CppClass_1 _1;
	COW_UICommonErrorWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonErrorWndController_VTable vtable;
};
struct COW_UICommonErrorWndController_o {
	COW_UICommonErrorWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICommonErrorWndView_o* m_View;
	System_Action_o* m_callback;
};
struct COW_CommonGuideSetting_StaticFields {
};
struct COW_CommonGuideSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonGuideSetting_c {
	Il2CppClass_1 _1;
	COW_CommonGuideSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonGuideSetting_VTable vtable;
};
struct COW_CommonGuideSetting_o {
	COW_CommonGuideSetting_c *klass;
	void *monitor;
	int32_t DisplayType;
	float HideDelay;
	System_String_o* HintText;
	System_String_o* ParamText;
};
struct COW_UICommonGuideData_StaticFields {
};
struct COW_UICommonGuideData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonGuideData_c {
	Il2CppClass_1 _1;
	COW_UICommonGuideData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonGuideData_VTable vtable;
};
struct COW_UICommonGuideData_o {
	COW_UICommonGuideData_c *klass;
	void *monitor;
	System_String_o* PlayerPrefKey;
	COW_CommonGuideSetting_o* GuideSetting;
	UIButton_o* FinishGuideBtn;
	UIWidget_o* GuidingWidget;
	int32_t Side;
	System_Action_o* OnInitAction;
	System_Action_o* OnCloseAction;
};
struct COW_UICommonGuideController_StaticFields {
};
struct COW_UICommonGuideController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICommonGuideController_c {
	Il2CppClass_1 _1;
	COW_UICommonGuideController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonGuideController_VTable vtable;
};
struct COW_UICommonGuideController_o {
	COW_UICommonGuideController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICommonGuideView_o* m_View;
	COW_UITutorialIndicatorCharacterController_o* m_UICharacter;
	COW_UITutorialIndicatorHandController_o* m_UIHand;
	COW_UIStandardGuideMaskController_o* m_GuideMaskCtrl;
	System_Collections_Generic_Dictionary_int__Quaternion__o* m_ArrowQuaternionDict;
	System_Collections_Generic_Dictionary_int__Vector2__o* m_ArrowAnchorPixelOffetDict;
	COW_CommonGuideSetting_o* m_CommonGuideSetting;
	UnityEngine_Transform_o* m_BindWidgetTrans;
	UIButton_o* m_BindBtn;
	UIToggle_o* m_BindToggle;
	EventDelegate_o* m_TmpClickEvent;
	float m_CachTextWidth;
	float m_CachTextHeight;
	int32_t m_CachAnchorSide;
	int32_t m_CachHintType;
	System_Action_o* m_CloseAction;
	System_Action_o* m_FinishAction;
	UIWidget_o* m_BindWidget;
	uint32_t DelayCallId;
	bool m_NeedFollowTarget;
};
struct COW_UICommonInAppPurchaseBtnController_StaticFields {
};
struct COW_UICommonInAppPurchaseBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICommonInAppPurchaseBtnController_c {
	Il2CppClass_1 _1;
	COW_UICommonInAppPurchaseBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonInAppPurchaseBtnController_VTable vtable;
};
struct COW_UICommonInAppPurchaseBtnController_o {
	COW_UICommonInAppPurchaseBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool m_Ready;
	COW_UICommonInAppPurchaseBtnView_o* m_View;
};
struct COW_UICommonPopMenuController_StaticFields {
};
struct COW_UICommonPopMenuController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICommonPopMenuController_c {
	Il2CppClass_1 _1;
	COW_UICommonPopMenuController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonPopMenuController_VTable vtable;
};
struct COW_UICommonPopMenuController_o {
	COW_UICommonPopMenuController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t CellWidth;
	int32_t CellHeight;
	int32_t CellWidthPadding;
	int32_t m_NewCellWidth;
	UnityEngine_Vector2_o UIBasePopMenuController_1_m_showOffset;
	UnityEngine_Vector2_o UIBasePopMenuController_1_m_clickPos;
	int32_t UIBasePopMenuController_1_m_offset;
	int32_t UIBasePopMenuController_1_m_activatedMenuWidth;
	int32_t UIBasePopMenuController_1_m_activatedMenuHeight;
	float UIBasePopMenuController_1_m_scale;
	GCommon_UIClickMask_o* UIBasePopMenuController_1_m_ClickMask;
	COW_UICommonPopMenuView_o* UIBasePopMenuController_1_m_View;
	System_Collections_Generic_List_T__o* m_ItemControllerList;
	System_String_o* m_Region;
};
struct COW_CadetPopMenuData_StaticFields {
};
struct COW_CadetPopMenuData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CadetPopMenuData_c {
	Il2CppClass_1 _1;
	COW_CadetPopMenuData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CadetPopMenuData_VTable vtable;
};
struct COW_CadetPopMenuData_o {
	COW_CadetPopMenuData_c *klass;
	void *monitor;
	System_String_o* Text;
	GCommon_ResourceID_o ResIcon;
	System_Action_object__o* Callback;
	Il2CppObject* Ext;
	bool Enabled;
};
struct COW_CommonPopMenuData_StaticFields {
};
struct COW_CommonPopMenuData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonPopMenuData_c {
	Il2CppClass_1 _1;
	COW_CommonPopMenuData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonPopMenuData_VTable vtable;
};
struct COW_CommonPopMenuData_o {
	COW_CommonPopMenuData_c *klass;
	void *monitor;
	System_String_o* Text;
	GCommon_ResourceID_o ResIcon;
	System_Action_object__o* Callback;
	Il2CppObject* Ext;
	bool Enabled;
};
struct COW_ReportChatPopMenuData_StaticFields {
};
struct COW_ReportChatPopMenuData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ReportChatPopMenuData_c {
	Il2CppClass_1 _1;
	COW_ReportChatPopMenuData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReportChatPopMenuData_VTable vtable;
};
struct COW_ReportChatPopMenuData_o {
	COW_ReportChatPopMenuData_c *klass;
	void *monitor;
	System_String_o* Text;
	GCommon_ResourceID_o ResIcon;
	System_Action_object__o* Callback;
	Il2CppObject* Ext;
	bool Enabled;
};
struct COW_InviteGroupPopMenuData_StaticFields {
};
struct COW_InviteGroupPopMenuData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InviteGroupPopMenuData_c {
	Il2CppClass_1 _1;
	COW_InviteGroupPopMenuData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InviteGroupPopMenuData_VTable vtable;
};
struct COW_InviteGroupPopMenuData_o {
	COW_InviteGroupPopMenuData_c *klass;
	void *monitor;
	System_String_o* Text;
	GCommon_ResourceID_o ResIcon;
	System_Action_object__o* Callback;
	Il2CppObject* Ext;
	bool Enabled;
};
struct COW_UICommonPopMenuItemController_StaticFields {
};
struct COW_UICommonPopMenuItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICommonPopMenuItemController_c {
	Il2CppClass_1 _1;
	COW_UICommonPopMenuItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonPopMenuItemController_VTable vtable;
};
struct COW_UICommonPopMenuItemController_o {
	COW_UICommonPopMenuItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICommonPopMenuItemView_o* m_View;
	COW_CommonPopMenuData_o* m_Data;
	UnityEngine_Vector3_o m_localPostition;
};
struct COW_AutoOpenBoxBundleData_StaticFields {
};
struct COW_AutoOpenBoxBundleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AutoOpenBoxBundleData_c {
	Il2CppClass_1 _1;
	COW_AutoOpenBoxBundleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoOpenBoxBundleData_VTable vtable;
};
struct COW_AutoOpenBoxBundleData_o {
	COW_AutoOpenBoxBundleData_c *klass;
	void *monitor;
	int32_t BoxNum;
	int32_t BundleNum;
};
struct COW_AutoOpenIntegrationData_StaticFields {
};
struct COW_AutoOpenIntegrationData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AutoOpenIntegrationData_c {
	Il2CppClass_1 _1;
	COW_AutoOpenIntegrationData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoOpenIntegrationData_VTable vtable;
};
struct COW_AutoOpenIntegrationData_o {
	COW_AutoOpenIntegrationData_c *klass;
	void *monitor;
	System_Collections_Generic_List_CommonRewardItemInfo__o* AwardInfoList;
	COW_AutoOpenBoxBundleData_o* AutoOpenBoxBundleData;
	System_String_o* TransferHint;
};
struct COW_CommonRewardItemInfo_StaticFields {
};
struct COW_CommonRewardItemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonRewardItemInfo_c {
	Il2CppClass_1 _1;
	COW_CommonRewardItemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardItemInfo_VTable vtable;
};
struct COW_CommonRewardItemInfo_o {
	COW_CommonRewardItemInfo_c *klass;
	void *monitor;
	COW_BaseItemInfo_o* m_OriInfo;
	COW_BaseItemInfo_o* m_EchInfo;
	COW_CSSharedItemData_o* m_ItemData;
	uint32_t m_Order;
	bool IsDropUpBuffed;
	bool IsSpecialLegendToken;
	bool IsGacha;
	uint32_t m_GachaLuckySpinCount;
	uint32_t m_PermanentBeforeValue;
	uint32_t m_PermanentAfterValue;
	bool m_IsLevelUpSpecialReward;
	int32_t m_SortIndex;
	int32_t rewardLevel;
};
struct COW_UICommonRewardItemController_StaticFields {
	UnityEngine_Color_o SixthB_UnPermanentIcon_Color;
	UnityEngine_Color_o SixthB_AfterLabel_Color;
};
struct COW_UICommonRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UICommonRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardItemController_VTable vtable;
};
struct COW_UICommonRewardItemController_o {
	COW_UICommonRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIModelMall_o* m_ModelMall;
	COW_UICommonRewardItemView_o* m_View;
	COW_UIStandardItemMAXBController_o* m_childController;
	COW_CommonRewardItemInfo_o* m_Info;
	proto_OptionalBundleShowData_o* m_OptionalBundleInfo;
	bool isAvatarSelected;
	bool isPetSelected;
	bool isPetSkinSelected;
	uint32_t m_PermanentGrowAnimDC;
	uint32_t m_PermanentMergeAnimDC;
	bool m_HasPlayedPermanentAnim;
	float m_Step2Duration;
	float m_Step4Duration;
	COW_CommonRewardNoLimitData_o* m_NoLimitData;
	int32_t m_DataIndex;
	bool m_HasProcessBigRewardVFX;
	bool m_ItemAttributesPlayed;
	UnityEngine_GameObject_o* m_WeaponSkinMergeVFX;
	float m_WeaponSkinMergeVFXLength;
	bool m_CanEquip;
	uint32_t m_RealItemId;
	int32_t m_EquipmentState;
	COW_UICommonRewardWndController_o* m_CommonRewardWndController;
	bool m_LevelUpRewardItemVfxShowed;
	bool IsOwnedLabelEnable;
};
struct COW_UICommonRewardItemController__IsCanEquip_c__AnonStorey1_StaticFields {
};
struct COW_UICommonRewardItemController__IsCanEquip_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonRewardItemController__IsCanEquip_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardItemController__IsCanEquip_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardItemController__IsCanEquip_c__AnonStorey1_VTable vtable;
};
struct COW_UICommonRewardItemController__IsCanEquip_c__AnonStorey1_o {
	COW_UICommonRewardItemController__IsCanEquip_c__AnonStorey1_c *klass;
	void *monitor;
	COW_PetSkinData_o* skinData;
};
struct COW_UICommonRewardItemController__PlayProgressBarAnim_c__Iterator0_StaticFields {
};
struct COW_UICommonRewardItemController__PlayProgressBarAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UICommonRewardItemController__PlayProgressBarAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardItemController__PlayProgressBarAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardItemController__PlayProgressBarAnim_c__Iterator0_VTable vtable;
};
struct COW_UICommonRewardItemController__PlayProgressBarAnim_c__Iterator0_o {
	COW_UICommonRewardItemController__PlayProgressBarAnim_c__Iterator0_c *klass;
	void *monitor;
	UIProgressBar_o* bar;
	float _startValue___0;
	float _startTime___0;
	float endValue;
	float duration;
	float _percent___1;
	float _nowValue___1;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UICommonRewardPreviewWndController_StaticFields {
};
struct COW_UICommonRewardPreviewWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICommonRewardPreviewWndController_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardPreviewWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardPreviewWndController_VTable vtable;
};
struct COW_UICommonRewardPreviewWndController_o {
	COW_UICommonRewardPreviewWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICommonRewardPreviewWndView_o* m_View;
};
struct COW_UICommonRewardWndController_StaticFields {
};
struct COW_UICommonRewardWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UICommonRewardWndController_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardWndController_VTable vtable;
};
struct COW_UICommonRewardWndController_o {
	COW_UICommonRewardWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Action_o* m_CloseAction;
	System_Action_o* m_OpenAction;
	System_Action_o* m_OKAction;
	bool m_BlockAllBtnExceptOKBtn;
	bool m_EnableFastEquip;
	bool m_IsBigPrice;
	bool m_IsAvatarLink;
	bool m_ShowPermanent;
	bool m_CheckPermanentFull;
	bool m_EnableOptionalSelect;
	bool m_IsHyperBookUnLockHiddenPageFail;
	System_String_o* m_OptionalTextKey;
	bool m_EnableOKBtn;
	bool m_HasVoucherGroup;
	int32_t targetPlanIndex;
	uint32_t targetSlot;
	System_Collections_Generic_Dictionary_KeyValuePair_uint__uint___uint__o* itemActivityIds;
	uint32_t row_id;
	uint32_t m_OptionalTaskRewardID;
	uint32_t m_OptionalBundleItemRepeatChooseOrder;
	int32_t m_OptionalBundleViewsType;
	COW_UICommonRewardWndView_o* m_View;
	COW_CommonRewardWindowStyleBaseController_o* m_StyleBaseController;
	COW_CommonRewardWnd_BGStyle_CommonView_o* m_StyleView;
	COW_UICommonRewardItemController_o* m_ExtraReward;
	COW_CommonRewardItemInfo_o* m_FreeRewardInfo;
	COW_CommonRewardItemInfo_o* m_ExtraRewardInfo;
	System_Collections_Generic_List_CommonRewardItemInfo__o* m_RewardInfoList;
	System_Collections_Generic_HashSet_uint__o* m_WeaponSkinNeedToMergeSet;
	System_Collections_Generic_List_CommonRewardItemInfo__o* m_RewardFeatureInfoList;
	System_Collections_Generic_Dictionary_int__CommonRewardItemInfo__o* m_RewardFeatureIndexDic;
	System_Collections_Generic_Dictionary_uint__OptionalBundleShowData__o* m_DicOrderToOptionalBundleShowData;
	COW_UIVirtualBrandCollectionValueIncreaseWndController_o* m_VirtualBrandCtrl;
	COW_UIEmoteGoVault_o* m_EmoteGoVaultCtrl;
	COW_UIModelLoadout_o* m_ModelLoadout;
	uint32_t m_AllRewardScrollviewDelay;
	int32_t m_CurRewardIdx;
	int32_t m_FeatureIndex;
	uint32_t m_TokenID;
	uint32_t m_ShowRewardDC;
	uint32_t m_ScrollviewDC;
	bool m_IsLastWnd;
	uint32_t m_SelectAvatarID;
	uint32_t m_SelectPetId;
	bool m_ChildWndKeepStyle;
	bool m_HasBundle;
	COW_AutoOpenBoxBundleData_o* m_AutoOpenBoxBundleData;
	bool m_HasTreesureBoxOnlyOne;
	bool m_ForceShowRewardFeaure;
	bool m_ShowVirtualBrandValueIncrease;
	System_Collections_Generic_Dictionary_uint__uint__o* m_SelectPetSkinDict;
	float m_ShowRewardSecondInterval;
	bool m_Instant;
	bool m_First;
	bool m_IsShowAll;
	bool m_IsDestory;
	bool m_IsCrate;
	bool m_HasShownFinished;
	bool m_UseNewItem;
	bool m_OnlyHasOneEmoteInSelectedItem;
	uint32_t m_GoVaultEmoteItemID;
	bool m_ShowTween;
	UnityEngine_GameObject_o* m_FastEquipNormalBg;
	UnityEngine_GameObject_o* m_FastEquipDisableBg;
	UILabel_o* m_FastEquipLabel;
	UnityEngine_Color_o m_FastEquipNormalColor;
	UnityEngine_Color_o m_FastEquipDisableColor;
	bool m_HasAvatar;
	bool m_IsOptionalTaskReward;
	bool m_NeedPlayPermanentMergeAnim;
	bool m_CanPlayWeaponSkinPermanentMergeAnim;
	bool m_CanPlayWeaponSkinPermanentGrowAnim;
	int32_t m_wndStyle;
	bool m_EnableShowFeature;
	bool m_EnableShowBooyahPassExp;
	int32_t m_RepurchaseCurrencyType;
	COW_UICommonRewardWndController_PurchaseDelegate_o* m_PurchaseDelegate;
	int32_t m_EquippedSuccessNum;
	bool m_HaveShowFailTip;
	uint32_t m_AutoCloseDC;
	bool m_EnableOKBtnClick;
	bool m_HasABNotReadyItem;
	uint32_t m_ShowViewDelayCall;
	uint32_t m_EquipAvatar;
	bool m_EquipCloth;
	System_Collections_Generic_List_uint__o* m_EquipClothList;
	uint32_t m_PermanentAnimDC;
	uint32_t m_PermanentMergeDc;
	bool m_RepurchaseBtnClick;
	System_Collections_Generic_Dictionary_int__CommonRewardNoLimitData__o* m_NoLimitDataDict;
	System_Collections_Generic_Dictionary_uint__CommonRewardItemInfo__o* m_SelectedItemIDToInfoDict;
	System_Collections_Generic_Dictionary_int__uint__o* m_EquipedIndexIDToItemIDDict;
	System_Collections_Generic_Dictionary_uint__uint__o* m_TokenNums;
	System_Collections_Generic_List_uint__o* m_VoucherList;
	int32_t m_VoucherIndex;
	bool m_VoucherInitFlag;
	int32_t OPTIONAL_REWARD_ITEM_MAX_NUM;
	System_Collections_Generic_HashSet_int__o* m_DeltaOwnedPetIDSet;
	int32_t ForceCancelCount;
	bool m_HasNoForcedOpenBundle;
	System_Collections_Generic_List_uint__o* m_BundleIDList;
	System_Collections_Generic_List_CommonRewardItemInfo__o* m_OptionalBundleInfoList;
	System_Collections_Generic_Queue_uint__o* OpenOptionalBundleSelectedOrder;
	System_Collections_Generic_List_uint__o* OpenOptionalBundleRequestList;
	uint32_t OpenOptionalBundleCount;
};
struct COW_UICommonRewardWndController_PurchaseDelegate_StaticFields {
};
struct COW_UICommonRewardWndController_PurchaseDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UICommonRewardWndController_PurchaseDelegate_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardWndController_PurchaseDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardWndController_PurchaseDelegate_VTable vtable;
};
struct COW_UICommonRewardWndController_PurchaseDelegate_o {
	COW_UICommonRewardWndController_PurchaseDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UICommonRewardWndController__ShowRewardsAtLast_c__AnonStorey0_StaticFields {
};
struct COW_UICommonRewardWndController__ShowRewardsAtLast_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonRewardWndController__ShowRewardsAtLast_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardWndController__ShowRewardsAtLast_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardWndController__ShowRewardsAtLast_c__AnonStorey0_VTable vtable;
};
struct COW_UICommonRewardWndController__ShowRewardsAtLast_c__AnonStorey0_o {
	COW_UICommonRewardWndController__ShowRewardsAtLast_c__AnonStorey0_c *klass;
	void *monitor;
	bool needProcessExtraAward;
	COW_UICommonRewardWndController_o* _this;
};
struct COW_UICommonRewardWndController__StartPermanentStep4_c__AnonStorey1_StaticFields {
};
struct COW_UICommonRewardWndController__StartPermanentStep4_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonRewardWndController__StartPermanentStep4_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardWndController__StartPermanentStep4_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardWndController__StartPermanentStep4_c__AnonStorey1_VTable vtable;
};
struct COW_UICommonRewardWndController__StartPermanentStep4_c__AnonStorey1_o {
	COW_UICommonRewardWndController__StartPermanentStep4_c__AnonStorey1_c *klass;
	void *monitor;
	System_Collections_Generic_List_CommonRewardItemInfo__o* showCongratulationsList;
	COW_UICommonRewardWndController_o* _this;
};
struct COW_UICommonRewardWndController__StartPermanentStep5_c__AnonStorey2_StaticFields {
};
struct COW_UICommonRewardWndController__StartPermanentStep5_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonRewardWndController__StartPermanentStep5_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardWndController__StartPermanentStep5_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardWndController__StartPermanentStep5_c__AnonStorey2_VTable vtable;
};
struct COW_UICommonRewardWndController__StartPermanentStep5_c__AnonStorey2_o {
	COW_UICommonRewardWndController__StartPermanentStep5_c__AnonStorey2_c *klass;
	void *monitor;
	System_Collections_Generic_List_CommonRewardItemInfo__o* showCongratulationsList;
	COW_UICommonRewardWndController_o* _this;
};
struct COW_UICommonRewardWndController__FastEquipWithNoLimit_c__AnonStorey3_StaticFields {
};
struct COW_UICommonRewardWndController__FastEquipWithNoLimit_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonRewardWndController__FastEquipWithNoLimit_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardWndController__FastEquipWithNoLimit_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardWndController__FastEquipWithNoLimit_c__AnonStorey3_VTable vtable;
};
struct COW_UICommonRewardWndController__FastEquipWithNoLimit_c__AnonStorey3_o {
	COW_UICommonRewardWndController__FastEquipWithNoLimit_c__AnonStorey3_c *klass;
	void *monitor;
	COW_CSSharedItemData_o* itemData;
};
struct COW_UICommonRewardWndController__FastEquipWithNoLimit_c__AnonStorey4_StaticFields {
};
struct COW_UICommonRewardWndController__FastEquipWithNoLimit_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonRewardWndController__FastEquipWithNoLimit_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardWndController__FastEquipWithNoLimit_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardWndController__FastEquipWithNoLimit_c__AnonStorey4_VTable vtable;
};
struct COW_UICommonRewardWndController__FastEquipWithNoLimit_c__AnonStorey4_o {
	COW_UICommonRewardWndController__FastEquipWithNoLimit_c__AnonStorey4_c *klass;
	void *monitor;
	COW_PetSkinData_o* skinData;
};
struct COW_UICommonRewardWndController__SetPetSkinToggleInfo_c__AnonStorey5_StaticFields {
};
struct COW_UICommonRewardWndController__SetPetSkinToggleInfo_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonRewardWndController__SetPetSkinToggleInfo_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UICommonRewardWndController__SetPetSkinToggleInfo_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRewardWndController__SetPetSkinToggleInfo_c__AnonStorey5_VTable vtable;
};
struct COW_UICommonRewardWndController__SetPetSkinToggleInfo_c__AnonStorey5_o {
	COW_UICommonRewardWndController__SetPetSkinToggleInfo_c__AnonStorey5_c *klass;
	void *monitor;
	COW_PetSkinData_o* skinData;
};
struct COW_UICommonRulesNoTabPopupController_StaticFields {
};
struct COW_UICommonRulesNoTabPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICommonRulesNoTabPopupController_c {
	Il2CppClass_1 _1;
	COW_UICommonRulesNoTabPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRulesNoTabPopupController_VTable vtable;
};
struct COW_UICommonRulesNoTabPopupController_o {
	COW_UICommonRulesNoTabPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICommonRulesNoTabPopupView_o* m_View;
};
struct COW_UICommonRulesPopupController_StaticFields {
};
struct COW_UICommonRulesPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_GetSelfRules;
	VirtualInvokeData _58_GetTabItemContrller;
	VirtualInvokeData _59_RuleSelectedCallback;
};
struct COW_UICommonRulesPopupController_c {
	Il2CppClass_1 _1;
	COW_UICommonRulesPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRulesPopupController_VTable vtable;
};
struct COW_UICommonRulesPopupController_o {
	COW_UICommonRulesPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICommonRulesPopupView_o* m_View;
	int32_t m_Type;
	System_String_o* m_InitSelectRule;
	Il2CppObject* m_ExtralData;
	UnityEngine_GameObject_o* m_CurrentScrollViewObj;
	System_Collections_Generic_List_RuleMapping__o* m_RuleDataList;
	UnityEngine_Transform_o* m_TabItemParent;
};
struct COW_UICommonRulesTabItemController_StaticFields {
};
struct COW_UICommonRulesTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UICommonRulesTabItemController_c {
	Il2CppClass_1 _1;
	COW_UICommonRulesTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonRulesTabItemController_VTable vtable;
};
struct COW_UICommonRulesTabItemController_o {
	COW_UICommonRulesTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UICommonRulesTabItemView_o* m_View;
	COW_RuleMapping_o* m_Rule;
};
struct COW_UICommonSettingAdhesionSliderItemController_StaticFields {
};
struct COW_UICommonSettingAdhesionSliderItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_RefreshContent;
	VirtualInvokeData _38_RefreshTips;
};
struct COW_UICommonSettingAdhesionSliderItemController_c {
	Il2CppClass_1 _1;
	COW_UICommonSettingAdhesionSliderItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonSettingAdhesionSliderItemController_VTable vtable;
};
struct COW_UICommonSettingAdhesionSliderItemController_o {
	COW_UICommonSettingAdhesionSliderItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UICommonSettingItemBaseController_m_Type;
	COW_CommonSettingItemScalableSliderData_o* m_Data;
	COW_UICommonSettingAdhesionSliderItemView_o* m_View;
};
struct COW_UICommonSettingAdhesionSliderItemController__SetViewData_c__AnonStorey0_StaticFields {
};
struct COW_UICommonSettingAdhesionSliderItemController__SetViewData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonSettingAdhesionSliderItemController__SetViewData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UICommonSettingAdhesionSliderItemController__SetViewData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonSettingAdhesionSliderItemController__SetViewData_c__AnonStorey0_VTable vtable;
};
struct COW_UICommonSettingAdhesionSliderItemController__SetViewData_c__AnonStorey0_o {
	COW_UICommonSettingAdhesionSliderItemController__SetViewData_c__AnonStorey0_c *klass;
	void *monitor;
	COW_CommonSettingItemScalableSliderData_o* data;
};
struct COW_CommonSettingContentData_StaticFields {
};
struct COW_CommonSettingContentData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonSettingContentData_c {
	Il2CppClass_1 _1;
	COW_CommonSettingContentData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonSettingContentData_VTable vtable;
};
struct COW_CommonSettingContentData_o {
	COW_CommonSettingContentData_c *klass;
	void *monitor;
	bool ShowTitle;
	System_String_o* TitleKey;
	System_String_o* TitleDesc;
	bool ShowBG;
	System_Collections_Generic_Dictionary_int__CommonSettingItemDataBase__o* ItemData;
	bool Show;
};
struct COW_UICommonSettingContentController_StaticFields {
};
struct COW_UICommonSettingContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICommonSettingContentController_c {
	Il2CppClass_1 _1;
	COW_UICommonSettingContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonSettingContentController_VTable vtable;
};
struct COW_UICommonSettingContentController_o {
	COW_UICommonSettingContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICommonSettingContentView_o* m_View;
	COW_CommonSettingContentData_o* m_Data;
	System_Collections_Generic_List_UICommonSettingItemBaseController__o* m_CtrlList;
};
struct COW_UICommonSettingContentController__GetItemCtrlByType_c__AnonStorey0_StaticFields {
};
struct COW_UICommonSettingContentController__GetItemCtrlByType_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonSettingContentController__GetItemCtrlByType_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UICommonSettingContentController__GetItemCtrlByType_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonSettingContentController__GetItemCtrlByType_c__AnonStorey0_VTable vtable;
};
struct COW_UICommonSettingContentController__GetItemCtrlByType_c__AnonStorey0_o {
	COW_UICommonSettingContentController__GetItemCtrlByType_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t type;
};
struct COW_CommonSettingItemDataToggleBtns_StaticFields {
};
struct COW_CommonSettingItemDataToggleBtns_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonSettingItemDataToggleBtns_c {
	Il2CppClass_1 _1;
	COW_CommonSettingItemDataToggleBtns_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonSettingItemDataToggleBtns_VTable vtable;
};
struct COW_CommonSettingItemDataToggleBtns_o {
	COW_CommonSettingItemDataToggleBtns_c *klass;
	void *monitor;
	System_String_o* LeftLabelKey;
	System_Action_o* TipBtnClickCallBack;
	bool ShowTipBtn;
	bool ShowItem;
	bool ShowRedTips;
	System_String_o* tipsKey;
	bool EnableInSetting;
	bool interactable;
	int32_t Type;
	bool IsChildItem;
	bool ShowBtnBG;
	System_Collections_Generic_List_CommonSettingItemToggleData__o* ToggleData;
	System_Func_int__o* GetBtnSelectFromRightToLeft;
	System_String_o* CommonPrefsKey;
	System_Collections_Generic_List_int__o* CommonPrefsValue;
	System_Collections_Generic_List_string__o* CommonPrefsToggleKey;
	int32_t DefalutValue;
};
struct COW_CommonSettingItemDataSlider_StaticFields {
};
struct COW_CommonSettingItemDataSlider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonSettingItemDataSlider_c {
	Il2CppClass_1 _1;
	COW_CommonSettingItemDataSlider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonSettingItemDataSlider_VTable vtable;
};
struct COW_CommonSettingItemDataSlider_o {
	COW_CommonSettingItemDataSlider_c *klass;
	void *monitor;
	System_String_o* LeftLabelKey;
	System_Action_o* TipBtnClickCallBack;
	bool ShowTipBtn;
	bool ShowItem;
	bool ShowRedTips;
	System_String_o* tipsKey;
	bool EnableInSetting;
	bool interactable;
	int32_t Type;
	bool IsChildItem;
	bool IsSlider;
	System_Func_float__o* GetSliderValueFunc;
	System_Action_float__o* SetSliderValue;
};
struct COW_CommonSettingItemScalableSliderData_StaticFields {
};
struct COW_CommonSettingItemScalableSliderData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonSettingItemScalableSliderData_c {
	Il2CppClass_1 _1;
	COW_CommonSettingItemScalableSliderData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonSettingItemScalableSliderData_VTable vtable;
};
struct COW_CommonSettingItemScalableSliderData_o {
	COW_CommonSettingItemScalableSliderData_c *klass;
	void *monitor;
	System_String_o* LeftLabelKey;
	System_Action_o* TipBtnClickCallBack;
	bool ShowTipBtn;
	bool ShowItem;
	bool ShowRedTips;
	System_String_o* tipsKey;
	bool EnableInSetting;
	bool interactable;
	int32_t Type;
	bool IsChildItem;
	System_Func_float__o* GetSliderValueFunc;
	System_Func_float__string__o* SliderValueProcess;
	System_Action_float__o* SetSliderValue;
	bool IsShowAdhesionPoint;
	System_Func_Vector3__Vector3__o* ResetAdhesionPoint;
	System_Func_float__float__o* Adhesion;
};
struct COW_CommonSettingItemDataBase_StaticFields {
};
struct COW_CommonSettingItemDataBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonSettingItemDataBase_c {
	Il2CppClass_1 _1;
	COW_CommonSettingItemDataBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonSettingItemDataBase_VTable vtable;
};
struct COW_CommonSettingItemDataBase_o {
	COW_CommonSettingItemDataBase_c *klass;
	void *monitor;
	System_String_o* LeftLabelKey;
	System_Action_o* TipBtnClickCallBack;
	bool ShowTipBtn;
	bool ShowItem;
	bool ShowRedTips;
	System_String_o* tipsKey;
	bool EnableInSetting;
	bool interactable;
	int32_t Type;
	bool IsChildItem;
};
struct COW_CommonSettingItemToggleData_StaticFields {
};
struct COW_CommonSettingItemToggleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonSettingItemToggleData_c {
	Il2CppClass_1 _1;
	COW_CommonSettingItemToggleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonSettingItemToggleData_VTable vtable;
};
struct COW_CommonSettingItemToggleData_o {
	COW_CommonSettingItemToggleData_c *klass;
	void *monitor;
	System_String_o* BtnKey;
	System_Action_o* BtnClickCallBack;
	System_Func_bool__o* IsEnable;
	bool ShowArrow;
	bool ShowUpArrow;
};
struct COW_UICommonSettingItemBaseController_StaticFields {
};
struct COW_UICommonSettingItemBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_RefreshContent;
	VirtualInvokeData _38_RefreshTips;
};
struct COW_UICommonSettingItemBaseController_c {
	Il2CppClass_1 _1;
	COW_UICommonSettingItemBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonSettingItemBaseController_VTable vtable;
};
struct COW_UICommonSettingItemBaseController_o {
	COW_UICommonSettingItemBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_Type;
};
struct COW_UICommonSettingItemController_StaticFields {
};
struct COW_UICommonSettingItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_RefreshContent;
	VirtualInvokeData _38_RefreshTips;
};
struct COW_UICommonSettingItemController_c {
	Il2CppClass_1 _1;
	COW_UICommonSettingItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonSettingItemController_VTable vtable;
};
struct COW_UICommonSettingItemController_o {
	COW_UICommonSettingItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UICommonSettingItemBaseController_m_Type;
	COW_CommonSettingItemDataToggleBtns_o* m_Data;
	COW_UICommonSettingItemView_o* m_View;
	System_Collections_Generic_List_CommonSettingToggleItem__o* m_Toggles;
};
struct COW_UICommonSettingItemController__SetViewData_c__AnonStorey0_StaticFields {
};
struct COW_UICommonSettingItemController__SetViewData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonSettingItemController__SetViewData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UICommonSettingItemController__SetViewData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonSettingItemController__SetViewData_c__AnonStorey0_VTable vtable;
};
struct COW_UICommonSettingItemController__SetViewData_c__AnonStorey0_o {
	COW_UICommonSettingItemController__SetViewData_c__AnonStorey0_c *klass;
	void *monitor;
	COW_CommonSettingItemDataToggleBtns_o* data;
	COW_UICommonSettingItemController_o* _this;
};
struct COW_UICommonSettingItemController__SetViewData_c__AnonStorey1_StaticFields {
};
struct COW_UICommonSettingItemController__SetViewData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonSettingItemController__SetViewData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UICommonSettingItemController__SetViewData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonSettingItemController__SetViewData_c__AnonStorey1_VTable vtable;
};
struct COW_UICommonSettingItemController__SetViewData_c__AnonStorey1_o {
	COW_UICommonSettingItemController__SetViewData_c__AnonStorey1_c *klass;
	void *monitor;
	System_Action_o* click;
};
struct COW_UICommonSettingItemController__SetViewData_c__AnonStorey2_StaticFields {
};
struct COW_UICommonSettingItemController__SetViewData_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonSettingItemController__SetViewData_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UICommonSettingItemController__SetViewData_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonSettingItemController__SetViewData_c__AnonStorey2_VTable vtable;
};
struct COW_UICommonSettingItemController__SetViewData_c__AnonStorey2_o {
	COW_UICommonSettingItemController__SetViewData_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t val;
	COW_UICommonSettingItemController__SetViewData_c__AnonStorey0_o* __f__ref_0;
};
struct COW_UICommonSettingSliderItemController_StaticFields {
};
struct COW_UICommonSettingSliderItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_RefreshContent;
	VirtualInvokeData _38_RefreshTips;
};
struct COW_UICommonSettingSliderItemController_c {
	Il2CppClass_1 _1;
	COW_UICommonSettingSliderItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonSettingSliderItemController_VTable vtable;
};
struct COW_UICommonSettingSliderItemController_o {
	COW_UICommonSettingSliderItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UICommonSettingItemBaseController_m_Type;
	COW_CommonSettingItemDataSlider_o* m_Data;
	COW_UICommonSettingSliderItemView_o* m_View;
};
struct COW_UICommonSettingSliderItemController__SetViewData_c__AnonStorey0_StaticFields {
};
struct COW_UICommonSettingSliderItemController__SetViewData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonSettingSliderItemController__SetViewData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UICommonSettingSliderItemController__SetViewData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonSettingSliderItemController__SetViewData_c__AnonStorey0_VTable vtable;
};
struct COW_UICommonSettingSliderItemController__SetViewData_c__AnonStorey0_o {
	COW_UICommonSettingSliderItemController__SetViewData_c__AnonStorey0_c *klass;
	void *monitor;
	COW_CommonSettingItemDataSlider_o* data;
};
struct COW_UICommonSlideToggleController_StaticFields {
};
struct COW_UICommonSlideToggleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICommonSlideToggleController_c {
	Il2CppClass_1 _1;
	COW_UICommonSlideToggleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonSlideToggleController_VTable vtable;
};
struct COW_UICommonSlideToggleController_o {
	COW_UICommonSlideToggleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICommonSlideToggleView_o* m_View;
	bool m_AnimPlaying;
	uint32_t m_AnimDelayCall;
};
struct COW_UICommonSwitchItem_StaticFields {
};
struct COW_UICommonSwitchItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonSwitchItem_c {
	Il2CppClass_1 _1;
	COW_UICommonSwitchItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonSwitchItem_VTable vtable;
};
struct COW_UICommonSwitchItem_o {
	COW_UICommonSwitchItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_UIToggleButton_o* Button;
	UIWidget_o* SelectedBG;
	UILabel_o* SelectedLabel;
	UILabel_o* UnSelectedLabel;
	UnityEngine_Color_o SelectedColor;
	UnityEngine_Color_o UnSelectedColor;
};
struct COW_UICommonTinyMsgBoxController_StaticFields {
};
struct COW_UICommonTinyMsgBoxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICommonTinyMsgBoxController_c {
	Il2CppClass_1 _1;
	COW_UICommonTinyMsgBoxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonTinyMsgBoxController_VTable vtable;
};
struct COW_UICommonTinyMsgBoxController_o {
	COW_UICommonTinyMsgBoxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICommonTinyMsgBoxView_o* m_View;
	System_Action_o* m_OnOK;
	System_Action_o* m_OnCancel;
	System_Action_o* m_OnClose;
	System_Collections_Generic_List_BaseItemInfo__o* m_Items;
};
struct COW_UICommonTinyMsgBoxController_Config_StaticFields {
};
struct COW_UICommonTinyMsgBoxController_Config_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICommonTinyMsgBoxController_Config_c {
	Il2CppClass_1 _1;
	COW_UICommonTinyMsgBoxController_Config_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonTinyMsgBoxController_Config_VTable vtable;
};
struct COW_UICommonTinyMsgBoxController_Config_o {
	COW_UICommonTinyMsgBoxController_Config_c *klass;
	void *monitor;
	System_String_o* Title;
	System_String_o* Content;
	System_String_o* OKTxt;
	System_String_o* CancelTxt;
	System_String_o* TipsTxt;
	GCommon_ResourceID_o iconRes;
	System_Action_o* OnOk;
	System_Action_o* OnCancel;
	System_Action_o* OnClose;
	int32_t Style;
	System_Collections_Generic_List_BaseItemInfo__o* Items;
	System_String_o* ItemLabel;
};
struct COW_UICommonTipsController_StaticFields {
};
struct COW_UICommonTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICommonTipsController_c {
	Il2CppClass_1 _1;
	COW_UICommonTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICommonTipsController_VTable vtable;
};
struct COW_UICommonTipsController_o {
	COW_UICommonTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICommonTipsView_o* m_View;
	UnityEngine_Vector2_o m_showOffset;
	int32_t m_Width;
	int32_t m_Height;
	float m_scale;
	GCommon_UIClickMask_o* m_ClickMask;
};
struct COW_UIConnectionReportController_StaticFields {
};
struct COW_UIConnectionReportController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIConnectionReportController_c {
	Il2CppClass_1 _1;
	COW_UIConnectionReportController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIConnectionReportController_VTable vtable;
};
struct COW_UIConnectionReportController_o {
	COW_UIConnectionReportController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIConnectionReportView_o* m_View;
	COW_UIModelConnectionReport_o* m_Model;
	bool m_NeedShowState;
};
struct COW_CountDownStyleConfig_StaticFields {
};
struct COW_CountDownStyleConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CountDownStyleConfig_c {
	Il2CppClass_1 _1;
	COW_CountDownStyleConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CountDownStyleConfig_VTable vtable;
};
struct COW_CountDownStyleConfig_o {
	COW_CountDownStyleConfig_c *klass;
	void *monitor;
	int32_t alignmentType;
	int32_t iconType;
	int32_t labelStyle;
	bool applyGradient;
	uint32_t gradientTop;
	uint32_t gradientBottom;
};
struct COW_UICountDownController_StaticFields {
};
struct COW_UICountDownController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICountDownController_c {
	Il2CppClass_1 _1;
	COW_UICountDownController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICountDownController_VTable vtable;
};
struct COW_UICountDownController_o {
	COW_UICountDownController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_List_string__o* m_IconList;
	COW_UICountDownView_o* m_View;
	UILabel_o* m_UILabel;
	System_Action_o* m_CountDownIconClickHandler;
};
struct COW_UICreateCharacterController_StaticFields {
	System_Func_char__bool__o* __f__mg_cache0;
};
struct COW_UICreateCharacterController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UICreateCharacterController_c {
	Il2CppClass_1 _1;
	COW_UICreateCharacterController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICreateCharacterController_VTable vtable;
};
struct COW_UICreateCharacterController_o {
	COW_UICreateCharacterController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICreateCharacterView_o* m_View;
	uint32_t m_AvatarId;
	uint32_t m_DelayCallFinishHide;
	float m_FinishWaitingDuration;
	System_String_o* m_UserInputName;
	uint32_t m_AvatarIdTmp;
};
struct COW_UICreateRoomController_StaticFields {
	System_Comparison_DropListConfigInfo__o* __f__am_cache0;
	System_Comparison_DropListConfigInfo__o* __f__am_cache1;
	System_Comparison_DropListConfigInfo__o* __f__am_cache2;
	System_Predicate_DropListConfigInfo__o* __f__am_cache3;
	System_Action_string__o* __f__am_cache4;
};
struct COW_UICreateRoomController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_InitPopMenus;
	VirtualInvokeData _58_InitToggleBtns;
	VirtualInvokeData _59_CalMapConfig;
};
struct COW_UICreateRoomController_c {
	Il2CppClass_1 _1;
	COW_UICreateRoomController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICreateRoomController_VTable vtable;
};
struct COW_UICreateRoomController_o {
	COW_UICreateRoomController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICreateRoomView_o* m_View;
	COW_RoomCreateRuleDataManager_o* m_DataManager;
	COW_UIModelCustomRoom_o* m_CustomRoomModel;
	System_Collections_Generic_List_PopMenuData__o* m_DataList;
	uint32_t m_MapConfigId;
	System_String_o* m_Name;
	System_String_o* m_Codek;
	uint32_t m_GroupMode;
	uint32_t m_MemberNum;
	uint32_t m_SpectatorNum;
	uint32_t m_LevelLimitNum;
	System_String_o* m_Hp;
	System_String_o* m_Ep;
	System_String_o* m_Speed;
	System_String_o* m_JumpHeght;
	uint32_t m_ReviveSwitch;
	System_String_o* m_CSTotalRound;
	System_String_o* m_CSInitCoin;
	System_String_o* m_FightClubTotalRound;
	bool m_OBEnabled;
	int32_t m_OBSwitchSeatEnabled;
	uint32_t m_CurMatchStartBuffKey;
	bool m_EmulatorCheck;
	uint32_t m_VisualStyle;
	uint32_t m_RoomSetting;
	uint32_t m_RoomSetting2;
	bool m_RoleCheck;
	int32_t m_ScoreVisible;
	COW_UIStandardTabController_o* m_TabCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_TechAirdropCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_WeatherCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_LimitedAmmoCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_FallDamageCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_AutoRevivalCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_LoadoutCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_AirdropCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_SaveZoneSpeedCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_SkillCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_VehicleCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_SaveZoneDamageCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_UAVCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_BombCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_ReplayCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_EmulatorCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_ZeppelinCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_HideClothCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_FriendlyFireCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_HideHudCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_RoomInGameChatCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_ShopFlowCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_UseRandomMapCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_AuxAimCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_GameMissionCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_GlobalMissionCtrl;
	COW_UIRoomDropListTemplateController_o* m_MembersCtrl;
	COW_UIRoomDropListTemplateController_o* m_SpectatorsCtrl;
	COW_UIRoomDropListTemplateController_o* m_LevelLimitCtrl;
	COW_UIRoomDropListTemplateController_o* m_HPCtrl;
	COW_UIRoomDropListTemplateController_o* m_EPCtrl;
	COW_UIRoomDropListTemplateController_o* m_SpeedCtrl;
	COW_UIRoomDropListTemplateController_o* m_JumpHeghtCtrl;
	COW_UIRoomDropListTemplateController_o* m_ReviveSwitchCtrl;
	COW_UIRoomDropListTemplateController_o* m_MatchStartBuffCtrl;
	COW_UIRoomDropListTemplateController_o* m_CSTotalRoundCtrl;
	COW_UIRoomDropListTemplateController_o* m_CSInitCoinCtrl;
	COW_UIRoomDropListTemplateController_o* m_FightClubTotalRoundCtrl;
	COW_UIPopMenuSmallControler_o* m_SelectModePopMenuSmallCtrl;
	COW_UIRoomCardListController_o* m_RoomCardCtrl;
	uint32_t m_RoomType;
	COW_UIRoomToggleBtnTemplateController_o* m_PowerGunCtrl;
	COW_UICreateRoomSettingCSAdController_o* m_SettingCSAdCtrl;
	bool m_IsSettingController;
	UnityEngine_Color_o disableColor;
	System_Collections_Generic_List_uint__o* m_MapIdList;
	System_Collections_Generic_List_UICreateRoomMapItem__o* m_MapItemList;
	System_Collections_Generic_List_StandardTabItemViewData__o* m_tabs;
	bool m_CheatCodekInit;
	bool m_PowerGunShow;
	COW_UIModelOptionalDownload_o* m_ModelOptionalDownload;
	System_Collections_Generic_List_UIRoomDropListItemController__o* m_RoomDropListItems;
};
struct COW_UICreateRoomController__SelectDropListItem_c__AnonStorey0_StaticFields {
};
struct COW_UICreateRoomController__SelectDropListItem_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICreateRoomController__SelectDropListItem_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UICreateRoomController__SelectDropListItem_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICreateRoomController__SelectDropListItem_c__AnonStorey0_VTable vtable;
};
struct COW_UICreateRoomController__SelectDropListItem_c__AnonStorey0_o {
	COW_UICreateRoomController__SelectDropListItem_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t drop;
};
struct COW_UICreateRoomCoolDownContoller_StaticFields {
};
struct COW_UICreateRoomCoolDownContoller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICreateRoomCoolDownContoller_c {
	Il2CppClass_1 _1;
	COW_UICreateRoomCoolDownContoller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICreateRoomCoolDownContoller_VTable vtable;
};
struct COW_UICreateRoomCoolDownContoller_o {
	COW_UICreateRoomCoolDownContoller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISecondConfirmSmallView_o* m_View;
	float m_NextUpdateTime;
	int32_t m_RestTime;
	System_String_o* m_BaseString;
};
struct COW_SelectMapItemDelegate_StaticFields {
};
struct COW_SelectMapItemDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_SelectMapItemDelegate_c {
	Il2CppClass_1 _1;
	COW_SelectMapItemDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SelectMapItemDelegate_VTable vtable;
};
struct COW_SelectMapItemDelegate_o {
	COW_SelectMapItemDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_DownloadMapItemDelegate_StaticFields {
};
struct COW_DownloadMapItemDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_DownloadMapItemDelegate_c {
	Il2CppClass_1 _1;
	COW_DownloadMapItemDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DownloadMapItemDelegate_VTable vtable;
};
struct COW_DownloadMapItemDelegate_o {
	COW_DownloadMapItemDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UICreateRoomMapItem_StaticFields {
};
struct COW_UICreateRoomMapItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICreateRoomMapItem_c {
	Il2CppClass_1 _1;
	COW_UICreateRoomMapItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICreateRoomMapItem_VTable vtable;
};
struct COW_UICreateRoomMapItem_o {
	COW_UICreateRoomMapItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* m_MapImg;
	GCommon_UINetworkTexture_o* m_CDNTexutre;
	GCommon_UIToggleButton_o* m_MapToggle;
	UnityEngine_GameObject_o* m_LockBG;
	UILabel_o* m_MapNameTxt;
	UISprite_o* m_DownloadingIcon;
	COW_UINewDownloadInfoController_o* m_Downloader;
	uint32_t m_MapID;
	uint32_t m_GameMode;
	System_String_o* m_MapName;
	COW_SelectMapItemDelegate_o* fnSelectMapItem;
};
struct COW_UICreateRoomSettingCSAdController_StaticFields {
};
struct COW_UICreateRoomSettingCSAdController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitEcoSettings;
	VirtualInvokeData _37_GenerateRoundDropList;
};
struct COW_UICreateRoomSettingCSAdController_c {
	Il2CppClass_1 _1;
	COW_UICreateRoomSettingCSAdController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICreateRoomSettingCSAdController_VTable vtable;
};
struct COW_UICreateRoomSettingCSAdController_o {
	COW_UICreateRoomSettingCSAdController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICreateRoomSettingCSAdView_o* m_View;
	COW_RoomCreateRuleDataManager_o* m_DataManager;
	COW_UIModelCustomRoom_o* m_CustomRoomModel;
	uint32_t m_WeaponTypeTab;
	int32_t m_RoundCnt;
	int32_t m_CSShopMaxCost;
	int32_t m_CSShopCostInterval;
	System_String_o* m_ItemName;
	System_Collections_Generic_List_UIRoomCheckSliderTemplateController__o* m_CachedWeaponControllers;
	System_Collections_Generic_List_UIRoomCheckSliderTemplateController__o* m_CachedRoundControllers;
	System_Collections_Generic_Dictionary_uint__string__o* TAB_TYPE_NAME;
};
struct COW_UICreateRoomSettingCSAdController__InitShopControllers_c__AnonStorey1_StaticFields {
};
struct COW_UICreateRoomSettingCSAdController__InitShopControllers_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICreateRoomSettingCSAdController__InitShopControllers_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UICreateRoomSettingCSAdController__InitShopControllers_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICreateRoomSettingCSAdController__InitShopControllers_c__AnonStorey1_VTable vtable;
};
struct COW_UICreateRoomSettingCSAdController__InitShopControllers_c__AnonStorey1_o {
	COW_UICreateRoomSettingCSAdController__InitShopControllers_c__AnonStorey1_c *klass;
	void *monitor;
	COW_RoomCreateCSShopData_o* shopData;
	COW_UICreateRoomSettingCSAdController_o* _this;
};
struct COW_UICreateRoomSettingCSAdController__InitRoundController_c__AnonStorey2_StaticFields {
};
struct COW_UICreateRoomSettingCSAdController__InitRoundController_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICreateRoomSettingCSAdController__InitRoundController_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UICreateRoomSettingCSAdController__InitRoundController_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICreateRoomSettingCSAdController__InitRoundController_c__AnonStorey2_VTable vtable;
};
struct COW_UICreateRoomSettingCSAdController__InitRoundController_c__AnonStorey2_o {
	COW_UICreateRoomSettingCSAdController__InitRoundController_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t index;
	COW_UICreateRoomSettingCSAdController_o* _this;
};
struct COW_UICreateRoomSettingCSAdController__InitEcoController_c__AnonStorey3_StaticFields {
};
struct COW_UICreateRoomSettingCSAdController__InitEcoController_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICreateRoomSettingCSAdController__InitEcoController_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UICreateRoomSettingCSAdController__InitEcoController_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICreateRoomSettingCSAdController__InitEcoController_c__AnonStorey3_VTable vtable;
};
struct COW_UICreateRoomSettingCSAdController__InitEcoController_c__AnonStorey3_o {
	COW_UICreateRoomSettingCSAdController__InitEcoController_c__AnonStorey3_c *klass;
	void *monitor;
	COW_RoomCreateCSEcoData_o* data;
	COW_UICreateRoomSettingCSAdController_o* _this;
};
struct COW_UICreateRoomSettingCSAdController__TableReposition_c__Iterator0_StaticFields {
};
struct COW_UICreateRoomSettingCSAdController__TableReposition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UICreateRoomSettingCSAdController__TableReposition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UICreateRoomSettingCSAdController__TableReposition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICreateRoomSettingCSAdController__TableReposition_c__Iterator0_VTable vtable;
};
struct COW_UICreateRoomSettingCSAdController__TableReposition_c__Iterator0_o {
	COW_UICreateRoomSettingCSAdController__TableReposition_c__Iterator0_c *klass;
	void *monitor;
	COW_UICreateRoomSettingCSAdController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UICreditVerifyController_StaticFields {
};
struct COW_UICreditVerifyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICreditVerifyController_c {
	Il2CppClass_1 _1;
	COW_UICreditVerifyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICreditVerifyController_VTable vtable;
};
struct COW_UICreditVerifyController_o {
	COW_UICreditVerifyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICreditVerifyView_o* m_View;
};
struct COW_UICustomizedWrapContent_StaticFields {
	System_Comparison_Transform__o* __f__mg_cache0;
	System_Comparison_Transform__o* __f__mg_cache1;
	System_Comparison_Transform__o* __f__mg_cache2;
};
struct COW_UICustomizedWrapContent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
	VirtualInvokeData _5_OnMove;
	VirtualInvokeData _6_SortBasedOnScrollMovement;
	VirtualInvokeData _7_SortAlphabetically;
	VirtualInvokeData _8_ResetChildPositions;
	VirtualInvokeData _9_WrapContent;
	VirtualInvokeData _10_UpdateItem;
};
struct COW_UICustomizedWrapContent_c {
	Il2CppClass_1 _1;
	COW_UICustomizedWrapContent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICustomizedWrapContent_VTable vtable;
};
struct COW_UICustomizedWrapContent_o {
	COW_UICustomizedWrapContent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t itemSize;
	bool cullContent;
	int32_t minIndex;
	int32_t maxIndex;
	bool hideInactive;
	COW_UICustomizedWrapContent_OnInitializeItem_o* onInitializeItem;
	UnityEngine_Transform_o* mTrans;
	UIPanel_o* mPanel;
	UIScrollView_o* mScroll;
	bool mHorizontal;
	bool mFirstTime;
	System_Collections_Generic_List_Transform__o* mChildren;
};
struct COW_UICustomizedWrapContent_OnInitializeItem_StaticFields {
};
struct COW_UICustomizedWrapContent_OnInitializeItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UICustomizedWrapContent_OnInitializeItem_c {
	Il2CppClass_1 _1;
	COW_UICustomizedWrapContent_OnInitializeItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICustomizedWrapContent_OnInitializeItem_VTable vtable;
};
struct COW_UICustomizedWrapContent_OnInitializeItem_o {
	COW_UICustomizedWrapContent_OnInitializeItem_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UICustomRoomController_StaticFields {
};
struct COW_UICustomRoomController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _52_CloseItemController;
	VirtualInvokeData _53_RefreshUIData;
	VirtualInvokeData _54_PrepareGameSettingData;
	VirtualInvokeData _55_InitItemWidthAndHeight;
	VirtualInvokeData _56_RefreshRoomCard;
	VirtualInvokeData _57_IsShowInviteBtn;
	VirtualInvokeData _58_IsShowOB;
	VirtualInvokeData _59_IsShowToggleDisplayTypeBtn;
	VirtualInvokeData _60_IsShowInfoPanelOpenBtn;
	VirtualInvokeData _61_IsShowLoadOut;
	VirtualInvokeData _62_RoomCardType;
	VirtualInvokeData _63_StartRoom;
	VirtualInvokeData _64_MatchMaking;
	VirtualInvokeData _65_GetCurrentGameStartInfo;
	VirtualInvokeData _66_OnBtnGameStartCallBack;
	VirtualInvokeData _67_OnBtnMatchMakingCallBack;
	VirtualInvokeData _68_OnBtnCustomize;
	VirtualInvokeData _69_OnInfoPanelOpenClick;
	VirtualInvokeData _70_OnInfoPanelCloseClick;
	VirtualInvokeData _71_OpenItemController;
};
struct COW_UICustomRoomController_c {
	Il2CppClass_1 _1;
	COW_UICustomRoomController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICustomRoomController_VTable vtable;
};
struct COW_UICustomRoomController_o {
	COW_UICustomRoomController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	int32_t ITEM_WIDTH;
	int32_t m_ItemHeight;
	COW_UICustomRoomView_o* m_View;
	COW_UIModelCustomRoom_o* m_Model;
	COW_RoomCreateRuleDataManager_o* m_DataManager;
	COW_CountDownConfig_o* UIRoomBaseController_m_Config;
	bool UIRoomBaseController_m_FirstEnteringIdleStateChecked;
	COW_UIModelChat_o* UIRoomBaseController_m_ChatModel;
	System_Collections_Generic_Queue_UIRoomChatMessageItemController__o* UIRoomBaseController_m_RoomChatMessageItemList;
	COW_UIRoomCardListController_o* m_RoomCardCtrl;
	COW_UIRoomHangupBtnController_o* m_RoomHangupBtnCtrl;
	COW_UIInviteGroupBoxController_o* m_GroupInvitationController;
	COW_UICustomRoomCountDownWindowController_o* m_CountDownController;
	System_Collections_Generic_List_UIRoomObserverItemController__o* m_SpectatorCtrls;
	int32_t m_GameSettingItemStyle;
	System_Collections_Generic_List_UIRoomGameSettingItemController__o* UIRoomBaseController_m_CustomRoomDropListItemList;
	bool UIRoomBaseController_m_UseNewChatStyle;
	int32_t UIRoomBaseController_lastSeatIndex;
	COW_UINewDownloadInfoController_o* UIRoomBaseController_m_OptionalMapResDownloader;
	bool IsMatchMakingMode;
	bool m_IsRoomMatchMaking;
	bool m_DisableCodekAndMatchMaking;
	bool IsCountingDown;
	uint32_t UIRoomBaseController_m_RemindDelayCall;
	COW_SceneEditSlotInfo_o* UIRoomBaseController_m_CurrentMapSlotInfo;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* m_ResDownloadTask;
	bool UIRoomBaseController_FirstFitScrollView;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_SpecialModeGameSettingPriorityDict;
	System_Collections_Generic_List_uint__o* m_CommonModeGameSettingPriority;
	System_Collections_Generic_Dictionary_uint__bool__o* m_GameSettingSwitch;
};
struct COW_UICustomRoomCountDownWindowController_StaticFields {
};
struct COW_UICustomRoomCountDownWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UICustomRoomCountDownWindowController_c {
	Il2CppClass_1 _1;
	COW_UICustomRoomCountDownWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICustomRoomCountDownWindowController_VTable vtable;
};
struct COW_UICustomRoomCountDownWindowController_o {
	COW_UICustomRoomCountDownWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICustomRoomCountDownWindowView_o* m_View;
	COW_UIModelCustomRoom_o* m_Model;
	uint64_t m_CountDownTimeStampMS;
	uint32_t m_CountDownTime;
	uint32_t m_CurrentCountDownTime;
	uint32_t m_LastCountDownTime;
	bool m_IsRoomOwner;
};
struct COW_UIDebrisRewardWindowController_StaticFields {
};
struct COW_UIDebrisRewardWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIDebrisRewardWindowController_c {
	Il2CppClass_1 _1;
	COW_UIDebrisRewardWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebrisRewardWindowController_VTable vtable;
};
struct COW_UIDebrisRewardWindowController_o {
	COW_UIDebrisRewardWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIDebrisRewardWindowView_o* m_View;
};
struct COW_UIDebtWindowController_StaticFields {
};
struct COW_UIDebtWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIDebtWindowController_c {
	Il2CppClass_1 _1;
	COW_UIDebtWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebtWindowController_VTable vtable;
};
struct COW_UIDebtWindowController_o {
	COW_UIDebtWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIDebtWindowView_o* m_view;
};
struct COW_UIDebugInfoController_StaticFields {
};
struct COW_UIDebugInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInGameShow;
	VirtualInvokeData _37_InitSettingInfo;
	VirtualInvokeData _38_RefreshContent;
};
struct COW_UIDebugInfoController_c {
	Il2CppClass_1 _1;
	COW_UIDebugInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugInfoController_VTable vtable;
};
struct COW_UIDebugInfoController_o {
	COW_UIDebugInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsIngameShow;
	COW_UIDebugSettingView_o* m_View;
};
struct COW_UIDebugLoginController_StaticFields {
};
struct COW_UIDebugLoginController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIDebugLoginController_c {
	Il2CppClass_1 _1;
	COW_UIDebugLoginController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugLoginController_VTable vtable;
};
struct COW_UIDebugLoginController_o {
	COW_UIDebugLoginController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIAccountIDNickNameLoginWindowView_o* m_View;
	proto_LoginRes_o* m_UserData;
	COW_RenameCostData_o* m_CostData;
	bool m_HasRequestedLogin;
};
struct COW_UIDebugLoginController__InitServerView_c__AnonStorey0_StaticFields {
};
struct COW_UIDebugLoginController__InitServerView_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugLoginController__InitServerView_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIDebugLoginController__InitServerView_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugLoginController__InitServerView_c__AnonStorey0_VTable vtable;
};
struct COW_UIDebugLoginController__InitServerView_c__AnonStorey0_o {
	COW_UIDebugLoginController__InitServerView_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_ServerSettingsData__o* serverSettings;
};
struct COW_UIDebugPlatformLoginController_StaticFields {
};
struct COW_UIDebugPlatformLoginController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIDebugPlatformLoginController_c {
	Il2CppClass_1 _1;
	COW_UIDebugPlatformLoginController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugPlatformLoginController_VTable vtable;
};
struct COW_UIDebugPlatformLoginController_o {
	COW_UIDebugPlatformLoginController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIAccountIDNickNameLoginWindowView_o* m_View;
};
struct COW_UIDebugUploadder_StaticFields {
	System_IO_FileInfo_o* m_FileInfo;
	bool m_DuringUpload;
};
struct COW_UIDebugUploadder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugUploadder_c {
	Il2CppClass_1 _1;
	COW_UIDebugUploadder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugUploadder_VTable vtable;
};
struct COW_UIDebugUploadder_o {
	COW_UIDebugUploadder_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* m_LatestError;
};
struct COW_UIDebugUploadder__ProcessUpload_c__AnonStorey1_StaticFields {
};
struct COW_UIDebugUploadder__ProcessUpload_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDebugUploadder__ProcessUpload_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIDebugUploadder__ProcessUpload_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugUploadder__ProcessUpload_c__AnonStorey1_VTable vtable;
};
struct COW_UIDebugUploadder__ProcessUpload_c__AnonStorey1_o {
	COW_UIDebugUploadder__ProcessUpload_c__AnonStorey1_c *klass;
	void *monitor;
	System_Byte_array* data;
	int32_t type;
	COW_UIDebugUploadder_o* _this;
};
struct COW_UIDebugUploadder__UploadOneFileWithRetry_c__Iterator0_StaticFields {
};
struct COW_UIDebugUploadder__UploadOneFileWithRetry_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIDebugUploadder__UploadOneFileWithRetry_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIDebugUploadder__UploadOneFileWithRetry_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDebugUploadder__UploadOneFileWithRetry_c__Iterator0_VTable vtable;
};
struct COW_UIDebugUploadder__UploadOneFileWithRetry_c__Iterator0_o {
	COW_UIDebugUploadder__UploadOneFileWithRetry_c__Iterator0_c *klass;
	void *monitor;
	bool _isSucc___0;
	float _retryDuration___0;
	int32_t _retryCount___0;
	double _recordTime___0;
	System_String_o* url;
	System_Byte_array* data;
	UnityEngine_Networking_UnityWebRequest_o* _www___1;
	bool deleteAfterSuccess;
	COW_UIDebugUploadder_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIDetailTipsInGameController_StaticFields {
	UnityEngine_Vector3_o s_offset;
};
struct COW_UIDetailTipsInGameController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIDetailTipsInGameController_c {
	Il2CppClass_1 _1;
	COW_UIDetailTipsInGameController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDetailTipsInGameController_VTable vtable;
};
struct COW_UIDetailTipsInGameController_o {
	COW_UIDetailTipsInGameController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIDetailTipsInGameView_o* m_View;
	UIRoot_o* m_UIRoot;
};
struct COW_UIDetailTipsInUGCMatchResultController_StaticFields {
};
struct COW_UIDetailTipsInUGCMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIDetailTipsInUGCMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIDetailTipsInUGCMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDetailTipsInUGCMatchResultController_VTable vtable;
};
struct COW_UIDetailTipsInUGCMatchResultController_o {
	COW_UIDetailTipsInUGCMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIDetailTipsInUGCMatchResultView_o* m_View;
};
struct COW_UIDownloadCentreRecommendItemController_StaticFields {
};
struct COW_UIDownloadCentreRecommendItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
	VirtualInvokeData _44_InitRewardTipsShow;
	VirtualInvokeData _45_BtnGroupInit;
	VirtualInvokeData _46_RefreshProgress;
	VirtualInvokeData _47_SwitchShowDownloadOrDeletedState;
	VirtualInvokeData _48_SetParent;
};
struct COW_UIDownloadCentreRecommendItemController_c {
	Il2CppClass_1 _1;
	COW_UIDownloadCentreRecommendItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDownloadCentreRecommendItemController_VTable vtable;
};
struct COW_UIDownloadCentreRecommendItemController_o {
	COW_UIDownloadCentreRecommendItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	UIButton_o* downloadBtn;
	UIButton_o* pauseDownloadBtn;
	UIButton_o* inPendingBtn;
	UISprite_o* rewardIcon;
	UIButton_o* rewardBtn;
	UnityEngine_GameObject_o* rewardEffect;
	UISprite_o* progressBar;
	UILabel_o* progressLabel;
	UILabel_o* title;
	UnityEngine_GameObject_o* finishIcon;
	UILabel_o* rewardNum;
	UnityEngine_GameObject_o* downloadingEffect;
	UnityEngine_GameObject_o* recommendTagIcon;
	UIButton_o* rewardTip;
	UIToggle_o* deletedToggle;
	UILabel_o* deletedStroage;
	UnityEngine_BoxCollider_o* containerDragCollider;
	UnityEngine_GameObject_o* downloadState;
	UnityEngine_GameObject_o* deleteState;
	UnityEngine_GameObject_o* mask;
	COW_UIModelOptionalDownload_o* m_Model;
	uint32_t m_OptionalReDefId;
	COW_PatchOptionalResManagerData_o* m_ManagerShowData;
	COW_PatchOptionalCategoryManagerData_o* m_DownloadShowInfo;
	int32_t m_LastState;
	COW_TagDownloadInfo_o* m_DownloadInfo;
	COW_UIDownloadCentreController_o* parentCtrl;
	bool rewardTipsShow;
	COW_UIDownloadCentreRecommendItemView_o* m_View;
	bool m_IsDeleteMode;
	uint32_t m_TagdownloadInfoId;
};
struct COW_UIDownloadInfoPopupWindowController_StaticFields {
};
struct COW_UIDownloadInfoPopupWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIDownloadInfoPopupWindowController_c {
	Il2CppClass_1 _1;
	COW_UIDownloadInfoPopupWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDownloadInfoPopupWindowController_VTable vtable;
};
struct COW_UIDownloadInfoPopupWindowController_o {
	COW_UIDownloadInfoPopupWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
};
struct COW_UIDressupCommonItemController_StaticFields {
};
struct COW_UIDressupCommonItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_RefreshIsLoved;
	VirtualInvokeData _43_RefreshEquipState;
};
struct COW_UIDressupCommonItemController_c {
	Il2CppClass_1 _1;
	COW_UIDressupCommonItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDressupCommonItemController_VTable vtable;
};
struct COW_UIDressupCommonItemController_o {
	COW_UIDressupCommonItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UINewVaultCommonItemView_o* m_View;
	COW_UINewVaultItemViewData_o* m_data;
	COW_UIStandardItemMAXBController_o* m_standardItemCtrl;
	UnityEngine_GameObject_o* UINewVaultCommonItemController_m_FistGetEffect;
	UnityEngine_GameObject_o* UINewVaultCommonItemController_m_LoveNode;
	UnityEngine_GameObject_o* UINewVaultCommonItemController_m_LoveNodeVFX;
	COW_UIModelNewVault_o* UINewVaultCommonItemController_m_ModelNewVault;
	bool UINewVaultCommonItemController_m_FreshMultiSelectFromClick;
	bool UINewVaultCommonItemController_m_OptionalBundle;
};
struct COW_UIDressUpExchangeItemController_StaticFields {
};
struct COW_UIDressUpExchangeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIDressUpExchangeItemController_c {
	Il2CppClass_1 _1;
	COW_UIDressUpExchangeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDressUpExchangeItemController_VTable vtable;
};
struct COW_UIDressUpExchangeItemController_o {
	COW_UIDressUpExchangeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDressUpExchangeItemView_o* m_View;
	COW_UIModelDressUp_o* m_Model;
	bool m_HasSuit;
	uint32_t m_Slotid;
};
struct COW_UIDressUpMainWindowController_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Converter_uint__int__o* __f__am_cache1;
	System_Action_o* __f__am_cache2;
};
struct COW_UIDressUpMainWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OnDataChanged;
	VirtualInvokeData _91_GetInterestedPropID;
	VirtualInvokeData _92_OpenItemController;
	VirtualInvokeData _93_CloseItemController;
};
struct COW_UIDressUpMainWindowController_c {
	Il2CppClass_1 _1;
	COW_UIDressUpMainWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDressUpMainWindowController_VTable vtable;
};
struct COW_UIDressUpMainWindowController_o {
	COW_UIDressUpMainWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UIDressUpMainWindowView_o* m_View;
	COW_UIModelDressUp_o* m_model;
	COW_UIModelTailor_o* m_ModelTailor;
	COW_UIModelAvatar_o* m_ModelAvatar;
	int32_t m_state;
	uint32_t m_DelayCallShow;
	uint32_t m_DelayCallAvatarShow;
	bool m_IsHideBackpack;
	System_Collections_Generic_Dictionary_int__List_int___o* m_dicSortItems;
	COW_UIDressUpVaultSecondTabController_o* m_TabCtrl;
	COW_FrontEndPreviewComponent_Dressup_o* m_FrontEndPreviewComponent_Dressup;
	System_Collections_Generic_List_int__o* m_showlist;
	int32_t m_CurrentTab;
	bool m_ForceRefreshTab;
	System_Collections_Generic_List_UIDressUpSlotItemController__o* m_DressUpSlotItemListCtrl;
	System_Collections_Generic_List_UIDressUpExchangeItemController__o* m_DressUpExchangeItemListCtrl;
	bool m_firsttime;
	bool m_IsColorPanelShow;
	UnityEngine_Coroutine_o* m_CoroutineMovePanelShowColor;
	COW_UIColorPaletteController_o* m_TailorColorPalette;
};
struct COW_UIDressUpMainWindowController__ManualGotoOtherFunc_c__AnonStorey1_StaticFields {
};
struct COW_UIDressUpMainWindowController__ManualGotoOtherFunc_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDressUpMainWindowController__ManualGotoOtherFunc_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIDressUpMainWindowController__ManualGotoOtherFunc_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDressUpMainWindowController__ManualGotoOtherFunc_c__AnonStorey1_VTable vtable;
};
struct COW_UIDressUpMainWindowController__ManualGotoOtherFunc_c__AnonStorey1_o {
	COW_UIDressUpMainWindowController__ManualGotoOtherFunc_c__AnonStorey1_c *klass;
	void *monitor;
	System_Action_o* callback;
	COW_UIDressUpMainWindowController_o* _this;
};
struct COW_UIDressUpMainWindowController__MovePanelShowColor_c__Iterator0_StaticFields {
};
struct COW_UIDressUpMainWindowController__MovePanelShowColor_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIDressUpMainWindowController__MovePanelShowColor_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIDressUpMainWindowController__MovePanelShowColor_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDressUpMainWindowController__MovePanelShowColor_c__Iterator0_VTable vtable;
};
struct COW_UIDressUpMainWindowController__MovePanelShowColor_c__Iterator0_o {
	COW_UIDressUpMainWindowController__MovePanelShowColor_c__Iterator0_c *klass;
	void *monitor;
	int32_t _minDelta___0;
	int32_t _moveSpeed___0;
	int32_t posY;
	UnityEngine_Vector2_o _offset___1;
	int32_t _add___1;
	COW_UIDressUpMainWindowController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIDressUpSecondTabItemController_StaticFields {
};
struct COW_UIDressUpSecondTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIDressUpSecondTabItemController_c {
	Il2CppClass_1 _1;
	COW_UIDressUpSecondTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDressUpSecondTabItemController_VTable vtable;
};
struct COW_UIDressUpSecondTabItemController_o {
	COW_UIDressUpSecondTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UINewVaultSecondTabItemView_o* m_View;
	COW_UINewVaultSecondTabItemViewData_o* m_data;
};
struct COW_UIDressUpSLotComp_StaticFields {
};
struct COW_UIDressUpSLotComp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDressUpSLotComp_c {
	Il2CppClass_1 _1;
	COW_UIDressUpSLotComp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDressUpSLotComp_VTable vtable;
};
struct COW_UIDressUpSLotComp_o {
	COW_UIDressUpSLotComp_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_Vector3__o* m_SlotEndPos;
	System_Collections_Generic_List_Vector3__o* m_SlotStartPos;
};
struct COW_UIDressUpSlotItemController_StaticFields {
};
struct COW_UIDressUpSlotItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIDressUpSlotItemController_c {
	Il2CppClass_1 _1;
	COW_UIDressUpSlotItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDressUpSlotItemController_VTable vtable;
};
struct COW_UIDressUpSlotItemController_o {
	COW_UIDressUpSlotItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIDressUpSlotItemView_o* m_View;
	COW_UIModelDressUp_o* m_Model;
	uint32_t m_Slotid;
	int32_t m_state;
};
struct COW_UIDressUpSlotItemController__OnBtnClick1_c__AnonStorey0_StaticFields {
};
struct COW_UIDressUpSlotItemController__OnBtnClick1_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDressUpSlotItemController__OnBtnClick1_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIDressUpSlotItemController__OnBtnClick1_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDressUpSlotItemController__OnBtnClick1_c__AnonStorey0_VTable vtable;
};
struct COW_UIDressUpSlotItemController__OnBtnClick1_c__AnonStorey0_o {
	COW_UIDressUpSlotItemController__OnBtnClick1_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t currentindex;
	COW_UIDressUpMainWindowController_o* ctrl;
	COW_UIDressUpSlotItemController_o* _this;
};
struct COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey1_StaticFields {
};
struct COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey1_VTable vtable;
};
struct COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey1_o {
	COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t currentindex;
	COW_UIDressUpSlotItemController_o* _this;
};
struct COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey2_StaticFields {
};
struct COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey2_VTable vtable;
};
struct COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey2_o {
	COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey2_c *klass;
	void *monitor;
	COW_UIDressUpMainWindowController_o* ctrl;
	COW_UIDressUpSlotItemController__OnBtnClick_c__AnonStorey1_o* __f__ref_1;
};
struct COW_UIDressUpVaultSecondTabController_StaticFields {
};
struct COW_UIDressUpVaultSecondTabController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIDressUpVaultSecondTabController_c {
	Il2CppClass_1 _1;
	COW_UIDressUpVaultSecondTabController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDressUpVaultSecondTabController_VTable vtable;
};
struct COW_UIDressUpVaultSecondTabController_o {
	COW_UIDressUpVaultSecondTabController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewVaultSecondTabView_o* m_View;
	int32_t count;
};
struct COW_UIEcoSettingShopItemController_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_UIEcoSettingShopItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEcoSettingShopItemController_c {
	Il2CppClass_1 _1;
	COW_UIEcoSettingShopItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEcoSettingShopItemController_VTable vtable;
};
struct COW_UIEcoSettingShopItemController_o {
	COW_UIEcoSettingShopItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEcoSettingShopItemView_o* m_View;
	int32_t m_Op;
	COW_GamePlay_IMNDLJHFOEH_o* m_ShopEditor;
	COW_GamePlay_DMEPIHJKCKL_o* m_BindData;
};
struct COW_UIEcoSettingShopPanelController_StaticFields {
};
struct COW_UIEcoSettingShopPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEcoSettingShopPanelController_c {
	Il2CppClass_1 _1;
	COW_UIEcoSettingShopPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEcoSettingShopPanelController_VTable vtable;
};
struct COW_UIEcoSettingShopPanelController_o {
	COW_UIEcoSettingShopPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEcoSettingShopPanelView_o* m_View;
	System_Collections_Generic_List_UIEcoSettingShopItemController__o* m_CachedShopItemCtrls;
	System_Action_o* m_RefreshCB;
	int32_t m_OriHeight;
	int32_t m_CellWidth;
	COW_GamePlay_IMNDLJHFOEH_o* m_ShopEditor;
};
struct COW_EPTaskTabData_StaticFields {
};
struct COW_EPTaskTabData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EPTaskTabData_c {
	Il2CppClass_1 _1;
	COW_EPTaskTabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPTaskTabData_VTable vtable;
};
struct COW_EPTaskTabData_o {
	COW_EPTaskTabData_c *klass;
	void *monitor;
	int32_t m_Tab;
	System_String_o* m_TabKey;
	int32_t m_RedDot;
	System_Action_o* m_OnSelectTab;
	System_Collections_Generic_List_int__o* m_SubTabs;
};
struct COW_UIElitePassChallengeController_StaticFields {
	System_Converter_BundleShowData__BaseItemInfo__o* __f__am_cache0;
	System_Converter_BundleShowData__BaseItemInfo__o* __f__am_cache1;
};
struct COW_UIElitePassChallengeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_OnDataChanged;
	VirtualInvokeData _39_GetInterestedPropID;
};
struct COW_UIElitePassChallengeController_c {
	Il2CppClass_1 _1;
	COW_UIElitePassChallengeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIElitePassChallengeController_VTable vtable;
};
struct COW_UIElitePassChallengeController_o {
	COW_UIElitePassChallengeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIElitePassChallengeView_o* m_View;
	COW_UIModelBooyahPass_o* m_BPModel;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIGuideTipsController_o* m_GuideTipsCtrl;
	COW_UICountDownController_o* m_CDController;
	bool m_HasCreateTab;
	bool m_NeedForceUpdateTab;
	System_Collections_Generic_List_EPTaskTabData__o* m_EPTaskTabDatas;
	COW_UIStandardDrawerTabRemakeController_o* m_TabCtrl;
	System_Collections_Generic_List_StandardTabItemViewData__o* m_MainTabDataList;
	System_Collections_Generic_List_StandardSubTabItemViewData__o* m_SubTabDataList;
	System_Collections_Generic_List_BaseItemInfo__o* m_DailyProcessReward;
	COW_UIStandardItemMiniController_o* m_FPDailyRewardItem;
	COW_UIStandardItemMiniController_o* m_PPDailyRewardItem;
	int32_t m_CurrentTab;
	COW_UICommonGuideController_o* m_EPWeeklyTabUnlockGuideCtrl;
	UnityEngine_Coroutine_o* m_BPClaimChallengeAwardCoroutine;
	uint32_t m_EPWeeklyGuideDelayID;
	COW_BaseItemInfo_o* m_RealPreviewInfo;
	bool m_PlayAnim;
	UnityEngine_Vector3_o m_ScrollViewOriginPos;
	UnityEngine_Vector3_o m_EasylistOriginPos;
	UnityEngine_Vector3_o m_ImportantLabelPos;
	uint64_t m_DailyProcessEndTime;
	COW_UITaskController_o* m_ParentCtrl;
	bool m_NotSetMaxRewardPreview;
	uint32_t m_DailyProcessNeedChallengeNum;
};
struct COW_UIElitePassChallengeController__CreateTab_c__AnonStorey4_StaticFields {
};
struct COW_UIElitePassChallengeController__CreateTab_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIElitePassChallengeController__CreateTab_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIElitePassChallengeController__CreateTab_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIElitePassChallengeController__CreateTab_c__AnonStorey4_VTable vtable;
};
struct COW_UIElitePassChallengeController__CreateTab_c__AnonStorey4_o {
	COW_UIElitePassChallengeController__CreateTab_c__AnonStorey4_c *klass;
	void *monitor;
	COW_StandardTabItemViewData_o* mainTabData;
	COW_UIElitePassChallengeController_o* _this;
};
struct COW_UIElitePassChallengeController__CreateTab_c__AnonStorey3_StaticFields {
};
struct COW_UIElitePassChallengeController__CreateTab_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIElitePassChallengeController__CreateTab_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIElitePassChallengeController__CreateTab_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIElitePassChallengeController__CreateTab_c__AnonStorey3_VTable vtable;
};
struct COW_UIElitePassChallengeController__CreateTab_c__AnonStorey3_o {
	COW_UIElitePassChallengeController__CreateTab_c__AnonStorey3_c *klass;
	void *monitor;
	COW_StandardSubTabItemViewData_o* subTabData;
	COW_UIElitePassChallengeController__CreateTab_c__AnonStorey4_o* __f__ref_4;
};
struct COW_UIElitePassChallengeController__PlayBPClaimChallengeAwardVFX_c__Iterator0_StaticFields {
};
struct COW_UIElitePassChallengeController__PlayBPClaimChallengeAwardVFX_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIElitePassChallengeController__PlayBPClaimChallengeAwardVFX_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIElitePassChallengeController__PlayBPClaimChallengeAwardVFX_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIElitePassChallengeController__PlayBPClaimChallengeAwardVFX_c__Iterator0_VTable vtable;
};
struct COW_UIElitePassChallengeController__PlayBPClaimChallengeAwardVFX_c__Iterator0_o {
	COW_UIElitePassChallengeController__PlayBPClaimChallengeAwardVFX_c__Iterator0_c *klass;
	void *monitor;
	int32_t _levelUpdateNum___0;
	uint32_t _newExpValue___0;
	uint32_t _oldExpValue___0;
	uint32_t expIncre;
	COW_UIElitePassChallengeController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIElitePassChallengeController__PlayExpProgressUpdate_c__Iterator1_StaticFields {
};
struct COW_UIElitePassChallengeController__PlayExpProgressUpdate_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIElitePassChallengeController__PlayExpProgressUpdate_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIElitePassChallengeController__PlayExpProgressUpdate_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIElitePassChallengeController__PlayExpProgressUpdate_c__Iterator1_VTable vtable;
};
struct COW_UIElitePassChallengeController__PlayExpProgressUpdate_c__Iterator1_o {
	COW_UIElitePassChallengeController__PlayExpProgressUpdate_c__Iterator1_c *klass;
	void *monitor;
	uint32_t oldExpValue;
	uint32_t newExpValue;
	uint32_t _oldGrade___0;
	uint32_t _oldPeriodExpNum___0;
	uint32_t _newPeriodExpNum___0;
	int32_t levelUpdateNum;
	float duration;
	uint32_t _expNumFirstPeriod___1;
	uint32_t _expNumSecondPeriod___1;
	uint32_t _totalExpPeriodNum___1;
	float _durationFirst___1;
	float _durationSecond___1;
	COW_UIElitePassChallengeController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIElitePassChallengeController__ExpProgressChangeAni_c__Iterator2_StaticFields {
};
struct COW_UIElitePassChallengeController__ExpProgressChangeAni_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIElitePassChallengeController__ExpProgressChangeAni_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UIElitePassChallengeController__ExpProgressChangeAni_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIElitePassChallengeController__ExpProgressChangeAni_c__Iterator2_VTable vtable;
};
struct COW_UIElitePassChallengeController__ExpProgressChangeAni_c__Iterator2_o {
	COW_UIElitePassChallengeController__ExpProgressChangeAni_c__Iterator2_c *klass;
	void *monitor;
	float _lerpValue___0;
	float _curNum___0;
	uint32_t oldNum;
	uint32_t newNum;
	float duration;
	COW_UIElitePassChallengeController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIElitePassChallengeItemController_StaticFields {
};
struct COW_UIElitePassChallengeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIElitePassChallengeItemController_c {
	Il2CppClass_1 _1;
	COW_UIElitePassChallengeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIElitePassChallengeItemController_VTable vtable;
};
struct COW_UIElitePassChallengeItemController_o {
	COW_UIElitePassChallengeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIElitePassChallengeItemView_o* m_View;
	COW_UIModelBooyahPass_o* m_BPModel;
	COW_EPChallengeInfo_o* m_ChallengeInfo;
	int32_t m_BtnState;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_Rewards;
	System_String_o* PREFIX_TEAM_WORK;
	System_String_o* RANK_TASK;
	uint32_t DelayCallID;
	System_String_o* GoPosString;
	int32_t m_Index;
};
struct COW_UIElitePassChallengeItemController__SetViewData_c__AnonStorey0_StaticFields {
};
struct COW_UIElitePassChallengeItemController__SetViewData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIElitePassChallengeItemController__SetViewData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIElitePassChallengeItemController__SetViewData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIElitePassChallengeItemController__SetViewData_c__AnonStorey0_VTable vtable;
};
struct COW_UIElitePassChallengeItemController__SetViewData_c__AnonStorey0_o {
	COW_UIElitePassChallengeItemController__SetViewData_c__AnonStorey0_c *klass;
	void *monitor;
	Il2CppObject* data;
	int32_t data_index;
	COW_UIElitePassChallengeItemController_o* _this;
};
struct COW_UIElitePassIngameHudRankingController_StaticFields {
};
struct COW_UIElitePassIngameHudRankingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIElitePassIngameHudRankingController_c {
	Il2CppClass_1 _1;
	COW_UIElitePassIngameHudRankingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIElitePassIngameHudRankingController_VTable vtable;
};
struct COW_UIElitePassIngameHudRankingController_o {
	COW_UIElitePassIngameHudRankingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIElitePassIngameHudRankingView_o* m_View;
};
struct COW_UIElitePassLobbyIconController_StaticFields {
};
struct COW_UIElitePassLobbyIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIElitePassLobbyIconController_c {
	Il2CppClass_1 _1;
	COW_UIElitePassLobbyIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIElitePassLobbyIconController_VTable vtable;
};
struct COW_UIElitePassLobbyIconController_o {
	COW_UIElitePassLobbyIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIElitePassLobbyIconView_o* m_View;
};
struct COW_GamePlay_UIElitePassTopPlayerLeftWingController_StaticFields {
};
struct COW_GamePlay_UIElitePassTopPlayerLeftWingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIElitePassTopPlayerLeftWingController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIElitePassTopPlayerLeftWingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIElitePassTopPlayerLeftWingController_VTable vtable;
};
struct COW_GamePlay_UIElitePassTopPlayerLeftWingController_o {
	COW_GamePlay_UIElitePassTopPlayerLeftWingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIElitePassTopPlayerLeftWingView_o* NOJLDPLOCIH;
};
struct COW_GamePlay_UIElitePassTopPlayerRightWingController_StaticFields {
};
struct COW_GamePlay_UIElitePassTopPlayerRightWingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIElitePassTopPlayerRightWingController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIElitePassTopPlayerRightWingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIElitePassTopPlayerRightWingController_VTable vtable;
};
struct COW_GamePlay_UIElitePassTopPlayerRightWingController_o {
	COW_GamePlay_UIElitePassTopPlayerRightWingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIElitePassTopPlayerRightWingView_o* NOJLDPLOCIH;
};
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_StaticFields {
};
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIElitePassWaitingRoomRankingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIElitePassWaitingRoomRankingController_VTable vtable;
};
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_o {
	COW_GamePlay_UIElitePassWaitingRoomRankingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIElitePassWaitingRoomRankingView_o* NOJLDPLOCIH;
	COW_GamePlay_AvatarManager_o* FOGJNGDMJKJ;
	COW_EPPlayerInfo_o* EACBHDLGFAC;
	System_Collections_IEnumerator_o* MIHPACMFGIL;
	COW_UIModelMatch_o* ENJMJIBBGPF;
	UnityEngine_RenderTexture_o* HPLOKOIHEDA;
	UnityEngine_Camera_o* CFLCGIOMHCF;
	bool BNNBPNIFIII;
	bool FLMJHDCIJHA;
};
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_DIONKONPCGO_StaticFields {
};
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_DIONKONPCGO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_DIONKONPCGO_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIElitePassWaitingRoomRankingController_DIONKONPCGO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIElitePassWaitingRoomRankingController_DIONKONPCGO_VTable vtable;
};
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_DIONKONPCGO_o {
	COW_GamePlay_UIElitePassWaitingRoomRankingController_DIONKONPCGO_c *klass;
	void *monitor;
	COW_GamePlay_UIElitePassWaitingRoomRankingController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_FABPCHPPPEF_StaticFields {
};
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_FABPCHPPPEF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_FABPCHPPPEF_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIElitePassWaitingRoomRankingController_FABPCHPPPEF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIElitePassWaitingRoomRankingController_FABPCHPPPEF_VTable vtable;
};
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_FABPCHPPPEF_o {
	COW_GamePlay_UIElitePassWaitingRoomRankingController_FABPCHPPPEF_c *klass;
	void *monitor;
	System_Collections_Generic_List_EPPlayerInfo__o* FBHAHLLONBD;
	COW_GamePlay_UIElitePassWaitingRoomRankingController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_EJNLJMGNBDB_StaticFields {
};
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_EJNLJMGNBDB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_EJNLJMGNBDB_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIElitePassWaitingRoomRankingController_EJNLJMGNBDB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIElitePassWaitingRoomRankingController_EJNLJMGNBDB_VTable vtable;
};
struct COW_GamePlay_UIElitePassWaitingRoomRankingController_EJNLJMGNBDB_o {
	COW_GamePlay_UIElitePassWaitingRoomRankingController_EJNLJMGNBDB_c *klass;
	void *monitor;
	COW_GamePlay_UIElitePassWaitingRoomRankingController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_UIEmoteDragDropContainer_StaticFields {
};
struct COW_UIEmoteDragDropContainer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
};
struct COW_UIEmoteDragDropContainer_c {
	Il2CppClass_1 _1;
	COW_UIEmoteDragDropContainer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEmoteDragDropContainer_VTable vtable;
};
struct COW_UIEmoteDragDropContainer_o {
	COW_UIEmoteDragDropContainer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* reparentTarget;
};
struct COW_UIEmoteDressUpExchangeItemController_StaticFields {
};
struct COW_UIEmoteDressUpExchangeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIEmoteDressUpExchangeItemController_c {
	Il2CppClass_1 _1;
	COW_UIEmoteDressUpExchangeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEmoteDressUpExchangeItemController_VTable vtable;
};
struct COW_UIEmoteDressUpExchangeItemController_o {
	COW_UIEmoteDressUpExchangeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEmoteDressUpExchangeItemView_o* m_View;
	COW_UIModelDressUp_o* m_Model;
	int32_t m_state;
	uint32_t m_Slotid;
	uint64_t mytime;
	COW_UINewDownloadInfoController_o* m_Downloader;
	UnityEngine_GameObject_o* m_DesgarMask;
};
struct COW_UIEmoteGoVault_StaticFields {
};
struct COW_UIEmoteGoVault_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEmoteGoVault_c {
	Il2CppClass_1 _1;
	COW_UIEmoteGoVault_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEmoteGoVault_VTable vtable;
};
struct COW_UIEmoteGoVault_o {
	COW_UIEmoteGoVault_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEmoteGoVaultView_o* m_View;
	System_String_o* m_GoParma;
};
struct COW_UIEmoteShowPanelController_StaticFields {
};
struct COW_UIEmoteShowPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIEmoteShowPanelController_c {
	Il2CppClass_1 _1;
	COW_UIEmoteShowPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEmoteShowPanelController_VTable vtable;
};
struct COW_UIEmoteShowPanelController_o {
	COW_UIEmoteShowPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEmoteShowPanelView_o* m_View;
	System_Collections_Generic_List_UIEmoteShowItemView__o* m_EmoteItems;
	System_Collections_Generic_List_Transform__o* m_UIDressUpDesgarPos;
	COW_UIModelOptionalDownload_o* m_ModelOptionalDownload;
};
struct COW_UIEmoteSlotDownloadController_StaticFields {
};
struct COW_UIEmoteSlotDownloadController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEmoteSlotDownloadController_c {
	Il2CppClass_1 _1;
	COW_UIEmoteSlotDownloadController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEmoteSlotDownloadController_VTable vtable;
};
struct COW_UIEmoteSlotDownloadController_o {
	COW_UIEmoteSlotDownloadController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudEmoteDownLoadStateView_o* m_View;
	bool m_CollectionABReady;
};
struct COW_UIEnterGroupRankEffectController_StaticFields {
};
struct COW_UIEnterGroupRankEffectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEnterGroupRankEffectController_c {
	Il2CppClass_1 _1;
	COW_UIEnterGroupRankEffectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEnterGroupRankEffectController_VTable vtable;
};
struct COW_UIEnterGroupRankEffectController_o {
	COW_UIEnterGroupRankEffectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEnterGroupRankEffectView_o* m_View;
	System_Action_bool__o* onAnimFinished;
};
struct COW_UIEquipSetItemControllerLobby_StaticFields {
};
struct COW_UIEquipSetItemControllerLobby_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEquipSetItemControllerLobby_c {
	Il2CppClass_1 _1;
	COW_UIEquipSetItemControllerLobby_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEquipSetItemControllerLobby_VTable vtable;
};
struct COW_UIEquipSetItemControllerLobby_o {
	COW_UIEquipSetItemControllerLobby_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEquipSetItemView_o* UIEquipSetItemController_m_View;
	int32_t m_Index;
	System_Action_int__o* OnSelect;
	COW_LinkEquipSetData_o* m_equipSetData;
	bool m_IsForbid;
};
struct COW_UIEquipSetItemController_StaticFields {
};
struct COW_UIEquipSetItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEquipSetItemController_c {
	Il2CppClass_1 _1;
	COW_UIEquipSetItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEquipSetItemController_VTable vtable;
};
struct COW_UIEquipSetItemController_o {
	COW_UIEquipSetItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEquipSetItemView_o* m_View;
	int32_t m_Index;
	System_Action_int__o* OnSelect;
	COW_LinkEquipSetData_o* m_equipSetData;
	bool m_IsForbid;
};
struct COW_UIEquipSetItemController__PlayForbidEffect_c__AnonStorey0_StaticFields {
};
struct COW_UIEquipSetItemController__PlayForbidEffect_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIEquipSetItemController__PlayForbidEffect_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIEquipSetItemController__PlayForbidEffect_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEquipSetItemController__PlayForbidEffect_c__AnonStorey0_VTable vtable;
};
struct COW_UIEquipSetItemController__PlayForbidEffect_c__AnonStorey0_o {
	COW_UIEquipSetItemController__PlayForbidEffect_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* name;
	COW_UIEquipSetItemController_o* _this;
};
struct COW_UIEquipSetSelectionLobbyController_StaticFields {
};
struct COW_UIEquipSetSelectionLobbyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OpenChildContainer;
};
struct COW_UIEquipSetSelectionLobbyController_c {
	Il2CppClass_1 _1;
	COW_UIEquipSetSelectionLobbyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEquipSetSelectionLobbyController_VTable vtable;
};
struct COW_UIEquipSetSelectionLobbyController_o {
	COW_UIEquipSetSelectionLobbyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIEquipSetSelectionView_o* UIEquipSetSelectionController_m_View;
	COW_UIModelLinkActivity_o* UIEquipSetSelectionController_m_Model;
	bool UIEquipSetSelectionController_m_ModelRegistered;
	COW_UITimeLabelHelper_o* UIEquipSetSelectionController_m_TimeHelper;
	System_Collections_Generic_List_UIEquipSetItemController__o* UIEquipSetSelectionController_m_Items;
	int32_t UIEquipSetSelectionController_m_SelectedIndex;
	bool UIEquipSetSelectionController_m_InGame;
	int32_t UIEquipSetSelectionController_m_SetId;
};
struct COW_UIEquipSetSelectionController_StaticFields {
};
struct COW_UIEquipSetSelectionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OpenChildContainer;
};
struct COW_UIEquipSetSelectionController_c {
	Il2CppClass_1 _1;
	COW_UIEquipSetSelectionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEquipSetSelectionController_VTable vtable;
};
struct COW_UIEquipSetSelectionController_o {
	COW_UIEquipSetSelectionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIEquipSetSelectionView_o* m_View;
	COW_UIModelLinkActivity_o* m_Model;
	bool m_ModelRegistered;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	System_Collections_Generic_List_UIEquipSetItemController__o* m_Items;
	int32_t m_SelectedIndex;
	bool m_InGame;
	int32_t m_SetId;
};
struct COW_UIEscortEquipSetItemController_StaticFields {
};
struct COW_UIEscortEquipSetItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIEscortEquipSetItemController_c {
	Il2CppClass_1 _1;
	COW_UIEscortEquipSetItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEscortEquipSetItemController_VTable vtable;
};
struct COW_UIEscortEquipSetItemController_o {
	COW_UIEscortEquipSetItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIEquipSetItemView_o* UIEquipSetItemController_m_View;
	int32_t m_Index;
	System_Action_int__o* OnSelect;
	COW_LinkEquipSetData_o* m_equipSetData;
	bool m_IsForbid;
	COW_UIEScortEquipSetItemView_o* m_View;
};
struct COW_UIEscortEquipSetItemController__PlayForbidEffect_c__AnonStorey0_StaticFields {
};
struct COW_UIEscortEquipSetItemController__PlayForbidEffect_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIEscortEquipSetItemController__PlayForbidEffect_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIEscortEquipSetItemController__PlayForbidEffect_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIEscortEquipSetItemController__PlayForbidEffect_c__AnonStorey0_VTable vtable;
};
struct COW_UIEscortEquipSetItemController__PlayForbidEffect_c__AnonStorey0_o {
	COW_UIEscortEquipSetItemController__PlayForbidEffect_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* name;
	COW_UIEscortEquipSetItemController_o* _this;
};
struct COW_UIFastSendGiftController_StaticFields {
	System_Func_FriendInfo__ulong__o* __f__am_cache0;
};
struct COW_UIFastSendGiftController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OpenItemController;
	VirtualInvokeData _58_CloseItemController;
};
struct COW_UIFastSendGiftController_c {
	Il2CppClass_1 _1;
	COW_UIFastSendGiftController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFastSendGiftController_VTable vtable;
};
struct COW_UIFastSendGiftController_o {
	COW_UIFastSendGiftController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIFastSendGiftView_o* m_View;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelUser_o* m_ModelUser;
	uint32_t m_SelectedItemId;
	System_Collections_Generic_List_FriendInfo__o* m_ReceiversList;
	System_Collections_Generic_List_FriendInfo__o* m_TeamMatesList;
	uint32_t m_CoinsPrice;
	uint32_t m_GemsPrice;
	bool m_HotItemClick;
	bool m_IsIngame;
	int32_t m_GiftSource;
};
struct COW_UIFastSendGiftFriendItemController_StaticFields {
};
struct COW_UIFastSendGiftFriendItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIFastSendGiftFriendItemController_c {
	Il2CppClass_1 _1;
	COW_UIFastSendGiftFriendItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFastSendGiftFriendItemController_VTable vtable;
};
struct COW_UIFastSendGiftFriendItemController_o {
	COW_UIFastSendGiftFriendItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIFastSendGiftFriendItemView_o* m_View;
	COW_FriendInfo_o* m_Info;
};
struct COW_UIFastSendGiftItemController_StaticFields {
};
struct COW_UIFastSendGiftItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
};
struct COW_UIFastSendGiftItemController_c {
	Il2CppClass_1 _1;
	COW_UIFastSendGiftItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFastSendGiftItemController_VTable vtable;
};
struct COW_UIFastSendGiftItemController_o {
	COW_UIFastSendGiftItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	COW_FullScreenAnimParams_o* m_AnimParams;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXBItemTagController_o* UIMallItemBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	COW_UIFastSendGiftItemView_o* m_View;
	COW_UIStandardItemMAXBController_o* m_MAXBController;
	proto_GiftItem_o* m_GiftItem;
	float m_ItemSize;
	bool m_IsInGame;
	int32_t m_GiftItemType;
};
struct COW_UIFlagBattleChooseItemController_StaticFields {
};
struct COW_UIFlagBattleChooseItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIFlagBattleChooseItemController_c {
	Il2CppClass_1 _1;
	COW_UIFlagBattleChooseItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlagBattleChooseItemController_VTable vtable;
};
struct COW_UIFlagBattleChooseItemController_o {
	COW_UIFlagBattleChooseItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UISprite_o* BgSprite;
	UILabel_o* Desc;
	uint32_t AttributeId;
	UIButton_o* Btn;
	uint8_t Lv;
	UnityEngine_Transform_o* VFXPos;
	GCommon_ResourceID_o vfxResId;
	UnityEngine_GameObject_o* vfxG0;
	COW_GamePlay_HHOEOEIIHOJ_o* m_Config;
};
struct COW_UIFlashStoreItemController_StaticFields {
};
struct COW_UIFlashStoreItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SendItemClickEvent;
	VirtualInvokeData _43_SendClothClickEvent;
	VirtualInvokeData _44_OnClothItemClick;
	VirtualInvokeData _45_SetHighLightBGState;
	VirtualInvokeData _46_CanShowDiscountTag;
	VirtualInvokeData _47_RefreshItemView;
	VirtualInvokeData _48_ResetState;
	VirtualInvokeData _49_SetLimitedTitleState;
	VirtualInvokeData _50_SetUniquedTitleState;
	VirtualInvokeData _51_SetPreviewTitle;
	VirtualInvokeData _52_RefreshItemBGState;
	VirtualInvokeData _53_OnStartToggleMove;
	VirtualInvokeData _54_OnFinishToggleMove;
};
struct COW_UIFlashStoreItemController_c {
	Il2CppClass_1 _1;
	COW_UIFlashStoreItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlashStoreItemController_VTable vtable;
};
struct COW_UIFlashStoreItemController_o {
	COW_UIFlashStoreItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelGift_o* m_ModelGift;
	COW_UIModelRankingItem_o* m_ModelRankingItem;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_CSSharedItemData_o* m_EffectedItemData;
	COW_FullScreenAnimParams_o* m_AnimParams;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	uint32_t m_ItemIconGrey;
	uint32_t m_ItemIconWhite;
	bool m_NeedClearCache;
	bool m_IsItemABReady;
	bool m_ShowInstallmentInfo;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_UIStandardItemMAXBItemTagController_o* UIMallItemBaseController_m_ItemTagController;
	bool m_NeedRefreshUIOnPreview;
	UIButton_o* ItemBtn;
	UIWidget_o* ItemWidget;
	UnityEngine_GameObject_o* NormalContainer;
	COW_BaseItemView2_o* BaseInfoView;
	UnityEngine_GameObject_o* HighLightBG;
	UISprite_o* BG;
	UISprite_o* BGQualityLine;
	UISprite_o* SpriteQualityPlus;
	UISprite_o* SpriteOrangeQualityPlus;
	UnityEngine_GameObject_o* BG_grey;
	UnityEngine_GameObject_o* LimitedTitle;
	UnityEngine_GameObject_o* PreviewFemale;
	UnityEngine_GameObject_o* PreviewMale;
	UISprite_o* Descargar;
	UnityEngine_Transform_o* GoldContainer;
	UILabel_o* GoldPriceLabel;
	UnityEngine_Transform_o* DiamondContainer;
	UILabel_o* DiamondPriceLabel;
	UnityEngine_Transform_o* ExchangeContainer;
	UILabel_o* ExchangePriceLabel;
	UISprite_o* ExchangeIcon;
	UnityEngine_GameObject_o* UniquedTitle;
	UnityEngine_GameObject_o* OtherChannelContainer;
	UILabel_o* DiscountTag;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* DefaultContainer;
	UILabel_o* ClanLevelTitle;
	UnityEngine_Transform_o* ClanDiamondContainer;
	UILabel_o* ClanDiamondPriceLabel;
	UnityEngine_GameObject_o* OverDueTitle;
	UnityEngine_GameObject_o* Default;
	GCommon_UINetworkTexture_o* NetworkTexture;
	UIGrid_o* PriceContainer;
	UISprite_o* IPTag;
	UnityEngine_GameObject_o* PreviewCommon;
	UnityEngine_GameObject_o* GemsAndGoldContainer;
	UILabel_o* DualCurrencyGemsPrice;
	UILabel_o* DualCurrencyGoldPrice;
	UILabel_o* OriginalGemsPriceLabel;
	UILabel_o* OtherChannelTitle;
	UISprite_o* OtherChannelIcon;
	UnityEngine_Transform_o* ApadtTrans;
	COW_UIMallItemAdaptorView_o* m_View;
	COW_UIStandardItemMAXBController_o* m_ItemController;
	COW_UIStandardItemMAXBPriceController_o* m_ItemPriceController;
	bool m_CreateItemPriceCtrl;
	proto_FlashStoreGoodsDesc_o* m_ExchangeItem;
	System_Collections_Generic_Dictionary_int__bool__o* m_ChildTransformActiveDict;
	int32_t m_PriceState;
	COW_UIFlashStorePriceController_o* m_PriceController;
};
struct COW_UIForceTutorialBasicPopupController_StaticFields {
};
struct COW_UIForceTutorialBasicPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIForceTutorialBasicPopupController_c {
	Il2CppClass_1 _1;
	COW_UIForceTutorialBasicPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIForceTutorialBasicPopupController_VTable vtable;
};
struct COW_UIForceTutorialBasicPopupController_o {
	COW_UIForceTutorialBasicPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Collections_Generic_List_GameObject__o* PhaseList;
	int32_t Phase;
	UIButton_o* MaskBtn;
	uint32_t UIInGameBasePopupController_m_DelayCallID;
	float UIInGameBasePopupController_m_DelayShowTime;
	COW_UIForceTutorialBasicPopupView_o* m_View;
	Spine_Unity_SkeletonAnimation_o* m_SkelectonAni;
};
struct COW_UIForgeController_StaticFields {
	System_Comparison_uint__o* __f__am_cache0;
};
struct COW_UIForgeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OnDataChanged;
	VirtualInvokeData _91_GetInterestedPropID;
	VirtualInvokeData _92_OpenItemController;
	VirtualInvokeData _93_CloseItemController;
};
struct COW_UIForgeController_c {
	Il2CppClass_1 _1;
	COW_UIForgeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIForgeController_VTable vtable;
};
struct COW_UIForgeController_o {
	COW_UIForgeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UIForgeView_o* m_View;
	GCommon_UINavigationData_o* m_LastNavigationData;
	uint32_t m_NavToggleType;
	uint32_t m_NavItemId;
	System_Collections_Generic_Dictionary_uint__UIToggleButton__o* m_ToggleDict;
	System_Collections_Generic_List_ChestSpecialExchangeDesc__o* m_CurrentDataList;
	uint32_t m_CurrentTab;
	bool m_ForgeDataInitialized;
	bool m_NavigationDataInitialized;
	bool m_IsSelectedFirstToggleOnInit;
	System_Collections_Generic_List_UISprite__o* m_NotEnoughMaterial;
	uint32_t m_SelectedId;
	uint32_t m_SelectedItemId;
	bool m_HaveEnoughMaterial;
	bool m_ItemCanExchange;
	UIRoot_o* m_UIRoot;
	COW_UIModelGacha_o* m_ModelGacha;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelMall_o* m_ModelMall;
};
struct COW_UIForgeController__NavigationToItem_c__AnonStorey0_StaticFields {
};
struct COW_UIForgeController__NavigationToItem_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIForgeController__NavigationToItem_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIForgeController__NavigationToItem_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIForgeController__NavigationToItem_c__AnonStorey0_VTable vtable;
};
struct COW_UIForgeController__NavigationToItem_c__AnonStorey0_o {
	COW_UIForgeController__NavigationToItem_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t itemId;
};
struct COW_UIForgeItemController_StaticFields {
};
struct COW_UIForgeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIForgeItemController_c {
	Il2CppClass_1 _1;
	COW_UIForgeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIForgeItemController_VTable vtable;
};
struct COW_UIForgeItemController_o {
	COW_UIForgeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	proto_ChestSpecialExchangeDesc_o* m_Info;
	COW_UIForgeItemView_o* m_View;
	COW_CSSharedItemData_o* m_ItemData;
	uint32_t m_Id;
	COW_UIModelMall_o* m_ModelMall;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParams;
	System_Collections_Generic_List_UISprite__o* m_Materials;
	System_Collections_Generic_List_UILabel__o* m_MaterialsCnt;
	bool m_ShowAvatar;
	int32_t PriceBGExtraWidth;
	int32_t PriceBGMinWidth;
	COW_UIForgeController_o* m_ForgeController;
};
struct COW_UIForgePurchaseController_StaticFields {
};
struct COW_UIForgePurchaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenVoucherController;
	VirtualInvokeData _56_OnVoucherItemClick;
	VirtualInvokeData _57_OpenVoucherItemController;
	VirtualInvokeData _58_get_ItemCount;
	VirtualInvokeData _59_set_ItemCount;
};
struct COW_UIForgePurchaseController_c {
	Il2CppClass_1 _1;
	COW_UIForgePurchaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIForgePurchaseController_VTable vtable;
};
struct COW_UIForgePurchaseController_o {
	COW_UIForgePurchaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_CSSharedItemData_o* m_ItemData;
	int32_t m_Count;
	int32_t m_MaxCount;
	COW_VoucherData_o* m_VoucherData;
	COW_UIVoucherController_o* m_VoucherCtrl;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIMallPurchaseViewExt_o* m_View;
	uint32_t m_CoinsPrice;
	uint32_t m_GemsPrice;
	bool m_InputExceedNotify;
	bool UIMallPurchaseBaseController_m_CanShowModifyContainer;
	bool m_ShowSpecialConfirmCon;
	COW_UIStandardItemMAXBController_o* UIMallPurchaseBaseController_m_StandItem;
	proto_ChestSpecialExchangeDesc_o* m_ExchangeDesc;
	System_Collections_Generic_Dictionary_int__UISprite__o* m_ExchangeMaterial;
	System_Collections_Generic_Dictionary_int__UILabel__o* m_ExchangeMaterialCount;
};
struct COW_UIFourSymbolsChooseItemController_StaticFields {
};
struct COW_UIFourSymbolsChooseItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIFourSymbolsChooseItemController_c {
	Il2CppClass_1 _1;
	COW_UIFourSymbolsChooseItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFourSymbolsChooseItemController_VTable vtable;
};
struct COW_UIFourSymbolsChooseItemController_o {
	COW_UIFourSymbolsChooseItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UISprite_o* BgSprite;
	UILabel_o* Desc;
	uint32_t AttributeId;
	UIButton_o* Btn;
	uint8_t Lv;
	UnityEngine_Transform_o* VFXPos;
	GCommon_ResourceID_o vfxResId;
	UnityEngine_GameObject_o* vfxG0;
	COW_GamePlay_AKCEOOLDJHP_o* m_Config;
};
struct COW_UIFriendCallbackAddFriendController_StaticFields {
};
struct COW_UIFriendCallbackAddFriendController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIFriendCallbackAddFriendController_c {
	Il2CppClass_1 _1;
	COW_UIFriendCallbackAddFriendController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFriendCallbackAddFriendController_VTable vtable;
};
struct COW_UIFriendCallbackAddFriendController_o {
	COW_UIFriendCallbackAddFriendController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIFriendCallbackAddFriendView_o* m_View;
	COW_FriendAccountInfo_o* m_Data;
	COW_UIBaseProfileInfoController_o* m_BaseProfile;
	System_Action_o* m_afterAddAction;
};
struct COW_UIFriendCallbackController_StaticFields {
};
struct COW_UIFriendCallbackController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OpenItemController;
	VirtualInvokeData _58_CloseItemController;
};
struct COW_UIFriendCallbackController_c {
	Il2CppClass_1 _1;
	COW_UIFriendCallbackController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFriendCallbackController_VTable vtable;
};
struct COW_UIFriendCallbackController_o {
	COW_UIFriendCallbackController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIFriendCallbackView_o* m_View;
	COW_UIModelShare_o* m_ModelShare;
	COW_ActivityGroupDesc_o* m_Data;
};
struct COW_UIFriendCallbackItemController_StaticFields {
};
struct COW_UIFriendCallbackItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIFriendCallbackItemController_c {
	Il2CppClass_1 _1;
	COW_UIFriendCallbackItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFriendCallbackItemController_VTable vtable;
};
struct COW_UIFriendCallbackItemController_o {
	COW_UIFriendCallbackItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIFriendCallbackItemView_o* m_View;
	COW_FriendAccountInfo_o* m_Data;
	UIDragScrollView_o* m_DragComponent;
	UnityEngine_BoxCollider_o* m_ItemCollider;
};
struct COW_UIFriendController_StaticFields {
	System_Predicate_FriendAccountInfo__o* __f__am_cache0;
	System_Predicate_FriendAccountInfo__o* __f__am_cache1;
	EventDelegate_Callback_o* __f__am_cache2;
	System_Predicate_StandardTabItemViewData__o* __f__am_cache3;
};
struct COW_UIFriendController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_OpenItemController;
	VirtualInvokeData _52_CloseItemController;
	VirtualInvokeData _53_OnTipsDataChange;
};
struct COW_UIFriendController_c {
	Il2CppClass_1 _1;
	COW_UIFriendController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFriendController_VTable vtable;
};
struct COW_UIFriendController_o {
	COW_UIFriendController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIFriendView_o* m_View;
	COW_UIRelationshipController_o* m_RelationShipController;
	COW_UIModelShare_o* m_ModelShare;
	System_Collections_Generic_List_StandardTabItemViewData__o* m_TabDataList;
	COW_UIStandardTabController_o* m_TabCtrl;
	COW_UIAddFriendController_o* m_AddFriendController;
	bool m_IsFirstOpen;
	int32_t m_scrollWidth;
	bool m_IsNotifiedWhileInactive;
	int32_t m_CurrentType;
	int32_t m_SearchBtnState;
	int32_t m_SearchType;
};
struct COW_UIFriendController__SelectTab_c__AnonStorey0_StaticFields {
};
struct COW_UIFriendController__SelectTab_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFriendController__SelectTab_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIFriendController__SelectTab_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFriendController__SelectTab_c__AnonStorey0_VTable vtable;
};
struct COW_UIFriendController__SelectTab_c__AnonStorey0_o {
	COW_UIFriendController__SelectTab_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t type;
};
struct COW_UIFriendItemController_StaticFields {
};
struct COW_UIFriendItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIFriendItemController_c {
	Il2CppClass_1 _1;
	COW_UIFriendItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFriendItemController_VTable vtable;
};
struct COW_UIFriendItemController_o {
	COW_UIFriendItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIFriendItemView_o* m_View;
	COW_FriendAccountInfo_o* m_Data;
	UIDragScrollView_o* m_DragComponent;
	UnityEngine_BoxCollider_o* m_ItemCollider;
	int32_t tabType;
	COW_UIBaseProfileInfoController_o* m_BaseProfile;
	System_String_o* m_GiftCondition;
	uint32_t m_friend_tag;
	bool m_HasPlayedAnim;
};
struct COW_UIFriendRequestController_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_UIFriendRequestController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnTipsDataChange;
	VirtualInvokeData _58_OpenItemController;
	VirtualInvokeData _59_CloseItemController;
};
struct COW_UIFriendRequestController_c {
	Il2CppClass_1 _1;
	COW_UIFriendRequestController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFriendRequestController_VTable vtable;
};
struct COW_UIFriendRequestController_o {
	COW_UIFriendRequestController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIFriendRequestView_o* m_View;
	int32_t m_CurrentType;
	bool m_currentPushType;
};
struct COW_UIFriendRequestItemController_StaticFields {
};
struct COW_UIFriendRequestItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIFriendRequestItemController_c {
	Il2CppClass_1 _1;
	COW_UIFriendRequestItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFriendRequestItemController_VTable vtable;
};
struct COW_UIFriendRequestItemController_o {
	COW_UIFriendRequestItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIFriendRequestItemView_o* m_View;
	COW_FriendAccountInfo_o* m_Data;
	UIDragScrollView_o* m_DragComponent;
	UnityEngine_BoxCollider_o* m_ItemCollider;
	int32_t tabType;
	COW_UIBaseProfileInfoController_o* m_BaseProfile;
};
struct COW_UIFrontEndPreviewHotFixDownloadController_StaticFields {
};
struct COW_UIFrontEndPreviewHotFixDownloadController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_OnClickAll;
	VirtualInvokeData _42_SetOptionalDownloadShow;
};
struct COW_UIFrontEndPreviewHotFixDownloadController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHotFixDownloadController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHotFixDownloadController_VTable vtable;
};
struct COW_UIFrontEndPreviewHotFixDownloadController_o {
	COW_UIFrontEndPreviewHotFixDownloadController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewHotFixDownloadBaseView_o* m_View;
	COW_DownloadInfoSpecific_o* m_DownloadInfoSpecific;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
	uint32_t m_DownloadAllType;
	COW_UIFrontEndPreviewHotFixDownloadView_o* m_UIView;
};
struct COW_UIFrontEndPreviewHyperBookVehicleSkinScorePropertyPanelController_StaticFields {
};
struct COW_UIFrontEndPreviewHyperBookVehicleSkinScorePropertyPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_GetUICollectionVehicleSkinScoreItemController;
};
struct COW_UIFrontEndPreviewHyperBookVehicleSkinScorePropertyPanelController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHyperBookVehicleSkinScorePropertyPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHyperBookVehicleSkinScorePropertyPanelController_VTable vtable;
};
struct COW_UIFrontEndPreviewHyperBookVehicleSkinScorePropertyPanelController_o {
	COW_UIFrontEndPreviewHyperBookVehicleSkinScorePropertyPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseView_o* m_View;
	System_Collections_Generic_List_UICollectionVehicleSkinScoreItemController__o* UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseController_m_VeicleSkinScoreList;
	COW_UIFrontEndPreviewHyperBookVehicleSkinScorePropertyPanelView_o* m_UIView;
};
struct COW_UIFrontEndPreviewPrivilegeContainerController_StaticFields {
};
struct COW_UIFrontEndPreviewPrivilegeContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIFrontEndPreviewPrivilegeContainerController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewPrivilegeContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewPrivilegeContainerController_VTable vtable;
};
struct COW_UIFrontEndPreviewPrivilegeContainerController_o {
	COW_UIFrontEndPreviewPrivilegeContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIFrontEndPreviewPrivilegeContainerView_o* m_View;
	System_Collections_Generic_List_UIPrivilegeItemIconController__o* m_PrivilegeIcons;
	System_Collections_Generic_List_ResourceID__o* m_PrivilegeSpritesResId;
	COW_UIModelWeaponSkinUpgrader_o* m_modelWeaponSkinUpgrader;
	System_Collections_Generic_List_WeaponSkinUpgradeInfoData__o* m_WeaponSkinUpgradeInfoDatas;
	uint32_t CurrentItemID;
};
struct COW_UIFrontEndPreviewWeaponPVePropertyItemController_StaticFields {
};
struct COW_UIFrontEndPreviewWeaponPVePropertyItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIFrontEndPreviewWeaponPVePropertyItemController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponPVePropertyItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponPVePropertyItemController_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponPVePropertyItemController_o {
	COW_UIFrontEndPreviewWeaponPVePropertyItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIFrontEndPreviewWeaponPVePropertyItemView_o* m_View;
	UnityEngine_Color_o COLOR_SCORE_RED;
	UnityEngine_Color_o COLOR_SCORE_GREEN;
};
struct COW_UIFullScreenPreviewController_StaticFields {
};
struct COW_UIFullScreenPreviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_TempHidePreview;
	VirtualInvokeData _56_RecoverPreview;
	VirtualInvokeData _62_IsPreviewOpen;
	VirtualInvokeData _63_GetCreateAvatar;
	VirtualInvokeData _64_ClearCache;
	VirtualInvokeData _65_CreateDoublePreviewAvatar;
	VirtualInvokeData _66_SetAvatarPos;
	VirtualInvokeData _70_IsDelayPreviewFinished;
	VirtualInvokeData _71_RefreshPreviewUIOnly;
	VirtualInvokeData _72_GetPreviewUIType;
	VirtualInvokeData _73_GetFrontEndPreviewBorder;
	VirtualInvokeData _74_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _75_GetFrontEndPreviewComponent;
	VirtualInvokeData _76_GetFrontEndPreviewData;
	VirtualInvokeData _77_OpenPreview;
	VirtualInvokeData _78_ChangePreviewUIType;
	VirtualInvokeData _79_OnChangePreviewUIType;
	VirtualInvokeData _80_ClosePreview;
	VirtualInvokeData _81_OnTempHidePreview;
	VirtualInvokeData _82_OnRecoverPreview;
	VirtualInvokeData _83_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _84_ShowPreviewByID;
	VirtualInvokeData _85_ShowAvatar;
	VirtualInvokeData _86_RefreshPreviewDesc;
	VirtualInvokeData _87_SetPreviewBorder;
	VirtualInvokeData _88_ChangePreviewBorder;
	VirtualInvokeData _89_SetAvatarParams;
	VirtualInvokeData _90_GetFrontEndPreviewCommonController;
	VirtualInvokeData _91_GetFrontEndPreviewUIController;
	VirtualInvokeData _92_OnPopupWindowListChanged;
	VirtualInvokeData _93_SetPreviewInfo;
};
struct COW_UIFullScreenPreviewController_c {
	Il2CppClass_1 _1;
	COW_UIFullScreenPreviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFullScreenPreviewController_VTable vtable;
};
struct COW_UIFullScreenPreviewController_o {
	COW_UIFullScreenPreviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	bool m_PreviewWndCovered;
	int32_t m_PreviewUIType;
	COW_UIFullScreenPreviewView_o* m_View;
	UIRoot_o* m_UIRoot;
	uint32_t m_ItemID;
	COW_UIModelCDNAd_o* m_ModelCDNAd;
	System_Collections_Generic_List_AdvertDesc__o* adList;
};
struct COW_UIFullScreenPreviewController__GetAdvertDescByType_c__AnonStorey0_StaticFields {
};
struct COW_UIFullScreenPreviewController__GetAdvertDescByType_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFullScreenPreviewController__GetAdvertDescByType_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIFullScreenPreviewController__GetAdvertDescByType_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFullScreenPreviewController__GetAdvertDescByType_c__AnonStorey0_VTable vtable;
};
struct COW_UIFullScreenPreviewController__GetAdvertDescByType_c__AnonStorey0_o {
	COW_UIFullScreenPreviewController__GetAdvertDescByType_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t type;
};
struct COW_UIActivityHistoryPatchNoteItemController_StaticFields {
};
struct COW_UIActivityHistoryPatchNoteItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIActivityHistoryPatchNoteItemController_c {
	Il2CppClass_1 _1;
	COW_UIActivityHistoryPatchNoteItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityHistoryPatchNoteItemController_VTable vtable;
};
struct COW_UIActivityHistoryPatchNoteItemController_o {
	COW_UIActivityHistoryPatchNoteItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIActivityHistoryPatchNoteItemView_o* m_View;
	COW_UIModelActivity_o* m_ActivityModel;
	proto_ClientActivityDesc_o* m_ActivityDesc;
	proto_AdvertDesc_o* m_CDNSetting;
};
struct COW_UIActivityHistoryPatchNotesContentController_StaticFields {
};
struct COW_UIActivityHistoryPatchNotesContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
	VirtualInvokeData _51_OpenItemController;
	VirtualInvokeData _52_CloseItemController;
};
struct COW_UIActivityHistoryPatchNotesContentController_c {
	Il2CppClass_1 _1;
	COW_UIActivityHistoryPatchNotesContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityHistoryPatchNotesContentController_VTable vtable;
};
struct COW_UIActivityHistoryPatchNotesContentController_o {
	COW_UIActivityHistoryPatchNotesContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityHistoryPatchNotesContentView_o* m_View;
	System_Collections_Generic_List_UIActivityHistoryPatchNoteItemController__o* m_ItemControllers;
	System_Collections_Generic_List_ClientActivityDesc__o* m_ActivityList;
};
struct COW_UIActivityInteractionContentController_StaticFields {
};
struct COW_UIActivityInteractionContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
};
struct COW_UIActivityInteractionContentController_c {
	Il2CppClass_1 _1;
	COW_UIActivityInteractionContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityInteractionContentController_VTable vtable;
};
struct COW_UIActivityInteractionContentController_o {
	COW_UIActivityInteractionContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIActivityInteractionContentView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	System_Collections_Generic_List_ActivityInteractionDesc__o* interactionDescs;
	uint32_t goPos;
	System_String_o* subGoPos;
	int32_t m_EventType;
	uint32_t m_ActivityId;
};
struct COW_UIActivityInteractionContentController__SetData_c__AnonStorey0_StaticFields {
};
struct COW_UIActivityInteractionContentController__SetData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityInteractionContentController__SetData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIActivityInteractionContentController__SetData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityInteractionContentController__SetData_c__AnonStorey0_VTable vtable;
};
struct COW_UIActivityInteractionContentController__SetData_c__AnonStorey0_o {
	COW_UIActivityInteractionContentController__SetData_c__AnonStorey0_c *klass;
	void *monitor;
	COW_ActivityGroupDesc_o* groupDesc;
};
struct COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey2_StaticFields {
};
struct COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey2_VTable vtable;
};
struct COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey2_o {
	COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey2_c *klass;
	void *monitor;
	proto_ActivityInteractionDesc_o* interactionDesc;
	UIButton_o* goPosButton;
	COW_UIActivityInteractionContentController_o* _this;
};
struct COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey1_StaticFields {
};
struct COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey1_VTable vtable;
};
struct COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey1_o {
	COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t goPos;
	COW_UIActivityInteractionContentController__CreateGoPosEvent_c__AnonStorey2_o* __f__ref_2;
};
struct COW_UIActivityInteractionTipsController_StaticFields {
};
struct COW_UIActivityInteractionTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIActivityInteractionTipsController_c {
	Il2CppClass_1 _1;
	COW_UIActivityInteractionTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityInteractionTipsController_VTable vtable;
};
struct COW_UIActivityInteractionTipsController_o {
	COW_UIActivityInteractionTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIActivityInteractionTipsView_o* m_View;
	UIRoot_o* m_UIRoot;
};
struct COW_UIActivityInteractionTipsController__SetPosition_c__Iterator0_StaticFields {
};
struct COW_UIActivityInteractionTipsController__SetPosition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIActivityInteractionTipsController__SetPosition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIActivityInteractionTipsController__SetPosition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIActivityInteractionTipsController__SetPosition_c__Iterator0_VTable vtable;
};
struct COW_UIActivityInteractionTipsController__SetPosition_c__Iterator0_o {
	COW_UIActivityInteractionTipsController__SetPosition_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Transform_o* _contentTr___0;
	UnityEngine_Vector3_o itempos;
	UnityEngine_Vector3_o _center___0;
	UnityEngine_Bounds_o _bounds___0;
	UnityEngine_Vector3_o _contentLocalPos___0;
	COW_UIActivityInteractionTipsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UICouponTipsItemController_StaticFields {
};
struct COW_UICouponTipsItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UICouponTipsItemController_c {
	Il2CppClass_1 _1;
	COW_UICouponTipsItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICouponTipsItemController_VTable vtable;
};
struct COW_UICouponTipsItemController_o {
	COW_UICouponTipsItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICouponTipsItemView_o* m_View;
	COW_UIStandardItemMiniController_o* m_ItemController;
	COW_UICountDownController_o* m_Ctrl;
};
struct COW_UIGachaADItemController_StaticFields {
};
struct COW_UIGachaADItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGachaADItemController_c {
	Il2CppClass_1 _1;
	COW_UIGachaADItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaADItemController_VTable vtable;
};
struct COW_UIGachaADItemController_o {
	COW_UIGachaADItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGachaADItemView_o* m_View;
};
struct COW_UIGachaBuyBtnController_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_UIGachaBuyBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_OnBeforeSingleBuy;
	VirtualInvokeData _38_OnBeforeMultiBuy;
	VirtualInvokeData _39_ShowNormalPurchaseUI;
	VirtualInvokeData _40_GetLimitLabelColor;
	VirtualInvokeData _41_ShowLimitPurchaseUI;
	VirtualInvokeData _42_ShowDiscountPurchaseUI;
	VirtualInvokeData _43_OnRefreshBuyBtn;
	VirtualInvokeData _44_PurchaseSingle;
	VirtualInvokeData _45_PurchaseMulti;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIGachaBuyBtnController_c {
	Il2CppClass_1 _1;
	COW_UIGachaBuyBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaBuyBtnController_VTable vtable;
};
struct COW_UIGachaBuyBtnController_o {
	COW_UIGachaBuyBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UIGachaBuyBtnBaseView_o* m_View;
	uint32_t m_CurrentGachaID;
	COW_UIModelGacha_o* m_ModelGacha;
	bool m_OnEnterPurchase;
};
struct COW_UIGachaBuyBtnController__UpdateFreeCDLabel_c__AnonStorey0_StaticFields {
};
struct COW_UIGachaBuyBtnController__UpdateFreeCDLabel_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaBuyBtnController__UpdateFreeCDLabel_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIGachaBuyBtnController__UpdateFreeCDLabel_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaBuyBtnController__UpdateFreeCDLabel_c__AnonStorey0_VTable vtable;
};
struct COW_UIGachaBuyBtnController__UpdateFreeCDLabel_c__AnonStorey0_o {
	COW_UIGachaBuyBtnController__UpdateFreeCDLabel_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t chestID;
	COW_UIGachaBuyBtnController_o* _this;
};
struct COW_UIGachaContentBase_StaticFields {
	System_Converter_ExchangedAward__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIGachaContentBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _40_InitShowOptionalDownloadInfo;
	VirtualInvokeData _41_OnReplayFullScreenAnim;
	VirtualInvokeData _42_GetCurrentExchangeItemID;
	VirtualInvokeData _43_OnHideContent;
	VirtualInvokeData _44_OnShowContent;
	VirtualInvokeData _45_RefreshBuyBtnState;
	VirtualInvokeData _46_OnPurchaseResult;
	VirtualInvokeData _47_OnPurchaseResult;
	VirtualInvokeData _48_OnSkipAnim;
	VirtualInvokeData _49_OnSkipFullScreenAnim;
	VirtualInvokeData _50_OnFullScreenAnimOver;
	VirtualInvokeData _51_OnRewardPoolClose;
	VirtualInvokeData _52_OnRewardPoolOpen;
	VirtualInvokeData _53_OnFullScreenAnimEnter;
	VirtualInvokeData _54_OnTutorialOpen;
	VirtualInvokeData _55_OnTutorialClose;
	VirtualInvokeData _56_OnSplashCDNOpen;
	VirtualInvokeData _57_OnSplashCDNClose;
	VirtualInvokeData _58_OnRecoverPreview;
	VirtualInvokeData _59_GetAvatarPos;
	VirtualInvokeData _60_GetPreviewSceneBorder;
	VirtualInvokeData _61_GetCustomizedPreviewUIPosition;
	VirtualInvokeData _62_GetFrontendPreviewType;
	VirtualInvokeData _63_OnPreviewSceneShowTypeChange;
	VirtualInvokeData _64_OnDataChanged;
	VirtualInvokeData _65_GetInterestedPropID;
	VirtualInvokeData _66_OnCloseRewardPanel;
	VirtualInvokeData _67_OpenPreviewPanel;
	VirtualInvokeData _69_OnGachaSceneShowTypeChange;
	VirtualInvokeData _70_SetFrontendPreviewComponent;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIGachaContentBase_c {
	Il2CppClass_1 _1;
	COW_UIGachaContentBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaContentBase_VTable vtable;
};
struct COW_UIGachaContentBase_o {
	COW_UIGachaContentBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelGacha_o* m_ModelGacha;
	COW_UIGachaContentViewSetting_o* m_ContentViewSetting;
	COW_UIGachaBuyBtnController_o* m_GachaBuyBtnCtrl;
	COW_FrontEndPreviewComponent_Gacha_o* m_FrontEndPreviewComponent;
	COW_UINewDownloadInfoController_o* m_AnimDownloadCtrl;
	System_Collections_Generic_Dictionary_uint__uint__o* GachaLuckyNeedSpinCountDic;
	uint32_t m_GachaID;
	bool IsFirstEnter;
	int32_t m_CurrentShowType;
};
struct COW_UIGachaContentBase__InitShowOptionalDownloadInfo_c__AnonStorey0_StaticFields {
};
struct COW_UIGachaContentBase__InitShowOptionalDownloadInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaContentBase__InitShowOptionalDownloadInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIGachaContentBase__InitShowOptionalDownloadInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaContentBase__InitShowOptionalDownloadInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UIGachaContentBase__InitShowOptionalDownloadInfo_c__AnonStorey0_o {
	COW_UIGachaContentBase__InitShowOptionalDownloadInfo_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_ResourceID__o* resList;
	COW_UIGachaContentBase_o* _this;
};
struct COW_UIGachaContentBase__OpenCommonRewardWnd_c__AnonStorey1_StaticFields {
};
struct COW_UIGachaContentBase__OpenCommonRewardWnd_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaContentBase__OpenCommonRewardWnd_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIGachaContentBase__OpenCommonRewardWnd_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaContentBase__OpenCommonRewardWnd_c__AnonStorey1_VTable vtable;
};
struct COW_UIGachaContentBase__OpenCommonRewardWnd_c__AnonStorey1_o {
	COW_UIGachaContentBase__OpenCommonRewardWnd_c__AnonStorey1_c *klass;
	void *monitor;
	System_Collections_Generic_List_ExchangedAward__o* allRewardList;
	bool useTemporaryBag;
	COW_UICommonRewardWndController_o* ctrl;
	bool isLuckySpin;
	COW_UIGachaContentBase_o* _this;
};
struct COW_UIGachaContentViewSetting_StaticFields {
};
struct COW_UIGachaContentViewSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaContentViewSetting_c {
	Il2CppClass_1 _1;
	COW_UIGachaContentViewSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaContentViewSetting_VTable vtable;
};
struct COW_UIGachaContentViewSetting_o {
	COW_UIGachaContentViewSetting_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* DownloadCtrlPos;
	UIButton_o* AnimationPlayBtn;
	UISprite_o* AnimationPlayBtnSprite;
	UIButton_o* CDNChangeBtn;
	bool UseCutomizedPrivewUI;
	UIWidget_o* LeftWidget;
	UIWidget_o* RightWidget;
	bool UseCutomizedProperty;
};
struct COW_UIGachaController_StaticFields {
};
struct COW_UIGachaController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OnDataChanged;
	VirtualInvokeData _91_GetInterestedPropID;
};
struct COW_UIGachaController_c {
	Il2CppClass_1 _1;
	COW_UIGachaController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaController_VTable vtable;
};
struct COW_UIGachaController_o {
	COW_UIGachaController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UIGachaView_o* m_View;
	COW_UIModelGacha_o* m_ModelGacha;
	COW_UIModelOptionalDownload_o* m_ModelOptionalDownload;
	COW_UIModelInventory_o* m_ModelInventory;
	int32_t m_SelectedTabIdx;
	int32_t m_LastSelectedTabIdx;
	System_Collections_Generic_List_UIGachaTabItemController__o* m_TabCtrlList;
	COW_UIGachaNormalContent_o* m_NormalContentCtrl;
	COW_UIGachaTurntableContent_o* m_TurntabelContentCtrl;
	COW_UIGachaLimitContent_o* m_LimitContentCtrl;
	COW_UIGachaTokenContent_o* m_TokenContentCtrl;
	COW_UIGachaLimitChestContentController_o* m_limitChestContentCtrl;
	COW_UIGachaUnlimitedChestContentController_o* m_UnlimitedChestContentCtrl;
	COW_UIGachalegendaryNewContentController_o* m_legendaryContentCtrl;
	COW_UIGachaContentBase_o* m_CurContent;
	uint32_t m_RewardPoolJumpItmID;
	COW_UIGachaPreviewController_o* m_RewardPoolCtrl;
	COW_UIGachaPreviewManager_o* GachaPreviewManager;
	System_Collections_Generic_List_UIGachaCouponTipsController__o* m_CouponItemList;
	int32_t m_CurrentOwnedCouponTypeCnt;
	float m_CGPlayTime;
	bool m_IsActive;
	int32_t m_FrontendPreviewType;
};
struct COW_UIGachaController__RefreshGachaScene_c__AnonStorey0_StaticFields {
};
struct COW_UIGachaController__RefreshGachaScene_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaController__RefreshGachaScene_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIGachaController__RefreshGachaScene_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaController__RefreshGachaScene_c__AnonStorey0_VTable vtable;
};
struct COW_UIGachaController__RefreshGachaScene_c__AnonStorey0_o {
	COW_UIGachaController__RefreshGachaScene_c__AnonStorey0_c *klass;
	void *monitor;
	bool needShowAnim;
	COW_UIGachaController_o* _this;
};
struct COW_UIGachaCouponTipsController_StaticFields {
};
struct COW_UIGachaCouponTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIGachaCouponTipsController_c {
	Il2CppClass_1 _1;
	COW_UIGachaCouponTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaCouponTipsController_VTable vtable;
};
struct COW_UIGachaCouponTipsController_o {
	COW_UIGachaCouponTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIGachaCouponTipsView_o* m_View;
	COW_UIStandardItemMAXBController_o* m_ItemController;
	proto_Item_o* m_ItemData;
	COW_OnFinished_o* m_OnCountDownFinished;
};
struct COW_UIGachaExtraListItemController_StaticFields {
};
struct COW_UIGachaExtraListItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGachaExtraListItemController_c {
	Il2CppClass_1 _1;
	COW_UIGachaExtraListItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaExtraListItemController_VTable vtable;
};
struct COW_UIGachaExtraListItemController_o {
	COW_UIGachaExtraListItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGachaExtraListItemView_o* m_View;
	COW_UIGachaExtraRewardItemController_o* m_MiniCtrl;
	int32_t m_State;
	proto_ExtraRewardDesc_o* m_ItemDesc;
	int32_t m_Indx;
	uint32_t m_GachaID;
	uint32_t m_ItemDelayCall;
};
struct COW_UIGachaExtraPreviewWndController_StaticFields {
};
struct COW_UIGachaExtraPreviewWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIGachaExtraPreviewWndController_c {
	Il2CppClass_1 _1;
	COW_UIGachaExtraPreviewWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaExtraPreviewWndController_VTable vtable;
};
struct COW_UIGachaExtraPreviewWndController_o {
	COW_UIGachaExtraPreviewWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICommonRewardPreviewWndView_o* m_View;
	bool m_ClaimState;
};
struct COW_UIGachaLegendaryBooyahAdsController_StaticFields {
};
struct COW_UIGachaLegendaryBooyahAdsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGachaLegendaryBooyahAdsController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLegendaryBooyahAdsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLegendaryBooyahAdsController_VTable vtable;
};
struct COW_UIGachaLegendaryBooyahAdsController_o {
	COW_UIGachaLegendaryBooyahAdsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_GachaID;
	COW_UIGachaLegendaryBooyahAdsView_o* m_View;
	UICenterOnChild_o* m_wrapCenter;
	System_Collections_Generic_List_UILobbyDotController__o* m_DotCtrls;
	System_Collections_Generic_List_UILobbyAdItemController__o* m_AdItems;
	int32_t m_LastSelectedIndex;
	System_Collections_Generic_List_UIModelLobbyAds_AdInfo__o* m_AdInfoList;
	UnityEngine_Vector3_o m_ScrollViewOriginalLocalPosition;
	uint32_t m_AutoScrollDelayCallID;
};
struct COW_UIGachalegendaryNewContentController_StaticFields {
	System_Converter_ExchangedAward__CommonRewardItemInfo__o* __f__am_cache0;
	System_Converter_ExchangedAward__CommonRewardItemInfo__o* __f__am_cache1;
};
struct COW_UIGachalegendaryNewContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _38_InitGachaContentBuyBtn;
	VirtualInvokeData _39_OnRefreshUIView;
	VirtualInvokeData _40_InitShowOptionalDownloadInfo;
	VirtualInvokeData _41_OnReplayFullScreenAnim;
	VirtualInvokeData _42_GetCurrentExchangeItemID;
	VirtualInvokeData _43_OnHideContent;
	VirtualInvokeData _44_OnShowContent;
	VirtualInvokeData _45_RefreshBuyBtnState;
	VirtualInvokeData _46_OnPurchaseResult;
	VirtualInvokeData _47_OnPurchaseResult;
	VirtualInvokeData _48_OnSkipAnim;
	VirtualInvokeData _49_OnSkipFullScreenAnim;
	VirtualInvokeData _50_OnFullScreenAnimOver;
	VirtualInvokeData _51_OnRewardPoolClose;
	VirtualInvokeData _52_OnRewardPoolOpen;
	VirtualInvokeData _53_OnFullScreenAnimEnter;
	VirtualInvokeData _54_OnTutorialOpen;
	VirtualInvokeData _55_OnTutorialClose;
	VirtualInvokeData _56_OnSplashCDNOpen;
	VirtualInvokeData _57_OnSplashCDNClose;
	VirtualInvokeData _58_OnRecoverPreview;
	VirtualInvokeData _59_GetAvatarPos;
	VirtualInvokeData _60_GetPreviewSceneBorder;
	VirtualInvokeData _61_GetCustomizedPreviewUIPosition;
	VirtualInvokeData _62_GetFrontendPreviewType;
	VirtualInvokeData _63_OnPreviewSceneShowTypeChange;
	VirtualInvokeData _64_OnDataChanged;
	VirtualInvokeData _65_GetInterestedPropID;
	VirtualInvokeData _66_OnCloseRewardPanel;
	VirtualInvokeData _67_OpenPreviewPanel;
	VirtualInvokeData _68_GetTutorialWndTitleKey;
	VirtualInvokeData _69_OnGachaSceneShowTypeChange;
	VirtualInvokeData _70_SetFrontendPreviewComponent;
};
struct COW_UIGachalegendaryNewContentController_c {
	Il2CppClass_1 _1;
	COW_UIGachalegendaryNewContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachalegendaryNewContentController_VTable vtable;
};
struct COW_UIGachalegendaryNewContentController_o {
	COW_UIGachalegendaryNewContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelGacha_o* m_ModelGacha;
	COW_UIGachaContentViewSetting_o* m_ContentViewSetting;
	COW_UIGachaBuyBtnController_o* m_GachaBuyBtnCtrl;
	COW_FrontEndPreviewComponent_Gacha_o* m_FrontEndPreviewComponent;
	COW_UINewDownloadInfoController_o* m_AnimDownloadCtrl;
	System_Collections_Generic_Dictionary_uint__uint__o* GachaLuckyNeedSpinCountDic;
	uint32_t m_GachaID;
	bool IsFirstEnter;
	int32_t m_CurrentShowType;
	System_Collections_Generic_List_UICollectionVehicleSkinScoreItemController__o* m_VeicleSkinScoreList;
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseController_o* m_weaponPropertyCtrl;
	uint32_t m_SpacingDistance;
	uint32_t m_CurrentTokenNum;
	uint32_t m_CurrentExchangingTokenNum;
	uint32_t m_CurrentExchangingGachaID;
	uint32_t m_DelayCallID;
	bool m_IsLegendClothGacha;
	COW_UIGachalegendaryNewContentView_o* m_View;
	COW_UIModelGacha_o* UIGachalegendaryNewContentController_m_ModelGacha;
	int32_t m_CurrentDropQuality;
	COW_GachaLengendaryInfoData_o* m_GachaInfoData;
	COW_UILegendDrawAnimPopWindowController_o* m_AnimPopWnd;
	proto_GachaDesc_o* m_GachaDesc;
	System_Collections_Generic_List_Transform__o* m_SpotPosTranList;
	System_Collections_Generic_List_Transform__o* m_ExtraItemTransList;
	System_Collections_Generic_List_Transform__o* m_SpotSpriteTranList;
	System_Collections_Generic_List_UIGachaLengendaryExtraListItemController__o* m_ExtraRewardList;
	UnityEngine_GameObject_o* m_LegendThemAnimObj;
	UnityEngine_GameObject_o* m_LegendThemExchangeAnimObj;
	System_Collections_Generic_List_uint__o* m_NewTempBagList;
	UnityEngine_Coroutine_o* m_ProgressCoroutine;
	System_Collections_Generic_List_ExchangedAward__o* Extra_rewards;
	COW_UILegendGachaAdsController_o* m_LegendGachaAds;
	UnityEngine_GameObject_o* m_BagGuideVfx;
	UnityEngine_GameObject_o* m_TokenVfx;
	UIAtlas_o* m_BagOriginalAtlas;
	System_String_o* m_BagOriginalSpriteName;
	uint32_t m_BagVFXDelayCall;
};
struct COW_UIGachalegendaryNewContentController__InitShowOptionalDownloadInfo_c__AnonStorey3_StaticFields {
};
struct COW_UIGachalegendaryNewContentController__InitShowOptionalDownloadInfo_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachalegendaryNewContentController__InitShowOptionalDownloadInfo_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIGachalegendaryNewContentController__InitShowOptionalDownloadInfo_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachalegendaryNewContentController__InitShowOptionalDownloadInfo_c__AnonStorey3_VTable vtable;
};
struct COW_UIGachalegendaryNewContentController__InitShowOptionalDownloadInfo_c__AnonStorey3_o {
	COW_UIGachalegendaryNewContentController__InitShowOptionalDownloadInfo_c__AnonStorey3_c *klass;
	void *monitor;
	System_Collections_Generic_List_ResourceID__o* resList;
	COW_UIGachalegendaryNewContentController_o* _this;
};
struct COW_UIGachalegendaryNewContentController__PlayProgressAnim_c__Iterator0_StaticFields {
};
struct COW_UIGachalegendaryNewContentController__PlayProgressAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachalegendaryNewContentController__PlayProgressAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIGachalegendaryNewContentController__PlayProgressAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachalegendaryNewContentController__PlayProgressAnim_c__Iterator0_VTable vtable;
};
struct COW_UIGachalegendaryNewContentController__PlayProgressAnim_c__Iterator0_o {
	COW_UIGachalegendaryNewContentController__PlayProgressAnim_c__Iterator0_c *klass;
	void *monitor;
	int32_t _max_token_num___0;
	float _start_value___0;
	float _end_value___0;
	int32_t startPoint;
	int32_t endPoint;
	float _perTimeChange___1;
	float _cur_time___1;
	COW_UIGachalegendaryNewContentController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGachalegendaryNewContentController__BagVFXCoroutine_c__Iterator1_StaticFields {
};
struct COW_UIGachalegendaryNewContentController__BagVFXCoroutine_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachalegendaryNewContentController__BagVFXCoroutine_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIGachalegendaryNewContentController__BagVFXCoroutine_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachalegendaryNewContentController__BagVFXCoroutine_c__Iterator1_VTable vtable;
};
struct COW_UIGachalegendaryNewContentController__BagVFXCoroutine_c__Iterator1_o {
	COW_UIGachalegendaryNewContentController__BagVFXCoroutine_c__Iterator1_c *klass;
	void *monitor;
	float _mF1___0;
	float _mF2___0;
	float _timeCounter___0;
	UnityEngine_Vector3_o _startPos___0;
	UnityEngine_Vector3_o _endPos___0;
	UnityEngine_Vector3_o _center___1;
	UnityEngine_Vector3_o _riseRelCenter___1;
	UnityEngine_Vector3_o _setRelCenter___1;
	COW_UIGachalegendaryNewContentController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGachalegendaryNewContentController__TokenVFXCoroutine_c__Iterator2_StaticFields {
};
struct COW_UIGachalegendaryNewContentController__TokenVFXCoroutine_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachalegendaryNewContentController__TokenVFXCoroutine_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UIGachalegendaryNewContentController__TokenVFXCoroutine_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachalegendaryNewContentController__TokenVFXCoroutine_c__Iterator2_VTable vtable;
};
struct COW_UIGachalegendaryNewContentController__TokenVFXCoroutine_c__Iterator2_o {
	COW_UIGachalegendaryNewContentController__TokenVFXCoroutine_c__Iterator2_c *klass;
	void *monitor;
	float _mF1___0;
	float _mF2___0;
	float _timeCounter___0;
	UnityEngine_Vector3_o _startPos___0;
	UnityEngine_Vector3_o _endPos___0;
	UnityEngine_Vector3_o _center___1;
	UnityEngine_Vector3_o _riseRelCenter___1;
	UnityEngine_Vector3_o _setRelCenter___1;
	COW_UIGachalegendaryNewContentController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGachaLegendaryTempBagPackItemController_StaticFields {
};
struct COW_UIGachaLegendaryTempBagPackItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIGachaLegendaryTempBagPackItemController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLegendaryTempBagPackItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLegendaryTempBagPackItemController_VTable vtable;
};
struct COW_UIGachaLegendaryTempBagPackItemController_o {
	COW_UIGachaLegendaryTempBagPackItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	bool QuickSelect;
	int32_t RealIndex;
	proto_GachaShowItem_o* Data;
	COW_UIGachaLegendaryTempBagPackItemView_o* m_View;
	COW_UIGachaShowRewardItemController_o* m_GachaShowRewardItem;
};
struct COW_UIGachaLegendaryTempBagPackItemState_StaticFields {
};
struct COW_UIGachaLegendaryTempBagPackItemState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaLegendaryTempBagPackItemState_c {
	Il2CppClass_1 _1;
	COW_UIGachaLegendaryTempBagPackItemState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLegendaryTempBagPackItemState_VTable vtable;
};
struct COW_UIGachaLegendaryTempBagPackItemState_o {
	COW_UIGachaLegendaryTempBagPackItemState_c *klass;
	void *monitor;
	uint32_t UniquePrizeID;
	int32_t RealIndex;
	proto_GachaShowItem_o* Item;
	bool IsSelected;
	bool QuickSelect;
};
struct COW_UIGachaLegendaryTempBagPackWndController_StaticFields {
};
struct COW_UIGachaLegendaryTempBagPackWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
};
struct COW_UIGachaLegendaryTempBagPackWndController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLegendaryTempBagPackWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLegendaryTempBagPackWndController_VTable vtable;
};
struct COW_UIGachaLegendaryTempBagPackWndController_o {
	COW_UIGachaLegendaryTempBagPackWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIGachaLegendaryTempBagPackWndView_o* m_View;
	bool m_QuickSelect;
	int32_t m_ItemToChangeNum;
	COW_UIModelGacha_o* m_Model;
	uint32_t m_GachaID;
	System_Collections_Generic_List_uint__o* m_CurrentItemsInTempBag;
	System_Collections_Generic_List_UIGachaLegendaryTempBagPackItemState__o* m_States;
};
struct COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey0_StaticFields {
};
struct COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey0_VTable vtable;
};
struct COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey0_o {
	COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* SelectedItems;
	COW_UIGachaLegendaryTempBagPackWndController_o* _this;
};
struct COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey1_StaticFields {
};
struct COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey1_VTable vtable;
};
struct COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey1_o {
	COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey1_c *klass;
	void *monitor;
	COW_UISecondConfirmContoller_o* secondConfirmCtrl;
	COW_UIGachaLegendaryTempBagPackWndController__OnGainClick_c__AnonStorey0_o* __f__ref_0;
};
struct COW_UIGachaLegendDrawAnimAssist_StaticFields {
};
struct COW_UIGachaLegendDrawAnimAssist_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaLegendDrawAnimAssist_c {
	Il2CppClass_1 _1;
	COW_UIGachaLegendDrawAnimAssist_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLegendDrawAnimAssist_VTable vtable;
};
struct COW_UIGachaLegendDrawAnimAssist_o {
	COW_UIGachaLegendDrawAnimAssist_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* DrawLineBG;
};
struct COW_UIGachaLegendExtraPreviewWndController_StaticFields {
};
struct COW_UIGachaLegendExtraPreviewWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIGachaLegendExtraPreviewWndController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLegendExtraPreviewWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLegendExtraPreviewWndController_VTable vtable;
};
struct COW_UIGachaLegendExtraPreviewWndController_o {
	COW_UIGachaLegendExtraPreviewWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICommonRewardPreviewWndView_o* m_View;
};
struct COW_UIGachaLegendaryBuyBtnController_StaticFields {
};
struct COW_UIGachaLegendaryBuyBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBuyBtnBaseView;
	VirtualInvokeData _37_OnBeforeSingleBuy;
	VirtualInvokeData _38_OnBeforeMultiBuy;
	VirtualInvokeData _39_ShowNormalPurchaseUI;
	VirtualInvokeData _40_GetLimitLabelColor;
	VirtualInvokeData _41_ShowLimitPurchaseUI;
	VirtualInvokeData _42_ShowDiscountPurchaseUI;
	VirtualInvokeData _43_OnRefreshBuyBtn;
	VirtualInvokeData _44_PurchaseSingle;
	VirtualInvokeData _45_PurchaseMulti;
};
struct COW_UIGachaLegendaryBuyBtnController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLegendaryBuyBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLegendaryBuyBtnController_VTable vtable;
};
struct COW_UIGachaLegendaryBuyBtnController_o {
	COW_UIGachaLegendaryBuyBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UIGachaBuyBtnBaseView_o* m_View;
	uint32_t m_CurrentGachaID;
	COW_UIModelGacha_o* m_ModelGacha;
	bool m_OnEnterPurchase;
	COW_UIGachaLegendaryBuyBtnView_o* m_LegendaryBuyBtnView;
	uint32_t m_GachaID;
	proto_GachaDesc_o* m_Desc;
};
struct COW_UIGachaLengendaryExtraListItemController_StaticFields {
};
struct COW_UIGachaLengendaryExtraListItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGachaLengendaryExtraListItemController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLengendaryExtraListItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLengendaryExtraListItemController_VTable vtable;
};
struct COW_UIGachaLengendaryExtraListItemController_o {
	COW_UIGachaLengendaryExtraListItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_ExtraRewardDesc_o* m_ItemDesc;
	int32_t m_Indx;
	uint32_t m_GachaID;
	int32_t m_RareRewardState;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	int32_t m_State;
	COW_UIGachaLengendaryExtraListItemView_o* m_View;
	UnityEngine_GameObject_o* m_RareRewardVfx;
	GCommon_ResourceID_o m_ItemResourceID;
	GCommon_ResourceID_o m_TokenResourceID;
	UnityEngine_Color_o m_SecondPrizeColor;
	UnityEngine_Color_o m_BigPrizeColor;
};
struct COW_UIGachaLimitBuyBtnController_StaticFields {
};
struct COW_UIGachaLimitBuyBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBuyBtnBaseView;
	VirtualInvokeData _37_OnBeforeSingleBuy;
	VirtualInvokeData _38_OnBeforeMultiBuy;
	VirtualInvokeData _39_ShowNormalPurchaseUI;
	VirtualInvokeData _40_GetLimitLabelColor;
	VirtualInvokeData _41_ShowLimitPurchaseUI;
	VirtualInvokeData _42_ShowDiscountPurchaseUI;
	VirtualInvokeData _43_OnRefreshBuyBtn;
	VirtualInvokeData _44_PurchaseSingle;
	VirtualInvokeData _45_PurchaseMulti;
	VirtualInvokeData _46_RefreshLuckySpinBtn;
};
struct COW_UIGachaLimitBuyBtnController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitBuyBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitBuyBtnController_VTable vtable;
};
struct COW_UIGachaLimitBuyBtnController_o {
	COW_UIGachaLimitBuyBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UIGachaBuyBtnBaseView_o* m_View;
	uint32_t m_CurrentGachaID;
	COW_UIModelGacha_o* m_ModelGacha;
	bool m_OnEnterPurchase;
	COW_UIGachaLimitBuyBtnView_o* m_LimitView;
};
struct COW_UIGachaLimitChestBuyBtnController_StaticFields {
};
struct COW_UIGachaLimitChestBuyBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBuyBtnBaseView;
	VirtualInvokeData _37_OnBeforeSingleBuy;
	VirtualInvokeData _38_OnBeforeMultiBuy;
	VirtualInvokeData _39_ShowNormalPurchaseUI;
	VirtualInvokeData _40_GetLimitLabelColor;
	VirtualInvokeData _41_ShowLimitPurchaseUI;
	VirtualInvokeData _42_ShowDiscountPurchaseUI;
	VirtualInvokeData _43_OnRefreshBuyBtn;
	VirtualInvokeData _44_PurchaseSingle;
	VirtualInvokeData _45_PurchaseMulti;
	VirtualInvokeData _46_RefreshLuckySpinBtn;
};
struct COW_UIGachaLimitChestBuyBtnController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitChestBuyBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitChestBuyBtnController_VTable vtable;
};
struct COW_UIGachaLimitChestBuyBtnController_o {
	COW_UIGachaLimitChestBuyBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UIGachaBuyBtnBaseView_o* m_View;
	uint32_t m_CurrentGachaID;
	COW_UIModelGacha_o* m_ModelGacha;
	bool m_OnEnterPurchase;
	COW_UIGachaLimitChestBuyBtnView_o* m_chestView;
};
struct COW_UIGachaLimitChestContentController_StaticFields {
	int32_t m_curState;
};
struct COW_UIGachaLimitChestContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _38_InitGachaContentBuyBtn;
	VirtualInvokeData _39_OnRefreshUIView;
	VirtualInvokeData _40_InitShowOptionalDownloadInfo;
	VirtualInvokeData _41_OnReplayFullScreenAnim;
	VirtualInvokeData _42_GetCurrentExchangeItemID;
	VirtualInvokeData _43_OnHideContent;
	VirtualInvokeData _44_OnShowContent;
	VirtualInvokeData _45_RefreshBuyBtnState;
	VirtualInvokeData _46_OnPurchaseResult;
	VirtualInvokeData _47_OnPurchaseResult;
	VirtualInvokeData _48_OnSkipAnim;
	VirtualInvokeData _49_OnSkipFullScreenAnim;
	VirtualInvokeData _50_OnFullScreenAnimOver;
	VirtualInvokeData _51_OnRewardPoolClose;
	VirtualInvokeData _52_OnRewardPoolOpen;
	VirtualInvokeData _53_OnFullScreenAnimEnter;
	VirtualInvokeData _54_OnTutorialOpen;
	VirtualInvokeData _55_OnTutorialClose;
	VirtualInvokeData _56_OnSplashCDNOpen;
	VirtualInvokeData _57_OnSplashCDNClose;
	VirtualInvokeData _58_OnRecoverPreview;
	VirtualInvokeData _59_GetAvatarPos;
	VirtualInvokeData _60_GetPreviewSceneBorder;
	VirtualInvokeData _61_GetCustomizedPreviewUIPosition;
	VirtualInvokeData _62_GetFrontendPreviewType;
	VirtualInvokeData _63_OnPreviewSceneShowTypeChange;
	VirtualInvokeData _64_OnDataChanged;
	VirtualInvokeData _65_GetInterestedPropID;
	VirtualInvokeData _66_OnCloseRewardPanel;
	VirtualInvokeData _67_OpenPreviewPanel;
	VirtualInvokeData _68_GetTutorialWndTitleKey;
	VirtualInvokeData _69_OnGachaSceneShowTypeChange;
	VirtualInvokeData _70_SetFrontendPreviewComponent;
	VirtualInvokeData _71_RefreshLuckySpinBtn;
	VirtualInvokeData _72_OpenRewardWnd;
};
struct COW_UIGachaLimitChestContentController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitChestContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitChestContentController_VTable vtable;
};
struct COW_UIGachaLimitChestContentController_o {
	COW_UIGachaLimitChestContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelGacha_o* m_ModelGacha;
	COW_UIGachaContentViewSetting_o* m_ContentViewSetting;
	COW_UIGachaBuyBtnController_o* m_GachaBuyBtnCtrl;
	COW_FrontEndPreviewComponent_Gacha_o* m_FrontEndPreviewComponent;
	COW_UINewDownloadInfoController_o* m_AnimDownloadCtrl;
	System_Collections_Generic_Dictionary_uint__uint__o* GachaLuckyNeedSpinCountDic;
	uint32_t m_GachaID;
	bool IsFirstEnter;
	int32_t m_CurrentShowType;
	COW_UIGachaLimitChestContentView_o* m_View;
	bool m_bIsFilledItemRenderer;
	COW_UIGachaLimitChestSelectRewardItemController_array* m_SelectableItemRenderers;
	COW_UIGachaLimitChestItemController_array* m_itemRenderers;
	int32_t m_nFirstSelectIndex;
	uint32_t m_uFirstSelectID;
	int32_t m_nSecondSelectIndex;
	uint32_t m_uSecondSelectID;
	float m_fLoadingEndEffectTimer;
	float m_fLoadingEndEffectAllTimer;
	UnityEngine_GameObject_o* m_PageStartEffect;
	UnityEngine_GameObject_o* m_BoxEffectGo;
	UnityEngine_Animator_o* m_BoxEffectAnimator;
	UnityEngine_Vector3_o testPos;
	float m_fShowSelectEffectTimer;
	float m_fShowSelectEffectAllTimer;
	float m_fShowIdleTimer;
	float m_fAniCloseItemDescTimer;
	System_String_o* m_strDescKey;
	bool m_bIsShowedSecondSelectPage;
	UnityEngine_GameObject_o* m_audioSelectAni;
	UnityEngine_GameObject_o* m_audioShowAni;
	bool m_bIsSplashLock;
	bool m_bIsTutorialLock;
	System_String_o* m_strRules1PriceKey;
	System_String_o* m_strRules2PriceKey;
	System_String_o* m_strRules3PriceKey;
	float m_fShowItemComeOutTimer;
	float m_fShowItemComeOutAllTimer;
	uint32_t m_unGachaLoadingTarID;
	int32_t m_nGachaLoadingTarIndex;
	int32_t m_nGachaLoadingResIndex;
	System_Collections_Generic_List_int__o* m_gachaLoadingIndexs;
	float m_fGachaLoadingAllTimer;
	float m_fGachaLoadingTimer;
	float m_fGachaLoadingStartVelocity;
	float m_fGachaLoadAddVelocity;
	int32_t m_nGachaLimitLoadingStartIndex;
	int32_t m_nLastIndex;
	System_Single_array* testTimer;
	System_Single_array* testStartVelocity;
};
struct COW_UIGachaLimitChestContentController__OnRewardPopUpCloseNextFrame_c__Iterator0_StaticFields {
};
struct COW_UIGachaLimitChestContentController__OnRewardPopUpCloseNextFrame_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachaLimitChestContentController__OnRewardPopUpCloseNextFrame_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitChestContentController__OnRewardPopUpCloseNextFrame_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitChestContentController__OnRewardPopUpCloseNextFrame_c__Iterator0_VTable vtable;
};
struct COW_UIGachaLimitChestContentController__OnRewardPopUpCloseNextFrame_c__Iterator0_o {
	COW_UIGachaLimitChestContentController__OnRewardPopUpCloseNextFrame_c__Iterator0_c *klass;
	void *monitor;
	bool _isAllGet___0;
	COW_UIGachaLimitChestContentController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGachaLimitChestContentController__InitShowOptionalDownloadInfo_c__AnonStorey1_StaticFields {
};
struct COW_UIGachaLimitChestContentController__InitShowOptionalDownloadInfo_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaLimitChestContentController__InitShowOptionalDownloadInfo_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitChestContentController__InitShowOptionalDownloadInfo_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitChestContentController__InitShowOptionalDownloadInfo_c__AnonStorey1_VTable vtable;
};
struct COW_UIGachaLimitChestContentController__InitShowOptionalDownloadInfo_c__AnonStorey1_o {
	COW_UIGachaLimitChestContentController__InitShowOptionalDownloadInfo_c__AnonStorey1_c *klass;
	void *monitor;
	System_Collections_Generic_List_ResourceID__o* resList;
	COW_UIGachaLimitChestContentController_o* _this;
};
struct COW_UIGachaLimitChestItemController_StaticFields {
};
struct COW_UIGachaLimitChestItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGachaLimitChestItemController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitChestItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitChestItemController_VTable vtable;
};
struct COW_UIGachaLimitChestItemController_o {
	COW_UIGachaLimitChestItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_GachaShowItem_o* m_gachaShowItemInfo;
	uint32_t m_GachaID;
	COW_UIGachaLimitChestItemView_o* m_View;
	int32_t m_CurrentState;
	uint32_t m_gachaItemID;
	int32_t m_Idx;
	COW_BaseItemInfo_o* m_Info;
	System_Action_int__o* m_onClickFunc;
};
struct COW_UIGachaLimitChestSecondConfirmPopUpController_StaticFields {
};
struct COW_UIGachaLimitChestSecondConfirmPopUpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIGachaLimitChestSecondConfirmPopUpController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitChestSecondConfirmPopUpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitChestSecondConfirmPopUpController_VTable vtable;
};
struct COW_UIGachaLimitChestSecondConfirmPopUpController_o {
	COW_UIGachaLimitChestSecondConfirmPopUpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	bool m_bIsInit;
	int32_t m_gachaID;
	int32_t m_uFirstItemID;
	int32_t m_uSecondItemID;
	COW_UICommonTinyMsgBoxView_o* m_View;
};
struct COW_UIGachaLimitChestSelectRewardItemController_StaticFields {
};
struct COW_UIGachaLimitChestSelectRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetRemoveVfx;
	VirtualInvokeData _37_GetThirdVfx;
	VirtualInvokeData _38_GetSecondVfx;
	VirtualInvokeData _39_GetFlickerEffect;
};
struct COW_UIGachaLimitChestSelectRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitChestSelectRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitChestSelectRewardItemController_VTable vtable;
};
struct COW_UIGachaLimitChestSelectRewardItemController_o {
	COW_UIGachaLimitChestSelectRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Action_int__o* m_onClickFunc;
	bool m_bIsSelected;
	uint32_t m_itemID;
	uint32_t m_GachaID;
	COW_UIGachaLimitChestSelectRewardItemView_o* m_View;
	int32_t m_CurrentState;
	uint32_t m_gachaItemID;
	int32_t m_Idx;
	COW_BaseItemInfo_o* m_Info;
	UnityEngine_GameObject_o* m_RemoveVfx;
	UnityEngine_GameObject_o* m_ThirdVfx;
	UnityEngine_GameObject_o* m_SecondVfx;
	UnityEngine_GameObject_o* m_FlickerEffect;
};
struct COW_UIGachaLimitContent_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Converter_ExchangedAward__CommonRewardItemInfo__o* __f__am_cache1;
};
struct COW_UIGachaLimitContent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _38_InitGachaContentBuyBtn;
	VirtualInvokeData _39_OnRefreshUIView;
	VirtualInvokeData _40_InitShowOptionalDownloadInfo;
	VirtualInvokeData _41_OnReplayFullScreenAnim;
	VirtualInvokeData _42_GetCurrentExchangeItemID;
	VirtualInvokeData _43_OnHideContent;
	VirtualInvokeData _44_OnShowContent;
	VirtualInvokeData _45_RefreshBuyBtnState;
	VirtualInvokeData _46_OnPurchaseResult;
	VirtualInvokeData _47_OnPurchaseResult;
	VirtualInvokeData _48_OnSkipAnim;
	VirtualInvokeData _49_OnSkipFullScreenAnim;
	VirtualInvokeData _50_OnFullScreenAnimOver;
	VirtualInvokeData _51_OnRewardPoolClose;
	VirtualInvokeData _52_OnRewardPoolOpen;
	VirtualInvokeData _53_OnFullScreenAnimEnter;
	VirtualInvokeData _54_OnTutorialOpen;
	VirtualInvokeData _55_OnTutorialClose;
	VirtualInvokeData _56_OnSplashCDNOpen;
	VirtualInvokeData _57_OnSplashCDNClose;
	VirtualInvokeData _58_OnRecoverPreview;
	VirtualInvokeData _59_GetAvatarPos;
	VirtualInvokeData _60_GetPreviewSceneBorder;
	VirtualInvokeData _61_GetCustomizedPreviewUIPosition;
	VirtualInvokeData _62_GetFrontendPreviewType;
	VirtualInvokeData _63_OnPreviewSceneShowTypeChange;
	VirtualInvokeData _64_OnDataChanged;
	VirtualInvokeData _65_GetInterestedPropID;
	VirtualInvokeData _66_OnCloseRewardPanel;
	VirtualInvokeData _67_OpenPreviewPanel;
	VirtualInvokeData _68_GetTutorialWndTitleKey;
	VirtualInvokeData _69_OnGachaSceneShowTypeChange;
	VirtualInvokeData _70_SetFrontendPreviewComponent;
	VirtualInvokeData _71_RefreshLuckySpinBtn;
	VirtualInvokeData _72_OpenRewardWnd;
};
struct COW_UIGachaLimitContent_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitContent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitContent_VTable vtable;
};
struct COW_UIGachaLimitContent_o {
	COW_UIGachaLimitContent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelGacha_o* m_ModelGacha;
	COW_UIGachaContentViewSetting_o* m_ContentViewSetting;
	COW_UIGachaBuyBtnController_o* m_GachaBuyBtnCtrl;
	COW_FrontEndPreviewComponent_Gacha_o* m_FrontEndPreviewComponent;
	COW_UINewDownloadInfoController_o* m_AnimDownloadCtrl;
	System_Collections_Generic_Dictionary_uint__uint__o* GachaLuckyNeedSpinCountDic;
	uint32_t m_GachaID;
	bool IsFirstEnter;
	int32_t m_CurrentShowType;
	bool isInPreview;
	COW_UIGachaLimitContentView_o* m_View;
	System_Collections_Generic_List_GameObject__o* m_ItemPosList;
	System_Collections_Generic_List_UIGachaLimitItemController__o* m_ItemCtrlList;
	System_Collections_Generic_List_UIGachaExtraListItemController__o* m_ExtraList;
	COW_GachaLimitInfoData_o* m_GachaInfo;
	COW_UIGachaLimitContent_RateCurve_o* m_Curve;
	System_Collections_Generic_List_UIGachaLimitContent_RewardIdx__o* m_RewardIdxList;
	int32_t m_CurRewardIdx;
	int32_t m_IterationCounter;
	uint32_t m_CircleDC;
	bool m_IsSingleCircle;
	bool m_IsSkip;
};
struct COW_UIGachaLimitContent_RewardIdx_StaticFields {
};
struct COW_UIGachaLimitContent_RewardIdx_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaLimitContent_RewardIdx_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitContent_RewardIdx_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitContent_RewardIdx_VTable vtable;
};
struct COW_UIGachaLimitContent_RewardIdx_o {
	COW_UIGachaLimitContent_RewardIdx_c *klass;
	void *monitor;
	int32_t idx;
	int32_t iterationIdx;
};
struct COW_UIGachaLimitContent_RateCurve_StaticFields {
};
struct COW_UIGachaLimitContent_RateCurve_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaLimitContent_RateCurve_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitContent_RateCurve_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitContent_RateCurve_VTable vtable;
};
struct COW_UIGachaLimitContent_RateCurve_o {
	COW_UIGachaLimitContent_RateCurve_c *klass;
	void *monitor;
	float a;
	int32_t powers;
	float endY;
};
struct COW_UIGachaLimitItemController_StaticFields {
};
struct COW_UIGachaLimitItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetRemoveVfx;
	VirtualInvokeData _37_GetThirdVfx;
	VirtualInvokeData _38_GetSecondVfx;
	VirtualInvokeData _39_GetFlickerEffect;
};
struct COW_UIGachaLimitItemController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitItemController_VTable vtable;
};
struct COW_UIGachaLimitItemController_o {
	COW_UIGachaLimitItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_GachaID;
	COW_UIGachaLimitItemView_o* m_View;
	int32_t m_CurrentState;
	uint32_t m_gachaItemID;
	int32_t m_Idx;
	COW_BaseItemInfo_o* m_Info;
	UnityEngine_GameObject_o* m_RemoveVfx;
	UnityEngine_GameObject_o* m_ThirdVfx;
	UnityEngine_GameObject_o* m_SecondVfx;
	UnityEngine_GameObject_o* m_FlickerEffect;
};
struct COW_UIGachaLimitPreviewController_StaticFields {
};
struct COW_UIGachaLimitPreviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_RefreshView;
	VirtualInvokeData _39_HighLightItemByIndex;
	VirtualInvokeData _40_HighLightItemByID;
};
struct COW_UIGachaLimitPreviewController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitPreviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitPreviewController_VTable vtable;
};
struct COW_UIGachaLimitPreviewController_o {
	COW_UIGachaLimitPreviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	float UIGachaPreviewController_m_ScorllViewOffest;
	COW_UIGachaPreviewView_o* UIGachaPreviewController_m_View;
	COW_UIModelGacha_o* m_ModelGacha;
	uint32_t m_GachaId;
	System_Collections_Generic_List_GachaShowItem__o* UIGachaPreviewController_m_Infolist;
	bool UIGachaPreviewController_m_refreshFinish;
};
struct COW_UIGachaLimitRemoveConfirmController_StaticFields {
};
struct COW_UIGachaLimitRemoveConfirmController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIGachaLimitRemoveConfirmController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitRemoveConfirmController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitRemoveConfirmController_VTable vtable;
};
struct COW_UIGachaLimitRemoveConfirmController_o {
	COW_UIGachaLimitRemoveConfirmController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICommonTinyMsgBoxView_o* m_View;
	COW_UIModelGacha_o* m_ModelGacha;
	uint32_t m_GachaID;
	uint32_t m_SubID;
};
struct COW_UIGachaLimitRuleShowWndController_StaticFields {
};
struct COW_UIGachaLimitRuleShowWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIGachaLimitRuleShowWndController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitRuleShowWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitRuleShowWndController_VTable vtable;
};
struct COW_UIGachaLimitRuleShowWndController_o {
	COW_UIGachaLimitRuleShowWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICommonRulesNoTabPopupView_o* m_View;
};
struct COW_ILuckySpinContent_StaticFields {
};
struct COW_ILuckySpinContent_VTable {
};
struct COW_ILuckySpinContent_c {
	Il2CppClass_1 _1;
	COW_ILuckySpinContent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ILuckySpinContent_VTable vtable;
};
struct COW_ILuckySpinContent_o {
	COW_ILuckySpinContent_c *klass;
	void *monitor;
};
struct COW_ILuckySpinButton_StaticFields {
};
struct COW_ILuckySpinButton_VTable {
};
struct COW_ILuckySpinButton_c {
	Il2CppClass_1 _1;
	COW_ILuckySpinButton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ILuckySpinButton_VTable vtable;
};
struct COW_ILuckySpinButton_o {
	COW_ILuckySpinButton_c *klass;
	void *monitor;
};
struct COW_UIGachaLuckySpinController_StaticFields {
};
struct COW_UIGachaLuckySpinController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIGachaLuckySpinController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLuckySpinController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLuckySpinController_VTable vtable;
};
struct COW_UIGachaLuckySpinController_o {
	COW_UIGachaLuckySpinController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIGachaLuckySpinView_o* m_View;
	COW_ILuckySpinContent_o* m_LuckySpin;
	uint32_t m_Delay1;
	uint32_t m_Delay2;
	bool m_Clicked;
};
struct COW_UIGachaLuckySpinController__ShowLuckySpinPhase1_c__AnonStorey0_StaticFields {
};
struct COW_UIGachaLuckySpinController__ShowLuckySpinPhase1_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaLuckySpinController__ShowLuckySpinPhase1_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIGachaLuckySpinController__ShowLuckySpinPhase1_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLuckySpinController__ShowLuckySpinPhase1_c__AnonStorey0_VTable vtable;
};
struct COW_UIGachaLuckySpinController__ShowLuckySpinPhase1_c__AnonStorey0_o {
	COW_UIGachaLuckySpinController__ShowLuckySpinPhase1_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIGachaController_o* ctrl;
	COW_UIGachaLuckySpinController_o* _this;
};
struct COW_UIGachaNormalBuyBtnController_StaticFields {
};
struct COW_UIGachaNormalBuyBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBuyBtnBaseView;
	VirtualInvokeData _37_OnBeforeSingleBuy;
	VirtualInvokeData _38_OnBeforeMultiBuy;
	VirtualInvokeData _39_ShowNormalPurchaseUI;
	VirtualInvokeData _40_GetLimitLabelColor;
	VirtualInvokeData _41_ShowLimitPurchaseUI;
	VirtualInvokeData _42_ShowDiscountPurchaseUI;
	VirtualInvokeData _43_OnRefreshBuyBtn;
	VirtualInvokeData _44_PurchaseSingle;
	VirtualInvokeData _45_PurchaseMulti;
};
struct COW_UIGachaNormalBuyBtnController_c {
	Il2CppClass_1 _1;
	COW_UIGachaNormalBuyBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaNormalBuyBtnController_VTable vtable;
};
struct COW_UIGachaNormalBuyBtnController_o {
	COW_UIGachaNormalBuyBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UIGachaBuyBtnBaseView_o* m_View;
	uint32_t m_CurrentGachaID;
	COW_UIModelGacha_o* m_ModelGacha;
	bool m_OnEnterPurchase;
	COW_UIGachaNormalBuyBtnView_o* m_NormalView;
};
struct COW_UIGachaNormalContent_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Converter_ExchangedAward__CommonRewardItemInfo__o* __f__am_cache1;
};
struct COW_UIGachaNormalContent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _38_InitGachaContentBuyBtn;
	VirtualInvokeData _39_OnRefreshUIView;
	VirtualInvokeData _40_InitShowOptionalDownloadInfo;
	VirtualInvokeData _41_OnReplayFullScreenAnim;
	VirtualInvokeData _42_GetCurrentExchangeItemID;
	VirtualInvokeData _43_OnHideContent;
	VirtualInvokeData _44_OnShowContent;
	VirtualInvokeData _45_RefreshBuyBtnState;
	VirtualInvokeData _46_OnPurchaseResult;
	VirtualInvokeData _47_OnPurchaseResult;
	VirtualInvokeData _48_OnSkipAnim;
	VirtualInvokeData _49_OnSkipFullScreenAnim;
	VirtualInvokeData _50_OnFullScreenAnimOver;
	VirtualInvokeData _51_OnRewardPoolClose;
	VirtualInvokeData _52_OnRewardPoolOpen;
	VirtualInvokeData _53_OnFullScreenAnimEnter;
	VirtualInvokeData _54_OnTutorialOpen;
	VirtualInvokeData _55_OnTutorialClose;
	VirtualInvokeData _56_OnSplashCDNOpen;
	VirtualInvokeData _57_OnSplashCDNClose;
	VirtualInvokeData _58_OnRecoverPreview;
	VirtualInvokeData _59_GetAvatarPos;
	VirtualInvokeData _60_GetPreviewSceneBorder;
	VirtualInvokeData _61_GetCustomizedPreviewUIPosition;
	VirtualInvokeData _62_GetFrontendPreviewType;
	VirtualInvokeData _63_OnPreviewSceneShowTypeChange;
	VirtualInvokeData _64_OnDataChanged;
	VirtualInvokeData _65_GetInterestedPropID;
	VirtualInvokeData _66_OnCloseRewardPanel;
	VirtualInvokeData _67_OpenPreviewPanel;
	VirtualInvokeData _68_GetTutorialWndTitleKey;
	VirtualInvokeData _69_OnGachaSceneShowTypeChange;
	VirtualInvokeData _70_SetFrontendPreviewComponent;
};
struct COW_UIGachaNormalContent_c {
	Il2CppClass_1 _1;
	COW_UIGachaNormalContent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaNormalContent_VTable vtable;
};
struct COW_UIGachaNormalContent_o {
	COW_UIGachaNormalContent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelGacha_o* m_ModelGacha;
	COW_UIGachaContentViewSetting_o* m_ContentViewSetting;
	COW_UIGachaBuyBtnController_o* m_GachaBuyBtnCtrl;
	COW_FrontEndPreviewComponent_Gacha_o* m_FrontEndPreviewComponent;
	COW_UINewDownloadInfoController_o* m_AnimDownloadCtrl;
	System_Collections_Generic_Dictionary_uint__uint__o* GachaLuckyNeedSpinCountDic;
	uint32_t m_GachaID;
	bool IsFirstEnter;
	int32_t m_CurrentShowType;
	COW_UIGachaNormalContentView_o* m_View;
	System_Collections_Generic_List_UIGachaExtraListItemController__o* m_ExtraList;
	System_Collections_Generic_List_UIGachaADItemController__o* m_AdList;
	UnityEngine_Color_o unShowColor;
	UISprite_array* spriteStars;
	bool isOpenRewardPool;
	UnityEngine_GameObject_o* m_DrawAnimation;
	proto_ClientChestType_o* mClientChestType;
};
struct COW_UIGachaNormalContent__RefreshenergyPointCount_c__Iterator0_StaticFields {
};
struct COW_UIGachaNormalContent__RefreshenergyPointCount_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachaNormalContent__RefreshenergyPointCount_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIGachaNormalContent__RefreshenergyPointCount_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaNormalContent__RefreshenergyPointCount_c__Iterator0_VTable vtable;
};
struct COW_UIGachaNormalContent__RefreshenergyPointCount_c__Iterator0_o {
	COW_UIGachaNormalContent__RefreshenergyPointCount_c__Iterator0_c *klass;
	void *monitor;
	float _currentTime___0;
	uint32_t pt;
	uint32_t oldPt;
	int32_t _showPoint___1;
	COW_UIGachaNormalContent_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGachaNormalContent__IEDestroyAnimation_c__Iterator1_StaticFields {
};
struct COW_UIGachaNormalContent__IEDestroyAnimation_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachaNormalContent__IEDestroyAnimation_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIGachaNormalContent__IEDestroyAnimation_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaNormalContent__IEDestroyAnimation_c__Iterator1_VTable vtable;
};
struct COW_UIGachaNormalContent__IEDestroyAnimation_c__Iterator1_o {
	COW_UIGachaNormalContent__IEDestroyAnimation_c__Iterator1_c *klass;
	void *monitor;
	COW_UIGachaNormalContent_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGachaPreviewController_StaticFields {
};
struct COW_UIGachaPreviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_RefreshView;
	VirtualInvokeData _39_HighLightItemByIndex;
	VirtualInvokeData _40_HighLightItemByID;
};
struct COW_UIGachaPreviewController_c {
	Il2CppClass_1 _1;
	COW_UIGachaPreviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaPreviewController_VTable vtable;
};
struct COW_UIGachaPreviewController_o {
	COW_UIGachaPreviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	float m_ScorllViewOffest;
	COW_UIGachaPreviewView_o* m_View;
	COW_UIModelGacha_o* m_ModelGacha;
	uint32_t m_GachaId;
	System_Collections_Generic_List_GachaShowItem__o* m_Infolist;
	bool m_refreshFinish;
};
struct COW_UIGachaPreviewController__HighLightItemByID_c__AnonStorey0_StaticFields {
};
struct COW_UIGachaPreviewController__HighLightItemByID_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaPreviewController__HighLightItemByID_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIGachaPreviewController__HighLightItemByID_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaPreviewController__HighLightItemByID_c__AnonStorey0_VTable vtable;
};
struct COW_UIGachaPreviewController__HighLightItemByID_c__AnonStorey0_o {
	COW_UIGachaPreviewController__HighLightItemByID_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t itemID;
};
struct COW_UIGachaCustomizedPreviewUIData_StaticFields {
};
struct COW_UIGachaCustomizedPreviewUIData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaCustomizedPreviewUIData_c {
	Il2CppClass_1 _1;
	COW_UIGachaCustomizedPreviewUIData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaCustomizedPreviewUIData_VTable vtable;
};
struct COW_UIGachaCustomizedPreviewUIData_o {
	COW_UIGachaCustomizedPreviewUIData_c *klass;
	void *monitor;
	bool UseCustomizedPosition;
	UnityEngine_Vector3_o LeftPreviewPosition;
	UnityEngine_Vector3_o RightPreviewPosition;
	bool UseCustomizedProperty;
};
struct COW_UIGachaPreviewManager_StaticFields {
};
struct COW_UIGachaPreviewManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaPreviewManager_c {
	Il2CppClass_1 _1;
	COW_UIGachaPreviewManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaPreviewManager_VTable vtable;
};
struct COW_UIGachaPreviewManager_o {
	COW_UIGachaPreviewManager_c *klass;
	void *monitor;
	UnityEngine_Vector3_o TURNTABLEGACHADOUBLEANIMCAMERAROTATION;
	uint32_t m_CurrentGachaID;
	COW_UIModelGacha_o* m_ModelGacha;
	COW_UIModelAvatar_o* m_ModelAvatar;
	GCommon_UINetworkTexture_o* m_CDNTextureComponent;
	bool m_ShowingAnimationFlag;
	bool m_CurrentGachaIsFullScreenAnim;
	int32_t m_CurrenGachaModelShow;
	System_Collections_Generic_List_uint__o* m_ShowTypeList;
	COW_FrontEndPreviewComponent_Gacha_o* m_FrontEndPreviewComponent;
};
struct COW_UIGachaPreviewManager__GetClotheIDListByAnim_c__AnonStorey0_StaticFields {
};
struct COW_UIGachaPreviewManager__GetClotheIDListByAnim_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaPreviewManager__GetClotheIDListByAnim_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIGachaPreviewManager__GetClotheIDListByAnim_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaPreviewManager__GetClotheIDListByAnim_c__AnonStorey0_VTable vtable;
};
struct COW_UIGachaPreviewManager__GetClotheIDListByAnim_c__AnonStorey0_o {
	COW_UIGachaPreviewManager__GetClotheIDListByAnim_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t animID;
};
struct COW_UIGachaPurchaseConfirmWndController_StaticFields {
	UnityEngine_Color_o GemChestNameColor;
	UnityEngine_Color_o CoinChestNameColor;
};
struct COW_UIGachaPurchaseConfirmWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIGachaPurchaseConfirmWndController_c {
	Il2CppClass_1 _1;
	COW_UIGachaPurchaseConfirmWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaPurchaseConfirmWndController_VTable vtable;
};
struct COW_UIGachaPurchaseConfirmWndController_o {
	COW_UIGachaPurchaseConfirmWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIGachaPurchaseConfirmWndView_o* m_View;
	int32_t m_DrawType;
	bool m_IsRepurchase;
	uint32_t m_GachaID;
};
struct COW_UIGachaShowRewardItemController_StaticFields {
	bool m_IsShowDropUp;
	uint32_t m_CurrentGachaID;
};
struct COW_UIGachaShowRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIGachaShowRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UIGachaShowRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaShowRewardItemController_VTable vtable;
};
struct COW_UIGachaShowRewardItemController_o {
	COW_UIGachaShowRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIGachaShowRewardItemView_o* m_View;
	COW_BaseItemInfo_o* m_Data;
	bool m_IsTokenTowerTempBag;
};
struct COW_UIGachaStandardItemMAXController_StaticFields {
};
struct COW_UIGachaStandardItemMAXController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetQualityBG;
};
struct COW_UIGachaStandardItemMAXController_c {
	Il2CppClass_1 _1;
	COW_UIGachaStandardItemMAXController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaStandardItemMAXController_VTable vtable;
};
struct COW_UIGachaStandardItemMAXController_o {
	COW_UIGachaStandardItemMAXController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardItemMAXBView_o* m_View;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	bool UIStandardItemMAXBController_m_CanNotEquipTitleForAvartar;
	bool ForceFullScreenPreview;
	bool UIStandardItemMAXBController_m_CanNotEquipTitleCustomize;
};
struct COW_UIGachaTabItemController_StaticFields {
};
struct COW_UIGachaTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGachaTabItemController_c {
	Il2CppClass_1 _1;
	COW_UIGachaTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTabItemController_VTable vtable;
};
struct COW_UIGachaTabItemController_o {
	COW_UIGachaTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGachaTabItemView_o* m_View;
	proto_GachaDesc_o* m_Desc;
	UnityEngine_GameObject_o* m_RoyalVFX;
	uint64_t startTime;
	int32_t pageDetentionTime;
	int32_t m_Idx;
	bool m_IsSelected;
	COW_UIModelGacha_o* m_ModelGacha;
};
struct COW_UIGachaTokenContent_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Converter_ExchangedAward__CommonRewardItemInfo__o* __f__am_cache1;
};
struct COW_UIGachaTokenContent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _38_InitGachaContentBuyBtn;
	VirtualInvokeData _39_OnRefreshUIView;
	VirtualInvokeData _40_InitShowOptionalDownloadInfo;
	VirtualInvokeData _41_OnReplayFullScreenAnim;
	VirtualInvokeData _42_GetCurrentExchangeItemID;
	VirtualInvokeData _43_OnHideContent;
	VirtualInvokeData _44_OnShowContent;
	VirtualInvokeData _45_RefreshBuyBtnState;
	VirtualInvokeData _46_OnPurchaseResult;
	VirtualInvokeData _47_OnPurchaseResult;
	VirtualInvokeData _48_OnSkipAnim;
	VirtualInvokeData _49_OnSkipFullScreenAnim;
	VirtualInvokeData _50_OnFullScreenAnimOver;
	VirtualInvokeData _51_OnRewardPoolClose;
	VirtualInvokeData _52_OnRewardPoolOpen;
	VirtualInvokeData _53_OnFullScreenAnimEnter;
	VirtualInvokeData _54_OnTutorialOpen;
	VirtualInvokeData _55_OnTutorialClose;
	VirtualInvokeData _56_OnSplashCDNOpen;
	VirtualInvokeData _57_OnSplashCDNClose;
	VirtualInvokeData _58_OnRecoverPreview;
	VirtualInvokeData _59_GetAvatarPos;
	VirtualInvokeData _60_GetPreviewSceneBorder;
	VirtualInvokeData _61_GetCustomizedPreviewUIPosition;
	VirtualInvokeData _62_GetFrontendPreviewType;
	VirtualInvokeData _63_OnPreviewSceneShowTypeChange;
	VirtualInvokeData _64_OnDataChanged;
	VirtualInvokeData _65_GetInterestedPropID;
	VirtualInvokeData _66_OnCloseRewardPanel;
	VirtualInvokeData _67_OpenPreviewPanel;
	VirtualInvokeData _68_GetTutorialWndTitleKey;
	VirtualInvokeData _69_OnGachaSceneShowTypeChange;
	VirtualInvokeData _70_SetFrontendPreviewComponent;
};
struct COW_UIGachaTokenContent_c {
	Il2CppClass_1 _1;
	COW_UIGachaTokenContent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTokenContent_VTable vtable;
};
struct COW_UIGachaTokenContent_o {
	COW_UIGachaTokenContent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelGacha_o* m_ModelGacha;
	COW_UIGachaContentViewSetting_o* m_ContentViewSetting;
	COW_UIGachaBuyBtnController_o* m_GachaBuyBtnCtrl;
	COW_FrontEndPreviewComponent_Gacha_o* m_FrontEndPreviewComponent;
	COW_UINewDownloadInfoController_o* m_AnimDownloadCtrl;
	System_Collections_Generic_Dictionary_uint__uint__o* GachaLuckyNeedSpinCountDic;
	uint32_t m_GachaID;
	bool IsFirstEnter;
	int32_t m_CurrentShowType;
	COW_UIGachaTokenContentView_o* m_View;
	System_Collections_Generic_List_UIGachaExtraListItemController__o* m_ExtraList;
	System_Collections_Generic_List_UIGachaADItemController__o* m_AdList;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	UnityEngine_Color_o unShowColor;
	UISprite_array* spriteStars;
	bool isOpenRewardPool;
	UnityEngine_GameObject_o* m_DrawAnimation;
	GCommon_ResourceID_o m_Storeid;
	GCommon_ResourceID_o m_Tokenid;
	proto_ClientChestType_o* mClientChestType;
};
struct COW_UIGachaTokenContent__RefreshenergyPointCount_c__Iterator0_StaticFields {
};
struct COW_UIGachaTokenContent__RefreshenergyPointCount_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachaTokenContent__RefreshenergyPointCount_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIGachaTokenContent__RefreshenergyPointCount_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTokenContent__RefreshenergyPointCount_c__Iterator0_VTable vtable;
};
struct COW_UIGachaTokenContent__RefreshenergyPointCount_c__Iterator0_o {
	COW_UIGachaTokenContent__RefreshenergyPointCount_c__Iterator0_c *klass;
	void *monitor;
	float _currentTime___0;
	uint32_t pt;
	uint32_t oldPt;
	int32_t _showPoint___1;
	COW_UIGachaTokenContent_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGachaTokenContent__IEDestroyAnimation_c__Iterator1_StaticFields {
};
struct COW_UIGachaTokenContent__IEDestroyAnimation_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachaTokenContent__IEDestroyAnimation_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIGachaTokenContent__IEDestroyAnimation_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTokenContent__IEDestroyAnimation_c__Iterator1_VTable vtable;
};
struct COW_UIGachaTokenContent__IEDestroyAnimation_c__Iterator1_o {
	COW_UIGachaTokenContent__IEDestroyAnimation_c__Iterator1_c *klass;
	void *monitor;
	COW_UIGachaTokenContent_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGachaTreatureBoxAnimationAssist_StaticFields {
};
struct COW_UIGachaTreatureBoxAnimationAssist_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaTreatureBoxAnimationAssist_c {
	Il2CppClass_1 _1;
	COW_UIGachaTreatureBoxAnimationAssist_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTreatureBoxAnimationAssist_VTable vtable;
};
struct COW_UIGachaTreatureBoxAnimationAssist_o {
	COW_UIGachaTreatureBoxAnimationAssist_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_GameObject__o* LotteryObjects;
	System_Collections_Generic_List_Material__o* QualityMaterials;
	System_Collections_Generic_List_SkinnedMeshRenderer__o* SkinnedMeshRenderers;
};
struct COW_UIGachaTreatureBoxV2AnimationAssist_StaticFields {
};
struct COW_UIGachaTreatureBoxV2AnimationAssist_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaTreatureBoxV2AnimationAssist_c {
	Il2CppClass_1 _1;
	COW_UIGachaTreatureBoxV2AnimationAssist_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTreatureBoxV2AnimationAssist_VTable vtable;
};
struct COW_UIGachaTreatureBoxV2AnimationAssist_o {
	COW_UIGachaTreatureBoxV2AnimationAssist_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animator_o* ChestAnimator;
	UnityEngine_Animator_o* CameraAnimator;
	UnityEngine_Transform_o* CameraTransform;
	UnityEngine_Animator_o* PanelAnimator;
	UnityEngine_Animator_o* VFXAnimator;
	UnityEngine_GameObject_o* VFXRoot;
	UnityEngine_GameObject_o* TrailRoot;
	System_Collections_Generic_List_GameObject__o* Corners;
	uint32_t m_MaxQuality;
	bool m_PowerLoop;
};
struct COW_UIGachaTreatureBoxV2AnimationAssist__PlayIdelSound_c__Iterator0_StaticFields {
};
struct COW_UIGachaTreatureBoxV2AnimationAssist__PlayIdelSound_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachaTreatureBoxV2AnimationAssist__PlayIdelSound_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIGachaTreatureBoxV2AnimationAssist__PlayIdelSound_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTreatureBoxV2AnimationAssist__PlayIdelSound_c__Iterator0_VTable vtable;
};
struct COW_UIGachaTreatureBoxV2AnimationAssist__PlayIdelSound_c__Iterator0_o {
	COW_UIGachaTreatureBoxV2AnimationAssist__PlayIdelSound_c__Iterator0_c *klass;
	void *monitor;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGachaTurntableBuyBtnController_StaticFields {
};
struct COW_UIGachaTurntableBuyBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBuyBtnBaseView;
	VirtualInvokeData _37_OnBeforeSingleBuy;
	VirtualInvokeData _38_OnBeforeMultiBuy;
	VirtualInvokeData _39_ShowNormalPurchaseUI;
	VirtualInvokeData _40_GetLimitLabelColor;
	VirtualInvokeData _41_ShowLimitPurchaseUI;
	VirtualInvokeData _42_ShowDiscountPurchaseUI;
	VirtualInvokeData _43_OnRefreshBuyBtn;
	VirtualInvokeData _44_PurchaseSingle;
	VirtualInvokeData _45_PurchaseMulti;
};
struct COW_UIGachaTurntableBuyBtnController_c {
	Il2CppClass_1 _1;
	COW_UIGachaTurntableBuyBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTurntableBuyBtnController_VTable vtable;
};
struct COW_UIGachaTurntableBuyBtnController_o {
	COW_UIGachaTurntableBuyBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UIGachaBuyBtnBaseView_o* m_View;
	uint32_t m_CurrentGachaID;
	COW_UIModelGacha_o* m_ModelGacha;
	bool m_OnEnterPurchase;
	COW_UIGachaTurntableBuyBtnView_o* m_TurntableView;
};
struct COW_UIGachaTurntableContent_StaticFields {
	System_Predicate_GachaShowItem__o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	System_Converter_ExchangedAward__CommonRewardItemInfo__o* __f__am_cache2;
};
struct COW_UIGachaTurntableContent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _38_InitGachaContentBuyBtn;
	VirtualInvokeData _39_OnRefreshUIView;
	VirtualInvokeData _40_InitShowOptionalDownloadInfo;
	VirtualInvokeData _41_OnReplayFullScreenAnim;
	VirtualInvokeData _42_GetCurrentExchangeItemID;
	VirtualInvokeData _43_OnHideContent;
	VirtualInvokeData _44_OnShowContent;
	VirtualInvokeData _45_RefreshBuyBtnState;
	VirtualInvokeData _46_OnPurchaseResult;
	VirtualInvokeData _47_OnPurchaseResult;
	VirtualInvokeData _48_OnSkipAnim;
	VirtualInvokeData _49_OnSkipFullScreenAnim;
	VirtualInvokeData _50_OnFullScreenAnimOver;
	VirtualInvokeData _51_OnRewardPoolClose;
	VirtualInvokeData _52_OnRewardPoolOpen;
	VirtualInvokeData _53_OnFullScreenAnimEnter;
	VirtualInvokeData _54_OnTutorialOpen;
	VirtualInvokeData _55_OnTutorialClose;
	VirtualInvokeData _56_OnSplashCDNOpen;
	VirtualInvokeData _57_OnSplashCDNClose;
	VirtualInvokeData _58_OnRecoverPreview;
	VirtualInvokeData _59_GetAvatarPos;
	VirtualInvokeData _60_GetPreviewSceneBorder;
	VirtualInvokeData _61_GetCustomizedPreviewUIPosition;
	VirtualInvokeData _62_GetFrontendPreviewType;
	VirtualInvokeData _63_OnPreviewSceneShowTypeChange;
	VirtualInvokeData _64_OnDataChanged;
	VirtualInvokeData _65_GetInterestedPropID;
	VirtualInvokeData _66_OnCloseRewardPanel;
	VirtualInvokeData _67_OpenPreviewPanel;
	VirtualInvokeData _68_GetTutorialWndTitleKey;
	VirtualInvokeData _69_OnGachaSceneShowTypeChange;
	VirtualInvokeData _70_SetFrontendPreviewComponent;
};
struct COW_UIGachaTurntableContent_c {
	Il2CppClass_1 _1;
	COW_UIGachaTurntableContent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTurntableContent_VTable vtable;
};
struct COW_UIGachaTurntableContent_o {
	COW_UIGachaTurntableContent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelGacha_o* m_ModelGacha;
	COW_UIGachaContentViewSetting_o* m_ContentViewSetting;
	COW_UIGachaBuyBtnController_o* m_GachaBuyBtnCtrl;
	COW_FrontEndPreviewComponent_Gacha_o* m_FrontEndPreviewComponent;
	COW_UINewDownloadInfoController_o* m_AnimDownloadCtrl;
	System_Collections_Generic_Dictionary_uint__uint__o* GachaLuckyNeedSpinCountDic;
	uint32_t m_GachaID;
	bool IsFirstEnter;
	int32_t m_CurrentShowType;
	COW_UIGachaTurntableContentView_o* m_View;
	System_Collections_Generic_List_UIGachaTurntableContent_RewardIdx__o* m_RewardIdxList;
	System_Collections_Generic_List_GameObject__o* m_ItemPosList;
	System_Collections_Generic_List_UIGachaTurntableItemController__o* m_ItemCtrlList;
	System_Collections_Generic_List_UIGachaExtraListItemController__o* m_ExtraList;
	int32_t m_CurRewardIdx;
	int32_t m_IterationCounter;
	uint32_t m_CircleDC;
	bool m_IsSingleCircle;
	bool m_IsSkip;
	COW_UICountDownController_o* m_CountDownCtrl;
	COW_UIGachaTurntableContent_RateCurve_o* m_Curve;
	System_Collections_Generic_List_UIGachaTurntableContent_PropsUI__o* m_PropsUIs;
	float m_ItemAnimCheckTime;
	int32_t m_NextItemIndex;
	bool m_CanPlayItemAnim;
	int32_t m_ItemAnimInterval;
};
struct COW_UIGachaTurntableContent_RewardIdx_StaticFields {
};
struct COW_UIGachaTurntableContent_RewardIdx_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaTurntableContent_RewardIdx_c {
	Il2CppClass_1 _1;
	COW_UIGachaTurntableContent_RewardIdx_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTurntableContent_RewardIdx_VTable vtable;
};
struct COW_UIGachaTurntableContent_RewardIdx_o {
	COW_UIGachaTurntableContent_RewardIdx_c *klass;
	void *monitor;
	int32_t idx;
	int32_t iterationIdx;
};
struct COW_UIGachaTurntableContent_RateCurve_StaticFields {
};
struct COW_UIGachaTurntableContent_RateCurve_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaTurntableContent_RateCurve_c {
	Il2CppClass_1 _1;
	COW_UIGachaTurntableContent_RateCurve_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTurntableContent_RateCurve_VTable vtable;
};
struct COW_UIGachaTurntableContent_RateCurve_o {
	COW_UIGachaTurntableContent_RateCurve_c *klass;
	void *monitor;
	float a;
	int32_t powers;
	float endY;
};
struct COW_UIGachaTurntableContent_PropsUI_StaticFields {
};
struct COW_UIGachaTurntableContent_PropsUI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaTurntableContent_PropsUI_c {
	Il2CppClass_1 _1;
	COW_UIGachaTurntableContent_PropsUI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTurntableContent_PropsUI_VTable vtable;
};
struct COW_UIGachaTurntableContent_PropsUI_o {
	COW_UIGachaTurntableContent_PropsUI_c *klass;
	void *monitor;
	UIEventListener_o* eventListener;
	UISprite_o* icon;
	UILabel_o* count;
};
struct COW_UIGachaTurntableContent__OnRefreshUIView_c__AnonStorey0_StaticFields {
};
struct COW_UIGachaTurntableContent__OnRefreshUIView_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaTurntableContent__OnRefreshUIView_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIGachaTurntableContent__OnRefreshUIView_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTurntableContent__OnRefreshUIView_c__AnonStorey0_VTable vtable;
};
struct COW_UIGachaTurntableContent__OnRefreshUIView_c__AnonStorey0_o {
	COW_UIGachaTurntableContent__OnRefreshUIView_c__AnonStorey0_c *klass;
	void *monitor;
	COW_CSSharedItemData_o* itemData;
};
struct COW_UIGachaTurntableItemController_StaticFields {
};
struct COW_UIGachaTurntableItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGachaTurntableItemController_c {
	Il2CppClass_1 _1;
	COW_UIGachaTurntableItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTurntableItemController_VTable vtable;
};
struct COW_UIGachaTurntableItemController_o {
	COW_UIGachaTurntableItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_GachaID;
	COW_UIGachaTurntableItemView_o* m_View;
	int32_t m_Idx;
	COW_BaseItemInfo_o* m_Info;
	UnityEngine_GameObject_o* m_FlickerEffect;
};
struct COW_UIGachaUnlimitedChestBuyBtnController_StaticFields {
};
struct COW_UIGachaUnlimitedChestBuyBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBuyBtnBaseView;
	VirtualInvokeData _37_OnBeforeSingleBuy;
	VirtualInvokeData _38_OnBeforeMultiBuy;
	VirtualInvokeData _39_ShowNormalPurchaseUI;
	VirtualInvokeData _40_GetLimitLabelColor;
	VirtualInvokeData _41_ShowLimitPurchaseUI;
	VirtualInvokeData _42_ShowDiscountPurchaseUI;
	VirtualInvokeData _43_OnRefreshBuyBtn;
	VirtualInvokeData _44_PurchaseSingle;
	VirtualInvokeData _45_PurchaseMulti;
	VirtualInvokeData _46_RefreshLuckySpinBtn;
};
struct COW_UIGachaUnlimitedChestBuyBtnController_c {
	Il2CppClass_1 _1;
	COW_UIGachaUnlimitedChestBuyBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaUnlimitedChestBuyBtnController_VTable vtable;
};
struct COW_UIGachaUnlimitedChestBuyBtnController_o {
	COW_UIGachaUnlimitedChestBuyBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UIGachaBuyBtnBaseView_o* m_View;
	uint32_t m_CurrentGachaID;
	COW_UIModelGacha_o* m_ModelGacha;
	bool m_OnEnterPurchase;
	COW_UIGachaUnlimitedChestBuyBtnView_o* m_TurntableView;
	UnityEngine_Vector3_o m_OneBuyBtnPos;
};
struct COW_UIGachaUnlimitedChestContentController_StaticFields {
};
struct COW_UIGachaUnlimitedChestContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _38_InitGachaContentBuyBtn;
	VirtualInvokeData _39_OnRefreshUIView;
	VirtualInvokeData _40_InitShowOptionalDownloadInfo;
	VirtualInvokeData _41_OnReplayFullScreenAnim;
	VirtualInvokeData _42_GetCurrentExchangeItemID;
	VirtualInvokeData _43_OnHideContent;
	VirtualInvokeData _44_OnShowContent;
	VirtualInvokeData _45_RefreshBuyBtnState;
	VirtualInvokeData _46_OnPurchaseResult;
	VirtualInvokeData _47_OnPurchaseResult;
	VirtualInvokeData _48_OnSkipAnim;
	VirtualInvokeData _49_OnSkipFullScreenAnim;
	VirtualInvokeData _50_OnFullScreenAnimOver;
	VirtualInvokeData _51_OnRewardPoolClose;
	VirtualInvokeData _52_OnRewardPoolOpen;
	VirtualInvokeData _53_OnFullScreenAnimEnter;
	VirtualInvokeData _54_OnTutorialOpen;
	VirtualInvokeData _55_OnTutorialClose;
	VirtualInvokeData _56_OnSplashCDNOpen;
	VirtualInvokeData _57_OnSplashCDNClose;
	VirtualInvokeData _58_OnRecoverPreview;
	VirtualInvokeData _59_GetAvatarPos;
	VirtualInvokeData _60_GetPreviewSceneBorder;
	VirtualInvokeData _61_GetCustomizedPreviewUIPosition;
	VirtualInvokeData _62_GetFrontendPreviewType;
	VirtualInvokeData _63_OnPreviewSceneShowTypeChange;
	VirtualInvokeData _64_OnDataChanged;
	VirtualInvokeData _65_GetInterestedPropID;
	VirtualInvokeData _66_OnCloseRewardPanel;
	VirtualInvokeData _67_OpenPreviewPanel;
	VirtualInvokeData _68_GetTutorialWndTitleKey;
	VirtualInvokeData _69_OnGachaSceneShowTypeChange;
	VirtualInvokeData _70_SetFrontendPreviewComponent;
	VirtualInvokeData _71_RefreshLuckySpinBtn;
	VirtualInvokeData _72_OpenRewardWnd;
};
struct COW_UIGachaUnlimitedChestContentController_c {
	Il2CppClass_1 _1;
	COW_UIGachaUnlimitedChestContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaUnlimitedChestContentController_VTable vtable;
};
struct COW_UIGachaUnlimitedChestContentController_o {
	COW_UIGachaUnlimitedChestContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelGacha_o* m_ModelGacha;
	COW_UIGachaContentViewSetting_o* m_ContentViewSetting;
	COW_UIGachaBuyBtnController_o* m_GachaBuyBtnCtrl;
	COW_FrontEndPreviewComponent_Gacha_o* m_FrontEndPreviewComponent;
	COW_UINewDownloadInfoController_o* m_AnimDownloadCtrl;
	System_Collections_Generic_Dictionary_uint__uint__o* GachaLuckyNeedSpinCountDic;
	uint32_t m_GachaID;
	bool IsFirstEnter;
	int32_t m_CurrentShowType;
	proto_ClientChestType_o* mClientChestType;
	COW_UIGachaUnlimitedChestContentView_o* m_View;
	int32_t m_MaxItemCount;
	System_Collections_Generic_List_UIGachaUnlimitedChestItemController__o* m_RewardItemList;
	int32_t m_ExchangeItemCount;
	System_Collections_Generic_List_UIGachaUnlimitedExchangeItemController__o* m_ExchangeItemList;
	System_Collections_Generic_List_uint__o* mExchangeToken;
	System_Collections_Generic_List_int__o* mRareIndexs;
	System_Collections_Generic_List_int__o* mRewardIndexs;
	UnityEngine_GameObject_o* m_DrawAnimation;
	uint32_t m_CircleDC;
	int32_t m_MaxRewardCount;
	int32_t m_SelectedIndex;
	int32_t m_HighlightIndex;
	int32_t m_IterationCounter;
	int32_t m_NextRewardCount;
	uint32_t m_TempGachaId;
	bool m_ChestInit;
	int32_t m_CurrentState;
};
struct COW_UIGachaUnlimitedChestContentController__SetCDNTexture_c__AnonStorey2_StaticFields {
};
struct COW_UIGachaUnlimitedChestContentController__SetCDNTexture_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaUnlimitedChestContentController__SetCDNTexture_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIGachaUnlimitedChestContentController__SetCDNTexture_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaUnlimitedChestContentController__SetCDNTexture_c__AnonStorey2_VTable vtable;
};
struct COW_UIGachaUnlimitedChestContentController__SetCDNTexture_c__AnonStorey2_o {
	COW_UIGachaUnlimitedChestContentController__SetCDNTexture_c__AnonStorey2_c *klass;
	void *monitor;
	GCommon_UINetworkTexture_o* netTexture;
	COW_UIGachaUnlimitedChestContentController_o* _this;
};
struct COW_UIGachaUnlimitedChestContentController__IEShowItemPreview_c__Iterator0_StaticFields {
};
struct COW_UIGachaUnlimitedChestContentController__IEShowItemPreview_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachaUnlimitedChestContentController__IEShowItemPreview_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIGachaUnlimitedChestContentController__IEShowItemPreview_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaUnlimitedChestContentController__IEShowItemPreview_c__Iterator0_VTable vtable;
};
struct COW_UIGachaUnlimitedChestContentController__IEShowItemPreview_c__Iterator0_o {
	COW_UIGachaUnlimitedChestContentController__IEShowItemPreview_c__Iterator0_c *klass;
	void *monitor;
	COW_BaseItemInfo_o* item;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGachaUnlimitedChestContentController__IEDestroyAnimation_c__Iterator1_StaticFields {
};
struct COW_UIGachaUnlimitedChestContentController__IEDestroyAnimation_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachaUnlimitedChestContentController__IEDestroyAnimation_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIGachaUnlimitedChestContentController__IEDestroyAnimation_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaUnlimitedChestContentController__IEDestroyAnimation_c__Iterator1_VTable vtable;
};
struct COW_UIGachaUnlimitedChestContentController__IEDestroyAnimation_c__Iterator1_o {
	COW_UIGachaUnlimitedChestContentController__IEDestroyAnimation_c__Iterator1_c *klass;
	void *monitor;
	COW_UIGachaUnlimitedChestContentController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGachaUnlimitedChestItemController_StaticFields {
};
struct COW_UIGachaUnlimitedChestItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetQualityBG;
};
struct COW_UIGachaUnlimitedChestItemController_c {
	Il2CppClass_1 _1;
	COW_UIGachaUnlimitedChestItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaUnlimitedChestItemController_VTable vtable;
};
struct COW_UIGachaUnlimitedChestItemController_o {
	COW_UIGachaUnlimitedChestItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Action_int__o* m_onClickFunc;
	uint32_t m_GachaID;
	COW_UIGachaUnlimitedChestItemView_o* m_View;
	int32_t m_Idx;
	COW_BaseItemInfo_o* m_Info;
	bool m_CDNReady;
	uint32_t _LayoutType_k__BackingField;
};
struct COW_UIGachaUnlimitedChestItemLargeController_StaticFields {
};
struct COW_UIGachaUnlimitedChestItemLargeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetQualityBG;
};
struct COW_UIGachaUnlimitedChestItemLargeController_c {
	Il2CppClass_1 _1;
	COW_UIGachaUnlimitedChestItemLargeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaUnlimitedChestItemLargeController_VTable vtable;
};
struct COW_UIGachaUnlimitedChestItemLargeController_o {
	COW_UIGachaUnlimitedChestItemLargeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Action_int__o* m_onClickFunc;
	uint32_t m_GachaID;
	COW_UIGachaUnlimitedChestItemView_o* m_View;
	int32_t m_Idx;
	COW_BaseItemInfo_o* m_Info;
	bool UIGachaUnlimitedChestItemController_m_CDNReady;
	uint32_t UIGachaUnlimitedChestItemController__LayoutType_k__BackingField;
};
struct COW_UIGachaUnlimitedChestItemSuperLargeController_StaticFields {
};
struct COW_UIGachaUnlimitedChestItemSuperLargeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetQualityBG;
};
struct COW_UIGachaUnlimitedChestItemSuperLargeController_c {
	Il2CppClass_1 _1;
	COW_UIGachaUnlimitedChestItemSuperLargeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaUnlimitedChestItemSuperLargeController_VTable vtable;
};
struct COW_UIGachaUnlimitedChestItemSuperLargeController_o {
	COW_UIGachaUnlimitedChestItemSuperLargeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Action_int__o* m_onClickFunc;
	uint32_t m_GachaID;
	COW_UIGachaUnlimitedChestItemView_o* m_View;
	int32_t m_Idx;
	COW_BaseItemInfo_o* m_Info;
	bool UIGachaUnlimitedChestItemController_m_CDNReady;
	uint32_t UIGachaUnlimitedChestItemController__LayoutType_k__BackingField;
};
struct COW_UIGachaVideoPlayerController_StaticFields {
};
struct COW_UIGachaVideoPlayerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
};
struct COW_UIGachaVideoPlayerController_c {
	Il2CppClass_1 _1;
	COW_UIGachaVideoPlayerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaVideoPlayerController_VTable vtable;
};
struct COW_UIGachaVideoPlayerController_o {
	COW_UIGachaVideoPlayerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	UnityEngine_RenderTexture_o* renderTexture;
	COW_UIGachaVideoNavigationView_o* m_View;
	COW_UIModelGacha_o* m_ModelGacha;
	GCommon_ResourceID_o m_ResourceID;
};
struct COW_UIGachaVideoPlayerController__LoadAndPrepare_c__Iterator0_StaticFields {
};
struct COW_UIGachaVideoPlayerController__LoadAndPrepare_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachaVideoPlayerController__LoadAndPrepare_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIGachaVideoPlayerController__LoadAndPrepare_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaVideoPlayerController__LoadAndPrepare_c__Iterator0_VTable vtable;
};
struct COW_UIGachaVideoPlayerController__LoadAndPrepare_c__Iterator0_o {
	COW_UIGachaVideoPlayerController__LoadAndPrepare_c__Iterator0_c *klass;
	void *monitor;
	GCommon_ResourceID_o _resId___0;
	bool _needDownload___0;
	UnityEngine_Object_o* _res___0;
	UnityEngine_Video_VideoClip_o* _clip___0;
	COW_UIGachaVideoPlayerController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILegendDrawAnimPopWindowController_StaticFields {
};
struct COW_UILegendDrawAnimPopWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UILegendDrawAnimPopWindowController_c {
	Il2CppClass_1 _1;
	COW_UILegendDrawAnimPopWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILegendDrawAnimPopWindowController_VTable vtable;
};
struct COW_UILegendDrawAnimPopWindowController_o {
	COW_UILegendDrawAnimPopWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	uint32_t m_GachaID;
	uint32_t m_DelayCallID;
	int32_t m_ListCount;
	float m_TotalTime;
	float m_StayTimeAfterAnimEnd;
	COW_UILegendDrawAnimPopWindowView_o* m_View;
	COW_UIModelGacha_o* m_Model;
	int32_t m_TargetIndex;
	System_Collections_Generic_List_BaseItemInfo__o* gachaShowItems;
};
struct COW_UILegendDrawAnimPopWindowController__RefreshEasyListView_c__AnonStorey0_StaticFields {
};
struct COW_UILegendDrawAnimPopWindowController__RefreshEasyListView_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILegendDrawAnimPopWindowController__RefreshEasyListView_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UILegendDrawAnimPopWindowController__RefreshEasyListView_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILegendDrawAnimPopWindowController__RefreshEasyListView_c__AnonStorey0_VTable vtable;
};
struct COW_UILegendDrawAnimPopWindowController__RefreshEasyListView_c__AnonStorey0_o {
	COW_UILegendDrawAnimPopWindowController__RefreshEasyListView_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_GachaShowItem__o* lotteriesSorted;
};
struct COW_UILegendDrawAnimSetting_StaticFields {
};
struct COW_UILegendDrawAnimSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILegendDrawAnimSetting_c {
	Il2CppClass_1 _1;
	COW_UILegendDrawAnimSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILegendDrawAnimSetting_VTable vtable;
};
struct COW_UILegendDrawAnimSetting_o {
	COW_UILegendDrawAnimSetting_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float TotalTime;
	float StayTimeAfterAnimEnd;
	int32_t PrizeListLength;
};
struct COW_UILegendGachaAdsController_StaticFields {
};
struct COW_UILegendGachaAdsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILegendGachaAdsController_c {
	Il2CppClass_1 _1;
	COW_UILegendGachaAdsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILegendGachaAdsController_VTable vtable;
};
struct COW_UILegendGachaAdsController_o {
	COW_UILegendGachaAdsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_GachaID;
	COW_UILegendGachaAdsView_o* m_View;
	UICenterOnChild_o* m_wrapCenter;
	System_Collections_Generic_List_UILobbyDotController__o* m_DotCtrls;
	System_Collections_Generic_List_UILobbyAdItemController__o* m_AdItems;
	int32_t m_LastSelectedIndex;
	System_Collections_Generic_List_UIModelLobbyAds_AdInfo__o* m_AdInfoList;
	UnityEngine_Vector3_o m_ScrollViewOriginalLocalPosition;
	uint32_t m_AutoScrollDelayCallID;
};
struct COW_UILegendGachaReRandomConfirmWndController_StaticFields {
};
struct COW_UILegendGachaReRandomConfirmWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UILegendGachaReRandomConfirmWndController_c {
	Il2CppClass_1 _1;
	COW_UILegendGachaReRandomConfirmWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILegendGachaReRandomConfirmWndController_VTable vtable;
};
struct COW_UILegendGachaReRandomConfirmWndController_o {
	COW_UILegendGachaReRandomConfirmWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	uint32_t m_GachaID;
	COW_UIModelGacha_o* m_Model;
	COW_UIGachaPurchaseConfirmWndView_o* m_View;
	System_Collections_Generic_List_uint__o* m_List;
	proto_GachaDesc_o* m_GachaDesc;
};
struct COW_UILengendGachaPreviewPopWndController_StaticFields {
};
struct COW_UILengendGachaPreviewPopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UILengendGachaPreviewPopWndController_c {
	Il2CppClass_1 _1;
	COW_UILengendGachaPreviewPopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILengendGachaPreviewPopWndController_VTable vtable;
};
struct COW_UILengendGachaPreviewPopWndController_o {
	COW_UILengendGachaPreviewPopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILengendGachaPreviewPopWndView_o* m_View;
	COW_UIModelGacha_o* m_Model;
	uint32_t m_GachaID;
};
struct COW_UIGachaCouponExpireInfoController_StaticFields {
	System_Comparison_Item__o* __f__am_cache0;
};
struct COW_UIGachaCouponExpireInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIGachaCouponExpireInfoController_c {
	Il2CppClass_1 _1;
	COW_UIGachaCouponExpireInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaCouponExpireInfoController_VTable vtable;
};
struct COW_UIGachaCouponExpireInfoController_o {
	COW_UIGachaCouponExpireInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIGachaCouponExpireInfoView_o* m_View;
	uint64_t m_AccountId;
};
struct COW_UIGachaExtraRewardItemController_StaticFields {
};
struct COW_UIGachaExtraRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGachaExtraRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UIGachaExtraRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaExtraRewardItemController_VTable vtable;
};
struct COW_UIGachaExtraRewardItemController_o {
	COW_UIGachaExtraRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGachaExtraRewardItemView_o* m_View;
	COW_StatndardItemMiniData_o* m_Data;
};
struct COW_UIGachaFeatureController_StaticFields {
	bool IsOpen;
	System_Collections_Generic_Dictionary_int__UIGachaFeatureController_ModelTransformerAttri__o* m_TransAttriDict;
};
struct COW_UIGachaFeatureController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIGachaFeatureController_c {
	Il2CppClass_1 _1;
	COW_UIGachaFeatureController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaFeatureController_VTable vtable;
};
struct COW_UIGachaFeatureController_o {
	COW_UIGachaFeatureController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIGachaFeatureView_o* m_View;
	UnityEngine_GameObject_o* m_FeatureModel;
	UnityEngine_Transform_o* m_FeatureSubTrans;
	COW_UIMaleAvatar_o* m_FeatureAvatar;
	UnityEngine_GameObject_o* m_FeatureCamera;
	UnityEngine_GameObject_o* m_GroundShadow;
	COW_CSSharedItemData_o* m_Data;
	uint32_t m_GachaLuckySpinCount;
	COW_UIGachaFeatureLuckyController_o* m_GachaFeatureLuckyController;
	bool m_NeedRotate;
	bool m_WeaponCGCanRotate;
	COW_UI2dCommonController_o* m_2dPreviewitem;
	UnityEngine_Texture2D_o* m_BgTerxture;
	int32_t m_ShareType;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	COW_UINewDownloadInfoController_o* m_Downloader;
	bool m_IsABReady;
	System_String_o* m_FixedDescription;
	bool m_IsIPTagShowed;
	bool m_IsBrandTagShowed;
	bool m_IsScrollViewShowed;
	COW_UIModelVirtualBrand_o* m_ModelVirtualBrand;
	COW_UIFrontEndPreviewVirtualBrandLinkController_o* m_BrandLinkCtrl;
	System_Action_o* m_CloseAction;
};
struct COW_UIGachaFeatureController_ModelTransformerAttri_StaticFields {
};
struct COW_UIGachaFeatureController_ModelTransformerAttri_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaFeatureController_ModelTransformerAttri_c {
	Il2CppClass_1 _1;
	COW_UIGachaFeatureController_ModelTransformerAttri_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaFeatureController_ModelTransformerAttri_VTable vtable;
};
struct COW_UIGachaFeatureController_ModelTransformerAttri_o {
	COW_UIGachaFeatureController_ModelTransformerAttri_c *klass;
	void *monitor;
	UnityEngine_Vector3_o m_Pos;
	UnityEngine_Vector3_o m_Rot;
	UnityEngine_Vector3_o m_Scale;
};
struct COW_UIGachaFeatureController__RefreshDownloader_c__AnonStorey1_StaticFields {
};
struct COW_UIGachaFeatureController__RefreshDownloader_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaFeatureController__RefreshDownloader_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIGachaFeatureController__RefreshDownloader_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaFeatureController__RefreshDownloader_c__AnonStorey1_VTable vtable;
};
struct COW_UIGachaFeatureController__RefreshDownloader_c__AnonStorey1_o {
	COW_UIGachaFeatureController__RefreshDownloader_c__AnonStorey1_c *klass;
	void *monitor;
	System_Collections_Generic_List_ResourceID__o* needDownloadResList;
	COW_CSSharedItemData_o* itemData;
	COW_UIGachaFeatureController_o* _this;
};
struct COW_UIGachaFeatureController__UpdateFixedDesc_c__AnonStorey2_StaticFields {
};
struct COW_UIGachaFeatureController__UpdateFixedDesc_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaFeatureController__UpdateFixedDesc_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIGachaFeatureController__UpdateFixedDesc_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaFeatureController__UpdateFixedDesc_c__AnonStorey2_VTable vtable;
};
struct COW_UIGachaFeatureController__UpdateFixedDesc_c__AnonStorey2_o {
	COW_UIGachaFeatureController__UpdateFixedDesc_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t petId;
};
struct COW_UIGachaFeatureController__IEChangeBtnLayer_c__Iterator0_StaticFields {
};
struct COW_UIGachaFeatureController__IEChangeBtnLayer_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGachaFeatureController__IEChangeBtnLayer_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIGachaFeatureController__IEChangeBtnLayer_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaFeatureController__IEChangeBtnLayer_c__Iterator0_VTable vtable;
};
struct COW_UIGachaFeatureController__IEChangeBtnLayer_c__Iterator0_o {
	COW_UIGachaFeatureController__IEChangeBtnLayer_c__Iterator0_c *klass;
	void *monitor;
	COW_UIGachaFeatureController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGachaFeatureLuckyController_StaticFields {
};
struct COW_UIGachaFeatureLuckyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGachaFeatureLuckyController_c {
	Il2CppClass_1 _1;
	COW_UIGachaFeatureLuckyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaFeatureLuckyController_VTable vtable;
};
struct COW_UIGachaFeatureLuckyController_o {
	COW_UIGachaFeatureLuckyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGachaFeatureLuckyView_o* m_View;
	uint32_t m_SpinCount;
	System_String_array* Keys;
	int32_t RandomKeyIndex;
};
struct COW_UIGachaLimitChestSplashCDNController_StaticFields {
};
struct COW_UIGachaLimitChestSplashCDNController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIGachaLimitChestSplashCDNController_c {
	Il2CppClass_1 _1;
	COW_UIGachaLimitChestSplashCDNController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaLimitChestSplashCDNController_VTable vtable;
};
struct COW_UIGachaLimitChestSplashCDNController_o {
	COW_UIGachaLimitChestSplashCDNController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIGachaLimitChestSplashCDNView_o* m_View;
	System_Action_o* m_onHide;
};
struct COW_UIGachaTokenExchangeController_StaticFields {
};
struct COW_UIGachaTokenExchangeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OnDataChanged;
	VirtualInvokeData _91_GetInterestedPropID;
	VirtualInvokeData _92_OpenItemController;
	VirtualInvokeData _93_CloseItemController;
};
struct COW_UIGachaTokenExchangeController_c {
	Il2CppClass_1 _1;
	COW_UIGachaTokenExchangeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTokenExchangeController_VTable vtable;
};
struct COW_UIGachaTokenExchangeController_o {
	COW_UIGachaTokenExchangeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UIGachaTokenExchangeView_o* m_View;
	GCommon_UINavigationData_o* m_LastNavigationData;
	uint32_t m_GachaId;
	uint32_t m_ForgeId;
	uint32_t m_NavItemId;
	System_Collections_Generic_List_ChestSpecialExchangeDesc__o* m_CurrentDataList;
	bool m_ForgeDataInitialized;
	System_Collections_Generic_List_UISprite__o* m_NotEnoughMaterial;
	uint32_t m_SelectedId;
	uint32_t m_SelectedItemId;
	bool m_HaveEnoughMaterial;
	bool m_ItemCanExchange;
	UIRoot_o* m_UIRoot;
	COW_UIModelGacha_o* m_ModelGacha;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelMall_o* m_ModelMall;
};
struct COW_UIGachaTokenExchangeController__NavigationToItem_c__AnonStorey0_StaticFields {
};
struct COW_UIGachaTokenExchangeController__NavigationToItem_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGachaTokenExchangeController__NavigationToItem_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIGachaTokenExchangeController__NavigationToItem_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTokenExchangeController__NavigationToItem_c__AnonStorey0_VTable vtable;
};
struct COW_UIGachaTokenExchangeController__NavigationToItem_c__AnonStorey0_o {
	COW_UIGachaTokenExchangeController__NavigationToItem_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t itemId;
};
struct COW_UIGachaTokenExchangeItemController_StaticFields {
};
struct COW_UIGachaTokenExchangeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetUniquedTitleState;
	VirtualInvokeData _43_RefreshItemBGState;
};
struct COW_UIGachaTokenExchangeItemController_c {
	Il2CppClass_1 _1;
	COW_UIGachaTokenExchangeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaTokenExchangeItemController_VTable vtable;
};
struct COW_UIGachaTokenExchangeItemController_o {
	COW_UIGachaTokenExchangeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	proto_ChestSpecialExchangeDesc_o* m_ExchangeItem;
	COW_UIGachaTokenExchangeController_o* m_GachaTokenExchangeController;
	COW_UIStandardItemMAXBPriceController_o* m_ItemPriceController;
	COW_UIStandardItemMAXBController_o* m_ItemController;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIGachaTokenExchangeItemView_o* m_View;
	bool m_IsUniqueAndOwned;
	bool m_HavePurchaseTimes;
	bool m_IsItemABReady;
};
struct COW_UIGachaUnlimitedExchangeItemController_StaticFields {
};
struct COW_UIGachaUnlimitedExchangeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGachaUnlimitedExchangeItemController_c {
	Il2CppClass_1 _1;
	COW_UIGachaUnlimitedExchangeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGachaUnlimitedExchangeItemController_VTable vtable;
};
struct COW_UIGachaUnlimitedExchangeItemController_o {
	COW_UIGachaUnlimitedExchangeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGachaUnlimitedExchangeItemView_o* m_View;
	COW_StatndardItemMiniData_o* m_Data;
	uint32_t m_GachaID;
	proto_ChestSpecialExchangeDesc_o* m_ExchangeItemInfo;
};
struct COW_UIGainItemPreviewController_StaticFields {
};
struct COW_UIGainItemPreviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
};
struct COW_UIGainItemPreviewController_c {
	Il2CppClass_1 _1;
	COW_UIGainItemPreviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGainItemPreviewController_VTable vtable;
};
struct COW_UIGainItemPreviewController_o {
	COW_UIGainItemPreviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	uint32_t m_previewItemId;
	COW_UIGainItemPreviewView_o* m_View;
	COW_CSSharedItemData_o* m_ItemData;
	int32_t m_CurrentScreenshotType;
};
struct COW_UIGameMissionBigMapInfoController_StaticFields {
};
struct COW_UIGameMissionBigMapInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGameMissionBigMapInfoController_c {
	Il2CppClass_1 _1;
	COW_UIGameMissionBigMapInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameMissionBigMapInfoController_VTable vtable;
};
struct COW_UIGameMissionBigMapInfoController_o {
	COW_UIGameMissionBigMapInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGameMissionBigMapInfoView_o* m_View;
	COW_GamePlay_DEBJENPEHIJ_o* m_Mission;
	COW_GamePlay_LKDOGALGPIF_o* m_GlobalMission;
	float m_TimeCount;
	bool m_HasTimeWarning;
	UITable_o* m_ParentGrid;
	System_Action_o* m_OnClose;
	bool m_NeedUpdateCountDown;
	bool m_UseCountStr;
	GCommon_MutableString_o* m_CountStr;
	GCommon_MutableString_o* m_ProgressStr;
	float m_lastProgress;
	int32_t m_LastProgressPercent;
	int32_t m_LastCount;
};
struct COW_UIGameMissionMiniInfoController_StaticFields {
};
struct COW_UIGameMissionMiniInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGameMissionMiniInfoController_c {
	Il2CppClass_1 _1;
	COW_UIGameMissionMiniInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameMissionMiniInfoController_VTable vtable;
};
struct COW_UIGameMissionMiniInfoController_o {
	COW_UIGameMissionMiniInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGameMissionMiniInfoView_o* m_View;
	COW_GamePlay_DEBJENPEHIJ_o* m_Mission;
	COW_GamePlay_LKDOGALGPIF_o* m_GlobalMission;
	COW_GamePlay_MOGCIAEIGCJ_o* m_OniMissionUIData;
	float m_TimeCount;
	bool m_HasTimeWaring;
	UITable_o* m_ParentTable;
	GCommon_MutableString_o* m_CountdownStr;
};
struct COW_UIGameModeRankItemController_StaticFields {
	bool m_LockShow;
	System_String_o* NewPlayerInRank;
	System_String_o* NewPlayerInCSRank;
	EventDelegate_Callback_o* __f__am_cache0;
};
struct COW_UIGameModeRankItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_SetTable2ItemData;
	VirtualInvokeData _39_SetPosition;
	VirtualInvokeData _40_SetTable2Visible;
	VirtualInvokeData _41_SetUIData;
	VirtualInvokeData _42_ClickEffectResID;
	VirtualInvokeData _43_SelectEffectResID;
	VirtualInvokeData _44_HideNewModeFX;
	VirtualInvokeData _45_SetItemUIData;
	VirtualInvokeData _46_SetMapModeUI;
	VirtualInvokeData _47_OnPanelOverLiveEffectsDepthChange;
	VirtualInvokeData _48_OnModeBtnClick;
	VirtualInvokeData _49_OnGameModeVisiableChange;
	VirtualInvokeData _50_OnDataChanged;
	VirtualInvokeData _51_CheckDuoVersionState;
};
struct COW_UIGameModeRankItemController_c {
	Il2CppClass_1 _1;
	COW_UIGameModeRankItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeRankItemController_VTable vtable;
};
struct COW_UIGameModeRankItemController_o {
	COW_UIGameModeRankItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_List_MapModeData__o* m_MapDataList;
	COW_MapModeData_o* m_SelectedMapData;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelLobbyEventBubble_o* m_LobbyEventBubble;
	COW_UIGameModeBaseItemView_o* m_View;
	int32_t m_UIType;
	COW_UINewDownloadInfoController_o* m_Downloader;
	bool m_CanOpenMode;
	int32_t m_depth;
	System_Collections_Generic_List_ResourceID__o* m_NeedDownloadRes;
	uint32_t m_DelayCall;
	int32_t m_CurSelectedIndex;
	bool m_NeedCheckDuoVersion;
	bool m_DuoVersionNodeActive;
	COW_UIGameModeOpenDetailsController_o* m_DetailController;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	COW_ModePageLiveEffectsData_o* UIGameModeBaseItemController_m_LoadedLiveEffectsData;
	UnityEngine_GameObject_o* UIGameModeBaseItemController_m_LoadedLiveEffectObj;
	int32_t m_Table2ItemIndex;
	UnityEngine_GameObject_o* UIGameModeBaseItemController_m_SelectVFX;
	UnityEngine_GameObject_o* UIGameModeBaseItemController_m_ClickVFX;
	uint32_t UIGameModeBaseItemController_m_LiveEffectTicket;
	uint32_t m_ResType;
	bool UIGameModeBaseItemController_m_LoadLiveEffectFinish;
	UnityEngine_Coroutine_o* UIGameModeBaseItemController_m_LiveEffectCoroutine;
	COW_UIModelMapOpeningInfo_o* m_ModelInfo;
	COW_UIModelLadderMatch_o* m_ModelLadderMatch;
	uint32_t m_GameMode;
	uint32_t m_MatchMode;
	bool m_isGuest;
	COW_UIModelUser_o* m_ModelUser;
	bool m_DataInit;
	COW_UICommonGuideController_o* m_RankGuideCtrl;
	COW_UIRankMapSelectController_o* m_RankMapSelectController;
	COW_UIGameModeRankItemView_o* m_RankItemView;
	COW_UIGameModeRankInfoController_o* m_InfoCtrl;
	UnityEngine_GameObject_o* m_HLEEffect;
	uint32_t m_HLEEffectTicket;
};
struct COW_UIGameModeCSRankItemController_StaticFields {
	bool m_LockShow;
	System_String_o* NewPlayerInCSRank;
	System_String_o* NewPlayerInRank;
	EventDelegate_Callback_o* __f__am_cache0;
};
struct COW_UIGameModeCSRankItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_SetTable2ItemData;
	VirtualInvokeData _39_SetPosition;
	VirtualInvokeData _40_SetTable2Visible;
	VirtualInvokeData _41_SetUIData;
	VirtualInvokeData _42_ClickEffectResID;
	VirtualInvokeData _43_SelectEffectResID;
	VirtualInvokeData _44_HideNewModeFX;
	VirtualInvokeData _45_SetItemUIData;
	VirtualInvokeData _46_SetMapModeUI;
	VirtualInvokeData _47_OnPanelOverLiveEffectsDepthChange;
	VirtualInvokeData _48_OnModeBtnClick;
	VirtualInvokeData _49_OnGameModeVisiableChange;
	VirtualInvokeData _50_OnDataChanged;
	VirtualInvokeData _51_CheckDuoVersionState;
};
struct COW_UIGameModeCSRankItemController_c {
	Il2CppClass_1 _1;
	COW_UIGameModeCSRankItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeCSRankItemController_VTable vtable;
};
struct COW_UIGameModeCSRankItemController_o {
	COW_UIGameModeCSRankItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_List_MapModeData__o* m_MapDataList;
	COW_MapModeData_o* m_SelectedMapData;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelLobbyEventBubble_o* m_LobbyEventBubble;
	COW_UIGameModeBaseItemView_o* m_View;
	int32_t m_UIType;
	COW_UINewDownloadInfoController_o* m_Downloader;
	bool m_CanOpenMode;
	int32_t m_depth;
	System_Collections_Generic_List_ResourceID__o* m_NeedDownloadRes;
	uint32_t m_DelayCall;
	int32_t m_CurSelectedIndex;
	bool m_NeedCheckDuoVersion;
	bool m_DuoVersionNodeActive;
	COW_UIGameModeOpenDetailsController_o* m_DetailController;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	COW_ModePageLiveEffectsData_o* UIGameModeBaseItemController_m_LoadedLiveEffectsData;
	UnityEngine_GameObject_o* UIGameModeBaseItemController_m_LoadedLiveEffectObj;
	int32_t m_Table2ItemIndex;
	UnityEngine_GameObject_o* UIGameModeBaseItemController_m_SelectVFX;
	UnityEngine_GameObject_o* UIGameModeBaseItemController_m_ClickVFX;
	uint32_t UIGameModeBaseItemController_m_LiveEffectTicket;
	uint32_t m_ResType;
	bool UIGameModeBaseItemController_m_LoadLiveEffectFinish;
	UnityEngine_Coroutine_o* UIGameModeBaseItemController_m_LiveEffectCoroutine;
	COW_UIModelMapOpeningInfo_o* m_ModelInfo;
	COW_UIModelCSLadderMatch_o* m_ModelCSLadderMatch;
	uint32_t m_GameMode;
	uint32_t m_MatchMode;
	bool m_isGuest;
	COW_UIModelUser_o* m_ModelUser;
	bool m_DataInit;
	COW_UIGameModeCSRankInfoController_o* m_InfoCtrl;
	UnityEngine_GameObject_o* m_HLEEffect;
	uint32_t m_HLEEffectTicket;
};
struct COW_UIGameModeMediumItemController_StaticFields {
};
struct COW_UIGameModeMediumItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_SetTable2ItemData;
	VirtualInvokeData _39_SetPosition;
	VirtualInvokeData _40_SetTable2Visible;
	VirtualInvokeData _41_SetUIData;
	VirtualInvokeData _42_ClickEffectResID;
	VirtualInvokeData _43_SelectEffectResID;
	VirtualInvokeData _44_HideNewModeFX;
	VirtualInvokeData _45_SetItemUIData;
	VirtualInvokeData _46_SetMapModeUI;
	VirtualInvokeData _47_OnPanelOverLiveEffectsDepthChange;
	VirtualInvokeData _48_OnModeBtnClick;
	VirtualInvokeData _49_OnGameModeVisiableChange;
	VirtualInvokeData _50_OnDataChanged;
	VirtualInvokeData _51_CheckDuoVersionState;
};
struct COW_UIGameModeMediumItemController_c {
	Il2CppClass_1 _1;
	COW_UIGameModeMediumItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeMediumItemController_VTable vtable;
};
struct COW_UIGameModeMediumItemController_o {
	COW_UIGameModeMediumItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_List_MapModeData__o* m_MapDataList;
	COW_MapModeData_o* m_SelectedMapData;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelLobbyEventBubble_o* m_LobbyEventBubble;
	COW_UIGameModeBaseItemView_o* m_View;
	int32_t m_UIType;
	COW_UINewDownloadInfoController_o* m_Downloader;
	bool m_CanOpenMode;
	int32_t m_depth;
	System_Collections_Generic_List_ResourceID__o* m_NeedDownloadRes;
	uint32_t m_DelayCall;
	int32_t m_CurSelectedIndex;
	bool m_NeedCheckDuoVersion;
	bool m_DuoVersionNodeActive;
	COW_UIGameModeOpenDetailsController_o* m_DetailController;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	COW_ModePageLiveEffectsData_o* UIGameModeBaseItemController_m_LoadedLiveEffectsData;
	UnityEngine_GameObject_o* UIGameModeBaseItemController_m_LoadedLiveEffectObj;
	int32_t m_Table2ItemIndex;
	UnityEngine_GameObject_o* UIGameModeBaseItemController_m_SelectVFX;
	UnityEngine_GameObject_o* UIGameModeBaseItemController_m_ClickVFX;
	uint32_t UIGameModeBaseItemController_m_LiveEffectTicket;
	uint32_t m_ResType;
	bool UIGameModeBaseItemController_m_LoadLiveEffectFinish;
	UnityEngine_Coroutine_o* UIGameModeBaseItemController_m_LiveEffectCoroutine;
	COW_UIGameModeCasualInfoController_o* m_InfoCtrl;
	COW_UIGameModeMediumItemView_o* m_MediumItemView;
};
struct COW_UIGameModeUGCMediumItemController_StaticFields {
	System_String_o* UGCMapSelectHotVersion;
};
struct COW_UIGameModeUGCMediumItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_SetTable2ItemData;
	VirtualInvokeData _39_SetPosition;
	VirtualInvokeData _40_SetTable2Visible;
	VirtualInvokeData _41_SetUIData;
	VirtualInvokeData _42_ClickEffectResID;
	VirtualInvokeData _43_SelectEffectResID;
	VirtualInvokeData _44_HideNewModeFX;
	VirtualInvokeData _45_SetItemUIData;
	VirtualInvokeData _46_SetMapModeUI;
	VirtualInvokeData _47_OnPanelOverLiveEffectsDepthChange;
	VirtualInvokeData _48_OnModeBtnClick;
	VirtualInvokeData _49_OnGameModeVisiableChange;
	VirtualInvokeData _50_OnDataChanged;
	VirtualInvokeData _51_CheckDuoVersionState;
};
struct COW_UIGameModeUGCMediumItemController_c {
	Il2CppClass_1 _1;
	COW_UIGameModeUGCMediumItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeUGCMediumItemController_VTable vtable;
};
struct COW_UIGameModeUGCMediumItemController_o {
	COW_UIGameModeUGCMediumItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_List_MapModeData__o* m_MapDataList;
	COW_MapModeData_o* m_SelectedMapData;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelLobbyEventBubble_o* m_LobbyEventBubble;
	COW_UIGameModeBaseItemView_o* m_View;
	int32_t m_UIType;
	COW_UINewDownloadInfoController_o* m_Downloader;
	bool m_CanOpenMode;
	int32_t m_depth;
	System_Collections_Generic_List_ResourceID__o* m_NeedDownloadRes;
	uint32_t m_DelayCall;
	int32_t m_CurSelectedIndex;
	bool m_NeedCheckDuoVersion;
	bool m_DuoVersionNodeActive;
	COW_UIGameModeOpenDetailsController_o* m_DetailController;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	COW_ModePageLiveEffectsData_o* UIGameModeBaseItemController_m_LoadedLiveEffectsData;
	UnityEngine_GameObject_o* UIGameModeBaseItemController_m_LoadedLiveEffectObj;
	int32_t m_Table2ItemIndex;
	UnityEngine_GameObject_o* UIGameModeBaseItemController_m_SelectVFX;
	UnityEngine_GameObject_o* UIGameModeBaseItemController_m_ClickVFX;
	uint32_t UIGameModeBaseItemController_m_LiveEffectTicket;
	uint32_t m_ResType;
	bool UIGameModeBaseItemController_m_LoadLiveEffectFinish;
	UnityEngine_Coroutine_o* UIGameModeBaseItemController_m_LiveEffectCoroutine;
	COW_UIGameModeUGCInfoController_o* m_Ctrl;
};
struct COW_UIGameModeUGCStyle2MediumItemController_StaticFields {
};
struct COW_UIGameModeUGCStyle2MediumItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_SetTable2ItemData;
	VirtualInvokeData _39_SetPosition;
	VirtualInvokeData _40_SetTable2Visible;
	VirtualInvokeData _41_SetUIData;
	VirtualInvokeData _42_ClickEffectResID;
	VirtualInvokeData _43_SelectEffectResID;
	VirtualInvokeData _44_HideNewModeFX;
	VirtualInvokeData _45_SetItemUIData;
	VirtualInvokeData _46_SetMapModeUI;
	VirtualInvokeData _47_OnPanelOverLiveEffectsDepthChange;
	VirtualInvokeData _48_OnModeBtnClick;
	VirtualInvokeData _49_OnGameModeVisiableChange;
	VirtualInvokeData _50_OnDataChanged;
	VirtualInvokeData _51_CheckDuoVersionState;
};
struct COW_UIGameModeUGCStyle2MediumItemController_c {
	Il2CppClass_1 _1;
	COW_UIGameModeUGCStyle2MediumItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeUGCStyle2MediumItemController_VTable vtable;
};
struct COW_UIGameModeUGCStyle2MediumItemController_o {
	COW_UIGameModeUGCStyle2MediumItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_List_MapModeData__o* m_MapDataList;
	COW_MapModeData_o* m_SelectedMapData;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelLobbyEventBubble_o* m_LobbyEventBubble;
	COW_UIGameModeBaseItemView_o* m_View;
	int32_t m_UIType;
	COW_UINewDownloadInfoController_o* m_Downloader;
	bool m_CanOpenMode;
	int32_t m_depth;
	System_Collections_Generic_List_ResourceID__o* m_NeedDownloadRes;
	uint32_t m_DelayCall;
	int32_t m_CurSelectedIndex;
	bool m_NeedCheckDuoVersion;
	bool m_DuoVersionNodeActive;
	COW_UIGameModeOpenDetailsController_o* m_DetailController;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	COW_ModePageLiveEffectsData_o* UIGameModeBaseItemController_m_LoadedLiveEffectsData;
	UnityEngine_GameObject_o* UIGameModeBaseItemController_m_LoadedLiveEffectObj;
	int32_t m_Table2ItemIndex;
	UnityEngine_GameObject_o* UIGameModeBaseItemController_m_SelectVFX;
	UnityEngine_GameObject_o* UIGameModeBaseItemController_m_ClickVFX;
	uint32_t UIGameModeBaseItemController_m_LiveEffectTicket;
	uint32_t m_ResType;
	bool UIGameModeBaseItemController_m_LoadLiveEffectFinish;
	UnityEngine_Coroutine_o* UIGameModeBaseItemController_m_LiveEffectCoroutine;
	COW_UIGameModeUGCStyle2InfoController_o* m_Ctrl;
	proto_WorkshopUGCOpeningInfoDesc_o* m_UgcOpeningInfoDesc;
};
struct COW_UIGameModeBaseItemController_StaticFields {
	UnityEngine_Vector3_o DOWNLOADICONPOS;
	System_Comparison_MapModeData__o* __f__mg_cache0;
	System_Comparison_MapModeData__o* __f__mg_cache1;
};
struct COW_UIGameModeBaseItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_SetTable2ItemData;
	VirtualInvokeData _39_SetPosition;
	VirtualInvokeData _40_SetTable2Visible;
	VirtualInvokeData _41_SetUIData;
	VirtualInvokeData _42_ClickEffectResID;
	VirtualInvokeData _43_SelectEffectResID;
	VirtualInvokeData _44_HideNewModeFX;
	VirtualInvokeData _45_SetItemUIData;
	VirtualInvokeData _46_SetMapModeUI;
	VirtualInvokeData _47_OnPanelOverLiveEffectsDepthChange;
	VirtualInvokeData _48_OnModeBtnClick;
	VirtualInvokeData _49_OnGameModeVisiableChange;
	VirtualInvokeData _50_OnDataChanged;
	VirtualInvokeData _51_CheckDuoVersionState;
};
struct COW_UIGameModeBaseItemController_c {
	Il2CppClass_1 _1;
	COW_UIGameModeBaseItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeBaseItemController_VTable vtable;
};
struct COW_UIGameModeBaseItemController_o {
	COW_UIGameModeBaseItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_List_MapModeData__o* m_MapDataList;
	COW_MapModeData_o* m_SelectedMapData;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelLobbyEventBubble_o* m_LobbyEventBubble;
	COW_UIGameModeBaseItemView_o* m_View;
	int32_t m_UIType;
	COW_UINewDownloadInfoController_o* m_Downloader;
	bool m_CanOpenMode;
	int32_t m_depth;
	System_Collections_Generic_List_ResourceID__o* m_NeedDownloadRes;
	uint32_t m_DelayCall;
	int32_t m_CurSelectedIndex;
	bool m_NeedCheckDuoVersion;
	bool m_DuoVersionNodeActive;
	COW_UIGameModeOpenDetailsController_o* m_DetailController;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	COW_ModePageLiveEffectsData_o* m_LoadedLiveEffectsData;
	UnityEngine_GameObject_o* m_LoadedLiveEffectObj;
	int32_t m_Table2ItemIndex;
	UnityEngine_GameObject_o* m_SelectVFX;
	UnityEngine_GameObject_o* m_ClickVFX;
	uint32_t m_LiveEffectTicket;
	uint32_t m_ResType;
	bool m_LoadLiveEffectFinish;
	UnityEngine_Coroutine_o* m_LiveEffectCoroutine;
};
struct COW_UIGameModeBaseItemController__LoadLiveEffect_c__Iterator0_StaticFields {
};
struct COW_UIGameModeBaseItemController__LoadLiveEffect_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGameModeBaseItemController__LoadLiveEffect_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIGameModeBaseItemController__LoadLiveEffect_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeBaseItemController__LoadLiveEffect_c__Iterator0_VTable vtable;
};
struct COW_UIGameModeBaseItemController__LoadLiveEffect_c__Iterator0_o {
	COW_UIGameModeBaseItemController__LoadLiveEffect_c__Iterator0_c *klass;
	void *monitor;
	COW_UIGameModeBaseItemController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_GameModeItemData_StaticFields {
};
struct COW_GameModeItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameModeItemData_c {
	Il2CppClass_1 _1;
	COW_GameModeItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameModeItemData_VTable vtable;
};
struct COW_GameModeItemData_o {
	COW_GameModeItemData_c *klass;
	void *monitor;
	uint32_t MatchMode;
	System_Collections_Generic_List_MapModeData__o* DataList;
	int32_t GameModeUIType;
};
struct COW_UIGameModeCasualInfoController_StaticFields {
	System_Comparison_MapModeData__o* __f__mg_cache0;
};
struct COW_UIGameModeCasualInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIGameModeCasualInfoController_c {
	Il2CppClass_1 _1;
	COW_UIGameModeCasualInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeCasualInfoController_VTable vtable;
};
struct COW_UIGameModeCasualInfoController_o {
	COW_UIGameModeCasualInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGameModeBaseItemController_o* m_ParentController;
	COW_UIGameModeCasualInfoView_o* m_View;
	System_Collections_Generic_List_MapModeData__o* m_Data;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelLadderMatch_o* m_ladderModel;
	COW_MapModeData_o* m_SelectedMapModeData;
	int32_t m_CurrentSelectedIndex;
};
struct COW_UIGameModeCSRankInfoController_StaticFields {
	System_Comparison_MapModeData__o* __f__mg_cache0;
};
struct COW_UIGameModeCSRankInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIGameModeCSRankInfoController_c {
	Il2CppClass_1 _1;
	COW_UIGameModeCSRankInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeCSRankInfoController_VTable vtable;
};
struct COW_UIGameModeCSRankInfoController_o {
	COW_UIGameModeCSRankInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGameModeCSRankInfoView_o* m_View;
	System_Collections_Generic_List_MapModeData__o* m_Data;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelCSLadderMatch_o* m_ModelCSLadderMatch;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelGroup_o* m_ModelGroup;
	System_Collections_Generic_List_GameObject__o* m_StarList;
	System_Collections_Generic_List_GameObject__o* m_BlackStarList;
	COW_MapModeData_o* m_SelectedMapModeData;
	COW_UIGameModeBaseItemController_o* m_ParentController;
	COW_UIGameModeCSRankSpecialPlayController_o* m_UIGameModeCSRankSpecialPlayController;
	bool m_MapProtection;
	bool m_IfConfigMapProtection;
	float m_CsRp;
	bool m_VFXLoadFinish;
	uint32_t m_AsyncTicket;
	UnityEngine_Coroutine_o* m_LoadVFXCoroutine;
	GCommon_ResourceID_o m_CSRankIconUIFXRes;
	System_Collections_Generic_Dictionary_uint__string__o* m_LabelDescripsDic;
	System_Collections_Generic_Dictionary_uint__List_ResourceID___o* m_SpriteResIdsDic;
	System_String_o* m_MapProtectTipsStr;
	System_Collections_Generic_List_ResourceID__o* m_MapProtectResIDs;
	System_String_o* m_MultiMapBonusTipsStr;
	System_Collections_Generic_List_ResourceID__o* m_MultiMapBonusResIDs;
};
struct COW_UIGameModeCSRankInfoController__LoadVFX_c__Iterator0_StaticFields {
};
struct COW_UIGameModeCSRankInfoController__LoadVFX_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGameModeCSRankInfoController__LoadVFX_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIGameModeCSRankInfoController__LoadVFX_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeCSRankInfoController__LoadVFX_c__Iterator0_VTable vtable;
};
struct COW_UIGameModeCSRankInfoController__LoadVFX_c__Iterator0_o {
	COW_UIGameModeCSRankInfoController__LoadVFX_c__Iterator0_c *klass;
	void *monitor;
	COW_UIGameModeCSRankInfoController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGameModeCSRankInfoController__RefreshView_c__AnonStorey1_StaticFields {
};
struct COW_UIGameModeCSRankInfoController__RefreshView_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGameModeCSRankInfoController__RefreshView_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIGameModeCSRankInfoController__RefreshView_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeCSRankInfoController__RefreshView_c__AnonStorey1_VTable vtable;
};
struct COW_UIGameModeCSRankInfoController__RefreshView_c__AnonStorey1_o {
	COW_UIGameModeCSRankInfoController__RefreshView_c__AnonStorey1_c *klass;
	void *monitor;
	COW_MapModeData_o* mapData;
};
struct COW_UIGameModeCSRankSpecialPlayController_StaticFields {
};
struct COW_UIGameModeCSRankSpecialPlayController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_IsAvailable;
	VirtualInvokeData _39_IsStepAvailable;
	VirtualInvokeData _40_GetGuideMask;
	VirtualInvokeData _41_OpenGuideController;
};
struct COW_UIGameModeCSRankSpecialPlayController_c {
	Il2CppClass_1 _1;
	COW_UIGameModeCSRankSpecialPlayController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeCSRankSpecialPlayController_VTable vtable;
};
struct COW_UIGameModeCSRankSpecialPlayController_o {
	COW_UIGameModeCSRankSpecialPlayController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGameModeCSRankSpecialPlayView_o* m_View;
	COW_UIModelMapOpeningInfo_o* m_ModelMapOpeningInfo;
	proto_SpecialModeOpeningInfoDesc_o* m_Desc;
	COW_GuideQueue_o* m_GuideQueue;
	uint32_t m_ProtectTimes;
	bool m_IsSelected;
	uint32_t m_DalayCall;
};
struct COW_UIGameModeCSRankSpecialPlayController__StartTween_c__AnonStorey0_StaticFields {
};
struct COW_UIGameModeCSRankSpecialPlayController__StartTween_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGameModeCSRankSpecialPlayController__StartTween_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIGameModeCSRankSpecialPlayController__StartTween_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeCSRankSpecialPlayController__StartTween_c__AnonStorey0_VTable vtable;
};
struct COW_UIGameModeCSRankSpecialPlayController__StartTween_c__AnonStorey0_o {
	COW_UIGameModeCSRankSpecialPlayController__StartTween_c__AnonStorey0_c *klass;
	void *monitor;
	bool flag;
	UnityEngine_Transform_o* pos2;
	TweenPosition_o* target1;
	UnityEngine_Transform_o* pos1;
	UnityEngine_Transform_o* pos3;
	TweenPosition_o* target2;
};
struct COW_UIGameModeMainController_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_UIGameModeMainController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIGameModeMainController_c {
	Il2CppClass_1 _1;
	COW_UIGameModeMainController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeMainController_VTable vtable;
};
struct COW_UIGameModeMainController_o {
	COW_UIGameModeMainController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIGameModeMainView_o* m_View;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelUser_o* m_ModelUser;
	COW_UIPeriodicRankMapSelectController_o* m_PeriodicRankMapSelectController;
	COW_UIGameModePeriodicRankInfoController_o* m_PeriodicRankInfoCtrl;
	COW_UIVeteranFirstGameRewardController_o* m_VeteranRewardCtrl;
	bool m_IsGuest;
	System_String_o* TRAINING_GUIDE;
	System_String_o* SOCIAL_GUIDE;
	bool m_isEnoughLevel;
	bool m_isCsRankEnoughLevel;
	bool m_isBrRankEnoughLevel;
	bool m_ShowNewModeGuide;
	COW_UIModelPeriodicLadderMatch_o* m_ModelPeriodicLadderMatch;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	COW_UIModelLobbyEventBubble_o* m_ModelLobbyEventBubble;
	UITable2_Item_o* m_NewModeTable2Item;
	COW_UINewDownloadInfoController_o* m_trainDownloadCtrl;
	COW_UINewDownloadInfoController_o* m_socialDownloadCtrl;
	COW_UINewDownloadInfoController_o* m_UGCDownloadCtrl;
	int32_t m_CSGuideItemIndex;
	int32_t m_BRRankItemIndex;
	uint32_t m_CloseDelayCall;
	COW_UICommonGuideController_o* m_CSGuideCtrl;
	System_Collections_Generic_Dictionary_ResourceID__Transform__o* m_AsynLoadEffectDict;
	System_Collections_Generic_Dictionary_uint__Transform__o* m_AsnyLoadEffectDict2;
	bool m_DataInit;
	UnityEngine_Coroutine_o* m_CSGuideCoroutine;
	bool m_bIsCSGuideCloseAni;
	bool m_bIsShowCSGuide;
};
struct COW_UIGameModeMainController__LoadVFX_c__Iterator0_StaticFields {
};
struct COW_UIGameModeMainController__LoadVFX_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGameModeMainController__LoadVFX_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIGameModeMainController__LoadVFX_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeMainController__LoadVFX_c__Iterator0_VTable vtable;
};
struct COW_UIGameModeMainController__LoadVFX_c__Iterator0_o {
	COW_UIGameModeMainController__LoadVFX_c__Iterator0_c *klass;
	void *monitor;
	COW_UIGameModeMainController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGameModeMainController__CorShowCSGuide_c__Iterator1_StaticFields {
};
struct COW_UIGameModeMainController__CorShowCSGuide_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGameModeMainController__CorShowCSGuide_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIGameModeMainController__CorShowCSGuide_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeMainController__CorShowCSGuide_c__Iterator1_VTable vtable;
};
struct COW_UIGameModeMainController__CorShowCSGuide_c__Iterator1_o {
	COW_UIGameModeMainController__CorShowCSGuide_c__Iterator1_c *klass;
	void *monitor;
	COW_UIGameModeMainController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGameModeMapPickItemController_StaticFields {
};
struct COW_UIGameModeMapPickItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIGameModeMapPickItemController_c {
	Il2CppClass_1 _1;
	COW_UIGameModeMapPickItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeMapPickItemController_VTable vtable;
};
struct COW_UIGameModeMapPickItemController_o {
	COW_UIGameModeMapPickItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelLadderMatch_o* m_LadderMatch;
	COW_UIModelCSLadderMatch_o* m_CSLadderMatch;
	COW_UIGameModeMapPickItemView_o* m_View;
	bool m_Selected;
	bool forchMatch;
	COW_MapModeData_o* MapData;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
};
struct COW_UIGameModeMapPickItemController__RefreshDownloadState_c__AnonStorey0_StaticFields {
};
struct COW_UIGameModeMapPickItemController__RefreshDownloadState_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGameModeMapPickItemController__RefreshDownloadState_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIGameModeMapPickItemController__RefreshDownloadState_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeMapPickItemController__RefreshDownloadState_c__AnonStorey0_VTable vtable;
};
struct COW_UIGameModeMapPickItemController__RefreshDownloadState_c__AnonStorey0_o {
	COW_UIGameModeMapPickItemController__RefreshDownloadState_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_ResourceID__o* listNeedDownloadMapRes;
	COW_UIGameModeMapPickItemController_o* _this;
};
struct COW_UIGameModeMapPickWndController_StaticFields {
	System_Converter_MapModeData__uint__o* __f__am_cache0;
};
struct COW_UIGameModeMapPickWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIGameModeMapPickWndController_c {
	Il2CppClass_1 _1;
	COW_UIGameModeMapPickWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeMapPickWndController_VTable vtable;
};
struct COW_UIGameModeMapPickWndController_o {
	COW_UIGameModeMapPickWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIGameModeMapPickWndView_o* m_View;
	System_Collections_Generic_List_MapModeData__o* m_Selected;
	uint32_t m_GameMode;
	uint32_t m_MatchMode;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	System_Collections_Generic_List_UIGameModeMapPickItemController__o* m_PickItemCtrls;
	COW_UIModelCSLadderMatch_o* m_ModelCsLadder;
	COW_UIModelLadderMatch_o* UIModelLadderMatch;
	bool showRpOrLabel;
	float RP;
	System_Collections_Generic_List_MapModeData__o* MapDate;
	System_Collections_Generic_Dictionary_uint__bool__o* m_MapSelectDictory;
};
struct COW_UIGameModeMapPickWndController__RefreshAllPickTick_c__AnonStorey0_StaticFields {
};
struct COW_UIGameModeMapPickWndController__RefreshAllPickTick_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGameModeMapPickWndController__RefreshAllPickTick_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIGameModeMapPickWndController__RefreshAllPickTick_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeMapPickWndController__RefreshAllPickTick_c__AnonStorey0_VTable vtable;
};
struct COW_UIGameModeMapPickWndController__RefreshAllPickTick_c__AnonStorey0_o {
	COW_UIGameModeMapPickWndController__RefreshAllPickTick_c__AnonStorey0_c *klass;
	void *monitor;
	COW_MapModeData_o* mapData;
};
struct COW_UIGameModeOpenDetailsController_StaticFields {
};
struct COW_UIGameModeOpenDetailsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGameModeOpenDetailsController_c {
	Il2CppClass_1 _1;
	COW_UIGameModeOpenDetailsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeOpenDetailsController_VTable vtable;
};
struct COW_UIGameModeOpenDetailsController_o {
	COW_UIGameModeOpenDetailsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGameModeOpenDetailsView_o* m_View;
	UnityEngine_Vector3_o m_DefaultOpenPos;
	COW_MapModeData_o* m_SelectedMapData;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
};
struct COW_UIGameModePeriodicRankInfoController_StaticFields {
	UnityEngine_Vector3_o HOTFIXDOWNLOADBTN8POS;
	UnityEngine_Vector3_o DOWNLOADICONPOS;
	UnityEngine_Vector3_o DOWNLOADTXTPOS;
};
struct COW_UIGameModePeriodicRankInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIGameModePeriodicRankInfoController_c {
	Il2CppClass_1 _1;
	COW_UIGameModePeriodicRankInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModePeriodicRankInfoController_VTable vtable;
};
struct COW_UIGameModePeriodicRankInfoController_o {
	COW_UIGameModePeriodicRankInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGameModePeriodicRankInfoView_o* m_View;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelPeriodicLadderMatch_o* m_ModelPeriodicLadderMatch;
	System_Collections_Generic_List_GameObject__o* m_StarList;
	System_Collections_Generic_List_GameObject__o* m_BlackStarList;
	COW_MapModeData_o* m_SelectedMapModeData;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
	bool m_IsDuoVersionNodeActive;
};
struct COW_UIGameModePeriodicRankInfoController__RefreshDownloadState_c__AnonStorey0_StaticFields {
};
struct COW_UIGameModePeriodicRankInfoController__RefreshDownloadState_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGameModePeriodicRankInfoController__RefreshDownloadState_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIGameModePeriodicRankInfoController__RefreshDownloadState_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModePeriodicRankInfoController__RefreshDownloadState_c__AnonStorey0_VTable vtable;
};
struct COW_UIGameModePeriodicRankInfoController__RefreshDownloadState_c__AnonStorey0_o {
	COW_UIGameModePeriodicRankInfoController__RefreshDownloadState_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_ResourceID__o* listNeedDownloadMapRes;
	COW_UIGameModePeriodicRankInfoController_o* _this;
};
struct COW_UIGameModeRankInfoController_StaticFields {
	System_Comparison_MapModeData__o* __f__mg_cache0;
};
struct COW_UIGameModeRankInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIGameModeRankInfoController_c {
	Il2CppClass_1 _1;
	COW_UIGameModeRankInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeRankInfoController_VTable vtable;
};
struct COW_UIGameModeRankInfoController_o {
	COW_UIGameModeRankInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGameModeRankInfoView_o* m_View;
	System_Collections_Generic_List_MapModeData__o* m_Data;
	COW_UIModelLadderMatch_o* m_ladderModel;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelInventory_o* m_ModelInventory;
	float m_BrRp;
	bool m_MapProtection;
	bool m_IfConfigMapProtection;
	bool m_VFXLoadFinish;
	uint32_t m_AsyncTicket;
	UnityEngine_Coroutine_o* m_LoadVFXCoroutine;
	COW_MapModeData_o* m_SelectedMapModeData;
	System_Collections_Generic_List_MapOpeningInfo__o* mapOpeningInfos;
	System_Collections_Generic_List_MapModeData__o* MapDataLists;
	System_UInt32_array* currentSeletedMapLists;
	System_Collections_Generic_Dictionary_uint__string__o* m_LabelDescripsDic;
	System_Collections_Generic_Dictionary_uint__List_ResourceID___o* m_SpriteResIdsDic;
	System_String_o* m_MapProtectTipsStr;
	System_Collections_Generic_List_ResourceID__o* m_MapProtectResIDs;
	System_String_o* m_MultiMapBonusTipsStr;
	System_Collections_Generic_List_ResourceID__o* m_MultiMapBonusResIDs;
};
struct COW_UIGameModeRankInfoController__LoadVFX_c__Iterator0_StaticFields {
};
struct COW_UIGameModeRankInfoController__LoadVFX_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGameModeRankInfoController__LoadVFX_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIGameModeRankInfoController__LoadVFX_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeRankInfoController__LoadVFX_c__Iterator0_VTable vtable;
};
struct COW_UIGameModeRankInfoController__LoadVFX_c__Iterator0_o {
	COW_UIGameModeRankInfoController__LoadVFX_c__Iterator0_c *klass;
	void *monitor;
	COW_UIGameModeRankInfoController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGameModeUGCInfoController_StaticFields {
};
struct COW_UIGameModeUGCInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIGameModeUGCInfoController_c {
	Il2CppClass_1 _1;
	COW_UIGameModeUGCInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeUGCInfoController_VTable vtable;
};
struct COW_UIGameModeUGCInfoController_o {
	COW_UIGameModeUGCInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGameModeCasualInfoView_o* m_View;
	System_Collections_Generic_List_MapModeData__o* m_Data;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_MapModeData_o* m_SelectedMapModeData;
	COW_UIUGCGameModeMapPickWndController_o* m_Ctrl;
};
struct COW_UIGameModeUGCStyle2InfoController_StaticFields {
};
struct COW_UIGameModeUGCStyle2InfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIGameModeUGCStyle2InfoController_c {
	Il2CppClass_1 _1;
	COW_UIGameModeUGCStyle2InfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGameModeUGCStyle2InfoController_VTable vtable;
};
struct COW_UIGameModeUGCStyle2InfoController_o {
	COW_UIGameModeUGCStyle2InfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGameModeCasualInfoView_o* m_View;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_MapModeData_o* m_SelectedMapModeData;
	proto_WorkshopUGCOpeningInfoDesc_o* m_WorkshopUGCOpeningInfoDesc;
	COW_UIUGCGameModeStyle2MapPickWndController_o* m_Ctrl;
};
struct COW_UIGitfGetRewardController_StaticFields {
};
struct COW_UIGitfGetRewardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIGitfGetRewardController_c {
	Il2CppClass_1 _1;
	COW_UIGitfGetRewardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGitfGetRewardController_VTable vtable;
};
struct COW_UIGitfGetRewardController_o {
	COW_UIGitfGetRewardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIGiftGetRewardView_o* m_View;
	COW_RewardBtn_o* m_BtnData;
};
struct COW_UIGlobalMissionTipController_StaticFields {
};
struct COW_UIGlobalMissionTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIGlobalMissionTipController_c {
	Il2CppClass_1 _1;
	COW_UIGlobalMissionTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGlobalMissionTipController_VTable vtable;
};
struct COW_UIGlobalMissionTipController_o {
	COW_UIGlobalMissionTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIGlobalMissionTipView_o* m_View;
	UIRoot_o* m_UIRoot;
};
struct COW_UIGroupInviteItemController_StaticFields {
};
struct COW_UIGroupInviteItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIGroupInviteItemController_c {
	Il2CppClass_1 _1;
	COW_UIGroupInviteItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupInviteItemController_VTable vtable;
};
struct COW_UIGroupInviteItemController_o {
	COW_UIGroupInviteItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIGroupInviteItemView_o* m_View;
	int32_t InviteType;
	int32_t ItemIdex;
	Il2CppObject* m_Data;
	int32_t m_FriendStatusType;
	int32_t m_InviteUI;
	COW_ClanMember_o* clanMemberInfo;
	COW_FriendAccountInfo_o* friendInfo;
	proto_TeamMemberWithAccountInfo_o* teamMemberInfo;
	COW_UIModelCupMatch_AccountInfoBasicWithCupInfo_o* cupMatchTeamMemberInfo;
	uint64_t m_AccountId;
	COW_UIModelTeamReserve_o* m_ModelTeamReserve;
	COW_UIModelGroup_o* m_ModelGroup;
	float m_StartTime;
	bool m_IsCoolingDown;
	COW_UIBaseProfileInfoController_o* m_BaseProfile;
	bool m_SentInvite;
	bool m_ShowGameBuf;
	bool m_IsFloatingWindow;
	COW_UIModelRelationShip_o* m_ModelRelationShip;
	COW_UIModelChummy_o* m_ModelChummy;
	int32_t m_InvitePushType;
};
struct COW_UIGroupInviteOrJoinWndController_StaticFields {
};
struct COW_UIGroupInviteOrJoinWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIGroupInviteOrJoinWndController_c {
	Il2CppClass_1 _1;
	COW_UIGroupInviteOrJoinWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupInviteOrJoinWndController_VTable vtable;
};
struct COW_UIGroupInviteOrJoinWndController_o {
	COW_UIGroupInviteOrJoinWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIGroupInviteOrJoinWndView_o* m_View;
	System_Action_o* m_InviteBtnClick;
	System_Action_o* m_JoinInBtnClick;
};
struct COW_UIGroupMemberInfoController_StaticFields {
	System_Comparison_ResourceID__o* __f__am_cache0;
};
struct COW_UIGroupMemberInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _37_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIGroupMemberInfoController_c {
	Il2CppClass_1 _1;
	COW_UIGroupMemberInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupMemberInfoController_VTable vtable;
};
struct COW_UIGroupMemberInfoController_o {
	COW_UIGroupMemberInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t MemberIndex;
	tcp_GroupMemberInfo_o* m_MemInfo;
	tcp_GroupReservationShowInfo_o* m_ReserveInfo;
	COW_UIGroupMemberInfoView_o* m_View;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
	System_Collections_Generic_List_ResourceID__o* m_needDownLoadTeammateResList;
	COW_UIBriefProfileInfoController_o* m_CallSign;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIModelProfile_o* m_ModelProfile;
	float m_FadeIconTime;
	uint32_t m_GroupAnimId;
	float m_CDTime;
	bool m_IsInRemindCD;
	COW_UIModelChat_o* m_ChatModel;
	COW_UIModelWeaponPower_o* m_WeaponPowerModel;
	COW_UIModelOptionalDownload_o* m_ModelOptionalDownload;
	float m_NextChangeChatBubbleTime;
	float m_NextBubbleAnimTime;
	COW_ChatStickerData_o* m_StickerData;
	uint32_t m_ShowTitleID;
	COW_TitleInfo_o* m_TitleData;
	UnityEngine_GameObject_o* m_TitleVFXResGO;
	GCommon_ResourceID_o m_TitleVFXRes;
	float m_ladderIconSize;
	bool m_HasChatBubble;
	bool m_IsMute;
	bool m_IsLeader;
	COW_UIWeaponPowerSingleController_o* m_WeaponPowerSingleCtrl;
	bool m_IsWeaponPowerTitleEquiped;
	GCommon_ResourceID_o m_BRRankIconUIFXRes;
	GCommon_ResourceID_o m_CSRankIconUIFXRes;
	UnityEngine_GameObject_o* m_BRRankIconUIFX;
	UnityEngine_GameObject_o* m_CSRankIconUIFX;
	UnityEngine_GameObject_o* m_Ready;
	UnityEngine_GameObject_o* m_Leader;
	COW_UIGroupMemberFastMessageWindowController_o* m_GroupMemberFastMessageWindowCtrl;
	COW_UITransferLeaderMenuController_o* m_TransferLeaderMenuCtrl;
	COW_UIReserveGroupMemberInfoController_o* m_ReserveGroupMemberInfoCtrl;
	bool m_IsReserveCtrl;
	COW_UIGroupMemberInfoController_InviteClickCallBack_o* m_CallBack;
	COW_UITitleCommonController_o* m_TitleCtrl;
};
struct COW_UIGroupMemberInfoController_InviteClickCallBack_StaticFields {
};
struct COW_UIGroupMemberInfoController_InviteClickCallBack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIGroupMemberInfoController_InviteClickCallBack_c {
	Il2CppClass_1 _1;
	COW_UIGroupMemberInfoController_InviteClickCallBack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupMemberInfoController_InviteClickCallBack_VTable vtable;
};
struct COW_UIGroupMemberInfoController_InviteClickCallBack_o {
	COW_UIGroupMemberInfoController_InviteClickCallBack_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIGroupMemberInfoController__SetCallSignData_c__AnonStorey0_StaticFields {
};
struct COW_UIGroupMemberInfoController__SetCallSignData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGroupMemberInfoController__SetCallSignData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIGroupMemberInfoController__SetCallSignData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupMemberInfoController__SetCallSignData_c__AnonStorey0_VTable vtable;
};
struct COW_UIGroupMemberInfoController__SetCallSignData_c__AnonStorey0_o {
	COW_UIGroupMemberInfoController__SetCallSignData_c__AnonStorey0_c *klass;
	void *monitor;
	tcp_GroupMemberInfo_o* memInfo;
};
struct COW_UIGroupMemberInfoController__RefreshDownLoadTeammateEquipmentContainer_c__AnonStorey1_StaticFields {
};
struct COW_UIGroupMemberInfoController__RefreshDownLoadTeammateEquipmentContainer_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGroupMemberInfoController__RefreshDownLoadTeammateEquipmentContainer_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIGroupMemberInfoController__RefreshDownLoadTeammateEquipmentContainer_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupMemberInfoController__RefreshDownLoadTeammateEquipmentContainer_c__AnonStorey1_VTable vtable;
};
struct COW_UIGroupMemberInfoController__RefreshDownLoadTeammateEquipmentContainer_c__AnonStorey1_o {
	COW_UIGroupMemberInfoController__RefreshDownLoadTeammateEquipmentContainer_c__AnonStorey1_c *klass;
	void *monitor;
	System_Collections_Generic_List_ResourceID__o* res_list;
	COW_UIGroupMemberInfoController_o* _this;
};
struct COW_UIGroupMemberVoiceInfoController_StaticFields {
};
struct COW_UIGroupMemberVoiceInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGroupMemberVoiceInfoController_c {
	Il2CppClass_1 _1;
	COW_UIGroupMemberVoiceInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupMemberVoiceInfoController_VTable vtable;
};
struct COW_UIGroupMemberVoiceInfoController_o {
	COW_UIGroupMemberVoiceInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGroupMemberVoiceInfoView_o* m_View;
	bool m_IsSpeaker;
};
struct COW_UIGroupMemberWaitingItemController_StaticFields {
};
struct COW_UIGroupMemberWaitingItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGroupMemberWaitingItemController_c {
	Il2CppClass_1 _1;
	COW_UIGroupMemberWaitingItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupMemberWaitingItemController_VTable vtable;
};
struct COW_UIGroupMemberWaitingItemController_o {
	COW_UIGroupMemberWaitingItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGroupMemberWaitingItemView_o* m_View;
};
struct COW_UIGroupRecruitController_StaticFields {
};
struct COW_UIGroupRecruitController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _56_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIGroupRecruitController_c {
	Il2CppClass_1 _1;
	COW_UIGroupRecruitController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupRecruitController_VTable vtable;
};
struct COW_UIGroupRecruitController_o {
	COW_UIGroupRecruitController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIGroupRecruitView_o* m_View;
	COW_UIModelChat_o* m_ChatModel;
	COW_UIModelGroup_o* m_GroupModel;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelPreVeteran_o* m_ModelPreVeteran;
	COW_UIModelLadderMatch_o* m_ModelLadderMatch;
	COW_UIModelCSLadderMatch_o* m_ModelCSLadderMatch;
	System_Text_StringBuilder_o* m_Builder;
	bool m_LastInCDState;
	uint32_t m_WorldDelayCallID;
	float GREY_ALPHA;
	bool m_HasWorldToggleInit;
	bool m_isSelectCSSpecialMatch;
	uint32_t m_ModeID;
	uint32_t m_MatchID;
	uint32_t m_MapID;
	uint32_t m_GroupID;
	int32_t m_LadderLimitID;
	int32_t m_LadderLimitMaxID;
	uint32_t m_Tag1;
	uint32_t m_Tag2;
	int32_t m_GameModeCategory;
	System_Collections_Generic_List_int__o* m_CSRankListForGroupRecruit;
	System_Collections_Generic_List_int__o* m_BRRankListForGroupRecruit;
	System_Collections_Generic_List_MultiPopMenuData__o* m_ModeMenuData;
	System_Collections_Generic_List_MultiPopMenuData__o* m_MapMenuData;
	System_Collections_Generic_List_MultiPopMenuData__o* m_GroupMenuData;
	System_Collections_Generic_List_MultiPopMenuData__o* m_RankMinMenuData;
	System_Collections_Generic_List_MultiPopMenuData__o* m_CSRankMinMenuData;
	System_Collections_Generic_List_MultiPopMenuData__o* m_RankMaxMenuData;
	System_Collections_Generic_List_MultiPopMenuData__o* m_CSRankMaxMenuData;
	System_Collections_Generic_List_MultiPopMenuData__o* m_TagMenuData;
};
struct COW_UIGroupWaitingController_StaticFields {
};
struct COW_UIGroupWaitingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIGroupWaitingController_c {
	Il2CppClass_1 _1;
	COW_UIGroupWaitingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupWaitingController_VTable vtable;
};
struct COW_UIGroupWaitingController_o {
	COW_UIGroupWaitingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool NeedResetPos;
	COW_UIGroupWaitingView_o* m_View;
	COW_UIGroupWaitingDropItem_o* m_DragDropItem;
	COW_UIModelGroup_o* m_ModelGroup;
	float m_CDTime;
	bool m_IsInRemindCD;
	bool m_IsAllReady;
	bool m_IsUsedInGame;
	int32_t m_LastGroupCnt;
	bool m_NeedRefreshGrid;
	System_Collections_Generic_List_UIGroupMemberWaitingItemController__o* m_GroupMemberCtrls;
	UnityEngine_Coroutine_o* m_ShowQuickBtnCoroutine;
};
struct COW_UIGroupWaitingController__SetButtonCoolDown_c__Iterator0_StaticFields {
};
struct COW_UIGroupWaitingController__SetButtonCoolDown_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIGroupWaitingController__SetButtonCoolDown_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIGroupWaitingController__SetButtonCoolDown_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupWaitingController__SetButtonCoolDown_c__Iterator0_VTable vtable;
};
struct COW_UIGroupWaitingController__SetButtonCoolDown_c__Iterator0_o {
	COW_UIGroupWaitingController__SetButtonCoolDown_c__Iterator0_c *klass;
	void *monitor;
	float delayTime;
	bool needHide;
	UIButton_o* btn;
	COW_UIGroupWaitingController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIGroupWaitingDropItem_StaticFields {
};
struct COW_UIGroupWaitingDropItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_OnDisable;
	VirtualInvokeData _7_Start;
	VirtualInvokeData _8_OnPress;
	VirtualInvokeData _9_Update;
	VirtualInvokeData _10_OnDragStart;
	VirtualInvokeData _11_StartDragging;
	VirtualInvokeData _12_OnClone;
	VirtualInvokeData _13_OnDrag;
	VirtualInvokeData _14_OnDragEnd;
	VirtualInvokeData _15_OnDragOver;
	VirtualInvokeData _16_ForceStopDragging;
	VirtualInvokeData _17_OnDragOverObject;
	VirtualInvokeData _18_OnDragDropStart;
	VirtualInvokeData _19_OnDragDropMove;
	VirtualInvokeData _20_OnDragDropRelease;
	VirtualInvokeData _21_OnDragDropEnd;
};
struct COW_UIGroupWaitingDropItem_c {
	Il2CppClass_1 _1;
	COW_UIGroupWaitingDropItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGroupWaitingDropItem_VTable vtable;
};
struct COW_UIGroupWaitingDropItem_o {
	COW_UIGroupWaitingDropItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t restriction;
	bool cloneOnDrag;
	UnityEngine_GameObject_o* clonedObjectTemplate;
	UnityEngine_GameObject_o* clonedObject;
	bool UIDragDropItem_m_HasDragBounds;
	System_Nullable_Vector3__o UIDragDropItem_m_RealDragLocalPos;
	UnityEngine_Bounds_o UIDragDropItem_m_DragBoundsInWorld;
	System_Nullable_Bounds__o UIDragDropItem_m_SelfBoundsInWorld;
	bool resetWhenDrop;
	float pressAndHoldDelay;
	bool interactable;
	bool enableCollider;
	bool MoveToDragDropContainerWhenRelease;
	System_Action_o* ResetAction;
	UnityEngine_Transform_o* mTrans;
	UnityEngine_Transform_o* mParent;
	UnityEngine_Collider_o* mCollider;
	UnityEngine_Collider2D_o* mCollider2D;
	UIButton_o* mButton;
	UIRoot_o* mRoot;
	UIGrid_o* mGrid;
	UITable_o* mTable;
	float mDragStartTime;
	UIDragScrollView_o* mDragScrollView;
	bool mPressed;
	bool mDragging;
	UICamera_MouseOrTouch_o* mTouch;
	UnityEngine_Vector3_o mOrigLocalPosition;
	bool AllowMultiDrag;
	UnityEngine_GameObject_o* UIDragDropItem_m_PreHitObj;
	UnityEngine_Vector2_o minBound;
	UnityEngine_Vector2_o maxBound;
	UnityEngine_Vector2_o bound;
	float ratio;
	System_Action_o* DropEndAction;
};
struct COW_UIGrowthFundAdController_StaticFields {
};
struct COW_UIGrowthFundAdController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIGrowthFundAdController_c {
	Il2CppClass_1 _1;
	COW_UIGrowthFundAdController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGrowthFundAdController_VTable vtable;
};
struct COW_UIGrowthFundAdController_o {
	COW_UIGrowthFundAdController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIGrowthFundAdView_o* m_View;
	uint32_t m_DelayCall;
	int32_t m_Type;
	COW_UIModelPayment_o* m_Payment;
};
struct COW_UIGuideTipsController_StaticFields {
};
struct COW_UIGuideTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIGuideTipsController_c {
	Il2CppClass_1 _1;
	COW_UIGuideTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGuideTipsController_VTable vtable;
};
struct COW_UIGuideTipsController_o {
	COW_UIGuideTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	uint32_t m_TipsCall;
	COW_UIGuideTipsView_o* m_View;
};
struct COW_UIGuildSignInController_StaticFields {
};
struct COW_UIGuildSignInController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIGuildSignInController_c {
	Il2CppClass_1 _1;
	COW_UIGuildSignInController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGuildSignInController_VTable vtable;
};
struct COW_UIGuildSignInController_o {
	COW_UIGuildSignInController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIGuildSignInView_o* m_View;
	System_Collections_Generic_List_UIGuildSignInItemController__o* m_Items;
	bool m_IsJumpToNextClan;
	ClanLevelData_o* m_CurLevelData;
	ClanLevelData_o* m_NextLevelData;
	uint32_t m_FirstDelayCallID;
	uint32_t m_SecondDelayCallID;
};
struct COW_UIGuildSignInController__PlayFirstAnim_c__AnonStorey0_StaticFields {
};
struct COW_UIGuildSignInController__PlayFirstAnim_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGuildSignInController__PlayFirstAnim_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIGuildSignInController__PlayFirstAnim_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGuildSignInController__PlayFirstAnim_c__AnonStorey0_VTable vtable;
};
struct COW_UIGuildSignInController__PlayFirstAnim_c__AnonStorey0_o {
	COW_UIGuildSignInController__PlayFirstAnim_c__AnonStorey0_c *klass;
	void *monitor;
	bool isForward;
	COW_UIGuildSignInController_o* _this;
};
struct COW_UIGuildSignInItemController_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIGuildSignInItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIGuildSignInItemController_c {
	Il2CppClass_1 _1;
	COW_UIGuildSignInItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGuildSignInItemController_VTable vtable;
};
struct COW_UIGuildSignInItemController_o {
	COW_UIGuildSignInItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIGuildSignInItemView_o* m_View;
	int32_t m_State;
	int32_t m_Day;
	bool m_IsRequestResponse;
	uint32_t m_DelayCallID;
	COW_BaseItemInfo_o* m_Data;
	bool m_IsShowCurrentDay;
};
struct COW_UIHeroicMarkDetailWndController_StaticFields {
};
struct COW_UIHeroicMarkDetailWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
};
struct COW_UIHeroicMarkDetailWndController_c {
	Il2CppClass_1 _1;
	COW_UIHeroicMarkDetailWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHeroicMarkDetailWndController_VTable vtable;
};
struct COW_UIHeroicMarkDetailWndController_o {
	COW_UIHeroicMarkDetailWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHeroicMarkDetailWndView_o* m_View;
	COW_UIModelProfile_o* m_Model;
	System_String_o* m_Tab;
	uint64_t m_CacheAccountID;
	bool isDataReady;
	bool hasInitInfo;
	bool m_IsUserSelf;
	System_Collections_Generic_List_UIHeroicMarkItemCtrl__o* m_MarkItems;
	uint32_t cellCntPerLine;
};
struct COW_UIHeroicMarkItemCtrl_StaticFields {
};
struct COW_UIHeroicMarkItemCtrl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHeroicMarkItemCtrl_c {
	Il2CppClass_1 _1;
	COW_UIHeroicMarkItemCtrl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHeroicMarkItemCtrl_VTable vtable;
};
struct COW_UIHeroicMarkItemCtrl_o {
	COW_UIHeroicMarkItemCtrl_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* Icon;
	UILabel_o* Desc;
	UnityEngine_GameObject_o* DefaultLabel;
	UnityEngine_GameObject_o* VfxContainer;
	UnityEngine_GameObject_o* m_CacheEffGo;
};
struct COW_UIHGTopSpeedTipsBtnController_StaticFields {
};
struct COW_UIHGTopSpeedTipsBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHGTopSpeedTipsBtnController_c {
	Il2CppClass_1 _1;
	COW_UIHGTopSpeedTipsBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGTopSpeedTipsBtnController_VTable vtable;
};
struct COW_UIHGTopSpeedTipsBtnController_o {
	COW_UIHGTopSpeedTipsBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHGTopSpeedTipsBtnView_o* m_View;
	uint32_t m_GameMode;
	int32_t m_Difficulty;
};
struct COW_UIHGTopSpeedTipsWndController_StaticFields {
};
struct COW_UIHGTopSpeedTipsWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHGTopSpeedTipsWndController_c {
	Il2CppClass_1 _1;
	COW_UIHGTopSpeedTipsWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHGTopSpeedTipsWndController_VTable vtable;
};
struct COW_UIHGTopSpeedTipsWndController_o {
	COW_UIHGTopSpeedTipsWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHGTopSpeedTipsWndView_o* m_View;
};
struct COW_UIHighPingTipsBoxController_StaticFields {
};
struct COW_UIHighPingTipsBoxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHighPingTipsBoxController_c {
	Il2CppClass_1 _1;
	COW_UIHighPingTipsBoxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHighPingTipsBoxController_VTable vtable;
};
struct COW_UIHighPingTipsBoxController_o {
	COW_UIHighPingTipsBoxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHighPingTipsBoxView_o* m_View;
	COW_UIModelLobbyPing_o* m_ModelLobbyPing;
	float m_AcculatedTime;
	bool m_HasExpired;
	System_Action_o* m_callBack;
	int32_t m_CountDownLabelTime;
};
struct COW_UIHistoryRecordItemController_StaticFields {
	System_Comparison_TeammateStats__o* __f__mg_cache0;
	System_Comparison_TeammateStats__o* __f__mg_cache1;
	System_Comparison_TeammateStats__o* __f__mg_cache2;
	System_Comparison_TeammateStats__o* __f__mg_cache3;
	System_Comparison_TeammateStats__o* __f__mg_cache4;
};
struct COW_UIHistoryRecordItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHistoryRecordItemController_c {
	Il2CppClass_1 _1;
	COW_UIHistoryRecordItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHistoryRecordItemController_VTable vtable;
};
struct COW_UIHistoryRecordItemController_o {
	COW_UIHistoryRecordItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHistoryRecordItemView_o* m_View;
	COW_MatchRecordPersonal_o* m_RecordData;
	COW_MobileReplayInfo_o* m_ReplayData;
	UnityEngine_Color_o colorbg1;
	UnityEngine_Color_o colorbg2;
};
struct COW_UIHistoryTeammateController_StaticFields {
};
struct COW_UIHistoryTeammateController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHistoryTeammateController_c {
	Il2CppClass_1 _1;
	COW_UIHistoryTeammateController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHistoryTeammateController_VTable vtable;
};
struct COW_UIHistoryTeammateController_o {
	COW_UIHistoryTeammateController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBriefProfileInfoController_o* m_CallSign;
	COW_UIHistoryTeammateView_o* m_View;
	COW_BaseProfileInfo_o* m_Info;
};
struct COW_UIHud2TeamsTimeScoreController_StaticFields {
};
struct COW_UIHud2TeamsTimeScoreController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHud2TeamsTimeScoreController_c {
	Il2CppClass_1 _1;
	COW_UIHud2TeamsTimeScoreController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHud2TeamsTimeScoreController_VTable vtable;
};
struct COW_UIHud2TeamsTimeScoreController_o {
	COW_UIHud2TeamsTimeScoreController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHud2TeamsTimeScoreView_o* m_View;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	uint32_t m_ScoreEffectDelayCallIDTeam1;
	uint32_t m_ScoreEffectDelayCallIDTeam2;
};
struct COW_UIHudAcceleratorController_StaticFields {
};
struct COW_UIHudAcceleratorController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
	VirtualInvokeData _42_ShowInControlMode;
	VirtualInvokeData _43_RefreshVisibleWithControlMode;
};
struct COW_UIHudAcceleratorController_c {
	Il2CppClass_1 _1;
	COW_UIHudAcceleratorController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAcceleratorController_VTable vtable;
};
struct COW_UIHudAcceleratorController_o {
	COW_UIHudAcceleratorController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	UnityEngine_GameObject_o* clickEffectGo;
	GCommon_ResourceID_o clickEffectResId;
	COW_UIHudAcceleratorView_o* m_View;
};
struct COW_UIHudAcceleratorController__CheckInputTouch_c__Iterator0_StaticFields {
};
struct COW_UIHudAcceleratorController__CheckInputTouch_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudAcceleratorController__CheckInputTouch_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudAcceleratorController__CheckInputTouch_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAcceleratorController__CheckInputTouch_c__Iterator0_VTable vtable;
};
struct COW_UIHudAcceleratorController__CheckInputTouch_c__Iterator0_o {
	COW_UIHudAcceleratorController__CheckInputTouch_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudAcceleratorController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudActionController_StaticFields {
	System_String_o* ACTIONICON_DEFAULT;
	System_String_o* ACTIONICON_MUSHROOM;
	System_String_o* ACTIONICON_STROP;
	System_String_o* ACTIONICON_QUIT;
	System_String_o* ACTIONICON_USE;
	System_String_o* ACTIONICON_ENTER;
	System_String_o* ACTIONICON_BUY;
	System_String_o* ACTIONICON_PORTAL;
	System_String_o* ACTIONICON_CANDY;
	System_String_o* ACTIONICON_DEPOSIT;
	System_String_o* ACTIONICON_PRAYER;
	System_String_o* ACTIONICONBG_DEFAULT;
	System_String_o* ACTIONICONBG_STROP;
	System_String_o* ACTIONICONBG_OPEN;
	System_String_o* ACTIONICONBG_OPEN_FLIGHT;
	System_String_o* ACTIONICONBG_FALL;
	System_String_o* ACTIONICONBG_REVIVE;
	System_String_o* ACTIONICONBG_DRIFTBOTTLE;
	System_String_o* ACTIONICONBG_FOLLOWEMOTE;
	System_String_o* ACTIONICONBG_BOXING;
	System_String_o* ACTIONICONBG_QUEUE;
	System_String_o* ACTIONICONBG_FOURSYMBOLSCHANGECLOTH;
	System_String_o* ACTIONICONBG_CHEER_PET;
	System_String_o* ACTIONICONBG_CHATNPC;
	System_String_o* ACTIONICON_MUSIC_DANCE;
	System_String_o* ACTIONICON_PARTY_SHOOT;
	System_String_o* ACTIONICON_SNOWBALLBOX;
	System_String_o* ACTIONICON_TREASURY_KEY;
	System_String_o* ACTIONICON_FAITHJUMP;
	System_String_o* ACTIONICON_FLAGBATTLECHOKEPOINT;
	System_String_o* ACTIONICON_FLAGBATTLEENERGYSTONEBOX;
	System_String_o* ACTIONICON_LEVELSNOWMAN;
	System_String_o* ACTIONICON_LEVELINSTRUMENT;
	System_String_o* ACTIONICON_METROPOLIS_ARREST;
	System_String_o* ACTIONICON_METROPOLIS_USEPOINT;
	System_String_o* ACTIONICON_METROPOLIS_GYM;
	System_String_o* ACTIONICON_ONIZONE;
	System_Collections_Generic_Dictionary_int__UIHudActionController_ActionRes__o* ActionResMap;
	UnityEngine_Color_o ACTIONICONBG_COLOR_STROP;
	UnityEngine_Vector3_o LOCALPOSITION_DEFAULT;
	UnityEngine_Vector3_o DefaultLabelPos;
	UnityEngine_Vector3_o SpecialLabelPos;
};
struct COW_UIHudActionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudActionController_c {
	Il2CppClass_1 _1;
	COW_UIHudActionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudActionController_VTable vtable;
};
struct COW_UIHudActionController_o {
	COW_UIHudActionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudActionView_o* m_View;
	int32_t m_ActType;
	UnityEngine_Color_o SpeicalBgColor;
	UnityEngine_Color_o DefaultBgColor;
	UnityEngine_BoxCollider_o* m_Coiilder;
	float m_ActionCD;
	float m_ActionCDEndTime;
	bool m_TutOpenParachuteShowed;
	bool m_ShowState;
};
struct COW_UIHudActiveSkillController_StaticFields {
	UnityEngine_Color_o IconDefaultColor;
	UnityEngine_Color_o BloodPoorInvalidColor;
};
struct COW_UIHudActiveSkillController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudActiveSkillController_c {
	Il2CppClass_1 _1;
	COW_UIHudActiveSkillController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudActiveSkillController_VTable vtable;
};
struct COW_UIHudActiveSkillController_o {
	COW_UIHudActiveSkillController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudActiveSkillView_o* m_View;
	int32_t m_Index;
	COW_GamePlay_PFLCPEHBBLN_o* m_ActiveSkill;
	COW_GamePlay_NetworkPet_o* m_LocalPet;
	float m_BanSkillTime;
	float m_StartBanTime;
	System_String_o* m_StrButtonAction;
	float multiscale;
	float m_BGRangeRadius;
	UnityEngine_Vector3_o m_DefaultPos;
	bool m_IsDragBtn;
	bool m_IsThrowSkillLineOn;
	bool m_IsEffectTipsShowed;
	bool m_IsCDTipsShowed;
	bool m_IsBanTipsShowed;
	System_Collections_Generic_List_GameObject__o* m_PetSkillAnimationGameObject;
	UnityEngine_GameObject_o* m_playerSkillBloodPoolHighLightVfx;
	int32_t m_lastCanUsePhaseCount;
};
struct COW_HUD_UIHudAIHPController_StaticFields {
};
struct COW_HUD_UIHudAIHPController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
	VirtualInvokeData _55_BindPlayer;
	VirtualInvokeData _56_UnbindPlayer;
};
struct COW_HUD_UIHudAIHPController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudAIHPController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudAIHPController_VTable vtable;
};
struct COW_HUD_UIHudAIHPController_o {
	COW_HUD_UIHudAIHPController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudInfectionHPView_o* NOJLDPLOCIH;
	COW_GamePlay_IHAAMHPPLMG_o BBIGPBNPGPA;
	float IIAFHNGIIMH;
	float HGFGHEHKKBM;
	bool KOPPAHPOMPL;
	COW_GamePlay_NetworkAIPawn_o* PLFNLPDLDBH;
	COW_GamePlay_Player_o* MJCIOGBICHJ;
	GCommon_BitArrayBoolean_o* JGOLAEMDBHM;
};
struct COW_UIHUDAirTransporterNameController_StaticFields {
};
struct COW_UIHUDAirTransporterNameController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHUDAirTransporterNameController_c {
	Il2CppClass_1 _1;
	COW_UIHUDAirTransporterNameController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDAirTransporterNameController_VTable vtable;
};
struct COW_UIHUDAirTransporterNameController_o {
	COW_UIHUDAirTransporterNameController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHUDAirTransporterNameView_o* m_View;
	UnityEngine_Camera_o* m_FollowCamera;
	COW_GamePlay_FollowCamera_o* UIHUDAirTransporterNameController_m_FollowCameraComponent;
	UnityEngine_Camera_o* m_UICamera;
	COW_GamePlay_AirTransporter_o* m_AirTransporter;
	UnityEngine_GameObject_array* m_GameObjects;
	float viewPortBoundary;
	int32_t m_CurShow;
};
struct COW_UIHUDAOHKillPointsController_StaticFields {
};
struct COW_UIHUDAOHKillPointsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDAOHKillPointsController_c {
	Il2CppClass_1 _1;
	COW_UIHUDAOHKillPointsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDAOHKillPointsController_VTable vtable;
};
struct COW_UIHUDAOHKillPointsController_o {
	COW_UIHUDAOHKillPointsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDAOHKillPointsView_o* m_View;
	int32_t m_KillPoints;
	int32_t m_Level;
	int32_t m_CurShowLevel;
	int32_t m_CurShowPoint;
	UnityEngine_Coroutine_o* m_AnimHandle;
	bool m_IsPlayingPointUpAnim;
	COW_BigHeadDataConfig_o* m_BigHeadDataConfig;
	System_Collections_Generic_List_UIHUDArmsRacePointItem__o* m_PointItems;
};
struct COW_UIHUDAOHKillPointsController__IEPointsUpAnim_c__Iterator0_StaticFields {
};
struct COW_UIHUDAOHKillPointsController__IEPointsUpAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHUDAOHKillPointsController__IEPointsUpAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHUDAOHKillPointsController__IEPointsUpAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDAOHKillPointsController__IEPointsUpAnim_c__Iterator0_VTable vtable;
};
struct COW_UIHUDAOHKillPointsController__IEPointsUpAnim_c__Iterator0_o {
	COW_UIHUDAOHKillPointsController__IEPointsUpAnim_c__Iterator0_c *klass;
	void *monitor;
	COW_BigHeadData_o* _data___1;
	COW_UIHUDAOHKillPointsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudAOHLevelUpHintController_StaticFields {
};
struct COW_UIHudAOHLevelUpHintController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudAOHLevelUpHintController_c {
	Il2CppClass_1 _1;
	COW_UIHudAOHLevelUpHintController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAOHLevelUpHintController_VTable vtable;
};
struct COW_UIHudAOHLevelUpHintController_o {
	COW_UIHudAOHLevelUpHintController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudAOHLevelUpHintView_o* m_View;
	COW_BigHeadDataConfig_o* m_BigHeadDataConfig;
	uint32_t m_HideDelayCall;
};
struct COW_UIHudAOHTeamScoreController_StaticFields {
};
struct COW_UIHudAOHTeamScoreController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInfoType;
	VirtualInvokeData _37_GetTitileResourceID;
	VirtualInvokeData _38_RegisterUIEvent;
	VirtualInvokeData _39_UnRegisterUIEvent;
	VirtualInvokeData _40_InitOneItem;
	VirtualInvokeData _41_ItemCustomSort;
	VirtualInvokeData _42_OnAddPlayer;
	VirtualInvokeData _43_IsTeamOnLeft;
	VirtualInvokeData _44_RefreshGrid;
	VirtualInvokeData _45_SortPlayerData;
	VirtualInvokeData _46_UpdateAllTitle;
	VirtualInvokeData _47_UpdateLeftTitle;
	VirtualInvokeData _48_UpdateRightTitle;
	VirtualInvokeData _49_OnKillCountChanged;
	VirtualInvokeData _50_OnDeadCountChanged;
	VirtualInvokeData _51_OnTotalDamageChanged;
};
struct COW_UIHudAOHTeamScoreController_c {
	Il2CppClass_1 _1;
	COW_UIHudAOHTeamScoreController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAOHTeamScoreController_VTable vtable;
};
struct COW_UIHudAOHTeamScoreController_o {
	COW_UIHudAOHTeamScoreController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_TeamScoreBoardView_o* m_View;
	System_Collections_Generic_List_int__o* UIHUDTeamBattleScoreBoardController_1_m_InfoTypeList;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o* m_ItemCtrlDic;
	System_Collections_Generic_List_T__o* UIHUDTeamBattleScoreBoardController_1_m_LeftItemList;
	System_Collections_Generic_List_T__o* UIHUDTeamBattleScoreBoardController_1_m_RightItemList;
	int32_t m_LocalPlayerTeamId;
	bool UIHUDTeamBattleScoreBoardController_1_m_EnableReport;
	bool m_EnableSwitchSkill;
	int32_t m_DataShowing;
	uint64_t UIHUDTeamBattleScoreBoardController_1_m_StartShowTime;
};
struct COW_UIHUDArmsLevelUPTipController_StaticFields {
};
struct COW_UIHUDArmsLevelUPTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHUDArmsLevelUPTipController_c {
	Il2CppClass_1 _1;
	COW_UIHUDArmsLevelUPTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDArmsLevelUPTipController_VTable vtable;
};
struct COW_UIHUDArmsLevelUPTipController_o {
	COW_UIHUDArmsLevelUPTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDArmsLevelUPTipView_o* m_View;
	int32_t m_DelayHandle;
};
struct COW_UIHudAskPurchaseItemController_StaticFields {
	UnityEngine_Color_o ENABLE_COLOR;
	UnityEngine_Color_o DISABLE_COLOR;
};
struct COW_UIHudAskPurchaseItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudAskPurchaseItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudAskPurchaseItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAskPurchaseItemController_VTable vtable;
};
struct COW_UIHudAskPurchaseItemController_o {
	COW_UIHudAskPurchaseItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudAskPurchaseItemView_o* m_View;
	COW_AskCSPurchaseInfo_o* m_Info;
};
struct COW_UIHudAskPurchaseListController_StaticFields {
};
struct COW_UIHudAskPurchaseListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _37_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
};
struct COW_UIHudAskPurchaseListController_c {
	Il2CppClass_1 _1;
	COW_UIHudAskPurchaseListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAskPurchaseListController_VTable vtable;
};
struct COW_UIHudAskPurchaseListController_o {
	COW_UIHudAskPurchaseListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudAskPurchaseListView_o* m_View;
	System_Collections_Generic_List_AskCSPurchaseInfo__o* m_PurchaseInfoList;
};
struct COW_UIHudAskPurchaseListController__GCommon_IUIModelDataChangeObserver_OnDataChanged_c__AnonStorey0_StaticFields {
};
struct COW_UIHudAskPurchaseListController__GCommon_IUIModelDataChangeObserver_OnDataChanged_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudAskPurchaseListController__GCommon_IUIModelDataChangeObserver_OnDataChanged_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudAskPurchaseListController__GCommon_IUIModelDataChangeObserver_OnDataChanged_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAskPurchaseListController__GCommon_IUIModelDataChangeObserver_OnDataChanged_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudAskPurchaseListController__GCommon_IUIModelDataChangeObserver_OnDataChanged_c__AnonStorey0_o {
	COW_UIHudAskPurchaseListController__GCommon_IUIModelDataChangeObserver_OnDataChanged_c__AnonStorey0_c *klass;
	void *monitor;
	COW_AskCSPurchaseInfo_o* info;
	COW_UIHudAskPurchaseListController_o* _this;
};
struct COW_HUD_UIHudAssistantTextController_StaticFields {
};
struct COW_HUD_UIHudAssistantTextController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UIHudAssistantTextController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudAssistantTextController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudAssistantTextController_VTable vtable;
};
struct COW_HUD_UIHudAssistantTextController_o {
	COW_HUD_UIHudAssistantTextController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudAssistantTextView_o* NOJLDPLOCIH;
	uint32_t DKKBIKGPGAJ;
};
struct COW_UIHudAudioBucketsController_StaticFields {
};
struct COW_UIHudAudioBucketsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudAudioBucketsController_c {
	Il2CppClass_1 _1;
	COW_UIHudAudioBucketsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAudioBucketsController_VTable vtable;
};
struct COW_UIHudAudioBucketsController_o {
	COW_UIHudAudioBucketsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudAudioBucketsView_o* m_View;
};
struct COW_UIHudAutoFireSwitchController_StaticFields {
};
struct COW_UIHudAutoFireSwitchController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudAutoFireSwitchController_c {
	Il2CppClass_1 _1;
	COW_UIHudAutoFireSwitchController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAutoFireSwitchController_VTable vtable;
};
struct COW_UIHudAutoFireSwitchController_o {
	COW_UIHudAutoFireSwitchController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudAutoFireSwitchView_o* m_View;
};
struct COW_UIHudAutoFireSwitchController__ShowTutorialForAutoFire_c__Iterator0_StaticFields {
};
struct COW_UIHudAutoFireSwitchController__ShowTutorialForAutoFire_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudAutoFireSwitchController__ShowTutorialForAutoFire_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudAutoFireSwitchController__ShowTutorialForAutoFire_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAutoFireSwitchController__ShowTutorialForAutoFire_c__Iterator0_VTable vtable;
};
struct COW_UIHudAutoFireSwitchController__ShowTutorialForAutoFire_c__Iterator0_o {
	COW_UIHudAutoFireSwitchController__ShowTutorialForAutoFire_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudAutoFireSwitchController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudAutoSearchItemController_StaticFields {
};
struct COW_UIHudAutoSearchItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
	VirtualInvokeData _39_OnItemToggleChanged;
	VirtualInvokeData _40_GetItem;
};
struct COW_UIHudAutoSearchItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudAutoSearchItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAutoSearchItemController_VTable vtable;
};
struct COW_UIHudAutoSearchItemController_o {
	COW_UIHudAutoSearchItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudAutoSearchItemView_o* m_View;
	COW_UIItem_o* m_Item;
	bool m_CurUseState;
};
struct COW_UIHudAuxAimController_StaticFields {
};
struct COW_UIHudAuxAimController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudAuxAimController_c {
	Il2CppClass_1 _1;
	COW_UIHudAuxAimController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAuxAimController_VTable vtable;
};
struct COW_UIHudAuxAimController_o {
	COW_UIHudAuxAimController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudAuxAimView_o* m_View;
	bool m_HasRegistedButton;
	float m_BGRangeRadius;
	System_String_o* m_strButtonAction;
	bool m_ShowByConfig;
	bool m_ShowByPlayerState;
	UnityEngine_Vector3_o m_StartPos;
	float m_DirectionVal;
};
struct COW_UIHudAuxFireController_StaticFields {
	UnityEngine_Color_o COLOR_GREY;
};
struct COW_UIHudAuxFireController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
	VirtualInvokeData _42_OnPlayerGetOnVehicle;
};
struct COW_UIHudAuxFireController_c {
	Il2CppClass_1 _1;
	COW_UIHudAuxFireController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAuxFireController_VTable vtable;
};
struct COW_UIHudAuxFireController_o {
	COW_UIHudAuxFireController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudAuxFireView_o* m_View;
	int32_t m_ShowTiming;
	bool m_Sighting;
	System_String_o* m_strButtonAction;
	UnityEngine_Color_o m_BtnSpriteInitColor;
	GCommon_BitArrayBoolean_o* m_IsVisible;
	GCommon_BitArrayBoolean_o* m_IsDisable;
};
struct COW_UIHudBanknoteHintController_StaticFields {
};
struct COW_UIHudBanknoteHintController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBanknoteHintController_c {
	Il2CppClass_1 _1;
	COW_UIHudBanknoteHintController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBanknoteHintController_VTable vtable;
};
struct COW_UIHudBanknoteHintController_o {
	COW_UIHudBanknoteHintController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBanknoteHintView_o* m_View;
	float m_ControlTargetTime;
	int32_t m_LastSecond;
	System_Text_StringBuilder_o* m_HintText;
};
struct COW_UIHudBanknoteLeaderboardItemController_StaticFields {
};
struct COW_UIHudBanknoteLeaderboardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBanknoteLeaderboardItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudBanknoteLeaderboardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBanknoteLeaderboardItemController_VTable vtable;
};
struct COW_UIHudBanknoteLeaderboardItemController_o {
	COW_UIHudBanknoteLeaderboardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudControlLeaderboardItemView_o* m_View;
	System_Collections_Generic_Dictionary_int__UILabel__o* m_Type2Label;
	COW_LeaderboardData_o* m_DataInfo;
};
struct COW_UIHudBanknoteMatchTimeScoreTipsController_StaticFields {
};
struct COW_UIHudBanknoteMatchTimeScoreTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBanknoteMatchTimeScoreTipsController_c {
	Il2CppClass_1 _1;
	COW_UIHudBanknoteMatchTimeScoreTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBanknoteMatchTimeScoreTipsController_VTable vtable;
};
struct COW_UIHudBanknoteMatchTimeScoreTipsController_o {
	COW_UIHudBanknoteMatchTimeScoreTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBanknoteMatchTimeScoreTipsView_o* m_View;
	System_String_o* m_PreviousShowName;
	uint32_t m_PreviousPointID;
};
struct COW_UIHudBanknotePointPosMarkController_StaticFields {
};
struct COW_UIHudBanknotePointPosMarkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudBanknotePointPosMarkController_c {
	Il2CppClass_1 _1;
	COW_UIHudBanknotePointPosMarkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBanknotePointPosMarkController_VTable vtable;
};
struct COW_UIHudBanknotePointPosMarkController_o {
	COW_UIHudBanknotePointPosMarkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudBanknotePointPosMarkView_o* m_View;
	UnityEngine_Vector3_o m_ControlPointPos;
	uint32_t m_CurrentPointID;
	COW_UIModelMatch_o* m_ModelMatch;
};
struct COW_UIHudBanknoteShopItemController_StaticFields {
};
struct COW_UIHudBanknoteShopItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBanknoteShopItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudBanknoteShopItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBanknoteShopItemController_VTable vtable;
};
struct COW_UIHudBanknoteShopItemController_o {
	COW_UIHudBanknoteShopItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInGameShopItemViewExt_o* m_View;
	bool m_Selected;
	int32_t m_Index;
	System_Action_int__o* m_CallBack;
};
struct COW_UIHudBanknoteShopLevelListController_StaticFields {
};
struct COW_UIHudBanknoteShopLevelListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBanknoteShopLevelListController_c {
	Il2CppClass_1 _1;
	COW_UIHudBanknoteShopLevelListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBanknoteShopLevelListController_VTable vtable;
};
struct COW_UIHudBanknoteShopLevelListController_o {
	COW_UIHudBanknoteShopLevelListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBanknoteShopLevelListView_o* m_View;
	COW_UIOneLevelEquipList_o* m_equipView;
	System_Collections_Generic_List_UIHudBanknoteShopItemController__o* m_ItemList;
	int32_t m_SelectedIndex;
};
struct COW_UIHudBannerTweenTipsController_StaticFields {
};
struct COW_UIHudBannerTweenTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBannerTweenTipsController_c {
	Il2CppClass_1 _1;
	COW_UIHudBannerTweenTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBannerTweenTipsController_VTable vtable;
};
struct COW_UIHudBannerTweenTipsController_o {
	COW_UIHudBannerTweenTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBannerTweenTipsView_o* m_View;
	uint32_t m_DelayCallID;
	int32_t m_Priority;
	COW_UITutorialIndicatorCharacterController_o* m_CharacterCtrl;
};
struct COW_UIHudBattleFlagController_StaticFields {
};
struct COW_UIHudBattleFlagController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBattleFlagController_c {
	Il2CppClass_1 _1;
	COW_UIHudBattleFlagController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBattleFlagController_VTable vtable;
};
struct COW_UIHudBattleFlagController_o {
	COW_UIHudBattleFlagController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBattleFlagView_o* m_View;
};
struct COW_HUD_UIHudBeHintedController_StaticFields {
};
struct COW_HUD_UIHudBeHintedController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UIHudBeHintedController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudBeHintedController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudBeHintedController_VTable vtable;
};
struct COW_HUD_UIHudBeHintedController_o {
	COW_HUD_UIHudBeHintedController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBeHintedView_o* NOJLDPLOCIH;
	int32_t FPDFPAGFOEI;
};
struct COW_UIHudBigHeadHypeSliderController_StaticFields {
};
struct COW_UIHudBigHeadHypeSliderController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBigHeadHypeSliderController_c {
	Il2CppClass_1 _1;
	COW_UIHudBigHeadHypeSliderController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBigHeadHypeSliderController_VTable vtable;
};
struct COW_UIHudBigHeadHypeSliderController_o {
	COW_UIHudBigHeadHypeSliderController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBigHeadHypeProcessBarView_o* m_View;
	bool m_TutShowed;
	uint16_t m_CurrentHypeValue;
	uint16_t m_LastHypeValue;
	uint16_t m_MaxHypeValue;
	uint16_t m_CurrentHypeLevel;
	uint16_t m_MaxHypeLevel;
	float m_HypeChangeProcess;
	System_Collections_Generic_Dictionary_ushort__Transform__o* m_LevelUpBlockDic;
	System_Collections_Generic_Dictionary_ushort__Transform__o* m_LevelBgDic;
	int32_t TOTAL_BAR_WIDTH;
	bool m_HypeValueHadChanged;
	float m_Timer;
	bool m_IsFootball;
	uint32_t m_BuffLevelDelayCall;
	int32_t m_CurrentBuffID;
};
struct COW_UIHudBigHeadHypeSliderController__OnSyncBuffState_c__AnonStorey0_StaticFields {
};
struct COW_UIHudBigHeadHypeSliderController__OnSyncBuffState_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudBigHeadHypeSliderController__OnSyncBuffState_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudBigHeadHypeSliderController__OnSyncBuffState_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBigHeadHypeSliderController__OnSyncBuffState_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudBigHeadHypeSliderController__OnSyncBuffState_c__AnonStorey0_o {
	COW_UIHudBigHeadHypeSliderController__OnSyncBuffState_c__AnonStorey0_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* go;
};
struct COW_UIHudBigHeadInfoController_StaticFields {
};
struct COW_UIHudBigHeadInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBigHeadInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudBigHeadInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBigHeadInfoController_VTable vtable;
};
struct COW_UIHudBigHeadInfoController_o {
	COW_UIHudBigHeadInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBigHeadInfoView_o* m_View;
	System_Text_StringBuilder_o* m_TimeString;
	System_Text_StringBuilder_o* m_ScoreString;
	int32_t m_TotalScore;
	int32_t m_TotalTime;
	int32_t m_Secs;
};
struct COW_UIHudBigHeadInfoController__WaitAndShowTutorial_c__Iterator0_StaticFields {
};
struct COW_UIHudBigHeadInfoController__WaitAndShowTutorial_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudBigHeadInfoController__WaitAndShowTutorial_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudBigHeadInfoController__WaitAndShowTutorial_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBigHeadInfoController__WaitAndShowTutorial_c__Iterator0_VTable vtable;
};
struct COW_UIHudBigHeadInfoController__WaitAndShowTutorial_c__Iterator0_o {
	COW_UIHudBigHeadInfoController__WaitAndShowTutorial_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudBigHeadInfoController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudBigHeadProgressBarController_StaticFields {
};
struct COW_UIHudBigHeadProgressBarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_UpdateBarDetail;
};
struct COW_UIHudBigHeadProgressBarController_c {
	Il2CppClass_1 _1;
	COW_UIHudBigHeadProgressBarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBigHeadProgressBarController_VTable vtable;
};
struct COW_UIHudBigHeadProgressBarController_o {
	COW_UIHudBigHeadProgressBarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudDGGProgressBarView_o* m_View;
	int32_t m_WinScore;
	int32_t m_WinTime;
	int32_t UIHudDGGProgressBarController_m_MatchEndTime;
	int32_t UIHudDGGProgressBarController_m_CurLeftTime;
	System_Text_StringBuilder_o* UIHudDGGProgressBarController_m_Timer;
	int32_t m_MyScore;
	int32_t UIHudDGGProgressBarController_m_LeadingTeamID;
	int32_t m_LeadingScore;
	int32_t m_2ndScore;
	int32_t UIHudDGGProgressBarController_m_1stDepth;
	int32_t UIHudDGGProgressBarController_m_2ndDepth;
	COW_UIBigHeadGameScene_o* m_UIBigHeadGameScene;
};
struct COW_UIHudBigHeadScoreInfoController_StaticFields {
};
struct COW_UIHudBigHeadScoreInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBigHeadScoreInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudBigHeadScoreInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBigHeadScoreInfoController_VTable vtable;
};
struct COW_UIHudBigHeadScoreInfoController_o {
	COW_UIHudBigHeadScoreInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_Dictionary_uint__UIHudBigHeadScoreInfoController_TeamScore__o* m_DicTeamIDToScore;
	System_Collections_Generic_List_UIHudBigHeadScoreInfoController_TeamScore__o* m_TeamScores;
	int32_t m_CurrentLeadingScore;
	int32_t m_WinScore;
	COW_UIHudBigHeadScoreInfoView_o* m_View;
};
struct COW_UIHudBigHeadScoreInfoController_TeamScore_StaticFields {
};
struct COW_UIHudBigHeadScoreInfoController_TeamScore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudBigHeadScoreInfoController_TeamScore_c {
	Il2CppClass_1 _1;
	COW_UIHudBigHeadScoreInfoController_TeamScore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBigHeadScoreInfoController_TeamScore_VTable vtable;
};
struct COW_UIHudBigHeadScoreInfoController_TeamScore_o {
	COW_UIHudBigHeadScoreInfoController_TeamScore_c *klass;
	void *monitor;
	uint32_t TeamID;
	int32_t Score;
};
struct COW_UIHudBigHintController_StaticFields {
};
struct COW_UIHudBigHintController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBigHintController_c {
	Il2CppClass_1 _1;
	COW_UIHudBigHintController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBigHintController_VTable vtable;
};
struct COW_UIHudBigHintController_o {
	COW_UIHudBigHintController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBigHintView_o* m_View;
	uint32_t m_DelayCallID;
};
struct COW_UIHudBombController_StaticFields {
};
struct COW_UIHudBombController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudBombController_c {
	Il2CppClass_1 _1;
	COW_UIHudBombController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBombController_VTable vtable;
};
struct COW_UIHudBombController_o {
	COW_UIHudBombController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudBombView_o* m_View;
	System_String_o* PlantBombIcon;
	System_String_o* RemoveBombIcon;
	System_String_o* PlantBombHintLocTxt;
	System_String_o* RemoveBombHintLocTxt;
	bool m_NeedShow;
	bool m_MustHide;
};
struct COW_BombModeNotification_StaticFields {
};
struct COW_BombModeNotification_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BombModeNotification_c {
	Il2CppClass_1 _1;
	COW_BombModeNotification_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BombModeNotification_VTable vtable;
};
struct COW_BombModeNotification_o {
	COW_BombModeNotification_c *klass;
	void *monitor;
	System_String_o* BombActionZoneName;
	System_String_o* BombActionZoneNameColor;
	System_String_o* BattleInfo;
	System_String_o* iconName;
	UnityEngine_Color_o iconTintColor;
};
struct COW_UIHudBombHintController_StaticFields {
};
struct COW_UIHudBombHintController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHudBombHintController_c {
	Il2CppClass_1 _1;
	COW_UIHudBombHintController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBombHintController_VTable vtable;
};
struct COW_UIHudBombHintController_o {
	COW_UIHudBombHintController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelMatch_o* m_MatchModel;
	COW_UIHudBombHintView_o* m_View;
	UnityEngine_Color_o iconTintWhiteColor;
	UnityEngine_Color_o iconTintYellowColor;
	uint32_t m_DelayCall;
	COW_GamePlay_PJIBHMGGMEL_o* m_BombGame;
};
struct COW_UIHudBombMatchInfoController_StaticFields {
	float AnimationTime;
};
struct COW_UIHudBombMatchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBombMatchInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudBombMatchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBombMatchInfoController_VTable vtable;
};
struct COW_UIHudBombMatchInfoController_o {
	COW_UIHudBombMatchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBombMatchInfoView_o* m_View;
	System_Collections_Generic_List_UIHudCSPlayerStateInfoView__o* m_MyTeamViews;
	System_Collections_Generic_List_UIHudCSPlayerStateInfoView__o* m_OppoTeamViews;
	COW_GamePlay_PJIBHMGGMEL_o* mGame;
	COW_UIModelMatch_o* m_ModelMatch;
	uint32_t m_BaseTeamCount;
	uint32_t m_BaseItemSize;
	uint32_t m_BombExplodeTime;
	System_Text_StringBuilder_o* m_Timer;
	uint32_t min;
	uint32_t sec;
	uint8_t m_MyScore;
	uint8_t m_OtherScore;
	bool m_IsMatchPointSoundPlayed;
	System_Collections_Generic_List_int__o* m_states;
};
struct COW_UIHudBombMatchInfoController__OnODFactionSwitchDone_c__AnonStorey0_StaticFields {
};
struct COW_UIHudBombMatchInfoController__OnODFactionSwitchDone_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudBombMatchInfoController__OnODFactionSwitchDone_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudBombMatchInfoController__OnODFactionSwitchDone_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBombMatchInfoController__OnODFactionSwitchDone_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudBombMatchInfoController__OnODFactionSwitchDone_c__AnonStorey0_o {
	COW_UIHudBombMatchInfoController__OnODFactionSwitchDone_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t odFaction;
	COW_UIHudBombMatchInfoController_o* _this;
};
struct COW_UIHudBombZoneMarkController_StaticFields {
};
struct COW_UIHudBombZoneMarkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudBombZoneMarkController_c {
	Il2CppClass_1 _1;
	COW_UIHudBombZoneMarkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBombZoneMarkController_VTable vtable;
};
struct COW_UIHudBombZoneMarkController_o {
	COW_UIHudBombZoneMarkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudBombZoneMarkView_o* m_View;
	COW_GamePlay_SafeZone_DOJILNNMFOL_o* m_BombZoneInfo;
	UnityEngine_Color_o bombColor;
};
struct COW_UIHudBossHalloweenHpController_StaticFields {
};
struct COW_UIHudBossHalloweenHpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBossHalloweenHpController_c {
	Il2CppClass_1 _1;
	COW_UIHudBossHalloweenHpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBossHalloweenHpController_VTable vtable;
};
struct COW_UIHudBossHalloweenHpController_o {
	COW_UIHudBossHalloweenHpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBossHalloweenHpView_o* m_UIHudBossHalloweenHpView;
	UnityEngine_Coroutine_o* m_AutoHideCo;
	UnityEngine_Coroutine_o* m_VfxHideCo;
	COW_GamePlay_NetworkAIPawn_o* m_Boss;
	COW_GamePlay_Player_o* m_Player;
	float m_BossHalloweenHPShowTime;
	float m_BossHalloweenHPShowDistance;
	float m_lastUpdateBossHpShowTime;
	int32_t m_lastBuffTipsType;
	System_Collections_Generic_Dictionary_int__float__o* BuffTipsTypeLastTimeDict;
	uint32_t BuffTipsDelayCall;
	System_Action_o* BuffTipsDelayCallAction;
};
struct COW_UIHudBossHalloweenHpController__AutoHide_c__Iterator0_StaticFields {
};
struct COW_UIHudBossHalloweenHpController__AutoHide_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudBossHalloweenHpController__AutoHide_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudBossHalloweenHpController__AutoHide_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBossHalloweenHpController__AutoHide_c__Iterator0_VTable vtable;
};
struct COW_UIHudBossHalloweenHpController__AutoHide_c__Iterator0_o {
	COW_UIHudBossHalloweenHpController__AutoHide_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudBossHalloweenHpController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudBossHalloweenHpController__AutoHideVfx_c__Iterator1_StaticFields {
};
struct COW_UIHudBossHalloweenHpController__AutoHideVfx_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudBossHalloweenHpController__AutoHideVfx_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHudBossHalloweenHpController__AutoHideVfx_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBossHalloweenHpController__AutoHideVfx_c__Iterator1_VTable vtable;
};
struct COW_UIHudBossHalloweenHpController__AutoHideVfx_c__Iterator1_o {
	COW_UIHudBossHalloweenHpController__AutoHideVfx_c__Iterator1_c *klass;
	void *monitor;
	COW_UIHudBossHalloweenHpController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIhudBossOniPopupController_StaticFields {
};
struct COW_UIhudBossOniPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIhudBossOniPopupController_c {
	Il2CppClass_1 _1;
	COW_UIhudBossOniPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIhudBossOniPopupController_VTable vtable;
};
struct COW_UIhudBossOniPopupController_o {
	COW_UIhudBossOniPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIhudBossOniPopupView_o* m_View;
	uint32_t m_DelayCall;
};
struct COW_UIHudBountyContractController_StaticFields {
};
struct COW_UIHudBountyContractController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudBountyContractController_c {
	Il2CppClass_1 _1;
	COW_UIHudBountyContractController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBountyContractController_VTable vtable;
};
struct COW_UIHudBountyContractController_o {
	COW_UIHudBountyContractController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudBountyContractView_o* m_View;
	bool needShow;
	bool HasShownTutorial;
};
struct COW_UIHudBrakeController_StaticFields {
};
struct COW_UIHudBrakeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
	VirtualInvokeData _42_ShowInControlMode;
	VirtualInvokeData _43_RefreshVisibleWithControlMode;
};
struct COW_UIHudBrakeController_c {
	Il2CppClass_1 _1;
	COW_UIHudBrakeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBrakeController_VTable vtable;
};
struct COW_UIHudBrakeController_o {
	COW_UIHudBrakeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	UnityEngine_GameObject_o* clickEffectGo;
	GCommon_ResourceID_o clickEffectResId;
	COW_UIHudBrakeView_o* m_View;
};
struct COW_UIHudBuffListController_StaticFields {
};
struct COW_UIHudBuffListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBuffListController_c {
	Il2CppClass_1 _1;
	COW_UIHudBuffListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBuffListController_VTable vtable;
};
struct COW_UIHudBuffListController_o {
	COW_UIHudBuffListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBuffListView_o* m_View;
	System_Collections_Generic_List_CBIKNJDAGLO__o* m_CurrentBuffBehaivorList;
	System_Collections_Generic_List_UIHudBuffListItemController__o* m_ItemControllers;
};
struct COW_UIHudBuffListController__OnBuffBehaviorChanged_c__AnonStorey0_StaticFields {
};
struct COW_UIHudBuffListController__OnBuffBehaviorChanged_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudBuffListController__OnBuffBehaviorChanged_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudBuffListController__OnBuffBehaviorChanged_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBuffListController__OnBuffBehaviorChanged_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudBuffListController__OnBuffBehaviorChanged_c__AnonStorey0_o {
	COW_UIHudBuffListController__OnBuffBehaviorChanged_c__AnonStorey0_c *klass;
	void *monitor;
	COW_GamePlay_CBIKNJDAGLO_o* bevData;
};
struct COW_UIHudBuffListItemController_StaticFields {
};
struct COW_UIHudBuffListItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBuffListItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudBuffListItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBuffListItemController_VTable vtable;
};
struct COW_UIHudBuffListItemController_o {
	COW_UIHudBuffListItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBuffListItemView_o* m_View;
	int32_t BountyStatus;
	float m_TotalLife;
	float m_CurrentLife;
	int32_t _BuffBevTypeID_k__BackingField;
};
struct COW_UIHudBuffTemplateController_StaticFields {
};
struct COW_UIHudBuffTemplateController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBuffTemplateController_c {
	Il2CppClass_1 _1;
	COW_UIHudBuffTemplateController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBuffTemplateController_VTable vtable;
};
struct COW_UIHudBuffTemplateController_o {
	COW_UIHudBuffTemplateController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBuffTemplateView_o* m_View;
	int32_t BountyStatus;
	float m_TotalLife;
	float m_CurrentLife;
	int32_t m_BuffEffect;
	int32_t _BuffBevTypeID_k__BackingField;
};
struct COW_UIHudBuildingSwitchInfoController_StaticFields {
};
struct COW_UIHudBuildingSwitchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudBuildingSwitchInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudBuildingSwitchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudBuildingSwitchInfoController_VTable vtable;
};
struct COW_UIHudBuildingSwitchInfoController_o {
	COW_UIHudBuildingSwitchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudBuildingSwitchInfoView_o* m_View;
	int32_t Index;
};
struct COW_UIHudButtonBaseController_StaticFields {
};
struct COW_UIHudButtonBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIHudButtonBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHudButtonBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudButtonBaseController_VTable vtable;
};
struct COW_UIHudButtonBaseController_o {
	COW_UIHudButtonBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
};
struct COW_UIHudCamouflageController_StaticFields {
};
struct COW_UIHudCamouflageController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudCamouflageController_c {
	Il2CppClass_1 _1;
	COW_UIHudCamouflageController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCamouflageController_VTable vtable;
};
struct COW_UIHudCamouflageController_o {
	COW_UIHudCamouflageController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudCamouflageView_o* m_View;
	bool m_GetOn;
	float m_CdTime;
	float m_LeftTime;
};
struct COW_UIHudCancelController_StaticFields {
};
struct COW_UIHudCancelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudCancelController_c {
	Il2CppClass_1 _1;
	COW_UIHudCancelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCancelController_VTable vtable;
};
struct COW_UIHudCancelController_o {
	COW_UIHudCancelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudCancelView_o* m_View;
	UnityEngine_Vector3_o m_pos;
};
struct COW_UIHudCannonFireController_StaticFields {
};
struct COW_UIHudCannonFireController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudCannonFireController_c {
	Il2CppClass_1 _1;
	COW_UIHudCannonFireController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCannonFireController_VTable vtable;
};
struct COW_UIHudCannonFireController_o {
	COW_UIHudCannonFireController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudCannonFireView_o* m_View;
};
struct COW_UIHudCannonInfoController_StaticFields {
};
struct COW_UIHudCannonInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCannonInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudCannonInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCannonInfoController_VTable vtable;
};
struct COW_UIHudCannonInfoController_o {
	COW_UIHudCannonInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCannonInfoView_o* m_View;
	bool m_IsInCannon;
	int32_t m_CannonTotalShot;
	int32_t m_CurrentCannonShot;
};
struct COW_HUD_UIHudCasualRoomMatchResultController_StaticFields {
};
struct COW_HUD_UIHudCasualRoomMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UIHudCasualRoomMatchResultController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudCasualRoomMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudCasualRoomMatchResultController_VTable vtable;
};
struct COW_HUD_UIHudCasualRoomMatchResultController_o {
	COW_HUD_UIHudCasualRoomMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCasualRoomMatchResultView_o* NOJLDPLOCIH;
	uint32_t DEFAJDCMMOO;
	int32_t PDGHPNOAOPF;
	int32_t JEJLMHNFHBC;
	int32_t MIPMALIBJEN;
	int32_t MLONEDFMDEC;
	int32_t OAIPGINGGBN;
	int32_t IMJPLAFNEHF;
	int32_t DNMBILHCGIL;
};
struct COW_GamePlay_UIHudCatagoryRangeShopController_StaticFields {
	System_Comparison_KEDNMNBLODN__o* HMDOHFBHDOB;
};
struct COW_GamePlay_UIHudCatagoryRangeShopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_GamePlay_UIHudCatagoryRangeShopController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudCatagoryRangeShopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudCatagoryRangeShopController_VTable vtable;
};
struct COW_GamePlay_UIHudCatagoryRangeShopController_o {
	COW_GamePlay_UIHudCatagoryRangeShopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCatagoryRangeShopView_o* NOJLDPLOCIH;
	System_Collections_Generic_List_UIHudRangeShopItemController__o* DCBCJLPFHAD;
	COW_GamePlay_KEDNMNBLODN_o* FPHONGFBDFA;
	int32_t CNFJOAPOHHG;
	System_Collections_Generic_List_KEDNMNBLODN__o* PPAIGNGFNBO;
};
struct COW_GamePlay_UIHudCatagoryRangeShopController_FGDDBJCLGEH_StaticFields {
};
struct COW_GamePlay_UIHudCatagoryRangeShopController_FGDDBJCLGEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_UIHudCatagoryRangeShopController_FGDDBJCLGEH_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudCatagoryRangeShopController_FGDDBJCLGEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudCatagoryRangeShopController_FGDDBJCLGEH_VTable vtable;
};
struct COW_GamePlay_UIHudCatagoryRangeShopController_FGDDBJCLGEH_o {
	COW_GamePlay_UIHudCatagoryRangeShopController_FGDDBJCLGEH_c *klass;
	void *monitor;
	uint32_t EMCPCCILIGF;
};
struct COW_UIHUDCenterUpTeammateTipsController_StaticFields {
};
struct COW_UIHUDCenterUpTeammateTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDCenterUpTeammateTipsController_c {
	Il2CppClass_1 _1;
	COW_UIHUDCenterUpTeammateTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDCenterUpTeammateTipsController_VTable vtable;
};
struct COW_UIHUDCenterUpTeammateTipsController_o {
	COW_UIHUDCenterUpTeammateTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDCenterUpTeammateTipsView_o* m_View;
	uint32_t m_DelayCallID;
};
struct COW_UIHUDCenterUpTitleController_StaticFields {
};
struct COW_UIHUDCenterUpTitleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDCenterUpTitleController_c {
	Il2CppClass_1 _1;
	COW_UIHUDCenterUpTitleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDCenterUpTitleController_VTable vtable;
};
struct COW_UIHUDCenterUpTitleController_o {
	COW_UIHUDCenterUpTitleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDCenterUpTitleView_o* m_View;
};
struct COW_UIHUDChangeSeatConfirmController_StaticFields {
};
struct COW_UIHUDChangeSeatConfirmController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDChangeSeatConfirmController_c {
	Il2CppClass_1 _1;
	COW_UIHUDChangeSeatConfirmController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDChangeSeatConfirmController_VTable vtable;
};
struct COW_UIHUDChangeSeatConfirmController_o {
	COW_UIHUDChangeSeatConfirmController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDChangeSeatConfirmView_o* m_View;
	uint32_t m_CallID;
	System_String_o* m_TeammateName;
};
struct COW_UIHudChangeSeatController_StaticFields {
};
struct COW_UIHudChangeSeatController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudChangeSeatController_c {
	Il2CppClass_1 _1;
	COW_UIHudChangeSeatController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudChangeSeatController_VTable vtable;
};
struct COW_UIHudChangeSeatController_o {
	COW_UIHudChangeSeatController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudChangeSeatView_o* m_View;
	int32_t m_CurrentStage;
	uint8_t m_PendingRequestID;
	COW_UIHudChangeSeatController_CDData_array* m_CDData;
	uint32_t m_SeatIDOnReq;
};
struct COW_UIHudChangeSeatController_CDData_StaticFields {
};
struct COW_UIHudChangeSeatController_CDData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudChangeSeatController_CDData_c {
	Il2CppClass_1 _1;
	COW_UIHudChangeSeatController_CDData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudChangeSeatController_CDData_VTable vtable;
};
struct COW_UIHudChangeSeatController_CDData_o {
	COW_UIHudChangeSeatController_CDData_c *klass;
	void *monitor;
	int32_t Stage;
	bool IsInCD;
	float EndCDGameTime;
	float Duration;
	UIProgressBar_o* ProgressBar;
	System_Action_o* CDFinished;
};
struct COW_UIHudChooseSkillActiveSkillItemController_StaticFields {
};
struct COW_UIHudChooseSkillActiveSkillItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudChooseSkillActiveSkillItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudChooseSkillActiveSkillItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudChooseSkillActiveSkillItemController_VTable vtable;
};
struct COW_UIHudChooseSkillActiveSkillItemController_o {
	COW_UIHudChooseSkillActiveSkillItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudChooseSkillActiveSkillItemView_o* m_View;
	uint32_t m_SkillID;
	COW_GamePlay_AMGIJADCDEA_o* m_ChooseSkillMgr;
	float m_OnPressedTime;
	bool m_IsPopoverOpen;
};
struct COW_UIHudChooseSkillController_StaticFields {
};
struct COW_UIHudChooseSkillController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudChooseSkillController_c {
	Il2CppClass_1 _1;
	COW_UIHudChooseSkillController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudChooseSkillController_VTable vtable;
};
struct COW_UIHudChooseSkillController_o {
	COW_UIHudChooseSkillController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudChooseSkillView_o* m_View;
	COW_GamePlay_AMGIJADCDEA_o* m_ChooseSkillMgr;
	UIRoot_o* m_UIRoot;
	float m_EndTime;
	bool m_SkillItemInited;
	int32_t m_CurrentPage;
	System_Collections_Generic_List_UIHudChooseSkillPresetItemController__o* m_PresetCtrlList;
	System_Collections_Generic_List_UIHudChooseSkillCustomItemController__o* m_CustomCtrlList;
	COW_UIHudChooseSkillActiveSkillItemController_o* m_ActiveSkill1Ctrl;
	COW_UIHudChooseSkillActiveSkillItemController_o* m_ActiveSkill2Ctrl;
	System_Collections_Generic_List_UIHudChooseSkillPassiveSkillItemController__o* m_PassiveSkillCtrlList;
	bool m_NeedChangePos;
	COW_GamePlay_IIOGHPHFMNG_o* m_PopoverPos;
	COW_GamePlay_JBCMHIAGMHA_o* m_CSMatch;
};
struct COW_UIHudChooseSkillCustomItemController_StaticFields {
};
struct COW_UIHudChooseSkillCustomItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudChooseSkillCustomItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudChooseSkillCustomItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudChooseSkillCustomItemController_VTable vtable;
};
struct COW_UIHudChooseSkillCustomItemController_o {
	COW_UIHudChooseSkillCustomItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudChooseSkillCustomItemView_o* m_View;
	uint32_t m_SkillID;
	COW_GamePlay_AMGIJADCDEA_o* m_ChooseSkillMgr;
	uint32_t m_OrderMark;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
};
struct COW_UIHudChooseSkillPassiveSkillItemController_StaticFields {
};
struct COW_UIHudChooseSkillPassiveSkillItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudChooseSkillPassiveSkillItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudChooseSkillPassiveSkillItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudChooseSkillPassiveSkillItemController_VTable vtable;
};
struct COW_UIHudChooseSkillPassiveSkillItemController_o {
	COW_UIHudChooseSkillPassiveSkillItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudChooseSkillPassiveSkillItemView_o* m_View;
	uint32_t m_SkillID;
	bool m_EnableRemove;
	COW_GamePlay_AMGIJADCDEA_o* m_ChooseSkillMgr;
	float m_OnPressedTime;
	bool m_IsPopoverOpen;
};
struct COW_UIHudChooseSkillPresetItemController_StaticFields {
};
struct COW_UIHudChooseSkillPresetItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudChooseSkillPresetItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudChooseSkillPresetItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudChooseSkillPresetItemController_VTable vtable;
};
struct COW_UIHudChooseSkillPresetItemController_o {
	COW_UIHudChooseSkillPresetItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudChooseSkillPresetItemView_o* m_View;
	uint32_t m_ID;
	COW_GamePlay_AMGIJADCDEA_o* m_ChooseSkillMgr;
};
struct COW_UIHudChooseSkillSlotController_StaticFields {
};
struct COW_UIHudChooseSkillSlotController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudChooseSkillSlotController_c {
	Il2CppClass_1 _1;
	COW_UIHudChooseSkillSlotController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudChooseSkillSlotController_VTable vtable;
};
struct COW_UIHudChooseSkillSlotController_o {
	COW_UIHudChooseSkillSlotController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudChooseSkillSlotView_o* m_View;
	uint32_t m_SlotIndex;
	uint32_t m_SkillId;
	COW_GamePlay_AMGIJADCDEA_o* m_ChooseSkillMgr;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
};
struct COW_UIHudCombineWeaponController_StaticFields {
};
struct COW_UIHudCombineWeaponController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudCombineWeaponController_c {
	Il2CppClass_1 _1;
	COW_UIHudCombineWeaponController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCombineWeaponController_VTable vtable;
};
struct COW_UIHudCombineWeaponController_o {
	COW_UIHudCombineWeaponController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudCombineWeaponView_o* m_View;
	bool m_CanCombine;
	bool m_ObserverOnVehicle;
};
struct COW_UIHUDCommonEquipSetSelectionController_StaticFields {
};
struct COW_UIHUDCommonEquipSetSelectionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHUDCommonEquipSetSelectionController_c {
	Il2CppClass_1 _1;
	COW_UIHUDCommonEquipSetSelectionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDCommonEquipSetSelectionController_VTable vtable;
};
struct COW_UIHUDCommonEquipSetSelectionController_o {
	COW_UIHUDCommonEquipSetSelectionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIEquipSetSelectionView_o* m_View;
	int32_t m_SelectedIndex;
	System_Collections_Generic_List_UIEquipSetItemController__o* m_SetItemUIs;
	COW_UITimeLabelHelper_o* m_EndTime;
};
struct COW_CommonFullScreenIntroData_StaticFields {
};
struct COW_CommonFullScreenIntroData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CommonFullScreenIntroData_c {
	Il2CppClass_1 _1;
	COW_CommonFullScreenIntroData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonFullScreenIntroData_VTable vtable;
};
struct COW_CommonFullScreenIntroData_o {
	COW_CommonFullScreenIntroData_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* Title1;
	System_String_o* Title2;
	System_String_o* CDN1;
	System_String_o* Desc1;
	System_String_o* CDN2;
	System_String_o* Desc2;
	System_String_o* CDN3;
	System_String_o* Desc3;
	System_String_o* TutorialURL;
};
struct COW_UIHudCommonFullScreenTutorialController_StaticFields {
};
struct COW_UIHudCommonFullScreenTutorialController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudCommonFullScreenTutorialController_c {
	Il2CppClass_1 _1;
	COW_UIHudCommonFullScreenTutorialController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCommonFullScreenTutorialController_VTable vtable;
};
struct COW_UIHudCommonFullScreenTutorialController_o {
	COW_UIHudCommonFullScreenTutorialController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudCommonFullScreenTutorialView_o* m_View;
	uint32_t m_BtnEnabledDelayCall;
	System_Action_o* m_CloseCallBack;
	bool m_CloseEnabled;
	int32_t m_StartCountDown;
};
struct COW_UIHudCommonFullScreenTutorialController__SetViewData_c__AnonStorey0_StaticFields {
};
struct COW_UIHudCommonFullScreenTutorialController__SetViewData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCommonFullScreenTutorialController__SetViewData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudCommonFullScreenTutorialController__SetViewData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCommonFullScreenTutorialController__SetViewData_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudCommonFullScreenTutorialController__SetViewData_c__AnonStorey0_o {
	COW_UIHudCommonFullScreenTutorialController__SetViewData_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t id;
	COW_UIHudCommonFullScreenTutorialController_o* _this;
};
struct COW_UIHudControlIntroInfoController_StaticFields {
};
struct COW_UIHudControlIntroInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudControlIntroInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudControlIntroInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudControlIntroInfoController_VTable vtable;
};
struct COW_UIHudControlIntroInfoController_o {
	COW_UIHudControlIntroInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_DelayCallId;
};
struct COW_UIHUDControlModeBuffIconController_StaticFields {
};
struct COW_UIHUDControlModeBuffIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDControlModeBuffIconController_c {
	Il2CppClass_1 _1;
	COW_UIHUDControlModeBuffIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDControlModeBuffIconController_VTable vtable;
};
struct COW_UIHUDControlModeBuffIconController_o {
	COW_UIHUDControlModeBuffIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDControlModeBuffIconView_o* m_View;
	COW_UITimeLabelHelper_o* m_EndTime;
};
struct COW_UIHudControlPointPosMarkController_StaticFields {
};
struct COW_UIHudControlPointPosMarkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudControlPointPosMarkController_c {
	Il2CppClass_1 _1;
	COW_UIHudControlPointPosMarkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudControlPointPosMarkController_VTable vtable;
};
struct COW_UIHudControlPointPosMarkController_o {
	COW_UIHudControlPointPosMarkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudControlPointPosMarkView_o* m_View;
	UnityEngine_Vector3_o m_ControlPointPos;
	uint32_t m_CurrentPointID;
	COW_UIModelMatch_o* m_ModelMatch;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	bool m_NeedKeepInscreen;
	UnityEngine_MeshRenderer_o* m_TimeRender;
	UnityEngine_ParticleSystem_o* m_TimeUpParticle;
	bool m_TimeUpEffectPlayed;
	uint32_t m_WarehosueHitDelayCallID;
	int32_t m_MarkType;
};
struct COW_UIHudCreditBehaviorPopupController_StaticFields {
};
struct COW_UIHudCreditBehaviorPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCreditBehaviorPopupController_c {
	Il2CppClass_1 _1;
	COW_UIHudCreditBehaviorPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCreditBehaviorPopupController_VTable vtable;
};
struct COW_UIHudCreditBehaviorPopupController_o {
	COW_UIHudCreditBehaviorPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCreditBehavioPopupView_o* m_View;
	GCommon_UIClickMask_o* m_ClickMask;
};
struct COW_UIHudCreepController_StaticFields {
};
struct COW_UIHudCreepController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudCreepController_c {
	Il2CppClass_1 _1;
	COW_UIHudCreepController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCreepController_VTable vtable;
};
struct COW_UIHudCreepController_o {
	COW_UIHudCreepController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudCreepView_o* m_View;
	bool m_IsHighlight;
};
struct COW_UIHudCrosshairsController_StaticFields {
	UnityEngine_Color_o AIM_COLOR_NO_TARGET;
	UnityEngine_Color_o AIM_COLOR_HAS_TARGET;
	UnityEngine_Color_o AIM_COLOR_AIM_OBJECT;
	UnityEngine_Color_o AIM_COLOR_AIM_HEAL;
	UnityEngine_Color_o AIM_COLOR_HAS_TARGET_NOBLOOD;
	UnityEngine_Color_o AIM_COLOR_AIM_OBJECT_NOBLOOD;
	UnityEngine_Color_o CHARGE_COLOR_NO_TARGET;
	UnityEngine_Color_o CHARGE_COLOR_HAS_TARGET;
	UnityEngine_Color_o GUNSIGHTCENTER_COLOR_NO_TARGET;
	UnityEngine_Color_o GUNSIGHTCENTER_COLOR_HAS_TARGET;
	UnityEngine_Color_o GUNSIGHTCENTER_COLOR_THERMAL_HAS_TARGET;
	UnityEngine_Color_o AIM_COLOR_BLOOD_POOL;
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
};
struct COW_UIHudCrosshairsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCrosshairsController_c {
	Il2CppClass_1 _1;
	COW_UIHudCrosshairsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCrosshairsController_VTable vtable;
};
struct COW_UIHudCrosshairsController_o {
	COW_UIHudCrosshairsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCrosshairsView_o* m_View;
	GCommon_BitArrayBoolean_o* m_CrosshairVisibility;
	bool m_LastSightingState;
	UnityEngine_Vector3_o defaultSize;
	UnityEngine_GameObject_o* m_BuildingCrossHair;
	UnityEngine_BoxCollider_array* m_BuildingCrossHairColliders;
	AnimatedColor_array* m_CachedAnimatedColors;
	float m_ShieldBrokenAnimTime;
	SpawnObjectCrossHairTrigger_o* m_BuildingCrossHairTrigger;
	IceWallCrossHairTrigger_array* m_IcewallTriggers;
	float m_OriginAngle;
	UnityEngine_Vector3_o m_OriginPos;
	GCommon_ResourceID_o m_BuildingCrossHairID;
	bool m_StartCharge;
	float m_ChargDuration;
	float m_WeaponMaxChargeTime;
	uint32_t m_HitHintDelayId;
	uint32_t m_HitHintKeepDelayId;
	uint32_t m_KillHintDelayId;
	uint32_t m_FlashHintDelayId;
	uint32_t m_ProtectHintDelayId;
	uint32_t m_ArmorBrokenDelayId;
	float m_LastHitTime;
	float m_LastOverlapPlayerCheckTime;
	int32_t m_ObserverMode;
	int32_t m_CurAimType;
	bool m_IsReloading;
	float m_ReloadTime;
	float m_ReloadTotalTime;
	bool m_IsGrenadeGunFiring;
	System_Collections_Generic_Dictionary_int__GameObject__o* m_AimMap;
	System_Collections_Generic_Dictionary_int__Transform__o* m_AimScaleMap;
	System_Collections_Generic_Dictionary_int__UISprite____o* m_AimColorMap;
	float m_HitHintScale;
	float m_HitHintTimeSpeed;
	float m_KillHintScale;
	float m_KillHintTimeSpeed;
	int32_t m_ContinuousHitHint;
	float m_ContinuousHitHintScale;
	float m_ContinuousHitHintTime;
	bool m_IsKeepShooting;
	uint32_t m_DelayShowArmorAnim;
	uint32_t m_DelayPlayBrokenSound;
	System_Collections_Generic_Dictionary_int__UISprite__o* m_HelmetIconDic;
	System_Collections_Generic_Dictionary_int__UISprite__o* m_VestIconDic;
	float m_OriginAlpha;
	COW_UIHudCrosshairsFireBoyTrait_o* m_FireBoyTrait;
	System_Collections_Generic_Queue_UIHudCrosshairsController_ScaleTweenSeq__o* m_QueueScaleTween;
	System_Collections_Generic_Queue_UIHudCrosshairsController_PositionTweenSeq__o* m_QueuePositionTween;
	System_Collections_Generic_Queue_UIHudCrosshairsController_RotationTweenSeq__o* m_QueueRotationTween;
	bool isIceWall;
	UnityEngine_Material_o* m_ColorMaterial;
	int32_t _Color;
	UnityEngine_Color_o alertcolor;
	UnityEngine_Color_o normalcolor;
	System_Collections_Generic_List_Renderer__o* renderers;
	System_Collections_Generic_List_Renderer__o* m_MeshRenderers;
	bool m_showAlert;
	float m_LastIceWallChangedTime;
	bool m_IsShowEffecting;
};
struct COW_UIHudCrosshairsController_ScaleTweenSeq_StaticFields {
};
struct COW_UIHudCrosshairsController_ScaleTweenSeq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCrosshairsController_ScaleTweenSeq_c {
	Il2CppClass_1 _1;
	COW_UIHudCrosshairsController_ScaleTweenSeq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCrosshairsController_ScaleTweenSeq_VTable vtable;
};
struct COW_UIHudCrosshairsController_ScaleTweenSeq_o {
	COW_UIHudCrosshairsController_ScaleTweenSeq_c *klass;
	void *monitor;
	float startScale;
	float endScale;
	float duration;
	bool start;
	bool end;
	float time;
	UnityEngine_GameObject_o* target;
};
struct COW_UIHudCrosshairsController_PositionTweenSeq_StaticFields {
};
struct COW_UIHudCrosshairsController_PositionTweenSeq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCrosshairsController_PositionTweenSeq_c {
	Il2CppClass_1 _1;
	COW_UIHudCrosshairsController_PositionTweenSeq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCrosshairsController_PositionTweenSeq_VTable vtable;
};
struct COW_UIHudCrosshairsController_PositionTweenSeq_o {
	COW_UIHudCrosshairsController_PositionTweenSeq_c *klass;
	void *monitor;
	UnityEngine_Vector3_o startPosition;
	UnityEngine_Vector3_o endPosition;
	float duration;
	bool start;
	bool end;
	float time;
	UnityEngine_GameObject_o* target;
};
struct COW_UIHudCrosshairsController_RotationTweenSeq_StaticFields {
};
struct COW_UIHudCrosshairsController_RotationTweenSeq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCrosshairsController_RotationTweenSeq_c {
	Il2CppClass_1 _1;
	COW_UIHudCrosshairsController_RotationTweenSeq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCrosshairsController_RotationTweenSeq_VTable vtable;
};
struct COW_UIHudCrosshairsController_RotationTweenSeq_o {
	COW_UIHudCrosshairsController_RotationTweenSeq_c *klass;
	void *monitor;
	UnityEngine_Vector3_o startRotation;
	UnityEngine_Vector3_o endRotation;
	float duration;
	bool start;
	bool end;
	float tiem;
	UnityEngine_GameObject_o* target;
};
struct COW_UIHudCrosshairsController__PlayHitEffect_c__Iterator0_StaticFields {
};
struct COW_UIHudCrosshairsController__PlayHitEffect_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudCrosshairsController__PlayHitEffect_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudCrosshairsController__PlayHitEffect_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCrosshairsController__PlayHitEffect_c__Iterator0_VTable vtable;
};
struct COW_UIHudCrosshairsController__PlayHitEffect_c__Iterator0_o {
	COW_UIHudCrosshairsController__PlayHitEffect_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudCrosshairsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudCrosshairsController__ShieldGunShieldBrokenHide_c__Iterator1_StaticFields {
};
struct COW_UIHudCrosshairsController__ShieldGunShieldBrokenHide_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudCrosshairsController__ShieldGunShieldBrokenHide_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHudCrosshairsController__ShieldGunShieldBrokenHide_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCrosshairsController__ShieldGunShieldBrokenHide_c__Iterator1_VTable vtable;
};
struct COW_UIHudCrosshairsController__ShieldGunShieldBrokenHide_c__Iterator1_o {
	COW_UIHudCrosshairsController__ShieldGunShieldBrokenHide_c__Iterator1_c *klass;
	void *monitor;
	COW_UIHudCrosshairsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudCrosshairsController__OnHitArmor_c__AnonStorey2_StaticFields {
};
struct COW_UIHudCrosshairsController__OnHitArmor_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCrosshairsController__OnHitArmor_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIHudCrosshairsController__OnHitArmor_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCrosshairsController__OnHitArmor_c__AnonStorey2_VTable vtable;
};
struct COW_UIHudCrosshairsController__OnHitArmor_c__AnonStorey2_o {
	COW_UIHudCrosshairsController__OnHitArmor_c__AnonStorey2_c *klass;
	void *monitor;
	UISprite_o* curIcon;
};
struct COW_UIHudCrosshairsFireBoyTrait_StaticFields {
	UnityEngine_Vector3_o FlamePos;
};
struct COW_UIHudCrosshairsFireBoyTrait_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCrosshairsFireBoyTrait_c {
	Il2CppClass_1 _1;
	COW_UIHudCrosshairsFireBoyTrait_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCrosshairsFireBoyTrait_VTable vtable;
};
struct COW_UIHudCrosshairsFireBoyTrait_o {
	COW_UIHudCrosshairsFireBoyTrait_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* m_Go;
	uint32_t m_FlameDisType;
	float m_FlameConsistentDis;
	float m_FlameDynamicMinDis;
	float m_FlameDynamicMaxDis;
	UnityEngine_Vector3_o m_Scale;
};
struct COW_UIHudCrouchController_StaticFields {
};
struct COW_UIHudCrouchController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudCrouchController_c {
	Il2CppClass_1 _1;
	COW_UIHudCrouchController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCrouchController_VTable vtable;
};
struct COW_UIHudCrouchController_o {
	COW_UIHudCrouchController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudCrouchView_o* m_View;
	bool m_IsHighlight;
};
struct COW_UIHudCSChooseSkillConfirmController_StaticFields {
};
struct COW_UIHudCSChooseSkillConfirmController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSChooseSkillConfirmController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSChooseSkillConfirmController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSChooseSkillConfirmController_VTable vtable;
};
struct COW_UIHudCSChooseSkillConfirmController_o {
	COW_UIHudCSChooseSkillConfirmController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSChooseSkillConfirmView_o* m_View;
	COW_GamePlay_AMGIJADCDEA_o* m_ChooseSkillMgr;
	COW_GamePlay_IHAAMHPPLMG_o m_PlayerId;
};
struct COW_UIHudCSChooseSkillEntryController_StaticFields {
};
struct COW_UIHudCSChooseSkillEntryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSChooseSkillEntryController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSChooseSkillEntryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSChooseSkillEntryController_VTable vtable;
};
struct COW_UIHudCSChooseSkillEntryController_o {
	COW_UIHudCSChooseSkillEntryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSChooseSkillEntryView_o* m_View;
};
struct COW_UIHudCSDualActiveSkillPopWndController_StaticFields {
};
struct COW_UIHudCSDualActiveSkillPopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSDualActiveSkillPopWndController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSDualActiveSkillPopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSDualActiveSkillPopWndController_VTable vtable;
};
struct COW_UIHudCSDualActiveSkillPopWndController_o {
	COW_UIHudCSDualActiveSkillPopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSDualActiveSkillPopWndView_o* m_View;
	COW_GamePlay_AMGIJADCDEA_o* m_ChooseSkillMgr;
	UIRoot_o* m_UIRoot;
	float m_EndTime;
	bool m_NeedChangePos;
	COW_GamePlay_IIOGHPHFMNG_o* m_PopoverPos;
	COW_GamePlay_JBCMHIAGMHA_o* m_CSMatch;
	bool m_SkillItemInited;
	int32_t m_SelectedNum;
	COW_UIHudChooseSkillSlotController_o* m_ActiveSkill1Ctrl;
	COW_UIHudChooseSkillSlotController_o* m_ActiveSkill2Ctrl;
	System_Collections_Generic_List_UIHudChooseSkillCustomItemController__o* m_CustomCtrlList;
	uint32_t m_TipDelay;
	int32_t m_LastSelectedNum;
	int32_t m_CountDownDisplay;
};
struct COW_UIHudCSShopWeaponDetailController_StaticFields {
};
struct COW_UIHudCSShopWeaponDetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudCSShopWeaponDetailController_c {
	Il2CppClass_1 _1;
	COW_UIHudCSShopWeaponDetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSShopWeaponDetailController_VTable vtable;
};
struct COW_UIHudCSShopWeaponDetailController_o {
	COW_UIHudCSShopWeaponDetailController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudCSShopWeaponDetailView_o* m_View;
	System_Collections_Generic_List_UIHudInventoryTagController__o* m_Ctrl;
	UnityEngine_Transform_o* m_AttachTransform;
	UISprite_array* m_BuffTips;
	float m_HeightDiff;
	float m_TouchSpace;
	float m_OringItemPosY;
};
struct COW_UIHudCSShopWeaponDetailController__SetPosition_c__Iterator0_StaticFields {
};
struct COW_UIHudCSShopWeaponDetailController__SetPosition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudCSShopWeaponDetailController__SetPosition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudCSShopWeaponDetailController__SetPosition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSShopWeaponDetailController__SetPosition_c__Iterator0_VTable vtable;
};
struct COW_UIHudCSShopWeaponDetailController__SetPosition_c__Iterator0_o {
	COW_UIHudCSShopWeaponDetailController__SetPosition_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Transform_o* _contentTr___0;
	UnityEngine_Vector3_o itemPos;
	UnityEngine_Vector3_o _center___0;
	UnityEngine_Bounds_o _bounds___0;
	UnityEngine_Vector3_o _contentLocalPos___0;
	UnityEngine_BoxCollider_o* _collider___0;
	COW_UIHudCSShopWeaponDetailController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudCSShopWeaponDetailController__RefreshWeapondetail_c__AnonStorey1_StaticFields {
};
struct COW_UIHudCSShopWeaponDetailController__RefreshWeapondetail_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCSShopWeaponDetailController__RefreshWeapondetail_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudCSShopWeaponDetailController__RefreshWeapondetail_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCSShopWeaponDetailController__RefreshWeapondetail_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudCSShopWeaponDetailController__RefreshWeapondetail_c__AnonStorey1_o {
	COW_UIHudCSShopWeaponDetailController__RefreshWeapondetail_c__AnonStorey1_c *klass;
	void *monitor;
	COW_GamePlay_OOIPMACFIFL_o* weapondata;
};
struct COW_UIHudCustomController_StaticFields {
	System_Predicate_CustomHudItem__o* __f__am_cache0;
	System_Predicate_CustomHudItem__o* __f__am_cache1;
	System_Predicate_CustomHudItem__o* __f__am_cache2;
};
struct COW_UIHudCustomController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudCustomController_c {
	Il2CppClass_1 _1;
	COW_UIHudCustomController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCustomController_VTable vtable;
};
struct COW_UIHudCustomController_o {
	COW_UIHudCustomController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudCustomView_o* m_View;
	COW_CustomHudItem_o* m_CurrentHudItem;
	COW_HudConfigItem_o* m_HudConfigItem;
	int32_t m_FirstCase;
	System_Collections_Generic_List_CustomHudItem__o* m_CustomHudList;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_ConfigChangeList;
	System_Collections_Generic_List_string__o* m_EnableHiddenList;
	UIWidget_o* m_GrenadeWidget;
	UnityEngine_BoxCollider_o* m_GrenadeCollider;
	COW_EdgeDetectHudItem_o* m_GrenadeEdgeDetect;
	UIWidget_o* m_GrenadeWidget2;
	UnityEngine_BoxCollider_o* m_GrenadeCollider2;
	COW_EdgeDetectHudItem_o* m_GrenadeEdgeDetect2;
	COW_EdgeDetectHudItem_o* m_ThumbUpEdgeDectect;
	int32_t m_CurrentGrenadeDirection;
	int32_t m_CurrentGrenadeDirection2;
	bool m_IsDefault;
	System_Collections_Generic_List_Transform__o* m_RemainInfo;
	System_Collections_Generic_List_Transform__o* m_Settinfo;
	int32_t m_TweenHeightType;
};
struct COW_UIHudCustomController__CheckEnableHidden_c__AnonStorey0_StaticFields {
};
struct COW_UIHudCustomController__CheckEnableHidden_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCustomController__CheckEnableHidden_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudCustomController__CheckEnableHidden_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCustomController__CheckEnableHidden_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudCustomController__CheckEnableHidden_c__AnonStorey0_o {
	COW_UIHudCustomController__CheckEnableHidden_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* name;
};
struct COW_UIHudCustomController__OnCaseSwitchClicked_c__AnonStorey1_StaticFields {
};
struct COW_UIHudCustomController__OnCaseSwitchClicked_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudCustomController__OnCaseSwitchClicked_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudCustomController__OnCaseSwitchClicked_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudCustomController__OnCaseSwitchClicked_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudCustomController__OnCaseSwitchClicked_c__AnonStorey1_o {
	COW_UIHudCustomController__OnCaseSwitchClicked_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t forward;
	COW_UIHudCustomController_o* _this;
};
struct COW_UIHudDebugColliderController_StaticFields {
};
struct COW_UIHudDebugColliderController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudDebugColliderController_c {
	Il2CppClass_1 _1;
	COW_UIHudDebugColliderController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudDebugColliderController_VTable vtable;
};
struct COW_UIHudDebugColliderController_o {
	COW_UIHudDebugColliderController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudDebugColliderView_o* m_View;
};
struct COW_UIHudDetectorController_StaticFields {
};
struct COW_UIHudDetectorController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudDetectorController_c {
	Il2CppClass_1 _1;
	COW_UIHudDetectorController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudDetectorController_VTable vtable;
};
struct COW_UIHudDetectorController_o {
	COW_UIHudDetectorController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudDetectorView_o* m_View;
	UnityEngine_Vector3_o BIG_MAP_Pos;
	UnityEngine_Vector3_o m_InitialPos;
};
struct COW_UIHudDGGIntroInfoController_StaticFields {
};
struct COW_UIHudDGGIntroInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudDGGIntroInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudDGGIntroInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudDGGIntroInfoController_VTable vtable;
};
struct COW_UIHudDGGIntroInfoController_o {
	COW_UIHudDGGIntroInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudDGGIntroInfoView_o* m_View;
	uint32_t m_DelayCallId;
};
struct COW_UIHudDGGProgressBarController_StaticFields {
};
struct COW_UIHudDGGProgressBarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_UpdateBarDetail;
};
struct COW_UIHudDGGProgressBarController_c {
	Il2CppClass_1 _1;
	COW_UIHudDGGProgressBarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudDGGProgressBarController_VTable vtable;
};
struct COW_UIHudDGGProgressBarController_o {
	COW_UIHudDGGProgressBarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudDGGProgressBarView_o* m_View;
	int32_t m_WinScore;
	int32_t m_WinTime;
	int32_t m_MatchEndTime;
	int32_t m_CurLeftTime;
	System_Text_StringBuilder_o* m_Timer;
	int32_t m_MyScore;
	int32_t m_LeadingTeamID;
	int32_t m_LeadingScore;
	int32_t m_2ndScore;
	int32_t m_1stDepth;
	int32_t m_2ndDepth;
};
struct COW_UIHudDGGScoreInfoController_StaticFields {
};
struct COW_UIHudDGGScoreInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudDGGScoreInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudDGGScoreInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudDGGScoreInfoController_VTable vtable;
};
struct COW_UIHudDGGScoreInfoController_o {
	COW_UIHudDGGScoreInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudDGGScoreInfoView_o* m_View;
};
struct COW_UIHudDirectionRulerController_StaticFields {
};
struct COW_UIHudDirectionRulerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudDirectionRulerController_c {
	Il2CppClass_1 _1;
	COW_UIHudDirectionRulerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudDirectionRulerController_VTable vtable;
};
struct COW_UIHudDirectionRulerController_o {
	COW_UIHudDirectionRulerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudDirectionRulerView_o* m_View;
	UILabel_array* m_ScaleValues;
	UISprite_array* m_TeamMark;
	float m_RulerPosY;
	float m_MarkPosY;
	int32_t m_NumScaleInternal;
	UnityEngine_Vector3_o m_SinglePlayerMarkPos;
	UnityEngine_Vector3_o m_SaveZonePos;
	COW_GamePlay_SafeZone_o* m_SafeZone;
	float m_ScaleDisDelta;
	UnityEngine_Vector3_o hideMarkPosition;
	System_Collections_Generic_Dictionary_int__string__o* m_ScaleStringDic;
	bool isSolo;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_TreasureMarkDict;
	System_Collections_Generic_Dictionary_uint__Vector3__o* m_TreasureMarkPosDict;
	COW_GamePlay_IHAAMHPPLMG_o m_HuntRevivePlayerID;
	UnityEngine_Vector3_o m_HuntReviveMarkPos;
	float m_ruler1PosX;
	float m_ruler2PosX;
	COW_UIHudDirectionRulerController_TeamMarkInfoComparer_o* m_teamMarkInfoComparer;
	COW_UIHudDirectionRulerTeamMarkItem_o* m_teamMarkOrig;
	System_Collections_Generic_List_UIHudDirectionRulerTeamMarkItem__o* m_teamMarkInfos;
	System_Collections_Generic_Queue_UIHudDirectionRulerTeamMarkItem__o* m_teamMarkInfoPool;
};
struct COW_UIHudDirectionRulerController_TeamMarkInfoComparer_StaticFields {
};
struct COW_UIHudDirectionRulerController_TeamMarkInfoComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_System_Collections_IComparer_Compare;
	VirtualInvokeData _6_Compare;
};
struct COW_UIHudDirectionRulerController_TeamMarkInfoComparer_c {
	Il2CppClass_1 _1;
	COW_UIHudDirectionRulerController_TeamMarkInfoComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudDirectionRulerController_TeamMarkInfoComparer_VTable vtable;
};
struct COW_UIHudDirectionRulerController_TeamMarkInfoComparer_o {
	COW_UIHudDirectionRulerController_TeamMarkInfoComparer_c *klass;
	void *monitor;
};
struct COW_UIHudDirectionRulerTeamMarkItem_StaticFields {
};
struct COW_UIHudDirectionRulerTeamMarkItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudDirectionRulerTeamMarkItem_c {
	Il2CppClass_1 _1;
	COW_UIHudDirectionRulerTeamMarkItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudDirectionRulerTeamMarkItem_VTable vtable;
};
struct COW_UIHudDirectionRulerTeamMarkItem_o {
	COW_UIHudDirectionRulerTeamMarkItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* Sprite;
	UnityEngine_Vector3_o _Position_k__BackingField;
	float _SqrDistance_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o _PlayerID_k__BackingField;
	UnityEngine_Transform_o* LeftArrow;
};
struct COW_UIHudDriftBottleAddFriendController_StaticFields {
};
struct COW_UIHudDriftBottleAddFriendController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudDriftBottleAddFriendController_c {
	Il2CppClass_1 _1;
	COW_UIHudDriftBottleAddFriendController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudDriftBottleAddFriendController_VTable vtable;
};
struct COW_UIHudDriftBottleAddFriendController_o {
	COW_UIHudDriftBottleAddFriendController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudDriftBottleAddFriendView_o* m_View;
	COW_UIModelFriends_o* m_Model;
	uint32_t m_CloseDelayCallID;
	uint32_t m_TimeDelayCallID;
	uint64_t m_BindUserID;
};
struct COW_UIHudDriftBottleAddFriendController__ShowMessage_c__AnonStorey0_StaticFields {
};
struct COW_UIHudDriftBottleAddFriendController__ShowMessage_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudDriftBottleAddFriendController__ShowMessage_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudDriftBottleAddFriendController__ShowMessage_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudDriftBottleAddFriendController__ShowMessage_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudDriftBottleAddFriendController__ShowMessage_c__AnonStorey0_o {
	COW_UIHudDriftBottleAddFriendController__ShowMessage_c__AnonStorey0_c *klass;
	void *monitor;
	float closeTime;
	COW_UIHudDriftBottleAddFriendController_o* _this;
};
struct COW_UIHudDynamicInfoPopupController_StaticFields {
};
struct COW_UIHudDynamicInfoPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudDynamicInfoPopupController_c {
	Il2CppClass_1 _1;
	COW_UIHudDynamicInfoPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudDynamicInfoPopupController_VTable vtable;
};
struct COW_UIHudDynamicInfoPopupController_o {
	COW_UIHudDynamicInfoPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudDynamicInfoPopupView_o* m_View;
	uint32_t m_DelayCallID;
};
struct COW_UIHudDynamicSkillTemplateController_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map15;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map16;
};
struct COW_UIHudDynamicSkillTemplateController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudDynamicSkillTemplateController_c {
	Il2CppClass_1 _1;
	COW_UIHudDynamicSkillTemplateController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudDynamicSkillTemplateController_VTable vtable;
};
struct COW_UIHudDynamicSkillTemplateController_o {
	COW_UIHudDynamicSkillTemplateController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudDynamicSkillTemplateView_o* m_View;
	UICamera_o* m_UICamera;
	UnityEngine_Camera_o* m_Camera;
	float dist;
	System_String_o* m_SkillType;
	float m_NextLoopAnimTime;
	bool m_IsLoopAnim;
	float m_SkillCoolingTime;
	float m_SkillCDTime;
	float m_SkillLeftTime;
	int32_t m_SkillCDEndTime;
	bool m_ShowCDAnim;
	bool m_ShowPetCdAnim;
	bool m_HasInitActiveSkill;
	bool m_IsActiveSkill;
	UnityEngine_Vector3_o m_ActiveSkillDescOffset;
	bool m_SwitchCoolDownToBright;
	int32_t m_DefaultTemplateWidth;
	int32_t m_DefaultTemplateHeight;
	int32_t m_DefaultSkillBGWidth;
	int32_t m_DefaultSkillBGHeight;
	UnityEngine_Vector2_o m_DefaultSkillLabelPos;
	bool m_IsPetSkill;
	bool m_IsOB;
	uint32_t m_LevelAnimDelay;
	float m_LastServerTime;
	bool m_IsEmptySkill;
	bool m_AnimValue;
	bool m_IsBanned;
};
struct COW_UIHudEarnTokenPopController_StaticFields {
};
struct COW_UIHudEarnTokenPopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudEarnTokenPopController_c {
	Il2CppClass_1 _1;
	COW_UIHudEarnTokenPopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEarnTokenPopController_VTable vtable;
};
struct COW_UIHudEarnTokenPopController_o {
	COW_UIHudEarnTokenPopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudEarnTokenPopView_o* m_View;
	uint32_t m_DelayCall;
	System_Action_o* m_DelayCallAction;
};
struct COW_UIHudEmojiController_StaticFields {
};
struct COW_UIHudEmojiController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudEmojiController_c {
	Il2CppClass_1 _1;
	COW_UIHudEmojiController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEmojiController_VTable vtable;
};
struct COW_UIHudEmojiController_o {
	COW_UIHudEmojiController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudEmojiView_o* m_View;
	System_String_o* m_LastEmojiName;
	int32_t m_LastTeammateIndex;
	UnityEngine_Animation_o* m_NewEmojiAnimation;
	UnityEngine_Animation_o* m_FadeEmojiAnimation;
	float m_LastReceiveTime;
};
struct COW_UIHudEmotionController_StaticFields {
};
struct COW_UIHudEmotionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitEmotions;
};
struct COW_UIHudEmotionController_c {
	Il2CppClass_1 _1;
	COW_UIHudEmotionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEmotionController_VTable vtable;
};
struct COW_UIHudEmotionController_o {
	COW_UIHudEmotionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudEmotionView_o* m_View;
	System_Collections_Generic_List_UIHudEmotionItem__o* m_EmotionItems;
	System_Collections_Generic_List_GameObject__o* m_DesgarObjs;
};
struct COW_UIHudEmotionEntryController_StaticFields {
};
struct COW_UIHudEmotionEntryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudEmotionEntryController_c {
	Il2CppClass_1 _1;
	COW_UIHudEmotionEntryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEmotionEntryController_VTable vtable;
};
struct COW_UIHudEmotionEntryController_o {
	COW_UIHudEmotionEntryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudEmotionEntryView_o* m_View;
};
struct COW_UIHudEnemyHypeLevelController_StaticFields {
};
struct COW_UIHudEnemyHypeLevelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudEnemyHypeLevelController_c {
	Il2CppClass_1 _1;
	COW_UIHudEnemyHypeLevelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEnemyHypeLevelController_VTable vtable;
};
struct COW_UIHudEnemyHypeLevelController_o {
	COW_UIHudEnemyHypeLevelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudEnemyHypeLevelView_o* m_View;
	COW_GamePlay_IHAAMHPPLMG_o m_TargetPlayerID;
	uint32_t m_DelayCallID;
};
struct COW_UIHudEnergyStoneBoxMarkController_StaticFields {
};
struct COW_UIHudEnergyStoneBoxMarkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudEnergyStoneBoxMarkController_c {
	Il2CppClass_1 _1;
	COW_UIHudEnergyStoneBoxMarkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEnergyStoneBoxMarkController_VTable vtable;
};
struct COW_UIHudEnergyStoneBoxMarkController_o {
	COW_UIHudEnergyStoneBoxMarkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudEnergyStoneBoxMarkView_o* m_View;
	UnityEngine_Vector3_o m_MarkPosition;
};
struct COW_UIHudEnergyStoneMarkController_StaticFields {
};
struct COW_UIHudEnergyStoneMarkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudEnergyStoneMarkController_c {
	Il2CppClass_1 _1;
	COW_UIHudEnergyStoneMarkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEnergyStoneMarkController_VTable vtable;
};
struct COW_UIHudEnergyStoneMarkController_o {
	COW_UIHudEnergyStoneMarkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	System_Collections_Generic_List_EnergyStoneMarkScore__o* m_ScoreList;
	COW_UIHudEnergyStoneMarkView_o* m_View;
	COW_GamePlay_IHAAMHPPLMG_o m_BindPlayerID;
};
struct COW_UIHudEnergyStoneMarkController__ShowScoreChange_c__AnonStorey0_StaticFields {
};
struct COW_UIHudEnergyStoneMarkController__ShowScoreChange_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudEnergyStoneMarkController__ShowScoreChange_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudEnergyStoneMarkController__ShowScoreChange_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEnergyStoneMarkController__ShowScoreChange_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudEnergyStoneMarkController__ShowScoreChange_c__AnonStorey0_o {
	COW_UIHudEnergyStoneMarkController__ShowScoreChange_c__AnonStorey0_c *klass;
	void *monitor;
	COW_EnergyStoneMarkScore_o* score;
	System_Collections_Generic_List_EnergyStoneMarkScore__o* socreList;
};
struct COW_HUD_UIHudEnermyPointController_StaticFields {
};
struct COW_HUD_UIHudEnermyPointController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_HUD_UIHudEnermyPointController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudEnermyPointController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudEnermyPointController_VTable vtable;
};
struct COW_HUD_UIHudEnermyPointController_o {
	COW_HUD_UIHudEnermyPointController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudEnermyPointView_o* NOJLDPLOCIH;
	COW_GamePlay_IHAAMHPPLMG_o MJCIOGBICHJ;
	int32_t FPDFPAGFOEI;
	int32_t APMAPMOFJMH;
	uint32_t IPPIIDBOPNF;
	bool IsUsing;
	uint32_t GAKMPOJIGHN;
};
struct COW_UIHudEpicClothesEffectBtnController_StaticFields {
};
struct COW_UIHudEpicClothesEffectBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudEpicClothesEffectBtnController_c {
	Il2CppClass_1 _1;
	COW_UIHudEpicClothesEffectBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEpicClothesEffectBtnController_VTable vtable;
};
struct COW_UIHudEpicClothesEffectBtnController_o {
	COW_UIHudEpicClothesEffectBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudEpicClothesEffectBtnView_o* m_View;
};
struct COW_UIHudEscortBossNameController_StaticFields {
};
struct COW_UIHudEscortBossNameController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudEscortBossNameController_c {
	Il2CppClass_1 _1;
	COW_UIHudEscortBossNameController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEscortBossNameController_VTable vtable;
};
struct COW_UIHudEscortBossNameController_o {
	COW_UIHudEscortBossNameController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudEscortBossNameView_o* m_View;
	UnityEngine_Camera_o* m_FollowCamera;
	UnityEngine_Camera_o* m_UICamera;
	System_Text_StringBuilder_o* m_Distance;
	int32_t m_PrevDistance;
	float viewPortBoundary;
	COW_GamePlay_LevelEscortMatchBoss_o* m_Boss;
};
struct COW_UIHudEscortBossNameController__RemoveNameInfo_c__Iterator0_StaticFields {
};
struct COW_UIHudEscortBossNameController__RemoveNameInfo_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudEscortBossNameController__RemoveNameInfo_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudEscortBossNameController__RemoveNameInfo_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEscortBossNameController__RemoveNameInfo_c__Iterator0_VTable vtable;
};
struct COW_UIHudEscortBossNameController__RemoveNameInfo_c__Iterator0_o {
	COW_UIHudEscortBossNameController__RemoveNameInfo_c__Iterator0_c *klass;
	void *monitor;
	float delayTime;
	COW_UIHudEscortBossNameController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudEscortEquipSetSelectionController_StaticFields {
};
struct COW_UIHudEscortEquipSetSelectionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudEscortEquipSetSelectionController_c {
	Il2CppClass_1 _1;
	COW_UIHudEscortEquipSetSelectionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEscortEquipSetSelectionController_VTable vtable;
};
struct COW_UIHudEscortEquipSetSelectionController_o {
	COW_UIHudEscortEquipSetSelectionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudEscortEquipSetSelectionView_o* m_View;
	COW_UIEscortEquipSetItemController_o* m_SelectSetUI;
	System_Collections_Generic_List_UIEscortEquipSetItemController__o* m_SetItemUIs;
	COW_UITimeLabelHelper_o* m_EndTime;
};
struct COW_UIHudEscortightStartTimeTipController_StaticFields {
};
struct COW_UIHudEscortightStartTimeTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudEscortightStartTimeTipController_c {
	Il2CppClass_1 _1;
	COW_UIHudEscortightStartTimeTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEscortightStartTimeTipController_VTable vtable;
};
struct COW_UIHudEscortightStartTimeTipController_o {
	COW_UIHudEscortightStartTimeTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudEscortFightStartTimeTipView_o* m_View;
	int32_t lastLeftTimeS;
};
struct COW_UIHudEscortMaskController_StaticFields {
};
struct COW_UIHudEscortMaskController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudEscortMaskController_c {
	Il2CppClass_1 _1;
	COW_UIHudEscortMaskController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEscortMaskController_VTable vtable;
};
struct COW_UIHudEscortMaskController_o {
	COW_UIHudEscortMaskController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudEscortMaskView_o* m_View;
	COW_GamePlay_POECKIDCBKC_o* m_Game;
};
struct COW_UIHudEscortTipsController_StaticFields {
};
struct COW_UIHudEscortTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudEscortTipsController_c {
	Il2CppClass_1 _1;
	COW_UIHudEscortTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEscortTipsController_VTable vtable;
};
struct COW_UIHudEscortTipsController_o {
	COW_UIHudEscortTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudEscortTipsView_o* m_View;
	TweenAlpha_o* m_FadeInAlpha;
	TweenAlpha_o* m_FadeOutAlpha;
	uint32_t m_ShowDelayCallID;
	uint32_t m_HideDelayCallID;
	float m_ShowTime;
	UnityEngine_Color_o Team1Color;
	UnityEngine_Color_o Team2Color;
};
struct COW_UIHudEscortVehicleInfoController_StaticFields {
	UnityEngine_Color_o HP_COLOR_YELLOW;
	UnityEngine_Color_o HP_COLOR_GREEN;
	UnityEngine_Color_o HP_COLOR_RED;
};
struct COW_UIHudEscortVehicleInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudEscortVehicleInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudEscortVehicleInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEscortVehicleInfoController_VTable vtable;
};
struct COW_UIHudEscortVehicleInfoController_o {
	COW_UIHudEscortVehicleInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudEscortVehicleInfoView_o* m_View;
	COW_GamePlay_POECKIDCBKC_o* mGame;
	COW_UIGuideTipsController_o* m_GuideTipsCtrl;
	COW_UIHudCommonlTipsController_o* m_CurrentTips;
};
struct COW_UIHudEscortVehicleProgressController_StaticFields {
};
struct COW_UIHudEscortVehicleProgressController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudEscortVehicleProgressController_c {
	Il2CppClass_1 _1;
	COW_UIHudEscortVehicleProgressController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEscortVehicleProgressController_VTable vtable;
};
struct COW_UIHudEscortVehicleProgressController_o {
	COW_UIHudEscortVehicleProgressController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudEscortVehicleProgressView_o* m_View;
	COW_GamePlay_POECKIDCBKC_o* mGame;
	COW_UIHudEscortVehicleProgressController_MileStoneInfo_array* m_MileStoneInfos;
	UnityEngine_Color_o FLAG_FINISH_COLOR;
	UnityEngine_Color_o FLAG_UNFINISH_COLOR;
	uint32_t m_DelayCallID;
};
struct COW_UIHudEscortVehicleProgressController_MileStoneInfo_StaticFields {
};
struct COW_UIHudEscortVehicleProgressController_MileStoneInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudEscortVehicleProgressController_MileStoneInfo_c {
	Il2CppClass_1 _1;
	COW_UIHudEscortVehicleProgressController_MileStoneInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEscortVehicleProgressController_MileStoneInfo_VTable vtable;
};
struct COW_UIHudEscortVehicleProgressController_MileStoneInfo_o {
	COW_UIHudEscortVehicleProgressController_MileStoneInfo_c *klass;
	void *monitor;
	UISprite_o* ProgressBar;
	UISprite_o* FlagIcon;
};
struct COW_UIHudEventDropNumController_StaticFields {
};
struct COW_UIHudEventDropNumController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudEventDropNumController_c {
	Il2CppClass_1 _1;
	COW_UIHudEventDropNumController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEventDropNumController_VTable vtable;
};
struct COW_UIHudEventDropNumController_o {
	COW_UIHudEventDropNumController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudEventDropNumView_o* m_View;
};
struct COW_UIHudExecuteController_StaticFields {
};
struct COW_UIHudExecuteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudExecuteController_c {
	Il2CppClass_1 _1;
	COW_UIHudExecuteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudExecuteController_VTable vtable;
};
struct COW_UIHudExecuteController_o {
	COW_UIHudExecuteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudExecuteView_o* m_View;
	COW_GamePlay_IHAAMHPPLMG_o m_TargetExecuteID;
	UnityEngine_Vector3_o diffPos;
	UnityEngine_Vector3_o currentPos;
	UnityEngine_Transform_o* tr;
	bool m_IsExecuting;
	bool m_IsRescuringVisile;
	System_Collections_Generic_List_Player__o* m_TmpPendingPlayers;
};
struct COW_UIHudFateRandomModeShowViewController_StaticFields {
};
struct COW_UIHudFateRandomModeShowViewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudFateRandomModeShowViewController_c {
	Il2CppClass_1 _1;
	COW_UIHudFateRandomModeShowViewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFateRandomModeShowViewController_VTable vtable;
};
struct COW_UIHudFateRandomModeShowViewController_o {
	COW_UIHudFateRandomModeShowViewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudFateRandomModeShowView_o* m_View;
};
struct COW_UIHudFateRandomModeShowViewController__DelayClose_c__Iterator0_StaticFields {
};
struct COW_UIHudFateRandomModeShowViewController__DelayClose_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudFateRandomModeShowViewController__DelayClose_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudFateRandomModeShowViewController__DelayClose_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFateRandomModeShowViewController__DelayClose_c__Iterator0_VTable vtable;
};
struct COW_UIHudFateRandomModeShowViewController__DelayClose_c__Iterator0_o {
	COW_UIHudFateRandomModeShowViewController__DelayClose_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudFateRandomModeShowViewController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudFeedZoneController_StaticFields {
};
struct COW_UIHudFeedZoneController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFeedZoneController_c {
	Il2CppClass_1 _1;
	COW_UIHudFeedZoneController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFeedZoneController_VTable vtable;
};
struct COW_UIHudFeedZoneController_o {
	COW_UIHudFeedZoneController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFeedZoneView_o* m_View;
	uint16_t m_Feedid;
	float m_EnableFeedTime;
	uint32_t m_delaycall;
};
struct COW_UIHudFictionDisclaimerController_StaticFields {
};
struct COW_UIHudFictionDisclaimerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudFictionDisclaimerController_c {
	Il2CppClass_1 _1;
	COW_UIHudFictionDisclaimerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFictionDisclaimerController_VTable vtable;
};
struct COW_UIHudFictionDisclaimerController_o {
	COW_UIHudFictionDisclaimerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudFictionDisclaimerView_o* m_View;
	UnityEngine_GameObject_o* m_VoiceGO;
};
struct COW_UIHudFireController_StaticFields {
	UnityEngine_Color_o COLOR_GREY;
};
struct COW_UIHudFireController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudFireController_c {
	Il2CppClass_1 _1;
	COW_UIHudFireController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFireController_VTable vtable;
};
struct COW_UIHudFireController_o {
	COW_UIHudFireController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudFireView_o* m_View;
	bool m_HasRegistedButton;
	UnityEngine_Vector3_o m_DefaultPos;
	System_String_o* m_strButtonAction;
	UnityEngine_Vector3_o m_StartPos;
	float iconScale;
	GCommon_BitArrayBoolean_o* m_IsVisible;
	float m_BGRangeRadius;
	float multiscale;
	uint32_t m_DamageBuffFlag;
	float m_CdTime;
	float m_LeftTime;
	UnityEngine_Color_o m_SpriteNormalInitColor;
	float m_nextBalloonCoolDownTime;
	GCommon_BitArrayBoolean_o* m_IsDisable;
	System_String_o* m_FireIconBackSprite;
	UIAtlas_o* m_FireIconBackAtlas;
};
struct COW_UIHudFlagBattleHypeProcessBarController_StaticFields {
};
struct COW_UIHudFlagBattleHypeProcessBarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnLevelUpBtnClick;
	VirtualInvokeData _37_ShowDetail;
	VirtualInvokeData _38_ShowHypeDesc;
	VirtualInvokeData _39_UpdateSliderInfo;
	VirtualInvokeData _40_ShowSliderLvInfo;
	VirtualInvokeData _41_OnHypeLevelChange;
	VirtualInvokeData _42_OnSwitchObserver;
};
struct COW_UIHudFlagBattleHypeProcessBarController_c {
	Il2CppClass_1 _1;
	COW_UIHudFlagBattleHypeProcessBarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFlagBattleHypeProcessBarController_VTable vtable;
};
struct COW_UIHudFlagBattleHypeProcessBarController_o {
	COW_UIHudFlagBattleHypeProcessBarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFlagBattleHypeProcessBarView_o* m_View;
	System_Collections_Generic_List_UIFlagBattleChooseItemController__o* m_CacheChooseItems;
	COW_GamePlay_AAJOPLKMDGH_o* m_Game;
	uint16_t m_CurrentHypeValue;
	uint16_t m_LastHypeValue;
	uint16_t m_MaxHypeValue;
	uint16_t m_CurrentHypeLevel;
	uint16_t m_MaxHypeLevel;
	float m_HypeChangeProcess;
	bool m_HypeValueHadChanged;
	float m_Timer;
	bool m_HasInitSelectItemCnt;
	bool m_IsPress;
	bool m_IsShowDetail;
	UnityEngine_Color_o m_DefaultFullColor;
	GCommon_ResourceID_o m_DefaultSliderFullEffect;
	GCommon_ResourceID_o m_DefaultLevelupAudioEffect;
	GCommon_ResourceID_o m_LevelMaxAudioEffect;
	System_Collections_Generic_Dictionary_uint__UIHudFlagBattleHypeProcessBarController_FlagBattleSlider__o* m_SlidersInfo;
	UISprite_o* m_TargetSlider;
	UICamera_o* m_UICamera;
	UnityEngine_Camera_o* m_Camera;
	float m_HitDist;
	bool m_IsTriggerBtnClick;
	float m_LeftScreenWidth;
	System_Collections_Generic_List_UILabel__o* m_CacheDescInfos;
	bool m_IgnoreFirstIfReconnect;
};
struct COW_UIHudFlagBattleHypeProcessBarController_FlagBattleSlider_StaticFields {
};
struct COW_UIHudFlagBattleHypeProcessBarController_FlagBattleSlider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudFlagBattleHypeProcessBarController_FlagBattleSlider_c {
	Il2CppClass_1 _1;
	COW_UIHudFlagBattleHypeProcessBarController_FlagBattleSlider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFlagBattleHypeProcessBarController_FlagBattleSlider_VTable vtable;
};
struct COW_UIHudFlagBattleHypeProcessBarController_FlagBattleSlider_o {
	COW_UIHudFlagBattleHypeProcessBarController_FlagBattleSlider_c *klass;
	void *monitor;
	uint8_t Camp;
	UISprite_o* SliderSpr;
	UnityEngine_GameObject_o* EffectGo;
	UnityEngine_ParticleSystem_o* ParticleSys;
};
struct COW_UIHudFlightRoamDownController_StaticFields {
};
struct COW_UIHudFlightRoamDownController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudFlightRoamDownController_c {
	Il2CppClass_1 _1;
	COW_UIHudFlightRoamDownController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFlightRoamDownController_VTable vtable;
};
struct COW_UIHudFlightRoamDownController_o {
	COW_UIHudFlightRoamDownController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudFlightRoamDownView_o* m_View;
};
struct COW_UIHudFlightRoamUpController_StaticFields {
};
struct COW_UIHudFlightRoamUpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudFlightRoamUpController_c {
	Il2CppClass_1 _1;
	COW_UIHudFlightRoamUpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFlightRoamUpController_VTable vtable;
};
struct COW_UIHudFlightRoamUpController_o {
	COW_UIHudFlightRoamUpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudFlightRoamUpView_o* m_View;
};
struct COW_UIHudFloatingLandIconController_StaticFields {
};
struct COW_UIHudFloatingLandIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFloatingLandIconController_c {
	Il2CppClass_1 _1;
	COW_UIHudFloatingLandIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFloatingLandIconController_VTable vtable;
};
struct COW_UIHudFloatingLandIconController_o {
	COW_UIHudFloatingLandIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFloatingLandIconView_o* m_View;
	int32_t m_endTime;
	int32_t m_leftTime;
	System_Text_StringBuilder_o* m_Timer;
	int32_t m_reviveCount;
	COW_GamePlay_LevelFloatingLand_o* m_floatingLand;
	UnityEngine_Color_o m_normalColor;
	UnityEngine_Color_o m_warningColor;
};
struct COW_UIHudFloatingLandMiniMapController_StaticFields {
};
struct COW_UIHudFloatingLandMiniMapController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFloatingLandMiniMapController_c {
	Il2CppClass_1 _1;
	COW_UIHudFloatingLandMiniMapController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFloatingLandMiniMapController_VTable vtable;
};
struct COW_UIHudFloatingLandMiniMapController_o {
	COW_UIHudFloatingLandMiniMapController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFloatingLandMiniMapView_o* m_View;
	COW_GamePlay_LevelFloatingLand_o* m_floatingLand;
	COW_GamePlay_Player_o* m_localPlayer;
	UnityEngine_Vector3_o m_landPos;
	UnityEngine_Vector2_o m_landScale;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_teammateObjs;
	System_Collections_Generic_Dictionary_uint__UIHudFloatingLandMiniMapController_EnemyCtrl__o* m_enemyObjs;
	System_Collections_Generic_List_UIHudFloatingLandMiniMapController_ColorDrumCtrl__o* m_colorDrums;
};
struct COW_UIHudFloatingLandMiniMapController_EnemyCtrl_StaticFields {
};
struct COW_UIHudFloatingLandMiniMapController_EnemyCtrl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudFloatingLandMiniMapController_EnemyCtrl_c {
	Il2CppClass_1 _1;
	COW_UIHudFloatingLandMiniMapController_EnemyCtrl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFloatingLandMiniMapController_EnemyCtrl_VTable vtable;
};
struct COW_UIHudFloatingLandMiniMapController_EnemyCtrl_o {
	COW_UIHudFloatingLandMiniMapController_EnemyCtrl_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float m_showDuration;
};
struct COW_UIHudFloatingLandMiniMapController_ColorDrumCtrl_StaticFields {
};
struct COW_UIHudFloatingLandMiniMapController_ColorDrumCtrl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudFloatingLandMiniMapController_ColorDrumCtrl_c {
	Il2CppClass_1 _1;
	COW_UIHudFloatingLandMiniMapController_ColorDrumCtrl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFloatingLandMiniMapController_ColorDrumCtrl_VTable vtable;
};
struct COW_UIHudFloatingLandMiniMapController_ColorDrumCtrl_o {
	COW_UIHudFloatingLandMiniMapController_ColorDrumCtrl_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* m_obj;
	COW_GamePlay_LevelFloatingLandColorDrums_o* m_drum;
};
struct COW_UIHudFloatingLandMiniMapController_DetectEnemyCtrl_StaticFields {
};
struct COW_UIHudFloatingLandMiniMapController_DetectEnemyCtrl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudFloatingLandMiniMapController_DetectEnemyCtrl_c {
	Il2CppClass_1 _1;
	COW_UIHudFloatingLandMiniMapController_DetectEnemyCtrl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFloatingLandMiniMapController_DetectEnemyCtrl_VTable vtable;
};
struct COW_UIHudFloatingLandMiniMapController_DetectEnemyCtrl_o {
	COW_UIHudFloatingLandMiniMapController_DetectEnemyCtrl_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float m_showDuration;
};
struct COW_UIHudFloatingLandProgressBarController_StaticFields {
};
struct COW_UIHudFloatingLandProgressBarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFloatingLandProgressBarController_c {
	Il2CppClass_1 _1;
	COW_UIHudFloatingLandProgressBarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFloatingLandProgressBarController_VTable vtable;
};
struct COW_UIHudFloatingLandProgressBarController_o {
	COW_UIHudFloatingLandProgressBarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFloatingLandProgressBarView_o* m_View;
	COW_GamePlay_LevelFloatingLand_o* m_floatingLand;
	System_Text_StringBuilder_o* m_Timer;
	COW_GamePlay_Player_o* m_localPlayer;
	uint32_t m_preProgressValue;
	int32_t m_duration;
	int32_t m_leftTime;
	int32_t m_barEffectSpeed;
	uint32_t m_addScoreDelay;
	float m_addScoreDelayTime;
	System_Collections_Generic_Queue_TweenPositionArc__o* m_FlyObjectPool;
	System_Collections_Generic_List_TweenPositionArc__o* m_AllFlyObj;
};
struct COW_UIHudFloatingLandWaitController_StaticFields {
};
struct COW_UIHudFloatingLandWaitController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFloatingLandWaitController_c {
	Il2CppClass_1 _1;
	COW_UIHudFloatingLandWaitController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFloatingLandWaitController_VTable vtable;
};
struct COW_UIHudFloatingLandWaitController_o {
	COW_UIHudFloatingLandWaitController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFloatingLandWaitView_o* m_View;
	COW_GamePlay_Player_o* m_localPlayer;
	int32_t m_endTime;
	int32_t m_leftTime;
};
struct COW_UIHudFootballMatchMiniMapController_StaticFields {
};
struct COW_UIHudFootballMatchMiniMapController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFootballMatchMiniMapController_c {
	Il2CppClass_1 _1;
	COW_UIHudFootballMatchMiniMapController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFootballMatchMiniMapController_VTable vtable;
};
struct COW_UIHudFootballMatchMiniMapController_o {
	COW_UIHudFootballMatchMiniMapController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_Player_o* m_LocalPlayer;
	COW_UIHudFootballMatchMiniMapView_o* m_View;
	UnityEngine_Vector3_o m_WorldCorner1;
	UnityEngine_Vector3_o m_WorldCorner2;
	UnityEngine_Vector3_o m_WorldCorner3;
	UnityEngine_Vector3_o m_WorldAnchorUp;
	UnityEngine_Vector3_o m_MapAnchorUp;
	float m_WorldWidth;
	float m_WorldHeight;
	float m_MapWidth;
	float m_MapHeight;
	System_Collections_Generic_List_GameObject__o* m_FootballPool;
	System_Collections_Generic_List_GameObject__o* m_TeammatePool;
	System_Collections_Generic_List_GameObject__o* m_OpponentPool;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_ActiveFootballs;
	System_Collections_Generic_Dictionary_uint__UIHudFootballMatchMiniMapController_PlayerIcon__o* m_ActivePlayers;
	bool m_HasRotateMap;
	UnityEngine_Vector3_o m_FootballMatchRotate;
};
struct COW_UIHudFootballMatchMiniMapController_PlayerIcon_StaticFields {
};
struct COW_UIHudFootballMatchMiniMapController_PlayerIcon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudFootballMatchMiniMapController_PlayerIcon_c {
	Il2CppClass_1 _1;
	COW_UIHudFootballMatchMiniMapController_PlayerIcon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFootballMatchMiniMapController_PlayerIcon_VTable vtable;
};
struct COW_UIHudFootballMatchMiniMapController_PlayerIcon_o {
	COW_UIHudFootballMatchMiniMapController_PlayerIcon_c *klass;
	void *monitor;
	uint8_t TeamID;
	UnityEngine_GameObject_o* Icon;
};
struct COW_UIHudFourSymbolsHypeProcessBarController_StaticFields {
};
struct COW_UIHudFourSymbolsHypeProcessBarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFourSymbolsHypeProcessBarController_c {
	Il2CppClass_1 _1;
	COW_UIHudFourSymbolsHypeProcessBarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFourSymbolsHypeProcessBarController_VTable vtable;
};
struct COW_UIHudFourSymbolsHypeProcessBarController_o {
	COW_UIHudFourSymbolsHypeProcessBarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFourSymbolsHypeProcessBarView_o* m_View;
	System_Collections_Generic_List_UIFourSymbolsChooseItemController__o* m_CacheChooseItems;
	COW_GamePlay_FEFFLCDGMDI_o* m_Game;
	uint16_t m_CurrentHypeValue;
	uint16_t m_LastHypeValue;
	uint16_t m_MaxHypeValue;
	uint16_t m_CurrentHypeLevel;
	uint16_t m_MaxHypeLevel;
	float m_HypeChangeProcess;
	bool m_HypeValueHadChanged;
	float m_Timer;
	bool m_HasInitSelectItemCnt;
	bool m_IsPress;
	bool m_IsShowDetail;
	UnityEngine_Color_o m_DefaultFullColor;
	GCommon_ResourceID_o m_DefaultSliderFullEffect;
	GCommon_ResourceID_o m_DefaultLevelupAudioEffect;
	GCommon_ResourceID_o m_LevelMaxAudioEffect;
	System_Collections_Generic_Dictionary_uint__FourSymbolSlider__o* m_SlidersInfo;
	UISprite_o* m_TargetSlider;
	UICamera_o* m_UICamera;
	UnityEngine_Camera_o* m_Camera;
	float m_HitDist;
	bool m_IsTriggerBtnClick;
	float m_LeftScreenWidth;
	System_Collections_Generic_List_UILabel__o* m_CacheDescInfos;
	bool m_IgnoreFirstIfReconnect;
};
struct COW_FourSymbolSlider_StaticFields {
};
struct COW_FourSymbolSlider_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FourSymbolSlider_c {
	Il2CppClass_1 _1;
	COW_FourSymbolSlider_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FourSymbolSlider_VTable vtable;
};
struct COW_FourSymbolSlider_o {
	COW_FourSymbolSlider_c *klass;
	void *monitor;
	uint8_t Camp;
	UISprite_o* SliderSpr;
	UnityEngine_GameObject_o* EffectGo;
	UnityEngine_ParticleSystem_o* ParticleSys;
};
struct COW_UIHudFullScreenEffectController_StaticFields {
};
struct COW_UIHudFullScreenEffectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudFullScreenEffectController_c {
	Il2CppClass_1 _1;
	COW_UIHudFullScreenEffectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudFullScreenEffectController_VTable vtable;
};
struct COW_UIHudFullScreenEffectController_o {
	COW_UIHudFullScreenEffectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFullScreenEffectView_o* m_View;
	bool m_IsTweenFinished;
};
struct COW_UIHudGameMissionEffectController_StaticFields {
};
struct COW_UIHudGameMissionEffectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudGameMissionEffectController_c {
	Il2CppClass_1 _1;
	COW_UIHudGameMissionEffectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGameMissionEffectController_VTable vtable;
};
struct COW_UIHudGameMissionEffectController_o {
	COW_UIHudGameMissionEffectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudGameMissionEffectView_o* m_View;
	UnityEngine_GameObject_o* m_Effect;
	GCommon_ResourceID_o m_EffectRes;
	float m_HideTime;
	int32_t m_HideCunstomId;
	bool m_CacheUpBool;
	UnityEngine_Vector3_o m_InitPos;
	int32_t m_InitDepth;
};
struct COW_HUD_UIHudGameMissionMiniInfoPanelController_StaticFields {
	System_Comparison_Transform__o* HMDOHFBHDOB;
};
struct COW_HUD_UIHudGameMissionMiniInfoPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UIHudGameMissionMiniInfoPanelController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudGameMissionMiniInfoPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudGameMissionMiniInfoPanelController_VTable vtable;
};
struct COW_HUD_UIHudGameMissionMiniInfoPanelController_o {
	COW_HUD_UIHudGameMissionMiniInfoPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudGameMissionMiniInfoPanelView_o* NOJLDPLOCIH;
};
struct COW_GameModeIntroBasicInfo_StaticFields {
};
struct COW_GameModeIntroBasicInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameModeIntroBasicInfo_c {
	Il2CppClass_1 _1;
	COW_GameModeIntroBasicInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameModeIntroBasicInfo_VTable vtable;
};
struct COW_GameModeIntroBasicInfo_o {
	COW_GameModeIntroBasicInfo_c *klass;
	void *monitor;
	System_String_o* ModeIcon;
	System_String_o* Title;
	System_String_o* Desc;
};
struct COW_UIHudGameModeIntroBasicController_StaticFields {
};
struct COW_UIHudGameModeIntroBasicController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudGameModeIntroBasicController_c {
	Il2CppClass_1 _1;
	COW_UIHudGameModeIntroBasicController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGameModeIntroBasicController_VTable vtable;
};
struct COW_UIHudGameModeIntroBasicController_o {
	COW_UIHudGameModeIntroBasicController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudGameModeIntroBasicView_o* m_View;
};
struct COW_UIHudGameModeIntroBasicController__ShowDetailInfo_c__AnonStorey0_StaticFields {
};
struct COW_UIHudGameModeIntroBasicController__ShowDetailInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudGameModeIntroBasicController__ShowDetailInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudGameModeIntroBasicController__ShowDetailInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGameModeIntroBasicController__ShowDetailInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudGameModeIntroBasicController__ShowDetailInfo_c__AnonStorey0_o {
	COW_UIHudGameModeIntroBasicController__ShowDetailInfo_c__AnonStorey0_c *klass;
	void *monitor;
	System_Action_o* callback;
	COW_UIHudGameModeIntroBasicController_o* _this;
};
struct COW_UIHudGameOpeningManager_StaticFields {
};
struct COW_UIHudGameOpeningManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudGameOpeningManager_c {
	Il2CppClass_1 _1;
	COW_UIHudGameOpeningManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGameOpeningManager_VTable vtable;
};
struct COW_UIHudGameOpeningManager_o {
	COW_UIHudGameOpeningManager_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UISprite_o* topBg;
	UISprite_o* bottomBg;
	UILabel_o* mapTxt;
	UILabel_o* dateTxt;
	UILabel_o* matchText;
	UISprite_o* tweenTopBg;
	TweenPosition_o* TopTween;
	UISprite_o* tweenBottomBg;
	TweenPosition_o* bottomTween;
	UnityEngine_Transform_o* uiRoot;
	UnityEngine_GameObject_o* animSprite;
	UnityEngine_GameObject_o* startEffect;
	UnityEngine_GameObject_o* endEffect;
	UnityEngine_GameObject_o* rankingText;
	UILabel_array* m_Labels;
	TypewriterEffect_array* m_Writers;
	int32_t m_WriterIndex;
	uint32_t m_DelayCallId;
	GCommon_AudioResource_o* m_TypeWriterSound;
};
struct COW_UIHudGameOpeningManager__ShowAnimSprite_c__Iterator0_StaticFields {
};
struct COW_UIHudGameOpeningManager__ShowAnimSprite_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudGameOpeningManager__ShowAnimSprite_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudGameOpeningManager__ShowAnimSprite_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGameOpeningManager__ShowAnimSprite_c__Iterator0_VTable vtable;
};
struct COW_UIHudGameOpeningManager__ShowAnimSprite_c__Iterator0_o {
	COW_UIHudGameOpeningManager__ShowAnimSprite_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudGameOpeningManager_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudGamePauseController_StaticFields {
};
struct COW_UIHudGamePauseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudGamePauseController_c {
	Il2CppClass_1 _1;
	COW_UIHudGamePauseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGamePauseController_VTable vtable;
};
struct COW_UIHudGamePauseController_o {
	COW_UIHudGamePauseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudGamePauseView_o* m_View;
	float m_CountDownTime;
};
struct COW_GamePhaseCountdownData_StaticFields {
};
struct COW_GamePhaseCountdownData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePhaseCountdownData_c {
	Il2CppClass_1 _1;
	COW_GamePhaseCountdownData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePhaseCountdownData_VTable vtable;
};
struct COW_GamePhaseCountdownData_o {
	COW_GamePhaseCountdownData_c *klass;
	void *monitor;
	System_String_o* descKey;
	bool isNeedDolocDescKey;
	bool isEnhanceShow;
	float phaseTime;
	float enhanceMoment;
};
struct COW_UIHudGamePhaseCountdownTimeController_StaticFields {
};
struct COW_UIHudGamePhaseCountdownTimeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudGamePhaseCountdownTimeController_c {
	Il2CppClass_1 _1;
	COW_UIHudGamePhaseCountdownTimeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGamePhaseCountdownTimeController_VTable vtable;
};
struct COW_UIHudGamePhaseCountdownTimeController_o {
	COW_UIHudGamePhaseCountdownTimeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudGamePhaseCountdownHintView_o* m_View;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	COW_GamePhaseCountdownData_o* m_ViewData;
};
struct COW_UIHudGameShowInfoController_StaticFields {
};
struct COW_UIHudGameShowInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudGameShowInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudGameShowInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGameShowInfoController_VTable vtable;
};
struct COW_UIHudGameShowInfoController_o {
	COW_UIHudGameShowInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_ShowinfodelayCall;
	COW_UIHudGameShowInfoView_o* m_View;
	System_Collections_Generic_Dictionary_int__UIHudGameShowInfoStyleController__o* m_StyleCtrlDict;
};
struct COW_UIHudGameShowInfoStyleController_StaticFields {
};
struct COW_UIHudGameShowInfoStyleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudGameShowInfoStyleController_c {
	Il2CppClass_1 _1;
	COW_UIHudGameShowInfoStyleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGameShowInfoStyleController_VTable vtable;
};
struct COW_UIHudGameShowInfoStyleController_o {
	COW_UIHudGameShowInfoStyleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudGameShowInfoStyleView_o* m_View;
	UnityEngine_Animation_o* m_Animation;
};
struct COW_UIHudGameVoiceController_StaticFields {
};
struct COW_UIHudGameVoiceController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHudGameVoiceController_c {
	Il2CppClass_1 _1;
	COW_UIHudGameVoiceController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGameVoiceController_VTable vtable;
};
struct COW_UIHudGameVoiceController_o {
	COW_UIHudGameVoiceController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudGameVoiceView_o* m_View;
	System_Collections_Generic_HashSet_IHAAMHPPLMG__o* m_TeammateIDList;
	System_Collections_Generic_Dictionary_int__TeammateVoiceView__o* m_TeammatesVoiceViewMap;
	COW_UIHudMicroPhoneMuteController_o* m_microCtrl;
	COW_UIHudSpeakerMuteController_o* m_speakCtrl;
	bool m_ClosedShowed;
	bool m_IsShowSingle;
};
struct COW_UIHudGetBuffController_StaticFields {
};
struct COW_UIHudGetBuffController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudGetBuffController_c {
	Il2CppClass_1 _1;
	COW_UIHudGetBuffController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGetBuffController_VTable vtable;
};
struct COW_UIHudGetBuffController_o {
	COW_UIHudGetBuffController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudGetBuffView_o* m_View;
	uint32_t m_DelayCall;
};
struct COW_UIHudGetOnVehicleController_StaticFields {
};
struct COW_UIHudGetOnVehicleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _42_OnActionEnter;
	VirtualInvokeData _43_ShouldShow;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIHudGetOnVehicleController_c {
	Il2CppClass_1 _1;
	COW_UIHudGetOnVehicleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGetOnVehicleController_VTable vtable;
};
struct COW_UIHudGetOnVehicleController_o {
	COW_UIHudGetOnVehicleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
};
struct COW_UIHudGetOnVehicleAsDriverController_StaticFields {
};
struct COW_UIHudGetOnVehicleAsDriverController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
	VirtualInvokeData _42_OnActionEnter;
	VirtualInvokeData _43_ShouldShow;
};
struct COW_UIHudGetOnVehicleAsDriverController_c {
	Il2CppClass_1 _1;
	COW_UIHudGetOnVehicleAsDriverController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGetOnVehicleAsDriverController_VTable vtable;
};
struct COW_UIHudGetOnVehicleAsDriverController_o {
	COW_UIHudGetOnVehicleAsDriverController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudGetOnVehicleAsDriverView_o* m_View;
};
struct COW_UIHudGetOnVehicleAsPassengerController_StaticFields {
};
struct COW_UIHudGetOnVehicleAsPassengerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
	VirtualInvokeData _42_OnActionEnter;
	VirtualInvokeData _43_ShouldShow;
};
struct COW_UIHudGetOnVehicleAsPassengerController_c {
	Il2CppClass_1 _1;
	COW_UIHudGetOnVehicleAsPassengerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGetOnVehicleAsPassengerController_VTable vtable;
};
struct COW_UIHudGetOnVehicleAsPassengerController_o {
	COW_UIHudGetOnVehicleAsPassengerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudGetOnVehicleAsPassengerView_o* m_View;
};
struct COW_UIHudGiantIntroInfoController_StaticFields {
};
struct COW_UIHudGiantIntroInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudGiantIntroInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudGiantIntroInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGiantIntroInfoController_VTable vtable;
};
struct COW_UIHudGiantIntroInfoController_o {
	COW_UIHudGiantIntroInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudGiantIntroInfoView_o* m_View;
	uint32_t m_DelayCallId;
};
struct COW_UIHudGiantMatchInfoController_StaticFields {
};
struct COW_UIHudGiantMatchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudGiantMatchInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudGiantMatchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGiantMatchInfoController_VTable vtable;
};
struct COW_UIHudGiantMatchInfoController_o {
	COW_UIHudGiantMatchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudGiantMatchInfoView_o* m_View;
	int32_t mSeconds;
	System_Text_StringBuilder_o* m_Timer;
	uint32_t min;
	uint32_t sec;
	COW_GamePlay_POECKIDCBKC_o* mGame;
	COW_UIModelMatch_o* m_ModelMatch;
};
struct COW_UIHudGrenadeBtnController_StaticFields {
	float GrenadeMaxDragDis;
	float GrenadeMaxDragDisSquare;
	float GreandeQuickDragDis;
	float GrenadeQuickDragDisSquare;
	COW_UIHudGrenadeBtnController_GrenadeRouletteEvent_o* GrenadeRouletteEvt;
};
struct COW_UIHudGrenadeBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
	VirtualInvokeData _42_OnUpdateCustomGrenadeSlot;
	VirtualInvokeData _43_OnSideWeaponChange;
	VirtualInvokeData _44_IsDoubleSlotShow;
	VirtualInvokeData _45_tryClickPinMark;
	VirtualInvokeData _46_NeedHideView;
	VirtualInvokeData _47_FindNextType;
	VirtualInvokeData _48_OnBuildingCountChange;
	VirtualInvokeData _49_RefreshAddVfx;
	VirtualInvokeData _50_InitRouletteAwake;
	VirtualInvokeData _51_ShowRouletteGuide;
	VirtualInvokeData _52_RefreshGrenadeItemList;
	VirtualInvokeData _53_Update;
	VirtualInvokeData _54_RefershPlayerGrenadeBtn;
	VirtualInvokeData _55_OnObserverStatusChangeCallback;
};
struct COW_UIHudGrenadeBtnController_c {
	Il2CppClass_1 _1;
	COW_UIHudGrenadeBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGrenadeBtnController_VTable vtable;
};
struct COW_UIHudGrenadeBtnController_o {
	COW_UIHudGrenadeBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudGrenadeBtnView_o* m_View;
	int32_t localPlayer_ButtonType;
	int32_t m_curType;
	int32_t m_RouletteType;
	System_Int32_array* itemCount;
	System_Int32_array* itemType;
	int32_t curcharge;
	int32_t maxcharge;
	bool HasShownTutorial;
	System_Collections_Generic_List_UIHudGrenadeSubBtnController__o* m_SubBtns;
	System_Collections_Generic_List_UIHudGrenadeBtnController_GrenadeButtonData__o* m_SubData;
	bool m_ShowSub;
	UnityEngine_Vector3_o m_DefaultPos;
	UnityEngine_Vector3_o m_SpPos;
	int32_t m_ButtonType;
	int32_t m_HudGrenadeDirection;
	int32_t m_HudGrenadeDirection2D;
	int32_t m_CustomGrenadeSlot;
	bool m_IsPressed;
	float m_PressTime;
	UnityEngine_Vector3_o m_GrenadeBtnOriginalPos;
	UnityEngine_Vector3_o m_GrenadeBtnStartPos;
	UnityEngine_Vector3_o m_GrenadeBtnPressPos;
	UnityEngine_Vector3_o m_CurDirection;
	UnityEngine_Camera_o* m_Camera;
	bool m_GlobalTouchEnd;
	System_Collections_Generic_List_GameObject__o* m_CircleListSingle;
	System_Collections_Generic_List_GameObject__o* m_CircleListDouble;
	UnityEngine_GameObject_o* m_CurrentCircle;
};
struct COW_UIHudGrenadeBtnController_GrenadeButtonData_StaticFields {
};
struct COW_UIHudGrenadeBtnController_GrenadeButtonData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudGrenadeBtnController_GrenadeButtonData_c {
	Il2CppClass_1 _1;
	COW_UIHudGrenadeBtnController_GrenadeButtonData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGrenadeBtnController_GrenadeButtonData_VTable vtable;
};
struct COW_UIHudGrenadeBtnController_GrenadeButtonData_o {
	COW_UIHudGrenadeBtnController_GrenadeButtonData_c *klass;
	void *monitor;
	int32_t type;
	int32_t count;
	int32_t itemtype;
};
struct COW_UIHudGrenadeBtnController_GrenadeRouletteEvent_StaticFields {
};
struct COW_UIHudGrenadeBtnController_GrenadeRouletteEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudGrenadeBtnController_GrenadeRouletteEvent_c {
	Il2CppClass_1 _1;
	COW_UIHudGrenadeBtnController_GrenadeRouletteEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGrenadeBtnController_GrenadeRouletteEvent_VTable vtable;
};
struct COW_UIHudGrenadeBtnController_GrenadeRouletteEvent_o {
	COW_UIHudGrenadeBtnController_GrenadeRouletteEvent_c *klass;
	void *monitor;
	int32_t paramLen;
	int32_t showType;
	UnityEngine_Vector3_o curDirection;
};
struct COW_UIHudGrenadeCancelController_StaticFields {
};
struct COW_UIHudGrenadeCancelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudGrenadeCancelController_c {
	Il2CppClass_1 _1;
	COW_UIHudGrenadeCancelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGrenadeCancelController_VTable vtable;
};
struct COW_UIHudGrenadeCancelController_o {
	COW_UIHudGrenadeCancelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudCancelView_o* m_View;
	UnityEngine_Vector3_o m_pos;
	UnityEngine_Vector3_o m_Offset;
};
struct COW_UIHudGrenadeDefenceBtnController_StaticFields {
};
struct COW_UIHudGrenadeDefenceBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
	VirtualInvokeData _42_OnUpdateCustomGrenadeSlot;
	VirtualInvokeData _43_OnSideWeaponChange;
	VirtualInvokeData _44_IsDoubleSlotShow;
	VirtualInvokeData _45_tryClickPinMark;
	VirtualInvokeData _46_NeedHideView;
	VirtualInvokeData _47_FindNextType;
	VirtualInvokeData _48_OnBuildingCountChange;
	VirtualInvokeData _49_RefreshAddVfx;
	VirtualInvokeData _50_InitRouletteAwake;
	VirtualInvokeData _51_ShowRouletteGuide;
	VirtualInvokeData _52_RefreshGrenadeItemList;
	VirtualInvokeData _53_Update;
	VirtualInvokeData _54_RefershPlayerGrenadeBtn;
	VirtualInvokeData _55_OnObserverStatusChangeCallback;
};
struct COW_UIHudGrenadeDefenceBtnController_c {
	Il2CppClass_1 _1;
	COW_UIHudGrenadeDefenceBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGrenadeDefenceBtnController_VTable vtable;
};
struct COW_UIHudGrenadeDefenceBtnController_o {
	COW_UIHudGrenadeDefenceBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudGrenadeBtnView_o* m_View;
	int32_t localPlayer_ButtonType;
	int32_t m_curType;
	int32_t m_RouletteType;
	System_Int32_array* itemCount;
	System_Int32_array* itemType;
	int32_t curcharge;
	int32_t maxcharge;
	bool HasShownTutorial;
	System_Collections_Generic_List_UIHudGrenadeSubBtnController__o* m_SubBtns;
	System_Collections_Generic_List_UIHudGrenadeBtnController_GrenadeButtonData__o* m_SubData;
	bool m_ShowSub;
	UnityEngine_Vector3_o m_DefaultPos;
	UnityEngine_Vector3_o m_SpPos;
	int32_t m_ButtonType;
	int32_t m_HudGrenadeDirection;
	int32_t m_HudGrenadeDirection2D;
	int32_t m_CustomGrenadeSlot;
	bool UIHudGrenadeBtnController_m_IsPressed;
	float UIHudGrenadeBtnController_m_PressTime;
	UnityEngine_Vector3_o UIHudGrenadeBtnController_m_GrenadeBtnOriginalPos;
	UnityEngine_Vector3_o UIHudGrenadeBtnController_m_GrenadeBtnStartPos;
	UnityEngine_Vector3_o UIHudGrenadeBtnController_m_GrenadeBtnPressPos;
	UnityEngine_Vector3_o UIHudGrenadeBtnController_m_CurDirection;
	UnityEngine_Camera_o* UIHudGrenadeBtnController_m_Camera;
	bool UIHudGrenadeBtnController_m_GlobalTouchEnd;
	System_Collections_Generic_List_GameObject__o* UIHudGrenadeBtnController_m_CircleListSingle;
	System_Collections_Generic_List_GameObject__o* UIHudGrenadeBtnController_m_CircleListDouble;
	UnityEngine_GameObject_o* UIHudGrenadeBtnController_m_CurrentCircle;
	bool m_EnableSmartIceWall;
	bool m_IsButtonDrag;
	float m_PressTime;
	UnityEngine_Camera_o* m_Camera;
	UnityEngine_Vector3_o m_SmartIceWallIconOriginalPos;
	UnityEngine_Vector3_o m_SmartIceWallStartPos;
	UnityEngine_Vector3_o m_SmartIceWallPressPos;
	float m_BGRangeRadius;
	float m_Multiscale;
	System_String_o* m_StrButtonAction;
	bool m_GlobalTouchEnd;
	float m_iceWallFillNeedTime;
	bool m_IsPressed;
	System_String_o* m_EventLogMessage;
	bool m_AlwaysShow;
};
struct COW_UIHudGrenadeHintController_StaticFields {
	float WARNING_RATIO;
	int32_t POOLCOUNT;
};
struct COW_UIHudGrenadeHintController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudGrenadeHintController_c {
	Il2CppClass_1 _1;
	COW_UIHudGrenadeHintController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGrenadeHintController_VTable vtable;
};
struct COW_UIHudGrenadeHintController_o {
	COW_UIHudGrenadeHintController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudGrenadeHintView_o* m_View;
	System_Collections_Generic_List_UIHudGrenadeHintController_GrenadeLocationData__o* m_GrenadeLocationData;
	System_Collections_Generic_List_UIHudGrenadeSubHintController__o* m_hintlist;
	System_Collections_Generic_List_IHAAMHPPLMG__o* m_TriggerGrenadedPlayers;
};
struct COW_UIHudGrenadeHintController_GrenadeLocationData_StaticFields {
};
struct COW_UIHudGrenadeHintController_GrenadeLocationData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudGrenadeHintController_GrenadeLocationData_c {
	Il2CppClass_1 _1;
	COW_UIHudGrenadeHintController_GrenadeLocationData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGrenadeHintController_GrenadeLocationData_VTable vtable;
};
struct COW_UIHudGrenadeHintController_GrenadeLocationData_o {
	COW_UIHudGrenadeHintController_GrenadeLocationData_c *klass;
	void *monitor;
	UnityEngine_Vector3_o location;
	int32_t hint;
};
struct COW_UIHudGrenadeSubBtnController_StaticFields {
};
struct COW_UIHudGrenadeSubBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudGrenadeSubBtnController_c {
	Il2CppClass_1 _1;
	COW_UIHudGrenadeSubBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGrenadeSubBtnController_VTable vtable;
};
struct COW_UIHudGrenadeSubBtnController_o {
	COW_UIHudGrenadeSubBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudGrenadeSubBtnView_o* m_View;
	int32_t m_BtnType;
};
struct COW_UIHudGrenadeSubHintController_StaticFields {
};
struct COW_UIHudGrenadeSubHintController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudGrenadeSubHintController_c {
	Il2CppClass_1 _1;
	COW_UIHudGrenadeSubHintController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGrenadeSubHintController_VTable vtable;
};
struct COW_UIHudGrenadeSubHintController_o {
	COW_UIHudGrenadeSubHintController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudGrenadeSubHintView_o* m_View;
};
struct COW_UIHudGroupMemberVoiceInfoController_StaticFields {
};
struct COW_UIHudGroupMemberVoiceInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudGroupMemberVoiceInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudGroupMemberVoiceInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGroupMemberVoiceInfoController_VTable vtable;
};
struct COW_UIHudGroupMemberVoiceInfoController_o {
	COW_UIHudGroupMemberVoiceInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudGroupMemberVoiceInfoView_o* m_View;
};
struct COW_UIHudHGMatchEndShowTimeController_StaticFields {
};
struct COW_UIHudHGMatchEndShowTimeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_ShowUI;
	VirtualInvokeData _37_FillMatchResultInfo;
	VirtualInvokeData _38_FillTeamScoreInfo;
};
struct COW_UIHudHGMatchEndShowTimeController_c {
	Il2CppClass_1 _1;
	COW_UIHudHGMatchEndShowTimeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHGMatchEndShowTimeController_VTable vtable;
};
struct COW_UIHudHGMatchEndShowTimeController_o {
	COW_UIHudHGMatchEndShowTimeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Action_o* m_callBack;
	float m_timeShowing;
	int32_t m_lastShowTime;
	UILabel_o* m_TimeLabel;
	COW_UIHudMatchEndShowTimeView_o* m_View;
	COW_UIQuickMatchController_o* UIHudMatchEndShowTimeController_m_QuickMatchController;
};
struct COW_UIHudHGTweenTipsController_StaticFields {
};
struct COW_UIHudHGTweenTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudHGTweenTipsController_c {
	Il2CppClass_1 _1;
	COW_UIHudHGTweenTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHGTweenTipsController_VTable vtable;
};
struct COW_UIHudHGTweenTipsController_o {
	COW_UIHudHGTweenTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudHGTweenTipsView_o* m_View;
	uint32_t m_DelayCallID;
	float m_TimePlayed;
	bool m_PauseFinished;
	uint32_t m_PauseDelay;
	float m_NeedPauseSecs;
};
struct COW_UIHudHighLightSettingCtrlController_StaticFields {
};
struct COW_UIHudHighLightSettingCtrlController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudHighLightSettingCtrlController_c {
	Il2CppClass_1 _1;
	COW_UIHudHighLightSettingCtrlController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHighLightSettingCtrlController_VTable vtable;
};
struct COW_UIHudHighLightSettingCtrlController_o {
	COW_UIHudHighLightSettingCtrlController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudHighLightSettingCtrlView_o* m_View;
	System_Collections_Generic_List_UIHudHighLightSettingItemController__o* children;
	int32_t unit_height;
	uint32_t m_DelayCallID;
	bool m_show;
};
struct COW_UIHudHighLightSettingItemController_StaticFields {
};
struct COW_UIHudHighLightSettingItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudHighLightSettingItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudHighLightSettingItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHighLightSettingItemController_VTable vtable;
};
struct COW_UIHudHighLightSettingItemController_o {
	COW_UIHudHighLightSettingItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudHighLightSettingItemView_o* m_View;
	COW_MobileReplayHighlightEvent_o* highlightEvent;
};
struct COW_UIHudHurtHintController_StaticFields {
	UnityEngine_Color_o HINT_HURT_COLOR_NOBLOOD;
};
struct COW_UIHudHurtHintController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudHurtHintController_c {
	Il2CppClass_1 _1;
	COW_UIHudHurtHintController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHurtHintController_VTable vtable;
};
struct COW_UIHudHurtHintController_o {
	COW_UIHudHurtHintController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudHurtHintView_o* m_View;
	System_Collections_Generic_Dictionary_ResourceID__Queue_GameObject___o* m_HurtHintsMap;
	System_Collections_Generic_Dictionary_GameObject__Player__o* m_HintsDict;
	System_Collections_Generic_List_UIHudWarningHint__o* m_PriorityHintsList;
	int32_t m_CurrentPriority;
	System_Collections_Generic_Dictionary_int__ResourceID__o* m_PriorityHintResDict;
	bool hasRegisterFootStepAndFireHint;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o* m_ShotGunHitPlayers;
};
struct COW_UIHudHurtHintController__RemoveHurtHint_c__Iterator0_StaticFields {
};
struct COW_UIHudHurtHintController__RemoveHurtHint_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudHurtHintController__RemoveHurtHint_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudHurtHintController__RemoveHurtHint_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHurtHintController__RemoveHurtHint_c__Iterator0_VTable vtable;
};
struct COW_UIHudHurtHintController__RemoveHurtHint_c__Iterator0_o {
	COW_UIHudHurtHintController__RemoveHurtHint_c__Iterator0_c *klass;
	void *monitor;
	float delayTime;
	GCommon_ResourceID_o resourceID;
	COW_UIHudHurtHintController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudHypeSliderController_StaticFields {
};
struct COW_UIHudHypeSliderController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnHypeLevelChange;
	VirtualInvokeData _37_ShowMaxHypeLevelEffect;
};
struct COW_UIHudHypeSliderController_c {
	Il2CppClass_1 _1;
	COW_UIHudHypeSliderController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudHypeSliderController_VTable vtable;
};
struct COW_UIHudHypeSliderController_o {
	COW_UIHudHypeSliderController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudHypeProcessBarView_o* m_View;
	uint16_t m_CurrentHypeValue;
	uint16_t m_LastHypeValue;
	uint16_t m_MaxHypeValue;
	uint16_t m_CurrentHypeLevel;
	uint16_t m_MaxHypeLevel;
	float m_HypeChangeProcess;
	System_Collections_Generic_Dictionary_ushort__Transform__o* m_LevelUpBlockDic;
	System_Collections_Generic_Dictionary_ushort__Transform__o* m_LevelBgDic;
	int32_t TOTAL_BAR_WIDTH;
	bool m_HypeValueHadChanged;
	float m_Timer;
	bool m_IsFootball;
};
struct COW_UIHudIceWallMakerItemController_StaticFields {
};
struct COW_UIHudIceWallMakerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetItem;
	VirtualInvokeData _37_GetCount;
	VirtualInvokeData _38_OnDrapStart;
	VirtualInvokeData _39_OnDrapRelease;
	VirtualInvokeData _40_HandleReleaseEvent;
	VirtualInvokeData _41_OnItemToggleChanged;
	VirtualInvokeData _42_GetToggle;
	VirtualInvokeData _43_GetHighlightGO;
	VirtualInvokeData _44_GetDragGO;
	VirtualInvokeData _45_GetNonDragGO;
	VirtualInvokeData _46_GetDragRedGo;
	VirtualInvokeData _47_ClearSelectCount;
	VirtualInvokeData _48_CreateHudView;
	VirtualInvokeData _49_SetUIData;
	VirtualInvokeData _50_RefeshCount;
	VirtualInvokeData _51_ShowItemCount;
	VirtualInvokeData _52_SetTable2ItemData;
	VirtualInvokeData _53_SetPosition;
	VirtualInvokeData _54_SetTable2Visible;
};
struct COW_UIHudIceWallMakerItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudIceWallMakerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudIceWallMakerItemController_VTable vtable;
};
struct COW_UIHudIceWallMakerItemController_o {
	COW_UIHudIceWallMakerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIItem_o* m_Item;
	bool m_DragIn;
	UIEventListener_o* m_eventListener;
	UnityEngine_Coroutine_o* UIInventoryItemControllerBase_m_longPressCoroutine;
	int32_t m_SelectCount;
	bool m_IsAmmo;
	System_Collections_Generic_List_int__o* m_LineList;
	COW_UIHudInventoryItemView_o* m_View;
	COW_UIHudIceWallMakerItemView_o* m_BigView;
	COW_IceWallMakerData_o* m_CurLevelData;
	int32_t m_Count;
};
struct COW_HUD_UIHudIdentityController_StaticFields {
};
struct COW_HUD_UIHudIdentityController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
	VirtualInvokeData _55_BindPlayer;
	VirtualInvokeData _56_UnbindPlayer;
};
struct COW_HUD_UIHudIdentityController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudIdentityController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudIdentityController_VTable vtable;
};
struct COW_HUD_UIHudIdentityController_o {
	COW_HUD_UIHudIdentityController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudIdentityView_o* NOJLDPLOCIH;
	COW_GamePlay_IHAAMHPPLMG_o MJCIOGBICHJ;
	int32_t FPDFPAGFOEI;
	int32_t IGLLLGOKPPF;
	bool IsUsing;
};
struct COW_HUD_UIHudInfectionHPController_StaticFields {
};
struct COW_HUD_UIHudInfectionHPController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
	VirtualInvokeData _55_BindPlayer;
	VirtualInvokeData _56_UnbindPlayer;
};
struct COW_HUD_UIHudInfectionHPController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudInfectionHPController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudInfectionHPController_VTable vtable;
};
struct COW_HUD_UIHudInfectionHPController_o {
	COW_HUD_UIHudInfectionHPController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudInfectionHPView_o* NOJLDPLOCIH;
	COW_GamePlay_IHAAMHPPLMG_o MJCIOGBICHJ;
	float IIAFHNGIIMH;
};
struct COW_UIHudInGameAirDropShopController_StaticFields {
	System_Comparison_Transform__o* __f__am_cache0;
};
struct COW_UIHudInGameAirDropShopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnInitSpecialUIElement;
	VirtualInvokeData _37_OnTokenChanged;
	VirtualInvokeData _38_OnItemSelected;
	VirtualInvokeData _39_OnPurchaseBtnClick;
	VirtualInvokeData _40_OnBuySameBtnClick;
	VirtualInvokeData _41_OnCloseBtnClick;
	VirtualInvokeData _42_OnPurchaseTimeOut;
};
struct COW_UIHudInGameAirDropShopController_c {
	Il2CppClass_1 _1;
	COW_UIHudInGameAirDropShopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInGameAirDropShopController_VTable vtable;
};
struct COW_UIHudInGameAirDropShopController_o {
	COW_UIHudInGameAirDropShopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInGameShopView_o* m_View;
	int32_t m_TokenCount;
	COW_UITimeLabelHelper_o* UIHudInGameShopBaseController_m_TimeHelper;
	COW_UIHudCSShopWeaponDetailController_o* UIHudInGameShopBaseController_m_WeaponDetail;
	bool m_ShopItemInited;
	COW_GamePlay_MCOMKOKDDHE_o* m_ChoosedItemInfo;
	int32_t m_CurBagCapacity;
	int32_t m_MaxBagCapacity;
	System_Collections_Generic_Dictionary_uint__UIHudInGameShopCategoryController__o* m_Categorys;
	uint32_t m_TipDelayCall;
};
struct COW_UIHudInGameChatController_StaticFields {
};
struct COW_UIHudInGameChatController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _38_GetAnInstance;
	VirtualInvokeData _39_GetInterestedPropID;
	VirtualInvokeData _40_OnDataChanged;
};
struct COW_UIHudInGameChatController_c {
	Il2CppClass_1 _1;
	COW_UIHudInGameChatController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInGameChatController_VTable vtable;
};
struct COW_UIHudInGameChatController_o {
	COW_UIHudInGameChatController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool m_IsInCD;
	uint32_t m_CheckCDDelayCallID;
	int32_t m_CharacterLimit;
	float m_CurerntCDTime;
	UnityEngine_TouchScreenKeyboard_o* m_CurKeyBoard;
	System_String_o* m_CachedText;
	COW_UIModelInGameChat_o* m_Model;
	COW_UIHudInGameChatView_o* m_View;
	System_Collections_Generic_List_ClientInGameChatMessage__o* m_MessageList;
	System_Collections_Generic_List_ClientInGameChatMessage__o* m_AllMessageList;
	System_Collections_Generic_List_UILabel__o* m_LabelList;
	System_Collections_Generic_Queue_UILabel__o* m_LabelPool;
	float lastItemPosY;
	float firstItemPosY;
	int32_t lastItemIndex;
	int32_t firstItemIndex;
	int32_t m_NewMessageCount;
	bool m_ShowState;
	System_Collections_Generic_List_UILabel__o* m_ChatItemTemplates;
	float m_TemplateXPos;
	uint32_t m_BulletScreenDelayCall;
	uint32_t testIndex;
};
struct COW_UIHudIngameHighLightTipController_StaticFields {
};
struct COW_UIHudIngameHighLightTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudIngameHighLightTipController_c {
	Il2CppClass_1 _1;
	COW_UIHudIngameHighLightTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudIngameHighLightTipController_VTable vtable;
};
struct COW_UIHudIngameHighLightTipController_o {
	COW_UIHudIngameHighLightTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudIngameHighLightTipView_o* m_View;
	UnityEngine_BoxCollider_o* m_BindBoxCollider;
	UnityEngine_Vector3_o m_hintPos;
	UnityEngine_Coroutine_o* m_coroutine;
};
struct COW_UIHudIngameHighLightTipController__DoShowHint_c__Iterator0_StaticFields {
};
struct COW_UIHudIngameHighLightTipController__DoShowHint_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudIngameHighLightTipController__DoShowHint_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudIngameHighLightTipController__DoShowHint_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudIngameHighLightTipController__DoShowHint_c__Iterator0_VTable vtable;
};
struct COW_UIHudIngameHighLightTipController__DoShowHint_c__Iterator0_o {
	COW_UIHudIngameHighLightTipController__DoShowHint_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Transform_o* _contentTr___0;
	UnityEngine_Vector3_o targetPos;
	UnityEngine_Bounds_o _bounds___0;
	UnityEngine_Vector3_o _contentLocalPos___0;
	COW_UIHudIngameHighLightTipController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudInGameShopBaseController_StaticFields {
};
struct COW_UIHudInGameShopBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnInitSpecialUIElement;
	VirtualInvokeData _37_OnTokenChanged;
	VirtualInvokeData _38_OnItemSelected;
	VirtualInvokeData _39_OnPurchaseBtnClick;
	VirtualInvokeData _40_OnBuySameBtnClick;
	VirtualInvokeData _41_OnCloseBtnClick;
	VirtualInvokeData _42_OnPurchaseTimeOut;
};
struct COW_UIHudInGameShopBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHudInGameShopBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInGameShopBaseController_VTable vtable;
};
struct COW_UIHudInGameShopBaseController_o {
	COW_UIHudInGameShopBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInGameShopView_o* m_View;
	int32_t m_TokenCount;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	COW_UIHudCSShopWeaponDetailController_o* m_WeaponDetail;
};
struct COW_UIHudInGameShopCategoryController_StaticFields {
	System_Comparison_Transform__o* __f__am_cache0;
};
struct COW_UIHudInGameShopCategoryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudInGameShopCategoryController_c {
	Il2CppClass_1 _1;
	COW_UIHudInGameShopCategoryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInGameShopCategoryController_VTable vtable;
};
struct COW_UIHudInGameShopCategoryController_o {
	COW_UIHudInGameShopCategoryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInGameShopCategoryView_o* m_View;
	int32_t m_Category;
	System_Collections_Generic_Dictionary_int__UIHudInGameShopItemController__o* m_ItemControllers;
};
struct COW_UIHudInGameShopController_StaticFields {
	System_Comparison_Transform__o* __f__am_cache0;
};
struct COW_UIHudInGameShopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnInitSpecialUIElement;
	VirtualInvokeData _37_OnTokenChanged;
	VirtualInvokeData _38_OnItemSelected;
	VirtualInvokeData _39_OnPurchaseBtnClick;
	VirtualInvokeData _40_OnBuySameBtnClick;
	VirtualInvokeData _41_OnCloseBtnClick;
	VirtualInvokeData _42_OnPurchaseTimeOut;
};
struct COW_UIHudInGameShopController_c {
	Il2CppClass_1 _1;
	COW_UIHudInGameShopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInGameShopController_VTable vtable;
};
struct COW_UIHudInGameShopController_o {
	COW_UIHudInGameShopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInGameShopView_o* m_View;
	int32_t m_TokenCount;
	COW_UITimeLabelHelper_o* UIHudInGameShopBaseController_m_TimeHelper;
	COW_UIHudCSShopWeaponDetailController_o* UIHudInGameShopBaseController_m_WeaponDetail;
	bool m_ShopItemInited;
	COW_GamePlay_MCOMKOKDDHE_o* m_ChoosedItemInfo;
	int32_t m_CurBagCapacity;
	int32_t m_MaxBagCapacity;
	System_Collections_Generic_Dictionary_uint__UIHudInGameShopCategoryController__o* m_Categorys;
	uint32_t m_TipDelayCall;
	int32_t coinType;
};
struct COW_UIHudInGameShopItemController_StaticFields {
};
struct COW_UIHudInGameShopItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudInGameShopItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudInGameShopItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInGameShopItemController_VTable vtable;
};
struct COW_UIHudInGameShopItemController_o {
	COW_UIHudInGameShopItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInGameShopItemViewExt_o* m_View;
	COW_GamePlay_MCOMKOKDDHE_o* m_ItemInfo;
	bool m_Selected;
};
struct COW_UIHudInventoryAttachmentGoldSlotItemController_StaticFields {
};
struct COW_UIHudInventoryAttachmentGoldSlotItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetItem;
	VirtualInvokeData _37_GetCount;
	VirtualInvokeData _38_OnDrapStart;
	VirtualInvokeData _39_OnDrapRelease;
	VirtualInvokeData _40_HandleReleaseEvent;
	VirtualInvokeData _41_OnItemToggleChanged;
	VirtualInvokeData _42_GetToggle;
	VirtualInvokeData _43_GetHighlightGO;
	VirtualInvokeData _44_GetDragGO;
	VirtualInvokeData _45_GetNonDragGO;
	VirtualInvokeData _46_GetDragRedGo;
	VirtualInvokeData _47_ClearSelectCount;
	VirtualInvokeData _48_SetDrapDropType;
	VirtualInvokeData _49_SetUIData;
};
struct COW_UIHudInventoryAttachmentGoldSlotItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudInventoryAttachmentGoldSlotItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInventoryAttachmentGoldSlotItemController_VTable vtable;
};
struct COW_UIHudInventoryAttachmentGoldSlotItemController_o {
	COW_UIHudInventoryAttachmentGoldSlotItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIItem_o* m_Item;
	bool m_DragIn;
	UIEventListener_o* m_eventListener;
	UnityEngine_Coroutine_o* UIInventoryItemControllerBase_m_longPressCoroutine;
	int32_t m_SelectCount;
	bool m_IsAmmo;
	System_Collections_Generic_List_int__o* m_LineList;
	COW_UIHudInventoryAttachmentSlotItemView_o* m_View;
	UnityEngine_GameObject_o* m_EmptyBG;
	bool m_EnableDrag;
};
struct COW_UIHudInventoryAttachmentLockedSlotItemController_StaticFields {
};
struct COW_UIHudInventoryAttachmentLockedSlotItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetItem;
	VirtualInvokeData _37_GetCount;
	VirtualInvokeData _38_OnDrapStart;
	VirtualInvokeData _39_OnDrapRelease;
	VirtualInvokeData _40_HandleReleaseEvent;
	VirtualInvokeData _41_OnItemToggleChanged;
	VirtualInvokeData _42_GetToggle;
	VirtualInvokeData _43_GetHighlightGO;
	VirtualInvokeData _44_GetDragGO;
	VirtualInvokeData _45_GetNonDragGO;
	VirtualInvokeData _46_GetDragRedGo;
	VirtualInvokeData _47_ClearSelectCount;
	VirtualInvokeData _48_SetDrapDropType;
	VirtualInvokeData _49_SetUIData;
};
struct COW_UIHudInventoryAttachmentLockedSlotItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudInventoryAttachmentLockedSlotItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInventoryAttachmentLockedSlotItemController_VTable vtable;
};
struct COW_UIHudInventoryAttachmentLockedSlotItemController_o {
	COW_UIHudInventoryAttachmentLockedSlotItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIItem_o* m_Item;
	bool m_DragIn;
	UIEventListener_o* m_eventListener;
	UnityEngine_Coroutine_o* UIInventoryItemControllerBase_m_longPressCoroutine;
	int32_t m_SelectCount;
	bool m_IsAmmo;
	System_Collections_Generic_List_int__o* m_LineList;
	COW_UIHudInventoryAttachmentSlotItemView_o* m_View;
	UnityEngine_GameObject_o* m_EmptyBG;
	bool m_EnableDrag;
};
struct COW_UIHudInventoryAttachmentSlotItemController_StaticFields {
};
struct COW_UIHudInventoryAttachmentSlotItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetItem;
	VirtualInvokeData _37_GetCount;
	VirtualInvokeData _38_OnDrapStart;
	VirtualInvokeData _39_OnDrapRelease;
	VirtualInvokeData _40_HandleReleaseEvent;
	VirtualInvokeData _41_OnItemToggleChanged;
	VirtualInvokeData _42_GetToggle;
	VirtualInvokeData _43_GetHighlightGO;
	VirtualInvokeData _44_GetDragGO;
	VirtualInvokeData _45_GetNonDragGO;
	VirtualInvokeData _46_GetDragRedGo;
	VirtualInvokeData _47_ClearSelectCount;
	VirtualInvokeData _48_SetDrapDropType;
	VirtualInvokeData _49_SetUIData;
};
struct COW_UIHudInventoryAttachmentSlotItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudInventoryAttachmentSlotItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInventoryAttachmentSlotItemController_VTable vtable;
};
struct COW_UIHudInventoryAttachmentSlotItemController_o {
	COW_UIHudInventoryAttachmentSlotItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIItem_o* m_Item;
	bool m_DragIn;
	UIEventListener_o* m_eventListener;
	UnityEngine_Coroutine_o* UIInventoryItemControllerBase_m_longPressCoroutine;
	int32_t m_SelectCount;
	bool m_IsAmmo;
	System_Collections_Generic_List_int__o* m_LineList;
	COW_UIHudInventoryAttachmentSlotItemView_o* m_View;
	UnityEngine_GameObject_o* m_EmptyBG;
	bool m_EnableDrag;
};
struct COW_UIItem_StaticFields {
};
struct COW_UIItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIItem_c {
	Il2CppClass_1 _1;
	COW_UIItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIItem_VTable vtable;
};
struct COW_UIItem_o {
	COW_UIItem_c *klass;
	void *monitor;
	COW_GamePlay_AAHMJHHPECM_o* ParentItem;
	int32_t Count;
	int32_t Value;
	float ValueRatio;
	bool ChangeHighlight;
	uint32_t SortId;
	bool IsBigItem;
};
struct COW_UIHudInventoryController_StaticFields {
	float bag_open_time_delta;
	UnityEngine_Color_o m_SpareItemNameColor;
	UnityEngine_Color_o m_NormalItemNameColor;
	int32_t m_ItemToggleGroupID;
	System_Action_o* __f__am_cache0;
};
struct COW_UIHudInventoryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudInventoryController_c {
	Il2CppClass_1 _1;
	COW_UIHudInventoryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInventoryController_VTable vtable;
};
struct COW_UIHudInventoryController_o {
	COW_UIHudInventoryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInventoryView_o* m_View;
	System_Collections_Generic_Dictionary_uint__List_UIHudInventoryItemController___o* m_ItemControllers;
	System_Collections_Generic_List_UIHudInventoryItemController__o* m_ListEndControllers;
	COW_UIHudInventoryEquipSlotItemController_o* m_VestSlot;
	COW_UIHudInventoryEquipSlotItemController_o* m_HelmetSlot;
	COW_UIHudInventoryEquipSlotItemController_o* m_BagSlot;
	COW_UIHudInventoryEquipSlotItemController_o* m_CamouflageSlot;
	COW_UIHudInventoryWeaponSlotItemController_o* m_WeaponP1Slot;
	COW_UIHudInventoryWeaponSlotItemController_o* m_WeaponP2Slot;
	COW_UIHudInventoryWeaponSlotItemController_o* m_WeaponS1Slot;
	COW_UIHudInventoryWeaponSlotItemController_o* m_WeaponM1Slot;
	COW_GamePlay_UIHudPartialTrashController_o* m_PartialTrash;
	UIPanel_o* m_ScrollViewPanel;
	UnityEngine_Vector2_o m_CurrentClipOffset;
	UnityEngine_Vector3_o m_CurrentPanelLocalPos;
	UnityEngine_Vector3_o tempGridPos;
	bool inventoryTutorialShowed;
	bool showDropTutorialPrepared;
	bool dropCamouflageOpenBagShowed;
	bool showDropCamouflageNoteTutorialPrepared;
	bool m_SortState;
	bool m_ItemDragged;
	bool m_FirstGridReposition;
	COW_UIHudWeaponAttributeTipsController_o* m_TipCtrl;
	System_Collections_Generic_List_UIItem__o* m_DeviceItemData;
	float m_ValidRequestTime;
	System_Collections_Generic_Dictionary_int__List_string___o* SlotsKey;
	System_Collections_Generic_List_UIHudInventoryTagController__o* m_Ctrl;
	COW_GamePlay_AAHMJHHPECM_o* m_weaponReplacer;
	bool m_CurCombineState;
	bool m_IsOverTrashPartial;
	bool m_IsFirstMoveUpDown;
	System_Collections_Generic_List_UISprite__o* m_LineUIList;
	System_Collections_Generic_List_UISprite__o* m_LineUIAllList;
	float DragScale;
	float LockedDragScale;
	float DragFullHeight;
	float CachedDragY;
	float OneForHeight;
	bool IsInLockedArea;
	COW_UIInventoryItemControllerBase_o* m_CurDragItem;
	float CurDragItemCount;
	bool m_IsShowAmmoGuideEffectOnce;
	COW_UIHudInventoryItemController_o* m_ShowGuideItem;
	uint32_t m_ShowGuideItemID;
};
struct COW_UIHudInventoryController__RefreshCorListItem_c__Iterator0_StaticFields {
};
struct COW_UIHudInventoryController__RefreshCorListItem_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudInventoryController__RefreshCorListItem_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudInventoryController__RefreshCorListItem_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInventoryController__RefreshCorListItem_c__Iterator0_VTable vtable;
};
struct COW_UIHudInventoryController__RefreshCorListItem_c__Iterator0_o {
	COW_UIHudInventoryController__RefreshCorListItem_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudInventoryController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudInventoryEntryController_StaticFields {
};
struct COW_UIHudInventoryEntryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudInventoryEntryController_c {
	Il2CppClass_1 _1;
	COW_UIHudInventoryEntryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInventoryEntryController_VTable vtable;
};
struct COW_UIHudInventoryEntryController_o {
	COW_UIHudInventoryEntryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInventoryEntryView_o* m_View;
	UnityEngine_Color32_o m_CommonColor;
	UnityEngine_Color32_o m_MaxColor;
	bool InventoryDisabled;
	uint32_t m_DelayCall;
};
struct COW_UIHudInventoryEquipSlotItemController_StaticFields {
};
struct COW_UIHudInventoryEquipSlotItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetItem;
	VirtualInvokeData _37_GetCount;
	VirtualInvokeData _38_OnDrapStart;
	VirtualInvokeData _39_OnDrapRelease;
	VirtualInvokeData _40_HandleReleaseEvent;
	VirtualInvokeData _41_OnItemToggleChanged;
	VirtualInvokeData _42_GetToggle;
	VirtualInvokeData _43_GetHighlightGO;
	VirtualInvokeData _44_GetDragGO;
	VirtualInvokeData _45_GetNonDragGO;
	VirtualInvokeData _46_GetDragRedGo;
	VirtualInvokeData _47_ClearSelectCount;
};
struct COW_UIHudInventoryEquipSlotItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudInventoryEquipSlotItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInventoryEquipSlotItemController_VTable vtable;
};
struct COW_UIHudInventoryEquipSlotItemController_o {
	COW_UIHudInventoryEquipSlotItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIItem_o* m_Item;
	bool m_DragIn;
	UIEventListener_o* m_eventListener;
	UnityEngine_Coroutine_o* UIInventoryItemControllerBase_m_longPressCoroutine;
	int32_t m_SelectCount;
	bool m_IsAmmo;
	System_Collections_Generic_List_int__o* m_LineList;
	COW_UIHudInventoryEquipSlotItemView_o* m_View;
	UnityEngine_GameObject_o* m_EmptyBG;
	COW_UIHudInventoryAttachmentSlotItemController_o* m_Attachment;
};
struct COW_UIHudInventoryItemController_StaticFields {
};
struct COW_UIHudInventoryItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetItem;
	VirtualInvokeData _37_GetCount;
	VirtualInvokeData _38_OnDrapStart;
	VirtualInvokeData _39_OnDrapRelease;
	VirtualInvokeData _40_HandleReleaseEvent;
	VirtualInvokeData _41_OnItemToggleChanged;
	VirtualInvokeData _42_GetToggle;
	VirtualInvokeData _43_GetHighlightGO;
	VirtualInvokeData _44_GetDragGO;
	VirtualInvokeData _45_GetNonDragGO;
	VirtualInvokeData _46_GetDragRedGo;
	VirtualInvokeData _47_ClearSelectCount;
	VirtualInvokeData _48_CreateHudView;
	VirtualInvokeData _49_SetUIData;
	VirtualInvokeData _50_RefeshCount;
	VirtualInvokeData _51_ShowItemCount;
};
struct COW_UIHudInventoryItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudInventoryItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInventoryItemController_VTable vtable;
};
struct COW_UIHudInventoryItemController_o {
	COW_UIHudInventoryItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIItem_o* m_Item;
	bool m_DragIn;
	UIEventListener_o* m_eventListener;
	UnityEngine_Coroutine_o* UIInventoryItemControllerBase_m_longPressCoroutine;
	int32_t m_SelectCount;
	bool m_IsAmmo;
	System_Collections_Generic_List_int__o* m_LineList;
	COW_UIHudInventoryItemView_o* m_View;
};
struct COW_UIHudInventoryItemControllerTable2_StaticFields {
};
struct COW_UIHudInventoryItemControllerTable2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetItem;
	VirtualInvokeData _37_GetCount;
	VirtualInvokeData _38_OnDrapStart;
	VirtualInvokeData _39_OnDrapRelease;
	VirtualInvokeData _40_HandleReleaseEvent;
	VirtualInvokeData _41_OnItemToggleChanged;
	VirtualInvokeData _42_GetToggle;
	VirtualInvokeData _43_GetHighlightGO;
	VirtualInvokeData _44_GetDragGO;
	VirtualInvokeData _45_GetNonDragGO;
	VirtualInvokeData _46_GetDragRedGo;
	VirtualInvokeData _47_ClearSelectCount;
	VirtualInvokeData _48_CreateHudView;
	VirtualInvokeData _49_SetUIData;
	VirtualInvokeData _50_RefeshCount;
	VirtualInvokeData _51_ShowItemCount;
	VirtualInvokeData _52_SetTable2ItemData;
	VirtualInvokeData _53_SetPosition;
	VirtualInvokeData _54_SetTable2Visible;
};
struct COW_UIHudInventoryItemControllerTable2_c {
	Il2CppClass_1 _1;
	COW_UIHudInventoryItemControllerTable2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInventoryItemControllerTable2_VTable vtable;
};
struct COW_UIHudInventoryItemControllerTable2_o {
	COW_UIHudInventoryItemControllerTable2_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIItem_o* m_Item;
	bool m_DragIn;
	UIEventListener_o* m_eventListener;
	UnityEngine_Coroutine_o* UIInventoryItemControllerBase_m_longPressCoroutine;
	int32_t m_SelectCount;
	bool m_IsAmmo;
	System_Collections_Generic_List_int__o* m_LineList;
	COW_UIHudInventoryItemView_o* m_View;
	COW_UIHudInventoryItemView_o* UIHudInventoryItemControllerTable2_m_View;
};
struct COW_UIHudInventoryTagController_StaticFields {
};
struct COW_UIHudInventoryTagController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudInventoryTagController_c {
	Il2CppClass_1 _1;
	COW_UIHudInventoryTagController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInventoryTagController_VTable vtable;
};
struct COW_UIHudInventoryTagController_o {
	COW_UIHudInventoryTagController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_Camera_o* m_Camera;
	UICamera_o* m_UICamera;
	float dist;
	System_String_o* TagDesc;
	int32_t MinLabelWidth;
	int32_t MaxLabelWidth;
	bool m_IsPressing;
	COW_UIHudInventoryTagView_o* m_View;
};
struct COW_UIHudInventoryWeaponSlotItemController_StaticFields {
};
struct COW_UIHudInventoryWeaponSlotItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetItem;
	VirtualInvokeData _37_GetCount;
	VirtualInvokeData _38_OnDrapStart;
	VirtualInvokeData _39_OnDrapRelease;
	VirtualInvokeData _40_HandleReleaseEvent;
	VirtualInvokeData _41_OnItemToggleChanged;
	VirtualInvokeData _42_GetToggle;
	VirtualInvokeData _43_GetHighlightGO;
	VirtualInvokeData _44_GetDragGO;
	VirtualInvokeData _45_GetNonDragGO;
	VirtualInvokeData _46_GetDragRedGo;
	VirtualInvokeData _47_ClearSelectCount;
};
struct COW_UIHudInventoryWeaponSlotItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudInventoryWeaponSlotItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInventoryWeaponSlotItemController_VTable vtable;
};
struct COW_UIHudInventoryWeaponSlotItemController_o {
	COW_UIHudInventoryWeaponSlotItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIItem_o* m_Item;
	bool m_DragIn;
	UIEventListener_o* m_eventListener;
	UnityEngine_Coroutine_o* UIInventoryItemControllerBase_m_longPressCoroutine;
	int32_t m_SelectCount;
	bool m_IsAmmo;
	System_Collections_Generic_List_int__o* m_LineList;
	COW_UIHudInventoryWeaponSlotItemView_o* m_View;
	UnityEngine_GameObject_o* m_EmptyBG;
	COW_UIHudInventoryAttachmentSlotItemController_array* m_Attachments;
	System_Text_StringBuilder_o* m_Sb;
	bool m_EnergyWeaponEventsRegisterd;
	uint32_t m_ShowingSpriteWeaponId;
	bool canUpgrade;
	UnityEngine_GameObject_o* m_replaceEffect;
};
struct COW_UIHudInventoryWeaponSlotItemSmallController_StaticFields {
};
struct COW_UIHudInventoryWeaponSlotItemSmallController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetItem;
	VirtualInvokeData _37_GetCount;
	VirtualInvokeData _38_OnDrapStart;
	VirtualInvokeData _39_OnDrapRelease;
	VirtualInvokeData _40_HandleReleaseEvent;
	VirtualInvokeData _41_OnItemToggleChanged;
	VirtualInvokeData _42_GetToggle;
	VirtualInvokeData _43_GetHighlightGO;
	VirtualInvokeData _44_GetDragGO;
	VirtualInvokeData _45_GetNonDragGO;
	VirtualInvokeData _46_GetDragRedGo;
	VirtualInvokeData _47_ClearSelectCount;
};
struct COW_UIHudInventoryWeaponSlotItemSmallController_c {
	Il2CppClass_1 _1;
	COW_UIHudInventoryWeaponSlotItemSmallController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudInventoryWeaponSlotItemSmallController_VTable vtable;
};
struct COW_UIHudInventoryWeaponSlotItemSmallController_o {
	COW_UIHudInventoryWeaponSlotItemSmallController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIItem_o* m_Item;
	bool m_DragIn;
	UIEventListener_o* m_eventListener;
	UnityEngine_Coroutine_o* UIInventoryItemControllerBase_m_longPressCoroutine;
	int32_t m_SelectCount;
	bool m_IsAmmo;
	System_Collections_Generic_List_int__o* m_LineList;
	COW_UIHudInventoryWeaponSlotItemView_o* m_View;
	UnityEngine_GameObject_o* UIHudInventoryWeaponSlotItemController_m_EmptyBG;
	COW_UIHudInventoryAttachmentSlotItemController_array* UIHudInventoryWeaponSlotItemController_m_Attachments;
	System_Text_StringBuilder_o* UIHudInventoryWeaponSlotItemController_m_Sb;
	bool UIHudInventoryWeaponSlotItemController_m_EnergyWeaponEventsRegisterd;
	uint32_t UIHudInventoryWeaponSlotItemController_m_ShowingSpriteWeaponId;
	bool UIHudInventoryWeaponSlotItemController_canUpgrade;
	UnityEngine_GameObject_o* UIHudInventoryWeaponSlotItemController_m_replaceEffect;
};
struct COW_UIHudItemRequsetBtnController_StaticFields {
};
struct COW_UIHudItemRequsetBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudItemRequsetBtnController_c {
	Il2CppClass_1 _1;
	COW_UIHudItemRequsetBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudItemRequsetBtnController_VTable vtable;
};
struct COW_UIHudItemRequsetBtnController_o {
	COW_UIHudItemRequsetBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudItemMarkBtnView_o* m_View;
	COW_GamePlay_LevelContainerBase_o* m_CurrentTriggerContainer;
	bool m_BtnClickCanUse;
	float m_currentCD;
	uint32_t m_DelayCall;
	UnityEngine_Camera_o* m_Camera;
	UnityEngine_LineRenderer_o* m_render;
	UIWidget_o* m_BtnMarkWidget;
	bool m_GlobalTouchEnd;
	bool m_IsPressed;
	UnityEngine_Vector3_o m_positionDragEnd;
	float m_pressDealy;
	float m_longPressDealy;
	bool m_isPingEnemy;
	bool m_waitOneClick;
	COW_UIHudPinMarkReceiver_o* m_currPinMarkReceiver;
	bool m_showGuide;
	float m_switchPingEnemyTime;
	UnityEngine_Color_o m_PingNormalColor;
	UnityEngine_Color_o m_PingEnemyColor;
	float m_MarkCD;
	UnityEngine_Vector3_array* m_posList;
	int32_t m_lastMarkTipObjType;
	System_String_o* m_lastMarkTipObjTypeName;
};
struct COW_UIHudItemRequsetBtnController__TryOneClickCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIHudItemRequsetBtnController__TryOneClickCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudItemRequsetBtnController__TryOneClickCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudItemRequsetBtnController__TryOneClickCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudItemRequsetBtnController__TryOneClickCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIHudItemRequsetBtnController__TryOneClickCoroutine_c__Iterator0_o {
	COW_UIHudItemRequsetBtnController__TryOneClickCoroutine_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudItemRequsetBtnController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudItemMarkGridWndController_StaticFields {
};
struct COW_UIHudItemMarkGridWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudItemMarkGridWndController_c {
	Il2CppClass_1 _1;
	COW_UIHudItemMarkGridWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudItemMarkGridWndController_VTable vtable;
};
struct COW_UIHudItemMarkGridWndController_o {
	COW_UIHudItemMarkGridWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMarkItemShowGridWndView_o* m_View;
	System_Collections_Generic_List_UIHudItemMarkShowItemController__o* m_ItemControllers;
	COW_GamePlay_LevelContainerBase_o* m_CurrentContainer;
	int32_t m_CurrentLen;
	UnityEngine_Vector3_o m_CurrentMarkPosition;
	int32_t m_initItemCount;
	float m_NextAutoHideTime;
	System_String_o* BUTTON_MARK_NAME;
	System_String_o* UIROOT_NAME;
	System_String_o* BTNITEM_NAME;
};
struct COW_UIHudItemMarkShowController_StaticFields {
};
struct COW_UIHudItemMarkShowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudItemMarkShowController_c {
	Il2CppClass_1 _1;
	COW_UIHudItemMarkShowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudItemMarkShowController_VTable vtable;
};
struct COW_UIHudItemMarkShowController_o {
	COW_UIHudItemMarkShowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudItemMarkShowView_o* m_View;
	UnityEngine_Vector3_o m_bindWorldPosition;
	uint32_t _ItemMarkType_k__BackingField;
	uint32_t _ItemMarkId_k__BackingField;
	uint32_t _ItemMarkObjectId_k__BackingField;
	System_String_o* ItemMarkName;
	UnityEngine_Transform_o* m_DistTrans;
	UnityEngine_Vector3_array* m_DistPosArray;
	UnityEngine_Transform_o* m_Transform;
	UnityEngine_Transform_o* m_ContainerTrans;
	float SqrAlphaThreshold;
	int32_t m_EnemyLineLen;
	int32_t m_PickUpLineLen;
	float m_DistanceValue;
	COW_GamePlay_IHAAMHPPLMG_o m_PlayerID;
	UISprite_o* m_TargetLine;
	System_Collections_Generic_Queue_UIHudItemMarkShowController_OkItem__o* m_okItems;
	bool m_showGuide;
};
struct COW_UIHudItemMarkShowController_OkItem_StaticFields {
};
struct COW_UIHudItemMarkShowController_OkItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudItemMarkShowController_OkItem_c {
	Il2CppClass_1 _1;
	COW_UIHudItemMarkShowController_OkItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudItemMarkShowController_OkItem_VTable vtable;
};
struct COW_UIHudItemMarkShowController_OkItem_o {
	COW_UIHudItemMarkShowController_OkItem_c *klass;
	void *monitor;
	UISprite_o* icon;
	UILabel_o* label;
	int32_t teamIndex;
};
struct COW_UIHudItemMarkShowController__MarkLineCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIHudItemMarkShowController__MarkLineCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudItemMarkShowController__MarkLineCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudItemMarkShowController__MarkLineCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudItemMarkShowController__MarkLineCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIHudItemMarkShowController__MarkLineCoroutine_c__Iterator0_o {
	COW_UIHudItemMarkShowController__MarkLineCoroutine_c__Iterator0_c *klass;
	void *monitor;
	float _speed___0;
	float _percent___0;
	UISprite_o* targetLine;
	int32_t _endLength___0;
	COW_UIHudItemMarkShowController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudItemMarkShowItemController_StaticFields {
};
struct COW_UIHudItemMarkShowItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudItemMarkShowItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudItemMarkShowItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudItemMarkShowItemController_VTable vtable;
};
struct COW_UIHudItemMarkShowItemController_o {
	COW_UIHudItemMarkShowItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudItemMarkShowItemView_o* m_View;
	uint32_t m_ItemId;
	UnityEngine_Vector3_o ItemPosition;
};
struct COW_UIHudItemMarkSwitchBtnController_StaticFields {
};
struct COW_UIHudItemMarkSwitchBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudItemMarkSwitchBtnController_c {
	Il2CppClass_1 _1;
	COW_UIHudItemMarkSwitchBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudItemMarkSwitchBtnController_VTable vtable;
};
struct COW_UIHudItemMarkSwitchBtnController_o {
	COW_UIHudItemMarkSwitchBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudItemMarkSwitchBtnView_o* m_View;
	bool m_isPingEnemy;
	bool m_showGuide;
	float m_guideShowTime;
};
struct COW_UIHudItemSearchMarkController_StaticFields {
	float auto_find_items_distance_total;
	int32_t auto_find_items_pickup_total;
};
struct COW_UIHudItemSearchMarkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudItemSearchMarkController_c {
	Il2CppClass_1 _1;
	COW_UIHudItemSearchMarkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudItemSearchMarkController_VTable vtable;
};
struct COW_UIHudItemSearchMarkController_o {
	COW_UIHudItemSearchMarkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudItemSearchMarkView_o* m_View;
	UnityEngine_Transform_o* m_DistTrans;
	UnityEngine_Vector3_array* m_DistPosArray;
	UnityEngine_Transform_o* m_Transform;
	UnityEngine_Transform_o* m_ContainerTrans;
	float SqrAlphaThreshold;
	int32_t m_PickupLineLen;
	UnityEngine_Vector3_o m_BindWorldPosition;
	UnityEngine_Vector2_o m_SelfBound;
	float m_DistanceValue;
	uint32_t m_DelayHideID;
	float m_DistanceWhenMarking;
	uint32_t m_ItemDataID;
	uint32_t m_ItemID;
	uint32_t m_ItemContainerID;
	bool m_ItemPickuped;
	bool m_ItemPickupedBySelf;
	bool m_HideForNoUpdate;
	uint32_t m_DelayAttackShow;
	bool m_MatchEnd;
	bool m_ShowState;
	bool m_IsHideByAttackOrBeHit;
	bool m_IsHideBySighting;
};
struct COW_UIHudItemSearchMarkController__MarkLineCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIHudItemSearchMarkController__MarkLineCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudItemSearchMarkController__MarkLineCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudItemSearchMarkController__MarkLineCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudItemSearchMarkController__MarkLineCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIHudItemSearchMarkController__MarkLineCoroutine_c__Iterator0_o {
	COW_UIHudItemSearchMarkController__MarkLineCoroutine_c__Iterator0_c *klass;
	void *monitor;
	float _speed___0;
	float _percent___0;
	UISprite_o* targetLine;
	int32_t _endLength___0;
	COW_UIHudItemSearchMarkController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudJetFlyController_StaticFields {
};
struct COW_UIHudJetFlyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudJetFlyController_c {
	Il2CppClass_1 _1;
	COW_UIHudJetFlyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudJetFlyController_VTable vtable;
};
struct COW_UIHudJetFlyController_o {
	COW_UIHudJetFlyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudJetFlyView_o* m_View;
};
struct COW_UIHudJetFlyDownController_StaticFields {
};
struct COW_UIHudJetFlyDownController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudJetFlyDownController_c {
	Il2CppClass_1 _1;
	COW_UIHudJetFlyDownController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudJetFlyDownController_VTable vtable;
};
struct COW_UIHudJetFlyDownController_o {
	COW_UIHudJetFlyDownController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudJetFlyDownView_o* m_View;
};
struct COW_UIHudJetFlyUpController_StaticFields {
};
struct COW_UIHudJetFlyUpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudJetFlyUpController_c {
	Il2CppClass_1 _1;
	COW_UIHudJetFlyUpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudJetFlyUpController_VTable vtable;
};
struct COW_UIHudJetFlyUpController_o {
	COW_UIHudJetFlyUpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudJetFlyUpView_o* m_View;
};
struct COW_UIHudJumpController_StaticFields {
};
struct COW_UIHudJumpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudJumpController_c {
	Il2CppClass_1 _1;
	COW_UIHudJumpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudJumpController_VTable vtable;
};
struct COW_UIHudJumpController_o {
	COW_UIHudJumpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudJumpView_o* m_View;
	bool m_Isfalling;
	UnityEngine_Vector3_o defatultpos;
	UnityEngine_Vector3_o climbpos;
};
struct COW_UIHudKillAdditionalShowController_StaticFields {
};
struct COW_UIHudKillAdditionalShowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudKillAdditionalShowController_c {
	Il2CppClass_1 _1;
	COW_UIHudKillAdditionalShowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudKillAdditionalShowController_VTable vtable;
};
struct COW_UIHudKillAdditionalShowController_o {
	COW_UIHudKillAdditionalShowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudKillAdditionalShowView_o* m_View;
	COW_GamePlay_Player_o* curKiller;
	COW_GamePlay_Player_o* curBeKill;
	uint32_t m_HideDelayCall;
	uint32_t m_RevengeDelayCall;
	uint32_t m_KillKillerKingDelayCall;
};
struct COW_UIHudKillAdditionalShowController__TryPlayAdditionalShow_c__AnonStorey0_StaticFields {
};
struct COW_UIHudKillAdditionalShowController__TryPlayAdditionalShow_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudKillAdditionalShowController__TryPlayAdditionalShow_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudKillAdditionalShowController__TryPlayAdditionalShow_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudKillAdditionalShowController__TryPlayAdditionalShow_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudKillAdditionalShowController__TryPlayAdditionalShow_c__AnonStorey0_o {
	COW_UIHudKillAdditionalShowController__TryPlayAdditionalShow_c__AnonStorey0_c *klass;
	void *monitor;
	float showSecs;
	COW_UIHudKillAdditionalShowController_o* _this;
};
struct COW_GamePlay_UIHudKillDetailController_StaticFields {
};
struct COW_GamePlay_UIHudKillDetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudKillDetailController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudKillDetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudKillDetailController_VTable vtable;
};
struct COW_GamePlay_UIHudKillDetailController_o {
	COW_GamePlay_UIHudKillDetailController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudKillDetailView_o* NOJLDPLOCIH;
	System_Collections_Generic_List_UIHudKillDetailItemController__o* MDCHDJOBIFA;
	System_Collections_Generic_List_UIHudTakenDamageDetailItemController__o* BFIOBNKGEAI;
	UILabel_array* MENCLPOJLAI;
	int32_t PJGDLKIKDPG;
	bool JEJFBNJEPOO;
	UnityEngine_Vector3_o OIAOKHFJNCN;
	UnityEngine_Vector3_o NJODIKEAPMO;
	UnityEngine_Transform_o* GIHJNGODELJ;
	UnityEngine_Transform_o* KHEJIGEAMID;
	UnityEngine_Transform_o* CFECOKIJOBB;
	int32_t NLBKPJOIKFI;
	int32_t PHLCFGJFIHF;
};
struct COW_GamePlay_UIHudKillDetailItemController_StaticFields {
};
struct COW_GamePlay_UIHudKillDetailItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudKillDetailItemController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudKillDetailItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudKillDetailItemController_VTable vtable;
};
struct COW_GamePlay_UIHudKillDetailItemController_o {
	COW_GamePlay_UIHudKillDetailItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudKillDetailItemView_o* NOJLDPLOCIH;
	COW_UIModelMatch_o* ENJMJIBBGPF;
	UnityEngine_Vector3_o LHHIDELOMGE;
};
struct COW_UIHudKilledController_StaticFields {
};
struct COW_UIHudKilledController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHudKilledController_c {
	Il2CppClass_1 _1;
	COW_UIHudKilledController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudKilledController_VTable vtable;
};
struct COW_UIHudKilledController_o {
	COW_UIHudKilledController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudKilledView_o* m_View;
	COW_UIModelMatch_o* m_MatchModel;
	bool isCoroutineRunning;
	COW_GamePlay_Player_o* m_CurKiller;
	COW_GamePlay_Player_o* m_CurBeKill;
	bool m_TryKillAdditionalShow;
};
struct COW_UIHudKilledController__RemoveKillHint_c__Iterator0_StaticFields {
};
struct COW_UIHudKilledController__RemoveKillHint_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudKilledController__RemoveKillHint_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudKilledController__RemoveKillHint_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudKilledController__RemoveKillHint_c__Iterator0_VTable vtable;
};
struct COW_UIHudKilledController__RemoveKillHint_c__Iterator0_o {
	COW_UIHudKilledController__RemoveKillHint_c__Iterator0_c *klass;
	void *monitor;
	float delayTime;
	UnityEngine_GameObject_o* hint_object;
	COW_UIHudKilledController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudKillNotificationBaseController_StaticFields {
};
struct COW_UIHudKillNotificationBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _39_OnTargetPlayerKill;
	VirtualInvokeData _40_OnKnockOtherDown;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIHudKillNotificationBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHudKillNotificationBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudKillNotificationBaseController_VTable vtable;
};
struct COW_UIHudKillNotificationBaseController_o {
	COW_UIHudKillNotificationBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelMatch_o* m_Model;
	uint32_t m_DelayCallID;
};
struct COW_UIHudKillNotificationController_StaticFields {
};
struct COW_UIHudKillNotificationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHudKillNotificationController_c {
	Il2CppClass_1 _1;
	COW_UIHudKillNotificationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudKillNotificationController_VTable vtable;
};
struct COW_UIHudKillNotificationController_o {
	COW_UIHudKillNotificationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudKillNotificationView_o* m_View;
	System_Collections_Generic_List_UIHudKillNotificationItem__o* m_Items;
	System_Collections_Generic_List_UIHudKillNotificationItem__o* m_MiniItems;
	COW_UIWeaponKillNotificationItemController_o* m_WeaponKillNotification;
	COW_UIHudWeaponKillNotificationItem_o* m_WeaponKillNotificationItem;
	COW_UIModelMatch_o* m_MatchModel;
	System_Collections_Generic_Queue_PendingNotification__o* m_PendingNotificationRegular;
	System_Collections_Generic_Queue_PendingNotification__o* m_PendingNotificationWeaponWithSkin;
	System_Collections_Generic_Queue_PendingNotification__o* m_PendingNotificationPool;
	GCommon_Timer_o* m_AddNotificationCoolDown;
	System_Collections_Generic_Dictionary_ushort__string__o* m_LevelToTipsLoc;
	bool m_IsMiniTips;
	int32_t m_TeamColor;
	GCommon_UIBaseController_o* m_HudCoveredBy;
	bool m_OnlyShowSelfWeaponSkill;
};
struct COW_UIHudLocalPlayerKilledController_StaticFields {
};
struct COW_UIHudLocalPlayerKilledController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLocalPlayerKilledController_c {
	Il2CppClass_1 _1;
	COW_UIHudLocalPlayerKilledController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLocalPlayerKilledController_VTable vtable;
};
struct COW_UIHudLocalPlayerKilledController_o {
	COW_UIHudLocalPlayerKilledController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLocalPlayerKilledView_o* m_View;
	COW_UIBaseProfileInfoController_o* m_Profile;
	TypewriterEffect_o* m_WriterEffect;
	float m_alphaBlendTime;
};
struct COW_UIHudLockAirDropInfoController_StaticFields {
};
struct COW_UIHudLockAirDropInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLockAirDropInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudLockAirDropInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLockAirDropInfoController_VTable vtable;
};
struct COW_UIHudLockAirDropInfoController_o {
	COW_UIHudLockAirDropInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLockAirDropInfoView_o* m_View;
	float m_FillAmount;
	uint32_t m_BindId;
	int32_t m_CurrentState;
	int32_t m_Type;
	int32_t m_Step1Value;
	int32_t m_Step2Value;
	int32_t m_Step3Value;
};
struct COW_UIHudLockAirDropPosMarkController_StaticFields {
};
struct COW_UIHudLockAirDropPosMarkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudLockAirDropPosMarkController_c {
	Il2CppClass_1 _1;
	COW_UIHudLockAirDropPosMarkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLockAirDropPosMarkController_VTable vtable;
};
struct COW_UIHudLockAirDropPosMarkController_o {
	COW_UIHudLockAirDropPosMarkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudLockAirDropPosMarkView_o* m_View;
	COW_LockAirDropIcon_o* m_Icon;
	uint32_t m_PointId;
	UnityEngine_Vector3_o m_PointPos;
	int32_t m_PointMarkShowDis;
	bool m_NeedUpdatePosition;
	uint32_t m_MaxProcess;
	int32_t m_Type;
	uint32_t m_LastPhase;
	uint32_t m_DelayCallID;
};
struct COW_HUD_UIHudLockedTargetController_StaticFields {
};
struct COW_HUD_UIHudLockedTargetController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_UpdateTargetPlayer;
	VirtualInvokeData _37_OnRegisterEvents;
	VirtualInvokeData _38_OnUnRegisterEvents;
	VirtualInvokeData _39_BindTarget;
	VirtualInvokeData _40_UnBindTarget;
	VirtualInvokeData _41_RecycleUI;
	VirtualInvokeData _42_LEBFKPDMKIB;
	VirtualInvokeData _43_GetRefPos;
	VirtualInvokeData _44_CGJPGICLLMN;
	VirtualInvokeData _45_SetAsAimTarget;
};
struct COW_HUD_UIHudLockedTargetController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudLockedTargetController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudLockedTargetController_VTable vtable;
};
struct COW_HUD_UIHudLockedTargetController_o {
	COW_HUD_UIHudLockedTargetController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_Entity_o* NHPLIOAJEEL;
	COW_GamePlay_Player_o* NJMDHHGDNPJ;
	UnityEngine_Camera_o* Cam;
	UnityEngine_GameObject_o* IPEKPIAIBAM;
	UnityEngine_GameObject_o* ONGAGPJKJME;
	UILabel_o* CDKLCJAOKOF;
	UILabel_o* ODAIDAGMHNC;
	UISprite_o* EJPGLCFIJHE;
	UISprite_o* NIKKIDDEOJA;
	UISprite_o* BOMIHIAOPIN;
	UISprite_o* EDEJMMCCMNI;
	bool GKMBAMFNKOM;
	float DHPPBAALFDG;
	float UIHudEntityPosControllerBase_HPFICPAOHGC;
	UnityEngine_Vector2_o UIHudEntityPosControllerBase_DLHHKKNNJDI;
	UnityEngine_Vector2_o UIHudEntityPosControllerBase_NJKKDHPLJHK;
	int32_t UIHudEntityPosControllerBase_GFAFNAIDBKD;
	UnityEngine_Vector3_o UIHudEntityPosControllerBase_HFCCJFPPCCD;
	float UIHudEntityPosControllerBase_FJJOGKFIBCA;
	bool JCOMMBJACCF;
	bool DIPOLCAMKPA;
	System_Collections_Generic_List_LevelMissileBase__o* LFONMLHKNIJ;
	bool KCIODPJMEFM;
	COW_UIHudLockedTargetView_o* NOJLDPLOCIH;
};
struct COW_HUD_UIHudLockedTargetScaledController_StaticFields {
};
struct COW_HUD_UIHudLockedTargetScaledController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_UpdateTargetPlayer;
	VirtualInvokeData _37_OnRegisterEvents;
	VirtualInvokeData _38_OnUnRegisterEvents;
	VirtualInvokeData _39_BindTarget;
	VirtualInvokeData _40_UnBindTarget;
	VirtualInvokeData _41_RecycleUI;
	VirtualInvokeData _42_LEBFKPDMKIB;
	VirtualInvokeData _43_GetRefPos;
	VirtualInvokeData _44_CGJPGICLLMN;
	VirtualInvokeData _45_SetAsAimTarget;
};
struct COW_HUD_UIHudLockedTargetScaledController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudLockedTargetScaledController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudLockedTargetScaledController_VTable vtable;
};
struct COW_HUD_UIHudLockedTargetScaledController_o {
	COW_HUD_UIHudLockedTargetScaledController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_Entity_o* NHPLIOAJEEL;
	COW_GamePlay_Player_o* NJMDHHGDNPJ;
	UnityEngine_Camera_o* Cam;
	UnityEngine_GameObject_o* IPEKPIAIBAM;
	UnityEngine_GameObject_o* ONGAGPJKJME;
	UILabel_o* CDKLCJAOKOF;
	UILabel_o* ODAIDAGMHNC;
	UISprite_o* EJPGLCFIJHE;
	UISprite_o* NIKKIDDEOJA;
	UISprite_o* BOMIHIAOPIN;
	UISprite_o* EDEJMMCCMNI;
	bool GKMBAMFNKOM;
	float DHPPBAALFDG;
	float UIHudEntityPosControllerBase_HPFICPAOHGC;
	UnityEngine_Vector2_o UIHudEntityPosControllerBase_DLHHKKNNJDI;
	UnityEngine_Vector2_o UIHudEntityPosControllerBase_NJKKDHPLJHK;
	int32_t UIHudEntityPosControllerBase_GFAFNAIDBKD;
	UnityEngine_Vector3_o UIHudEntityPosControllerBase_HFCCJFPPCCD;
	float UIHudEntityPosControllerBase_FJJOGKFIBCA;
	bool JCOMMBJACCF;
	bool DIPOLCAMKPA;
	System_Collections_Generic_List_LevelMissileBase__o* LFONMLHKNIJ;
	bool KCIODPJMEFM;
	COW_UIHudLockedTargetScaledView_o* NOJLDPLOCIH;
	UnityEngine_Vector2_o MaxViewSize;
	UnityEngine_Vector2_o MinViewSize;
	UnityEngine_Transform_o* JPIBMMMNCOD;
	UnityEngine_Vector2_o OPNAMNIGBPH;
	UnityEngine_Vector2_o HKFMKPEADPA;
	bool DHAMCBBBPFO;
	float ELDBMFEHJJC;
	GCommon_AudioResource_o* MBMGCDMBGFN;
};
struct COW_HUD_UIHudLockedWarningController_StaticFields {
};
struct COW_HUD_UIHudLockedWarningController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UIHudLockedWarningController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudLockedWarningController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudLockedWarningController_VTable vtable;
};
struct COW_HUD_UIHudLockedWarningController_o {
	COW_HUD_UIHudLockedWarningController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLockedWarningView_o* NOJLDPLOCIH;
	System_Collections_Generic_List_LevelMissileBase__o* LFONMLHKNIJ;
	System_Collections_Generic_Dictionary_LevelMissileBase__GameObject__o* AMKFKPCANPH;
	COW_GamePlay_AEPAPLNNAHF_o* BLLCHBHMCFE;
};
struct COW_UIHUDLowPopupController_StaticFields {
};
struct COW_UIHUDLowPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDLowPopupController_c {
	Il2CppClass_1 _1;
	COW_UIHUDLowPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDLowPopupController_VTable vtable;
};
struct COW_UIHUDLowPopupController_o {
	COW_UIHUDLowPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPopupView_o* UIHudPopupController_m_View;
	float UIHudPopupController_m_delayCallTime;
	UnityEngine_Animator_o* UIHudPopupController_m_Animator;
};
struct COW_UIHudLuckyDrawBoxController_StaticFields {
};
struct COW_UIHudLuckyDrawBoxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLuckyDrawBoxController_c {
	Il2CppClass_1 _1;
	COW_UIHudLuckyDrawBoxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLuckyDrawBoxController_VTable vtable;
};
struct COW_UIHudLuckyDrawBoxController_o {
	COW_UIHudLuckyDrawBoxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_Color_o LEVEL2TAGCOLOR;
	UnityEngine_Color_o LEVEL3TAGCOLOR;
	COW_UIHudLuckyDrawBoxView_o* m_View;
	COW_GamePlay_LevelLuckyDrawBox_o* m_Box;
	COW_UIInGameScene_o* m_InGameScene;
	System_Collections_Generic_List_UIHudLuckyDrawBoxItemController__o* m_Items;
	uint32_t m_RefreshPrice;
	uint32_t m_BuyPirce;
	uint32_t m_Seconds;
	uint32_t m_Min;
	uint32_t m_Second;
	System_String_o* m_LabelUpdate;
	uint32_t m_EndTime;
	uint32_t m_TimeLength;
	GCommon_MutableString_o* m_Timer;
};
struct COW_UIHudLuckyDrawBoxItemController_StaticFields {
};
struct COW_UIHudLuckyDrawBoxItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLuckyDrawBoxItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudLuckyDrawBoxItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLuckyDrawBoxItemController_VTable vtable;
};
struct COW_UIHudLuckyDrawBoxItemController_o {
	COW_UIHudLuckyDrawBoxItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLuckyDrawBoxItemView_o* m_View;
	COW_GamePlay_FBKJDCGPPIO_o* m_Item;
	COW_GamePlay_LevelLuckyDrawBox_o* m_Box;
	bool m_PressState;
	float m_PressTime;
};
struct COW_UIHudLuckyDrawBoxItemController__PressCheckCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIHudLuckyDrawBoxItemController__PressCheckCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudLuckyDrawBoxItemController__PressCheckCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudLuckyDrawBoxItemController__PressCheckCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLuckyDrawBoxItemController__PressCheckCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIHudLuckyDrawBoxItemController__PressCheckCoroutine_c__Iterator0_o {
	COW_UIHudLuckyDrawBoxItemController__PressCheckCoroutine_c__Iterator0_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* _player___1;
	COW_UIHudLuckyDrawBoxItemController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudLWMultiDestroyerController_StaticFields {
};
struct COW_UIHudLWMultiDestroyerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudLWMultiDestroyerController_c {
	Il2CppClass_1 _1;
	COW_UIHudLWMultiDestroyerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudLWMultiDestroyerController_VTable vtable;
};
struct COW_UIHudLWMultiDestroyerController_o {
	COW_UIHudLWMultiDestroyerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudLWMultiDestroyerView_o* m_View;
	uint32_t m_DelayCall;
	float m_DelayTime;
	float m_Time;
};
struct COW_UIHudMagicCubeBufferController_StaticFields {
};
struct COW_UIHudMagicCubeBufferController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMagicCubeBufferController_c {
	Il2CppClass_1 _1;
	COW_UIHudMagicCubeBufferController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMagicCubeBufferController_VTable vtable;
};
struct COW_UIHudMagicCubeBufferController_o {
	COW_UIHudMagicCubeBufferController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMagicCubeBufferView_o* m_View;
};
struct COW_UIHudMapMarkController_StaticFields {
};
struct COW_UIHudMapMarkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudMapMarkController_c {
	Il2CppClass_1 _1;
	COW_UIHudMapMarkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMapMarkController_VTable vtable;
};
struct COW_UIHudMapMarkController_o {
	COW_UIHudMapMarkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudMapMarkView_o* m_View;
	UnityEngine_Vector3_o m_MarkPosition;
};
struct COW_UIHudMatchEndShowTimeControllerBase_StaticFields {
};
struct COW_UIHudMatchEndShowTimeControllerBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_ShowUI;
};
struct COW_UIHudMatchEndShowTimeControllerBase_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchEndShowTimeControllerBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchEndShowTimeControllerBase_VTable vtable;
};
struct COW_UIHudMatchEndShowTimeControllerBase_o {
	COW_UIHudMatchEndShowTimeControllerBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Action_o* m_callBack;
	float m_timeShowing;
	int32_t m_lastShowTime;
	UILabel_o* m_TimeLabel;
};
struct COW_UIHudMatchEndShowTimeControllerBase__ProcessUpdateCloseTime_c__Iterator0_StaticFields {
};
struct COW_UIHudMatchEndShowTimeControllerBase__ProcessUpdateCloseTime_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMatchEndShowTimeControllerBase__ProcessUpdateCloseTime_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchEndShowTimeControllerBase__ProcessUpdateCloseTime_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchEndShowTimeControllerBase__ProcessUpdateCloseTime_c__Iterator0_VTable vtable;
};
struct COW_UIHudMatchEndShowTimeControllerBase__ProcessUpdateCloseTime_c__Iterator0_o {
	COW_UIHudMatchEndShowTimeControllerBase__ProcessUpdateCloseTime_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudMatchEndShowTimeControllerBase_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudMatchEndShowTimeController_StaticFields {
};
struct COW_UIHudMatchEndShowTimeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_ShowUI;
	VirtualInvokeData _37_FillMatchResultInfo;
	VirtualInvokeData _38_FillTeamScoreInfo;
};
struct COW_UIHudMatchEndShowTimeController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchEndShowTimeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchEndShowTimeController_VTable vtable;
};
struct COW_UIHudMatchEndShowTimeController_o {
	COW_UIHudMatchEndShowTimeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Action_o* m_callBack;
	float m_timeShowing;
	int32_t m_lastShowTime;
	UILabel_o* m_TimeLabel;
	COW_UIHudMatchEndShowTimeView_o* m_View;
	COW_UIQuickMatchController_o* m_QuickMatchController;
};
struct COW_UIHudMatchFeedBackChoicesItemController_StaticFields {
};
struct COW_UIHudMatchFeedBackChoicesItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMatchFeedBackChoicesItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchFeedBackChoicesItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchFeedBackChoicesItemController_VTable vtable;
};
struct COW_UIHudMatchFeedBackChoicesItemController_o {
	COW_UIHudMatchFeedBackChoicesItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMatchFeedBackChoicesItemView_o* m_View;
	bool m_Selected;
	uint32_t m_OptionId;
	uint32_t m_BelongsQuestionId;
};
struct COW_UIHudMatchFeedBackController_StaticFields {
};
struct COW_UIHudMatchFeedBackController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudMatchFeedBackController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchFeedBackController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchFeedBackController_VTable vtable;
};
struct COW_UIHudMatchFeedBackController_o {
	COW_UIHudMatchFeedBackController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudMatchFeedBackView_o* m_View;
	COW_UIModelMatch_o* m_ModelMatch;
	System_Collections_Generic_List_UIHudMatchFeedBackItemController__o* m_QuestionItemCtrlList;
	uint32_t m_FirstQuestionId;
	bool m_CanSubmit;
	proto_GameplayFeedbackQuestionDesc_o* m_FirstQuestionDesc;
	System_Action_o* m_SubmitCallBack;
};
struct COW_UIHudMatchFeedBackItemController_StaticFields {
};
struct COW_UIHudMatchFeedBackItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMatchFeedBackItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchFeedBackItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchFeedBackItemController_VTable vtable;
};
struct COW_UIHudMatchFeedBackItemController_o {
	COW_UIHudMatchFeedBackItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMatchFeedBackItemView_o* m_View;
	uint32_t m_QuestionId;
	uint32_t m_PreOptionId;
	COW_UIModelMatch_o* m_ModelMatch;
	System_Collections_Generic_List_UIHudMatchFeedBackChoicesItemController__o* m_FeedBackChoicesItemList;
};
struct COW_UIHudMatchResult2TeamsController_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIHudMatchResult2TeamsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_OnCreateView;
};
struct COW_UIHudMatchResult2TeamsController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResult2TeamsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResult2TeamsController_VTable vtable;
};
struct COW_UIHudMatchResult2TeamsController_o {
	COW_UIHudMatchResult2TeamsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	COW_UIHudMatchResult2TeamsView_o* m_View;
	bool m_UIInited;
	COW_UIModelFriends_o* friendsModel;
};
struct COW_UIHudMatchResult2TeamsGridItemBombController_StaticFields {
};
struct COW_UIHudMatchResult2TeamsGridItemBombController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitComponents;
	VirtualInvokeData _37_SetScores;
};
struct COW_UIHudMatchResult2TeamsGridItemBombController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResult2TeamsGridItemBombController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResult2TeamsGridItemBombController_VTable vtable;
};
struct COW_UIHudMatchResult2TeamsGridItemBombController_o {
	COW_UIHudMatchResult2TeamsGridItemBombController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMatchResult2TeamsGridItemView_o* UIHudMatchResult2TeamsGridItemController_m_View;
	uint64_t UIHudMatchResult2TeamsGridItemController_m_UserAccountId;
	UnityEngine_GameObject_o* m_Self;
	UIButton_o* m_SimpleProfileInfo;
	UISprite_o* m_HeadIcon;
	UnityEngine_GameObject_o* m_InfoContainer;
	UILabel_o* m_Nickname;
	UILabel_o* m_ClanName;
	UILabel_o* m_Kill;
	UILabel_o* m_Death;
	UILabel_o* m_Assist;
	UILabel_o* m_Damage;
	UILabel_o* m_Evaluation;
	UnityEngine_GameObject_o* m_Mvp;
	UIButton_o* m_AddFriendBtn;
	UILabel_o* m_BDLabel;
	UILabel_o* m_BPLabel;
	GCommon_UIEffectSprite_o* m_BannerBG;
	UnityEngine_GameObject_o* m_FakeBannerBG;
	COW_UIHudMatchResult2TeamsGridItemBombView_o* m_View;
};
struct COW_UIHudMatchResult2TeamsGridItemController_StaticFields {
};
struct COW_UIHudMatchResult2TeamsGridItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitComponents;
	VirtualInvokeData _37_SetScores;
};
struct COW_UIHudMatchResult2TeamsGridItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResult2TeamsGridItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResult2TeamsGridItemController_VTable vtable;
};
struct COW_UIHudMatchResult2TeamsGridItemController_o {
	COW_UIHudMatchResult2TeamsGridItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMatchResult2TeamsGridItemView_o* m_View;
	uint64_t m_UserAccountId;
	UnityEngine_GameObject_o* m_Self;
	UIButton_o* m_SimpleProfileInfo;
	UISprite_o* m_HeadIcon;
	UnityEngine_GameObject_o* m_InfoContainer;
	UILabel_o* m_Nickname;
	UILabel_o* m_ClanName;
	UILabel_o* m_Kill;
	UILabel_o* m_Death;
	UILabel_o* m_Assist;
	UILabel_o* m_Damage;
	UILabel_o* m_Evaluation;
	UnityEngine_GameObject_o* m_Mvp;
	UIButton_o* m_AddFriendBtn;
	UILabel_o* m_BDLabel;
	UILabel_o* m_BPLabel;
	GCommon_UIEffectSprite_o* m_BannerBG;
	UnityEngine_GameObject_o* m_FakeBannerBG;
};
struct COW_UIHudMatchResultBaseShareController_StaticFields {
};
struct COW_UIHudMatchResultBaseShareController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
};
struct COW_UIHudMatchResultBaseShareController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultBaseShareController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultBaseShareController_VTable vtable;
};
struct COW_UIHudMatchResultBaseShareController_o {
	COW_UIHudMatchResultBaseShareController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* m_ScreenshotFilePath;
	bool m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* m_ScreenShotData;
	UnityEngine_Coroutine_o* m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* m_AutoReturnCommonMatchResultCor;
	bool m_IsShowInFrontEndScene;
};
struct COW_UIHudMatchResultBaseShareController__WaitAndReturnToLobby_c__Iterator0_StaticFields {
};
struct COW_UIHudMatchResultBaseShareController__WaitAndReturnToLobby_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMatchResultBaseShareController__WaitAndReturnToLobby_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultBaseShareController__WaitAndReturnToLobby_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultBaseShareController__WaitAndReturnToLobby_c__Iterator0_VTable vtable;
};
struct COW_UIHudMatchResultBaseShareController__WaitAndReturnToLobby_c__Iterator0_o {
	COW_UIHudMatchResultBaseShareController__WaitAndReturnToLobby_c__Iterator0_c *klass;
	void *monitor;
	float secs;
	COW_UIHudMatchResultBaseShareController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudMatchResultLikePopupController_StaticFields {
};
struct COW_UIHudMatchResultLikePopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMatchResultLikePopupController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultLikePopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultLikePopupController_VTable vtable;
};
struct COW_UIHudMatchResultLikePopupController_o {
	COW_UIHudMatchResultLikePopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMatchResultLikePopupView_o* m_View;
	uint32_t m_DelayCallID;
	UnityEngine_Animator_o* m_Animator;
};
struct COW_UIHudMatchResultPointsItemController_StaticFields {
};
struct COW_UIHudMatchResultPointsItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMatchResultPointsItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultPointsItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultPointsItemController_VTable vtable;
};
struct COW_UIHudMatchResultPointsItemController_o {
	COW_UIHudMatchResultPointsItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMatchResultPointsItemView_o* m_View;
};
struct COW_UIHudMatchResultSpecialBonusItemController_StaticFields {
};
struct COW_UIHudMatchResultSpecialBonusItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMatchResultSpecialBonusItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultSpecialBonusItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultSpecialBonusItemController_VTable vtable;
};
struct COW_UIHudMatchResultSpecialBonusItemController_o {
	COW_UIHudMatchResultSpecialBonusItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMatchResultSpecialBonusItemView_o* m_View;
};
struct COW_UIHudMatchResultWorkShopPanelController_StaticFields {
};
struct COW_UIHudMatchResultWorkShopPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHudMatchResultWorkShopPanelController_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultWorkShopPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultWorkShopPanelController_VTable vtable;
};
struct COW_UIHudMatchResultWorkShopPanelController_o {
	COW_UIHudMatchResultWorkShopPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMatchResultWorkShopPanelView_o* m_View;
	COW_UIModelMatch_o* m_ModelMatch;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
	System_Action_bool__o* m_ReqCallback;
	bool m_CanBeSubscribed;
	COW_SceneEditSlotInfo_o* m_SlotInfo;
	int32_t m_ClickedBtn;
};
struct COW_UIHudMatchResultWorkShopPanelController__OnGoToBtnClick_c__AnonStorey0_StaticFields {
};
struct COW_UIHudMatchResultWorkShopPanelController__OnGoToBtnClick_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudMatchResultWorkShopPanelController__OnGoToBtnClick_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudMatchResultWorkShopPanelController__OnGoToBtnClick_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMatchResultWorkShopPanelController__OnGoToBtnClick_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudMatchResultWorkShopPanelController__OnGoToBtnClick_c__AnonStorey0_o {
	COW_UIHudMatchResultWorkShopPanelController__OnGoToBtnClick_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIPopupMessageBoxController_o* quitDialog;
	COW_UIHudMatchResultWorkShopPanelController_o* _this;
};
struct COW_UIHudMessageController_StaticFields {
};
struct COW_UIHudMessageController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHudMessageController_c {
	Il2CppClass_1 _1;
	COW_UIHudMessageController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMessageController_VTable vtable;
};
struct COW_UIHudMessageController_o {
	COW_UIHudMessageController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMessageView_o* m_View;
	COW_UIModelTeamReserve_o* m_ModelTeamReserve;
	COW_UIModelMatch_o* m_ModelMatch;
	System_Collections_Generic_List_UIHudReservationItemController__o* m_ReservationList;
	System_Collections_Generic_List_UIHudQuickChatItemController__o* m_QuickChatItemList;
	System_Collections_Generic_List_StickerSpriteView__o* m_StickerItemList;
	GCommon_UIClickMask_o* m_ClickMask;
	COW_UIModelQuickMessage_o* m_QuickMsgModel;
	bool m_ShowedServerData;
	bool m_ShowedDefaultData;
	UnityEngine_TouchScreenKeyboard_o* m_CurKeyBoard;
	bool m_IsInCD;
	float m_chatCD;
	uint32_t m_CheckCDDelayCallID;
	System_String_o* m_CachedText;
	int32_t m_characterLimit;
};
struct COW_UIHudMicroPhoneMuteController_StaticFields {
};
struct COW_UIHudMicroPhoneMuteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMicroPhoneMuteController_c {
	Il2CppClass_1 _1;
	COW_UIHudMicroPhoneMuteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMicroPhoneMuteController_VTable vtable;
};
struct COW_UIHudMicroPhoneMuteController_o {
	COW_UIHudMicroPhoneMuteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIhudMicroPhoneMuteView_o* m_View;
};
struct COW_HUD_UIHudMinimapController_StaticFields {
	UnityEngine_Vector2_o ZoneFieldViewPos;
	UnityEngine_Vector2_o ZoneFieldViewSize;
	int32_t MinimapMode;
};
struct COW_HUD_UIHudMinimapController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_RegisterEvents;
	VirtualInvokeData _37_UnRegisterEvents;
	VirtualInvokeData _38_OnObservePlayer;
	VirtualInvokeData _39_OnObserverTargetChange;
	VirtualInvokeData _40_OnPlayerHPChanged;
	VirtualInvokeData _41_OnLocalPlayerSwitch;
};
struct COW_HUD_UIHudMinimapController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudMinimapController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudMinimapController_VTable vtable;
};
struct COW_HUD_UIHudMinimapController_o {
	COW_HUD_UIHudMinimapController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMapContentController_o* m_MapContentCtrl;
	COW_UIHudMinimapView_o* NOJLDPLOCIH;
	COW_HUD_UIHudMinimapController_EBECDECKCOD_o* BLGCIBMCIML;
	COW_HUD_UIHudMinimapController_EBECDECKCOD_o* MFAEEKALKCC;
	COW_GamePlay_IHAAMHPPLMG_o HBDJBGHPOOP;
	COW_GamePlay_Player_o* AHJBMLIHBLE;
	UnityEngine_Vector3_o KKGGIFOCFLN;
	float OGNOLDBKCFG;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudMinimapController_LKJMDKOKMBO__o* KKEFEOGGPAB;
	System_Collections_Generic_Queue_UIHudMinimapController_LKJMDKOKMBO__o* FBDJNEAFJLN;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudMinimapController_CGLEBIIMJOH__o* NNOCPMMDKKG;
	System_Collections_Generic_Queue_UIHudMinimapController_CGLEBIIMJOH__o* LAEELDLINFJ;
	System_Collections_Generic_Dictionary_uint__List_IHAAMHPPLMG___o* BPNBBJEPKLC;
	System_Collections_Generic_Dictionary_LevelVehicle__SoundTipsView__o* CNJFINPLDHO;
	System_Collections_Generic_Queue_SoundTipsView__o* EKGLLEBBBJL;
	COW_SoundTipsData_o* NBGNEHKFPNG;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__uint__o* PBIMICLKJDB;
	System_Collections_Generic_Dictionary_uint__uint__o* ICFKOLAHJJK;
	System_Collections_Generic_Dictionary_uint__UIHudMinimapController_LKJMDKOKMBO__o* GPKJDPAPACD;
	COW_GamePlay_SafeZone_o* NFFBCAEJPGM;
	System_Collections_Generic_Dictionary_uint__UIPetSkillBigMapRangeController__o* KLCANCPNLMI;
	float PGFIJGCIPIM;
	float GNIFHBLIKCC;
	float DOBPJCBJGHP;
	float HAONJEFEJHF;
	float HMEIHOKPLPP;
	float GGJFKENLKFI;
	UnityEngine_Vector3_o KLAKJDDDOFI;
	int32_t LKAENMAJIDL;
	bool HOLJJDGDPJB;
	bool JJMFHNEOIDB;
	bool ANCABEBANHN;
	TweenProperty_array* IOAGLMMAFCB;
	COW_GamePlay_ELBNMLHGNNE_o* FPNIGMABLHF;
	UnityEngine_GameObject_o* CEPMLEBGKIF;
	uint32_t KFMIJCBEEOJ;
	uint32_t DNHHEJIGGBL;
	float LBJEFCJHCOF;
	COW_GamePlay_Player_o* DMKIOADGPKN;
};
struct COW_HUD_UIHudMinimapController_CAHBDLOFEJF_StaticFields {
};
struct COW_HUD_UIHudMinimapController_CAHBDLOFEJF_VTable {
};
struct COW_HUD_UIHudMinimapController_CAHBDLOFEJF_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudMinimapController_CAHBDLOFEJF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudMinimapController_CAHBDLOFEJF_VTable vtable;
};
struct COW_HUD_UIHudMinimapController_CAHBDLOFEJF_o {
	COW_HUD_UIHudMinimapController_CAHBDLOFEJF_c *klass;
	void *monitor;
};
struct COW_HUD_UIHudMinimapController_EBECDECKCOD_StaticFields {
};
struct COW_HUD_UIHudMinimapController_EBECDECKCOD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_EKMHBHMANFF;
	VirtualInvokeData _5_JEKDODLICGL;
};
struct COW_HUD_UIHudMinimapController_EBECDECKCOD_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudMinimapController_EBECDECKCOD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudMinimapController_EBECDECKCOD_VTable vtable;
};
struct COW_HUD_UIHudMinimapController_EBECDECKCOD_o {
	COW_HUD_UIHudMinimapController_EBECDECKCOD_c *klass;
	void *monitor;
	UISprite_o* FMKGNOCMPPF;
	System_String_o* DKMINIINBNC;
	UnityEngine_GameObject_o* _BMDLFPDKAKG_k__BackingField;
};
struct COW_HUD_UIHudMinimapController_LKJMDKOKMBO_StaticFields {
};
struct COW_HUD_UIHudMinimapController_LKJMDKOKMBO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_EKMHBHMANFF;
	VirtualInvokeData _5_JEKDODLICGL;
	VirtualInvokeData _6_OIACADNBDAH;
};
struct COW_HUD_UIHudMinimapController_LKJMDKOKMBO_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudMinimapController_LKJMDKOKMBO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudMinimapController_LKJMDKOKMBO_VTable vtable;
};
struct COW_HUD_UIHudMinimapController_LKJMDKOKMBO_o {
	COW_HUD_UIHudMinimapController_LKJMDKOKMBO_c *klass;
	void *monitor;
	UISprite_o* EBECDECKCOD_FMKGNOCMPPF;
	System_String_o* EBECDECKCOD_DKMINIINBNC;
	UnityEngine_GameObject_o* EBECDECKCOD__BMDLFPDKAKG_k__BackingField;
	UnityEngine_GameObject_o* PBADGMEHBFL;
};
struct COW_HUD_UIHudMinimapController_CGLEBIIMJOH_StaticFields {
};
struct COW_HUD_UIHudMinimapController_CGLEBIIMJOH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_EKMHBHMANFF;
	VirtualInvokeData _5_JEKDODLICGL;
	VirtualInvokeData _6_OIACADNBDAH;
};
struct COW_HUD_UIHudMinimapController_CGLEBIIMJOH_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudMinimapController_CGLEBIIMJOH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudMinimapController_CGLEBIIMJOH_VTable vtable;
};
struct COW_HUD_UIHudMinimapController_CGLEBIIMJOH_o {
	COW_HUD_UIHudMinimapController_CGLEBIIMJOH_c *klass;
	void *monitor;
	UISprite_o* EBECDECKCOD_FMKGNOCMPPF;
	System_String_o* EBECDECKCOD_DKMINIINBNC;
	UnityEngine_GameObject_o* EBECDECKCOD__BMDLFPDKAKG_k__BackingField;
	UnityEngine_GameObject_o* PBADGMEHBFL;
};
struct COW_HUD_UIHudMinimapController_DMNPIHJBBJL_StaticFields {
};
struct COW_HUD_UIHudMinimapController_DMNPIHJBBJL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_HUD_UIHudMinimapController_DMNPIHJBBJL_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudMinimapController_DMNPIHJBBJL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudMinimapController_DMNPIHJBBJL_VTable vtable;
};
struct COW_HUD_UIHudMinimapController_DMNPIHJBBJL_o {
	COW_HUD_UIHudMinimapController_DMNPIHJBBJL_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* IEAFOKKJJNC;
	COW_HUD_UIHudMinimapController_o* GADHAMJEKIM;
};
struct COW_HUD_UIHudMinimapController_GJNOAIEIDHH_T__StaticFields {
};
struct COW_HUD_UIHudMinimapController_GJNOAIEIDHH_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_HUD_UIHudMinimapController_GJNOAIEIDHH_T__c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudMinimapController_GJNOAIEIDHH_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudMinimapController_GJNOAIEIDHH_T__VTable vtable;
};
struct COW_HUD_UIHudMinimapController_GJNOAIEIDHH_T__o {
	COW_HUD_UIHudMinimapController_GJNOAIEIDHH_T__c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_T__uint__o* LGPPCHLFFFG;
	Il2CppObject* FKPFJHMFGCJ;
	System_Collections_Generic_Dictionary_T__UIHudMinimapController_LKJMDKOKMBO__o* LKHJCNHFMLM;
	COW_HUD_UIHudMinimapController_o* GADHAMJEKIM;
};
struct COW_HUD_UIHudMinimapController_CPDGNINHPOM_StaticFields {
};
struct COW_HUD_UIHudMinimapController_CPDGNINHPOM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_HUD_UIHudMinimapController_CPDGNINHPOM_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudMinimapController_CPDGNINHPOM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudMinimapController_CPDGNINHPOM_VTable vtable;
};
struct COW_HUD_UIHudMinimapController_CPDGNINHPOM_o {
	COW_HUD_UIHudMinimapController_CPDGNINHPOM_c *klass;
	void *monitor;
	float AKAJHMHFKMG;
	COW_GamePlay_IHAAMHPPLMG_o FKPFJHMFGCJ;
	COW_HUD_UIHudMinimapController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_HUD_UIHudMinimapController_OGAPMBBOOEP_StaticFields {
};
struct COW_HUD_UIHudMinimapController_OGAPMBBOOEP_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_HUD_UIHudMinimapController_OGAPMBBOOEP_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudMinimapController_OGAPMBBOOEP_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudMinimapController_OGAPMBBOOEP_VTable vtable;
};
struct COW_HUD_UIHudMinimapController_OGAPMBBOOEP_o {
	COW_HUD_UIHudMinimapController_OGAPMBBOOEP_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o EBNNIAFEOFA;
	COW_HUD_UIHudMinimapController_o* GADHAMJEKIM;
};
struct COW_UIHudModeGameChatController_StaticFields {
};
struct COW_UIHudModeGameChatController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _38_GetAnInstance;
	VirtualInvokeData _39_GetInterestedPropID;
	VirtualInvokeData _40_OnDataChanged;
};
struct COW_UIHudModeGameChatController_c {
	Il2CppClass_1 _1;
	COW_UIHudModeGameChatController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudModeGameChatController_VTable vtable;
};
struct COW_UIHudModeGameChatController_o {
	COW_UIHudModeGameChatController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool m_IsInCD;
	uint32_t m_CheckCDDelayCallID;
	int32_t m_CharacterLimit;
	float m_CurerntCDTime;
	UnityEngine_TouchScreenKeyboard_o* m_CurKeyBoard;
	System_String_o* m_CachedText;
	COW_UIModelInGameChat_o* m_Model;
	COW_UIHudModeGameChatView_o* m_View;
	System_Collections_Generic_List_ClientInGameChatMessage__o* m_MessageList;
	System_Collections_Generic_List_UILabel__o* m_LabelList;
	System_Collections_Generic_Queue_UILabel__o* m_LabelPool;
	float lastItemPosY;
	float firstItemPosY;
	int32_t lastItemIndex;
	int32_t firstItemIndex;
	bool m_ShowState;
	System_Collections_Generic_List_UILabel__o* m_ChatItemTemplates;
	float m_TemplateXPos;
	uint32_t testIndex;
};
struct COW_UIHudMovingJoystickController_StaticFields {
};
struct COW_UIHudMovingJoystickController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMovingJoystickController_c {
	Il2CppClass_1 _1;
	COW_UIHudMovingJoystickController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMovingJoystickController_VTable vtable;
};
struct COW_UIHudMovingJoystickController_o {
	COW_UIHudMovingJoystickController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMovingJoystickView_o* m_View;
	UnityEngine_Vector3_o m_DefaultPos;
	float m_BGRangeRadius;
	UICamera_o* m_UICamera;
	UnityEngine_Camera_o* m_Camera;
	float dist;
	bool m_NeedFastRun;
	bool m_IsTouchUp;
	UnityEngine_Vector3_o m_Position;
	UnityEngine_Vector3_o m_Rotation;
	float m_MaxJoyLength;
	float multiscale;
	bool m_IsInSpeedUp;
	System_String_o* commonstr;
	System_String_o* upstr;
	bool m_UseNewRunning;
	bool m_IsFollowHide;
};
struct COW_UIHudMutiTipsController_StaticFields {
};
struct COW_UIHudMutiTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMutiTipsController_c {
	Il2CppClass_1 _1;
	COW_UIHudMutiTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMutiTipsController_VTable vtable;
};
struct COW_UIHudMutiTipsController_o {
	COW_UIHudMutiTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMutiTipsView_o* m_View;
	UnityEngine_Vector3_o m_BasePos;
	UnityEngine_Vector3_o m_CurrentPos;
	UnityEngine_Vector3_o m_Offset;
	float m_ClipLength;
	UnityEngine_Animation_o* m_Anim;
	TweenPosition_o* m_ParentTP;
	float m_HoldOnTime;
	COW_InGameMutiTipsManager_o* m_Manager;
	int32_t m_Pos;
};
struct COW_UIHudMutiTipsController__OnFinished_c__Iterator0_StaticFields {
};
struct COW_UIHudMutiTipsController__OnFinished_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMutiTipsController__OnFinished_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudMutiTipsController__OnFinished_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMutiTipsController__OnFinished_c__Iterator0_VTable vtable;
};
struct COW_UIHudMutiTipsController__OnFinished_c__Iterator0_o {
	COW_UIHudMutiTipsController__OnFinished_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudMutiTipsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudMutiTipsController__HoldOnAnim_c__Iterator1_StaticFields {
};
struct COW_UIHudMutiTipsController__HoldOnAnim_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudMutiTipsController__HoldOnAnim_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHudMutiTipsController__HoldOnAnim_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMutiTipsController__HoldOnAnim_c__Iterator1_VTable vtable;
};
struct COW_UIHudMutiTipsController__HoldOnAnim_c__Iterator1_o {
	COW_UIHudMutiTipsController__HoldOnAnim_c__Iterator1_c *klass;
	void *monitor;
	COW_UIHudMutiTipsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudMVEController_StaticFields {
};
struct COW_UIHudMVEController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudMVEController_c {
	Il2CppClass_1 _1;
	COW_UIHudMVEController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMVEController_VTable vtable;
};
struct COW_UIHudMVEController_o {
	COW_UIHudMVEController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudMVEView_o* m_View;
};
struct COW_UIHudMVPSkillItemController_StaticFields {
};
struct COW_UIHudMVPSkillItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudMVPSkillItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudMVPSkillItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMVPSkillItemController_VTable vtable;
};
struct COW_UIHudMVPSkillItemController_o {
	COW_UIHudMVPSkillItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudMVPSkillItemView_o* m_View;
	System_Text_StringBuilder_o* m_SkillText;
	int32_t m_ParentDepth;
	COW_UIDetailTipsController_o* m_SkillTipsController;
	System_Collections_Generic_List_ResourceID__o* m_AwakeningIcon;
};
struct COW_UIHudNameBaseController_StaticFields {
};
struct COW_UIHudNameBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudNameBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHudNameBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudNameBaseController_VTable vtable;
};
struct COW_UIHudNameBaseController_o {
	COW_UIHudNameBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* m_DistanceStr;
};
struct COW_UIHudNameBattleFlagController_StaticFields {
};
struct COW_UIHudNameBattleFlagController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudNameBattleFlagController_c {
	Il2CppClass_1 _1;
	COW_UIHudNameBattleFlagController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudNameBattleFlagController_VTable vtable;
};
struct COW_UIHudNameBattleFlagController_o {
	COW_UIHudNameBattleFlagController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_GamePlay_LevelBattleFlag_o* bindedLevelObject;
	COW_UIHudNameBattleFlagView_o* m_View;
};
struct COW_HUD_KFGGEHBLAAA_StaticFields {
};
struct COW_HUD_KFGGEHBLAAA_VTable {
};
struct COW_HUD_KFGGEHBLAAA_c {
	Il2CppClass_1 _1;
	COW_HUD_KFGGEHBLAAA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_KFGGEHBLAAA_VTable vtable;
};
struct COW_HUD_KFGGEHBLAAA_o {
	COW_HUD_KFGGEHBLAAA_c *klass;
	void *monitor;
};
struct COW_HUD_UIHudNameController_StaticFields {
};
struct COW_HUD_UIHudNameController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_BindPlayer;
	VirtualInvokeData _37_UnbindPlayer;
};
struct COW_HUD_UIHudNameController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudNameController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudNameController_VTable vtable;
};
struct COW_HUD_UIHudNameController_o {
	COW_HUD_UIHudNameController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_Color_o EKHLPDCANMM;
	UnityEngine_Color_o KPIPAGOHJJI;
	UnityEngine_Color_o FEANKLJJIML;
	UnityEngine_Color_o IFBJNIKJCFK;
	UnityEngine_Color_o PCNOKDADBAB;
	float KHCADCGCPML;
	UnityEngine_Vector3_o AAEJGMJFGFJ;
	COW_UIHudNameView_o* NOJLDPLOCIH;
	COW_GamePlay_IHAAMHPPLMG_o MJCIOGBICHJ;
	bool BFDIAJIGDLJ;
	COW_UIInGameScene_o* EAOBGOHILPM;
	UnityEngine_Camera_o* CHDOHNOEBML;
	COW_GamePlay_FollowCamera_o* EPOHLGPAJCG;
	UnityEngine_Camera_o* LJGIHOEPFGD;
	System_Collections_Queue_o* EHGEDDBKPKF;
	bool FLLDPFDFGJA;
	UnityEngine_Vector2_o KEMINOHAPIF;
	System_Text_StringBuilder_o* FPGGDNNFGDM;
	int32_t GFAFNAIDBKD;
	int32_t NHDHMLDIACM;
	COW_UIHudTriggerEventMarkController_o* EJMJBLPJLAJ;
	COW_UIWeaponPowerCommonController_o* GOGHOEDLDDB;
	UnityEngine_Vector3_o NMJKIAFNCCG;
	float HPFICPAOHGC;
	bool BHIOEOGBAOK;
	bool EKAEKHOPOAM;
	bool KCEAINLFBJL;
	bool KGBALGDKEGI;
	System_String_o* PFDNHJHAHCM;
	System_String_o* MGIGKHIOBBI;
	bool NHPOEEDMDJD;
	bool IMLDHCCMAMO;
	uint32_t NDCDCOFICAM;
	int32_t JPIJCGNDMKH;
	float JOIFEOMFKGE;
	UnityEngine_Vector3_o ILEFDKDJIGA;
	int32_t NKOFAPOIJPA;
	System_Action_bool__o* NPHGMHGAMDC;
	int32_t GIIPFLFIJOI;
	COW_HUD_UIHudNameIdentityController_o* IFHMHOLMCEN;
};
struct COW_HUD_UIHudNameController_PPDLBFJEHEH_StaticFields {
};
struct COW_HUD_UIHudNameController_PPDLBFJEHEH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_HUD_UIHudNameController_PPDLBFJEHEH_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudNameController_PPDLBFJEHEH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudNameController_PPDLBFJEHEH_VTable vtable;
};
struct COW_HUD_UIHudNameController_PPDLBFJEHEH_o {
	COW_HUD_UIHudNameController_PPDLBFJEHEH_c *klass;
	void *monitor;
	float AKAJHMHFKMG;
	COW_HUD_UIHudNameController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_HUD_UIHudNameController_IDDGIJIFPMM_StaticFields {
};
struct COW_HUD_UIHudNameController_IDDGIJIFPMM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_HUD_UIHudNameController_IDDGIJIFPMM_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudNameController_IDDGIJIFPMM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudNameController_IDDGIJIFPMM_VTable vtable;
};
struct COW_HUD_UIHudNameController_IDDGIJIFPMM_o {
	COW_HUD_UIHudNameController_IDDGIJIFPMM_c *klass;
	void *monitor;
	float PODKEPNOBON;
	UnityEngine_GameObject_o* COIKPLNJBHM;
	COW_HUD_UIHudNameController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_HUD_UIHudNameController_LCCLFKEPNCB_StaticFields {
};
struct COW_HUD_UIHudNameController_LCCLFKEPNCB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_HUD_UIHudNameController_LCCLFKEPNCB_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudNameController_LCCLFKEPNCB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudNameController_LCCLFKEPNCB_VTable vtable;
};
struct COW_HUD_UIHudNameController_LCCLFKEPNCB_o {
	COW_HUD_UIHudNameController_LCCLFKEPNCB_c *klass;
	void *monitor;
	float AKAJHMHFKMG;
	COW_HUD_UIHudNameController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_HUD_UIHudNameEnemyController_StaticFields {
};
struct COW_HUD_UIHudNameEnemyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_BindPlayer;
	VirtualInvokeData _37_UnbindPlayer;
};
struct COW_HUD_UIHudNameEnemyController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudNameEnemyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudNameEnemyController_VTable vtable;
};
struct COW_HUD_UIHudNameEnemyController_o {
	COW_HUD_UIHudNameEnemyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_Color_o EKHLPDCANMM;
	UnityEngine_Color_o KPIPAGOHJJI;
	UnityEngine_Color_o HDNLEHKJGOP;
	UnityEngine_Color_o CHIFLEGOMGL;
	UnityEngine_Color_o DFNMHILJHLO;
	UnityEngine_Color_o IFBJNIKJCFK;
	UnityEngine_Color_o PCNOKDADBAB;
	COW_UIHudNameEnemyView_o* NOJLDPLOCIH;
	COW_GamePlay_IHAAMHPPLMG_o MJCIOGBICHJ;
	uint32_t AJBOHBDKNKE;
	UnityEngine_Vector3_o PNGEMKGJEGG;
	int32_t IJLNDABOKFP;
	COW_GamePlay_FollowCamera_o* CHDOHNOEBML;
	UnityEngine_Camera_o* EPOHLGPAJCG;
	System_Collections_Queue_o* EHGEDDBKPKF;
	float DDOFBMKIGBL;
	UnityEngine_Vector3_o ILEFDKDJIGA;
	COW_UIInGameScene_o* EAOBGOHILPM;
};
struct COW_HUD_UIHudNameEnemyController_MGHOJPJEPLN_StaticFields {
};
struct COW_HUD_UIHudNameEnemyController_MGHOJPJEPLN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_HUD_UIHudNameEnemyController_MGHOJPJEPLN_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudNameEnemyController_MGHOJPJEPLN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudNameEnemyController_MGHOJPJEPLN_VTable vtable;
};
struct COW_HUD_UIHudNameEnemyController_MGHOJPJEPLN_o {
	COW_HUD_UIHudNameEnemyController_MGHOJPJEPLN_c *klass;
	void *monitor;
	float PODKEPNOBON;
	UnityEngine_GameObject_o* COIKPLNJBHM;
	GCommon_ResourceID_o IDNEFEOPGIF;
	COW_HUD_UIHudNameEnemyController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_HUD_UIHudNameEnemyController_BLCLMMHOHFL_StaticFields {
};
struct COW_HUD_UIHudNameEnemyController_BLCLMMHOHFL_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_HUD_UIHudNameEnemyController_BLCLMMHOHFL_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudNameEnemyController_BLCLMMHOHFL_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudNameEnemyController_BLCLMMHOHFL_VTable vtable;
};
struct COW_HUD_UIHudNameEnemyController_BLCLMMHOHFL_o {
	COW_HUD_UIHudNameEnemyController_BLCLMMHOHFL_c *klass;
	void *monitor;
	float PODKEPNOBON;
	UnityEngine_GameObject_o* COIKPLNJBHM;
	COW_HUD_UIHudNameEnemyController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_HUD_UIHudNameEnemyController_LCCLFKEPNCB_StaticFields {
};
struct COW_HUD_UIHudNameEnemyController_LCCLFKEPNCB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_HUD_UIHudNameEnemyController_LCCLFKEPNCB_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudNameEnemyController_LCCLFKEPNCB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudNameEnemyController_LCCLFKEPNCB_VTable vtable;
};
struct COW_HUD_UIHudNameEnemyController_LCCLFKEPNCB_o {
	COW_HUD_UIHudNameEnemyController_LCCLFKEPNCB_c *klass;
	void *monitor;
	COW_HUD_UIHudNameEnemyController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_HUD_UIHudNameIdentityController_StaticFields {
};
struct COW_HUD_UIHudNameIdentityController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UIHudNameIdentityController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudNameIdentityController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudNameIdentityController_VTable vtable;
};
struct COW_HUD_UIHudNameIdentityController_o {
	COW_HUD_UIHudNameIdentityController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudNameIdentityView_o* NOJLDPLOCIH;
	COW_GamePlay_IHAAMHPPLMG_o MJCIOGBICHJ;
	int32_t IGLLLGOKPPF;
};
struct COW_UIHudNameRedEnvelopeController_StaticFields {
};
struct COW_UIHudNameRedEnvelopeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudNameRedEnvelopeController_c {
	Il2CppClass_1 _1;
	COW_UIHudNameRedEnvelopeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudNameRedEnvelopeController_VTable vtable;
};
struct COW_UIHudNameRedEnvelopeController_o {
	COW_UIHudNameRedEnvelopeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_GamePlay_LevelRedEnvelope_o* bindedLevelObject;
	COW_UIHudNameRedEnvelopeView_o* m_View;
};
struct COW_UIHudNameRedEnvelopeOwnerController_StaticFields {
};
struct COW_UIHudNameRedEnvelopeOwnerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudNameRedEnvelopeOwnerController_c {
	Il2CppClass_1 _1;
	COW_UIHudNameRedEnvelopeOwnerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudNameRedEnvelopeOwnerController_VTable vtable;
};
struct COW_UIHudNameRedEnvelopeOwnerController_o {
	COW_UIHudNameRedEnvelopeOwnerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudNameRedEnvelopeOwnerView_o* m_View;
	COW_GamePlay_Player_o* m_Owner;
};
struct COW_UIHudNameRedEnvelopeReceiverController_StaticFields {
};
struct COW_UIHudNameRedEnvelopeReceiverController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudNameRedEnvelopeReceiverController_c {
	Il2CppClass_1 _1;
	COW_UIHudNameRedEnvelopeReceiverController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudNameRedEnvelopeReceiverController_VTable vtable;
};
struct COW_UIHudNameRedEnvelopeReceiverController_o {
	COW_UIHudNameRedEnvelopeReceiverController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudNameRedEnvelopeReceiverView_o* m_View;
	COW_GamePlay_Player_o* m_Receiver;
	uint32_t m_DelayCall;
};
struct COW_UIHudOBActiveSkillController_StaticFields {
};
struct COW_UIHudOBActiveSkillController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudOBActiveSkillController_c {
	Il2CppClass_1 _1;
	COW_UIHudOBActiveSkillController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudOBActiveSkillController_VTable vtable;
};
struct COW_UIHudOBActiveSkillController_o {
	COW_UIHudOBActiveSkillController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudOBActiveSkillView_o* m_View;
	bool m_IsActiveSkill;
	COW_GamePlay_JJHIMAEGAPA_o* m_Skill;
	COW_GamePlay_Player_o* m_Player;
};
struct COW_UIHudOBCountController_StaticFields {
};
struct COW_UIHudOBCountController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudOBCountController_c {
	Il2CppClass_1 _1;
	COW_UIHudOBCountController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudOBCountController_VTable vtable;
};
struct COW_UIHudOBCountController_o {
	COW_UIHudOBCountController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudOBCountView_o* m_View;
	int32_t m_Count;
	int32_t m_LikedInqueueCount;
	System_Collections_Generic_Queue_byte__o* m_TeammateIndexQueue;
	float playTimeStamp;
	float interval;
	bool m_HasTeammate;
	System_Collections_Generic_List_UILabel__o* m_NameLabels;
	int32_t m_TeamCount;
	int32_t m_NotTeamCount;
	System_Collections_Generic_List_IHLCNPPFDOL__o* m_TeamList;
	System_Collections_Generic_List_IHLCNPPFDOL__o* m_NotTeamList;
	UnityEngine_Color_o BlueColor;
	int32_t MaxShow;
	int32_t m_DefaultHeight;
	int32_t m_RefreshIndex;
};
struct COW_UIHudObEventEntryController_StaticFields {
};
struct COW_UIHudObEventEntryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnGlobalEventBtnClick;
	VirtualInvokeData _37_OnLocalEventBtnClick;
};
struct COW_UIHudObEventEntryController_c {
	Il2CppClass_1 _1;
	COW_UIHudObEventEntryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudObEventEntryController_VTable vtable;
};
struct COW_UIHudObEventEntryController_o {
	COW_UIHudObEventEntryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudObEventEntryView_o* m_View;
};
struct COW_UIHudObGlobalEventActiveController_StaticFields {
};
struct COW_UIHudObGlobalEventActiveController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudObGlobalEventActiveController_c {
	Il2CppClass_1 _1;
	COW_UIHudObGlobalEventActiveController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudObGlobalEventActiveController_VTable vtable;
};
struct COW_UIHudObGlobalEventActiveController_o {
	COW_UIHudObGlobalEventActiveController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudObGlobalEventActiveView_o* m_View;
	bool isActive;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	COW_GamePlay_LDAFPHICDJJ_o* m_EventManager;
	System_Text_StringBuilder_o* m_EventString;
	COW_UIDetailTipsInGameController_o* m_DetailTips;
};
struct COW_UIHudObGlobalEventPanelController_StaticFields {
	System_Predicate_int__o* __f__am_cache0;
};
struct COW_UIHudObGlobalEventPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudObGlobalEventPanelController_c {
	Il2CppClass_1 _1;
	COW_UIHudObGlobalEventPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudObGlobalEventPanelController_VTable vtable;
};
struct COW_UIHudObGlobalEventPanelController_o {
	COW_UIHudObGlobalEventPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudObGlobalEventPanelView_o* m_View;
	System_Int32_array* m_PollDurationOptions;
	System_Int32_array* m_PollEventCountOptions;
	System_Collections_Generic_List_byte__o* m_EventIdListSelected;
	System_Collections_Generic_List_UICheckboxButton__o* m_CheckBoxList;
	bool isCD;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	COW_GamePlay_LDAFPHICDJJ_o* m_EventManager;
	COW_UIDetailTipsInGameController_o* m_DetailTips;
};
struct COW_UIHudObGlobalEventPanelController_GlobalEventItem_StaticFields {
};
struct COW_UIHudObGlobalEventPanelController_GlobalEventItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudObGlobalEventPanelController_GlobalEventItem_c {
	Il2CppClass_1 _1;
	COW_UIHudObGlobalEventPanelController_GlobalEventItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudObGlobalEventPanelController_GlobalEventItem_VTable vtable;
};
struct COW_UIHudObGlobalEventPanelController_GlobalEventItem_o {
	COW_UIHudObGlobalEventPanelController_GlobalEventItem_c *klass;
	void *monitor;
	uint8_t eventID;
	UILabel_o* name;
	GCommon_UICheckboxButton_o* checkBox;
};
struct COW_UIHudObGlobalEventPollController_StaticFields {
	System_Predicate_EventDelegate__o* __f__am_cache0;
	System_Predicate_EventDelegate__o* __f__am_cache1;
	System_Comparison_FFKKHGEMNAN__o* __f__am_cache2;
};
struct COW_UIHudObGlobalEventPollController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudObGlobalEventPollController_c {
	Il2CppClass_1 _1;
	COW_UIHudObGlobalEventPollController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudObGlobalEventPollController_VTable vtable;
};
struct COW_UIHudObGlobalEventPollController_o {
	COW_UIHudObGlobalEventPollController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudObGlobalEventPollView_o* m_View;
	COW_GamePlay_LDAFPHICDJJ_o* m_GameEventMgr;
	System_Collections_Generic_List_UIHudObGlobalEventPanelController_GlobalEventItem__o* m_OpenedCheckBox;
	System_Collections_Generic_List_UIHudObGlobalEventPollController_GlobalEventToggleItem__o* m_OpenedToggleBtns;
	System_Collections_Generic_List_UIHudObGlobalEventPollController_PollResultItem__o* m_OpenedPollResults;
	System_Collections_Generic_List_byte__o* m_EventIdListSelected;
};
struct COW_UIHudObGlobalEventPollController_PollResultItem_StaticFields {
};
struct COW_UIHudObGlobalEventPollController_PollResultItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudObGlobalEventPollController_PollResultItem_c {
	Il2CppClass_1 _1;
	COW_UIHudObGlobalEventPollController_PollResultItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudObGlobalEventPollController_PollResultItem_VTable vtable;
};
struct COW_UIHudObGlobalEventPollController_PollResultItem_o {
	COW_UIHudObGlobalEventPollController_PollResultItem_c *klass;
	void *monitor;
	UILabel_o* eventName;
	UILabel_o* eventRatio;
	UILabel_o* eventCount;
	UIProgressBar_o* progressBar;
	UnityEngine_GameObject_o* item;
};
struct COW_UIHudObGlobalEventPollController_GlobalEventToggleItem_StaticFields {
};
struct COW_UIHudObGlobalEventPollController_GlobalEventToggleItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudObGlobalEventPollController_GlobalEventToggleItem_c {
	Il2CppClass_1 _1;
	COW_UIHudObGlobalEventPollController_GlobalEventToggleItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudObGlobalEventPollController_GlobalEventToggleItem_VTable vtable;
};
struct COW_UIHudObGlobalEventPollController_GlobalEventToggleItem_o {
	COW_UIHudObGlobalEventPollController_GlobalEventToggleItem_c *klass;
	void *monitor;
	uint32_t eventID;
	UILabel_o* name;
	GCommon_UIToggleButton_o* toggle;
};
struct COW_UIHudObGlobalEventPollEntryController_StaticFields {
};
struct COW_UIHudObGlobalEventPollEntryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudObGlobalEventPollEntryController_c {
	Il2CppClass_1 _1;
	COW_UIHudObGlobalEventPollEntryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudObGlobalEventPollEntryController_VTable vtable;
};
struct COW_UIHudObGlobalEventPollEntryController_o {
	COW_UIHudObGlobalEventPollEntryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudObGlobalEventPollEntryView_o* m_View;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	COW_GamePlay_LDAFPHICDJJ_o* m_EventManager;
	bool showCD;
};
struct COW_UIHudObLocallEventPanelController_StaticFields {
};
struct COW_UIHudObLocallEventPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudObLocallEventPanelController_c {
	Il2CppClass_1 _1;
	COW_UIHudObLocallEventPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudObLocallEventPanelController_VTable vtable;
};
struct COW_UIHudObLocallEventPanelController_o {
	COW_UIHudObLocallEventPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudObLocallEventPanelView_o* m_View;
	System_Collections_Generic_List_UIHudObLocallEventPanelController_LocalEventItem__o* m_EventData;
	int32_t m_EventIdSelected;
	COW_UIHudObLocallEventPanelController_LocalEventItem_o* m_EventItemSelected;
	COW_GamePlay_LDAFPHICDJJ_o* m_EventManager;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	bool isCD;
};
struct COW_UIHudObLocallEventPanelController_LocalEventItem_StaticFields {
};
struct COW_UIHudObLocallEventPanelController_LocalEventItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudObLocallEventPanelController_LocalEventItem_c {
	Il2CppClass_1 _1;
	COW_UIHudObLocallEventPanelController_LocalEventItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudObLocallEventPanelController_LocalEventItem_VTable vtable;
};
struct COW_UIHudObLocallEventPanelController_LocalEventItem_o {
	COW_UIHudObLocallEventPanelController_LocalEventItem_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* gray;
	UISprite_o* icon;
	UILabel_o* name;
	int32_t eventID;
	GCommon_UIToggleButton_o* toggle;
};
struct COW_UIHudObserverProfileController_StaticFields {
};
struct COW_UIHudObserverProfileController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudObserverProfileController_c {
	Il2CppClass_1 _1;
	COW_UIHudObserverProfileController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudObserverProfileController_VTable vtable;
};
struct COW_UIHudObserverProfileController_o {
	COW_UIHudObserverProfileController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudObserverProfileView_o* m_View;
	COW_UIBaseProfileInfoController_o* m_Profile;
	COW_GamePlay_IHAAMHPPLMG_o m_TargetPlayerID;
	uint64_t m_TargetUserID;
	System_String_o* m_TargetPlayerName;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	bool m_ShowReviveCountDown;
	float m_EmojiSendTime;
	TweenAlpha_o* tweenAlpha;
	TweenPosition_o* tweenPosition;
	System_Collections_Generic_List_UIHudObserverStickerItem__o* observerStickerItems;
	EventDelegate_o* m_Delegate;
	int32_t m_BuyReviveTimes;
	bool m_HaveSetFateRandomRevive;
	System_Collections_Generic_List_uint__o* m_OpenQuickGameModeList;
	COW_UIQuickMatchController_o* m_QuickMatchController;
	bool m_NeedMoveUpSwitch;
	bool m_HasMoveUpSwitch;
	bool m_IsUseCustomReviveRoot;
};
struct COW_UIHudObserverProfileController__UpdateEmojiCD_c__Iterator0_StaticFields {
};
struct COW_UIHudObserverProfileController__UpdateEmojiCD_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudObserverProfileController__UpdateEmojiCD_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudObserverProfileController__UpdateEmojiCD_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudObserverProfileController__UpdateEmojiCD_c__Iterator0_VTable vtable;
};
struct COW_UIHudObserverProfileController__UpdateEmojiCD_c__Iterator0_o {
	COW_UIHudObserverProfileController__UpdateEmojiCD_c__Iterator0_c *klass;
	void *monitor;
	float _NowTime___1;
	float _cdprogress___2;
	COW_UIHudObserverProfileController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_GamePlay_UIHudPartialTrashController_StaticFields {
};
struct COW_GamePlay_UIHudPartialTrashController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudPartialTrashController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudPartialTrashController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudPartialTrashController_VTable vtable;
};
struct COW_GamePlay_UIHudPartialTrashController_o {
	COW_GamePlay_UIHudPartialTrashController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPartialTrashView_o* NOJLDPLOCIH;
	COW_UIItem_o* HOKJKHEHLKD;
	int32_t FKJLGFLPDPJ;
	GCommon_UIClickMask_o* LPKCCABHLFF;
	bool CHPKLFDIGNC;
};
struct COW_UIHudPartyGameMusicShootQuitController_StaticFields {
};
struct COW_UIHudPartyGameMusicShootQuitController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPartyGameMusicShootQuitController_c {
	Il2CppClass_1 _1;
	COW_UIHudPartyGameMusicShootQuitController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPartyGameMusicShootQuitController_VTable vtable;
};
struct COW_UIHudPartyGameMusicShootQuitController_o {
	COW_UIHudPartyGameMusicShootQuitController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPartyGameMusicShootQuitView_o* m_View;
	uint32_t m_DelayCallId;
};
struct COW_UIHudPartyGameSoloDanceController_StaticFields {
};
struct COW_UIHudPartyGameSoloDanceController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPartyGameSoloDanceController_c {
	Il2CppClass_1 _1;
	COW_UIHudPartyGameSoloDanceController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPartyGameSoloDanceController_VTable vtable;
};
struct COW_UIHudPartyGameSoloDanceController_o {
	COW_UIHudPartyGameSoloDanceController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPartyGameSoloDanceView_o* m_View;
	float m_BattleEndTime;
	System_Text_StringBuilder_o* m_Timer;
};
struct COW_UIHudPartyGameSoloDanceInvitationController_StaticFields {
};
struct COW_UIHudPartyGameSoloDanceInvitationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPartyGameSoloDanceInvitationController_c {
	Il2CppClass_1 _1;
	COW_UIHudPartyGameSoloDanceInvitationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPartyGameSoloDanceInvitationController_VTable vtable;
};
struct COW_UIHudPartyGameSoloDanceInvitationController_o {
	COW_UIHudPartyGameSoloDanceInvitationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPartyGameSoloDanceInvitationView_o* m_View;
	bool m_CanReceiveInvitation;
	uint32_t m_DelayCallAutoHide;
};
struct COW_UIHudPartyGameSoloDanceSettlementController_StaticFields {
};
struct COW_UIHudPartyGameSoloDanceSettlementController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPartyGameSoloDanceSettlementController_c {
	Il2CppClass_1 _1;
	COW_UIHudPartyGameSoloDanceSettlementController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPartyGameSoloDanceSettlementController_VTable vtable;
};
struct COW_UIHudPartyGameSoloDanceSettlementController_o {
	COW_UIHudPartyGameSoloDanceSettlementController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPartyGameSoloDanceSettlementView_o* m_View;
	uint32_t m_DelayCallAutoClose;
};
struct COW_GamePlay_UIHudPartyGameSoloPosMarkController_StaticFields {
};
struct COW_GamePlay_UIHudPartyGameSoloPosMarkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_GamePlay_UIHudPartyGameSoloPosMarkController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudPartyGameSoloPosMarkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudPartyGameSoloPosMarkController_VTable vtable;
};
struct COW_GamePlay_UIHudPartyGameSoloPosMarkController_o {
	COW_GamePlay_UIHudPartyGameSoloPosMarkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudItemMarkShowView_o* NOJLDPLOCIH;
	uint32_t FHMACPNKNLB;
	UnityEngine_Vector3_o GIJAJENGNMK;
};
struct COW_UIHudPartySpeedDownController_StaticFields {
};
struct COW_UIHudPartySpeedDownController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPartySpeedDownController_c {
	Il2CppClass_1 _1;
	COW_UIHudPartySpeedDownController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPartySpeedDownController_VTable vtable;
};
struct COW_UIHudPartySpeedDownController_o {
	COW_UIHudPartySpeedDownController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPartySpeedDownView_o* m_View;
};
struct COW_UIHudPartySpeedUpController_StaticFields {
};
struct COW_UIHudPartySpeedUpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPartySpeedUpController_c {
	Il2CppClass_1 _1;
	COW_UIHudPartySpeedUpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPartySpeedUpController_VTable vtable;
};
struct COW_UIHudPartySpeedUpController_o {
	COW_UIHudPartySpeedUpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPartySpeedUpView_o* m_View;
};
struct COW_UIHudPDMRankController_StaticFields {
};
struct COW_UIHudPDMRankController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPDMRankController_c {
	Il2CppClass_1 _1;
	COW_UIHudPDMRankController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPDMRankController_VTable vtable;
};
struct COW_UIHudPDMRankController_o {
	COW_UIHudPDMRankController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPDMRankView_o* m_View;
	COW_UIHudPDMRankItemController_o* m_SelfController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudPDMRankItemController__o* m_DicControllers;
	int32_t m_CurrentRank;
	int32_t m_LastRank;
	bool m_IsAnimPlaying;
	bool m_NeedRefresh;
	bool m_IsAnimUp;
	bool m_IsSecondAnim;
	bool m_IsSelfInAnim;
	TweenPosition_o* m_SelfTweenPosition;
	UnityEngine_Vector3_o m_AnimTarget;
	UnityEngine_Vector3_o m_AnimVelocity;
	System_Action_o* m_AnimAction;
	System_Action_o* m_Anim2Action;
	float m_WaitTime;
	System_Collections_Generic_Queue_IHAAMHPPLMG__o* m_AddPlayerQueue;
	UnityEngine_Vector3_o m_ShadowScale;
	int32_t m_WaitFrame;
};
struct COW_UIHudPDMRankItemController_StaticFields {
};
struct COW_UIHudPDMRankItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPDMRankItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudPDMRankItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPDMRankItemController_VTable vtable;
};
struct COW_UIHudPDMRankItemController_o {
	COW_UIHudPDMRankItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPDMRankItemView_o* m_View;
	COW_GamePlay_IHAAMHPPLMG_o m_PlayerID;
	int32_t m_Rank;
	UnityEngine_Color_o m_GrayColor;
	float m_EndAniTime;
};
struct COW_UIHudPetAnimController_StaticFields {
};
struct COW_UIHudPetAnimController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPetAnimController_c {
	Il2CppClass_1 _1;
	COW_UIHudPetAnimController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPetAnimController_VTable vtable;
};
struct COW_UIHudPetAnimController_o {
	COW_UIHudPetAnimController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPetAnimView_o* m_View;
	GCommon_UIBaseController_o* m_PetAnimOpenCtrl;
};
struct COW_UIHudPetAnimLobbyController_StaticFields {
};
struct COW_UIHudPetAnimLobbyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHudPetAnimLobbyController_c {
	Il2CppClass_1 _1;
	COW_UIHudPetAnimLobbyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPetAnimLobbyController_VTable vtable;
};
struct COW_UIHudPetAnimLobbyController_o {
	COW_UIHudPetAnimLobbyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPetAnimOpenPanelView_o* m_View;
	COW_UIModelOptionalDownload_o* m_ModelOptionalDownload;
	System_Collections_Generic_List_UINewDownloadInfoController__o* m_DownloaderList;
	System_Collections_Generic_List_ResourceID__o* m_NeedDownloadResList;
	proto_PetInfo_o* m_CurrentSelectPetInfo;
	UnityEngine_GameObject_array* m_DesgarsMask;
	int32_t m_AnimCnt;
	uint32_t m_PetId;
	UnityEngine_Vector3_o m_PetPosition;
	bool m_UsePetPostion;
	UnityEngine_Vector3_o m_PetAnimTransPosition;
	bool m_HasAnims;
	bool m_Inited;
};
struct COW_UIHudPetAnimLobbyController__Init_c__AnonStorey0_StaticFields {
};
struct COW_UIHudPetAnimLobbyController__Init_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPetAnimLobbyController__Init_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudPetAnimLobbyController__Init_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPetAnimLobbyController__Init_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudPetAnimLobbyController__Init_c__AnonStorey0_o {
	COW_UIHudPetAnimLobbyController__Init_c__AnonStorey0_c *klass;
	void *monitor;
	COW_PetActionData_o* data;
};
struct COW_UIHudPetAnimLobbyController__InitBtn_c__AnonStorey1_StaticFields {
};
struct COW_UIHudPetAnimLobbyController__InitBtn_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPetAnimLobbyController__InitBtn_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudPetAnimLobbyController__InitBtn_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPetAnimLobbyController__InitBtn_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudPetAnimLobbyController__InitBtn_c__AnonStorey1_o {
	COW_UIHudPetAnimLobbyController__InitBtn_c__AnonStorey1_c *klass;
	void *monitor;
	COW_PetActionData_o* d;
	int32_t slotId;
	COW_UIHudPetAnimLobbyController_o* _this;
};
struct COW_UIHudPetAnimOpenPanelController_StaticFields {
	int32_t PetPanelTotalCount;
};
struct COW_UIHudPetAnimOpenPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPetAnimOpenPanelController_c {
	Il2CppClass_1 _1;
	COW_UIHudPetAnimOpenPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPetAnimOpenPanelController_VTable vtable;
};
struct COW_UIHudPetAnimOpenPanelController_o {
	COW_UIHudPetAnimOpenPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPetAnimOpenPanelView_o* m_View;
	UnityEngine_GameObject_array* m_Desgars;
	COW_GamePlay_NetworkPet_o* m_Pet;
	bool m_NeedDownload;
};
struct COW_UIHudPetAnimOpenPanelController__InitBtn_c__AnonStorey0_StaticFields {
};
struct COW_UIHudPetAnimOpenPanelController__InitBtn_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPetAnimOpenPanelController__InitBtn_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudPetAnimOpenPanelController__InitBtn_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPetAnimOpenPanelController__InitBtn_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudPetAnimOpenPanelController__InitBtn_c__AnonStorey0_o {
	COW_UIHudPetAnimOpenPanelController__InitBtn_c__AnonStorey0_c *klass;
	void *monitor;
	COW_PetActionData_o* d;
	int32_t slotId;
	COW_UIHudPetAnimOpenPanelController_o* _this;
};
struct COW_UIHudPetNameController_StaticFields {
};
struct COW_UIHudPetNameController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_UpdateTargetPlayer;
	VirtualInvokeData _37_OnRegisterEvents;
	VirtualInvokeData _38_OnUnRegisterEvents;
	VirtualInvokeData _39_BindTarget;
	VirtualInvokeData _40_UnBindTarget;
	VirtualInvokeData _41_RecycleUI;
	VirtualInvokeData _42_LEBFKPDMKIB;
	VirtualInvokeData _43_GetRefPos;
};
struct COW_UIHudPetNameController_c {
	Il2CppClass_1 _1;
	COW_UIHudPetNameController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPetNameController_VTable vtable;
};
struct COW_UIHudPetNameController_o {
	COW_UIHudPetNameController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_Entity_o* NHPLIOAJEEL;
	COW_GamePlay_Player_o* NJMDHHGDNPJ;
	UnityEngine_Camera_o* Cam;
	UnityEngine_GameObject_o* IPEKPIAIBAM;
	UnityEngine_GameObject_o* ONGAGPJKJME;
	UILabel_o* CDKLCJAOKOF;
	UILabel_o* ODAIDAGMHNC;
	UISprite_o* EJPGLCFIJHE;
	UISprite_o* NIKKIDDEOJA;
	UISprite_o* BOMIHIAOPIN;
	UISprite_o* EDEJMMCCMNI;
	bool GKMBAMFNKOM;
	float DHPPBAALFDG;
	float UIHudEntityPosControllerBase_HPFICPAOHGC;
	UnityEngine_Vector2_o UIHudEntityPosControllerBase_DLHHKKNNJDI;
	UnityEngine_Vector2_o UIHudEntityPosControllerBase_NJKKDHPLJHK;
	int32_t UIHudEntityPosControllerBase_GFAFNAIDBKD;
	UnityEngine_Vector3_o UIHudEntityPosControllerBase_HFCCJFPPCCD;
	float UIHudEntityPosControllerBase_FJJOGKFIBCA;
	bool JCOMMBJACCF;
	bool DIPOLCAMKPA;
	COW_UIHudPetNameView_o* m_View;
	COW_GamePlay_IHAAMHPPLMG_o m_PlayerID;
	bool m_ShowForRole;
	bool m_PetShowing;
};
struct COW_UIHudPetSkillBufferController_StaticFields {
};
struct COW_UIHudPetSkillBufferController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPetSkillBufferController_c {
	Il2CppClass_1 _1;
	COW_UIHudPetSkillBufferController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPetSkillBufferController_VTable vtable;
};
struct COW_UIHudPetSkillBufferController_o {
	COW_UIHudPetSkillBufferController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPetSkillBufferView_o* m_View;
	uint32_t m_PetSkillID;
	uint32_t m_PetSkillLevel;
	COW_PetSkillLevelData_o* m_SkillLevelData;
	System_Action_o* m_OnCloseCallback;
	bool m_HasCD;
	float m_lastTime;
	float m_CDTime;
	float m_FullTime;
};
struct COW_UIHudPetSloDownloadController_StaticFields {
};
struct COW_UIHudPetSloDownloadController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPetSloDownloadController_c {
	Il2CppClass_1 _1;
	COW_UIHudPetSloDownloadController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPetSloDownloadController_VTable vtable;
};
struct COW_UIHudPetSloDownloadController_o {
	COW_UIHudPetSloDownloadController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPetSlotDownloadView_o* m_View;
};
struct COW_UIHudPickupListController_StaticFields {
};
struct COW_UIHudPickupListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPickupListController_c {
	Il2CppClass_1 _1;
	COW_UIHudPickupListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPickupListController_VTable vtable;
};
struct COW_UIHudPickupListController_o {
	COW_UIHudPickupListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPickupListView_o* m_View;
	System_Collections_Generic_List_MNGBAPBBJDC__o* m_CurrentPickupList;
	System_Collections_Generic_List_MNGBAPBBJDC__o* m_OriginalPickupList;
	COW_GamePlay_LevelContainer_o* m_CurrentContainer;
	uint32_t m_CurrentContainerID;
	System_Collections_Generic_List_UIHudPickupListItemController__o* m_ItemControllers;
	System_Collections_Generic_List_UIHudPickupListItemController__o* m_InventoryTrashItemControllers;
	System_Collections_Generic_HashSet_uint__o* m_TagRepeatItemSet;
	bool m_IsInventoryOpen;
	COW_AutoPickUpHelper_o* m_AutoPickUp;
	int32_t m_ScrollViewDepth;
	bool m_IsEnterPickUpArea;
	int32_t m_MaxPickupLength;
	int32_t pickupcellwidth;
	bool m_NeedRefresh;
	int32_t m_PickupOP;
	bool m_LastPickupDisabledState;
};
struct COW_UIHudPickupListItemController_StaticFields {
	UnityEngine_Color_o ItemDisable;
	UnityEngine_Color_o ItemNameDisable;
};
struct COW_UIHudPickupListItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPickupListItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudPickupListItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPickupListItemController_VTable vtable;
};
struct COW_UIHudPickupListItemController_o {
	COW_UIHudPickupListItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPickupListItemView_o* m_View;
	COW_GamePlay_MNGBAPBBJDC_o* m_CurrentItem;
	uint32_t m_CurrentContainerID;
	bool m_pressState;
	float m_pressTime;
	bool m_longPressed;
	bool m_BtnClickCanUse;
	float m_currentCD;
	float m_MarkCD;
	uint32_t m_ShowItemDataID;
	int32_t BountyStatus;
	UITweener_array* tweenrs;
};
struct COW_UIHudPickupListItemController__PressCheckCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIHudPickupListItemController__PressCheckCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudPickupListItemController__PressCheckCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudPickupListItemController__PressCheckCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPickupListItemController__PressCheckCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIHudPickupListItemController__PressCheckCoroutine_c__Iterator0_o {
	COW_UIHudPickupListItemController__PressCheckCoroutine_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudPickupListItemController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudPickupListNewItemController_StaticFields {
};
struct COW_UIHudPickupListNewItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPickupListNewItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudPickupListNewItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPickupListNewItemController_VTable vtable;
};
struct COW_UIHudPickupListNewItemController_o {
	COW_UIHudPickupListNewItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPickupListItemView_o* UIHudPickupListItemController_m_View;
	COW_GamePlay_MNGBAPBBJDC_o* UIHudPickupListItemController_m_CurrentItem;
	uint32_t UIHudPickupListItemController_m_CurrentContainerID;
	bool UIHudPickupListItemController_m_pressState;
	float UIHudPickupListItemController_m_pressTime;
	bool UIHudPickupListItemController_m_longPressed;
	bool UIHudPickupListItemController_m_BtnClickCanUse;
	float UIHudPickupListItemController_m_currentCD;
	float UIHudPickupListItemController_m_MarkCD;
	uint32_t UIHudPickupListItemController_m_ShowItemDataID;
	int32_t BountyStatus;
	UITweener_array* UIHudPickupListItemController_tweenrs;
};
struct COW_UIHudPinMarkReceiver_StaticFields {
};
struct COW_UIHudPinMarkReceiver_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPinMarkReceiver_c {
	Il2CppClass_1 _1;
	COW_UIHudPinMarkReceiver_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPinMarkReceiver_VTable vtable;
};
struct COW_UIHudPinMarkReceiver_o {
	COW_UIHudPinMarkReceiver_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Action_o* m_PinMarkReceiver;
	UnityEngine_BoxCollider_o* m_highlightObj;
	bool m_isCircleHighlight;
	System_String_o* m_hintTxt;
	COW_UIHudIngameHighLightTipController_o* m_highLight;
	bool m_colliderOnlyOnWhenStartReceive;
};
struct COW_UIHudPlayAnimController_StaticFields {
};
struct COW_UIHudPlayAnimController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPlayAnimController_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayAnimController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayAnimController_VTable vtable;
};
struct COW_UIHudPlayAnimController_o {
	COW_UIHudPlayAnimController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPlayAnimView_o* m_View;
};
struct COW_UIHudPlayerAndVehicleStatsController_StaticFields {
};
struct COW_UIHudPlayerAndVehicleStatsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPlayerAndVehicleStatsController_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerAndVehicleStatsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerAndVehicleStatsController_VTable vtable;
};
struct COW_UIHudPlayerAndVehicleStatsController_o {
	COW_UIHudPlayerAndVehicleStatsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPlayerAndVehicleStatsView_o* m_View;
	COW_GamePlay_IHAAMHPPLMG_o m_BindPlayer;
	uint32_t m_BindVehicleShieldId;
	COW_GamePlay_Player_o* m_Player;
	COW_UIModelMatch_o* m_ModelMatch;
	uint32_t m_UpdateCallID;
	System_Collections_Generic_List_UIHudVehicleBufferController__o* m_BufferCtrls;
	float ColorPlayerStatsAlpha;
	UnityEngine_Color_o ColorDisableEquipmentStat;
	UnityEngine_Vector3_o VehicleHPBarThumbOffset;
};
struct COW_UIHudPlayerArmorStatsController_StaticFields {
};
struct COW_UIHudPlayerArmorStatsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPlayerArmorStatsController_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerArmorStatsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerArmorStatsController_VTable vtable;
};
struct COW_UIHudPlayerArmorStatsController_o {
	COW_UIHudPlayerArmorStatsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPlayerArmorStatsView_o* m_View;
	COW_GamePlay_Player_o* m_Player;
	int32_t m_FoldingWingStatus;
	bool m_IsSkateboarding;
	int32_t curHelmetLevel;
	int32_t curArmorLevel;
	System_String_o* FilledArmorIcon;
	System_String_o* FilledArmorIconBG;
	System_String_o* FilledArmorIconExplode;
	System_String_o* FilledArmorIconExplodeBG;
	System_String_o* FilledHeadIcon;
	System_String_o* FilledHeadIconBG;
	System_String_o* FilledHeadIconProtect;
	System_String_o* FilledHeadIconProtectBG;
	UnityEngine_Color_o NormalColor;
	UnityEngine_Color_o InRecoverColor;
	uint32_t m_HelmetVFXDelayCall;
	uint32_t m_VestVFXDelayCall;
	uint32_t m_IceWallVFXDelayCall;
};
struct COW_UIHUDPlayerAttributeUpController_StaticFields {
};
struct COW_UIHUDPlayerAttributeUpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDPlayerAttributeUpController_c {
	Il2CppClass_1 _1;
	COW_UIHUDPlayerAttributeUpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPlayerAttributeUpController_VTable vtable;
};
struct COW_UIHUDPlayerAttributeUpController_o {
	COW_UIHUDPlayerAttributeUpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	float m_ItemDeltaY;
	COW_UIHUDPlayerAttributeUpItem_o* m_ItemTemplate;
	UnityEngine_Vector3_o m_TemlateLocPos;
	System_Collections_Generic_Queue_UIHUDPlayerAttributeUpItem__o* m_ItemQ;
};
struct COW_UIHUDPlayerAttributeUpItem_StaticFields {
};
struct COW_UIHUDPlayerAttributeUpItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDPlayerAttributeUpItem_c {
	Il2CppClass_1 _1;
	COW_UIHUDPlayerAttributeUpItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPlayerAttributeUpItem_VTable vtable;
};
struct COW_UIHUDPlayerAttributeUpItem_o {
	COW_UIHUDPlayerAttributeUpItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float ItemDeltaY;
	UILabel_o* ShowLabel;
	float m_TweenDuration;
};
struct COW_UIHudPlayerDebuffController_StaticFields {
};
struct COW_UIHudPlayerDebuffController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPlayerDebuffController_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerDebuffController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerDebuffController_VTable vtable;
};
struct COW_UIHudPlayerDebuffController_o {
	COW_UIHudPlayerDebuffController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPlayerDebuffInfoView_o* m_View;
	System_Collections_Generic_List_UIHudPlayerDebuffDetailItem__o* m_DebuffDetailItems;
	System_Collections_Generic_List_UIHudPlayerDebuffItem__o* m_DebuffItems;
	int32_t m_ActiveDebuffIconCnt;
};
struct COW_UIHudPlayerDebuffDetailItem_StaticFields {
};
struct COW_UIHudPlayerDebuffDetailItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPlayerDebuffDetailItem_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerDebuffDetailItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerDebuffDetailItem_VTable vtable;
};
struct COW_UIHudPlayerDebuffDetailItem_o {
	COW_UIHudPlayerDebuffDetailItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* Icon;
	UILabel_o* Name;
	UILabel_o* Desc;
	uint32_t m_SkillID;
};
struct COW_UIHudPlayerDebuffItem_StaticFields {
};
struct COW_UIHudPlayerDebuffItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPlayerDebuffItem_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerDebuffItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerDebuffItem_VTable vtable;
};
struct COW_UIHudPlayerDebuffItem_o {
	COW_UIHudPlayerDebuffItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* Icon;
	UISprite_o* CD;
	UILabel_o* Num;
	uint32_t m_SkillID;
	uint32_t m_CDDelayCall;
};
struct COW_UIHudPlayerDebuffItem__SetData_c__AnonStorey0_StaticFields {
};
struct COW_UIHudPlayerDebuffItem__SetData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPlayerDebuffItem__SetData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerDebuffItem__SetData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerDebuffItem__SetData_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudPlayerDebuffItem__SetData_c__AnonStorey0_o {
	COW_UIHudPlayerDebuffItem__SetData_c__AnonStorey0_c *klass;
	void *monitor;
	float leftTime;
	float totalTime;
	COW_UIHudPlayerDebuffItem_o* _this;
};
struct COW_UIHudPlayerMarkController_StaticFields {
};
struct COW_UIHudPlayerMarkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPlayerMarkController_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerMarkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerMarkController_VTable vtable;
};
struct COW_UIHudPlayerMarkController_o {
	COW_UIHudPlayerMarkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPlayerMarkView_o* m_View;
	UnityEngine_Vector3_o m_pos;
	COW_GamePlay_IHAAMHPPLMG_o m_playerId;
	uint32_t m_posType;
	int32_t m_playerTeamIndex;
	int32_t m_PreDistance;
};
struct COW_UIHudPlayerRemainingInfoController_StaticFields {
};
struct COW_UIHudPlayerRemainingInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHudPlayerRemainingInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerRemainingInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerRemainingInfoController_VTable vtable;
};
struct COW_UIHudPlayerRemainingInfoController_o {
	COW_UIHudPlayerRemainingInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPlayerRemainingInfoView_o* m_View;
	COW_UIModelMatch_o* m_MatchModel;
	bool m_ShowKda;
	int32_t m_InfoStyle;
	int32_t m_AliveCount;
};
struct COW_UIHudPlayerSPItem_StaticFields {
};
struct COW_UIHudPlayerSPItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPlayerSPItem_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerSPItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerSPItem_VTable vtable;
};
struct COW_UIHudPlayerSPItem_o {
	COW_UIHudPlayerSPItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* PermSP;
	UISprite_o* TempSP;
	UISprite_o* BackSP;
	UnityEngine_GameObject_o* EffectSPUp;
	UnityEngine_GameObject_o* EffectSPDown;
	UISprite_o* EffectSPRecover;
	UnityEngine_Vector3_o m_DummyVector;
	int32_t m_SpriteDefaultWidth;
	int32_t m_SpriteMaxWidth;
	int32_t m_CurMinSP;
	int32_t m_CurMaxSP;
	int32_t m_CurPermSP;
	int32_t m_CurTempSP;
	bool m_SPRecoverPredictShow;
	int32_t m_SPRecoverPredictValue;
};
struct COW_UIHudPlayerStatsController_StaticFields {
};
struct COW_UIHudPlayerStatsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPlayerStatsController_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerStatsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerStatsController_VTable vtable;
};
struct COW_UIHudPlayerStatsController_o {
	COW_UIHudPlayerStatsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPlayerStatsView_o* m_View;
	COW_GamePlay_IHAAMHPPLMG_o m_BindPlayer;
	COW_GamePlay_Player_o* m_Player;
	COW_UIModelMatch_o* m_ModelMatch;
	bool m_IsPlayerDieing;
	float ColorPlayerStatsAlpha;
	UnityEngine_Color_o ColorDisableEquipmentStat;
	bool m_IsShowMedKitHp;
	int32_t MedKitHp;
	int32_t m_IsHPNodeVisibilityByUGC;
	bool m_IsShowMushroomEp;
	int32_t MushroomEp;
	int32_t m_IsEPNodeVisibilityByUGC;
	int32_t SkillMaxY;
	int32_t SkillMiddleY;
	int32_t SkillLowY;
	int32_t SkillOffSetY_LvSysShow;
	int32_t LevelSysY_EPShow;
	int32_t LevelSysY_EPHide;
	bool m_ShowEp;
	bool m_InHypeMode;
	float HypeNodePosY_EPShow;
	float HypeNodePosY_EPHide;
	float m_LastEffectTime;
	float m_EffectAnimationTime;
	uint32_t m_DelayCallID;
	uint32_t m_AddExpDelayCallID;
	System_Collections_Generic_Dictionary_string__UIHudSkillTemplateController__o* m_SkillDict;
	System_Collections_Generic_Dictionary_string__UIHudDynamicSkillTemplateController__o* m_DynamicSkillDict;
	System_Collections_Generic_List_UIHudPetSkillBufferController__o* m_PetBufferCtrlList;
	COW_UIHudSkillEffectCountingController_o* m_ActiveSkillCountingCtrl;
	COW_UIHudSkillEffectCountingController_o* m_ActiveSkillCountingCtrl2;
	COW_UIHudOBActiveSkillController_o* m_OBActiveSkillCtrl;
	COW_UIHudSkillKnockDownBleedController_o* m_KnockedDownBleedCtrl;
	COW_UIHudSkillStrengthenArmorController_o* m_StrengthenArmorCtrl;
	COW_UIHudPlayerArmorStatsController_o* m_PlayerArmorStatsCtrl;
	System_Collections_Generic_List_UIHudSkillTemplateController__o* m_PetSkillCtrlList;
	System_Collections_Generic_List_UIHudDynamicSkillTemplateController__o* m_DynamicSkillCtrls;
	COW_GamePlay_Player_o* mLastSkillPlayer;
	bool m_LongPressed;
	int32_t m_LongPressedType;
	int32_t m_CurShowType;
	COW_UIVFXTrackController_o* m_ExpVFXTrackCtrl;
	COW_UIHudFlagBattleHypeProcessBarController_o* m_FlagBattleHypeProcessBarCtrl;
	COW_UIHudMetropolisPlayerInfoController_o* m_MetropolisPlayer;
	COW_UIHudMagicCubeBufferController_o* m_MagicCubeCtrl;
	COW_UIHudSkillTemplateController_o* m_TeamSharedSkillCtrl;
	uint32_t m_nDelayCallHideImmortalitySuccessKilledEffect;
	UnityEngine_GameObject_o* m_goImmortalitySuccessKilledEffect;
	float m_fBemarkIceWallStartTimer;
	float m_fBemarkIceWallEndTimer;
	bool m_bIsShowBeMarkIceWall;
	bool m_bIsSHowBeHurtExpendEPValue;
	UnityEngine_Color_o ARMORCOLOR;
	UnityEngine_Color_o LIFECOLOR;
	System_Collections_Generic_List_UIHudPlayerSPItem__o* m_CachedItemList;
	UnityEngine_Vector3_o m_SPPos;
	int32_t m_CurActiveItemCnt;
	int32_t m_HPBarWidth;
	float m_MaxItemWidth;
	int32_t m_PrevPermSP;
	int32_t m_SPEffectType;
	float m_SPEffectTime;
	uint32_t m_SPDelta;
	UnityEngine_GameObject_o* m_CastSkillEpMinMark;
	UnityEngine_GameObject_o* m_CastSkillEpMaxMark;
	bool m_bIsShowSpBar;
	float m_spRatio;
	float m_fSpEffectTimer;
	float m_fSpEffectAllTime;
	System_Collections_Generic_List_CBIKNJDAGLO__o* m_CurrentBuffBehaivorList;
	System_Collections_Generic_List_UIHudBuffTemplateController__o* m_ItemControllers;
};
struct COW_UIHudPlayerStatsController__OnSkillSpecialAnim_c__AnonStorey0_StaticFields {
};
struct COW_UIHudPlayerStatsController__OnSkillSpecialAnim_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPlayerStatsController__OnSkillSpecialAnim_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerStatsController__OnSkillSpecialAnim_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerStatsController__OnSkillSpecialAnim_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudPlayerStatsController__OnSkillSpecialAnim_c__AnonStorey0_o {
	COW_UIHudPlayerStatsController__OnSkillSpecialAnim_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* skillType;
};
struct COW_UIHudPlayerStatsController__OnPetSkillCoolDownAnim_c__AnonStorey1_StaticFields {
};
struct COW_UIHudPlayerStatsController__OnPetSkillCoolDownAnim_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPlayerStatsController__OnPetSkillCoolDownAnim_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerStatsController__OnPetSkillCoolDownAnim_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerStatsController__OnPetSkillCoolDownAnim_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudPlayerStatsController__OnPetSkillCoolDownAnim_c__AnonStorey1_o {
	COW_UIHudPlayerStatsController__OnPetSkillCoolDownAnim_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* skillType;
};
struct COW_UIHudPlayerStatsController__OnPetSkillCoolDownSPEAnim_c__AnonStorey2_StaticFields {
};
struct COW_UIHudPlayerStatsController__OnPetSkillCoolDownSPEAnim_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPlayerStatsController__OnPetSkillCoolDownSPEAnim_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerStatsController__OnPetSkillCoolDownSPEAnim_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerStatsController__OnPetSkillCoolDownSPEAnim_c__AnonStorey2_VTable vtable;
};
struct COW_UIHudPlayerStatsController__OnPetSkillCoolDownSPEAnim_c__AnonStorey2_o {
	COW_UIHudPlayerStatsController__OnPetSkillCoolDownSPEAnim_c__AnonStorey2_c *klass;
	void *monitor;
	System_String_o* skillType;
};
struct COW_UIHudPlayerStatsController__RefreshSP_c__AnonStorey3_StaticFields {
};
struct COW_UIHudPlayerStatsController__RefreshSP_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPlayerStatsController__RefreshSP_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerStatsController__RefreshSP_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerStatsController__RefreshSP_c__AnonStorey3_VTable vtable;
};
struct COW_UIHudPlayerStatsController__RefreshSP_c__AnonStorey3_o {
	COW_UIHudPlayerStatsController__RefreshSP_c__AnonStorey3_c *klass;
	void *monitor;
	bool fromHideToShow;
};
struct COW_UIHudPlayerStatsController__AddPetSkillByPetSkillData_c__AnonStorey4_StaticFields {
};
struct COW_UIHudPlayerStatsController__AddPetSkillByPetSkillData_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPlayerStatsController__AddPetSkillByPetSkillData_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerStatsController__AddPetSkillByPetSkillData_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerStatsController__AddPetSkillByPetSkillData_c__AnonStorey4_VTable vtable;
};
struct COW_UIHudPlayerStatsController__AddPetSkillByPetSkillData_c__AnonStorey4_o {
	COW_UIHudPlayerStatsController__AddPetSkillByPetSkillData_c__AnonStorey4_c *klass;
	void *monitor;
	System_String_o* skillTypeStr;
};
struct COW_UIHudPlayerStatsController__RemovePetSkillByType_c__AnonStorey5_StaticFields {
};
struct COW_UIHudPlayerStatsController__RemovePetSkillByType_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPlayerStatsController__RemovePetSkillByType_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerStatsController__RemovePetSkillByType_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerStatsController__RemovePetSkillByType_c__AnonStorey5_VTable vtable;
};
struct COW_UIHudPlayerStatsController__RemovePetSkillByType_c__AnonStorey5_o {
	COW_UIHudPlayerStatsController__RemovePetSkillByType_c__AnonStorey5_c *klass;
	void *monitor;
	System_String_o* petSkillType;
};
struct COW_UIHudPlayerStatsController__OnLocalPlayerHitOther_c__AnonStorey6_StaticFields {
};
struct COW_UIHudPlayerStatsController__OnLocalPlayerHitOther_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPlayerStatsController__OnLocalPlayerHitOther_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerStatsController__OnLocalPlayerHitOther_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerStatsController__OnLocalPlayerHitOther_c__AnonStorey6_VTable vtable;
};
struct COW_UIHudPlayerStatsController__OnLocalPlayerHitOther_c__AnonStorey6_o {
	COW_UIHudPlayerStatsController__OnLocalPlayerHitOther_c__AnonStorey6_c *klass;
	void *monitor;
	COW_GamePlay_CBIKNJDAGLO_o* weaponBehavorData;
};
struct COW_UIHudPlayerStatsController__OnWeaponBuffEffect_c__AnonStorey7_StaticFields {
};
struct COW_UIHudPlayerStatsController__OnWeaponBuffEffect_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPlayerStatsController__OnWeaponBuffEffect_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerStatsController__OnWeaponBuffEffect_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerStatsController__OnWeaponBuffEffect_c__AnonStorey7_VTable vtable;
};
struct COW_UIHudPlayerStatsController__OnWeaponBuffEffect_c__AnonStorey7_o {
	COW_UIHudPlayerStatsController__OnWeaponBuffEffect_c__AnonStorey7_c *klass;
	void *monitor;
	COW_GamePlay_CBIKNJDAGLO_o* buffBehaviorData;
};
struct COW_UIHudPlayerStatsController__OnBuffBehaviorChanged_c__AnonStorey8_StaticFields {
};
struct COW_UIHudPlayerStatsController__OnBuffBehaviorChanged_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudPlayerStatsController__OnBuffBehaviorChanged_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIHudPlayerStatsController__OnBuffBehaviorChanged_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPlayerStatsController__OnBuffBehaviorChanged_c__AnonStorey8_VTable vtable;
};
struct COW_UIHudPlayerStatsController__OnBuffBehaviorChanged_c__AnonStorey8_o {
	COW_UIHudPlayerStatsController__OnBuffBehaviorChanged_c__AnonStorey8_c *klass;
	void *monitor;
	COW_GamePlay_CBIKNJDAGLO_o* bevData;
};
struct COW_UIHudPopupController_StaticFields {
};
struct COW_UIHudPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPopupController_c {
	Il2CppClass_1 _1;
	COW_UIHudPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPopupController_VTable vtable;
};
struct COW_UIHudPopupController_o {
	COW_UIHudPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPopupView_o* m_View;
	float m_delayCallTime;
	UnityEngine_Animator_o* m_Animator;
};
struct COW_UIHudPreparationTimerController_StaticFields {
};
struct COW_UIHudPreparationTimerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPreparationTimerController_c {
	Il2CppClass_1 _1;
	COW_UIHudPreparationTimerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPreparationTimerController_VTable vtable;
};
struct COW_UIHudPreparationTimerController_o {
	COW_UIHudPreparationTimerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPreparationTimerView_o* m_View;
	float m_StartTime;
	float m_TotalTime;
	int32_t m_ContextType;
	float m_Stage1Time;
	GCommon_AudioResource_o* m_medKitLoopAudio;
	GCommon_AudioResource_o* m_shieldRecoverLoopAduio;
	Il2CppObject* m_ContextParam1;
	Il2CppObject* m_ContextParam2;
	COW_GamePlay_IHAAMHPPLMG_o m_CurrentObserverID;
	bool m_IsPrepareFinished;
	float m_CurrentProgressSpeed;
	float m_CurrentProgressRate;
};
struct COW_UIHudPresetController_StaticFields {
};
struct COW_UIHudPresetController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPresetController_c {
	Il2CppClass_1 _1;
	COW_UIHudPresetController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPresetController_VTable vtable;
};
struct COW_UIHudPresetController_o {
	COW_UIHudPresetController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t IndexSelected;
	COW_UIHudPresetView_o* m_View;
	System_Collections_Generic_List_UIHudPresetItemController__o* m_ItemList;
	System_Collections_Generic_Dictionary_int__List_HOHACEOICHK___o* m_DataList;
	bool m_Init;
};
struct COW_UIHudPresetItemController_StaticFields {
};
struct COW_UIHudPresetItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudPresetItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudPresetItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudPresetItemController_VTable vtable;
};
struct COW_UIHudPresetItemController_o {
	COW_UIHudPresetItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPresetItemView_o* m_View;
	int32_t m_Index;
	COW_UIHudPresetController_o* m_Parent;
	System_Collections_Generic_List_UISprite__o* m_ItemViewList;
};
struct COW_QuickChatShowItem_StaticFields {
};
struct COW_QuickChatShowItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_QuickChatShowItem_c {
	Il2CppClass_1 _1;
	COW_QuickChatShowItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_QuickChatShowItem_VTable vtable;
};
struct COW_QuickChatShowItem_o {
	COW_QuickChatShowItem_c *klass;
	void *monitor;
	float m_ShowTimstamp;
	uint32_t QuickChatID;
	COW_QuickChatView_o* m_ShowChatView;
	bool HasHelped;
	uint32_t SenderPlayerId;
};
struct COW_UIHudQuickChatContainerController_StaticFields {
};
struct COW_UIHudQuickChatContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudQuickChatContainerController_c {
	Il2CppClass_1 _1;
	COW_UIHudQuickChatContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudQuickChatContainerController_VTable vtable;
};
struct COW_UIHudQuickChatContainerController_o {
	COW_UIHudQuickChatContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudQuickChatContainerView_o* m_View;
	System_Collections_Generic_List_QuickChatShowItem__o* m_ShowQueue;
	System_Collections_Generic_Queue_QuickChatView__o* m_LabelPool;
	uint32_t m_UpdateCallID;
	int32_t m_BGOrigHeight;
	System_Collections_Generic_List_PraiseKeyData__o* m_PraiseKeyDataList;
	uint32_t m_uMutliThumbHideDelayCallID;
	int32_t m_nMutliThumbTimes;
	bool m_IsStartMatchEndShow;
	int32_t m_MatchEndThumbUpCount;
};
struct COW_UIHudQuickChatItemController_StaticFields {
};
struct COW_UIHudQuickChatItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudQuickChatItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudQuickChatItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudQuickChatItemController_VTable vtable;
};
struct COW_UIHudQuickChatItemController_o {
	COW_UIHudQuickChatItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudQuickChatItemView_o* m_View;
	COW_IngameQuickChatData_o* m_QuickChatData;
};
struct COW_UIHudQuickUseMedkitController_StaticFields {
	float MedkitMaxDragDis;
	float MedkitMaxDragDisSquare;
	float MedkitQuickDragDis;
	float MedkitQuickDragDisSquare;
};
struct COW_UIHudQuickUseMedkitController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudQuickUseMedkitController_c {
	Il2CppClass_1 _1;
	COW_UIHudQuickUseMedkitController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudQuickUseMedkitController_VTable vtable;
};
struct COW_UIHudQuickUseMedkitController_o {
	COW_UIHudQuickUseMedkitController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudQuickUseMedkitView_o* m_View;
	float m_StartTime;
	float m_TotalTime;
	int32_t m_MedkitCount;
	int32_t m_InhalerCount;
	int32_t m_ShieldRecoverCount;
	COW_GamePlay_Player_o* m_LocalPlayer;
	COW_GamePlay_SafeZone_o* m_SafeZone;
	bool isPlayerWalking;
	bool isInSafeZone;
	int32_t showType;
	bool m_IsPressed;
	float m_PressTime;
	UnityEngine_Vector3_o m_MedkitBtnOriginalPos;
	UnityEngine_Vector3_o m_MedkitBtnStartPos;
	UnityEngine_Vector3_o m_MedkitBtnPressPos;
	UnityEngine_Vector3_o m_CurDirection;
	UnityEngine_Camera_o* m_Camera;
	bool m_GlobalTouchEnd;
	UnityEngine_Color_o m_SelectedColor;
	System_Collections_Generic_List_GameObject__o* m_CircleList;
	System_Collections_Generic_List_CureGearSettingData__o* m_GearSettingData;
	System_Collections_Generic_List_CureGearSettingData__o* m_EnumGearSettingData;
	uint32_t m_ChangeToSuperMedkitDelayCall;
	uint32_t m_SwitchBetweenShieldRecoverAndMedKitDelayCall;
	uint32_t m_DelayCallInventoryPickupVFX;
	float m_lastTime;
};
struct COW_UIHudQuickUsePacemakerController_StaticFields {
};
struct COW_UIHudQuickUsePacemakerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudQuickUsePacemakerController_c {
	Il2CppClass_1 _1;
	COW_UIHudQuickUsePacemakerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudQuickUsePacemakerController_VTable vtable;
};
struct COW_UIHudQuickUsePacemakerController_o {
	COW_UIHudQuickUsePacemakerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudQuickUsePacemakerView_o* m_View;
};
struct COW_UIHudQuickUseRepairKitController_StaticFields {
};
struct COW_UIHudQuickUseRepairKitController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudQuickUseRepairKitController_c {
	Il2CppClass_1 _1;
	COW_UIHudQuickUseRepairKitController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudQuickUseRepairKitController_VTable vtable;
};
struct COW_UIHudQuickUseRepairKitController_o {
	COW_UIHudQuickUseRepairKitController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudQuickUseRepairKitView_o* m_View;
	float m_StartTime;
	float m_TotalTime;
	int32_t m_RepairKitCount;
};
struct COW_UIHudQuitController_StaticFields {
};
struct COW_UIHudQuitController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudQuitController_c {
	Il2CppClass_1 _1;
	COW_UIHudQuitController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudQuitController_VTable vtable;
};
struct COW_UIHudQuitController_o {
	COW_UIHudQuitController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudQuitView_o* m_View;
};
struct COW_UIHudRangeShopCatagoryItemController_StaticFields {
};
struct COW_UIHudRangeShopCatagoryItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudRangeShopCatagoryItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudRangeShopCatagoryItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudRangeShopCatagoryItemController_VTable vtable;
};
struct COW_UIHudRangeShopCatagoryItemController_o {
	COW_UIHudRangeShopCatagoryItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudRangeShopCatagoryItemView_o* m_View;
	COW_GamePlay_MJCAOACICGE_o* catagory;
	UnityEngine_Color_o normalIconCol;
	UnityEngine_Color_o hlIconCol;
};
struct COW_GamePlay_UIHudRangeShopController_StaticFields {
	System_Comparison_HOHGGABAMLM__o* HMDOHFBHDOB;
};
struct COW_GamePlay_UIHudRangeShopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudRangeShopController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudRangeShopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudRangeShopController_VTable vtable;
};
struct COW_GamePlay_UIHudRangeShopController_o {
	COW_GamePlay_UIHudRangeShopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDRangeShopView_o* NOJLDPLOCIH;
	System_Collections_Generic_List_UIHudRangeShopItemController__o* DCBCJLPFHAD;
	System_Collections_Generic_Dictionary_uint__List_HOHGGABAMLM___o* CICJALEFHPH;
	uint32_t FPHONGFBDFA;
};
struct COW_GamePlay_UIHudRangeShopItemController_StaticFields {
};
struct COW_GamePlay_UIHudRangeShopItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudRangeShopItemController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudRangeShopItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudRangeShopItemController_VTable vtable;
};
struct COW_GamePlay_UIHudRangeShopItemController_o {
	COW_GamePlay_UIHudRangeShopItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInGameShopItemViewExt_o* NOJLDPLOCIH;
	COW_GamePlay_KEDNMNBLODN_o* OFEBLOHACDL;
};
struct COW_GamePlay_KEDNMNBLODN_StaticFields {
};
struct COW_GamePlay_KEDNMNBLODN_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePlay_KEDNMNBLODN_c {
	Il2CppClass_1 _1;
	COW_GamePlay_KEDNMNBLODN_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_KEDNMNBLODN_VTable vtable;
};
struct COW_GamePlay_KEDNMNBLODN_o {
	COW_GamePlay_KEDNMNBLODN_c *klass;
	void *monitor;
	uint32_t NOGHLFJKBGN;
	uint32_t NLJKBLOGPNI;
	uint32_t JDFCLKJLEFP;
	bool DNGOGPGMBAM;
	uint32_t CBCKAOLKKPI;
	uint32_t DFFMIHMAKFP;
	uint32_t LMBHDLNMKJK;
	System_Collections_Generic_Dictionary_int__int__o* OANNPADKIHA;
};
struct COW_UIHudRankingGameTips_StaticFields {
};
struct COW_UIHudRankingGameTips_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudRankingGameTips_c {
	Il2CppClass_1 _1;
	COW_UIHudRankingGameTips_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudRankingGameTips_VTable vtable;
};
struct COW_UIHudRankingGameTips_o {
	COW_UIHudRankingGameTips_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* RankIcon;
	UnityEngine_GameObject_o* BRStarContainer;
	COW_UILadderMatchHeroicLevelView_o* HeroicLevelView;
};
struct COW_UIHudReconnectTipsController_StaticFields {
};
struct COW_UIHudReconnectTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReconnectTipsController_c {
	Il2CppClass_1 _1;
	COW_UIHudReconnectTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReconnectTipsController_VTable vtable;
};
struct COW_UIHudReconnectTipsController_o {
	COW_UIHudReconnectTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReconnectTipsView_o* m_View;
	System_Collections_Generic_List_string__o* DotStrs;
	int32_t m_curIndex;
	float m_changeTime;
	float m_lastTime;
	bool m_dotInLeft;
};
struct COW_UIHudRedEnvelopeButtonListController_StaticFields {
	System_Comparison_LGACFNABBDC__o* __f__am_cache0;
};
struct COW_UIHudRedEnvelopeButtonListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudRedEnvelopeButtonListController_c {
	Il2CppClass_1 _1;
	COW_UIHudRedEnvelopeButtonListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudRedEnvelopeButtonListController_VTable vtable;
};
struct COW_UIHudRedEnvelopeButtonListController_o {
	COW_UIHudRedEnvelopeButtonListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudRedEnvelopeButtonListView_o* m_View;
	System_Collections_Generic_List_RedEnvelopeItemView__o* m_ItemViewList;
};
struct COW_UIHudRedEnvelopeReceiveController_StaticFields {
};
struct COW_UIHudRedEnvelopeReceiveController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudRedEnvelopeReceiveController_c {
	Il2CppClass_1 _1;
	COW_UIHudRedEnvelopeReceiveController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudRedEnvelopeReceiveController_VTable vtable;
};
struct COW_UIHudRedEnvelopeReceiveController_o {
	COW_UIHudRedEnvelopeReceiveController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudRedEnvelopeReceiveWindowView_o* m_View;
	uint32_t lastLvlObjID;
};
struct COW_UIHudRedEnvelopeReceiveListController_StaticFields {
};
struct COW_UIHudRedEnvelopeReceiveListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudRedEnvelopeReceiveListController_c {
	Il2CppClass_1 _1;
	COW_UIHudRedEnvelopeReceiveListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudRedEnvelopeReceiveListController_VTable vtable;
};
struct COW_UIHudRedEnvelopeReceiveListController_o {
	COW_UIHudRedEnvelopeReceiveListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudRedEnvelopeReceiveListView_o* m_View;
	System_Collections_Generic_List_RedEnvelopeAwardItemView__o* m_ItemViewList;
};
struct COW_UIHudReloadBtnController_StaticFields {
};
struct COW_UIHudReloadBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudReloadBtnController_c {
	Il2CppClass_1 _1;
	COW_UIHudReloadBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReloadBtnController_VTable vtable;
};
struct COW_UIHudReloadBtnController_o {
	COW_UIHudReloadBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudReloadBtnView_o* m_View;
	int32_t m_ShowTiming;
	System_Collections_IEnumerator_o* m_CurrentCoroutine;
};
struct COW_UIHudReloadBtnController__StartCooldown_c__Iterator0_StaticFields {
};
struct COW_UIHudReloadBtnController__StartCooldown_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudReloadBtnController__StartCooldown_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudReloadBtnController__StartCooldown_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReloadBtnController__StartCooldown_c__Iterator0_VTable vtable;
};
struct COW_UIHudReloadBtnController__StartCooldown_c__Iterator0_o {
	COW_UIHudReloadBtnController__StartCooldown_c__Iterator0_c *klass;
	void *monitor;
	float f;
	float _t___0;
	COW_UIHudReloadBtnController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudReloadController_StaticFields {
};
struct COW_UIHudReloadController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudReloadController_c {
	Il2CppClass_1 _1;
	COW_UIHudReloadController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReloadController_VTable vtable;
};
struct COW_UIHudReloadController_o {
	COW_UIHudReloadController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudReloadView_o* m_View;
	COW_UIHudWeaponAttributeTipsController_o* m_TipCtrl;
};
struct COW_UIHudReplayAchievementCtrlController_StaticFields {
};
struct COW_UIHudReplayAchievementCtrlController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReplayAchievementCtrlController_c {
	Il2CppClass_1 _1;
	COW_UIHudReplayAchievementCtrlController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReplayAchievementCtrlController_VTable vtable;
};
struct COW_UIHudReplayAchievementCtrlController_o {
	COW_UIHudReplayAchievementCtrlController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReplayAchievementCtrlView_o* m_View;
	uint32_t m_HighlightStartDelayCall;
	uint32_t m_HighlightEndDelayCall;
};
struct COW_UIHudReplayBtnCtrlController_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_UIHudReplayBtnCtrlController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReplayBtnCtrlController_c {
	Il2CppClass_1 _1;
	COW_UIHudReplayBtnCtrlController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReplayBtnCtrlController_VTable vtable;
};
struct COW_UIHudReplayBtnCtrlController_o {
	COW_UIHudReplayBtnCtrlController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReplayBtnCtrlView_o* m_View;
	bool m_Show;
	bool m_play;
	uint32_t m_DelayCallID;
	bool m_HighlightOver;
};
struct COW_UIHudReplayCtrlController_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
};
struct COW_UIHudReplayCtrlController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReplayCtrlController_c {
	Il2CppClass_1 _1;
	COW_UIHudReplayCtrlController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReplayCtrlController_VTable vtable;
};
struct COW_UIHudReplayCtrlController_o {
	COW_UIHudReplayCtrlController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReplayCtrlView_o* m_View;
	COW_MobileReplayManager_o* m_ReplayMgr;
	System_Text_StringBuilder_o* m_StrBuilder;
	System_TimeSpan_o m_TimeSpan;
	System_String_o* m_TotalTime;
	uint32_t m_TickCount;
	System_Collections_Generic_List_uint__o* REPLAY_EVENT_LIST;
	System_Collections_Generic_List_UIHudReplayCtrlController_ReplayEventTagIcon__o* tagIcons;
	bool m_NeedUpdateProgress;
	UnityEngine_Vector3_o m_TopLeftPos;
	UnityEngine_Vector3_o m_TopRightPos;
	bool m_Show;
	uint32_t m_DelayCallID;
	uint32_t m_HighlightVFXDelayCall;
	bool m_HighlightOver;
};
struct COW_UIHudReplayCtrlController_ReplayEventTagIcon_StaticFields {
};
struct COW_UIHudReplayCtrlController_ReplayEventTagIcon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudReplayCtrlController_ReplayEventTagIcon_c {
	Il2CppClass_1 _1;
	COW_UIHudReplayCtrlController_ReplayEventTagIcon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReplayCtrlController_ReplayEventTagIcon_VTable vtable;
};
struct COW_UIHudReplayCtrlController_ReplayEventTagIcon_o {
	COW_UIHudReplayCtrlController_ReplayEventTagIcon_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* go;
	UIButton_o* button;
	UISprite_o* icon;
	float ftime;
	bool mbTimeEvent;
};
struct COW_UIHudReplayMatchIDController_StaticFields {
};
struct COW_UIHudReplayMatchIDController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudReplayMatchIDController_c {
	Il2CppClass_1 _1;
	COW_UIHudReplayMatchIDController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReplayMatchIDController_VTable vtable;
};
struct COW_UIHudReplayMatchIDController_o {
	COW_UIHudReplayMatchIDController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* MatchIDText;
};
struct COW_UIHudReportController_StaticFields {
	System_Converter_uint__ECreditScore_ReportType__o* __f__am_cache0;
	System_Action_HttpErrorCodek__object__o* __f__am_cache1;
};
struct COW_UIHudReportController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudReportController_c {
	Il2CppClass_1 _1;
	COW_UIHudReportController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReportController_VTable vtable;
};
struct COW_UIHudReportController_o {
	COW_UIHudReportController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudReportView_o* m_View;
	uint64_t m_ReporteeUserId;
	COW_GamePlay_IHAAMHPPLMG_o m_ReporteePlayerId;
	System_String_o* m_NickName;
	uint32_t m_HeadPic;
	int32_t m_ReporteeType;
	uint32_t m_ReportReason;
	System_Collections_Generic_List_UIHudReportMainReasonToggleController__o* m_MainReasonCtrlList;
	System_Collections_Generic_Dictionary_uint__List_UIHudReportSubReasonToggleController___o* m_SubReasonCtrlDic;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_ReasonDic;
	System_Collections_Generic_List_uint__o* m_SubReason;
	GCommon_UIToggleButtonGroup_o* m_MainReasonToggleGroup;
	UnityEngine_Vector3_o m_BeginPosOfScrollView;
	COW_UIPopMenuSmallControler_o* m_PopMenu;
	System_Collections_Generic_List_PopMenuData__o* m_PopMenuList;
	System_Collections_Generic_List_CandidateReporteeData__o* m_ReporteeList;
	uint64_t m_MatchID;
	bool m_InGame;
	System_Nullable_ulong__o m_HistoryMatchId;
	bool m_IsInLobby;
	int32_t m_From;
	bool m_IsProfileReport;
};
struct COW_UIHudReportController__InitToggle_c__Iterator0_StaticFields {
};
struct COW_UIHudReportController__InitToggle_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudReportController__InitToggle_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudReportController__InitToggle_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReportController__InitToggle_c__Iterator0_VTable vtable;
};
struct COW_UIHudReportController__InitToggle_c__Iterator0_o {
	COW_UIHudReportController__InitToggle_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudReportController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudReportController__SetUIData_c__AnonStorey1_StaticFields {
};
struct COW_UIHudReportController__SetUIData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudReportController__SetUIData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudReportController__SetUIData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReportController__SetUIData_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudReportController__SetUIData_c__AnonStorey1_o {
	COW_UIHudReportController__SetUIData_c__AnonStorey1_c *klass;
	void *monitor;
	uint64_t userId;
};
struct COW_UIHudReportController__SetLobbyUIData_c__AnonStorey2_StaticFields {
};
struct COW_UIHudReportController__SetLobbyUIData_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudReportController__SetLobbyUIData_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIHudReportController__SetLobbyUIData_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReportController__SetLobbyUIData_c__AnonStorey2_VTable vtable;
};
struct COW_UIHudReportController__SetLobbyUIData_c__AnonStorey2_o {
	COW_UIHudReportController__SetLobbyUIData_c__AnonStorey2_c *klass;
	void *monitor;
	uint64_t userId;
};
struct COW_UIHudReportMainReasonLineController_StaticFields {
};
struct COW_UIHudReportMainReasonLineController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReportMainReasonLineController_c {
	Il2CppClass_1 _1;
	COW_UIHudReportMainReasonLineController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReportMainReasonLineController_VTable vtable;
};
struct COW_UIHudReportMainReasonLineController_o {
	COW_UIHudReportMainReasonLineController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReportMainReasonLineView_o* m_View;
};
struct COW_UIHudReportMainReasonToggleController_StaticFields {
};
struct COW_UIHudReportMainReasonToggleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReportMainReasonToggleController_c {
	Il2CppClass_1 _1;
	COW_UIHudReportMainReasonToggleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReportMainReasonToggleController_VTable vtable;
};
struct COW_UIHudReportMainReasonToggleController_o {
	COW_UIHudReportMainReasonToggleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReportMainReasonToggleView_o* m_View;
	uint32_t reason;
	int32_t m_SubReasonNum;
};
struct COW_UIHudReportSubReasonToggleController_StaticFields {
};
struct COW_UIHudReportSubReasonToggleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReportSubReasonToggleController_c {
	Il2CppClass_1 _1;
	COW_UIHudReportSubReasonToggleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReportSubReasonToggleController_VTable vtable;
};
struct COW_UIHudReportSubReasonToggleController_o {
	COW_UIHudReportSubReasonToggleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReportSubReasonToggleView_o* m_View;
	uint32_t m_SubReportReason;
};
struct COW_UIHudRescureController_StaticFields {
};
struct COW_UIHudRescureController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudRescureController_c {
	Il2CppClass_1 _1;
	COW_UIHudRescureController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudRescureController_VTable vtable;
};
struct COW_UIHudRescureController_o {
	COW_UIHudRescureController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudRescureView_o* m_View;
	COW_GamePlay_IHAAMHPPLMG_o m_TargetResureID;
	UnityEngine_Vector3_o diffPos;
	UnityEngine_Vector3_o currentPos;
	UnityEngine_Transform_o* tr;
	bool m_IsRescuring;
	bool m_ShowRescure;
	bool m_LastShowRescure;
	float m_AbandomLifeTime;
	bool m_IsInAbandomLifeProcess;
	bool m_AbandomLifeEnable;
	bool m_HasThivaSkill;
	bool m_IsLocalPlayerThivaSkillInCD;
	System_Collections_Generic_List_Player__o* m_TmpPendingPlayers;
};
struct COW_UIHudReservationItemController_StaticFields {
};
struct COW_UIHudReservationItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReservationItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudReservationItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReservationItemController_VTable vtable;
};
struct COW_UIHudReservationItemController_o {
	COW_UIHudReservationItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReservationItemView_o* m_View;
	COW_UIModelTeamReserve_o* m_Model;
	COW_FriendAccountInfo_o* m_Friend;
	COW_UIModelLadderMatch_o* m_ModelLadderMatch;
	COW_UIModelCSLadderMatch_o* m_ModelCSLadderMatch;
};
struct COW_UIHudResponseChatBtnController_StaticFields {
};
struct COW_UIHudResponseChatBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudResponseChatBtnController_c {
	Il2CppClass_1 _1;
	COW_UIHudResponseChatBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudResponseChatBtnController_VTable vtable;
};
struct COW_UIHudResponseChatBtnController_o {
	COW_UIHudResponseChatBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudResponseChatBtnView_o* m_View;
	uint32_t m_DisappearCallID;
	uint32_t m_ResponseChatID;
	COW_GamePlay_IHAAMHPPLMG_o m_PlayerID;
	uint32_t m_LevelObjectType;
	uint32_t m_ItemID;
	COW_IngameQuickChatData_o* m_quickChatData;
};
struct COW_HUD_UIHudRevengeInfoPointController_StaticFields {
};
struct COW_HUD_UIHudRevengeInfoPointController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_HUD_UIHudRevengeInfoPointController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudRevengeInfoPointController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudRevengeInfoPointController_VTable vtable;
};
struct COW_HUD_UIHudRevengeInfoPointController_o {
	COW_HUD_UIHudRevengeInfoPointController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudRevengeInfoPointView_o* NOJLDPLOCIH;
	COW_GamePlay_IHAAMHPPLMG_o MJCIOGBICHJ;
	bool _MPHAMLOEMBB_k__BackingField;
};
struct COW_UIHudReviveMissionBtnController_StaticFields {
};
struct COW_UIHudReviveMissionBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReviveMissionBtnController_c {
	Il2CppClass_1 _1;
	COW_UIHudReviveMissionBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReviveMissionBtnController_VTable vtable;
};
struct COW_UIHudReviveMissionBtnController_o {
	COW_UIHudReviveMissionBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReviveMissionBtnView_o* m_View;
	COW_GamePlay_DEBJENPEHIJ_o* m_ReviveMission;
	float m_TickCount;
	UIGrid_o* m_ParentGrid;
	uint32_t m_DelayCallID;
	bool m_NeedClose;
};
struct COW_UIHudReviveMissionMarkController_StaticFields {
};
struct COW_UIHudReviveMissionMarkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReviveMissionMarkController_c {
	Il2CppClass_1 _1;
	COW_UIHudReviveMissionMarkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReviveMissionMarkController_VTable vtable;
};
struct COW_UIHudReviveMissionMarkController_o {
	COW_UIHudReviveMissionMarkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReviveMissionMarkView_o* m_View;
	COW_GamePlay_MLDIHBIKDNA_o* m_HuntInfo;
	float m_TickCount;
	bool isPlayerDead;
	uint32_t m_DelayCallID;
};
struct COW_UIHudReviveNotifyController_StaticFields {
};
struct COW_UIHudReviveNotifyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReviveNotifyController_c {
	Il2CppClass_1 _1;
	COW_UIHudReviveNotifyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReviveNotifyController_VTable vtable;
};
struct COW_UIHudReviveNotifyController_o {
	COW_UIHudReviveNotifyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudReviveNotifyView_o* m_View;
};
struct COW_UIHudRevivePointPosMarkController_StaticFields {
	UnityEngine_Color_o ReviveIconNormal;
	UnityEngine_Color_o ReviveBgNormal;
	UnityEngine_Color_o ReviveIconCD;
	UnityEngine_Color_o ReviveBgCD;
};
struct COW_UIHudRevivePointPosMarkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudRevivePointPosMarkController_c {
	Il2CppClass_1 _1;
	COW_UIHudRevivePointPosMarkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudRevivePointPosMarkController_VTable vtable;
};
struct COW_UIHudRevivePointPosMarkController_o {
	COW_UIHudRevivePointPosMarkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudRevivePointPosMarkView_o* m_View;
	uint32_t m_RevivePointId;
	UnityEngine_Vector3_o m_RevivePointPos;
	int32_t m_CurrentState;
	COW_UIModelMatch_o* m_ModelMatch;
	int32_t m_RevivePointMarkShowDis;
	bool m_NeedUpdatePosition;
	bool m_IsContainerActive;
	COW_UITimeLabelHelper_o* m_TimeHelper;
};
struct COW_InstantKillPlayerData_StaticFields {
};
struct COW_InstantKillPlayerData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InstantKillPlayerData_c {
	Il2CppClass_1 _1;
	COW_InstantKillPlayerData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InstantKillPlayerData_VTable vtable;
};
struct COW_InstantKillPlayerData_o {
	COW_InstantKillPlayerData_c *klass;
	void *monitor;
	System_String_o* NickName;
	COW_GamePlay_IHAAMHPPLMG_o playerID;
	uint64_t UserID;
};
struct COW_UIHudReviveSelectController_StaticFields {
};
struct COW_UIHudReviveSelectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudReviveSelectController_c {
	Il2CppClass_1 _1;
	COW_UIHudReviveSelectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudReviveSelectController_VTable vtable;
};
struct COW_UIHudReviveSelectController_o {
	COW_UIHudReviveSelectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDReviveSelectView_o* m_View;
	bool m_RequestAll;
	System_Collections_Generic_List_InstantKillPlayerData__o* m_PlayerList;
	int32_t m_Selected;
	System_Collections_Generic_List_int__o* m_MultiSelected;
	int32_t m_CardPrice;
	int32_t m_TokenCnt;
	bool m_MultiRevive;
	int32_t mOwnerItemId;
};
struct COW_UIHudRouletteChatController_StaticFields {
	float MaxMoveDis;
	float CancelRadius;
	float CancelRadiusSquare;
};
struct COW_UIHudRouletteChatController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudRouletteChatController_c {
	Il2CppClass_1 _1;
	COW_UIHudRouletteChatController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudRouletteChatController_VTable vtable;
};
struct COW_UIHudRouletteChatController_o {
	COW_UIHudRouletteChatController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudRouletteChatView_o* m_View;
	System_Collections_Generic_List_UIHudRouletteItem__o* m_ItemList;
	COW_UIHudRouletteItem_o* m_SelectItem;
	int32_t m_SelectIndex;
	COW_UIModelQuickMessage_o* m_QuickMsgModel;
	float m_FixedRatio;
	bool m_ShowedServerData;
	bool m_ShowedDefaultData;
};
struct COW_UIHudRouletteGrenadeController_StaticFields {
	float MaxMoveDis;
	float CancelRadius;
	float CancelRadiusSquare;
};
struct COW_UIHudRouletteGrenadeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudRouletteGrenadeController_c {
	Il2CppClass_1 _1;
	COW_UIHudRouletteGrenadeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudRouletteGrenadeController_VTable vtable;
};
struct COW_UIHudRouletteGrenadeController_o {
	COW_UIHudRouletteGrenadeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t CSModeConfigType;
	COW_UIHudRouletteGrenadeView_o* m_View;
	System_Collections_Generic_List_UIHudGrenadeItem__o* m_SingleItemList;
	System_Collections_Generic_List_UIHudGrenadeItem__o* m_DoubleItemList;
	int32_t m_CustomGrenadeSlot;
	System_Collections_Generic_List_UIHudGrenadeItem__o* m_CurrentItemList;
	COW_UIHudGrenadeItem_o* m_SelectItem;
	int32_t m_SelectIndex;
	float m_FixedRatio;
};
struct COW_UIHudRouletteGrenadeController__DoShowHint_c__Iterator0_StaticFields {
};
struct COW_UIHudRouletteGrenadeController__DoShowHint_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudRouletteGrenadeController__DoShowHint_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudRouletteGrenadeController__DoShowHint_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudRouletteGrenadeController__DoShowHint_c__Iterator0_VTable vtable;
};
struct COW_UIHudRouletteGrenadeController__DoShowHint_c__Iterator0_o {
	COW_UIHudRouletteGrenadeController__DoShowHint_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Transform_o* _contentTr___0;
	UnityEngine_Vector3_o targetPos;
	UnityEngine_Bounds_o _bounds___0;
	UnityEngine_Vector3_o _contentLocalPos___0;
	COW_UIHudRouletteGrenadeController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudRouletteMedkitController_StaticFields {
	float MaxMoveDis;
	float CancelRadius;
	float CancelRadiusSquare;
};
struct COW_UIHudRouletteMedkitController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudRouletteMedkitController_c {
	Il2CppClass_1 _1;
	COW_UIHudRouletteMedkitController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudRouletteMedkitController_VTable vtable;
};
struct COW_UIHudRouletteMedkitController_o {
	COW_UIHudRouletteMedkitController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudRouletteMedkitView_o* m_View;
	System_Collections_Generic_List_UIHudMedkitItem__o* m_ItemList;
	COW_UIHudMedkitItem_o* m_SelectItem;
	int32_t m_SelectIndex;
	float m_FixedRatio;
};
struct COW_UIHudRouletteMedkitController__DoShowHint_c__Iterator0_StaticFields {
};
struct COW_UIHudRouletteMedkitController__DoShowHint_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudRouletteMedkitController__DoShowHint_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudRouletteMedkitController__DoShowHint_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudRouletteMedkitController__DoShowHint_c__Iterator0_VTable vtable;
};
struct COW_UIHudRouletteMedkitController__DoShowHint_c__Iterator0_o {
	COW_UIHudRouletteMedkitController__DoShowHint_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Transform_o* _contentTr___0;
	UnityEngine_Vector3_o targetPos;
	UnityEngine_Bounds_o _bounds___0;
	UnityEngine_Vector3_o _contentLocalPos___0;
	COW_UIHudRouletteMedkitController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_HUD_UIHudSafeZoneInfoController_StaticFields {
	UnityEngine_Color_o IMDJCIHCOFN;
	UnityEngine_Color_o OMIGAGKLFFK;
	UnityEngine_Color_o FIOGODHLDFL;
};
struct COW_HUD_UIHudSafeZoneInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UIHudSafeZoneInfoController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudSafeZoneInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudSafeZoneInfoController_VTable vtable;
};
struct COW_HUD_UIHudSafeZoneInfoController_o {
	COW_HUD_UIHudSafeZoneInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSafeZoneInfoView_o* NOJLDPLOCIH;
	COW_GamePlay_SafeZone_o* AOAPDOAICGF;
	bool HELOPHMDIAM;
	System_Text_StringBuilder_o* OKLJNPPPMIJ;
	GCommon_MutableString_o* CEKONPCNDJL;
	GCommon_MutableString_o* AHMIAENJMDG;
	System_String_o* INHFEIHAMKO;
	System_String_o* NFBGBCMGCNA;
	System_String_o* GEHIFGKPHKG;
	System_String_o* DINBJLOOBLD;
	System_String_o* OGGNIEHGBCC;
	System_String_o* GJFFDCOLIFA;
	System_String_o* FJJFIFGKNIC;
	uint32_t FLAICFOJDDC;
	uint32_t NIFGHOJMIGL;
	uint32_t MKGCDPNKMOB;
	uint32_t NCNKFDHKDMD;
	bool JFHANEMFNOM;
	bool IOOBLIHBFAH;
	bool DCIGEDGPGHO;
	bool IABIPFJLOLG;
	bool OGEALOLIPHG;
	uint32_t MMNFABGNKAJ;
	bool GAEJICJHNGN;
	int32_t PKJLDOAIIML;
	int32_t ICAHDCDJDNP;
	System_String_o* ADCGACCGMAE;
	uint32_t PNGPCNFMKOL;
	uint32_t BLHOOJPGIMI;
};
struct COW_GamePlay_UIHudSafezonePosMarkController_StaticFields {
};
struct COW_GamePlay_UIHudSafezonePosMarkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_GamePlay_UIHudSafezonePosMarkController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudSafezonePosMarkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudSafezonePosMarkController_VTable vtable;
};
struct COW_GamePlay_UIHudSafezonePosMarkController_o {
	COW_GamePlay_UIHudSafezonePosMarkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudTutorialTargetGuideView_o* NOJLDPLOCIH;
	UnityEngine_Vector3_o CLCJEABFEHG;
	COW_GamePlay_SafeZone_o* NFFBCAEJPGM;
	UnityEngine_Color_o NMMJJJGPGHD;
};
struct COW_UIHudSceneEditModeSelectConfirmWndController_StaticFields {
};
struct COW_UIHudSceneEditModeSelectConfirmWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudSceneEditModeSelectConfirmWndController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditModeSelectConfirmWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditModeSelectConfirmWndController_VTable vtable;
};
struct COW_UIHudSceneEditModeSelectConfirmWndController_o {
	COW_UIHudSceneEditModeSelectConfirmWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudSceneEditModeSelectConfirmWndView_o* m_View;
};
struct COW_UIHudSceneEditNumInputWindowController_StaticFields {
};
struct COW_UIHudSceneEditNumInputWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditNumInputWindowController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditNumInputWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditNumInputWindowController_VTable vtable;
};
struct COW_UIHudSceneEditNumInputWindowController_o {
	COW_UIHudSceneEditNumInputWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditNumInputWindowView_o* m_View;
	int32_t m_CurrentNum;
	int32_t m_Min;
	int32_t m_Max;
	System_Action_int__o* m_CallBack;
	System_Collections_Generic_List_int__o* m_DefaultNumList;
};
struct COW_UIHudSceneEditShopChosenItemController_StaticFields {
};
struct COW_UIHudSceneEditShopChosenItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudSceneEditShopChosenItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditShopChosenItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditShopChosenItemController_VTable vtable;
};
struct COW_UIHudSceneEditShopChosenItemController_o {
	COW_UIHudSceneEditShopChosenItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudSceneEditShopChosenItemView_o* m_View;
	COW_GamePlay_IIBFBPIABKN_o* m_Item;
	COW_GamePlay_IMNDLJHFOEH_o* m_ShopEditor;
};
struct COW_UIHudSceneEditShopChosenPanelController_StaticFields {
};
struct COW_UIHudSceneEditShopChosenPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIHudSceneEditShopChosenPanelController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditShopChosenPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditShopChosenPanelController_VTable vtable;
};
struct COW_UIHudSceneEditShopChosenPanelController_o {
	COW_UIHudSceneEditShopChosenPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditShopChosenPanelView_o* m_View;
	COW_GamePlay_IMFAEOCHBAN_o* m_ShopManager;
	System_Collections_Generic_List_uint__o* m_SortedMainTypeList;
	System_Collections_Generic_List_List_uint___o* m_SortedSubTypeList;
	System_Collections_Generic_List_UIHudSceneEditItemPanelTabView__o* m_CachedMainTabViewList;
	System_Collections_Generic_List_UIHudSceneEditItemPanelTabView__o* m_CachedSubTabViewList;
	bool m_Inited;
	uint32_t m_CurrentSelectedModeWithTemplate;
};
struct COW_UIHudSceneEditShopChosenPanelController__OnSelectMainTab_c__AnonStorey0_StaticFields {
};
struct COW_UIHudSceneEditShopChosenPanelController__OnSelectMainTab_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditShopChosenPanelController__OnSelectMainTab_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditShopChosenPanelController__OnSelectMainTab_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditShopChosenPanelController__OnSelectMainTab_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudSceneEditShopChosenPanelController__OnSelectMainTab_c__AnonStorey0_o {
	COW_UIHudSceneEditShopChosenPanelController__OnSelectMainTab_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t optionId;
};
struct COW_UIHudSceneEditShopPanelController_StaticFields {
};
struct COW_UIHudSceneEditShopPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudSceneEditShopPanelController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditShopPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditShopPanelController_VTable vtable;
};
struct COW_UIHudSceneEditShopPanelController_o {
	COW_UIHudSceneEditShopPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudSceneEditShopPanelView_o* m_View;
	COW_UIHudSceneEditShopChosenPanelController_o* m_ShopChosenCtrl;
	COW_UIHudSceneEditNumInputWindowController_o* m_NumInputCtrl;
	System_Collections_Generic_List_UIHudSceneEditShopShelfController__o* m_CachedShelfCtrls;
	COW_UIHudSceneEditShopShelfAddController_o* m_ShelfAddCtrl;
	COW_GamePlay_IMNDLJHFOEH_o* m_ShopEditor;
	System_String_o* m_BindShopID;
	int32_t m_CurSelectedOp;
	System_Collections_Generic_Dictionary_string__bool__o* m_ShelfShowHidState;
	System_Action_o* m_CloseCallBack;
	System_String_o* m_PrevText;
};
struct COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey1_StaticFields {
};
struct COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey1_o {
	COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey1_c *klass;
	void *monitor;
	COW_GamePlay_MJMHEHHLAAA_o* item;
	COW_UIHudSceneEditShopPanelController_o* _this;
};
struct COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey0_StaticFields {
};
struct COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey0_o {
	COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t price;
	COW_UIHudSceneEditShopPanelController__OnPriceBtnClick_c__AnonStorey1_o* __f__ref_1;
};
struct COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey3_StaticFields {
};
struct COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey3_VTable vtable;
};
struct COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey3_o {
	COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey3_c *klass;
	void *monitor;
	COW_GamePlay_MJMHEHHLAAA_o* item;
	COW_UIHudSceneEditShopPanelController_o* _this;
};
struct COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey2_StaticFields {
};
struct COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey2_VTable vtable;
};
struct COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey2_o {
	COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t totalLimit;
	COW_UIHudSceneEditShopPanelController__OnTotalLimitBtnClick_c__AnonStorey3_o* __f__ref_3;
};
struct COW_UIHudSceneEditShopShelfAddController_StaticFields {
};
struct COW_UIHudSceneEditShopShelfAddController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditShopShelfAddController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditShopShelfAddController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditShopShelfAddController_VTable vtable;
};
struct COW_UIHudSceneEditShopShelfAddController_o {
	COW_UIHudSceneEditShopShelfAddController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditShopShelfAddView_o* m_View;
	COW_GamePlay_IMNDLJHFOEH_o* m_ShopEditor;
	System_String_o* m_BindShopID;
};
struct COW_UIHudSceneEditShopShelfController_StaticFields {
};
struct COW_UIHudSceneEditShopShelfController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditShopShelfController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditShopShelfController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditShopShelfController_VTable vtable;
};
struct COW_UIHudSceneEditShopShelfController_o {
	COW_UIHudSceneEditShopShelfController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditShopShelfView_o* m_View;
	System_Collections_Generic_List_UIHudSceneEditShopItemController__o* m_CachedItemCtrls;
	COW_GamePlay_IMNDLJHFOEH_o* m_ShopEditor;
	System_String_o* m_BindShopID;
	System_String_o* m_BindShelfID;
	System_String_o* m_PrevText;
};
struct COW_OnAddTagDelegate_StaticFields {
};
struct COW_OnAddTagDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_OnAddTagDelegate_c {
	Il2CppClass_1 _1;
	COW_OnAddTagDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OnAddTagDelegate_VTable vtable;
};
struct COW_OnAddTagDelegate_o {
	COW_OnAddTagDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_OnRemoveTagDelegate_StaticFields {
};
struct COW_OnRemoveTagDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_OnRemoveTagDelegate_c {
	Il2CppClass_1 _1;
	COW_OnRemoveTagDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OnRemoveTagDelegate_VTable vtable;
};
struct COW_OnRemoveTagDelegate_o {
	COW_OnRemoveTagDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIHudSceneEditTagItemController_StaticFields {
};
struct COW_UIHudSceneEditTagItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSceneEditTagItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudSceneEditTagItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSceneEditTagItemController_VTable vtable;
};
struct COW_UIHudSceneEditTagItemController_o {
	COW_UIHudSceneEditTagItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSceneEditTagItemView_o* m_View;
	COW_SceneEditTagData_o* data;
	bool isFromLibrary;
	COW_OnAddTagDelegate_o* OnAddTag;
	COW_OnRemoveTagDelegate_o* OnRemoveTag;
	float lastPressTime;
	bool isPressed;
	bool isSelected;
	COW_UIDetailTipsInGameController_o* detailTips;
};
struct COW_UIHudServerTimeController_StaticFields {
};
struct COW_UIHudServerTimeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudServerTimeController_c {
	Il2CppClass_1 _1;
	COW_UIHudServerTimeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudServerTimeController_VTable vtable;
};
struct COW_UIHudServerTimeController_o {
	COW_UIHudServerTimeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudServerTimeView_o* m_View;
};
struct COW_UIHudSettingController_StaticFields {
};
struct COW_UIHudSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSettingController_c {
	Il2CppClass_1 _1;
	COW_UIHudSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSettingController_VTable vtable;
};
struct COW_UIHudSettingController_o {
	COW_UIHudSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSettingView_o* m_View;
	System_Collections_Generic_List_Transform__o* m_RemainInfo;
	System_Collections_Generic_List_Transform__o* m_Settinfo;
	bool m_ForceCheck;
	uint32_t frame;
};
struct COW_UIHudSightController_StaticFields {
};
struct COW_UIHudSightController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudSightController_c {
	Il2CppClass_1 _1;
	COW_UIHudSightController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSightController_VTable vtable;
};
struct COW_UIHudSightController_o {
	COW_UIHudSightController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudSightView_o* m_View;
	bool m_bSighting;
	uint32_t weaponID;
};
struct COW_HUD_UIHudSignalController_StaticFields {
	UnityEngine_Color_o BLOKCNOGJJD;
	UnityEngine_Color_o FFCNOPCHBPK;
};
struct COW_HUD_UIHudSignalController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UIHudSignalController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudSignalController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudSignalController_VTable vtable;
};
struct COW_HUD_UIHudSignalController_o {
	COW_HUD_UIHudSignalController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSignalView_o* NOJLDPLOCIH;
	float NIPPBMDNNII;
	System_Text_StringBuilder_o* BGCPMIICBAC;
	int32_t IDOMLACPIFB;
	float DBFIHDDMGDL;
	bool PFKCAOADOIN;
	float KCONJCKFMJE;
	float PPGDMCEPCDJ;
	int32_t INADLIHGJKM;
	int32_t IGAAOLDPJBC;
};
struct COW_UIHudSimpleCountdownController_StaticFields {
};
struct COW_UIHudSimpleCountdownController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSimpleCountdownController_c {
	Il2CppClass_1 _1;
	COW_UIHudSimpleCountdownController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSimpleCountdownController_VTable vtable;
};
struct COW_UIHudSimpleCountdownController_o {
	COW_UIHudSimpleCountdownController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	COW_UIHudSimpleCountdownView_o* m_View;
};
struct COW_UIHUDSingleFightLeaderBoardBaseController_T__StaticFields {
};
struct COW_UIHUDSingleFightLeaderBoardBaseController_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_RegisterUIEvent;
	VirtualInvokeData _37_UnRegisterUIEvent;
	VirtualInvokeData _38_SetInfoTypeList;
	VirtualInvokeData _39_SetInfoTitlesByInfoType;
	VirtualInvokeData _40_SetSortingTypes;
	VirtualInvokeData _41_Sort;
	VirtualInvokeData _42_IsPlayerExist;
	VirtualInvokeData _43_OnAddPlayer;
	VirtualInvokeData _44_OnPlayerAdded;
	VirtualInvokeData _45_OnCommonPlayerStatsChanged;
	VirtualInvokeData _46_SetRank;
	VirtualInvokeData _47_RefreshGrid;
};
struct COW_UIHUDSingleFightLeaderBoardBaseController_T__c {
	Il2CppClass_1 _1;
	COW_UIHUDSingleFightLeaderBoardBaseController_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDSingleFightLeaderBoardBaseController_T__VTable vtable;
};
struct COW_UIHUDSingleFightLeaderBoardBaseController_T__o {
	COW_UIHUDSingleFightLeaderBoardBaseController_T__c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSingleFightLeaderBoardView_o* m_View;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o* m_ItemCtrlDic;
	System_Collections_Generic_Dictionary_ulong__T__o* m_RemovedPlayerItemCtrlDic;
	Il2CppObject* m_LocalPlayerItemCtrl;
	Il2CppObject* m_LocalPlayerItemCtrlInGrid;
	System_Collections_Generic_List_LeaderBoardSortingData__o* m_SortingDatas;
	bool m_ReportOn;
};
struct COW_LeaderBoardSortingData_StaticFields {
};
struct COW_LeaderBoardSortingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LeaderBoardSortingData_c {
	Il2CppClass_1 _1;
	COW_LeaderBoardSortingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LeaderBoardSortingData_VTable vtable;
};
struct COW_LeaderBoardSortingData_o {
	COW_LeaderBoardSortingData_c *klass;
	void *monitor;
	int32_t InfoType;
	int32_t Order;
	int32_t Value;
};
struct COW_UIHUDSingleFightLeaderBoardItemBaseController_StaticFields {
};
struct COW_UIHUDSingleFightLeaderBoardItemBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInfoLabelList;
	VirtualInvokeData _37_RefreshPlayerProfile;
	VirtualInvokeData _38_OnInitData;
	VirtualInvokeData _39_ShowDeadBg;
	VirtualInvokeData _40_ShowTop3Icon;
	VirtualInvokeData _41_UseSelectBGReplaceSelfBG;
	VirtualInvokeData _42_SetRank;
	VirtualInvokeData _43_OnPlayerAliveStateChanged;
	VirtualInvokeData _44_SetPlayer;
	VirtualInvokeData _45_SetDeadBG;
	VirtualInvokeData _46_OnRefreshPlayerStats;
};
struct COW_UIHUDSingleFightLeaderBoardItemBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHUDSingleFightLeaderBoardItemBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDSingleFightLeaderBoardItemBaseController_VTable vtable;
};
struct COW_UIHUDSingleFightLeaderBoardItemBaseController_o {
	COW_UIHUDSingleFightLeaderBoardItemBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSingleFightLeaderBoardItemView_o* m_View;
	COW_GamePlay_Player_o* m_Player;
	COW_GamePlay_IHAAMHPPLMG_o m_PlayerID;
	uint64_t m_UserID;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Collections_Generic_List_UILabel__o* m_InfoLabelList;
	System_Collections_Generic_Dictionary_int__LeaderBoardSortingData__o* m_SortingDataDict;
	System_Collections_Generic_List_LeaderBoardSortingData__o* m_SortingDatas;
	bool m_Reported;
	uint32_t m_Rank;
};
struct COW_UIHudSkillCastingController_StaticFields {
};
struct COW_UIHudSkillCastingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSkillCastingController_c {
	Il2CppClass_1 _1;
	COW_UIHudSkillCastingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSkillCastingController_VTable vtable;
};
struct COW_UIHudSkillCastingController_o {
	COW_UIHudSkillCastingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSkillCastingView_o* m_View;
	COW_GamePlay_PFLCPEHBBLN_o* m_ActiveSkill;
};
struct COW_UIHudSkillEffectCountingController_StaticFields {
};
struct COW_UIHudSkillEffectCountingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSkillEffectCountingController_c {
	Il2CppClass_1 _1;
	COW_UIHudSkillEffectCountingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSkillEffectCountingController_VTable vtable;
};
struct COW_UIHudSkillEffectCountingController_o {
	COW_UIHudSkillEffectCountingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSkillEffectCountingView_o* m_View;
	COW_GamePlay_PFLCPEHBBLN_o* m_ActiveSkill;
	bool m_AlwaysKeep;
	int32_t m_Index;
};
struct COW_UIHudSkillGrowthController_StaticFields {
};
struct COW_UIHudSkillGrowthController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHudSkillGrowthController_c {
	Il2CppClass_1 _1;
	COW_UIHudSkillGrowthController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSkillGrowthController_VTable vtable;
};
struct COW_UIHudSkillGrowthController_o {
	COW_UIHudSkillGrowthController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudSkillGrowthView_o* m_View;
	uint32_t m_Skill2Learn;
};
struct COW_UIHudSkillGrowthEntryController_StaticFields {
};
struct COW_UIHudSkillGrowthEntryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSkillGrowthEntryController_c {
	Il2CppClass_1 _1;
	COW_UIHudSkillGrowthEntryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSkillGrowthEntryController_VTable vtable;
};
struct COW_UIHudSkillGrowthEntryController_o {
	COW_UIHudSkillGrowthEntryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSkillGrowthEntryView_o* m_View;
};
struct COW_UIHudSkillGrowthItemController_StaticFields {
};
struct COW_UIHudSkillGrowthItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSkillGrowthItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudSkillGrowthItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSkillGrowthItemController_VTable vtable;
};
struct COW_UIHudSkillGrowthItemController_o {
	COW_UIHudSkillGrowthItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSkillGrowthItemView_o* m_View;
	COW_AvatarSkillData_o* m_Data;
	uint32_t m_Skill2Learn;
	bool m_IsNewSkill;
};
struct COW_UIHudSkillKnockDownBleedController_StaticFields {
};
struct COW_UIHudSkillKnockDownBleedController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSkillKnockDownBleedController_c {
	Il2CppClass_1 _1;
	COW_UIHudSkillKnockDownBleedController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSkillKnockDownBleedController_VTable vtable;
};
struct COW_UIHudSkillKnockDownBleedController_o {
	COW_UIHudSkillKnockDownBleedController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSkillKnockDownBleedView_o* m_View;
};
struct COW_UIHudSkillShowPanelController_StaticFields {
};
struct COW_UIHudSkillShowPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSkillShowPanelController_c {
	Il2CppClass_1 _1;
	COW_UIHudSkillShowPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSkillShowPanelController_VTable vtable;
};
struct COW_UIHudSkillShowPanelController_o {
	COW_UIHudSkillShowPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSkillShowPanelView_o* m_View;
	COW_UIImmortalityCountdownTimerController_o* m_immortalityTimerCtrl;
	uint32_t m_nDelayCallHideImmortalitySuccessKilledEffect;
	UnityEngine_GameObject_o* m_goImmortalitySuccessKilledEffect;
};
struct COW_UIHudSkillStrengthenArmorController_StaticFields {
};
struct COW_UIHudSkillStrengthenArmorController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSkillStrengthenArmorController_c {
	Il2CppClass_1 _1;
	COW_UIHudSkillStrengthenArmorController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSkillStrengthenArmorController_VTable vtable;
};
struct COW_UIHudSkillStrengthenArmorController_o {
	COW_UIHudSkillStrengthenArmorController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSkillStrengthenArmorView_o* m_View;
};
struct COW_UIHudSkillTemplateController_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map17;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map18;
};
struct COW_UIHudSkillTemplateController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnInventoryEquipmentStateChanged;
};
struct COW_UIHudSkillTemplateController_c {
	Il2CppClass_1 _1;
	COW_UIHudSkillTemplateController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSkillTemplateController_VTable vtable;
};
struct COW_UIHudSkillTemplateController_o {
	COW_UIHudSkillTemplateController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSkillTemplateView_o* m_View;
	UICamera_o* m_UICamera;
	UnityEngine_Camera_o* m_Camera;
	float dist;
	System_String_o* m_SkillType;
	float m_NextLoopAnimTime;
	bool m_IsLoopAnim;
	float m_SkillCoolingTime;
	float m_SkillCDTime;
	float m_SkillLeftTime;
	int32_t m_SkillCDEndTime;
	bool m_ShowCDAnim;
	bool m_ShowPetCdAnim;
	bool m_ShowCountDownAnim;
	int32_t m_CountDownEndTime;
	bool m_HasInitActiveSkill;
	bool m_IsActiveSkill;
	UnityEngine_Vector3_o m_ActiveSkillDescOffset;
	bool m_SwitchCoolDownToBright;
	int32_t m_DefaultTemplateWidth;
	int32_t m_DefaultTemplateHeight;
	int32_t m_DefaultSkillBGWidth;
	int32_t m_DefaultSkillBGHeight;
	UnityEngine_Vector2_o m_DefaultSkillLabelPos;
	bool m_IsPetSkill;
	bool m_IsOB;
	uint32_t m_LevelAnimDelay;
	float m_LastServerTime;
	bool m_AnimValue;
	bool m_IsBanned;
};
struct COW_UIHudSkySurfingController_StaticFields {
};
struct COW_UIHudSkySurfingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudSkySurfingController_c {
	Il2CppClass_1 _1;
	COW_UIHudSkySurfingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSkySurfingController_VTable vtable;
};
struct COW_UIHudSkySurfingController_o {
	COW_UIHudSkySurfingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudSkySurfingView_o* m_View;
	bool m_IsHighlight;
};
struct COW_UIHudSnowManIntroInfoController_StaticFields {
};
struct COW_UIHudSnowManIntroInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSnowManIntroInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudSnowManIntroInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSnowManIntroInfoController_VTable vtable;
};
struct COW_UIHudSnowManIntroInfoController_o {
	COW_UIHudSnowManIntroInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSnowManIntorInfoView_o* m_View;
	uint32_t m_DelayCallId;
};
struct COW_UIHudSpeakerMuteController_StaticFields {
};
struct COW_UIHudSpeakerMuteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSpeakerMuteController_c {
	Il2CppClass_1 _1;
	COW_UIHudSpeakerMuteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSpeakerMuteController_VTable vtable;
};
struct COW_UIHudSpeakerMuteController_o {
	COW_UIHudSpeakerMuteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSpeakerMuteView_o* m_View;
};
struct COW_GameBannerInfo_StaticFields {
};
struct COW_GameBannerInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameBannerInfo_c {
	Il2CppClass_1 _1;
	COW_GameBannerInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameBannerInfo_VTable vtable;
};
struct COW_GameBannerInfo_o {
	COW_GameBannerInfo_c *klass;
	void *monitor;
	System_String_o* BannerMainIcon;
	System_String_o* Desc;
	float Duration;
};
struct COW_UIHudSpecialPopupController_StaticFields {
};
struct COW_UIHudSpecialPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSpecialPopupController_c {
	Il2CppClass_1 _1;
	COW_UIHudSpecialPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSpecialPopupController_VTable vtable;
};
struct COW_UIHudSpecialPopupController_o {
	COW_UIHudSpecialPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSpecialPopupView_o* m_View;
	uint32_t m_DelayCallID;
	System_Collections_Generic_List_UIHudSpecialPopupController_ZoneColorGroup__o* m_ZoneColorGroupList;
};
struct COW_UIHudSpecialPopupController_ZoneColorGroup_StaticFields {
};
struct COW_UIHudSpecialPopupController_ZoneColorGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSpecialPopupController_ZoneColorGroup_c {
	Il2CppClass_1 _1;
	COW_UIHudSpecialPopupController_ZoneColorGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSpecialPopupController_ZoneColorGroup_VTable vtable;
};
struct COW_UIHudSpecialPopupController_ZoneColorGroup_o {
	COW_UIHudSpecialPopupController_ZoneColorGroup_c *klass;
	void *monitor;
	int32_t zoneType;
	UnityEngine_Color_o iconColor;
	UnityEngine_Color_o bgColor;
	UnityEngine_Color_o bgColor2;
	UnityEngine_Color_o bgColor3;
};
struct COW_UIHudSpeedRoyaleTeammatesInfoController_StaticFields {
};
struct COW_UIHudSpeedRoyaleTeammatesInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHudSpeedRoyaleTeammatesInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudSpeedRoyaleTeammatesInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSpeedRoyaleTeammatesInfoController_VTable vtable;
};
struct COW_UIHudSpeedRoyaleTeammatesInfoController_o {
	COW_UIHudSpeedRoyaleTeammatesInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSpeedRoyaleTeammatesInfoView_o* m_View;
	System_Collections_Generic_Dictionary_uint__UIHudSpeedRoyaleTeammateGroup__o* m_VehicleGroups;
	System_Collections_Generic_Dictionary_ulong__UIHudSpeedRoyaleTeammateItem__o* m_TeammatesWithAccountID;
	System_Collections_Generic_Dictionary_uint__uint__o* m_PlayerIDToVehicleID;
	COW_UIModelMatch_o* m_MatchModel;
};
struct COW_UIHudSpeedupAreaController_StaticFields {
};
struct COW_UIHudSpeedupAreaController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudSpeedupAreaController_c {
	Il2CppClass_1 _1;
	COW_UIHudSpeedupAreaController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSpeedupAreaController_VTable vtable;
};
struct COW_UIHudSpeedupAreaController_o {
	COW_UIHudSpeedupAreaController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	System_String_o* m_IconUse;
	System_String_o* ICON_SPEEUPCHOOSE;
	COW_UIHudSpeedupAreaView_o* m_View;
	bool m_IsHighlight;
	bool m_bIsPullingBolt;
	bool m_ShowingInAirBtnSprite;
	uint32_t m_ClickSkyDashingBtnCount;
	UIEventTrigger_o* m_Trigger;
	UnityEngine_BoxCollider_o* m_Collider;
	float m_CdTime;
	float m_LeftTime;
	bool m_UseNewRunning;
	float m_CurrentAlpha;
	bool m_IsFollowHide;
};
struct COW_UIHudStackedKillNotificationController_StaticFields {
};
struct COW_UIHudStackedKillNotificationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OnKill;
	VirtualInvokeData _39_OnTargetPlayerKill;
	VirtualInvokeData _40_OnKnockOtherDown;
};
struct COW_UIHudStackedKillNotificationController_c {
	Il2CppClass_1 _1;
	COW_UIHudStackedKillNotificationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudStackedKillNotificationController_VTable vtable;
};
struct COW_UIHudStackedKillNotificationController_o {
	COW_UIHudStackedKillNotificationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelMatch_o* m_Model;
	uint32_t m_DelayCallID;
	COW_UIHudStackedKillNotificationView_o* m_View;
	float m_StackedKillShowTime;
	float m_KillKnockDownTime;
	uint32_t m_ShowDelayCall;
	System_Collections_Generic_List_GameObject__o* m_StackKillList;
	System_String_o* m_StackShowStateName;
	bool SettingShowStackKillIcon;
	bool CurrentShowStackKillIcon;
	System_String_o* MY_COLOR;
	System_String_o* ENEMY_COLOR;
	System_Collections_Generic_List_string__o* mStackKillSoundRes;
	System_Collections_Generic_Dictionary_ResourceID__GameObject__o* m_DictVfx;
	System_Collections_Generic_List_string__o* mStackKillKey;
	System_Collections_Generic_List_string__o* mStackKillKeyNoBlood;
	COW_GamePlay_Player_o* m_CurKiller;
	COW_GamePlay_Player_o* m_CurBeKill;
	bool m_LocalPlayerOnly;
	bool m_3pOnly;
	bool MakePixelPerfect;
	uint32_t mStackedKillSoundDelayCall;
};
struct COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey0_StaticFields {
};
struct COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey0_o {
	COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey0_c *klass;
	void *monitor;
	GCommon_ResourceID_o soundID;
	COW_UIHudStackedKillNotificationController_o* _this;
};
struct COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey1_StaticFields {
};
struct COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey1_o {
	COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey1_c *klass;
	void *monitor;
	float volume;
	COW_UIHudStackedKillNotificationController__OnKill_c__AnonStorey0_o* __f__ref_0;
};
struct COW_UIHudSuicideController_StaticFields {
};
struct COW_UIHudSuicideController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSuicideController_c {
	Il2CppClass_1 _1;
	COW_UIHudSuicideController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSuicideController_VTable vtable;
};
struct COW_UIHudSuicideController_o {
	COW_UIHudSuicideController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSuicideView_o* m_View;
	float m_SuicideEndTime;
};
struct COW_UIHudSwapWeaponController_StaticFields {
};
struct COW_UIHudSwapWeaponController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudSwapWeaponController_c {
	Il2CppClass_1 _1;
	COW_UIHudSwapWeaponController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSwapWeaponController_VTable vtable;
};
struct COW_UIHudSwapWeaponController_o {
	COW_UIHudSwapWeaponController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudSwapWeaponView_o* m_View;
};
struct COW_UIHudSwapWeaponQuickController_StaticFields {
};
struct COW_UIHudSwapWeaponQuickController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudSwapWeaponQuickController_c {
	Il2CppClass_1 _1;
	COW_UIHudSwapWeaponQuickController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSwapWeaponQuickController_VTable vtable;
};
struct COW_UIHudSwapWeaponQuickController_o {
	COW_UIHudSwapWeaponQuickController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudSwapWeaponQuickView_o* m_View;
	int32_t m_Setting;
};
struct COW_UIHudSwimmingSurfController_StaticFields {
};
struct COW_UIHudSwimmingSurfController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudSwimmingSurfController_c {
	Il2CppClass_1 _1;
	COW_UIHudSwimmingSurfController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSwimmingSurfController_VTable vtable;
};
struct COW_UIHudSwimmingSurfController_o {
	COW_UIHudSwimmingSurfController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudSwimmingSurfView_o* m_View;
	bool mIsHighlight;
};
struct COW_GamePlay_UIHudSwingActionController_StaticFields {
};
struct COW_GamePlay_UIHudSwingActionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudSwingActionController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudSwingActionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudSwingActionController_VTable vtable;
};
struct COW_GamePlay_UIHudSwingActionController_o {
	COW_GamePlay_UIHudSwingActionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSwingActionView_o* NOJLDPLOCIH;
};
struct COW_UIHudSwitchObserverController_StaticFields {
};
struct COW_UIHudSwitchObserverController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudSwitchObserverController_c {
	Il2CppClass_1 _1;
	COW_UIHudSwitchObserverController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSwitchObserverController_VTable vtable;
};
struct COW_UIHudSwitchObserverController_o {
	COW_UIHudSwitchObserverController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudSwitchObserverView_o* m_View;
};
struct COW_UIHudSwitchWeaponController_StaticFields {
};
struct COW_UIHudSwitchWeaponController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudSwitchWeaponController_c {
	Il2CppClass_1 _1;
	COW_UIHudSwitchWeaponController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSwitchWeaponController_VTable vtable;
};
struct COW_UIHudSwitchWeaponController_o {
	COW_UIHudSwitchWeaponController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudSwitchWeaponView_o* m_View;
	bool m_PlayEffect;
	bool m_CanSwitch;
};
struct COW_GamePlay_UIHudTakenDamageDetailItemController_StaticFields {
};
struct COW_GamePlay_UIHudTakenDamageDetailItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudTakenDamageDetailItemController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudTakenDamageDetailItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudTakenDamageDetailItemController_VTable vtable;
};
struct COW_GamePlay_UIHudTakenDamageDetailItemController_o {
	COW_GamePlay_UIHudTakenDamageDetailItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_Color_o COEGMMKFCKC;
	UnityEngine_Color_o CLMBAAHFMCB;
	COW_UIHudTakenDamageDetailItemView_o* NOJLDPLOCIH;
	uint32_t _LEJFAIAJFNH_k__BackingField;
};
struct COW_UIHudTDMLeaderboardController_StaticFields {
};
struct COW_UIHudTDMLeaderboardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInfoType;
	VirtualInvokeData _37_GetTitileResourceID;
	VirtualInvokeData _38_RegisterUIEvent;
	VirtualInvokeData _39_UnRegisterUIEvent;
	VirtualInvokeData _40_InitOneItem;
	VirtualInvokeData _41_ItemCustomSort;
	VirtualInvokeData _42_OnAddPlayer;
	VirtualInvokeData _43_IsTeamOnLeft;
	VirtualInvokeData _44_RefreshGrid;
	VirtualInvokeData _45_SortPlayerData;
	VirtualInvokeData _46_UpdateAllTitle;
	VirtualInvokeData _47_UpdateLeftTitle;
	VirtualInvokeData _48_UpdateRightTitle;
	VirtualInvokeData _49_OnKillCountChanged;
	VirtualInvokeData _50_OnDeadCountChanged;
	VirtualInvokeData _51_OnTotalDamageChanged;
};
struct COW_UIHudTDMLeaderboardController_c {
	Il2CppClass_1 _1;
	COW_UIHudTDMLeaderboardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTDMLeaderboardController_VTable vtable;
};
struct COW_UIHudTDMLeaderboardController_o {
	COW_UIHudTDMLeaderboardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_TeamScoreBoardView_o* m_View;
	System_Collections_Generic_List_int__o* UIHUDTeamBattleScoreBoardController_1_m_InfoTypeList;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__T__o* m_ItemCtrlDic;
	System_Collections_Generic_List_T__o* UIHUDTeamBattleScoreBoardController_1_m_LeftItemList;
	System_Collections_Generic_List_T__o* UIHUDTeamBattleScoreBoardController_1_m_RightItemList;
	int32_t m_LocalPlayerTeamId;
	bool UIHUDTeamBattleScoreBoardController_1_m_EnableReport;
	bool m_EnableSwitchSkill;
	int32_t m_DataShowing;
	uint64_t UIHUDTeamBattleScoreBoardController_1_m_StartShowTime;
};
struct COW_UIHudTDMLikeEquipItemController_StaticFields {
};
struct COW_UIHudTDMLikeEquipItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTDMLikeEquipItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudTDMLikeEquipItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTDMLikeEquipItemController_VTable vtable;
};
struct COW_UIHudTDMLikeEquipItemController_o {
	COW_UIHudTDMLikeEquipItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInGameShopItemViewExt_o* m_View;
	COW_TDMLikeShopConfigData_o* m_Data;
	bool m_Selected;
	uint32_t m_Price;
	uint32_t m_LimitCnt;
	uint32_t m_PurchaseCnt;
};
struct COW_UIHudTDMLikeShopController_StaticFields {
};
struct COW_UIHudTDMLikeShopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnInitSpecialUIElement;
	VirtualInvokeData _37_OnTokenChanged;
	VirtualInvokeData _38_OnItemSelected;
	VirtualInvokeData _39_OnPurchaseBtnClick;
	VirtualInvokeData _40_OnBuySameBtnClick;
	VirtualInvokeData _41_OnCloseBtnClick;
	VirtualInvokeData _42_OnPurchaseTimeOut;
};
struct COW_UIHudTDMLikeShopController_c {
	Il2CppClass_1 _1;
	COW_UIHudTDMLikeShopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTDMLikeShopController_VTable vtable;
};
struct COW_UIHudTDMLikeShopController_o {
	COW_UIHudTDMLikeShopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudInGameShopView_o* m_View;
	int32_t m_TokenCount;
	COW_UITimeLabelHelper_o* UIHudInGameShopBaseController_m_TimeHelper;
	COW_UIHudCSShopWeaponDetailController_o* UIHudInGameShopBaseController_m_WeaponDetail;
	System_Collections_Generic_List_uint__o* m_ChoosedItemList;
	System_Collections_Generic_Dictionary_uint__UIHudCSEquipCategoryController__o* m_CategroyMap;
	COW_TDMLikeShopConfigDataManager_o* shopManager;
	bool _Purchased_k__BackingField;
};
struct COW_UIHUDTeamKillController_StaticFields {
};
struct COW_UIHUDTeamKillController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDTeamKillController_c {
	Il2CppClass_1 _1;
	COW_UIHUDTeamKillController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDTeamKillController_VTable vtable;
};
struct COW_UIHUDTeamKillController_o {
	COW_UIHUDTeamKillController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDTeamKillView_o* m_View;
};
struct COW_UIHudTeammatesInfoController_StaticFields {
	System_Comparison_UIHudTeammateItem__o* __f__am_cache0;
	System_Comparison_UIHudTeammateItem__o* __f__am_cache1;
};
struct COW_UIHudTeammatesInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHudTeammatesInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudTeammatesInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTeammatesInfoController_VTable vtable;
};
struct COW_UIHudTeammatesInfoController_o {
	COW_UIHudTeammatesInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTeammatesInfoView_o* m_View;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudTeammateItem__o* m_Teammates;
	System_Collections_Generic_Dictionary_ulong__IHAAMHPPLMG__o* m_UserIdToPlayerId;
	COW_UIModelMatch_o* m_MatchModel;
	System_Collections_Generic_List_UIHudTeammateItem__o* m_ListTeammateItem;
	System_Collections_Generic_Dictionary_int__Transform__o* m_DicPageGrid;
	UICenterOnChild_o* m_wrapCenter;
	bool m_RemoveOnQuit;
	int32_t m_totalTeammatePage;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__MNJIFKDNEKI__o* m_TeammateSycInfo;
	int32_t ITEM_PER_PAGE;
	int32_t ITEM_HEIGHT;
	float m_ScoreBoardOnPressedTime;
};
struct COW_UIHUDTeamParachuteActionController_StaticFields {
	System_Comparison_Player__o* __f__am_cache0;
};
struct COW_UIHUDTeamParachuteActionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Update;
};
struct COW_UIHUDTeamParachuteActionController_c {
	Il2CppClass_1 _1;
	COW_UIHUDTeamParachuteActionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDTeamParachuteActionController_VTable vtable;
};
struct COW_UIHUDTeamParachuteActionController_o {
	COW_UIHUDTeamParachuteActionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDTeamParachuteActionView_o* m_View;
	int32_t m_CurMode;
	System_Collections_Generic_List_UIHUDTeamParachuteActionController_TransferOption__o* m_TransferPickList;
	bool m_IsPressed;
	UnityEngine_Vector3_o m_CurDirection;
	UnityEngine_Camera_o* m_Camera;
	COW_GamePlay_KEMMCPJHGEN_o* m_TeamParachuteManager;
};
struct COW_UIHUDTeamParachuteActionController_TransferOption_StaticFields {
};
struct COW_UIHUDTeamParachuteActionController_TransferOption_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDTeamParachuteActionController_TransferOption_c {
	Il2CppClass_1 _1;
	COW_UIHUDTeamParachuteActionController_TransferOption_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDTeamParachuteActionController_TransferOption_VTable vtable;
};
struct COW_UIHUDTeamParachuteActionController_TransferOption_o {
	COW_UIHUDTeamParachuteActionController_TransferOption_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o playerId;
	int32_t teamIdex;
};
struct COW_UIHUDTeamParachuteActionController__UpdateTransferPickupList_c__AnonStorey1_StaticFields {
};
struct COW_UIHUDTeamParachuteActionController__UpdateTransferPickupList_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDTeamParachuteActionController__UpdateTransferPickupList_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHUDTeamParachuteActionController__UpdateTransferPickupList_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDTeamParachuteActionController__UpdateTransferPickupList_c__AnonStorey1_VTable vtable;
};
struct COW_UIHUDTeamParachuteActionController__UpdateTransferPickupList_c__AnonStorey1_o {
	COW_UIHUDTeamParachuteActionController__UpdateTransferPickupList_c__AnonStorey1_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* p;
};
struct COW_UIHUDTeamParachuteActionController__HideLeaderPanel_c__Iterator0_StaticFields {
};
struct COW_UIHUDTeamParachuteActionController__HideLeaderPanel_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHUDTeamParachuteActionController__HideLeaderPanel_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHUDTeamParachuteActionController__HideLeaderPanel_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDTeamParachuteActionController__HideLeaderPanel_c__Iterator0_VTable vtable;
};
struct COW_UIHUDTeamParachuteActionController__HideLeaderPanel_c__Iterator0_o {
	COW_UIHUDTeamParachuteActionController__HideLeaderPanel_c__Iterator0_c *klass;
	void *monitor;
	float seconds;
	COW_UIHUDTeamParachuteActionController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudTeamScoreNotificationController_StaticFields {
	System_Collections_Generic_Dictionary_int__uint__o* HYPELEVEL_COLOR;
	uint32_t DEFAULT_COLOR;
};
struct COW_UIHudTeamScoreNotificationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OnKill;
	VirtualInvokeData _39_OnTargetPlayerKill;
	VirtualInvokeData _40_OnKnockOtherDown;
};
struct COW_UIHudTeamScoreNotificationController_c {
	Il2CppClass_1 _1;
	COW_UIHudTeamScoreNotificationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTeamScoreNotificationController_VTable vtable;
};
struct COW_UIHudTeamScoreNotificationController_o {
	COW_UIHudTeamScoreNotificationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelMatch_o* m_Model;
	uint32_t m_DelayCallID;
	COW_UIHudTeamScoreNotificationView_o* m_View;
};
struct COW_UIHudThumbUpChatBtnController_StaticFields {
};
struct COW_UIHudThumbUpChatBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHudThumbUpChatBtnController_c {
	Il2CppClass_1 _1;
	COW_UIHudThumbUpChatBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudThumbUpChatBtnController_VTable vtable;
};
struct COW_UIHudThumbUpChatBtnController_o {
	COW_UIHudThumbUpChatBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudThumbUpChatBtnView_o* m_View;
	uint32_t m_QuickChatBtnDelayHide;
	UnityEngine_Coroutine_o* m_MatchEndLikeBtnCo;
	uint32_t m_ShowRoundEndMvpBtnDelayCall;
	int32_t m_ThumbUpType;
	COW_GamePlay_Player_o* m_ThumbUpTarget;
	int32_t m_nQuadraKillThumbTimer;
	float m_MatchEndLikeBtnTickTime;
	System_Action_o* m_CsRoundEndShowMVPBtnFunc;
	message_DMJPAJFMMMB_o* m_CsRoundEndMsg;
	float m_CsRoundEndMvpBtnTickTime;
	UnityEngine_Coroutine_o* m_CsRoundEndMvpBtnCo;
	COW_UIHudObserverProfileController_o* m_ObserverProfileCtrl;
};
struct COW_UIHudThumbUpChatBtnController__MatchEndLikeBtnTick_c__Iterator0_StaticFields {
};
struct COW_UIHudThumbUpChatBtnController__MatchEndLikeBtnTick_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudThumbUpChatBtnController__MatchEndLikeBtnTick_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudThumbUpChatBtnController__MatchEndLikeBtnTick_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudThumbUpChatBtnController__MatchEndLikeBtnTick_c__Iterator0_VTable vtable;
};
struct COW_UIHudThumbUpChatBtnController__MatchEndLikeBtnTick_c__Iterator0_o {
	COW_UIHudThumbUpChatBtnController__MatchEndLikeBtnTick_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudThumbUpChatBtnController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudThumbUpChatBtnController__RoundEndMvpBtnTick_c__Iterator1_StaticFields {
};
struct COW_UIHudThumbUpChatBtnController__RoundEndMvpBtnTick_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudThumbUpChatBtnController__RoundEndMvpBtnTick_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHudThumbUpChatBtnController__RoundEndMvpBtnTick_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudThumbUpChatBtnController__RoundEndMvpBtnTick_c__Iterator1_VTable vtable;
};
struct COW_UIHudThumbUpChatBtnController__RoundEndMvpBtnTick_c__Iterator1_o {
	COW_UIHudThumbUpChatBtnController__RoundEndMvpBtnTick_c__Iterator1_c *klass;
	void *monitor;
	COW_UIHudThumbUpChatBtnController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudTimerCabinwaitingController_StaticFields {
};
struct COW_UIHudTimerCabinwaitingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTimerCabinwaitingController_c {
	Il2CppClass_1 _1;
	COW_UIHudTimerCabinwaitingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTimerCabinwaitingController_VTable vtable;
};
struct COW_UIHudTimerCabinwaitingController_o {
	COW_UIHudTimerCabinwaitingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTimerViewExt_o* m_View;
};
struct COW_UIHudTimerController_StaticFields {
};
struct COW_UIHudTimerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIHudTimerController_c {
	Il2CppClass_1 _1;
	COW_UIHudTimerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTimerController_VTable vtable;
};
struct COW_UIHudTimerController_o {
	COW_UIHudTimerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTimerViewExt_o* m_View;
	COW_UIModelMatch_o* m_MatchModel;
};
struct COW_UIHudTKIntroInfoController_StaticFields {
};
struct COW_UIHudTKIntroInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTKIntroInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudTKIntroInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTKIntroInfoController_VTable vtable;
};
struct COW_UIHudTKIntroInfoController_o {
	COW_UIHudTKIntroInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudDGGIntroInfoView_o* UIHudDGGIntroInfoController_m_View;
	uint32_t UIHudDGGIntroInfoController_m_DelayCallId;
};
struct COW_UIHudTKProgressBarController_StaticFields {
};
struct COW_UIHudTKProgressBarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_UpdateBarDetail;
};
struct COW_UIHudTKProgressBarController_c {
	Il2CppClass_1 _1;
	COW_UIHudTKProgressBarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTKProgressBarController_VTable vtable;
};
struct COW_UIHudTKProgressBarController_o {
	COW_UIHudTKProgressBarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudDGGProgressBarView_o* m_View;
	int32_t m_WinScore;
	int32_t m_WinTime;
	int32_t UIHudDGGProgressBarController_m_MatchEndTime;
	int32_t UIHudDGGProgressBarController_m_CurLeftTime;
	System_Text_StringBuilder_o* UIHudDGGProgressBarController_m_Timer;
	int32_t m_MyScore;
	int32_t UIHudDGGProgressBarController_m_LeadingTeamID;
	int32_t m_LeadingScore;
	int32_t m_2ndScore;
	int32_t UIHudDGGProgressBarController_m_1stDepth;
	int32_t UIHudDGGProgressBarController_m_2ndDepth;
};
struct COW_UIHudTKScoreInfoController_StaticFields {
};
struct COW_UIHudTKScoreInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTKScoreInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudTKScoreInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTKScoreInfoController_VTable vtable;
};
struct COW_UIHudTKScoreInfoController_o {
	COW_UIHudTKScoreInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudDGGScoreInfoView_o* UIHudDGGScoreInfoController_m_View;
};
struct COW_UIHudTKWeaponInfoController_StaticFields {
};
struct COW_UIHudTKWeaponInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTKWeaponInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudTKWeaponInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTKWeaponInfoController_VTable vtable;
};
struct COW_UIHudTKWeaponInfoController_o {
	COW_UIHudTKWeaponInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTKWeaponInfoView_o* m_View;
	COW_GamePlay_GPBDEDFKJNA_o* m_LastWeaponInHand;
	bool m_weaponChanged;
	System_Text_StringBuilder_o* m_Sb;
	int32_t m_GenStartTime;
	int32_t m_GenEndTime;
};
struct COW_GamePlay_UIHudTowActionController_StaticFields {
};
struct COW_GamePlay_UIHudTowActionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudTowActionController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudTowActionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudTowActionController_VTable vtable;
};
struct COW_GamePlay_UIHudTowActionController_o {
	COW_GamePlay_UIHudTowActionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTowActionView_o* NOJLDPLOCIH;
};
struct COW_HUD_UIHudToxicBehaviorWarningWndController_StaticFields {
};
struct COW_HUD_UIHudToxicBehaviorWarningWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UIHudToxicBehaviorWarningWndController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudToxicBehaviorWarningWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudToxicBehaviorWarningWndController_VTable vtable;
};
struct COW_HUD_UIHudToxicBehaviorWarningWndController_o {
	COW_HUD_UIHudToxicBehaviorWarningWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudToxicBehaviorWarningWndView_o* NOJLDPLOCIH;
	int32_t FILGDECINCL;
	float PLIBAGBICLD;
	uint32_t NDCDCOFICAM;
};
struct COW_UIHudTrainCharacterDialogController_StaticFields {
};
struct COW_UIHudTrainCharacterDialogController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTrainCharacterDialogController_c {
	Il2CppClass_1 _1;
	COW_UIHudTrainCharacterDialogController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTrainCharacterDialogController_VTable vtable;
};
struct COW_UIHudTrainCharacterDialogController_o {
	COW_UIHudTrainCharacterDialogController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_Dictionary_uint__List_string___o* DialogDic;
	COW_UIHudTrainCharacterDialogView_o* m_View;
};
struct COW_GamePlay_UIHudTrainingGameLineupEndController_StaticFields {
};
struct COW_GamePlay_UIHudTrainingGameLineupEndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudTrainingGameLineupEndController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudTrainingGameLineupEndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudTrainingGameLineupEndController_VTable vtable;
};
struct COW_GamePlay_UIHudTrainingGameLineupEndController_o {
	COW_GamePlay_UIHudTrainingGameLineupEndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTrainingGameLineupEndView_o* NOJLDPLOCIH;
	float CHIBAMHDNAD;
};
struct COW_GamePlay_UIHudTrainingGameQueueInfoController_StaticFields {
};
struct COW_GamePlay_UIHudTrainingGameQueueInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudTrainingGameQueueInfoController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudTrainingGameQueueInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudTrainingGameQueueInfoController_VTable vtable;
};
struct COW_GamePlay_UIHudTrainingGameQueueInfoController_o {
	COW_GamePlay_UIHudTrainingGameQueueInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTrainingGameQueueInfoView_o* NOJLDPLOCIH;
	uint32_t COGPBEACLDI;
	int32_t PJKFBGMADGD;
};
struct COW_GamePlay_UIHudTrainingTokenController_StaticFields {
};
struct COW_GamePlay_UIHudTrainingTokenController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudTrainingTokenController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudTrainingTokenController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudTrainingTokenController_VTable vtable;
};
struct COW_GamePlay_UIHudTrainingTokenController_o {
	COW_GamePlay_UIHudTrainingTokenController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTrainingTokenView_o* NOJLDPLOCIH;
	uint32_t MINOMEJODLI;
	UICamera_o* JMGMJDFCOHD;
	UnityEngine_Camera_o* ILBNNKOCNDP;
	float CODNOHMIJKK;
	bool JLEEBJHDCAG;
};
struct COW_GamePlay_UIHudTrainingTokenController_ADNNDPJCJFC_StaticFields {
};
struct COW_GamePlay_UIHudTrainingTokenController_ADNNDPJCJFC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_UIHudTrainingTokenController_ADNNDPJCJFC_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudTrainingTokenController_ADNNDPJCJFC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudTrainingTokenController_ADNNDPJCJFC_VTable vtable;
};
struct COW_GamePlay_UIHudTrainingTokenController_ADNNDPJCJFC_o {
	COW_GamePlay_UIHudTrainingTokenController_ADNNDPJCJFC_c *klass;
	void *monitor;
	bool LNEMJMOFHCO;
	uint32_t ENJEHJPCGGA;
	COW_GamePlay_UIHudTrainingTokenController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_UIHudTrainingVehicleSpeedActionController_StaticFields {
};
struct COW_GamePlay_UIHudTrainingVehicleSpeedActionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_GamePlay_UIHudTrainingVehicleSpeedActionController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudTrainingVehicleSpeedActionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudTrainingVehicleSpeedActionController_VTable vtable;
};
struct COW_GamePlay_UIHudTrainingVehicleSpeedActionController_o {
	COW_GamePlay_UIHudTrainingVehicleSpeedActionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudTrainingVehicleSpeedActionView_o* NOJLDPLOCIH;
};
struct COW_UIHudTrainingZoneQuitController_StaticFields {
};
struct COW_UIHudTrainingZoneQuitController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTrainingZoneQuitController_c {
	Il2CppClass_1 _1;
	COW_UIHudTrainingZoneQuitController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTrainingZoneQuitController_VTable vtable;
};
struct COW_UIHudTrainingZoneQuitController_o {
	COW_UIHudTrainingZoneQuitController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTrainingZoneQuitView_o* m_View;
};
struct COW_UIHudTreasuryInfoController_StaticFields {
	UnityEngine_Color_o TreasuryBGOpened;
	UnityEngine_Color_o TreasuryBGCanOpen;
	UnityEngine_Color_o TreasuryBGSelf;
	UnityEngine_Color_o TreasuryBGEnemy;
	UnityEngine_Color_o TreasuryBGKey;
	UnityEngine_Color_o TreasuryIconOpened;
	UnityEngine_Color_o TreasuryIconCanOpen;
};
struct COW_UIHudTreasuryInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTreasuryInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudTreasuryInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTreasuryInfoController_VTable vtable;
};
struct COW_UIHudTreasuryInfoController_o {
	COW_UIHudTreasuryInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_Color_o TreasuryProgressNormal;
	UnityEngine_Color_o TreasuryProgressRed;
	UnityEngine_Vector3_o m_InTriggerPosition;
	COW_UIHudTreasuryInfoView_o* m_View;
	COW_GamePlay_LevelTreasury_o* m_CurrentTreasury;
	float m_TreasuryShowDis;
	int32_t m_TreasuryDis;
	GCommon_MutableString_o* m_CountStr;
	int32_t m_CurrentCountDown;
	int32_t m_State;
	System_Collections_Generic_Dictionary_uint__LevelTreasury__o* m_Treasuries;
	System_Text_StringBuilder_o* m_DistanceStr;
	float m_Countdown;
	int32_t m_PlayerCount;
	COW_GamePlay_FollowCamera_o* m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	UnityEngine_Color_o m_CurrentColor;
};
struct COW_UIHudTreasuryMapItemController_StaticFields {
};
struct COW_UIHudTreasuryMapItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTreasuryMapItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudTreasuryMapItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTreasuryMapItemController_VTable vtable;
};
struct COW_UIHudTreasuryMapItemController_o {
	COW_UIHudTreasuryMapItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTreasuryMapItemView_o* m_View;
	int32_t m_CurrentCountDown;
	GCommon_MutableString_o* m_CountStr;
	int32_t m_State;
	COW_GamePlay_LevelTreasury_o* m_Treasury;
	float m_VfxScale;
	UnityEngine_GameObject_o* m_SelfVfx;
	UnityEngine_GameObject_o* m_EnemyVfx;
};
struct COW_UIHudTriggerDetailPopUpController_StaticFields {
};
struct COW_UIHudTriggerDetailPopUpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTriggerDetailPopUpController_c {
	Il2CppClass_1 _1;
	COW_UIHudTriggerDetailPopUpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTriggerDetailPopUpController_VTable vtable;
};
struct COW_UIHudTriggerDetailPopUpController_o {
	COW_UIHudTriggerDetailPopUpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTriggerDetailPopUpView_o* m_View;
};
struct COW_UIHudTriggerEventMarkController_StaticFields {
};
struct COW_UIHudTriggerEventMarkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudTriggerEventMarkController_c {
	Il2CppClass_1 _1;
	COW_UIHudTriggerEventMarkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTriggerEventMarkController_VTable vtable;
};
struct COW_UIHudTriggerEventMarkController_o {
	COW_UIHudTriggerEventMarkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIEventTriggerView_o* m_View;
	UnityEngine_Vector3_o m_bindWorldPosition;
	bool m_NeedShowDistance;
	uint32_t m_CurrentDelegate;
	COW_InGameTriggerMaskData_o* m_showData;
	bool m_NeedRecycle;
};
struct COW_UIHudTriggerGrenadeController_StaticFields {
};
struct COW_UIHudTriggerGrenadeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTriggerGrenadeController_c {
	Il2CppClass_1 _1;
	COW_UIHudTriggerGrenadeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTriggerGrenadeController_VTable vtable;
};
struct COW_UIHudTriggerGrenadeController_o {
	COW_UIHudTriggerGrenadeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTriggerGrenadeView_o* m_View;
	float m_EndTime;
	float m_ExplosionTime;
	UnityEngine_Vector3_o m_pos;
	GCommon_ResourceID_o m_BeepSoundID;
	GCommon_AudioResource_o* m_AudioSource;
	COW_GamePlay_HJFOGANOHGP_o* m_Grenade;
	float m_LastRemainingTime;
	float m_LastProgress;
	bool m_EnterDangerTime;
};
struct COW_UIHudTurnLeftController_StaticFields {
};
struct COW_UIHudTurnLeftController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
	VirtualInvokeData _42_ShowInControlMode;
	VirtualInvokeData _43_RefreshVisibleWithControlMode;
};
struct COW_UIHudTurnLeftController_c {
	Il2CppClass_1 _1;
	COW_UIHudTurnLeftController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTurnLeftController_VTable vtable;
};
struct COW_UIHudTurnLeftController_o {
	COW_UIHudTurnLeftController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	UnityEngine_GameObject_o* clickEffectGo;
	GCommon_ResourceID_o clickEffectResId;
	COW_UIHudTurnLeftView_o* m_View;
};
struct COW_UIHudTurnRightController_StaticFields {
};
struct COW_UIHudTurnRightController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
	VirtualInvokeData _42_ShowInControlMode;
	VirtualInvokeData _43_RefreshVisibleWithControlMode;
};
struct COW_UIHudTurnRightController_c {
	Il2CppClass_1 _1;
	COW_UIHudTurnRightController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTurnRightController_VTable vtable;
};
struct COW_UIHudTurnRightController_o {
	COW_UIHudTurnRightController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	UnityEngine_GameObject_o* clickEffectGo;
	GCommon_ResourceID_o clickEffectResId;
	COW_UIHudTurnRightView_o* m_View;
};
struct COW_UIHudTutorialGamePopupWndController_StaticFields {
};
struct COW_UIHudTutorialGamePopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIHudTutorialGamePopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIHudTutorialGamePopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTutorialGamePopupWndController_VTable vtable;
};
struct COW_UIHudTutorialGamePopupWndController_o {
	COW_UIHudTutorialGamePopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHudTutorialGamePopupWndView_o* m_View;
	int32_t m_TutorialPopUpType;
	GCommon_UIPopupGlassBG_o* UIHudTutorialGamePopupWndController_m_Glass;
	bool m_IsGridInitiated;
};
struct COW_UIHudTutorialMainTaskGuideController_StaticFields {
};
struct COW_UIHudTutorialMainTaskGuideController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTutorialMainTaskGuideController_c {
	Il2CppClass_1 _1;
	COW_UIHudTutorialMainTaskGuideController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTutorialMainTaskGuideController_VTable vtable;
};
struct COW_UIHudTutorialMainTaskGuideController_o {
	COW_UIHudTutorialMainTaskGuideController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTutorialMainTaskGuideView_o* m_View;
	uint32_t m_delayCallID;
};
struct COW_UIHudTutorialTargetGuideController_StaticFields {
};
struct COW_UIHudTutorialTargetGuideController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTutorialTargetGuideController_c {
	Il2CppClass_1 _1;
	COW_UIHudTutorialTargetGuideController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTutorialTargetGuideController_VTable vtable;
};
struct COW_UIHudTutorialTargetGuideController_o {
	COW_UIHudTutorialTargetGuideController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UnityEngine_Color_o TARGETCOLOR;
	int32_t TARGETOFFSET;
	COW_UIHudTutorialTargetGuideView_o* m_View;
	UnityEngine_Camera_o* m_FollowCamera;
	COW_GamePlay_FollowCamera_o* m_FollowCameraComponent;
	UnityEngine_Camera_o* m_UICamera;
	COW_UIForceTutorialGameScene_o* m_InGameScene;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* m_Distance;
	COW_GamePlay_IHAAMHPPLMG_o m_BindPlayer;
	UnityEngine_Vector3_o m_BindTargetPos;
	bool m_IsTargetPlayer;
	bool m_IsActivated;
	float m_ViewPortBoundary;
};
struct COW_UIHudTweenTipsController_StaticFields {
};
struct COW_UIHudTweenTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudTweenTipsController_c {
	Il2CppClass_1 _1;
	COW_UIHudTweenTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTweenTipsController_VTable vtable;
};
struct COW_UIHudTweenTipsController_o {
	COW_UIHudTweenTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTweenTipsView_o* m_View;
	uint32_t m_DelayCallID;
	System_String_o* IconName_UAV;
	System_String_o* IconName_TeleportDoor;
	System_String_o* IconName_Zeppelin;
	System_String_o* IconName_GuildWar_Box;
	System_String_o* IconName_Training_Max_Killer;
	System_String_o* IconName_Bomb;
	System_String_o* IconName_Common;
	System_String_o* IconName_Ludo_BonusDice;
	System_String_o* IconName_Ludo_NoMove;
	System_String_o* IconName_Zombie;
	System_String_o* IconName_DeathMatchKillerKing;
	System_String_o* IconName_HalloweenBoss;
	System_String_o* Iconname_LockAirDrop;
	System_String_o* Iconname_Football;
	System_String_o* Iconname_IceWallMaker;
	System_String_o* Iconname_HuntingGroundWave;
	float m_TimePlayed;
	bool m_PauseFinished;
	uint32_t m_PauseDelay;
	float m_NeedPauseSecs;
	System_Action_o* m_delayCallAction;
	UnityEngine_AnimationClip_o* m_clip;
};
struct COW_UIHudUGC_ActionController_StaticFields {
};
struct COW_UIHudUGC_ActionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHudUGC_ActionController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGC_ActionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGC_ActionController_VTable vtable;
};
struct COW_UIHudUGC_ActionController_o {
	COW_UIHudUGC_ActionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudUGC_ActionView_o* m_View;
	System_String_o* m_EntityID;
	COW_UGCActionHudRepItem_o* m_ViewData;
	System_String_o* m_TriggerEntityID;
	System_Collections_Generic_List_object__o* m_ParamsList;
};
struct COW_UIHUDUGC_AddScoreVFXController_StaticFields {
};
struct COW_UIHUDUGC_AddScoreVFXController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_AddScoreVFXController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_AddScoreVFXController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_AddScoreVFXController_VTable vtable;
};
struct COW_UIHUDUGC_AddScoreVFXController_o {
	COW_UIHUDUGC_AddScoreVFXController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_AddScoreVFXView_o* m_View;
	COW_UGCAddScoreVFXHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
	UnityEngine_GameObject_o* m_VFX;
};
struct COW_UIHUDUGC_AddScoreVFXController__ShowVfxArc_c__Iterator0_StaticFields {
};
struct COW_UIHUDUGC_AddScoreVFXController__ShowVfxArc_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHUDUGC_AddScoreVFXController__ShowVfxArc_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_AddScoreVFXController__ShowVfxArc_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_AddScoreVFXController__ShowVfxArc_c__Iterator0_VTable vtable;
};
struct COW_UIHUDUGC_AddScoreVFXController__ShowVfxArc_c__Iterator0_o {
	COW_UIHUDUGC_AddScoreVFXController__ShowVfxArc_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHUDUGC_AddScoreVFXController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHUDUGC_AddScoreVFXController__HideScores_c__Iterator1_StaticFields {
};
struct COW_UIHUDUGC_AddScoreVFXController__HideScores_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHUDUGC_AddScoreVFXController__HideScores_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_AddScoreVFXController__HideScores_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_AddScoreVFXController__HideScores_c__Iterator1_VTable vtable;
};
struct COW_UIHUDUGC_AddScoreVFXController__HideScores_c__Iterator1_o {
	COW_UIHUDUGC_AddScoreVFXController__HideScores_c__Iterator1_c *klass;
	void *monitor;
	COW_UIHUDUGC_AddScoreVFXController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_GamePlay_UIHUDUGC_CameraRayCastController_StaticFields {
};
struct COW_GamePlay_UIHUDUGC_CameraRayCastController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_GamePlay_UIHUDUGC_CameraRayCastController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHUDUGC_CameraRayCastController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHUDUGC_CameraRayCastController_VTable vtable;
};
struct COW_GamePlay_UIHUDUGC_CameraRayCastController_o {
	COW_GamePlay_UIHUDUGC_CameraRayCastController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_CameraRayCastView_o* NOJLDPLOCIH;
	COW_UGCCameraRayCastHudRepItem_o* CJFMDMGLNBP;
	COW_GamePlay_MADMMIICBNN_o* KFOBDIGCMEO;
	System_String_o* LHOOMEAMFEP;
	UnityEngine_GameObject_o* HLBCLNGFPAF;
	System_String_o* ABEHKBBDPCI;
	bool DMDNDLBMBMM;
	uint32_t KOPAFJHCIIM;
	float DGNHICCGJJJ;
};
struct COW_UIHUDUGC_DevDebugController_StaticFields {
};
struct COW_UIHUDUGC_DevDebugController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIHUDUGC_DevDebugController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_DevDebugController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_DevDebugController_VTable vtable;
};
struct COW_UIHUDUGC_DevDebugController_o {
	COW_UIHUDUGC_DevDebugController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIHUDUGC_DevDebugView_o* m_View;
};
struct COW_UIHUDUGC_IdentityGuideController_StaticFields {
};
struct COW_UIHUDUGC_IdentityGuideController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDUGC_IdentityGuideController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_IdentityGuideController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_IdentityGuideController_VTable vtable;
};
struct COW_UIHUDUGC_IdentityGuideController_o {
	COW_UIHUDUGC_IdentityGuideController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_IdentityGuideView_o* m_View;
	uint32_t m_DelayCall;
	int32_t m_CurrentIdentity;
};
struct COW_UIHudUGC_ProgressCircleController_StaticFields {
};
struct COW_UIHudUGC_ProgressCircleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHudUGC_ProgressCircleController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGC_ProgressCircleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGC_ProgressCircleController_VTable vtable;
};
struct COW_UIHudUGC_ProgressCircleController_o {
	COW_UIHudUGC_ProgressCircleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_String_o* m_EntityID;
	COW_UIHudUGC_ProgressCircleView_o* m_View;
	COW_UGCProgressCircleHudRepItem_o* m_RepViewData;
	COW_UITimeLabelHelper_o* m_TimeHelper;
};
struct COW_UIHUDUGC_ShopController_StaticFields {
};
struct COW_UIHUDUGC_ShopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_ShopController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ShopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ShopController_VTable vtable;
};
struct COW_UIHUDUGC_ShopController_o {
	COW_UIHUDUGC_ShopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_ShopView_o* m_View;
	System_String_o* m_EntityID;
	COW_UGCUGCShopHudRepItem_o* m_ViewData;
	COW_UGCShopRepItem_o* m_BindUGCShopRepItem;
	COW_UGCMoneyRepItem_o* m_BindMoneyComponent;
	COW_UGCEntityRepItem_o* m_BindEntityComponent;
	System_String_o* m_SelectedItemEntityID;
	int32_t m_MoneyCnt;
	System_Collections_Generic_List_UIHUDUGC_ShopShelfController__o* m_CachedShopShelfCtrls;
};
struct COW_UIHUDUGC_ShopItemController_StaticFields {
};
struct COW_UIHUDUGC_ShopItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDUGC_ShopItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ShopItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ShopItemController_VTable vtable;
};
struct COW_UIHUDUGC_ShopItemController_o {
	COW_UIHUDUGC_ShopItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_ShopItemView_o* m_View;
	COW_GamePlay_PFNKBCIDBAM_o* m_ShopRunner;
	COW_UGCShopItemRepItem_o* m_BindUGCShopItemRepItem;
	bool m_Selected;
	int32_t m_CurCoinCnt;
	GCommon_BitArrayBoolean_o* m_ShowGrayMask;
};
struct COW_UIHUDUGC_ShopShelfController_StaticFields {
};
struct COW_UIHUDUGC_ShopShelfController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDUGC_ShopShelfController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ShopShelfController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ShopShelfController_VTable vtable;
};
struct COW_UIHUDUGC_ShopShelfController_o {
	COW_UIHUDUGC_ShopShelfController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_ShopShelfView_o* m_View;
	COW_UGCShopShelfRepItem_o* m_BindShopShelfComponent;
	COW_UGCEntityRepItem_o* m_BindShopItemComponent;
	System_Collections_Generic_List_UIHUDUGC_ShopItemController__o* m_CachedShopItemCtrls;
};
struct COW_UIHUDUGC_WalletController_StaticFields {
};
struct COW_UIHUDUGC_WalletController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_WalletController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_WalletController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_WalletController_VTable vtable;
};
struct COW_UIHUDUGC_WalletController_o {
	COW_UIHUDUGC_WalletController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_WalletView_o* m_View;
	System_String_o* m_EntityID;
	COW_UGCWalletHudRepItem_o* m_ViewData;
	COW_UGCMoneyRepItem_o* m_BindMoneyComponent;
};
struct COW_UIHUDUGC_ZombieLevelController_StaticFields {
};
struct COW_UIHUDUGC_ZombieLevelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_ZombieLevelController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ZombieLevelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ZombieLevelController_VTable vtable;
};
struct COW_UIHUDUGC_ZombieLevelController_o {
	COW_UIHUDUGC_ZombieLevelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_ZombieLevelView_o* m_View;
	COW_UGCZombieLevelHudRepItem_o* m_ViewData;
	System_String_o* m_EntityID;
	System_Collections_Generic_List_UIHUDUGC_ZombieLevelItemController__o* m_ItemList;
	bool m_LongPressed;
	int32_t m_SpeedUp;
	int32_t m_JumpUp;
	System_Collections_Generic_List_InfectionZombieGrowUpData__o* m_DataList;
	int32_t levelOldValue;
};
struct COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey1_StaticFields {
};
struct COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey1_VTable vtable;
};
struct COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey1_o {
	COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t cur;
};
struct COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey0_StaticFields {
};
struct COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey0_VTable vtable;
};
struct COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey0_o {
	COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t identity;
	COW_UIHUDUGC_ZombieLevelController__SetCurrentLevel_c__AnonStorey1_o* __f__ref_1;
};
struct COW_UIHUDUGC_ZombieLevelItemController_StaticFields {
};
struct COW_UIHUDUGC_ZombieLevelItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDUGC_ZombieLevelItemController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ZombieLevelItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ZombieLevelItemController_VTable vtable;
};
struct COW_UIHUDUGC_ZombieLevelItemController_o {
	COW_UIHUDUGC_ZombieLevelItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_ZombieLevelItemView_o* m_View;
};
struct COW_UIHUDUGC_ZombieVFXController_StaticFields {
};
struct COW_UIHUDUGC_ZombieVFXController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetEntityID;
	VirtualInvokeData _37_DestroyEntity;
};
struct COW_UIHUDUGC_ZombieVFXController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUGC_ZombieVFXController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUGC_ZombieVFXController_VTable vtable;
};
struct COW_UIHUDUGC_ZombieVFXController_o {
	COW_UIHUDUGC_ZombieVFXController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUGC_ZombieVFXView_o* m_View;
	COW_UGCZombieVFXHudRepItem_o* m_ViewData;
	COW_CommonParticleEffect_o* m_Effect;
	UnityEngine_Object_o* m_EffectObj;
};
struct COW_UIHudUGCDebuggerController_StaticFields {
};
struct COW_UIHudUGCDebuggerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudUGCDebuggerController_c {
	Il2CppClass_1 _1;
	COW_UIHudUGCDebuggerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUGCDebuggerController_VTable vtable;
};
struct COW_UIHudUGCDebuggerController_o {
	COW_UIHudUGCDebuggerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudUGCDebuggerView_o* m_View;
	bool m_isPaused;
	COW_UIUGCDebuggerConsole_o* m_debugConsoleWindow;
	float m_lastDebugActiveTime;
	float m_maxDebugIdleTime;
	float m_enterAutoExitDebugTime;
	bool m_isHealing;
};
struct COW_UIHudUseRescureZoneProcessController_StaticFields {
};
struct COW_UIHudUseRescureZoneProcessController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudUseRescureZoneProcessController_c {
	Il2CppClass_1 _1;
	COW_UIHudUseRescureZoneProcessController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUseRescureZoneProcessController_VTable vtable;
};
struct COW_UIHudUseRescureZoneProcessController_o {
	COW_UIHudUseRescureZoneProcessController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudUseRescureZoneProcessView_o* m_View;
	float m_FinishTime;
};
struct COW_UIHudUserIDController_StaticFields {
};
struct COW_UIHudUserIDController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudUserIDController_c {
	Il2CppClass_1 _1;
	COW_UIHudUserIDController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudUserIDController_VTable vtable;
};
struct COW_UIHudUserIDController_o {
	COW_UIHudUserIDController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* IDText;
};
struct COW_UIHudVehicleAutoDriveController_StaticFields {
};
struct COW_UIHudVehicleAutoDriveController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
	VirtualInvokeData _42_ShowInControlMode;
	VirtualInvokeData _43_RefreshVisibleWithControlMode;
};
struct COW_UIHudVehicleAutoDriveController_c {
	Il2CppClass_1 _1;
	COW_UIHudVehicleAutoDriveController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVehicleAutoDriveController_VTable vtable;
};
struct COW_UIHudVehicleAutoDriveController_o {
	COW_UIHudVehicleAutoDriveController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	UnityEngine_GameObject_o* clickEffectGo;
	GCommon_ResourceID_o clickEffectResId;
	COW_UIHudVehicleAutoDriveView_o* m_View;
};
struct COW_UIHudVehicleBoostController_StaticFields {
};
struct COW_UIHudVehicleBoostController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
	VirtualInvokeData _42_OnPlayerGetOnVehicle;
	VirtualInvokeData _43_ShouldHide;
	VirtualInvokeData _44_Update;
	VirtualInvokeData _45_UpdateCd;
};
struct COW_UIHudVehicleBoostController_c {
	Il2CppClass_1 _1;
	COW_UIHudVehicleBoostController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVehicleBoostController_VTable vtable;
};
struct COW_UIHudVehicleBoostController_o {
	COW_UIHudVehicleBoostController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	UISprite_o* m_CDProgress;
	UnityEngine_GameObject_o* m_CDMask;
	int32_t m_TargetSlot;
	float m_CdEndTime;
	float UIHudVehicleItemButtonController_m_CdTime;
	float UIHudVehicleItemButtonController_m_LeftTime;
	COW_UIHudVehicleBoostView_o* m_View;
	bool m_DriverAiming;
};
struct COW_HUD_UIHudVehicleBufferController_StaticFields {
};
struct COW_HUD_UIHudVehicleBufferController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UIHudVehicleBufferController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudVehicleBufferController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudVehicleBufferController_VTable vtable;
};
struct COW_HUD_UIHudVehicleBufferController_o {
	COW_HUD_UIHudVehicleBufferController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudVehicleBufferView_o* NOJLDPLOCIH;
	float APBFHBNCBAO;
	float JEEBEIDLKPN;
	uint32_t IOJDNGHDENG;
};
struct COW_UIHudVehicleButtonBaseController_StaticFields {
};
struct COW_UIHudVehicleButtonBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _43_RefreshVisibleWithControlMode;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIHudVehicleButtonBaseController_c {
	Il2CppClass_1 _1;
	COW_UIHudVehicleButtonBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVehicleButtonBaseController_VTable vtable;
};
struct COW_UIHudVehicleButtonBaseController_o {
	COW_UIHudVehicleButtonBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	UnityEngine_GameObject_o* clickEffectGo;
	GCommon_ResourceID_o clickEffectResId;
};
struct COW_HUD_UIHudVehicleDriverFireController_StaticFields {
};
struct COW_HUD_UIHudVehicleDriverFireController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
	VirtualInvokeData _42_OnPlayerGetOnVehicle;
	VirtualInvokeData _43_ShouldHide;
	VirtualInvokeData _44_Update;
	VirtualInvokeData _45_UpdateCd;
};
struct COW_HUD_UIHudVehicleDriverFireController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudVehicleDriverFireController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudVehicleDriverFireController_VTable vtable;
};
struct COW_HUD_UIHudVehicleDriverFireController_o {
	COW_HUD_UIHudVehicleDriverFireController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	UISprite_o* m_CDProgress;
	UnityEngine_GameObject_o* m_CDMask;
	int32_t m_TargetSlot;
	float m_CdEndTime;
	float UIHudVehicleItemButtonController_m_CdTime;
	float UIHudVehicleItemButtonController_m_LeftTime;
	COW_UIHudVehicleDriverFireView_o* NOJLDPLOCIH;
	COW_GamePlay_Player_o* FJPEHEGICBO;
	COW_GamePlay_Vehicle_o* NDNNIIKIDBO;
	COW_GamePlay_FGJEBMEEIGM_o* BBFOPEGKDEO;
	bool CLMKOGPMNFJ;
	float LKBAMLNEEJJ;
	int32_t MPBDGPCCLMC;
	float FPIILGACHIM;
	bool PCIMOCLBBHL;
	GCommon_UserControlHandler_o* JOGCIACBNKP;
	GCommon_UserControlAxisData_o* BBKEODKGKGD;
	UnityEngine_Vector3_o FIMDABNBDKJ;
	bool JMAKNONBLOP;
	bool LFCOCNEMING;
	UnityEngine_Color_o EOACJANGHGC;
	UnityEngine_Color_o MLKKCFHCNEF;
	UnityEngine_Color_o OKOLOJHILDE;
	UnityEngine_Color_o KJNAOGBEHKC;
};
struct COW_HUD_UIHudVehicleDriverFireController_MHNKJJJNBIM_StaticFields {
};
struct COW_HUD_UIHudVehicleDriverFireController_MHNKJJJNBIM_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_HUD_UIHudVehicleDriverFireController_MHNKJJJNBIM_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudVehicleDriverFireController_MHNKJJJNBIM_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudVehicleDriverFireController_MHNKJJJNBIM_VTable vtable;
};
struct COW_HUD_UIHudVehicleDriverFireController_MHNKJJJNBIM_o {
	COW_HUD_UIHudVehicleDriverFireController_MHNKJJJNBIM_c *klass;
	void *monitor;
	COW_HUD_UIHudVehicleDriverFireController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_UIHudVehicleHornController_StaticFields {
};
struct COW_GamePlay_UIHudVehicleHornController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_GamePlay_UIHudVehicleHornController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudVehicleHornController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudVehicleHornController_VTable vtable;
};
struct COW_GamePlay_UIHudVehicleHornController_o {
	COW_GamePlay_UIHudVehicleHornController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudVehicleHornView_o* NOJLDPLOCIH;
	COW_GamePlay_Vehicle_o* NDNNIIKIDBO;
};
struct COW_UIHudVehicleItemButtonController_StaticFields {
};
struct COW_UIHudVehicleItemButtonController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _42_OnPlayerGetOnVehicle;
	VirtualInvokeData _43_ShouldHide;
	VirtualInvokeData _44_Update;
	VirtualInvokeData _45_UpdateCd;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIHudVehicleItemButtonController_c {
	Il2CppClass_1 _1;
	COW_UIHudVehicleItemButtonController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVehicleItemButtonController_VTable vtable;
};
struct COW_UIHudVehicleItemButtonController_o {
	COW_UIHudVehicleItemButtonController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	UISprite_o* m_CDProgress;
	UnityEngine_GameObject_o* m_CDMask;
	int32_t m_TargetSlot;
	float m_CdEndTime;
	float m_CdTime;
	float m_LeftTime;
};
struct COW_UIHudVehicleJumpController_StaticFields {
};
struct COW_UIHudVehicleJumpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
	VirtualInvokeData _42_OnPlayerGetOnVehicle;
	VirtualInvokeData _43_ShouldHide;
	VirtualInvokeData _44_Update;
	VirtualInvokeData _45_UpdateCd;
};
struct COW_UIHudVehicleJumpController_c {
	Il2CppClass_1 _1;
	COW_UIHudVehicleJumpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVehicleJumpController_VTable vtable;
};
struct COW_UIHudVehicleJumpController_o {
	COW_UIHudVehicleJumpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	UISprite_o* m_CDProgress;
	UnityEngine_GameObject_o* m_CDMask;
	int32_t m_TargetSlot;
	float m_CdEndTime;
	float UIHudVehicleItemButtonController_m_CdTime;
	float UIHudVehicleItemButtonController_m_LeftTime;
	COW_UIHudVehicleJumpView_o* m_View;
	bool m_IsHighlight;
	COW_GamePlay_Vehicle_o* m_Vehicle;
};
struct COW_UIHUDVehicleLevelUpTipController_StaticFields {
};
struct COW_UIHUDVehicleLevelUpTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDVehicleLevelUpTipController_c {
	Il2CppClass_1 _1;
	COW_UIHUDVehicleLevelUpTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDVehicleLevelUpTipController_VTable vtable;
};
struct COW_UIHUDVehicleLevelUpTipController_o {
	COW_UIHUDVehicleLevelUpTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDVehicleLevelUpTipView_o* m_View;
	uint32_t m_DelayCallCD;
};
struct COW_HUD_UIHudVehiclePassengerSkill2Controller_StaticFields {
};
struct COW_HUD_UIHudVehiclePassengerSkill2Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
	VirtualInvokeData _42_OnPlayerGetOnVehicle;
	VirtualInvokeData _43_ShouldHide;
	VirtualInvokeData _44_Update;
	VirtualInvokeData _45_UpdateCd;
};
struct COW_HUD_UIHudVehiclePassengerSkill2Controller_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudVehiclePassengerSkill2Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudVehiclePassengerSkill2Controller_VTable vtable;
};
struct COW_HUD_UIHudVehiclePassengerSkill2Controller_o {
	COW_HUD_UIHudVehiclePassengerSkill2Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	UISprite_o* m_CDProgress;
	UnityEngine_GameObject_o* m_CDMask;
	int32_t m_TargetSlot;
	float m_CdEndTime;
	float UIHudVehicleItemButtonController_m_CdTime;
	float UIHudVehicleItemButtonController_m_LeftTime;
	COW_UIHudVehiclePassengerSkillView_o* UIHudVehiclePassengerSkillController_NOJLDPLOCIH;
	int32_t ECKEFJNPAKB;
};
struct COW_HUD_UIHudVehiclePassengerSkillController_StaticFields {
};
struct COW_HUD_UIHudVehiclePassengerSkillController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
	VirtualInvokeData _42_OnPlayerGetOnVehicle;
	VirtualInvokeData _43_ShouldHide;
	VirtualInvokeData _44_Update;
	VirtualInvokeData _45_UpdateCd;
};
struct COW_HUD_UIHudVehiclePassengerSkillController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudVehiclePassengerSkillController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudVehiclePassengerSkillController_VTable vtable;
};
struct COW_HUD_UIHudVehiclePassengerSkillController_o {
	COW_HUD_UIHudVehiclePassengerSkillController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	UISprite_o* m_CDProgress;
	UnityEngine_GameObject_o* m_CDMask;
	int32_t m_TargetSlot;
	float m_CdEndTime;
	float UIHudVehicleItemButtonController_m_CdTime;
	float UIHudVehicleItemButtonController_m_LeftTime;
	COW_UIHudVehiclePassengerSkillView_o* NOJLDPLOCIH;
	int32_t ECKEFJNPAKB;
};
struct COW_HUD_UIHudEntityPosControllerBase_StaticFields {
};
struct COW_HUD_UIHudEntityPosControllerBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_UpdateTargetPlayer;
	VirtualInvokeData _37_OnRegisterEvents;
	VirtualInvokeData _38_OnUnRegisterEvents;
	VirtualInvokeData _39_BindTarget;
	VirtualInvokeData _40_UnBindTarget;
	VirtualInvokeData _41_RecycleUI;
	VirtualInvokeData _42_LEBFKPDMKIB;
	VirtualInvokeData _43_GetRefPos;
};
struct COW_HUD_UIHudEntityPosControllerBase_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudEntityPosControllerBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudEntityPosControllerBase_VTable vtable;
};
struct COW_HUD_UIHudEntityPosControllerBase_o {
	COW_HUD_UIHudEntityPosControllerBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_Entity_o* NHPLIOAJEEL;
	COW_GamePlay_Player_o* NJMDHHGDNPJ;
	UnityEngine_Camera_o* Cam;
	UnityEngine_GameObject_o* IPEKPIAIBAM;
	UnityEngine_GameObject_o* ONGAGPJKJME;
	UILabel_o* CDKLCJAOKOF;
	UILabel_o* ODAIDAGMHNC;
	UISprite_o* EJPGLCFIJHE;
	UISprite_o* NIKKIDDEOJA;
	UISprite_o* BOMIHIAOPIN;
	UISprite_o* EDEJMMCCMNI;
	bool GKMBAMFNKOM;
	float DHPPBAALFDG;
	float HPFICPAOHGC;
	UnityEngine_Vector2_o DLHHKKNNJDI;
	UnityEngine_Vector2_o NJKKDHPLJHK;
	int32_t GFAFNAIDBKD;
	UnityEngine_Vector3_o HFCCJFPPCCD;
	float FJJOGKFIBCA;
	bool JCOMMBJACCF;
	bool DIPOLCAMKPA;
};
struct COW_HUD_UIHudVehiclePosControllerBase_StaticFields {
};
struct COW_HUD_UIHudVehiclePosControllerBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_UpdateTargetPlayer;
	VirtualInvokeData _37_OnRegisterEvents;
	VirtualInvokeData _38_OnUnRegisterEvents;
	VirtualInvokeData _39_BindTarget;
	VirtualInvokeData _40_UnBindTarget;
	VirtualInvokeData _41_RecycleUI;
	VirtualInvokeData _42_LEBFKPDMKIB;
	VirtualInvokeData _43_GetRefPos;
	VirtualInvokeData _44_CGJPGICLLMN;
};
struct COW_HUD_UIHudVehiclePosControllerBase_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudVehiclePosControllerBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudVehiclePosControllerBase_VTable vtable;
};
struct COW_HUD_UIHudVehiclePosControllerBase_o {
	COW_HUD_UIHudVehiclePosControllerBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_Entity_o* NHPLIOAJEEL;
	COW_GamePlay_Player_o* NJMDHHGDNPJ;
	UnityEngine_Camera_o* Cam;
	UnityEngine_GameObject_o* IPEKPIAIBAM;
	UnityEngine_GameObject_o* ONGAGPJKJME;
	UILabel_o* CDKLCJAOKOF;
	UILabel_o* ODAIDAGMHNC;
	UISprite_o* EJPGLCFIJHE;
	UISprite_o* NIKKIDDEOJA;
	UISprite_o* BOMIHIAOPIN;
	UISprite_o* EDEJMMCCMNI;
	bool GKMBAMFNKOM;
	float DHPPBAALFDG;
	float UIHudEntityPosControllerBase_HPFICPAOHGC;
	UnityEngine_Vector2_o UIHudEntityPosControllerBase_DLHHKKNNJDI;
	UnityEngine_Vector2_o UIHudEntityPosControllerBase_NJKKDHPLJHK;
	int32_t UIHudEntityPosControllerBase_GFAFNAIDBKD;
	UnityEngine_Vector3_o UIHudEntityPosControllerBase_HFCCJFPPCCD;
	float UIHudEntityPosControllerBase_FJJOGKFIBCA;
	bool JCOMMBJACCF;
	bool DIPOLCAMKPA;
};
struct COW_HUD_UIHudVehiclePosController_StaticFields {
};
struct COW_HUD_UIHudVehiclePosController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_UpdateTargetPlayer;
	VirtualInvokeData _37_OnRegisterEvents;
	VirtualInvokeData _38_OnUnRegisterEvents;
	VirtualInvokeData _39_BindTarget;
	VirtualInvokeData _40_UnBindTarget;
	VirtualInvokeData _41_RecycleUI;
	VirtualInvokeData _42_LEBFKPDMKIB;
	VirtualInvokeData _43_GetRefPos;
	VirtualInvokeData _44_CGJPGICLLMN;
};
struct COW_HUD_UIHudVehiclePosController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudVehiclePosController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudVehiclePosController_VTable vtable;
};
struct COW_HUD_UIHudVehiclePosController_o {
	COW_HUD_UIHudVehiclePosController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_Entity_o* NHPLIOAJEEL;
	COW_GamePlay_Player_o* NJMDHHGDNPJ;
	UnityEngine_Camera_o* Cam;
	UnityEngine_GameObject_o* IPEKPIAIBAM;
	UnityEngine_GameObject_o* ONGAGPJKJME;
	UILabel_o* CDKLCJAOKOF;
	UILabel_o* ODAIDAGMHNC;
	UISprite_o* EJPGLCFIJHE;
	UISprite_o* NIKKIDDEOJA;
	UISprite_o* BOMIHIAOPIN;
	UISprite_o* EDEJMMCCMNI;
	bool GKMBAMFNKOM;
	float DHPPBAALFDG;
	float UIHudEntityPosControllerBase_HPFICPAOHGC;
	UnityEngine_Vector2_o UIHudEntityPosControllerBase_DLHHKKNNJDI;
	UnityEngine_Vector2_o UIHudEntityPosControllerBase_NJKKDHPLJHK;
	int32_t UIHudEntityPosControllerBase_GFAFNAIDBKD;
	UnityEngine_Vector3_o UIHudEntityPosControllerBase_HFCCJFPPCCD;
	float UIHudEntityPosControllerBase_FJJOGKFIBCA;
	bool JCOMMBJACCF;
	bool DIPOLCAMKPA;
	COW_UIHudVehiclePosView_o* NOJLDPLOCIH;
};
struct COW_HUD_UIHudVehicleAsMissileTargetControllerBase_StaticFields {
};
struct COW_HUD_UIHudVehicleAsMissileTargetControllerBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_UpdateTargetPlayer;
	VirtualInvokeData _37_OnRegisterEvents;
	VirtualInvokeData _38_OnUnRegisterEvents;
	VirtualInvokeData _39_BindTarget;
	VirtualInvokeData _40_UnBindTarget;
	VirtualInvokeData _41_RecycleUI;
	VirtualInvokeData _42_LEBFKPDMKIB;
	VirtualInvokeData _43_GetRefPos;
	VirtualInvokeData _44_CGJPGICLLMN;
	VirtualInvokeData _45_SetAsAimTarget;
};
struct COW_HUD_UIHudVehicleAsMissileTargetControllerBase_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudVehicleAsMissileTargetControllerBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudVehicleAsMissileTargetControllerBase_VTable vtable;
};
struct COW_HUD_UIHudVehicleAsMissileTargetControllerBase_o {
	COW_HUD_UIHudVehicleAsMissileTargetControllerBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_Entity_o* NHPLIOAJEEL;
	COW_GamePlay_Player_o* NJMDHHGDNPJ;
	UnityEngine_Camera_o* Cam;
	UnityEngine_GameObject_o* IPEKPIAIBAM;
	UnityEngine_GameObject_o* ONGAGPJKJME;
	UILabel_o* CDKLCJAOKOF;
	UILabel_o* ODAIDAGMHNC;
	UISprite_o* EJPGLCFIJHE;
	UISprite_o* NIKKIDDEOJA;
	UISprite_o* BOMIHIAOPIN;
	UISprite_o* EDEJMMCCMNI;
	bool GKMBAMFNKOM;
	float DHPPBAALFDG;
	float UIHudEntityPosControllerBase_HPFICPAOHGC;
	UnityEngine_Vector2_o UIHudEntityPosControllerBase_DLHHKKNNJDI;
	UnityEngine_Vector2_o UIHudEntityPosControllerBase_NJKKDHPLJHK;
	int32_t UIHudEntityPosControllerBase_GFAFNAIDBKD;
	UnityEngine_Vector3_o UIHudEntityPosControllerBase_HFCCJFPPCCD;
	float UIHudEntityPosControllerBase_FJJOGKFIBCA;
	bool JCOMMBJACCF;
	bool DIPOLCAMKPA;
	System_Collections_Generic_List_LevelMissileBase__o* LFONMLHKNIJ;
	bool KCIODPJMEFM;
};
struct COW_UIHudVehicleResetController_StaticFields {
};
struct COW_UIHudVehicleResetController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudVehicleResetController_c {
	Il2CppClass_1 _1;
	COW_UIHudVehicleResetController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVehicleResetController_VTable vtable;
};
struct COW_UIHudVehicleResetController_o {
	COW_UIHudVehicleResetController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudVehicleResetView_o* m_View;
	COW_GamePlay_Vehicle_o* m_Vehicle;
	float m_ResetTime;
	float m_ResetVal;
};
struct COW_UIHudVehicleStatsController_StaticFields {
};
struct COW_UIHudVehicleStatsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudVehicleStatsController_c {
	Il2CppClass_1 _1;
	COW_UIHudVehicleStatsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVehicleStatsController_VTable vtable;
};
struct COW_UIHudVehicleStatsController_o {
	COW_UIHudVehicleStatsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudVehicleStatsView_o* m_View;
	COW_GamePlay_Vehicle_o* m_Vehicle;
	float m_SpeedSum;
	System_Collections_Generic_Queue_float__o* m_Speeds;
	GCommon_MutableString_o* mLabelBuilder;
	int32_t mLastSpeed;
	float eulerPerKm;
	float zRotation;
	System_Collections_Generic_List_GameObject__o* m_Upgrades;
	UnityEngine_Vector3_o m_InitPosition;
	UnityEngine_Vector3_o m_SpeedModeDriverPosition;
};
struct COW_UIHudVehicleStatsController__CloseFrontEffect_c__Iterator0_StaticFields {
};
struct COW_UIHudVehicleStatsController__CloseFrontEffect_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudVehicleStatsController__CloseFrontEffect_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudVehicleStatsController__CloseFrontEffect_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVehicleStatsController__CloseFrontEffect_c__Iterator0_VTable vtable;
};
struct COW_UIHudVehicleStatsController__CloseFrontEffect_c__Iterator0_o {
	COW_UIHudVehicleStatsController__CloseFrontEffect_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudVehicleStatsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudVehicleStatsController__CloseBackEffect_c__Iterator1_StaticFields {
};
struct COW_UIHudVehicleStatsController__CloseBackEffect_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudVehicleStatsController__CloseBackEffect_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIHudVehicleStatsController__CloseBackEffect_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVehicleStatsController__CloseBackEffect_c__Iterator1_VTable vtable;
};
struct COW_UIHudVehicleStatsController__CloseBackEffect_c__Iterator1_o {
	COW_UIHudVehicleStatsController__CloseBackEffect_c__Iterator1_c *klass;
	void *monitor;
	COW_UIHudVehicleStatsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudVehicleWeaponSwitchInfoController_StaticFields {
};
struct COW_UIHudVehicleWeaponSwitchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudVehicleWeaponSwitchInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudVehicleWeaponSwitchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVehicleWeaponSwitchInfoController_VTable vtable;
};
struct COW_UIHudVehicleWeaponSwitchInfoController_o {
	COW_UIHudVehicleWeaponSwitchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudVehicleWeaponSwitchInfoView_o* m_View;
	System_String_o* EmptyWeaponSpriteIcon;
	System_String_o* EmptyAmmoSpriteIcon;
	bool m_EmptyAmmo;
	bool m_DisplayCleared;
	COW_GamePlay_GPBDEDFKJNA_o* m_LastWeapon;
	COW_GamePlay_FGJEBMEEIGM_o* m_LastVehicleWeapon;
	int32_t m_LastAmmoCapacity;
	int32_t m_LastAmmoLeft;
	int32_t m_LastAmmoLeftInClip;
};
struct COW_UIHudWeaponInfoController_StaticFields {
	UnityEngine_Color_o COLOR_GREY;
	UnityEngine_Color_o AmmoColorHigh;
	UnityEngine_Color_o AmmoColorMid;
	UnityEngine_Color_o AmmoColorLow;
	UnityEngine_Color_o HeatGunNormal;
	UnityEngine_Color_o HeatGunCooling;
};
struct COW_UIHudWeaponInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnPlayerGetOnVehicle;
	VirtualInvokeData _37_IsOnlyShowOneWeapon;
	VirtualInvokeData _38_IsCheckSilderWeapon;
	VirtualInvokeData _39_IsCheckHeaveyWeapon;
};
struct COW_UIHudWeaponInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudWeaponInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWeaponInfoController_VTable vtable;
};
struct COW_UIHudWeaponInfoController_o {
	COW_UIHudWeaponInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWeaponInfoView_o* m_View;
	COW_GamePlay_GPBDEDFKJNA_o* m_LastWeaponInHand;
	int32_t m_EquipSlot;
	int32_t m_LastEquipSlot;
	int32_t m_LastAmmoLeft;
	int32_t m_LastAmmoCapacity;
	int32_t m_LastAmmoLeftInBag;
	bool m_LastCombined;
	bool m_LastSecondWeaponDataEffective;
	bool m_LastHasGoldAttachment;
	bool m_weaponChanged;
	bool m_UpdateingVehicleWeapon;
	bool m_ModeDriverCanFire;
	int32_t m_LastShieldHP;
	GCommon_ResourceID_o m_SkinChangeEffectID;
	UnityEngine_GameObject_o* m_SkinChangeEffectObj;
	UnityEngine_Color_o m_WeaponIconInitColor;
	uint32_t m_ExtraBuffId;
	COW_UIHudWeaponSwitchInfoController_o* m_Primary1WeaponController;
	COW_UIHudWeaponSwitchInfoController_o* m_Primary2WeaponController;
	COW_UIHudWeaponSwitchInfoController_o* m_SecondaryWeaponController;
	COW_UIHudWeaponSwitchInfoController_o* m_MeleeWeaponController;
	bool needReposition;
	System_Collections_Generic_List_UIHudBuildingSwitchInfoController__o* m_BuildingSwitchBtns;
	UnityEngine_GameObject_o* m_FXLevelUpGold;
	COW_UIHudEvoGunKillCountController_o* m_EvoGunKillCntCtrl;
	uint32_t m_DelayCallHideEvoGunKillCountID;
	float m_DelayCallTime;
	bool m_ObserverInfoListVisible;
	bool m_ObserverOnVehicle;
	bool m_ObserverInSky;
	uint32_t m_DelayCallEffectChangeWeaponSkin;
	bool m_PlaySwitchEffect;
	uint32_t m_CloseCombineSpriteDelayCall;
	bool m_CombineMachineEffectiveTrigger;
	bool m_IsPlayerEffectForSwithWeaponMode;
	uint32_t m_DelayCallEffectKord;
	COW_GamePlay_Player_o* m_currentPlayer;
	System_Collections_Generic_List_GPBDEDFKJNA__o* m_templist;
	UnityEngine_Coroutine_o* m_KillCountCoroutine;
};
struct COW_UIHudWeaponInfoController__SetKillCountView_c__Iterator0_StaticFields {
};
struct COW_UIHudWeaponInfoController__SetKillCountView_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudWeaponInfoController__SetKillCountView_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudWeaponInfoController__SetKillCountView_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWeaponInfoController__SetKillCountView_c__Iterator0_VTable vtable;
};
struct COW_UIHudWeaponInfoController__SetKillCountView_c__Iterator0_o {
	COW_UIHudWeaponInfoController__SetKillCountView_c__Iterator0_c *klass;
	void *monitor;
	uint32_t weaponSkinID;
	uint32_t killCount;
	COW_UIHudWeaponInfoController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_HUD_UIHudWeaponPowerIconController_StaticFields {
};
struct COW_HUD_UIHudWeaponPowerIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_HUD_UIHudWeaponPowerIconController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudWeaponPowerIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudWeaponPowerIconController_VTable vtable;
};
struct COW_HUD_UIHudWeaponPowerIconController_o {
	COW_HUD_UIHudWeaponPowerIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIWeaponPowerCommonView_o* NOJLDPLOCIH;
	COW_UIWeaponPowerIconController_o* AFGFPLANEHK;
	UnityEngine_GameObject_o* JCDKIKIAEJH;
	System_Collections_Generic_Dictionary_uint__GameObject__o* DHCFDLOPINE;
	int32_t DEPEFIOCBDE;
	UIPanel_o* MBPLJPBADKM;
	COW_GamePlay_IHAAMHPPLMG_o KFMGKCJMCAM;
	UnityEngine_Vector3_o NMJKIAFNCCG;
	UnityEngine_Vector3_o KADDCHBFOIA;
	UnityEngine_Vector3_o HBCNJGOIILL;
};
struct COW_UIHudWeaponShield_StaticFields {
};
struct COW_UIHudWeaponShield_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudWeaponShield_c {
	Il2CppClass_1 _1;
	COW_UIHudWeaponShield_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWeaponShield_VTable vtable;
};
struct COW_UIHudWeaponShield_o {
	COW_UIHudWeaponShield_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* shieldIcon;
	UISprite_o* hp;
};
struct COW_UIHudWeaponSwitchInfoController_StaticFields {
	UnityEngine_Color_o COLOR_GREY;
};
struct COW_UIHudWeaponSwitchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudWeaponSwitchInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudWeaponSwitchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWeaponSwitchInfoController_VTable vtable;
};
struct COW_UIHudWeaponSwitchInfoController_o {
	COW_UIHudWeaponSwitchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWeaponSwitchInfoView_o* m_View;
	int32_t m_EquipSlot;
	int32_t m_LastAmmoCapacity;
	int32_t m_LastAmmoLeft;
	int32_t m_LastAmmoLeftInClip;
	int32_t m_LastAmmoLeftInBag;
	bool m_LastComine;
	COW_GamePlay_AAHMJHHPECM_o* m_LastWeaponItem;
	bool m_LastCombined;
	UILabel_o* m_MaxAmmo;
	UISprite_o* m_InfiniteAmmo;
	UIProgressBar_o* m_AmmonStatusBar;
	System_Text_StringBuilder_o* m_Sb;
	UnityEngine_GameObject_o* m_FXLevelUpGold;
	float m_FXLevelUpOrDownLastTime;
	float m_FXLevelUpEndTime;
	float m_FXLevelDownEndTime;
	COW_CommonParticleEffect_o* m_FXLevelUp;
	COW_CommonParticleEffect_o* m_FXLevelDown;
	UnityEngine_Quaternion_o NormalPrimaryIconRot;
	UnityEngine_Quaternion_o CombinedPrimaryIconRot;
	UnityEngine_Color_o m_MeleeIconInitColor;
	int32_t m_LastShieldHP;
	uint32_t m_CloseCombineSpriteDelayCall;
	bool m_CanCombine;
	bool m_CanThisWeaponCombine;
	bool m_CombineMachineEffectiveTrigger;
	System_Action_BMGBKEENCJH__o* OnPinMarkCallBack;
};
struct COW_UIHudWereWolvesChatItemController_StaticFields {
};
struct COW_UIHudWereWolvesChatItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudWereWolvesChatItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesChatItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesChatItemController_VTable vtable;
};
struct COW_UIHudWereWolvesChatItemController_o {
	COW_UIHudWereWolvesChatItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudWereWolvesChatItemView_o* m_View;
};
struct COW_UIHudWereWolvesInfoController_StaticFields {
};
struct COW_UIHudWereWolvesInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudWereWolvesInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesInfoController_VTable vtable;
};
struct COW_UIHudWereWolvesInfoController_o {
	COW_UIHudWereWolvesInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWereWolvesInfoView_o* m_View;
	float m_AlertTimer;
};
struct COW_UIHudWereWolvesInteractController_StaticFields {
};
struct COW_UIHudWereWolvesInteractController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudWereWolvesInteractController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesInteractController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesInteractController_VTable vtable;
};
struct COW_UIHudWereWolvesInteractController_o {
	COW_UIHudWereWolvesInteractController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWereWolvesInteractView_o* m_View;
	int32_t m_CurType;
	bool m_IsInCD;
	float m_CDEndTime;
	bool m_InNotask;
	bool m_CanTaskDoInForbid;
	bool m_IsShow;
	GCommon_BitArrayBoolean_o* m_IsVisibleBit;
};
struct COW_UIHudWereWolvesQuickChatItemController_StaticFields {
};
struct COW_UIHudWereWolvesQuickChatItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudWereWolvesQuickChatItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesQuickChatItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesQuickChatItemController_VTable vtable;
};
struct COW_UIHudWereWolvesQuickChatItemController_o {
	COW_UIHudWereWolvesQuickChatItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudWereWolvesQuickChatItemView_o* m_View;
	COW_WereWolvesQuickChatData_o* m_data;
};
struct COW_UIHudWereWolvesQuickChatScrollController_StaticFields {
};
struct COW_UIHudWereWolvesQuickChatScrollController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIHudWereWolvesQuickChatScrollController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesQuickChatScrollController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesQuickChatScrollController_VTable vtable;
};
struct COW_UIHudWereWolvesQuickChatScrollController_o {
	COW_UIHudWereWolvesQuickChatScrollController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_Select;
	COW_UIHudWereWolvesQuickChatScrollView_o* m_View;
};
struct COW_UIHudWereWolvesTaskController_StaticFields {
};
struct COW_UIHudWereWolvesTaskController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudWereWolvesTaskController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesTaskController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesTaskController_VTable vtable;
};
struct COW_UIHudWereWolvesTaskController_o {
	COW_UIHudWereWolvesTaskController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWereWolvesTaskView_o* m_View;
	uint32_t _uniqueId;
	COW_BaseTask_o* m_task;
	bool m_IsTaskSuccessDelayClose;
};
struct COW_UIHudWereWolvesTaskListController_StaticFields {
};
struct COW_UIHudWereWolvesTaskListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIHudWereWolvesTaskListController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesTaskListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesTaskListController_VTable vtable;
};
struct COW_UIHudWereWolvesTaskListController_o {
	COW_UIHudWereWolvesTaskListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWereWolvesTaskListView_o* m_View;
	System_Collections_Generic_List_FPODNGHHILN__o* m_TaskList;
};
struct COW_UIHudWereWolvesTaskListItemController_StaticFields {
};
struct COW_UIHudWereWolvesTaskListItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudWereWolvesTaskListItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesTaskListItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesTaskListItemController_VTable vtable;
};
struct COW_UIHudWereWolvesTaskListItemController_o {
	COW_UIHudWereWolvesTaskListItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudWereWolvesTaskListItemView_o* m_View;
	COW_GamePlay_FPODNGHHILN_o* m_Data;
};
struct COW_UIHudWereWolvesTaskWolfListController_StaticFields {
};
struct COW_UIHudWereWolvesTaskWolfListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIHudWereWolvesTaskWolfListController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesTaskWolfListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesTaskWolfListController_VTable vtable;
};
struct COW_UIHudWereWolvesTaskWolfListController_o {
	COW_UIHudWereWolvesTaskWolfListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWereWolvesTaskWolfListView_o* m_View;
	System_Collections_Generic_List_ALIODAIDAID__o* m_TaskList;
};
struct COW_UIHudWereWolvesTaskWolfListItemController_StaticFields {
};
struct COW_UIHudWereWolvesTaskWolfListItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudWereWolvesTaskWolfListItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesTaskWolfListItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesTaskWolfListItemController_VTable vtable;
};
struct COW_UIHudWereWolvesTaskWolfListItemController_o {
	COW_UIHudWereWolvesTaskWolfListItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudWereWolvesTaskWolfListItemView_o* m_View;
};
struct COW_UIHudWereWolvesVoiceEngineController_StaticFields {
};
struct COW_UIHudWereWolvesVoiceEngineController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudWereWolvesVoiceEngineController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesVoiceEngineController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesVoiceEngineController_VTable vtable;
};
struct COW_UIHudWereWolvesVoiceEngineController_o {
	COW_UIHudWereWolvesVoiceEngineController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWereWolvesVoiceEngineView_o* m_View;
};
struct COW_WereWolvesChatEasyListCallBack_StaticFields {
};
struct COW_WereWolvesChatEasyListCallBack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_WereWolvesChatEasyListCallBack_c {
	Il2CppClass_1 _1;
	COW_WereWolvesChatEasyListCallBack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WereWolvesChatEasyListCallBack_VTable vtable;
};
struct COW_WereWolvesChatEasyListCallBack_o {
	COW_WereWolvesChatEasyListCallBack_c *klass;
	void *monitor;
	UnityEngine_Transform_o* m_content;
	COW_UIHudWereWolvesVoteController_o* m_controller;
};
struct COW_WereWolvesHistroyListCallBack_StaticFields {
};
struct COW_WereWolvesHistroyListCallBack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_WereWolvesHistroyListCallBack_c {
	Il2CppClass_1 _1;
	COW_WereWolvesHistroyListCallBack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WereWolvesHistroyListCallBack_VTable vtable;
};
struct COW_WereWolvesHistroyListCallBack_o {
	COW_WereWolvesHistroyListCallBack_c *klass;
	void *monitor;
	UnityEngine_Transform_o* m_content;
	COW_UIHudWereWolvesVoteController_o* m_controller;
};
struct COW_HistroyPlayerInfo_StaticFields {
};
struct COW_HistroyPlayerInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_HistroyPlayerInfo_c {
	Il2CppClass_1 _1;
	COW_HistroyPlayerInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HistroyPlayerInfo_VTable vtable;
};
struct COW_HistroyPlayerInfo_o {
	COW_HistroyPlayerInfo_c *klass;
	void *monitor;
	int32_t PlayerColorIndex;
	System_String_o* PlayerName;
	bool IsOut;
	bool IsWolf;
	System_Collections_Generic_List_int__o* votePlayerColorIndexs;
};
struct COW_UIHudWereWolvesVoteController_StaticFields {
	System_Comparison_HistroyPlayerInfo__o* __f__am_cache0;
};
struct COW_UIHudWereWolvesVoteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIHudWereWolvesVoteController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesVoteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesVoteController_VTable vtable;
};
struct COW_UIHudWereWolvesVoteController_o {
	COW_UIHudWereWolvesVoteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWereWolvesVoteView_o* m_View;
	System_Collections_Generic_List_HDCFACOPKDC__o* m_VoteList;
	System_Collections_Generic_List_IHAAMHPPLMG__o* m_SkippedList;
	System_Collections_Generic_List_UIHudWereWolvesVoteIndexController__o* m_SkippedChildController;
	COW_UITimeLabelHelper_o* m_TimeHelper;
	float m_CountDownTime;
	COW_UIHudWereWolvesVoteIndexController_o* m_SponsorIndex;
	COW_WereWolvesChatEasyListCallBack_o* m_ChatEasyListCallback;
	COW_WereWolvesHistroyListCallBack_o* m_HistroyEasyListCallback;
	COW_UIHudWereWolvesQuickChatScrollController_o* m_QuickChatNode;
	COW_UIHudWereWolvesSpeakerController_o* m_SpeakerController;
	uint32_t m_LastQuickPlayerId;
	System_Collections_Generic_Dictionary_int__List_HistroyPlayerInfo___o* m_HistroyInfoDic;
	int32_t m_CurHistroyTab;
	int32_t m_CurVoteTutorialType;
	bool m_IsMapOpen;
	bool m_IsChatPanleShowing;
	float lastLeftTimeS;
};
struct COW_UIHudWereWolvesVoteIndexController_StaticFields {
};
struct COW_UIHudWereWolvesVoteIndexController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudWereWolvesVoteIndexController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesVoteIndexController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesVoteIndexController_VTable vtable;
};
struct COW_UIHudWereWolvesVoteIndexController_o {
	COW_UIHudWereWolvesVoteIndexController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudWereWolvesVoteIndexView_o* m_View;
};
struct COW_UIHudWereWolvesVoteItemController_StaticFields {
};
struct COW_UIHudWereWolvesVoteItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudWereWolvesVoteItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesVoteItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesVoteItemController_VTable vtable;
};
struct COW_UIHudWereWolvesVoteItemController_o {
	COW_UIHudWereWolvesVoteItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudWereWolvesVoteItemView_o* m_View;
	COW_GamePlay_HDCFACOPKDC_o* m_info;
	System_Collections_Generic_List_UIHudWereWolvesVoteIndexController__o* m_IdxChildList;
	uint64_t m_userId;
};
struct COW_UIHudWereWolvesVoteResultController_StaticFields {
};
struct COW_UIHudWereWolvesVoteResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudWereWolvesVoteResultController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesVoteResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesVoteResultController_VTable vtable;
};
struct COW_UIHudWereWolvesVoteResultController_o {
	COW_UIHudWereWolvesVoteResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWereWolvesVoteResultView_o* m_View;
};
struct COW_UIHudWereWolvesSpeakerController_StaticFields {
	System_Func_HDCFACOPKDC__bool__o* __f__am_cache0;
};
struct COW_UIHudWereWolvesSpeakerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIHudWereWolvesSpeakerController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesSpeakerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesSpeakerController_VTable vtable;
};
struct COW_UIHudWereWolvesSpeakerController_o {
	COW_UIHudWereWolvesSpeakerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWereWolvesVoteSpeakerView_o* m_View;
	COW_UIHudWereWolvesVoteController_o* m_parent;
	System_Collections_Generic_List_IHAAMHPPLMG__o* m_PlayerList;
};
struct COW_UIHudWereWolvesVoteSpeakerItemController_StaticFields {
};
struct COW_UIHudWereWolvesVoteSpeakerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudWereWolvesVoteSpeakerItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesVoteSpeakerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesVoteSpeakerItemController_VTable vtable;
};
struct COW_UIHudWereWolvesVoteSpeakerItemController_o {
	COW_UIHudWereWolvesVoteSpeakerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudWereWolvesVoteSpeakerItemView_o* m_View;
	COW_GamePlay_IHAAMHPPLMG_o m_PlayerId;
	uint64_t m_UserId;
};
struct COW_UIHudWereWolvesWolfCountController_StaticFields {
};
struct COW_UIHudWereWolvesWolfCountController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudWereWolvesWolfCountController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesWolfCountController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesWolfCountController_VTable vtable;
};
struct COW_UIHudWereWolvesWolfCountController_o {
	COW_UIHudWereWolvesWolfCountController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWereWolvesWolfCountView_o* m_View;
	UnityEngine_GameObject_array* m_wolfList;
	UnityEngine_GameObject_array* m_deadWolfList;
};
struct COW_HUD_UIHudWhiteScreenController_StaticFields {
};
struct COW_HUD_UIHudWhiteScreenController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UIHudWhiteScreenController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudWhiteScreenController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudWhiteScreenController_VTable vtable;
};
struct COW_HUD_UIHudWhiteScreenController_o {
	COW_HUD_UIHudWhiteScreenController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWhiteScreenView_o* NOJLDPLOCIH;
	TweenAlpha_o* BIGLMGHIANL;
	TweenAlpha_o* OEJKNPHKFNJ;
	System_Collections_IEnumerator_o* PNPEHKDDMEO;
	EventDelegate_o* JJHNLPBCGEF;
	float IPIPPGONMOJ;
	GCommon_AudioResource_o* MBMGCDMBGFN;
	UnityEngine_RenderTexture_o* PAGDKACMKOC;
	UnityEngine_Camera_o* GPDLAJOMFMD;
};
struct COW_HUD_UIHudWhiteScreenController_MBDCNCNMHDO_StaticFields {
};
struct COW_HUD_UIHudWhiteScreenController_MBDCNCNMHDO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_HUD_UIHudWhiteScreenController_MBDCNCNMHDO_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudWhiteScreenController_MBDCNCNMHDO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudWhiteScreenController_MBDCNCNMHDO_VTable vtable;
};
struct COW_HUD_UIHudWhiteScreenController_MBDCNCNMHDO_o {
	COW_HUD_UIHudWhiteScreenController_MBDCNCNMHDO_c *klass;
	void *monitor;
	bool MDAPPPADFFI;
	float ACGDEHFALLI;
	float PLJLLKBALHF;
	COW_HUD_UIHudWhiteScreenController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_GamePlay_UIHudWishingTreeController_StaticFields {
};
struct COW_GamePlay_UIHudWishingTreeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudWishingTreeController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudWishingTreeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudWishingTreeController_VTable vtable;
};
struct COW_GamePlay_UIHudWishingTreeController_o {
	COW_GamePlay_UIHudWishingTreeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWishingTreeView_o* NOJLDPLOCIH;
	COW_GamePlay_LevelObjectWishingTree_o* HMBNJNEDAEJ;
	System_String_o* JBJDALBFBJH;
	System_String_o* HGDMEDPHINF;
	UnityEngine_Color_o AOBJCEHKDKL;
	UnityEngine_Color_o BIECAPIFHHB;
};
struct COW_UIHudWolfTaskController_StaticFields {
};
struct COW_UIHudWolfTaskController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudWolfTaskController_c {
	Il2CppClass_1 _1;
	COW_UIHudWolfTaskController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWolfTaskController_VTable vtable;
};
struct COW_UIHudWolfTaskController_o {
	COW_UIHudWolfTaskController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudWolfTaskView_o* m_View;
	System_Collections_Generic_List_UIHudWolfTaskController_WolfTaskButton__o* m_ButtonList;
	System_Collections_Generic_List_ALIODAIDAID__o* m_TaskList;
	bool m_ButtonOpen;
	float m_cdTime;
	float m_tarTime;
	bool m_Dead;
};
struct COW_UIHudWolfTaskController_WolfTaskButton_StaticFields {
};
struct COW_UIHudWolfTaskController_WolfTaskButton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudWolfTaskController_WolfTaskButton_c {
	Il2CppClass_1 _1;
	COW_UIHudWolfTaskController_WolfTaskButton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWolfTaskController_WolfTaskButton_VTable vtable;
};
struct COW_UIHudWolfTaskController_WolfTaskButton_o {
	COW_UIHudWolfTaskController_WolfTaskButton_c *klass;
	void *monitor;
	UIButton_o* button;
	UISprite_o* icon;
	UITweener_array* anim;
	COW_GamePlay_ALIODAIDAID_o* info;
};
struct COW_UIHudZombieModeBuffChooseController_StaticFields {
};
struct COW_UIHudZombieModeBuffChooseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudZombieModeBuffChooseController_c {
	Il2CppClass_1 _1;
	COW_UIHudZombieModeBuffChooseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudZombieModeBuffChooseController_VTable vtable;
};
struct COW_UIHudZombieModeBuffChooseController_o {
	COW_UIHudZombieModeBuffChooseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudZombieModeBuffChooseView_o* m_View;
};
struct COW_UIHudZombieModeBuffItemController_StaticFields {
};
struct COW_UIHudZombieModeBuffItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudZombieModeBuffItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudZombieModeBuffItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudZombieModeBuffItemController_VTable vtable;
};
struct COW_UIHudZombieModeBuffItemController_o {
	COW_UIHudZombieModeBuffItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudZombieModeBuffItemView_o* m_View;
	uint32_t m_CurBuffIndex;
};
struct COW_UIIAPBundleContentItemController_StaticFields {
};
struct COW_UIIAPBundleContentItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetQualityBG;
};
struct COW_UIIAPBundleContentItemController_c {
	Il2CppClass_1 _1;
	COW_UIIAPBundleContentItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIIAPBundleContentItemController_VTable vtable;
};
struct COW_UIIAPBundleContentItemController_o {
	COW_UIIAPBundleContentItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardItemMiniView_o* m_View;
	COW_StatndardItemMiniData_o* m_Data;
	bool ForceFullScreenPreview;
	bool UIStandardItemMiniController_m_NeedTween;
	bool UIStandardItemMiniController_m_DetailItemShowTypeIcon;
	proto_BundleShowData_o* m_BundleData;
};
struct COW_UIIAPBundleController_StaticFields {
	System_Predicate_AdvertDesc__o* __f__am_cache0;
	System_Converter_KeyValuePair_uint__List_BundleShowData____string__o* __f__am_cache1;
};
struct COW_UIIAPBundleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_TempHidePreview;
	VirtualInvokeData _56_RecoverPreview;
	VirtualInvokeData _62_IsPreviewOpen;
	VirtualInvokeData _63_GetCreateAvatar;
	VirtualInvokeData _64_ClearCache;
	VirtualInvokeData _65_CreateDoublePreviewAvatar;
	VirtualInvokeData _66_SetAvatarPos;
	VirtualInvokeData _70_IsDelayPreviewFinished;
	VirtualInvokeData _71_RefreshPreviewUIOnly;
	VirtualInvokeData _72_GetPreviewUIType;
	VirtualInvokeData _73_GetFrontEndPreviewBorder;
	VirtualInvokeData _74_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _75_GetFrontEndPreviewComponent;
	VirtualInvokeData _76_GetFrontEndPreviewData;
	VirtualInvokeData _77_OpenPreview;
	VirtualInvokeData _78_ChangePreviewUIType;
	VirtualInvokeData _79_OnChangePreviewUIType;
	VirtualInvokeData _80_ClosePreview;
	VirtualInvokeData _81_OnTempHidePreview;
	VirtualInvokeData _82_OnRecoverPreview;
	VirtualInvokeData _83_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _84_ShowPreviewByID;
	VirtualInvokeData _85_ShowAvatar;
	VirtualInvokeData _86_RefreshPreviewDesc;
	VirtualInvokeData _87_SetPreviewBorder;
	VirtualInvokeData _88_ChangePreviewBorder;
	VirtualInvokeData _89_SetAvatarParams;
	VirtualInvokeData _90_GetFrontEndPreviewCommonController;
	VirtualInvokeData _91_GetFrontEndPreviewUIController;
	VirtualInvokeData _92_OnPopupWindowListChanged;
	VirtualInvokeData _93_OnDataChanged;
	VirtualInvokeData _94_GetInterestedPropID;
	VirtualInvokeData _95_OpenItemController;
	VirtualInvokeData _96_CloseItemController;
};
struct COW_UIIAPBundleController_c {
	Il2CppClass_1 _1;
	COW_UIIAPBundleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIIAPBundleController_VTable vtable;
};
struct COW_UIIAPBundleController_o {
	COW_UIIAPBundleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	bool m_PreviewWndCovered;
	int32_t m_PreviewUIType;
	COW_UIIAPBundleView_o* m_View;
	COW_UIModelIAPBundle_o* m_Model;
	COW_IAPBundleStoreData_o* m_Data;
	bool m_IsFirstShow;
	bool m_HasPlayedAnimation;
	UnityEngine_Transform_array* m_ItemRoots;
	uint32_t m_ItemID;
	System_Collections_Generic_List_UIIAPBundleContentItemController__o* m_GridItemControllers;
};
struct COW_UIIAPBundleController__ShowItemControlers_c__Iterator0_StaticFields {
};
struct COW_UIIAPBundleController__ShowItemControlers_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIIAPBundleController__ShowItemControlers_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIIAPBundleController__ShowItemControlers_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIIAPBundleController__ShowItemControlers_c__Iterator0_VTable vtable;
};
struct COW_UIIAPBundleController__ShowItemControlers_c__Iterator0_o {
	COW_UIIAPBundleController__ShowItemControlers_c__Iterator0_c *klass;
	void *monitor;
	int32_t _i___0;
	UnityEngine_Transform_array* _locvar0;
	int32_t _locvar1;
	COW_UIIAPBundleController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIIAPBundlePreviewItemController_StaticFields {
};
struct COW_UIIAPBundlePreviewItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIIAPBundlePreviewItemController_c {
	Il2CppClass_1 _1;
	COW_UIIAPBundlePreviewItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIIAPBundlePreviewItemController_VTable vtable;
};
struct COW_UIIAPBundlePreviewItemController_o {
	COW_UIIAPBundlePreviewItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIIAPBundlePreviewItemView_o* m_View;
	COW_IAPBundleStoreData_o* m_Data;
	System_Action_IAPBundleStoreData__o* m_Callback;
};
struct COW_UIIAPBundlePreviewWindowController_StaticFields {
	System_Comparison_IAPBundleStoreData__o* __f__am_cache0;
};
struct COW_UIIAPBundlePreviewWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIIAPBundlePreviewWindowController_c {
	Il2CppClass_1 _1;
	COW_UIIAPBundlePreviewWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIIAPBundlePreviewWindowController_VTable vtable;
};
struct COW_UIIAPBundlePreviewWindowController_o {
	COW_UIIAPBundlePreviewWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIIAPBundlePreviewWindowView_o* m_View;
	int32_t m_ScreenshotIndex;
	System_Collections_Generic_List_UIIAPBundlePreviewItemController__o* m_ItemControllers;
	System_Collections_Generic_List_IAPBundleStoreData__o* m_IAPBundles;
};
struct COW_UIIAPBundlePreviewWindowController__TakeScreenshots_c__AnonStorey0_StaticFields {
};
struct COW_UIIAPBundlePreviewWindowController__TakeScreenshots_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIIAPBundlePreviewWindowController__TakeScreenshots_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIIAPBundlePreviewWindowController__TakeScreenshots_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIIAPBundlePreviewWindowController__TakeScreenshots_c__AnonStorey0_VTable vtable;
};
struct COW_UIIAPBundlePreviewWindowController__TakeScreenshots_c__AnonStorey0_o {
	COW_UIIAPBundlePreviewWindowController__TakeScreenshots_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t index;
	COW_UIIAPBundlePreviewWindowController_o* _this;
};
struct COW_UIIAPBundlePreviewWindowController__UpdateItemControllers_c__AnonStorey1_StaticFields {
};
struct COW_UIIAPBundlePreviewWindowController__UpdateItemControllers_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIIAPBundlePreviewWindowController__UpdateItemControllers_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIIAPBundlePreviewWindowController__UpdateItemControllers_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIIAPBundlePreviewWindowController__UpdateItemControllers_c__AnonStorey1_VTable vtable;
};
struct COW_UIIAPBundlePreviewWindowController__UpdateItemControllers_c__AnonStorey1_o {
	COW_UIIAPBundlePreviewWindowController__UpdateItemControllers_c__AnonStorey1_c *klass;
	void *monitor;
	System_Int32_array* reviewList;
};
struct COW_UIIAPBundleWeekCardPopWndController_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
};
struct COW_UIIAPBundleWeekCardPopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OpenItemController;
	VirtualInvokeData _58_CloseItemController;
};
struct COW_UIIAPBundleWeekCardPopWndController_c {
	Il2CppClass_1 _1;
	COW_UIIAPBundleWeekCardPopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIIAPBundleWeekCardPopWndController_VTable vtable;
};
struct COW_UIIAPBundleWeekCardPopWndController_o {
	COW_UIIAPBundleWeekCardPopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIIAPBundleWeekCardPopWndView_o* m_View;
	COW_UIModelIAPBundle_o* m_Model;
	COW_UIModelActivity_o* m_ModelActivity;
	COW_UIModelMemberShip_o* m_ModelMembership;
	COW_IAPBundleStoreData_o* m_Data;
	COW_ClientMemberShipCardData_o* m_ClientMemberShipCardData;
	System_Collections_Generic_Dictionary_int__int__o* m_EStoreTypeToMembershipTypeDic;
};
struct COW_UIImageShareCaptureWidgetController_StaticFields {
};
struct COW_UIImageShareCaptureWidgetController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIImageShareCaptureWidgetController_c {
	Il2CppClass_1 _1;
	COW_UIImageShareCaptureWidgetController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIImageShareCaptureWidgetController_VTable vtable;
};
struct COW_UIImageShareCaptureWidgetController_o {
	COW_UIImageShareCaptureWidgetController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIImageShareCaptureWidgetView_o* m_View;
	UISprite_array* m_CSStarArray;
	UISprite_array* m_CSBlackStarArray;
};
struct COW_ShareImageData_StaticFields {
};
struct COW_ShareImageData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ShareImageData_c {
	Il2CppClass_1 _1;
	COW_ShareImageData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ShareImageData_VTable vtable;
};
struct COW_ShareImageData_o {
	COW_ShareImageData_c *klass;
	void *monitor;
	int32_t ScreenshotType;
	System_String_o* FilePath;
	int32_t ShareScreenType;
};
struct COW_UIImageSharePreviewWindowController_StaticFields {
	System_Int32_array* _PhotoPermissions;
	System_Action_HttpErrorCodek__object__o* __f__am_cache0;
};
struct COW_UIImageSharePreviewWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIImageSharePreviewWindowController_c {
	Il2CppClass_1 _1;
	COW_UIImageSharePreviewWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIImageSharePreviewWindowController_VTable vtable;
};
struct COW_UIImageSharePreviewWindowController_o {
	COW_UIImageSharePreviewWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Action_o* OnClose;
	COW_UIImageSharePreviewWindowView_o* m_View;
	proto_ShareSettingDesc_o* m_ShareSetting;
	GCommon_UIBaseController_o* m_Target;
	COW_UIModelChat_o* m_ModelChat;
	uint32_t m_ShareWeaponSkinId;
	COW_UICommonGuideController_o* m_CommonGuidController;
	COW_ShareImageData_o* m_Data;
	bool m_ShareUrl;
};
struct COW_UIImmortalityCountdownTimerController_StaticFields {
};
struct COW_UIImmortalityCountdownTimerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIImmortalityCountdownTimerController_c {
	Il2CppClass_1 _1;
	COW_UIImmortalityCountdownTimerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIImmortalityCountdownTimerController_VTable vtable;
};
struct COW_UIImmortalityCountdownTimerController_o {
	COW_UIImmortalityCountdownTimerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIImmortalityCountdownTimerView_o* m_View;
	float m_fTimer;
	float m_fStartTimer;
	float m_fEndTimer;
};
struct COW_UIInGameBasePopupController_StaticFields {
};
struct COW_UIInGameBasePopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIInGameBasePopupController_c {
	Il2CppClass_1 _1;
	COW_UIInGameBasePopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIInGameBasePopupController_VTable vtable;
};
struct COW_UIInGameBasePopupController_o {
	COW_UIInGameBasePopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Collections_Generic_List_GameObject__o* PhaseList;
	int32_t Phase;
	UIButton_o* MaskBtn;
	uint32_t m_DelayCallID;
	float m_DelayShowTime;
};
struct COW_UIInviteGroupBoxController_StaticFields {
};
struct COW_UIInviteGroupBoxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
};
struct COW_UIInviteGroupBoxController_c {
	Il2CppClass_1 _1;
	COW_UIInviteGroupBoxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIInviteGroupBoxController_VTable vtable;
};
struct COW_UIInviteGroupBoxController_o {
	COW_UIInviteGroupBoxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIInviteGroupBoxView_o* m_View;
	uint32_t m_DelayCall;
	System_String_o* INVITE_FILTER;
	COW_UIModelChampionship_o* m_ModelChampionship;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	COW_UIModelRelationShip_o* m_ModelRelationShip;
	COW_UIModelFriends_o* m_ModelFriends;
	COW_UIModelMatch_o* m_ModelMatch;
	COW_UIModelClan_o* m_ModelClan;
	COW_UIModelUser_o* m_ModelUser;
	COW_UIModelChummy_o* m_ModelChummy;
	int32_t m_InviteType;
	System_Collections_Generic_List_FriendAccountInfo__o* m_CachedFriends;
	System_Collections_Generic_List_ClanMember__o* m_CachedOnlineClanMembers;
	System_Collections_Generic_List_FriendAccountInfo__o* m_RecommandPlayer;
	System_Collections_Generic_List_ulong__o* m_RecommandPlayerIdList;
	bool m_HastUpdateRecent;
	uint64_t m_LastRefreshTime;
	uint64_t m_LastChangePublicTime;
	bool m_HasSearch;
	uint32_t m_WinkCall;
	System_Collections_Generic_List_ulong__o* m_CurrrentMemebers;
	COW_UICommonCodekInputWindowController_o* m_CodekInputWindow;
	COW_UIGroupInviteItemController_o* m_FloatingWindow;
	int32_t m_InviteUI;
	System_Action_o* m_OnClose;
	bool m_ReuqestedChampionshipTeamMembersPresence;
	bool m_RequestedCupTeamMembersPresence;
	bool m_HasPublicRoot;
	bool m_HasLastUseFloatingWindow;
	COW_UIModelGroup_o* __ModelGroup;
};
struct COW_UIInviteGroupBoxController__GetRecommandPlayerNotInGroup_c__AnonStorey0_StaticFields {
};
struct COW_UIInviteGroupBoxController__GetRecommandPlayerNotInGroup_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIInviteGroupBoxController__GetRecommandPlayerNotInGroup_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIInviteGroupBoxController__GetRecommandPlayerNotInGroup_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIInviteGroupBoxController__GetRecommandPlayerNotInGroup_c__AnonStorey0_VTable vtable;
};
struct COW_UIInviteGroupBoxController__GetRecommandPlayerNotInGroup_c__AnonStorey0_o {
	COW_UIInviteGroupBoxController__GetRecommandPlayerNotInGroup_c__AnonStorey0_c *klass;
	void *monitor;
	COW_FriendAccountInfo_o* player;
};
struct COW_UIInviteGroupBoxController__onSearchBtnClick_c__AnonStorey1_StaticFields {
};
struct COW_UIInviteGroupBoxController__onSearchBtnClick_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIInviteGroupBoxController__onSearchBtnClick_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIInviteGroupBoxController__onSearchBtnClick_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIInviteGroupBoxController__onSearchBtnClick_c__AnonStorey1_VTable vtable;
};
struct COW_UIInviteGroupBoxController__onSearchBtnClick_c__AnonStorey1_o {
	COW_UIInviteGroupBoxController__onSearchBtnClick_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* name;
	COW_UIInviteGroupBoxController_o* _this;
};
struct COW_UIInviteGroupBoxController__AddRecommandPlayer_c__AnonStorey2_StaticFields {
};
struct COW_UIInviteGroupBoxController__AddRecommandPlayer_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIInviteGroupBoxController__AddRecommandPlayer_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIInviteGroupBoxController__AddRecommandPlayer_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIInviteGroupBoxController__AddRecommandPlayer_c__AnonStorey2_VTable vtable;
};
struct COW_UIInviteGroupBoxController__AddRecommandPlayer_c__AnonStorey2_o {
	COW_UIInviteGroupBoxController__AddRecommandPlayer_c__AnonStorey2_c *klass;
	void *monitor;
	uint64_t uid;
};
struct COW_UIInvitePlatformCommonController_StaticFields {
};
struct COW_UIInvitePlatformCommonController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIInvitePlatformCommonController_c {
	Il2CppClass_1 _1;
	COW_UIInvitePlatformCommonController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIInvitePlatformCommonController_VTable vtable;
};
struct COW_UIInvitePlatformCommonController_o {
	COW_UIInvitePlatformCommonController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t m_ShareUrlType;
	COW_UIInvitePlatformCommonView_o* m_View;
	COW_UIModelShare_o* m_ModelShare;
	System_Object_array* m_Data;
	bool TriggerShareActivity;
};
struct COW_UIInvitePlatformCommonGridController_StaticFields {
};
struct COW_UIInvitePlatformCommonGridController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIInvitePlatformCommonGridController_c {
	Il2CppClass_1 _1;
	COW_UIInvitePlatformCommonGridController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIInvitePlatformCommonGridController_VTable vtable;
};
struct COW_UIInvitePlatformCommonGridController_o {
	COW_UIInvitePlatformCommonGridController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIInvitePlatformCommonGridView_o* m_View;
	COW_UIModelShare_o* m_ModelShare;
	int32_t m_ShareUrlType;
	System_Object_array* m_Data;
};
struct COW_UIItemCameraController_StaticFields {
};
struct COW_UIItemCameraController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIItemCameraController_c {
	Il2CppClass_1 _1;
	COW_UIItemCameraController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIItemCameraController_VTable vtable;
};
struct COW_UIItemCameraController_o {
	COW_UIItemCameraController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* m_Camera;
};
struct COW_UILadderMatchMasterRankUpPopupController_StaticFields {
};
struct COW_UILadderMatchMasterRankUpPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UILadderMatchMasterRankUpPopupController_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchMasterRankUpPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchMasterRankUpPopupController_VTable vtable;
};
struct COW_UILadderMatchMasterRankUpPopupController_o {
	COW_UILadderMatchMasterRankUpPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILadderMatchMasterRankUpPopupView_o* m_View;
	uint32_t m_DelayCallId;
};
struct COW_UILauncherConfirmWnd_StaticFields {
};
struct COW_UILauncherConfirmWnd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UILauncherConfirmWnd_c {
	Il2CppClass_1 _1;
	COW_UILauncherConfirmWnd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILauncherConfirmWnd_VTable vtable;
};
struct COW_UILauncherConfirmWnd_o {
	COW_UILauncherConfirmWnd_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILauncherConfirmWndView_o* m_View;
	System_Action_o* m_ConfirmAction;
	System_Action_o* m_CancelAction;
};
struct COW_UILauncherMaxController_StaticFields {
};
struct COW_UILauncherMaxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnBackButtonClick;
	VirtualInvokeData _56_OnEnterButtonClick;
};
struct COW_UILauncherMaxController_c {
	Il2CppClass_1 _1;
	COW_UILauncherMaxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILauncherMaxController_VTable vtable;
};
struct COW_UILauncherMaxController_o {
	COW_UILauncherMaxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILauncherMaxView_o* m_View;
	System_String_o* m_MaxStore;
	System_String_o* m_MaxWebsite;
	System_String_o* m_MaxVideo;
	System_Action_o* m_OnClose;
};
struct COW_UILauncherPopupMessageController_StaticFields {
	System_String_o* defaultCDN;
	System_String_o* defaultBGCDN;
};
struct COW_UILauncherPopupMessageController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILauncherPopupMessageController_c {
	Il2CppClass_1 _1;
	COW_UILauncherPopupMessageController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILauncherPopupMessageController_VTable vtable;
};
struct COW_UILauncherPopupMessageController_o {
	COW_UILauncherPopupMessageController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILauncherPopupMessageView_o* m_View;
	int32_t m_ButtonStyle;
	int32_t m_MessageType;
	System_String_o* m_Info;
	System_String_array* m_CDNUrlList;
	System_String_o* m_PatchNoteUrl;
	System_String_o* m_WebViewUrl;
	COW_WebView_o* m_WebView;
	System_String_o* m_BGUrl;
	bool m_HasMaxHint;
	System_Action_o* m_OnOK;
	bool m_AllowCompatibleLogin;
	System_Action_o* m_OnCompatibleLogin;
	System_Action_o* m_OnRetry;
	int32_t m_selectedIndex;
	System_Collections_Generic_List_UILobbyDotController__o* m_DotCtrls;
	System_Collections_Generic_List_UINetworkTexture__o* m_NetworkTextures;
	UICenterOnChild_o* m_centerOnChild;
};
struct COW_UILauncherPopupMessageController__AutoScrollItem_c__Iterator0_StaticFields {
};
struct COW_UILauncherPopupMessageController__AutoScrollItem_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILauncherPopupMessageController__AutoScrollItem_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UILauncherPopupMessageController__AutoScrollItem_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILauncherPopupMessageController__AutoScrollItem_c__Iterator0_VTable vtable;
};
struct COW_UILauncherPopupMessageController__AutoScrollItem_c__Iterator0_o {
	COW_UILauncherPopupMessageController__AutoScrollItem_c__Iterator0_c *klass;
	void *monitor;
	COW_UILauncherPopupMessageController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILauncherWebViewLiteController_StaticFields {
};
struct COW_UILauncherWebViewLiteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILauncherWebViewLiteController_c {
	Il2CppClass_1 _1;
	COW_UILauncherWebViewLiteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILauncherWebViewLiteController_VTable vtable;
};
struct COW_UILauncherWebViewLiteController_o {
	COW_UILauncherWebViewLiteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWebViewWindowLiteView_o* m_View;
	COW_WebView_o* m_WebView;
};
struct COW_LeaderBoardAwarWndItemData_StaticFields {
};
struct COW_LeaderBoardAwarWndItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LeaderBoardAwarWndItemData_c {
	Il2CppClass_1 _1;
	COW_LeaderBoardAwarWndItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LeaderBoardAwarWndItemData_VTable vtable;
};
struct COW_LeaderBoardAwarWndItemData_o {
	COW_LeaderBoardAwarWndItemData_c *klass;
	void *monitor;
	System_Collections_Generic_List_BaseItemInfo__o* itemList;
	System_String_o* label;
};
struct COW_UILeaderBoardAwarWndController_StaticFields {
};
struct COW_UILeaderBoardAwarWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UILeaderBoardAwarWndController_c {
	Il2CppClass_1 _1;
	COW_UILeaderBoardAwarWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILeaderBoardAwarWndController_VTable vtable;
};
struct COW_UILeaderBoardAwarWndController_o {
	COW_UILeaderBoardAwarWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILeaderBoardAwarWndView_o* m_View;
	System_Collections_Generic_List_LeaderBoardAwarWndItemData__o* m_ItemsDataList;
};
struct COW_UILeaderBoardAwarWndItemController_StaticFields {
};
struct COW_UILeaderBoardAwarWndItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UILeaderBoardAwarWndItemController_c {
	Il2CppClass_1 _1;
	COW_UILeaderBoardAwarWndItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILeaderBoardAwarWndItemController_VTable vtable;
};
struct COW_UILeaderBoardAwarWndItemController_o {
	COW_UILeaderBoardAwarWndItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UILeaderBoardAwarWndItemView_o* m_View;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_StandardItems;
	COW_LeaderBoardAwarWndItemData_o* m_Data;
};
struct COW_UILeaderBoardItemNewController_StaticFields {
};
struct COW_UILeaderBoardItemNewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UILeaderBoardItemNewController_c {
	Il2CppClass_1 _1;
	COW_UILeaderBoardItemNewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILeaderBoardItemNewController_VTable vtable;
};
struct COW_UILeaderBoardItemNewController_o {
	COW_UILeaderBoardItemNewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	int32_t m_RankFormat;
	uint32_t m_MaxSize;
	int32_t m_DisplayType;
	COW_UILeaderBoardItemNewView_o* m_View;
	COW_LeaderBoardInfo_o* m_info;
	COW_UIBaseProfileInfoController_o* m_BaseProfileUI;
	COW_UITeamBaseProfileController_o* m_TeamBaseProfileUI;
	UIWidget_o* m_ProfileWidget;
	int32_t m_BGWidth;
	uint64_t m_AccountID;
	bool m_IsSelf;
	int32_t m_LockRank;
	int32_t m_TabType;
	COW_UIModelCSLadderMatch_o* m_ModelCSLadderMatch;
	COW_UIModelLadderMatch_o* m_ModelLadderMatch;
	System_Collections_Generic_Dictionary_uint__string__o* m_RankCupIcon;
	System_Collections_Generic_Dictionary_uint__string__o* m_RankBG;
	bool m_CanSelect;
};
struct COW_FilterItemData_StaticFields {
};
struct COW_FilterItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FilterItemData_c {
	Il2CppClass_1 _1;
	COW_FilterItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FilterItemData_VTable vtable;
};
struct COW_FilterItemData_o {
	COW_FilterItemData_c *klass;
	void *monitor;
	System_String_o* Text;
	System_String_o* Deep_Link;
	int32_t DeepLinkLayer;
	System_Action_object__o* CallBack;
};
struct COW_FilterData_StaticFields {
};
struct COW_FilterData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FilterData_c {
	Il2CppClass_1 _1;
	COW_FilterData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FilterData_VTable vtable;
};
struct COW_FilterData_o {
	COW_FilterData_c *klass;
	void *monitor;
	System_String_o* DefaultText;
	int32_t Type;
	System_Collections_Generic_List_FilterItemData__o* FilterList;
	int32_t DeepLinkLayer;
};
struct COW_TabInfo_StaticFields {
};
struct COW_TabInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TabInfo_c {
	Il2CppClass_1 _1;
	COW_TabInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TabInfo_VTable vtable;
};
struct COW_TabInfo_o {
	COW_TabInfo_c *klass;
	void *monitor;
	System_String_o* DeepLink;
	System_String_o* Key;
	System_Collections_Generic_List_TabInfo__o* SubTabs;
	System_Action_o* OnClick;
};
struct COW_UILeaderBoardNewController_StaticFields {
	System_String_o* DL_RankFriendKillSOLO;
	System_String_o* DL_RankFriendKillDUO;
	System_String_o* DL_RankFriendKillSQUA;
	System_String_o* DL_RankFriendWinSOLO;
	System_String_o* DL_RankFriendWinDUO;
	System_String_o* DL_RankFriendWinSQUA;
	System_String_o* DL_RankFriendKDSOLO;
	System_String_o* DL_RankFriendKDDUO;
	System_String_o* DL_RankFriendKDSQUA;
	System_String_o* DL_RankRegionKillSOLO;
	System_String_o* DL_RankRegionKillDUO;
	System_String_o* DL_RankRegionKillSQUA;
	System_String_o* DL_RankRegionWinSOLO;
	System_String_o* DL_RankRegionWinDUO;
	System_String_o* DL_RankRegionWinSQUA;
	System_String_o* DL_RankRegionKDSOLO;
	System_String_o* DL_RankRegionKDDUO;
	System_String_o* DL_RankRegionKDSQUA;
	System_String_o* DL_CSRankFriendKill;
	System_String_o* DL_CSRankFriendWin;
	System_String_o* DL_CSRankFriendKD;
	System_String_o* DL_CSRankRegionKill;
	System_String_o* DL_CSRankRegionWin;
	System_String_o* DL_CSRankRegionKD;
	System_String_o* DL_GuildRegionWeek;
	System_String_o* DL_GuildRegionTotal;
	System_String_o* DL_GuildGlobal;
	System_String_o* DL_EPBadgesFriend;
	System_String_o* DL_EPBadgesRegion;
	System_String_o* DL_EPBadgesGlobal;
	System_String_o* DL_FriendHuntingGroundDamage;
	System_String_o* DL_FriendHuntingGroundClearanceTime;
	System_String_o* DL_RegionHuntingGroundDamage;
	System_String_o* DL_RegionHuntingGroundClearanceTime;
	System_String_o* DL_FriendPVEInfiniteRank;
	System_String_o* DL_RegionPVEInfiniteRank;
};
struct COW_UILeaderBoardNewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OpenItemController;
	VirtualInvokeData _91_CloseItemController;
	VirtualInvokeData _92_OnDataChanged;
	VirtualInvokeData _93_GetInterestedPropID;
};
struct COW_UILeaderBoardNewController_c {
	Il2CppClass_1 _1;
	COW_UILeaderBoardNewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILeaderBoardNewController_VTable vtable;
};
struct COW_UILeaderBoardNewController_o {
	COW_UILeaderBoardNewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UILeaderBoardNewView_o* m_View;
	GCommon_UINavigationData_o* m_NavData;
	COW_UIModelLeaderBoard_o* m_ModelLeaderBoard;
	COW_UIModelHuntingGround_o* m_ModelHuntingGround;
	bool m_LeaderBoardMenuCreated;
	int32_t m_RequestPropIDs;
	System_Action_o* m_RefreshList;
	System_Collections_Generic_List_PVELeaderboardRewardDesc__o* m_CurPVELeaderboardRewards;
	COW_UILeaderBoardItemNewController_o* m_SelfRankUI;
	int32_t m_ListItemDisplayType;
	System_String_o* m_DeepLink;
	proto_PVEDifficultyAttributeRuleDesc_o* m_PVE2DifficultyAttributeRule;
	System_Collections_Generic_List_PVELeaderboardRewardDesc__o* m_PVEDamageLeaderDboardRewards;
	System_Collections_Generic_List_PVELeaderboardRewardDesc__o* m_PVEClearanceTimeLeaderboardRewards;
	uint32_t m_PVE2GameMode;
	int32_t m_PVE2Difficulty;
	proto_PVEDifficultyAttributeRuleDesc_o* m_PVEInfiniteDifficultyAttributeRule;
	uint32_t m_PVEInfiniteGameMode;
	System_Collections_Generic_List_PVELeaderboardRewardDesc__o* m_PVEInfiniteLeaderboardRewards;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
	COW_UIModelCSLadderMatch_o* m_ModelCSLadderMatch;
	COW_UIModelLadderMatch_o* m_ModelLadderMatch;
	uint32_t m_CSRankLeaderBoardMinRank;
	uint32_t m_BRRankLeaderBoardMinRank;
	COW_UIPopWndStandardDrawerTabRemakeController_o* m_DrawerTabCtrl;
	System_Collections_Generic_List_FilterItemData__o* m_ToggleDataList;
	System_Collections_Generic_List_UIPopMenuLeaderBoardControler__o* m_PopMenusList;
	System_Collections_Generic_Dictionary_string__Action__o* m_DicCallBack;
	System_Collections_Generic_List_string__o* m_Filters;
	System_Collections_Generic_Dictionary_string__List_FilterData___o* m_DicFilterData;
	System_Collections_Generic_List_TabInfo__o* m_TabList;
	int32_t m_BGWidth1;
	int32_t m_BGWidth2;
	int32_t m_CurrStyle;
	uint64_t m_SelectedAccountID;
	bool m_InitedBGWidth;
	UIRoot_o* uiRoot;
	COW_LeaderBoardInfo_o* m_SelectedInfo;
	bool m_ClanLocalWeekSelected;
};
struct COW_UILeaderBoardNewController__NavigationToLeaderBoard_c__AnonStorey0_StaticFields {
};
struct COW_UILeaderBoardNewController__NavigationToLeaderBoard_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILeaderBoardNewController__NavigationToLeaderBoard_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UILeaderBoardNewController__NavigationToLeaderBoard_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILeaderBoardNewController__NavigationToLeaderBoard_c__AnonStorey0_VTable vtable;
};
struct COW_UILeaderBoardNewController__NavigationToLeaderBoard_c__AnonStorey0_o {
	COW_UILeaderBoardNewController__NavigationToLeaderBoard_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* filter1;
	System_String_o* filter2;
};
struct COW_UILegendClothVaultColorController_StaticFields {
};
struct COW_UILegendClothVaultColorController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILegendClothVaultColorController_c {
	Il2CppClass_1 _1;
	COW_UILegendClothVaultColorController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILegendClothVaultColorController_VTable vtable;
};
struct COW_UILegendClothVaultColorController_o {
	COW_UILegendClothVaultColorController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILegendClothVaultColorView_o* m_View;
	int32_t m_LegendLevel;
	UnityEngine_Color_o m_Color;
	bool m_Unlock;
	bool m_Armed;
	bool m_IsInInvotory;
	bool m_IsTypeBig;
};
struct COW_UILegendClothVaultController_StaticFields {
	System_Collections_Generic_List_string__o* UI3DOBJECT_NAMES;
	System_Action_o* __f__am_cache0;
};
struct COW_UILegendClothVaultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
};
struct COW_UILegendClothVaultController_c {
	Il2CppClass_1 _1;
	COW_UILegendClothVaultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILegendClothVaultController_VTable vtable;
};
struct COW_UILegendClothVaultController_o {
	COW_UILegendClothVaultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UILegendClothVaultView_o* m_View;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelAvatar_o* m_ModelAvatar;
	int32_t m_PageType;
	int32_t m_SubType;
	uint32_t m_LegendId;
	bool m_IsMatchGender;
	uint32_t m_ChoosingColorLevel;
	UnityEngine_GameObject_o* m_GoMixCamera;
	COW_UIMaleAvatar_o* m_Avatar;
	UnityEngine_Vector2_o m_BgCdnSceneSize;
	UnityEngine_Vector3_o m_AvatarLeftPos;
	int32_t m_ChoosingWardrobeType;
	System_Collections_Generic_Dictionary_int__UILegendClothVaultSlotItemController__o* m_SlotItems;
	System_Collections_Generic_Dictionary_int__UISprite__o* m_DictSlotSpriteCurrentColor;
	UITexture_o* m_BgCdnTexture;
	UnityEngine_Coroutine_o* m_MovingAvatarCoroutine;
	int32_t m_CurrentSubPage;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
	System_Collections_Generic_HashSet_ResVersionInfo_FileInfo__o* m_NeedDownloadFileInfoList;
};
struct COW_UILegendClothVaultController__MoveAvatar_c__Iterator0_StaticFields {
};
struct COW_UILegendClothVaultController__MoveAvatar_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILegendClothVaultController__MoveAvatar_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UILegendClothVaultController__MoveAvatar_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILegendClothVaultController__MoveAvatar_c__Iterator0_VTable vtable;
};
struct COW_UILegendClothVaultController__MoveAvatar_c__Iterator0_o {
	COW_UILegendClothVaultController__MoveAvatar_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Vector3_o _pos___0;
	UnityEngine_Vector3_o _panelPos___0;
	float _cdnPosX___0;
	float _minDeltaX___0;
	int32_t _minDeltaUIX___0;
	float _movePerFrame___0;
	int32_t _panelMovePerFrame___0;
	float x;
	float uix;
	COW_UILegendClothVaultController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILegendClothVaultController__RefreshDownloadState_c__AnonStorey1_StaticFields {
};
struct COW_UILegendClothVaultController__RefreshDownloadState_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILegendClothVaultController__RefreshDownloadState_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UILegendClothVaultController__RefreshDownloadState_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILegendClothVaultController__RefreshDownloadState_c__AnonStorey1_VTable vtable;
};
struct COW_UILegendClothVaultController__RefreshDownloadState_c__AnonStorey1_o {
	COW_UILegendClothVaultController__RefreshDownloadState_c__AnonStorey1_c *klass;
	void *monitor;
	System_Collections_Generic_List_ResourceID__o* listResNeedDownload;
	System_String_o* title;
	COW_UILegendClothVaultController_o* _this;
};
struct COW_UILegendClothVaultFeatureItemController_StaticFields {
};
struct COW_UILegendClothVaultFeatureItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILegendClothVaultFeatureItemController_c {
	Il2CppClass_1 _1;
	COW_UILegendClothVaultFeatureItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILegendClothVaultFeatureItemController_VTable vtable;
};
struct COW_UILegendClothVaultFeatureItemController_o {
	COW_UILegendClothVaultFeatureItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILegendClothVaultFeatureItemView_o* m_View;
	int32_t m_FeatureType;
	Il2CppObject* m_Data;
	uint32_t m_LegendId;
};
struct COW_UILegendClothVaultPickController_StaticFields {
};
struct COW_UILegendClothVaultPickController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_OpenItemController;
	VirtualInvokeData _52_CloseItemController;
};
struct COW_UILegendClothVaultPickController_c {
	Il2CppClass_1 _1;
	COW_UILegendClothVaultPickController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILegendClothVaultPickController_VTable vtable;
};
struct COW_UILegendClothVaultPickController_o {
	COW_UILegendClothVaultPickController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UILegendClothVaultPickView_o* m_View;
	COW_UIModelInventory_o* m_UIModelInventory;
	COW_UIModelTailor_o* m_UIModelTailor;
	System_Collections_Generic_List_ClothVaultData__o* m_PickItemsList;
};
struct COW_ClothVaultData_StaticFields {
};
struct COW_ClothVaultData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct COW_ClothVaultData_c {
	Il2CppClass_1 _1;
	COW_ClothVaultData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClothVaultData_VTable vtable;
};
struct COW_ClothVaultData_o {
	COW_ClothVaultData_c *klass;
	void *monitor;
	uint32_t _LegendId_k__BackingField;
	bool _IsOwned_k__BackingField;
	int32_t _ClothVaultType_k__BackingField;
};
struct COW_UILegendClothVaultPickItemController_StaticFields {
};
struct COW_UILegendClothVaultPickItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UILegendClothVaultPickItemController_c {
	Il2CppClass_1 _1;
	COW_UILegendClothVaultPickItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILegendClothVaultPickItemController_VTable vtable;
};
struct COW_UILegendClothVaultPickItemController_o {
	COW_UILegendClothVaultPickItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_ClothVaultData_o* m_Data;
	COW_UIModelTailor_o* m_ModelTailor;
	proto_GoPos_o* m_GoPosData;
	COW_UILegendClothVaultPickItemView_o* m_View;
};
struct COW_UILegendClothVaultSlotItemController_StaticFields {
};
struct COW_UILegendClothVaultSlotItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UILegendClothVaultSlotItemController_c {
	Il2CppClass_1 _1;
	COW_UILegendClothVaultSlotItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILegendClothVaultSlotItemController_VTable vtable;
};
struct COW_UILegendClothVaultSlotItemController_o {
	COW_UILegendClothVaultSlotItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILegendClothVaultSlotItemView_o* m_View;
	int32_t m_WardrobeType;
	int32_t m_PageType;
	UnityEngine_Color_o m_WearingColor;
	UnityEngine_Color_o m_NotWearingColor;
	uint32_t _ClothId_k__BackingField;
	int32_t _Level_k__BackingField;
	bool _IsWearing_k__BackingField;
	bool m_IsGenderValid;
};
struct COW_UILevelUpNextLevelAnnounceController_StaticFields {
};
struct COW_UILevelUpNextLevelAnnounceController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UILevelUpNextLevelAnnounceController_c {
	Il2CppClass_1 _1;
	COW_UILevelUpNextLevelAnnounceController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILevelUpNextLevelAnnounceController_VTable vtable;
};
struct COW_UILevelUpNextLevelAnnounceController_o {
	COW_UILevelUpNextLevelAnnounceController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILevelUpNextLevelAnnounceView_o* m_View;
};
struct COW_UILevelUpRewardSkillTipsController_StaticFields {
};
struct COW_UILevelUpRewardSkillTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UILevelUpRewardSkillTipsController_c {
	Il2CppClass_1 _1;
	COW_UILevelUpRewardSkillTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILevelUpRewardSkillTipsController_VTable vtable;
};
struct COW_UILevelUpRewardSkillTipsController_o {
	COW_UILevelUpRewardSkillTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILevelUpRewardSkillTipsView_o* m_View;
	UnityEngine_Color32_o m_PassiveColor;
	UnityEngine_Color32_o m_ActiveColor;
	UIRoot_o* m_UIRoot;
};
struct COW_UILevelUpRewardSkillTipsController__SetPosition_c__Iterator0_StaticFields {
};
struct COW_UILevelUpRewardSkillTipsController__SetPosition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILevelUpRewardSkillTipsController__SetPosition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UILevelUpRewardSkillTipsController__SetPosition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILevelUpRewardSkillTipsController__SetPosition_c__Iterator0_VTable vtable;
};
struct COW_UILevelUpRewardSkillTipsController__SetPosition_c__Iterator0_o {
	COW_UILevelUpRewardSkillTipsController__SetPosition_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Transform_o* _contentTr___0;
	UnityEngine_Vector3_o itempos;
	UnityEngine_Vector3_o _center___0;
	UnityEngine_Bounds_o _bounds___0;
	UnityEngine_Vector3_o _contentLocalPos___0;
	COW_UILevelUpRewardSkillTipsController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILiveTvMainController_StaticFields {
};
struct COW_UILiveTvMainController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
};
struct COW_UILiveTvMainController_c {
	Il2CppClass_1 _1;
	COW_UILiveTvMainController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILiveTvMainController_VTable vtable;
};
struct COW_UILiveTvMainController_o {
	COW_UILiveTvMainController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UILiveTvView_o* m_View;
	COW_WebView_o* m_WebViewLiveTV;
	COW_WebView_o* m_WebViewBooyahTv;
	COW_WebView_Rect_o* m_WebViewRect;
};
struct COW_UILoadingController_StaticFields {
};
struct COW_UILoadingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILoadingController_c {
	Il2CppClass_1 _1;
	COW_UILoadingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoadingController_VTable vtable;
};
struct COW_UILoadingController_o {
	COW_UILoadingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* m_Tips;
	UIProgressBar_o* m_ProgressBar;
	UILabel_o* m_ProgressText;
	UILabel_o* m_WarningTips;
	UITexture_o* m_BG;
	float m_Progress;
	UISprite_o* Logo;
	UIGrid_o* m_GridPlayerInfo;
	UnityEngine_Transform_o* m_RootPlayerInfoTip;
	UnityEngine_Transform_o* m_UGCLoadingMapInfo;
	UnityEngine_GameObject_o* m_LoadingEffect1;
	UnityEngine_GameObject_o* m_LoadingEffect2;
	UILabel_o* m_MapModeDescTips;
	float m_OpenTime;
	float m_UGCDelayTime;
	bool m_UGCLoadingFail;
	bool m_UGCLoadingStartMatch;
	uint32_t m_UGCFinishPlayer;
	uint32_t m_UGCTotalPlayer;
	bool m_AchieveTimeLengthCanClose;
	int32_t m_CanDestroyFrame;
	bool m_TriggerNeedUnloadAsset;
	bool m_UGCloading;
	COW_WorkshopDownloadData_o* m_WorkshopDownloadData;
	UnityEngine_GameObject_o* m_BRLoadingVfx;
	System_Collections_Generic_List_UILoadingPlayerInfoController__o* m_UILoadingPlayerInfoControllers;
	System_Collections_Generic_List_ResVersionInfo_FileInfo__o* m_NeedDownloadFileInfos;
	float m_TimeTick;
	bool m_MainSceneLoaded;
};
struct COW_UILoadingController__RefreshLoadingBgAndTips_c__AnonStorey0_StaticFields {
};
struct COW_UILoadingController__RefreshLoadingBgAndTips_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILoadingController__RefreshLoadingBgAndTips_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UILoadingController__RefreshLoadingBgAndTips_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoadingController__RefreshLoadingBgAndTips_c__AnonStorey0_VTable vtable;
};
struct COW_UILoadingController__RefreshLoadingBgAndTips_c__AnonStorey0_o {
	COW_UILoadingController__RefreshLoadingBgAndTips_c__AnonStorey0_c *klass;
	void *monitor;
	UnityEngine_Vector2_o fitSize;
	COW_UILoadingController_o* _this;
};
struct COW_UILoadingController__GetCdnUrlByGameMode_c__AnonStorey1_StaticFields {
};
struct COW_UILoadingController__GetCdnUrlByGameMode_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILoadingController__GetCdnUrlByGameMode_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UILoadingController__GetCdnUrlByGameMode_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoadingController__GetCdnUrlByGameMode_c__AnonStorey1_VTable vtable;
};
struct COW_UILoadingController__GetCdnUrlByGameMode_c__AnonStorey1_o {
	COW_UILoadingController__GetCdnUrlByGameMode_c__AnonStorey1_c *klass;
	void *monitor;
	bool gamemodeNoneFilter;
};
struct COW_UILoadingController__RefreshSceneEditMapInfo_c__AnonStorey2_StaticFields {
};
struct COW_UILoadingController__RefreshSceneEditMapInfo_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILoadingController__RefreshSceneEditMapInfo_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UILoadingController__RefreshSceneEditMapInfo_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoadingController__RefreshSceneEditMapInfo_c__AnonStorey2_VTable vtable;
};
struct COW_UILoadingController__RefreshSceneEditMapInfo_c__AnonStorey2_o {
	COW_UILoadingController__RefreshSceneEditMapInfo_c__AnonStorey2_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* slotInfo;
	COW_UILoadingController_o* _this;
};
struct COW_UILoadingPlayerInfoController_StaticFields {
};
struct COW_UILoadingPlayerInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILoadingPlayerInfoController_c {
	Il2CppClass_1 _1;
	COW_UILoadingPlayerInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoadingPlayerInfoController_VTable vtable;
};
struct COW_UILoadingPlayerInfoController_o {
	COW_UILoadingPlayerInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_UILoadingPlayerInfoView_o* m_View;
	System_Collections_Generic_List_UILoadingPlayerInfoItemController__o* m_InfoItemCtrls;
	System_Collections_Generic_List_UISprite__o* m_ListSkillSprites;
	COW_UIModelProfile_o* m_ModelProfile;
	System_Collections_Generic_Dictionary_int__Color__o* m_IndexColorTop;
	System_Collections_Generic_Dictionary_int__Color__o* m_IndexColorBottom;
	COW_UITitleCommonController_o* titleCtrl;
};
struct COW_UILoadingPlayerInfoItemController_StaticFields {
};
struct COW_UILoadingPlayerInfoItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILoadingPlayerInfoItemController_c {
	Il2CppClass_1 _1;
	COW_UILoadingPlayerInfoItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoadingPlayerInfoItemController_VTable vtable;
};
struct COW_UILoadingPlayerInfoItemController_o {
	COW_UILoadingPlayerInfoItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_UILoadingPlayerInfoItemView_o* m_View;
	uint32_t m_DataType;
};
struct COW_UILoadingVideoPlayer_StaticFields {
};
struct COW_UILoadingVideoPlayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILoadingVideoPlayer_c {
	Il2CppClass_1 _1;
	COW_UILoadingVideoPlayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoadingVideoPlayer_VTable vtable;
};
struct COW_UILoadingVideoPlayer_o {
	COW_UILoadingVideoPlayer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_UILoadoutItemUnifiedController_StaticFields {
};
struct COW_UILoadoutItemUnifiedController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILoadoutItemUnifiedController_c {
	Il2CppClass_1 _1;
	COW_UILoadoutItemUnifiedController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoadoutItemUnifiedController_VTable vtable;
};
struct COW_UILoadoutItemUnifiedController_o {
	COW_UILoadoutItemUnifiedController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_Item_o* PlayCardData;
	int32_t ItemIdex;
	COW_BaseItemInfo_o* LoadOutData;
	COW_UILoadOutItemUnifiedView_o* m_View;
	COW_UIModelLoadout_o* m_ModelLoadout;
	bool m_HighLight;
	bool m_OnlyShowIcon;
	UnityEngine_Vector3_o m_ChooseLoadoutWindowScale;
};
struct COW_UILobbyAdItemController_StaticFields {
};
struct COW_UILobbyAdItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyAdItemController_c {
	Il2CppClass_1 _1;
	COW_UILobbyAdItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyAdItemController_VTable vtable;
};
struct COW_UILobbyAdItemController_o {
	COW_UILobbyAdItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyAdItemView_o* m_View;
	int32_t AdIndex;
	UnityEngine_GameObject_array* m_ImgObjects;
};
struct COW_UILobbyChatController_StaticFields {
	System_Converter_GroupMemberInfo__FriendInfo__o* __f__am_cache0;
};
struct COW_UILobbyChatController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _37_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UILobbyChatController_c {
	Il2CppClass_1 _1;
	COW_UILobbyChatController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyChatController_VTable vtable;
};
struct COW_UILobbyChatController_o {
	COW_UILobbyChatController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyChatView_o* m_View;
	COW_UIModelChat_o* m_ChatModel;
	COW_UIModelGroup_o* m_GroupModel;
	uint32_t m_MessageDispearCallID;
	int32_t m_MessageLabelOrigWidth;
};
struct COW_UILobbyDotController_StaticFields {
};
struct COW_UILobbyDotController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyDotController_c {
	Il2CppClass_1 _1;
	COW_UILobbyDotController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyDotController_VTable vtable;
};
struct COW_UILobbyDotController_o {
	COW_UILobbyDotController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyDotView_o* m_View;
	int32_t DotIndex;
};
struct COW_UILobbyIAPBundleController_StaticFields {
	COW_OnFinished_o* __f__am_cache0;
};
struct COW_UILobbyIAPBundleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyIAPBundleController_c {
	Il2CppClass_1 _1;
	COW_UILobbyIAPBundleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyIAPBundleController_VTable vtable;
};
struct COW_UILobbyIAPBundleController_o {
	COW_UILobbyIAPBundleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyIAPBundleView_o* m_View;
	COW_UIModelIAPBundle_o* m_Model;
};
struct COW_UILobbyIAPWeekCardController_StaticFields {
	COW_OnFinished_o* __f__am_cache0;
};
struct COW_UILobbyIAPWeekCardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyIAPWeekCardController_c {
	Il2CppClass_1 _1;
	COW_UILobbyIAPWeekCardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyIAPWeekCardController_VTable vtable;
};
struct COW_UILobbyIAPWeekCardController_o {
	COW_UILobbyIAPWeekCardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyIAPWeekCardView_o* m_View;
	COW_UIModelIAPBundle_o* m_Model;
};
struct COW_UILobbyLoadoutController_StaticFields {
};
struct COW_UILobbyLoadoutController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UILobbyLoadoutController_c {
	Il2CppClass_1 _1;
	COW_UILobbyLoadoutController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyLoadoutController_VTable vtable;
};
struct COW_UILobbyLoadoutController_o {
	COW_UILobbyLoadoutController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelLoadout_o* m_ModelLoadout;
	COW_UILobbyLoadoutView_o* m_View;
	System_Collections_Generic_List_string__o* iconList;
};
struct COW_DownLoadTipsInfo_StaticFields {
};
struct COW_DownLoadTipsInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_DownLoadTipsInfo_c {
	Il2CppClass_1 _1;
	COW_DownLoadTipsInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DownLoadTipsInfo_VTable vtable;
};
struct COW_DownLoadTipsInfo_o {
	COW_DownLoadTipsInfo_c *klass;
	void *monitor;
	System_String_o* Info;
	bool Need_btn_group;
	System_Action_o* Comfirm_call_back;
	bool Show_DownloadBtn;
};
struct COW_UILobbyOptionalDownloaderController_StaticFields {
};
struct COW_UILobbyOptionalDownloaderController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UILobbyOptionalDownloaderController_c {
	Il2CppClass_1 _1;
	COW_UILobbyOptionalDownloaderController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyOptionalDownloaderController_VTable vtable;
};
struct COW_UILobbyOptionalDownloaderController_o {
	COW_UILobbyOptionalDownloaderController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelOptionalDownload_o* m_Model;
	COW_UILobbyOptionalDownloaderView_o* m_View;
	System_Collections_Generic_Queue_DownLoadTipsInfo__o* m_TipsQueue;
	bool m_isShowTips;
	bool m_ContentShow;
	bool m_NeedCheckTips;
	COW_UITipsNormalController_o* m_GiftTipsCtrl;
	int32_t lastMode;
};
struct COW_UILobbyOptionalTipsWndController_StaticFields {
};
struct COW_UILobbyOptionalTipsWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILobbyOptionalTipsWndController_c {
	Il2CppClass_1 _1;
	COW_UILobbyOptionalTipsWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyOptionalTipsWndController_VTable vtable;
};
struct COW_UILobbyOptionalTipsWndController_o {
	COW_UILobbyOptionalTipsWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyOptionalTipsWndView_o* m_View;
	System_Action_o* m_ComfirmCallBack;
	System_Action_o* m_GoposCallBack;
};
struct COW_UILobbyOptionalTipsWndController__NavigationGoposInit_c__AnonStorey0_StaticFields {
};
struct COW_UILobbyOptionalTipsWndController__NavigationGoposInit_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILobbyOptionalTipsWndController__NavigationGoposInit_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UILobbyOptionalTipsWndController__NavigationGoposInit_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyOptionalTipsWndController__NavigationGoposInit_c__AnonStorey0_VTable vtable;
};
struct COW_UILobbyOptionalTipsWndController__NavigationGoposInit_c__AnonStorey0_o {
	COW_UILobbyOptionalTipsWndController__NavigationGoposInit_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t gopos;
	System_String_o* subGopos;
};
struct COW_UILobbyProfileController_StaticFields {
};
struct COW_UILobbyProfileController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UILobbyProfileController_c {
	Il2CppClass_1 _1;
	COW_UILobbyProfileController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyProfileController_VTable vtable;
};
struct COW_UILobbyProfileController_o {
	COW_UILobbyProfileController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILobbyProfileView_o* m_View;
	COW_UIBaseProfileInfoController_o* m_Profile;
};
struct COW_UILobbyProfileController__OnHeadClick_c__AnonStorey0_StaticFields {
};
struct COW_UILobbyProfileController__OnHeadClick_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILobbyProfileController__OnHeadClick_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UILobbyProfileController__OnHeadClick_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyProfileController__OnHeadClick_c__AnonStorey0_VTable vtable;
};
struct COW_UILobbyProfileController__OnHeadClick_c__AnonStorey0_o {
	COW_UILobbyProfileController__OnHeadClick_c__AnonStorey0_c *klass;
	void *monitor;
	uint64_t id;
};
struct COW_WeaponItemData_StaticFields {
};
struct COW_WeaponItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WeaponItemData_c {
	Il2CppClass_1 _1;
	COW_WeaponItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponItemData_VTable vtable;
};
struct COW_WeaponItemData_o {
	COW_WeaponItemData_c *klass;
	void *monitor;
	COW_WeaponSkinBaseInfo_o* Info;
	bool IsEquipped;
	bool IsNewGet;
};
struct COW_UILobbyWeaponRackController_StaticFields {
	System_Comparison_WeaponItemData__o* __f__am_cache0;
};
struct COW_UILobbyWeaponRackController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OpenItemController;
	VirtualInvokeData _50_CloseItemController;
};
struct COW_UILobbyWeaponRackController_c {
	Il2CppClass_1 _1;
	COW_UILobbyWeaponRackController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyWeaponRackController_VTable vtable;
};
struct COW_UILobbyWeaponRackController_o {
	COW_UILobbyWeaponRackController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UILobbyWeaponRackView_o* m_View;
	COW_UIModelWeaponRack_o* m_ModelRack;
	COW_UIPopMenuSmallControler_o* m_PopMenuGun;
	COW_UIPopMenuSmallControler_o* m_PopMenuRare;
	uint32_t m_CurrentSelectWeaponID;
	int32_t m_CurrentFilterWeaponType;
	COW_UIModelCollection_o* m_ModelCollection;
	System_Collections_Generic_List_PopMenuData__o* m_WeaponTypeFilterPopMenuList;
	System_Collections_Generic_List_PopMenuData__o* m_WeaponRareFilterPopMenuList;
	System_Collections_Generic_List_WeaponItemData__o* m_CurrentListBeforeQuality;
	System_Collections_Generic_Dictionary_uint__List_WeaponSkinBaseInfo___o* WeaponSkinBaseInfoDic;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_WeaponDataList;
	System_Collections_Generic_List_uint__o* m_WeaponTypeList;
	System_Collections_Generic_Dictionary_uint__string__o* m_DictWeaponType2Text;
};
struct COW_UILobbyWeaponRackItemController_StaticFields {
};
struct COW_UILobbyWeaponRackItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UILobbyWeaponRackItemController_c {
	Il2CppClass_1 _1;
	COW_UILobbyWeaponRackItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyWeaponRackItemController_VTable vtable;
};
struct COW_UILobbyWeaponRackItemController_o {
	COW_UILobbyWeaponRackItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UILobbyWeaponRackItemView_o* m_View;
	COW_WeaponItemData_o* m_Itemdata;
	bool m_ABReady;
	System_Collections_Generic_List_ResourceID__o* m_NeedDownloadList;
	COW_UINewDownloadInfoController_o* m_Downloader;
};
struct COW_LockAirDropIcon_StaticFields {
	UnityEngine_Color_o ReviveBgNormal;
	UnityEngine_Color_o ReviveBgCD;
};
struct COW_LockAirDropIcon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LockAirDropIcon_c {
	Il2CppClass_1 _1;
	COW_LockAirDropIcon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LockAirDropIcon_VTable vtable;
};
struct COW_LockAirDropIcon_o {
	COW_LockAirDropIcon_c *klass;
	void *monitor;
	int32_t m_CurrentState;
	UISprite_o* Progress;
	UISprite_o* StateBg;
	UnityEngine_GameObject_o* StateIcon01;
	UnityEngine_GameObject_o* StateIcon02;
	UnityEngine_GameObject_o* StateIcon03;
	UnityEngine_GameObject_o* TimeIcon;
	UnityEngine_GameObject_o* ProgressPanel;
	UnityEngine_GameObject_o* FightPanel;
	int32_t m_Step1Value;
	int32_t m_Step2Value;
	System_Single_array* m_InitValue;
	float m_FillAmount;
	int32_t m_Type;
	int32_t m_Step3Value;
};
struct COW_UILockAirDropIconController_StaticFields {
};
struct COW_UILockAirDropIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILockAirDropIconController_c {
	Il2CppClass_1 _1;
	COW_UILockAirDropIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILockAirDropIconController_VTable vtable;
};
struct COW_UILockAirDropIconController_o {
	COW_UILockAirDropIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* StateBg;
	UISprite_o* Progress;
	UnityEngine_GameObject_o* StateIcon;
	UnityEngine_GameObject_o* StateIcon02;
	UnityEngine_GameObject_o* StateIcon03;
	UnityEngine_GameObject_o* TimeIcon;
	UnityEngine_GameObject_o* ProgressPanel;
	UnityEngine_GameObject_o* FightGB;
	COW_LockAirDropIcon_o* m_Icon;
	uint32_t m_InteractTime;
	int32_t m_Type;
};
struct COW_UILoginController_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_UILoginController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UILoginController_c {
	Il2CppClass_1 _1;
	COW_UILoginController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoginController_VTable vtable;
};
struct COW_UILoginController_o {
	COW_UILoginController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILoginView_o* m_View;
	COW_UIVersionController_o* m_UIVersion;
	bool m_platfromLogined;
	COW_UIPopupMessageBoxController_o* m_MaintenanceMessageCtrl;
	uint32_t limitedAge;
	GCommon_ResourceID_o m_LoginBGSpine1;
	GCommon_ResourceID_o m_LoginBGSpine2;
	GCommon_ResourceID_o m_LoginBGSpine3;
	UnityEngine_GameObject_o* m_SpineBG;
	GCommon_ResourceID_o m_CurrentSpineBGResID;
	COW_UIRegisterController_o* m_CtrlRegister;
	bool _RetriedGuestRestore;
	COW_UIWaitingForRequestController_o* m_WaitingController;
};
struct COW_UILoginController__ManualLogin_c__AnonStorey2_StaticFields {
};
struct COW_UILoginController__ManualLogin_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILoginController__ManualLogin_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UILoginController__ManualLogin_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoginController__ManualLogin_c__AnonStorey2_VTable vtable;
};
struct COW_UILoginController__ManualLogin_c__AnonStorey2_o {
	COW_UILoginController__ManualLogin_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t platformType;
};
struct COW_UILoginController__WaitPreloadFinishGotoLobby_c__Iterator0_StaticFields {
};
struct COW_UILoginController__WaitPreloadFinishGotoLobby_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILoginController__WaitPreloadFinishGotoLobby_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UILoginController__WaitPreloadFinishGotoLobby_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoginController__WaitPreloadFinishGotoLobby_c__Iterator0_VTable vtable;
};
struct COW_UILoginController__WaitPreloadFinishGotoLobby_c__Iterator0_o {
	COW_UILoginController__WaitPreloadFinishGotoLobby_c__Iterator0_c *klass;
	void *monitor;
	COW_UILoginController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILoginController__SetButtonCoolDown_c__Iterator1_StaticFields {
};
struct COW_UILoginController__SetButtonCoolDown_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILoginController__SetButtonCoolDown_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UILoginController__SetButtonCoolDown_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoginController__SetButtonCoolDown_c__Iterator1_VTable vtable;
};
struct COW_UILoginController__SetButtonCoolDown_c__Iterator1_o {
	COW_UILoginController__SetButtonCoolDown_c__Iterator1_c *klass;
	void *monitor;
	float delayTime;
	UIButton_o* btn;
	COW_UILoginController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILoginController__CheckIfPolicyPopupNeeded_c__AnonStorey3_StaticFields {
};
struct COW_UILoginController__CheckIfPolicyPopupNeeded_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILoginController__CheckIfPolicyPopupNeeded_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UILoginController__CheckIfPolicyPopupNeeded_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoginController__CheckIfPolicyPopupNeeded_c__AnonStorey3_VTable vtable;
};
struct COW_UILoginController__CheckIfPolicyPopupNeeded_c__AnonStorey3_o {
	COW_UILoginController__CheckIfPolicyPopupNeeded_c__AnonStorey3_c *klass;
	void *monitor;
	System_Action_o* callback1;
	System_Action_PlatformType__o* callback2;
	int32_t type;
};
struct COW_UILoginMoreChannelController_StaticFields {
};
struct COW_UILoginMoreChannelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UILoginMoreChannelController_c {
	Il2CppClass_1 _1;
	COW_UILoginMoreChannelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoginMoreChannelController_VTable vtable;
};
struct COW_UILoginMoreChannelController_o {
	COW_UILoginMoreChannelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILoginMoreChannelView_o* m_View;
	System_Action_o* ActionVKClick;
	System_Action_o* ActionGoogleClick;
	System_Action_o* ActionFacebookClick;
	System_Action_o* ActionTwitterClick;
	System_Action_o* ActionGarenaClick;
};
struct COW_UILoginQueueInfoPopupWndController_StaticFields {
};
struct COW_UILoginQueueInfoPopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UILoginQueueInfoPopupWndController_c {
	Il2CppClass_1 _1;
	COW_UILoginQueueInfoPopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoginQueueInfoPopupWndController_VTable vtable;
};
struct COW_UILoginQueueInfoPopupWndController_o {
	COW_UILoginQueueInfoPopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILoginQueueInfoPopupWndView_o* m_View;
	COW_UIModelLogin_o* m_ModelLogin;
	uint32_t m_Hours;
	uint32_t m_Mins;
	uint32_t m_Secs;
	uint32_t m_RequestInterval;
	COW_CountDownConfig_o* m_Config;
	uint64_t m_StartCountDownTime;
	uint64_t m_TotalWaitSec;
};
struct COW_UILoginRegionChooseController_StaticFields {
};
struct COW_UILoginRegionChooseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UILoginRegionChooseController_c {
	Il2CppClass_1 _1;
	COW_UILoginRegionChooseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoginRegionChooseController_VTable vtable;
};
struct COW_UILoginRegionChooseController_o {
	COW_UILoginRegionChooseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILoginRegionChooseView_o* m_View;
	System_String_o* m_SelectedServer;
};
struct COW_UILoginRegionChooseItemController_StaticFields {
};
struct COW_UILoginRegionChooseItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILoginRegionChooseItemController_c {
	Il2CppClass_1 _1;
	COW_UILoginRegionChooseItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILoginRegionChooseItemController_VTable vtable;
};
struct COW_UILoginRegionChooseItemController_o {
	COW_UILoginRegionChooseItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILoginRegionChooseItemView_o* m_View;
	System_String_o* m_ServerName;
};
struct COW_UILuckWheelRewardPoolItemController_StaticFields {
};
struct COW_UILuckWheelRewardPoolItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILuckWheelRewardPoolItemController_c {
	Il2CppClass_1 _1;
	COW_UILuckWheelRewardPoolItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckWheelRewardPoolItemController_VTable vtable;
};
struct COW_UILuckWheelRewardPoolItemController_o {
	COW_UILuckWheelRewardPoolItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILuckWheelRewardPoolItemView_o* m_View;
	proto_CSLuckyWheelShopItemDesc_o* m_RewardItem;
	COW_UIModelLuckyWheel_o* m_Model;
	COW_UIModelGacha_o* m_ModelGacha;
	COW_UILuckyWheelPreviewRewardPoolItemController_o* m_ItemCtrl;
	uint32_t m_Price;
	bool m_CanBuyItem;
	bool ForceFullScreenPreview;
	uint32_t m_DelayCall;
	UnityEngine_Vector3_o m_OriginalPos;
};
struct COW_UILuckyBagController_StaticFields {
};
struct COW_UILuckyBagController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OpenItemController;
	VirtualInvokeData _58_CloseItemController;
};
struct COW_UILuckyBagController_c {
	Il2CppClass_1 _1;
	COW_UILuckyBagController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyBagController_VTable vtable;
};
struct COW_UILuckyBagController_o {
	COW_UILuckyBagController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UILuckyBagView_o* m_View;
	COW_ClanLuckyBagConfigData_o* m_ClanLuckyBagConfigData;
	COW_UIModelClan_o* m_ModelClan;
	uint64_t m_SelectedBagID;
	bool m_ProgressChanged;
	uint32_t m_TargetScore;
	uint32_t m_CurrentScore;
	uint32_t m_InitScore;
	uint32_t m_NextLevelScore;
	uint32_t m_RefreshBoxVFXDelayCall;
	System_Collections_Generic_Queue_UILuckyBagController_ProgressChangeData__o* m_VFXProgressChangedQueue;
};
struct COW_UILuckyBagController__ShowTrailVFX_c__AnonStorey0_StaticFields {
};
struct COW_UILuckyBagController__ShowTrailVFX_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILuckyBagController__ShowTrailVFX_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UILuckyBagController__ShowTrailVFX_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyBagController__ShowTrailVFX_c__AnonStorey0_VTable vtable;
};
struct COW_UILuckyBagController__ShowTrailVFX_c__AnonStorey0_o {
	COW_UILuckyBagController__ShowTrailVFX_c__AnonStorey0_c *klass;
	void *monitor;
	uint64_t bagId;
};
struct COW_UILuckyBagItemController_StaticFields {
};
struct COW_UILuckyBagItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UILuckyBagItemController_c {
	Il2CppClass_1 _1;
	COW_UILuckyBagItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyBagItemController_VTable vtable;
};
struct COW_UILuckyBagItemController_o {
	COW_UILuckyBagItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UILuckyBagItemView_o* m_View;
	proto_ClanLuckyBag_o* m_Data;
	int32_t m_LuckyBagState;
	COW_UIModelClan_o* m_ModelClan;
	uint32_t m_BtnGreyColor;
	uint32_t m_BtnYellowColor;
};
struct COW_UILuckyBuffBattleController_StaticFields {
};
struct COW_UILuckyBuffBattleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_TempHidePreview;
	VirtualInvokeData _56_RecoverPreview;
	VirtualInvokeData _62_IsPreviewOpen;
	VirtualInvokeData _63_GetCreateAvatar;
	VirtualInvokeData _64_ClearCache;
	VirtualInvokeData _65_CreateDoublePreviewAvatar;
	VirtualInvokeData _66_SetAvatarPos;
	VirtualInvokeData _70_IsDelayPreviewFinished;
	VirtualInvokeData _71_RefreshPreviewUIOnly;
	VirtualInvokeData _72_GetPreviewUIType;
	VirtualInvokeData _73_GetFrontEndPreviewBorder;
	VirtualInvokeData _74_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _75_GetFrontEndPreviewComponent;
	VirtualInvokeData _76_GetFrontEndPreviewData;
	VirtualInvokeData _77_OpenPreview;
	VirtualInvokeData _78_ChangePreviewUIType;
	VirtualInvokeData _79_OnChangePreviewUIType;
	VirtualInvokeData _80_ClosePreview;
	VirtualInvokeData _81_OnTempHidePreview;
	VirtualInvokeData _82_OnRecoverPreview;
	VirtualInvokeData _83_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _84_ShowPreviewByID;
	VirtualInvokeData _85_ShowAvatar;
	VirtualInvokeData _86_RefreshPreviewDesc;
	VirtualInvokeData _87_SetPreviewBorder;
	VirtualInvokeData _88_ChangePreviewBorder;
	VirtualInvokeData _89_SetAvatarParams;
	VirtualInvokeData _90_GetFrontEndPreviewCommonController;
	VirtualInvokeData _91_GetFrontEndPreviewUIController;
	VirtualInvokeData _92_OnPopupWindowListChanged;
	VirtualInvokeData _93_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _94_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
	VirtualInvokeData _95_OpenItemController;
	VirtualInvokeData _96_CloseItemController;
};
struct COW_UILuckyBuffBattleController_c {
	Il2CppClass_1 _1;
	COW_UILuckyBuffBattleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyBuffBattleController_VTable vtable;
};
struct COW_UILuckyBuffBattleController_o {
	COW_UILuckyBuffBattleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	bool m_PreviewWndCovered;
	int32_t m_PreviewUIType;
	COW_UILuckyBuffBattleView_o* m_View;
	COW_UIModelPreVeteran_o* m_Model;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelAvatar_o* m_ModelAvatar;
	COW_UIGroupRecruitController_o* m_GroupRecruitCtrl;
	System_Collections_Generic_List_ExchangeStoreItemDesc__o* m_CurrentDataList;
	uint32_t m_TeamUpTokenId;
	uint32_t m_CurrentSelectedItem;
	System_String_o* m_AutoAutoRecruitKey;
	bool m_IsExchangePurchaseSuccess;
};
struct COW_UILuckyBuffBattleController__RefreshFriendlyShopAndItemCurrency_c__AnonStorey0_StaticFields {
};
struct COW_UILuckyBuffBattleController__RefreshFriendlyShopAndItemCurrency_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILuckyBuffBattleController__RefreshFriendlyShopAndItemCurrency_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UILuckyBuffBattleController__RefreshFriendlyShopAndItemCurrency_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyBuffBattleController__RefreshFriendlyShopAndItemCurrency_c__AnonStorey0_VTable vtable;
};
struct COW_UILuckyBuffBattleController__RefreshFriendlyShopAndItemCurrency_c__AnonStorey0_o {
	COW_UILuckyBuffBattleController__RefreshFriendlyShopAndItemCurrency_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t lastItemId;
};
struct COW_UILuckyBuffBattleItemController_StaticFields {
};
struct COW_UILuckyBuffBattleItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnClothItemClick;
};
struct COW_UILuckyBuffBattleItemController_c {
	Il2CppClass_1 _1;
	COW_UILuckyBuffBattleItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyBuffBattleItemController_VTable vtable;
};
struct COW_UILuckyBuffBattleItemController_o {
	COW_UILuckyBuffBattleItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UILuckyBuffBattleController_o* m_LuckyBuffBattleCtrl;
	COW_UIStandardItemMiniController_o* m_ItemMiniController;
	COW_UILuckyBuffBattleItemView_o* m_View;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	COW_CSSharedItemData_o* m_ItemData;
	COW_FullScreenAnimParams_o* m_AnimParams;
};
struct COW_UILuckyBuffMsgBannerController_StaticFields {
};
struct COW_UILuckyBuffMsgBannerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILuckyBuffMsgBannerController_c {
	Il2CppClass_1 _1;
	COW_UILuckyBuffMsgBannerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyBuffMsgBannerController_VTable vtable;
};
struct COW_UILuckyBuffMsgBannerController_o {
	COW_UILuckyBuffMsgBannerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILuckyBuffMsgBannerView_o* m_View;
	COW_MessageInfo_o* m_Data;
};
struct COW_UILuckyWheelController_StaticFields {
};
struct COW_UILuckyWheelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_OpenItemController;
	VirtualInvokeData _52_CloseItemController;
};
struct COW_UILuckyWheelController_c {
	Il2CppClass_1 _1;
	COW_UILuckyWheelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyWheelController_VTable vtable;
};
struct COW_UILuckyWheelController_o {
	COW_UILuckyWheelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UILuckyWheelView_o* m_View;
	COW_UIModelLuckyWheel_o* m_Model;
	COW_UIModelCDNAd_o* m_CDNModel;
	COW_UICountDownController_o* m_CountDownCtrl;
	System_Collections_Generic_List_Transform__o* m_AwardContainerList;
	System_Collections_Generic_List_UILuckWheelRewardPoolItemController__o* m_RewardPoolItemControllerList;
	System_Collections_Generic_List_UILuckyWheelItemController__o* m_WheelItemControllerList;
	System_Collections_Generic_List_GameObject__o* m_GlowObjList;
	bool NeedResetWheel;
	bool m_IsRefreshing;
	bool m_IsInPreview;
	uint32_t m_DrawBtnDelayCall;
	uint32_t m_RefreshBtnDelayCall;
	uint32_t m_RefreshRewardPoolDiscountDelayCall;
	UnityEngine_Coroutine_o* m_RefreshCoroutine;
	COW_UILuckyWheelController_RateCurve_o* m_Curve;
	System_Collections_Generic_List_UILuckyWheelController_RewardIdx__o* m_RewardIdxList;
	int32_t m_CurRewardIdx;
	int32_t m_IterationCounter;
	uint32_t m_CircleDC;
};
struct COW_UILuckyWheelController_RewardIdx_StaticFields {
};
struct COW_UILuckyWheelController_RewardIdx_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILuckyWheelController_RewardIdx_c {
	Il2CppClass_1 _1;
	COW_UILuckyWheelController_RewardIdx_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyWheelController_RewardIdx_VTable vtable;
};
struct COW_UILuckyWheelController_RewardIdx_o {
	COW_UILuckyWheelController_RewardIdx_c *klass;
	void *monitor;
	int32_t idx;
	int32_t iterationIdx;
};
struct COW_UILuckyWheelController_RateCurve_StaticFields {
};
struct COW_UILuckyWheelController_RateCurve_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILuckyWheelController_RateCurve_c {
	Il2CppClass_1 _1;
	COW_UILuckyWheelController_RateCurve_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyWheelController_RateCurve_VTable vtable;
};
struct COW_UILuckyWheelController_RateCurve_o {
	COW_UILuckyWheelController_RateCurve_c *klass;
	void *monitor;
	float a;
	int32_t powers;
	float endY;
};
struct COW_UILuckyWheelController__OnRefreshRewardPoolBtnClick_c__AnonStorey1_StaticFields {
};
struct COW_UILuckyWheelController__OnRefreshRewardPoolBtnClick_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILuckyWheelController__OnRefreshRewardPoolBtnClick_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UILuckyWheelController__OnRefreshRewardPoolBtnClick_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyWheelController__OnRefreshRewardPoolBtnClick_c__AnonStorey1_VTable vtable;
};
struct COW_UILuckyWheelController__OnRefreshRewardPoolBtnClick_c__AnonStorey1_o {
	COW_UILuckyWheelController__OnRefreshRewardPoolBtnClick_c__AnonStorey1_c *klass;
	void *monitor;
	COW_UISecondConfirmContoller_o* secondConfirmCtrl;
	COW_UILuckyWheelController_o* _this;
};
struct COW_UILuckyWheelController__IERefreshRewardPool_c__Iterator0_StaticFields {
};
struct COW_UILuckyWheelController__IERefreshRewardPool_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UILuckyWheelController__IERefreshRewardPool_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UILuckyWheelController__IERefreshRewardPool_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyWheelController__IERefreshRewardPool_c__Iterator0_VTable vtable;
};
struct COW_UILuckyWheelController__IERefreshRewardPool_c__Iterator0_o {
	COW_UILuckyWheelController__IERefreshRewardPool_c__Iterator0_c *klass;
	void *monitor;
	System_Collections_Generic_List_CSLuckyWheelShopItemDesc__o* _currentRewardList___0;
	System_Collections_Generic_List_Enumerator_UILuckWheelRewardPoolItemController__o _locvar0;
	int32_t _i___1;
	COW_UILuckyWheelController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UILuckyWheelItemController_StaticFields {
};
struct COW_UILuckyWheelItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILuckyWheelItemController_c {
	Il2CppClass_1 _1;
	COW_UILuckyWheelItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyWheelItemController_VTable vtable;
};
struct COW_UILuckyWheelItemController_o {
	COW_UILuckyWheelItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILuckyWheelItemView_o* m_View;
	proto_CSLuckyWheelDiscountDesc_o* m_Desc;
	int32_t Index;
	COW_UIStandardItemMiniController_o* m_UIStandardItemMiniController;
	COW_UIModelLuckyWheel_o* m_Model;
};
struct COW_UILuckyWheelPreviewRewardPoolItemController_StaticFields {
};
struct COW_UILuckyWheelPreviewRewardPoolItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UILuckyWheelPreviewRewardPoolItemController_c {
	Il2CppClass_1 _1;
	COW_UILuckyWheelPreviewRewardPoolItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyWheelPreviewRewardPoolItemController_VTable vtable;
};
struct COW_UILuckyWheelPreviewRewardPoolItemController_o {
	COW_UILuckyWheelPreviewRewardPoolItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UILuckyWheelPreviewRewardPoolItemView_o* m_View;
	COW_BaseItemInfo_o* m_Data;
	COW_UIModelLuckyWheel_o* m_Model;
	COW_UIModelGacha_o* m_ModelGacha;
};
struct COW_UILuckyWheelRuleShowWndController_StaticFields {
};
struct COW_UILuckyWheelRuleShowWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UILuckyWheelRuleShowWndController_c {
	Il2CppClass_1 _1;
	COW_UILuckyWheelRuleShowWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILuckyWheelRuleShowWndController_VTable vtable;
};
struct COW_UILuckyWheelRuleShowWndController_o {
	COW_UILuckyWheelRuleShowWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICommonRulesNoTabPopupView_o* m_View;
	COW_UIModelLuckyWheel_o* m_Model;
};
struct COW_UIMailController_StaticFields {
};
struct COW_UIMailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_OpenItemController;
	VirtualInvokeData _52_CloseItemController;
	VirtualInvokeData _53_OnClose;
};
struct COW_UIMailController_c {
	Il2CppClass_1 _1;
	COW_UIMailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMailController_VTable vtable;
};
struct COW_UIMailController_o {
	COW_UIMailController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIMailView_o* m_View;
	COW_UIModelMail_o* m_Model;
	int32_t m_CurrentTab;
	System_Collections_Generic_List_MailInfo__o* m_MailInfoList;
	int32_t m_CurrentIndex;
	proto_MailInfo_o* m_CurrentMailInfo;
	uint64_t m_CurrentMailId;
	System_Collections_Generic_List_MailInfo__o* m_ShouldUpdateMail;
	System_Collections_Generic_List_MailInfo__o* m_ShouldDelayUpdateMail;
	System_Collections_Generic_List_ReportMailInfo__o* m_ReportMailInfoList;
	int32_t m_CurrentReportIndex;
	proto_ReportMailInfo_o* m_CurrentReportMailInfo;
	uint64_t m_CurrentReportMailId;
	System_Collections_Generic_List_ReportMailInfo__o* m_ShouldUpdateReportMail;
	System_Collections_Generic_List_ReportMailInfo__o* m_ShouldDelayUpdateReportMail;
	COW_UIMailReportReasonItemController_o* m_UIMailReportReason;
	System_String_o* mainReasons;
	System_String_o* matchTimeStamp;
	System_String_o* reportTimeStamp;
	bool outGameFlg;
	System_Collections_Generic_List_uint__o* m_ReportTypeLists;
	COW_UINavigationUtil_GotoParams_o* m_NormalMailGoToParams;
	int32_t m_GoPos;
	COW_ReportFeedbackMailData_o* m_ReportFeedbackMailData;
};
struct COW_UIMailController__SelectMail_c__AnonStorey1_StaticFields {
};
struct COW_UIMailController__SelectMail_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMailController__SelectMail_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIMailController__SelectMail_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMailController__SelectMail_c__AnonStorey1_VTable vtable;
};
struct COW_UIMailController__SelectMail_c__AnonStorey1_o {
	COW_UIMailController__SelectMail_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t type;
};
struct COW_UIMailController__ShowGetGiftPanel_c__AnonStorey2_StaticFields {
};
struct COW_UIMailController__ShowGetGiftPanel_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMailController__ShowGetGiftPanel_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIMailController__ShowGetGiftPanel_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMailController__ShowGetGiftPanel_c__AnonStorey2_VTable vtable;
};
struct COW_UIMailController__ShowGetGiftPanel_c__AnonStorey2_o {
	COW_UIMailController__ShowGetGiftPanel_c__AnonStorey2_c *klass;
	void *monitor;
	proto_MailInfo_o* mailInfo;
	COW_UIMailController_o* _this;
};
struct COW_UIMailController__ShowGiftMail_c__AnonStorey3_StaticFields {
};
struct COW_UIMailController__ShowGiftMail_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMailController__ShowGiftMail_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIMailController__ShowGiftMail_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMailController__ShowGiftMail_c__AnonStorey3_VTable vtable;
};
struct COW_UIMailController__ShowGiftMail_c__AnonStorey3_o {
	COW_UIMailController__ShowGiftMail_c__AnonStorey3_c *klass;
	void *monitor;
	proto_MailInfo_o* info;
	COW_UIMailController_o* _this;
};
struct COW_UIMailController__tReasonTableReposition_c__Iterator0_StaticFields {
};
struct COW_UIMailController__tReasonTableReposition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIMailController__tReasonTableReposition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIMailController__tReasonTableReposition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMailController__tReasonTableReposition_c__Iterator0_VTable vtable;
};
struct COW_UIMailController__tReasonTableReposition_c__Iterator0_o {
	COW_UIMailController__tReasonTableReposition_c__Iterator0_c *klass;
	void *monitor;
	COW_UIMailController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIMailItemController_StaticFields {
	UnityEngine_Color_o m_ColorLight;
	UnityEngine_Color_o m_ColorLightGrey;
	UnityEngine_Color_o m_ColorDark;
	UnityEngine_Color_o m_ColorSpriteDark;
	UnityEngine_Color_o m_ColorSpriteLight;
};
struct COW_UIMailItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIMailItemController_c {
	Il2CppClass_1 _1;
	COW_UIMailItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMailItemController_VTable vtable;
};
struct COW_UIMailItemController_o {
	COW_UIMailItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIMailItemView_o* m_View;
	proto_MailInfo_o* m_Data;
	proto_ReportMailInfo_o* m_ReportData;
	int32_t m_Index;
	int32_t m_MailType;
};
struct COW_UIMailReportReasonItemController_StaticFields {
};
struct COW_UIMailReportReasonItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMailReportReasonItemController_c {
	Il2CppClass_1 _1;
	COW_UIMailReportReasonItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMailReportReasonItemController_VTable vtable;
};
struct COW_UIMailReportReasonItemController_o {
	COW_UIMailReportReasonItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMailReportReasonItemView_o* m_View;
	System_Collections_Generic_List_UILabel__o* m_LabelList;
};
struct COW_UIMailRewardItemController_StaticFields {
};
struct COW_UIMailRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMailRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UIMailRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMailRewardItemController_VTable vtable;
};
struct COW_UIMailRewardItemController_o {
	COW_UIMailRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMailRewardItemView_o* m_View;
	COW_UIStandardItemMiniController_o* m_UIStandardItemMiniController;
	COW_BaseItemInfo_o* m_Item;
};
struct COW_UIMallBannerItemController_StaticFields {
};
struct COW_UIMallBannerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMallBannerItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallBannerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallBannerItemController_VTable vtable;
};
struct COW_UIMallBannerItemController_o {
	COW_UIMallBannerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMallBannerItemView_o* m_View;
};
struct COW_UIMallMusicItemController_StaticFields {
};
struct COW_UIMallMusicItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMallMusicItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallMusicItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallMusicItemController_VTable vtable;
};
struct COW_UIMallMusicItemController_o {
	COW_UIMallMusicItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMallMusicItemView_o* m_View;
};
struct COW_UIMapDownloadSelectController_StaticFields {
};
struct COW_UIMapDownloadSelectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIMapDownloadSelectController_c {
	Il2CppClass_1 _1;
	COW_UIMapDownloadSelectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapDownloadSelectController_VTable vtable;
};
struct COW_UIMapDownloadSelectController_o {
	COW_UIMapDownloadSelectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIMapDownloadSelectView_o* m_View;
	System_Action_int__o* DownloadAction;
	System_Collections_Generic_List_UIMapDownloadSelectItemController__o* m_ItemCtrlList;
};
struct COW_UIMapDownloadSelectItemController_StaticFields {
};
struct COW_UIMapDownloadSelectItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMapDownloadSelectItemController_c {
	Il2CppClass_1 _1;
	COW_UIMapDownloadSelectItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapDownloadSelectItemController_VTable vtable;
};
struct COW_UIMapDownloadSelectItemController_o {
	COW_UIMapDownloadSelectItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_MapModeData_o* Data;
	bool IsSelected;
	COW_UIMapDownloadSelectItemView_o* m_View;
};
struct COW_UIMapOpenCountDownController_StaticFields {
};
struct COW_UIMapOpenCountDownController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMapOpenCountDownController_c {
	Il2CppClass_1 _1;
	COW_UIMapOpenCountDownController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapOpenCountDownController_VTable vtable;
};
struct COW_UIMapOpenCountDownController_o {
	COW_UIMapOpenCountDownController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMapOpenCountDownView_o* m_View;
	COW_UIModelMapOpeningInfo_o* m_ModelMapOpeningInfo;
	uint32_t m_CountDown;
	System_DateTime_o m_EndDate;
};
struct COW_UIMaskController_StaticFields {
};
struct COW_UIMaskController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMaskController_c {
	Il2CppClass_1 _1;
	COW_UIMaskController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMaskController_VTable vtable;
};
struct COW_UIMaskController_o {
	COW_UIMaskController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMaskView_o* m_View;
	float m_CurAnimStepChangeDuration;
	float m_FadeDuration;
	float m_LightDuration;
	float m_AnimStableDuration;
	int32_t m_AnimType;
	bool m_isAnimFinsihDisableMask;
	float m_AnimChangeTimePass;
	float m_AnimStableTimePass;
	int32_t m_AnimStep;
	UnityEngine_Color_o m_LerpBeginAnimColor;
	UnityEngine_Color_o m_LerpEndAnimColor;
};
struct COW_UIInGameMaskController_StaticFields {
};
struct COW_UIInGameMaskController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIInGameMaskController_c {
	Il2CppClass_1 _1;
	COW_UIInGameMaskController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIInGameMaskController_VTable vtable;
};
struct COW_UIInGameMaskController_o {
	COW_UIInGameMaskController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMaskView_o* UIMaskController_m_View;
	float UIMaskController_m_CurAnimStepChangeDuration;
	float UIMaskController_m_FadeDuration;
	float UIMaskController_m_LightDuration;
	float UIMaskController_m_AnimStableDuration;
	int32_t UIMaskController_m_AnimType;
	bool UIMaskController_m_isAnimFinsihDisableMask;
	float UIMaskController_m_AnimChangeTimePass;
	float UIMaskController_m_AnimStableTimePass;
	int32_t UIMaskController_m_AnimStep;
	UnityEngine_Color_o UIMaskController_m_LerpBeginAnimColor;
	UnityEngine_Color_o UIMaskController_m_LerpEndAnimColor;
};
struct COW_UIMatchMakingManager_StaticFields {
};
struct COW_UIMatchMakingManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMatchMakingManager_c {
	Il2CppClass_1 _1;
	COW_UIMatchMakingManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchMakingManager_VTable vtable;
};
struct COW_UIMatchMakingManager_o {
	COW_UIMatchMakingManager_c *klass;
	void *monitor;
	uint32_t m_AutoMatchGroupingTime;
	uint32_t m_AutoMatchMakingTime;
	bool DisableQuickMatch;
	bool IsObserving;
	int32_t QuickNextMentionType;
	COW_UIMatchMakingWaitingOptimizedController_o* m_MatchmakingWaitingOptimized;
	COW_UIGroupWaitingController_o* m_GroupWaitingCtrl;
	bool IsReconnect;
	bool HasBooyah;
	uint32_t m_PlayDelayCall;
	int32_t PanelDepth;
	int32_t MoveUpObserverSwitchHeight;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelUser_o* m_ModelUser;
	COW_UIModelMatch_o* m_ModelMatch;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIModelHuntingGround_o* m_ModelHuntingGround;
	COW_UIModelChampionship_o* m_ModelChampionship;
	COW_UIModelCupMatch_o* m_ModelCupMatch;
	COW_UICOWBaseScene_o* m_Scene;
	COW_UIFrontEndScene_o* m_FrontEndScene;
	COW_UIInGameScene_o* m_InGameScene;
};
struct COW_UIMatchMakingManager__OnStartMatchMaking_c__AnonStorey0_StaticFields {
};
struct COW_UIMatchMakingManager__OnStartMatchMaking_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMatchMakingManager__OnStartMatchMaking_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIMatchMakingManager__OnStartMatchMaking_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchMakingManager__OnStartMatchMaking_c__AnonStorey0_VTable vtable;
};
struct COW_UIMatchMakingManager__OnStartMatchMaking_c__AnonStorey0_o {
	COW_UIMatchMakingManager__OnStartMatchMaking_c__AnonStorey0_c *klass;
	void *monitor;
	bool isFirstGuideMatch;
	COW_UIMatchMakingManager_o* _this;
};
struct COW_UIMatchMakingWaitingOptimizedController_StaticFields {
};
struct COW_UIMatchMakingWaitingOptimizedController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMatchMakingWaitingOptimizedController_c {
	Il2CppClass_1 _1;
	COW_UIMatchMakingWaitingOptimizedController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchMakingWaitingOptimizedController_VTable vtable;
};
struct COW_UIMatchMakingWaitingOptimizedController_o {
	COW_UIMatchMakingWaitingOptimizedController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMatchMakingWaitingOptimizedView_o* m_View;
	float m_Time;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIGroupWaitingDropItem_o* m_DragDropItem;
	System_Action_o* OnCancel;
	float m_EstimateTime;
	bool m_OverTime;
	bool m_FirstChange;
	COW_UIModelMatch_o* m_ModelMatch;
	int32_t m_UpdateSecond;
};
struct COW_UIMatchMakingWatingController_StaticFields {
};
struct COW_UIMatchMakingWatingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIMatchMakingWatingController_c {
	Il2CppClass_1 _1;
	COW_UIMatchMakingWatingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchMakingWatingController_VTable vtable;
};
struct COW_UIMatchMakingWatingController_o {
	COW_UIMatchMakingWatingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIMatchMakingWaitingView_o* m_View;
	float m_Time;
	System_Action_o* OnCancel;
};
struct COW_UIMatchResultRewardBonusIconController_StaticFields {
};
struct COW_UIMatchResultRewardBonusIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnShowTipsBtnClick;
	VirtualInvokeData _37_RefreshVisibilityInternal;
};
struct COW_UIMatchResultRewardBonusIconController_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultRewardBonusIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultRewardBonusIconController_VTable vtable;
};
struct COW_UIMatchResultRewardBonusIconController_o {
	COW_UIMatchResultRewardBonusIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICommonBonusIconView_o* m_View;
	System_Text_StringBuilder_o* m_StringBuilder;
	System_Collections_Generic_List_ResourceID__o* m_SpriteIDs;
};
struct COW_UIMatchResultRewardWndController_StaticFields {
	System_Predicate_MatchResultTaskInfo__o* __f__am_cache0;
};
struct COW_UIMatchResultRewardWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIMatchResultRewardWndController_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultRewardWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultRewardWndController_VTable vtable;
};
struct COW_UIMatchResultRewardWndController_o {
	COW_UIMatchResultRewardWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIMatchResultRewardWndView_o* m_View;
	COW_UIModelMatch_o* m_ModelMatch;
	COW_UIMatchResultRewardBonusIconController_o* m_MatchResultRewardBonusIconController;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_MatchResultRewardItems;
	COW_UIWeaponExpContentController_o* m_WeaponExpContentController;
	System_Collections_Generic_List_uint__o* m_DelayCallItemList;
	uint32_t m_DelayCallISkipAni;
	uint32_t m_DelayCallTaskSkipAni;
	int32_t m_Index;
	int32_t m_ItemCount;
	bool m_CanClaimAward;
	uint64_t m_StartShowTime;
	UnityEngine_Vector3_o m_RewardLeftPos;
	float m_DefaultPanelY;
	float m_ShowVFXThreshold;
};
struct COW_UIMatchResultRewardWndController__AddNewPlayerMissionNoProgress_c__AnonStorey0_StaticFields {
};
struct COW_UIMatchResultRewardWndController__AddNewPlayerMissionNoProgress_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMatchResultRewardWndController__AddNewPlayerMissionNoProgress_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultRewardWndController__AddNewPlayerMissionNoProgress_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultRewardWndController__AddNewPlayerMissionNoProgress_c__AnonStorey0_VTable vtable;
};
struct COW_UIMatchResultRewardWndController__AddNewPlayerMissionNoProgress_c__AnonStorey0_o {
	COW_UIMatchResultRewardWndController__AddNewPlayerMissionNoProgress_c__AnonStorey0_c *klass;
	void *monitor;
	proto_ActivityInfo_o* item;
};
struct COW_UIMatchResultRewardWndController__AddVeteranMissionNoProgress_c__AnonStorey1_StaticFields {
};
struct COW_UIMatchResultRewardWndController__AddVeteranMissionNoProgress_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMatchResultRewardWndController__AddVeteranMissionNoProgress_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultRewardWndController__AddVeteranMissionNoProgress_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultRewardWndController__AddVeteranMissionNoProgress_c__AnonStorey1_VTable vtable;
};
struct COW_UIMatchResultRewardWndController__AddVeteranMissionNoProgress_c__AnonStorey1_o {
	COW_UIMatchResultRewardWndController__AddVeteranMissionNoProgress_c__AnonStorey1_c *klass;
	void *monitor;
	proto_ClientVeteranTaskDesc_o* item;
};
struct COW_UIMatchResultRewardWndController__AddBpDailyMissionNoProgress_c__AnonStorey2_StaticFields {
};
struct COW_UIMatchResultRewardWndController__AddBpDailyMissionNoProgress_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMatchResultRewardWndController__AddBpDailyMissionNoProgress_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultRewardWndController__AddBpDailyMissionNoProgress_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultRewardWndController__AddBpDailyMissionNoProgress_c__AnonStorey2_VTable vtable;
};
struct COW_UIMatchResultRewardWndController__AddBpDailyMissionNoProgress_c__AnonStorey2_o {
	COW_UIMatchResultRewardWndController__AddBpDailyMissionNoProgress_c__AnonStorey2_c *klass;
	void *monitor;
	COW_EPChallengeInfo_o* info;
};
struct COW_UIMatchResultRewardWndController__AddBpWeeklyMissionNoProgress_c__AnonStorey3_StaticFields {
};
struct COW_UIMatchResultRewardWndController__AddBpWeeklyMissionNoProgress_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMatchResultRewardWndController__AddBpWeeklyMissionNoProgress_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultRewardWndController__AddBpWeeklyMissionNoProgress_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultRewardWndController__AddBpWeeklyMissionNoProgress_c__AnonStorey3_VTable vtable;
};
struct COW_UIMatchResultRewardWndController__AddBpWeeklyMissionNoProgress_c__AnonStorey3_o {
	COW_UIMatchResultRewardWndController__AddBpWeeklyMissionNoProgress_c__AnonStorey3_c *klass;
	void *monitor;
	COW_EPWeeklyQuestInfo_o* info;
};
struct COW_UIMatchResultScreenshotController_StaticFields {
	System_Converter_TeammateStats__UIMatchResultScreenshotController_MatchResultScreenshotData_TeammateData__o* __f__am_cache0;
	System_Func_UIMatchResultScreenshotController_MatchResultScreenshotData_TeammateData__bool__o* __f__am_cache1;
};
struct COW_UIMatchResultScreenshotController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMatchResultScreenshotController_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultScreenshotController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultScreenshotController_VTable vtable;
};
struct COW_UIMatchResultScreenshotController_o {
	COW_UIMatchResultScreenshotController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMatchResultScreenshotView_o* m_View;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* m_Data;
	UnityEngine_RenderTexture_o* m_PlayerAvatarRenderTexture;
	UnityEngine_RenderTexture_o* m_ScreenShotRenderTexture;
	COW_GamePlay_AvatarManager_o* m_AvatarManager;
	System_Collections_Generic_List_GameObject__o* m_ViewTeammates;
	System_Collections_Generic_List_UILabel__o* m_ViewTeammateNames;
	System_Collections_Generic_List_UILabel__o* m_ViewTeammateKills;
	COW_UIMatchResultShare3D_o* m_Share3D;
	bool m_originalShadowEnabled;
};
struct COW_UIMatchResultScreenshotController_MatchResultScreenshotData_StaticFields {
};
struct COW_UIMatchResultScreenshotController_MatchResultScreenshotData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMatchResultScreenshotController_MatchResultScreenshotData_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_VTable vtable;
};
struct COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o {
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_c *klass;
	void *monitor;
	System_String_o* Defeater;
	System_String_o* WeaponDefeatedWith;
	bool DefeaterIsZombie;
	bool IsShowCsRanking;
	uint32_t CsRank;
	uint32_t CsRankPoint;
	uint32_t Kills;
	uint32_t Damages;
	uint32_t SurvivedTime_s;
	uint32_t Rank;
	uint32_t TotalPlayersCount;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_TeammateData_array* Teammates;
	uint32_t MatchMode;
	uint32_t GameMode;
	uint32_t MapID;
	proto_MatchStats_o* MatchStats;
};
struct COW_UIMatchResultScreenshotController_MatchResultScreenshotData_TeammateData_StaticFields {
};
struct COW_UIMatchResultScreenshotController_MatchResultScreenshotData_TeammateData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMatchResultScreenshotController_MatchResultScreenshotData_TeammateData_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_TeammateData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_TeammateData_VTable vtable;
};
struct COW_UIMatchResultScreenshotController_MatchResultScreenshotData_TeammateData_o {
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_TeammateData_c *klass;
	void *monitor;
	System_String_o* Nickname;
	uint32_t Kills;
};
struct COW_UIMatchResultShare3D_StaticFields {
};
struct COW_UIMatchResultShare3D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMatchResultShare3D_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultShare3D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultShare3D_VTable vtable;
};
struct COW_UIMatchResultShare3D_o {
	COW_UIMatchResultShare3D_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* camera;
	UnityEngine_Light_o* shadowLight;
	UnityEngine_Transform_o* avatarPoint;
};
struct COW_UIMatchResultTaskItemController_StaticFields {
	System_Converter_BundleShowData__BaseItemInfo__o* __f__am_cache0;
};
struct COW_UIMatchResultTaskItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIMatchResultTaskItemController_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultTaskItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultTaskItemController_VTable vtable;
};
struct COW_UIMatchResultTaskItemController_o {
	COW_UIMatchResultTaskItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIMatchResultTaskItemView_o* m_View;
	uint32_t m_CurrentValue;
	uint32_t m_BeforeValue;
	uint32_t m_TargetValue;
	float m_PlayAnimTime;
	UnityEngine_Coroutine_o* m_PlayAnimCoroutine;
	bool m_PlayAnim;
	COW_MatchResultTaskInfo_o* m_InfoData;
	COW_UIStandardItemMiniController_o* m_AwardCtrl1;
	COW_UIStandardItemMiniController_o* m_AwardCtrl2;
	bool OnDisableAlreadyHandleFlag;
	System_String_array* m_TaskTypeIcon;
};
struct COW_UIMatchResultTaskItemController__PlayAnim_c__Iterator0_StaticFields {
};
struct COW_UIMatchResultTaskItemController__PlayAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIMatchResultTaskItemController__PlayAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultTaskItemController__PlayAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultTaskItemController__PlayAnim_c__Iterator0_VTable vtable;
};
struct COW_UIMatchResultTaskItemController__PlayAnim_c__Iterator0_o {
	COW_UIMatchResultTaskItemController__PlayAnim_c__Iterator0_c *klass;
	void *monitor;
	float _lerpValue___1;
	float _curNum___2;
	bool isShowGainedAni;
	COW_UIMatchResultTaskItemController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIMatchResultWaitingController_StaticFields {
};
struct COW_UIMatchResultWaitingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIMatchResultWaitingController_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultWaitingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultWaitingController_VTable vtable;
};
struct COW_UIMatchResultWaitingController_o {
	COW_UIMatchResultWaitingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIMatchResultWaitingView_o* m_View;
	bool m_WaitingTimeState;
	float m_WaitingTime;
	bool ActiveState;
};
struct COW_UIMatchResultZombieScreenshotController_StaticFields {
	System_Converter_TeammateStats__UIMatchResultZombieScreenshotController_MatchResultScreenshotData_TeammateData__o* __f__am_cache0;
};
struct COW_UIMatchResultZombieScreenshotController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMatchResultZombieScreenshotController_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultZombieScreenshotController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultZombieScreenshotController_VTable vtable;
};
struct COW_UIMatchResultZombieScreenshotController_o {
	COW_UIMatchResultZombieScreenshotController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMatchResultZombieScreenshotView_o* m_View;
	COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_o* m_Data;
	UnityEngine_RenderTexture_o* m_BackgroundRenderTexture;
	UnityEngine_RenderTexture_o* m_ScreenShotRenderTexture;
	int32_t m_ScreenShotStepCount;
};
struct COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_StaticFields {
};
struct COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_VTable vtable;
};
struct COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_o {
	COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_c *klass;
	void *monitor;
	uint32_t All_Damages;
	System_String_o* Defeater;
	System_String_o* WeaponDefeatedWith;
	bool DefeaterIsZombie;
	uint64_t mvp_id;
	uint32_t Kills;
	uint32_t Damages;
	uint32_t SurvivedTime_s;
	uint32_t Rank;
	uint32_t TotalPlayersCount;
	COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_TeammateData_array* Teammates;
	uint32_t MatchMode;
	uint32_t GameMode;
	uint32_t MapID;
	proto_MatchStats_o* MatchStats;
};
struct COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_TeammateData_StaticFields {
};
struct COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_TeammateData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_TeammateData_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_TeammateData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_TeammateData_VTable vtable;
};
struct COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_TeammateData_o {
	COW_UIMatchResultZombieScreenshotController_MatchResultScreenshotData_TeammateData_c *klass;
	void *monitor;
	System_String_o* Nickname;
	uint32_t Kills;
	uint32_t Damages;
	uint32_t Weapon_id;
	uint64_t account_id;
};
struct COW_UIMatchResultZombieScreenshotSelfItemController_StaticFields {
};
struct COW_UIMatchResultZombieScreenshotSelfItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMatchResultZombieScreenshotSelfItemController_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultZombieScreenshotSelfItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultZombieScreenshotSelfItemController_VTable vtable;
};
struct COW_UIMatchResultZombieScreenshotSelfItemController_o {
	COW_UIMatchResultZombieScreenshotSelfItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMatchResultZombieScreenshotSelfItemView_o* m_View;
	COW_UIBaseProfileInfoController_o* m_Profile;
	COW_UIBriefProfileInfoController_o* m_BriefProfile;
};
struct COW_UIMatchResultZombieScreenshotTeammateItemController_StaticFields {
};
struct COW_UIMatchResultZombieScreenshotTeammateItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMatchResultZombieScreenshotTeammateItemController_c {
	Il2CppClass_1 _1;
	COW_UIMatchResultZombieScreenshotTeammateItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMatchResultZombieScreenshotTeammateItemController_VTable vtable;
};
struct COW_UIMatchResultZombieScreenshotTeammateItemController_o {
	COW_UIMatchResultZombieScreenshotTeammateItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMatchResultZombieScreenshotTeammateItemView_o* m_View;
};
struct COW_UIMemberShipCheckInController_StaticFields {
};
struct COW_UIMemberShipCheckInController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIMemberShipCheckInController_c {
	Il2CppClass_1 _1;
	COW_UIMemberShipCheckInController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMemberShipCheckInController_VTable vtable;
};
struct COW_UIMemberShipCheckInController_o {
	COW_UIMemberShipCheckInController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMemberShipCheckInView_o* m_View;
	COW_UIModelMemberShip_o* m_Model;
	COW_UIMemberShipCheckInItemController_o* m_WeekCardCheckInItem;
	COW_UIMemberShipCheckInItemController_o* m_MonthCardCheckInItem;
	COW_UIMemberShipCheckInItemController_o* m_SVIPCardCheckInItem;
	COW_UIMemberShipStoreController_o* m_StoreCtrl;
};
struct COW_UIMemberShipCheckInItemController_StaticFields {
	UnityEngine_Color_o WARNCOLOR;
	UnityEngine_Color_o NORMALCOLOR;
};
struct COW_UIMemberShipCheckInItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMemberShipCheckInItemController_c {
	Il2CppClass_1 _1;
	COW_UIMemberShipCheckInItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMemberShipCheckInItemController_VTable vtable;
};
struct COW_UIMemberShipCheckInItemController_o {
	COW_UIMemberShipCheckInItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_MemberShipCardType;
	int32_t m_CheckInItemState;
	COW_UIMemberShipCheckInItemView_o* m_View;
	COW_UIModelMemberShip_o* m_Model;
	COW_ClientMemberShipCardData_o* m_Data;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ItemsList;
};
struct COW_UIMemberShipItemController_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
};
struct COW_UIMemberShipItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_OnDataChanged;
	VirtualInvokeData _39_GetInterestedPropID;
};
struct COW_UIMemberShipItemController_c {
	Il2CppClass_1 _1;
	COW_UIMemberShipItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMemberShipItemController_VTable vtable;
};
struct COW_UIMemberShipItemController_o {
	COW_UIMemberShipItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_MemberShipType;
	COW_ClientMemberShipCardData_o* m_ClientMemberShipCardData;
	COW_UIMemberShipItemView_o* m_View;
	COW_UIModelMemberShip_o* m_Model;
	bool m_PreferSubscription;
};
struct COW_UIMemberShipReissueController_StaticFields {
	System_Predicate_ClientReissueItemData__o* __f__am_cache0;
};
struct COW_UIMemberShipReissueController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OpenItemController;
	VirtualInvokeData _58_CloseItemController;
};
struct COW_UIMemberShipReissueController_c {
	Il2CppClass_1 _1;
	COW_UIMemberShipReissueController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMemberShipReissueController_VTable vtable;
};
struct COW_UIMemberShipReissueController_o {
	COW_UIMemberShipReissueController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIMemberShipReissueView_o* m_View;
	COW_UIModelMemberShip_o* m_Model;
	UnityEngine_Vector2_o m_DragAmount;
};
struct COW_UIMemberShipReissueController__RefreshViewData_c__AnonStorey0_StaticFields {
};
struct COW_UIMemberShipReissueController__RefreshViewData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMemberShipReissueController__RefreshViewData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIMemberShipReissueController__RefreshViewData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMemberShipReissueController__RefreshViewData_c__AnonStorey0_VTable vtable;
};
struct COW_UIMemberShipReissueController__RefreshViewData_c__AnonStorey0_o {
	COW_UIMemberShipReissueController__RefreshViewData_c__AnonStorey0_c *klass;
	void *monitor;
	System_DateTime_o currentLocalDateTime;
};
struct COW_UIMemberShipReissueItemController_StaticFields {
};
struct COW_UIMemberShipReissueItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIMemberShipReissueItemController_c {
	Il2CppClass_1 _1;
	COW_UIMemberShipReissueItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMemberShipReissueItemController_VTable vtable;
};
struct COW_UIMemberShipReissueItemController_o {
	COW_UIMemberShipReissueItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIMemberShipReissueItemView_o* m_View;
	COW_UIModelMemberShip_o* m_ModelMembership;
	COW_ClientReissueItemData_o* m_Data;
	System_Collections_Generic_List_UIMemberShipReissueMiniItemController__o* m_ItemList;
};
struct COW_UIMemberShipReissueItemController__OnReissueBtnClick_c__AnonStorey0_StaticFields {
};
struct COW_UIMemberShipReissueItemController__OnReissueBtnClick_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMemberShipReissueItemController__OnReissueBtnClick_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIMemberShipReissueItemController__OnReissueBtnClick_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMemberShipReissueItemController__OnReissueBtnClick_c__AnonStorey0_VTable vtable;
};
struct COW_UIMemberShipReissueItemController__OnReissueBtnClick_c__AnonStorey0_o {
	COW_UIMemberShipReissueItemController__OnReissueBtnClick_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UISecondConfirmSmallContoller_o* secondConfirm;
	COW_UIMemberShipReissueItemController_o* _this;
};
struct COW_UIMemberShipReissueMiniItemController_StaticFields {
};
struct COW_UIMemberShipReissueMiniItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMemberShipReissueMiniItemController_c {
	Il2CppClass_1 _1;
	COW_UIMemberShipReissueMiniItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMemberShipReissueMiniItemController_VTable vtable;
};
struct COW_UIMemberShipReissueMiniItemController_o {
	COW_UIMemberShipReissueMiniItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardItemMiniController_o* m_MiniCtrl;
	COW_UIMemberShipReissueMiniItemView_o* m_View;
	COW_ClientReissueAward_o* m_Data;
};
struct COW_UIMemberShipStoreController_StaticFields {
};
struct COW_UIMemberShipStoreController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIMemberShipStoreController_c {
	Il2CppClass_1 _1;
	COW_UIMemberShipStoreController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMemberShipStoreController_VTable vtable;
};
struct COW_UIMemberShipStoreController_o {
	COW_UIMemberShipStoreController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_List_UIMemberShipStoreItemController__o* m_ItemList;
	COW_UIMemberShipStoreView_o* m_View;
	COW_UIModelMemberShip_o* m_Model;
};
struct COW_UIMemberShipStoreItemController_StaticFields {
};
struct COW_UIMemberShipStoreItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMemberShipStoreItemController_c {
	Il2CppClass_1 _1;
	COW_UIMemberShipStoreItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMemberShipStoreItemController_VTable vtable;
};
struct COW_UIMemberShipStoreItemController_o {
	COW_UIMemberShipStoreItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMemberShipStoreItemView_o* m_View;
	COW_UIModelMemberShip_o* m_Model;
	proto_VipCardStoreInfo_o* m_Info;
	COW_UIStandardItemMAXBController_o* m_StandardItemCtrl;
};
struct COW_UIMemberShipStorePurchaseController_StaticFields {
};
struct COW_UIMemberShipStorePurchaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenVoucherController;
	VirtualInvokeData _56_OnVoucherItemClick;
	VirtualInvokeData _57_OpenVoucherItemController;
	VirtualInvokeData _58_get_ItemCount;
	VirtualInvokeData _59_set_ItemCount;
};
struct COW_UIMemberShipStorePurchaseController_c {
	Il2CppClass_1 _1;
	COW_UIMemberShipStorePurchaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMemberShipStorePurchaseController_VTable vtable;
};
struct COW_UIMemberShipStorePurchaseController_o {
	COW_UIMemberShipStorePurchaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_CSSharedItemData_o* m_ItemData;
	int32_t m_Count;
	int32_t m_MaxCount;
	COW_VoucherData_o* m_VoucherData;
	COW_UIVoucherController_o* m_VoucherCtrl;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIMallPurchaseViewExt_o* m_View;
	uint32_t m_CoinsPrice;
	uint32_t m_GemsPrice;
	bool m_InputExceedNotify;
	bool UIMallPurchaseBaseController_m_CanShowModifyContainer;
	bool m_ShowSpecialConfirmCon;
	COW_UIStandardItemMAXBController_o* UIMallPurchaseBaseController_m_StandItem;
	proto_VipCardStoreInfo_o* m_Info;
};
struct COW_UIMemberShipSubscriptionPreviewWindowController_StaticFields {
};
struct COW_UIMemberShipSubscriptionPreviewWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIMemberShipSubscriptionPreviewWindowController_c {
	Il2CppClass_1 _1;
	COW_UIMemberShipSubscriptionPreviewWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMemberShipSubscriptionPreviewWindowController_VTable vtable;
};
struct COW_UIMemberShipSubscriptionPreviewWindowController_o {
	COW_UIMemberShipSubscriptionPreviewWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMemberShip_o* m_ModelMemberShip;
	COW_UIMemberShipSubscriptionPreviewWindowView_o* m_View;
	int32_t m_MemberShipCardType;
};
struct COW_UIMemberShipSubscriptionPreviewWindowController__InitHelper_c__Iterator0_StaticFields {
};
struct COW_UIMemberShipSubscriptionPreviewWindowController__InitHelper_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIMemberShipSubscriptionPreviewWindowController__InitHelper_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIMemberShipSubscriptionPreviewWindowController__InitHelper_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMemberShipSubscriptionPreviewWindowController__InitHelper_c__Iterator0_VTable vtable;
};
struct COW_UIMemberShipSubscriptionPreviewWindowController__InitHelper_c__Iterator0_o {
	COW_UIMemberShipSubscriptionPreviewWindowController__InitHelper_c__Iterator0_c *klass;
	void *monitor;
	COW_UIMemberShipSubscriptionPreviewWindowController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIMemberShipSVIPPrivilegePopWndController_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
};
struct COW_UIMemberShipSVIPPrivilegePopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
};
struct COW_UIMemberShipSVIPPrivilegePopWndController_c {
	Il2CppClass_1 _1;
	COW_UIMemberShipSVIPPrivilegePopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMemberShipSVIPPrivilegePopWndController_VTable vtable;
};
struct COW_UIMemberShipSVIPPrivilegePopWndController_o {
	COW_UIMemberShipSVIPPrivilegePopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIMemberShipSVIPPrivilegePopWndView_o* m_View;
	COW_UIModelMemberShip_o* m_Model;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ItemsList;
};
struct COW_UIMissionAwardItemController_StaticFields {
};
struct COW_UIMissionAwardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIMissionAwardItemController_c {
	Il2CppClass_1 _1;
	COW_UIMissionAwardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMissionAwardItemController_VTable vtable;
};
struct COW_UIMissionAwardItemController_o {
	COW_UIMissionAwardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMissionAwardItemView_o* m_View;
};
struct COW_MultiPopMenuData_StaticFields {
};
struct COW_MultiPopMenuData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MultiPopMenuData_c {
	Il2CppClass_1 _1;
	COW_MultiPopMenuData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MultiPopMenuData_VTable vtable;
};
struct COW_MultiPopMenuData_o {
	COW_MultiPopMenuData_c *klass;
	void *monitor;
	System_String_o* m_Key;
	System_String_o* m_Label;
	bool m_CanSelect;
	System_String_o* m_SelectTip;
	System_Collections_Generic_List_MultiPopMenuData__o* m_Values;
};
struct COW_MultiPopMenuListData_StaticFields {
};
struct COW_MultiPopMenuListData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MultiPopMenuListData_c {
	Il2CppClass_1 _1;
	COW_MultiPopMenuListData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MultiPopMenuListData_VTable vtable;
};
struct COW_MultiPopMenuListData_o {
	COW_MultiPopMenuListData_c *klass;
	void *monitor;
	System_String_o* m_Key;
	System_String_o* m_Label;
	System_Collections_Generic_List_int__o* m_ParentMenuIndex;
};
struct COW_UIMultiPopMenuController_StaticFields {
	COW_PopMenuDelegate_o* __f__am_cache0;
	COW_PopMenuDelegate_o* __f__am_cache1;
};
struct COW_UIMultiPopMenuController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIMultiPopMenuController_c {
	Il2CppClass_1 _1;
	COW_UIMultiPopMenuController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMultiPopMenuController_VTable vtable;
};
struct COW_UIMultiPopMenuController_o {
	COW_UIMultiPopMenuController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	UIWidget_o* m_Widget;
	System_Collections_Generic_List_UIPopMenuController__o* m_SubMenus;
	System_Collections_Generic_List_string__o* m_DecisionContents;
	System_Collections_Generic_List_string__o* m_TempSelection;
	System_Func_Transform__Vector3__UIPopMenuController__o* m_OnOpenMenu;
	System_Collections_Generic_List_MultiPopMenuData__o* m_Contents;
	UnityEngine_Vector3_o m_StartOffset;
	System_Action_List_string___o* m_OnChoose;
	COW_UIMultiPopMenuView_o* m_View;
};
struct COW_UIMultiPopMenuController__SetData_c__AnonStorey0_StaticFields {
};
struct COW_UIMultiPopMenuController__SetData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMultiPopMenuController__SetData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIMultiPopMenuController__SetData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMultiPopMenuController__SetData_c__AnonStorey0_VTable vtable;
};
struct COW_UIMultiPopMenuController__SetData_c__AnonStorey0_o {
	COW_UIMultiPopMenuController__SetData_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t curLayer;
};
struct COW_UIMultiPopMenuController__OnChange_c__AnonStorey1_StaticFields {
};
struct COW_UIMultiPopMenuController__OnChange_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMultiPopMenuController__OnChange_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIMultiPopMenuController__OnChange_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMultiPopMenuController__OnChange_c__AnonStorey1_VTable vtable;
};
struct COW_UIMultiPopMenuController__OnChange_c__AnonStorey1_o {
	COW_UIMultiPopMenuController__OnChange_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t currentSelectCount;
	COW_UIMultiPopMenuController_o* _this;
};
struct COW_UIMultiPopMenuController__OnClickMenuItem_c__AnonStorey2_StaticFields {
};
struct COW_UIMultiPopMenuController__OnClickMenuItem_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMultiPopMenuController__OnClickMenuItem_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIMultiPopMenuController__OnClickMenuItem_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMultiPopMenuController__OnClickMenuItem_c__AnonStorey2_VTable vtable;
};
struct COW_UIMultiPopMenuController__OnClickMenuItem_c__AnonStorey2_o {
	COW_UIMultiPopMenuController__OnClickMenuItem_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t currentSelectCount;
	COW_UIMultiPopMenuController_o* _this;
};
struct COW_MultiPopMenuItemVO_StaticFields {
};
struct COW_MultiPopMenuItemVO_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MultiPopMenuItemVO_c {
	Il2CppClass_1 _1;
	COW_MultiPopMenuItemVO_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MultiPopMenuItemVO_VTable vtable;
};
struct COW_MultiPopMenuItemVO_o {
	COW_MultiPopMenuItemVO_c *klass;
	void *monitor;
	UnityEngine_Transform_o* m_Transform;
	UIWidget_o* m_Widget;
	UnityEngine_Vector3_o m_Offset;
	Il2CppObject* m_Data;
};
struct COW_UIMultiPopMenuItemController_StaticFields {
};
struct COW_UIMultiPopMenuItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetItemData;
	VirtualInvokeData _37_SetItemData;
	VirtualInvokeData _38_SetItemData;
};
struct COW_UIMultiPopMenuItemController_c {
	Il2CppClass_1 _1;
	COW_UIMultiPopMenuItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMultiPopMenuItemController_VTable vtable;
};
struct COW_UIMultiPopMenuItemController_o {
	COW_UIMultiPopMenuItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t ItemIdex;
	COW_UIMultiPopMenuItemView_o* m_View;
	COW_PopMenuData_o* m_Data;
	COW_MultiPopMenuItemVO_o* m_VO;
};
struct COW_UIMysteryBonusSpinWndAnimationConfig_StaticFields {
};
struct COW_UIMysteryBonusSpinWndAnimationConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMysteryBonusSpinWndAnimationConfig_c {
	Il2CppClass_1 _1;
	COW_UIMysteryBonusSpinWndAnimationConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMysteryBonusSpinWndAnimationConfig_VTable vtable;
};
struct COW_UIMysteryBonusSpinWndAnimationConfig_o {
	COW_UIMysteryBonusSpinWndAnimationConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float Number_Ones_Speed;
	float Number_Tens_Speed;
	float ScrollOffset_End;
	float LerpFactor;
};
struct COW_UIMysteryBonusSipnWndController_StaticFields {
};
struct COW_UIMysteryBonusSipnWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIMysteryBonusSipnWndController_c {
	Il2CppClass_1 _1;
	COW_UIMysteryBonusSipnWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMysteryBonusSipnWndController_VTable vtable;
};
struct COW_UIMysteryBonusSipnWndController_o {
	COW_UIMysteryBonusSipnWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIMysteryBonusSpinWndView_o* m_View;
	COW_UIModelPayment_o* m_ModelPayment;
	COW_UIPopupWindowTopBtnController_o* m_CloseBtn;
	COW_UIMysteryBonusSpinWndAnimationConfig_o* m_Config;
	UnityEngine_Material_o* m_Number_Tens;
	UnityEngine_Material_o* m_Number_Ones;
	UnityEngine_Material_o* m_Number_Hunderds;
	bool m_Spined;
	float m_OnesScrollY;
	float m_TensScrollY;
	float m_HunderdsScroll;
	float m_OnesScrollYDes;
	float m_TensScrollYDes;
	uint32_t m_Percent;
	uint32_t m_PercentTens;
	uint32_t m_PercentOnes;
	uint32_t m_PercentHunderds;
	bool m_CalculatedOnesScrollY;
	bool m_CalculatedTensScrollY;
	bool m_ScrollEnd;
	GCommon_AudioResource_o* m_LoopAudioSource;
};
struct COW_UINationalFlagController_StaticFields {
};
struct COW_UINationalFlagController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UINationalFlagController_c {
	Il2CppClass_1 _1;
	COW_UINationalFlagController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINationalFlagController_VTable vtable;
};
struct COW_UINationalFlagController_o {
	COW_UINationalFlagController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UINationalFlagView_o* m_View;
};
struct COW_UINationalFlagItemController_StaticFields {
};
struct COW_UINationalFlagItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UINationalFlagItemController_c {
	Il2CppClass_1 _1;
	COW_UINationalFlagItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINationalFlagItemController_VTable vtable;
};
struct COW_UINationalFlagItemController_o {
	COW_UINationalFlagItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UINationalFlagItemView_o* m_View;
	COW_NationFlagData_o* m_FlagInfo;
};
struct COW_UINavigationController_StaticFields {
	System_Collections_Generic_List_Type__o* m_DontRecordTimeList;
};
struct COW_UINavigationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
};
struct COW_UINavigationController_c {
	Il2CppClass_1 _1;
	COW_UINavigationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationController_VTable vtable;
};
struct COW_UINavigationController_o {
	COW_UINavigationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* m_NewVaultBGVFX;
	UnityEngine_GameObject_o* m_SubBgObject;
	UnityEngine_GameObject_o* m_bgEffectGo;
	GCommon_ResourceID_o m_bgEffectResId;
};
struct COW_UINavigationController_BGInfo_StaticFields {
};
struct COW_UINavigationController_BGInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINavigationController_BGInfo_c {
	Il2CppClass_1 _1;
	COW_UINavigationController_BGInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationController_BGInfo_VTable vtable;
};
struct COW_UINavigationController_BGInfo_o {
	COW_UINavigationController_BGInfo_c *klass;
	void *monitor;
	GCommon_ResourceID_o bgResID;
	System_String_o* bgURL;
	bool isFliphHorizontally;
	bool needResetLocalScale;
};
struct COW_UINavigationTopbarController_StaticFields {
};
struct COW_UINavigationTopbarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UINavigationTopbarController_c {
	Il2CppClass_1 _1;
	COW_UINavigationTopbarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationTopbarController_VTable vtable;
};
struct COW_UINavigationTopbarController_o {
	COW_UINavigationTopbarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINavigationTopbarView_o* m_View;
	COW_UILobbyProfileController_o* m_Profile;
	COW_UILobbyV2CoinsController_o* m_V2Coins;
	COW_UITopButtonGroupController_o* m_TopBtns;
	COW_UILobbyChatController_o* m_ChatBtn;
	COW_UILobbyOptionalDownloaderController_o* m_OptionalDownload;
	COW_UINavigationTopbarViewData_o* m_ViewData;
};
struct COW_UINavigationTopbarController__SetViewData_c__AnonStorey0_StaticFields {
};
struct COW_UINavigationTopbarController__SetViewData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINavigationTopbarController__SetViewData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UINavigationTopbarController__SetViewData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationTopbarController__SetViewData_c__AnonStorey0_VTable vtable;
};
struct COW_UINavigationTopbarController__SetViewData_c__AnonStorey0_o {
	COW_UINavigationTopbarController__SetViewData_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UINavigationTopbarViewData_o* viewData;
	COW_UINavigationTopbarController_o* _this;
};
struct COW_UINavigationTopbarViewData_StaticFields {
};
struct COW_UINavigationTopbarViewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINavigationTopbarViewData_c {
	Il2CppClass_1 _1;
	COW_UINavigationTopbarViewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationTopbarViewData_VTable vtable;
};
struct COW_UINavigationTopbarViewData_o {
	COW_UINavigationTopbarViewData_c *klass;
	void *monitor;
	bool show;
	bool Binding;
	System_Action_UINavigationTopbarViewData_PropertyChangeName__o* PropertyChanged;
	System_Action_o* NaviPageReposition;
	System_Action_ResourceID__ResourceID__string__o* UpdateGotoBtnShow;
	COW_UINavigationTopbarViewData_AddGotoTokenDelegate_o* AddGotoToken;
	System_Action_UINavigationTopbarViewData_GotoTokenDetailData__o* AddGotoTokenWithDetail;
	System_Action_bool__o* CloseAllGotoToken;
	COW_UINavigationTopbarViewData_UpdateTokenByIndexDelegate_o* UpdateTokenByIndex;
	System_Collections_Generic_Dictionary_int__UINavigationTopbarViewData_GotoTokenData__o* GotoTokenDataMap;
	System_Collections_Generic_List_UINavigationTopbarViewData_GotoTokenDetailData__o* GotoTokenDetailDataList;
	System_Func_Type__UIBaseController__o* AddCustomControl;
	System_Action_bool__o* OnlyShowRightBtnGroupVisible;
	bool showChatBtn;
	bool showNaviPage;
	System_String_o* title;
	bool showProfile;
	bool showCoins;
	bool showOptionalDownload;
	bool showButtonGroup;
	bool profileHeadClick;
	bool buttonGroupHelp;
	bool ButtonGroupViewStateRoot;
	bool buttonGroupVoice;
	bool ButtonGroupSetting;
	bool buttonGroupToken1;
	bool buttonGroupToken2;
	uint64_t changeProfile;
	bool ButtonGroupGoto;
	GCommon_ResourceID_o ButtonGroupGotoSpriteId;
	GCommon_ResourceID_o ButtonGroupGotoTagId;
	System_String_o* ButtonGroupGotoLabel;
	bool OnlyShowButtonGroup;
	GCommon_ResourceID_o m_CloseButtonSpriteID;
	bool m_CloseButtonBGActive;
};
struct COW_UINavigationTopbarViewData_GotoTokenData_StaticFields {
};
struct COW_UINavigationTopbarViewData_GotoTokenData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINavigationTopbarViewData_GotoTokenData_c {
	Il2CppClass_1 _1;
	COW_UINavigationTopbarViewData_GotoTokenData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationTopbarViewData_GotoTokenData_VTable vtable;
};
struct COW_UINavigationTopbarViewData_GotoTokenData_o {
	COW_UINavigationTopbarViewData_GotoTokenData_c *klass;
	void *monitor;
	GCommon_ResourceID_o id;
	int32_t num;
	bool timeLimit;
	uint32_t itemId;
};
struct COW_UINavigationTopbarViewData_GotoTokenDetailData_StaticFields {
};
struct COW_UINavigationTopbarViewData_GotoTokenDetailData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINavigationTopbarViewData_GotoTokenDetailData_c {
	Il2CppClass_1 _1;
	COW_UINavigationTopbarViewData_GotoTokenDetailData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationTopbarViewData_GotoTokenDetailData_VTable vtable;
};
struct COW_UINavigationTopbarViewData_GotoTokenDetailData_o {
	COW_UINavigationTopbarViewData_GotoTokenDetailData_c *klass;
	void *monitor;
	int32_t tokenType;
	uint32_t tokenID;
	System_String_o* locKey;
	bool hideAmount;
	bool hideAmountIfZero;
	EventDelegate_Callback_o* onGotoBtnClick;
	System_String_o* customizedSprite;
	int32_t scaleType;
	bool makePixelPerfect;
	int32_t gotoIconStyle;
	System_String_o* tokenDescColorStr;
	System_String_o* tokenGotoIconColorStr;
};
struct COW_UINavigationTopbarViewData_AddGotoTokenDelegate_StaticFields {
};
struct COW_UINavigationTopbarViewData_AddGotoTokenDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UINavigationTopbarViewData_AddGotoTokenDelegate_c {
	Il2CppClass_1 _1;
	COW_UINavigationTopbarViewData_AddGotoTokenDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationTopbarViewData_AddGotoTokenDelegate_VTable vtable;
};
struct COW_UINavigationTopbarViewData_AddGotoTokenDelegate_o {
	COW_UINavigationTopbarViewData_AddGotoTokenDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UINavigationTopbarViewData_UpdateTokenByIndexDelegate_StaticFields {
};
struct COW_UINavigationTopbarViewData_UpdateTokenByIndexDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UINavigationTopbarViewData_UpdateTokenByIndexDelegate_c {
	Il2CppClass_1 _1;
	COW_UINavigationTopbarViewData_UpdateTokenByIndexDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINavigationTopbarViewData_UpdateTokenByIndexDelegate_VTable vtable;
};
struct COW_UINavigationTopbarViewData_UpdateTokenByIndexDelegate_o {
	COW_UINavigationTopbarViewData_UpdateTokenByIndexDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UINaviPopController_StaticFields {
};
struct COW_UINaviPopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnClickClose;
};
struct COW_UINaviPopController_c {
	Il2CppClass_1 _1;
	COW_UINaviPopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINaviPopController_VTable vtable;
};
struct COW_UINaviPopController_o {
	COW_UINaviPopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_NaviMaskState;
	UnityEngine_GameObject_o* m_NaviMask;
};
struct COW_UINewAutoPickUpSettingController_StaticFields {
	System_Collections_Generic_List_string__o* ShowTipsParam;
	System_Converter_CSVBaseData__AutoPickupMappingConfigData__o* __f__am_cache0;
};
struct COW_UINewAutoPickUpSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInGameShow;
	VirtualInvokeData _37_InitSettingInfo;
	VirtualInvokeData _38_RefreshContent;
};
struct COW_UINewAutoPickUpSettingController_c {
	Il2CppClass_1 _1;
	COW_UINewAutoPickUpSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewAutoPickUpSettingController_VTable vtable;
};
struct COW_UINewAutoPickUpSettingController_o {
	COW_UINewAutoPickUpSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsIngameShow;
	int32_t m_CurrentTypeID;
	int32_t m_CurrentTab;
	int32_t m_PreviousTypeID;
	int32_t m_PreviousTab;
	uint32_t m_DelayExecuteGuidance;
	uint32_t m_DelayDisableGuideCoverBtn;
	UnityEngine_Coroutine_o* m_RefreshScrollViewCoroutine;
	UnityEngine_Coroutine_o* m_RefreshMenuLayoutCoroutine;
	UnityEngine_Coroutine_o* m_ExchangePriorityAndRefreshCoroutine;
	COW_UINewAutoPickUpSettingView_o* m_View;
	COW_UICommonSettingContentController_o* m_CommonSettingContentController;
	System_Collections_Generic_List_UIBaseController__o* m_PriorityActiveItemControllers;
	System_Collections_Generic_List_UIBaseController__o* m_PriorityFreezeItemControllers;
	COW_UIHudPopupController_o* m_SelfManagedPopupController;
	System_Collections_Generic_Dictionary_UIToggleButton__int__o* m_ToggleTypeIDMap;
	System_Collections_Generic_Queue_UINewAutoPickUpSettingController_UICommonGuideData__o* m_GuideDataQueue;
};
struct COW_UINewAutoPickUpSettingController__CreateAutoPickupSpeedSetBtnGroup_c__AnonStorey3_StaticFields {
};
struct COW_UINewAutoPickUpSettingController__CreateAutoPickupSpeedSetBtnGroup_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINewAutoPickUpSettingController__CreateAutoPickupSpeedSetBtnGroup_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UINewAutoPickUpSettingController__CreateAutoPickupSpeedSetBtnGroup_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewAutoPickUpSettingController__CreateAutoPickupSpeedSetBtnGroup_c__AnonStorey3_VTable vtable;
};
struct COW_UINewAutoPickUpSettingController__CreateAutoPickupSpeedSetBtnGroup_c__AnonStorey3_o {
	COW_UINewAutoPickUpSettingController__CreateAutoPickupSpeedSetBtnGroup_c__AnonStorey3_c *klass;
	void *monitor;
	COW_AutoPickupConfigData_o* configData;
};
struct COW_UINewAutoPickUpSettingController__CreateAutoPickupItemToggleBtnGroup_c__AnonStorey4_StaticFields {
};
struct COW_UINewAutoPickUpSettingController__CreateAutoPickupItemToggleBtnGroup_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINewAutoPickUpSettingController__CreateAutoPickupItemToggleBtnGroup_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UINewAutoPickUpSettingController__CreateAutoPickupItemToggleBtnGroup_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewAutoPickUpSettingController__CreateAutoPickupItemToggleBtnGroup_c__AnonStorey4_VTable vtable;
};
struct COW_UINewAutoPickUpSettingController__CreateAutoPickupItemToggleBtnGroup_c__AnonStorey4_o {
	COW_UINewAutoPickUpSettingController__CreateAutoPickupItemToggleBtnGroup_c__AnonStorey4_c *klass;
	void *monitor;
	COW_AutoPickupConfigData_o* configData;
};
struct COW_UINewAutoPickUpSettingController__DelayRefreshScrollView_c__Iterator0_StaticFields {
};
struct COW_UINewAutoPickUpSettingController__DelayRefreshScrollView_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UINewAutoPickUpSettingController__DelayRefreshScrollView_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UINewAutoPickUpSettingController__DelayRefreshScrollView_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewAutoPickUpSettingController__DelayRefreshScrollView_c__Iterator0_VTable vtable;
};
struct COW_UINewAutoPickUpSettingController__DelayRefreshScrollView_c__Iterator0_o {
	COW_UINewAutoPickUpSettingController__DelayRefreshScrollView_c__Iterator0_c *klass;
	void *monitor;
	COW_UINewAutoPickUpSettingController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UINewAutoPickUpSettingController__RepositionMenuLayout_c__Iterator1_StaticFields {
};
struct COW_UINewAutoPickUpSettingController__RepositionMenuLayout_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UINewAutoPickUpSettingController__RepositionMenuLayout_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UINewAutoPickUpSettingController__RepositionMenuLayout_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewAutoPickUpSettingController__RepositionMenuLayout_c__Iterator1_VTable vtable;
};
struct COW_UINewAutoPickUpSettingController__RepositionMenuLayout_c__Iterator1_o {
	COW_UINewAutoPickUpSettingController__RepositionMenuLayout_c__Iterator1_c *klass;
	void *monitor;
	COW_UINewAutoPickUpSettingController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UINewAutoPickUpSettingController__ExchangePriorityAndRefresh_c__Iterator2_StaticFields {
};
struct COW_UINewAutoPickUpSettingController__ExchangePriorityAndRefresh_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UINewAutoPickUpSettingController__ExchangePriorityAndRefresh_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UINewAutoPickUpSettingController__ExchangePriorityAndRefresh_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewAutoPickUpSettingController__ExchangePriorityAndRefresh_c__Iterator2_VTable vtable;
};
struct COW_UINewAutoPickUpSettingController__ExchangePriorityAndRefresh_c__Iterator2_o {
	COW_UINewAutoPickUpSettingController__ExchangePriorityAndRefresh_c__Iterator2_c *klass;
	void *monitor;
	GCommon_UIBaseController_o* priorityController;
	bool up;
	COW_UINewAutoPickUpSettingController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_DownloadShowInfo_StaticFields {
};
struct COW_DownloadShowInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_DownloadShowInfo_c {
	Il2CppClass_1 _1;
	COW_DownloadShowInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DownloadShowInfo_VTable vtable;
};
struct COW_DownloadShowInfo_o {
	COW_DownloadShowInfo_c *klass;
	void *monitor;
	int32_t style;
	System_Action_o* onClickCommon;
	System_Collections_Generic_List_ResourceID__o* downloadlist;
	System_Collections_Generic_List_string__o* UGCCustomResDownloadList;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* UGCDownloadTask;
	bool onlyShowIcon;
	bool NotShowDownloadTxt;
	bool DoNotCheck;
	int32_t DelayShow;
	bool EnableDragScroll;
	bool BigEventTemplate;
	bool ChangeIcon;
	uint32_t MapConfigID;
	System_String_o* CustomStyle1PreDownloadTxt;
	System_String_o* DownloadingTxt;
	uint32_t ResType;
	int32_t LobbyResType;
	uint32_t ResAbId;
	bool IsInGame;
};
struct COW_DownloadShowAllInfo_StaticFields {
};
struct COW_DownloadShowAllInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_DownloadShowAllInfo_c {
	Il2CppClass_1 _1;
	COW_DownloadShowAllInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DownloadShowAllInfo_VTable vtable;
};
struct COW_DownloadShowAllInfo_o {
	COW_DownloadShowAllInfo_c *klass;
	void *monitor;
	System_Action_o* onClickAll;
	uint32_t downloadtype;
	System_String_o* downloadllstr;
};
struct COW_UINewDownloadInfoController_StaticFields {
};
struct COW_UINewDownloadInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _37_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UINewDownloadInfoController_c {
	Il2CppClass_1 _1;
	COW_UINewDownloadInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewDownloadInfoController_VTable vtable;
};
struct COW_UINewDownloadInfoController_o {
	COW_UINewDownloadInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewDownloadInfoView_o* m_View;
	System_Action_o* m_Callback1;
	System_Action_o* m_Callback2;
	int32_t m_style;
	int32_t m_DownloadState;
	System_Action_o* DownloadStateChangeCallback;
	System_Action_o* DownLoadStateChangeToNotDownLoading;
	System_Collections_Generic_List_ResourceID__o* m_downloadlist;
	bool m_NeedShowAll;
	bool m_NeedShowCommon;
	uint32_t m_DownloadType;
	bool m_OnlyShowIcon;
	bool m_NotShowDownloadTxt;
	System_Collections_Generic_List_ResVersionInfo_FileInfo__o* m_NeedDownloadFileInfoList;
	uint32_t m_MapConfig;
	bool m_HasBranchGroup;
	uint32_t m_itemid;
	COW_DownloadInfoSpecific_o* m_downloadinfo;
	System_String_o* m_CustomStyle1PreDownloadTxt;
	System_String_o* m_DownloadingTxt;
	bool m_IsInGame;
};
struct COW_UINewKeyActionContentController_StaticFields {
};
struct COW_UINewKeyActionContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UINewKeyActionContentController_c {
	Il2CppClass_1 _1;
	COW_UINewKeyActionContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewKeyActionContentController_VTable vtable;
};
struct COW_UINewKeyActionContentController_o {
	COW_UINewKeyActionContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
};
struct COW_UINewKeyActionItemController_StaticFields {
};
struct COW_UINewKeyActionItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UINewKeyActionItemController_c {
	Il2CppClass_1 _1;
	COW_UINewKeyActionItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewKeyActionItemController_VTable vtable;
};
struct COW_UINewKeyActionItemController_o {
	COW_UINewKeyActionItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
};
struct COW_UINewKeyActionSettingController_StaticFields {
};
struct COW_UINewKeyActionSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInGameShow;
	VirtualInvokeData _37_InitSettingInfo;
	VirtualInvokeData _38_RefreshContent;
};
struct COW_UINewKeyActionSettingController_c {
	Il2CppClass_1 _1;
	COW_UINewKeyActionSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewKeyActionSettingController_VTable vtable;
};
struct COW_UINewKeyActionSettingController_o {
	COW_UINewKeyActionSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsIngameShow;
};
struct COW_UINewPlayerGuideEntranceWndController_StaticFields {
};
struct COW_UINewPlayerGuideEntranceWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UINewPlayerGuideEntranceWndController_c {
	Il2CppClass_1 _1;
	COW_UINewPlayerGuideEntranceWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewPlayerGuideEntranceWndController_VTable vtable;
};
struct COW_UINewPlayerGuideEntranceWndController_o {
	COW_UINewPlayerGuideEntranceWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewPlayerGuideEntranceWndView_o* m_View;
	COW_UIModelUser_o* m_ModelUser;
	COW_UIModelNewPlayerUpGrades_o* m_ModelNewPlayerUpGrades;
	uint32_t m_CurLevel;
	COW_NewPlayerTargetData_o* m_TrainIslandData;
	COW_NewPlayerTargetData_o* m_RankGameData;
	COW_NewPlayerTargetData_o* m_TrainingCampData;
	System_String_o* m_CurHotUnlockKey;
	bool m_HasPlayTrainsIslandUnlock;
	bool m_HasPlayRankGameUnlock;
	bool m_HasPlayTrainingCampUnLock;
};
struct COW_UINewPlayerLevelUpRewardItemController_StaticFields {
};
struct COW_UINewPlayerLevelUpRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UINewPlayerLevelUpRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UINewPlayerLevelUpRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewPlayerLevelUpRewardItemController_VTable vtable;
};
struct COW_UINewPlayerLevelUpRewardItemController_o {
	COW_UINewPlayerLevelUpRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewPlayerLevelUpRewardItemView_o* m_View;
	bool m_IsLocked;
	uint32_t m_ClaimLevel;
	uint32_t m_LastClaimLevel;
	COW_BaseItemInfo_o* m_RewardItemInfo;
	COW_CSSharedItemData_o* m_ItemData;
	System_String_o* m_SkillDesc;
	System_String_o* m_SkillName;
	bool m_IsActiveSkill;
	bool m_IsAvatarSkill;
	bool m_HasPlayUnLockAnim;
};
struct COW_UINewPlayerLevelUpRewardPreviewController_StaticFields {
};
struct COW_UINewPlayerLevelUpRewardPreviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
};
struct COW_UINewPlayerLevelUpRewardPreviewController_c {
	Il2CppClass_1 _1;
	COW_UINewPlayerLevelUpRewardPreviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewPlayerLevelUpRewardPreviewController_VTable vtable;
};
struct COW_UINewPlayerLevelUpRewardPreviewController_o {
	COW_UINewPlayerLevelUpRewardPreviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UINewPlayerLevelUpRewardPreviewView_o* m_View;
	COW_UIModelUser_o* m_ModelUser;
	COW_UIModelNewPlayerUpGrades_o* m_ModelNewPlayerUpGrades;
	uint32_t m_CurLevel;
	System_Collections_Generic_Dictionary_uint__UINewPlayerLevelUpRewardItemController__o* m_LevelUpRewardItemControllerDic;
	System_Collections_Generic_List_NewPlayerTargetData__o* m_LevelUpRewardDataList;
	System_String_o* m_LevelUpRewardUnlockAnimPlayKey;
};
struct COW_UINewPlayerLevelUpRewardPreviewController__PlayRewardItemAnim_c__Iterator0_StaticFields {
};
struct COW_UINewPlayerLevelUpRewardPreviewController__PlayRewardItemAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UINewPlayerLevelUpRewardPreviewController__PlayRewardItemAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UINewPlayerLevelUpRewardPreviewController__PlayRewardItemAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewPlayerLevelUpRewardPreviewController__PlayRewardItemAnim_c__Iterator0_VTable vtable;
};
struct COW_UINewPlayerLevelUpRewardPreviewController__PlayRewardItemAnim_c__Iterator0_o {
	COW_UINewPlayerLevelUpRewardPreviewController__PlayRewardItemAnim_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_WaitForSeconds_o* _waitForTime___0;
	System_Collections_Generic_Dictionary_Enumerator_uint__UINewPlayerLevelUpRewardItemController__o _locvar0;
	System_Collections_Generic_KeyValuePair_uint__UINewPlayerLevelUpRewardItemController__o _item___1;
	COW_UINewPlayerLevelUpRewardPreviewController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UINewPlayerSurveyController_StaticFields {
};
struct COW_UINewPlayerSurveyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UINewPlayerSurveyController_c {
	Il2CppClass_1 _1;
	COW_UINewPlayerSurveyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewPlayerSurveyController_VTable vtable;
};
struct COW_UINewPlayerSurveyController_o {
	COW_UINewPlayerSurveyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewPlayerSurveyView_o* m_View;
	System_String_o* m_link;
};
struct COW_UINewPlayerUpGradesController_StaticFields {
};
struct COW_UINewPlayerUpGradesController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _37_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UINewPlayerUpGradesController_c {
	Il2CppClass_1 _1;
	COW_UINewPlayerUpGradesController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewPlayerUpGradesController_VTable vtable;
};
struct COW_UINewPlayerUpGradesController_o {
	COW_UINewPlayerUpGradesController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewPlayerUpGradesView_o* m_View;
	COW_UIModelNewPlayerUpGrades_o* m_ModelNewPlayerUpGrades;
	COW_UIModelUser_o* m_ModelUser;
	COW_UIModelChummy_o* m_ModelChummy;
	int32_t m_CurBubbleType;
	COW_UINewPlayerGuideEntranceWndController_o* m_GuideEntranceWndController;
};
struct COW_UINewPlayerV2Controller_StaticFields {
};
struct COW_UINewPlayerV2Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OnDataChanged;
	VirtualInvokeData _91_GetInterestedPropID;
};
struct COW_UINewPlayerV2Controller_c {
	Il2CppClass_1 _1;
	COW_UINewPlayerV2Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewPlayerV2Controller_VTable vtable;
};
struct COW_UINewPlayerV2Controller_o {
	COW_UINewPlayerV2Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UINewPlayerV2View_o* m_View;
	COW_UIStandardCDNTabController_o* m_TabCtrl;
	COW_UINewPlayerSurveyController_o* m_SurveyCtrl;
	COW_UINewPlayerUpGradesController_o* m_UpGradesCtrl;
	System_Collections_Generic_List_StandardTabItemViewData__o* m_TabDataList;
	uint32_t m_PreviewItemId;
	COW_UICountDownController_o* m_CountDownCtrl;
	COW_UINewPlayerAttendanceController_o* m_AttendanceCtrl;
	COW_UIModelNewPlayer_o* m_ModelNewPlayer;
	int32_t m_CurTab;
	bool m_HasSetViewData;
};
struct COW_UINewPlayerV2Controller__SetViewData_c__AnonStorey0_StaticFields {
};
struct COW_UINewPlayerV2Controller__SetViewData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINewPlayerV2Controller__SetViewData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UINewPlayerV2Controller__SetViewData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewPlayerV2Controller__SetViewData_c__AnonStorey0_VTable vtable;
};
struct COW_UINewPlayerV2Controller__SetViewData_c__AnonStorey0_o {
	COW_UINewPlayerV2Controller__SetViewData_c__AnonStorey0_c *klass;
	void *monitor;
	COW_StandardTabItemViewData_o* view;
	COW_UINewPlayerV2Controller_o* _this;
};
struct COW_UINewReleaseVersionPopupController_StaticFields {
};
struct COW_UINewReleaseVersionPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UINewReleaseVersionPopupController_c {
	Il2CppClass_1 _1;
	COW_UINewReleaseVersionPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewReleaseVersionPopupController_VTable vtable;
};
struct COW_UINewReleaseVersionPopupController_o {
	COW_UINewReleaseVersionPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UINewReleaseVersionPopupView_o* m_View;
	System_Action_o* OnClose;
};
struct COW_UINewVaultBannerContainerController_StaticFields {
};
struct COW_UINewVaultBannerContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UINewVaultBannerContainerController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultBannerContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultBannerContainerController_VTable vtable;
};
struct COW_UINewVaultBannerContainerController_o {
	COW_UINewVaultBannerContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewVaultBannerContainerView_o* m_View;
	System_Func_Transform__UIEasyListItemController__o* m_funcOpenItemController;
};
struct COW_UINewVaultClothItemController_StaticFields {
};
struct COW_UINewVaultClothItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_RefreshIsLoved;
};
struct COW_UINewVaultClothItemController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultClothItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultClothItemController_VTable vtable;
};
struct COW_UINewVaultClothItemController_o {
	COW_UINewVaultClothItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardItemMAXBController_o* m_standardItemCtrl;
	COW_UINewVaultCommonItemView_o* m_View;
	COW_UINewVaultItemViewData_o* m_data;
	COW_UINewVaultController_o* m_UINewVaultController;
	COW_FrontEndPreviewComponent_NewVault_o* m_FrontEndPreviewComponent;
	COW_AvatarWardrobeData_o* m_clothWardrobe;
	COW_InventoryClothSeriesInfo_o* m_curClothSeriesInfo;
	proto_Item_o* m_curProtoItem;
	COW_CSSharedItemData_o* m_curCSSharedItemData;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelAvatar_o* m_ModelAvatar;
	COW_UIModelTailor_o* m_ModelTailor;
	COW_UIModelNewVault_o* m_ModelNewVault;
	bool m_IsItemABReady;
	bool m_IsInvalid;
	bool m_IsInvalidForAvatar;
	bool m_SkipClothesForAvatar;
	bool m_IsInvalidForTailor;
	UnityEngine_GameObject_o* m_FistGetEffect;
	UnityEngine_GameObject_o* m_LoveNode;
	UnityEngine_GameObject_o* m_LoveNodeVFX;
};
struct COW_UINewVaultClothSetRecommendController_StaticFields {
};
struct COW_UINewVaultClothSetRecommendController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UINewVaultClothSetRecommendController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultClothSetRecommendController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultClothSetRecommendController_VTable vtable;
};
struct COW_UINewVaultClothSetRecommendController_o {
	COW_UINewVaultClothSetRecommendController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewVaultClothSetRecommendView_o* m_View;
	uint32_t m_SelectClothID;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelAvatar_o* m_ModelAvatar;
	GCommon_UIClickMask_o* m_ClickMask;
	System_Action_o* OnClose;
	System_Collections_Generic_List_UIStandardItemMAXBController__o* m_ClothSetList;
};
struct COW_UINewVaultClothSetRecommendController__OnDressUpClick_c__AnonStorey0_StaticFields {
};
struct COW_UINewVaultClothSetRecommendController__OnDressUpClick_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINewVaultClothSetRecommendController__OnDressUpClick_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UINewVaultClothSetRecommendController__OnDressUpClick_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultClothSetRecommendController__OnDressUpClick_c__AnonStorey0_VTable vtable;
};
struct COW_UINewVaultClothSetRecommendController__OnDressUpClick_c__AnonStorey0_o {
	COW_UINewVaultClothSetRecommendController__OnDressUpClick_c__AnonStorey0_c *klass;
	void *monitor;
	COW_AvatarWardrobeData_o* selectClothData;
	COW_UINewVaultClothSetRecommendController_o* _this;
};
struct COW_UINewVaultCommonItemController_StaticFields {
};
struct COW_UINewVaultCommonItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_RefreshIsLoved;
	VirtualInvokeData _43_RefreshEquipState;
};
struct COW_UINewVaultCommonItemController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultCommonItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultCommonItemController_VTable vtable;
};
struct COW_UINewVaultCommonItemController_o {
	COW_UINewVaultCommonItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UINewVaultCommonItemView_o* m_View;
	COW_UINewVaultItemViewData_o* m_data;
	COW_UIStandardItemMAXBController_o* m_standardItemCtrl;
	UnityEngine_GameObject_o* m_FistGetEffect;
	UnityEngine_GameObject_o* m_LoveNode;
	UnityEngine_GameObject_o* m_LoveNodeVFX;
	COW_UIModelNewVault_o* m_ModelNewVault;
	bool m_FreshMultiSelectFromClick;
	bool m_OptionalBundle;
};
struct COW_UINewVaultConfigController_StaticFields {
};
struct COW_UINewVaultConfigController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UINewVaultConfigController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultConfigController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultConfigController_VTable vtable;
};
struct COW_UINewVaultConfigController_o {
	COW_UINewVaultConfigController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewVaultConfigView_o* m_View;
	System_Action_o* m_OnClose;
	COW_UIModelCollection_o* m_modelCollection;
	bool m_IsBagShowInOtherGameMode;
	bool m_IsBagShowLobby;
	bool m_IsBagShowInCSGame;
	int32_t m_ItemId;
	COW_UIModelNewVault_o* m_ModelNewVault;
};
struct COW_IUINewVaultLovableItem_StaticFields {
};
struct COW_IUINewVaultLovableItem_VTable {
};
struct COW_IUINewVaultLovableItem_c {
	Il2CppClass_1 _1;
	COW_IUINewVaultLovableItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IUINewVaultLovableItem_VTable vtable;
};
struct COW_IUINewVaultLovableItem_o {
	COW_IUINewVaultLovableItem_c *klass;
	void *monitor;
};
struct COW_UINewVaultSecondTabItemViewData_StaticFields {
};
struct COW_UINewVaultSecondTabItemViewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINewVaultSecondTabItemViewData_c {
	Il2CppClass_1 _1;
	COW_UINewVaultSecondTabItemViewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultSecondTabItemViewData_VTable vtable;
};
struct COW_UINewVaultSecondTabItemViewData_o {
	COW_UINewVaultSecondTabItemViewData_c *klass;
	void *monitor;
	int32_t DataIndex;
	int32_t Tab;
	bool IsTip;
	int32_t Count;
	uint32_t IconItemID;
	bool IsGray;
	System_Action_int__o* OnClick;
	System_Action_UIModelNewVault_eSecondTab__UINewVaultSecondTabItemController__o* OnRefreshIcon;
	System_Action_UIModelNewVault_eSecondTab__o* OnCloseTips;
};
struct COW_UINewVaultItemViewData_StaticFields {
};
struct COW_UINewVaultItemViewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINewVaultItemViewData_c {
	Il2CppClass_1 _1;
	COW_UINewVaultItemViewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultItemViewData_VTable vtable;
};
struct COW_UINewVaultItemViewData_o {
	COW_UINewVaultItemViewData_c *klass;
	void *monitor;
	int32_t Tab;
	int32_t Index;
	int32_t ID;
	System_Action_int__o* OnClick;
	bool IsEquiped;
	bool IsLoved;
};
struct COW_UINewVaultController_StaticFields {
	System_Converter_UIEasyListItemController__UINewVaultEmoteItemController__o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	System_Action_o* __f__am_cache2;
	System_Action_o* __f__am_cache3;
	System_Action_o* __f__am_cache4;
};
struct COW_UINewVaultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OnDataChanged;
	VirtualInvokeData _91_GetInterestedPropID;
};
struct COW_UINewVaultController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultController_VTable vtable;
};
struct COW_UINewVaultController_o {
	COW_UINewVaultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UINewVaultView_o* m_View;
	COW_UIModelNewVault_o* m_modelNewVault;
	COW_UIModelCollection_o* m_modelCollection;
	COW_UIModelInventory_o* m_modelInventory;
	COW_UIModelLadderMatch_o* m_modelLadder;
	COW_UIModelOptionalDownload_o* m_modelOptionalDownload;
	COW_UIModelTailor_o* m_ModelTailor;
	COW_UIModelBigEvent_o* m_ModelBigEvent;
	COW_UIStandardTabController_o* m_TabCtrl;
	COW_UINewVaultSecondTabController_o* m_secondTabCtrl;
	COW_UIFrontEndPreviewController_o* m_PreviewUIController;
	System_Collections_Generic_List_int__o* m_listSortedFirstTabID;
	System_UInt32_array* m_curSortedItemIDs;
	System_Collections_Generic_List_UINewVaultItemViewData__o* m_curSortedItemViewDatas;
	System_Collections_Generic_List_StandardTabItemViewData__o* m_listFirstTabViewData;
	System_Collections_Generic_Dictionary_int__List_UINewVaultSecondTabItemViewData___o* m_dicSecondTabViewData;
	COW_UINewVaultEmoteSlotController_array* m_emoteSlotControllerArray;
	COW_UINewVaultEmoteSlotController_o* m_curSelectEmoteSlot;
	COW_UINewVaultNormalContainerController_o* m_normalContainer;
	COW_UINewVaultBannerContainerController_o* m_bannerContainer;
	COW_UINewVaultEmoteContainerController_o* m_emoteContainer;
	COW_UINewVaultHeadPicContainerController_o* m_headPicContainer;
	COW_UINewVaultMusicContainerController_o* m_musicContainer;
	COW_UINewVaultHeadPreviewController_o* m_headPreviewCtrl;
	COW_UINewVaultClothSetRecommendController_o* m_ClothSetRecommendCtrl;
	COW_UIColorPaletteController_o* m_TailorColorPalette;
	uint32_t m_TailorId;
	bool m_bIsClickCloth;
	bool m_DefaultMusicCheckState;
	COW_AvatarWardrobeData_o* m_ClothesDataForHideBackpack;
	bool m_bIsBagShowInGame;
	System_Collections_Generic_List_EventLogger_EventTypeItemsLoveChange_ItemChangeInfo__o* m_listItemsLoveChange;
	UnityEngine_Coroutine_o* m_CorShowEmote;
	UnityEngine_Coroutine_o* m_CorShowFinishAnim;
	bool m_InitOwnOptionalData;
	int32_t m_nTempEquipItemID;
	int32_t m_nCurFirstTabID;
	int32_t m_nCurFirstIndex;
	int32_t m_nCurSecondTabID;
	int32_t m_nCurSecondTabIndex;
	int32_t m_nCurSelectItemID;
	int32_t m_nCurSelectItemIndex;
	int32_t m_nLastFirstTabID;
	int32_t m_nLastFirstIndex;
	int32_t m_nLastSecondTabID;
	int32_t m_nLastSecondTabIndex;
	int32_t m_nLastSelectItemID;
	int32_t m_nLastSelectItemIndex;
	int32_t m_nSelectEmoteSlotBagIndex;
	bool m_bIsNewVaultModelInit;
	bool m_bISNewVaultModel_LovedItemsInit;
	bool m_bIsInventoryModelInit;
	bool m_bIsShowNavigationInit;
	int32_t m_InitState;
	bool m_IsColorPanelShow;
	UnityEngine_Coroutine_o* m_CoroutineMovePanelShowColor;
	bool m_bIsNeedHandleJump;
	int32_t m_nJumpFirstTabId;
	int32_t m_nJumpSecondTabId;
	int32_t m_nJumpItemId;
	int32_t m_nLastNavigationCloseFirstTabID;
	int32_t m_nLastNavigationCloseSecondTabID;
	uint32_t m_GuideDelayCall;
	UnityEngine_GameObject_o* m_BGMPreview;
	UISprite_o* m_BMGRecordIcon;
	System_Collections_Generic_List_UINewVaultClothItemController__o* m_CachedUINewVaultClothItems;
	System_Collections_Generic_List_UINewVaultCommonItemController__o* m_CachedUINewVaultCommonItems;
	COW_UINewVaultConfigController_o* m_Config;
	bool m_NeedRefreshAvatar;
	bool m_ExternalIconFriendSwitchShow;
	uint32_t m_LastAvatarId;
	bool m_bIsWaitingHttp;
	System_UInt32_array* m_DefaultSortIDs;
	COW_UIModelAvatar_o* m_modelAvatar;
	uint32_t m_unRefreshAvatarPos;
};
struct COW_UINewVaultController__OnClickEmoteSlot_c__AnonStorey2_StaticFields {
};
struct COW_UINewVaultController__OnClickEmoteSlot_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINewVaultController__OnClickEmoteSlot_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UINewVaultController__OnClickEmoteSlot_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultController__OnClickEmoteSlot_c__AnonStorey2_VTable vtable;
};
struct COW_UINewVaultController__OnClickEmoteSlot_c__AnonStorey2_o {
	COW_UINewVaultController__OnClickEmoteSlot_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t emoteID;
};
struct COW_UINewVaultController__InitDelay_c__Iterator0_StaticFields {
};
struct COW_UINewVaultController__InitDelay_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UINewVaultController__InitDelay_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UINewVaultController__InitDelay_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultController__InitDelay_c__Iterator0_VTable vtable;
};
struct COW_UINewVaultController__InitDelay_c__Iterator0_o {
	COW_UINewVaultController__InitDelay_c__Iterator0_c *klass;
	void *monitor;
	GCommon_UIEasyList_o* _itemEasyList___0;
	COW_UINewVaultController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UINewVaultController__InitFirstTabData_c__AnonStorey3_StaticFields {
};
struct COW_UINewVaultController__InitFirstTabData_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINewVaultController__InitFirstTabData_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UINewVaultController__InitFirstTabData_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultController__InitFirstTabData_c__AnonStorey3_VTable vtable;
};
struct COW_UINewVaultController__InitFirstTabData_c__AnonStorey3_o {
	COW_UINewVaultController__InitFirstTabData_c__AnonStorey3_c *klass;
	void *monitor;
	int32_t index;
	COW_UINewVaultController_o* _this;
};
struct COW_UINewVaultController__MovePanelShowColor_c__Iterator1_StaticFields {
};
struct COW_UINewVaultController__MovePanelShowColor_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UINewVaultController__MovePanelShowColor_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UINewVaultController__MovePanelShowColor_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultController__MovePanelShowColor_c__Iterator1_VTable vtable;
};
struct COW_UINewVaultController__MovePanelShowColor_c__Iterator1_o {
	COW_UINewVaultController__MovePanelShowColor_c__Iterator1_c *klass;
	void *monitor;
	int32_t _minDelta___0;
	int32_t _moveSpeed___0;
	int32_t posY;
	UnityEngine_Vector2_o _offset___1;
	int32_t _add___1;
	COW_UINewVaultController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UINewVaultController__LogItemsLoveChange_c__AnonStorey4_StaticFields {
};
struct COW_UINewVaultController__LogItemsLoveChange_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINewVaultController__LogItemsLoveChange_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UINewVaultController__LogItemsLoveChange_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultController__LogItemsLoveChange_c__AnonStorey4_VTable vtable;
};
struct COW_UINewVaultController__LogItemsLoveChange_c__AnonStorey4_o {
	COW_UINewVaultController__LogItemsLoveChange_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UINewVaultDressupClothItemController_StaticFields {
};
struct COW_UINewVaultDressupClothItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UINewVaultDressupClothItemController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultDressupClothItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultDressupClothItemController_VTable vtable;
};
struct COW_UINewVaultDressupClothItemController_o {
	COW_UINewVaultDressupClothItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardItemMAXBController_o* m_standardItemCtrl;
	COW_UIStandardItemMAXBItemTagController_o* m_standardItemTagCtrl;
	COW_UINewVaultCommonItemView_o* m_View;
	COW_UINewVaultItemViewData_o* m_data;
	COW_UIModelAvatar_o* m_ModelAvatar;
	COW_UIModelDressUp_o* m_ModelDressUp;
	COW_InventoryClothInfo_o* m_curClothInfo;
	COW_InventoryClothSeriesInfo_o* m_curClothSeriesInfo;
	proto_Item_o* m_curProtoItem;
	COW_CSSharedItemData_o* m_curCSSharedItemData;
	bool m_IsItemABReady;
	bool m_IsInvalid;
	bool m_IsInvalidForAvatar;
	bool m_SkipClothesForAvatar;
	uint32_t m_UseRankLevel;
	bool m_IsReachUseRankLevel;
	UnityEngine_GameObject_o* m_FistGetEffect;
};
struct COW_UINewVaultEmoteContainerController_StaticFields {
};
struct COW_UINewVaultEmoteContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UINewVaultEmoteContainerController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultEmoteContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultEmoteContainerController_VTable vtable;
};
struct COW_UINewVaultEmoteContainerController_o {
	COW_UINewVaultEmoteContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewVaultEmoteContainerView_o* m_View;
	System_Func_Transform__UIEasyListItemController__o* m_funcOpenItemController;
};
struct COW_UINewVaultEmoteDragDropItem_StaticFields {
};
struct COW_UINewVaultEmoteDragDropItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_OnDisable;
	VirtualInvokeData _7_Start;
	VirtualInvokeData _8_OnPress;
	VirtualInvokeData _9_Update;
	VirtualInvokeData _10_OnDragStart;
	VirtualInvokeData _11_StartDragging;
	VirtualInvokeData _12_OnClone;
	VirtualInvokeData _13_OnDrag;
	VirtualInvokeData _14_OnDragEnd;
	VirtualInvokeData _15_OnDragOver;
	VirtualInvokeData _16_ForceStopDragging;
	VirtualInvokeData _17_OnDragOverObject;
	VirtualInvokeData _18_OnDragDropStart;
	VirtualInvokeData _19_OnDragDropMove;
	VirtualInvokeData _20_OnDragDropRelease;
	VirtualInvokeData _21_OnDragDropEnd;
};
struct COW_UINewVaultEmoteDragDropItem_c {
	Il2CppClass_1 _1;
	COW_UINewVaultEmoteDragDropItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultEmoteDragDropItem_VTable vtable;
};
struct COW_UINewVaultEmoteDragDropItem_o {
	COW_UINewVaultEmoteDragDropItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t restriction;
	bool cloneOnDrag;
	UnityEngine_GameObject_o* clonedObjectTemplate;
	UnityEngine_GameObject_o* clonedObject;
	bool UIDragDropItem_m_HasDragBounds;
	System_Nullable_Vector3__o UIDragDropItem_m_RealDragLocalPos;
	UnityEngine_Bounds_o UIDragDropItem_m_DragBoundsInWorld;
	System_Nullable_Bounds__o UIDragDropItem_m_SelfBoundsInWorld;
	bool resetWhenDrop;
	float pressAndHoldDelay;
	bool interactable;
	bool enableCollider;
	bool MoveToDragDropContainerWhenRelease;
	System_Action_o* ResetAction;
	UnityEngine_Transform_o* mTrans;
	UnityEngine_Transform_o* mParent;
	UnityEngine_Collider_o* mCollider;
	UnityEngine_Collider2D_o* mCollider2D;
	UIButton_o* mButton;
	UIRoot_o* mRoot;
	UIGrid_o* mGrid;
	UITable_o* mTable;
	float mDragStartTime;
	UIDragScrollView_o* mDragScrollView;
	bool mPressed;
	bool mDragging;
	UICamera_MouseOrTouch_o* mTouch;
	UnityEngine_Vector3_o mOrigLocalPosition;
	bool AllowMultiDrag;
	UnityEngine_GameObject_o* UIDragDropItem_m_PreHitObj;
	int32_t type;
	COW_UINewVaultEmoteSlotController_o* slotController;
	COW_UINewVaultEmoteItemController_o* emoteItemController;
};
struct COW_UINewVaultEmoteItemController_StaticFields {
};
struct COW_UINewVaultEmoteItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
	VirtualInvokeData _44_RefreshIsLoved;
};
struct COW_UINewVaultEmoteItemController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultEmoteItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultEmoteItemController_VTable vtable;
};
struct COW_UINewVaultEmoteItemController_o {
	COW_UINewVaultEmoteItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UINewVaultEmoteItemView_o* m_View;
	COW_UINewVaultItemViewData_o* m_data;
	bool m_CollectionABReady;
	uint32_t m_ItemIconGrey;
};
struct COW_UINewVaultEmoteSlotController_StaticFields {
};
struct COW_UINewVaultEmoteSlotController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UINewVaultEmoteSlotController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultEmoteSlotController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultEmoteSlotController_VTable vtable;
};
struct COW_UINewVaultEmoteSlotController_o {
	COW_UINewVaultEmoteSlotController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_nIndex;
	uint32_t m_unSlotIndex;
	uint32_t m_unEmoteID;
	bool m_isChoose;
	COW_UINewVaultEmoteSlotView_o* m_View;
	COW_EmoteBaseInfo_o* m_EmoteInfo;
	COW_UINewVaultEmoteDragDropItem_o* m_DragDropItem;
	System_Action_int__bool__o* m_actOnClick;
	System_Action_o* m_actOnStartDrag;
	System_Action_o* m_actOnEndDrag;
	UnityEngine_Color32_o m_selectcolor;
	UnityEngine_Color32_o m_disselectcolor;
};
struct COW_UINewVaultHeadPicContainerController_StaticFields {
};
struct COW_UINewVaultHeadPicContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UINewVaultHeadPicContainerController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultHeadPicContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultHeadPicContainerController_VTable vtable;
};
struct COW_UINewVaultHeadPicContainerController_o {
	COW_UINewVaultHeadPicContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewVaultHeadPicContainerView_o* m_View;
	System_Func_Transform__UIEasyListItemController__o* m_funcOpenItemController;
};
struct COW_UINewVaultHeadPreviewController_StaticFields {
};
struct COW_UINewVaultHeadPreviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UINewVaultHeadPreviewController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultHeadPreviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultHeadPreviewController_VTable vtable;
};
struct COW_UINewVaultHeadPreviewController_o {
	COW_UINewVaultHeadPreviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewVaultHeadPreviewView_o* m_View;
	COW_UIBaseProfileInfoController_o* m_ProfilePreview;
	COW_UIModelCollection_o* m_modelCollection;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
	uint32_t m_HeadID;
	uint32_t m_PinID;
	uint32_t m_BannerID;
	bool m_NeedDownload;
	int32_t m_SecondTab;
};
struct COW_UINewVaultHeadPreviewController__SetHotFixDownload_c__AnonStorey0_StaticFields {
};
struct COW_UINewVaultHeadPreviewController__SetHotFixDownload_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UINewVaultHeadPreviewController__SetHotFixDownload_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UINewVaultHeadPreviewController__SetHotFixDownload_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultHeadPreviewController__SetHotFixDownload_c__AnonStorey0_VTable vtable;
};
struct COW_UINewVaultHeadPreviewController__SetHotFixDownload_c__AnonStorey0_o {
	COW_UINewVaultHeadPreviewController__SetHotFixDownload_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_ResourceID__o* res_list;
	System_String_o* tempname;
	COW_UINewVaultHeadPreviewController_o* _this;
};
struct COW_UINewVaultMusicContainerController_StaticFields {
};
struct COW_UINewVaultMusicContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UINewVaultMusicContainerController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultMusicContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultMusicContainerController_VTable vtable;
};
struct COW_UINewVaultMusicContainerController_o {
	COW_UINewVaultMusicContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewVaultMusicContainerView_o* m_View;
	System_Func_Transform__UIEasyListItemController__o* m_funcOpenItemController;
};
struct COW_UINewVaultNormalContainerController_StaticFields {
};
struct COW_UINewVaultNormalContainerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UINewVaultNormalContainerController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultNormalContainerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultNormalContainerController_VTable vtable;
};
struct COW_UINewVaultNormalContainerController_o {
	COW_UINewVaultNormalContainerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewVaultNormalContainerView_o* m_View;
	System_Func_Transform__UIEasyListItemController__o* m_funcOpenItemController;
	System_Action_UIEasyListItemController__o* m_FuncCloseItemController;
};
struct COW_UINewVaultPortraitBgItemController_StaticFields {
};
struct COW_UINewVaultPortraitBgItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_RefreshIsLoved;
};
struct COW_UINewVaultPortraitBgItemController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultPortraitBgItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultPortraitBgItemController_VTable vtable;
};
struct COW_UINewVaultPortraitBgItemController_o {
	COW_UINewVaultPortraitBgItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UINewVaultPortraitBgItemView_o* m_View;
	COW_UINewVaultItemViewData_o* m_data;
};
struct COW_UINewVaultPortraitItemController_StaticFields {
};
struct COW_UINewVaultPortraitItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_RefreshIsLoved;
};
struct COW_UINewVaultPortraitItemController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultPortraitItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultPortraitItemController_VTable vtable;
};
struct COW_UINewVaultPortraitItemController_o {
	COW_UINewVaultPortraitItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UINewVaultPortraitItemView_o* m_View;
	COW_UINewVaultItemViewData_o* m_data;
};
struct COW_UINewVaultSecondTabController_StaticFields {
};
struct COW_UINewVaultSecondTabController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UINewVaultSecondTabController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultSecondTabController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultSecondTabController_VTable vtable;
};
struct COW_UINewVaultSecondTabController_o {
	COW_UINewVaultSecondTabController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UINewVaultSecondTabView_o* m_View;
	int32_t count;
};
struct COW_UINewVaultSecondTabItemController_StaticFields {
};
struct COW_UINewVaultSecondTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UINewVaultSecondTabItemController_c {
	Il2CppClass_1 _1;
	COW_UINewVaultSecondTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINewVaultSecondTabItemController_VTable vtable;
};
struct COW_UINewVaultSecondTabItemController_o {
	COW_UINewVaultSecondTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UINewVaultSecondTabItemView_o* m_View;
	COW_UINewVaultSecondTabItemViewData_o* m_data;
};
struct COW_UIOBHudInfoListController_StaticFields {
};
struct COW_UIOBHudInfoListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
};
struct COW_UIOBHudInfoListController_c {
	Il2CppClass_1 _1;
	COW_UIOBHudInfoListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIOBHudInfoListController_VTable vtable;
};
struct COW_UIOBHudInfoListController_o {
	COW_UIOBHudInfoListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBaseHudInfoListView_o* m_BaseView;
	COW_UIModelSpectator_o* m_Model;
	System_Collections_Generic_List_UISPHudAirdropItemController__o* m_AirdropList;
	uint32_t m_CurrentGroupMode;
	UnityEngine_Vector3_o m_PlayerGridTransform;
	float CELL_WIDTH;
	float m_CellHeight;
	float m_PlayerPanelHeight;
	UnityEngine_Vector3_o m_MoveRelative;
	UIScrollView_o* m_PlayerScrollView;
	bool UIBaseHudInfoListController_m_ShowInfoList;
	COW_UIOBHudInfoListView_o* m_View;
};
struct COW_OBPlayerState_Base_StaticFields {
};
struct COW_OBPlayerState_Base_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_StateType;
	VirtualInvokeData _5_EnterState;
	VirtualInvokeData _6_ExitState;
	VirtualInvokeData _7_IsShowTeamIcon;
};
struct COW_OBPlayerState_Base_c {
	Il2CppClass_1 _1;
	COW_OBPlayerState_Base_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OBPlayerState_Base_VTable vtable;
};
struct COW_OBPlayerState_Base_o {
	COW_OBPlayerState_Base_c *klass;
	void *monitor;
	COW_UIOBPlayerNamePlateView_o* m_OwnedView;
	bool m_IsShowTeamIcon;
};
struct COW_OBPlayerState_Alive_StaticFields {
};
struct COW_OBPlayerState_Alive_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_StateType;
	VirtualInvokeData _5_EnterState;
	VirtualInvokeData _6_ExitState;
	VirtualInvokeData _7_IsShowTeamIcon;
};
struct COW_OBPlayerState_Alive_c {
	Il2CppClass_1 _1;
	COW_OBPlayerState_Alive_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OBPlayerState_Alive_VTable vtable;
};
struct COW_OBPlayerState_Alive_o {
	COW_OBPlayerState_Alive_c *klass;
	void *monitor;
	COW_UIOBPlayerNamePlateView_o* m_OwnedView;
	bool m_IsShowTeamIcon;
};
struct COW_OBPlayerState_KnockDown_StaticFields {
};
struct COW_OBPlayerState_KnockDown_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_StateType;
	VirtualInvokeData _5_EnterState;
	VirtualInvokeData _6_ExitState;
	VirtualInvokeData _7_IsShowTeamIcon;
};
struct COW_OBPlayerState_KnockDown_c {
	Il2CppClass_1 _1;
	COW_OBPlayerState_KnockDown_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OBPlayerState_KnockDown_VTable vtable;
};
struct COW_OBPlayerState_KnockDown_o {
	COW_OBPlayerState_KnockDown_c *klass;
	void *monitor;
	COW_UIOBPlayerNamePlateView_o* m_OwnedView;
	bool m_IsShowTeamIcon;
};
struct COW_OBPlayerState_Dead_StaticFields {
};
struct COW_OBPlayerState_Dead_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_StateType;
	VirtualInvokeData _5_EnterState;
	VirtualInvokeData _6_ExitState;
	VirtualInvokeData _7_IsShowTeamIcon;
};
struct COW_OBPlayerState_Dead_c {
	Il2CppClass_1 _1;
	COW_OBPlayerState_Dead_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OBPlayerState_Dead_VTable vtable;
};
struct COW_OBPlayerState_Dead_o {
	COW_OBPlayerState_Dead_c *klass;
	void *monitor;
	COW_UIOBPlayerNamePlateView_o* m_OwnedView;
	bool m_IsShowTeamIcon;
};
struct COW_UIOBPlayerNamePlateController_StaticFields {
};
struct COW_UIOBPlayerNamePlateController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIOBPlayerNamePlateController_c {
	Il2CppClass_1 _1;
	COW_UIOBPlayerNamePlateController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIOBPlayerNamePlateController_VTable vtable;
};
struct COW_UIOBPlayerNamePlateController_o {
	COW_UIOBPlayerNamePlateController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIOBPlayerNamePlateView_o* m_View;
	COW_OBPlayerState_Base_o* m_CurState;
	COW_PlayerData_o* m_PlayerData;
	bool m_EnableGoto;
	uint32_t m_FiringRayDelayCall;
	System_Collections_Generic_Dictionary_int__OBPlayerState_Base__o* m_OBStateCache;
	uint32_t m_HurtDelayCallID;
};
struct COW_UIOpenChestUnlockPanelController_StaticFields {
};
struct COW_UIOpenChestUnlockPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIOpenChestUnlockPanelController_c {
	Il2CppClass_1 _1;
	COW_UIOpenChestUnlockPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIOpenChestUnlockPanelController_VTable vtable;
};
struct COW_UIOpenChestUnlockPanelController_o {
	COW_UIOpenChestUnlockPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIOpenChestUnlockPanelView_o* m_View;
	System_Action_bool__o* m_UnlockAction;
	UnityEngine_GameObject_o* m_AnimationRoot;
	uint32_t m_GachaID;
	COW_UIGachaTreatureBoxV2AnimationAssist_o* m_AnimatorAssist;
	bool m_Unlocked;
};
struct COW_UIPayItemController_StaticFields {
};
struct COW_UIPayItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPayItemController_c {
	Il2CppClass_1 _1;
	COW_UIPayItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPayItemController_VTable vtable;
};
struct COW_UIPayItemController_o {
	COW_UIPayItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPayItemView_o* m_View;
	COW_PayItemData_o* m_Data;
	COW_UIModelPayment_o* m_ModelPayment;
};
struct COW_UIPaymentBundleBuyDialogController_StaticFields {
};
struct COW_UIPaymentBundleBuyDialogController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIPaymentBundleBuyDialogController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentBundleBuyDialogController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentBundleBuyDialogController_VTable vtable;
};
struct COW_UIPaymentBundleBuyDialogController_o {
	COW_UIPaymentBundleBuyDialogController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIPaymentBundleBuyDialogView_o* m_View;
	proto_PayBundleWindowDesc_o* m_Data;
};
struct COW_UIPaymentBundleController_StaticFields {
	System_Comparison_PayBundleWindowDesc__o* __f__am_cache0;
};
struct COW_UIPaymentBundleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GotoByParams;
	VirtualInvokeData _37_RefreshContent;
	VirtualInvokeData _38_OnPopUpWindowListChange;
	VirtualInvokeData _39_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _40_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIPaymentBundleController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentBundleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentBundleController_VTable vtable;
};
struct COW_UIPaymentBundleController_o {
	COW_UIPaymentBundleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentBundleView_o* m_View;
	COW_UIModelPayment_o* m_Payment;
	bool m_ForceRefresh;
	int32_t m_SelectedStoreType;
	System_Collections_Generic_Dictionary_uint__UIPaymentBundleTopItemController__o* m_Titles;
	UnityEngine_Coroutine_o* m_DelayResetScrollViewPosition;
};
struct COW_UIPaymentBundleController_UIPaymentBundleEasyListImpl_StaticFields {
};
struct COW_UIPaymentBundleController_UIPaymentBundleEasyListImpl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UIPaymentBundleController_UIPaymentBundleEasyListImpl_c {
	Il2CppClass_1 _1;
	COW_UIPaymentBundleController_UIPaymentBundleEasyListImpl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentBundleController_UIPaymentBundleEasyListImpl_VTable vtable;
};
struct COW_UIPaymentBundleController_UIPaymentBundleEasyListImpl_o {
	COW_UIPaymentBundleController_UIPaymentBundleEasyListImpl_c *klass;
	void *monitor;
	COW_UIPaymentBundleController_o* m_ParentCtrl;
};
struct COW_UIPaymentBundleController__SetTitles_c__AnonStorey1_StaticFields {
};
struct COW_UIPaymentBundleController__SetTitles_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPaymentBundleController__SetTitles_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIPaymentBundleController__SetTitles_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentBundleController__SetTitles_c__AnonStorey1_VTable vtable;
};
struct COW_UIPaymentBundleController__SetTitles_c__AnonStorey1_o {
	COW_UIPaymentBundleController__SetTitles_c__AnonStorey1_c *klass;
	void *monitor;
	proto_SpecialStoreDesc_o* title;
};
struct COW_UIPaymentBundleController__DelayResetScrollViewPosition_c__Iterator0_StaticFields {
};
struct COW_UIPaymentBundleController__DelayResetScrollViewPosition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIPaymentBundleController__DelayResetScrollViewPosition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIPaymentBundleController__DelayResetScrollViewPosition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentBundleController__DelayResetScrollViewPosition_c__Iterator0_VTable vtable;
};
struct COW_UIPaymentBundleController__DelayResetScrollViewPosition_c__Iterator0_o {
	COW_UIPaymentBundleController__DelayResetScrollViewPosition_c__Iterator0_c *klass;
	void *monitor;
	UIScrollView_o* scrollView;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_IPaymentBundleItemController_StaticFields {
};
struct COW_IPaymentBundleItemController_VTable {
};
struct COW_IPaymentBundleItemController_c {
	Il2CppClass_1 _1;
	COW_IPaymentBundleItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IPaymentBundleItemController_VTable vtable;
};
struct COW_IPaymentBundleItemController_o {
	COW_IPaymentBundleItemController_c *klass;
	void *monitor;
};
struct COW_UIPaymentBundleItemController_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_UIPaymentBundleItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
	VirtualInvokeData _46_UpdateContents;
};
struct COW_UIPaymentBundleItemController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentBundleItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentBundleItemController_VTable vtable;
};
struct COW_UIPaymentBundleItemController_o {
	COW_UIPaymentBundleItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	bool m_HasSetPrice;
	COW_UIPaymentBundleItemView_o* m_View;
	proto_PayBundleWindowDesc_o* m_Data;
	COW_UICountDownController_o* m_Countdown;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ContentItems;
};
struct COW_UIPaymentBundleNewUserItemController_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_UIPaymentBundleNewUserItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_SetViewData;
	VirtualInvokeData _40_SetTable2ItemData;
	VirtualInvokeData _41_SetPosition;
	VirtualInvokeData _42_SetTable2Visible;
};
struct COW_UIPaymentBundleNewUserItemController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentBundleNewUserItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentBundleNewUserItemController_VTable vtable;
};
struct COW_UIPaymentBundleNewUserItemController_o {
	COW_UIPaymentBundleNewUserItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentBundleNewUserItemView_o* m_View;
	bool m_HasSetPrice;
	proto_PayBundleWindowDesc_o* m_Data;
	COW_UICountDownController_o* m_Countdown;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ContentItems;
};
struct COW_UIPaymentSpecialStoreItemData_StaticFields {
};
struct COW_UIPaymentSpecialStoreItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPaymentSpecialStoreItemData_c {
	Il2CppClass_1 _1;
	COW_UIPaymentSpecialStoreItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentSpecialStoreItemData_VTable vtable;
};
struct COW_UIPaymentSpecialStoreItemData_o {
	COW_UIPaymentSpecialStoreItemData_c *klass;
	void *monitor;
	proto_SpecialStoreDesc_o* specialStoreDesc;
	System_Action_EStore_PbwActivityType__o* onClick;
	bool hasRedPoint;
};
struct COW_UIPaymentBundleTopItemController_StaticFields {
};
struct COW_UIPaymentBundleTopItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPaymentBundleTopItemController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentBundleTopItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentBundleTopItemController_VTable vtable;
};
struct COW_UIPaymentBundleTopItemController_o {
	COW_UIPaymentBundleTopItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentBundleTopItemView_o* m_View;
	COW_UIPaymentSpecialStoreItemData_o* m_Data;
	int32_t m_type;
	System_Collections_Generic_Dictionary_uint__string____o* m_Icons;
};
struct COW_UIPaymentController_StaticFields {
	System_Int32_array* TAB_ORDER;
	System_Collections_Generic_Dictionary_int__UIPaymentController_TabInfo__o* TAB_INFO;
	System_Func_int__bool__o* __f__am_cache0;
};
struct COW_UIPaymentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
};
struct COW_UIPaymentController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentController_VTable vtable;
};
struct COW_UIPaymentController_o {
	COW_UIPaymentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	System_Collections_Generic_Dictionary_int__UIPaymentController_PaymentTabContentController__o* m_Tabs;
	int32_t m_CurrentTab;
	int32_t m_CurrentSubTab;
	bool m_DebtMode;
	COW_UIPaymentView_o* m_View;
	COW_UIModelActivity_o* m_ModelActivity;
	COW_UIModelPayment_o* m_ModelPayment;
	System_Collections_Generic_Dictionary_int__UIPaymentTabItemController__o* m_TabItems;
};
struct COW_UIPaymentController_TabInfo_StaticFields {
};
struct COW_UIPaymentController_TabInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPaymentController_TabInfo_c {
	Il2CppClass_1 _1;
	COW_UIPaymentController_TabInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentController_TabInfo_VTable vtable;
};
struct COW_UIPaymentController_TabInfo_o {
	COW_UIPaymentController_TabInfo_c *klass;
	void *monitor;
	System_String_o* NameLocKey;
	int32_t TipsType;
	System_Func_bool__o* Visible;
	System_String_o* NoteLocKey;
	bool LogClick;
	bool SubTab;
};
struct COW_UIPaymentController_PaymentGotoParams_StaticFields {
};
struct COW_UIPaymentController_PaymentGotoParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPaymentController_PaymentGotoParams_c {
	Il2CppClass_1 _1;
	COW_UIPaymentController_PaymentGotoParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentController_PaymentGotoParams_VTable vtable;
};
struct COW_UIPaymentController_PaymentGotoParams_o {
	COW_UIPaymentController_PaymentGotoParams_c *klass;
	void *monitor;
	System_Nullable_uint__o SubscriptionHubStoreId;
	int32_t m_BundleType;
	int32_t SubTabIndex;
};
struct COW_UIPaymentController_PaymentTabContentController_StaticFields {
};
struct COW_UIPaymentController_PaymentTabContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GotoByParams;
	VirtualInvokeData _37_RefreshContent;
	VirtualInvokeData _38_OnPopUpWindowListChange;
};
struct COW_UIPaymentController_PaymentTabContentController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentController_PaymentTabContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentController_PaymentTabContentController_VTable vtable;
};
struct COW_UIPaymentController_PaymentTabContentController_o {
	COW_UIPaymentController_PaymentTabContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
};
struct COW_UIPaymentController_ImageIterator_StaticFields {
	COW_UIPaymentController_ImageIterator_o* _I;
	System_Converter_CSVBaseData__string__o* __f__am_cache0;
	System_Converter_CSVBaseData__string__o* __f__am_cache1;
};
struct COW_UIPaymentController_ImageIterator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPaymentController_ImageIterator_c {
	Il2CppClass_1 _1;
	COW_UIPaymentController_ImageIterator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentController_ImageIterator_VTable vtable;
};
struct COW_UIPaymentController_ImageIterator_o {
	COW_UIPaymentController_ImageIterator_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__int__o* PoolState;
	System_Collections_Generic_Dictionary_int__List_string___o* IndexPool;
};
struct COW_UIPaymentController__OnNavigationShowed_c__AnonStorey0_StaticFields {
};
struct COW_UIPaymentController__OnNavigationShowed_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPaymentController__OnNavigationShowed_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIPaymentController__OnNavigationShowed_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentController__OnNavigationShowed_c__AnonStorey0_VTable vtable;
};
struct COW_UIPaymentController__OnNavigationShowed_c__AnonStorey0_o {
	COW_UIPaymentController__OnNavigationShowed_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t groupId;
};
struct COW_PaymentDiamondItemData_StaticFields {
};
struct COW_PaymentDiamondItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PaymentDiamondItemData_c {
	Il2CppClass_1 _1;
	COW_PaymentDiamondItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PaymentDiamondItemData_VTable vtable;
};
struct COW_PaymentDiamondItemData_o {
	COW_PaymentDiamondItemData_c *klass;
	void *monitor;
	int32_t DiscountFontSize;
	int32_t OffFontSize;
	UnityEngine_Color_o OutLineColor;
	UnityEngine_Color_o BackgroundColor;
	UnityEngine_Color_o BackLineColor;
	UnityEngine_Color_o PointColor;
	UnityEngine_Color_o BackgroundTriangleColor;
	UnityEngine_Vector2_o BackgroundTriangleSize;
	int32_t BackgroundTrianglePositionY;
	GCommon_ResourceID_o EffectID;
	GCommon_ResourceID_o SoundID;
	int32_t OffNumber;
	System_String_o* PriceText;
	System_String_o* DiscountPriceText;
	int32_t Min;
	int32_t Max;
	System_String_o* ProductIdentifier;
	int32_t CurrentIndex;
};
struct COW_UIPaymentDiamondEventController_StaticFields {
	COW_OnFinished_o* __f__am_cache0;
};
struct COW_UIPaymentDiamondEventController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GotoByParams;
	VirtualInvokeData _37_RefreshContent;
	VirtualInvokeData _38_OnPopUpWindowListChange;
	VirtualInvokeData _39_OnDataChanged;
	VirtualInvokeData _40_GetInterestedPropID;
};
struct COW_UIPaymentDiamondEventController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentDiamondEventController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentDiamondEventController_VTable vtable;
};
struct COW_UIPaymentDiamondEventController_o {
	COW_UIPaymentDiamondEventController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentDiamondEventView_o* m_View;
	COW_UIModelPayment_o* m_model;
	System_Collections_Generic_List_UIPaymentDiamondItemController__o* m_Items;
	System_String_o* m_ItemIdentifier;
	bool m_Purchased;
	System_Int32_array* m_DiscountFontSize;
	System_Int32_array* m_OffFontSize;
	UnityEngine_Color_array* m_OutLineColor;
	UnityEngine_Color_array* m_BackgroundColor;
	UnityEngine_Color_array* m_BackLineColor;
	UnityEngine_Color_array* m_PointColor;
	UnityEngine_Color_array* m_BackgroundTriangleColor;
	UnityEngine_Vector2_array* m_BackgroundTriangleSize;
	System_Int32_array* m_BackgroundTrianglePositionY;
	System_String_array* m_EffectID;
	System_String_array* m_SoundID;
	int32_t m_DefaultLabelSize;
	UnityEngine_Color_o m_DefaultColor;
	UnityEngine_Vector2_o m_DefaultSize;
	int32_t m_DefaultPositionY;
	System_Action_o* m_ClickGoPos;
	float m_Progress;
	uint32_t m_DiamondCount;
	int32_t m_CurrentIndex;
	bool m_IsNeedRefresh;
	System_Collections_Generic_List_UILabel__o* m_CountLabels;
	System_Collections_IEnumerator_o* m_ProgressCoroutine;
};
struct COW_UIPaymentDiamondEventController__StartRunProgress_c__Iterator0_StaticFields {
};
struct COW_UIPaymentDiamondEventController__StartRunProgress_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIPaymentDiamondEventController__StartRunProgress_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIPaymentDiamondEventController__StartRunProgress_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentDiamondEventController__StartRunProgress_c__Iterator0_VTable vtable;
};
struct COW_UIPaymentDiamondEventController__StartRunProgress_c__Iterator0_o {
	COW_UIPaymentDiamondEventController__StartRunProgress_c__Iterator0_c *klass;
	void *monitor;
	System_Single_array* _parts___0;
	int32_t _currentIndex___0;
	float progress;
	float _delta___1;
	float _value___1;
	float _x___1;
	COW_UIPaymentDiamondEventController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIPaymentDiamondEventController__RefreshContentWithoutAnim_c__AnonStorey1_StaticFields {
};
struct COW_UIPaymentDiamondEventController__RefreshContentWithoutAnim_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPaymentDiamondEventController__RefreshContentWithoutAnim_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIPaymentDiamondEventController__RefreshContentWithoutAnim_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentDiamondEventController__RefreshContentWithoutAnim_c__AnonStorey1_VTable vtable;
};
struct COW_UIPaymentDiamondEventController__RefreshContentWithoutAnim_c__AnonStorey1_o {
	COW_UIPaymentDiamondEventController__RefreshContentWithoutAnim_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t goPosType;
	uint32_t goPos;
	System_String_o* subPos;
};
struct COW_UIPaymentDiamondItemController_StaticFields {
};
struct COW_UIPaymentDiamondItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPaymentDiamondItemController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentDiamondItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentDiamondItemController_VTable vtable;
};
struct COW_UIPaymentDiamondItemController_o {
	COW_UIPaymentDiamondItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentDiamondItemView_o* m_View;
	UnityEngine_Color_o selectedColor;
	UnityEngine_Color_o lockedColor;
	COW_PaymentDiamondItemData_o* m_Info;
	COW_UIModelPayment_o* m_Model;
	int32_t m_Index;
};
struct COW_UIPaymentFirstTimeWindowController_StaticFields {
};
struct COW_UIPaymentFirstTimeWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIPaymentFirstTimeWindowController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentFirstTimeWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentFirstTimeWindowController_VTable vtable;
};
struct COW_UIPaymentFirstTimeWindowController_o {
	COW_UIPaymentFirstTimeWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIPaymentFirstTimeWindowView_o* m_View;
};
struct COW_UIPaymentGrowthFundController_StaticFields {
};
struct COW_UIPaymentGrowthFundController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GotoByParams;
	VirtualInvokeData _37_RefreshContent;
	VirtualInvokeData _38_OnPopUpWindowListChange;
	VirtualInvokeData _39_OpenItemController;
	VirtualInvokeData _40_CloseItemController;
	VirtualInvokeData _41_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _42_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIPaymentGrowthFundController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentGrowthFundController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentGrowthFundController_VTable vtable;
};
struct COW_UIPaymentGrowthFundController_o {
	COW_UIPaymentGrowthFundController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentGrowthFundView_o* m_View;
	COW_UIModelPayment_o* m_Payment;
	bool m_HasSetPrice;
};
struct COW_UIPaymentGrowthFundController__OnEnableRoutine_c__Iterator0_StaticFields {
};
struct COW_UIPaymentGrowthFundController__OnEnableRoutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIPaymentGrowthFundController__OnEnableRoutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIPaymentGrowthFundController__OnEnableRoutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentGrowthFundController__OnEnableRoutine_c__Iterator0_VTable vtable;
};
struct COW_UIPaymentGrowthFundController__OnEnableRoutine_c__Iterator0_o {
	COW_UIPaymentGrowthFundController__OnEnableRoutine_c__Iterator0_c *klass;
	void *monitor;
	COW_UIPaymentGrowthFundController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIPaymentGrowthFundItemController_StaticFields {
};
struct COW_UIPaymentGrowthFundItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _43_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIPaymentGrowthFundItemController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentGrowthFundItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentGrowthFundItemController_VTable vtable;
};
struct COW_UIPaymentGrowthFundItemController_o {
	COW_UIPaymentGrowthFundItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIPaymentGrowthFundItemView_o* m_View;
	proto_PayLevelRewardDesc_o* m_Data;
	COW_UIModelPayment_o* m_Payment;
	proto_PlayLevelInfo_o* m_Info;
	UnityEngine_Color_o m_NormalColor;
	UnityEngine_Color_o m_DisableColor;
};
struct COW_UIPaymentIAPCDNItemController_StaticFields {
};
struct COW_UIPaymentIAPCDNItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPaymentIAPCDNItemController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentIAPCDNItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentIAPCDNItemController_VTable vtable;
};
struct COW_UIPaymentIAPCDNItemController_o {
	COW_UIPaymentIAPCDNItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_AdvertDesc_o* m_Desc;
	COW_UIPaymentIAPCDNItemView_o* m_View;
	int32_t AdIndex;
};
struct COW_UIPaymentIAPController_StaticFields {
	System_Comparison_MysteryBonusProbability__o* __f__am_cache0;
};
struct COW_UIPaymentIAPController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GotoByParams;
	VirtualInvokeData _37_RefreshContent;
	VirtualInvokeData _38_OnPopUpWindowListChange;
	VirtualInvokeData _39_OnDataChanged;
	VirtualInvokeData _40_GetInterestedPropID;
	VirtualInvokeData _41_OnTipsDataChange;
};
struct COW_UIPaymentIAPController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentIAPController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentIAPController_VTable vtable;
};
struct COW_UIPaymentIAPController_o {
	COW_UIPaymentIAPController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentIAPView_o* m_View;
	COW_UIPaymentIAPBonusView_o* m_BonusView;
	COW_UIPaymentIAPActivityView_o* m_ActivityView;
	UICenterOnChild_o* m_CenterOnChild;
	COW_UIModelPayment_o* m_ModelPayment;
	int32_t m_BonusState;
	System_String_o* m_ProductIdentifier;
	UnityEngine_Transform_array* m_PayItemSlots;
	System_Collections_Generic_List_UIPayItemController__o* _PayItemControllerList;
	System_Collections_Generic_List_AdvertDesc__o* m_CdnAds;
	System_Collections_Generic_List_UIPaymentIAPCDNItemController__o* m_CDNAdItems;
	System_Collections_Generic_List_UILobbyDotController__o* m_CDNAdDots;
	int32_t m_CDNAdIndex;
	uint32_t m_AutoScrollDelayCallID;
};
struct COW_UIPaymentMemberShipController_StaticFields {
};
struct COW_UIPaymentMemberShipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GotoByParams;
	VirtualInvokeData _37_RefreshContent;
	VirtualInvokeData _38_OnPopUpWindowListChange;
	VirtualInvokeData _39_OnDataChanged;
	VirtualInvokeData _40_GetInterestedPropID;
};
struct COW_UIPaymentMemberShipController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentMemberShipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentMemberShipController_VTable vtable;
};
struct COW_UIPaymentMemberShipController_o {
	COW_UIPaymentMemberShipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentMemberShipView_o* m_View;
	COW_UIModelMemberShip_o* m_ModelMemberShip;
	COW_UIMemberShipItemController_o* m_MonthCardController;
	COW_UIMemberShipItemController_o* m_WeekCardController;
	COW_UIMemberShipCheckInController_o* m_CheckInController;
	bool m_FirstRefreshContent;
};
struct COW_UIPaymentRebateCardController_StaticFields {
	System_Action_Texture__o* __f__am_cache0;
	System_Action_Texture__o* __f__am_cache1;
};
struct COW_UIPaymentRebateCardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GotoByParams;
	VirtualInvokeData _37_RefreshContent;
	VirtualInvokeData _38_OnPopUpWindowListChange;
	VirtualInvokeData _39_OnDataChanged;
	VirtualInvokeData _40_GetInterestedPropID;
};
struct COW_UIPaymentRebateCardController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentRebateCardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentRebateCardController_VTable vtable;
};
struct COW_UIPaymentRebateCardController_o {
	COW_UIPaymentRebateCardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentRebateCardView_o* m_View;
	COW_UIModelRebateCard_o* m_RebateCard;
	COW_UIRebateCardItemController_o* m_MonthCardItemController;
	COW_UIRebateCardItemController_o* m_WeekCardItemController;
};
struct COW_UIPaymentShopController_StaticFields {
};
struct COW_UIPaymentShopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GotoByParams;
	VirtualInvokeData _37_RefreshContent;
	VirtualInvokeData _38_OnPopUpWindowListChange;
};
struct COW_UIPaymentShopController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentShopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentShopController_VTable vtable;
};
struct COW_UIPaymentShopController_o {
	COW_UIPaymentShopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentShopView_o* m_View;
	COW_WebView_o* m_WebView;
	COW_WebView_Rect_o* m_WebViewRect;
	COW_UIModelPayment_o* m_PaymentModel;
	float m_LastRectWidht;
	UnityEngine_Coroutine_o* m_OpenWebViewCoroutine;
};
struct COW_UIPaymentSubscriptionBundleController_StaticFields {
};
struct COW_UIPaymentSubscriptionBundleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIPaymentSubscriptionBundleController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentSubscriptionBundleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentSubscriptionBundleController_VTable vtable;
};
struct COW_UIPaymentSubscriptionBundleController_o {
	COW_UIPaymentSubscriptionBundleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentSubscriptionBundleView_o* m_View;
	bool m_ShowFirstTime;
	bool m_IsHideByPreviewPop;
	uint32_t m_DelayCall;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_UIModelPayment_o* m_ModelPayment;
	COW_UIPaymentSubscriptionHubController_DisplayInfo_o* m_Data;
};
struct COW_UIPaymentSubscriptionBundleController__UpdatePreview_c__AnonStorey0_StaticFields {
};
struct COW_UIPaymentSubscriptionBundleController__UpdatePreview_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPaymentSubscriptionBundleController__UpdatePreview_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIPaymentSubscriptionBundleController__UpdatePreview_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentSubscriptionBundleController__UpdatePreview_c__AnonStorey0_VTable vtable;
};
struct COW_UIPaymentSubscriptionBundleController__UpdatePreview_c__AnonStorey0_o {
	COW_UIPaymentSubscriptionBundleController__UpdatePreview_c__AnonStorey0_c *klass;
	void *monitor;
	proto_SubscribeStoreDesc_o* subscription;
	COW_UIPaymentSubscriptionBundleController_o* _this;
};
struct COW_UIPaymentSubscriptionGracePeriodReminderWindowController_StaticFields {
};
struct COW_UIPaymentSubscriptionGracePeriodReminderWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIPaymentSubscriptionGracePeriodReminderWindowController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentSubscriptionGracePeriodReminderWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentSubscriptionGracePeriodReminderWindowController_VTable vtable;
};
struct COW_UIPaymentSubscriptionGracePeriodReminderWindowController_o {
	COW_UIPaymentSubscriptionGracePeriodReminderWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIPaymentSubscriptionGracePeriodReminderWindowView_o* m_View;
	COW_PayUtility_SubscriptionGracePeriodReminderInfo_o* m_Info;
};
struct COW_UIPaymentSubscriptionHubController_StaticFields {
};
struct COW_UIPaymentSubscriptionHubController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GotoByParams;
	VirtualInvokeData _37_RefreshContent;
	VirtualInvokeData _38_OnPopUpWindowListChange;
	VirtualInvokeData _39_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _40_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
	VirtualInvokeData _41_OpenItemController;
	VirtualInvokeData _42_CloseItemController;
};
struct COW_UIPaymentSubscriptionHubController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentSubscriptionHubController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentSubscriptionHubController_VTable vtable;
};
struct COW_UIPaymentSubscriptionHubController_o {
	COW_UIPaymentSubscriptionHubController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentSubscriptionHubView_o* m_View;
	COW_UIModelPayment_o* m_Payment;
	COW_UIModelRebateCard_o* m_RebateCard;
	COW_UIModelMemberShip_o* m_ModelMembership;
	COW_UIPaymentSubscriptionRebateCardController_o* m_RebateCardController;
	COW_UIPaymentSubscriptionBundleController_o* m_BundleController;
	System_Collections_Generic_List_UIPaymentSubscriptionHubController_DisplayInfo__o* m_DisplayInfos;
};
struct COW_UIPaymentSubscriptionHubController_DisplayInfo_StaticFields {
};
struct COW_UIPaymentSubscriptionHubController_DisplayInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPaymentSubscriptionHubController_DisplayInfo_c {
	Il2CppClass_1 _1;
	COW_UIPaymentSubscriptionHubController_DisplayInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentSubscriptionHubController_DisplayInfo_VTable vtable;
};
struct COW_UIPaymentSubscriptionHubController_DisplayInfo_o {
	COW_UIPaymentSubscriptionHubController_DisplayInfo_c *klass;
	void *monitor;
	int32_t Type;
	int32_t BundleID;
};
struct COW_UIPaymentSubscriptionHubController__GotoByParams_c__AnonStorey0_StaticFields {
};
struct COW_UIPaymentSubscriptionHubController__GotoByParams_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPaymentSubscriptionHubController__GotoByParams_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIPaymentSubscriptionHubController__GotoByParams_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentSubscriptionHubController__GotoByParams_c__AnonStorey0_VTable vtable;
};
struct COW_UIPaymentSubscriptionHubController__GotoByParams_c__AnonStorey0_o {
	COW_UIPaymentSubscriptionHubController__GotoByParams_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIPaymentController_PaymentGotoParams_o* parameters;
};
struct COW_UIPaymentSubscriptionItemController_StaticFields {
};
struct COW_UIPaymentSubscriptionItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_COW_ITipsDelegate_OnTipsDataChange;
	VirtualInvokeData _43_OnDataChanged;
	VirtualInvokeData _44_GetInterestedPropID;
};
struct COW_UIPaymentSubscriptionItemController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentSubscriptionItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentSubscriptionItemController_VTable vtable;
};
struct COW_UIPaymentSubscriptionItemController_o {
	COW_UIPaymentSubscriptionItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIPaymentSubscriptionItemView_o* m_View;
	COW_UIModelPayment_o* m_ModelPayment;
	COW_UIPaymentSubscriptionHubController_DisplayInfo_o* m_Data;
};
struct COW_UIPaymentSubscriptionRebateCardController_StaticFields {
};
struct COW_UIPaymentSubscriptionRebateCardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIPaymentSubscriptionRebateCardController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentSubscriptionRebateCardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentSubscriptionRebateCardController_VTable vtable;
};
struct COW_UIPaymentSubscriptionRebateCardController_o {
	COW_UIPaymentSubscriptionRebateCardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentSubscriptionRebateCardView_o* m_View;
	COW_UIPaymentSubscriptionHubController_DisplayInfo_o* m_Data;
	COW_UIModelMemberShip_o* m_ModelMembership;
	COW_UIModelPayment_o* m_ModelPayment;
	System_Nullable_RebateCardType__o m_RebateCardType;
};
struct COW_UIPaymentSubTabItemController_StaticFields {
};
struct COW_UIPaymentSubTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPaymentSubTabItemController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentSubTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentSubTabItemController_VTable vtable;
};
struct COW_UIPaymentSubTabItemController_o {
	COW_UIPaymentSubTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentSubTabItemView_o* m_View;
	int32_t m_Index;
	COW_ActivityGroupDesc_o* m_ActivityGroupDesc;
	COW_UIModelActivity_o* m_ModelActivity;
};
struct COW_UIPaymentTabItemController_StaticFields {
	UnityEngine_Color_o selectArrowColor;
	UnityEngine_Color_o unselectArrowColor;
};
struct COW_UIPaymentTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_COW_ITipsDelegate_OnTipsDataChange;
};
struct COW_UIPaymentTabItemController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentTabItemController_VTable vtable;
};
struct COW_UIPaymentTabItemController_o {
	COW_UIPaymentTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentTabItemView_o* m_View;
	System_Collections_Generic_List_UIPaymentSubTabItemController__o* m_SubTabList;
	bool m_IsFolded;
	bool m_IsSelected;
	int32_t m_Tab;
	COW_UIPaymentController_TabInfo_o* m_TabInfo;
};
struct COW_UIPaymentTotalContentItemController_StaticFields {
};
struct COW_UIPaymentTotalContentItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPaymentTotalContentItemController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentTotalContentItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentTotalContentItemController_VTable vtable;
};
struct COW_UIPaymentTotalContentItemController_o {
	COW_UIPaymentTotalContentItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentTotalContentItemView_o* m_View;
	COW_UIStandardItemMiniController_o* m_UIStandardItemMiniController;
};
struct COW_UIPaymentTotalController_StaticFields {
	System_Comparison_uint__o* __f__am_cache0;
};
struct COW_UIPaymentTotalController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GotoByParams;
	VirtualInvokeData _37_RefreshContent;
	VirtualInvokeData _38_OnPopUpWindowListChange;
};
struct COW_UIPaymentTotalController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentTotalController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentTotalController_VTable vtable;
};
struct COW_UIPaymentTotalController_o {
	COW_UIPaymentTotalController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentTotalView_o* m_View;
	COW_UIModelActivity_o* m_Activity;
	System_Collections_Generic_List_UIPaymentTotalItemController__o* m_Items;
};
struct COW_UIPaymentTotalItemController_StaticFields {
};
struct COW_UIPaymentTotalItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPaymentTotalItemController_c {
	Il2CppClass_1 _1;
	COW_UIPaymentTotalItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPaymentTotalItemController_VTable vtable;
};
struct COW_UIPaymentTotalItemController_o {
	COW_UIPaymentTotalItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPaymentTotalItemView_o* m_View;
	int32_t m_curOperation;
	proto_ClientActivityDesc_o* m_Data;
	System_Collections_Generic_List_UIPaymentTotalContentItemController__o* m_ContentItems;
};
struct COW_UIPeriodicRankMapSelectController_StaticFields {
	System_Comparison_UIPeriodicRankMapSelectItemController__o* __f__am_cache0;
};
struct COW_UIPeriodicRankMapSelectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIPeriodicRankMapSelectController_c {
	Il2CppClass_1 _1;
	COW_UIPeriodicRankMapSelectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPeriodicRankMapSelectController_VTable vtable;
};
struct COW_UIPeriodicRankMapSelectController_o {
	COW_UIPeriodicRankMapSelectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPeriodicRankMapSelectView_o* m_View;
	COW_UIModelPeriodicLadderMatch_o* m_Model;
	COW_UIModelMapOpeningInfo_o* m_ModelMapOpeningInfo;
	uint32_t m_CurrentSelectConfigID;
	bool m_IsForceRandom;
	uint32_t m_CurrentSeasonGameMode;
	System_String_o* m_RankKey;
	System_Collections_Generic_List_UICommonGuideController__o* m_GuideController;
	System_Collections_Generic_Dictionary_uint__bool__o* m_PeriodicMapSelectDict;
	System_Collections_Generic_List_uint__o* m_AnimDelayCalls;
};
struct COW_UIPeriodicRankMapSelectController__ShowMapItemAnim_c__AnonStorey0_StaticFields {
};
struct COW_UIPeriodicRankMapSelectController__ShowMapItemAnim_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPeriodicRankMapSelectController__ShowMapItemAnim_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIPeriodicRankMapSelectController__ShowMapItemAnim_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPeriodicRankMapSelectController__ShowMapItemAnim_c__AnonStorey0_VTable vtable;
};
struct COW_UIPeriodicRankMapSelectController__ShowMapItemAnim_c__AnonStorey0_o {
	COW_UIPeriodicRankMapSelectController__ShowMapItemAnim_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIPeriodicRankMapSelectItemController_o* item;
};
struct COW_UIPeriodicRankMapSelectItemController_StaticFields {
};
struct COW_UIPeriodicRankMapSelectItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIPeriodicRankMapSelectItemController_c {
	Il2CppClass_1 _1;
	COW_UIPeriodicRankMapSelectItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPeriodicRankMapSelectItemController_VTable vtable;
};
struct COW_UIPeriodicRankMapSelectItemController_o {
	COW_UIPeriodicRankMapSelectItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRankMapSelectItemView_o* m_View;
	COW_MapOpeningInfo_o* m_Data;
	COW_UINewDownloadInfoController_o* m_Downloader;
	System_Collections_Generic_List_ResourceID__o* m_NeedDownloadRes;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
};
struct COW_UIPetActionItemController_StaticFields {
};
struct COW_UIPetActionItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIPetActionItemController_c {
	Il2CppClass_1 _1;
	COW_UIPetActionItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetActionItemController_VTable vtable;
};
struct COW_UIPetActionItemController_o {
	COW_UIPetActionItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIPetActionItemView_o* m_View;
	COW_PetActionData_o* action_info;
	COW_CSSharedItemData_o* inventoryItem;
	COW_UIStandardItemMAXBController_o* m_UIStandardItemMAXBController;
	bool isSelected;
};
struct COW_UIPetChooseSkillItemController_StaticFields {
	System_Action_string__o* __f__am_cache0;
};
struct COW_UIPetChooseSkillItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
	VirtualInvokeData _39_OnDataChanged;
	VirtualInvokeData _40_GetInterestedPropID;
};
struct COW_UIPetChooseSkillItemController_c {
	Il2CppClass_1 _1;
	COW_UIPetChooseSkillItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetChooseSkillItemController_VTable vtable;
};
struct COW_UIPetChooseSkillItemController_o {
	COW_UIPetChooseSkillItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_PetInfo_o* m_PetInfo;
	uint32_t m_SourceSkillID;
	COW_UIPetChooseSkillItemView_o* m_View;
	COW_UIPetSkillSlotController_o* m_SlotCtrl;
	uint32_t m_MaxPetLevel;
	bool m_BuyPetWaitStoreRes;
	COW_UIModelLoadout_o* m_ModelLoadout;
};
struct COW_UIPetInfoController_StaticFields {
	System_Action_string__o* __f__am_cache0;
};
struct COW_UIPetInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OpenItemController;
	VirtualInvokeData _91_CloseItemController;
	VirtualInvokeData _92_OnDataChanged;
	VirtualInvokeData _93_GetInterestedPropID;
};
struct COW_UIPetInfoController_c {
	Il2CppClass_1 _1;
	COW_UIPetInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetInfoController_VTable vtable;
};
struct COW_UIPetInfoController_o {
	COW_UIPetInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UIPetView_o* m_View;
	uint32_t current_show_pet_id;
	uint32_t current_show_skin_id;
	COW_UIModelPet_o* m_PetModel;
	COW_UIPetAvatar_o* pet_avatar;
	proto_Item_o* current_use_food;
	int32_t anim_start_level;
	int32_t anim_start_exp;
	float anim_current_exp;
	int32_t anim_end_exp;
	int32_t anim_current_level;
	bool anim_start_flag;
	float anim_speed;
	int32_t Show_grid_flag;
	uint32_t max_feed_count;
	uint32_t next_level_feed_count;
	COW_UIPetNormalGridController_o* m_normalGridController;
	COW_UIPetSkillGridController_o* m_skillGridController;
	COW_UICommonGuideController_o* m_PetLevelUpGuide;
	COW_UICommonGuideController_o* m_PetCarryGuide;
	bool m_BuyPetFootWaitStoreRes;
	bool m_BuyPetWaitStoreRes;
	int32_t m_GuideStep;
	COW_UIModelLoadout_o* m_ModelLoadout;
	uint32_t PassInPetId;
	UnityEngine_Coroutine_o* m_ProgressBarCoroutine;
	int32_t m_CurrentScreenshotType;
	float m_TimePhase;
	uint32_t m_DelayCallID;
	bool m_ForbidEsc;
};
struct COW_UIPetInfoController__GotoPet_c__AnonStorey2_StaticFields {
};
struct COW_UIPetInfoController__GotoPet_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPetInfoController__GotoPet_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIPetInfoController__GotoPet_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetInfoController__GotoPet_c__AnonStorey2_VTable vtable;
};
struct COW_UIPetInfoController__GotoPet_c__AnonStorey2_o {
	COW_UIPetInfoController__GotoPet_c__AnonStorey2_c *klass;
	void *monitor;
	System_Object_array* param;
};
struct COW_UIPetInfoController__RefreshPetInfoPanel_c__AnonStorey3_StaticFields {
};
struct COW_UIPetInfoController__RefreshPetInfoPanel_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPetInfoController__RefreshPetInfoPanel_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIPetInfoController__RefreshPetInfoPanel_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetInfoController__RefreshPetInfoPanel_c__AnonStorey3_VTable vtable;
};
struct COW_UIPetInfoController__RefreshPetInfoPanel_c__AnonStorey3_o {
	COW_UIPetInfoController__RefreshPetInfoPanel_c__AnonStorey3_c *klass;
	void *monitor;
	System_Object_array* param;
};
struct COW_UIPetInfoController__ProgressBarAnimation_c__Iterator0_StaticFields {
};
struct COW_UIPetInfoController__ProgressBarAnimation_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIPetInfoController__ProgressBarAnimation_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIPetInfoController__ProgressBarAnimation_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetInfoController__ProgressBarAnimation_c__Iterator0_VTable vtable;
};
struct COW_UIPetInfoController__ProgressBarAnimation_c__Iterator0_o {
	COW_UIPetInfoController__ProgressBarAnimation_c__Iterator0_c *klass;
	void *monitor;
	COW_PetConfigInfo_o _configInfo_next___1;
	COW_PetConfigInfo_o _configInfo_now___1;
	float _progressMax___1;
	float _progressValue___1;
	COW_UIPetInfoController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIPetInfoController__ShowActionList_c__AnonStorey4_StaticFields {
};
struct COW_UIPetInfoController__ShowActionList_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPetInfoController__ShowActionList_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIPetInfoController__ShowActionList_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetInfoController__ShowActionList_c__AnonStorey4_VTable vtable;
};
struct COW_UIPetInfoController__ShowActionList_c__AnonStorey4_o {
	COW_UIPetInfoController__ShowActionList_c__AnonStorey4_c *klass;
	void *monitor;
	COW_PetActionData_o* data;
};
struct COW_UIPetInfoController__ShowSkinList_c__AnonStorey5_StaticFields {
};
struct COW_UIPetInfoController__ShowSkinList_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPetInfoController__ShowSkinList_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIPetInfoController__ShowSkinList_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetInfoController__ShowSkinList_c__AnonStorey5_VTable vtable;
};
struct COW_UIPetInfoController__ShowSkinList_c__AnonStorey5_o {
	COW_UIPetInfoController__ShowSkinList_c__AnonStorey5_c *klass;
	void *monitor;
	COW_PetSkinData_o* data;
};
struct COW_UIPetInfoController__ShowSkinList_c__AnonStorey7_StaticFields {
};
struct COW_UIPetInfoController__ShowSkinList_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPetInfoController__ShowSkinList_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIPetInfoController__ShowSkinList_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetInfoController__ShowSkinList_c__AnonStorey7_VTable vtable;
};
struct COW_UIPetInfoController__ShowSkinList_c__AnonStorey7_o {
	COW_UIPetInfoController__ShowSkinList_c__AnonStorey7_c *klass;
	void *monitor;
	proto_PetInfo_o* info;
};
struct COW_UIPetInfoController__ShowSkinList_c__AnonStorey6_StaticFields {
};
struct COW_UIPetInfoController__ShowSkinList_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPetInfoController__ShowSkinList_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIPetInfoController__ShowSkinList_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetInfoController__ShowSkinList_c__AnonStorey6_VTable vtable;
};
struct COW_UIPetInfoController__ShowSkinList_c__AnonStorey6_o {
	COW_UIPetInfoController__ShowSkinList_c__AnonStorey6_c *klass;
	void *monitor;
	COW_PetData_o* data;
};
struct COW_UIPetInfoController__DisableBehaviourGuideCoroutine_c__Iterator1_StaticFields {
};
struct COW_UIPetInfoController__DisableBehaviourGuideCoroutine_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIPetInfoController__DisableBehaviourGuideCoroutine_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIPetInfoController__DisableBehaviourGuideCoroutine_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetInfoController__DisableBehaviourGuideCoroutine_c__Iterator1_VTable vtable;
};
struct COW_UIPetInfoController__DisableBehaviourGuideCoroutine_c__Iterator1_o {
	COW_UIPetInfoController__DisableBehaviourGuideCoroutine_c__Iterator1_c *klass;
	void *monitor;
	COW_UICommonGuideController_o* _guideCtrl___0;
	COW_CommonGuideSetting_o* _guideSetting___0;
	COW_UIPetInfoController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIPetItemController_StaticFields {
};
struct COW_UIPetItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIPetItemController_c {
	Il2CppClass_1 _1;
	COW_UIPetItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetItemController_VTable vtable;
};
struct COW_UIPetItemController_o {
	COW_UIPetItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIPetCommonItemView_o* m_View;
	uint32_t m_DelayCallID;
	proto_PetInfo_o* pet_info;
	bool isSelected;
};
struct COW_UIPetLevelUpController_StaticFields {
};
struct COW_UIPetLevelUpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIPetLevelUpController_c {
	Il2CppClass_1 _1;
	COW_UIPetLevelUpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetLevelUpController_VTable vtable;
};
struct COW_UIPetLevelUpController_o {
	COW_UIPetLevelUpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIPetLevelUpView_o* m_View;
};
struct COW_UIPetNormalGridController_StaticFields {
};
struct COW_UIPetNormalGridController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIPetNormalGridController_c {
	Il2CppClass_1 _1;
	COW_UIPetNormalGridController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetNormalGridController_VTable vtable;
};
struct COW_UIPetNormalGridController_o {
	COW_UIPetNormalGridController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPetNormalScrollViewView_o* m_View;
	int32_t m_ShowGridFlag;
};
struct COW_UIPetSkillGridController_StaticFields {
};
struct COW_UIPetSkillGridController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIPetSkillGridController_c {
	Il2CppClass_1 _1;
	COW_UIPetSkillGridController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetSkillGridController_VTable vtable;
};
struct COW_UIPetSkillGridController_o {
	COW_UIPetSkillGridController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPetSkillScrollViewView_o* m_View;
	COW_UIPetSkillItemController_o* m_CurrentSkillItemCtrl;
	System_Collections_Generic_List_PetSkillConfigInfo__o* m_NeedShowConfigList;
	uint32_t m_CurrentSelectedSkillID;
};
struct COW_UIPetSkillItemController_StaticFields {
};
struct COW_UIPetSkillItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIPetSkillItemController_c {
	Il2CppClass_1 _1;
	COW_UIPetSkillItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetSkillItemController_VTable vtable;
};
struct COW_UIPetSkillItemController_o {
	COW_UIPetSkillItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIpetSkillItemView_o* m_View;
	COW_PetSkillConfigInfo_o* skill_info;
	COW_CSSharedItemData_o* inventoryItem;
	int32_t m_MinLevel;
	int32_t m_CurLevel;
	int32_t m_MaxLevel;
	bool m_IsUnlock;
	COW_UICommonGuideController_o* m_PetSkillGuide;
};
struct COW_UIPetSkillSelcetItemController_StaticFields {
};
struct COW_UIPetSkillSelcetItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIPetSkillSelcetItemController_c {
	Il2CppClass_1 _1;
	COW_UIPetSkillSelcetItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetSkillSelcetItemController_VTable vtable;
};
struct COW_UIPetSkillSelcetItemController_o {
	COW_UIPetSkillSelcetItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIpetSelectSkillItemView_o* m_View;
	COW_PetSkillConfigInfo_o* skill_info;
	COW_CSSharedItemData_o* inventoryItem;
	uint32_t CurrentSelectedSkillID;
};
struct COW_UIPetSkillSlotController_StaticFields {
};
struct COW_UIPetSkillSlotController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPetSkillSlotController_c {
	Il2CppClass_1 _1;
	COW_UIPetSkillSlotController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetSkillSlotController_VTable vtable;
};
struct COW_UIPetSkillSlotController_o {
	COW_UIPetSkillSlotController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t m_PetSkillID;
	bool m_IsEmpty;
	bool m_IsNoClick;
	COW_UIPetSkillSlotView_o* m_View;
	UnityEngine_Color_o m_Gray;
	COW_UIPetChooseSkillWindowController_o* m_PetChooseSkillCtrl;
	COW_UIModelPet_o* m_ModelPet;
	COW_UIModelLoadout_o* m_ModelLoadout;
};
struct COW_UIPetSkinItemController_StaticFields {
};
struct COW_UIPetSkinItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIPetSkinItemController_c {
	Il2CppClass_1 _1;
	COW_UIPetSkinItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPetSkinItemController_VTable vtable;
};
struct COW_UIPetSkinItemController_o {
	COW_UIPetSkinItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIPetSkinItemView_o* m_View;
	COW_PetSkinData_o* skin_info;
	COW_CSSharedItemData_o* inventoryItem;
	COW_UIStandardItemMAXBController_o* m_UIStandardItemMAXBController;
	bool m_IsSelected;
	COW_UIPetInfoController_o* m_UIPetInfoController;
};
struct COW_UIPointsRaceClanItemController_StaticFields {
};
struct COW_UIPointsRaceClanItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPointsRaceClanItemController_c {
	Il2CppClass_1 _1;
	COW_UIPointsRaceClanItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPointsRaceClanItemController_VTable vtable;
};
struct COW_UIPointsRaceClanItemController_o {
	COW_UIPointsRaceClanItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPointsRaceClanItemView_o* m_View;
	proto_AwardDesc_o* m_Info;
	UnityEngine_Vector3_o m_TipsOffset;
	uint32_t m_RewardHonorPoints;
	UnityEngine_Animator_o* m_BoxAnimator;
	float m_BoxAnimGapTime;
	uint32_t m_BoxCallID;
};
struct COW_UIPointsRaceController_StaticFields {
};
struct COW_UIPointsRaceController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIPointsRaceController_c {
	Il2CppClass_1 _1;
	COW_UIPointsRaceController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPointsRaceController_VTable vtable;
};
struct COW_UIPointsRaceController_o {
	COW_UIPointsRaceController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPointsRaceView_o* m_View;
	COW_UIModelClanRace_o* m_UIModelClanRace;
	uint32_t m_CurStageID;
	System_Collections_Generic_List_UIPointsRaceClanItemController__o* m_ClanItems;
	bool m_IsClaimedClanAwards;
	System_Collections_Generic_List_UIPointsRaceIndividualItemController__o* m_IndividualItems;
	bool m_HasGetRaceInfo;
};
struct COW_UIPointsRaceIndividualItemController_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIPointsRaceIndividualItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIPointsRaceIndividualItemController_c {
	Il2CppClass_1 _1;
	COW_UIPointsRaceIndividualItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPointsRaceIndividualItemController_VTable vtable;
};
struct COW_UIPointsRaceIndividualItemController_o {
	COW_UIPointsRaceIndividualItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPointsRaceIndividualItemView_o* m_View;
	proto_AwardDesc_o* m_Info;
	uint32_t m_StageID;
	int32_t m_State;
	uint32_t m_ExchangePointsCost;
};
struct COW_UIPointsRankController_StaticFields {
};
struct COW_UIPointsRankController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OpenItemController;
	VirtualInvokeData _58_CloseItemController;
};
struct COW_UIPointsRankController_c {
	Il2CppClass_1 _1;
	COW_UIPointsRankController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPointsRankController_VTable vtable;
};
struct COW_UIPointsRankController_o {
	COW_UIPointsRankController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_LeaderBoardInfo_o* m_SelectedInfo;
	COW_UIPointsRankView_o* m_View;
	COW_UIModelLeaderBoard_o* m_ModelLeaderBoard;
	COW_UIPointsRankItemController_o* m_SelfRankUI;
};
struct COW_UIPointsRankItemController_StaticFields {
};
struct COW_UIPointsRankItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIPointsRankItemController_c {
	Il2CppClass_1 _1;
	COW_UIPointsRankItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPointsRankItemController_VTable vtable;
};
struct COW_UIPointsRankItemController_o {
	COW_UIPointsRankItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIPointsRankItemView_o* m_View;
	COW_LeaderBoardInfo_o* m_Info;
	uint32_t m_MaxSize;
	System_Collections_Generic_Dictionary_uint__string__o* m_RankCupIcon;
	System_Collections_Generic_Dictionary_uint__uint__o* m_RankCupBG;
	bool m_UsePercentFormat;
};
struct COW_UIPolicyPopupController_StaticFields {
};
struct COW_UIPolicyPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnBackButtonClick;
	VirtualInvokeData _56_OnEnterButtonClick;
};
struct COW_UIPolicyPopupController_c {
	Il2CppClass_1 _1;
	COW_UIPolicyPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPolicyPopupController_VTable vtable;
};
struct COW_UIPolicyPopupController_o {
	COW_UIPolicyPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIPolicyPopupView_o* m_View;
	System_Action_o* m_OnOK;
	System_Action_o* m_OnCancel;
};
struct COW_UIPolicyPopupController_Config_StaticFields {
};
struct COW_UIPolicyPopupController_Config_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPolicyPopupController_Config_c {
	Il2CppClass_1 _1;
	COW_UIPolicyPopupController_Config_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPolicyPopupController_Config_VTable vtable;
};
struct COW_UIPolicyPopupController_Config_o {
	COW_UIPolicyPopupController_Config_c *klass;
	void *monitor;
	System_String_o* Title;
	System_String_o* Content;
	System_String_o* Tips;
	System_String_o* OKTxt;
	System_String_o* CancelTxt;
	System_Action_o* OnOk;
	System_Action_o* OnCancel;
	bool InitChecked;
	bool URLHide;
};
struct COW_UIPopInTipsController_StaticFields {
};
struct COW_UIPopInTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIPopInTipsController_c {
	Il2CppClass_1 _1;
	COW_UIPopInTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopInTipsController_VTable vtable;
};
struct COW_UIPopInTipsController_o {
	COW_UIPopInTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIPopInTipsView_o* m_View;
	uint64_t m_UserID;
	float m_CountDownTime;
};
struct COW_UIPopMenuBigController_StaticFields {
};
struct COW_UIPopMenuBigController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitPopMenu;
	VirtualInvokeData _38_SetPanelDepth;
	VirtualInvokeData _39_GetPanelDepth;
	VirtualInvokeData _40_SetEnable;
	VirtualInvokeData _41_SetOpenBtnEnable;
	VirtualInvokeData _42_UpdateSelectDataInfo;
	VirtualInvokeData _43_SetStyle;
	VirtualInvokeData _44_AdjustScrollView;
	VirtualInvokeData _45_SetPopViewData;
	VirtualInvokeData _46_OnParentSelect;
	VirtualInvokeData _47_CallDataInject;
	VirtualInvokeData _48_ShowPopUpItem;
	VirtualInvokeData _49_OnClickeMenuItem;
	VirtualInvokeData _50_SetCurrentSelectData;
	VirtualInvokeData _51_OnPopMenuClose;
};
struct COW_UIPopMenuBigController_c {
	Il2CppClass_1 _1;
	COW_UIPopMenuBigController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopMenuBigController_VTable vtable;
};
struct COW_UIPopMenuBigController_o {
	COW_UIPopMenuBigController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPopMenuSmallView_o* m_View;
	System_Action_o* DataInject;
	int32_t m_Style;
	System_Collections_Generic_List_PopMenuData__o* m_DataList;
	System_Collections_Generic_List_UIPopMenuItemSmallController__o* m_UIPopMenuItemSmallControllerList;
	bool isShowing;
	int32_t m_CellWidth;
	float m_MaxShowCount;
	COW_PopMenuData_o* m_CurrentSelectData;
	bool m_Enable;
	GCommon_UIClickMask_o* m_UIClickMask;
	int32_t UIPopMenuSmallControler_m_Modifier;
	int32_t UIPopMenuSmallControler_m_Alignment;
	bool UIPopMenuSmallControler_m_AdjustDepthOnShow;
	bool m_HasSubMenu;
	bool m_AnsweredBySubMenu;
	COW_UIPopMenuSmallControler_o* m_CascadeCtrl;
	uint32_t m_SubMenuSelected;
	System_Collections_Generic_List_UIPopMenuItemBigController__o* m_UIPopMenuItemBigControllerList;
	COW_UIPopMenuBigView_o* UIPopMenuBigController_m_View;
};
struct COW_PopMenuData_StaticFields {
};
struct COW_PopMenuData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PopMenuData_c {
	Il2CppClass_1 _1;
	COW_PopMenuData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PopMenuData_VTable vtable;
};
struct COW_PopMenuData_o {
	COW_PopMenuData_c *klass;
	void *monitor;
	System_String_o* Text;
	System_Action_object__o* Callback;
	Il2CppObject* Data;
	bool Selected;
	bool CanSelect;
	GCommon_ResourceID_o spriteRes;
	System_String_o* spritename;
	System_String_o* SelectTip;
	int32_t TagType;
	System_Collections_Generic_List_PopMenuData__o* SubMenuData;
	bool IsDownLoadIconActive;
};
struct COW_PopMenuDelegate_StaticFields {
};
struct COW_PopMenuDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_PopMenuDelegate_c {
	Il2CppClass_1 _1;
	COW_PopMenuDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PopMenuDelegate_VTable vtable;
};
struct COW_PopMenuDelegate_o {
	COW_PopMenuDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIPopMenuController_StaticFields {
};
struct COW_UIPopMenuController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPopMenuController_c {
	Il2CppClass_1 _1;
	COW_UIPopMenuController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopMenuController_VTable vtable;
};
struct COW_UIPopMenuController_o {
	COW_UIPopMenuController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPopMenuView_o* m_View;
	COW_PopMenuDelegate_o* onPopMenuClose;
};
struct COW_UIPopMenuItemBaseController_StaticFields {
};
struct COW_UIPopMenuItemBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetItemData;
	VirtualInvokeData _37_SetItemData;
	VirtualInvokeData _38_SetItemData;
};
struct COW_UIPopMenuItemBaseController_c {
	Il2CppClass_1 _1;
	COW_UIPopMenuItemBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopMenuItemBaseController_VTable vtable;
};
struct COW_UIPopMenuItemBaseController_o {
	COW_UIPopMenuItemBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t ItemIdex;
};
struct COW_UIPopMenuItemBigController_StaticFields {
};
struct COW_UIPopMenuItemBigController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPopMenuItemBigController_c {
	Il2CppClass_1 _1;
	COW_UIPopMenuItemBigController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopMenuItemBigController_VTable vtable;
};
struct COW_UIPopMenuItemBigController_o {
	COW_UIPopMenuItemBigController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPopMenuItemBigView_o* m_View;
	COW_PopMenuData_o* m_Data;
};
struct COW_UIPopMenuItemController_StaticFields {
};
struct COW_UIPopMenuItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPopMenuItemController_c {
	Il2CppClass_1 _1;
	COW_UIPopMenuItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopMenuItemController_VTable vtable;
};
struct COW_UIPopMenuItemController_o {
	COW_UIPopMenuItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPopMenuItemView_o* m_View;
	COW_PopMenuData_o* m_Data;
};
struct COW_UIPopMenuItemSmallController_StaticFields {
};
struct COW_UIPopMenuItemSmallController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPopMenuItemSmallController_c {
	Il2CppClass_1 _1;
	COW_UIPopMenuItemSmallController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopMenuItemSmallController_VTable vtable;
};
struct COW_UIPopMenuItemSmallController_o {
	COW_UIPopMenuItemSmallController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPopMenuItemSmallView_o* m_View;
	COW_PopMenuData_o* m_Data;
};
struct COW_UIPopMenuLeaderBoardControler_StaticFields {
};
struct COW_UIPopMenuLeaderBoardControler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitPopMenu;
	VirtualInvokeData _38_SetPanelDepth;
	VirtualInvokeData _39_GetPanelDepth;
	VirtualInvokeData _40_SetEnable;
	VirtualInvokeData _41_SetOpenBtnEnable;
	VirtualInvokeData _42_UpdateSelectDataInfo;
	VirtualInvokeData _43_SetStyle;
	VirtualInvokeData _44_AdjustScrollView;
	VirtualInvokeData _45_SetPopViewData;
	VirtualInvokeData _46_OnParentSelect;
	VirtualInvokeData _47_CallDataInject;
	VirtualInvokeData _48_ShowPopUpItem;
	VirtualInvokeData _49_OnClickeMenuItem;
	VirtualInvokeData _50_SetCurrentSelectData;
	VirtualInvokeData _51_OnPopMenuClose;
};
struct COW_UIPopMenuLeaderBoardControler_c {
	Il2CppClass_1 _1;
	COW_UIPopMenuLeaderBoardControler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopMenuLeaderBoardControler_VTable vtable;
};
struct COW_UIPopMenuLeaderBoardControler_o {
	COW_UIPopMenuLeaderBoardControler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPopMenuSmallView_o* m_View;
	System_Action_o* DataInject;
	int32_t m_Style;
	System_Collections_Generic_List_PopMenuData__o* m_DataList;
	System_Collections_Generic_List_UIPopMenuItemSmallController__o* m_UIPopMenuItemSmallControllerList;
	bool isShowing;
	int32_t m_CellWidth;
	float m_MaxShowCount;
	COW_PopMenuData_o* m_CurrentSelectData;
	bool m_Enable;
	GCommon_UIClickMask_o* m_UIClickMask;
	int32_t UIPopMenuSmallControler_m_Modifier;
	int32_t UIPopMenuSmallControler_m_Alignment;
	bool UIPopMenuSmallControler_m_AdjustDepthOnShow;
	bool m_HasSubMenu;
	bool m_AnsweredBySubMenu;
	COW_UIPopMenuSmallControler_o* m_CascadeCtrl;
	uint32_t m_SubMenuSelected;
	System_Func_FilterData__List_PopMenuData___o* DataInjectWithParams;
	COW_FilterData_o* FilterData;
};
struct COW_UIPopMenuInterface_StaticFields {
};
struct COW_UIPopMenuInterface_VTable {
};
struct COW_UIPopMenuInterface_c {
	Il2CppClass_1 _1;
	COW_UIPopMenuInterface_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopMenuInterface_VTable vtable;
};
struct COW_UIPopMenuInterface_o {
	COW_UIPopMenuInterface_c *klass;
	void *monitor;
};
struct COW_UIPopMenuSmallControler_StaticFields {
	System_Predicate_PopMenuData__o* __f__am_cache0;
};
struct COW_UIPopMenuSmallControler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitPopMenu;
	VirtualInvokeData _38_SetPanelDepth;
	VirtualInvokeData _39_GetPanelDepth;
	VirtualInvokeData _40_SetEnable;
	VirtualInvokeData _41_SetOpenBtnEnable;
	VirtualInvokeData _42_UpdateSelectDataInfo;
	VirtualInvokeData _43_SetStyle;
	VirtualInvokeData _44_AdjustScrollView;
	VirtualInvokeData _45_SetPopViewData;
	VirtualInvokeData _46_OnParentSelect;
	VirtualInvokeData _47_CallDataInject;
	VirtualInvokeData _48_ShowPopUpItem;
	VirtualInvokeData _49_OnClickeMenuItem;
	VirtualInvokeData _50_SetCurrentSelectData;
	VirtualInvokeData _51_OnPopMenuClose;
};
struct COW_UIPopMenuSmallControler_c {
	Il2CppClass_1 _1;
	COW_UIPopMenuSmallControler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopMenuSmallControler_VTable vtable;
};
struct COW_UIPopMenuSmallControler_o {
	COW_UIPopMenuSmallControler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPopMenuSmallView_o* m_View;
	System_Action_o* DataInject;
	int32_t m_Style;
	System_Collections_Generic_List_PopMenuData__o* m_DataList;
	System_Collections_Generic_List_UIPopMenuItemSmallController__o* m_UIPopMenuItemSmallControllerList;
	bool isShowing;
	int32_t m_CellWidth;
	float m_MaxShowCount;
	COW_PopMenuData_o* m_CurrentSelectData;
	bool m_Enable;
	GCommon_UIClickMask_o* m_UIClickMask;
	int32_t m_Modifier;
	int32_t m_Alignment;
	bool m_AdjustDepthOnShow;
	bool m_HasSubMenu;
	bool m_AnsweredBySubMenu;
	COW_UIPopMenuSmallControler_o* m_CascadeCtrl;
	uint32_t m_SubMenuSelected;
};
struct COW_UIPopupMessageBox2Controller_StaticFields {
};
struct COW_UIPopupMessageBox2Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIPopupMessageBox2Controller_c {
	Il2CppClass_1 _1;
	COW_UIPopupMessageBox2Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopupMessageBox2Controller_VTable vtable;
};
struct COW_UIPopupMessageBox2Controller_o {
	COW_UIPopupMessageBox2Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIPopupMessageBoxView_o* m_View;
	int32_t m_ButtonStyle;
	bool m_NoCloseButton;
	System_Action_o* m_OnOK;
	System_Action_o* m_OnCancel;
};
struct COW_UIPopupMessageBox2Controller_MessageBoxInfo_StaticFields {
};
struct COW_UIPopupMessageBox2Controller_MessageBoxInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPopupMessageBox2Controller_MessageBoxInfo_c {
	Il2CppClass_1 _1;
	COW_UIPopupMessageBox2Controller_MessageBoxInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopupMessageBox2Controller_MessageBoxInfo_VTable vtable;
};
struct COW_UIPopupMessageBox2Controller_MessageBoxInfo_o {
	COW_UIPopupMessageBox2Controller_MessageBoxInfo_c *klass;
	void *monitor;
	System_String_o* Title;
	System_String_o* Info;
	System_String_o* OKText;
	System_String_o* CancelText;
	int32_t ButtonStyle;
	System_Action_o* OnOK;
	System_Action_o* OnCancel;
	bool NoCloseButton;
	System_String_o* note;
};
struct COW_UIPopupMessageBoxController_StaticFields {
};
struct COW_UIPopupMessageBoxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnBackButtonClick;
	VirtualInvokeData _56_OnEnterButtonClick;
};
struct COW_UIPopupMessageBoxController_c {
	Il2CppClass_1 _1;
	COW_UIPopupMessageBoxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopupMessageBoxController_VTable vtable;
};
struct COW_UIPopupMessageBoxController_o {
	COW_UIPopupMessageBoxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIPopupMessageBoxView_o* m_View;
	int32_t m_ButtonStyle;
	bool m_NoCloseButton;
	System_Action_o* m_OnOK;
	System_Action_o* m_OnCancel;
	System_Action_o* m_OnClose;
	System_Action_o* m_OnBeforeForceClose;
	float m_DuraTime;
	bool m_SepicalUpdateButton;
	uint32_t m_LastTime;
	int32_t m_DelayTime;
	uint32_t m_DelayCallTid;
	System_String_o* m_OkTextKey;
};
struct COW_UIPopupMessageBoxController_MessageBoxInfo_StaticFields {
};
struct COW_UIPopupMessageBoxController_MessageBoxInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPopupMessageBoxController_MessageBoxInfo_c {
	Il2CppClass_1 _1;
	COW_UIPopupMessageBoxController_MessageBoxInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopupMessageBoxController_MessageBoxInfo_VTable vtable;
};
struct COW_UIPopupMessageBoxController_MessageBoxInfo_o {
	COW_UIPopupMessageBoxController_MessageBoxInfo_c *klass;
	void *monitor;
	System_String_o* Title;
	System_String_o* Info;
	System_String_o* OKText;
	System_String_o* CancelText;
	int32_t ButtonStyle;
	System_Action_o* OnOK;
	System_Action_o* OnCancel;
	System_Action_o* OnClose;
	bool NoCloseButton;
	System_String_o* note;
};
struct COW_UIPopupWindowTopBtnController_StaticFields {
};
struct COW_UIPopupWindowTopBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPopupWindowTopBtnController_c {
	Il2CppClass_1 _1;
	COW_UIPopupWindowTopBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopupWindowTopBtnController_VTable vtable;
};
struct COW_UIPopupWindowTopBtnController_o {
	COW_UIPopupWindowTopBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPopupWindowTopBtnView_o* m_View;
};
struct COW_UIPopWndStandardSubTabItemRemakeController_StaticFields {
};
struct COW_UIPopWndStandardSubTabItemRemakeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnTipsDataChange;
	VirtualInvokeData _37_SetExtraView;
	VirtualInvokeData _38_CheckTagState;
};
struct COW_UIPopWndStandardSubTabItemRemakeController_c {
	Il2CppClass_1 _1;
	COW_UIPopWndStandardSubTabItemRemakeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopWndStandardSubTabItemRemakeController_VTable vtable;
};
struct COW_UIPopWndStandardSubTabItemRemakeController_o {
	COW_UIPopWndStandardSubTabItemRemakeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardSubTabItemView_o* m_View;
	COW_StandardSubTabItemViewData_o* m_Data;
	int32_t UIStandardSubTabItemController_m_Index;
	COW_UIStandardTabItemController_o* mainTab;
	System_Collections_Generic_List_int__o* UIStandardSubTabItemController_tipList;
	COW_UIStandardSubTabItemRemakeView_o* UIStandardSubTabItemRemakeController_m_RemakeView;
};
struct COW_UIPopWndStandardTabItemRemakeController_StaticFields {
};
struct COW_UIPopWndStandardTabItemRemakeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_CheckTagState;
	VirtualInvokeData _43_CreateSubTabItem;
	VirtualInvokeData _44_UpdateExtraSubTabView;
	VirtualInvokeData _45_CheckTipButton;
	VirtualInvokeData _46_PlayTabItemClickAnimation;
	VirtualInvokeData _47_HasClickAnim;
};
struct COW_UIPopWndStandardTabItemRemakeController_c {
	Il2CppClass_1 _1;
	COW_UIPopWndStandardTabItemRemakeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPopWndStandardTabItemRemakeController_VTable vtable;
};
struct COW_UIPopWndStandardTabItemRemakeController_o {
	COW_UIPopWndStandardTabItemRemakeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardTabItemView_o* m_View;
	COW_StandardTabItemViewData_o* m_Data;
	System_Collections_Generic_List_UIStandardSubTabItemController__o* subTabList;
	int32_t curSubTabIndex;
	int32_t m_MainTabIndex;
	bool isDrawerOpen;
	bool isLastUpdateAnim;
	bool UIStandardTabItemController_m_NeedToPlayAnim;
	UnityEngine_GameObject_o* UIStandardTabItemController_m_Selected;
	UnityEngine_Color_o unselectArrowColor;
	UnityEngine_Color_o selectAndFoldedArrowColor;
	UnityEngine_Color_o selectAndUnfoldedArrowColor;
	System_Collections_Generic_List_StandardSubTabItemViewData__o* UIStandardTabItemController_m_SubTabDatas;
	UnityEngine_Transform_o* UIStandardTabItemController_m_Container;
	System_Action_o* UIStandardTabItemController_m_OnSubTabCreated;
	COW_UIStandardTabItemRemakeView_o* m_RemakeView;
};
struct COW_UIPortraitCloseupController_StaticFields {
};
struct COW_UIPortraitCloseupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
};
struct COW_UIPortraitCloseupController_c {
	Il2CppClass_1 _1;
	COW_UIPortraitCloseupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPortraitCloseupController_VTable vtable;
};
struct COW_UIPortraitCloseupController_o {
	COW_UIPortraitCloseupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIPortraitCloseupView_o* m_View;
	bool m_IsZoomIn;
	bool m_IsMoving;
	COW_AvatarCameraMoveComp_o* m_AvatarMoveComp;
	UnityEngine_Vector3_o m_ProfilePageCamPos;
	float m_ProfilePageBGSize;
	float m_ZoomInBgSize;
	float m_ZoomOutBgSize;
	UnityEngine_Vector3_o m_ZoomInCamPos;
	UnityEngine_Vector3_o m_ZoomOutCamPos;
};
struct COW_UIPPTOPController_StaticFields {
};
struct COW_UIPPTOPController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIPPTOPController_c {
	Il2CppClass_1 _1;
	COW_UIPPTOPController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPPTOPController_VTable vtable;
};
struct COW_UIPPTOPController_o {
	COW_UIPPTOPController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIPPTOPView_o* m_View;
	System_String_o* m_PrivacyURL;
	System_String_o* m_ServiceURL;
	bool m_IsAgreed;
};
struct COW_UIPresetSideController_StaticFields {
};
struct COW_UIPresetSideController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIPresetSideController_c {
	Il2CppClass_1 _1;
	COW_UIPresetSideController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPresetSideController_VTable vtable;
};
struct COW_UIPresetSideController_o {
	COW_UIPresetSideController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	uint32_t m_CurrentShowAvatarID;
	COW_UIPresetSideView_o* m_View;
	UnityEngine_Transform_array* m_SlotCommonList;
	System_Collections_Generic_List_UIAvatarSkillSlotController__o* m_SlotCommonCtrlList;
	COW_UIChooseSkillWindowController_o* m_ChooseSkillCtrl;
	COW_UIChooseLoadoutWindowController_o* m_ChooseLoadoutCtrl;
	COW_AvatarProfile_o* m_MainAvatarProfile;
	COW_MapModeData_o* m_SelectedMapData;
	COW_UIModelLoadout_o* m_ModelLoadout;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIModelPet_o* m_ModelPet;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelCustomRoom_o* m_ModelCustomRoom;
	COW_UIModelAvatarProfile_o* m_AvatarProfileModel;
	int32_t m_CurrentPlanIndex;
	COW_UICommonGuideController_o* m_LoadoutSideGuide;
	System_Collections_Generic_List_UIPresetSidePlanItemController__o* m_LoadoutPlanItemList;
	COW_UIPetChooseSkillWindowController_o* m_PetChooseSkillCtrl;
	int32_t m_PlanItemSize;
	System_Collections_Generic_List_UISprite__o* m_AvatarIconList;
	System_Collections_Generic_List_GameObject__o* m_DefaultAvatarIconList;
	COW_UILimitedCardPrivilegeWndController_o* m_LimitedPrivilegeWndCtrl;
};
struct COW_UIPresetSideController__RefreshLoadout_c__AnonStorey0_StaticFields {
};
struct COW_UIPresetSideController__RefreshLoadout_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPresetSideController__RefreshLoadout_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIPresetSideController__RefreshLoadout_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPresetSideController__RefreshLoadout_c__AnonStorey0_VTable vtable;
};
struct COW_UIPresetSideController__RefreshLoadout_c__AnonStorey0_o {
	COW_UIPresetSideController__RefreshLoadout_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t currentLoadout;
};
struct COW_UIPresetSidePlanItemController_StaticFields {
};
struct COW_UIPresetSidePlanItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIPresetSidePlanItemController_c {
	Il2CppClass_1 _1;
	COW_UIPresetSidePlanItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPresetSidePlanItemController_VTable vtable;
};
struct COW_UIPresetSidePlanItemController_o {
	COW_UIPresetSidePlanItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIPresetSidePlanItemView_o* m_View;
	int32_t m_PlanIndex;
};
struct COW_UIPreviewTestController_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map19;
};
struct COW_UIPreviewTestController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_GetUINavigationPageType;
	VirtualInvokeData _91_PlayCG;
	VirtualInvokeData _92_PlaySkinAnimCG;
};
struct COW_UIPreviewTestController_c {
	Il2CppClass_1 _1;
	COW_UIPreviewTestController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPreviewTestController_VTable vtable;
};
struct COW_UIPreviewTestController_o {
	COW_UIPreviewTestController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	uint32_t m_UINavigationPageType;
	COW_UIPreviewTestView_o* m_View;
	COW_UIPopMenuSmallControler_o* m_PopMenuCtrl;
	System_String_o* m_SelectedCategory;
	System_Collections_Generic_List_PopMenuData__o* m_MenuDatas;
	System_Collections_Generic_List_string__o* m_Categories;
};
struct COW_UIPreviewTestController2_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map1A;
};
struct COW_UIPreviewTestController2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
};
struct COW_UIPreviewTestController2_c {
	Il2CppClass_1 _1;
	COW_UIPreviewTestController2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPreviewTestController2_VTable vtable;
};
struct COW_UIPreviewTestController2_o {
	COW_UIPreviewTestController2_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UIPreviewTestView_o* m_View;
	COW_UIPopMenuSmallControler_o* m_PopMenuCtrl;
	System_String_o* m_SelectedCategory;
	System_Collections_Generic_List_PopMenuData__o* m_MenuDatas;
	System_Collections_Generic_List_string__o* m_Categories;
};
struct COW_UIPrivilegeItemIconController_StaticFields {
};
struct COW_UIPrivilegeItemIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPrivilegeItemIconController_c {
	Il2CppClass_1 _1;
	COW_UIPrivilegeItemIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPrivilegeItemIconController_VTable vtable;
};
struct COW_UIPrivilegeItemIconController_o {
	COW_UIPrivilegeItemIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* m_Btn;
	UISprite_o* m_Icon;
	int32_t m_Index;
	System_Action_int__o* m_OnPrivilegeItemClick;
};
struct COW_UIWeaponPrivilegePreviewContext_StaticFields {
};
struct COW_UIWeaponPrivilegePreviewContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIWeaponPrivilegePreviewContext_c {
	Il2CppClass_1 _1;
	COW_UIWeaponPrivilegePreviewContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponPrivilegePreviewContext_VTable vtable;
};
struct COW_UIWeaponPrivilegePreviewContext_o {
	COW_UIWeaponPrivilegePreviewContext_c *klass;
	void *monitor;
	bool Ready;
	uint32_t WeaponSkinID;
	int32_t WeaponSkinFeature;
	bool ABDownloaded;
};
struct COW_UIPrivilegePreviewController_StaticFields {
};
struct COW_UIPrivilegePreviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TempHidePreview;
	VirtualInvokeData _37_RecoverPreview;
	VirtualInvokeData _43_IsPreviewOpen;
	VirtualInvokeData _44_GetCreateAvatar;
	VirtualInvokeData _45_ClearCache;
	VirtualInvokeData _46_CreateDoublePreviewAvatar;
	VirtualInvokeData _47_SetAvatarPos;
	VirtualInvokeData _51_IsDelayPreviewFinished;
	VirtualInvokeData _52_RefreshPreviewUIOnly;
	VirtualInvokeData _53_GetFrontEndPreviewBorder;
	VirtualInvokeData _54_GetPreviewUIType;
	VirtualInvokeData _55_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _56_GetFrontEndPreviewComponent;
	VirtualInvokeData _57_GetFrontEndPreviewData;
	VirtualInvokeData _58_OpenPreview;
	VirtualInvokeData _59_ChangePreviewUIType;
	VirtualInvokeData _60_OnChangePreviewUIType;
	VirtualInvokeData _61_ClosePreview;
	VirtualInvokeData _62_OnTempHidePreview;
	VirtualInvokeData _63_OnRecoverPreview;
	VirtualInvokeData _64_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _65_ShowPreviewByID;
	VirtualInvokeData _66_ShowAvatar;
	VirtualInvokeData _67_RefreshPreviewDesc;
	VirtualInvokeData _68_SetPreviewBorder;
	VirtualInvokeData _69_ChangePreviewBorder;
	VirtualInvokeData _70_SetAvatarParams;
	VirtualInvokeData _71_GetFrontEndPreviewCommonController;
	VirtualInvokeData _72_GetFrontEndPreviewUIController;
	VirtualInvokeData _75_RegisterModels;
	VirtualInvokeData _76_SetAvatarPos;
	VirtualInvokeData _77_OnRefreshFeatureView;
	VirtualInvokeData _78_ThisFeatureWillShowWeapon;
	VirtualInvokeData _79_OnDataChanged;
	VirtualInvokeData _80_GetInterestedPropID;
};
struct COW_UIPrivilegePreviewController_c {
	Il2CppClass_1 _1;
	COW_UIPrivilegePreviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPrivilegePreviewController_VTable vtable;
};
struct COW_UIPrivilegePreviewController_o {
	COW_UIPrivilegePreviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	COW_UINewDownloadInfoController_o* m_WeaponModelDownloader;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	UnityEngine_GameObject_o* m_PreviewWeaponObj;
	COW_UIPrivilegePreviewView_o* m_View;
	COW_UIWeaponPrivilegePreviewContext_o* m_UIChangeWeaponPreviewContext;
	UnityEngine_Camera_o* m_ItemCamera;
	UnityEngine_Camera_o* m_PopUpWndCamera;
	UnityEngine_GameObject_o* m_ItemCameraGo;
	UnityEngine_GameObject_o* m_PopUpWndCameraGo;
	COW_UIMaleAvatar_o* m_Avatar;
	uint32_t m_WeaponSkinID;
	COW_UIWeaponKillNotificationItemController_o* m_AnnouncementObj;
	UnityEngine_Vector3_o m_WeaponRotation;
	UnityEngine_Vector3_o m_WeaponLocalScale;
	UnityEngine_Vector3_o m_WeaponPosition;
	UnityEngine_Vector3_o m_AvatarPosition;
	UnityEngine_Vector3_o m_AvatarRotation;
	UnityEngine_Vector3_o m_AvatarScale;
	UnityEngine_Vector3_o ITEM_CAMERA_POSITION;
	UnityEngine_Vector3_o PREVIEW_ITEM_LOCALPOSITION;
	float m_RotateTime;
	float m_ItemCameraDepth;
	UnityEngine_Coroutine_o* m_RotateWeaponCoroutine;
	UnityEngine_Coroutine_o* m_RotateAvatarCoroutine;
	uint32_t m_ClothOrBundleId;
	bool m_IsFemaleAvatar;
	bool m_IsInPopUpWnd;
	bool m_AvatarMixCameraGoActiveState;
};
struct COW_UIPrivilegePreviewController__ResetAvatar_c__Iterator0_StaticFields {
};
struct COW_UIPrivilegePreviewController__ResetAvatar_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIPrivilegePreviewController__ResetAvatar_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIPrivilegePreviewController__ResetAvatar_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPrivilegePreviewController__ResetAvatar_c__Iterator0_VTable vtable;
};
struct COW_UIPrivilegePreviewController__ResetAvatar_c__Iterator0_o {
	COW_UIPrivilegePreviewController__ResetAvatar_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Quaternion_o _lerproate___0;
	float _time___0;
	COW_UIPrivilegePreviewController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIPrivilegePreviewController__ResetWeaponInternal_c__Iterator1_StaticFields {
};
struct COW_UIPrivilegePreviewController__ResetWeaponInternal_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIPrivilegePreviewController__ResetWeaponInternal_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIPrivilegePreviewController__ResetWeaponInternal_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPrivilegePreviewController__ResetWeaponInternal_c__Iterator1_VTable vtable;
};
struct COW_UIPrivilegePreviewController__ResetWeaponInternal_c__Iterator1_o {
	COW_UIPrivilegePreviewController__ResetWeaponInternal_c__Iterator1_c *klass;
	void *monitor;
	UnityEngine_Quaternion_o _lerproate___0;
	UnityEngine_Quaternion_o _endAngle___0;
	UnityEngine_Vector3_o _startLocalPosition___0;
	UnityEngine_Vector3_o _startLocalScale___0;
	UnityEngine_Vector3_o _endLocalPosition___0;
	UnityEngine_Vector3_o _endLocalScale___0;
	float _time___0;
	COW_UIPrivilegePreviewController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIPrivilegePreviewController__RefreshWeaponModelDownloader_c__AnonStorey2_StaticFields {
};
struct COW_UIPrivilegePreviewController__RefreshWeaponModelDownloader_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPrivilegePreviewController__RefreshWeaponModelDownloader_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIPrivilegePreviewController__RefreshWeaponModelDownloader_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPrivilegePreviewController__RefreshWeaponModelDownloader_c__AnonStorey2_VTable vtable;
};
struct COW_UIPrivilegePreviewController__RefreshWeaponModelDownloader_c__AnonStorey2_o {
	COW_UIPrivilegePreviewController__RefreshWeaponModelDownloader_c__AnonStorey2_c *klass;
	void *monitor;
	System_Collections_Generic_List_ResourceID__o* needDownloadResID;
	COW_UIPrivilegePreviewController_o* _this;
};
struct COW_UIProbabilityWndController_StaticFields {
};
struct COW_UIProbabilityWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIProbabilityWndController_c {
	Il2CppClass_1 _1;
	COW_UIProbabilityWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProbabilityWndController_VTable vtable;
};
struct COW_UIProbabilityWndController_o {
	COW_UIProbabilityWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIProbabilityWndView_o* m_View;
	COW_UIModelMall_o* m_ModelMall;
};
struct COW_UIProfileBaseMatchResultController_StaticFields {
};
struct COW_UIProfileBaseMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GetInfoTypes;
	VirtualInvokeData _56_GetInfoTypesData;
	VirtualInvokeData _57_OnChangePageType;
	VirtualInvokeData _58_UpdateInfoTitles;
};
struct COW_UIProfileBaseMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIProfileBaseMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileBaseMatchResultController_VTable vtable;
};
struct COW_UIProfileBaseMatchResultController_o {
	COW_UIProfileBaseMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	bool HideGradeInfo;
	int32_t m_PageType;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Collections_Generic_List_int__o* m_InfoTypeListData;
};
struct COW_UIProfileBombMatchResultController_StaticFields {
};
struct COW_UIProfileBombMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GetInfoTypes;
	VirtualInvokeData _56_GetInfoTypesData;
	VirtualInvokeData _57_OnChangePageType;
	VirtualInvokeData _58_UpdateInfoTitles;
	VirtualInvokeData _59_SortTeammateData;
	VirtualInvokeData _60_UpdateMVPInfo;
	VirtualInvokeData _61_SetResultDescTextByRank;
	VirtualInvokeData _62_OnSetMatchResultInfo;
};
struct COW_UIProfileBombMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIProfileBombMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileBombMatchResultController_VTable vtable;
};
struct COW_UIProfileBombMatchResultController_o {
	COW_UIProfileBombMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	bool HideGradeInfo;
	int32_t m_PageType;
	System_Collections_Generic_List_int__o* UIProfileBaseMatchResultController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIProfileBaseMatchResultController_m_InfoTypeListData;
	COW_UIProfileCSMatchResultView_o* m_View;
	System_Collections_Generic_List_UIProfileTeamBattleMatchResultItemController__o* UIProfileCSMatchResultController_m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* UIProfileCSMatchResultController_m_PlayerMatchResultDataMap;
	proto_MatchStats_o* m_MatchStats;
	uint64_t m_MatchID;
	bool m_SHowFastGift;
	uint64_t UIProfileCSMatchResultController_m_WinMVPPlayerAccountID;
	uint64_t UIProfileCSMatchResultController_m_FailMVPPlayerAccountID;
	uint64_t UIProfileCSMatchResultController_m_ShowMVPPlayerAccountID;
};
struct COW_UIProfileBRMatchResultController_StaticFields {
	System_Converter_TeammateStats__FriendInfo__o* __f__am_cache0;
};
struct COW_UIProfileBRMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GetInfoTypes;
	VirtualInvokeData _56_GetInfoTypesData;
	VirtualInvokeData _57_OnChangePageType;
	VirtualInvokeData _58_UpdateInfoTitles;
	VirtualInvokeData _59_GetInfoTypes;
	VirtualInvokeData _60_SetResultDescTextByRank;
	VirtualInvokeData _61_OnSetMatchResultInfo;
	VirtualInvokeData _62_SortTeammateData;
	VirtualInvokeData _63_BuildChildController;
};
struct COW_UIProfileBRMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIProfileBRMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileBRMatchResultController_VTable vtable;
};
struct COW_UIProfileBRMatchResultController_o {
	COW_UIProfileBRMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	bool HideGradeInfo;
	int32_t m_PageType;
	System_Collections_Generic_List_int__o* UIProfileBaseMatchResultController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIProfileBaseMatchResultController_m_InfoTypeListData;
	COW_UIProfileBRMatchResultView_o* m_View;
	System_Collections_Generic_List_UIProfileNormalMatchResultItemController__o* m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	proto_MatchStats_o* m_MatchStats;
	uint64_t m_MatchID;
	bool m_SHowFastGift;
	COW_CandidateReporteeData_o* m_DefaultReportee;
	System_Collections_Generic_List_CandidateReporteeData__o* m_ReporteeList;
	COW_UIHudAvatarAttributeBoxController_o* m_AttributeBox;
};
struct COW_UIProfileBRMatchResultController__OnReportCheatSent_c__AnonStorey0_StaticFields {
};
struct COW_UIProfileBRMatchResultController__OnReportCheatSent_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIProfileBRMatchResultController__OnReportCheatSent_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIProfileBRMatchResultController__OnReportCheatSent_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileBRMatchResultController__OnReportCheatSent_c__AnonStorey0_VTable vtable;
};
struct COW_UIProfileBRMatchResultController__OnReportCheatSent_c__AnonStorey0_o {
	COW_UIProfileBRMatchResultController__OnReportCheatSent_c__AnonStorey0_c *klass;
	void *monitor;
	uint64_t accountID;
};
struct COW_UIProfileController_StaticFields {
	int32_t m_MaxAchievementShowNum;
	System_Collections_Generic_List_string__o* UI3DOBJECT_NAMES;
	System_Action_o* __f__am_cache0;
	System_Comparison_BasicEPInfo__o* __f__am_cache1;
	System_Predicate_TeammateStats__o* __f__am_cache2;
	System_Predicate_MatchRecordPersonal__o* __f__am_cache3;
	System_Predicate_MatchRecordPersonal__o* __f__am_cache4;
};
struct COW_UIProfileController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _50_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
	VirtualInvokeData _51_OpenItemController;
	VirtualInvokeData _52_CloseItemController;
};
struct COW_UIProfileController_c {
	Il2CppClass_1 _1;
	COW_UIProfileController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileController_VTable vtable;
};
struct COW_UIProfileController_o {
	COW_UIProfileController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIProfileView_o* m_View;
	COW_UIModelProfile_o* m_Model;
	COW_UIModelCSLadderMatch_o* m_CsLaddermodel;
	COW_UIModelLadderMatch_o* m_LadderModel;
	COW_UIModelPeriodicLadderMatch_o* m_PeriodicLaddermodel;
	COW_UIModelWeaponPower_o* m_WeaponPowerModel;
	COW_UIModelPreVeteran_o* m_ModelPreVeteran;
	COW_UIModelHuntingGround_o* m_ModelHuntingGround;
	System_Collections_Generic_List_UIHistoryTeammateController__o* m_HistoryTeammate;
	System_Collections_Generic_List_BasicEPInfo__o* m_AllEpList;
	System_Collections_Generic_List_uint__o* m_GameModeListShowKDRatio;
	int32_t m_ChooseTab;
	int32_t m_ChooseShowMatchMode;
	uint64_t m_AccoutId;
	System_Int32_array* m_EwardrobeTypeList;
	System_Collections_Generic_List_UIProfileFightDataItemController__o* m_ProfileFightDataListController;
	COW_UIProfileFightDataItemController_o* m_CurrentShowFightDataController;
	COW_UIProfileFightDataItemController_o* m_PeriodicFightDataController;
	COW_UIprofileEpsmallController_array* m_EPCtrlList;
	System_UInt32_array* m_DefaultClothes;
	float m_ScreenshotbgoriginWidth;
	float m_ScreenshotlineoriginWidth;
	int32_t m_profileType;
	UIButton_o* m_LastButton;
	int32_t m_CurrentType;
	COW_BaseItemInfo_o* m_PinItemInfo;
	System_Collections_Generic_List_GameObject__o* m_StarList;
	System_Collections_Generic_List_GameObject__o* m_BlackStarList;
	COW_UIReplayNodeController_o* m_ReplayController;
	COW_UIProfileCreditController_o* m_CreditController;
	COW_UIProfileReportController_o* m_ReportController;
	COW_UIReplayKitNodeController_o* m_ReplayKitController;
	COW_UIProfileWeaponNodeController_o* m_WeaponTitleController;
	COW_UIStandardDrawerTabController_o* m_TabCtrl;
	bool m_BtnSettingState;
	bool m_BtnMarryState;
	bool m_BtnStreamingState;
	bool m_BtnAddfriendState;
	bool m_BtnShareBtnState;
	bool m_BtnCreditState;
	bool m_BtnGameBuffState;
	bool m_FightBrMenuState;
	bool m_FightCsMenuState;
	bool m_Deslabel1State;
	bool m_ProfileNodeALlShareState;
	bool m_ProfileNodeRulteState;
	bool m_HistoryGotoButton;
	bool isShowMarry;
	bool isFromBoard;
	COW_UIPopMenuSmallControler_o* m_ModeCsMenu;
	COW_UIPopMenuSmallControler_o* m_ModeBrMenu;
	System_String_o* m_SelectBr;
	System_String_o* m_SelectCS;
	System_Collections_Generic_List_PopMenuData__o* m_ModeBRMenuList;
	System_Collections_Generic_List_PopMenuData__o* m_ModeCSMenuList;
	System_Collections_Generic_List_string__o* m_ModeStrBRMenuList;
	System_Collections_Generic_List_string__o* m_ModeStrCSMenuList;
	System_String_o* m_SelectedOnLineTime;
	System_String_o* m_SelectedActiveTime;
	System_String_o* m_SelectedModePrefer;
	COW_MatchRecordPersonal_o* m_MatchData;
	System_String_array* HistoryProfileItemAnimationArr;
	System_Collections_Generic_List_Transform__o* HistoryProfileItemTranform;
	UnityEngine_Vector3_o clonePos;
	bool m_HasPlayedProfileEnterTeamAnimtion;
	bool m_PlayCommonVfx;
	bool m_PlayCsVfx;
	bool m_IsUserSelf;
	uint64_t m_UserAccountId;
	System_String_o* m_DefaultSignature;
	uint64_t m_ClickReplayMatchID;
	System_Collections_IEnumerator_o* m_PlayGroupAnimCor;
	System_Action_o* m_GroupAnimPlay;
	bool m_FirstEnter;
	COW_UIWeaponPowerCommonController_o* m_WeaponPowerCommonCtrl;
	COW_UIProfilePlayerPreferenceSettingPopWndController_o* m_UIProfilePlayerPreferenceSettingPopWndCtrl;
	System_Collections_Generic_List_MacthAchievementItem__o* mlistMacthAchievementItems;
	uint32_t replayDelayKey;
	GCommon_ResourceID_o m_BRRankIconUIFXRes;
	GCommon_ResourceID_o m_CSRankIconUIFXRes;
	System_Collections_Generic_List_UIAchievementCommonController__o* m_UIAchievementCommonCtrl;
	COW_UIModelAchievement_o* m_ModelAchievement;
	COW_UIModelCollection_o* m_ModelCollection;
	uint32_t MAX_100K_LIKE_NUM;
	uint32_t MAX_100M_LIKE_NUM;
	uint32_t m_LikesNum;
	uint32_t m_SetLikesLabelDelayCall;
	bool m_OpenRecentVisitor;
	COW_UITitleCommonController_o* m_TitleCtrl;
	int32_t m_CurrentScreenshotType;
	UnityEngine_GameObject_o* m_CacheHeroicBREffect;
	UnityEngine_GameObject_o* m_CacheHeroicCSEffect;
	uint32_t m_RecentVisitorNewAddNum;
};
struct COW_UIProfileController__CreateRecordingsTab_c__AnonStorey2_StaticFields {
};
struct COW_UIProfileController__CreateRecordingsTab_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIProfileController__CreateRecordingsTab_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIProfileController__CreateRecordingsTab_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileController__CreateRecordingsTab_c__AnonStorey2_VTable vtable;
};
struct COW_UIProfileController__CreateRecordingsTab_c__AnonStorey2_o {
	COW_UIProfileController__CreateRecordingsTab_c__AnonStorey2_c *klass;
	void *monitor;
	System_String_o* replayRedPointKey;
	COW_StandardTabItemViewData_o* replayTabData;
	COW_UIProfileController_o* _this;
};
struct COW_UIProfileController__CreateRecordingsTab_c__AnonStorey1_StaticFields {
};
struct COW_UIProfileController__CreateRecordingsTab_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIProfileController__CreateRecordingsTab_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIProfileController__CreateRecordingsTab_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileController__CreateRecordingsTab_c__AnonStorey1_VTable vtable;
};
struct COW_UIProfileController__CreateRecordingsTab_c__AnonStorey1_o {
	COW_UIProfileController__CreateRecordingsTab_c__AnonStorey1_c *klass;
	void *monitor;
	COW_StandardSubTabItemViewData_o* replaySubTabData1;
	COW_UIProfileController__CreateRecordingsTab_c__AnonStorey2_o* __f__ref_2;
};
struct COW_UIProfileController__CreateHonorScoreTab_c__AnonStorey3_StaticFields {
};
struct COW_UIProfileController__CreateHonorScoreTab_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIProfileController__CreateHonorScoreTab_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIProfileController__CreateHonorScoreTab_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileController__CreateHonorScoreTab_c__AnonStorey3_VTable vtable;
};
struct COW_UIProfileController__CreateHonorScoreTab_c__AnonStorey3_o {
	COW_UIProfileController__CreateHonorScoreTab_c__AnonStorey3_c *klass;
	void *monitor;
	COW_StandardTabItemViewData_o* creditTabData;
	System_String_o* creditRedPointKey;
	COW_UIProfileController_o* _this;
};
struct COW_UIProfileController__CreateWeaponTitleTab_c__AnonStorey4_StaticFields {
};
struct COW_UIProfileController__CreateWeaponTitleTab_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIProfileController__CreateWeaponTitleTab_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIProfileController__CreateWeaponTitleTab_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileController__CreateWeaponTitleTab_c__AnonStorey4_VTable vtable;
};
struct COW_UIProfileController__CreateWeaponTitleTab_c__AnonStorey4_o {
	COW_UIProfileController__CreateWeaponTitleTab_c__AnonStorey4_c *klass;
	void *monitor;
	COW_StandardTabItemViewData_o* weaponTitleTabData;
	System_String_o* weaponTitleRedPointKey;
	COW_UIProfileController_o* _this;
};
struct COW_UIProfileController__RefreshAvatar_c__AnonStorey5_StaticFields {
};
struct COW_UIProfileController__RefreshAvatar_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIProfileController__RefreshAvatar_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIProfileController__RefreshAvatar_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileController__RefreshAvatar_c__AnonStorey5_VTable vtable;
};
struct COW_UIProfileController__RefreshAvatar_c__AnonStorey5_o {
	COW_UIProfileController__RefreshAvatar_c__AnonStorey5_c *klass;
	void *monitor;
	COW_UIMaleAvatar_o* localavatar;
	uint32_t groupAnimID;
	COW_UIProfileController_o* _this;
};
struct COW_UIProfileController__CoPlayGroupAnim_c__Iterator0_StaticFields {
};
struct COW_UIProfileController__CoPlayGroupAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIProfileController__CoPlayGroupAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIProfileController__CoPlayGroupAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileController__CoPlayGroupAnim_c__Iterator0_VTable vtable;
};
struct COW_UIProfileController__CoPlayGroupAnim_c__Iterator0_o {
	COW_UIProfileController__CoPlayGroupAnim_c__Iterator0_c *klass;
	void *monitor;
	int32_t _waitedFrames___0;
	COW_UIMaleAvatar_o* localAvatar;
	GCommon_ResourceID_o groupAnimID;
	COW_UIProfileController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIProfileController__OnReplayRecordClick_c__AnonStorey6_StaticFields {
};
struct COW_UIProfileController__OnReplayRecordClick_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIProfileController__OnReplayRecordClick_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIProfileController__OnReplayRecordClick_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileController__OnReplayRecordClick_c__AnonStorey6_VTable vtable;
};
struct COW_UIProfileController__OnReplayRecordClick_c__AnonStorey6_o {
	COW_UIProfileController__OnReplayRecordClick_c__AnonStorey6_c *klass;
	void *monitor;
	uint64_t matchID;
};
struct COW_UIProfileController__ShowReplayKit_c__AnonStorey7_StaticFields {
};
struct COW_UIProfileController__ShowReplayKit_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIProfileController__ShowReplayKit_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIProfileController__ShowReplayKit_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileController__ShowReplayKit_c__AnonStorey7_VTable vtable;
};
struct COW_UIProfileController__ShowReplayKit_c__AnonStorey7_o {
	COW_UIProfileController__ShowReplayKit_c__AnonStorey7_c *klass;
	void *monitor;
	uint64_t iSubTab;
	COW_UIProfileController_o* _this;
};
struct COW_UIProfileController__ShowReplay_c__AnonStorey8_StaticFields {
};
struct COW_UIProfileController__ShowReplay_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIProfileController__ShowReplay_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIProfileController__ShowReplay_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileController__ShowReplay_c__AnonStorey8_VTable vtable;
};
struct COW_UIProfileController__ShowReplay_c__AnonStorey8_o {
	COW_UIProfileController__ShowReplay_c__AnonStorey8_c *klass;
	void *monitor;
	uint64_t iSubTab;
	COW_UIProfileController_o* _this;
};
struct COW_UIProfileController__RefreshAchievementProfile_c__AnonStorey9_StaticFields {
};
struct COW_UIProfileController__RefreshAchievementProfile_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIProfileController__RefreshAchievementProfile_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIProfileController__RefreshAchievementProfile_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileController__RefreshAchievementProfile_c__AnonStorey9_VTable vtable;
};
struct COW_UIProfileController__RefreshAchievementProfile_c__AnonStorey9_o {
	COW_UIProfileController__RefreshAchievementProfile_c__AnonStorey9_c *klass;
	void *monitor;
	proto_EquipAchInfo_o* data;
};
struct COW_UIProfileCreditController_StaticFields {
};
struct COW_UIProfileCreditController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _37_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIProfileCreditController_c {
	Il2CppClass_1 _1;
	COW_UIProfileCreditController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileCreditController_VTable vtable;
};
struct COW_UIProfileCreditController_o {
	COW_UIProfileCreditController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIProfileCreditView_o* m_View;
	COW_UIModelCredit_o* m_Model;
	COW_UIModelActivity_o* m_ActivityModel;
	COW_UIProfileCreditRewardItemController_array* m_AwardItemCtrlArray;
	System_Collections_Generic_List_ActivityGroupDesc__o* CreditScoreGroupDescs;
	System_Collections_Generic_List_ClientActivityDesc__o* CreditScoreActivityDesc;
};
struct COW_UIProfileCreditRewardItemController_StaticFields {
};
struct COW_UIProfileCreditRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIProfileCreditRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UIProfileCreditRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileCreditRewardItemController_VTable vtable;
};
struct COW_UIProfileCreditRewardItemController_o {
	COW_UIProfileCreditRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIProfileCreditRewardItemView_o* m_View;
	COW_UIStandardItemMiniController_o* m_UIStandardItemMiniController;
};
struct COW_UIProfileCreditScoreHistoryController_StaticFields {
	System_Comparison_CreditScoreChangeInfo__o* __f__am_cache0;
};
struct COW_UIProfileCreditScoreHistoryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OpenItemController;
	VirtualInvokeData _58_CloseItemController;
};
struct COW_UIProfileCreditScoreHistoryController_c {
	Il2CppClass_1 _1;
	COW_UIProfileCreditScoreHistoryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileCreditScoreHistoryController_VTable vtable;
};
struct COW_UIProfileCreditScoreHistoryController_o {
	COW_UIProfileCreditScoreHistoryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIProfileCreditScoreHistoryView_o* m_View;
	COW_UIModelCredit_o* m_Model;
};
struct COW_UIProfileCreditScoreHistoryItemController_StaticFields {
};
struct COW_UIProfileCreditScoreHistoryItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIProfileCreditScoreHistoryItemController_c {
	Il2CppClass_1 _1;
	COW_UIProfileCreditScoreHistoryItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileCreditScoreHistoryItemController_VTable vtable;
};
struct COW_UIProfileCreditScoreHistoryItemController_o {
	COW_UIProfileCreditScoreHistoryItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIProfileCreditScoreHistoryItemView_o* m_View;
};
struct COW_UIProfileCSMatchResultController_StaticFields {
	System_Converter_TeammateStats__FriendInfo__o* __f__am_cache0;
};
struct COW_UIProfileCSMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GetInfoTypes;
	VirtualInvokeData _56_GetInfoTypesData;
	VirtualInvokeData _57_OnChangePageType;
	VirtualInvokeData _58_UpdateInfoTitles;
	VirtualInvokeData _59_SortTeammateData;
	VirtualInvokeData _60_UpdateMVPInfo;
	VirtualInvokeData _61_SetResultDescTextByRank;
	VirtualInvokeData _62_OnSetMatchResultInfo;
};
struct COW_UIProfileCSMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIProfileCSMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileCSMatchResultController_VTable vtable;
};
struct COW_UIProfileCSMatchResultController_o {
	COW_UIProfileCSMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	bool HideGradeInfo;
	int32_t m_PageType;
	System_Collections_Generic_List_int__o* UIProfileBaseMatchResultController_m_InfoTypeList;
	System_Collections_Generic_List_int__o* UIProfileBaseMatchResultController_m_InfoTypeListData;
	COW_UIProfileCSMatchResultView_o* m_View;
	System_Collections_Generic_List_UIProfileTeamBattleMatchResultItemController__o* m_ItemCtrlList;
	System_Collections_Generic_Dictionary_ulong__ExtraPlayerDataForMatchResult__o* m_PlayerMatchResultDataMap;
	proto_MatchStats_o* m_MatchStats;
	uint64_t m_MatchID;
	bool m_SHowFastGift;
	uint64_t m_WinMVPPlayerAccountID;
	uint64_t m_FailMVPPlayerAccountID;
	uint64_t m_ShowMVPPlayerAccountID;
};
struct COW_UIProfileDocumentRuleItemController_StaticFields {
};
struct COW_UIProfileDocumentRuleItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIProfileDocumentRuleItemController_c {
	Il2CppClass_1 _1;
	COW_UIProfileDocumentRuleItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileDocumentRuleItemController_VTable vtable;
};
struct COW_UIProfileDocumentRuleItemController_o {
	COW_UIProfileDocumentRuleItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t AdIndex;
	int32_t m_RuleType;
	COW_UIProfileDocumentRuleItemView_o* m_View;
};
struct COW_UIProfileDocumentRulePopWndController_StaticFields {
};
struct COW_UIProfileDocumentRulePopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIProfileDocumentRulePopWndController_c {
	Il2CppClass_1 _1;
	COW_UIProfileDocumentRulePopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileDocumentRulePopWndController_VTable vtable;
};
struct COW_UIProfileDocumentRulePopWndController_o {
	COW_UIProfileDocumentRulePopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Collections_Generic_List_UILobbyDotController__o* m_DotCtrls;
	System_Collections_Generic_List_UIProfileDocumentRuleItemController__o* m_Items;
	COW_UIProfileDocumentRulePopWndView_o* m_View;
	UICenterOnChild_o* m_wrapCenter;
	UIDragScrollView_o* m_Drag;
	int32_t m_LastSelectedMapIndex;
};
struct COW_UIProfileEPAwardItemController_StaticFields {
};
struct COW_UIProfileEPAwardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIProfileEPAwardItemController_c {
	Il2CppClass_1 _1;
	COW_UIProfileEPAwardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileEPAwardItemController_VTable vtable;
};
struct COW_UIProfileEPAwardItemController_o {
	COW_UIProfileEPAwardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIProfileEpAwardItemView_o* m_View;
};
struct COW_UIprofileEpsmallController_StaticFields {
};
struct COW_UIprofileEpsmallController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIprofileEpsmallController_c {
	Il2CppClass_1 _1;
	COW_UIprofileEpsmallController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIprofileEpsmallController_VTable vtable;
};
struct COW_UIprofileEpsmallController_o {
	COW_UIprofileEpsmallController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIProfileEPSMallItemView_o* m_View;
	COW_UIModelBooyahPass_o* m_BPModel;
	uint32_t m_EPEventId;
	proto_BasicEPInfo_o* m_EPInfo;
};
struct COW_UIProfileEPWindowController_StaticFields {
};
struct COW_UIProfileEPWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIProfileEPWindowController_c {
	Il2CppClass_1 _1;
	COW_UIProfileEPWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileEPWindowController_VTable vtable;
};
struct COW_UIProfileEPWindowController_o {
	COW_UIProfileEPWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIProfileEpWindowShowView_o* m_View;
};
struct COW_UIProfileFightDataItemController_StaticFields {
	UnityEngine_Vector3_o m_MapCenterOffset;
};
struct COW_UIProfileFightDataItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIProfileFightDataItemController_c {
	Il2CppClass_1 _1;
	COW_UIProfileFightDataItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileFightDataItemController_VTable vtable;
};
struct COW_UIProfileFightDataItemController_o {
	COW_UIProfileFightDataItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIProfileFightDataItemView_o* m_View;
	UnityEngine_Vector3_array* m_5DMapMeshVetex;
	System_Single_array* m_NormalizedValue;
	System_Single_array* m_OriginalValue;
	System_Collections_Generic_List_GameObject__o* VFXObjectList;
	System_Collections_Generic_List_UILabel__o* VfxLabelList;
	System_Collections_Generic_List_GameObject__o* VFXObjectList2;
	System_Collections_Generic_List_GameObject__o* VFXObjectList3;
	System_Collections_Generic_List_Transform__o* VFXTransformList;
	UnityEngine_Vector3_array* m_3DMapMeshVetex;
	System_Single_array* m_3DNormalizedValue;
	System_Single_array* m_3DOriginalValue;
	System_Collections_Generic_List_GameObject__o* CSVFXObjectList;
	System_Collections_Generic_List_GameObject__o* CSVFXObjectList2;
	System_Collections_Generic_List_GameObject__o* CSVFXObjectList3;
	System_Collections_Generic_List_Transform__o* CSVFXTransformList;
	bool m_CanStartDraw5DMap;
	bool m_CanStartDraw3Dmap;
	uint32_t m_type;
	int32_t m_ModeType;
	uint32_t m_CurrentFightMode;
	bool m_DetailDataPanelOpen;
	uint32_t m_DisbleCall;
	uint32_t m_DelayCallID;
	uint32_t m_DelayArrowId;
	COW_UIProfileMiniRankInfoController_o* m_MiniRankInfoCtrl;
	System_Collections_Generic_List_GameObject__o* m_ShowInfoList;
};
struct COW_UIProfileFightDataItemController__StartPlayAnim_c__Iterator0_StaticFields {
};
struct COW_UIProfileFightDataItemController__StartPlayAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIProfileFightDataItemController__StartPlayAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIProfileFightDataItemController__StartPlayAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileFightDataItemController__StartPlayAnim_c__Iterator0_VTable vtable;
};
struct COW_UIProfileFightDataItemController__StartPlayAnim_c__Iterator0_o {
	COW_UIProfileFightDataItemController__StartPlayAnim_c__Iterator0_c *klass;
	void *monitor;
	System_Collections_Generic_List_GameObject__o* _m_currgameobj___0;
	int32_t _i___1;
	UnityEngine_Animation_o* _comp___2;
	COW_UIProfileFightDataItemController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIProfileLongTimeTipsController_StaticFields {
};
struct COW_UIProfileLongTimeTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIProfileLongTimeTipsController_c {
	Il2CppClass_1 _1;
	COW_UIProfileLongTimeTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileLongTimeTipsController_VTable vtable;
};
struct COW_UIProfileLongTimeTipsController_o {
	COW_UIProfileLongTimeTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIprofileLongTimeTIpsView_o* m_View;
};
struct COW_UIProfileNormalMatchResultItemController_StaticFields {
};
struct COW_UIProfileNormalMatchResultItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
};
struct COW_UIProfileNormalMatchResultItemController_c {
	Il2CppClass_1 _1;
	COW_UIProfileNormalMatchResultItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileNormalMatchResultItemController_VTable vtable;
};
struct COW_UIProfileNormalMatchResultItemController_o {
	COW_UIProfileNormalMatchResultItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIProfileNormalMatchResultItemView_o* m_View;
	uint64_t m_PlayerId;
	proto_TeammateStats_o* m_PlayerStats;
	UnityEngine_Color_o BarlColor;
	UnityEngine_Color_o Bar2Color;
	UnityEngine_Color_o Bar3Color;
	UnityEngine_Color_o Bar4Color;
	UnityEngine_Color_o Bar5Color;
};
struct COW_UIProfilePlayerPreferenceSettingPopWndController_StaticFields {
};
struct COW_UIProfilePlayerPreferenceSettingPopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIProfilePlayerPreferenceSettingPopWndController_c {
	Il2CppClass_1 _1;
	COW_UIProfilePlayerPreferenceSettingPopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfilePlayerPreferenceSettingPopWndController_VTable vtable;
};
struct COW_UIProfilePlayerPreferenceSettingPopWndController_o {
	COW_UIProfilePlayerPreferenceSettingPopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	uint64_t m_accoutid;
	COW_UIProfilePlayerPreferenceSettingPopWndView_o* m_View;
	COW_UIModelProfile_o* m_ModelProfile;
	COW_UIModelWeaponPower_o* m_ModelWeaponPower;
	uint64_t m_AccountID;
	proto_LoginRes_o* m_UserData;
	proto_SocialBasicInfo_o* m_SocailBasicInfo;
	int32_t m_SelectedLan;
	System_String_o* m_Signature;
	System_String_o* m_DefaultSignature;
	System_Collections_Generic_List_PopMenuData__o* m_LanDataList;
	System_Collections_Generic_List_PopMenuData__o* m_SexDataList;
	System_Collections_Generic_List_PopMenuData__o* m_DefaultShowDataList;
	System_Collections_Generic_List_PopMenuData__o* m_OnLineTimeDataList;
	System_Collections_Generic_List_PopMenuData__o* m_ActiveTimeDataList;
	System_Collections_Generic_List_PopMenuData__o* m_ModePreferDataList;
	System_Collections_Generic_List_string__o* m_SexList;
	System_Collections_Generic_List_string__o* m_DefaultShowList;
	System_Collections_Generic_List_string__o* m_OnLineTimeList;
	System_Collections_Generic_List_string__o* m_ActiveTimeList;
	System_Collections_Generic_List_string__o* m_ModePreferList;
	uint32_t m_SelectedSexIndex;
	uint32_t m_SelectedDefaultShowIndex;
	uint32_t m_SelectedOnLineTimeIndex;
	uint32_t m_SelectedActiveTimeIndex;
	uint32_t m_SelectedModePreferIndex;
	COW_UIPopMenuSmallControler_o* m_SexPop;
	COW_UIPopMenuSmallControler_o* m_DefaultShowPop;
	COW_UIPopMenuSmallControler_o* m_OnLineTimePop;
	COW_UIPopMenuSmallControler_o* m_ActiveTimePop;
	COW_UIPopMenuSmallControler_o* m_ModePreferPop;
	COW_UIPopWndStandardDrawerTabRemakeController_o* m_UIPrepareInfoTabController;
	float GREY_ALPHA;
	COW_UISelectLanguageController_o* m_UISelectLanguageController;
	bool m_NeedHide;
	bool m_OriginHide;
	COW_UICommonGuideController_o* m_GuideCtrl;
	uint64_t mytime;
	bool m_ClickPrivateDisplay;
	COW_PlayerSocialTagsDataManager_o* m_SocialTagsInstance;
	COW_UILoadingPlayerInfoController_o* m_LoadingPlayerInfoCtrl;
	COW_UITitleShowController_o* m_TitleShowCtrl;
	COW_UIAchievementShowController_o* m_AchievementShowCtrl;
	System_Collections_Generic_List_UIProfileSettingPregameInfoDataItemController__o* m_ListPregameInfoDataCtrl;
	COW_UIWeaponPowerProfileController_o* m_WeaponPowerProfileCtrl;
};
struct COW_UIProfileRecentVisitorItemController_StaticFields {
};
struct COW_UIProfileRecentVisitorItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIProfileRecentVisitorItemController_c {
	Il2CppClass_1 _1;
	COW_UIProfileRecentVisitorItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileRecentVisitorItemController_VTable vtable;
};
struct COW_UIProfileRecentVisitorItemController_o {
	COW_UIProfileRecentVisitorItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIProfileRecentVisitorItemView_o* m_View;
	proto_CSGetVisitorsRes_VisitorRecord_o* m_PlayerVisitorInfo;
	COW_UIBaseProfileInfoController_o* m_BaseProfileInfo;
	COW_UIProfileRecentVisitorPopWndController_o* m_Parent;
	COW_UIModelProfile_o* m_ModelProfile;
};
struct COW_UIProfileRecentVisitorPopWndController_StaticFields {
};
struct COW_UIProfileRecentVisitorPopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIProfileRecentVisitorPopWndController_c {
	Il2CppClass_1 _1;
	COW_UIProfileRecentVisitorPopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileRecentVisitorPopWndController_VTable vtable;
};
struct COW_UIProfileRecentVisitorPopWndController_o {
	COW_UIProfileRecentVisitorPopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIProfileRecentVisitorPopWndView_o* m_View;
	COW_UIModelProfile_o* m_ModelProfile;
	uint32_t m_TodayVisitorNum;
	uint32_t m_TotalVisitorNum;
	System_Collections_Generic_List_CSGetVisitorsRes_VisitorRecord__o* m_RecentVisitorRecord;
};
struct COW_UIProfileReportController_StaticFields {
};
struct COW_UIProfileReportController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _39_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIProfileReportController_c {
	Il2CppClass_1 _1;
	COW_UIProfileReportController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileReportController_VTable vtable;
};
struct COW_UIProfileReportController_o {
	COW_UIProfileReportController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIProfileReportView_o* m_View;
	COW_UIModelCredit_o* m_CreditModel;
	System_Collections_Generic_List_CreditReportInfo__o* m_CreditReportList;
	System_Collections_Generic_List_CreditPenaltyInfo__o* m_CreditPenzaltyList;
	bool m_SelectFlag;
	System_String_o* m_ReportHistoryName;
	System_String_o* m_ReportHistoryTime;
	System_String_o* m_ReportHistorySchedule;
	System_String_o* m_ReportHistoryDesc;
	System_String_o* m_PenzaltyHistoryType;
	System_String_o* m_PenzaltyHistoryTime;
	System_String_o* m_PenzaltyHistoryDay;
	System_String_o* m_PenzaltyHistoryDesc;
};
struct COW_UIProfileReportItemController_StaticFields {
};
struct COW_UIProfileReportItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIProfileReportItemController_c {
	Il2CppClass_1 _1;
	COW_UIProfileReportItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileReportItemController_VTable vtable;
};
struct COW_UIProfileReportItemController_o {
	COW_UIProfileReportItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIProfileReportItemView_o* m_View;
	COW_UIModelCredit_o* m_CreditModel;
};
struct COW_UIProfileReportPenaltyItemController_StaticFields {
};
struct COW_UIProfileReportPenaltyItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIProfileReportPenaltyItemController_c {
	Il2CppClass_1 _1;
	COW_UIProfileReportPenaltyItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileReportPenaltyItemController_VTable vtable;
};
struct COW_UIProfileReportPenaltyItemController_o {
	COW_UIProfileReportPenaltyItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIProfileReportItemView_o* m_View;
	COW_UIModelCredit_o* m_CreditModel;
};
struct COW_UIProfileSettingPregameInfoDataItemController_StaticFields {
};
struct COW_UIProfileSettingPregameInfoDataItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIProfileSettingPregameInfoDataItemController_c {
	Il2CppClass_1 _1;
	COW_UIProfileSettingPregameInfoDataItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileSettingPregameInfoDataItemController_VTable vtable;
};
struct COW_UIProfileSettingPregameInfoDataItemController_o {
	COW_UIProfileSettingPregameInfoDataItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIProfileSettingPregameInfoDataItemView_o* m_View;
	int32_t m_DataType;
	COW_UIModelProfile_o* m_ModelProfile;
	int32_t m_LoadingBattleType;
};
struct COW_UIProfileTeamBattleMatchResultItemController_StaticFields {
};
struct COW_UIProfileTeamBattleMatchResultItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
};
struct COW_UIProfileTeamBattleMatchResultItemController_c {
	Il2CppClass_1 _1;
	COW_UIProfileTeamBattleMatchResultItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileTeamBattleMatchResultItemController_VTable vtable;
};
struct COW_UIProfileTeamBattleMatchResultItemController_o {
	COW_UIProfileTeamBattleMatchResultItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIProfileTeamBattleMatchResultItemView_o* m_View;
	uint64_t m_PlayerId;
	proto_TeammateStats_o* m_PlayerStats;
	proto_MatchStats_o* m_MatchStats;
	uint64_t m_MatchID;
	UnityEngine_Color_o Bar2Color;
	UnityEngine_Color_o Bar3Color;
	UnityEngine_Color_o BarlColor;
};
struct COW_UIProfileWeaponNodeController_StaticFields {
};
struct COW_UIProfileWeaponNodeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
};
struct COW_UIProfileWeaponNodeController_c {
	Il2CppClass_1 _1;
	COW_UIProfileWeaponNodeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileWeaponNodeController_VTable vtable;
};
struct COW_UIProfileWeaponNodeController_o {
	COW_UIProfileWeaponNodeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelWeaponProficiency_o* m_ModelWeaponProficiency;
	COW_UIModelProfile_o* m_ModelProfile;
	COW_UIProfileWeaponNodeView_o* m_View;
	COW_UIPopMenuSmallControler_o* m_WeaponTypeMenu;
	COW_UIPopMenuSmallControler_o* m_SeasonMenu;
	uint64_t m_AccountID;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	bool m_FistInProfileWeaponNode;
	System_UInt32_array* m_CurrentFilter;
	System_Collections_Generic_List_PopMenuData__o* m_ListWeponTypeFilterData;
	System_Collections_Generic_List_PopMenuData__o* m_ListSeasonFilterData;
};
struct COW_UIProfileWeaponNodePickItemController_StaticFields {
};
struct COW_UIProfileWeaponNodePickItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIProfileWeaponNodePickItemController_c {
	Il2CppClass_1 _1;
	COW_UIProfileWeaponNodePickItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileWeaponNodePickItemController_VTable vtable;
};
struct COW_UIProfileWeaponNodePickItemController_o {
	COW_UIProfileWeaponNodePickItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	proto_WeaponPowerTitleRecordInfo_o* m_TitleInfo;
	COW_UIProfileWeaponNodePickItemController_UIProfileWeaponPowerTitleController_o* m_WeaponPowerTitleController;
	COW_UIProfileWeaponNodeController_o* m_ProfileWeaponNodeController;
	COW_UIModelProfile_o* m_ModelProfile;
	COW_UIModelWeaponProficiency_o* m_ModelWeaponProficiency;
	COW_UIModelCollection_o* m_ModelCollection;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIProfileWeaponNodePickItemView_o* m_View;
};
struct COW_UIProfileWeaponNodePickItemController_UIProfileWeaponPowerTitleController_StaticFields {
};
struct COW_UIProfileWeaponNodePickItemController_UIProfileWeaponPowerTitleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIProfileWeaponNodePickItemController_UIProfileWeaponPowerTitleController_c {
	Il2CppClass_1 _1;
	COW_UIProfileWeaponNodePickItemController_UIProfileWeaponPowerTitleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileWeaponNodePickItemController_UIProfileWeaponPowerTitleController_VTable vtable;
};
struct COW_UIProfileWeaponNodePickItemController_UIProfileWeaponPowerTitleController_o {
	COW_UIProfileWeaponNodePickItemController_UIProfileWeaponPowerTitleController_c *klass;
	void *monitor;
	COW_UIProfileWeaponNodePickItemController_o* m_PickItemController;
	proto_WeaponPowerTitleRecordInfo_o* m_TitleInfo;
	proto_WeaponExpInfo_o* m_ExpInfo;
	COW_UIModelWeaponPower_o* m_ModelWeaponPower;
	COW_UIModelProfile_o* m_ModelProfile;
	COW_UIModelWeaponProficiency_o* m_ModelWeaponProficiency;
	COW_UIWeaponPowerIconController_o* m_WeaponPowerIconController;
	bool m_HasWeaponPowerTitle;
};
struct COW_UIProfileZombinePlusMatchResultItemController_StaticFields {
};
struct COW_UIProfileZombinePlusMatchResultItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetPlayerData;
	VirtualInvokeData _43_SetPlayerData;
	VirtualInvokeData _44_ShowAddFriendButton;
	VirtualInvokeData _45_ShowReportButton;
	VirtualInvokeData _46_ShowLikeContainer;
	VirtualInvokeData _47_ShowLike;
	VirtualInvokeData _48_OnClickShowAvatarAttribute;
	VirtualInvokeData _49_OnSetPlayerData;
	VirtualInvokeData _50_OnChangePageType;
	VirtualInvokeData _51_UpdateBannerVisbility;
	VirtualInvokeData _52_UpdateBannerInfo;
	VirtualInvokeData _53_OnSetPlayerData;
	VirtualInvokeData _54_OnClickAddFriendBtn;
	VirtualInvokeData _55_OnProfileBtnClicked;
	VirtualInvokeData _56_OnClickReportBtn;
	VirtualInvokeData _57_OnClickTipsBtn;
	VirtualInvokeData _58_SetIsSelf;
	VirtualInvokeData _59_OnReportCheatSent;
};
struct COW_UIProfileZombinePlusMatchResultItemController_c {
	Il2CppClass_1 _1;
	COW_UIProfileZombinePlusMatchResultItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileZombinePlusMatchResultItemController_VTable vtable;
};
struct COW_UIProfileZombinePlusMatchResultItemController_o {
	COW_UIProfileZombinePlusMatchResultItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	System_Collections_Generic_List_int__o* m_InfoTypeList;
	System_Int32_array* m_InfoTypeForUGC;
	proto_TeammateStats_o* m_TeammateStats;
	COW_TeamTotalStats_o m_TeamTotalStats;
	System_Collections_Generic_List_uint__o* m_ShowAttributes;
	System_Action_List_uint___o* UIHudMatchResultItemBaseController_m_ShowAttributeAction;
	uint64_t UIHudMatchResultItemBaseController__TargetAccountID_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o UIHudMatchResultItemBaseController_m_TargetPlayerID;
	System_String_o* UIHudMatchResultItemBaseController_m_TargetName;
	uint32_t UIHudMatchResultItemBaseController_m_HeadPic;
	uint64_t UIHudMatchResultItemBaseController_m_MatchID;
	uint32_t UIHudMatchResultItemBaseController_m_GroupMode;
	uint32_t UIHudMatchResultItemBaseController_m_GameMode;
	uint32_t UIHudMatchResultItemBaseController_m_MatchMode;
	int32_t m_PageType;
	bool m_HasBanner;
	System_Func_ulong__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataForMatchResultDelegate;
	System_Func_ulong__string__ExtraPlayerDataForMatchResult__o* GetExtraPlayerDataIncludingBotForMatchResultDelegate;
	COW_ExtraPlayerDataForMatchResult_o* UIHudMatchResultItemBaseController__ExtraPlayerData_k__BackingField;
	bool AutoShowAddFriendAfterLike;
	UIButton_o* m_AddFriendBtn;
	UIButton_o* m_ReportBtn;
	UILabel_o* m_LikeNum;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeIcon;
	UIButton_o* UIHudMatchResultItemBaseController_m_ProfileBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_NormalRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_DataRoot;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_FakeBg;
	GCommon_UIEffectSprite_o* UIHudMatchResultItemBaseController_m_BannerBg;
	UIButton_o* m_LikeBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_LikeVFX;
	UIButton_o* UIHudMatchResultItemBaseController_m_AvatarAttributeEntryBtn;
	UnityEngine_GameObject_o* UIHudMatchResultItemBaseController_m_AddFriendTips;
	UIButton_o* UIHudMatchResultItemBaseController_m_TipsButton;
	UnityEngine_GameObject_o* SelfBG;
	UnityEngine_GameObject_o* WinMVPGrade;
	UnityEngine_GameObject_o* FailMVPGrade;
	UILabel_o* NormalGrade;
	COW_UIProfileNormalMatchResultItemView_o* m_View;
	uint64_t UIProfileNormalMatchResultItemController_m_PlayerId;
	proto_TeammateStats_o* UIProfileNormalMatchResultItemController_m_PlayerStats;
	UnityEngine_Color_o UIProfileNormalMatchResultItemController_BarlColor;
	UnityEngine_Color_o UIProfileNormalMatchResultItemController_Bar2Color;
	UnityEngine_Color_o UIProfileNormalMatchResultItemController_Bar3Color;
	UnityEngine_Color_o UIProfileNormalMatchResultItemController_Bar4Color;
	UnityEngine_Color_o UIProfileNormalMatchResultItemController_Bar5Color;
};
struct COW_UIProtectionPointCircleController_StaticFields {
};
struct COW_UIProtectionPointCircleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIProtectionPointCircleController_c {
	Il2CppClass_1 _1;
	COW_UIProtectionPointCircleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProtectionPointCircleController_VTable vtable;
};
struct COW_UIProtectionPointCircleController_o {
	COW_UIProtectionPointCircleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIProtectionPointCircleView_o* m_View;
	COW_UIModelPeriodicLadderMatch_o* m_ModelLadderPeriodic;
	COW_UIModelCSLadderMatch_o* m_ModelLadderCS;
	float m_OnePointAngle;
	uint32_t m_MatchMode;
	uint32_t m_BaseScore;
	uint32_t m_ExtraScore;
	System_String_o* TipsDesc;
	uint32_t ProtectPointBef;
	uint32_t ProtectPointNow;
	uint32_t m_BreakPointNum;
	bool m_IsMatchResultPage;
	UnityEngine_Color_o m_ExtraPointColor;
	UnityEngine_Color_o m_MinusPointColor;
	UnityEngine_Color_o m_ExtraCircleColor;
	uint32_t m_AnimStartPoint;
	uint32_t m_AnimEndPoint;
	int32_t m_ProtectionState;
};
struct COW_UIProtectionPointCircleController__StartProtectPointAnimation_c__Iterator0_StaticFields {
};
struct COW_UIProtectionPointCircleController__StartProtectPointAnimation_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIProtectionPointCircleController__StartProtectPointAnimation_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIProtectionPointCircleController__StartProtectPointAnimation_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProtectionPointCircleController__StartProtectPointAnimation_c__Iterator0_VTable vtable;
};
struct COW_UIProtectionPointCircleController__StartProtectPointAnimation_c__Iterator0_o {
	COW_UIProtectionPointCircleController__StartProtectPointAnimation_c__Iterator0_c *klass;
	void *monitor;
	float _rollTime___0;
	float _lerpValue___1;
	float _speed___1;
	float _currentPoint___1;
	COW_UIProtectionPointCircleController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIQuickMatchController_StaticFields {
	System_Converter_MapModeData__uint__o* __f__am_cache0;
};
struct COW_UIQuickMatchController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIQuickMatchController_c {
	Il2CppClass_1 _1;
	COW_UIQuickMatchController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIQuickMatchController_VTable vtable;
};
struct COW_UIQuickMatchController_o {
	COW_UIQuickMatchController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UIButton_o* SoloQuickNextBtn;
	UIButton_o* MultQuickNextBtn;
	UIButton_o* ReadyBtn;
	UnityEngine_GameObject_o* MatchMaking;
	UnityEngine_GameObject_o* ReadyLabel;
	UnityEngine_GameObject_o* CancelReadyLabel;
	UIButton_o* DisableBtn;
	UILabel_o* DisableBtnLabel;
	UILabel_o* MentionLabel;
	COW_UIMatchMakingManager_o* m_MatchMakingManager;
	UnityEngine_GameObject_o* NoticeVFX;
	int32_t m_InterfaceType;
	System_String_o* MentionLabelText;
	System_String_o* MentionKey;
	System_String_o* SoloBtnKey;
	System_String_o* GroupBtnKey;
	bool m_EnableQuickMatch;
	bool IsSoloGame;
	float m_VFXDuration;
	uint32_t m_CloseNoticeVFXDelayCall;
	uint64_t m_RemindeeTs;
	uint64_t m_RemindeeCD;
	COW_UIModelMatch_o* m_ModelMatch;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	COW_UIModelUser_o* m_ModelUser;
	COW_UIModelTeamReserve_o* m_ModelTeamReserve;
};
struct COW_IQuickMsgContainerData_StaticFields {
};
struct COW_IQuickMsgContainerData_VTable {
};
struct COW_IQuickMsgContainerData_c {
	Il2CppClass_1 _1;
	COW_IQuickMsgContainerData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IQuickMsgContainerData_VTable vtable;
};
struct COW_IQuickMsgContainerData_o {
	COW_IQuickMsgContainerData_c *klass;
	void *monitor;
};
struct COW_UIQuickMessageDragDropContainer_StaticFields {
};
struct COW_UIQuickMessageDragDropContainer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
};
struct COW_UIQuickMessageDragDropContainer_c {
	Il2CppClass_1 _1;
	COW_UIQuickMessageDragDropContainer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIQuickMessageDragDropContainer_VTable vtable;
};
struct COW_UIQuickMessageDragDropContainer_o {
	COW_UIQuickMessageDragDropContainer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* reparentTarget;
	bool IsListTop;
	bool IsListBottom;
	COW_UIQuickMessageSettingController_o* m_Parent;
	COW_IQuickMsgContainerData_o* m_Container;
	UIWidget_o* UIWidget;
};
struct COW_IQuickMsgItemData_StaticFields {
};
struct COW_IQuickMsgItemData_VTable {
};
struct COW_IQuickMsgItemData_c {
	Il2CppClass_1 _1;
	COW_IQuickMsgItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IQuickMsgItemData_VTable vtable;
};
struct COW_IQuickMsgItemData_o {
	COW_IQuickMsgItemData_c *klass;
	void *monitor;
};
struct COW_UIQuickMessageDragDropItem_StaticFields {
};
struct COW_UIQuickMessageDragDropItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_OnDisable;
	VirtualInvokeData _7_Start;
	VirtualInvokeData _8_OnPress;
	VirtualInvokeData _9_Update;
	VirtualInvokeData _10_OnDragStart;
	VirtualInvokeData _11_StartDragging;
	VirtualInvokeData _12_OnClone;
	VirtualInvokeData _13_OnDrag;
	VirtualInvokeData _14_OnDragEnd;
	VirtualInvokeData _15_OnDragOver;
	VirtualInvokeData _16_ForceStopDragging;
	VirtualInvokeData _17_OnDragOverObject;
	VirtualInvokeData _18_OnDragDropStart;
	VirtualInvokeData _19_OnDragDropMove;
	VirtualInvokeData _20_OnDragDropRelease;
	VirtualInvokeData _21_OnDragDropEnd;
};
struct COW_UIQuickMessageDragDropItem_c {
	Il2CppClass_1 _1;
	COW_UIQuickMessageDragDropItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIQuickMessageDragDropItem_VTable vtable;
};
struct COW_UIQuickMessageDragDropItem_o {
	COW_UIQuickMessageDragDropItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t restriction;
	bool cloneOnDrag;
	UnityEngine_GameObject_o* clonedObjectTemplate;
	UnityEngine_GameObject_o* clonedObject;
	bool UIDragDropItem_m_HasDragBounds;
	System_Nullable_Vector3__o UIDragDropItem_m_RealDragLocalPos;
	UnityEngine_Bounds_o UIDragDropItem_m_DragBoundsInWorld;
	System_Nullable_Bounds__o UIDragDropItem_m_SelfBoundsInWorld;
	bool resetWhenDrop;
	float pressAndHoldDelay;
	bool interactable;
	bool enableCollider;
	bool MoveToDragDropContainerWhenRelease;
	System_Action_o* ResetAction;
	UnityEngine_Transform_o* mTrans;
	UnityEngine_Transform_o* mParent;
	UnityEngine_Collider_o* mCollider;
	UnityEngine_Collider2D_o* mCollider2D;
	UIButton_o* mButton;
	UIRoot_o* mRoot;
	UIGrid_o* mGrid;
	UITable_o* mTable;
	float mDragStartTime;
	UIDragScrollView_o* mDragScrollView;
	bool mPressed;
	bool mDragging;
	UICamera_MouseOrTouch_o* mTouch;
	UnityEngine_Vector3_o mOrigLocalPosition;
	bool AllowMultiDrag;
	UnityEngine_GameObject_o* UIDragDropItem_m_PreHitObj;
	bool UseCustomRestriction;
	System_Nullable_bool__o m_HasMovedAfterPressed;
	COW_UIQuickMessageSettingController_o* m_Parent;
	COW_IQuickMsgItemData_o* m_MsgItemData;
	bool m_IsOnDisable;
};
struct COW_UIQuickMessageItem1Controller_StaticFields {
};
struct COW_UIQuickMessageItem1Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_get_MsgId;
	VirtualInvokeData _43_get_Type;
};
struct COW_UIQuickMessageItem1Controller_c {
	Il2CppClass_1 _1;
	COW_UIQuickMessageItem1Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIQuickMessageItem1Controller_VTable vtable;
};
struct COW_UIQuickMessageItem1Controller_o {
	COW_UIQuickMessageItem1Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIQuickMessageSettingController_o* m_Parent;
	COW_UIQuickMessageSettingItem1View_o* m_View;
	COW_IngameQuickChatData_o* m_ItemData;
	UnityEngine_GameObject_o* m_GlowVoice;
	UnityEngine_GameObject_o* m_Icon;
};
struct COW_UIQuickMessageItem2Controller_StaticFields {
};
struct COW_UIQuickMessageItem2Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_get_ContainerIdx;
	VirtualInvokeData _43_get_MsgId;
	VirtualInvokeData _44_get_Type;
};
struct COW_UIQuickMessageItem2Controller_c {
	Il2CppClass_1 _1;
	COW_UIQuickMessageItem2Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIQuickMessageItem2Controller_VTable vtable;
};
struct COW_UIQuickMessageItem2Controller_o {
	COW_UIQuickMessageItem2Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIQuickMessageSettingController_o* m_Parent;
	COW_UIQuickMessageSettingItem2View_o* m_View;
	COW_IngameQuickChatData_o* m_ItemData;
	UnityEngine_GameObject_o* m_Glow;
	UnityEngine_GameObject_o* m_GlowVoice;
	UnityEngine_GameObject_o* m_Icon;
	System_Nullable_uint__o m_GlowingMsgId;
	UnityEngine_Coroutine_o* m_ReplaceIconCo;
};
struct COW_UIQuickMessageItem2Controller__DelayHideReplaceIcon_c__Iterator0_StaticFields {
};
struct COW_UIQuickMessageItem2Controller__DelayHideReplaceIcon_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIQuickMessageItem2Controller__DelayHideReplaceIcon_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIQuickMessageItem2Controller__DelayHideReplaceIcon_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIQuickMessageItem2Controller__DelayHideReplaceIcon_c__Iterator0_VTable vtable;
};
struct COW_UIQuickMessageItem2Controller__DelayHideReplaceIcon_c__Iterator0_o {
	COW_UIQuickMessageItem2Controller__DelayHideReplaceIcon_c__Iterator0_c *klass;
	void *monitor;
	COW_UIQuickMessageItem2Controller_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIQuickMessageItem3Controller_StaticFields {
};
struct COW_UIQuickMessageItem3Controller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_ContainerIdx;
	VirtualInvokeData _37_get_MsgId;
	VirtualInvokeData _38_get_Type;
};
struct COW_UIQuickMessageItem3Controller_c {
	Il2CppClass_1 _1;
	COW_UIQuickMessageItem3Controller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIQuickMessageItem3Controller_VTable vtable;
};
struct COW_UIQuickMessageItem3Controller_o {
	COW_UIQuickMessageItem3Controller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UIButton_o* m_Button;
	UILabel_o* m_MsgTxt;
	UnityEngine_GameObject_o* m_VoicePlayingIcon;
	UnityEngine_GameObject_o* m_HightLight;
	UnityEngine_GameObject_o* m_GrayReplaceIcon;
	UnityEngine_GameObject_o* m_HightlightReplaceIcon;
	UnityEngine_GameObject_o* m_VoicePlayingVfxContainer;
	UIWidget_o* m_Widget;
	COW_UIQuickMessageSettingController_o* m_Parent;
	COW_IngameQuickChatData_o* m_ItemData;
	UnityEngine_GameObject_o* m_Glow;
	UnityEngine_GameObject_o* m_GlowVoice;
	UnityEngine_GameObject_o* m_Icon;
	System_Nullable_uint__o m_GlowingMsgId;
	int32_t _ContainerIdx_k__BackingField;
	UnityEngine_Coroutine_o* m_ReplaceIconCo;
};
struct COW_UIQuickMessageItem3Controller__DelayHideReplaceIcon_c__Iterator0_StaticFields {
};
struct COW_UIQuickMessageItem3Controller__DelayHideReplaceIcon_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIQuickMessageItem3Controller__DelayHideReplaceIcon_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIQuickMessageItem3Controller__DelayHideReplaceIcon_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIQuickMessageItem3Controller__DelayHideReplaceIcon_c__Iterator0_VTable vtable;
};
struct COW_UIQuickMessageItem3Controller__DelayHideReplaceIcon_c__Iterator0_o {
	COW_UIQuickMessageItem3Controller__DelayHideReplaceIcon_c__Iterator0_c *klass;
	void *monitor;
	COW_UIQuickMessageItem3Controller_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIQuickMessageSettingController_StaticFields {
};
struct COW_UIQuickMessageSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
};
struct COW_UIQuickMessageSettingController_c {
	Il2CppClass_1 _1;
	COW_UIQuickMessageSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIQuickMessageSettingController_VTable vtable;
};
struct COW_UIQuickMessageSettingController_o {
	COW_UIQuickMessageSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIQuickMessageSettingView_o* _m_View_k__BackingField;
	COW_UIModelQuickMessage_o* m_QuickMsgModel;
	System_Collections_Generic_List_uint__o* m_IdListCache;
	System_Action_o* m_PlayVoiceEndDelegate;
	System_Collections_Generic_List_IngameQuickChatData__o* m_MsgListDatas;
	System_Collections_Generic_List_IngameQuickChatData__o* m_MsgPanelDatas;
	System_Collections_Generic_List_UIQuickMessageItem3Controller__o* m_Item3Ctrls;
	UnityEngine_GameObject_o* m_MiddleArrowVfx;
	uint32_t m_DefaultMsgId;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
	int32_t m_CurCategory;
	int32_t m_CurTab;
	bool m_CurIsListPanel;
	bool _IsStartPlayVoice_k__BackingField;
	System_Nullable_uint__o _CurPlayingMsgId_k__BackingField;
	bool _CurPlayingIsFromLeft_k__BackingField;
	int32_t m_CurPlayingTicked;
	uint32_t m_CurPlayingVoiceDelayCall;
	System_Collections_Generic_HashSet_uint__o* EquippedIds;
	bool _IsChangeMsgPanelInThisFrame_k__BackingField;
	System_Nullable_UIModelQuickMessage_ChangeMsgOp__o _ChangeMsgOp_k__BackingField;
	bool _IsDraging_k__BackingField;
	System_Nullable_uint__o _DragMsgId_k__BackingField;
	System_Nullable_uint__o _DragMsgItemType_k__BackingField;
	System_Nullable_int__o _DragStartIdx_k__BackingField;
	System_Nullable_int__o _DragOverIdx_k__BackingField;
	System_Nullable_int__o _PreDragOverIdxInList_k__BackingField;
	System_Nullable_int__o _DragOverIdxInList_k__BackingField;
	bool IsInClicking;
	System_Nullable_uint__o _ClickStartMsgId_k__BackingField;
	System_Nullable_uint__o _ClickEndMsgId_k__BackingField;
	System_Nullable_uint__o _ClickStartMsgItemType_k__BackingField;
	System_Nullable_int__o ClickStartMsgIdx;
	System_Action_o* m_AfterClose;
	UnityEngine_Coroutine_o* m_AutoScrollCo;
	bool m_IsInGuiding;
	COW_UICommonGuideController_o* m_GuideCtrl;
	COW_UITutorialIndicatorHandController_o* m_Guide1Anim;
};
struct COW_UIQuickMessageSettingController_QuickMessageItem1List_StaticFields {
};
struct COW_UIQuickMessageSettingController_QuickMessageItem1List_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UIQuickMessageSettingController_QuickMessageItem1List_c {
	Il2CppClass_1 _1;
	COW_UIQuickMessageSettingController_QuickMessageItem1List_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIQuickMessageSettingController_QuickMessageItem1List_VTable vtable;
};
struct COW_UIQuickMessageSettingController_QuickMessageItem1List_o {
	COW_UIQuickMessageSettingController_QuickMessageItem1List_c *klass;
	void *monitor;
	COW_UIQuickMessageSettingController_o* m_Owner;
};
struct COW_UIQuickMessageSettingController_QuickMessageItem2List_StaticFields {
};
struct COW_UIQuickMessageSettingController_QuickMessageItem2List_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UIQuickMessageSettingController_QuickMessageItem2List_c {
	Il2CppClass_1 _1;
	COW_UIQuickMessageSettingController_QuickMessageItem2List_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIQuickMessageSettingController_QuickMessageItem2List_VTable vtable;
};
struct COW_UIQuickMessageSettingController_QuickMessageItem2List_o {
	COW_UIQuickMessageSettingController_QuickMessageItem2List_c *klass;
	void *monitor;
	COW_UIQuickMessageSettingController_o* m_Owner;
};
struct COW_UIQuickMessageSettingController__AutoScrollCo_c__Iterator0_StaticFields {
};
struct COW_UIQuickMessageSettingController__AutoScrollCo_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIQuickMessageSettingController__AutoScrollCo_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIQuickMessageSettingController__AutoScrollCo_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIQuickMessageSettingController__AutoScrollCo_c__Iterator0_VTable vtable;
};
struct COW_UIQuickMessageSettingController__AutoScrollCo_c__Iterator0_o {
	COW_UIQuickMessageSettingController__AutoScrollCo_c__Iterator0_c *klass;
	void *monitor;
	int32_t value;
	int32_t _first___1;
	int32_t _last___1;
	COW_UIQuickMessageSettingController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIRankGroupRuleController_StaticFields {
};
struct COW_UIRankGroupRuleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRankGroupRuleController_c {
	Il2CppClass_1 _1;
	COW_UIRankGroupRuleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRankGroupRuleController_VTable vtable;
};
struct COW_UIRankGroupRuleController_o {
	COW_UIRankGroupRuleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRankGroupRuleView_o* m_View;
	uint32_t m_DelayCall;
	COW_UIModelGroup_o* m_modelGroup;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
};
struct COW_UIRankMapSelectController_StaticFields {
	System_Predicate_MapOpeningInfo__o* __f__am_cache0;
	System_Comparison_UIRankMapSelectItemController__o* __f__am_cache1;
};
struct COW_UIRankMapSelectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIRankMapSelectController_c {
	Il2CppClass_1 _1;
	COW_UIRankMapSelectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRankMapSelectController_VTable vtable;
};
struct COW_UIRankMapSelectController_o {
	COW_UIRankMapSelectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRankMapSelectView_o* m_View;
	COW_UIModelLadderMatch_o* m_Model;
	bool m_Inited;
	System_String_o* m_RankKey;
	System_Collections_Generic_List_UICommonGuideController__o* m_GuideController;
	System_Collections_Generic_Dictionary_uint__bool__o* m_MapSelectDictory;
	System_Collections_Generic_List_uint__o* m_AnimDelayCalls;
};
struct COW_UIRankMapSelectController__SetViewData_c__AnonStorey0_StaticFields {
};
struct COW_UIRankMapSelectController__SetViewData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRankMapSelectController__SetViewData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIRankMapSelectController__SetViewData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRankMapSelectController__SetViewData_c__AnonStorey0_VTable vtable;
};
struct COW_UIRankMapSelectController__SetViewData_c__AnonStorey0_o {
	COW_UIRankMapSelectController__SetViewData_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* keys;
};
struct COW_UIRankMapSelectController__SetViewData_c__AnonStorey1_StaticFields {
};
struct COW_UIRankMapSelectController__SetViewData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRankMapSelectController__SetViewData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIRankMapSelectController__SetViewData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRankMapSelectController__SetViewData_c__AnonStorey1_VTable vtable;
};
struct COW_UIRankMapSelectController__SetViewData_c__AnonStorey1_o {
	COW_UIRankMapSelectController__SetViewData_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t i;
	COW_UIRankMapSelectController__SetViewData_c__AnonStorey0_o* __f__ref_0;
};
struct COW_UIRankMapSelectController__ShowMapItemAnim_c__AnonStorey2_StaticFields {
};
struct COW_UIRankMapSelectController__ShowMapItemAnim_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRankMapSelectController__ShowMapItemAnim_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIRankMapSelectController__ShowMapItemAnim_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRankMapSelectController__ShowMapItemAnim_c__AnonStorey2_VTable vtable;
};
struct COW_UIRankMapSelectController__ShowMapItemAnim_c__AnonStorey2_o {
	COW_UIRankMapSelectController__ShowMapItemAnim_c__AnonStorey2_c *klass;
	void *monitor;
	COW_UIRankMapSelectItemController_o* item;
};
struct COW_UIRankMapSelectItemController_StaticFields {
};
struct COW_UIRankMapSelectItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIRankMapSelectItemController_c {
	Il2CppClass_1 _1;
	COW_UIRankMapSelectItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRankMapSelectItemController_VTable vtable;
};
struct COW_UIRankMapSelectItemController_o {
	COW_UIRankMapSelectItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRankMapSelectItemView_o* m_View;
	COW_MapOpeningInfo_o* m_Data;
	COW_UINewDownloadInfoController_o* m_Downloader;
	System_Collections_Generic_List_ResourceID__o* m_NeedDownloadRes;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
};
struct COW_UIRateGamePopupWindowController_StaticFields {
};
struct COW_UIRateGamePopupWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIRateGamePopupWindowController_c {
	Il2CppClass_1 _1;
	COW_UIRateGamePopupWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRateGamePopupWindowController_VTable vtable;
};
struct COW_UIRateGamePopupWindowController_o {
	COW_UIRateGamePopupWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIRateGamePopupWindowView_o* m_View;
};
struct COW_UIRebateCardItemController_StaticFields {
	System_Action_PayUtility_SubscriptionGracePeriodReminderInfo__o* __f__am_cache0;
};
struct COW_UIRebateCardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIRebateCardItemController_c {
	Il2CppClass_1 _1;
	COW_UIRebateCardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRebateCardItemController_VTable vtable;
};
struct COW_UIRebateCardItemController_o {
	COW_UIRebateCardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRebateCardItemView_o* m_View;
	int32_t m_RebateCardType;
	COW_RebateCardInfo_o* m_RebateCardInfo;
	COW_UIModelRebateCard_o* m_Model;
	bool m_PreferSubscription;
};
struct COW_UIRebateCardItemController_DescLabelInfo_StaticFields {
};
struct COW_UIRebateCardItemController_DescLabelInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRebateCardItemController_DescLabelInfo_c {
	Il2CppClass_1 _1;
	COW_UIRebateCardItemController_DescLabelInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRebateCardItemController_DescLabelInfo_VTable vtable;
};
struct COW_UIRebateCardItemController_DescLabelInfo_o {
	COW_UIRebateCardItemController_DescLabelInfo_c *klass;
	void *monitor;
	System_String_o* Text;
	EventDelegate_Callback_o* OnClick;
};
struct COW_UIRecommendLoadoutWindowTopTabController_StaticFields {
};
struct COW_UIRecommendLoadoutWindowTopTabController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRecommendLoadoutWindowTopTabController_c {
	Il2CppClass_1 _1;
	COW_UIRecommendLoadoutWindowTopTabController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRecommendLoadoutWindowTopTabController_VTable vtable;
};
struct COW_UIRecommendLoadoutWindowTopTabController_o {
	COW_UIRecommendLoadoutWindowTopTabController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRecommendLoadoutWindowTopTabView_o* m_View;
	uint32_t m_TabId;
};
struct COW_UIRecommendTeammateController_StaticFields {
};
struct COW_UIRecommendTeammateController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRecommendTeammateController_c {
	Il2CppClass_1 _1;
	COW_UIRecommendTeammateController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRecommendTeammateController_VTable vtable;
};
struct COW_UIRecommendTeammateController_o {
	COW_UIRecommendTeammateController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRecommendTeammateView_o* m_View;
	uint64_t m_UserID;
	proto_TeammateStats_o* m_Target;
	bool m_Confirm;
	float m_CountDownTime;
	bool m_IsInvite;
	bool m_IsWeaponPowershowed;
};
struct COW_UIRegisterController_StaticFields {
};
struct COW_UIRegisterController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _37_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIRegisterController_c {
	Il2CppClass_1 _1;
	COW_UIRegisterController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRegisterController_VTable vtable;
};
struct COW_UIRegisterController_o {
	COW_UIRegisterController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRegisterView_o* m_View;
	int32_t m_RegisterState;
	System_String_o* m_RegisterName;
	uint32_t m_RegisterAvatarID;
	COW_UICreateCharacterController_o* m_CtrlCreateName;
	COW_UICheckIsNewbieOrVeteranController_o* m_CtrlCheckIsNewbieOrVerteran;
	uint32_t m_DelayCallExitAnimFinish;
	uint32_t m_DelayCallShowBtnClose;
	float m_OpenCreateNameTime;
};
struct COW_UIRelationshipController_StaticFields {
};
struct COW_UIRelationshipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIRelationshipController_c {
	Il2CppClass_1 _1;
	COW_UIRelationshipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRelationshipController_VTable vtable;
};
struct COW_UIRelationshipController_o {
	COW_UIRelationshipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRelationShipView_o* m_View;
	COW_UICloseFriendController_o* m_CloseFriendController;
	COW_UITrainingCampController_o* m_TrainingCampController;
	int32_t m_CurrentType;
	int32_t m_CtrlType;
	COW_UIModelRelationShip_o* m_Model;
};
struct COW_UIRelationshipFriendInfoItemContoller_StaticFields {
};
struct COW_UIRelationshipFriendInfoItemContoller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRelationshipFriendInfoItemContoller_c {
	Il2CppClass_1 _1;
	COW_UIRelationshipFriendInfoItemContoller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRelationshipFriendInfoItemContoller_VTable vtable;
};
struct COW_UIRelationshipFriendInfoItemContoller_o {
	COW_UIRelationshipFriendInfoItemContoller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIBaseProfileInfoController_o* uIBaseProfileInfo;
	COW_UIRelationshipFriendInfoItemView_o* m_View;
	COW_FriendAccountInfo_o* m_friendInfo;
};
struct COW_UIRelationshipInviteMsgItemController_StaticFields {
};
struct COW_UIRelationshipInviteMsgItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRelationshipInviteMsgItemController_c {
	Il2CppClass_1 _1;
	COW_UIRelationshipInviteMsgItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRelationshipInviteMsgItemController_VTable vtable;
};
struct COW_UIRelationshipInviteMsgItemController_o {
	COW_UIRelationshipInviteMsgItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRelationshipInviteMsgItemView_o* m_View;
	COW_RelationshipMessageInfo_o* m_info;
	COW_UIBaseProfileInfoController_o* m_baseInfo;
};
struct COW_UIRelationshipInviteMsgWndController_StaticFields {
};
struct COW_UIRelationshipInviteMsgWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
};
struct COW_UIRelationshipInviteMsgWndController_c {
	Il2CppClass_1 _1;
	COW_UIRelationshipInviteMsgWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRelationshipInviteMsgWndController_VTable vtable;
};
struct COW_UIRelationshipInviteMsgWndController_o {
	COW_UIRelationshipInviteMsgWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIRelationshipInviteMsgWndView_o* m_View;
};
struct COW_UIRelationshipInvitePickWndController_StaticFields {
};
struct COW_UIRelationshipInvitePickWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIRelationshipInvitePickWndController_c {
	Il2CppClass_1 _1;
	COW_UIRelationshipInvitePickWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRelationshipInvitePickWndController_VTable vtable;
};
struct COW_UIRelationshipInvitePickWndController_o {
	COW_UIRelationshipInvitePickWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIRelationshipInvitePickWndView_o* m_View;
	bool m_HasSearch;
	uint32_t m_WinkCall;
	System_Collections_Generic_List_FriendAccountInfo__o* m_CachedFriends;
};
struct COW_UIRelationshipInviteSucessWndController_StaticFields {
};
struct COW_UIRelationshipInviteSucessWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIRelationshipInviteSucessWndController_c {
	Il2CppClass_1 _1;
	COW_UIRelationshipInviteSucessWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRelationshipInviteSucessWndController_VTable vtable;
};
struct COW_UIRelationshipInviteSucessWndController_o {
	COW_UIRelationshipInviteSucessWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIRelationshipInviteSucessWndView_o* m_View;
};
struct COW_UIRelationshipMsgDetailWndController_StaticFields {
};
struct COW_UIRelationshipMsgDetailWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIRelationshipMsgDetailWndController_c {
	Il2CppClass_1 _1;
	COW_UIRelationshipMsgDetailWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRelationshipMsgDetailWndController_VTable vtable;
};
struct COW_UIRelationshipMsgDetailWndController_o {
	COW_UIRelationshipMsgDetailWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIRelationshipMsgDetailWndView_o* m_View;
	COW_UIModelRelationShip_o* modelRelationShip;
	COW_RelationshipMessageInfo_o* m_RelationMsgInfo;
	uint32_t m_delayCall;
	uint64_t m_SendMsgAccountId;
};
struct COW_UIRelationshipRewardItemController_StaticFields {
};
struct COW_UIRelationshipRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRelationshipRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UIRelationshipRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRelationshipRewardItemController_VTable vtable;
};
struct COW_UIRelationshipRewardItemController_o {
	COW_UIRelationshipRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_IntimacyAwardDesc_o* m_desc;
	proto_IntimacyRankAwardInfo_o* m_info;
	COW_UIRelationshipRewardItemView_o* m_View;
	uint64_t m_AccountID;
	int32_t m_CurState;
	int32_t m_IntimacyAwardType;
};
struct COW_UIReplayItemController_StaticFields {
	System_Comparison_TeammateStats__o* __f__am_cache0;
	System_Comparison_TeammateStats__o* __f__am_cache1;
	System_Comparison_TeammateStats__o* __f__am_cache2;
};
struct COW_UIReplayItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIReplayItemController_c {
	Il2CppClass_1 _1;
	COW_UIReplayItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIReplayItemController_VTable vtable;
};
struct COW_UIReplayItemController_o {
	COW_UIReplayItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIReplayListItemView_o* m_View;
	COW_MobileReplayInfo_o* m_RecordData;
	COW_UIModelReplay_o* m_Model;
	System_Collections_Generic_List_MacthAchievementItem__o* mlistMacthAchievementItems;
	uint32_t delayKey;
	bool m_IsShowDebugToggle;
	bool m_IsDebugSelected;
};
struct COW_UIReplayNodeController_StaticFields {
};
struct COW_UIReplayNodeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _39_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIReplayNodeController_c {
	Il2CppClass_1 _1;
	COW_UIReplayNodeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIReplayNodeController_VTable vtable;
};
struct COW_UIReplayNodeController_o {
	COW_UIReplayNodeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIReplayNodeView_o* m_View;
	bool m_IsFirstOpenController;
	bool m_ReplayEnableWhenOpen;
	int32_t m_ReplayNodeShowType;
	System_Collections_Generic_List_ReplayMatchAchievementData__o* mlistReplayMatchAchievementData;
	uint32_t mCurSelectedAchievementGroup;
	COW_UIPopMenuSmallControler_o* m_ModeAchievementPopMenuController;
	System_Collections_Generic_List_MobileReplayInfo__o* replayListData;
	System_IO_FileInfo_o* m_ZipFileInfo;
	int32_t m_ReplayUploadIndex;
	bool m_ShowReplayUploadToggle;
};
struct COW_UIReplayNodeController__TryRepairReplayInfo_c__AnonStorey0_StaticFields {
};
struct COW_UIReplayNodeController__TryRepairReplayInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIReplayNodeController__TryRepairReplayInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIReplayNodeController__TryRepairReplayInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIReplayNodeController__TryRepairReplayInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UIReplayNodeController__TryRepairReplayInfo_c__AnonStorey0_o {
	COW_UIReplayNodeController__TryRepairReplayInfo_c__AnonStorey0_c *klass;
	void *monitor;
	COW_MobileReplayInfo_o* replayInfo;
};
struct COW_UIReserveGroupMemberInfoController_StaticFields {
	System_Single_array* m_FakeMemberScale;
	System_Single_array* m_PentaFakeMemberScale;
};
struct COW_UIReserveGroupMemberInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIReserveGroupMemberInfoController_c {
	Il2CppClass_1 _1;
	COW_UIReserveGroupMemberInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIReserveGroupMemberInfoController_VTable vtable;
};
struct COW_UIReserveGroupMemberInfoController_o {
	COW_UIReserveGroupMemberInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIReserveGroupMemberInfoView_o* m_View;
	tcp_GroupReservationShowInfo_o* m_Info;
};
struct COW_UIRevivePointMapIconController_StaticFields {
	UnityEngine_Color_o ReviveIconNormal;
	UnityEngine_Color_o ReviveBgNormal;
	UnityEngine_Color_o ReviveIconCD;
	UnityEngine_Color_o ReviveBgCD;
};
struct COW_UIRevivePointMapIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRevivePointMapIconController_c {
	Il2CppClass_1 _1;
	COW_UIRevivePointMapIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRevivePointMapIconController_VTable vtable;
};
struct COW_UIRevivePointMapIconController_o {
	COW_UIRevivePointMapIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t m_RevivePointId;
	UnityEngine_Vector3_o m_RevivePointPos;
	int32_t m_CurrentState;
	COW_UIModelMatch_o* m_ModelMatch;
	int32_t m_RevivePointMarkShowDis;
	bool m_NeedUpdatePosition;
	UISprite_o* ProgressBg;
	UISprite_o* StateIcon;
	UISprite_o* StateBg;
	UILabel_o* PointStatusLabel;
	UISprite_o* PermanentIcon;
	System_Text_StringBuilder_o* m_DistanceStr;
	int32_t m_PrevDistance;
};
struct COW_UGCNoBlockJsonData_StaticFields {
};
struct COW_UGCNoBlockJsonData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCNoBlockJsonData_c {
	Il2CppClass_1 _1;
	COW_UGCNoBlockJsonData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCNoBlockJsonData_VTable vtable;
};
struct COW_UGCNoBlockJsonData_o {
	COW_UGCNoBlockJsonData_c *klass;
	void *monitor;
	bool UGCNoBlockChat;
};
struct COW_UIRoomBaseController_StaticFields {
	System_Comparison_RoomPlayerInfo__o* __f__am_cache0;
	System_Action_string__o* __f__am_cache1;
};
struct COW_UIRoomBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _52_CloseItemController;
	VirtualInvokeData _53_RefreshUIData;
	VirtualInvokeData _54_PrepareGameSettingData;
	VirtualInvokeData _55_InitItemWidthAndHeight;
	VirtualInvokeData _56_RefreshRoomCard;
	VirtualInvokeData _63_StartRoom;
	VirtualInvokeData _64_MatchMaking;
	VirtualInvokeData _67_OnBtnMatchMakingCallBack;
	VirtualInvokeData _69_OnInfoPanelOpenClick;
	VirtualInvokeData _70_OnInfoPanelCloseClick;
	VirtualInvokeData _71_OpenItemController;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIRoomBaseController_c {
	Il2CppClass_1 _1;
	COW_UIRoomBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomBaseController_VTable vtable;
};
struct COW_UIRoomBaseController_o {
	COW_UIRoomBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	int32_t ITEM_WIDTH;
	int32_t m_ItemHeight;
	COW_UICustomRoomView_o* m_View;
	COW_UIModelCustomRoom_o* m_Model;
	COW_RoomCreateRuleDataManager_o* m_DataManager;
	COW_CountDownConfig_o* m_Config;
	bool m_FirstEnteringIdleStateChecked;
	COW_UIModelChat_o* m_ChatModel;
	System_Collections_Generic_Queue_UIRoomChatMessageItemController__o* m_RoomChatMessageItemList;
	COW_UIRoomCardListController_o* m_RoomCardCtrl;
	COW_UIRoomHangupBtnController_o* m_RoomHangupBtnCtrl;
	COW_UIInviteGroupBoxController_o* m_GroupInvitationController;
	COW_UICustomRoomCountDownWindowController_o* m_CountDownController;
	System_Collections_Generic_List_UIRoomObserverItemController__o* m_SpectatorCtrls;
	int32_t m_GameSettingItemStyle;
	System_Collections_Generic_List_UIRoomGameSettingItemController__o* m_CustomRoomDropListItemList;
	bool m_UseNewChatStyle;
	int32_t lastSeatIndex;
	COW_UINewDownloadInfoController_o* m_OptionalMapResDownloader;
	bool IsMatchMakingMode;
	bool m_IsRoomMatchMaking;
	bool m_DisableCodekAndMatchMaking;
	bool IsCountingDown;
	uint32_t m_RemindDelayCall;
	COW_SceneEditSlotInfo_o* m_CurrentMapSlotInfo;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* m_ResDownloadTask;
	bool FirstFitScrollView;
};
struct COW_UIRoomBaseController_RoomGameSettingData_StaticFields {
};
struct COW_UIRoomBaseController_RoomGameSettingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRoomBaseController_RoomGameSettingData_c {
	Il2CppClass_1 _1;
	COW_UIRoomBaseController_RoomGameSettingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomBaseController_RoomGameSettingData_VTable vtable;
};
struct COW_UIRoomBaseController_RoomGameSettingData_o {
	COW_UIRoomBaseController_RoomGameSettingData_c *klass;
	void *monitor;
	System_String_o* Title;
	System_String_o* Text;
	bool PredictToolEnable;
	bool PredictToolDisable;
	bool TrapEnable;
	bool TrapDisable;
};
struct COW_UIRoomBaseController__CheckReconnectPop_c__Iterator0_StaticFields {
};
struct COW_UIRoomBaseController__CheckReconnectPop_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIRoomBaseController__CheckReconnectPop_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIRoomBaseController__CheckReconnectPop_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomBaseController__CheckReconnectPop_c__Iterator0_VTable vtable;
};
struct COW_UIRoomBaseController__CheckReconnectPop_c__Iterator0_o {
	COW_UIRoomBaseController__CheckReconnectPop_c__Iterator0_c *klass;
	void *monitor;
	COW_FrontEndGame_o* _game___0;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIRoomBaseController__IsSwitchSeat_c__AnonStorey2_StaticFields {
};
struct COW_UIRoomBaseController__IsSwitchSeat_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRoomBaseController__IsSwitchSeat_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIRoomBaseController__IsSwitchSeat_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomBaseController__IsSwitchSeat_c__AnonStorey2_VTable vtable;
};
struct COW_UIRoomBaseController__IsSwitchSeat_c__AnonStorey2_o {
	COW_UIRoomBaseController__IsSwitchSeat_c__AnonStorey2_c *klass;
	void *monitor;
	uint64_t accountId;
};
struct COW_UIRoomBaseController__RefreshOptionalMapResDownloader_c__AnonStorey3_StaticFields {
};
struct COW_UIRoomBaseController__RefreshOptionalMapResDownloader_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRoomBaseController__RefreshOptionalMapResDownloader_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIRoomBaseController__RefreshOptionalMapResDownloader_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomBaseController__RefreshOptionalMapResDownloader_c__AnonStorey3_VTable vtable;
};
struct COW_UIRoomBaseController__RefreshOptionalMapResDownloader_c__AnonStorey3_o {
	COW_UIRoomBaseController__RefreshOptionalMapResDownloader_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t mapConfigID;
	COW_UIRoomBaseController_o* _this;
};
struct COW_UIRoomBaseController__RefreshChatScrollView_c__Iterator1_StaticFields {
};
struct COW_UIRoomBaseController__RefreshChatScrollView_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIRoomBaseController__RefreshChatScrollView_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIRoomBaseController__RefreshChatScrollView_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomBaseController__RefreshChatScrollView_c__Iterator1_VTable vtable;
};
struct COW_UIRoomBaseController__RefreshChatScrollView_c__Iterator1_o {
	COW_UIRoomBaseController__RefreshChatScrollView_c__Iterator1_c *klass;
	void *monitor;
	float value;
	COW_UIRoomBaseController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIRoomBaseController__OverwriteBackButtonLogic_c__AnonStorey4_StaticFields {
};
struct COW_UIRoomBaseController__OverwriteBackButtonLogic_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRoomBaseController__OverwriteBackButtonLogic_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIRoomBaseController__OverwriteBackButtonLogic_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomBaseController__OverwriteBackButtonLogic_c__AnonStorey4_VTable vtable;
};
struct COW_UIRoomBaseController__OverwriteBackButtonLogic_c__AnonStorey4_o {
	COW_UIRoomBaseController__OverwriteBackButtonLogic_c__AnonStorey4_c *klass;
	void *monitor;
	COW_UIPopupMessageBoxController_o* quitDialog;
	COW_UIRoomBaseController_o* _this;
};
struct COW_UIRoomCardListController_StaticFields {
};
struct COW_UIRoomCardListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRoomCardListController_c {
	Il2CppClass_1 _1;
	COW_UIRoomCardListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomCardListController_VTable vtable;
};
struct COW_UIRoomCardListController_o {
	COW_UIRoomCardListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomCardListView_o* m_View;
	System_Collections_Generic_Dictionary_uint__UIRoomCardView__o* m_CardViewDic;
};
struct COW_UIRoomChatMessageItemController_StaticFields {
};
struct COW_UIRoomChatMessageItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRoomChatMessageItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomChatMessageItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomChatMessageItemController_VTable vtable;
};
struct COW_UIRoomChatMessageItemController_o {
	COW_UIRoomChatMessageItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomChatMessageItemView_o* m_View;
};
struct COW_UIRoomCheckSliderTemplateController_StaticFields {
};
struct COW_UIRoomCheckSliderTemplateController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRoomCheckSliderTemplateController_c {
	Il2CppClass_1 _1;
	COW_UIRoomCheckSliderTemplateController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomCheckSliderTemplateController_VTable vtable;
};
struct COW_UIRoomCheckSliderTemplateController_o {
	COW_UIRoomCheckSliderTemplateController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomCheckSliderTemplateView_o* m_View;
	int32_t m_MinValue;
	int32_t m_MaxValue;
	int32_t m_Interval;
	int32_t m_CurValue;
	System_Action_int__o* m_SliderCB;
	System_Action_bool__o* m_ToggeleCB;
};
struct COW_UIRoomDropListItemController_StaticFields {
};
struct COW_UIRoomDropListItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRoomDropListItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomDropListItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomDropListItemController_VTable vtable;
};
struct COW_UIRoomDropListItemController_o {
	COW_UIRoomDropListItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomDropListItemView_o* m_View;
	COW_DropListConfigInfo_o* m_Info;
	COW_UIModelUser_o* m_ModelUser;
	COW_UIModelCustomRoom_o* m_ModelRoom;
};
struct COW_UIRoomDropListTemplateController_StaticFields {
};
struct COW_UIRoomDropListTemplateController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRoomDropListTemplateController_c {
	Il2CppClass_1 _1;
	COW_UIRoomDropListTemplateController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomDropListTemplateController_VTable vtable;
};
struct COW_UIRoomDropListTemplateController_o {
	COW_UIRoomDropListTemplateController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomDropListTemplateView_o* m_View;
	COW_UIRoomDropListTemplateController_OnDropBtnClick_o* m_OnDropBtnClickCallback;
	COW_UIPopMenuSmallControler_o* m_PopMenuSmallControler;
	int32_t m_BaseDepth;
};
struct COW_UIRoomDropListTemplateController_OnDropBtnClick_StaticFields {
};
struct COW_UIRoomDropListTemplateController_OnDropBtnClick_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIRoomDropListTemplateController_OnDropBtnClick_c {
	Il2CppClass_1 _1;
	COW_UIRoomDropListTemplateController_OnDropBtnClick_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomDropListTemplateController_OnDropBtnClick_VTable vtable;
};
struct COW_UIRoomDropListTemplateController_OnDropBtnClick_o {
	COW_UIRoomDropListTemplateController_OnDropBtnClick_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIRoomDuoPlayerItemController_StaticFields {
};
struct COW_UIRoomDuoPlayerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRoomDuoPlayerItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomDuoPlayerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomDuoPlayerItemController_VTable vtable;
};
struct COW_UIRoomDuoPlayerItemController_o {
	COW_UIRoomDuoPlayerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRoomDuoPlayerItemView_o* m_View;
	System_Collections_Generic_List_RoomPlayerInfo__o* m_Members;
	System_Collections_Generic_List_UIRoomPlayerItemController__o* m_PlayerCtrls;
	int32_t m_Index;
};
struct COW_UIRoomDuoPlayerWithTeamItemController_StaticFields {
};
struct COW_UIRoomDuoPlayerWithTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRoomDuoPlayerWithTeamItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomDuoPlayerWithTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomDuoPlayerWithTeamItemController_VTable vtable;
};
struct COW_UIRoomDuoPlayerWithTeamItemController_o {
	COW_UIRoomDuoPlayerWithTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRoomDuoPlayerWithTeamItemView_o* m_View;
	System_Collections_Generic_List_RoomPlayerInfo__o* m_Members;
	System_Collections_Generic_List_UIRoomPlayerItemController__o* m_PlayerCtrls;
	int32_t m_Index;
};
struct COW_UIRoomGameSettingItemController_StaticFields {
};
struct COW_UIRoomGameSettingItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRoomGameSettingItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomGameSettingItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomGameSettingItemController_VTable vtable;
};
struct COW_UIRoomGameSettingItemController_o {
	COW_UIRoomGameSettingItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomGameSettingItemView_o* m_View;
};
struct COW_UIRoomHangupBtnController_StaticFields {
};
struct COW_UIRoomHangupBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRoomHangupBtnController_c {
	Il2CppClass_1 _1;
	COW_UIRoomHangupBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomHangupBtnController_VTable vtable;
};
struct COW_UIRoomHangupBtnController_o {
	COW_UIRoomHangupBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomHangupBtnView_o* m_View;
	COW_UIModelCustomRoom_o* m_ModelRoom;
};
struct COW_UIRoomHangupWaitingController_StaticFields {
};
struct COW_UIRoomHangupWaitingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIRoomHangupWaitingController_c {
	Il2CppClass_1 _1;
	COW_UIRoomHangupWaitingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomHangupWaitingController_VTable vtable;
};
struct COW_UIRoomHangupWaitingController_o {
	COW_UIRoomHangupWaitingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomHangupWaitingView_o* m_View;
	System_Action_o* OnCancel;
	System_Action_o* OnQuickStart;
	COW_UIModelCustomRoom_o* m_ModelRoom;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
};
struct COW_UIRoomHangupWaitingController__SetButtonShowTime_c__Iterator0_StaticFields {
};
struct COW_UIRoomHangupWaitingController__SetButtonShowTime_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIRoomHangupWaitingController__SetButtonShowTime_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIRoomHangupWaitingController__SetButtonShowTime_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomHangupWaitingController__SetButtonShowTime_c__Iterator0_VTable vtable;
};
struct COW_UIRoomHangupWaitingController__SetButtonShowTime_c__Iterator0_o {
	COW_UIRoomHangupWaitingController__SetButtonShowTime_c__Iterator0_c *klass;
	void *monitor;
	float showTime;
	UIButton_o* btn;
	COW_UIRoomHangupWaitingController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIRoomListController_StaticFields {
	System_Func_bool__o* __f__am_cache0;
	System_Func_bool__o* __f__am_cache1;
	System_Func_bool__o* __f__am_cache2;
	System_Func_bool__o* __f__am_cache3;
	System_Func_bool__o* __f__am_cache4;
};
struct COW_UIRoomListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_OpenItemController;
	VirtualInvokeData _52_CloseItemController;
};
struct COW_UIRoomListController_c {
	Il2CppClass_1 _1;
	COW_UIRoomListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomListController_VTable vtable;
};
struct COW_UIRoomListController_o {
	COW_UIRoomListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_CountDownConfig_o* config;
	COW_CountDownConfig_o* configQuickJoin;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelCustomRoom_o* m_ModelCustomRoom;
	COW_UIRoomListView_o* m_View;
	int32_t m_RoomTabType;
	bool m_HasLeagueRequested;
	bool m_HasRushingPetsRequested;
	bool m_HasWereWolvesRequested;
	bool m_HasWorkshopRequested;
	bool m_OpenQuickJoin;
	uint32_t m_MaxRefreshTime;
	uint32_t m_CurrentRefreshTime;
	COW_UIRoomModeSelectPopupWindowController_o* m_RoomModeSelectPopupWindowController;
	COW_UIRoomCardListController_o* m_RoomCardCtrl;
	bool m_IsRefreshCountDown;
	bool m_IsQuickJoinCountDown;
	bool m_PlayedItemTweenAnim;
	COW_UIPopMenuSmallControler_o* m_GroupPopMenuCtrl;
	COW_UIPopMenuSmallControler_o* m_ModePopMenuCtrl;
	System_Collections_Generic_List_PopMenuData__o* m_PopMenuDataList;
	tcp_RoomBasicInfo_o* m_CurrentQuickJoinRoomInfo;
	System_Collections_Generic_List_FRoomModeSelectData__o* m_RoomModeSelectDatas;
	COW_UIStandardDrawerTabController_o* m_DrawerTabCtrl;
	System_Collections_Generic_List_UIRoomListController_RoomTabInfo__o* m_RoomTabInfoList;
	System_Collections_Generic_List_StandardTabItemViewData__o* m_StandatdTabDataList;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	uint64_t m_RoomID;
	System_Collections_Generic_List_ResourceID__o* m_WereWolvesNeedDownloadRes;
	System_Collections_Generic_List_ResourceID__o* m_RushingPetsNeedDownloadRes;
};
struct COW_UIRoomListController_RoomTabInfo_StaticFields {
};
struct COW_UIRoomListController_RoomTabInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRoomListController_RoomTabInfo_c {
	Il2CppClass_1 _1;
	COW_UIRoomListController_RoomTabInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomListController_RoomTabInfo_VTable vtable;
};
struct COW_UIRoomListController_RoomTabInfo_o {
	COW_UIRoomListController_RoomTabInfo_c *klass;
	void *monitor;
	System_String_o* Key;
	System_Action_o* CB;
	System_Func_bool__o* ShowCondition;
	int32_t TabType;
};
struct COW_UIRoomListController__GameModeGuideCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIRoomListController__GameModeGuideCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIRoomListController__GameModeGuideCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIRoomListController__GameModeGuideCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomListController__GameModeGuideCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIRoomListController__GameModeGuideCoroutine_c__Iterator0_o {
	COW_UIRoomListController__GameModeGuideCoroutine_c__Iterator0_c *klass;
	void *monitor;
	COW_UIRoomListController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIRoomListController__GetTabIndexByTabType_c__AnonStorey1_StaticFields {
};
struct COW_UIRoomListController__GetTabIndexByTabType_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRoomListController__GetTabIndexByTabType_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIRoomListController__GetTabIndexByTabType_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomListController__GetTabIndexByTabType_c__AnonStorey1_VTable vtable;
};
struct COW_UIRoomListController__GetTabIndexByTabType_c__AnonStorey1_o {
	COW_UIRoomListController__GetTabIndexByTabType_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t tabType;
};
struct COW_UIRoomListController__ShowFreeRoomCardGuide_c__AnonStorey2_StaticFields {
};
struct COW_UIRoomListController__ShowFreeRoomCardGuide_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRoomListController__ShowFreeRoomCardGuide_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIRoomListController__ShowFreeRoomCardGuide_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomListController__ShowFreeRoomCardGuide_c__AnonStorey2_VTable vtable;
};
struct COW_UIRoomListController__ShowFreeRoomCardGuide_c__AnonStorey2_o {
	COW_UIRoomListController__ShowFreeRoomCardGuide_c__AnonStorey2_c *klass;
	void *monitor;
	System_String_o* guideKey;
};
struct COW_UIRoomListItemController_StaticFields {
};
struct COW_UIRoomListItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRoomListItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomListItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomListItemController_VTable vtable;
};
struct COW_UIRoomListItemController_o {
	COW_UIRoomListItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRoomListItemView_o* m_View;
	tcp_RoomBasicInfo_o* m_Data;
	COW_UIModelCustomRoom_o* m_Model;
	System_Collections_Generic_List_CommonPopMenuData__o* m_List;
	COW_CommonPopMenuData_o* m_JoinData;
	COW_CommonPopMenuData_o* m_SpectateData;
	uint32_t m_DelayCallID;
	COW_RoomCreateRuleDataManager_o* m_DataManager;
	int32_t m_CustomRoomJoinScene;
	int32_t m_CustomRoomMapScene;
};
struct COW_UIRoomListItemController__JoinProcess_c__AnonStorey0_StaticFields {
};
struct COW_UIRoomListItemController__JoinProcess_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRoomListItemController__JoinProcess_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIRoomListItemController__JoinProcess_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomListItemController__JoinProcess_c__AnonStorey0_VTable vtable;
};
struct COW_UIRoomListItemController__JoinProcess_c__AnonStorey0_o {
	COW_UIRoomListItemController__JoinProcess_c__AnonStorey0_c *klass;
	void *monitor;
	bool solo;
	int32_t joinType;
	COW_UIRoomListItemController_o* _this;
};
struct COW_UIRoomListItemController__SpectateProcess_c__AnonStorey1_StaticFields {
};
struct COW_UIRoomListItemController__SpectateProcess_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRoomListItemController__SpectateProcess_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIRoomListItemController__SpectateProcess_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomListItemController__SpectateProcess_c__AnonStorey1_VTable vtable;
};
struct COW_UIRoomListItemController__SpectateProcess_c__AnonStorey1_o {
	COW_UIRoomListItemController__SpectateProcess_c__AnonStorey1_c *klass;
	void *monitor;
	bool solo;
	COW_UIRoomListItemController_o* _this;
};
struct COW_UIRoomListItemController__GenerateBatchPopMenuData_c__AnonStorey2_StaticFields {
};
struct COW_UIRoomListItemController__GenerateBatchPopMenuData_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRoomListItemController__GenerateBatchPopMenuData_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIRoomListItemController__GenerateBatchPopMenuData_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomListItemController__GenerateBatchPopMenuData_c__AnonStorey2_VTable vtable;
};
struct COW_UIRoomListItemController__GenerateBatchPopMenuData_c__AnonStorey2_o {
	COW_UIRoomListItemController__GenerateBatchPopMenuData_c__AnonStorey2_c *klass;
	void *monitor;
	COW_UIPopupMessageBoxController_o* quitDialog;
	COW_UIRoomListItemController_o* _this;
};
struct COW_UIRoomMatchMakingWaitingController_StaticFields {
};
struct COW_UIRoomMatchMakingWaitingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIRoomMatchMakingWaitingController_c {
	Il2CppClass_1 _1;
	COW_UIRoomMatchMakingWaitingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomMatchMakingWaitingController_VTable vtable;
};
struct COW_UIRoomMatchMakingWaitingController_o {
	COW_UIRoomMatchMakingWaitingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomMatchMakingWaitingView_o* m_View;
	float m_Time;
	System_Action_o* OnCancel;
	COW_UIModelCustomRoom_o* m_ModelRoom;
};
struct COW_FRoomModeSelectData_StaticFields {
};
struct COW_FRoomModeSelectData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FRoomModeSelectData_c {
	Il2CppClass_1 _1;
	COW_FRoomModeSelectData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FRoomModeSelectData_VTable vtable;
};
struct COW_FRoomModeSelectData_o {
	COW_FRoomModeSelectData_c *klass;
	void *monitor;
	int32_t gamemode;
	int32_t groupMode;
	bool select;
	System_String_o* name;
	System_String_o* icon;
};
struct COW_UIRoomModeSelectPopupItemController_StaticFields {
};
struct COW_UIRoomModeSelectPopupItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRoomModeSelectPopupItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomModeSelectPopupItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomModeSelectPopupItemController_VTable vtable;
};
struct COW_UIRoomModeSelectPopupItemController_o {
	COW_UIRoomModeSelectPopupItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRoomModeSelectPopupItemView_o* m_View;
	COW_FRoomModeSelectData_o* m_Data;
};
struct COW_UIRoomModeSelectPopupWindowController_StaticFields {
	System_Boolean_array* m_LastSelectGameModes;
	int32_t m_LastSelectPasswordIndex;
	int32_t m_LastSelectSimulatorIndex;
};
struct COW_UIRoomModeSelectPopupWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIRoomModeSelectPopupWindowController_c {
	Il2CppClass_1 _1;
	COW_UIRoomModeSelectPopupWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomModeSelectPopupWindowController_VTable vtable;
};
struct COW_UIRoomModeSelectPopupWindowController_o {
	COW_UIRoomModeSelectPopupWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIRoomModeSelectPopupWindowView_o* m_View;
	System_Action_o* OnApplyCallBackFn;
	System_Collections_Generic_List_UIRoomModeSelectPopupItemController__o* m_GroupModes;
	UIWidget_o* m_PasswordWidget;
	UIWidget_o* m_SimulatorWidget;
	System_Collections_Generic_List_string__o* m_PasswordIDs;
	System_Collections_Generic_List_string__o* m_SimulatorIDs;
	System_Collections_Generic_List_string__o* m_PasswordAllIDs;
	System_Collections_Generic_List_string__o* m_SimulatorAllIDs;
	System_Collections_Generic_List_MultiPopMenuListData__o* m_PopMenuListPasswords;
	System_Collections_Generic_List_MultiPopMenuListData__o* m_PopMenuListSimulators;
};
struct COW_UIRoomObserverItemController_StaticFields {
	UnityEngine_Color_o NAME_NORMAL;
	UnityEngine_Color_o NAME_WARNING;
};
struct COW_UIRoomObserverItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRoomObserverItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomObserverItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomObserverItemController_VTable vtable;
};
struct COW_UIRoomObserverItemController_o {
	COW_UIRoomObserverItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	UIWidget_o* m_ItemWidget;
	COW_UIRoomObserverItemView_o* m_View;
	tcp_RoomPlayerInfo_o* m_info;
	bool m_IsEmptySeat;
	COW_UIModelCustomRoom_o* m_Model;
};
struct COW_UIRoomParamsInRoomItemController_StaticFields {
	int32_t OverFlowWidth;
};
struct COW_UIRoomParamsInRoomItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIRoomParamsInRoomItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomParamsInRoomItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomParamsInRoomItemController_VTable vtable;
};
struct COW_UIRoomParamsInRoomItemController_o {
	COW_UIRoomParamsInRoomItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomParamsInRoomItemView_o* m_View;
	message_FEEMOCDHFPO_o* m_ParamData;
	System_String_o* m_TipsString;
	UnityEngine_Vector3_o m_ValuePos;
};
struct COW_UIRoomParamsMainController_StaticFields {
};
struct COW_UIRoomParamsMainController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRoomParamsMainController_c {
	Il2CppClass_1 _1;
	COW_UIRoomParamsMainController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomParamsMainController_VTable vtable;
};
struct COW_UIRoomParamsMainController_o {
	COW_UIRoomParamsMainController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomParamsMainView_o* m_View;
	System_Collections_Generic_List_IRoomParamsBase__o* m_Ctrls;
	message_MOFGLHIKFBJ_o* m_Params;
	System_Collections_Generic_Dictionary_string__string__o* m_LocDict;
};
struct COW_UIRoomParamsMultiChooseController_StaticFields {
};
struct COW_UIRoomParamsMultiChooseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_ParamData;
	VirtualInvokeData _37_set_ParamData;
	VirtualInvokeData _38_get_LocDict;
	VirtualInvokeData _39_SetViewData;
	VirtualInvokeData _40_ToProtoData;
	VirtualInvokeData _41_RefreshLocKey;
	VirtualInvokeData _43_GetRoomParamsLoc;
};
struct COW_UIRoomParamsMultiChooseController_c {
	Il2CppClass_1 _1;
	COW_UIRoomParamsMultiChooseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomParamsMultiChooseController_VTable vtable;
};
struct COW_UIRoomParamsMultiChooseController_o {
	COW_UIRoomParamsMultiChooseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomParamsMultiChooseView_o* m_View;
	message_FEEMOCDHFPO_o* m_Data;
	System_Collections_Generic_Dictionary_string__string__o* m_LocDict;
	System_Collections_Generic_List_UIRoomParamsMultiChooseItemController__o* m_Ctrls;
};
struct COW_UIRoomParamsMultiChooseItemController_StaticFields {
};
struct COW_UIRoomParamsMultiChooseItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRoomParamsMultiChooseItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomParamsMultiChooseItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomParamsMultiChooseItemController_VTable vtable;
};
struct COW_UIRoomParamsMultiChooseItemController_o {
	COW_UIRoomParamsMultiChooseItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomParamsMultiChooseItemView_o* m_View;
	message_HPIAADMHDCO_o* m_Data;
	System_Collections_Generic_Dictionary_string__string__o* m_LocDict;
};
struct COW_UIRoomParamsPopMenuController_StaticFields {
};
struct COW_UIRoomParamsPopMenuController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_ParamData;
	VirtualInvokeData _37_set_ParamData;
	VirtualInvokeData _38_get_LocDict;
	VirtualInvokeData _39_SetViewData;
	VirtualInvokeData _40_ToProtoData;
	VirtualInvokeData _41_RefreshLocKey;
	VirtualInvokeData _43_GetRoomParamsLoc;
	VirtualInvokeData _44_SelectItemCallback;
};
struct COW_UIRoomParamsPopMenuController_c {
	Il2CppClass_1 _1;
	COW_UIRoomParamsPopMenuController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomParamsPopMenuController_VTable vtable;
};
struct COW_UIRoomParamsPopMenuController_o {
	COW_UIRoomParamsPopMenuController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomParamsPopMenuView_o* m_View;
	COW_UIPopMenuSmallControler_o* m_PopMenu;
	System_Collections_Generic_List_PopMenuData__o* m_PopMenuList;
	int32_t m_CurrentSelection;
	message_FEEMOCDHFPO_o* m_Data;
	System_Collections_Generic_Dictionary_string__string__o* m_LocDict;
};
struct COW_UIRoomParamsSliderController_StaticFields {
};
struct COW_UIRoomParamsSliderController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_ParamData;
	VirtualInvokeData _37_set_ParamData;
	VirtualInvokeData _38_get_LocDict;
	VirtualInvokeData _39_SetViewData;
	VirtualInvokeData _40_ToProtoData;
	VirtualInvokeData _41_RefreshLocKey;
	VirtualInvokeData _43_GetRoomParamsLoc;
};
struct COW_UIRoomParamsSliderController_c {
	Il2CppClass_1 _1;
	COW_UIRoomParamsSliderController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomParamsSliderController_VTable vtable;
};
struct COW_UIRoomParamsSliderController_o {
	COW_UIRoomParamsSliderController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomParamsSliderView_o* m_View;
	message_FEEMOCDHFPO_o* m_Data;
	System_Collections_Generic_Dictionary_string__string__o* m_LocDict;
};
struct COW_IRoomParamsBase_StaticFields {
};
struct COW_IRoomParamsBase_VTable {
};
struct COW_IRoomParamsBase_c {
	Il2CppClass_1 _1;
	COW_IRoomParamsBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IRoomParamsBase_VTable vtable;
};
struct COW_IRoomParamsBase_o {
	COW_IRoomParamsBase_c *klass;
	void *monitor;
};
struct COW_UIRoomParamsSwitchController_StaticFields {
};
struct COW_UIRoomParamsSwitchController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_ParamData;
	VirtualInvokeData _37_set_ParamData;
	VirtualInvokeData _38_get_LocDict;
	VirtualInvokeData _39_SetViewData;
	VirtualInvokeData _40_ToProtoData;
	VirtualInvokeData _41_RefreshLocKey;
	VirtualInvokeData _43_GetRoomParamsLoc;
};
struct COW_UIRoomParamsSwitchController_c {
	Il2CppClass_1 _1;
	COW_UIRoomParamsSwitchController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomParamsSwitchController_VTable vtable;
};
struct COW_UIRoomParamsSwitchController_o {
	COW_UIRoomParamsSwitchController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomParamsSwitchView_o* m_View;
	message_FEEMOCDHFPO_o* m_Data;
	System_Collections_Generic_Dictionary_string__string__o* m_LocDict;
};
struct COW_UIRoomPasswordConfirmController_StaticFields {
};
struct COW_UIRoomPasswordConfirmController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIRoomPasswordConfirmController_c {
	Il2CppClass_1 _1;
	COW_UIRoomPasswordConfirmController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomPasswordConfirmController_VTable vtable;
};
struct COW_UIRoomPasswordConfirmController_o {
	COW_UIRoomPasswordConfirmController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIRoomPasswordConfirmView_o* m_View;
	System_Action_string__string__string__o* m_ConfirmCallback;
	int32_t m_Style;
};
struct COW_UIRoomPentaPlayerItemController_StaticFields {
};
struct COW_UIRoomPentaPlayerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRoomPentaPlayerItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomPentaPlayerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomPentaPlayerItemController_VTable vtable;
};
struct COW_UIRoomPentaPlayerItemController_o {
	COW_UIRoomPentaPlayerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRoomPentaPlayerItemView_o* m_View;
	System_Collections_Generic_List_RoomPlayerInfo__o* m_Members;
	System_Collections_Generic_List_UIRoomPlayerItemController__o* m_PlayerCtrls;
	int32_t m_Index;
};
struct COW_UIRoomPentaPlayerWithTeamItemController_StaticFields {
};
struct COW_UIRoomPentaPlayerWithTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRoomPentaPlayerWithTeamItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomPentaPlayerWithTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomPentaPlayerWithTeamItemController_VTable vtable;
};
struct COW_UIRoomPentaPlayerWithTeamItemController_o {
	COW_UIRoomPentaPlayerWithTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRoomPentaPlayerWithTeamItemView_o* m_View;
	System_Collections_Generic_List_RoomPlayerInfo__o* m_Members;
	System_Collections_Generic_List_UIRoomPlayerItemController__o* m_PlayerCtrls;
	int32_t m_Index;
};
struct COW_UIRoomPlayerItemController_StaticFields {
	UnityEngine_Color_o NAME_NORMAL;
	UnityEngine_Color_o NAME_WARNING;
	UnityEngine_Color_o OFFLINE;
};
struct COW_UIRoomPlayerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _37_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIRoomPlayerItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomPlayerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomPlayerItemController_VTable vtable;
};
struct COW_UIRoomPlayerItemController_o {
	COW_UIRoomPlayerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomPlayerItemView_o* m_View;
	tcp_RoomPlayerInfo_o* m_info;
	bool m_IsEmptySeat;
	uint32_t m_TeamIndex;
	uint32_t m_MemberIndex;
	COW_UIModelCustomRoom_o* m_Model;
	AutoChangeComp_o* m_AutoChangeComp;
};
struct COW_RoomPopMeanData_StaticFields {
};
struct COW_RoomPopMeanData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RoomPopMeanData_c {
	Il2CppClass_1 _1;
	COW_RoomPopMeanData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomPopMeanData_VTable vtable;
};
struct COW_RoomPopMeanData_o {
	COW_RoomPopMeanData_c *klass;
	void *monitor;
	tcp_RoomPlayerInfo_o* m_info;
	int32_t team_index;
};
struct COW_UIRoomPlayersItemController_StaticFields {
};
struct COW_UIRoomPlayersItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRoomPlayersItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomPlayersItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomPlayersItemController_VTable vtable;
};
struct COW_UIRoomPlayersItemController_o {
	COW_UIRoomPlayersItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRoomPlayersItemView_o* m_View;
	System_Collections_Generic_List_RoomPlayerInfo__o* m_Members;
	System_Collections_Generic_List_UIRoomPlayerItemController__o* m_PlayerCtrls;
	int32_t m_Index;
};
struct COW_UIRoomPlayersWithTeamItemController_StaticFields {
};
struct COW_UIRoomPlayersWithTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRoomPlayersWithTeamItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomPlayersWithTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomPlayersWithTeamItemController_VTable vtable;
};
struct COW_UIRoomPlayersWithTeamItemController_o {
	COW_UIRoomPlayersWithTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRoomPlayersWithTeamItemView_o* m_View;
	System_Collections_Generic_List_RoomPlayerInfo__o* m_Members;
	System_Collections_Generic_List_UIRoomPlayerItemController__o* m_PlayerCtrls;
	int32_t m_Index;
};
struct COW_UIRoomPopMenuController_StaticFields {
};
struct COW_UIRoomPopMenuController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIRoomPopMenuController_c {
	Il2CppClass_1 _1;
	COW_UIRoomPopMenuController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomPopMenuController_VTable vtable;
};
struct COW_UIRoomPopMenuController_o {
	COW_UIRoomPopMenuController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	tcp_RoomPlayerInfo_o* m_info;
	int32_t CellWidth;
	int32_t CellHeight;
	int32_t CellWidthPadding;
	int32_t m_NewCellWidth;
	UnityEngine_Vector2_o m_showOffset;
	UnityEngine_Vector2_o m_clickPos;
	int32_t m_offset;
	int32_t m_activatedMenuWidth;
	int32_t m_activatedMenuHeight;
	float m_scale;
	COW_UIRoomPopMenuView_o* m_View;
	System_Collections_Generic_List_UICommonPopMenuItemController__o* m_ItemControllerList;
};
struct COW_UIRoomQuadPlayerItemController_StaticFields {
};
struct COW_UIRoomQuadPlayerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRoomQuadPlayerItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomQuadPlayerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomQuadPlayerItemController_VTable vtable;
};
struct COW_UIRoomQuadPlayerItemController_o {
	COW_UIRoomQuadPlayerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRoomQuadPlayerItemView_o* m_View;
	System_Collections_Generic_List_RoomPlayerInfo__o* m_Members;
	System_Collections_Generic_List_UIRoomPlayerItemController__o* m_PlayerCtrls;
	int32_t m_Index;
};
struct COW_UIRoomQuadPlayerWithTeamItemController_StaticFields {
};
struct COW_UIRoomQuadPlayerWithTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRoomQuadPlayerWithTeamItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomQuadPlayerWithTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomQuadPlayerWithTeamItemController_VTable vtable;
};
struct COW_UIRoomQuadPlayerWithTeamItemController_o {
	COW_UIRoomQuadPlayerWithTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRoomQuadPlayerWithTeamItemView_o* m_View;
	System_Collections_Generic_List_RoomPlayerInfo__o* m_Members;
	System_Collections_Generic_List_UIRoomPlayerItemController__o* m_PlayerCtrls;
	int32_t m_Index;
};
struct COW_UIRoomReopenPopController_StaticFields {
};
struct COW_UIRoomReopenPopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIRoomReopenPopController_c {
	Il2CppClass_1 _1;
	COW_UIRoomReopenPopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomReopenPopController_VTable vtable;
};
struct COW_UIRoomReopenPopController_o {
	COW_UIRoomReopenPopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIRoomReopenPopView_o* m_View;
	System_Action_o* m_OnOK;
};
struct COW_UIRoomSinglePlayerItemController_StaticFields {
};
struct COW_UIRoomSinglePlayerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRoomSinglePlayerItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomSinglePlayerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomSinglePlayerItemController_VTable vtable;
};
struct COW_UIRoomSinglePlayerItemController_o {
	COW_UIRoomSinglePlayerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRoomSinglePlayerItemView_o* m_View;
	tcp_RoomGroupInfo_o* m_info;
	System_Collections_Generic_List_UIRoomPlayerItemController__o* m_PlayerCtrls;
	int32_t m_Index;
};
struct COW_UIRoomSixPlayerItemController_StaticFields {
};
struct COW_UIRoomSixPlayerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRoomSixPlayerItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomSixPlayerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomSixPlayerItemController_VTable vtable;
};
struct COW_UIRoomSixPlayerItemController_o {
	COW_UIRoomSixPlayerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRoomSixPlayerItemView_o* m_View;
	System_Collections_Generic_List_RoomPlayerInfo__o* m_Members;
	System_Collections_Generic_List_UIRoomPlayerItemController__o* m_PlayerCtrls;
	int32_t m_Index;
};
struct COW_UIRoomSixPlayerWithTeamItemController_StaticFields {
};
struct COW_UIRoomSixPlayerWithTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIRoomSixPlayerWithTeamItemController_c {
	Il2CppClass_1 _1;
	COW_UIRoomSixPlayerWithTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomSixPlayerWithTeamItemController_VTable vtable;
};
struct COW_UIRoomSixPlayerWithTeamItemController_o {
	COW_UIRoomSixPlayerWithTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIRoomSixPlayerWithTeamItemView_o* m_View;
	System_Collections_Generic_List_RoomPlayerInfo__o* m_Members;
	System_Collections_Generic_List_UIRoomPlayerItemController__o* m_PlayerCtrls;
	int32_t m_Index;
};
struct COW_UIRoomToggleBtnTemplateController_StaticFields {
};
struct COW_UIRoomToggleBtnTemplateController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIRoomToggleBtnTemplateController_c {
	Il2CppClass_1 _1;
	COW_UIRoomToggleBtnTemplateController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomToggleBtnTemplateController_VTable vtable;
};
struct COW_UIRoomToggleBtnTemplateController_o {
	COW_UIRoomToggleBtnTemplateController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIRoomToggleBtnTemplateView_o* m_View;
	System_Action_o* m_EnableClickCallback;
	System_Action_o* m_DisableClickCallback;
	System_String_o* m_HelpKey;
};
struct COW_UISceneEditGMVerifyController_StaticFields {
};
struct COW_UISceneEditGMVerifyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UISceneEditGMVerifyController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditGMVerifyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditGMVerifyController_VTable vtable;
};
struct COW_UISceneEditGMVerifyController_o {
	COW_UISceneEditGMVerifyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
};
struct COW_UISceneEditRecommendMapItemController_StaticFields {
};
struct COW_UISceneEditRecommendMapItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_ShowMapIcon;
};
struct COW_UISceneEditRecommendMapItemController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditRecommendMapItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditRecommendMapItemController_VTable vtable;
};
struct COW_UISceneEditRecommendMapItemController_o {
	COW_UISceneEditRecommendMapItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_SceneEditSlotInfo_o* m_SlotInfo;
	COW_UISceneEditRecommendMapItemView_o* m_View;
	int32_t m_RecType;
	int32_t m_RecommendedIndex;
};
struct COW_UISceneEditSubscriptionInfoController_StaticFields {
	System_Comparison_SceneEditSlotInfo__o* __f__mg_cache0;
	System_Predicate_SceneEditSlotInfo__o* __f__am_cache0;
	System_Converter_SceneEditSlotInfo__UISceneEditTemplateMapInfo__o* __f__am_cache1;
};
struct COW_UISceneEditSubscriptionInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UISceneEditSubscriptionInfoController_c {
	Il2CppClass_1 _1;
	COW_UISceneEditSubscriptionInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISceneEditSubscriptionInfoController_VTable vtable;
};
struct COW_UISceneEditSubscriptionInfoController_o {
	COW_UISceneEditSubscriptionInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISceneEditSubscriptionInfoView_o* m_View;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
	System_Collections_Generic_List_UISceneEditTemplateMapItemController__o* m_CachedSubscriptionList;
};
struct COW_UIScoreDetailTipsController_StaticFields {
};
struct COW_UIScoreDetailTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIScoreDetailTipsController_c {
	Il2CppClass_1 _1;
	COW_UIScoreDetailTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIScoreDetailTipsController_VTable vtable;
};
struct COW_UIScoreDetailTipsController_o {
	COW_UIScoreDetailTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	float UpPop_Offset_Y;
	COW_UIScoreDetailTipsView_o* m_View;
	uint32_t m_ItemCount;
};
struct COW_UIScreenShotShareMessageWindowController_StaticFields {
};
struct COW_UIScreenShotShareMessageWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIScreenShotShareMessageWindowController_c {
	Il2CppClass_1 _1;
	COW_UIScreenShotShareMessageWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIScreenShotShareMessageWindowController_VTable vtable;
};
struct COW_UIScreenShotShareMessageWindowController_o {
	COW_UIScreenShotShareMessageWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIScreenShotShareMessageWindowView_o* m_View;
	float m_BeginTime;
	float m_EndTime;
	COW_UIModelShare_o* m_ModelShare;
	int32_t m_ShareUrlType;
	proto_ShareSettingDesc_o* m_ShareSetting;
	uint32_t TimeDelayCallID;
	uint32_t AnimationDelayCallID;
	System_String_o* ImageUrl;
	COW_ShareImageData_o* m_Data;
	System_String_o* ScreenShotUrl;
};
struct COW_SeasonStatsData_StaticFields {
};
struct COW_SeasonStatsData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SeasonStatsData_c {
	Il2CppClass_1 _1;
	COW_SeasonStatsData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SeasonStatsData_VTable vtable;
};
struct COW_SeasonStatsData_o {
	COW_SeasonStatsData_c *klass;
	void *monitor;
	int32_t index;
	bool is_current_season;
	uint32_t matchMode;
	bool is_arrow_open;
};
struct COW_UISeasonStatsDetailController_StaticFields {
};
struct COW_UISeasonStatsDetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
};
struct COW_UISeasonStatsDetailController_c {
	Il2CppClass_1 _1;
	COW_UISeasonStatsDetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISeasonStatsDetailController_VTable vtable;
};
struct COW_UISeasonStatsDetailController_o {
	COW_UISeasonStatsDetailController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UISeasonStatsDetailView_o* m_View;
	uint32_t m_MatchMode;
	COW_UIModelPeriodicLadderMatch_o* m_ModelLadderMatchPeriodic;
	System_Collections_Generic_List_SeasonStatsData__o* m_StatsDataList;
	COW_UIModelLadderMatch_o* m_ModelBRLadderMatch;
	COW_UIModelCSLadderMatch_o* m_ModelCSLadderMatch;
	int32_t m_ShareLadderIconType;
	COW_UISeasonStatsDetailItemController_o* m_ItemCtrl;
	COW_UISeasonStatsDetailInfoItemController_o* m_InfoItemCtrl;
	int32_t m_Index;
};
struct COW_UISeasonStatsDetailInfoItemController_StaticFields {
};
struct COW_UISeasonStatsDetailInfoItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UISeasonStatsDetailInfoItemController_c {
	Il2CppClass_1 _1;
	COW_UISeasonStatsDetailInfoItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISeasonStatsDetailInfoItemController_VTable vtable;
};
struct COW_UISeasonStatsDetailInfoItemController_o {
	COW_UISeasonStatsDetailInfoItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISeasonStatsDetailInfoItemView_o* m_View;
	int32_t m_Index;
};
struct COW_UISeasonStatsDetailItemController_StaticFields {
};
struct COW_UISeasonStatsDetailItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UISeasonStatsDetailItemController_c {
	Il2CppClass_1 _1;
	COW_UISeasonStatsDetailItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISeasonStatsDetailItemController_VTable vtable;
};
struct COW_UISeasonStatsDetailItemController_o {
	COW_UISeasonStatsDetailItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISeasonStatsDetailItemView_o* m_View;
	UnityEngine_GameObject_array* m_CSStarArray;
	UnityEngine_GameObject_array* m_CSBlackStarArray;
	COW_UIModelPeriodicLadderMatch_o* m_ModelLadderMatchPeriodic;
	int32_t Index;
	bool IsArrowOpen;
	uint32_t matchMode;
};
struct COW_UISecondConfirmContoller_StaticFields {
};
struct COW_UISecondConfirmContoller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnConfirmClick;
};
struct COW_UISecondConfirmContoller_c {
	Il2CppClass_1 _1;
	COW_UISecondConfirmContoller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISecondConfirmContoller_VTable vtable;
};
struct COW_UISecondConfirmContoller_o {
	COW_UISecondConfirmContoller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISecondConfirmView_o* m_View;
	System_Collections_Generic_List_BaseItemInfo__o* m_Items;
	System_String_o* m_OneText;
	System_String_o* m_CheckBoxText;
	System_String_o* m_SpriteName;
	System_String_o* m_SpriteLabelText;
	bool m_ForceFullScreen;
	System_Action_o* m_ConfirmAction;
	System_Action_o* m_CancelAction;
	System_Action_o* m_OnDestroyAction;
	System_Action_bool__o* m_CheckBoxSelectedAction;
	bool m_AutoCloseOnConfirm;
	System_Collections_Generic_List_ResourceID__o* m_IconResList;
};
struct COW_UISecondConfirmSmallContoller_StaticFields {
};
struct COW_UISecondConfirmSmallContoller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UISecondConfirmSmallContoller_c {
	Il2CppClass_1 _1;
	COW_UISecondConfirmSmallContoller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISecondConfirmSmallContoller_VTable vtable;
};
struct COW_UISecondConfirmSmallContoller_o {
	COW_UISecondConfirmSmallContoller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISecondConfirmSmallView_o* m_View;
	System_Action_o* m_ConfirmAction;
	System_Action_o* m_CancelAction;
	System_Action_o* m_CloseAction;
	bool m_IgnoreESC;
	bool m_ConfirmNoClose;
};
struct COW_UISecondRechargeController_StaticFields {
};
struct COW_UISecondRechargeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UISecondRechargeController_c {
	Il2CppClass_1 _1;
	COW_UISecondRechargeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISecondRechargeController_VTable vtable;
};
struct COW_UISecondRechargeController_o {
	COW_UISecondRechargeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISecondRechargeView_o* m_View;
	System_Collections_Generic_List_UISecondRechargeRewardItemController__o* m_Items;
	COW_UIModelActivity_o* m_ModelActivity;
	COW_ActivityGroupDesc_o* m_GroupDesc;
	int32_t m_OperateStatus;
	COW_UISecondRechargeRewardItemController_o* m_CurrentSelectItem;
};
struct COW_UISecondRechargeRewardItemController_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
};
struct COW_UISecondRechargeRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISecondRechargeRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UISecondRechargeRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISecondRechargeRewardItemController_VTable vtable;
};
struct COW_UISecondRechargeRewardItemController_o {
	COW_UISecondRechargeRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISecondRechargeRewardItemView_o* m_View;
	uint32_t m_DelayCallID;
	bool m_IsRequestResponse;
	COW_BaseItemInfo_o* m_BaseItemInfo;
	int32_t m_Index;
	uint32_t m_ItemId;
	proto_ClientActivityDesc_o* m_ActivityDesc;
	int32_t m_OpState;
};
struct COW_UISelectLangItemController_StaticFields {
};
struct COW_UISelectLangItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetData;
	VirtualInvokeData _37_RefreshToggleValue;
};
struct COW_UISelectLangItemController_c {
	Il2CppClass_1 _1;
	COW_UISelectLangItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISelectLangItemController_VTable vtable;
};
struct COW_UISelectLangItemController_o {
	COW_UISelectLangItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIToggleSpriteItemView_o* UIToggleSpriteItemController_m_View;
	COW_PopMenuData_o* UIToggleSpriteItemController_m_Data;
};
struct COW_UISelectLangItemLabelController_StaticFields {
};
struct COW_UISelectLangItemLabelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetData;
	VirtualInvokeData _37_RefreshToggleValue;
};
struct COW_UISelectLangItemLabelController_c {
	Il2CppClass_1 _1;
	COW_UISelectLangItemLabelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISelectLangItemLabelController_VTable vtable;
};
struct COW_UISelectLangItemLabelController_o {
	COW_UISelectLangItemLabelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIToggleSpriteItemView_o* UIToggleSpriteItemController_m_View;
	COW_PopMenuData_o* UIToggleSpriteItemController_m_Data;
	COW_UIToggleItemView_o* m_View;
	COW_PopMenuData_o* m_Data;
};
struct COW_UISelectLanguageController_StaticFields {
};
struct COW_UISelectLanguageController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UISelectLanguageController_c {
	Il2CppClass_1 _1;
	COW_UISelectLanguageController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISelectLanguageController_VTable vtable;
};
struct COW_UISelectLanguageController_o {
	COW_UISelectLanguageController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISelectLanguageView_o* m_View;
	int32_t m_SelectedLan;
	System_Collections_Generic_List_UISelectLangItemController__o* m_ToggleItemList;
};
struct COW_UISettingAccountBtnController_StaticFields {
	System_Collections_Generic_List_int__o* SpriteList;
	System_Collections_Generic_Dictionary_int__string__o* SpriteMap;
	EventDelegate_Callback_o* __f__am_cache0;
};
struct COW_UISettingAccountBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISettingAccountBtnController_c {
	Il2CppClass_1 _1;
	COW_UISettingAccountBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISettingAccountBtnController_VTable vtable;
};
struct COW_UISettingAccountBtnController_o {
	COW_UISettingAccountBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelLogin_o* m_LoginModel;
	int32_t m_Type;
	COW_UISettingAccountBtnView_o* m_View;
};
struct COW_UISettingTabButton_StaticFields {
};
struct COW_UISettingTabButton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISettingTabButton_c {
	Il2CppClass_1 _1;
	COW_UISettingTabButton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISettingTabButton_VTable vtable;
};
struct COW_UISettingTabButton_o {
	COW_UISettingTabButton_c *klass;
	void *monitor;
	GCommon_UIToggleButton_o* Button;
	int32_t ToggleType;
	COW_UISettingTabButton_ClickCallback_o* m_Callback;
};
struct COW_UISettingTabButton_ClickCallback_StaticFields {
};
struct COW_UISettingTabButton_ClickCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UISettingTabButton_ClickCallback_c {
	Il2CppClass_1 _1;
	COW_UISettingTabButton_ClickCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISettingTabButton_ClickCallback_VTable vtable;
};
struct COW_UISettingTabButton_ClickCallback_o {
	COW_UISettingTabButton_ClickCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UISettingController_StaticFields {
};
struct COW_UISettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UISettingController_c {
	Il2CppClass_1 _1;
	COW_UISettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISettingController_VTable vtable;
};
struct COW_UISettingController_o {
	COW_UISettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISettingView_o* m_View;
	System_Collections_Generic_List_UISettingTabButton__o* m_TabButtons;
	bool isInGame;
	bool m_WeaponPowerLeaderBoardPrivacyHide;
	uint64_t m_StartShowTime;
	COW_UIModelLogin_o* m_LoginModel;
	COW_UIDebugInfoController_o* m_debuginfoController;
	COW_UISettingContentBase_o* m_AutoPickUpController;
	COW_UIBasicSettingController_o* m_BasicSettingController;
	COW_UISoundSettingController_o* m_SoundSettingController;
	COW_UIVibrateNewSettingController_o* m_VibrateSettingController;
	COW_UINetworkSettingController_o* m_NetworkSettingController;
	COW_UISensiSettingController_o* m_SensiSettingController;
	COW_UIOperationSettingController_o* m_OperationSettingController;
	COW_UINotificationSettingController_o* m_NotificationSettingController;
	COW_UIGraphicSettingController_o* m_GraphicSettingController;
	COW_UIUGCSettingController_o* m_UGCSettingController;
	COW_UIReplayKitSettingController_o* m_ReplayKitSettingController;
	COW_UIPrivacySettingController_o* m_PrivacySettingController;
	int32_t m_PreSettingType;
	COW_UISettingContentBase_o* m_CurrentShowContent;
};
struct COW_UISettingRoomController_StaticFields {
};
struct COW_UISettingRoomController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_InitPopMenus;
	VirtualInvokeData _58_InitToggleBtns;
	VirtualInvokeData _59_CalMapConfig;
};
struct COW_UISettingRoomController_c {
	Il2CppClass_1 _1;
	COW_UISettingRoomController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISettingRoomController_VTable vtable;
};
struct COW_UISettingRoomController_o {
	COW_UISettingRoomController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UICreateRoomView_o* m_View;
	COW_RoomCreateRuleDataManager_o* m_DataManager;
	COW_UIModelCustomRoom_o* m_CustomRoomModel;
	System_Collections_Generic_List_PopMenuData__o* m_DataList;
	uint32_t m_MapConfigId;
	System_String_o* m_Name;
	System_String_o* m_Codek;
	uint32_t m_GroupMode;
	uint32_t m_MemberNum;
	uint32_t m_SpectatorNum;
	uint32_t m_LevelLimitNum;
	System_String_o* m_Hp;
	System_String_o* m_Ep;
	System_String_o* m_Speed;
	System_String_o* m_JumpHeght;
	uint32_t m_ReviveSwitch;
	System_String_o* m_CSTotalRound;
	System_String_o* m_CSInitCoin;
	System_String_o* m_FightClubTotalRound;
	bool m_OBEnabled;
	int32_t m_OBSwitchSeatEnabled;
	uint32_t m_CurMatchStartBuffKey;
	bool m_EmulatorCheck;
	uint32_t m_VisualStyle;
	uint32_t m_RoomSetting;
	uint32_t m_RoomSetting2;
	bool m_RoleCheck;
	int32_t m_ScoreVisible;
	COW_UIStandardTabController_o* m_TabCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_TechAirdropCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_WeatherCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_LimitedAmmoCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_FallDamageCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_AutoRevivalCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_LoadoutCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_AirdropCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_SaveZoneSpeedCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_SkillCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_VehicleCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_SaveZoneDamageCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_UAVCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_BombCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_ReplayCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_EmulatorCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_ZeppelinCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_HideClothCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_FriendlyFireCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_HideHudCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_RoomInGameChatCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_ShopFlowCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_UseRandomMapCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_AuxAimCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_GameMissionCtrl;
	COW_UIRoomToggleBtnTemplateController_o* m_GlobalMissionCtrl;
	COW_UIRoomDropListTemplateController_o* m_MembersCtrl;
	COW_UIRoomDropListTemplateController_o* m_SpectatorsCtrl;
	COW_UIRoomDropListTemplateController_o* m_LevelLimitCtrl;
	COW_UIRoomDropListTemplateController_o* m_HPCtrl;
	COW_UIRoomDropListTemplateController_o* m_EPCtrl;
	COW_UIRoomDropListTemplateController_o* m_SpeedCtrl;
	COW_UIRoomDropListTemplateController_o* m_JumpHeghtCtrl;
	COW_UIRoomDropListTemplateController_o* m_ReviveSwitchCtrl;
	COW_UIRoomDropListTemplateController_o* m_MatchStartBuffCtrl;
	COW_UIRoomDropListTemplateController_o* m_CSTotalRoundCtrl;
	COW_UIRoomDropListTemplateController_o* m_CSInitCoinCtrl;
	COW_UIRoomDropListTemplateController_o* m_FightClubTotalRoundCtrl;
	COW_UIPopMenuSmallControler_o* m_SelectModePopMenuSmallCtrl;
	COW_UIRoomCardListController_o* m_RoomCardCtrl;
	uint32_t m_RoomType;
	COW_UIRoomToggleBtnTemplateController_o* m_PowerGunCtrl;
	COW_UICreateRoomSettingCSAdController_o* m_SettingCSAdCtrl;
	bool m_IsSettingController;
	UnityEngine_Color_o disableColor;
	System_Collections_Generic_List_uint__o* m_MapIdList;
	System_Collections_Generic_List_UICreateRoomMapItem__o* UICreateRoomController_m_MapItemList;
	System_Collections_Generic_List_StandardTabItemViewData__o* UICreateRoomController_m_tabs;
	bool UICreateRoomController_m_CheatCodekInit;
	bool UICreateRoomController_m_PowerGunShow;
	COW_UIModelOptionalDownload_o* UICreateRoomController_m_ModelOptionalDownload;
	System_Collections_Generic_List_UIRoomDropListItemController__o* UICreateRoomController_m_RoomDropListItems;
	COW_UIModelCustomRoom_o* m_Model;
};
struct COW_GamePlay_UIShootingGameRankingController_StaticFields {
	float m_RefreshInterval;
};
struct COW_GamePlay_UIShootingGameRankingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIShootingGameRankingController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIShootingGameRankingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIShootingGameRankingController_VTable vtable;
};
struct COW_GamePlay_UIShootingGameRankingController_o {
	COW_GamePlay_UIShootingGameRankingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIShootingGameRankingView_o* m_View;
	uint32_t IPPCGCIJHBI;
	System_Collections_Generic_List_UIShootingGameRankingItem__o* KDCIGDKKCOE;
	COW_GamePlay_CBNIKECJHAN_o* DCMBDLCHGJJ;
	float OKLJNPPPMIJ;
	float AEMKFNJOMLB;
	bool LFBMCMIKDCA;
};
struct COW_UIShootingGameRankingItem_StaticFields {
};
struct COW_UIShootingGameRankingItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIShootingGameRankingItem_c {
	Il2CppClass_1 _1;
	COW_UIShootingGameRankingItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIShootingGameRankingItem_VTable vtable;
};
struct COW_UIShootingGameRankingItem_o {
	COW_UIShootingGameRankingItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* Rank;
	UILabel_o* PlayerName;
	UILabel_o* Score;
	UILabel_o* Timelabel;
	UISprite_o* BG;
	float CreateTime;
};
struct COW_UIShoppingMallController_StaticFields {
};
struct COW_UIShoppingMallController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_GetUINavigationPageType;
	VirtualInvokeData _91_PlayCG;
	VirtualInvokeData _92_PlaySkinAnimCG;
	VirtualInvokeData _93_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _94_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIShoppingMallController_c {
	Il2CppClass_1 _1;
	COW_UIShoppingMallController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIShoppingMallController_VTable vtable;
};
struct COW_UIShoppingMallController_o {
	COW_UIShoppingMallController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	uint32_t m_UINavigationPageType;
	COW_UIShoppingMallView_o* m_View;
	COW_UIModelShoppingMall_o* m_ModelShoppingMall;
	proto_ShoppingMallScreenDesc_o* m_ShoppingMallMainPageItem;
	COW_UINewDownloadInfoController_o* m_AnimDownloadCtrl;
	int32_t m_LastIndex;
	GCommon_ResourceID_o m_AnimRes;
	bool m_CGReady;
	bool m_HasShow;
	uint32_t m_DelayCall;
	bool m_PlayCGToVoidPreview;
	bool m_NeedResetTimer;
	bool m_IsLowestQuality;
	bool m_HadPlayCG;
};
struct COW_UIShoppingMallController__RefreshAnimPlayBtnView_c__AnonStorey0_StaticFields {
};
struct COW_UIShoppingMallController__RefreshAnimPlayBtnView_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIShoppingMallController__RefreshAnimPlayBtnView_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIShoppingMallController__RefreshAnimPlayBtnView_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIShoppingMallController__RefreshAnimPlayBtnView_c__AnonStorey0_VTable vtable;
};
struct COW_UIShoppingMallController__RefreshAnimPlayBtnView_c__AnonStorey0_o {
	COW_UIShoppingMallController__RefreshAnimPlayBtnView_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_ResourceID__o* resList;
	COW_UIShoppingMallController_o* _this;
};
struct COW_UIShoppingMallItemBaseController_StaticFields {
};
struct COW_UIShoppingMallItemBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIShoppingMallItemBaseController_c {
	Il2CppClass_1 _1;
	COW_UIShoppingMallItemBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIShoppingMallItemBaseController_VTable vtable;
};
struct COW_UIShoppingMallItemBaseController_o {
	COW_UIShoppingMallItemBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelShoppingMall_o* m_ModelShoppingMall;
	int32_t m_Index;
	proto_ShoppingMallScreenDesc_o* m_ShoppingMallItemData;
	UnityEngine_GameObject_o* Loading;
	UnityEngine_GameObject_o* CDNBGGameObject;
	GCommon_UINetworkTexture_o* CDNBG;
	UnityEngine_GameObject_o* Tag;
	UnityEngine_GameObject_o* WellSell;
	UISprite_o* WellSellSprite;
	UnityEngine_GameObject_o* Limited;
	UISprite_o* LimitedSprite;
	UnityEngine_GameObject_o* Discount;
	UISprite_o* DiscountSprite;
	UILabel_o* DiscountLabel;
	UnityEngine_GameObject_o* Channel;
	UISprite_o* ChannelIcon;
	UnityEngine_GameObject_o* RareDegree;
	UISprite_o* RareIcon;
	UnityEngine_GameObject_o* OpenTime;
	UILabel_o* OpenTimeLabel;
	UIButton_o* ClickBtn;
	UnityEngine_GameObject_o* New;
	UnityEngine_Animation_o* ShoppingMallItemAnimator;
	UnityEngine_GameObject_o* Remind;
};
struct COW_UIShoppingMallItemMaxController_StaticFields {
};
struct COW_UIShoppingMallItemMaxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIShoppingMallItemMaxController_c {
	Il2CppClass_1 _1;
	COW_UIShoppingMallItemMaxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIShoppingMallItemMaxController_VTable vtable;
};
struct COW_UIShoppingMallItemMaxController_o {
	COW_UIShoppingMallItemMaxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelShoppingMall_o* m_ModelShoppingMall;
	int32_t UIShoppingMallItemBaseController_m_Index;
	proto_ShoppingMallScreenDesc_o* UIShoppingMallItemBaseController_m_ShoppingMallItemData;
	UnityEngine_GameObject_o* Loading;
	UnityEngine_GameObject_o* CDNBGGameObject;
	GCommon_UINetworkTexture_o* CDNBG;
	UnityEngine_GameObject_o* Tag;
	UnityEngine_GameObject_o* WellSell;
	UISprite_o* WellSellSprite;
	UnityEngine_GameObject_o* Limited;
	UISprite_o* LimitedSprite;
	UnityEngine_GameObject_o* Discount;
	UISprite_o* DiscountSprite;
	UILabel_o* DiscountLabel;
	UnityEngine_GameObject_o* Channel;
	UISprite_o* ChannelIcon;
	UnityEngine_GameObject_o* RareDegree;
	UISprite_o* RareIcon;
	UnityEngine_GameObject_o* OpenTime;
	UILabel_o* OpenTimeLabel;
	UIButton_o* ClickBtn;
	UnityEngine_GameObject_o* New;
	UnityEngine_Animation_o* ShoppingMallItemAnimator;
	UnityEngine_GameObject_o* Remind;
	COW_UIShoppingMallItemMaxView_o* m_View;
};
struct COW_UIShoppingMallItemMinController_StaticFields {
};
struct COW_UIShoppingMallItemMinController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIShoppingMallItemMinController_c {
	Il2CppClass_1 _1;
	COW_UIShoppingMallItemMinController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIShoppingMallItemMinController_VTable vtable;
};
struct COW_UIShoppingMallItemMinController_o {
	COW_UIShoppingMallItemMinController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelShoppingMall_o* m_ModelShoppingMall;
	int32_t UIShoppingMallItemBaseController_m_Index;
	proto_ShoppingMallScreenDesc_o* UIShoppingMallItemBaseController_m_ShoppingMallItemData;
	UnityEngine_GameObject_o* Loading;
	UnityEngine_GameObject_o* CDNBGGameObject;
	GCommon_UINetworkTexture_o* CDNBG;
	UnityEngine_GameObject_o* Tag;
	UnityEngine_GameObject_o* WellSell;
	UISprite_o* WellSellSprite;
	UnityEngine_GameObject_o* Limited;
	UISprite_o* LimitedSprite;
	UnityEngine_GameObject_o* Discount;
	UISprite_o* DiscountSprite;
	UILabel_o* DiscountLabel;
	UnityEngine_GameObject_o* Channel;
	UISprite_o* ChannelIcon;
	UnityEngine_GameObject_o* RareDegree;
	UISprite_o* RareIcon;
	UnityEngine_GameObject_o* OpenTime;
	UILabel_o* OpenTimeLabel;
	UIButton_o* ClickBtn;
	UnityEngine_GameObject_o* New;
	UnityEngine_Animation_o* ShoppingMallItemAnimator;
	UnityEngine_GameObject_o* Remind;
	COW_UIShoppingMallItemMinView_o* m_View;
};
struct COW_UIShoppingMallItemNormalController_StaticFields {
};
struct COW_UIShoppingMallItemNormalController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
};
struct COW_UIShoppingMallItemNormalController_c {
	Il2CppClass_1 _1;
	COW_UIShoppingMallItemNormalController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIShoppingMallItemNormalController_VTable vtable;
};
struct COW_UIShoppingMallItemNormalController_o {
	COW_UIShoppingMallItemNormalController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_CSSharedItemData_o* m_ItemData;
	COW_UIModelShoppingMall_o* m_ModelShoppingMall;
	int32_t UIShoppingMallItemBaseController_m_Index;
	proto_ShoppingMallScreenDesc_o* UIShoppingMallItemBaseController_m_ShoppingMallItemData;
	UnityEngine_GameObject_o* Loading;
	UnityEngine_GameObject_o* CDNBGGameObject;
	GCommon_UINetworkTexture_o* CDNBG;
	UnityEngine_GameObject_o* Tag;
	UnityEngine_GameObject_o* WellSell;
	UISprite_o* WellSellSprite;
	UnityEngine_GameObject_o* Limited;
	UISprite_o* LimitedSprite;
	UnityEngine_GameObject_o* Discount;
	UISprite_o* DiscountSprite;
	UILabel_o* DiscountLabel;
	UnityEngine_GameObject_o* Channel;
	UISprite_o* ChannelIcon;
	UnityEngine_GameObject_o* RareDegree;
	UISprite_o* RareIcon;
	UnityEngine_GameObject_o* OpenTime;
	UILabel_o* OpenTimeLabel;
	UIButton_o* ClickBtn;
	UnityEngine_GameObject_o* New;
	UnityEngine_Animation_o* ShoppingMallItemAnimator;
	UnityEngine_GameObject_o* Remind;
	COW_UIShoppingMallItemNormalView_o* m_View;
};
struct COW_UIShopPointMapIconController_StaticFields {
};
struct COW_UIShopPointMapIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIShopPointMapIconController_c {
	Il2CppClass_1 _1;
	COW_UIShopPointMapIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIShopPointMapIconController_VTable vtable;
};
struct COW_UIShopPointMapIconController_o {
	COW_UIShopPointMapIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* shopSprite;
};
struct COW_UIShowAllLuckyBagWndController_StaticFields {
};
struct COW_UIShowAllLuckyBagWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIShowAllLuckyBagWndController_c {
	Il2CppClass_1 _1;
	COW_UIShowAllLuckyBagWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIShowAllLuckyBagWndController_VTable vtable;
};
struct COW_UIShowAllLuckyBagWndController_o {
	COW_UIShowAllLuckyBagWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIShowAllLuckyBagWndView_o* m_View;
	COW_UIModelClan_o* m_ModelClan;
};
struct COW_UISkinModCheckPopWndController_StaticFields {
};
struct COW_UISkinModCheckPopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UISkinModCheckPopWndController_c {
	Il2CppClass_1 _1;
	COW_UISkinModCheckPopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISkinModCheckPopWndController_VTable vtable;
};
struct COW_UISkinModCheckPopWndController_o {
	COW_UISkinModCheckPopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISkinModCheckPopWndView_o* m_View;
	COW_UICountDownLabel_o* m_CountDownLabel;
	uint64_t m_StartShowTime;
};
struct COW_UISmallCommonTinyMsgBoxController_StaticFields {
};
struct COW_UISmallCommonTinyMsgBoxController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UISmallCommonTinyMsgBoxController_c {
	Il2CppClass_1 _1;
	COW_UISmallCommonTinyMsgBoxController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISmallCommonTinyMsgBoxController_VTable vtable;
};
struct COW_UISmallCommonTinyMsgBoxController_o {
	COW_UISmallCommonTinyMsgBoxController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISmallCommonTinyMsgBoxView_o* m_View;
	System_Action_o* m_OnOK;
	System_Action_o* m_OnCancel;
	System_Action_o* m_OnClose;
};
struct COW_UISmallCommonTinyMsgBoxController_Config_StaticFields {
};
struct COW_UISmallCommonTinyMsgBoxController_Config_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISmallCommonTinyMsgBoxController_Config_c {
	Il2CppClass_1 _1;
	COW_UISmallCommonTinyMsgBoxController_Config_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISmallCommonTinyMsgBoxController_Config_VTable vtable;
};
struct COW_UISmallCommonTinyMsgBoxController_Config_o {
	COW_UISmallCommonTinyMsgBoxController_Config_c *klass;
	void *monitor;
	System_String_o* Title;
	System_String_o* Content;
	System_String_o* OKTxt;
	System_String_o* CancelTxt;
	System_String_o* TipsTxt;
	GCommon_ResourceID_o iconRes;
	System_Action_o* OnOk;
	System_Action_o* OnCancel;
	System_Action_o* OnClose;
	int32_t Style;
};
struct COW_UISPHudAirdropItemController_StaticFields {
};
struct COW_UISPHudAirdropItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISPHudAirdropItemController_c {
	Il2CppClass_1 _1;
	COW_UISPHudAirdropItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudAirdropItemController_VTable vtable;
};
struct COW_UISPHudAirdropItemController_o {
	COW_UISPHudAirdropItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudAirdropItemView_o* m_View;
	System_Collections_Generic_List_UISprite__o* m_Items;
	UnityEngine_Vector3_o m_AirdropPos;
	int32_t m_Index;
};
struct COW_UISPHudBasePlayerInfoController_StaticFields {
	UnityEngine_Color_o AmmoColorGolden;
};
struct COW_UISPHudBasePlayerInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UISPHudBasePlayerInfoController_c {
	Il2CppClass_1 _1;
	COW_UISPHudBasePlayerInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudBasePlayerInfoController_VTable vtable;
};
struct COW_UISPHudBasePlayerInfoController_o {
	COW_UISPHudBasePlayerInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_Type;
	COW_UISPHudNewPlayerInfoView_o* m_View;
	COW_UISPHudCSPlayerInfoView_o* m_CSView;
	UnityEngine_GameObject_o* EPNode;
	UISprite_o* EPBar;
	UILabel_o* LabelHP;
	UISprite_o* HPBar;
	UISprite_o* TeamFakeIcon;
	GCommon_UIEffectSprite_o* TeamIcon;
	GCommon_UIEffectSprite_o* FlagIcon;
	UILabel_o* TeamId;
	UILabel_o* TeamName;
	UILabel_o* Name;
	UILabel_o* TeamRegion;
	UISprite_o* TeamBG;
	UISprite_o* NameBG;
	UISprite_o* HelmetBG;
	UISprite_o* FilledHelmet;
	UISprite_o* FilledHelmetEnhanced;
	UISprite_o* HelmetLevel;
	UISprite_o* ArmorBG;
	UISprite_o* FilledArmor;
	UISprite_o* FilledArmorEnhanced;
	UISprite_o* ArmorLevel;
	UILabel_o* MedkitCount;
	UILabel_o* GrenadeCount;
	UILabel_o* SmokingBombCount;
	UILabel_o* IceWallCount;
	UISprite_o* icon;
	UILabel_o* ItemCount;
	UILabel_o* Kill;
	UILabel_o* LabelKDA;
	UISprite_o* WeaponIcon;
	UnityEngine_Transform_o* LeftAnchor;
	UIGrid_o* Skills;
	COW_UISPHudSkillItemView_o* SkillTemplate;
	COW_UISPHudSkillItemView_o* CharacterTemplate;
	UILabel_o* Nation;
	UISprite_o* NationBg;
	UILabel_o* TokenNum;
	UnityEngine_GameObject_o* Token;
	UnityEngine_GameObject_o* ActiveSkill;
	UISprite_o* ActiveSkillIcon;
	UISprite_o* CharacterSkillIcon;
	UISprite_o* CDProgress;
	UnityEngine_GameObject_o* CDMask;
	UISprite_o* DisableProgress;
	UISprite_o* highLightSprite;
	UISprite_o* TakeEffectProgress;
	UnityEngine_Transform_o* FsHypeNode;
	UnityEngine_Transform_o* GoldEffect;
	UnityEngine_Transform_o* SpriteGoldPlus;
	UnityEngine_Transform_o* SpriteRedPlus;
	UnityEngine_GameObject_o* GoGradeLv1;
	UnityEngine_GameObject_o* GoGradeLv2;
	UnityEngine_GameObject_o* GoGradeLv3;
	UnityEngine_GameObject_o* QualityMark1;
	UnityEngine_GameObject_o* QualityMark2;
	UnityEngine_GameObject_o* QualityMark3;
	COW_GamePlay_Player_o* m_CurrentTrackingPlayer;
	COW_UIModelSpectator_o* m_ModelSpectator;
	bool m_IsPlayerDieing;
	int32_t curHelmetLevel;
	int32_t curArmorLevel;
	System_String_o* FilledArmorIcon;
	System_String_o* FilledArmorIconBG;
	System_String_o* FilledArmorIconExplode;
	System_String_o* FilledArmorIconExplodeBG;
	System_String_o* FilledHeadIcon;
	System_String_o* FilledHeadIconBG;
	System_String_o* FilledHeadIconProtect;
	System_String_o* FilledHeadIconProtectBG;
	COW_GamePlay_AAHMJHHPECM_o* m_CurItemOnHand;
	int32_t m_CurItemTypeOnHand;
	int32_t weapon_origin_width;
	int32_t weapon_origin_height;
	COW_GamePlay_PFLCPEHBBLN_o* curActiveSkill;
	bool isDisplaySkillIcon;
	UnityEngine_GameObject_o* m_CastSkillEpMinMark;
	UnityEngine_GameObject_o* m_CastSkillEpMaxMark;
};
struct COW_UISPHudBombMatchInfoController_StaticFields {
	System_String_o* ZoneAStr;
	System_String_o* ZoneBStr;
};
struct COW_UISPHudBombMatchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISPHudBombMatchInfoController_c {
	Il2CppClass_1 _1;
	COW_UISPHudBombMatchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudBombMatchInfoController_VTable vtable;
};
struct COW_UISPHudBombMatchInfoController_o {
	COW_UISPHudBombMatchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Text_StringBuilder_o* m_Timer;
	uint32_t min;
	uint32_t sec;
	bool m_IsLeftAttack;
	bool m_IsInitFaction;
	bool m_IsSetTeamBlueName;
	bool m_IsSetTeamRedName;
	bool m_IsSetTeamBlueIcon;
	bool m_IsSetTeamRedIcon;
	bool m_StartProgressing;
	UIProgressBar_o* m_RemoveBombProgressBar;
	float m_StartTime;
	float m_TotalTime;
	uint32_t m_BombExplodeTime;
	COW_UIModelMatch_o* m_ModelMatch;
	COW_UIModelSpectator_o* m_ModelSpectator;
	COW_UISPHudBombMatchInfoView_o* m_View;
};
struct COW_UISPHudBombRoundResultController_StaticFields {
};
struct COW_UISPHudBombRoundResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISPHudBombRoundResultController_c {
	Il2CppClass_1 _1;
	COW_UISPHudBombRoundResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudBombRoundResultController_VTable vtable;
};
struct COW_UISPHudBombRoundResultController_o {
	COW_UISPHudBombRoundResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelMatch_o* m_ModelMatch;
	System_Collections_Generic_List_GameObject__o* m_BonusItemList;
	UnityEngine_GameObject_o* bonusItem;
	UIGrid_o* bonusGrid;
	UILabel_o* LabelReason;
	COW_UISPHudBombRoundResultView_o* m_View;
	COW_UIModelSpectator_o* m_ModelSpectator;
};
struct COW_UISPHudCameraLockToggleController_StaticFields {
};
struct COW_UISPHudCameraLockToggleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISPHudCameraLockToggleController_c {
	Il2CppClass_1 _1;
	COW_UISPHudCameraLockToggleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudCameraLockToggleController_VTable vtable;
};
struct COW_UISPHudCameraLockToggleController_o {
	COW_UISPHudCameraLockToggleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudCameraLockToggleView_o* m_View;
};
struct COW_UISPHudCameraPerspectiveToggleController_StaticFields {
};
struct COW_UISPHudCameraPerspectiveToggleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISPHudCameraPerspectiveToggleController_c {
	Il2CppClass_1 _1;
	COW_UISPHudCameraPerspectiveToggleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudCameraPerspectiveToggleController_VTable vtable;
};
struct COW_UISPHudCameraPerspectiveToggleController_o {
	COW_UISPHudCameraPerspectiveToggleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudCameraPerspectiveToggleView_o* m_View;
};
struct COW_UISPHudConsoleController_StaticFields {
};
struct COW_UISPHudConsoleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISPHudConsoleController_c {
	Il2CppClass_1 _1;
	COW_UISPHudConsoleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudConsoleController_VTable vtable;
};
struct COW_UISPHudConsoleController_o {
	COW_UISPHudConsoleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudConsoleView_o* m_View;
};
struct COW_UISPHudCSMatchInfoController_StaticFields {
};
struct COW_UISPHudCSMatchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISPHudCSMatchInfoController_c {
	Il2CppClass_1 _1;
	COW_UISPHudCSMatchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudCSMatchInfoController_VTable vtable;
};
struct COW_UISPHudCSMatchInfoController_o {
	COW_UISPHudCSMatchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudCSMatchInfoView_o* m_View;
	int32_t mSeconds;
	System_Text_StringBuilder_o* m_Timer;
	uint32_t min;
	uint32_t sec;
	COW_GamePlay_OAINDKGMHJK_o* mGame;
	bool m_IsSetTeamBlueName;
	bool m_IsSetTeamRedName;
	bool m_IsSetTeamBlueIcon;
	bool m_IsSetTeamRedIcon;
	bool m_StartProgressing;
	UIProgressBar_o* m_RemoveBombProgressBar;
	float m_StartTime;
	float m_TotalTime;
	uint32_t m_BombExplodeTime;
	COW_UIModelMatch_o* m_ModelMatch;
};
struct COW_UISPHudCSPlayerInfoController_StaticFields {
};
struct COW_UISPHudCSPlayerInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UISPHudCSPlayerInfoController_c {
	Il2CppClass_1 _1;
	COW_UISPHudCSPlayerInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudCSPlayerInfoController_VTable vtable;
};
struct COW_UISPHudCSPlayerInfoController_o {
	COW_UISPHudCSPlayerInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_Type;
	COW_UISPHudNewPlayerInfoView_o* m_View;
	COW_UISPHudCSPlayerInfoView_o* m_CSView;
	UnityEngine_GameObject_o* EPNode;
	UISprite_o* EPBar;
	UILabel_o* LabelHP;
	UISprite_o* HPBar;
	UISprite_o* TeamFakeIcon;
	GCommon_UIEffectSprite_o* TeamIcon;
	GCommon_UIEffectSprite_o* FlagIcon;
	UILabel_o* TeamId;
	UILabel_o* TeamName;
	UILabel_o* Name;
	UILabel_o* TeamRegion;
	UISprite_o* TeamBG;
	UISprite_o* NameBG;
	UISprite_o* HelmetBG;
	UISprite_o* FilledHelmet;
	UISprite_o* FilledHelmetEnhanced;
	UISprite_o* HelmetLevel;
	UISprite_o* ArmorBG;
	UISprite_o* FilledArmor;
	UISprite_o* FilledArmorEnhanced;
	UISprite_o* ArmorLevel;
	UILabel_o* MedkitCount;
	UILabel_o* GrenadeCount;
	UILabel_o* SmokingBombCount;
	UILabel_o* IceWallCount;
	UISprite_o* icon;
	UILabel_o* ItemCount;
	UILabel_o* Kill;
	UILabel_o* LabelKDA;
	UISprite_o* WeaponIcon;
	UnityEngine_Transform_o* LeftAnchor;
	UIGrid_o* Skills;
	COW_UISPHudSkillItemView_o* SkillTemplate;
	COW_UISPHudSkillItemView_o* CharacterTemplate;
	UILabel_o* Nation;
	UISprite_o* NationBg;
	UILabel_o* TokenNum;
	UnityEngine_GameObject_o* Token;
	UnityEngine_GameObject_o* ActiveSkill;
	UISprite_o* ActiveSkillIcon;
	UISprite_o* CharacterSkillIcon;
	UISprite_o* CDProgress;
	UnityEngine_GameObject_o* CDMask;
	UISprite_o* DisableProgress;
	UISprite_o* highLightSprite;
	UISprite_o* TakeEffectProgress;
	UnityEngine_Transform_o* FsHypeNode;
	UnityEngine_Transform_o* GoldEffect;
	UnityEngine_Transform_o* SpriteGoldPlus;
	UnityEngine_Transform_o* SpriteRedPlus;
	UnityEngine_GameObject_o* GoGradeLv1;
	UnityEngine_GameObject_o* GoGradeLv2;
	UnityEngine_GameObject_o* GoGradeLv3;
	UnityEngine_GameObject_o* QualityMark1;
	UnityEngine_GameObject_o* QualityMark2;
	UnityEngine_GameObject_o* QualityMark3;
	COW_GamePlay_Player_o* m_CurrentTrackingPlayer;
	COW_UIModelSpectator_o* m_ModelSpectator;
	bool UISPHudBasePlayerInfoController_m_IsPlayerDieing;
	int32_t UISPHudBasePlayerInfoController_curHelmetLevel;
	int32_t UISPHudBasePlayerInfoController_curArmorLevel;
	System_String_o* UISPHudBasePlayerInfoController_FilledArmorIcon;
	System_String_o* UISPHudBasePlayerInfoController_FilledArmorIconBG;
	System_String_o* UISPHudBasePlayerInfoController_FilledArmorIconExplode;
	System_String_o* UISPHudBasePlayerInfoController_FilledArmorIconExplodeBG;
	System_String_o* UISPHudBasePlayerInfoController_FilledHeadIcon;
	System_String_o* UISPHudBasePlayerInfoController_FilledHeadIconBG;
	System_String_o* UISPHudBasePlayerInfoController_FilledHeadIconProtect;
	System_String_o* UISPHudBasePlayerInfoController_FilledHeadIconProtectBG;
	COW_GamePlay_AAHMJHHPECM_o* UISPHudBasePlayerInfoController_m_CurItemOnHand;
	int32_t UISPHudBasePlayerInfoController_m_CurItemTypeOnHand;
	int32_t weapon_origin_width;
	int32_t weapon_origin_height;
	COW_GamePlay_PFLCPEHBBLN_o* UISPHudBasePlayerInfoController_curActiveSkill;
	bool UISPHudBasePlayerInfoController_isDisplaySkillIcon;
	UnityEngine_GameObject_o* UISPHudBasePlayerInfoController_m_CastSkillEpMinMark;
	UnityEngine_GameObject_o* UISPHudBasePlayerInfoController_m_CastSkillEpMaxMark;
};
struct COW_UISPHudCSRoundResultItemController_StaticFields {
};
struct COW_UISPHudCSRoundResultItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Reset;
	VirtualInvokeData _37_OnTeamWin;
};
struct COW_UISPHudCSRoundResultItemController_c {
	Il2CppClass_1 _1;
	COW_UISPHudCSRoundResultItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudCSRoundResultItemController_VTable vtable;
};
struct COW_UISPHudCSRoundResultItemController_o {
	COW_UISPHudCSRoundResultItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudCSRoundResultItemView_o* m_View;
};
struct COW_UISPHudCSRoundResultListController_StaticFields {
};
struct COW_UISPHudCSRoundResultListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISPHudCSRoundResultListController_c {
	Il2CppClass_1 _1;
	COW_UISPHudCSRoundResultListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudCSRoundResultListController_VTable vtable;
};
struct COW_UISPHudCSRoundResultListController_o {
	COW_UISPHudCSRoundResultListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudCSRoundResultListView_o* m_View;
	COW_GamePlay_OAINDKGMHJK_o* mGame;
	bool m_IsShow;
	System_Collections_Generic_List_UISPHudCSRoundResultItemController__o* mRoundItems;
};
struct COW_UISPHudCustomHud_StaticFields {
	System_String_o* FolderName;
};
struct COW_UISPHudCustomHud_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISPHudCustomHud_c {
	Il2CppClass_1 _1;
	COW_UISPHudCustomHud_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudCustomHud_VTable vtable;
};
struct COW_UISPHudCustomHud_o {
	COW_UISPHudCustomHud_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* CustomPictureName;
};
struct COW_UISPHudFlagBattleHypeProcessBarController_StaticFields {
};
struct COW_UISPHudFlagBattleHypeProcessBarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnLevelUpBtnClick;
	VirtualInvokeData _37_ShowDetail;
	VirtualInvokeData _38_ShowHypeDesc;
	VirtualInvokeData _39_UpdateSliderInfo;
	VirtualInvokeData _40_ShowSliderLvInfo;
	VirtualInvokeData _41_OnHypeLevelChange;
	VirtualInvokeData _42_OnSwitchObserver;
};
struct COW_UISPHudFlagBattleHypeProcessBarController_c {
	Il2CppClass_1 _1;
	COW_UISPHudFlagBattleHypeProcessBarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudFlagBattleHypeProcessBarController_VTable vtable;
};
struct COW_UISPHudFlagBattleHypeProcessBarController_o {
	COW_UISPHudFlagBattleHypeProcessBarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudFlagBattleHypeProcessBarView_o* m_View;
	System_Collections_Generic_List_UIFlagBattleChooseItemController__o* UIHudFlagBattleHypeProcessBarController_m_CacheChooseItems;
	COW_GamePlay_AAJOPLKMDGH_o* UIHudFlagBattleHypeProcessBarController_m_Game;
	uint16_t UIHudFlagBattleHypeProcessBarController_m_CurrentHypeValue;
	uint16_t UIHudFlagBattleHypeProcessBarController_m_LastHypeValue;
	uint16_t UIHudFlagBattleHypeProcessBarController_m_MaxHypeValue;
	uint16_t m_CurrentHypeLevel;
	uint16_t UIHudFlagBattleHypeProcessBarController_m_MaxHypeLevel;
	float UIHudFlagBattleHypeProcessBarController_m_HypeChangeProcess;
	bool UIHudFlagBattleHypeProcessBarController_m_HypeValueHadChanged;
	float UIHudFlagBattleHypeProcessBarController_m_Timer;
	bool UIHudFlagBattleHypeProcessBarController_m_HasInitSelectItemCnt;
	bool UIHudFlagBattleHypeProcessBarController_m_IsPress;
	bool UIHudFlagBattleHypeProcessBarController_m_IsShowDetail;
	UnityEngine_Color_o UIHudFlagBattleHypeProcessBarController_m_DefaultFullColor;
	GCommon_ResourceID_o UIHudFlagBattleHypeProcessBarController_m_DefaultSliderFullEffect;
	GCommon_ResourceID_o UIHudFlagBattleHypeProcessBarController_m_DefaultLevelupAudioEffect;
	GCommon_ResourceID_o UIHudFlagBattleHypeProcessBarController_m_LevelMaxAudioEffect;
	System_Collections_Generic_Dictionary_uint__UIHudFlagBattleHypeProcessBarController_FlagBattleSlider__o* UIHudFlagBattleHypeProcessBarController_m_SlidersInfo;
	UISprite_o* UIHudFlagBattleHypeProcessBarController_m_TargetSlider;
	UICamera_o* UIHudFlagBattleHypeProcessBarController_m_UICamera;
	UnityEngine_Camera_o* UIHudFlagBattleHypeProcessBarController_m_Camera;
	float UIHudFlagBattleHypeProcessBarController_m_HitDist;
	bool UIHudFlagBattleHypeProcessBarController_m_IsTriggerBtnClick;
	float UIHudFlagBattleHypeProcessBarController_m_LeftScreenWidth;
	System_Collections_Generic_List_UILabel__o* UIHudFlagBattleHypeProcessBarController_m_CacheDescInfos;
	bool UIHudFlagBattleHypeProcessBarController_m_IgnoreFirstIfReconnect;
	COW_UIModelSpectator_o* m_ModelSpectator;
	COW_GamePlay_IHAAMHPPLMG_o m_LastTargetId;
	int32_t m_LastHypeCount;
};
struct COW_UISPHudInfoListController_StaticFields {
};
struct COW_UISPHudInfoListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
};
struct COW_UISPHudInfoListController_c {
	Il2CppClass_1 _1;
	COW_UISPHudInfoListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudInfoListController_VTable vtable;
};
struct COW_UISPHudInfoListController_o {
	COW_UISPHudInfoListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIBaseHudInfoListView_o* m_BaseView;
	COW_UIModelSpectator_o* m_Model;
	System_Collections_Generic_List_UISPHudAirdropItemController__o* m_AirdropList;
	uint32_t m_CurrentGroupMode;
	UnityEngine_Vector3_o m_PlayerGridTransform;
	float CELL_WIDTH;
	float m_CellHeight;
	float m_PlayerPanelHeight;
	UnityEngine_Vector3_o m_MoveRelative;
	UIScrollView_o* m_PlayerScrollView;
	bool UIBaseHudInfoListController_m_ShowInfoList;
	COW_UISPHudInfoListView_o* m_View;
};
struct COW_UISPHudKilledController_StaticFields {
};
struct COW_UISPHudKilledController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _37_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UISPHudKilledController_c {
	Il2CppClass_1 _1;
	COW_UISPHudKilledController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudKilledController_VTable vtable;
};
struct COW_UISPHudKilledController_o {
	COW_UISPHudKilledController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudKilledView_o* m_View;
	COW_UIModelMatch_o* m_ModelMatch;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_KillStateCoding2IconGO;
	UnityEngine_GameObject_o* m_ShowingIcon;
	uint32_t m_HideDelayCallID;
};
struct COW_UISPHudKillLeaderBoardControler_StaticFields {
};
struct COW_UISPHudKillLeaderBoardControler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UISPHudKillLeaderBoardControler_c {
	Il2CppClass_1 _1;
	COW_UISPHudKillLeaderBoardControler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudKillLeaderBoardControler_VTable vtable;
};
struct COW_UISPHudKillLeaderBoardControler_o {
	COW_UISPHudKillLeaderBoardControler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudKillLeaderBoardView_o* m_View;
	COW_UIModelSpectator_o* m_model;
	bool HasKillLeader;
};
struct COW_HUD_UISPHudMatchResultController_StaticFields {
};
struct COW_HUD_UISPHudMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UISPHudMatchResultController_c {
	Il2CppClass_1 _1;
	COW_HUD_UISPHudMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UISPHudMatchResultController_VTable vtable;
};
struct COW_HUD_UISPHudMatchResultController_o {
	COW_HUD_UISPHudMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudMatchResultView_o* NOJLDPLOCIH;
	uint32_t DEFAJDCMMOO;
	int32_t OAIPGINGGBN;
	float FMMGCEDAGAK;
	float BBOANGOKJCK;
	float LBNLHDNGIIF;
	bool CBBHCAJKNIB;
};
struct COW_UISPHudMoveDownController_StaticFields {
};
struct COW_UISPHudMoveDownController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISPHudMoveDownController_c {
	Il2CppClass_1 _1;
	COW_UISPHudMoveDownController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudMoveDownController_VTable vtable;
};
struct COW_UISPHudMoveDownController_o {
	COW_UISPHudMoveDownController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
};
struct COW_UISPHudMoveUpController_StaticFields {
};
struct COW_UISPHudMoveUpController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISPHudMoveUpController_c {
	Il2CppClass_1 _1;
	COW_UISPHudMoveUpController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudMoveUpController_VTable vtable;
};
struct COW_UISPHudMoveUpController_o {
	COW_UISPHudMoveUpController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
};
struct COW_UISPHudMultiPlayerItemController_StaticFields {
};
struct COW_UISPHudMultiPlayerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UISPHudMultiPlayerItemController_c {
	Il2CppClass_1 _1;
	COW_UISPHudMultiPlayerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudMultiPlayerItemController_VTable vtable;
};
struct COW_UISPHudMultiPlayerItemController_o {
	COW_UISPHudMultiPlayerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UISPHudMultiPlayerItemView_o* m_View;
	System_Collections_Generic_List_UISPHudSinglePlayerItemController__o* m_Ctrl;
};
struct COW_HUD_FFCLHKFCKOI_StaticFields {
};
struct COW_HUD_FFCLHKFCKOI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_HUD_FFCLHKFCKOI_c {
	Il2CppClass_1 _1;
	COW_HUD_FFCLHKFCKOI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_FFCLHKFCKOI_VTable vtable;
};
struct COW_HUD_FFCLHKFCKOI_o {
	COW_HUD_FFCLHKFCKOI_c *klass;
	void *monitor;
	uint32_t NHLJPLKEPGJ;
	uint32_t PPJDOEPLJIM;
	UnityEngine_GameObject_o* CNBOHBICDCO;
};
struct COW_HUD_UISPHudNameController_StaticFields {
	float ENLOFFOCFMA;
	float EGHLOMACDHB;
	float JMDBMJMEOHJ;
	int32_t AHAMKLGMGCE;
	int32_t KNAHJBPDILE;
	UnityEngine_Color_o AmmoColorHigh;
	UnityEngine_Color_o AmmoColorMid;
	UnityEngine_Color_o AmmoColorLow;
	UnityEngine_Color_o AmmoColorGolden;
};
struct COW_HUD_UISPHudNameController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UISPHudNameController_c {
	Il2CppClass_1 _1;
	COW_HUD_UISPHudNameController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UISPHudNameController_VTable vtable;
};
struct COW_HUD_UISPHudNameController_o {
	COW_HUD_UISPHudNameController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudNameView_o* NOJLDPLOCIH;
	COW_PlayerData_o* JHFODFOIIIP;
	COW_GamePlay_Player_o* MJCIOGBICHJ;
	UnityEngine_Camera_o* PEAACFHPIFG;
	UnityEngine_Transform_o* GLGINDPIAEN;
	COW_GamePlay_FOFJEMOKAOH_o* DEIMGFGFALM;
	bool IEELFCAOJPM;
	COW_GamePlay_AAHMJHHPECM_o* EFGKOKBAFLD;
	COW_GamePlay_GPBDEDFKJNA_o* OOPAOGFCGFJ;
	int32_t COPDIPHKECA;
	bool FNJABLEPAMJ;
	uint32_t BFPAJMPOMCD;
	UnityEngine_Color_o EKHLPDCANMM;
	UnityEngine_Color_o KPIPAGOHJJI;
	UnityEngine_Color_o HDNLEHKJGOP;
	uint32_t OLDKPCFGODJ;
	float FKEFGCPONLA;
	uint32_t AHLIICMLPFN;
	uint32_t NIEBAELGMKB;
	uint32_t ABAHIGKMJOD;
	System_Collections_Generic_List_FFCLHKFCKOI__o* HBNILBFKDED;
};
struct COW_HUD_UISPHudNameController_LMEMLKENDJI_StaticFields {
};
struct COW_HUD_UISPHudNameController_LMEMLKENDJI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_HUD_UISPHudNameController_LMEMLKENDJI_c {
	Il2CppClass_1 _1;
	COW_HUD_UISPHudNameController_LMEMLKENDJI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UISPHudNameController_LMEMLKENDJI_VTable vtable;
};
struct COW_HUD_UISPHudNameController_LMEMLKENDJI_o {
	COW_HUD_UISPHudNameController_LMEMLKENDJI_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* EIIFBOKNDBK;
	COW_HUD_FFCLHKFCKOI_o* IABJAENJONF;
	COW_HUD_UISPHudNameController_o* GADHAMJEKIM;
};
struct COW_UISPHudNewPlayerInfoController_StaticFields {
};
struct COW_UISPHudNewPlayerInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UISPHudNewPlayerInfoController_c {
	Il2CppClass_1 _1;
	COW_UISPHudNewPlayerInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudNewPlayerInfoController_VTable vtable;
};
struct COW_UISPHudNewPlayerInfoController_o {
	COW_UISPHudNewPlayerInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_Type;
	COW_UISPHudNewPlayerInfoView_o* m_View;
	COW_UISPHudCSPlayerInfoView_o* m_CSView;
	UnityEngine_GameObject_o* EPNode;
	UISprite_o* EPBar;
	UILabel_o* LabelHP;
	UISprite_o* HPBar;
	UISprite_o* TeamFakeIcon;
	GCommon_UIEffectSprite_o* TeamIcon;
	GCommon_UIEffectSprite_o* FlagIcon;
	UILabel_o* TeamId;
	UILabel_o* TeamName;
	UILabel_o* Name;
	UILabel_o* TeamRegion;
	UISprite_o* TeamBG;
	UISprite_o* NameBG;
	UISprite_o* HelmetBG;
	UISprite_o* FilledHelmet;
	UISprite_o* FilledHelmetEnhanced;
	UISprite_o* HelmetLevel;
	UISprite_o* ArmorBG;
	UISprite_o* FilledArmor;
	UISprite_o* FilledArmorEnhanced;
	UISprite_o* ArmorLevel;
	UILabel_o* MedkitCount;
	UILabel_o* GrenadeCount;
	UILabel_o* SmokingBombCount;
	UILabel_o* IceWallCount;
	UISprite_o* icon;
	UILabel_o* ItemCount;
	UILabel_o* Kill;
	UILabel_o* LabelKDA;
	UISprite_o* WeaponIcon;
	UnityEngine_Transform_o* LeftAnchor;
	UIGrid_o* Skills;
	COW_UISPHudSkillItemView_o* SkillTemplate;
	COW_UISPHudSkillItemView_o* CharacterTemplate;
	UILabel_o* Nation;
	UISprite_o* NationBg;
	UILabel_o* TokenNum;
	UnityEngine_GameObject_o* Token;
	UnityEngine_GameObject_o* ActiveSkill;
	UISprite_o* ActiveSkillIcon;
	UISprite_o* CharacterSkillIcon;
	UISprite_o* CDProgress;
	UnityEngine_GameObject_o* CDMask;
	UISprite_o* DisableProgress;
	UISprite_o* highLightSprite;
	UISprite_o* TakeEffectProgress;
	UnityEngine_Transform_o* FsHypeNode;
	UnityEngine_Transform_o* GoldEffect;
	UnityEngine_Transform_o* SpriteGoldPlus;
	UnityEngine_Transform_o* SpriteRedPlus;
	UnityEngine_GameObject_o* GoGradeLv1;
	UnityEngine_GameObject_o* GoGradeLv2;
	UnityEngine_GameObject_o* GoGradeLv3;
	UnityEngine_GameObject_o* QualityMark1;
	UnityEngine_GameObject_o* QualityMark2;
	UnityEngine_GameObject_o* QualityMark3;
	COW_GamePlay_Player_o* m_CurrentTrackingPlayer;
	COW_UIModelSpectator_o* m_ModelSpectator;
	bool UISPHudBasePlayerInfoController_m_IsPlayerDieing;
	int32_t UISPHudBasePlayerInfoController_curHelmetLevel;
	int32_t UISPHudBasePlayerInfoController_curArmorLevel;
	System_String_o* UISPHudBasePlayerInfoController_FilledArmorIcon;
	System_String_o* UISPHudBasePlayerInfoController_FilledArmorIconBG;
	System_String_o* UISPHudBasePlayerInfoController_FilledArmorIconExplode;
	System_String_o* UISPHudBasePlayerInfoController_FilledArmorIconExplodeBG;
	System_String_o* UISPHudBasePlayerInfoController_FilledHeadIcon;
	System_String_o* UISPHudBasePlayerInfoController_FilledHeadIconBG;
	System_String_o* UISPHudBasePlayerInfoController_FilledHeadIconProtect;
	System_String_o* UISPHudBasePlayerInfoController_FilledHeadIconProtectBG;
	COW_GamePlay_AAHMJHHPECM_o* UISPHudBasePlayerInfoController_m_CurItemOnHand;
	int32_t UISPHudBasePlayerInfoController_m_CurItemTypeOnHand;
	int32_t weapon_origin_width;
	int32_t weapon_origin_height;
	COW_GamePlay_PFLCPEHBBLN_o* UISPHudBasePlayerInfoController_curActiveSkill;
	bool UISPHudBasePlayerInfoController_isDisplaySkillIcon;
	UnityEngine_GameObject_o* UISPHudBasePlayerInfoController_m_CastSkillEpMinMark;
	UnityEngine_GameObject_o* UISPHudBasePlayerInfoController_m_CastSkillEpMaxMark;
};
struct COW_UISPHudOBInfoBarController_StaticFields {
};
struct COW_UISPHudOBInfoBarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISPHudOBInfoBarController_c {
	Il2CppClass_1 _1;
	COW_UISPHudOBInfoBarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudOBInfoBarController_VTable vtable;
};
struct COW_UISPHudOBInfoBarController_o {
	COW_UISPHudOBInfoBarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudOBInfoBarView_o* m_View;
};
struct COW_HUD_UISPHudRankListControler_StaticFields {
};
struct COW_HUD_UISPHudRankListControler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UISPHudRankListControler_c {
	Il2CppClass_1 _1;
	COW_HUD_UISPHudRankListControler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UISPHudRankListControler_VTable vtable;
};
struct COW_HUD_UISPHudRankListControler_o {
	COW_HUD_UISPHudRankListControler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudRankListView_o* NOJLDPLOCIH;
	System_Collections_Generic_List_GameObject__o* BCKAHBNODEB;
};
struct COW_HUD_UISPHudRankListItemControler_StaticFields {
};
struct COW_HUD_UISPHudRankListItemControler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UISPHudRankListItemControler_c {
	Il2CppClass_1 _1;
	COW_HUD_UISPHudRankListItemControler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UISPHudRankListItemControler_VTable vtable;
};
struct COW_HUD_UISPHudRankListItemControler_o {
	COW_HUD_UISPHudRankListItemControler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudRankListItemView_o* NOJLDPLOCIH;
};
struct COW_UISPHudRemainingInfoController_StaticFields {
};
struct COW_UISPHudRemainingInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UISPHudRemainingInfoController_c {
	Il2CppClass_1 _1;
	COW_UISPHudRemainingInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudRemainingInfoController_VTable vtable;
};
struct COW_UISPHudRemainingInfoController_o {
	COW_UISPHudRemainingInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudRemainingInfoView_o* m_View;
	uint32_t m_CurrentGroupMode;
	int64_t m_LastSeconds;
	System_Text_StringBuilder_o* m_TimeString;
};
struct COW_HUD_UISPHudResultNameCardController_StaticFields {
	int32_t DEPTH;
};
struct COW_HUD_UISPHudResultNameCardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UISPHudResultNameCardController_c {
	Il2CppClass_1 _1;
	COW_HUD_UISPHudResultNameCardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UISPHudResultNameCardController_VTable vtable;
};
struct COW_HUD_UISPHudResultNameCardController_o {
	COW_HUD_UISPHudResultNameCardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudResultNameCardView_o* NOJLDPLOCIH;
};
struct COW_HUD_UISPHudResultNormalLiteTeamItemController_StaticFields {
};
struct COW_HUD_UISPHudResultNormalLiteTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UISPHudResultNormalLiteTeamItemController_c {
	Il2CppClass_1 _1;
	COW_HUD_UISPHudResultNormalLiteTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UISPHudResultNormalLiteTeamItemController_VTable vtable;
};
struct COW_HUD_UISPHudResultNormalLiteTeamItemController_o {
	COW_HUD_UISPHudResultNormalLiteTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudResultNormalLiteTeamItemView_o* NOJLDPLOCIH;
};
struct COW_HUD_UISPHudResultNormalQuadTeamItemController_StaticFields {
};
struct COW_HUD_UISPHudResultNormalQuadTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UISPHudResultNormalQuadTeamItemController_c {
	Il2CppClass_1 _1;
	COW_HUD_UISPHudResultNormalQuadTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UISPHudResultNormalQuadTeamItemController_VTable vtable;
};
struct COW_HUD_UISPHudResultNormalQuadTeamItemController_o {
	COW_HUD_UISPHudResultNormalQuadTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudResultNormalQuadTeamItemView_o* NOJLDPLOCIH;
};
struct COW_HUD_UISPHudResultNormalTeamItemController_StaticFields {
};
struct COW_HUD_UISPHudResultNormalTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UISPHudResultNormalTeamItemController_c {
	Il2CppClass_1 _1;
	COW_HUD_UISPHudResultNormalTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UISPHudResultNormalTeamItemController_VTable vtable;
};
struct COW_HUD_UISPHudResultNormalTeamItemController_o {
	COW_HUD_UISPHudResultNormalTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudResultNormalTeamItemView_o* NOJLDPLOCIH;
};
struct COW_HUD_UISPHudResultPlayerItemController_StaticFields {
};
struct COW_HUD_UISPHudResultPlayerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UISPHudResultPlayerItemController_c {
	Il2CppClass_1 _1;
	COW_HUD_UISPHudResultPlayerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UISPHudResultPlayerItemController_VTable vtable;
};
struct COW_HUD_UISPHudResultPlayerItemController_o {
	COW_HUD_UISPHudResultPlayerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudResultPlayerItemView_o* NOJLDPLOCIH;
};
struct COW_HUD_UISPHudResultPlayerScoreItemController_StaticFields {
};
struct COW_HUD_UISPHudResultPlayerScoreItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UISPHudResultPlayerScoreItemController_c {
	Il2CppClass_1 _1;
	COW_HUD_UISPHudResultPlayerScoreItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UISPHudResultPlayerScoreItemController_VTable vtable;
};
struct COW_HUD_UISPHudResultPlayerScoreItemController_o {
	COW_HUD_UISPHudResultPlayerScoreItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudResultPlayerScoreItemView_o* NOJLDPLOCIH;
};
struct COW_UISPHudResultShowController_StaticFields {
};
struct COW_UISPHudResultShowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OnMatchStatsChange;
	VirtualInvokeData _58_OnShareBtnClick;
	VirtualInvokeData _59_CreateScreenShotData;
	VirtualInvokeData _60_HasDefeater;
	VirtualInvokeData _61_ReturnToLobby;
	VirtualInvokeData _62_CreateProfileCallSign;
	VirtualInvokeData _63_PlayAvatarsEmote;
	VirtualInvokeData _64_PrepareShowAvatarData;
};
struct COW_UISPHudResultShowController_c {
	Il2CppClass_1 _1;
	COW_UISPHudResultShowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudResultShowController_VTable vtable;
};
struct COW_UISPHudResultShowController_o {
	COW_UISPHudResultShowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	bool m_UseNewShare;
	bool m_ScreenshotShareInited;
	System_String_o* UIHudMatchResultBaseShareController_m_ScreenshotFilePath;
	bool UIHudMatchResultBaseShareController_m_IsHaveShareFile;
	COW_UIMatchResultScreenshotController_MatchResultScreenshotData_o* UIHudMatchResultBaseShareController_m_ScreenShotData;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnToLobbyCor;
	UnityEngine_Coroutine_o* UIHudMatchResultBaseShareController_m_AutoReturnCommonMatchResultCor;
	bool UIHudMatchResultBaseShareController_m_IsShowInFrontEndScene;
	UnityEngine_GameObject_o* ResultShowInfo;
	UnityEngine_Transform_o* result_Show_pos;
	UnityEngine_Camera_o* camera_ob_result;
	System_Collections_Generic_List_UIMaleAvatar__o* m_AvatarList;
	int32_t EMOTE_WAIT_TIME;
	int32_t CLOSE_UI_UNLOCK_TIME;
	int32_t scene_id_test;
	bool uiCloseLock;
	UnityEngine_GameObject_o* UIHudResultShowBaseController_m_TeamFormatGO;
	COW_UISPHudResultShowView_o* m_View;
};
struct COW_HUD_UISPHudResultTopLiteTeamItemController_StaticFields {
};
struct COW_HUD_UISPHudResultTopLiteTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UISPHudResultTopLiteTeamItemController_c {
	Il2CppClass_1 _1;
	COW_HUD_UISPHudResultTopLiteTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UISPHudResultTopLiteTeamItemController_VTable vtable;
};
struct COW_HUD_UISPHudResultTopLiteTeamItemController_o {
	COW_HUD_UISPHudResultTopLiteTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudResultTopLiteTeamItemView_o* NOJLDPLOCIH;
};
struct COW_HUD_UISPHudResultTopQuadTeamItemController_StaticFields {
};
struct COW_HUD_UISPHudResultTopQuadTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UISPHudResultTopQuadTeamItemController_c {
	Il2CppClass_1 _1;
	COW_HUD_UISPHudResultTopQuadTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UISPHudResultTopQuadTeamItemController_VTable vtable;
};
struct COW_HUD_UISPHudResultTopQuadTeamItemController_o {
	COW_HUD_UISPHudResultTopQuadTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudResultTopQuadTeamItemView_o* NOJLDPLOCIH;
};
struct COW_HUD_UISPHudResultTopTeamItemController_StaticFields {
};
struct COW_HUD_UISPHudResultTopTeamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_HUD_UISPHudResultTopTeamItemController_c {
	Il2CppClass_1 _1;
	COW_HUD_UISPHudResultTopTeamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UISPHudResultTopTeamItemController_VTable vtable;
};
struct COW_HUD_UISPHudResultTopTeamItemController_o {
	COW_HUD_UISPHudResultTopTeamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudResultTopTeamItemView_o* NOJLDPLOCIH;
};
struct COW_UISPHudSideMapController_StaticFields {
};
struct COW_UISPHudSideMapController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_RegisterEvents;
	VirtualInvokeData _37_UnRegisterEvents;
	VirtualInvokeData _38_OnObservePlayer;
	VirtualInvokeData _39_OnObserverTargetChange;
	VirtualInvokeData _40_OnPlayerHPChanged;
	VirtualInvokeData _41_OnLocalPlayerSwitch;
	VirtualInvokeData _42_OnEnable;
	VirtualInvokeData _43_OnDisable;
};
struct COW_UISPHudSideMapController_c {
	Il2CppClass_1 _1;
	COW_UISPHudSideMapController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudSideMapController_VTable vtable;
};
struct COW_UISPHudSideMapController_o {
	COW_UISPHudSideMapController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIMapContentController_o* m_MapContentCtrl;
	COW_UISPHudSideMapView_o* m_View;
	COW_GamePlay_Player_o* m_Player;
	UnityEngine_Vector3_o m_MinMapLocalScale;
	float WheelSensitivity;
	UnityEngine_Vector2_o m_LastTouchPos;
	bool m_IsShowing;
};
struct COW_UISPHudSinglePlayerItemController_StaticFields {
};
struct COW_UISPHudSinglePlayerItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UISPHudSinglePlayerItemController_c {
	Il2CppClass_1 _1;
	COW_UISPHudSinglePlayerItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudSinglePlayerItemController_VTable vtable;
};
struct COW_UISPHudSinglePlayerItemController_o {
	COW_UISPHudSinglePlayerItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UISPHudSinglePlayerItemView_o* m_View;
	COW_GamePlay_IHAAMHPPLMG_o m_PlayerID;
};
struct COW_UISPHudTeamMatchResultController_StaticFields {
};
struct COW_UISPHudTeamMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISPHudTeamMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UISPHudTeamMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudTeamMatchResultController_VTable vtable;
};
struct COW_UISPHudTeamMatchResultController_o {
	COW_UISPHudTeamMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudTeamMatchResultView_o* m_View;
};
struct COW_UISPHudTeamRankingItemController_StaticFields {
};
struct COW_UISPHudTeamRankingItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UISPHudTeamRankingItemController_c {
	Il2CppClass_1 _1;
	COW_UISPHudTeamRankingItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudTeamRankingItemController_VTable vtable;
};
struct COW_UISPHudTeamRankingItemController_o {
	COW_UISPHudTeamRankingItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UISPHudTeamRankingItemView_o* m_View;
	COW_UISPHudTeamRankingListController_o* m_ParentCtrl;
	bool m_showTeamNum;
	System_Collections_Generic_List_UISprite__o* m_PlayIconList;
};
struct COW_UISPHudTeamRankingListController_StaticFields {
};
struct COW_UISPHudTeamRankingListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OpenItemController;
	VirtualInvokeData _39_CloseItemController;
};
struct COW_UISPHudTeamRankingListController_c {
	Il2CppClass_1 _1;
	COW_UISPHudTeamRankingListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudTeamRankingListController_VTable vtable;
};
struct COW_UISPHudTeamRankingListController_o {
	COW_UISPHudTeamRankingListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudTeamRankingListView_o* m_View;
	COW_UIModelSpectator_o* m_Model;
	bool m_IsCombatLevelRequesting;
	int32_t m_PrevType;
	int32_t m_InfoType;
	float m_CachedY;
};
struct COW_UISPHudWeaponInfoToggleController_StaticFields {
};
struct COW_UISPHudWeaponInfoToggleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UISPHudWeaponInfoToggleController_c {
	Il2CppClass_1 _1;
	COW_UISPHudWeaponInfoToggleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudWeaponInfoToggleController_VTable vtable;
};
struct COW_UISPHudWeaponInfoToggleController_o {
	COW_UISPHudWeaponInfoToggleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UISPHudWeaponInfoToggleView_o* m_View;
};
struct COW_UISplashBannerItemCDNController_StaticFields {
};
struct COW_UISplashBannerItemCDNController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_TempHidePreview;
	VirtualInvokeData _56_RecoverPreview;
	VirtualInvokeData _62_IsPreviewOpen;
	VirtualInvokeData _63_GetCreateAvatar;
	VirtualInvokeData _64_ClearCache;
	VirtualInvokeData _65_CreateDoublePreviewAvatar;
	VirtualInvokeData _66_SetAvatarPos;
	VirtualInvokeData _70_IsDelayPreviewFinished;
	VirtualInvokeData _71_RefreshPreviewUIOnly;
	VirtualInvokeData _72_GetPreviewUIType;
	VirtualInvokeData _73_GetFrontEndPreviewBorder;
	VirtualInvokeData _74_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _75_GetFrontEndPreviewComponent;
	VirtualInvokeData _76_GetFrontEndPreviewData;
	VirtualInvokeData _77_OpenPreview;
	VirtualInvokeData _78_ChangePreviewUIType;
	VirtualInvokeData _79_OnChangePreviewUIType;
	VirtualInvokeData _80_ClosePreview;
	VirtualInvokeData _81_OnTempHidePreview;
	VirtualInvokeData _82_OnRecoverPreview;
	VirtualInvokeData _83_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _84_ShowPreviewByID;
	VirtualInvokeData _85_ShowAvatar;
	VirtualInvokeData _86_RefreshPreviewDesc;
	VirtualInvokeData _87_SetPreviewBorder;
	VirtualInvokeData _88_ChangePreviewBorder;
	VirtualInvokeData _89_SetAvatarParams;
	VirtualInvokeData _90_GetFrontEndPreviewCommonController;
	VirtualInvokeData _91_GetFrontEndPreviewUIController;
	VirtualInvokeData _92_OnPopupWindowListChanged;
	VirtualInvokeData _93_OnDataChanged;
	VirtualInvokeData _94_GetInterestedPropID;
};
struct COW_UISplashBannerItemCDNController_c {
	Il2CppClass_1 _1;
	COW_UISplashBannerItemCDNController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISplashBannerItemCDNController_VTable vtable;
};
struct COW_UISplashBannerItemCDNController_o {
	COW_UISplashBannerItemCDNController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	bool m_PreviewWndCovered;
	int32_t m_PreviewUIType;
	COW_UISplashBannerItemCDNView_o* m_View;
	COW_SplashBannerInfo_o* m_SplashBannerInfo;
	System_Action_bool__o* m_UICloseCallBack;
	uint64_t m_StartShowTime;
	bool m_IsTodayNotShowBtnSelected;
	bool m_IsSuccess;
};
struct COW_UISplashBannerItemCDNHelperUtil_StaticFields {
};
struct COW_UISplashBannerItemCDNHelperUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISplashBannerItemCDNHelperUtil_c {
	Il2CppClass_1 _1;
	COW_UISplashBannerItemCDNHelperUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISplashBannerItemCDNHelperUtil_VTable vtable;
};
struct COW_UISplashBannerItemCDNHelperUtil_o {
	COW_UISplashBannerItemCDNHelperUtil_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* commonweapontrans;
	UnityEngine_Transform_o* icewallweapontrans;
};
struct COW_UISplashBannerItemFullScreenController_StaticFields {
};
struct COW_UISplashBannerItemFullScreenController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnBackButtonClick;
	VirtualInvokeData _56_OnEnterButtonClick;
};
struct COW_UISplashBannerItemFullScreenController_c {
	Il2CppClass_1 _1;
	COW_UISplashBannerItemFullScreenController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISplashBannerItemFullScreenController_VTable vtable;
};
struct COW_UISplashBannerItemFullScreenController_o {
	COW_UISplashBannerItemFullScreenController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Action_o* CloseCallBack;
	COW_WebView_o* m_WebView;
	COW_UISplashBannerFullScreenView_o* m_View;
	COW_SplashBannerInfo_o* m_SplashBannerInfo;
	System_Action_bool__o* m_UICloseCallBack;
	uint64_t m_StartShowTime;
	bool m_IsTodayNotShowBtnSelected;
	bool m_IsSuccess;
};
struct COW_UISplashBannerItemLiveTVController_StaticFields {
};
struct COW_UISplashBannerItemLiveTVController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnBackButtonClick;
	VirtualInvokeData _56_OnEnterButtonClick;
};
struct COW_UISplashBannerItemLiveTVController_c {
	Il2CppClass_1 _1;
	COW_UISplashBannerItemLiveTVController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISplashBannerItemLiveTVController_VTable vtable;
};
struct COW_UISplashBannerItemLiveTVController_o {
	COW_UISplashBannerItemLiveTVController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Action_o* CloseCallBack;
	COW_WebView_o* m_WebView;
	COW_UISplashBannerItemLiveTVView_o* m_View;
	COW_SplashBannerInfo_o* m_SplashBannerInfo;
	System_Action_bool__o* m_UICloseCallBack;
	bool m_WillGotoNavigation;
	uint64_t m_StartShowTime;
};
struct COW_UISplashBannerItemVideoController_StaticFields {
};
struct COW_UISplashBannerItemVideoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnBackButtonClick;
	VirtualInvokeData _56_OnEnterButtonClick;
};
struct COW_UISplashBannerItemVideoController_c {
	Il2CppClass_1 _1;
	COW_UISplashBannerItemVideoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISplashBannerItemVideoController_VTable vtable;
};
struct COW_UISplashBannerItemVideoController_o {
	COW_UISplashBannerItemVideoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Action_o* CloseCallBack;
	COW_WebView_o* m_WebView;
	COW_UISplashBannerItemVideoView_o* m_View;
	COW_SplashBannerInfo_o* m_SplashBannerInfo;
	System_Action_bool__o* m_UICloseCallBack;
	bool m_WillGotoNavigation;
	uint64_t m_StartShowTime;
};
struct COW_UIStandardItemMAXBItemTagController_StaticFields {
};
struct COW_UIStandardItemMAXBItemTagController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIStandardItemMAXBItemTagController_c {
	Il2CppClass_1 _1;
	COW_UIStandardItemMAXBItemTagController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStandardItemMAXBItemTagController_VTable vtable;
};
struct COW_UIStandardItemMAXBItemTagController_o {
	COW_UIStandardItemMAXBItemTagController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIStandardItemMAXBItemTagView_o* m_View;
};
struct COW_UIStropPointMapIconController_StaticFields {
};
struct COW_UIStropPointMapIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIStropPointMapIconController_c {
	Il2CppClass_1 _1;
	COW_UIStropPointMapIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIStropPointMapIconController_VTable vtable;
};
struct COW_UIStropPointMapIconController_o {
	COW_UIStropPointMapIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* shopSprite;
	uint32_t id;
};
struct COW_UISubscriptionConfirmWindowController_StaticFields {
};
struct COW_UISubscriptionConfirmWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UISubscriptionConfirmWindowController_c {
	Il2CppClass_1 _1;
	COW_UISubscriptionConfirmWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISubscriptionConfirmWindowController_VTable vtable;
};
struct COW_UISubscriptionConfirmWindowController_o {
	COW_UISubscriptionConfirmWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISubscriptionConfirmWindowView_o* m_View;
	COW_UISubscriptionConfirmWindowController_SubscriptionConfirmDisplayInfo_o* m_Info;
};
struct COW_UISubscriptionConfirmWindowController_SubscriptionConfirmDisplayInfo_StaticFields {
};
struct COW_UISubscriptionConfirmWindowController_SubscriptionConfirmDisplayInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISubscriptionConfirmWindowController_SubscriptionConfirmDisplayInfo_c {
	Il2CppClass_1 _1;
	COW_UISubscriptionConfirmWindowController_SubscriptionConfirmDisplayInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISubscriptionConfirmWindowController_SubscriptionConfirmDisplayInfo_VTable vtable;
};
struct COW_UISubscriptionConfirmWindowController_SubscriptionConfirmDisplayInfo_o {
	COW_UISubscriptionConfirmWindowController_SubscriptionConfirmDisplayInfo_c *klass;
	void *monitor;
	System_String_o* Title;
	System_String_o* Desc_1;
	System_String_o* Desc_2;
	System_String_o* Desc_3;
	System_String_o* Desc;
	System_String_o* SubscriptionProductIdentifier;
	System_Action_string__o* OnOK;
	bool ShowClose;
	int32_t ButtonStyle;
	COW_RebateCardInfo_o* RebateCard;
	COW_ClientMemberShipCardData_o* MembershipCard;
};
struct COW_UISubscriptionPreviewWindowController_StaticFields {
};
struct COW_UISubscriptionPreviewWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UISubscriptionPreviewWindowController_c {
	Il2CppClass_1 _1;
	COW_UISubscriptionPreviewWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISubscriptionPreviewWindowController_VTable vtable;
};
struct COW_UISubscriptionPreviewWindowController_o {
	COW_UISubscriptionPreviewWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISubscriptionPreviewWindowView_o* m_View;
	COW_UISubscriptionPreviewWindowController_DisplayInfo_o* m_DisplayInfo;
	COW_UIModelPayment_o* m_Payment;
	COW_UIModelRebateCard_o* m_RebateCard;
};
struct COW_UISubscriptionPreviewWindowController_DisplayInfo_StaticFields {
};
struct COW_UISubscriptionPreviewWindowController_DisplayInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISubscriptionPreviewWindowController_DisplayInfo_c {
	Il2CppClass_1 _1;
	COW_UISubscriptionPreviewWindowController_DisplayInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISubscriptionPreviewWindowController_DisplayInfo_VTable vtable;
};
struct COW_UISubscriptionPreviewWindowController_DisplayInfo_o {
	COW_UISubscriptionPreviewWindowController_DisplayInfo_c *klass;
	void *monitor;
	int32_t Type;
	System_Nullable_RebateCardType__o RebateCardType;
	System_Nullable_BooyahPassStatusType__o BooyahPassType;
	uint32_t BundleID;
};
struct COW_UISyncSettingConfirmController_StaticFields {
};
struct COW_UISyncSettingConfirmController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UISyncSettingConfirmController_c {
	Il2CppClass_1 _1;
	COW_UISyncSettingConfirmController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISyncSettingConfirmController_VTable vtable;
};
struct COW_UISyncSettingConfirmController_o {
	COW_UISyncSettingConfirmController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISyncSettingConfirmView_o* m_View;
	COW_UIModelSetting_o* m_Model;
};
struct COW_UITabAutoUpdate_StaticFields {
};
struct COW_UITabAutoUpdate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UITabAutoUpdate_c {
	Il2CppClass_1 _1;
	COW_UITabAutoUpdate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITabAutoUpdate_VTable vtable;
};
struct COW_UITabAutoUpdate_o {
	COW_UITabAutoUpdate_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float mSVHeight;
	UIScrollView_o* mScrollView;
	System_Collections_Generic_List_Transform__o* mTargets;
	System_Collections_Generic_List_float__o* mChildRatio;
	System_Action_int__o* OnRefreshTab;
	bool isSpring;
};
struct COW_UITaskController_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Predicate_UITaskController_TaskData__o* __f__am_cache1;
};
struct COW_UITaskController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
};
struct COW_UITaskController_c {
	Il2CppClass_1 _1;
	COW_UITaskController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITaskController_VTable vtable;
};
struct COW_UITaskController_o {
	COW_UITaskController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UIModelActivity_o* m_ModelActivity;
	COW_UIModelAnnouncement_o* m_ModelAnnouncement;
	COW_UIModelBooyahPass_o* m_ModelBP;
	COW_UIModelUser_o* m_ModelUser;
	COW_UITaskView_o* m_View;
	System_Collections_Generic_List_UITaskController_TaskData__o* m_TaskDatas;
	System_Collections_Generic_Dictionary_int__UIBaseController__o* m_CtrlDict;
	System_Collections_Generic_List_StandardTopTabItemViewData__o* m_TabDataList;
	COW_UIStandardTopTabController_o* m_TabCtrl;
	int32_t m_LastPreviewUIType;
	int32_t m_CurShowEPMaxRewardIndex;
	int32_t m_CurShowFPMaxRewardIndex;
	int32_t _CurTab_k__BackingField;
};
struct COW_UITaskController_TaskData_StaticFields {
};
struct COW_UITaskController_TaskData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UITaskController_TaskData_c {
	Il2CppClass_1 _1;
	COW_UITaskController_TaskData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITaskController_TaskData_VTable vtable;
};
struct COW_UITaskController_TaskData_o {
	COW_UITaskController_TaskData_c *klass;
	void *monitor;
	int32_t m_TaskTab;
	System_String_o* m_Title;
	int32_t m_RedDot;
	System_Func_UIBaseController__o* m_OnSelect;
	bool hasRedDot;
};
struct COW_UITaskController__CreateTabs_c__AnonStorey0_StaticFields {
};
struct COW_UITaskController__CreateTabs_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UITaskController__CreateTabs_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UITaskController__CreateTabs_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITaskController__CreateTabs_c__AnonStorey0_VTable vtable;
};
struct COW_UITaskController__CreateTabs_c__AnonStorey0_o {
	COW_UITaskController__CreateTabs_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UITaskController_TaskData_o* data;
	COW_UITaskController_o* _this;
};
struct COW_UITaskController__GotoTab_c__AnonStorey1_StaticFields {
};
struct COW_UITaskController__GotoTab_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UITaskController__GotoTab_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UITaskController__GotoTab_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITaskController__GotoTab_c__AnonStorey1_VTable vtable;
};
struct COW_UITaskController__GotoTab_c__AnonStorey1_o {
	COW_UITaskController__GotoTab_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t tab;
	COW_UITaskController_TaskData_o* data;
};
struct COW_UITaskController__OnSelectTab_c__AnonStorey2_StaticFields {
};
struct COW_UITaskController__OnSelectTab_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UITaskController__OnSelectTab_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UITaskController__OnSelectTab_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITaskController__OnSelectTab_c__AnonStorey2_VTable vtable;
};
struct COW_UITaskController__OnSelectTab_c__AnonStorey2_o {
	COW_UITaskController__OnSelectTab_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t tab;
};
struct COW_UITeamSkillItemController_StaticFields {
};
struct COW_UITeamSkillItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UITeamSkillItemController_c {
	Il2CppClass_1 _1;
	COW_UITeamSkillItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITeamSkillItemController_VTable vtable;
};
struct COW_UITeamSkillItemController_o {
	COW_UITeamSkillItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITeamSkillItemView_o* m_View;
	System_Collections_Generic_List_UISprite__o* m_ListSkillSprites;
	System_Collections_Generic_List_AvatarSkillData__o* m_ListSkill;
};
struct COW_UITeamSkillsController_StaticFields {
};
struct COW_UITeamSkillsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UITeamSkillsController_c {
	Il2CppClass_1 _1;
	COW_UITeamSkillsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITeamSkillsController_VTable vtable;
};
struct COW_UITeamSkillsController_o {
	COW_UITeamSkillsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITeamSkillsView_o* m_View;
	COW_UIModelGroup_o* m_ModelGroup;
	System_Collections_Generic_List_UITeamSkillItemController__o* m_ListSkillItemCtrl;
};
struct COW_UITipsNormalController_StaticFields {
};
struct COW_UITipsNormalController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UITipsNormalController_c {
	Il2CppClass_1 _1;
	COW_UITipsNormalController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITipsNormalController_VTable vtable;
};
struct COW_UITipsNormalController_o {
	COW_UITipsNormalController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITipsNormalView_o* m_View;
	System_Collections_Generic_Dictionary_uint__UITipsNormalController_TipsNormalData__o* m_TipsDict;
	System_Collections_Generic_Dictionary_uint__ResourceID__o* m_TipsResourceDict;
};
struct COW_UITipsNormalController_TipsNormalData_StaticFields {
};
struct COW_UITipsNormalController_TipsNormalData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UITipsNormalController_TipsNormalData_c {
	Il2CppClass_1 _1;
	COW_UITipsNormalController_TipsNormalData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITipsNormalController_TipsNormalData_VTable vtable;
};
struct COW_UITipsNormalController_TipsNormalData_o {
	COW_UITipsNormalController_TipsNormalData_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* m_TipsContainer;
	COW_UITipsButton_o* m_TipsButton;
	int32_t m_TipsType;
};
struct COW_UITitleCommonController_StaticFields {
};
struct COW_UITitleCommonController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UITitleCommonController_c {
	Il2CppClass_1 _1;
	COW_UITitleCommonController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITitleCommonController_VTable vtable;
};
struct COW_UITitleCommonController_o {
	COW_UITitleCommonController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_TitleInfo_o* m_Data;
	COW_UITitleCommonView_o* m_View;
};
struct COW_UITitleItemController_StaticFields {
};
struct COW_UITitleItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UITitleItemController_c {
	Il2CppClass_1 _1;
	COW_UITitleItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITitleItemController_VTable vtable;
};
struct COW_UITitleItemController_o {
	COW_UITitleItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_TitleInfo_o* m_Data;
	COW_UITitleItemView_o* m_View;
	COW_UITitleCommonController_o* m_CommonCtrl;
};
struct COW_UITitleShowController_StaticFields {
};
struct COW_UITitleShowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UITitleShowController_c {
	Il2CppClass_1 _1;
	COW_UITitleShowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITitleShowController_VTable vtable;
};
struct COW_UITitleShowController_o {
	COW_UITitleShowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	uint32_t _SelectedTitleId_k__BackingField;
	uint32_t _PendingToShowId_k__BackingField;
	COW_TitleInfo_o* m_SelectedInfo;
	COW_TitleInfo_o* m_PendingInfo;
	int32_t m_TitleBtnState;
	COW_UIModelCollection_o* m_ModelCollection;
	COW_UITitleShowView_o* m_View;
	COW_UIProfilePlayerPreferenceSettingPopWndController_o* m_parent;
};
struct COW_UIToggleConfirmController_StaticFields {
};
struct COW_UIToggleConfirmController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnConfirmBtn;
	VirtualInvokeData _58_OnCancelBtn;
};
struct COW_UIToggleConfirmController_c {
	Il2CppClass_1 _1;
	COW_UIToggleConfirmController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIToggleConfirmController_VTable vtable;
};
struct COW_UIToggleConfirmController_o {
	COW_UIToggleConfirmController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIToggleConfirmView_o* m_View;
};
struct COW_UIToggleConfirmWideItemController_StaticFields {
};
struct COW_UIToggleConfirmWideItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIToggleConfirmWideItemController_c {
	Il2CppClass_1 _1;
	COW_UIToggleConfirmWideItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIToggleConfirmWideItemController_VTable vtable;
};
struct COW_UIToggleConfirmWideItemController_o {
	COW_UIToggleConfirmWideItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIToggleConfirmWideItemView_o* m_View;
};
struct COW_UIToggleSpriteItemController_StaticFields {
};
struct COW_UIToggleSpriteItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetData;
	VirtualInvokeData _37_RefreshToggleValue;
};
struct COW_UIToggleSpriteItemController_c {
	Il2CppClass_1 _1;
	COW_UIToggleSpriteItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIToggleSpriteItemController_VTable vtable;
};
struct COW_UIToggleSpriteItemController_o {
	COW_UIToggleSpriteItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIToggleSpriteItemView_o* m_View;
	COW_PopMenuData_o* m_Data;
};
struct COW_UITopButtonGotoTokenController_StaticFields {
};
struct COW_UITopButtonGotoTokenController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UITopButtonGotoTokenController_c {
	Il2CppClass_1 _1;
	COW_UITopButtonGotoTokenController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITopButtonGotoTokenController_VTable vtable;
};
struct COW_UITopButtonGotoTokenController_o {
	COW_UITopButtonGotoTokenController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_TokenType;
	uint32_t m_TokenID;
	System_String_o* m_TokenDescKey;
	bool m_HideAmount;
	bool m_HideAmountIfZero;
	int32_t m_GotoIconStyle;
	COW_UITopButtonGotoTokenView_o* m_View;
};
struct COW_UITopButtonGroupController_StaticFields {
};
struct COW_UITopButtonGroupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
	VirtualInvokeData _38_OnBackButtonClick;
};
struct COW_UITopButtonGroupController_c {
	Il2CppClass_1 _1;
	COW_UITopButtonGroupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITopButtonGroupController_VTable vtable;
};
struct COW_UITopButtonGroupController_o {
	COW_UITopButtonGroupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITopButtonGroupView_o* m_View;
	System_Collections_Generic_Dictionary_int__UISprite__o* m_TokenSpriteDic;
	System_Collections_Generic_Dictionary_int__UILabel__o* m_TokenCountLebelDic;
	System_Collections_Generic_Dictionary_int__GameObject__o* m_TokenTimeLimitDic;
	System_Collections_Generic_Dictionary_int__UIButton__o* m_TokenButtonDic;
	System_Collections_Generic_Dictionary_int__UIWidget__o* m_TokenSpaceDic;
	COW_UIModelUser_o* m_ModelUser;
	System_Collections_Generic_List_UIBaseController__o* m_CustomControllerList;
	System_Collections_Generic_List_UITopButtonGotoTokenController__o* m_GotoTokenControllerList;
	COW_UILobbyV2TopButtonController_o* m_LobbyV2TopCtrl;
	UnityEngine_Color_o BATTERY_LEVEL_COLOR_LOW;
	UnityEngine_Color_o BATTERY_LEVEL_COLOR_MEDIUM;
	UnityEngine_Color_o BATTERY_LEVEL_COLOR_HIGH;
	UnityEngine_Color_o BATTERY_LEVEL_COLOR_CHARGING;
	UnityEngine_Vector3_o batteryLevelScale;
};
struct COW_UITopUpEventActivityController_StaticFields {
};
struct COW_UITopUpEventActivityController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_get_Root;
	VirtualInvokeData _43_ShowContent;
	VirtualInvokeData _44_SetData;
	VirtualInvokeData _45_Reload;
	VirtualInvokeData _46_HideContent;
	VirtualInvokeData _47_CloseContent;
	VirtualInvokeData _48_OnPopUpWindowListChange;
	VirtualInvokeData _49_OnVisibilityChange;
	VirtualInvokeData _50_GetBackGroundResroucesID;
};
struct COW_UITopUpEventActivityController_c {
	Il2CppClass_1 _1;
	COW_UITopUpEventActivityController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITopUpEventActivityController_VTable vtable;
};
struct COW_UITopUpEventActivityController_o {
	COW_UITopUpEventActivityController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITopUpEventController_o* m_UITopUpEventController;
};
struct COW_UITopUpEventController_StaticFields {
};
struct COW_UITopUpEventController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TempHidePreview;
	VirtualInvokeData _37_RecoverPreview;
	VirtualInvokeData _43_IsPreviewOpen;
	VirtualInvokeData _44_GetCreateAvatar;
	VirtualInvokeData _45_ClearCache;
	VirtualInvokeData _46_CreateDoublePreviewAvatar;
	VirtualInvokeData _47_SetAvatarPos;
	VirtualInvokeData _51_IsDelayPreviewFinished;
	VirtualInvokeData _52_RefreshPreviewUIOnly;
	VirtualInvokeData _53_GetFrontEndPreviewBorder;
	VirtualInvokeData _54_GetPreviewUIType;
	VirtualInvokeData _55_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _56_GetFrontEndPreviewComponent;
	VirtualInvokeData _57_GetFrontEndPreviewData;
	VirtualInvokeData _58_OpenPreview;
	VirtualInvokeData _59_ChangePreviewUIType;
	VirtualInvokeData _60_OnChangePreviewUIType;
	VirtualInvokeData _61_ClosePreview;
	VirtualInvokeData _62_OnTempHidePreview;
	VirtualInvokeData _63_OnRecoverPreview;
	VirtualInvokeData _64_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _65_ShowPreviewByID;
	VirtualInvokeData _66_ShowAvatar;
	VirtualInvokeData _67_RefreshPreviewDesc;
	VirtualInvokeData _68_SetPreviewBorder;
	VirtualInvokeData _69_ChangePreviewBorder;
	VirtualInvokeData _70_SetAvatarParams;
	VirtualInvokeData _71_GetFrontEndPreviewCommonController;
	VirtualInvokeData _72_GetFrontEndPreviewUIController;
	VirtualInvokeData _73_OnDataChanged;
	VirtualInvokeData _74_GetInterestedPropID;
};
struct COW_UITopUpEventController_c {
	Il2CppClass_1 _1;
	COW_UITopUpEventController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITopUpEventController_VTable vtable;
};
struct COW_UITopUpEventController_o {
	COW_UITopUpEventController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	int32_t m_TopUpEventPageType;
	int32_t m_CurrentSubTabIndex;
	proto_AwardDesc_o* m_CurrentPreviewItem;
	bool m_IsInPreview;
	COW_ActivityGroupDesc_o* m_GroupDesc;
	System_Collections_Generic_List_UITopUpEventItemController__o* m_ItemControllers;
	System_Collections_Generic_List_UITopUpEventProgressItemController__o* m_ProgressItemControllers;
	COW_UITopUpEventView_o* m_View;
	COW_UIModelActivity_o* m_Model;
	bool m_ShowModel;
	bool m_IsHideByPreviewPop;
};
struct COW_UITopUpEventController__IERefreshArrowObject_c__Iterator0_StaticFields {
};
struct COW_UITopUpEventController__IERefreshArrowObject_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UITopUpEventController__IERefreshArrowObject_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UITopUpEventController__IERefreshArrowObject_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITopUpEventController__IERefreshArrowObject_c__Iterator0_VTable vtable;
};
struct COW_UITopUpEventController__IERefreshArrowObject_c__Iterator0_o {
	COW_UITopUpEventController__IERefreshArrowObject_c__Iterator0_c *klass;
	void *monitor;
	COW_UITopUpEventController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UITopUpEventIAPController_StaticFields {
};
struct COW_UITopUpEventIAPController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GotoByParams;
	VirtualInvokeData _37_RefreshContent;
	VirtualInvokeData _38_OnPopUpWindowListChange;
};
struct COW_UITopUpEventIAPController_c {
	Il2CppClass_1 _1;
	COW_UITopUpEventIAPController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITopUpEventIAPController_VTable vtable;
};
struct COW_UITopUpEventIAPController_o {
	COW_UITopUpEventIAPController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITopUpEventController_o* m_UITopUpEventController;
	COW_UIActivityADFullContentController_o* m_ADTopUpEventController;
	COW_UIModelActivity_o* m_Model;
	bool isADFull;
};
struct COW_UITopUpEventIAPController__SetSubBg_c__AnonStorey0_StaticFields {
};
struct COW_UITopUpEventIAPController__SetSubBg_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UITopUpEventIAPController__SetSubBg_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UITopUpEventIAPController__SetSubBg_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITopUpEventIAPController__SetSubBg_c__AnonStorey0_VTable vtable;
};
struct COW_UITopUpEventIAPController__SetSubBg_c__AnonStorey0_o {
	COW_UITopUpEventIAPController__SetSubBg_c__AnonStorey0_c *klass;
	void *monitor;
	COW_ActivityGroupDesc_o* group;
};
struct COW_UITopUpEventItemController_StaticFields {
};
struct COW_UITopUpEventItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UITopUpEventItemController_c {
	Il2CppClass_1 _1;
	COW_UITopUpEventItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITopUpEventItemController_VTable vtable;
};
struct COW_UITopUpEventItemController_o {
	COW_UITopUpEventItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	proto_ClientActivityDesc_o* m_Desc;
	COW_UITopUpEventItemView_o* m_View;
	COW_UIModelActivity_o* m_Model;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ItemList;
	int32_t m_TopUpEventPageType;
};
struct COW_UITopUpEventItemController__SetViewData_c__AnonStorey0_StaticFields {
};
struct COW_UITopUpEventItemController__SetViewData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UITopUpEventItemController__SetViewData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UITopUpEventItemController__SetViewData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITopUpEventItemController__SetViewData_c__AnonStorey0_VTable vtable;
};
struct COW_UITopUpEventItemController__SetViewData_c__AnonStorey0_o {
	COW_UITopUpEventItemController__SetViewData_c__AnonStorey0_c *klass;
	void *monitor;
	proto_AwardDesc_o* awardDesc;
	COW_UIStandardItemMiniController_o* standardItem;
};
struct COW_UITopUpEventProgressItemController_StaticFields {
};
struct COW_UITopUpEventProgressItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UITopUpEventProgressItemController_c {
	Il2CppClass_1 _1;
	COW_UITopUpEventProgressItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITopUpEventProgressItemController_VTable vtable;
};
struct COW_UITopUpEventProgressItemController_o {
	COW_UITopUpEventProgressItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIModelActivity_o* m_Model;
	COW_UITopUpEventProgressItemView_o* m_View;
	proto_ClientActivityDesc_o* m_Desc;
	COW_ActivityClientInfo_o* m_Info;
};
struct COW_UITrainingCampConditionItemController_StaticFields {
};
struct COW_UITrainingCampConditionItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UITrainingCampConditionItemController_c {
	Il2CppClass_1 _1;
	COW_UITrainingCampConditionItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITrainingCampConditionItemController_VTable vtable;
};
struct COW_UITrainingCampConditionItemController_o {
	COW_UITrainingCampConditionItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITrainingCampConditionItemView_o* m_View;
	bool m_IsOK;
	int32_t m_Index;
};
struct COW_UITrainingCampController_StaticFields {
};
struct COW_UITrainingCampController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TempHidePreview;
	VirtualInvokeData _37_RecoverPreview;
	VirtualInvokeData _43_IsPreviewOpen;
	VirtualInvokeData _44_GetCreateAvatar;
	VirtualInvokeData _45_ClearCache;
	VirtualInvokeData _46_CreateDoublePreviewAvatar;
	VirtualInvokeData _47_SetAvatarPos;
	VirtualInvokeData _51_IsDelayPreviewFinished;
	VirtualInvokeData _52_RefreshPreviewUIOnly;
	VirtualInvokeData _53_GetFrontEndPreviewBorder;
	VirtualInvokeData _54_GetPreviewUIType;
	VirtualInvokeData _55_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _56_GetFrontEndPreviewComponent;
	VirtualInvokeData _57_GetFrontEndPreviewData;
	VirtualInvokeData _58_OpenPreview;
	VirtualInvokeData _59_ChangePreviewUIType;
	VirtualInvokeData _60_OnChangePreviewUIType;
	VirtualInvokeData _61_ClosePreview;
	VirtualInvokeData _62_OnTempHidePreview;
	VirtualInvokeData _63_OnRecoverPreview;
	VirtualInvokeData _64_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _65_ShowPreviewByID;
	VirtualInvokeData _66_ShowAvatar;
	VirtualInvokeData _67_RefreshPreviewDesc;
	VirtualInvokeData _68_SetPreviewBorder;
	VirtualInvokeData _69_ChangePreviewBorder;
	VirtualInvokeData _70_SetAvatarParams;
	VirtualInvokeData _71_GetFrontEndPreviewCommonController;
	VirtualInvokeData _72_GetFrontEndPreviewUIController;
	VirtualInvokeData _73_OnDataChanged;
	VirtualInvokeData _74_GetInterestedPropID;
};
struct COW_UITrainingCampController_c {
	Il2CppClass_1 _1;
	COW_UITrainingCampController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITrainingCampController_VTable vtable;
};
struct COW_UITrainingCampController_o {
	COW_UITrainingCampController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	COW_UITrainingCampView_o* m_View;
	COW_UIModelChummy_o* m_ModelChummy;
	COW_UIModelAvatar_o* m_ModelAvatar;
	COW_UIModelTailor_o* m_ModelTailor;
	bool m_CanApply;
	System_Collections_Generic_List_UITrainingCampConditionItemController__o* m_ConditionItemList;
	System_Collections_Generic_List_UITrainingCampConditionItemController__o* m_IntroductionConditionItemList;
	System_Collections_Generic_List_GameObject__o* m_StudentPosList;
	System_Collections_Generic_List_UISprite__o* m_StudentConnectionList;
	System_Collections_Generic_List_UITrainingCampMemberItemController__o* m_StudentList;
	System_Collections_Generic_List_UITrainingCampProgressAwardController__o* m_ProgressAwardList;
	System_Collections_Generic_Dictionary_uint__UITrainingCampMemberProgressPinController__o* m_ProgressPinDic;
	COW_UITrainingCampSideListController_o* m_SideListCtrl;
	bool m_IsRewardListFilled;
	bool m_IsStudentRewardListFilled;
	uint64_t m_TutorAccountID;
	int32_t m_MaxIntimacy;
	bool m_IsTrainingCampDescReady;
	bool m_FullScreenPreviewOpen;
	bool m_FullScreenPreviewCloseWhenNotActive;
};
struct COW_UITrainingCampGraduateWndController_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
};
struct COW_UITrainingCampGraduateWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UITrainingCampGraduateWndController_c {
	Il2CppClass_1 _1;
	COW_UITrainingCampGraduateWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITrainingCampGraduateWndController_VTable vtable;
};
struct COW_UITrainingCampGraduateWndController_o {
	COW_UITrainingCampGraduateWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UITrainingCampGraduateWndView_o* m_View;
	uint64_t m_AccountId;
	System_Collections_Generic_List_BaseItemInfo__o* m_AwardList;
	bool m_HasAward;
	COW_UIModelChummy_o* m_ModelChummy;
};
struct COW_UITrainingCampMemberItemController_StaticFields {
};
struct COW_UITrainingCampMemberItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UITrainingCampMemberItemController_c {
	Il2CppClass_1 _1;
	COW_UITrainingCampMemberItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITrainingCampMemberItemController_VTable vtable;
};
struct COW_UITrainingCampMemberItemController_o {
	COW_UITrainingCampMemberItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITrainingCampMemberItemView_o* m_View;
	proto_AccountInfoWithChummyState_o* m_CurrentAccountInfoWithChummyState;
	uint64_t m_AccountId;
	COW_UIModelChummy_o* m_ModelChummy;
};
struct COW_UITrainingCampMemberProgressPinController_StaticFields {
};
struct COW_UITrainingCampMemberProgressPinController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UITrainingCampMemberProgressPinController_c {
	Il2CppClass_1 _1;
	COW_UITrainingCampMemberProgressPinController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITrainingCampMemberProgressPinController_VTable vtable;
};
struct COW_UITrainingCampMemberProgressPinController_o {
	COW_UITrainingCampMemberProgressPinController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITrainingCampMemberProgressPinView_o* m_View;
	UISprite_array* m_HeadPicArr;
	uint32_t m_ProgressValue;
	uint32_t m_Count;
};
struct COW_UITrainingCampMsgCheckWndController_StaticFields {
};
struct COW_UITrainingCampMsgCheckWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UITrainingCampMsgCheckWndController_c {
	Il2CppClass_1 _1;
	COW_UITrainingCampMsgCheckWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITrainingCampMsgCheckWndController_VTable vtable;
};
struct COW_UITrainingCampMsgCheckWndController_o {
	COW_UITrainingCampMsgCheckWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UITrainingCampMsgCheckWndView_o* m_View;
	proto_ChummyRequest_o* m_RequestInfo;
	COW_UIModelChummy_o* m_ModelChummy;
	uint64_t m_AccountId;
	bool m_IsSameRegion;
};
struct COW_UITrainingCampMsgItemController_StaticFields {
};
struct COW_UITrainingCampMsgItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UITrainingCampMsgItemController_c {
	Il2CppClass_1 _1;
	COW_UITrainingCampMsgItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITrainingCampMsgItemController_VTable vtable;
};
struct COW_UITrainingCampMsgItemController_o {
	COW_UITrainingCampMsgItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UITrainingCampMsgItemView_o* m_View;
	proto_ChummyRequest_o* m_Info;
	COW_UIBaseProfileInfoController_o* m_BaseInfo;
	COW_UIModelChummy_o* m_ModelChummy;
};
struct COW_UITrainingCampMsgWndController_StaticFields {
};
struct COW_UITrainingCampMsgWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
	VirtualInvokeData _57_OnDataChanged;
	VirtualInvokeData _58_GetInterestedPropID;
};
struct COW_UITrainingCampMsgWndController_c {
	Il2CppClass_1 _1;
	COW_UITrainingCampMsgWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITrainingCampMsgWndController_VTable vtable;
};
struct COW_UITrainingCampMsgWndController_o {
	COW_UITrainingCampMsgWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelChummy_o* m_ModelChummy;
	COW_UITrainingCampMsgWndView_o* m_View;
};
struct COW_UITrainingCampProgressAwardController_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
};
struct COW_UITrainingCampProgressAwardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UITrainingCampProgressAwardController_c {
	Il2CppClass_1 _1;
	COW_UITrainingCampProgressAwardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITrainingCampProgressAwardController_VTable vtable;
};
struct COW_UITrainingCampProgressAwardController_o {
	COW_UITrainingCampProgressAwardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITrainingCampProgressAwardView_o* m_View;
	uint32_t m_Rank;
	uint32_t m_Milestone;
	int32_t m_Status;
	System_Collections_Generic_List_BaseItemInfo__o* m_AwardList;
	COW_UIModelChummy_o* m_ModelChummy;
};
struct COW_UITrainingCampRecommendItemController_StaticFields {
};
struct COW_UITrainingCampRecommendItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UITrainingCampRecommendItemController_c {
	Il2CppClass_1 _1;
	COW_UITrainingCampRecommendItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITrainingCampRecommendItemController_VTable vtable;
};
struct COW_UITrainingCampRecommendItemController_o {
	COW_UITrainingCampRecommendItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIModelChummy_o* m_ModelChummy;
	COW_UITrainingCampRecommendItemView_o* m_View;
	COW_UIBaseProfileInfoController_o* m_BaseProfile;
	uint64_t m_AccountId;
	System_String_o* m_Nickname;
	bool m_InSameRegion;
};
struct COW_UITrainingCampSideListController_StaticFields {
};
struct COW_UITrainingCampSideListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OpenItemController;
	VirtualInvokeData _58_CloseItemController;
};
struct COW_UITrainingCampSideListController_c {
	Il2CppClass_1 _1;
	COW_UITrainingCampSideListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITrainingCampSideListController_VTable vtable;
};
struct COW_UITrainingCampSideListController_o {
	COW_UITrainingCampSideListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UITrainingCampSideListView_o* m_View;
	COW_UIModelChummy_o* m_ModelChummy;
	int32_t m_Tab;
	bool m_HasSearch;
	uint64_t m_LastRefreshTime;
};
struct COW_UITrainingCampTaskWndController_StaticFields {
};
struct COW_UITrainingCampTaskWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UITrainingCampTaskWndController_c {
	Il2CppClass_1 _1;
	COW_UITrainingCampTaskWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITrainingCampTaskWndController_VTable vtable;
};
struct COW_UITrainingCampTaskWndController_o {
	COW_UITrainingCampTaskWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
};
struct COW_UITransferLeaderItemController_StaticFields {
};
struct COW_UITransferLeaderItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UITransferLeaderItemController_c {
	Il2CppClass_1 _1;
	COW_UITransferLeaderItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITransferLeaderItemController_VTable vtable;
};
struct COW_UITransferLeaderItemController_o {
	COW_UITransferLeaderItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UITransferLeaderItemView_o* m_View;
	tcp_GroupMemberInfo_o* m_GroupMemberInfoInfo;
	COW_UIModelGroup_o* m_ModelGroup;
};
struct COW_UITransferLeaderMenuController_StaticFields {
};
struct COW_UITransferLeaderMenuController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UITransferLeaderMenuController_c {
	Il2CppClass_1 _1;
	COW_UITransferLeaderMenuController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITransferLeaderMenuController_VTable vtable;
};
struct COW_UITransferLeaderMenuController_o {
	COW_UITransferLeaderMenuController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UITransferLeaderMenuView_o* m_View;
	COW_UIModelGroup_o* m_ModelGroup;
	System_UInt32_array* m_SquadGroupMemberOrderArray;
	System_UInt32_array* m_PenTaGroupMemberOrderArray;
	UISprite_o* m_TransferBtnSprite;
	UnityEngine_Vector3_o m_TransferBtnPos;
};
struct COW_UITreasureBoxOpenWndontroller_StaticFields {
};
struct COW_UITreasureBoxOpenWndontroller_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UITreasureBoxOpenWndontroller_c {
	Il2CppClass_1 _1;
	COW_UITreasureBoxOpenWndontroller_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITreasureBoxOpenWndontroller_VTable vtable;
};
struct COW_UITreasureBoxOpenWndontroller_o {
	COW_UITreasureBoxOpenWndontroller_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Action_uint__uint__o* OpenAction;
	COW_UITreasureBoxOpenWndView_o* m_View;
	proto_Item_o* m_Item;
	int32_t maxOpenCnt;
	COW_UIStandardItemMAXBController_o* m_ItemCtrl;
	uint32_t m_SelectCnt;
	bool m_IsSliderChange;
};
struct COW_UITrialCdkeyPopupWindowController_StaticFields {
};
struct COW_UITrialCdkeyPopupWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UITrialCdkeyPopupWindowController_c {
	Il2CppClass_1 _1;
	COW_UITrialCdkeyPopupWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITrialCdkeyPopupWindowController_VTable vtable;
};
struct COW_UITrialCdkeyPopupWindowController_o {
	COW_UITrialCdkeyPopupWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UITrialCdkeyPopupWindowView_o* m_View;
	System_String_o* websiteUrl;
};
struct COW_UITrialVersionUIDController_StaticFields {
};
struct COW_UITrialVersionUIDController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UITrialVersionUIDController_c {
	Il2CppClass_1 _1;
	COW_UITrialVersionUIDController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITrialVersionUIDController_VTable vtable;
};
struct COW_UITrialVersionUIDController_o {
	COW_UITrialVersionUIDController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITrialVersionUIDView_o* m_View;
};
struct COW_UITutorialCSRecommendPopupController_StaticFields {
};
struct COW_UITutorialCSRecommendPopupController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UITutorialCSRecommendPopupController_c {
	Il2CppClass_1 _1;
	COW_UITutorialCSRecommendPopupController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITutorialCSRecommendPopupController_VTable vtable;
};
struct COW_UITutorialCSRecommendPopupController_o {
	COW_UITutorialCSRecommendPopupController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UITutorialCSRecommendPopupView_o* m_View;
};
struct COW_UITutorialWebviewController_StaticFields {
};
struct COW_UITutorialWebviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnBackButtonClick;
	VirtualInvokeData _56_OnEnterButtonClick;
};
struct COW_UITutorialWebviewController_c {
	Il2CppClass_1 _1;
	COW_UITutorialWebviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITutorialWebviewController_VTable vtable;
};
struct COW_UITutorialWebviewController_o {
	COW_UITutorialWebviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Action_o* CloseCallBack;
	COW_WebView_o* m_WebView;
	COW_UITutorialWebViewView_o* m_View;
};
struct COW_UITutorialWithCharacterForGlobalMissionController_StaticFields {
};
struct COW_UITutorialWithCharacterForGlobalMissionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UITutorialWithCharacterForGlobalMissionController_c {
	Il2CppClass_1 _1;
	COW_UITutorialWithCharacterForGlobalMissionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITutorialWithCharacterForGlobalMissionController_VTable vtable;
};
struct COW_UITutorialWithCharacterForGlobalMissionController_o {
	COW_UITutorialWithCharacterForGlobalMissionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UITutorialWithCharacterForGlobalMissionView_o* m_View;
};
struct COW_UITutorRecruitPopWndController_StaticFields {
};
struct COW_UITutorRecruitPopWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UITutorRecruitPopWndController_c {
	Il2CppClass_1 _1;
	COW_UITutorRecruitPopWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITutorRecruitPopWndController_VTable vtable;
};
struct COW_UITutorRecruitPopWndController_o {
	COW_UITutorRecruitPopWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UITutorRecruitView_o* m_View;
	COW_UIModelChat_o* m_ChatModel;
	COW_UIModelChummy_o* m_ModelChummy;
	System_Text_StringBuilder_o* m_Builder;
	System_Text_StringBuilder_o* m_TutorBuilder;
	uint32_t m_WorldDelayCallID;
	float GREY_ALPHA;
	bool m_LastWorldInCDState;
	bool m_LastTutorInCDState;
	bool m_IsWorldChannelJoined;
	bool m_IsMentoringChannelJoined;
	uint64_t m_MentorUnlockTimeStamp;
	uint64_t m_WorldUnlockTimeStamp;
	uint64_t m_CurrentTimeStamp;
	System_String_o* m_SendBtnLabelText;
	System_String_o* m_Declaration;
	uint32_t m_SelectedOnLineTimeIndex;
	uint32_t m_SelectedActiveTimeIndex;
	uint32_t m_SelectedModePreferIndex;
	COW_UIPopMenuSmallControler_o* m_OnLineTimePop;
	COW_UIPopMenuSmallControler_o* m_ActiveTimePop;
	COW_UIPopMenuSmallControler_o* m_ModePreferPop;
	COW_UIPopMenuSmallControler_o* m_DeclarationPop;
	System_Collections_Generic_List_PopMenuData__o* m_OnLineTimeDataList;
	System_Collections_Generic_List_PopMenuData__o* m_ActiveTimeDataList;
	System_Collections_Generic_List_PopMenuData__o* m_ModePreferDataList;
	System_Collections_Generic_List_PopMenuData__o* m_DeclarationDataList;
	System_Collections_Generic_List_string__o* m_OnLineTimeList;
	System_Collections_Generic_List_string__o* m_ActiveTimeList;
	System_Collections_Generic_List_string__o* m_ModePreferList;
	System_Collections_Generic_List_string__o* m_DeclarationList;
	COW_PlayerSocialTagsDataManager_o* m_SocialTagsInstance;
};
struct COW_UIUGCBaseSelectItemController_StaticFields {
};
struct COW_UIUGCBaseSelectItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnSelect;
};
struct COW_UIUGCBaseSelectItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCBaseSelectItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCBaseSelectItemController_VTable vtable;
};
struct COW_UIUGCBaseSelectItemController_o {
	COW_UIUGCBaseSelectItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	int32_t UIBindItemListItemController_DataIndex;
	ReactUI_UIVariableBindItemList_o* Owner;
	ReactUI_UIVariable_o* var_ItemIndex;
	ReactUI_UIVariable_o* var_NameKey;
	ReactUI_UIVariable_o* var_ResourceId;
	ReactUI_UIVariable_o* var_ShowSpriteName;
	ReactUI_UIVariable_o* var_ShowCDNImage;
	ReactUI_UIVariable_o* var_IsUseCDNImage;
	System_Type_o* mBaseType;
};
struct COW_UIUGCCommentController_StaticFields {
	System_Comparison_WorkshopCommentTag__o* __f__am_cache0;
	System_Func_WorkshopCommentConfigData__uint__o* __f__am_cache1;
};
struct COW_UIUGCCommentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIUGCCommentController_c {
	Il2CppClass_1 _1;
	COW_UIUGCCommentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCommentController_VTable vtable;
};
struct COW_UIUGCCommentController_o {
	COW_UIUGCCommentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t m_CommentChoice;
	COW_UIUGCCommentView_o* m_View;
	COW_SceneEditSlotInfo_o* m_Info;
	System_Collections_Generic_List_WorkshopCommentConfigData__o* m_SelectedCommentData;
	System_Collections_Generic_List_UIUGCCommentItemController__o* m_CachedPosCommentItemList;
	System_Collections_Generic_List_UIUGCCommentItemController__o* m_CachedNegCommentItemList;
	System_Collections_Generic_List_WorkshopCommentConfigData__o* m_PositiveDataList;
	System_Collections_Generic_List_WorkshopCommentConfigData__o* m_NegativeDataList;
	bool m_Positive;
	int32_t m_Src;
	uint64_t m_MatchID;
};
struct COW_UIUGCCommentController__SetInfoData_c__AnonStorey0_StaticFields {
};
struct COW_UIUGCCommentController__SetInfoData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCCommentController__SetInfoData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIUGCCommentController__SetInfoData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCommentController__SetInfoData_c__AnonStorey0_VTable vtable;
};
struct COW_UIUGCCommentController__SetInfoData_c__AnonStorey0_o {
	COW_UIUGCCommentController__SetInfoData_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopCommentTag__o* adjusted;
};
struct COW_UIUGCCommentController__SetInfoData_c__AnonStorey1_StaticFields {
};
struct COW_UIUGCCommentController__SetInfoData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCCommentController__SetInfoData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIUGCCommentController__SetInfoData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCommentController__SetInfoData_c__AnonStorey1_VTable vtable;
};
struct COW_UIUGCCommentController__SetInfoData_c__AnonStorey1_o {
	COW_UIUGCCommentController__SetInfoData_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t i;
	COW_UIUGCCommentController__SetInfoData_c__AnonStorey0_o* __f__ref_0;
};
struct COW_UIUGCCommentController__RefreshToBeSelectedData_c__AnonStorey2_StaticFields {
};
struct COW_UIUGCCommentController__RefreshToBeSelectedData_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCCommentController__RefreshToBeSelectedData_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIUGCCommentController__RefreshToBeSelectedData_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCommentController__RefreshToBeSelectedData_c__AnonStorey2_VTable vtable;
};
struct COW_UIUGCCommentController__RefreshToBeSelectedData_c__AnonStorey2_o {
	COW_UIUGCCommentController__RefreshToBeSelectedData_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t i;
	COW_UIUGCCommentController_o* _this;
};
struct COW_UIUGCCommentController__RefreshToBeSelectedData_c__AnonStorey3_StaticFields {
};
struct COW_UIUGCCommentController__RefreshToBeSelectedData_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCCommentController__RefreshToBeSelectedData_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIUGCCommentController__RefreshToBeSelectedData_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCommentController__RefreshToBeSelectedData_c__AnonStorey3_VTable vtable;
};
struct COW_UIUGCCommentController__RefreshToBeSelectedData_c__AnonStorey3_o {
	COW_UIUGCCommentController__RefreshToBeSelectedData_c__AnonStorey3_c *klass;
	void *monitor;
	int32_t i;
	COW_UIUGCCommentController_o* _this;
};
struct COW_UIUGCCommentController__OnItemSelected_c__AnonStorey4_StaticFields {
};
struct COW_UIUGCCommentController__OnItemSelected_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCCommentController__OnItemSelected_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIUGCCommentController__OnItemSelected_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCommentController__OnItemSelected_c__AnonStorey4_VTable vtable;
};
struct COW_UIUGCCommentController__OnItemSelected_c__AnonStorey4_o {
	COW_UIUGCCommentController__OnItemSelected_c__AnonStorey4_c *klass;
	void *monitor;
	COW_WorkshopCommentConfigData_o* config;
};
struct COW_UIUGCCommentController__OnItemDeleted_c__AnonStorey5_StaticFields {
};
struct COW_UIUGCCommentController__OnItemDeleted_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCCommentController__OnItemDeleted_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIUGCCommentController__OnItemDeleted_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCommentController__OnItemDeleted_c__AnonStorey5_VTable vtable;
};
struct COW_UIUGCCommentController__OnItemDeleted_c__AnonStorey5_o {
	COW_UIUGCCommentController__OnItemDeleted_c__AnonStorey5_c *klass;
	void *monitor;
	COW_WorkshopCommentConfigData_o* config;
};
struct COW_UIUGCCommentItemController_StaticFields {
};
struct COW_UIUGCCommentItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIUGCCommentItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCCommentItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCommentItemController_VTable vtable;
};
struct COW_UIUGCCommentItemController_o {
	COW_UIUGCCommentItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCCommentItemView_o* m_View;
	COW_WorkshopCommentConfigData_o* m_Data;
	bool m_HasSelected;
	bool m_CanBeSelected;
};
struct COW_UIUGCConfirmWndController_StaticFields {
};
struct COW_UIUGCConfirmWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIUGCConfirmWndController_c {
	Il2CppClass_1 _1;
	COW_UIUGCConfirmWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCConfirmWndController_VTable vtable;
};
struct COW_UIUGCConfirmWndController_o {
	COW_UIUGCConfirmWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCConfirmWndView_o* m_View;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
	COW_SceneEditSlotInfo_o* m_CurSlotInfo;
	int32_t m_CostType;
	uint32_t m_CostCnt;
	uint32_t m_CostItem;
};
struct COW_UIUGCCreateMapSelectItemController_StaticFields {
};
struct COW_UIUGCCreateMapSelectItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIUGCCreateMapSelectItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCCreateMapSelectItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCreateMapSelectItemController_VTable vtable;
};
struct COW_UIUGCCreateMapSelectItemController_o {
	COW_UIUGCCreateMapSelectItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIUGCCreateMapSelectItemView_o* m_View;
	COW_WorkshopCreateNewConfigData_o* m_ConfigData;
};
struct COW_RecMapTemplateInfo_StaticFields {
};
struct COW_RecMapTemplateInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RecMapTemplateInfo_c {
	Il2CppClass_1 _1;
	COW_RecMapTemplateInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RecMapTemplateInfo_VTable vtable;
};
struct COW_RecMapTemplateInfo_o {
	COW_RecMapTemplateInfo_c *klass;
	void *monitor;
	proto_WorkshopBasicInfo_o* info;
	uint32_t configId;
	int32_t mark;
	System_String_o* map_code;
	System_String_o* cdn_map;
	uint32_t slot_id;
};
struct COW_UIUGCCreateMapTemplateItemController_StaticFields {
};
struct COW_UIUGCCreateMapTemplateItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIUGCCreateMapTemplateItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCCreateMapTemplateItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCreateMapTemplateItemController_VTable vtable;
};
struct COW_UIUGCCreateMapTemplateItemController_o {
	COW_UIUGCCreateMapTemplateItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIUGCCreateMapTemplateItemView_o* m_View;
	COW_RecMapTemplateInfo_o* m_ConfigData;
	COW_UIModelSceneEdit_o* m_Model;
};
struct COW_UIUGCCreateModeSelectItemController_StaticFields {
};
struct COW_UIUGCCreateModeSelectItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIUGCCreateModeSelectItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCCreateModeSelectItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCreateModeSelectItemController_VTable vtable;
};
struct COW_UIUGCCreateModeSelectItemController_o {
	COW_UIUGCCreateModeSelectItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIUGCCreateModeSelectItemView_o* m_View;
	COW_WorkshopCreateNewConfigData_o* m_ConfigData;
};
struct COW_UIUGCCreateNewWorkshopController_StaticFields {
	System_Comparison_WorkshopTemplateConfigDesc__o* __f__am_cache0;
};
struct COW_UIUGCCreateNewWorkshopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
};
struct COW_UIUGCCreateNewWorkshopController_c {
	Il2CppClass_1 _1;
	COW_UIUGCCreateNewWorkshopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCreateNewWorkshopController_VTable vtable;
};
struct COW_UIUGCCreateNewWorkshopController_o {
	COW_UIUGCCreateNewWorkshopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIUGCCreateNewWorkshopView_o* m_View;
	COW_WorkshopCreateNewManager_o* m_Mgr;
	System_Collections_Generic_List_WorkshopCreateNewConfigData__o* m_ClassicModeList;
	System_Collections_Generic_List_WorkshopCreateNewConfigData__o* m_TemplateModeList;
	System_Collections_Generic_List_WorkshopCreateNewConfigData__o* m_MapList;
	System_Collections_Generic_Dictionary_uint__List_WorkshopTemplateConfigDesc___o* m_TemplateMapDic;
	System_Collections_Generic_Dictionary_uint__List_RecMapTemplateInfo___o* m_TemplateMapInfoCache;
	int32_t m_SelectedMapType;
	Il2CppObject* LastMapController;
	uint32_t m_SelectedMap;
	uint32_t m_SelectedModeWithTemplate;
	uint32_t m_SelectedMode;
	COW_SceneEditSlotInfo_o* m_SelectedRecMap;
	uint32_t m_SelecteSlotId;
	bool m_IsClassicTab;
	System_String_o* m_TutorialUrl;
	System_String_o* m_TutorialTitle;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
};
struct COW_UIUGCCreateNewWorkshopController_UIUGCCreateMapSelectItemEasyList_StaticFields {
};
struct COW_UIUGCCreateNewWorkshopController_UIUGCCreateMapSelectItemEasyList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UIUGCCreateNewWorkshopController_UIUGCCreateMapSelectItemEasyList_c {
	Il2CppClass_1 _1;
	COW_UIUGCCreateNewWorkshopController_UIUGCCreateMapSelectItemEasyList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCreateNewWorkshopController_UIUGCCreateMapSelectItemEasyList_VTable vtable;
};
struct COW_UIUGCCreateNewWorkshopController_UIUGCCreateMapSelectItemEasyList_o {
	COW_UIUGCCreateNewWorkshopController_UIUGCCreateMapSelectItemEasyList_c *klass;
	void *monitor;
	COW_UIUGCCreateNewWorkshopController_o* m_Ctrl;
};
struct COW_UIUGCCreateNewWorkshopController_UIUGCCreateModeSelectItemEasyList_StaticFields {
};
struct COW_UIUGCCreateNewWorkshopController_UIUGCCreateModeSelectItemEasyList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UIUGCCreateNewWorkshopController_UIUGCCreateModeSelectItemEasyList_c {
	Il2CppClass_1 _1;
	COW_UIUGCCreateNewWorkshopController_UIUGCCreateModeSelectItemEasyList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCreateNewWorkshopController_UIUGCCreateModeSelectItemEasyList_VTable vtable;
};
struct COW_UIUGCCreateNewWorkshopController_UIUGCCreateModeSelectItemEasyList_o {
	COW_UIUGCCreateNewWorkshopController_UIUGCCreateModeSelectItemEasyList_c *klass;
	void *monitor;
	COW_UIUGCCreateNewWorkshopController_o* m_Ctrl;
};
struct COW_UIUGCCreateNewWorkshopController_UIUGCCreateMapTemplateItemEasyList_StaticFields {
};
struct COW_UIUGCCreateNewWorkshopController_UIUGCCreateMapTemplateItemEasyList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenItemController;
	VirtualInvokeData _5_CloseItemController;
};
struct COW_UIUGCCreateNewWorkshopController_UIUGCCreateMapTemplateItemEasyList_c {
	Il2CppClass_1 _1;
	COW_UIUGCCreateNewWorkshopController_UIUGCCreateMapTemplateItemEasyList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCreateNewWorkshopController_UIUGCCreateMapTemplateItemEasyList_VTable vtable;
};
struct COW_UIUGCCreateNewWorkshopController_UIUGCCreateMapTemplateItemEasyList_o {
	COW_UIUGCCreateNewWorkshopController_UIUGCCreateMapTemplateItemEasyList_c *klass;
	void *monitor;
	COW_UIUGCCreateNewWorkshopController_o* m_Ctrl;
};
struct COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey1_StaticFields {
};
struct COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey1_VTable vtable;
};
struct COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey1_o {
	COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t modeId;
	COW_UIUGCCreateNewWorkshopController_o* _this;
};
struct COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey0_StaticFields {
};
struct COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey0_VTable vtable;
};
struct COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey0_o {
	COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey0_c *klass;
	void *monitor;
	proto_WorkshopTemplateConfigDesc_o* _template;
	COW_UIUGCCreateNewWorkshopController__RefreshModeMapTemplate_c__AnonStorey1_o* __f__ref_1;
};
struct COW_UIUGCCSaveAsNewSlotController_StaticFields {
};
struct COW_UIUGCCSaveAsNewSlotController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIUGCCSaveAsNewSlotController_c {
	Il2CppClass_1 _1;
	COW_UIUGCCSaveAsNewSlotController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCSaveAsNewSlotController_VTable vtable;
};
struct COW_UIUGCCSaveAsNewSlotController_o {
	COW_UIUGCCSaveAsNewSlotController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCCSaveAsNewSlotView_o* m_View;
	System_Collections_Generic_List_UIUGCSaveAsNewSlotItemController__o* m_CachedList;
	COW_SceneEditSlotInfo_o* m_SelectedSlotInfo;
	System_Action_uint__o* m_CallBack;
};
struct COW_UIUGCCSaveFileSelectController_StaticFields {
};
struct COW_UIUGCCSaveFileSelectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIUGCCSaveFileSelectController_c {
	Il2CppClass_1 _1;
	COW_UIUGCCSaveFileSelectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCCSaveFileSelectController_VTable vtable;
};
struct COW_UIUGCCSaveFileSelectController_o {
	COW_UIUGCCSaveFileSelectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCCSaveFileSelectView_o* m_View;
	uint32_t m_SelecetedSlot;
	int32_t m_SelectedSlotType;
	bool m_SelectedLocal;
	System_Action_bool__o* m_OnApplyCallBack;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
};
struct COW_UIUGCDeleteFileSelectController_StaticFields {
};
struct COW_UIUGCDeleteFileSelectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIUGCDeleteFileSelectController_c {
	Il2CppClass_1 _1;
	COW_UIUGCDeleteFileSelectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCDeleteFileSelectController_VTable vtable;
};
struct COW_UIUGCDeleteFileSelectController_o {
	COW_UIUGCDeleteFileSelectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCDeleteFileSelectView_o* m_View;
	bool m_SelectedLocal;
	uint32_t m_SelecetedSlot;
	System_Action_bool__o* m_OnApplyCallBack;
};
struct COW_UIUGCFeedBackController_StaticFields {
};
struct COW_UIUGCFeedBackController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIUGCFeedBackController_c {
	Il2CppClass_1 _1;
	COW_UIUGCFeedBackController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCFeedBackController_VTable vtable;
};
struct COW_UIUGCFeedBackController_o {
	COW_UIUGCFeedBackController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCFeedBackView_o* m_View;
	COW_UGCFeedBackConfigData_o* m_SelectedFirstQuestionData;
	COW_UGCFeedBackConfigData_o* m_SelectedSecondSingleQuestionData;
	System_Collections_Generic_List_UGCFeedBackConfigData__o* m_SelectedSecondMultipleQuestionData;
	System_Collections_Generic_List_UGCFeedBackConfigData__o* m_FirstQuestionList;
	System_Collections_Generic_List_UGCFeedBackConfigData__o* m_SecondQuestionList;
	System_Collections_Generic_List_UIUGCSingleSelectItemController__o* m_CachedFirstItemList;
	System_Collections_Generic_List_UIUGCSingleSelectItemController__o* m_CachedSecondSingleItemList;
	System_Collections_Generic_List_UIUGCMultipleSelectItemController__o* m_CachedSecondMultipleItemList;
	int32_t m_SecondQuestionType;
	System_Action_o* m_SubmitCallBack;
};
struct COW_UIUGCFeedBackController__OnSecondItemDeleted_c__AnonStorey0_StaticFields {
};
struct COW_UIUGCFeedBackController__OnSecondItemDeleted_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCFeedBackController__OnSecondItemDeleted_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIUGCFeedBackController__OnSecondItemDeleted_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCFeedBackController__OnSecondItemDeleted_c__AnonStorey0_VTable vtable;
};
struct COW_UIUGCFeedBackController__OnSecondItemDeleted_c__AnonStorey0_o {
	COW_UIUGCFeedBackController__OnSecondItemDeleted_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UGCFeedBackConfigData_o* config;
};
struct COW_UIUGCGameModeMapPickItemController_StaticFields {
};
struct COW_UIUGCGameModeMapPickItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIUGCGameModeMapPickItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCGameModeMapPickItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCGameModeMapPickItemController_VTable vtable;
};
struct COW_UIUGCGameModeMapPickItemController_o {
	COW_UIUGCGameModeMapPickItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCGameModeMapPickItemView_o* m_View;
	bool m_Selected;
	uint32_t Type;
	bool m_NeedCheckDownload;
	COW_UIUGCHotIndicatorController_o* m_HeatInfo;
	COW_UINewDownloadInfoController_o* m_OptionalMapResDownloader;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* m_ResDownloadTask;
};
struct COW_UIUGCGameModeMapPickItemController__SetTypeData_c__AnonStorey0_StaticFields {
};
struct COW_UIUGCGameModeMapPickItemController__SetTypeData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCGameModeMapPickItemController__SetTypeData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIUGCGameModeMapPickItemController__SetTypeData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCGameModeMapPickItemController__SetTypeData_c__AnonStorey0_VTable vtable;
};
struct COW_UIUGCGameModeMapPickItemController__SetTypeData_c__AnonStorey0_o {
	COW_UIUGCGameModeMapPickItemController__SetTypeData_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* tagdes;
};
struct COW_UIUGCGameModeMapPickWndController_StaticFields {
};
struct COW_UIUGCGameModeMapPickWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _56_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIUGCGameModeMapPickWndController_c {
	Il2CppClass_1 _1;
	COW_UIUGCGameModeMapPickWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCGameModeMapPickWndController_VTable vtable;
};
struct COW_UIUGCGameModeMapPickWndController_o {
	COW_UIUGCGameModeMapPickWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCGameModeMapPickWndView_o* m_View;
	System_Collections_Generic_List_uint__o* m_Selected;
	System_Collections_Generic_List_uint__o* m_InitialSelected;
	COW_UIModelSceneEdit_o* m_Model;
	System_Collections_Generic_List_UIUGCGameModeMapPickItemController__o* m_PickItemCtrls;
	System_Collections_Generic_List_int__o* Tags;
	bool m_IsNew;
	bool m_HasInit;
	int32_t m_src;
};
struct COW_UIUGCGameModeStyle2MapPickItemController_StaticFields {
};
struct COW_UIUGCGameModeStyle2MapPickItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIUGCGameModeStyle2MapPickItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCGameModeStyle2MapPickItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCGameModeStyle2MapPickItemController_VTable vtable;
};
struct COW_UIUGCGameModeStyle2MapPickItemController_o {
	COW_UIUGCGameModeStyle2MapPickItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCGameModeStyle2MapPickItemView_o* m_View;
	bool m_Selected;
	System_String_o* m_Codek;
	uint32_t Type;
	COW_UIUGCHotIndicatorController_o* m_HeatInfo;
};
struct COW_UIUGCGameModeStyle2MapPickItemController__SetData_c__AnonStorey0_StaticFields {
};
struct COW_UIUGCGameModeStyle2MapPickItemController__SetData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCGameModeStyle2MapPickItemController__SetData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIUGCGameModeStyle2MapPickItemController__SetData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCGameModeStyle2MapPickItemController__SetData_c__AnonStorey0_VTable vtable;
};
struct COW_UIUGCGameModeStyle2MapPickItemController__SetData_c__AnonStorey0_o {
	COW_UIUGCGameModeStyle2MapPickItemController__SetData_c__AnonStorey0_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* mInfo;
	COW_UIUGCGameModeStyle2MapPickItemController_o* _this;
};
struct COW_UIUGCGameModeStyle2MapPickWndController_StaticFields {
};
struct COW_UIUGCGameModeStyle2MapPickWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _56_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIUGCGameModeStyle2MapPickWndController_c {
	Il2CppClass_1 _1;
	COW_UIUGCGameModeStyle2MapPickWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCGameModeStyle2MapPickWndController_VTable vtable;
};
struct COW_UIUGCGameModeStyle2MapPickWndController_o {
	COW_UIUGCGameModeStyle2MapPickWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCGameModeStyle2MapPickWndView_o* m_View;
	proto_WorkshopUGCOpeningInfoDesc_o* m_WorkshopUGCOpeningInfoDesc;
	System_Collections_Generic_List_string__o* m_SelectWorkshopCodeks;
	System_Collections_Generic_List_string__o* m_InitialWorkshopCodeks;
	COW_UIModelMapOpeningInfo_o* m_Model;
	System_Collections_Generic_List_UIUGCGameModeStyle2MapPickItemController__o* m_PickItemCtrls;
	System_Collections_Generic_List_int__o* Tags;
	bool m_dirty;
	int32_t m_src;
	System_Action_string__o* m_NotifyWndConfirm;
};
struct COW_UIUGCHotIndicatorController_StaticFields {
};
struct COW_UIUGCHotIndicatorController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIUGCHotIndicatorController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHotIndicatorController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHotIndicatorController_VTable vtable;
};
struct COW_UIUGCHotIndicatorController_o {
	COW_UIUGCHotIndicatorController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCHotIndicatorView_o* m_View;
};
struct COW_UIUGCHotMapController_StaticFields {
};
struct COW_UIUGCHotMapController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIUGCHotMapController_c {
	Il2CppClass_1 _1;
	COW_UIUGCHotMapController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCHotMapController_VTable vtable;
};
struct COW_UIUGCHotMapController_o {
	COW_UIUGCHotMapController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCHotMapView_o* m_View;
	COW_UIModelSceneEdit_o* m_Model;
	COW_SceneEditSlotInfo_o* m_SlotInfo;
	int32_t m_RecType;
	int32_t m_Scene;
	bool m_MainEditorChoice;
	int32_t m_WndFrom;
	COW_UIUGCHotIndicatorController_o* m_IndicatorCtrl;
	COW_UIUGCLikeIndicatorController_o* m_LikeIndicatorCtrl;
};
struct COW_UGCMatchResultToken_StaticFields {
};
struct COW_UGCMatchResultToken_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCMatchResultToken_c {
	Il2CppClass_1 _1;
	COW_UGCMatchResultToken_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMatchResultToken_VTable vtable;
};
struct COW_UGCMatchResultToken_o {
	COW_UGCMatchResultToken_c *klass;
	void *monitor;
	GCommon_ResourceID_o IconRes;
	int32_t Type;
	int64_t RealCnt;
	uint32_t TotalCnt;
	System_String_o* TokenName;
	bool ReachDailyLimit;
};
struct COW_UIUGCMatchResultCommentController_StaticFields {
};
struct COW_UIUGCMatchResultCommentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIUGCMatchResultCommentController_c {
	Il2CppClass_1 _1;
	COW_UIUGCMatchResultCommentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMatchResultCommentController_VTable vtable;
};
struct COW_UIUGCMatchResultCommentController_o {
	COW_UIUGCMatchResultCommentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCMatchResultCommentView_o* m_View;
	COW_SceneEditSlotInfo_o* m_SlotInfo;
	COW_WorkshopMatchResultData_o* m_CreatorInfo;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIModelMapOpeningInfo_o* m_ModelOpeningInfo;
	int32_t m_Src;
	bool m_CanBeSub;
	bool m_Subscribed;
	int32_t m_LikeState;
	uint64_t m_LikeCount;
	uint64_t m_SubCount;
	uint32_t m_ExpSpeed;
	uint32_t m_PreExp;
	uint32_t m_PreLevel;
	uint32_t m_PreMaxExp;
	COW_WorkShopLevelExp_o* m_PreData;
	uint32_t m_NewExp;
	uint32_t m_NewLevel;
	uint32_t m_NewMaxExp;
	COW_WorkShopLevelExp_o* m_NewData;
	System_String_o* m_SurveyUrl;
	uint32_t m_SurveyClickNum;
	uint64_t m_GroupID;
	bool m_IsSubsBefore;
	int32_t m_SubsAction;
	bool m_IsClickMapComment;
	bool m_IsClickMoreMaps;
	bool m_IsClickNewGame;
};
struct COW_UIUGCMatchResultCommentController__ExpUp_c__Iterator0_StaticFields {
};
struct COW_UIUGCMatchResultCommentController__ExpUp_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIUGCMatchResultCommentController__ExpUp_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIUGCMatchResultCommentController__ExpUp_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMatchResultCommentController__ExpUp_c__Iterator0_VTable vtable;
};
struct COW_UIUGCMatchResultCommentController__ExpUp_c__Iterator0_o {
	COW_UIUGCMatchResultCommentController__ExpUp_c__Iterator0_c *klass;
	void *monitor;
	float CurExp;
	float NewExp;
	float MaxExp;
	COW_UIUGCMatchResultCommentController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGCMatchResultCommentController__PlayCreatorLevelUpAni_c__Iterator1_StaticFields {
};
struct COW_UIUGCMatchResultCommentController__PlayCreatorLevelUpAni_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIUGCMatchResultCommentController__PlayCreatorLevelUpAni_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIUGCMatchResultCommentController__PlayCreatorLevelUpAni_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMatchResultCommentController__PlayCreatorLevelUpAni_c__Iterator1_VTable vtable;
};
struct COW_UIUGCMatchResultCommentController__PlayCreatorLevelUpAni_c__Iterator1_o {
	COW_UIUGCMatchResultCommentController__PlayCreatorLevelUpAni_c__Iterator1_c *klass;
	void *monitor;
	uint32_t _levelExp___0;
	uint32_t _preExp___0;
	COW_UIUGCMatchResultCommentController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGCMatchResultCommentController__OnBtnGameClick_c__AnonStorey2_StaticFields {
};
struct COW_UIUGCMatchResultCommentController__OnBtnGameClick_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCMatchResultCommentController__OnBtnGameClick_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIUGCMatchResultCommentController__OnBtnGameClick_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMatchResultCommentController__OnBtnGameClick_c__AnonStorey2_VTable vtable;
};
struct COW_UIUGCMatchResultCommentController__OnBtnGameClick_c__AnonStorey2_o {
	COW_UIUGCMatchResultCommentController__OnBtnGameClick_c__AnonStorey2_c *klass;
	void *monitor;
	COW_UIPopupMessageBoxController_o* quitDialog;
	COW_UIUGCMatchResultCommentController_o* _this;
};
struct COW_UIUGCMatchResultCommentController__OnBtnCraftlandClick_c__AnonStorey3_StaticFields {
};
struct COW_UIUGCMatchResultCommentController__OnBtnCraftlandClick_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCMatchResultCommentController__OnBtnCraftlandClick_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIUGCMatchResultCommentController__OnBtnCraftlandClick_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMatchResultCommentController__OnBtnCraftlandClick_c__AnonStorey3_VTable vtable;
};
struct COW_UIUGCMatchResultCommentController__OnBtnCraftlandClick_c__AnonStorey3_o {
	COW_UIUGCMatchResultCommentController__OnBtnCraftlandClick_c__AnonStorey3_c *klass;
	void *monitor;
	COW_UIPopupMessageBoxController_o* quitDialog;
	COW_UIUGCMatchResultCommentController_o* _this;
};
struct COW_UIUGCMultipleSelectItemController_StaticFields {
};
struct COW_UIUGCMultipleSelectItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIUGCMultipleSelectItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCMultipleSelectItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMultipleSelectItemController_VTable vtable;
};
struct COW_UIUGCMultipleSelectItemController_o {
	COW_UIUGCMultipleSelectItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCMultipleSelectItemView_o* m_View;
	COW_UGCFeedBackConfigData_o* m_Data;
	bool m_IsSelected;
};
struct COW_UIUGCMyWokrsModifyCoverController_StaticFields {
};
struct COW_UIUGCMyWokrsModifyCoverController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIUGCMyWokrsModifyCoverController_c {
	Il2CppClass_1 _1;
	COW_UIUGCMyWokrsModifyCoverController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMyWokrsModifyCoverController_VTable vtable;
};
struct COW_UIUGCMyWokrsModifyCoverController_o {
	COW_UIUGCMyWokrsModifyCoverController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCMyWokrsModifyCoverView_o* m_View;
	COW_SceneEditSlotInfo_o* m_Info;
	COW_UIWorkshopMapItemController_o* m_MapItemController;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
	bool m_EnableEditLocal;
	bool m_EnableScreenShot;
};
struct COW_UIUGCMyWorksController_StaticFields {
};
struct COW_UIUGCMyWorksController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_OnDataChanged;
	VirtualInvokeData _39_GetInterestedPropID;
};
struct COW_UIUGCMyWorksController_c {
	Il2CppClass_1 _1;
	COW_UIUGCMyWorksController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMyWorksController_VTable vtable;
};
struct COW_UIUGCMyWorksController_o {
	COW_UIUGCMyWorksController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCMyWorksView_o* m_View;
	COW_UIPopMenuSmallControler_o* m_PopMenuSmallControler;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	COW_SceneEditSlotInfo_o* m_CurSlotInfo;
	int32_t m_CurSlotType;
	GCommon_UIClickMask_o* m_ClickMask;
	UnityEngine_Color_o m_LockColor;
	bool m_IsNameSwitchOpen;
	bool m_IsDescSwitchOpen;
	bool m_IsMapAllowRecreateSwitchOpen;
	bool m_ClassicSlotInited;
	bool m_UGCMapCoverCustomizeSwitchOpen;
	bool m_UGCMapCoverScreenShotSwitchOpen;
	bool m_IsFE;
	System_String_o* m_DefaultSignature;
	System_Collections_Generic_List_PopMenuData__o* m_PopMenuDataList;
	COW_UINewDownloadInfoController_o* m_OptionalMapResDownloader;
	bool m_NeedCheckAutoDownload;
};
struct COW_UIUGCMyWorksController__OnBtnDelClick_c__AnonStorey4_StaticFields {
};
struct COW_UIUGCMyWorksController__OnBtnDelClick_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCMyWorksController__OnBtnDelClick_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIUGCMyWorksController__OnBtnDelClick_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMyWorksController__OnBtnDelClick_c__AnonStorey4_VTable vtable;
};
struct COW_UIUGCMyWorksController__OnBtnDelClick_c__AnonStorey4_o {
	COW_UIUGCMyWorksController__OnBtnDelClick_c__AnonStorey4_c *klass;
	void *monitor;
	COW_UIUGCDeleteFileSelectController_o* ctrl;
	COW_UIUGCMyWorksController_o* _this;
};
struct COW_UIUGCMyWorksController__RequestDelPop_c__AnonStorey5_StaticFields {
};
struct COW_UIUGCMyWorksController__RequestDelPop_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCMyWorksController__RequestDelPop_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIUGCMyWorksController__RequestDelPop_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMyWorksController__RequestDelPop_c__AnonStorey5_VTable vtable;
};
struct COW_UIUGCMyWorksController__RequestDelPop_c__AnonStorey5_o {
	COW_UIUGCMyWorksController__RequestDelPop_c__AnonStorey5_c *klass;
	void *monitor;
	int32_t type;
	System_Action_o* callback;
	COW_UIUGCMyWorksController_o* _this;
};
struct COW_UIUGCMyWorksController__ShowFreeRoomCardShareGuide_c__AnonStorey6_StaticFields {
};
struct COW_UIUGCMyWorksController__ShowFreeRoomCardShareGuide_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCMyWorksController__ShowFreeRoomCardShareGuide_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIUGCMyWorksController__ShowFreeRoomCardShareGuide_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMyWorksController__ShowFreeRoomCardShareGuide_c__AnonStorey6_VTable vtable;
};
struct COW_UIUGCMyWorksController__ShowFreeRoomCardShareGuide_c__AnonStorey6_o {
	COW_UIUGCMyWorksController__ShowFreeRoomCardShareGuide_c__AnonStorey6_c *klass;
	void *monitor;
	System_String_o* shareKey;
};
struct COW_UIUGCMyWorksController__ShowModifyCoverGuide_c__AnonStorey7_StaticFields {
};
struct COW_UIUGCMyWorksController__ShowModifyCoverGuide_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCMyWorksController__ShowModifyCoverGuide_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIUGCMyWorksController__ShowModifyCoverGuide_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMyWorksController__ShowModifyCoverGuide_c__AnonStorey7_VTable vtable;
};
struct COW_UIUGCMyWorksController__ShowModifyCoverGuide_c__AnonStorey7_o {
	COW_UIUGCMyWorksController__ShowModifyCoverGuide_c__AnonStorey7_c *klass;
	void *monitor;
	System_String_o* modifyCoverKey;
};
struct COW_UIUGCMyWorksController__ReSelectItem_c__AnonStorey8_StaticFields {
};
struct COW_UIUGCMyWorksController__ReSelectItem_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCMyWorksController__ReSelectItem_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIUGCMyWorksController__ReSelectItem_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMyWorksController__ReSelectItem_c__AnonStorey8_VTable vtable;
};
struct COW_UIUGCMyWorksController__ReSelectItem_c__AnonStorey8_o {
	COW_UIUGCMyWorksController__ReSelectItem_c__AnonStorey8_c *klass;
	void *monitor;
	int32_t index;
};
struct COW_UIUGCMyWorksController__ReSelectItemByIndex_c__Iterator0_StaticFields {
};
struct COW_UIUGCMyWorksController__ReSelectItemByIndex_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIUGCMyWorksController__ReSelectItemByIndex_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIUGCMyWorksController__ReSelectItemByIndex_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMyWorksController__ReSelectItemByIndex_c__Iterator0_VTable vtable;
};
struct COW_UIUGCMyWorksController__ReSelectItemByIndex_c__Iterator0_o {
	COW_UIUGCMyWorksController__ReSelectItemByIndex_c__Iterator0_c *klass;
	void *monitor;
	System_Collections_Generic_List_SceneEditSlotInfo__o* _list___0;
	int32_t index;
	COW_UIUGCMyWorksController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGCMyWorksController__OnUploadFinished_c__Iterator1_StaticFields {
};
struct COW_UIUGCMyWorksController__OnUploadFinished_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIUGCMyWorksController__OnUploadFinished_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIUGCMyWorksController__OnUploadFinished_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMyWorksController__OnUploadFinished_c__Iterator1_VTable vtable;
};
struct COW_UIUGCMyWorksController__OnUploadFinished_c__Iterator1_o {
	COW_UIUGCMyWorksController__OnUploadFinished_c__Iterator1_c *klass;
	void *monitor;
	uint32_t slotId;
	COW_SceneEditSlotInfo_o* _info___0;
	COW_UIUGCMyWorksController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGCMyWorksController__CheckLastCDNDownloadFailed_c__Iterator2_StaticFields {
};
struct COW_UIUGCMyWorksController__CheckLastCDNDownloadFailed_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIUGCMyWorksController__CheckLastCDNDownloadFailed_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UIUGCMyWorksController__CheckLastCDNDownloadFailed_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMyWorksController__CheckLastCDNDownloadFailed_c__Iterator2_VTable vtable;
};
struct COW_UIUGCMyWorksController__CheckLastCDNDownloadFailed_c__Iterator2_o {
	COW_UIUGCMyWorksController__CheckLastCDNDownloadFailed_c__Iterator2_c *klass;
	void *monitor;
	COW_UIUGCMyWorksController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGCMyWorksController__CheckLastEditedSlotId_c__Iterator3_StaticFields {
};
struct COW_UIUGCMyWorksController__CheckLastEditedSlotId_c__Iterator3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIUGCMyWorksController__CheckLastEditedSlotId_c__Iterator3_c {
	Il2CppClass_1 _1;
	COW_UIUGCMyWorksController__CheckLastEditedSlotId_c__Iterator3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMyWorksController__CheckLastEditedSlotId_c__Iterator3_VTable vtable;
};
struct COW_UIUGCMyWorksController__CheckLastEditedSlotId_c__Iterator3_o {
	COW_UIUGCMyWorksController__CheckLastEditedSlotId_c__Iterator3_c *klass;
	void *monitor;
	COW_UIUGCMyWorksController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGCMyWorksController__RefreshOptionalMapResDownloader_c__AnonStorey9_StaticFields {
};
struct COW_UIUGCMyWorksController__RefreshOptionalMapResDownloader_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCMyWorksController__RefreshOptionalMapResDownloader_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIUGCMyWorksController__RefreshOptionalMapResDownloader_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMyWorksController__RefreshOptionalMapResDownloader_c__AnonStorey9_VTable vtable;
};
struct COW_UIUGCMyWorksController__RefreshOptionalMapResDownloader_c__AnonStorey9_o {
	COW_UIUGCMyWorksController__RefreshOptionalMapResDownloader_c__AnonStorey9_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* resDownloadTask;
	COW_UIUGCMyWorksController_o* _this;
};
struct COW_UIUGCMyWorksController__RefreshOptionalMapResDownloader_c__AnonStoreyA_StaticFields {
};
struct COW_UIUGCMyWorksController__RefreshOptionalMapResDownloader_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCMyWorksController__RefreshOptionalMapResDownloader_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIUGCMyWorksController__RefreshOptionalMapResDownloader_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMyWorksController__RefreshOptionalMapResDownloader_c__AnonStoreyA_VTable vtable;
};
struct COW_UIUGCMyWorksController__RefreshOptionalMapResDownloader_c__AnonStoreyA_o {
	COW_UIUGCMyWorksController__RefreshOptionalMapResDownloader_c__AnonStoreyA_c *klass;
	void *monitor;
	System_Collections_Generic_List_ResourceID__o* remainIds;
	COW_UIUGCMyWorksController_o* _this;
};
struct COW_UIUGCMyWorksSlotItemController_StaticFields {
};
struct COW_UIUGCMyWorksSlotItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIUGCMyWorksSlotItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCMyWorksSlotItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMyWorksSlotItemController_VTable vtable;
};
struct COW_UIUGCMyWorksSlotItemController_o {
	COW_UIUGCMyWorksSlotItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIUGCMyWorksSlotItemView_o* m_View;
	COW_SceneEditSlotInfo_o* m_SlotInfo;
	int32_t m_SlotType;
	int32_t m_SlotState;
	COW_UINewDownloadInfoController_o* m_OptionalMapResDownloader;
	COW_UIModelSceneEdit_o* m_Model;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	bool m_NeedCheckAutoDownload;
};
struct COW_UIUGCMyWorksSlotItemController__WaitForShareAnim_c__Iterator0_StaticFields {
};
struct COW_UIUGCMyWorksSlotItemController__WaitForShareAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIUGCMyWorksSlotItemController__WaitForShareAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIUGCMyWorksSlotItemController__WaitForShareAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMyWorksSlotItemController__WaitForShareAnim_c__Iterator0_VTable vtable;
};
struct COW_UIUGCMyWorksSlotItemController__WaitForShareAnim_c__Iterator0_o {
	COW_UIUGCMyWorksSlotItemController__WaitForShareAnim_c__Iterator0_c *klass;
	void *monitor;
	COW_UIUGCMyWorksSlotItemController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGCMyWorksSlotItemController__RefreshOptionalMapResDownloader_c__AnonStorey1_StaticFields {
};
struct COW_UIUGCMyWorksSlotItemController__RefreshOptionalMapResDownloader_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCMyWorksSlotItemController__RefreshOptionalMapResDownloader_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIUGCMyWorksSlotItemController__RefreshOptionalMapResDownloader_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCMyWorksSlotItemController__RefreshOptionalMapResDownloader_c__AnonStorey1_VTable vtable;
};
struct COW_UIUGCMyWorksSlotItemController__RefreshOptionalMapResDownloader_c__AnonStorey1_o {
	COW_UIUGCMyWorksSlotItemController__RefreshOptionalMapResDownloader_c__AnonStorey1_c *klass;
	void *monitor;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* resDownloadTask;
	COW_UIUGCMyWorksSlotItemController_o* _this;
};
struct COW_UIUGCPersonProfileDetailController_StaticFields {
};
struct COW_UIUGCPersonProfileDetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIUGCPersonProfileDetailController_c {
	Il2CppClass_1 _1;
	COW_UIUGCPersonProfileDetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCPersonProfileDetailController_VTable vtable;
};
struct COW_UIUGCPersonProfileDetailController_o {
	COW_UIUGCPersonProfileDetailController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCPersonProfileDetailView_o* m_View;
};
struct COW_UIUGCRecommendationController_StaticFields {
	System_Predicate_UISceneEditRecommendationTabItemView__o* __f__am_cache0;
	System_Predicate_UISceneEditRecommendationItemController__o* __f__am_cache1;
	System_Predicate_UISceneEditRecommendationTabItemView__o* __f__am_cache2;
	System_Comparison_WorkshopEditorChoiceDesc__o* __f__am_cache3;
	System_Predicate_UISceneEditRecommendationItemController__o* __f__am_cache4;
	System_Comparison_SceneEditSlotInfo__o* __f__mg_cache0;
	System_Converter_WorkshopRecommendSeriesInfo__UISceneEditRecommendationItemInfo__o* __f__am_cache5;
	System_Converter_WorkshopHotInfo__UISceneEditRecommendationItemInfo__o* __f__am_cache6;
	System_Converter_WorkshopPersonalRecommendationInfo__UISceneEditRecommendationItemInfo__o* __f__am_cache7;
	System_Comparison_WorkshopLatestInfo__o* __f__am_cache8;
	System_Converter_WorkshopLatestInfo__UISceneEditRecommendationItemInfo__o* __f__am_cache9;
	System_Predicate_SceneEditSlotInfo__o* __f__am_cacheA;
	System_Converter_SceneEditSlotInfo__UISceneEditRecommendationItemInfo__o* __f__am_cacheB;
};
struct COW_UIUGCRecommendationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIUGCRecommendationController_c {
	Il2CppClass_1 _1;
	COW_UIUGCRecommendationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRecommendationController_VTable vtable;
};
struct COW_UIUGCRecommendationController_o {
	COW_UIUGCRecommendationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCRecommendationView_o* m_View;
	COW_UIModelSceneEdit_o* m_Model;
	bool m_SelfdomMapSwitch;
	bool m_HasEditorRec;
	proto_WorkshopEditorChoiceDesc_o* m_MainEditorChoiceDesc;
	System_Collections_Generic_List_WorkshopEditorChoiceDesc__o* m_SideEditorChoiceDescList;
	int32_t m_CurSideItemIndex;
	System_Collections_Generic_List_UIUGCRecommendationController_SideRecItem__o* m_CachedSideRecItemList;
	float m_TimeElapsed;
	System_Collections_Generic_List_UISceneEditRecommendationTabItemView__o* m_TabItems;
	COW_UITabAutoUpdate_o* m_AutoUpdate;
	System_Collections_Generic_List_UISceneEditRecommendationItemController__o* m_CachedRecommendationItemList;
	COW_UISceneEditRecommendationItemController_o* m_SelfdomItem;
	System_Collections_Generic_List_UIUGCRecommendationController_WorkshopRecommendSeries__o* m_Serieslist;
	System_Collections_Generic_List_UIWorkshopModeTagController__o* m_Tags;
	bool m_EditorChoicInit;
	int32_t m_SelfdomIndex;
	int32_t m_HistoryIndex;
	int32_t m_MostPopularIndex;
	int32_t m_ScriptionIndex;
	bool m_NeedReposition;
	int32_t m_NeedMoveToSeriesID;
	int32_t firstVisibleRecItemIndex;
};
struct COW_UIUGCRecommendationController_SideRecItem_StaticFields {
};
struct COW_UIUGCRecommendationController_SideRecItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCRecommendationController_SideRecItem_c {
	Il2CppClass_1 _1;
	COW_UIUGCRecommendationController_SideRecItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRecommendationController_SideRecItem_VTable vtable;
};
struct COW_UIUGCRecommendationController_SideRecItem_o {
	COW_UIUGCRecommendationController_SideRecItem_c *klass;
	void *monitor;
	int32_t Index;
	UnityEngine_GameObject_o* CDNGo;
	GCommon_UINetworkTexture_o* CDN;
	UIButton_o* Button;
	UILabel_o* Title;
	UnityEngine_GameObject_o* DotGo;
	UISprite_o* DotSprite;
};
struct COW_UIUGCRecommendationController_WorkshopRecommendSeries_StaticFields {
};
struct COW_UIUGCRecommendationController_WorkshopRecommendSeries_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCRecommendationController_WorkshopRecommendSeries_c {
	Il2CppClass_1 _1;
	COW_UIUGCRecommendationController_WorkshopRecommendSeries_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRecommendationController_WorkshopRecommendSeries_VTable vtable;
};
struct COW_UIUGCRecommendationController_WorkshopRecommendSeries_o {
	COW_UIUGCRecommendationController_WorkshopRecommendSeries_c *klass;
	void *monitor;
	proto_WorkshopRecommendSeriesDesc_o* Desc;
	bool IsInit;
};
struct COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey1_StaticFields {
};
struct COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey1_VTable vtable;
};
struct COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey1_o {
	COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey1_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* descOrder;
};
struct COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey2_StaticFields {
};
struct COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey2_VTable vtable;
};
struct COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey2_o {
	COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t i;
	COW_UIUGCRecommendationController__InitRecommendSeries_c__AnonStorey1_o* __f__ref_1;
};
struct COW_UIUGCRecommendationController__OnSelectItemBySeriesID_c__AnonStorey3_StaticFields {
};
struct COW_UIUGCRecommendationController__OnSelectItemBySeriesID_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCRecommendationController__OnSelectItemBySeriesID_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIUGCRecommendationController__OnSelectItemBySeriesID_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRecommendationController__OnSelectItemBySeriesID_c__AnonStorey3_VTable vtable;
};
struct COW_UIUGCRecommendationController__OnSelectItemBySeriesID_c__AnonStorey3_o {
	COW_UIUGCRecommendationController__OnSelectItemBySeriesID_c__AnonStorey3_c *klass;
	void *monitor;
	int32_t seriesID;
};
struct COW_UIUGCRecommendationController__OnSelectItemBySeriesID_c__AnonStorey4_StaticFields {
};
struct COW_UIUGCRecommendationController__OnSelectItemBySeriesID_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCRecommendationController__OnSelectItemBySeriesID_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIUGCRecommendationController__OnSelectItemBySeriesID_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRecommendationController__OnSelectItemBySeriesID_c__AnonStorey4_VTable vtable;
};
struct COW_UIUGCRecommendationController__OnSelectItemBySeriesID_c__AnonStorey4_o {
	COW_UIUGCRecommendationController__OnSelectItemBySeriesID_c__AnonStorey4_c *klass;
	void *monitor;
	COW_UISceneEditRecommendationItemController_o* ctrl;
};
struct COW_UIUGCRecommendationController__OnCenterChild_c__AnonStorey5_StaticFields {
};
struct COW_UIUGCRecommendationController__OnCenterChild_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCRecommendationController__OnCenterChild_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIUGCRecommendationController__OnCenterChild_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRecommendationController__OnCenterChild_c__AnonStorey5_VTable vtable;
};
struct COW_UIUGCRecommendationController__OnCenterChild_c__AnonStorey5_o {
	COW_UIUGCRecommendationController__OnCenterChild_c__AnonStorey5_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* centerGo;
};
struct COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6_StaticFields {
};
struct COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6_VTable vtable;
};
struct COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6_o {
	COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6_c *klass;
	void *monitor;
	COW_UIUGCRecommendationController_SideRecItem_o* item;
	proto_WorkshopEditorChoiceDesc_o* data;
	COW_UIUGCRecommendationController_o* _this;
};
struct COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6__ProcessSideRecItem_c__AnonStorey7_StaticFields {
};
struct COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6__ProcessSideRecItem_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6__ProcessSideRecItem_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6__ProcessSideRecItem_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6__ProcessSideRecItem_c__AnonStorey7_VTable vtable;
};
struct COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6__ProcessSideRecItem_c__AnonStorey7_o {
	COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6__ProcessSideRecItem_c__AnonStorey7_c *klass;
	void *monitor;
	COW_UISceneEditRecommendationItemController_o* ctrl;
	COW_UIUGCRecommendationController__ProcessSideRecItem_c__AnonStorey6_o* __f__ref_6;
};
struct COW_UIUGCRecommendationController__Reposition_c__Iterator0_StaticFields {
};
struct COW_UIUGCRecommendationController__Reposition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIUGCRecommendationController__Reposition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIUGCRecommendationController__Reposition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRecommendationController__Reposition_c__Iterator0_VTable vtable;
};
struct COW_UIUGCRecommendationController__Reposition_c__Iterator0_o {
	COW_UIUGCRecommendationController__Reposition_c__Iterator0_c *klass;
	void *monitor;
	COW_UIUGCRecommendationController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGCRecommendationController__OnMainRecMoreBtnClick_c__AnonStorey8_StaticFields {
};
struct COW_UIUGCRecommendationController__OnMainRecMoreBtnClick_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCRecommendationController__OnMainRecMoreBtnClick_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIUGCRecommendationController__OnMainRecMoreBtnClick_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRecommendationController__OnMainRecMoreBtnClick_c__AnonStorey8_VTable vtable;
};
struct COW_UIUGCRecommendationController__OnMainRecMoreBtnClick_c__AnonStorey8_o {
	COW_UIUGCRecommendationController__OnMainRecMoreBtnClick_c__AnonStorey8_c *klass;
	void *monitor;
	COW_UISceneEditRecommendationItemController_o* ctrl;
};
struct COW_UIUGCRecommendationPopController_StaticFields {
};
struct COW_UIUGCRecommendationPopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIUGCRecommendationPopController_c {
	Il2CppClass_1 _1;
	COW_UIUGCRecommendationPopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRecommendationPopController_VTable vtable;
};
struct COW_UIUGCRecommendationPopController_o {
	COW_UIUGCRecommendationPopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCRecommendationPopView_o* m_View;
	COW_UIModelSceneEdit_o* m_Model;
	int32_t m_Src;
	System_Collections_Generic_List_UISceneEditRecommendMapItemController__o* m_CachedSelfdomMapItemList;
	System_Collections_Generic_List_UIUGCHotMapController__o* m_CachedHotMapItemList;
};
struct COW_UIUGCRecommendationPopController__Reposition_c__Iterator0_StaticFields {
};
struct COW_UIUGCRecommendationPopController__Reposition_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIUGCRecommendationPopController__Reposition_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIUGCRecommendationPopController__Reposition_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRecommendationPopController__Reposition_c__Iterator0_VTable vtable;
};
struct COW_UIUGCRecommendationPopController__Reposition_c__Iterator0_o {
	COW_UIUGCRecommendationPopController__Reposition_c__Iterator0_c *klass;
	void *monitor;
	COW_UIUGCRecommendationPopController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIUGCItemSelectBaseController_StaticFields {
	System_Collections_Generic_Dictionary_UIModelUGCResourceSelect_ETableType__ResourceID__o* OpenResIDDict;
	GCommon_ResourceID_o NowOpenResID;
};
struct COW_UIUGCItemSelectBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GetItemTypeList;
	VirtualInvokeData _56_GetItemDataListByType;
	VirtualInvokeData _57_OnSelectItem;
	VirtualInvokeData _58_GetItemID;
	VirtualInvokeData _59_GetItemName;
	VirtualInvokeData _60_GetItemResourceID;
};
struct COW_UIUGCItemSelectBaseController_c {
	Il2CppClass_1 _1;
	COW_UIUGCItemSelectBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCItemSelectBaseController_VTable vtable;
};
struct COW_UIUGCItemSelectBaseController_o {
	COW_UIUGCItemSelectBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t m_viewTableType;
	COW_UIModelUGCResourceSelect_OnFinalSelected_o* m_confirmCallback;
	int32_t m_selectedTypeIndex;
	Il2CppObject* m_selectedData;
	int32_t m_selectedItemIndex;
	int32_t m_selectedItemID;
	System_Collections_Generic_List_object__o* m_itemDatas;
	System_Collections_Generic_List_int__o* m_itemTypes;
	System_Collections_Generic_List_string__o* m_itemTypeKeys;
	ReactUI_UIVariable_o* var_CurrentItemName;
	ReactUI_UIVariable_o* var_CurrentItemResourceID;
	ReactUI_UIVariable_o* var_CurrentItemIsShowPreview;
	ReactUI_UIVariable_o* var_CurrentItemBGCdnImage;
	ReactUI_UIVariable_o* var_CurrentItemID;
	ReactUI_UIVariable_o* var_CurrentItemIndex;
	ReactUI_UIVariable_o* var_CurrentTypeIndex;
	ReactUI_UIVariable_o* var_CurrentItemList;
	ReactUI_UIVariable_o* var_TypeList;
};
struct COW_UIUGCWorkshopIconSelectController_StaticFields {
};
struct COW_UIUGCWorkshopIconSelectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GetItemTypeList;
	VirtualInvokeData _56_GetItemDataListByType;
	VirtualInvokeData _57_OnSelectItem;
	VirtualInvokeData _58_GetItemID;
	VirtualInvokeData _59_GetItemName;
	VirtualInvokeData _60_GetItemResourceID;
};
struct COW_UIUGCWorkshopIconSelectController_c {
	Il2CppClass_1 _1;
	COW_UIUGCWorkshopIconSelectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCWorkshopIconSelectController_VTable vtable;
};
struct COW_UIUGCWorkshopIconSelectController_o {
	COW_UIUGCWorkshopIconSelectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t m_viewTableType;
	COW_UIModelUGCResourceSelect_OnFinalSelected_o* UIUGCItemSelectBaseController_m_confirmCallback;
	int32_t m_selectedTypeIndex;
	Il2CppObject* m_selectedData;
	int32_t m_selectedItemIndex;
	int32_t m_selectedItemID;
	System_Collections_Generic_List_object__o* m_itemDatas;
	System_Collections_Generic_List_int__o* m_itemTypes;
	System_Collections_Generic_List_string__o* m_itemTypeKeys;
	ReactUI_UIVariable_o* var_CurrentItemName;
	ReactUI_UIVariable_o* var_CurrentItemResourceID;
	ReactUI_UIVariable_o* var_CurrentItemIsShowPreview;
	ReactUI_UIVariable_o* var_CurrentItemBGCdnImage;
	ReactUI_UIVariable_o* var_CurrentItemID;
	ReactUI_UIVariable_o* var_CurrentItemIndex;
	ReactUI_UIVariable_o* var_CurrentTypeIndex;
	ReactUI_UIVariable_o* var_CurrentItemList;
	ReactUI_UIVariable_o* var_TypeList;
};
struct COW_UIUGCWorkshopObjectSelectController_StaticFields {
};
struct COW_UIUGCWorkshopObjectSelectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GetItemTypeList;
	VirtualInvokeData _56_GetItemDataListByType;
	VirtualInvokeData _57_OnSelectItem;
	VirtualInvokeData _58_GetItemID;
	VirtualInvokeData _59_GetItemName;
	VirtualInvokeData _60_GetItemResourceID;
};
struct COW_UIUGCWorkshopObjectSelectController_c {
	Il2CppClass_1 _1;
	COW_UIUGCWorkshopObjectSelectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCWorkshopObjectSelectController_VTable vtable;
};
struct COW_UIUGCWorkshopObjectSelectController_o {
	COW_UIUGCWorkshopObjectSelectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t m_viewTableType;
	COW_UIModelUGCResourceSelect_OnFinalSelected_o* UIUGCItemSelectBaseController_m_confirmCallback;
	int32_t m_selectedTypeIndex;
	Il2CppObject* m_selectedData;
	int32_t m_selectedItemIndex;
	int32_t m_selectedItemID;
	System_Collections_Generic_List_object__o* m_itemDatas;
	System_Collections_Generic_List_int__o* m_itemTypes;
	System_Collections_Generic_List_string__o* m_itemTypeKeys;
	ReactUI_UIVariable_o* var_CurrentItemName;
	ReactUI_UIVariable_o* var_CurrentItemResourceID;
	ReactUI_UIVariable_o* var_CurrentItemIsShowPreview;
	ReactUI_UIVariable_o* var_CurrentItemBGCdnImage;
	ReactUI_UIVariable_o* var_CurrentItemID;
	ReactUI_UIVariable_o* var_CurrentItemIndex;
	ReactUI_UIVariable_o* var_CurrentTypeIndex;
	ReactUI_UIVariable_o* var_CurrentItemList;
	ReactUI_UIVariable_o* var_TypeList;
};
struct COW_UIUGCWorkshopSoundSelectController_StaticFields {
};
struct COW_UIUGCWorkshopSoundSelectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GetItemTypeList;
	VirtualInvokeData _56_GetItemDataListByType;
	VirtualInvokeData _57_OnSelectItem;
	VirtualInvokeData _58_GetItemID;
	VirtualInvokeData _59_GetItemName;
	VirtualInvokeData _60_GetItemResourceID;
};
struct COW_UIUGCWorkshopSoundSelectController_c {
	Il2CppClass_1 _1;
	COW_UIUGCWorkshopSoundSelectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCWorkshopSoundSelectController_VTable vtable;
};
struct COW_UIUGCWorkshopSoundSelectController_o {
	COW_UIUGCWorkshopSoundSelectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t m_viewTableType;
	COW_UIModelUGCResourceSelect_OnFinalSelected_o* UIUGCItemSelectBaseController_m_confirmCallback;
	int32_t m_selectedTypeIndex;
	Il2CppObject* m_selectedData;
	int32_t m_selectedItemIndex;
	int32_t m_selectedItemID;
	System_Collections_Generic_List_object__o* m_itemDatas;
	System_Collections_Generic_List_int__o* m_itemTypes;
	System_Collections_Generic_List_string__o* m_itemTypeKeys;
	ReactUI_UIVariable_o* var_CurrentItemName;
	ReactUI_UIVariable_o* var_CurrentItemResourceID;
	ReactUI_UIVariable_o* var_CurrentItemIsShowPreview;
	ReactUI_UIVariable_o* var_CurrentItemBGCdnImage;
	ReactUI_UIVariable_o* var_CurrentItemID;
	ReactUI_UIVariable_o* var_CurrentItemIndex;
	ReactUI_UIVariable_o* var_CurrentTypeIndex;
	ReactUI_UIVariable_o* var_CurrentItemList;
	ReactUI_UIVariable_o* var_TypeList;
};
struct COW_UIUGCWorkshopVFXSelectController_StaticFields {
};
struct COW_UIUGCWorkshopVFXSelectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GetItemTypeList;
	VirtualInvokeData _56_GetItemDataListByType;
	VirtualInvokeData _57_OnSelectItem;
	VirtualInvokeData _58_GetItemID;
	VirtualInvokeData _59_GetItemName;
	VirtualInvokeData _60_GetItemResourceID;
};
struct COW_UIUGCWorkshopVFXSelectController_c {
	Il2CppClass_1 _1;
	COW_UIUGCWorkshopVFXSelectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCWorkshopVFXSelectController_VTable vtable;
};
struct COW_UIUGCWorkshopVFXSelectController_o {
	COW_UIUGCWorkshopVFXSelectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t m_viewTableType;
	COW_UIModelUGCResourceSelect_OnFinalSelected_o* UIUGCItemSelectBaseController_m_confirmCallback;
	int32_t m_selectedTypeIndex;
	Il2CppObject* m_selectedData;
	int32_t m_selectedItemIndex;
	int32_t m_selectedItemID;
	System_Collections_Generic_List_object__o* m_itemDatas;
	System_Collections_Generic_List_int__o* m_itemTypes;
	System_Collections_Generic_List_string__o* m_itemTypeKeys;
	ReactUI_UIVariable_o* var_CurrentItemName;
	ReactUI_UIVariable_o* var_CurrentItemResourceID;
	ReactUI_UIVariable_o* var_CurrentItemIsShowPreview;
	ReactUI_UIVariable_o* var_CurrentItemBGCdnImage;
	ReactUI_UIVariable_o* var_CurrentItemID;
	ReactUI_UIVariable_o* var_CurrentItemIndex;
	ReactUI_UIVariable_o* var_CurrentTypeIndex;
	ReactUI_UIVariable_o* var_CurrentItemList;
	ReactUI_UIVariable_o* var_TypeList;
};
struct COW_UIUGCWorkshopItemSelectController_StaticFields {
};
struct COW_UIUGCWorkshopItemSelectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GetItemTypeList;
	VirtualInvokeData _56_GetItemDataListByType;
	VirtualInvokeData _57_OnSelectItem;
	VirtualInvokeData _58_GetItemID;
	VirtualInvokeData _59_GetItemName;
	VirtualInvokeData _60_GetItemResourceID;
};
struct COW_UIUGCWorkshopItemSelectController_c {
	Il2CppClass_1 _1;
	COW_UIUGCWorkshopItemSelectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCWorkshopItemSelectController_VTable vtable;
};
struct COW_UIUGCWorkshopItemSelectController_o {
	COW_UIUGCWorkshopItemSelectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t m_viewTableType;
	COW_UIModelUGCResourceSelect_OnFinalSelected_o* UIUGCItemSelectBaseController_m_confirmCallback;
	int32_t m_selectedTypeIndex;
	Il2CppObject* m_selectedData;
	int32_t m_selectedItemIndex;
	int32_t m_selectedItemID;
	System_Collections_Generic_List_object__o* m_itemDatas;
	System_Collections_Generic_List_int__o* m_itemTypes;
	System_Collections_Generic_List_string__o* m_itemTypeKeys;
	ReactUI_UIVariable_o* var_CurrentItemName;
	ReactUI_UIVariable_o* var_CurrentItemResourceID;
	ReactUI_UIVariable_o* var_CurrentItemIsShowPreview;
	ReactUI_UIVariable_o* var_CurrentItemBGCdnImage;
	ReactUI_UIVariable_o* var_CurrentItemID;
	ReactUI_UIVariable_o* var_CurrentItemIndex;
	ReactUI_UIVariable_o* var_CurrentTypeIndex;
	ReactUI_UIVariable_o* var_CurrentItemList;
	ReactUI_UIVariable_o* var_TypeList;
};
struct COW_UIUGCWorkshopItemGeneratorSelectController_StaticFields {
};
struct COW_UIUGCWorkshopItemGeneratorSelectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GetItemTypeList;
	VirtualInvokeData _56_GetItemDataListByType;
	VirtualInvokeData _57_OnSelectItem;
	VirtualInvokeData _58_GetItemID;
	VirtualInvokeData _59_GetItemName;
	VirtualInvokeData _60_GetItemResourceID;
};
struct COW_UIUGCWorkshopItemGeneratorSelectController_c {
	Il2CppClass_1 _1;
	COW_UIUGCWorkshopItemGeneratorSelectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCWorkshopItemGeneratorSelectController_VTable vtable;
};
struct COW_UIUGCWorkshopItemGeneratorSelectController_o {
	COW_UIUGCWorkshopItemGeneratorSelectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t m_viewTableType;
	COW_UIModelUGCResourceSelect_OnFinalSelected_o* UIUGCItemSelectBaseController_m_confirmCallback;
	int32_t m_selectedTypeIndex;
	Il2CppObject* m_selectedData;
	int32_t m_selectedItemIndex;
	int32_t m_selectedItemID;
	System_Collections_Generic_List_object__o* m_itemDatas;
	System_Collections_Generic_List_int__o* m_itemTypes;
	System_Collections_Generic_List_string__o* m_itemTypeKeys;
	ReactUI_UIVariable_o* var_CurrentItemName;
	ReactUI_UIVariable_o* var_CurrentItemResourceID;
	ReactUI_UIVariable_o* var_CurrentItemIsShowPreview;
	ReactUI_UIVariable_o* var_CurrentItemBGCdnImage;
	ReactUI_UIVariable_o* var_CurrentItemID;
	ReactUI_UIVariable_o* var_CurrentItemIndex;
	ReactUI_UIVariable_o* var_CurrentTypeIndex;
	ReactUI_UIVariable_o* var_CurrentItemList;
	ReactUI_UIVariable_o* var_TypeList;
};
struct COW_UIUGCWorkshopTextureSelectController_StaticFields {
};
struct COW_UIUGCWorkshopTextureSelectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_GetItemTypeList;
	VirtualInvokeData _56_GetItemDataListByType;
	VirtualInvokeData _57_OnSelectItem;
	VirtualInvokeData _58_GetItemID;
	VirtualInvokeData _59_GetItemName;
	VirtualInvokeData _60_GetItemResourceID;
};
struct COW_UIUGCWorkshopTextureSelectController_c {
	Il2CppClass_1 _1;
	COW_UIUGCWorkshopTextureSelectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCWorkshopTextureSelectController_VTable vtable;
};
struct COW_UIUGCWorkshopTextureSelectController_o {
	COW_UIUGCWorkshopTextureSelectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	int32_t m_viewTableType;
	COW_UIModelUGCResourceSelect_OnFinalSelected_o* UIUGCItemSelectBaseController_m_confirmCallback;
	int32_t m_selectedTypeIndex;
	Il2CppObject* m_selectedData;
	int32_t m_selectedItemIndex;
	int32_t m_selectedItemID;
	System_Collections_Generic_List_object__o* m_itemDatas;
	System_Collections_Generic_List_int__o* m_itemTypes;
	System_Collections_Generic_List_string__o* m_itemTypeKeys;
	ReactUI_UIVariable_o* var_CurrentItemName;
	ReactUI_UIVariable_o* var_CurrentItemResourceID;
	ReactUI_UIVariable_o* var_CurrentItemIsShowPreview;
	ReactUI_UIVariable_o* var_CurrentItemBGCdnImage;
	ReactUI_UIVariable_o* var_CurrentItemID;
	ReactUI_UIVariable_o* var_CurrentItemIndex;
	ReactUI_UIVariable_o* var_CurrentTypeIndex;
	ReactUI_UIVariable_o* var_CurrentItemList;
	ReactUI_UIVariable_o* var_TypeList;
};
struct COW_UIUGCRoomListItemController_StaticFields {
};
struct COW_UIUGCRoomListItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIUGCRoomListItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCRoomListItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCRoomListItemController_VTable vtable;
};
struct COW_UIUGCRoomListItemController_o {
	COW_UIUGCRoomListItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIUGCRoomListItemView_o* m_View;
	tcp_RoomBasicInfo_o* m_Data;
	COW_UIModelCustomRoom_o* m_Model;
	uint32_t m_DelayCallID;
};
struct COW_UIUGCSaveAsNewSlotItemController_StaticFields {
};
struct COW_UIUGCSaveAsNewSlotItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIUGCSaveAsNewSlotItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCSaveAsNewSlotItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCSaveAsNewSlotItemController_VTable vtable;
};
struct COW_UIUGCSaveAsNewSlotItemController_o {
	COW_UIUGCSaveAsNewSlotItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCSaveAsNewSlotItemView_o* m_View;
	COW_SceneEditSlotInfo_o* m_DestSlotInfo;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
	COW_SceneEditSlotInfo_o* m_SrcSlotInfo;
	int32_t m_CurSaveAsType;
	System_Action_uint__o* m_CallBack;
};
struct COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1_StaticFields {
};
struct COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1_VTable vtable;
};
struct COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1_o {
	COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1_c *klass;
	void *monitor;
	bool needPop;
	COW_UIUGCSaveAsNewSlotItemController_o* _this;
};
struct COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1__OnBtnClick_c__AnonStorey0_StaticFields {
};
struct COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1__OnBtnClick_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1__OnBtnClick_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1__OnBtnClick_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1__OnBtnClick_c__AnonStorey0_VTable vtable;
};
struct COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1__OnBtnClick_c__AnonStorey0_o {
	COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1__OnBtnClick_c__AnonStorey0_c *klass;
	void *monitor;
	bool b;
	COW_UIUGCSaveAsNewSlotItemController__OnBtnClick_c__AnonStorey1_o* __f__ref_1;
};
struct COW_UIUGCSingleSelectItemController_StaticFields {
};
struct COW_UIUGCSingleSelectItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIUGCSingleSelectItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCSingleSelectItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCSingleSelectItemController_VTable vtable;
};
struct COW_UIUGCSingleSelectItemController_o {
	COW_UIUGCSingleSelectItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCSingleSelectItemView_o* m_View;
	COW_UGCFeedBackConfigData_o* m_Data;
	bool m_IsSelected;
};
struct COW_UIUGCSoundSelectItemController_StaticFields {
};
struct COW_UIUGCSoundSelectItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnSelect;
};
struct COW_UIUGCSoundSelectItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCSoundSelectItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCSoundSelectItemController_VTable vtable;
};
struct COW_UIUGCSoundSelectItemController_o {
	COW_UIUGCSoundSelectItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	int32_t UIBindItemListItemController_DataIndex;
	ReactUI_UIVariableBindItemList_o* Owner;
	ReactUI_UIVariable_o* UIUGCBaseSelectItemController_var_ItemIndex;
	ReactUI_UIVariable_o* UIUGCBaseSelectItemController_var_NameKey;
	ReactUI_UIVariable_o* UIUGCBaseSelectItemController_var_ResourceId;
	ReactUI_UIVariable_o* UIUGCBaseSelectItemController_var_ShowSpriteName;
	ReactUI_UIVariable_o* UIUGCBaseSelectItemController_var_ShowCDNImage;
	ReactUI_UIVariable_o* UIUGCBaseSelectItemController_var_IsUseCDNImage;
	System_Type_o* mBaseType;
	int32_t mCurrentState;
	UILabel_o* mTimeLabel;
	GCommon_ResourceID_o mCurrentResId;
	UnityEngine_GameObject_o* PlayObj;
	UnityEngine_GameObject_o* NormalObj;
	UnityEngine_GameObject_o* StopIcon;
	UISprite_o* ProgressBar;
	float mAudioLength;
	float mAudioTick;
	UnityEngine_GameObject_o* mPlayShot;
};
struct COW_UGCStandardTabItemViewData_StaticFields {
};
struct COW_UGCStandardTabItemViewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCStandardTabItemViewData_c {
	Il2CppClass_1 _1;
	COW_UGCStandardTabItemViewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCStandardTabItemViewData_VTable vtable;
};
struct COW_UGCStandardTabItemViewData_o {
	COW_UGCStandardTabItemViewData_c *klass;
	void *monitor;
	System_String_o* key;
	System_String_o* tabName;
	System_Action_o* onClick;
	Il2CppObject* extraPara;
	bool visiable;
	bool isSelected;
	System_Collections_Generic_List_UGCStandardTabItemViewData__o* subTabs;
	COW_UIUGCStandardTabBaseItemController_o* tabCtrl;
	bool inAnim;
};
struct COW_UIUGCStandardDrawerTabController_StaticFields {
};
struct COW_UIUGCStandardDrawerTabController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIUGCStandardDrawerTabController_c {
	Il2CppClass_1 _1;
	COW_UIUGCStandardDrawerTabController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCStandardDrawerTabController_VTable vtable;
};
struct COW_UIUGCStandardDrawerTabController_o {
	COW_UIUGCStandardDrawerTabController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIUGCStandardDrawerTabView_o* m_View;
	int32_t count;
	System_Collections_Generic_List_UGCStandardTabItemViewData__o* m_Data;
};
struct COW_UIUGCStandardSubTabItemController_StaticFields {
};
struct COW_UIUGCStandardSubTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnSelected;
	VirtualInvokeData _37_OnUnSelected;
	VirtualInvokeData _38_Disappear;
	VirtualInvokeData _39_Appear;
	VirtualInvokeData _40_WidgetHeight;
	VirtualInvokeData _41_RefreshSize;
	VirtualInvokeData _42_ResetTabItemClickAnimation;
};
struct COW_UIUGCStandardSubTabItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCStandardSubTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCStandardSubTabItemController_VTable vtable;
};
struct COW_UIUGCStandardSubTabItemController_o {
	COW_UIUGCStandardSubTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Action_string__o* SelectCallBack;
	COW_UGCStandardTabItemViewData_o* m_Data;
	COW_UIUGCStandardSubTabItemView_o* m_View;
	bool m_NeedToPlayAnim;
	uint32_t m_AfterAnimDelayCall;
	int32_t m_WidgetHeight;
};
struct COW_UIUGCStandardTabBaseItemController_StaticFields {
};
struct COW_UIUGCStandardTabBaseItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnSelected;
	VirtualInvokeData _37_OnUnSelected;
	VirtualInvokeData _38_Disappear;
	VirtualInvokeData _39_Appear;
	VirtualInvokeData _40_WidgetHeight;
	VirtualInvokeData _41_RefreshSize;
	VirtualInvokeData _42_ResetTabItemClickAnimation;
};
struct COW_UIUGCStandardTabBaseItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCStandardTabBaseItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCStandardTabBaseItemController_VTable vtable;
};
struct COW_UIUGCStandardTabBaseItemController_o {
	COW_UIUGCStandardTabBaseItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Action_string__o* SelectCallBack;
	COW_UGCStandardTabItemViewData_o* m_Data;
};
struct COW_UIUGCStandardTabItemController_StaticFields {
};
struct COW_UIUGCStandardTabItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnSelected;
	VirtualInvokeData _37_OnUnSelected;
	VirtualInvokeData _38_Disappear;
	VirtualInvokeData _39_Appear;
	VirtualInvokeData _40_WidgetHeight;
	VirtualInvokeData _41_RefreshSize;
	VirtualInvokeData _42_ResetTabItemClickAnimation;
};
struct COW_UIUGCStandardTabItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCStandardTabItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCStandardTabItemController_VTable vtable;
};
struct COW_UIUGCStandardTabItemController_o {
	COW_UIUGCStandardTabItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Action_string__o* SelectCallBack;
	COW_UGCStandardTabItemViewData_o* m_Data;
	COW_UIUGCStandardTabItemView_o* m_View;
	bool m_NeedToPlayAnim;
	int32_t OriHeight;
};
struct COW_UIUGCSwitchModeController_StaticFields {
};
struct COW_UIUGCSwitchModeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIUGCSwitchModeController_c {
	Il2CppClass_1 _1;
	COW_UIUGCSwitchModeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCSwitchModeController_VTable vtable;
};
struct COW_UIUGCSwitchModeController_o {
	COW_UIUGCSwitchModeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUGCSwitchModeView_o* m_View;
	COW_WorkshopCreateNewManager_o* m_Mgr;
	System_Action_WorkshopCreateNewConfigData__o* m_SelectedCallBack;
	COW_WorkshopCreateNewConfigData_o* m_CurSelected;
	System_Collections_Generic_List_WorkshopCreateNewConfigData__o* m_ClassicModeList;
	System_Collections_Generic_List_WorkshopCreateNewConfigData__o* m_TemplateModeList;
};
struct COW_UIUGCSwitchModeController__SetUI_c__AnonStorey0_StaticFields {
};
struct COW_UIUGCSwitchModeController__SetUI_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUGCSwitchModeController__SetUI_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIUGCSwitchModeController__SetUI_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCSwitchModeController__SetUI_c__AnonStorey0_VTable vtable;
};
struct COW_UIUGCSwitchModeController__SetUI_c__AnonStorey0_o {
	COW_UIUGCSwitchModeController__SetUI_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t _template;
	uint32_t mode;
};
struct COW_UIUGCSwitchModeItemController_StaticFields {
};
struct COW_UIUGCSwitchModeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIUGCSwitchModeItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCSwitchModeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCSwitchModeItemController_VTable vtable;
};
struct COW_UIUGCSwitchModeItemController_o {
	COW_UIUGCSwitchModeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIUGCSwitchModeItemView_o* m_View;
	COW_WorkshopCreateNewConfigData_o* m_ConfigData;
};
struct COW_UIUGCVFXSelectItemController_StaticFields {
};
struct COW_UIUGCVFXSelectItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnSelect;
};
struct COW_UIUGCVFXSelectItemController_c {
	Il2CppClass_1 _1;
	COW_UIUGCVFXSelectItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUGCVFXSelectItemController_VTable vtable;
};
struct COW_UIUGCVFXSelectItemController_o {
	COW_UIUGCVFXSelectItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	int32_t UIBindItemListItemController_DataIndex;
	ReactUI_UIVariableBindItemList_o* Owner;
	ReactUI_UIVariable_o* UIUGCBaseSelectItemController_var_ItemIndex;
	ReactUI_UIVariable_o* UIUGCBaseSelectItemController_var_NameKey;
	ReactUI_UIVariable_o* UIUGCBaseSelectItemController_var_ResourceId;
	ReactUI_UIVariable_o* UIUGCBaseSelectItemController_var_ShowSpriteName;
	ReactUI_UIVariable_o* UIUGCBaseSelectItemController_var_ShowCDNImage;
	ReactUI_UIVariable_o* UIUGCBaseSelectItemController_var_IsUseCDNImage;
	System_Type_o* mBaseType;
	ReactUI_UIVariableBindPrefab_o* VariableBindPrefab;
	bool onSelected;
};
struct COW_UIUpdateBadgeWindowController_StaticFields {
};
struct COW_UIUpdateBadgeWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIUpdateBadgeWindowController_c {
	Il2CppClass_1 _1;
	COW_UIUpdateBadgeWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUpdateBadgeWindowController_VTable vtable;
};
struct COW_UIUpdateBadgeWindowController_o {
	COW_UIUpdateBadgeWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIUpdateBadgeWindowView_o* m_View;
	uint32_t m_CurrentUsingBadgeID;
	COW_UIModelClan_o* m_ModelClan;
	COW_UIModelInventory_o* m_ModelInventory;
	System_Collections_Generic_Dictionary_uint__UIBadgeItemController__o* m_BadgeItemDic;
	System_Collections_Generic_List_UIBadgeItemController__o* m_BadgeItemList;
	int32_t m_MyFunctionType;
	uint32_t m_CurrentSelectBadgeID;
};
struct COW_UIVauleUitil_StaticFields {
};
struct COW_UIVauleUitil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIVauleUitil_c {
	Il2CppClass_1 _1;
	COW_UIVauleUitil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVauleUitil_VTable vtable;
};
struct COW_UIVauleUitil_o {
	COW_UIVauleUitil_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t BottomBoarder;
	int32_t RightBorder;
};
struct COW_UIVersionController_StaticFields {
};
struct COW_UIVersionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVersionController_c {
	Il2CppClass_1 _1;
	COW_UIVersionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVersionController_VTable vtable;
};
struct COW_UIVersionController_o {
	COW_UIVersionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVersionView_o* m_View;
};
struct COW_UIVerticalPreviewController_StaticFields {
};
struct COW_UIVerticalPreviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_TempHidePreview;
	VirtualInvokeData _56_RecoverPreview;
	VirtualInvokeData _62_IsPreviewOpen;
	VirtualInvokeData _63_GetCreateAvatar;
	VirtualInvokeData _64_ClearCache;
	VirtualInvokeData _65_CreateDoublePreviewAvatar;
	VirtualInvokeData _66_SetAvatarPos;
	VirtualInvokeData _70_IsDelayPreviewFinished;
	VirtualInvokeData _71_RefreshPreviewUIOnly;
	VirtualInvokeData _72_GetPreviewUIType;
	VirtualInvokeData _73_GetFrontEndPreviewBorder;
	VirtualInvokeData _74_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _75_GetFrontEndPreviewComponent;
	VirtualInvokeData _76_GetFrontEndPreviewData;
	VirtualInvokeData _77_OpenPreview;
	VirtualInvokeData _78_ChangePreviewUIType;
	VirtualInvokeData _79_OnChangePreviewUIType;
	VirtualInvokeData _80_ClosePreview;
	VirtualInvokeData _81_OnTempHidePreview;
	VirtualInvokeData _82_OnRecoverPreview;
	VirtualInvokeData _83_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _84_ShowPreviewByID;
	VirtualInvokeData _85_ShowAvatar;
	VirtualInvokeData _86_RefreshPreviewDesc;
	VirtualInvokeData _87_SetPreviewBorder;
	VirtualInvokeData _88_ChangePreviewBorder;
	VirtualInvokeData _89_SetAvatarParams;
	VirtualInvokeData _90_GetFrontEndPreviewCommonController;
	VirtualInvokeData _91_GetFrontEndPreviewUIController;
	VirtualInvokeData _92_OnPopupWindowListChanged;
};
struct COW_UIVerticalPreviewController_c {
	Il2CppClass_1 _1;
	COW_UIVerticalPreviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVerticalPreviewController_VTable vtable;
};
struct COW_UIVerticalPreviewController_o {
	COW_UIVerticalPreviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	bool m_PreviewWndCovered;
	int32_t m_PreviewUIType;
	COW_UIVerticalPreviewView_o* m_View;
	int32_t m_ShowPreviewType;
	bool m_IsZoomIn;
	bool m_IsOpenZoomIn;
	int32_t m_VerticalPreviewState;
	COW_PreviewCameraMove_o* m_PreviewCameraMove;
	uint32_t m_ItemId;
	bool m_IsBackpack;
	int32_t m_BackpackLevel;
	COW_PreviewShowAvatarParams_o m_ShowAvatarParams;
	UnityEngine_Vector3_o m_VerticalPreviewShadowRoation;
	UnityEngine_Vector3_o m_VerticalPreviewShadowPos;
	UnityEngine_Vector3_o m_ZoomInCamPos;
	UnityEngine_Vector3_o m_ZoomOutCamPos;
};
struct COW_UIVeteranFirstGameLobbyEnterWndController_StaticFields {
};
struct COW_UIVeteranFirstGameLobbyEnterWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIVeteranFirstGameLobbyEnterWndController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranFirstGameLobbyEnterWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranFirstGameLobbyEnterWndController_VTable vtable;
};
struct COW_UIVeteranFirstGameLobbyEnterWndController_o {
	COW_UIVeteranFirstGameLobbyEnterWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIVeteranFirstGameLobbyEnterWndView_o* m_View;
	uint32_t m_GotoNavigationDelayCall;
};
struct COW_UIVeteranReturnController_StaticFields {
	System_Converter_MapModeData__uint__o* __f__am_cache0;
};
struct COW_UIVeteranReturnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIVeteranReturnController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranReturnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranReturnController_VTable vtable;
};
struct COW_UIVeteranReturnController_o {
	COW_UIVeteranReturnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIVeteranReturnView_o* m_View;
	COW_UIModelVeteran_o* m_VeteranModel;
	COW_UIModelGroup_o* m_GroupModel;
	COW_UIModelMapOpeningInfo_o* m_ModelMapOpeningInfo;
	COW_UIPopupWindowTopBtnController_o* m_TopBtn;
	System_Collections_Generic_List_UIStandardItemMidController__o* m_ItemCtrlList;
	System_Collections_Generic_List_AwardDesc__o* m_RewardList;
	proto_VeteranModeDesc_o* m_VeteranModeData;
	COW_VeteranTeamTagData_o* m_VeteranTeamData;
	uint32_t m_ResultMatchMode;
	uint32_t m_ResultGameMode;
	System_Collections_Generic_List_MapModeData__o* m_ResultMaps;
	int32_t m_State;
	uint32_t m_DelayCall;
	uint32_t m_DelayClose;
	bool isAttamptToCreatGroup;
	bool m_IsSelectCSSpecial;
	uint32_t mode_trend_tag;
	bool pre_group_tag;
	System_String_o* real_mode;
	uint32_t player_choice;
	UnityEngine_GameObject_o* m_ClaimVFX;
	UnityEngine_GameObject_o* m_BGVFX;
	GCommon_ResourceID_o m_bgResoureceID;
	GCommon_ResourceID_o m_bgVFXResoureceID;
	GCommon_ResourceID_o DefaultBG;
};
struct COW_UIVeteranReturnController__PlayAnimation_c__Iterator0_StaticFields {
};
struct COW_UIVeteranReturnController__PlayAnimation_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIVeteranReturnController__PlayAnimation_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIVeteranReturnController__PlayAnimation_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranReturnController__PlayAnimation_c__Iterator0_VTable vtable;
};
struct COW_UIVeteranReturnController__PlayAnimation_c__Iterator0_o {
	COW_UIVeteranReturnController__PlayAnimation_c__Iterator0_c *klass;
	void *monitor;
	float _centerToPivotDelta___0;
	float _halfTotalWidth___0;
	float _factor___0;
	float _posX___0;
	UnityEngine_AnimationClip_o* _clip___0;
	COW_UIVeteranReturnController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIVeteranV3PurchasePopupWndController_StaticFields {
};
struct COW_UIVeteranV3PurchasePopupWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIVeteranV3PurchasePopupWndController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3PurchasePopupWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3PurchasePopupWndController_VTable vtable;
};
struct COW_UIVeteranV3PurchasePopupWndController_o {
	COW_UIVeteranV3PurchasePopupWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIVeteranV3PurchasePopupWndView_o* m_View;
	COW_UIModelVeteran_o* m_ModelVeteran;
	int32_t m_AwardNum;
	float m_HalfRewardWidth;
};
struct COW_UIVeteranV3PurchasePopupWndController__ShowUnlockReward_c__AnonStorey0_StaticFields {
};
struct COW_UIVeteranV3PurchasePopupWndController__ShowUnlockReward_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIVeteranV3PurchasePopupWndController__ShowUnlockReward_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3PurchasePopupWndController__ShowUnlockReward_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3PurchasePopupWndController__ShowUnlockReward_c__AnonStorey0_VTable vtable;
};
struct COW_UIVeteranV3PurchasePopupWndController__ShowUnlockReward_c__AnonStorey0_o {
	COW_UIVeteranV3PurchasePopupWndController__ShowUnlockReward_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__byte__o* dic;
};
struct COW_UIVFXBuffTrackController_StaticFields {
	int32_t m_Index;
};
struct COW_UIVFXBuffTrackController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVFXBuffTrackController_c {
	Il2CppClass_1 _1;
	COW_UIVFXBuffTrackController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVFXBuffTrackController_VTable vtable;
};
struct COW_UIVFXBuffTrackController_o {
	COW_UIVFXBuffTrackController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVFXBuffTrackView_o* m_View;
	uint32_t m_DestroyDelay;
	bool m_DestroyAfterTrackEnd;
	int32_t m_MyIndex;
};
struct COW_UIVFXTrackController_StaticFields {
	int32_t m_Index;
};
struct COW_UIVFXTrackController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVFXTrackController_c {
	Il2CppClass_1 _1;
	COW_UIVFXTrackController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVFXTrackController_VTable vtable;
};
struct COW_UIVFXTrackController_o {
	COW_UIVFXTrackController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVFXTrackView_o* m_View;
	uint32_t m_DestroyDelay;
	bool m_DestroyAfterTrackEnd;
	int32_t m_MyIndex;
};
struct COW_UIVibrateNewSettingController_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	System_Func_int__o* __f__am_cache2;
};
struct COW_UIVibrateNewSettingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetInGameShow;
	VirtualInvokeData _37_InitSettingInfo;
	VirtualInvokeData _38_RefreshContent;
};
struct COW_UIVibrateNewSettingController_c {
	Il2CppClass_1 _1;
	COW_UIVibrateNewSettingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVibrateNewSettingController_VTable vtable;
};
struct COW_UIVibrateNewSettingController_o {
	COW_UIVibrateNewSettingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsIngameShow;
	COW_UIVibrateNewSettingView_o* m_View;
	System_Collections_Generic_Dictionary_int__UICommonSettingContentController__o* m_CtrlDict;
	System_Collections_Generic_Dictionary_int__CommonSettingContentData__o* m_DataDict;
	COW_UIModelSetting_o* m_Model;
	System_Collections_Generic_List_int__o* m_Val10;
	System_Collections_Generic_List_int__o* m_Val01;
	System_Collections_Generic_List_string__o* m_Key;
};
struct COW_UIVibrateNewSettingController__RefreshScroll_c__Iterator0_StaticFields {
};
struct COW_UIVibrateNewSettingController__RefreshScroll_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIVibrateNewSettingController__RefreshScroll_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIVibrateNewSettingController__RefreshScroll_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVibrateNewSettingController__RefreshScroll_c__Iterator0_VTable vtable;
};
struct COW_UIVibrateNewSettingController__RefreshScroll_c__Iterator0_o {
	COW_UIVibrateNewSettingController__RefreshScroll_c__Iterator0_c *klass;
	void *monitor;
	COW_UIVibrateNewSettingController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIWaitingForRequestCircleController_StaticFields {
};
struct COW_UIWaitingForRequestCircleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWaitingForRequestCircleController_c {
	Il2CppClass_1 _1;
	COW_UIWaitingForRequestCircleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWaitingForRequestCircleController_VTable vtable;
};
struct COW_UIWaitingForRequestCircleController_o {
	COW_UIWaitingForRequestCircleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWaitingForRequestView_o* m_View;
	bool UIWaitingForRequestController_m_WaitingTimeState;
	float UIWaitingForRequestController_m_WaitingTime;
	bool ActiveState;
};
struct COW_UIWaitingForRequestController_StaticFields {
};
struct COW_UIWaitingForRequestController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWaitingForRequestController_c {
	Il2CppClass_1 _1;
	COW_UIWaitingForRequestController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWaitingForRequestController_VTable vtable;
};
struct COW_UIWaitingForRequestController_o {
	COW_UIWaitingForRequestController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWaitingForRequestView_o* m_View;
	bool m_WaitingTimeState;
	float m_WaitingTime;
	bool ActiveState;
};
struct COW_UIWeaponExpContentController_StaticFields {
};
struct COW_UIWeaponExpContentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWeaponExpContentController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponExpContentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponExpContentController_VTable vtable;
};
struct COW_UIWeaponExpContentController_o {
	COW_UIWeaponExpContentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWeaponExpContentView_o* m_View;
	System_Collections_Generic_List_UIWeaponExpItemController__o* m_Items;
	System_Collections_Generic_List_WeaponExpUpdateInfo__o* m_WeaponExpUpdateInfoList;
};
struct COW_UIWeaponExpItemController_StaticFields {
};
struct COW_UIWeaponExpItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetWeaponExpData;
	VirtualInvokeData _37_UpdateIcon;
	VirtualInvokeData _38_OnGoPosBtnCLick;
	VirtualInvokeData _39_ShowUpdateProgress;
};
struct COW_UIWeaponExpItemController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponExpItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponExpItemController_VTable vtable;
};
struct COW_UIWeaponExpItemController_o {
	COW_UIWeaponExpItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWeaponExpItemView_o* m_View;
	tcp_WeaponExpUpdateInfo_o* m_Info;
	COW_GamePlay_LGCOKIBHIJL_o* m_ItemData;
	COW_UIModelWeaponProficiency_o* m_ModelWeaponExp;
	uint32_t m_DelayCallId;
	bool m_OnlyShowMax;
	uint32_t m_NowExp;
	uint32_t m_TargetExp;
	float m_NowProgressBarValue;
	float m_TargetProgressBarValue;
	bool m_IsUpdateProgress;
	System_Collections_Generic_List_string__o* m_LevelIconList;
};
struct COW_UIWeaponPowerBriefController_StaticFields {
};
struct COW_UIWeaponPowerBriefController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWeaponPowerBriefController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponPowerBriefController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponPowerBriefController_VTable vtable;
};
struct COW_UIWeaponPowerBriefController_o {
	COW_UIWeaponPowerBriefController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWeaponPowerBriefView_o* m_View;
	uint32_t m_Rank;
	System_String_o* m_Region;
	uint32_t m_WeaponID;
	uint32_t m_TitleID;
	COW_UIModelWeaponPower_o* m_Model;
	UnityEngine_Vector3_o m_IconScale;
	COW_UIWeaponPowerIconController_o* m_IconCtrl;
};
struct COW_UIWeaponPowerChangeController_StaticFields {
};
struct COW_UIWeaponPowerChangeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWeaponPowerChangeController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponPowerChangeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponPowerChangeController_VTable vtable;
};
struct COW_UIWeaponPowerChangeController_o {
	COW_UIWeaponPowerChangeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWeaponPowerChangeView_o* m_View;
};
struct COW_UIWeaponPowerCommonController_StaticFields {
};
struct COW_UIWeaponPowerCommonController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWeaponPowerCommonController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponPowerCommonController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponPowerCommonController_VTable vtable;
};
struct COW_UIWeaponPowerCommonController_o {
	COW_UIWeaponPowerCommonController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWeaponPowerCommonView_o* m_View;
	COW_UIModelWeaponPower_o* m_Model;
	System_Action_o* m_Action;
	UnityEngine_Vector3_o m_IconScale;
	COW_UIWeaponPowerIconController_o* m_IconCtrl;
	UnityEngine_Vector3_o m_WeaponPowerCommonBtnLocalPos;
};
struct COW_UIWeaponPowerIconController_StaticFields {
};
struct COW_UIWeaponPowerIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWeaponPowerIconController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponPowerIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponPowerIconController_VTable vtable;
};
struct COW_UIWeaponPowerIconController_o {
	COW_UIWeaponPowerIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWeaponPowerIconView_o* m_View;
	UnityEngine_GameObject_o* m_VFX;
	System_Collections_Generic_Dictionary_uint__GameObject__o* m_VFXDict;
	int32_t m_IconType;
	bool m_IsVisible;
	uint32_t m_DelayCallID;
	UnityEngine_GameObject_o* m_WeaponPowerIconVFX;
};
struct COW_UIWeaponPowerProfileController_StaticFields {
};
struct COW_UIWeaponPowerProfileController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIWeaponPowerProfileController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponPowerProfileController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponPowerProfileController_VTable vtable;
};
struct COW_UIWeaponPowerProfileController_o {
	COW_UIWeaponPowerProfileController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIModelWeaponPower_o* m_WeaponPowerModel;
	COW_UIWeaponPowerProfileView_o* m_View;
	System_Collections_Generic_List_WeaponPowerPlayerTitleInfo__o* WeaponPowerBRList;
	System_Collections_Generic_List_WeaponPowerPlayerTitleInfo__o* WeaponPowerCSList;
	uint32_t m_ChooseTitleID;
	uint32_t m_NewBRTitleID;
	uint32_t m_SelectedBRTitleID;
	uint32_t m_NewCSTitleID;
	uint32_t m_SelectedCSTitleID;
	bool m_IsBr;
};
struct COW_UIWeaponPowerProfileItemController_StaticFields {
};
struct COW_UIWeaponPowerProfileItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIWeaponPowerProfileItemController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponPowerProfileItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponPowerProfileItemController_VTable vtable;
};
struct COW_UIWeaponPowerProfileItemController_o {
	COW_UIWeaponPowerProfileItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIWeaponPowerProfileItemView_o* m_View;
	COW_UIWeaponPowerCommonController_o* m_WeaponPowerCommonCtrl;
	proto_WeaponPowerPlayerTitleInfo_o* Titleinfo;
};
struct COW_UIWeaponPowerSingleController_StaticFields {
};
struct COW_UIWeaponPowerSingleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWeaponPowerSingleController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponPowerSingleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponPowerSingleController_VTable vtable;
};
struct COW_UIWeaponPowerSingleController_o {
	COW_UIWeaponPowerSingleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWeaponPowerSingleView_o* m_View;
	COW_UIModelWeaponPower_o* m_Model;
	COW_UIWeaponPowerIconController_o* m_IconCtrl;
	UnityEngine_Vector3_o m_IconScale;
};
struct COW_UIWeaponProficiencyController_StaticFields {
};
struct COW_UIWeaponProficiencyController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OpenItemController;
	VirtualInvokeData _50_CloseItemController;
	VirtualInvokeData _51_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _52_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIWeaponProficiencyController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponProficiencyController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponProficiencyController_VTable vtable;
};
struct COW_UIWeaponProficiencyController_o {
	COW_UIWeaponProficiencyController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIWeaponProficiencyView_o* m_View;
	COW_UIModelWeaponProficiency_o* m_ModelWeaponProficiency;
	COW_UIModelCollection_o* m_ModelCollection;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelWeaponPower_o* m_ModelWeaponPower;
	uint32_t m_CurrentPopMenuType;
	uint32_t m_CurrentWeaponId;
	COW_UIPopMenuSmallControler_o* m_PickScreenPopMenu;
	System_Collections_Generic_List_GameObject__o* m_GoVfxLevel;
	System_Collections_Generic_List_GameObject__o* m_GoVfx;
	System_Collections_Generic_List_GameObject__o* m_GoVfxUpgrade;
	System_Collections_Generic_List_UIWeaponProficiencyProgressBarItemController__o* m_ProgressBarItem;
	UnityEngine_GameObject_o* m_PreviewWeaponObj;
	UnityEngine_GameObject_o* m_PreviewVfxObj;
	UnityEngine_Coroutine_o* m_RotateWeaponCoroutine;
	UnityEngine_GameObject_o* m_ItemCameraGo;
	UnityEngine_Camera_o* m_ItemCamera;
	float m_PreviewItemPosX;
	uint32_t m_SkinId;
	COW_UIWeaponPowerCommonController_o* m_WeaponPowerCommonCtrl;
};
struct COW_UIWeaponProficiencyController__ResetWeapon_c__Iterator0_StaticFields {
};
struct COW_UIWeaponProficiencyController__ResetWeapon_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIWeaponProficiencyController__ResetWeapon_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIWeaponProficiencyController__ResetWeapon_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponProficiencyController__ResetWeapon_c__Iterator0_VTable vtable;
};
struct COW_UIWeaponProficiencyController__ResetWeapon_c__Iterator0_o {
	COW_UIWeaponProficiencyController__ResetWeapon_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Quaternion_o _lerproate___0;
	float _time___0;
	COW_UIWeaponProficiencyController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIWeaponProficiencyPickItemController_StaticFields {
};
struct COW_UIWeaponProficiencyPickItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _43_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIWeaponProficiencyPickItemController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponProficiencyPickItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponProficiencyPickItemController_VTable vtable;
};
struct COW_UIWeaponProficiencyPickItemController_o {
	COW_UIWeaponProficiencyPickItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIWeaponProficiencyPickItemView_o* m_View;
	uint32_t m_WeaponId;
	COW_UIModelWeaponProficiency_o* m_ModelWeaponProficiency;
	int32_t m_SpriteWeaponWidth;
	int32_t m_SpriteWeaponHeight;
};
struct COW_UIWeaponProficiencyProgressBarItemController_StaticFields {
};
struct COW_UIWeaponProficiencyProgressBarItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _37_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_UIWeaponProficiencyProgressBarItemController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponProficiencyProgressBarItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponProficiencyProgressBarItemController_VTable vtable;
};
struct COW_UIWeaponProficiencyProgressBarItemController_o {
	COW_UIWeaponProficiencyProgressBarItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWeaponProficiencyProgressBarItemView_o* m_View;
	COW_UIModelWeaponProficiency_o* m_ModelWeaponProficiency;
	uint32_t m_Level;
	uint32_t m_WeaponId;
	COW_UIStandardItemMiniController_o* m_ItemCtrl;
};
struct COW_UIWeaponPropertyDetailItemController_StaticFields {
};
struct COW_UIWeaponPropertyDetailItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWeaponPropertyDetailItemController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponPropertyDetailItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponPropertyDetailItemController_VTable vtable;
};
struct COW_UIWeaponPropertyDetailItemController_o {
	COW_UIWeaponPropertyDetailItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWeaponPropertyDetailitemView_o* m_View;
};
struct COW_UIWeaponPropertyDetailPopController_StaticFields {
};
struct COW_UIWeaponPropertyDetailPopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIWeaponPropertyDetailPopController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponPropertyDetailPopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponPropertyDetailPopController_VTable vtable;
};
struct COW_UIWeaponPropertyDetailPopController_o {
	COW_UIWeaponPropertyDetailPopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIWeaponPropertyDetailPopView_o* m_View;
	int32_t m_BgHeight;
	int32_t LINEPADDING;
};
struct COW_UIWeaponSkillItemController_StaticFields {
};
struct COW_UIWeaponSkillItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWeaponSkillItemController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkillItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkillItemController_VTable vtable;
};
struct COW_UIWeaponSkillItemController_o {
	COW_UIWeaponSkillItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWeaponSkillItemView_o* m_View;
	uint32_t m_Currentwpid;
	uint32_t m_CurrentSkinId;
};
struct COW_UIWeaponSkinLobbyMainController_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Comparison_uint__o* __f__am_cache1;
	System_Comparison_uint__o* __f__am_cache2;
	System_Comparison_uint__o* __f__am_cache3;
};
struct COW_UIWeaponSkinLobbyMainController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OpenItemController;
	VirtualInvokeData _50_CloseItemController;
	VirtualInvokeData _51_OnDataChanged;
	VirtualInvokeData _52_GetInterestedPropID;
};
struct COW_UIWeaponSkinLobbyMainController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinLobbyMainController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinLobbyMainController_VTable vtable;
};
struct COW_UIWeaponSkinLobbyMainController_o {
	COW_UIWeaponSkinLobbyMainController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	System_Collections_Generic_Dictionary_uint__string__o* m_DictWeaponType2Text;
	int32_t m_PropertyType;
	int32_t m_WeaponTypeInternal;
	uint32_t m_WeaponIdInternal;
	uint32_t m_WeaponSkinIdInternal;
	uint32_t m_DelayCallShow;
	bool m_IsFirstShowed;
	COW_WeaponSkinBaseInfo_o* m_WeaponSkinDataInternal;
	uint32_t m_TargetWeaponSkinId;
	COW_UIModelCollection_o* m_ModelCollection;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIWeaponSkinLobbyMainView_o* m_View;
	COW_UIWeaponKillNotificationItemController_o* m_KillNotification;
	COW_UIWeaponSkillItemController_o* m_skillItem;
	uint32_t m_WeaponScoreOpen;
	UnityEngine_GameObject_o* m_ItemCameraGo;
	UnityEngine_Camera_o* m_ItemCamera;
	UnityEngine_GameObject_o* m_MixCameraGo;
	UnityEngine_Camera_o* m_MixCamera;
	UnityEngine_GameObject_o* m_ShareCamera;
	GCommon_ResourceID_o m_CurrentWeaponResourceId;
	UnityEngine_GameObject_o* m_PreviewWeaponObj;
	UnityEngine_GameObject_o* m_PreviewShareWeaponObj;
	uint32_t m_LastClickWpID;
	bool m_HasClickedFirstType;
	UnityEngine_Vector3_o m_PreviewSavePos;
	UnityEngine_Vector3_o m_PreviewAvatarSavePos;
	UnityEngine_Quaternion_o m_PreviewSaveRotation;
	UnityEngine_Vector3_o m_PreviewSaveScale;
	COW_UIFrontEndPreviewWeaponZoomInController_o* m_ZoomInController;
	COW_UIFrontEndPreviewWeaponProgressBarController_o* m_WeaponProgressBarController;
	COW_UIMaleAvatar_o* m_PreviewAvatar;
	int32_t m_Swithtype;
	bool m_HasInit;
	bool m_HasRefreshMainSkin;
	uint32_t m_SkinIdToRefresh;
	bool m_SelectDefault;
	UnityEngine_Quaternion_o m_StopPos;
	bool m_NeedRefreshAllWhenNavigationShow;
	System_Collections_Generic_Dictionary_uint__bool__o* m_DictCollctionTypeToTips;
	System_Collections_Generic_Dictionary_uint__bool__o* m_DictWeaponIdToTips;
	System_Collections_Generic_Dictionary_uint__bool__o* m_DictWeaponSkinIdToTips;
	COW_UIWeaponSkinLobbyMainShareController_o* m_ShareCtrl;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
	COW_UIEvoGunKillCountController_o* m_EvoGunKillCountCtrl;
	System_String_o* m_ItemDescration;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	System_Collections_Generic_List_UIPrivilegeItemIconController__o* m_PrivilegeItemIconControllers;
	UnityEngine_GameObject_o* m_WeaponAudio;
	uint32_t m_DelayHideLabelId;
	uint32_t m_DelayHidePveSkinLabelId;
	float m_DelayHideLabelTime;
	bool m_IsItemABReady;
	COW_UIChangeWeaponSkinStatsController_o* m_ChangeWeaponSkinAppearanceCtrl;
	int32_t m_CurBgType;
	uint32_t m_LastWeaponSkinIdForBg;
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseController_o* m_weaponPropertyCtrl;
	bool m_DataReady;
};
struct COW_UIWeaponSkinLobbyMainController__SetHotFixTextShow_c__AnonStorey2_StaticFields {
};
struct COW_UIWeaponSkinLobbyMainController__SetHotFixTextShow_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIWeaponSkinLobbyMainController__SetHotFixTextShow_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinLobbyMainController__SetHotFixTextShow_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinLobbyMainController__SetHotFixTextShow_c__AnonStorey2_VTable vtable;
};
struct COW_UIWeaponSkinLobbyMainController__SetHotFixTextShow_c__AnonStorey2_o {
	COW_UIWeaponSkinLobbyMainController__SetHotFixTextShow_c__AnonStorey2_c *klass;
	void *monitor;
	COW_CSSharedItemData_o* item_data;
	System_Collections_Generic_List_ResourceID__o* res_list;
	COW_UIWeaponSkinLobbyMainController_o* _this;
};
struct COW_UIWeaponSkinLobbyMainController__ResetWeapon_c__Iterator0_StaticFields {
};
struct COW_UIWeaponSkinLobbyMainController__ResetWeapon_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIWeaponSkinLobbyMainController__ResetWeapon_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinLobbyMainController__ResetWeapon_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinLobbyMainController__ResetWeapon_c__Iterator0_VTable vtable;
};
struct COW_UIWeaponSkinLobbyMainController__ResetWeapon_c__Iterator0_o {
	COW_UIWeaponSkinLobbyMainController__ResetWeapon_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_Quaternion_o _lerproate___0;
	float _time___0;
	COW_UIWeaponSkinLobbyMainController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIWeaponSkinLobbyMainController__InitDelay_c__Iterator1_StaticFields {
};
struct COW_UIWeaponSkinLobbyMainController__InitDelay_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIWeaponSkinLobbyMainController__InitDelay_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinLobbyMainController__InitDelay_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinLobbyMainController__InitDelay_c__Iterator1_VTable vtable;
};
struct COW_UIWeaponSkinLobbyMainController__InitDelay_c__Iterator1_o {
	COW_UIWeaponSkinLobbyMainController__InitDelay_c__Iterator1_c *klass;
	void *monitor;
	System_Collections_Generic_List_PopMenuData__o* _firstGridListData___0;
	int32_t _selectIndex___0;
	COW_UIWeaponSkinMenuFirstItemController_o* _ctrl___0;
	COW_UIWeaponSkinMenuSecondItemController_o* _secondCtrl___0;
	COW_UIWeaponSkinLobbyMainController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIWeaponSkinLobbyMainController__OnEquipAsPveSkinBtnClick_c__AnonStorey3_StaticFields {
};
struct COW_UIWeaponSkinLobbyMainController__OnEquipAsPveSkinBtnClick_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIWeaponSkinLobbyMainController__OnEquipAsPveSkinBtnClick_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinLobbyMainController__OnEquipAsPveSkinBtnClick_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinLobbyMainController__OnEquipAsPveSkinBtnClick_c__AnonStorey3_VTable vtable;
};
struct COW_UIWeaponSkinLobbyMainController__OnEquipAsPveSkinBtnClick_c__AnonStorey3_o {
	COW_UIWeaponSkinLobbyMainController__OnEquipAsPveSkinBtnClick_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t newSkinId;
	COW_UIWeaponSkinLobbyMainController_o* _this;
};
struct COW_UIWeaponSkinLobbyMainShareController_StaticFields {
};
struct COW_UIWeaponSkinLobbyMainShareController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWeaponSkinLobbyMainShareController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinLobbyMainShareController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinLobbyMainShareController_VTable vtable;
};
struct COW_UIWeaponSkinLobbyMainShareController_o {
	COW_UIWeaponSkinLobbyMainShareController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWeaponSkinLobbyMainShareView_o* m_View;
	COW_UIEvoGunKillCountController_o* m_EvoGunKillCountCtrl;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
};
struct COW_UIWeaponSkinMenuFirstItemController_StaticFields {
};
struct COW_UIWeaponSkinMenuFirstItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIWeaponSkinMenuFirstItemController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinMenuFirstItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinMenuFirstItemController_VTable vtable;
};
struct COW_UIWeaponSkinMenuFirstItemController_o {
	COW_UIWeaponSkinMenuFirstItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIWeaponSkinMenuFirstItemView_o* m_View;
	Il2CppObject* m_Data;
	bool m_NeedSelectNextTabItem;
};
struct COW_UIWeaponSkinMenuSecondItemController_StaticFields {
};
struct COW_UIWeaponSkinMenuSecondItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIWeaponSkinMenuSecondItemController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinMenuSecondItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinMenuSecondItemController_VTable vtable;
};
struct COW_UIWeaponSkinMenuSecondItemController_o {
	COW_UIWeaponSkinMenuSecondItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIWeaponSkinMenuSecondItemView_o* m_View;
	Il2CppObject* m_Data;
	COW_UIModelCollection_o* m_ModelCollection;
	bool m_NeedSelectNextTabItem;
};
struct COW_UIWeaponSkinMenuThirdItemController_StaticFields {
};
struct COW_UIWeaponSkinMenuThirdItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIWeaponSkinMenuThirdItemController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinMenuThirdItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinMenuThirdItemController_VTable vtable;
};
struct COW_UIWeaponSkinMenuThirdItemController_o {
	COW_UIWeaponSkinMenuThirdItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIWeaponSkinMenuThirdItemView_o* m_View;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelCollection_o* m_ModelCollection;
	Il2CppObject* m_Data;
	bool m_IsABReady;
	uint32_t m_ItemIconGrey;
	UnityEngine_GameObject_o* m_GODiscolorItem;
};
struct COW_UIWeaponSkinPokedexController_StaticFields {
	System_Comparison_uint__o* __f__am_cache0;
	System_Comparison_PopMenuData__o* __f__am_cache1;
};
struct COW_UIWeaponSkinPokedexController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OpenItemController;
	VirtualInvokeData _50_CloseItemController;
	VirtualInvokeData _51_OnDataChanged;
	VirtualInvokeData _52_GetInterestedPropID;
};
struct COW_UIWeaponSkinPokedexController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinPokedexController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinPokedexController_VTable vtable;
};
struct COW_UIWeaponSkinPokedexController_o {
	COW_UIWeaponSkinPokedexController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIWeaponSkinPokedexView_o* m_View;
	COW_UIModelWeaponSkinPokedex_o* m_ModelWeaponSkinPokedex;
	COW_UIPopMenuSmallControler_o* m_WeaponTypeFilterPopMenu;
	COW_UIPopMenuSmallControler_o* m_WeaponModelFilterPopMenu;
	System_Collections_Generic_Dictionary_uint__string__o* m_OwnerStateName;
	int32_t m_CurrentQuality;
	int32_t m_CurrentFilterWeaponType;
	uint32_t m_CurrentFilterWeaponModel;
};
struct COW_UIWeaponSkinPokedexController_PokedexQualityMenuData_StaticFields {
};
struct COW_UIWeaponSkinPokedexController_PokedexQualityMenuData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIWeaponSkinPokedexController_PokedexQualityMenuData_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinPokedexController_PokedexQualityMenuData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinPokedexController_PokedexQualityMenuData_VTable vtable;
};
struct COW_UIWeaponSkinPokedexController_PokedexQualityMenuData_o {
	COW_UIWeaponSkinPokedexController_PokedexQualityMenuData_c *klass;
	void *monitor;
	int32_t quality;
	System_String_o* name;
	int32_t count;
	UnityEngine_Color_o qualityColor;
};
struct COW_UIWeaponSkinPokedexItemController_StaticFields {
};
struct COW_UIWeaponSkinPokedexItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetTable2ItemData;
	VirtualInvokeData _37_SetPosition;
	VirtualInvokeData _38_SetTable2Visible;
	VirtualInvokeData _39_OnDataChanged;
	VirtualInvokeData _40_GetInterestedPropID;
};
struct COW_UIWeaponSkinPokedexItemController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinPokedexItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinPokedexItemController_VTable vtable;
};
struct COW_UIWeaponSkinPokedexItemController_o {
	COW_UIWeaponSkinPokedexItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWeaponSkinPokedexItemView_o* m_View;
	proto_WeaponPokedexDesc_o* m_PokedexData;
	COW_WeaponSkinBaseInfo_o* m_Data;
	int32_t m_Index;
	proto_Item_o* m_ItemInfo;
	float m_gapTime;
};
struct COW_UIWeaponSkinPokedexItemController__DelayPlayOnStartAnim_c__Iterator0_StaticFields {
};
struct COW_UIWeaponSkinPokedexItemController__DelayPlayOnStartAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIWeaponSkinPokedexItemController__DelayPlayOnStartAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinPokedexItemController__DelayPlayOnStartAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinPokedexItemController__DelayPlayOnStartAnim_c__Iterator0_VTable vtable;
};
struct COW_UIWeaponSkinPokedexItemController__DelayPlayOnStartAnim_c__Iterator0_o {
	COW_UIWeaponSkinPokedexItemController__DelayPlayOnStartAnim_c__Iterator0_c *klass;
	void *monitor;
	int32_t delayFrameCount;
	COW_UIWeaponSkinPokedexItemController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIWeaponSkinPokedexPreviewController_StaticFields {
};
struct COW_UIWeaponSkinPokedexPreviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_TempHidePreview;
	VirtualInvokeData _56_RecoverPreview;
	VirtualInvokeData _62_IsPreviewOpen;
	VirtualInvokeData _63_GetCreateAvatar;
	VirtualInvokeData _64_ClearCache;
	VirtualInvokeData _65_CreateDoublePreviewAvatar;
	VirtualInvokeData _66_SetAvatarPos;
	VirtualInvokeData _70_IsDelayPreviewFinished;
	VirtualInvokeData _71_RefreshPreviewUIOnly;
	VirtualInvokeData _72_GetPreviewUIType;
	VirtualInvokeData _73_GetFrontEndPreviewBorder;
	VirtualInvokeData _74_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _75_GetFrontEndPreviewComponent;
	VirtualInvokeData _76_GetFrontEndPreviewData;
	VirtualInvokeData _77_OpenPreview;
	VirtualInvokeData _78_ChangePreviewUIType;
	VirtualInvokeData _79_OnChangePreviewUIType;
	VirtualInvokeData _80_ClosePreview;
	VirtualInvokeData _81_OnTempHidePreview;
	VirtualInvokeData _82_OnRecoverPreview;
	VirtualInvokeData _83_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _84_ShowPreviewByID;
	VirtualInvokeData _85_ShowAvatar;
	VirtualInvokeData _86_RefreshPreviewDesc;
	VirtualInvokeData _87_SetPreviewBorder;
	VirtualInvokeData _88_ChangePreviewBorder;
	VirtualInvokeData _89_SetAvatarParams;
	VirtualInvokeData _90_GetFrontEndPreviewCommonController;
	VirtualInvokeData _91_GetFrontEndPreviewUIController;
	VirtualInvokeData _92_OnPopupWindowListChanged;
	VirtualInvokeData _93_OnDataChanged;
	VirtualInvokeData _94_GetInterestedPropID;
};
struct COW_UIWeaponSkinPokedexPreviewController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinPokedexPreviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinPokedexPreviewController_VTable vtable;
};
struct COW_UIWeaponSkinPokedexPreviewController_o {
	COW_UIWeaponSkinPokedexPreviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	bool m_PreviewWndCovered;
	int32_t m_PreviewUIType;
	COW_UIWeaponSkinPokedexPreviewView_o* m_View;
	uint32_t m_WeaponSkinId;
	uint32_t m_WeaponId;
	COW_WeaponSkinData_o* m_WeaponSkinData;
	COW_UIModelCollection_o* m_ModelCollection;
};
struct COW_UIWeaponSkinPokedexQualityMenuItemController_StaticFields {
};
struct COW_UIWeaponSkinPokedexQualityMenuItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIWeaponSkinPokedexQualityMenuItemController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinPokedexQualityMenuItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinPokedexQualityMenuItemController_VTable vtable;
};
struct COW_UIWeaponSkinPokedexQualityMenuItemController_o {
	COW_UIWeaponSkinPokedexQualityMenuItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIWeaponSkinPokedexQualityMenuItemView_o* m_View;
	COW_UIWeaponSkinPokedexController_PokedexQualityMenuData_o* m_Data;
};
struct COW_UIWeaponSkinPokedexShareItemController_StaticFields {
};
struct COW_UIWeaponSkinPokedexShareItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIWeaponSkinPokedexShareItemController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinPokedexShareItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinPokedexShareItemController_VTable vtable;
};
struct COW_UIWeaponSkinPokedexShareItemController_o {
	COW_UIWeaponSkinPokedexShareItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIWeaponSkinPokedexShareItemView_o* m_View;
	COW_UIWeaponSkinPokedexController_PokedexQualityMenuData_o* m_Data;
};
struct COW_UIWeaponSkinUpgraderFeatureController_StaticFields {
	System_Collections_Generic_Dictionary_int__UIWeaponSkinUpgraderFeatureController_ModelTransformerAttri__o* m_TransAttriDict;
};
struct COW_UIWeaponSkinUpgraderFeatureController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIWeaponSkinUpgraderFeatureController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinUpgraderFeatureController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinUpgraderFeatureController_VTable vtable;
};
struct COW_UIWeaponSkinUpgraderFeatureController_o {
	COW_UIWeaponSkinUpgraderFeatureController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIWeaponSkinUpgraderFeatureView_o* m_View;
	UnityEngine_GameObject_o* m_FeatureModel;
	COW_UIWeaponKillNotificationItemController_o* m_AnnouncementCtrl;
	UnityEngine_Transform_o* m_FeatureSubTrans;
	COW_UIMaleAvatar_o* m_FeatureAvatar;
	UnityEngine_GameObject_o* m_FeatureCamera;
	COW_CSSharedItemData_o* m_Data;
	bool m_IsWeaponSkinFeature;
	COW_WeaponSkinData_o* m_WeaponSkinData;
	COW_WeaponSetData_o* m_WeaponSetData;
	int32_t m_WeaponSkinFeature;
	bool m_NeedRotate;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	System_Action_o* m_CloseAction;
};
struct COW_UIWeaponSkinUpgraderFeatureController_ModelTransformerAttri_StaticFields {
};
struct COW_UIWeaponSkinUpgraderFeatureController_ModelTransformerAttri_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIWeaponSkinUpgraderFeatureController_ModelTransformerAttri_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinUpgraderFeatureController_ModelTransformerAttri_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinUpgraderFeatureController_ModelTransformerAttri_VTable vtable;
};
struct COW_UIWeaponSkinUpgraderFeatureController_ModelTransformerAttri_o {
	COW_UIWeaponSkinUpgraderFeatureController_ModelTransformerAttri_c *klass;
	void *monitor;
	UnityEngine_Vector3_o m_Pos;
	UnityEngine_Vector3_o m_Rot;
	UnityEngine_Vector3_o m_Scale;
};
struct COW_UIWeaponSkinUpgraderRewardWndController_StaticFields {
};
struct COW_UIWeaponSkinUpgraderRewardWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIWeaponSkinUpgraderRewardWndController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinUpgraderRewardWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinUpgraderRewardWndController_VTable vtable;
};
struct COW_UIWeaponSkinUpgraderRewardWndController_o {
	COW_UIWeaponSkinUpgraderRewardWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIWeaponSkinUpgraderRewardWndView_o* m_View;
	COW_WeaponSkinData_o* m_WeaponSkinData;
	System_Collections_Generic_List_int__o* m_Features;
	System_Collections_Generic_List_uint__o* m_RewardItemIds;
	int32_t m_CurRewardIdx;
	uint32_t m_AutoCloseDC;
	bool m_HasABNotReadyItem;
};
struct COW_UIWeaponSkinUpgraderRewardWndController__AutoClose_c__AnonStorey0_StaticFields {
};
struct COW_UIWeaponSkinUpgraderRewardWndController__AutoClose_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIWeaponSkinUpgraderRewardWndController__AutoClose_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSkinUpgraderRewardWndController__AutoClose_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSkinUpgraderRewardWndController__AutoClose_c__AnonStorey0_VTable vtable;
};
struct COW_UIWeaponSkinUpgraderRewardWndController__AutoClose_c__AnonStorey0_o {
	COW_UIWeaponSkinUpgraderRewardWndController__AutoClose_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t skinId;
};
struct COW_UIWeaponSysEntranceController_StaticFields {
};
struct COW_UIWeaponSysEntranceController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIWeaponSysEntranceController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponSysEntranceController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponSysEntranceController_VTable vtable;
};
struct COW_UIWeaponSysEntranceController_o {
	COW_UIWeaponSysEntranceController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIWeaponSysEntranceView_o* m_View;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWsu;
	uint32_t m_VfxDelayCallId;
};
struct COW_UIWeaponTTKGameController_StaticFields {
};
struct COW_UIWeaponTTKGameController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIWeaponTTKGameController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponTTKGameController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponTTKGameController_VTable vtable;
};
struct COW_UIWeaponTTKGameController_o {
	COW_UIWeaponTTKGameController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIWeaponTTKGameView_o* m_View;
	COW_UIPopMenuSmallControler_o* m_VestMenuCtr;
	COW_UIPopMenuSmallControler_o* m_HelmetMenuCtr;
	System_String_o* m_VestLevel;
	System_String_o* m_HelmetLevel;
	System_Collections_Generic_Dictionary_string__uint__o* VestDict;
	System_Collections_Generic_Dictionary_string__uint__o* HelmetDict;
};
struct COW_UIWeaponUpgradeTokenExchangeController_StaticFields {
};
struct COW_UIWeaponUpgradeTokenExchangeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIWeaponUpgradeTokenExchangeController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponUpgradeTokenExchangeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponUpgradeTokenExchangeController_VTable vtable;
};
struct COW_UIWeaponUpgradeTokenExchangeController_o {
	COW_UIWeaponUpgradeTokenExchangeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIWeaponUpgradeTokenExchangeView_o* m_View;
	System_Action_o* m_ConfirmAction;
	System_Action_o* m_CloseAction;
};
struct COW_UIWebVideoWindowController_StaticFields {
};
struct COW_UIWebVideoWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnBackButtonClick;
	VirtualInvokeData _56_OnEnterButtonClick;
};
struct COW_UIWebVideoWindowController_c {
	Il2CppClass_1 _1;
	COW_UIWebVideoWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWebVideoWindowController_VTable vtable;
};
struct COW_UIWebVideoWindowController_o {
	COW_UIWebVideoWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Action_o* CloseCallBack;
	COW_WebView_o* m_WebView;
	COW_UIWebVideoWindowView_o* m_View;
};
struct COW_UIWebViewWindowBaseController_StaticFields {
};
struct COW_UIWebViewWindowBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnBackButtonClick;
	VirtualInvokeData _56_OnEnterButtonClick;
};
struct COW_UIWebViewWindowBaseController_c {
	Il2CppClass_1 _1;
	COW_UIWebViewWindowBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWebViewWindowBaseController_VTable vtable;
};
struct COW_UIWebViewWindowBaseController_o {
	COW_UIWebViewWindowBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Action_o* CloseCallBack;
	COW_WebView_o* m_WebView;
};
struct COW_UIWebViewWindowController_StaticFields {
};
struct COW_UIWebViewWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnBackButtonClick;
	VirtualInvokeData _56_OnEnterButtonClick;
};
struct COW_UIWebViewWindowController_c {
	Il2CppClass_1 _1;
	COW_UIWebViewWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWebViewWindowController_VTable vtable;
};
struct COW_UIWebViewWindowController_o {
	COW_UIWebViewWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Action_o* CloseCallBack;
	COW_WebView_o* m_WebView;
	COW_UIWebViewWindowView_o* m_View;
	uint32_t m_UpdateDelayCallId;
	float _LastProgress;
	float _NextProgress;
	int64_t _LastProgressTicks;
	int64_t _LastLoadTicks;
	int64_t _BeginLoadTicks;
	int64_t _TotalLoadingTime;
	bool _Loading;
	uint32_t _ReloadBtnClickedCnt;
	uint32_t _CloseBtnClickedCnt;
	uint32_t _ExternalBtnClickedCnt;
	System_String_o* _url;
};
struct COW_UIWebViewWindowLiteController_StaticFields {
};
struct COW_UIWebViewWindowLiteController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnBackButtonClick;
	VirtualInvokeData _56_OnEnterButtonClick;
};
struct COW_UIWebViewWindowLiteController_c {
	Il2CppClass_1 _1;
	COW_UIWebViewWindowLiteController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWebViewWindowLiteController_VTable vtable;
};
struct COW_UIWebViewWindowLiteController_o {
	COW_UIWebViewWindowLiteController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	System_Action_o* CloseCallBack;
	COW_WebView_o* m_WebView;
	COW_UIWebViewWindowLiteView_o* m_View;
	uint32_t m_UpdateDelayCallId;
};
struct COW_UIWorkshopCreateRoomController_StaticFields {
	System_Action_string__o* __f__am_cache0;
};
struct COW_UIWorkshopCreateRoomController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OpenItemController;
	VirtualInvokeData _58_CloseItemController;
	VirtualInvokeData _59_OnInit;
	VirtualInvokeData _60_SetDefaultUI;
	VirtualInvokeData _61_GetConfirmBtnLabel;
	VirtualInvokeData _62_CalMapConfig;
};
struct COW_UIWorkshopCreateRoomController_c {
	Il2CppClass_1 _1;
	COW_UIWorkshopCreateRoomController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkshopCreateRoomController_VTable vtable;
};
struct COW_UIWorkshopCreateRoomController_o {
	COW_UIWorkshopCreateRoomController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIWorkshopCreateRoomView_o* m_View;
	COW_UIModelCustomRoom_o* m_CustomRoomModel;
	COW_UIModelSceneEdit_o* m_SceneEditModel;
	uint32_t m_MapConfigId;
	System_String_o* m_Name;
	System_String_o* m_Codek;
	uint32_t m_MemberNum;
	uint32_t m_RoomSetting;
	uint32_t m_RoomSetting2;
	COW_UIUGCStandardDrawerTabController_o* m_TabCtrl;
	COW_UIRoomCardListController_o* m_RoomCardCtrl;
	COW_UIPopMenuSmallControler_o* m_SelectWorkshopCtrl;
	COW_UIWorkshopCreateRoomSettingCSAdController_o* m_CSAdController;
	COW_UIWorkShopMapInfoDetailController_o* m_WorkshopMapInfoCtrl;
	COW_UIUGCHotIndicatorController_o* m_HotCtrl;
	COW_UIRoomParamsMainController_o* m_RoomParamsCtrl;
	COW_UIUGCLikeIndicatorController_o* m_LikeIndicatorCtrl;
	uint32_t m_RoomType;
	bool m_IsDetermined;
	System_Collections_Generic_List_PopMenuData__o* m_PopMenuData;
	System_Collections_Generic_List_UIWorkshopModeTagController__o* m_Tags;
	COW_SceneEditSlotInfo_o* m_CurWorkShopInfo;
	int32_t m_CurrentSrc;
	int32_t m_CurrentSrcIndex;
	bool m_NeedDefaultSelect;
	bool m_NeedCodek;
	int32_t m_UGCScene;
	System_Collections_Generic_Dictionary_int__int__o* m_RoomSrcIndexDic;
	bool m_IsRoomSetting;
	System_Collections_Generic_Dictionary_string__MOFGLHIKFBJ__o* m_RoomCustomParamsDict;
	message_MOFGLHIKFBJ_o* m_RoomCustomParamsSettingData;
	System_Collections_Generic_Dictionary_string__string__o* m_RoomCustomParamLocDict;
	COW_UINewDownloadInfoController_o* m_OptionalMapResDownloader;
	UnityEngine_Networking_UnityWebRequestAsyncOperation_o* m_UnityWebRequest;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* m_ResDownloadTask;
	bool NeedSetDefaultUI;
};
struct COW_UIWorkshopCreateRoomController__InitDefaultUI_c__Iterator0_StaticFields {
};
struct COW_UIWorkshopCreateRoomController__InitDefaultUI_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIWorkshopCreateRoomController__InitDefaultUI_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIWorkshopCreateRoomController__InitDefaultUI_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkshopCreateRoomController__InitDefaultUI_c__Iterator0_VTable vtable;
};
struct COW_UIWorkshopCreateRoomController__InitDefaultUI_c__Iterator0_o {
	COW_UIWorkshopCreateRoomController__InitDefaultUI_c__Iterator0_c *klass;
	void *monitor;
	COW_UIWorkshopCreateRoomController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIWorkshopCreateRoomController__RefreshWorkShopList_c__AnonStorey4_StaticFields {
};
struct COW_UIWorkshopCreateRoomController__RefreshWorkShopList_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIWorkshopCreateRoomController__RefreshWorkShopList_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIWorkshopCreateRoomController__RefreshWorkShopList_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkshopCreateRoomController__RefreshWorkShopList_c__AnonStorey4_VTable vtable;
};
struct COW_UIWorkshopCreateRoomController__RefreshWorkShopList_c__AnonStorey4_o {
	COW_UIWorkshopCreateRoomController__RefreshWorkShopList_c__AnonStorey4_c *klass;
	void *monitor;
	System_String_o* wscode;
};
struct COW_UIWorkshopCreateRoomController__InfoTableReposition_c__Iterator1_StaticFields {
};
struct COW_UIWorkshopCreateRoomController__InfoTableReposition_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIWorkshopCreateRoomController__InfoTableReposition_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIWorkshopCreateRoomController__InfoTableReposition_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkshopCreateRoomController__InfoTableReposition_c__Iterator1_VTable vtable;
};
struct COW_UIWorkshopCreateRoomController__InfoTableReposition_c__Iterator1_o {
	COW_UIWorkshopCreateRoomController__InfoTableReposition_c__Iterator1_c *klass;
	void *monitor;
	COW_UIWorkshopCreateRoomController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIWorkshopCreateRoomController__RefreshTags_c__Iterator2_StaticFields {
};
struct COW_UIWorkshopCreateRoomController__RefreshTags_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIWorkshopCreateRoomController__RefreshTags_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UIWorkshopCreateRoomController__RefreshTags_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkshopCreateRoomController__RefreshTags_c__Iterator2_VTable vtable;
};
struct COW_UIWorkshopCreateRoomController__RefreshTags_c__Iterator2_o {
	COW_UIWorkshopCreateRoomController__RefreshTags_c__Iterator2_c *klass;
	void *monitor;
	int32_t _MaxTagNum___0;
	System_Collections_Generic_List_Enumerator_UIWorkshopModeTagController__o _locvar0;
	int32_t _currentTagNum___0;
	System_UInt32_array* limitTagsInfo;
	int32_t _tagIndex___1;
	System_UInt32_array* tagsInfo;
	COW_UIWorkshopCreateRoomController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIWorkshopCreateRoomController__ResetRefreshBtn_c__Iterator3_StaticFields {
};
struct COW_UIWorkshopCreateRoomController__ResetRefreshBtn_c__Iterator3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIWorkshopCreateRoomController__ResetRefreshBtn_c__Iterator3_c {
	Il2CppClass_1 _1;
	COW_UIWorkshopCreateRoomController__ResetRefreshBtn_c__Iterator3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkshopCreateRoomController__ResetRefreshBtn_c__Iterator3_VTable vtable;
};
struct COW_UIWorkshopCreateRoomController__ResetRefreshBtn_c__Iterator3_o {
	COW_UIWorkshopCreateRoomController__ResetRefreshBtn_c__Iterator3_c *klass;
	void *monitor;
	COW_UIWorkshopCreateRoomController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIWorkshopCreateRoomSettingCSAdController_StaticFields {
};
struct COW_UIWorkshopCreateRoomSettingCSAdController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitEcoSettings;
	VirtualInvokeData _37_GenerateRoundDropList;
};
struct COW_UIWorkshopCreateRoomSettingCSAdController_c {
	Il2CppClass_1 _1;
	COW_UIWorkshopCreateRoomSettingCSAdController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkshopCreateRoomSettingCSAdController_VTable vtable;
};
struct COW_UIWorkshopCreateRoomSettingCSAdController_o {
	COW_UIWorkshopCreateRoomSettingCSAdController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICreateRoomSettingCSAdView_o* m_View;
	COW_RoomCreateRuleDataManager_o* m_DataManager;
	COW_UIModelCustomRoom_o* m_CustomRoomModel;
	uint32_t UICreateRoomSettingCSAdController_m_WeaponTypeTab;
	int32_t m_RoundCnt;
	int32_t UICreateRoomSettingCSAdController_m_CSShopMaxCost;
	int32_t UICreateRoomSettingCSAdController_m_CSShopCostInterval;
	System_String_o* UICreateRoomSettingCSAdController_m_ItemName;
	System_Collections_Generic_List_UIRoomCheckSliderTemplateController__o* UICreateRoomSettingCSAdController_m_CachedWeaponControllers;
	System_Collections_Generic_List_UIRoomCheckSliderTemplateController__o* m_CachedRoundControllers;
	System_Collections_Generic_Dictionary_uint__string__o* UICreateRoomSettingCSAdController_TAB_TYPE_NAME;
	COW_UIRoomDropListTemplateController_o* m_CSRoundsController;
};
struct COW_UIWorkshopCreateRoomSlotItemController_StaticFields {
};
struct COW_UIWorkshopCreateRoomSlotItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIWorkshopCreateRoomSlotItemController_c {
	Il2CppClass_1 _1;
	COW_UIWorkshopCreateRoomSlotItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkshopCreateRoomSlotItemController_VTable vtable;
};
struct COW_UIWorkshopCreateRoomSlotItemController_o {
	COW_UIWorkshopCreateRoomSlotItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIWorkshopCreateRoomSlotItemView_o* m_View;
	COW_SceneEditSlotInfo_o* m_CurSlotInfo;
	int32_t m_SlotIndex;
};
struct COW_UIWorkShopMapDetailPopupWindowController_StaticFields {
};
struct COW_UIWorkShopMapDetailPopupWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIWorkShopMapDetailPopupWindowController_c {
	Il2CppClass_1 _1;
	COW_UIWorkShopMapDetailPopupWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkShopMapDetailPopupWindowController_VTable vtable;
};
struct COW_UIWorkShopMapDetailPopupWindowController_o {
	COW_UIWorkShopMapDetailPopupWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIWorkShopMapDetailPopupWindowView_o* m_View;
	int32_t m_CurItemIdx;
	System_Collections_Generic_List_UISprite__o* m_LightDot;
	System_Collections_Generic_List_UIWorkshopMapItemController__o* m_WorkShopMapItems;
};
struct COW_UIWorkShopMapInfoDetailController_StaticFields {
};
struct COW_UIWorkShopMapInfoDetailController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWorkShopMapInfoDetailController_c {
	Il2CppClass_1 _1;
	COW_UIWorkShopMapInfoDetailController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkShopMapInfoDetailController_VTable vtable;
};
struct COW_UIWorkShopMapInfoDetailController_o {
	COW_UIWorkShopMapInfoDetailController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWorkShopMapInfoDetailView_o* m_View;
	System_Collections_Generic_List_UIWorkshopMapItemController__o* m_WorkShopMapItems;
	int32_t m_LastSelectedIndex;
	uint32_t m_AutoScrollDelayCallID;
	COW_UIWorkshopMapItemController_o* m_GameMapItemCache;
	COW_UIWorkshopMapItemController_o* m_CdnMapItemCache;
	int32_t m_CurActiveItemCnt;
	int32_t m_RealItemCnt;
	System_Collections_Generic_List_UISprite__o* m_LightDot;
};
struct COW_UIWorkshopMapItemController_StaticFields {
};
struct COW_UIWorkshopMapItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWorkshopMapItemController_c {
	Il2CppClass_1 _1;
	COW_UIWorkshopMapItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkshopMapItemController_VTable vtable;
};
struct COW_UIWorkshopMapItemController_o {
	COW_UIWorkshopMapItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWorkshopMapItemView_o* m_View;
	int32_t ItemIdx;
	System_Action_o* m_ClickCallBack;
};
struct COW_UIWorkshopModeTagController_StaticFields {
};
struct COW_UIWorkshopModeTagController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWorkshopModeTagController_c {
	Il2CppClass_1 _1;
	COW_UIWorkshopModeTagController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkshopModeTagController_VTable vtable;
};
struct COW_UIWorkshopModeTagController_o {
	COW_UIWorkshopModeTagController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWorkshopModeTagView_o* m_View;
};
struct COW_UIWorkShopRoomController_StaticFields {
	System_String_o* UGCAutoMathSwitch;
	System_Action_string__o* __f__am_cache0;
	System_Action_string__o* __f__am_cache1;
	System_Action_o* __f__am_cache2;
	System_Action_string__o* __f__am_cache3;
	System_Action_string__o* __f__am_cache4;
};
struct COW_UIWorkShopRoomController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _52_CloseItemController;
	VirtualInvokeData _53_RefreshUIData;
	VirtualInvokeData _54_PrepareGameSettingData;
	VirtualInvokeData _55_InitItemWidthAndHeight;
	VirtualInvokeData _56_RefreshRoomCard;
	VirtualInvokeData _57_IsShowInviteBtn;
	VirtualInvokeData _58_IsShowOB;
	VirtualInvokeData _59_IsShowToggleDisplayTypeBtn;
	VirtualInvokeData _60_IsShowInfoPanelOpenBtn;
	VirtualInvokeData _61_IsShowLoadOut;
	VirtualInvokeData _62_RoomCardType;
	VirtualInvokeData _63_StartRoom;
	VirtualInvokeData _64_MatchMaking;
	VirtualInvokeData _65_GetCurrentGameStartInfo;
	VirtualInvokeData _66_OnBtnGameStartCallBack;
	VirtualInvokeData _67_OnBtnMatchMakingCallBack;
	VirtualInvokeData _68_OnBtnCustomize;
	VirtualInvokeData _69_OnInfoPanelOpenClick;
	VirtualInvokeData _70_OnInfoPanelCloseClick;
	VirtualInvokeData _71_OpenItemController;
};
struct COW_UIWorkShopRoomController_c {
	Il2CppClass_1 _1;
	COW_UIWorkShopRoomController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkShopRoomController_VTable vtable;
};
struct COW_UIWorkShopRoomController_o {
	COW_UIWorkShopRoomController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	int32_t ITEM_WIDTH;
	int32_t m_ItemHeight;
	COW_UICustomRoomView_o* m_View;
	COW_UIModelCustomRoom_o* m_Model;
	COW_RoomCreateRuleDataManager_o* m_DataManager;
	COW_CountDownConfig_o* UIRoomBaseController_m_Config;
	bool UIRoomBaseController_m_FirstEnteringIdleStateChecked;
	COW_UIModelChat_o* UIRoomBaseController_m_ChatModel;
	System_Collections_Generic_Queue_UIRoomChatMessageItemController__o* UIRoomBaseController_m_RoomChatMessageItemList;
	COW_UIRoomCardListController_o* m_RoomCardCtrl;
	COW_UIRoomHangupBtnController_o* m_RoomHangupBtnCtrl;
	COW_UIInviteGroupBoxController_o* m_GroupInvitationController;
	COW_UICustomRoomCountDownWindowController_o* m_CountDownController;
	System_Collections_Generic_List_UIRoomObserverItemController__o* m_SpectatorCtrls;
	int32_t m_GameSettingItemStyle;
	System_Collections_Generic_List_UIRoomGameSettingItemController__o* UIRoomBaseController_m_CustomRoomDropListItemList;
	bool UIRoomBaseController_m_UseNewChatStyle;
	int32_t UIRoomBaseController_lastSeatIndex;
	COW_UINewDownloadInfoController_o* UIRoomBaseController_m_OptionalMapResDownloader;
	bool IsMatchMakingMode;
	bool m_IsRoomMatchMaking;
	bool m_DisableCodekAndMatchMaking;
	bool IsCountingDown;
	uint32_t UIRoomBaseController_m_RemindDelayCall;
	COW_SceneEditSlotInfo_o* UIRoomBaseController_m_CurrentMapSlotInfo;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* m_ResDownloadTask;
	bool UIRoomBaseController_FirstFitScrollView;
	System_Collections_Generic_List_CommonPopMenuData__o* m_PopMenuDataList;
	COW_UIModelSceneEdit_o* m_ModelSceneEdit;
	System_Collections_Generic_List_UIRoomParamsInRoomItemController__o* m_ParamsCtrls;
	System_Byte_array* m_MiniMapSettings;
	System_Byte_array* m_MiniMapObjectSettings;
	bool hasOpenChildMapInfo;
	System_Collections_Generic_List_UIWorkshopModeTagController__o* m_Tags;
	COW_UIWorkShopMapInfoDetailController_o* m_WorkshopMapInfoCtrl;
	UnityEngine_Networking_UnityWebRequestAsyncOperation_o* m_UnityWebRequest;
	UnityEngine_Vector2_o m_WorkshopDesc1DefaultPos;
	UnityEngine_Vector2_o m_WorkShopInfoTableDefaultPos;
	UnityEngine_Vector2_o m_CustomParamsDefaultPos;
	UnityEngine_Vector2_o m_CustomPanelDefaultSize;
};
struct COW_UIWorkshopSettingRoomController_StaticFields {
};
struct COW_UIWorkshopSettingRoomController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OpenItemController;
	VirtualInvokeData _58_CloseItemController;
	VirtualInvokeData _59_OnInit;
	VirtualInvokeData _60_SetDefaultUI;
	VirtualInvokeData _61_GetConfirmBtnLabel;
	VirtualInvokeData _62_CalMapConfig;
};
struct COW_UIWorkshopSettingRoomController_c {
	Il2CppClass_1 _1;
	COW_UIWorkshopSettingRoomController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkshopSettingRoomController_VTable vtable;
};
struct COW_UIWorkshopSettingRoomController_o {
	COW_UIWorkshopSettingRoomController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIWorkshopCreateRoomView_o* m_View;
	COW_UIModelCustomRoom_o* m_CustomRoomModel;
	COW_UIModelSceneEdit_o* m_SceneEditModel;
	uint32_t m_MapConfigId;
	System_String_o* m_Name;
	System_String_o* m_Codek;
	uint32_t m_MemberNum;
	uint32_t m_RoomSetting;
	uint32_t m_RoomSetting2;
	COW_UIUGCStandardDrawerTabController_o* m_TabCtrl;
	COW_UIRoomCardListController_o* m_RoomCardCtrl;
	COW_UIPopMenuSmallControler_o* m_SelectWorkshopCtrl;
	COW_UIWorkshopCreateRoomSettingCSAdController_o* m_CSAdController;
	COW_UIWorkShopMapInfoDetailController_o* m_WorkshopMapInfoCtrl;
	COW_UIUGCHotIndicatorController_o* m_HotCtrl;
	COW_UIRoomParamsMainController_o* m_RoomParamsCtrl;
	COW_UIUGCLikeIndicatorController_o* m_LikeIndicatorCtrl;
	uint32_t m_RoomType;
	bool m_IsDetermined;
	System_Collections_Generic_List_PopMenuData__o* m_PopMenuData;
	System_Collections_Generic_List_UIWorkshopModeTagController__o* UIWorkshopCreateRoomController_m_Tags;
	COW_SceneEditSlotInfo_o* m_CurWorkShopInfo;
	int32_t m_CurrentSrc;
	int32_t UIWorkshopCreateRoomController_m_CurrentSrcIndex;
	bool m_NeedDefaultSelect;
	bool m_NeedCodek;
	int32_t m_UGCScene;
	System_Collections_Generic_Dictionary_int__int__o* m_RoomSrcIndexDic;
	bool m_IsRoomSetting;
	System_Collections_Generic_Dictionary_string__MOFGLHIKFBJ__o* m_RoomCustomParamsDict;
	message_MOFGLHIKFBJ_o* m_RoomCustomParamsSettingData;
	System_Collections_Generic_Dictionary_string__string__o* UIWorkshopCreateRoomController_m_RoomCustomParamLocDict;
	COW_UINewDownloadInfoController_o* UIWorkshopCreateRoomController_m_OptionalMapResDownloader;
	UnityEngine_Networking_UnityWebRequestAsyncOperation_o* UIWorkshopCreateRoomController_m_UnityWebRequest;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* m_ResDownloadTask;
	bool NeedSetDefaultUI;
};
struct COW_UIWorkshopTagCommentController_StaticFields {
};
struct COW_UIWorkshopTagCommentController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWorkshopTagCommentController_c {
	Il2CppClass_1 _1;
	COW_UIWorkshopTagCommentController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWorkshopTagCommentController_VTable vtable;
};
struct COW_UIWorkshopTagCommentController_o {
	COW_UIWorkshopTagCommentController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWorkshopTagCommentView_o* m_View;
};
struct COW_GamePlay_UIHudVerticleIntroInfoController_StaticFields {
};
struct COW_GamePlay_UIHudVerticleIntroInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudVerticleIntroInfoController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudVerticleIntroInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudVerticleIntroInfoController_VTable vtable;
};
struct COW_GamePlay_UIHudVerticleIntroInfoController_o {
	COW_GamePlay_UIHudVerticleIntroInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudVerticleIntroInfoView_o* NOJLDPLOCIH;
	float NJJNMFHHKNC;
};
struct COW_GamePlay_UIHudVerticleIntroInfoController_GHEGCMGGBBJ_StaticFields {
};
struct COW_GamePlay_UIHudVerticleIntroInfoController_GHEGCMGGBBJ_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_GamePlay_UIHudVerticleIntroInfoController_GHEGCMGGBBJ_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudVerticleIntroInfoController_GHEGCMGGBBJ_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudVerticleIntroInfoController_GHEGCMGGBBJ_VTable vtable;
};
struct COW_GamePlay_UIHudVerticleIntroInfoController_GHEGCMGGBBJ_o {
	COW_GamePlay_UIHudVerticleIntroInfoController_GHEGCMGGBBJ_c *klass;
	void *monitor;
	COW_GamePlay_UIHudVerticleIntroInfoController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_UIHudVerticleMatchInfoController_StaticFields {
};
struct COW_UIHudVerticleMatchInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudVerticleMatchInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHudVerticleMatchInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVerticleMatchInfoController_VTable vtable;
};
struct COW_UIHudVerticleMatchInfoController_o {
	COW_UIHudVerticleMatchInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudVerticleMatchInfoView_o* m_View;
	int32_t mSeconds;
	System_Text_StringBuilder_o* m_Timer;
	uint32_t min;
	uint32_t sec;
	System_Collections_Generic_List_UIHudCSPlayerStateInfoView__o* m_MyTeamViews;
	System_Collections_Generic_List_UIHudCSPlayerStateInfoView__o* m_OppoTeamViews;
	COW_GamePlay_BGIPFGEBFFH_o* m_Game;
	int32_t m_BaseTeamCount;
	uint32_t m_BaseItemSize;
};
struct COW_HUD_CAEJADGDPGH_StaticFields {
};
struct COW_HUD_CAEJADGDPGH_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_HUD_CAEJADGDPGH_c {
	Il2CppClass_1 _1;
	COW_HUD_CAEJADGDPGH_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_CAEJADGDPGH_VTable vtable;
};
struct COW_HUD_CAEJADGDPGH_o {
	COW_HUD_CAEJADGDPGH_c *klass;
	void *monitor;
	UILabel_o* OPAMLMLPEAI;
	TweenPosition_o* EABNOELNALM;
	TweenAlpha_o* OHEEPAMHDFN;
};
struct COW_HUD_UIHudVerticlePlayerHPController_StaticFields {
};
struct COW_HUD_UIHudVerticlePlayerHPController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_HUD_UIHudVerticlePlayerHPController_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudVerticlePlayerHPController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudVerticlePlayerHPController_VTable vtable;
};
struct COW_HUD_UIHudVerticlePlayerHPController_o {
	COW_HUD_UIHudVerticlePlayerHPController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudVerticlePlayerHPView_o* NOJLDPLOCIH;
	COW_GamePlay_VerticleViewPlayer_o* VPlayer;
	UnityEngine_Color_o ACIHANMHICD;
	UnityEngine_Color_o OBGODCODPED;
	System_String_o* DDODFMNBJAG;
	System_String_o* GJCICOMKNKC;
	int32_t CBIFLBCGFDH;
	System_Collections_Generic_List_CAEJADGDPGH__o* ABFPJCGKKPE;
	System_Collections_Generic_List_float__o* PIBAPPGOLDD;
	int32_t OAAOBABPOEN;
	float BEFLGLACECM;
	UnityEngine_Coroutine_o* ELCLGJGGKBG;
	float ALOBEOAANJF;
	float KHFJJKJKGJM;
	float CCMPFGHGAIP;
	System_Collections_Generic_List_UISprite__o* BJIODCIJMFL;
	float KBENHEOBAMD;
	GCommon_ResourceID_o JAKMPLHJPNN;
};
struct COW_HUD_UIHudVerticlePlayerHPController_JMLOHIBNHCA_StaticFields {
};
struct COW_HUD_UIHudVerticlePlayerHPController_JMLOHIBNHCA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_HUD_UIHudVerticlePlayerHPController_JMLOHIBNHCA_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudVerticlePlayerHPController_JMLOHIBNHCA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudVerticlePlayerHPController_JMLOHIBNHCA_VTable vtable;
};
struct COW_HUD_UIHudVerticlePlayerHPController_JMLOHIBNHCA_o {
	COW_HUD_UIHudVerticlePlayerHPController_JMLOHIBNHCA_c *klass;
	void *monitor;
	COW_HUD_UIHudVerticlePlayerHPController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_HUD_UIHudVerticlePlayerHPController_PINFKMLNMGA_StaticFields {
};
struct COW_HUD_UIHudVerticlePlayerHPController_PINFKMLNMGA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_HUD_UIHudVerticlePlayerHPController_PINFKMLNMGA_c {
	Il2CppClass_1 _1;
	COW_HUD_UIHudVerticlePlayerHPController_PINFKMLNMGA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HUD_UIHudVerticlePlayerHPController_PINFKMLNMGA_VTable vtable;
};
struct COW_HUD_UIHudVerticlePlayerHPController_PINFKMLNMGA_o {
	COW_HUD_UIHudVerticlePlayerHPController_PINFKMLNMGA_c *klass;
	void *monitor;
	float ONOLJJOFNLO;
	float INODPDEPAJC;
	int32_t HEGDCIKIBAI;
	int32_t AAGAIBJKMOJ;
	float HPEGIDLFICO;
	float DLGFPNHKABM;
	COW_HUD_UIHudVerticlePlayerHPController_o* GADHAMJEKIM;
	Il2CppObject* IGDGEPMDDKK;
	bool KGJPAECOOLN;
	int32_t EKHKDHNLJJH;
};
struct COW_UIHudVerticleSkillController_StaticFields {
};
struct COW_UIHudVerticleSkillController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudVerticleSkillController_c {
	Il2CppClass_1 _1;
	COW_UIHudVerticleSkillController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVerticleSkillController_VTable vtable;
};
struct COW_UIHudVerticleSkillController_o {
	COW_UIHudVerticleSkillController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudVerticleSkillView_o* m_View;
	float m_DragRectSize;
	float m_DragRadis;
	float m_IconScale;
	float m_CdTime;
	float m_LeftTime;
	float m_BtnScale;
	UnityEngine_Camera_o* m_Camera;
	UnityEngine_Transform_o* m_CacheTrans;
	UnityEngine_Transform_o* m_SpriteTrans;
	UnityEngine_Vector3_o m_DefaultPos;
	UnityEngine_Vector3_o Direction;
	bool IsUsing;
	COW_GamePlay_VerticleViewPlayer_o* m_Player;
	float dist;
};
struct COW_UIHudVerticleViewCommonTipController_StaticFields {
};
struct COW_UIHudVerticleViewCommonTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudVerticleViewCommonTipController_c {
	Il2CppClass_1 _1;
	COW_UIHudVerticleViewCommonTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVerticleViewCommonTipController_VTable vtable;
};
struct COW_UIHudVerticleViewCommonTipController_o {
	COW_UIHudVerticleViewCommonTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudVerticleViewCommonTipView_o* m_View;
	UnityEngine_Coroutine_o* m_Cor;
};
struct COW_UIHudVerticleViewCommonTipController__DelayHide_c__Iterator0_StaticFields {
};
struct COW_UIHudVerticleViewCommonTipController__DelayHide_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudVerticleViewCommonTipController__DelayHide_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudVerticleViewCommonTipController__DelayHide_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVerticleViewCommonTipController__DelayHide_c__Iterator0_VTable vtable;
};
struct COW_UIHudVerticleViewCommonTipController__DelayHide_c__Iterator0_o {
	COW_UIHudVerticleViewCommonTipController__DelayHide_c__Iterator0_c *klass;
	void *monitor;
	float time;
	COW_UIHudVerticleViewCommonTipController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudVerticleViewFireController_StaticFields {
};
struct COW_UIHudVerticleViewFireController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnBtnDown;
	VirtualInvokeData _37_OnBtnUp;
	VirtualInvokeData _38_OnBtnClick;
	VirtualInvokeData _39_OnBtnPress;
	VirtualInvokeData _40_OnBtnRelease;
	VirtualInvokeData _41_GetMappingName;
};
struct COW_UIHudVerticleViewFireController_c {
	Il2CppClass_1 _1;
	COW_UIHudVerticleViewFireController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVerticleViewFireController_VTable vtable;
};
struct COW_UIHudVerticleViewFireController_o {
	COW_UIHudVerticleViewFireController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	bool IsButtonDown;
	COW_UIHudVerticleFireView_o* m_View;
	float m_DragRectSize;
	float m_DragRadis;
	float m_IconScale;
	float m_BtnScale;
	UnityEngine_Camera_o* m_Camera;
	UnityEngine_Transform_o* m_CacheTrans;
	UnityEngine_Transform_o* m_SpriteTrans;
	UnityEngine_Vector3_o m_DefaultPos;
	UnityEngine_Vector3_o Direction;
	bool IsUsing;
	COW_GamePlay_VerticleViewPlayer_o* m_Player;
	float dist;
};
struct COW_UIHudVerticleViewJoystickController_StaticFields {
};
struct COW_UIHudVerticleViewJoystickController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudVerticleViewJoystickController_c {
	Il2CppClass_1 _1;
	COW_UIHudVerticleViewJoystickController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVerticleViewJoystickController_VTable vtable;
};
struct COW_UIHudVerticleViewJoystickController_o {
	COW_UIHudVerticleViewJoystickController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudVerticleMoveView_o* m_View;
	float m_BGRangeRadius;
	float m_MaxJoyLength;
	UnityEngine_Vector3_o m_Position;
	UnityEngine_Vector3_o m_Rotation;
	float m_BtnScale;
};
struct COW_GamePlay_UIHudVerticleViewKilledController_StaticFields {
};
struct COW_GamePlay_UIHudVerticleViewKilledController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudVerticleViewKilledController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudVerticleViewKilledController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudVerticleViewKilledController_VTable vtable;
};
struct COW_GamePlay_UIHudVerticleViewKilledController_o {
	COW_GamePlay_UIHudVerticleViewKilledController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudVerticleKilledView_o* NOJLDPLOCIH;
	float ONKEEFBMOEM;
};
struct COW_GamePlay_UIHudVerticleViewRemainingController_StaticFields {
};
struct COW_GamePlay_UIHudVerticleViewRemainingController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudVerticleViewRemainingController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudVerticleViewRemainingController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudVerticleViewRemainingController_VTable vtable;
};
struct COW_GamePlay_UIHudVerticleViewRemainingController_o {
	COW_GamePlay_UIHudVerticleViewRemainingController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudPlayerRemainingInfoView_o* NOJLDPLOCIH;
};
struct COW_UIHudVerticleViewRevivingTipController_StaticFields {
};
struct COW_UIHudVerticleViewRevivingTipController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudVerticleViewRevivingTipController_c {
	Il2CppClass_1 _1;
	COW_UIHudVerticleViewRevivingTipController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVerticleViewRevivingTipController_VTable vtable;
};
struct COW_UIHudVerticleViewRevivingTipController_o {
	COW_UIHudVerticleViewRevivingTipController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudVerticleViewRevivingTipView_o* m_View;
	COW_UITimeLabelHelper_o* m_TimeHelper;
};
struct COW_GamePlay_UIHudVerticleViewRoleController_StaticFields {
};
struct COW_GamePlay_UIHudVerticleViewRoleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudVerticleViewRoleController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudVerticleViewRoleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudVerticleViewRoleController_VTable vtable;
};
struct COW_GamePlay_UIHudVerticleViewRoleController_o {
	COW_GamePlay_UIHudVerticleViewRoleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudVerticleViewRoleView_o* NOJLDPLOCIH;
	int32_t BDFJCGNKEOO;
	uint32_t JFPHIJBHCJB;
	System_Collections_Generic_List_UIHudVerticleViewRoleItemController__o* DCBCJLPFHAD;
};
struct COW_GamePlay_UIHudVerticleViewRoleItemController_StaticFields {
};
struct COW_GamePlay_UIHudVerticleViewRoleItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_GamePlay_UIHudVerticleViewRoleItemController_c {
	Il2CppClass_1 _1;
	COW_GamePlay_UIHudVerticleViewRoleItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePlay_UIHudVerticleViewRoleItemController_VTable vtable;
};
struct COW_GamePlay_UIHudVerticleViewRoleItemController_o {
	COW_GamePlay_UIHudVerticleViewRoleItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudVerticleViewRoleItemView_o* NOJLDPLOCIH;
	System_Action_int__o* MEKJNDHJBMK;
	int32_t RoleId;
};
struct COW_UIHudVerticleViewShowTimeController_StaticFields {
};
struct COW_UIHudVerticleViewShowTimeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_ShowUI;
	VirtualInvokeData _37_FillMatchResultInfo;
};
struct COW_UIHudVerticleViewShowTimeController_c {
	Il2CppClass_1 _1;
	COW_UIHudVerticleViewShowTimeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVerticleViewShowTimeController_VTable vtable;
};
struct COW_UIHudVerticleViewShowTimeController_o {
	COW_UIHudVerticleViewShowTimeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Action_o* m_callBack;
	float m_timeShowing;
	int32_t m_lastShowTime;
	UILabel_o* m_TimeLabel;
	COW_UIHudMatchEndShowTimeView_o* m_View;
};
struct COW_UIHudVerticleViewShowTimeController__ProcessCloseTimer_c__Iterator0_StaticFields {
};
struct COW_UIHudVerticleViewShowTimeController__ProcessCloseTimer_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIHudVerticleViewShowTimeController__ProcessCloseTimer_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIHudVerticleViewShowTimeController__ProcessCloseTimer_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVerticleViewShowTimeController__ProcessCloseTimer_c__Iterator0_VTable vtable;
};
struct COW_UIHudVerticleViewShowTimeController__ProcessCloseTimer_c__Iterator0_o {
	COW_UIHudVerticleViewShowTimeController__ProcessCloseTimer_c__Iterator0_c *klass;
	void *monitor;
	COW_UIHudVerticleViewShowTimeController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIHudVerticleViewTeamScoreBoardController_StaticFields {
};
struct COW_UIHudVerticleViewTeamScoreBoardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudVerticleViewTeamScoreBoardController_c {
	Il2CppClass_1 _1;
	COW_UIHudVerticleViewTeamScoreBoardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVerticleViewTeamScoreBoardController_VTable vtable;
};
struct COW_UIHudVerticleViewTeamScoreBoardController_o {
	COW_UIHudVerticleViewTeamScoreBoardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudVerticleViewTeamScoreBoardView_o* m_View;
	COW_GamePlay_BGIPFGEBFFH_o* m_Game;
	float m_CountDownTime;
	bool m_IsCountDownStart;
	bool m_NeedToRefreshGrid;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudVerticleViewTeamScoreBoardItemController__o* m_ItemCtrlDic;
	System_Collections_Generic_List_UIHudVerticleViewTeamScoreBoardItemController__o* m_LeftItemList;
	System_Collections_Generic_List_UIHudVerticleViewTeamScoreBoardItemController__o* m_RightItemList;
	bool m_EnableReport;
};
struct COW_UIHudVerticleViewTeamScoreBoardItemController_StaticFields {
};
struct COW_UIHudVerticleViewTeamScoreBoardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudVerticleViewTeamScoreBoardItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudVerticleViewTeamScoreBoardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVerticleViewTeamScoreBoardItemController_VTable vtable;
};
struct COW_UIHudVerticleViewTeamScoreBoardItemController_o {
	COW_UIHudVerticleViewTeamScoreBoardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudVerticleViewTeamScoreBoardItemView_o* m_View;
	COW_GamePlay_Player_o* m_Player;
	bool hasReported;
	bool m_IsSelf;
	COW_GamePlay_BGIPFGEBFFH_o* m_Game;
};
struct COW_UIHudVerticleViewTimerController_StaticFields {
	int32_t m_PlayCountDownSoundSecond;
};
struct COW_UIHudVerticleViewTimerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHudVerticleViewTimerController_c {
	Il2CppClass_1 _1;
	COW_UIHudVerticleViewTimerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudVerticleViewTimerController_VTable vtable;
};
struct COW_UIHudVerticleViewTimerController_o {
	COW_UIHudVerticleViewTimerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHudTimerViewExt_o* m_View;
	COW_GamePlay_BGIPFGEBFFH_o* m_Game;
};
struct COW_UILimitedCardPrivilegeWndController_StaticFields {
};
struct COW_UILimitedCardPrivilegeWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UILimitedCardPrivilegeWndController_c {
	Il2CppClass_1 _1;
	COW_UILimitedCardPrivilegeWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILimitedCardPrivilegeWndController_VTable vtable;
};
struct COW_UILimitedCardPrivilegeWndController_o {
	COW_UILimitedCardPrivilegeWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UILimitedCardPrivilegeWndView_o* m_View;
};
struct COW_UIVeteranFirstGameRewardController_StaticFields {
};
struct COW_UIVeteranFirstGameRewardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVeteranFirstGameRewardController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranFirstGameRewardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranFirstGameRewardController_VTable vtable;
};
struct COW_UIVeteranFirstGameRewardController_o {
	COW_UIVeteranFirstGameRewardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVeteranFirstGameRewardView_o* m_View;
	int32_t m_InitBgWidth;
	int32_t m_InitLabelWidth;
};
struct COW_UIVeteranLimitedCardPopView_StaticFields {
};
struct COW_UIVeteranLimitedCardPopView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIVeteranLimitedCardPopView_c {
	Il2CppClass_1 _1;
	COW_UIVeteranLimitedCardPopView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranLimitedCardPopView_VTable vtable;
};
struct COW_UIVeteranLimitedCardPopView_o {
	COW_UIVeteranLimitedCardPopView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* ContentLabel;
	COW_UICountDownLabel_o* ExpiteTimeLabel;
};
struct COW_UIVeteranV3AllTaskDoneController_StaticFields {
};
struct COW_UIVeteranV3AllTaskDoneController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVeteranV3AllTaskDoneController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3AllTaskDoneController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3AllTaskDoneController_VTable vtable;
};
struct COW_UIVeteranV3AllTaskDoneController_o {
	COW_UIVeteranV3AllTaskDoneController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVeteranV3AllTaskDoneView_o* m_View;
};
struct COW_UIVeteranV3AwardItemController_StaticFields {
};
struct COW_UIVeteranV3AwardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVeteranV3AwardItemController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3AwardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3AwardItemController_VTable vtable;
};
struct COW_UIVeteranV3AwardItemController_o {
	COW_UIVeteranV3AwardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVeteranV3AwardItemView_o* m_View;
	COW_UIStandardItemMiniController_o* m_Ctrl;
};
struct COW_UIVeteranV3BundleItemController_StaticFields {
};
struct COW_UIVeteranV3BundleItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_SetQualityBG;
};
struct COW_UIVeteranV3BundleItemController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3BundleItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3BundleItemController_VTable vtable;
};
struct COW_UIVeteranV3BundleItemController_o {
	COW_UIVeteranV3BundleItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIStandardItemMiniView_o* m_View;
	COW_StatndardItemMiniData_o* m_Data;
	bool ForceFullScreenPreview;
	bool UIStandardItemMiniController_m_NeedTween;
	bool UIStandardItemMiniController_m_DetailItemShowTypeIcon;
	proto_BundleShowData_o* m_BundleData;
};
struct COW_UIVeteranV3DailyMissionItemController_StaticFields {
};
struct COW_UIVeteranV3DailyMissionItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVeteranV3DailyMissionItemController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3DailyMissionItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3DailyMissionItemController_VTable vtable;
};
struct COW_UIVeteranV3DailyMissionItemController_o {
	COW_UIVeteranV3DailyMissionItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVeteranV3DailyMissionItemView_o* m_View;
	COW_UIModelVeteran_o* m_ModelVeteran;
	proto_ClientVeteranTaskDesc_o* m_Desc;
	int32_t m_Index;
	System_Collections_Generic_List_UIStandardItemMiniController__o* m_ItemList;
};
struct COW_UIVeteranV3IAPBundleController_StaticFields {
	System_Converter_KeyValuePair_uint__List_BundleShowData____string__o* __f__am_cache0;
};
struct COW_UIVeteranV3IAPBundleController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_OpenItemController;
	VirtualInvokeData _58_CloseItemController;
};
struct COW_UIVeteranV3IAPBundleController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3IAPBundleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3IAPBundleController_VTable vtable;
};
struct COW_UIVeteranV3IAPBundleController_o {
	COW_UIVeteranV3IAPBundleController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	bool m_IsCloseState;
	COW_UIModelVeteranBundle_o* m_Model;
	COW_UIModelIAPBundle_o* m_ModelIAPBundle;
	COW_UIVeteranIAPBundleView_o* m_View;
	COW_IAPBundleStoreData_o* m_Data;
	bool m_IsFirstShow;
	bool m_HasPlayedAnimation;
	UnityEngine_Transform_array* m_ItemRoots;
	System_Collections_Generic_List_UIVeteranV3BundleItemController__o* m_GridItemControllers;
};
struct COW_UIVeteranV3IAPBundleController__ShowItemControlers_c__Iterator0_StaticFields {
};
struct COW_UIVeteranV3IAPBundleController__ShowItemControlers_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIVeteranV3IAPBundleController__ShowItemControlers_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3IAPBundleController__ShowItemControlers_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3IAPBundleController__ShowItemControlers_c__Iterator0_VTable vtable;
};
struct COW_UIVeteranV3IAPBundleController__ShowItemControlers_c__Iterator0_o {
	COW_UIVeteranV3IAPBundleController__ShowItemControlers_c__Iterator0_c *klass;
	void *monitor;
	int32_t _i___0;
	UnityEngine_Transform_array* _locvar0;
	int32_t _locvar1;
	COW_UIVeteranV3IAPBundleController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIVeteranV3IAPShopController_StaticFields {
};
struct COW_UIVeteranV3IAPShopController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVeteranV3IAPShopController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3IAPShopController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3IAPShopController_VTable vtable;
};
struct COW_UIVeteranV3IAPShopController_o {
	COW_UIVeteranV3IAPShopController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVeteranV3IAPShopView_o* m_View;
};
struct COW_UIVeteranV3MainController_StaticFields {
};
struct COW_UIVeteranV3MainController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OnDataChanged;
	VirtualInvokeData _91_GetInterestedPropID;
};
struct COW_UIVeteranV3MainController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3MainController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3MainController_VTable vtable;
};
struct COW_UIVeteranV3MainController_o {
	COW_UIVeteranV3MainController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	uint32_t m_pro;
	COW_UIVeteranV3MainView_o* m_View;
	COW_UIModelVeteranBundle_o* m_ModelBundle;
	COW_UIModelVeteran_o* m_ModelVeteran;
	uint64_t m_AccoutntID;
	int32_t m_AwardCurIndex;
	bool m_IsDailyRewardClaimBtnClicked;
	UnityEngine_Coroutine_o* m_ProgressCoroutine;
	UnityEngine_Coroutine_o* m_MissionToProgressCoroutine;
	uint32_t m_DailyRewardDelayCall;
	uint32_t m_DelayCallClose;
	uint32_t m_DelayCallHidePreview;
	COW_UIVeteranV3AwardItemController_o* m_DailyRewardCtrl;
	System_Collections_Generic_List_Transform__o* m_ListProgressAwardItemPos;
	System_Collections_Generic_List_Transform__o* m_ListMissionItemPos;
	System_Collections_Generic_List_UIVeteranV3ProgressItemController__o* m_ProgressAwardCtrlList;
	System_Collections_Generic_List_UIVeteranV3DailyMissionItemController__o* m_MissionItemCtrlList;
	COW_UIVeteranV3IAPShopController_o* m_UIVeteranV3IAPShopController;
	COW_UIVeteranV3AllTaskDoneController_o* m_UIVeteranV3IAPAllTaskDoneController;
	COW_UIVeteranV3PurchasePopupWndController_o* m_UIVeteranV3PurchasePopupWndController;
	UnityEngine_GameObject_o* m_ProgressLineVFX;
	UnityEngine_GameObject_o* m_AdvancedProgressLineVFX;
	UnityEngine_GameObject_o* m_ProgressShiningVFX;
	UnityEngine_GameObject_o* m_TaskTrailVFX;
	UnityEngine_GameObject_o* m_PrivilegeIconVFX;
	UnityEngine_Vector3_array* MISSION_TO_PROGRESS_TRAIL_POS_FROM_ARRAY;
	UnityEngine_Vector3_o MISSION_TO_PROGRESS_TRAIL_POS_TO;
};
struct COW_UIVeteranV3MainController__RefreshDailyReward_c__AnonStorey3_StaticFields {
};
struct COW_UIVeteranV3MainController__RefreshDailyReward_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIVeteranV3MainController__RefreshDailyReward_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3MainController__RefreshDailyReward_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3MainController__RefreshDailyReward_c__AnonStorey3_VTable vtable;
};
struct COW_UIVeteranV3MainController__RefreshDailyReward_c__AnonStorey3_o {
	COW_UIVeteranV3MainController__RefreshDailyReward_c__AnonStorey3_c *klass;
	void *monitor;
	COW_BaseItemInfo_o* info;
	COW_UIVeteranV3MainController_o* _this;
};
struct COW_UIVeteranV3MainController__ShowNextDayTipsBubble_c__Iterator0_StaticFields {
};
struct COW_UIVeteranV3MainController__ShowNextDayTipsBubble_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIVeteranV3MainController__ShowNextDayTipsBubble_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3MainController__ShowNextDayTipsBubble_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3MainController__ShowNextDayTipsBubble_c__Iterator0_VTable vtable;
};
struct COW_UIVeteranV3MainController__ShowNextDayTipsBubble_c__Iterator0_o {
	COW_UIVeteranV3MainController__ShowNextDayTipsBubble_c__Iterator0_c *klass;
	void *monitor;
	float delayTime;
	COW_UIVeteranV3MainController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIVeteranV3MainController__PlayMissionToProgressAnimation_c__Iterator1_StaticFields {
};
struct COW_UIVeteranV3MainController__PlayMissionToProgressAnimation_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIVeteranV3MainController__PlayMissionToProgressAnimation_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3MainController__PlayMissionToProgressAnimation_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3MainController__PlayMissionToProgressAnimation_c__Iterator1_VTable vtable;
};
struct COW_UIVeteranV3MainController__PlayMissionToProgressAnimation_c__Iterator1_o {
	COW_UIVeteranV3MainController__PlayMissionToProgressAnimation_c__Iterator1_c *klass;
	void *monitor;
	int32_t index;
	uint32_t incrementActiveness;
	COW_UIVeteranV3MainController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIVeteranV3MainController__PlayProgressUpAnimation_c__Iterator2_StaticFields {
};
struct COW_UIVeteranV3MainController__PlayProgressUpAnimation_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIVeteranV3MainController__PlayProgressUpAnimation_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3MainController__PlayProgressUpAnimation_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3MainController__PlayProgressUpAnimation_c__Iterator2_VTable vtable;
};
struct COW_UIVeteranV3MainController__PlayProgressUpAnimation_c__Iterator2_o {
	COW_UIVeteranV3MainController__PlayProgressUpAnimation_c__Iterator2_c *klass;
	void *monitor;
	float _lerpValue___0;
	float _curNum___0;
	float duration;
	uint32_t oldActiveness;
	uint32_t curActiveness;
	COW_UIVeteranV3MainController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIVeteranV3PrivilegeController_StaticFields {
};
struct COW_UIVeteranV3PrivilegeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIVeteranV3PrivilegeController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3PrivilegeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3PrivilegeController_VTable vtable;
};
struct COW_UIVeteranV3PrivilegeController_o {
	COW_UIVeteranV3PrivilegeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIVeteranV3PrivilegeView_o* m_View;
	System_String_o* Animation_LongTerm_In;
	COW_UIModelVeteran_o* m_VeteranModel;
	COW_UIModelInventory_o* m_InventoryModel;
	uint32_t m_delayCallCloseAnim;
	System_Collections_Generic_List_UIVeteranV3PrivilegeItemController__o* m_CtrlItemList;
};
struct COW_UIVeteranV3PrivilegeItemController_StaticFields {
};
struct COW_UIVeteranV3PrivilegeItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVeteranV3PrivilegeItemController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3PrivilegeItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3PrivilegeItemController_VTable vtable;
};
struct COW_UIVeteranV3PrivilegeItemController_o {
	COW_UIVeteranV3PrivilegeItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVeteranV3PrivilegeItemView_o* m_View;
	proto_VeteranRightsDesc_o* m_RightsData;
	int32_t m_Type;
};
struct COW_UIVeteranV3ProgressItemController_StaticFields {
};
struct COW_UIVeteranV3ProgressItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVeteranV3ProgressItemController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3ProgressItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3ProgressItemController_VTable vtable;
};
struct COW_UIVeteranV3ProgressItemController_o {
	COW_UIVeteranV3ProgressItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVeteranV3ProgressItemView_o* m_View;
	COW_UIModelVeteran_o* m_ModelVeteran;
	proto_VeteranAwardDesc_o* m_veteranAwardDesc;
	COW_UIVeteranV3AwardItemController_o* m_AwardItemCtrl;
	int32_t m_LevelID;
	uint32_t m_CurProgress;
};
struct COW_UIVeteranV3ShortTermController_StaticFields {
};
struct COW_UIVeteranV3ShortTermController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
};
struct COW_UIVeteranV3ShortTermController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3ShortTermController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3ShortTermController_VTable vtable;
};
struct COW_UIVeteranV3ShortTermController_o {
	COW_UIVeteranV3ShortTermController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIVeteranV3ShortTermView_o* m_View;
	COW_UIModelVeteran_o* m_ModelVeteran;
	System_Collections_Generic_List_Transform__o* m_ListRewardItemPos;
	proto_ClientVeteranTaskDesc_o* m_MissionDesc;
	uint32_t m_DelayCallClose;
	System_Collections_Generic_List_UIVeteranV3ShortTermRewardItemController__o* m_ShortTermAwardCtrlList;
	int32_t m_CurRewardIndex;
};
struct COW_UIVeteranV3ShortTermRewardItemController_StaticFields {
};
struct COW_UIVeteranV3ShortTermRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVeteranV3ShortTermRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3ShortTermRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3ShortTermRewardItemController_VTable vtable;
};
struct COW_UIVeteranV3ShortTermRewardItemController_o {
	COW_UIVeteranV3ShortTermRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVeteranV3ShortTermRewardItemView_o* m_View;
	COW_UIModelVeteran_o* m_ModelVeteran;
	proto_AwardDesc_o* m_AwardDesc;
	proto_ClientVeteranTaskDesc_o* m_taskDesc;
	COW_UIVeteranV3AwardItemController_o* m_AwardItemCtrl;
	int32_t m_Index;
	int32_t m_State;
};
struct COW_UIVeteranV3SignRewardController_StaticFields {
};
struct COW_UIVeteranV3SignRewardController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIVeteranV3SignRewardController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3SignRewardController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3SignRewardController_VTable vtable;
};
struct COW_UIVeteranV3SignRewardController_o {
	COW_UIVeteranV3SignRewardController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIVeteranV3SignRewardView_o* m_View;
	COW_UIModelVeteran_o* m_ModelVeteran;
	System_Collections_Generic_List_VeteranRewardItem__o* m_DailyRewardList;
	System_Collections_Generic_List_UIVeteranV3SignRewardItemController__o* m_DailyRewardItemCtrlList;
};
struct COW_UIVeteranV3SignRewardItemController_StaticFields {
};
struct COW_UIVeteranV3SignRewardItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVeteranV3SignRewardItemController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3SignRewardItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3SignRewardItemController_VTable vtable;
};
struct COW_UIVeteranV3SignRewardItemController_o {
	COW_UIVeteranV3SignRewardItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVeteranV3SignRewardItemView_o* m_View;
	COW_UIModelVeteran_o* m_ModelVeteran;
	proto_VeteranRewardItem_o* m_dailyRewardItem;
	COW_UIStandardItemMAXBController_o* m_AwardItemMAXCtrl;
	int32_t m_Index;
	bool m_IsSpecial;
};
struct COW_UIVeteranV3VersionIntroductionItem_StaticFields {
};
struct COW_UIVeteranV3VersionIntroductionItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIVeteranV3VersionIntroductionItem_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3VersionIntroductionItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3VersionIntroductionItem_VTable vtable;
};
struct COW_UIVeteranV3VersionIntroductionItem_o {
	COW_UIVeteranV3VersionIntroductionItem_c *klass;
	void *monitor;
	bool _ShowFlag_k__BackingField;
	UnityEngine_GameObject_o* m_Subtitle;
	UnityEngine_GameObject_o* m_Label;
};
struct COW_UIVeteranV3VersionIntroductionController_StaticFields {
};
struct COW_UIVeteranV3VersionIntroductionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIVeteranV3VersionIntroductionController_c {
	Il2CppClass_1 _1;
	COW_UIVeteranV3VersionIntroductionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVeteranV3VersionIntroductionController_VTable vtable;
};
struct COW_UIVeteranV3VersionIntroductionController_o {
	COW_UIVeteranV3VersionIntroductionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIVeteranV3VersionIntroductionView_o* m_View;
	UIGrid_o* m_Grid;
	System_Collections_Generic_List_UIVeteranV3VersionIntroductionItem__o* m_ShowItems;
	int32_t m_LabelWidthMax;
	COW_UIModelVeteran_o* m_ModelVeteran;
	System_Collections_Generic_List_BatchShowContentDesc__o* m_rewardList;
	System_Collections_Generic_List_BatchShowContentDesc__o* m_ModeIsOn;
	System_Collections_Generic_List_BatchShowContentDesc__o* m_PopularGuns;
	System_Collections_Generic_List_BatchShowContentDesc__o* m_VersionNewGuns;
	System_Collections_Generic_List_BatchShowContentDesc__o* m_VersionCharacter;
	System_Collections_Generic_List_BatchShowContentDesc__o* m_VideoDesc;
	System_Collections_Generic_List_BatchShowContentDesc__o* m_LabelDesc;
	uint32_t m_CurrentCharacterID;
	System_String_o* m_Strategy;
	System_Collections_Generic_Dictionary_UILabel__GameObject__o* m_GetRootObjectOfLabel;
	System_Collections_Generic_Dictionary_UILabel__UILabel__o* m_GetScrollLabel;
	System_Collections_Generic_List_uint__o* m_LabelDelayCallList;
};
struct COW_VideoPlayController_StaticFields {
};
struct COW_VideoPlayController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_VideoPlayController_c {
	Il2CppClass_1 _1;
	COW_VideoPlayController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VideoPlayController_VTable vtable;
};
struct COW_VideoPlayController_o {
	COW_VideoPlayController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Video_VideoPlayer_o* videoPlayer;
	UnityEngine_AudioSource_o* audioSource;
	bool m_hardwardSupport;
	bool m_canplay;
};
struct COW_UIVirtualBrandCollectionValueBtnController_StaticFields {
};
struct COW_UIVirtualBrandCollectionValueBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVirtualBrandCollectionValueBtnController_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandCollectionValueBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandCollectionValueBtnController_VTable vtable;
};
struct COW_UIVirtualBrandCollectionValueBtnController_o {
	COW_UIVirtualBrandCollectionValueBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVirtualBrandCollectionValueBtnView_o* m_View;
	COW_UIModelVirtualBrand_o* m_Model;
	uint32_t m_BrandID;
	GCommon_ResourceID_o VFX_RES;
	UnityEngine_GameObject_o* m_VFXGo;
};
struct COW_UIVirtualBrandCollectionValueIncreaseWndController_StaticFields {
};
struct COW_UIVirtualBrandCollectionValueIncreaseWndController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVirtualBrandCollectionValueIncreaseWndController_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandCollectionValueIncreaseWndController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandCollectionValueIncreaseWndController_VTable vtable;
};
struct COW_UIVirtualBrandCollectionValueIncreaseWndController_o {
	COW_UIVirtualBrandCollectionValueIncreaseWndController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVirtualBrandCollectionValueIncreaseWndView_o* m_View;
	COW_UIModelVirtualBrand_o* m_Model;
	uint32_t m_BrandID;
	System_Action_o* m_ClickCallback;
	System_Collections_Generic_Dictionary_uint__uint__o* m_BrandToIncreaseValue;
};
struct COW_UIVirtualBrandController_StaticFields {
};
struct COW_UIVirtualBrandController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _51_OpenItemController;
	VirtualInvokeData _52_CloseItemController;
};
struct COW_UIVirtualBrandController_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandController_VTable vtable;
};
struct COW_UIVirtualBrandController_o {
	COW_UIVirtualBrandController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	GCommon_BitArrayBoolean_o* m_bIsDataReady;
	COW_UIVirtualBrandView_o* m_view;
	COW_UIModelVirtualBrand_o* m_model;
	System_Collections_Generic_List_UIVirtualBrandItemController__o* m_gridItems;
};
struct COW_UIVirtualBrandDownloadConfirmController_StaticFields {
};
struct COW_UIVirtualBrandDownloadConfirmController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnConfirmClick;
	VirtualInvokeData _56_OnDataChanged;
	VirtualInvokeData _57_GetInterestedPropID;
};
struct COW_UIVirtualBrandDownloadConfirmController_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandDownloadConfirmController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandDownloadConfirmController_VTable vtable;
};
struct COW_UIVirtualBrandDownloadConfirmController_o {
	COW_UIVirtualBrandDownloadConfirmController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UISecondConfirmView_o* m_View;
	System_Collections_Generic_List_BaseItemInfo__o* UISecondConfirmContoller_m_Items;
	System_String_o* UISecondConfirmContoller_m_OneText;
	System_String_o* UISecondConfirmContoller_m_CheckBoxText;
	System_String_o* UISecondConfirmContoller_m_SpriteName;
	System_String_o* UISecondConfirmContoller_m_SpriteLabelText;
	bool UISecondConfirmContoller_m_ForceFullScreen;
	System_Action_o* UISecondConfirmContoller_m_ConfirmAction;
	System_Action_o* UISecondConfirmContoller_m_CancelAction;
	System_Action_o* UISecondConfirmContoller_m_OnDestroyAction;
	System_Action_bool__o* UISecondConfirmContoller_m_CheckBoxSelectedAction;
	bool m_AutoCloseOnConfirm;
	System_Collections_Generic_List_ResourceID__o* UISecondConfirmContoller_m_IconResList;
	uint32_t m_BrandID;
	bool m_HasDownloadStarted;
	COW_UIModelVirtualBrand_o* m_ModelVirtualBrand;
	COW_UIModelOptionalDownload_o* m_ModelDownload;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
};
struct COW_UIVirtualBrandItemController_StaticFields {
};
struct COW_UIVirtualBrandItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_OnDataChanged;
	VirtualInvokeData _43_GetInterestedPropID;
};
struct COW_UIVirtualBrandItemController_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandItemController_VTable vtable;
};
struct COW_UIVirtualBrandItemController_o {
	COW_UIVirtualBrandItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIVirtualBrandItemView_o* m_View;
	uint32_t m_uBrandID;
	COW_UIModelVirtualBrand_o* m_model;
	proto_VirtualBrandLogoDesc_o* m_logoDesc;
	bool m_bIsWarmUp;
	bool m_bisEasyList;
	System_String_o* m_brandName;
	COW_UINewDownloadInfoController_o* m_downloadController;
};
struct COW_UIVirtualBrandItemController__ShowDownloadWnd_c__AnonStorey0_StaticFields {
};
struct COW_UIVirtualBrandItemController__ShowDownloadWnd_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIVirtualBrandItemController__ShowDownloadWnd_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandItemController__ShowDownloadWnd_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandItemController__ShowDownloadWnd_c__AnonStorey0_VTable vtable;
};
struct COW_UIVirtualBrandItemController__ShowDownloadWnd_c__AnonStorey0_o {
	COW_UIVirtualBrandItemController__ShowDownloadWnd_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t resType;
	COW_UIModelOptionalDownload_o* modelDownload;
	uint32_t tag;
	COW_UIVirtualBrandItemController_o* _this;
};
struct COW_UIVirtualBrandProgressController_StaticFields {
};
struct COW_UIVirtualBrandProgressController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIVirtualBrandProgressController_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandProgressController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandProgressController_VTable vtable;
};
struct COW_UIVirtualBrandProgressController_o {
	COW_UIVirtualBrandProgressController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIVirtualBrandProgressView_o* m_View;
	COW_UIModelVirtualBrand_o* m_Model;
	uint32_t m_CurBrandID;
	COW_UIVirtualBrandCollectionValueBtnController_o* m_ValueBtnCtrl;
	System_Collections_Generic_List_UIVirtualBrandProgressItemController__o* m_ItemCtrlList;
};
struct COW_UIVirtualBrandProgressItemController_StaticFields {
};
struct COW_UIVirtualBrandProgressItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnDataChanged;
	VirtualInvokeData _37_GetInterestedPropID;
};
struct COW_UIVirtualBrandProgressItemController_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandProgressItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandProgressItemController_VTable vtable;
};
struct COW_UIVirtualBrandProgressItemController_o {
	COW_UIVirtualBrandProgressItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVirtualBrandProgressItemView_o* m_View;
	COW_UIModelVirtualBrand_o* m_Model;
	uint32_t m_CurBrandID;
	COW_ConditionNode_o* m_CurCondition;
	COW_UIStandardItemMiniController_o* m_ItemCtrl;
	bool m_IsClaimed;
	bool m_Claimable;
	proto_VirtualBrandCollectionValueRewardDesc_o* m_RewardDesc;
};
struct COW_UIVirtualBrandSetItemController_StaticFields {
};
struct COW_UIVirtualBrandSetItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIVirtualBrandSetItemController_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandSetItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandSetItemController_VTable vtable;
};
struct COW_UIVirtualBrandSetItemController_o {
	COW_UIVirtualBrandSetItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIVirtualBrandSetItemView_o* m_View;
	uint32_t m_SetId;
	int32_t m_SetState;
	COW_UIModelVirtualBrand_o* m_model;
};
struct COW_UIVirtualBrandSetWideItemController_StaticFields {
};
struct COW_UIVirtualBrandSetWideItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIVirtualBrandSetWideItemController_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandSetWideItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandSetWideItemController_VTable vtable;
};
struct COW_UIVirtualBrandSetWideItemController_o {
	COW_UIVirtualBrandSetWideItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIVirtualBrandSetItemView_o* UIVirtualBrandSetItemController_m_View;
	uint32_t UIVirtualBrandSetItemController_m_SetId;
	int32_t UIVirtualBrandSetItemController_m_SetState;
	COW_UIModelVirtualBrand_o* UIVirtualBrandSetItemController_m_model;
	COW_UIVirtualBrandSetWideItemView_o* m_View;
};
struct COW_UIVirtualBrandShowCaseController_StaticFields {
};
struct COW_UIVirtualBrandShowCaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _66_GetFrontEndPreviewBorder;
	VirtualInvokeData _67_GetPreviewUIType;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _90_OpenItemController;
	VirtualInvokeData _91_CloseItemController;
	VirtualInvokeData _92_OnDataChanged;
	VirtualInvokeData _93_GetInterestedPropID;
};
struct COW_UIVirtualBrandShowCaseController_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandShowCaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandShowCaseController_VTable vtable;
};
struct COW_UIVirtualBrandShowCaseController_o {
	COW_UIVirtualBrandShowCaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	COW_UIVirtualBrandShowCaseView_o* m_View;
	COW_UIModelVirtualBrand_o* m_ModelVirtualBrand;
	COW_UIVirtualBrandShowCaseObtainSetController_o* m_ObtainSetCtrl;
	uint32_t m_CurSetId;
	uint32_t m_CurBrandId;
	uint32_t m_LastBrandId;
	bool m_IsPlayEntranceEffect;
	bool m_WaitForInfo;
	UnityEngine_GameObject_o* m_EntranceEffect;
	UnityEngine_Coroutine_o* m_EntranceAnimCor;
	UnityEngine_Coroutine_o* m_SetItemAnimCor;
	UnityEngine_GameObject_o* m_frontEffectGo;
	int32_t m_CurSelectedTab;
	System_Collections_Generic_List_UIVirtualBrandShowCaseTabBtnController__o* m_TabControllers;
	COW_UIVirtualBrandSwitchController_o* m_SwitchCtrl;
	COW_UIVirtualBrandCollectionValueBtnController_o* m_ValueBtn;
	bool m_IsBrandChanged;
	bool m_NeedAnim;
	bool m_HasSetNaviBar;
	uint32_t m_GuideDelayCallTid;
	System_Collections_Generic_Queue_UICommonGuideData__o* m_GuideDataQueue;
};
struct COW_UIVirtualBrandShowCaseController__ShowItemSelected_c__AnonStorey2_StaticFields {
};
struct COW_UIVirtualBrandShowCaseController__ShowItemSelected_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIVirtualBrandShowCaseController__ShowItemSelected_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandShowCaseController__ShowItemSelected_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandShowCaseController__ShowItemSelected_c__AnonStorey2_VTable vtable;
};
struct COW_UIVirtualBrandShowCaseController__ShowItemSelected_c__AnonStorey2_o {
	COW_UIVirtualBrandShowCaseController__ShowItemSelected_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t setId;
};
struct COW_UIVirtualBrandShowCaseController__PlaySetItemAnim_c__Iterator0_StaticFields {
};
struct COW_UIVirtualBrandShowCaseController__PlaySetItemAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIVirtualBrandShowCaseController__PlaySetItemAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandShowCaseController__PlaySetItemAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandShowCaseController__PlaySetItemAnim_c__Iterator0_VTable vtable;
};
struct COW_UIVirtualBrandShowCaseController__PlaySetItemAnim_c__Iterator0_o {
	COW_UIVirtualBrandShowCaseController__PlaySetItemAnim_c__Iterator0_c *klass;
	void *monitor;
	GCommon_UIEasyListItemController_array* _itemCtrls___1;
	UnityEngine_WaitForSeconds_o* _waitTime___2;
	GCommon_UIEasyListItemController_array* _locvar0;
	int32_t _locvar1;
	GCommon_UIEasyListItemController_o* _itemCtrl___3;
	COW_UIVirtualBrandSetItemController_o* _ctrl___4;
	bool play;
	COW_UIVirtualBrandShowCaseController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIVirtualBrandShowCaseController__PlayEntranceAnim_c__Iterator1_StaticFields {
};
struct COW_UIVirtualBrandShowCaseController__PlayEntranceAnim_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIVirtualBrandShowCaseController__PlayEntranceAnim_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandShowCaseController__PlayEntranceAnim_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandShowCaseController__PlayEntranceAnim_c__Iterator1_VTable vtable;
};
struct COW_UIVirtualBrandShowCaseController__PlayEntranceAnim_c__Iterator1_o {
	COW_UIVirtualBrandShowCaseController__PlayEntranceAnim_c__Iterator1_c *klass;
	void *monitor;
	bool _canSkipAnim___1;
	VirtualBrandLogoTouch_o* _entrancedata___1;
	COW_UIVirtualBrandShowCaseController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIVirtualBrandShowCaseObtainSetController_StaticFields {
};
struct COW_UIVirtualBrandShowCaseObtainSetController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVirtualBrandShowCaseObtainSetController_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandShowCaseObtainSetController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandShowCaseObtainSetController_VTable vtable;
};
struct COW_UIVirtualBrandShowCaseObtainSetController_o {
	COW_UIVirtualBrandShowCaseObtainSetController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVirtualBrandShowCaseObtainSetView_o* m_View;
	int32_t m_TabType;
	UnityEngine_GameObject_o* m_GainAnim;
	UnityEngine_Coroutine_o* m_AnimCor;
	System_Action_o* OnHide;
};
struct COW_UIVirtualBrandShowCaseObtainSetController__PlayAnim_c__Iterator0_StaticFields {
};
struct COW_UIVirtualBrandShowCaseObtainSetController__PlayAnim_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIVirtualBrandShowCaseObtainSetController__PlayAnim_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandShowCaseObtainSetController__PlayAnim_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandShowCaseObtainSetController__PlayAnim_c__Iterator0_VTable vtable;
};
struct COW_UIVirtualBrandShowCaseObtainSetController__PlayAnim_c__Iterator0_o {
	COW_UIVirtualBrandShowCaseObtainSetController__PlayAnim_c__Iterator0_c *klass;
	void *monitor;
	bool isIn;
	COW_UIVirtualBrandShowCaseObtainSetController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIVirtualBrandShowCaseTabBtnController_StaticFields {
};
struct COW_UIVirtualBrandShowCaseTabBtnController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVirtualBrandShowCaseTabBtnController_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandShowCaseTabBtnController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandShowCaseTabBtnController_VTable vtable;
};
struct COW_UIVirtualBrandShowCaseTabBtnController_o {
	COW_UIVirtualBrandShowCaseTabBtnController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVirtualBrandShowCaseTabBtnView_o* m_View;
	COW_UIModelVirtualBrand_o* m_Model;
	uint32_t m_BrandID;
	int32_t m_TabType;
	bool m_IsSelected;
	System_Action_BrandShowCaseTabType__o* m_ClickCallback;
};
struct COW_UIVirtualBrandStoryController_StaticFields {
};
struct COW_UIVirtualBrandStoryController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OpenItemController;
	VirtualInvokeData _50_CloseItemController;
};
struct COW_UIVirtualBrandStoryController_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandStoryController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandStoryController_VTable vtable;
};
struct COW_UIVirtualBrandStoryController_o {
	COW_UIVirtualBrandStoryController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	COW_UIVirtualBrandStoryView_o* m_View;
	COW_UIStandardAdsController_o* m_DraftCtrl;
	COW_UIStandardAdsController_o* m_BrandBgCtrl;
	COW_UIModelVirtualBrand_o* m_Model;
	UnityEngine_Vector3_o m_DraftLikeIconPos;
	UnityEngine_Vector3_o m_DraftLikeBgPos;
	uint32_t m_CurBrandId;
	int32_t m_CurDraftIndex;
	bool m_SketchOn;
	uint32_t m_GuideDelayCallTid;
	System_Collections_Generic_List_GameObject__o* m_DraftLikeDefaultIconList;
	System_Collections_Generic_List_GameObject__o* m_DraftLikedIconList;
	System_Collections_Generic_Dictionary_uint__ulong__o* m_VirtualBrandIDViewTimeDict;
	uint64_t m_TabStartShowTime;
	uint64_t m_TabEndShowTime;
	COW_EventLogger_EventNaviTabViewTime_o* m_EventTypeVirtualBrandViewTimeInfo;
};
struct COW_UIVirtualBrandStoryItemController_StaticFields {
};
struct COW_UIVirtualBrandStoryItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIVirtualBrandStoryItemController_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandStoryItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandStoryItemController_VTable vtable;
};
struct COW_UIVirtualBrandStoryItemController_o {
	COW_UIVirtualBrandStoryItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	uint32_t m_BrandId;
	COW_UIVirtualBrandStoryItemView_o* m_View;
};
struct COW_UIVirtualBrandSwitchController_StaticFields {
};
struct COW_UIVirtualBrandSwitchController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVirtualBrandSwitchController_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandSwitchController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandSwitchController_VTable vtable;
};
struct COW_UIVirtualBrandSwitchController_o {
	COW_UIVirtualBrandSwitchController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVirtualBrandSwitchView_o* m_View;
	COW_UIModelVirtualBrand_o* m_Model;
	uint32_t m_PreBrand;
	uint32_t m_NextBrand;
	System_Action_uint__o* m_LeftBtnCallBack;
	System_Action_uint__o* m_RightBtnCallBack;
	uint64_t m_LastClickTimeStamp;
	UnityEngine_Animation_o* m_Ani;
	int32_t m_LastAnim;
};
struct COW_UIVirtualBrandTipsController_StaticFields {
};
struct COW_UIVirtualBrandTipsController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIVirtualBrandTipsController_c {
	Il2CppClass_1 _1;
	COW_UIVirtualBrandTipsController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVirtualBrandTipsController_VTable vtable;
};
struct COW_UIVirtualBrandTipsController_o {
	COW_UIVirtualBrandTipsController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIVirtualBrandTipsView_o* m_View;
	uint32_t m_CurrentSelectItemID;
	COW_UIModelVirtualBrand_o* m_Model;
	uint32_t m_CurrentSelectBrandId;
	int32_t m_CurrentPreviewType;
	System_Action_o* NavigationBtnClickAction;
};
struct COW_UIMallVoucherController_StaticFields {
};
struct COW_UIMallVoucherController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnVoucherListClose;
	VirtualInvokeData _37_OnVoucherItemClick;
	VirtualInvokeData _38_OnVoucherBtnClick;
	VirtualInvokeData _39_RefreshVoucherData;
	VirtualInvokeData _40_SetVoucher;
	VirtualInvokeData _41_AdjustWidth;
};
struct COW_UIMallVoucherController_c {
	Il2CppClass_1 _1;
	COW_UIMallVoucherController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallVoucherController_VTable vtable;
};
struct COW_UIMallVoucherController_o {
	COW_UIMallVoucherController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_TotalGemsPrice;
	int32_t m_TotalCoinsPrice;
	COW_VoucherData_o* m_SelectedVoucherData;
	COW_IVoucher_o* m_Voucher;
	COW_UIMallVoucherView_o* m_View;
	COW_UIVoucherListController_o* m_Ctrl;
	System_Collections_Generic_List_VoucherData__o* m_VoucherData;
	int32_t m_Width;
};
struct COW_UIMallVoucherItemController_StaticFields {
};
struct COW_UIMallVoucherItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _42_RefreshView;
	VirtualInvokeData _43_AdjustWidth;
};
struct COW_UIMallVoucherItemController_c {
	Il2CppClass_1 _1;
	COW_UIMallVoucherItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMallVoucherItemController_VTable vtable;
};
struct COW_UIMallVoucherItemController_o {
	COW_UIMallVoucherItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	int32_t m_State;
	COW_VoucherData_o* m_Data;
	uint32_t m_ItemPrice;
	uint32_t m_ItemGemsPrice;
	uint32_t m_ItemCoinsPrice;
	COW_VoucherData_o* m_SelectedVoucher;
	COW_UIMallVoucherItemView_o* m_View;
	int32_t m_Width;
};
struct COW_IVoucher_StaticFields {
};
struct COW_IVoucher_VTable {
};
struct COW_IVoucher_c {
	Il2CppClass_1 _1;
	COW_IVoucher_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IVoucher_VTable vtable;
};
struct COW_IVoucher_o {
	COW_IVoucher_c *klass;
	void *monitor;
};
struct COW_UIVoucher_StaticFields {
};
struct COW_UIVoucher_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIVoucher_c {
	Il2CppClass_1 _1;
	COW_UIVoucher_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVoucher_VTable vtable;
};
struct COW_UIVoucher_o {
	COW_UIVoucher_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_IVoucher_o* m_Voucher;
};
struct COW_UIVoucherController_StaticFields {
};
struct COW_UIVoucherController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _39_RefreshVoucherData;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIVoucherController_c {
	Il2CppClass_1 _1;
	COW_UIVoucherController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVoucherController_VTable vtable;
};
struct COW_UIVoucherController_o {
	COW_UIVoucherController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_TotalGemsPrice;
	int32_t m_TotalCoinsPrice;
	COW_VoucherData_o* m_SelectedVoucherData;
	COW_IVoucher_o* m_Voucher;
};
struct COW_UIVoucherItemController_StaticFields {
};
struct COW_UIVoucherItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIVoucherItemController_c {
	Il2CppClass_1 _1;
	COW_UIVoucherItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVoucherItemController_VTable vtable;
};
struct COW_UIVoucherItemController_o {
	COW_UIVoucherItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	int32_t m_State;
	COW_VoucherData_o* m_Data;
	uint32_t m_ItemPrice;
	uint32_t m_ItemGemsPrice;
	uint32_t m_ItemCoinsPrice;
	COW_VoucherData_o* m_SelectedVoucher;
};
struct COW_UIVoucherListController_StaticFields {
};
struct COW_UIVoucherListController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OpenItemController;
	VirtualInvokeData _56_CloseItemController;
};
struct COW_UIVoucherListController_c {
	Il2CppClass_1 _1;
	COW_UIVoucherListController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIVoucherListController_VTable vtable;
};
struct COW_UIVoucherListController_o {
	COW_UIVoucherListController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIVoucherListView_o* m_View;
	System_Collections_Generic_List_VoucherData__o* m_VoucherDataList;
	GCommon_UIClickMask_o* m_ClickMask;
	int32_t m_TotalGemsPrice;
	int32_t m_TotalCoinsPrice;
	COW_VoucherData_o* m_VoucherData;
	System_Func_Transform__UIVoucherItemController__o* m_CustomItemCreator;
	int32_t m_Width;
	System_Int32_array* m_VoucherBorderSize;
};
struct COW_WeaponRackDragDropItem_StaticFields {
};
struct COW_WeaponRackDragDropItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_OnDisable;
	VirtualInvokeData _7_Start;
	VirtualInvokeData _8_OnPress;
	VirtualInvokeData _9_Update;
	VirtualInvokeData _10_OnDragStart;
	VirtualInvokeData _11_StartDragging;
	VirtualInvokeData _12_OnClone;
	VirtualInvokeData _13_OnDrag;
	VirtualInvokeData _14_OnDragEnd;
	VirtualInvokeData _15_OnDragOver;
	VirtualInvokeData _16_ForceStopDragging;
	VirtualInvokeData _17_OnDragOverObject;
	VirtualInvokeData _18_OnDragDropStart;
	VirtualInvokeData _19_OnDragDropMove;
	VirtualInvokeData _20_OnDragDropRelease;
	VirtualInvokeData _21_OnDragDropEnd;
};
struct COW_WeaponRackDragDropItem_c {
	Il2CppClass_1 _1;
	COW_WeaponRackDragDropItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponRackDragDropItem_VTable vtable;
};
struct COW_WeaponRackDragDropItem_o {
	COW_WeaponRackDragDropItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t restriction;
	bool cloneOnDrag;
	UnityEngine_GameObject_o* clonedObjectTemplate;
	UnityEngine_GameObject_o* clonedObject;
	bool UIDragDropItem_m_HasDragBounds;
	System_Nullable_Vector3__o UIDragDropItem_m_RealDragLocalPos;
	UnityEngine_Bounds_o UIDragDropItem_m_DragBoundsInWorld;
	System_Nullable_Bounds__o UIDragDropItem_m_SelfBoundsInWorld;
	bool resetWhenDrop;
	float pressAndHoldDelay;
	bool interactable;
	bool enableCollider;
	bool MoveToDragDropContainerWhenRelease;
	System_Action_o* ResetAction;
	UnityEngine_Transform_o* mTrans;
	UnityEngine_Transform_o* mParent;
	UnityEngine_Collider_o* mCollider;
	UnityEngine_Collider2D_o* mCollider2D;
	UIButton_o* mButton;
	UIRoot_o* mRoot;
	UIGrid_o* mGrid;
	UITable_o* mTable;
	float mDragStartTime;
	UIDragScrollView_o* mDragScrollView;
	bool mPressed;
	bool mDragging;
	UICamera_MouseOrTouch_o* mTouch;
	UnityEngine_Vector3_o mOrigLocalPosition;
	bool AllowMultiDrag;
	UnityEngine_GameObject_o* UIDragDropItem_m_PreHitObj;
	COW_WeaponSkinBaseInfo_o* DragDropBasicInfo;
	COW_UILobbyWeaponSlotController_o* m_Slot;
	System_Action_o* m_ActionOnStart;
};
struct KeyHelperWereWolvesCampHUD_StaticFields {
};
struct KeyHelperWereWolvesCampHUD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct KeyHelperWereWolvesCampHUD_c {
	Il2CppClass_1 _1;
	KeyHelperWereWolvesCampHUD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	KeyHelperWereWolvesCampHUD_VTable vtable;
};
struct KeyHelperWereWolvesCampHUD_o {
	KeyHelperWereWolvesCampHUD_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* Key_HumanTitle;
};
struct COW_UIHUDReadyVote_StaticFields {
};
struct COW_UIHUDReadyVote_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDReadyVote_c {
	Il2CppClass_1 _1;
	COW_UIHUDReadyVote_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDReadyVote_VTable vtable;
};
struct COW_UIHUDReadyVote_o {
	COW_UIHUDReadyVote_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDReadyVoteView_o* m_View;
	bool m_IsCurValid;
	bool m_IsBodyVote;
	int32_t m_VoteBodyID;
};
struct COW_UIHUDSelfInfoController_StaticFields {
};
struct COW_UIHUDSelfInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDSelfInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHUDSelfInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDSelfInfoController_VTable vtable;
};
struct COW_UIHUDSelfInfoController_o {
	COW_UIHUDSelfInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDWereWolvesSelfInfoView_o* m_View;
};
struct COW_UIHudTaskNameIconController_StaticFields {
};
struct COW_UIHudTaskNameIconController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TargetPosition;
	VirtualInvokeData _37_NeedAutoScaleByDistance;
	VirtualInvokeData _38_NeedKeepInScreen;
	VirtualInvokeData _39_NeedUpdatePosition;
	VirtualInvokeData _40_NeedShowDistance;
	VirtualInvokeData _41_NeedOptDistanceUpdate;
	VirtualInvokeData _42_OnDistanceChanged;
	VirtualInvokeData _43_NeedShowOutScreenAllow;
	VirtualInvokeData _44_KeepShowDownArrow;
	VirtualInvokeData _45_OnHudOutScreen;
	VirtualInvokeData _46_LateUpdate;
	VirtualInvokeData _47_UpdateNamePosition;
	VirtualInvokeData _48_GetScaleFactorDefault;
	VirtualInvokeData _49_GetScaleFactorDeltaChangeByMetre;
	VirtualInvokeData _50_OnDistanceLabelChanged;
	VirtualInvokeData _51_GetWidgetBound;
	VirtualInvokeData _52_ExtraScreenGap;
	VirtualInvokeData _53_IsVisibleWithZoneType;
	VirtualInvokeData _54_OnTrainingZoneChanged;
};
struct COW_UIHudTaskNameIconController_c {
	Il2CppClass_1 _1;
	COW_UIHudTaskNameIconController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTaskNameIconController_VTable vtable;
};
struct COW_UIHudTaskNameIconController_o {
	COW_UIHudTaskNameIconController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_GamePlay_FollowCamera_o* UIHudNameBaseController_m_FollowCamera;
	UnityEngine_Camera_o* m_FollowCameraComponent;
	int32_t m_dirctionType;
	UnityEngine_GameObject_o* m_ArrowLeft;
	UnityEngine_GameObject_o* m_ArrowUp;
	UnityEngine_GameObject_o* m_ArrowRight;
	UnityEngine_GameObject_o* m_ArrowDown;
	UILabel_o* m_DistanceLabel;
	int32_t m_PrevDistance;
	System_Text_StringBuilder_o* UIHudNameBaseController_m_DistanceStr;
	COW_UIHudTaskNameIconView_o* m_View;
	COW_GamePlay_LevelTaskZone_o* bindedLevelObject;
	bool m_onlyEmergency;
	bool m_isEmergency;
	int32_t m_CurTutType;
};
struct COW_UIHUDTrapActionController_StaticFields {
};
struct COW_UIHUDTrapActionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDTrapActionController_c {
	Il2CppClass_1 _1;
	COW_UIHUDTrapActionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDTrapActionController_VTable vtable;
};
struct COW_UIHUDTrapActionController_o {
	COW_UIHUDTrapActionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDTrapActionView_o* m_View;
	int32_t m_RescureTrapID;
	bool m_IsBeginInTrapAnim;
	float m_InTrapEndTime;
	float m_TrapDuration;
	uint32_t m_DelayRescureID;
	float m_ResucreEndTime;
	float m_ResucreUseTime;
};
struct COW_UIHUDUseTrapController_StaticFields {
};
struct COW_UIHUDUseTrapController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDUseTrapController_c {
	Il2CppClass_1 _1;
	COW_UIHUDUseTrapController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDUseTrapController_VTable vtable;
};
struct COW_UIHUDUseTrapController_o {
	COW_UIHUDUseTrapController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDUseTrapView_o* m_View;
};
struct COW_UIHUDWereWolvesCampInfoController_StaticFields {
};
struct COW_UIHUDWereWolvesCampInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDWereWolvesCampInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHUDWereWolvesCampInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDWereWolvesCampInfoController_VTable vtable;
};
struct COW_UIHUDWereWolvesCampInfoController_o {
	COW_UIHUDWereWolvesCampInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDWereWolvesCampInfoView_o* m_View;
	KeyHelperWereWolvesCampHUD_o* m_KeyHelper;
	float m_EndTime;
	float m_TotalTime;
	int32_t lastLeftTimeS;
};
struct UIHUDWereWolvesCampWolfItem_StaticFields {
};
struct UIHUDWereWolvesCampWolfItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIHUDWereWolvesCampWolfItem_c {
	Il2CppClass_1 _1;
	UIHUDWereWolvesCampWolfItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIHUDWereWolvesCampWolfItem_VTable vtable;
};
struct UIHUDWereWolvesCampWolfItem_o {
	UIHUDWereWolvesCampWolfItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* WolfIcon;
	UILabel_o* WolfIndex;
	UISprite_o* ColorBg;
};
struct COW_UIHUDWereWolvesCreateRoom_StaticFields {
	System_Action_string__o* __f__am_cache0;
};
struct COW_UIHUDWereWolvesCreateRoom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_InitDefaultParams;
	VirtualInvokeData _58_InitLanguageUIComponent;
	VirtualInvokeData _59_InitPlayerCountUIComponent;
	VirtualInvokeData _60_OnLanguageBtnClick;
	VirtualInvokeData _61_NeedCheckRoomCard;
	VirtualInvokeData _62_OnConfirm;
	VirtualInvokeData _63_ProcessConfirmRoomInfo;
};
struct COW_UIHUDWereWolvesCreateRoom_c {
	Il2CppClass_1 _1;
	COW_UIHUDWereWolvesCreateRoom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDWereWolvesCreateRoom_VTable vtable;
};
struct COW_UIHUDWereWolvesCreateRoom_o {
	COW_UIHUDWereWolvesCreateRoom_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	uint32_t m_LevelLimitNum;
	COW_UIWereWolvesCreateRoomView_o* m_View;
	COW_UIModelCustomRoom_o* m_CustomRoomModel;
	System_Collections_Generic_Dictionary_string__CSVBaseData__o* m_CsvDataMap;
	System_Collections_Generic_Dictionary_string__CSVBaseData__o* m_CsvDefaultParamsMap;
	System_Collections_Generic_Dictionary_uint__UIWereWolvesRoomParamItemController__o* m_GameParamControllerList;
	System_Collections_Generic_Dictionary_uint__uint__o* m_DefaultParamsMap;
	System_Collections_Generic_Dictionary_uint__uint__o* m_CurParamsMap;
	System_Collections_Generic_List_uint__o* m_GameSettingTypes;
	COW_UIRoomCardListController_o* m_RoomCardCtrl;
	COW_UIStandardTabController_o* m_TabCtrl;
	COW_UIPopMenuSmallControler_o* m_PlayerCountPopMenuSmallCtrl;
	COW_UIPopMenuSmallControler_o* m_WolfCountPopMenuSmallCtrl;
	COW_UIPopMenuSmallControler_o* m_LevelLimitMenuCtrl;
	System_Collections_Generic_List_PopMenuData__o* m_DataList;
	System_Collections_Generic_List_PopMenuData__o* m_LanguageDataList;
	int32_t m_SelectedLanguage;
	System_String_o* m_RoomName;
	System_String_o* m_Codek;
	COW_UISelectLanguageController_o* m_CurLanguagePage;
};
struct COW_UIHUDWereWolvesEndShowTime_StaticFields {
};
struct COW_UIHUDWereWolvesEndShowTime_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDWereWolvesEndShowTime_c {
	Il2CppClass_1 _1;
	COW_UIHUDWereWolvesEndShowTime_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDWereWolvesEndShowTime_VTable vtable;
};
struct COW_UIHUDWereWolvesEndShowTime_o {
	COW_UIHUDWereWolvesEndShowTime_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDWereWolvesEndShowTimeView_o* m_View;
	bool m_IsWolf;
	bool m_IsRefreshOver;
};
struct COW_UIHudWereWolvesHistroyItemController_StaticFields {
};
struct COW_UIHudWereWolvesHistroyItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIHudWereWolvesHistroyItemController_c {
	Il2CppClass_1 _1;
	COW_UIHudWereWolvesHistroyItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWereWolvesHistroyItemController_VTable vtable;
};
struct COW_UIHudWereWolvesHistroyItemController_o {
	COW_UIHudWereWolvesHistroyItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIHudWereWolvesHistroyItemView_o* m_View;
	System_Collections_Generic_List_UIHudWereWolvesVoteIndexController__o* m_IdxChildList;
};
struct COW_UIHUDWereWolvesHumanKilled_StaticFields {
};
struct COW_UIHUDWereWolvesHumanKilled_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDWereWolvesHumanKilled_c {
	Il2CppClass_1 _1;
	COW_UIHUDWereWolvesHumanKilled_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDWereWolvesHumanKilled_VTable vtable;
};
struct COW_UIHUDWereWolvesHumanKilled_o {
	COW_UIHUDWereWolvesHumanKilled_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDWereWolvesHumanKilledView_o* m_View;
};
struct COW_UIHUDWereWolvesMatchResultController_StaticFields {
	System_Action_HttpErrorCodek__object__o* __f__am_cache0;
};
struct COW_UIHUDWereWolvesMatchResultController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
	VirtualInvokeData _38_OnDataChanged;
	VirtualInvokeData _39_GetInterestedPropID;
};
struct COW_UIHUDWereWolvesMatchResultController_c {
	Il2CppClass_1 _1;
	COW_UIHUDWereWolvesMatchResultController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDWereWolvesMatchResultController_VTable vtable;
};
struct COW_UIHUDWereWolvesMatchResultController_o {
	COW_UIHUDWereWolvesMatchResultController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDWereWolvesMatchResultView_o* m_View;
	bool m_IsLocalPlayerWolf;
	bool m_IsQuited;
	COW_UIModelMatch_o* m_ModelMatch;
	proto_MatchStats_o* m_MatchStats;
	proto_MatchIncome_o* m_MatchIncome;
	System_Collections_Generic_Dictionary_ulong__UIHUDWereWolvesPlayerResultItem__o* m_PlayerItemList;
	float m_EndTime;
};
struct UIHUDWereWolvesPlayerResultItem_StaticFields {
};
struct UIHUDWereWolvesPlayerResultItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UIHUDWereWolvesPlayerResultItem_c {
	Il2CppClass_1 _1;
	UIHUDWereWolvesPlayerResultItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIHUDWereWolvesPlayerResultItem_VTable vtable;
};
struct UIHUDWereWolvesPlayerResultItem_o {
	UIHUDWereWolvesPlayerResultItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* IndexLabel;
	UISprite_o* IndexBg;
	UISprite_o* PetIcon;
	UILabel_o* NameLabel;
	UISprite_o* KillOrTaskSprite;
	UILabel_o* KillOrTaskCount;
	UnityEngine_GameObject_o* OtherPlayerRoot;
	UIButton_o* AddFriendeBtn;
	UISprite_o* AddFriendSprite;
	UIButton_o* ThumbUPBtn;
	UISprite_o* ThumbUPSprite;
	UnityEngine_GameObject_o* IsDeadRoot;
	UnityEngine_GameObject_o* SelfColorBg;
	UISprite_o* IconBg1;
	UISprite_o* IconBg2;
	UnityEngine_GameObject_o* Mic;
	bool m_IsInited;
	uint64_t m_UserID;
	bool m_IsThumbUP;
};
struct COW_UIHUDWereWolvesPredictToolCountDown_StaticFields {
};
struct COW_UIHUDWereWolvesPredictToolCountDown_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDWereWolvesPredictToolCountDown_c {
	Il2CppClass_1 _1;
	COW_UIHUDWereWolvesPredictToolCountDown_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDWereWolvesPredictToolCountDown_VTable vtable;
};
struct COW_UIHUDWereWolvesPredictToolCountDown_o {
	COW_UIHUDWereWolvesPredictToolCountDown_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDWereWolvesPredictToolCountDownView_o* m_View;
	float m_EndTime;
};
struct COW_UIHUDWereWolvesPrepareInfoController_StaticFields {
};
struct COW_UIHUDWereWolvesPrepareInfoController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDWereWolvesPrepareInfoController_c {
	Il2CppClass_1 _1;
	COW_UIHUDWereWolvesPrepareInfoController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDWereWolvesPrepareInfoController_VTable vtable;
};
struct COW_UIHUDWereWolvesPrepareInfoController_o {
	COW_UIHUDWereWolvesPrepareInfoController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDWereWolvesPrepareInfoView_o* m_View;
	float m_EndTime;
};
struct COW_UIHUDWereWolvesUsePredictTool_StaticFields {
};
struct COW_UIHUDWereWolvesUsePredictTool_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDWereWolvesUsePredictTool_c {
	Il2CppClass_1 _1;
	COW_UIHUDWereWolvesUsePredictTool_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDWereWolvesUsePredictTool_VTable vtable;
};
struct COW_UIHUDWereWolvesUsePredictTool_o {
	COW_UIHUDWereWolvesUsePredictTool_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDWereWolvesUsePredictView_o* m_View;
	COW_GamePlay_IHAAMHPPLMG_o m_TargetID;
};
struct COW_UIHUDWolfKillActionController_StaticFields {
};
struct COW_UIHUDWolfKillActionController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIHUDWolfKillActionController_c {
	Il2CppClass_1 _1;
	COW_UIHUDWolfKillActionController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDWolfKillActionController_VTable vtable;
};
struct COW_UIHUDWolfKillActionController_o {
	COW_UIHUDWolfKillActionController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIHUDWolfKillActionView_o* m_View;
	COW_GamePlay_IHAAMHPPLMG_o m_TargetID;
	bool m_IsInCD;
	float m_CDEndTime;
};
struct COW_UIHUDWolfKillActionController__PlayKillEffect_c__AnonStorey0_StaticFields {
};
struct COW_UIHUDWolfKillActionController__PlayKillEffect_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHUDWolfKillActionController__PlayKillEffect_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHUDWolfKillActionController__PlayKillEffect_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDWolfKillActionController__PlayKillEffect_c__AnonStorey0_VTable vtable;
};
struct COW_UIHUDWolfKillActionController__PlayKillEffect_c__AnonStorey0_o {
	COW_UIHUDWolfKillActionController__PlayKillEffect_c__AnonStorey0_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* flyEffect;
	UnityEngine_Vector3_o targetPos;
};
struct COW_UIWereWolvesCustomRoomController_StaticFields {
};
struct COW_UIWereWolvesCustomRoomController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_OnDataChanged;
	VirtualInvokeData _50_GetInterestedPropID;
	VirtualInvokeData _52_CloseItemController;
	VirtualInvokeData _53_RefreshUIData;
	VirtualInvokeData _54_PrepareGameSettingData;
	VirtualInvokeData _55_InitItemWidthAndHeight;
	VirtualInvokeData _56_RefreshRoomCard;
	VirtualInvokeData _57_IsShowInviteBtn;
	VirtualInvokeData _58_IsShowOB;
	VirtualInvokeData _59_IsShowToggleDisplayTypeBtn;
	VirtualInvokeData _60_IsShowInfoPanelOpenBtn;
	VirtualInvokeData _61_IsShowLoadOut;
	VirtualInvokeData _62_RoomCardType;
	VirtualInvokeData _63_StartRoom;
	VirtualInvokeData _64_MatchMaking;
	VirtualInvokeData _65_GetCurrentGameStartInfo;
	VirtualInvokeData _66_OnBtnGameStartCallBack;
	VirtualInvokeData _67_OnBtnMatchMakingCallBack;
	VirtualInvokeData _68_OnBtnCustomize;
	VirtualInvokeData _69_OnInfoPanelOpenClick;
	VirtualInvokeData _70_OnInfoPanelCloseClick;
	VirtualInvokeData _71_OpenItemController;
};
struct COW_UIWereWolvesCustomRoomController_c {
	Il2CppClass_1 _1;
	COW_UIWereWolvesCustomRoomController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWereWolvesCustomRoomController_VTable vtable;
};
struct COW_UIWereWolvesCustomRoomController_o {
	COW_UIWereWolvesCustomRoomController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	int32_t ITEM_WIDTH;
	int32_t m_ItemHeight;
	COW_UICustomRoomView_o* m_View;
	COW_UIModelCustomRoom_o* m_Model;
	COW_RoomCreateRuleDataManager_o* m_DataManager;
	COW_CountDownConfig_o* UIRoomBaseController_m_Config;
	bool UIRoomBaseController_m_FirstEnteringIdleStateChecked;
	COW_UIModelChat_o* UIRoomBaseController_m_ChatModel;
	System_Collections_Generic_Queue_UIRoomChatMessageItemController__o* UIRoomBaseController_m_RoomChatMessageItemList;
	COW_UIRoomCardListController_o* m_RoomCardCtrl;
	COW_UIRoomHangupBtnController_o* m_RoomHangupBtnCtrl;
	COW_UIInviteGroupBoxController_o* m_GroupInvitationController;
	COW_UICustomRoomCountDownWindowController_o* m_CountDownController;
	System_Collections_Generic_List_UIRoomObserverItemController__o* m_SpectatorCtrls;
	int32_t m_GameSettingItemStyle;
	System_Collections_Generic_List_UIRoomGameSettingItemController__o* UIRoomBaseController_m_CustomRoomDropListItemList;
	bool UIRoomBaseController_m_UseNewChatStyle;
	int32_t UIRoomBaseController_lastSeatIndex;
	COW_UINewDownloadInfoController_o* UIRoomBaseController_m_OptionalMapResDownloader;
	bool IsMatchMakingMode;
	bool m_IsRoomMatchMaking;
	bool m_DisableCodekAndMatchMaking;
	bool IsCountingDown;
	uint32_t UIRoomBaseController_m_RemindDelayCall;
	COW_SceneEditSlotInfo_o* UIRoomBaseController_m_CurrentMapSlotInfo;
	COW_Gameplay_UGC_UGCSimpleDownloadTask_o* m_ResDownloadTask;
	bool UIRoomBaseController_FirstFitScrollView;
	System_Collections_Generic_Dictionary_uint__uint__o* m_CurRoomParamMap;
};
struct COW_UIWereWolvesRoomParamItemController_StaticFields {
};
struct COW_UIWereWolvesRoomParamItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWereWolvesRoomParamItemController_c {
	Il2CppClass_1 _1;
	COW_UIWereWolvesRoomParamItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWereWolvesRoomParamItemController_VTable vtable;
};
struct COW_UIWereWolvesRoomParamItemController_o {
	COW_UIWereWolvesRoomParamItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWereWolvesRoomParamItemView_o* m_View;
	uint32_t m_CurParamValue;
	uint32_t m_ParamType;
	System_Action_IANLBOJBCIO__uint__o* m_ParamChangeCallBack;
	COW_WereWolvesRoomSettingData_o* m_SettingData;
};
struct COW_UIWereWolvesRoomSetting_StaticFields {
};
struct COW_UIWereWolvesRoomSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_OnDataChanged;
	VirtualInvokeData _56_GetInterestedPropID;
	VirtualInvokeData _57_InitDefaultParams;
	VirtualInvokeData _58_InitLanguageUIComponent;
	VirtualInvokeData _59_InitPlayerCountUIComponent;
	VirtualInvokeData _60_OnLanguageBtnClick;
	VirtualInvokeData _61_NeedCheckRoomCard;
	VirtualInvokeData _62_OnConfirm;
	VirtualInvokeData _63_ProcessConfirmRoomInfo;
};
struct COW_UIWereWolvesRoomSetting_c {
	Il2CppClass_1 _1;
	COW_UIWereWolvesRoomSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWereWolvesRoomSetting_VTable vtable;
};
struct COW_UIWereWolvesRoomSetting_o {
	COW_UIWereWolvesRoomSetting_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	uint32_t m_LevelLimitNum;
	COW_UIWereWolvesCreateRoomView_o* m_View;
	COW_UIModelCustomRoom_o* m_CustomRoomModel;
	System_Collections_Generic_Dictionary_string__CSVBaseData__o* m_CsvDataMap;
	System_Collections_Generic_Dictionary_string__CSVBaseData__o* m_CsvDefaultParamsMap;
	System_Collections_Generic_Dictionary_uint__UIWereWolvesRoomParamItemController__o* m_GameParamControllerList;
	System_Collections_Generic_Dictionary_uint__uint__o* m_DefaultParamsMap;
	System_Collections_Generic_Dictionary_uint__uint__o* m_CurParamsMap;
	System_Collections_Generic_List_uint__o* m_GameSettingTypes;
	COW_UIRoomCardListController_o* m_RoomCardCtrl;
	COW_UIStandardTabController_o* m_TabCtrl;
	COW_UIPopMenuSmallControler_o* m_PlayerCountPopMenuSmallCtrl;
	COW_UIPopMenuSmallControler_o* m_WolfCountPopMenuSmallCtrl;
	COW_UIPopMenuSmallControler_o* m_LevelLimitMenuCtrl;
	System_Collections_Generic_List_PopMenuData__o* m_DataList;
	System_Collections_Generic_List_PopMenuData__o* UIHUDWereWolvesCreateRoom_m_LanguageDataList;
	int32_t m_SelectedLanguage;
	System_String_o* m_RoomName;
	System_String_o* m_Codek;
	COW_UISelectLanguageController_o* UIHUDWereWolvesCreateRoom_m_CurLanguagePage;
	uint64_t m_RoomID;
	COW_UIModelCustomRoom_o* m_Model;
};
struct COW_CSSharedItemDataManager_StaticFields {
};
struct COW_CSSharedItemDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_CSSharedItemDataManager_c {
	Il2CppClass_1 _1;
	COW_CSSharedItemDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSSharedItemDataManager_VTable vtable;
};
struct COW_CSSharedItemDataManager_o {
	COW_CSSharedItemDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	GCommon_IntervalTreeDic_CSSharedItemData__o* m_dictIdToCSItemDataTree;
	System_Collections_Generic_Dictionary_uint__CSSharedItemData__o* m_dictIdToCSItemData;
	System_Collections_Generic_Dictionary_uint__CSSharedLikeItemData__o* m_dictIdToCSLikeItemData;
	System_Collections_Generic_Dictionary_uint__string__o* m_dictIdToCSItemDataEndtime;
	System_Collections_Generic_Dictionary_uint__byte__o* m_dictIdToCSItemDataSubType;
	System_Collections_Generic_Dictionary_uint__ItemBigIconData__o* m_dictIdToItemBigIconData;
	System_Collections_Generic_Dictionary_uint__CSSharedLoadoutData__o* m_dictIdtoCSLoadoutData;
	System_Collections_Generic_Dictionary_uint__LoadoutTagData__o* m_dictIdtoLoadoutTagData;
	System_Collections_Generic_Dictionary_uint__BattleFlagConfigData__o* m_dictIdToBattleFlagConfigData;
	System_Collections_Generic_Dictionary_uint__BattleFlagConfigData__o* m_dictLinkIdToBattleFlagConfigData;
	System_Collections_Generic_List_CSSharedItemData__o* m_DefaultPVEWeapons;
	System_Collections_Generic_List_ResourceID__o* m_resourceIDList;
};
struct COW_DebugInfoUI_StaticFields {
};
struct COW_DebugInfoUI_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_DebugInfoUI_c {
	Il2CppClass_1 _1;
	COW_DebugInfoUI_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DebugInfoUI_VTable vtable;
};
struct COW_DebugInfoUI_o {
	COW_DebugInfoUI_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* dynamicLabel;
	UILabel_o* staticLabel;
};
struct EmoteAvatarTouchHandler_StaticFields {
};
struct EmoteAvatarTouchHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnTouchAvatar;
};
struct EmoteAvatarTouchHandler_c {
	Il2CppClass_1 _1;
	EmoteAvatarTouchHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	EmoteAvatarTouchHandler_VTable vtable;
};
struct EmoteAvatarTouchHandler_o {
	EmoteAvatarTouchHandler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* cam;
	GCommon_UIPopupWindowController_o* popWinCtrl;
	System_Type_o* naviType;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	float OffsetX;
	float OffsetY;
	UnityEngine_Vector3_o pressPos;
	UnityEngine_Vector3_o releasePos;
};
struct COW_FrontEndClickEffect_StaticFields {
};
struct COW_FrontEndClickEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_Init;
	VirtualInvokeData _6_OnDestroy;
};
struct COW_FrontEndClickEffect_c {
	Il2CppClass_1 _1;
	COW_FrontEndClickEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndClickEffect_VTable vtable;
};
struct COW_FrontEndClickEffect_o {
	COW_FrontEndClickEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animator_o* m_ClickEffect;
	bool m_AniPlaying;
};
struct COW_ClickFilterData_StaticFields {
};
struct COW_ClickFilterData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ClickFilterData_c {
	Il2CppClass_1 _1;
	COW_ClickFilterData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClickFilterData_VTable vtable;
};
struct COW_ClickFilterData_o {
	COW_ClickFilterData_c *klass;
	void *monitor;
	System_String_o* FilterKey;
	UnityEngine_GameObject_o* FilterGo;
};
struct COW_FrontEndClickFilter_StaticFields {
};
struct COW_FrontEndClickFilter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FrontEndClickFilter_c {
	Il2CppClass_1 _1;
	COW_FrontEndClickFilter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndClickFilter_VTable vtable;
};
struct COW_FrontEndClickFilter_o {
	COW_FrontEndClickFilter_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_ClickFilterData_array* FilterArr;
	System_Collections_Generic_List_ClickFilterData__o* m_Filters;
	System_Collections_Generic_Dictionary_string__Rect__o* m_DictRect;
};
struct COW_FrontEndClickFilter__OnAddClickFilter_c__AnonStorey0_StaticFields {
};
struct COW_FrontEndClickFilter__OnAddClickFilter_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FrontEndClickFilter__OnAddClickFilter_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_FrontEndClickFilter__OnAddClickFilter_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndClickFilter__OnAddClickFilter_c__AnonStorey0_VTable vtable;
};
struct COW_FrontEndClickFilter__OnAddClickFilter_c__AnonStorey0_o {
	COW_FrontEndClickFilter__OnAddClickFilter_c__AnonStorey0_c *klass;
	void *monitor;
	System_Object_array* data;
};
struct COW_FrontEndClickFilter__OnRemovelickFilter_c__AnonStorey1_StaticFields {
};
struct COW_FrontEndClickFilter__OnRemovelickFilter_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FrontEndClickFilter__OnRemovelickFilter_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_FrontEndClickFilter__OnRemovelickFilter_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndClickFilter__OnRemovelickFilter_c__AnonStorey1_VTable vtable;
};
struct COW_FrontEndClickFilter__OnRemovelickFilter_c__AnonStorey1_o {
	COW_FrontEndClickFilter__OnRemovelickFilter_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* key;
};
struct COW_FrontEndGame_StaticFields {
	GCommon_ResourceID_array* SCENE_RESOURCE_LIST;
	System_Collections_Generic_List_Type__o* CacheTypesNeedsUnload;
};
struct COW_FrontEndGame_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_GetPreloadCountPerFrame;
	VirtualInvokeData _5_OnStartLoadScene;
	VirtualInvokeData _6_NeedPreloadBeforeLoadScene;
	VirtualInvokeData _7_OnPreprocessFinished;
	VirtualInvokeData _8_OnAwake;
	VirtualInvokeData _9_OnSceneLoaded;
	VirtualInvokeData _10_OnPreloadLoaded;
	VirtualInvokeData _11_OnUnInit;
	VirtualInvokeData _12_OnDestroy;
	VirtualInvokeData _13_OnUpdate;
	VirtualInvokeData _14_OnInputUpdate;
	VirtualInvokeData _15_OnFixedUpdate;
	VirtualInvokeData _16_OnNetworkFixedUpdate;
	VirtualInvokeData _17_SkipFixedUpdate;
	VirtualInvokeData _18_GetResourceID;
	VirtualInvokeData _19_GetUISceneType;
	VirtualInvokeData _20_GetPreloadResourceID;
	VirtualInvokeData _21_GetAudioPreloadResourceID;
	VirtualInvokeData _22_PreloadUmas;
	VirtualInvokeData _23_GetPreloadUmaResource;
	VirtualInvokeData _24_GetLoadingProcesses;
	VirtualInvokeData _25_IsOptWaitGameInitAfterLoadScene;
	VirtualInvokeData _26_OnLoadingFailed;
	VirtualInvokeData _27_OnLoadingSceneFailed;
	VirtualInvokeData _28_GetGameType;
	VirtualInvokeData _29_GetSubGameType;
	VirtualInvokeData _30_NotUsingAB;
	VirtualInvokeData _31_SetSceneABInfo;
	VirtualInvokeData _32_GetStreamSceneAB;
	VirtualInvokeData _33_GetStreamSceneABTexRefInfo;
	VirtualInvokeData _34_GetSceneStreamABPath;
	VirtualInvokeData _35_GetSceneName;
	VirtualInvokeData _36_ShouldClearPreloadAssets;
	VirtualInvokeData _37_PauseGame;
	VirtualInvokeData _38_IsGamePaused;
	VirtualInvokeData _39_NeedAimAssist;
	VirtualInvokeData _40_OnMatchStart;
	VirtualInvokeData _41_OnMatchEnd;
	VirtualInvokeData _42_LocalPlayerSelectEquipSet;
	VirtualInvokeData _43_OnLoadingMaskClosed;
	VirtualInvokeData _44_CanShowGodEffect;
	VirtualInvokeData _45_EnableGlassBG;
	VirtualInvokeData _46_IsGameNeedCheckObserverMatchEnd;
	VirtualInvokeData _47_EnableAvatarManager;
	VirtualInvokeData _48_EnableSpecialTick;
	VirtualInvokeData _49_SimulationSpecialTick;
	VirtualInvokeData _50_IsMatchFighting;
	VirtualInvokeData _51_IsCabinWaitingGame;
	VirtualInvokeData _52_CheckWeaponPowerCanShow;
};
struct COW_FrontEndGame_c {
	Il2CppClass_1 _1;
	COW_FrontEndGame_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndGame_VTable vtable;
};
struct COW_FrontEndGame_o {
	COW_FrontEndGame_c *klass;
	void *monitor;
	GCommon_UIBaseScene_o* m_UIScene;
	GCommon_TimeService_o* m_GameTimer;
	GCommon_TimeService_o* m_SimulationTimer;
	GCommon_EventDispatcher_o* m_GameEventDispatcher;
	GCommon_BaseGameContext_o* m_GameContext;
	GCommon_LoadingProcessManager_o* m_LoadingProcessManager;
	GCommon_UniqueIDGenerator_o* m_UniqueIDGen;
	System_Collections_Generic_Dictionary_uint__TimerAction__o* m_TimerActions;
	System_Collections_Generic_List_uint__o* m_ExpiredTimerActions;
	System_Collections_Generic_Dictionary_uint__Action__o* m_TimerActionsToBeCalled;
	GCommon_ConditionActionManager_o* m_conditionActionManager;
	bool BaseGame_m_HasInited;
	bool BaseGame_m_HasLoadingFailed;
	bool BaseGame_m_HasFixedUpdated;
	bool BaseGame_m_SceneLoaded;
	bool m_IsPaused;
	PostEffectManager_o* postEffect;
	bool m_SceneLoaded;
	int32_t originalShadowResolution;
	uint32_t mCSDrawPopupDelayCall;
};
struct COW_FrontEndGame__OnPreprocessFinished_c__Iterator0_StaticFields {
};
struct COW_FrontEndGame__OnPreprocessFinished_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_FrontEndGame__OnPreprocessFinished_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_FrontEndGame__OnPreprocessFinished_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndGame__OnPreprocessFinished_c__Iterator0_VTable vtable;
};
struct COW_FrontEndGame__OnPreprocessFinished_c__Iterator0_o {
	COW_FrontEndGame__OnPreprocessFinished_c__Iterator0_c *klass;
	void *monitor;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_FrontEndGame__OnUpdate_c__AnonStorey2_StaticFields {
};
struct COW_FrontEndGame__OnUpdate_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FrontEndGame__OnUpdate_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_FrontEndGame__OnUpdate_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndGame__OnUpdate_c__AnonStorey2_VTable vtable;
};
struct COW_FrontEndGame__OnUpdate_c__AnonStorey2_o {
	COW_FrontEndGame__OnUpdate_c__AnonStorey2_c *klass;
	void *monitor;
	COW_UIPopupMessageBoxController_o* messageBox;
	int32_t reason;
};
struct COW_FrontEndGame__ReloadCSVDataFromMemoryWithGC_c__Iterator1_StaticFields {
};
struct COW_FrontEndGame__ReloadCSVDataFromMemoryWithGC_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_FrontEndGame__ReloadCSVDataFromMemoryWithGC_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_FrontEndGame__ReloadCSVDataFromMemoryWithGC_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndGame__ReloadCSVDataFromMemoryWithGC_c__Iterator1_VTable vtable;
};
struct COW_FrontEndGame__ReloadCSVDataFromMemoryWithGC_c__Iterator1_o {
	COW_FrontEndGame__ReloadCSVDataFromMemoryWithGC_c__Iterator1_c *klass;
	void *monitor;
	COW_FrontEndGame_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_FrontEndPreviewUIConfigData_StaticFields {
};
struct COW_FrontEndPreviewUIConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_FrontEndPreviewUIConfigData_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewUIConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewUIConfigData_VTable vtable;
};
struct COW_FrontEndPreviewUIConfigData_o {
	COW_FrontEndPreviewUIConfigData_c *klass;
	void *monitor;
	int32_t FrontendPreviewType;
	int32_t SkillTipsType;
	int32_t ProbabilityStyleType;
	int32_t UIFrontEndPreviewItemDescStyle;
	int32_t UIFrontEndPreviewBundlePreviewStyle;
	int32_t UIFrontEndPreviewWeaponPropertyPanelStyle;
	int32_t UIFrontEndPreviewVehiclePropertyPanelStyle;
	int32_t UIFrontEndPreviewWeaponSkinUpgradeStyle;
	int32_t UIFrontEndPreviewBackpackLevelStyle;
	int32_t UIFrontEndPreviewHairStyleLevelStyle;
	int32_t UIFrontEndPreviewPveWeaponPropertyStyle;
	int32_t UIFrontEndPreviewHotfixDownloadStyle;
	int32_t UIFrontEndPreviewDetailSkillInfoPanelStyle;
	int32_t UIFrontEndPreviewTailorClothUpgradeStyle;
	int32_t UIFrontEndPreviewWeaponPropertyItemStyle;
	System_Nullable_Vector3__o SkillInfoPos;
	int32_t SkillInfoAnchor;
	System_Nullable_Vector3__o ItemDescPos;
	int32_t ItemDescAnchor;
	System_Nullable_Vector3__o BundlePreviewTitlePos;
	int32_t BundlePreviewTitleAnchor;
	System_Nullable_Vector3__o BackPackLevelPos;
	int32_t BackPackLevelAnchor;
	System_Nullable_Vector3__o BackPackLevelRightPos;
	int32_t BackPackLevelRightAnchor;
	System_Nullable_Vector3__o PropertyIconTablePos;
	System_Nullable_Vector3__o PropertyContainerPos;
	int32_t PropertyContainerAnchor;
	System_Nullable_Vector3__o HairStyleLevelPos;
	int32_t HairStyleLevelAnchor;
	System_Nullable_Vector3__o NotificationContainerPos;
	int32_t NotificationContainerAnchor;
	System_Nullable_Vector3__o WeaponSkinUpgradeLevelPos;
	int32_t WeaponSkinUpgradeLevelAnchor;
	System_Nullable_Vector3__o WeaponSkinUpgradeLevelRightPos;
	int32_t WeaponSkinUpgradeLevelRightAnchor;
	System_Nullable_Vector3__o IconGridPos;
	int32_t IconGridAnchor;
	System_Nullable_Vector3__o HairStyleLevelRightPos;
	int32_t HairStyleLevelRightAnchor;
	System_Nullable_Vector3__o TailorClothUpgradeLevelPos;
	int32_t TailorClothUpgradeLevelAnchor;
	System_Nullable_Vector3__o UIItemViewIconPos;
	System_Nullable_Vector3__o UIBannerViewPos;
	System_Nullable_Vector3__o UIHeadPicViewPos;
	System_Nullable_Vector2__o UIQualityWidgetSize;
	bool NeedBagPackPreviewSwitch;
	bool NeedEfeectIconChangeGrid;
	bool NeedZoomBtn;
	bool NeedMagnifierBtn;
	bool NeedSexIcon;
	bool NeedMagnifierFacial;
	bool NeedLogMagnifierClick;
	bool NeedEffectIcon;
	bool NeedOptionalDownloadRefresh;
	bool NeedShowEpicClothStyle;
	bool NeedShowHairStyleIcon;
	bool NeedBackpackLevel;
	bool NeedWeaponSwitchBtn;
	bool NeedShowDownloadAllBtn;
	bool NeedVerticalPreviewBtn;
	bool NeedAdjustPropertyContainer;
	bool NeedAdjustPropertySkillInfoPanel;
	bool NeedDisplayTailorClothUI;
	bool NeedPrivilegeEffectBtn;
	uint32_t DownloadAllType;
	System_String_o* DownloadText;
	float Preview2DItemScale;
	bool UIItemDescShow;
	System_Nullable_Vector4__o UIBundleScrollViewRegion;
	bool NeedVirtualBrandLink;
	int32_t VirtualBrandLinkAnchor;
	System_Nullable_Vector3__o VirtualBrandLinkPos;
	uint32_t BrandLinkCheckCondition;
};
struct COW_FrontEndPreviewConfigData_StaticFields {
};
struct COW_FrontEndPreviewConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_FrontEndPreviewConfigData_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewConfigData_VTable vtable;
};
struct COW_FrontEndPreviewConfigData_o {
	COW_FrontEndPreviewConfigData_c *klass;
	void *monitor;
	int32_t FrontendPreviewType;
	System_String_o* UIFrontEndPreviewItemDescType;
	int32_t CameraDepth;
	bool IsShowShadow;
	int32_t Fov;
	UnityEngine_Vector4_o ViewPort;
	bool NeedCameraMoveBG;
	bool NeedDisplayWeaponProperty;
	bool NeedShow360WeaponModel;
	bool NeedPlayFacialAnim;
	bool NeedEnableLookAt;
	bool NeedModifyAvatarAccordingToResulotion;
	int32_t AvatarLightType;
	bool HideClothWhenPreviewAvatarWithGun;
	int32_t PreviewConfigIndex;
	bool Preview3dModelNeedAdjustRotate;
	bool AutoShowBoostAvatar;
	bool NeedSpecialIdle;
	bool NeedDisablePostEffect;
	bool HasDifferentTypeBg;
	UnityEngine_Vector3_o AvatarScale;
	UnityEngine_Vector3_o AvatarPos;
	UnityEngine_Vector3_o AvatarRoation;
	int32_t AvatarType;
	UnityEngine_Vector4_o BoostParams;
	bool PlayPose;
	bool NeedStopEffect;
	bool AutoCalculateBoostAvatarParams;
	bool ShowAvatarWithLobbyClothes;
	bool NeedDisplayVehicleSkinScore;
	bool BackpackAutoWearing;
	bool BackpackAdjustRotation;
	bool CreateCacheAvatarNeedPlaySpecialAnim;
	bool NeedToCreateUIFrontEndPreviewCtrl;
	bool NeedShow3DBG;
};
struct COW_FrontEndPreviewManager_StaticFields {
};
struct COW_FrontEndPreviewManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_FrontEndPreviewManager_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewManager_VTable vtable;
};
struct COW_FrontEndPreviewManager_o {
	COW_FrontEndPreviewManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_FrontEndPreviewComponent__o* m_FrontEndPreviewComponents;
};
struct COW_PreviewBaseComponent_StaticFields {
};
struct COW_PreviewBaseComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetFrontEndPreviewComponent;
};
struct COW_PreviewBaseComponent_c {
	Il2CppClass_1 _1;
	COW_PreviewBaseComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewBaseComponent_VTable vtable;
};
struct COW_PreviewBaseComponent_o {
	COW_PreviewBaseComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
};
struct COW_IPreviewController_StaticFields {
};
struct COW_IPreviewController_VTable {
};
struct COW_IPreviewController_c {
	Il2CppClass_1 _1;
	COW_IPreviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IPreviewController_VTable vtable;
};
struct COW_IPreviewController_o {
	COW_IPreviewController_c *klass;
	void *monitor;
};
struct COW_UIPreviewNavigationController_StaticFields {
};
struct COW_UIPreviewNavigationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIPreviewNavigationController_c {
	Il2CppClass_1 _1;
	COW_UIPreviewNavigationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPreviewNavigationController_VTable vtable;
};
struct COW_UIPreviewNavigationController_o {
	COW_UIPreviewNavigationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t m_DelayPreview;
};
struct COW_UIPreviewNavigationController__ShowPreviewByID_c__AnonStorey0_StaticFields {
};
struct COW_UIPreviewNavigationController__ShowPreviewByID_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPreviewNavigationController__ShowPreviewByID_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIPreviewNavigationController__ShowPreviewByID_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPreviewNavigationController__ShowPreviewByID_c__AnonStorey0_VTable vtable;
};
struct COW_UIPreviewNavigationController__ShowPreviewByID_c__AnonStorey0_o {
	COW_UIPreviewNavigationController__ShowPreviewByID_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t itemID;
	COW_BaseItemInfo_o* itemInfo;
	int32_t awardType;
	bool isShowDesc;
	bool isShowOwned;
	COW_FullScreenAnimParams_o* animdata;
	bool showBundleScrollView;
	bool playAnimation;
	bool showBundleTitle;
	bool needResetAvatarDiretion;
	bool needResetUI;
	bool needRecordeParam;
	uint32_t bundleIDIamIn;
	bool playLoopIdleSound;
	bool playPetLoopIdleSound;
	bool isHideIPTag;
	bool skipWeaponAnim;
	bool needRefreshUI;
	int32_t level;
	COW_UIPreviewNavigationController_o* _this;
};
struct COW_UIPreviewNavigationController__RefreshPreviewUIOnly_c__AnonStorey1_StaticFields {
};
struct COW_UIPreviewNavigationController__RefreshPreviewUIOnly_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPreviewNavigationController__RefreshPreviewUIOnly_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIPreviewNavigationController__RefreshPreviewUIOnly_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPreviewNavigationController__RefreshPreviewUIOnly_c__AnonStorey1_VTable vtable;
};
struct COW_UIPreviewNavigationController__RefreshPreviewUIOnly_c__AnonStorey1_o {
	COW_UIPreviewNavigationController__RefreshPreviewUIOnly_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t id;
	COW_BaseItemInfo_o* itemInfo;
	int32_t award_type;
	bool isShowDescription;
	bool isShowOwned;
	bool showBundleScrollView;
	bool showBundleTitle;
	bool needResetUI;
	bool isHideIPTag;
	COW_UIPreviewNavigationController_o* _this;
};
struct COW_UIPreviewNavigationController__ShowAvatar_c__AnonStorey2_StaticFields {
};
struct COW_UIPreviewNavigationController__ShowAvatar_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPreviewNavigationController__ShowAvatar_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIPreviewNavigationController__ShowAvatar_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPreviewNavigationController__ShowAvatar_c__AnonStorey2_VTable vtable;
};
struct COW_UIPreviewNavigationController__ShowAvatar_c__AnonStorey2_o {
	COW_UIPreviewNavigationController__ShowAvatar_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t avatarID;
	System_Collections_Generic_List_uint__o* clothList;
	bool needShowAnim;
	uint32_t weaponID;
	bool needOptionalDownload;
	bool clearUI;
	System_Collections_Generic_List_uint__o* checkOptionalIds;
	bool needCheckClothEffectUnlock;
	uint32_t clothEffectItemID;
	System_Collections_Generic_HashSet_uint__o* unlockClothEffectItemIds;
	bool isForceShowDefaultSkin;
	bool needRefreshUI;
	bool needAddLobbyCloth;
	bool needKeepHairWhenSameAvatarId;
	uint32_t selectedClothID;
	COW_PreviewBackpackParams_o* backpackParams;
	COW_UIPreviewNavigationController_o* _this;
};
struct COW_UIPreviewNavigationController__CreateDoublePreviewAvatar_c__AnonStorey3_StaticFields {
};
struct COW_UIPreviewNavigationController__CreateDoublePreviewAvatar_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPreviewNavigationController__CreateDoublePreviewAvatar_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIPreviewNavigationController__CreateDoublePreviewAvatar_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPreviewNavigationController__CreateDoublePreviewAvatar_c__AnonStorey3_VTable vtable;
};
struct COW_UIPreviewNavigationController__CreateDoublePreviewAvatar_c__AnonStorey3_o {
	COW_UIPreviewNavigationController__CreateDoublePreviewAvatar_c__AnonStorey3_c *klass;
	void *monitor;
	UnityEngine_Vector3_o avatar1Pos;
	UnityEngine_Vector3_o avatar2Pos;
	COW_UIPreviewNavigationController_o* _this;
};
struct COW_UICGPlayableNavigationController_StaticFields {
};
struct COW_UICGPlayableNavigationController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OnNavigationShowed;
	VirtualInvokeData _37_OnNavigationClosed;
	VirtualInvokeData _38_OnPopupWindowListChange;
	VirtualInvokeData _39_IsCoveredByPopupWnd;
	VirtualInvokeData _40_AvatarCameraStateChange;
	VirtualInvokeData _41_OnSendShowTimeEvent;
	VirtualInvokeData _42_SetBG;
	VirtualInvokeData _43_SetBG;
	VirtualInvokeData _44_NeedWaitDataReady;
	VirtualInvokeData _45_GetBGMType;
	VirtualInvokeData _46_GetNeedShowUI3dObjectNames;
	VirtualInvokeData _47_OverwriteBackButtonLogic;
	VirtualInvokeData _48_OnHelpButtonClick;
	VirtualInvokeData _49_TempHidePreview;
	VirtualInvokeData _50_RecoverPreview;
	VirtualInvokeData _56_IsPreviewOpen;
	VirtualInvokeData _57_GetCreateAvatar;
	VirtualInvokeData _58_ClearCache;
	VirtualInvokeData _59_CreateDoublePreviewAvatar;
	VirtualInvokeData _60_SetAvatarPos;
	VirtualInvokeData _64_IsDelayPreviewFinished;
	VirtualInvokeData _65_RefreshPreviewUIOnly;
	VirtualInvokeData _68_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _69_NeedRecoverPreviewOnNavigationShowed;
	VirtualInvokeData _70_GetFrontEndPreviewData;
	VirtualInvokeData _71_GetFrontEndPreviewComponent;
	VirtualInvokeData _72_GetFrontEndPreviewCommonController;
	VirtualInvokeData _73_GetFrontEndPreviewUIController;
	VirtualInvokeData _74_OpenPreview;
	VirtualInvokeData _75_ChangePreviewUIType;
	VirtualInvokeData _76_OnChangePreviewUIType;
	VirtualInvokeData _77_ClosePreview;
	VirtualInvokeData _78_OnTempHidePreview;
	VirtualInvokeData _79_OnRecoverPreview;
	VirtualInvokeData _80_DelayPreview;
	VirtualInvokeData _81_DelayPreviewTime;
	VirtualInvokeData _82_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _83_ShowPreviewByID;
	VirtualInvokeData _84_ShowAvatar;
	VirtualInvokeData _85_RefreshPreviewDesc;
	VirtualInvokeData _86_SetPreviewBorder;
	VirtualInvokeData _87_ChangePreviewBorder;
	VirtualInvokeData _88_SetAvatarParams;
	VirtualInvokeData _89_SetBgByCameraType;
	VirtualInvokeData _91_PlayCG;
	VirtualInvokeData _92_PlaySkinAnimCG;
	VirtualInvokeData _65535__ctor;
};
struct COW_UICGPlayableNavigationController_c {
	Il2CppClass_1 _1;
	COW_UICGPlayableNavigationController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICGPlayableNavigationController_VTable vtable;
};
struct COW_UICGPlayableNavigationController_o {
	COW_UICGPlayableNavigationController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UINavigationData_o* m_NavigationData;
	bool m_IsRoot;
	bool m_IsNavigationShowed;
	System_Collections_Generic_List_UIPopupWindowController__o* m_PopupWindows;
	bool m_WillBeClose;
	COW_UINavigationTopbarViewData_o* m_TopbarViewData;
	bool m_TopbarViewDataShowBeforeScreenShot;
	uint64_t m_StartShowTime;
	int32_t m_ShowTime;
	uint64_t m_StartPauseTime;
	int32_t m_PauseTime;
	bool isDataInited;
	COW_UINavigationController_BGInfo_o* m_bgInfo;
	UnityEngine_GameObject_o* UINavigationController_m_NewVaultBGVFX;
	UnityEngine_GameObject_o* UINavigationController_m_SubBgObject;
	UnityEngine_GameObject_o* UINavigationController_m_bgEffectGo;
	GCommon_ResourceID_o UINavigationController_m_bgEffectResId;
	bool m_FirstEnterFlag;
	bool m_IsHideByPreviewPop;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIPreviewNavigationController_m_DelayPreview;
	uint32_t m_UINavigationPageType;
};
struct COW_UIPreviewBaseController_StaticFields {
};
struct COW_UIPreviewBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_TempHidePreview;
	VirtualInvokeData _37_RecoverPreview;
	VirtualInvokeData _43_IsPreviewOpen;
	VirtualInvokeData _44_GetCreateAvatar;
	VirtualInvokeData _45_ClearCache;
	VirtualInvokeData _46_CreateDoublePreviewAvatar;
	VirtualInvokeData _47_SetAvatarPos;
	VirtualInvokeData _51_IsDelayPreviewFinished;
	VirtualInvokeData _52_RefreshPreviewUIOnly;
	VirtualInvokeData _55_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _56_GetFrontEndPreviewComponent;
	VirtualInvokeData _57_GetFrontEndPreviewData;
	VirtualInvokeData _58_OpenPreview;
	VirtualInvokeData _59_ChangePreviewUIType;
	VirtualInvokeData _60_OnChangePreviewUIType;
	VirtualInvokeData _61_ClosePreview;
	VirtualInvokeData _62_OnTempHidePreview;
	VirtualInvokeData _63_OnRecoverPreview;
	VirtualInvokeData _64_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _65_ShowPreviewByID;
	VirtualInvokeData _66_ShowAvatar;
	VirtualInvokeData _67_RefreshPreviewDesc;
	VirtualInvokeData _68_SetPreviewBorder;
	VirtualInvokeData _69_ChangePreviewBorder;
	VirtualInvokeData _70_SetAvatarParams;
	VirtualInvokeData _71_GetFrontEndPreviewCommonController;
	VirtualInvokeData _72_GetFrontEndPreviewUIController;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIPreviewBaseController_c {
	Il2CppClass_1 _1;
	COW_UIPreviewBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPreviewBaseController_VTable vtable;
};
struct COW_UIPreviewBaseController_o {
	COW_UIPreviewBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t m_PreviewUIType;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
};
struct COW_UIPreviewBaseController__CreateDoublePreviewAvatar_c__AnonStorey0_StaticFields {
};
struct COW_UIPreviewBaseController__CreateDoublePreviewAvatar_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPreviewBaseController__CreateDoublePreviewAvatar_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIPreviewBaseController__CreateDoublePreviewAvatar_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPreviewBaseController__CreateDoublePreviewAvatar_c__AnonStorey0_VTable vtable;
};
struct COW_UIPreviewBaseController__CreateDoublePreviewAvatar_c__AnonStorey0_o {
	COW_UIPreviewBaseController__CreateDoublePreviewAvatar_c__AnonStorey0_c *klass;
	void *monitor;
	UnityEngine_Vector3_o avatar1Pos;
	UnityEngine_Vector3_o avatar2Pos;
	COW_UIPreviewBaseController_o* _this;
};
struct COW_UIPreviewPopUpWindowController_StaticFields {
};
struct COW_UIPreviewPopUpWindowController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
	VirtualInvokeData _55_TempHidePreview;
	VirtualInvokeData _56_RecoverPreview;
	VirtualInvokeData _62_IsPreviewOpen;
	VirtualInvokeData _63_GetCreateAvatar;
	VirtualInvokeData _64_ClearCache;
	VirtualInvokeData _65_CreateDoublePreviewAvatar;
	VirtualInvokeData _66_SetAvatarPos;
	VirtualInvokeData _70_IsDelayPreviewFinished;
	VirtualInvokeData _71_RefreshPreviewUIOnly;
	VirtualInvokeData _74_IsAutoCalculatePreviewPanelSize;
	VirtualInvokeData _75_GetFrontEndPreviewComponent;
	VirtualInvokeData _76_GetFrontEndPreviewData;
	VirtualInvokeData _77_OpenPreview;
	VirtualInvokeData _78_ChangePreviewUIType;
	VirtualInvokeData _79_OnChangePreviewUIType;
	VirtualInvokeData _80_ClosePreview;
	VirtualInvokeData _81_OnTempHidePreview;
	VirtualInvokeData _82_OnRecoverPreview;
	VirtualInvokeData _83_ShowPreviewByIdAccodingToLastParams;
	VirtualInvokeData _84_ShowPreviewByID;
	VirtualInvokeData _85_ShowAvatar;
	VirtualInvokeData _86_RefreshPreviewDesc;
	VirtualInvokeData _87_SetPreviewBorder;
	VirtualInvokeData _88_ChangePreviewBorder;
	VirtualInvokeData _89_SetAvatarParams;
	VirtualInvokeData _90_GetFrontEndPreviewCommonController;
	VirtualInvokeData _91_GetFrontEndPreviewUIController;
	VirtualInvokeData _92_OnPopupWindowListChanged;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIPreviewPopUpWindowController_c {
	Il2CppClass_1 _1;
	COW_UIPreviewPopUpWindowController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPreviewPopUpWindowController_VTable vtable;
};
struct COW_UIPreviewPopUpWindowController_o {
	COW_UIPreviewPopUpWindowController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	UIWidget_o* m_FrontEndPreviewBorder;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	bool m_PreviewWndCovered;
	int32_t m_PreviewUIType;
};
struct COW_UIPreviewPopUpWindowController__CreateDoublePreviewAvatar_c__AnonStorey0_StaticFields {
};
struct COW_UIPreviewPopUpWindowController__CreateDoublePreviewAvatar_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIPreviewPopUpWindowController__CreateDoublePreviewAvatar_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIPreviewPopUpWindowController__CreateDoublePreviewAvatar_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIPreviewPopUpWindowController__CreateDoublePreviewAvatar_c__AnonStorey0_VTable vtable;
};
struct COW_UIPreviewPopUpWindowController__CreateDoublePreviewAvatar_c__AnonStorey0_o {
	COW_UIPreviewPopUpWindowController__CreateDoublePreviewAvatar_c__AnonStorey0_c *klass;
	void *monitor;
	UnityEngine_Vector3_o avatar1Pos;
	UnityEngine_Vector3_o avatar2Pos;
	COW_UIPreviewPopUpWindowController_o* _this;
};
struct COW_FrontEndPreviewAvatarCreator_StaticFields {
};
struct COW_FrontEndPreviewAvatarCreator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_SetPreviewMoveBg;
	VirtualInvokeData _6_OnTempHidePreview;
	VirtualInvokeData _7_OnClosePreview;
	VirtualInvokeData _8_GetPreviewCameratype;
	VirtualInvokeData _9_OnSwitchCamera;
	VirtualInvokeData _10_CloseCamera;
	VirtualInvokeData _11_AutoShift3DPreview;
};
struct COW_FrontEndPreviewAvatarCreator_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewAvatarCreator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewAvatarCreator_VTable vtable;
};
struct COW_FrontEndPreviewAvatarCreator_o {
	COW_FrontEndPreviewAvatarCreator_c *klass;
	void *monitor;
	float ModelPosX;
	float ModelPosY;
	int32_t FrontEndPreviewBaseCreator__PreviewType_k__BackingField;
	GCommon_UIBaseController_o* m_ParentController;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	UIWidget_o* m_PreviewBorder;
	COW_FrontEndPreviewContentCreator_o* m_ContentCreator;
	int32_t m_Cameratype;
	UnityEngine_Camera_o* m_Camera;
	UnityEngine_GameObject_o* m_CameraGo;
	COW_PreviewCameraMove_o* m_CameraMove;
	UnityEngine_GameObject_o* m_Preview3DItem;
	UnityEngine_GameObject_o* m_GroundShadow;
	COW_UIModelAvatar_o* m_ModelAvatar;
	COW_UIModelHyperBook_o* m_ModelHyperBook;
	COW_UIModelTailor_o* m_ModelTailor;
	COW_UIMaleAvatar_o* m_PreviewCachedAvatar;
	COW_UIMaleAvatar_o* m_PreviewAvatar;
	COW_UIMaleAvatar_o* m_PreviewAvatar2P;
	COW_FrontEndPreviewAvatarParams_o* m_PreviewAvatarParams;
	uint32_t _CurrentAvatarID_k__BackingField;
	uint32_t _CurrentSelectedClothID_k__BackingField;
};
struct COW_ShowBoostAvatarParams_StaticFields {
};
struct COW_ShowBoostAvatarParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ShowBoostAvatarParams_c {
	Il2CppClass_1 _1;
	COW_ShowBoostAvatarParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ShowBoostAvatarParams_VTable vtable;
};
struct COW_ShowBoostAvatarParams_o {
	COW_ShowBoostAvatarParams_c *klass;
	void *monitor;
	COW_ShowBoostAvatarParams_CheckBoostStateDelegate_o* CheckBoostState;
};
struct COW_ShowBoostAvatarParams_CheckBoostStateDelegate_StaticFields {
};
struct COW_ShowBoostAvatarParams_CheckBoostStateDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_ShowBoostAvatarParams_CheckBoostStateDelegate_c {
	Il2CppClass_1 _1;
	COW_ShowBoostAvatarParams_CheckBoostStateDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ShowBoostAvatarParams_CheckBoostStateDelegate_VTable vtable;
};
struct COW_ShowBoostAvatarParams_CheckBoostStateDelegate_o {
	COW_ShowBoostAvatarParams_CheckBoostStateDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_PlayDoubleAvatarAnimParams_StaticFields {
};
struct COW_PlayDoubleAvatarAnimParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayDoubleAvatarAnimParams_c {
	Il2CppClass_1 _1;
	COW_PlayDoubleAvatarAnimParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayDoubleAvatarAnimParams_VTable vtable;
};
struct COW_PlayDoubleAvatarAnimParams_o {
	COW_PlayDoubleAvatarAnimParams_c *klass;
	void *monitor;
	COW_PlayDoubleAvatarAnimParams_AvatarAnimParams_o* avatarAnimParmsA;
	COW_PlayDoubleAvatarAnimParams_AvatarAnimParams_o* avatarAnimParmsB;
	UnityEngine_Vector3_o cameraRotation;
	bool inputDisable;
};
struct COW_PlayDoubleAvatarAnimParams_AvatarAnimParams_StaticFields {
};
struct COW_PlayDoubleAvatarAnimParams_AvatarAnimParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayDoubleAvatarAnimParams_AvatarAnimParams_c {
	Il2CppClass_1 _1;
	COW_PlayDoubleAvatarAnimParams_AvatarAnimParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayDoubleAvatarAnimParams_AvatarAnimParams_VTable vtable;
};
struct COW_PlayDoubleAvatarAnimParams_AvatarAnimParams_o {
	COW_PlayDoubleAvatarAnimParams_AvatarAnimParams_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* clothIDList;
	int32_t animID;
	System_String_o* specialAnim;
	System_String_o* idleAnim;
	COW_AvatarTransformInfo_o* avatarInfo;
	System_Collections_Generic_HashSet_uint__o* unlockClothEffectItemIDList;
};
struct COW_PlayDoubleWeaponParams_StaticFields {
};
struct COW_PlayDoubleWeaponParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayDoubleWeaponParams_c {
	Il2CppClass_1 _1;
	COW_PlayDoubleWeaponParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayDoubleWeaponParams_VTable vtable;
};
struct COW_PlayDoubleWeaponParams_o {
	COW_PlayDoubleWeaponParams_c *klass;
	void *monitor;
	UnityEngine_Vector3_o offset;
	UnityEngine_Vector3_o rotate;
	UnityEngine_Vector3_o scale;
};
struct COW_PreviewAvatarParams_StaticFields {
};
struct COW_PreviewAvatarParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewAvatarParams_c {
	Il2CppClass_1 _1;
	COW_PreviewAvatarParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewAvatarParams_VTable vtable;
};
struct COW_PreviewAvatarParams_o {
	COW_PreviewAvatarParams_c *klass;
	void *monitor;
	UnityEngine_Vector3_o scale;
	UnityEngine_Vector3_o pos;
	int32_t avatartype;
	UnityEngine_Vector4_o boostavatar;
	bool PlayPose;
	bool NeedStopEffect;
};
struct COW_FullScreenAnimParams_StaticFields {
};
struct COW_FullScreenAnimParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FullScreenAnimParams_c {
	Il2CppClass_1 _1;
	COW_FullScreenAnimParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FullScreenAnimParams_VTable vtable;
};
struct COW_FullScreenAnimParams_o {
	COW_FullScreenAnimParams_c *klass;
	void *monitor;
	proto_FullscreenCgDesc_o* animData;
	UnityEngine_Vector3_o cameraRotation;
	COW_AvatarTransformInfo_o* avatarInfoA;
	COW_AvatarTransformInfo_o* avatarInfoB;
};
struct COW_AvatarTransformInfo_StaticFields {
};
struct COW_AvatarTransformInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AvatarTransformInfo_c {
	Il2CppClass_1 _1;
	COW_AvatarTransformInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarTransformInfo_VTable vtable;
};
struct COW_AvatarTransformInfo_o {
	COW_AvatarTransformInfo_c *klass;
	void *monitor;
	UnityEngine_Vector3_o avatarPos;
	UnityEngine_Vector3_o avatarScale;
	UnityEngine_Vector3_o avatarRotation;
};
struct COW_PreviewUtil_StaticFields {
	UnityEngine_Color32_o GREEN;
	UnityEngine_Color32_o YELLOW;
	UnityEngine_Color32_o RED;
};
struct COW_PreviewUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewUtil_c {
	Il2CppClass_1 _1;
	COW_PreviewUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewUtil_VTable vtable;
};
struct COW_PreviewUtil_o {
	COW_PreviewUtil_c *klass;
	void *monitor;
};
struct COW_FrontEndPreviewAvatarParams_StaticFields {
};
struct COW_FrontEndPreviewAvatarParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FrontEndPreviewAvatarParams_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewAvatarParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewAvatarParams_VTable vtable;
};
struct COW_FrontEndPreviewAvatarParams_o {
	COW_FrontEndPreviewAvatarParams_c *klass;
	void *monitor;
	UnityEngine_Vector3_o scale;
	UnityEngine_Vector3_o pos;
	UnityEngine_Vector3_o roation;
	int32_t avatartype;
	UnityEngine_Vector4_o boostavatar;
	bool PlayPose;
	bool NeedStopEffect;
	COW_ShowBoostAvatarParams_o* ShowBoostAvatarParams;
	bool CreateCacheAvatarNeedPlaySpecialAnim;
};
struct COW_PreviewWeaponConfig_StaticFields {
};
struct COW_PreviewWeaponConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewWeaponConfig_c {
	Il2CppClass_1 _1;
	COW_PreviewWeaponConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewWeaponConfig_VTable vtable;
};
struct COW_PreviewWeaponConfig_o {
	COW_PreviewWeaponConfig_c *klass;
	void *monitor;
	UnityEngine_Vector3_o Rotation;
	UnityEngine_Vector3_o PosOffSet;
};
struct COW_PreviewBackpackParams_StaticFields {
};
struct COW_PreviewBackpackParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewBackpackParams_c {
	Il2CppClass_1 _1;
	COW_PreviewBackpackParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewBackpackParams_VTable vtable;
};
struct COW_PreviewBackpackParams_o {
	COW_PreviewBackpackParams_c *klass;
	void *monitor;
	uint32_t BackpackID;
	uint32_t Level;
};
struct COW_FrontEndPreviewComponent_StaticFields {
	COW_FrontEndPreviewConfig_o* Preconfig;
	System_Collections_Generic_Dictionary_uint__uint__o* PreviewTypeToEFrontendUITypeDic;
	System_Collections_Generic_Dictionary_uint__int__o* PreviewPetIDToPetTypeDic;
	System_Collections_Generic_Dictionary_int__PreviewPetConfig__o* PreviewPetAvatarConfigDic;
	System_Collections_Generic_Dictionary_uint__PreviewWeaponConfig__o* PreviewWeaponConfigDic;
	System_Collections_Generic_List_uint__o* PreviewWeaponNotNeed360Degree;
};
struct COW_FrontEndPreviewComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnDataChanged;
	VirtualInvokeData _5_GetInterestedPropID;
	VirtualInvokeData _6_CreateContentCreator;
	VirtualInvokeData _7_ShowPreviewById;
	VirtualInvokeData _8_Show3dHairStyleModel;
	VirtualInvokeData _9_ShowAvatarByClothList;
	VirtualInvokeData _10_CreateAvatarWithBackpack;
	VirtualInvokeData _11_SetSpecial2DIcon;
};
struct COW_FrontEndPreviewComponent_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewComponent_VTable vtable;
};
struct COW_FrontEndPreviewComponent_o {
	COW_FrontEndPreviewComponent_c *klass;
	void *monitor;
	int32_t m_CurrentBagpackLevel;
	GCommon_UIBaseController_o* m_ParentController;
	UnityEngine_GameObject_o* m_ItemCameraGo;
	UnityEngine_Camera_o* m_ItemCamera;
	COW_PreviewCameraMove_o* m_ItemCameraMove;
	UnityEngine_GameObject_o* m_MixCameraGo;
	UnityEngine_Camera_o* m_MixCamera;
	UnityEngine_GameObject_o* m_TouchArea;
	COW_UIPetAvatar_o* m_PetAvatar;
	int32_t _PreviewType_k__BackingField;
	bool _IsPreviewOpen_k__BackingField;
	bool _IsPreviewHiding_k__BackingField;
	COW_UIModelStoreBox_o* m_ModelStoreBox;
	COW_UIModelHyperBook_o* m_ModelHyperBook;
	COW_UIModelTailor_o* m_ModelTailor;
	COW_UIModelAvatar_o* m_ModelAvatar;
	bool _IgnoreManualChange_k__BackingField;
	System_Collections_Generic_List_Action_object_____o* m_DelayInvokeActions;
	System_Collections_Generic_List_object____o* m_DelayInvokeParams;
	COW_FrontEndPreviewContentCreator_o* m_ContentCreator;
	COW_UIFrontEndPreviewCommonController_o* m_PreviewCommonController;
	COW_UIFrontEndPreviewController_o* m_PreviewUIController;
	UnityEngine_GameObject_o* m_GroundShadow;
	COW_UIFrontEndPreviewWeaponZoomInController_o* m_ZoomInController;
	COW_UIFrontEndPreviewZoomInWithCameraController_o* m_ZoomInWithCameraController;
	uint32_t m_MarkDoubleAnimCount;
	System_Collections_Generic_List_GameObject__o* m_WeaponPreviewShowList;
	COW_FrontEndPreviewAvatarParams_o* m_PreviewAvatarParams;
	bool m_isShowWeaponNotification;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	int32_t m_CurrentShowPreviewType;
	COW_PreviewShowAvatarParams_o m_CurrentShowAvatarParams;
	COW_PreviewShowItemParams_o m_CurrentShowIDParams;
	COW_PreviewShowDoubleAnimationAvatarParams_o m_CurrentDoubleAnimatoinAvatarParams;
	COW_PreviewShowDoubleAvatarParams_o m_CurrentDoubleAvatarParams;
	uint32_t m_CustomAvatarIdF;
	uint32_t m_CustomAvatarIdM;
	uint32_t m_TriggerEffectAnimID;
	UIWidget_o* m_PreviewBorder;
	float _ModelPosX_k__BackingField;
	float _ModelPosY_k__BackingField;
	COW_UIFrontEndPreviewHotFixDownloadBaseController_o* m_OptionalDownloadController;
	bool m_IsEnableOptionalDownloadRefresh;
	bool m_IsOptionalDownloadShow;
	System_Collections_Generic_List_uint__o* LastAvatarPreviewList;
	uint32_t CurrentSelectedClothID;
	System_Collections_Generic_List_uint__o* m_CurrentShowTailorBasicClothList;
	System_Collections_Generic_List_uint__o* m_CurrentShowTailorRecommendClothList;
	uint32_t m_BundleIDIamIn;
	bool m_IsShowDescription;
	bool m_IsShowOwned;
	COW_FullScreenAnimParams_o* m_Animdata;
	bool m_ShowBundleScrollView;
	bool m_PlayAnimation;
	bool m_SkipWeaponAnim;
	bool m_ShowBundleTitle;
	bool m_NeedResetAvatarDiretion;
	bool m_NeedResetUI;
	bool m_NeedDownload;
	COW_BaseItemInfo_o* m_LastItemInfo;
	COW_DownloadInfoSpecific_o* m_DownloadInfo;
	bool m_IsHideIPTag;
	COW_PreviewVideoParams_o m_CurrentVideoParams;
};
struct COW_FrontEndPreviewComponent__AddClothToCurrentShowAvatarClothList_c__AnonStorey0_StaticFields {
};
struct COW_FrontEndPreviewComponent__AddClothToCurrentShowAvatarClothList_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FrontEndPreviewComponent__AddClothToCurrentShowAvatarClothList_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewComponent__AddClothToCurrentShowAvatarClothList_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewComponent__AddClothToCurrentShowAvatarClothList_c__AnonStorey0_VTable vtable;
};
struct COW_FrontEndPreviewComponent__AddClothToCurrentShowAvatarClothList_c__AnonStorey0_o {
	COW_FrontEndPreviewComponent__AddClothToCurrentShowAvatarClothList_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t clothId;
};
struct COW_FrontEndPreviewComponent_Dressup_StaticFields {
};
struct COW_FrontEndPreviewComponent_Dressup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnDataChanged;
	VirtualInvokeData _5_GetInterestedPropID;
	VirtualInvokeData _6_CreateContentCreator;
	VirtualInvokeData _7_ShowPreviewById;
	VirtualInvokeData _8_Show3dHairStyleModel;
	VirtualInvokeData _9_ShowAvatarByClothList;
	VirtualInvokeData _10_CreateAvatarWithBackpack;
	VirtualInvokeData _11_SetSpecial2DIcon;
};
struct COW_FrontEndPreviewComponent_Dressup_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewComponent_Dressup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewComponent_Dressup_VTable vtable;
};
struct COW_FrontEndPreviewComponent_Dressup_o {
	COW_FrontEndPreviewComponent_Dressup_c *klass;
	void *monitor;
	int32_t m_CurrentBagpackLevel;
	GCommon_UIBaseController_o* m_ParentController;
	UnityEngine_GameObject_o* m_ItemCameraGo;
	UnityEngine_Camera_o* m_ItemCamera;
	COW_PreviewCameraMove_o* m_ItemCameraMove;
	UnityEngine_GameObject_o* m_MixCameraGo;
	UnityEngine_Camera_o* m_MixCamera;
	UnityEngine_GameObject_o* m_TouchArea;
	COW_UIPetAvatar_o* m_PetAvatar;
	int32_t FrontEndPreviewComponent__PreviewType_k__BackingField;
	bool FrontEndPreviewComponent__IsPreviewOpen_k__BackingField;
	bool FrontEndPreviewComponent__IsPreviewHiding_k__BackingField;
	COW_UIModelStoreBox_o* FrontEndPreviewComponent_m_ModelStoreBox;
	COW_UIModelHyperBook_o* FrontEndPreviewComponent_m_ModelHyperBook;
	COW_UIModelTailor_o* m_ModelTailor;
	COW_UIModelAvatar_o* m_ModelAvatar;
	bool FrontEndPreviewComponent__IgnoreManualChange_k__BackingField;
	System_Collections_Generic_List_Action_object_____o* FrontEndPreviewComponent_m_DelayInvokeActions;
	System_Collections_Generic_List_object____o* FrontEndPreviewComponent_m_DelayInvokeParams;
	COW_FrontEndPreviewContentCreator_o* m_ContentCreator;
	COW_UIFrontEndPreviewCommonController_o* m_PreviewCommonController;
	COW_UIFrontEndPreviewController_o* m_PreviewUIController;
	UnityEngine_GameObject_o* m_GroundShadow;
	COW_UIFrontEndPreviewWeaponZoomInController_o* m_ZoomInController;
	COW_UIFrontEndPreviewZoomInWithCameraController_o* m_ZoomInWithCameraController;
	uint32_t m_MarkDoubleAnimCount;
	System_Collections_Generic_List_GameObject__o* m_WeaponPreviewShowList;
	COW_FrontEndPreviewAvatarParams_o* m_PreviewAvatarParams;
	bool m_isShowWeaponNotification;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	int32_t m_CurrentShowPreviewType;
	COW_PreviewShowAvatarParams_o m_CurrentShowAvatarParams;
	COW_PreviewShowItemParams_o m_CurrentShowIDParams;
	COW_PreviewShowDoubleAnimationAvatarParams_o m_CurrentDoubleAnimatoinAvatarParams;
	COW_PreviewShowDoubleAvatarParams_o m_CurrentDoubleAvatarParams;
	uint32_t FrontEndPreviewComponent_m_CustomAvatarIdF;
	uint32_t FrontEndPreviewComponent_m_CustomAvatarIdM;
	uint32_t m_TriggerEffectAnimID;
	UIWidget_o* FrontEndPreviewComponent_m_PreviewBorder;
	float FrontEndPreviewComponent__ModelPosX_k__BackingField;
	float FrontEndPreviewComponent__ModelPosY_k__BackingField;
	COW_UIFrontEndPreviewHotFixDownloadBaseController_o* FrontEndPreviewComponent_m_OptionalDownloadController;
	bool FrontEndPreviewComponent_m_IsEnableOptionalDownloadRefresh;
	bool FrontEndPreviewComponent_m_IsOptionalDownloadShow;
	System_Collections_Generic_List_uint__o* LastAvatarPreviewList;
	uint32_t CurrentSelectedClothID;
	System_Collections_Generic_List_uint__o* FrontEndPreviewComponent_m_CurrentShowTailorBasicClothList;
	System_Collections_Generic_List_uint__o* FrontEndPreviewComponent_m_CurrentShowTailorRecommendClothList;
	uint32_t FrontEndPreviewComponent_m_BundleIDIamIn;
	bool FrontEndPreviewComponent_m_IsShowDescription;
	bool FrontEndPreviewComponent_m_IsShowOwned;
	COW_FullScreenAnimParams_o* FrontEndPreviewComponent_m_Animdata;
	bool FrontEndPreviewComponent_m_ShowBundleScrollView;
	bool FrontEndPreviewComponent_m_PlayAnimation;
	bool FrontEndPreviewComponent_m_SkipWeaponAnim;
	bool FrontEndPreviewComponent_m_ShowBundleTitle;
	bool FrontEndPreviewComponent_m_NeedResetAvatarDiretion;
	bool FrontEndPreviewComponent_m_NeedResetUI;
	bool FrontEndPreviewComponent_m_NeedDownload;
	COW_BaseItemInfo_o* FrontEndPreviewComponent_m_LastItemInfo;
	COW_DownloadInfoSpecific_o* FrontEndPreviewComponent_m_DownloadInfo;
	bool FrontEndPreviewComponent_m_IsHideIPTag;
	COW_PreviewVideoParams_o FrontEndPreviewComponent_m_CurrentVideoParams;
};
struct COW_FrontEndPreviewComponent_Gacha_StaticFields {
};
struct COW_FrontEndPreviewComponent_Gacha_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnDataChanged;
	VirtualInvokeData _5_GetInterestedPropID;
	VirtualInvokeData _6_CreateContentCreator;
	VirtualInvokeData _7_ShowPreviewById;
	VirtualInvokeData _8_Show3dHairStyleModel;
	VirtualInvokeData _9_ShowAvatarByClothList;
	VirtualInvokeData _10_CreateAvatarWithBackpack;
	VirtualInvokeData _11_SetSpecial2DIcon;
};
struct COW_FrontEndPreviewComponent_Gacha_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewComponent_Gacha_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewComponent_Gacha_VTable vtable;
};
struct COW_FrontEndPreviewComponent_Gacha_o {
	COW_FrontEndPreviewComponent_Gacha_c *klass;
	void *monitor;
	int32_t m_CurrentBagpackLevel;
	GCommon_UIBaseController_o* m_ParentController;
	UnityEngine_GameObject_o* m_ItemCameraGo;
	UnityEngine_Camera_o* m_ItemCamera;
	COW_PreviewCameraMove_o* m_ItemCameraMove;
	UnityEngine_GameObject_o* m_MixCameraGo;
	UnityEngine_Camera_o* m_MixCamera;
	UnityEngine_GameObject_o* m_TouchArea;
	COW_UIPetAvatar_o* m_PetAvatar;
	int32_t FrontEndPreviewComponent__PreviewType_k__BackingField;
	bool FrontEndPreviewComponent__IsPreviewOpen_k__BackingField;
	bool FrontEndPreviewComponent__IsPreviewHiding_k__BackingField;
	COW_UIModelStoreBox_o* FrontEndPreviewComponent_m_ModelStoreBox;
	COW_UIModelHyperBook_o* FrontEndPreviewComponent_m_ModelHyperBook;
	COW_UIModelTailor_o* m_ModelTailor;
	COW_UIModelAvatar_o* m_ModelAvatar;
	bool FrontEndPreviewComponent__IgnoreManualChange_k__BackingField;
	System_Collections_Generic_List_Action_object_____o* FrontEndPreviewComponent_m_DelayInvokeActions;
	System_Collections_Generic_List_object____o* FrontEndPreviewComponent_m_DelayInvokeParams;
	COW_FrontEndPreviewContentCreator_o* m_ContentCreator;
	COW_UIFrontEndPreviewCommonController_o* m_PreviewCommonController;
	COW_UIFrontEndPreviewController_o* m_PreviewUIController;
	UnityEngine_GameObject_o* m_GroundShadow;
	COW_UIFrontEndPreviewWeaponZoomInController_o* m_ZoomInController;
	COW_UIFrontEndPreviewZoomInWithCameraController_o* m_ZoomInWithCameraController;
	uint32_t m_MarkDoubleAnimCount;
	System_Collections_Generic_List_GameObject__o* m_WeaponPreviewShowList;
	COW_FrontEndPreviewAvatarParams_o* m_PreviewAvatarParams;
	bool m_isShowWeaponNotification;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	int32_t m_CurrentShowPreviewType;
	COW_PreviewShowAvatarParams_o m_CurrentShowAvatarParams;
	COW_PreviewShowItemParams_o m_CurrentShowIDParams;
	COW_PreviewShowDoubleAnimationAvatarParams_o m_CurrentDoubleAnimatoinAvatarParams;
	COW_PreviewShowDoubleAvatarParams_o m_CurrentDoubleAvatarParams;
	uint32_t FrontEndPreviewComponent_m_CustomAvatarIdF;
	uint32_t FrontEndPreviewComponent_m_CustomAvatarIdM;
	uint32_t m_TriggerEffectAnimID;
	UIWidget_o* FrontEndPreviewComponent_m_PreviewBorder;
	float FrontEndPreviewComponent__ModelPosX_k__BackingField;
	float FrontEndPreviewComponent__ModelPosY_k__BackingField;
	COW_UIFrontEndPreviewHotFixDownloadBaseController_o* FrontEndPreviewComponent_m_OptionalDownloadController;
	bool FrontEndPreviewComponent_m_IsEnableOptionalDownloadRefresh;
	bool FrontEndPreviewComponent_m_IsOptionalDownloadShow;
	System_Collections_Generic_List_uint__o* LastAvatarPreviewList;
	uint32_t CurrentSelectedClothID;
	System_Collections_Generic_List_uint__o* FrontEndPreviewComponent_m_CurrentShowTailorBasicClothList;
	System_Collections_Generic_List_uint__o* FrontEndPreviewComponent_m_CurrentShowTailorRecommendClothList;
	uint32_t FrontEndPreviewComponent_m_BundleIDIamIn;
	bool FrontEndPreviewComponent_m_IsShowDescription;
	bool FrontEndPreviewComponent_m_IsShowOwned;
	COW_FullScreenAnimParams_o* FrontEndPreviewComponent_m_Animdata;
	bool FrontEndPreviewComponent_m_ShowBundleScrollView;
	bool FrontEndPreviewComponent_m_PlayAnimation;
	bool FrontEndPreviewComponent_m_SkipWeaponAnim;
	bool FrontEndPreviewComponent_m_ShowBundleTitle;
	bool FrontEndPreviewComponent_m_NeedResetAvatarDiretion;
	bool FrontEndPreviewComponent_m_NeedResetUI;
	bool FrontEndPreviewComponent_m_NeedDownload;
	COW_BaseItemInfo_o* FrontEndPreviewComponent_m_LastItemInfo;
	COW_DownloadInfoSpecific_o* FrontEndPreviewComponent_m_DownloadInfo;
	bool FrontEndPreviewComponent_m_IsHideIPTag;
	COW_PreviewVideoParams_o FrontEndPreviewComponent_m_CurrentVideoParams;
	System_Collections_Generic_List_Vector3__o* m_PreviewCgScaleList;
};
struct COW_FrontEndPreviewComponent_Mall_StaticFields {
};
struct COW_FrontEndPreviewComponent_Mall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnDataChanged;
	VirtualInvokeData _5_GetInterestedPropID;
	VirtualInvokeData _6_CreateContentCreator;
	VirtualInvokeData _7_ShowPreviewById;
	VirtualInvokeData _8_Show3dHairStyleModel;
	VirtualInvokeData _9_ShowAvatarByClothList;
	VirtualInvokeData _10_CreateAvatarWithBackpack;
	VirtualInvokeData _11_SetSpecial2DIcon;
};
struct COW_FrontEndPreviewComponent_Mall_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewComponent_Mall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewComponent_Mall_VTable vtable;
};
struct COW_FrontEndPreviewComponent_Mall_o {
	COW_FrontEndPreviewComponent_Mall_c *klass;
	void *monitor;
	int32_t m_CurrentBagpackLevel;
	GCommon_UIBaseController_o* m_ParentController;
	UnityEngine_GameObject_o* m_ItemCameraGo;
	UnityEngine_Camera_o* m_ItemCamera;
	COW_PreviewCameraMove_o* m_ItemCameraMove;
	UnityEngine_GameObject_o* m_MixCameraGo;
	UnityEngine_Camera_o* m_MixCamera;
	UnityEngine_GameObject_o* m_TouchArea;
	COW_UIPetAvatar_o* m_PetAvatar;
	int32_t FrontEndPreviewComponent__PreviewType_k__BackingField;
	bool FrontEndPreviewComponent__IsPreviewOpen_k__BackingField;
	bool FrontEndPreviewComponent__IsPreviewHiding_k__BackingField;
	COW_UIModelStoreBox_o* FrontEndPreviewComponent_m_ModelStoreBox;
	COW_UIModelHyperBook_o* FrontEndPreviewComponent_m_ModelHyperBook;
	COW_UIModelTailor_o* m_ModelTailor;
	COW_UIModelAvatar_o* m_ModelAvatar;
	bool FrontEndPreviewComponent__IgnoreManualChange_k__BackingField;
	System_Collections_Generic_List_Action_object_____o* FrontEndPreviewComponent_m_DelayInvokeActions;
	System_Collections_Generic_List_object____o* FrontEndPreviewComponent_m_DelayInvokeParams;
	COW_FrontEndPreviewContentCreator_o* m_ContentCreator;
	COW_UIFrontEndPreviewCommonController_o* m_PreviewCommonController;
	COW_UIFrontEndPreviewController_o* m_PreviewUIController;
	UnityEngine_GameObject_o* m_GroundShadow;
	COW_UIFrontEndPreviewWeaponZoomInController_o* m_ZoomInController;
	COW_UIFrontEndPreviewZoomInWithCameraController_o* m_ZoomInWithCameraController;
	uint32_t m_MarkDoubleAnimCount;
	System_Collections_Generic_List_GameObject__o* m_WeaponPreviewShowList;
	COW_FrontEndPreviewAvatarParams_o* m_PreviewAvatarParams;
	bool m_isShowWeaponNotification;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	int32_t m_CurrentShowPreviewType;
	COW_PreviewShowAvatarParams_o m_CurrentShowAvatarParams;
	COW_PreviewShowItemParams_o m_CurrentShowIDParams;
	COW_PreviewShowDoubleAnimationAvatarParams_o m_CurrentDoubleAnimatoinAvatarParams;
	COW_PreviewShowDoubleAvatarParams_o m_CurrentDoubleAvatarParams;
	uint32_t FrontEndPreviewComponent_m_CustomAvatarIdF;
	uint32_t FrontEndPreviewComponent_m_CustomAvatarIdM;
	uint32_t m_TriggerEffectAnimID;
	UIWidget_o* FrontEndPreviewComponent_m_PreviewBorder;
	float FrontEndPreviewComponent__ModelPosX_k__BackingField;
	float FrontEndPreviewComponent__ModelPosY_k__BackingField;
	COW_UIFrontEndPreviewHotFixDownloadBaseController_o* FrontEndPreviewComponent_m_OptionalDownloadController;
	bool FrontEndPreviewComponent_m_IsEnableOptionalDownloadRefresh;
	bool FrontEndPreviewComponent_m_IsOptionalDownloadShow;
	System_Collections_Generic_List_uint__o* LastAvatarPreviewList;
	uint32_t CurrentSelectedClothID;
	System_Collections_Generic_List_uint__o* FrontEndPreviewComponent_m_CurrentShowTailorBasicClothList;
	System_Collections_Generic_List_uint__o* FrontEndPreviewComponent_m_CurrentShowTailorRecommendClothList;
	uint32_t FrontEndPreviewComponent_m_BundleIDIamIn;
	bool FrontEndPreviewComponent_m_IsShowDescription;
	bool FrontEndPreviewComponent_m_IsShowOwned;
	COW_FullScreenAnimParams_o* FrontEndPreviewComponent_m_Animdata;
	bool FrontEndPreviewComponent_m_ShowBundleScrollView;
	bool FrontEndPreviewComponent_m_PlayAnimation;
	bool FrontEndPreviewComponent_m_SkipWeaponAnim;
	bool FrontEndPreviewComponent_m_ShowBundleTitle;
	bool FrontEndPreviewComponent_m_NeedResetAvatarDiretion;
	bool FrontEndPreviewComponent_m_NeedResetUI;
	bool FrontEndPreviewComponent_m_NeedDownload;
	COW_BaseItemInfo_o* FrontEndPreviewComponent_m_LastItemInfo;
	COW_DownloadInfoSpecific_o* FrontEndPreviewComponent_m_DownloadInfo;
	bool FrontEndPreviewComponent_m_IsHideIPTag;
	COW_PreviewVideoParams_o FrontEndPreviewComponent_m_CurrentVideoParams;
};
struct COW_FrontEndPreviewComponent_NewVault_StaticFields {
};
struct COW_FrontEndPreviewComponent_NewVault_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnDataChanged;
	VirtualInvokeData _5_GetInterestedPropID;
	VirtualInvokeData _6_CreateContentCreator;
	VirtualInvokeData _7_ShowPreviewById;
	VirtualInvokeData _8_Show3dHairStyleModel;
	VirtualInvokeData _9_ShowAvatarByClothList;
	VirtualInvokeData _10_CreateAvatarWithBackpack;
	VirtualInvokeData _11_SetSpecial2DIcon;
};
struct COW_FrontEndPreviewComponent_NewVault_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewComponent_NewVault_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewComponent_NewVault_VTable vtable;
};
struct COW_FrontEndPreviewComponent_NewVault_o {
	COW_FrontEndPreviewComponent_NewVault_c *klass;
	void *monitor;
	int32_t m_CurrentBagpackLevel;
	GCommon_UIBaseController_o* m_ParentController;
	UnityEngine_GameObject_o* m_ItemCameraGo;
	UnityEngine_Camera_o* m_ItemCamera;
	COW_PreviewCameraMove_o* m_ItemCameraMove;
	UnityEngine_GameObject_o* m_MixCameraGo;
	UnityEngine_Camera_o* m_MixCamera;
	UnityEngine_GameObject_o* m_TouchArea;
	COW_UIPetAvatar_o* m_PetAvatar;
	int32_t FrontEndPreviewComponent__PreviewType_k__BackingField;
	bool FrontEndPreviewComponent__IsPreviewOpen_k__BackingField;
	bool FrontEndPreviewComponent__IsPreviewHiding_k__BackingField;
	COW_UIModelStoreBox_o* FrontEndPreviewComponent_m_ModelStoreBox;
	COW_UIModelHyperBook_o* FrontEndPreviewComponent_m_ModelHyperBook;
	COW_UIModelTailor_o* m_ModelTailor;
	COW_UIModelAvatar_o* m_ModelAvatar;
	bool FrontEndPreviewComponent__IgnoreManualChange_k__BackingField;
	System_Collections_Generic_List_Action_object_____o* FrontEndPreviewComponent_m_DelayInvokeActions;
	System_Collections_Generic_List_object____o* FrontEndPreviewComponent_m_DelayInvokeParams;
	COW_FrontEndPreviewContentCreator_o* m_ContentCreator;
	COW_UIFrontEndPreviewCommonController_o* m_PreviewCommonController;
	COW_UIFrontEndPreviewController_o* m_PreviewUIController;
	UnityEngine_GameObject_o* m_GroundShadow;
	COW_UIFrontEndPreviewWeaponZoomInController_o* m_ZoomInController;
	COW_UIFrontEndPreviewZoomInWithCameraController_o* m_ZoomInWithCameraController;
	uint32_t m_MarkDoubleAnimCount;
	System_Collections_Generic_List_GameObject__o* m_WeaponPreviewShowList;
	COW_FrontEndPreviewAvatarParams_o* m_PreviewAvatarParams;
	bool m_isShowWeaponNotification;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	int32_t m_CurrentShowPreviewType;
	COW_PreviewShowAvatarParams_o m_CurrentShowAvatarParams;
	COW_PreviewShowItemParams_o m_CurrentShowIDParams;
	COW_PreviewShowDoubleAnimationAvatarParams_o m_CurrentDoubleAnimatoinAvatarParams;
	COW_PreviewShowDoubleAvatarParams_o m_CurrentDoubleAvatarParams;
	uint32_t FrontEndPreviewComponent_m_CustomAvatarIdF;
	uint32_t FrontEndPreviewComponent_m_CustomAvatarIdM;
	uint32_t m_TriggerEffectAnimID;
	UIWidget_o* FrontEndPreviewComponent_m_PreviewBorder;
	float FrontEndPreviewComponent__ModelPosX_k__BackingField;
	float FrontEndPreviewComponent__ModelPosY_k__BackingField;
	COW_UIFrontEndPreviewHotFixDownloadBaseController_o* FrontEndPreviewComponent_m_OptionalDownloadController;
	bool FrontEndPreviewComponent_m_IsEnableOptionalDownloadRefresh;
	bool FrontEndPreviewComponent_m_IsOptionalDownloadShow;
	System_Collections_Generic_List_uint__o* LastAvatarPreviewList;
	uint32_t CurrentSelectedClothID;
	System_Collections_Generic_List_uint__o* FrontEndPreviewComponent_m_CurrentShowTailorBasicClothList;
	System_Collections_Generic_List_uint__o* FrontEndPreviewComponent_m_CurrentShowTailorRecommendClothList;
	uint32_t FrontEndPreviewComponent_m_BundleIDIamIn;
	bool FrontEndPreviewComponent_m_IsShowDescription;
	bool FrontEndPreviewComponent_m_IsShowOwned;
	COW_FullScreenAnimParams_o* FrontEndPreviewComponent_m_Animdata;
	bool FrontEndPreviewComponent_m_ShowBundleScrollView;
	bool FrontEndPreviewComponent_m_PlayAnimation;
	bool FrontEndPreviewComponent_m_SkipWeaponAnim;
	bool FrontEndPreviewComponent_m_ShowBundleTitle;
	bool FrontEndPreviewComponent_m_NeedResetAvatarDiretion;
	bool FrontEndPreviewComponent_m_NeedResetUI;
	bool FrontEndPreviewComponent_m_NeedDownload;
	COW_BaseItemInfo_o* FrontEndPreviewComponent_m_LastItemInfo;
	COW_DownloadInfoSpecific_o* FrontEndPreviewComponent_m_DownloadInfo;
	bool FrontEndPreviewComponent_m_IsHideIPTag;
	COW_PreviewVideoParams_o FrontEndPreviewComponent_m_CurrentVideoParams;
};
struct COW_FrontEndPreviewComponent_Pet_StaticFields {
};
struct COW_FrontEndPreviewComponent_Pet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnDataChanged;
	VirtualInvokeData _5_GetInterestedPropID;
	VirtualInvokeData _6_CreateContentCreator;
	VirtualInvokeData _7_ShowPreviewById;
	VirtualInvokeData _8_Show3dHairStyleModel;
	VirtualInvokeData _9_ShowAvatarByClothList;
	VirtualInvokeData _10_CreateAvatarWithBackpack;
	VirtualInvokeData _11_SetSpecial2DIcon;
};
struct COW_FrontEndPreviewComponent_Pet_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewComponent_Pet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewComponent_Pet_VTable vtable;
};
struct COW_FrontEndPreviewComponent_Pet_o {
	COW_FrontEndPreviewComponent_Pet_c *klass;
	void *monitor;
	int32_t m_CurrentBagpackLevel;
	GCommon_UIBaseController_o* m_ParentController;
	UnityEngine_GameObject_o* m_ItemCameraGo;
	UnityEngine_Camera_o* m_ItemCamera;
	COW_PreviewCameraMove_o* m_ItemCameraMove;
	UnityEngine_GameObject_o* m_MixCameraGo;
	UnityEngine_Camera_o* m_MixCamera;
	UnityEngine_GameObject_o* m_TouchArea;
	COW_UIPetAvatar_o* m_PetAvatar;
	int32_t FrontEndPreviewComponent__PreviewType_k__BackingField;
	bool FrontEndPreviewComponent__IsPreviewOpen_k__BackingField;
	bool FrontEndPreviewComponent__IsPreviewHiding_k__BackingField;
	COW_UIModelStoreBox_o* FrontEndPreviewComponent_m_ModelStoreBox;
	COW_UIModelHyperBook_o* FrontEndPreviewComponent_m_ModelHyperBook;
	COW_UIModelTailor_o* m_ModelTailor;
	COW_UIModelAvatar_o* m_ModelAvatar;
	bool FrontEndPreviewComponent__IgnoreManualChange_k__BackingField;
	System_Collections_Generic_List_Action_object_____o* FrontEndPreviewComponent_m_DelayInvokeActions;
	System_Collections_Generic_List_object____o* FrontEndPreviewComponent_m_DelayInvokeParams;
	COW_FrontEndPreviewContentCreator_o* m_ContentCreator;
	COW_UIFrontEndPreviewCommonController_o* m_PreviewCommonController;
	COW_UIFrontEndPreviewController_o* m_PreviewUIController;
	UnityEngine_GameObject_o* m_GroundShadow;
	COW_UIFrontEndPreviewWeaponZoomInController_o* m_ZoomInController;
	COW_UIFrontEndPreviewZoomInWithCameraController_o* m_ZoomInWithCameraController;
	uint32_t m_MarkDoubleAnimCount;
	System_Collections_Generic_List_GameObject__o* m_WeaponPreviewShowList;
	COW_FrontEndPreviewAvatarParams_o* m_PreviewAvatarParams;
	bool m_isShowWeaponNotification;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	int32_t m_CurrentShowPreviewType;
	COW_PreviewShowAvatarParams_o m_CurrentShowAvatarParams;
	COW_PreviewShowItemParams_o m_CurrentShowIDParams;
	COW_PreviewShowDoubleAnimationAvatarParams_o m_CurrentDoubleAnimatoinAvatarParams;
	COW_PreviewShowDoubleAvatarParams_o m_CurrentDoubleAvatarParams;
	uint32_t FrontEndPreviewComponent_m_CustomAvatarIdF;
	uint32_t FrontEndPreviewComponent_m_CustomAvatarIdM;
	uint32_t m_TriggerEffectAnimID;
	UIWidget_o* FrontEndPreviewComponent_m_PreviewBorder;
	float FrontEndPreviewComponent__ModelPosX_k__BackingField;
	float FrontEndPreviewComponent__ModelPosY_k__BackingField;
	COW_UIFrontEndPreviewHotFixDownloadBaseController_o* FrontEndPreviewComponent_m_OptionalDownloadController;
	bool FrontEndPreviewComponent_m_IsEnableOptionalDownloadRefresh;
	bool FrontEndPreviewComponent_m_IsOptionalDownloadShow;
	System_Collections_Generic_List_uint__o* LastAvatarPreviewList;
	uint32_t CurrentSelectedClothID;
	System_Collections_Generic_List_uint__o* FrontEndPreviewComponent_m_CurrentShowTailorBasicClothList;
	System_Collections_Generic_List_uint__o* FrontEndPreviewComponent_m_CurrentShowTailorRecommendClothList;
	uint32_t FrontEndPreviewComponent_m_BundleIDIamIn;
	bool FrontEndPreviewComponent_m_IsShowDescription;
	bool FrontEndPreviewComponent_m_IsShowOwned;
	COW_FullScreenAnimParams_o* FrontEndPreviewComponent_m_Animdata;
	bool FrontEndPreviewComponent_m_ShowBundleScrollView;
	bool FrontEndPreviewComponent_m_PlayAnimation;
	bool FrontEndPreviewComponent_m_SkipWeaponAnim;
	bool FrontEndPreviewComponent_m_ShowBundleTitle;
	bool FrontEndPreviewComponent_m_NeedResetAvatarDiretion;
	bool FrontEndPreviewComponent_m_NeedResetUI;
	bool FrontEndPreviewComponent_m_NeedDownload;
	COW_BaseItemInfo_o* FrontEndPreviewComponent_m_LastItemInfo;
	COW_DownloadInfoSpecific_o* FrontEndPreviewComponent_m_DownloadInfo;
	bool FrontEndPreviewComponent_m_IsHideIPTag;
	COW_PreviewVideoParams_o FrontEndPreviewComponent_m_CurrentVideoParams;
};
struct COW_FrontEndPreviewContentCreator_Pet_StaticFields {
};
struct COW_FrontEndPreviewContentCreator_Pet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateItemCreator;
	VirtualInvokeData _5_CreateAvatarCreator;
};
struct COW_FrontEndPreviewContentCreator_Pet_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewContentCreator_Pet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewContentCreator_Pet_VTable vtable;
};
struct COW_FrontEndPreviewContentCreator_Pet_o {
	COW_FrontEndPreviewContentCreator_Pet_c *klass;
	void *monitor;
	GCommon_UIBaseController_o* m_ParentController;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	COW_FrontEndPreviewAvatarCreator_o* FrontEndPreviewContentCreator_m_AvatarCreator;
	COW_FrontEndPreviewItemCreator_o* FrontEndPreviewContentCreator_m_ItemCreator;
	UnityEngine_GameObject_o* m_GroundShadow;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewAvatarParams_o* m_PreviewAvatarParams;
	int32_t m_CurrentCameraType;
	UnityEngine_Camera_o* FrontEndPreviewContentCreator__BgCamera_k__BackingField;
};
struct COW_FrontEndPreviewItemCreator_Pet_StaticFields {
};
struct COW_FrontEndPreviewItemCreator_Pet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_SetPreviewMoveBg;
	VirtualInvokeData _6_OnTempHidePreview;
	VirtualInvokeData _7_OnClosePreview;
	VirtualInvokeData _8_GetPreviewCameratype;
	VirtualInvokeData _9_OnSwitchCamera;
	VirtualInvokeData _10_CloseCamera;
	VirtualInvokeData _11_AutoShift3DPreview;
	VirtualInvokeData _12_ShowPetAvatar;
};
struct COW_FrontEndPreviewItemCreator_Pet_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewItemCreator_Pet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewItemCreator_Pet_VTable vtable;
};
struct COW_FrontEndPreviewItemCreator_Pet_o {
	COW_FrontEndPreviewItemCreator_Pet_c *klass;
	void *monitor;
	float ModelPosX;
	float ModelPosY;
	int32_t FrontEndPreviewBaseCreator__PreviewType_k__BackingField;
	GCommon_UIBaseController_o* m_ParentController;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	UIWidget_o* m_PreviewBorder;
	COW_FrontEndPreviewContentCreator_o* m_ContentCreator;
	int32_t m_Cameratype;
	UnityEngine_Camera_o* m_Camera;
	UnityEngine_GameObject_o* m_CameraGo;
	COW_PreviewCameraMove_o* m_CameraMove;
	UnityEngine_GameObject_o* m_Preview3DItem;
	UnityEngine_GameObject_o* m_GroundShadow;
	COW_UIModelAvatar_o* m_ModelAvatar;
	COW_UIModelHyperBook_o* m_ModelHyperBook;
	COW_UIModelTailor_o* m_ModelTailor;
	uint32_t FrontEndPreviewItemCreator__CurrentItemID_k__BackingField;
	COW_UIFrontEndPreview2DItemController_o* m_Preview2DItem;
	COW_UIFrontEndPreviewVideoPlayerController_o* m_VideoPlayerController;
	UnityEngine_GameObject_o* m_PreviewCG;
	COW_UIPetAvatar_o* m_PetAvatar;
	uint32_t FrontEndPreviewItemCreator_m_DelayCallHyperBookAnim;
	UnityEngine_GameObject_o* m_TouchArea;
	GCommon_ResourceRefCache_o* m_3dModelRefCache;
	System_Collections_Generic_List_GameObject__o* m_WeaponPreviewShowList;
	UnityEngine_Quaternion_o FrontEndPreviewItemCreator__WeaponOriginQuatertion_k__BackingField;
	float FrontEndPreviewItemCreator_m_ItemCameraOriginalFov;
};
struct COW_FrontEndPreviewBaseCreator_StaticFields {
};
struct COW_FrontEndPreviewBaseCreator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_SetPreviewMoveBg;
	VirtualInvokeData _6_OnTempHidePreview;
	VirtualInvokeData _7_OnClosePreview;
	VirtualInvokeData _8_GetPreviewCameratype;
	VirtualInvokeData _9_OnSwitchCamera;
	VirtualInvokeData _10_CloseCamera;
	VirtualInvokeData _11_AutoShift3DPreview;
};
struct COW_FrontEndPreviewBaseCreator_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewBaseCreator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewBaseCreator_VTable vtable;
};
struct COW_FrontEndPreviewBaseCreator_o {
	COW_FrontEndPreviewBaseCreator_c *klass;
	void *monitor;
	float ModelPosX;
	float ModelPosY;
	int32_t _PreviewType_k__BackingField;
	GCommon_UIBaseController_o* m_ParentController;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	UIWidget_o* m_PreviewBorder;
	COW_FrontEndPreviewContentCreator_o* m_ContentCreator;
	int32_t m_Cameratype;
	UnityEngine_Camera_o* m_Camera;
	UnityEngine_GameObject_o* m_CameraGo;
	COW_PreviewCameraMove_o* m_CameraMove;
	UnityEngine_GameObject_o* m_Preview3DItem;
	UnityEngine_GameObject_o* m_GroundShadow;
	COW_UIModelAvatar_o* m_ModelAvatar;
	COW_UIModelHyperBook_o* m_ModelHyperBook;
	COW_UIModelTailor_o* m_ModelTailor;
};
struct COW_FrontEndPreviewContentCreator_StaticFields {
	COW_FrontEndPreviewConfig_o* m_Preconfig;
	COW_ShowBoostAvatarParams_CheckBoostStateDelegate_o* __f__am_cache0;
};
struct COW_FrontEndPreviewContentCreator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CreateItemCreator;
	VirtualInvokeData _5_CreateAvatarCreator;
};
struct COW_FrontEndPreviewContentCreator_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewContentCreator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewContentCreator_VTable vtable;
};
struct COW_FrontEndPreviewContentCreator_o {
	COW_FrontEndPreviewContentCreator_c *klass;
	void *monitor;
	GCommon_UIBaseController_o* m_ParentController;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	COW_FrontEndPreviewAvatarCreator_o* m_AvatarCreator;
	COW_FrontEndPreviewItemCreator_o* m_ItemCreator;
	UnityEngine_GameObject_o* m_GroundShadow;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewAvatarParams_o* m_PreviewAvatarParams;
	int32_t m_CurrentCameraType;
	UnityEngine_Camera_o* _BgCamera_k__BackingField;
};
struct COW_FrontEndPreviewDetailSkillInfoPanelBaseController_StaticFields {
};
struct COW_FrontEndPreviewDetailSkillInfoPanelBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _65535__ctor;
};
struct COW_FrontEndPreviewDetailSkillInfoPanelBaseController_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewDetailSkillInfoPanelBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewDetailSkillInfoPanelBaseController_VTable vtable;
};
struct COW_FrontEndPreviewDetailSkillInfoPanelBaseController_o {
	COW_FrontEndPreviewDetailSkillInfoPanelBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_FrontEndPreviewDetailSkillInfoPanelBaseView_o* m_View;
	COW_AvatarSkillData_o* m_AvatarSkillData;
	uint32_t m_DelayCallID;
	bool m_IsScrollViewMoving;
	float m_OriginalScrollViewYPosition;
	float m_RealScrollViewHeight;
	float m_OriginalScrollViewHeight;
};
struct COW_FrontEndPreviewDetailSkillInfoPanelBaseView_StaticFields {
};
struct COW_FrontEndPreviewDetailSkillInfoPanelBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FrontEndPreviewDetailSkillInfoPanelBaseView_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewDetailSkillInfoPanelBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewDetailSkillInfoPanelBaseView_VTable vtable;
};
struct COW_FrontEndPreviewDetailSkillInfoPanelBaseView_o {
	COW_FrontEndPreviewDetailSkillInfoPanelBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* SkillDetail;
	UILabel_o* SkillName;
	UISprite_o* SkillIcon;
	UISprite_o* SkillIconBG;
	UIButton_o* SkillTipsBtn;
	UnityEngine_GameObject_o* SkillDetailContainer;
	UIScrollView_o* DescScrollView;
	UIWidget_o* DescBg;
	TweenPosition_o* DescTweenPosition;
};
struct COW_FrontEndPreviewDetailSkillInfoPanelController_StaticFields {
};
struct COW_FrontEndPreviewDetailSkillInfoPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
};
struct COW_FrontEndPreviewDetailSkillInfoPanelController_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewDetailSkillInfoPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewDetailSkillInfoPanelController_VTable vtable;
};
struct COW_FrontEndPreviewDetailSkillInfoPanelController_o {
	COW_FrontEndPreviewDetailSkillInfoPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_FrontEndPreviewDetailSkillInfoPanelBaseView_o* m_View;
	COW_AvatarSkillData_o* FrontEndPreviewDetailSkillInfoPanelBaseController_m_AvatarSkillData;
	uint32_t FrontEndPreviewDetailSkillInfoPanelBaseController_m_DelayCallID;
	bool FrontEndPreviewDetailSkillInfoPanelBaseController_m_IsScrollViewMoving;
	float FrontEndPreviewDetailSkillInfoPanelBaseController_m_OriginalScrollViewYPosition;
	float FrontEndPreviewDetailSkillInfoPanelBaseController_m_RealScrollViewHeight;
	float FrontEndPreviewDetailSkillInfoPanelBaseController_m_OriginalScrollViewHeight;
	COW_FrontEndPreviewDetailSkillInfoPanelView_o* m_UIView;
};
struct COW_FrontEndPreviewItemCreator_StaticFields {
};
struct COW_FrontEndPreviewItemCreator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_SetPreviewMoveBg;
	VirtualInvokeData _6_OnTempHidePreview;
	VirtualInvokeData _7_OnClosePreview;
	VirtualInvokeData _8_GetPreviewCameratype;
	VirtualInvokeData _9_OnSwitchCamera;
	VirtualInvokeData _10_CloseCamera;
	VirtualInvokeData _11_AutoShift3DPreview;
	VirtualInvokeData _12_ShowPetAvatar;
};
struct COW_FrontEndPreviewItemCreator_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewItemCreator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewItemCreator_VTable vtable;
};
struct COW_FrontEndPreviewItemCreator_o {
	COW_FrontEndPreviewItemCreator_c *klass;
	void *monitor;
	float ModelPosX;
	float ModelPosY;
	int32_t FrontEndPreviewBaseCreator__PreviewType_k__BackingField;
	GCommon_UIBaseController_o* m_ParentController;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	UIWidget_o* m_PreviewBorder;
	COW_FrontEndPreviewContentCreator_o* m_ContentCreator;
	int32_t m_Cameratype;
	UnityEngine_Camera_o* m_Camera;
	UnityEngine_GameObject_o* m_CameraGo;
	COW_PreviewCameraMove_o* m_CameraMove;
	UnityEngine_GameObject_o* m_Preview3DItem;
	UnityEngine_GameObject_o* m_GroundShadow;
	COW_UIModelAvatar_o* m_ModelAvatar;
	COW_UIModelHyperBook_o* m_ModelHyperBook;
	COW_UIModelTailor_o* m_ModelTailor;
	uint32_t _CurrentItemID_k__BackingField;
	COW_UIFrontEndPreview2DItemController_o* m_Preview2DItem;
	COW_UIFrontEndPreviewVideoPlayerController_o* m_VideoPlayerController;
	UnityEngine_GameObject_o* m_PreviewCG;
	COW_UIPetAvatar_o* m_PetAvatar;
	uint32_t m_DelayCallHyperBookAnim;
	UnityEngine_GameObject_o* m_TouchArea;
	GCommon_ResourceRefCache_o* m_3dModelRefCache;
	System_Collections_Generic_List_GameObject__o* m_WeaponPreviewShowList;
	UnityEngine_Quaternion_o _WeaponOriginQuatertion_k__BackingField;
	float m_ItemCameraOriginalFov;
};
struct COW_FrontEndPreviewItemCreator__ShowHyperBook_c__AnonStorey0_StaticFields {
};
struct COW_FrontEndPreviewItemCreator__ShowHyperBook_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FrontEndPreviewItemCreator__ShowHyperBook_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_FrontEndPreviewItemCreator__ShowHyperBook_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndPreviewItemCreator__ShowHyperBook_c__AnonStorey0_VTable vtable;
};
struct COW_FrontEndPreviewItemCreator__ShowHyperBook_c__AnonStorey0_o {
	COW_FrontEndPreviewItemCreator__ShowHyperBook_c__AnonStorey0_c *klass;
	void *monitor;
	GCommon_ResourceID_o previewRes;
	UnityEngine_Transform_o* tmpTrans;
	COW_FrontEndPreviewItemCreator_o* _this;
};
struct PreviewChangeWeaponSkinStatComponent_StaticFields {
};
struct PreviewChangeWeaponSkinStatComponent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PreviewChangeWeaponSkinStatComponent_c {
	Il2CppClass_1 _1;
	PreviewChangeWeaponSkinStatComponent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PreviewChangeWeaponSkinStatComponent_VTable vtable;
};
struct PreviewChangeWeaponSkinStatComponent_o {
	PreviewChangeWeaponSkinStatComponent_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* WeaponA;
	UnityEngine_GameObject_o* WeaponB;
	COW_GamePlay_CHLCDKFGMLD_o* m_Data;
	UnityEngine_GameObject_o* m_GameObject;
	bool m_flag;
	uint32_t m_loopTimes;
	bool m_TickStart;
	bool m_TickInit;
	float m_TickTime;
};
struct COW_UIFrontEndPreview2DItemController_StaticFields {
};
struct COW_UIFrontEndPreview2DItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIFrontEndPreview2DItemController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreview2DItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreview2DItemController_VTable vtable;
};
struct COW_UIFrontEndPreview2DItemController_o {
	COW_UIFrontEndPreview2DItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIFrontEndPreview2DItemView_o* m_View;
	bool left;
};
struct COW_UIFrontEndPreviewBackpackLevelBaseController_StaticFields {
};
struct COW_UIFrontEndPreviewBackpackLevelBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _41_InitBackPackBtnList;
	VirtualInvokeData _42_GetBackpackSelectLevel;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIFrontEndPreviewBackpackLevelBaseController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewBackpackLevelBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewBackpackLevelBaseController_VTable vtable;
};
struct COW_UIFrontEndPreviewBackpackLevelBaseController_o {
	COW_UIFrontEndPreviewBackpackLevelBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewBackpackLevelBaseView_o* m_View;
	System_Collections_Generic_List_UIToggleButton__o* m_BackPackBtn;
};
struct COW_UIFrontEndPreviewBackpackLevelBaseView_StaticFields {
};
struct COW_UIFrontEndPreviewBackpackLevelBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFrontEndPreviewBackpackLevelBaseView_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewBackpackLevelBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewBackpackLevelBaseView_VTable vtable;
};
struct COW_UIFrontEndPreviewBackpackLevelBaseView_o {
	COW_UIFrontEndPreviewBackpackLevelBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_UIToggleButton_o* BtnLv1;
	GCommon_UIToggleButton_o* BtnLv2;
	GCommon_UIToggleButton_o* BtnLv3;
};
struct COW_UIFrontEndPreviewBackpackLevelLeftController_StaticFields {
};
struct COW_UIFrontEndPreviewBackpackLevelLeftController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_InitBackPackBtnList;
	VirtualInvokeData _42_GetBackpackSelectLevel;
};
struct COW_UIFrontEndPreviewBackpackLevelLeftController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewBackpackLevelLeftController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewBackpackLevelLeftController_VTable vtable;
};
struct COW_UIFrontEndPreviewBackpackLevelLeftController_o {
	COW_UIFrontEndPreviewBackpackLevelLeftController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewBackpackLevelBaseView_o* m_View;
	System_Collections_Generic_List_UIToggleButton__o* m_BackPackBtn;
	COW_UIFrontEndPreviewBackpackLevelLeftView_o* m_UIView;
};
struct COW_UIFrontEndPreviewBackpackLevelRightController_StaticFields {
};
struct COW_UIFrontEndPreviewBackpackLevelRightController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_InitBackPackBtnList;
	VirtualInvokeData _42_GetBackpackSelectLevel;
};
struct COW_UIFrontEndPreviewBackpackLevelRightController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewBackpackLevelRightController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewBackpackLevelRightController_VTable vtable;
};
struct COW_UIFrontEndPreviewBackpackLevelRightController_o {
	COW_UIFrontEndPreviewBackpackLevelRightController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewBackpackLevelBaseView_o* m_View;
	System_Collections_Generic_List_UIToggleButton__o* m_BackPackBtn;
	COW_UIFrontEndPreviewBackpackLevelRightView_o* m_UIView;
};
struct COW_UIFrontEndPreviewBundleItemController_StaticFields {
};
struct COW_UIFrontEndPreviewBundleItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_SetViewData;
	VirtualInvokeData _37_OnItemBtnClick;
	VirtualInvokeData _38_OnItemBtnClick2;
	VirtualInvokeData _39_OnItemBtnSelect;
	VirtualInvokeData _40_OnItemBtnUnSelect;
	VirtualInvokeData _41_OnItemBtnCancelSelect;
};
struct COW_UIFrontEndPreviewBundleItemController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewBundleItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewBundleItemController_VTable vtable;
};
struct COW_UIFrontEndPreviewBundleItemController_o {
	COW_UIFrontEndPreviewBundleItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	int32_t UIEasyListItemController_m_Index;
	bool UIEasyListItemController_m_IsSelected;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_SelectCallBack;
	GCommon_UIEasyListItemController_ItemClickCallBack_o* m_ClickCallBack;
	COW_UIFrontEndPreviewBundleItemView_o* m_View;
	COW_CSSharedItemData_o* m_itData;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_ShowBoostAvatarParams_o* m_ShowBoostAvatarParmas;
	COW_BaseItemInfo_o* m_Data;
	uint32_t m_Index;
	COW_UIStandardItemMini2Controller_o* ctrl;
	bool m_IsItemABReady;
	bool m_RefreshPreview;
	uint32_t m_OriginalItemID;
	COW_UISmallDetailTipsController_o* m_CurrentTips;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
};
struct COW_UIFrontEndPreviewBundlePreviewBaseController_StaticFields {
};
struct COW_UIFrontEndPreviewBundlePreviewBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _43_OnSetOriginal;
	VirtualInvokeData _44_OnCloseUIExceptMagn;
	VirtualInvokeData _45_OnCloseAllUI;
	VirtualInvokeData _46_RefreshCratePreviewTab;
	VirtualInvokeData _47_RefreshViewData;
	VirtualInvokeData _48_RefreshBundleTitle;
	VirtualInvokeData _49_ReRearrangePreviewTab;
	VirtualInvokeData _50_ResetPreviewScrollViewBaseClipRegion;
	VirtualInvokeData _51_OpenItemController;
	VirtualInvokeData _52_CloseItemController;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIFrontEndPreviewBundlePreviewBaseController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewBundlePreviewBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewBundlePreviewBaseController_VTable vtable;
};
struct COW_UIFrontEndPreviewBundlePreviewBaseController_o {
	COW_UIFrontEndPreviewBundlePreviewBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewBundlePreviewBaseView_o* m_View;
	UnityEngine_Vector3_o m_PreviewScrollViewOriginalPos;
	UnityEngine_Vector4_o m_PreviewScrollViewBaseClipRegion;
};
struct COW_UIFrontEndPreviewBundlePreviewBaseView_StaticFields {
};
struct COW_UIFrontEndPreviewBundlePreviewBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFrontEndPreviewBundlePreviewBaseView_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewBundlePreviewBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewBundlePreviewBaseView_VTable vtable;
};
struct COW_UIFrontEndPreviewBundlePreviewBaseView_o {
	COW_UIFrontEndPreviewBundlePreviewBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* BundleTitleContainer;
	UISprite_o* BundleBg;
	UILabel_o* PreviewTitleLabel;
	UIScrollView_o* ScrollView;
	GCommon_UIEasyList_o* PreviewEasyList;
};
struct COW_UIFrontEndPreviewBundlePreviewHorizontalController_StaticFields {
};
struct COW_UIFrontEndPreviewBundlePreviewHorizontalController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _43_OnSetOriginal;
	VirtualInvokeData _44_OnCloseUIExceptMagn;
	VirtualInvokeData _45_OnCloseAllUI;
	VirtualInvokeData _46_RefreshCratePreviewTab;
	VirtualInvokeData _47_RefreshViewData;
	VirtualInvokeData _48_RefreshBundleTitle;
	VirtualInvokeData _49_ReRearrangePreviewTab;
	VirtualInvokeData _50_ResetPreviewScrollViewBaseClipRegion;
	VirtualInvokeData _51_OpenItemController;
	VirtualInvokeData _52_CloseItemController;
};
struct COW_UIFrontEndPreviewBundlePreviewHorizontalController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewBundlePreviewHorizontalController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewBundlePreviewHorizontalController_VTable vtable;
};
struct COW_UIFrontEndPreviewBundlePreviewHorizontalController_o {
	COW_UIFrontEndPreviewBundlePreviewHorizontalController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewBundlePreviewBaseView_o* m_View;
	UnityEngine_Vector3_o UIFrontEndPreviewBundlePreviewBaseController_m_PreviewScrollViewOriginalPos;
	UnityEngine_Vector4_o UIFrontEndPreviewBundlePreviewBaseController_m_PreviewScrollViewBaseClipRegion;
	COW_UIFrontEndPreviewBundlePreviewHorizontalView_o* m_UIView;
};
struct COW_UIFrontEndPreviewBundlePreviewVerticalController_StaticFields {
};
struct COW_UIFrontEndPreviewBundlePreviewVerticalController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _43_OnSetOriginal;
	VirtualInvokeData _44_OnCloseUIExceptMagn;
	VirtualInvokeData _45_OnCloseAllUI;
	VirtualInvokeData _46_RefreshCratePreviewTab;
	VirtualInvokeData _47_RefreshViewData;
	VirtualInvokeData _48_RefreshBundleTitle;
	VirtualInvokeData _49_ReRearrangePreviewTab;
	VirtualInvokeData _50_ResetPreviewScrollViewBaseClipRegion;
	VirtualInvokeData _51_OpenItemController;
	VirtualInvokeData _52_CloseItemController;
};
struct COW_UIFrontEndPreviewBundlePreviewVerticalController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewBundlePreviewVerticalController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewBundlePreviewVerticalController_VTable vtable;
};
struct COW_UIFrontEndPreviewBundlePreviewVerticalController_o {
	COW_UIFrontEndPreviewBundlePreviewVerticalController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewBundlePreviewBaseView_o* m_View;
	UnityEngine_Vector3_o UIFrontEndPreviewBundlePreviewBaseController_m_PreviewScrollViewOriginalPos;
	UnityEngine_Vector4_o UIFrontEndPreviewBundlePreviewBaseController_m_PreviewScrollViewBaseClipRegion;
	COW_UIFrontEndPreviewBundlePreviewVerticalView_o* m_UIView;
};
struct COW_UIFrontEndPreviewCommonController_StaticFields {
};
struct COW_UIFrontEndPreviewCommonController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetFrontEndPreview2DItemCtrl;
	VirtualInvokeData _37_GetHotFixDownloadBaseController;
	VirtualInvokeData _38_GetVideoPlayerController;
};
struct COW_UIFrontEndPreviewCommonController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewCommonController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewCommonController_VTable vtable;
};
struct COW_UIFrontEndPreviewCommonController_o {
	COW_UIFrontEndPreviewCommonController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIFrontEndPreviewCommonView_o* m_View;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	bool m_NeedAutoCheckPreviewBorder;
	UIWidget_o* m_AutoCheckCachedPreviewBorder;
	bool m_IsDragItemDirty;
	UnityEngine_GameObject_o* m_CachedPreview3DItem;
	UnityEngine_Transform_o* m_CachedPreview3DItemTrans;
	UnityEngine_Coroutine_o* m_DragCorotine;
};
struct COW_UIFrontEndPreviewCommonController__RecoverPreview3DItemRotation_c__Iterator0_StaticFields {
};
struct COW_UIFrontEndPreviewCommonController__RecoverPreview3DItemRotation_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIFrontEndPreviewCommonController__RecoverPreview3DItemRotation_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewCommonController__RecoverPreview3DItemRotation_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewCommonController__RecoverPreview3DItemRotation_c__Iterator0_VTable vtable;
};
struct COW_UIFrontEndPreviewCommonController__RecoverPreview3DItemRotation_c__Iterator0_o {
	COW_UIFrontEndPreviewCommonController__RecoverPreview3DItemRotation_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* _curgo___0;
	UnityEngine_Transform_o* _trans___0;
	UnityEngine_Quaternion_o _lerproate___0;
	float _time___0;
	COW_UIFrontEndPreviewCommonController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIFrontEndPreviewController_StaticFields {
};
struct COW_UIFrontEndPreviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_OpenItemController;
	VirtualInvokeData _37_CloseItemController;
};
struct COW_UIFrontEndPreviewController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewController_VTable vtable;
};
struct COW_UIFrontEndPreviewController_o {
	COW_UIFrontEndPreviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	System_Collections_Generic_Dictionary_uint__uint__o* m_PreviewTypeToClickType;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	System_Collections_Generic_List_UIFrontEndPreviewUIComponentBaseController__o* m_UIFrontEndPreviewUIComponentBaseControllers;
	COW_UIFrontEndPreviewItemDescBaseController_o* m_UIFrontEndPreviewItemDescBaseController;
	COW_UIFrontEndPreviewBundlePreviewBaseController_o* m_UIFrontEndPreviewBundlePreviewBaseController;
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseController_o* m_UIFrontEndPreviewWeaponPropertyPanelBaseController;
	COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseController_o* m_UIFrontEndPreviewVehicleSkinPropertyPanelBaseController;
	COW_UIFrontEndPreviewWeaponSkinUpgradeBaseController_o* m_UIFrontEndPreviewWeaponSkinUpgradeBaseController;
	COW_UIFrontEndPreviewBackpackLevelBaseController_o* m_UIFrontEndPreviewBackpackLevelBaseController;
	COW_UIFrontEndPreviewHairStyleLevelBaseController_o* m_UIFrontEndPreviewHairStyleLevelBaseController;
	COW_FrontEndPreviewDetailSkillInfoPanelBaseController_o* m_UIFrontEndPreviewDetailSkillInfoPanelBaseController;
	COW_UIFrontEndPreviewWeaponProgressBarBaseController_o* m_UIFrontEndPreviewWeaponProgressBarBaseController;
	COW_UIFrontEndPreviewTailorClothUpgradeBaseController_o* m_UIFrontEndPreviewTailorClothUpgradeController;
	COW_UIFrontEndPreviewVirtualBrandLinkBaseController_o* m_UIFrontEndPreviewVirtualBrandLinkController;
	UIFrontEndPreviewPrivilegeEffectBaseController_o* m_UIFrontEndPreviewPrivilegeEffectBaseController;
	COW_UIModelPreviewWebShow_o* m_ModelPreviewWebShow;
	int32_t m_PropertyType;
	COW_UIFrontEndPreviewView_o* m_View;
	GCommon_UIClickMask_o* m_ClickMask;
	uint32_t m_CurrentItemID;
	uint32_t m_ShowItemID;
	int32_t m_UiType;
	int32_t m_PanelWidth;
	bool _IsShowOwned_k__BackingField;
	UIRoot_o* m_UIRoot;
	int32_t m_Swithtype;
	int32_t m_BackSwithType;
	float _ModelPosX_k__BackingField;
	float _ModelPosY_k__BackingField;
	bool _MagnifierState_k__BackingField;
	bool _ClothEffectShowState_k__BackingField;
	UnityEngine_Coroutine_o* m_Cor;
	COW_UIWeaponKillNotificationItemController_o* m_KillNotification;
	UnityEngine_GameObject_o* m_HiddenVFX;
	uint32_t m_WeaponScoreOpen;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelVirtualBrand_o* m_ModedlVirtualBrand;
	bool m_TreasureBoxOpenState;
	uint32_t m_TreasureBoxID;
	uint32_t m_InGameBonusID;
	bool m_CollectionBag;
	bool m_RefreshBundleTab;
	System_Collections_Generic_Dictionary_int__Transform__o* m_AnchorToParentDic;
};
struct COW_UIFrontEndPreviewController__ResetWeapon_c__Iterator0_StaticFields {
};
struct COW_UIFrontEndPreviewController__ResetWeapon_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIFrontEndPreviewController__ResetWeapon_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewController__ResetWeapon_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewController__ResetWeapon_c__Iterator0_VTable vtable;
};
struct COW_UIFrontEndPreviewController__ResetWeapon_c__Iterator0_o {
	COW_UIFrontEndPreviewController__ResetWeapon_c__Iterator0_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* _curgo___0;
	UnityEngine_Quaternion_o _lerproate___0;
	float _time___0;
	COW_UIFrontEndPreviewController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIFrontEndPreviewElitePassChallengeDailyFPItemDescController_StaticFields {
};
struct COW_UIFrontEndPreviewElitePassChallengeDailyFPItemDescController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_GetItemDescLocalPosition;
	VirtualInvokeData _42_SetItemDescLocalPosition;
	VirtualInvokeData _43_SetIpTag;
	VirtualInvokeData _44_SetSpecialData;
	VirtualInvokeData _45_OnSetOriginal;
	VirtualInvokeData _46_OnCloseUIExceptMagn;
	VirtualInvokeData _47_OnCloseAllUI;
	VirtualInvokeData _48_OnCloseUIInGacha;
	VirtualInvokeData _49_SetNewQuaityIcon;
	VirtualInvokeData _50_SetItemDescBg;
	VirtualInvokeData _51_OnItemDescBgChanged;
	VirtualInvokeData _52_SetNewQuaitySpIcon;
	VirtualInvokeData _53_WeaponSkinUpgradeInfoIconClick;
	VirtualInvokeData _54_SetItemDescYPos;
	VirtualInvokeData _55_GetItemNameWorldPos;
	VirtualInvokeData _56_GetItemDescWorldPos;
	VirtualInvokeData _57_OnDisVisbleIconTableInfo;
	VirtualInvokeData _58_CheckIDInvaild;
	VirtualInvokeData _59_RefreshItemDesc;
	VirtualInvokeData _60_ShowEffectClothIcon;
	VirtualInvokeData _61_SetItemDesc;
	VirtualInvokeData _62_OnRefreshWeaponPropertyScore;
	VirtualInvokeData _63_OnRefreshVirtualBtn;
	VirtualInvokeData _64_OnRefreshEmotePrivilegeIcon;
	VirtualInvokeData _65_SetSkillVisble;
	VirtualInvokeData _66_SetAlignmentVisble;
	VirtualInvokeData _67_OnSetNotificationBtnVisble;
	VirtualInvokeData _68_SetShowIconVisble;
	VirtualInvokeData _69_SetWeaponSkinUpgradeInfoIconVisble;
	VirtualInvokeData _70_OnShowAvatarSkill;
	VirtualInvokeData _71_ShowAvatarAlignment;
	VirtualInvokeData _72_OnShowPetSkill;
	VirtualInvokeData _73_OnForgeAwardBtnClick;
	VirtualInvokeData _74_ShowIPTag;
	VirtualInvokeData _75_OnShowIconBtnClick;
	VirtualInvokeData _76_OnNotificationIconBtnClick;
};
struct COW_UIFrontEndPreviewElitePassChallengeDailyFPItemDescController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewElitePassChallengeDailyFPItemDescController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewElitePassChallengeDailyFPItemDescController_VTable vtable;
};
struct COW_UIFrontEndPreviewElitePassChallengeDailyFPItemDescController_o {
	COW_UIFrontEndPreviewElitePassChallengeDailyFPItemDescController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewItemDescBaseView_o* m_View;
	System_Collections_Generic_List_GameObject__o* UIFrontEndPreviewItemDescBaseController_m_IconObjects;
	COW_AvatarSkillData_o* UIFrontEndPreviewItemDescBaseController_m_AvatarSkillData;
	COW_UIVirtualBrandTipsController_o* m_UIVirtualBrandTipsController;
	COW_UIFrontEndPreviewPrivilegeContainerController_o* m_PrivilegeController;
	COW_UIFrontEndPreviewElitePassChallengeDailyFPItemDescView_o* m_UIView;
};
struct COW_UIFrontEndPreviewElitePassChallengeDailyFPWeaponPropertyPanelController_StaticFields {
};
struct COW_UIFrontEndPreviewElitePassChallengeDailyFPWeaponPropertyPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_OnRefreshWeaponPropertyScore;
};
struct COW_UIFrontEndPreviewElitePassChallengeDailyFPWeaponPropertyPanelController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewElitePassChallengeDailyFPWeaponPropertyPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewElitePassChallengeDailyFPWeaponPropertyPanelController_VTable vtable;
};
struct COW_UIFrontEndPreviewElitePassChallengeDailyFPWeaponPropertyPanelController_o {
	COW_UIFrontEndPreviewElitePassChallengeDailyFPWeaponPropertyPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseView_o* m_View;
	System_Collections_Generic_List_UIFrontEndPreviewWeaponPropertyItemController__o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_pvpPropertyItems;
	System_Collections_Generic_List_UIFrontEndPreviewWeaponPVePropertyItemController__o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_pvePropertyItems;
	System_Collections_Generic_List_WeaponScoreName__o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_DetailInfoList;
	UnityEngine_Coroutine_o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_changeCoroutine;
	uint32_t UIFrontEndPreviewWeaponPropertyPanelBaseController_m_SkillItemID;
	bool UIFrontEndPreviewWeaponPropertyPanelBaseController_m_hasPvp;
	bool UIFrontEndPreviewWeaponPropertyPanelBaseController_m_hasPve;
	COW_UIFrontEndPreviewWeaponPropertyPanelView_o* m_UIView;
};
struct COW_UIFrontEndPreviewGachaWeaponPropertyPanelController_StaticFields {
};
struct COW_UIFrontEndPreviewGachaWeaponPropertyPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_OnRefreshWeaponPropertyScore;
};
struct COW_UIFrontEndPreviewGachaWeaponPropertyPanelController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewGachaWeaponPropertyPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewGachaWeaponPropertyPanelController_VTable vtable;
};
struct COW_UIFrontEndPreviewGachaWeaponPropertyPanelController_o {
	COW_UIFrontEndPreviewGachaWeaponPropertyPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseView_o* m_View;
	System_Collections_Generic_List_UIFrontEndPreviewWeaponPropertyItemController__o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_pvpPropertyItems;
	System_Collections_Generic_List_UIFrontEndPreviewWeaponPVePropertyItemController__o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_pvePropertyItems;
	System_Collections_Generic_List_WeaponScoreName__o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_DetailInfoList;
	UnityEngine_Coroutine_o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_changeCoroutine;
	uint32_t UIFrontEndPreviewWeaponPropertyPanelBaseController_m_SkillItemID;
	bool UIFrontEndPreviewWeaponPropertyPanelBaseController_m_hasPvp;
	bool UIFrontEndPreviewWeaponPropertyPanelBaseController_m_hasPve;
	COW_UIFrontEndPreviewWeaponPropertyPanelView_o* m_UIView;
};
struct COW_UIFrontEndPreviewHackerStoreBundlePreviewController_StaticFields {
};
struct COW_UIFrontEndPreviewHackerStoreBundlePreviewController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _43_OnSetOriginal;
	VirtualInvokeData _44_OnCloseUIExceptMagn;
	VirtualInvokeData _45_OnCloseAllUI;
	VirtualInvokeData _46_RefreshCratePreviewTab;
	VirtualInvokeData _47_RefreshViewData;
	VirtualInvokeData _48_RefreshBundleTitle;
	VirtualInvokeData _49_ReRearrangePreviewTab;
	VirtualInvokeData _50_ResetPreviewScrollViewBaseClipRegion;
	VirtualInvokeData _51_OpenItemController;
	VirtualInvokeData _52_CloseItemController;
};
struct COW_UIFrontEndPreviewHackerStoreBundlePreviewController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHackerStoreBundlePreviewController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHackerStoreBundlePreviewController_VTable vtable;
};
struct COW_UIFrontEndPreviewHackerStoreBundlePreviewController_o {
	COW_UIFrontEndPreviewHackerStoreBundlePreviewController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewBundlePreviewBaseView_o* m_View;
	UnityEngine_Vector3_o UIFrontEndPreviewBundlePreviewBaseController_m_PreviewScrollViewOriginalPos;
	UnityEngine_Vector4_o UIFrontEndPreviewBundlePreviewBaseController_m_PreviewScrollViewBaseClipRegion;
	COW_UIFrontEndPreviewHackerStoreBundlePreviewView_o* m_UIView;
};
struct COW_UIFrontEndPreviewHackerStoreDetailSkillInfoPanelController_StaticFields {
};
struct COW_UIFrontEndPreviewHackerStoreDetailSkillInfoPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
};
struct COW_UIFrontEndPreviewHackerStoreDetailSkillInfoPanelController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHackerStoreDetailSkillInfoPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHackerStoreDetailSkillInfoPanelController_VTable vtable;
};
struct COW_UIFrontEndPreviewHackerStoreDetailSkillInfoPanelController_o {
	COW_UIFrontEndPreviewHackerStoreDetailSkillInfoPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_FrontEndPreviewDetailSkillInfoPanelBaseView_o* m_View;
	COW_AvatarSkillData_o* FrontEndPreviewDetailSkillInfoPanelBaseController_m_AvatarSkillData;
	uint32_t FrontEndPreviewDetailSkillInfoPanelBaseController_m_DelayCallID;
	bool FrontEndPreviewDetailSkillInfoPanelBaseController_m_IsScrollViewMoving;
	float FrontEndPreviewDetailSkillInfoPanelBaseController_m_OriginalScrollViewYPosition;
	float FrontEndPreviewDetailSkillInfoPanelBaseController_m_RealScrollViewHeight;
	float FrontEndPreviewDetailSkillInfoPanelBaseController_m_OriginalScrollViewHeight;
	COW_UIFrontEndPreviewHackerStoreDetailSkillInfoPanelView_o* m_UIView;
};
struct COW_UIFrontEndPreviewHackerStoreItemDescController_StaticFields {
};
struct COW_UIFrontEndPreviewHackerStoreItemDescController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_GetItemDescLocalPosition;
	VirtualInvokeData _42_SetItemDescLocalPosition;
	VirtualInvokeData _43_SetIpTag;
	VirtualInvokeData _44_SetSpecialData;
	VirtualInvokeData _45_OnSetOriginal;
	VirtualInvokeData _46_OnCloseUIExceptMagn;
	VirtualInvokeData _47_OnCloseAllUI;
	VirtualInvokeData _48_OnCloseUIInGacha;
	VirtualInvokeData _49_SetNewQuaityIcon;
	VirtualInvokeData _50_SetItemDescBg;
	VirtualInvokeData _51_OnItemDescBgChanged;
	VirtualInvokeData _52_SetNewQuaitySpIcon;
	VirtualInvokeData _53_WeaponSkinUpgradeInfoIconClick;
	VirtualInvokeData _54_SetItemDescYPos;
	VirtualInvokeData _55_GetItemNameWorldPos;
	VirtualInvokeData _56_GetItemDescWorldPos;
	VirtualInvokeData _57_OnDisVisbleIconTableInfo;
	VirtualInvokeData _58_CheckIDInvaild;
	VirtualInvokeData _59_RefreshItemDesc;
	VirtualInvokeData _60_ShowEffectClothIcon;
	VirtualInvokeData _61_SetItemDesc;
	VirtualInvokeData _62_OnRefreshWeaponPropertyScore;
	VirtualInvokeData _63_OnRefreshVirtualBtn;
	VirtualInvokeData _64_OnRefreshEmotePrivilegeIcon;
	VirtualInvokeData _65_SetSkillVisble;
	VirtualInvokeData _66_SetAlignmentVisble;
	VirtualInvokeData _67_OnSetNotificationBtnVisble;
	VirtualInvokeData _68_SetShowIconVisble;
	VirtualInvokeData _69_SetWeaponSkinUpgradeInfoIconVisble;
	VirtualInvokeData _70_OnShowAvatarSkill;
	VirtualInvokeData _71_ShowAvatarAlignment;
	VirtualInvokeData _72_OnShowPetSkill;
	VirtualInvokeData _73_OnForgeAwardBtnClick;
	VirtualInvokeData _74_ShowIPTag;
	VirtualInvokeData _75_OnShowIconBtnClick;
	VirtualInvokeData _76_OnNotificationIconBtnClick;
};
struct COW_UIFrontEndPreviewHackerStoreItemDescController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHackerStoreItemDescController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHackerStoreItemDescController_VTable vtable;
};
struct COW_UIFrontEndPreviewHackerStoreItemDescController_o {
	COW_UIFrontEndPreviewHackerStoreItemDescController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewItemDescBaseView_o* m_View;
	System_Collections_Generic_List_GameObject__o* UIFrontEndPreviewItemDescBaseController_m_IconObjects;
	COW_AvatarSkillData_o* UIFrontEndPreviewItemDescBaseController_m_AvatarSkillData;
	COW_UIVirtualBrandTipsController_o* m_UIVirtualBrandTipsController;
	COW_UIFrontEndPreviewPrivilegeContainerController_o* m_PrivilegeController;
	COW_UIFrontEndPreviewHackerStoreItemDescView_o* m_UIView;
};
struct COW_UIFrontEndPreviewHackerStoreVehicleSkinScorePropertyPanelController_StaticFields {
};
struct COW_UIFrontEndPreviewHackerStoreVehicleSkinScorePropertyPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_GetUICollectionVehicleSkinScoreItemController;
};
struct COW_UIFrontEndPreviewHackerStoreVehicleSkinScorePropertyPanelController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHackerStoreVehicleSkinScorePropertyPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHackerStoreVehicleSkinScorePropertyPanelController_VTable vtable;
};
struct COW_UIFrontEndPreviewHackerStoreVehicleSkinScorePropertyPanelController_o {
	COW_UIFrontEndPreviewHackerStoreVehicleSkinScorePropertyPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseView_o* m_View;
	System_Collections_Generic_List_UICollectionVehicleSkinScoreItemController__o* UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseController_m_VeicleSkinScoreList;
	COW_UIFrontEndPreviewHackerStoreVehicleSkinScorePropertyPanelView_o* m_UIView;
};
struct COW_UIFrontEndPreviewHackerStoreWeaponPropertyPanelController_StaticFields {
};
struct COW_UIFrontEndPreviewHackerStoreWeaponPropertyPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_OnRefreshWeaponPropertyScore;
};
struct COW_UIFrontEndPreviewHackerStoreWeaponPropertyPanelController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHackerStoreWeaponPropertyPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHackerStoreWeaponPropertyPanelController_VTable vtable;
};
struct COW_UIFrontEndPreviewHackerStoreWeaponPropertyPanelController_o {
	COW_UIFrontEndPreviewHackerStoreWeaponPropertyPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseView_o* m_View;
	System_Collections_Generic_List_UIFrontEndPreviewWeaponPropertyItemController__o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_pvpPropertyItems;
	System_Collections_Generic_List_UIFrontEndPreviewWeaponPVePropertyItemController__o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_pvePropertyItems;
	System_Collections_Generic_List_WeaponScoreName__o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_DetailInfoList;
	UnityEngine_Coroutine_o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_changeCoroutine;
	uint32_t UIFrontEndPreviewWeaponPropertyPanelBaseController_m_SkillItemID;
	bool UIFrontEndPreviewWeaponPropertyPanelBaseController_m_hasPvp;
	bool UIFrontEndPreviewWeaponPropertyPanelBaseController_m_hasPve;
	COW_UIFrontEndPreviewHackerStoreWeaponPropertyPanelView_o* m_UIView;
};
struct COW_UIFrontEndPreviewHairStyleLevelBaseController_StaticFields {
};
struct COW_UIFrontEndPreviewHairStyleLevelBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIFrontEndPreviewHairStyleLevelBaseController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHairStyleLevelBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHairStyleLevelBaseController_VTable vtable;
};
struct COW_UIFrontEndPreviewHairStyleLevelBaseController_o {
	COW_UIFrontEndPreviewHairStyleLevelBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewHairStyleLevelBaseView_o* m_View;
	System_Collections_Generic_List_UIToggleButton__o* m_HairStyleBtn;
	int32_t m_SelectStyle;
};
struct COW_UIFrontEndPreviewHairStyleLevelBaseView_StaticFields {
};
struct COW_UIFrontEndPreviewHairStyleLevelBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFrontEndPreviewHairStyleLevelBaseView_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHairStyleLevelBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHairStyleLevelBaseView_VTable vtable;
};
struct COW_UIFrontEndPreviewHairStyleLevelBaseView_o {
	COW_UIFrontEndPreviewHairStyleLevelBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* HairStyleContrlBtn;
	UnityEngine_GameObject_o* HairStyleContrlLeft;
	UnityEngine_GameObject_o* HairStyleContrlRight;
	UnityEngine_GameObject_o* HairStyleSpread;
	UISprite_o* HairStyleBG1;
	UISprite_o* HairStyleBG2;
	UIGrid_o* HairBtnGrid;
	UnityEngine_GameObject_o* HairStylePinch;
	UIButton_o* HairSpreadhlBtn;
	UILabel_o* HairShowLabel;
	GCommon_UIToggleButton_o* HairBtnLv0;
	GCommon_UIToggleButton_o* HairBtnLv1;
	GCommon_UIToggleButton_o* HairBtnLv2;
	GCommon_UIToggleButton_o* HairBtnLv3;
};
struct COW_UIFrontEndPreviewHairStyleLevelLeftController_StaticFields {
};
struct COW_UIFrontEndPreviewHairStyleLevelLeftController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
};
struct COW_UIFrontEndPreviewHairStyleLevelLeftController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHairStyleLevelLeftController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHairStyleLevelLeftController_VTable vtable;
};
struct COW_UIFrontEndPreviewHairStyleLevelLeftController_o {
	COW_UIFrontEndPreviewHairStyleLevelLeftController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewHairStyleLevelBaseView_o* m_View;
	System_Collections_Generic_List_UIToggleButton__o* UIFrontEndPreviewHairStyleLevelBaseController_m_HairStyleBtn;
	int32_t UIFrontEndPreviewHairStyleLevelBaseController_m_SelectStyle;
	COW_UIFrontEndPreviewHairStyleLevelLeftView_o* m_UIView;
};
struct COW_UIFrontEndPreviewHairStyleLevelRightController_StaticFields {
};
struct COW_UIFrontEndPreviewHairStyleLevelRightController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
};
struct COW_UIFrontEndPreviewHairStyleLevelRightController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHairStyleLevelRightController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHairStyleLevelRightController_VTable vtable;
};
struct COW_UIFrontEndPreviewHairStyleLevelRightController_o {
	COW_UIFrontEndPreviewHairStyleLevelRightController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewHairStyleLevelBaseView_o* m_View;
	System_Collections_Generic_List_UIToggleButton__o* UIFrontEndPreviewHairStyleLevelBaseController_m_HairStyleBtn;
	int32_t UIFrontEndPreviewHairStyleLevelBaseController_m_SelectStyle;
	COW_UIFrontEndPreviewHairStyleLevelRightView_o* m_UIView;
};
struct COW_UIFrontEndPreviewHotFixDownloadBaseController_StaticFields {
};
struct COW_UIFrontEndPreviewHotFixDownloadBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _41_OnClickAll;
	VirtualInvokeData _42_SetOptionalDownloadShow;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIFrontEndPreviewHotFixDownloadBaseController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHotFixDownloadBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHotFixDownloadBaseController_VTable vtable;
};
struct COW_UIFrontEndPreviewHotFixDownloadBaseController_o {
	COW_UIFrontEndPreviewHotFixDownloadBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewHotFixDownloadBaseView_o* m_View;
	COW_DownloadInfoSpecific_o* m_DownloadInfoSpecific;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
	uint32_t m_DownloadAllType;
};
struct COW_UIFrontEndPreviewHotFixDownloadBaseController__SetOptionalDownloadShow_c__AnonStorey0_StaticFields {
};
struct COW_UIFrontEndPreviewHotFixDownloadBaseController__SetOptionalDownloadShow_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFrontEndPreviewHotFixDownloadBaseController__SetOptionalDownloadShow_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHotFixDownloadBaseController__SetOptionalDownloadShow_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHotFixDownloadBaseController__SetOptionalDownloadShow_c__AnonStorey0_VTable vtable;
};
struct COW_UIFrontEndPreviewHotFixDownloadBaseController__SetOptionalDownloadShow_c__AnonStorey0_o {
	COW_UIFrontEndPreviewHotFixDownloadBaseController__SetOptionalDownloadShow_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_ResourceID__o* res_list;
	System_String_o* tempname;
	COW_UIFrontEndPreviewHotFixDownloadBaseController_o* _this;
};
struct COW_UIFrontEndPreviewHotFixDownloadBaseView_StaticFields {
};
struct COW_UIFrontEndPreviewHotFixDownloadBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFrontEndPreviewHotFixDownloadBaseView_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHotFixDownloadBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHotFixDownloadBaseView_VTable vtable;
};
struct COW_UIFrontEndPreviewHotFixDownloadBaseView_o {
	COW_UIFrontEndPreviewHotFixDownloadBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* HotFixDownloadContainer;
	UnityEngine_Transform_o* HotFixDownloadAvatrContainer;
};
struct COW_UIFrontEndPreviewHyperBookItemDescController_StaticFields {
};
struct COW_UIFrontEndPreviewHyperBookItemDescController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_GetItemDescLocalPosition;
	VirtualInvokeData _42_SetItemDescLocalPosition;
	VirtualInvokeData _43_SetIpTag;
	VirtualInvokeData _44_SetSpecialData;
	VirtualInvokeData _45_OnSetOriginal;
	VirtualInvokeData _46_OnCloseUIExceptMagn;
	VirtualInvokeData _47_OnCloseAllUI;
	VirtualInvokeData _48_OnCloseUIInGacha;
	VirtualInvokeData _49_SetNewQuaityIcon;
	VirtualInvokeData _50_SetItemDescBg;
	VirtualInvokeData _51_OnItemDescBgChanged;
	VirtualInvokeData _52_SetNewQuaitySpIcon;
	VirtualInvokeData _53_WeaponSkinUpgradeInfoIconClick;
	VirtualInvokeData _54_SetItemDescYPos;
	VirtualInvokeData _55_GetItemNameWorldPos;
	VirtualInvokeData _56_GetItemDescWorldPos;
	VirtualInvokeData _57_OnDisVisbleIconTableInfo;
	VirtualInvokeData _58_CheckIDInvaild;
	VirtualInvokeData _59_RefreshItemDesc;
	VirtualInvokeData _60_ShowEffectClothIcon;
	VirtualInvokeData _61_SetItemDesc;
	VirtualInvokeData _62_OnRefreshWeaponPropertyScore;
	VirtualInvokeData _63_OnRefreshVirtualBtn;
	VirtualInvokeData _64_OnRefreshEmotePrivilegeIcon;
	VirtualInvokeData _65_SetSkillVisble;
	VirtualInvokeData _66_SetAlignmentVisble;
	VirtualInvokeData _67_OnSetNotificationBtnVisble;
	VirtualInvokeData _68_SetShowIconVisble;
	VirtualInvokeData _69_SetWeaponSkinUpgradeInfoIconVisble;
	VirtualInvokeData _70_OnShowAvatarSkill;
	VirtualInvokeData _71_ShowAvatarAlignment;
	VirtualInvokeData _72_OnShowPetSkill;
	VirtualInvokeData _73_OnForgeAwardBtnClick;
	VirtualInvokeData _74_ShowIPTag;
	VirtualInvokeData _75_OnShowIconBtnClick;
	VirtualInvokeData _76_OnNotificationIconBtnClick;
};
struct COW_UIFrontEndPreviewHyperBookItemDescController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHyperBookItemDescController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHyperBookItemDescController_VTable vtable;
};
struct COW_UIFrontEndPreviewHyperBookItemDescController_o {
	COW_UIFrontEndPreviewHyperBookItemDescController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewItemDescBaseView_o* m_View;
	System_Collections_Generic_List_GameObject__o* UIFrontEndPreviewItemDescBaseController_m_IconObjects;
	COW_AvatarSkillData_o* UIFrontEndPreviewItemDescBaseController_m_AvatarSkillData;
	COW_UIVirtualBrandTipsController_o* m_UIVirtualBrandTipsController;
	COW_UIFrontEndPreviewPrivilegeContainerController_o* m_PrivilegeController;
	COW_UIFrontEndPreviewHyperBookItemDescView_o* m_UIView;
};
struct COW_UIFrontEndPreviewHyperBookWeaponPropertyPanelController_StaticFields {
};
struct COW_UIFrontEndPreviewHyperBookWeaponPropertyPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_OnRefreshWeaponPropertyScore;
};
struct COW_UIFrontEndPreviewHyperBookWeaponPropertyPanelController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewHyperBookWeaponPropertyPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewHyperBookWeaponPropertyPanelController_VTable vtable;
};
struct COW_UIFrontEndPreviewHyperBookWeaponPropertyPanelController_o {
	COW_UIFrontEndPreviewHyperBookWeaponPropertyPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseView_o* m_View;
	System_Collections_Generic_List_UIFrontEndPreviewWeaponPropertyItemController__o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_pvpPropertyItems;
	System_Collections_Generic_List_UIFrontEndPreviewWeaponPVePropertyItemController__o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_pvePropertyItems;
	System_Collections_Generic_List_WeaponScoreName__o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_DetailInfoList;
	UnityEngine_Coroutine_o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_changeCoroutine;
	uint32_t UIFrontEndPreviewWeaponPropertyPanelBaseController_m_SkillItemID;
	bool UIFrontEndPreviewWeaponPropertyPanelBaseController_m_hasPvp;
	bool UIFrontEndPreviewWeaponPropertyPanelBaseController_m_hasPve;
	COW_UIFrontEndPreviewWeaponPropertyPanelView_o* m_UIView;
};
struct COW_UIFrontEndPreviewItemDescBaseController_StaticFields {
	System_Collections_Generic_Dictionary_int__string__o* m_GenderSpr;
};
struct COW_UIFrontEndPreviewItemDescBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _41_GetItemDescLocalPosition;
	VirtualInvokeData _42_SetItemDescLocalPosition;
	VirtualInvokeData _43_SetIpTag;
	VirtualInvokeData _44_SetSpecialData;
	VirtualInvokeData _45_OnSetOriginal;
	VirtualInvokeData _46_OnCloseUIExceptMagn;
	VirtualInvokeData _47_OnCloseAllUI;
	VirtualInvokeData _48_OnCloseUIInGacha;
	VirtualInvokeData _49_SetNewQuaityIcon;
	VirtualInvokeData _50_SetItemDescBg;
	VirtualInvokeData _51_OnItemDescBgChanged;
	VirtualInvokeData _52_SetNewQuaitySpIcon;
	VirtualInvokeData _53_WeaponSkinUpgradeInfoIconClick;
	VirtualInvokeData _54_SetItemDescYPos;
	VirtualInvokeData _55_GetItemNameWorldPos;
	VirtualInvokeData _56_GetItemDescWorldPos;
	VirtualInvokeData _57_OnDisVisbleIconTableInfo;
	VirtualInvokeData _58_CheckIDInvaild;
	VirtualInvokeData _59_RefreshItemDesc;
	VirtualInvokeData _60_ShowEffectClothIcon;
	VirtualInvokeData _61_SetItemDesc;
	VirtualInvokeData _62_OnRefreshWeaponPropertyScore;
	VirtualInvokeData _63_OnRefreshVirtualBtn;
	VirtualInvokeData _64_OnRefreshEmotePrivilegeIcon;
	VirtualInvokeData _65_SetSkillVisble;
	VirtualInvokeData _66_SetAlignmentVisble;
	VirtualInvokeData _67_OnSetNotificationBtnVisble;
	VirtualInvokeData _68_SetShowIconVisble;
	VirtualInvokeData _69_SetWeaponSkinUpgradeInfoIconVisble;
	VirtualInvokeData _70_OnShowAvatarSkill;
	VirtualInvokeData _71_ShowAvatarAlignment;
	VirtualInvokeData _72_OnShowPetSkill;
	VirtualInvokeData _73_OnForgeAwardBtnClick;
	VirtualInvokeData _74_ShowIPTag;
	VirtualInvokeData _75_OnShowIconBtnClick;
	VirtualInvokeData _76_OnNotificationIconBtnClick;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIFrontEndPreviewItemDescBaseController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewItemDescBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewItemDescBaseController_VTable vtable;
};
struct COW_UIFrontEndPreviewItemDescBaseController_o {
	COW_UIFrontEndPreviewItemDescBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewItemDescBaseView_o* m_View;
	System_Collections_Generic_List_GameObject__o* m_IconObjects;
	COW_AvatarSkillData_o* m_AvatarSkillData;
	COW_UIVirtualBrandTipsController_o* m_UIVirtualBrandTipsController;
	COW_UIFrontEndPreviewPrivilegeContainerController_o* m_PrivilegeController;
};
struct COW_UIFrontEndPreviewItemDescBaseController__RefreshItemDesc_c__AnonStorey0_StaticFields {
};
struct COW_UIFrontEndPreviewItemDescBaseController__RefreshItemDesc_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFrontEndPreviewItemDescBaseController__RefreshItemDesc_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewItemDescBaseController__RefreshItemDesc_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewItemDescBaseController__RefreshItemDesc_c__AnonStorey0_VTable vtable;
};
struct COW_UIFrontEndPreviewItemDescBaseController__RefreshItemDesc_c__AnonStorey0_o {
	COW_UIFrontEndPreviewItemDescBaseController__RefreshItemDesc_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t petId;
};
struct COW_UIFrontEndPreviewItemDescBaseView_StaticFields {
};
struct COW_UIFrontEndPreviewItemDescBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFrontEndPreviewItemDescBaseView_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewItemDescBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewItemDescBaseView_VTable vtable;
};
struct COW_UIFrontEndPreviewItemDescBaseView_o {
	COW_UIFrontEndPreviewItemDescBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* ItemDesc;
	UnityEngine_GameObject_o* ItemName;
	UISprite_o* ItemDescRightPosspr;
	UIScrollView_o* DescScrollview;
	UILabel_o* DescLabel;
	UISprite_o* QualityBg;
	UILabel_o* ItemNameLabel;
	UISprite_o* ItemNameRightPosspr;
	UISprite_o* NewQualityicon;
	UITable_o* IconTable;
	UnityEngine_GameObject_o* NotificationIcon;
	UIButton_o* NotificationIconButton;
	UIButton_o* ShowIconButton;
	UnityEngine_GameObject_o* ShowIcon;
	UISprite_o* SkillSprite;
	UIButton_o* SkillBtn;
	UISprite_o* SkillSprBg;
	UISprite_o* SexIcon;
	UnityEngine_GameObject_o* WeaponSkinUpgradeInfoIcon;
	UIButton_o* BtnWeaponSkinUpgradeInfoIcon;
	UISprite_o* IpTag;
	UIButton_o* ForgeAwardBtn;
	UISprite_o* ForgeAwardIcon;
	UIWidget_o* IconWidget;
	UISprite_o* ItemDescBg;
	UIWidget_o* DescWidget;
	UIWidget_o* IconTableWidget;
	UIWidget_o* BgBottom;
	UIButton_o* EmotePrivilegeIcon;
	UIButton_o* VirtualBrandBtn;
	UISprite_o* VirtualBrandSprite;
	UnityEngine_Transform_o* VirtualBrandTipsRightSideTrans;
	UnityEngine_Transform_o* VirtualBrandTipsLeftSideTrans;
	UIButton_o* TailorClothButton;
	UIButton_o* TokenExchangeButton;
	int32_t BottomPadding;
	int32_t TopPadding;
	int32_t PrivilegeContainerPadding;
};
struct COW_UIFrontEndPreviewItemDescController_StaticFields {
};
struct COW_UIFrontEndPreviewItemDescController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_GetItemDescLocalPosition;
	VirtualInvokeData _42_SetItemDescLocalPosition;
	VirtualInvokeData _43_SetIpTag;
	VirtualInvokeData _44_SetSpecialData;
	VirtualInvokeData _45_OnSetOriginal;
	VirtualInvokeData _46_OnCloseUIExceptMagn;
	VirtualInvokeData _47_OnCloseAllUI;
	VirtualInvokeData _48_OnCloseUIInGacha;
	VirtualInvokeData _49_SetNewQuaityIcon;
	VirtualInvokeData _50_SetItemDescBg;
	VirtualInvokeData _51_OnItemDescBgChanged;
	VirtualInvokeData _52_SetNewQuaitySpIcon;
	VirtualInvokeData _53_WeaponSkinUpgradeInfoIconClick;
	VirtualInvokeData _54_SetItemDescYPos;
	VirtualInvokeData _55_GetItemNameWorldPos;
	VirtualInvokeData _56_GetItemDescWorldPos;
	VirtualInvokeData _57_OnDisVisbleIconTableInfo;
	VirtualInvokeData _58_CheckIDInvaild;
	VirtualInvokeData _59_RefreshItemDesc;
	VirtualInvokeData _60_ShowEffectClothIcon;
	VirtualInvokeData _61_SetItemDesc;
	VirtualInvokeData _62_OnRefreshWeaponPropertyScore;
	VirtualInvokeData _63_OnRefreshVirtualBtn;
	VirtualInvokeData _64_OnRefreshEmotePrivilegeIcon;
	VirtualInvokeData _65_SetSkillVisble;
	VirtualInvokeData _66_SetAlignmentVisble;
	VirtualInvokeData _67_OnSetNotificationBtnVisble;
	VirtualInvokeData _68_SetShowIconVisble;
	VirtualInvokeData _69_SetWeaponSkinUpgradeInfoIconVisble;
	VirtualInvokeData _70_OnShowAvatarSkill;
	VirtualInvokeData _71_ShowAvatarAlignment;
	VirtualInvokeData _72_OnShowPetSkill;
	VirtualInvokeData _73_OnForgeAwardBtnClick;
	VirtualInvokeData _74_ShowIPTag;
	VirtualInvokeData _75_OnShowIconBtnClick;
	VirtualInvokeData _76_OnNotificationIconBtnClick;
};
struct COW_UIFrontEndPreviewItemDescController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewItemDescController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewItemDescController_VTable vtable;
};
struct COW_UIFrontEndPreviewItemDescController_o {
	COW_UIFrontEndPreviewItemDescController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewItemDescBaseView_o* m_View;
	System_Collections_Generic_List_GameObject__o* UIFrontEndPreviewItemDescBaseController_m_IconObjects;
	COW_AvatarSkillData_o* UIFrontEndPreviewItemDescBaseController_m_AvatarSkillData;
	COW_UIVirtualBrandTipsController_o* m_UIVirtualBrandTipsController;
	COW_UIFrontEndPreviewPrivilegeContainerController_o* m_PrivilegeController;
	COW_UIFrontEndPreviewItemDescView_o* m_UIView;
};
struct COW_UIFrontEndPreviewNewVaultHotFixDownloadController_StaticFields {
};
struct COW_UIFrontEndPreviewNewVaultHotFixDownloadController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_OnClickAll;
	VirtualInvokeData _42_SetOptionalDownloadShow;
};
struct COW_UIFrontEndPreviewNewVaultHotFixDownloadController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewNewVaultHotFixDownloadController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewNewVaultHotFixDownloadController_VTable vtable;
};
struct COW_UIFrontEndPreviewNewVaultHotFixDownloadController_o {
	COW_UIFrontEndPreviewNewVaultHotFixDownloadController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewHotFixDownloadBaseView_o* m_View;
	COW_DownloadInfoSpecific_o* m_DownloadInfoSpecific;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
	uint32_t m_DownloadAllType;
	COW_UIFrontEndPreviewHotFixDownloadView_o* m_UIView;
};
struct COW_UIFrontEndPreviewPetHotFixDownloadController_StaticFields {
};
struct COW_UIFrontEndPreviewPetHotFixDownloadController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_OnClickAll;
	VirtualInvokeData _42_SetOptionalDownloadShow;
};
struct COW_UIFrontEndPreviewPetHotFixDownloadController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewPetHotFixDownloadController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewPetHotFixDownloadController_VTable vtable;
};
struct COW_UIFrontEndPreviewPetHotFixDownloadController_o {
	COW_UIFrontEndPreviewPetHotFixDownloadController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewHotFixDownloadBaseView_o* m_View;
	COW_DownloadInfoSpecific_o* m_DownloadInfoSpecific;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
	uint32_t m_DownloadAllType;
	COW_UIFrontEndPreviewHotFixDownloadView_o* m_UIView;
};
struct UIFrontEndPreviewPrivilegeEffectBaseController_StaticFields {
};
struct UIFrontEndPreviewPrivilegeEffectBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _65535__ctor;
};
struct UIFrontEndPreviewPrivilegeEffectBaseController_c {
	Il2CppClass_1 _1;
	UIFrontEndPreviewPrivilegeEffectBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UIFrontEndPreviewPrivilegeEffectBaseController_VTable vtable;
};
struct UIFrontEndPreviewPrivilegeEffectBaseController_o {
	UIFrontEndPreviewPrivilegeEffectBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewPrivilegeEffectBaseView_o* m_View;
	COW_UIFrontEndPreviewController_o* m_Parent;
	uint32_t m_ItemId;
};
struct COW_UIFrontEndPreviewPrivilegeEffectBaseView_StaticFields {
};
struct COW_UIFrontEndPreviewPrivilegeEffectBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFrontEndPreviewPrivilegeEffectBaseView_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewPrivilegeEffectBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewPrivilegeEffectBaseView_VTable vtable;
};
struct COW_UIFrontEndPreviewPrivilegeEffectBaseView_o {
	COW_UIFrontEndPreviewPrivilegeEffectBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* PrivilegeEffectBtn;
	UIWidget_o* PrivilegeEffectBtnWidget;
};
struct COW_UIFrontEndPreviewPrivilegeEffectController_StaticFields {
};
struct COW_UIFrontEndPreviewPrivilegeEffectController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
};
struct COW_UIFrontEndPreviewPrivilegeEffectController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewPrivilegeEffectController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewPrivilegeEffectController_VTable vtable;
};
struct COW_UIFrontEndPreviewPrivilegeEffectController_o {
	COW_UIFrontEndPreviewPrivilegeEffectController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewPrivilegeEffectBaseView_o* m_View;
	COW_UIFrontEndPreviewController_o* UIFrontEndPreviewPrivilegeEffectBaseController_m_Parent;
	uint32_t UIFrontEndPreviewPrivilegeEffectBaseController_m_ItemId;
	COW_UIFrontEndPreviewPrivilegeEffectView_o* m_UIview;
};
struct COW_UIFrontEndPreviewSpecialBackpackLevelLeftController_StaticFields {
};
struct COW_UIFrontEndPreviewSpecialBackpackLevelLeftController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_InitBackPackBtnList;
	VirtualInvokeData _42_GetBackpackSelectLevel;
};
struct COW_UIFrontEndPreviewSpecialBackpackLevelLeftController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewSpecialBackpackLevelLeftController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewSpecialBackpackLevelLeftController_VTable vtable;
};
struct COW_UIFrontEndPreviewSpecialBackpackLevelLeftController_o {
	COW_UIFrontEndPreviewSpecialBackpackLevelLeftController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewBackpackLevelBaseView_o* m_View;
	System_Collections_Generic_List_UIToggleButton__o* m_BackPackBtn;
	COW_UIFrontEndPreviewBackpackLevelLeftView_o* m_UIView;
};
struct COW_UIFrontEndPreviewSpecialBackpackLevelRightController_StaticFields {
};
struct COW_UIFrontEndPreviewSpecialBackpackLevelRightController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_InitBackPackBtnList;
	VirtualInvokeData _42_GetBackpackSelectLevel;
};
struct COW_UIFrontEndPreviewSpecialBackpackLevelRightController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewSpecialBackpackLevelRightController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewSpecialBackpackLevelRightController_VTable vtable;
};
struct COW_UIFrontEndPreviewSpecialBackpackLevelRightController_o {
	COW_UIFrontEndPreviewSpecialBackpackLevelRightController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewBackpackLevelBaseView_o* m_View;
	System_Collections_Generic_List_UIToggleButton__o* m_BackPackBtn;
	COW_UIFrontEndPreviewBackpackLevelRightView_o* m_UIView;
};
struct COW_UIFrontEndPreviewTailorClothUpgradeBaseController_StaticFields {
};
struct COW_UIFrontEndPreviewTailorClothUpgradeBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIFrontEndPreviewTailorClothUpgradeBaseController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewTailorClothUpgradeBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewTailorClothUpgradeBaseController_VTable vtable;
};
struct COW_UIFrontEndPreviewTailorClothUpgradeBaseController_o {
	COW_UIFrontEndPreviewTailorClothUpgradeBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewTailorClothUpgradeBaseView_o* m_View;
};
struct COW_UIFrontEndPreviewTailorClothUpgradeBaseView_StaticFields {
};
struct COW_UIFrontEndPreviewTailorClothUpgradeBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFrontEndPreviewTailorClothUpgradeBaseView_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewTailorClothUpgradeBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewTailorClothUpgradeBaseView_VTable vtable;
};
struct COW_UIFrontEndPreviewTailorClothUpgradeBaseView_o {
	COW_UIFrontEndPreviewTailorClothUpgradeBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIPanel_o* SelfPanel;
	GCommon_UIToggleButton_o* LowLevelButton;
	GCommon_UIToggleButton_o* HighLevelButton;
	UIButton_o* GotoButton;
	UIWidget_o* GuideWidget;
};
struct COW_UIFrontEndPreviewTailorClothUpgradeController_StaticFields {
};
struct COW_UIFrontEndPreviewTailorClothUpgradeController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
};
struct COW_UIFrontEndPreviewTailorClothUpgradeController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewTailorClothUpgradeController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewTailorClothUpgradeController_VTable vtable;
};
struct COW_UIFrontEndPreviewTailorClothUpgradeController_o {
	COW_UIFrontEndPreviewTailorClothUpgradeController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewTailorClothUpgradeBaseView_o* m_View;
	COW_UIFrontEndPreviewTailorClothUpgradeLeftView_o* m_UIView;
};
struct COW_UIFrontEndPreviewUIComponentBaseView_StaticFields {
};
struct COW_UIFrontEndPreviewUIComponentBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFrontEndPreviewUIComponentBaseView_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewUIComponentBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewUIComponentBaseView_VTable vtable;
};
struct COW_UIFrontEndPreviewUIComponentBaseView_o {
	COW_UIFrontEndPreviewUIComponentBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_UIFrontEndPreviewUIComponentBaseController_StaticFields {
};
struct COW_UIFrontEndPreviewUIComponentBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIFrontEndPreviewUIComponentBaseController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewUIComponentBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewUIComponentBaseController_VTable vtable;
};
struct COW_UIFrontEndPreviewUIComponentBaseController_o {
	COW_UIFrontEndPreviewUIComponentBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t _CurrentItemID_k__BackingField;
	uint32_t _ShowItemID_k__BackingField;
};
struct COW_UIFrontEndPreviewUIComponentTemplateBaseController_T__StaticFields {
};
struct COW_UIFrontEndPreviewUIComponentTemplateBaseController_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIFrontEndPreviewUIComponentTemplateBaseController_T__c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewUIComponentTemplateBaseController_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewUIComponentTemplateBaseController_T__VTable vtable;
};
struct COW_UIFrontEndPreviewUIComponentTemplateBaseController_T__o {
	COW_UIFrontEndPreviewUIComponentTemplateBaseController_T__c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	Il2CppObject* m_View;
};
struct COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseController_StaticFields {
};
struct COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _41_GetUICollectionVehicleSkinScoreItemController;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseController_VTable vtable;
};
struct COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseController_o {
	COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseView_o* m_View;
	System_Collections_Generic_List_UICollectionVehicleSkinScoreItemController__o* m_VeicleSkinScoreList;
};
struct COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseView_StaticFields {
};
struct COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseView_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseView_VTable vtable;
};
struct COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseView_o {
	COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIScrollView_o* VehicleSkinScoreScrollView;
	UIGrid_o* VehicleScoreGrid;
};
struct COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelController_StaticFields {
};
struct COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_GetUICollectionVehicleSkinScoreItemController;
};
struct COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelController_VTable vtable;
};
struct COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelController_o {
	COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseView_o* m_View;
	System_Collections_Generic_List_UICollectionVehicleSkinScoreItemController__o* UIFrontEndPreviewVehicleSkinScorePropertyPanelBaseController_m_VeicleSkinScoreList;
	COW_UIFrontEndPreviewVehicleSkinScorePropertyPanelView_o* m_UIView;
};
struct COW_UIFrontEndPreviewVideoPlayerController_StaticFields {
};
struct COW_UIFrontEndPreviewVideoPlayerController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIFrontEndPreviewVideoPlayerController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewVideoPlayerController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewVideoPlayerController_VTable vtable;
};
struct COW_UIFrontEndPreviewVideoPlayerController_o {
	COW_UIFrontEndPreviewVideoPlayerController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIFrontEndPreviewVideoPlayerView_o* m_View;
	GCommon_ResourceID_o m_VideoResID;
	UnityEngine_Vector2_o m_VideoSize;
	bool m_IsLoop;
	bool m_HasClickedPlayBtn;
};
struct COW_UIFrontEndPreviewVirtualBrandHotFixDownloadController_StaticFields {
};
struct COW_UIFrontEndPreviewVirtualBrandHotFixDownloadController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_OnClickAll;
	VirtualInvokeData _42_SetOptionalDownloadShow;
};
struct COW_UIFrontEndPreviewVirtualBrandHotFixDownloadController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewVirtualBrandHotFixDownloadController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewVirtualBrandHotFixDownloadController_VTable vtable;
};
struct COW_UIFrontEndPreviewVirtualBrandHotFixDownloadController_o {
	COW_UIFrontEndPreviewVirtualBrandHotFixDownloadController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewHotFixDownloadBaseView_o* m_View;
	COW_DownloadInfoSpecific_o* m_DownloadInfoSpecific;
	COW_UINewDownloadInfoController_o* m_DownloadCtrl;
	uint32_t m_DownloadAllType;
	COW_UIFrontEndPreviewHotFixDownloadView_o* m_UIView;
};
struct COW_UIFrontEndPreviewVirtualBrandHotFixDownloadController__OnDownloadAllPopup_c__AnonStorey0_StaticFields {
};
struct COW_UIFrontEndPreviewVirtualBrandHotFixDownloadController__OnDownloadAllPopup_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFrontEndPreviewVirtualBrandHotFixDownloadController__OnDownloadAllPopup_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewVirtualBrandHotFixDownloadController__OnDownloadAllPopup_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewVirtualBrandHotFixDownloadController__OnDownloadAllPopup_c__AnonStorey0_VTable vtable;
};
struct COW_UIFrontEndPreviewVirtualBrandHotFixDownloadController__OnDownloadAllPopup_c__AnonStorey0_o {
	COW_UIFrontEndPreviewVirtualBrandHotFixDownloadController__OnDownloadAllPopup_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIModelOptionalDownload_o* modelOptionalDownload;
	System_Collections_Generic_List_ResourceID__o* target_id;
};
struct COW_UIFrontEndPreviewVirtualBrandLinkBaseController_StaticFields {
};
struct COW_UIFrontEndPreviewVirtualBrandLinkBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIFrontEndPreviewVirtualBrandLinkBaseController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewVirtualBrandLinkBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewVirtualBrandLinkBaseController_VTable vtable;
};
struct COW_UIFrontEndPreviewVirtualBrandLinkBaseController_o {
	COW_UIFrontEndPreviewVirtualBrandLinkBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewVirtualBrandLinkBaseView_o* m_View;
	COW_UIModelVirtualBrand_o* m_ModedlVirtualBrand;
	uint32_t m_BrandID;
	System_Action_o* m_GotoCallBack;
	UnityEngine_Vector3_o m_MoveUpPos;
};
struct COW_UIFrontEndPreviewVirtualBrandLinkBaseView_StaticFields {
};
struct COW_UIFrontEndPreviewVirtualBrandLinkBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFrontEndPreviewVirtualBrandLinkBaseView_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewVirtualBrandLinkBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewVirtualBrandLinkBaseView_VTable vtable;
};
struct COW_UIFrontEndPreviewVirtualBrandLinkBaseView_o {
	COW_UIFrontEndPreviewVirtualBrandLinkBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIPanel_o* Main;
	UISprite_o* BrandSprite;
	UIButton_o* GotoButton;
};
struct COW_UIFrontEndPreviewVirtualBrandLinkController_StaticFields {
};
struct COW_UIFrontEndPreviewVirtualBrandLinkController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
};
struct COW_UIFrontEndPreviewVirtualBrandLinkController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewVirtualBrandLinkController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewVirtualBrandLinkController_VTable vtable;
};
struct COW_UIFrontEndPreviewVirtualBrandLinkController_o {
	COW_UIFrontEndPreviewVirtualBrandLinkController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewVirtualBrandLinkBaseView_o* m_View;
	COW_UIModelVirtualBrand_o* UIFrontEndPreviewVirtualBrandLinkBaseController_m_ModedlVirtualBrand;
	uint32_t UIFrontEndPreviewVirtualBrandLinkBaseController_m_BrandID;
	System_Action_o* UIFrontEndPreviewVirtualBrandLinkBaseController_m_GotoCallBack;
	UnityEngine_Vector3_o m_MoveUpPos;
	COW_UIFrontEndPreviewVirtualBrandLinkView_o* m_UIView;
};
struct COW_UIFrontEndPreviewWeaponProgressBarBaseController_StaticFields {
};
struct COW_UIFrontEndPreviewWeaponProgressBarBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _41_OnDataChanged;
	VirtualInvokeData _42_GetInterestedPropID;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIFrontEndPreviewWeaponProgressBarBaseController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponProgressBarBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponProgressBarBaseController_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponProgressBarBaseController_o {
	COW_UIFrontEndPreviewWeaponProgressBarBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewWeaponProgressBarBaseView_o* m_View;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelWeaponSkinPokedex_o* m_ModelWeaponSkinPokedex;
	proto_WeaponSkinPermanentDesc_o* m_PermanentDesc;
	proto_WeaponSkinPermanentGoPosDesc_o* m_PermanentGoPosDesc;
	uint32_t m_BeforePermanent;
	COW_BaseItemInfo_o* m_SkinItemInfo;
};
struct COW_UIFrontEndPreviewWeaponProgressBarBaseView_StaticFields {
};
struct COW_UIFrontEndPreviewWeaponProgressBarBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFrontEndPreviewWeaponProgressBarBaseView_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponProgressBarBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponProgressBarBaseView_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponProgressBarBaseView_o {
	COW_UIFrontEndPreviewWeaponProgressBarBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* TipsBtn;
	UIButton_o* GotoBtn;
	UnityEngine_GameObject_o* Progress;
	UIProgressBar_o* BeforBar;
	UIProgressBar_o* AfterBar;
	UILabel_o* PercentLbl;
	UnityEngine_Transform_o* TipsPos;
	UnityEngine_Transform_o* TipsPosFullScreen;
};
struct COW_UIFrontEndPreviewWeaponProgressBarController_StaticFields {
};
struct COW_UIFrontEndPreviewWeaponProgressBarController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_OnDataChanged;
	VirtualInvokeData _42_GetInterestedPropID;
};
struct COW_UIFrontEndPreviewWeaponProgressBarController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponProgressBarController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponProgressBarController_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponProgressBarController_o {
	COW_UIFrontEndPreviewWeaponProgressBarController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewWeaponProgressBarBaseView_o* m_View;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelWeaponSkinPokedex_o* m_ModelWeaponSkinPokedex;
	proto_WeaponSkinPermanentDesc_o* m_PermanentDesc;
	proto_WeaponSkinPermanentGoPosDesc_o* m_PermanentGoPosDesc;
	uint32_t m_BeforePermanent;
	COW_BaseItemInfo_o* m_SkinItemInfo;
	COW_UIFrontEndPreviewProgressBarView_o* m_UIView;
};
struct COW_UIFrontEndPreviewWeaponPropertyItemController_StaticFields {
};
struct COW_UIFrontEndPreviewWeaponPropertyItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIFrontEndPreviewWeaponPropertyItemController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponPropertyItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponPropertyItemController_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponPropertyItemController_o {
	COW_UIFrontEndPreviewWeaponPropertyItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UICollectionScoreItemView_o* m_View;
	COW_WeaponScoreName_o* m_ScoreName;
	UnityEngine_Color_o COLOR_SCORE_RED;
	UnityEngine_Color_o COLOR_SCORE_GREEN;
	System_Collections_Generic_List_GameObject__o* m_UpIconList;
	System_Collections_Generic_List_GameObject__o* m_DownIconList;
};
struct COW_SortableWeaponScoreName_StaticFields {
};
struct COW_SortableWeaponScoreName_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SortableWeaponScoreName_c {
	Il2CppClass_1 _1;
	COW_SortableWeaponScoreName_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SortableWeaponScoreName_VTable vtable;
};
struct COW_SortableWeaponScoreName_o {
	COW_SortableWeaponScoreName_c *klass;
	void *monitor;
	COW_WeaponScoreName_o* ScoreName;
	int32_t Score;
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelBaseController_StaticFields {
	System_Comparison_SortableWeaponScoreName__o* __f__mg_cache0;
	System_Comparison_SortableWeaponScoreName__o* __f__mg_cache1;
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _41_OnRefreshWeaponPropertyScore;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelBaseController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseController_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelBaseController_o {
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseView_o* m_View;
	System_Collections_Generic_List_UIFrontEndPreviewWeaponPropertyItemController__o* m_pvpPropertyItems;
	System_Collections_Generic_List_UIFrontEndPreviewWeaponPVePropertyItemController__o* m_pvePropertyItems;
	System_Collections_Generic_List_WeaponScoreName__o* m_DetailInfoList;
	UnityEngine_Coroutine_o* m_changeCoroutine;
	uint32_t m_SkillItemID;
	bool m_hasPvp;
	bool m_hasPve;
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelBaseController__StartChangeCoroutine_c__Iterator0_StaticFields {
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelBaseController__StartChangeCoroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelBaseController__StartChangeCoroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseController__StartChangeCoroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseController__StartChangeCoroutine_c__Iterator0_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelBaseController__StartChangeCoroutine_c__Iterator0_o {
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseController__StartChangeCoroutine_c__Iterator0_c *klass;
	void *monitor;
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelBaseView_StaticFields {
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelBaseView_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseView_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelBaseView_o {
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIGrid_o* ScoreGrid;
	UIButton_o* WeaponSkillBtn;
	UISprite_o* SpriteWeaponSkillIcon;
	UILabel_o* PropertyTitle;
	UIGrid_o* BtnGrid;
	UIButton_o* DetailBtn;
	UnityEngine_Transform_o* PvpRoot;
	UIGrid_o* PVE_ScoreGrid;
	UILabel_o* PVE_PropertyTitle;
	UIButton_o* PVE_DetailBtn;
	UnityEngine_Transform_o* PveRoot;
	UICenterOnChild_o* CenterOnChildCtrl;
	UnityEngine_GameObject_o* PropertyTypeScrollTable;
	UIPanel_o* ScrollViewPanel;
	UIToggle_o* ShowPveToggle;
	UIToggle_o* ShowPvpToggle;
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelController_StaticFields {
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
	VirtualInvokeData _41_OnRefreshWeaponPropertyScore;
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponPropertyPanelController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponPropertyPanelController_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponPropertyPanelController_o {
	COW_UIFrontEndPreviewWeaponPropertyPanelController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewWeaponPropertyPanelBaseView_o* m_View;
	System_Collections_Generic_List_UIFrontEndPreviewWeaponPropertyItemController__o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_pvpPropertyItems;
	System_Collections_Generic_List_UIFrontEndPreviewWeaponPVePropertyItemController__o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_pvePropertyItems;
	System_Collections_Generic_List_WeaponScoreName__o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_DetailInfoList;
	UnityEngine_Coroutine_o* UIFrontEndPreviewWeaponPropertyPanelBaseController_m_changeCoroutine;
	uint32_t UIFrontEndPreviewWeaponPropertyPanelBaseController_m_SkillItemID;
	bool UIFrontEndPreviewWeaponPropertyPanelBaseController_m_hasPvp;
	bool UIFrontEndPreviewWeaponPropertyPanelBaseController_m_hasPve;
	COW_UIFrontEndPreviewWeaponPropertyPanelView_o* m_UIView;
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeBaseController_StaticFields {
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeBaseController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeBaseController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponSkinUpgradeBaseController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponSkinUpgradeBaseController_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeBaseController_o {
	COW_UIFrontEndPreviewWeaponSkinUpgradeBaseController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewWeaponSkinUpgradeBaseView_o* m_View;
	System_Collections_Generic_List_UIToggleButton__o* m_WeaponUpgradeBtn;
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeBaseView_StaticFields {
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeBaseView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeBaseView_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponSkinUpgradeBaseView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponSkinUpgradeBaseView_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeBaseView_o {
	COW_UIFrontEndPreviewWeaponSkinUpgradeBaseView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool NeedGoToVaultBtn;
	GCommon_UIToggleButton_o* BtnWeaponSkinUpgradeLv1;
	GCommon_UIToggleButton_o* BtnWeaponSkinUpgradeLvMax;
	UIButton_o* LevelUpBtn;
	UILabel_o* LabelWeaponSkinUpgradeLvMaxChosen;
	UILabel_o* LabelWeaponSkinUpgradeLvMaxUnChosen;
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeLeftController_StaticFields {
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeLeftController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeLeftController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponSkinUpgradeLeftController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponSkinUpgradeLeftController_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeLeftController_o {
	COW_UIFrontEndPreviewWeaponSkinUpgradeLeftController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewWeaponSkinUpgradeBaseView_o* m_View;
	System_Collections_Generic_List_UIToggleButton__o* UIFrontEndPreviewWeaponSkinUpgradeBaseController_m_WeaponUpgradeBtn;
	COW_UIFrontEndPreviewWeaponSkinUpgradeLeftView_o* m_UIView;
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeLevelRightController_StaticFields {
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeLevelRightController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_InitBaseUIView;
	VirtualInvokeData _37_InitView;
	VirtualInvokeData _38_OnSetFrontEndPreviewUIConfigData;
	VirtualInvokeData _39_OnSetFrontEndPreviewComponent;
	VirtualInvokeData _40_InitBaseView;
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeLevelRightController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponSkinUpgradeLevelRightController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponSkinUpgradeLevelRightController_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponSkinUpgradeLevelRightController_o {
	COW_UIFrontEndPreviewWeaponSkinUpgradeLevelRightController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_FrontEndPreviewUIConfigData_o* m_FrontEndPreviewUIConfigData;
	COW_FrontEndPreviewConfigData_o* m_FrontEndPreviewConfigData;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	uint32_t UIFrontEndPreviewUIComponentBaseController__CurrentItemID_k__BackingField;
	uint32_t UIFrontEndPreviewUIComponentBaseController__ShowItemID_k__BackingField;
	COW_UIFrontEndPreviewWeaponSkinUpgradeBaseView_o* m_View;
	System_Collections_Generic_List_UIToggleButton__o* UIFrontEndPreviewWeaponSkinUpgradeBaseController_m_WeaponUpgradeBtn;
	COW_UIFrontEndPreviewWeaponSkinUpgradeLevelRightView_o* m_UIView;
};
struct COW_UIFrontEndPreviewWeaponZoomInController_StaticFields {
};
struct COW_UIFrontEndPreviewWeaponZoomInController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIFrontEndPreviewWeaponZoomInController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewWeaponZoomInController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewWeaponZoomInController_VTable vtable;
};
struct COW_UIFrontEndPreviewWeaponZoomInController_o {
	COW_UIFrontEndPreviewWeaponZoomInController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	COW_UIFrontEndPreviewWeaponZoomInView_o* m_View;
	UnityEngine_GameObject_o* m_ItemCameraGo;
	UnityEngine_Camera_o* m_ItemCamera;
	UnityEngine_GameObject_o* m_ZoomItem;
	System_Action_o* m_CallBack;
	bool m_IsCreated;
	bool m_CanRotated;
};
struct COW_UIFrontEndPreviewZoomInWithCameraController_StaticFields {
};
struct COW_UIFrontEndPreviewZoomInWithCameraController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_Rule;
	VirtualInvokeData _37_OverrideRuleBtnClick;
	VirtualInvokeData _38_CustomTitle;
	VirtualInvokeData _39_GlassDelay;
	VirtualInvokeData _40_MinGroupDepth;
	VirtualInvokeData _41_EnablePlayTweenAminAgain;
	VirtualInvokeData _42_AnimationConfogPath;
	VirtualInvokeData _43_OnTweenAnimationFinish;
	VirtualInvokeData _44_UseCustomizedAnimation;
	VirtualInvokeData _45_BeforeForceClose;
	VirtualInvokeData _46_NeedSetLobbyObjectVisibleState;
	VirtualInvokeData _47_OnInitDepth;
	VirtualInvokeData _48_OnSetNavigationController;
	VirtualInvokeData _49_ClosedByEsc;
	VirtualInvokeData _50_IgnoreEsc;
	VirtualInvokeData _51_EnterByReturn;
	VirtualInvokeData _52_OnPopupWindowListChange;
	VirtualInvokeData _53_OnNavigationBack;
	VirtualInvokeData _54_OnNavigationClosed;
};
struct COW_UIFrontEndPreviewZoomInWithCameraController_c {
	Il2CppClass_1 _1;
	COW_UIFrontEndPreviewZoomInWithCameraController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFrontEndPreviewZoomInWithCameraController_VTable vtable;
};
struct COW_UIFrontEndPreviewZoomInWithCameraController_o {
	COW_UIFrontEndPreviewZoomInWithCameraController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	GCommon_UIBaseNavigationController_o* m_NavigationController;
	System_Collections_Generic_List_UITweener__o* m_PopupTweener;
	UIPanel_o* m_MainPanel;
	UIPanel_array* m_ChildPanels;
	COW_UIPopWindowFrameStyle_o* m_frameStyle;
	GCommon_UIPopupGlassBG_o* m_Glass;
	GCommon_UIGlassBGController_o* GlassCtrl;
	bool m_IsCoverPrePopWnd;
	bool m_IsCoverFullscreen;
	bool UIPopupWindowController_m_HasSetLobbyObjectState;
	bool UIPopupWindowController_m_IsIndependentDepth;
	COW_UIFrontEndPreviewZoomInWithCameraView_o* m_View;
	UnityEngine_GameObject_o* m_cameraObj;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	System_Action_o* m_CallBack;
	bool m_IsCreated;
	UnityEngine_Vector3_o m_LastPosition;
	UnityEngine_Quaternion_o m_LastRotation;
	UnityEngine_Transform_o* m_Transform;
};
struct COW_GameFunctionSwitchDataManager_StaticFields {
};
struct COW_GameFunctionSwitchDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_GameFunctionSwitchDataManager_c {
	Il2CppClass_1 _1;
	COW_GameFunctionSwitchDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameFunctionSwitchDataManager_VTable vtable;
};
struct COW_GameFunctionSwitchDataManager_o {
	COW_GameFunctionSwitchDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
};
struct COW_InGameClickEffect_StaticFields {
};
struct COW_InGameClickEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_Init;
	VirtualInvokeData _6_OnDestroy;
};
struct COW_InGameClickEffect_c {
	Il2CppClass_1 _1;
	COW_InGameClickEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InGameClickEffect_VTable vtable;
};
struct COW_InGameClickEffect_o {
	COW_InGameClickEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animator_o* m_ClickEffect;
	bool m_Registered;
};
struct COW_AudioDebugInfo_StaticFields {
};
struct COW_AudioDebugInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AudioDebugInfo_c {
	Il2CppClass_1 _1;
	COW_AudioDebugInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AudioDebugInfo_VTable vtable;
};
struct COW_AudioDebugInfo_o {
	COW_AudioDebugInfo_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* SliderSprite;
	UILabel_o* AudioName;
	UILabel_o* VolumeRateLabel;
};
struct COW_BaseChatMessageView_StaticFields {
};
struct COW_BaseChatMessageView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BaseChatMessageView_c {
	Il2CppClass_1 _1;
	COW_BaseChatMessageView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BaseChatMessageView_VTable vtable;
};
struct COW_BaseChatMessageView_o {
	COW_BaseChatMessageView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_UIEffectSprite_o* m_HeadPic;
	UILabel_o* m_NameLabel;
	UILabel_o* m_SendTimeLabel;
	UISprite_o* m_PinIcon;
	UISprite_o* m_LadderIcon;
	UISprite_o* m_CadetIcon;
	UISprite_o* m_BannerBG;
	UILabel_o* m_Content;
	UILabel_o* m_AnchorContent;
	UIButton_o* m_ResendBtn;
	UIButton_o* m_JoinBtn;
	UISprite_o* m_StickerSprite;
	UnityEngine_GameObject_o* m_TitleContainer;
	UISprite_o* m_TitleBg;
	UILabel_o* m_TitleLabel;
	UnityEngine_GameObject_o* m_TitleEffect;
	UIWidget_o* m_LiftTopMessage;
	UnityEngine_GameObject_o* m_ContentExtra;
	UILabel_o* m_ContentSystem;
	UILabel_o* m_AnchorContentSystem;
	UISprite_o* m_ContentSystemIcon;
	UnityEngine_GameObject_o* Icon_Celebrity;
	UnityEngine_GameObject_o* m_ActivityMsgOB;
	UnityEngine_GameObject_o* m_LuckyBuffContainer;
	UnityEngine_GameObject_o* m_EVOGunContainer;
	COW_MessageInfo_o* m_Message;
	UnityEngine_Vector3_o m_LadderIconPos;
	UnityEngine_Vector3_o m_CadetIconPos;
	UnityEngine_Vector3_o m_NameLabelPos;
	float m_ContentExtraYOffset;
};
struct COW_QuickChatView_StaticFields {
};
struct COW_QuickChatView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_QuickChatView_c {
	Il2CppClass_1 _1;
	COW_QuickChatView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_QuickChatView_VTable vtable;
};
struct COW_QuickChatView_o {
	COW_QuickChatView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* m_IndexInTeam;
	UILabel_o* m_Message;
	UISprite_o* m_IndexBG;
	UISprite_o* OKImg;
	UISprite_o* OKImg1;
	UISprite_o* OKImg2;
	UISprite_o* HandImg;
	UISprite_o* HandImg1;
	UISprite_o* HandImg2;
	UnityEngine_Animation_o* m_OKAnimation;
	UnityEngine_Animation_o* m_OK1Animation;
	UnityEngine_Animation_o* m_OK2Animation;
	AnimatedAlpha_o* m_OKAniAlpha;
	AnimatedAlpha_o* m_OK1AniAlpha;
	AnimatedAlpha_o* m_OK2AniAlpha;
	System_Collections_Generic_HashSet_int__o* m_okedPlayer;
};
struct COW_StickerSpriteView_StaticFields {
};
struct COW_StickerSpriteView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_StickerSpriteView_c {
	Il2CppClass_1 _1;
	COW_StickerSpriteView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_StickerSpriteView_VTable vtable;
};
struct COW_StickerSpriteView_o {
	COW_StickerSpriteView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* m_Button;
	UISprite_o* m_StickerSprite;
	COW_ChatStickerData_o* _m_Data_k__BackingField;
};
struct COW_StickerTabView_StaticFields {
};
struct COW_StickerTabView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_StickerTabView_c {
	Il2CppClass_1 _1;
	COW_StickerTabView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_StickerTabView_VTable vtable;
};
struct COW_StickerTabView_o {
	COW_StickerTabView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_UIToggleButton_o* m_Button;
	UILabel_o* m_NameLabel;
	UILabel_o* m_UnselectLabel;
	UISprite_o* m_Icon;
	uint32_t _itemID_k__BackingField;
};
struct COW_GameMissionPlayerRangeObject_StaticFields {
};
struct COW_GameMissionPlayerRangeObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameMissionPlayerRangeObject_c {
	Il2CppClass_1 _1;
	COW_GameMissionPlayerRangeObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameMissionPlayerRangeObject_VTable vtable;
};
struct COW_GameMissionPlayerRangeObject_o {
	COW_GameMissionPlayerRangeObject_c *klass;
	void *monitor;
	COW_GameMissionPlayerRangeView_o* m_View;
	uint32_t m_GameMissionID;
	COW_GamePlay_IHAAMHPPLMG_o m_WantedPlayerID;
	UnityEngine_Vector3_o m_WantedDeltaPosition;
	bool m_Recycled;
	float m_CountDown;
	float m_RefreshCD;
};
struct COW_GameMissionTweenTipEffect_StaticFields {
};
struct COW_GameMissionTweenTipEffect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GameMissionTweenTipEffect_c {
	Il2CppClass_1 _1;
	COW_GameMissionTweenTipEffect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GameMissionTweenTipEffect_VTable vtable;
};
struct COW_GameMissionTweenTipEffect_o {
	COW_GameMissionTweenTipEffect_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UITexture_o* m_IconTexture;
};
struct COW_TeammateVoiceView_StaticFields {
	UnityEngine_Color_o volumeBarGray;
	UnityEngine_Color_o volumeBarYellow;
	bool IsReportBtnOn;
	bool IsVolumeControlOn;
};
struct COW_TeammateVoiceView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TeammateVoiceView_c {
	Il2CppClass_1 _1;
	COW_TeammateVoiceView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TeammateVoiceView_VTable vtable;
};
struct COW_TeammateVoiceView_o {
	COW_TeammateVoiceView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* IndexBg;
	UILabel_o* NameLabel;
	UILabel_o* IndexLabel;
	UIButton_o* MuteToggleBtn;
	UISprite_o* MutedSprite;
	UISprite_o* NotMuteSprite;
	UISprite_o* ReportMuteSprite;
	UIButton_o* ReportBtn;
	UISprite_o* ReportedSprite;
	UISprite_o* CanReportSprite;
	UISlider_o* VolumeBar;
	UnityEngine_GameObject_o* ReportBtnGroup;
	UnityEngine_Vector2_o ViewSize;
	System_String_o* Bind_UserID;
	uint64_t m_UserID;
	COW_GamePlay_IHAAMHPPLMG_o m_PlayerID;
	bool m_IsMute;
	UISprite_o* m_FillBar;
	bool m_IsReportedSuccess;
};
struct COW_CustomHudItem_StaticFields {
};
struct COW_CustomHudItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnHudPress;
	VirtualInvokeData _6_OnHudDragStart;
	VirtualInvokeData _7_OnHudDragEnd;
};
struct COW_CustomHudItem_c {
	Il2CppClass_1 _1;
	COW_CustomHudItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomHudItem_VTable vtable;
};
struct COW_CustomHudItem_o {
	COW_CustomHudItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIEventListener_o* m_EventListener;
	System_String_o* m_HudName;
	UISprite_o* m_LockIcon;
	UISprite_o* m_Hidden;
	UIWidget_o* m_BG;
	bool m_Circle;
	UI2DSprite_o* m_2dSprite;
	int32_t OnlyGameMode;
	System_String_o* GameModeHideHud;
};
struct COW_EdgeDetectHudItem_StaticFields {
};
struct COW_EdgeDetectHudItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnHudPress;
	VirtualInvokeData _6_OnHudDragStart;
	VirtualInvokeData _7_OnHudDragEnd;
	VirtualInvokeData _8_EdgeDetect;
};
struct COW_EdgeDetectHudItem_c {
	Il2CppClass_1 _1;
	COW_EdgeDetectHudItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EdgeDetectHudItem_VTable vtable;
};
struct COW_EdgeDetectHudItem_o {
	COW_EdgeDetectHudItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIEventListener_o* m_EventListener;
	System_String_o* m_HudName;
	UISprite_o* m_LockIcon;
	UISprite_o* m_Hidden;
	UIWidget_o* m_BG;
	bool m_Circle;
	UI2DSprite_o* m_2dSprite;
	int32_t OnlyGameMode;
	System_String_o* GameModeHideHud;
	UIWidget_o* m_Wiget;
	int32_t m_ScreenWidth;
	int32_t m_ScreenHeight;
	int32_t m_Anchor;
};
struct COW_GrenadeDefenceHudItem_StaticFields {
};
struct COW_GrenadeDefenceHudItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnHudPress;
	VirtualInvokeData _6_OnHudDragStart;
	VirtualInvokeData _7_OnHudDragEnd;
	VirtualInvokeData _8_EdgeDetect;
};
struct COW_GrenadeDefenceHudItem_c {
	Il2CppClass_1 _1;
	COW_GrenadeDefenceHudItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GrenadeDefenceHudItem_VTable vtable;
};
struct COW_GrenadeDefenceHudItem_o {
	COW_GrenadeDefenceHudItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIEventListener_o* m_EventListener;
	System_String_o* m_HudName;
	UISprite_o* m_LockIcon;
	UISprite_o* m_Hidden;
	UIWidget_o* m_BG;
	bool m_Circle;
	UI2DSprite_o* m_2dSprite;
	int32_t OnlyGameMode;
	System_String_o* GameModeHideHud;
	UIWidget_o* m_Wiget;
	int32_t m_ScreenWidth;
	int32_t m_ScreenHeight;
	int32_t m_Anchor;
	UnityEngine_GameObject_o* Normal;
	UnityEngine_GameObject_o* SmartIceWall;
	UIWidget_o* BG1;
	UIWidget_o* BG2;
};
struct COW_InteractionPopUtil_StaticFields {
	System_Action_object__o* __f__am_cache0;
	System_Action_object__o* __f__am_cache1;
	System_Action_object__o* __f__am_cache2;
	System_Action_object__o* __f__am_cache3;
	System_Action_object__o* __f__am_cache4;
	System_Action_object__o* __f__am_cache5;
};
struct COW_InteractionPopUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil_VTable vtable;
};
struct COW_InteractionPopUtil_o {
	COW_InteractionPopUtil_c *klass;
	void *monitor;
};
struct COW_InteractionPopUtil__CreateInviteClan_c__AnonStorey0_StaticFields {
};
struct COW_InteractionPopUtil__CreateInviteClan_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateInviteClan_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateInviteClan_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateInviteClan_c__AnonStorey0_VTable vtable;
};
struct COW_InteractionPopUtil__CreateInviteClan_c__AnonStorey0_o {
	COW_InteractionPopUtil__CreateInviteClan_c__AnonStorey0_c *klass;
	void *monitor;
	uint64_t id;
};
struct COW_InteractionPopUtil__CreateLookInformation_c__AnonStorey1_StaticFields {
};
struct COW_InteractionPopUtil__CreateLookInformation_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateLookInformation_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateLookInformation_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateLookInformation_c__AnonStorey1_VTable vtable;
};
struct COW_InteractionPopUtil__CreateLookInformation_c__AnonStorey1_o {
	COW_InteractionPopUtil__CreateLookInformation_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t from;
	uint64_t id;
};
struct COW_InteractionPopUtil__CadetInvite_c__AnonStorey2_StaticFields {
};
struct COW_InteractionPopUtil__CadetInvite_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CadetInvite_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CadetInvite_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CadetInvite_c__AnonStorey2_VTable vtable;
};
struct COW_InteractionPopUtil__CadetInvite_c__AnonStorey2_o {
	COW_InteractionPopUtil__CadetInvite_c__AnonStorey2_c *klass;
	void *monitor;
	uint64_t id;
	int32_t add_from;
};
struct COW_InteractionPopUtil__CreateAddFriends_c__AnonStorey3_StaticFields {
};
struct COW_InteractionPopUtil__CreateAddFriends_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateAddFriends_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateAddFriends_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateAddFriends_c__AnonStorey3_VTable vtable;
};
struct COW_InteractionPopUtil__CreateAddFriends_c__AnonStorey3_o {
	COW_InteractionPopUtil__CreateAddFriends_c__AnonStorey3_c *klass;
	void *monitor;
	uint64_t id;
	int32_t add_from;
	int32_t from;
};
struct COW_InteractionPopUtil__CreateMarkFavorFriend_c__AnonStorey4_StaticFields {
};
struct COW_InteractionPopUtil__CreateMarkFavorFriend_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateMarkFavorFriend_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateMarkFavorFriend_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateMarkFavorFriend_c__AnonStorey4_VTable vtable;
};
struct COW_InteractionPopUtil__CreateMarkFavorFriend_c__AnonStorey4_o {
	COW_InteractionPopUtil__CreateMarkFavorFriend_c__AnonStorey4_c *klass;
	void *monitor;
	uint64_t id;
};
struct COW_InteractionPopUtil__CreateCancleFavorFriend_c__AnonStorey5_StaticFields {
};
struct COW_InteractionPopUtil__CreateCancleFavorFriend_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateCancleFavorFriend_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateCancleFavorFriend_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateCancleFavorFriend_c__AnonStorey5_VTable vtable;
};
struct COW_InteractionPopUtil__CreateCancleFavorFriend_c__AnonStorey5_o {
	COW_InteractionPopUtil__CreateCancleFavorFriend_c__AnonStorey5_c *klass;
	void *monitor;
	uint64_t id;
};
struct COW_InteractionPopUtil__CreateReportVoice_c__AnonStorey6_StaticFields {
};
struct COW_InteractionPopUtil__CreateReportVoice_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateReportVoice_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateReportVoice_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateReportVoice_c__AnonStorey6_VTable vtable;
};
struct COW_InteractionPopUtil__CreateReportVoice_c__AnonStorey6_o {
	COW_InteractionPopUtil__CreateReportVoice_c__AnonStorey6_c *klass;
	void *monitor;
	uint64_t id;
};
struct COW_InteractionPopUtil__CreateMute_c__AnonStorey7_StaticFields {
};
struct COW_InteractionPopUtil__CreateMute_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateMute_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateMute_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateMute_c__AnonStorey7_VTable vtable;
};
struct COW_InteractionPopUtil__CreateMute_c__AnonStorey7_o {
	COW_InteractionPopUtil__CreateMute_c__AnonStorey7_c *klass;
	void *monitor;
	uint64_t id;
	bool mute;
};
struct COW_InteractionPopUtil__CreateSetFriendAlias_c__AnonStorey8_StaticFields {
};
struct COW_InteractionPopUtil__CreateSetFriendAlias_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateSetFriendAlias_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateSetFriendAlias_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateSetFriendAlias_c__AnonStorey8_VTable vtable;
};
struct COW_InteractionPopUtil__CreateSetFriendAlias_c__AnonStorey8_o {
	COW_InteractionPopUtil__CreateSetFriendAlias_c__AnonStorey8_c *klass;
	void *monitor;
	uint64_t id;
};
struct COW_InteractionPopUtil__CreateGiftFriend_c__AnonStorey9_StaticFields {
};
struct COW_InteractionPopUtil__CreateGiftFriend_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateGiftFriend_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateGiftFriend_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateGiftFriend_c__AnonStorey9_VTable vtable;
};
struct COW_InteractionPopUtil__CreateGiftFriend_c__AnonStorey9_o {
	COW_InteractionPopUtil__CreateGiftFriend_c__AnonStorey9_c *klass;
	void *monitor;
	COW_FriendInfo_o* friendInfo;
};
struct COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB_StaticFields {
};
struct COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB_VTable vtable;
};
struct COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB_o {
	COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB_c *klass;
	void *monitor;
	Il2CppObject* id;
	System_String_o* memberName;
};
struct COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB__CreateGroupKickOut_c__AnonStoreyC_StaticFields {
};
struct COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB__CreateGroupKickOut_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB__CreateGroupKickOut_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB__CreateGroupKickOut_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB__CreateGroupKickOut_c__AnonStoreyC_VTable vtable;
};
struct COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB__CreateGroupKickOut_c__AnonStoreyC_o {
	COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB__CreateGroupKickOut_c__AnonStoreyC_c *klass;
	void *monitor;
	Il2CppObject* e;
	COW_InteractionPopUtil__CreateGroupKickOut_c__AnonStoreyB_o* __f__ref_11;
};
struct COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD_StaticFields {
};
struct COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD_VTable vtable;
};
struct COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD_o {
	COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD_c *klass;
	void *monitor;
	int32_t key;
};
struct COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD__CreateCupTeamKickOut_c__AnonStoreyE_StaticFields {
};
struct COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD__CreateCupTeamKickOut_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD__CreateCupTeamKickOut_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD__CreateCupTeamKickOut_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD__CreateCupTeamKickOut_c__AnonStoreyE_VTable vtable;
};
struct COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD__CreateCupTeamKickOut_c__AnonStoreyE_o {
	COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD__CreateCupTeamKickOut_c__AnonStoreyE_c *klass;
	void *monitor;
	Il2CppObject* e;
	COW_InteractionPopUtil__CreateCupTeamKickOut_c__AnonStoreyD_o* __f__ref_13;
};
struct COW_InteractionPopUtil__CreateWhisper_c__AnonStoreyF_StaticFields {
};
struct COW_InteractionPopUtil__CreateWhisper_c__AnonStoreyF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateWhisper_c__AnonStoreyF_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateWhisper_c__AnonStoreyF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateWhisper_c__AnonStoreyF_VTable vtable;
};
struct COW_InteractionPopUtil__CreateWhisper_c__AnonStoreyF_o {
	COW_InteractionPopUtil__CreateWhisper_c__AnonStoreyF_c *klass;
	void *monitor;
	uint64_t id;
	int32_t from;
};
struct COW_InteractionPopUtil__CreateReportPlayer_c__AnonStorey10_StaticFields {
};
struct COW_InteractionPopUtil__CreateReportPlayer_c__AnonStorey10_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateReportPlayer_c__AnonStorey10_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateReportPlayer_c__AnonStorey10_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateReportPlayer_c__AnonStorey10_VTable vtable;
};
struct COW_InteractionPopUtil__CreateReportPlayer_c__AnonStorey10_o {
	COW_InteractionPopUtil__CreateReportPlayer_c__AnonStorey10_c *klass;
	void *monitor;
	System_String_o* nickName;
	uint64_t id;
	int32_t from;
};
struct COW_InteractionPopUtil__CreateChampionshipTeam_c__AnonStorey11_StaticFields {
};
struct COW_InteractionPopUtil__CreateChampionshipTeam_c__AnonStorey11_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateChampionshipTeam_c__AnonStorey11_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateChampionshipTeam_c__AnonStorey11_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateChampionshipTeam_c__AnonStorey11_VTable vtable;
};
struct COW_InteractionPopUtil__CreateChampionshipTeam_c__AnonStorey11_o {
	COW_InteractionPopUtil__CreateChampionshipTeam_c__AnonStorey11_c *klass;
	void *monitor;
	int32_t from;
	uint32_t championshipType;
	uint64_t teamID;
};
struct COW_InteractionPopUtil__CreateInviteGroup_c__AnonStorey12_StaticFields {
};
struct COW_InteractionPopUtil__CreateInviteGroup_c__AnonStorey12_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateInviteGroup_c__AnonStorey12_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateInviteGroup_c__AnonStorey12_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateInviteGroup_c__AnonStorey12_VTable vtable;
};
struct COW_InteractionPopUtil__CreateInviteGroup_c__AnonStorey12_o {
	COW_InteractionPopUtil__CreateInviteGroup_c__AnonStorey12_c *klass;
	void *monitor;
	COW_InviteGroupPopMenuData_o* data;
	int32_t from;
};
struct COW_InteractionPopUtil__CreateApplyJoinGroup_c__AnonStorey13_StaticFields {
};
struct COW_InteractionPopUtil__CreateApplyJoinGroup_c__AnonStorey13_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateApplyJoinGroup_c__AnonStorey13_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateApplyJoinGroup_c__AnonStorey13_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateApplyJoinGroup_c__AnonStorey13_VTable vtable;
};
struct COW_InteractionPopUtil__CreateApplyJoinGroup_c__AnonStorey13_o {
	COW_InteractionPopUtil__CreateApplyJoinGroup_c__AnonStorey13_c *klass;
	void *monitor;
	COW_MessageInfo_o* msgInfo;
	int32_t from;
};
struct COW_InteractionPopUtil__CreateDeleteFriendGroup_c__AnonStorey14_StaticFields {
};
struct COW_InteractionPopUtil__CreateDeleteFriendGroup_c__AnonStorey14_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateDeleteFriendGroup_c__AnonStorey14_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateDeleteFriendGroup_c__AnonStorey14_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateDeleteFriendGroup_c__AnonStorey14_VTable vtable;
};
struct COW_InteractionPopUtil__CreateDeleteFriendGroup_c__AnonStorey14_o {
	COW_InteractionPopUtil__CreateDeleteFriendGroup_c__AnonStorey14_c *klass;
	void *monitor;
	System_String_o* info;
	uint64_t id;
};
struct COW_InteractionPopUtil__CreateAddToBlackList_c__AnonStorey15_StaticFields {
};
struct COW_InteractionPopUtil__CreateAddToBlackList_c__AnonStorey15_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateAddToBlackList_c__AnonStorey15_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateAddToBlackList_c__AnonStorey15_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateAddToBlackList_c__AnonStorey15_VTable vtable;
};
struct COW_InteractionPopUtil__CreateAddToBlackList_c__AnonStorey15_o {
	COW_InteractionPopUtil__CreateAddToBlackList_c__AnonStorey15_c *klass;
	void *monitor;
	uint64_t id;
	System_String_o* nickName;
};
struct COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17_StaticFields {
};
struct COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17_VTable vtable;
};
struct COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17_o {
	COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17_c *klass;
	void *monitor;
	COW_UIModelCustomRoom_o* m_Model;
};
struct COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17__CreateCreatorMoveTo_c__AnonStorey18_StaticFields {
};
struct COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17__CreateCreatorMoveTo_c__AnonStorey18_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17__CreateCreatorMoveTo_c__AnonStorey18_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17__CreateCreatorMoveTo_c__AnonStorey18_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17__CreateCreatorMoveTo_c__AnonStorey18_VTable vtable;
};
struct COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17__CreateCreatorMoveTo_c__AnonStorey18_o {
	COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17__CreateCreatorMoveTo_c__AnonStorey18_c *klass;
	void *monitor;
	int32_t from;
	int32_t to;
	COW_InteractionPopUtil__CreateCreatorMoveTo_c__AnonStorey17_o* __f__ref_23;
};
struct COW_InteractionPopUtil__CreateTeamKickOut_c__AnonStoreyA_StaticFields {
};
struct COW_InteractionPopUtil__CreateTeamKickOut_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreateTeamKickOut_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreateTeamKickOut_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreateTeamKickOut_c__AnonStoreyA_VTable vtable;
};
struct COW_InteractionPopUtil__CreateTeamKickOut_c__AnonStoreyA_o {
	COW_InteractionPopUtil__CreateTeamKickOut_c__AnonStoreyA_c *klass;
	void *monitor;
	Il2CppObject* e;
};
struct COW_InteractionPopUtil__CreatePlayerKick_c__AnonStorey16_StaticFields {
};
struct COW_InteractionPopUtil__CreatePlayerKick_c__AnonStorey16_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionPopUtil__CreatePlayerKick_c__AnonStorey16_c {
	Il2CppClass_1 _1;
	COW_InteractionPopUtil__CreatePlayerKick_c__AnonStorey16_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionPopUtil__CreatePlayerKick_c__AnonStorey16_VTable vtable;
};
struct COW_InteractionPopUtil__CreatePlayerKick_c__AnonStorey16_o {
	COW_InteractionPopUtil__CreatePlayerKick_c__AnonStorey16_c *klass;
	void *monitor;
	tcp_RoomPlayerInfo_o* d;
};
struct COW_UIInventoryItemControllerBase_StaticFields {
};
struct COW_UIInventoryItemControllerBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
	VirtualInvokeData _36_GetItem;
	VirtualInvokeData _37_GetCount;
	VirtualInvokeData _38_OnDrapStart;
	VirtualInvokeData _39_OnDrapRelease;
	VirtualInvokeData _40_HandleReleaseEvent;
	VirtualInvokeData _41_OnItemToggleChanged;
	VirtualInvokeData _47_ClearSelectCount;
	VirtualInvokeData _65535__ctor;
};
struct COW_UIInventoryItemControllerBase_c {
	Il2CppClass_1 _1;
	COW_UIInventoryItemControllerBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIInventoryItemControllerBase_VTable vtable;
};
struct COW_UIInventoryItemControllerBase_o {
	COW_UIInventoryItemControllerBase_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIItem_o* m_Item;
	bool m_DragIn;
	UIEventListener_o* m_eventListener;
	UnityEngine_Coroutine_o* m_longPressCoroutine;
	int32_t m_SelectCount;
	bool m_IsAmmo;
	System_Collections_Generic_List_int__o* m_LineList;
};
struct COW_UIInventoryItemControllerBase__TryLongPress_c__Iterator0_StaticFields {
};
struct COW_UIInventoryItemControllerBase__TryLongPress_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIInventoryItemControllerBase__TryLongPress_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIInventoryItemControllerBase__TryLongPress_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIInventoryItemControllerBase__TryLongPress_c__Iterator0_VTable vtable;
};
struct COW_UIInventoryItemControllerBase__TryLongPress_c__Iterator0_o {
	COW_UIInventoryItemControllerBase__TryLongPress_c__Iterator0_c *klass;
	void *monitor;
	COW_UIInventoryItemControllerBase_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIInventoryItemDragContainerLink_StaticFields {
};
struct COW_UIInventoryItemDragContainerLink_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIInventoryItemDragContainerLink_c {
	Il2CppClass_1 _1;
	COW_UIInventoryItemDragContainerLink_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIInventoryItemDragContainerLink_VTable vtable;
};
struct COW_UIInventoryItemDragContainerLink_o {
	COW_UIInventoryItemDragContainerLink_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_UIInventoryItemDragDropContainer_o* container;
};
struct COW_UIInventoryItemDragDropContainer_StaticFields {
};
struct COW_UIInventoryItemDragDropContainer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Start;
};
struct COW_UIInventoryItemDragDropContainer_c {
	Il2CppClass_1 _1;
	COW_UIInventoryItemDragDropContainer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIInventoryItemDragDropContainer_VTable vtable;
};
struct COW_UIInventoryItemDragDropContainer_o {
	COW_UIInventoryItemDragDropContainer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* reparentTarget;
	COW_UIInventoryItemDragDropContainer_o* ParentContainer;
	int32_t ContainerType;
};
struct COW_ItemDragDropEvent_StaticFields {
};
struct COW_ItemDragDropEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ItemDragDropEvent_c {
	Il2CppClass_1 _1;
	COW_ItemDragDropEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemDragDropEvent_VTable vtable;
};
struct COW_ItemDragDropEvent_o {
	COW_ItemDragDropEvent_c *klass;
	void *monitor;
	UnityEngine_Vector2_o DeltaMove;
};
struct COW_UIInventoryItemDrapDrop_StaticFields {
	COW_ItemDragDropEvent_o* ItemDDEvent;
};
struct COW_UIInventoryItemDrapDrop_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_OnEnable;
	VirtualInvokeData _6_OnDisable;
	VirtualInvokeData _7_Start;
	VirtualInvokeData _8_OnPress;
	VirtualInvokeData _9_Update;
	VirtualInvokeData _10_OnDragStart;
	VirtualInvokeData _11_StartDragging;
	VirtualInvokeData _12_OnClone;
	VirtualInvokeData _13_OnDrag;
	VirtualInvokeData _14_OnDragEnd;
	VirtualInvokeData _15_OnDragOver;
	VirtualInvokeData _16_ForceStopDragging;
	VirtualInvokeData _17_OnDragOverObject;
	VirtualInvokeData _18_OnDragDropStart;
	VirtualInvokeData _19_OnDragDropMove;
	VirtualInvokeData _20_OnDragDropRelease;
	VirtualInvokeData _21_OnDragDropEnd;
};
struct COW_UIInventoryItemDrapDrop_c {
	Il2CppClass_1 _1;
	COW_UIInventoryItemDrapDrop_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIInventoryItemDrapDrop_VTable vtable;
};
struct COW_UIInventoryItemDrapDrop_o {
	COW_UIInventoryItemDrapDrop_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t restriction;
	bool cloneOnDrag;
	UnityEngine_GameObject_o* clonedObjectTemplate;
	UnityEngine_GameObject_o* clonedObject;
	bool UIDragDropItem_m_HasDragBounds;
	System_Nullable_Vector3__o UIDragDropItem_m_RealDragLocalPos;
	UnityEngine_Bounds_o UIDragDropItem_m_DragBoundsInWorld;
	System_Nullable_Bounds__o UIDragDropItem_m_SelfBoundsInWorld;
	bool resetWhenDrop;
	float pressAndHoldDelay;
	bool interactable;
	bool enableCollider;
	bool MoveToDragDropContainerWhenRelease;
	System_Action_o* ResetAction;
	UnityEngine_Transform_o* mTrans;
	UnityEngine_Transform_o* mParent;
	UnityEngine_Collider_o* mCollider;
	UnityEngine_Collider2D_o* mCollider2D;
	UIButton_o* mButton;
	UIRoot_o* mRoot;
	UIGrid_o* mGrid;
	UITable_o* mTable;
	float mDragStartTime;
	UIDragScrollView_o* mDragScrollView;
	bool mPressed;
	bool mDragging;
	UICamera_MouseOrTouch_o* mTouch;
	UnityEngine_Vector3_o mOrigLocalPosition;
	bool AllowMultiDrag;
	UnityEngine_GameObject_o* UIDragDropItem_m_PreHitObj;
	COW_UIInventoryItemControllerBase_o* m_BaseController;
};
struct COW_BaseItemView_StaticFields {
};
struct COW_BaseItemView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetViewData;
	VirtualInvokeData _5_SetDimensionsWithoutCustomized;
	VirtualInvokeData _6_SetViewData;
};
struct COW_BaseItemView_c {
	Il2CppClass_1 _1;
	COW_BaseItemView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BaseItemView_VTable vtable;
};
struct COW_BaseItemView_o {
	COW_BaseItemView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool m_WithoutResize;
	bool m_UseBigIconRes;
	bool m_MakePixelPerfect;
	uint32_t m_ScaleType;
	System_Collections_Generic_Dictionary_uint__BaseItemViewIconInfo__o* m_CustomizedIconInfos;
	bool m_IsItemMini;
	UILabel_o* m_ItemNameLabel;
	UISprite_o* m_ItemIconSprite;
	UILabel_o* m_QuantityLabel;
	UILabel_o* m_VoucherLabel;
	bool m_QuantityIgnoreOne;
	UILabel_o* m_QuantityLimitLabel;
	UIWidget_array* m_QualityPerformances;
	UnityEngine_GameObject_o* m_FlowLight;
	System_Collections_Generic_List_UISprite__o* m_ShadowSpriteList;
	UnityEngine_Vector3_o m_DefaultPos;
	UnityEngine_Quaternion_o m_DefaultRot;
	UnityEngine_Vector3_o m_DefaultScale;
	UnityEngine_Vector2_o m_DefaultSize;
	COW_BaseItemInfo_o* m_Data;
	UnityEngine_Vector3_o BaseItemView2_m_SpecificWeaponRotation;
	UnityEngine_Vector2_o BaseItemView2_m_SpecificWeaponSize;
	UnityEngine_Vector3_o BaseItemView2_m_SpecificWeaponPosition;
	GCommon_UINetworkTexture_o* m_ItemIconNetworkTex;
	UITexture_o* BaseItemView2_m_ItemIconTex;
	int32_t m_SpriteFixedType;
	bool m_ItemUsePerfect;
	UISprite_o* m_ItemBigIconSprite;
	UISprite_o* m_TreasureBoxSprite;
	UISprite_o* m_BackpackSprite;
	UISprite_o* m_ParachuteSprite;
	UISprite_o* m_HeadPicSprite;
	UISprite_o* m_CallSignSprite;
	UISprite_o* m_BundleSprite;
	UISprite_o* m_ClothesSprite;
	UISprite_o* m_SurfboardSprite;
	UISprite_o* m_GrowthCardSprite;
	UISprite_o* m_DebrisSprite;
	UISprite_o* m_VirtualSprite;
	UISprite_o* m_WeaponSprite;
	UISprite_o* m_SuitWeaponSprite;
	UISprite_o* m_VehicleSprite;
	UISprite_o* m_AvatarSprite;
	UISprite_o* m_EmoteSprite;
	UISprite_o* m_PetAnimSprite;
	UISprite_o* m_VoucherSprite;
	UISprite_o* m_RedEnvelopeSprite;
	UISprite_o* m_FlightSprite;
	bool m_UseBigIcon;
};
struct COW_BaseItemViewIconInfo_StaticFields {
};
struct COW_BaseItemViewIconInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BaseItemViewIconInfo_c {
	Il2CppClass_1 _1;
	COW_BaseItemViewIconInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BaseItemViewIconInfo_VTable vtable;
};
struct COW_BaseItemViewIconInfo_o {
	COW_BaseItemViewIconInfo_c *klass;
	void *monitor;
	UnityEngine_Vector3_o Pos;
	UnityEngine_Quaternion_o Rot;
	UnityEngine_Vector3_o Scale;
	UnityEngine_Vector2_o Rect;
	int32_t Depth;
};
struct COW_BaseItemView2_StaticFields {
};
struct COW_BaseItemView2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetViewData;
	VirtualInvokeData _5_SetDimensionsWithoutCustomized;
};
struct COW_BaseItemView2_c {
	Il2CppClass_1 _1;
	COW_BaseItemView2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BaseItemView2_VTable vtable;
};
struct COW_BaseItemView2_o {
	COW_BaseItemView2_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool m_WithoutResize;
	bool m_UseBigIconRes;
	bool m_MakePixelPerfect;
	uint32_t m_ScaleType;
	System_Collections_Generic_Dictionary_uint__BaseItemViewIconInfo__o* m_CustomizedIconInfos;
	bool m_IsItemMini;
	UILabel_o* m_ItemNameLabel;
	UISprite_o* m_ItemIconSprite;
	UILabel_o* m_QuantityLabel;
	UILabel_o* m_VoucherLabel;
	bool m_QuantityIgnoreOne;
	UILabel_o* m_QuantityLimitLabel;
	UIWidget_array* m_QualityPerformances;
	UnityEngine_GameObject_o* m_FlowLight;
	System_Collections_Generic_List_UISprite__o* m_ShadowSpriteList;
	UnityEngine_Vector3_o m_DefaultPos;
	UnityEngine_Quaternion_o m_DefaultRot;
	UnityEngine_Vector3_o m_DefaultScale;
	UnityEngine_Vector2_o m_DefaultSize;
	COW_BaseItemInfo_o* m_Data;
	UnityEngine_Vector3_o m_SpecificWeaponRotation;
	UnityEngine_Vector2_o m_SpecificWeaponSize;
	UnityEngine_Vector3_o m_SpecificWeaponPosition;
	GCommon_UINetworkTexture_o* m_ItemIconNetworkTex;
	UITexture_o* m_ItemIconTex;
};
struct COW_ItemUtil_StaticFields {
};
struct COW_ItemUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ItemUtil_c {
	Il2CppClass_1 _1;
	COW_ItemUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemUtil_VTable vtable;
};
struct COW_ItemUtil_o {
	COW_ItemUtil_c *klass;
	void *monitor;
};
struct COW_BaseBundleItemInfo_StaticFields {
};
struct COW_BaseBundleItemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BaseBundleItemInfo_c {
	Il2CppClass_1 _1;
	COW_BaseBundleItemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BaseBundleItemInfo_VTable vtable;
};
struct COW_BaseBundleItemInfo_o {
	COW_BaseBundleItemInfo_c *klass;
	void *monitor;
	uint32_t award_id;
	bool is_preview;
	uint32_t preview_avatar;
};
struct COW_BaseItemInfo_StaticFields {
	COW_BaseItemInfo_array* EmptyArray;
};
struct COW_BaseItemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BaseItemInfo_c {
	Il2CppClass_1 _1;
	COW_BaseItemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BaseItemInfo_VTable vtable;
};
struct COW_BaseItemInfo_o {
	COW_BaseItemInfo_c *klass;
	void *monitor;
	uint32_t m_ID;
	System_String_o* m_Name;
	int32_t m_Type;
	GCommon_ResourceID_o m_IconRes;
	GCommon_ResourceID_o m_BigIconRes;
	uint32_t m_Count;
	int32_t m_Status;
	uint32_t m_DeltaTime;
	bool m_HideDeltaTime;
	uint32_t m_Quality;
	System_String_o* m_Description;
	bool m_IsBigEventBadge;
	bool m_IsLinkDebris;
	uint32_t m_PermanentValue;
	bool m_IsReward;
	bool m_IsLikeItem;
	bool m_IsBoxTag;
	bool m_IsBundleTag;
	int32_t m_ShareType;
	bool m_ShowExtraContent;
};
struct COW_CustomCDNItemInfo_StaticFields {
};
struct COW_CustomCDNItemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CustomCDNItemInfo_c {
	Il2CppClass_1 _1;
	COW_CustomCDNItemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomCDNItemInfo_VTable vtable;
};
struct COW_CustomCDNItemInfo_o {
	COW_CustomCDNItemInfo_c *klass;
	void *monitor;
	uint32_t m_ID;
	System_String_o* m_Name;
	int32_t m_Type;
	GCommon_ResourceID_o m_IconRes;
	GCommon_ResourceID_o m_BigIconRes;
	uint32_t m_Count;
	int32_t m_Status;
	uint32_t m_DeltaTime;
	bool m_HideDeltaTime;
	uint32_t m_Quality;
	System_String_o* m_Description;
	bool m_IsBigEventBadge;
	bool m_IsLinkDebris;
	uint32_t m_PermanentValue;
	bool m_IsReward;
	bool m_IsLikeItem;
	bool m_IsBoxTag;
	bool m_IsBundleTag;
	int32_t m_ShareType;
	bool m_ShowExtraContent;
	System_String_o* cdn_url;
	System_String_o* small_cdn_url;
};
struct COW_RollNoticeView_StaticFields {
};
struct COW_RollNoticeView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RollNoticeView_c {
	Il2CppClass_1 _1;
	COW_RollNoticeView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RollNoticeView_VTable vtable;
};
struct COW_RollNoticeView_o {
	COW_RollNoticeView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t RollSpeed;
	uint32_t DurationOfStay;
	uint32_t RollInterval;
	uint32_t RequestCD;
	float FriendsNodeShowAnimTime;
	UIPanel_o* MessagePanel;
	UnityEngine_GameObject_o* FriendsBg;
	UnityEngine_GameObject_o* FriendsNode;
	UILabel_o* FriendsMessageView;
	UIWidget_o* FriendsMessageWidget;
	UnityEngine_GameObject_o* LoudSpeakerBg;
	UnityEngine_GameObject_o* LoudSpeakerNode;
	UILabel_o* LoudSpeakerMessageView;
	UIWidget_o* LoudSpeakerMessageWidget;
	UnityEngine_GameObject_o* NormalBg;
	UnityEngine_GameObject_o* NormalNode;
	UILabel_o* NormalMessageView;
	UIWidget_o* NormalMessageWidget;
	System_Collections_Generic_Queue_RollNoticeData__o* m_GMNoticeList;
	System_Collections_Generic_Queue_RollNoticeData__o* m_FriendsNoticeList;
	System_Collections_Generic_Queue_RollNoticeData__o* m_LoudSpeakerNoticeList;
	System_Collections_Generic_Queue_RollNoticeData__o* m_NormalNoticeList;
	COW_RollNoticeData_o* m_RollingNotice;
	UnityEngine_Vector3_o m_StartPos;
	UnityEngine_Vector3_o m_StopPos;
	UnityEngine_Vector3_o m_EndPos;
	UILabel_o* m_MsgTxt;
	UIWidget_o* m_MsgWidget;
	UIPanel_o* m_MsgPanel;
	UISprite_o* m_MsgSprite;
	UnityEngine_Vector4_o m_DefaultPanelClip;
	UnityEngine_Vector4_o m_CurPanelClip;
	float m_TimeElapsed;
	bool m_UpdateFriendNode;
	bool m_IsShowing;
	float m_PanelWidth;
	TweenPosition_o* m_TweenPos;
	TweenAlpha_o* m_TweenAlpha;
	TweenScale_o* m_TweenScale;
	System_Collections_Generic_List_uint__o* m_DelayCallIds;
	int32_t m_RollState;
	float m_RequestTime;
	COW_UIModelBroadcast_o* m_ModelBroadcast;
	COW_UIModelRelationShip_o* m_ModelRelation;
};
struct COW_UIHudAvatarTransformer_StaticFields {
};
struct COW_UIHudAvatarTransformer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudAvatarTransformer_c {
	Il2CppClass_1 _1;
	COW_UIHudAvatarTransformer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAvatarTransformer_VTable vtable;
};
struct COW_UIHudAvatarTransformer_o {
	COW_UIHudAvatarTransformer_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* TransformBtn;
	UIButton_o* TransformerBackBtn;
	UnityEngine_GameObject_o* Transforming;
	UnityEngine_GameObject_o* downLoad;
	COW_TransformData_o* m_transformData;
};
struct COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey0_StaticFields {
};
struct COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey0_VTable vtable;
};
struct COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey0_o {
	COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey0_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* localPlayer;
	COW_UIHudAvatarTransformer_o* _this;
};
struct COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey1_StaticFields {
};
struct COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey1_VTable vtable;
};
struct COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey1_o {
	COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey1_c *klass;
	void *monitor;
	GCommon_ResourceID_o animId;
	COW_UIHudAvatarTransformer__OnBtnTransformClick_c__AnonStorey0_o* __f__ref_0;
};
struct COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey2_StaticFields {
};
struct COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey2_VTable vtable;
};
struct COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey2_o {
	COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey2_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* localPlayer;
	COW_UIHudAvatarTransformer_o* _this;
};
struct COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey3_StaticFields {
};
struct COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey3_VTable vtable;
};
struct COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey3_o {
	COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey3_c *klass;
	void *monitor;
	GCommon_ResourceID_o animId;
	COW_UIHudAvatarTransformer__OnBtnTransformBackClick_c__AnonStorey2_o* __f__ref_2;
};
struct COW_UIHudEmotionItem_StaticFields {
};
struct COW_UIHudEmotionItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudEmotionItem_c {
	Il2CppClass_1 _1;
	COW_UIHudEmotionItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudEmotionItem_VTable vtable;
};
struct COW_UIHudEmotionItem_o {
	COW_UIHudEmotionItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* BtnEmotionItem;
	UISprite_o* iconEmotionItem;
	UnityEngine_Transform_o* EmotionPos;
	uint32_t m_EmotionID;
};
struct COW_UIHudGrenadeItem_StaticFields {
};
struct COW_UIHudGrenadeItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudGrenadeItem_c {
	Il2CppClass_1 _1;
	COW_UIHudGrenadeItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudGrenadeItem_VTable vtable;
};
struct COW_UIHudGrenadeItem_o {
	COW_UIHudGrenadeItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* ItemNormalBG;
	UISprite_o* ItemSelectBG;
	UISprite_o* ItemTxtBG;
	UILabel_o* ItemTxt;
	UISprite_o* ItemDisable;
	float StartAngle1;
	float EndAngle1;
	float StartAngle2;
	float EndAngle2;
	UnityEngine_Color_o m_SelectedColor;
	UnityEngine_Color_o m_EmptyColor;
	COW_GrenadeTypeSettingData_o* m_ConfigData;
	int32_t m_CurState;
	bool m_IsSelect;
	uint32_t m_ItemID;
};
struct COW_UIHudMedkitItem_StaticFields {
};
struct COW_UIHudMedkitItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudMedkitItem_c {
	Il2CppClass_1 _1;
	COW_UIHudMedkitItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudMedkitItem_VTable vtable;
};
struct COW_UIHudMedkitItem_o {
	COW_UIHudMedkitItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* ItemNormalBG;
	UISprite_o* ItemSelectBG;
	UISprite_o* ItemTxtBG;
	UILabel_o* ItemTxt;
	UISprite_o* ItemDisable;
	float StartAngle1;
	float EndAngle1;
	float StartAngle2;
	float EndAngle2;
	UnityEngine_Color_o m_SelectedColor;
	UnityEngine_Color_o m_EmptyColor;
	COW_CureGearSettingData_o* m_ConfigData;
	int32_t m_CurState;
	bool m_IsSelect;
	int32_t m_CurCount;
};
struct COW_UIHudRouletteItem_StaticFields {
};
struct COW_UIHudRouletteItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudRouletteItem_c {
	Il2CppClass_1 _1;
	COW_UIHudRouletteItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudRouletteItem_VTable vtable;
};
struct COW_UIHudRouletteItem_o {
	COW_UIHudRouletteItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* ItemNormalBG;
	UISprite_o* ItemSelectBG;
	UISprite_o* ItemTxtBG;
	UILabel_o* ItemTxt;
	float StartAngle1;
	float EndAngle1;
	float StartAngle2;
	float EndAngle2;
	UnityEngine_Color_o m_SelectedColor;
	COW_IngameQuickChatData_o* m_ConfigData;
	bool m_IsSelect;
};
struct COW_PendingNotification_StaticFields {
	System_String_o* EllipsisName;
};
struct COW_PendingNotification_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PendingNotification_c {
	Il2CppClass_1 _1;
	COW_PendingNotification_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PendingNotification_VTable vtable;
};
struct COW_PendingNotification_o {
	COW_PendingNotification_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o KillerId;
	COW_GamePlay_IHAAMHPPLMG_o BeKillerId;
	System_String_o* m_KillerName;
	System_String_o* m_BeKilledName;
	System_String_o* WeaponName;
	System_String_o* KillerNameColor;
	System_String_o* BeKilledNameColor;
	bool ShowKillBonus;
	System_String_o* BattleInfo;
	int32_t InfoType;
	uint32_t SkinItemId;
	uint32_t WeaponID;
	float DefaultVisibleTime;
	uint32_t KillerRole;
	uint32_t BeKilledRole;
	bool KillerHasEP;
	bool VictimHasEP;
	uint32_t KillStacks;
};
struct COW_UIHudKillNotificationItem_StaticFields {
};
struct COW_UIHudKillNotificationItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetKillInfo;
};
struct COW_UIHudKillNotificationItem_c {
	Il2CppClass_1 _1;
	COW_UIHudKillNotificationItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudKillNotificationItem_VTable vtable;
};
struct COW_UIHudKillNotificationItem_o {
	COW_UIHudKillNotificationItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* InfoContainer;
	UILabel_o* text;
	UnityEngine_GameObject_o* m_RedEnvelopeGo;
	UISprite_o* m_NotifyIcon;
	UILabel_o* m_RedEnvelopeLabel;
	UISprite_o* m_BonusIcon;
	UIRelocateToLabelSprite_o* m_EPKiller;
	UIRelocateToLabelSprite_o* m_EPBeKiller;
	UIRelocateToLabelSprite_o* m_BPKiller;
	UIRelocateToLabelSprite_o* m_BPBeKiller;
	UILabel_o* m_LeftText;
	UILabel_o* m_RightText;
	UISprite_o* m_WeaponIcon;
	UISprite_o* m_KillIcon;
	UISprite_o* m_KnockdownIcon;
	UITable_o* m_TwoTextTable;
	UILabel_o* m_BattleInfoText;
	UnityEngine_GameObject_o* m_TwoTextGroup;
	UnityEngine_GameObject_o* m_EpEffectGroup;
	GCommon_Timer_o* m_ShowupTimer;
	System_String_o* m_KillVerbColor;
	System_Text_StringBuilder_o* m_TextBuilder;
	bool m_isTwoText;
};
struct COW_UIHudKillNotificationMiniItem_StaticFields {
};
struct COW_UIHudKillNotificationMiniItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetKillInfo;
};
struct COW_UIHudKillNotificationMiniItem_c {
	Il2CppClass_1 _1;
	COW_UIHudKillNotificationMiniItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudKillNotificationMiniItem_VTable vtable;
};
struct COW_UIHudKillNotificationMiniItem_o {
	COW_UIHudKillNotificationMiniItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* InfoContainer;
	UILabel_o* text;
	UnityEngine_GameObject_o* m_RedEnvelopeGo;
	UISprite_o* m_NotifyIcon;
	UILabel_o* m_RedEnvelopeLabel;
	UISprite_o* m_BonusIcon;
	UIRelocateToLabelSprite_o* m_EPKiller;
	UIRelocateToLabelSprite_o* m_EPBeKiller;
	UIRelocateToLabelSprite_o* m_BPKiller;
	UIRelocateToLabelSprite_o* m_BPBeKiller;
	UILabel_o* m_LeftText;
	UILabel_o* m_RightText;
	UISprite_o* m_WeaponIcon;
	UISprite_o* m_KillIcon;
	UISprite_o* m_KnockdownIcon;
	UITable_o* m_TwoTextTable;
	UILabel_o* m_BattleInfoText;
	UnityEngine_GameObject_o* m_TwoTextGroup;
	UnityEngine_GameObject_o* m_EpEffectGroup;
	GCommon_Timer_o* UIHudKillNotificationItem_m_ShowupTimer;
	System_String_o* UIHudKillNotificationItem_m_KillVerbColor;
	System_Text_StringBuilder_o* UIHudKillNotificationItem_m_TextBuilder;
	bool UIHudKillNotificationItem_m_isTwoText;
	UISprite_o* killIcon;
};
struct COW_UIHudWeaponKillNotificationItem_StaticFields {
};
struct COW_UIHudWeaponKillNotificationItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetKillInfo;
};
struct COW_UIHudWeaponKillNotificationItem_c {
	Il2CppClass_1 _1;
	COW_UIHudWeaponKillNotificationItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudWeaponKillNotificationItem_VTable vtable;
};
struct COW_UIHudWeaponKillNotificationItem_o {
	COW_UIHudWeaponKillNotificationItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* InfoContainer;
	UILabel_o* text;
	UnityEngine_GameObject_o* m_RedEnvelopeGo;
	UISprite_o* m_NotifyIcon;
	UILabel_o* m_RedEnvelopeLabel;
	UISprite_o* m_BonusIcon;
	UIRelocateToLabelSprite_o* m_EPKiller;
	UIRelocateToLabelSprite_o* m_EPBeKiller;
	UIRelocateToLabelSprite_o* m_BPKiller;
	UIRelocateToLabelSprite_o* m_BPBeKiller;
	UILabel_o* m_LeftText;
	UILabel_o* m_RightText;
	UISprite_o* m_WeaponIcon;
	UISprite_o* m_KillIcon;
	UISprite_o* m_KnockdownIcon;
	UITable_o* m_TwoTextTable;
	UILabel_o* m_BattleInfoText;
	UnityEngine_GameObject_o* m_TwoTextGroup;
	UnityEngine_GameObject_o* m_EpEffectGroup;
	GCommon_Timer_o* UIHudKillNotificationItem_m_ShowupTimer;
	System_String_o* UIHudKillNotificationItem_m_KillVerbColor;
	System_Text_StringBuilder_o* UIHudKillNotificationItem_m_TextBuilder;
	bool UIHudKillNotificationItem_m_isTwoText;
	System_Collections_Generic_Dictionary_ResourceID__GameObject__o* m_GoEffects;
};
struct COW_UIWeaponKillNotificationItemController_StaticFields {
};
struct COW_UIWeaponKillNotificationItemController_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _9_Awake;
	VirtualInvokeData _10_Close;
	VirtualInvokeData _11_OpenChildControllerWith3DUI;
	VirtualInvokeData _12_OpenChildController;
	VirtualInvokeData _13_OpenChildController;
	VirtualInvokeData _14_OnChildControllerOpenChildController;
	VirtualInvokeData _15_OnUIInit;
	VirtualInvokeData _16_OnUIOpen;
	VirtualInvokeData _17_OnUIOpenAsChild;
	VirtualInvokeData _18_OnUIClose;
	VirtualInvokeData _19_OnUIDestory;
	VirtualInvokeData _20_OnUIDestroy;
	VirtualInvokeData _21_OnUIActiveGroupSwitch;
	VirtualInvokeData _22_OnVisibilityChanged;
	VirtualInvokeData _23_OnDestroy;
	VirtualInvokeData _24_Show;
	VirtualInvokeData _25_Hide;
	VirtualInvokeData _26_IsVisible;
	VirtualInvokeData _27_RefreshVisibility;
	VirtualInvokeData _28_IsActive;
	VirtualInvokeData _29_SetUIActive;
	VirtualInvokeData _30_BeforeScreenshot;
	VirtualInvokeData _31_AfterScreenshot;
	VirtualInvokeData _32_BeforeSharePreview;
	VirtualInvokeData _33_AfterSharePreview;
	VirtualInvokeData _34_OnShare;
	VirtualInvokeData _35_GetResID;
};
struct COW_UIWeaponKillNotificationItemController_c {
	Il2CppClass_1 _1;
	COW_UIWeaponKillNotificationItemController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponKillNotificationItemController_VTable vtable;
};
struct COW_UIWeaponKillNotificationItemController_o {
	COW_UIWeaponKillNotificationItemController_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_Dictionary_int__UIBaseController_CachedPosScale__o* UIBaseController_m_CachedPosition;
	bool m_NeedRemotePos;
	bool m_NeedParseWigdet;
	GCommon_UIBaseController_o* UIBaseController__ParentController_k__BackingField;
	bool UIBaseController__IsInit_k__BackingField;
	bool UIBaseController__IsOpened_k__BackingField;
	bool UIBaseController__IsClosed_k__BackingField;
	bool IsRootController;
	System_Collections_Generic_List_UIBaseController__o* m_ChildControllers;
	GCommon_BitArray64_o* m_UIGroup;
	GCommon_BitArrayBoolean_o* m_StoredActiveState;
	System_Collections_Generic_List_UIBaseModel__o* UIBaseController_m_RegisterModels;
	System_Collections_Generic_List_UIBaseController_AutoRegisterItem__o* UIBaseController_m_RegisterEvents;
	COW_UIWeaponKillNotificationItemView_o* m_View;
	bool m_Pending;
	uint32_t m_DelayCallID;
	GCommon_Timer_o* m_ShowupTimer;
	System_Collections_Generic_Dictionary_ResourceID__GameObject__o* m_GoEffects;
	System_String_o* m_KillVerbColor;
};
struct COW_UIWeaponKillNotificationItemController__AllignCenter_c__Iterator0_StaticFields {
};
struct COW_UIWeaponKillNotificationItemController__AllignCenter_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIWeaponKillNotificationItemController__AllignCenter_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIWeaponKillNotificationItemController__AllignCenter_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIWeaponKillNotificationItemController__AllignCenter_c__Iterator0_VTable vtable;
};
struct COW_UIWeaponKillNotificationItemController__AllignCenter_c__Iterator0_o {
	COW_UIWeaponKillNotificationItemController__AllignCenter_c__Iterator0_c *klass;
	void *monitor;
	COW_UIWeaponKillNotificationItemController_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct ILayoutTableItem_StaticFields {
};
struct ILayoutTableItem_VTable {
};
struct ILayoutTableItem_c {
	Il2CppClass_1 _1;
	ILayoutTableItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ILayoutTableItem_VTable vtable;
};
struct ILayoutTableItem_o {
	ILayoutTableItem_c *klass;
	void *monitor;
};
struct BaseTableItem_StaticFields {
};
struct BaseTableItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_Init;
	VirtualInvokeData _9_UnInit;
	VirtualInvokeData _10_GetSize;
	VirtualInvokeData _11_EditorExecute;
	VirtualInvokeData _12_SkipPadding;
};
struct BaseTableItem_c {
	Il2CppClass_1 _1;
	BaseTableItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	BaseTableItem_VTable vtable;
};
struct BaseTableItem_o {
	BaseTableItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* m_Widget;
	bool m_HasInit;
	bool m_SkipPadding;
};
struct GridTableItem_StaticFields {
};
struct GridTableItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_Init;
	VirtualInvokeData _9_UnInit;
	VirtualInvokeData _10_GetSize;
	VirtualInvokeData _11_EditorExecute;
	VirtualInvokeData _12_SkipPadding;
};
struct GridTableItem_c {
	Il2CppClass_1 _1;
	GridTableItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	GridTableItem_VTable vtable;
};
struct GridTableItem_o {
	GridTableItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* BaseTableItem_m_Widget;
	bool m_HasInit;
	bool m_SkipPadding;
	UIGrid_o* m_Grid;
	float m_PadLeft;
	float m_PadRight;
	float m_PadBottom;
	float m_PadUp;
	UnityEngine_Vector2_o m_PresetRealItemSize;
	UnityEngine_Vector2_o m_RealItemSize;
	int32_t m_ActiveCount;
	float m_PresetCount;
	bool m_HalfLine;
};
struct LayoutTable_StaticFields {
};
struct LayoutTable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_Init;
	VirtualInvokeData _9_UnInit;
	VirtualInvokeData _10_GetSize;
	VirtualInvokeData _11_EditorExecute;
	VirtualInvokeData _12_SkipPadding;
};
struct LayoutTable_c {
	Il2CppClass_1 _1;
	LayoutTable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LayoutTable_VTable vtable;
};
struct LayoutTable_o {
	LayoutTable_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* BaseTableItem_m_Widget;
	bool m_HasInit;
	bool m_SkipPadding;
	int32_t m_LayoutType;
	UnityEngine_Transform_o* m_StartTopLeftPos;
	UnityEngine_GameObject_array* m_GOs;
	UnityEngine_Vector2_o m_Padding;
	bool m_ExecuteOnStart;
	System_Collections_Generic_List_ILayoutTableItem__o* m_Items;
	float _TotalWidthForVertical_k__BackingField;
	float _TotalHeightForVertical_k__BackingField;
	float _TotalHeightForHorizontal_k__BackingField;
	float _TotalWidthForHorizontal_k__BackingField;
};
struct MinWidgetTableItem_StaticFields {
};
struct MinWidgetTableItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _8_Init;
	VirtualInvokeData _9_UnInit;
	VirtualInvokeData _10_GetSize;
	VirtualInvokeData _11_EditorExecute;
	VirtualInvokeData _12_SkipPadding;
};
struct MinWidgetTableItem_c {
	Il2CppClass_1 _1;
	MinWidgetTableItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MinWidgetTableItem_VTable vtable;
};
struct MinWidgetTableItem_o {
	MinWidgetTableItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* BaseTableItem_m_Widget;
	bool m_HasInit;
	bool m_SkipPadding;
	UnityEngine_GameObject_array* m_WidgetGOs;
	int32_t m_SizType;
	System_Collections_Generic_List_ILayoutTableItem__o* m_Widgets;
	ILayoutTableItem_o* m_MinHorizontal;
	ILayoutTableItem_o* m_MinVertical;
};
struct COW_LobbyBackgroundViewUtil_StaticFields {
};
struct COW_LobbyBackgroundViewUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyBackgroundViewUtil_c {
	Il2CppClass_1 _1;
	COW_LobbyBackgroundViewUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyBackgroundViewUtil_VTable vtable;
};
struct COW_LobbyBackgroundViewUtil_o {
	COW_LobbyBackgroundViewUtil_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool m_HideLobbyShadow;
	float m_ReplayTimeStamp;
};
struct COW_BountyScannerMapObject_StaticFields {
};
struct COW_BountyScannerMapObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BountyScannerMapObject_c {
	Il2CppClass_1 _1;
	COW_BountyScannerMapObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BountyScannerMapObject_VTable vtable;
};
struct COW_BountyScannerMapObject_o {
	COW_BountyScannerMapObject_c *klass;
	void *monitor;
	UnityEngine_Transform_o* m_MarkContainer;
	UISprite_o* m_MarkSprite;
	UISprite_o* m_DirectionSprite;
	TweenAlpha_o* m_MarkerTween;
	TweenAlpha_o* m_DirectionTween;
	int32_t m_MapType;
	float m_Scale;
	COW_GamePlay_HNLLDHPPEKL_o* m_BountyManager;
	UIPanel_o* m_MinimapPanel;
};
struct COW_DetectorMapObjectModel_StaticFields {
	COW_DetectorMapObjectModel_o* Instance;
};
struct COW_DetectorMapObjectModel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_DetectorMapObjectModel_c {
	Il2CppClass_1 _1;
	COW_DetectorMapObjectModel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DetectorMapObjectModel_VTable vtable;
};
struct COW_DetectorMapObjectModel_o {
	COW_DetectorMapObjectModel_c *klass;
	void *monitor;
	COW_GamePlay_LFHDEBBIOPO_o* m_Detector;
	COW_GamePlay_Player_o* m_LocalPlayer;
	float m_Range;
	float m_Interval;
	float m_ShowPointTime;
	float m_FadeTime;
	int32_t m_LastState;
	bool ShowAirLine;
	bool ShowCircle;
	System_Collections_Generic_List_Vector3__o* DetectedPoints;
	System_Collections_Generic_List_Vector3__o* DetectedCarPoints;
	int32_t LastDetectFrame;
	float LastDetectTime;
	float NextDetectTime;
	float DestoryDetectTime;
	float FadeStartTime;
	float FadeEndTime;
	bool _Stopped_k__BackingField;
	int32_t m_RefCount;
};
struct COW_DetectorMapObject_StaticFields {
};
struct COW_DetectorMapObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_DetectorMapObject_c {
	Il2CppClass_1 _1;
	COW_DetectorMapObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DetectorMapObject_VTable vtable;
};
struct COW_DetectorMapObject_o {
	COW_DetectorMapObject_c *klass;
	void *monitor;
	COW_DetectorMapObjectModel_o* m_Model;
	UnityEngine_Transform_o* m_MapContainer;
	UnityEngine_Transform_o* m_Detector;
	UISprite_o* m_Point;
	UISprite_o* m_Circle;
	UISprite_o* m_CarPoint;
	TweenScale_o* m_CircleTween;
	System_Collections_Generic_List_DetectorMapObject_Point__o* m_Points;
	System_Collections_Generic_List_DetectorMapObject_Point__o* m_CarPoints;
	float m_RangeOnMap;
	float m_Scale;
	int32_t m_LastDetectFrame;
	float m_FadeStartTime;
	float m_FadeEndTime;
	float m_InitialPointRotAngle;
	bool m_FadeLine;
};
struct COW_DetectorMapObject_Point_StaticFields {
};
struct COW_DetectorMapObject_Point_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_DetectorMapObject_Point_c {
	Il2CppClass_1 _1;
	COW_DetectorMapObject_Point_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DetectorMapObject_Point_VTable vtable;
};
struct COW_DetectorMapObject_Point_o {
	COW_DetectorMapObject_Point_c *klass;
	void *monitor;
	UISprite_o* Sprite;
	TweenAlpha_o* TweenAlpha;
	UnityEngine_Transform_o* SpriteTrans;
};
struct COW_LastVehicleObject_StaticFields {
};
struct COW_LastVehicleObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LastVehicleObject_c {
	Il2CppClass_1 _1;
	COW_LastVehicleObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LastVehicleObject_VTable vtable;
};
struct COW_LastVehicleObject_o {
	COW_LastVehicleObject_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_GamePlay_Vehicle_o* m_BindVehicle;
	uint32_t m_HideDelayCallID;
};
struct COW_MiniMapPermanentScan_StaticFields {
};
struct COW_MiniMapPermanentScan_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MiniMapPermanentScan_c {
	Il2CppClass_1 _1;
	COW_MiniMapPermanentScan_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MiniMapPermanentScan_VTable vtable;
};
struct COW_MiniMapPermanentScan_o {
	COW_MiniMapPermanentScan_c *klass;
	void *monitor;
	UnityEngine_Transform_o* m_MapContainer;
	UISprite_o* m_Point;
	System_Collections_Generic_List_MiniMapPermanentScan_ScanPoint__o* m_ScanPoints;
	float m_EndTime;
	int32_t m_PointCnt;
	COW_GamePlay_ELBNMLHGNNE_o* m_ScanData;
};
struct COW_MiniMapPermanentScan_ScanPoint_StaticFields {
};
struct COW_MiniMapPermanentScan_ScanPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MiniMapPermanentScan_ScanPoint_c {
	Il2CppClass_1 _1;
	COW_MiniMapPermanentScan_ScanPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MiniMapPermanentScan_ScanPoint_VTable vtable;
};
struct COW_MiniMapPermanentScan_ScanPoint_o {
	COW_MiniMapPermanentScan_ScanPoint_c *klass;
	void *monitor;
	UISprite_o* Sprite;
	TweenAlpha_o* TweenAlpha;
	UnityEngine_Transform_o* SpriteTrans;
};
struct COW_SoundTipsView_StaticFields {
};
struct COW_SoundTipsView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SoundTipsView_c {
	Il2CppClass_1 _1;
	COW_SoundTipsView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SoundTipsView_VTable vtable;
};
struct COW_SoundTipsView_o {
	COW_SoundTipsView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* SpriteVehicleSoundTip;
	UISprite_o* SpriteFootStepSoundTip;
	UISprite_o* SpriteFireSoundTip;
	TweenAlpha_o* SoundTipTween;
	UnityEngine_Color_o WarningTipColor;
	UnityEngine_Color_o DangerTipColor;
	UISprite_o* m_SoundTipSprite;
	GCommon_Timer_o* m_DelayStopTimer;
};
struct COW_UavMapObject_StaticFields {
	bool m_IgnoreSubsequentLocalPlayerReveal;
};
struct COW_UavMapObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UavMapObject_c {
	Il2CppClass_1 _1;
	COW_UavMapObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UavMapObject_VTable vtable;
};
struct COW_UavMapObject_o {
	COW_UavMapObject_c *klass;
	void *monitor;
	COW_GamePlay_LevelUAV_o* m_Uav;
	COW_UIUAVMapObjectView_o* m_UavObjectView;
	float m_UavFadeStartTime;
	float m_UavFadeEndTime;
	float m_UavFadeTime;
	UnityEngine_Color_o m_DefaultColor;
	System_Collections_Generic_List_UavMapObject_UavPoint__o* m_UavPoints;
	float m_Scale;
	float m_RangeOnMap;
	float m_RangeExtendedOnMap;
	float m_UAVRange;
	float m_UAVRangeExtended;
	float m_UAVPointTweenDurationExtension;
	UnityEngine_Transform_o* m_MapContainer;
	UISprite_o* m_UavPoint;
	TweenAlpha_o* m_PlayerTween;
	TweenScale_o* m_CircleTween;
	UISprite_o* m_Circle;
	UISprite_o* m_CircleExtneded;
	int32_t m_LastUpdateFrame;
	GCommon_BitArrayBoolean_o* m_OrVisible;
	GCommon_BitArrayBoolean_o* m_Visible;
	UnityEngine_Color_o MyTeamUAVColor;
	UnityEngine_Color_o EnemyUAVColor;
	UnityEngine_Color_o GlobalEventUAVColor;
	uint32_t m_VisualType;
	System_Collections_Generic_Dictionary_uint__string__o* m_IconTypeMap;
};
struct COW_UavMapObject_UavPoint_StaticFields {
};
struct COW_UavMapObject_UavPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UavMapObject_UavPoint_c {
	Il2CppClass_1 _1;
	COW_UavMapObject_UavPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UavMapObject_UavPoint_VTable vtable;
};
struct COW_UavMapObject_UavPoint_o {
	COW_UavMapObject_UavPoint_c *klass;
	void *monitor;
	UISprite_o* Sprite;
	TweenAlpha_o* TweenAlpha;
	UnityEngine_Transform_o* SpriteTrans;
};
struct COW_MapUIDeadBox_StaticFields {
};
struct COW_MapUIDeadBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MapUIDeadBox_c {
	Il2CppClass_1 _1;
	COW_MapUIDeadBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MapUIDeadBox_VTable vtable;
};
struct COW_MapUIDeadBox_o {
	COW_MapUIDeadBox_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* m_icon;
	float m_HideTime;
};
struct COW_TeammateGameObject_StaticFields {
};
struct COW_TeammateGameObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TeammateGameObject_c {
	Il2CppClass_1 _1;
	COW_TeammateGameObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TeammateGameObject_VTable vtable;
};
struct COW_TeammateGameObject_o {
	COW_TeammateGameObject_c *klass;
	void *monitor;
	UnityEngine_GameObject_o* teammate;
	UnityEngine_GameObject_o* id;
	UnityEngine_GameObject_o* direction;
	UIWidget_o* directionSprite;
	UIWidget_o* directionArea;
	UnityEngine_GameObject_o* knockdown;
	UnityEngine_GameObject_o* dead;
	UnityEngine_GameObject_o* vehicle;
	UnityEngine_GameObject_o* quickChatEffect;
	UnityEngine_GameObject_o* idIndexLabel;
	UISprite_o* inmapShowSpr;
	TweenAlpha_o* Firing_Tween;
	int32_t m_CurrentState;
};
struct COW_UIMapUtil_StaticFields {
	System_Collections_Generic_Dictionary_int__uint__o* NamePlateColorDict;
	System_Collections_Generic_Dictionary_int__uint__o* NamePlateColorDict4CS;
	int32_t NAME_PLATE_COLOR_COUNT;
	int32_t NAME_PLATE_COLOR_COUNT_CS;
	int32_t OuterColorPropertyID;
	int32_t OuterInnerCenterPosPropertyID;
	int32_t NextCircleCenterPosPropertyID;
	int32_t DottedCircleCenterPosPropertyID;
	int32_t CircleRadiusPropertyID;
	int32_t CircleLineWidthPropertyID;
	int32_t GlobalMissionZonePropertyID;
	int32_t OuterCenterForwardPropertyID;
	int32_t OuterSizePropertyID;
	int32_t OuterCircleLineWidthPropertyID;
	int32_t InnerCenterForwardPropertyID;
	int32_t InnerSizePropertyID;
	UnityEngine_Vector4_o DEFAULT_MAP_OFFSET;
	System_Collections_Generic_Dictionary_uint__Vector4__o* MAPOFFSET_DICT;
	UnityEngine_Vector4_o CurrentMapOffset;
	float OFFSET_SCALE_RATIO_X;
	float MAP_WIDTH;
	float MAP_DOTTED_WIDTH;
	float OUTER_LINEWIDTH;
	float MAP_OUTZONE_TRANSPARENCY;
	UnityEngine_Vector3_o m_InnerCenterPos;
	UnityEngine_Vector3_o m_InnerZoneScale;
	UnityEngine_Vector4_o OUTER_COLOR_BLUE;
	UnityEngine_Vector4_o OUTER_COLOR_WHITE;
	UnityEngine_Vector4_o OUTER_COLOR_TRANSPARENT;
	UnityEngine_Vector4_o COLOR_CELL_GAME_CIRCLE_BG;
	UnityEngine_Vector4_o COLOR_CELL_GAME_CIRCLE_RING;
	UnityEngine_Vector4_o m_CachedShaderOuterInnerCenter;
	UnityEngine_Vector4_o m_CachedShaderRadii;
	UnityEngine_Vector4_o m_CachedShaderLineWidth;
	System_Collections_Generic_Dictionary_int__UIMapUtil_DrawCacheInfo__o* m_dicCacheInfo;
	System_Collections_Generic_Dictionary_int__string__o* m_TeamSpritesDict;
	System_Collections_Generic_Dictionary_int__string__o* m_TeamSpritesDict2;
};
struct COW_UIMapUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMapUtil_c {
	Il2CppClass_1 _1;
	COW_UIMapUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMapUtil_VTable vtable;
};
struct COW_UIMapUtil_o {
	COW_UIMapUtil_c *klass;
	void *monitor;
};
struct COW_UIMiniMapAirWall_StaticFields {
};
struct COW_UIMiniMapAirWall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMiniMapAirWall_c {
	Il2CppClass_1 _1;
	COW_UIMiniMapAirWall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMiniMapAirWall_VTable vtable;
};
struct COW_UIMiniMapAirWall_o {
	COW_UIMiniMapAirWall_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_GameObject__o* AirWallMap;
};
struct COW_PCAirTrailView_StaticFields {
};
struct COW_PCAirTrailView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PCAirTrailView_c {
	Il2CppClass_1 _1;
	COW_PCAirTrailView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PCAirTrailView_VTable vtable;
};
struct COW_PCAirTrailView_o {
	COW_PCAirTrailView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_GameObject_o* Particle1PGo;
	UnityEngine_GameObject_o* Particle3PGo;
	COW_GamePlay_Player_o* player;
};
struct PopMenuItemView_StaticFields {
};
struct PopMenuItemView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PopMenuItemView_c {
	Il2CppClass_1 _1;
	PopMenuItemView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PopMenuItemView_VTable vtable;
};
struct PopMenuItemView_o {
	PopMenuItemView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* ItemBtn;
	UIWidget_o* Container;
	UIWidget_o* EnableBG;
	UILabel_o* Label;
	UIWidget_o* DisableBG;
	UILabel_o* DisableLabel;
	UISprite_o* Icon;
};
struct COW_ProfileManager_StaticFields {
};
struct COW_ProfileManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
	VirtualInvokeData _10_GCommon_IUIModelDataChangeObserver_OnDataChanged;
	VirtualInvokeData _11_GCommon_IUIModelDataChangeObserver_GetInterestedPropID;
};
struct COW_ProfileManager_c {
	Il2CppClass_1 _1;
	COW_ProfileManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ProfileManager_VTable vtable;
};
struct COW_ProfileManager_o {
	COW_ProfileManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_ulong__BaseProfileInfo__o* m_ProfileInfoDic;
	COW_UIModelFriends_o* m_FriendModel;
	COW_UIModelClan_o* m_ClanModel;
	COW_UIModelGroup_o* m_GroupModel;
	COW_UIModelCustomRoom_o* m_CustomRoomModel;
};
struct COW_UIProfileUtil_StaticFields {
	UnityEngine_Color_o Online_ColorOrange;
	UnityEngine_Color_o Online_ColorGreen;
	UnityEngine_Color_o Busy_ColorBlue;
	UnityEngine_Color_o OfflineWithoutMask_Color;
	UnityEngine_Color_o OfflineWithMask_Color;
	UnityEngine_Color_o LevelLimit_Color;
	System_Collections_Generic_Dictionary_uint__int__o* AccountPresenceSortOrder;
};
struct COW_UIProfileUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIProfileUtil_c {
	Il2CppClass_1 _1;
	COW_UIProfileUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileUtil_VTable vtable;
};
struct COW_UIProfileUtil_o {
	COW_UIProfileUtil_c *klass;
	void *monitor;
};
struct COW_UIProfileUtil__SetHeadPic_c__AnonStorey0_StaticFields {
};
struct COW_UIProfileUtil__SetHeadPic_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIProfileUtil__SetHeadPic_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIProfileUtil__SetHeadPic_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIProfileUtil__SetHeadPic_c__AnonStorey0_VTable vtable;
};
struct COW_UIProfileUtil__SetHeadPic_c__AnonStorey0_o {
	COW_UIProfileUtil__SetHeadPic_c__AnonStorey0_c *klass;
	void *monitor;
	UISprite_o* m_HeadIcon;
	UITexture_o* uiTexture;
	GCommon_UINetworkTexture_o* uiNetworkTexture;
};
struct COW_InGameWeaponPowerTitleInfo_StaticFields {
};
struct COW_InGameWeaponPowerTitleInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InGameWeaponPowerTitleInfo_c {
	Il2CppClass_1 _1;
	COW_InGameWeaponPowerTitleInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InGameWeaponPowerTitleInfo_VTable vtable;
};
struct COW_InGameWeaponPowerTitleInfo_o {
	COW_InGameWeaponPowerTitleInfo_c *klass;
	void *monitor;
	int32_t iconType;
	uint32_t rank;
	uint64_t leaderBoardID;
	uint32_t weaponID;
	uint64_t expireTime;
};
struct COW_BaseProfileInfo_StaticFields {
};
struct COW_BaseProfileInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BaseProfileInfo_c {
	Il2CppClass_1 _1;
	COW_BaseProfileInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BaseProfileInfo_VTable vtable;
};
struct COW_BaseProfileInfo_o {
	COW_BaseProfileInfo_c *klass;
	void *monitor;
	uint64_t AccountID;
	System_String_o* Region;
	uint32_t Level;
	System_String_o* NickName;
	System_String_o* OnlineState;
	System_String_o* PortraitUrl;
	System_String_o* PlatformIcon;
	System_String_o* ExternalName;
	System_String_o* GenderIcon;
	System_String_o* ClanName;
	uint32_t ClanBadgeID;
	uint32_t Banner;
	uint32_t HeadPic;
	int32_t Rank;
	int32_t RankPoint;
	int32_t PeakRankPos;
	int32_t CSRank;
	int32_t CSRankPoint;
	int32_t CSPeakRankPos;
	bool is_cs_ranking_ban;
	int64_t Update_time;
	uint32_t GroupMemberCnt;
	uint32_t GroupMode;
	uint32_t skinColor;
	uint32_t AvatarID;
	System_Collections_Generic_List_uint__o* cloth;
	System_Collections_Generic_HashSet_uint__o* ClothEffectUnlockItems;
	int32_t OnlineStatus;
	uint32_t MatchMode;
	uint32_t GameMode;
	uint32_t MapID;
	uint32_t LootBox;
	uint32_t BackPack;
	uint32_t Parachute;
	uint32_t Skyboard;
	uint32_t Flight;
	uint32_t Pin;
	uint32_t Title;
	uint32_t GroupAnim;
	uint32_t Music;
	uint32_t QuickMsgVocal;
	System_Collections_Generic_Dictionary_uint__uint__o* Weapons;
	System_Collections_Generic_Dictionary_uint__uint__o* PVEWeaponSkins;
	System_Collections_Generic_Dictionary_uint__uint__o* VehicleSkins;
	System_Collections_Generic_Dictionary_uint__uint__o* EmoteSlots;
	System_Collections_Generic_Dictionary_uint__uint__o* Shows;
	bool _IsBackpackDirty_k__BackingField;
	bool HasElitePass;
	uint32_t EPBadgeId;
	uint32_t EPBadgeCount;
	bool ShowCallsignRank;
	int64_t LastLoginAt;
	uint32_t Role;
	uint64_t GroupId;
	uint32_t TrainingTokenCnt;
	uint32_t gamebagid;
	uint32_t hostTeamIndex;
	uint32_t StreakWins;
	bool ShowBRRank;
	bool ShowCSRank;
	int32_t recommandReason;
	COW_InGameWeaponPowerTitleInfo_o* InGameWeaponPowerInfo;
	System_String_o* externalIcon;
	int32_t externalIconStatus;
	int32_t externalIconShowType;
	System_String_o* releaseVersion;
};
struct COW_UISettingToggleBtnGroup_StaticFields {
};
struct COW_UISettingToggleBtnGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnAwake;
	VirtualInvokeData _5_OnSelectButton;
};
struct COW_UISettingToggleBtnGroup_c {
	Il2CppClass_1 _1;
	COW_UISettingToggleBtnGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISettingToggleBtnGroup_VTable vtable;
};
struct COW_UISettingToggleBtnGroup_o {
	COW_UISettingToggleBtnGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	GCommon_UIToggleButton_array* toggleButtons;
	GCommon_UIToggleButton_o* DefaultClickBtn;
	GCommon_UIToggleButtonGroup_OnItemSelect_o* OnItemSelectCallback;
	GCommon_UIToggleButtonGroup_OnItemSelect_o* OnItemUnSelectCallback;
	GCommon_UIToggleButtonGroup_OnItemAwakeFinished_o* OnAwakeCallback;
	System_Int32_array* m_Contents;
	System_String_o* m_SettingKey;
	int32_t m_DefaultContent;
	COW_OnToggleGroupValueChange_o* OnToggleValueChange;
};
struct COW_OnToggleGroupValueChange_StaticFields {
};
struct COW_OnToggleGroupValueChange_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_OnToggleGroupValueChange_c {
	Il2CppClass_1 _1;
	COW_OnToggleGroupValueChange_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OnToggleGroupValueChange_VTable vtable;
};
struct COW_OnToggleGroupValueChange_o {
	COW_OnToggleGroupValueChange_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UISettingToggleGroup_StaticFields {
};
struct COW_UISettingToggleGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISettingToggleGroup_c {
	Il2CppClass_1 _1;
	COW_UISettingToggleGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISettingToggleGroup_VTable vtable;
};
struct COW_UISettingToggleGroup_o {
	COW_UISettingToggleGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIToggle_array* m_Toggles;
	System_Int32_array* m_Contents;
	UILabel_array* m_Labels;
	System_String_o* m_SettingKey;
	int32_t m_DefaultContent;
	bool isReloadingWorks;
	bool isInitShow;
	COW_UIToggleValue_array* m_ToggleValueItems;
	COW_OnToggleGroupValueChange_o* OnToggleValueChange;
	UILabel_o* m_LocTitle;
	UILabel_o* m_OnLabel;
	UILabel_o* m_OffLabel;
	UnityEngine_Color_o OnColor;
	UnityEngine_Color_o OffColor;
	bool m_HasInit;
};
struct COW_UIToggleValue_StaticFields {
};
struct COW_UIToggleValue_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIToggleValue_c {
	Il2CppClass_1 _1;
	COW_UIToggleValue_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIToggleValue_VTable vtable;
};
struct COW_UIToggleValue_o {
	COW_UIToggleValue_c *klass;
	void *monitor;
	int32_t m_Content;
	UIToggle_o* m_Toggle;
	UILabel_o* m_Label;
};
struct COW_UISPHudPlayerItem_StaticFields {
};
struct COW_UISPHudPlayerItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UISPHudPlayerItem_c {
	Il2CppClass_1 _1;
	COW_UISPHudPlayerItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISPHudPlayerItem_VTable vtable;
};
struct COW_UISPHudPlayerItem_o {
	COW_UISPHudPlayerItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* Widget;
	UILabel_o* No;
	UILabel_o* Name;
	UILabel_o* Cnt;
	UIButton_o* Btn;
	UnityEngine_GameObject_o* DeadMask;
	UnityEngine_GameObject_o* SelectedBG;
	COW_PlayerData_o* m_PlayerData;
};
struct COW_UIHudSpeedRoyaleTeammateGroup_StaticFields {
};
struct COW_UIHudSpeedRoyaleTeammateGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSpeedRoyaleTeammateGroup_c {
	Il2CppClass_1 _1;
	COW_UIHudSpeedRoyaleTeammateGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSpeedRoyaleTeammateGroup_VTable vtable;
};
struct COW_UIHudSpeedRoyaleTeammateGroup_o {
	COW_UIHudSpeedRoyaleTeammateGroup_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIGrid_o* Grid;
	UISprite_o* VehicleHpSprite;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudSpeedRoyaleTeammateItem__o* TeammateItems;
};
struct COW_UIHudSpeedRoyaleTeammateItem_StaticFields {
};
struct COW_UIHudSpeedRoyaleTeammateItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIHudSpeedRoyaleTeammateItem_c {
	Il2CppClass_1 _1;
	COW_UIHudSpeedRoyaleTeammateItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudSpeedRoyaleTeammateItem_VTable vtable;
};
struct COW_UIHudSpeedRoyaleTeammateItem_o {
	COW_UIHudSpeedRoyaleTeammateItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* Name;
	UnityEngine_GameObject_o* HPBarGO;
	UISprite_o* HP;
	UISprite_o* Mark;
	UnityEngine_GameObject_o* KillerGO;
	UILabel_o* TeamIndex;
	UISprite_o* Offline;
	UISprite_o* DisFlag;
	UnityEngine_GameObject_o* VoiceGO;
	int32_t m_CurrentState;
};
struct COW_UIHudTeammateItem_StaticFields {
};
struct COW_UIHudTeammateItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_InitInfo;
	VirtualInvokeData _5_InitInfo;
	VirtualInvokeData _6_InitWithPlayerInfo;
	VirtualInvokeData _7_SetReviveInfo;
	VirtualInvokeData _8_OnHPChanged;
	VirtualInvokeData _9_InitModeRelatedInfo;
	VirtualInvokeData _10_OnLevelChanged;
};
struct COW_UIHudTeammateItem_c {
	Il2CppClass_1 _1;
	COW_UIHudTeammateItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHudTeammateItem_VTable vtable;
};
struct COW_UIHudTeammateItem_o {
	COW_UIHudTeammateItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIWidget_o* ThisWidget;
	UILabel_o* Name;
	UnityEngine_GameObject_o* HPBarGO;
	UISprite_o* HP;
	UISprite_o* SP;
	UISprite_o* Mark;
	int32_t HPBarLength;
	COW_UIHudPlayerMarkIcon_o* PlayerMark;
	UnityEngine_GameObject_o* KillerGO;
	UILabel_o* TeamIndex;
	UISprite_o* Knockdown;
	UISprite_o* Offline;
	UISprite_o* DisFlag;
	UISprite_o* Vehicle;
	UISprite_o* VaultKey;
	UnityEngine_GameObject_o* VoiceGO;
	UnityEngine_GameObject_o* QuickMsgGO;
	UnityEngine_GameObject_o* MutedGO;
	UISprite_o* TeamParachuteIcon;
	UnityEngine_GameObject_o* ModeRelatedContainer;
	UISprite_o* ModeIcon;
	UnityEngine_GameObject_o* ModeIconEffect;
	UILabel_o* ModeTxt;
	COW_VFXCreateHelper_o* ModeVFXEffect;
	UnityEngine_GameObject_o* Effect_Glow;
	UIGrid_o* m_CelebrityGrid;
	UISprite_o* TrainingZoneIcon;
	UISprite_o* HeadBGSprite;
	UnityEngine_Transform_o* NameTextAnchor;
	UIGrid_o* IconGrid;
	UnityEngine_GameObject_o* WantedIcon;
	UILabel_o* Level;
	UnityEngine_GameObject_o* HealGunLiveEffect;
	COW_VFXCreateHelper_o* VFF_Rescue;
	UIWidget_o* GridLastPos;
	UnityEngine_GameObject_o* KnockInfo;
	UnityEngine_Animation_o* KnockInfoAnimation;
	UILabel_o* KillStackTxt;
	UILabel_o* KillStackTxtVFX;
	UnityEngine_GameObject_o* KillIconBg;
	UISprite_o* KnockInfoResult;
	COW_VFXCreateHelper_o* BuySelfReviveVfx;
	UnityEngine_GameObject_o* PendingReviveRoot;
	UILabel_o* PnedingReviveCountDownLabel;
	UnityEngine_GameObject_o* FloatingLandIcon;
	UnityEngine_GameObject_o* FloatingLandJoinEffect;
	int32_t TeamIndexNum;
	COW_GamePlay_IHAAMHPPLMG_o pID;
	int32_t m_CurrentState;
	COW_UITimeLabelHelper_o* m_CountDownLabel;
	GCommon_BitArrayBoolean_o* ModeRelatedContainerShow;
	uint32_t m_QuickMsgDelayHideID;
	uint32_t m_KnockDownIconDelayID;
	bool m_IsMute;
	UnityEngine_Animation_o* m_ModeAnimation;
	uint32_t m_DelayModeIconHide;
	bool m_IsBombNeedAnim;
	bool healHintEffectShow;
	UnityEngine_Vector3_o m_textAnchorOrigSize;
	UnityEngine_Vector3_o m_GridOrigSize;
	COW_UITimeLabelHelper_o* m_PendingReviveCountDownHelper;
	UnityEngine_Color_o NAME_COLOR_NORMAL;
	UnityEngine_Color_o NAME_COLOR_DEAD;
	bool m_IsCelebrity;
};
struct COW_ITipsDelegate_StaticFields {
};
struct COW_ITipsDelegate_VTable {
};
struct COW_ITipsDelegate_c {
	Il2CppClass_1 _1;
	COW_ITipsDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ITipsDelegate_VTable vtable;
};
struct COW_ITipsDelegate_o {
	COW_ITipsDelegate_c *klass;
	void *monitor;
};
struct COW_TipsManager_StaticFields {
};
struct COW_TipsManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_TipsManager_c {
	Il2CppClass_1 _1;
	COW_TipsManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TipsManager_VTable vtable;
};
struct COW_TipsManager_o {
	COW_TipsManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_int__int__o* m_TipsDataStore;
	System_Collections_Generic_Dictionary_int__List_ITipsDelegate___o* m_TipsDelegates;
	System_Collections_Generic_Dictionary_string__CSVBaseData__o* m_ShowRuleDict;
	System_Collections_Generic_Dictionary_string__CSVBaseData__o* m_SpShowRuleDict;
	System_Collections_Generic_Dictionary_string__CSVBaseData__o* m_BubbleShowRuleDict;
};
struct COW_TipsParentChildrenDic_StaticFields {
	System_Collections_Generic_Dictionary_int__int__o* m_TipsChildParentDic;
};
struct COW_TipsParentChildrenDic_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TipsParentChildrenDic_c {
	Il2CppClass_1 _1;
	COW_TipsParentChildrenDic_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TipsParentChildrenDic_VTable vtable;
};
struct COW_TipsParentChildrenDic_o {
	COW_TipsParentChildrenDic_c *klass;
	void *monitor;
};
struct COW_UIMultiTipsButton_StaticFields {
};
struct COW_UIMultiTipsButton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnTipsDataChange;
};
struct COW_UIMultiTipsButton_c {
	Il2CppClass_1 _1;
	COW_UIMultiTipsButton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMultiTipsButton_VTable vtable;
};
struct COW_UIMultiTipsButton_o {
	COW_UIMultiTipsButton_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* m_Button;
	UnityEngine_GameObject_o* m_TipsObject;
	UILabel_o* m_TipsNumLabel;
	System_String_array* m_TipsTypes;
	System_Collections_Generic_List_int__o* m_Types;
	System_Collections_Generic_Dictionary_int__int__o* m_TipNums;
	bool m_IsClearing;
};
struct COW_UITipsButton_StaticFields {
};
struct COW_UITipsButton_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnTipsDataChange;
};
struct COW_UITipsButton_c {
	Il2CppClass_1 _1;
	COW_UITipsButton_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UITipsButton_VTable vtable;
};
struct COW_UITipsButton_o {
	COW_UITipsButton_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* m_Button;
	System_String_o* m_TipsType;
	UnityEngine_GameObject_o* m_TipsObject;
	UILabel_o* m_TipsNumLabel;
	System_Action_o* m_OnTipsVisibilityChanged;
	int32_t m_Type;
};
struct COW_UIClanLogItemView_StaticFields {
};
struct COW_UIClanLogItemView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIClanLogItemView_c {
	Il2CppClass_1 _1;
	COW_UIClanLogItemView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIClanLogItemView_VTable vtable;
};
struct COW_UIClanLogItemView_o {
	COW_UIClanLogItemView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* m_ContentLabel;
	UILabel_o* m_TimeLabel;
};
struct COW_UILadderMatchPopoverView_StaticFields {
};
struct COW_UILadderMatchPopoverView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILadderMatchPopoverView_c {
	Il2CppClass_1 _1;
	COW_UILadderMatchPopoverView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILadderMatchPopoverView_VTable vtable;
};
struct COW_UILadderMatchPopoverView_o {
	COW_UILadderMatchPopoverView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* RankLabel;
	UILabel_o* TopLabel;
	UILabel_o* RankCountLabel;
	UISprite_o* GrandMasterIcon;
	UnityEngine_GameObject_o* RankBG;
};
struct COW_UILobbyNewSkinChangeView_StaticFields {
};
struct COW_UILobbyNewSkinChangeView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UILobbyNewSkinChangeView_c {
	Il2CppClass_1 _1;
	COW_UILobbyNewSkinChangeView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UILobbyNewSkinChangeView_VTable vtable;
};
struct COW_UILobbyNewSkinChangeView_o {
	COW_UILobbyNewSkinChangeView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* LobbyStartIcon;
	UISprite_o* SoloMatchMakingBg;
	UISprite_o* SoloBtnEnterDisBg;
	UILabel_o* StartMatchLabel;
	UILabel_o* SoloMatchMakingLabel;
	UILabel_o* SoloBtnEnterDisLabel;
	UISprite_o* MapModeBtnBg;
	UISprite_o* TeamModeBtn;
	UILabel_o* MapModeSelected;
	UILabel_o* LadderExtraBonusTxt;
	UILabel_o* RankRPLabel;
	UILabel_o* BmapModeSelected;
	UILabel_o* GameModeSelected;
	UILabel_o* BGameModeSelected;
	UILabel_o* GoldBonusLabel;
	UILabel_o* ExpBonusLabel;
	UISprite_o* SoloBtnBG;
	UISprite_o* DuoBtnBG;
	UISprite_o* TeamBtnBG;
	UnityEngine_Transform_o* GuideStartAnim;
	UnityEngine_Transform_o* MapModeTipsAnim;
	UnityEngine_Transform_o* TeamModeTipsAnim;
	UnityEngine_Transform_o* StartIconVFX;
	UnityEngine_Transform_o* MapModeVFX;
	UILabel_o* DoubleTokenLabel;
	UISprite_o* IncreaseBtnBg;
	UISprite_o* IncreaseIcon_0;
	UISprite_o* IncreaseIcon_1;
	UISprite_o* IncreaseIcon_2;
	UISprite_o* ModeSelect1p;
	UISprite_o* ModeSelect2p;
	UISprite_o* ModeSelect4p;
	UISprite_o* ModeIcon1p;
	UISprite_o* ModeIcon2p;
	UISprite_o* ModeIcon4p;
	UILabel_o* ModeLabel1p;
	UILabel_o* ModeLabel2p;
	UILabel_o* ModeLabel4p;
};
struct COW_UIMysteryMallItemThemeView_StaticFields {
	System_Predicate_UIMysteryMallItemThemeView_UIMysteryMallItemThemeObject__o* __f__am_cache0;
};
struct COW_UIMysteryMallItemThemeView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMysteryMallItemThemeView_c {
	Il2CppClass_1 _1;
	COW_UIMysteryMallItemThemeView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMysteryMallItemThemeView_VTable vtable;
};
struct COW_UIMysteryMallItemThemeView_o {
	COW_UIMysteryMallItemThemeView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_UIMysteryMallItemThemeView_UIMysteryMallItemThemeObject_array* ThemeObjectArray;
	COW_UIMysteryMallItemThemeView_UIMysteryMallItemThemeObject_o* m_CurTheme;
};
struct COW_UIMysteryMallItemThemeView_UIMysteryMallItemThemeObject_StaticFields {
};
struct COW_UIMysteryMallItemThemeView_UIMysteryMallItemThemeObject_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMysteryMallItemThemeView_UIMysteryMallItemThemeObject_c {
	Il2CppClass_1 _1;
	COW_UIMysteryMallItemThemeView_UIMysteryMallItemThemeObject_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMysteryMallItemThemeView_UIMysteryMallItemThemeObject_VTable vtable;
};
struct COW_UIMysteryMallItemThemeView_UIMysteryMallItemThemeObject_o {
	COW_UIMysteryMallItemThemeView_UIMysteryMallItemThemeObject_c *klass;
	void *monitor;
	int32_t themeType;
	UnityEngine_GameObject_o* mainObject;
	UnityEngine_GameObject_o* priceBg;
	UISprite_o* discountBg;
	UISprite_o* qualityBg;
	UISprite_o* itemNameQualityBg;
	UILabel_o* discountLabel;
	UISprite_o* SpriteBuy;
};
struct COW_UIMysteryMallThemeView_StaticFields {
};
struct COW_UIMysteryMallThemeView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIMysteryMallThemeView_c {
	Il2CppClass_1 _1;
	COW_UIMysteryMallThemeView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIMysteryMallThemeView_VTable vtable;
};
struct COW_UIMysteryMallThemeView_o {
	COW_UIMysteryMallThemeView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t ThemeType;
	UIProgressBar_o* BarCostProgress;
	UnityEngine_Transform_o* BarPoint;
	UnityEngine_MeshRenderer_o* BarUV1;
	UnityEngine_MeshRenderer_o* BarUV2;
	UnityEngine_Transform_o* Bar;
	UILabel_o* LabelLuckNum;
	UILabel_o* LabelSuperRewardDiscount;
	UILabel_o* LabelSuperRewardItemName;
	UnityEngine_MeshRenderer_o* VFXLuckNum;
	UnityEngine_GameObject_o* ContainerEffect;
	UnityEngine_GameObject_o* TabSelectEffect;
	UISprite_o* SpriteShare;
	UISprite_o* SpriteSwitch;
	UISprite_o* SpritePurchase;
	UnityEngine_GameObject_o* MainObject;
	System_Collections_Generic_List_uint__o* ShopIdList;
};
struct COW_UIRoomCardView_StaticFields {
};
struct COW_UIRoomCardView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRoomCardView_c {
	Il2CppClass_1 _1;
	COW_UIRoomCardView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomCardView_VTable vtable;
};
struct COW_UIRoomCardView_o {
	COW_UIRoomCardView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIButton_o* Button;
	UILabel_o* Label;
	UISprite_o* Sprite;
	UIWidget_o* Widget;
	UnityEngine_BoxCollider_o* ButtonCollider;
	UnityEngine_Transform_o* Container;
	COW_UICountDownLabel_o* m_CountDownLabel;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_BaseItemInfo_o* m_CardItemInfo;
	int32_t m_ItemSubType;
};
struct COW_UIRoomCardView__RefreshLabel_c__AnonStorey0_StaticFields {
};
struct COW_UIRoomCardView__RefreshLabel_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRoomCardView__RefreshLabel_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIRoomCardView__RefreshLabel_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRoomCardView__RefreshLabel_c__AnonStorey0_VTable vtable;
};
struct COW_UIRoomCardView__RefreshLabel_c__AnonStorey0_o {
	COW_UIRoomCardView__RefreshLabel_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t type;
	COW_UIRoomCardView_o* _this;
};
struct COW_UIHUDPlayerStats_HPEffectState_StaticFields {
};
struct COW_UIHUDPlayerStats_HPEffectState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnStateEnter;
	VirtualInvokeData _5_OnStateUpdate;
	VirtualInvokeData _6_OnStateExit;
	VirtualInvokeData _7_OnStateMove;
	VirtualInvokeData _8_OnStateIK;
	VirtualInvokeData _9_OnStateMachineEnter;
	VirtualInvokeData _10_OnStateMachineExit;
	VirtualInvokeData _11_OnStateEnter;
	VirtualInvokeData _12_OnStateUpdate;
	VirtualInvokeData _13_OnStateExit;
	VirtualInvokeData _14_OnStateMove;
	VirtualInvokeData _15_OnStateIK;
	VirtualInvokeData _16_OnStateMachineEnter;
	VirtualInvokeData _17_OnStateMachineExit;
};
struct COW_UIHUDPlayerStats_HPEffectState_c {
	Il2CppClass_1 _1;
	COW_UIHUDPlayerStats_HPEffectState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIHUDPlayerStats_HPEffectState_VTable vtable;
};
struct COW_UIHUDPlayerStats_HPEffectState_o {
	COW_UIHUDPlayerStats_HPEffectState_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_UIUUgCardView_StaticFields {
};
struct COW_UIUUgCardView_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUUgCardView_c {
	Il2CppClass_1 _1;
	COW_UIUUgCardView_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUUgCardView_VTable vtable;
};
struct COW_UIUUgCardView_o {
	COW_UIUUgCardView_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UISprite_o* cardsprite;
	UILabel_o* cardcount;
	UIButton_o* cardbtn;
	COW_CSSharedItemData_o* ItemData;
	COW_UIModelInventory_o* m_ModelInventory;
};
struct COW_IPTagConfigDataManager_StaticFields {
};
struct COW_IPTagConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_IPTagConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_IPTagConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IPTagConfigDataManager_VTable vtable;
};
struct COW_IPTagConfigDataManager_o {
	COW_IPTagConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__IPTagConfigData__o* m_IPTagConfigDict;
};
struct COW_AnimAudioEvt_StaticFields {
};
struct COW_AnimAudioEvt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AnimAudioEvt_c {
	Il2CppClass_1 _1;
	COW_AnimAudioEvt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AnimAudioEvt_VTable vtable;
};
struct COW_AnimAudioEvt_o {
	COW_AnimAudioEvt_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t AudioBus;
	UnityEngine_GameObject_o* CurrentPlayShot;
	int32_t m_InsertMusicTicket;
	bool m_bIsNeedResumeAudioVolume;
};
struct AnimCGEvt_StaticFields {
};
struct AnimCGEvt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetFrontEndPreviewComponent;
};
struct AnimCGEvt_c {
	Il2CppClass_1 _1;
	AnimCGEvt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AnimCGEvt_VTable vtable;
};
struct AnimCGEvt_o {
	AnimCGEvt_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	bool IsGachaFeature;
};
struct AnimEvtForwarder_StaticFields {
};
struct AnimEvtForwarder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AnimEvtForwarder_c {
	Il2CppClass_1 _1;
	AnimEvtForwarder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AnimEvtForwarder_VTable vtable;
};
struct AnimEvtForwarder_o {
	AnimEvtForwarder_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct AnimEvtForwarderIncludeParam_StaticFields {
};
struct AnimEvtForwarderIncludeParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AnimEvtForwarderIncludeParam_c {
	Il2CppClass_1 _1;
	AnimEvtForwarderIncludeParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AnimEvtForwarderIncludeParam_VTable vtable;
};
struct AnimEvtForwarderIncludeParam_o {
	AnimEvtForwarderIncludeParam_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint64_t AnimID;
};
struct AudioCGHalfEvt_StaticFields {
};
struct AudioCGHalfEvt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AudioCGHalfEvt_c {
	Il2CppClass_1 _1;
	AudioCGHalfEvt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AudioCGHalfEvt_VTable vtable;
};
struct AudioCGHalfEvt_o {
	AudioCGHalfEvt_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	uint32_t AudioBus;
	UnityEngine_GameObject_o* AnimAudioEvt_CurrentPlayShot;
	int32_t AnimAudioEvt_m_InsertMusicTicket;
	bool AnimAudioEvt_m_bIsNeedResumeAudioVolume;
	System_Collections_Generic_List_AudioCGHalfEvt_AudioCGHalfEvtData__o* m_eventDatas;
};
struct AudioCGHalfEvt_AudioCGHalfEvtData_StaticFields {
};
struct AudioCGHalfEvt_AudioCGHalfEvtData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct AudioCGHalfEvt_AudioCGHalfEvtData_c {
	Il2CppClass_1 _1;
	AudioCGHalfEvt_AudioCGHalfEvtData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	AudioCGHalfEvt_AudioCGHalfEvtData_VTable vtable;
};
struct AudioCGHalfEvt_AudioCGHalfEvtData_o {
	AudioCGHalfEvt_AudioCGHalfEvtData_c *klass;
	void *monitor;
	int32_t E_PlayStep;
	int32_t E_AudioFunc;
	float FloatParam;
	System_String_o* StrParam;
};
struct COW_AudioCGPlusEvt_StaticFields {
};
struct COW_AudioCGPlusEvt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AudioCGPlusEvt_c {
	Il2CppClass_1 _1;
	COW_AudioCGPlusEvt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AudioCGPlusEvt_VTable vtable;
};
struct COW_AudioCGPlusEvt_o {
	COW_AudioCGPlusEvt_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_String_o* voice_resourceid;
	System_String_o* voice_resourceid_last;
	UnityEngine_GameObject_o* m_curAudioGo;
};
struct COW_CommonUtil_StaticFields {
};
struct COW_CommonUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonUtil_c {
	Il2CppClass_1 _1;
	COW_CommonUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonUtil_VTable vtable;
};
struct COW_CommonUtil_o {
	COW_CommonUtil_c *klass;
	void *monitor;
};
struct COW_CustomUIAtlasReleaserMgr_StaticFields {
};
struct COW_CustomUIAtlasReleaserMgr_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
	VirtualInvokeData _5_Init;
	VirtualInvokeData _6_OnDestroy;
};
struct COW_CustomUIAtlasReleaserMgr_c {
	Il2CppClass_1 _1;
	COW_CustomUIAtlasReleaserMgr_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomUIAtlasReleaserMgr_VTable vtable;
};
struct COW_CustomUIAtlasReleaserMgr_o {
	COW_CustomUIAtlasReleaserMgr_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Coroutine_o* m_IEProcess;
};
struct COW_DiscolorationMono_StaticFields {
};
struct COW_DiscolorationMono_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_DiscolorationMono_c {
	Il2CppClass_1 _1;
	COW_DiscolorationMono_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DiscolorationMono_VTable vtable;
};
struct COW_DiscolorationMono_o {
	COW_DiscolorationMono_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Animation_o* m_anim;
	UITexture_o* m_texture;
};
struct COW_EffectsScreenFit_StaticFields {
};
struct COW_EffectsScreenFit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EffectsScreenFit_c {
	Il2CppClass_1 _1;
	COW_EffectsScreenFit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EffectsScreenFit_VTable vtable;
};
struct COW_EffectsScreenFit_o {
	COW_EffectsScreenFit_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_ParticleSystem_array* m_ParticleSystems;
	UnityEngine_MeshFilter_array* m_MeshFilters;
	UnityEngine_Camera_o* cam;
	bool IsScaleXY;
	UnityEngine_Vector3_o lossyScale;
};
struct COW_HideInLobbyNavigation_StaticFields {
};
struct COW_HideInLobbyNavigation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_HideInLobbyNavigation_c {
	Il2CppClass_1 _1;
	COW_HideInLobbyNavigation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HideInLobbyNavigation_VTable vtable;
};
struct COW_HideInLobbyNavigation_o {
	COW_HideInLobbyNavigation_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct LineRendererAssist_StaticFields {
};
struct LineRendererAssist_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct LineRendererAssist_c {
	Il2CppClass_1 _1;
	LineRendererAssist_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LineRendererAssist_VTable vtable;
};
struct LineRendererAssist_o {
	LineRendererAssist_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t BaseScale;
	UnityEngine_LineRenderer_o* LineRenderer;
	float m_ScaleMultiplyer;
	float m_CurrentScale;
	bool Inited;
};
struct LineRendererAssist__IECalculateLineRendererWidthMultiplier_c__Iterator0_StaticFields {
};
struct LineRendererAssist__IECalculateLineRendererWidthMultiplier_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct LineRendererAssist__IECalculateLineRendererWidthMultiplier_c__Iterator0_c {
	Il2CppClass_1 _1;
	LineRendererAssist__IECalculateLineRendererWidthMultiplier_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	LineRendererAssist__IECalculateLineRendererWidthMultiplier_c__Iterator0_VTable vtable;
};
struct LineRendererAssist__IECalculateLineRendererWidthMultiplier_c__Iterator0_o {
	LineRendererAssist__IECalculateLineRendererWidthMultiplier_c__Iterator0_c *klass;
	void *monitor;
	LineRendererAssist_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_LineRendererHelper_StaticFields {
};
struct COW_LineRendererHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LineRendererHelper_c {
	Il2CppClass_1 _1;
	COW_LineRendererHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LineRendererHelper_VTable vtable;
};
struct COW_LineRendererHelper_o {
	COW_LineRendererHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	System_Collections_Generic_List_Transform__o* _dummyPositions;
	bool useTileAnimation;
	float animCtl;
	float mainTexTiling;
	UnityEngine_Texture_o* MainTex;
	UnityEngine_LineRenderer_o* lineRenderer;
	bool UIFX_random;
	UnityEngine_Color_o lineColor;
	bool useDistanceFade;
	float farDistance;
	float nearDistance;
	float lineDistance;
	UnityEngine_Material_o* mMat;
	UnityEngine_Transform_o* scaleRoot;
	int32_t MainTex_ID;
	int32_t MainTex_ST_ID;
	bool m_IsPlayAnimation;
};
struct COW_LoadingBGAspectHelper_StaticFields {
};
struct COW_LoadingBGAspectHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LoadingBGAspectHelper_c {
	Il2CppClass_1 _1;
	COW_LoadingBGAspectHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LoadingBGAspectHelper_VTable vtable;
};
struct COW_LoadingBGAspectHelper_o {
	COW_LoadingBGAspectHelper_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_MapStringUtils_StaticFields {
};
struct COW_MapStringUtils_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MapStringUtils_c {
	Il2CppClass_1 _1;
	COW_MapStringUtils_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MapStringUtils_VTable vtable;
};
struct COW_MapStringUtils_o {
	COW_MapStringUtils_c *klass;
	void *monitor;
};
struct COW_MapStringUtils__GetGameModeName_c__AnonStorey0_StaticFields {
};
struct COW_MapStringUtils__GetGameModeName_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MapStringUtils__GetGameModeName_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_MapStringUtils__GetGameModeName_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MapStringUtils__GetGameModeName_c__AnonStorey0_VTable vtable;
};
struct COW_MapStringUtils__GetGameModeName_c__AnonStorey0_o {
	COW_MapStringUtils__GetGameModeName_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_int__o* difficult;
};
struct COW_MapStringUtils__GetUGCCMapModeName_c__AnonStorey1_StaticFields {
};
struct COW_MapStringUtils__GetUGCCMapModeName_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MapStringUtils__GetUGCCMapModeName_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_MapStringUtils__GetUGCCMapModeName_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MapStringUtils__GetUGCCMapModeName_c__AnonStorey1_VTable vtable;
};
struct COW_MapStringUtils__GetUGCCMapModeName_c__AnonStorey1_o {
	COW_MapStringUtils__GetUGCCMapModeName_c__AnonStorey1_c *klass;
	void *monitor;
	System_Collections_Generic_List_int__o* difficulty;
};
struct MovingBgRatio_StaticFields {
};
struct MovingBgRatio_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct MovingBgRatio_c {
	Il2CppClass_1 _1;
	MovingBgRatio_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MovingBgRatio_VTable vtable;
};
struct MovingBgRatio_o {
	MovingBgRatio_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	float ratio;
	float movedis1;
	float movedis2;
	float movedis3;
	float movetime;
	float blendtime;
	float LabelShowTime;
};
struct MultiShadowText_StaticFields {
};
struct MultiShadowText_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct MultiShadowText_c {
	Il2CppClass_1 _1;
	MultiShadowText_StaticFields* static_fields;
	Il2CppClass_2 _2;
	MultiShadowText_VTable vtable;
};
struct MultiShadowText_o {
	MultiShadowText_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_array* m_Texts;
};
struct OpenURLOnClick_StaticFields {
};
struct OpenURLOnClick_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct OpenURLOnClick_c {
	Il2CppClass_1 _1;
	OpenURLOnClick_StaticFields* static_fields;
	Il2CppClass_2 _2;
	OpenURLOnClick_VTable vtable;
};
struct OpenURLOnClick_o {
	OpenURLOnClick_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
};
struct COW_PayUtility_StaticFields {
	System_DateTime_o APOCH_UTC;
	bool _Inited;
	System_String_o* _PaymentLimitResetTimeString_k__BackingField;
	System_Collections_Generic_Dictionary_string__PayUtility_PaymentDelegate__o* _PaymentDelegates;
	bool _ScanningIAPInventory_k__BackingField;
	System_Collections_Generic_Dictionary_string__PayItemData__o* _FetchedProductsByIdentifier;
	System_Collections_Generic_Dictionary_string__PayItemData__o* _FetchedEventProductsByIdentifier;
	System_Collections_Generic_Dictionary_string__Dictionary_long__SDKIAP_Event___o* _FetchedEventConfigs;
	System_Collections_Generic_Dictionary_string__Dictionary_long__SDKIAP_EventDatum___o* _FetchedEventData;
	System_Collections_Generic_Dictionary_long__RebateItemData__o* _RebateItems;
	COW_PaymentAction_o* __LastPaymentAction_k__BackingField;
	COW_PaymentAction_o* __PendingPaymentAction_k__BackingField;
	System_String_o* _LastPaymentProductIdentifier_k__BackingField;
	bool _IsLoggedIn_k__BackingField;
	int32_t LastSDKType;
	System_String_o* LastSDKID;
	bool SDKAccountChanged;
	System_Collections_Generic_Dictionary_int__string__o* _PaymentErrorCodekToMsgLocKey;
	GarenaMSDK_SDKIAP_LogCallback_o* __f__mg_cache0;
	GarenaMSDK_SDKIAP_LogCallback_o* __f__mg_cache1;
	System_Converter_CSVBaseData__PlatformPromotionProductsData__o* __f__am_cache0;
	System_Action_SDKIAPTaskInfo__SDKIAP_ScanIAPInventoryResult____o* __f__am_cache1;
	System_Action_o* __f__mg_cache2;
	System_Converter_long__string__o* __f__am_cache2;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_IAPItem____o* __f__mg_cache3;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_IAPItem____o* __f__mg_cache4;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_IAPItem____o* __f__mg_cache5;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_IAPItem____o* __f__mg_cache6;
	System_Converter_string__int__o* __f__am_cache3;
	System_Converter_int__string__o* __f__am_cache4;
	System_Converter_long__string__o* __f__am_cache5;
	System_Converter_SDKIAP_IAPItem__string__o* __f__am_cache6;
	System_Converter_SDKIAP_IAPItem__string__o* __f__am_cache7;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_LoadEventConfigsResult__o* __f__mg_cache7;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_LoadEventIAPResult__o* __f__mg_cache8;
	System_Converter_SDKIAP_IAPItem__string__o* __f__am_cache8;
	System_Converter_SDKIAP_EventDatum__string__o* __f__am_cache9;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_RebateOption____o* __f__mg_cache9;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_RebateOption____o* __f__mg_cacheA;
	System_Converter_SDKIAP_RebateOption__string__o* __f__am_cacheA;
	System_Converter_SDKIAP_RebateOption__long__o* __f__am_cacheB;
	System_Action_o* __f__am_cacheC;
	System_Action_SDKIAPTaskInfo__SDKIAP_ScanIAPInventoryResult____o* __f__am_cacheD;
	System_Action_o* __f__am_cacheE;
	System_Converter_string__int__o* __f__am_cacheF;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__string__int__o* __f__mg_cacheB;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__string__o* __f__mg_cacheC;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__string__int__o* __f__mg_cacheD;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__string__o* __f__mg_cacheE;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAPManager_RebateOptionPurchaseResult__o* __f__mg_cacheF;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAPManager_RebateOptionPurchaseResult__o* __f__mg_cache10;
	System_Action_SDKIAPTaskInfo__SDKIAPTaskResult__SDKIAP_RebateRedeemResult____o* __f__mg_cache11;
	System_Converter_int__string__o* __f__am_cache10;
	System_Func_SDKIAP_ScanIAPInventoryResult__bool__o* __f__am_cache11;
	System_Func_SDKIAP_ScanIAPInventoryResult__bool__o* __f__am_cache12;
	System_Converter_SDKIAP_ScanIAPInventoryResult__string__o* __f__am_cache13;
};
struct COW_PayUtility_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PayUtility_c {
	Il2CppClass_1 _1;
	COW_PayUtility_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayUtility_VTable vtable;
};
struct COW_PayUtility_o {
	COW_PayUtility_c *klass;
	void *monitor;
};
struct COW_PayUtility_PaymentDelegate_StaticFields {
};
struct COW_PayUtility_PaymentDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _5_get_ProductsInDemand;
	VirtualInvokeData _6_set_ProductsInDemand;
	VirtualInvokeData _7_get_RebateOptionsInDemand;
	VirtualInvokeData _8_set_RebateOptionsInDemand;
	VirtualInvokeData _9_get_EventTypeInDemand;
	VirtualInvokeData _10_get_EventProductsInDemand;
	VirtualInvokeData _11_set_EventProductsInDemand;
	VirtualInvokeData _12_OnEventConfigsUpdated;
	VirtualInvokeData _13_OnProductsUpdated;
	VirtualInvokeData _14_OnEventProductsAndDataUpdate;
	VirtualInvokeData _15_OnRebateOptionsUpdated;
	VirtualInvokeData _16_OnProductPurchased;
	VirtualInvokeData _17_OnEventProductPurchased;
	VirtualInvokeData _18_OnPurchasing;
	VirtualInvokeData _19_PaymentAfterRecommitted;
	VirtualInvokeData _20_OnRebateOptionRedeemed;
	VirtualInvokeData _21_UpdateProducts;
	VirtualInvokeData _22_UpdateRebateOptions;
	VirtualInvokeData _65535__ctor;
};
struct COW_PayUtility_PaymentDelegate_c {
	Il2CppClass_1 _1;
	COW_PayUtility_PaymentDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayUtility_PaymentDelegate_VTable vtable;
};
struct COW_PayUtility_PaymentDelegate_o {
	COW_PayUtility_PaymentDelegate_c *klass;
	void *monitor;
	System_String_array* _ProductsInDemand_k__BackingField;
	System_Int64_array* _RebateOptionsInDemand_k__BackingField;
	bool _EventProductsInDemand_k__BackingField;
	System_Action_bool__string__bool__long__o* _OnPurchasingProduct;
	System_Action_bool__string__long__o* _OnPurchasingRebateOption;
};
struct COW_PayUtility_PaymentDelegate_ProductPurchasedReaction_StaticFields {
};
struct COW_PayUtility_PaymentDelegate_ProductPurchasedReaction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PayUtility_PaymentDelegate_ProductPurchasedReaction_c {
	Il2CppClass_1 _1;
	COW_PayUtility_PaymentDelegate_ProductPurchasedReaction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayUtility_PaymentDelegate_ProductPurchasedReaction_VTable vtable;
};
struct COW_PayUtility_PaymentDelegate_ProductPurchasedReaction_o {
	COW_PayUtility_PaymentDelegate_ProductPurchasedReaction_c *klass;
	void *monitor;
	bool UpdateRebateOption;
	bool UpdateProduct;
};
struct COW_PayUtility_PaymentDelegate_ProductPurchasedResult_StaticFields {
};
struct COW_PayUtility_PaymentDelegate_ProductPurchasedResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PayUtility_PaymentDelegate_ProductPurchasedResult_c {
	Il2CppClass_1 _1;
	COW_PayUtility_PaymentDelegate_ProductPurchasedResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayUtility_PaymentDelegate_ProductPurchasedResult_VTable vtable;
};
struct COW_PayUtility_PaymentDelegate_ProductPurchasedResult_o {
	COW_PayUtility_PaymentDelegate_ProductPurchasedResult_c *klass;
	void *monitor;
	bool IsOK;
	int32_t Codek;
	System_String_o* Msg;
};
struct COW_PayUtility_SubscriptionSwitch_StaticFields {
};
struct COW_PayUtility_SubscriptionSwitch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PayUtility_SubscriptionSwitch_c {
	Il2CppClass_1 _1;
	COW_PayUtility_SubscriptionSwitch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayUtility_SubscriptionSwitch_VTable vtable;
};
struct COW_PayUtility_SubscriptionSwitch_o {
	COW_PayUtility_SubscriptionSwitch_c *klass;
	void *monitor;
};
struct COW_PayUtility_SubscriptionGracePeriodReminderInfo_StaticFields {
};
struct COW_PayUtility_SubscriptionGracePeriodReminderInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PayUtility_SubscriptionGracePeriodReminderInfo_c {
	Il2CppClass_1 _1;
	COW_PayUtility_SubscriptionGracePeriodReminderInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayUtility_SubscriptionGracePeriodReminderInfo_VTable vtable;
};
struct COW_PayUtility_SubscriptionGracePeriodReminderInfo_o {
	COW_PayUtility_SubscriptionGracePeriodReminderInfo_c *klass;
	void *monitor;
	System_Action_PayUtility_SubscriptionGracePeriodReminderInfo__o* OnConfirm;
	System_Action_PayUtility_SubscriptionGracePeriodReminderInfo__o* OnCancel;
};
struct COW_PayUtility_RebateOptionRedeemResult_StaticFields {
};
struct COW_PayUtility_RebateOptionRedeemResult_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PayUtility_RebateOptionRedeemResult_c {
	Il2CppClass_1 _1;
	COW_PayUtility_RebateOptionRedeemResult_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayUtility_RebateOptionRedeemResult_VTable vtable;
};
struct COW_PayUtility_RebateOptionRedeemResult_o {
	COW_PayUtility_RebateOptionRedeemResult_c *klass;
	void *monitor;
	int64_t RebateID;
	int32_t RemainingDays;
	int32_t RedeemAmount;
};
struct COW_PayUtility__ShowPaymentFailureMessageBox_c__AnonStorey0_StaticFields {
};
struct COW_PayUtility__ShowPaymentFailureMessageBox_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PayUtility__ShowPaymentFailureMessageBox_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_PayUtility__ShowPaymentFailureMessageBox_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayUtility__ShowPaymentFailureMessageBox_c__AnonStorey0_VTable vtable;
};
struct COW_PayUtility__ShowPaymentFailureMessageBox_c__AnonStorey0_o {
	COW_PayUtility__ShowPaymentFailureMessageBox_c__AnonStorey0_c *klass;
	void *monitor;
	System_Action_o* onCancel;
};
struct COW_PayUtility__OnPurchasedProduct_c__AnonStorey1_StaticFields {
};
struct COW_PayUtility__OnPurchasedProduct_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PayUtility__OnPurchasedProduct_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_PayUtility__OnPurchasedProduct_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayUtility__OnPurchasedProduct_c__AnonStorey1_VTable vtable;
};
struct COW_PayUtility__OnPurchasedProduct_c__AnonStorey1_o {
	COW_PayUtility__OnPurchasedProduct_c__AnonStorey1_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAPTaskInfo_o* info;
	GarenaMSDK_SDKIAPTaskResult_o* result;
	bool isEvent;
	System_String_o* item_identifier;
	int32_t quantity;
};
struct COW_PayUtility__PromptOnInsufficientDiamonds_c__AnonStorey2_StaticFields {
};
struct COW_PayUtility__PromptOnInsufficientDiamonds_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PayUtility__PromptOnInsufficientDiamonds_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_PayUtility__PromptOnInsufficientDiamonds_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayUtility__PromptOnInsufficientDiamonds_c__AnonStorey2_VTable vtable;
};
struct COW_PayUtility__PromptOnInsufficientDiamonds_c__AnonStorey2_o {
	COW_PayUtility__PromptOnInsufficientDiamonds_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t from;
};
struct COW_PayUtility__OnPurchaseRebateItemFailure_c__AnonStorey3_StaticFields {
};
struct COW_PayUtility__OnPurchaseRebateItemFailure_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PayUtility__OnPurchaseRebateItemFailure_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_PayUtility__OnPurchaseRebateItemFailure_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayUtility__OnPurchaseRebateItemFailure_c__AnonStorey3_VTable vtable;
};
struct COW_PayUtility__OnPurchaseRebateItemFailure_c__AnonStorey3_o {
	COW_PayUtility__OnPurchaseRebateItemFailure_c__AnonStorey3_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAPTaskInfo_o* info;
	GarenaMSDK_SDKIAPTaskResult_o* result;
	System_String_o* display_item_identifier;
	int64_t display_rebate_id;
	GarenaMSDK_SDKIAPManager_RebateOptionPurchaseResult_o* purchaseResult;
};
struct COW_PayItemData_StaticFields {
};
struct COW_PayItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PayItemData_c {
	Il2CppClass_1 _1;
	COW_PayItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PayItemData_VTable vtable;
};
struct COW_PayItemData_o {
	COW_PayItemData_c *klass;
	void *monitor;
	System_String_o* ItemIdentifier;
	int32_t VirtualCurrencyCount;
	int32_t BonusVirtualCurrencyCount;
	int32_t PromotionVirtualCurrencyCount;
	float CostAmount;
	System_String_o* CostString;
	System_String_o* CdnUrl;
	System_String_o* ResourceName;
	GCommon_ResourceID_o ResourceId;
	COW_Subscription_o* Subscription;
	int64_t RebateId;
};
struct COW_Subscription_StaticFields {
};
struct COW_Subscription_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Subscription_c {
	Il2CppClass_1 _1;
	COW_Subscription_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Subscription_VTable vtable;
};
struct COW_Subscription_o {
	COW_Subscription_c *klass;
	void *monitor;
	int32_t _LastPaymentTime;
	int32_t _NextPaymentTime;
	int32_t _Period;
	int64_t _GracePeriodExpiryTime;
	int64_t _OnHoldSince;
	int32_t Status;
};
struct COW_RebateItemData_StaticFields {
};
struct COW_RebateItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RebateItemData_c {
	Il2CppClass_1 _1;
	COW_RebateItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RebateItemData_VTable vtable;
};
struct COW_RebateItemData_o {
	COW_RebateItemData_c *klass;
	void *monitor;
	int64_t RebateId;
	System_String_o* Name;
	System_String_o* Description;
	int32_t TotalDays;
	int32_t RemainingDays;
	int32_t VirtualCurrencyAmunt;
	bool CanBuy;
	bool CanRedeem;
	bool Owned;
};
struct COW_PaymentAction_StaticFields {
};
struct COW_PaymentAction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PaymentAction_c {
	Il2CppClass_1 _1;
	COW_PaymentAction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PaymentAction_VTable vtable;
};
struct COW_PaymentAction_o {
	COW_PaymentAction_c *klass;
	void *monitor;
	GarenaMSDK_SDKIAPTaskInfo_o* Info;
	System_String_o* ProductIdentifier;
	bool IsFirstTime;
	int32_t Quantity;
	int64_t RebateID;
	bool Event;
	int64_t EventId;
	bool IsOfferPersonalized;
};
struct COW_PreviewZoomConfig_StaticFields {
};
struct COW_PreviewZoomConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PreviewZoomConfig_c {
	Il2CppClass_1 _1;
	COW_PreviewZoomConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewZoomConfig_VTable vtable;
};
struct COW_PreviewZoomConfig_o {
	COW_PreviewZoomConfig_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Vector3_o Position;
	UnityEngine_Vector3_o Scale;
};
struct PVEDamageAnimLabel_StaticFields {
};
struct PVEDamageAnimLabel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct PVEDamageAnimLabel_c {
	Il2CppClass_1 _1;
	PVEDamageAnimLabel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	PVEDamageAnimLabel_VTable vtable;
};
struct PVEDamageAnimLabel_o {
	PVEDamageAnimLabel_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* m_Label;
	System_Single_array* HeadPos;
	bool FollowTarget;
	float DistanceHead;
	float RedColorScale;
	bool DistanceReduce;
	bool m_IsStart;
	COW_GamePlay_AttackableEntity_o* m_Owner;
	UnityEngine_Vector3_o m_MovePos;
	float m_RandX;
	float m_RandY;
	TweenScale_o* m_Scale;
	TweenPosition_o* m_LabelPos;
	UnityEngine_Transform_o* m_CachedTransform;
	bool m_IsUsing;
	UITweener_array* m_Tweeners;
	UnityEngine_Vector3_array* m_CacheScaleValue;
	bool m_StillFollow;
};
struct RegisterUIRender_StaticFields {
};
struct RegisterUIRender_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct RegisterUIRender_c {
	Il2CppClass_1 _1;
	RegisterUIRender_StaticFields* static_fields;
	Il2CppClass_2 _2;
	RegisterUIRender_VTable vtable;
};
struct RegisterUIRender_o {
	RegisterUIRender_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	bool m_UseSharedMat;
	UnityEngine_Renderer_array* m_Renderers;
};
struct COW_RequestCoolDownManager_StaticFields {
};
struct COW_RequestCoolDownManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_RequestCoolDownManager_c {
	Il2CppClass_1 _1;
	COW_RequestCoolDownManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RequestCoolDownManager_VTable vtable;
};
struct COW_RequestCoolDownManager_o {
	COW_RequestCoolDownManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_string__Timer__o* m_CoolDownTimerDictionary;
};
struct ServiceEnum_StaticFields {
};
struct ServiceEnum_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct ServiceEnum_c {
	Il2CppClass_1 _1;
	ServiceEnum_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ServiceEnum_VTable vtable;
};
struct ServiceEnum_o {
	ServiceEnum_c *klass;
	void *monitor;
};
struct COW_CDTimeData_StaticFields {
};
struct COW_CDTimeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CDTimeData_c {
	Il2CppClass_1 _1;
	COW_CDTimeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CDTimeData_VTable vtable;
};
struct COW_CDTimeData_o {
	COW_CDTimeData_c *klass;
	void *monitor;
	uint64_t RequestTime;
	int32_t CdSecond;
};
struct TimeLineAnimCGEvt_StaticFields {
};
struct TimeLineAnimCGEvt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_SetFrontEndPreviewComponent;
};
struct TimeLineAnimCGEvt_c {
	Il2CppClass_1 _1;
	TimeLineAnimCGEvt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TimeLineAnimCGEvt_VTable vtable;
};
struct TimeLineAnimCGEvt_o {
	TimeLineAnimCGEvt_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_FrontEndPreviewComponent_o* m_FrontEndPreviewComponent;
	UnityEngine_Coroutine_o* m_AudioDelayCoroutine;
	int32_t m_InsertMusicTicket;
	bool IsGachaFeature;
	uint32_t AudioBus;
	bool m_IsPlay;
};
struct TimeLineAnimCGEvt__DelayOneShot_c__Iterator0_StaticFields {
};
struct TimeLineAnimCGEvt__DelayOneShot_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct TimeLineAnimCGEvt__DelayOneShot_c__Iterator0_c {
	Il2CppClass_1 _1;
	TimeLineAnimCGEvt__DelayOneShot_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TimeLineAnimCGEvt__DelayOneShot_c__Iterator0_VTable vtable;
};
struct TimeLineAnimCGEvt__DelayOneShot_c__Iterator0_o {
	TimeLineAnimCGEvt__DelayOneShot_c__Iterator0_c *klass;
	void *monitor;
	GCommon_ResourceID_o voiceid;
	TimeLineAnimCGEvt_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct TimeLineAnimCGEvt__Delay3DShot_c__Iterator1_StaticFields {
};
struct TimeLineAnimCGEvt__Delay3DShot_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct TimeLineAnimCGEvt__Delay3DShot_c__Iterator1_c {
	Il2CppClass_1 _1;
	TimeLineAnimCGEvt__Delay3DShot_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	TimeLineAnimCGEvt__Delay3DShot_c__Iterator1_VTable vtable;
};
struct TimeLineAnimCGEvt__Delay3DShot_c__Iterator1_o {
	TimeLineAnimCGEvt__Delay3DShot_c__Iterator1_c *klass;
	void *monitor;
	GCommon_ResourceID_o voiceID;
	TimeLineAnimCGEvt_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UI3DBgFit_StaticFields {
};
struct COW_UI3DBgFit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UI3DBgFit_c {
	Il2CppClass_1 _1;
	COW_UI3DBgFit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UI3DBgFit_VTable vtable;
};
struct COW_UI3DBgFit_o {
	COW_UI3DBgFit_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Camera_o* cam;
	UnityEngine_Vector3_o boundsSize;
	UnityEngine_Vector3_o fitBoundSize;
	bool zUP;
};
struct COW_UIAlign_StaticFields {
};
struct COW_UIAlign_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIAlign_c {
	Il2CppClass_1 _1;
	COW_UIAlign_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAlign_VTable vtable;
};
struct COW_UIAlign_o {
	COW_UIAlign_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	int32_t m_Align;
};
struct UICoinBonusItem_StaticFields {
};
struct UICoinBonusItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct UICoinBonusItem_c {
	Il2CppClass_1 _1;
	UICoinBonusItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	UICoinBonusItem_VTable vtable;
};
struct UICoinBonusItem_o {
	UICoinBonusItem_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UILabel_o* LabelBonusTitle;
	UILabel_o* LabelBonusValue;
};
struct COW_UIGlobalCOWImpl_StaticFields {
};
struct COW_UIGlobalCOWImpl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_PlayButtonClickSound;
	VirtualInvokeData _5_CheckIsInSpectatorSoundRange;
	VirtualInvokeData _6_SetNetworkTextureLoadingSprite;
	VirtualInvokeData _7_GameDelayCall;
	VirtualInvokeData _8_CancelGameDelayCall;
	VirtualInvokeData _9_RegisterKeyAction;
	VirtualInvokeData _10_GetInternalAudioVolume;
	VirtualInvokeData _11_FindRenderInUMA;
	VirtualInvokeData _12_GetEnableCustomUIAtlasReleaser;
	VirtualInvokeData _13_GetCustomUIAtlasReleaserPendingCount;
	VirtualInvokeData _14_GetCustomUIAtlasReleaserContinuousFrameNum;
	VirtualInvokeData _15_GetCustomUIAtlasReleaserAtlasNum;
	VirtualInvokeData _16_GetAppMemory;
	VirtualInvokeData _17_GetEnableNGUIRaycastNonAlloc;
	VirtualInvokeData _18_GetEnableNGUIWidgetUpdateOpt;
	VirtualInvokeData _19_GetEnableNGUIActiveByScale;
	VirtualInvokeData _20_GetEnableUIMeshValidation;
};
struct COW_UIGlobalCOWImpl_c {
	Il2CppClass_1 _1;
	COW_UIGlobalCOWImpl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGlobalCOWImpl_VTable vtable;
};
struct COW_UIGlobalCOWImpl_o {
	COW_UIGlobalCOWImpl_c *klass;
	void *monitor;
};
struct COW_UIGlobalCOWImpl__PlayButtonClickSound_c__AnonStorey0_StaticFields {
};
struct COW_UIGlobalCOWImpl__PlayButtonClickSound_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIGlobalCOWImpl__PlayButtonClickSound_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIGlobalCOWImpl__PlayButtonClickSound_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIGlobalCOWImpl__PlayButtonClickSound_c__AnonStorey0_VTable vtable;
};
struct COW_UIGlobalCOWImpl__PlayButtonClickSound_c__AnonStorey0_o {
	COW_UIGlobalCOWImpl__PlayButtonClickSound_c__AnonStorey0_c *klass;
	void *monitor;
	GCommon_ResourceID_o delay_sound_resID;
	int32_t realBusType;
};
struct COW_UINetworkTextureExt_StaticFields {
};
struct COW_UINetworkTextureExt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnDowloadFinished;
};
struct COW_UINetworkTextureExt_c {
	Il2CppClass_1 _1;
	COW_UINetworkTextureExt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UINetworkTextureExt_VTable vtable;
};
struct COW_UINetworkTextureExt_o {
	COW_UINetworkTextureExt_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UITexture_o* m_TargetTexture;
	UnityEngine_Texture_o* m_DefaultTexture;
	bool UINetworkTexture_m_ShowLoadingState;
	bool UINetworkTexture_m_WaitingTimeState;
	float UINetworkTexture_m_WaitingTime;
	UnityEngine_GameObject_o* UINetworkTexture_m_CommonLoadingGO;
	bool UINetworkTexture_m_IsMakePerfect;
	bool UINetworkTexture_m_needCache;
	bool UINetworkTexture_m_isReadable;
	System_String_o* UINetworkTexture_m_CurrentDownloadURL;
	System_String_o* UINetworkTexture_m_PendingURL;
	bool UINetworkTexture_m_IsUseOriginalURL;
	bool UINetworkTexture_m_IsAwaked;
	bool UINetworkTexture_m_IsPendingDownload;
	System_Action_o* UINetworkTexture_m_SuccessCallBack;
	uint32_t UINetworkTexture_m_SetDifferentUrlTimes;
	UISprite_o* LoadingMask;
	UISprite_o* Loading;
	System_Action_Texture__o* Callback;
};
struct COW_UISpriteDataWithResId_StaticFields {
};
struct COW_UISpriteDataWithResId_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnBeforeSerialize;
	VirtualInvokeData _5_OnAfterDeserialize;
	VirtualInvokeData _6_get_isAnchoredHorizontally;
	VirtualInvokeData _7_get_isAnchoredVertically;
	VirtualInvokeData _8_get_canBeAnchored;
	VirtualInvokeData _9_get_alpha;
	VirtualInvokeData _10_set_alpha;
	VirtualInvokeData _11_CalculateFinalAlpha;
	VirtualInvokeData _12_get_localCorners;
	VirtualInvokeData _13_get_worldCorners;
	VirtualInvokeData _14_InvalidateAlpha;
	VirtualInvokeData _15_Invalidate;
	VirtualInvokeData _16_GetSides;
	VirtualInvokeData _17_OnEnable;
	VirtualInvokeData _18_OnInit;
	VirtualInvokeData _19_OnDisable;
	VirtualInvokeData _20_Awake;
	VirtualInvokeData _21_NeedUpdate;
	VirtualInvokeData _22_OnAnchor;
	VirtualInvokeData _23_SetRect;
	VirtualInvokeData _24_ParentHasChanged;
	VirtualInvokeData _25_OnStart;
	VirtualInvokeData _26_OnUpdate;
	VirtualInvokeData _27_get_hasVertices;
	VirtualInvokeData _28_get_localSize;
	VirtualInvokeData _29_get_drawingDimensions;
	VirtualInvokeData _30_get_material;
	VirtualInvokeData _31_set_material;
	VirtualInvokeData _32_get_mainTexture;
	VirtualInvokeData _33_set_mainTexture;
	VirtualInvokeData _34_get_shader;
	VirtualInvokeData _35_set_shader;
	VirtualInvokeData _36_MarkAsChanged;
	VirtualInvokeData _37_UpgradeFrom265;
	VirtualInvokeData _38_MakePixelPerfect;
	VirtualInvokeData _39_get_minWidth;
	VirtualInvokeData _40_get_minHeight;
	VirtualInvokeData _41_get_border;
	VirtualInvokeData _42_set_border;
	VirtualInvokeData _43_OnFill;
	VirtualInvokeData _44_get_type;
	VirtualInvokeData _45_set_type;
	VirtualInvokeData _46_get_premultipliedAlpha;
	VirtualInvokeData _47_get_pixelSize;
	VirtualInvokeData _48_SimpleFill;
};
struct COW_UISpriteDataWithResId_c {
	Il2CppClass_1 _1;
	COW_UISpriteDataWithResId_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UISpriteDataWithResId_VTable vtable;
};
struct COW_UISpriteDataWithResId_o {
	COW_UISpriteDataWithResId_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UIRect_AnchorPoint_o* leftAnchor;
	UIRect_AnchorPoint_o* rightAnchor;
	UIRect_AnchorPoint_o* bottomAnchor;
	UIRect_AnchorPoint_o* topAnchor;
	int32_t updateAnchors;
	int32_t UIRect_runtimeUpdateAnchors;
	UnityEngine_GameObject_o* mGo;
	UnityEngine_Transform_o* mTrans;
	BetterList_UIRect__o* mChildren;
	bool mChanged;
	bool mParentFound;
	bool UIRect_mUpdateAnchors;
	int32_t mUpdateFrame;
	bool UIRect_mAnchorsCached;
	UIRoot_o* UIRect_mRoot;
	UIRect_o* UIRect_mParent;
	bool UIRect_mRootSet;
	UnityEngine_Camera_o* mCam;
	bool mStarted;
	float finalAlpha;
	bool mEnabled;
	System_Collections_Generic_LinkedListNode_object__o* UIRect_mlistNode;
	UnityEngine_Color_o mColor;
	int32_t mPivot;
	int32_t mWidth;
	int32_t mHeight;
	int32_t mDepth;
	UIWidget_OnDimensionsChanged_o* onChange;
	UIWidget_OnPostFillCallback_o* onPostFill;
	UIDrawCall_OnRenderCallback_o* mOnRender;
	bool autoResizeBoxCollider;
	bool hideIfOffScreen;
	int32_t keepAspectRatio;
	float aspectRatio;
	UIWidget_HitCheck_o* hitCheck;
	UIPanel_o* panel;
	UIGeometry_o* geometry;
	bool fillGeometry;
	bool mPlayMode;
	UnityEngine_Vector4_o mDrawRegion;
	UnityEngine_Matrix4x4_o UIWidget_mLocalToPanel;
	bool UIWidget_mIsVisibleByAlpha;
	bool UIWidget_mIsVisibleByPanel;
	bool UIWidget_mIsVisibleByScale;
	bool UIWidget_mIsInFront;
	float UIWidget_mLastAlpha;
	bool UIWidget_mMoved;
	UIDrawCall_o* drawCall;
	UnityEngine_Vector3_array* mCorners;
	bool mEnableSupportAnchorRotation;
	float UIWidget_mCacheAlpha;
	bool needOptimizeVisible;
	int32_t UIWidget_mAlphaFrameID;
	bool GeometryHasChanged;
	uint8_t CurrentUpdateFrameNumber;
	int32_t UIWidget_mMatrixFrame;
	UnityEngine_Vector3_o UIWidget_mOldV0;
	UnityEngine_Vector3_o UIWidget_mOldV1;
	bool mInPanelWidgetList;
	bool ignoreBounds;
	bool ignoreBoundsInculdeSelf;
	int32_t mType;
	int32_t mFillDirection;
	float mFillAmount;
	UnityEngine_Vector2_o mCenterPos;
	int32_t mPieceCount;
	bool mInvert;
	int32_t mFlip;
	int32_t mApplyGradient;
	UnityEngine_Color_o mGradientTop;
	UnityEngine_Color_o mGradientBottom;
	UnityEngine_Rect_o mInnerUV;
	UnityEngine_Rect_o mOuterUV;
	int32_t centerType;
	int32_t leftType;
	int32_t rightType;
	int32_t bottomType;
	int32_t topType;
	UIAtlas_o* UISprite_mAtlas;
	System_String_o* UISprite_mSpriteName;
	bool UISprite_mFillCenter;
	int32_t UISprite_mColorOverlay;
	UISpriteData_o* mSprite;
	bool UISprite_mSpriteSet;
	UnityEngine_Material_o* UISprite_mMaterial;
	int32_t UISprite_originalWidth;
	int32_t UISprite_originalHeight;
	bool UISprite_mIsFirstEnabled;
	System_String_o* SpriteResName;
};
struct COW_StandardTabTagConfig_StaticFields {
};
struct COW_StandardTabTagConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_StandardTabTagConfig_c {
	Il2CppClass_1 _1;
	COW_StandardTabTagConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_StandardTabTagConfig_VTable vtable;
};
struct COW_StandardTabTagConfig_o {
	COW_StandardTabTagConfig_c *klass;
	void *monitor;
	System_String_o* text;
	System_String_o* icon;
};
struct COW_UIUtils_StaticFields {
	System_String_o* PlatformIcon_Guest;
	System_String_o* PlatformIcon_HW;
	System_String_o* PlatformIcon_VK;
	System_String_o* PlatformIcon_FB;
	System_String_o* PlatformIcon_FF_VK;
	System_String_o* PlatformIcon_Google;
	System_String_o* PlatformIcon_Garena;
	System_String_array* LevelSpirteNameArray;
	System_String_array* ProfileTagLevel;
	System_String_o* POSITIVE_DELTA_COLOR;
	System_String_o* NEGATIVE_DELTA_COLOR;
	System_String_o* WIN_STREAK_ICON;
	System_String_o* WIN_STREAK_ICON_SPECIAL;
	UnityEngine_Vector3_o UIROOT_CENTOR;
	UnityEngine_Rect_o SCREEN_MARGIN_RATIO;
	float MAP_WIDTH;
	System_String_o* CLICK_FILTER_MAP;
	System_String_o* CLICK_FILTER_GROUP;
	System_String_o* CLICK_FILTER_PVE_MAP;
	System_String_o* CLICK_FILTER_TEAM;
	System_String_o* CLICK_FILTER_GIFTRECEIVERLIST;
	System_String_o* CLICK_FILTER_TUTORIAL;
	System_String_o* CLICK_FILTER_VOUCHERLIST;
	System_String_o* CLICK_FILTER_TEAM_MODE_BTN;
	System_String_o* HINDI_CULTURE_CODE;
	System_Int32_array* HINDI_NUMBER_GROUP_SIZE;
	UnityEngine_Color_array* MARKCOLOR;
	UnityEngine_Color_array* MARKCOLOR_TEAM;
	UnityEngine_Color_o HP_COLOR_NORMAL;
	UnityEngine_Color_o HP_COLOR_WARNING;
	UnityEngine_Color_o HP_COLOR_DANGER;
	UnityEngine_Color_o HP_COLOR_KNOCK_DOWN;
	UnityEngine_Color_o HP_COLOR_KNOCK_DOWN_NOBLOOD;
	UnityEngine_Color_o HP_COLOR_WARNING_VEHICLE;
	UnityEngine_Color_o HP_COLOR_DANGER_VEHICLE;
	UnityEngine_Color_o EP_COLOR_NORMAL;
	UnityEngine_Color_o EP_COLOR_DISABLE;
	UnityEngine_Color_o EP_COLOR_SKILL_BLOOD_POOL;
	UnityEngine_Color_o ELITEPASS_COLOR;
	UnityEngine_Color_o ITEM_COLOR_NEW;
	UnityEngine_Color_o ITEM_COLOR_DISCOUNT;
	UnityEngine_Color_o ITEM_COLOR_LIMIT;
	UnityEngine_Color_o ITEM_COLOR_HOT;
	UnityEngine_Color_o ITEM_COLOR_EXPIRE;
	UnityEngine_Color_o ITEM_COLOR_PREVIEW;
	UnityEngine_Color_o ITEM_COLOR_GRENADE_CHOOSE;
	UnityEngine_Color_o ITEM_COLOR_GRENADE_COMMON;
	UnityEngine_Color_o ITEM_COLOR_LOADOUT_CHARGE;
	UnityEngine_Color_o SKILL_COLOR_TYPE_G;
	UnityEngine_Color_o SKILL_COLOR_TYPE_Y;
	UnityEngine_Color_o SKILL_COLOR_TYPE_R;
	UnityEngine_Color_o STANDARD_FF_YELLOW;
	UnityEngine_Color_o HP_CHANGE_COLOR;
	UnityEngine_Color_o HP_CHANGE_COLOR_NO_BLOOD;
	System_Action_o* _OnRenderedScreenshot;
	int32_t _ScreenshotWaitingCameras;
	UnityEngine_Color_o ColorHide;
	UnityEngine_Color_o ColorShow;
	System_Collections_Generic_List_Color__o* TeamColorList;
	COW_UIUtils_ScreenshotRenderHandler_RenderedCallback_o* __f__mg_cache0;
	System_Comparison_Camera__o* __f__am_cache0;
	System_Predicate_RareProbability__o* __f__am_cache1;
	System_Comparison_RareProbability__o* __f__am_cache2;
	System_Comparison_ItemProbabilityInfo__o* __f__am_cache3;
	System_Predicate_RareProbability__o* __f__am_cache4;
	System_Comparison_RareProbability__o* __f__am_cache5;
	System_Func_char__bool__o* __f__mg_cache1;
	System_Func_float__float__o* __f__am_cache6;
};
struct COW_UIUtils_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUtils_c {
	Il2CppClass_1 _1;
	COW_UIUtils_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUtils_VTable vtable;
};
struct COW_UIUtils_o {
	COW_UIUtils_c *klass;
	void *monitor;
};
struct COW_UIUtils_OnSavedScreenshot_StaticFields {
};
struct COW_UIUtils_OnSavedScreenshot_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIUtils_OnSavedScreenshot_c {
	Il2CppClass_1 _1;
	COW_UIUtils_OnSavedScreenshot_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUtils_OnSavedScreenshot_VTable vtable;
};
struct COW_UIUtils_OnSavedScreenshot_o {
	COW_UIUtils_OnSavedScreenshot_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIUtils_ScreenshotRenderHandler_StaticFields {
};
struct COW_UIUtils_ScreenshotRenderHandler_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUtils_ScreenshotRenderHandler_c {
	Il2CppClass_1 _1;
	COW_UIUtils_ScreenshotRenderHandler_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUtils_ScreenshotRenderHandler_VTable vtable;
};
struct COW_UIUtils_ScreenshotRenderHandler_o {
	COW_UIUtils_ScreenshotRenderHandler_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	COW_UIUtils_ScreenshotRenderHandler_RenderedCallback_o* OnRendered;
	bool AllowHDR;
};
struct COW_UIUtils_ScreenshotRenderHandler_RenderedCallback_StaticFields {
};
struct COW_UIUtils_ScreenshotRenderHandler_RenderedCallback_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIUtils_ScreenshotRenderHandler_RenderedCallback_c {
	Il2CppClass_1 _1;
	COW_UIUtils_ScreenshotRenderHandler_RenderedCallback_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUtils_ScreenshotRenderHandler_RenderedCallback_VTable vtable;
};
struct COW_UIUtils_ScreenshotRenderHandler_RenderedCallback_o {
	COW_UIUtils_ScreenshotRenderHandler_RenderedCallback_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIUtils__PlayAnimAndCallFunWhenAnimEnds_c__AnonStorey0_StaticFields {
};
struct COW_UIUtils__PlayAnimAndCallFunWhenAnimEnds_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUtils__PlayAnimAndCallFunWhenAnimEnds_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIUtils__PlayAnimAndCallFunWhenAnimEnds_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUtils__PlayAnimAndCallFunWhenAnimEnds_c__AnonStorey0_VTable vtable;
};
struct COW_UIUtils__PlayAnimAndCallFunWhenAnimEnds_c__AnonStorey0_o {
	COW_UIUtils__PlayAnimAndCallFunWhenAnimEnds_c__AnonStorey0_c *klass;
	void *monitor;
	System_Action_o* action;
};
struct COW_UIUtils__SaveScreenshot_c__AnonStorey1_StaticFields {
};
struct COW_UIUtils__SaveScreenshot_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUtils__SaveScreenshot_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIUtils__SaveScreenshot_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUtils__SaveScreenshot_c__AnonStorey1_VTable vtable;
};
struct COW_UIUtils__SaveScreenshot_c__AnonStorey1_o {
	COW_UIUtils__SaveScreenshot_c__AnonStorey1_c *klass;
	void *monitor;
	UnityEngine_RenderTexture_o* renderTexture;
	bool needRotationResultPic;
	System_String_o* filePath;
	COW_UIUtils_OnSavedScreenshot_o* saved;
};
struct COW_UIUtils__RenderScreenshot_c__AnonStorey2_StaticFields {
};
struct COW_UIUtils__RenderScreenshot_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIUtils__RenderScreenshot_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIUtils__RenderScreenshot_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIUtils__RenderScreenshot_c__AnonStorey2_VTable vtable;
};
struct COW_UIUtils__RenderScreenshot_c__AnonStorey2_o {
	COW_UIUtils__RenderScreenshot_c__AnonStorey2_c *klass;
	void *monitor;
	bool needPostEffect;
};
struct COW_AchievementsDataManager_StaticFields {
};
struct COW_AchievementsDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_AchievementsDataManager_c {
	Il2CppClass_1 _1;
	COW_AchievementsDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AchievementsDataManager_VTable vtable;
};
struct COW_AchievementsDataManager_o {
	COW_AchievementsDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_int__AchievementData__o* m_AchievementsDict;
};
struct COW_AutoPopupWindowCtrlData_StaticFields {
};
struct COW_AutoPopupWindowCtrlData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AutoPopupWindowCtrlData_c {
	Il2CppClass_1 _1;
	COW_AutoPopupWindowCtrlData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoPopupWindowCtrlData_VTable vtable;
};
struct COW_AutoPopupWindowCtrlData_o {
	COW_AutoPopupWindowCtrlData_c *klass;
	void *monitor;
	int32_t id;
	int32_t levelLimitA;
	int32_t regDayLimitA;
	int32_t levelLimitB;
	int32_t regDayLimitB;
	int32_t levelLimitC;
	int32_t regDayLimitC;
};
struct COW_AutoPopupWindowDataManager_StaticFields {
};
struct COW_AutoPopupWindowDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_AutoPopupWindowDataManager_c {
	Il2CppClass_1 _1;
	COW_AutoPopupWindowDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoPopupWindowDataManager_VTable vtable;
};
struct COW_AutoPopupWindowDataManager_o {
	COW_AutoPopupWindowDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	int32_t strategy;
	System_Collections_Generic_List_AutoPopupWindowCtrlData__o* m_Data;
};
struct COW_AvatarProfile_StaticFields {
};
struct COW_AvatarProfile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct COW_AvatarProfile_c {
	Il2CppClass_1 _1;
	COW_AvatarProfile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarProfile_VTable vtable;
};
struct COW_AvatarProfile_o {
	COW_AvatarProfile_c *klass;
	void *monitor;
	uint32_t AvatarID;
	int32_t SortID;
	bool IsSelected;
	bool hasOwnAvatar;
	bool hasOwnAvatarItem;
	COW_AvatarSkill_o* CurSkill;
	int32_t unLockedSkillCount;
	bool IsAwakenSelect;
	uint32_t ExpireTime;
	bool IsMarkedAvatar;
	System_Collections_Generic_List_AvatarProfileDataOverrided__o* m_AvatarConfigDataList;
	System_Collections_Generic_Dictionary_int__uint__o* EquippedSkills;
	System_Collections_Generic_Dictionary_int__bool__o* m_EquippedSkillIsShared;
	System_Collections_Generic_List_AvatarSuit__o* m_SuitList;
};
struct COW_AvatarSkill_StaticFields {
};
struct COW_AvatarSkill_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AvatarSkill_c {
	Il2CppClass_1 _1;
	COW_AvatarSkill_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarSkill_VTable vtable;
};
struct COW_AvatarSkill_o {
	COW_AvatarSkill_c *klass;
	void *monitor;
	uint32_t AvatarID;
	uint32_t SkillID;
	COW_AvatarSkillData_o* SkillData;
};
struct COW_SlotCostInfo_StaticFields {
};
struct COW_SlotCostInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SlotCostInfo_c {
	Il2CppClass_1 _1;
	COW_SlotCostInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SlotCostInfo_VTable vtable;
};
struct COW_SlotCostInfo_o {
	COW_SlotCostInfo_c *klass;
	void *monitor;
	int32_t slot_id;
	int32_t coins;
	int32_t gems;
};
struct COW_AvatarLevelUpCard_StaticFields {
};
struct COW_AvatarLevelUpCard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AvatarLevelUpCard_c {
	Il2CppClass_1 _1;
	COW_AvatarLevelUpCard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarLevelUpCard_VTable vtable;
};
struct COW_AvatarLevelUpCard_o {
	COW_AvatarLevelUpCard_c *klass;
	void *monitor;
	int32_t cardId;
	int32_t toLevel;
	uint32_t goPos;
};
struct COW_AvatarSuit_StaticFields {
};
struct COW_AvatarSuit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AvatarSuit_c {
	Il2CppClass_1 _1;
	COW_AvatarSuit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarSuit_VTable vtable;
};
struct COW_AvatarSuit_o {
	COW_AvatarSuit_c *klass;
	void *monitor;
	uint32_t suitID;
	bool isDefault;
	bool hasOwnComplete;
};
struct COW_AvatarProfileDataOverrided_StaticFields {
};
struct COW_AvatarProfileDataOverrided_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AvatarProfileDataOverrided_c {
	Il2CppClass_1 _1;
	COW_AvatarProfileDataOverrided_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarProfileDataOverrided_VTable vtable;
};
struct COW_AvatarProfileDataOverrided_o {
	COW_AvatarProfileDataOverrided_c *klass;
	void *monitor;
	System_String_o* ProfileTitle;
	System_String_o* Occupation;
	System_String_o* Age;
	System_String_o* Birthday;
	System_String_o* Hobby;
	System_String_o* Relationship1;
	System_String_o* Relationship2;
	System_String_o* Relationship3;
	GCommon_ResourceID_o RelationshipID1;
	GCommon_ResourceID_o RelationshipID2;
	GCommon_ResourceID_o RelationshipID3;
	uint32_t RelationshipRealID1;
	uint32_t RelationshipRealID2;
	uint32_t RelationshipRealID3;
	uint32_t ID;
	uint32_t RewardId;
	uint32_t RewardTime;
	uint32_t DebrisID;
	uint32_t DebrisCount;
	uint32_t CoinValue;
	uint32_t GemValue;
	uint32_t ItemID;
	uint32_t ItemCnt;
	int32_t RewardType;
};
struct COW_AvatarProfileDataManager_StaticFields {
};
struct COW_AvatarProfileDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
	VirtualInvokeData _10_OnDataChanged;
	VirtualInvokeData _11_GetInterestedPropID;
};
struct COW_AvatarProfileDataManager_c {
	Il2CppClass_1 _1;
	COW_AvatarProfileDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarProfileDataManager_VTable vtable;
};
struct COW_AvatarProfileDataManager_o {
	COW_AvatarProfileDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelAvatar_o* m_ModelAvatar;
	bool m_IsBackpackReady;
	bool m_IsAvatarInfoReady;
	System_Collections_Generic_List_ResourceID__o* m_resourceIDList;
	System_Collections_Generic_List_CSVBaseData__o* m_NPCSuit;
	System_Collections_Generic_Dictionary_uint__AvatarSuitData__o* m_SuitDataDict;
	System_Collections_Generic_Dictionary_uint__List_AvatarSuitData___o* m_AvatarId2SuitDataDict;
	System_Collections_Generic_Dictionary_uint__AvatarProfileData__o* m_AvatarProfileDataDict;
};
struct COW_CSChooseSkillCustomData_StaticFields {
};
struct COW_CSChooseSkillCustomData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct COW_CSChooseSkillCustomData_c {
	Il2CppClass_1 _1;
	COW_CSChooseSkillCustomData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSChooseSkillCustomData_VTable vtable;
};
struct COW_CSChooseSkillCustomData_o {
	COW_CSChooseSkillCustomData_c *klass;
	void *monitor;
	int32_t ID;
	uint32_t SkillID;
};
struct COW_AvatarSkillDataManager_StaticFields {
};
struct COW_AvatarSkillDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_AvatarSkillDataManager_c {
	Il2CppClass_1 _1;
	COW_AvatarSkillDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarSkillDataManager_VTable vtable;
};
struct COW_AvatarSkillDataManager_o {
	COW_AvatarSkillDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__AvatarSkillData__o* m_SkillDict;
	System_Collections_Generic_Dictionary_uint__AvatarSkillData__o* m_SkillDictPure;
	System_Collections_Generic_Dictionary_uint__AvatarSkillData__o* m_SkillDictOriginal;
	System_Collections_Generic_Dictionary_uint__AvatarSkillData__o* m_AvatarSkillDict;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_SameSkillDict;
	System_String_array* AvatarSkillTableHeader;
	System_Collections_Generic_List_CSChooseSkillCustomData__o* m_ChooseSkillList;
};
struct COW_AvatarSkillDataManagerZombieMode_StaticFields {
};
struct COW_AvatarSkillDataManagerZombieMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_AvatarSkillDataManagerZombieMode_c {
	Il2CppClass_1 _1;
	COW_AvatarSkillDataManagerZombieMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarSkillDataManagerZombieMode_VTable vtable;
};
struct COW_AvatarSkillDataManagerZombieMode_o {
	COW_AvatarSkillDataManagerZombieMode_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__AvatarSkillData__o* m_SkillDict;
	System_Collections_Generic_Dictionary_uint__List_AvatarSkillData___o* m_AvatarSkillDict;
	System_Collections_Generic_Dictionary_int__string__o* m_Level2SkillBgName;
	System_Collections_Generic_Dictionary_int__uint__o* m_Level2SkillLabelColor;
};
struct COW_AvatarWebData_StaticFields {
	System_Collections_Generic_Dictionary_uint__Dictionary_string__Dictionary_string__AvatarWebData____o* _Data;
};
struct COW_AvatarWebData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_AvatarWebData_c {
	Il2CppClass_1 _1;
	COW_AvatarWebData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarWebData_VTable vtable;
};
struct COW_AvatarWebData_o {
	COW_AvatarWebData_c *klass;
	void *monitor;
	uint32_t AvatarID;
	System_String_o* WebLink;
	System_String_o* _Region_k__BackingField;
	System_String_o* _LanguageAbbr_k__BackingField;
};
struct COW_AvatarWebDataManager_StaticFields {
};
struct COW_AvatarWebDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_AvatarWebDataManager_c {
	Il2CppClass_1 _1;
	COW_AvatarWebDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarWebDataManager_VTable vtable;
};
struct COW_AvatarWebDataManager_o {
	COW_AvatarWebDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_AvatarWebData__o* m_Data;
};
struct COW_BigEventIntroData_StaticFields {
};
struct COW_BigEventIntroData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_BigEventIntroData_c {
	Il2CppClass_1 _1;
	COW_BigEventIntroData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigEventIntroData_VTable vtable;
};
struct COW_BigEventIntroData_o {
	COW_BigEventIntroData_c *klass;
	void *monitor;
	int32_t eventID;
	int32_t timing;
	System_String_o* introDesc;
};
struct COW_BigEventIntroDataManager_StaticFields {
};
struct COW_BigEventIntroDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_BigEventIntroDataManager_c {
	Il2CppClass_1 _1;
	COW_BigEventIntroDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigEventIntroDataManager_VTable vtable;
};
struct COW_BigEventIntroDataManager_o {
	COW_BigEventIntroDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_int__List_BigEventIntroData___o* m_Data;
};
struct COW_BigEventIntroDataManager__GetIntroData_c__AnonStorey0_StaticFields {
};
struct COW_BigEventIntroDataManager__GetIntroData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BigEventIntroDataManager__GetIntroData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_BigEventIntroDataManager__GetIntroData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigEventIntroDataManager__GetIntroData_c__AnonStorey0_VTable vtable;
};
struct COW_BigEventIntroDataManager__GetIntroData_c__AnonStorey0_o {
	COW_BigEventIntroDataManager__GetIntroData_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t timing;
};
struct COW_CustomCardProgressRewardData_StaticFields {
};
struct COW_CustomCardProgressRewardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CustomCardProgressRewardData_c {
	Il2CppClass_1 _1;
	COW_CustomCardProgressRewardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomCardProgressRewardData_VTable vtable;
};
struct COW_CustomCardProgressRewardData_o {
	COW_CustomCardProgressRewardData_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	uint32_t _condition_num_k__BackingField;
	System_Collections_Generic_List_AwardDesc__o* awards;
	uint32_t cdn_id;
	uint32_t open_cdn_id;
	System_String_o* open_effect_fbx;
	uint8_t _State_k__BackingField;
};
struct COW_CustomCard_CardData_StaticFields {
};
struct COW_CustomCard_CardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CustomCard_CardData_c {
	Il2CppClass_1 _1;
	COW_CustomCard_CardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomCard_CardData_VTable vtable;
};
struct COW_CustomCard_CardData_o {
	COW_CustomCard_CardData_c *klass;
	void *monitor;
	uint32_t _id_k__BackingField;
	uint32_t _quality_k__BackingField;
	uint32_t _title_loc_key_k__BackingField;
	uint32_t _desc_loc_key_k__BackingField;
	uint32_t unlock_cdn_id;
	uint32_t unlock_small_cdn_id;
	uint32_t unlock_big_cdn_id;
	uint32_t lock_cdn_id;
	uint32_t lock_small_cdn_id;
	uint32_t lock_big_cdn_id;
	uint32_t _wishValue_k__BackingField;
	uint32_t _purchaseValue_k__BackingField;
	uint32_t _purchaseLimit_k__BackingField;
	int32_t _state_k__BackingField;
	uint32_t _amount_k__BackingField;
	uint32_t _inventoryAmount_k__BackingField;
};
struct COW_CustomCardCommonState_StaticFields {
};
struct COW_CustomCardCommonState_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CustomCardCommonState_c {
	Il2CppClass_1 _1;
	COW_CustomCardCommonState_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomCardCommonState_VTable vtable;
};
struct COW_CustomCardCommonState_o {
	COW_CustomCardCommonState_c *klass;
	void *monitor;
};
struct COW_CustomCardRedPointIndex_StaticFields {
};
struct COW_CustomCardRedPointIndex_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CustomCardRedPointIndex_c {
	Il2CppClass_1 _1;
	COW_CustomCardRedPointIndex_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomCardRedPointIndex_VTable vtable;
};
struct COW_CustomCardRedPointIndex_o {
	COW_CustomCardRedPointIndex_c *klass;
	void *monitor;
};
struct COW_CustomCardRecordIndex_StaticFields {
};
struct COW_CustomCardRecordIndex_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CustomCardRecordIndex_c {
	Il2CppClass_1 _1;
	COW_CustomCardRecordIndex_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomCardRecordIndex_VTable vtable;
};
struct COW_CustomCardRecordIndex_o {
	COW_CustomCardRecordIndex_c *klass;
	void *monitor;
};
struct COW_UIModelBigEvent_CustomCard_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
};
struct COW_UIModelBigEvent_CustomCard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelBigEvent_CustomCard_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_CustomCard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_CustomCard_VTable vtable;
};
struct COW_UIModelBigEvent_CustomCard_o {
	COW_UIModelBigEvent_CustomCard_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	uint32_t _CustomEventId_k__BackingField;
	uint32_t _CustomEventTokenId_k__BackingField;
	bool _HaveInitData_k__BackingField;
	uint32_t _TokenConsume_k__BackingField;
	uint32_t _CardReleaseLimit_k__BackingField;
	uint32_t _CardReleaseLimitSameTime_k__BackingField;
	uint32_t _CardGiveLimit_k__BackingField;
	uint32_t _CurrentFloor_k__BackingField;
	uint32_t _CurrentReleaseCount_k__BackingField;
	int32_t _CurrentReleaseCountSameTime_k__BackingField;
	uint32_t _CurrentGiveCount_k__BackingField;
	uint32_t WishSettingCountSameTime;
	uint32_t WishSettingCDSameTime;
	uint32_t CurrentWishSettingCountSameTime;
	uint64_t CurrentWishSettingTime;
	uint32_t m_FreeNum;
	bool _ReceiveState_k__BackingField;
	bool _ProgressRewardState_k__BackingField;
	bool _FloorRewardState_k__BackingField;
	bool _SwitchWishShopFunc_k__BackingField;
	bool _SkipDrawAnim_k__BackingField;
	System_Collections_Generic_Dictionary_uint__List_BigEventTemplateTokenTips___o* m_DictUseTypeToListTokenTips;
	System_Collections_Generic_List_CustomCardRewardDesc__o* mlistNormalFloorDesc;
	proto_CustomCardRewardDesc_o* loopFloorDesc;
	System_Collections_Generic_Dictionary_uint__CustomCard_CardData__o* mdicCardInfos;
	System_Collections_Generic_List_CustomCardProgressRewardData__o* mlistProgressRewards;
	System_Collections_Generic_List_AwardDesc__o* mlistJackpotRewards;
	System_Collections_Generic_List_CSCustomCardReleaseListRes_releaseCardInfo__o* mlistReleaseCards;
	System_Collections_Generic_List_CSCustomCardReceiveListRes_receiveCardInfo__o* mlistReceiveCards;
	bool _IsDrawing_k__BackingField;
	COW_UIModelBigEventTemplate_o* m_UIModelBigEventTemplate;
	int64_t m_DrawCardPoint;
};
struct COW_UIModelBigEvent_CustomCard__RequestSetCardWish_c__AnonStorey0_StaticFields {
};
struct COW_UIModelBigEvent_CustomCard__RequestSetCardWish_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent_CustomCard__RequestSetCardWish_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_CustomCard__RequestSetCardWish_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_CustomCard__RequestSetCardWish_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelBigEvent_CustomCard__RequestSetCardWish_c__AnonStorey0_o {
	COW_UIModelBigEvent_CustomCard__RequestSetCardWish_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t useType;
	COW_UIModelBigEvent_CustomCard_o* _this;
};
struct COW_UIModelBigEvent_CustomCard__RequestCancelCardWish_c__AnonStorey1_StaticFields {
};
struct COW_UIModelBigEvent_CustomCard__RequestCancelCardWish_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent_CustomCard__RequestCancelCardWish_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_CustomCard__RequestCancelCardWish_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_CustomCard__RequestCancelCardWish_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelBigEvent_CustomCard__RequestCancelCardWish_c__AnonStorey1_o {
	COW_UIModelBigEvent_CustomCard__RequestCancelCardWish_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t useType;
	COW_UIModelBigEvent_CustomCard_o* _this;
};
struct COW_UIModelBigEvent_CustomCard__RequestGiveCard_c__AnonStorey2_StaticFields {
};
struct COW_UIModelBigEvent_CustomCard__RequestGiveCard_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent_CustomCard__RequestGiveCard_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_CustomCard__RequestGiveCard_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_CustomCard__RequestGiveCard_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelBigEvent_CustomCard__RequestGiveCard_c__AnonStorey2_o {
	COW_UIModelBigEvent_CustomCard__RequestGiveCard_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t useType;
	COW_UIModelBigEvent_CustomCard_o* _this;
};
struct COW_UIModelBigEvent_CustomCard__RequestReceiveCard_c__AnonStorey3_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelBigEvent_CustomCard__RequestReceiveCard_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent_CustomCard__RequestReceiveCard_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_CustomCard__RequestReceiveCard_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_CustomCard__RequestReceiveCard_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelBigEvent_CustomCard__RequestReceiveCard_c__AnonStorey3_o {
	COW_UIModelBigEvent_CustomCard__RequestReceiveCard_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t useType;
	COW_UIModelBigEvent_CustomCard_o* _this;
};
struct COW_UIModelBigEvent_GlobalProgress_StaticFields {
};
struct COW_UIModelBigEvent_GlobalProgress_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelBigEvent_GlobalProgress_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_GlobalProgress_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_GlobalProgress_VTable vtable;
};
struct COW_UIModelBigEvent_GlobalProgress_o {
	COW_UIModelBigEvent_GlobalProgress_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_uint__ulong__o* m_DictUseTypeToCurrentGloabalProgressValue;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__CustomEventProcessSettingDesc___o* DictUseTypeToDictProcessSettings;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_DictUseTypeToListProcessIdHaveClaimedReward;
};
struct COW_UIModelBigEvent_GlobalProgress__RequestGlobalProgressSetting_c__AnonStorey0_StaticFields {
};
struct COW_UIModelBigEvent_GlobalProgress__RequestGlobalProgressSetting_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent_GlobalProgress__RequestGlobalProgressSetting_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_GlobalProgress__RequestGlobalProgressSetting_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_GlobalProgress__RequestGlobalProgressSetting_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelBigEvent_GlobalProgress__RequestGlobalProgressSetting_c__AnonStorey0_o {
	COW_UIModelBigEvent_GlobalProgress__RequestGlobalProgressSetting_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t useType;
	COW_UIModelBigEvent_GlobalProgress_o* _this;
};
struct COW_UIModelBigEvent_GlobalProgress__RequestGetCurrentGlobalProgressValue_c__AnonStorey1_StaticFields {
};
struct COW_UIModelBigEvent_GlobalProgress__RequestGetCurrentGlobalProgressValue_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent_GlobalProgress__RequestGetCurrentGlobalProgressValue_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_GlobalProgress__RequestGetCurrentGlobalProgressValue_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_GlobalProgress__RequestGetCurrentGlobalProgressValue_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelBigEvent_GlobalProgress__RequestGetCurrentGlobalProgressValue_c__AnonStorey1_o {
	COW_UIModelBigEvent_GlobalProgress__RequestGetCurrentGlobalProgressValue_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t useType;
	COW_UIModelBigEvent_GlobalProgress_o* _this;
};
struct COW_UIModelBigEvent_GlobalProgress__RequestClaimProcessRewards_c__AnonStorey2_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelBigEvent_GlobalProgress__RequestClaimProcessRewards_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent_GlobalProgress__RequestClaimProcessRewards_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_GlobalProgress__RequestClaimProcessRewards_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_GlobalProgress__RequestClaimProcessRewards_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelBigEvent_GlobalProgress__RequestClaimProcessRewards_c__AnonStorey2_o {
	COW_UIModelBigEvent_GlobalProgress__RequestClaimProcessRewards_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t useType;
	uint32_t processId;
	COW_UIModelBigEvent_GlobalProgress_o* _this;
};
struct COW_UIModelBigEvent_GlobalProgress__RequestGetRewardState_c__AnonStorey3_StaticFields {
};
struct COW_UIModelBigEvent_GlobalProgress__RequestGetRewardState_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent_GlobalProgress__RequestGetRewardState_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_GlobalProgress__RequestGetRewardState_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_GlobalProgress__RequestGetRewardState_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelBigEvent_GlobalProgress__RequestGetRewardState_c__AnonStorey3_o {
	COW_UIModelBigEvent_GlobalProgress__RequestGetRewardState_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t useType;
	COW_UIModelBigEvent_GlobalProgress_o* _this;
};
struct COW_BigEventMatchNpcRewardBoxClass_StaticFields {
};
struct COW_BigEventMatchNpcRewardBoxClass_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BigEventMatchNpcRewardBoxClass_c {
	Il2CppClass_1 _1;
	COW_BigEventMatchNpcRewardBoxClass_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigEventMatchNpcRewardBoxClass_VTable vtable;
};
struct COW_BigEventMatchNpcRewardBoxClass_o {
	COW_BigEventMatchNpcRewardBoxClass_c *klass;
	void *monitor;
	uint32_t requestBoxPorceeValue;
	System_Collections_Generic_List_BaseItemInfo__o* rewardList;
	int32_t boxRewardState;
};
struct COW_UIModelBigEvent_MatchNPC_StaticFields {
};
struct COW_UIModelBigEvent_MatchNPC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelBigEvent_MatchNPC_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_MatchNPC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_MatchNPC_VTable vtable;
};
struct COW_UIModelBigEvent_MatchNPC_o {
	COW_UIModelBigEvent_MatchNPC_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_CustomEventMatchNPCStoryDesc__o* m_StoryClass;
	COW_UIModelBigEventTemplate_o* m_ModelBigEventTemplate;
	System_Collections_Generic_Dictionary_uint__List_CustomEventMatchNPCStoryDesc___o* m_BigEventMatchNpcStoryDict;
	System_Collections_Generic_Dictionary_uint__CustomEventMatchNPCProcessDesc__o* m_BigEventMatchNpcProcessDict;
	System_Collections_Generic_Dictionary_uint__BigEventTemplateVFXDesc__o* m_BigEventMatchNpcProcessVFXDict;
	System_Collections_Generic_Dictionary_uint__AutoOpenIntegrationData__o* m_ProcessIdRewardBaseDict;
	COW_AutoOpenIntegrationData_o* m_ProcessRepeatRewards;
	proto_CustomEventMatchNPCSettingDesc_o* m_BigEventMatchNpcSettingDesc;
	proto_CSCustomEventMatchNPCAccountInfoRes_o* m_PlayerAccountInfo;
	bool m_HaveInitData;
	uint32_t m_PlayerProcess;
	uint32_t m_NpcProcess;
	uint32_t m_LastPlayerProcess;
	uint32_t m_LastNpcProcess;
	uint32_t m_PlayerProcessAll;
	uint32_t m_PlayerDetalProcessAll;
	uint32_t m_OneAddTokenMaxCount;
	uint64_t m_NpcCountDownBeginTimeStamp;
	uint32_t m_Custom_Event_Id;
	uint32_t m_TotalProcessMaxAmount;
	System_Collections_Generic_List_int__o* m_VFXProcessIdList;
};
struct COW_UIModelBigEvent_MatchNPC__RequestMatchNpcCustomEvent_c__AnonStorey0_StaticFields {
};
struct COW_UIModelBigEvent_MatchNPC__RequestMatchNpcCustomEvent_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent_MatchNPC__RequestMatchNpcCustomEvent_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_MatchNPC__RequestMatchNpcCustomEvent_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_MatchNPC__RequestMatchNpcCustomEvent_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelBigEvent_MatchNPC__RequestMatchNpcCustomEvent_c__AnonStorey0_o {
	COW_UIModelBigEvent_MatchNPC__RequestMatchNpcCustomEvent_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t useType;
	COW_UIModelBigEvent_MatchNPC_o* _this;
};
struct COW_UIModelBigEvent_MatchNPC__RequestClaimProcessReward_c__AnonStorey1_StaticFields {
};
struct COW_UIModelBigEvent_MatchNPC__RequestClaimProcessReward_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent_MatchNPC__RequestClaimProcessReward_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_MatchNPC__RequestClaimProcessReward_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_MatchNPC__RequestClaimProcessReward_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelBigEvent_MatchNPC__RequestClaimProcessReward_c__AnonStorey1_o {
	COW_UIModelBigEvent_MatchNPC__RequestClaimProcessReward_c__AnonStorey1_c *klass;
	void *monitor;
	proto_CustomEventMatchNPCProcessDesc_o* desc;
	bool isClaimrepeatReward;
	uint32_t process_amount;
	COW_UIModelBigEvent_MatchNPC_o* _this;
};
struct COW_UIModelBigEvent_MatchNPC__ProcessStory_c__AnonStorey2_StaticFields {
};
struct COW_UIModelBigEvent_MatchNPC__ProcessStory_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent_MatchNPC__ProcessStory_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_MatchNPC__ProcessStory_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_MatchNPC__ProcessStory_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelBigEvent_MatchNPC__ProcessStory_c__AnonStorey2_o {
	COW_UIModelBigEvent_MatchNPC__ProcessStory_c__AnonStorey2_c *klass;
	void *monitor;
	proto_CustomEventMatchNPCStoryDesc_o* story_desc;
};
struct COW_UIModelBigEvent_MatchNPC__GetStoryClassByStoryId_c__AnonStorey3_StaticFields {
};
struct COW_UIModelBigEvent_MatchNPC__GetStoryClassByStoryId_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent_MatchNPC__GetStoryClassByStoryId_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_MatchNPC__GetStoryClassByStoryId_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_MatchNPC__GetStoryClassByStoryId_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelBigEvent_MatchNPC__GetStoryClassByStoryId_c__AnonStorey3_o {
	COW_UIModelBigEvent_MatchNPC__GetStoryClassByStoryId_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t story_id;
};
struct COW_CustomEventMatchNpcProcessCompareManager_StaticFields {
};
struct COW_CustomEventMatchNpcProcessCompareManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct COW_CustomEventMatchNpcProcessCompareManager_c {
	Il2CppClass_1 _1;
	COW_CustomEventMatchNpcProcessCompareManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomEventMatchNpcProcessCompareManager_VTable vtable;
};
struct COW_CustomEventMatchNpcProcessCompareManager_o {
	COW_CustomEventMatchNpcProcessCompareManager_c *klass;
	void *monitor;
};
struct COW_AssistanceInfoCompare_StaticFields {
};
struct COW_AssistanceInfoCompare_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct COW_AssistanceInfoCompare_c {
	Il2CppClass_1 _1;
	COW_AssistanceInfoCompare_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AssistanceInfoCompare_VTable vtable;
};
struct COW_AssistanceInfoCompare_o {
	COW_AssistanceInfoCompare_c *klass;
	void *monitor;
};
struct COW_UIModelBigEvent_PersonalProgress_StaticFields {
};
struct COW_UIModelBigEvent_PersonalProgress_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelBigEvent_PersonalProgress_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_PersonalProgress_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_PersonalProgress_VTable vtable;
};
struct COW_UIModelBigEvent_PersonalProgress_o {
	COW_UIModelBigEvent_PersonalProgress_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_uint__CustomEventPersonalProgressDesc__o* DictProgressAwardsSettings;
	System_Collections_Generic_List_uint__o* ListHaveClaimedRewardProgressId;
	int32_t m_TodayCurrentAssistCnt;
	uint32_t m_MaxProgressTokenAmount;
	proto_CustomEventShareConfigDesc_o* m_CustomEventShareConfigDesc;
	System_Collections_Generic_List_AssistanceInfo__o* m_AssistanceInfos;
	System_Collections_Generic_List_ulong__o* m_AssistantIdsBetweenTimeList;
	COW_AssistanceInfoCompare_o* m_assistanceInfoComparer;
	bool m_needShowAssistanceInfo;
};
struct COW_UIModelBigEvent_PersonalProgress__RequestClaimProgressRewards_c__AnonStorey0_StaticFields {
};
struct COW_UIModelBigEvent_PersonalProgress__RequestClaimProgressRewards_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent_PersonalProgress__RequestClaimProgressRewards_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_PersonalProgress__RequestClaimProgressRewards_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_PersonalProgress__RequestClaimProgressRewards_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelBigEvent_PersonalProgress__RequestClaimProgressRewards_c__AnonStorey0_o {
	COW_UIModelBigEvent_PersonalProgress__RequestClaimProgressRewards_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t processId;
	COW_UIModelBigEvent_PersonalProgress_o* _this;
};
struct COW_BlockLabelManager_StaticFields {
	System_Text_RegularExpressions_MatchEvaluator_o* __f__am_cache0;
};
struct COW_BlockLabelManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_BlockLabelManager_c {
	Il2CppClass_1 _1;
	COW_BlockLabelManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BlockLabelManager_VTable vtable;
};
struct COW_BlockLabelManager_o {
	COW_BlockLabelManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_UIModelLogin_o* m_ModelLogin;
	System_String_o* m_Text;
	System_Collections_Generic_List_string__o* m_BlockPattern;
	System_Text_RegularExpressions_Regex_o* m_Regex;
	System_Collections_Generic_HashSet_int__o* m_PhoneNumSet;
	System_Collections_Generic_List_string__o* m_ChatWebWhiteListLocal;
};
struct COW_BooyahPassBaseItemData_StaticFields {
};
struct COW_BooyahPassBaseItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BooyahPassBaseItemData_c {
	Il2CppClass_1 _1;
	COW_BooyahPassBaseItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BooyahPassBaseItemData_VTable vtable;
};
struct COW_BooyahPassBaseItemData_o {
	COW_BooyahPassBaseItemData_c *klass;
	void *monitor;
	bool IsPP;
	int32_t BaseItemStatus;
	int32_t BaseItemType;
	uint32_t BaseItemIndex;
	uint32_t BaseItemGrade;
	uint32_t ShowRewardPriority;
	proto_AwardDesc_o* AwardBaseItemDesc;
};
struct COW_BooyahPassDelegate_StaticFields {
	COW_BooyahPassDelegate_o* m_Instance;
};
struct COW_BooyahPassDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_ProductsInDemand;
	VirtualInvokeData _6_set_ProductsInDemand;
	VirtualInvokeData _7_get_RebateOptionsInDemand;
	VirtualInvokeData _8_set_RebateOptionsInDemand;
	VirtualInvokeData _9_get_EventTypeInDemand;
	VirtualInvokeData _10_get_EventProductsInDemand;
	VirtualInvokeData _11_set_EventProductsInDemand;
	VirtualInvokeData _12_OnEventConfigsUpdated;
	VirtualInvokeData _13_OnProductsUpdated;
	VirtualInvokeData _14_OnEventProductsAndDataUpdate;
	VirtualInvokeData _15_OnRebateOptionsUpdated;
	VirtualInvokeData _16_OnProductPurchased;
	VirtualInvokeData _17_OnEventProductPurchased;
	VirtualInvokeData _18_OnPurchasing;
	VirtualInvokeData _19_PaymentAfterRecommitted;
	VirtualInvokeData _20_OnRebateOptionRedeemed;
	VirtualInvokeData _21_UpdateProducts;
	VirtualInvokeData _22_UpdateRebateOptions;
};
struct COW_BooyahPassDelegate_c {
	Il2CppClass_1 _1;
	COW_BooyahPassDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BooyahPassDelegate_VTable vtable;
};
struct COW_BooyahPassDelegate_o {
	COW_BooyahPassDelegate_c *klass;
	void *monitor;
	System_String_array* PaymentDelegate__ProductsInDemand_k__BackingField;
	System_Int64_array* PaymentDelegate__RebateOptionsInDemand_k__BackingField;
	bool PaymentDelegate__EventProductsInDemand_k__BackingField;
	System_Action_bool__string__bool__long__o* _OnPurchasingProduct;
	System_Action_bool__string__long__o* _OnPurchasingRebateOption;
	bool m_IsDuoVersionLocked;
	bool m_IsSubscriptionLocked;
	System_String_o* m_LastPurchasedSubscriptionProduct;
	System_String_array* m_DemandDuoVersionProducts;
	System_String_array* m_DemandSubscriptionProducts;
};
struct COW_BooyahPassShareExpData_StaticFields {
};
struct COW_BooyahPassShareExpData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct COW_BooyahPassShareExpData_c {
	Il2CppClass_1 _1;
	COW_BooyahPassShareExpData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BooyahPassShareExpData_VTable vtable;
};
struct COW_BooyahPassShareExpData_o {
	COW_BooyahPassShareExpData_c *klass;
	void *monitor;
	uint32_t m_Level;
	uint32_t m_ReceiveTimes;
	bool m_CanClaim;
	bool m_CanSend;
	int32_t m_Status;
	uint64_t m_AccoutnID;
	COW_FriendAccountInfo_o* m_AccountInfo;
	int32_t m_CurrentPassStatus;
	int32_t m_FrinedType;
	bool m_IsSameVersion;
};
struct COW_BooyahPassShareExpData__CompareTo_c__AnonStorey0_StaticFields {
};
struct COW_BooyahPassShareExpData__CompareTo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BooyahPassShareExpData__CompareTo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_BooyahPassShareExpData__CompareTo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BooyahPassShareExpData__CompareTo_c__AnonStorey0_VTable vtable;
};
struct COW_BooyahPassShareExpData__CompareTo_c__AnonStorey0_o {
	COW_BooyahPassShareExpData__CompareTo_c__AnonStorey0_c *klass;
	void *monitor;
	uint64_t accoutnID;
	uint64_t otherAccountID;
};
struct COW_BundleDataManager_StaticFields {
};
struct COW_BundleDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_BundleDataManager_c {
	Il2CppClass_1 _1;
	COW_BundleDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BundleDataManager_VTable vtable;
};
struct COW_BundleDataManager_o {
	COW_BundleDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_ResourceID__o* m_resourceIDList;
};
struct COW_ChampionshipChannelData_StaticFields {
};
struct COW_ChampionshipChannelData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_ChampionshipChannelData_c {
	Il2CppClass_1 _1;
	COW_ChampionshipChannelData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ChampionshipChannelData_VTable vtable;
};
struct COW_ChampionshipChannelData_o {
	COW_ChampionshipChannelData_c *klass;
	void *monitor;
	System_Collections_Generic_List_string__o* RegionList;
	int32_t ChannelID;
	System_String_o* Icon;
};
struct COW_ChampionshipChannelDataManager_StaticFields {
	System_Predicate_ChampionshipChannelData__o* __f__am_cache0;
};
struct COW_ChampionshipChannelDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_ChampionshipChannelDataManager_c {
	Il2CppClass_1 _1;
	COW_ChampionshipChannelDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ChampionshipChannelDataManager_VTable vtable;
};
struct COW_ChampionshipChannelDataManager_o {
	COW_ChampionshipChannelDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_ChampionshipChannelData_o* m_DefaultChannel;
	System_Collections_Generic_List_ChampionshipChannelData__o* m_ChannelList;
};
struct COW_ChampionshipChannelDataManager__GetChannelDataByID_c__AnonStorey0_StaticFields {
};
struct COW_ChampionshipChannelDataManager__GetChannelDataByID_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ChampionshipChannelDataManager__GetChannelDataByID_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_ChampionshipChannelDataManager__GetChannelDataByID_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ChampionshipChannelDataManager__GetChannelDataByID_c__AnonStorey0_VTable vtable;
};
struct COW_ChampionshipChannelDataManager__GetChannelDataByID_c__AnonStorey0_o {
	COW_ChampionshipChannelDataManager__GetChannelDataByID_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t channelID;
};
struct COW_ClanBadgeInfoDataManager_StaticFields {
};
struct COW_ClanBadgeInfoDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_ClanBadgeInfoDataManager_c {
	Il2CppClass_1 _1;
	COW_ClanBadgeInfoDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanBadgeInfoDataManager_VTable vtable;
};
struct COW_ClanBadgeInfoDataManager_o {
	COW_ClanBadgeInfoDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_ClanBadgeInfoData__o* m_ClanBadgeInfoList;
};
struct COW_ClanConfigDataManager_StaticFields {
};
struct COW_ClanConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_ClanConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_ClanConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanConfigDataManager_VTable vtable;
};
struct COW_ClanConfigDataManager_o {
	COW_ClanConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_String_array* m_FilterPool;
	System_Collections_Generic_List_MultiPopMenuListData__o* m_RankCondDatas;
	System_Collections_Generic_List_MultiPopMenuListData__o* m_LevelCondDatas;
	System_Collections_Generic_List_ClanAreaData__o* m_ClanAreaDatas;
};
struct COW_ClanConfigDataManager__GetClanAreaData_c__AnonStorey0_StaticFields {
};
struct COW_ClanConfigDataManager__GetClanAreaData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ClanConfigDataManager__GetClanAreaData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_ClanConfigDataManager__GetClanAreaData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanConfigDataManager__GetClanAreaData_c__AnonStorey0_VTable vtable;
};
struct COW_ClanConfigDataManager__GetClanAreaData_c__AnonStorey0_o {
	COW_ClanConfigDataManager__GetClanAreaData_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t areaId;
};
struct COW_ClanConfigDataManager__GetAreaList_c__AnonStorey1_StaticFields {
};
struct COW_ClanConfigDataManager__GetAreaList_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ClanConfigDataManager__GetAreaList_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_ClanConfigDataManager__GetAreaList_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanConfigDataManager__GetAreaList_c__AnonStorey1_VTable vtable;
};
struct COW_ClanConfigDataManager__GetAreaList_c__AnonStorey1_o {
	COW_ClanConfigDataManager__GetAreaList_c__AnonStorey1_c *klass;
	void *monitor;
	ClanAreaData_o* data;
};
struct COW_ClanConfigDataManager__GetAreaList_c__AnonStorey2_StaticFields {
};
struct COW_ClanConfigDataManager__GetAreaList_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ClanConfigDataManager__GetAreaList_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_ClanConfigDataManager__GetAreaList_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanConfigDataManager__GetAreaList_c__AnonStorey2_VTable vtable;
};
struct COW_ClanConfigDataManager__GetAreaList_c__AnonStorey2_o {
	COW_ClanConfigDataManager__GetAreaList_c__AnonStorey2_c *klass;
	void *monitor;
	ClanAreaData_o* data;
};
struct COW_ClanLuckyBagConfigDataManager_StaticFields {
};
struct COW_ClanLuckyBagConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_ClanLuckyBagConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_ClanLuckyBagConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanLuckyBagConfigDataManager_VTable vtable;
};
struct COW_ClanLuckyBagConfigDataManager_o {
	COW_ClanLuckyBagConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_ClanLuckyBagConfigData_o* _Data_k__BackingField;
};
struct COW_SettingDetail_StaticFields {
};
struct COW_SettingDetail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SettingDetail_c {
	Il2CppClass_1 _1;
	COW_SettingDetail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SettingDetail_VTable vtable;
};
struct COW_SettingDetail_o {
	COW_SettingDetail_c *klass;
	void *monitor;
	System_String_o* _hud_pos_k__BackingField;
	int32_t _quality_k__BackingField;
	int32_t _language_k__BackingField;
	int32_t _brightness_k__BackingField;
	int32_t _FPSSetting_k__BackingField;
	int32_t _shadow_k__BackingField;
	int32_t _resolution_k__BackingField;
	int32_t _minimapMode_k__BackingField;
	bool _minimapScale_k__BackingField;
	float _sensitivity_k__BackingField;
	float _aux_aim_sensitivity_k__BackingField;
	float _scope_sensitivity_1x_k__BackingField;
	float _scope_sensitivity_2x_k__BackingField;
	float _scope_sensitivity_4x_k__BackingField;
	float _scope_sensitivity_8x_k__BackingField;
	int32_t _aim_assist_k__BackingField;
	int32_t _left_fire_k__BackingField;
	int32_t _change_weapon_k__BackingField;
	int32_t _reload_k__BackingField;
	int32_t _open_scope_operate_k__BackingField;
	int32_t _vehicle_control_mode_k__BackingField;
	int32_t _auto_slide_k__BackingField;
	int32_t _auto_pickup_k__BackingField;
	int32_t _use_auxaim_k__BackingField;
	int32_t _ingame_tips_mode_k__BackingField;
	int32_t _damage_setting_k__BackingField;
	bool _auto_switch_weapon_k__BackingField;
	bool _hit_hint_k__BackingField;
	int32_t _blood_mode_k__BackingField;
	int32_t _auto_pickup_weapon_k__BackingField;
	int32_t _auto_pickup_armor_k__BackingField;
	int32_t _auto_pickup_medkit_k__BackingField;
	int32_t _auto_pickup_bullet_k__BackingField;
	int32_t _auto_pickup_attachment_k__BackingField;
	int32_t _auto_pickup_throws_k__BackingField;
	int32_t _auto_pickup_special_k__BackingField;
	int32_t _auto_pickup_actitem_k__BackingField;
	int32_t _auto_pickup_speed_k__BackingField;
	float _music_volume_k__BackingField;
	float _sound_effect_volume_k__BackingField;
	float _game_voice_volume_k__BackingField;
	bool _should_notify_k__BackingField;
	bool _should_notify_free_gachas_k__BackingField;
	bool _accept_unknown_player_group_invite_k__BackingField;
	bool _download_centre_need_show_k__BackingField;
	System_String_o* _hud_new_pos_k__BackingField;
	int32_t _hud_selected_k__BackingField;
	int32_t _grenade_direction_k__BackingField;
	int32_t _grenade_direction_new_k__BackingField;
	bool _accept_group_invite_k__BackingField;
	bool _accept_reservation_invite_k__BackingField;
	bool _name_classic_enable_k__BackingField;
	int32_t _filter_type_k__BackingField;
	int32_t _grenade2_direction_k__BackingField;
	int32_t _grenade2_direction_new_k__BackingField;
	System_Byte_array* _hud_1_zip_k__BackingField;
	System_Byte_array* _hud_2_zip_k__BackingField;
	int32_t _grenade_slot_count_k__BackingField;
	int32_t _auto_pickup_FFToken_k__BackingField;
	bool _RunningSettingMode_k__BackingField;
	int32_t _stacked_kill_mode_k__BackingField;
	int32_t _RunningNewSettingMode_k__BackingField;
	int32_t _use_auxaim_parachute_k__BackingField;
	int32_t _use_auxaim_dash_k__BackingField;
	int32_t _use_auxaim_drive_k__BackingField;
	float _kill_sound_effect_volume_k__BackingField;
	System_Collections_Generic_List_AutoPickupPreferenceInfo__o* _autopick_setting_k__BackingField;
	float _ugc_camera_move_speed_k__BackingField;
	bool _ugc_accept_friend_group_invite_k__BackingField;
	bool _auto_equip_default_music_k__BackingField;
	bool _smart_ice_wall_k__BackingField;
	bool _special_character_voice_k__BackingField;
	System_Byte_array* _hud_3_zip_k__BackingField;
	System_String_o* _hud_three_pos_k__BackingField;
	bool _auto_download_in_wifi_state_k__BackingField;
	float _game_voice_balance_k__BackingField;
	int32_t _grenade_direction_three_k__BackingField;
	int32_t _grenade2_direction_three_k__BackingField;
	bool _network_optimize_multi_session_k__BackingField;
	int32_t _cross_hair_mode_k__BackingField;
	int32_t _cross_hair_reload_k__BackingField;
	bool _br_scoreboard_k__BackingField;
	bool _br_scoreboard_open_mode_k__BackingField;
	bool _auto_hide_pet_on_start_k__BackingField;
	bool _hit_armor_hint_k__BackingField;
	bool _smart_icewall_show_k__BackingField;
	int32_t _item_finder_mode_k__BackingField;
	bool _enable_mobile_replay_k__BackingField;
	bool _game_voice_background_k__BackingField;
	bool _game_voice_auto_balance_k__BackingField;
	int32_t _inventory_combine_state_k__BackingField;
	bool _cs_shop_show_teammate_weapon_info_k__BackingField;
	bool _invite_notify_state_k__BackingField;
};
struct COW_SceneEditItemIconInfo_StaticFields {
};
struct COW_SceneEditItemIconInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SceneEditItemIconInfo_c {
	Il2CppClass_1 _1;
	COW_SceneEditItemIconInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditItemIconInfo_VTable vtable;
};
struct COW_SceneEditItemIconInfo_o {
	COW_SceneEditItemIconInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_SceneEditItemIcon__o* _infos_k__BackingField;
};
struct COW_SceneEditItemIcon_StaticFields {
};
struct COW_SceneEditItemIcon_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SceneEditItemIcon_c {
	Il2CppClass_1 _1;
	COW_SceneEditItemIcon_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditItemIcon_VTable vtable;
};
struct COW_SceneEditItemIcon_o {
	COW_SceneEditItemIcon_c *klass;
	void *monitor;
	uint32_t _itemId_k__BackingField;
	uint32_t _row_k__BackingField;
	uint32_t _col_k__BackingField;
};
struct COW_AutoPickupPreferenceInfo_StaticFields {
};
struct COW_AutoPickupPreferenceInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AutoPickupPreferenceInfo_c {
	Il2CppClass_1 _1;
	COW_AutoPickupPreferenceInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AutoPickupPreferenceInfo_VTable vtable;
};
struct COW_AutoPickupPreferenceInfo_o {
	COW_AutoPickupPreferenceInfo_c *klass;
	void *monitor;
	int32_t _id_k__BackingField;
	int32_t _state_k__BackingField;
	int32_t _order_k__BackingField;
	int32_t _num_k__BackingField;
};
struct COW_CollectionBookStoreShowDataManager_StaticFields {
};
struct COW_CollectionBookStoreShowDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_CollectionBookStoreShowDataManager_c {
	Il2CppClass_1 _1;
	COW_CollectionBookStoreShowDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CollectionBookStoreShowDataManager_VTable vtable;
};
struct COW_CollectionBookStoreShowDataManager_o {
	COW_CollectionBookStoreShowDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__CollectionBookStoreShowData__o* m_dictIdToBookData;
};
struct COW_CollectionDataManager_StaticFields {
	System_Comparison_EmoteData__o* __f__am_cache0;
	System_Comparison_TransformData__o* __f__am_cache1;
};
struct COW_CollectionDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
	VirtualInvokeData _10_OnDataChanged;
	VirtualInvokeData _11_GetInterestedPropID;
};
struct COW_CollectionDataManager_c {
	Il2CppClass_1 _1;
	COW_CollectionDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CollectionDataManager_VTable vtable;
};
struct COW_CollectionDataManager_o {
	COW_CollectionDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__BannerData__o* m_dictIdToBannerData;
	System_Collections_Generic_Dictionary_uint__HeadPicData__o* m_dictIdToHeadPicData;
	System_Collections_Generic_Dictionary_uint__LootBoxData__o* m_dictIdToLootBoxData;
	System_Collections_Generic_Dictionary_uint__BackPackData__o* m_dictIdToBackPackData;
	System_Collections_Generic_Dictionary_uint__ParachuteData__o* m_dictIdToParachuteData;
	System_Collections_Generic_Dictionary_uint__FlightData__o* m_dictIdToFlightData;
	System_Collections_Generic_Dictionary_uint__SkyboardData__o* m_dictIdToSkyboardData;
	System_Collections_Generic_Dictionary_uint__WeaponSkinData__o* m_dictIdToWeaponSkinData;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_dictIdToCanUpgradeWeaponSkinSeriesData;
	System_Collections_Generic_Dictionary_uint__VehicleSkinData__o* m_dictIdToVehicleSkinData;
	System_Collections_Generic_Dictionary_uint__EmoteData__o* m_dictIdToEmoteData;
	System_Collections_Generic_Dictionary_uint__TransformData__o* m_dictIdToTransformData;
	System_Collections_Generic_Dictionary_uint__GroupAnimData__o* m_dictIDToGroupAnimData;
	System_Collections_Generic_Dictionary_uint__WeaponEffectConfigData__o* m_dictIdToWeaponEffectData;
	System_Collections_Generic_Dictionary_uint__MusicData__o* m_dictIdToMusicData;
	System_Collections_Generic_Dictionary_uint__PinData__o* m_PinDataDict;
	System_Collections_Generic_Dictionary_uint__TitleData__o* m_dicIdToTitleData;
	System_Collections_Generic_Dictionary_int__int__o* m_DictTabPriority;
	System_Collections_Generic_List_EmoteData__o* m_ListSourceEmoteData;
	System_Collections_Generic_List_TransformData__o* m_ListSourceTransformData;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__List_WeaponSkinData____o* m_DictWeaponDataSortedByType;
	System_Collections_Generic_List_uint__o* m_WeaponTypeList;
	System_Collections_Generic_List_uint__o* m_WeaponIdList;
	System_Collections_Generic_List_WeaponScoreName__o* m_WeaponScoreNameList;
	System_Collections_Generic_Dictionary_uint__WeaponPropertyScore__o* m_dictIdToWeaponScore;
	System_Collections_Generic_Dictionary_uint__WeaponSkinPropertyScore__o* m_dictIdToWeaponSkinScore;
	System_Collections_Generic_Dictionary_uint__VehicleSkinPropertyScoreData__o* m_dictIdToVehicleSkinScore;
	System_Collections_Generic_Dictionary_uint__WeaponSkinPropertyScore__o* m_dictIdToPVEWeaponSkinScore;
	System_Collections_Generic_Dictionary_string__uint__o* m_WeaponScoreConfig;
	System_Collections_Generic_List_uint__o* m_VehicleIdList;
	System_Collections_Generic_Dictionary_uint__List_VehicleSkinData___o* m_DictSortedVehicleSkinDataByVehicleID;
	COW_UIModelLogin_o* m_ModelLogin;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelClan_o* m_ModelClan;
	COW_UIModelLadderMatch_o* m_ModelLadderMatch;
	COW_UIModelCSLadderMatch_o* m_ModelCSLadderMatch;
	COW_UIModelCollection_o* m_ModelCollection;
	COW_UIModelUser_o* m_ModelUser;
	System_Collections_Generic_List_ResourceID__o* m_resourceIDList;
};
struct COW_CommonRewardNoLimitData_StaticFields {
};
struct COW_CommonRewardNoLimitData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CommonRewardNoLimitData_c {
	Il2CppClass_1 _1;
	COW_CommonRewardNoLimitData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CommonRewardNoLimitData_VTable vtable;
};
struct COW_CommonRewardNoLimitData_o {
	COW_CommonRewardNoLimitData_c *klass;
	void *monitor;
	uint32_t ItemID;
	bool HasShowAnim;
	bool HasPlayAudio;
	bool ShowToggle;
	bool ShowCantSelect;
};
struct COW_CompatibleLoginBlackListDataManager_StaticFields {
};
struct COW_CompatibleLoginBlackListDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_CompatibleLoginBlackListDataManager_c {
	Il2CppClass_1 _1;
	COW_CompatibleLoginBlackListDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CompatibleLoginBlackListDataManager_VTable vtable;
};
struct COW_CompatibleLoginBlackListDataManager_o {
	COW_CompatibleLoginBlackListDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_HashSet_string__o* m_BlackListNavigationNames;
};
struct COW_CompatibleLoginBlackListData_StaticFields {
};
struct COW_CompatibleLoginBlackListData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_CompatibleLoginBlackListData_c {
	Il2CppClass_1 _1;
	COW_CompatibleLoginBlackListData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CompatibleLoginBlackListData_VTable vtable;
};
struct COW_CompatibleLoginBlackListData_o {
	COW_CompatibleLoginBlackListData_c *klass;
	void *monitor;
	int32_t ID;
	System_String_o* NavigationName;
};
struct COW_DateFormatByDiffRegionDataManager_StaticFields {
};
struct COW_DateFormatByDiffRegionDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_DateFormatByDiffRegionDataManager_c {
	Il2CppClass_1 _1;
	COW_DateFormatByDiffRegionDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DateFormatByDiffRegionDataManager_VTable vtable;
};
struct COW_DateFormatByDiffRegionDataManager_o {
	COW_DateFormatByDiffRegionDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_String_o* m_DateFormatWithYear;
	System_String_o* m_DateFormatNoYear;
	bool m_HasReverse;
};
struct COW_EPChallengeInfo_StaticFields {
};
struct COW_EPChallengeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EPChallengeInfo_c {
	Il2CppClass_1 _1;
	COW_EPChallengeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPChallengeInfo_VTable vtable;
};
struct COW_EPChallengeInfo_o {
	COW_EPChallengeInfo_c *klass;
	void *monitor;
	COW_EPChallengeData_o* challengeData;
	proto_ChallengeStatus_o* status;
	bool isUnlocked;
};
struct COW_EPDailyQuestInfo_StaticFields {
};
struct COW_EPDailyQuestInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EPDailyQuestInfo_c {
	Il2CppClass_1 _1;
	COW_EPDailyQuestInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPDailyQuestInfo_VTable vtable;
};
struct COW_EPDailyQuestInfo_o {
	COW_EPDailyQuestInfo_c *klass;
	void *monitor;
	COW_EPDailyQuestData_o* dailyQuestData;
	proto_ChallengeStatus_o* status;
	bool isNewFinish;
};
struct COW_EPWeeklyQuestInfo_StaticFields {
};
struct COW_EPWeeklyQuestInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EPWeeklyQuestInfo_c {
	Il2CppClass_1 _1;
	COW_EPWeeklyQuestInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPWeeklyQuestInfo_VTable vtable;
};
struct COW_EPWeeklyQuestInfo_o {
	COW_EPWeeklyQuestInfo_c *klass;
	void *monitor;
	COW_EPWeeklyQuestData_o* weeklyQuestData;
	proto_ChallengeStatus_o* status;
	bool isLock;
};
struct COW_EPWeeklyRewardInfo_StaticFields {
};
struct COW_EPWeeklyRewardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EPWeeklyRewardInfo_c {
	Il2CppClass_1 _1;
	COW_EPWeeklyRewardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPWeeklyRewardInfo_VTable vtable;
};
struct COW_EPWeeklyRewardInfo_o {
	COW_EPWeeklyRewardInfo_c *klass;
	void *monitor;
	COW_EPWeeklyQuestRewardData_o* weeklyQuestRewardData;
	int32_t status;
};
struct COW_ElitePassDataManager_StaticFields {
};
struct COW_ElitePassDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
	VirtualInvokeData _10_OnDataChanged;
	VirtualInvokeData _11_GetInterestedPropID;
};
struct COW_ElitePassDataManager_c {
	Il2CppClass_1 _1;
	COW_ElitePassDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ElitePassDataManager_VTable vtable;
};
struct COW_ElitePassDataManager_o {
	COW_ElitePassDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_EPEventSettingData_o* m_CurEPSettingInfo;
	System_Collections_Generic_Dictionary_byte__List_EPChallengeInfo___o* ChallengeList;
	System_Collections_Generic_Dictionary_byte__List_EPChallengeInfo___o* SpecialChallengeList;
	System_Collections_Generic_Dictionary_uint__ChallengeStatus__o* ChallengeStatusChache;
	System_Collections_Generic_Dictionary_byte__List_uint___o* newUnlockedSpecialChallengeIds;
	System_Collections_Generic_List_EPDailyQuestInfo__o* EPDailyQuestLst;
	System_Collections_Generic_Dictionary_uint__List_EPWeeklyQuestInfo___o* EPWeeklyQuestDic;
	System_Collections_Generic_Dictionary_int__int__o* EPWeeklyQuestTipsCntDic;
	System_Collections_Generic_Dictionary_uint__uint__o* EPDailyTaskFinishCntCache;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelCollection_o* m_ModelCollection;
	COW_UIModelBooyahPass_o* m_ModelBooyahPass;
	uint32_t LastClaimedRewardID;
	System_String_o* SHOW_NEWEP_GUIDE;
	System_Collections_Generic_Dictionary_uint__List_EPWeeklyRewardInfo___o* EPWeeklyRewardDic;
	System_Collections_Generic_Dictionary_uint__bool__o* EPWeeklyTablockDic;
	System_Collections_Generic_List_ResourceID__o* m_resourceIDList;
	System_String_o* HAS_AUTO_SHOW_SUBSCRIBEWINDOW;
	uint32_t m_CacheRewardCnt;
	System_Collections_Generic_Dictionary_uint__uint__o* EPDailyTaskLastGameFinishCntCache;
};
struct COW_ElitePassDataManager__OnDataChanged_c__AnonStorey0_StaticFields {
};
struct COW_ElitePassDataManager__OnDataChanged_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ElitePassDataManager__OnDataChanged_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_ElitePassDataManager__OnDataChanged_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ElitePassDataManager__OnDataChanged_c__AnonStorey0_VTable vtable;
};
struct COW_ElitePassDataManager__OnDataChanged_c__AnonStorey0_o {
	COW_ElitePassDataManager__OnDataChanged_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t expIncrement;
};
struct COW_ElitePassDataManager__RefreshAwardDataByOriginalChallengeID_c__AnonStorey1_StaticFields {
};
struct COW_ElitePassDataManager__RefreshAwardDataByOriginalChallengeID_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ElitePassDataManager__RefreshAwardDataByOriginalChallengeID_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_ElitePassDataManager__RefreshAwardDataByOriginalChallengeID_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ElitePassDataManager__RefreshAwardDataByOriginalChallengeID_c__AnonStorey1_VTable vtable;
};
struct COW_ElitePassDataManager__RefreshAwardDataByOriginalChallengeID_c__AnonStorey1_o {
	COW_ElitePassDataManager__RefreshAwardDataByOriginalChallengeID_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t challengeID;
};
struct COW_ElitePassDataManager__GetWeekByChallengeID_c__AnonStorey2_StaticFields {
};
struct COW_ElitePassDataManager__GetWeekByChallengeID_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ElitePassDataManager__GetWeekByChallengeID_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_ElitePassDataManager__GetWeekByChallengeID_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ElitePassDataManager__GetWeekByChallengeID_c__AnonStorey2_VTable vtable;
};
struct COW_ElitePassDataManager__GetWeekByChallengeID_c__AnonStorey2_o {
	COW_ElitePassDataManager__GetWeekByChallengeID_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t challengeID;
};
struct COW_ElitePassDataManager__ReplaceEPWeeklyQuestDicFromPool_c__AnonStorey3_StaticFields {
};
struct COW_ElitePassDataManager__ReplaceEPWeeklyQuestDicFromPool_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ElitePassDataManager__ReplaceEPWeeklyQuestDicFromPool_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_ElitePassDataManager__ReplaceEPWeeklyQuestDicFromPool_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ElitePassDataManager__ReplaceEPWeeklyQuestDicFromPool_c__AnonStorey3_VTable vtable;
};
struct COW_ElitePassDataManager__ReplaceEPWeeklyQuestDicFromPool_c__AnonStorey3_o {
	COW_ElitePassDataManager__ReplaceEPWeeklyQuestDicFromPool_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t newChallengeID;
	uint32_t curChallengeID;
};
struct COW_EventClothEffectDataManager_StaticFields {
};
struct COW_EventClothEffectDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_EventClothEffectDataManager_c {
	Il2CppClass_1 _1;
	COW_EventClothEffectDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventClothEffectDataManager_VTable vtable;
};
struct COW_EventClothEffectDataManager_o {
	COW_EventClothEffectDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__EventClothEffectsData__o* m_DictStateIdToData;
	System_Collections_Generic_Dictionary_uint__LinkedList_EventClothEffectsData___o* m_DictClothesIdToData;
	System_Collections_Generic_Dictionary_uint__EventTriggerData__o* m_DictEventEffectTrigger;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_StateIdListDict;
};
struct COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey0_StaticFields {
};
struct COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey0_VTable vtable;
};
struct COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey0_o {
	COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_EventClothEffectsData__o* list;
};
struct COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey1_StaticFields {
};
struct COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey1_VTable vtable;
};
struct COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey1_o {
	COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t i;
	COW_EventClothEffectDataManager__removeDuplicationEffectsTriggerID_c__AnonStorey0_o* __f__ref_0;
};
struct COW_GSWeaponSkinStatExtension_StaticFields {
};
struct COW_GSWeaponSkinStatExtension_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GSWeaponSkinStatExtension_c {
	Il2CppClass_1 _1;
	COW_GSWeaponSkinStatExtension_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GSWeaponSkinStatExtension_VTable vtable;
};
struct COW_GSWeaponSkinStatExtension_o {
	COW_GSWeaponSkinStatExtension_c *klass;
	void *monitor;
};
struct COW_WeaponSkinRightDesc_StaticFields {
};
struct COW_WeaponSkinRightDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WeaponSkinRightDesc_c {
	Il2CppClass_1 _1;
	COW_WeaponSkinRightDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponSkinRightDesc_VTable vtable;
};
struct COW_WeaponSkinRightDesc_o {
	COW_WeaponSkinRightDesc_c *klass;
	void *monitor;
	uint32_t m_WeaponPropertySkinID;
	uint32_t m_WeaponBuffSkinID;
	COW_WeaponSkinRightStatus_array* m_WeaponSkinRightStatusArray;
};
struct COW_WeaponSkinRightStatus_StaticFields {
};
struct COW_WeaponSkinRightStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WeaponSkinRightStatus_c {
	Il2CppClass_1 _1;
	COW_WeaponSkinRightStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponSkinRightStatus_VTable vtable;
};
struct COW_WeaponSkinRightStatus_o {
	COW_WeaponSkinRightStatus_c *klass;
	void *monitor;
	uint32_t m_Type;
	uint32_t m_Value;
};
struct ExchangeCurrencyDataManager_StaticFields {
};
struct ExchangeCurrencyDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct ExchangeCurrencyDataManager_c {
	Il2CppClass_1 _1;
	ExchangeCurrencyDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	ExchangeCurrencyDataManager_VTable vtable;
};
struct ExchangeCurrencyDataManager_o {
	ExchangeCurrencyDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__ExchangeCurrencyDesc__o* m_ExchangeCurrencyDict;
};
struct COW_FrontEndMemoryManager_StaticFields {
};
struct COW_FrontEndMemoryManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_FrontEndMemoryManager_c {
	Il2CppClass_1 _1;
	COW_FrontEndMemoryManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndMemoryManager_VTable vtable;
};
struct COW_FrontEndMemoryManager_o {
	COW_FrontEndMemoryManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	int32_t loadedCGCount;
	int32_t loadedUMACount;
	System_Collections_Generic_HashSet_ResourceID__o* loadedPreview3dModelIds;
};
struct COW_FrontEndSceneRootFinder_StaticFields {
};
struct COW_FrontEndSceneRootFinder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
};
struct COW_FrontEndSceneRootFinder_c {
	Il2CppClass_1 _1;
	COW_FrontEndSceneRootFinder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FrontEndSceneRootFinder_VTable vtable;
};
struct COW_FrontEndSceneRootFinder_o {
	COW_FrontEndSceneRootFinder_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* UIRoot;
	UnityEngine_Transform_o* UI3DRoot;
	UnityEngine_Transform_o* UIBGRoot;
	UnityEngine_Camera_o* UI3DCamera;
	UnityEngine_Camera_o* UIBGCamera;
	UnityEngine_Transform_o* OverMaskPanel;
	UnityEngine_Transform_o* OverMaskTexture;
	UITexture_o* BGTexture;
	UISprite_o* BgDarkMask;
	UnityEngine_Transform_o* Bg2DObjects;
	UnityEngine_Camera_o* UIRootCamera;
};
struct COW_FullScreenPreviewDataManager_StaticFields {
};
struct COW_FullScreenPreviewDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_FullScreenPreviewDataManager_c {
	Il2CppClass_1 _1;
	COW_FullScreenPreviewDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FullScreenPreviewDataManager_VTable vtable;
};
struct COW_FullScreenPreviewDataManager_o {
	COW_FullScreenPreviewDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_FullScreenPreviewData__o* m_DataList;
};
struct COW_FullScreenPreviewDataManager__GetFullScreenPreviewDataByID_c__AnonStorey0_StaticFields {
};
struct COW_FullScreenPreviewDataManager__GetFullScreenPreviewDataByID_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FullScreenPreviewDataManager__GetFullScreenPreviewDataByID_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_FullScreenPreviewDataManager__GetFullScreenPreviewDataByID_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FullScreenPreviewDataManager__GetFullScreenPreviewDataByID_c__AnonStorey0_VTable vtable;
};
struct COW_FullScreenPreviewDataManager__GetFullScreenPreviewDataByID_c__AnonStorey0_o {
	COW_FullScreenPreviewDataManager__GetFullScreenPreviewDataByID_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t itemID;
};
struct COW_GamePassFacade_StaticFields {
};
struct COW_GamePassFacade_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePassFacade_c {
	Il2CppClass_1 _1;
	COW_GamePassFacade_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePassFacade_VTable vtable;
};
struct COW_GamePassFacade_o {
	COW_GamePassFacade_c *klass;
	void *monitor;
};
struct COW_GamePassFacade__GetCurChallengeChangeInfo_c__AnonStorey0_StaticFields {
};
struct COW_GamePassFacade__GetCurChallengeChangeInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePassFacade__GetCurChallengeChangeInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_GamePassFacade__GetCurChallengeChangeInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePassFacade__GetCurChallengeChangeInfo_c__AnonStorey0_VTable vtable;
};
struct COW_GamePassFacade__GetCurChallengeChangeInfo_c__AnonStorey0_o {
	COW_GamePassFacade__GetCurChallengeChangeInfo_c__AnonStorey0_c *klass;
	void *monitor;
	tcp_EPChallengesUpdateInfo_o* item;
};
struct COW_GamePassFacade__GetCurChallengeChangeInfo_c__AnonStorey1_StaticFields {
};
struct COW_GamePassFacade__GetCurChallengeChangeInfo_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GamePassFacade__GetCurChallengeChangeInfo_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_GamePassFacade__GetCurChallengeChangeInfo_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GamePassFacade__GetCurChallengeChangeInfo_c__AnonStorey1_VTable vtable;
};
struct COW_GamePassFacade__GetCurChallengeChangeInfo_c__AnonStorey1_o {
	COW_GamePassFacade__GetCurChallengeChangeInfo_c__AnonStorey1_c *klass;
	void *monitor;
	tcp_EPChallengesUpdateInfo_o* item;
};
struct COW_InviteTypeSettingDataManager_StaticFields {
};
struct COW_InviteTypeSettingDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_InviteTypeSettingDataManager_c {
	Il2CppClass_1 _1;
	COW_InviteTypeSettingDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InviteTypeSettingDataManager_VTable vtable;
};
struct COW_InviteTypeSettingDataManager_o {
	COW_InviteTypeSettingDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_InviteTypeSettingData__o* m_InviteTypeSettingDataList;
};
struct COW_ItemRareOverriteDataManager_StaticFields {
};
struct COW_ItemRareOverriteDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_ItemRareOverriteDataManager_c {
	Il2CppClass_1 _1;
	COW_ItemRareOverriteDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemRareOverriteDataManager_VTable vtable;
};
struct COW_ItemRareOverriteDataManager_o {
	COW_ItemRareOverriteDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
};
struct COW_LadderConfigDataManager_StaticFields {
	System_Predicate_LadderLevelData__o* __f__am_cache0;
	System_Predicate_LadderLevelData__o* __f__am_cache1;
	System_Predicate_LadderLevelData__o* __f__am_cache2;
	System_Comparison_LadderLevelData__o* __f__am_cache3;
	System_Comparison_BaseItemInfo__o* __f__am_cache4;
	System_Comparison_LadderLevelData__o* __f__am_cache5;
	System_Comparison_LadderLevelData__o* __f__am_cache6;
	System_Predicate_RankCardData__o* __f__am_cache7;
	System_Predicate_RankCardData__o* __f__am_cache8;
	System_Comparison_PeakRankData__o* __f__am_cache9;
};
struct COW_LadderConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_LadderConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_LadderConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderConfigDataManager_VTable vtable;
};
struct COW_LadderConfigDataManager_o {
	COW_LadderConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_int__LadderLevelData__o* m_LadderLevelDataDict;
	System_Collections_Generic_List_RankCardData__o* m_RankingCardList;
	System_Collections_Generic_List_PeakRankData__o* m_PeakRankList;
	System_Collections_Generic_List_RankBRStarScoreData__o* m_RankBRStarScoreList;
	System_Collections_Generic_List_RankingSeasonInfoData__o* m_RankingSeasonInfo;
	System_Collections_Generic_List_CSRankingSeasonInfoData__o* m_CSRankingSeasonInfo;
	System_Collections_Generic_List_CSRankingCardData__o* m_CsRankingCardDataList;
	System_Collections_Generic_Dictionary_uint__HeroicMarkData__o* m_HeroicMarkBRMap;
	System_Collections_Generic_Dictionary_uint__HeroicMarkData__o* m_HeroicMarkCSMap;
	System_Collections_Generic_List_LadderLevelData__o* m_CSLadderLevelDataList;
	System_Collections_Generic_List_LadderLevelData__o* m_PeriodicLadderLevelDataList;
	int32_t m_MaxLadderRank;
	int32_t m_CSFirstNoRewardRank;
	int32_t m_BRFirstNoRewardRank;
	int32_t m_PeriodicFirstNoRewardRank;
	System_String_o* DefaultRegion;
	bool IsRankAnimationOpen;
	bool IsCSRankAnimationOpen;
};
struct COW_LadderConfigDataManager__GetPeriodicDataIconNameByRank_c__AnonStorey0_StaticFields {
};
struct COW_LadderConfigDataManager__GetPeriodicDataIconNameByRank_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderConfigDataManager__GetPeriodicDataIconNameByRank_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_LadderConfigDataManager__GetPeriodicDataIconNameByRank_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderConfigDataManager__GetPeriodicDataIconNameByRank_c__AnonStorey0_VTable vtable;
};
struct COW_LadderConfigDataManager__GetPeriodicDataIconNameByRank_c__AnonStorey0_o {
	COW_LadderConfigDataManager__GetPeriodicDataIconNameByRank_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t rank;
};
struct COW_LadderConfigDataManager__GetExhibitLevelData_c__AnonStorey1_StaticFields {
};
struct COW_LadderConfigDataManager__GetExhibitLevelData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderConfigDataManager__GetExhibitLevelData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_LadderConfigDataManager__GetExhibitLevelData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderConfigDataManager__GetExhibitLevelData_c__AnonStorey1_VTable vtable;
};
struct COW_LadderConfigDataManager__GetExhibitLevelData_c__AnonStorey1_o {
	COW_LadderConfigDataManager__GetExhibitLevelData_c__AnonStorey1_c *klass;
	void *monitor;
	System_Collections_Generic_List_int__o* rankIDList;
};
struct COW_LadderConfigDataManager__GetUnlockRewardLevelData_c__AnonStorey2_StaticFields {
};
struct COW_LadderConfigDataManager__GetUnlockRewardLevelData_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderConfigDataManager__GetUnlockRewardLevelData_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_LadderConfigDataManager__GetUnlockRewardLevelData_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderConfigDataManager__GetUnlockRewardLevelData_c__AnonStorey2_VTable vtable;
};
struct COW_LadderConfigDataManager__GetUnlockRewardLevelData_c__AnonStorey2_o {
	COW_LadderConfigDataManager__GetUnlockRewardLevelData_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t seasonResetRank;
	uint32_t rankMasterLevel;
};
struct COW_LadderConfigDataManager__GetRankCardDataByID_c__AnonStorey3_StaticFields {
};
struct COW_LadderConfigDataManager__GetRankCardDataByID_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderConfigDataManager__GetRankCardDataByID_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_LadderConfigDataManager__GetRankCardDataByID_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderConfigDataManager__GetRankCardDataByID_c__AnonStorey3_VTable vtable;
};
struct COW_LadderConfigDataManager__GetRankCardDataByID_c__AnonStorey3_o {
	COW_LadderConfigDataManager__GetRankCardDataByID_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_LadderConfigDataManager__GetCSRankingCardById_c__AnonStorey4_StaticFields {
};
struct COW_LadderConfigDataManager__GetCSRankingCardById_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderConfigDataManager__GetCSRankingCardById_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_LadderConfigDataManager__GetCSRankingCardById_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderConfigDataManager__GetCSRankingCardById_c__AnonStorey4_VTable vtable;
};
struct COW_LadderConfigDataManager__GetCSRankingCardById_c__AnonStorey4_o {
	COW_LadderConfigDataManager__GetCSRankingCardById_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t itemID;
};
struct COW_LadderConfigDataManager__IsCSRankLevelMeetRequirement_c__AnonStorey5_StaticFields {
};
struct COW_LadderConfigDataManager__IsCSRankLevelMeetRequirement_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderConfigDataManager__IsCSRankLevelMeetRequirement_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_LadderConfigDataManager__IsCSRankLevelMeetRequirement_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderConfigDataManager__IsCSRankLevelMeetRequirement_c__AnonStorey5_VTable vtable;
};
struct COW_LadderConfigDataManager__IsCSRankLevelMeetRequirement_c__AnonStorey5_o {
	COW_LadderConfigDataManager__IsCSRankLevelMeetRequirement_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t itemID;
};
struct COW_LadderConfigDataManager__IsRankCardLevelMeetRequirement_c__AnonStorey6_StaticFields {
};
struct COW_LadderConfigDataManager__IsRankCardLevelMeetRequirement_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderConfigDataManager__IsRankCardLevelMeetRequirement_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_LadderConfigDataManager__IsRankCardLevelMeetRequirement_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderConfigDataManager__IsRankCardLevelMeetRequirement_c__AnonStorey6_VTable vtable;
};
struct COW_LadderConfigDataManager__IsRankCardLevelMeetRequirement_c__AnonStorey6_o {
	COW_LadderConfigDataManager__IsRankCardLevelMeetRequirement_c__AnonStorey6_c *klass;
	void *monitor;
	uint32_t itemID;
};
struct COW_LadderConfigDataManager__GetPeakRankData_c__AnonStorey7_StaticFields {
};
struct COW_LadderConfigDataManager__GetPeakRankData_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderConfigDataManager__GetPeakRankData_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_LadderConfigDataManager__GetPeakRankData_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderConfigDataManager__GetPeakRankData_c__AnonStorey7_VTable vtable;
};
struct COW_LadderConfigDataManager__GetPeakRankData_c__AnonStorey7_o {
	COW_LadderConfigDataManager__GetPeakRankData_c__AnonStorey7_c *klass;
	void *monitor;
	uint32_t rankType;
	int32_t rankMasterLevel;
};
struct COW_LadderConfigDataManager__GetPeakRankList_c__AnonStorey8_StaticFields {
};
struct COW_LadderConfigDataManager__GetPeakRankList_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderConfigDataManager__GetPeakRankList_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_LadderConfigDataManager__GetPeakRankList_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderConfigDataManager__GetPeakRankList_c__AnonStorey8_VTable vtable;
};
struct COW_LadderConfigDataManager__GetPeakRankList_c__AnonStorey8_o {
	COW_LadderConfigDataManager__GetPeakRankList_c__AnonStorey8_c *klass;
	void *monitor;
	uint32_t rankType;
};
struct COW_LadderConfigDataManager__GetRankingSeasonInfo_c__AnonStorey9_StaticFields {
};
struct COW_LadderConfigDataManager__GetRankingSeasonInfo_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderConfigDataManager__GetRankingSeasonInfo_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_LadderConfigDataManager__GetRankingSeasonInfo_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderConfigDataManager__GetRankingSeasonInfo_c__AnonStorey9_VTable vtable;
};
struct COW_LadderConfigDataManager__GetRankingSeasonInfo_c__AnonStorey9_o {
	COW_LadderConfigDataManager__GetRankingSeasonInfo_c__AnonStorey9_c *klass;
	void *monitor;
	int32_t index;
};
struct COW_LadderConfigDataManager__GetCSRankingSeasonInfo_c__AnonStoreyA_StaticFields {
};
struct COW_LadderConfigDataManager__GetCSRankingSeasonInfo_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderConfigDataManager__GetCSRankingSeasonInfo_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_LadderConfigDataManager__GetCSRankingSeasonInfo_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderConfigDataManager__GetCSRankingSeasonInfo_c__AnonStoreyA_VTable vtable;
};
struct COW_LadderConfigDataManager__GetCSRankingSeasonInfo_c__AnonStoreyA_o {
	COW_LadderConfigDataManager__GetCSRankingSeasonInfo_c__AnonStoreyA_c *klass;
	void *monitor;
	int32_t index;
};
struct COW_LoadingCDNData_StaticFields {
};
struct COW_LoadingCDNData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_LoadingCDNData_c {
	Il2CppClass_1 _1;
	COW_LoadingCDNData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LoadingCDNData_VTable vtable;
};
struct COW_LoadingCDNData_o {
	COW_LoadingCDNData_c *klass;
	void *monitor;
	int32_t id;
	System_String_o* language;
	int32_t playerType;
	System_String_array* urls;
	int32_t levelMin;
	int32_t levelMax;
};
struct COW_LoadingCDNDataManager_StaticFields {
};
struct COW_LoadingCDNDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_LoadingCDNDataManager_c {
	Il2CppClass_1 _1;
	COW_LoadingCDNDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LoadingCDNDataManager_VTable vtable;
};
struct COW_LoadingCDNDataManager_o {
	COW_LoadingCDNDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
};
struct COW_LoadingConfigData_StaticFields {
};
struct COW_LoadingConfigData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_LoadingConfigData_c {
	Il2CppClass_1 _1;
	COW_LoadingConfigData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LoadingConfigData_VTable vtable;
};
struct COW_LoadingConfigData_o {
	COW_LoadingConfigData_c *klass;
	void *monitor;
	int32_t Id;
	uint32_t LoadingType;
	int32_t GameModeId;
	System_Int32_array* MapId;
	System_Int32_array* MatchMode;
	int32_t MinLevel;
	int32_t MaxLevel;
	System_String_array* CDNArray;
	System_String_array* TipsArray;
};
struct COW_LoadingConfigDataManager_StaticFields {
	System_Converter_CSVBaseData__LoadingConfigData__o* __f__am_cache0;
};
struct COW_LoadingConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_LoadingConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_LoadingConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LoadingConfigDataManager_VTable vtable;
};
struct COW_LoadingConfigDataManager_o {
	COW_LoadingConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__List_LoadingConfigData___o* m_Data;
};
struct COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey1_StaticFields {
};
struct COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey1_VTable vtable;
};
struct COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey1_o {
	COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t currentLevel;
};
struct COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey0_StaticFields {
};
struct COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey0_VTable vtable;
};
struct COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey0_o {
	COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t currentGameModeId;
	uint32_t currentMapId;
	uint32_t currentMatchModeId;
	COW_LoadingConfigDataManager__GetRandomLoadingCDNAndTipsByLoadingType_c__AnonStorey1_o* __f__ref_1;
};
struct COW_LoadingTipsDataManager_StaticFields {
};
struct COW_LoadingTipsDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_LoadingTipsDataManager_c {
	Il2CppClass_1 _1;
	COW_LoadingTipsDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LoadingTipsDataManager_VTable vtable;
};
struct COW_LoadingTipsDataManager_o {
	COW_LoadingTipsDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__List_LoadingTipsData___o* m_dictTypeToTipsData;
	System_String_o* m_currentTip;
	uint32_t m_currentGameModeId;
};
struct COW_LobbyAutoTaskManager_StaticFields {
};
struct COW_LobbyAutoTaskManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_LobbyAutoTaskManager_c {
	Il2CppClass_1 _1;
	COW_LobbyAutoTaskManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyAutoTaskManager_VTable vtable;
};
struct COW_LobbyAutoTaskManager_o {
	COW_LobbyAutoTaskManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_AutoPopup_o* m_LobbyAutoPopups;
};
struct COW_MatchResultTaskInfo_StaticFields {
};
struct COW_MatchResultTaskInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MatchResultTaskInfo_c {
	Il2CppClass_1 _1;
	COW_MatchResultTaskInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MatchResultTaskInfo_VTable vtable;
};
struct COW_MatchResultTaskInfo_o {
	COW_MatchResultTaskInfo_c *klass;
	void *monitor;
	uint32_t claimReqID;
	uint32_t status;
	uint32_t currentValue;
	uint32_t currentValue2;
	uint32_t beforeValue;
	uint32_t beforeValue2;
	int32_t targetValue;
	int32_t targetValue2;
	System_String_o* challengeDesc;
	uint8_t countType;
	uint8_t displayType;
	bool isTeamWork;
	bool needTransTime;
	bool needTransTime2;
	int32_t taskType;
	System_String_o* titleText;
	System_Collections_Generic_List_BaseItemInfo__o* awardList;
	uint32_t activeness;
	uint32_t weekId;
	uint8_t challengeType;
	bool isHasProgressInMatch;
	bool isRankTask;
	System_String_o* avatarName;
};
struct COW_MatchResultTaskDataManager_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_MatchResultTaskDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
	VirtualInvokeData _10_OnDataChanged;
	VirtualInvokeData _11_GetInterestedPropID;
};
struct COW_MatchResultTaskDataManager_c {
	Il2CppClass_1 _1;
	COW_MatchResultTaskDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MatchResultTaskDataManager_VTable vtable;
};
struct COW_MatchResultTaskDataManager_o {
	COW_MatchResultTaskDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	uint8_t m_ReadyFlag;
	uint8_t m_AllReadyStep;
	bool m_HasShowRewardWnd;
	COW_UIModelVeteran_o* m_VeteranModel;
	COW_UIModelNewPlayer_o* m_NewPlayerModel;
	COW_UIModelBooyahPass_o* m_BooyahPassModel;
	COW_UIModelAvatarProfile_o* m_AvatarProfileModel;
	System_Collections_Generic_List_BaseItemInfo__o* m_VeteranAwardList;
	System_Collections_Generic_List_BaseItemInfo__o* m_NewPlayerAwardList;
	System_Collections_Generic_List_CommonRewardItemInfo__o* m_EPChallengeAwardList;
	System_Collections_Generic_List_CommonRewardItemInfo__o* m_EPChallengeDailyExtraBounsAwardList;
	System_Collections_Generic_List_CommonRewardItemInfo__o* m_AvatarAwakenList;
	COW_AutoOpenBoxBundleData_o* m_AutoOpenBoxBundleData;
	System_String_o* m_TransferHint;
};
struct COW_MentorTitleDataManager_StaticFields {
};
struct COW_MentorTitleDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_MentorTitleDataManager_c {
	Il2CppClass_1 _1;
	COW_MentorTitleDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MentorTitleDataManager_VTable vtable;
};
struct COW_MentorTitleDataManager_o {
	COW_MentorTitleDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_MentorTitleData__o* m_MentorTitleList;
};
struct COW_NationFlagData_StaticFields {
};
struct COW_NationFlagData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_NationFlagData_c {
	Il2CppClass_1 _1;
	COW_NationFlagData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NationFlagData_VTable vtable;
};
struct COW_NationFlagData_o {
	COW_NationFlagData_c *klass;
	void *monitor;
	System_String_o* countryOrArea;
	System_String_o* region;
	System_String_o* key;
	System_String_o* icon;
	bool switchFlag;
	bool isOpen;
};
struct COW_NationFlagDataManager_StaticFields {
	System_Predicate_NationFlagData__o* __f__am_cache0;
	System_Comparison_NationFlagData__o* __f__am_cache1;
	System_Predicate_NationFlagData__o* __f__am_cache2;
};
struct COW_NationFlagDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_NationFlagDataManager_c {
	Il2CppClass_1 _1;
	COW_NationFlagDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NationFlagDataManager_VTable vtable;
};
struct COW_NationFlagDataManager_o {
	COW_NationFlagDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_NationFlagData__o* m_datas;
};
struct COW_NationFlagDataManager__Get_c__AnonStorey0_StaticFields {
};
struct COW_NationFlagDataManager__Get_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_NationFlagDataManager__Get_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_NationFlagDataManager__Get_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NationFlagDataManager__Get_c__AnonStorey0_VTable vtable;
};
struct COW_NationFlagDataManager__Get_c__AnonStorey0_o {
	COW_NationFlagDataManager__Get_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* countryOrArea;
};
struct COW_NationFlagDataManager__GetWithDefault_c__AnonStorey1_StaticFields {
};
struct COW_NationFlagDataManager__GetWithDefault_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_NationFlagDataManager__GetWithDefault_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_NationFlagDataManager__GetWithDefault_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NationFlagDataManager__GetWithDefault_c__AnonStorey1_VTable vtable;
};
struct COW_NationFlagDataManager__GetWithDefault_c__AnonStorey1_o {
	COW_NationFlagDataManager__GetWithDefault_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* countryOrArea;
};
struct COW_NewbiePathGuideManager_StaticFields {
};
struct COW_NewbiePathGuideManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_NewbiePathGuideManager_c {
	Il2CppClass_1 _1;
	COW_NewbiePathGuideManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewbiePathGuideManager_VTable vtable;
};
struct COW_NewbiePathGuideManager_o {
	COW_NewbiePathGuideManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	int32_t _GuideProgress_k__BackingField;
	int32_t _CurNewbieGuideType_k__BackingField;
	System_Collections_Generic_Dictionary_int__string____o* m_GuideTips;
};
struct COW_NewPlayerMissionDataManager_StaticFields {
};
struct COW_NewPlayerMissionDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_NewPlayerMissionDataManager_c {
	Il2CppClass_1 _1;
	COW_NewPlayerMissionDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewPlayerMissionDataManager_VTable vtable;
};
struct COW_NewPlayerMissionDataManager_o {
	COW_NewPlayerMissionDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_NewPlayerSevenDaysData__o* missionTable;
	System_Collections_Generic_List_NewPlayerSevenDaysAwardData__o* awardTable;
};
struct COW_OptionalBundleDataManager_StaticFields {
};
struct COW_OptionalBundleDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_OptionalBundleDataManager_c {
	Il2CppClass_1 _1;
	COW_OptionalBundleDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OptionalBundleDataManager_VTable vtable;
};
struct COW_OptionalBundleDataManager_o {
	COW_OptionalBundleDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
};
struct COW_OptionalDownloadLogSettingDataManager_StaticFields {
};
struct COW_OptionalDownloadLogSettingDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_OptionalDownloadLogSettingDataManager_c {
	Il2CppClass_1 _1;
	COW_OptionalDownloadLogSettingDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OptionalDownloadLogSettingDataManager_VTable vtable;
};
struct COW_OptionalDownloadLogSettingDataManager_o {
	COW_OptionalDownloadLogSettingDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_OptionalDownloadLogSettingData__o* m_OptionalDownloadLogSettingDataList;
};
struct COW_MatchResultScoreListConfig_StaticFields {
};
struct COW_MatchResultScoreListConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MatchResultScoreListConfig_c {
	Il2CppClass_1 _1;
	COW_MatchResultScoreListConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MatchResultScoreListConfig_VTable vtable;
};
struct COW_MatchResultScoreListConfig_o {
	COW_MatchResultScoreListConfig_c *klass;
	void *monitor;
	COW_MatchResultScore_array* scoreList;
};
struct COW_MatchResultScore_StaticFields {
};
struct COW_MatchResultScore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MatchResultScore_c {
	Il2CppClass_1 _1;
	COW_MatchResultScore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MatchResultScore_VTable vtable;
};
struct COW_MatchResultScore_o {
	COW_MatchResultScore_c *klass;
	void *monitor;
	uint32_t groupMode;
	uint32_t scorePerKill;
	COW_RankScore_array* scoreByRank;
};
struct COW_RankScore_StaticFields {
};
struct COW_RankScore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RankScore_c {
	Il2CppClass_1 _1;
	COW_RankScore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RankScore_VTable vtable;
};
struct COW_RankScore_o {
	COW_RankScore_c *klass;
	void *monitor;
	uint32_t rank;
	uint32_t score;
};
struct COW_PCMatchResultScoreConfigDataManager_StaticFields {
};
struct COW_PCMatchResultScoreConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_PCMatchResultScoreConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_PCMatchResultScoreConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PCMatchResultScoreConfigDataManager_VTable vtable;
};
struct COW_PCMatchResultScoreConfigDataManager_o {
	COW_PCMatchResultScoreConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_MatchResultScoreListConfig_o* m_ScoreListConfig;
};
struct COW_ServerListConfig_StaticFields {
};
struct COW_ServerListConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ServerListConfig_c {
	Il2CppClass_1 _1;
	COW_ServerListConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ServerListConfig_VTable vtable;
};
struct COW_ServerListConfig_o {
	COW_ServerListConfig_c *klass;
	void *monitor;
	COW_ServerConfig_array* serverList;
};
struct COW_ServerConfig_StaticFields {
};
struct COW_ServerConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ServerConfig_c {
	Il2CppClass_1 _1;
	COW_ServerConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ServerConfig_VTable vtable;
};
struct COW_ServerConfig_o {
	COW_ServerConfig_c *klass;
	void *monitor;
	System_String_o* serverName;
	System_String_o* serverUrl;
	bool garenaOverride;
	bool garenaSandbox;
	bool skipVersionCheck;
};
struct COW_PCServerConfigDataManager_StaticFields {
};
struct COW_PCServerConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_PCServerConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_PCServerConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PCServerConfigDataManager_VTable vtable;
};
struct COW_PCServerConfigDataManager_o {
	COW_PCServerConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_ServerListConfig_o* m_ServerListConfig;
};
struct COW_PCClothConfigDataManager_StaticFields {
};
struct COW_PCClothConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_PCClothConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_PCClothConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PCClothConfigDataManager_VTable vtable;
};
struct COW_PCClothConfigDataManager_o {
	COW_PCClothConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_uint__o* MaleClothList;
	System_Collections_Generic_List_uint__o* FeMaleClothList;
	System_Collections_Generic_List_uint__o* WeaponSkinsList;
	uint32_t DeadboxCollection;
	uint32_t ParachuteCollection;
	uint32_t SkyboardCollection;
	uint32_t FlightCollection;
	uint32_t BackPackCollection;
	System_Collections_Generic_List_uint__o* VehicleSkinList;
};
struct COW_EnemyCollectionInLeagueData_StaticFields {
};
struct COW_EnemyCollectionInLeagueData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_EnemyCollectionInLeagueData_c {
	Il2CppClass_1 _1;
	COW_EnemyCollectionInLeagueData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EnemyCollectionInLeagueData_VTable vtable;
};
struct COW_EnemyCollectionInLeagueData_o {
	COW_EnemyCollectionInLeagueData_c *klass;
	void *monitor;
	uint32_t CollectionType;
	System_UInt32_array* CollectionID;
};
struct COW_PetSkillConfigInfo_StaticFields {
};
struct COW_PetSkillConfigInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PetSkillConfigInfo_c {
	Il2CppClass_1 _1;
	COW_PetSkillConfigInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetSkillConfigInfo_VTable vtable;
};
struct COW_PetSkillConfigInfo_o {
	COW_PetSkillConfigInfo_c *klass;
	void *monitor;
	uint32_t SkillID;
	int32_t Level;
	uint32_t PetID;
	bool IsLock;
	COW_PetSkillLevelData_o* CurrentLevelData;
	COW_PetSkillLevelData_o* NextLevelData;
};
struct COW_PetConfigDataManager_StaticFields {
	System_Predicate_PetSkinData__o* __f__am_cache0;
};
struct COW_PetConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_PetConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_PetConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PetConfigDataManager_VTable vtable;
};
struct COW_PetConfigDataManager_o {
	COW_PetConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__List_PetSkillInfoData___o* m_skillInfo_list;
	System_Collections_Generic_Dictionary_uint__PetSkillInfoData__o* m_skillMap;
};
struct COW_PlayerNameOverWriteDataManager_StaticFields {
};
struct COW_PlayerNameOverWriteDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_PlayerNameOverWriteDataManager_c {
	Il2CppClass_1 _1;
	COW_PlayerNameOverWriteDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerNameOverWriteDataManager_VTable vtable;
};
struct COW_PlayerNameOverWriteDataManager_o {
	COW_PlayerNameOverWriteDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_PlayerNameOverWriteDataManager_UserNameConfig__o* m_PlayerNameListConfig;
	System_Collections_Generic_List_PlayerNameOverWriteDataManager_TeammateRegionConfig__o* m_TeamRegionConfigList;
};
struct COW_PlayerNameOverWriteDataManager_UserNameConfig_StaticFields {
};
struct COW_PlayerNameOverWriteDataManager_UserNameConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerNameOverWriteDataManager_UserNameConfig_c {
	Il2CppClass_1 _1;
	COW_PlayerNameOverWriteDataManager_UserNameConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerNameOverWriteDataManager_UserNameConfig_VTable vtable;
};
struct COW_PlayerNameOverWriteDataManager_UserNameConfig_o {
	COW_PlayerNameOverWriteDataManager_UserNameConfig_c *klass;
	void *monitor;
	uint64_t UserID;
	System_String_o* UserNameOverwrite;
	System_String_o* Nation;
	System_String_o* Color;
	uint32_t GlooSkin;
};
struct COW_PlayerNameOverWriteDataManager_TeammateRegionConfig_StaticFields {
};
struct COW_PlayerNameOverWriteDataManager_TeammateRegionConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerNameOverWriteDataManager_TeammateRegionConfig_c {
	Il2CppClass_1 _1;
	COW_PlayerNameOverWriteDataManager_TeammateRegionConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerNameOverWriteDataManager_TeammateRegionConfig_VTable vtable;
};
struct COW_PlayerNameOverWriteDataManager_TeammateRegionConfig_o {
	COW_PlayerNameOverWriteDataManager_TeammateRegionConfig_c *klass;
	void *monitor;
	int32_t TeamID;
	System_String_o* TeamRegion;
	System_String_o* Color;
};
struct COW_PlayerNameOverWriteDataManager__GetTeamRegionByTeamID_c__AnonStorey0_StaticFields {
};
struct COW_PlayerNameOverWriteDataManager__GetTeamRegionByTeamID_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerNameOverWriteDataManager__GetTeamRegionByTeamID_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_PlayerNameOverWriteDataManager__GetTeamRegionByTeamID_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerNameOverWriteDataManager__GetTeamRegionByTeamID_c__AnonStorey0_VTable vtable;
};
struct COW_PlayerNameOverWriteDataManager__GetTeamRegionByTeamID_c__AnonStorey0_o {
	COW_PlayerNameOverWriteDataManager__GetTeamRegionByTeamID_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t TeamID;
};
struct COW_PlayerNameOverWriteDataManager__GetTeamColorByTeamID_c__AnonStorey1_StaticFields {
};
struct COW_PlayerNameOverWriteDataManager__GetTeamColorByTeamID_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerNameOverWriteDataManager__GetTeamColorByTeamID_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_PlayerNameOverWriteDataManager__GetTeamColorByTeamID_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerNameOverWriteDataManager__GetTeamColorByTeamID_c__AnonStorey1_VTable vtable;
};
struct COW_PlayerNameOverWriteDataManager__GetTeamColorByTeamID_c__AnonStorey1_o {
	COW_PlayerNameOverWriteDataManager__GetTeamColorByTeamID_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t TeamID;
};
struct COW_PlayerNameOverWriteDataManager__GetPlayerNewNameById_c__AnonStorey2_StaticFields {
};
struct COW_PlayerNameOverWriteDataManager__GetPlayerNewNameById_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerNameOverWriteDataManager__GetPlayerNewNameById_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_PlayerNameOverWriteDataManager__GetPlayerNewNameById_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerNameOverWriteDataManager__GetPlayerNewNameById_c__AnonStorey2_VTable vtable;
};
struct COW_PlayerNameOverWriteDataManager__GetPlayerNewNameById_c__AnonStorey2_o {
	COW_PlayerNameOverWriteDataManager__GetPlayerNewNameById_c__AnonStorey2_c *klass;
	void *monitor;
	uint64_t ID;
};
struct COW_PlayerNameOverWriteDataManager__GetPlayerNationByID_c__AnonStorey3_StaticFields {
};
struct COW_PlayerNameOverWriteDataManager__GetPlayerNationByID_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerNameOverWriteDataManager__GetPlayerNationByID_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_PlayerNameOverWriteDataManager__GetPlayerNationByID_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerNameOverWriteDataManager__GetPlayerNationByID_c__AnonStorey3_VTable vtable;
};
struct COW_PlayerNameOverWriteDataManager__GetPlayerNationByID_c__AnonStorey3_o {
	COW_PlayerNameOverWriteDataManager__GetPlayerNationByID_c__AnonStorey3_c *klass;
	void *monitor;
	uint64_t ID;
};
struct COW_PlayerNameOverWriteDataManager__GetPlayerColorById_c__AnonStorey4_StaticFields {
};
struct COW_PlayerNameOverWriteDataManager__GetPlayerColorById_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerNameOverWriteDataManager__GetPlayerColorById_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_PlayerNameOverWriteDataManager__GetPlayerColorById_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerNameOverWriteDataManager__GetPlayerColorById_c__AnonStorey4_VTable vtable;
};
struct COW_PlayerNameOverWriteDataManager__GetPlayerColorById_c__AnonStorey4_o {
	COW_PlayerNameOverWriteDataManager__GetPlayerColorById_c__AnonStorey4_c *klass;
	void *monitor;
	uint64_t ID;
};
struct COW_PlayerNameOverWriteDataManager__GetPlayerGlooSkinById_c__AnonStorey5_StaticFields {
};
struct COW_PlayerNameOverWriteDataManager__GetPlayerGlooSkinById_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerNameOverWriteDataManager__GetPlayerGlooSkinById_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_PlayerNameOverWriteDataManager__GetPlayerGlooSkinById_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerNameOverWriteDataManager__GetPlayerGlooSkinById_c__AnonStorey5_VTable vtable;
};
struct COW_PlayerNameOverWriteDataManager__GetPlayerGlooSkinById_c__AnonStorey5_o {
	COW_PlayerNameOverWriteDataManager__GetPlayerGlooSkinById_c__AnonStorey5_c *klass;
	void *monitor;
	uint64_t ID;
};
struct COW_PVETalentDataManager_StaticFields {
};
struct COW_PVETalentDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_PVETalentDataManager_c {
	Il2CppClass_1 _1;
	COW_PVETalentDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PVETalentDataManager_VTable vtable;
};
struct COW_PVETalentDataManager_o {
	COW_PVETalentDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__PVETalentConifgData__o* m_TalentConfigDict;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_HgSnowTalentGroupItemDict;
	System_Collections_Generic_List_uint__o* m_HgSnowTalentGroupList;
};
struct COW_RecommendRoomDataManager_StaticFields {
};
struct COW_RecommendRoomDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_RecommendRoomDataManager_c {
	Il2CppClass_1 _1;
	COW_RecommendRoomDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RecommendRoomDataManager_VTable vtable;
};
struct COW_RecommendRoomDataManager_o {
	COW_RecommendRoomDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_RecommendRoomData_o* m_RecommendRoomData;
};
struct COW_ReportConfigDataManager_StaticFields {
};
struct COW_ReportConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_ReportConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_ReportConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReportConfigDataManager_VTable vtable;
};
struct COW_ReportConfigDataManager_o {
	COW_ReportConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_GameModeReportConfigData__o* m_GameModeReportList;
	System_Collections_Generic_List_ReportMainTypeConfigData__o* m_ReportMainTypeList;
	System_Collections_Generic_List_ReportProfileConfigData__o* m_ReportProfileList;
};
struct COW_RevenueEntranceShowDataManager_StaticFields {
};
struct COW_RevenueEntranceShowDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_RevenueEntranceShowDataManager_c {
	Il2CppClass_1 _1;
	COW_RevenueEntranceShowDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RevenueEntranceShowDataManager_VTable vtable;
};
struct COW_RevenueEntranceShowDataManager_o {
	COW_RevenueEntranceShowDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__uint__o* m_TypePriorityDict;
};
struct COW_RoomBlockManager_StaticFields {
};
struct COW_RoomBlockManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_RoomBlockManager_c {
	Il2CppClass_1 _1;
	COW_RoomBlockManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomBlockManager_VTable vtable;
};
struct COW_RoomBlockManager_o {
	COW_RoomBlockManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_ulong__Dictionary_ulong__ulong___o* m_AccountIdToRoomId;
};
struct COW_HPConfigInfo_StaticFields {
};
struct COW_HPConfigInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_HPConfigInfo_c {
	Il2CppClass_1 _1;
	COW_HPConfigInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HPConfigInfo_VTable vtable;
};
struct COW_HPConfigInfo_o {
	COW_HPConfigInfo_c *klass;
	void *monitor;
	uint32_t Key;
	System_String_o* HP;
};
struct COW_EPConfigInfo_StaticFields {
};
struct COW_EPConfigInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EPConfigInfo_c {
	Il2CppClass_1 _1;
	COW_EPConfigInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPConfigInfo_VTable vtable;
};
struct COW_EPConfigInfo_o {
	COW_EPConfigInfo_c *klass;
	void *monitor;
	uint32_t Key;
	System_String_o* EP;
};
struct COW_SpeedConfigInfo_StaticFields {
};
struct COW_SpeedConfigInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SpeedConfigInfo_c {
	Il2CppClass_1 _1;
	COW_SpeedConfigInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SpeedConfigInfo_VTable vtable;
};
struct COW_SpeedConfigInfo_o {
	COW_SpeedConfigInfo_c *klass;
	void *monitor;
	uint32_t Key;
	System_String_o* Speed;
};
struct COW_JumpHeightConfigInfo_StaticFields {
};
struct COW_JumpHeightConfigInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_JumpHeightConfigInfo_c {
	Il2CppClass_1 _1;
	COW_JumpHeightConfigInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_JumpHeightConfigInfo_VTable vtable;
};
struct COW_JumpHeightConfigInfo_o {
	COW_JumpHeightConfigInfo_c *klass;
	void *monitor;
	uint32_t Key;
	System_String_o* JumpHeight;
};
struct COW_RoundNumConfigInfo_StaticFields {
};
struct COW_RoundNumConfigInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RoundNumConfigInfo_c {
	Il2CppClass_1 _1;
	COW_RoundNumConfigInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoundNumConfigInfo_VTable vtable;
};
struct COW_RoundNumConfigInfo_o {
	COW_RoundNumConfigInfo_c *klass;
	void *monitor;
	uint32_t Key;
	System_String_o* RoundNum;
};
struct COW_InitCoinConfigInfo_StaticFields {
};
struct COW_InitCoinConfigInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InitCoinConfigInfo_c {
	Il2CppClass_1 _1;
	COW_InitCoinConfigInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InitCoinConfigInfo_VTable vtable;
};
struct COW_InitCoinConfigInfo_o {
	COW_InitCoinConfigInfo_c *klass;
	void *monitor;
	uint32_t Key;
	System_String_o* InitCoin;
};
struct COW_DropListConfigInfo_StaticFields {
};
struct COW_DropListConfigInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_DropListConfigInfo_c {
	Il2CppClass_1 _1;
	COW_DropListConfigInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DropListConfigInfo_VTable vtable;
};
struct COW_DropListConfigInfo_o {
	COW_DropListConfigInfo_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* LocKey;
	System_String_o* DescribeKey;
	int32_t UnlimitedAmmo;
	int32_t AirDrop;
	int32_t Loadout;
	int32_t Vehicle;
	int32_t Zeppelin;
	int32_t BanGunSkinAttr;
	int32_t HideEnemyFashion;
	int32_t FriendlyFire;
	int32_t HideHud;
	uint32_t Revival;
	int32_t AutoRevival;
	int32_t SaveZoneSpeed;
	int32_t SaveZoneDamage;
};
struct COW_ReviveConfigInfo_StaticFields {
};
struct COW_ReviveConfigInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ReviveConfigInfo_c {
	Il2CppClass_1 _1;
	COW_ReviveConfigInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReviveConfigInfo_VTable vtable;
};
struct COW_ReviveConfigInfo_o {
	COW_ReviveConfigInfo_c *klass;
	void *monitor;
	uint32_t Key;
	System_String_o* Loc;
};
struct COW_MatchStartBuffConfig_StaticFields {
};
struct COW_MatchStartBuffConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MatchStartBuffConfig_c {
	Il2CppClass_1 _1;
	COW_MatchStartBuffConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MatchStartBuffConfig_VTable vtable;
};
struct COW_MatchStartBuffConfig_o {
	COW_MatchStartBuffConfig_c *klass;
	void *monitor;
	uint32_t Key;
	System_String_o* Loc;
};
struct COW_RoomCreateRuleDataManager_StaticFields {
	uint32_t INVALIAD_MAPCONFIGID;
	uint32_t CSSHOP_WEAPON_TYPETAB;
	uint32_t CSSHOP_ITEM_TYPETAB;
	System_Comparison_DropListConfigInfo__o* __f__am_cache0;
	System_Comparison_DropListConfigInfo__o* __f__am_cache1;
	System_Comparison_DropListConfigInfo__o* __f__am_cache2;
};
struct COW_RoomCreateRuleDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_RoomCreateRuleDataManager_c {
	Il2CppClass_1 _1;
	COW_RoomCreateRuleDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCreateRuleDataManager_VTable vtable;
};
struct COW_RoomCreateRuleDataManager_o {
	COW_RoomCreateRuleDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	bool m_IsRoomCreateRuleDropInited;
	bool m_IsRoomCreateRulesInited;
	System_Collections_Generic_Dictionary_string__RoomCreateRuleDataManager_MapConfigInfo__o* m_MapConfigGroupDic;
	System_Collections_Generic_List_HPConfigInfo__o* m_HPConfigList;
	System_Collections_Generic_List_EPConfigInfo__o* m_EPConfigList;
	System_Collections_Generic_List_SpeedConfigInfo__o* m_SpeedConfigList;
	System_Collections_Generic_List_JumpHeightConfigInfo__o* m_JumpHeightConfigList;
	System_Collections_Generic_List_DropListConfigInfo__o* m_DropListConfigList;
	System_Collections_Generic_List_DropListConfigInfo__o* m_DropListConfigListCS;
	System_Collections_Generic_List_DropListConfigInfo__o* m_DropListConfigListBomb;
	System_Collections_Generic_List_RoundNumConfigInfo__o* m_RoundNumConfigList;
	System_Collections_Generic_List_InitCoinConfigInfo__o* m_InitCoinConfigList;
	System_Collections_Generic_List_RoundNumConfigInfo__o* m_FightClubRoundNumConfigList;
	System_Collections_Generic_List_ReviveConfigInfo__o* m_ReviveConfigList;
	System_Collections_Generic_List_MatchStartBuffConfig__o* m_MatchStartBuffList;
	System_Collections_Generic_Dictionary_uint__List_RoomCreateCSShopData___o* m_CreateRoomCSShopWeaponDic;
	System_Collections_Generic_List_RoomCreateCSShopData__o* m_CreateRoomCSShopWeaponList;
	System_Collections_Generic_List_RoomCreateCSShopData__o* m_CreateRoomCSShopItemList;
	System_Collections_Generic_List_uint__o* m_CSShopTypeTabList;
	System_Collections_Generic_List_RoomCreateCSEcoData__o* m_CreateRoomCSEcoList;
	System_Collections_Generic_Dictionary_uint__RoomCrateSettingData__o* m_RoomCrateSettingDict;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_MapConfigIdDic;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__List_uint____o* m_ModeMapIdDic;
	System_Collections_Generic_List_uint__o* m_GameModeIdList;
	System_Collections_Generic_List_uint__o* m_CreateRoomModeSort;
};
struct COW_RoomCreateRuleDataManager_MapConfigInfo_StaticFields {
};
struct COW_RoomCreateRuleDataManager_MapConfigInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RoomCreateRuleDataManager_MapConfigInfo_c {
	Il2CppClass_1 _1;
	COW_RoomCreateRuleDataManager_MapConfigInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCreateRuleDataManager_MapConfigInfo_VTable vtable;
};
struct COW_RoomCreateRuleDataManager_MapConfigInfo_o {
	COW_RoomCreateRuleDataManager_MapConfigInfo_c *klass;
	void *monitor;
	System_UInt32_array* members;
	System_UInt32_array* spectators;
	System_UInt32_array* levelLimits;
	uint32_t minMemberCnt;
	bool enableVoiceChat;
};
struct COW_RoomCreateRuleDataManager__GetHPTxtByKey_c__AnonStorey0_StaticFields {
};
struct COW_RoomCreateRuleDataManager__GetHPTxtByKey_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RoomCreateRuleDataManager__GetHPTxtByKey_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_RoomCreateRuleDataManager__GetHPTxtByKey_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCreateRuleDataManager__GetHPTxtByKey_c__AnonStorey0_VTable vtable;
};
struct COW_RoomCreateRuleDataManager__GetHPTxtByKey_c__AnonStorey0_o {
	COW_RoomCreateRuleDataManager__GetHPTxtByKey_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t key;
};
struct COW_RoomCreateRuleDataManager__GetEPTxtByKey_c__AnonStorey1_StaticFields {
};
struct COW_RoomCreateRuleDataManager__GetEPTxtByKey_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RoomCreateRuleDataManager__GetEPTxtByKey_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_RoomCreateRuleDataManager__GetEPTxtByKey_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCreateRuleDataManager__GetEPTxtByKey_c__AnonStorey1_VTable vtable;
};
struct COW_RoomCreateRuleDataManager__GetEPTxtByKey_c__AnonStorey1_o {
	COW_RoomCreateRuleDataManager__GetEPTxtByKey_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t key;
};
struct COW_RoomCreateRuleDataManager__GetSpeedTxtByKey_c__AnonStorey2_StaticFields {
};
struct COW_RoomCreateRuleDataManager__GetSpeedTxtByKey_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RoomCreateRuleDataManager__GetSpeedTxtByKey_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_RoomCreateRuleDataManager__GetSpeedTxtByKey_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCreateRuleDataManager__GetSpeedTxtByKey_c__AnonStorey2_VTable vtable;
};
struct COW_RoomCreateRuleDataManager__GetSpeedTxtByKey_c__AnonStorey2_o {
	COW_RoomCreateRuleDataManager__GetSpeedTxtByKey_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t key;
};
struct COW_RoomCreateRuleDataManager__GetJumpHeightTxtByKey_c__AnonStorey3_StaticFields {
};
struct COW_RoomCreateRuleDataManager__GetJumpHeightTxtByKey_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RoomCreateRuleDataManager__GetJumpHeightTxtByKey_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_RoomCreateRuleDataManager__GetJumpHeightTxtByKey_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCreateRuleDataManager__GetJumpHeightTxtByKey_c__AnonStorey3_VTable vtable;
};
struct COW_RoomCreateRuleDataManager__GetJumpHeightTxtByKey_c__AnonStorey3_o {
	COW_RoomCreateRuleDataManager__GetJumpHeightTxtByKey_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t key;
};
struct COW_RoomCreateRuleDataManager__GetFightClubRoundNumTxtByKey_c__AnonStorey4_StaticFields {
};
struct COW_RoomCreateRuleDataManager__GetFightClubRoundNumTxtByKey_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RoomCreateRuleDataManager__GetFightClubRoundNumTxtByKey_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_RoomCreateRuleDataManager__GetFightClubRoundNumTxtByKey_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCreateRuleDataManager__GetFightClubRoundNumTxtByKey_c__AnonStorey4_VTable vtable;
};
struct COW_RoomCreateRuleDataManager__GetFightClubRoundNumTxtByKey_c__AnonStorey4_o {
	COW_RoomCreateRuleDataManager__GetFightClubRoundNumTxtByKey_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t key;
};
struct COW_RoomCreateRuleDataManager__GetRoundNumTxtByKey_c__AnonStorey5_StaticFields {
};
struct COW_RoomCreateRuleDataManager__GetRoundNumTxtByKey_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RoomCreateRuleDataManager__GetRoundNumTxtByKey_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_RoomCreateRuleDataManager__GetRoundNumTxtByKey_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCreateRuleDataManager__GetRoundNumTxtByKey_c__AnonStorey5_VTable vtable;
};
struct COW_RoomCreateRuleDataManager__GetRoundNumTxtByKey_c__AnonStorey5_o {
	COW_RoomCreateRuleDataManager__GetRoundNumTxtByKey_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t key;
};
struct COW_RoomCreateRuleDataManager__GetInitCoinTxtByKey_c__AnonStorey6_StaticFields {
};
struct COW_RoomCreateRuleDataManager__GetInitCoinTxtByKey_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RoomCreateRuleDataManager__GetInitCoinTxtByKey_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_RoomCreateRuleDataManager__GetInitCoinTxtByKey_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCreateRuleDataManager__GetInitCoinTxtByKey_c__AnonStorey6_VTable vtable;
};
struct COW_RoomCreateRuleDataManager__GetInitCoinTxtByKey_c__AnonStorey6_o {
	COW_RoomCreateRuleDataManager__GetInitCoinTxtByKey_c__AnonStorey6_c *klass;
	void *monitor;
	uint32_t key;
};
struct COW_RoomCreateRuleDataManager__GetDropListTxtById_c__AnonStorey7_StaticFields {
};
struct COW_RoomCreateRuleDataManager__GetDropListTxtById_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RoomCreateRuleDataManager__GetDropListTxtById_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_RoomCreateRuleDataManager__GetDropListTxtById_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCreateRuleDataManager__GetDropListTxtById_c__AnonStorey7_VTable vtable;
};
struct COW_RoomCreateRuleDataManager__GetDropListTxtById_c__AnonStorey7_o {
	COW_RoomCreateRuleDataManager__GetDropListTxtById_c__AnonStorey7_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_RoomCreateRuleDataManager__GetReviveSwitchTxtByKey_c__AnonStorey8_StaticFields {
};
struct COW_RoomCreateRuleDataManager__GetReviveSwitchTxtByKey_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RoomCreateRuleDataManager__GetReviveSwitchTxtByKey_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_RoomCreateRuleDataManager__GetReviveSwitchTxtByKey_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCreateRuleDataManager__GetReviveSwitchTxtByKey_c__AnonStorey8_VTable vtable;
};
struct COW_RoomCreateRuleDataManager__GetReviveSwitchTxtByKey_c__AnonStorey8_o {
	COW_RoomCreateRuleDataManager__GetReviveSwitchTxtByKey_c__AnonStorey8_c *klass;
	void *monitor;
	uint32_t key;
};
struct COW_RoomCreateRuleDataManager__GetMatchStartBuffTxtByKey_c__AnonStorey9_StaticFields {
};
struct COW_RoomCreateRuleDataManager__GetMatchStartBuffTxtByKey_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RoomCreateRuleDataManager__GetMatchStartBuffTxtByKey_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_RoomCreateRuleDataManager__GetMatchStartBuffTxtByKey_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomCreateRuleDataManager__GetMatchStartBuffTxtByKey_c__AnonStorey9_VTable vtable;
};
struct COW_RoomCreateRuleDataManager__GetMatchStartBuffTxtByKey_c__AnonStorey9_o {
	COW_RoomCreateRuleDataManager__GetMatchStartBuffTxtByKey_c__AnonStorey9_c *klass;
	void *monitor;
	uint32_t key;
};
struct COW_RoomGameSettingDataManager_StaticFields {
	System_Predicate_RoomGameSettingData__o* __f__am_cache0;
};
struct COW_RoomGameSettingDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_RoomGameSettingDataManager_c {
	Il2CppClass_1 _1;
	COW_RoomGameSettingDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomGameSettingDataManager_VTable vtable;
};
struct COW_RoomGameSettingDataManager_o {
	COW_RoomGameSettingDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_ModeSettings;
	System_Collections_Generic_List_uint__o* m_CommonSettingList;
};
struct COW_RoomOBEventData_StaticFields {
};
struct COW_RoomOBEventData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_RoomOBEventData_c {
	Il2CppClass_1 _1;
	COW_RoomOBEventData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomOBEventData_VTable vtable;
};
struct COW_RoomOBEventData_o {
	COW_RoomOBEventData_c *klass;
	void *monitor;
	uint8_t ID;
	int32_t EventType;
	System_String_o* EventTypeName;
	System_String_o* EventName;
	System_String_o* SpriteName;
	float Param;
	System_String_o* EventActiveDesc;
	System_Int32_array* GroupModeBan;
};
struct COW_RoomOBEventDataManager_StaticFields {
};
struct COW_RoomOBEventDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_RoomOBEventDataManager_c {
	Il2CppClass_1 _1;
	COW_RoomOBEventDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomOBEventDataManager_VTable vtable;
};
struct COW_RoomOBEventDataManager_o {
	COW_RoomOBEventDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_byte__RoomOBEventData__o* m_GlobalEventDataDic;
	System_Collections_Generic_Dictionary_byte__RoomOBEventData__o* m_LocalEventDataDic;
};
struct COW_SceneRootFinder_StaticFields {
};
struct COW_SceneRootFinder_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Awake;
};
struct COW_SceneRootFinder_c {
	Il2CppClass_1 _1;
	COW_SceneRootFinder_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneRootFinder_VTable vtable;
};
struct COW_SceneRootFinder_o {
	COW_SceneRootFinder_c *klass;
	void *monitor;
	intptr_t Object_m_CachedPtr;
	UnityEngine_Transform_o* UIRoot;
};
struct COW_SkipRewardPopupItemDataManager_StaticFields {
};
struct COW_SkipRewardPopupItemDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_SkipRewardPopupItemDataManager_c {
	Il2CppClass_1 _1;
	COW_SkipRewardPopupItemDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SkipRewardPopupItemDataManager_VTable vtable;
};
struct COW_SkipRewardPopupItemDataManager_o {
	COW_SkipRewardPopupItemDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_HashSet_uint__o* m_SkpiRewardPopupItemIdSet;
};
struct COW_SoundIDDataManager_StaticFields {
};
struct COW_SoundIDDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_SoundIDDataManager_c {
	Il2CppClass_1 _1;
	COW_SoundIDDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SoundIDDataManager_VTable vtable;
};
struct COW_SoundIDDataManager_o {
	COW_SoundIDDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__SoundIDData__o* m_SoundSettings;
};
struct COW_SoundTipsDataManager_StaticFields {
};
struct COW_SoundTipsDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_SoundTipsDataManager_c {
	Il2CppClass_1 _1;
	COW_SoundTipsDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SoundTipsDataManager_VTable vtable;
};
struct COW_SoundTipsDataManager_o {
	COW_SoundTipsDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_int__SoundTipsData__o* m_SoundTipsDict;
};
struct COW_SpecialCharacterVoiceConfigDataManager_StaticFields {
};
struct COW_SpecialCharacterVoiceConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_SpecialCharacterVoiceConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_SpecialCharacterVoiceConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SpecialCharacterVoiceConfigDataManager_VTable vtable;
};
struct COW_SpecialCharacterVoiceConfigDataManager_o {
	COW_SpecialCharacterVoiceConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__List_SpecialCharacterVoiceConfigData___o* m_Dict;
};
struct COW_TailorUnlockData_StaticFields {
};
struct COW_TailorUnlockData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_TailorUnlockData_c {
	Il2CppClass_1 _1;
	COW_TailorUnlockData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorUnlockData_VTable vtable;
};
struct COW_TailorUnlockData_o {
	COW_TailorUnlockData_c *klass;
	void *monitor;
	uint32_t TailorID;
	uint32_t UnlockIndex;
	int32_t UnlockType;
	uint32_t UnlockItemID;
};
struct COW_TailorSeriesData_StaticFields {
};
struct COW_TailorSeriesData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TailorSeriesData_c {
	Il2CppClass_1 _1;
	COW_TailorSeriesData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorSeriesData_VTable vtable;
};
struct COW_TailorSeriesData_o {
	COW_TailorSeriesData_c *klass;
	void *monitor;
	uint32_t tailorId;
	System_Collections_Generic_List_uint__o* sets;
	System_Collections_Generic_Dictionary_int__List_uint___o* cloths;
};
struct COW_TailorTriggerEffectData_StaticFields {
};
struct COW_TailorTriggerEffectData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_TailorTriggerEffectData_c {
	Il2CppClass_1 _1;
	COW_TailorTriggerEffectData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorTriggerEffectData_VTable vtable;
};
struct COW_TailorTriggerEffectData_o {
	COW_TailorTriggerEffectData_c *klass;
	void *monitor;
	uint32_t EffectItemID;
	GCommon_ResourceID_o ShowAnimResourceID;
	bool IsLoop;
	float IdleDuration;
	int32_t PreviewRotationY;
	bool IsShowInLobby;
};
struct COW_TailorEffectData_StaticFields {
};
struct COW_TailorEffectData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_TailorEffectData_c {
	Il2CppClass_1 _1;
	COW_TailorEffectData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorEffectData_VTable vtable;
};
struct COW_TailorEffectData_o {
	COW_TailorEffectData_c *klass;
	void *monitor;
	uint32_t EffectItemID;
	System_Collections_Generic_HashSet_uint__o* ClothesID;
};
struct COW_TailorHaloData_StaticFields {
};
struct COW_TailorHaloData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_TailorHaloData_c {
	Il2CppClass_1 _1;
	COW_TailorHaloData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorHaloData_VTable vtable;
};
struct COW_TailorHaloData_o {
	COW_TailorHaloData_c *klass;
	void *monitor;
	uint32_t EffectItemID;
	System_Collections_Generic_HashSet_uint__o* ClothesID;
};
struct COW_TailorPreviewData_StaticFields {
};
struct COW_TailorPreviewData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_TailorPreviewData_c {
	Il2CppClass_1 _1;
	COW_TailorPreviewData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorPreviewData_VTable vtable;
};
struct COW_TailorPreviewData_o {
	COW_TailorPreviewData_c *klass;
	void *monitor;
	uint32_t TailorID;
	uint32_t BasicItemID;
	uint32_t RecommandItemID;
};
struct COW_TailorSpotlightData_StaticFields {
};
struct COW_TailorSpotlightData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
	VirtualInvokeData _11_GetId;
};
struct COW_TailorSpotlightData_c {
	Il2CppClass_1 _1;
	COW_TailorSpotlightData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorSpotlightData_VTable vtable;
};
struct COW_TailorSpotlightData_o {
	COW_TailorSpotlightData_c *klass;
	void *monitor;
	uint32_t SpotlightItemId;
	System_Collections_Generic_List_uint__o* ClothItemids;
	uint32_t SpotlightLobbyResId;
	uint32_t SpotlightIngameResID;
};
struct COW_TailorConfigDataManager_StaticFields {
};
struct COW_TailorConfigDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_TailorConfigDataManager_c {
	Il2CppClass_1 _1;
	COW_TailorConfigDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorConfigDataManager_VTable vtable;
};
struct COW_TailorConfigDataManager_o {
	COW_TailorConfigDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__TailorTriggerEffectData__o* m_DictEffectItemIdToTriggerEffectData;
	System_Collections_Generic_Dictionary_uint__TailorEffectData__o* m_DictEffectItemIdToEffectData;
	System_Collections_Generic_Dictionary_uint__uint__o* m_DictClothIdToEffectItemID;
	System_Collections_Generic_Dictionary_uint__TailorHaloData__o* m_DictEffectItemIdToHaloData;
	System_Collections_Generic_Dictionary_uint__uint__o* m_DictClothIdToHaloEffectItemID;
	System_Collections_Generic_Dictionary_uint__TailorSpotlightData__o* m_DictEffectItemIdToSpotLightData;
	System_Collections_Generic_Dictionary_uint__uint__o* m_DictClothIdToSpotLightItemID;
	System_Collections_Generic_Dictionary_uint__TailorPreviewData__o* m_DictTailorIDToTailorPreviewData;
	System_Collections_Generic_Dictionary_uint__uint__o* m_DictTailorClothBasicItemIDToRecommendItemID;
	System_Collections_Generic_List_TailorPreviewData__o* m_TailorPreviewDatas;
	System_Collections_Generic_List_TailorUnlockData__o* m_TailorUnlockDatas;
	System_Collections_Generic_HashSet_uint__o* m_TailorClothList;
	System_Collections_Generic_Dictionary_uint__uint__o* m_EffectItemIDTotailorIDDic;
	System_Collections_Generic_Dictionary_uint__TailorSeriesData__o* m_TailorSeriesData;
};
struct COW_TailorConfigDataManager__GetTailorIDByItemID_c__AnonStorey0_StaticFields {
};
struct COW_TailorConfigDataManager__GetTailorIDByItemID_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TailorConfigDataManager__GetTailorIDByItemID_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_TailorConfigDataManager__GetTailorIDByItemID_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TailorConfigDataManager__GetTailorIDByItemID_c__AnonStorey0_VTable vtable;
};
struct COW_TailorConfigDataManager__GetTailorIDByItemID_c__AnonStorey0_o {
	COW_TailorConfigDataManager__GetTailorIDByItemID_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t itemID;
};
struct COW_TreasureBoxDataManager_StaticFields {
};
struct COW_TreasureBoxDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_TreasureBoxDataManager_c {
	Il2CppClass_1 _1;
	COW_TreasureBoxDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TreasureBoxDataManager_VTable vtable;
};
struct COW_TreasureBoxDataManager_o {
	COW_TreasureBoxDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	COW_UIModelStoreBox_o* m_modelStoreBox;
	System_Collections_Generic_List_ResourceID__o* m_resourceIDList;
};
struct COW_TutorialSoundDataManager_StaticFields {
};
struct COW_TutorialSoundDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_TutorialSoundDataManager_c {
	Il2CppClass_1 _1;
	COW_TutorialSoundDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TutorialSoundDataManager_VTable vtable;
};
struct COW_TutorialSoundDataManager_o {
	COW_TutorialSoundDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_int__TutorialSoundData__o* m_Dict;
};
struct COW_UGCArchTypeMgr_StaticFields {
};
struct COW_UGCArchTypeMgr_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCArchTypeMgr_c {
	Il2CppClass_1 _1;
	COW_UGCArchTypeMgr_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCArchTypeMgr_VTable vtable;
};
struct COW_UGCArchTypeMgr_o {
	COW_UGCArchTypeMgr_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_string__List_int___o* m_ArchTypeCache;
	COW_Gameplay_UGC_UGCTypeMapper_o* TypeMapper;
};
struct COW_UGCEntityDataReceiver_StaticFields {
};
struct COW_UGCEntityDataReceiver_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCEntityDataReceiver_c {
	Il2CppClass_1 _1;
	COW_UGCEntityDataReceiver_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCEntityDataReceiver_VTable vtable;
};
struct COW_UGCEntityDataReceiver_o {
	COW_UGCEntityDataReceiver_c *klass;
	void *monitor;
	COW_UGCEntityDataStore_o* m_DataStore;
	COW_UGCRepDataSmoothSystem_o* m_SmoothSystem;
	bool m_IsFirstSync;
};
struct COW_EntityData_StaticFields {
};
struct COW_EntityData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EntityData_c {
	Il2CppClass_1 _1;
	COW_EntityData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EntityData_VTable vtable;
};
struct COW_EntityData_o {
	COW_EntityData_c *klass;
	void *monitor;
	System_String_o* ArchTypeID;
	UnityEngine_GameObject_o* GameObj;
	System_Collections_Generic_Dictionary_int__object__o* Properties;
	int32_t Flag;
};
struct COW_UGCEntityDataStore_StaticFields {
};
struct COW_UGCEntityDataStore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCEntityDataStore_c {
	Il2CppClass_1 _1;
	COW_UGCEntityDataStore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCEntityDataStore_VTable vtable;
};
struct COW_UGCEntityDataStore_o {
	COW_UGCEntityDataStore_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_string__EntityData__o* m_AllEntitiyData;
	System_Action_string__string__o* m_OnAddEntityEvent;
	System_Action_string__string__o* m_OnRemoveEntityEvent;
	System_Collections_Generic_Dictionary_int__Action_string___o* m_OnTheCmptTypeAddEntityEvent;
	System_Collections_Generic_Dictionary_int__Action_string___o* m_OnTheCmptTypeRemoveEntityEvent;
	System_Collections_Generic_Dictionary_string__Action_string___o* m_OnEntityChangeEvent;
	System_Collections_Generic_Dictionary_string__Action_int__object___o* m_OnEntityPropertyChangeHandlers;
	COW_UGCArchTypeMgr_o* m_ArchTypeMgr;
	COW_Gameplay_UGC_UGCTypeMapper_o* m_TypeMap;
	COW_Gameplay_UGC_UGCEntityExportDataCache_o* m_EntityExportDataCache;
	COW_UGCAnimationModule_o* m_AnimationModule;
};
struct COW_UGCEntityDataStore__IterateAllGameObjects_c__Iterator0_StaticFields {
};
struct COW_UGCEntityDataStore__IterateAllGameObjects_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerable_GetEnumerator;
	VirtualInvokeData _5_System_Collections_Generic_IEnumerable_UnityEngine_GameObject__GetEnumerator;
	VirtualInvokeData _6_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _7_MoveNext;
	VirtualInvokeData _8_Reset;
	VirtualInvokeData _9_Dispose;
	VirtualInvokeData _10_System_Collections_Generic_IEnumerator_UnityEngine_GameObject__get_Current;
};
struct COW_UGCEntityDataStore__IterateAllGameObjects_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UGCEntityDataStore__IterateAllGameObjects_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCEntityDataStore__IterateAllGameObjects_c__Iterator0_VTable vtable;
};
struct COW_UGCEntityDataStore__IterateAllGameObjects_c__Iterator0_o {
	COW_UGCEntityDataStore__IterateAllGameObjects_c__Iterator0_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_Enumerator_string__EntityData__o _locvar0;
	System_Collections_Generic_KeyValuePair_string__EntityData__o _data___1;
	COW_UGCEntityDataStore_o* _this;
	UnityEngine_GameObject_o* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_Gameplay_UGC_UGCPropertyFormulaMgr_StaticFields {
};
struct COW_Gameplay_UGC_UGCPropertyFormulaMgr_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Gameplay_UGC_UGCPropertyFormulaMgr_c {
	Il2CppClass_1 _1;
	COW_Gameplay_UGC_UGCPropertyFormulaMgr_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Gameplay_UGC_UGCPropertyFormulaMgr_VTable vtable;
};
struct COW_Gameplay_UGC_UGCPropertyFormulaMgr_o {
	COW_Gameplay_UGC_UGCPropertyFormulaMgr_c *klass;
	void *monitor;
	COW_UGCEntityDataStore_o* m_EntityModule;
	System_Collections_Generic_Dictionary_string__Dictionary_int__UGCPropertyFormulaRepItem___o* m_PropertyFormulaMap;
	System_Collections_Generic_Dictionary_string__UGCPropertyFormulaRepItem__o* m_FormulaMap;
	System_Collections_Generic_Dictionary_string__Action__o* m_OnFormulaChangeEvent;
};
struct COW_UGCRepDataSmoothSystem_StaticFields {
	System_Collections_Generic_List_int__o* C_SUPPORT_TYPES;
};
struct COW_UGCRepDataSmoothSystem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCRepDataSmoothSystem_c {
	Il2CppClass_1 _1;
	COW_UGCRepDataSmoothSystem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCRepDataSmoothSystem_VTable vtable;
};
struct COW_UGCRepDataSmoothSystem_o {
	COW_UGCRepDataSmoothSystem_c *klass;
	void *monitor;
	COW_UGCEntityDataStore_o* m_Board;
	float _ExtraInterval;
	float _DefaultInternal;
	System_Collections_Generic_List_UGCRepDataSmoothSystem_Handle__o* m_HandleList;
	System_Collections_Generic_Dictionary_string__Dictionary_int__int___o* m_HandleMap;
	float m_LastUpdateTime;
};
struct COW_UGCRepDataSmoothSystem_Handle_StaticFields {
};
struct COW_UGCRepDataSmoothSystem_Handle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCRepDataSmoothSystem_Handle_c {
	Il2CppClass_1 _1;
	COW_UGCRepDataSmoothSystem_Handle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCRepDataSmoothSystem_Handle_VTable vtable;
};
struct COW_UGCRepDataSmoothSystem_Handle_o {
	COW_UGCRepDataSmoothSystem_Handle_c *klass;
	void *monitor;
	bool Allocated;
	System_String_o* EntityID;
	int32_t PropID;
	System_String_o* PropType;
	int32_t UpdateTimes;
	float LastUpdateTime;
	float ElapsedTime;
	float Duration;
	UnityEngine_Vector4_o InitialVal;
	UnityEngine_Vector4_o CurVal;
	UnityEngine_Vector4_o TargetVal;
	bool Running;
};
struct COW_GachaResultInfo_StaticFields {
};
struct COW_GachaResultInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GachaResultInfo_c {
	Il2CppClass_1 _1;
	COW_GachaResultInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GachaResultInfo_VTable vtable;
};
struct COW_GachaResultInfo_o {
	COW_GachaResultInfo_c *klass;
	void *monitor;
	uint32_t gachaId;
	int32_t gachaType;
	System_Collections_Generic_List_ExchangedAward__o* lotteries;
	System_Collections_Generic_List_ExchangedAward__o* rewards;
	System_Collections_Generic_List_ExchangedAward__o* extraRewards;
	System_Collections_Generic_List_uint__o* rewardIDs;
};
struct COW_GachaSpDescData_StaticFields {
};
struct COW_GachaSpDescData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GachaSpDescData_c {
	Il2CppClass_1 _1;
	COW_GachaSpDescData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GachaSpDescData_VTable vtable;
};
struct COW_GachaSpDescData_o {
	COW_GachaSpDescData_c *klass;
	void *monitor;
	uint32_t GachaID;
	System_Collections_Generic_List_ChestSpecialExchangeDesc__o* GachaSpDescList;
	System_Collections_Generic_List_uint__o* GachaExchangeList;
};
struct COW_GachaCDNAdData_StaticFields {
	System_Comparison_AdvertDesc__o* __f__am_cache0;
};
struct COW_GachaCDNAdData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GachaCDNAdData_c {
	Il2CppClass_1 _1;
	COW_GachaCDNAdData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GachaCDNAdData_VTable vtable;
};
struct COW_GachaCDNAdData_o {
	COW_GachaCDNAdData_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_uint__List_AdvertDesc___o* m_GachaAdsDescDict;
	System_Collections_Generic_Dictionary_uint__AdvertDesc__o* m_GachaTabADDict;
	System_Collections_Generic_Dictionary_uint__AdvertDesc__o* m_TurntableCDNDict;
	System_Collections_Generic_Dictionary_uint__AdvertDesc__o* m_LuckyBagCDNDict;
	System_Collections_Generic_Dictionary_uint__AdvertDesc__o* m_GachaCDNBgCDNDict;
	System_Collections_Generic_Dictionary_uint__AdvertDesc__o* m_GachaTitleCDNDict;
	System_Collections_Generic_Dictionary_uint__AdvertDesc__o* m_GachaFrontEndCDNBgCDNDict;
	System_Collections_Generic_Dictionary_uint__AdvertDesc__o* m_GachaSplashCDNDict;
	System_Collections_Generic_Dictionary_uint__List_AdvertDesc___o* m_UnlimtedBgDict;
	System_Collections_Generic_Dictionary_uint__AdvertDesc__o* m_ExchangeIconDict;
};
struct COW_GachaInfoDataBase_StaticFields {
};
struct COW_GachaInfoDataBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnUpdateInfoData;
	VirtualInvokeData _5_OnUpdateBagPackData;
	VirtualInvokeData _6_UpdateByGachaResult;
};
struct COW_GachaInfoDataBase_c {
	Il2CppClass_1 _1;
	COW_GachaInfoDataBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GachaInfoDataBase_VTable vtable;
};
struct COW_GachaInfoDataBase_o {
	COW_GachaInfoDataBase_c *klass;
	void *monitor;
	uint32_t GachaID;
	proto_GachaInfo_o* _GachaInfo_k__BackingField;
	proto_CompletionBackpackInfo_o* _BagPackInfo_k__BackingField;
	proto_GachaDesc_o* _GachaDesc_k__BackingField;
	proto_ClientChestType_o* _ChestType_k__BackingField;
	System_Collections_Generic_List_uint__o* _AvatarList_k__BackingField;
	System_Collections_Generic_Dictionary_uint__List_GachaShowItem___o* _RewardsPoolListDic_k__BackingField;
};
struct COW_GachaSpecialInfoData_StaticFields {
};
struct COW_GachaSpecialInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnUpdateInfoData;
	VirtualInvokeData _5_OnUpdateBagPackData;
	VirtualInvokeData _6_UpdateByGachaResult;
};
struct COW_GachaSpecialInfoData_c {
	Il2CppClass_1 _1;
	COW_GachaSpecialInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GachaSpecialInfoData_VTable vtable;
};
struct COW_GachaSpecialInfoData_o {
	COW_GachaSpecialInfoData_c *klass;
	void *monitor;
	uint32_t GachaID;
	proto_GachaInfo_o* GachaInfoDataBase__GachaInfo_k__BackingField;
	proto_CompletionBackpackInfo_o* GachaInfoDataBase__BagPackInfo_k__BackingField;
	proto_GachaDesc_o* GachaInfoDataBase__GachaDesc_k__BackingField;
	proto_ClientChestType_o* GachaInfoDataBase__ChestType_k__BackingField;
	System_Collections_Generic_List_uint__o* GachaInfoDataBase__AvatarList_k__BackingField;
	System_Collections_Generic_Dictionary_uint__List_GachaShowItem___o* GachaInfoDataBase__RewardsPoolListDic_k__BackingField;
};
struct COW_GachaPackageInfoData_StaticFields {
};
struct COW_GachaPackageInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnUpdateInfoData;
	VirtualInvokeData _5_OnUpdateBagPackData;
	VirtualInvokeData _6_UpdateByGachaResult;
	VirtualInvokeData _7_OnProcseeDescData;
};
struct COW_GachaPackageInfoData_c {
	Il2CppClass_1 _1;
	COW_GachaPackageInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GachaPackageInfoData_VTable vtable;
};
struct COW_GachaPackageInfoData_o {
	COW_GachaPackageInfoData_c *klass;
	void *monitor;
	uint32_t GachaID;
	proto_GachaInfo_o* GachaInfoDataBase__GachaInfo_k__BackingField;
	proto_CompletionBackpackInfo_o* GachaInfoDataBase__BagPackInfo_k__BackingField;
	proto_GachaDesc_o* GachaInfoDataBase__GachaDesc_k__BackingField;
	proto_ClientChestType_o* GachaInfoDataBase__ChestType_k__BackingField;
	System_Collections_Generic_List_uint__o* GachaInfoDataBase__AvatarList_k__BackingField;
	System_Collections_Generic_Dictionary_uint__List_GachaShowItem___o* GachaInfoDataBase__RewardsPoolListDic_k__BackingField;
};
struct COW_GachaLimitInfoData_StaticFields {
	uint32_t GACHA_LIMIT_POOL_MAX;
};
struct COW_GachaLimitInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnUpdateInfoData;
	VirtualInvokeData _5_OnUpdateBagPackData;
	VirtualInvokeData _6_UpdateByGachaResult;
	VirtualInvokeData _7_OnProcseeDescData;
};
struct COW_GachaLimitInfoData_c {
	Il2CppClass_1 _1;
	COW_GachaLimitInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GachaLimitInfoData_VTable vtable;
};
struct COW_GachaLimitInfoData_o {
	COW_GachaLimitInfoData_c *klass;
	void *monitor;
	uint32_t GachaID;
	proto_GachaInfo_o* GachaInfoDataBase__GachaInfo_k__BackingField;
	proto_CompletionBackpackInfo_o* GachaInfoDataBase__BagPackInfo_k__BackingField;
	proto_GachaDesc_o* GachaInfoDataBase__GachaDesc_k__BackingField;
	proto_ClientChestType_o* GachaInfoDataBase__ChestType_k__BackingField;
	System_Collections_Generic_List_uint__o* GachaInfoDataBase__AvatarList_k__BackingField;
	System_Collections_Generic_Dictionary_uint__List_GachaShowItem___o* GachaInfoDataBase__RewardsPoolListDic_k__BackingField;
	System_Collections_Generic_List_uint__o* _RemoveItemList_k__BackingField;
	System_Collections_Generic_List_uint__o* _OwnedItemList_k__BackingField;
	System_Collections_Generic_List_uint__o* _PriceList_k__BackingField;
	System_Collections_Generic_List_uint__o* _PriceDiscountType_k__BackingField;
	System_Collections_Generic_List_uint__o* _PriceDiscountList_k__BackingField;
	uint32_t _CurrentPurchaseRewardID_k__BackingField;
};
struct COW_GachaLengendaryInfoData_StaticFields {
};
struct COW_GachaLengendaryInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OnUpdateInfoData;
	VirtualInvokeData _5_OnUpdateBagPackData;
	VirtualInvokeData _6_UpdateByGachaResult;
	VirtualInvokeData _7_OnProcseeDescData;
};
struct COW_GachaLengendaryInfoData_c {
	Il2CppClass_1 _1;
	COW_GachaLengendaryInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GachaLengendaryInfoData_VTable vtable;
};
struct COW_GachaLengendaryInfoData_o {
	COW_GachaLengendaryInfoData_c *klass;
	void *monitor;
	uint32_t GachaID;
	proto_GachaInfo_o* GachaInfoDataBase__GachaInfo_k__BackingField;
	proto_CompletionBackpackInfo_o* GachaInfoDataBase__BagPackInfo_k__BackingField;
	proto_GachaDesc_o* GachaInfoDataBase__GachaDesc_k__BackingField;
	proto_ClientChestType_o* GachaInfoDataBase__ChestType_k__BackingField;
	System_Collections_Generic_List_uint__o* GachaInfoDataBase__AvatarList_k__BackingField;
	System_Collections_Generic_Dictionary_uint__List_GachaShowItem___o* GachaInfoDataBase__RewardsPoolListDic_k__BackingField;
	System_Collections_Generic_List_uint__o* _ItemsInPackage_k__BackingField;
	uint32_t _TokenNum_k__BackingField;
	uint32_t _TokenItemID_k__BackingField;
	uint32_t _TokenID_k__BackingField;
	bool _HasSpecialToken_k__BackingField;
	bool _OnlyHasSpecialToken_k__BackingField;
	bool _HasSpecialTokenMoreThanOne_k__BackingField;
	bool _HasRerandom_k__BackingField;
};
struct COW_GachaLengendaryInfoData__RemoveItemsInPackage_c__AnonStorey0_StaticFields {
};
struct COW_GachaLengendaryInfoData__RemoveItemsInPackage_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GachaLengendaryInfoData__RemoveItemsInPackage_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_GachaLengendaryInfoData__RemoveItemsInPackage_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GachaLengendaryInfoData__RemoveItemsInPackage_c__AnonStorey0_VTable vtable;
};
struct COW_GachaLengendaryInfoData__RemoveItemsInPackage_c__AnonStorey0_o {
	COW_GachaLengendaryInfoData__RemoveItemsInPackage_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t uid;
};
struct COW_UIDataModelGacha_StaticFields {
	uint32_t GACHA_MODEL_IDTYPE_MASK;
};
struct COW_UIDataModelGacha_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIDataModelGacha_c {
	Il2CppClass_1 _1;
	COW_UIDataModelGacha_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIDataModelGacha_VTable vtable;
};
struct COW_UIDataModelGacha_o {
	COW_UIDataModelGacha_c *klass;
	void *monitor;
	COW_GachaCDNAdData_o* GachaCDNInfo;
	System_Collections_Generic_Dictionary_uint__GachaInfoDataBase__o* GachaAllInfoDic;
	System_Collections_Generic_Dictionary_uint__GachaPackageInfoData__o* GachaPackageInfoDic;
	System_Collections_Generic_Dictionary_uint__GachaSpecialInfoData__o* SpecialGachaInfoDic;
	System_Collections_Generic_Dictionary_uint__GachaSpDescData__o* GachaSpDescDic;
	System_Collections_Generic_Dictionary_uint__GachaSpDescData__o* GachaExchangeDic;
	System_Collections_Generic_Dictionary_uint__GachaResultInfo__o* GachaResultInfoDic;
	System_Collections_Generic_Dictionary_uint__ELottery_Type__o* AllGachaChestTypeDic;
};
struct COW_UIModeEditComponentUtil_StaticFields {
};
struct COW_UIModeEditComponentUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModeEditComponentUtil_c {
	Il2CppClass_1 _1;
	COW_UIModeEditComponentUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeEditComponentUtil_VTable vtable;
};
struct COW_UIModeEditComponentUtil_o {
	COW_UIModeEditComponentUtil_c *klass;
	void *monitor;
};
struct COW_UIModeEditGeneralComponentHelper_StaticFields {
};
struct COW_UIModeEditGeneralComponentHelper_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModeEditGeneralComponentHelper_c {
	Il2CppClass_1 _1;
	COW_UIModeEditGeneralComponentHelper_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeEditGeneralComponentHelper_VTable vtable;
};
struct COW_UIModeEditGeneralComponentHelper_o {
	COW_UIModeEditGeneralComponentHelper_c *klass;
	void *monitor;
	COW_UIModelUGCModeEdit_o* Model;
	COW_GeneralComponentData_o* GeneralData;
	GCommon_UIBaseController_o* Context;
	UISprite_o* BG;
	System_Action_o* EnabledChanged;
};
struct COW_ModeSerializationVersion_StaticFields {
	uint32_t Version;
};
struct COW_ModeSerializationVersion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ModeSerializationVersion_c {
	Il2CppClass_1 _1;
	COW_ModeSerializationVersion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeSerializationVersion_VTable vtable;
};
struct COW_ModeSerializationVersion_o {
	COW_ModeSerializationVersion_c *klass;
	void *monitor;
};
struct COW_ModeVariable_StaticFields {
};
struct COW_ModeVariable_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ModeVariable_c {
	Il2CppClass_1 _1;
	COW_ModeVariable_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeVariable_VTable vtable;
};
struct COW_ModeVariable_o {
	COW_ModeVariable_c *klass;
	void *monitor;
	System_Action_o* OnDataChanged;
	int32_t VarType;
	int32_t Id;
	System_String_o* Name;
	System_String_o* Rule;
	int32_t DefaultValueMapRule;
	bool m_BoolValue;
	int32_t m_IntValue;
	float m_FloatValue;
	UnityEngine_Vector3_o m_Vector3Value;
	bool BoolDefaultValue;
	System_Collections_Generic_Dictionary_uint__bool__o* BoolDefaultValueByMapIDs;
	bool BoolSavedValue;
	int32_t IntDefaultValue;
	System_Collections_Generic_Dictionary_uint__int__o* IntDefaultValueByMapIDs;
	int32_t IntSavedValue;
	float FloatDefaultValue;
	System_Collections_Generic_Dictionary_uint__float__o* FloatDefaultValueByMapIDs;
	float FloatSavedValue;
	UnityEngine_Vector3_o Vector3DefaultValue;
	System_Collections_Generic_Dictionary_uint__Vector3__o* Vector3DefaultValueByMapIDs;
	UnityEngine_Vector3_o Vector3SavedValue;
	bool m_IgnoreReset;
};
struct COW_ModeVariableBinding_StaticFields {
};
struct COW_ModeVariableBinding_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ModeVariableBinding_c {
	Il2CppClass_1 _1;
	COW_ModeVariableBinding_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeVariableBinding_VTable vtable;
};
struct COW_ModeVariableBinding_o {
	COW_ModeVariableBinding_c *klass;
	void *monitor;
	COW_ModeVariable_o* Variable;
	COW_IModeVariableBindingModifier_o* Modifier;
	COW_IModeVariableLogicOperate_o* Operator;
	bool m_BoolValue;
	int32_t m_IntValue;
	float m_FloatValue;
	UnityEngine_Vector3_o m_Vector3Value;
};
struct COW_ModeVariableBinding___c__AnonStorey0_StaticFields {
};
struct COW_ModeVariableBinding___c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ModeVariableBinding___c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_ModeVariableBinding___c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeVariableBinding___c__AnonStorey0_VTable vtable;
};
struct COW_ModeVariableBinding___c__AnonStorey0_o {
	COW_ModeVariableBinding___c__AnonStorey0_c *klass;
	void *monitor;
	COW_ModifierControlSkillCDByRegion_o* modifier;
};
struct COW_ModeVariables_StaticFields {
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map1B;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map1C;
};
struct COW_ModeVariables_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ModeVariables_c {
	Il2CppClass_1 _1;
	COW_ModeVariables_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeVariables_VTable vtable;
};
struct COW_ModeVariables_o {
	COW_ModeVariables_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_string__ModeVariable__o* m_Variables;
	message_NFEKCMOMHJJ_o* m_CustomModeDataCache;
	int32_t CurrentCustomModeTemplateIndexInBuildingData;
};
struct COW_CustomModeTemplateMappingInfo_StaticFields {
};
struct COW_CustomModeTemplateMappingInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CustomModeTemplateMappingInfo_c {
	Il2CppClass_1 _1;
	COW_CustomModeTemplateMappingInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CustomModeTemplateMappingInfo_VTable vtable;
};
struct COW_CustomModeTemplateMappingInfo_o {
	COW_CustomModeTemplateMappingInfo_c *klass;
	void *monitor;
	System_String_o* name;
	int32_t index;
	int32_t twoTeamsTemplateId;
	int32_t mulTeamsTemplateId;
};
struct COW_IModeEditComponentData_StaticFields {
};
struct COW_IModeEditComponentData_VTable {
};
struct COW_IModeEditComponentData_c {
	Il2CppClass_1 _1;
	COW_IModeEditComponentData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IModeEditComponentData_VTable vtable;
};
struct COW_IModeEditComponentData_o {
	COW_IModeEditComponentData_c *klass;
	void *monitor;
};
struct COW_GeneralComponentData_StaticFields {
};
struct COW_GeneralComponentData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GeneralComponentData_c {
	Il2CppClass_1 _1;
	COW_GeneralComponentData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GeneralComponentData_VTable vtable;
};
struct COW_GeneralComponentData_o {
	COW_GeneralComponentData_c *klass;
	void *monitor;
	COW_ModeVariables_o* ContextVariables;
	System_String_o* type;
	System_String_o* labelKey;
	System_String_o* tipKey;
	COW_ModeVariableBinding_o* enabled;
	COW_ModeVariableBinding_o* ignoreBounds;
};
struct COW_UIModeEditData_StaticFields {
};
struct COW_UIModeEditData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModeEditData_c {
	Il2CppClass_1 _1;
	COW_UIModeEditData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeEditData_VTable vtable;
};
struct COW_UIModeEditData_o {
	COW_UIModeEditData_c *klass;
	void *monitor;
	bool IsReady;
	COW_ModeVariables_o* Variables;
	COW_IModeEditComponentData_o* ComponentData;
	COW_UIModeEditData_EntranceInfoData_o* EntranceInfo;
};
struct COW_UIModeEditData_EntranceInfoData_StaticFields {
};
struct COW_UIModeEditData_EntranceInfoData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModeEditData_EntranceInfoData_c {
	Il2CppClass_1 _1;
	COW_UIModeEditData_EntranceInfoData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeEditData_EntranceInfoData_VTable vtable;
};
struct COW_UIModeEditData_EntranceInfoData_o {
	COW_UIModeEditData_EntranceInfoData_c *klass;
	void *monitor;
	System_String_o* iconUrl;
	COW_ModeVariableBinding_o* offsetX;
	COW_ModeVariableBinding_o* offsetY;
	COW_ModeVariableBinding_o* width;
	COW_ModeVariableBinding_o* height;
};
struct COW_UIModeEditDataManager_StaticFields {
};
struct COW_UIModeEditDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_UIModeEditDataManager_c {
	Il2CppClass_1 _1;
	COW_UIModeEditDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeEditDataManager_VTable vtable;
};
struct COW_UIModeEditDataManager_o {
	COW_UIModeEditDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_string__IModeEditComponentData__o* BindVariablesUIMapping;
};
struct COW_CFullScreenWindow_VTabsPanelData_StaticFields {
};
struct COW_CFullScreenWindow_VTabsPanelData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_GeneralData;
	VirtualInvokeData _5_set_GeneralData;
	VirtualInvokeData _6_FromJsonData;
};
struct COW_CFullScreenWindow_VTabsPanelData_c {
	Il2CppClass_1 _1;
	COW_CFullScreenWindow_VTabsPanelData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CFullScreenWindow_VTabsPanelData_VTable vtable;
};
struct COW_CFullScreenWindow_VTabsPanelData_o {
	COW_CFullScreenWindow_VTabsPanelData_c *klass;
	void *monitor;
	COW_GeneralComponentData_o* _GeneralData_k__BackingField;
	COW_ModeVariableBinding_o* itemIndex;
	System_Collections_Generic_List_CFullScreenWindow_VTabsPanelData_TabItem__o* items;
};
struct COW_CFullScreenWindow_VTabsPanelData_TabItem_StaticFields {
};
struct COW_CFullScreenWindow_VTabsPanelData_TabItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CFullScreenWindow_VTabsPanelData_TabItem_c {
	Il2CppClass_1 _1;
	COW_CFullScreenWindow_VTabsPanelData_TabItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CFullScreenWindow_VTabsPanelData_TabItem_VTable vtable;
};
struct COW_CFullScreenWindow_VTabsPanelData_TabItem_o {
	COW_CFullScreenWindow_VTabsPanelData_TabItem_c *klass;
	void *monitor;
	System_String_o* labelKey;
	COW_IModeEditComponentData_o* contentComponent;
	COW_ModeVariableBinding_o* enabled;
};
struct COW_CHTabsPanelData_StaticFields {
};
struct COW_CHTabsPanelData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_GeneralData;
	VirtualInvokeData _5_set_GeneralData;
	VirtualInvokeData _6_FromJsonData;
};
struct COW_CHTabsPanelData_c {
	Il2CppClass_1 _1;
	COW_CHTabsPanelData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CHTabsPanelData_VTable vtable;
};
struct COW_CHTabsPanelData_o {
	COW_CHTabsPanelData_c *klass;
	void *monitor;
	COW_GeneralComponentData_o* _GeneralData_k__BackingField;
	COW_ModeVariableBinding_o* unselectable;
	COW_ModeVariableBinding_o* itemIndex;
	COW_ModeVariableBinding_o* subType;
	System_Collections_Generic_List_CHTabsPanelData_TabItem__o* items;
};
struct COW_CHTabsPanelData_TabItem_StaticFields {
};
struct COW_CHTabsPanelData_TabItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CHTabsPanelData_TabItem_c {
	Il2CppClass_1 _1;
	COW_CHTabsPanelData_TabItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CHTabsPanelData_TabItem_VTable vtable;
};
struct COW_CHTabsPanelData_TabItem_o {
	COW_CHTabsPanelData_TabItem_c *klass;
	void *monitor;
	System_String_o* labelKey;
	System_String_o* subLabelKey;
	COW_IModeEditComponentData_o* contentComponent;
	bool IsHidden;
};
struct COW_CVScrollTableContainerData_StaticFields {
};
struct COW_CVScrollTableContainerData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_GeneralData;
	VirtualInvokeData _5_set_GeneralData;
	VirtualInvokeData _6_FromJsonData;
};
struct COW_CVScrollTableContainerData_c {
	Il2CppClass_1 _1;
	COW_CVScrollTableContainerData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CVScrollTableContainerData_VTable vtable;
};
struct COW_CVScrollTableContainerData_o {
	COW_CVScrollTableContainerData_c *klass;
	void *monitor;
	COW_GeneralComponentData_o* _GeneralData_k__BackingField;
	COW_ModeVariableBinding_o* height;
	COW_ModeVariableBinding_o* visibleHeight;
	COW_ModeVariableBinding_o* enableDragging;
	System_Collections_Generic_List_IModeEditComponentData__o* items;
};
struct COW_CTableContainerData_StaticFields {
};
struct COW_CTableContainerData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_GeneralData;
	VirtualInvokeData _5_set_GeneralData;
	VirtualInvokeData _6_FromJsonData;
};
struct COW_CTableContainerData_c {
	Il2CppClass_1 _1;
	COW_CTableContainerData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CTableContainerData_VTable vtable;
};
struct COW_CTableContainerData_o {
	COW_CTableContainerData_c *klass;
	void *monitor;
	COW_GeneralComponentData_o* _GeneralData_k__BackingField;
	System_String_o* subLabelKey;
	COW_ModeVariableBinding_o* autoBgExtension;
	COW_ModeVariableBinding_o* bgExtension;
	System_Collections_Generic_List_IModeEditComponentData__o* items;
};
struct COW_CSubTableContainerData_StaticFields {
};
struct COW_CSubTableContainerData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_GeneralData;
	VirtualInvokeData _5_set_GeneralData;
	VirtualInvokeData _6_FromJsonData;
};
struct COW_CSubTableContainerData_c {
	Il2CppClass_1 _1;
	COW_CSubTableContainerData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSubTableContainerData_VTable vtable;
};
struct COW_CSubTableContainerData_o {
	COW_CSubTableContainerData_c *klass;
	void *monitor;
	COW_CTableContainerData_o* TableContainerData;
};
struct COW_CToggleData_StaticFields {
};
struct COW_CToggleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_GeneralData;
	VirtualInvokeData _5_set_GeneralData;
	VirtualInvokeData _6_FromJsonData;
};
struct COW_CToggleData_c {
	Il2CppClass_1 _1;
	COW_CToggleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CToggleData_VTable vtable;
};
struct COW_CToggleData_o {
	COW_CToggleData_c *klass;
	void *monitor;
	COW_GeneralComponentData_o* _GeneralData_k__BackingField;
	COW_ModeVariableBinding_o* value;
};
struct COW_CToggleGroupData_StaticFields {
};
struct COW_CToggleGroupData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_GeneralData;
	VirtualInvokeData _5_set_GeneralData;
	VirtualInvokeData _6_FromJsonData;
};
struct COW_CToggleGroupData_c {
	Il2CppClass_1 _1;
	COW_CToggleGroupData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CToggleGroupData_VTable vtable;
};
struct COW_CToggleGroupData_o {
	COW_CToggleGroupData_c *klass;
	void *monitor;
	COW_GeneralComponentData_o* _GeneralData_k__BackingField;
	COW_ModeVariableBinding_o* value;
	System_Collections_Generic_List_CToggleGroupData_ToggleItem__o* items;
};
struct COW_CToggleGroupData_ToggleItem_StaticFields {
};
struct COW_CToggleGroupData_ToggleItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CToggleGroupData_ToggleItem_c {
	Il2CppClass_1 _1;
	COW_CToggleGroupData_ToggleItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CToggleGroupData_ToggleItem_VTable vtable;
};
struct COW_CToggleGroupData_ToggleItem_o {
	COW_CToggleGroupData_ToggleItem_c *klass;
	void *monitor;
	System_String_o* labelKey;
	COW_ModeVariableBinding_o* value;
	int32_t index;
};
struct COW_CNumericData_StaticFields {
};
struct COW_CNumericData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_GeneralData;
	VirtualInvokeData _5_set_GeneralData;
	VirtualInvokeData _6_FromJsonData;
};
struct COW_CNumericData_c {
	Il2CppClass_1 _1;
	COW_CNumericData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CNumericData_VTable vtable;
};
struct COW_CNumericData_o {
	COW_CNumericData_c *klass;
	void *monitor;
	COW_GeneralComponentData_o* _GeneralData_k__BackingField;
	COW_ModeVariableBinding_o* maxValue;
	COW_ModeVariableBinding_o* minValue;
	COW_ModeVariableBinding_o* step;
	COW_ModeVariableBinding_o* value;
};
struct COW_CRangeData_StaticFields {
};
struct COW_CRangeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_GeneralData;
	VirtualInvokeData _5_set_GeneralData;
	VirtualInvokeData _6_FromJsonData;
};
struct COW_CRangeData_c {
	Il2CppClass_1 _1;
	COW_CRangeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CRangeData_VTable vtable;
};
struct COW_CRangeData_o {
	COW_CRangeData_c *klass;
	void *monitor;
	COW_GeneralComponentData_o* _GeneralData_k__BackingField;
	COW_ModeVariableBinding_o* floatPrecision;
	COW_ModeVariableBinding_o* maxValue;
	COW_ModeVariableBinding_o* minValue;
	COW_ModeVariableBinding_o* step;
	COW_ModeVariableBinding_o* value;
	System_String_o* unitKey;
	bool IsFloat;
};
struct COW_CPopMenuData_StaticFields {
};
struct COW_CPopMenuData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_GeneralData;
	VirtualInvokeData _5_set_GeneralData;
	VirtualInvokeData _6_FromJsonData;
};
struct COW_CPopMenuData_c {
	Il2CppClass_1 _1;
	COW_CPopMenuData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CPopMenuData_VTable vtable;
};
struct COW_CPopMenuData_o {
	COW_CPopMenuData_c *klass;
	void *monitor;
	COW_GeneralComponentData_o* _GeneralData_k__BackingField;
	COW_CPopMenuData_IntItems_o* IntItemsDesc;
	System_Collections_Generic_List_CPopMenuData_PopMenuItem__o* items;
	COW_ModeVariableBinding_o* value;
	COW_ModeVariableBinding_o* width;
	COW_ModeVariableBinding_o* dirUp;
	COW_ModeVariableBinding_o* addDepth;
	COW_ModeVariableBinding_o* selectable;
	COW_ModeVariableBinding_o* HasPicker;
	COW_ModeVariableBinding_o* SubType;
	bool internalSelectable;
};
struct COW_CPopMenuData_PopMenuItem_StaticFields {
};
struct COW_CPopMenuData_PopMenuItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CPopMenuData_PopMenuItem_c {
	Il2CppClass_1 _1;
	COW_CPopMenuData_PopMenuItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CPopMenuData_PopMenuItem_VTable vtable;
};
struct COW_CPopMenuData_PopMenuItem_o {
	COW_CPopMenuData_PopMenuItem_c *klass;
	void *monitor;
	System_String_o* labelKey;
	COW_ModeVariableBinding_o* value;
	int32_t index;
};
struct COW_CPopMenuData_IntItems_StaticFields {
};
struct COW_CPopMenuData_IntItems_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CPopMenuData_IntItems_c {
	Il2CppClass_1 _1;
	COW_CPopMenuData_IntItems_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CPopMenuData_IntItems_VTable vtable;
};
struct COW_CPopMenuData_IntItems_o {
	COW_CPopMenuData_IntItems_c *klass;
	void *monitor;
	COW_ModeVariableBinding_o* start;
	COW_ModeVariableBinding_o* end;
};
struct COW_CSafeZoneData_StaticFields {
};
struct COW_CSafeZoneData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_GeneralData;
	VirtualInvokeData _5_set_GeneralData;
	VirtualInvokeData _6_FromJsonData;
};
struct COW_CSafeZoneData_c {
	Il2CppClass_1 _1;
	COW_CSafeZoneData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSafeZoneData_VTable vtable;
};
struct COW_CSafeZoneData_o {
	COW_CSafeZoneData_c *klass;
	void *monitor;
	COW_CRangeData_o* RangeData;
	COW_ModeVariableBinding_o* maxCircleSize;
	COW_ModeVariableBinding_o* minCircleSize;
};
struct COW_CShopData_StaticFields {
};
struct COW_CShopData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_GeneralData;
	VirtualInvokeData _5_set_GeneralData;
	VirtualInvokeData _6_FromJsonData;
};
struct COW_CShopData_c {
	Il2CppClass_1 _1;
	COW_CShopData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CShopData_VTable vtable;
};
struct COW_CShopData_o {
	COW_CShopData_c *klass;
	void *monitor;
	COW_GeneralComponentData_o* _GeneralData_k__BackingField;
};
struct COW_CAttributeData_StaticFields {
};
struct COW_CAttributeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_GeneralData;
	VirtualInvokeData _5_set_GeneralData;
	VirtualInvokeData _6_FromJsonData;
};
struct COW_CAttributeData_c {
	Il2CppClass_1 _1;
	COW_CAttributeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CAttributeData_VTable vtable;
};
struct COW_CAttributeData_o {
	COW_CAttributeData_c *klass;
	void *monitor;
	COW_CRangeData_o* RangeData;
};
struct COW_CVector3Data_StaticFields {
};
struct COW_CVector3Data_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_GeneralData;
	VirtualInvokeData _5_set_GeneralData;
	VirtualInvokeData _6_FromJsonData;
};
struct COW_CVector3Data_c {
	Il2CppClass_1 _1;
	COW_CVector3Data_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CVector3Data_VTable vtable;
};
struct COW_CVector3Data_o {
	COW_CVector3Data_c *klass;
	void *monitor;
	COW_GeneralComponentData_o* _GeneralData_k__BackingField;
	COW_ModeVariableBinding_o* value;
};
struct COW_IModeVariableLogicOperate_StaticFields {
};
struct COW_IModeVariableLogicOperate_VTable {
};
struct COW_IModeVariableLogicOperate_c {
	Il2CppClass_1 _1;
	COW_IModeVariableLogicOperate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IModeVariableLogicOperate_VTable vtable;
};
struct COW_IModeVariableLogicOperate_o {
	COW_IModeVariableLogicOperate_c *klass;
	void *monitor;
};
struct COW_ModeVariableLogicAndOperate_StaticFields {
};
struct COW_ModeVariableLogicAndOperate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
	VirtualInvokeData _5_AddDataChanged;
	VirtualInvokeData _6_RemoveDataChanged;
	VirtualInvokeData _7_CleanDataChanged;
	VirtualInvokeData _8_SaveValue;
};
struct COW_ModeVariableLogicAndOperate_c {
	Il2CppClass_1 _1;
	COW_ModeVariableLogicAndOperate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeVariableLogicAndOperate_VTable vtable;
};
struct COW_ModeVariableLogicAndOperate_o {
	COW_ModeVariableLogicAndOperate_c *klass;
	void *monitor;
	COW_ModeVariableBinding_o* Left;
	COW_ModeVariableBinding_o* Right;
};
struct COW_IModeVariableBindingModifier_StaticFields {
};
struct COW_IModeVariableBindingModifier_VTable {
};
struct COW_IModeVariableBindingModifier_c {
	Il2CppClass_1 _1;
	COW_IModeVariableBindingModifier_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IModeVariableBindingModifier_VTable vtable;
};
struct COW_IModeVariableBindingModifier_o {
	COW_IModeVariableBindingModifier_c *klass;
	void *monitor;
};
struct COW_ModifierReverse_StaticFields {
};
struct COW_ModifierReverse_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
	VirtualInvokeData _5_AddDataChanged;
	VirtualInvokeData _6_RemoveDataChanged;
	VirtualInvokeData _7_CleanDataChanged;
};
struct COW_ModifierReverse_c {
	Il2CppClass_1 _1;
	COW_ModifierReverse_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModifierReverse_VTable vtable;
};
struct COW_ModifierReverse_o {
	COW_ModifierReverse_c *klass;
	void *monitor;
};
struct COW_ModifierKeyValueInt_StaticFields {
};
struct COW_ModifierKeyValueInt_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
	VirtualInvokeData _5_AddDataChanged;
	VirtualInvokeData _6_RemoveDataChanged;
	VirtualInvokeData _7_CleanDataChanged;
};
struct COW_ModifierKeyValueInt_c {
	Il2CppClass_1 _1;
	COW_ModifierKeyValueInt_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModifierKeyValueInt_VTable vtable;
};
struct COW_ModifierKeyValueInt_o {
	COW_ModifierKeyValueInt_c *klass;
	void *monitor;
	System_Collections_Generic_List_ModeVariableBinding__o* values;
};
struct COW_ModifierInIntArray_StaticFields {
};
struct COW_ModifierInIntArray_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
	VirtualInvokeData _5_AddDataChanged;
	VirtualInvokeData _6_RemoveDataChanged;
	VirtualInvokeData _7_CleanDataChanged;
};
struct COW_ModifierInIntArray_c {
	Il2CppClass_1 _1;
	COW_ModifierInIntArray_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModifierInIntArray_VTable vtable;
};
struct COW_ModifierInIntArray_o {
	COW_ModifierInIntArray_c *klass;
	void *monitor;
	System_Collections_Generic_List_int__o* values;
};
struct COW_ModifierRPNCal_StaticFields {
};
struct COW_ModifierRPNCal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
	VirtualInvokeData _5_AddDataChanged;
	VirtualInvokeData _6_RemoveDataChanged;
	VirtualInvokeData _7_CleanDataChanged;
};
struct COW_ModifierRPNCal_c {
	Il2CppClass_1 _1;
	COW_ModifierRPNCal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModifierRPNCal_VTable vtable;
};
struct COW_ModifierRPNCal_o {
	COW_ModifierRPNCal_c *klass;
	void *monitor;
	System_Collections_Generic_List_ModeVariable__o* ModeVariables;
	System_Collections_Generic_List_string__o* Elements;
};
struct COW_ModifierControlSkillCDByRegion_StaticFields {
};
struct COW_ModifierControlSkillCDByRegion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
	VirtualInvokeData _5_AddDataChanged;
	VirtualInvokeData _6_RemoveDataChanged;
	VirtualInvokeData _7_CleanDataChanged;
};
struct COW_ModifierControlSkillCDByRegion_c {
	Il2CppClass_1 _1;
	COW_ModifierControlSkillCDByRegion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModifierControlSkillCDByRegion_VTable vtable;
};
struct COW_ModifierControlSkillCDByRegion_o {
	COW_ModifierControlSkillCDByRegion_c *klass;
	void *monitor;
	System_String_o* SkillType;
};
struct COW_ModifierSlotInfoWhiteList_StaticFields {
};
struct COW_ModifierSlotInfoWhiteList_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
	VirtualInvokeData _5_AddDataChanged;
	VirtualInvokeData _6_RemoveDataChanged;
	VirtualInvokeData _7_CleanDataChanged;
};
struct COW_ModifierSlotInfoWhiteList_c {
	Il2CppClass_1 _1;
	COW_ModifierSlotInfoWhiteList_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModifierSlotInfoWhiteList_VTable vtable;
};
struct COW_ModifierSlotInfoWhiteList_o {
	COW_ModifierSlotInfoWhiteList_c *klass;
	void *monitor;
};
struct COW_ModifierRPNCalByID_StaticFields {
};
struct COW_ModifierRPNCalByID_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_FromJsonData;
	VirtualInvokeData _5_AddDataChanged;
	VirtualInvokeData _6_RemoveDataChanged;
	VirtualInvokeData _7_CleanDataChanged;
};
struct COW_ModifierRPNCalByID_c {
	Il2CppClass_1 _1;
	COW_ModifierRPNCalByID_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModifierRPNCalByID_VTable vtable;
};
struct COW_ModifierRPNCalByID_o {
	COW_ModifierRPNCalByID_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__List_ModeVariable___o* ModeVariablesDict;
	System_Collections_Generic_Dictionary_int__List_string___o* ElementsDict;
	int32_t RuleType;
};
struct COW_UIModeEditDataUtil_StaticFields {
	uint32_t ModeTemplateTotalSwitchId;
	COW_ModeVariables_o* CustomModeVariables;
	COW_ModeVariables_o* ClassicModeVariables;
	bool IsCustomModeActivated;
	System_Collections_Generic_Dictionary_int__UGCCustomModeTemplateRuleData__o* CustomModeTemplateRules;
	System_Collections_Generic_List_CustomModeTemplateMappingInfo__o* CustomModeTemplateMapping;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map1D;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map1E;
};
struct COW_UIModeEditDataUtil_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModeEditDataUtil_c {
	Il2CppClass_1 _1;
	COW_UIModeEditDataUtil_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeEditDataUtil_VTable vtable;
};
struct COW_UIModeEditDataUtil_o {
	COW_UIModeEditDataUtil_c *klass;
	void *monitor;
};
struct COW_UIModeEditDataUtil__TemplateToGameModeIndex_c__AnonStorey0_StaticFields {
};
struct COW_UIModeEditDataUtil__TemplateToGameModeIndex_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModeEditDataUtil__TemplateToGameModeIndex_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModeEditDataUtil__TemplateToGameModeIndex_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeEditDataUtil__TemplateToGameModeIndex_c__AnonStorey0_VTable vtable;
};
struct COW_UIModeEditDataUtil__TemplateToGameModeIndex_c__AnonStorey0_o {
	COW_UIModeEditDataUtil__TemplateToGameModeIndex_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t code;
};
struct COW_UIModeEditDataUtil__GameModeIndexAndTeamNumToTemplate_c__AnonStorey1_StaticFields {
};
struct COW_UIModeEditDataUtil__GameModeIndexAndTeamNumToTemplate_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModeEditDataUtil__GameModeIndexAndTeamNumToTemplate_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModeEditDataUtil__GameModeIndexAndTeamNumToTemplate_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeEditDataUtil__GameModeIndexAndTeamNumToTemplate_c__AnonStorey1_VTable vtable;
};
struct COW_UIModeEditDataUtil__GameModeIndexAndTeamNumToTemplate_c__AnonStorey1_o {
	COW_UIModeEditDataUtil__GameModeIndexAndTeamNumToTemplate_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t modeIndex;
};
struct COW_StringHash_StaticFields {
};
struct COW_StringHash_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_StringHash_c {
	Il2CppClass_1 _1;
	COW_StringHash_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_StringHash_VTable vtable;
};
struct COW_StringHash_o {
	COW_StringHash_c *klass;
	void *monitor;
};
struct COW_UIModeEditManager_StaticFields {
};
struct COW_UIModeEditManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_UIModeEditManager_c {
	Il2CppClass_1 _1;
	COW_UIModeEditManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModeEditManager_VTable vtable;
};
struct COW_UIModeEditManager_o {
	COW_UIModeEditManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	SceneEditModeSelect_o* SceneEditModeSelectSO;
	SceneEditGeneralSetting_o* GeneralModeSettingSO;
	SceneEditCSMode_o* CSModeSettingSO;
	SceneEditIntegralMode_o* IntegralModeSettingSO;
	SceneEditPartyMode_o* PartyModeSettingSO;
	COW_ModeVariables_o* CustomModeSettingVariables;
	COW_UIModeEditData_o* CustomModeSetting;
	COW_ModeVariables_o* ClassicModeSettingVariables;
	COW_UIModeEditData_o* ClassicModeSetting;
	COW_ModeVariables_o* InfectionCustomSettingVariables;
	COW_UIModeEditData_o* InfectionCustomModeSetting;
	System_Collections_Generic_List_WorkShopSkillEditListData__o* SkillCDRule;
	System_Collections_Generic_Dictionary_uint__UIModeEditData__o* m_SettingDataMap;
};
struct COW_ModeEditTabData_StaticFields {
};
struct COW_ModeEditTabData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ModeEditTabData_c {
	Il2CppClass_1 _1;
	COW_ModeEditTabData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeEditTabData_VTable vtable;
};
struct COW_ModeEditTabData_o {
	COW_ModeEditTabData_c *klass;
	void *monitor;
	System_String_o* Label;
	int32_t ModeEditTabType;
};
struct COW_UGCCustomModeTemplateRuleData_StaticFields {
};
struct COW_UGCCustomModeTemplateRuleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCCustomModeTemplateRuleData_c {
	Il2CppClass_1 _1;
	COW_UGCCustomModeTemplateRuleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCCustomModeTemplateRuleData_VTable vtable;
};
struct COW_UGCCustomModeTemplateRuleData_o {
	COW_UGCCustomModeTemplateRuleData_c *klass;
	void *monitor;
	int32_t ModeIndex;
	int32_t FallbackIndex;
	bool Enabled;
	bool MultiTeamEnabled;
	bool EnabledGraph;
	bool EnabledHUD;
};
struct COW_WorkShopSkillEditListData_StaticFields {
};
struct COW_WorkShopSkillEditListData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WorkShopSkillEditListData_c {
	Il2CppClass_1 _1;
	COW_WorkShopSkillEditListData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkShopSkillEditListData_VTable vtable;
};
struct COW_WorkShopSkillEditListData_o {
	COW_WorkShopSkillEditListData_c *klass;
	void *monitor;
	System_String_o* _SkillType_k__BackingField;
	bool _Enabled_k__BackingField;
};
struct COW_UIModelAchievement_StaticFields {
};
struct COW_UIModelAchievement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelAchievement_c {
	Il2CppClass_1 _1;
	COW_UIModelAchievement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAchievement_VTable vtable;
};
struct COW_UIModelAchievement_o {
	COW_UIModelAchievement_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool m_HasDesc;
	bool m_HasInfo;
	System_Collections_Generic_Dictionary_uint__AchievementEntryInfo__o* m_EntryInfoDict;
	System_Collections_Generic_Dictionary_uint__AchievementStats__o* m_StatsInfoDict;
	System_Collections_Generic_Dictionary_uint__List_AchievementEntryDesc___o* m_EntryDescListDict;
	System_Collections_Generic_Dictionary_uint__List_AchievementConfigDesc___o* m_ConfigDescDict;
	System_Collections_Generic_Dictionary_uint__uint__o* m_AllRarityCompletedCount;
	System_Collections_Generic_Dictionary_uint__AchievementTypeData__o* m_AchievementStateConfigDict;
	System_Collections_Generic_List_uint__o* m_CompletedAndUnpopedEntryIDList;
	System_Collections_Generic_List_uint__o* m_CacheSortAchievementIdList;
	System_Collections_Generic_Dictionary_uint__uint__o* m_NewCompletedEntryLevelFlagDict;
	System_Collections_Generic_HashSet_uint__o* m_NewCompletedEntrySet;
	uint64_t m_LastRequestInfoTimeStamp;
	bool m_IsRequestingDesc;
	bool m_IsRequestingInfo;
	bool m_IsRequestingClaimAchievementTypeAward;
	bool m_IsRequestingClaimAchievementEntryAward;
	int32_t m_TipsNum;
	System_Collections_Generic_List_AchievementUpdateNtf__o* m_AchievementUpdateNtfList;
	System_Collections_Generic_List_int__o* m_CanClaimCategoryAwardList;
	System_Collections_Generic_Dictionary_uint__AchievementEntryDesc__o* m_CanClaimAchievementAwardDict;
	System_Collections_Generic_List_AchievementUpdateNtf__o* m_CacheSyncHistoryTcpInfoList;
};
struct COW_UIModelAchievement__GetEntryDescByIdAndLevel_c__AnonStorey0_StaticFields {
};
struct COW_UIModelAchievement__GetEntryDescByIdAndLevel_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAchievement__GetEntryDescByIdAndLevel_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelAchievement__GetEntryDescByIdAndLevel_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAchievement__GetEntryDescByIdAndLevel_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelAchievement__GetEntryDescByIdAndLevel_c__AnonStorey0_o {
	COW_UIModelAchievement__GetEntryDescByIdAndLevel_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t level;
};
struct COW_UIModelAchievement__GetConfigDescByType_c__AnonStorey1_StaticFields {
};
struct COW_UIModelAchievement__GetConfigDescByType_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAchievement__GetConfigDescByType_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelAchievement__GetConfigDescByType_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAchievement__GetConfigDescByType_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelAchievement__GetConfigDescByType_c__AnonStorey1_o {
	COW_UIModelAchievement__GetConfigDescByType_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t level;
};
struct COW_UIModelAchievement__GetAchievementEntryAwardState_c__AnonStorey2_StaticFields {
};
struct COW_UIModelAchievement__GetAchievementEntryAwardState_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAchievement__GetAchievementEntryAwardState_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelAchievement__GetAchievementEntryAwardState_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAchievement__GetAchievementEntryAwardState_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelAchievement__GetAchievementEntryAwardState_c__AnonStorey2_o {
	COW_UIModelAchievement__GetAchievementEntryAwardState_c__AnonStorey2_c *klass;
	void *monitor;
	proto_AchievementEntryDesc_o* entryDesc;
};
struct COW_UIModelAchievement__GetAchievementStatsAwardState_c__AnonStorey3_StaticFields {
};
struct COW_UIModelAchievement__GetAchievementStatsAwardState_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAchievement__GetAchievementStatsAwardState_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelAchievement__GetAchievementStatsAwardState_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAchievement__GetAchievementStatsAwardState_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelAchievement__GetAchievementStatsAwardState_c__AnonStorey3_o {
	COW_UIModelAchievement__GetAchievementStatsAwardState_c__AnonStorey3_c *klass;
	void *monitor;
	proto_AchievementConfigDesc_o* configDesc;
};
struct COW_UIModelAchievement__RequestAchievementInfo_c__AnonStorey4_StaticFields {
};
struct COW_UIModelAchievement__RequestAchievementInfo_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAchievement__RequestAchievementInfo_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelAchievement__RequestAchievementInfo_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAchievement__RequestAchievementInfo_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelAchievement__RequestAchievementInfo_c__AnonStorey4_o {
	COW_UIModelAchievement__RequestAchievementInfo_c__AnonStorey4_c *klass;
	void *monitor;
	uint64_t curTimeStamp;
	uint32_t gotoAchievementId;
	COW_UIModelAchievement_o* _this;
};
struct COW_UIModelAchievement__RequestClaimAchievementEntryAward_c__AnonStorey5_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelAchievement__RequestClaimAchievementEntryAward_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAchievement__RequestClaimAchievementEntryAward_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelAchievement__RequestClaimAchievementEntryAward_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAchievement__RequestClaimAchievementEntryAward_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelAchievement__RequestClaimAchievementEntryAward_c__AnonStorey5_o {
	COW_UIModelAchievement__RequestClaimAchievementEntryAward_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t level;
	COW_UIModelAchievement_o* _this;
};
struct COW_UIModelAchievement__RequestClaimStatsAchievementAward_c__AnonStorey6_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelAchievement__RequestClaimStatsAchievementAward_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAchievement__RequestClaimStatsAchievementAward_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelAchievement__RequestClaimStatsAchievementAward_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAchievement__RequestClaimStatsAchievementAward_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelAchievement__RequestClaimStatsAchievementAward_c__AnonStorey6_o {
	COW_UIModelAchievement__RequestClaimStatsAchievementAward_c__AnonStorey6_c *klass;
	void *monitor;
	int32_t type;
	uint32_t level;
	COW_UIModelAchievement_o* _this;
};
struct COW_UIModelAchievement__EquipAchievement_c__AnonStorey7_StaticFields {
};
struct COW_UIModelAchievement__EquipAchievement_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAchievement__EquipAchievement_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelAchievement__EquipAchievement_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAchievement__EquipAchievement_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelAchievement__EquipAchievement_c__AnonStorey7_o {
	COW_UIModelAchievement__EquipAchievement_c__AnonStorey7_c *klass;
	void *monitor;
	System_Collections_Generic_List_EquipAchInfo__o* achInfo;
};
struct COW_ActivityClientInfo_StaticFields {
};
struct COW_ActivityClientInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ActivityClientInfo_c {
	Il2CppClass_1 _1;
	COW_ActivityClientInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ActivityClientInfo_VTable vtable;
};
struct COW_ActivityClientInfo_o {
	COW_ActivityClientInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t data;
	int32_t state;
};
struct COW_ActivityGroupDesc_StaticFields {
	System_Comparison_ClientActivityDesc__o* __f__am_cache0;
};
struct COW_ActivityGroupDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ActivityGroupDesc_c {
	Il2CppClass_1 _1;
	COW_ActivityGroupDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ActivityGroupDesc_VTable vtable;
};
struct COW_ActivityGroupDesc_o {
	COW_ActivityGroupDesc_c *klass;
	void *monitor;
	uint32_t group_id;
	System_String_o* act_title;
	System_String_o* act_text;
	uint32_t act_style;
	System_String_o* image_url;
	System_String_o* image_url_for_lobby;
	System_String_o* image_url_for_top_up;
	uint32_t activity_type;
	uint32_t activity_id;
	uint32_t sort_id;
	uint32_t is_process_show;
	uint32_t act_tag;
	uint32_t go_pos;
	uint64_t show_time;
	uint64_t start_time;
	uint64_t end_time;
	uint32_t cdt_value;
	System_String_o* cfg_starttime;
	System_String_o* cfg_endtime;
	uint32_t table_type;
	int32_t sub_type;
	System_UInt64_array* hint_reset_times;
	proto_AwardDesc_o* award_model;
	System_Collections_Generic_List_ClientActivityDesc__o* activityList;
	System_Collections_Generic_Dictionary_uint__List_ClientActivityDesc___o* _ThirdTabDict_k__BackingField;
	bool awarded;
};
struct COW_ActivenessReward_StaticFields {
};
struct COW_ActivenessReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ActivenessReward_c {
	Il2CppClass_1 _1;
	COW_ActivenessReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ActivenessReward_VTable vtable;
};
struct COW_ActivenessReward_o {
	COW_ActivenessReward_c *klass;
	void *monitor;
	uint32_t group_id;
	uint32_t box_id;
	System_String_o* box;
	System_String_o* box_icon1;
	System_String_o* box_icon2;
	System_String_o* open_vfx;
	uint32_t necessary_activeness;
	System_Collections_Generic_List_AwardDesc__o* awardsList;
	bool received;
};
struct COW_TagConfig_StaticFields {
};
struct COW_TagConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TagConfig_c {
	Il2CppClass_1 _1;
	COW_TagConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TagConfig_VTable vtable;
};
struct COW_TagConfig_o {
	COW_TagConfig_c *klass;
	void *monitor;
	UnityEngine_Color_o color;
	System_String_o* text;
};
struct COW_ActivenessInfo_StaticFields {
};
struct COW_ActivenessInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ActivenessInfo_c {
	Il2CppClass_1 _1;
	COW_ActivenessInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ActivenessInfo_VTable vtable;
};
struct COW_ActivenessInfo_o {
	COW_ActivenessInfo_c *klass;
	void *monitor;
	uint32_t group_id;
	uint32_t obtain_daily_activeness;
	uint32_t obtain_weekly_activeness;
	uint32_t last_daily_reward_need_activeness;
	uint32_t weekly_reward_need_activeness;
};
struct COW_UIModelActivity_StaticFields {
	System_String_o* PLAYER_PREFS_KEY_FB_INVITED;
	System_Comparison_ActivityGroupDesc__o* __f__am_cache0;
	System_Comparison_ActivityInteractionDesc__o* __f__am_cache1;
	System_Predicate_ActivityClientInfo__o* __f__am_cache2;
	System_Predicate_ActivityClientInfo__o* __f__am_cache3;
	System_Predicate_ActivityGroupDesc__o* __f__am_cache4;
	System_Predicate_ActivityGroupDesc__o* __f__am_cache5;
	System_Predicate_Item__o* __f__am_cache6;
	System_Comparison_AdvertDesc__o* __f__am_cache7;
	System_Converter_string__uint__o* __f__am_cache8;
	System_Converter_uint__string__o* __f__am_cache9;
	System_Comparison_ActivityGroupDesc__o* __f__am_cacheA;
	System_Comparison_ClientActivityDesc__o* __f__am_cacheB;
	System_Converter_ActivityUpdateInfo__ActivityUpdateInfo__o* __f__am_cacheC;
	System_Comparison_FestivalAttendanceItem__o* __f__am_cacheD;
};
struct COW_UIModelActivity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelActivity_c {
	Il2CppClass_1 _1;
	COW_UIModelActivity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelActivity_VTable vtable;
};
struct COW_UIModelActivity_o {
	COW_UIModelActivity_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_ActivityGroupDesc__o* m_ActivityGroupDescList;
	System_Collections_Generic_Dictionary_uint__List_ClientActivityDesc___o* m_ActivityGroupIdDic;
	System_Collections_Generic_Dictionary_uint__List_ActivityGroupDesc___o* m_ActivityGroupTypeDic;
	System_Collections_Generic_List_ActivityFestivalDesc__o* m_ActivityFestivalDescList;
	proto_LobbyGameEnterStyleDesc_o* m_LobbyGameEnterStyleDesc;
	System_Collections_Generic_Dictionary_uint__ActivityClientInfo__o* m_ActivityInfoDic;
	System_Collections_Generic_Dictionary_uint__string__o* m_ActivityInfoUpdateContextCache;
	System_Collections_Generic_Dictionary_uint__List_ActivenessReward___o* m_ActivenessRewardsDic;
	System_Collections_Generic_Dictionary_uint__ClientActivityDesc__o* m_BigEventTaskDescDict;
	System_Collections_Generic_HashSet_uint__o* m_BigEventTaskTypeSet;
	System_Collections_Generic_Dictionary_uint__List_ClientActivityDesc___o* m_BigEventActivityDict;
	System_Collections_Generic_HashSet_uint__o* m_BigEventActivityTypeSet;
	System_Collections_Generic_Dictionary_uint__List_ClientActivityDesc___o* m_SecretActivityGroupIdDict;
	System_Collections_Generic_List_ClientActivityDesc__o* m_ClientActivityTempList;
	bool m_HasFirstRecharge;
	bool m_HasSecondRecharge;
	proto_CSGetActivityDescRes_o* m_ActivityDescRes;
	proto_CSGetActivityInfoRes_o* m_ActivityInfoRes;
	proto_CSGetActivityFeaturesRes_o* m_ReturnFeaturesRes;
	COW_ActivenessInfo_o* m_ActivenessInfoRes;
	WaitingResponseHandler_o* m_WaitingHandler;
	System_Collections_Generic_Dictionary_uint__AdvertDesc__o* m_HistoryPathAdDict;
	System_Collections_Generic_Dictionary_uint__uint__o* m_ActivityEventTabETipsType;
	System_Collections_Generic_Dictionary_uint__int__o* m_ActivityEventTabTipsNum;
	uint64_t _EasterActivityTodayExpireTime_k__BackingField;
	System_Collections_Generic_Dictionary_int__TagConfig__o* TagConfigDict;
	bool m_IsSignedTodayMegaFestival;
	System_String_o* _InviterUIDFromLink_k__BackingField;
	proto_CSGetFestivalAttendanceInfoRes_o* _MegaFestivalAttendanceInfo_k__BackingField;
	System_Collections_Generic_List_FestivalAttendanceItem__o* _MegaFestivalSigninAwards_k__BackingField;
	bool _HasGetMegaFestivalInfoSinceLogin_k__BackingField;
	uint32_t _ReunionPlayerLevelLimit_k__BackingField;
	bool m_PreloadActiveness;
	uint64_t m_ToNextDailyReFreshTime;
	bool m_PreloadActivenessReward;
	bool m_HaveRewards;
	uint32_t m_GroupID;
	System_String_o* PLAYER_PREFS_KEY_FRIEND_REUNION_INVITEE_ACTIVITIES;
	System_Collections_Generic_Dictionary_int__Dictionary_uint__int___o* m_RedDots;
	COW_ActivityGroupDesc_o* _CurrentDisplayPaymentActivity_k__BackingField;
	System_Collections_Generic_List_ActivityGroupDesc__o* m_NormalTopUpEventDescList;
};
struct COW_UIModelActivity_FBInvitedPerActivity_StaticFields {
};
struct COW_UIModelActivity_FBInvitedPerActivity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelActivity_FBInvitedPerActivity_c {
	Il2CppClass_1 _1;
	COW_UIModelActivity_FBInvitedPerActivity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelActivity_FBInvitedPerActivity_VTable vtable;
};
struct COW_UIModelActivity_FBInvitedPerActivity_o {
	COW_UIModelActivity_FBInvitedPerActivity_c *klass;
	void *monitor;
	uint32_t group_id;
	System_UInt64_array* uids;
};
struct COW_UIModelActivity_FBInvited_StaticFields {
};
struct COW_UIModelActivity_FBInvited_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelActivity_FBInvited_c {
	Il2CppClass_1 _1;
	COW_UIModelActivity_FBInvited_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelActivity_FBInvited_VTable vtable;
};
struct COW_UIModelActivity_FBInvited_o {
	COW_UIModelActivity_FBInvited_c *klass;
	void *monitor;
	COW_UIModelActivity_FBInvitedPerActivity_array* Info;
};
struct COW_UIModelActivity__OnActivityFeaturesDescResponse_c__AnonStorey0_StaticFields {
};
struct COW_UIModelActivity__OnActivityFeaturesDescResponse_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelActivity__OnActivityFeaturesDescResponse_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelActivity__OnActivityFeaturesDescResponse_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelActivity__OnActivityFeaturesDescResponse_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelActivity__OnActivityFeaturesDescResponse_c__AnonStorey0_o {
	COW_UIModelActivity__OnActivityFeaturesDescResponse_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t gameMode;
};
struct COW_UIModelActivity__RequestActivityAward_c__AnonStorey1_StaticFields {
	System_Converter_ActivityUpdateInfo__ActivityUpdateInfo__o* __f__am_cache0;
};
struct COW_UIModelActivity__RequestActivityAward_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelActivity__RequestActivityAward_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelActivity__RequestActivityAward_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelActivity__RequestActivityAward_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelActivity__RequestActivityAward_c__AnonStorey1_o {
	COW_UIModelActivity__RequestActivityAward_c__AnonStorey1_c *klass;
	void *monitor;
	System_UInt32_array* activityid;
	bool showRewardWindow;
	bool bigPriceControlCommonRewardWnd;
	int32_t style;
	bool childKeepStyle;
	System_Action_o* onSuccess;
	COW_UIModelActivity_o* _this;
};
struct COW_UIModelActivity__RequestActivityAward_c__AnonStorey1__RequestActivityAward_c__AnonStorey2_StaticFields {
};
struct COW_UIModelActivity__RequestActivityAward_c__AnonStorey1__RequestActivityAward_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelActivity__RequestActivityAward_c__AnonStorey1__RequestActivityAward_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelActivity__RequestActivityAward_c__AnonStorey1__RequestActivityAward_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelActivity__RequestActivityAward_c__AnonStorey1__RequestActivityAward_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelActivity__RequestActivityAward_c__AnonStorey1__RequestActivityAward_c__AnonStorey2_o {
	COW_UIModelActivity__RequestActivityAward_c__AnonStorey1__RequestActivityAward_c__AnonStorey2_c *klass;
	void *monitor;
	proto_CSGetActivityRewardsRes_o* res;
	COW_UIModelActivity__RequestActivityAward_c__AnonStorey1_o* __f__ref_1;
};
struct COW_UIModelActivity__FindActivityInfosByGroupIdAndState_c__AnonStorey3_StaticFields {
};
struct COW_UIModelActivity__FindActivityInfosByGroupIdAndState_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelActivity__FindActivityInfosByGroupIdAndState_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelActivity__FindActivityInfosByGroupIdAndState_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelActivity__FindActivityInfosByGroupIdAndState_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelActivity__FindActivityInfosByGroupIdAndState_c__AnonStorey3_o {
	COW_UIModelActivity__FindActivityInfosByGroupIdAndState_c__AnonStorey3_c *klass;
	void *monitor;
	int32_t state;
};
struct COW_UIModelActivity__IsOverviewActivityRedDotValid_c__AnonStorey4_StaticFields {
};
struct COW_UIModelActivity__IsOverviewActivityRedDotValid_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelActivity__IsOverviewActivityRedDotValid_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelActivity__IsOverviewActivityRedDotValid_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelActivity__IsOverviewActivityRedDotValid_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelActivity__IsOverviewActivityRedDotValid_c__AnonStorey4_o {
	COW_UIModelActivity__IsOverviewActivityRedDotValid_c__AnonStorey4_c *klass;
	void *monitor;
	proto_ClientActivityDesc_o* activity;
};
struct COW_UIModelActivity__GetFriendReunionFBInvited_c__AnonStorey5_StaticFields {
};
struct COW_UIModelActivity__GetFriendReunionFBInvited_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelActivity__GetFriendReunionFBInvited_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelActivity__GetFriendReunionFBInvited_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelActivity__GetFriendReunionFBInvited_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelActivity__GetFriendReunionFBInvited_c__AnonStorey5_o {
	COW_UIModelActivity__GetFriendReunionFBInvited_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t group_id;
};
struct COW_UIModelActivity__SetFriendReunionFBInvited_c__AnonStorey6_StaticFields {
};
struct COW_UIModelActivity__SetFriendReunionFBInvited_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelActivity__SetFriendReunionFBInvited_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelActivity__SetFriendReunionFBInvited_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelActivity__SetFriendReunionFBInvited_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelActivity__SetFriendReunionFBInvited_c__AnonStorey6_o {
	COW_UIModelActivity__SetFriendReunionFBInvited_c__AnonStorey6_c *klass;
	void *monitor;
	COW_ActivityGroupDesc_o* desc;
};
struct COW_UIModelActivity__GetFestivalDesc_c__AnonStorey7_StaticFields {
};
struct COW_UIModelActivity__GetFestivalDesc_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelActivity__GetFestivalDesc_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelActivity__GetFestivalDesc_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelActivity__GetFestivalDesc_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelActivity__GetFestivalDesc_c__AnonStorey7_o {
	COW_UIModelActivity__GetFestivalDesc_c__AnonStorey7_c *klass;
	void *monitor;
	int32_t type;
};
struct COW_UIModelActivity__GetFestivalDesc_c__AnonStorey8_StaticFields {
};
struct COW_UIModelActivity__GetFestivalDesc_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelActivity__GetFestivalDesc_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelActivity__GetFestivalDesc_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelActivity__GetFestivalDesc_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelActivity__GetFestivalDesc_c__AnonStorey8_o {
	COW_UIModelActivity__GetFestivalDesc_c__AnonStorey8_c *klass;
	void *monitor;
	uint32_t groupId;
	uint32_t affiliateTab;
};
struct COW_UIModelActivity__ClaimMegaFestivalItem_c__AnonStorey9_StaticFields {
	System_Converter_AwardDesc__AwardItemInfo__o* __f__am_cache0;
	System_Converter_AwardItemInfo__CommonRewardItemInfo__o* __f__am_cache1;
};
struct COW_UIModelActivity__ClaimMegaFestivalItem_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelActivity__ClaimMegaFestivalItem_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelActivity__ClaimMegaFestivalItem_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelActivity__ClaimMegaFestivalItem_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelActivity__ClaimMegaFestivalItem_c__AnonStorey9_o {
	COW_UIModelActivity__ClaimMegaFestivalItem_c__AnonStorey9_c *klass;
	void *monitor;
	uint32_t id;
	COW_UIModelActivity_o* _this;
};
struct COW_UIModelActivity__GetBigEventActivityDescByTwoType_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelActivity__GetBigEventActivityDescByTwoType_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelActivity__GetBigEventActivityDescByTwoType_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelActivity__GetBigEventActivityDescByTwoType_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelActivity__GetBigEventActivityDescByTwoType_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelActivity__GetBigEventActivityDescByTwoType_c__AnonStoreyA_o {
	COW_UIModelActivity__GetBigEventActivityDescByTwoType_c__AnonStoreyA_c *klass;
	void *monitor;
	int32_t subType;
};
struct COW_UIModelActivity__GetBigEventSortedDescListByTwoType_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelActivity__GetBigEventSortedDescListByTwoType_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelActivity__GetBigEventSortedDescListByTwoType_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelActivity__GetBigEventSortedDescListByTwoType_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelActivity__GetBigEventSortedDescListByTwoType_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelActivity__GetBigEventSortedDescListByTwoType_c__AnonStoreyB_o {
	COW_UIModelActivity__GetBigEventSortedDescListByTwoType_c__AnonStoreyB_c *klass;
	void *monitor;
	int32_t subType;
};
struct COW_UIModelActivity__GetSortedDescList_c__AnonStoreyC_StaticFields {
};
struct COW_UIModelActivity__GetSortedDescList_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelActivity__GetSortedDescList_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIModelActivity__GetSortedDescList_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelActivity__GetSortedDescList_c__AnonStoreyC_VTable vtable;
};
struct COW_UIModelActivity__GetSortedDescList_c__AnonStoreyC_o {
	COW_UIModelActivity__GetSortedDescList_c__AnonStoreyC_c *klass;
	void *monitor;
	uint32_t activityid;
};
struct COW_AwardItemInfo_StaticFields {
};
struct COW_AwardItemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AwardItemInfo_c {
	Il2CppClass_1 _1;
	COW_AwardItemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AwardItemInfo_VTable vtable;
};
struct COW_AwardItemInfo_o {
	COW_AwardItemInfo_c *klass;
	void *monitor;
	uint32_t m_ID;
	System_String_o* m_Name;
	int32_t m_Type;
	GCommon_ResourceID_o m_IconRes;
	GCommon_ResourceID_o m_BigIconRes;
	uint32_t m_Count;
	int32_t m_Status;
	uint32_t m_DeltaTime;
	bool m_HideDeltaTime;
	uint32_t m_Quality;
	System_String_o* m_Description;
	bool m_IsBigEventBadge;
	bool m_IsLinkDebris;
	uint32_t m_PermanentValue;
	bool m_IsReward;
	bool m_IsLikeItem;
	bool m_IsBoxTag;
	bool m_IsBundleTag;
	int32_t m_ShareType;
	bool m_ShowExtraContent;
	int32_t _Award_Type_k__BackingField;
	uint32_t _Award_Max_Num_k__BackingField;
};
struct COW_AttendaceItemInfo_StaticFields {
};
struct COW_AttendaceItemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct COW_AttendaceItemInfo_c {
	Il2CppClass_1 _1;
	COW_AttendaceItemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AttendaceItemInfo_VTable vtable;
};
struct COW_AttendaceItemInfo_o {
	COW_AttendaceItemInfo_c *klass;
	void *monitor;
	uint32_t _AttendaceItemID_k__BackingField;
	uint32_t _SignState_k__BackingField;
	System_Collections_Generic_List_AwardItemInfo__o* m_AwardInfoList;
};
struct COW_UIModelAnnoucementReward_StaticFields {
	System_Action_HttpErrorCodek__object__o* __f__am_cache0;
	System_Comparison_AttendanceItem__o* __f__am_cache1;
	System_Predicate_AttendanceItem__o* __f__am_cache2;
	System_Predicate_AttendaceItemInfo__o* __f__am_cache3;
};
struct COW_UIModelAnnoucementReward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelAnnoucementReward_c {
	Il2CppClass_1 _1;
	COW_UIModelAnnoucementReward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAnnoucementReward_VTable vtable;
};
struct COW_UIModelAnnoucementReward_o {
	COW_UIModelAnnoucementReward_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_AttendaceItemInfo__o* m_AttendaceInfoList;
	bool HaveGetAttendance;
	System_DateTime_o m_AttendanceEndTime;
	COW_AwardItemInfo_o* m_CurrentAwardInfo;
	System_DateTimeOffset_o m_BeijingLastSignedTime;
	int32_t m_LastSignedIndex;
	System_String_o* m_SignPictureUrl;
	System_String_o* m_SignDesc;
	bool m_WaitingForReponse;
	bool m_IsSignedToday;
	uint32_t m_ConfigId;
	proto_AttendanceList_o* m_TurntableAttendanceRes;
	System_DateTime_o m_LastRefreshTurntableDateTime;
	bool waitTurntableResponse;
};
struct COW_UIModelAnnoucementReward_NotifyArgs_StaticFields {
};
struct COW_UIModelAnnoucementReward_NotifyArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAnnoucementReward_NotifyArgs_c {
	Il2CppClass_1 _1;
	COW_UIModelAnnoucementReward_NotifyArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAnnoucementReward_NotifyArgs_VTable vtable;
};
struct COW_UIModelAnnoucementReward_NotifyArgs_o {
	COW_UIModelAnnoucementReward_NotifyArgs_c *klass;
	void *monitor;
	bool success;
	uint32_t signId;
};
struct COW_UIModelAnnoucementReward__AttendanceSignin_c__AnonStorey0_StaticFields {
};
struct COW_UIModelAnnoucementReward__AttendanceSignin_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAnnoucementReward__AttendanceSignin_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelAnnoucementReward__AttendanceSignin_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAnnoucementReward__AttendanceSignin_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelAnnoucementReward__AttendanceSignin_c__AnonStorey0_o {
	COW_UIModelAnnoucementReward__AttendanceSignin_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t AttendaceInfoIndex;
	COW_UIModelAnnoucementReward_o* _this;
};
struct COW_UIModelAnnoucementReward__TurntableAttendanceSignin_c__AnonStorey1_StaticFields {
};
struct COW_UIModelAnnoucementReward__TurntableAttendanceSignin_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAnnoucementReward__TurntableAttendanceSignin_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelAnnoucementReward__TurntableAttendanceSignin_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAnnoucementReward__TurntableAttendanceSignin_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelAnnoucementReward__TurntableAttendanceSignin_c__AnonStorey1_o {
	COW_UIModelAnnoucementReward__TurntableAttendanceSignin_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t sign_id;
};
struct COW_AnnoucementInfo_StaticFields {
};
struct COW_AnnoucementInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct COW_AnnoucementInfo_c {
	Il2CppClass_1 _1;
	COW_AnnoucementInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AnnoucementInfo_VTable vtable;
};
struct COW_AnnoucementInfo_o {
	COW_AnnoucementInfo_c *klass;
	void *monitor;
	proto_AnnouncementDesc_o* Data;
	int32_t EventTagType;
};
struct COW_UIModelAnnouncement_StaticFields {
	System_Comparison_AnnoucementInfo__o* __f__am_cache0;
	System_Predicate_AnnoucementInfo__o* __f__am_cache1;
	System_Comparison_AnnoucementInfo__o* __f__am_cache2;
	System_Comparison_AnnoucementInfo__o* __f__am_cache3;
};
struct COW_UIModelAnnouncement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelAnnouncement_c {
	Il2CppClass_1 _1;
	COW_UIModelAnnouncement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAnnouncement_VTable vtable;
};
struct COW_UIModelAnnouncement_o {
	COW_UIModelAnnouncement_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool IsAnnouncementShowed;
	int32_t _CurrentDataState_k__BackingField;
	System_Collections_Generic_List_AnnoucementInfo__o* m_AnnouncementDataList;
	COW_UIModelLobbyAds_AdInfo_o* m_SurveyAnnouncementData;
};
struct COW_UIModelAntiAddiction_StaticFields {
};
struct COW_UIModelAntiAddiction_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelAntiAddiction_c {
	Il2CppClass_1 _1;
	COW_UIModelAntiAddiction_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAntiAddiction_VTable vtable;
};
struct COW_UIModelAntiAddiction_o {
	COW_UIModelAntiAddiction_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool m_CanAutoTaskAddictWndPopup;
	bool m_IsAntiAddictActivated;
	bool m_IsChooseAgeActivated;
	bool m_IsChooseAgeVerifyActivated;
	bool m_IsBan;
	System_String_o* m_AntiAddictBanCDN;
	System_String_o* m_AntiAddictWarnCDN;
	uint32_t m_UnbanTime;
	bool m_IsCanSkip;
	System_String_o* m_AddicticMessage;
	System_String_o* m_AddicticBanMessage;
	int32_t m_AddicticBanMode;
	System_Collections_Generic_List_PhoneNumControlDesc__o* m_PhoneNumberDescs;
	bool m_LobbyTimeSiwtch;
	bool m_IsBeKickedWndShowing;
	System_String_o* m_AdultAge;
	System_String_o* m_BindPhoneStr;
	uint64_t m_NextCheckPhoneTime;
	uint64_t m_CheckPhoneCD;
	System_Collections_Generic_List_DailyRechargeLimitDesc__o* m_DailyRechargeLimitDesc;
	uint32_t m_TopUpLimit;
};
struct COW_UIModelAntiAddiction__SetAntiAddictionAgeState_c__AnonStorey0_StaticFields {
};
struct COW_UIModelAntiAddiction__SetAntiAddictionAgeState_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAntiAddiction__SetAntiAddictionAgeState_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelAntiAddiction__SetAntiAddictionAgeState_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAntiAddiction__SetAntiAddictionAgeState_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelAntiAddiction__SetAntiAddictionAgeState_c__AnonStorey0_o {
	COW_UIModelAntiAddiction__SetAntiAddictionAgeState_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t age;
	System_Action_o* onFinish;
	bool isFirst;
};
struct COW_UIModelAntiHackWindow_StaticFields {
};
struct COW_UIModelAntiHackWindow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelAntiHackWindow_c {
	Il2CppClass_1 _1;
	COW_UIModelAntiHackWindow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAntiHackWindow_VTable vtable;
};
struct COW_UIModelAntiHackWindow_o {
	COW_UIModelAntiHackWindow_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_String_o* m_AntiHackCenterUrl;
};
struct COW_UIModelAvatarBase_StaticFields {
	UnityEngine_Color_o _FemaleStartColor;
	UnityEngine_Color_o _AvatarStartColor;
	UnityEngine_Color_o _AvatarEndColor;
	System_Collections_Generic_Dictionary_byte__int__o* SpotlightSortOrderWithWardrobeType;
	System_Collections_Generic_Dictionary_int__string__o* m_AvatarSlotDic;
	System_Collections_Generic_Dictionary_int__string__o* m_RaceDic;
	System_Collections_Generic_Dictionary_int__string__o* m_RaceDicLow;
};
struct COW_UIModelAvatarBase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelAvatarBase_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarBase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarBase_VTable vtable;
};
struct COW_UIModelAvatarBase_o {
	COW_UIModelAvatarBase_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
};
struct COW_UIModelAvatarBase_AvatarSkin_StaticFields {
};
struct COW_UIModelAvatarBase_AvatarSkin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatarBase_AvatarSkin_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarBase_AvatarSkin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarBase_AvatarSkin_VTable vtable;
};
struct COW_UIModelAvatarBase_AvatarSkin_o {
	COW_UIModelAvatarBase_AvatarSkin_c *klass;
	void *monitor;
	UnityEngine_Color_o color;
	float colorNormalized;
	uint32_t avatar_id;
	uint32_t skin_color;
};
struct COW_UIModelAvatarBase_AvatarCloth_StaticFields {
};
struct COW_UIModelAvatarBase_AvatarCloth_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatarBase_AvatarCloth_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarBase_AvatarCloth_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarBase_AvatarCloth_VTable vtable;
};
struct COW_UIModelAvatarBase_AvatarCloth_o {
	COW_UIModelAvatarBase_AvatarCloth_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_int__uint__o* ClothDict;
};
struct COW_UIModelAvatarBase_AvatarData_StaticFields {
};
struct COW_UIModelAvatarBase_AvatarData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatarBase_AvatarData_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarBase_AvatarData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarBase_AvatarData_VTable vtable;
};
struct COW_UIModelAvatarBase_AvatarData_o {
	COW_UIModelAvatarBase_AvatarData_c *klass;
	void *monitor;
	bool dirty;
	uint32_t avatarID;
	bool isFemale;
	uint32_t skin_color;
	int32_t hairType;
	System_Collections_Generic_Dictionary_int__uint__o* ClothDict;
};
struct COW_UIModelAvatar_StaticFields {
	System_Collections_Generic_Dictionary_string__List_string___o* m_TempDict;
	System_Collections_Generic_Dictionary_int__bool__o* CachedRecipeReadyList;
};
struct COW_UIModelAvatar_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelAvatar_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatar_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatar_VTable vtable;
};
struct COW_UIModelAvatar_o {
	COW_UIModelAvatar_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_int__List_CSSharedAvatarData___o* m_DictBackpackAvatar;
	System_Collections_Generic_Dictionary_int__List_InventoryClothInfo___o* m_DictBackpackCloth;
	System_Collections_Generic_Dictionary_uint__UIModelAvatarBase_AvatarData__o* m_Avatars;
	COW_UIModelAvatarBase_AvatarData_o* m_CurrentAvatar;
	COW_UIModelAvatarBase_AvatarData_o* m_CachedAvatar;
	uint32_t m_FemaleDefaultModifyId;
	uint32_t m_MaleDefaultModifyId;
	uint32_t m_CacheAvatarId;
	float m_CacheAvatarColor;
};
struct COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey1_StaticFields {
};
struct COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey1_o {
	COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey1_c *klass;
	void *monitor;
	System_Action_o* callback;
	bool uselog;
	uint32_t slotid;
	COW_UIModelAvatar_o* _this;
};
struct COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey0_StaticFields {
};
struct COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey0_o {
	COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey0_c *klass;
	void *monitor;
	proto_CSChangeClothesReq_o* req;
	COW_UIModelAvatar__RequestChooseClothWithCallback_c__AnonStorey1_o* __f__ref_1;
};
struct COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey2_StaticFields {
};
struct COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey2_o {
	COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t avatarID;
	bool refreshState;
	bool cloneBeforeRequest;
	System_Action_o* callback;
	COW_UIModelAvatar_o* _this;
};
struct COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey3_StaticFields {
};
struct COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey3_o {
	COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey3_c *klass;
	void *monitor;
	proto_CSChangeClothesReq_o* req;
	int32_t highestRankUseLevel;
	COW_UIModelAvatar__RequestNewChooseCloth_c__AnonStorey2_o* __f__ref_2;
};
struct COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey4_StaticFields {
};
struct COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey4_o {
	COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t avatarID;
	bool refreshState;
	bool cloneBeforeRequest;
	COW_UIModelAvatar_o* _this;
};
struct COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey5_StaticFields {
};
struct COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey5_o {
	COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey5_c *klass;
	void *monitor;
	proto_CSChangeClothesReq_o* req;
	int32_t highestRankUseLevel;
	COW_UIModelAvatar__RequestChooseCloth_c__AnonStorey4_o* __f__ref_4;
};
struct COW_UIModelAvatarProfile_StaticFields {
	System_Action_HttpErrorCodek__object__o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache2;
	System_Converter_Item__CommonRewardItemInfo__o* __f__am_cache3;
	System_Func_KeyValuePair_uint__uint___uint__o* __f__am_cache4;
	System_Predicate_AvatarProfile__o* __f__am_cache5;
	System_Comparison_AvatarProficiencyRewardDesc__o* __f__am_cache6;
	System_Comparison_AvatarTagData__o* __f__am_cache7;
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache8;
};
struct COW_UIModelAvatarProfile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelAvatarProfile_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarProfile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarProfile_VTable vtable;
};
struct COW_UIModelAvatarProfile_o {
	COW_UIModelAvatarProfile_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	uint32_t m_CurrentUnlockAvatarID;
	uint32_t m_MaxAvatarProficiencyLevel;
	bool m_HasGetNewCanAwakenAvatar;
	bool _AvatarNewFlagInBuild_k__BackingField;
	bool m_HaveRequestProficiencyInfo;
	System_Collections_Generic_Dictionary_uint__AvatarProficiencyLevelDesc__o* m_ProficiencyLevelDescDict;
	System_Collections_Generic_Dictionary_uint__List_AvatarProficiencyRewardDesc___o* m_ProficiencyRewardDescDict;
	System_Collections_Generic_Dictionary_uint__AvatarProficiencyInfo__o* m_ProficiencyInfoDict;
	System_Collections_Generic_Dictionary_uint__AvatarTagData__o* m_AvatarTagDict;
	System_Action_o* accallback;
	System_Collections_Generic_List_uint__o* m_NewAvatarList;
	System_Collections_Generic_Dictionary_uint__AvatarProfile__o* m_AvatarProfileMap;
	System_Collections_Generic_List_uint__o* m_AvailableSkills;
	System_Collections_Generic_Dictionary_uint__AvatarSkill__o* AvatarSkillDataMap;
	System_Collections_Generic_List_AvatarProfileDataOverrided__o* m_AvatarProfileDescList;
	System_Collections_Generic_List_uint__o* m_HideAvatarList;
	System_Collections_Generic_List_uint__o* m_IpExpiredAvatarList;
	System_Collections_Generic_Dictionary_ulong__AvatarProfile__o* m_AccountAvatarDict;
	System_Collections_Generic_List_AvatarLevelUpCard__o* m_LevelUpCardList;
	COW_AvatarProfile_o* m_CurrentAvatar;
	int32_t m_UniversalDebrisCnt;
	System_String_o* Key;
	bool m_NewBieAvatarGuide;
	uint32_t m_SuitIdCache;
	System_Collections_Generic_Dictionary_uint__uint__o* m_OriAvatarIDToAwakenAvatarIdMap;
	System_Collections_Generic_Dictionary_uint__AvatarAwaken__o* m_OriAvatarIDToAwakenInfoMap;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__bool___o* m_OriAvatarToAwakenTaskInMatchResultTaskMap;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_OriAvatarToFinishAwakenTaskTypeMap;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__AwakenTask___o* m_OriAvatarToAwakenTaskMap;
	System_Collections_Generic_Dictionary_uint__uint__o* m_OriAvatarToAwakenTaskRefreshCntMap;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__AwakenComic___o* m_OriAvatarToAwakenComicMap;
	System_Collections_Generic_List_ulong__o* m_RunningRequestProfileAccountIDCache;
	bool m_AllAvatarsDataReady;
	System_Collections_Generic_List_MatchResultTaskInfo__o* m_OriAvatarToAvatarAwakenMatchResultFinishedInfoList;
	System_Collections_Generic_List_MatchResultTaskInfo__o* m_OriAvatarToAvatarAwakenMatchResultReceivedInfoList;
	System_Collections_Generic_List_MatchResultTaskInfo__o* m_OriAvatarToAvatarAwakenMatchResultNoProgressInfoList;
	bool m_HasRequestedMyAvatarList;
	System_Collections_Generic_List_uint__o* _CacheExpireAvatarLst_k__BackingField;
	bool m_HadFetchAwakenComicRes;
	bool m_HadFetchAwakenTaskRes;
};
struct COW_UIModelAvatarProfile__ChangeSimpleSelectedAvatar_c__AnonStorey0_StaticFields {
};
struct COW_UIModelAvatarProfile__ChangeSimpleSelectedAvatar_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatarProfile__ChangeSimpleSelectedAvatar_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarProfile__ChangeSimpleSelectedAvatar_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarProfile__ChangeSimpleSelectedAvatar_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelAvatarProfile__ChangeSimpleSelectedAvatar_c__AnonStorey0_o {
	COW_UIModelAvatarProfile__ChangeSimpleSelectedAvatar_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t selectedAvatarID;
	COW_UIModelAvatarProfile_o* _this;
};
struct COW_UIModelAvatarProfile__ShowRewardList_c__AnonStorey1_StaticFields {
};
struct COW_UIModelAvatarProfile__ShowRewardList_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatarProfile__ShowRewardList_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarProfile__ShowRewardList_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarProfile__ShowRewardList_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelAvatarProfile__ShowRewardList_c__AnonStorey1_o {
	COW_UIModelAvatarProfile__ShowRewardList_c__AnonStorey1_c *klass;
	void *monitor;
	COW_BaseItemInfo_o* awardItemInfo;
};
struct COW_UIModelAvatarProfile__RequestEquipSkill_c__AnonStorey2_StaticFields {
};
struct COW_UIModelAvatarProfile__RequestEquipSkill_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatarProfile__RequestEquipSkill_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarProfile__RequestEquipSkill_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarProfile__RequestEquipSkill_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelAvatarProfile__RequestEquipSkill_c__AnonStorey2_o {
	COW_UIModelAvatarProfile__RequestEquipSkill_c__AnonStorey2_c *klass;
	void *monitor;
	proto_CSEquipSkillReq_o* req;
	int32_t targetPlanIndex;
	COW_UIModelAvatarProfile_o* _this;
};
struct COW_UIModelAvatarProfile__RequestRefreshAvatarAwakenTaskInfo_c__AnonStorey3_StaticFields {
};
struct COW_UIModelAvatarProfile__RequestRefreshAvatarAwakenTaskInfo_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatarProfile__RequestRefreshAvatarAwakenTaskInfo_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarProfile__RequestRefreshAvatarAwakenTaskInfo_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarProfile__RequestRefreshAvatarAwakenTaskInfo_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelAvatarProfile__RequestRefreshAvatarAwakenTaskInfo_c__AnonStorey3_o {
	COW_UIModelAvatarProfile__RequestRefreshAvatarAwakenTaskInfo_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t origionalID;
	COW_UIModelAvatarProfile_o* _this;
};
struct COW_UIModelAvatarProfile__RequestUnlockAvatarAwakenComic_c__AnonStorey4_StaticFields {
};
struct COW_UIModelAvatarProfile__RequestUnlockAvatarAwakenComic_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatarProfile__RequestUnlockAvatarAwakenComic_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarProfile__RequestUnlockAvatarAwakenComic_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarProfile__RequestUnlockAvatarAwakenComic_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelAvatarProfile__RequestUnlockAvatarAwakenComic_c__AnonStorey4_o {
	COW_UIModelAvatarProfile__RequestUnlockAvatarAwakenComic_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t origionalID;
	uint32_t comicID;
	uint32_t unlockNum;
	COW_UIModelAvatarProfile_o* _this;
};
struct COW_UIModelAvatarProfile__AwakenIdToOriId_c__AnonStorey5_StaticFields {
};
struct COW_UIModelAvatarProfile__AwakenIdToOriId_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatarProfile__AwakenIdToOriId_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarProfile__AwakenIdToOriId_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarProfile__AwakenIdToOriId_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelAvatarProfile__AwakenIdToOriId_c__AnonStorey5_o {
	COW_UIModelAvatarProfile__AwakenIdToOriId_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t awakenAvatarID;
};
struct COW_UIModelAvatarProfile__AutoOpenBundle_c__AnonStorey6_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelAvatarProfile__AutoOpenBundle_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatarProfile__AutoOpenBundle_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarProfile__AutoOpenBundle_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarProfile__AutoOpenBundle_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelAvatarProfile__AutoOpenBundle_c__AnonStorey6_o {
	COW_UIModelAvatarProfile__AutoOpenBundle_c__AnonStorey6_c *klass;
	void *monitor;
	System_Action_o* callback;
};
struct COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
	System_Predicate_CommonRewardItemInfo__o* __f__am_cache1;
};
struct COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8_o {
	COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* taskList;
	COW_UIModelAvatarProfile_o* _this;
};
struct COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8__RequestClaimAwakenTaskReward_c__AnonStorey7_StaticFields {
};
struct COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8__RequestClaimAwakenTaskReward_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8__RequestClaimAwakenTaskReward_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8__RequestClaimAwakenTaskReward_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8__RequestClaimAwakenTaskReward_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8__RequestClaimAwakenTaskReward_c__AnonStorey7_o {
	COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8__RequestClaimAwakenTaskReward_c__AnonStorey7_c *klass;
	void *monitor;
	System_Collections_Generic_List_CommonRewardItemInfo__o* normalItems;
	COW_UIModelAvatarProfile__RequestClaimAwakenTaskReward_c__AnonStorey8_o* __f__ref_8;
};
struct COW_UIModelAvatarProfile__RequestGeAvatarProfileBatch_c__AnonStorey9_StaticFields {
};
struct COW_UIModelAvatarProfile__RequestGeAvatarProfileBatch_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatarProfile__RequestGeAvatarProfileBatch_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarProfile__RequestGeAvatarProfileBatch_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarProfile__RequestGeAvatarProfileBatch_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelAvatarProfile__RequestGeAvatarProfileBatch_c__AnonStorey9_o {
	COW_UIModelAvatarProfile__RequestGeAvatarProfileBatch_c__AnonStorey9_c *klass;
	void *monitor;
	System_Collections_Generic_List_ulong__o* accountIdList;
	COW_UIModelAvatarProfile_o* _this;
};
struct COW_UIModelAvatarProfile__ClaimAvatarProficiencyReward_c__AnonStoreyA_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelAvatarProfile__ClaimAvatarProficiencyReward_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelAvatarProfile__ClaimAvatarProficiencyReward_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelAvatarProfile__ClaimAvatarProficiencyReward_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelAvatarProfile__ClaimAvatarProficiencyReward_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelAvatarProfile__ClaimAvatarProficiencyReward_c__AnonStoreyA_o {
	COW_UIModelAvatarProfile__ClaimAvatarProficiencyReward_c__AnonStoreyA_c *klass;
	void *monitor;
	uint32_t avatarId;
	uint32_t level;
	bool showRewardWnd;
	COW_UIModelAvatarProfile_o* _this;
};
struct COW_IBigEventModel_StaticFields {
};
struct COW_IBigEventModel_VTable {
};
struct COW_IBigEventModel_c {
	Il2CppClass_1 _1;
	COW_IBigEventModel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IBigEventModel_VTable vtable;
};
struct COW_IBigEventModel_o {
	COW_IBigEventModel_c *klass;
	void *monitor;
};
struct COW_UIModelBigEvent_StaticFields {
	System_Comparison_BigEventEntryDesc__o* __f__am_cache0;
	System_Predicate_BigEventOpenInfoDesc__o* __f__am_cache1;
	System_Func_string__o* __f__am_cache2;
	System_Func_int__o* __f__am_cache3;
	System_Func_string__o* __f__am_cache4;
	System_Comparison_UIModelBigEvent_TokenTipsData__o* __f__am_cache5;
	System_Comparison_BigEventStoreCommodityDesc__o* __f__am_cache6;
};
struct COW_UIModelBigEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelBigEvent_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_VTable vtable;
};
struct COW_UIModelBigEvent_o {
	COW_UIModelBigEvent_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_int__List_BigEventEntryDesc___o* m_EventAutoEntryDesc;
	System_Collections_Generic_Dictionary_int__IBigEventModel__o* m_BigEventModelDict;
	System_Collections_Generic_Dictionary_int__List_BigEventOpenInfoDesc___o* m_BigEventOpenInfoDict;
	System_Collections_Generic_Dictionary_int__List_BigEventCDNDesc___o* m_BigEventCDNSettingDict;
	System_Collections_Generic_Dictionary_int__List_LimitedEventStore___o* m_BigEventExchangeStoreDict;
	System_Collections_Generic_Dictionary_int__BigEventMovieDesc__o* m_BigEventMovieDict;
	System_Collections_Generic_Dictionary_uint__List_BigEventEntranceSettingDesc___o* m_BigEventEntrancesSettingDict;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__BigEventBadgeDesc___o* m_BigEventBadgeDescDic;
	System_Collections_Generic_Dictionary_uint__List_LimitedEventBadge___o* m_BigEventBadgeInfoDic;
	System_Collections_Generic_Dictionary_uint__List_BigEventTokenTipsDesc___o* m_BigEventTokenTipsDescDict;
	System_Collections_Generic_Dictionary_uint__HashSet_ExchangeCurrencyLocalDesc___o* m_ExchangeCurrencyLocalEdscDict;
	System_Collections_Generic_Dictionary_uint__ExchangeCurrencyLocalUseDesc__o* m_ExchangeCurrencyLocalDescUseDict;
	System_Collections_Generic_HashSet_uint__o* m_BigEventTokenTipsRequestedEventId;
	int32_t m_EventAutoEntryId;
	System_Collections_Generic_Queue_LocalNotificationManager_NotifyType__o* m_CanUseNotifyTypes;
	System_Collections_Generic_Dictionary_uint__LocalNotificationManager_NotifyType__o* m_UsingNotifyTypes;
	System_Collections_Generic_Dictionary_ulong__GoliathAFKGroupInfo__o* m_AFKGroupInfoDict;
	System_Collections_Generic_Dictionary_ulong__uint__o* m_GroupMemberCnt;
	System_Collections_Generic_Dictionary_ulong__ulong__o* m_FuzzyStartTimeInAdvance;
	System_Collections_Generic_Dictionary_ulong__ulong__o* m_AFKFriendNextInviteableTimestamp;
	bool IsAFKGroupInfoChanged;
	uint32_t m_CaptaionActivityID;
	proto_CSGetLimitedEventOpenInfoRes_o* m_EventOpenInfo;
	System_Collections_Generic_Dictionary_uint__List_BigEventDailyCheckInSettingDesc___o* m_BigEventSignInSettingDict;
	System_Collections_Generic_Dictionary_uint__uint__o* m_BigEventSignInDayCntDict;
	System_Collections_Generic_Dictionary_uint__bool__o* m_BigEventIsTodaySignedDict;
	System_Collections_Generic_Dictionary_uint__uint__o* m_BigEventCurrentSignInDict;
	System_Collections_Generic_Dictionary_uint__uint__o* m_BigEventClaimableSignInDict;
	System_Collections_Generic_Dictionary_uint__uint__o* m_StoreRedPointThresholdDict;
	bool HasShowedForcedRedDot;
};
struct COW_UIModelBigEvent_TokenTipsData_StaticFields {
};
struct COW_UIModelBigEvent_TokenTipsData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent_TokenTipsData_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent_TokenTipsData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent_TokenTipsData_VTable vtable;
};
struct COW_UIModelBigEvent_TokenTipsData_o {
	COW_UIModelBigEvent_TokenTipsData_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t go_pos;
	System_String_o* sub_go_pos;
	System_String_o* way;
	int32_t waytype;
};
struct COW_UIModelBigEvent__RequestEventInventorySetting_c__AnonStorey0_StaticFields {
	System_Func_BigEventBadgeDesc__uint__o* __f__am_cache0;
	System_Func_BigEventBadgeDesc__BigEventBadgeDesc__o* __f__am_cache1;
};
struct COW_UIModelBigEvent__RequestEventInventorySetting_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__RequestEventInventorySetting_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__RequestEventInventorySetting_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__RequestEventInventorySetting_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelBigEvent__RequestEventInventorySetting_c__AnonStorey0_o {
	COW_UIModelBigEvent__RequestEventInventorySetting_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t bigEventID;
	COW_UIModelBigEvent_o* _this;
};
struct COW_UIModelBigEvent__RequestEventInventoryInfo_c__AnonStorey1_StaticFields {
};
struct COW_UIModelBigEvent__RequestEventInventoryInfo_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__RequestEventInventoryInfo_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__RequestEventInventoryInfo_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__RequestEventInventoryInfo_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelBigEvent__RequestEventInventoryInfo_c__AnonStorey1_o {
	COW_UIModelBigEvent__RequestEventInventoryInfo_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t bigEventID;
	COW_UIModelBigEvent_o* _this;
};
struct COW_UIModelBigEvent__RequestClaimLimitedEventSettleReward_c__AnonStorey2_StaticFields {
};
struct COW_UIModelBigEvent__RequestClaimLimitedEventSettleReward_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__RequestClaimLimitedEventSettleReward_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__RequestClaimLimitedEventSettleReward_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__RequestClaimLimitedEventSettleReward_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelBigEvent__RequestClaimLimitedEventSettleReward_c__AnonStorey2_o {
	COW_UIModelBigEvent__RequestClaimLimitedEventSettleReward_c__AnonStorey2_c *klass;
	void *monitor;
	System_String_o* key;
};
struct COW_UIModelBigEvent__GetBigEventEntranceStateByTwoType_c__AnonStorey3_StaticFields {
};
struct COW_UIModelBigEvent__GetBigEventEntranceStateByTwoType_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__GetBigEventEntranceStateByTwoType_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__GetBigEventEntranceStateByTwoType_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__GetBigEventEntranceStateByTwoType_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelBigEvent__GetBigEventEntranceStateByTwoType_c__AnonStorey3_o {
	COW_UIModelBigEvent__GetBigEventEntranceStateByTwoType_c__AnonStorey3_c *klass;
	void *monitor;
	int32_t entrance_id;
};
struct COW_UIModelBigEvent__GetBigEventEntranceDescByTwoType_c__AnonStorey4_StaticFields {
};
struct COW_UIModelBigEvent__GetBigEventEntranceDescByTwoType_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__GetBigEventEntranceDescByTwoType_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__GetBigEventEntranceDescByTwoType_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__GetBigEventEntranceDescByTwoType_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelBigEvent__GetBigEventEntranceDescByTwoType_c__AnonStorey4_o {
	COW_UIModelBigEvent__GetBigEventEntranceDescByTwoType_c__AnonStorey4_c *klass;
	void *monitor;
	int32_t entrance_id;
};
struct COW_UIModelBigEvent__GetEventCDNUrlByEventIDAndType_c__AnonStorey5_StaticFields {
};
struct COW_UIModelBigEvent__GetEventCDNUrlByEventIDAndType_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__GetEventCDNUrlByEventIDAndType_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__GetEventCDNUrlByEventIDAndType_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__GetEventCDNUrlByEventIDAndType_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelBigEvent__GetEventCDNUrlByEventIDAndType_c__AnonStorey5_o {
	COW_UIModelBigEvent__GetEventCDNUrlByEventIDAndType_c__AnonStorey5_c *klass;
	void *monitor;
	int32_t type;
};
struct COW_UIModelBigEvent__GetEventOpenInfoByIdAndState_c__AnonStorey6_StaticFields {
};
struct COW_UIModelBigEvent__GetEventOpenInfoByIdAndState_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__GetEventOpenInfoByIdAndState_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__GetEventOpenInfoByIdAndState_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__GetEventOpenInfoByIdAndState_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelBigEvent__GetEventOpenInfoByIdAndState_c__AnonStorey6_o {
	COW_UIModelBigEvent__GetEventOpenInfoByIdAndState_c__AnonStorey6_c *klass;
	void *monitor;
	int32_t state;
};
struct COW_UIModelBigEvent__GetNotifyInfo_c__AnonStorey7_StaticFields {
};
struct COW_UIModelBigEvent__GetNotifyInfo_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__GetNotifyInfo_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__GetNotifyInfo_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__GetNotifyInfo_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelBigEvent__GetNotifyInfo_c__AnonStorey7_o {
	COW_UIModelBigEvent__GetNotifyInfo_c__AnonStorey7_c *klass;
	void *monitor;
	proto_BigEventEntryDesc_o* entryDesc;
	uint32_t GoPos;
	System_String_o* content;
};
struct COW_UIModelBigEvent__RequestTokenTipsDesc_c__AnonStorey8_StaticFields {
};
struct COW_UIModelBigEvent__RequestTokenTipsDesc_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__RequestTokenTipsDesc_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__RequestTokenTipsDesc_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__RequestTokenTipsDesc_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelBigEvent__RequestTokenTipsDesc_c__AnonStorey8_o {
	COW_UIModelBigEvent__RequestTokenTipsDesc_c__AnonStorey8_c *klass;
	void *monitor;
	int32_t eventID;
	COW_UIModelBigEvent_o* _this;
};
struct COW_UIModelBigEvent__RequestExchangeStoreData_c__AnonStorey9_StaticFields {
	System_Comparison_LimitedEventStore__o* __f__am_cache0;
};
struct COW_UIModelBigEvent__RequestExchangeStoreData_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__RequestExchangeStoreData_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__RequestExchangeStoreData_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__RequestExchangeStoreData_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelBigEvent__RequestExchangeStoreData_c__AnonStorey9_o {
	COW_UIModelBigEvent__RequestExchangeStoreData_c__AnonStorey9_c *klass;
	void *monitor;
	int32_t eventID;
	int32_t storeType;
	COW_UIModelBigEvent_o* _this;
};
struct COW_UIModelBigEvent__GetExchangeStoreDataById_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelBigEvent__GetExchangeStoreDataById_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__GetExchangeStoreDataById_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__GetExchangeStoreDataById_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__GetExchangeStoreDataById_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelBigEvent__GetExchangeStoreDataById_c__AnonStoreyA_o {
	COW_UIModelBigEvent__GetExchangeStoreDataById_c__AnonStoreyA_c *klass;
	void *monitor;
	uint32_t storeId;
};
struct COW_UIModelBigEvent__RequestExchangeStorePurchase_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelBigEvent__RequestExchangeStorePurchase_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__RequestExchangeStorePurchase_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__RequestExchangeStorePurchase_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__RequestExchangeStorePurchase_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelBigEvent__RequestExchangeStorePurchase_c__AnonStoreyB_o {
	COW_UIModelBigEvent__RequestExchangeStorePurchase_c__AnonStoreyB_c *klass;
	void *monitor;
	proto_BigEventStoreCommodityDesc_o* desc;
	uint32_t cnt;
	int32_t eventID;
	bool useCommonReward;
	int32_t storeType;
	COW_UIModelBigEvent_o* _this;
};
struct COW_UIModelBigEvent__RequestAFKGroupInfo_c__AnonStoreyC_StaticFields {
};
struct COW_UIModelBigEvent__RequestAFKGroupInfo_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__RequestAFKGroupInfo_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__RequestAFKGroupInfo_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__RequestAFKGroupInfo_c__AnonStoreyC_VTable vtable;
};
struct COW_UIModelBigEvent__RequestAFKGroupInfo_c__AnonStoreyC_o {
	COW_UIModelBigEvent__RequestAFKGroupInfo_c__AnonStoreyC_c *klass;
	void *monitor;
	bool filter;
	COW_UIModelBigEvent_o* _this;
};
struct COW_UIModelBigEvent__RequestJoinAFKGroup_c__AnonStoreyD_StaticFields {
};
struct COW_UIModelBigEvent__RequestJoinAFKGroup_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__RequestJoinAFKGroup_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__RequestJoinAFKGroup_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__RequestJoinAFKGroup_c__AnonStoreyD_VTable vtable;
};
struct COW_UIModelBigEvent__RequestJoinAFKGroup_c__AnonStoreyD_o {
	COW_UIModelBigEvent__RequestJoinAFKGroup_c__AnonStoreyD_c *klass;
	void *monitor;
	bool isInvitedByShare;
	uint64_t groupID;
	COW_UIModelBigEvent_o* _this;
};
struct COW_UIModelBigEvent__ClaimAFKGroupAwards_c__AnonStoreyE_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelBigEvent__ClaimAFKGroupAwards_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__ClaimAFKGroupAwards_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__ClaimAFKGroupAwards_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__ClaimAFKGroupAwards_c__AnonStoreyE_VTable vtable;
};
struct COW_UIModelBigEvent__ClaimAFKGroupAwards_c__AnonStoreyE_o {
	COW_UIModelBigEvent__ClaimAFKGroupAwards_c__AnonStoreyE_c *klass;
	void *monitor;
	uint64_t groupID;
	COW_UIModelBigEvent_o* _this;
};
struct COW_UIModelBigEvent__GetEventInventoryInfoByID_c__AnonStoreyF_StaticFields {
};
struct COW_UIModelBigEvent__GetEventInventoryInfoByID_c__AnonStoreyF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__GetEventInventoryInfoByID_c__AnonStoreyF_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__GetEventInventoryInfoByID_c__AnonStoreyF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__GetEventInventoryInfoByID_c__AnonStoreyF_VTable vtable;
};
struct COW_UIModelBigEvent__GetEventInventoryInfoByID_c__AnonStoreyF_o {
	COW_UIModelBigEvent__GetEventInventoryInfoByID_c__AnonStoreyF_c *klass;
	void *monitor;
	uint32_t itemID;
};
struct COW_UIModelBigEvent__RequestSignInSetting_c__AnonStorey10_StaticFields {
};
struct COW_UIModelBigEvent__RequestSignInSetting_c__AnonStorey10_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__RequestSignInSetting_c__AnonStorey10_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__RequestSignInSetting_c__AnonStorey10_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__RequestSignInSetting_c__AnonStorey10_VTable vtable;
};
struct COW_UIModelBigEvent__RequestSignInSetting_c__AnonStorey10_o {
	COW_UIModelBigEvent__RequestSignInSetting_c__AnonStorey10_c *klass;
	void *monitor;
	uint32_t eventID;
	COW_UIModelBigEvent_o* _this;
};
struct COW_UIModelBigEvent__RequestSignInInfo_c__AnonStorey11_StaticFields {
};
struct COW_UIModelBigEvent__RequestSignInInfo_c__AnonStorey11_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__RequestSignInInfo_c__AnonStorey11_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__RequestSignInInfo_c__AnonStorey11_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__RequestSignInInfo_c__AnonStorey11_VTable vtable;
};
struct COW_UIModelBigEvent__RequestSignInInfo_c__AnonStorey11_o {
	COW_UIModelBigEvent__RequestSignInInfo_c__AnonStorey11_c *klass;
	void *monitor;
	uint32_t eventID;
	COW_UIModelBigEvent_o* _this;
};
struct COW_UIModelBigEvent__RequestSignInReward_c__AnonStorey12_StaticFields {
};
struct COW_UIModelBigEvent__RequestSignInReward_c__AnonStorey12_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEvent__RequestSignInReward_c__AnonStorey12_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEvent__RequestSignInReward_c__AnonStorey12_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEvent__RequestSignInReward_c__AnonStorey12_VTable vtable;
};
struct COW_UIModelBigEvent__RequestSignInReward_c__AnonStorey12_o {
	COW_UIModelBigEvent__RequestSignInReward_c__AnonStorey12_c *klass;
	void *monitor;
	uint32_t eventID;
	COW_UIModelBigEvent_o* _this;
};
struct COW_IBigEventTemplateIdentifier_StaticFields {
};
struct COW_IBigEventTemplateIdentifier_VTable {
};
struct COW_IBigEventTemplateIdentifier_c {
	Il2CppClass_1 _1;
	COW_IBigEventTemplateIdentifier_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IBigEventTemplateIdentifier_VTable vtable;
};
struct COW_IBigEventTemplateIdentifier_o {
	COW_IBigEventTemplateIdentifier_c *klass;
	void *monitor;
};
struct COW_BigEventTemplateCdnKey_StaticFields {
};
struct COW_BigEventTemplateCdnKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BigEventTemplateCdnKey_c {
	Il2CppClass_1 _1;
	COW_BigEventTemplateCdnKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigEventTemplateCdnKey_VTable vtable;
};
struct COW_BigEventTemplateCdnKey_o {
	COW_BigEventTemplateCdnKey_c *klass;
	void *monitor;
	uint32_t CdnId;
	System_String_o* Language;
};
struct COW_BigEventTemplateLocKey_StaticFields {
};
struct COW_BigEventTemplateLocKey_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BigEventTemplateLocKey_c {
	Il2CppClass_1 _1;
	COW_BigEventTemplateLocKey_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigEventTemplateLocKey_VTable vtable;
};
struct COW_BigEventTemplateLocKey_o {
	COW_BigEventTemplateLocKey_c *klass;
	void *monitor;
	uint32_t LocId;
	System_String_o* Language;
};
struct COW_BigEventTemplateTokenTips_StaticFields {
};
struct COW_BigEventTemplateTokenTips_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BigEventTemplateTokenTips_c {
	Il2CppClass_1 _1;
	COW_BigEventTemplateTokenTips_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigEventTemplateTokenTips_VTable vtable;
};
struct COW_BigEventTemplateTokenTips_o {
	COW_BigEventTemplateTokenTips_c *klass;
	void *monitor;
	uint32_t goPos;
	System_String_o* subGopos;
	System_String_o* LocKey;
};
struct COW_BigEventTemplateIntroDesc_StaticFields {
};
struct COW_BigEventTemplateIntroDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BigEventTemplateIntroDesc_c {
	Il2CppClass_1 _1;
	COW_BigEventTemplateIntroDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigEventTemplateIntroDesc_VTable vtable;
};
struct COW_BigEventTemplateIntroDesc_o {
	COW_BigEventTemplateIntroDesc_c *klass;
	void *monitor;
	bool bV2;
	System_String_o* CdnUrl;
	uint32_t Timing;
	bool EffectShow;
	System_String_o* LocKey;
};
struct COW_BigEventTemplateVFXDesc_StaticFields {
};
struct COW_BigEventTemplateVFXDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BigEventTemplateVFXDesc_c {
	Il2CppClass_1 _1;
	COW_BigEventTemplateVFXDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigEventTemplateVFXDesc_VTable vtable;
};
struct COW_BigEventTemplateVFXDesc_o {
	COW_BigEventTemplateVFXDesc_c *klass;
	void *monitor;
	uint32_t ConfigKey;
	GCommon_ResourceID_o VFXRes;
	bool ShowVFX;
};
struct COW_BigEventTemplateRuleConfig_StaticFields {
};
struct COW_BigEventTemplateRuleConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BigEventTemplateRuleConfig_c {
	Il2CppClass_1 _1;
	COW_BigEventTemplateRuleConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BigEventTemplateRuleConfig_VTable vtable;
};
struct COW_BigEventTemplateRuleConfig_o {
	COW_BigEventTemplateRuleConfig_c *klass;
	void *monitor;
	UnityEngine_Color_o titleColor;
	UnityEngine_Color_o closeColor;
	System_String_o* bgCDN;
	COW_UIModelBigEventTemplate_LocStrWithColor_o* textContent;
	System_String_o* closeCDN;
};
struct COW_ComparableCustomEventEntranceDesc_StaticFields {
};
struct COW_ComparableCustomEventEntranceDesc_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct COW_ComparableCustomEventEntranceDesc_c {
	Il2CppClass_1 _1;
	COW_ComparableCustomEventEntranceDesc_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ComparableCustomEventEntranceDesc_VTable vtable;
};
struct COW_ComparableCustomEventEntranceDesc_o {
	COW_ComparableCustomEventEntranceDesc_c *klass;
	void *monitor;
};
struct COW_UIModelBigEventTemplate_StaticFields {
	System_Converter_string__uint__o* __f__mg_cache0;
	System_Comparison_CustomEventEntryDesc__o* __f__am_cache0;
	System_Action_HttpErrorCodek__object__o* __f__am_cache1;
	System_Func_string__o* __f__am_cache2;
	System_Func_int__o* __f__am_cache3;
	System_Func_string__o* __f__am_cache4;
};
struct COW_UIModelBigEventTemplate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelBigEventTemplate_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEventTemplate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEventTemplate_VTable vtable;
};
struct COW_UIModelBigEventTemplate_o {
	COW_UIModelBigEventTemplate_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_uint__CustomEventOpenInfoDesc__o* DictUseTypeToOpenInfo;
	System_Collections_Generic_Dictionary_uint__CustomEventOpenInfoDesc__o* DictUseTypeToAutoPopOpenInfo;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__CustomEventEntranceDesc___o* DictUseTypeToDictInPageEntrance;
	System_Collections_Generic_List_BigEventTemplateIntroDesc__o* m_ListEntranceIntro;
	System_Collections_Generic_Dictionary_BigEventTemplateCdnKey__CustomEventCDNDesc__o* m_DictCdn;
	System_Collections_Generic_Dictionary_BigEventTemplateLocKey__CustomEventLocDesc__o* m_DictLoc;
	System_Collections_Generic_Dictionary_uint__Dictionary_string__CustomEventTemplateDesc___o* m_DictUseTypeToDictTempates;
	System_Collections_Generic_Dictionary_uint__List_BigEventTemplateTokenTips___o* m_DictUseTypeToListTokenTips;
	System_Collections_Generic_Dictionary_int__List_int___o* m_DictRule;
	System_Collections_Generic_Dictionary_uint__Dictionary_int__BigEventTemplateRuleConfig___o* m_DictUseTypeToDictRuleConfig;
	System_Collections_Generic_Dictionary_uint__uint__o* m_DictEventIDToUseType;
	System_Collections_Generic_Dictionary_uint__uint__o* m_UseTypeToTemplateTypeInfoDic;
	System_Collections_Generic_Dictionary_uint__bool__o* m_ExchangeStoreDescFetched;
	System_Collections_Generic_Dictionary_uint__bool__o* m_ExchangeStoreInfoFetched;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__CustomLimitedStoreAccountInfo___o* m_DictUseTypeToDictExchangeStoreInfo;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__CustomEventStoreDesc___o* m_DictUseTypeToDictExchangeStoreDesc;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__uint___o* m_DictUseTypeToDictExchangeStoreTab;
	System_Collections_Generic_Dictionary_uint__List_CustomEventStoreCommodityDesc___o* m_DictUseTypeToExchangeStoreCommodityDesc;
	System_Collections_Generic_Dictionary_uint__uint__o* m_DcitUseTypeToTokenId;
	System_String_o* PlayerPrefsKey_ExchangeStoreClassicTipsOnOff;
	System_String_o* PlayerPrefsKey_ExchangeStoreSpecialTipsOnOff;
	System_Collections_Generic_List_CustomEventEntryDesc__o* m_CustomAutoEntryDesc;
	System_Collections_Generic_Queue_LocalNotificationManager_NotifyType__o* m_CanUseNotifyTypes;
	System_Collections_Generic_Dictionary_uint__LocalNotificationManager_NotifyType__o* m_UsingNotifyTypes;
};
struct COW_UIModelBigEventTemplate_LocStrWithColor_StaticFields {
};
struct COW_UIModelBigEventTemplate_LocStrWithColor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEventTemplate_LocStrWithColor_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEventTemplate_LocStrWithColor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEventTemplate_LocStrWithColor_VTable vtable;
};
struct COW_UIModelBigEventTemplate_LocStrWithColor_o {
	COW_UIModelBigEventTemplate_LocStrWithColor_c *klass;
	void *monitor;
	System_String_o* LocStr;
	UnityEngine_Color_o LocColor;
};
struct COW_UIModelBigEventTemplate__RequestExchangeStoreInfo_c__AnonStorey0_StaticFields {
};
struct COW_UIModelBigEventTemplate__RequestExchangeStoreInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEventTemplate__RequestExchangeStoreInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEventTemplate__RequestExchangeStoreInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEventTemplate__RequestExchangeStoreInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelBigEventTemplate__RequestExchangeStoreInfo_c__AnonStorey0_o {
	COW_UIModelBigEventTemplate__RequestExchangeStoreInfo_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t useType;
	COW_UIModelBigEventTemplate_o* _this;
};
struct COW_UIModelBigEventTemplate__RequestExchangeStoreDesc_c__AnonStorey1_StaticFields {
};
struct COW_UIModelBigEventTemplate__RequestExchangeStoreDesc_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEventTemplate__RequestExchangeStoreDesc_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEventTemplate__RequestExchangeStoreDesc_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEventTemplate__RequestExchangeStoreDesc_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelBigEventTemplate__RequestExchangeStoreDesc_c__AnonStorey1_o {
	COW_UIModelBigEventTemplate__RequestExchangeStoreDesc_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t useType;
	bool success;
	COW_UIModelBigEventTemplate_o* _this;
};
struct COW_UIModelBigEventTemplate__RequestExchangeStorePurchase_c__AnonStorey2_StaticFields {
};
struct COW_UIModelBigEventTemplate__RequestExchangeStorePurchase_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEventTemplate__RequestExchangeStorePurchase_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEventTemplate__RequestExchangeStorePurchase_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEventTemplate__RequestExchangeStorePurchase_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelBigEventTemplate__RequestExchangeStorePurchase_c__AnonStorey2_o {
	COW_UIModelBigEventTemplate__RequestExchangeStorePurchase_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t useType;
	proto_CustomEventStoreCommodityDesc_o* desc;
	COW_UIModelBigEventTemplate_o* _this;
};
struct COW_UIModelBigEventTemplate__GetNotifyInfo_c__AnonStorey3_StaticFields {
};
struct COW_UIModelBigEventTemplate__GetNotifyInfo_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBigEventTemplate__GetNotifyInfo_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelBigEventTemplate__GetNotifyInfo_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBigEventTemplate__GetNotifyInfo_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelBigEventTemplate__GetNotifyInfo_c__AnonStorey3_o {
	COW_UIModelBigEventTemplate__GetNotifyInfo_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t GoPos;
	System_String_o* content;
};
struct COW_BooyahPassRewardItemData_StaticFields {
};
struct COW_BooyahPassRewardItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BooyahPassRewardItemData_c {
	Il2CppClass_1 _1;
	COW_BooyahPassRewardItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BooyahPassRewardItemData_VTable vtable;
};
struct COW_BooyahPassRewardItemData_o {
	COW_BooyahPassRewardItemData_c *klass;
	void *monitor;
	bool IsCircle;
	bool HasBigReward;
	int32_t RewardType;
	uint32_t RewardItemGrade;
	System_String_o* BigRewardCDN;
	System_Collections_Generic_List_BooyahPassBaseItemData__o* BaseItemList;
};
struct COW_ChallengeRewardParam_StaticFields {
};
struct COW_ChallengeRewardParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ChallengeRewardParam_c {
	Il2CppClass_1 _1;
	COW_ChallengeRewardParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ChallengeRewardParam_VTable vtable;
};
struct COW_ChallengeRewardParam_o {
	COW_ChallengeRewardParam_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* ChallengeIDs;
	uint8_t ChallengeType;
	uint32_t ChallengeGroup;
};
struct COW_UIModelBooyahPass_StaticFields {
	System_String_o* BP_GRADE_KEY;
	System_String_o* PP_EXPSHARE_GRADE_KEY;
	int32_t CurGradeCdnType;
	int32_t cycleRewardCdnType;
	GCommon_ResourceID_o booyahPassLobbyIconResId;
	System_String_o* BooyahPassLobbyIcon;
	System_Comparison_BooyahPassBaseItemData__o* __f__mg_cache0;
	System_Comparison_BooyahPassBaseItemData__o* __f__mg_cache1;
	System_Comparison_EPDailyProcessRewardDesc__o* __f__am_cache0;
	System_Comparison_BooyahPassShareExpData__o* __f__mg_cache2;
	System_Comparison_BooyahPassRewardItemData__o* __f__mg_cache3;
	System_Comparison_BooyahPassBaseItemData__o* __f__am_cache1;
	System_Comparison_BooyahPassBaseItemData__o* __f__am_cache2;
};
struct COW_UIModelBooyahPass_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelBooyahPass_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass_VTable vtable;
};
struct COW_UIModelBooyahPass_o {
	COW_UIModelBooyahPass_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool m_IsExpUpdateTcpGet;
	bool m_IsTaskExpUpdateTcpGet;
	bool m_IsFriendInfoReady;
	uint32_t m_CurBPEventID;
	uint32_t m_CurCiccleItemGrade;
	int32_t m_LastIndexClicked;
	uint32_t m_CycleBasicNum;
	bool m_NeedGetBPInfoFromBPChallenge;
	bool m_IsDuoShareNeededInMainNaviShowedProcedure;
	bool m_IsUnlockShareNeededInMainFirstEnterProcedure;
	bool m_IsUnlockPremiumPlusInMainFirstEnterProcedure;
	bool m_HasRequestInfo;
	System_Nullable_bool__o m_IsCompatibleCheckFailed;
	proto_CSGetBPAllDescsRes_o* m_BPAllDesc;
	proto_CSGetEPInfoRes_o* m_BPMainInfo;
	proto_CSGetEPSubscriptionBonusStatusRes_o* m_SubscriptionBonusStatusRes;
	tcp_BPReceivePremiumPassNtf_o* m_ReceivePremiumPassInfo;
	COW_BooyahPassRewardItemData_o* m_CycleRewardItemData;
	int32_t m_DailyProcessStatus;
	COW_BaseItemInfo_array* m_SpecifiedPremiumBigRewardArray;
	COW_BaseItemInfo_array* m_SpecifiedPremiumPlusBigRewardArray;
	System_Collections_Generic_List_BooyahPassRewardItemData__o* m_BooyahPassRewardItemList;
	System_Collections_Generic_List_BooyahPassBaseItemData__o* m_BooyahPassBigRewardPreviewBpItemList;
	System_Collections_Generic_List_BooyahPassBaseItemData__o* m_BooyahPassPurchaseTipsRewardItemList;
	System_String_array* m_FPPopoverLevel;
	System_String_array* m_FPPopoverDay;
	System_Collections_Generic_List_EPWeeklyQuestInfo__o* m_BPWeeklyPoolList;
	System_Collections_Generic_List_bool__o* m_BooyahPassMainItemCdnList;
	System_String_array* m_NetworkTextureUrls;
	System_UInt32_array* m_NetworkTextureEndTimes;
	System_Collections_Generic_Dictionary_ulong__BooyahPassShareExpData__o* m_BooyahPassShareExpDataDic;
	System_Collections_Generic_List_EPDailyProcessRewardDesc__o* m_BPDailyProcessDescList;
	System_Collections_Generic_Dictionary_uint__uint__o* m_BPDailyProcessInfoDict;
	System_Collections_Generic_Dictionary_uint__List_EPChallengeInfo___o* m_ChallengeInfoDic;
	System_Collections_Generic_List_ulong__o* m_TodayShareAccountList;
	System_Collections_Generic_Dictionary_uint__ChallengeStatus__o* m_ChallengeStatus;
	System_Collections_Generic_List_MatchResultTaskInfo__o* m_CurFinishChallengeInfoList;
	System_Collections_Generic_List_MatchResultTaskInfo__o* m_CurGoingChallengeInfoList;
	uint32_t DailyProcessInvalidStatus;
	bool m_CanShowPurchaseTipsWnd;
	uint32_t m_CurBPEventBadgeItemID;
};
struct COW_UIModelBooyahPass__RequestPurchaseBP_c__AnonStorey0_StaticFields {
};
struct COW_UIModelBooyahPass__RequestPurchaseBP_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__RequestPurchaseBP_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__RequestPurchaseBP_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__RequestPurchaseBP_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelBooyahPass__RequestPurchaseBP_c__AnonStorey0_o {
	COW_UIModelBooyahPass__RequestPurchaseBP_c__AnonStorey0_c *klass;
	void *monitor;
	bool isPremiumPlus;
	COW_UIModelBooyahPass_o* _this;
};
struct COW_UIModelBooyahPass__RequestClaimDailyProcessRewardByNodeID_c__AnonStorey2_StaticFields {
};
struct COW_UIModelBooyahPass__RequestClaimDailyProcessRewardByNodeID_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__RequestClaimDailyProcessRewardByNodeID_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__RequestClaimDailyProcessRewardByNodeID_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__RequestClaimDailyProcessRewardByNodeID_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelBooyahPass__RequestClaimDailyProcessRewardByNodeID_c__AnonStorey2_o {
	COW_UIModelBooyahPass__RequestClaimDailyProcessRewardByNodeID_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t nodeID;
	bool claimChallengeReward;
	COW_ChallengeRewardParam_o* challengeRewardParam;
	COW_UIModelBooyahPass_o* _this;
};
struct COW_UIModelBooyahPass__RequestRefreshWeeklyChallenge_c__AnonStorey3_StaticFields {
};
struct COW_UIModelBooyahPass__RequestRefreshWeeklyChallenge_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__RequestRefreshWeeklyChallenge_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__RequestRefreshWeeklyChallenge_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__RequestRefreshWeeklyChallenge_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelBooyahPass__RequestRefreshWeeklyChallenge_c__AnonStorey3_o {
	COW_UIModelBooyahPass__RequestRefreshWeeklyChallenge_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t week;
	int32_t curChallengeIDIndex;
	uint32_t challengeID;
	COW_UIModelBooyahPass_o* _this;
};
struct COW_UIModelBooyahPass__RequestClaimReward_c__AnonStorey4_StaticFields {
};
struct COW_UIModelBooyahPass__RequestClaimReward_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__RequestClaimReward_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__RequestClaimReward_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__RequestClaimReward_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelBooyahPass__RequestClaimReward_c__AnonStorey4_o {
	COW_UIModelBooyahPass__RequestClaimReward_c__AnonStorey4_c *klass;
	void *monitor;
	System_Collections_Generic_List_unlock__o* claimList;
	bool isCircleReward;
	COW_UIModelBooyahPass_o* _this;
};
struct COW_UIModelBooyahPass__RequestClaimShareExp_c__AnonStorey5_StaticFields {
};
struct COW_UIModelBooyahPass__RequestClaimShareExp_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__RequestClaimShareExp_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__RequestClaimShareExp_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__RequestClaimShareExp_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelBooyahPass__RequestClaimShareExp_c__AnonStorey5_o {
	COW_UIModelBooyahPass__RequestClaimShareExp_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t maxClaimNum;
	int32_t friendCnt;
	bool isclaimAll;
	COW_UIModelBooyahPass_o* _this;
};
struct COW_UIModelBooyahPass__RequestClaimChallengeReward_c__AnonStorey6_StaticFields {
};
struct COW_UIModelBooyahPass__RequestClaimChallengeReward_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__RequestClaimChallengeReward_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__RequestClaimChallengeReward_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__RequestClaimChallengeReward_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelBooyahPass__RequestClaimChallengeReward_c__AnonStorey6_o {
	COW_UIModelBooyahPass__RequestClaimChallengeReward_c__AnonStorey6_c *klass;
	void *monitor;
	uint8_t challengeType;
	COW_AutoOpenIntegrationData_o* nodeIntegrationData;
	System_Collections_Generic_List_uint__o* challengeIDs;
	uint32_t challengeGroup;
	COW_UIModelBooyahPass_o* _this;
};
struct COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7_StaticFields {
};
struct COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7_o {
	COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7_c *klass;
	void *monitor;
	bool isAutoSend;
	System_UInt64_array* idList;
	uint32_t canSendNum;
	System_Collections_Generic_List_ulong__o* realSendIdList;
	uint32_t needSendNum;
	bool isAllClaim;
	COW_UIModelBooyahPass_o* _this;
};
struct COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7__RequestSendShareExp_c__AnonStorey8_StaticFields {
};
struct COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7__RequestSendShareExp_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7__RequestSendShareExp_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7__RequestSendShareExp_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7__RequestSendShareExp_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7__RequestSendShareExp_c__AnonStorey8_o {
	COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7__RequestSendShareExp_c__AnonStorey8_c *klass;
	void *monitor;
	uint64_t item;
	COW_UIModelBooyahPass__RequestSendShareExp_c__AnonStorey7_o* __f__ref_7;
};
struct COW_UIModelBooyahPass__RequestSendPremiumPass_c__AnonStorey9_StaticFields {
};
struct COW_UIModelBooyahPass__RequestSendPremiumPass_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__RequestSendPremiumPass_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__RequestSendPremiumPass_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__RequestSendPremiumPass_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelBooyahPass__RequestSendPremiumPass_c__AnonStorey9_o {
	COW_UIModelBooyahPass__RequestSendPremiumPass_c__AnonStorey9_c *klass;
	void *monitor;
	uint64_t receiver;
	bool isPremiumPlus;
	COW_UIModelBooyahPass_o* _this;
};
struct COW_UIModelBooyahPass__RequestClaimChallengeRewardInMatchResult_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelBooyahPass__RequestClaimChallengeRewardInMatchResult_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__RequestClaimChallengeRewardInMatchResult_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__RequestClaimChallengeRewardInMatchResult_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__RequestClaimChallengeRewardInMatchResult_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelBooyahPass__RequestClaimChallengeRewardInMatchResult_c__AnonStoreyA_o {
	COW_UIModelBooyahPass__RequestClaimChallengeRewardInMatchResult_c__AnonStoreyA_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* challengeIDs;
	COW_UIModelBooyahPass_o* _this;
};
struct COW_UIModelBooyahPass__AutoOpenBundle_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelBooyahPass__AutoOpenBundle_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__AutoOpenBundle_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__AutoOpenBundle_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__AutoOpenBundle_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelBooyahPass__AutoOpenBundle_c__AnonStoreyB_o {
	COW_UIModelBooyahPass__AutoOpenBundle_c__AnonStoreyB_c *klass;
	void *monitor;
	System_Action_List_BaseItemInfo___List_BaseItemInfo___bool__ChallengeRewardParam__o* action;
	System_Collections_Generic_List_BaseItemInfo__o* normalItems;
	bool claimChallengeReward;
	COW_ChallengeRewardParam_o* challengeRewardParam;
};
struct COW_UIModelBooyahPass__RefreshRewardItemStatus_c__AnonStoreyC_StaticFields {
};
struct COW_UIModelBooyahPass__RefreshRewardItemStatus_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__RefreshRewardItemStatus_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__RefreshRewardItemStatus_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__RefreshRewardItemStatus_c__AnonStoreyC_VTable vtable;
};
struct COW_UIModelBooyahPass__RefreshRewardItemStatus_c__AnonStoreyC_o {
	COW_UIModelBooyahPass__RefreshRewardItemStatus_c__AnonStoreyC_c *klass;
	void *monitor;
	COW_BooyahPassBaseItemData_o* baseItem;
};
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyD_StaticFields {
};
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyD_VTable vtable;
};
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyD_o {
	COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyD_c *klass;
	void *monitor;
	COW_BooyahPassBaseItemData_o* fpItemData;
	COW_BooyahPassBaseItemData_o* ppItemData1;
};
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyE_StaticFields {
};
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyE_VTable vtable;
};
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyE_o {
	COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyE_c *klass;
	void *monitor;
	COW_BooyahPassBaseItemData_o* ppItemData2;
};
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyF_StaticFields {
};
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyF_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyF_VTable vtable;
};
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyF_o {
	COW_UIModelBooyahPass__InitRewardItemList_c__AnonStoreyF_c *klass;
	void *monitor;
	COW_BooyahPassBaseItemData_o* ppItemData1;
};
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStorey10_StaticFields {
};
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStorey10_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStorey10_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__InitRewardItemList_c__AnonStorey10_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__InitRewardItemList_c__AnonStorey10_VTable vtable;
};
struct COW_UIModelBooyahPass__InitRewardItemList_c__AnonStorey10_o {
	COW_UIModelBooyahPass__InitRewardItemList_c__AnonStorey10_c *klass;
	void *monitor;
	COW_BooyahPassBaseItemData_o* ppItemData2;
};
struct COW_UIModelBooyahPass__GetRewardItemByGrade_c__AnonStorey11_StaticFields {
};
struct COW_UIModelBooyahPass__GetRewardItemByGrade_c__AnonStorey11_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__GetRewardItemByGrade_c__AnonStorey11_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__GetRewardItemByGrade_c__AnonStorey11_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__GetRewardItemByGrade_c__AnonStorey11_VTable vtable;
};
struct COW_UIModelBooyahPass__GetRewardItemByGrade_c__AnonStorey11_o {
	COW_UIModelBooyahPass__GetRewardItemByGrade_c__AnonStorey11_c *klass;
	void *monitor;
	uint32_t grade;
};
struct COW_UIModelBooyahPass__GetBaseItemByIndex_c__AnonStorey12_StaticFields {
};
struct COW_UIModelBooyahPass__GetBaseItemByIndex_c__AnonStorey12_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__GetBaseItemByIndex_c__AnonStorey12_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__GetBaseItemByIndex_c__AnonStorey12_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__GetBaseItemByIndex_c__AnonStorey12_VTable vtable;
};
struct COW_UIModelBooyahPass__GetBaseItemByIndex_c__AnonStorey12_o {
	COW_UIModelBooyahPass__GetBaseItemByIndex_c__AnonStorey12_c *klass;
	void *monitor;
	uint32_t baseItemIndex;
};
struct COW_UIModelBooyahPass__RequestGetInfoByAccountIDs_c__AnonStorey1_StaticFields {
};
struct COW_UIModelBooyahPass__RequestGetInfoByAccountIDs_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBooyahPass__RequestGetInfoByAccountIDs_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelBooyahPass__RequestGetInfoByAccountIDs_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBooyahPass__RequestGetInfoByAccountIDs_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelBooyahPass__RequestGetInfoByAccountIDs_c__AnonStorey1_o {
	COW_UIModelBooyahPass__RequestGetInfoByAccountIDs_c__AnonStorey1_c *klass;
	void *monitor;
	proto_AccountBPBriefInfo_o* item;
};
struct COW_RollNoticeData_StaticFields {
};
struct COW_RollNoticeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RollNoticeData_c {
	Il2CppClass_1 _1;
	COW_RollNoticeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RollNoticeData_VTable vtable;
};
struct COW_RollNoticeData_o {
	COW_RollNoticeData_c *klass;
	void *monitor;
	System_String_o* content;
	int32_t navType;
	System_String_o* gos_url;
	System_String_o* sub_go_pos;
	bool use_embedded_browser;
	int32_t go_pos;
	int32_t bc_type;
	Il2CppObject* ext;
};
struct COW_UIModelBroadcast_StaticFields {
	System_Comparison_ScrollMarqueeDesc__o* __f__am_cache0;
};
struct COW_UIModelBroadcast_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelBroadcast_c {
	Il2CppClass_1 _1;
	COW_UIModelBroadcast_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBroadcast_VTable vtable;
};
struct COW_UIModelBroadcast_o {
	COW_UIModelBroadcast_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_BroadcastMessage__o* m_BroadcastMsgList;
	System_Collections_Generic_List_ScrollMarqueeDesc__o* m_ScrollMarDataList;
	bool _SilenceSwitch_k__BackingField;
	bool m_PreloadBroadcast;
};
struct COW_UIModelBroadcast__LoginGetBroadcast_c__AnonStorey0_StaticFields {
};
struct COW_UIModelBroadcast__LoginGetBroadcast_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBroadcast__LoginGetBroadcast_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelBroadcast__LoginGetBroadcast_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBroadcast__LoginGetBroadcast_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelBroadcast__LoginGetBroadcast_c__AnonStorey0_o {
	COW_UIModelBroadcast__LoginGetBroadcast_c__AnonStorey0_c *klass;
	void *monitor;
	bool preload;
	COW_UIModelBroadcast_o* _this;
};
struct COW_UIModelBroadcast__ProcessBroadcastRes_c__AnonStorey1_StaticFields {
};
struct COW_UIModelBroadcast__ProcessBroadcastRes_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelBroadcast__ProcessBroadcastRes_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelBroadcast__ProcessBroadcastRes_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelBroadcast__ProcessBroadcastRes_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelBroadcast__ProcessBroadcastRes_c__AnonStorey1_o {
	COW_UIModelBroadcast__ProcessBroadcastRes_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* myName;
};
struct COW_UIModelCDNAd_StaticFields {
};
struct COW_UIModelCDNAd_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelCDNAd_c {
	Il2CppClass_1 _1;
	COW_UIModelCDNAd_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCDNAd_VTable vtable;
};
struct COW_UIModelCDNAd_o {
	COW_UIModelCDNAd_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_uint__List_AdvertDesc___o* m_AdDic;
};
struct COW_UIModelChampionship_StaticFields {
	System_Predicate_ChampionshipScoreRewardDesc__o* __f__am_cache0;
	System_Predicate_ChampionshipScoreRewardDesc__o* __f__am_cache1;
	System_Converter_TeamMemberWithAccountInfo__ulong__o* __f__am_cache2;
};
struct COW_UIModelChampionship_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
	VirtualInvokeData _14_GetEntranceBtnState;
	VirtualInvokeData _15_SetEntranceWarmUpState;
	VirtualInvokeData _16_AllProtocalReady;
	VirtualInvokeData _17_SetEntranceBtnState;
	VirtualInvokeData _18_CanShowEntranceCountDown;
	VirtualInvokeData _19_GetCountDownTime;
	VirtualInvokeData _20_SetLobbyEntranceWarmUpPlayerPrefs;
	VirtualInvokeData _21_SetLobbyEntranceMatchOpenPlayerPrefs;
	VirtualInvokeData _22_MatchStartTime;
	VirtualInvokeData _23_LobbyEntrancePriority;
	VirtualInvokeData _24_GetEntranceCdnDesc;
};
struct COW_UIModelChampionship_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship_VTable vtable;
};
struct COW_UIModelChampionship_o {
	COW_UIModelChampionship_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	proto_TeamInfo_o* m_SelfTeamInfo;
	proto_TeamMemberListWithAccountInfo_o* m_SelfTeamMemberInfo;
	uint64_t m_SelfTeamMatchStatsHistoryRequestTime;
	proto_CSTeamMatchStatsHistoryRes_o* m_SelfTeamMatchStatsHistoryRes;
	System_Collections_Generic_Dictionary_ulong__PresenceInfo__o* m_MemberPresenceCache;
	System_Collections_Generic_Dictionary_uint__ChampionshipInfo__o* m_ChampionshipInfoCache;
	System_Collections_Generic_Dictionary_uint__List_ChampionshipScoreRewardDesc___o* m_ChampionshipRewardInfoCache;
	System_Collections_Generic_List_AccountInfoBasic__o* m_TeamApplicantList;
	System_Collections_Generic_List_AccountInfoBasic__o* m_TeamInvitationList;
	System_Collections_Generic_List_ulong__o* m_TeamInvitedIdList;
	proto_CSChampionshipBasicInfoRes_o* m_ChampionshipBasicInfoRes;
	uint64_t m_SelfTeamID;
	uint64_t m_TeamInfoEditCoolDownTime;
	System_Collections_Generic_Dictionary_uint__uint__o* m_CurrentChampionshipID;
	System_Collections_Generic_Dictionary_uint__uint__o* m_TicketCntDict;
	System_Collections_Generic_Dictionary_uint__uint__o* m_GamesPlayedDict;
	System_Collections_Generic_List_int__o* m_requestQueue;
	System_Collections_Generic_Dictionary_uint__bool__o* m_ChampionshipMatchEnd;
	int32_t m_HighestPriorityState;
	uint32_t m_HighestPriorityType;
	bool m_EntranceStateChecked;
	bool championshipInfoReady;
	bool teamInfoReady;
	bool mapInfoReady;
	bool _TeamMemberInitialized_k__BackingField;
	System_Collections_Generic_Dictionary_int__UIModelChampionship_StateViewInfo__o* m_StateViewInfoDict;
};
struct COW_UIModelChampionship_NotifyArgs_StaticFields {
};
struct COW_UIModelChampionship_NotifyArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship_NotifyArgs_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship_NotifyArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship_NotifyArgs_VTable vtable;
};
struct COW_UIModelChampionship_NotifyArgs_o {
	COW_UIModelChampionship_NotifyArgs_c *klass;
	void *monitor;
	bool success;
};
struct COW_UIModelChampionship_NotifyArgsRemove_StaticFields {
};
struct COW_UIModelChampionship_NotifyArgsRemove_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship_NotifyArgsRemove_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship_NotifyArgsRemove_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship_NotifyArgsRemove_VTable vtable;
};
struct COW_UIModelChampionship_NotifyArgsRemove_o {
	COW_UIModelChampionship_NotifyArgsRemove_c *klass;
	void *monitor;
	bool success;
	bool removeSelf;
};
struct COW_UIModelChampionship_NotifyArgsJoin_StaticFields {
};
struct COW_UIModelChampionship_NotifyArgsJoin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship_NotifyArgsJoin_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship_NotifyArgsJoin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship_NotifyArgsJoin_VTable vtable;
};
struct COW_UIModelChampionship_NotifyArgsJoin_o {
	COW_UIModelChampionship_NotifyArgsJoin_c *klass;
	void *monitor;
	bool success;
	uint64_t friendID;
	bool teamIsFull;
};
struct COW_UIModelChampionship_NotifyArgsInvite_StaticFields {
};
struct COW_UIModelChampionship_NotifyArgsInvite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship_NotifyArgsInvite_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship_NotifyArgsInvite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship_NotifyArgsInvite_VTable vtable;
};
struct COW_UIModelChampionship_NotifyArgsInvite_o {
	COW_UIModelChampionship_NotifyArgsInvite_c *klass;
	void *monitor;
	bool success;
	uint64_t invitee;
	bool sameRequest;
};
struct COW_UIModelChampionship_NotifyArgsQuit_StaticFields {
};
struct COW_UIModelChampionship_NotifyArgsQuit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship_NotifyArgsQuit_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship_NotifyArgsQuit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship_NotifyArgsQuit_VTable vtable;
};
struct COW_UIModelChampionship_NotifyArgsQuit_o {
	COW_UIModelChampionship_NotifyArgsQuit_c *klass;
	void *monitor;
	bool success;
	bool toNewTeam;
};
struct COW_UIModelChampionship_NotifyArgsDismiss_StaticFields {
};
struct COW_UIModelChampionship_NotifyArgsDismiss_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship_NotifyArgsDismiss_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship_NotifyArgsDismiss_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship_NotifyArgsDismiss_VTable vtable;
};
struct COW_UIModelChampionship_NotifyArgsDismiss_o {
	COW_UIModelChampionship_NotifyArgsDismiss_c *klass;
	void *monitor;
	bool success;
	bool toNewTeam;
};
struct COW_UIModelChampionship_NotifyArgsStats_StaticFields {
};
struct COW_UIModelChampionship_NotifyArgsStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship_NotifyArgsStats_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship_NotifyArgsStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship_NotifyArgsStats_VTable vtable;
};
struct COW_UIModelChampionship_NotifyArgsStats_o {
	COW_UIModelChampionship_NotifyArgsStats_c *klass;
	void *monitor;
	bool success;
	proto_CSTeamChampionshipSeasonStatsRes_o* stats;
};
struct COW_UIModelChampionship_NotifyArgsAccountLifeSeasonStats_StaticFields {
};
struct COW_UIModelChampionship_NotifyArgsAccountLifeSeasonStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship_NotifyArgsAccountLifeSeasonStats_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship_NotifyArgsAccountLifeSeasonStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship_NotifyArgsAccountLifeSeasonStats_VTable vtable;
};
struct COW_UIModelChampionship_NotifyArgsAccountLifeSeasonStats_o {
	COW_UIModelChampionship_NotifyArgsAccountLifeSeasonStats_c *klass;
	void *monitor;
	bool success;
	System_Collections_Generic_List_AccountSeasonStats__o* statsList;
};
struct COW_UIModelChampionship_NotifyArgsTeamMatchStatsHistory_StaticFields {
};
struct COW_UIModelChampionship_NotifyArgsTeamMatchStatsHistory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship_NotifyArgsTeamMatchStatsHistory_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship_NotifyArgsTeamMatchStatsHistory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship_NotifyArgsTeamMatchStatsHistory_VTable vtable;
};
struct COW_UIModelChampionship_NotifyArgsTeamMatchStatsHistory_o {
	COW_UIModelChampionship_NotifyArgsTeamMatchStatsHistory_c *klass;
	void *monitor;
	bool success;
	proto_CSTeamMatchStatsHistoryRes_o* matchStatsHistory;
};
struct COW_UIModelChampionship_NotifyArgsTeamInfo_StaticFields {
};
struct COW_UIModelChampionship_NotifyArgsTeamInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship_NotifyArgsTeamInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship_NotifyArgsTeamInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship_NotifyArgsTeamInfo_VTable vtable;
};
struct COW_UIModelChampionship_NotifyArgsTeamInfo_o {
	COW_UIModelChampionship_NotifyArgsTeamInfo_c *klass;
	void *monitor;
	bool success;
	proto_TeamInfo_o* teamInfo;
};
struct COW_UIModelChampionship_NotifyArgsTeamMemberInfo_StaticFields {
};
struct COW_UIModelChampionship_NotifyArgsTeamMemberInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship_NotifyArgsTeamMemberInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship_NotifyArgsTeamMemberInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship_NotifyArgsTeamMemberInfo_VTable vtable;
};
struct COW_UIModelChampionship_NotifyArgsTeamMemberInfo_o {
	COW_UIModelChampionship_NotifyArgsTeamMemberInfo_c *klass;
	void *monitor;
	bool success;
	proto_TeamMemberListWithAccountInfo_o* teamMemberInfo;
	bool requestedPresence;
};
struct COW_UIModelChampionship__TeamSetting_c__AnonStorey0_StaticFields {
};
struct COW_UIModelChampionship__TeamSetting_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__TeamSetting_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__TeamSetting_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__TeamSetting_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelChampionship__TeamSetting_c__AnonStorey0_o {
	COW_UIModelChampionship__TeamSetting_c__AnonStorey0_c *klass;
	void *monitor;
	proto_ChampionshipSettingDesc_o* cpSetting;
};
struct COW_UIModelChampionship__SelfTeamMembers_c__AnonStorey1_StaticFields {
};
struct COW_UIModelChampionship__SelfTeamMembers_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__SelfTeamMembers_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__SelfTeamMembers_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__SelfTeamMembers_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelChampionship__SelfTeamMembers_c__AnonStorey1_o {
	COW_UIModelChampionship__SelfTeamMembers_c__AnonStorey1_c *klass;
	void *monitor;
	uint64_t selfAccountID;
};
struct COW_UIModelChampionship__GetTeamRank_c__AnonStorey2_StaticFields {
};
struct COW_UIModelChampionship__GetTeamRank_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__GetTeamRank_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__GetTeamRank_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__GetTeamRank_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelChampionship__GetTeamRank_c__AnonStorey2_o {
	COW_UIModelChampionship__GetTeamRank_c__AnonStorey2_c *klass;
	void *monitor;
	uint64_t teamID;
};
struct COW_UIModelChampionship__GetChampionshipOpenInfo_c__AnonStorey3_StaticFields {
};
struct COW_UIModelChampionship__GetChampionshipOpenInfo_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__GetChampionshipOpenInfo_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__GetChampionshipOpenInfo_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__GetChampionshipOpenInfo_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelChampionship__GetChampionshipOpenInfo_c__AnonStorey3_o {
	COW_UIModelChampionship__GetChampionshipOpenInfo_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t type;
	uint32_t championshipID;
};
struct COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey4_StaticFields {
};
struct COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey4_o {
	COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t type;
};
struct COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey5_StaticFields {
};
struct COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey5_o {
	COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t cpID;
	COW_UIModelChampionship__GetChampionshipSetting_c__AnonStorey4_o* __f__ref_4;
};
struct COW_UIModelChampionship__GetChampionshipScoreBaseInfoByType_c__AnonStorey6_StaticFields {
};
struct COW_UIModelChampionship__GetChampionshipScoreBaseInfoByType_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__GetChampionshipScoreBaseInfoByType_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__GetChampionshipScoreBaseInfoByType_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__GetChampionshipScoreBaseInfoByType_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelChampionship__GetChampionshipScoreBaseInfoByType_c__AnonStorey6_o {
	COW_UIModelChampionship__GetChampionshipScoreBaseInfoByType_c__AnonStorey6_c *klass;
	void *monitor;
	uint32_t type;
};
struct COW_UIModelChampionship__GetChampionshipRewardListByPos_c__AnonStorey7_StaticFields {
};
struct COW_UIModelChampionship__GetChampionshipRewardListByPos_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__GetChampionshipRewardListByPos_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__GetChampionshipRewardListByPos_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__GetChampionshipRewardListByPos_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelChampionship__GetChampionshipRewardListByPos_c__AnonStorey7_o {
	COW_UIModelChampionship__GetChampionshipRewardListByPos_c__AnonStorey7_c *klass;
	void *monitor;
	uint32_t realPos;
};
struct COW_UIModelChampionship__GetChampionshipRewardIndexByPos_c__AnonStorey8_StaticFields {
};
struct COW_UIModelChampionship__GetChampionshipRewardIndexByPos_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__GetChampionshipRewardIndexByPos_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__GetChampionshipRewardIndexByPos_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__GetChampionshipRewardIndexByPos_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelChampionship__GetChampionshipRewardIndexByPos_c__AnonStorey8_o {
	COW_UIModelChampionship__GetChampionshipRewardIndexByPos_c__AnonStorey8_c *klass;
	void *monitor;
	uint32_t realPos;
};
struct COW_UIModelChampionship__GetRankPosRange_c__AnonStorey9_StaticFields {
};
struct COW_UIModelChampionship__GetRankPosRange_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__GetRankPosRange_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__GetRankPosRange_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__GetRankPosRange_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelChampionship__GetRankPosRange_c__AnonStorey9_o {
	COW_UIModelChampionship__GetRankPosRange_c__AnonStorey9_c *klass;
	void *monitor;
	uint32_t realPos;
};
struct COW_UIModelChampionship__RequestJoinTeam_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelChampionship__RequestJoinTeam_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__RequestJoinTeam_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__RequestJoinTeam_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__RequestJoinTeam_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelChampionship__RequestJoinTeam_c__AnonStoreyA_o {
	COW_UIModelChampionship__RequestJoinTeam_c__AnonStoreyA_c *klass;
	void *monitor;
	uint64_t friendID;
	COW_UIModelChampionship_o* _this;
};
struct COW_UIModelChampionship__RequestTeamInfoByTeamID_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelChampionship__RequestTeamInfoByTeamID_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__RequestTeamInfoByTeamID_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__RequestTeamInfoByTeamID_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__RequestTeamInfoByTeamID_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelChampionship__RequestTeamInfoByTeamID_c__AnonStoreyB_o {
	COW_UIModelChampionship__RequestTeamInfoByTeamID_c__AnonStoreyB_c *klass;
	void *monitor;
	uint64_t teamID;
	bool requestTeamApplication;
	COW_UIModelChampionship_o* _this;
};
struct COW_UIModelChampionship__RequestTeamMembers_c__AnonStoreyC_StaticFields {
};
struct COW_UIModelChampionship__RequestTeamMembers_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__RequestTeamMembers_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__RequestTeamMembers_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__RequestTeamMembers_c__AnonStoreyC_VTable vtable;
};
struct COW_UIModelChampionship__RequestTeamMembers_c__AnonStoreyC_o {
	COW_UIModelChampionship__RequestTeamMembers_c__AnonStoreyC_c *klass;
	void *monitor;
	proto_TeamIDReq_o* req;
	bool requestTeamMemberPresence;
	bool forcePresence;
	COW_UIModelChampionship_o* _this;
};
struct COW_UIModelChampionship__RequestTeamMatchStatsHistory_c__AnonStoreyD_StaticFields {
};
struct COW_UIModelChampionship__RequestTeamMatchStatsHistory_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__RequestTeamMatchStatsHistory_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__RequestTeamMatchStatsHistory_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__RequestTeamMatchStatsHistory_c__AnonStoreyD_VTable vtable;
};
struct COW_UIModelChampionship__RequestTeamMatchStatsHistory_c__AnonStoreyD_o {
	COW_UIModelChampionship__RequestTeamMatchStatsHistory_c__AnonStoreyD_c *klass;
	void *monitor;
	uint64_t teamID;
	COW_UIModelChampionship_o* _this;
};
struct COW_UIModelChampionship__RequestQuitTeam_c__AnonStoreyE_StaticFields {
};
struct COW_UIModelChampionship__RequestQuitTeam_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__RequestQuitTeam_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__RequestQuitTeam_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__RequestQuitTeam_c__AnonStoreyE_VTable vtable;
};
struct COW_UIModelChampionship__RequestQuitTeam_c__AnonStoreyE_o {
	COW_UIModelChampionship__RequestQuitTeam_c__AnonStoreyE_c *klass;
	void *monitor;
	bool toNewTeam;
	bool requestApproveJoinTeamInvitation;
	uint64_t inviter;
	uint64_t inviterTeam;
	COW_UIModelChampionship_o* _this;
};
struct COW_UIModelChampionship__RequestDismissTeam_c__AnonStoreyF_StaticFields {
};
struct COW_UIModelChampionship__RequestDismissTeam_c__AnonStoreyF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__RequestDismissTeam_c__AnonStoreyF_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__RequestDismissTeam_c__AnonStoreyF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__RequestDismissTeam_c__AnonStoreyF_VTable vtable;
};
struct COW_UIModelChampionship__RequestDismissTeam_c__AnonStoreyF_o {
	COW_UIModelChampionship__RequestDismissTeam_c__AnonStoreyF_c *klass;
	void *monitor;
	bool toNewTeam;
	bool requestApproveJoinTeamInvitation;
	uint64_t inviter;
	uint64_t inviterTeam;
	COW_UIModelChampionship_o* _this;
};
struct COW_UIModelChampionship__RequestApproveApplication_c__AnonStorey10_StaticFields {
};
struct COW_UIModelChampionship__RequestApproveApplication_c__AnonStorey10_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__RequestApproveApplication_c__AnonStorey10_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__RequestApproveApplication_c__AnonStorey10_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__RequestApproveApplication_c__AnonStorey10_VTable vtable;
};
struct COW_UIModelChampionship__RequestApproveApplication_c__AnonStorey10_o {
	COW_UIModelChampionship__RequestApproveApplication_c__AnonStorey10_c *klass;
	void *monitor;
	proto_CSApproveJoinApplicationReq_o* req;
	proto_AccountInfoBasic_o* basicInfo;
	COW_UIModelChampionship_o* _this;
};
struct COW_UIModelChampionship__RequestDeclineApplication_c__AnonStorey11_StaticFields {
};
struct COW_UIModelChampionship__RequestDeclineApplication_c__AnonStorey11_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__RequestDeclineApplication_c__AnonStorey11_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__RequestDeclineApplication_c__AnonStorey11_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__RequestDeclineApplication_c__AnonStorey11_VTable vtable;
};
struct COW_UIModelChampionship__RequestDeclineApplication_c__AnonStorey11_o {
	COW_UIModelChampionship__RequestDeclineApplication_c__AnonStorey11_c *klass;
	void *monitor;
	System_UInt64_array* applicantIDs;
	COW_UIModelChampionship_o* _this;
};
struct COW_UIModelChampionship__RequestInvite_c__AnonStorey12_StaticFields {
};
struct COW_UIModelChampionship__RequestInvite_c__AnonStorey12_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__RequestInvite_c__AnonStorey12_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__RequestInvite_c__AnonStorey12_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__RequestInvite_c__AnonStorey12_VTable vtable;
};
struct COW_UIModelChampionship__RequestInvite_c__AnonStorey12_o {
	COW_UIModelChampionship__RequestInvite_c__AnonStorey12_c *klass;
	void *monitor;
	uint64_t inviteeID;
	COW_UIModelChampionship_o* _this;
};
struct COW_UIModelChampionship__RequestApproveJoinTeamInvitation_c__AnonStorey13_StaticFields {
};
struct COW_UIModelChampionship__RequestApproveJoinTeamInvitation_c__AnonStorey13_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__RequestApproveJoinTeamInvitation_c__AnonStorey13_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__RequestApproveJoinTeamInvitation_c__AnonStorey13_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__RequestApproveJoinTeamInvitation_c__AnonStorey13_VTable vtable;
};
struct COW_UIModelChampionship__RequestApproveJoinTeamInvitation_c__AnonStorey13_o {
	COW_UIModelChampionship__RequestApproveJoinTeamInvitation_c__AnonStorey13_c *klass;
	void *monitor;
	uint64_t inviterTeam;
	uint64_t inviter;
	COW_UIModelChampionship_o* _this;
};
struct COW_UIModelChampionship__RequestDeclineJoinTeamInvitation_c__AnonStorey14_StaticFields {
};
struct COW_UIModelChampionship__RequestDeclineJoinTeamInvitation_c__AnonStorey14_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__RequestDeclineJoinTeamInvitation_c__AnonStorey14_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__RequestDeclineJoinTeamInvitation_c__AnonStorey14_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__RequestDeclineJoinTeamInvitation_c__AnonStorey14_VTable vtable;
};
struct COW_UIModelChampionship__RequestDeclineJoinTeamInvitation_c__AnonStorey14_o {
	COW_UIModelChampionship__RequestDeclineJoinTeamInvitation_c__AnonStorey14_c *klass;
	void *monitor;
	System_UInt64_array* inviterIDs;
	COW_UIModelChampionship_o* _this;
};
struct COW_UIModelChampionship__RequestRemoveTeamMember_c__AnonStorey15_StaticFields {
};
struct COW_UIModelChampionship__RequestRemoveTeamMember_c__AnonStorey15_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__RequestRemoveTeamMember_c__AnonStorey15_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__RequestRemoveTeamMember_c__AnonStorey15_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__RequestRemoveTeamMember_c__AnonStorey15_VTable vtable;
};
struct COW_UIModelChampionship__RequestRemoveTeamMember_c__AnonStorey15_o {
	COW_UIModelChampionship__RequestRemoveTeamMember_c__AnonStorey15_c *klass;
	void *monitor;
	uint64_t removeeID;
	COW_UIModelChampionship_o* _this;
};
struct COW_UIModelChampionship__RequestGetTeamChampionshipInfo_c__AnonStorey16_StaticFields {
};
struct COW_UIModelChampionship__RequestGetTeamChampionshipInfo_c__AnonStorey16_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__RequestGetTeamChampionshipInfo_c__AnonStorey16_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__RequestGetTeamChampionshipInfo_c__AnonStorey16_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__RequestGetTeamChampionshipInfo_c__AnonStorey16_VTable vtable;
};
struct COW_UIModelChampionship__RequestGetTeamChampionshipInfo_c__AnonStorey16_o {
	COW_UIModelChampionship__RequestGetTeamChampionshipInfo_c__AnonStorey16_c *klass;
	void *monitor;
	uint32_t championshipType;
	COW_UIModelChampionship_o* _this;
};
struct COW_UIModelChampionship__RequestChampionshipConfig_c__AnonStorey17_StaticFields {
};
struct COW_UIModelChampionship__RequestChampionshipConfig_c__AnonStorey17_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__RequestChampionshipConfig_c__AnonStorey17_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__RequestChampionshipConfig_c__AnonStorey17_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__RequestChampionshipConfig_c__AnonStorey17_VTable vtable;
};
struct COW_UIModelChampionship__RequestChampionshipConfig_c__AnonStorey17_o {
	COW_UIModelChampionship__RequestChampionshipConfig_c__AnonStorey17_c *klass;
	void *monitor;
	uint32_t championshipType;
	uint32_t championshipID;
	COW_UIModelChampionship_o* _this;
};
struct COW_UIModelChampionship__SortTeamMember_c__AnonStorey18_StaticFields {
};
struct COW_UIModelChampionship__SortTeamMember_c__AnonStorey18_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__SortTeamMember_c__AnonStorey18_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__SortTeamMember_c__AnonStorey18_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__SortTeamMember_c__AnonStorey18_VTable vtable;
};
struct COW_UIModelChampionship__SortTeamMember_c__AnonStorey18_o {
	COW_UIModelChampionship__SortTeamMember_c__AnonStorey18_c *klass;
	void *monitor;
	bool sortPresence;
	proto_TeamInfo_o* teamInfo;
	COW_UIModelChampionship_o* _this;
};
struct COW_UIModelChampionship__GetChampionshipNameoverwriteDesc_c__AnonStorey19_StaticFields {
};
struct COW_UIModelChampionship__GetChampionshipNameoverwriteDesc_c__AnonStorey19_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__GetChampionshipNameoverwriteDesc_c__AnonStorey19_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__GetChampionshipNameoverwriteDesc_c__AnonStorey19_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__GetChampionshipNameoverwriteDesc_c__AnonStorey19_VTable vtable;
};
struct COW_UIModelChampionship__GetChampionshipNameoverwriteDesc_c__AnonStorey19_o {
	COW_UIModelChampionship__GetChampionshipNameoverwriteDesc_c__AnonStorey19_c *klass;
	void *monitor;
	uint32_t championshipType;
	uint32_t championshipID;
	uint32_t nameType;
	System_String_o* language;
};
struct COW_UIModelChampionship__GetChampionshipTrialMatchName_c__AnonStorey1A_StaticFields {
};
struct COW_UIModelChampionship__GetChampionshipTrialMatchName_c__AnonStorey1A_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__GetChampionshipTrialMatchName_c__AnonStorey1A_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__GetChampionshipTrialMatchName_c__AnonStorey1A_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__GetChampionshipTrialMatchName_c__AnonStorey1A_VTable vtable;
};
struct COW_UIModelChampionship__GetChampionshipTrialMatchName_c__AnonStorey1A_o {
	COW_UIModelChampionship__GetChampionshipTrialMatchName_c__AnonStorey1A_c *klass;
	void *monitor;
	uint32_t championshipType;
	uint32_t championshipID;
	System_String_o* language;
};
struct COW_UIModelChampionship__GetChampionshipModeName_c__AnonStorey1B_StaticFields {
};
struct COW_UIModelChampionship__GetChampionshipModeName_c__AnonStorey1B_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__GetChampionshipModeName_c__AnonStorey1B_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__GetChampionshipModeName_c__AnonStorey1B_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__GetChampionshipModeName_c__AnonStorey1B_VTable vtable;
};
struct COW_UIModelChampionship__GetChampionshipModeName_c__AnonStorey1B_o {
	COW_UIModelChampionship__GetChampionshipModeName_c__AnonStorey1B_c *klass;
	void *monitor;
	uint32_t championshipType;
	uint32_t championshipID;
	System_String_o* language;
};
struct COW_UIModelChampionship__GetChampionshipSeasonNameWithIDOverwrite_c__AnonStorey1C_StaticFields {
};
struct COW_UIModelChampionship__GetChampionshipSeasonNameWithIDOverwrite_c__AnonStorey1C_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__GetChampionshipSeasonNameWithIDOverwrite_c__AnonStorey1C_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__GetChampionshipSeasonNameWithIDOverwrite_c__AnonStorey1C_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__GetChampionshipSeasonNameWithIDOverwrite_c__AnonStorey1C_VTable vtable;
};
struct COW_UIModelChampionship__GetChampionshipSeasonNameWithIDOverwrite_c__AnonStorey1C_o {
	COW_UIModelChampionship__GetChampionshipSeasonNameWithIDOverwrite_c__AnonStorey1C_c *klass;
	void *monitor;
	uint32_t championshipType;
	uint32_t championshipID;
	System_String_o* language;
};
struct COW_UIModelChampionship__HasUnTeamMemberPlayerInGroup_c__AnonStorey1D_StaticFields {
};
struct COW_UIModelChampionship__HasUnTeamMemberPlayerInGroup_c__AnonStorey1D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChampionship__HasUnTeamMemberPlayerInGroup_c__AnonStorey1D_c {
	Il2CppClass_1 _1;
	COW_UIModelChampionship__HasUnTeamMemberPlayerInGroup_c__AnonStorey1D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChampionship__HasUnTeamMemberPlayerInGroup_c__AnonStorey1D_VTable vtable;
};
struct COW_UIModelChampionship__HasUnTeamMemberPlayerInGroup_c__AnonStorey1D_o {
	COW_UIModelChampionship__HasUnTeamMemberPlayerInGroup_c__AnonStorey1D_c *klass;
	void *monitor;
	tcp_GroupMemberInfo_o* member;
};
struct COW_ChatChannelInfo_StaticFields {
};
struct COW_ChatChannelInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ChatChannelInfo_c {
	Il2CppClass_1 _1;
	COW_ChatChannelInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ChatChannelInfo_VTable vtable;
};
struct COW_ChatChannelInfo_o {
	COW_ChatChannelInfo_c *klass;
	void *monitor;
	int32_t m_ChannelType;
	uint64_t m_ChannelID;
};
struct COW_LikeWorldChannelInfo_StaticFields {
	uint64_t JOIN_CHANNEL_CD;
	int32_t SERVER_UPDATE_HOUR;
};
struct COW_LikeWorldChannelInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LikeWorldChannelInfo_c {
	Il2CppClass_1 _1;
	COW_LikeWorldChannelInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LikeWorldChannelInfo_VTable vtable;
};
struct COW_LikeWorldChannelInfo_o {
	COW_LikeWorldChannelInfo_c *klass;
	void *monitor;
	uint64_t m_ChannelID;
	uint32_t m_LeftTalkTimesDefault;
	uint32_t m_LeftTalkTimesFast;
	uint32_t m_DailyMsgLimitDefault;
	uint32_t m_DailyMsgLimitFast;
	bool m_EnableCustomMsg;
	int32_t m_ChannelType;
	uint64_t m_LastUpdateTimesLimitTs;
	uint64_t m_LastSendTs;
	uint64_t m_LastJoinChannelTimeStamp;
};
struct COW_UIModelChat_StaticFields {
	System_Predicate_ChatChannelInfo__o* __f__am_cache0;
	System_Comparison_MessageInfo__o* __f__am_cache1;
};
struct COW_UIModelChat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelChat_c {
	Il2CppClass_1 _1;
	COW_UIModelChat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChat_VTable vtable;
};
struct COW_UIModelChat_o {
	COW_UIModelChat_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_ChatChannelInfo__List_MessageInfo___o* m_ChatDictionary;
	System_Collections_Generic_Dictionary_ChatChannelInfo__uint__o* m_RecvMessageNumCache;
	System_Collections_Generic_List_ChatChannelInfo__o* m_ChannelInfoList;
	System_Collections_Generic_List_MessageInfo__o* m_SendingMessages;
	System_Collections_Generic_Dictionary_ulong__MessageInfo__o* m_GroupRecruitMessagesDic;
	System_Collections_Generic_Dictionary_ulong__int__o* m_UnreadWhisperID;
	System_Collections_Generic_Dictionary_ulong__int__o* m_UnreadSquadID;
	COW_EventLogger_EventChat_o* m_ChatEvent;
	COW_MessageInfo_o* m_LatestMessage;
	System_Collections_Generic_Dictionary_string__MessageInfo__o* m_LastMessage;
	System_Collections_Generic_Dictionary_string__float__o* m_NextShowProfileTime;
	uint64_t m_LastSendTimestamp;
	uint64_t m_LastWorldSendTs;
	System_Collections_Generic_Dictionary_uint__LeaveChannelNtf__o* m_OldChannelDic;
	int32_t m_ChatRecruitGameMode;
	int32_t m_ChatRecruiMatchMode;
	int32_t m_ChatRecruitMapMode;
	int32_t m_ChatRecruitGroupMode;
	System_Collections_Generic_List_uint__o* m_DefaultMessageTips;
	System_Collections_Generic_List_uint__o* m_RoomMessageTips;
	System_Collections_Generic_List_uint__o* m_GroupMessageTips;
	System_Collections_Generic_List_uint__o* m_OtherMessageTips;
	COW_LikeWorldChannelInfo_o* m_MenToringInfo;
	COW_LikeWorldChannelInfo_o* m_WorldInfo;
	uint64_t _MutedTimeStamp_k__BackingField;
	bool m_HasRequestClanMemberList;
	System_Collections_Generic_List_int__o* m_GroupInviteTimeOutMessages;
	System_Collections_Generic_List_uint__o* m_GroupInviteCallIDs;
	System_String_o* QuickAddFriendNickName;
	uint64_t QuickAddFriendId;
	System_Collections_Generic_Dictionary_uint__uint__o* m_NumberOfContinuousChats;
	System_Collections_Generic_Dictionary_uint__ulong__o* m_IdOfContinuousChats;
	System_Collections_Generic_Dictionary_uint__bool__o* m_HasLocalPlayerTalked;
	System_Collections_Generic_List_ulong__o* m_QuickAddFriendTipId;
	System_Collections_Generic_List_ChatBlockUserInfo__o* m_ChatBlockList;
	bool m_IsReachTutorRecruitLevelLimit;
	System_Collections_Generic_Dictionary_uint__int__o* m_ChannelSortOrder;
	uint64_t AccountID;
	System_Collections_Generic_HashSet_string__o* m_SloganSet;
	bool m_IsShowSlogan;
	System_String_o* m_BigEventBannerName;
	uint32_t m_WorldChanActivityId;
	System_Collections_Generic_List_string__o* m_BufContent;
	System_Collections_Generic_List_TextMsgReq__o* m_WaitForSendMsgReq;
	bool m_Logout;
	COW_UIModelChat_TutorRecruitInfo_o* m_TutorRecruitInfo;
	COW_UIModelChat_IntentRecruitInfo_o* intentRecruitInfo;
};
struct COW_UIModelChat_FastTutorInvite_StaticFields {
};
struct COW_UIModelChat_FastTutorInvite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChat_FastTutorInvite_c {
	Il2CppClass_1 _1;
	COW_UIModelChat_FastTutorInvite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChat_FastTutorInvite_VTable vtable;
};
struct COW_UIModelChat_FastTutorInvite_o {
	COW_UIModelChat_FastTutorInvite_c *klass;
	void *monitor;
	System_String_o* type;
	uint64_t accountId;
	System_String_o* title;
	System_String_o* declaration;
	System_String_o* nickName;
	System_String_o* region;
	bool isIdentifyTutor;
	uint32_t onLineTimeIndex;
	uint32_t activeTimeIndex;
	uint32_t modePreferIndex;
};
struct COW_UIModelChat_TutorRecruitInfo_StaticFields {
};
struct COW_UIModelChat_TutorRecruitInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChat_TutorRecruitInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelChat_TutorRecruitInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChat_TutorRecruitInfo_VTable vtable;
};
struct COW_UIModelChat_TutorRecruitInfo_o {
	COW_UIModelChat_TutorRecruitInfo_c *klass;
	void *monitor;
	uint64_t accountID;
	bool toWorld;
	bool toClan;
	bool toTutor;
	System_String_o* title;
	System_String_o* declaration;
	System_String_o* nickName;
	System_String_o* region;
	bool isIdentifyTutor;
	uint32_t onLineTimeIndex;
	uint32_t activeTimeIndex;
	uint32_t modePreferIndex;
};
struct COW_UIModelChat_IntentRecruitInfo_StaticFields {
};
struct COW_UIModelChat_IntentRecruitInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChat_IntentRecruitInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelChat_IntentRecruitInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChat_IntentRecruitInfo_VTable vtable;
};
struct COW_UIModelChat_IntentRecruitInfo_o {
	COW_UIModelChat_IntentRecruitInfo_c *klass;
	void *monitor;
	bool m_ToWorld;
	bool m_ToClan;
	uint32_t m_RankLimit;
	System_String_o* m_GroupTag;
	uint32_t m_RankMaxLimit;
};
struct COW_UIModelChat__GetChannelInfo_c__AnonStorey0_StaticFields {
};
struct COW_UIModelChat__GetChannelInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChat__GetChannelInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelChat__GetChannelInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChat__GetChannelInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelChat__GetChannelInfo_c__AnonStorey0_o {
	COW_UIModelChat__GetChannelInfo_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t type;
	uint64_t id;
};
struct COW_UIModelChat__JoinRecruit_c__AnonStorey2_StaticFields {
};
struct COW_UIModelChat__JoinRecruit_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChat__JoinRecruit_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelChat__JoinRecruit_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChat__JoinRecruit_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelChat__JoinRecruit_c__AnonStorey2_o {
	COW_UIModelChat__JoinRecruit_c__AnonStorey2_c *klass;
	void *monitor;
	COW_MessageInfo_o* recruitData;
	bool fromWorldChannel;
};
struct COW_UIModelChat__JoinRecruit_c__AnonStorey3_StaticFields {
};
struct COW_UIModelChat__JoinRecruit_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChat__JoinRecruit_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelChat__JoinRecruit_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChat__JoinRecruit_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelChat__JoinRecruit_c__AnonStorey3_o {
	COW_UIModelChat__JoinRecruit_c__AnonStorey3_c *klass;
	void *monitor;
	COW_FastClanGroupInvite_o* clanGroupInfo;
};
struct COW_UIModelChat__JoinRecruit_c__AnonStorey1_StaticFields {
};
struct COW_UIModelChat__JoinRecruit_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChat__JoinRecruit_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelChat__JoinRecruit_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChat__JoinRecruit_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelChat__JoinRecruit_c__AnonStorey1_o {
	COW_UIModelChat__JoinRecruit_c__AnonStorey1_c *klass;
	void *monitor;
	COW_UIModelClan_o* m_ModelClan;
	System_String_o* from;
	COW_UIModelChat__JoinRecruit_c__AnonStorey2_o* __f__ref_2;
	COW_UIModelChat__JoinRecruit_c__AnonStorey3_o* __f__ref_3;
};
struct COW_UIModelChat__RemoveQuickAddFriendMessageInfo_c__AnonStorey4_StaticFields {
};
struct COW_UIModelChat__RemoveQuickAddFriendMessageInfo_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChat__RemoveQuickAddFriendMessageInfo_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelChat__RemoveQuickAddFriendMessageInfo_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChat__RemoveQuickAddFriendMessageInfo_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelChat__RemoveQuickAddFriendMessageInfo_c__AnonStorey4_o {
	COW_UIModelChat__RemoveQuickAddFriendMessageInfo_c__AnonStorey4_c *klass;
	void *monitor;
	uint64_t senderId;
	uint64_t id;
	int32_t type;
};
struct COW_UIModelChat__BuySticker_c__AnonStorey5_StaticFields {
};
struct COW_UIModelChat__BuySticker_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChat__BuySticker_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelChat__BuySticker_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChat__BuySticker_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelChat__BuySticker_c__AnonStorey5_o {
	COW_UIModelChat__BuySticker_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t itemID;
	COW_UIModelChat_o* _this;
};
struct COW_UIModelChat___ReportEventPushInfo_c__AnonStorey6_StaticFields {
};
struct COW_UIModelChat___ReportEventPushInfo_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChat___ReportEventPushInfo_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelChat___ReportEventPushInfo_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChat___ReportEventPushInfo_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelChat___ReportEventPushInfo_c__AnonStorey6_o {
	COW_UIModelChat___ReportEventPushInfo_c__AnonStorey6_c *klass;
	void *monitor;
	System_String_o* token;
	COW_UIModelChat_o* _this;
};
struct COW_FastMessage_StaticFields {
};
struct COW_FastMessage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FastMessage_c {
	Il2CppClass_1 _1;
	COW_FastMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FastMessage_VTable vtable;
};
struct COW_FastMessage_o {
	COW_FastMessage_c *klass;
	void *monitor;
	System_String_o* type;
};
struct COW_FastClanInvite_StaticFields {
};
struct COW_FastClanInvite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FastClanInvite_c {
	Il2CppClass_1 _1;
	COW_FastClanInvite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FastClanInvite_VTable vtable;
};
struct COW_FastClanInvite_o {
	COW_FastClanInvite_c *klass;
	void *monitor;
	System_String_o* type;
	uint64_t id;
	System_String_o* Name;
	uint32_t Level;
	System_String_o* MemberNum;
	uint32_t Apply;
	System_String_o* Declaration;
	uint32_t m_LimitLevel;
	uint32_t m_LimitRank;
	uint32_t m_LimitCSRank;
	uint32_t m_ClanBadgeID;
};
struct COW_FastClanGroupInvite_StaticFields {
};
struct COW_FastClanGroupInvite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FastClanGroupInvite_c {
	Il2CppClass_1 _1;
	COW_FastClanGroupInvite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FastClanGroupInvite_VTable vtable;
};
struct COW_FastClanGroupInvite_o {
	COW_FastClanGroupInvite_c *klass;
	void *monitor;
	System_String_o* type;
	uint32_t RequireCSRank;
	uint32_t RequireBRRank;
	uint32_t ClanBadgeID;
	System_String_o* Name;
	System_String_o* MemberNum;
	uint64_t id;
	uint32_t Level;
	System_String_o* GroupTag;
};
struct COW_FastGroupInvite_StaticFields {
};
struct COW_FastGroupInvite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FastGroupInvite_c {
	Il2CppClass_1 _1;
	COW_FastGroupInvite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FastGroupInvite_VTable vtable;
};
struct COW_FastGroupInvite_o {
	COW_FastGroupInvite_c *klass;
	void *monitor;
	System_String_o* type;
	uint64_t GroupID;
	uint32_t Group;
	System_UInt32_array* Map;
	uint32_t Game;
	uint32_t Match;
	uint32_t MemberNum;
	uint32_t RequireRankMin;
	uint32_t RequireRankMax;
	uint32_t CSSpecialModeEventId;
	System_String_o* GroupTag;
	System_String_o* SecretCodek;
	int32_t showGameBuf;
	bool hasLuckyBuf;
};
struct COW_FastChampionshipTeamInvite_StaticFields {
};
struct COW_FastChampionshipTeamInvite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FastChampionshipTeamInvite_c {
	Il2CppClass_1 _1;
	COW_FastChampionshipTeamInvite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FastChampionshipTeamInvite_VTable vtable;
};
struct COW_FastChampionshipTeamInvite_o {
	COW_FastChampionshipTeamInvite_c *klass;
	void *monitor;
	System_String_o* type;
	uint64_t TeamID;
	uint32_t ChampionshipType;
	uint32_t ChampionshipID;
	uint32_t MemberNum;
};
struct COW_FastCupMatchTeamInvite_StaticFields {
};
struct COW_FastCupMatchTeamInvite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FastCupMatchTeamInvite_c {
	Il2CppClass_1 _1;
	COW_FastCupMatchTeamInvite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FastCupMatchTeamInvite_VTable vtable;
};
struct COW_FastCupMatchTeamInvite_o {
	COW_FastCupMatchTeamInvite_c *klass;
	void *monitor;
	System_String_o* type;
	uint64_t TeamID;
	uint32_t CupMatchType;
	uint32_t CupMatchID;
	uint32_t MemberNum;
	uint32_t TeamTier;
};
struct COW_FastEVOGunShareMessage_StaticFields {
};
struct COW_FastEVOGunShareMessage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FastEVOGunShareMessage_c {
	Il2CppClass_1 _1;
	COW_FastEVOGunShareMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FastEVOGunShareMessage_VTable vtable;
};
struct COW_FastEVOGunShareMessage_o {
	COW_FastEVOGunShareMessage_c *klass;
	void *monitor;
	System_String_o* type;
	uint32_t SkinId;
	System_String_o* Name;
	uint32_t Counter;
	bool HasKillCountRight;
};
struct COW_MessageInfo_StaticFields {
};
struct COW_MessageInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MessageInfo_c {
	Il2CppClass_1 _1;
	COW_MessageInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MessageInfo_VTable vtable;
};
struct COW_MessageInfo_o {
	COW_MessageInfo_c *klass;
	void *monitor;
	int32_t RecvType;
	uint64_t RecvID;
	uint64_t SenderID;
	COW_BaseProfileInfo_o* SenderInfo;
	int32_t MessageType;
	System_String_o* MessageContent;
	System_String_o* ExtraInfo;
	uint64_t SendTimeStamp;
	int32_t SendState;
	uint64_t GroupId;
	int32_t ChatTipsType;
	int32_t InteractionType;
	bool Reported;
	bool IsShowProfile;
	bool IsNeedHide;
	uint32_t Identities;
	tcp_WeaponPowerTitleInfo_o* WeaponPowerTitle;
	bool IsAutoSendLuckyBuffMessage;
	bool IsKey;
	bool IsInteractionClick;
};
struct COW_ChatBlockUserInfo_StaticFields {
};
struct COW_ChatBlockUserInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ChatBlockUserInfo_c {
	Il2CppClass_1 _1;
	COW_ChatBlockUserInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ChatBlockUserInfo_VTable vtable;
};
struct COW_ChatBlockUserInfo_o {
	COW_ChatBlockUserInfo_c *klass;
	void *monitor;
	uint64_t ID;
	System_String_o* Name;
};
struct COW_UIModelChummy_StaticFields {
};
struct COW_UIModelChummy_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelChummy_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy_VTable vtable;
};
struct COW_UIModelChummy_o {
	COW_UIModelChummy_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	proto_CSGetAllChummyDescRes_o* m_ChummyDesc;
	proto_CSGetChummyStateRes_o* m_ChummyStateRes;
	System_Collections_Generic_List_AccountInfoWithChummyState__o* m_ChummyStudentList;
	proto_AccountInfoWithChummyState_o* m_ChummyTutor;
	proto_MentoringRelationInfo_o* m_ChummyMentoringRelationInfo;
	proto_CSGetRecommendedMentorListRes_o* m_RecommendedMentorListRes;
	proto_CSGetRecommendedStudentListRes_o* m_RecommendedStudentListRes;
	proto_CSGetChummyRequestsRes_o* m_ChummyRequestsRes;
	int32_t m_TrainingCampRoleState;
	int32_t m_TrainingCampRole;
	System_Collections_Generic_List_ChummyIntimacyAwardInfo__o* m_AwardedChummyAwardInfoList;
	bool _IsGraduateWndOpen_k__BackingField;
	bool _IsInTrainingCamp_k__BackingField;
	System_Collections_Generic_List_MentorTitleData__o* m_MentorTitleList;
	System_Collections_Generic_List_uint__o* StudentShowList;
	System_Collections_Generic_List_uint__o* TutorShowList;
	System_Collections_Generic_List_ulong__o* m_StudentFilterList;
	System_Collections_Generic_List_ulong__o* m_TutorFilterList;
	bool m_HasRequestRecommendedFriendMentorList;
	bool m_HasRequestRecommendedFriendStudentList;
	System_Collections_Generic_List_ulong__o* RecommendedFriendMentorList;
	System_Collections_Generic_List_ulong__o* RecommendedFriendStudentList;
	uint64_t LastRequestRecommendedFriendMentorTs;
	uint64_t LastRequestRecommendedFriendStudentTs;
};
struct COW_UIModelChummy__RequestChummyIntimacyAwardInfo_c__AnonStorey0_StaticFields {
};
struct COW_UIModelChummy__RequestChummyIntimacyAwardInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__RequestChummyIntimacyAwardInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__RequestChummyIntimacyAwardInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__RequestChummyIntimacyAwardInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelChummy__RequestChummyIntimacyAwardInfo_c__AnonStorey0_o {
	COW_UIModelChummy__RequestChummyIntimacyAwardInfo_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t i;
	COW_UIModelChummy_o* _this;
};
struct COW_UIModelChummy__RequestClaimChummyIntimacyAward_c__AnonStorey1_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache1;
};
struct COW_UIModelChummy__RequestClaimChummyIntimacyAward_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__RequestClaimChummyIntimacyAward_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__RequestClaimChummyIntimacyAward_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__RequestClaimChummyIntimacyAward_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelChummy__RequestClaimChummyIntimacyAward_c__AnonStorey1_o {
	COW_UIModelChummy__RequestClaimChummyIntimacyAward_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t rank;
	proto_CSClaimChummyIntimacyAwardReq_o* req;
	COW_UIModelChummy_o* _this;
};
struct COW_UIModelChummy__RequestClaimChummyIntimacyAward_c__AnonStorey2_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache1;
};
struct COW_UIModelChummy__RequestClaimChummyIntimacyAward_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__RequestClaimChummyIntimacyAward_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__RequestClaimChummyIntimacyAward_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__RequestClaimChummyIntimacyAward_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelChummy__RequestClaimChummyIntimacyAward_c__AnonStorey2_o {
	COW_UIModelChummy__RequestClaimChummyIntimacyAward_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t rank;
	uint64_t id;
	proto_CSClaimChummyIntimacyAwardReq_o* req;
	COW_UIModelChummy_o* _this;
};
struct COW_UIModelChummy__RequestAddingChummy_c__AnonStorey3_StaticFields {
};
struct COW_UIModelChummy__RequestAddingChummy_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__RequestAddingChummy_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__RequestAddingChummy_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__RequestAddingChummy_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelChummy__RequestAddingChummy_c__AnonStorey3_o {
	COW_UIModelChummy__RequestAddingChummy_c__AnonStorey3_c *klass;
	void *monitor;
	uint64_t accountId;
	int32_t inviteFrom;
	bool isFromChat;
	COW_UIModelChummy_o* _this;
};
struct COW_UIModelChummy__RequestDismissChummy_c__AnonStorey4_StaticFields {
};
struct COW_UIModelChummy__RequestDismissChummy_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__RequestDismissChummy_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__RequestDismissChummy_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__RequestDismissChummy_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelChummy__RequestDismissChummy_c__AnonStorey4_o {
	COW_UIModelChummy__RequestDismissChummy_c__AnonStorey4_c *klass;
	void *monitor;
	int32_t requestType;
	COW_UIModelChummy_o* _this;
};
struct COW_UIModelChummy__RequestConfirmAddingChummy_c__AnonStorey5_StaticFields {
};
struct COW_UIModelChummy__RequestConfirmAddingChummy_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__RequestConfirmAddingChummy_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__RequestConfirmAddingChummy_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__RequestConfirmAddingChummy_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelChummy__RequestConfirmAddingChummy_c__AnonStorey5_o {
	COW_UIModelChummy__RequestConfirmAddingChummy_c__AnonStorey5_c *klass;
	void *monitor;
	uint64_t accountId;
	COW_UIModelChummy_o* _this;
};
struct COW_UIModelChummy__RequestDeclineAddingChummy_c__AnonStorey6_StaticFields {
};
struct COW_UIModelChummy__RequestDeclineAddingChummy_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__RequestDeclineAddingChummy_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__RequestDeclineAddingChummy_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__RequestDeclineAddingChummy_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelChummy__RequestDeclineAddingChummy_c__AnonStorey6_o {
	COW_UIModelChummy__RequestDeclineAddingChummy_c__AnonStorey6_c *klass;
	void *monitor;
	uint64_t accountId;
	COW_UIModelChummy_o* _this;
};
struct COW_UIModelChummy__RequestConfirmDismissChummy_c__AnonStorey7_StaticFields {
};
struct COW_UIModelChummy__RequestConfirmDismissChummy_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__RequestConfirmDismissChummy_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__RequestConfirmDismissChummy_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__RequestConfirmDismissChummy_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelChummy__RequestConfirmDismissChummy_c__AnonStorey7_o {
	COW_UIModelChummy__RequestConfirmDismissChummy_c__AnonStorey7_c *klass;
	void *monitor;
	uint64_t accountId;
	COW_UIModelChummy_o* _this;
};
struct COW_UIModelChummy__RequestDeclineDismissChummy_c__AnonStorey8_StaticFields {
};
struct COW_UIModelChummy__RequestDeclineDismissChummy_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__RequestDeclineDismissChummy_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__RequestDeclineDismissChummy_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__RequestDeclineDismissChummy_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelChummy__RequestDeclineDismissChummy_c__AnonStorey8_o {
	COW_UIModelChummy__RequestDeclineDismissChummy_c__AnonStorey8_c *klass;
	void *monitor;
	uint64_t accountId;
	COW_UIModelChummy_o* _this;
};
struct COW_UIModelChummy__OnChummyDismissedNtf_c__AnonStorey9_StaticFields {
};
struct COW_UIModelChummy__OnChummyDismissedNtf_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__OnChummyDismissedNtf_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__OnChummyDismissedNtf_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__OnChummyDismissedNtf_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelChummy__OnChummyDismissedNtf_c__AnonStorey9_o {
	COW_UIModelChummy__OnChummyDismissedNtf_c__AnonStorey9_c *klass;
	void *monitor;
	tcp_ChummyDismissedNtf_o* ntf;
};
struct COW_UIModelChummy__OnChummyStateChangeNtf_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelChummy__OnChummyStateChangeNtf_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__OnChummyStateChangeNtf_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__OnChummyStateChangeNtf_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__OnChummyStateChangeNtf_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelChummy__OnChummyStateChangeNtf_c__AnonStoreyA_o {
	COW_UIModelChummy__OnChummyStateChangeNtf_c__AnonStoreyA_c *klass;
	void *monitor;
	tcp_ChummyStateChangeNtf_o* ntf;
};
struct COW_UIModelChummy__OnIntimacyChangeNtf_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelChummy__OnIntimacyChangeNtf_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__OnIntimacyChangeNtf_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__OnIntimacyChangeNtf_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__OnIntimacyChangeNtf_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelChummy__OnIntimacyChangeNtf_c__AnonStoreyB_o {
	COW_UIModelChummy__OnIntimacyChangeNtf_c__AnonStoreyB_c *klass;
	void *monitor;
	tcp_ChummyIntimacyChangeNtf_o* ntf;
};
struct COW_UIModelChummy__GetMultiRelationTypeInfoDesc_c__AnonStoreyC_StaticFields {
};
struct COW_UIModelChummy__GetMultiRelationTypeInfoDesc_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__GetMultiRelationTypeInfoDesc_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__GetMultiRelationTypeInfoDesc_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__GetMultiRelationTypeInfoDesc_c__AnonStoreyC_VTable vtable;
};
struct COW_UIModelChummy__GetMultiRelationTypeInfoDesc_c__AnonStoreyC_o {
	COW_UIModelChummy__GetMultiRelationTypeInfoDesc_c__AnonStoreyC_c *klass;
	void *monitor;
	int32_t type;
};
struct COW_UIModelChummy__RemoveRequestFromList_c__AnonStoreyD_StaticFields {
};
struct COW_UIModelChummy__RemoveRequestFromList_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__RemoveRequestFromList_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__RemoveRequestFromList_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__RemoveRequestFromList_c__AnonStoreyD_VTable vtable;
};
struct COW_UIModelChummy__RemoveRequestFromList_c__AnonStoreyD_o {
	COW_UIModelChummy__RemoveRequestFromList_c__AnonStoreyD_c *klass;
	void *monitor;
	uint64_t id;
};
struct COW_UIModelChummy__IsTrainingCampAvatarOpen_c__AnonStoreyE_StaticFields {
};
struct COW_UIModelChummy__IsTrainingCampAvatarOpen_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__IsTrainingCampAvatarOpen_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__IsTrainingCampAvatarOpen_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__IsTrainingCampAvatarOpen_c__AnonStoreyE_VTable vtable;
};
struct COW_UIModelChummy__IsTrainingCampAvatarOpen_c__AnonStoreyE_o {
	COW_UIModelChummy__IsTrainingCampAvatarOpen_c__AnonStoreyE_c *klass;
	void *monitor;
	int32_t multiRelationType;
};
struct COW_UIModelChummy__GetIntimacyAwardDesc_c__AnonStoreyF_StaticFields {
};
struct COW_UIModelChummy__GetIntimacyAwardDesc_c__AnonStoreyF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__GetIntimacyAwardDesc_c__AnonStoreyF_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__GetIntimacyAwardDesc_c__AnonStoreyF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__GetIntimacyAwardDesc_c__AnonStoreyF_VTable vtable;
};
struct COW_UIModelChummy__GetIntimacyAwardDesc_c__AnonStoreyF_o {
	COW_UIModelChummy__GetIntimacyAwardDesc_c__AnonStoreyF_c *klass;
	void *monitor;
	uint32_t intimacyRank;
	int32_t relationType;
	int32_t role;
};
struct COW_UIModelChummy__GetBreakUpCountDown_c__AnonStorey10_StaticFields {
};
struct COW_UIModelChummy__GetBreakUpCountDown_c__AnonStorey10_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__GetBreakUpCountDown_c__AnonStorey10_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__GetBreakUpCountDown_c__AnonStorey10_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__GetBreakUpCountDown_c__AnonStorey10_VTable vtable;
};
struct COW_UIModelChummy__GetBreakUpCountDown_c__AnonStorey10_o {
	COW_UIModelChummy__GetBreakUpCountDown_c__AnonStorey10_c *klass;
	void *monitor;
	int32_t relationType;
};
struct COW_UIModelChummy__GetRejectCountDown_c__AnonStorey11_StaticFields {
};
struct COW_UIModelChummy__GetRejectCountDown_c__AnonStorey11_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__GetRejectCountDown_c__AnonStorey11_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__GetRejectCountDown_c__AnonStorey11_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__GetRejectCountDown_c__AnonStorey11_VTable vtable;
};
struct COW_UIModelChummy__GetRejectCountDown_c__AnonStorey11_o {
	COW_UIModelChummy__GetRejectCountDown_c__AnonStorey11_c *klass;
	void *monitor;
	int32_t relationType;
};
struct COW_UIModelChummy__GetRelationDisableTime_c__AnonStorey12_StaticFields {
};
struct COW_UIModelChummy__GetRelationDisableTime_c__AnonStorey12_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__GetRelationDisableTime_c__AnonStorey12_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__GetRelationDisableTime_c__AnonStorey12_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__GetRelationDisableTime_c__AnonStorey12_VTable vtable;
};
struct COW_UIModelChummy__GetRelationDisableTime_c__AnonStorey12_o {
	COW_UIModelChummy__GetRelationDisableTime_c__AnonStorey12_c *klass;
	void *monitor;
	int32_t relationType;
};
struct COW_UIModelChummy__IfAvatarOpen_c__AnonStorey13_StaticFields {
};
struct COW_UIModelChummy__IfAvatarOpen_c__AnonStorey13_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__IfAvatarOpen_c__AnonStorey13_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__IfAvatarOpen_c__AnonStorey13_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__IfAvatarOpen_c__AnonStorey13_VTable vtable;
};
struct COW_UIModelChummy__IfAvatarOpen_c__AnonStorey13_o {
	COW_UIModelChummy__IfAvatarOpen_c__AnonStorey13_c *klass;
	void *monitor;
	int32_t relationType;
};
struct COW_UIModelChummy__GetStudentNameById_c__AnonStorey14_StaticFields {
};
struct COW_UIModelChummy__GetStudentNameById_c__AnonStorey14_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__GetStudentNameById_c__AnonStorey14_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__GetStudentNameById_c__AnonStorey14_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__GetStudentNameById_c__AnonStorey14_VTable vtable;
};
struct COW_UIModelChummy__GetStudentNameById_c__AnonStorey14_o {
	COW_UIModelChummy__GetStudentNameById_c__AnonStorey14_c *klass;
	void *monitor;
	uint64_t id;
};
struct COW_UIModelChummy__GetRankFromMilestone_c__AnonStorey15_StaticFields {
};
struct COW_UIModelChummy__GetRankFromMilestone_c__AnonStorey15_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__GetRankFromMilestone_c__AnonStorey15_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__GetRankFromMilestone_c__AnonStorey15_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__GetRankFromMilestone_c__AnonStorey15_VTable vtable;
};
struct COW_UIModelChummy__GetRankFromMilestone_c__AnonStorey15_o {
	COW_UIModelChummy__GetRankFromMilestone_c__AnonStorey15_c *klass;
	void *monitor;
	uint32_t milestone;
};
struct COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey17_StaticFields {
};
struct COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey17_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey17_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey17_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey17_VTable vtable;
};
struct COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey17_o {
	COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey17_c *klass;
	void *monitor;
	uint32_t milestone;
	COW_UIModelChummy_o* _this;
};
struct COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey16_StaticFields {
};
struct COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey16_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey16_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey16_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey16_VTable vtable;
};
struct COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey16_o {
	COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey16_c *klass;
	void *monitor;
	proto_AccountInfoWithChummyState_o* student;
	COW_UIModelChummy__GetClaimAwardStudentChummyId_c__AnonStorey17_o* __f__ref_23;
};
struct COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey19_StaticFields {
};
struct COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey19_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey19_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey19_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey19_VTable vtable;
};
struct COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey19_o {
	COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey19_c *klass;
	void *monitor;
	uint32_t milestone;
	COW_UIModelChummy_o* _this;
};
struct COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey18_StaticFields {
};
struct COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey18_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey18_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey18_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey18_VTable vtable;
};
struct COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey18_o {
	COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey18_c *klass;
	void *monitor;
	proto_AccountInfoWithChummyState_o* student;
	COW_UIModelChummy__TutorAwardAvailableCount_c__AnonStorey19_o* __f__ref_25;
};
struct COW_UIModelChummy__IsStudentAwardClaimed_c__AnonStorey1A_StaticFields {
};
struct COW_UIModelChummy__IsStudentAwardClaimed_c__AnonStorey1A_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__IsStudentAwardClaimed_c__AnonStorey1A_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__IsStudentAwardClaimed_c__AnonStorey1A_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__IsStudentAwardClaimed_c__AnonStorey1A_VTable vtable;
};
struct COW_UIModelChummy__IsStudentAwardClaimed_c__AnonStorey1A_o {
	COW_UIModelChummy__IsStudentAwardClaimed_c__AnonStorey1A_c *klass;
	void *monitor;
	uint32_t milestone;
	COW_UIModelChummy_o* _this;
};
struct COW_UIModelChummy__IsRevokeDismissAvailable_c__AnonStorey1B_StaticFields {
};
struct COW_UIModelChummy__IsRevokeDismissAvailable_c__AnonStorey1B_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelChummy__IsRevokeDismissAvailable_c__AnonStorey1B_c {
	Il2CppClass_1 _1;
	COW_UIModelChummy__IsRevokeDismissAvailable_c__AnonStorey1B_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelChummy__IsRevokeDismissAvailable_c__AnonStorey1B_VTable vtable;
};
struct COW_UIModelChummy__IsRevokeDismissAvailable_c__AnonStorey1B_o {
	COW_UIModelChummy__IsRevokeDismissAvailable_c__AnonStorey1B_c *klass;
	void *monitor;
	uint64_t id;
};
struct COW_ClanBadgeItemInfo_StaticFields {
};
struct COW_ClanBadgeItemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ClanBadgeItemInfo_c {
	Il2CppClass_1 _1;
	COW_ClanBadgeItemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanBadgeItemInfo_VTable vtable;
};
struct COW_ClanBadgeItemInfo_o {
	COW_ClanBadgeItemInfo_c *klass;
	void *monitor;
	uint32_t IsDefault;
	uint32_t UnLockCdt;
	uint32_t BadgeID;
	uint32_t UnlockCdtValue;
	int32_t BadgeType;
	System_String_o* BadgeName;
	System_String_o* BadgeGetWay;
	System_String_o* SpriteName;
	System_String_o* IsShow;
	uint64_t expire_time;
};
struct COW_UIModelClan_StaticFields {
	uint32_t INVALUED_CLANID;
	uint32_t DEFAULT_CLAN_BADGE_ID;
	int32_t CLAN_ACTIVE_MEMBER_THRESHOLD;
	uint32_t MAX_CLAN_WAR_MEMBER_CNT;
	uint64_t LEAVE_JOIN_CLAN_WAR_INTERVAL;
	float CLAN_WAR_LOBBY_NOTICE_CD;
	uint64_t CLAN_WAR_INVITE_INTERVAL;
	uint64_t CLAN_WAR_TRANSFER_INTERVAL;
	uint64_t CLAN_WAR_KICK_INTERVAL;
	uint64_t CLAN_LUCKY_BAG_NOTICE_CD;
	System_Predicate_ClanMember__o* __f__am_cache0;
	System_Comparison_ClanBadgeItemInfo__o* __f__am_cache1;
	System_Action_HttpErrorCodek__object__o* __f__am_cache2;
	System_Func_PresenceInfo__ulong__o* __f__am_cache3;
	System_Func_ClanMember__bool__o* __f__am_cache4;
	System_Predicate_ClanMember__o* __f__am_cache5;
	System_Predicate_ClanMember__o* __f__am_cache6;
	System_Comparison_LuckyBagDraw__o* __f__am_cache7;
	System_Comparison_ClanLuckyBag__o* __f__am_cache8;
	System_Comparison_ClanLuckyBag__o* __f__am_cache9;
};
struct COW_UIModelClan_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelClan_c {
	Il2CppClass_1 _1;
	COW_UIModelClan_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan_VTable vtable;
};
struct COW_UIModelClan_o {
	COW_UIModelClan_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	COW_ClanInfo_o* m_MyClanInfo;
	System_Collections_Generic_List_ClanMember__o* m_ClanMemberList;
	System_Collections_Generic_List_ClanMember__o* m_OnlineClanMemberList;
	System_Collections_Generic_List_ClanInfo__o* m_ClanList;
	System_Collections_Generic_List_BaseProfileInfo__o* m_ClanApplicationList;
	int32_t m_MyClanRole;
	System_Collections_Generic_Dictionary_ulong__bool__o* m_ClanApplyStatus;
	System_Collections_Generic_List_ulong__o* m_PlayerIdsInvitedToClan;
	System_Collections_Generic_List_ClanSignInRewardItem__o* m_SignInRewardItems;
	System_Collections_Generic_List_ClanSignInRewardItem__o* m_NextLevelSignInRewardItems;
	System_Collections_Generic_List_ClanLuckyBag__o* m_ClanLuckyBagsList;
	System_Collections_Generic_List_LuckyBagDraw__o* m_LuckyBagDrawList;
	System_Collections_Generic_List_ClanLuckyBag__o* m_ClanBigLuckyBagsList;
	System_Collections_Generic_List_LuckyBagDraw__o* m_BigLuckyBagDrawList;
	System_Collections_Generic_List_ClanLuckyBag__o* m_CurrentClanBigLuckyBagAvailableList;
	System_Collections_Generic_Dictionary_ulong__PresenceInfo__o* m_CachePresence;
	System_Collections_Generic_List_ClanBadgeItemInfo__o* m_ClanTotalBadgeItemList;
	System_Collections_Generic_Dictionary_uint__ClanBadgeItemInfo__o* m_ClanTotalBadgeItemDic;
	uint32_t create_gold_cost;
	uint32_t create_diamond_cost;
	int32_t ClanJoinState;
	int32_t QuitReason;
	bool ActivenessPopUpShowed;
	bool m_HasInvitationToShow;
	tcp_InviteToClanReq_o* m_Inivtation;
	bool m_HasRequestClanLuckyBagInfo;
	float m_LastRequestRefreshLuckyBagInfoTime;
	System_Collections_Generic_List_ClanNews__o* m_MyClanNews;
	bool m_HasReadApplyDeputyCaptainRedDot;
	System_String_o* ClanChanelSecret;
	uint64_t m_ClanGroupRecruitLastSendTime;
	bool m_CanApplyDeputyCaptain;
	System_Collections_Generic_Dictionary_uint__string__o* newsTypeDict;
	int32_t m_CurrentDayWhenReceivedData;
	int32_t m_CurrentDayWhenSignin;
	bool m_HasGetCurrentSigninDataSinceLogin;
	bool m_HasGetNextSigninDataSinceLogin;
	bool _HasGetMembersSinceLogin_k__BackingField;
	bool m_HasActivityTriggerSinceLogin;
	System_Collections_Generic_List_ulong__o* m_InRequestListBagID;
	bool m_InRequestCliamAllLuckyBag;
	uint64_t m_FilterEndTimeStamp;
	bool AutoShowedLuckyBag;
	int32_t m_NewLuckyBagCnt;
	System_Collections_Generic_List_ClanMember__o* m_SelfTopClanMemberList;
	uint32_t _ClanTotalBigLuckyBagPoints_k__BackingField;
	uint32_t m_BatchDrawLuckyBagMaxCounts;
	bool m_ReachBatchDrawLuckyBagMaxCounts;
	uint32_t _MyLuckyBagPoints_k__BackingField;
	uint32_t m_NextLuckyBagLevel;
	uint32_t _MaxBigLuckyBagLevel_k__BackingField;
	uint32_t _BigLuckyBagCountToClaim_k__BackingField;
	bool _ReachSmallLuckBagDrewCountToday_k__BackingField;
	int64_t _CountDownToThisCycle_k__BackingField;
	System_Collections_Generic_Dictionary_string__string__o* m_ErrorMsgDic;
	System_Collections_Generic_Dictionary_uint__ClanLuckyBagInfoDesc__o* m_DictClanBigLuckyBagInfo;
	bool m_IsInClanNavigation;
	bool m_IsDuringReadyStatus;
	uint64_t m_NewMemberId;
	bool m_ShouldSingleRewardTagVfxShow;
};
struct COW_UIModelClan__GetClanTotalBadgeInfoList_c__AnonStorey0_StaticFields {
};
struct COW_UIModelClan__GetClanTotalBadgeInfoList_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__GetClanTotalBadgeInfoList_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__GetClanTotalBadgeInfoList_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__GetClanTotalBadgeInfoList_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelClan__GetClanTotalBadgeInfoList_c__AnonStorey0_o {
	COW_UIModelClan__GetClanTotalBadgeInfoList_c__AnonStorey0_c *klass;
	void *monitor;
	proto_UnlockedClanBadgeInfo_o* unlockBadge;
};
struct COW_UIModelClan__RequestClanInfo_c__AnonStorey2_StaticFields {
};
struct COW_UIModelClan__RequestClanInfo_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__RequestClanInfo_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__RequestClanInfo_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__RequestClanInfo_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelClan__RequestClanInfo_c__AnonStorey2_o {
	COW_UIModelClan__RequestClanInfo_c__AnonStorey2_c *klass;
	void *monitor;
	System_Action_o* suc;
	COW_UIModelClan_o* _this;
};
struct COW_UIModelClan__RequestApplyForJoinClan_c__AnonStorey3_StaticFields {
};
struct COW_UIModelClan__RequestApplyForJoinClan_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__RequestApplyForJoinClan_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__RequestApplyForJoinClan_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__RequestApplyForJoinClan_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelClan__RequestApplyForJoinClan_c__AnonStorey3_o {
	COW_UIModelClan__RequestApplyForJoinClan_c__AnonStorey3_c *klass;
	void *monitor;
	uint64_t clanid;
	COW_UIModelClan_o* _this;
};
struct COW_UIModelClan__RequestCreateClan_c__AnonStorey4_StaticFields {
};
struct COW_UIModelClan__RequestCreateClan_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__RequestCreateClan_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__RequestCreateClan_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__RequestCreateClan_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelClan__RequestCreateClan_c__AnonStorey4_o {
	COW_UIModelClan__RequestCreateClan_c__AnonStorey4_c *klass;
	void *monitor;
	bool sendRecruitToWorld;
	System_String_o* name;
	System_String_o* slogan;
	uint32_t entry_type;
	uint32_t entry_level;
	uint32_t entry_rank;
	uint32_t entry_csrank;
	COW_UIModelClan_o* _this;
};
struct COW_UIModelClan__OperateClan_c__AnonStorey5_StaticFields {
};
struct COW_UIModelClan__OperateClan_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__OperateClan_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__OperateClan_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__OperateClan_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelClan__OperateClan_c__AnonStorey5_o {
	COW_UIModelClan__OperateClan_c__AnonStorey5_c *klass;
	void *monitor;
	uint64_t playerid;
	int32_t operate;
	COW_UIModelClan_o* _this;
};
struct COW_UIModelClan__OperateClan_c__AnonStorey6_StaticFields {
};
struct COW_UIModelClan__OperateClan_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__OperateClan_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__OperateClan_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__OperateClan_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelClan__OperateClan_c__AnonStorey6_o {
	COW_UIModelClan__OperateClan_c__AnonStorey6_c *klass;
	void *monitor;
	proto_CSChangeMemberTypeReq_o* req;
	COW_UIModelClan__OperateClan_c__AnonStorey5_o* __f__ref_5;
};
struct COW_UIModelClan__RequestMemberList_c__AnonStorey7_StaticFields {
};
struct COW_UIModelClan__RequestMemberList_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__RequestMemberList_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__RequestMemberList_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__RequestMemberList_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelClan__RequestMemberList_c__AnonStorey7_o {
	COW_UIModelClan__RequestMemberList_c__AnonStorey7_c *klass;
	void *monitor;
	bool refreshPresent;
	bool forcePresence;
	System_Object_array* inviteData;
	COW_UIModelClan_o* _this;
};
struct COW_UIModelClan__ModifyClanInfo_c__AnonStorey8_StaticFields {
};
struct COW_UIModelClan__ModifyClanInfo_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__ModifyClanInfo_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__ModifyClanInfo_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__ModifyClanInfo_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelClan__ModifyClanInfo_c__AnonStorey8_o {
	COW_UIModelClan__ModifyClanInfo_c__AnonStorey8_c *klass;
	void *monitor;
	System_String_o* announcement;
	System_String_o* slogan;
	uint32_t entryType;
	uint32_t areaId;
	uint32_t playStyle;
	uint32_t entry_level;
	uint32_t entry_rank;
	uint32_t entry_cs_rank;
	COW_UIModelClan_o* _this;
};
struct COW_UIModelClan__ModifyClanInfo_c__AnonStorey9_StaticFields {
};
struct COW_UIModelClan__ModifyClanInfo_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__ModifyClanInfo_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__ModifyClanInfo_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__ModifyClanInfo_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelClan__ModifyClanInfo_c__AnonStorey9_o {
	COW_UIModelClan__ModifyClanInfo_c__AnonStorey9_c *klass;
	void *monitor;
	uint32_t clan_badge_ID;
	bool CloseWindow;
	COW_UIModelClan_o* _this;
};
struct COW_UIModelClan__ModifyClanName_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelClan__ModifyClanName_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__ModifyClanName_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__ModifyClanName_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__ModifyClanName_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelClan__ModifyClanName_c__AnonStoreyA_o {
	COW_UIModelClan__ModifyClanName_c__AnonStoreyA_c *klass;
	void *monitor;
	System_String_o* name;
	COW_UIModelClan_o* _this;
};
struct COW_UIModelClan__ProcessClanApplication_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelClan__ProcessClanApplication_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__ProcessClanApplication_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__ProcessClanApplication_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__ProcessClanApplication_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelClan__ProcessClanApplication_c__AnonStoreyB_o {
	COW_UIModelClan__ProcessClanApplication_c__AnonStoreyB_c *klass;
	void *monitor;
	uint64_t playerid;
	bool isAccept;
	COW_UIModelClan_o* _this;
};
struct COW_UIModelClan__ProcessClanInvitation_c__AnonStoreyC_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_UIModelClan__ProcessClanInvitation_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__ProcessClanInvitation_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__ProcessClanInvitation_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__ProcessClanInvitation_c__AnonStoreyC_VTable vtable;
};
struct COW_UIModelClan__ProcessClanInvitation_c__AnonStoreyC_o {
	COW_UIModelClan__ProcessClanInvitation_c__AnonStoreyC_c *klass;
	void *monitor;
	bool fromWorldChannel;
	uint64_t clanid;
	bool isClanWarRecruit;
	COW_UIModelClan_o* _this;
};
struct COW_UIModelClan__ExitClan_c__AnonStoreyD_StaticFields {
};
struct COW_UIModelClan__ExitClan_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__ExitClan_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__ExitClan_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__ExitClan_c__AnonStoreyD_VTable vtable;
};
struct COW_UIModelClan__ExitClan_c__AnonStoreyD_o {
	COW_UIModelClan__ExitClan_c__AnonStoreyD_c *klass;
	void *monitor;
	System_Action_o* suc;
	COW_UIModelClan_o* _this;
};
struct COW_UIModelClan__HasSignInToday_c__AnonStoreyE_StaticFields {
};
struct COW_UIModelClan__HasSignInToday_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__HasSignInToday_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__HasSignInToday_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__HasSignInToday_c__AnonStoreyE_VTable vtable;
};
struct COW_UIModelClan__HasSignInToday_c__AnonStoreyE_o {
	COW_UIModelClan__HasSignInToday_c__AnonStoreyE_c *klass;
	void *monitor;
	uint32_t originDay;
};
struct COW_UIModelClan__SigninClaimed_c__AnonStoreyF_StaticFields {
};
struct COW_UIModelClan__SigninClaimed_c__AnonStoreyF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__SigninClaimed_c__AnonStoreyF_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__SigninClaimed_c__AnonStoreyF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__SigninClaimed_c__AnonStoreyF_VTable vtable;
};
struct COW_UIModelClan__SigninClaimed_c__AnonStoreyF_o {
	COW_UIModelClan__SigninClaimed_c__AnonStoreyF_c *klass;
	void *monitor;
	uint32_t originDay;
};
struct COW_UIModelClan__SinginClaim_c__AnonStorey10_StaticFields {
};
struct COW_UIModelClan__SinginClaim_c__AnonStorey10_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__SinginClaim_c__AnonStorey10_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__SinginClaim_c__AnonStorey10_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__SinginClaim_c__AnonStorey10_VTable vtable;
};
struct COW_UIModelClan__SinginClaim_c__AnonStorey10_o {
	COW_UIModelClan__SinginClaim_c__AnonStorey10_c *klass;
	void *monitor;
	int32_t day;
	COW_UIModelClan_o* _this;
};
struct COW_UIModelClan__RequestClanLuckyBagsInfo_c__AnonStorey11_StaticFields {
};
struct COW_UIModelClan__RequestClanLuckyBagsInfo_c__AnonStorey11_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__RequestClanLuckyBagsInfo_c__AnonStorey11_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__RequestClanLuckyBagsInfo_c__AnonStorey11_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__RequestClanLuckyBagsInfo_c__AnonStorey11_VTable vtable;
};
struct COW_UIModelClan__RequestClanLuckyBagsInfo_c__AnonStorey11_o {
	COW_UIModelClan__RequestClanLuckyBagsInfo_c__AnonStorey11_c *klass;
	void *monitor;
	bool isRefreshRequest;
	COW_UIModelClan_o* _this;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12_VTable vtable;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12_o {
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12_c *klass;
	void *monitor;
	bool needResend;
	System_Collections_Generic_List_ulong__o* alreadyDisposeExistLuckyBag;
	System_Collections_Generic_List_ulong__o* alreadyDisposeSuccessLuckyBag;
	int32_t originSuccessLuckyBag;
	COW_UIModelClan_o* _this;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey13_StaticFields {
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey13_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey13_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey13_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey13_VTable vtable;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey13_o {
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey13_c *klass;
	void *monitor;
	System_Collections_Generic_List_DrawClanLuckyBagResultInfo__o* luckyBagResultInfoList;
	bool updateScoreProgressImmediately;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey18_StaticFields {
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey18_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey18_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey18_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey18_VTable vtable;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey18_o {
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey18_c *klass;
	void *monitor;
	proto_CSBatchDrawClanLuckyBagRes_o* data;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12_o* __f__ref_18;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey16_StaticFields {
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey16_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey16_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey16_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey16_VTable vtable;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey16_o {
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey16_c *klass;
	void *monitor;
	System_Collections_Generic_List_ulong__o* curDisposeSuccessLuckyBag;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12_o* __f__ref_18;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey13_o* __f__ref_19;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey18_o* __f__ref_24;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey14_StaticFields {
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey14_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey14_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey14_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey14_VTable vtable;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey14_o {
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey14_c *klass;
	void *monitor;
	int32_t i;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12_o* __f__ref_18;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey15_StaticFields {
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey15_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey15_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey15_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey15_VTable vtable;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey15_o {
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey15_c *klass;
	void *monitor;
	int32_t j;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12_o* __f__ref_18;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey13_o* __f__ref_19;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey14_o* __f__ref_20;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey17_StaticFields {
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey17_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey17_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey17_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey17_VTable vtable;
};
struct COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey17_o {
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey17_c *klass;
	void *monitor;
	int32_t i;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12_o* __f__ref_18;
	COW_UIModelClan__RequestDrawAllClanLuckyBag_c__AnonStorey12__RequestDrawAllClanLuckyBag_c__AnonStorey16_o* __f__ref_22;
};
struct COW_UIModelClan__RequestDrawClanLuckyBag_c__AnonStorey19_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelClan__RequestDrawClanLuckyBag_c__AnonStorey19_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__RequestDrawClanLuckyBag_c__AnonStorey19_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__RequestDrawClanLuckyBag_c__AnonStorey19_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__RequestDrawClanLuckyBag_c__AnonStorey19_VTable vtable;
};
struct COW_UIModelClan__RequestDrawClanLuckyBag_c__AnonStorey19_o {
	COW_UIModelClan__RequestDrawClanLuckyBag_c__AnonStorey19_c *klass;
	void *monitor;
	uint64_t bag_id;
	proto_ClanLuckyBag_o* luckyBag;
	COW_UIModelClan_o* _this;
};
struct COW_UIModelClan__IsDrawedLuckyBag_c__AnonStorey1A_StaticFields {
};
struct COW_UIModelClan__IsDrawedLuckyBag_c__AnonStorey1A_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__IsDrawedLuckyBag_c__AnonStorey1A_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__IsDrawedLuckyBag_c__AnonStorey1A_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__IsDrawedLuckyBag_c__AnonStorey1A_VTable vtable;
};
struct COW_UIModelClan__IsDrawedLuckyBag_c__AnonStorey1A_o {
	COW_UIModelClan__IsDrawedLuckyBag_c__AnonStorey1A_c *klass;
	void *monitor;
	uint64_t bag_id;
};
struct COW_UIModelClan__GetNewsStringFromNewsType_c__AnonStorey1B_StaticFields {
};
struct COW_UIModelClan__GetNewsStringFromNewsType_c__AnonStorey1B_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__GetNewsStringFromNewsType_c__AnonStorey1B_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__GetNewsStringFromNewsType_c__AnonStorey1B_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__GetNewsStringFromNewsType_c__AnonStorey1B_VTable vtable;
};
struct COW_UIModelClan__GetNewsStringFromNewsType_c__AnonStorey1B_o {
	COW_UIModelClan__GetNewsStringFromNewsType_c__AnonStorey1B_c *klass;
	void *monitor;
	uint64_t accountId;
};
struct COW_UIModelClan__FindClanMemberByID_c__AnonStorey1C_StaticFields {
};
struct COW_UIModelClan__FindClanMemberByID_c__AnonStorey1C_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__FindClanMemberByID_c__AnonStorey1C_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__FindClanMemberByID_c__AnonStorey1C_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__FindClanMemberByID_c__AnonStorey1C_VTable vtable;
};
struct COW_UIModelClan__FindClanMemberByID_c__AnonStorey1C_o {
	COW_UIModelClan__FindClanMemberByID_c__AnonStorey1C_c *klass;
	void *monitor;
	uint64_t accountID;
};
struct COW_UIModelClan__GetBigLuckyBagByLevel_c__AnonStorey1D_StaticFields {
};
struct COW_UIModelClan__GetBigLuckyBagByLevel_c__AnonStorey1D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__GetBigLuckyBagByLevel_c__AnonStorey1D_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__GetBigLuckyBagByLevel_c__AnonStorey1D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__GetBigLuckyBagByLevel_c__AnonStorey1D_VTable vtable;
};
struct COW_UIModelClan__GetBigLuckyBagByLevel_c__AnonStorey1D_o {
	COW_UIModelClan__GetBigLuckyBagByLevel_c__AnonStorey1D_c *klass;
	void *monitor;
	uint32_t level;
};
struct COW_UIModelClan__RequestExchangeClanBadge_c__AnonStorey1_StaticFields {
};
struct COW_UIModelClan__RequestExchangeClanBadge_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClan__RequestExchangeClanBadge_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelClan__RequestExchangeClanBadge_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClan__RequestExchangeClanBadge_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelClan__RequestExchangeClanBadge_c__AnonStorey1_o {
	COW_UIModelClan__RequestExchangeClanBadge_c__AnonStorey1_c *klass;
	void *monitor;
	proto_CSExchangeClanBadgeRes_o* data;
};
struct COW_ClanInfo_StaticFields {
};
struct COW_ClanInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ClanInfo_c {
	Il2CppClass_1 _1;
	COW_ClanInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanInfo_VTable vtable;
};
struct COW_ClanInfo_o {
	COW_ClanInfo_c *klass;
	void *monitor;
	uint64_t m_ClanID;
	System_String_o* m_ClanName;
	uint32_t m_ClanLevel;
	uint32_t m_ClanMemberNum;
	uint32_t m_ClanScale;
	uint32_t m_ExtendTimes;
	System_String_o* m_ClanSlogan;
	System_String_o* m_ClanRegion;
	uint32_t m_LimitLevel;
	uint32_t m_LimitRank;
	uint32_t m_LimitCSRank;
	System_String_o* m_CaptainName;
	System_String_o* m_ClanAnnouncement;
	uint64_t m_CreateDate;
	uint64_t CaptainID;
	System_UInt64_array* ViceCaptainID;
	uint32_t m_HonorPoint;
	uint32_t m_EntryType;
	uint32_t m_RacePoint;
	uint64_t m_ClaimRPAwardAt;
	uint32_t m_AreaID;
	uint32_t m_PlayStyle;
	uint64_t m_DeputyCaptainID;
	uint32_t m_ClanBadgeID;
	System_Collections_Generic_List_UnlockedClanBadgeInfo__o* m_UnlockClanBadgeInfo;
};
struct COW_ClanMember_StaticFields {
};
struct COW_ClanMember_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct COW_ClanMember_c {
	Il2CppClass_1 _1;
	COW_ClanMember_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanMember_VTable vtable;
};
struct COW_ClanMember_o {
	COW_ClanMember_c *klass;
	void *monitor;
	COW_BaseProfileInfo_o* m_AccountInfo;
	int32_t m_Role;
	int32_t m_Status;
	uint32_t m_HonorPoint;
	uint32_t m_RacePoint;
	uint64_t m_LastGainRPAt;
	uint64_t m_JoinAt;
};
struct COW_ClanMember__CompareTo_c__AnonStorey0_StaticFields {
};
struct COW_ClanMember__CompareTo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ClanMember__CompareTo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_ClanMember__CompareTo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanMember__CompareTo_c__AnonStorey0_VTable vtable;
};
struct COW_ClanMember__CompareTo_c__AnonStorey0_o {
	COW_ClanMember__CompareTo_c__AnonStorey0_c *klass;
	void *monitor;
	COW_ClanMember_o* other;
	COW_ClanMember_o* _this;
};
struct COW_ClanLuckyBagData_StaticFields {
};
struct COW_ClanLuckyBagData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ClanLuckyBagData_c {
	Il2CppClass_1 _1;
	COW_ClanLuckyBagData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClanLuckyBagData_VTable vtable;
};
struct COW_ClanLuckyBagData_o {
	COW_ClanLuckyBagData_c *klass;
	void *monitor;
	uint32_t Level;
	uint32_t BigLuckyBag_Points;
};
struct COW_UIModelClanRace_StaticFields {
};
struct COW_UIModelClanRace_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelClanRace_c {
	Il2CppClass_1 _1;
	COW_UIModelClanRace_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClanRace_VTable vtable;
};
struct COW_UIModelClanRace_o {
	COW_UIModelClanRace_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool m_HasCalculateExInfo;
	bool _m_HasShowLobbyIconAnimSinceLogin_k__BackingField;
	bool _m_HasGetClanRaceInfoSinceLogin_k__BackingField;
	proto_CSGetClanRaceInfoRes_o* _m_ClanRaceInfo_k__BackingField;
	WaitingResponseHandler_o* m_WaitingHandler;
};
struct COW_UIModelClanRace__RequestClanInfo_c__AnonStorey0_StaticFields {
};
struct COW_UIModelClanRace__RequestClanInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClanRace__RequestClanInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelClanRace__RequestClanInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClanRace__RequestClanInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelClanRace__RequestClanInfo_c__AnonStorey0_o {
	COW_UIModelClanRace__RequestClanInfo_c__AnonStorey0_c *klass;
	void *monitor;
	System_Action_o* onFinish;
	COW_UIModelClanRace_o* _this;
};
struct COW_UIModelClanRace__HasClaimIndividualItem_c__AnonStorey1_StaticFields {
};
struct COW_UIModelClanRace__HasClaimIndividualItem_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClanRace__HasClaimIndividualItem_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelClanRace__HasClaimIndividualItem_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClanRace__HasClaimIndividualItem_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelClanRace__HasClaimIndividualItem_c__AnonStorey1_o {
	COW_UIModelClanRace__HasClaimIndividualItem_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t stage;
};
struct COW_UIModelClanRace__ExchangeAwardWithRP_c__AnonStorey2_StaticFields {
};
struct COW_UIModelClanRace__ExchangeAwardWithRP_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelClanRace__ExchangeAwardWithRP_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelClanRace__ExchangeAwardWithRP_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelClanRace__ExchangeAwardWithRP_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelClanRace__ExchangeAwardWithRP_c__AnonStorey2_o {
	COW_UIModelClanRace__ExchangeAwardWithRP_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t stage;
	COW_UIModelClanRace_o* _this;
};
struct COW_UIModelCloseFriendSharedSkill_StaticFields {
};
struct COW_UIModelCloseFriendSharedSkill_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
	VirtualInvokeData _14_OnDataChanged;
	VirtualInvokeData _15_GetInterestedPropID;
};
struct COW_UIModelCloseFriendSharedSkill_c {
	Il2CppClass_1 _1;
	COW_UIModelCloseFriendSharedSkill_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCloseFriendSharedSkill_VTable vtable;
};
struct COW_UIModelCloseFriendSharedSkill_o {
	COW_UIModelCloseFriendSharedSkill_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Action_HttpErrorCodek__object__o* m_ResponseDelegate;
	System_Collections_Generic_HashSet_uint__o* m_SharedSkills;
	uint64_t m_LastRequestTimeStamp;
	bool m_FeatureSwitch;
	System_Nullable_UIModelCloseFriendSharedSkill_RequestParams__o m_RequestParamsCache;
};
struct COW_BannerBaseInfo_StaticFields {
};
struct COW_BannerBaseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_GetCurrentId;
	VirtualInvokeData _6_CompareTo;
};
struct COW_BannerBaseInfo_c {
	Il2CppClass_1 _1;
	COW_BannerBaseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BannerBaseInfo_VTable vtable;
};
struct COW_BannerBaseInfo_o {
	COW_BannerBaseInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t sort_id;
	bool is_default;
	bool is_owned;
	proto_Item_o* item;
	COW_CSSharedItemData_o* item_data;
	bool is_withEffect;
	uint32_t banner_id;
	COW_BannerData_o* banner_data;
	proto_Item_o* banner_item;
};
struct COW_HeadPicBaseInfo_StaticFields {
};
struct COW_HeadPicBaseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_GetCurrentId;
	VirtualInvokeData _6_CompareTo;
};
struct COW_HeadPicBaseInfo_c {
	Il2CppClass_1 _1;
	COW_HeadPicBaseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_HeadPicBaseInfo_VTable vtable;
};
struct COW_HeadPicBaseInfo_o {
	COW_HeadPicBaseInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t sort_id;
	bool is_default;
	bool is_owned;
	proto_Item_o* item;
	COW_CSSharedItemData_o* item_data;
	bool is_withEffect;
	uint32_t headpic_id;
	COW_HeadPicData_o* headpic_data;
	proto_Item_o* headpic_item;
};
struct COW_CollectionBaseInfo_StaticFields {
};
struct COW_CollectionBaseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_GetCurrentId;
};
struct COW_CollectionBaseInfo_c {
	Il2CppClass_1 _1;
	COW_CollectionBaseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CollectionBaseInfo_VTable vtable;
};
struct COW_CollectionBaseInfo_o {
	COW_CollectionBaseInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t sort_id;
	bool is_default;
	bool is_owned;
	proto_Item_o* item;
	COW_CSSharedItemData_o* item_data;
	bool is_withEffect;
};
struct COW_LootBoxBaseInfo_StaticFields {
};
struct COW_LootBoxBaseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_GetCurrentId;
	VirtualInvokeData _6_CompareTo;
};
struct COW_LootBoxBaseInfo_c {
	Il2CppClass_1 _1;
	COW_LootBoxBaseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LootBoxBaseInfo_VTable vtable;
};
struct COW_LootBoxBaseInfo_o {
	COW_LootBoxBaseInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t sort_id;
	bool is_default;
	bool is_owned;
	proto_Item_o* item;
	COW_CSSharedItemData_o* item_data;
	bool is_withEffect;
	COW_LootBoxData_o* lootbox_data;
};
struct COW_BackPackBaseInfo_StaticFields {
};
struct COW_BackPackBaseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_GetCurrentId;
	VirtualInvokeData _6_CompareTo;
};
struct COW_BackPackBaseInfo_c {
	Il2CppClass_1 _1;
	COW_BackPackBaseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BackPackBaseInfo_VTable vtable;
};
struct COW_BackPackBaseInfo_o {
	COW_BackPackBaseInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t sort_id;
	bool is_default;
	bool is_owned;
	proto_Item_o* item;
	COW_CSSharedItemData_o* item_data;
	bool is_withEffect;
	COW_BackPackData_o* backpack_data;
};
struct COW_ParachuteBaseInfo_StaticFields {
};
struct COW_ParachuteBaseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_GetCurrentId;
	VirtualInvokeData _6_CompareTo;
};
struct COW_ParachuteBaseInfo_c {
	Il2CppClass_1 _1;
	COW_ParachuteBaseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ParachuteBaseInfo_VTable vtable;
};
struct COW_ParachuteBaseInfo_o {
	COW_ParachuteBaseInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t sort_id;
	bool is_default;
	bool is_owned;
	proto_Item_o* item;
	COW_CSSharedItemData_o* item_data;
	bool is_withEffect;
	COW_ParachuteData_o* parachute_data;
};
struct COW_SkyboardBaseInfo_StaticFields {
};
struct COW_SkyboardBaseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_GetCurrentId;
	VirtualInvokeData _6_CompareTo;
};
struct COW_SkyboardBaseInfo_c {
	Il2CppClass_1 _1;
	COW_SkyboardBaseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SkyboardBaseInfo_VTable vtable;
};
struct COW_SkyboardBaseInfo_o {
	COW_SkyboardBaseInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t sort_id;
	bool is_default;
	bool is_owned;
	proto_Item_o* item;
	COW_CSSharedItemData_o* item_data;
	bool is_withEffect;
	COW_SkyboardData_o* skyboard_data;
};
struct COW_FlightBaseInfo_StaticFields {
};
struct COW_FlightBaseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_GetCurrentId;
	VirtualInvokeData _6_CompareTo;
};
struct COW_FlightBaseInfo_c {
	Il2CppClass_1 _1;
	COW_FlightBaseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FlightBaseInfo_VTable vtable;
};
struct COW_FlightBaseInfo_o {
	COW_FlightBaseInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t sort_id;
	bool is_default;
	bool is_owned;
	proto_Item_o* item;
	COW_CSSharedItemData_o* item_data;
	bool is_withEffect;
	COW_FlightData_o* flight_data;
};
struct COW_PinBaseInfo_StaticFields {
};
struct COW_PinBaseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_GetCurrentId;
	VirtualInvokeData _6_CompareTo;
};
struct COW_PinBaseInfo_c {
	Il2CppClass_1 _1;
	COW_PinBaseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PinBaseInfo_VTable vtable;
};
struct COW_PinBaseInfo_o {
	COW_PinBaseInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t sort_id;
	bool is_default;
	bool is_owned;
	proto_Item_o* item;
	COW_CSSharedItemData_o* item_data;
	bool is_withEffect;
	COW_PinData_o* pin_data;
};
struct COW_WeaponSkinBaseInfo_StaticFields {
};
struct COW_WeaponSkinBaseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_GetCurrentId;
	VirtualInvokeData _6_CompareTo;
};
struct COW_WeaponSkinBaseInfo_c {
	Il2CppClass_1 _1;
	COW_WeaponSkinBaseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponSkinBaseInfo_VTable vtable;
};
struct COW_WeaponSkinBaseInfo_o {
	COW_WeaponSkinBaseInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t sort_id;
	bool is_default;
	bool is_owned;
	proto_Item_o* item;
	COW_CSSharedItemData_o* item_data;
	bool is_withEffect;
	COW_WeaponSkinData_o* weapon_skin_data;
	uint32_t weapon_id;
};
struct COW_VehicleSkinBaseInfo_StaticFields {
};
struct COW_VehicleSkinBaseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_GetCurrentId;
	VirtualInvokeData _6_CompareTo;
};
struct COW_VehicleSkinBaseInfo_c {
	Il2CppClass_1 _1;
	COW_VehicleSkinBaseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VehicleSkinBaseInfo_VTable vtable;
};
struct COW_VehicleSkinBaseInfo_o {
	COW_VehicleSkinBaseInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t sort_id;
	bool is_default;
	bool is_owned;
	proto_Item_o* item;
	COW_CSSharedItemData_o* item_data;
	bool is_withEffect;
	COW_VehicleSkinData_o* vehicle_skin_data;
	uint32_t vehicle_id;
};
struct COW_EmoteBaseInfo_StaticFields {
};
struct COW_EmoteBaseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_GetCurrentId;
	VirtualInvokeData _6_CompareTo;
};
struct COW_EmoteBaseInfo_c {
	Il2CppClass_1 _1;
	COW_EmoteBaseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EmoteBaseInfo_VTable vtable;
};
struct COW_EmoteBaseInfo_o {
	COW_EmoteBaseInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t sort_id;
	bool is_default;
	bool is_owned;
	proto_Item_o* item;
	COW_CSSharedItemData_o* item_data;
	bool is_withEffect;
	COW_EmoteData_o* emote_data;
	uint32_t emoteId;
};
struct COW_GroupAnimBaseInfo_StaticFields {
};
struct COW_GroupAnimBaseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_GetCurrentId;
	VirtualInvokeData _6_CompareTo;
};
struct COW_GroupAnimBaseInfo_c {
	Il2CppClass_1 _1;
	COW_GroupAnimBaseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GroupAnimBaseInfo_VTable vtable;
};
struct COW_GroupAnimBaseInfo_o {
	COW_GroupAnimBaseInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t sort_id;
	bool is_default;
	bool is_owned;
	proto_Item_o* item;
	COW_CSSharedItemData_o* item_data;
	bool is_withEffect;
	COW_GroupAnimData_o* group_anim_data;
};
struct COW_TitleInfo_StaticFields {
};
struct COW_TitleInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
	VirtualInvokeData _5_GetCurrentId;
	VirtualInvokeData _6_CompareTo;
};
struct COW_TitleInfo_c {
	Il2CppClass_1 _1;
	COW_TitleInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TitleInfo_VTable vtable;
};
struct COW_TitleInfo_o {
	COW_TitleInfo_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t sort_id;
	bool is_default;
	bool is_owned;
	proto_Item_o* item;
	COW_CSSharedItemData_o* item_data;
	bool is_withEffect;
	COW_TitleData_o* title_data;
};
struct COW_UIModelCollection_StaticFields {
	int32_t MUTLI_SELECT_MAX_LIMIT;
};
struct COW_UIModelCollection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelCollection_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection_VTable vtable;
};
struct COW_UIModelCollection_o {
	COW_UIModelCollection_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	COW_BaseProfileInfo_o* m_MyProfileInfo;
	System_Collections_Generic_List_BannerBaseInfo__o* m_SortedListBannerInfo;
	System_Collections_Generic_List_HeadPicBaseInfo__o* m_SortedListHeadPicInfo;
	System_Collections_Generic_List_TitleInfo__o* m_SortedListTitleInfo;
	System_Collections_Generic_Dictionary_uint__List_WeaponSkinBaseInfo___o* m_SortedListWeaponInfo;
	System_Collections_Generic_Dictionary_uint__List_WeaponSkinBaseInfo___o* m_SortedListOfOwnedWeaponInfo;
	System_Collections_Generic_Dictionary_byte__Dictionary_uint__Item___o* m_DictCollectionInfo;
	System_Collections_Generic_Dictionary_byte__ETipsType__o* CollectionTypeToTipsMap;
	System_Collections_Generic_List_byte__o* m_CollectionTypesList;
	System_Collections_Generic_Dictionary_byte__List_uint___o* m_NewCollectionDict;
	System_Collections_Generic_List_uint__o* m_NewPopMenuTypeList;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_NewPVEWeaponDict;
	System_Collections_Generic_HashSet_uint__o* m_HideCollections;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_DictWeaponTypeToWeaponIdList;
	System_Collections_Generic_List_uint__o* m_AllOwnedWeaponIdList;
	System_Collections_Generic_List_uint__o* m_AllOwnedVehicleIdList;
	uint32_t MvpAnimID;
	bool gotNewEmote;
	bool iceWallSkinDataInit;
	System_Collections_Generic_Dictionary_uint__IceWallSkinData__o* iceWallSkinData;
	System_UInt32_array* RANDOM_SHOW_SINGLE_IDS;
};
struct COW_UIModelCollection__UpdateBannerList_c__AnonStorey0_StaticFields {
};
struct COW_UIModelCollection__UpdateBannerList_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__UpdateBannerList_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__UpdateBannerList_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__UpdateBannerList_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelCollection__UpdateBannerList_c__AnonStorey0_o {
	COW_UIModelCollection__UpdateBannerList_c__AnonStorey0_c *klass;
	void *monitor;
	proto_Item_o* item;
};
struct COW_UIModelCollection__UpdateHeadPicList_c__AnonStorey1_StaticFields {
};
struct COW_UIModelCollection__UpdateHeadPicList_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__UpdateHeadPicList_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__UpdateHeadPicList_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__UpdateHeadPicList_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelCollection__UpdateHeadPicList_c__AnonStorey1_o {
	COW_UIModelCollection__UpdateHeadPicList_c__AnonStorey1_c *klass;
	void *monitor;
	proto_Item_o* item;
};
struct COW_UIModelCollection__UpdateTitleList_c__AnonStorey2_StaticFields {
};
struct COW_UIModelCollection__UpdateTitleList_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__UpdateTitleList_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__UpdateTitleList_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__UpdateTitleList_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelCollection__UpdateTitleList_c__AnonStorey2_o {
	COW_UIModelCollection__UpdateTitleList_c__AnonStorey2_c *klass;
	void *monitor;
	proto_Item_o* item;
};
struct COW_UIModelCollection__FindTitleInfoByTitleId_c__AnonStorey3_StaticFields {
};
struct COW_UIModelCollection__FindTitleInfoByTitleId_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__FindTitleInfoByTitleId_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__FindTitleInfoByTitleId_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__FindTitleInfoByTitleId_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelCollection__FindTitleInfoByTitleId_c__AnonStorey3_o {
	COW_UIModelCollection__FindTitleInfoByTitleId_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t titleId;
};
struct COW_UIModelCollection__RequestChooseBanner_c__AnonStorey4_StaticFields {
};
struct COW_UIModelCollection__RequestChooseBanner_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__RequestChooseBanner_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__RequestChooseBanner_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__RequestChooseBanner_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelCollection__RequestChooseBanner_c__AnonStorey4_o {
	COW_UIModelCollection__RequestChooseBanner_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t bannerId;
	proto_CSChooseBannerReq_o* req;
	COW_UIModelCollection_o* _this;
};
struct COW_UIModelCollection__RequestChoosePin_c__AnonStorey5_StaticFields {
};
struct COW_UIModelCollection__RequestChoosePin_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__RequestChoosePin_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__RequestChoosePin_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__RequestChoosePin_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelCollection__RequestChoosePin_c__AnonStorey5_o {
	COW_UIModelCollection__RequestChoosePin_c__AnonStorey5_c *klass;
	void *monitor;
	proto_CSChoosePinReq_o* req;
	COW_UIModelCollection_o* _this;
};
struct COW_UIModelCollection__RequestChooseTitle_c__AnonStorey6_StaticFields {
};
struct COW_UIModelCollection__RequestChooseTitle_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__RequestChooseTitle_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__RequestChooseTitle_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__RequestChooseTitle_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelCollection__RequestChooseTitle_c__AnonStorey6_o {
	COW_UIModelCollection__RequestChooseTitle_c__AnonStorey6_c *klass;
	void *monitor;
	uint32_t title;
	COW_UIModelCollection_o* _this;
};
struct COW_UIModelCollection__RequestChooseHeadPic_c__AnonStorey7_StaticFields {
};
struct COW_UIModelCollection__RequestChooseHeadPic_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__RequestChooseHeadPic_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__RequestChooseHeadPic_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__RequestChooseHeadPic_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelCollection__RequestChooseHeadPic_c__AnonStorey7_o {
	COW_UIModelCollection__RequestChooseHeadPic_c__AnonStorey7_c *klass;
	void *monitor;
	uint32_t headpic;
	proto_CSChooseHeadPicReq_o* req;
	COW_UIModelCollection_o* _this;
};
struct COW_UIModelCollection__RequestChooseExternalIcon_c__AnonStorey8_StaticFields {
};
struct COW_UIModelCollection__RequestChooseExternalIcon_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__RequestChooseExternalIcon_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__RequestChooseExternalIcon_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__RequestChooseExternalIcon_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelCollection__RequestChooseExternalIcon_c__AnonStorey8_o {
	COW_UIModelCollection__RequestChooseExternalIcon_c__AnonStorey8_c *klass;
	void *monitor;
	int32_t externalIconStatus;
	COW_UIModelCollection_o* _this;
};
struct COW_UIModelCollection__RequestChooseEmote_c__AnonStorey9_StaticFields {
};
struct COW_UIModelCollection__RequestChooseEmote_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__RequestChooseEmote_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__RequestChooseEmote_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__RequestChooseEmote_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelCollection__RequestChooseEmote_c__AnonStorey9_o {
	COW_UIModelCollection__RequestChooseEmote_c__AnonStorey9_c *klass;
	void *monitor;
	System_Collections_Generic_List_ChoosedEmote__o* emotes;
	COW_UIModelCollection_o* _this;
};
struct COW_UIModelCollection__RequestDressUpChooseSlots_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelCollection__RequestDressUpChooseSlots_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__RequestDressUpChooseSlots_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__RequestDressUpChooseSlots_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__RequestDressUpChooseSlots_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelCollection__RequestDressUpChooseSlots_c__AnonStoreyA_o {
	COW_UIModelCollection__RequestDressUpChooseSlots_c__AnonStoreyA_c *klass;
	void *monitor;
	proto_CSChooseSlotsReq_o* req;
	bool refresh;
	bool hasweapon;
	System_Collections_Generic_List_uint__o* reqList;
	System_Action_o* callback;
	bool uselog;
	uint32_t slotid;
	COW_UIModelCollection_o* _this;
};
struct COW_UIModelCollection__RequestChooseSlots_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelCollection__RequestChooseSlots_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__RequestChooseSlots_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__RequestChooseSlots_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__RequestChooseSlots_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelCollection__RequestChooseSlots_c__AnonStoreyB_o {
	COW_UIModelCollection__RequestChooseSlots_c__AnonStoreyB_c *klass;
	void *monitor;
	proto_CSChooseSlotsReq_o* req;
	bool hasweapon;
	System_Collections_Generic_List_uint__o* reqList;
	COW_UIModelCollection_o* _this;
};
struct COW_UIModelCollection__GetSlotIndexByWeaponID_c__AnonStoreyC_StaticFields {
};
struct COW_UIModelCollection__GetSlotIndexByWeaponID_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__GetSlotIndexByWeaponID_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__GetSlotIndexByWeaponID_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__GetSlotIndexByWeaponID_c__AnonStoreyC_VTable vtable;
};
struct COW_UIModelCollection__GetSlotIndexByWeaponID_c__AnonStoreyC_o {
	COW_UIModelCollection__GetSlotIndexByWeaponID_c__AnonStoreyC_c *klass;
	void *monitor;
	int32_t weaponID;
};
struct COW_UIModelCollection__SetSlotReqListValue_c__AnonStoreyD_StaticFields {
};
struct COW_UIModelCollection__SetSlotReqListValue_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__SetSlotReqListValue_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__SetSlotReqListValue_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__SetSlotReqListValue_c__AnonStoreyD_VTable vtable;
};
struct COW_UIModelCollection__SetSlotReqListValue_c__AnonStoreyD_o {
	COW_UIModelCollection__SetSlotReqListValue_c__AnonStoreyD_c *klass;
	void *monitor;
	COW_WeaponSkinData_o* wSkinData;
};
struct COW_UIModelCollection__SetSlotReqListValue_c__AnonStoreyE_StaticFields {
};
struct COW_UIModelCollection__SetSlotReqListValue_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__SetSlotReqListValue_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__SetSlotReqListValue_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__SetSlotReqListValue_c__AnonStoreyE_VTable vtable;
};
struct COW_UIModelCollection__SetSlotReqListValue_c__AnonStoreyE_o {
	COW_UIModelCollection__SetSlotReqListValue_c__AnonStoreyE_c *klass;
	void *monitor;
	COW_VehicleSkinData_o* vSkinData;
};
struct COW_UIModelCollection__RequestEquipPveWeaponSkin_c__AnonStoreyF_StaticFields {
};
struct COW_UIModelCollection__RequestEquipPveWeaponSkin_c__AnonStoreyF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__RequestEquipPveWeaponSkin_c__AnonStoreyF_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__RequestEquipPveWeaponSkin_c__AnonStoreyF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__RequestEquipPveWeaponSkin_c__AnonStoreyF_VTable vtable;
};
struct COW_UIModelCollection__RequestEquipPveWeaponSkin_c__AnonStoreyF_o {
	COW_UIModelCollection__RequestEquipPveWeaponSkin_c__AnonStoreyF_c *klass;
	void *monitor;
	proto_CSChooseSlotsReq_o* req;
	System_Action_o* callback;
	uint32_t itemID;
	COW_UIModelCollection_o* _this;
};
struct COW_UIModelCollection__RequestChooseSlots_c__AnonStorey10_StaticFields {
};
struct COW_UIModelCollection__RequestChooseSlots_c__AnonStorey10_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__RequestChooseSlots_c__AnonStorey10_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__RequestChooseSlots_c__AnonStorey10_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__RequestChooseSlots_c__AnonStorey10_VTable vtable;
};
struct COW_UIModelCollection__RequestChooseSlots_c__AnonStorey10_o {
	COW_UIModelCollection__RequestChooseSlots_c__AnonStorey10_c *klass;
	void *monitor;
	proto_CSChooseSlotsReq_o* req;
	uint32_t itemID;
	System_Collections_Generic_List_uint__o* reqList;
	System_Action_o* callback;
	COW_UIModelCollection_o* _this;
};
struct COW_UIModelCollection__RequestChooseSlotsAndShow_c__AnonStorey11_StaticFields {
};
struct COW_UIModelCollection__RequestChooseSlotsAndShow_c__AnonStorey11_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__RequestChooseSlotsAndShow_c__AnonStorey11_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__RequestChooseSlotsAndShow_c__AnonStorey11_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__RequestChooseSlotsAndShow_c__AnonStorey11_VTable vtable;
};
struct COW_UIModelCollection__RequestChooseSlotsAndShow_c__AnonStorey11_o {
	COW_UIModelCollection__RequestChooseSlotsAndShow_c__AnonStorey11_c *klass;
	void *monitor;
	proto_CSChooseSlotsAndShowReq_o* req;
	uint32_t itemID;
	int32_t type;
	System_Collections_Generic_List_uint__o* slotsList;
	COW_UIModelCollection_o* _this;
};
struct COW_UIModelCollection__RequestDressUpChooseBagShow_c__AnonStorey12_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_UIModelCollection__RequestDressUpChooseBagShow_c__AnonStorey12_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__RequestDressUpChooseBagShow_c__AnonStorey12_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__RequestDressUpChooseBagShow_c__AnonStorey12_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__RequestDressUpChooseBagShow_c__AnonStorey12_VTable vtable;
};
struct COW_UIModelCollection__RequestDressUpChooseBagShow_c__AnonStorey12_o {
	COW_UIModelCollection__RequestDressUpChooseBagShow_c__AnonStorey12_c *klass;
	void *monitor;
	bool refresh;
	COW_UIModelCollection_o* _this;
};
struct COW_UIModelCollection__RequestChooseShow_c__AnonStorey13_StaticFields {
};
struct COW_UIModelCollection__RequestChooseShow_c__AnonStorey13_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__RequestChooseShow_c__AnonStorey13_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__RequestChooseShow_c__AnonStorey13_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__RequestChooseShow_c__AnonStorey13_VTable vtable;
};
struct COW_UIModelCollection__RequestChooseShow_c__AnonStorey13_o {
	COW_UIModelCollection__RequestChooseShow_c__AnonStorey13_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* reqList;
	COW_UIModelCollection_o* _this;
};
struct COW_UIModelCollection__ChangeMutliOrSelectState_c__AnonStorey14_StaticFields {
};
struct COW_UIModelCollection__ChangeMutliOrSelectState_c__AnonStorey14_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__ChangeMutliOrSelectState_c__AnonStorey14_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__ChangeMutliOrSelectState_c__AnonStorey14_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__ChangeMutliOrSelectState_c__AnonStorey14_VTable vtable;
};
struct COW_UIModelCollection__ChangeMutliOrSelectState_c__AnonStorey14_o {
	COW_UIModelCollection__ChangeMutliOrSelectState_c__AnonStorey14_c *klass;
	void *monitor;
	COW_UIModelInventory_o* invModel;
	int32_t weaponID;
	COW_UIModelCollection_o* _this;
};
struct COW_UIModelCollection__EquipMutliSelectByIDs_c__AnonStorey15_StaticFields {
};
struct COW_UIModelCollection__EquipMutliSelectByIDs_c__AnonStorey15_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__EquipMutliSelectByIDs_c__AnonStorey15_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__EquipMutliSelectByIDs_c__AnonStorey15_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__EquipMutliSelectByIDs_c__AnonStorey15_VTable vtable;
};
struct COW_UIModelCollection__EquipMutliSelectByIDs_c__AnonStorey15_o {
	COW_UIModelCollection__EquipMutliSelectByIDs_c__AnonStorey15_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_Enumerator_int__List_int___o itor;
	COW_UIModelInventory_o* model;
	COW_UIModelCollection_o* _this;
};
struct COW_UIModelCollection__EquipMutliSelect_c__AnonStorey16_StaticFields {
};
struct COW_UIModelCollection__EquipMutliSelect_c__AnonStorey16_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__EquipMutliSelect_c__AnonStorey16_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__EquipMutliSelect_c__AnonStorey16_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__EquipMutliSelect_c__AnonStorey16_VTable vtable;
};
struct COW_UIModelCollection__EquipMutliSelect_c__AnonStorey16_o {
	COW_UIModelCollection__EquipMutliSelect_c__AnonStorey16_c *klass;
	void *monitor;
	COW_UIModelInventory_o* model;
	COW_UIModelCollection_o* _this;
};
struct COW_UIModelCollection__UnequipMutliSelect_c__AnonStorey17_StaticFields {
};
struct COW_UIModelCollection__UnequipMutliSelect_c__AnonStorey17_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCollection__UnequipMutliSelect_c__AnonStorey17_c {
	Il2CppClass_1 _1;
	COW_UIModelCollection__UnequipMutliSelect_c__AnonStorey17_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCollection__UnequipMutliSelect_c__AnonStorey17_VTable vtable;
};
struct COW_UIModelCollection__UnequipMutliSelect_c__AnonStorey17_o {
	COW_UIModelCollection__UnequipMutliSelect_c__AnonStorey17_c *klass;
	void *monitor;
	COW_UIModelInventory_o* model;
	COW_UIModelCollection_o* _this;
};
struct COW_Report_Ping_StaticFields {
};
struct COW_Report_Ping_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Report_Ping_c {
	Il2CppClass_1 _1;
	COW_Report_Ping_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Report_Ping_VTable vtable;
};
struct COW_Report_Ping_o {
	COW_Report_Ping_c *klass;
	void *monitor;
	uint8_t build_variant_type;
	System_String_o* region;
	System_String_o* country;
	System_String_o* phone_carrier;
	System_String_o* client_ip;
	System_Collections_Generic_List_PingResult__o* ping_results;
	System_Collections_Generic_List_TracerouteResult__o* trace_results;
};
struct COW_Report_TraceRoute_StaticFields {
};
struct COW_Report_TraceRoute_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Report_TraceRoute_c {
	Il2CppClass_1 _1;
	COW_Report_TraceRoute_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Report_TraceRoute_VTable vtable;
};
struct COW_Report_TraceRoute_o {
	COW_Report_TraceRoute_c *klass;
	void *monitor;
	uint8_t build_variant_type;
	System_String_o* region;
	System_String_o* country;
	System_String_o* phone_carrier;
	System_String_o* client_ip;
	System_Collections_Generic_List_PingResult__o* ping_results;
};
struct COW_Report_SelfDetection_StaticFields {
};
struct COW_Report_SelfDetection_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Report_SelfDetection_c {
	Il2CppClass_1 _1;
	COW_Report_SelfDetection_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Report_SelfDetection_VTable vtable;
};
struct COW_Report_SelfDetection_o {
	COW_Report_SelfDetection_c *klass;
	void *monitor;
	System_Collections_Generic_List_PingResult__o* ping_results;
	System_Collections_Generic_List_TracerouteResult__o* trace_results;
};
struct COW_Report_CDNDownload_StaticFields {
};
struct COW_Report_CDNDownload_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Report_CDNDownload_c {
	Il2CppClass_1 _1;
	COW_Report_CDNDownload_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Report_CDNDownload_VTable vtable;
};
struct COW_Report_CDNDownload_o {
	COW_Report_CDNDownload_c *klass;
	void *monitor;
	System_String_o* region;
	System_String_o* target_url;
	System_String_o* country;
	System_String_o* client_ip;
	System_String_o* network_type;
	System_String_o* platform;
	int64_t response_code;
	float req_time;
	System_String_o* host_ip;
};
struct COW_Report_UDP_Ping_StaticFields {
};
struct COW_Report_UDP_Ping_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_Report_UDP_Ping_c {
	Il2CppClass_1 _1;
	COW_Report_UDP_Ping_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_Report_UDP_Ping_VTable vtable;
};
struct COW_Report_UDP_Ping_o {
	COW_Report_UDP_Ping_c *klass;
	void *monitor;
	uint8_t build_variant_type;
	System_String_o* region;
	System_String_o* country;
	System_String_o* phone_carrier;
	System_String_o* client_ip;
	System_Collections_Generic_List_PingResult__o* ping_results;
};
struct COW_GSNodeInfo_StaticFields {
};
struct COW_GSNodeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GSNodeInfo_c {
	Il2CppClass_1 _1;
	COW_GSNodeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GSNodeInfo_VTable vtable;
};
struct COW_GSNodeInfo_o {
	COW_GSNodeInfo_c *klass;
	void *monitor;
	System_String_o* IDC;
	int32_t Ping_Time;
	System_Collections_Generic_List_string__o* IP_List;
};
struct COW_UIModelConnectionReport_StaticFields {
	System_String_array* CHECK_IP_LIST;
	GCommon_NetworkDetection_MultiTaskComplete_o* __f__am_cache0;
};
struct COW_UIModelConnectionReport_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelConnectionReport_c {
	Il2CppClass_1 _1;
	COW_UIModelConnectionReport_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelConnectionReport_VTable vtable;
};
struct COW_UIModelConnectionReport_o {
	COW_UIModelConnectionReport_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool IsRunningCollectionTraceReport;
	uint32_t m_LoginNetworkErrCount;
	uint32_t m_ClearCountDelayCallID;
	int32_t m_LastDisconnectReason;
	bool _IsInSendingTraceRouteReport_k__BackingField;
	System_Collections_Generic_List_PingAddrDesc__o* m_PingServerIPList;
	System_Collections_Generic_List_GSNodeInfo__o* m_GSNodeList;
	int32_t m_NextPingIndex;
	int32_t m_PingNodeState;
	int32_t m_MaxDetectionCount;
	float m_NextDetectionTime;
	System_Collections_Generic_Dictionary_string__Report_SelfDetection__o* m_DetectionResults;
};
struct COW_UIModelConnectionReport_OnCollectComplete_StaticFields {
};
struct COW_UIModelConnectionReport_OnCollectComplete_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIModelConnectionReport_OnCollectComplete_c {
	Il2CppClass_1 _1;
	COW_UIModelConnectionReport_OnCollectComplete_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelConnectionReport_OnCollectComplete_VTable vtable;
};
struct COW_UIModelConnectionReport_OnCollectComplete_o {
	COW_UIModelConnectionReport_OnCollectComplete_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIModelConnectionReport__PingGSNode_c__AnonStorey1_StaticFields {
};
struct COW_UIModelConnectionReport__PingGSNode_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelConnectionReport__PingGSNode_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelConnectionReport__PingGSNode_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelConnectionReport__PingGSNode_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelConnectionReport__PingGSNode_c__AnonStorey1_o {
	COW_UIModelConnectionReport__PingGSNode_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t index;
	COW_UIModelConnectionReport_o* _this;
};
struct COW_UIModelConnectionReport__Login_c__AnonStorey0_StaticFields {
};
struct COW_UIModelConnectionReport__Login_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelConnectionReport__Login_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelConnectionReport__Login_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelConnectionReport__Login_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelConnectionReport__Login_c__AnonStorey0_o {
	COW_UIModelConnectionReport__Login_c__AnonStorey0_c *klass;
	void *monitor;
	COW_Report_Ping_o* report_ping;
	COW_UIModelConnectionReport_o* _this;
};
struct COW_UIModelCredit_StaticFields {
};
struct COW_UIModelCredit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelCredit_c {
	Il2CppClass_1 _1;
	COW_UIModelCredit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCredit_VTable vtable;
};
struct COW_UIModelCredit_o {
	COW_UIModelCredit_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	proto_CSGetCreditScoreDescRes_o* m_CreditScoreDesc;
	proto_CSGetCreditScoreInfoRes_o* m_CreditScoreInfo;
	System_Collections_Generic_List_CreditReportInfo__o* m_CreditReportList;
	System_Collections_Generic_List_CreditPenaltyInfo__o* m_CreditPenzaltyList;
	bool IsFirstLogin;
	uint32_t CurCreditScore;
	int32_t CreditDeltScore;
	bool HasNewTip;
	int64_t TimeStamp;
	System_String_o* CreditPenaltyBanTeam;
	System_String_o* CreditPenaltyBanTeamRank;
	System_String_o* CreditPenaltyBanTeamRankReset;
	System_String_o* CreditPenaltyBanAccount;
	System_String_o* CreditReportReviewing;
	System_String_o* CreditReportDone;
	System_String_o* CreditReportFail;
};
struct COW_CSLadderSeasonStatsInfo_StaticFields {
};
struct COW_CSLadderSeasonStatsInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CSLadderSeasonStatsInfo_c {
	Il2CppClass_1 _1;
	COW_CSLadderSeasonStatsInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSLadderSeasonStatsInfo_VTable vtable;
};
struct COW_CSLadderSeasonStatsInfo_o {
	COW_CSLadderSeasonStatsInfo_c *klass;
	void *monitor;
	uint32_t GamesPlayed;
	uint32_t Wins;
	uint32_t Deaths;
	uint32_t Assists;
	uint32_t MvpCount;
	uint32_t Kills;
	uint32_t DoubleKills;
	uint32_t TripleKills;
	uint32_t FourKills;
	uint32_t Damages;
	uint32_t HeadShotKills;
	uint32_t KnockDowns;
	uint32_t Revivals;
};
struct COW_CSLadderRankInfo_StaticFields {
};
struct COW_CSLadderRankInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CSLadderRankInfo_c {
	Il2CppClass_1 _1;
	COW_CSLadderRankInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSLadderRankInfo_VTable vtable;
};
struct COW_CSLadderRankInfo_o {
	COW_CSLadderRankInfo_c *klass;
	void *monitor;
	uint32_t season_id;
	uint32_t rank;
	uint32_t max_rank;
	uint32_t ranking_points;
	uint32_t peak_rank_pos;
	bool show_rank;
	uint32_t stars;
	bool is_hang_up_ban;
	uint32_t star_protect_points;
	bool reset_reward;
	uint32_t season_reset_rank;
	uint32_t games_played;
	uint32_t heroicCount;
};
struct COW_UIModelCSLadderMatch_StaticFields {
	System_Comparison_BaseItemInfo__o* __f__am_cache0;
	System_Predicate_MapOpeningInfo__o* __f__am_cache1;
	System_Predicate_MapOpeningInfo__o* __f__am_cache2;
	System_Comparison_LeaderBoardInfo__o* __f__am_cache3;
	System_Comparison_FriendAccountInfo__o* __f__am_cache4;
	System_Predicate_LeaderBoardInfo__o* __f__am_cache5;
};
struct COW_UIModelCSLadderMatch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelCSLadderMatch_c {
	Il2CppClass_1 _1;
	COW_UIModelCSLadderMatch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCSLadderMatch_VTable vtable;
};
struct COW_UIModelCSLadderMatch_o {
	COW_UIModelCSLadderMatch_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_ulong__CSLadderSeasonStatsInfo__o* m_DictCSLadderSeasonInfo;
	System_Collections_Generic_Dictionary_ulong__CSLadderSeasonStatsInfo__o* m_DictCSLifeSeasonInfo;
	System_Collections_Generic_Dictionary_ulong__CSLadderSeasonStatsInfo__o* m_DictCSCommonSeasonInfo;
	System_Collections_Generic_Dictionary_ulong__CDTimeData__o* m_CSLadderInfoClickDic;
	System_Collections_Generic_Dictionary_ulong__CDTimeData__o* m_CSLadderCommonInfoClickDic;
	System_Collections_Generic_Dictionary_ulong__CDTimeData__o* m_CSLadderLifeInfoClickDic;
	System_Collections_Generic_Dictionary_ulong__CDTimeData__o* m_CSLadderRankingProfileClickDic;
	System_Collections_Generic_Dictionary_ulong__CSLadderRankInfo__o* m_CsLadderRankInfo;
	System_Collections_Generic_Dictionary_uint__CSRankTopAwardsDesc__o* m_CSRankTopAwardDic;
	System_Collections_Generic_Dictionary_uint__List_RankMasterLevel___o* m_CSRankMasterLevelDic;
	COW_CDTimeData_o* rankinfoclick;
	int32_t m_CSPlayerRankingSeasonStatsDelta;
	int32_t m_CSPlayerRankInfoDelat;
	COW_CSLadderSeasonStatsInfo_o* m_CSLadderSeasonInfo;
	System_Collections_Generic_List_uint__o* m_AwardsExhibitIDList;
	System_Collections_Generic_List_uint__o* m_ExchangeExhibitIDlist;
	uint32_t m_InitRank;
	uint32_t m_LeaderBoardSize;
	uint32_t MaxCSLadderRank;
	uint32_t MinCSLadderRank;
	bool IsNeedCSRankMapping;
	System_Collections_Generic_List_LadderLevelData__o* m_CSLadderLevelDataList;
	System_Collections_Generic_List_int__o* m_CSRankListForGroupRecruit;
	System_Collections_Generic_List_LadderLevelData__o* m_CSExhibitLevelDataList;
	System_Collections_Generic_Dictionary_int__int__o* m_CSRankMappingDic;
	System_Collections_Generic_Dictionary_int__int__o* m_CSUpBoundRankMappingDic;
	uint32_t CSFirstHasRewardRank;
	uint32_t CSMinHeriocRank;
	uint32_t CSMinMasterRank;
	bool IsCSRankAnimationOpen;
	uint32_t CSMinRankSort;
	bool m_IsPendingCSRankingConfigRequest;
	int32_t m_CSFightCount;
	int32_t m_CSNewTagCount;
	uint32_t MultiMapBuff;
	bool hasMultiMapBuff;
	System_Collections_Generic_Dictionary_uint__CSProtectionDesc__o* m_CSProtectionConfig;
	bool HasUnlockRewardClaimed;
	COW_CSLadderRankInfo_o* m_CurrentCSRankInfo;
	proto_CSRankingInfo_o* LastSeasonRankInfo;
	System_Collections_Generic_List_CSRankData__o* CSRankUpRewardList;
	int32_t LastPeakRankPos;
	proto_CSGetCurrentOrRecentCSRankingSeasonConfigRes_o* m_CurrentOrRecentCsRankingSeasonConfig;
	System_Collections_Generic_List_LeaderBoardInfo__o* m_LeaderBoardRegionList;
	System_Collections_Generic_List_LeaderBoardInfo__o* m_LadderBoardFriendList;
	COW_LeaderBoardInfo_o* m_PlayerLeaderBoardRegion;
	COW_LeaderBoardInfo_o* m_PlayerLeaderBoardFriend;
	float m_NextReqLeadderBoardTime;
	float m_NextReqFriendBoardTime;
	float m_NextReqCSRankTaskInfoTime;
	double m_CSPeakRankThreshold;
	double LastPeakRankThreshold;
	bool isLastReachPeakRank;
	System_Collections_Generic_List_CSRankingTaskInfo__o* m_CSRankingDailyTaskInfoList;
	bool m_CSHasNewMapProtection;
	uint32_t m_CSNewMapProtectionMissionCount;
	uint32_t m_CSNewMapId;
	uint32_t m_CSNewMapMaxCount;
	bool HasFinishCSDailyFirstWinTask;
	System_Collections_Generic_List_CSPlayerCSStatHistory__o* m_CSHistoryStatsList;
};
struct COW_UIModelCSLadderMatch__ResquestCSRankMasterLevelInfo_c__AnonStorey0_StaticFields {
	System_Comparison_RankMasterLevel__o* __f__am_cache0;
};
struct COW_UIModelCSLadderMatch__ResquestCSRankMasterLevelInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCSLadderMatch__ResquestCSRankMasterLevelInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelCSLadderMatch__ResquestCSRankMasterLevelInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCSLadderMatch__ResquestCSRankMasterLevelInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelCSLadderMatch__ResquestCSRankMasterLevelInfo_c__AnonStorey0_o {
	COW_UIModelCSLadderMatch__ResquestCSRankMasterLevelInfo_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t seasonID;
	COW_UIModelCSLadderMatch_o* _this;
};
struct COW_UIModelCSLadderMatch__RequestCsRankingInfoById_c__AnonStorey1_StaticFields {
};
struct COW_UIModelCSLadderMatch__RequestCsRankingInfoById_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCSLadderMatch__RequestCsRankingInfoById_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelCSLadderMatch__RequestCsRankingInfoById_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCSLadderMatch__RequestCsRankingInfoById_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelCSLadderMatch__RequestCsRankingInfoById_c__AnonStorey1_o {
	COW_UIModelCSLadderMatch__RequestCsRankingInfoById_c__AnonStorey1_c *klass;
	void *monitor;
	uint64_t accoutid;
	COW_UIModelCSLadderMatch_o* _this;
};
struct COW_UIModelCSLadderMatch__RequestCSRankingStatsById_c__AnonStorey2_StaticFields {
};
struct COW_UIModelCSLadderMatch__RequestCSRankingStatsById_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCSLadderMatch__RequestCSRankingStatsById_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelCSLadderMatch__RequestCSRankingStatsById_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCSLadderMatch__RequestCSRankingStatsById_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelCSLadderMatch__RequestCSRankingStatsById_c__AnonStorey2_o {
	COW_UIModelCSLadderMatch__RequestCSRankingStatsById_c__AnonStorey2_c *klass;
	void *monitor;
	uint64_t accoutid;
	COW_UIModelCSLadderMatch_o* _this;
};
struct COW_UIModelCSLadderMatch__GetCSPlayerStats_c__AnonStorey3_StaticFields {
};
struct COW_UIModelCSLadderMatch__GetCSPlayerStats_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCSLadderMatch__GetCSPlayerStats_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelCSLadderMatch__GetCSPlayerStats_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCSLadderMatch__GetCSPlayerStats_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelCSLadderMatch__GetCSPlayerStats_c__AnonStorey3_o {
	COW_UIModelCSLadderMatch__GetCSPlayerStats_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t matchmode;
	uint64_t accoutid;
	COW_UIModelCSLadderMatch_o* _this;
};
struct COW_UIModelCSLadderMatch__GetRankThresholdScore_c__AnonStorey4_StaticFields {
};
struct COW_UIModelCSLadderMatch__GetRankThresholdScore_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCSLadderMatch__GetRankThresholdScore_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelCSLadderMatch__GetRankThresholdScore_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCSLadderMatch__GetRankThresholdScore_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelCSLadderMatch__GetRankThresholdScore_c__AnonStorey4_o {
	COW_UIModelCSLadderMatch__GetRankThresholdScore_c__AnonStorey4_c *klass;
	void *monitor;
	bool isLastSeason;
	COW_UIModelCSLadderMatch_o* _this;
};
struct COW_UIModelCSLadderMatch__GetCSRank_c__AnonStorey5_StaticFields {
};
struct COW_UIModelCSLadderMatch__GetCSRank_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCSLadderMatch__GetCSRank_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelCSLadderMatch__GetCSRank_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCSLadderMatch__GetCSRank_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelCSLadderMatch__GetCSRank_c__AnonStorey5_o {
	COW_UIModelCSLadderMatch__GetCSRank_c__AnonStorey5_c *klass;
	void *monitor;
	uint64_t accountID;
};
struct COW_UIModelCupMatch_StaticFields {
	System_Action_HttpErrorCodek__object__o* __f__am_cache0;
	System_Converter_UIModelCupMatch_AccountInfoBasicWithCupInfo__ulong__o* __f__am_cache1;
	System_Converter_UIModelCupMatch_AccountInfoBasicWithCupInfo__ulong__o* __f__am_cache2;
	System_Action_HttpErrorCodek__object__o* __f__am_cache3;
};
struct COW_UIModelCupMatch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
	VirtualInvokeData _14_GetEntranceBtnState;
	VirtualInvokeData _15_SetEntranceWarmUpState;
	VirtualInvokeData _16_AllProtocalReady;
	VirtualInvokeData _17_SetEntranceBtnState;
	VirtualInvokeData _18_CanShowEntranceCountDown;
	VirtualInvokeData _19_GetCountDownTime;
	VirtualInvokeData _20_SetLobbyEntranceWarmUpPlayerPrefs;
	VirtualInvokeData _21_SetLobbyEntranceMatchOpenPlayerPrefs;
	VirtualInvokeData _22_MatchStartTime;
	VirtualInvokeData _23_LobbyEntrancePriority;
	VirtualInvokeData _24_GetEntranceCdnDesc;
};
struct COW_UIModelCupMatch_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch_VTable vtable;
};
struct COW_UIModelCupMatch_o {
	COW_UIModelCupMatch_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_int__UIModelCupMatch_StateViewInfo__o* m_StateViewInfoDict;
	System_Collections_Generic_Dictionary_int__CupTeamInfo__o* m_SelfTeamInfoDict;
	System_Collections_Generic_Dictionary_int__ulong__o* m_SelfTeamIDDict;
	System_Collections_Generic_Dictionary_int__List_UIModelCupMatch_AccountInfoBasicWithCupInfo___o* m_SelfTeamMemberInfoDict;
	System_Collections_Generic_Dictionary_int__List_UIModelCupMatch_AccountInfoBasicWithCupInfo___o* m_TeamApplicantDict;
	System_Collections_Generic_Dictionary_int__List_UIModelCupMatch_AccountInfoBasicWithCupInfo___o* m_TeamInvitationDict;
	System_Collections_Generic_Dictionary_int__CSAccountCupInfoRes__o* m_SelfCupInfoDict;
	System_Collections_Generic_Dictionary_int__List_ulong___o* m_TeamInvitedIdDict;
	System_Collections_Generic_Dictionary_ulong__Dictionary_ulong__PresenceInfo___o* m_MemberPresenceCache;
	System_Collections_Generic_Dictionary_int__ulong__o* m_TeamInfoEditCoolDownTimeDict;
	System_Collections_Generic_Dictionary_int__CSGetCupConfigRes__o* m_CupConfigDict;
	System_Collections_Generic_Dictionary_uint__CupRuleDesc__o* m_CupRuleDict;
	proto_CupTeamDesc_o* m_CupTeamDesc;
	System_Collections_Generic_Dictionary_int__List_ulong___o* m_RequestedJoinTeamIDDict;
	System_Collections_Generic_Dictionary_int__List_CSAccountCupInfoRes___o* m_CacheAccountCupInfo;
	System_Collections_Generic_List_int__o* m_requestQueue;
	bool _TeamMemberInitialized_k__BackingField;
	float m_LastRequestUseTicketTime;
	bool m_IsMatchResultNotified;
	bool m_IsInvalidMatch;
	bool MatchRecordUpdate;
	uint32_t OppoTeamIcon;
	System_String_o* OppoTeamName;
	bool m_NeedRequestApplicationList;
	bool m_NeedRequestInvitationList;
	uint64_t _ApplicationListRequestCDEndTime_k__BackingField;
	uint64_t _InvitationListRequestCDEndTime_k__BackingField;
	uint64_t _FriendCupTeamInfoRequestCDEndTime_k__BackingField;
	int32_t m_HighestPriorityState;
	int32_t m_HighestPriorityKey;
	bool m_EntranceStateChecked;
	bool cupMatchInfoReady;
	bool teamInfoReady;
	bool mapInfoReady;
	System_Collections_Generic_Dictionary_int__int__o* m_CupMatchEntranceTrailOpenTipsDict;
	System_Collections_Generic_Dictionary_int__int__o* m_CupMatchTeamApplicationTipsDict;
	System_Collections_Generic_Dictionary_int__int__o* m_CupMatchTeamInvitationTipsDict;
	System_Collections_Generic_Dictionary_int__int__o* m_CupMatchTeamTabTipsDict;
	System_Collections_Generic_Dictionary_int__int__o* m_CupMatchNoTeamTipsDict;
	System_Collections_Generic_Dictionary_int__int__o* m_CupMatchTeamNotFullTipsDict;
	System_Collections_Generic_Dictionary_int__int__o* m_CupMatchClaimRewardTipsDict;
};
struct COW_UIModelCupMatch_NotifyArgs_StaticFields {
};
struct COW_UIModelCupMatch_NotifyArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch_NotifyArgs_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch_NotifyArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch_NotifyArgs_VTable vtable;
};
struct COW_UIModelCupMatch_NotifyArgs_o {
	COW_UIModelCupMatch_NotifyArgs_c *klass;
	void *monitor;
	bool success;
	int32_t key;
	bool needCheckKey;
};
struct COW_UIModelCupMatch_NotifyArgsRemove_StaticFields {
};
struct COW_UIModelCupMatch_NotifyArgsRemove_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch_NotifyArgsRemove_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch_NotifyArgsRemove_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch_NotifyArgsRemove_VTable vtable;
};
struct COW_UIModelCupMatch_NotifyArgsRemove_o {
	COW_UIModelCupMatch_NotifyArgsRemove_c *klass;
	void *monitor;
	bool success;
	int32_t key;
	bool needCheckKey;
	bool removeSelf;
};
struct COW_UIModelCupMatch_NotifyArgsJoin_StaticFields {
};
struct COW_UIModelCupMatch_NotifyArgsJoin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch_NotifyArgsJoin_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch_NotifyArgsJoin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch_NotifyArgsJoin_VTable vtable;
};
struct COW_UIModelCupMatch_NotifyArgsJoin_o {
	COW_UIModelCupMatch_NotifyArgsJoin_c *klass;
	void *monitor;
	bool success;
	int32_t key;
	bool needCheckKey;
	uint64_t friendID;
	bool teamIsFull;
	bool sameTeamRequest;
};
struct COW_UIModelCupMatch_NotifyArgsInvite_StaticFields {
};
struct COW_UIModelCupMatch_NotifyArgsInvite_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch_NotifyArgsInvite_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch_NotifyArgsInvite_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch_NotifyArgsInvite_VTable vtable;
};
struct COW_UIModelCupMatch_NotifyArgsInvite_o {
	COW_UIModelCupMatch_NotifyArgsInvite_c *klass;
	void *monitor;
	bool success;
	int32_t key;
	bool needCheckKey;
	uint64_t invitee;
	bool sameRequest;
};
struct COW_UIModelCupMatch_NotifyArgsQuit_StaticFields {
};
struct COW_UIModelCupMatch_NotifyArgsQuit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch_NotifyArgsQuit_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch_NotifyArgsQuit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch_NotifyArgsQuit_VTable vtable;
};
struct COW_UIModelCupMatch_NotifyArgsQuit_o {
	COW_UIModelCupMatch_NotifyArgsQuit_c *klass;
	void *monitor;
	bool success;
	int32_t key;
	bool needCheckKey;
	bool toNewTeam;
};
struct COW_UIModelCupMatch_NotifyArgsDismiss_StaticFields {
};
struct COW_UIModelCupMatch_NotifyArgsDismiss_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch_NotifyArgsDismiss_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch_NotifyArgsDismiss_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch_NotifyArgsDismiss_VTable vtable;
};
struct COW_UIModelCupMatch_NotifyArgsDismiss_o {
	COW_UIModelCupMatch_NotifyArgsDismiss_c *klass;
	void *monitor;
	bool success;
	int32_t key;
	bool needCheckKey;
	bool toNewTeam;
};
struct COW_UIModelCupMatch_NotifyArgsTeamInfo_StaticFields {
};
struct COW_UIModelCupMatch_NotifyArgsTeamInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch_NotifyArgsTeamInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch_NotifyArgsTeamInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch_NotifyArgsTeamInfo_VTable vtable;
};
struct COW_UIModelCupMatch_NotifyArgsTeamInfo_o {
	COW_UIModelCupMatch_NotifyArgsTeamInfo_c *klass;
	void *monitor;
	bool success;
	int32_t key;
	bool needCheckKey;
	proto_CupTeamInfo_o* teamInfo;
};
struct COW_UIModelCupMatch_NotifyArgsTeamMemberInfo_StaticFields {
};
struct COW_UIModelCupMatch_NotifyArgsTeamMemberInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch_NotifyArgsTeamMemberInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch_NotifyArgsTeamMemberInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch_NotifyArgsTeamMemberInfo_VTable vtable;
};
struct COW_UIModelCupMatch_NotifyArgsTeamMemberInfo_o {
	COW_UIModelCupMatch_NotifyArgsTeamMemberInfo_c *klass;
	void *monitor;
	bool success;
	int32_t key;
	bool needCheckKey;
	System_Collections_Generic_List_UIModelCupMatch_AccountInfoBasicWithCupInfo__o* teamMemberInfo;
	bool requestedPresence;
};
struct COW_UIModelCupMatch_NotifyArgsAccountCupInfoBundle_StaticFields {
};
struct COW_UIModelCupMatch_NotifyArgsAccountCupInfoBundle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch_NotifyArgsAccountCupInfoBundle_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch_NotifyArgsAccountCupInfoBundle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch_NotifyArgsAccountCupInfoBundle_VTable vtable;
};
struct COW_UIModelCupMatch_NotifyArgsAccountCupInfoBundle_o {
	COW_UIModelCupMatch_NotifyArgsAccountCupInfoBundle_c *klass;
	void *monitor;
	bool success;
	int32_t key;
	bool needCheckKey;
	bool isSearch;
};
struct COW_UIModelCupMatch_AccountInfoBasicWithCupInfo_StaticFields {
};
struct COW_UIModelCupMatch_AccountInfoBasicWithCupInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch_AccountInfoBasicWithCupInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch_AccountInfoBasicWithCupInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch_AccountInfoBasicWithCupInfo_VTable vtable;
};
struct COW_UIModelCupMatch_AccountInfoBasicWithCupInfo_o {
	COW_UIModelCupMatch_AccountInfoBasicWithCupInfo_c *klass;
	void *monitor;
	proto_AccountInfoBasic_o* AccountInfoBasic;
	uint32_t Tier;
	uint64_t TeamID;
	bool UseTicket;
	uint32_t MemberType;
};
struct COW_UIModelCupMatch__GetCupChestList_c__AnonStorey0_StaticFields {
};
struct COW_UIModelCupMatch__GetCupChestList_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__GetCupChestList_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__GetCupChestList_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__GetCupChestList_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelCupMatch__GetCupChestList_c__AnonStorey0_o {
	COW_UIModelCupMatch__GetCupChestList_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t tier;
	bool isTicket;
};
struct COW_UIModelCupMatch__GetCupMatchRewardDescByWins_c__AnonStorey1_StaticFields {
};
struct COW_UIModelCupMatch__GetCupMatchRewardDescByWins_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__GetCupMatchRewardDescByWins_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__GetCupMatchRewardDescByWins_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__GetCupMatchRewardDescByWins_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelCupMatch__GetCupMatchRewardDescByWins_c__AnonStorey1_o {
	COW_UIModelCupMatch__GetCupMatchRewardDescByWins_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t wins;
};
struct COW_UIModelCupMatch__GetSelfTeamMembers_c__AnonStorey2_StaticFields {
};
struct COW_UIModelCupMatch__GetSelfTeamMembers_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__GetSelfTeamMembers_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__GetSelfTeamMembers_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__GetSelfTeamMembers_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelCupMatch__GetSelfTeamMembers_c__AnonStorey2_o {
	COW_UIModelCupMatch__GetSelfTeamMembers_c__AnonStorey2_c *klass;
	void *monitor;
	uint64_t selfAccountID;
};
struct COW_UIModelCupMatch__SortTeamMember_c__AnonStorey3_StaticFields {
};
struct COW_UIModelCupMatch__SortTeamMember_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__SortTeamMember_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__SortTeamMember_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__SortTeamMember_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelCupMatch__SortTeamMember_c__AnonStorey3_o {
	COW_UIModelCupMatch__SortTeamMember_c__AnonStorey3_c *klass;
	void *monitor;
	proto_CupTeamInfo_o* teamInfo;
	bool sortPresence;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__HasNonTeamMemberPlayerInGroup_c__AnonStorey4_StaticFields {
};
struct COW_UIModelCupMatch__HasNonTeamMemberPlayerInGroup_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__HasNonTeamMemberPlayerInGroup_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__HasNonTeamMemberPlayerInGroup_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__HasNonTeamMemberPlayerInGroup_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelCupMatch__HasNonTeamMemberPlayerInGroup_c__AnonStorey4_o {
	COW_UIModelCupMatch__HasNonTeamMemberPlayerInGroup_c__AnonStorey4_c *klass;
	void *monitor;
	tcp_GroupMemberInfo_o* member;
};
struct COW_UIModelCupMatch__RequestCreateTeam_c__AnonStorey5_StaticFields {
};
struct COW_UIModelCupMatch__RequestCreateTeam_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestCreateTeam_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestCreateTeam_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestCreateTeam_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelCupMatch__RequestCreateTeam_c__AnonStorey5_o {
	COW_UIModelCupMatch__RequestCreateTeam_c__AnonStorey5_c *klass;
	void *monitor;
	int32_t key;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestJoinTeam_c__AnonStorey6_StaticFields {
};
struct COW_UIModelCupMatch__RequestJoinTeam_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestJoinTeam_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestJoinTeam_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestJoinTeam_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelCupMatch__RequestJoinTeam_c__AnonStorey6_o {
	COW_UIModelCupMatch__RequestJoinTeam_c__AnonStorey6_c *klass;
	void *monitor;
	uint64_t friendID;
	int32_t key;
	uint64_t teamID;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestModifyTeamInfo_c__AnonStorey7_StaticFields {
};
struct COW_UIModelCupMatch__RequestModifyTeamInfo_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestModifyTeamInfo_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestModifyTeamInfo_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestModifyTeamInfo_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelCupMatch__RequestModifyTeamInfo_c__AnonStorey7_o {
	COW_UIModelCupMatch__RequestModifyTeamInfo_c__AnonStorey7_c *klass;
	void *monitor;
	int32_t key;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestTeamInfoByTeamID_c__AnonStorey8_StaticFields {
};
struct COW_UIModelCupMatch__RequestTeamInfoByTeamID_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestTeamInfoByTeamID_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestTeamInfoByTeamID_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestTeamInfoByTeamID_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelCupMatch__RequestTeamInfoByTeamID_c__AnonStorey8_o {
	COW_UIModelCupMatch__RequestTeamInfoByTeamID_c__AnonStorey8_c *klass;
	void *monitor;
	uint64_t teamID;
	int32_t key;
	bool requestTeamApplication;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestTeamMembers_c__AnonStorey9_StaticFields {
};
struct COW_UIModelCupMatch__RequestTeamMembers_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestTeamMembers_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestTeamMembers_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestTeamMembers_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelCupMatch__RequestTeamMembers_c__AnonStorey9_o {
	COW_UIModelCupMatch__RequestTeamMembers_c__AnonStorey9_c *klass;
	void *monitor;
	uint64_t teamID;
	proto_CSCupTeamIDReq_o* req;
	int32_t key;
	bool requestTeamMemberPresence;
	bool forcePresence;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestQuitTeam_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelCupMatch__RequestQuitTeam_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestQuitTeam_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestQuitTeam_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestQuitTeam_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelCupMatch__RequestQuitTeam_c__AnonStoreyA_o {
	COW_UIModelCupMatch__RequestQuitTeam_c__AnonStoreyA_c *klass;
	void *monitor;
	int32_t key;
	bool toNewTeam;
	bool requestApproveJoinTeamInvitation;
	uint64_t inviter;
	uint64_t inviterTeam;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestDismissTeam_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelCupMatch__RequestDismissTeam_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestDismissTeam_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestDismissTeam_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestDismissTeam_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelCupMatch__RequestDismissTeam_c__AnonStoreyB_o {
	COW_UIModelCupMatch__RequestDismissTeam_c__AnonStoreyB_c *klass;
	void *monitor;
	int32_t key;
	bool toNewTeam;
	bool requestApproveJoinTeamInvitation;
	uint64_t inviter;
	uint64_t inviterTeam;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestTeamApplicantList_c__AnonStoreyD_StaticFields {
};
struct COW_UIModelCupMatch__RequestTeamApplicantList_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestTeamApplicantList_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestTeamApplicantList_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestTeamApplicantList_c__AnonStoreyD_VTable vtable;
};
struct COW_UIModelCupMatch__RequestTeamApplicantList_c__AnonStoreyD_o {
	COW_UIModelCupMatch__RequestTeamApplicantList_c__AnonStoreyD_c *klass;
	void *monitor;
	int32_t key;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestTeamApplicantList_c__AnonStoreyD__RequestTeamApplicantList_c__AnonStoreyC_StaticFields {
};
struct COW_UIModelCupMatch__RequestTeamApplicantList_c__AnonStoreyD__RequestTeamApplicantList_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestTeamApplicantList_c__AnonStoreyD__RequestTeamApplicantList_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestTeamApplicantList_c__AnonStoreyD__RequestTeamApplicantList_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestTeamApplicantList_c__AnonStoreyD__RequestTeamApplicantList_c__AnonStoreyC_VTable vtable;
};
struct COW_UIModelCupMatch__RequestTeamApplicantList_c__AnonStoreyD__RequestTeamApplicantList_c__AnonStoreyC_o {
	COW_UIModelCupMatch__RequestTeamApplicantList_c__AnonStoreyD__RequestTeamApplicantList_c__AnonStoreyC_c *klass;
	void *monitor;
	COW_UIModelCupMatch_AccountInfoBasicWithCupInfo_o* info;
};
struct COW_UIModelCupMatch__RequestInvitationList_c__AnonStoreyF_StaticFields {
};
struct COW_UIModelCupMatch__RequestInvitationList_c__AnonStoreyF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestInvitationList_c__AnonStoreyF_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestInvitationList_c__AnonStoreyF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestInvitationList_c__AnonStoreyF_VTable vtable;
};
struct COW_UIModelCupMatch__RequestInvitationList_c__AnonStoreyF_o {
	COW_UIModelCupMatch__RequestInvitationList_c__AnonStoreyF_c *klass;
	void *monitor;
	uint32_t type;
	uint32_t id;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestInvitationList_c__AnonStoreyF__RequestInvitationList_c__AnonStoreyE_StaticFields {
};
struct COW_UIModelCupMatch__RequestInvitationList_c__AnonStoreyF__RequestInvitationList_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestInvitationList_c__AnonStoreyF__RequestInvitationList_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestInvitationList_c__AnonStoreyF__RequestInvitationList_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestInvitationList_c__AnonStoreyF__RequestInvitationList_c__AnonStoreyE_VTable vtable;
};
struct COW_UIModelCupMatch__RequestInvitationList_c__AnonStoreyF__RequestInvitationList_c__AnonStoreyE_o {
	COW_UIModelCupMatch__RequestInvitationList_c__AnonStoreyF__RequestInvitationList_c__AnonStoreyE_c *klass;
	void *monitor;
	COW_UIModelCupMatch_AccountInfoBasicWithCupInfo_o* info;
};
struct COW_UIModelCupMatch__RequestInvitedIdList_c__AnonStorey10_StaticFields {
};
struct COW_UIModelCupMatch__RequestInvitedIdList_c__AnonStorey10_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestInvitedIdList_c__AnonStorey10_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestInvitedIdList_c__AnonStorey10_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestInvitedIdList_c__AnonStorey10_VTable vtable;
};
struct COW_UIModelCupMatch__RequestInvitedIdList_c__AnonStorey10_o {
	COW_UIModelCupMatch__RequestInvitedIdList_c__AnonStorey10_c *klass;
	void *monitor;
	int32_t key;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestApproveApplication_c__AnonStorey11_StaticFields {
};
struct COW_UIModelCupMatch__RequestApproveApplication_c__AnonStorey11_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestApproveApplication_c__AnonStorey11_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestApproveApplication_c__AnonStorey11_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestApproveApplication_c__AnonStorey11_VTable vtable;
};
struct COW_UIModelCupMatch__RequestApproveApplication_c__AnonStorey11_o {
	COW_UIModelCupMatch__RequestApproveApplication_c__AnonStorey11_c *klass;
	void *monitor;
	int32_t key;
	uint64_t teamID;
	proto_CSApproveJoinCupTeamApplicationReq_o* req;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestApproveApplication_c__AnonStorey12_StaticFields {
};
struct COW_UIModelCupMatch__RequestApproveApplication_c__AnonStorey12_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestApproveApplication_c__AnonStorey12_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestApproveApplication_c__AnonStorey12_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestApproveApplication_c__AnonStorey12_VTable vtable;
};
struct COW_UIModelCupMatch__RequestApproveApplication_c__AnonStorey12_o {
	COW_UIModelCupMatch__RequestApproveApplication_c__AnonStorey12_c *klass;
	void *monitor;
	int32_t key;
	proto_CSApproveJoinCupTeamApplicationReq_o* req;
	COW_UIModelCupMatch_AccountInfoBasicWithCupInfo_o* basicInfoWithCupTier;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestDeclineApplication_c__AnonStorey13_StaticFields {
};
struct COW_UIModelCupMatch__RequestDeclineApplication_c__AnonStorey13_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestDeclineApplication_c__AnonStorey13_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestDeclineApplication_c__AnonStorey13_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestDeclineApplication_c__AnonStorey13_VTable vtable;
};
struct COW_UIModelCupMatch__RequestDeclineApplication_c__AnonStorey13_o {
	COW_UIModelCupMatch__RequestDeclineApplication_c__AnonStorey13_c *klass;
	void *monitor;
	int32_t key;
	System_UInt64_array* applicantIDs;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestInvite_c__AnonStorey14_StaticFields {
};
struct COW_UIModelCupMatch__RequestInvite_c__AnonStorey14_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestInvite_c__AnonStorey14_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestInvite_c__AnonStorey14_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestInvite_c__AnonStorey14_VTable vtable;
};
struct COW_UIModelCupMatch__RequestInvite_c__AnonStorey14_o {
	COW_UIModelCupMatch__RequestInvite_c__AnonStorey14_c *klass;
	void *monitor;
	uint64_t inviteeID;
	int32_t key;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestApproveJoinTeamInvitation_c__AnonStorey15_StaticFields {
};
struct COW_UIModelCupMatch__RequestApproveJoinTeamInvitation_c__AnonStorey15_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestApproveJoinTeamInvitation_c__AnonStorey15_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestApproveJoinTeamInvitation_c__AnonStorey15_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestApproveJoinTeamInvitation_c__AnonStorey15_VTable vtable;
};
struct COW_UIModelCupMatch__RequestApproveJoinTeamInvitation_c__AnonStorey15_o {
	COW_UIModelCupMatch__RequestApproveJoinTeamInvitation_c__AnonStorey15_c *klass;
	void *monitor;
	int32_t key;
	uint64_t inviterTeam;
	uint64_t inviter;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestDeclineJoinTeamInvitation_c__AnonStorey16_StaticFields {
};
struct COW_UIModelCupMatch__RequestDeclineJoinTeamInvitation_c__AnonStorey16_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestDeclineJoinTeamInvitation_c__AnonStorey16_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestDeclineJoinTeamInvitation_c__AnonStorey16_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestDeclineJoinTeamInvitation_c__AnonStorey16_VTable vtable;
};
struct COW_UIModelCupMatch__RequestDeclineJoinTeamInvitation_c__AnonStorey16_o {
	COW_UIModelCupMatch__RequestDeclineJoinTeamInvitation_c__AnonStorey16_c *klass;
	void *monitor;
	int32_t key;
	System_UInt64_array* inviterIDs;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestRemoveTeamMember_c__AnonStorey17_StaticFields {
};
struct COW_UIModelCupMatch__RequestRemoveTeamMember_c__AnonStorey17_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestRemoveTeamMember_c__AnonStorey17_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestRemoveTeamMember_c__AnonStorey17_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestRemoveTeamMember_c__AnonStorey17_VTable vtable;
};
struct COW_UIModelCupMatch__RequestRemoveTeamMember_c__AnonStorey17_o {
	COW_UIModelCupMatch__RequestRemoveTeamMember_c__AnonStorey17_c *klass;
	void *monitor;
	int32_t key;
	uint64_t removeeID;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestAccountCupInfoBundleByAccountIDsOrderly_c__AnonStorey18_StaticFields {
};
struct COW_UIModelCupMatch__RequestAccountCupInfoBundleByAccountIDsOrderly_c__AnonStorey18_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestAccountCupInfoBundleByAccountIDsOrderly_c__AnonStorey18_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestAccountCupInfoBundleByAccountIDsOrderly_c__AnonStorey18_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestAccountCupInfoBundleByAccountIDsOrderly_c__AnonStorey18_VTable vtable;
};
struct COW_UIModelCupMatch__RequestAccountCupInfoBundleByAccountIDsOrderly_c__AnonStorey18_o {
	COW_UIModelCupMatch__RequestAccountCupInfoBundleByAccountIDsOrderly_c__AnonStorey18_c *klass;
	void *monitor;
	uint32_t type;
	uint32_t id;
	bool isSearch;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestClaimCupReward_c__AnonStorey19_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelCupMatch__RequestClaimCupReward_c__AnonStorey19_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestClaimCupReward_c__AnonStorey19_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestClaimCupReward_c__AnonStorey19_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestClaimCupReward_c__AnonStorey19_VTable vtable;
};
struct COW_UIModelCupMatch__RequestClaimCupReward_c__AnonStorey19_o {
	COW_UIModelCupMatch__RequestClaimCupReward_c__AnonStorey19_c *klass;
	void *monitor;
	uint32_t type;
	uint32_t id;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestUseTicket_c__AnonStorey1A_StaticFields {
	System_Predicate_UIModelCupMatch_AccountInfoBasicWithCupInfo__o* __f__am_cache0;
};
struct COW_UIModelCupMatch__RequestUseTicket_c__AnonStorey1A_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestUseTicket_c__AnonStorey1A_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestUseTicket_c__AnonStorey1A_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestUseTicket_c__AnonStorey1A_VTable vtable;
};
struct COW_UIModelCupMatch__RequestUseTicket_c__AnonStorey1A_o {
	COW_UIModelCupMatch__RequestUseTicket_c__AnonStorey1A_c *klass;
	void *monitor;
	uint32_t type;
	uint32_t id;
	COW_UIModelCupMatch_o* _this;
};
struct COW_UIModelCupMatch__RequestVerifyAndLockCupTeam_c__AnonStorey1B_StaticFields {
};
struct COW_UIModelCupMatch__RequestVerifyAndLockCupTeam_c__AnonStorey1B_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCupMatch__RequestVerifyAndLockCupTeam_c__AnonStorey1B_c {
	Il2CppClass_1 _1;
	COW_UIModelCupMatch__RequestVerifyAndLockCupTeam_c__AnonStorey1B_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCupMatch__RequestVerifyAndLockCupTeam_c__AnonStorey1B_VTable vtable;
};
struct COW_UIModelCupMatch__RequestVerifyAndLockCupTeam_c__AnonStorey1B_o {
	COW_UIModelCupMatch__RequestVerifyAndLockCupTeam_c__AnonStorey1B_c *klass;
	void *monitor;
	int32_t key;
	COW_UIModelCupMatch_o* _this;
};
struct COW_RoomParams_StaticFields {
};
struct COW_RoomParams_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RoomParams_c {
	Il2CppClass_1 _1;
	COW_RoomParams_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RoomParams_VTable vtable;
};
struct COW_RoomParams_o {
	COW_RoomParams_c *klass;
	void *monitor;
	uint32_t configID;
	uint32_t group;
	uint32_t member;
	uint32_t spectator;
	uint32_t levellimit;
	System_String_o* name;
	System_String_o* code;
	bool enableSpectate;
	uint32_t roomType;
	uint32_t visualStyle;
	uint32_t setting;
	uint32_t setting2;
	bool emulatorCheck;
	bool contestantRoleCheck;
	bool roomDataInherit;
	System_String_o* workshopCodek;
	int64_t workshopUpldateTime;
	uint32_t workshopSrc;
	uint32_t ugcScene;
	System_Byte_array* customParams;
	int32_t limitedCardType;
};
struct COW_UIModelCustomRoom_StaticFields {
	System_String_o* HalfWayJoinTimes;
	System_String_o* HalfWayJoinTimesSwitch;
	uint32_t WereWolvesMapConfigID;
	uint32_t RushingPetsMapConfigID;
	System_Converter_string__int__o* __f__mg_cache0;
	System_Converter_string__int__o* __f__mg_cache1;
	System_Func_KeyValuePair_uint__bool___bool__o* __f__am_cache0;
};
struct COW_UIModelCustomRoom_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelCustomRoom_c {
	Il2CppClass_1 _1;
	COW_UIModelCustomRoom_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCustomRoom_VTable vtable;
};
struct COW_UIModelCustomRoom_o {
	COW_UIModelCustomRoom_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	int32_t _MyRoomRole_k__BackingField;
	bool _AmIAtPlayerSeat_k__BackingField;
	uint64_t LastGetRemindTimeStamp;
	tcp_RoomInfo_o* m_CurrentRoomInfo;
	message_MOFGLHIKFBJ_o* m_RoomCustomParams;
	System_Collections_Generic_Dictionary_string__string__o* m_RoomCustomParamLocDict;
	tcp_RoomPlayerInfo_o* m_MyPlayerInfo;
	tcp_RoomGroupInfo_o* m_MyGroupInfo;
	int32_t UIRootWidth;
	bool IsMatchMaking;
	bool IsUGCRoomListOpened;
	bool HaveQuickJoinRoomRequst;
	bool HasQuickJoined;
	bool IsRoomHangup;
	uint32_t CurrentRefreshTime;
	int32_t m_ModeFilter;
	int32_t m_GroupFilter;
	bool m_ShowNickName;
	bool m_HasPendingRoomMatchRequest;
	System_Collections_Generic_Dictionary_uint__uint__o* CardTypeItemIdDic;
	System_Collections_Generic_Dictionary_uint__uint__o* LimitedCardTypeItemIdDic;
	System_Collections_Generic_Dictionary_uint__string__o* RoomModeNameDict;
	System_Collections_Generic_Dictionary_uint__string__o* CustomRoomGameSettingTitle;
	COW_UIModelGroup_o* m_ModelGroup;
	System_Collections_Generic_Dictionary_uint__List_RoomBasicInfo___o* m_RoomListDict;
	System_Collections_Generic_Dictionary_uint__List_ulong___o* m_FailRoomListDict;
	System_IO_MemoryStream_o* m_MemStream;
	System_IO_BinaryWriter_o* m_Writer;
	System_IO_BinaryReader_o* m_Reader;
	bool m_HasSendTimeoutPack;
	System_Action_o* m_MatchNotifySucAction;
	System_Collections_Generic_Dictionary_uint__ulong__o* m_CreateRoomCDFinish;
	System_Collections_Generic_Dictionary_uint__int__o* m_CreateRoomCD;
	uint64_t m_LatestTryConnectMatchId;
	bool LatestWorkshopRoom;
	uint32_t _DropIndex_k__BackingField;
	uint64_t m_ChangeRoomMapCDFinish;
	uint64_t m_ReopenId;
	int32_t m_SelectedPos;
	System_Collections_Generic_List_RoomInfo__o* m_BatchRoomInfoList;
	bool m_ADCSDefaultConfigInited;
	System_Collections_Generic_Dictionary_uint__int__o* m_AdCSShopSettingValueDic;
	System_Collections_Generic_Dictionary_uint__bool__o* m_AdCSShopSettingCheckDic;
	System_Collections_Generic_Dictionary_int__int__o* m_AdCSEcoRoundValueDic;
	bool _ADCSEnabled_k__BackingField;
	int32_t _AdCSEcoRound_k__BackingField;
	int32_t _ScoreVisible_k__BackingField;
	int32_t _OBSwitchSeatEnabled_k__BackingField;
	int32_t NoMatchMakingAutoCreateRoom;
};
struct COW_UIModelCustomRoom__BatchJoinRoom_c__AnonStorey0_StaticFields {
};
struct COW_UIModelCustomRoom__BatchJoinRoom_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCustomRoom__BatchJoinRoom_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelCustomRoom__BatchJoinRoom_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCustomRoom__BatchJoinRoom_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelCustomRoom__BatchJoinRoom_c__AnonStorey0_o {
	COW_UIModelCustomRoom__BatchJoinRoom_c__AnonStorey0_c *klass;
	void *monitor;
	uint64_t id;
};
struct COW_UIModelCustomRoom__UpdateCurrentOptionalMapResState_c__AnonStorey1_StaticFields {
};
struct COW_UIModelCustomRoom__UpdateCurrentOptionalMapResState_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCustomRoom__UpdateCurrentOptionalMapResState_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelCustomRoom__UpdateCurrentOptionalMapResState_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCustomRoom__UpdateCurrentOptionalMapResState_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelCustomRoom__UpdateCurrentOptionalMapResState_c__AnonStorey1_o {
	COW_UIModelCustomRoom__UpdateCurrentOptionalMapResState_c__AnonStorey1_c *klass;
	void *monitor;
	tcp_RoomSyncPatchOptionalResStatusNtf_o* resData;
};
struct COW_UIModelCustomRoom__UpdateCurrentReadyState_c__AnonStorey2_StaticFields {
};
struct COW_UIModelCustomRoom__UpdateCurrentReadyState_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCustomRoom__UpdateCurrentReadyState_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelCustomRoom__UpdateCurrentReadyState_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCustomRoom__UpdateCurrentReadyState_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelCustomRoom__UpdateCurrentReadyState_c__AnonStorey2_o {
	COW_UIModelCustomRoom__UpdateCurrentReadyState_c__AnonStorey2_c *klass;
	void *monitor;
	tcp_RoomPlayerInfo_o* player;
};
struct COW_UIModelCustomRoom__IsMyBatchRoom_c__AnonStorey3_StaticFields {
};
struct COW_UIModelCustomRoom__IsMyBatchRoom_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCustomRoom__IsMyBatchRoom_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelCustomRoom__IsMyBatchRoom_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCustomRoom__IsMyBatchRoom_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelCustomRoom__IsMyBatchRoom_c__AnonStorey3_o {
	COW_UIModelCustomRoom__IsMyBatchRoom_c__AnonStorey3_c *klass;
	void *monitor;
	uint64_t id;
};
struct COW_UIModelCustomRoom__ClearBatchData_c__AnonStorey4_StaticFields {
};
struct COW_UIModelCustomRoom__ClearBatchData_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCustomRoom__ClearBatchData_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelCustomRoom__ClearBatchData_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCustomRoom__ClearBatchData_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelCustomRoom__ClearBatchData_c__AnonStorey4_o {
	COW_UIModelCustomRoom__ClearBatchData_c__AnonStorey4_c *klass;
	void *monitor;
	uint64_t roomid;
};
struct COW_UIModelCustomRoom__UpdateBatchRoomInfo_c__AnonStorey5_StaticFields {
};
struct COW_UIModelCustomRoom__UpdateBatchRoomInfo_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCustomRoom__UpdateBatchRoomInfo_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelCustomRoom__UpdateBatchRoomInfo_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCustomRoom__UpdateBatchRoomInfo_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelCustomRoom__UpdateBatchRoomInfo_c__AnonStorey5_o {
	COW_UIModelCustomRoom__UpdateBatchRoomInfo_c__AnonStorey5_c *klass;
	void *monitor;
	tcp_RoomInfo_o* roomInfo;
};
struct COW_UIModelCustomRoom__UpdateBatchRoomState_c__AnonStorey6_StaticFields {
};
struct COW_UIModelCustomRoom__UpdateBatchRoomState_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCustomRoom__UpdateBatchRoomState_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelCustomRoom__UpdateBatchRoomState_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCustomRoom__UpdateBatchRoomState_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelCustomRoom__UpdateBatchRoomState_c__AnonStorey6_o {
	COW_UIModelCustomRoom__UpdateBatchRoomState_c__AnonStorey6_c *klass;
	void *monitor;
	tcp_RoomStateNtf_o* state;
};
struct COW_UIModelCustomRoom__UpdateBatchRoomReadyState_c__AnonStorey7_StaticFields {
};
struct COW_UIModelCustomRoom__UpdateBatchRoomReadyState_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCustomRoom__UpdateBatchRoomReadyState_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelCustomRoom__UpdateBatchRoomReadyState_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCustomRoom__UpdateBatchRoomReadyState_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelCustomRoom__UpdateBatchRoomReadyState_c__AnonStorey7_o {
	COW_UIModelCustomRoom__UpdateBatchRoomReadyState_c__AnonStorey7_c *klass;
	void *monitor;
	uint64_t roomid;
};
struct COW_UIModelCustomRoom__UpdateBatchRoomPlayerAvailableMaps_c__AnonStorey8_StaticFields {
};
struct COW_UIModelCustomRoom__UpdateBatchRoomPlayerAvailableMaps_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCustomRoom__UpdateBatchRoomPlayerAvailableMaps_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelCustomRoom__UpdateBatchRoomPlayerAvailableMaps_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCustomRoom__UpdateBatchRoomPlayerAvailableMaps_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelCustomRoom__UpdateBatchRoomPlayerAvailableMaps_c__AnonStorey8_o {
	COW_UIModelCustomRoom__UpdateBatchRoomPlayerAvailableMaps_c__AnonStorey8_c *klass;
	void *monitor;
	tcp_RoomChangeAvailableMapsNtf_o* info;
};
struct COW_UIModelCustomRoom__RequestRoomParamsData_c__AnonStorey9_StaticFields {
};
struct COW_UIModelCustomRoom__RequestRoomParamsData_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelCustomRoom__RequestRoomParamsData_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelCustomRoom__RequestRoomParamsData_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelCustomRoom__RequestRoomParamsData_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelCustomRoom__RequestRoomParamsData_c__AnonStorey9_o {
	COW_UIModelCustomRoom__RequestRoomParamsData_c__AnonStorey9_c *klass;
	void *monitor;
	System_String_o* code;
	COW_UIModelCustomRoom_o* _this;
};
struct COW_UIModelDressUp_StaticFields {
	System_Action_o* __f__am_cache0;
	System_Action_HttpErrorCodek__object__o* __f__am_cache1;
};
struct COW_UIModelDressUp_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelDressUp_c {
	Il2CppClass_1 _1;
	COW_UIModelDressUp_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelDressUp_VTable vtable;
};
struct COW_UIModelDressUp_o {
	COW_UIModelDressUp_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_uint__o* m_DressUpZeroCache;
	System_Collections_Generic_List_uint__o* m_DressUpZero;
	System_Collections_Generic_List_uint__o* m_DressUpOneCache;
	System_Collections_Generic_List_uint__o* m_DressUpOne;
	System_Collections_Generic_List_uint__o* m_DressUpTwoCache;
	System_Collections_Generic_List_uint__o* m_DressUpTwo;
	System_Collections_Generic_List_uint__o* m_DressUpTypeList;
	System_Collections_Generic_Dictionary_uint__uint__o* m_DressUpTypeToIndex;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_DressupIndexToDressList;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_DressupIndexToDressCacheList;
	System_Collections_Generic_Dictionary_uint__int__o* m_LegendItemLevelCache;
	bool m_IsCacheValid;
	System_Collections_Generic_List_int__o* m_DressUpCardStateList;
	uint32_t m_CurrentDressUpIndex;
	bool m_HasUnlockedIndex;
	bool _RequestedGetUnlockedFittingSlots_k__BackingField;
};
struct COW_UIModelDressUp__EquipInfoFromList_c__AnonStorey0_StaticFields {
};
struct COW_UIModelDressUp__EquipInfoFromList_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelDressUp__EquipInfoFromList_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelDressUp__EquipInfoFromList_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelDressUp__EquipInfoFromList_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelDressUp__EquipInfoFromList_c__AnonStorey0_o {
	COW_UIModelDressUp__EquipInfoFromList_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* temp2;
	bool refresh;
	bool uselog;
	uint32_t slotid;
	bool playvfx;
	uint32_t backpackid;
	COW_UIModelDressUp_o* _this;
};
struct COW_UIModelDressUp__SendCardInfo_c__AnonStorey1_StaticFields {
};
struct COW_UIModelDressUp__SendCardInfo_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelDressUp__SendCardInfo_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelDressUp__SendCardInfo_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelDressUp__SendCardInfo_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelDressUp__SendCardInfo_c__AnonStorey1_o {
	COW_UIModelDressUp__SendCardInfo_c__AnonStorey1_c *klass;
	void *monitor;
	bool playvfx;
	COW_UIModelDressUp_o* _this;
};
struct COW_UIModelFlashStore_StaticFields {
	System_Converter_CSVBaseData__FlashStoreTabData__o* __f__am_cache0;
};
struct COW_UIModelFlashStore_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelFlashStore_c {
	Il2CppClass_1 _1;
	COW_UIModelFlashStore_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFlashStore_VTable vtable;
};
struct COW_UIModelFlashStore_o {
	COW_UIModelFlashStore_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	uint8_t m_ReadyFlag;
	float m_FlashStoreDescRequestGameTime;
	proto_FlashStoreDesc_o* m_FlashStoreDesc;
	System_Collections_Generic_List_FlashStoreGoodsDesc__o* m_FlashStoreGoodsDescList;
	System_Collections_Generic_Dictionary_uint__List_FlashStoreGoodsDesc___o* m_FlashStoreItemsDict;
	System_Collections_Generic_Dictionary_uint__AccountFlashStorePurchase__o* m_FlashStorePurchaseInfoDict;
	System_Collections_Generic_List_FlashStoreTabData__o* m_FlashStoreTabDataList;
};
struct COW_UIModelFlashStore__RequestFlashStoreDesc_c__AnonStorey0_StaticFields {
};
struct COW_UIModelFlashStore__RequestFlashStoreDesc_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFlashStore__RequestFlashStoreDesc_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelFlashStore__RequestFlashStoreDesc_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFlashStore__RequestFlashStoreDesc_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelFlashStore__RequestFlashStoreDesc_c__AnonStorey0_o {
	COW_UIModelFlashStore__RequestFlashStoreDesc_c__AnonStorey0_c *klass;
	void *monitor;
	bool requestInfoAfter;
	COW_UIModelFlashStore_o* _this;
};
struct COW_UIModelFlashStore__RequestFlashStorePurchase_c__AnonStorey1_StaticFields {
};
struct COW_UIModelFlashStore__RequestFlashStorePurchase_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFlashStore__RequestFlashStorePurchase_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelFlashStore__RequestFlashStorePurchase_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFlashStore__RequestFlashStorePurchase_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelFlashStore__RequestFlashStorePurchase_c__AnonStorey1_o {
	COW_UIModelFlashStore__RequestFlashStorePurchase_c__AnonStorey1_c *klass;
	void *monitor;
	proto_FlashStoreGoodsDesc_o* flashStoreItem;
	uint32_t count;
	COW_UIModelFlashStore_o* _this;
};
struct COW_FriendAccountInfo_StaticFields {
	System_Collections_Generic_Dictionary_uint__int__o* AccountPresenceSortOrder;
};
struct COW_FriendAccountInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct COW_FriendAccountInfo_c {
	Il2CppClass_1 _1;
	COW_FriendAccountInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FriendAccountInfo_VTable vtable;
};
struct COW_FriendAccountInfo_o {
	COW_FriendAccountInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	uint32_t account_type;
	System_String_o* nickname;
	uint32_t level;
	uint32_t exp;
	int32_t presence;
	uint32_t presenceGameMode;
	uint32_t presenceMatchMode;
	uint32_t presenceMapID;
	System_String_o* external_id;
	uint64_t external_platform_id;
	uint32_t external_type;
	int64_t update_time;
	int32_t account_adscription;
	System_String_o* external_name;
	System_String_o* portrait;
	System_String_o* region;
	uint64_t groupId;
	double solo_score;
	double duo_score;
	double quad_score;
	proto_AccountInfoWithStats_o* solo_stats;
	proto_AccountInfoWithStats_o* duo_stats;
	proto_AccountInfoWithStats_o* quad_stats;
	proto_AccountInfoWithStats_o* solo_stats_ranking;
	proto_AccountInfoWithStats_o* duo_stats_ranking;
	proto_AccountInfoWithStats_o* quad_stats_ranking;
	proto_AccountInfoWithStats_o* solo_stats_casual;
	proto_AccountInfoWithStats_o* duo_stats_casual;
	proto_AccountInfoWithStats_o* quad_stats_casual;
	proto_AccountInfoWithStats_o* cs_stats;
	bool is_friend;
	uint32_t friend_intimacy;
	uint32_t rank;
	uint32_t ranking_points;
	uint32_t peak_rank_pos;
	uint32_t csrank;
	uint32_t csranking_points;
	uint32_t cspeak_rank_pos;
	uint32_t periodic_rank;
	uint32_t periodic_ranking_points;
	System_String_o* clan_name;
	uint64_t championship_team_id;
	System_String_o* championship_team_name;
	uint32_t championship_team_member_num;
	uint32_t banner_id;
	uint32_t headpic_id;
	uint32_t pin_id;
	uint32_t title_id;
	uint32_t ep_badgeId;
	bool is_ep;
	uint32_t ep_badge_count;
	bool ShowRank;
	bool ShowCSRank;
	bool ShowBRRank;
	int64_t LastLoginAt;
	uint32_t Role;
	bool isCommonFriend;
	bool isClanmate;
	bool isRecentMate;
	bool is_cs_ranking_ban;
	uint32_t friendNumInSameChampionshipTeam;
	int64_t updateTime;
	int64_t createTime;
	uint32_t veteranTag;
	int32_t preVeteranType;
	int32_t gender;
	int32_t language;
	int32_t modePrefer;
	int32_t timeActive;
	bool isOnlyId;
	uint32_t group_member_cnt;
	uint32_t group_mode;
	int32_t recommand_reason;
	uint32_t priority;
	System_Collections_Generic_List_HuntingGroundLikePVEInfo__o* HGSnowRecords;
	System_String_o* externalIcon;
	int32_t externalIconStatus;
	int32_t externalIconShowType;
	System_String_o* releaseVersion;
	uint64_t veteranExpireTime;
	uint32_t friendIntimacyValue;
};
struct COW_FriendAccountInfo__CompareTo_c__AnonStorey0_StaticFields {
};
struct COW_FriendAccountInfo__CompareTo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FriendAccountInfo__CompareTo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_FriendAccountInfo__CompareTo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FriendAccountInfo__CompareTo_c__AnonStorey0_VTable vtable;
};
struct COW_FriendAccountInfo__CompareTo_c__AnonStorey0_o {
	COW_FriendAccountInfo__CompareTo_c__AnonStorey0_c *klass;
	void *monitor;
	COW_FriendAccountInfo_o* other;
	COW_FriendAccountInfo_o* _this;
};
struct COW_RecommendFriendInfo_StaticFields {
};
struct COW_RecommendFriendInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RecommendFriendInfo_c {
	Il2CppClass_1 _1;
	COW_RecommendFriendInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RecommendFriendInfo_VTable vtable;
};
struct COW_RecommendFriendInfo_o {
	COW_RecommendFriendInfo_c *klass;
	void *monitor;
	uint64_t AccountID;
	System_String_o* Nickname;
	int32_t Rank;
	int32_t RankPoint;
	int32_t PeakRankPos;
	int32_t Gender;
	int32_t Type;
	uint32_t HeadPic;
	System_String_o* ExternalIcon;
	int32_t ExternalIconStatus;
	int32_t ExternalIconShowType;
	tcp_AccountMatchVeteranData_o* AccountMatchVeteranData;
	uint32_t VeteranTag;
	uint32_t PlayerProficiencyType;
};
struct COW_RecentPlayerInfo_StaticFields {
};
struct COW_RecentPlayerInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct COW_RecentPlayerInfo_c {
	Il2CppClass_1 _1;
	COW_RecentPlayerInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RecentPlayerInfo_VTable vtable;
};
struct COW_RecentPlayerInfo_o {
	COW_RecentPlayerInfo_c *klass;
	void *monitor;
	uint64_t m_Time;
	int32_t m_Type;
	COW_FriendAccountInfo_o* m_Info;
};
struct COW_AccountInfoBasicCache_StaticFields {
};
struct COW_AccountInfoBasicCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AccountInfoBasicCache_c {
	Il2CppClass_1 _1;
	COW_AccountInfoBasicCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AccountInfoBasicCache_VTable vtable;
};
struct COW_AccountInfoBasicCache_o {
	COW_AccountInfoBasicCache_c *klass;
	void *monitor;
	uint64_t time;
	proto_AccountInfoBasic_o* accountInfo;
};
struct COW_UIModelFriends_StaticFields {
	System_String_o* Friend_Request_Tips;
	System_String_o* Friend_Lobby_Request_Tips;
	System_Comparison_FriendAccountInfo__o* __f__mg_cache0;
	System_Comparison_FriendAccountInfo__o* __f__mg_cache1;
	System_Comparison_FriendAccountInfo__o* __f__mg_cache2;
	System_Comparison_FriendAccountInfo__o* __f__mg_cache3;
	System_Action_HttpErrorCodek__object__o* __f__am_cache0;
	System_Comparison_FriendAccountInfo__o* __f__mg_cache4;
	System_Comparison_FriendAccountInfo__o* __f__mg_cache5;
	System_Comparison_FriendAccountInfo__o* __f__mg_cache6;
	System_Comparison_FriendAccountInfo__o* __f__mg_cache7;
	System_Comparison_FriendAccountInfo__o* __f__mg_cache8;
	System_Comparison_FriendAccountInfo__o* __f__mg_cache9;
	System_Action_HttpErrorCodek__object__o* __f__am_cache1;
	System_Comparison_FriendAccountInfo__o* __f__mg_cacheA;
	System_Comparison_FriendAccountInfo__o* __f__mg_cacheB;
	System_Comparison_FriendAccountInfo__o* __f__mg_cacheC;
	System_Comparison_FriendAccountInfo__o* __f__mg_cacheD;
	System_Comparison_FriendAccountInfo__o* __f__mg_cacheE;
	System_Comparison_TeammateStats__o* __f__am_cache2;
	System_Predicate_uint__o* __f__am_cache3;
	System_Predicate_uint__o* __f__am_cache4;
};
struct COW_UIModelFriends_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelFriends_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends_VTable vtable;
};
struct COW_UIModelFriends_o {
	COW_UIModelFriends_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	proto_InviteAbtestDesc_o* m_InviteAbTestDesc;
	int32_t m_CurRecentPlayersMatchTimes;
	uint32_t m_GameFriendCountLimit;
	System_Collections_Generic_List_FriendAccountInfo__o* m_FriendAccountInfoList;
	System_Collections_Generic_List_FriendAccountInfo__o* m_GameFriendAccountInfoList;
	System_Collections_Generic_List_FriendAccountInfo__o* m_PlatformFriendAccountInfoList;
	System_Collections_Generic_List_FriendAccountInfo__o* m_FriendRequestAccountInfoList;
	System_Collections_Generic_List_FriendAccountInfo__o* m_blackListAccountInfo;
	System_Collections_Generic_List_FriendAccountInfo__o* m_OnlineFriendAccountInfoList;
	System_Collections_Generic_List_FriendAccountInfo__o* m_SearchAccountResultList;
	System_Collections_Generic_List_ulong__o* m_RequestedAndBlockedList;
	System_Collections_Generic_List_FriendAccountInfo__o* m_FollowAccountInfoList;
	System_Collections_Generic_List_ulong__o* m_FavorAccountIDs;
	System_Collections_Generic_HashSet_ulong__o* m_InGameNewFriendList;
	System_Collections_Generic_HashSet_ulong__o* m_GameFriendExcludePlatform;
	System_Collections_Generic_HashSet_ulong__o* m_InGameIgnoreAdder;
	System_Collections_Generic_List_ulong__o* m_InGameFriendAdderList;
	System_Collections_Generic_List_FriendAccountInfo__o* m_RecommendedFriendRecentTeammates;
	System_Collections_Generic_List_FriendAccountInfo__o* m_RecommendedFriendClanMember;
	System_Collections_Generic_List_FriendAccountInfo__o* m_RecommendedFriendCommon;
	System_Collections_Generic_List_FriendAccountInfo__o* m_RecommendedFriendNoTag;
	System_Collections_Generic_Dictionary_ulong__float__o* dicFriendInviteTime;
	System_Collections_Generic_Dictionary_ulong__string__o* m_FriendAliasDict;
	bool m_HasRequestClanMemberList;
	bool NeedRequestedRecommendedFriendInitData;
	int32_t m_MatchCount;
	System_Collections_Generic_List_ulong__o* m_LastTeamMember;
	bool m_EnterGame;
	uint32_t m_SearchPropID;
	int32_t m_blackListCount;
	System_Collections_Generic_Dictionary_ulong__AccountInfoBasicCache__o* m_AccountInfoCache;
	System_Collections_Generic_Dictionary_int__List_ulong___o* m_RecentPlayerIDDict;
	System_Collections_Generic_Dictionary_int__string__o* m_RecommandReasonDict;
	System_Collections_Generic_Dictionary_ulong__ERecommandReason__o* m_RecommandPlayerReasonDict;
	System_Collections_Generic_List_RecentPlayerInfo__o* m_RecentPlayerInfoList;
	System_Collections_Generic_List_FriendAccountInfo__o* m_RecommandPlayerInfoList;
	System_Collections_Generic_List_FriendAccountInfo__o* m_TempRecentAccountInfoList;
	System_Collections_Generic_List_ulong__o* m_TempRecentPlayerIDs;
	uint32_t m_RequestedFriendFlags;
	System_String_o* m_SearchedStringCache;
	uint64_t m_SearchedIDCache;
	System_Collections_Generic_HashSet_object__o* m_PendingRequest;
	System_Collections_Generic_HashSet_ulong__o* m_AddFriendCachedID;
	System_Collections_Generic_Dictionary_ulong__RecentPlayerInfo__o* m_RecentPlayerNoAccountInfoDict;
	System_Collections_Generic_Dictionary_ulong__ulong__o* m_AFKFriendNextInviteableTimestamp;
	System_Collections_Generic_Dictionary_ulong__UIModelFriends_TeamMateSocialInfo__o* m_teamMateSocialInfo;
	uint64_t m_showInvitePlayerID;
};
struct COW_UIModelFriends_TeamMateSocialInfo_StaticFields {
};
struct COW_UIModelFriends_TeamMateSocialInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends_TeamMateSocialInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends_TeamMateSocialInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends_TeamMateSocialInfo_VTable vtable;
};
struct COW_UIModelFriends_TeamMateSocialInfo_o {
	COW_UIModelFriends_TeamMateSocialInfo_c *klass;
	void *monitor;
	uint64_t accountID;
	int32_t Gender;
	int32_t friendCount;
};
struct COW_UIModelFriends___c__AnonStorey0_StaticFields {
};
struct COW_UIModelFriends___c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends___c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends___c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends___c__AnonStorey0_VTable vtable;
};
struct COW_UIModelFriends___c__AnonStorey0_o {
	COW_UIModelFriends___c__AnonStorey0_c *klass;
	void *monitor;
	int32_t i;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__RequestSetFriendAlias_c__AnonStorey1_StaticFields {
};
struct COW_UIModelFriends__RequestSetFriendAlias_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RequestSetFriendAlias_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RequestSetFriendAlias_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RequestSetFriendAlias_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelFriends__RequestSetFriendAlias_c__AnonStorey1_o {
	COW_UIModelFriends__RequestSetFriendAlias_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* alias;
	uint64_t account_ID;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__RequestDelFriendAlias_c__AnonStorey2_StaticFields {
};
struct COW_UIModelFriends__RequestDelFriendAlias_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RequestDelFriendAlias_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RequestDelFriendAlias_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RequestDelFriendAlias_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelFriends__RequestDelFriendAlias_c__AnonStorey2_o {
	COW_UIModelFriends__RequestDelFriendAlias_c__AnonStorey2_c *klass;
	void *monitor;
	uint64_t account_ID;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5_StaticFields {
};
struct COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5_o {
	COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5_c *klass;
	void *monitor;
	System_Collections_Generic_List_ulong__o* recommandPlayerIdList;
	bool isAll;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5__RequestRecommandPlayersInfo_c__AnonStorey4_StaticFields {
};
struct COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5__RequestRecommandPlayersInfo_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5__RequestRecommandPlayersInfo_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5__RequestRecommandPlayersInfo_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5__RequestRecommandPlayersInfo_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5__RequestRecommandPlayersInfo_c__AnonStorey4_o {
	COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5__RequestRecommandPlayersInfo_c__AnonStorey4_c *klass;
	void *monitor;
	proto_AccountInfoBasic_o* info;
	COW_UIModelFriends__RequestRecommandPlayersInfo_c__AnonStorey5_o* __f__ref_5;
};
struct COW_UIModelFriends__AddRecentPlayersFrontEnd_c__AnonStorey6_StaticFields {
};
struct COW_UIModelFriends__AddRecentPlayersFrontEnd_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__AddRecentPlayersFrontEnd_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__AddRecentPlayersFrontEnd_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__AddRecentPlayersFrontEnd_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelFriends__AddRecentPlayersFrontEnd_c__AnonStorey6_o {
	COW_UIModelFriends__AddRecentPlayersFrontEnd_c__AnonStorey6_c *klass;
	void *monitor;
	COW_FriendAccountInfo_o* info;
};
struct COW_UIModelFriends__BatchGetAccountInfo_c__AnonStorey7_StaticFields {
};
struct COW_UIModelFriends__BatchGetAccountInfo_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__BatchGetAccountInfo_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__BatchGetAccountInfo_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__BatchGetAccountInfo_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelFriends__BatchGetAccountInfo_c__AnonStorey7_o {
	COW_UIModelFriends__BatchGetAccountInfo_c__AnonStorey7_c *klass;
	void *monitor;
	System_Collections_Generic_List_AccountInfoBasic__o* accountInfoList;
	System_Action_List_AccountInfoBasic___o* onFinished;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__RefreshAllFriendList_c__AnonStorey8_StaticFields {
};
struct COW_UIModelFriends__RefreshAllFriendList_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshAllFriendList_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshAllFriendList_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshAllFriendList_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelFriends__RefreshAllFriendList_c__AnonStorey8_o {
	COW_UIModelFriends__RefreshAllFriendList_c__AnonStorey8_c *klass;
	void *monitor;
	bool isSilence;
	bool firstLogin;
	int32_t requestOption;
	bool forcePresence;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStorey9_StaticFields {
};
struct COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStorey9_o {
	COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStorey9_c *klass;
	void *monitor;
	tcp_PresenceListRes_o* presenceRes;
};
struct COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStoreyA_o {
	COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStoreyA_c *klass;
	void *monitor;
	int32_t i;
	COW_UIModelFriends__RefreshRecommandAllPlayersPresence_c__AnonStorey9_o* __f__ref_9;
};
struct COW_UIModelFriends__RefreshRecommandSinglePlayersPresence_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelFriends__RefreshRecommandSinglePlayersPresence_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshRecommandSinglePlayersPresence_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshRecommandSinglePlayersPresence_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshRecommandSinglePlayersPresence_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelFriends__RefreshRecommandSinglePlayersPresence_c__AnonStoreyB_o {
	COW_UIModelFriends__RefreshRecommandSinglePlayersPresence_c__AnonStoreyB_c *klass;
	void *monitor;
	tcp_PresenceListRes_o* presenceRes;
};
struct COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyC_StaticFields {
};
struct COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyC_VTable vtable;
};
struct COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyC_o {
	COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyC_c *klass;
	void *monitor;
	tcp_PresenceListRes_o* presenceRes;
};
struct COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyD_StaticFields {
};
struct COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyD_VTable vtable;
};
struct COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyD_o {
	COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyD_c *klass;
	void *monitor;
	int32_t i;
	COW_UIModelFriends__RefreshRecentPlayersPresence_c__AnonStoreyC_o* __f__ref_12;
};
struct COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyE_StaticFields {
};
struct COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyE_VTable vtable;
};
struct COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyE_o {
	COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyE_c *klass;
	void *monitor;
	tcp_PresenceListRes_o* presenceRes;
};
struct COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyF_StaticFields {
};
struct COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyF_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyF_VTable vtable;
};
struct COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyF_o {
	COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyF_c *klass;
	void *monitor;
	int32_t i;
	COW_UIModelFriends__RefreshFriendPresences_c__AnonStoreyE_o* __f__ref_14;
};
struct COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey10_StaticFields {
};
struct COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey10_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey10_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey10_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey10_VTable vtable;
};
struct COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey10_o {
	COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey10_c *klass;
	void *monitor;
	tcp_PresenceListRes_o* presenceRes;
};
struct COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey11_StaticFields {
};
struct COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey11_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey11_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey11_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey11_VTable vtable;
};
struct COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey11_o {
	COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey11_c *klass;
	void *monitor;
	int32_t i;
	COW_UIModelFriends__RefreshAddFriendPresence_c__AnonStorey10_o* __f__ref_16;
};
struct COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey12_StaticFields {
};
struct COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey12_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey12_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey12_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey12_VTable vtable;
};
struct COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey12_o {
	COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey12_c *klass;
	void *monitor;
	tcp_PresenceListRes_o* presenceRes;
};
struct COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey13_StaticFields {
};
struct COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey13_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey13_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey13_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey13_VTable vtable;
};
struct COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey13_o {
	COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey13_c *klass;
	void *monitor;
	int32_t i;
	COW_UIModelFriends__RefreshSearchedPlayersPresences_c__AnonStorey12_o* __f__ref_18;
};
struct COW_UIModelFriends__RequestGameFriendIDList_c__AnonStorey14_StaticFields {
	System_Predicate_FriendAccountInfo__o* __f__am_cache0;
};
struct COW_UIModelFriends__RequestGameFriendIDList_c__AnonStorey14_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RequestGameFriendIDList_c__AnonStorey14_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RequestGameFriendIDList_c__AnonStorey14_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RequestGameFriendIDList_c__AnonStorey14_VTable vtable;
};
struct COW_UIModelFriends__RequestGameFriendIDList_c__AnonStorey14_o {
	COW_UIModelFriends__RequestGameFriendIDList_c__AnonStorey14_c *klass;
	void *monitor;
	proto_CSGetFriendIDsReq_o* req;
	bool isFirstLogin;
	System_Action_o* afterRefreshAction;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__RequestPlatformFriendIDList_c__AnonStorey15_StaticFields {
};
struct COW_UIModelFriends__RequestPlatformFriendIDList_c__AnonStorey15_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RequestPlatformFriendIDList_c__AnonStorey15_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RequestPlatformFriendIDList_c__AnonStorey15_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RequestPlatformFriendIDList_c__AnonStorey15_VTable vtable;
};
struct COW_UIModelFriends__RequestPlatformFriendIDList_c__AnonStorey15_o {
	COW_UIModelFriends__RequestPlatformFriendIDList_c__AnonStorey15_c *klass;
	void *monitor;
	proto_CSGetPlatformFriendListReq_o* req;
	bool isFirstLogin;
	System_Action_o* afterRefreshAction;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__RefreshGameFriendList_c__AnonStorey16_StaticFields {
	System_Predicate_FriendAccountInfo__o* __f__am_cache0;
};
struct COW_UIModelFriends__RefreshGameFriendList_c__AnonStorey16_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshGameFriendList_c__AnonStorey16_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshGameFriendList_c__AnonStorey16_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshGameFriendList_c__AnonStorey16_VTable vtable;
};
struct COW_UIModelFriends__RefreshGameFriendList_c__AnonStorey16_o {
	COW_UIModelFriends__RefreshGameFriendList_c__AnonStorey16_c *klass;
	void *monitor;
	proto_CSGetFriendListReq_o* req;
	System_Action_o* afterRefreshAction;
	uint32_t requestFlag;
	bool forcePresence;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__RefreshPlatformFriendList_c__AnonStorey17_StaticFields {
};
struct COW_UIModelFriends__RefreshPlatformFriendList_c__AnonStorey17_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshPlatformFriendList_c__AnonStorey17_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshPlatformFriendList_c__AnonStorey17_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshPlatformFriendList_c__AnonStorey17_VTable vtable;
};
struct COW_UIModelFriends__RefreshPlatformFriendList_c__AnonStorey17_o {
	COW_UIModelFriends__RefreshPlatformFriendList_c__AnonStorey17_c *klass;
	void *monitor;
	proto_CSGetPlatformFriendListReq_o* req;
	uint32_t requestFlag;
	bool forcePresence;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__RefreshTotalFriendList_c__AnonStorey18_StaticFields {
};
struct COW_UIModelFriends__RefreshTotalFriendList_c__AnonStorey18_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshTotalFriendList_c__AnonStorey18_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshTotalFriendList_c__AnonStorey18_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshTotalFriendList_c__AnonStorey18_VTable vtable;
};
struct COW_UIModelFriends__RefreshTotalFriendList_c__AnonStorey18_o {
	COW_UIModelFriends__RefreshTotalFriendList_c__AnonStorey18_c *klass;
	void *monitor;
	int32_t i;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__RefreshBlackList_c__AnonStorey19_StaticFields {
};
struct COW_UIModelFriends__RefreshBlackList_c__AnonStorey19_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshBlackList_c__AnonStorey19_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshBlackList_c__AnonStorey19_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshBlackList_c__AnonStorey19_VTable vtable;
};
struct COW_UIModelFriends__RefreshBlackList_c__AnonStorey19_o {
	COW_UIModelFriends__RefreshBlackList_c__AnonStorey19_c *klass;
	void *monitor;
	bool needDispatch;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__SearchAccount_c__AnonStorey1A_StaticFields {
};
struct COW_UIModelFriends__SearchAccount_c__AnonStorey1A_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__SearchAccount_c__AnonStorey1A_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__SearchAccount_c__AnonStorey1A_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__SearchAccount_c__AnonStorey1A_VTable vtable;
};
struct COW_UIModelFriends__SearchAccount_c__AnonStorey1A_o {
	COW_UIModelFriends__SearchAccount_c__AnonStorey1A_c *klass;
	void *monitor;
	uint32_t propId;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__SearchAccount_c__AnonStorey1B_StaticFields {
};
struct COW_UIModelFriends__SearchAccount_c__AnonStorey1B_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__SearchAccount_c__AnonStorey1B_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__SearchAccount_c__AnonStorey1B_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__SearchAccount_c__AnonStorey1B_VTable vtable;
};
struct COW_UIModelFriends__SearchAccount_c__AnonStorey1B_o {
	COW_UIModelFriends__SearchAccount_c__AnonStorey1B_c *klass;
	void *monitor;
	uint32_t propId;
	System_Action_AccountInfoBasic__o* processAccountInfo;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__RequestAccountInfo_c__AnonStorey1C_StaticFields {
};
struct COW_UIModelFriends__RequestAccountInfo_c__AnonStorey1C_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RequestAccountInfo_c__AnonStorey1C_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RequestAccountInfo_c__AnonStorey1C_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RequestAccountInfo_c__AnonStorey1C_VTable vtable;
};
struct COW_UIModelFriends__RequestAccountInfo_c__AnonStorey1C_o {
	COW_UIModelFriends__RequestAccountInfo_c__AnonStorey1C_c *klass;
	void *monitor;
	System_Action_AccountInfoBasic__o* onFinished;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24_StaticFields {
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24_VTable vtable;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24_o {
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24_c *klass;
	void *monitor;
	System_Action_o* callBack;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey1F_StaticFields {
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey1F_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey1F_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey1F_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey1F_VTable vtable;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey1F_o {
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey1F_c *klass;
	void *monitor;
	COW_FriendAccountInfo_o* item;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24_o* __f__ref_36;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey20_StaticFields {
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey20_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey20_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey20_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey20_VTable vtable;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey20_o {
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey20_c *klass;
	void *monitor;
	COW_FriendAccountInfo_o* recentTeammate;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24_o* __f__ref_36;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey21_StaticFields {
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey21_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey21_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey21_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey21_VTable vtable;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey21_o {
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey21_c *klass;
	void *monitor;
	COW_FriendAccountInfo_o* clanMember;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24_o* __f__ref_36;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey22_StaticFields {
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey22_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey22_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey22_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey22_VTable vtable;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey22_o {
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey22_c *klass;
	void *monitor;
	COW_FriendAccountInfo_o* commonFriend;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24_o* __f__ref_36;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey23_StaticFields {
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey23_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey23_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey23_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey23_VTable vtable;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey23_o {
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24__GetRecommendedFriend_c__AnonStorey23_c *klass;
	void *monitor;
	COW_FriendAccountInfo_o* item;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey24_o* __f__ref_36;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey1D_StaticFields {
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey1D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey1D_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey1D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey1D_VTable vtable;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey1D_o {
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey1D_c *klass;
	void *monitor;
	COW_FriendAccountInfo_o* friendInfo;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey1E_StaticFields {
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey1E_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey1E_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey1E_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey1E_VTable vtable;
};
struct COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey1E_o {
	COW_UIModelFriends__GetRecommendedFriend_c__AnonStorey1E_c *klass;
	void *monitor;
	COW_RecentPlayerInfo_o* recentPlayer;
};
struct COW_UIModelFriends__RemoveFriendRequest_c__AnonStorey25_StaticFields {
};
struct COW_UIModelFriends__RemoveFriendRequest_c__AnonStorey25_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RemoveFriendRequest_c__AnonStorey25_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RemoveFriendRequest_c__AnonStorey25_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RemoveFriendRequest_c__AnonStorey25_VTable vtable;
};
struct COW_UIModelFriends__RemoveFriendRequest_c__AnonStorey25_o {
	COW_UIModelFriends__RemoveFriendRequest_c__AnonStorey25_c *klass;
	void *monitor;
	uint64_t removee;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__AddFriendRequest_c__AnonStorey26_StaticFields {
};
struct COW_UIModelFriends__AddFriendRequest_c__AnonStorey26_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__AddFriendRequest_c__AnonStorey26_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__AddFriendRequest_c__AnonStorey26_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__AddFriendRequest_c__AnonStorey26_VTable vtable;
};
struct COW_UIModelFriends__AddFriendRequest_c__AnonStorey26_o {
	COW_UIModelFriends__AddFriendRequest_c__AnonStorey26_c *klass;
	void *monitor;
	uint64_t addee;
};
struct COW_UIModelFriends__RequestSetFavorFriendState_c__AnonStorey27_StaticFields {
};
struct COW_UIModelFriends__RequestSetFavorFriendState_c__AnonStorey27_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RequestSetFavorFriendState_c__AnonStorey27_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RequestSetFavorFriendState_c__AnonStorey27_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RequestSetFavorFriendState_c__AnonStorey27_VTable vtable;
};
struct COW_UIModelFriends__RequestSetFavorFriendState_c__AnonStorey27_o {
	COW_UIModelFriends__RequestSetFavorFriendState_c__AnonStorey27_c *klass;
	void *monitor;
	uint64_t addee;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__ConfirmFriendRequest_c__AnonStorey28_StaticFields {
};
struct COW_UIModelFriends__ConfirmFriendRequest_c__AnonStorey28_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__ConfirmFriendRequest_c__AnonStorey28_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__ConfirmFriendRequest_c__AnonStorey28_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__ConfirmFriendRequest_c__AnonStorey28_VTable vtable;
};
struct COW_UIModelFriends__ConfirmFriendRequest_c__AnonStorey28_o {
	COW_UIModelFriends__ConfirmFriendRequest_c__AnonStorey28_c *klass;
	void *monitor;
	bool need_slience;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__DeclineFriendRequest_c__AnonStorey29_StaticFields {
};
struct COW_UIModelFriends__DeclineFriendRequest_c__AnonStorey29_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__DeclineFriendRequest_c__AnonStorey29_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__DeclineFriendRequest_c__AnonStorey29_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__DeclineFriendRequest_c__AnonStorey29_VTable vtable;
};
struct COW_UIModelFriends__DeclineFriendRequest_c__AnonStorey29_o {
	COW_UIModelFriends__DeclineFriendRequest_c__AnonStorey29_c *klass;
	void *monitor;
	bool need_slience;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__BlockPlayerRequest_c__AnonStorey2A_StaticFields {
};
struct COW_UIModelFriends__BlockPlayerRequest_c__AnonStorey2A_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__BlockPlayerRequest_c__AnonStorey2A_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__BlockPlayerRequest_c__AnonStorey2A_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__BlockPlayerRequest_c__AnonStorey2A_VTable vtable;
};
struct COW_UIModelFriends__BlockPlayerRequest_c__AnonStorey2A_o {
	COW_UIModelFriends__BlockPlayerRequest_c__AnonStorey2A_c *klass;
	void *monitor;
	bool need_slience;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__CancelBlockRequest_c__AnonStorey2B_StaticFields {
};
struct COW_UIModelFriends__CancelBlockRequest_c__AnonStorey2B_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__CancelBlockRequest_c__AnonStorey2B_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__CancelBlockRequest_c__AnonStorey2B_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__CancelBlockRequest_c__AnonStorey2B_VTable vtable;
};
struct COW_UIModelFriends__CancelBlockRequest_c__AnonStorey2B_o {
	COW_UIModelFriends__CancelBlockRequest_c__AnonStorey2B_c *klass;
	void *monitor;
	bool need_slience;
	COW_UIModelFriends_o* _this;
};
struct COW_UIModelFriends__GetFriendInfo_c__AnonStorey2C_StaticFields {
};
struct COW_UIModelFriends__GetFriendInfo_c__AnonStorey2C_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__GetFriendInfo_c__AnonStorey2C_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__GetFriendInfo_c__AnonStorey2C_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__GetFriendInfo_c__AnonStorey2C_VTable vtable;
};
struct COW_UIModelFriends__GetFriendInfo_c__AnonStorey2C_o {
	COW_UIModelFriends__GetFriendInfo_c__AnonStorey2C_c *klass;
	void *monitor;
	uint64_t account_id;
};
struct COW_UIModelFriends__GetPlatformFriendInfo_c__AnonStorey2D_StaticFields {
};
struct COW_UIModelFriends__GetPlatformFriendInfo_c__AnonStorey2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__GetPlatformFriendInfo_c__AnonStorey2D_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__GetPlatformFriendInfo_c__AnonStorey2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__GetPlatformFriendInfo_c__AnonStorey2D_VTable vtable;
};
struct COW_UIModelFriends__GetPlatformFriendInfo_c__AnonStorey2D_o {
	COW_UIModelFriends__GetPlatformFriendInfo_c__AnonStorey2D_c *klass;
	void *monitor;
	uint64_t accountID;
};
struct COW_UIModelFriends__RemoveFriendByAccountID_c__AnonStorey2E_StaticFields {
};
struct COW_UIModelFriends__RemoveFriendByAccountID_c__AnonStorey2E_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RemoveFriendByAccountID_c__AnonStorey2E_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RemoveFriendByAccountID_c__AnonStorey2E_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RemoveFriendByAccountID_c__AnonStorey2E_VTable vtable;
};
struct COW_UIModelFriends__RemoveFriendByAccountID_c__AnonStorey2E_o {
	COW_UIModelFriends__RemoveFriendByAccountID_c__AnonStorey2E_c *klass;
	void *monitor;
	uint64_t account_id;
};
struct COW_UIModelFriends__AddFriendWithPresence_c__AnonStorey2F_StaticFields {
};
struct COW_UIModelFriends__AddFriendWithPresence_c__AnonStorey2F_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__AddFriendWithPresence_c__AnonStorey2F_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__AddFriendWithPresence_c__AnonStorey2F_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__AddFriendWithPresence_c__AnonStorey2F_VTable vtable;
};
struct COW_UIModelFriends__AddFriendWithPresence_c__AnonStorey2F_o {
	COW_UIModelFriends__AddFriendWithPresence_c__AnonStorey2F_c *klass;
	void *monitor;
	COW_FriendAccountInfo_o* info;
};
struct COW_UIModelFriends__RefreshRecentTeamPlayers_c__AnonStorey30_StaticFields {
};
struct COW_UIModelFriends__RefreshRecentTeamPlayers_c__AnonStorey30_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshRecentTeamPlayers_c__AnonStorey30_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshRecentTeamPlayers_c__AnonStorey30_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshRecentTeamPlayers_c__AnonStorey30_VTable vtable;
};
struct COW_UIModelFriends__RefreshRecentTeamPlayers_c__AnonStorey30_o {
	COW_UIModelFriends__RefreshRecentTeamPlayers_c__AnonStorey30_c *klass;
	void *monitor;
	tcp_GroupMemberInfo_o* member;
};
struct COW_UIModelFriends__RefreshTeamPlayersWhileClanMemberChange_c__AnonStorey31_StaticFields {
};
struct COW_UIModelFriends__RefreshTeamPlayersWhileClanMemberChange_c__AnonStorey31_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RefreshTeamPlayersWhileClanMemberChange_c__AnonStorey31_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RefreshTeamPlayersWhileClanMemberChange_c__AnonStorey31_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RefreshTeamPlayersWhileClanMemberChange_c__AnonStorey31_VTable vtable;
};
struct COW_UIModelFriends__RefreshTeamPlayersWhileClanMemberChange_c__AnonStorey31_o {
	COW_UIModelFriends__RefreshTeamPlayersWhileClanMemberChange_c__AnonStorey31_c *klass;
	void *monitor;
	uint64_t accountID;
};
struct COW_UIModelFriends__RecommendFriendWhileInTeam_c__AnonStorey32_StaticFields {
};
struct COW_UIModelFriends__RecommendFriendWhileInTeam_c__AnonStorey32_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RecommendFriendWhileInTeam_c__AnonStorey32_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RecommendFriendWhileInTeam_c__AnonStorey32_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RecommendFriendWhileInTeam_c__AnonStorey32_VTable vtable;
};
struct COW_UIModelFriends__RecommendFriendWhileInTeam_c__AnonStorey32_o {
	COW_UIModelFriends__RecommendFriendWhileInTeam_c__AnonStorey32_c *klass;
	void *monitor;
	tcp_GroupMemberInfo_o* member;
};
struct COW_UIModelFriends__RecommendFriendWhileInTeam_c__AnonStorey33_StaticFields {
};
struct COW_UIModelFriends__RecommendFriendWhileInTeam_c__AnonStorey33_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RecommendFriendWhileInTeam_c__AnonStorey33_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RecommendFriendWhileInTeam_c__AnonStorey33_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RecommendFriendWhileInTeam_c__AnonStorey33_VTable vtable;
};
struct COW_UIModelFriends__RecommendFriendWhileInTeam_c__AnonStorey33_o {
	COW_UIModelFriends__RecommendFriendWhileInTeam_c__AnonStorey33_c *klass;
	void *monitor;
	uint64_t id;
};
struct COW_UIModelFriends__RecommendFriendAfterMatch_c__AnonStorey34_StaticFields {
};
struct COW_UIModelFriends__RecommendFriendAfterMatch_c__AnonStorey34_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RecommendFriendAfterMatch_c__AnonStorey34_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RecommendFriendAfterMatch_c__AnonStorey34_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RecommendFriendAfterMatch_c__AnonStorey34_VTable vtable;
};
struct COW_UIModelFriends__RecommendFriendAfterMatch_c__AnonStorey34_o {
	COW_UIModelFriends__RecommendFriendAfterMatch_c__AnonStorey34_c *klass;
	void *monitor;
	uint64_t teamMate;
};
struct COW_UIModelFriends__RecommendMVPGroupAfterMatch_c__AnonStorey35_StaticFields {
};
struct COW_UIModelFriends__RecommendMVPGroupAfterMatch_c__AnonStorey35_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RecommendMVPGroupAfterMatch_c__AnonStorey35_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RecommendMVPGroupAfterMatch_c__AnonStorey35_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RecommendMVPGroupAfterMatch_c__AnonStorey35_VTable vtable;
};
struct COW_UIModelFriends__RecommendMVPGroupAfterMatch_c__AnonStorey35_o {
	COW_UIModelFriends__RecommendMVPGroupAfterMatch_c__AnonStorey35_c *klass;
	void *monitor;
	COW_UIModelMatch_o* modelMatch;
};
struct COW_UIModelFriends__IgnorePlayerAddRequest_c__AnonStorey36_StaticFields {
};
struct COW_UIModelFriends__IgnorePlayerAddRequest_c__AnonStorey36_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__IgnorePlayerAddRequest_c__AnonStorey36_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__IgnorePlayerAddRequest_c__AnonStorey36_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__IgnorePlayerAddRequest_c__AnonStorey36_VTable vtable;
};
struct COW_UIModelFriends__IgnorePlayerAddRequest_c__AnonStorey36_o {
	COW_UIModelFriends__IgnorePlayerAddRequest_c__AnonStorey36_c *klass;
	void *monitor;
	uint64_t account_id;
};
struct COW_UIModelFriends__RequestCacheRecentPlayersInfo_c__AnonStorey3_StaticFields {
};
struct COW_UIModelFriends__RequestCacheRecentPlayersInfo_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelFriends__RequestCacheRecentPlayersInfo_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelFriends__RequestCacheRecentPlayersInfo_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelFriends__RequestCacheRecentPlayersInfo_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelFriends__RequestCacheRecentPlayersInfo_c__AnonStorey3_o {
	COW_UIModelFriends__RequestCacheRecentPlayersInfo_c__AnonStorey3_c *klass;
	void *monitor;
	proto_AccountInfoBasic_o* info;
};
struct COW_UIModelGacha_StaticFields {
	System_Func_uint__bool__o* __f__am_cache0;
	System_Func_string__o* __f__am_cache1;
};
struct COW_UIModelGacha_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelGacha_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha_VTable vtable;
};
struct COW_UIModelGacha_o {
	COW_UIModelGacha_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	COW_UIDataModelGacha_o* m_DataModel;
	bool _NoShowConfirmWnd_k__BackingField;
	bool _NoShowLengendaryBagPackGainConfirmWnd_k__BackingField;
	bool _NoShowLengendaryBagPackReRandomConfirmWnd_k__BackingField;
	System_Collections_Generic_List_uint__o* m_GachaSortedIDs;
	uint32_t m_LobbyGachaId;
	System_Collections_Generic_Dictionary_uint__bool__o* m_IsResetEPDict;
	System_Collections_Generic_Dictionary_uint__CSGetLotteryProbabilityRes__o* m_GachaRareProbability;
	System_Collections_Generic_Dictionary_uint__UIGachaSceneShowType__o* m_CurrentShowTypeDic;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_RemoveItemsDic;
	proto_CSGetGachaInfoRes_o* m_InfoRes;
	COW_UIModelGacha_GachaCachePrefs_o* m_CacheGachaPrefs;
	proto_CSGetLimitedChestInfoRes_o* m_hackerStoreInfo;
	System_Collections_Generic_Dictionary_uint__List_LimitedChestGoods___o* m_hackerStoreShowItemIDs;
	System_Collections_Generic_Dictionary_uint__uint__o* m_hackerStoreCacheRewardID;
	System_Collections_Generic_Dictionary_uint__CSGetLimitedChestProbabilityRes__o* m_limitChestRareProbabilitys;
	System_Collections_Generic_Dictionary_GachaShowItem__bool__o* m_MocoSortDic;
	System_Collections_Generic_Dictionary_uint__ulong__o* m_DicCouponDateTime;
};
struct COW_UIModelGacha_GachaCachePref_StaticFields {
};
struct COW_UIModelGacha_GachaCachePref_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha_GachaCachePref_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha_GachaCachePref_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha_GachaCachePref_VTable vtable;
};
struct COW_UIModelGacha_GachaCachePref_o {
	COW_UIModelGacha_GachaCachePref_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t subId;
};
struct COW_UIModelGacha_GachaCachePrefs_StaticFields {
};
struct COW_UIModelGacha_GachaCachePrefs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha_GachaCachePrefs_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha_GachaCachePrefs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha_GachaCachePrefs_VTable vtable;
};
struct COW_UIModelGacha_GachaCachePrefs_o {
	COW_UIModelGacha_GachaCachePrefs_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIModelGacha_GachaCachePref__o* gachaCaches;
};
struct COW_UIModelGacha__SortHackerStoreShowItem_c__AnonStorey0_StaticFields {
};
struct COW_UIModelGacha__SortHackerStoreShowItem_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__SortHackerStoreShowItem_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__SortHackerStoreShowItem_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__SortHackerStoreShowItem_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelGacha__SortHackerStoreShowItem_c__AnonStorey0_o {
	COW_UIModelGacha__SortHackerStoreShowItem_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t gachaID;
	COW_UIModelGacha_o* _this;
};
struct COW_UIModelGacha__GethackerStoreShowItemInfo_c__AnonStorey1_StaticFields {
};
struct COW_UIModelGacha__GethackerStoreShowItemInfo_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__GethackerStoreShowItemInfo_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__GethackerStoreShowItemInfo_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__GethackerStoreShowItemInfo_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelGacha__GethackerStoreShowItemInfo_c__AnonStorey1_o {
	COW_UIModelGacha__GethackerStoreShowItemInfo_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UIModelGacha__RequestLimitedChestProbability_c__AnonStorey2_StaticFields {
};
struct COW_UIModelGacha__RequestLimitedChestProbability_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__RequestLimitedChestProbability_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__RequestLimitedChestProbability_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__RequestLimitedChestProbability_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelGacha__RequestLimitedChestProbability_c__AnonStorey2_o {
	COW_UIModelGacha__RequestLimitedChestProbability_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t chestID;
	COW_UIModelGacha_o* _this;
};
struct COW_UIModelGacha__SelectHackerStoreLimitedChestPrize_c__AnonStorey3_StaticFields {
};
struct COW_UIModelGacha__SelectHackerStoreLimitedChestPrize_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__SelectHackerStoreLimitedChestPrize_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__SelectHackerStoreLimitedChestPrize_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__SelectHackerStoreLimitedChestPrize_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelGacha__SelectHackerStoreLimitedChestPrize_c__AnonStorey3_o {
	COW_UIModelGacha__SelectHackerStoreLimitedChestPrize_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t gachaID;
	COW_UIModelGacha_o* _this;
};
struct COW_UIModelGacha__RequestRemoveGachaLimitItems_c__AnonStorey4_StaticFields {
};
struct COW_UIModelGacha__RequestRemoveGachaLimitItems_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__RequestRemoveGachaLimitItems_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__RequestRemoveGachaLimitItems_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__RequestRemoveGachaLimitItems_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelGacha__RequestRemoveGachaLimitItems_c__AnonStorey4_o {
	COW_UIModelGacha__RequestRemoveGachaLimitItems_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t gachaID;
	System_Collections_Generic_List_uint__o* removeItems;
	COW_UIModelGacha_o* _this;
};
struct COW_UIModelGacha__RequestDoGachaSpecialExchange_c__AnonStorey5_StaticFields {
};
struct COW_UIModelGacha__RequestDoGachaSpecialExchange_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__RequestDoGachaSpecialExchange_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__RequestDoGachaSpecialExchange_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__RequestDoGachaSpecialExchange_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelGacha__RequestDoGachaSpecialExchange_c__AnonStorey5_o {
	COW_UIModelGacha__RequestDoGachaSpecialExchange_c__AnonStorey5_c *klass;
	void *monitor;
	proto_ChestSpecialExchangeDesc_o* exchangeDes;
	COW_UIModelGacha_o* _this;
};
struct COW_UIModelGacha__RequestGachaInfoRes_c__AnonStorey6_StaticFields {
};
struct COW_UIModelGacha__RequestGachaInfoRes_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__RequestGachaInfoRes_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__RequestGachaInfoRes_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__RequestGachaInfoRes_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelGacha__RequestGachaInfoRes_c__AnonStorey6_o {
	COW_UIModelGacha__RequestGachaInfoRes_c__AnonStorey6_c *klass;
	void *monitor;
	bool isSpecial;
	COW_UIModelGacha_o* _this;
};
struct COW_UIModelGacha__RequestGachaProbability_c__AnonStorey7_StaticFields {
};
struct COW_UIModelGacha__RequestGachaProbability_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__RequestGachaProbability_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__RequestGachaProbability_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__RequestGachaProbability_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelGacha__RequestGachaProbability_c__AnonStorey7_o {
	COW_UIModelGacha__RequestGachaProbability_c__AnonStorey7_c *klass;
	void *monitor;
	uint32_t gachaId;
	COW_UIModelGacha_o* _this;
};
struct COW_UIModelGacha__ExchangeGachaExtraReward_c__AnonStorey8_StaticFields {
};
struct COW_UIModelGacha__ExchangeGachaExtraReward_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__ExchangeGachaExtraReward_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__ExchangeGachaExtraReward_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__ExchangeGachaExtraReward_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelGacha__ExchangeGachaExtraReward_c__AnonStorey8_o {
	COW_UIModelGacha__ExchangeGachaExtraReward_c__AnonStorey8_c *klass;
	void *monitor;
	uint32_t chestID;
	uint32_t condition_num;
	COW_UIModelGacha_o* _this;
};
struct COW_UIModelGacha__Purchase_c__AnonStorey9_StaticFields {
};
struct COW_UIModelGacha__Purchase_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__Purchase_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__Purchase_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__Purchase_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelGacha__Purchase_c__AnonStorey9_o {
	COW_UIModelGacha__Purchase_c__AnonStorey9_c *klass;
	void *monitor;
	uint32_t chestID;
	int32_t drawType;
	bool isRepurchase;
	COW_UIModelGacha_o* _this;
};
struct COW_UIModelGacha__HasNewGacha_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelGacha__HasNewGacha_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__HasNewGacha_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__HasNewGacha_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__HasNewGacha_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelGacha__HasNewGacha_c__AnonStoreyA_o {
	COW_UIModelGacha__HasNewGacha_c__AnonStoreyA_c *klass;
	void *monitor;
	System_Collections_Generic_KeyValuePair_uint__GachaPackageInfoData__o gachaDesc;
};
struct COW_UIModelGacha__GetGachaShowItemInfo_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelGacha__GetGachaShowItemInfo_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__GetGachaShowItemInfo_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__GetGachaShowItemInfo_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__GetGachaShowItemInfo_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelGacha__GetGachaShowItemInfo_c__AnonStoreyB_o {
	COW_UIModelGacha__GetGachaShowItemInfo_c__AnonStoreyB_c *klass;
	void *monitor;
	uint32_t itmID;
	uint32_t duration;
};
struct COW_UIModelGacha__GetGachaShowItemInfoByID_c__AnonStoreyC_StaticFields {
};
struct COW_UIModelGacha__GetGachaShowItemInfoByID_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__GetGachaShowItemInfoByID_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__GetGachaShowItemInfoByID_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__GetGachaShowItemInfoByID_c__AnonStoreyC_VTable vtable;
};
struct COW_UIModelGacha__GetGachaShowItemInfoByID_c__AnonStoreyC_o {
	COW_UIModelGacha__GetGachaShowItemInfoByID_c__AnonStoreyC_c *klass;
	void *monitor;
	uint32_t gachaShowItemID;
};
struct COW_UIModelGacha__FindGachaIdListIdx_c__AnonStoreyD_StaticFields {
};
struct COW_UIModelGacha__FindGachaIdListIdx_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__FindGachaIdListIdx_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__FindGachaIdListIdx_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__FindGachaIdListIdx_c__AnonStoreyD_VTable vtable;
};
struct COW_UIModelGacha__FindGachaIdListIdx_c__AnonStoreyD_o {
	COW_UIModelGacha__FindGachaIdListIdx_c__AnonStoreyD_c *klass;
	void *monitor;
	uint32_t chestID;
};
struct COW_UIModelGacha__CheckAwardInGacha_c__AnonStoreyE_StaticFields {
};
struct COW_UIModelGacha__CheckAwardInGacha_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__CheckAwardInGacha_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__CheckAwardInGacha_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__CheckAwardInGacha_c__AnonStoreyE_VTable vtable;
};
struct COW_UIModelGacha__CheckAwardInGacha_c__AnonStoreyE_o {
	COW_UIModelGacha__CheckAwardInGacha_c__AnonStoreyE_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UIModelGacha__GetNotifyInfo_c__AnonStoreyF_StaticFields {
};
struct COW_UIModelGacha__GetNotifyInfo_c__AnonStoreyF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__GetNotifyInfo_c__AnonStoreyF_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__GetNotifyInfo_c__AnonStoreyF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__GetNotifyInfo_c__AnonStoreyF_VTable vtable;
};
struct COW_UIModelGacha__GetNotifyInfo_c__AnonStoreyF_o {
	COW_UIModelGacha__GetNotifyInfo_c__AnonStoreyF_c *klass;
	void *monitor;
	System_String_o* gachaName;
};
struct COW_UIModelGacha__RequestGetEnergyGachaBuffInfo_c__AnonStorey10_StaticFields {
};
struct COW_UIModelGacha__RequestGetEnergyGachaBuffInfo_c__AnonStorey10_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__RequestGetEnergyGachaBuffInfo_c__AnonStorey10_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__RequestGetEnergyGachaBuffInfo_c__AnonStorey10_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__RequestGetEnergyGachaBuffInfo_c__AnonStorey10_VTable vtable;
};
struct COW_UIModelGacha__RequestGetEnergyGachaBuffInfo_c__AnonStorey10_o {
	COW_UIModelGacha__RequestGetEnergyGachaBuffInfo_c__AnonStorey10_c *klass;
	void *monitor;
	uint32_t gachaID;
	COW_UIModelGacha_o* _this;
};
struct COW_UIModelGacha__RequestRefreshEnergyGachaBuffInfo_c__AnonStorey11_StaticFields {
};
struct COW_UIModelGacha__RequestRefreshEnergyGachaBuffInfo_c__AnonStorey11_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__RequestRefreshEnergyGachaBuffInfo_c__AnonStorey11_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__RequestRefreshEnergyGachaBuffInfo_c__AnonStorey11_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__RequestRefreshEnergyGachaBuffInfo_c__AnonStorey11_VTable vtable;
};
struct COW_UIModelGacha__RequestRefreshEnergyGachaBuffInfo_c__AnonStorey11_o {
	COW_UIModelGacha__RequestRefreshEnergyGachaBuffInfo_c__AnonStorey11_c *klass;
	void *monitor;
	uint32_t gachaID;
	COW_UIModelGacha_o* _this;
};
struct COW_UIModelGacha__RequestLegendaryGachaGainItems_c__AnonStorey12_StaticFields {
	System_Converter_ExchangedAward__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelGacha__RequestLegendaryGachaGainItems_c__AnonStorey12_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__RequestLegendaryGachaGainItems_c__AnonStorey12_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__RequestLegendaryGachaGainItems_c__AnonStorey12_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__RequestLegendaryGachaGainItems_c__AnonStorey12_VTable vtable;
};
struct COW_UIModelGacha__RequestLegendaryGachaGainItems_c__AnonStorey12_o {
	COW_UIModelGacha__RequestLegendaryGachaGainItems_c__AnonStorey12_c *klass;
	void *monitor;
	uint32_t gachaID;
	System_UInt32_array* itemsIDs;
	COW_UIModelGacha_o* _this;
};
struct COW_UIModelGacha__RequestLegendaryGachaRerandomItems_c__AnonStorey13_StaticFields {
};
struct COW_UIModelGacha__RequestLegendaryGachaRerandomItems_c__AnonStorey13_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGacha__RequestLegendaryGachaRerandomItems_c__AnonStorey13_c {
	Il2CppClass_1 _1;
	COW_UIModelGacha__RequestLegendaryGachaRerandomItems_c__AnonStorey13_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGacha__RequestLegendaryGachaRerandomItems_c__AnonStorey13_VTable vtable;
};
struct COW_UIModelGacha__RequestLegendaryGachaRerandomItems_c__AnonStorey13_o {
	COW_UIModelGacha__RequestLegendaryGachaRerandomItems_c__AnonStorey13_c *klass;
	void *monitor;
	uint32_t gachaID;
	System_UInt32_array* itemsIDs;
	COW_UIModelGacha_o* _this;
};
struct COW_UIModelGameBonusEvent_StaticFields {
};
struct COW_UIModelGameBonusEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelGameBonusEvent_c {
	Il2CppClass_1 _1;
	COW_UIModelGameBonusEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGameBonusEvent_VTable vtable;
};
struct COW_UIModelGameBonusEvent_o {
	COW_UIModelGameBonusEvent_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	proto_CSGetGameBonusEventDescRes_o* m_Desc;
};
struct COW_UIModelGameBonusEvent__IsInDoubleBonusPeriod_c__AnonStorey0_StaticFields {
};
struct COW_UIModelGameBonusEvent__IsInDoubleBonusPeriod_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGameBonusEvent__IsInDoubleBonusPeriod_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelGameBonusEvent__IsInDoubleBonusPeriod_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGameBonusEvent__IsInDoubleBonusPeriod_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelGameBonusEvent__IsInDoubleBonusPeriod_c__AnonStorey0_o {
	COW_UIModelGameBonusEvent__IsInDoubleBonusPeriod_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t matchMode;
	uint32_t gameMode;
	uint32_t mapID;
	uint32_t groupMode;
	COW_UIModelGameBonusEvent_o* _this;
};
struct COW_GiftStoreInfo_StaticFields {
};
struct COW_GiftStoreInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GiftStoreInfo_c {
	Il2CppClass_1 _1;
	COW_GiftStoreInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GiftStoreInfo_VTable vtable;
};
struct COW_GiftStoreInfo_o {
	COW_GiftStoreInfo_c *klass;
	void *monitor;
	proto_CSGetGiftStoreRes_o* m_GetGiftStoreRes;
	System_String_o* m_StoreIcon;
	System_String_o* m_StoreTab;
};
struct COW_UIModelGift_StaticFields {
};
struct COW_UIModelGift_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelGift_c {
	Il2CppClass_1 _1;
	COW_UIModelGift_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGift_VTable vtable;
};
struct COW_UIModelGift_o {
	COW_UIModelGift_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	uint32_t m_SendGiftTimeToday;
	System_Collections_Generic_List_FriendInfo__o* m_AllSelectedList;
	COW_GiftStoreInfo_o* _GiftStore_k__BackingField;
	proto_CSGetGiftStoreDetailsRes_o* _GiftStoreDetails_k__BackingField;
	System_Collections_Generic_List_GiftItem__o* m_GiftItemsList;
	System_Collections_Generic_Dictionary_uint__List_GiftRewardDesc___o* m_GiftRewardsList;
	proto_ClientGiftRankDesc_o* m_GiftRankDesc;
	proto_CSGetGiftRankRewardInfoRes_o* m_GiftRankRewardInfoRes;
	float m_LastUpdateGiftStoreResTime;
	float m_LastUpdateGiftStoreDetailResTime;
	float m_LastUpdateGiftRankResTime;
	float m_GetGiftStoreResCoolDown;
	System_Collections_Generic_List_uint__o* m_sortFirstTabList;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_dicFirstTabData;
	System_Collections_Generic_Dictionary_uint__List_GiftItem___o* m_dicSecondTabData;
	COW_UIModelMall_o* m_ModelMall;
	COW_UIModelStoreBox_o* m_ModelStoreBox;
};
struct COW_UIModelGift__GetGiftStoreDetails_c__AnonStorey0_StaticFields {
};
struct COW_UIModelGift__GetGiftStoreDetails_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGift__GetGiftStoreDetails_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelGift__GetGiftStoreDetails_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGift__GetGiftStoreDetails_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelGift__GetGiftStoreDetails_c__AnonStorey0_o {
	COW_UIModelGift__GetGiftStoreDetails_c__AnonStorey0_c *klass;
	void *monitor;
	bool force;
	COW_UIModelGift_o* _this;
};
struct COW_UIModelGift__SendGift_c__AnonStorey1_StaticFields {
};
struct COW_UIModelGift__SendGift_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGift__SendGift_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelGift__SendGift_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGift__SendGift_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelGift__SendGift_c__AnonStorey1_o {
	COW_UIModelGift__SendGift_c__AnonStorey1_c *klass;
	void *monitor;
	System_UInt64_array* receiverIds;
	COW_UIModelGift_o* _this;
};
struct COW_UIModelGin_StaticFields {
};
struct COW_UIModelGin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelGin_c {
	Il2CppClass_1 _1;
	COW_UIModelGin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGin_VTable vtable;
};
struct COW_UIModelGin_o {
	COW_UIModelGin_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool m_RequestedUserLogin;
};
struct COW_UIModelGoPos_StaticFields {
};
struct COW_UIModelGoPos_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelGoPos_c {
	Il2CppClass_1 _1;
	COW_UIModelGoPos_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGoPos_VTable vtable;
};
struct COW_UIModelGoPos_o {
	COW_UIModelGoPos_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_uint__List_GoPos___o* m_GoPosData;
};
struct COW_UIModelGoPos__FindGoPosByTime_c__AnonStorey0_StaticFields {
};
struct COW_UIModelGoPos__FindGoPosByTime_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGoPos__FindGoPosByTime_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelGoPos__FindGoPosByTime_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGoPos__FindGoPosByTime_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelGoPos__FindGoPosByTime_c__AnonStorey0_o {
	COW_UIModelGoPos__FindGoPosByTime_c__AnonStorey0_c *klass;
	void *monitor;
	uint64_t now;
};
struct COW_InviteFriendData_StaticFields {
};
struct COW_InviteFriendData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InviteFriendData_c {
	Il2CppClass_1 _1;
	COW_InviteFriendData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InviteFriendData_VTable vtable;
};
struct COW_InviteFriendData_o {
	COW_InviteFriendData_c *klass;
	void *monitor;
	uint64_t AccountID;
	System_String_o* Region;
	int32_t InviteeType;
	bool isOffline;
	bool isCsBan;
	int32_t PushType;
	System_String_o* NickName;
};
struct COW_UIModelGroup_StaticFields {
	int32_t GROUP_DUO_MEMBER_COUNT;
	int32_t GROUP_QUARD_MEMBER_COUNT;
	System_Func_uint__string__o* __f__am_cache0;
	System_Func_string__string__string__o* __f__am_cache1;
	System_Converter_MapModeData__uint__o* __f__am_cache2;
	System_Predicate_MapOpeningInfo__o* __f__am_cache3;
	System_Predicate_MapOpeningInfo__o* __f__am_cache4;
};
struct COW_UIModelGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelGroup_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup_VTable vtable;
};
struct COW_UIModelGroup_o {
	COW_UIModelGroup_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	tcp_GroupInfo_o* GroupInfo;
	tcp_GroupMemberInfo_o* MyInfo;
	tcp_GroupMemberInfo_o* LeaderInfo;
	tcp_GroupInviteNtf_o* InviterGroupInfo;
	System_Collections_Generic_List_ulong__o* m_GroupMemberIds;
	uint32_t GroupMode;
	bool IsAutoMatch;
	bool AllReady;
	int32_t ReadyCnt;
	int32_t QuickMatchReadtCnt;
	uint64_t LastGetRemindTimeStamp;
	int32_t m_SpecialReason;
	int32_t m_IntentAfterCreate;
	bool m_CacheInvite;
	float m_NextTransferLeaderTime;
	uint64_t InviteId;
	System_String_o* InviteRegion;
	uint32_t m_GroupMinLadder;
	uint32_t m_GroupMaxLadder;
	bool m_CanClickMatchBtn;
	System_Collections_Generic_List_TeamingRankRuleDesc__o* m_TeamingRankRuleDescList;
	System_Collections_Generic_List_string__o* m_MemberLackMap;
	uint32_t m_InviteLadderLimitMin;
	uint32_t m_InviteLadderLimitMax;
	bool m_SendRecruitToFriend;
	bool m_ShowTeamCodekUpdateTips;
	bool m_GroupCodekHasChange;
	System_Collections_Generic_Dictionary_string__SceneEditSlotInfo__o* m_GroupUGCInfoDict;
	bool _IsGroupLeader_k__BackingField;
	bool _IsNeedSendMessage_k__BackingField;
	bool m_IsGroupPublic;
	int32_t m_LeaveGroupType;
	System_Collections_Generic_List_GroupAcceptJoinReq__o* m_JoinFriendDataList;
	System_Collections_Generic_List_InviteFriendData__o* m_InviteFriendDataList;
	System_Collections_Generic_List_InviteFriendData__o* m_InviteFriendAfterCreateGroupDataList;
	System_Collections_Generic_Dictionary_ulong__ulong__o* m_IgnorePlayerDict;
	int32_t LastInviteeType;
	uint64_t LastParticipantId;
	System_Collections_Generic_List_UIModelGroup_IntentInviteInfo__o* m_IntentInviteInfoList;
	System_Collections_Generic_List_UIModelGroup_IntentRequestJoinInfo__o* m_IntentRequestJoinInfoList;
	bool EnableEmulatorWarning;
	bool m_HasPopedEmulatorWarningTip;
	System_Action_o* AutoRoomMatchMaking;
};
struct COW_UIModelGroup_IntentInviteInfo_StaticFields {
};
struct COW_UIModelGroup_IntentInviteInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGroup_IntentInviteInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup_IntentInviteInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup_IntentInviteInfo_VTable vtable;
};
struct COW_UIModelGroup_IntentInviteInfo_o {
	COW_UIModelGroup_IntentInviteInfo_c *klass;
	void *monitor;
	uint64_t m_AccountID;
	System_String_o* m_Region;
	int32_t m_Channel;
	int32_t m_InviteeType;
};
struct COW_UIModelGroup_IntentRequestJoinInfo_StaticFields {
};
struct COW_UIModelGroup_IntentRequestJoinInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGroup_IntentRequestJoinInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup_IntentRequestJoinInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup_IntentRequestJoinInfo_VTable vtable;
};
struct COW_UIModelGroup_IntentRequestJoinInfo_o {
	COW_UIModelGroup_IntentRequestJoinInfo_c *klass;
	void *monitor;
	tcp_GroupInviteNtf_o* GroupInviteInfo;
	proto_TeammateStats_o* GroupJoinInfo;
	int32_t InviteeType;
};
struct COW_UIModelGroup__RequestCreateGroup_c__AnonStorey0_StaticFields {
};
struct COW_UIModelGroup__RequestCreateGroup_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGroup__RequestCreateGroup_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup__RequestCreateGroup_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup__RequestCreateGroup_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelGroup__RequestCreateGroup_c__AnonStorey0_o {
	COW_UIModelGroup__RequestCreateGroup_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* map_ids;
	bool isRanking;
	uint32_t game_mode;
	uint32_t group_mode;
	uint32_t difficulty;
	uint32_t match_mode;
	int32_t fromType;
	bool isRandomMap;
	uint32_t requireRank;
	System_String_o* groupTag;
	uint32_t requireMaxRank;
	COW_UIModelGroup_o* _this;
};
struct COW_UIModelGroup__RequestJoinGroup_c__AnonStorey1_StaticFields {
};
struct COW_UIModelGroup__RequestJoinGroup_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGroup__RequestJoinGroup_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup__RequestJoinGroup_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup__RequestJoinGroup_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelGroup__RequestJoinGroup_c__AnonStorey1_o {
	COW_UIModelGroup__RequestJoinGroup_c__AnonStorey1_c *klass;
	void *monitor;
	uint64_t account_id;
	uint64_t groupId;
	int32_t inviteType;
	bool needShowTweenTips;
	COW_UIModelGroup_o* _this;
};
struct COW_UIModelGroup__RequestAccept_c__AnonStorey2_StaticFields {
};
struct COW_UIModelGroup__RequestAccept_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGroup__RequestAccept_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup__RequestAccept_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup__RequestAccept_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelGroup__RequestAccept_c__AnonStorey2_o {
	COW_UIModelGroup__RequestAccept_c__AnonStorey2_c *klass;
	void *monitor;
	uint64_t group_id;
	System_String_o* region;
	uint64_t inviterid;
	System_String_o* group_code;
	int32_t channel;
	System_String_o* secretCodek;
	bool autoAccept;
	COW_UIModelGroup_o* _this;
};
struct COW_UIModelGroup__RequestKickout_c__AnonStorey3_StaticFields {
};
struct COW_UIModelGroup__RequestKickout_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGroup__RequestKickout_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup__RequestKickout_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup__RequestKickout_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelGroup__RequestKickout_c__AnonStorey3_o {
	COW_UIModelGroup__RequestKickout_c__AnonStorey3_c *klass;
	void *monitor;
	uint64_t kickout_id;
};
struct COW_UIModelGroup__UpdateGroupInfo_c__AnonStorey4_StaticFields {
};
struct COW_UIModelGroup__UpdateGroupInfo_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGroup__UpdateGroupInfo_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup__UpdateGroupInfo_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup__UpdateGroupInfo_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelGroup__UpdateGroupInfo_c__AnonStorey4_o {
	COW_UIModelGroup__UpdateGroupInfo_c__AnonStorey4_c *klass;
	void *monitor;
	tcp_GroupInfo_o* resData;
	uint64_t myId;
	COW_UIModelGroup_o* _this;
};
struct COW_UIModelGroup__FakeUGCMapInfoAndRequest_c__AnonStorey5_StaticFields {
};
struct COW_UIModelGroup__FakeUGCMapInfoAndRequest_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGroup__FakeUGCMapInfoAndRequest_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup__FakeUGCMapInfoAndRequest_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup__FakeUGCMapInfoAndRequest_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelGroup__FakeUGCMapInfoAndRequest_c__AnonStorey5_o {
	COW_UIModelGroup__FakeUGCMapInfoAndRequest_c__AnonStorey5_c *klass;
	void *monitor;
	COW_UIModelMapOpeningInfo_o* modelOpeningInfo;
	COW_UIModelGroup_o* _this;
};
struct COW_UIModelGroup__CheckMemberLackOfMaps_c__AnonStorey6_StaticFields {
};
struct COW_UIModelGroup__CheckMemberLackOfMaps_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGroup__CheckMemberLackOfMaps_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup__CheckMemberLackOfMaps_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup__CheckMemberLackOfMaps_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelGroup__CheckMemberLackOfMaps_c__AnonStorey6_o {
	COW_UIModelGroup__CheckMemberLackOfMaps_c__AnonStorey6_c *klass;
	void *monitor;
	uint32_t mapId;
};
struct COW_UIModelGroup__CheckAndShowEmulatorWarningTip_c__AnonStorey7_StaticFields {
};
struct COW_UIModelGroup__CheckAndShowEmulatorWarningTip_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGroup__CheckAndShowEmulatorWarningTip_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup__CheckAndShowEmulatorWarningTip_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup__CheckAndShowEmulatorWarningTip_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelGroup__CheckAndShowEmulatorWarningTip_c__AnonStorey7_o {
	COW_UIModelGroup__CheckAndShowEmulatorWarningTip_c__AnonStorey7_c *klass;
	void *monitor;
	uint64_t memberAccountId;
};
struct COW_UIModelGroup__CheckNewMemberCreditScorePunishTip_c__AnonStorey8_StaticFields {
};
struct COW_UIModelGroup__CheckNewMemberCreditScorePunishTip_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGroup__CheckNewMemberCreditScorePunishTip_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup__CheckNewMemberCreditScorePunishTip_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup__CheckNewMemberCreditScorePunishTip_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelGroup__CheckNewMemberCreditScorePunishTip_c__AnonStorey8_o {
	COW_UIModelGroup__CheckNewMemberCreditScorePunishTip_c__AnonStorey8_c *klass;
	void *monitor;
	uint64_t memberAccountId;
};
struct COW_UIModelGroup__CheckNewMemberGameBufSendMessage_c__AnonStorey9_StaticFields {
};
struct COW_UIModelGroup__CheckNewMemberGameBufSendMessage_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGroup__CheckNewMemberGameBufSendMessage_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup__CheckNewMemberGameBufSendMessage_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup__CheckNewMemberGameBufSendMessage_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelGroup__CheckNewMemberGameBufSendMessage_c__AnonStorey9_o {
	COW_UIModelGroup__CheckNewMemberGameBufSendMessage_c__AnonStorey9_c *klass;
	void *monitor;
	uint64_t memberAccountId;
};
struct COW_UIModelGroup__CheckNewMemberHGDifficultyTip_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelGroup__CheckNewMemberHGDifficultyTip_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGroup__CheckNewMemberHGDifficultyTip_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup__CheckNewMemberHGDifficultyTip_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup__CheckNewMemberHGDifficultyTip_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelGroup__CheckNewMemberHGDifficultyTip_c__AnonStoreyA_o {
	COW_UIModelGroup__CheckNewMemberHGDifficultyTip_c__AnonStoreyA_c *klass;
	void *monitor;
	uint64_t memberAccountId;
};
struct COW_UIModelGroup__GetGroupMemberInfo_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelGroup__GetGroupMemberInfo_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelGroup__GetGroupMemberInfo_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelGroup__GetGroupMemberInfo_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelGroup__GetGroupMemberInfo_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelGroup__GetGroupMemberInfo_c__AnonStoreyB_o {
	COW_UIModelGroup__GetGroupMemberInfo_c__AnonStoreyB_c *klass;
	void *monitor;
	uint64_t id;
};
struct COW_UIModelHuntingGround_StaticFields {
	System_String_o* PlayerPresKey_MyRank;
	System_String_o* PlayerPresKey_HigherRankFriends;
	System_String_o* PlayerPresKey_IsPlayUnlockDifficultyAnim;
	System_String_o* PlayerPresKey_PVENewbie;
	System_Comparison_UIModelHuntingGround_HunterGroundPassData__o* __f__am_cache0;
	System_Predicate_UIModelHuntingGround_HunterGroundPassData__o* __f__am_cache1;
	System_Converter_Item__CommonRewardItemInfo__o* __f__am_cache2;
};
struct COW_UIModelHuntingGround_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelHuntingGround_c {
	Il2CppClass_1 _1;
	COW_UIModelHuntingGround_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelHuntingGround_VTable vtable;
};
struct COW_UIModelHuntingGround_o {
	COW_UIModelHuntingGround_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Nullable_bool__o m_GetPVEInfoSuccess;
	System_Nullable_bool__o m_GetPVELeaderboardSettingSuccess;
	bool _IsShowLobbyRedTips_k__BackingField;
	bool _IsShowTalentRedTips_k__BackingField;
	System_Collections_Generic_List_PVEDifficultyAttributeRuleDesc__o* m_PVEDifficultyAttributeRules;
	System_Collections_Generic_List_PVELeaderboardRewardDesc__o* m_PVELeaderboardRewardDescList;
	System_Collections_Generic_Dictionary_uint__List_PVERoundInfoDesc___o* m_PVERoundSettingDic;
	System_Collections_Generic_Dictionary_uint__List_PVELobbyInfoDesc___o* m_PVELobbySettingDic;
	bool m_IsRequestingPveSetting;
	bool m_HasPveSetting;
	System_Collections_Generic_Dictionary_uint__UIModelHuntingGround_PVEGameModeInfo__o* m_PveGameModeInfoDic;
	System_Collections_Generic_HashSet_uint__o* m_UnlockTalentSet;
	uint32_t m_PVEInfiniteClaimedAwardRound;
	System_Collections_Generic_HashSet_uint__o* m_HGSnowRewardHistorySet;
	System_Collections_Generic_Dictionary_uint__uint__o* m_HGSnowDifficultyMaxRound;
	int32_t m_CurRequestingLeaderBoardPropId;
	bool m_HasTalentDailyReward;
	uint32_t m_CurHgSnowTimeLimitDifficulty;
	uint32_t m_CurGroupDifficulty;
	COW_MapModeData_o* _SelectedMapMode_k__BackingField;
	proto_CSGetAccountAllPVEInfoRes_o* m_AllPveInfo;
	int32_t _UnlockDifficulty_k__BackingField;
	int32_t m_tokenNum;
	uint32_t _TokenId_k__BackingField;
	int32_t m_ShopTokenNum;
	GCommon_ResourceID_array* m_HGSnowLobbyUIResourceIds;
};
struct COW_UIModelHuntingGround_HgSnowLeaderboardBubble_StaticFields {
};
struct COW_UIModelHuntingGround_HgSnowLeaderboardBubble_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelHuntingGround_HgSnowLeaderboardBubble_c {
	Il2CppClass_1 _1;
	COW_UIModelHuntingGround_HgSnowLeaderboardBubble_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelHuntingGround_HgSnowLeaderboardBubble_VTable vtable;
};
struct COW_UIModelHuntingGround_HgSnowLeaderboardBubble_o {
	COW_UIModelHuntingGround_HgSnowLeaderboardBubble_c *klass;
	void *monitor;
	COW_LeaderBoardInfo_o* Info;
	int32_t deltaRank;
};
struct COW_UIModelHuntingGround_PVEGameModeInfo_StaticFields {
};
struct COW_UIModelHuntingGround_PVEGameModeInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelHuntingGround_PVEGameModeInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelHuntingGround_PVEGameModeInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelHuntingGround_PVEGameModeInfo_VTable vtable;
};
struct COW_UIModelHuntingGround_PVEGameModeInfo_o {
	COW_UIModelHuntingGround_PVEGameModeInfo_c *klass;
	void *monitor;
	uint32_t selectedMapDifficulty;
	uint32_t gameMode;
	System_UInt32_array* unlockedDifficulty;
	System_Collections_Generic_List_UIModelHuntingGround_HunterGroundPassData__o* hgPassDataList;
};
struct COW_UIModelHuntingGround_HunterGroundPassData_StaticFields {
};
struct COW_UIModelHuntingGround_HunterGroundPassData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelHuntingGround_HunterGroundPassData_c {
	Il2CppClass_1 _1;
	COW_UIModelHuntingGround_HunterGroundPassData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelHuntingGround_HunterGroundPassData_VTable vtable;
};
struct COW_UIModelHuntingGround_HunterGroundPassData_o {
	COW_UIModelHuntingGround_HunterGroundPassData_c *klass;
	void *monitor;
	bool IsLimitedTime;
	uint32_t SortId;
	uint32_t PassCount;
	uint32_t GameMode;
	int64_t Duration;
	uint32_t Damage;
	int32_t Difficulty;
	bool _IsUnlock_k__BackingField;
	System_String_o* DifficultyName;
	System_String_o* DifficultyCdn;
	System_String_o* DifficultyLockCdn;
	System_String_array* DifficultyDataType;
	proto_AwardDesc_o* Award;
};
struct COW_UIModelHuntingGround__GetRankChangeBubbleAccountList_c__AnonStorey0_StaticFields {
};
struct COW_UIModelHuntingGround__GetRankChangeBubbleAccountList_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelHuntingGround__GetRankChangeBubbleAccountList_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelHuntingGround__GetRankChangeBubbleAccountList_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelHuntingGround__GetRankChangeBubbleAccountList_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelHuntingGround__GetRankChangeBubbleAccountList_c__AnonStorey0_o {
	COW_UIModelHuntingGround__GetRankChangeBubbleAccountList_c__AnonStorey0_c *klass;
	void *monitor;
	COW_LeaderBoardInfo_o* data;
};
struct COW_UIModelHuntingGround__CheckIsGroupDifficultyUnlock_c__AnonStorey1_StaticFields {
};
struct COW_UIModelHuntingGround__CheckIsGroupDifficultyUnlock_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelHuntingGround__CheckIsGroupDifficultyUnlock_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelHuntingGround__CheckIsGroupDifficultyUnlock_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelHuntingGround__CheckIsGroupDifficultyUnlock_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelHuntingGround__CheckIsGroupDifficultyUnlock_c__AnonStorey1_o {
	COW_UIModelHuntingGround__CheckIsGroupDifficultyUnlock_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t gameMode;
};
struct COW_UIModelHuntingGround__GetGroupHighestUnlockDifficulty_c__AnonStorey2_StaticFields {
};
struct COW_UIModelHuntingGround__GetGroupHighestUnlockDifficulty_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelHuntingGround__GetGroupHighestUnlockDifficulty_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelHuntingGround__GetGroupHighestUnlockDifficulty_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelHuntingGround__GetGroupHighestUnlockDifficulty_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelHuntingGround__GetGroupHighestUnlockDifficulty_c__AnonStorey2_o {
	COW_UIModelHuntingGround__GetGroupHighestUnlockDifficulty_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t gameMode;
};
struct COW_UIModelHuntingGround__RequestGetPVEAward_c__AnonStorey3_StaticFields {
	System_Converter_Item__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelHuntingGround__RequestGetPVEAward_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelHuntingGround__RequestGetPVEAward_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelHuntingGround__RequestGetPVEAward_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelHuntingGround__RequestGetPVEAward_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelHuntingGround__RequestGetPVEAward_c__AnonStorey3_o {
	COW_UIModelHuntingGround__RequestGetPVEAward_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t gamemode;
	uint32_t difficulty;
	uint32_t round;
	COW_UIModelHuntingGround_o* _this;
};
struct COW_UIModelHuntingGround__RequestUpdateTalent_c__AnonStorey4_StaticFields {
};
struct COW_UIModelHuntingGround__RequestUpdateTalent_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelHuntingGround__RequestUpdateTalent_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelHuntingGround__RequestUpdateTalent_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelHuntingGround__RequestUpdateTalent_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelHuntingGround__RequestUpdateTalent_c__AnonStorey4_o {
	COW_UIModelHuntingGround__RequestUpdateTalent_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t talentId;
	COW_UIModelHuntingGround_o* _this;
};
struct COW_UIModelHuntingGround__CheckLeaderBoardDescContainsMainType_c__AnonStorey5_StaticFields {
};
struct COW_UIModelHuntingGround__CheckLeaderBoardDescContainsMainType_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelHuntingGround__CheckLeaderBoardDescContainsMainType_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelHuntingGround__CheckLeaderBoardDescContainsMainType_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelHuntingGround__CheckLeaderBoardDescContainsMainType_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelHuntingGround__CheckLeaderBoardDescContainsMainType_c__AnonStorey5_o {
	COW_UIModelHuntingGround__CheckLeaderBoardDescContainsMainType_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t mainType;
};
struct COW_UIModelHyperBook_StaticFields {
	System_Func_HyperBookPage__bool__o* __f__am_cache0;
};
struct COW_UIModelHyperBook_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelHyperBook_c {
	Il2CppClass_1 _1;
	COW_UIModelHyperBook_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelHyperBook_VTable vtable;
};
struct COW_UIModelHyperBook_o {
	COW_UIModelHyperBook_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	uint8_t m_ReadyFlag;
	WaitingResponseHandler_o* m_WaitingResponseHandler;
	System_Collections_Generic_Dictionary_uint__CollectionBookDesc__o* m_HyperBookDescDict;
	System_Collections_Generic_Dictionary_uint__HyperBookInfo__o* m_HyperBookInfoDict;
	System_Collections_Generic_Dictionary_string__bool__o* m_BookIDToPageIDRedTipsCachedDict;
};
struct COW_UIModelIAPBundle_StaticFields {
	System_Predicate_IAPInfoItem__o* __f__am_cache0;
	System_Action_HttpErrorCodek__object__o* __f__am_cache1;
};
struct COW_UIModelIAPBundle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelIAPBundle_c {
	Il2CppClass_1 _1;
	COW_UIModelIAPBundle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelIAPBundle_VTable vtable;
};
struct COW_UIModelIAPBundle_o {
	COW_UIModelIAPBundle_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	int32_t m_CurrentStoreID;
	uint64_t m_EndTime_S;
	System_String_o* m_Slogan;
	int32_t _CurrentState_k__BackingField;
	System_Collections_Generic_List_IAPBundleStoreData__o* m_IAPBundleStoreDatas;
	bool m_DeepLink;
	COW_IAPBundleStoreData_o* _PendingIAPBundle;
};
struct COW_UIModelIAPBundle_IAPBundlesDelegate_StaticFields {
	COW_UIModelIAPBundle_IAPBundlesDelegate_o* _I;
};
struct COW_UIModelIAPBundle_IAPBundlesDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_ProductsInDemand;
	VirtualInvokeData _6_set_ProductsInDemand;
	VirtualInvokeData _7_get_RebateOptionsInDemand;
	VirtualInvokeData _8_set_RebateOptionsInDemand;
	VirtualInvokeData _9_get_EventTypeInDemand;
	VirtualInvokeData _10_get_EventProductsInDemand;
	VirtualInvokeData _11_set_EventProductsInDemand;
	VirtualInvokeData _12_OnEventConfigsUpdated;
	VirtualInvokeData _13_OnProductsUpdated;
	VirtualInvokeData _14_OnEventProductsAndDataUpdate;
	VirtualInvokeData _15_OnRebateOptionsUpdated;
	VirtualInvokeData _16_OnProductPurchased;
	VirtualInvokeData _17_OnEventProductPurchased;
	VirtualInvokeData _18_OnPurchasing;
	VirtualInvokeData _19_PaymentAfterRecommitted;
	VirtualInvokeData _20_OnRebateOptionRedeemed;
	VirtualInvokeData _21_UpdateProducts;
	VirtualInvokeData _22_UpdateRebateOptions;
};
struct COW_UIModelIAPBundle_IAPBundlesDelegate_c {
	Il2CppClass_1 _1;
	COW_UIModelIAPBundle_IAPBundlesDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelIAPBundle_IAPBundlesDelegate_VTable vtable;
};
struct COW_UIModelIAPBundle_IAPBundlesDelegate_o {
	COW_UIModelIAPBundle_IAPBundlesDelegate_c *klass;
	void *monitor;
	System_String_array* PaymentDelegate__ProductsInDemand_k__BackingField;
	System_Int64_array* PaymentDelegate__RebateOptionsInDemand_k__BackingField;
	bool PaymentDelegate__EventProductsInDemand_k__BackingField;
	System_Action_bool__string__bool__long__o* _OnPurchasingProduct;
	System_Action_bool__string__long__o* _OnPurchasingRebateOption;
};
struct COW_UIModelIAPBundle__GetIAPBundleStoreData_c__AnonStorey0_StaticFields {
};
struct COW_UIModelIAPBundle__GetIAPBundleStoreData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelIAPBundle__GetIAPBundleStoreData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelIAPBundle__GetIAPBundleStoreData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelIAPBundle__GetIAPBundleStoreData_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelIAPBundle__GetIAPBundleStoreData_c__AnonStorey0_o {
	COW_UIModelIAPBundle__GetIAPBundleStoreData_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t bundelStoreId;
};
struct COW_UIModelIAPBundle__Purchase_c__AnonStorey1_StaticFields {
};
struct COW_UIModelIAPBundle__Purchase_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelIAPBundle__Purchase_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelIAPBundle__Purchase_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelIAPBundle__Purchase_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelIAPBundle__Purchase_c__AnonStorey1_o {
	COW_UIModelIAPBundle__Purchase_c__AnonStorey1_c *klass;
	void *monitor;
	System_String_o* productIdentifier;
	int32_t rebateID;
	COW_UIModelIAPBundle_o* _this;
};
struct COW_UIModelIAPBundle__Purchase_c__AnonStorey2_StaticFields {
};
struct COW_UIModelIAPBundle__Purchase_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelIAPBundle__Purchase_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelIAPBundle__Purchase_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelIAPBundle__Purchase_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelIAPBundle__Purchase_c__AnonStorey2_o {
	COW_UIModelIAPBundle__Purchase_c__AnonStorey2_c *klass;
	void *monitor;
	System_String_o* productIdentifier;
	int64_t rebateID;
	COW_UIModelIAPBundle_o* _this;
};
struct COW_UIModelIAPBundle__RequestPurchaseForRecommitted_c__AnonStorey3_StaticFields {
};
struct COW_UIModelIAPBundle__RequestPurchaseForRecommitted_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelIAPBundle__RequestPurchaseForRecommitted_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelIAPBundle__RequestPurchaseForRecommitted_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelIAPBundle__RequestPurchaseForRecommitted_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelIAPBundle__RequestPurchaseForRecommitted_c__AnonStorey3_o {
	COW_UIModelIAPBundle__RequestPurchaseForRecommitted_c__AnonStorey3_c *klass;
	void *monitor;
	System_Int32_array* recommittedProductIDs;
};
struct COW_UIModelIceWallDisplay_StaticFields {
};
struct COW_UIModelIceWallDisplay_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelIceWallDisplay_c {
	Il2CppClass_1 _1;
	COW_UIModelIceWallDisplay_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelIceWallDisplay_VTable vtable;
};
struct COW_UIModelIceWallDisplay_o {
	COW_UIModelIceWallDisplay_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	uint32_t _SelectedIceWallSkinID_k__BackingField;
	bool _GetDataAfterLogin_k__BackingField;
};
struct COW_ClientInGameChatMessage_StaticFields {
};
struct COW_ClientInGameChatMessage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ClientInGameChatMessage_c {
	Il2CppClass_1 _1;
	COW_ClientInGameChatMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClientInGameChatMessage_VTable vtable;
};
struct COW_ClientInGameChatMessage_o {
	COW_ClientInGameChatMessage_c *klass;
	void *monitor;
	uint32_t PlayerID;
	System_String_o* NickName;
	System_String_o* MessageContent;
	uint32_t Channel;
	int32_t Faction;
	uint32_t HeadPic;
};
struct COW_UIModelInGameChat_StaticFields {
};
struct COW_UIModelInGameChat_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelInGameChat_c {
	Il2CppClass_1 _1;
	COW_UIModelInGameChat_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelInGameChat_VTable vtable;
};
struct COW_UIModelInGameChat_o {
	COW_UIModelInGameChat_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_ClientInGameChatMessage__o* m_ChatMessages;
	System_Collections_Generic_List_ClientInGameChatMessage__o* m_AllChatMessages;
};
struct COW_TCPUpdateItemInfo_StaticFields {
};
struct COW_TCPUpdateItemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TCPUpdateItemInfo_c {
	Il2CppClass_1 _1;
	COW_TCPUpdateItemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TCPUpdateItemInfo_VTable vtable;
};
struct COW_TCPUpdateItemInfo_o {
	COW_TCPUpdateItemInfo_c *klass;
	void *monitor;
	int32_t Operate;
	bool OldItemIsLimitCard;
};
struct COW_InventoryItemInfo_StaticFields {
};
struct COW_InventoryItemInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct COW_InventoryItemInfo_c {
	Il2CppClass_1 _1;
	COW_InventoryItemInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InventoryItemInfo_VTable vtable;
};
struct COW_InventoryItemInfo_o {
	COW_InventoryItemInfo_c *klass;
	void *monitor;
	uint32_t m_ID;
	System_String_o* m_Name;
	int32_t m_Type;
	GCommon_ResourceID_o m_IconRes;
	GCommon_ResourceID_o m_BigIconRes;
	uint32_t m_Count;
	int32_t m_Status;
	uint32_t m_DeltaTime;
	bool m_HideDeltaTime;
	uint32_t m_Quality;
	System_String_o* m_Description;
	bool m_IsBigEventBadge;
	bool m_IsLinkDebris;
	uint32_t m_PermanentValue;
	bool m_IsReward;
	bool m_IsLikeItem;
	bool m_IsBoxTag;
	bool m_IsBundleTag;
	int32_t m_ShareType;
	bool m_ShowExtraContent;
	COW_CSSharedItemData_o* itemData;
	proto_Item_o* protoItem;
	bool IsNewOwned;
	uint32_t iID;
};
struct COW_InventoryClothSeriesInfo_StaticFields {
};
struct COW_InventoryClothSeriesInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InventoryClothSeriesInfo_c {
	Il2CppClass_1 _1;
	COW_InventoryClothSeriesInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InventoryClothSeriesInfo_VTable vtable;
};
struct COW_InventoryClothSeriesInfo_o {
	COW_InventoryClothSeriesInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_InventoryClothInfo__o* _Cloths_k__BackingField;
	uint32_t _SeriesId_k__BackingField;
	int32_t _Index_k__BackingField;
	int32_t _SeriesType_k__BackingField;
};
struct COW_InventoryClothInfo_StaticFields {
};
struct COW_InventoryClothInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct COW_InventoryClothInfo_c {
	Il2CppClass_1 _1;
	COW_InventoryClothInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InventoryClothInfo_VTable vtable;
};
struct COW_InventoryClothInfo_o {
	COW_InventoryClothInfo_c *klass;
	void *monitor;
	uint32_t m_ID;
	System_String_o* m_Name;
	int32_t m_Type;
	GCommon_ResourceID_o m_IconRes;
	GCommon_ResourceID_o m_BigIconRes;
	uint32_t m_Count;
	int32_t m_Status;
	uint32_t m_DeltaTime;
	bool m_HideDeltaTime;
	uint32_t m_Quality;
	System_String_o* m_Description;
	bool m_IsBigEventBadge;
	bool m_IsLinkDebris;
	uint32_t m_PermanentValue;
	bool m_IsReward;
	bool m_IsLikeItem;
	bool m_IsBoxTag;
	bool m_IsBundleTag;
	int32_t m_ShareType;
	bool m_ShowExtraContent;
	COW_CSSharedItemData_o* itemData;
	proto_Item_o* protoItem;
	bool IsNewOwned;
	uint32_t iID;
	COW_AvatarWardrobeData_o* wardrobeData;
};
struct COW_ProtoGetBackpackCache_StaticFields {
};
struct COW_ProtoGetBackpackCache_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ProtoGetBackpackCache_c {
	Il2CppClass_1 _1;
	COW_ProtoGetBackpackCache_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ProtoGetBackpackCache_VTable vtable;
};
struct COW_ProtoGetBackpackCache_o {
	COW_ProtoGetBackpackCache_c *klass;
	void *monitor;
	bool IsDirty;
};
struct COW_UIModelInventory_StaticFields {
	System_Action_HttpErrorCodek__object__o* __f__am_cache0;
	System_Comparison_Item__o* __f__am_cache1;
	System_Comparison_Item__o* __f__am_cache2;
	System_Converter_BundleShowData__uint__o* __f__am_cache3;
	System_Predicate_Item__o* __f__am_cache4;
	System_Predicate_Item__o* __f__am_cache5;
	System_Predicate_Item__o* __f__am_cache6;
	System_Predicate_Item__o* __f__am_cache7;
	System_Predicate_Item__o* __f__am_cache8;
	System_Predicate_Item__o* __f__am_cache9;
};
struct COW_UIModelInventory_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelInventory_c {
	Il2CppClass_1 _1;
	COW_UIModelInventory_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelInventory_VTable vtable;
};
struct COW_UIModelInventory_o {
	COW_UIModelInventory_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool m_isLogin;
	bool purchase_flag;
	bool m_IsIPMusicValid;
	uint32_t m_CurrentFindID;
	System_Collections_Generic_Dictionary_int__ETipsType__o* InvTypeToTipsMap;
	System_Collections_Generic_Dictionary_int__ETipsType__o* clothTypeToTipsMap;
	System_Collections_Generic_Dictionary_uint__SkinTimelineDesc__o* SkinTimelineDescMap;
	System_Collections_Generic_List_uint__o* PlayedAnimItem;
	proto_CSGetBackpackRes_o* _BackpackData_k__BackingField;
	proto_Item_array* _NewInventories_k__BackingField;
	System_Collections_Generic_Dictionary_int__ResourceID__o* m_dictBGMPath;
	System_Collections_Generic_Dictionary_uint__InventoryItemInfo__o* m_dicCacheNewInventories;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__LegendClothUnlockDesc___o* DictLegendClothLevelConfigs;
	System_Collections_Generic_List_uint__o* m_SelectedLoadouts;
	System_Collections_Generic_Dictionary_int__List_CSSharedAvatarData___o* m_DictBackpackAvatar;
	System_Collections_Generic_Dictionary_int__List_InventoryClothInfo___o* m_DictBackpackCloth;
	System_Collections_Generic_Dictionary_uint__Item__o* m_DictFaceInfo;
	System_Collections_Generic_Dictionary_uint__Item__o* m_DictClothInfo;
	System_Collections_Generic_Dictionary_uint__Item__o* m_DictLoadoutInfo;
	System_Collections_Generic_Dictionary_uint__Item__o* m_DictTreasureBoxInfo;
	System_Collections_Generic_Dictionary_uint__Item__o* m_DictDebrisInfo;
	System_Collections_Generic_Dictionary_uint__Item__o* m_DictBundleInfo;
	System_Collections_Generic_Dictionary_uint__Item__o* m_DictExchangeCurrency;
	System_Collections_Generic_Dictionary_uint__Item__o* m_DictGrowthCardInfo;
	System_Collections_Generic_Dictionary_uint__Item__o* m_DictRoomCardInfo;
	System_Collections_Generic_List_Item__o* m_BRRankTimesRPCardList;
	System_Collections_Generic_List_Item__o* m_BRRankNoDeductCardList;
	System_Collections_Generic_List_Item__o* m_CSRankNoDeductCardList;
	System_Collections_Generic_List_Item__o* m_BRRankNoDropDivisionCardList;
	System_Collections_Generic_List_Item__o* m_CSRankNoDropDivisionCardList;
	System_Collections_Generic_Dictionary_uint__Item__o* m_dicAllBackPackIter;
	System_Collections_Generic_HashSet_uint__o* m_BackpackItemIDCache;
	System_Collections_Generic_List_Item__o* m_SortedLoadoutList;
	System_Collections_Generic_List_Item__o* m_SortedGrowthCardList;
	System_Collections_Generic_List_Item__o* m_PlayCardList;
	System_Collections_Generic_List_Item__o* m_ShowInInventoryPropList;
	System_Collections_Generic_HashSet_uint__o* m_SelectedSlots;
	System_Collections_Generic_List_InventoryTopupNtf__o* _TopupNotifications;
	System_Collections_Generic_List_int__o* m_PendingRequest;
	System_Collections_Generic_List_Item__o* m_PlayItemLimitedCardList;
	System_Collections_Generic_List_Item__o* m_GachaCouponList;
	System_Collections_Generic_List_uint__o* m_CacheLimitAvatar;
	System_Collections_Generic_Dictionary_uint__BonusCardDesc__o* m_BonusCardDescDict;
	System_Collections_Generic_Dictionary_uint__ItemNumLimitDesc__o* m_ItemNumLimitDescDict;
	COW_ProtoGetBackpackCache_o* m_ProtoGetBackpackCache;
	uint32_t _ChipCount_k__BackingField;
	bool NeedShowLegendVaultColorTip;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
	uint32_t m_CoinsLimitOutGameWeekly;
	System_Collections_Generic_Dictionary_uint__TCPUpdateItemInfo__o* m_TcpUpdateItemInfoDict;
	System_Collections_Generic_Dictionary_uint__RandomSlotInfo__o* m_dicRandSlotInfos;
	System_Collections_Generic_List_RandomSkinSwitchDesc__o* m_RandomSkinSwitch;
	System_Collections_Generic_Dictionary_uint__uint__o* m_ItemNumLimitUpdateItemInfoDict;
};
struct COW_UIModelInventory__RequestBackpack_c__AnonStorey0_StaticFields {
};
struct COW_UIModelInventory__RequestBackpack_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelInventory__RequestBackpack_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelInventory__RequestBackpack_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelInventory__RequestBackpack_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelInventory__RequestBackpack_c__AnonStorey0_o {
	COW_UIModelInventory__RequestBackpack_c__AnonStorey0_c *klass;
	void *monitor;
	uint64_t currentTime;
};
struct COW_UIModelInventory__RequestLegendClothDesc_c__AnonStorey1_StaticFields {
};
struct COW_UIModelInventory__RequestLegendClothDesc_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelInventory__RequestLegendClothDesc_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelInventory__RequestLegendClothDesc_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelInventory__RequestLegendClothDesc_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelInventory__RequestLegendClothDesc_c__AnonStorey1_o {
	COW_UIModelInventory__RequestLegendClothDesc_c__AnonStorey1_c *klass;
	void *monitor;
	bool refreshAll;
	COW_UIModelInventory_o* _this;
};
struct COW_UIModelInventory__UpdateBackpackAvatar_c__AnonStorey2_StaticFields {
};
struct COW_UIModelInventory__UpdateBackpackAvatar_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelInventory__UpdateBackpackAvatar_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelInventory__UpdateBackpackAvatar_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelInventory__UpdateBackpackAvatar_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelInventory__UpdateBackpackAvatar_c__AnonStorey2_o {
	COW_UIModelInventory__UpdateBackpackAvatar_c__AnonStorey2_c *klass;
	void *monitor;
	proto_Item_o* it;
};
struct COW_UIModelInventory__UpdateBackpackClothes_c__AnonStorey3_StaticFields {
};
struct COW_UIModelInventory__UpdateBackpackClothes_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelInventory__UpdateBackpackClothes_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelInventory__UpdateBackpackClothes_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelInventory__UpdateBackpackClothes_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelInventory__UpdateBackpackClothes_c__AnonStorey3_o {
	COW_UIModelInventory__UpdateBackpackClothes_c__AnonStorey3_c *klass;
	void *monitor;
	proto_Item_o* it;
};
struct COW_UIModelInventory__UpdateItemToListByOperate_c__AnonStorey4_StaticFields {
};
struct COW_UIModelInventory__UpdateItemToListByOperate_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelInventory__UpdateItemToListByOperate_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelInventory__UpdateItemToListByOperate_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelInventory__UpdateItemToListByOperate_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelInventory__UpdateItemToListByOperate_c__AnonStorey4_o {
	COW_UIModelInventory__UpdateItemToListByOperate_c__AnonStorey4_c *klass;
	void *monitor;
	proto_Item_o* item;
};
struct COW_UIModelInventory__GetExpiredItemByID_c__AnonStorey5_StaticFields {
};
struct COW_UIModelInventory__GetExpiredItemByID_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelInventory__GetExpiredItemByID_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelInventory__GetExpiredItemByID_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelInventory__GetExpiredItemByID_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelInventory__GetExpiredItemByID_c__AnonStorey5_o {
	COW_UIModelInventory__GetExpiredItemByID_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t iid;
};
struct COW_UIModelInventory__UpdateClothNewOwnedState_c__AnonStorey6_StaticFields {
};
struct COW_UIModelInventory__UpdateClothNewOwnedState_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelInventory__UpdateClothNewOwnedState_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelInventory__UpdateClothNewOwnedState_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelInventory__UpdateClothNewOwnedState_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelInventory__UpdateClothNewOwnedState_c__AnonStorey6_o {
	COW_UIModelInventory__UpdateClothNewOwnedState_c__AnonStorey6_c *klass;
	void *monitor;
	COW_AvatarWardrobeData_o* cloth;
};
struct COW_UIModelInventory__GetValidRankTimesRPCardData_c__AnonStorey7_StaticFields {
};
struct COW_UIModelInventory__GetValidRankTimesRPCardData_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelInventory__GetValidRankTimesRPCardData_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelInventory__GetValidRankTimesRPCardData_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelInventory__GetValidRankTimesRPCardData_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelInventory__GetValidRankTimesRPCardData_c__AnonStorey7_o {
	COW_UIModelInventory__GetValidRankTimesRPCardData_c__AnonStorey7_c *klass;
	void *monitor;
	proto_Item_o* item;
};
struct COW_UIModelInventory__GetValidRankNoDeductCardData_c__AnonStorey8_StaticFields {
};
struct COW_UIModelInventory__GetValidRankNoDeductCardData_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelInventory__GetValidRankNoDeductCardData_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelInventory__GetValidRankNoDeductCardData_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelInventory__GetValidRankNoDeductCardData_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelInventory__GetValidRankNoDeductCardData_c__AnonStorey8_o {
	COW_UIModelInventory__GetValidRankNoDeductCardData_c__AnonStorey8_c *klass;
	void *monitor;
	proto_Item_o* item;
};
struct COW_UIModelInventory__GetValidBRRankNoDropDivisionCardItemList_c__AnonStorey9_StaticFields {
};
struct COW_UIModelInventory__GetValidBRRankNoDropDivisionCardItemList_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelInventory__GetValidBRRankNoDropDivisionCardItemList_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelInventory__GetValidBRRankNoDropDivisionCardItemList_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelInventory__GetValidBRRankNoDropDivisionCardItemList_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelInventory__GetValidBRRankNoDropDivisionCardItemList_c__AnonStorey9_o {
	COW_UIModelInventory__GetValidBRRankNoDropDivisionCardItemList_c__AnonStorey9_c *klass;
	void *monitor;
	uint64_t curTime;
};
struct COW_UIModelInventory__GetValidCSRankNoDropDivisionCardItemList_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelInventory__GetValidCSRankNoDropDivisionCardItemList_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelInventory__GetValidCSRankNoDropDivisionCardItemList_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelInventory__GetValidCSRankNoDropDivisionCardItemList_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelInventory__GetValidCSRankNoDropDivisionCardItemList_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelInventory__GetValidCSRankNoDropDivisionCardItemList_c__AnonStoreyA_o {
	COW_UIModelInventory__GetValidCSRankNoDropDivisionCardItemList_c__AnonStoreyA_c *klass;
	void *monitor;
	uint64_t curTime;
};
struct COW_UIModelInvitation_StaticFields {
};
struct COW_UIModelInvitation_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelInvitation_c {
	Il2CppClass_1 _1;
	COW_UIModelInvitation_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelInvitation_VTable vtable;
};
struct COW_UIModelInvitation_o {
	COW_UIModelInvitation_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_ulong__ulong__o* m_IgnorePlayerDict;
	System_Collections_Generic_Queue_object____o* InvitationDataQueue;
	System_Collections_Generic_Queue_ulong__o* InvitationTimeQueue;
	System_Collections_Generic_Queue_ulong__o* InvitationIDQueue;
	uint64_t m_InvitationID;
	uint64_t NowTopInvitationID;
	bool _IsBlockAllInvitation_k__BackingField;
};
struct COW_UIModelLab_StaticFields {
};
struct COW_UIModelLab_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelLab_c {
	Il2CppClass_1 _1;
	COW_UIModelLab_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLab_VTable vtable;
};
struct COW_UIModelLab_o {
	COW_UIModelLab_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_LabDesc__o* m_LabSystemDesc;
};
struct COW_LadderMatchSelectMode_StaticFields {
};
struct COW_LadderMatchSelectMode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderMatchSelectMode_c {
	Il2CppClass_1 _1;
	COW_LadderMatchSelectMode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderMatchSelectMode_VTable vtable;
};
struct COW_LadderMatchSelectMode_o {
	COW_LadderMatchSelectMode_c *klass;
	void *monitor;
	uint32_t GameMode;
	uint32_t MatchMode;
};
struct COW_LadderRankInfo_StaticFields {
};
struct COW_LadderRankInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderRankInfo_c {
	Il2CppClass_1 _1;
	COW_LadderRankInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderRankInfo_VTable vtable;
};
struct COW_LadderRankInfo_o {
	COW_LadderRankInfo_c *klass;
	void *monitor;
	int32_t Rank;
	int32_t LadderScore;
	int32_t PeakRankPos;
	bool GotNextRankAwards;
	int32_t MaxRank;
	bool reset_reward;
	uint32_t season_reset_rank;
	uint32_t games_played;
	System_String_o* region;
	uint32_t heroicCount;
};
struct COW_BRRankScoreDetailInfo_StaticFields {
};
struct COW_BRRankScoreDetailInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BRRankScoreDetailInfo_c {
	Il2CppClass_1 _1;
	COW_BRRankScoreDetailInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BRRankScoreDetailInfo_VTable vtable;
};
struct COW_BRRankScoreDetailInfo_o {
	COW_BRRankScoreDetailInfo_c *klass;
	void *monitor;
	int32_t dailyMissionSc;
	int32_t rankSc;
	int32_t battleSc;
	int32_t mapSc;
	int32_t veteran;
	int32_t reviveSc;
	int32_t rerelifeSc;
	int32_t healperSc;
	float brMultiMapBuffRatio;
	int32_t victorySc;
};
struct COW_LadderMatchDaily_StaticFields {
};
struct COW_LadderMatchDaily_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderMatchDaily_c {
	Il2CppClass_1 _1;
	COW_LadderMatchDaily_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderMatchDaily_VTable vtable;
};
struct COW_LadderMatchDaily_o {
	COW_LadderMatchDaily_c *klass;
	void *monitor;
	uint32_t firstWinRank;
	uint32_t firstWinKill;
	float extratBonusRate;
};
struct COW_RankCard_StaticFields {
};
struct COW_RankCard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RankCard_c {
	Il2CppClass_1 _1;
	COW_RankCard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RankCard_VTable vtable;
};
struct COW_RankCard_o {
	COW_RankCard_c *klass;
	void *monitor;
	int32_t cardId;
};
struct COW_LadderSeasonStatsInfo_StaticFields {
};
struct COW_LadderSeasonStatsInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LadderSeasonStatsInfo_c {
	Il2CppClass_1 _1;
	COW_LadderSeasonStatsInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LadderSeasonStatsInfo_VTable vtable;
};
struct COW_LadderSeasonStatsInfo_o {
	COW_LadderSeasonStatsInfo_c *klass;
	void *monitor;
	uint32_t GamesPlayed;
	uint32_t MaxRank;
	uint32_t MaxRankPoint;
	uint32_t Wins;
	uint32_t Top10PercentTimes;
	uint32_t Top50PercentTimes;
	uint32_t SurvivalTime;
	uint32_t MovingDistance;
	uint32_t Kills;
	uint32_t Damage;
	uint32_t GameMostKill;
	uint32_t GameMostDamage;
	uint32_t HeadShotKill;
	uint32_t Revivals;
};
struct COW_UIModelLadderMatch_StaticFields {
	System_Comparison_RankMasterLevel__o* __f__am_cache0;
	System_Comparison_BaseItemInfo__o* __f__am_cache1;
	System_Action_HttpErrorCodek__object__o* __f__am_cache2;
	System_Predicate_LeaderBoardInfo__o* __f__am_cache3;
	System_Predicate_MapOpeningInfo__o* __f__am_cache4;
	System_Predicate_MapOpeningInfo__o* __f__am_cache5;
};
struct COW_UIModelLadderMatch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
	VirtualInvokeData _14_OnDataChanged;
	VirtualInvokeData _15_GetInterestedPropID;
};
struct COW_UIModelLadderMatch_c {
	Il2CppClass_1 _1;
	COW_UIModelLadderMatch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLadderMatch_VTable vtable;
};
struct COW_UIModelLadderMatch_o {
	COW_UIModelLadderMatch_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_int__string__o* ERankActivityTypeForLocKeyMap;
	System_String_o* BR_TAG_HOT_CNT_PlAYERPREFS;
	System_String_o* BR_TAG_NEW_CNT_PlAYERPREFS;
	COW_LadderRankInfo_o* m_CurrentLadderRankInfo;
	float m_NextReqRankInfoTime;
	float m_NextReqRankTaskInfoTime;
	float m_NextReqRankStatTime;
	uint32_t m_BRRankLeaderBoardMinRank;
	bool HasFinishBRDailyFirstWinTask;
	System_Collections_Generic_List_uint__o* m_AwardsExhibitIDList;
	System_Collections_Generic_List_uint__o* m_ExchangeExhibitIDlist;
	int32_t m_ResetMatchTipsCount;
	bool hasNewMapProtection;
	uint32_t NewMapProtectionMissionCount;
	uint32_t newMapId;
	uint32_t newMapMaxCount;
	float multiMapBuff;
	uint32_t bonusAddPointMax;
	bool hasMultiMapBuff;
	int32_t m_BRHotTagCount;
	int32_t m_BRNewTagCount;
	System_Collections_Generic_Dictionary_uint__bool__o* m_BRNewTagDic;
	uint32_t MaxBRLadderRank;
	uint32_t MinBRLadderRank;
	uint32_t BRMinRankSort;
	System_Collections_Generic_List_LadderLevelData__o* m_BRLadderLevelDataList;
	System_Collections_Generic_List_int__o* m_BRRankListForGroupRecruit;
	System_Collections_Generic_List_LadderLevelData__o* m_BRExhibitLevelDataList;
	System_Collections_Generic_Dictionary_int__int__o* m_BRRankMappingDic;
	System_Collections_Generic_Dictionary_int__int__o* m_BRUpBoundRankMappingDic;
	uint32_t BRFirstHasRewardRank;
	bool IsBRRankAnimationOpen;
	uint32_t BRMinRankSortIdShow;
	bool IsNeedBRRankMapping;
	bool HasUnlockRewardClaimed;
	System_Collections_Generic_List_RankingTaskInfo__o* m_LadderDailyMissionInfoList;
	uint32_t m_InitRank;
	System_UInt32_array* m_CurrentLadderUsedMapList;
	System_UInt32_array* m_CurrentLadderSelectedMapList;
	int32_t cachedMaxRank;
	bool isMaxRankDirty;
	int32_t LastPeakRankPos;
	proto_RankingSeasonInfo_o* m_CurrentSeasonInfo;
	proto_RankingInfo_o* m_LastSeasonRankInfo;
	proto_RankingSeasonInfo_o* m_LastSeasonInfo;
	COW_LadderSeasonStatsInfo_o* m_LadderSeasonInfo;
	COW_LadderMatchDaily_o* m_LadderDailyInfo;
	COW_RankCard_o* m_RankCard;
	System_Collections_Generic_List_int__o* ladderActivityTypes;
	System_Collections_Generic_List_RankAwardsDesc__o* m_CurrentSeasonAwards;
	System_Collections_Generic_Dictionary_uint__RankTopAwardsDesc__o* m_RankTopAward;
	COW_LadderLevelData_o* m_CurrentLadderLevelData;
	COW_LadderLevelData_o* m_MaxLadderLevelData;
	System_Collections_Generic_Dictionary_uint__List_RankMasterLevel___o* m_RankMasterLevelDic;
	bool isLastReachPeakRank;
	double PeakRankThreshold;
	double LastPeakRankThreshold;
	System_Collections_Generic_List_LadderLevelData__o* RankUpRewardList;
	proto_CSPlayerRankingInfoReq_o* m_PendingInfoRequest;
	proto_Empty_o* m_PendingSeasonRequest;
	proto_CSSetShowRankReq_o* m_PendingShowRankRequest;
	proto_CSChooseRankingCardsReq_o* m_PendingSetChooseRankingCardRequest;
	bool m_ShowCallsignRank;
	System_Collections_Generic_List_CSPlayerStatHistory__o* m_BRHistoryStatsList;
	bool m_PreloadLadder;
	COW_LatestRankInfo_o m_LatestRankInfo;
	System_Collections_Generic_List_LeaderBoardInfo__o* ExceededPlatformFriendList;
	System_Collections_Generic_List_LeaderBoardInfo__o* ExceededFriendList;
	bool NeedRankComparisonPop;
	int32_t SelfIndex;
	System_Collections_Generic_List_MapOpeningInfo__o* m_CurrentLadderMapOpeningInfo;
};
struct COW_UIModelLadderMatch_OnFinishedDelegate_StaticFields {
};
struct COW_UIModelLadderMatch_OnFinishedDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIModelLadderMatch_OnFinishedDelegate_c {
	Il2CppClass_1 _1;
	COW_UIModelLadderMatch_OnFinishedDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLadderMatch_OnFinishedDelegate_VTable vtable;
};
struct COW_UIModelLadderMatch_OnFinishedDelegate_o {
	COW_UIModelLadderMatch_OnFinishedDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIModelLadderMatch__ResquestRankMasterLevelInfo_c__AnonStorey0_StaticFields {
	System_Comparison_RankMasterLevel__o* __f__am_cache0;
};
struct COW_UIModelLadderMatch__ResquestRankMasterLevelInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLadderMatch__ResquestRankMasterLevelInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelLadderMatch__ResquestRankMasterLevelInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLadderMatch__ResquestRankMasterLevelInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelLadderMatch__ResquestRankMasterLevelInfo_c__AnonStorey0_o {
	COW_UIModelLadderMatch__ResquestRankMasterLevelInfo_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t seasonID;
	COW_UIModelLadderMatch_o* _this;
};
struct COW_UIModelLadderMatch__GetSeasonInfoConfigFromServer_c__AnonStorey1_StaticFields {
};
struct COW_UIModelLadderMatch__GetSeasonInfoConfigFromServer_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLadderMatch__GetSeasonInfoConfigFromServer_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelLadderMatch__GetSeasonInfoConfigFromServer_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLadderMatch__GetSeasonInfoConfigFromServer_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelLadderMatch__GetSeasonInfoConfigFromServer_c__AnonStorey1_o {
	COW_UIModelLadderMatch__GetSeasonInfoConfigFromServer_c__AnonStorey1_c *klass;
	void *monitor;
	COW_UIModelLadderMatch_OnFinishedDelegate_o* onFinished;
	COW_UIModelLadderMatch_o* _this;
};
struct COW_UIModelLadderMatch__GetLevelDataByRankStage_c__AnonStorey2_StaticFields {
};
struct COW_UIModelLadderMatch__GetLevelDataByRankStage_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLadderMatch__GetLevelDataByRankStage_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelLadderMatch__GetLevelDataByRankStage_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLadderMatch__GetLevelDataByRankStage_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelLadderMatch__GetLevelDataByRankStage_c__AnonStorey2_o {
	COW_UIModelLadderMatch__GetLevelDataByRankStage_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t rankStage;
};
struct COW_UIModelLadderMatch__RefreshRankInfo_c__AnonStorey3_StaticFields {
};
struct COW_UIModelLadderMatch__RefreshRankInfo_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLadderMatch__RefreshRankInfo_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelLadderMatch__RefreshRankInfo_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLadderMatch__RefreshRankInfo_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelLadderMatch__RefreshRankInfo_c__AnonStorey3_o {
	COW_UIModelLadderMatch__RefreshRankInfo_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t httpOp;
	COW_UIModelLadderMatch_o* _this;
};
struct COW_UIModelLadderMatch__SetShowRank_c__AnonStorey4_StaticFields {
};
struct COW_UIModelLadderMatch__SetShowRank_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLadderMatch__SetShowRank_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelLadderMatch__SetShowRank_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLadderMatch__SetShowRank_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelLadderMatch__SetShowRank_c__AnonStorey4_o {
	COW_UIModelLadderMatch__SetShowRank_c__AnonStorey4_c *klass;
	void *monitor;
	bool showRank;
	COW_UIModelLadderMatch_o* _this;
};
struct COW_UIModelLadderMatch__GetLadderHasFirstWin_c__AnonStorey5_StaticFields {
};
struct COW_UIModelLadderMatch__GetLadderHasFirstWin_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLadderMatch__GetLadderHasFirstWin_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelLadderMatch__GetLadderHasFirstWin_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLadderMatch__GetLadderHasFirstWin_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelLadderMatch__GetLadderHasFirstWin_c__AnonStorey5_o {
	COW_UIModelLadderMatch__GetLadderHasFirstWin_c__AnonStorey5_c *klass;
	void *monitor;
	bool preload;
	COW_UIModelLadderMatch_o* _this;
};
struct COW_UIModelLadderMatch__CheckIsNeedRankComparePop_c__AnonStorey6_StaticFields {
};
struct COW_UIModelLadderMatch__CheckIsNeedRankComparePop_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLadderMatch__CheckIsNeedRankComparePop_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelLadderMatch__CheckIsNeedRankComparePop_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLadderMatch__CheckIsNeedRankComparePop_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelLadderMatch__CheckIsNeedRankComparePop_c__AnonStorey6_o {
	COW_UIModelLadderMatch__CheckIsNeedRankComparePop_c__AnonStorey6_c *klass;
	void *monitor;
	uint64_t account_id;
	COW_UIModelLadderMatch_o* _this;
};
struct COW_UIModelLadderMatch__ConstructRankCompareFriendRankList_c__AnonStorey7_StaticFields {
};
struct COW_UIModelLadderMatch__ConstructRankCompareFriendRankList_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLadderMatch__ConstructRankCompareFriendRankList_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelLadderMatch__ConstructRankCompareFriendRankList_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLadderMatch__ConstructRankCompareFriendRankList_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelLadderMatch__ConstructRankCompareFriendRankList_c__AnonStorey7_o {
	COW_UIModelLadderMatch__ConstructRankCompareFriendRankList_c__AnonStorey7_c *klass;
	void *monitor;
	uint64_t account_id;
};
struct COW_UIModelLadderMatch__UpdateCurrentLadderMapOpeningInfo_c__AnonStorey8_StaticFields {
};
struct COW_UIModelLadderMatch__UpdateCurrentLadderMapOpeningInfo_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLadderMatch__UpdateCurrentLadderMapOpeningInfo_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelLadderMatch__UpdateCurrentLadderMapOpeningInfo_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLadderMatch__UpdateCurrentLadderMapOpeningInfo_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelLadderMatch__UpdateCurrentLadderMapOpeningInfo_c__AnonStorey8_o {
	COW_UIModelLadderMatch__UpdateCurrentLadderMapOpeningInfo_c__AnonStorey8_c *klass;
	void *monitor;
	int32_t i;
	COW_UIModelLadderMatch_o* _this;
};
struct COW_UIModelLadderMatch__RefreshSelectedRankMap_c__AnonStorey9_StaticFields {
};
struct COW_UIModelLadderMatch__RefreshSelectedRankMap_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLadderMatch__RefreshSelectedRankMap_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelLadderMatch__RefreshSelectedRankMap_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLadderMatch__RefreshSelectedRankMap_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelLadderMatch__RefreshSelectedRankMap_c__AnonStorey9_o {
	COW_UIModelLadderMatch__RefreshSelectedRankMap_c__AnonStorey9_c *klass;
	void *monitor;
	int32_t i;
	COW_UIModelLadderMatch_o* _this;
};
struct COW_UIModelLadderMatch__GetSeasonData_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelLadderMatch__GetSeasonData_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLadderMatch__GetSeasonData_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelLadderMatch__GetSeasonData_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLadderMatch__GetSeasonData_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelLadderMatch__GetSeasonData_c__AnonStoreyA_o {
	COW_UIModelLadderMatch__GetSeasonData_c__AnonStoreyA_c *klass;
	void *monitor;
	uint32_t season_id;
	uint32_t rank_point;
	COW_UIModelLadderMatch_o* _this;
};
struct COW_UIModelLeaderBoard_StaticFields {
};
struct COW_UIModelLeaderBoard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelLeaderBoard_c {
	Il2CppClass_1 _1;
	COW_UIModelLeaderBoard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLeaderBoard_VTable vtable;
};
struct COW_UIModelLeaderBoard_o {
	COW_UIModelLeaderBoard_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_int__List_LeaderBoardInfo___o* m_DicLeaderBoardList;
	System_Collections_Generic_Dictionary_int__LeaderBoardInfo__o* m_LocalPlayerInfos;
	System_Collections_Generic_Dictionary_uint__float__o* m_DicLeaderBoardCD;
	System_Collections_Generic_Dictionary_uint__uint__o* m_DicLeaderBoardSize;
	System_Collections_Generic_HashSet_uint__o* m_RunningRequestPropIDCache;
	proto_CSGetClanWeekLeaderboardInfoRes_o* m_GuildWeekInfo;
	float m_LastUpdateFriendLadderTime;
	float m_LastUpdateFriendRankingTime;
	bool m_GameFriendLadderDataHasCome;
	bool m_FBFriendLadderDataHasCome;
	bool m_GameFriendStatsDataHasCome;
	bool m_FBFriendStatsDataHasCome;
};
struct COW_UIModelLeaderBoard_TeamLBIndex_StaticFields {
};
struct COW_UIModelLeaderBoard_TeamLBIndex_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLeaderBoard_TeamLBIndex_c {
	Il2CppClass_1 _1;
	COW_UIModelLeaderBoard_TeamLBIndex_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLeaderBoard_TeamLBIndex_VTable vtable;
};
struct COW_UIModelLeaderBoard_TeamLBIndex_o {
	COW_UIModelLeaderBoard_TeamLBIndex_c *klass;
	void *monitor;
	int32_t PropID;
	uint32_t ChampionshipType;
};
struct COW_UIModelLeaderBoard_DetailedTCStats_StaticFields {
};
struct COW_UIModelLeaderBoard_DetailedTCStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLeaderBoard_DetailedTCStats_c {
	Il2CppClass_1 _1;
	COW_UIModelLeaderBoard_DetailedTCStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLeaderBoard_DetailedTCStats_VTable vtable;
};
struct COW_UIModelLeaderBoard_DetailedTCStats_o {
	COW_UIModelLeaderBoard_DetailedTCStats_c *klass;
	void *monitor;
	uint32_t mvp_count;
	uint32_t double_kills;
	uint32_t triple_kills;
	uint32_t four_kills;
	uint32_t damage;
	uint32_t head_shot_kills;
	uint32_t knock_downs;
	uint32_t revivals;
	uint32_t assists;
	uint32_t deaths;
};
struct COW_UIModelLeaderBoard__CacheUpdateEPBadgeCount_c__AnonStorey0_StaticFields {
};
struct COW_UIModelLeaderBoard__CacheUpdateEPBadgeCount_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLeaderBoard__CacheUpdateEPBadgeCount_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelLeaderBoard__CacheUpdateEPBadgeCount_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLeaderBoard__CacheUpdateEPBadgeCount_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelLeaderBoard__CacheUpdateEPBadgeCount_c__AnonStorey0_o {
	COW_UIModelLeaderBoard__CacheUpdateEPBadgeCount_c__AnonStorey0_c *klass;
	void *monitor;
	uint64_t accountId;
};
struct COW_UIModelLeaderBoard__RequestBigEventLeaderBoard_c__AnonStorey1_StaticFields {
};
struct COW_UIModelLeaderBoard__RequestBigEventLeaderBoard_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLeaderBoard__RequestBigEventLeaderBoard_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelLeaderBoard__RequestBigEventLeaderBoard_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLeaderBoard__RequestBigEventLeaderBoard_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelLeaderBoard__RequestBigEventLeaderBoard_c__AnonStorey1_o {
	COW_UIModelLeaderBoard__RequestBigEventLeaderBoard_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t propID;
	COW_UIModelLeaderBoard_o* _this;
};
struct COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2_StaticFields {
};
struct COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2_o {
	COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t propID;
	proto_CSLeaderboardReq_o* req;
	COW_UIModelLeaderBoard_o* _this;
};
struct COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2__HandleAccountGlobalLeaderBoard_c__AnonStorey3_StaticFields {
};
struct COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2__HandleAccountGlobalLeaderBoard_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2__HandleAccountGlobalLeaderBoard_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2__HandleAccountGlobalLeaderBoard_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2__HandleAccountGlobalLeaderBoard_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2__HandleAccountGlobalLeaderBoard_c__AnonStorey3_o {
	COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2__HandleAccountGlobalLeaderBoard_c__AnonStorey3_c *klass;
	void *monitor;
	proto_AccountLeaderboardItem_o* localPlayerInfo;
	COW_UIModelLeaderBoard__HandleAccountGlobalLeaderBoard_c__AnonStorey2_o* __f__ref_2;
};
struct COW_UIModelLeaderBoard__HandleClanGlobalLeaderBoard_c__AnonStorey4_StaticFields {
};
struct COW_UIModelLeaderBoard__HandleClanGlobalLeaderBoard_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLeaderBoard__HandleClanGlobalLeaderBoard_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelLeaderBoard__HandleClanGlobalLeaderBoard_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLeaderBoard__HandleClanGlobalLeaderBoard_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelLeaderBoard__HandleClanGlobalLeaderBoard_c__AnonStorey4_o {
	COW_UIModelLeaderBoard__HandleClanGlobalLeaderBoard_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t propID;
	COW_UIModelLeaderBoard_o* _this;
};
struct COW_UIModelLeaderBoard__HandleAccountRegionLeaderBoard_c__AnonStorey5_StaticFields {
};
struct COW_UIModelLeaderBoard__HandleAccountRegionLeaderBoard_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLeaderBoard__HandleAccountRegionLeaderBoard_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelLeaderBoard__HandleAccountRegionLeaderBoard_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLeaderBoard__HandleAccountRegionLeaderBoard_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelLeaderBoard__HandleAccountRegionLeaderBoard_c__AnonStorey5_o {
	COW_UIModelLeaderBoard__HandleAccountRegionLeaderBoard_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t propID;
	COW_UIModelLeaderBoard_o* _this;
};
struct COW_UIModelLeaderBoard__HandleClanRegionLeaderBoard_c__AnonStorey6_StaticFields {
};
struct COW_UIModelLeaderBoard__HandleClanRegionLeaderBoard_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLeaderBoard__HandleClanRegionLeaderBoard_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelLeaderBoard__HandleClanRegionLeaderBoard_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLeaderBoard__HandleClanRegionLeaderBoard_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelLeaderBoard__HandleClanRegionLeaderBoard_c__AnonStorey6_o {
	COW_UIModelLeaderBoard__HandleClanRegionLeaderBoard_c__AnonStorey6_c *klass;
	void *monitor;
	uint32_t propID;
	COW_UIModelLeaderBoard_o* _this;
};
struct COW_UIModelLeaderBoard__HandleChampionshipRegionLeaderBoard_c__AnonStorey7_StaticFields {
};
struct COW_UIModelLeaderBoard__HandleChampionshipRegionLeaderBoard_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLeaderBoard__HandleChampionshipRegionLeaderBoard_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelLeaderBoard__HandleChampionshipRegionLeaderBoard_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLeaderBoard__HandleChampionshipRegionLeaderBoard_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelLeaderBoard__HandleChampionshipRegionLeaderBoard_c__AnonStorey7_o {
	COW_UIModelLeaderBoard__HandleChampionshipRegionLeaderBoard_c__AnonStorey7_c *klass;
	void *monitor;
	uint32_t propID;
	COW_UIModelLeaderBoard_o* _this;
};
struct COW_UIModelLeaderBoard__RequestFriendInfo_c__AnonStorey8_StaticFields {
};
struct COW_UIModelLeaderBoard__RequestFriendInfo_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLeaderBoard__RequestFriendInfo_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelLeaderBoard__RequestFriendInfo_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLeaderBoard__RequestFriendInfo_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelLeaderBoard__RequestFriendInfo_c__AnonStorey8_o {
	COW_UIModelLeaderBoard__RequestFriendInfo_c__AnonStorey8_c *klass;
	void *monitor;
	bool isPlatform;
	bool isLadder;
	COW_UIModelLeaderBoard_o* _this;
};
struct COW_UIModelLeaderBoard__UpdateMyLadderInfo_c__AnonStorey9_StaticFields {
};
struct COW_UIModelLeaderBoard__UpdateMyLadderInfo_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLeaderBoard__UpdateMyLadderInfo_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelLeaderBoard__UpdateMyLadderInfo_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLeaderBoard__UpdateMyLadderInfo_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelLeaderBoard__UpdateMyLadderInfo_c__AnonStorey9_o {
	COW_UIModelLeaderBoard__UpdateMyLadderInfo_c__AnonStorey9_c *klass;
	void *monitor;
	uint64_t myAccountID;
};
struct COW_UIModelLeaderBoard__GetBRRank_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelLeaderBoard__GetBRRank_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLeaderBoard__GetBRRank_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelLeaderBoard__GetBRRank_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLeaderBoard__GetBRRank_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelLeaderBoard__GetBRRank_c__AnonStoreyA_o {
	COW_UIModelLeaderBoard__GetBRRank_c__AnonStoreyA_c *klass;
	void *monitor;
	uint64_t accountID;
};
struct COW_LeaderBoardInfo_StaticFields {
};
struct COW_LeaderBoardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LeaderBoardInfo_c {
	Il2CppClass_1 _1;
	COW_LeaderBoardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LeaderBoardInfo_VTable vtable;
};
struct COW_LeaderBoardInfo_o {
	COW_LeaderBoardInfo_c *klass;
	void *monitor;
	uint64_t account_id;
	System_String_o* name;
	uint32_t badge_id;
	uint32_t current_rank;
	uint32_t last_rank;
	float score;
	int64_t play_time;
	uint32_t win_times;
	uint32_t kill_times;
	float win_rating;
	float kill_rating;
	float kda;
	System_String_o* portrait;
	uint32_t ladder_rank;
	uint32_t peak_rank_pos;
	uint32_t ep_Badge_cnt;
	int32_t has_EP;
	System_String_o* region;
	uint32_t honor;
	uint32_t clanlevel;
	double leaderboard_score;
	float kill_death_rating;
	uint32_t external_type;
	uint32_t cs_rank;
	uint32_t cs_rankpoint;
	uint32_t cs_peak_rank_pos;
	uint32_t br_rank;
	uint32_t periodic_rank;
	uint32_t periodic_ranking_points;
	uint32_t clanArms;
	COW_BaseProfileInfo_o* profile_info;
	proto_TeamLeaderboardProfile_o* team_profile_info;
	System_UInt32_array* SelectedItemSlots;
	uint64_t limited_event_score;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__HuntingGroundLikePVERecords___o* HGSnowFriendsRecordDict;
	bool hideInfo;
};
struct COW_UIModelLinkActivity_StaticFields {
};
struct COW_UIModelLinkActivity_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelLinkActivity_c {
	Il2CppClass_1 _1;
	COW_UIModelLinkActivity_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLinkActivity_VTable vtable;
};
struct COW_UIModelLinkActivity_o {
	COW_UIModelLinkActivity_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	proto_CSGetLinkageActivityInfoRes_o* m_State;
	int32_t RefreshHour;
	int32_t EquipSetsId;
};
struct COW_UIModelLinkActivity__SendServerRequest_c__AnonStorey0_T__StaticFields {
};
struct COW_UIModelLinkActivity__SendServerRequest_c__AnonStorey0_T__VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLinkActivity__SendServerRequest_c__AnonStorey0_T__c {
	Il2CppClass_1 _1;
	COW_UIModelLinkActivity__SendServerRequest_c__AnonStorey0_T__StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLinkActivity__SendServerRequest_c__AnonStorey0_T__VTable vtable;
};
struct COW_UIModelLinkActivity__SendServerRequest_c__AnonStorey0_T__o {
	COW_UIModelLinkActivity__SendServerRequest_c__AnonStorey0_T__c *klass;
	void *monitor;
	System_Action_T__o* callback;
};
struct COW_UIModelLiveTv_StaticFields {
	System_String_o* m_LiveTVLobbyRedTipsVerID;
	System_Predicate_LiveDesc__o* __f__am_cache0;
	System_Predicate_LiveDesc__o* __f__am_cache1;
	System_Predicate_LiveDesc__o* __f__am_cache2;
	System_Predicate_LiveDesc__o* __f__am_cache3;
	System_Predicate_LiveDesc__o* __f__am_cache4;
	System_Predicate_LiveDesc__o* __f__am_cache5;
};
struct COW_UIModelLiveTv_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelLiveTv_c {
	Il2CppClass_1 _1;
	COW_UIModelLiveTv_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLiveTv_VTable vtable;
};
struct COW_UIModelLiveTv_o {
	COW_UIModelLiveTv_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_LiveDesc__o* m_TabDesc;
	bool m_HasRequested;
	int32_t m_Version;
};
struct COW_UIModelLiveTv_LiveTvVersion_StaticFields {
};
struct COW_UIModelLiveTv_LiveTvVersion_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLiveTv_LiveTvVersion_c {
	Il2CppClass_1 _1;
	COW_UIModelLiveTv_LiveTvVersion_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLiveTv_LiveTvVersion_VTable vtable;
};
struct COW_UIModelLiveTv_LiveTvVersion_o {
	COW_UIModelLiveTv_LiveTvVersion_c *klass;
	void *monitor;
	System_Collections_Generic_Dictionary_string__string__o* data;
};
struct COW_BasicLoadoutPlanItem_StaticFields {
};
struct COW_BasicLoadoutPlanItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BasicLoadoutPlanItem_c {
	Il2CppClass_1 _1;
	COW_BasicLoadoutPlanItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BasicLoadoutPlanItem_VTable vtable;
};
struct COW_BasicLoadoutPlanItem_o {
	COW_BasicLoadoutPlanItem_c *klass;
	void *monitor;
	uint32_t TabID;
	uint32_t PlanID;
	uint32_t LoadoutID;
	uint32_t AvatarID;
	uint32_t PetSkill;
	System_UInt32_array* m_EquippedSkills;
};
struct COW_RecommendPlanItem_StaticFields {
};
struct COW_RecommendPlanItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RecommendPlanItem_c {
	Il2CppClass_1 _1;
	COW_RecommendPlanItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RecommendPlanItem_VTable vtable;
};
struct COW_RecommendPlanItem_o {
	COW_RecommendPlanItem_c *klass;
	void *monitor;
	uint32_t TabID;
	uint32_t PlanID;
	uint32_t LoadoutID;
	uint32_t AvatarID;
	uint32_t PetSkill;
	System_UInt32_array* BasicLoadoutPlanItem_m_EquippedSkills;
	System_UInt32_array* TagsID;
	System_String_o* Desc;
	System_String_o* PlanName;
};
struct COW_RequestPresetParam_StaticFields {
};
struct COW_RequestPresetParam_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RequestPresetParam_c {
	Il2CppClass_1 _1;
	COW_RequestPresetParam_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RequestPresetParam_VTable vtable;
};
struct COW_RequestPresetParam_o {
	COW_RequestPresetParam_c *klass;
	void *monitor;
	proto_CSSelectPresetLoadoutReq_o* RequestData;
	uint32_t HttpOp;
	bool CallFromAvatarList;
	bool NeedTips;
	bool NeedRecheck;
};
struct COW_PlayerPlanItem_StaticFields {
};
struct COW_PlayerPlanItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerPlanItem_c {
	Il2CppClass_1 _1;
	COW_PlayerPlanItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerPlanItem_VTable vtable;
};
struct COW_PlayerPlanItem_o {
	COW_PlayerPlanItem_c *klass;
	void *monitor;
	uint32_t TabID;
	uint32_t PlanID;
	uint32_t LoadoutID;
	uint32_t AvatarID;
	uint32_t PetSkill;
	System_UInt32_array* BasicLoadoutPlanItem_m_EquippedSkills;
	System_String_o* PlanName;
	int32_t PlanIndex;
	proto_EProfile_EquipSource_array* SkillSourceType;
	uint32_t AutoMode;
	uint32_t PetId;
	bool IsSelected;
};
struct COW_UIModelLoadout_StaticFields {
	int32_t MaxAvatarSkillSlot;
	uint32_t DefaultAutoMode;
	System_Comparison_PlayerPlanItem__o* __f__am_cache0;
	System_Predicate_PetInfo__o* __f__am_cache1;
	System_Predicate_PetInfo__o* __f__am_cache2;
	System_Comparison_LoadoutRecommendTabDesc__o* __f__am_cache3;
};
struct COW_UIModelLoadout_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
	VirtualInvokeData _14_OnDataChanged;
	VirtualInvokeData _15_GetInterestedPropID;
};
struct COW_UIModelLoadout_c {
	Il2CppClass_1 _1;
	COW_UIModelLoadout_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLoadout_VTable vtable;
};
struct COW_UIModelLoadout_o {
	COW_UIModelLoadout_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_RecommendPlanItem__o* RecommendPlans;
	System_Collections_Generic_List_LoadoutRecommendTabDesc__o* RecommendTab;
	System_Collections_Generic_Dictionary_uint__string__o* AutoModeDict;
	bool BuildExpandState;
	System_String_o* OnlySkillSprite;
	bool HasRequestPlayerPlan;
	System_Collections_Generic_Dictionary_uint__PetExpCalculateData__o* m_PetExpCal;
	System_Collections_Generic_Dictionary_int__PlayerPlanItem__o* m_PlayerPlans;
	System_Collections_Generic_Dictionary_int__PlayerPlanItem__o* m_PrePlayerPlans;
	int32_t m_CurrentApplyPlanIndex;
	int32_t m_CurrentShowPlanIndex;
	COW_UIModelAvatarProfile_o* m_ModelAvatarProfile;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelPet_o* m_ModelPet;
	COW_UIModelGroup_o* m_ModelGroup;
	COW_UIModelCustomRoom_o* m_ModelCustomRoom;
	COW_UIModelMatch_o* m_ModelMatch;
	COW_UIModelMapOpeningInfo_o* m_ModelMap;
	int32_t m_MaxBuild;
	uint64_t m_LastSendTs;
	System_String_o* ShareCodekKey;
	System_Collections_Generic_Queue_RequestPresetParam__o* m_RequestSelectPresetQueue;
	bool m_IsWaitingRequestRes;
	bool m_HasEmptyLoadoutRedDot;
};
struct COW_UIModelLoadout__OnSelectPetSuccess_c__AnonStorey0_StaticFields {
};
struct COW_UIModelLoadout__OnSelectPetSuccess_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLoadout__OnSelectPetSuccess_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelLoadout__OnSelectPetSuccess_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLoadout__OnSelectPetSuccess_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelLoadout__OnSelectPetSuccess_c__AnonStorey0_o {
	COW_UIModelLoadout__OnSelectPetSuccess_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t petId;
};
struct COW_UIModelLoadout__SendSelectPresetRequest_c__AnonStorey1_StaticFields {
};
struct COW_UIModelLoadout__SendSelectPresetRequest_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLoadout__SendSelectPresetRequest_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelLoadout__SendSelectPresetRequest_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLoadout__SendSelectPresetRequest_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelLoadout__SendSelectPresetRequest_c__AnonStorey1_o {
	COW_UIModelLoadout__SendSelectPresetRequest_c__AnonStorey1_c *klass;
	void *monitor;
	COW_RequestPresetParam_o* req;
	COW_UIModelLoadout_o* _this;
};
struct COW_UIModelLoadout__RequestChangePlanName_c__AnonStorey2_StaticFields {
};
struct COW_UIModelLoadout__RequestChangePlanName_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLoadout__RequestChangePlanName_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelLoadout__RequestChangePlanName_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLoadout__RequestChangePlanName_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelLoadout__RequestChangePlanName_c__AnonStorey2_o {
	COW_UIModelLoadout__RequestChangePlanName_c__AnonStorey2_c *klass;
	void *monitor;
	proto_CSUpdatePresetLoadoutNameReq_o* req;
	COW_UIModelLoadout_o* _this;
};
struct COW_BuildGuideData_StaticFields {
};
struct COW_BuildGuideData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BuildGuideData_c {
	Il2CppClass_1 _1;
	COW_BuildGuideData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BuildGuideData_VTable vtable;
};
struct COW_BuildGuideData_o {
	COW_BuildGuideData_c *klass;
	void *monitor;
	int32_t guideType;
	COW_CommonGuideSetting_o* guideSetting;
	int32_t guideAnchor;
};
struct COW_UIModelLobbyAds_StaticFields {
	System_Comparison_UIModelLobbyAds_AdInfo__o* __f__am_cache0;
	System_Comparison_AdvertDesc__o* __f__am_cache1;
};
struct COW_UIModelLobbyAds_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelLobbyAds_c {
	Il2CppClass_1 _1;
	COW_UIModelLobbyAds_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLobbyAds_VTable vtable;
};
struct COW_UIModelLobbyAds_o {
	COW_UIModelLobbyAds_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_UIModelLobbyAds_AdInfo__o* m_AnnouncementAdList;
	System_Collections_Generic_List_UIModelLobbyAds_AdInfo__o* m_EventAdList;
	System_Collections_Generic_List_UIModelLobbyAds_AdInfo__o* m_CDNAdList;
	System_Collections_Generic_List_UIModelLobbyAds_AdInfo__o* m_AllAdList;
	System_Collections_Generic_List_OptCdnDesc__o* m_HideoutAdList;
};
struct COW_UIModelLobbyAds_AdInfo_StaticFields {
};
struct COW_UIModelLobbyAds_AdInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct COW_UIModelLobbyAds_AdInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelLobbyAds_AdInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLobbyAds_AdInfo_VTable vtable;
};
struct COW_UIModelLobbyAds_AdInfo_o {
	COW_UIModelLobbyAds_AdInfo_c *klass;
	void *monitor;
	System_String_o* url;
	uint32_t goPos;
	System_String_o* goSubPos;
	uint32_t sortId;
	uint32_t optGroupId;
	uint32_t optActivityId;
	uint32_t optAnnouncementId;
	uint32_t optCountdownStyle;
	uint64_t optStartTime;
	uint64_t optEndTime;
	System_String_o* lastNum;
	Il2CppObject* source;
};
struct COW_LobbyEventBubbleData_StaticFields {
};
struct COW_LobbyEventBubbleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_LobbyEventBubbleData_c {
	Il2CppClass_1 _1;
	COW_LobbyEventBubbleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_LobbyEventBubbleData_VTable vtable;
};
struct COW_LobbyEventBubbleData_o {
	COW_LobbyEventBubbleData_c *klass;
	void *monitor;
	int32_t LobbyEventType;
	System_Func_bool__o* CanShow;
	System_Func_bool__o* EventShowInContainer;
	System_Action_o* ResetBubble;
	bool IsShowing;
};
struct COW_UIModelLobbyEventBubble_StaticFields {
	System_Collections_Generic_Dictionary_uint__int__o* m_EventBubbleSortIdDict;
};
struct COW_UIModelLobbyEventBubble_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
	VirtualInvokeData _14_OnDataChanged;
	VirtualInvokeData _15_GetInterestedPropID;
};
struct COW_UIModelLobbyEventBubble_c {
	Il2CppClass_1 _1;
	COW_UIModelLobbyEventBubble_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLobbyEventBubble_VTable vtable;
};
struct COW_UIModelLobbyEventBubble_o {
	COW_UIModelLobbyEventBubble_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_LobbyEventBubbleData__o* m_EventBubbleList;
	System_Collections_Generic_List_uint__o* m_DataReadyList;
	COW_UIModelMapOpeningInfo_GameModeSortData_o* m_CurNewModeSortData;
	bool m_HasProcessPlayerPrefsKey;
	System_Text_StringBuilder_o* gameModeSelectionNewModeGuide;
	System_Text_StringBuilder_o* lobbyNewModeBubble;
	proto_NewModeBubbleDesc_o* m_CurNewModeBubbleDesc;
	uint32_t m_NewModeTable2ItemIndex;
	System_String_o* m_BubbleTotalKey;
	System_Collections_Generic_List_string__o* m_NewModeBubbleIdList;
	System_String_o* m_GuideTotalKey;
	System_Collections_Generic_List_string__o* m_NewModeGuideIdList;
	System_Collections_Generic_List_NewModeBubbleDesc__o* m_NewModeBubbleDescList;
};
struct COW_UIModelLobbyEventBubble__AddLobbyEventBubbleData_c__AnonStorey0_StaticFields {
};
struct COW_UIModelLobbyEventBubble__AddLobbyEventBubbleData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLobbyEventBubble__AddLobbyEventBubbleData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelLobbyEventBubble__AddLobbyEventBubbleData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLobbyEventBubble__AddLobbyEventBubbleData_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelLobbyEventBubble__AddLobbyEventBubbleData_c__AnonStorey0_o {
	COW_UIModelLobbyEventBubble__AddLobbyEventBubbleData_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t type;
};
struct COW_UIModelLobbyEventBubble__OnEventDataReady_c__AnonStorey1_StaticFields {
};
struct COW_UIModelLobbyEventBubble__OnEventDataReady_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLobbyEventBubble__OnEventDataReady_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelLobbyEventBubble__OnEventDataReady_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLobbyEventBubble__OnEventDataReady_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelLobbyEventBubble__OnEventDataReady_c__AnonStorey1_o {
	COW_UIModelLobbyEventBubble__OnEventDataReady_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t type;
};
struct COW_UIModelLobbyEventBubble__IsBubbleShowing_c__AnonStorey2_StaticFields {
};
struct COW_UIModelLobbyEventBubble__IsBubbleShowing_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLobbyEventBubble__IsBubbleShowing_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelLobbyEventBubble__IsBubbleShowing_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLobbyEventBubble__IsBubbleShowing_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelLobbyEventBubble__IsBubbleShowing_c__AnonStorey2_o {
	COW_UIModelLobbyEventBubble__IsBubbleShowing_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t lobbyEventType;
};
struct COW_UIModelLobbyEventBubble__CheckMatchBubbleId_c__AnonStorey3_StaticFields {
};
struct COW_UIModelLobbyEventBubble__CheckMatchBubbleId_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLobbyEventBubble__CheckMatchBubbleId_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelLobbyEventBubble__CheckMatchBubbleId_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLobbyEventBubble__CheckMatchBubbleId_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelLobbyEventBubble__CheckMatchBubbleId_c__AnonStorey3_o {
	COW_UIModelLobbyEventBubble__CheckMatchBubbleId_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t curNewModebubbleId;
};
struct COW_IDCNode_StaticFields {
};
struct COW_IDCNode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_IDCNode_c {
	Il2CppClass_1 _1;
	COW_IDCNode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IDCNode_VTable vtable;
};
struct COW_IDCNode_o {
	COW_IDCNode_c *klass;
	void *monitor;
	System_String_o* Address;
	System_String_o* IDCName;
};
struct COW_UIModelLobbyPing_StaticFields {
};
struct COW_UIModelLobbyPing_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
	VirtualInvokeData _14_OnNetworkCallback;
};
struct COW_UIModelLobbyPing_c {
	Il2CppClass_1 _1;
	COW_UIModelLobbyPing_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLobbyPing_VTable vtable;
};
struct COW_UIModelLobbyPing_o {
	COW_UIModelLobbyPing_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool HighPingTipsBoxHasPopedUp;
	int32_t HIGH_PING_THRESHOLD;
	int32_t MIDDLE_PING_THRESHILD;
	uint32_t m_AutoPingDelayCallID;
	bool m_CurrentCountDownReady;
	int32_t m_CurrentIDCNodeIndex;
	System_Collections_Generic_Dictionary_string__int__o* m_DictIDCPing;
	bool m_IsSolo;
	System_Collections_Generic_List_IDCNode__o* m_ListIDCNode;
	bool m_LobbyPingHasWork;
	float m_LobbyPingWorkStartTime;
	System_String_array* m_SharedStringArrary;
	System_String_o* m_UDPPingPort;
	int32_t PING_INTERVAL;
};
struct COW_UIModelLobbyPing__GroupInfoChanged_c__AnonStorey0_StaticFields {
};
struct COW_UIModelLobbyPing__GroupInfoChanged_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLobbyPing__GroupInfoChanged_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelLobbyPing__GroupInfoChanged_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLobbyPing__GroupInfoChanged_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelLobbyPing__GroupInfoChanged_c__AnonStorey0_o {
	COW_UIModelLobbyPing__GroupInfoChanged_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIFrontEndScene_o* frontEndScene;
};
struct COW_UIModelLobbyPing__ePingAllIDC_c__AnonStorey1_StaticFields {
};
struct COW_UIModelLobbyPing__ePingAllIDC_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLobbyPing__ePingAllIDC_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelLobbyPing__ePingAllIDC_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLobbyPing__ePingAllIDC_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelLobbyPing__ePingAllIDC_c__AnonStorey1_o {
	COW_UIModelLobbyPing__ePingAllIDC_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t index;
	COW_UIModelLobbyPing_o* _this;
};
struct COW_UIModelLogin_StaticFields {
	System_Action_HttpErrorCodek__object__o* __f__am_cache0;
	System_Action_o* __f__am_cache1;
	GarenaMSDK_SDKLogin_SAFGuestCb_o* __f__am_cache2;
	System_Action_HttpErrorCodek__object__o* __f__am_cache3;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map1F;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map20;
	System_Action_o* __f__am_cache4;
	System_Collections_Generic_Dictionary_string__int__o* __f__switch_map21;
	System_Predicate_AbTestChoice__o* __f__am_cache5;
	System_Action_MSDKResult__SDKOTP_MobileNumberBindInfo__o* __f__am_cache6;
	System_Predicate_CSVBaseData__o* __f__am_cache7;
	System_Predicate_CSVBaseData__o* __f__am_cache8;
	System_Action_o* __f__am_cache9;
	System_Action_o* __f__am_cacheA;
};
struct COW_UIModelLogin_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelLogin_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin_VTable vtable;
};
struct COW_UIModelLogin_o {
	COW_UIModelLogin_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool m_Registered;
	uint32_t m_CurRequestLoginDelayCallID;
	int32_t m_DownLoadType;
	bool FirstTimeInLobby;
	System_String_o* loginRegion;
	System_String_o* IpCity;
	System_String_o* IpSubdivision;
	System_String_o* IpRegion;
	System_Collections_Generic_List_AndroidApplicationToDetectDesc__o* m_AndroidApplicationToDetectDescs;
	bool _IsLogout_k__BackingField;
	int32_t m_PGSTokenSyncState;
	bool _GetSwitchFromServer_k__BackingField;
	uint32_t _m_LoginTryTimes_k__BackingField;
	bool m_EnableDebugUpload;
	COW_UIPopupMessageBoxController_o* m_LoginQueuePopupController;
	COW_UILoginQueueInfoPopupWndController_o* m_LoginQueueInfoCtrl;
	proto_LoginQueueInfo_o* m_CacheQueueInfo;
	uint64_t m_LastFetchQueueInfoTime;
	System_String_o* m_CachedRegion;
	int32_t m_RegionID;
	bool _PendingLoginSDK_Garena;
	int32_t _PendingLoginSDK_Garena_AccountPlatform;
	int32_t _GMSDKLoginRetryTimes;
	uint32_t _DelayCallId_AbortLoginSDK_Garena;
	bool _JustLoggedOut;
	bool _LogGuestMigrationResult;
	int32_t _GuestMigrationResult;
	bool _MigratedGuestInvalid;
	System_Collections_Generic_List_string__o* m_ChatWebWhiteListServer;
};
struct COW_UIModelLogin_CachedPlayerInfo_StaticFields {
};
struct COW_UIModelLogin_CachedPlayerInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLogin_CachedPlayerInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin_CachedPlayerInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin_CachedPlayerInfo_VTable vtable;
};
struct COW_UIModelLogin_CachedPlayerInfo_o {
	COW_UIModelLogin_CachedPlayerInfo_c *klass;
	void *monitor;
	System_String_o* Nickname;
	int32_t GarenaConnectFacebook;
};
struct COW_UIModelLogin_ServerStatusInfo_StaticFields {
};
struct COW_UIModelLogin_ServerStatusInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLogin_ServerStatusInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin_ServerStatusInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin_ServerStatusInfo_VTable vtable;
};
struct COW_UIModelLogin_ServerStatusInfo_o {
	COW_UIModelLogin_ServerStatusInfo_c *klass;
	void *monitor;
	uint32_t code;
	System_String_o* billboard_msg;
};
struct COW_UIModelLogin__OnLoginSDK_Garena_Failure_c__AnonStorey1_StaticFields {
};
struct COW_UIModelLogin__OnLoginSDK_Garena_Failure_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLogin__OnLoginSDK_Garena_Failure_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin__OnLoginSDK_Garena_Failure_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin__OnLoginSDK_Garena_Failure_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelLogin__OnLoginSDK_Garena_Failure_c__AnonStorey1_o {
	COW_UIModelLogin__OnLoginSDK_Garena_Failure_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t errCodek;
	COW_UIModelLogin_o* _this;
};
struct COW_UIModelLogin__OnPGSRecallReadFailure_c__AnonStorey2_StaticFields {
};
struct COW_UIModelLogin__OnPGSRecallReadFailure_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLogin__OnPGSRecallReadFailure_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin__OnPGSRecallReadFailure_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin__OnPGSRecallReadFailure_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelLogin__OnPGSRecallReadFailure_c__AnonStorey2_o {
	COW_UIModelLogin__OnPGSRecallReadFailure_c__AnonStorey2_c *klass;
	void *monitor;
	System_String_o* msg;
	COW_UIModelLogin_o* _this;
};
struct COW_UIModelLogin__RequestRegionChoose_c__AnonStorey3_StaticFields {
};
struct COW_UIModelLogin__RequestRegionChoose_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLogin__RequestRegionChoose_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin__RequestRegionChoose_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin__RequestRegionChoose_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelLogin__RequestRegionChoose_c__AnonStorey3_o {
	COW_UIModelLogin__RequestRegionChoose_c__AnonStorey3_c *klass;
	void *monitor;
	System_String_o* region;
	COW_UIModelLogin_o* _this;
};
struct COW_UIModelLogin__RequestGetPlatformProfile_c__AnonStorey4_StaticFields {
};
struct COW_UIModelLogin__RequestGetPlatformProfile_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLogin__RequestGetPlatformProfile_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin__RequestGetPlatformProfile_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin__RequestGetPlatformProfile_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelLogin__RequestGetPlatformProfile_c__AnonStorey4_o {
	COW_UIModelLogin__RequestGetPlatformProfile_c__AnonStorey4_c *klass;
	void *monitor;
	bool isBind;
};
struct COW_UIModelLogin__RequestPlatformRegister_c__AnonStorey5_StaticFields {
};
struct COW_UIModelLogin__RequestPlatformRegister_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLogin__RequestPlatformRegister_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin__RequestPlatformRegister_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin__RequestPlatformRegister_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelLogin__RequestPlatformRegister_c__AnonStorey5_o {
	COW_UIModelLogin__RequestPlatformRegister_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t avatar_id;
	COW_UIModelLogin_o* _this;
};
struct COW_UIModelLogin__RequestBind_c__AnonStorey6_StaticFields {
};
struct COW_UIModelLogin__RequestBind_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLogin__RequestBind_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin__RequestBind_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin__RequestBind_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelLogin__RequestBind_c__AnonStorey6_o {
	COW_UIModelLogin__RequestBind_c__AnonStorey6_c *klass;
	void *monitor;
	int32_t newPlatform;
	COW_UIModelLogin_o* _this;
};
struct COW_UIModelLogin__RequestLogout_c__AnonStorey7_StaticFields {
};
struct COW_UIModelLogin__RequestLogout_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLogin__RequestLogout_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin__RequestLogout_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin__RequestLogout_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelLogin__RequestLogout_c__AnonStorey7_o {
	COW_UIModelLogin__RequestLogout_c__AnonStorey7_c *klass;
	void *monitor;
	bool logoutSdk;
	int32_t type;
	COW_UIModelLogin_o* _this;
};
struct COW_UIModelLogin__ProcessMiddleLoginRes_c__AnonStorey8_StaticFields {
};
struct COW_UIModelLogin__ProcessMiddleLoginRes_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLogin__ProcessMiddleLoginRes_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin__ProcessMiddleLoginRes_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin__ProcessMiddleLoginRes_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelLogin__ProcessMiddleLoginRes_c__AnonStorey8_o {
	COW_UIModelLogin__ProcessMiddleLoginRes_c__AnonStorey8_c *klass;
	void *monitor;
	Il2CppObject* res;
	COW_UIModelLogin_o* _this;
};
struct COW_UIModelLogin__LogAdReturner_c__AnonStorey9_StaticFields {
};
struct COW_UIModelLogin__LogAdReturner_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLogin__LogAdReturner_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin__LogAdReturner_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin__LogAdReturner_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelLogin__LogAdReturner_c__AnonStorey9_o {
	COW_UIModelLogin__LogAdReturner_c__AnonStorey9_c *klass;
	void *monitor;
	System_String_o* advertising_id;
	System_Collections_Generic_Dictionary_string__string__o* parameters;
	System_String_o* adidKey;
	System_String_o* eventName;
};
struct COW_UIModelLogin__GotoLobbyV2Coroutine_c__Iterator0_StaticFields {
};
struct COW_UIModelLogin__GotoLobbyV2Coroutine_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UIModelLogin__GotoLobbyV2Coroutine_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin__GotoLobbyV2Coroutine_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin__GotoLobbyV2Coroutine_c__Iterator0_VTable vtable;
};
struct COW_UIModelLogin__GotoLobbyV2Coroutine_c__Iterator0_o {
	COW_UIModelLogin__GotoLobbyV2Coroutine_c__Iterator0_c *klass;
	void *monitor;
	GCommon_UINavigationData_o* _navData___0;
	COW_UILobbyV2Controller_o* _lobbyV2Ctrl___0;
	float _realTime___0;
	bool _isEmulator___0;
	COW_UIModelLogin_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
};
struct COW_UIModelLogin__DetectAndroidApplications_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelLogin__DetectAndroidApplications_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLogin__DetectAndroidApplications_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin__DetectAndroidApplications_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin__DetectAndroidApplications_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelLogin__DetectAndroidApplications_c__AnonStoreyA_o {
	COW_UIModelLogin__DetectAndroidApplications_c__AnonStoreyA_c *klass;
	void *monitor;
	System_Collections_Generic_List_int__o* installedIDs;
};
struct COW_UIModelLogin__ProcessFFIInvalidLogin_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelLogin__ProcessFFIInvalidLogin_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLogin__ProcessFFIInvalidLogin_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin__ProcessFFIInvalidLogin_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin__ProcessFFIInvalidLogin_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelLogin__ProcessFFIInvalidLogin_c__AnonStoreyB_o {
	COW_UIModelLogin__ProcessFFIInvalidLogin_c__AnonStoreyB_c *klass;
	void *monitor;
	COW_UISecondConfirmContoller_o* confirmWnd;
};
struct COW_UIModelLogin__ProcessAntiAddictionInfo_c__AnonStoreyC_StaticFields {
};
struct COW_UIModelLogin__ProcessAntiAddictionInfo_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLogin__ProcessAntiAddictionInfo_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIModelLogin__ProcessAntiAddictionInfo_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLogin__ProcessAntiAddictionInfo_c__AnonStoreyC_VTable vtable;
};
struct COW_UIModelLogin__ProcessAntiAddictionInfo_c__AnonStoreyC_o {
	COW_UIModelLogin__ProcessAntiAddictionInfo_c__AnonStoreyC_c *klass;
	void *monitor;
	COW_UIModelAntiAddiction_o* modelAntiAddiction;
};
struct COW_UIModelLuckyWheel_StaticFields {
	uint32_t PropID_LuckyWheel_DrawDiscount;
	uint32_t PropID_LuckyWheel_GetInfo;
	uint32_t PropID_LuckyWheel_GetDesc;
	uint32_t PropID_LuckyWheel_BuyItem;
	uint32_t PropID_LuckyWheel_RefreshRewardPool;
};
struct COW_UIModelLuckyWheel_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelLuckyWheel_c {
	Il2CppClass_1 _1;
	COW_UIModelLuckyWheel_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLuckyWheel_VTable vtable;
};
struct COW_UIModelLuckyWheel_o {
	COW_UIModelLuckyWheel_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool NoNeedConfirmRefreshRewardPool;
	uint32_t _TotalWeight_k__BackingField;
	COW_UIModelLuckyWheel_LuckyWheelShareInfo_o* ShareInfo;
	uint32_t _CurrentLuckyWheelID_k__BackingField;
	proto_CSLuckyWheelInfo_o* m_CSLuckyWheelInfo;
	proto_CSLuckyWheelDesc_o* m_CSLuckyWheelDesc;
};
struct COW_UIModelLuckyWheel_LuckyWheelShareInfo_StaticFields {
};
struct COW_UIModelLuckyWheel_LuckyWheelShareInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLuckyWheel_LuckyWheelShareInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelLuckyWheel_LuckyWheelShareInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLuckyWheel_LuckyWheelShareInfo_VTable vtable;
};
struct COW_UIModelLuckyWheel_LuckyWheelShareInfo_o {
	COW_UIModelLuckyWheel_LuckyWheelShareInfo_c *klass;
	void *monitor;
	bool NeedShowShareUI;
	uint32_t Price;
	uint32_t OriginalPrice;
};
struct COW_UIModelLuckyWheel__GetCurrentDiscountType_c__AnonStorey0_StaticFields {
};
struct COW_UIModelLuckyWheel__GetCurrentDiscountType_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLuckyWheel__GetCurrentDiscountType_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelLuckyWheel__GetCurrentDiscountType_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLuckyWheel__GetCurrentDiscountType_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelLuckyWheel__GetCurrentDiscountType_c__AnonStorey0_o {
	COW_UIModelLuckyWheel__GetCurrentDiscountType_c__AnonStorey0_c *klass;
	void *monitor;
	proto_CSLuckyWheelDiscountInfo_o* item;
};
struct COW_UIModelLuckyWheel__GetCurrentDiscountValue_c__AnonStorey1_StaticFields {
};
struct COW_UIModelLuckyWheel__GetCurrentDiscountValue_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLuckyWheel__GetCurrentDiscountValue_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelLuckyWheel__GetCurrentDiscountValue_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLuckyWheel__GetCurrentDiscountValue_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelLuckyWheel__GetCurrentDiscountValue_c__AnonStorey1_o {
	COW_UIModelLuckyWheel__GetCurrentDiscountValue_c__AnonStorey1_c *klass;
	void *monitor;
	proto_CSLuckyWheelDiscountInfo_o* item;
};
struct COW_UIModelLuckyWheel__GetCurrentRewardPoolList_c__AnonStorey2_StaticFields {
};
struct COW_UIModelLuckyWheel__GetCurrentRewardPoolList_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLuckyWheel__GetCurrentRewardPoolList_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelLuckyWheel__GetCurrentRewardPoolList_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLuckyWheel__GetCurrentRewardPoolList_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelLuckyWheel__GetCurrentRewardPoolList_c__AnonStorey2_o {
	COW_UIModelLuckyWheel__GetCurrentRewardPoolList_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UIModelLuckyWheel__GetWheelItemStateByID_c__AnonStorey3_StaticFields {
};
struct COW_UIModelLuckyWheel__GetWheelItemStateByID_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLuckyWheel__GetWheelItemStateByID_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelLuckyWheel__GetWheelItemStateByID_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLuckyWheel__GetWheelItemStateByID_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelLuckyWheel__GetWheelItemStateByID_c__AnonStorey3_o {
	COW_UIModelLuckyWheel__GetWheelItemStateByID_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UIModelLuckyWheel__GetWheelItemDescByID_c__AnonStorey4_StaticFields {
};
struct COW_UIModelLuckyWheel__GetWheelItemDescByID_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLuckyWheel__GetWheelItemDescByID_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelLuckyWheel__GetWheelItemDescByID_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLuckyWheel__GetWheelItemDescByID_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelLuckyWheel__GetWheelItemDescByID_c__AnonStorey4_o {
	COW_UIModelLuckyWheel__GetWheelItemDescByID_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UIModelLuckyWheel__GetRewardPoolItemByID_c__AnonStorey5_StaticFields {
};
struct COW_UIModelLuckyWheel__GetRewardPoolItemByID_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLuckyWheel__GetRewardPoolItemByID_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelLuckyWheel__GetRewardPoolItemByID_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLuckyWheel__GetRewardPoolItemByID_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelLuckyWheel__GetRewardPoolItemByID_c__AnonStorey5_o {
	COW_UIModelLuckyWheel__GetRewardPoolItemByID_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UIModelLuckyWheel__RequestLuckyWheelBuyItem_c__AnonStorey7_StaticFields {
	System_Converter_ExchangedAward__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelLuckyWheel__RequestLuckyWheelBuyItem_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLuckyWheel__RequestLuckyWheelBuyItem_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelLuckyWheel__RequestLuckyWheelBuyItem_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLuckyWheel__RequestLuckyWheelBuyItem_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelLuckyWheel__RequestLuckyWheelBuyItem_c__AnonStorey7_o {
	COW_UIModelLuckyWheel__RequestLuckyWheelBuyItem_c__AnonStorey7_c *klass;
	void *monitor;
	uint32_t id;
	bool needShare;
	proto_CSLuckyWheelDiscountDesc_o* discount;
	COW_UIModelLuckyWheel_o* _this;
};
struct COW_UIModelLuckyWheel__RequestLuckyWheelBuyItem_c__AnonStorey6_StaticFields {
};
struct COW_UIModelLuckyWheel__RequestLuckyWheelBuyItem_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLuckyWheel__RequestLuckyWheelBuyItem_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelLuckyWheel__RequestLuckyWheelBuyItem_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLuckyWheel__RequestLuckyWheelBuyItem_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelLuckyWheel__RequestLuckyWheelBuyItem_c__AnonStorey6_o {
	COW_UIModelLuckyWheel__RequestLuckyWheelBuyItem_c__AnonStorey6_c *klass;
	void *monitor;
	proto_CSLuckyWheelDiscountInfo_o* item;
};
struct COW_UIModelLuckyWheel__CheckHasBuyedItemByID_c__AnonStorey8_StaticFields {
};
struct COW_UIModelLuckyWheel__CheckHasBuyedItemByID_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLuckyWheel__CheckHasBuyedItemByID_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelLuckyWheel__CheckHasBuyedItemByID_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLuckyWheel__CheckHasBuyedItemByID_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelLuckyWheel__CheckHasBuyedItemByID_c__AnonStorey8_o {
	COW_UIModelLuckyWheel__CheckHasBuyedItemByID_c__AnonStorey8_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UIModelLuckyWheel__GetCurrentDiscountID_c__AnonStorey9_StaticFields {
};
struct COW_UIModelLuckyWheel__GetCurrentDiscountID_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelLuckyWheel__GetCurrentDiscountID_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelLuckyWheel__GetCurrentDiscountID_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelLuckyWheel__GetCurrentDiscountID_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelLuckyWheel__GetCurrentDiscountID_c__AnonStorey9_o {
	COW_UIModelLuckyWheel__GetCurrentDiscountID_c__AnonStorey9_c *klass;
	void *monitor;
	proto_CSLuckyWheelDiscountInfo_o* item;
};
struct COW_UIModelMail_StaticFields {
	int32_t MAX_MAIL_SHOW;
	int32_t MAIL_EXPIRE_DAYS;
	int32_t MAX_REPORT_MAIL_SHOW;
	int32_t MAIL_REPORT_EXPIRE_DAYS;
	System_Func_MailInfo__ulong__o* __f__am_cache0;
	System_Func_ReportMailInfo__ulong__o* __f__am_cache1;
	System_Action_o* __f__am_cache2;
	System_Comparison_MailInfo__o* __f__am_cache3;
	System_Comparison_ReportMailInfo__o* __f__am_cache4;
};
struct COW_UIModelMail_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelMail_c {
	Il2CppClass_1 _1;
	COW_UIModelMail_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMail_VTable vtable;
};
struct COW_UIModelMail_o {
	COW_UIModelMail_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool _HasNewMail_k__BackingField;
	bool _HasNewReportMail_k__BackingField;
	int32_t _NewMailCount_k__BackingField;
	int32_t _NewReportMailCount_k__BackingField;
	System_String_o* m_ReportMatchTime;
	System_String_o* m_ReportMainReasons;
	System_Collections_Generic_List_uint__o* m_ReportTypeLists;
	System_Collections_Generic_List_MailInfo__o* m_CachedMailInfoList;
	System_Collections_Generic_List_MailInfo__o* m_ShowMailInfoList;
	System_Collections_Generic_List_MailInfo__o* m_NoReciveGiftMailList;
	System_Collections_Generic_List_ReportMailInfo__o* m_CachedReportMailInfoList;
	System_Collections_Generic_List_ReportMailInfo__o* m_ShowReportMailInfoList;
	System_Collections_Generic_HashSet_string__o* m_ReadMailIDs;
	System_Collections_Generic_HashSet_string__o* m_CurrentMailIDs;
	System_Collections_Generic_HashSet_string__o* m_ReadReportMailIDs;
	System_Collections_Generic_HashSet_string__o* m_CurrentReportMailIDs;
};
struct COW_UIModelMail__RequestReadMail_c__AnonStorey0_StaticFields {
};
struct COW_UIModelMail__RequestReadMail_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMail__RequestReadMail_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelMail__RequestReadMail_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMail__RequestReadMail_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelMail__RequestReadMail_c__AnonStorey0_o {
	COW_UIModelMail__RequestReadMail_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t status;
	System_Collections_Generic_List_MailInfo__o* mails;
	bool isBatchOp;
	bool isFriendGift;
	COW_UIModelMail_o* _this;
};
struct COW_UIModelMail__RequestReadReportMail_c__AnonStorey1_StaticFields {
};
struct COW_UIModelMail__RequestReadReportMail_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMail__RequestReadReportMail_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelMail__RequestReadReportMail_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMail__RequestReadReportMail_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelMail__RequestReadReportMail_c__AnonStorey1_o {
	COW_UIModelMail__RequestReadReportMail_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t status;
	System_Collections_Generic_List_ReportMailInfo__o* mails;
	bool isBatchOp;
	COW_UIModelMail_o* _this;
};
struct COW_UIModelMall_StaticFields {
	System_Comparison_ExchangeStore__o* __f__am_cache0;
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache1;
	System_Predicate_uint__o* __f__am_cache2;
	System_Converter_uint__string__o* __f__am_cache3;
};
struct COW_UIModelMall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelMall_c {
	Il2CppClass_1 _1;
	COW_UIModelMall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall_VTable vtable;
};
struct COW_UIModelMall_o {
	COW_UIModelMall_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_StoreDesc__o* m_StoreItemList;
	System_Collections_Generic_Dictionary_uint__List_ExchangeStoreItemDesc___o* m_ExchangeStoreItemIdDict;
	System_Collections_Generic_Dictionary_uint__ExchangeStoreDesc__o* m_ExchangeStoreDict;
	System_Collections_Generic_List_ExchangeStoreItemDesc__o* m_ExchangeStoreItemList;
	System_Collections_Generic_Dictionary_uint__ExchangeStoreDesc__o* m_ExchangeStoreBoxDict;
	System_Collections_Generic_Dictionary_uint__CSGetTreasureBoxPRRes__o* m_TreasureBoxProbabilityDict;
	System_Collections_Generic_Dictionary_uint__CSGetInGameBonusPRRes__o* m_InGameBonusProbabilityDict;
	System_Collections_Generic_List_DiscountStoreDesc__o* m_StoreDiscountItemList;
	System_Collections_Generic_Dictionary_uint__AvatarDebrisInfo__o* m_AvatarDebrisInfoDict;
	System_Collections_Generic_List_RankExchangeDisplayDesc__o* m_RankExchangeStoreDisplayItemList;
	System_Collections_Generic_Dictionary_uint__PVEExchangeStoreDesc__o* m_PveExchangeStoreItemDic;
	System_Collections_Generic_Dictionary_uint__RankExchangeLimitItemDesc__o* m_RankExchangeStoreCurrentSeasonItemDict;
	System_Collections_Generic_Dictionary_uint__RankExchangeLimitItemDesc__o* m_RankExchangeStorePreviousSeasonItemDict;
	System_Collections_Generic_Dictionary_int__OtherChannelInfo__o* OtherChannelInfo;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__StoreTableDesc___o* m_MallTabInfoDict;
	float m_LastUpdateStoreResTime;
	float m_LastUpdateDiscountResTime;
	float m_LastUpdateExchangeResTime;
	float m_LastUpdateStoreResStuffTime;
	float m_GetStoreResCoolDown;
	bool m_ActiveRefreshStoreRes;
	proto_OfferGoodsDesc_o* m_OfferGoods;
	COW_UIModelInventory_o* m_ModelInventory;
	COW_UIModelAvatarProfile_o* m_ModelAvatarPorfile;
	COW_UIModelAvatar_o* m_ModelAvatar;
	COW_UIModelStoreBox_o* m_ModelStoreBox;
	System_Collections_Generic_Dictionary_uint__UIModelMall_CompareData__o* m_CompareDataDict;
	System_Collections_Generic_Dictionary_uint__MallV2TabData__o* m_dicTabCfg;
	System_Collections_Generic_Dictionary_uint__MallV2SecondTabData__o* m_dicSecondTabCfg;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_dicFirstTabData;
	System_Collections_Generic_Dictionary_uint__List_StoreDesc___o* m_dicSecondTabData;
	System_Collections_Generic_Dictionary_uint__List_StoreDesc___o* m_MixCoinWeaponStores;
	System_Collections_Generic_Dictionary_uint__List_StoreDesc___o* m_MixGemWeaponStores;
	System_Collections_Generic_List_uint__o* m_sortFirstTabList;
};
struct COW_UIModelMall__GetStoreRes_c__AnonStorey0_StaticFields {
};
struct COW_UIModelMall__GetStoreRes_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMall__GetStoreRes_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelMall__GetStoreRes_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall__GetStoreRes_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelMall__GetStoreRes_c__AnonStorey0_o {
	COW_UIModelMall__GetStoreRes_c__AnonStorey0_c *klass;
	void *monitor;
	bool refreshByItemInfoWrong;
	COW_UIModelMall_o* _this;
};
struct COW_UIModelMall__PurchaseDiscountItem_c__AnonStorey1_StaticFields {
};
struct COW_UIModelMall__PurchaseDiscountItem_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMall__PurchaseDiscountItem_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelMall__PurchaseDiscountItem_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall__PurchaseDiscountItem_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelMall__PurchaseDiscountItem_c__AnonStorey1_o {
	COW_UIModelMall__PurchaseDiscountItem_c__AnonStorey1_c *klass;
	void *monitor;
	proto_DiscountStoreDesc_o* desc;
	uint32_t count;
	COW_UIModelMall_o* _this;
};
struct COW_UIModelMall__RequestTreasureBoxProbability_c__AnonStorey2_StaticFields {
};
struct COW_UIModelMall__RequestTreasureBoxProbability_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMall__RequestTreasureBoxProbability_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelMall__RequestTreasureBoxProbability_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall__RequestTreasureBoxProbability_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelMall__RequestTreasureBoxProbability_c__AnonStorey2_o {
	COW_UIModelMall__RequestTreasureBoxProbability_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t id;
	System_WeakReference_o* nextWeakRef;
	COW_UIModelMall_o* _this;
};
struct COW_UIModelMall__RequestInGameBonusProbability_c__AnonStorey3_StaticFields {
};
struct COW_UIModelMall__RequestInGameBonusProbability_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMall__RequestInGameBonusProbability_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelMall__RequestInGameBonusProbability_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall__RequestInGameBonusProbability_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelMall__RequestInGameBonusProbability_c__AnonStorey3_o {
	COW_UIModelMall__RequestInGameBonusProbability_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t Id;
	System_WeakReference_o* nextWeakRef;
	COW_UIModelMall_o* _this;
};
struct COW_UIModelMall__GetExchangeStoreRes_c__AnonStorey4_StaticFields {
};
struct COW_UIModelMall__GetExchangeStoreRes_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMall__GetExchangeStoreRes_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelMall__GetExchangeStoreRes_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall__GetExchangeStoreRes_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelMall__GetExchangeStoreRes_c__AnonStorey4_o {
	COW_UIModelMall__GetExchangeStoreRes_c__AnonStorey4_c *klass;
	void *monitor;
	bool refreshByItemInfoWrong;
	COW_UIModelMall_o* _this;
};
struct COW_UIModelMall__Purchase_c__AnonStorey5_StaticFields {
};
struct COW_UIModelMall__Purchase_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMall__Purchase_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelMall__Purchase_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall__Purchase_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelMall__Purchase_c__AnonStorey5_o {
	COW_UIModelMall__Purchase_c__AnonStorey5_c *klass;
	void *monitor;
	proto_StoreDesc_o* storeDesc;
	uint32_t itemCount;
	bool isIgnoreShowPurchaseReward;
	int32_t targetPlanIndex;
	uint32_t targetSlot;
	COW_UIModelMall_o* _this;
};
struct COW_UIModelMall__OfferPurchase_c__AnonStorey6_StaticFields {
};
struct COW_UIModelMall__OfferPurchase_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMall__OfferPurchase_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelMall__OfferPurchase_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall__OfferPurchase_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelMall__OfferPurchase_c__AnonStorey6_o {
	COW_UIModelMall__OfferPurchase_c__AnonStorey6_c *klass;
	void *monitor;
	uint32_t itemId;
	uint32_t num;
	COW_UIModelMall_o* _this;
};
struct COW_UIModelMall__Exchange_c__AnonStorey7_StaticFields {
};
struct COW_UIModelMall__Exchange_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMall__Exchange_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelMall__Exchange_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall__Exchange_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelMall__Exchange_c__AnonStorey7_o {
	COW_UIModelMall__Exchange_c__AnonStorey7_c *klass;
	void *monitor;
	proto_ExchangeStoreItemDesc_o* exchangeStoreItem;
	uint32_t count;
	COW_UIModelMall_o* _this;
};
struct COW_UIModelMall__ShowPurchaseReward_c__AnonStorey8_StaticFields {
};
struct COW_UIModelMall__ShowPurchaseReward_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMall__ShowPurchaseReward_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelMall__ShowPurchaseReward_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall__ShowPurchaseReward_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelMall__ShowPurchaseReward_c__AnonStorey8_o {
	COW_UIModelMall__ShowPurchaseReward_c__AnonStorey8_c *klass;
	void *monitor;
	uint32_t itemId;
	uint32_t count;
	COW_UIModelMall_o* _this;
};
struct COW_UIModelMall__OpenGrate_c__AnonStorey9_StaticFields {
};
struct COW_UIModelMall__OpenGrate_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMall__OpenGrate_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelMall__OpenGrate_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall__OpenGrate_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelMall__OpenGrate_c__AnonStorey9_o {
	COW_UIModelMall__OpenGrate_c__AnonStorey9_c *klass;
	void *monitor;
	bool showBoxTag;
	int32_t wndStyle;
	uint32_t item_id;
	bool isNeedPlayAnimation;
	COW_UIModelMall_o* _this;
};
struct COW_UIModelMall__OpenTreasureBoxes_c__AnonStoreyA_StaticFields {
	System_Converter_CommonRewardItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelMall__OpenTreasureBoxes_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMall__OpenTreasureBoxes_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelMall__OpenTreasureBoxes_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall__OpenTreasureBoxes_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelMall__OpenTreasureBoxes_c__AnonStoreyA_o {
	COW_UIModelMall__OpenTreasureBoxes_c__AnonStoreyA_c *klass;
	void *monitor;
	int32_t wndStyle;
	COW_UIModelMall_o* _this;
};
struct COW_UIModelMall__ShowOptionalBundleView_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelMall__ShowOptionalBundleView_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMall__ShowOptionalBundleView_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelMall__ShowOptionalBundleView_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall__ShowOptionalBundleView_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelMall__ShowOptionalBundleView_c__AnonStoreyB_o {
	COW_UIModelMall__ShowOptionalBundleView_c__AnonStoreyB_c *klass;
	void *monitor;
	uint32_t item_id;
	COW_OptionalRewardWndCfg_o* cfg;
	COW_UIModelMall_o* _this;
};
struct COW_UIModelMall__PickOptionalBundle_c__AnonStoreyC_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelMall__PickOptionalBundle_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMall__PickOptionalBundle_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIModelMall__PickOptionalBundle_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall__PickOptionalBundle_c__AnonStoreyC_VTable vtable;
};
struct COW_UIModelMall__PickOptionalBundle_c__AnonStoreyC_o {
	COW_UIModelMall__PickOptionalBundle_c__AnonStoreyC_c *klass;
	void *monitor;
	int32_t wndStyle;
	uint32_t item_id;
	COW_UIModelMall_o* _this;
};
struct COW_UIModelMall__OpenBundle_c__AnonStoreyD_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelMall__OpenBundle_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMall__OpenBundle_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_UIModelMall__OpenBundle_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall__OpenBundle_c__AnonStoreyD_VTable vtable;
};
struct COW_UIModelMall__OpenBundle_c__AnonStoreyD_o {
	COW_UIModelMall__OpenBundle_c__AnonStoreyD_c *klass;
	void *monitor;
	int32_t wndStyle;
	COW_UIModelMall_o* _this;
};
struct COW_UIModelMall__OpenBundleBatch_c__AnonStoreyE_StaticFields {
};
struct COW_UIModelMall__OpenBundleBatch_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMall__OpenBundleBatch_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_UIModelMall__OpenBundleBatch_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMall__OpenBundleBatch_c__AnonStoreyE_VTable vtable;
};
struct COW_UIModelMall__OpenBundleBatch_c__AnonStoreyE_o {
	COW_UIModelMall__OpenBundleBatch_c__AnonStoreyE_c *klass;
	void *monitor;
	bool showBundleTag;
	int32_t wndStyle;
	COW_UIModelMall_o* _this;
};
struct COW_AvatarDebrisInfo_StaticFields {
};
struct COW_AvatarDebrisInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AvatarDebrisInfo_c {
	Il2CppClass_1 _1;
	COW_AvatarDebrisInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AvatarDebrisInfo_VTable vtable;
};
struct COW_AvatarDebrisInfo_o {
	COW_AvatarDebrisInfo_c *klass;
	void *monitor;
	uint32_t PurchaseCount;
	uint32_t GoldPrice;
	uint32_t GemPrice;
};
struct COW_ItemProbabilityInfo_StaticFields {
};
struct COW_ItemProbabilityInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ItemProbabilityInfo_c {
	Il2CppClass_1 _1;
	COW_ItemProbabilityInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ItemProbabilityInfo_VTable vtable;
};
struct COW_ItemProbabilityInfo_o {
	COW_ItemProbabilityInfo_c *klass;
	void *monitor;
	uint32_t Id;
	System_String_o* Name;
	int32_t Rare;
	uint32_t Count;
	uint32_t ExpireTime;
	bool IsUnique;
	uint32_t Probability;
};
struct COW_MapModeData_StaticFields {
};
struct COW_MapModeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_CompareTo;
};
struct COW_MapModeData_c {
	Il2CppClass_1 _1;
	COW_MapModeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MapModeData_VTable vtable;
};
struct COW_MapModeData_o {
	COW_MapModeData_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t game_mode;
	uint32_t map_mode;
	uint32_t info_id;
	System_String_o* bg_sprite;
	bool is_new;
	bool force_autoMatch;
	uint32_t config_id;
	uint32_t level_visual_style;
	System_Collections_Generic_List_int__o* difficulty;
	uint32_t sort_id;
	uint32_t tag;
	System_String_o* visualMapUrl;
	System_String_o* visualMapUrl02;
	System_String_o* tutorialUrl;
	System_String_o* tutorialUrlCSSpecialMatch;
	System_String_o* awardUrl;
	bool IsSpecialMode;
	bool IsMapRandom;
	System_String_o* match_mode_image;
	bool IsLiveOpen;
	uint32_t LiveEffectsID;
	bool MAXOnly;
};
struct COW_MapOpeningInfo_StaticFields {
	System_Func_string__uint__o* __f__mg_cache0;
	System_Func_string__uint__o* __f__mg_cache1;
};
struct COW_MapOpeningInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MapOpeningInfo_c {
	Il2CppClass_1 _1;
	COW_MapOpeningInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MapOpeningInfo_VTable vtable;
};
struct COW_MapOpeningInfo_o {
	COW_MapOpeningInfo_c *klass;
	void *monitor;
	COW_MapConfigData_o* MapConfigData;
	System_DateTime_o StartTimeInDay;
	System_UInt32_array* Weekdays;
	System_DateTime_o EndTimeInDay;
	System_String_o* Tips;
	uint32_t MatchMode;
	uint32_t InfoUniqueID;
	bool IsNew;
	bool IsPermanent;
	bool ForceAutoMatch;
	uint32_t LevelVisualStyle;
	System_UInt32_array* playerCounts;
	System_DateTime_o ConfigStartTime;
	System_DateTime_o ConfigEndTime;
	uint32_t SortId;
	System_Collections_Generic_List_int__o* difficulty;
	uint32_t tag;
	System_String_o* visualMapUrl;
	System_String_o* visualMapUrl02;
	System_String_o* tutorialUrl;
	System_String_o* tutorialUrlCSSpecialMatch;
	System_String_o* awardUrl;
	System_String_array* version;
	bool is_random;
	System_String_o* match_mode_image;
	bool is_force_random;
	bool is_live_open;
	uint32_t live_effects_id;
	bool max_only;
	uint32_t bubbleId;
	System_DateTime_o m_Date;
};
struct COW_UGCRandomMatchMakingInfo_StaticFields {
};
struct COW_UGCRandomMatchMakingInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCRandomMatchMakingInfo_c {
	Il2CppClass_1 _1;
	COW_UGCRandomMatchMakingInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCRandomMatchMakingInfo_VTable vtable;
};
struct COW_UGCRandomMatchMakingInfo_o {
	COW_UGCRandomMatchMakingInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_string__o* CodekPool;
	uint32_t GroupMode;
	bool IsWorkshopTeamContest;
	System_UInt32_array* WorkshopTeamCounts;
};
struct COW_UGCMatchMakingInfo_StaticFields {
};
struct COW_UGCMatchMakingInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCMatchMakingInfo_c {
	Il2CppClass_1 _1;
	COW_UGCMatchMakingInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCMatchMakingInfo_VTable vtable;
};
struct COW_UGCMatchMakingInfo_o {
	COW_UGCMatchMakingInfo_c *klass;
	void *monitor;
	COW_UGCRandomMatchMakingInfo_o* RandomMapInfo;
};
struct COW_UGCRoomMatchMakingData_StaticFields {
};
struct COW_UGCRoomMatchMakingData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCRoomMatchMakingData_c {
	Il2CppClass_1 _1;
	COW_UGCRoomMatchMakingData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCRoomMatchMakingData_VTable vtable;
};
struct COW_UGCRoomMatchMakingData_o {
	COW_UGCRoomMatchMakingData_c *klass;
	void *monitor;
	bool IsHot;
	System_Collections_Generic_List_uint__o* Types;
	bool NeedResourceDownload;
	uint32_t UsefulCustomTagId;
};
struct COW_UIModelMapOpeningInfo_StaticFields {
	System_Comparison_MapOpeningInfo__o* __f__am_cache0;
	System_Comparison_UIModelMapOpeningInfo_GameModeSortData__o* __f__am_cache1;
	System_Func_uint__string__o* __f__am_cache2;
	System_Func_string__string__string__o* __f__am_cache3;
	System_Predicate_WorkshopTagMatchDesc__o* __f__am_cache4;
	System_Predicate_WorkshopTagMatchDesc__o* __f__am_cache5;
};
struct COW_UIModelMapOpeningInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
	VirtualInvokeData _14_OnDataChanged;
	VirtualInvokeData _15_GetInterestedPropID;
};
struct COW_UIModelMapOpeningInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelMapOpeningInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMapOpeningInfo_VTable vtable;
};
struct COW_UIModelMapOpeningInfo_o {
	COW_UIModelMapOpeningInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	int64_t RegionServerTimeOffset;
	proto_RankingLevelLimitDescList_o* m_MatchLevelLimitDescList;
	proto_ModeLevelLimitDescList_o* m_mode_level_limit_list;
	System_Collections_Generic_Dictionary_ulong__uint__o* m_PreCloseTimeDict;
	bool _NeedCheckUGCResDownloadOptionalPop_k__BackingField;
	System_Collections_Generic_List_MapOpeningInfo__o* m_TotalOpeningInfoList;
	float _MapRP_k__BackingField;
	System_Collections_Generic_List_MapModeData__o* m_MapModeList;
	System_Collections_Generic_SortedDictionary_uint__List_MapModeData___o* m_SortedMapModeDict;
	System_Collections_Generic_List_MapOpeningInfo__o* m_NewOpeningInfoList;
	System_Collections_Generic_Dictionary_uint__List_MapModeData___o* m_ModeDictOfRandomMap;
	System_Collections_Generic_Dictionary_UIModelMapOpeningInfo_ModesPickMoreMaps__List_MapModeData___o* m_DictModesPickMoreMaps;
	System_Collections_Generic_Dictionary_uint__SpecialModeOpeningInfoDesc__o* m_CSRankSpecialMatchOpeningDic;
	System_Collections_Generic_Dictionary_uint__uint__o* m_CSSpecialMatchProtectCostTimesDic;
	System_Collections_Generic_Dictionary_uint__bool__o* m_CSSpecialMatchCurrentSelectDic;
	System_Collections_Generic_Dictionary_uint__uint__o* UGCGameModePickWndHotTagInfo;
	System_Collections_Generic_List_UIModelMapOpeningInfo_GameModeSortData__o* m_SortedGameModeData;
	uint32_t m_CurrentPeriodicMapSelectConfigID;
	System_Collections_Generic_List_MapOpeningInfo__o* m_PermanentMapInfoList;
	System_Collections_Generic_List_MapOpeningInfo__o* m_HintMapInfoList;
	System_Collections_Generic_List_MapOpeningInfo__o* m_ChampionshipMapList;
	System_Collections_Generic_List_MapOpeningInfo__o* m_CupMatchMapList;
	System_Collections_Generic_List_MapModeData__o* m_TrainingMapList;
	System_Collections_Generic_List_MapModeData__o* m_SocialMapList;
	System_Collections_Generic_List_MapOpeningInfo__o* m_NewModeBubbleMapInfoMapList;
	System_Collections_Generic_List_MapOpeningInfo__o* m_PeriodicRankMapOpeningInfoMapList;
	System_Collections_Generic_List_MapModeData__o* PeriodicRankMapList;
	COW_MapOpeningInfo_o* _Shangrila_k__BackingField;
	COW_MapModeData_o* m_SelectedMapData;
	COW_MapModeData_o* _SelectToDownloadMapMode_k__BackingField;
	COW_SceneEditSlotInfo_o* UGCCertainRoomMapInfo;
	int32_t RoomMatchMakingScene;
	COW_UGCMatchMakingInfo_o* m_UGCMatchMakingInfo;
	System_Collections_Generic_Dictionary_uint__EMapDifficulty__o* m_CachedMapDifficultyByConfId;
	int32_t m_CachedPVEMapId;
	int32_t DefaultPermanentMapIndex;
	bool m_HasAvailableMapsInited;
	bool LoginRequestedMapOpeningInfo;
	bool _IsRequestPending_k__BackingField;
	System_Collections_Generic_Dictionary_uint__string__o* m_GameModeNameDict;
	System_Collections_Generic_List_UIModelMapOpeningInfo_ModesPickMoreMaps__o* ModesPickMoreList;
	bool m_HasInitUGCOpeningDescs;
	System_Collections_Generic_List_WorkshopUGCOpeningInfoDesc__o* m_WorkshopUGCOpeningInfoDesc;
	System_Collections_Generic_Dictionary_string__SceneEditSlotInfo__o* WorkshopUGCOpeningInfos;
	System_Collections_Generic_List_uint__o* m_AvailableMapIdList;
	System_Collections_Generic_List_uint__o* m_PreAvailableMapIdList;
	System_Collections_Generic_List_uint__o* m_UGCOptionalMapConfigIdArray;
	System_Collections_Generic_List_uint__o* m_SkipOptionalMapConfigIdList;
	System_Collections_Generic_List_QuitControlDesc__o* m_quitControlDescList;
};
struct COW_UIModelMapOpeningInfo_GameModeSortData_StaticFields {
};
struct COW_UIModelMapOpeningInfo_GameModeSortData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMapOpeningInfo_GameModeSortData_c {
	Il2CppClass_1 _1;
	COW_UIModelMapOpeningInfo_GameModeSortData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMapOpeningInfo_GameModeSortData_VTable vtable;
};
struct COW_UIModelMapOpeningInfo_GameModeSortData_o {
	COW_UIModelMapOpeningInfo_GameModeSortData_c *klass;
	void *monitor;
	uint32_t sort_id;
	System_Collections_Generic_List_MapModeData__o* mapmode_list;
};
struct COW_UIModelMapOpeningInfo_ModesPickMoreMaps_StaticFields {
};
struct COW_UIModelMapOpeningInfo_ModesPickMoreMaps_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMapOpeningInfo_ModesPickMoreMaps_c {
	Il2CppClass_1 _1;
	COW_UIModelMapOpeningInfo_ModesPickMoreMaps_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMapOpeningInfo_ModesPickMoreMaps_VTable vtable;
};
struct COW_UIModelMapOpeningInfo_ModesPickMoreMaps_o {
	COW_UIModelMapOpeningInfo_ModesPickMoreMaps_c *klass;
	void *monitor;
	uint32_t GameMode;
	uint32_t MatchMode;
};
struct COW_UIModelMapOpeningInfo__UpdateSelectedMapData_c__AnonStorey0_StaticFields {
};
struct COW_UIModelMapOpeningInfo__UpdateSelectedMapData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMapOpeningInfo__UpdateSelectedMapData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelMapOpeningInfo__UpdateSelectedMapData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMapOpeningInfo__UpdateSelectedMapData_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelMapOpeningInfo__UpdateSelectedMapData_c__AnonStorey0_o {
	COW_UIModelMapOpeningInfo__UpdateSelectedMapData_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t matchMode;
	uint32_t gameMode;
	uint32_t mapMode;
	uint32_t difficty;
};
struct COW_UIModelMapOpeningInfo__IsMapLimitedOpen_c__AnonStorey1_StaticFields {
};
struct COW_UIModelMapOpeningInfo__IsMapLimitedOpen_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMapOpeningInfo__IsMapLimitedOpen_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelMapOpeningInfo__IsMapLimitedOpen_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMapOpeningInfo__IsMapLimitedOpen_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelMapOpeningInfo__IsMapLimitedOpen_c__AnonStorey1_o {
	COW_UIModelMapOpeningInfo__IsMapLimitedOpen_c__AnonStorey1_c *klass;
	void *monitor;
	COW_MapModeData_o* data;
};
struct COW_UIModelMapOpeningInfo__GetOpeningInfo_c__AnonStorey2_StaticFields {
};
struct COW_UIModelMapOpeningInfo__GetOpeningInfo_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMapOpeningInfo__GetOpeningInfo_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelMapOpeningInfo__GetOpeningInfo_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMapOpeningInfo__GetOpeningInfo_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelMapOpeningInfo__GetOpeningInfo_c__AnonStorey2_o {
	COW_UIModelMapOpeningInfo__GetOpeningInfo_c__AnonStorey2_c *klass;
	void *monitor;
	COW_MapModeData_o* data;
	COW_UIModelMapOpeningInfo_o* _this;
};
struct COW_UIModelMapOpeningInfo__GetWorkshopUGCOpeningInfoDesc_c__AnonStorey3_StaticFields {
};
struct COW_UIModelMapOpeningInfo__GetWorkshopUGCOpeningInfoDesc_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMapOpeningInfo__GetWorkshopUGCOpeningInfoDesc_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelMapOpeningInfo__GetWorkshopUGCOpeningInfoDesc_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMapOpeningInfo__GetWorkshopUGCOpeningInfoDesc_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelMapOpeningInfo__GetWorkshopUGCOpeningInfoDesc_c__AnonStorey3_o {
	COW_UIModelMapOpeningInfo__GetWorkshopUGCOpeningInfoDesc_c__AnonStorey3_c *klass;
	void *monitor;
	System_Collections_Generic_List_int__o* difficultys;
};
struct COW_EPPlayerInfo_StaticFields {
};
struct COW_EPPlayerInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EPPlayerInfo_c {
	Il2CppClass_1 _1;
	COW_EPPlayerInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EPPlayerInfo_VTable vtable;
};
struct COW_EPPlayerInfo_o {
	COW_EPPlayerInfo_c *klass;
	void *monitor;
	uint64_t userID;
	COW_GamePlay_IHAAMHPPLMG_o playerID;
	System_String_o* playerName;
	uint32_t badgeCount;
	uint32_t badgeId;
	bool isAI;
	uint32_t pinId;
	COW_GamePlay_AvatarManager_FJIGOOPIJJD_o* avatarData;
	uint32_t role;
	bool isFP;
};
struct COW_AskCSPurchaseInfo_StaticFields {
};
struct COW_AskCSPurchaseInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AskCSPurchaseInfo_c {
	Il2CppClass_1 _1;
	COW_AskCSPurchaseInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AskCSPurchaseInfo_VTable vtable;
};
struct COW_AskCSPurchaseInfo_o {
	COW_AskCSPurchaseInfo_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o SenderID;
	System_Collections_Generic_List_uint__o* AskItemIDs;
	COW_GamePlay_IHAAMHPPLMG_o PayerID;
};
struct COW_MatchResultRewardInfo_StaticFields {
};
struct COW_MatchResultRewardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MatchResultRewardInfo_c {
	Il2CppClass_1 _1;
	COW_MatchResultRewardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MatchResultRewardInfo_VTable vtable;
};
struct COW_MatchResultRewardInfo_o {
	COW_MatchResultRewardInfo_c *klass;
	void *monitor;
	COW_BaseItemInfo_o* info;
	uint32_t cnt;
	uint32_t debrisOwned;
	uint32_t dailyObtain;
	uint32_t dailyLimit;
	bool reachAvatarMax;
	int32_t RewardState;
};
struct COW_CandidateReporteeData_StaticFields {
};
struct COW_CandidateReporteeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CandidateReporteeData_c {
	Il2CppClass_1 _1;
	COW_CandidateReporteeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CandidateReporteeData_VTable vtable;
};
struct COW_CandidateReporteeData_o {
	COW_CandidateReporteeData_c *klass;
	void *monitor;
	System_String_o* name;
	uint64_t uID;
	COW_GamePlay_IHAAMHPPLMG_o playerID;
	uint32_t headPic;
	int32_t type;
};
struct COW_BattleStatsInfo_StaticFields {
};
struct COW_BattleStatsInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_BattleStatsInfo_c {
	Il2CppClass_1 _1;
	COW_BattleStatsInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_BattleStatsInfo_VTable vtable;
};
struct COW_BattleStatsInfo_o {
	COW_BattleStatsInfo_c *klass;
	void *monitor;
	uint32_t Wins;
	uint32_t Kills;
	uint32_t Deaths;
	uint32_t MvpCount;
	uint32_t Damage;
	uint32_t GamesPlayed;
	uint32_t DoubleKills;
	uint32_t TripleKills;
	uint32_t FourKills;
	uint32_t HeadShotKills;
	uint32_t Assists;
	uint32_t Top10PercentTimes;
	uint32_t SurvivalTime;
	uint32_t OneGameMostKills;
	uint32_t OneGameMostDamage;
};
struct COW_UIModelMatch_StaticFields {
	System_Comparison_EPPlayerInfo__o* __f__am_cache0;
	System_Converter_MapModeData__uint__o* __f__am_cache1;
	System_Comparison_TeammateStats__o* __f__am_cache2;
	System_Comparison_ResultTeamData__o* __f__am_cache3;
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache4;
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache5;
};
struct COW_UIModelMatch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelMatch_c {
	Il2CppClass_1 _1;
	COW_UIModelMatch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMatch_VTable vtable;
};
struct COW_UIModelMatch_o {
	COW_UIModelMatch_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__int__o* m_MatchKillCount;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__int__o* m_MatchDeathCount;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__string__o* KilledBySystemPlayerDict;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__string__o* KilledBySystemTeammateDict;
	bool m_IsMatchMaking;
	System_Collections_Generic_Dictionary_ulong__int__o* m_AccountIDToTeamIndex;
	uint32_t RunningMatchingTime;
	uint32_t EstimateTime;
	int32_t m_MatchTime;
	System_Collections_Generic_List_EPPlayerInfo__o* m_ElitePassRankingList;
	COW_EPPlayerInfo_o* m_LocalPlayerElitePassInfo;
	System_Collections_Generic_List_uint__o* ListOverloadSceneCount;
	bool SaveLocalPlayerTeammates;
	System_Collections_Generic_List_PlayerData__o* LocalPlayerTeammates;
	int32_t MatchEndRank;
	System_Collections_Generic_List_ulong__o* m_LastMatchPlayerTeammates;
	System_Collections_Generic_Queue_List_ulong___o* m_Last10MatchPlayerTeammates;
	uint8_t LocalTeamId;
	int32_t Team1Score;
	int32_t Team2Score;
	COW_CandidateReporteeData_o* m_KillerData;
	COW_CandidateReporteeData_o* m_KnockDownerData;
	uint32_t m_LastTPCount;
	float m_LastTPTime;
	bool BanAvatarActiveSkill;
	bool BanAvatarPassiveSkill;
	uint32_t CDPercentForAllActiveSkill;
	System_Collections_Generic_Dictionary_string__uint__o* CDPercentPerActiveSkill;
	bool _IsChickenPlayerObserver_k__BackingField;
	bool _IsCustomRoomSettingHideKillInfo_k__BackingField;
	bool _IsCustomRoomSettingNoSkill_k__BackingField;
	bool _IsCustomRoomSettingHideCloth_k__BackingField;
	bool _IsCustomRoomSettingUnlimitedAmmo_k__BackingField;
	bool _IsCustomRoomSettingUnlimitedGloowall_k__BackingField;
	bool _IsCustomRoomSettingUnlimitedThrowables_k__BackingField;
	bool _MapUIShowDeadBoxEnable_k__BackingField;
	bool _IsNoPowerGun_k__BackingField;
	bool _IsCustomRoomSettingNoHud_k__BackingField;
	bool _IsCustomRoomSettingFriendDmg_k__BackingField;
	bool _IsCustomRoomSettingInGameChatOpen_k__BackingField;
	bool _IsCustomRoomSettingNoAuxAim_k__BackingField;
	bool isMobileReplayEnabled;
	System_String_o* _WorkshopShareCodek_k__BackingField;
	System_String_o* _WorkshopMapName_k__BackingField;
	bool _ShowingHallOverMask_k__BackingField;
	bool _UserControlDirty_k__BackingField;
	bool _EnableEPRecoveryOverwrite_k__BackingField;
	uint64_t _MVPPlayerUID_k__BackingField;
	proto_TeammateStats_o* _RecommendCriticalData_k__BackingField;
	int32_t _RecommendCriticalType_k__BackingField;
	System_Collections_Generic_List_GroupJoinRequestNtf__o* CacheGroupJoinRequestNtf;
	System_Collections_Generic_List_GroupInviteNtf__o* CacheGroupInviteNtf;
	bool _HideClientDamageShow_k__BackingField;
	int32_t _PlayerShowDamageTypePref_k__BackingField;
	bool _IsKickOutByUGC_k__BackingField;
	System_Collections_Generic_List_IHAAMHPPLMG__o* m_LocalTeamPlayerIDs;
	System_Collections_Generic_List_IHAAMHPPLMG__o* m_OppoTeamPlayerIDs;
	System_Collections_Generic_Dictionary_byte__List_IHAAMHPPLMG___o* m_TeamPlayerIDs;
	System_Collections_Generic_List_ulong__o* m_LocalSubTeamIDs;
	System_Collections_Generic_Dictionary_byte__List_PlayerData___o* m_TeamPlayerDic;
	System_Collections_Generic_List_ResultTeamData__o* m_MatchResult;
	System_Collections_Generic_List_PlayerData__o* m_PlayerDataList;
	tcp_MatchStatsRes_o* m_PendingMatchResultData;
	System_Collections_Generic_List_TeammateStats__o* m_ArmsRaceAllPlayerStats;
	System_Collections_Generic_Dictionary_ulong__ExternalIconInfo__o* m_DicExternalInfos;
	bool m_HasGetGameplaySurvey;
	System_Collections_Generic_List_GameplaySurveyDesc__o* m_GameplayWebSurveyDescs;
	System_Collections_Generic_List_GameplayFeedbackQuestionDesc__o* m_GameplayFeedbackQuestionDesc;
	System_Collections_Generic_Dictionary_uint__string__o* m_DicOptionIdToKey;
	System_Collections_Generic_List_GameplayFeedbackDesc__o* m_GameplayFeedbackDescs;
	uint32_t m_CurrentMatchFeedbackQuestionId;
	tcp_ProficiencyChangeNtf_o* m_CacheProficiencyChangeNtf;
	bool m_NeedShowExtraResultBG;
	uint64_t m_LastMatchRecordUserID;
	System_String_o* m_LastMatchRecordUserName;
	bool m_RecordedPlayer;
	bool m_HasLeaveGame;
	uint64_t m_VFXLobbyStartMatchMakingNextPlayTime;
	System_Collections_Generic_List_uint__o* QuickMatchShowList;
	System_Collections_Generic_List_uint__o* QuickMatchMatchModeList;
	System_Collections_Generic_List_uint__o* QuickMatchGameModeList;
	System_Collections_Generic_List_uint__o* QuickMatchGroupModeList;
	System_Collections_Generic_List_ExpGuideDesc__o* m_ExpGuideDesc;
	System_Collections_Generic_List_ThumbUpTutorialDesc__o* m_ThumbUpTutorialDesc;
	bool m_HaveGetNewbieGuideDesc;
	bool IsForceTutorialGameFinished;
	System_Collections_Generic_List_MatchResultRewardInfo__o* m_MatchResultRewardList;
	System_Collections_Generic_List_MatchPregameInfo__o* m_LoadingPlayerInfo;
	uint64_t LastMatchTs;
	int32_t LastMatchType;
	int32_t m_LocalPlayerKillCount;
	int32_t m_LocalPlayerDeathCount;
	int32_t LocalPlayerPendingReviveEndTimeMs;
	uint32_t LocalPlayerCurLeftFreeAutoReviveNum;
	uint32_t LocalPlayerCurMaxFreeAutoReviveNum;
	uint32_t LocalPlayerCurReviveCoinNum;
	uint32_t LocalPlayerCurReviveCoinCost;
	uint32_t LocalPlayerCurGemNum;
	uint32_t LocalPlayerCurReviveGemCost;
	bool IsLocalPlayerCanUseGemRevive;
	int32_t m_RemainingPlayerCount_max;
	int32_t m_RemainingPlayerCount;
	COW_UIModelMatch_PlayerDeadInfo_o* m_PlayerDeadInfoData;
	COW_UIModelMatch_PlayerDeadInfo_o* m_LocalPlayerDeadInfoData;
	proto_MatchIncome_o* m_LastMatchIncome;
	proto_MatchStats_o* m_LastMatchStats;
	tcp_HuntingGroundRecords_o* m_LastHuntingGroundRecords;
	tcp_HuntingGroundLikePVERecords_o* m_LastHGLikePVERecords;
	bool m_IsLowest;
	bool m_HasPendingMatchRequest;
	float m_TimeLastKnockDown;
	float m_TimeLastKill;
	float m_TimeNoQuickChat;
	float m_TimeNoOverlapQuickChat;
	System_Collections_Generic_List_IHAAMHPPLMG__o* m_EmoteLeaderList;
	COW_GamePlay_IHAAMHPPLMG_o m_LocalFollowEmoteLeader;
	uint32_t m_LeadEmoteSimTick;
	System_Collections_Generic_HashSet_IHAAMHPPLMG__o* m_LikedPlayerSet;
	System_Collections_Generic_HashSet_ulong__o* m_ReportedPlayerSet;
	System_Collections_Generic_HashSet_IHAAMHPPLMG__o* m_FriendlyInteractionPlayerSet;
	System_Collections_Generic_Dictionary_ulong__HashSet_ulong___o* m_Match2ReportedPlayer;
	System_Collections_Generic_Dictionary_ulong__byte__o* m_CacheUserPlatform;
	System_Collections_Generic_HashSet_IHAAMHPPLMG__o* m_RequestedPlayerSet;
	int32_t m_PVERemainingEnemyCount;
	int32_t m_PVETurnCount;
	int32_t m_PVEMaxTurnCount;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__int__o* m_PlayerPVEEnemyKillMap;
	int32_t m_CSWinTeamIdCurRound;
	int32_t m_LocalFactionID;
	proto_FakeSubmitRes_o* m_ClanMatchResult;
	int32_t m_ODLocalFactionID;
	int32_t m_LocalPlayerArmsLevel;
	int32_t m_OpponentPlayerArmsLevel;
	int32_t m_UnlockItemIndex;
	int32_t m_UnlockLevel;
	System_Collections_Generic_List_uint__o* m_AllLevelEquipList;
	int32_t m_OneLevelSetCount;
	System_Collections_Generic_List_byte__o* m_PlayerSelectedEquipIndexList;
	uint32_t m_CommonEquipSetGroupBit;
	System_Collections_Generic_List_uint__o* m_CommonEquipSetList;
	System_Collections_Generic_List_byte__o* m_CSSORankList;
	System_Collections_Generic_List_byte__o* m_CSSOLastRoundRankList;
	System_Collections_Generic_List_byte__o* m_CSSOTeamsHPList;
	System_Collections_Generic_List_byte__o* m_CSSOLastRoundTeamsHPList;
	System_Collections_Generic_Dictionary_byte__int__o* m_CSSOTeamIndexDict;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__uint__o* m_CSSOPlayerZoneIndexDict;
	System_Collections_Generic_Dictionary_byte__bool__o* m_CSSOBattleResults;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__AFDILJDJCCJ__o* m_CSSOPlayerKillInfos;
	System_Collections_Generic_Dictionary_uint__bool__o* m_CSSOZoneIndexSpecial;
	System_Collections_Generic_Dictionary_byte__byte__o* m_CSSOTeamEliminateInfo;
	System_Collections_Generic_Dictionary_int__uint__o* m_CSSOTeamColorDict;
	System_Collections_Generic_Dictionary_int__uint__o* m_CSSOTeamNameColorDict;
	System_Collections_Generic_Dictionary_int__string__o* m_CSSOTeamBBCodekColorDict;
	System_Collections_Generic_Dictionary_int__string__o* m_CSSOTeamNameDict;
	System_Collections_Generic_Dictionary_int__string__o* m_CSSORankStringDict;
	System_Collections_Generic_Dictionary_int__float__o* m_TDShowOverEffectTime;
	bool _HideArrowOnMinimap_k__BackingField;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__AskCSPurchaseInfo__o* m_PlayerAskPurchaseDic;
	System_Collections_Generic_Dictionary_byte__NBJFOKDNNBK__o* m_LWSOTeamInfoDict;
	System_Collections_Generic_Dictionary_byte__FJCPGEDJJJK__o* m_LWSOTeamInfoLastRoundResult;
	System_Collections_Generic_Dictionary_uint__MDHFBDKMNFK__o* m_LWSOPlayerKillInfoDict;
	COW_GamePlay_IHAAMHPPLMG_o m_DeathMatchKillerKingID;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__uint__o* m_FootballPlayerSkillRelation;
	System_Collections_Generic_Dictionary_uint__int__o* m_FootballSkillPlayerRelation;
};
struct COW_UIModelMatch_PlayerDeadInfo_StaticFields {
};
struct COW_UIModelMatch_PlayerDeadInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMatch_PlayerDeadInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelMatch_PlayerDeadInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMatch_PlayerDeadInfo_VTable vtable;
};
struct COW_UIModelMatch_PlayerDeadInfo_o {
	COW_UIModelMatch_PlayerDeadInfo_c *klass;
	void *monitor;
	System_String_o* KillerName;
	System_String_o* WeaponName;
	UnityEngine_Vector3_o KillerPos;
	bool KillerIsZombie;
};
struct COW_UIModelMatch__GetExpGuideDesc_c__AnonStorey0_StaticFields {
};
struct COW_UIModelMatch__GetExpGuideDesc_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMatch__GetExpGuideDesc_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelMatch__GetExpGuideDesc_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMatch__GetExpGuideDesc_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelMatch__GetExpGuideDesc_c__AnonStorey0_o {
	COW_UIModelMatch__GetExpGuideDesc_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t mode;
};
struct COW_UIModelMatch__SetLoadingPlayerInfo_c__AnonStorey1_StaticFields {
};
struct COW_UIModelMatch__SetLoadingPlayerInfo_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMatch__SetLoadingPlayerInfo_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelMatch__SetLoadingPlayerInfo_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMatch__SetLoadingPlayerInfo_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelMatch__SetLoadingPlayerInfo_c__AnonStorey1_o {
	COW_UIModelMatch__SetLoadingPlayerInfo_c__AnonStorey1_c *klass;
	void *monitor;
	uint64_t myAccountId;
};
struct COW_UIModelMatch__OnAddPlayer_c__AnonStorey2_StaticFields {
};
struct COW_UIModelMatch__OnAddPlayer_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMatch__OnAddPlayer_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelMatch__OnAddPlayer_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMatch__OnAddPlayer_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelMatch__OnAddPlayer_c__AnonStorey2_o {
	COW_UIModelMatch__OnAddPlayer_c__AnonStorey2_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o playerID;
};
struct COW_UIModelMatch__GetTeammateData_c__AnonStorey3_StaticFields {
};
struct COW_UIModelMatch__GetTeammateData_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMatch__GetTeammateData_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelMatch__GetTeammateData_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMatch__GetTeammateData_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelMatch__GetTeammateData_c__AnonStorey3_o {
	COW_UIModelMatch__GetTeammateData_c__AnonStorey3_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o pid;
};
struct COW_UIModelMatch__RequestStartMatchMaking_c__AnonStorey4_StaticFields {
};
struct COW_UIModelMatch__RequestStartMatchMaking_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMatch__RequestStartMatchMaking_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelMatch__RequestStartMatchMaking_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMatch__RequestStartMatchMaking_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelMatch__RequestStartMatchMaking_c__AnonStorey4_o {
	COW_UIModelMatch__RequestStartMatchMaking_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t match_mode;
	uint32_t game_mode;
	System_Collections_Generic_List_uint__o* map_ids;
	uint32_t map_difficulty;
	bool isRandomMap;
	bool isFirstGuideMatch;
	COW_UIModelMatch_o* _this;
};
struct COW_UIModelMatch__CheckIfNeedRequestWorkshopInfo_c__AnonStorey5_StaticFields {
};
struct COW_UIModelMatch__CheckIfNeedRequestWorkshopInfo_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMatch__CheckIfNeedRequestWorkshopInfo_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelMatch__CheckIfNeedRequestWorkshopInfo_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMatch__CheckIfNeedRequestWorkshopInfo_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelMatch__CheckIfNeedRequestWorkshopInfo_c__AnonStorey5_o {
	COW_UIModelMatch__CheckIfNeedRequestWorkshopInfo_c__AnonStorey5_c *klass;
	void *monitor;
	COW_UIModelMapOpeningInfo_o* openningInfo;
	System_Action_o* callBack;
};
struct COW_UIModelMatch__GetTutorialPlayerDataByPlayerID_c__AnonStorey6_StaticFields {
};
struct COW_UIModelMatch__GetTutorialPlayerDataByPlayerID_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMatch__GetTutorialPlayerDataByPlayerID_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelMatch__GetTutorialPlayerDataByPlayerID_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMatch__GetTutorialPlayerDataByPlayerID_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelMatch__GetTutorialPlayerDataByPlayerID_c__AnonStorey6_o {
	COW_UIModelMatch__GetTutorialPlayerDataByPlayerID_c__AnonStorey6_c *klass;
	void *monitor;
	uint64_t playerId;
};
struct COW_UIModelMatch__GetPlayerDataByAccountID_c__AnonStorey7_StaticFields {
};
struct COW_UIModelMatch__GetPlayerDataByAccountID_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMatch__GetPlayerDataByAccountID_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelMatch__GetPlayerDataByAccountID_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMatch__GetPlayerDataByAccountID_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelMatch__GetPlayerDataByAccountID_c__AnonStorey7_o {
	COW_UIModelMatch__GetPlayerDataByAccountID_c__AnonStorey7_c *klass;
	void *monitor;
	uint64_t accountID;
};
struct COW_UIModelMatch__GetPlayerDataByPlayerID_c__AnonStorey8_StaticFields {
};
struct COW_UIModelMatch__GetPlayerDataByPlayerID_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMatch__GetPlayerDataByPlayerID_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelMatch__GetPlayerDataByPlayerID_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMatch__GetPlayerDataByPlayerID_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelMatch__GetPlayerDataByPlayerID_c__AnonStorey8_o {
	COW_UIModelMatch__GetPlayerDataByPlayerID_c__AnonStorey8_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o playerID;
};
struct COW_UIModelMatch__GetPlayerDataByNickName_c__AnonStorey9_StaticFields {
};
struct COW_UIModelMatch__GetPlayerDataByNickName_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMatch__GetPlayerDataByNickName_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelMatch__GetPlayerDataByNickName_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMatch__GetPlayerDataByNickName_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelMatch__GetPlayerDataByNickName_c__AnonStorey9_o {
	COW_UIModelMatch__GetPlayerDataByNickName_c__AnonStorey9_c *klass;
	void *monitor;
	System_String_o* nickName;
};
struct COW_UIModelMatch__GetRankByTeamID_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelMatch__GetRankByTeamID_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMatch__GetRankByTeamID_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelMatch__GetRankByTeamID_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMatch__GetRankByTeamID_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelMatch__GetRankByTeamID_c__AnonStoreyA_o {
	COW_UIModelMatch__GetRankByTeamID_c__AnonStoreyA_c *klass;
	void *monitor;
	uint8_t teamID;
};
struct COW_UIModelMatch__GetLastRankByTeamID_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelMatch__GetLastRankByTeamID_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMatch__GetLastRankByTeamID_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelMatch__GetLastRankByTeamID_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMatch__GetLastRankByTeamID_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelMatch__GetLastRankByTeamID_c__AnonStoreyB_o {
	COW_UIModelMatch__GetLastRankByTeamID_c__AnonStoreyB_c *klass;
	void *monitor;
	uint8_t teamID;
};
struct COW_ClientReissueData_StaticFields {
};
struct COW_ClientReissueData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ClientReissueData_c {
	Il2CppClass_1 _1;
	COW_ClientReissueData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClientReissueData_VTable vtable;
};
struct COW_ClientReissueData_o {
	COW_ClientReissueData_c *klass;
	void *monitor;
	System_Collections_Generic_List_ClientReissueItemData__o* CurrentPeriodReissueData;
	System_Collections_Generic_List_ClientReissueItemData__o* FutureReviewData;
};
struct COW_ClientReissueItemData_StaticFields {
};
struct COW_ClientReissueItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ClientReissueItemData_c {
	Il2CppClass_1 _1;
	COW_ClientReissueItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClientReissueItemData_VTable vtable;
};
struct COW_ClientReissueItemData_o {
	COW_ClientReissueItemData_c *klass;
	void *monitor;
	int32_t ClientReissueItemType;
	System_DateTime_o DateTime;
	uint32_t ClaimTime;
	System_Collections_Generic_Dictionary_uint__EClientCardTypeReissueAwardStatus__o* AwardStatusDic;
	System_Collections_Generic_List_ClientReissueAward__o* Awards;
	System_Collections_Generic_Dictionary_uint__List_ClientReissueAward___o* AwardsDic;
};
struct COW_ClientReissueAward_StaticFields {
};
struct COW_ClientReissueAward_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ClientReissueAward_c {
	Il2CppClass_1 _1;
	COW_ClientReissueAward_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClientReissueAward_VTable vtable;
};
struct COW_ClientReissueAward_o {
	COW_ClientReissueAward_c *klass;
	void *monitor;
	proto_AwardDesc_o* Award;
	int32_t VipCardType;
};
struct COW_ClientMemberShipCardData_StaticFields {
};
struct COW_ClientMemberShipCardData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ClientMemberShipCardData_c {
	Il2CppClass_1 _1;
	COW_ClientMemberShipCardData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ClientMemberShipCardData_VTable vtable;
};
struct COW_ClientMemberShipCardData_o {
	COW_ClientMemberShipCardData_c *klass;
	void *monitor;
	bool HasProcessed;
	uint32_t ID;
	int32_t Type;
	COW_RebateCardData_o* RebateCardData;
	COW_PayItemData_o* _SubscriptionProductFromCSV_k__BackingField;
	uint32_t Percent;
	uint32_t CardWorth;
	uint32_t SignDiamondGet;
	uint32_t InstantDiamondGet;
	uint32_t TotalDiamondReward;
	uint32_t OtherWorth;
	uint32_t RemainingDays;
	uint32_t CurrentDay;
	uint32_t DiscountStartTime;
	uint32_t DiscountEndTime;
	float DiscountPrice;
	uint32_t DiscountPurchaseLimitTime;
	int32_t DiscountRebateID;
	System_String_o* DiscountProductIdentifier;
	System_Collections_Generic_List_AwardDesc__o* ShowRewardList;
	System_Collections_Generic_List_AwardDesc__o* TodayRewardList;
	uint32_t TodayGemReward;
	proto_VipCardRebateDesc_o* AirDropRebateDesc;
	uint32_t WarnTime;
};
struct COW_UIModelMemberShip_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
	System_Predicate_AwardDesc__o* __f__am_cache1;
};
struct COW_UIModelMemberShip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelMemberShip_c {
	Il2CppClass_1 _1;
	COW_UIModelMemberShip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMemberShip_VTable vtable;
};
struct COW_UIModelMemberShip_o {
	COW_UIModelMemberShip_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Predicate_AwardDesc__o* m_PredicateGem;
	COW_ClientMemberShipCardData_o* _MonthCardData_k__BackingField;
	COW_ClientMemberShipCardData_o* _WeekCardData_k__BackingField;
	COW_ClientMemberShipCardData_o* _SVIPCardData_k__BackingField;
	COW_ClientReissueData_o* _ClientReissueData_k__BackingField;
	System_Collections_Generic_Dictionary_uint__Nullable_bool___o* m_SubscriptionBonusAvailable;
	uint32_t m_NextResetTimeStamp;
	proto_CSGetVipCardDescRes_o* m_MemberShipDescRes;
	proto_CSGetAccountVipCardInfosRes_o* m_MemberShipInfo;
	proto_CSGetVipCardStoreInfoRes_o* m_MemberShipStoreInfo;
	System_Collections_Generic_Dictionary_uint__List_AwardDesc___o* m_InitAwardDicByVipCardType;
	System_Collections_Generic_Dictionary_uint__List_AwardDesc___o* m_AllDailyAwardsDicByVipCardType;
	System_Collections_Generic_Dictionary_uint__List_VipCardDailyAwardDesc___o* m_DailyAwardListByDayDicByVipCardType;
	System_Collections_Generic_Dictionary_uint__VipCardInfo__o* m_MemberShipInfoDic;
	System_Collections_Generic_Dictionary_int__VipCardRebateDesc__o* m_MeberShipDiscountDescDic;
	System_Collections_Generic_Dictionary_uint__uint__o* m_MemberShipDiscountInfoDic;
	int32_t _CurrentModelState_k__BackingField;
	int32_t _CurrentPurchaseState_k__BackingField;
};
struct COW_UIModelMemberShip_MemberShipDelegate_StaticFields {
	COW_UIModelMemberShip_MemberShipDelegate_o* _I;
};
struct COW_UIModelMemberShip_MemberShipDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_ProductsInDemand;
	VirtualInvokeData _6_set_ProductsInDemand;
	VirtualInvokeData _7_get_RebateOptionsInDemand;
	VirtualInvokeData _8_set_RebateOptionsInDemand;
	VirtualInvokeData _9_get_EventTypeInDemand;
	VirtualInvokeData _10_get_EventProductsInDemand;
	VirtualInvokeData _11_set_EventProductsInDemand;
	VirtualInvokeData _12_OnEventConfigsUpdated;
	VirtualInvokeData _13_OnProductsUpdated;
	VirtualInvokeData _14_OnEventProductsAndDataUpdate;
	VirtualInvokeData _15_OnRebateOptionsUpdated;
	VirtualInvokeData _16_OnProductPurchased;
	VirtualInvokeData _17_OnEventProductPurchased;
	VirtualInvokeData _18_OnPurchasing;
	VirtualInvokeData _19_PaymentAfterRecommitted;
	VirtualInvokeData _20_OnRebateOptionRedeemed;
	VirtualInvokeData _21_UpdateProducts;
	VirtualInvokeData _22_UpdateRebateOptions;
};
struct COW_UIModelMemberShip_MemberShipDelegate_c {
	Il2CppClass_1 _1;
	COW_UIModelMemberShip_MemberShipDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMemberShip_MemberShipDelegate_VTable vtable;
};
struct COW_UIModelMemberShip_MemberShipDelegate_o {
	COW_UIModelMemberShip_MemberShipDelegate_c *klass;
	void *monitor;
	System_String_array* PaymentDelegate__ProductsInDemand_k__BackingField;
	System_Int64_array* PaymentDelegate__RebateOptionsInDemand_k__BackingField;
	bool PaymentDelegate__EventProductsInDemand_k__BackingField;
	System_Action_bool__string__bool__long__o* _OnPurchasingProduct;
	System_Action_bool__string__long__o* _OnPurchasingRebateOption;
	System_String_o* LastSubscribedProductIdentifier;
};
struct COW_UIModelMemberShip__ProcessMemberShipDesc_c__AnonStorey0_StaticFields {
};
struct COW_UIModelMemberShip__ProcessMemberShipDesc_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMemberShip__ProcessMemberShipDesc_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelMemberShip__ProcessMemberShipDesc_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMemberShip__ProcessMemberShipDesc_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelMemberShip__ProcessMemberShipDesc_c__AnonStorey0_o {
	COW_UIModelMemberShip__ProcessMemberShipDesc_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UIModelMemberShip__RequestMemberShipInfo_c__AnonStorey1_StaticFields {
};
struct COW_UIModelMemberShip__RequestMemberShipInfo_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMemberShip__RequestMemberShipInfo_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelMemberShip__RequestMemberShipInfo_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMemberShip__RequestMemberShipInfo_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelMemberShip__RequestMemberShipInfo_c__AnonStorey1_o {
	COW_UIModelMemberShip__RequestMemberShipInfo_c__AnonStorey1_c *klass;
	void *monitor;
	bool isBackEndNotify;
	bool isReissue;
	COW_UIModelMemberShip_o* _this;
};
struct COW_UIModelMemberShip__ProcessMemberShipInfo_c__AnonStorey2_StaticFields {
};
struct COW_UIModelMemberShip__ProcessMemberShipInfo_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMemberShip__ProcessMemberShipInfo_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelMemberShip__ProcessMemberShipInfo_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMemberShip__ProcessMemberShipInfo_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelMemberShip__ProcessMemberShipInfo_c__AnonStorey2_o {
	COW_UIModelMemberShip__ProcessMemberShipInfo_c__AnonStorey2_c *klass;
	void *monitor;
	COW_ClientMemberShipCardData_o* cardData;
};
struct COW_UIModelMemberShip__ProcessLastPeriodReissueData_c__AnonStorey3_StaticFields {
};
struct COW_UIModelMemberShip__ProcessLastPeriodReissueData_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMemberShip__ProcessLastPeriodReissueData_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelMemberShip__ProcessLastPeriodReissueData_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMemberShip__ProcessLastPeriodReissueData_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelMemberShip__ProcessLastPeriodReissueData_c__AnonStorey3_o {
	COW_UIModelMemberShip__ProcessLastPeriodReissueData_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t i;
};
struct COW_UIModelMemberShip__ProcessCurrentPeriodReissueData_c__AnonStorey4_StaticFields {
};
struct COW_UIModelMemberShip__ProcessCurrentPeriodReissueData_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMemberShip__ProcessCurrentPeriodReissueData_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelMemberShip__ProcessCurrentPeriodReissueData_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMemberShip__ProcessCurrentPeriodReissueData_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelMemberShip__ProcessCurrentPeriodReissueData_c__AnonStorey4_o {
	COW_UIModelMemberShip__ProcessCurrentPeriodReissueData_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t i;
};
struct COW_UIModelMemberShip__ProcessReissueData_c__AnonStorey5_StaticFields {
};
struct COW_UIModelMemberShip__ProcessReissueData_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMemberShip__ProcessReissueData_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelMemberShip__ProcessReissueData_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMemberShip__ProcessReissueData_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelMemberShip__ProcessReissueData_c__AnonStorey5_o {
	COW_UIModelMemberShip__ProcessReissueData_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t cliamTime;
};
struct COW_UIModelMemberShip__RequestMemberShipCardCheckIn_c__AnonStorey6_StaticFields {
};
struct COW_UIModelMemberShip__RequestMemberShipCardCheckIn_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMemberShip__RequestMemberShipCardCheckIn_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelMemberShip__RequestMemberShipCardCheckIn_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMemberShip__RequestMemberShipCardCheckIn_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelMemberShip__RequestMemberShipCardCheckIn_c__AnonStorey6_o {
	COW_UIModelMemberShip__RequestMemberShipCardCheckIn_c__AnonStorey6_c *klass;
	void *monitor;
	bool claimAll;
	int32_t memberShipType;
	COW_UIModelMemberShip_o* _this;
};
struct COW_UIModelMemberShip__UpdateCheckInInfo_c__AnonStorey7_StaticFields {
};
struct COW_UIModelMemberShip__UpdateCheckInInfo_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMemberShip__UpdateCheckInInfo_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelMemberShip__UpdateCheckInInfo_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMemberShip__UpdateCheckInInfo_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelMemberShip__UpdateCheckInInfo_c__AnonStorey7_o {
	COW_UIModelMemberShip__UpdateCheckInInfo_c__AnonStorey7_c *klass;
	void *monitor;
	uint32_t currentDay;
};
struct COW_UIModelMemberShip__RequestMemberShipStorePurchaseItem_c__AnonStorey8_StaticFields {
};
struct COW_UIModelMemberShip__RequestMemberShipStorePurchaseItem_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMemberShip__RequestMemberShipStorePurchaseItem_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelMemberShip__RequestMemberShipStorePurchaseItem_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMemberShip__RequestMemberShipStorePurchaseItem_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelMemberShip__RequestMemberShipStorePurchaseItem_c__AnonStorey8_o {
	COW_UIModelMemberShip__RequestMemberShipStorePurchaseItem_c__AnonStorey8_c *klass;
	void *monitor;
	proto_VipCardStoreInfo_o* info;
	COW_UIModelMemberShip_o* _this;
};
struct COW_UIModelMemberShip__HasCheckIn_c__AnonStorey9_StaticFields {
};
struct COW_UIModelMemberShip__HasCheckIn_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMemberShip__HasCheckIn_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelMemberShip__HasCheckIn_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMemberShip__HasCheckIn_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelMemberShip__HasCheckIn_c__AnonStorey9_o {
	COW_UIModelMemberShip__HasCheckIn_c__AnonStorey9_c *klass;
	void *monitor;
	uint32_t currentDay;
};
struct COW_UIModelMemberShip__GetRebateCardDescByRebateID_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelMemberShip__GetRebateCardDescByRebateID_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMemberShip__GetRebateCardDescByRebateID_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelMemberShip__GetRebateCardDescByRebateID_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMemberShip__GetRebateCardDescByRebateID_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelMemberShip__GetRebateCardDescByRebateID_c__AnonStoreyA_o {
	COW_UIModelMemberShip__GetRebateCardDescByRebateID_c__AnonStoreyA_c *klass;
	void *monitor;
	int64_t rebateID;
};
struct COW_FMetroItemData_StaticFields {
};
struct COW_FMetroItemData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FMetroItemData_c {
	Il2CppClass_1 _1;
	COW_FMetroItemData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FMetroItemData_VTable vtable;
};
struct COW_FMetroItemData_o {
	COW_FMetroItemData_c *klass;
	void *monitor;
	uint32_t ID;
	bool m_IsUnlock;
	bool m_IsSelect;
};
struct COW_FMetroVehicleData_StaticFields {
};
struct COW_FMetroVehicleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FMetroVehicleData_c {
	Il2CppClass_1 _1;
	COW_FMetroVehicleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FMetroVehicleData_VTable vtable;
};
struct COW_FMetroVehicleData_o {
	COW_FMetroVehicleData_c *klass;
	void *monitor;
	uint32_t ID;
	bool FMetroItemData_m_IsUnlock;
	bool FMetroItemData_m_IsSelect;
	COW_GamePlay_KLODDDDBAFP_o* Data;
	COW_GamePlay_GKCEDNGPKEK_o* Config;
};
struct COW_FMetroFlightData_StaticFields {
};
struct COW_FMetroFlightData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FMetroFlightData_c {
	Il2CppClass_1 _1;
	COW_FMetroFlightData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FMetroFlightData_VTable vtable;
};
struct COW_FMetroFlightData_o {
	COW_FMetroFlightData_c *klass;
	void *monitor;
	uint32_t ID;
	bool FMetroItemData_m_IsUnlock;
	bool FMetroItemData_m_IsSelect;
	COW_FlightData_o* Data;
	COW_GamePlay_LJANDGLLNJK_o* Config;
};
struct COW_FMetroWeaponData_StaticFields {
};
struct COW_FMetroWeaponData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FMetroWeaponData_c {
	Il2CppClass_1 _1;
	COW_FMetroWeaponData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FMetroWeaponData_VTable vtable;
};
struct COW_FMetroWeaponData_o {
	COW_FMetroWeaponData_c *klass;
	void *monitor;
	uint32_t ID;
	bool FMetroItemData_m_IsUnlock;
	bool FMetroItemData_m_IsSelect;
	int32_t Type;
	COW_GamePlay_OOIPMACFIFL_o* Data;
	COW_GamePlay_KAGJOHCAOHM_o* Config;
	bool IsPoliceCollect;
	bool IsCriminalCollect;
};
struct COW_FMetropolisMessageData_StaticFields {
};
struct COW_FMetropolisMessageData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FMetropolisMessageData_c {
	Il2CppClass_1 _1;
	COW_FMetropolisMessageData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FMetropolisMessageData_VTable vtable;
};
struct COW_FMetropolisMessageData_o {
	COW_FMetropolisMessageData_c *klass;
	void *monitor;
	System_String_o* NickName;
	uint32_t Faction;
	uint32_t HeadPic;
	System_String_o* TimeStr;
	System_String_o* Message;
	int32_t Style;
};
struct COW_FMetropolisTrackMissionData_StaticFields {
};
struct COW_FMetropolisTrackMissionData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FMetropolisTrackMissionData_c {
	Il2CppClass_1 _1;
	COW_FMetropolisTrackMissionData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FMetropolisTrackMissionData_VTable vtable;
};
struct COW_FMetropolisTrackMissionData_o {
	COW_FMetropolisTrackMissionData_c *klass;
	void *monitor;
	uint32_t LastTrackArea;
	uint32_t CurTrackArea;
	uint32_t CurTrackMission;
	int32_t CurTrackPointType;
	uint32_t CurTrackPointID;
	bool ShowEffect;
};
struct COW_UIModelMetropolis_StaticFields {
};
struct COW_UIModelMetropolis_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelMetropolis_c {
	Il2CppClass_1 _1;
	COW_UIModelMetropolis_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMetropolis_VTable vtable;
};
struct COW_UIModelMetropolis_o {
	COW_UIModelMetropolis_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_FMetroVehicleData__o* m_VehicleList;
	System_Collections_Generic_Dictionary_uint__FMetroVehicleData__o* m_VehicleMap;
	System_Collections_Generic_List_FMetroFlightData__o* m_FlightList;
	System_Collections_Generic_Dictionary_uint__FMetroFlightData__o* m_FlightMap;
	System_Collections_Generic_Dictionary_GPBDEDFKJNA_ENBHOKKHLPG__List_FMetroWeaponData___o* m_WeaponList;
	System_Collections_Generic_Dictionary_uint__FMetroWeaponData__o* m_WeaponMap;
	System_Collections_Generic_List_FMetroWeaponData__o* m_PoliceCollectWeaponList;
	System_Collections_Generic_List_FMetroWeaponData__o* m_CriminalCollectWeaponList;
	uint32_t m_DrawItemID;
	uint32_t m_DrawCount;
	bool m_IsDrawFromBonus;
	uint32_t m_PackageLevel;
	uint32_t m_DailyBonusCount;
	bool m_CoinLimit;
	uint32_t m_GymIndex;
	uint32_t m_GymGuessPlayer;
	uint32_t m_GymGuessValue;
	System_Collections_Generic_List_FMetropolisMessageData__o* m_PoliceMessageChannel;
	System_Collections_Generic_List_FMetropolisMessageData__o* m_CriminalMessageChannel;
	System_Collections_Generic_List_FMetropolisMessageData__o* m_WorldMessageChannel;
	COW_FMetropolisMessageData_o* m_LastestMessage;
	System_Collections_Generic_Dictionary_EMetropolisChatChannel__bool__o* m_ChatChannelMute;
	System_Collections_Generic_Dictionary_EMetropolisChatChannel__int__o* m_ChatChannelScroll;
	System_Collections_Generic_Dictionary_int__int__o* m_FactionPlayerCount;
	COW_FMetropolisTrackMissionData_o* m_TrackMissionData;
	COW_EventLogger_EventTypeMetropolisChatSummary_o* m_ChatSummary;
};
struct COW_UIModelMysteryMall_StaticFields {
	System_Comparison_MysteryShopExpressionDesc__o* __f__am_cache0;
};
struct COW_UIModelMysteryMall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelMysteryMall_c {
	Il2CppClass_1 _1;
	COW_UIModelMysteryMall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMysteryMall_VTable vtable;
};
struct COW_UIModelMysteryMall_o {
	COW_UIModelMysteryMall_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_uint__uint__o* m_LastPoolIdDict;
	int32_t m_LuckyDrawFrom;
	System_Collections_Generic_List_MysteryShopExpressionDesc__o* m_MysteryMallDescList;
	System_Collections_Generic_Dictionary_uint__CSGetMysteryShopInfoRes__o* m_MysteryMallInfoDict;
	proto_MysteryShopExpressionDesc_o* m_MysteryMallDesc;
	proto_CSGetMysteryShopInfoRes_o* m_MysteryMallInfo;
	bool m_HasGetAllInfo;
	System_Collections_Generic_Dictionary_uint__CSGetMysteryPoolInfoRes__o* m_MysteryPoolInfoDict;
	System_Collections_Generic_Dictionary_uint__ClientMysteryShopSwitchDesc__o* m_MysetryPoolDescDict;
	System_Collections_Generic_Dictionary_uint__UIModelMysteryMall_DiscountShow__o* m_DiscoutShowDict;
};
struct COW_UIModelMysteryMall_DiscountShow_StaticFields {
};
struct COW_UIModelMysteryMall_DiscountShow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMysteryMall_DiscountShow_c {
	Il2CppClass_1 _1;
	COW_UIModelMysteryMall_DiscountShow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMysteryMall_DiscountShow_VTable vtable;
};
struct COW_UIModelMysteryMall_DiscountShow_o {
	COW_UIModelMysteryMall_DiscountShow_c *klass;
	void *monitor;
	UnityEngine_Color_o topColor;
	UnityEngine_Color_o bottomColor;
	UnityEngine_Color_o tabColor;
	UnityEngine_Color_o vfxColor;
};
struct COW_UIModelMysteryMall__GetMysteryMallDescById_c__AnonStorey0_StaticFields {
};
struct COW_UIModelMysteryMall__GetMysteryMallDescById_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMysteryMall__GetMysteryMallDescById_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelMysteryMall__GetMysteryMallDescById_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMysteryMall__GetMysteryMallDescById_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelMysteryMall__GetMysteryMallDescById_c__AnonStorey0_o {
	COW_UIModelMysteryMall__GetMysteryMallDescById_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t shopId;
};
struct COW_UIModelMysteryMall__SetMysteryMallDescById_c__AnonStorey1_StaticFields {
};
struct COW_UIModelMysteryMall__SetMysteryMallDescById_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMysteryMall__SetMysteryMallDescById_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelMysteryMall__SetMysteryMallDescById_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMysteryMall__SetMysteryMallDescById_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelMysteryMall__SetMysteryMallDescById_c__AnonStorey1_o {
	COW_UIModelMysteryMall__SetMysteryMallDescById_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t shopId;
};
struct COW_UIModelMysteryMall__RequestGetAllMysteryMallInfo_c__AnonStorey2_StaticFields {
};
struct COW_UIModelMysteryMall__RequestGetAllMysteryMallInfo_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMysteryMall__RequestGetAllMysteryMallInfo_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelMysteryMall__RequestGetAllMysteryMallInfo_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMysteryMall__RequestGetAllMysteryMallInfo_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelMysteryMall__RequestGetAllMysteryMallInfo_c__AnonStorey2_o {
	COW_UIModelMysteryMall__RequestGetAllMysteryMallInfo_c__AnonStorey2_c *klass;
	void *monitor;
	bool isLobbyEnter;
	COW_UIModelMysteryMall_o* _this;
};
struct COW_UIModelMysteryMall__RequestGetMysteryMallInfo_c__AnonStorey3_StaticFields {
};
struct COW_UIModelMysteryMall__RequestGetMysteryMallInfo_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMysteryMall__RequestGetMysteryMallInfo_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelMysteryMall__RequestGetMysteryMallInfo_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMysteryMall__RequestGetMysteryMallInfo_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelMysteryMall__RequestGetMysteryMallInfo_c__AnonStorey3_o {
	COW_UIModelMysteryMall__RequestGetMysteryMallInfo_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t shopId;
	COW_UIModelMysteryMall_o* _this;
};
struct COW_UIModelMysteryMall__RequestPurchaseMysteryItem_c__AnonStorey4_StaticFields {
};
struct COW_UIModelMysteryMall__RequestPurchaseMysteryItem_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMysteryMall__RequestPurchaseMysteryItem_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelMysteryMall__RequestPurchaseMysteryItem_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMysteryMall__RequestPurchaseMysteryItem_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelMysteryMall__RequestPurchaseMysteryItem_c__AnonStorey4_o {
	COW_UIModelMysteryMall__RequestPurchaseMysteryItem_c__AnonStorey4_c *klass;
	void *monitor;
	proto_MysteryPoolStoreItem_o* storeDesc;
	uint32_t cnt;
	COW_UIModelMysteryMall_o* _this;
};
struct COW_UIModelMysteryMall__RequestMysteryMallLuckyDraw_c__AnonStorey5_StaticFields {
};
struct COW_UIModelMysteryMall__RequestMysteryMallLuckyDraw_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMysteryMall__RequestMysteryMallLuckyDraw_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelMysteryMall__RequestMysteryMallLuckyDraw_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMysteryMall__RequestMysteryMallLuckyDraw_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelMysteryMall__RequestMysteryMallLuckyDraw_c__AnonStorey5_o {
	COW_UIModelMysteryMall__RequestMysteryMallLuckyDraw_c__AnonStorey5_c *klass;
	void *monitor;
	proto_CSGetMysteryLuckyDrawReq_o* req;
	COW_UIModelMysteryMall_o* _this;
};
struct COW_UIModelMysteryMall__RequestGetMysteryPool_c__AnonStorey6_StaticFields {
};
struct COW_UIModelMysteryMall__RequestGetMysteryPool_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelMysteryMall__RequestGetMysteryPool_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelMysteryMall__RequestGetMysteryPool_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelMysteryMall__RequestGetMysteryPool_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelMysteryMall__RequestGetMysteryPool_c__AnonStorey6_o {
	COW_UIModelMysteryMall__RequestGetMysteryPool_c__AnonStorey6_c *klass;
	void *monitor;
	uint32_t poolId;
	COW_UIModelMysteryMall_o* _this;
};
struct COW_UIModelNewPlayer_StaticFields {
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache0;
};
struct COW_UIModelNewPlayer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelNewPlayer_c {
	Il2CppClass_1 _1;
	COW_UIModelNewPlayer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelNewPlayer_VTable vtable;
};
struct COW_UIModelNewPlayer_o {
	COW_UIModelNewPlayer_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_TeamUpBonusDesc__o* m_TeamUpBufDesc;
	System_Collections_Generic_List_MatchResultTaskInfo__o* m_NPMatchResultTaskFinishedInfoList;
	System_Collections_Generic_List_MatchResultTaskInfo__o* m_NPMatchResultTaskReceivedInfoList;
	System_Collections_Generic_Dictionary_uint__ActivityInfo__o* m_DictActivityInfo;
	System_Collections_Generic_Dictionary_uint__FreshRewardItem__o* m_DictFreshAwardItem;
	System_Int32_array* _RestAward_k__BackingField;
	System_Int32_array* _RestMissions_k__BackingField;
	uint32_t _UnlockDay_k__BackingField;
	uint64_t _ExpireTimestamp_k__BackingField;
	bool _IsNewPlayer_k__BackingField;
	int32_t _TotalDays_k__BackingField;
	bool _HasFreshInfo_k__BackingField;
	System_Boolean_array* _GuideRewardClaimed_k__BackingField;
	int32_t m_LastReward;
};
struct COW_UIModelNewPlayer__RequestClaimFreshReward_c__AnonStorey0_StaticFields {
};
struct COW_UIModelNewPlayer__RequestClaimFreshReward_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelNewPlayer__RequestClaimFreshReward_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelNewPlayer__RequestClaimFreshReward_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelNewPlayer__RequestClaimFreshReward_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelNewPlayer__RequestClaimFreshReward_c__AnonStorey0_o {
	COW_UIModelNewPlayer__RequestClaimFreshReward_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t day;
	COW_UIModelNewPlayer_o* _this;
};
struct COW_UIModelNewPlayer__RequestMatchResultActivityRewards_c__AnonStorey1_StaticFields {
};
struct COW_UIModelNewPlayer__RequestMatchResultActivityRewards_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelNewPlayer__RequestMatchResultActivityRewards_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelNewPlayer__RequestMatchResultActivityRewards_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelNewPlayer__RequestMatchResultActivityRewards_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelNewPlayer__RequestMatchResultActivityRewards_c__AnonStorey1_o {
	COW_UIModelNewPlayer__RequestMatchResultActivityRewards_c__AnonStorey1_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* activityIds;
	COW_UIModelNewPlayer_o* _this;
};
struct COW_UIModelNewPlayer__RequestClaimFreshActivityRewards_c__AnonStorey2_StaticFields {
};
struct COW_UIModelNewPlayer__RequestClaimFreshActivityRewards_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelNewPlayer__RequestClaimFreshActivityRewards_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelNewPlayer__RequestClaimFreshActivityRewards_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelNewPlayer__RequestClaimFreshActivityRewards_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelNewPlayer__RequestClaimFreshActivityRewards_c__AnonStorey2_o {
	COW_UIModelNewPlayer__RequestClaimFreshActivityRewards_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t activityId;
	bool is_daily;
	COW_UIModelNewPlayer_o* _this;
};
struct COW_UIModelNewPlayerUpGrades_StaticFields {
};
struct COW_UIModelNewPlayerUpGrades_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelNewPlayerUpGrades_c {
	Il2CppClass_1 _1;
	COW_UIModelNewPlayerUpGrades_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelNewPlayerUpGrades_VTable vtable;
};
struct COW_UIModelNewPlayerUpGrades_o {
	COW_UIModelNewPlayerUpGrades_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	COW_NewPlayerTargetData_o* m_TrainIslandData;
	COW_NewPlayerTargetData_o* m_RankGameData;
	COW_NewPlayerTargetData_o* m_TrainingCampData;
	System_Collections_Generic_List_NewPlayerTargetData__o* m_LevelUpRewardDataList;
	System_Collections_Generic_Dictionary_int__int__o* m_CanShowLevelUpBubbleMap;
	COW_UIModelProfile_o* m_ModelProfile;
	COW_UIModelCSLadderMatch_o* m_ModelCSLadderMatch;
	bool m_RankGameTypeToGuideAfterRankedFlg;
	int32_t m_RankModePreferenceCount;
	float m_ModePreference;
	System_Collections_Generic_Dictionary_uint__List_NewPlayerTargetData___o* m_NewPlayerTargetDataDic;
	System_Collections_Generic_List_uint__o* LevelUpRewardAvatarId;
	System_Collections_Generic_List_uint__o* NewPlayerTaskAvatarId;
};
struct COW_UIModelNewVault_StaticFields {
	System_Action_HttpErrorCodek__object__o* __f__am_cache0;
};
struct COW_UIModelNewVault_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelNewVault_c {
	Il2CppClass_1 _1;
	COW_UIModelNewVault_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelNewVault_VTable vtable;
};
struct COW_UIModelNewVault_o {
	COW_UIModelNewVault_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool m_AutoEquipDefaultMusic;
	uint32_t _m_CurrentMusicDefaultId_k__BackingField;
	bool m_GetNewDefaultMusicVault;
	System_Collections_Generic_Dictionary_uint__NewVaultTabData__o* m_dicTabCfg;
	System_Collections_Generic_Dictionary_uint__NewVaultSecondTabData__o* m_dicSecondTabCfg;
	System_Collections_Generic_Dictionary_uint__NewVaultDefaultID__o* m_dicNewVaultDefaultCfg;
	System_Collections_Generic_Dictionary_int__uint__o* m_dicNewVaultDefaultItems;
	System_Collections_Generic_HashSet_uint__o* m_setSeriesClothIds;
	System_Collections_Generic_HashSet_uint__o* m_hsForceHideFirstTab;
	System_Collections_Generic_HashSet_uint__o* m_hsForceHideSecondTab;
	System_Collections_Generic_Dictionary_uint__HashSet_uint___o* m_LovedItemsServer;
	System_Collections_Generic_Dictionary_uint__HashSet_uint___o* m_LovedItemsLocal;
	bool m_LovedItemsServerReady;
	bool m_LovedItemsLocalReady;
	System_Collections_Generic_List_uint__o* m_lovableSecondTabs;
	uint32_t m_LoveLimit;
	System_Collections_Generic_List_NewVaultItemDesc__o* m_NewVaultItemExtraInfo;
	System_Collections_Generic_Dictionary_uint__NewVaultItemDesc__o* m_dicNewVaultItemExtraInfo;
	System_Collections_Generic_Dictionary_uint__HashSet_uint___o* m_dicShowItemInfos;
	System_Collections_Generic_Dictionary_uint__HashSet_uint___o* m_dicShowOnlyOwnedItemInfos;
	System_Collections_Generic_Dictionary_uint__UIModelNewVault_NewVaultItemSortInfo__o* m_dicNewVaultItemSortInfo;
	System_Collections_Generic_Dictionary_int__List_int___o* m_dicShowTab;
	System_Collections_Generic_List_int__o* m_sortShowFirstTab;
	COW_UIModelInventory_o* m_Inventory;
	bool m_bSortInfoIsDirty;
	uint32_t m_CurrentPlayLobbyId;
	System_Nullable_bool__o PlatformHeadPicNewGetPrefs;
	System_String_array* m_Regions;
	bool m_SelectOpenMore;
	System_Collections_Generic_List_int__o* m_SelectMoreBoxs;
	bool m_IfContainsSelectMoreBox;
	System_Collections_Generic_List_TreasureBoxInfo__o* m_SelectBoxs;
	int32_t m_HideCSBackpack;
	int32_t m_HideBackpack;
	System_Collections_Generic_Dictionary_uint__CSSharedItemData__o* m_CompareDataDict;
};
struct COW_UIModelNewVault_NewVaultItemSortInfo_StaticFields {
};
struct COW_UIModelNewVault_NewVaultItemSortInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelNewVault_NewVaultItemSortInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelNewVault_NewVaultItemSortInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelNewVault_NewVaultItemSortInfo_VTable vtable;
};
struct COW_UIModelNewVault_NewVaultItemSortInfo_o {
	COW_UIModelNewVault_NewVaultItemSortInfo_c *klass;
	void *monitor;
	uint32_t ID;
	bool IsOwned;
	bool IsEquiped;
	bool IsNewGet;
	bool IsLoved;
	bool IsCanEquip;
	int32_t Quality;
	bool IsTimeLimit;
	bool IsDefault;
	uint32_t SortID;
};
struct COW_UIModelNewVault__RequestUpdateExternalIconShowType_c__AnonStorey0_StaticFields {
};
struct COW_UIModelNewVault__RequestUpdateExternalIconShowType_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelNewVault__RequestUpdateExternalIconShowType_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelNewVault__RequestUpdateExternalIconShowType_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelNewVault__RequestUpdateExternalIconShowType_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelNewVault__RequestUpdateExternalIconShowType_c__AnonStorey0_o {
	COW_UIModelNewVault__RequestUpdateExternalIconShowType_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t externalIconShowType;
};
struct COW_OnlineMatch_StaticFields {
};
struct COW_OnlineMatch_VTable {
};
struct COW_OnlineMatch_c {
	Il2CppClass_1 _1;
	COW_OnlineMatch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OnlineMatch_VTable vtable;
};
struct COW_OnlineMatch_o {
	COW_OnlineMatch_c *klass;
	void *monitor;
};
struct COW_UIModelOnlineMatch_StaticFields {
	System_Comparison_OnlineMatch__o* __f__am_cache0;
};
struct COW_UIModelOnlineMatch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelOnlineMatch_c {
	Il2CppClass_1 _1;
	COW_UIModelOnlineMatch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelOnlineMatch_VTable vtable;
};
struct COW_UIModelOnlineMatch_o {
	COW_UIModelOnlineMatch_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	COW_OnlineMatch_o* m_HighestPriorityOnlineMatch;
	bool m_SetHighestPriorityOnlineMatch;
	System_Collections_Generic_List_OnlineMatch__o* m_OnlineMatchList;
};
struct COW_DownloadInfo_StaticFields {
};
struct COW_DownloadInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_DownloadInfo_c {
	Il2CppClass_1 _1;
	COW_DownloadInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DownloadInfo_VTable vtable;
};
struct COW_DownloadInfo_o {
	COW_DownloadInfo_c *klass;
	void *monitor;
	GCommon_ResUpdateDownloadContext_o* DownloadContext;
	GCommon_ResVersionInfo_FileInfo_o* DesignatedFileInfo;
	bool NeedRetry;
};
struct COW_DownloadInfoGroup_StaticFields {
};
struct COW_DownloadInfoGroup_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_DownloadInfoGroup_c {
	Il2CppClass_1 _1;
	COW_DownloadInfoGroup_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DownloadInfoGroup_VTable vtable;
};
struct COW_DownloadInfoGroup_o {
	COW_DownloadInfoGroup_c *klass;
	void *monitor;
	uint32_t optionalReDefTypeId;
	int32_t ShowState;
	System_Collections_Generic_List_TagDownloadInfo__o* downloadInfoList;
	bool CotainRecommend;
	float downloadedSize;
	float TotalSize;
	float TotalZipSize;
	int32_t DownloadedCount;
	int32_t TotalCount;
};
struct COW_TagDownloadInfo_StaticFields {
};
struct COW_TagDownloadInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TagDownloadInfo_c {
	Il2CppClass_1 _1;
	COW_TagDownloadInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TagDownloadInfo_VTable vtable;
};
struct COW_TagDownloadInfo_o {
	COW_TagDownloadInfo_c *klass;
	void *monitor;
	uint32_t OptionalReDefId;
	int32_t ShowState;
	bool m_IsShow;
	System_Collections_Generic_List_uint__o* resTypeList;
	System_Collections_Generic_List_ResVersionInfo_FileInfo__o* m_PackFileInfoList;
	bool CotainRecommend;
	bool isRecommend;
	float DownloadedSize;
	int64_t TotalSize;
	float TotalZipSize;
	uint32_t CategoryType;
	bool HideAfterDownload;
	bool HideInLogin;
	bool CanDownload;
	bool ForceDownload;
	int32_t DownloadStateMode;
	bool NeedAddToPendingAfterDownloadSingle;
	COW_UIModelOptionalDownload_o* m_Model;
	System_Collections_Generic_List_ResVersionInfo_FileInfo__o* Cur_DownloadingSingelFileInfos;
	bool IsAutoDownload;
	bool NotAutoDownloadOldResource;
	uint32_t HotSort;
	int32_t DownloadSort;
	float DeletedDownloadedSize;
};
struct COW_UIModelOptionalDownload_StaticFields {
	bool EnableAutoDownload;
	System_Action_o* __f__am_cache0;
	System_Action_HttpErrorCodek__object__o* __f__am_cache1;
};
struct COW_UIModelOptionalDownload_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelOptionalDownload_c {
	Il2CppClass_1 _1;
	COW_UIModelOptionalDownload_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelOptionalDownload_VTable vtable;
};
struct COW_UIModelOptionalDownload_o {
	COW_UIModelOptionalDownload_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_uint__o* m_DownloadTypeList;
	System_Collections_Generic_List_DownloadInfo__o* m_DownloadInfoList;
	int32_t m_DownloadState;
	int32_t m_CurOptionalLobbyResType;
	System_Nullable_bool__o m_LocalClothReady;
	System_Nullable_bool__o m_LocalPetSkinReady;
	System_Nullable_bool__o m_HaveVersionUpdate;
	bool _InSpeedUp_k__BackingField;
	uint32_t m_SpeedUpDelayCall;
	System_String_o* m_LastCacheNetworkType;
	uint32_t m_CheckNetwork_DelayCallID;
	System_Collections_Generic_Dictionary_ResVersionInfo_FileInfo__int__o* m_SingleFileLastErrorMap;
	System_Collections_Generic_Dictionary_uint__ActivityClientInfo__o* m_ActivityInfoMap;
	System_Collections_Generic_Dictionary_uint__ClientActivityDesc__o* m_TagActivityInfoIdMap;
	System_Collections_Generic_List_uint__o* m_NeedDownloadCloths;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_TagResDownloadTypesMap;
	System_Collections_Generic_Dictionary_uint__DownloadInfoGroup__o* m_TabDownloadInfoMap;
	System_Collections_Generic_Dictionary_uint__TagDownloadInfo__o* m_TagDownloadInfoItemMap;
	System_Collections_Generic_List_uint__o* m_NormalPageShowTagList;
	System_Collections_Generic_List_uint__o* m_RecommendPageShowTagList;
	System_Collections_Generic_List_uint__o* m_AllPageShowTagList;
	uint64_t m_LastRepairTime;
	uint32_t m_RepairCount;
	bool m_HasErrorOccur;
	System_Collections_Generic_LinkedList_uint__o* m_PendingTag;
	uint32_t m_UpdateProcessTagPengindCallId;
	bool m_HaveShowAutoDownloadTips;
	GCommon_BitArray_o* m_BackgroundNotifiedFlag;
	bool RegisterUpdateAction;
	bool m_IsProduceDynamicPack;
	float m_LastErrMsgShowTime;
	bool m_LoginSuccess;
	bool m_ProduceTagDownloadInfo;
	uint32_t CurNotifyResType;
	uint32_t m_LastTag;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_TypeCategoryOptionalIdsMap;
	System_Collections_Generic_List_uint__o* m_OwnedProcessedVault;
	System_Collections_Generic_List_uint__o* m_EquipedProcessdVault;
	System_Collections_Generic_List_ResourceID__o* m_OwnedProcessedVaultRes;
	System_Collections_Generic_List_ResourceID__o* m_EquipedProcessValuetRes;
};
struct COW_UIModelOptionalDownload__CheckOptionalVersionWithCallback_c__AnonStorey0_StaticFields {
};
struct COW_UIModelOptionalDownload__CheckOptionalVersionWithCallback_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelOptionalDownload__CheckOptionalVersionWithCallback_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelOptionalDownload__CheckOptionalVersionWithCallback_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelOptionalDownload__CheckOptionalVersionWithCallback_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelOptionalDownload__CheckOptionalVersionWithCallback_c__AnonStorey0_o {
	COW_UIModelOptionalDownload__CheckOptionalVersionWithCallback_c__AnonStorey0_c *klass;
	void *monitor;
	System_Action_o* checked_callback;
	COW_UIModelOptionalDownload_o* _this;
};
struct COW_UIModelOptionalDownload__OnFileDownloadedNotify_c__AnonStorey1_StaticFields {
};
struct COW_UIModelOptionalDownload__OnFileDownloadedNotify_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelOptionalDownload__OnFileDownloadedNotify_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelOptionalDownload__OnFileDownloadedNotify_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelOptionalDownload__OnFileDownloadedNotify_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelOptionalDownload__OnFileDownloadedNotify_c__AnonStorey1_o {
	COW_UIModelOptionalDownload__OnFileDownloadedNotify_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t type;
	GCommon_ResVersionInfo_FileInfo_o* file_info;
	COW_UIModelOptionalDownload_o* _this;
};
struct COW_UIModelOptionalDownload__OnSingleFileDownloadedFinished_c__AnonStorey2_StaticFields {
};
struct COW_UIModelOptionalDownload__OnSingleFileDownloadedFinished_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelOptionalDownload__OnSingleFileDownloadedFinished_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelOptionalDownload__OnSingleFileDownloadedFinished_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelOptionalDownload__OnSingleFileDownloadedFinished_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelOptionalDownload__OnSingleFileDownloadedFinished_c__AnonStorey2_o {
	COW_UIModelOptionalDownload__OnSingleFileDownloadedFinished_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t error;
	uint32_t type;
	GCommon_ResVersionInfo_FileInfo_o* file_info;
	GCommon_ResUpdateDownloadContext_o* context;
	COW_UIModelOptionalDownload_o* _this;
};
struct COW_UIModelOptionalDownload__OnDeletedFinished_c__AnonStorey3_StaticFields {
};
struct COW_UIModelOptionalDownload__OnDeletedFinished_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelOptionalDownload__OnDeletedFinished_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelOptionalDownload__OnDeletedFinished_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelOptionalDownload__OnDeletedFinished_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelOptionalDownload__OnDeletedFinished_c__AnonStorey3_o {
	COW_UIModelOptionalDownload__OnDeletedFinished_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t type;
	System_Collections_Generic_List_string__o* fileInfoNames;
	COW_UIModelOptionalDownload_o* _this;
};
struct COW_UIModelOptionalDownload__OnDownloadedFinished_c__AnonStorey4_StaticFields {
};
struct COW_UIModelOptionalDownload__OnDownloadedFinished_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelOptionalDownload__OnDownloadedFinished_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelOptionalDownload__OnDownloadedFinished_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelOptionalDownload__OnDownloadedFinished_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelOptionalDownload__OnDownloadedFinished_c__AnonStorey4_o {
	COW_UIModelOptionalDownload__OnDownloadedFinished_c__AnonStorey4_c *klass;
	void *monitor;
	int32_t error;
	COW_UIModelOptionalDownload_o* _this;
};
struct COW_UIModelOptionalDownload__OnTagDownloadFinished_c__AnonStorey5_StaticFields {
};
struct COW_UIModelOptionalDownload__OnTagDownloadFinished_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelOptionalDownload__OnTagDownloadFinished_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelOptionalDownload__OnTagDownloadFinished_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelOptionalDownload__OnTagDownloadFinished_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelOptionalDownload__OnTagDownloadFinished_c__AnonStorey5_o {
	COW_UIModelOptionalDownload__OnTagDownloadFinished_c__AnonStorey5_c *klass;
	void *monitor;
	int32_t lastError;
	uint32_t tag;
	COW_UIModelOptionalDownload_o* _this;
};
struct COW_UIModelOptionalDownload__OnTagSingleFileDownloadFinished_c__AnonStorey6_StaticFields {
};
struct COW_UIModelOptionalDownload__OnTagSingleFileDownloadFinished_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelOptionalDownload__OnTagSingleFileDownloadFinished_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelOptionalDownload__OnTagSingleFileDownloadFinished_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelOptionalDownload__OnTagSingleFileDownloadFinished_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelOptionalDownload__OnTagSingleFileDownloadFinished_c__AnonStorey6_o {
	COW_UIModelOptionalDownload__OnTagSingleFileDownloadFinished_c__AnonStorey6_c *klass;
	void *monitor;
	int32_t lastError;
	COW_UIModelOptionalDownload_o* _this;
};
struct COW_ResDefDataComparer_StaticFields {
};
struct COW_ResDefDataComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct COW_ResDefDataComparer_c {
	Il2CppClass_1 _1;
	COW_ResDefDataComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ResDefDataComparer_VTable vtable;
};
struct COW_ResDefDataComparer_o {
	COW_ResDefDataComparer_c *klass;
	void *monitor;
};
struct COW_UIModelPayment_StaticFields {
	System_Char_array* SWITCH_CONTENT_SEPARATOR;
	System_Collections_Generic_Dictionary_int__UIModelPayment_VersionInfo__o* _Versions;
	System_Converter_PayItemData__string__o* __f__am_cache0;
	System_Predicate_PayBundleWindowDesc__o* __f__am_cache1;
	System_Converter_PayBundleWindowDesc__string__o* __f__am_cache2;
	System_Predicate_PayBundleWindowDesc__o* __f__am_cache3;
	System_Converter_PayBundleWindowDesc__string__o* __f__am_cache4;
	System_Comparison_SpecialStoreDesc__o* __f__am_cache5;
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache6;
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache7;
	System_Comparison_SubscribeStoreDesc__o* __f__am_cache8;
	System_Action_PayUtility_SubscriptionGracePeriodReminderInfo__o* __f__am_cache9;
};
struct COW_UIModelPayment_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelPayment_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment_VTable vtable;
};
struct COW_UIModelPayment_o {
	COW_UIModelPayment_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	WaitingResponseHandler_o* m_WaitingHandler;
	int32_t _BundleState_k__BackingField;
	System_Collections_Generic_List_PlayLevelInfo__o* m_PayLevelInfos;
	System_Collections_Generic_List_PayLevelRewardDesc__o* m_PayLevelRewardDescs;
	proto_PayLevelPoolDesc_o* _PayLevelPoolDesc_k__BackingField;
	proto_PayBundleWindowDesc_o* m_GrowthFundBundleDesc;
	System_Collections_Generic_List_PlatformPromotionProductsData__o* PlatformPromotionProductDatas;
	uint64_t LastScanIAPInventoryTimeOnApplicationPause;
	System_Collections_Generic_Dictionary_uint__ResourceID__o* m_GrowthFundPics;
	proto_CSGetPayBundleWindowDescRes_o* m_CSGetPayBundleWindowDescResInLogin;
	bool _HasOpenedLessIsMore_k__BackingField;
	bool _HasClosedUI_k__BackingField;
	uint64_t m_LastReloadBundles;
	System_Collections_Generic_Dictionary_uint__PayBundleWindowDesc__o* m_PaymentBundles;
	System_Collections_Generic_List_PayBundleWindowDesc__o* m_PaymentBundleList;
	uint64_t m_BundlesNextResetTime;
	bool m_PaymentSpecialStoresSorted;
	System_Collections_Generic_List_SpecialStoreDesc__o* m_PaymentSpecialStores;
	uint32_t m_PaymentBundleId_Paying;
	uint32_t m_PaymentBundleId_Exchanging;
	uint32_t m_currentBuyingBundleID;
	System_Collections_Generic_List_PayItemData__o* _DiamondProducts;
	float m_LastRequestMysteryBonusTime;
	proto_MysteryBonusInfo_o* m_MysteryBonusData;
	proto_CSMysteryBonusSpinRes_o* m_MysteryBonusSpinData;
	bool hasRequestSpin;
	System_Collections_Generic_Dictionary_uint__SubscribeStoreDesc__o* m_DescriptionOfSubscriptions;
	System_Collections_Generic_Dictionary_uint__AccountSubscription__o* m_StatusOfSubscriptions;
	System_Collections_Generic_Dictionary_uint__PayItemData__o* m_SubscriptionBundleProductsFromCSV;
};
struct COW_UIModelPayment_PaymentBundlesDelegate_StaticFields {
	COW_UIModelPayment_PaymentBundlesDelegate_o* _I;
};
struct COW_UIModelPayment_PaymentBundlesDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_ProductsInDemand;
	VirtualInvokeData _6_set_ProductsInDemand;
	VirtualInvokeData _7_get_RebateOptionsInDemand;
	VirtualInvokeData _8_set_RebateOptionsInDemand;
	VirtualInvokeData _9_get_EventTypeInDemand;
	VirtualInvokeData _10_get_EventProductsInDemand;
	VirtualInvokeData _11_set_EventProductsInDemand;
	VirtualInvokeData _12_OnEventConfigsUpdated;
	VirtualInvokeData _13_OnProductsUpdated;
	VirtualInvokeData _14_OnEventProductsAndDataUpdate;
	VirtualInvokeData _15_OnRebateOptionsUpdated;
	VirtualInvokeData _16_OnProductPurchased;
	VirtualInvokeData _17_OnEventProductPurchased;
	VirtualInvokeData _18_OnPurchasing;
	VirtualInvokeData _19_PaymentAfterRecommitted;
	VirtualInvokeData _20_OnRebateOptionRedeemed;
	VirtualInvokeData _21_UpdateProducts;
	VirtualInvokeData _22_UpdateRebateOptions;
};
struct COW_UIModelPayment_PaymentBundlesDelegate_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment_PaymentBundlesDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment_PaymentBundlesDelegate_VTable vtable;
};
struct COW_UIModelPayment_PaymentBundlesDelegate_o {
	COW_UIModelPayment_PaymentBundlesDelegate_c *klass;
	void *monitor;
	System_String_array* PaymentDelegate__ProductsInDemand_k__BackingField;
	System_Int64_array* PaymentDelegate__RebateOptionsInDemand_k__BackingField;
	bool PaymentDelegate__EventProductsInDemand_k__BackingField;
	System_Action_bool__string__bool__long__o* _OnPurchasingProduct;
	System_Action_bool__string__long__o* _OnPurchasingRebateOption;
	bool growthFundFetched;
};
struct COW_UIModelPayment_VersionInfo_StaticFields {
};
struct COW_UIModelPayment_VersionInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPayment_VersionInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment_VersionInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment_VersionInfo_VTable vtable;
};
struct COW_UIModelPayment_VersionInfo_o {
	COW_UIModelPayment_VersionInfo_c *klass;
	void *monitor;
	System_String_o* PlayerPrefsKey;
	System_Func_string__o* LocalOverride;
	System_Func_string__o* Remote;
};
struct COW_UIModelPayment_PaymentButtonDisplayInfo_StaticFields {
};
struct COW_UIModelPayment_PaymentButtonDisplayInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPayment_PaymentButtonDisplayInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment_PaymentButtonDisplayInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment_PaymentButtonDisplayInfo_VTable vtable;
};
struct COW_UIModelPayment_PaymentButtonDisplayInfo_o {
	COW_UIModelPayment_PaymentButtonDisplayInfo_c *klass;
	void *monitor;
	System_String_o* CdnUrl;
	uint32_t StartTime;
	uint32_t EndTime;
	uint32_t subtype;
	uint32_t gopos;
	System_String_o* subgopos;
};
struct COW_UIModelPayment_DiamondProductsDelegate_StaticFields {
	COW_UIModelPayment_DiamondProductsDelegate_o* _I;
};
struct COW_UIModelPayment_DiamondProductsDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_ProductsInDemand;
	VirtualInvokeData _6_set_ProductsInDemand;
	VirtualInvokeData _7_get_RebateOptionsInDemand;
	VirtualInvokeData _8_set_RebateOptionsInDemand;
	VirtualInvokeData _9_get_EventTypeInDemand;
	VirtualInvokeData _10_get_EventProductsInDemand;
	VirtualInvokeData _11_set_EventProductsInDemand;
	VirtualInvokeData _12_OnEventConfigsUpdated;
	VirtualInvokeData _13_OnProductsUpdated;
	VirtualInvokeData _14_OnEventProductsAndDataUpdate;
	VirtualInvokeData _15_OnRebateOptionsUpdated;
	VirtualInvokeData _16_OnProductPurchased;
	VirtualInvokeData _17_OnEventProductPurchased;
	VirtualInvokeData _18_OnPurchasing;
	VirtualInvokeData _19_PaymentAfterRecommitted;
	VirtualInvokeData _20_OnRebateOptionRedeemed;
	VirtualInvokeData _21_UpdateProducts;
	VirtualInvokeData _22_UpdateRebateOptions;
};
struct COW_UIModelPayment_DiamondProductsDelegate_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment_DiamondProductsDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment_DiamondProductsDelegate_VTable vtable;
};
struct COW_UIModelPayment_DiamondProductsDelegate_o {
	COW_UIModelPayment_DiamondProductsDelegate_c *klass;
	void *monitor;
	System_String_array* PaymentDelegate__ProductsInDemand_k__BackingField;
	System_Int64_array* PaymentDelegate__RebateOptionsInDemand_k__BackingField;
	bool PaymentDelegate__EventProductsInDemand_k__BackingField;
	System_Action_bool__string__bool__long__o* _OnPurchasingProduct;
	System_Action_bool__string__long__o* _OnPurchasingRebateOption;
	System_String_array* _ProductsInDemand_k__BackingField;
};
struct COW_UIModelPayment_LessIsMoreEvent_StaticFields {
};
struct COW_UIModelPayment_LessIsMoreEvent_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPayment_LessIsMoreEvent_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment_LessIsMoreEvent_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment_LessIsMoreEvent_VTable vtable;
};
struct COW_UIModelPayment_LessIsMoreEvent_o {
	COW_UIModelPayment_LessIsMoreEvent_c *klass;
	void *monitor;
	COW_UIModelPayment_LessIsMoreEvent_Tier_array* Tiers;
	bool Eligible;
	bool Pending;
	uint64_t StartTime;
	uint64_t EndTime;
	int64_t SDKEventId;
};
struct COW_UIModelPayment_LessIsMoreEvent_Tier_StaticFields {
};
struct COW_UIModelPayment_LessIsMoreEvent_Tier_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPayment_LessIsMoreEvent_Tier_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment_LessIsMoreEvent_Tier_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment_LessIsMoreEvent_Tier_VTable vtable;
};
struct COW_UIModelPayment_LessIsMoreEvent_Tier_o {
	COW_UIModelPayment_LessIsMoreEvent_Tier_c *klass;
	void *monitor;
	uint32_t TierId;
	uint32_t MinDiamonds;
	float Price;
	int64_t ItemId;
	int64_t RebateId;
	uint32_t GainDiamonds;
};
struct COW_UIModelPayment_LessIsMoreDelegate_StaticFields {
	COW_UIModelPayment_LessIsMoreDelegate_o* _I;
	System_Predicate_DiamondSpendEventDesc__o* __f__am_cache0;
	System_Comparison_UIModelPayment_LessIsMoreEvent_Tier__o* __f__am_cache1;
	System_Comparison_UIModelPayment_LessIsMoreEvent_Tier__o* __f__am_cache2;
};
struct COW_UIModelPayment_LessIsMoreDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_ProductsInDemand;
	VirtualInvokeData _6_set_ProductsInDemand;
	VirtualInvokeData _7_get_RebateOptionsInDemand;
	VirtualInvokeData _8_set_RebateOptionsInDemand;
	VirtualInvokeData _9_get_EventTypeInDemand;
	VirtualInvokeData _10_get_EventProductsInDemand;
	VirtualInvokeData _11_set_EventProductsInDemand;
	VirtualInvokeData _12_OnEventConfigsUpdated;
	VirtualInvokeData _13_OnProductsUpdated;
	VirtualInvokeData _14_OnEventProductsAndDataUpdate;
	VirtualInvokeData _15_OnRebateOptionsUpdated;
	VirtualInvokeData _16_OnProductPurchased;
	VirtualInvokeData _17_OnEventProductPurchased;
	VirtualInvokeData _18_OnPurchasing;
	VirtualInvokeData _19_PaymentAfterRecommitted;
	VirtualInvokeData _20_OnRebateOptionRedeemed;
	VirtualInvokeData _21_UpdateProducts;
	VirtualInvokeData _22_UpdateRebateOptions;
};
struct COW_UIModelPayment_LessIsMoreDelegate_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment_LessIsMoreDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment_LessIsMoreDelegate_VTable vtable;
};
struct COW_UIModelPayment_LessIsMoreDelegate_o {
	COW_UIModelPayment_LessIsMoreDelegate_c *klass;
	void *monitor;
	System_String_array* PaymentDelegate__ProductsInDemand_k__BackingField;
	System_Int64_array* PaymentDelegate__RebateOptionsInDemand_k__BackingField;
	bool PaymentDelegate__EventProductsInDemand_k__BackingField;
	System_Action_bool__string__bool__long__o* _OnPurchasingProduct;
	System_Action_bool__string__long__o* _OnPurchasingRebateOption;
	COW_UIModelPayment_LessIsMoreEvent_o* _Event_k__BackingField;
	int32_t _ReloadFailures;
	uint64_t _LastLoadEventConfigsTimestamp;
	bool _LastLoadEventConfigsResult;
	uint64_t _LastLoadEventProductsTimestamp;
	bool _LastLoadEventProductsResult;
};
struct COW_UIModelPayment_LessIsMoreDelegate_LessIsMoreExtraInfo_StaticFields {
};
struct COW_UIModelPayment_LessIsMoreDelegate_LessIsMoreExtraInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPayment_LessIsMoreDelegate_LessIsMoreExtraInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment_LessIsMoreDelegate_LessIsMoreExtraInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment_LessIsMoreDelegate_LessIsMoreExtraInfo_VTable vtable;
};
struct COW_UIModelPayment_LessIsMoreDelegate_LessIsMoreExtraInfo_o {
	COW_UIModelPayment_LessIsMoreDelegate_LessIsMoreExtraInfo_c *klass;
	void *monitor;
	int32_t price_tier;
	int32_t tier_diamond_min;
	int32_t diamond_num;
};
struct COW_UIModelPayment_SubscriptionHubDelegate_StaticFields {
	COW_UIModelPayment_SubscriptionHubDelegate_o* _I;
};
struct COW_UIModelPayment_SubscriptionHubDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_ProductsInDemand;
	VirtualInvokeData _6_set_ProductsInDemand;
	VirtualInvokeData _7_get_RebateOptionsInDemand;
	VirtualInvokeData _8_set_RebateOptionsInDemand;
	VirtualInvokeData _9_get_EventTypeInDemand;
	VirtualInvokeData _10_get_EventProductsInDemand;
	VirtualInvokeData _11_set_EventProductsInDemand;
	VirtualInvokeData _12_OnEventConfigsUpdated;
	VirtualInvokeData _13_OnProductsUpdated;
	VirtualInvokeData _14_OnEventProductsAndDataUpdate;
	VirtualInvokeData _15_OnRebateOptionsUpdated;
	VirtualInvokeData _16_OnProductPurchased;
	VirtualInvokeData _17_OnEventProductPurchased;
	VirtualInvokeData _18_OnPurchasing;
	VirtualInvokeData _19_PaymentAfterRecommitted;
	VirtualInvokeData _20_OnRebateOptionRedeemed;
	VirtualInvokeData _21_UpdateProducts;
	VirtualInvokeData _22_UpdateRebateOptions;
};
struct COW_UIModelPayment_SubscriptionHubDelegate_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment_SubscriptionHubDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment_SubscriptionHubDelegate_VTable vtable;
};
struct COW_UIModelPayment_SubscriptionHubDelegate_o {
	COW_UIModelPayment_SubscriptionHubDelegate_c *klass;
	void *monitor;
	System_String_array* PaymentDelegate__ProductsInDemand_k__BackingField;
	System_Int64_array* PaymentDelegate__RebateOptionsInDemand_k__BackingField;
	bool PaymentDelegate__EventProductsInDemand_k__BackingField;
	System_Action_bool__string__bool__long__o* _OnPurchasingProduct;
	System_Action_bool__string__long__o* _OnPurchasingRebateOption;
	System_String_o* LastSubscribedProductIdentifier;
};
struct COW_UIModelPayment__HasPaymentSpecialStore_c__AnonStorey0_StaticFields {
};
struct COW_UIModelPayment__HasPaymentSpecialStore_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPayment__HasPaymentSpecialStore_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment__HasPaymentSpecialStore_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment__HasPaymentSpecialStore_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelPayment__HasPaymentSpecialStore_c__AnonStorey0_o {
	COW_UIModelPayment__HasPaymentSpecialStore_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t type;
};
struct COW_UIModelPayment__CheckFreeBundles_c__AnonStorey1_StaticFields {
};
struct COW_UIModelPayment__CheckFreeBundles_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPayment__CheckFreeBundles_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment__CheckFreeBundles_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment__CheckFreeBundles_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelPayment__CheckFreeBundles_c__AnonStorey1_o {
	COW_UIModelPayment__CheckFreeBundles_c__AnonStorey1_c *klass;
	void *monitor;
	proto_SpecialStoreDesc_o* store;
};
struct COW_UIModelPayment__RequestTopupEvent_c__AnonStorey2_StaticFields {
};
struct COW_UIModelPayment__RequestTopupEvent_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPayment__RequestTopupEvent_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment__RequestTopupEvent_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment__RequestTopupEvent_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelPayment__RequestTopupEvent_c__AnonStorey2_o {
	COW_UIModelPayment__RequestTopupEvent_c__AnonStorey2_c *klass;
	void *monitor;
	proto_CSTopupEventInfoReq_o* req;
	uint32_t propID;
	COW_UIModelPayment_o* _this;
};
struct COW_UIModelPayment__FetchSubscriptionBundles_c__AnonStorey3_StaticFields {
};
struct COW_UIModelPayment__FetchSubscriptionBundles_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPayment__FetchSubscriptionBundles_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment__FetchSubscriptionBundles_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment__FetchSubscriptionBundles_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelPayment__FetchSubscriptionBundles_c__AnonStorey3_o {
	COW_UIModelPayment__FetchSubscriptionBundles_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t http;
	COW_UIModelPayment_o* _this;
};
struct COW_UIModelPayment__ClaimSubscriptionBundle_c__AnonStorey4_StaticFields {
};
struct COW_UIModelPayment__ClaimSubscriptionBundle_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPayment__ClaimSubscriptionBundle_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment__ClaimSubscriptionBundle_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment__ClaimSubscriptionBundle_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelPayment__ClaimSubscriptionBundle_c__AnonStorey4_o {
	COW_UIModelPayment__ClaimSubscriptionBundle_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t store_id;
	COW_UIModelPayment_o* _this;
};
struct COW_UIModelPayment___ClaimSubscriptionBundle_c__AnonStorey5_StaticFields {
};
struct COW_UIModelPayment___ClaimSubscriptionBundle_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPayment___ClaimSubscriptionBundle_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment___ClaimSubscriptionBundle_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment___ClaimSubscriptionBundle_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelPayment___ClaimSubscriptionBundle_c__AnonStorey5_o {
	COW_UIModelPayment___ClaimSubscriptionBundle_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t store_id;
	COW_UIModelPayment_o* _this;
};
struct COW_UIModelPayment__ClaimPayLevelReward_c__AnonStorey6_StaticFields {
};
struct COW_UIModelPayment__ClaimPayLevelReward_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPayment__ClaimPayLevelReward_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment__ClaimPayLevelReward_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment__ClaimPayLevelReward_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelPayment__ClaimPayLevelReward_c__AnonStorey6_o {
	COW_UIModelPayment__ClaimPayLevelReward_c__AnonStorey6_c *klass;
	void *monitor;
	uint32_t id;
	uint32_t level;
	COW_UIModelPayment_o* _this;
};
struct COW_UIModelPayment__ExistUnawardedPayLevelReward_c__AnonStorey7_StaticFields {
};
struct COW_UIModelPayment__ExistUnawardedPayLevelReward_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPayment__ExistUnawardedPayLevelReward_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelPayment__ExistUnawardedPayLevelReward_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPayment__ExistUnawardedPayLevelReward_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelPayment__ExistUnawardedPayLevelReward_c__AnonStorey7_o {
	COW_UIModelPayment__ExistUnawardedPayLevelReward_c__AnonStorey7_c *klass;
	void *monitor;
	proto_PayLevelRewardDesc_o* item;
};
struct COW_UIModelPerformance_StaticFields {
	System_Converter_string__uint__o* __f__mg_cache0;
	System_Converter_string__uint__o* __f__mg_cache1;
};
struct COW_UIModelPerformance_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelPerformance_c {
	Il2CppClass_1 _1;
	COW_UIModelPerformance_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPerformance_VTable vtable;
};
struct COW_UIModelPerformance_o {
	COW_UIModelPerformance_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool m_IsPopup;
	System_String_o* m_AdviceKey;
};
struct COW_UIModelPeriodicLadderMatch_StaticFields {
	System_Comparison_LeaderBoardInfo__o* __f__am_cache0;
	System_Predicate_LeaderBoardInfo__o* __f__am_cache1;
	System_Comparison_FriendAccountInfo__o* __f__am_cache2;
};
struct COW_UIModelPeriodicLadderMatch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
	VirtualInvokeData _14_OnDataChanged;
	VirtualInvokeData _15_GetInterestedPropID;
};
struct COW_UIModelPeriodicLadderMatch_c {
	Il2CppClass_1 _1;
	COW_UIModelPeriodicLadderMatch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPeriodicLadderMatch_VTable vtable;
};
struct COW_UIModelPeriodicLadderMatch_o {
	COW_UIModelPeriodicLadderMatch_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	proto_CSGetCurOrRecentPeriodicRankingConfigRes_o* CurOrRecentRankingSeasonConfig;
	proto_CSPlayerPeriodicRankingInfoRes_o* CurrentRankInfo;
	COW_CDTimeData_o* m_CdTimeData;
	int32_t m_CdOfReqRankInfo;
	uint32_t m_LeaderBoardSize;
	System_Collections_Generic_Dictionary_ulong__CDTimeData__o* m_LadderRankingProfileClickDic;
	System_Collections_Generic_Dictionary_ulong__CSPlayerPeriodicRankingInfoRes__o* m_DictRankInfo;
	float m_NextReqFriendBoardTime;
	float m_NextReqRegionBoardTime;
	System_Collections_Generic_List_LeaderBoardInfo__o* m_LadderBoardFriendList;
	System_Collections_Generic_List_LeaderBoardInfo__o* m_LadderBoardRegionList;
	COW_LeaderBoardInfo_o* m_PlayerLeaderBoardFriend;
	COW_LeaderBoardInfo_o* m_PlayerLeaderBoardRegion;
	bool m_ReRequestedSeasonConfig;
	System_Collections_Generic_Dictionary_uint__PeriodicProtectionDesc__o* m_PeriodicProtectionConfig;
	bool HasUnlockRewardClaimed;
	System_Collections_Generic_List_uint__o* m_CurrentAvailableSelectedMapIDList;
	System_Collections_Generic_List_PeriodicRankData__o* PeriodicRankUpRewardList;
};
struct COW_UIModelPeriodicLadderMatch__RequestRankingInfoById_c__AnonStorey0_StaticFields {
};
struct COW_UIModelPeriodicLadderMatch__RequestRankingInfoById_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPeriodicLadderMatch__RequestRankingInfoById_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelPeriodicLadderMatch__RequestRankingInfoById_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPeriodicLadderMatch__RequestRankingInfoById_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelPeriodicLadderMatch__RequestRankingInfoById_c__AnonStorey0_o {
	COW_UIModelPeriodicLadderMatch__RequestRankingInfoById_c__AnonStorey0_c *klass;
	void *monitor;
	uint64_t accoutid;
	COW_UIModelPeriodicLadderMatch_o* _this;
};
struct COW_UIModelPet_StaticFields {
	System_Predicate_PetInfo__o* __f__am_cache0;
	System_Predicate_Item__o* __f__am_cache1;
};
struct COW_UIModelPet_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelPet_c {
	Il2CppClass_1 _1;
	COW_UIModelPet_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPet_VTable vtable;
};
struct COW_UIModelPet_o {
	COW_UIModelPet_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool _PetNewFlagUpdate_k__BackingField;
	proto_PetInfo_o* m_CarryPetInfo;
	tcp_PetLevelUpNtf_o* last_exp_data;
	proto_PetInfo_o* m_CurrentSelectedPetInfo;
	uint32_t m_CurrentSelectedPetSkinID;
	System_Collections_Generic_Dictionary_int__PetSkillInfoData__o* m_PetSourceSkill;
	System_Collections_Generic_Dictionary_int__PetSkillInfoData__o* m_PetSourcePet;
	bool isShowPetPanel;
	System_Collections_Generic_List_PetInfo__o* _OwnPetList_k__BackingField;
	System_Collections_Generic_List_PetInfo__o* _AllPetList_k__BackingField;
	System_Collections_Generic_List_uint__o* m_newTagList;
	System_Collections_Generic_List_PetActionInfo__o* _OwnActionList_k__BackingField;
	System_Collections_Generic_List_PetSkinInfo__o* _OwnSkinList_k__BackingField;
	System_Collections_Generic_List_PetSkillInfo__o* _OwnSkillList_k__BackingField;
	bool _HasExpirePet_k__BackingField;
};
struct COW_UIModelPet__GetAllPetList_c__AnonStorey0_StaticFields {
};
struct COW_UIModelPet__GetAllPetList_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPet__GetAllPetList_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelPet__GetAllPetList_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPet__GetAllPetList_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelPet__GetAllPetList_c__AnonStorey0_o {
	COW_UIModelPet__GetAllPetList_c__AnonStorey0_c *klass;
	void *monitor;
	COW_PetData_o* petCfg;
};
struct COW_UIModelPet__RequsetChangePetLove_c__AnonStorey1_StaticFields {
};
struct COW_UIModelPet__RequsetChangePetLove_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPet__RequsetChangePetLove_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelPet__RequsetChangePetLove_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPet__RequsetChangePetLove_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelPet__RequsetChangePetLove_c__AnonStorey1_o {
	COW_UIModelPet__RequsetChangePetLove_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t pet_id;
	bool mark;
	COW_UIModelPet_o* _this;
};
struct COW_UIModelPet__FeedPet_c__AnonStorey2_StaticFields {
};
struct COW_UIModelPet__FeedPet_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPet__FeedPet_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelPet__FeedPet_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPet__FeedPet_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelPet__FeedPet_c__AnonStorey2_o {
	COW_UIModelPet__FeedPet_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t pet_id;
	COW_UIModelPet_o* _this;
};
struct COW_UIModelPet__OnReceivedFeedData_c__AnonStorey3_StaticFields {
};
struct COW_UIModelPet__OnReceivedFeedData_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPet__OnReceivedFeedData_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelPet__OnReceivedFeedData_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPet__OnReceivedFeedData_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelPet__OnReceivedFeedData_c__AnonStorey3_o {
	COW_UIModelPet__OnReceivedFeedData_c__AnonStorey3_c *klass;
	void *monitor;
	tcp_PetLevelUpNtf_o* data;
};
struct COW_UIModelPet__RenamePet_c__AnonStorey4_StaticFields {
};
struct COW_UIModelPet__RenamePet_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPet__RenamePet_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelPet__RenamePet_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPet__RenamePet_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelPet__RenamePet_c__AnonStorey4_o {
	COW_UIModelPet__RenamePet_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t pet_id;
	COW_UIModelPet_o* _this;
};
struct COW_UIModelPet__SelectPetSkin_c__AnonStorey5_StaticFields {
};
struct COW_UIModelPet__SelectPetSkin_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPet__SelectPetSkin_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelPet__SelectPetSkin_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPet__SelectPetSkin_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelPet__SelectPetSkin_c__AnonStorey5_o {
	COW_UIModelPet__SelectPetSkin_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t pet_id;
	uint32_t skin_id;
	bool notifyCommonReward;
	COW_UIModelPet_o* _this;
};
struct COW_UIModelPet__UpdateNewItem_c__AnonStorey6_StaticFields {
};
struct COW_UIModelPet__UpdateNewItem_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPet__UpdateNewItem_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelPet__UpdateNewItem_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPet__UpdateNewItem_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelPet__UpdateNewItem_c__AnonStorey6_o {
	COW_UIModelPet__UpdateNewItem_c__AnonStorey6_c *klass;
	void *monitor;
	COW_PetSkinData_o* SkinData;
};
struct COW_UIModelPresence_StaticFields {
};
struct COW_UIModelPresence_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelPresence_c {
	Il2CppClass_1 _1;
	COW_UIModelPresence_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPresence_VTable vtable;
};
struct COW_UIModelPresence_o {
	COW_UIModelPresence_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_int__ulong__o* m_LastSendTime;
	System_Collections_Generic_Dictionary_ulong__PresenceInfo__o* m_PresenceCache;
	System_Collections_Generic_List_Action__o* m_OnTCPFriendPresnceListNtfCallBack;
	uint64_t AutoRefreshFriendsTime;
};
struct COW_UIModelPreVeteran_StaticFields {
};
struct COW_UIModelPreVeteran_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelPreVeteran_c {
	Il2CppClass_1 _1;
	COW_UIModelPreVeteran_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPreVeteran_VTable vtable;
};
struct COW_UIModelPreVeteran_o {
	COW_UIModelPreVeteran_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool m_IsPreVeteran;
	uint32_t m_PreVeteranTaskId;
	int32_t m_PreVeteranType;
	proto_CSGetPreVeteranTaskDescRes_o* m_TaskDesc;
	System_Collections_Generic_List_VeteranTaskInfo__o* m_TaskInfosList;
	uint64_t m_PreVeteranStartTime;
	uint64_t m_PreVeteranEndTime;
};
struct COW_UIModelPreVeteran__GetTaskInfo_c__AnonStorey0_StaticFields {
};
struct COW_UIModelPreVeteran__GetTaskInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPreVeteran__GetTaskInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelPreVeteran__GetTaskInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPreVeteran__GetTaskInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelPreVeteran__GetTaskInfo_c__AnonStorey0_o {
	COW_UIModelPreVeteran__GetTaskInfo_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t taskId;
};
struct COW_UIModelPreVeteran__RequestClaimTaskRewards_c__AnonStorey1_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelPreVeteran__RequestClaimTaskRewards_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPreVeteran__RequestClaimTaskRewards_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelPreVeteran__RequestClaimTaskRewards_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPreVeteran__RequestClaimTaskRewards_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelPreVeteran__RequestClaimTaskRewards_c__AnonStorey1_o {
	COW_UIModelPreVeteran__RequestClaimTaskRewards_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t taskId;
	COW_UIModelPreVeteran_o* _this;
};
struct COW_UIModelPreVeteran__OnTcpUpdateTaskInfos_c__AnonStorey2_StaticFields {
};
struct COW_UIModelPreVeteran__OnTcpUpdateTaskInfos_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPreVeteran__OnTcpUpdateTaskInfos_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelPreVeteran__OnTcpUpdateTaskInfos_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPreVeteran__OnTcpUpdateTaskInfos_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelPreVeteran__OnTcpUpdateTaskInfos_c__AnonStorey2_o {
	COW_UIModelPreVeteran__OnTcpUpdateTaskInfos_c__AnonStorey2_c *klass;
	void *monitor;
	tcp_VeteranTaskUpdateInfo_o* newTaskInfo;
};
struct COW_UIModelPreviewWebShow_StaticFields {
};
struct COW_UIModelPreviewWebShow_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelPreviewWebShow_c {
	Il2CppClass_1 _1;
	COW_UIModelPreviewWebShow_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPreviewWebShow_VTable vtable;
};
struct COW_UIModelPreviewWebShow_o {
	COW_UIModelPreviewWebShow_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_uint__PreviewWebDesc__o* m_PreviewWebDescDic;
};
struct COW_UIModelProfile_StaticFields {
	System_Comparison_CSGetVisitorsRes_VisitorRecord__o* __f__am_cache0;
	System_Func_uint__uint__o* __f__am_cache1;
};
struct COW_UIModelProfile_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelProfile_c {
	Il2CppClass_1 _1;
	COW_UIModelProfile_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelProfile_VTable vtable;
};
struct COW_UIModelProfile_o {
	COW_UIModelProfile_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_MatchRecordPersonal__o* m_HistoryRecordList;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__PersonalRecordData___o* m_MatchModeDict;
	System_Collections_Generic_Dictionary_ulong__PersonalLiveTvData__o* m_ShowLiveTvInfoDic;
	System_Collections_Generic_Dictionary_ulong__CDTimeData__o* m_RequestLiveInfoCDDict;
	System_Collections_Generic_Dictionary_int__ulong__o* m_CDDic;
	System_Collections_Generic_Dictionary_ulong__ulong__o* m_PlayerBriefInfoCDDict;
	System_Collections_Generic_Dictionary_ulong__AccountBriefInfo__o* m_PlayerBriefInfoDict;
	System_Collections_Generic_Dictionary_ulong__ulong__o* m_AccoutDic;
	System_Collections_Generic_Dictionary_ulong__AccountPersonalShowInfo__o* m_PersonShowinfoDic;
	System_Collections_Generic_Dictionary_ulong__List_IntimacyState___o* m_PersonalIntimacyDic;
	System_Collections_Generic_Dictionary_ulong__ulong__o* m_RequestIntimcyCDDict;
	System_Collections_Generic_Dictionary_ulong__ulong__o* m_PlayerHeroicMarkInfoCDDict;
	System_Collections_Generic_Dictionary_ulong__CSGetHeroicInfoRes__o* m_PlayerHeroicMarkInfoDict;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_DicBattleTypeToLoadingPregameInfo;
	System_Collections_Generic_Dictionary_ulong__List_WeaponPowerTitleRecordInfo___o* m_DictWeaponPowerTitleRecordInfo;
	System_Collections_Generic_Dictionary_ulong__List_WeaponExpInfo___o* m_DictWeaponExpInfo;
	System_Collections_Generic_Dictionary_ulong__SelectedItems__o* m_DictWeaponSelectedItems;
	System_Collections_Generic_Dictionary_ulong__Dictionary_uint__uint___o* m_DictSelectedWeaponSkinIDFromWeaponID;
	System_Collections_Generic_Dictionary_ulong__ulong__o* m_DictWeaponTitleRecordRequestColdTime;
	COW_UIModelProfile_SortWeaponPowerTitleRecordInfo_o* m_SortWeaponPowerTitleRecordInfo;
	System_Collections_Generic_Dictionary_ulong__CSGetVisitorsRes_VisitorRecord__o* m_RecentVisitorInfoDict;
	uint32_t m_RecentVisitorTotalNum;
	uint32_t m_RecentVisitorTadayNum;
	uint32_t m_NewAddRecentVisitorNum;
	int32_t m_LastRecentVistorNum;
	uint64_t m_LastVisitorRequestStamp;
	uint32_t m_diamond;
	System_String_o* DefaultSex;
	System_String_o* DefaultShow;
	System_String_o* DefaultOnLineTime;
	System_String_o* DefaultActiveTime;
	System_String_o* DefaultModePrefer;
	System_String_o* DefaultSignature;
	bool m_IsUserSelf;
	System_Collections_Generic_List_ulong__o* m_LikedAccountList;
	bool m_IsFirstGetLikeList;
	System_String_o* IS_LIKE_UPDATE;
};
struct COW_UIModelProfile_SortWeaponPowerTitleRecordInfo_StaticFields {
};
struct COW_UIModelProfile_SortWeaponPowerTitleRecordInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct COW_UIModelProfile_SortWeaponPowerTitleRecordInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelProfile_SortWeaponPowerTitleRecordInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelProfile_SortWeaponPowerTitleRecordInfo_VTable vtable;
};
struct COW_UIModelProfile_SortWeaponPowerTitleRecordInfo_o {
	COW_UIModelProfile_SortWeaponPowerTitleRecordInfo_c *klass;
	void *monitor;
};
struct COW_UIModelProfile__RequestShowBoardData_c__AnonStorey0_StaticFields {
};
struct COW_UIModelProfile__RequestShowBoardData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelProfile__RequestShowBoardData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelProfile__RequestShowBoardData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelProfile__RequestShowBoardData_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelProfile__RequestShowBoardData_c__AnonStorey0_o {
	COW_UIModelProfile__RequestShowBoardData_c__AnonStorey0_c *klass;
	void *monitor;
	uint64_t account_id;
	bool refreshavatar;
	COW_UIModelProfile_o* _this;
};
struct COW_UIModelProfile__RequestPlayerBriefInfo_c__AnonStorey1_StaticFields {
};
struct COW_UIModelProfile__RequestPlayerBriefInfo_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelProfile__RequestPlayerBriefInfo_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelProfile__RequestPlayerBriefInfo_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelProfile__RequestPlayerBriefInfo_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelProfile__RequestPlayerBriefInfo_c__AnonStorey1_o {
	COW_UIModelProfile__RequestPlayerBriefInfo_c__AnonStorey1_c *klass;
	void *monitor;
	uint64_t account_id;
	System_Action_o* callBackAfterBriefInfoRequestSuccess;
	COW_UIModelProfile_o* _this;
};
struct COW_UIModelProfile__RequestPersonalInfo_c__AnonStorey2_StaticFields {
};
struct COW_UIModelProfile__RequestPersonalInfo_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelProfile__RequestPersonalInfo_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelProfile__RequestPersonalInfo_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelProfile__RequestPersonalInfo_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelProfile__RequestPersonalInfo_c__AnonStorey2_o {
	COW_UIModelProfile__RequestPersonalInfo_c__AnonStorey2_c *klass;
	void *monitor;
	uint64_t account_id;
	System_Action_o* callback;
	COW_UIModelProfile_o* _this;
};
struct COW_UIModelProfile__RequestPlayerHeroicMarkInfo_c__AnonStorey3_StaticFields {
};
struct COW_UIModelProfile__RequestPlayerHeroicMarkInfo_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelProfile__RequestPlayerHeroicMarkInfo_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelProfile__RequestPlayerHeroicMarkInfo_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelProfile__RequestPlayerHeroicMarkInfo_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelProfile__RequestPlayerHeroicMarkInfo_c__AnonStorey3_o {
	COW_UIModelProfile__RequestPlayerHeroicMarkInfo_c__AnonStorey3_c *klass;
	void *monitor;
	bool IsLocalUser;
	uint64_t account_id;
	COW_UIModelProfile_o* _this;
};
struct COW_UIModelProfile__RequestAllRelationshipStateInfo_c__AnonStorey4_StaticFields {
};
struct COW_UIModelProfile__RequestAllRelationshipStateInfo_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelProfile__RequestAllRelationshipStateInfo_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelProfile__RequestAllRelationshipStateInfo_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelProfile__RequestAllRelationshipStateInfo_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelProfile__RequestAllRelationshipStateInfo_c__AnonStorey4_o {
	COW_UIModelProfile__RequestAllRelationshipStateInfo_c__AnonStorey4_c *klass;
	void *monitor;
	uint64_t accid;
	COW_UIModelProfile_o* _this;
};
struct COW_UIModelProfile__RequestPersonalData_c__AnonStorey5_StaticFields {
};
struct COW_UIModelProfile__RequestPersonalData_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelProfile__RequestPersonalData_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelProfile__RequestPersonalData_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelProfile__RequestPersonalData_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelProfile__RequestPersonalData_c__AnonStorey5_o {
	COW_UIModelProfile__RequestPersonalData_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t matchMode;
	COW_UIModelProfile_o* _this;
};
struct COW_UIModelProfile__RequestLoadingPlayerInfoSetting_c__AnonStorey6_StaticFields {
};
struct COW_UIModelProfile__RequestLoadingPlayerInfoSetting_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelProfile__RequestLoadingPlayerInfoSetting_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelProfile__RequestLoadingPlayerInfoSetting_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelProfile__RequestLoadingPlayerInfoSetting_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelProfile__RequestLoadingPlayerInfoSetting_c__AnonStorey6_o {
	COW_UIModelProfile__RequestLoadingPlayerInfoSetting_c__AnonStorey6_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* battleType;
	proto_CSSetPregameShowChoicesReq_o* req;
	COW_UIModelProfile_o* _this;
};
struct COW_UIModelProfile__RequestProfileWeaponData_c__AnonStorey7_StaticFields {
};
struct COW_UIModelProfile__RequestProfileWeaponData_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelProfile__RequestProfileWeaponData_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelProfile__RequestProfileWeaponData_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelProfile__RequestProfileWeaponData_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelProfile__RequestProfileWeaponData_c__AnonStorey7_o {
	COW_UIModelProfile__RequestProfileWeaponData_c__AnonStorey7_c *klass;
	void *monitor;
	uint64_t accountID;
	COW_UIModelProfile_o* _this;
};
struct COW_UIModelProfile__RequestGiveLike_c__AnonStorey8_StaticFields {
};
struct COW_UIModelProfile__RequestGiveLike_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelProfile__RequestGiveLike_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelProfile__RequestGiveLike_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelProfile__RequestGiveLike_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelProfile__RequestGiveLike_c__AnonStorey8_o {
	COW_UIModelProfile__RequestGiveLike_c__AnonStorey8_c *klass;
	void *monitor;
	uint32_t likes;
};
struct COW_PersonalLiveTvData_StaticFields {
};
struct COW_PersonalLiveTvData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PersonalLiveTvData_c {
	Il2CppClass_1 _1;
	COW_PersonalLiveTvData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PersonalLiveTvData_VTable vtable;
};
struct COW_PersonalLiveTvData_o {
	COW_PersonalLiveTvData_c *klass;
	void *monitor;
	System_String_o* nickname;
	uint32_t fancnt;
	bool isstreamer;
	int32_t followtype;
	uint32_t headpicid;
	int32_t sex;
};
struct COW_PersonalRecordData_StaticFields {
};
struct COW_PersonalRecordData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PersonalRecordData_c {
	Il2CppClass_1 _1;
	COW_PersonalRecordData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PersonalRecordData_VTable vtable;
};
struct COW_PersonalRecordData_o {
	COW_PersonalRecordData_c *klass;
	void *monitor;
	uint32_t GamesPlayedTimes;
	uint32_t WinTimes;
	uint32_t KillTimes;
	uint32_t DeathTimes;
	uint32_t TopNTimes;
	float TopNRate;
	float KDRatio;
	float AVGDistanceTrav;
	int32_t AVGSurvivalTime;
	uint32_t Revives;
	uint32_t MostKillsInMatch;
	int32_t AVGDamagePerMatch;
	uint32_t RoadKillTimes;
	uint32_t HeadShotTimes;
	float HeadShotRatio;
	uint32_t KnockDownTimes;
	uint32_t AVGLoots;
	uint32_t RankingPoints;
	float WinRate;
	float skill;
	float explore;
};
struct COW_MatchRecordPersonal_StaticFields {
};
struct COW_MatchRecordPersonal_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_MatchRecordPersonal_c {
	Il2CppClass_1 _1;
	COW_MatchRecordPersonal_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_MatchRecordPersonal_VTable vtable;
};
struct COW_MatchRecordPersonal_o {
	COW_MatchRecordPersonal_c *klass;
	void *monitor;
	uint32_t Ranking;
	uint64_t MatchID;
	uint32_t MatchMode;
	uint32_t GameMode;
	uint32_t MapID;
	uint32_t GroupMode;
	uint32_t TotalRanking;
	int32_t Rating;
	int32_t DeltaRating;
	uint32_t Kills;
	uint64_t EndMatchTimeStamp;
	uint32_t Revive;
	uint32_t Knockdown;
	uint32_t Healing;
	uint32_t Resurrect;
	uint32_t SurvivalTime;
	uint32_t HeadShoot;
	uint32_t Damage;
	bool IsAlive;
	uint32_t Deaths;
	uint32_t Arms;
	COW_AchievementData_o* AchvData;
	System_Collections_Generic_List_TeammateStats__o* TeammateList;
	uint32_t championshipType;
	proto_MatchStats_o* mystats;
	proto_MatchIncome_o* MatchIncome;
	proto_WerewolvesInfo_o* werewolvesInfo;
};
struct COW_UIModelPVE_StaticFields {
};
struct COW_UIModelPVE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelPVE_c {
	Il2CppClass_1 _1;
	COW_UIModelPVE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPVE_VTable vtable;
};
struct COW_UIModelPVE_o {
	COW_UIModelPVE_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	uint32_t m_PVEPrimaryWeaponSkin;
	uint32_t m_SyncExpiredWeapon;
};
struct COW_UIModelPVE__ChoosePVEPrimaryWeapon_c__AnonStorey0_StaticFields {
};
struct COW_UIModelPVE__ChoosePVEPrimaryWeapon_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPVE__ChoosePVEPrimaryWeapon_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelPVE__ChoosePVEPrimaryWeapon_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPVE__ChoosePVEPrimaryWeapon_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelPVE__ChoosePVEPrimaryWeapon_c__AnonStorey0_o {
	COW_UIModelPVE__ChoosePVEPrimaryWeapon_c__AnonStorey0_c *klass;
	void *monitor;
	bool showTips;
	uint32_t weapon;
	COW_UIModelPVE_o* _this;
};
struct COW_UIModelPVE__AllOpeningPVEMap_c__AnonStorey1_StaticFields {
};
struct COW_UIModelPVE__AllOpeningPVEMap_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelPVE__AllOpeningPVEMap_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelPVE__AllOpeningPVEMap_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelPVE__AllOpeningPVEMap_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelPVE__AllOpeningPVEMap_c__AnonStorey1_o {
	COW_UIModelPVE__AllOpeningPVEMap_c__AnonStorey1_c *klass;
	void *monitor;
	COW_UIModelMapOpeningInfo_o* modelMapOpenInfo;
};
struct COW_UIModelQuickMessage_StaticFields {
};
struct COW_UIModelQuickMessage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
	VirtualInvokeData _14_OnDataChanged;
	VirtualInvokeData _15_GetInterestedPropID;
};
struct COW_UIModelQuickMessage_c {
	Il2CppClass_1 _1;
	COW_UIModelQuickMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelQuickMessage_VTable vtable;
};
struct COW_UIModelQuickMessage_o {
	COW_UIModelQuickMessage_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool RequestServering;
	bool RequestServerSuccess;
	proto_QuickMsgSettings_o* m_ServerData;
	proto_QuickMsgSettings_o* m_UIdata;
	proto_QuickMsgSettings_o* m_DefaultData;
	System_Text_StringBuilder_o* m_StringBuilder;
};
struct COW_UIModelQuickMessage__SaveQuickMsgAsync_c__AnonStorey0_StaticFields {
};
struct COW_UIModelQuickMessage__SaveQuickMsgAsync_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelQuickMessage__SaveQuickMsgAsync_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelQuickMessage__SaveQuickMsgAsync_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelQuickMessage__SaveQuickMsgAsync_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelQuickMessage__SaveQuickMsgAsync_c__AnonStorey0_o {
	COW_UIModelQuickMessage__SaveQuickMsgAsync_c__AnonStorey0_c *klass;
	void *monitor;
	proto_QuickMsgSettings_o* savedData;
	bool closeAfterSave;
	COW_UIModelQuickMessage_o* _this;
};
struct COW_UIModelRampage_StaticFields {
	System_Comparison_LimitedEventStore__o* __f__am_cache0;
};
struct COW_UIModelRampage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
	VirtualInvokeData _14_OnProcessEventOpenInfo;
	VirtualInvokeData _15_GetBigEventLobbyEnterWnd;
};
struct COW_UIModelRampage_c {
	Il2CppClass_1 _1;
	COW_UIModelRampage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRampage_VTable vtable;
};
struct COW_UIModelRampage_o {
	COW_UIModelRampage_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	int32_t m_EventState;
	System_Collections_Generic_List_LimitedEventStore__o* m_StoreList;
	System_Collections_Generic_List_BigEventOpenInfoDesc__o* m_EventOpenInfosList;
	proto_RampageSettingDesc_o* m_RampageSettingDesc;
	System_Collections_Generic_List_RampagePoints__o* m_RampagePoints;
	proto_CSGetPlayerRampageInfoRes_o* m_RampagePlayerInfo;
	System_Collections_Generic_List_RampageRankDesc__o* m_RampageRankDesc;
	System_Collections_Generic_Dictionary_uint__string__o* FactionNameDict;
	uint32_t m_EvenID;
	System_String_o* m_LobbyRankUpGuide;
	System_String_o* m_StoreRankUpGuide;
	System_String_o* m_LobbyStoreGuide;
};
struct COW_UIModelRampage_NotifyArgsPurchase_StaticFields {
};
struct COW_UIModelRampage_NotifyArgsPurchase_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelRampage_NotifyArgsPurchase_c {
	Il2CppClass_1 _1;
	COW_UIModelRampage_NotifyArgsPurchase_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRampage_NotifyArgsPurchase_VTable vtable;
};
struct COW_UIModelRampage_NotifyArgsPurchase_o {
	COW_UIModelRampage_NotifyArgsPurchase_c *klass;
	void *monitor;
	uint32_t skuID;
};
struct COW_UIModelRampage__GetFactionPoints_c__AnonStorey0_StaticFields {
};
struct COW_UIModelRampage__GetFactionPoints_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelRampage__GetFactionPoints_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelRampage__GetFactionPoints_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRampage__GetFactionPoints_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelRampage__GetFactionPoints_c__AnonStorey0_o {
	COW_UIModelRampage__GetFactionPoints_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t faction;
};
struct COW_UIModelRampage__GetEventOpenInfo_c__AnonStorey1_StaticFields {
};
struct COW_UIModelRampage__GetEventOpenInfo_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelRampage__GetEventOpenInfo_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelRampage__GetEventOpenInfo_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRampage__GetEventOpenInfo_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelRampage__GetEventOpenInfo_c__AnonStorey1_o {
	COW_UIModelRampage__GetEventOpenInfo_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t state;
};
struct COW_UIModelRampage__GetStoreItemsList_c__AnonStorey2_StaticFields {
};
struct COW_UIModelRampage__GetStoreItemsList_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelRampage__GetStoreItemsList_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelRampage__GetStoreItemsList_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRampage__GetStoreItemsList_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelRampage__GetStoreItemsList_c__AnonStorey2_o {
	COW_UIModelRampage__GetStoreItemsList_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t level;
};
struct COW_UIModelRampage__GetRampageRankDesc_c__AnonStorey3_StaticFields {
};
struct COW_UIModelRampage__GetRampageRankDesc_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelRampage__GetRampageRankDesc_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelRampage__GetRampageRankDesc_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRampage__GetRampageRankDesc_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelRampage__GetRampageRankDesc_c__AnonStorey3_o {
	COW_UIModelRampage__GetRampageRankDesc_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t rank;
};
struct COW_UIModelRampage__RequestChooseFaction_c__AnonStorey4_StaticFields {
};
struct COW_UIModelRampage__RequestChooseFaction_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelRampage__RequestChooseFaction_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelRampage__RequestChooseFaction_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRampage__RequestChooseFaction_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelRampage__RequestChooseFaction_c__AnonStorey4_o {
	COW_UIModelRampage__RequestChooseFaction_c__AnonStorey4_c *klass;
	void *monitor;
	int32_t faction;
	COW_UIModelRampage_o* _this;
};
struct COW_UIModelRampage__RequesePurchase_c__AnonStorey5_StaticFields {
};
struct COW_UIModelRampage__RequesePurchase_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelRampage__RequesePurchase_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelRampage__RequesePurchase_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRampage__RequesePurchase_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelRampage__RequesePurchase_c__AnonStorey5_o {
	COW_UIModelRampage__RequesePurchase_c__AnonStorey5_c *klass;
	void *monitor;
	proto_BigEventStoreCommodityDesc_o* desc;
	uint32_t cnt;
	COW_UIModelRampage_o* _this;
};
struct COW_UIModelRankingItem_StaticFields {
};
struct COW_UIModelRankingItem_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelRankingItem_c {
	Il2CppClass_1 _1;
	COW_UIModelRankingItem_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRankingItem_VTable vtable;
};
struct COW_UIModelRankingItem_o {
	COW_UIModelRankingItem_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_uint__RankingItemRank__o* m_RankingItemDict;
};
struct COW_UIModelRateAPPSwitch_StaticFields {
};
struct COW_UIModelRateAPPSwitch_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelRateAPPSwitch_c {
	Il2CppClass_1 _1;
	COW_UIModelRateAPPSwitch_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRateAPPSwitch_VTable vtable;
};
struct COW_UIModelRateAPPSwitch_o {
	COW_UIModelRateAPPSwitch_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool m_Ready;
	uint32_t m_Cooldown;
	System_Collections_Generic_List_UIModelRateAPPSwitch_ModeRankRequirement__o* m_Requirements;
	bool IOSOpen;
	bool GPOpen;
	bool HuaweiOpen;
	bool ThirdPartyOpen;
};
struct COW_UIModelRateAPPSwitch_ModeRankRequirement_StaticFields {
};
struct COW_UIModelRateAPPSwitch_ModeRankRequirement_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelRateAPPSwitch_ModeRankRequirement_c {
	Il2CppClass_1 _1;
	COW_UIModelRateAPPSwitch_ModeRankRequirement_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRateAPPSwitch_ModeRankRequirement_VTable vtable;
};
struct COW_UIModelRateAPPSwitch_ModeRankRequirement_o {
	COW_UIModelRateAPPSwitch_ModeRankRequirement_c *klass;
	void *monitor;
	uint32_t m_Mode;
	uint32_t m_Rank;
};
struct COW_RebateCardDisplayInfo_StaticFields {
	System_Collections_Generic_Dictionary_int__RebateCardDisplayInfo__o* Infos;
};
struct COW_RebateCardDisplayInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RebateCardDisplayInfo_c {
	Il2CppClass_1 _1;
	COW_RebateCardDisplayInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RebateCardDisplayInfo_VTable vtable;
};
struct COW_RebateCardDisplayInfo_o {
	COW_RebateCardDisplayInfo_c *klass;
	void *monitor;
	UnityEngine_Color_o BgColor;
	System_String_o* SubscriptionPeriodTextKey;
	System_String_o* Subscription_TitleKey;
	System_String_o* Subscription_BenefitKey;
	System_String_o* ConfirmBeforeSubscribe_TitleKey;
	System_String_o* ConfirmBeforeSubscribe_TextKey;
	System_String_o* ConfirmBeforeSubscribe_LegalKey;
	System_String_o* NotifyAfterSubscribe_SuccessKey;
	System_String_o* PurchaseWhileSubscribed_TipsKey;
	System_String_o* NotSubscribed_CheckBoxTextKey;
	System_String_o* Subscribed_CheckBoxTextKey;
	System_String_o* Subscription_LastPaymentTimeKey;
	System_String_o* Subscription_NextPaymentTimeKey;
	System_String_o* HasReadSubscriptionHintPrefKey;
	System_String_o* ExtraItemKey;
	System_String_o* InstantDiamondsKey;
	System_String_o* DailyAndTotalDiamondsKey;
	System_String_o* RebateRateKey;
	System_String_o* ResetTimeKey;
	System_String_o* VipCardKey;
};
struct COW_RebateCardInfo_StaticFields {
};
struct COW_RebateCardInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RebateCardInfo_c {
	Il2CppClass_1 _1;
	COW_RebateCardInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RebateCardInfo_VTable vtable;
};
struct COW_RebateCardInfo_o {
	COW_RebateCardInfo_c *klass;
	void *monitor;
	int32_t PriceStatus;
	int32_t SubscriptionPriceStatus;
	COW_RebateCardData_o* CardInfo;
	bool Owned;
	bool Valid_To_Redeem;
	bool Valid_To_Purchase;
	int32_t Remaining_Days;
	uint64_t TimeSpan_To_NextRedeem;
	int32_t Type;
	System_String_o* CDN_URL;
	uint32_t CDN_EndTime;
	COW_PayItemData_o* _SubscriptionProductFromCSV;
};
struct COW_UIModelRebateCard_StaticFields {
};
struct COW_UIModelRebateCard_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelRebateCard_c {
	Il2CppClass_1 _1;
	COW_UIModelRebateCard_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRebateCard_VTable vtable;
};
struct COW_UIModelRebateCard_o {
	COW_UIModelRebateCard_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_RebateCardData__o* m_RebateCardDatas;
	System_Collections_Generic_Dictionary_int__EEventType__o* m_RebateCardActivityType;
	System_Collections_Generic_Dictionary_int__Nullable_bool___o* m_SubscriptionBonusAvailable;
	int32_t m_CurrentModelState;
	COW_RebateCardInfo_o* m_MonthCardData;
	COW_RebateCardInfo_o* m_WeekCardData;
	uint64_t m_NextResetTimeSpan;
};
struct COW_UIModelRebateCard_RebateCardsDelegate_StaticFields {
	COW_UIModelRebateCard_RebateCardsDelegate_o* _I;
};
struct COW_UIModelRebateCard_RebateCardsDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_ProductsInDemand;
	VirtualInvokeData _6_set_ProductsInDemand;
	VirtualInvokeData _7_get_RebateOptionsInDemand;
	VirtualInvokeData _8_set_RebateOptionsInDemand;
	VirtualInvokeData _9_get_EventTypeInDemand;
	VirtualInvokeData _10_get_EventProductsInDemand;
	VirtualInvokeData _11_set_EventProductsInDemand;
	VirtualInvokeData _12_OnEventConfigsUpdated;
	VirtualInvokeData _13_OnProductsUpdated;
	VirtualInvokeData _14_OnEventProductsAndDataUpdate;
	VirtualInvokeData _15_OnRebateOptionsUpdated;
	VirtualInvokeData _16_OnProductPurchased;
	VirtualInvokeData _17_OnEventProductPurchased;
	VirtualInvokeData _18_OnPurchasing;
	VirtualInvokeData _19_PaymentAfterRecommitted;
	VirtualInvokeData _20_OnRebateOptionRedeemed;
	VirtualInvokeData _21_UpdateProducts;
	VirtualInvokeData _22_UpdateRebateOptions;
};
struct COW_UIModelRebateCard_RebateCardsDelegate_c {
	Il2CppClass_1 _1;
	COW_UIModelRebateCard_RebateCardsDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRebateCard_RebateCardsDelegate_VTable vtable;
};
struct COW_UIModelRebateCard_RebateCardsDelegate_o {
	COW_UIModelRebateCard_RebateCardsDelegate_c *klass;
	void *monitor;
	System_String_array* PaymentDelegate__ProductsInDemand_k__BackingField;
	System_Int64_array* PaymentDelegate__RebateOptionsInDemand_k__BackingField;
	bool PaymentDelegate__EventProductsInDemand_k__BackingField;
	System_Action_bool__string__bool__long__o* _OnPurchasingProduct;
	System_Action_bool__string__long__o* _OnPurchasingRebateOption;
	System_String_o* LastSubscribedProductIdentifier;
};
struct COW_RelationshipInfo_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_RelationshipInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RelationshipInfo_c {
	Il2CppClass_1 _1;
	COW_RelationshipInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RelationshipInfo_VTable vtable;
};
struct COW_RelationshipInfo_o {
	COW_RelationshipInfo_c *klass;
	void *monitor;
	int32_t OldIntimacy;
	proto_IntimacyState_o* _IntimcyState_k__BackingField;
	uint32_t m_DelayCall;
};
struct COW_RelationshipMessageInfo_StaticFields {
};
struct COW_RelationshipMessageInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RelationshipMessageInfo_c {
	Il2CppClass_1 _1;
	COW_RelationshipMessageInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RelationshipMessageInfo_VTable vtable;
};
struct COW_RelationshipMessageInfo_o {
	COW_RelationshipMessageInfo_c *klass;
	void *monitor;
	uint64_t AccoutID;
	uint64_t SendTimeStamp;
	int32_t RelationType;
	int32_t MsgType;
	bool IsRead;
	uint32_t m_DelayCall;
};
struct COW_RelationshipMessageInfo__SetMessageCountDown_c__AnonStorey0_StaticFields {
};
struct COW_RelationshipMessageInfo__SetMessageCountDown_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RelationshipMessageInfo__SetMessageCountDown_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_RelationshipMessageInfo__SetMessageCountDown_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RelationshipMessageInfo__SetMessageCountDown_c__AnonStorey0_VTable vtable;
};
struct COW_RelationshipMessageInfo__SetMessageCountDown_c__AnonStorey0_o {
	COW_RelationshipMessageInfo__SetMessageCountDown_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t msgType;
	COW_RelationshipMessageInfo_o* _this;
};
struct COW_UIModelRelationShip_StaticFields {
};
struct COW_UIModelRelationShip_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelRelationShip_c {
	Il2CppClass_1 _1;
	COW_UIModelRelationShip_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRelationShip_VTable vtable;
};
struct COW_UIModelRelationShip_o {
	COW_UIModelRelationShip_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool m_RelationshipDicReady;
	System_Collections_Generic_Dictionary_uint__List_RelationshipInfo___o* m_RelationshipDic;
	bool m_IntimacyAwardInfoDicReady;
	System_Collections_Generic_Dictionary_ulong__SpecificIntimacyRankAwardInfo__o* m_IntimacyAwardInfoDic;
	System_Collections_Generic_Dictionary_uint__Dictionary_uint__IntimacyAwardDesc___o* m_IntimacyAwardDescDic;
	bool m_ApplicationsListReady;
	System_Collections_Generic_List_RelationshipMessageInfo__o* m_ApplicationsList;
	uint32_t m_AwardSkillShareNeedLv;
	uint32_t m_IntimacyRankMax;
	System_Collections_Generic_List_ulong__o* m_RecommendSpecialFriendList;
	uint64_t LastRequestRecommendSpecialFriendListTs;
	System_Collections_Generic_Dictionary_uint__List_FriendAccountInfo___o* m_FriendRelationFilterDic;
	bool m_HasRequestRecommendSpecialFriendList;
	System_Collections_Generic_Dictionary_uint__bool__o* m_ClaimIntimacyAwardIsSendingDic;
	System_Collections_Generic_List_ulong__o* m_LastPlayGameFriends;
};
struct COW_UIModelRelationShip__RequestAuthInspect_c__AnonStorey0_StaticFields {
};
struct COW_UIModelRelationShip__RequestAuthInspect_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelRelationShip__RequestAuthInspect_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelRelationShip__RequestAuthInspect_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRelationShip__RequestAuthInspect_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelRelationShip__RequestAuthInspect_c__AnonStorey0_o {
	COW_UIModelRelationShip__RequestAuthInspect_c__AnonStorey0_c *klass;
	void *monitor;
	bool visible;
	COW_UIModelRelationShip_o* _this;
};
struct COW_UIModelRelationShip__RequestClaimIntimacyAward_c__AnonStorey1_StaticFields {
};
struct COW_UIModelRelationShip__RequestClaimIntimacyAward_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelRelationShip__RequestClaimIntimacyAward_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelRelationShip__RequestClaimIntimacyAward_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRelationShip__RequestClaimIntimacyAward_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelRelationShip__RequestClaimIntimacyAward_c__AnonStorey1_o {
	COW_UIModelRelationShip__RequestClaimIntimacyAward_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t rankLevel;
	uint64_t friendID;
	proto_CSClaimIntimacyAwardReq_o* req;
	int32_t relationType;
	COW_UIModelRelationShip_o* _this;
};
struct COW_UIModelRelationShip__RequestCreateSpecialRelation_c__AnonStorey2_StaticFields {
};
struct COW_UIModelRelationShip__RequestCreateSpecialRelation_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelRelationShip__RequestCreateSpecialRelation_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelRelationShip__RequestCreateSpecialRelation_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRelationShip__RequestCreateSpecialRelation_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelRelationShip__RequestCreateSpecialRelation_c__AnonStorey2_o {
	COW_UIModelRelationShip__RequestCreateSpecialRelation_c__AnonStorey2_c *klass;
	void *monitor;
	uint64_t accountID;
	int32_t relationType;
	COW_RelationshipInfo_o* currentRelationshipInfo;
	System_Collections_Generic_List_RelationshipInfo__o* accountInfoList;
	COW_UIModelRelationShip_o* _this;
};
struct COW_UIModelRelationShip__RequestConfirmCreateSpecialRelation_c__AnonStorey3_StaticFields {
};
struct COW_UIModelRelationShip__RequestConfirmCreateSpecialRelation_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelRelationShip__RequestConfirmCreateSpecialRelation_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelRelationShip__RequestConfirmCreateSpecialRelation_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRelationShip__RequestConfirmCreateSpecialRelation_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelRelationShip__RequestConfirmCreateSpecialRelation_c__AnonStorey3_o {
	COW_UIModelRelationShip__RequestConfirmCreateSpecialRelation_c__AnonStorey3_c *klass;
	void *monitor;
	int32_t relationType;
	uint64_t accountID;
	COW_UIModelRelationShip_o* _this;
};
struct COW_UIModelRelationShip__RequestConfirmDismissSpecialRelation_c__AnonStorey4_StaticFields {
};
struct COW_UIModelRelationShip__RequestConfirmDismissSpecialRelation_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelRelationShip__RequestConfirmDismissSpecialRelation_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelRelationShip__RequestConfirmDismissSpecialRelation_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRelationShip__RequestConfirmDismissSpecialRelation_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelRelationShip__RequestConfirmDismissSpecialRelation_c__AnonStorey4_o {
	COW_UIModelRelationShip__RequestConfirmDismissSpecialRelation_c__AnonStorey4_c *klass;
	void *monitor;
	int32_t relationType;
	uint64_t accountID;
	COW_UIModelRelationShip_o* _this;
};
struct COW_UIModelRelationShip__RequestDeclineCreateSpecialFriend_c__AnonStorey5_StaticFields {
};
struct COW_UIModelRelationShip__RequestDeclineCreateSpecialFriend_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelRelationShip__RequestDeclineCreateSpecialFriend_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelRelationShip__RequestDeclineCreateSpecialFriend_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRelationShip__RequestDeclineCreateSpecialFriend_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelRelationShip__RequestDeclineCreateSpecialFriend_c__AnonStorey5_o {
	COW_UIModelRelationShip__RequestDeclineCreateSpecialFriend_c__AnonStorey5_c *klass;
	void *monitor;
	int32_t relationType;
	uint64_t accountID;
	COW_UIModelRelationShip_o* _this;
};
struct COW_UIModelRelationShip__RequestDeclineDissmissSpecialFriend_c__AnonStorey6_StaticFields {
};
struct COW_UIModelRelationShip__RequestDeclineDissmissSpecialFriend_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelRelationShip__RequestDeclineDissmissSpecialFriend_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelRelationShip__RequestDeclineDissmissSpecialFriend_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRelationShip__RequestDeclineDissmissSpecialFriend_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelRelationShip__RequestDeclineDissmissSpecialFriend_c__AnonStorey6_o {
	COW_UIModelRelationShip__RequestDeclineDissmissSpecialFriend_c__AnonStorey6_c *klass;
	void *monitor;
	int32_t relationType;
	uint64_t accountID;
	COW_UIModelRelationShip_o* _this;
};
struct COW_UIModelRelationShip__RequestCallbackDismissSpecialFriend_c__AnonStorey7_StaticFields {
};
struct COW_UIModelRelationShip__RequestCallbackDismissSpecialFriend_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelRelationShip__RequestCallbackDismissSpecialFriend_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelRelationShip__RequestCallbackDismissSpecialFriend_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelRelationShip__RequestCallbackDismissSpecialFriend_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelRelationShip__RequestCallbackDismissSpecialFriend_c__AnonStorey7_o {
	COW_UIModelRelationShip__RequestCallbackDismissSpecialFriend_c__AnonStorey7_c *klass;
	void *monitor;
	int32_t relationType;
	uint64_t accountID;
	COW_UIModelRelationShip_o* _this;
};
struct COW_UIModelReplay_StaticFields {
	System_Comparison_ReplayInfo__o* __f__am_cache0;
};
struct COW_UIModelReplay_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelReplay_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_VTable vtable;
};
struct COW_UIModelReplay_o {
	COW_UIModelReplay_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_ReplayInfo__o* m_ReplayInfoList;
	System_Collections_Generic_List_UIModelReplay_ReportReplayInfo__o* m_ReportReplayInfoList;
	System_Collections_Generic_Dictionary_ulong__Dictionary_string__int___o* m_MatchOffenderMapping;
	System_Collections_Generic_Dictionary_string__int__o* m_OffenderMapping;
	System_Collections_Generic_Dictionary_string__int__o* m_ReporterMapping;
	System_Collections_Generic_Dictionary_string__int__o* m_PlayerMapping;
	System_Collections_Generic_List_UIModelReplay_ReportReviewInfo__o* m_ReportReviewInfoList;
	System_Collections_Generic_Dictionary_string__Dictionary_string__int___o* m_reviewMatchOffenderMapping;
	bool IsReportReplay;
	COW_UIModelReplay_ReportReplayInfo_o* m_CurReportReplayInfo;
	int32_t m_ReviewType;
	int32_t m_ReviewDurationHours;
	uint64_t m_WaitReplayID;
	bool IsReportPlaying;
	int32_t m_DateMode;
	int32_t m_DurationMode;
	System_String_array* STATUS_KEY_ARRAY;
};
struct COW_UIModelReplay_UploadReq_StaticFields {
};
struct COW_UIModelReplay_UploadReq_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelReplay_UploadReq_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_UploadReq_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_UploadReq_VTable vtable;
};
struct COW_UIModelReplay_UploadReq_o {
	COW_UIModelReplay_UploadReq_c *klass;
	void *monitor;
	uint64_t video_id;
	int32_t status;
	uint64_t reported_uid;
};
struct COW_UIModelReplay_VerifyRes_StaticFields {
};
struct COW_UIModelReplay_VerifyRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelReplay_VerifyRes_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_VerifyRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_VerifyRes_VTable vtable;
};
struct COW_UIModelReplay_VerifyRes_o {
	COW_UIModelReplay_VerifyRes_c *klass;
	void *monitor;
	System_String_o* status;
	System_String_o* msg;
	COW_UIModelReplay_VerifyData_o* data;
};
struct COW_UIModelReplay_VerifyData_StaticFields {
};
struct COW_UIModelReplay_VerifyData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelReplay_VerifyData_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_VerifyData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_VerifyData_VTable vtable;
};
struct COW_UIModelReplay_VerifyData_o {
	COW_UIModelReplay_VerifyData_c *klass;
	void *monitor;
	bool is_staff;
	COW_UIModelReplay_StaffInfo_o* staff_info;
};
struct COW_UIModelReplay_StaffInfo_StaticFields {
};
struct COW_UIModelReplay_StaffInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelReplay_StaffInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_StaffInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_StaffInfo_VTable vtable;
};
struct COW_UIModelReplay_StaffInfo_o {
	COW_UIModelReplay_StaffInfo_c *klass;
	void *monitor;
	int32_t review_type;
	int32_t report_progress_duration_hours;
};
struct COW_UIModelReplay_VideosRes_StaticFields {
};
struct COW_UIModelReplay_VideosRes_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelReplay_VideosRes_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_VideosRes_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_VideosRes_VTable vtable;
};
struct COW_UIModelReplay_VideosRes_o {
	COW_UIModelReplay_VideosRes_c *klass;
	void *monitor;
	System_String_o* status;
	System_String_o* msg;
	System_Collections_Generic_List_UIModelReplay_ReportReplayInfo__o* data;
};
struct COW_UIModelReplay_ReasonInfo_StaticFields {
};
struct COW_UIModelReplay_ReasonInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelReplay_ReasonInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_ReasonInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_ReasonInfo_VTable vtable;
};
struct COW_UIModelReplay_ReasonInfo_o {
	COW_UIModelReplay_ReasonInfo_c *klass;
	void *monitor;
	uint32_t main_reason;
	System_Collections_Generic_List_uint__o* sub_reasons;
};
struct COW_UIModelReplay_ReportReplayInfo_StaticFields {
};
struct COW_UIModelReplay_ReportReplayInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelReplay_ReportReplayInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_ReportReplayInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_ReportReplayInfo_VTable vtable;
};
struct COW_UIModelReplay_ReportReplayInfo_o {
	COW_UIModelReplay_ReportReplayInfo_c *klass;
	void *monitor;
	uint64_t id;
	uint64_t match_id;
	int32_t date;
	int32_t game_mode;
	int32_t group_mode;
	System_Collections_Generic_List_UIModelReplay_Offender__o* reported;
	int32_t duration;
	System_String_o* url;
	int32_t uploaded;
};
struct COW_UIModelReplay_Offender_StaticFields {
};
struct COW_UIModelReplay_Offender_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelReplay_Offender_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_Offender_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_Offender_VTable vtable;
};
struct COW_UIModelReplay_Offender_o {
	COW_UIModelReplay_Offender_c *klass;
	void *monitor;
	uint64_t user_id;
	System_String_o* name;
	int32_t status;
	System_Collections_Generic_List_UIModelReplay_Reporter__o* reporters;
	System_Collections_Generic_List_UIModelReplay_ReasonInfo__o* reasons;
	COW_UIModelReplay_MatchReplayStats_o* match_stats;
	System_String_o* remark;
};
struct COW_UIModelReplay_MatchReplayStats_StaticFields {
};
struct COW_UIModelReplay_MatchReplayStats_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelReplay_MatchReplayStats_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_MatchReplayStats_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_MatchReplayStats_VTable vtable;
};
struct COW_UIModelReplay_MatchReplayStats_o {
	COW_UIModelReplay_MatchReplayStats_c *klass;
	void *monitor;
	int32_t knock_down_count;
	int32_t total_kill_count;
	int32_t head_shot_kill_count;
	double move_distance_byself;
};
struct COW_UIModelReplay_Reporter_StaticFields {
};
struct COW_UIModelReplay_Reporter_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelReplay_Reporter_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_Reporter_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_Reporter_VTable vtable;
};
struct COW_UIModelReplay_Reporter_o {
	COW_UIModelReplay_Reporter_c *klass;
	void *monitor;
	uint64_t user_id;
	System_String_o* name;
	int32_t reason;
	uint32_t main_reason;
	uint32_t sub_reason;
	int32_t reporter_time_ms;
};
struct COW_UIModelReplay_ReplayReviewStatus_StaticFields {
};
struct COW_UIModelReplay_ReplayReviewStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelReplay_ReplayReviewStatus_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_ReplayReviewStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_ReplayReviewStatus_VTable vtable;
};
struct COW_UIModelReplay_ReplayReviewStatus_o {
	COW_UIModelReplay_ReplayReviewStatus_c *klass;
	void *monitor;
	System_String_o* status;
	System_String_o* msg;
	System_Collections_Generic_List_UIModelReplay_ReportReviewInfo__o* data;
};
struct COW_UIModelReplay_ReplayReviewMainReason_StaticFields {
};
struct COW_UIModelReplay_ReplayReviewMainReason_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelReplay_ReplayReviewMainReason_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_ReplayReviewMainReason_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_ReplayReviewMainReason_VTable vtable;
};
struct COW_UIModelReplay_ReplayReviewMainReason_o {
	COW_UIModelReplay_ReplayReviewMainReason_c *klass;
	void *monitor;
	uint32_t main_reason;
	System_Collections_Generic_List_uint__o* sub_reasons;
};
struct COW_UIModelReplay_ReportReviewInfo_StaticFields {
};
struct COW_UIModelReplay_ReportReviewInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelReplay_ReportReviewInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelReplay_ReportReviewInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReplay_ReportReviewInfo_VTable vtable;
};
struct COW_UIModelReplay_ReportReviewInfo_o {
	COW_UIModelReplay_ReportReviewInfo_c *klass;
	void *monitor;
	uint64_t updated_at;
	uint64_t created_at;
	System_String_o* match_id;
	uint64_t reported_uid;
	System_String_o* reported_name;
	System_Collections_Generic_List_UIModelReplay_ReplayReviewMainReason__o* audit_reasons;
	int32_t hacker_cdt_id;
	int32_t hacker_tag;
	int32_t ban_reason;
	int32_t death_reason;
	bool is_hacker;
	int32_t expireSeconds;
};
struct COW_ReportFeedbackData_StaticFields {
};
struct COW_ReportFeedbackData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ReportFeedbackData_c {
	Il2CppClass_1 _1;
	COW_ReportFeedbackData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReportFeedbackData_VTable vtable;
};
struct COW_ReportFeedbackData_o {
	COW_ReportFeedbackData_c *klass;
	void *monitor;
	uint32_t HeadPic;
	System_String_o* NickName;
	uint32_t CurrentCreditScore;
	bool IsSuccess;
	System_Collections_Generic_List_uint__o* BehaviorRuleIDs;
	int32_t CreditReduceDelta;
};
struct COW_UIModelReport_StaticFields {
	System_Action_HttpErrorCodek__object__o* __f__am_cache0;
};
struct COW_UIModelReport_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelReport_c {
	Il2CppClass_1 _1;
	COW_UIModelReport_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelReport_VTable vtable;
};
struct COW_UIModelReport_o {
	COW_UIModelReport_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
};
struct COW_FSceneEditObjectData_StaticFields {
};
struct COW_FSceneEditObjectData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FSceneEditObjectData_c {
	Il2CppClass_1 _1;
	COW_FSceneEditObjectData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FSceneEditObjectData_VTable vtable;
};
struct COW_FSceneEditObjectData_o {
	COW_FSceneEditObjectData_c *klass;
	void *monitor;
	uint32_t Index;
	uint32_t ItemID;
	uint32_t Direction;
	uint32_t FreeDirection;
	UnityEngine_Vector3_o RotatorEulerForRuntime;
	UnityEngine_Vector3_o ScaleForRuntime;
	UnityEngine_Vector3_o Position;
	uint32_t LevelObjectIDByTag;
	System_String_o* LogicEntityID;
	System_String_o* CustomizedName;
	uint32_t ResetPerRound;
	System_String_o* Color;
	int32_t surColor;
	int32_t borColor;
	System_String_o* surTex;
	System_String_o* borTex;
	int32_t GroupID;
	COW_FSceneEditObjectTeleportDoorData_o* doorData;
	COW_FSceneEditObjectBuffData_o* buffData;
	COW_FSceneEditObjectMusicElementData_o* musicData;
	COW_FSceneEditObjectMoveObjectData_o* moveData;
	COW_FSceneEditObjectScaleData_o* scaleData;
	COW_FSceneEditObjectTriggerData_o* triggerData;
	COW_FSceneEditObjectItemBoxData_o* itemboxData;
	message_KAPNFHPPLLE_o* miniSentryData;
	message_MJJIPKJLIOJ_o* customPathData;
	message_LEMLJJPLPAL_o* botGenData;
	COW_FSceneEditObjectBigToyBallData_o* ballData;
	message_LIGODAAHLPN_o* vendingMachineData;
	message_BAKHGIKOICI_o* ugcAIData;
	message_LAFEJAOOPBM_o* entityGeneratorData;
	message_HAPIGKKMGCI_o* coinGeneratorData;
	message_HCJHFIIOAKL_o* wardrobeData;
	message_IJPIIPBBIEN_o* footballData;
	message_GEFHKHAGJEK_o* goalData;
	message_OIMPDLKDAEB_o* spawnBoxData;
	message_NCNLEPNHDPK_o* oildrumData;
	message_HMDHBJKGAMD_o* basicSphereData;
	message_BJDLCPJMMPL_o* pointLightData;
	COW_FSceneEditShapeTriggerShapeData_o* triggerShapeData;
};
struct COW_FSceneEditObjectTeleportDoorData_StaticFields {
};
struct COW_FSceneEditObjectTeleportDoorData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FSceneEditObjectTeleportDoorData_c {
	Il2CppClass_1 _1;
	COW_FSceneEditObjectTeleportDoorData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FSceneEditObjectTeleportDoorData_VTable vtable;
};
struct COW_FSceneEditObjectTeleportDoorData_o {
	COW_FSceneEditObjectTeleportDoorData_c *klass;
	void *monitor;
	uint32_t GroupID;
	uint32_t TeleportDoorType;
	bool IsStartDoor;
	uint32_t TargetDoorId;
	uint32_t TriggerType;
	bool TeleportActive;
};
struct COW_FSceneEditObjectBuffData_StaticFields {
};
struct COW_FSceneEditObjectBuffData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FSceneEditObjectBuffData_c {
	Il2CppClass_1 _1;
	COW_FSceneEditObjectBuffData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FSceneEditObjectBuffData_VTable vtable;
};
struct COW_FSceneEditObjectBuffData_o {
	COW_FSceneEditObjectBuffData_c *klass;
	void *monitor;
	uint32_t BuffType;
	int32_t BuffTime;
};
struct COW_FSceneEditObjectMusicElementData_StaticFields {
};
struct COW_FSceneEditObjectMusicElementData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FSceneEditObjectMusicElementData_c {
	Il2CppClass_1 _1;
	COW_FSceneEditObjectMusicElementData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FSceneEditObjectMusicElementData_VTable vtable;
};
struct COW_FSceneEditObjectMusicElementData_o {
	COW_FSceneEditObjectMusicElementData_c *klass;
	void *monitor;
	int32_t KeyID;
};
struct COW_FSceneEditObjectMoveObjectData_StaticFields {
};
struct COW_FSceneEditObjectMoveObjectData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FSceneEditObjectMoveObjectData_c {
	Il2CppClass_1 _1;
	COW_FSceneEditObjectMoveObjectData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FSceneEditObjectMoveObjectData_VTable vtable;
};
struct COW_FSceneEditObjectMoveObjectData_o {
	COW_FSceneEditObjectMoveObjectData_c *klass;
	void *monitor;
	uint32_t MoveConfigID;
	bool MotionEditMode;
	uint32_t MotionValue;
	int32_t MotionType;
	int32_t MotionValueX;
	int32_t MotionValueY;
	int32_t MotionValueZ;
	int32_t MotionTime;
	int32_t StayTime;
	bool IsReset;
	bool MotionCustomized;
};
struct COW_FSceneEditObjectScaleData_StaticFields {
};
struct COW_FSceneEditObjectScaleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FSceneEditObjectScaleData_c {
	Il2CppClass_1 _1;
	COW_FSceneEditObjectScaleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FSceneEditObjectScaleData_VTable vtable;
};
struct COW_FSceneEditObjectScaleData_o {
	COW_FSceneEditObjectScaleData_c *klass;
	void *monitor;
	UnityEngine_Vector3_o ScaleVector;
};
struct COW_FSceneEditObjectTriggerData_StaticFields {
};
struct COW_FSceneEditObjectTriggerData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FSceneEditObjectTriggerData_c {
	Il2CppClass_1 _1;
	COW_FSceneEditObjectTriggerData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FSceneEditObjectTriggerData_VTable vtable;
};
struct COW_FSceneEditObjectTriggerData_o {
	COW_FSceneEditObjectTriggerData_c *klass;
	void *monitor;
	uint32_t TriggerType;
	bool IsShow;
};
struct COW_FSceneEditShapeTriggerShapeData_StaticFields {
};
struct COW_FSceneEditShapeTriggerShapeData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FSceneEditShapeTriggerShapeData_c {
	Il2CppClass_1 _1;
	COW_FSceneEditShapeTriggerShapeData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FSceneEditShapeTriggerShapeData_VTable vtable;
};
struct COW_FSceneEditShapeTriggerShapeData_o {
	COW_FSceneEditShapeTriggerShapeData_c *klass;
	void *monitor;
	float Radius;
	float Height;
};
struct COW_FSceneEditObjectItemBoxData_StaticFields {
};
struct COW_FSceneEditObjectItemBoxData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FSceneEditObjectItemBoxData_c {
	Il2CppClass_1 _1;
	COW_FSceneEditObjectItemBoxData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FSceneEditObjectItemBoxData_VTable vtable;
};
struct COW_FSceneEditObjectItemBoxData_o {
	COW_FSceneEditObjectItemBoxData_c *klass;
	void *monitor;
	int32_t DropID;
	bool ResetPerRound;
};
struct COW_FSceneEditObjectBigToyBallData_StaticFields {
};
struct COW_FSceneEditObjectBigToyBallData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_FSceneEditObjectBigToyBallData_c {
	Il2CppClass_1 _1;
	COW_FSceneEditObjectBigToyBallData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_FSceneEditObjectBigToyBallData_VTable vtable;
};
struct COW_FSceneEditObjectBigToyBallData_o {
	COW_FSceneEditObjectBigToyBallData_c *klass;
	void *monitor;
	float VelocityXZ;
	float VelocityY;
};
struct COW_SceneEditSlotInfo_StaticFields {
};
struct COW_SceneEditSlotInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SceneEditSlotInfo_c {
	Il2CppClass_1 _1;
	COW_SceneEditSlotInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditSlotInfo_VTable vtable;
};
struct COW_SceneEditSlotInfo_o {
	COW_SceneEditSlotInfo_c *klass;
	void *monitor;
	int32_t SlotType;
	uint32_t SlotId;
	int32_t SlotState;
	System_String_o* Name;
	uint64_t AuthorId;
	uint64_t PrefCost;
	int64_t UpdateTime;
	uint64_t ResCnt;
	System_String_o* ShareCodek;
	System_String_o* AuthorName;
	uint64_t LikeCount;
	uint64_t SubCount;
	System_UInt32_array* Tags;
	uint32_t GameMode;
	uint32_t GroupMode;
	System_String_o* WorkShopDesc;
	message_FEIGJAGLKLM_o* ModeSettings;
	System_Byte_array* BitMiniMap;
	System_Byte_array* IconMiniMap;
	uint32_t TeamCount;
	uint32_t MapId;
	System_Collections_Generic_List_NCPHFLKMCKL_NOJMKKPDDFM__o* UserDefinedStrings;
	uint64_t RuntimeDataLength;
	uint64_t ProjectDataLength;
	System_Byte_array* RuntimeDataMD5;
	System_Byte_array* ProjectDataMD5;
	bool LocalSave;
	uint32_t ModeTemplateId;
	int32_t ErrorSeverity;
	System_Collections_Generic_List_WorkshopCommentTag__o* CommentTags;
	int32_t EditorType;
	bool SecEdit;
	bool AllowRecreation;
	System_String_o* OriginalWorkshopCodek;
	uint64_t HeatCount;
	uint32_t PublicVersion;
	System_String_o* ExportDataUrl;
	System_Byte_array* CustomCover;
	System_String_o* CustomCoverUrl;
	int64_t NotifySubscriberTime;
	float LikeRate;
	uint32_t MinPlayTime;
	uint32_t MaxPlayTime;
	uint64_t DislikeCount;
	System_String_o* SubDesc;
	message_GGGFBBOCJOL_o* HalfWayJoinRule;
	System_UInt32_array* TimeLimitTags;
	proto_WorkshopMatchmakingRule_o* MatchMakingRule;
};
struct COW_SceneEditRandomMatchMakingPool_StaticFields {
};
struct COW_SceneEditRandomMatchMakingPool_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SceneEditRandomMatchMakingPool_c {
	Il2CppClass_1 _1;
	COW_SceneEditRandomMatchMakingPool_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SceneEditRandomMatchMakingPool_VTable vtable;
};
struct COW_SceneEditRandomMatchMakingPool_o {
	COW_SceneEditRandomMatchMakingPool_c *klass;
	void *monitor;
	System_Collections_Generic_List_string__o* codePool;
	uint32_t GroupMode;
};
struct COW_WorkshopMatchResultData_StaticFields {
};
struct COW_WorkshopMatchResultData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WorkshopMatchResultData_c {
	Il2CppClass_1 _1;
	COW_WorkshopMatchResultData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkshopMatchResultData_VTable vtable;
};
struct COW_WorkshopMatchResultData_o {
	COW_WorkshopMatchResultData_c *klass;
	void *monitor;
	uint32_t DeltaExp;
	uint32_t DeltaPlayCount;
	uint32_t PlayDuration;
	uint32_t AccountTotalExp;
};
struct COW_UIModelSceneEdit_StaticFields {
	System_String_o* UGCGameModeMapPrefer;
	System_String_o* UGCModePre;
	System_String_o* UGCMapPre;
	System_Collections_Generic_Dictionary_Type__int__o* m_NavigationPageTypeDict;
	System_Converter_WorkshopDirtyWord__WorkshopDirtyWord__o* __f__am_cache0;
	System_Converter_WorkshopDirtyPicture__WorkshopDirtyPicture__o* __f__am_cache1;
	System_Func_SceneEditSlotInfo__bool__o* __f__am_cache2;
	System_Func_SceneEditSlotInfo__bool__o* __f__am_cache3;
	System_Predicate_SceneEditSlotInfo__o* __f__am_cache4;
	System_Action_HttpErrorCodek__object__o* __f__am_cache5;
	System_Comparison_WorkshopCommentTag__o* __f__am_cache6;
	System_Predicate_SceneEditSlotInfo__o* __f__am_cache7;
	System_Predicate_SceneEditSlotInfo__o* __f__am_cache8;
	System_Predicate_SceneEditSlotInfo__o* __f__am_cache9;
	System_Comparison_UGCRemarkRuleData__o* __f__am_cacheA;
	System_Predicate_SceneEditSlotInfo__o* __f__am_cacheB;
	System_Comparison_SceneEditSlotInfo__o* __f__am_cacheC;
	System_Comparison_SceneEditSlotInfo__o* __f__am_cacheD;
	System_Comparison_SceneEditSlotInfo__o* __f__am_cacheE;
	System_Comparison_SceneEditSlotInfo__o* __f__am_cacheF;
	System_Comparison_WorkshopCategoryPageDesc__o* __f__am_cache10;
	System_Comparison_WorkshopEditorChoiceDesc__o* __f__am_cache11;
	System_Comparison_WorkshopTimeLimitedModeRuleTagDesc__o* __f__am_cache12;
	System_Comparison_WorkshopTagMatchDesc__o* __f__am_cache13;
	System_Comparison_WorkshopHotInfo__o* __f__am_cache14;
};
struct COW_UIModelSceneEdit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelSceneEdit_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_VTable vtable;
};
struct COW_UIModelSceneEdit_o {
	COW_UIModelSceneEdit_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	uint64_t m_FunnelLogID;
	System_Collections_Generic_List_string__o* FunnelClickBtnNamesLog;
	System_Collections_Generic_List_double__o* FunnelClickTimesLog;
	uint64_t m_Funnel2LogID;
	System_Collections_Generic_List_string__o* Funnel2ClickBtnNamesLog;
	System_Collections_Generic_List_double__o* Funnel2ClickTimesLog;
	COW_UIWaitingForRequestCircleController_o* m_LoadingUI;
	System_Collections_Generic_List_int__o* m_UGCMapDatas;
	System_Collections_Generic_Dictionary_int__OAMCFBDOEHM_BFIGPFKKAGK__o* m_EditorErrorConfig;
	System_Collections_Generic_Dictionary_uint__WorkshopShowMapIconData__o* m_WorkShopMapIconMap;
	System_Action_o* m_OnReturnToLobbyCallback;
	uint64_t m_LastUploadTime;
	uint64_t m_LastApplyTime;
	uint64_t m_LastUploadDescTime;
	uint64_t m_LastUploadSlotNameTime;
	System_Collections_Generic_Dictionary_uint__ulong__o* m_LastUploadAllowRecreateTimeDic;
	uint64_t m_LastShareTime;
	uint64_t m_LastSearchTime;
	bool m_HasEnterSceneEdit;
	bool m_HasEnterUGCCenter;
	bool m_NeedPushTaskInUGCCenter;
	uint32_t InGameEditSlotId;
	int32_t InGameEditSlotType;
	bool InGameEditNeedDownload;
	uint32_t InGameEditMapId;
	uint32_t InGameEditModeId;
	uint32_t InGameEditModeTemplate;
	bool m_UseServerData;
	uint64_t m_PlayerEnterSceneEditTime;
	uint32_t m_PlayerHideItemListCnt;
	uint64_t m_PlayerHideItemListStart;
	uint32_t m_PlayerHideItemListTime;
	uint32_t m_PlayerChangeEditTypeCnt;
	uint64_t m_PlayerFreeEditTotalTime;
	uint64_t m_PlayerFreeEditStartTime;
	uint32_t mAdjustFloorUpTimes;
	uint32_t mAdjustFloorDownTimes;
	float mAdjustFloorMaxHeight;
	uint32_t m_PlayerTopViewTime;
	uint64_t m_PlayerTopViewStartTime;
	uint32_t m_PlayerTopViewCnt;
	uint32_t m_ClickConsoleCnt;
	uint32_t m_ClickConsoleLinkCnt;
	uint64_t m_IntersectionEditStartTime;
	uint64_t m_IntersectionEditTotalTime;
	int32_t BlockEditViewTime;
	int32_t HudEditViewTime;
	bool Is_New_Create;
	bool Is_Change_Items;
	bool Is_Click_Setting;
	bool Is_Click_Mode_Setting;
	bool Is_Enter_BlockEdit;
	bool Is_Enter_HudEit;
	bool Is_Enter_GMVerify;
	uint32_t m_SaveCount;
	System_Collections_Generic_Dictionary_uint__uint__o* m_SaveErrorInfos;
	proto_WorkshopEditLevelDesc_o* m_CachedAdvancedData;
	uint64_t lastUpdateTime;
	uint64_t m_FirstReqSelfdomInfoTime;
	uint64_t m_RefreshSelfdomInfoTime;
	uint64_t m_LastConsoleCheckBtnTime;
	proto_CSGetWorkshopPersonalRecommendationInfoRes_o* m_SelfdomInfoRes;
	bool m_HasRequestInited;
	System_Collections_Generic_List_SceneEditSlotInfo__o* m_SubscriptionSlotList;
	System_Collections_Generic_List_SceneEditSlotInfo__o* m_ClassicSlotList;
	System_Collections_Generic_List_SceneEditSlotInfo__o* m_AuthorSlotList;
	proto_CreateWorkshopRoomInfo_o* m_CreateWorkshopRoomInfo;
	System_Collections_Generic_List_SceneEditSlotInfo__o* m_AuthorLocalSaveSlotList;
	System_Collections_Generic_List_SceneEditSlotInfo__o* m_AuthorLocalSaveClassicSlotList;
	System_Collections_Generic_Dictionary_uint__byte____o* m_AuthorLocalSaveRuntimeDataList;
	System_Collections_Generic_Dictionary_uint__byte____o* m_AuthorLocalSaveClassicRuntimeDataList;
	COW_SceneEditSlotInfo_o* m_LatestSearchSlotInfo;
	uint32_t m_LatestSelectedSlotID;
	System_Collections_Generic_HashSet_string__o* m_ReportedCodek;
	System_Collections_Generic_List_WorkshopHotInfo__o* m_HotWorkshopInfoList;
	System_Collections_Generic_List_WorkshopEditorChoiceDesc__o* m_EditorChoiceRecDescList;
	System_Collections_Generic_Dictionary_uint__List_WorkshopEditorChoiceInfo___o* m_EditorChoiceRecInfoDic;
	System_Collections_Generic_List_SceneEditSlotInfo__o* m_RecommendWorkshopInfoList;
	System_Collections_Generic_HashSet_string__o* m_HotWorkShopMapSet;
	System_Collections_Generic_Dictionary_string__string__o* m_ShareCodekToCDNUrlDic;
	System_Collections_Generic_Dictionary_string__ulong__o* m_ShareCodekToCommentDic;
	System_Collections_Generic_Dictionary_string__SceneEditSlotInfo__o* m_RoomDetailInfoDic;
	uint64_t m_LastQuickJoin;
	proto_WorkshopAccountInfo_o* m_WorkShopAccountInfo;
	bool m_CheckLevelReward;
	bool m_IsBanned;
	bool m_IsManager;
	System_Collections_Generic_List_WorkshopMapSurveyUrlDesc__o* m_WorkshopMapSurveyUrlList;
	System_Collections_Generic_Dictionary_string__string__o* m_WorkshopMapSurveyUrlDic;
	System_Collections_Generic_List_KeyValuePair_string__int___o* m_WorkshopMapPlayNumDic;
	int32_t m_CreateRoomSrc;
	COW_SceneEditSlotInfo_o* m_GameMapSlotInfo;
	COW_WorkshopMatchResultData_o* m_WorkshopMatchResultData;
	bool m_NeedShowMatchResultComment;
	System_String_o* m_PreviewCodek;
	COW_SceneEditSlotInfo_o* m_PreviewSlotInfo;
	System_String_o* m_OriginCodek;
	int32_t m_WorkshopDetailWndFrom;
	int32_t m_WorkshopDetailWndTab;
	int32_t m_enterEditFrom;
	int32_t m_enterEditScene;
	bool m_IsClipboardCodekValid;
	COW_WorkshopSceneData_o* m_CurrentCameraData;
	COW_SceneEditSlotInfo_o* m_WorkshopCodekInfoForClipboard;
	System_Collections_Generic_HashSet_string__o* m_ClipboardCodekSet;
	COW_SceneEditSlotInfo_o* m_WorkshopCodekInfoForGopos;
	uint32_t m_AddSlotCnt;
	uint32_t m_EditLevel;
	bool m_PopMapEditPri;
	bool m_MapAllowRecreationPri;
	bool m_MapAllowStrictMode;
	bool m_MapAllowCoverEidt;
	bool m_AllowEditAutoJoin;
	message_CPEIOHHMIPN_o* _TypeMapping_k__BackingField;
	bool AutoEnterEditModeNext;
	UnityEngine_Vector3_o AutoMovePlayerToPos;
	UnityEngine_Vector3_o AutoMoveCamToPos;
	UnityEngine_Quaternion_o AutoMovePlayerToRot;
	UnityEngine_Quaternion_o AutoMoveCamToRot;
	int32_t AutoMoveEditMode;
	int32_t CurrentEnterSceneEditMode;
	int32_t CurrentEnterSceneSlotType;
	COW_SceneEditSlotInfo_o* m_LoadingSceneSlotInfo;
	System_Collections_Generic_Dictionary_KeyValuePair_uint__int___List_WorkshopDirtyPicture___o* m_DictDirtyPictures;
	System_Collections_Generic_Dictionary_KeyValuePair_uint__int___List_WorkshopDirtyWord___o* m_DictDirtyWords;
	System_Collections_Generic_Dictionary_KeyValuePair_uint__int___bool__o* m_DictNeedShowDitryWordsTips;
	COW_UIModelSceneEdit_CDNUpload_o* m_curUploadingCDN;
	COW_UIModelSceneEdit_CDNDownLoad_o* CurDownloadingCDN;
	System_Collections_Generic_Dictionary_string__UIModelSceneEdit_CDNDownLoad__o* DownloadingResInfo;
	System_Collections_Generic_HashSet_string__o* DownloadingGameDataUrls;
	bool m_HasPredownloadRequested;
	System_Collections_Generic_List_WorkshopCustomModeTemplateRuleDesc__o* m_UGCCustomModeTemplateRuleDataList;
	int32_t m_WorkshopQuickJoinSwitch;
	proto_WorkshopTagMatchDefaultOptionDesc_o* TagMatchDefaultOption;
	System_Collections_Generic_List_WorkshopTagMatchDesc__o* m_TagMatch;
	System_Collections_Generic_List_WorkshopEditLevelDesc__o* WorkshopEditLevelDescList;
	System_Collections_Generic_List_WorkshopRecommendSeriesDesc__o* m_RecommendSeriesDesc;
	System_Collections_Generic_List_WorkshopCategoryPageDesc__o* m_CategoryPageDesc;
	proto_WorkshopRecommendABDesc_o* m_RecommendRecommendABDesc;
	proto_WorkshopForbiddenResAndAPI_o* m_ForbiddenResAndAPI;
	System_Collections_Generic_List_WorkshopTemplateConfigDesc__o* m_WorkshopTemplateConfigList;
	System_Collections_Generic_List_WorkshopUGCOpeningInfoDesc__o* m_UGCOpeningInfoDesc;
	System_Collections_Generic_List_SceneEditSlotInfo__o* m_TagMatchResourceDownloadInfos;
	System_Collections_Generic_List_WorkshopTimeLimitedModeRuleTagDesc__o* m_WorkshopTimeLimitRuleTagDescs;
	System_Collections_Generic_Queue_ulong__o* m_TimestampQueue;
	System_Collections_Generic_Dictionary_string__int__o* m_ResInfoShareCodekMapLimit;
	bool m_LastMySlotDownloadFailed;
	System_Collections_Generic_Dictionary_string__CSSearchWorkshopCodekRes__o* m_EditorChoiceCacheDict;
	int32_t m_MyMaxCost;
	System_Collections_Generic_HashSet_string__o* m_ShareCodekWithoutCDNSet;
	System_Collections_Generic_Dictionary_string__bool__o* m_ShareCodekToIsShowCrown;
	System_Collections_Generic_List_SceneEditSlotInfo__o* m_LatestInfoList;
	System_Collections_Generic_List_WorkshopLatestInfo__o* m_WorkshopLatestInfos;
	bool NeedRefreshLatest;
	System_Collections_Generic_Dictionary_uint__List_WorkshopRecommendSeriesInfo___o* m_RecommendSeriesInfos;
	System_Collections_Generic_Dictionary_uint__List_WorkshopHotInfo___o* m_CategoryInfos;
	System_Collections_Generic_List_WorkshopHistoryInfo__o* m_HistoryInfoList;
	bool NeedRefreshHistory;
	System_Collections_Generic_List_SceneEditSlotInfo__o* DeterminedSlotInfo;
	System_Collections_Generic_Queue_SceneEditSlotInfo__o* m_RecentQuickJoinSlotInfo;
	System_Collections_Generic_List_UGCRemarkRuleData__o* m_RemarkRuleDataList;
	COW_UIModelSceneEdit_CreatorFeedBackData_o* m_LastSaveCFData;
	System_Byte_array* _CustomCover_k__BackingField;
	int32_t m_RecordHasOpendUserAgreement;
};
struct COW_UIModelSceneEdit_CreatorFeedBackData_StaticFields {
};
struct COW_UIModelSceneEdit_CreatorFeedBackData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit_CreatorFeedBackData_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit_CreatorFeedBackData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit_CreatorFeedBackData_VTable vtable;
};
struct COW_UIModelSceneEdit_CreatorFeedBackData_o {
	COW_UIModelSceneEdit_CreatorFeedBackData_c *klass;
	void *monitor;
	uint64_t m_SubscriptionTimes;
	uint64_t m_LikedTimes;
};
struct COW_UIModelSceneEdit__EnterSceneEditInPreview_c__AnonStorey0_StaticFields {
};
struct COW_UIModelSceneEdit__EnterSceneEditInPreview_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__EnterSceneEditInPreview_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__EnterSceneEditInPreview_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__EnterSceneEditInPreview_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelSceneEdit__EnterSceneEditInPreview_c__AnonStorey0_o {
	COW_UIModelSceneEdit__EnterSceneEditInPreview_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIModelGroup_o* groupModel;
	COW_SceneEditSlotInfo_o* slotInfo;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__EnterSceneEditWithMySlot_c__AnonStorey1_StaticFields {
};
struct COW_UIModelSceneEdit__EnterSceneEditWithMySlot_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__EnterSceneEditWithMySlot_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__EnterSceneEditWithMySlot_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__EnterSceneEditWithMySlot_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelSceneEdit__EnterSceneEditWithMySlot_c__AnonStorey1_o {
	COW_UIModelSceneEdit__EnterSceneEditWithMySlot_c__AnonStorey1_c *klass;
	void *monitor;
	COW_UIModelGroup_o* groupModel;
	bool reEnterEdit;
	uint32_t slotID;
	int32_t slotType;
	uint32_t mapID;
	bool download;
	COW_SceneEditSlotInfo_o* info;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__EnterSceneEditWithCreateNew_c__AnonStorey2_StaticFields {
};
struct COW_UIModelSceneEdit__EnterSceneEditWithCreateNew_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__EnterSceneEditWithCreateNew_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__EnterSceneEditWithCreateNew_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__EnterSceneEditWithCreateNew_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelSceneEdit__EnterSceneEditWithCreateNew_c__AnonStorey2_o {
	COW_UIModelSceneEdit__EnterSceneEditWithCreateNew_c__AnonStorey2_c *klass;
	void *monitor;
	COW_UIModelGroup_o* groupModel;
	uint32_t id;
	uint32_t map;
	uint32_t mode;
	uint32_t _template;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__HasThisCodekSubscribed_c__AnonStorey3_StaticFields {
};
struct COW_UIModelSceneEdit__HasThisCodekSubscribed_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__HasThisCodekSubscribed_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__HasThisCodekSubscribed_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__HasThisCodekSubscribed_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelSceneEdit__HasThisCodekSubscribed_c__AnonStorey3_o {
	COW_UIModelSceneEdit__HasThisCodekSubscribed_c__AnonStorey3_c *klass;
	void *monitor;
	System_String_o* code;
};
struct COW_UIModelSceneEdit__IsThisCodekCanBeSubscribed_c__AnonStorey4_StaticFields {
};
struct COW_UIModelSceneEdit__IsThisCodekCanBeSubscribed_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__IsThisCodekCanBeSubscribed_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__IsThisCodekCanBeSubscribed_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__IsThisCodekCanBeSubscribed_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelSceneEdit__IsThisCodekCanBeSubscribed_c__AnonStorey4_o {
	COW_UIModelSceneEdit__IsThisCodekCanBeSubscribed_c__AnonStorey4_c *klass;
	void *monitor;
	System_String_o* code;
};
struct COW_UIModelSceneEdit__CanBeUpdated_c__AnonStorey5_StaticFields {
};
struct COW_UIModelSceneEdit__CanBeUpdated_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__CanBeUpdated_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__CanBeUpdated_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__CanBeUpdated_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelSceneEdit__CanBeUpdated_c__AnonStorey5_o {
	COW_UIModelSceneEdit__CanBeUpdated_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UIModelSceneEdit__ClassicMapCanBeUpdated_c__AnonStorey6_StaticFields {
};
struct COW_UIModelSceneEdit__ClassicMapCanBeUpdated_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__ClassicMapCanBeUpdated_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__ClassicMapCanBeUpdated_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__ClassicMapCanBeUpdated_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelSceneEdit__ClassicMapCanBeUpdated_c__AnonStorey6_o {
	COW_UIModelSceneEdit__ClassicMapCanBeUpdated_c__AnonStorey6_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UIModelSceneEdit__GetSceneEditSlotInfoBySlotTypeAndID_c__AnonStorey7_StaticFields {
};
struct COW_UIModelSceneEdit__GetSceneEditSlotInfoBySlotTypeAndID_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__GetSceneEditSlotInfoBySlotTypeAndID_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__GetSceneEditSlotInfoBySlotTypeAndID_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__GetSceneEditSlotInfoBySlotTypeAndID_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelSceneEdit__GetSceneEditSlotInfoBySlotTypeAndID_c__AnonStorey7_o {
	COW_UIModelSceneEdit__GetSceneEditSlotInfoBySlotTypeAndID_c__AnonStorey7_c *klass;
	void *monitor;
	uint32_t slotID;
};
struct COW_UIModelSceneEdit__GetLocalSaveBySlotId_c__AnonStorey8_StaticFields {
};
struct COW_UIModelSceneEdit__GetLocalSaveBySlotId_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__GetLocalSaveBySlotId_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__GetLocalSaveBySlotId_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__GetLocalSaveBySlotId_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelSceneEdit__GetLocalSaveBySlotId_c__AnonStorey8_o {
	COW_UIModelSceneEdit__GetLocalSaveBySlotId_c__AnonStorey8_c *klass;
	void *monitor;
	uint32_t slotId;
};
struct COW_UIModelSceneEdit__OnRecordMatch_c__AnonStorey9_StaticFields {
};
struct COW_UIModelSceneEdit__OnRecordMatch_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__OnRecordMatch_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__OnRecordMatch_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__OnRecordMatch_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelSceneEdit__OnRecordMatch_c__AnonStorey9_o {
	COW_UIModelSceneEdit__OnRecordMatch_c__AnonStorey9_c *klass;
	void *monitor;
	System_String_o* code;
};
struct COW_UIModelSceneEdit__UpdateAuthorAndLocalSaveSlot_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelSceneEdit__UpdateAuthorAndLocalSaveSlot_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__UpdateAuthorAndLocalSaveSlot_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__UpdateAuthorAndLocalSaveSlot_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__UpdateAuthorAndLocalSaveSlot_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelSceneEdit__UpdateAuthorAndLocalSaveSlot_c__AnonStoreyA_o {
	COW_UIModelSceneEdit__UpdateAuthorAndLocalSaveSlot_c__AnonStoreyA_c *klass;
	void *monitor;
	uint32_t slotId;
};
struct COW_UIModelSceneEdit__UpdateClassicAndLocalSaveSlot_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelSceneEdit__UpdateClassicAndLocalSaveSlot_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__UpdateClassicAndLocalSaveSlot_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__UpdateClassicAndLocalSaveSlot_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__UpdateClassicAndLocalSaveSlot_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelSceneEdit__UpdateClassicAndLocalSaveSlot_c__AnonStoreyB_o {
	COW_UIModelSceneEdit__UpdateClassicAndLocalSaveSlot_c__AnonStoreyB_c *klass;
	void *monitor;
	uint32_t slotId;
};
struct COW_UIModelSceneEdit__UpdtaeAuthorAndLocalRuntimeData_c__AnonStoreyC_StaticFields {
};
struct COW_UIModelSceneEdit__UpdtaeAuthorAndLocalRuntimeData_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__UpdtaeAuthorAndLocalRuntimeData_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__UpdtaeAuthorAndLocalRuntimeData_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__UpdtaeAuthorAndLocalRuntimeData_c__AnonStoreyC_VTable vtable;
};
struct COW_UIModelSceneEdit__UpdtaeAuthorAndLocalRuntimeData_c__AnonStoreyC_o {
	COW_UIModelSceneEdit__UpdtaeAuthorAndLocalRuntimeData_c__AnonStoreyC_c *klass;
	void *monitor;
	uint32_t slotId;
};
struct COW_UIModelSceneEdit__UpdtaeClassicAndLocalRuntimeData_c__AnonStoreyD_StaticFields {
};
struct COW_UIModelSceneEdit__UpdtaeClassicAndLocalRuntimeData_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__UpdtaeClassicAndLocalRuntimeData_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__UpdtaeClassicAndLocalRuntimeData_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__UpdtaeClassicAndLocalRuntimeData_c__AnonStoreyD_VTable vtable;
};
struct COW_UIModelSceneEdit__UpdtaeClassicAndLocalRuntimeData_c__AnonStoreyD_o {
	COW_UIModelSceneEdit__UpdtaeClassicAndLocalRuntimeData_c__AnonStoreyD_c *klass;
	void *monitor;
	uint32_t slotId;
};
struct COW_UIModelSceneEdit__CopyLocalSaveTo_c__AnonStoreyE_StaticFields {
};
struct COW_UIModelSceneEdit__CopyLocalSaveTo_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__CopyLocalSaveTo_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__CopyLocalSaveTo_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__CopyLocalSaveTo_c__AnonStoreyE_VTable vtable;
};
struct COW_UIModelSceneEdit__CopyLocalSaveTo_c__AnonStoreyE_o {
	COW_UIModelSceneEdit__CopyLocalSaveTo_c__AnonStoreyE_c *klass;
	void *monitor;
	uint32_t destSlotId;
};
struct COW_UIModelSceneEdit__RequestUploadWorkShopDirtyWord_c__AnonStoreyF_StaticFields {
};
struct COW_UIModelSceneEdit__RequestUploadWorkShopDirtyWord_c__AnonStoreyF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestUploadWorkShopDirtyWord_c__AnonStoreyF_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestUploadWorkShopDirtyWord_c__AnonStoreyF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestUploadWorkShopDirtyWord_c__AnonStoreyF_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestUploadWorkShopDirtyWord_c__AnonStoreyF_o {
	COW_UIModelSceneEdit__RequestUploadWorkShopDirtyWord_c__AnonStoreyF_c *klass;
	void *monitor;
	uint32_t slot_id;
	int32_t type;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestUploadWorkshopCDN_c__AnonStorey10_StaticFields {
};
struct COW_UIModelSceneEdit__RequestUploadWorkshopCDN_c__AnonStorey10_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestUploadWorkshopCDN_c__AnonStorey10_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestUploadWorkshopCDN_c__AnonStorey10_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestUploadWorkshopCDN_c__AnonStorey10_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestUploadWorkshopCDN_c__AnonStorey10_o {
	COW_UIModelSceneEdit__RequestUploadWorkshopCDN_c__AnonStorey10_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* localSave;
	bool update;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__OnUploadCDNSuccResponse_c__AnonStorey11_StaticFields {
};
struct COW_UIModelSceneEdit__OnUploadCDNSuccResponse_c__AnonStorey11_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__OnUploadCDNSuccResponse_c__AnonStorey11_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__OnUploadCDNSuccResponse_c__AnonStorey11_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__OnUploadCDNSuccResponse_c__AnonStorey11_VTable vtable;
};
struct COW_UIModelSceneEdit__OnUploadCDNSuccResponse_c__AnonStorey11_o {
	COW_UIModelSceneEdit__OnUploadCDNSuccResponse_c__AnonStorey11_c *klass;
	void *monitor;
	message_PGBGOAOCGDC_o* info;
};
struct COW_UIModelSceneEdit__RequestDownloadWorkshopCDN_c__AnonStorey12_StaticFields {
};
struct COW_UIModelSceneEdit__RequestDownloadWorkshopCDN_c__AnonStorey12_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestDownloadWorkshopCDN_c__AnonStorey12_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestDownloadWorkshopCDN_c__AnonStorey12_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestDownloadWorkshopCDN_c__AnonStorey12_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestDownloadWorkshopCDN_c__AnonStorey12_o {
	COW_UIModelSceneEdit__RequestDownloadWorkshopCDN_c__AnonStorey12_c *klass;
	void *monitor;
	int32_t downloadType;
	int32_t slotType;
	uint32_t slotID;
	uint32_t destId;
	System_Action_o* callback;
	int32_t destType;
	bool needTips;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__HandleDownloadLobbySaveAs_c__AnonStorey13_StaticFields {
};
struct COW_UIModelSceneEdit__HandleDownloadLobbySaveAs_c__AnonStorey13_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__HandleDownloadLobbySaveAs_c__AnonStorey13_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__HandleDownloadLobbySaveAs_c__AnonStorey13_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__HandleDownloadLobbySaveAs_c__AnonStorey13_VTable vtable;
};
struct COW_UIModelSceneEdit__HandleDownloadLobbySaveAs_c__AnonStorey13_o {
	COW_UIModelSceneEdit__HandleDownloadLobbySaveAs_c__AnonStorey13_c *klass;
	void *monitor;
	uint32_t destId;
};
struct COW_UIModelSceneEdit__RequestUploadDescInfo_c__AnonStorey14_StaticFields {
};
struct COW_UIModelSceneEdit__RequestUploadDescInfo_c__AnonStorey14_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestUploadDescInfo_c__AnonStorey14_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestUploadDescInfo_c__AnonStorey14_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestUploadDescInfo_c__AnonStorey14_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestUploadDescInfo_c__AnonStorey14_o {
	COW_UIModelSceneEdit__RequestUploadDescInfo_c__AnonStorey14_c *klass;
	void *monitor;
	System_String_o* desc;
	COW_SceneEditSlotInfo_o* info;
	System_String_o* name;
	bool editShare;
	bool allowRecreation;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__ProcessLocalSaveOnNameChange_c__AnonStorey15_StaticFields {
};
struct COW_UIModelSceneEdit__ProcessLocalSaveOnNameChange_c__AnonStorey15_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__ProcessLocalSaveOnNameChange_c__AnonStorey15_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__ProcessLocalSaveOnNameChange_c__AnonStorey15_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__ProcessLocalSaveOnNameChange_c__AnonStorey15_VTable vtable;
};
struct COW_UIModelSceneEdit__ProcessLocalSaveOnNameChange_c__AnonStorey15_o {
	COW_UIModelSceneEdit__ProcessLocalSaveOnNameChange_c__AnonStorey15_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* info;
};
struct COW_UIModelSceneEdit__UpdateReviewState_c__AnonStorey1A_StaticFields {
};
struct COW_UIModelSceneEdit__UpdateReviewState_c__AnonStorey1A_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__UpdateReviewState_c__AnonStorey1A_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__UpdateReviewState_c__AnonStorey1A_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__UpdateReviewState_c__AnonStorey1A_VTable vtable;
};
struct COW_UIModelSceneEdit__UpdateReviewState_c__AnonStorey1A_o {
	COW_UIModelSceneEdit__UpdateReviewState_c__AnonStorey1A_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* slot;
	tcp_ReviewFinishedNtf_o* nft;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__GetTimeLimitedModeRuleTagDesc_c__AnonStorey1D_StaticFields {
};
struct COW_UIModelSceneEdit__GetTimeLimitedModeRuleTagDesc_c__AnonStorey1D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__GetTimeLimitedModeRuleTagDesc_c__AnonStorey1D_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__GetTimeLimitedModeRuleTagDesc_c__AnonStorey1D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__GetTimeLimitedModeRuleTagDesc_c__AnonStorey1D_VTable vtable;
};
struct COW_UIModelSceneEdit__GetTimeLimitedModeRuleTagDesc_c__AnonStorey1D_o {
	COW_UIModelSceneEdit__GetTimeLimitedModeRuleTagDesc_c__AnonStorey1D_c *klass;
	void *monitor;
	uint32_t tagId;
};
struct COW_UIModelSceneEdit__SetWorkshopMapSurveyData_c__AnonStorey1E_StaticFields {
};
struct COW_UIModelSceneEdit__SetWorkshopMapSurveyData_c__AnonStorey1E_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__SetWorkshopMapSurveyData_c__AnonStorey1E_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__SetWorkshopMapSurveyData_c__AnonStorey1E_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__SetWorkshopMapSurveyData_c__AnonStorey1E_VTable vtable;
};
struct COW_UIModelSceneEdit__SetWorkshopMapSurveyData_c__AnonStorey1E_o {
	COW_UIModelSceneEdit__SetWorkshopMapSurveyData_c__AnonStorey1E_c *klass;
	void *monitor;
	System_Collections_Generic_KeyValuePair_string__string__o item;
};
struct COW_UIModelSceneEdit__GetWorkshopMapPlayNum_c__AnonStorey1F_StaticFields {
};
struct COW_UIModelSceneEdit__GetWorkshopMapPlayNum_c__AnonStorey1F_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__GetWorkshopMapPlayNum_c__AnonStorey1F_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__GetWorkshopMapPlayNum_c__AnonStorey1F_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__GetWorkshopMapPlayNum_c__AnonStorey1F_VTable vtable;
};
struct COW_UIModelSceneEdit__GetWorkshopMapPlayNum_c__AnonStorey1F_o {
	COW_UIModelSceneEdit__GetWorkshopMapPlayNum_c__AnonStorey1F_c *klass;
	void *monitor;
	System_String_o* code;
};
struct COW_UIModelSceneEdit__RequestDel_c__AnonStorey21_StaticFields {
};
struct COW_UIModelSceneEdit__RequestDel_c__AnonStorey21_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestDel_c__AnonStorey21_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestDel_c__AnonStorey21_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestDel_c__AnonStorey21_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestDel_c__AnonStorey21_o {
	COW_UIModelSceneEdit__RequestDel_c__AnonStorey21_c *klass;
	void *monitor;
	int32_t type;
	uint32_t id;
	int32_t delType;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestDel_c__AnonStorey21__RequestDel_c__AnonStorey22_StaticFields {
};
struct COW_UIModelSceneEdit__RequestDel_c__AnonStorey21__RequestDel_c__AnonStorey22_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestDel_c__AnonStorey21__RequestDel_c__AnonStorey22_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestDel_c__AnonStorey21__RequestDel_c__AnonStorey22_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestDel_c__AnonStorey21__RequestDel_c__AnonStorey22_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestDel_c__AnonStorey21__RequestDel_c__AnonStorey22_o {
	COW_UIModelSceneEdit__RequestDel_c__AnonStorey21__RequestDel_c__AnonStorey22_c *klass;
	void *monitor;
	uint32_t slot_id;
	COW_UIModelSceneEdit__RequestDel_c__AnonStorey21_o* __f__ref_33;
};
struct COW_UIModelSceneEdit__TryRequestQuickSubscribeOrDel_c__AnonStorey23_StaticFields {
};
struct COW_UIModelSceneEdit__TryRequestQuickSubscribeOrDel_c__AnonStorey23_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__TryRequestQuickSubscribeOrDel_c__AnonStorey23_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__TryRequestQuickSubscribeOrDel_c__AnonStorey23_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__TryRequestQuickSubscribeOrDel_c__AnonStorey23_VTable vtable;
};
struct COW_UIModelSceneEdit__TryRequestQuickSubscribeOrDel_c__AnonStorey23_o {
	COW_UIModelSceneEdit__TryRequestQuickSubscribeOrDel_c__AnonStorey23_c *klass;
	void *monitor;
	System_String_o* code;
};
struct COW_UIModelSceneEdit__RequestSubscribe_c__AnonStorey24_StaticFields {
};
struct COW_UIModelSceneEdit__RequestSubscribe_c__AnonStorey24_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestSubscribe_c__AnonStorey24_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestSubscribe_c__AnonStorey24_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestSubscribe_c__AnonStorey24_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestSubscribe_c__AnonStorey24_o {
	COW_UIModelSceneEdit__RequestSubscribe_c__AnonStorey24_c *klass;
	void *monitor;
	uint32_t id;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestPreview_c__AnonStorey25_StaticFields {
};
struct COW_UIModelSceneEdit__RequestPreview_c__AnonStorey25_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestPreview_c__AnonStorey25_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestPreview_c__AnonStorey25_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestPreview_c__AnonStorey25_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestPreview_c__AnonStorey25_o {
	COW_UIModelSceneEdit__RequestPreview_c__AnonStorey25_c *klass;
	void *monitor;
	System_String_o* previewCodek;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestSecEdit_c__AnonStorey26_StaticFields {
};
struct COW_UIModelSceneEdit__RequestSecEdit_c__AnonStorey26_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestSecEdit_c__AnonStorey26_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestSecEdit_c__AnonStorey26_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestSecEdit_c__AnonStorey26_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestSecEdit_c__AnonStorey26_o {
	COW_UIModelSceneEdit__RequestSecEdit_c__AnonStorey26_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* info;
	uint32_t destId;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27_StaticFields {
};
struct COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27_o {
	COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* slotInfo;
	bool showDownloadPop;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27__RequestResInfo_c__AnonStorey28_StaticFields {
};
struct COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27__RequestResInfo_c__AnonStorey28_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27__RequestResInfo_c__AnonStorey28_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27__RequestResInfo_c__AnonStorey28_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27__RequestResInfo_c__AnonStorey28_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27__RequestResInfo_c__AnonStorey28_o {
	COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27__RequestResInfo_c__AnonStorey28_c *klass;
	void *monitor;
	proto_CSPreviewWorkshopCodekRes_o* data;
	COW_UIModelSceneEdit__RequestResInfo_c__AnonStorey27_o* __f__ref_39;
};
struct COW_UIModelSceneEdit__HandleDownLoadForSecEdit_c__AnonStorey29_StaticFields {
};
struct COW_UIModelSceneEdit__HandleDownLoadForSecEdit_c__AnonStorey29_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__HandleDownLoadForSecEdit_c__AnonStorey29_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__HandleDownLoadForSecEdit_c__AnonStorey29_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__HandleDownLoadForSecEdit_c__AnonStorey29_VTable vtable;
};
struct COW_UIModelSceneEdit__HandleDownLoadForSecEdit_c__AnonStorey29_o {
	COW_UIModelSceneEdit__HandleDownLoadForSecEdit_c__AnonStorey29_c *klass;
	void *monitor;
	uint32_t destId;
};
struct COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2B_StaticFields {
};
struct COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2B_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2B_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2B_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2B_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2B_o {
	COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2B_c *klass;
	void *monitor;
	int32_t area;
	bool isLogin;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2A_StaticFields {
};
struct COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2A_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2A_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2A_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2A_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2A_o {
	COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2A_c *klass;
	void *monitor;
	proto_CSSearchWorkshopCodekReq_o* req;
	COW_UIModelSceneEdit__RequestCheckShareCodek_c__AnonStorey2B_o* __f__ref_43;
};
struct COW_UIModelSceneEdit__RequestEditorChoiceWorkshopDetail_c__AnonStorey2C_StaticFields {
};
struct COW_UIModelSceneEdit__RequestEditorChoiceWorkshopDetail_c__AnonStorey2C_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestEditorChoiceWorkshopDetail_c__AnonStorey2C_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestEditorChoiceWorkshopDetail_c__AnonStorey2C_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestEditorChoiceWorkshopDetail_c__AnonStorey2C_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestEditorChoiceWorkshopDetail_c__AnonStorey2C_o {
	COW_UIModelSceneEdit__RequestEditorChoiceWorkshopDetail_c__AnonStorey2C_c *klass;
	void *monitor;
	System_String_o* code;
	System_Action_CSSearchWorkshopCodekRes__o* onFinished;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2E_StaticFields {
};
struct COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2E_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2E_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2E_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2E_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2E_o {
	COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2E_c *klass;
	void *monitor;
	System_Action_bool__o* onFinished;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2D_StaticFields {
};
struct COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2D_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2D_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2D_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2D_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2D_o {
	COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2D_c *klass;
	void *monitor;
	proto_CSSearchWorkshopCodekReq_o* req;
	COW_UIModelSceneEdit__RequestGoposWorkshopDetail_c__AnonStorey2E_o* __f__ref_46;
};
struct COW_UIModelSceneEdit__RequestRoomDetailInfo_c__AnonStorey2F_StaticFields {
};
struct COW_UIModelSceneEdit__RequestRoomDetailInfo_c__AnonStorey2F_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestRoomDetailInfo_c__AnonStorey2F_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestRoomDetailInfo_c__AnonStorey2F_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestRoomDetailInfo_c__AnonStorey2F_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestRoomDetailInfo_c__AnonStorey2F_o {
	COW_UIModelSceneEdit__RequestRoomDetailInfo_c__AnonStorey2F_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* RoomDetailInfo;
	System_String_o* code;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestSearch_c__AnonStorey30_StaticFields {
};
struct COW_UIModelSceneEdit__RequestSearch_c__AnonStorey30_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestSearch_c__AnonStorey30_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestSearch_c__AnonStorey30_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestSearch_c__AnonStorey30_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestSearch_c__AnonStorey30_o {
	COW_UIModelSceneEdit__RequestSearch_c__AnonStorey30_c *klass;
	void *monitor;
	System_String_o* workshopCodek;
	bool isGMPreview;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestReport_c__AnonStorey31_StaticFields {
};
struct COW_UIModelSceneEdit__RequestReport_c__AnonStorey31_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestReport_c__AnonStorey31_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestReport_c__AnonStorey31_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestReport_c__AnonStorey31_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestReport_c__AnonStorey31_o {
	COW_UIModelSceneEdit__RequestReport_c__AnonStorey31_c *klass;
	void *monitor;
	System_String_o* code;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestGameMapSlotInfo_c__AnonStorey32_StaticFields {
};
struct COW_UIModelSceneEdit__RequestGameMapSlotInfo_c__AnonStorey32_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestGameMapSlotInfo_c__AnonStorey32_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestGameMapSlotInfo_c__AnonStorey32_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestGameMapSlotInfo_c__AnonStorey32_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestGameMapSlotInfo_c__AnonStorey32_o {
	COW_UIModelSceneEdit__RequestGameMapSlotInfo_c__AnonStorey32_c *klass;
	void *monitor;
	System_String_o* workshopCodek;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__CheckLevelCanRewarded_c__AnonStorey33_StaticFields {
};
struct COW_UIModelSceneEdit__CheckLevelCanRewarded_c__AnonStorey33_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__CheckLevelCanRewarded_c__AnonStorey33_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__CheckLevelCanRewarded_c__AnonStorey33_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__CheckLevelCanRewarded_c__AnonStorey33_VTable vtable;
};
struct COW_UIModelSceneEdit__CheckLevelCanRewarded_c__AnonStorey33_o {
	COW_UIModelSceneEdit__CheckLevelCanRewarded_c__AnonStorey33_c *klass;
	void *monitor;
	uint32_t level;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestEditorChoiceById_c__AnonStorey34_StaticFields {
	System_Comparison_WorkshopEditorChoiceInfo__o* __f__am_cache0;
};
struct COW_UIModelSceneEdit__RequestEditorChoiceById_c__AnonStorey34_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestEditorChoiceById_c__AnonStorey34_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestEditorChoiceById_c__AnonStorey34_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestEditorChoiceById_c__AnonStorey34_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestEditorChoiceById_c__AnonStorey34_o {
	COW_UIModelSceneEdit__RequestEditorChoiceById_c__AnonStorey34_c *klass;
	void *monitor;
	System_Collections_Generic_List_WorkshopEditorChoiceInfo__o* resList;
	uint32_t id;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestRecommendSeriesInfo_c__AnonStorey35_StaticFields {
};
struct COW_UIModelSceneEdit__RequestRecommendSeriesInfo_c__AnonStorey35_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestRecommendSeriesInfo_c__AnonStorey35_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestRecommendSeriesInfo_c__AnonStorey35_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestRecommendSeriesInfo_c__AnonStorey35_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestRecommendSeriesInfo_c__AnonStorey35_o {
	COW_UIModelSceneEdit__RequestRecommendSeriesInfo_c__AnonStorey35_c *klass;
	void *monitor;
	uint32_t series_id;
	int32_t index;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestCategoryInfo_c__AnonStorey36_StaticFields {
};
struct COW_UIModelSceneEdit__RequestCategoryInfo_c__AnonStorey36_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestCategoryInfo_c__AnonStorey36_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestCategoryInfo_c__AnonStorey36_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestCategoryInfo_c__AnonStorey36_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestCategoryInfo_c__AnonStorey36_o {
	COW_UIModelSceneEdit__RequestCategoryInfo_c__AnonStorey36_c *klass;
	void *monitor;
	uint32_t id;
	int32_t index;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestSelfdomInfo_c__AnonStorey37_StaticFields {
};
struct COW_UIModelSceneEdit__RequestSelfdomInfo_c__AnonStorey37_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestSelfdomInfo_c__AnonStorey37_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestSelfdomInfo_c__AnonStorey37_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestSelfdomInfo_c__AnonStorey37_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestSelfdomInfo_c__AnonStorey37_o {
	COW_UIModelSceneEdit__RequestSelfdomInfo_c__AnonStorey37_c *klass;
	void *monitor;
	bool isFirst;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__RequestCommentCodek_c__AnonStorey38_StaticFields {
};
struct COW_UIModelSceneEdit__RequestCommentCodek_c__AnonStorey38_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestCommentCodek_c__AnonStorey38_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestCommentCodek_c__AnonStorey38_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestCommentCodek_c__AnonStorey38_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestCommentCodek_c__AnonStorey38_o {
	COW_UIModelSceneEdit__RequestCommentCodek_c__AnonStorey38_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* info;
	System_UInt32_array* tags;
	int32_t src;
	COW_UIModelSceneEdit_o* _this;
};
struct COW_UIModelSceneEdit__GetCreateRoomSlotInfos_c__AnonStorey39_StaticFields {
};
struct COW_UIModelSceneEdit__GetCreateRoomSlotInfos_c__AnonStorey39_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__GetCreateRoomSlotInfos_c__AnonStorey39_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__GetCreateRoomSlotInfos_c__AnonStorey39_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__GetCreateRoomSlotInfos_c__AnonStorey39_VTable vtable;
};
struct COW_UIModelSceneEdit__GetCreateRoomSlotInfos_c__AnonStorey39_o {
	COW_UIModelSceneEdit__GetCreateRoomSlotInfos_c__AnonStorey39_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* slot;
};
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey16_StaticFields {
};
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey16_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey16_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey16_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey16_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey16_o {
	COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey16_c *klass;
	void *monitor;
	proto_WorkshopSubscribeSlotInfo_o* slot;
};
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey17_StaticFields {
};
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey17_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey17_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey17_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey17_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey17_o {
	COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey17_c *klass;
	void *monitor;
	proto_WorkshopAuthorSlotInfo_o* slot;
};
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey18_StaticFields {
};
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey18_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey18_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey18_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey18_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey18_o {
	COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey18_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* slot;
};
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey19_StaticFields {
};
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey19_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey19_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey19_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey19_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey19_o {
	COW_UIModelSceneEdit__RequestSlotInfo_c__AnonStorey19_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* slot;
};
struct COW_UIModelSceneEdit__RequestSubscriptionSlotInfo_c__AnonStorey1B_StaticFields {
};
struct COW_UIModelSceneEdit__RequestSubscriptionSlotInfo_c__AnonStorey1B_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestSubscriptionSlotInfo_c__AnonStorey1B_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestSubscriptionSlotInfo_c__AnonStorey1B_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestSubscriptionSlotInfo_c__AnonStorey1B_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestSubscriptionSlotInfo_c__AnonStorey1B_o {
	COW_UIModelSceneEdit__RequestSubscriptionSlotInfo_c__AnonStorey1B_c *klass;
	void *monitor;
	proto_WorkshopSubscribeSlotInfo_o* slot;
};
struct COW_UIModelSceneEdit__RequestUnlock_c__AnonStorey1C_StaticFields {
};
struct COW_UIModelSceneEdit__RequestUnlock_c__AnonStorey1C_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestUnlock_c__AnonStorey1C_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestUnlock_c__AnonStorey1C_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestUnlock_c__AnonStorey1C_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestUnlock_c__AnonStorey1C_o {
	COW_UIModelSceneEdit__RequestUnlock_c__AnonStorey1C_c *klass;
	void *monitor;
	proto_CSUnlockWorkshopSlotRes_o* data;
};
struct COW_UIModelSceneEdit__RequestShare_c__AnonStorey20_StaticFields {
};
struct COW_UIModelSceneEdit__RequestShare_c__AnonStorey20_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSceneEdit__RequestShare_c__AnonStorey20_c {
	Il2CppClass_1 _1;
	COW_UIModelSceneEdit__RequestShare_c__AnonStorey20_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSceneEdit__RequestShare_c__AnonStorey20_VTable vtable;
};
struct COW_UIModelSceneEdit__RequestShare_c__AnonStorey20_o {
	COW_UIModelSceneEdit__RequestShare_c__AnonStorey20_c *klass;
	void *monitor;
	uint32_t slot_id;
};
struct COW_UIModelSecretMessage_StaticFields {
};
struct COW_UIModelSecretMessage_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelSecretMessage_c {
	Il2CppClass_1 _1;
	COW_UIModelSecretMessage_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSecretMessage_VTable vtable;
};
struct COW_UIModelSecretMessage_o {
	COW_UIModelSecretMessage_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	WaitingResponseHandler_o* m_WaitingResponseHandler;
	System_Collections_Generic_List_SecretMissionDesc__o* m_SecretMessageDescList;
};
struct COW_UIModelSecretMessage__RequestSecretMessageKey_c__AnonStorey0_StaticFields {
};
struct COW_UIModelSecretMessage__RequestSecretMessageKey_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSecretMessage__RequestSecretMessageKey_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelSecretMessage__RequestSecretMessageKey_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSecretMessage__RequestSecretMessageKey_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelSecretMessage__RequestSecretMessageKey_c__AnonStorey0_o {
	COW_UIModelSecretMessage__RequestSecretMessageKey_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t secretMessageID;
	uint32_t activityID;
	COW_UIModelSecretMessage_o* _this;
};
struct COW_UIModelSetting_StaticFields {
	bool _ShownGuestRestorePopUp;
	GarenaMSDK_SDKLogin_SAFGuestCb_o* __f__am_cache0;
	System_Action_HttpErrorCodek__object__o* __f__am_cache1;
};
struct COW_UIModelSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelSetting_c {
	Il2CppClass_1 _1;
	COW_UIModelSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSetting_VTable vtable;
};
struct COW_UIModelSetting_o {
	COW_UIModelSetting_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudDefaultConfigDic;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudCustomizeConfigDic;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudChangedConfigDic;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudNewDefaultConfigDic;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudNewCustomizeConfigDic;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudNewChangedConfigDic;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudThreeChangedConfigDic;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudThreeDefaultConfigDic;
	System_Collections_Generic_Dictionary_string__HudConfigItem__o* m_HudThreeCustomizeConfigDic;
	System_String_o* m_SettingSyncGuide;
	System_Byte_array* m_SettingDetailSerialized;
	System_String_o* m_Version;
	int32_t m_Flag;
	int32_t m_UIRootWidth;
	proto_CustomerReportDesc_o* m_CustermerReportDesc;
};
struct COW_UIModelSetting__WriteSessionToPGSForSyncToken_c__AnonStorey0_StaticFields {
};
struct COW_UIModelSetting__WriteSessionToPGSForSyncToken_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSetting__WriteSessionToPGSForSyncToken_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelSetting__WriteSessionToPGSForSyncToken_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSetting__WriteSessionToPGSForSyncToken_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelSetting__WriteSessionToPGSForSyncToken_c__AnonStorey0_o {
	COW_UIModelSetting__WriteSessionToPGSForSyncToken_c__AnonStorey0_c *klass;
	void *monitor;
	COW_UIModelLogin_o* modelLogin;
};
struct COW_UIModelSetting__SignInPGSAndSync_c__AnonStorey1_StaticFields {
};
struct COW_UIModelSetting__SignInPGSAndSync_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSetting__SignInPGSAndSync_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelSetting__SignInPGSAndSync_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSetting__SignInPGSAndSync_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelSetting__SignInPGSAndSync_c__AnonStorey1_o {
	COW_UIModelSetting__SignInPGSAndSync_c__AnonStorey1_c *klass;
	void *monitor;
	COW_UIModelLogin_o* modelLogin;
	COW_UIModelSetting_o* _this;
};
struct COW_UIModelShare_StaticFields {
};
struct COW_UIModelShare_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelShare_c {
	Il2CppClass_1 _1;
	COW_UIModelShare_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelShare_VTable vtable;
};
struct COW_UIModelShare_o {
	COW_UIModelShare_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_ShareSettingDesc__o* m_ShareSettingList;
};
struct COW_UIModelShoppingMall_StaticFields {
};
struct COW_UIModelShoppingMall_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelShoppingMall_c {
	Il2CppClass_1 _1;
	COW_UIModelShoppingMall_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelShoppingMall_VTable vtable;
};
struct COW_UIModelShoppingMall_o {
	COW_UIModelShoppingMall_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool m_IsReadyToShow;
	float m_LastUpdateShoppingMallResTime;
	float m_GetShoppingMallResCoolDown;
	float m_ScrollViewCoolDown;
	System_Collections_Generic_List_ShoppingMallScreenDesc__o* m_ShoppingMallShowItemList;
	System_Collections_Generic_List_ShoppingMallScreenDesc__o* m_ShoppingMallAllItemList;
	proto_ShoppingMallScreenDesc_o* m_ShoppingMallMainPageItem;
	COW_UIModelShoppingMall_o* m_ModelShoppingMall;
	WaitingResponseHandler_o* m_WaitingHandlerResponse;
	System_Collections_Generic_Dictionary_uint__OtherChannelInfo__o* m_DicOtherChannelInfo;
};
struct COW_UIModelShoppingMall__RequestShoppingMallInfo_c__AnonStorey0_StaticFields {
};
struct COW_UIModelShoppingMall__RequestShoppingMallInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelShoppingMall__RequestShoppingMallInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelShoppingMall__RequestShoppingMallInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelShoppingMall__RequestShoppingMallInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelShoppingMall__RequestShoppingMallInfo_c__AnonStorey0_o {
	COW_UIModelShoppingMall__RequestShoppingMallInfo_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* cmd;
	COW_UIModelShoppingMall_o* _this;
};
struct COW_UIModelShowAnim_StaticFields {
};
struct COW_UIModelShowAnim_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelShowAnim_c {
	Il2CppClass_1 _1;
	COW_UIModelShowAnim_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelShowAnim_VTable vtable;
};
struct COW_UIModelShowAnim_o {
	COW_UIModelShowAnim_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_FullscreenCgDesc__o* fullscreen_cgs;
	System_Collections_Generic_List_FullscreenItemDesc__o* fullscreen_items;
};
struct COW_UIModelShowAnim__ReplaceAnimDataByAB_c__AnonStorey0_StaticFields {
};
struct COW_UIModelShowAnim__ReplaceAnimDataByAB_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelShowAnim__ReplaceAnimDataByAB_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelShowAnim__ReplaceAnimDataByAB_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelShowAnim__ReplaceAnimDataByAB_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelShowAnim__ReplaceAnimDataByAB_c__AnonStorey0_o {
	COW_UIModelShowAnim__ReplaceAnimDataByAB_c__AnonStorey0_c *klass;
	void *monitor;
	proto_FullscreenABTestDesc_o* desc;
};
struct COW_DownloadInfoSpecific_StaticFields {
};
struct COW_DownloadInfoSpecific_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_DownloadInfoSpecific_c {
	Il2CppClass_1 _1;
	COW_DownloadInfoSpecific_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_DownloadInfoSpecific_VTable vtable;
};
struct COW_DownloadInfoSpecific_o {
	COW_DownloadInfoSpecific_c *klass;
	void *monitor;
	System_String_o* Color;
	System_String_o* Name;
	System_Collections_Generic_List_uint__o* ItemIds;
	System_Collections_Generic_List_ResourceID__o* ResourceIDs;
};
struct COW_UIModelSkinModCheck_StaticFields {
};
struct COW_UIModelSkinModCheck_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelSkinModCheck_c {
	Il2CppClass_1 _1;
	COW_UIModelSkinModCheck_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSkinModCheck_VTable vtable;
};
struct COW_UIModelSkinModCheck_o {
	COW_UIModelSkinModCheck_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	bool isHacker;
	proto_HackWarningInfoDesc_o* m_HackWarningInfoDesc;
};
struct COW_UIModelSkyboardDisplay_StaticFields {
};
struct COW_UIModelSkyboardDisplay_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelSkyboardDisplay_c {
	Il2CppClass_1 _1;
	COW_UIModelSkyboardDisplay_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSkyboardDisplay_VTable vtable;
};
struct COW_UIModelSkyboardDisplay_o {
	COW_UIModelSkyboardDisplay_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	uint32_t _SelectedSkyboardSkinID_k__BackingField;
	bool _GetDataAfterLogin_k__BackingField;
};
struct COW_PlayerData_StaticFields {
};
struct COW_PlayerData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerData_c {
	Il2CppClass_1 _1;
	COW_PlayerData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerData_VTable vtable;
};
struct COW_PlayerData_o {
	COW_PlayerData_c *klass;
	void *monitor;
	COW_GamePlay_IHAAMHPPLMG_o id;
	uint64_t userId;
	uint8_t gsTeamId;
	uint8_t scTeamId;
	uint8_t scMemberId;
	System_String_o* nickname;
	System_String_o* teamname;
	System_String_o* teamnameabbr;
	uint32_t headicon;
	uint32_t teamicon;
	uint32_t killCount;
	uint32_t titleId;
	uint32_t damage;
	bool isDead;
	System_String_o* area;
	uint32_t deadCount;
	uint32_t assistCount;
	uint32_t survival_time;
	uint32_t avatarID;
	System_Collections_Generic_List_uint__o* clothes;
	System_Collections_Generic_HashSet_uint__o* ClothEffectUnlockItems;
	uint32_t skinColor;
	System_String_o* ClanName;
	uint32_t ClanBadgeID;
	uint32_t showWeaponId;
	uint32_t transformerId;
	uint32_t groupAnimId;
	uint32_t BannerId;
	int32_t TeamIndex;
	UnityEngine_Vector3_o lastPosition;
	UnityEngine_Vector3_o lastForward;
	System_Collections_Generic_Dictionary_uint__int__o* itemDic;
	COW_GamePlay_Player_o* player;
	float headScale;
	uint32_t headAvatarID;
	int32_t score;
	int32_t factionId;
	uint32_t likeCount;
	uint32_t rank;
	uint32_t role;
	bool isSamoAI;
	uint32_t footballGoal;
	uint32_t footballAssist;
	uint32_t knockdownCount;
	uint32_t healingAmount;
	uint32_t resurrectTeammateCount;
	uint32_t revivalCount;
	int32_t tokenCount;
	System_UInt32_array* match_event_achievements;
	COW_InGameWeaponPowerTitleInfo_o* inGameWeaponPowerTitleInfo;
	System_String_o* externalIcon;
	int32_t externalIconStatus;
	int32_t externalIconShowType;
};
struct COW_PlayerKillInfo_StaticFields {
};
struct COW_PlayerKillInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerKillInfo_c {
	Il2CppClass_1 _1;
	COW_PlayerKillInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerKillInfo_VTable vtable;
};
struct COW_PlayerKillInfo_o {
	COW_PlayerKillInfo_c *klass;
	void *monitor;
	System_String_o* nickname;
	int32_t weaponID;
	uint32_t headicon;
};
struct COW_TeamData_StaticFields {
};
struct COW_TeamData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_TeamData_c {
	Il2CppClass_1 _1;
	COW_TeamData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_TeamData_VTable vtable;
};
struct COW_TeamData_o {
	COW_TeamData_c *klass;
	void *monitor;
	System_String_o* teamName;
	System_String_o* teamNameAbbr;
	uint8_t gsTeamId;
	uint8_t scTeamId;
	uint32_t teamIcon;
	uint32_t winNum;
	System_Collections_Generic_List_PlayerData__o* playerList;
};
struct COW_RankingTeamData_StaticFields {
};
struct COW_RankingTeamData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RankingTeamData_c {
	Il2CppClass_1 _1;
	COW_RankingTeamData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RankingTeamData_VTable vtable;
};
struct COW_RankingTeamData_o {
	COW_RankingTeamData_c *klass;
	void *monitor;
	uint8_t scTeamId;
	System_String_o* teamName;
	uint32_t teamIcon;
	UnityEngine_Color_o color;
	uint32_t liveCount;
	uint32_t killCount;
	uint32_t combatLevel;
};
struct COW_AccTeamData_StaticFields {
};
struct COW_AccTeamData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AccTeamData_c {
	Il2CppClass_1 _1;
	COW_AccTeamData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AccTeamData_VTable vtable;
};
struct COW_AccTeamData_o {
	COW_AccTeamData_c *klass;
	void *monitor;
	uint8_t scTeamId;
	System_String_o* teamName;
	System_String_o* teamNameAbbr;
	uint32_t liveCount;
	uint32_t teamIcon;
	UnityEngine_Color_o color;
	uint32_t score;
	uint32_t rank;
	uint32_t prevrank;
	uint32_t killCnt;
};
struct COW_AirdropInfo_StaticFields {
};
struct COW_AirdropInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_AirdropInfo_c {
	Il2CppClass_1 _1;
	COW_AirdropInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_AirdropInfo_VTable vtable;
};
struct COW_AirdropInfo_o {
	COW_AirdropInfo_c *klass;
	void *monitor;
	int32_t index;
	System_Collections_Generic_List_MNGBAPBBJDC__o* pickups;
	UnityEngine_Vector3_o position;
};
struct COW_ResultTeamData_StaticFields {
};
struct COW_ResultTeamData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ResultTeamData_c {
	Il2CppClass_1 _1;
	COW_ResultTeamData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ResultTeamData_VTable vtable;
};
struct COW_ResultTeamData_o {
	COW_ResultTeamData_c *klass;
	void *monitor;
	uint8_t id;
	uint32_t rank;
	System_String_o* name;
	uint32_t icon;
	uint32_t killCount;
	uint32_t killScore;
	uint32_t rankScore;
	uint32_t totalScore;
	uint32_t winNum;
	System_Collections_Generic_List_ResultPlayerData__o* players;
};
struct COW_ResultMVPInfo_StaticFields {
};
struct COW_ResultMVPInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ResultMVPInfo_c {
	Il2CppClass_1 _1;
	COW_ResultMVPInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ResultMVPInfo_VTable vtable;
};
struct COW_ResultMVPInfo_o {
	COW_ResultMVPInfo_c *klass;
	void *monitor;
	System_String_o* Nickname;
	COW_GamePlay_IHAAMHPPLMG_o id;
	uint32_t Kill;
	uint32_t Damage;
	uint32_t Survival;
};
struct COW_ResultPlayerData_StaticFields {
};
struct COW_ResultPlayerData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ResultPlayerData_c {
	Il2CppClass_1 _1;
	COW_ResultPlayerData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ResultPlayerData_VTable vtable;
};
struct COW_ResultPlayerData_o {
	COW_ResultPlayerData_c *klass;
	void *monitor;
	uint64_t userId;
	System_String_o* nickname;
	uint32_t kill;
	uint32_t deadCnt;
	uint32_t assistCnt;
	uint32_t damage;
	int32_t factionId;
	int32_t score;
	uint32_t survival_time;
	COW_GamePlay_IHAAMHPPLMG_o player_id;
};
struct COW_PlayerBestStatsData_StaticFields {
};
struct COW_PlayerBestStatsData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PlayerBestStatsData_c {
	Il2CppClass_1 _1;
	COW_PlayerBestStatsData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerBestStatsData_VTable vtable;
};
struct COW_PlayerBestStatsData_o {
	COW_PlayerBestStatsData_c *klass;
	void *monitor;
	uint32_t statsType;
	float statsValue;
	bool IsHighlight;
};
struct COW_UIModelSpectator_StaticFields {
	System_Comparison_PlayerData__o* __f__am_cache0;
	System_Func_TeamData__byte__o* __f__am_cache1;
	System_Comparison_PlayerData__o* __f__am_cache2;
	System_Comparison_ResultTeamData__o* __f__am_cache3;
	System_Comparison_ResultTeamData__o* __f__am_cache4;
	System_Comparison_AccTeamData__o* __f__am_cache5;
	System_Comparison_RankingTeamData__o* __f__am_cache6;
	System_Comparison_RankingTeamData__o* __f__am_cache7;
};
struct COW_UIModelSpectator_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelSpectator_c {
	Il2CppClass_1 _1;
	COW_UIModelSpectator_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSpectator_VTable vtable;
};
struct COW_UIModelSpectator_o {
	COW_UIModelSpectator_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	int32_t _CurrentInfoTab_k__BackingField;
	System_Collections_Generic_List_byte__o* m_TeamList;
	System_Collections_Generic_Dictionary_byte__List_PlayerData___o* m_TeamPlayerDic;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__PlayerData__o* m_PlayerDic;
	System_Collections_Generic_List_TeamData__o* m_TeamDataList;
	System_Collections_Generic_List_RankingTeamData__o* m_RankingTeamDataList;
	System_Collections_Generic_List_AccTeamData__o* m_AccTeamDataList;
	System_Collections_Generic_Dictionary_int__UIModelSpectator_TeamWinInfo__o* m_RoundResult;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__List_PlayerKillInfo___o* m_PlayerKillInfoList;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__List_PlayerBestStatsData___o* m_PlayerOutStandingStats;
	bool HasPlayerDead;
	System_Collections_Generic_List_Transform__o* ResultShowPositionList;
	System_Collections_Generic_Dictionary_uint__AirdropInfo__o* m_Airdrops;
	System_Collections_Generic_Dictionary_uint__Vector3__o* m_AirdopsPos;
	System_Collections_Generic_List_AirdropInfo__o* m_AirDropsList;
	System_Collections_Generic_List_PlayerData__o* m_DeadOrderList;
	System_Collections_Generic_List_ResultTeamData__o* m_MatchResult;
	COW_ResultMVPInfo_o* m_MVPInfo;
	int32_t m_RemainingPlayerCount;
	bool _GroupIconEnabled_k__BackingField;
	COW_GamePlay_IHAAMHPPLMG_o m_currentKillLeaderPlayerID;
	COW_GamePlay_IHAAMHPPLMG_o _CurrentKillLeaderPlayerID_k__BackingField;
	bool _PetSkillVisible_k__BackingField;
	int32_t FirstPerspective;
	int32_t WatchBattlePerspective;
	float UI_PLAYER_ITEM_HEIGHT;
	System_Collections_Generic_List_IHAAMHPPLMG__o* m_KingOfKiller_Player;
	uint8_t m_KingOfKiller_Team;
	float m_BattleCheckedTime;
	System_Collections_Generic_HashSet_byte__o* m_InBattleTeams;
	System_Collections_Generic_List_ReplayEvent__o* m_ReplayEventList;
	GCommon_BitArrayBoolean_o* m_InputBlock;
};
struct COW_UIModelSpectator_TeamWinInfo_StaticFields {
};
struct COW_UIModelSpectator_TeamWinInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSpectator_TeamWinInfo_c {
	Il2CppClass_1 _1;
	COW_UIModelSpectator_TeamWinInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSpectator_TeamWinInfo_VTable vtable;
};
struct COW_UIModelSpectator_TeamWinInfo_o {
	COW_UIModelSpectator_TeamWinInfo_c *klass;
	void *monitor;
	uint8_t teamID;
	uint8_t winReason;
};
struct COW_UIModelSpectator__GetTeamKillCount_c__AnonStorey0_StaticFields {
};
struct COW_UIModelSpectator__GetTeamKillCount_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSpectator__GetTeamKillCount_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelSpectator__GetTeamKillCount_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSpectator__GetTeamKillCount_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelSpectator__GetTeamKillCount_c__AnonStorey0_o {
	COW_UIModelSpectator__GetTeamKillCount_c__AnonStorey0_c *klass;
	void *monitor;
	COW_PlayerData_o* data;
};
struct COW_UIModelSpectator__GetTeamKillCount_c__AnonStorey1_StaticFields {
};
struct COW_UIModelSpectator__GetTeamKillCount_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSpectator__GetTeamKillCount_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelSpectator__GetTeamKillCount_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSpectator__GetTeamKillCount_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelSpectator__GetTeamKillCount_c__AnonStorey1_o {
	COW_UIModelSpectator__GetTeamKillCount_c__AnonStorey1_c *klass;
	void *monitor;
	COW_AccTeamData_o* team;
};
struct COW_UIModelSpectator__GenerateResult_c__AnonStorey2_StaticFields {
};
struct COW_UIModelSpectator__GenerateResult_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSpectator__GenerateResult_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelSpectator__GenerateResult_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSpectator__GenerateResult_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelSpectator__GenerateResult_c__AnonStorey2_o {
	COW_UIModelSpectator__GenerateResult_c__AnonStorey2_c *klass;
	void *monitor;
	COW_PlayerData_o* data;
};
struct COW_UIModelSpectator__GenerateTeamWinNum_c__AnonStorey3_StaticFields {
};
struct COW_UIModelSpectator__GenerateTeamWinNum_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSpectator__GenerateTeamWinNum_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelSpectator__GenerateTeamWinNum_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSpectator__GenerateTeamWinNum_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelSpectator__GenerateTeamWinNum_c__AnonStorey3_o {
	COW_UIModelSpectator__GenerateTeamWinNum_c__AnonStorey3_c *klass;
	void *monitor;
	int32_t i;
	COW_UIModelSpectator_o* _this;
};
struct COW_UIModelSpectator__OnTeamScoreInited_c__AnonStorey4_StaticFields {
};
struct COW_UIModelSpectator__OnTeamScoreInited_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSpectator__OnTeamScoreInited_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelSpectator__OnTeamScoreInited_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSpectator__OnTeamScoreInited_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelSpectator__OnTeamScoreInited_c__AnonStorey4_o {
	COW_UIModelSpectator__OnTeamScoreInited_c__AnonStorey4_c *klass;
	void *monitor;
	COW_AccTeamData_o* data;
};
struct COW_UIModelSpectator__OnTeamScoreChanged_c__AnonStorey5_StaticFields {
};
struct COW_UIModelSpectator__OnTeamScoreChanged_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSpectator__OnTeamScoreChanged_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelSpectator__OnTeamScoreChanged_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSpectator__OnTeamScoreChanged_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelSpectator__OnTeamScoreChanged_c__AnonStorey5_o {
	COW_UIModelSpectator__OnTeamScoreChanged_c__AnonStorey5_c *klass;
	void *monitor;
	message_JOCPLNGCKMO_o* team;
};
struct COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey6_StaticFields {
};
struct COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey6_o {
	COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey6_c *klass;
	void *monitor;
	message_LHAFKMCMAAF_o* teams;
};
struct COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey7_StaticFields {
};
struct COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey7_o {
	COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey7_c *klass;
	void *monitor;
	COW_TeamData_o* team;
	COW_UIModelSpectator__UpdateCombatLevelInfo_c__AnonStorey6_o* __f__ref_6;
};
struct COW_SplashBannerInfo_StaticFields {
};
struct COW_SplashBannerInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SplashBannerInfo_c {
	Il2CppClass_1 _1;
	COW_SplashBannerInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SplashBannerInfo_VTable vtable;
};
struct COW_SplashBannerInfo_o {
	COW_SplashBannerInfo_c *klass;
	void *monitor;
	System_String_o* region;
	System_String_o* language;
	uint32_t Id;
	uint32_t Type;
	System_String_o* Name;
	uint32_t SortId;
	System_String_o* ImageUrl;
	System_String_o* DynamicImageUrl;
	uint32_t GosPos;
	System_String_o* GosUrl;
	bool UseEmbeddedBrowser;
	System_String_o* SubGoPos;
	System_String_o* VideoUrl;
	System_String_o* BGImgUrl;
	int32_t Platform;
	bool Showed;
	uint32_t dynamicid;
	float dynamicsize;
	float dynamicscale;
	uint64_t start_time;
	uint64_t end_time;
};
struct COW_UIModelSplashBanner_StaticFields {
	System_Comparison_SplashBannerInfo__o* __f__am_cache0;
};
struct COW_UIModelSplashBanner_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelSplashBanner_c {
	Il2CppClass_1 _1;
	COW_UIModelSplashBanner_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelSplashBanner_VTable vtable;
};
struct COW_UIModelSplashBanner_o {
	COW_UIModelSplashBanner_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_SplashBannerInfo__o* m_SplashBannerDataList;
	bool _IsSplanBannerShowed_k__BackingField;
};
struct COW_UIModelStoreBox_StaticFields {
};
struct COW_UIModelStoreBox_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelStoreBox_c {
	Il2CppClass_1 _1;
	COW_UIModelStoreBox_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelStoreBox_VTable vtable;
};
struct COW_UIModelStoreBox_o {
	COW_UIModelStoreBox_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	COW_UIModelStoreBox_StoreBundleData_o* m_StoreBundleData;
	COW_UIModelStoreBox_StoreOptionalBundleData_o* m_StoreOptionalBundleData;
	System_Collections_Generic_List_TreasureBoxShowData__o* m_UniqueTreasureBoxData;
	System_Collections_Generic_SortedDictionary_uint__List_TreasureBoxShowData___o* m_StoreTreasureBoxDict;
};
struct COW_UIModelStoreBox_StoreBundleData_StaticFields {
};
struct COW_UIModelStoreBox_StoreBundleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelStoreBox_StoreBundleData_c {
	Il2CppClass_1 _1;
	COW_UIModelStoreBox_StoreBundleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelStoreBox_StoreBundleData_VTable vtable;
};
struct COW_UIModelStoreBox_StoreBundleData_o {
	COW_UIModelStoreBox_StoreBundleData_c *klass;
	void *monitor;
	System_Collections_Generic_List_BundleShowData__o* m_UniqueBundleShowData;
	System_Collections_Generic_SortedDictionary_uint__List_BundleShowData___o* m_StoreBundleDic;
	System_Collections_Generic_Dictionary_uint__List_BundleShowData___o* m_ServerBundleDic;
};
struct COW_UIModelStoreBox_StoreOptionalBundleData_StaticFields {
};
struct COW_UIModelStoreBox_StoreOptionalBundleData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelStoreBox_StoreOptionalBundleData_c {
	Il2CppClass_1 _1;
	COW_UIModelStoreBox_StoreOptionalBundleData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelStoreBox_StoreOptionalBundleData_VTable vtable;
};
struct COW_UIModelStoreBox_StoreOptionalBundleData_o {
	COW_UIModelStoreBox_StoreOptionalBundleData_c *klass;
	void *monitor;
	System_Collections_Generic_SortedDictionary_uint__List_OptionalBundleShowData___o* m_StoreOptionalBundleDic;
	System_Collections_Generic_Dictionary_uint__List_OptionalBundleShowData___o* m_ServerOptionalBundleDic;
};
struct COW_UIModelTailor_StaticFields {
};
struct COW_UIModelTailor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelTailor_c {
	Il2CppClass_1 _1;
	COW_UIModelTailor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTailor_VTable vtable;
};
struct COW_UIModelTailor_o {
	COW_UIModelTailor_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_uint__TailorSettingDesc__o* m_TailorSettingDescDict;
	System_Collections_Generic_Dictionary_uint__List_TailorUnlockDesc___o* m_TailorUnlockDescDict;
	System_Collections_Generic_Dictionary_uint__TailorUnlockInfo__o* m_TailorUnlockInfoDict;
	System_Collections_Generic_Dictionary_uint__uint__o* m_LegendIdToTailorId;
	System_Collections_Generic_List_uint__o* m_ChangedTailorList;
	System_Collections_Generic_List_uint__o* m_InRequestTailorList;
	System_Collections_Generic_Dictionary_uint__int__o* m_TailorTipsCntDict;
	System_Collections_Generic_Dictionary_uint__bool__o* m_NewTailorDict;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_TailorNewItemDict;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_TailorNewItemDictForEffect;
	System_Collections_Generic_Dictionary_uint__uint__o* m_TokenItemIDToTailorIDDict;
	System_Collections_Generic_HashSet_uint__o* m_PrivilegeEffectItems;
	System_Collections_Generic_Dictionary_uint__ClothTriggerEffectPreviewData__o* m_DictClothTriggerEffectPreviewCfg;
	System_Collections_Generic_List_uint__o* m_RemainExchangeTailorIdList;
	System_Collections_Generic_Dictionary_uint__BaseItemInfo__o* m_RemainExchangeTailorIdToItemInfoDict;
	System_Collections_Generic_Dictionary_byte__TailorItemInfo__o* _PreviewClothesDict_k__BackingField;
	System_Collections_Generic_List_string__o* m_ShowedTailorList;
	bool m_InitedShowedTailorList;
	bool m_HasShowedNewTailorTips;
	bool m_InitedTailorDesc;
	bool m_HasRequestDesc;
};
struct COW_UIModelTailor_NotifyArgs_StaticFields {
};
struct COW_UIModelTailor_NotifyArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelTailor_NotifyArgs_c {
	Il2CppClass_1 _1;
	COW_UIModelTailor_NotifyArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTailor_NotifyArgs_VTable vtable;
};
struct COW_UIModelTailor_NotifyArgs_o {
	COW_UIModelTailor_NotifyArgs_c *klass;
	void *monitor;
	bool success;
	uint32_t tailorID;
	COW_RewardWndCfg_o* cfg;
};
struct COW_UIModelTailor_UpdateInfoNotifyArgs_StaticFields {
};
struct COW_UIModelTailor_UpdateInfoNotifyArgs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelTailor_UpdateInfoNotifyArgs_c {
	Il2CppClass_1 _1;
	COW_UIModelTailor_UpdateInfoNotifyArgs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTailor_UpdateInfoNotifyArgs_VTable vtable;
};
struct COW_UIModelTailor_UpdateInfoNotifyArgs_o {
	COW_UIModelTailor_UpdateInfoNotifyArgs_c *klass;
	void *monitor;
	bool success;
	System_Collections_Generic_List_uint__o* updateTailorList;
};
struct COW_UIModelTailor__GetTailorItemUnlockInfo_c__AnonStorey0_StaticFields {
};
struct COW_UIModelTailor__GetTailorItemUnlockInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelTailor__GetTailorItemUnlockInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelTailor__GetTailorItemUnlockInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTailor__GetTailorItemUnlockInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelTailor__GetTailorItemUnlockInfo_c__AnonStorey0_o {
	COW_UIModelTailor__GetTailorItemUnlockInfo_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t unlockID;
};
struct COW_UIModelTailor__GetTailorItemUnlockDesc_c__AnonStorey1_StaticFields {
};
struct COW_UIModelTailor__GetTailorItemUnlockDesc_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelTailor__GetTailorItemUnlockDesc_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelTailor__GetTailorItemUnlockDesc_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTailor__GetTailorItemUnlockDesc_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelTailor__GetTailorItemUnlockDesc_c__AnonStorey1_o {
	COW_UIModelTailor__GetTailorItemUnlockDesc_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t unlockID;
};
struct COW_UIModelTailor__RequestTailorUnlockInfo_c__AnonStorey2_StaticFields {
};
struct COW_UIModelTailor__RequestTailorUnlockInfo_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelTailor__RequestTailorUnlockInfo_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelTailor__RequestTailorUnlockInfo_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTailor__RequestTailorUnlockInfo_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelTailor__RequestTailorUnlockInfo_c__AnonStorey2_o {
	COW_UIModelTailor__RequestTailorUnlockInfo_c__AnonStorey2_c *klass;
	void *monitor;
	COW_UIModelTailor_UpdateInfoNotifyArgs_o* args;
	COW_UIModelTailor_o* _this;
};
struct COW_UIModelTailor__RequestTailorUnlockBuy_c__AnonStorey3_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelTailor__RequestTailorUnlockBuy_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelTailor__RequestTailorUnlockBuy_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelTailor__RequestTailorUnlockBuy_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTailor__RequestTailorUnlockBuy_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelTailor__RequestTailorUnlockBuy_c__AnonStorey3_o {
	COW_UIModelTailor__RequestTailorUnlockBuy_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t tailorID;
	COW_UIModelTailor_o* _this;
};
struct COW_UIModelTailor__RequsetExchangeTailorUnlockToken_c__AnonStorey4_StaticFields {
};
struct COW_UIModelTailor__RequsetExchangeTailorUnlockToken_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelTailor__RequsetExchangeTailorUnlockToken_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelTailor__RequsetExchangeTailorUnlockToken_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTailor__RequsetExchangeTailorUnlockToken_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelTailor__RequsetExchangeTailorUnlockToken_c__AnonStorey4_o {
	COW_UIModelTailor__RequsetExchangeTailorUnlockToken_c__AnonStorey4_c *klass;
	void *monitor;
	bool isAuto;
	COW_UIModelTailor_o* _this;
};
struct COW_UIModelTailor__GetTailorUnlockItem_c__AnonStorey5_StaticFields {
};
struct COW_UIModelTailor__GetTailorUnlockItem_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelTailor__GetTailorUnlockItem_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelTailor__GetTailorUnlockItem_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTailor__GetTailorUnlockItem_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelTailor__GetTailorUnlockItem_c__AnonStorey5_o {
	COW_UIModelTailor__GetTailorUnlockItem_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t unlockIndex;
};
struct COW_ReserveMessageInfo_StaticFields {
};
struct COW_ReserveMessageInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ReserveMessageInfo_c {
	Il2CppClass_1 _1;
	COW_ReserveMessageInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ReserveMessageInfo_VTable vtable;
};
struct COW_ReserveMessageInfo_o {
	COW_ReserveMessageInfo_c *klass;
	void *monitor;
	System_String_o* content;
	bool isRequest;
	bool isAccepted;
	int32_t reason;
	int32_t time;
	uint64_t gameStartTime;
	int32_t matchMode;
	int32_t gameMode;
	int32_t mapID;
};
struct COW_UIModelTeamReserve_StaticFields {
};
struct COW_UIModelTeamReserve_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
	VirtualInvokeData _14_OnDataChanged;
	VirtualInvokeData _15_GetInterestedPropID;
};
struct COW_UIModelTeamReserve_c {
	Il2CppClass_1 _1;
	COW_UIModelTeamReserve_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTeamReserve_VTable vtable;
};
struct COW_UIModelTeamReserve_o {
	COW_UIModelTeamReserve_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_ulong__UIModelTeamReserve_ReserveStatus__o* m_ReserveStatusDic;
	System_Collections_Generic_Dictionary_ulong__long__o* m_ReserveTimeDic;
	bool m_ReserveFlag;
	bool m_AutoReject;
	bool m_ReturnToLobbyFlag;
	System_Collections_Generic_List_FriendAccountInfo__o* m_ReserveReplyInfoList;
	System_Collections_Generic_Dictionary_ulong__UIModelTeamReserve_ReserveReplyStatus__o* m_WaitingList;
	bool m_SettingSwitchOn;
	bool m_IsReservationBlocked;
	bool m_LeaveGroup;
	uint64_t m_InviteAccountId;
	System_String_o* m_InviteRegion;
	System_Collections_Generic_List_ulong__o* m_ReserveIdList;
	bool Unread;
	System_Collections_Generic_List_ulong__o* m_NewReservationSenderIds;
	uint32_t m_FriendListTimeoutDelayCallID;
};
struct COW_UIModelTeamReserve__ClearReserveById_c__AnonStorey0_StaticFields {
};
struct COW_UIModelTeamReserve__ClearReserveById_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelTeamReserve__ClearReserveById_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelTeamReserve__ClearReserveById_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTeamReserve__ClearReserveById_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelTeamReserve__ClearReserveById_c__AnonStorey0_o {
	COW_UIModelTeamReserve__ClearReserveById_c__AnonStorey0_c *klass;
	void *monitor;
	uint64_t id;
};
struct COW_UIModelTeamReserve__GetFriendAccountInfoById_c__AnonStorey1_StaticFields {
};
struct COW_UIModelTeamReserve__GetFriendAccountInfoById_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelTeamReserve__GetFriendAccountInfoById_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelTeamReserve__GetFriendAccountInfoById_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTeamReserve__GetFriendAccountInfoById_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelTeamReserve__GetFriendAccountInfoById_c__AnonStorey1_o {
	COW_UIModelTeamReserve__GetFriendAccountInfoById_c__AnonStorey1_c *klass;
	void *monitor;
	uint64_t id;
};
struct COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey3_StaticFields {
};
struct COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey3_o {
	COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey3_c *klass;
	void *monitor;
	COW_UIModelGroup_o* modelGroup;
	COW_UIModelTeamReserve_o* _this;
};
struct COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey2_StaticFields {
};
struct COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey2_o {
	COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey2_c *klass;
	void *monitor;
	COW_FriendAccountInfo_o* tempInfo;
	COW_UIModelTeamReserve__ProcessReserveContentForBeReserved_c__AnonStorey3_o* __f__ref_3;
};
struct COW_UIModelTeamReserve__ShowQuitGroupHint_c__AnonStorey4_StaticFields {
};
struct COW_UIModelTeamReserve__ShowQuitGroupHint_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelTeamReserve__ShowQuitGroupHint_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelTeamReserve__ShowQuitGroupHint_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelTeamReserve__ShowQuitGroupHint_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelTeamReserve__ShowQuitGroupHint_c__AnonStorey4_o {
	COW_UIModelTeamReserve__ShowQuitGroupHint_c__AnonStorey4_c *klass;
	void *monitor;
	uint64_t accountId;
	COW_UIModelTeamReserve_o* _this;
};
struct COW_UIModelUGCDebugger_StaticFields {
	System_Action_o* __f__mg_cache0;
};
struct COW_UIModelUGCDebugger_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelUGCDebugger_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCDebugger_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCDebugger_VTable vtable;
};
struct COW_UIModelUGCDebugger_o {
	COW_UIModelUGCDebugger_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_string__UIModelUGCDebugger_VariableValue__o* VariableWatch;
	System_Collections_Generic_Dictionary_string__UIModelUGCDebugger_BreakpointStatus__o* m_localBreakPoints;
	System_Collections_Generic_Dictionary_string__UIModelUGCDebugger_BreakpointStatus__o* m_breakPoints;
	System_Collections_Generic_List_UIModelUGCDebugger_DebuggerContext__o* m_debuggerContextList;
	int32_t m_currentDebuggerContext;
	bool m_debugEnabled;
	System_Collections_Generic_Dictionary_string__KDNPLMHKBHC__o* CodekIDCache;
	System_Collections_Generic_List_UIModelUGCDebugger_LogData__o* AllLogs;
	float m_beginDebugTimeThisTime;
	uint32_t m_totalDebugCountThisTime;
	float m_totalDebugTimeThisTime;
};
struct COW_UIModelUGCDebugger_VariableValue_StaticFields {
};
struct COW_UIModelUGCDebugger_VariableValue_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelUGCDebugger_VariableValue_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCDebugger_VariableValue_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCDebugger_VariableValue_VTable vtable;
};
struct COW_UIModelUGCDebugger_VariableValue_o {
	COW_UIModelUGCDebugger_VariableValue_c *klass;
	void *monitor;
	System_String_o* Name;
	System_String_o* Value;
	int32_t ValueType;
};
struct COW_UIModelUGCDebugger_DebuggerContext_StaticFields {
};
struct COW_UIModelUGCDebugger_DebuggerContext_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelUGCDebugger_DebuggerContext_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCDebugger_DebuggerContext_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCDebugger_DebuggerContext_VTable vtable;
};
struct COW_UIModelUGCDebugger_DebuggerContext_o {
	COW_UIModelUGCDebugger_DebuggerContext_c *klass;
	void *monitor;
	int32_t ContextID;
	System_String_o* HitCodekID;
	System_Collections_Generic_Dictionary_string__UIModelUGCDebugger_VariableValue__o* StackVariable;
	System_Collections_Generic_List_UIModelUGCDebugger_VariableValue__o* CodekParamVariable;
};
struct COW_UIModelUGCDebugger_BreakpointStatus_StaticFields {
};
struct COW_UIModelUGCDebugger_BreakpointStatus_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelUGCDebugger_BreakpointStatus_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCDebugger_BreakpointStatus_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCDebugger_BreakpointStatus_VTable vtable;
};
struct COW_UIModelUGCDebugger_BreakpointStatus_o {
	COW_UIModelUGCDebugger_BreakpointStatus_c *klass;
	void *monitor;
	System_String_o* CodekID;
	bool IsEnable;
};
struct COW_UIModelUGCDebugger_LogData_StaticFields {
};
struct COW_UIModelUGCDebugger_LogData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelUGCDebugger_LogData_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCDebugger_LogData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCDebugger_LogData_VTable vtable;
};
struct COW_UIModelUGCDebugger_LogData_o {
	COW_UIModelUGCDebugger_LogData_c *klass;
	void *monitor;
	bool IsSystemLog;
	int32_t LogType;
	System_String_o* CodekID;
	System_String_o* LogText;
	int32_t LogLocTextID;
	System_DateTime_o Time;
	System_String_o* GraphID;
	System_String_o* FinalDisplayText;
	bool IsExportLog;
	System_String_o* Category;
	System_Action_string__o* EditAction;
	bool CanEdit;
};
struct COW_UGCHudPrefabIndexInfo_StaticFields {
};
struct COW_UGCHudPrefabIndexInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudPrefabIndexInfo_c {
	Il2CppClass_1 _1;
	COW_UGCHudPrefabIndexInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudPrefabIndexInfo_VTable vtable;
};
struct COW_UGCHudPrefabIndexInfo_o {
	COW_UGCHudPrefabIndexInfo_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* Name;
};
struct COW_UGCHudWidgetIndexInfo_StaticFields {
};
struct COW_UGCHudWidgetIndexInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudWidgetIndexInfo_c {
	Il2CppClass_1 _1;
	COW_UGCHudWidgetIndexInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudWidgetIndexInfo_VTable vtable;
};
struct COW_UGCHudWidgetIndexInfo_o {
	COW_UGCHudWidgetIndexInfo_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* Name;
	System_String_o* WidgetUGCTypeName;
};
struct COW_UGCHudEventBlockInfo_StaticFields {
};
struct COW_UGCHudEventBlockInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UGCHudEventBlockInfo_c {
	Il2CppClass_1 _1;
	COW_UGCHudEventBlockInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UGCHudEventBlockInfo_VTable vtable;
};
struct COW_UGCHudEventBlockInfo_o {
	COW_UGCHudEventBlockInfo_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* Name;
	int32_t LogicEntityType;
};
struct COW_UIModelUGCHudEdit_StaticFields {
	System_Comparison_AONDOMHABOH__o* __f__am_cache0;
};
struct COW_UIModelUGCHudEdit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
	VirtualInvokeData _14_LoadProject;
	VirtualInvokeData _15_UnloadProject;
	VirtualInvokeData _16_Export;
	VirtualInvokeData _17_CheckLegality;
	VirtualInvokeData _18_LoadRuntimeData;
	VirtualInvokeData _19_UnloadRuntimeData;
};
struct COW_UIModelUGCHudEdit_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCHudEdit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCHudEdit_VTable vtable;
};
struct COW_UIModelUGCHudEdit_o {
	COW_UIModelUGCHudEdit_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	GCommon_CommandPattern_CommandManager_o* m_CommandManager;
	GCommon_CommandPattern_CommandFactory_o* m_CommandFactory;
	COW_UGCHudEdit_UGCHudPrefabDataProcessor_o* m_PrefabDataProcessor;
	GCommon_UniqueIDGenerator_o* m_IDGenerator;
	GCommon_UniqueIDGenerator_o* m_HudIdGenerator;
	GCommon_GameObjectRecycleBin_o* m_HudWidgetRecycleBin;
	message_HBLLODDOMEH_o* m_PrefabDatas;
	message_EAGFEBBJPBF_o* m_PrefabDatasForEditor;
	COW_Gameplay_UGC_EditorEntityData_o* m_EntityData;
	COW_Gameplay_UGC_UGCHudWidget_o* m_CurrentHudWidget;
	COW_UGCHudEdit_DragWidgetSelectorCommand_o* m_DragSelectorCommand;
	COW_UGCHudEdit_AdjustHudWidgetSelectorSizeCommand_o* m_AdjustSelectorSizeCommand;
	COW_UGCHudEdit_AdjustHudWidgetSelectorAngleCommand_o* m_AdjustSelectorAngleCommand;
	System_Action_UGCHudWidget__o* onCurrentHudWidgetChanged;
	System_Action_UGCHudWidget__o* onAddHudWidget;
	System_Action_UGCHudWidget__o* onRemoveHudWidget;
	System_Collections_Generic_List_OPPOFFMJNNH__o* m_HudIconResDataList;
	bool m_IsEditor;
	int32_t UNDO_LIMIT;
	uint32_t m_CurrentEditHudID;
	uint32_t m_MaxCurrentHudWigetID;
	int32_t m_CurrentUGCMode;
};
struct COW_UIModelUGCHudEdit__GetHudEventBlockInfos_c__AnonStorey0_StaticFields {
};
struct COW_UIModelUGCHudEdit__GetHudEventBlockInfos_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelUGCHudEdit__GetHudEventBlockInfos_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCHudEdit__GetHudEventBlockInfos_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCHudEdit__GetHudEventBlockInfos_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelUGCHudEdit__GetHudEventBlockInfos_c__AnonStorey0_o {
	COW_UIModelUGCHudEdit__GetHudEventBlockInfos_c__AnonStorey0_c *klass;
	void *monitor;
	System_Collections_Generic_List_UGCHudEventBlockInfo__o* list;
};
struct COW_UIModelUGCHudEdit__FindPrefabData_c__AnonStorey1_StaticFields {
};
struct COW_UIModelUGCHudEdit__FindPrefabData_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelUGCHudEdit__FindPrefabData_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCHudEdit__FindPrefabData_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCHudEdit__FindPrefabData_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelUGCHudEdit__FindPrefabData_c__AnonStorey1_o {
	COW_UIModelUGCHudEdit__FindPrefabData_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t Id;
};
struct COW_UIModelUGCHudEdit__GetIconResData_c__AnonStorey2_StaticFields {
};
struct COW_UIModelUGCHudEdit__GetIconResData_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelUGCHudEdit__GetIconResData_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCHudEdit__GetIconResData_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCHudEdit__GetIconResData_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelUGCHudEdit__GetIconResData_c__AnonStorey2_o {
	COW_UIModelUGCHudEdit__GetIconResData_c__AnonStorey2_c *klass;
	void *monitor;
	System_String_o* spriteName;
};
struct COW_UIModelUGCHudEdit__FindPrefabDataIndex_c__AnonStorey3_StaticFields {
};
struct COW_UIModelUGCHudEdit__FindPrefabDataIndex_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelUGCHudEdit__FindPrefabDataIndex_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCHudEdit__FindPrefabDataIndex_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCHudEdit__FindPrefabDataIndex_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelUGCHudEdit__FindPrefabDataIndex_c__AnonStorey3_o {
	COW_UIModelUGCHudEdit__FindPrefabDataIndex_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t Id;
};
struct COW_UIModelUGCHudEdit__FindPrefabDataForEditor_c__AnonStorey4_StaticFields {
};
struct COW_UIModelUGCHudEdit__FindPrefabDataForEditor_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelUGCHudEdit__FindPrefabDataForEditor_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCHudEdit__FindPrefabDataForEditor_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCHudEdit__FindPrefabDataForEditor_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelUGCHudEdit__FindPrefabDataForEditor_c__AnonStorey4_o {
	COW_UIModelUGCHudEdit__FindPrefabDataForEditor_c__AnonStorey4_c *klass;
	void *monitor;
	uint32_t Id;
};
struct COW_UIModelUGCHudEdit__FindPrefabDataForEditorIndex_c__AnonStorey5_StaticFields {
};
struct COW_UIModelUGCHudEdit__FindPrefabDataForEditorIndex_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelUGCHudEdit__FindPrefabDataForEditorIndex_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCHudEdit__FindPrefabDataForEditorIndex_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCHudEdit__FindPrefabDataForEditorIndex_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelUGCHudEdit__FindPrefabDataForEditorIndex_c__AnonStorey5_o {
	COW_UIModelUGCHudEdit__FindPrefabDataForEditorIndex_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t Id;
};
struct COW_UIModelUGCHudEdit__ExtractEventTypeUGCCustomModeMapContent_c__AnonStorey6_StaticFields {
};
struct COW_UIModelUGCHudEdit__ExtractEventTypeUGCCustomModeMapContent_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelUGCHudEdit__ExtractEventTypeUGCCustomModeMapContent_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCHudEdit__ExtractEventTypeUGCCustomModeMapContent_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCHudEdit__ExtractEventTypeUGCCustomModeMapContent_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelUGCHudEdit__ExtractEventTypeUGCCustomModeMapContent_c__AnonStorey6_o {
	COW_UIModelUGCHudEdit__ExtractEventTypeUGCCustomModeMapContent_c__AnonStorey6_c *klass;
	void *monitor;
	COW_EventLogger_EventTypeUGCCustomModeMapContent_HudInfo_o* hudInfo;
};
struct COW_UIModelUGCHudEdit__HasWidgetForEditor_c__AnonStorey7_StaticFields {
};
struct COW_UIModelUGCHudEdit__HasWidgetForEditor_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelUGCHudEdit__HasWidgetForEditor_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCHudEdit__HasWidgetForEditor_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCHudEdit__HasWidgetForEditor_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelUGCHudEdit__HasWidgetForEditor_c__AnonStorey7_o {
	COW_UIModelUGCHudEdit__HasWidgetForEditor_c__AnonStorey7_c *klass;
	void *monitor;
	uint32_t widgetID;
	bool has;
};
struct COW_UIModelUGCModeConfig_StaticFields {
};
struct COW_UIModelUGCModeConfig_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelUGCModeConfig_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCModeConfig_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCModeConfig_VTable vtable;
};
struct COW_UIModelUGCModeConfig_o {
	COW_UIModelUGCModeConfig_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_WorkshopModeSwitchDesc__o* m_SwitchDataList;
};
struct COW_UIModelUGCModeConfig__GetSwitchConfigData_c__AnonStorey0_StaticFields {
};
struct COW_UIModelUGCModeConfig__GetSwitchConfigData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelUGCModeConfig__GetSwitchConfigData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCModeConfig__GetSwitchConfigData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCModeConfig__GetSwitchConfigData_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelUGCModeConfig__GetSwitchConfigData_c__AnonStorey0_o {
	COW_UIModelUGCModeConfig__GetSwitchConfigData_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t gameMode;
	uint32_t templateID;
};
struct COW_IResettableRuleController_StaticFields {
};
struct COW_IResettableRuleController_VTable {
};
struct COW_IResettableRuleController_c {
	Il2CppClass_1 _1;
	COW_IResettableRuleController_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IResettableRuleController_VTable vtable;
};
struct COW_IResettableRuleController_o {
	COW_IResettableRuleController_c *klass;
	void *monitor;
};
struct COW_IRuleSetting_StaticFields {
};
struct COW_IRuleSetting_VTable {
};
struct COW_IRuleSetting_c {
	Il2CppClass_1 _1;
	COW_IRuleSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IRuleSetting_VTable vtable;
};
struct COW_IRuleSetting_o {
	COW_IRuleSetting_c *klass;
	void *monitor;
};
struct COW_NumericRuleSetting_StaticFields {
};
struct COW_NumericRuleSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_NumericRuleSetting_c {
	Il2CppClass_1 _1;
	COW_NumericRuleSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NumericRuleSetting_VTable vtable;
};
struct COW_NumericRuleSetting_o {
	COW_NumericRuleSetting_c *klass;
	void *monitor;
	float Value;
	bool Enabled;
	System_String_o* TitleID;
	float MaxValue;
	float MinValue;
	float DefaultValue;
	float Step;
};
struct COW_ToggleRuleSetting_StaticFields {
};
struct COW_ToggleRuleSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ToggleRuleSetting_c {
	Il2CppClass_1 _1;
	COW_ToggleRuleSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ToggleRuleSetting_VTable vtable;
};
struct COW_ToggleRuleSetting_o {
	COW_ToggleRuleSetting_c *klass;
	void *monitor;
	bool Value;
	bool Enabled;
	System_String_o* TitleID;
	bool HasTip;
	System_String_o* TipID;
	bool DefaultValue;
};
struct COW_ToggleButtonGroupRuleSetting_StaticFields {
};
struct COW_ToggleButtonGroupRuleSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ToggleButtonGroupRuleSetting_c {
	Il2CppClass_1 _1;
	COW_ToggleButtonGroupRuleSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ToggleButtonGroupRuleSetting_VTable vtable;
};
struct COW_ToggleButtonGroupRuleSetting_o {
	COW_ToggleButtonGroupRuleSetting_c *klass;
	void *monitor;
	int32_t Value;
	bool Enabled;
	System_String_o* TitleID;
	COW_ToggleButtonGroupRuleSetting_Item_array* Items;
	int32_t DefaultValue;
	int32_t Column;
	int32_t MinBGHeight;
	int32_t StepWidth;
	int32_t StepHeight;
};
struct COW_ToggleButtonGroupRuleSetting_Item_StaticFields {
};
struct COW_ToggleButtonGroupRuleSetting_Item_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ToggleButtonGroupRuleSetting_Item_c {
	Il2CppClass_1 _1;
	COW_ToggleButtonGroupRuleSetting_Item_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ToggleButtonGroupRuleSetting_Item_VTable vtable;
};
struct COW_ToggleButtonGroupRuleSetting_Item_o {
	COW_ToggleButtonGroupRuleSetting_Item_c *klass;
	void *monitor;
	System_String_o* LabelID;
	int32_t Value;
};
struct COW_ToggleButtonGroupRuleSetting__FromProtoData_c__AnonStorey0_StaticFields {
};
struct COW_ToggleButtonGroupRuleSetting__FromProtoData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ToggleButtonGroupRuleSetting__FromProtoData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_ToggleButtonGroupRuleSetting__FromProtoData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ToggleButtonGroupRuleSetting__FromProtoData_c__AnonStorey0_VTable vtable;
};
struct COW_ToggleButtonGroupRuleSetting__FromProtoData_c__AnonStorey0_o {
	COW_ToggleButtonGroupRuleSetting__FromProtoData_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t value;
};
struct COW_PopMenuRuleSetting_StaticFields {
};
struct COW_PopMenuRuleSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PopMenuRuleSetting_c {
	Il2CppClass_1 _1;
	COW_PopMenuRuleSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PopMenuRuleSetting_VTable vtable;
};
struct COW_PopMenuRuleSetting_o {
	COW_PopMenuRuleSetting_c *klass;
	void *monitor;
	int32_t Value;
	bool Enabled;
	System_String_o* TitleID;
	COW_PopMenuRuleSetting_Item_array* Items;
	int32_t DefaultValue;
	int32_t Width;
};
struct COW_PopMenuRuleSetting_Item_StaticFields {
};
struct COW_PopMenuRuleSetting_Item_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PopMenuRuleSetting_Item_c {
	Il2CppClass_1 _1;
	COW_PopMenuRuleSetting_Item_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PopMenuRuleSetting_Item_VTable vtable;
};
struct COW_PopMenuRuleSetting_Item_o {
	COW_PopMenuRuleSetting_Item_c *klass;
	void *monitor;
	System_String_o* LabelID;
	int32_t Value;
};
struct COW_PopMenuRuleSetting__FromProtoData_c__AnonStorey0_StaticFields {
};
struct COW_PopMenuRuleSetting__FromProtoData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PopMenuRuleSetting__FromProtoData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_PopMenuRuleSetting__FromProtoData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PopMenuRuleSetting__FromProtoData_c__AnonStorey0_VTable vtable;
};
struct COW_PopMenuRuleSetting__FromProtoData_c__AnonStorey0_o {
	COW_PopMenuRuleSetting__FromProtoData_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t value;
};
struct COW_SafeZoneRuleSetting_StaticFields {
};
struct COW_SafeZoneRuleSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SafeZoneRuleSetting_c {
	Il2CppClass_1 _1;
	COW_SafeZoneRuleSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SafeZoneRuleSetting_VTable vtable;
};
struct COW_SafeZoneRuleSetting_o {
	COW_SafeZoneRuleSetting_c *klass;
	void *monitor;
	float Value;
	bool Enabled;
	System_String_o* TitleID;
	float MaxValue;
	float MinValue;
	float DefaultValue;
	float MaxCircleSize;
	float MinCircleSize;
};
struct COW_GeneralModeSetting_StaticFields {
};
struct COW_GeneralModeSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_GeneralModeSetting_c {
	Il2CppClass_1 _1;
	COW_GeneralModeSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_GeneralModeSetting_VTable vtable;
};
struct COW_GeneralModeSetting_o {
	COW_GeneralModeSetting_c *klass;
	void *monitor;
	COW_NumericRuleSetting_o* MaxHP;
	COW_NumericRuleSetting_o* MaxEP;
	COW_NumericRuleSetting_o* StartEP;
	COW_ToggleRuleSetting_o* AutoHealing;
	COW_NumericRuleSetting_o* Damage;
	COW_NumericRuleSetting_o* Damaged;
	COW_NumericRuleSetting_o* MoveSpeed;
	COW_NumericRuleSetting_o* JumpHeight;
	COW_ToggleRuleSetting_o* LimitedAmmo;
	message_PLPOJKGPFDL_o* m_DataCache;
};
struct COW_CSModeSetting_StaticFields {
};
struct COW_CSModeSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_CSModeSetting_c {
	Il2CppClass_1 _1;
	COW_CSModeSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_CSModeSetting_VTable vtable;
};
struct COW_CSModeSetting_o {
	COW_CSModeSetting_c *klass;
	void *monitor;
	COW_EndConditionCheckList_o EndConditionCheckList;
	COW_EndConditionSetting_o* EndCondition;
	COW_ToggleButtonGroupRuleSetting_o* PlayerNum;
	COW_SafeZoneRuleSetting_o* SafeZoneSize;
	COW_NumericRuleSetting_o* SafeZoneStartTime;
	message_OMAFMFJKMPB_o* m_DataCache;
};
struct COW_IntegralModeSetting_StaticFields {
};
struct COW_IntegralModeSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_IntegralModeSetting_c {
	Il2CppClass_1 _1;
	COW_IntegralModeSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_IntegralModeSetting_VTable vtable;
};
struct COW_IntegralModeSetting_o {
	COW_IntegralModeSetting_c *klass;
	void *monitor;
	COW_EndConditionCheckList_o EndConditionCheckList;
	COW_EndConditionSetting_o* EndCondition;
	COW_ToggleButtonGroupRuleSetting_o* PlayerNum;
	COW_NumericRuleSetting_o* KillScore;
	COW_ToggleButtonGroupRuleSetting_o* ReviveRule;
	COW_NumericRuleSetting_o* ReviveTime;
	message_BAJPKFPIKHB_o* m_DataCache;
};
struct COW_PartyModeSetting_StaticFields {
};
struct COW_PartyModeSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_PartyModeSetting_c {
	Il2CppClass_1 _1;
	COW_PartyModeSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PartyModeSetting_VTable vtable;
};
struct COW_PartyModeSetting_o {
	COW_PartyModeSetting_c *klass;
	void *monitor;
	COW_EndConditionCheckList_o EndConditionCheckList;
	COW_EndConditionSetting_o* EndCondition;
	COW_ToggleButtonGroupRuleSetting_o* PlayerNum;
	message_OKBFAGMCOKP_o* m_DataCache;
};
struct COW_EndConditionSetting_StaticFields {
};
struct COW_EndConditionSetting_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EndConditionSetting_c {
	Il2CppClass_1 _1;
	COW_EndConditionSetting_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EndConditionSetting_VTable vtable;
};
struct COW_EndConditionSetting_o {
	COW_EndConditionSetting_c *klass;
	void *monitor;
	COW_EndConditionCheckList_o CheckList;
	System_String_o* TitleID;
	COW_NumericRuleSetting_o* TimeUp;
	COW_NumericRuleSetting_o* Score;
	COW_ToggleButtonGroupRuleSetting_o* CSRounds;
	message_MHJLCENIECM_o* m_EndConditionCache;
};
struct COW_EndConditionSetting__FromProtoData_c__AnonStorey0_StaticFields {
};
struct COW_EndConditionSetting__FromProtoData_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EndConditionSetting__FromProtoData_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_EndConditionSetting__FromProtoData_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EndConditionSetting__FromProtoData_c__AnonStorey0_VTable vtable;
};
struct COW_EndConditionSetting__FromProtoData_c__AnonStorey0_o {
	COW_EndConditionSetting__FromProtoData_c__AnonStorey0_c *klass;
	void *monitor;
	message_MHJLCENIECM_o* protoData;
};
struct COW_ModeDataModification_StaticFields {
};
struct COW_ModeDataModification_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ModeDataModification_c {
	Il2CppClass_1 _1;
	COW_ModeDataModification_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ModeDataModification_VTable vtable;
};
struct COW_ModeDataModification_o {
	COW_ModeDataModification_c *klass;
	void *monitor;
	int32_t ModificationState;
	bool IsDataChanged;
};
struct COW_UIModelUGCModeEdit_StaticFields {
};
struct COW_UIModelUGCModeEdit_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelUGCModeEdit_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCModeEdit_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCModeEdit_VTable vtable;
};
struct COW_UIModelUGCModeEdit_o {
	COW_UIModelUGCModeEdit_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	COW_ToggleButtonGroupRuleSetting_o* CurrentGameMode;
	COW_GeneralModeSetting_o* GeneralModeSetting;
	COW_CSModeSetting_o* CSModeSetting;
	COW_IntegralModeSetting_o* IntegralModeSetting;
	COW_PartyModeSetting_o* PartyModeSetting;
	COW_UIModeEditData_o* CurrentModeSetting;
	COW_ModeDataModification_o* Modification;
};
struct COW_WorkshopModeTagData_StaticFields {
};
struct COW_WorkshopModeTagData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_ParseData;
	VirtualInvokeData _5_GetPrimaryKey;
	VirtualInvokeData _6_get_UsingIndexedParseData;
	VirtualInvokeData _7_GetHeadColNames;
	VirtualInvokeData _8_ParseData;
	VirtualInvokeData _9_DeserializeData;
	VirtualInvokeData _10_PostDeserializeData;
};
struct COW_WorkshopModeTagData_c {
	Il2CppClass_1 _1;
	COW_WorkshopModeTagData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkshopModeTagData_VTable vtable;
};
struct COW_WorkshopModeTagData_o {
	COW_WorkshopModeTagData_c *klass;
	void *monitor;
	uint32_t ID;
	System_String_o* Comment;
	System_String_o* TagKey;
	bool IsObsolete;
	int32_t TagFilter;
	int32_t TagColor;
};
struct COW_RuleSerializer_StaticFields {
};
struct COW_RuleSerializer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RuleSerializer_c {
	Il2CppClass_1 _1;
	COW_RuleSerializer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RuleSerializer_VTable vtable;
};
struct COW_RuleSerializer_o {
	COW_RuleSerializer_c *klass;
	void *monitor;
};
struct COW_UIModelUGCResourceSelect_StaticFields {
};
struct COW_UIModelUGCResourceSelect_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelUGCResourceSelect_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCResourceSelect_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCResourceSelect_VTable vtable;
};
struct COW_UIModelUGCResourceSelect_o {
	COW_UIModelUGCResourceSelect_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_int__List_HINGGIJEKGM___o* DataMaps;
};
struct COW_UIModelUGCResourceSelect_OnFinalSelected_StaticFields {
};
struct COW_UIModelUGCResourceSelect_OnFinalSelected_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_UIModelUGCResourceSelect_OnFinalSelected_c {
	Il2CppClass_1 _1;
	COW_UIModelUGCResourceSelect_OnFinalSelected_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUGCResourceSelect_OnFinalSelected_VTable vtable;
};
struct COW_UIModelUGCResourceSelect_OnFinalSelected_o {
	COW_UIModelUGCResourceSelect_OnFinalSelected_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_UIModelUser_StaticFields {
	System_String_o* RegisterPlayerPrefKey;
	System_Converter_string__int__o* __f__mg_cache0;
	GCommon_TCPParameters_KickByServerMsgDeserializer_o* __f__am_cache0;
	System_Action_HttpErrorCodek__object__o* __f__am_cache1;
};
struct COW_UIModelUser_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelUser_c {
	Il2CppClass_1 _1;
	COW_UIModelUser_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUser_VTable vtable;
};
struct COW_UIModelUser_o {
	COW_UIModelUser_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	proto_LoginRes_o* _UserLoginData_k__BackingField;
	uint64_t _AccountID_k__BackingField;
	uint64_t _RegisterTime_k__BackingField;
	System_String_o* _Nickname_k__BackingField;
	uint32_t _Role_k__BackingField;
	bool _IsNewVersionPlayer_k__BackingField;
	uint64_t _ClanID_k__BackingField;
	System_String_o* _ClanName_k__BackingField;
	uint32_t _UserCoins_k__BackingField;
	int32_t m_UserGems;
	int32_t m_AgeState;
	int32_t m_NewbieChoice;
	bool DoneSinglePlayerForceTutorialGameDuringStartup;
	bool m_NeedShowLevelUpWindow;
	System_Collections_Generic_List_RegionIDMapping__o* m_RegionList;
	bool _HasElitePass_k__BackingField;
	uint32_t _BadgeItemId_k__BackingField;
	uint32_t _BadgeItemCount_k__BackingField;
	uint32_t _EmulatorScore_k__BackingField;
	System_Collections_Generic_List_uint__o* m_UserTags;
};
struct COW_UIModelUser__IsTagExist_c__AnonStorey0_StaticFields {
};
struct COW_UIModelUser__IsTagExist_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelUser__IsTagExist_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelUser__IsTagExist_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelUser__IsTagExist_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelUser__IsTagExist_c__AnonStorey0_o {
	COW_UIModelUser__IsTagExist_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t tarGetTag;
};
struct COW_UIModelVehicleDisplay_StaticFields {
};
struct COW_UIModelVehicleDisplay_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelVehicleDisplay_c {
	Il2CppClass_1 _1;
	COW_UIModelVehicleDisplay_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVehicleDisplay_VTable vtable;
};
struct COW_UIModelVehicleDisplay_o {
	COW_UIModelVehicleDisplay_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	uint32_t _SelectedVehicleSkinID_k__BackingField;
	bool _GetDataAfterLogin_k__BackingField;
};
struct COW_InteractionMessageInfo_StaticFields {
};
struct COW_InteractionMessageInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_InteractionMessageInfo_c {
	Il2CppClass_1 _1;
	COW_InteractionMessageInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_InteractionMessageInfo_VTable vtable;
};
struct COW_InteractionMessageInfo_o {
	COW_InteractionMessageInfo_c *klass;
	void *monitor;
	System_String_o* content;
	int32_t interactionType;
};
struct COW_UIModelVeteran_StaticFields {
	System_String_o* LobbyEventIconWithVeteranPlayerPrefs;
	System_String_o* LobbyBuildIconWithVeteranPlayerPrefs;
	System_Comparison_VeteranAwardDesc__o* __f__am_cache0;
	System_Comparison_VeteranAwardDesc__o* __f__am_cache1;
	System_Comparison_VeteranRewardItem__o* __f__am_cache2;
	System_Predicate_BatchShowContentDesc__o* __f__am_cache3;
	System_Converter_AwardDesc__BaseItemInfo__o* __f__am_cache4;
};
struct COW_UIModelVeteran_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelVeteran_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteran_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteran_VTable vtable;
};
struct COW_UIModelVeteran_o {
	COW_UIModelVeteran_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	uint8_t m_ReadyFlag;
	uint32_t m_RecommendAvatarID;
	System_UInt32_array* m_RecommendSkillsID;
	uint64_t m_LoginTime;
	bool m_IsVeteran;
	int32_t m_LeaveDaysTag;
	proto_CSGetVeteranRewardListRes_o* m_VeteranInfo;
	proto_VeteranConfigDesc_o* m_VeteranConfigDesc;
	System_Collections_Generic_List_VeteranTaskInfo__o* m_TaskInfosList;
	System_Collections_Generic_List_ClientVeteranTaskDesc__o* m_TaskDescList;
	System_Collections_Generic_List_VeteranAwardDesc__o* m_ActivenessRewardDescList;
	System_Collections_Generic_List_VeteranAwardDesc__o* m_SpecialRewardDescList;
	System_Collections_Generic_List_VeteranAwardDesc__o* m_AllProgressRewardDescList;
	System_Collections_Generic_List_MatchResultTaskInfo__o* m_VeteranMatchResultTaskFinishedInfoList;
	System_Collections_Generic_List_MatchResultTaskInfo__o* m_VeteranMatchResultTaskReceivedInfoList;
	WaitingResponseHandler_o* m_WaitingHandlerResponse;
	System_Collections_Generic_List_BatchShowContentDesc__o* m_BatchShowContentList;
	uint32_t m_CSRank;
	System_Collections_Generic_List_VeteranModeDesc__o* m_VeteranModeDatas;
	bool m_HasPurchasedSpecialReward;
	uint32_t m_VeteranSpecialProgressAwardPrice;
	System_Collections_Generic_Dictionary_uint__VeteranRightsDesc__o* m_VeteranRightsDic;
	System_Collections_Generic_Dictionary_uint__VeteranRankBuffTimeDesc__o* m_VeteranCallBackBuffDescDict;
	System_String_o* OpenItemNewHotTagInGamePlayerPrefs;
	bool needShowItemNewHotTagByPlayerPrefs;
	bool m_IsFirstVeteran;
	bool FirstGameTcpFlgDone;
	bool IsWaitingForSecondGame;
	int32_t GotoAbTestMode;
	uint64_t _VeteranEndTimeStamp_k__BackingField;
	uint32_t _VeteranBrCallBackBuffCount_k__BackingField;
	uint32_t _VeteranCsCallBackBuffCount_k__BackingField;
	uint32_t _VeteranBrCallBackBuffMaxCount_k__BackingField;
	uint32_t _VeteranCsCallBackBuffMaxCount_k__BackingField;
	bool _HasRequestedCallBackBuffCounts_k__BackingField;
	int64_t _VeteranCallBackBufRefreshTime_k__BackingField;
	bool m_SayHelloToConfidantFriendAlredy;
	GCommon_EventDispatcher_EventHandler_o* m_InviteVeteranLambda;
};
struct COW_UIModelVeteran__GetTaskInfo_c__AnonStorey0_StaticFields {
};
struct COW_UIModelVeteran__GetTaskInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVeteran__GetTaskInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteran__GetTaskInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteran__GetTaskInfo_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelVeteran__GetTaskInfo_c__AnonStorey0_o {
	COW_UIModelVeteran__GetTaskInfo_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t taskId;
};
struct COW_UIModelVeteran__GetTaskDesc_c__AnonStorey1_StaticFields {
};
struct COW_UIModelVeteran__GetTaskDesc_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVeteran__GetTaskDesc_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteran__GetTaskDesc_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteran__GetTaskDesc_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelVeteran__GetTaskDesc_c__AnonStorey1_o {
	COW_UIModelVeteran__GetTaskDesc_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t taskId;
};
struct COW_UIModelVeteran__GetAwardDescByIndex_c__AnonStorey2_StaticFields {
};
struct COW_UIModelVeteran__GetAwardDescByIndex_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVeteran__GetAwardDescByIndex_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteran__GetAwardDescByIndex_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteran__GetAwardDescByIndex_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelVeteran__GetAwardDescByIndex_c__AnonStorey2_o {
	COW_UIModelVeteran__GetAwardDescByIndex_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t levelID;
};
struct COW_UIModelVeteran__SetClaimedStageIDInActivenessRewardDescList_c__AnonStorey3_StaticFields {
};
struct COW_UIModelVeteran__SetClaimedStageIDInActivenessRewardDescList_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVeteran__SetClaimedStageIDInActivenessRewardDescList_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteran__SetClaimedStageIDInActivenessRewardDescList_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteran__SetClaimedStageIDInActivenessRewardDescList_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelVeteran__SetClaimedStageIDInActivenessRewardDescList_c__AnonStorey3_o {
	COW_UIModelVeteran__SetClaimedStageIDInActivenessRewardDescList_c__AnonStorey3_c *klass;
	void *monitor;
	proto_VeteranAwardDesc_o* item;
};
struct COW_UIModelVeteran__SetClaimedStageIDInActivenessRewardDescList_c__AnonStorey4_StaticFields {
};
struct COW_UIModelVeteran__SetClaimedStageIDInActivenessRewardDescList_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVeteran__SetClaimedStageIDInActivenessRewardDescList_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteran__SetClaimedStageIDInActivenessRewardDescList_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteran__SetClaimedStageIDInActivenessRewardDescList_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelVeteran__SetClaimedStageIDInActivenessRewardDescList_c__AnonStorey4_o {
	COW_UIModelVeteran__SetClaimedStageIDInActivenessRewardDescList_c__AnonStorey4_c *klass;
	void *monitor;
	proto_VeteranAwardDesc_o* item;
};
struct COW_UIModelVeteran__RefreshProgressAwardClaimState_c__AnonStorey5_StaticFields {
};
struct COW_UIModelVeteran__RefreshProgressAwardClaimState_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVeteran__RefreshProgressAwardClaimState_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteran__RefreshProgressAwardClaimState_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteran__RefreshProgressAwardClaimState_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelVeteran__RefreshProgressAwardClaimState_c__AnonStorey5_o {
	COW_UIModelVeteran__RefreshProgressAwardClaimState_c__AnonStorey5_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UIModelVeteran__RefreshProgressAwardClaimState_c__AnonStorey6_StaticFields {
};
struct COW_UIModelVeteran__RefreshProgressAwardClaimState_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVeteran__RefreshProgressAwardClaimState_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteran__RefreshProgressAwardClaimState_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteran__RefreshProgressAwardClaimState_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelVeteran__RefreshProgressAwardClaimState_c__AnonStorey6_o {
	COW_UIModelVeteran__RefreshProgressAwardClaimState_c__AnonStorey6_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UIModelVeteran__RequestClaimTaskRewards_c__AnonStorey7_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelVeteran__RequestClaimTaskRewards_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVeteran__RequestClaimTaskRewards_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteran__RequestClaimTaskRewards_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteran__RequestClaimTaskRewards_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelVeteran__RequestClaimTaskRewards_c__AnonStorey7_o {
	COW_UIModelVeteran__RequestClaimTaskRewards_c__AnonStorey7_c *klass;
	void *monitor;
	System_String_o* cmd;
	proto_ClientVeteranTaskDesc_o* desc;
	bool isLongterm;
	int32_t index;
	COW_UIModelVeteran_o* _this;
};
struct COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8_StaticFields {
};
struct COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8_o {
	COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8_c *klass;
	void *monitor;
	System_String_o* cmd;
	System_Collections_Generic_List_uint__o* taskIDList;
	System_Collections_Generic_List_uint__o* taskActivenessList;
	COW_UIModelVeteran_o* _this;
};
struct COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8__RequestClaimTaskRewardsInMatchResult_c__AnonStorey9_StaticFields {
};
struct COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8__RequestClaimTaskRewardsInMatchResult_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8__RequestClaimTaskRewardsInMatchResult_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8__RequestClaimTaskRewardsInMatchResult_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8__RequestClaimTaskRewardsInMatchResult_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8__RequestClaimTaskRewardsInMatchResult_c__AnonStorey9_o {
	COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8__RequestClaimTaskRewardsInMatchResult_c__AnonStorey9_c *klass;
	void *monitor;
	int32_t i;
	COW_UIModelVeteran__RequestClaimTaskRewardsInMatchResult_c__AnonStorey8_o* __f__ref_8;
};
struct COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA_o {
	COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA_c *klass;
	void *monitor;
	System_String_o* cmd;
	COW_UIModelVeteran_o* _this;
};
struct COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA__RequestClaimDailyReward_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA__RequestClaimDailyReward_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA__RequestClaimDailyReward_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA__RequestClaimDailyReward_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA__RequestClaimDailyReward_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA__RequestClaimDailyReward_c__AnonStoreyB_o {
	COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA__RequestClaimDailyReward_c__AnonStoreyB_c *klass;
	void *monitor;
	uint32_t id;
	COW_UIModelVeteran__RequestClaimDailyReward_c__AnonStoreyA_o* __f__ref_10;
};
struct COW_UIModelVeteran__RequestClaimActivinessRewards_c__AnonStoreyC_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelVeteran__RequestClaimActivinessRewards_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVeteran__RequestClaimActivinessRewards_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteran__RequestClaimActivinessRewards_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteran__RequestClaimActivinessRewards_c__AnonStoreyC_VTable vtable;
};
struct COW_UIModelVeteran__RequestClaimActivinessRewards_c__AnonStoreyC_o {
	COW_UIModelVeteran__RequestClaimActivinessRewards_c__AnonStoreyC_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* stageIDs;
	System_Collections_Generic_List_uint__o* specialStageIDs;
	COW_UIModelVeteran_o* _this;
};
struct COW_UIModelVeteran__OnTcpUpdateTaskInfos_c__AnonStoreyD_StaticFields {
};
struct COW_UIModelVeteran__OnTcpUpdateTaskInfos_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVeteran__OnTcpUpdateTaskInfos_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteran__OnTcpUpdateTaskInfos_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteran__OnTcpUpdateTaskInfos_c__AnonStoreyD_VTable vtable;
};
struct COW_UIModelVeteran__OnTcpUpdateTaskInfos_c__AnonStoreyD_o {
	COW_UIModelVeteran__OnTcpUpdateTaskInfos_c__AnonStoreyD_c *klass;
	void *monitor;
	tcp_VeteranTaskUpdateInfo_o* taskInfoUnpdate;
};
struct COW_UIModelVeteran__InviteVeteranFriendAfterGroupCreate_c__AnonStoreyE_StaticFields {
};
struct COW_UIModelVeteran__InviteVeteranFriendAfterGroupCreate_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVeteran__InviteVeteranFriendAfterGroupCreate_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteran__InviteVeteranFriendAfterGroupCreate_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteran__InviteVeteranFriendAfterGroupCreate_c__AnonStoreyE_VTable vtable;
};
struct COW_UIModelVeteran__InviteVeteranFriendAfterGroupCreate_c__AnonStoreyE_o {
	COW_UIModelVeteran__InviteVeteranFriendAfterGroupCreate_c__AnonStoreyE_c *klass;
	void *monitor;
	uint64_t veteranAccountId;
	COW_UIModelVeteran_o* _this;
};
struct COW_UIModelVeteranBundle_StaticFields {
	System_Predicate_IAPInfoItem__o* __f__am_cache0;
};
struct COW_UIModelVeteranBundle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelVeteranBundle_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteranBundle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteranBundle_VTable vtable;
};
struct COW_UIModelVeteranBundle_o {
	COW_UIModelVeteranBundle_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	int32_t _CurrentVeteranBundlePurchaseState_k__BackingField;
	proto_IAPInfoItem_o* m_VeteranIAPInfo;
	COW_IAPBundleStoreData_o* _PendingIAPBundle;
};
struct COW_UIModelVeteranBundle_VeteranBundlesDelegate_StaticFields {
	COW_UIModelVeteranBundle_VeteranBundlesDelegate_o* _I;
};
struct COW_UIModelVeteranBundle_VeteranBundlesDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_get_Name;
	VirtualInvokeData _5_get_ProductsInDemand;
	VirtualInvokeData _6_set_ProductsInDemand;
	VirtualInvokeData _7_get_RebateOptionsInDemand;
	VirtualInvokeData _8_set_RebateOptionsInDemand;
	VirtualInvokeData _9_get_EventTypeInDemand;
	VirtualInvokeData _10_get_EventProductsInDemand;
	VirtualInvokeData _11_set_EventProductsInDemand;
	VirtualInvokeData _12_OnEventConfigsUpdated;
	VirtualInvokeData _13_OnProductsUpdated;
	VirtualInvokeData _14_OnEventProductsAndDataUpdate;
	VirtualInvokeData _15_OnRebateOptionsUpdated;
	VirtualInvokeData _16_OnProductPurchased;
	VirtualInvokeData _17_OnEventProductPurchased;
	VirtualInvokeData _18_OnPurchasing;
	VirtualInvokeData _19_PaymentAfterRecommitted;
	VirtualInvokeData _20_OnRebateOptionRedeemed;
	VirtualInvokeData _21_UpdateProducts;
	VirtualInvokeData _22_UpdateRebateOptions;
};
struct COW_UIModelVeteranBundle_VeteranBundlesDelegate_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteranBundle_VeteranBundlesDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteranBundle_VeteranBundlesDelegate_VTable vtable;
};
struct COW_UIModelVeteranBundle_VeteranBundlesDelegate_o {
	COW_UIModelVeteranBundle_VeteranBundlesDelegate_c *klass;
	void *monitor;
	System_String_array* PaymentDelegate__ProductsInDemand_k__BackingField;
	System_Int64_array* PaymentDelegate__RebateOptionsInDemand_k__BackingField;
	bool PaymentDelegate__EventProductsInDemand_k__BackingField;
	System_Action_bool__string__bool__long__o* _OnPurchasingProduct;
	System_Action_bool__string__long__o* _OnPurchasingRebateOption;
};
struct COW_UIModelVeteranBundle__Purchase_c__AnonStorey0_StaticFields {
};
struct COW_UIModelVeteranBundle__Purchase_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVeteranBundle__Purchase_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelVeteranBundle__Purchase_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVeteranBundle__Purchase_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelVeteranBundle__Purchase_c__AnonStorey0_o {
	COW_UIModelVeteranBundle__Purchase_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* productIdentifier;
	int32_t rebateID;
	COW_UIModelVeteranBundle_o* _this;
};
struct COW_ConditionNode_StaticFields {
};
struct COW_ConditionNode_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_ConditionNode_c {
	Il2CppClass_1 _1;
	COW_ConditionNode_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_ConditionNode_VTable vtable;
};
struct COW_ConditionNode_o {
	COW_ConditionNode_c *klass;
	void *monitor;
	uint32_t ConditionIndex;
	uint32_t ConditionID;
};
struct COW_UIModelVirtualBrand_StaticFields {
};
struct COW_UIModelVirtualBrand_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
	VirtualInvokeData _14_OnDataChanged;
	VirtualInvokeData _15_GetInterestedPropID;
};
struct COW_UIModelVirtualBrand_c {
	Il2CppClass_1 _1;
	COW_UIModelVirtualBrand_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVirtualBrand_VTable vtable;
};
struct COW_UIModelVirtualBrand_o {
	COW_UIModelVirtualBrand_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	proto_CSGetVirtualBrandDescRes_o* m_virtualBrandDesc;
	proto_CSGetVirtualBrandInfoRes_o* m_virtualBrandInfo;
	GCommon_BitArrayBoolean_o* m_CurReadyFlag;
	System_Collections_Generic_Dictionary_uint__VirtualBrandBannerData__o* m_dicBannerCfg;
	System_Collections_Generic_Dictionary_uint__VirtualBrandGainData__o* m_dicGainCfg;
	System_Collections_Generic_Dictionary_uint__VirtualBrandLogoTouch__o* m_dicLogoTouch;
	System_Collections_Generic_Dictionary_uint__VirtualBrandLogoDesc__o* m_dicLogoDesc;
	System_Collections_Generic_Dictionary_uint__HashSet_uint___o* m_dicBrandContainConditionIDs;
	System_Collections_Generic_Dictionary_uint__VirtualBrandCollectionValueRewardDesc__o* m_dicCollectionValueRewardDesc;
	System_Collections_Generic_Dictionary_uint__HashSet_uint___o* m_dicTabClothIDs;
	System_Collections_Generic_Dictionary_uint__VirtualBrandClothesDesc__o* m_dicClothDesc;
	System_Collections_Generic_Dictionary_uint__VirtualBrandCollectionValueDesc__o* m_dicCollectionValueDesc;
	System_Collections_Generic_Dictionary_uint__HashSet_uint___o* m_dicSetContainItemIDs;
	System_Collections_Generic_Dictionary_uint__VirtualBrandStoryDesc__o* m_dicStoryDesc;
	System_Collections_Generic_Dictionary_uint__VirtualBrandInfo__o* m_dicVirtualBrandInfo;
	System_Collections_Generic_List_uint__o* m_listSortedBrandID;
	System_Collections_Generic_Dictionary_uint__List_ConditionNode___o* m_dicSortedBrandContainConditionIDs;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_dicTabSortedSetID;
	System_Collections_Generic_Dictionary_uint__uint__o* m_DicSetCollectionValue;
	System_Collections_Generic_Dictionary_uint__VirtualBrandTagDesc__o* m_DicBrandTagDesc;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_dicBrandSortedTabs;
	System_Collections_Generic_Dictionary_uint__uint__o* m_dicBrandCachedCollectionValue;
	System_Collections_Generic_Dictionary_uint__uint__o* m_dicSetCurrentState;
	System_Collections_Generic_Dictionary_uint__List_string___o* m_dicBrandResPathList;
};
struct COW_UIModelVirtualBrand__CheckIsCurNodeAwardHasCliamed_c__AnonStorey0_StaticFields {
};
struct COW_UIModelVirtualBrand__CheckIsCurNodeAwardHasCliamed_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVirtualBrand__CheckIsCurNodeAwardHasCliamed_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelVirtualBrand__CheckIsCurNodeAwardHasCliamed_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVirtualBrand__CheckIsCurNodeAwardHasCliamed_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelVirtualBrand__CheckIsCurNodeAwardHasCliamed_c__AnonStorey0_o {
	COW_UIModelVirtualBrand__CheckIsCurNodeAwardHasCliamed_c__AnonStorey0_c *klass;
	void *monitor;
	COW_ConditionNode_o* curNode;
};
struct COW_UIModelVirtualBrand__CheckIsAbleToClaimeAward_c__AnonStorey1_StaticFields {
};
struct COW_UIModelVirtualBrand__CheckIsAbleToClaimeAward_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVirtualBrand__CheckIsAbleToClaimeAward_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelVirtualBrand__CheckIsAbleToClaimeAward_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVirtualBrand__CheckIsAbleToClaimeAward_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelVirtualBrand__CheckIsAbleToClaimeAward_c__AnonStorey1_o {
	COW_UIModelVirtualBrand__CheckIsAbleToClaimeAward_c__AnonStorey1_c *klass;
	void *monitor;
	COW_ConditionNode_o* curNode;
};
struct COW_UIModelVirtualBrand__GetCurConditionNodeByBrandId_c__AnonStorey2_StaticFields {
};
struct COW_UIModelVirtualBrand__GetCurConditionNodeByBrandId_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVirtualBrand__GetCurConditionNodeByBrandId_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelVirtualBrand__GetCurConditionNodeByBrandId_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVirtualBrand__GetCurConditionNodeByBrandId_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelVirtualBrand__GetCurConditionNodeByBrandId_c__AnonStorey2_o {
	COW_UIModelVirtualBrand__GetCurConditionNodeByBrandId_c__AnonStorey2_c *klass;
	void *monitor;
	COW_ConditionNode_o* conditionNode;
};
struct COW_UIModelVirtualBrand__RequestVirtualBrandReward_c__AnonStorey3_StaticFields {
};
struct COW_UIModelVirtualBrand__RequestVirtualBrandReward_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelVirtualBrand__RequestVirtualBrandReward_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelVirtualBrand__RequestVirtualBrandReward_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVirtualBrand__RequestVirtualBrandReward_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelVirtualBrand__RequestVirtualBrandReward_c__AnonStorey3_o {
	COW_UIModelVirtualBrand__RequestVirtualBrandReward_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t conditionID;
	proto_VirtualBrandInfo_o* vbInfo;
	COW_UIModelVirtualBrand_o* _this;
};
struct COW_UIModelVoice_StaticFields {
};
struct COW_UIModelVoice_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelVoice_c {
	Il2CppClass_1 _1;
	COW_UIModelVoice_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelVoice_VTable vtable;
};
struct COW_UIModelVoice_o {
	COW_UIModelVoice_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	uint64_t m_MutedTimeStamp;
	System_Collections_Generic_Dictionary_ulong__ulong__o* m_ReportedPlayerTimeDict;
};
struct COW_WeaponPowerAreaData_StaticFields {
};
struct COW_WeaponPowerAreaData_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WeaponPowerAreaData_c {
	Il2CppClass_1 _1;
	COW_WeaponPowerAreaData_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponPowerAreaData_VTable vtable;
};
struct COW_WeaponPowerAreaData_o {
	COW_WeaponPowerAreaData_c *klass;
	void *monitor;
	uint32_t CountryId;
	uint32_t ProvinceId;
	uint32_t CityId;
	System_String_o* CountryName;
	System_String_o* ProvinceName;
	System_String_o* CityName;
};
struct COW_WeaponPowerLeaderboardCacheInfo_StaticFields {
};
struct COW_WeaponPowerLeaderboardCacheInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WeaponPowerLeaderboardCacheInfo_c {
	Il2CppClass_1 _1;
	COW_WeaponPowerLeaderboardCacheInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WeaponPowerLeaderboardCacheInfo_VTable vtable;
};
struct COW_WeaponPowerLeaderboardCacheInfo_o {
	COW_WeaponPowerLeaderboardCacheInfo_c *klass;
	void *monitor;
	System_Collections_Generic_List_LeaderBoardInfo__o* LeaderBoardInfoList;
	COW_LeaderBoardInfo_o* SelfInfo;
	uint32_t Size;
	float LastRequestTime;
};
struct COW_UIModelWeaponPower_StaticFields {
	uint32_t ENTRANCE_GUILD_SHOW_TIME;
	System_String_o* COUNTRY_TITLE_REWARDTIME;
	System_String_o* PROVINCE_TITLE_REWARDTIME;
	System_String_o* CITY_TITLE_REWARDTIME;
	System_Converter_AccountLeaderboardItem__LeaderBoardInfo__o* __f__am_cache0;
	System_Comparison_WeaponPowerInfo__o* __f__am_cache1;
	System_Comparison_WeaponPowerUpdateInfo__o* __f__am_cache2;
	System_Comparison_WeaponPowerUpdateInfo__o* __f__am_cache3;
};
struct COW_UIModelWeaponPower_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelWeaponPower_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower_VTable vtable;
};
struct COW_UIModelWeaponPower_o {
	COW_UIModelWeaponPower_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	proto_CSWeaponPowerLeaderboardDescRes_o* m_WeaponPowerDesc;
	proto_CSWeaponPowerLeaderboardInfoRes_o* m_WeaponPowerInfo;
	System_Collections_Generic_List_WeaponPowerUpdateInfo__o* m_BRWPUpdateInfoList;
	System_Collections_Generic_List_WeaponPowerUpdateInfo__o* m_CSWPUpdateInfoList;
	System_Collections_Generic_Dictionary_uint__WeaponPowerInfo__o* m_DicBRWeaponPowerValue;
	System_Collections_Generic_Dictionary_uint__WeaponPowerInfo__o* m_DicCSWeaponPowerValue;
	System_Collections_Generic_Dictionary_uint__WeaponPowerPlayerTitleInfo__o* m_DicIdToWeaponPowerTitles;
	COW_WeaponPowerAreaData_o* m_NextWeaponPowerAreaData;
	COW_WeaponPowerAreaData_o* m_CurWeaponPowerAreaData;
	System_Collections_Generic_Dictionary_Vector4__List_uint___o* m_DictWeaponTypeToWeaponID;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_DictMatchModeToWeaponTypeID;
	System_Collections_Generic_Dictionary_uint__WeaponPowerLeaderboardAreaListDesc__o* m_DicWeaponPowerCountryIDToCountryDesc;
	System_Collections_Generic_Dictionary_uint__List_WeaponPowerLeaderboardAreaListDesc___o* m_DicWeaponPowerCountryIDToProvinceDesc;
	System_Collections_Generic_Dictionary_uint__List_WeaponPowerLeaderboardAreaListDesc___o* m_DicWeaponPowerProvinceIDToCityDesc;
	System_Collections_Generic_List_uint__o* m_WeaponPowerNewTitleIDList;
	System_Collections_Generic_Dictionary_uint__WeaponPowerConfigData__o* m_WeaponPowerConfigData;
	System_Collections_Generic_Dictionary_uint__ResourceID__o* m_IconResIdDict;
	System_Collections_Generic_Dictionary_uint__ResourceID__o* m_CommonBGResIdDict;
	System_Collections_Generic_Dictionary_uint__ResourceID__o* m_SingleBGResIdDict;
	System_Collections_Generic_Dictionary_uint__ResourceID__o* m_IconVFXDict;
	System_Collections_Generic_Dictionary_uint__WeaponPowerPlayerTitleInfo__o* m_DicWeaponIDToWeaponPowerTitles;
	System_Collections_Generic_Dictionary_Vector2Int__WeaponPowerLeaderboardCacheInfo__o* m_DicWPLeaderBoardTypeToInfo;
	uint32_t m_ReadyFlag;
	int64_t m_ChooseAreaTime;
	uint32_t m_NextAreaId;
	bool m_IsWeaponPowerValueListGet;
	bool m_NeedAutoSelect;
	bool m_IsAutoGetCountry;
	bool m_IsAutoGetProvince;
	bool m_IsAutoGetCity;
	WaitingResponseHandler_o* m_WaitingHandlerResponse;
	COW_UIModelGroup_o* m_ModelGroup;
	System_Collections_Generic_Dictionary_uint__Vector3__o* m_IconScaleDict;
	System_Collections_Generic_Dictionary_Vector3__uint__o* m_DicTitleDataToIconTypeList;
	System_Collections_Generic_List_Vector3__o* m_ListTitleData;
};
struct COW_UIModelWeaponPower__ProcessTitlesDic_c__AnonStorey0_StaticFields {
};
struct COW_UIModelWeaponPower__ProcessTitlesDic_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponPower__ProcessTitlesDic_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower__ProcessTitlesDic_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower__ProcessTitlesDic_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelWeaponPower__ProcessTitlesDic_c__AnonStorey0_o {
	COW_UIModelWeaponPower__ProcessTitlesDic_c__AnonStorey0_c *klass;
	void *monitor;
	proto_WeaponPowerPlayerTitleInfo_o* titleInfo;
};
struct COW_UIModelWeaponPower__GetWeaponPowerLeaderBoardId_c__AnonStorey1_StaticFields {
};
struct COW_UIModelWeaponPower__GetWeaponPowerLeaderBoardId_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponPower__GetWeaponPowerLeaderBoardId_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower__GetWeaponPowerLeaderBoardId_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower__GetWeaponPowerLeaderBoardId_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelWeaponPower__GetWeaponPowerLeaderBoardId_c__AnonStorey1_o {
	COW_UIModelWeaponPower__GetWeaponPowerLeaderBoardId_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t leaderBoardType;
};
struct COW_UIModelWeaponPower__GetWeaponPowerLeaderBoardSizeByBoardID_c__AnonStorey2_StaticFields {
};
struct COW_UIModelWeaponPower__GetWeaponPowerLeaderBoardSizeByBoardID_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponPower__GetWeaponPowerLeaderBoardSizeByBoardID_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower__GetWeaponPowerLeaderBoardSizeByBoardID_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower__GetWeaponPowerLeaderBoardSizeByBoardID_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelWeaponPower__GetWeaponPowerLeaderBoardSizeByBoardID_c__AnonStorey2_o {
	COW_UIModelWeaponPower__GetWeaponPowerLeaderBoardSizeByBoardID_c__AnonStorey2_c *klass;
	void *monitor;
	uint64_t subkey;
};
struct COW_UIModelWeaponPower__SetCurWeaponPowerAreaDataByWeaponPowerLeaderBoardAreaId_c__AnonStorey3_StaticFields {
};
struct COW_UIModelWeaponPower__SetCurWeaponPowerAreaDataByWeaponPowerLeaderBoardAreaId_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponPower__SetCurWeaponPowerAreaDataByWeaponPowerLeaderBoardAreaId_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower__SetCurWeaponPowerAreaDataByWeaponPowerLeaderBoardAreaId_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower__SetCurWeaponPowerAreaDataByWeaponPowerLeaderBoardAreaId_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelWeaponPower__SetCurWeaponPowerAreaDataByWeaponPowerLeaderBoardAreaId_c__AnonStorey3_o {
	COW_UIModelWeaponPower__SetCurWeaponPowerAreaDataByWeaponPowerLeaderBoardAreaId_c__AnonStorey3_c *klass;
	void *monitor;
	uint64_t subkey;
};
struct COW_UIModelWeaponPower__GetLeaderBoardNameByLeaderBoardID_c__AnonStorey4_StaticFields {
};
struct COW_UIModelWeaponPower__GetLeaderBoardNameByLeaderBoardID_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponPower__GetLeaderBoardNameByLeaderBoardID_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower__GetLeaderBoardNameByLeaderBoardID_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower__GetLeaderBoardNameByLeaderBoardID_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelWeaponPower__GetLeaderBoardNameByLeaderBoardID_c__AnonStorey4_o {
	COW_UIModelWeaponPower__GetLeaderBoardNameByLeaderBoardID_c__AnonStorey4_c *klass;
	void *monitor;
	uint64_t leaderBoardID;
};
struct COW_UIModelWeaponPower__GetAutoLocationInfo_c__AnonStorey5_StaticFields {
};
struct COW_UIModelWeaponPower__GetAutoLocationInfo_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponPower__GetAutoLocationInfo_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower__GetAutoLocationInfo_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower__GetAutoLocationInfo_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelWeaponPower__GetAutoLocationInfo_c__AnonStorey5_o {
	COW_UIModelWeaponPower__GetAutoLocationInfo_c__AnonStorey5_c *klass;
	void *monitor;
	System_String_o* areaCodek;
};
struct COW_UIModelWeaponPower__GetWeaponPowerStartingScore_c__AnonStorey6_StaticFields {
};
struct COW_UIModelWeaponPower__GetWeaponPowerStartingScore_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponPower__GetWeaponPowerStartingScore_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower__GetWeaponPowerStartingScore_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower__GetWeaponPowerStartingScore_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelWeaponPower__GetWeaponPowerStartingScore_c__AnonStorey6_o {
	COW_UIModelWeaponPower__GetWeaponPowerStartingScore_c__AnonStorey6_c *klass;
	void *monitor;
	uint64_t subkey;
};
struct COW_UIModelWeaponPower__RequestWeaponPowerDesc_c__AnonStorey7_StaticFields {
};
struct COW_UIModelWeaponPower__RequestWeaponPowerDesc_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponPower__RequestWeaponPowerDesc_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower__RequestWeaponPowerDesc_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower__RequestWeaponPowerDesc_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelWeaponPower__RequestWeaponPowerDesc_c__AnonStorey7_o {
	COW_UIModelWeaponPower__RequestWeaponPowerDesc_c__AnonStorey7_c *klass;
	void *monitor;
	System_String_o* cmd;
	COW_UIModelWeaponPower_o* _this;
};
struct COW_UIModelWeaponPower__RequestWeaponPowerInfo_c__AnonStorey8_StaticFields {
};
struct COW_UIModelWeaponPower__RequestWeaponPowerInfo_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponPower__RequestWeaponPowerInfo_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower__RequestWeaponPowerInfo_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower__RequestWeaponPowerInfo_c__AnonStorey8_VTable vtable;
};
struct COW_UIModelWeaponPower__RequestWeaponPowerInfo_c__AnonStorey8_o {
	COW_UIModelWeaponPower__RequestWeaponPowerInfo_c__AnonStorey8_c *klass;
	void *monitor;
	System_String_o* cmd;
	COW_UIModelWeaponPower_o* _this;
};
struct COW_UIModelWeaponPower__RequestWeaponPowerArea_c__AnonStorey9_StaticFields {
};
struct COW_UIModelWeaponPower__RequestWeaponPowerArea_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponPower__RequestWeaponPowerArea_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower__RequestWeaponPowerArea_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower__RequestWeaponPowerArea_c__AnonStorey9_VTable vtable;
};
struct COW_UIModelWeaponPower__RequestWeaponPowerArea_c__AnonStorey9_o {
	COW_UIModelWeaponPower__RequestWeaponPowerArea_c__AnonStorey9_c *klass;
	void *monitor;
	System_String_o* cmd;
	COW_UIModelWeaponPower_o* _this;
};
struct COW_UIModelWeaponPower__RequestReceiveWeaponPowerTitle_c__AnonStoreyA_StaticFields {
};
struct COW_UIModelWeaponPower__RequestReceiveWeaponPowerTitle_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponPower__RequestReceiveWeaponPowerTitle_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower__RequestReceiveWeaponPowerTitle_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower__RequestReceiveWeaponPowerTitle_c__AnonStoreyA_VTable vtable;
};
struct COW_UIModelWeaponPower__RequestReceiveWeaponPowerTitle_c__AnonStoreyA_o {
	COW_UIModelWeaponPower__RequestReceiveWeaponPowerTitle_c__AnonStoreyA_c *klass;
	void *monitor;
	System_String_o* cmd;
	COW_UIModelWeaponPower_o* _this;
};
struct COW_UIModelWeaponPower__RequestChooseWeaponPowerTitle_c__AnonStoreyB_StaticFields {
};
struct COW_UIModelWeaponPower__RequestChooseWeaponPowerTitle_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponPower__RequestChooseWeaponPowerTitle_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower__RequestChooseWeaponPowerTitle_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower__RequestChooseWeaponPowerTitle_c__AnonStoreyB_VTable vtable;
};
struct COW_UIModelWeaponPower__RequestChooseWeaponPowerTitle_c__AnonStoreyB_o {
	COW_UIModelWeaponPower__RequestChooseWeaponPowerTitle_c__AnonStoreyB_c *klass;
	void *monitor;
	System_String_o* cmd;
	COW_UIModelWeaponPower_o* _this;
};
struct COW_UIModelWeaponPower__RequestAccountWeaponPowerValueInfo_c__AnonStoreyC_StaticFields {
};
struct COW_UIModelWeaponPower__RequestAccountWeaponPowerValueInfo_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponPower__RequestAccountWeaponPowerValueInfo_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower__RequestAccountWeaponPowerValueInfo_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower__RequestAccountWeaponPowerValueInfo_c__AnonStoreyC_VTable vtable;
};
struct COW_UIModelWeaponPower__RequestAccountWeaponPowerValueInfo_c__AnonStoreyC_o {
	COW_UIModelWeaponPower__RequestAccountWeaponPowerValueInfo_c__AnonStoreyC_c *klass;
	void *monitor;
	System_String_o* cmd;
	COW_UIModelWeaponPower_o* _this;
};
struct COW_UIModelWeaponPower__RequestWeaponPowerLeaderBoard_c__AnonStoreyD_StaticFields {
};
struct COW_UIModelWeaponPower__RequestWeaponPowerLeaderBoard_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponPower__RequestWeaponPowerLeaderBoard_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower__RequestWeaponPowerLeaderBoard_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower__RequestWeaponPowerLeaderBoard_c__AnonStoreyD_VTable vtable;
};
struct COW_UIModelWeaponPower__RequestWeaponPowerLeaderBoard_c__AnonStoreyD_o {
	COW_UIModelWeaponPower__RequestWeaponPowerLeaderBoard_c__AnonStoreyD_c *klass;
	void *monitor;
	System_String_o* cmd;
	UnityEngine_Vector2Int_o WPLeaderBoardType;
	COW_UIModelWeaponPower_o* _this;
};
struct COW_UIModelWeaponPower__RequestInheritSeasonWeaponPower_c__AnonStoreyE_StaticFields {
};
struct COW_UIModelWeaponPower__RequestInheritSeasonWeaponPower_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponPower__RequestInheritSeasonWeaponPower_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower__RequestInheritSeasonWeaponPower_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower__RequestInheritSeasonWeaponPower_c__AnonStoreyE_VTable vtable;
};
struct COW_UIModelWeaponPower__RequestInheritSeasonWeaponPower_c__AnonStoreyE_o {
	COW_UIModelWeaponPower__RequestInheritSeasonWeaponPower_c__AnonStoreyE_c *klass;
	void *monitor;
	System_String_o* cmd;
	uint32_t matchMode;
	COW_UIModelWeaponPower_o* _this;
};
struct COW_UIModelWeaponPower__RequestSetHidePlayerInfo_c__AnonStoreyF_StaticFields {
};
struct COW_UIModelWeaponPower__RequestSetHidePlayerInfo_c__AnonStoreyF_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponPower__RequestSetHidePlayerInfo_c__AnonStoreyF_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponPower__RequestSetHidePlayerInfo_c__AnonStoreyF_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponPower__RequestSetHidePlayerInfo_c__AnonStoreyF_VTable vtable;
};
struct COW_UIModelWeaponPower__RequestSetHidePlayerInfo_c__AnonStoreyF_o {
	COW_UIModelWeaponPower__RequestSetHidePlayerInfo_c__AnonStoreyF_c *klass;
	void *monitor;
	System_String_o* cmd;
	bool isHide;
	COW_UIModelWeaponPower_o* _this;
};
struct COW_UIModelWeaponProficiency_StaticFields {
	System_Converter_WeaponExpSwitch__uint__o* __f__am_cache0;
	System_Converter_WeaponExpSwitch__uint__o* __f__am_cache1;
	System_Converter_string__int__o* __f__mg_cache0;
	System_Comparison_WeaponExpLevelDesc__o* __f__am_cache2;
	System_Comparison_WeaponExpInfo__o* __f__am_cache3;
	System_Comparison_WeaponExpSwitch__o* __f__am_cache4;
	System_Comparison_WeaponExpUpdateInfo__o* __f__am_cache5;
};
struct COW_UIModelWeaponProficiency_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelWeaponProficiency_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponProficiency_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponProficiency_VTable vtable;
};
struct COW_UIModelWeaponProficiency_o {
	COW_UIModelWeaponProficiency_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_Vector3__List_WeaponExpSwitch___o* m_DictWeaponSwitch;
	System_Collections_Generic_Dictionary_uint__List_WeaponExpAwardDesc___o* m_DictWeaponAward;
	System_Collections_Generic_Dictionary_uint__WeaponExpInfo__o* m_DictWeaponExpInfo;
	System_Collections_Generic_Dictionary_uint__List_uint___o* m_DictWeaponAwardInfo;
	System_Collections_Generic_List_uint__o* m_PinnedWeapons;
	System_Collections_Generic_List_uint__o* m_ListWeaponUpgraded;
	System_Collections_Generic_Dictionary_uint__ResourceID__o* m_DictResIdLevelIcon;
	bool m_SettingDescFetched;
	bool m_InfoFetched;
	bool m_PinDirty;
	System_Collections_Generic_List_WeaponExpLevelDesc__o* m_SortedLevelDesc;
	System_Collections_Generic_List_WeaponExpUpdateInfo__o* m_UpdateInfo;
};
struct COW_UIModelWeaponProficiency__GetAward_c__AnonStorey0_StaticFields {
};
struct COW_UIModelWeaponProficiency__GetAward_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponProficiency__GetAward_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponProficiency__GetAward_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponProficiency__GetAward_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelWeaponProficiency__GetAward_c__AnonStorey0_o {
	COW_UIModelWeaponProficiency__GetAward_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t level;
};
struct COW_UIModelWeaponProficiency__GetLevelDesc_c__AnonStorey1_StaticFields {
};
struct COW_UIModelWeaponProficiency__GetLevelDesc_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponProficiency__GetLevelDesc_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponProficiency__GetLevelDesc_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponProficiency__GetLevelDesc_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelWeaponProficiency__GetLevelDesc_c__AnonStorey1_o {
	COW_UIModelWeaponProficiency__GetLevelDesc_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t level;
};
struct COW_UIModelWeaponProficiency__GetWeaponSwitchById_c__AnonStorey2_StaticFields {
};
struct COW_UIModelWeaponProficiency__GetWeaponSwitchById_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponProficiency__GetWeaponSwitchById_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponProficiency__GetWeaponSwitchById_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponProficiency__GetWeaponSwitchById_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelWeaponProficiency__GetWeaponSwitchById_c__AnonStorey2_o {
	COW_UIModelWeaponProficiency__GetWeaponSwitchById_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t weaponId;
};
struct COW_UIModelWeaponProficiency__RequestClaimWeaponExpAward_c__AnonStorey3_StaticFields {
	System_Converter_BaseItemInfo__CommonRewardItemInfo__o* __f__am_cache0;
};
struct COW_UIModelWeaponProficiency__RequestClaimWeaponExpAward_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponProficiency__RequestClaimWeaponExpAward_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponProficiency__RequestClaimWeaponExpAward_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponProficiency__RequestClaimWeaponExpAward_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelWeaponProficiency__RequestClaimWeaponExpAward_c__AnonStorey3_o {
	COW_UIModelWeaponProficiency__RequestClaimWeaponExpAward_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t weaponId;
	uint32_t level;
	COW_UIModelWeaponProficiency_o* _this;
};
struct COW_UIModelWeaponRack_StaticFields {
};
struct COW_UIModelWeaponRack_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelWeaponRack_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponRack_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponRack_VTable vtable;
};
struct COW_UIModelWeaponRack_o {
	COW_UIModelWeaponRack_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_uint__o* EquipedWeapponIds;
	System_Collections_Generic_List_uint__o* LastEquipedWeaponIds;
	bool _GetDataAfterLogin_k__BackingField;
};
struct COW_UIModelWeaponSkinPokedex_StaticFields {
	System_Predicate_WeaponSkinPermanentDesc__o* __f__am_cache0;
};
struct COW_UIModelWeaponSkinPokedex_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelWeaponSkinPokedex_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponSkinPokedex_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponSkinPokedex_VTable vtable;
};
struct COW_UIModelWeaponSkinPokedex_o {
	COW_UIModelWeaponSkinPokedex_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_Dictionary_uint__string__o* m_DictWeaponType2Text;
	System_Boolean_array* m_UsedQualities;
	System_Collections_Generic_Dictionary_int__List_WeaponPokedexDesc___o* m_DictWeaponSkinPokedexByQuality;
	System_Collections_Generic_Dictionary_uint__WeaponPokedexDesc__o* m_WeaponSkinPokedexDescDict;
	System_Collections_Generic_Dictionary_uint__WeaponSkinPermanentGoPosDesc__o* m_WeaponSkinPermanentGoPosDescDict;
	System_Collections_Generic_List_WeaponSkinPermanentDesc__o* m_WeaponSkinPermanentDesc;
	System_Collections_Generic_Dictionary_uint__uint__o* m_OldWeaponSkinPermanent;
	COW_RewardWndCfg_o* m_GachaRewardCfg;
	System_Collections_Generic_List_WeaponPokedexDesc__o* m_WeaponPermanentServerData;
	bool m_HasProcessWeaponPermanentData;
};
struct COW_UIModelWeaponSkinPokedex__FindWeaponPermanentDescByID_c__AnonStorey0_StaticFields {
};
struct COW_UIModelWeaponSkinPokedex__FindWeaponPermanentDescByID_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponSkinPokedex__FindWeaponPermanentDescByID_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponSkinPokedex__FindWeaponPermanentDescByID_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponSkinPokedex__FindWeaponPermanentDescByID_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelWeaponSkinPokedex__FindWeaponPermanentDescByID_c__AnonStorey0_o {
	COW_UIModelWeaponSkinPokedex__FindWeaponPermanentDescByID_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_EvoGunDefaultUIStyle_StaticFields {
	UnityEngine_Color32_o InfoStyle3;
	UnityEngine_Color32_o NaviPrivilegeItemUnselectTxtColor;
	UnityEngine_Color32_o NaviPrivilegeItemselectTxtColor;
	GCommon_ResourceID_o LevelStyle1;
	GCommon_ResourceID_o LevelStyle2;
	GCommon_ResourceID_o LevelStyle3;
	int32_t ScoreItemMoveRightXPos;
	UnityEngine_Color_o ScoreNameColor;
	UnityEngine_Vector2Int_o NaviTopRightLongLineSize;
	UnityEngine_Vector2Int_o NaviTopRightShortLineSize;
	System_String_o* LabelUpgradeLevelNotMax;
	System_String_o* LabelUpgradeLevelMax;
	float LevelCircleRadis;
	float LevelCircleAngle;
	float LevelItemOffsetY;
	uint32_t LastKillAvatarID;
	UnityEngine_Vector3_o LastKillAvatarPos;
	UnityEngine_Vector3_o LastKillAvataeRotate;
	UnityEngine_Vector3_o LastKillAvatarScale;
	UnityEngine_Vector3_o DefaultAvatarPos;
	UnityEngine_Vector3_o DefaultAvatarRotate;
	UnityEngine_Vector3_o DefaultAvatarScale;
	UnityEngine_Vector3_o DefaultWeaponPos;
	UnityEngine_Vector3_o DefaultWeaponRotate;
	UnityEngine_Vector3_o DefaultWeaponScale;
	float RotateTimeByChangePage;
	System_String_o* DefaultCloseSpriteName;
	System_String_o* DetailPageCloseSpriteName;
	GCommon_ResourceID_o LevelUnlock;
	GCommon_ResourceID_o LevelLock;
};
struct COW_EvoGunDefaultUIStyle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EvoGunDefaultUIStyle_c {
	Il2CppClass_1 _1;
	COW_EvoGunDefaultUIStyle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EvoGunDefaultUIStyle_VTable vtable;
};
struct COW_EvoGunDefaultUIStyle_o {
	COW_EvoGunDefaultUIStyle_c *klass;
	void *monitor;
};
struct COW_SuitOpenInfo_StaticFields {
};
struct COW_SuitOpenInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SuitOpenInfo_c {
	Il2CppClass_1 _1;
	COW_SuitOpenInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SuitOpenInfo_VTable vtable;
};
struct COW_SuitOpenInfo_o {
	COW_SuitOpenInfo_c *klass;
	void *monitor;
	uint32_t SuitId;
	bool IsOpenning;
	int64_t OpenTime;
	uint32_t Gopos;
	System_String_o* SubGopos;
	int32_t Sort;
};
struct COW_SkinOwnAndOpenInfo_StaticFields {
};
struct COW_SkinOwnAndOpenInfo_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_SkinOwnAndOpenInfo_c {
	Il2CppClass_1 _1;
	COW_SkinOwnAndOpenInfo_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_SkinOwnAndOpenInfo_VTable vtable;
};
struct COW_SkinOwnAndOpenInfo_o {
	COW_SkinOwnAndOpenInfo_c *klass;
	void *monitor;
	COW_WeaponSkinData_o* SkinData;
	bool IsOpening;
	int64_t OpenTime;
	bool HaveOwned;
	bool CanExchange;
	System_Collections_Generic_List_int__o* FeatureInThisLevel;
	System_Collections_Generic_List_int__o* Features;
	uint32_t RewardItem;
	int32_t WeaponType;
	uint32_t OwnedPevWeaponSkinID;
};
struct COW_EvoGunPickItemRedPoint_StaticFields {
};
struct COW_EvoGunPickItemRedPoint_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_EvoGunPickItemRedPoint_c {
	Il2CppClass_1 _1;
	COW_EvoGunPickItemRedPoint_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_EvoGunPickItemRedPoint_VTable vtable;
};
struct COW_EvoGunPickItemRedPoint_o {
	COW_EvoGunPickItemRedPoint_c *klass;
	void *monitor;
	bool FirstClaim;
	bool CanLevelUp;
	bool CanClaimSpecialGift;
};
struct COW_UIModelWeaponSkinUpgrader_StaticFields {
};
struct COW_UIModelWeaponSkinUpgrader_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_NotifyDataChanged;
	VirtualInvokeData _6_GetModelType;
	VirtualInvokeData _7_LoginOffline;
	VirtualInvokeData _8_Login;
	VirtualInvokeData _9_Logout;
	VirtualInvokeData _10_SceneChange;
	VirtualInvokeData _11_OnCleanup;
	VirtualInvokeData _12_OnSceneChange;
	VirtualInvokeData _13_ClearCache;
};
struct COW_UIModelWeaponSkinUpgrader_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponSkinUpgrader_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponSkinUpgrader_VTable vtable;
};
struct COW_UIModelWeaponSkinUpgrader_o {
	COW_UIModelWeaponSkinUpgrader_c *klass;
	void *monitor;
	System_Collections_Generic_List_IUIModelDataChangeObserver__o* UIBaseModel_m_Observers;
	System_Collections_Generic_List_uint__o* m_HaveHadSkinIds;
	System_Collections_Generic_HashSet_uint__o* m_HaveHadSetIds;
	System_Collections_Generic_Dictionary_uint__SuitOpenInfo__o* m_DictSuitOpenInfos;
	System_Collections_Generic_List_uint__o* m_HaveSeenSets;
	System_Collections_Generic_List_WeaponSkinUpgradeConfig__o* m_UpgradeConfig;
	int64_t m_SystemOpenTimeStamp;
	System_Collections_Generic_Dictionary_uint__WeaponSkinUpgradeInfoData__o* m_WeaponSkinUpgradeInfo;
	System_Collections_Generic_Dictionary_uint__List_WeaponSkinUpgradeInfoData___o* m_FeatureByCarousel;
	System_Collections_Generic_Dictionary_uint__EvoGunPickItemRedPoint__o* m_DictNewTipWeaponSetID;
	System_Collections_Generic_List_WeaponEntranceDesc__o* m_ListWeaponEntranceDesc;
	System_Collections_Generic_Dictionary_uint__WeaponSkinStat__o* m_DictSetIdToWeaponSkinStat;
	System_Collections_Generic_Dictionary_uint__WeaponSkinStat__o* m_DictSkinIdToWeaponSkinStat;
	COW_UIModelWeaponSkinUpgrader_SortOwnedOrOpenningSkins_o* m_SortOwnedOrOpenningSkins;
	COW_SkinOwnAndOpenInfo_o* m_CurSkinOwnAndOpenInfo;
	System_Collections_Generic_Dictionary_uint__WeaponSetData__o* m_WeaponSet;
	System_Collections_Generic_Dictionary_uint__SkinOwnAndOpenInfo__o* m_DicSkinIDToSkinOwnAdnOpenInfo;
	int32_t m_RightNum;
	System_Collections_Generic_Dictionary_uint__uint__o* m_DictEvoGunVer1ToVer2;
	System_Collections_Generic_List_WeaponSkinUpgradeGratitudeData__o* m_ListWeaponSkinUpgradeGratitudeData;
	System_Collections_Generic_Dictionary_uint__WeaponSkinUpgradeGratitude__o* m_DictWeaponSkinUpgradeGratitudeInfo;
	bool m_CanClaimWeaponSkinUpgradeGratitudeReward;
	System_Collections_Generic_Dictionary_uint__NewMatInfoData__o* m_DictNewMatInfo;
	int32_t m_EvoGunRedPointFlag;
	bool _WeaponSkinStatReady_k__BackingField;
	bool _OpenningSetConfigReady_k__BackingField;
};
struct COW_UIModelWeaponSkinUpgrader_SortOwnedOrOpenningSkins_StaticFields {
};
struct COW_UIModelWeaponSkinUpgrader_SortOwnedOrOpenningSkins_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct COW_UIModelWeaponSkinUpgrader_SortOwnedOrOpenningSkins_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponSkinUpgrader_SortOwnedOrOpenningSkins_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponSkinUpgrader_SortOwnedOrOpenningSkins_VTable vtable;
};
struct COW_UIModelWeaponSkinUpgrader_SortOwnedOrOpenningSkins_o {
	COW_UIModelWeaponSkinUpgrader_SortOwnedOrOpenningSkins_c *klass;
	void *monitor;
	bool UseOwnedWeight;
	COW_UIModelWeaponSkinUpgrader_o* m_ModelWeaponSkinUpgrader;
};
struct COW_UIModelWeaponSkinUpgrader_WSUFeatureComparer_StaticFields {
};
struct COW_UIModelWeaponSkinUpgrader_WSUFeatureComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct COW_UIModelWeaponSkinUpgrader_WSUFeatureComparer_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponSkinUpgrader_WSUFeatureComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponSkinUpgrader_WSUFeatureComparer_VTable vtable;
};
struct COW_UIModelWeaponSkinUpgrader_WSUFeatureComparer_o {
	COW_UIModelWeaponSkinUpgrader_WSUFeatureComparer_c *klass;
	void *monitor;
	bool isEmoteObtainFirst;
	bool isEvoGun2;
};
struct COW_UIModelWeaponSkinUpgrader_FeatureByCarouselComparer_StaticFields {
};
struct COW_UIModelWeaponSkinUpgrader_FeatureByCarouselComparer_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Compare;
};
struct COW_UIModelWeaponSkinUpgrader_FeatureByCarouselComparer_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponSkinUpgrader_FeatureByCarouselComparer_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponSkinUpgrader_FeatureByCarouselComparer_VTable vtable;
};
struct COW_UIModelWeaponSkinUpgrader_FeatureByCarouselComparer_o {
	COW_UIModelWeaponSkinUpgrader_FeatureByCarouselComparer_c *klass;
	void *monitor;
	int32_t weaponType;
};
struct COW_UIModelWeaponSkinUpgrader__GetOwnAndOpenInfoById_c__AnonStorey0_StaticFields {
};
struct COW_UIModelWeaponSkinUpgrader__GetOwnAndOpenInfoById_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponSkinUpgrader__GetOwnAndOpenInfoById_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponSkinUpgrader__GetOwnAndOpenInfoById_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponSkinUpgrader__GetOwnAndOpenInfoById_c__AnonStorey0_VTable vtable;
};
struct COW_UIModelWeaponSkinUpgrader__GetOwnAndOpenInfoById_c__AnonStorey0_o {
	COW_UIModelWeaponSkinUpgrader__GetOwnAndOpenInfoById_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t skinItemId;
};
struct COW_UIModelWeaponSkinUpgrader__GetCanUpgradeCauseMaterialEnoughSkinIds_c__AnonStorey1_StaticFields {
};
struct COW_UIModelWeaponSkinUpgrader__GetCanUpgradeCauseMaterialEnoughSkinIds_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponSkinUpgrader__GetCanUpgradeCauseMaterialEnoughSkinIds_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponSkinUpgrader__GetCanUpgradeCauseMaterialEnoughSkinIds_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponSkinUpgrader__GetCanUpgradeCauseMaterialEnoughSkinIds_c__AnonStorey1_VTable vtable;
};
struct COW_UIModelWeaponSkinUpgrader__GetCanUpgradeCauseMaterialEnoughSkinIds_c__AnonStorey1_o {
	COW_UIModelWeaponSkinUpgrader__GetCanUpgradeCauseMaterialEnoughSkinIds_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t item;
};
struct COW_UIModelWeaponSkinUpgrader__GetCanUpgradeCauseMaterialEnoughBySkinId_c__AnonStorey2_StaticFields {
};
struct COW_UIModelWeaponSkinUpgrader__GetCanUpgradeCauseMaterialEnoughBySkinId_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponSkinUpgrader__GetCanUpgradeCauseMaterialEnoughBySkinId_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponSkinUpgrader__GetCanUpgradeCauseMaterialEnoughBySkinId_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponSkinUpgrader__GetCanUpgradeCauseMaterialEnoughBySkinId_c__AnonStorey2_VTable vtable;
};
struct COW_UIModelWeaponSkinUpgrader__GetCanUpgradeCauseMaterialEnoughBySkinId_c__AnonStorey2_o {
	COW_UIModelWeaponSkinUpgrader__GetCanUpgradeCauseMaterialEnoughBySkinId_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t skinID;
};
struct COW_UIModelWeaponSkinUpgrader__GetNeedDownloadResListBySkinId_c__AnonStorey3_StaticFields {
};
struct COW_UIModelWeaponSkinUpgrader__GetNeedDownloadResListBySkinId_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponSkinUpgrader__GetNeedDownloadResListBySkinId_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponSkinUpgrader__GetNeedDownloadResListBySkinId_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponSkinUpgrader__GetNeedDownloadResListBySkinId_c__AnonStorey3_VTable vtable;
};
struct COW_UIModelWeaponSkinUpgrader__GetNeedDownloadResListBySkinId_c__AnonStorey3_o {
	COW_UIModelWeaponSkinUpgrader__GetNeedDownloadResListBySkinId_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_UIModelWeaponSkinUpgrader__UpgradeWeaponSkin_c__AnonStorey4_StaticFields {
};
struct COW_UIModelWeaponSkinUpgrader__UpgradeWeaponSkin_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponSkinUpgrader__UpgradeWeaponSkin_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponSkinUpgrader__UpgradeWeaponSkin_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponSkinUpgrader__UpgradeWeaponSkin_c__AnonStorey4_VTable vtable;
};
struct COW_UIModelWeaponSkinUpgrader__UpgradeWeaponSkin_c__AnonStorey4_o {
	COW_UIModelWeaponSkinUpgrader__UpgradeWeaponSkin_c__AnonStorey4_c *klass;
	void *monitor;
	proto_CSUpgradeWeaponSkinReq_o* req;
	COW_WeaponSkinData_o* skinData;
	COW_UIModelWeaponSkinUpgrader_o* _this;
};
struct COW_UIModelWeaponSkinUpgrader__ExchangeWeaponSkinUpgradeToken_c__AnonStorey5_StaticFields {
};
struct COW_UIModelWeaponSkinUpgrader__ExchangeWeaponSkinUpgradeToken_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponSkinUpgrader__ExchangeWeaponSkinUpgradeToken_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponSkinUpgrader__ExchangeWeaponSkinUpgradeToken_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponSkinUpgrader__ExchangeWeaponSkinUpgradeToken_c__AnonStorey5_VTable vtable;
};
struct COW_UIModelWeaponSkinUpgrader__ExchangeWeaponSkinUpgradeToken_c__AnonStorey5_o {
	COW_UIModelWeaponSkinUpgrader__ExchangeWeaponSkinUpgradeToken_c__AnonStorey5_c *klass;
	void *monitor;
	System_Collections_Generic_List_uint__o* weaponSkinIds;
	COW_UIModelWeaponSkinUpgrader_o* _this;
};
struct COW_UIModelWeaponSkinUpgrader__RequestChangeEvoWeaponSkinProperty_c__AnonStorey6_StaticFields {
};
struct COW_UIModelWeaponSkinUpgrader__RequestChangeEvoWeaponSkinProperty_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponSkinUpgrader__RequestChangeEvoWeaponSkinProperty_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponSkinUpgrader__RequestChangeEvoWeaponSkinProperty_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponSkinUpgrader__RequestChangeEvoWeaponSkinProperty_c__AnonStorey6_VTable vtable;
};
struct COW_UIModelWeaponSkinUpgrader__RequestChangeEvoWeaponSkinProperty_c__AnonStorey6_o {
	COW_UIModelWeaponSkinUpgrader__RequestChangeEvoWeaponSkinProperty_c__AnonStorey6_c *klass;
	void *monitor;
	proto_WeaponSkinStat_o* stat;
	COW_UIModelWeaponSkinUpgrader_o* _this;
};
struct COW_UIModelWeaponSkinUpgrader__RequestChangeNotEvoWeaponSkinRights_c__AnonStorey7_StaticFields {
};
struct COW_UIModelWeaponSkinUpgrader__RequestChangeNotEvoWeaponSkinRights_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIModelWeaponSkinUpgrader__RequestChangeNotEvoWeaponSkinRights_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UIModelWeaponSkinUpgrader__RequestChangeNotEvoWeaponSkinRights_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIModelWeaponSkinUpgrader__RequestChangeNotEvoWeaponSkinRights_c__AnonStorey7_VTable vtable;
};
struct COW_UIModelWeaponSkinUpgrader__RequestChangeNotEvoWeaponSkinRights_c__AnonStorey7_o {
	COW_UIModelWeaponSkinUpgrader__RequestChangeNotEvoWeaponSkinRights_c__AnonStorey7_c *klass;
	void *monitor;
	proto_WeaponSkinStat_o* stat;
	COW_UIModelWeaponSkinUpgrader_o* _this;
};
struct COW_RuleMapping_StaticFields {
};
struct COW_RuleMapping_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_RuleMapping_c {
	Il2CppClass_1 _1;
	COW_RuleMapping_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RuleMapping_VTable vtable;
};
struct COW_RuleMapping_o {
	COW_RuleMapping_c *klass;
	void *monitor;
	System_String_o* Tab;
	System_String_o* Content;
	bool DoLoced;
};
struct COW_UIRuleDataManager_StaticFields {
	System_String_o* RULE_CHEST_RULE_TILTE;
	System_String_o* RULE_CHEST_RULE_INFO2;
	System_String_o* RULE_CHEST_WHEEL_HELP_TAB;
	System_String_o* RULE_CHEST_WHEEL_HELP_DESC;
	System_String_o* RULE_CHEST_LEGEND_HELP_TAB;
	System_String_o* RULE_CHEST_LEGEND_HELP_DESC;
	System_String_o* RULE_CHEST_FADED_HELP_TAB;
	System_String_o* RULE_CHEST_FADED_HELP_DESC;
	System_String_o* RULE_CHEST_HACKER_STORE_HELP_TAB;
	System_String_o* RULE_CHEST_HACKER_STORE_HELP_DESC;
	System_String_o* RULE_CHEST_NEW_UNLIMITED_TAB;
	System_String_o* RULE_CHEST_NEW_UNLIMITED_DESC;
	System_String_o* RULE_CS_CLAN_RULE;
	System_String_o* RULE_CLAN_TITLE_05;
	System_String_o* RULE_MYSTERYMALL;
	System_String_o* RULE_WEAPON_RACK;
	System_String_o* RULE_CREDIT_RULE;
	System_Collections_Generic_Dictionary_int__List_RuleMapping___o* m_RuleDic;
};
struct COW_UIRuleDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIRuleDataManager_c {
	Il2CppClass_1 _1;
	COW_UIRuleDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIRuleDataManager_VTable vtable;
};
struct COW_UIRuleDataManager_o {
	COW_UIRuleDataManager_c *klass;
	void *monitor;
};
struct COW_VoucherDataManager_StaticFields {
};
struct COW_VoucherDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_VoucherDataManager_c {
	Il2CppClass_1 _1;
	COW_VoucherDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VoucherDataManager_VTable vtable;
};
struct COW_VoucherDataManager_o {
	COW_VoucherDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_VoucherData__o* m_VoucherDataList;
};
struct COW_VoucherDataManager__FindVoucherDataByID_c__AnonStorey0_StaticFields {
};
struct COW_VoucherDataManager__FindVoucherDataByID_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_VoucherDataManager__FindVoucherDataByID_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_VoucherDataManager__FindVoucherDataByID_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_VoucherDataManager__FindVoucherDataByID_c__AnonStorey0_VTable vtable;
};
struct COW_VoucherDataManager__FindVoucherDataByID_c__AnonStorey0_o {
	COW_VoucherDataManager__FindVoucherDataByID_c__AnonStorey0_c *klass;
	void *monitor;
	uint32_t id;
};
struct COW_WebTutorialDataManager_StaticFields {
	System_Predicate_CreditWebSwitchData__o* __f__am_cache0;
	System_Predicate_WebTutorialData__o* __f__am_cache1;
	System_Predicate_WebTutorialData__o* __f__am_cache2;
	System_Predicate_WebTutorialData__o* __f__am_cache3;
	System_Predicate_WebTutorialData__o* __f__am_cache4;
};
struct COW_WebTutorialDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_WebTutorialDataManager_c {
	Il2CppClass_1 _1;
	COW_WebTutorialDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialDataManager_VTable vtable;
};
struct COW_WebTutorialDataManager_o {
	COW_WebTutorialDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_int__List_WebTutorialData___o* m_webTutorialDataDic;
	bool m_CreditWebSwitchLoaded;
	bool m_CreditWebSwitch;
};
struct COW_WebTutorialDataManager__GetWebUrlByType_c__AnonStorey0_StaticFields {
};
struct COW_WebTutorialDataManager__GetWebUrlByType_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WebTutorialDataManager__GetWebUrlByType_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_WebTutorialDataManager__GetWebUrlByType_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialDataManager__GetWebUrlByType_c__AnonStorey0_VTable vtable;
};
struct COW_WebTutorialDataManager__GetWebUrlByType_c__AnonStorey0_o {
	COW_WebTutorialDataManager__GetWebUrlByType_c__AnonStorey0_c *klass;
	void *monitor;
	System_String_o* regionServer;
};
struct COW_WebTutorialDataManager__GetGameModeTutorial_c__AnonStorey1_StaticFields {
};
struct COW_WebTutorialDataManager__GetGameModeTutorial_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WebTutorialDataManager__GetGameModeTutorial_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_WebTutorialDataManager__GetGameModeTutorial_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialDataManager__GetGameModeTutorial_c__AnonStorey1_VTable vtable;
};
struct COW_WebTutorialDataManager__GetGameModeTutorial_c__AnonStorey1_o {
	COW_WebTutorialDataManager__GetGameModeTutorial_c__AnonStorey1_c *klass;
	void *monitor;
	int32_t gameMode;
	int32_t matchMode;
};
struct COW_WebTutorialDataManager__GetGameModeTutorialByTypeGameModeMatchMode_c__AnonStorey2_StaticFields {
};
struct COW_WebTutorialDataManager__GetGameModeTutorialByTypeGameModeMatchMode_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WebTutorialDataManager__GetGameModeTutorialByTypeGameModeMatchMode_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_WebTutorialDataManager__GetGameModeTutorialByTypeGameModeMatchMode_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialDataManager__GetGameModeTutorialByTypeGameModeMatchMode_c__AnonStorey2_VTable vtable;
};
struct COW_WebTutorialDataManager__GetGameModeTutorialByTypeGameModeMatchMode_c__AnonStorey2_o {
	COW_WebTutorialDataManager__GetGameModeTutorialByTypeGameModeMatchMode_c__AnonStorey2_c *klass;
	void *monitor;
	int32_t gameMode;
	int32_t matchMode;
};
struct COW_WebTutorialDataManager__GetGameMapTutorial_c__AnonStorey3_StaticFields {
};
struct COW_WebTutorialDataManager__GetGameMapTutorial_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WebTutorialDataManager__GetGameMapTutorial_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_WebTutorialDataManager__GetGameMapTutorial_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialDataManager__GetGameMapTutorial_c__AnonStorey3_VTable vtable;
};
struct COW_WebTutorialDataManager__GetGameMapTutorial_c__AnonStorey3_o {
	COW_WebTutorialDataManager__GetGameMapTutorial_c__AnonStorey3_c *klass;
	void *monitor;
	int32_t map;
};
struct COW_WebTutorialDataManager__GetUGCMapWithTemplateTutorial_c__AnonStorey4_StaticFields {
};
struct COW_WebTutorialDataManager__GetUGCMapWithTemplateTutorial_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WebTutorialDataManager__GetUGCMapWithTemplateTutorial_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_WebTutorialDataManager__GetUGCMapWithTemplateTutorial_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialDataManager__GetUGCMapWithTemplateTutorial_c__AnonStorey4_VTable vtable;
};
struct COW_WebTutorialDataManager__GetUGCMapWithTemplateTutorial_c__AnonStorey4_o {
	COW_WebTutorialDataManager__GetUGCMapWithTemplateTutorial_c__AnonStorey4_c *klass;
	void *monitor;
	int32_t modeWithTemplate;
};
struct COW_WebTutorialDataManager__GetGameModeTutorialInCreateRoom_c__AnonStorey5_StaticFields {
};
struct COW_WebTutorialDataManager__GetGameModeTutorialInCreateRoom_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WebTutorialDataManager__GetGameModeTutorialInCreateRoom_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_WebTutorialDataManager__GetGameModeTutorialInCreateRoom_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialDataManager__GetGameModeTutorialInCreateRoom_c__AnonStorey5_VTable vtable;
};
struct COW_WebTutorialDataManager__GetGameModeTutorialInCreateRoom_c__AnonStorey5_o {
	COW_WebTutorialDataManager__GetGameModeTutorialInCreateRoom_c__AnonStorey5_c *klass;
	void *monitor;
	int32_t gameMode;
};
struct COW_WebTutorialDataManager__IsBigVersionGameModeTutorial_c__AnonStorey6_StaticFields {
};
struct COW_WebTutorialDataManager__IsBigVersionGameModeTutorial_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WebTutorialDataManager__IsBigVersionGameModeTutorial_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_WebTutorialDataManager__IsBigVersionGameModeTutorial_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialDataManager__IsBigVersionGameModeTutorial_c__AnonStorey6_VTable vtable;
};
struct COW_WebTutorialDataManager__IsBigVersionGameModeTutorial_c__AnonStorey6_o {
	COW_WebTutorialDataManager__IsBigVersionGameModeTutorial_c__AnonStorey6_c *klass;
	void *monitor;
	int32_t gameMode;
	int32_t matchMode;
};
struct COW_WebTutorialDataManager__GetLoadoutTutorial_c__AnonStorey7_StaticFields {
};
struct COW_WebTutorialDataManager__GetLoadoutTutorial_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WebTutorialDataManager__GetLoadoutTutorial_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_WebTutorialDataManager__GetLoadoutTutorial_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialDataManager__GetLoadoutTutorial_c__AnonStorey7_VTable vtable;
};
struct COW_WebTutorialDataManager__GetLoadoutTutorial_c__AnonStorey7_o {
	COW_WebTutorialDataManager__GetLoadoutTutorial_c__AnonStorey7_c *klass;
	void *monitor;
	uint32_t loadoutID;
};
struct COW_WebTutorialDataManager__GetUGCTutorial_c__AnonStorey8_StaticFields {
};
struct COW_WebTutorialDataManager__GetUGCTutorial_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WebTutorialDataManager__GetUGCTutorial_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_WebTutorialDataManager__GetUGCTutorial_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialDataManager__GetUGCTutorial_c__AnonStorey8_VTable vtable;
};
struct COW_WebTutorialDataManager__GetUGCTutorial_c__AnonStorey8_o {
	COW_WebTutorialDataManager__GetUGCTutorial_c__AnonStorey8_c *klass;
	void *monitor;
	int32_t id;
};
struct COW_WebTutorialDataManager__GetUGCTutorial_c__AnonStorey9_StaticFields {
};
struct COW_WebTutorialDataManager__GetUGCTutorial_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WebTutorialDataManager__GetUGCTutorial_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_WebTutorialDataManager__GetUGCTutorial_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialDataManager__GetUGCTutorial_c__AnonStorey9_VTable vtable;
};
struct COW_WebTutorialDataManager__GetUGCTutorial_c__AnonStorey9_o {
	COW_WebTutorialDataManager__GetUGCTutorial_c__AnonStorey9_c *klass;
	void *monitor;
	System_String_o* regionServer;
};
struct COW_WebTutorialDataManager__GetPetSkillTutorial_c__AnonStoreyA_StaticFields {
};
struct COW_WebTutorialDataManager__GetPetSkillTutorial_c__AnonStoreyA_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WebTutorialDataManager__GetPetSkillTutorial_c__AnonStoreyA_c {
	Il2CppClass_1 _1;
	COW_WebTutorialDataManager__GetPetSkillTutorial_c__AnonStoreyA_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialDataManager__GetPetSkillTutorial_c__AnonStoreyA_VTable vtable;
};
struct COW_WebTutorialDataManager__GetPetSkillTutorial_c__AnonStoreyA_o {
	COW_WebTutorialDataManager__GetPetSkillTutorial_c__AnonStoreyA_c *klass;
	void *monitor;
	int32_t petSkillID;
};
struct COW_WebTutorialDataManager__GetGachaTutorial_c__AnonStoreyB_StaticFields {
};
struct COW_WebTutorialDataManager__GetGachaTutorial_c__AnonStoreyB_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WebTutorialDataManager__GetGachaTutorial_c__AnonStoreyB_c {
	Il2CppClass_1 _1;
	COW_WebTutorialDataManager__GetGachaTutorial_c__AnonStoreyB_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialDataManager__GetGachaTutorial_c__AnonStoreyB_VTable vtable;
};
struct COW_WebTutorialDataManager__GetGachaTutorial_c__AnonStoreyB_o {
	COW_WebTutorialDataManager__GetGachaTutorial_c__AnonStoreyB_c *klass;
	void *monitor;
	int32_t gachaID;
};
struct COW_WebTutorialDataManager__GetBooyah21GachaTutorial_c__AnonStoreyC_StaticFields {
};
struct COW_WebTutorialDataManager__GetBooyah21GachaTutorial_c__AnonStoreyC_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WebTutorialDataManager__GetBooyah21GachaTutorial_c__AnonStoreyC_c {
	Il2CppClass_1 _1;
	COW_WebTutorialDataManager__GetBooyah21GachaTutorial_c__AnonStoreyC_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialDataManager__GetBooyah21GachaTutorial_c__AnonStoreyC_VTable vtable;
};
struct COW_WebTutorialDataManager__GetBooyah21GachaTutorial_c__AnonStoreyC_o {
	COW_WebTutorialDataManager__GetBooyah21GachaTutorial_c__AnonStoreyC_c *klass;
	void *monitor;
	int32_t Booyah21SubType;
};
struct COW_WebTutorialDataManager__GetClanWarTutorial_c__AnonStoreyD_StaticFields {
};
struct COW_WebTutorialDataManager__GetClanWarTutorial_c__AnonStoreyD_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WebTutorialDataManager__GetClanWarTutorial_c__AnonStoreyD_c {
	Il2CppClass_1 _1;
	COW_WebTutorialDataManager__GetClanWarTutorial_c__AnonStoreyD_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialDataManager__GetClanWarTutorial_c__AnonStoreyD_VTable vtable;
};
struct COW_WebTutorialDataManager__GetClanWarTutorial_c__AnonStoreyD_o {
	COW_WebTutorialDataManager__GetClanWarTutorial_c__AnonStoreyD_c *klass;
	void *monitor;
	uint32_t subType;
};
struct COW_WebTutorialDataManager__GetSettingTutorial_c__AnonStoreyE_StaticFields {
};
struct COW_WebTutorialDataManager__GetSettingTutorial_c__AnonStoreyE_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WebTutorialDataManager__GetSettingTutorial_c__AnonStoreyE_c {
	Il2CppClass_1 _1;
	COW_WebTutorialDataManager__GetSettingTutorial_c__AnonStoreyE_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebTutorialDataManager__GetSettingTutorial_c__AnonStoreyE_VTable vtable;
};
struct COW_WebTutorialDataManager__GetSettingTutorial_c__AnonStoreyE_o {
	COW_WebTutorialDataManager__GetSettingTutorial_c__AnonStoreyE_c *klass;
	void *monitor;
	uint32_t subType;
};
struct COW_WebViewSettingDataManager_StaticFields {
};
struct COW_WebViewSettingDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_WebViewSettingDataManager_c {
	Il2CppClass_1 _1;
	COW_WebViewSettingDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WebViewSettingDataManager_VTable vtable;
};
struct COW_WebViewSettingDataManager_o {
	COW_WebViewSettingDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_WebViewSettingDesc__o* m_WebViewSettingDataList;
};
struct COW_WorkShopLevelDescriptionDataManager_StaticFields {
};
struct COW_WorkShopLevelDescriptionDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_WorkShopLevelDescriptionDataManager_c {
	Il2CppClass_1 _1;
	COW_WorkShopLevelDescriptionDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkShopLevelDescriptionDataManager_VTable vtable;
};
struct COW_WorkShopLevelDescriptionDataManager_o {
	COW_WorkShopLevelDescriptionDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_WorkShopLevelDescriptionData__o* m_WorkShopLevelDescList;
};
struct COW_WorkShopLevelDescriptionDataManager__GetKeyBySlotInfo_c__AnonStorey0_StaticFields {
};
struct COW_WorkShopLevelDescriptionDataManager__GetKeyBySlotInfo_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WorkShopLevelDescriptionDataManager__GetKeyBySlotInfo_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_WorkShopLevelDescriptionDataManager__GetKeyBySlotInfo_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkShopLevelDescriptionDataManager__GetKeyBySlotInfo_c__AnonStorey0_VTable vtable;
};
struct COW_WorkShopLevelDescriptionDataManager__GetKeyBySlotInfo_c__AnonStorey0_o {
	COW_WorkShopLevelDescriptionDataManager__GetKeyBySlotInfo_c__AnonStorey0_c *klass;
	void *monitor;
	COW_SceneEditSlotInfo_o* info;
};
struct COW_WorkShopLevelDescriptionDataManager__GetKeyByTemplateId_c__AnonStorey1_StaticFields {
};
struct COW_WorkShopLevelDescriptionDataManager__GetKeyByTemplateId_c__AnonStorey1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WorkShopLevelDescriptionDataManager__GetKeyByTemplateId_c__AnonStorey1_c {
	Il2CppClass_1 _1;
	COW_WorkShopLevelDescriptionDataManager__GetKeyByTemplateId_c__AnonStorey1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkShopLevelDescriptionDataManager__GetKeyByTemplateId_c__AnonStorey1_VTable vtable;
};
struct COW_WorkShopLevelDescriptionDataManager__GetKeyByTemplateId_c__AnonStorey1_o {
	COW_WorkShopLevelDescriptionDataManager__GetKeyByTemplateId_c__AnonStorey1_c *klass;
	void *monitor;
	uint32_t gameMode;
	int32_t templateID;
};
struct COW_WorkShopLevelDescriptionDataManager__GetCDNUrlByGameMode_c__AnonStorey2_StaticFields {
};
struct COW_WorkShopLevelDescriptionDataManager__GetCDNUrlByGameMode_c__AnonStorey2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WorkShopLevelDescriptionDataManager__GetCDNUrlByGameMode_c__AnonStorey2_c {
	Il2CppClass_1 _1;
	COW_WorkShopLevelDescriptionDataManager__GetCDNUrlByGameMode_c__AnonStorey2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkShopLevelDescriptionDataManager__GetCDNUrlByGameMode_c__AnonStorey2_VTable vtable;
};
struct COW_WorkShopLevelDescriptionDataManager__GetCDNUrlByGameMode_c__AnonStorey2_o {
	COW_WorkShopLevelDescriptionDataManager__GetCDNUrlByGameMode_c__AnonStorey2_c *klass;
	void *monitor;
	uint32_t gameMode;
	int32_t customTemplateID;
};
struct COW_WorkShopLevelDescriptionDataManager__GetData_c__AnonStorey3_StaticFields {
};
struct COW_WorkShopLevelDescriptionDataManager__GetData_c__AnonStorey3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_WorkShopLevelDescriptionDataManager__GetData_c__AnonStorey3_c {
	Il2CppClass_1 _1;
	COW_WorkShopLevelDescriptionDataManager__GetData_c__AnonStorey3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkShopLevelDescriptionDataManager__GetData_c__AnonStorey3_VTable vtable;
};
struct COW_WorkShopLevelDescriptionDataManager__GetData_c__AnonStorey3_o {
	COW_WorkShopLevelDescriptionDataManager__GetData_c__AnonStorey3_c *klass;
	void *monitor;
	uint32_t gameMode;
	uint32_t templateIndex;
};
struct COW_WorkShopLevelExpDataManager_StaticFields {
};
struct COW_WorkShopLevelExpDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_WorkShopLevelExpDataManager_c {
	Il2CppClass_1 _1;
	COW_WorkShopLevelExpDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_WorkShopLevelExpDataManager_VTable vtable;
};
struct COW_WorkShopLevelExpDataManager_o {
	COW_WorkShopLevelExpDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_List_WorkShopLevelExp__o* m_WorkShopLevelExpList;
	System_Collections_Generic_List_uint__o* m_LevelLst;
};
struct COW_NewBieGuideBuildAvatarAndLoadoutProcessor_StaticFields {
};
struct COW_NewBieGuideBuildAvatarAndLoadoutProcessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NewBieGuideInit;
	VirtualInvokeData _5_CheckCanGuide;
	VirtualInvokeData _6_DoGuild;
	VirtualInvokeData _7_CloseGuild;
};
struct COW_NewBieGuideBuildAvatarAndLoadoutProcessor_c {
	Il2CppClass_1 _1;
	COW_NewBieGuideBuildAvatarAndLoadoutProcessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewBieGuideBuildAvatarAndLoadoutProcessor_VTable vtable;
};
struct COW_NewBieGuideBuildAvatarAndLoadoutProcessor_o {
	COW_NewBieGuideBuildAvatarAndLoadoutProcessor_c *klass;
	void *monitor;
	int32_t m_newbieid;
	uint32_t m_prority;
	System_String_o* m_newbieguidekey;
	System_Collections_Generic_List_NewBieGuildBasProcessor_NewBieGuideCondition__o* m_ConditionList;
	COW_UICommonGuideController_o* m_NewbieGuideCtrl;
	UIWidget_o* m_HandPoint;
	bool m_ForceGuide;
};
struct COW_NewBieGuideBuildPetAndLoadoutProcessor_StaticFields {
};
struct COW_NewBieGuideBuildPetAndLoadoutProcessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NewBieGuideInit;
	VirtualInvokeData _5_CheckCanGuide;
	VirtualInvokeData _6_DoGuild;
	VirtualInvokeData _7_CloseGuild;
};
struct COW_NewBieGuideBuildPetAndLoadoutProcessor_c {
	Il2CppClass_1 _1;
	COW_NewBieGuideBuildPetAndLoadoutProcessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewBieGuideBuildPetAndLoadoutProcessor_VTable vtable;
};
struct COW_NewBieGuideBuildPetAndLoadoutProcessor_o {
	COW_NewBieGuideBuildPetAndLoadoutProcessor_c *klass;
	void *monitor;
	int32_t m_newbieid;
	uint32_t m_prority;
	System_String_o* m_newbieguidekey;
	System_Collections_Generic_List_NewBieGuildBasProcessor_NewBieGuideCondition__o* m_ConditionList;
	COW_UICommonGuideController_o* m_NewbieGuideCtrl;
	UIWidget_o* m_HandPoint;
	bool m_ForceGuide;
};
struct COW_NewbieGuideEventMgr_StaticFields {
};
struct COW_NewbieGuideEventMgr_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_NewbieGuideEventMgr_c {
	Il2CppClass_1 _1;
	COW_NewbieGuideEventMgr_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewbieGuideEventMgr_VTable vtable;
};
struct COW_NewbieGuideEventMgr_o {
	COW_NewbieGuideEventMgr_c *klass;
	void *monitor;
};
struct COW_NewBieGuildBasProcessor_StaticFields {
};
struct COW_NewBieGuildBasProcessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NewBieGuideInit;
	VirtualInvokeData _5_CheckCanGuide;
	VirtualInvokeData _6_DoGuild;
	VirtualInvokeData _7_CloseGuild;
};
struct COW_NewBieGuildBasProcessor_c {
	Il2CppClass_1 _1;
	COW_NewBieGuildBasProcessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewBieGuildBasProcessor_VTable vtable;
};
struct COW_NewBieGuildBasProcessor_o {
	COW_NewBieGuildBasProcessor_c *klass;
	void *monitor;
	int32_t m_newbieid;
	uint32_t m_prority;
	System_String_o* m_newbieguidekey;
	System_Collections_Generic_List_NewBieGuildBasProcessor_NewBieGuideCondition__o* m_ConditionList;
	COW_UICommonGuideController_o* m_NewbieGuideCtrl;
	UIWidget_o* m_HandPoint;
	bool m_ForceGuide;
};
struct COW_NewBieGuildBasProcessor_NewBieGuideCondition_StaticFields {
};
struct COW_NewBieGuildBasProcessor_NewBieGuideCondition_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_NewBieGuildBasProcessor_NewBieGuideCondition_c {
	Il2CppClass_1 _1;
	COW_NewBieGuildBasProcessor_NewBieGuideCondition_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewBieGuildBasProcessor_NewBieGuideCondition_VTable vtable;
};
struct COW_NewBieGuildBasProcessor_NewBieGuideCondition_o {
	COW_NewBieGuildBasProcessor_NewBieGuideCondition_c *klass;
	void *monitor;
	int32_t precdt1;
	int32_t value1;
	int32_t precdt2;
	int32_t value2;
	int32_t precdt3;
	int32_t value3;
	int32_t precdt4;
	int32_t value4;
};
struct COW_NewBieGuildChamiponProcessor_StaticFields {
};
struct COW_NewBieGuildChamiponProcessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NewBieGuideInit;
	VirtualInvokeData _5_CheckCanGuide;
	VirtualInvokeData _6_DoGuild;
	VirtualInvokeData _7_CloseGuild;
};
struct COW_NewBieGuildChamiponProcessor_c {
	Il2CppClass_1 _1;
	COW_NewBieGuildChamiponProcessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewBieGuildChamiponProcessor_VTable vtable;
};
struct COW_NewBieGuildChamiponProcessor_o {
	COW_NewBieGuildChamiponProcessor_c *klass;
	void *monitor;
	int32_t m_newbieid;
	uint32_t m_prority;
	System_String_o* m_newbieguidekey;
	System_Collections_Generic_List_NewBieGuildBasProcessor_NewBieGuideCondition__o* m_ConditionList;
	COW_UICommonGuideController_o* m_NewbieGuideCtrl;
	UIWidget_o* m_HandPoint;
	bool m_ForceGuide;
};
struct COW_NewBieGuildClanProcessor_StaticFields {
};
struct COW_NewBieGuildClanProcessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NewBieGuideInit;
	VirtualInvokeData _5_CheckCanGuide;
	VirtualInvokeData _6_DoGuild;
	VirtualInvokeData _7_CloseGuild;
};
struct COW_NewBieGuildClanProcessor_c {
	Il2CppClass_1 _1;
	COW_NewBieGuildClanProcessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewBieGuildClanProcessor_VTable vtable;
};
struct COW_NewBieGuildClanProcessor_o {
	COW_NewBieGuildClanProcessor_c *klass;
	void *monitor;
	int32_t m_newbieid;
	uint32_t m_prority;
	System_String_o* m_newbieguidekey;
	System_Collections_Generic_List_NewBieGuildBasProcessor_NewBieGuideCondition__o* m_ConditionList;
	COW_UICommonGuideController_o* m_NewbieGuideCtrl;
	UIWidget_o* m_HandPoint;
	bool m_ForceGuide;
};
struct COW_NewBieGuildCollectionProcessor_StaticFields {
};
struct COW_NewBieGuildCollectionProcessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NewBieGuideInit;
	VirtualInvokeData _5_CheckCanGuide;
	VirtualInvokeData _6_DoGuild;
	VirtualInvokeData _7_CloseGuild;
};
struct COW_NewBieGuildCollectionProcessor_c {
	Il2CppClass_1 _1;
	COW_NewBieGuildCollectionProcessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewBieGuildCollectionProcessor_VTable vtable;
};
struct COW_NewBieGuildCollectionProcessor_o {
	COW_NewBieGuildCollectionProcessor_c *klass;
	void *monitor;
	int32_t m_newbieid;
	uint32_t m_prority;
	System_String_o* m_newbieguidekey;
	System_Collections_Generic_List_NewBieGuildBasProcessor_NewBieGuideCondition__o* m_ConditionList;
	COW_UICommonGuideController_o* m_NewbieGuideCtrl;
	UIWidget_o* m_HandPoint;
	bool m_ForceGuide;
};
struct COW_NewbieGuildEPProcessor_StaticFields {
};
struct COW_NewbieGuildEPProcessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NewBieGuideInit;
	VirtualInvokeData _5_CheckCanGuide;
	VirtualInvokeData _6_DoGuild;
	VirtualInvokeData _7_CloseGuild;
};
struct COW_NewbieGuildEPProcessor_c {
	Il2CppClass_1 _1;
	COW_NewbieGuildEPProcessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewbieGuildEPProcessor_VTable vtable;
};
struct COW_NewbieGuildEPProcessor_o {
	COW_NewbieGuildEPProcessor_c *klass;
	void *monitor;
	int32_t m_newbieid;
	uint32_t m_prority;
	System_String_o* m_newbieguidekey;
	System_Collections_Generic_List_NewBieGuildBasProcessor_NewBieGuideCondition__o* m_ConditionList;
	COW_UICommonGuideController_o* m_NewbieGuideCtrl;
	UIWidget_o* m_HandPoint;
	bool m_ForceGuide;
};
struct COW_NewBieGuildGachaProcessor_StaticFields {
};
struct COW_NewBieGuildGachaProcessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NewBieGuideInit;
	VirtualInvokeData _5_CheckCanGuide;
	VirtualInvokeData _6_DoGuild;
	VirtualInvokeData _7_CloseGuild;
};
struct COW_NewBieGuildGachaProcessor_c {
	Il2CppClass_1 _1;
	COW_NewBieGuildGachaProcessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewBieGuildGachaProcessor_VTable vtable;
};
struct COW_NewBieGuildGachaProcessor_o {
	COW_NewBieGuildGachaProcessor_c *klass;
	void *monitor;
	int32_t m_newbieid;
	uint32_t m_prority;
	System_String_o* m_newbieguidekey;
	System_Collections_Generic_List_NewBieGuildBasProcessor_NewBieGuideCondition__o* m_ConditionList;
	COW_UICommonGuideController_o* m_NewbieGuideCtrl;
	UIWidget_o* m_HandPoint;
	bool m_ForceGuide;
};
struct COW_NewbieGuildLoadoutProcessor_StaticFields {
};
struct COW_NewbieGuildLoadoutProcessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NewBieGuideInit;
	VirtualInvokeData _5_CheckCanGuide;
	VirtualInvokeData _6_DoGuild;
	VirtualInvokeData _7_CloseGuild;
};
struct COW_NewbieGuildLoadoutProcessor_c {
	Il2CppClass_1 _1;
	COW_NewbieGuildLoadoutProcessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewbieGuildLoadoutProcessor_VTable vtable;
};
struct COW_NewbieGuildLoadoutProcessor_o {
	COW_NewbieGuildLoadoutProcessor_c *klass;
	void *monitor;
	int32_t m_newbieid;
	uint32_t m_prority;
	System_String_o* m_newbieguidekey;
	System_Collections_Generic_List_NewBieGuildBasProcessor_NewBieGuideCondition__o* m_ConditionList;
	COW_UICommonGuideController_o* m_NewbieGuideCtrl;
	UIWidget_o* m_HandPoint;
	bool m_ForceGuide;
};
struct COW_NewBieGuildManager_StaticFields {
	System_Comparison_NewBieGuildBasProcessor__o* __f__am_cache0;
};
struct COW_NewBieGuildManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_NewBieGuildManager_c {
	Il2CppClass_1 _1;
	COW_NewBieGuildManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewBieGuildManager_VTable vtable;
};
struct COW_NewBieGuildManager_o {
	COW_NewBieGuildManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	bool m_IsNeedGuide;
	COW_NewBieGuildBasProcessor_o* m_CurretGuide;
	System_Collections_Generic_List_NewBieGuildBasProcessor__o* m_NewBieGuideList;
	GCommon_UIRightReigonClickMask_o* m_ClickMask;
	UIWidget_o* m_BtnStartWidget;
	int32_t m_BuildGuideLoadoutId;
};
struct COW_NewBieGuildManager__CheckCanGuide_c__AnonStorey0_StaticFields {
};
struct COW_NewBieGuildManager__CheckCanGuide_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_NewBieGuildManager__CheckCanGuide_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_NewBieGuildManager__CheckCanGuide_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewBieGuildManager__CheckCanGuide_c__AnonStorey0_VTable vtable;
};
struct COW_NewBieGuildManager__CheckCanGuide_c__AnonStorey0_o {
	COW_NewBieGuildManager__CheckCanGuide_c__AnonStorey0_c *klass;
	void *monitor;
	int32_t guideID;
};
struct COW_NewBieGuildPetProcessor_StaticFields {
};
struct COW_NewBieGuildPetProcessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NewBieGuideInit;
	VirtualInvokeData _5_CheckCanGuide;
	VirtualInvokeData _6_DoGuild;
	VirtualInvokeData _7_CloseGuild;
};
struct COW_NewBieGuildPetProcessor_c {
	Il2CppClass_1 _1;
	COW_NewBieGuildPetProcessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewBieGuildPetProcessor_VTable vtable;
};
struct COW_NewBieGuildPetProcessor_o {
	COW_NewBieGuildPetProcessor_c *klass;
	void *monitor;
	int32_t m_newbieid;
	uint32_t m_prority;
	System_String_o* m_newbieguidekey;
	System_Collections_Generic_List_NewBieGuildBasProcessor_NewBieGuideCondition__o* m_ConditionList;
	COW_UICommonGuideController_o* m_NewbieGuideCtrl;
	UIWidget_o* m_HandPoint;
	bool m_ForceGuide;
};
struct COW_NewBieGuildRankingCompetitionProcessor_StaticFields {
};
struct COW_NewBieGuildRankingCompetitionProcessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NewBieGuideInit;
	VirtualInvokeData _5_CheckCanGuide;
	VirtualInvokeData _6_DoGuild;
	VirtualInvokeData _7_CloseGuild;
};
struct COW_NewBieGuildRankingCompetitionProcessor_c {
	Il2CppClass_1 _1;
	COW_NewBieGuildRankingCompetitionProcessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewBieGuildRankingCompetitionProcessor_VTable vtable;
};
struct COW_NewBieGuildRankingCompetitionProcessor_o {
	COW_NewBieGuildRankingCompetitionProcessor_c *klass;
	void *monitor;
	int32_t m_newbieid;
	uint32_t m_prority;
	System_String_o* m_newbieguidekey;
	System_Collections_Generic_List_NewBieGuildBasProcessor_NewBieGuideCondition__o* m_ConditionList;
	COW_UICommonGuideController_o* m_NewbieGuideCtrl;
	UIWidget_o* m_HandPoint;
	bool m_ForceGuide;
};
struct COW_NewBieGuildShopProcessor_StaticFields {
};
struct COW_NewBieGuildShopProcessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NewBieGuideInit;
	VirtualInvokeData _5_CheckCanGuide;
	VirtualInvokeData _6_DoGuild;
	VirtualInvokeData _7_CloseGuild;
};
struct COW_NewBieGuildShopProcessor_c {
	Il2CppClass_1 _1;
	COW_NewBieGuildShopProcessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewBieGuildShopProcessor_VTable vtable;
};
struct COW_NewBieGuildShopProcessor_o {
	COW_NewBieGuildShopProcessor_c *klass;
	void *monitor;
	int32_t m_newbieid;
	uint32_t m_prority;
	System_String_o* m_newbieguidekey;
	System_Collections_Generic_List_NewBieGuildBasProcessor_NewBieGuideCondition__o* m_ConditionList;
	COW_UICommonGuideController_o* m_NewbieGuideCtrl;
	UIWidget_o* m_HandPoint;
	bool m_ForceGuide;
};
struct COW_NewBieGuildStartGameProcessor_StaticFields {
};
struct COW_NewBieGuildStartGameProcessor_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_NewBieGuideInit;
	VirtualInvokeData _5_CheckCanGuide;
	VirtualInvokeData _6_DoGuild;
	VirtualInvokeData _7_CloseGuild;
};
struct COW_NewBieGuildStartGameProcessor_c {
	Il2CppClass_1 _1;
	COW_NewBieGuildStartGameProcessor_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_NewBieGuildStartGameProcessor_VTable vtable;
};
struct COW_NewBieGuildStartGameProcessor_o {
	COW_NewBieGuildStartGameProcessor_c *klass;
	void *monitor;
	int32_t m_newbieid;
	uint32_t m_prority;
	System_String_o* m_newbieguidekey;
	System_Collections_Generic_List_NewBieGuildBasProcessor_NewBieGuideCondition__o* m_ConditionList;
	COW_UICommonGuideController_o* m_NewbieGuideCtrl;
	UIWidget_o* m_HandPoint;
	bool m_ForceGuide;
};
struct COW_OpenedByUrl_StaticFields {
	bool _Inited;
	System_Collections_Generic_Dictionary_string__InterAppActionType__o* _ActionTypes;
	System_Collections_Generic_List_UniversalLinkSettingDesc__o* _WebUrlToDeepLinks;
	GCommon_AES_AESOption_o* aesOption;
	InterApp_OpenedByUrlProcessor_ProcessDelegate_o* __f__mg_cache0;
	InterApp_OpenedByUrlProcessor_CheckVersionDelegate_o* __f__mg_cache1;
	System_Action_o* __f__mg_cache2;
};
struct COW_OpenedByUrl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_OpenedByUrl_c {
	Il2CppClass_1 _1;
	COW_OpenedByUrl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OpenedByUrl_VTable vtable;
};
struct COW_OpenedByUrl_o {
	COW_OpenedByUrl_c *klass;
	void *monitor;
};
struct COW_OpenedByUrl_DownloadUrls_StaticFields {
};
struct COW_OpenedByUrl_DownloadUrls_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_OpenedByUrl_DownloadUrls_c {
	Il2CppClass_1 _1;
	COW_OpenedByUrl_DownloadUrls_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OpenedByUrl_DownloadUrls_VTable vtable;
};
struct COW_OpenedByUrl_DownloadUrls_o {
	COW_OpenedByUrl_DownloadUrls_c *klass;
	void *monitor;
};
struct COW_OpenedByUrl_BundleIDs_StaticFields {
};
struct COW_OpenedByUrl_BundleIDs_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_OpenedByUrl_BundleIDs_c {
	Il2CppClass_1 _1;
	COW_OpenedByUrl_BundleIDs_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OpenedByUrl_BundleIDs_VTable vtable;
};
struct COW_OpenedByUrl_BundleIDs_o {
	COW_OpenedByUrl_BundleIDs_c *klass;
	void *monitor;
};
struct COW_OpenUrl_StaticFields {
	System_Collections_Generic_Dictionary_string__OpenUrl_ReplaceDelegate__o* Replacements;
	GCommon_AES_AESOption_o* aesOption;
};
struct COW_OpenUrl_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_OpenUrl_c {
	Il2CppClass_1 _1;
	COW_OpenUrl_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OpenUrl_VTable vtable;
};
struct COW_OpenUrl_o {
	COW_OpenUrl_c *klass;
	void *monitor;
};
struct COW_OpenUrl_ReplaceDelegate_StaticFields {
};
struct COW_OpenUrl_ReplaceDelegate_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _6_Clone;
	VirtualInvokeData _7_GetObjectData;
	VirtualInvokeData _8_GetInvocationList;
	VirtualInvokeData _9_CombineImpl;
	VirtualInvokeData _10_RemoveImpl;
	VirtualInvokeData _11_Invoke;
	VirtualInvokeData _12_BeginInvoke;
	VirtualInvokeData _13_EndInvoke;
};
struct COW_OpenUrl_ReplaceDelegate_c {
	Il2CppClass_1 _1;
	COW_OpenUrl_ReplaceDelegate_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_OpenUrl_ReplaceDelegate_VTable vtable;
};
struct COW_OpenUrl_ReplaceDelegate_o {
	COW_OpenUrl_ReplaceDelegate_c *klass;
	void *monitor;
	intptr_t Delegate_method_ptr;
	intptr_t Delegate_invoke_impl;
	Il2CppObject* Delegate_m_target;
	intptr_t Delegate_method;
	intptr_t Delegate_delegate_trampoline;
	intptr_t Delegate_method_code;
	System_Reflection_MethodInfo_o* Delegate_method_info;
	System_Reflection_MethodInfo_o* Delegate_original_method_info;
	System_DelegateData_o* Delegate_data;
	System_MulticastDelegate_o* MulticastDelegate_prev;
	System_MulticastDelegate_o* MulticastDelegate_kpm_next;
};
struct COW_PlayerGameStateDataManager_StaticFields {
};
struct COW_PlayerGameStateDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_PlayerGameStateDataManager_c {
	Il2CppClass_1 _1;
	COW_PlayerGameStateDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PlayerGameStateDataManager_VTable vtable;
};
struct COW_PlayerGameStateDataManager_o {
	COW_PlayerGameStateDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__PlayerGameStateData__o* m_Data;
};
struct COW_PreviewParticleDataManager_StaticFields {
};
struct COW_PreviewParticleDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_PreviewParticleDataManager_c {
	Il2CppClass_1 _1;
	COW_PreviewParticleDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_PreviewParticleDataManager_VTable vtable;
};
struct COW_PreviewParticleDataManager_o {
	COW_PreviewParticleDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_int__PreviewParticleData__o* m_dictIdToCSItemPreviewParticleData;
};
struct COW_RejectReasonDataManager_StaticFields {
};
struct COW_RejectReasonDataManager_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Init;
	VirtualInvokeData _5_Cleanup;
	VirtualInvokeData _6_OnInit;
	VirtualInvokeData _7_OnCleanup;
	VirtualInvokeData _8_OnUnloadMemeory;
	VirtualInvokeData _9_OnReloadMemory;
};
struct COW_RejectReasonDataManager_c {
	Il2CppClass_1 _1;
	COW_RejectReasonDataManager_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_RejectReasonDataManager_VTable vtable;
};
struct COW_RejectReasonDataManager_o {
	COW_RejectReasonDataManager_c *klass;
	void *monitor;
	bool SingletonModule_1_m_HasInited;
	bool SingletonModule_1_m_HasUnloadPartialMemory;
	System_Collections_Generic_Dictionary_uint__RejectReasonData__o* m_Data;
};
struct COW_UIFateRandomGameSubmode_Base_StaticFields {
};
struct COW_UIFateRandomGameSubmode_Base_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenCommonHud;
	VirtualInvokeData _5_RegisterGameEventHandler;
	VirtualInvokeData _6_OnDestory;
};
struct COW_UIFateRandomGameSubmode_Base_c {
	Il2CppClass_1 _1;
	COW_UIFateRandomGameSubmode_Base_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFateRandomGameSubmode_Base_VTable vtable;
};
struct COW_UIFateRandomGameSubmode_Base_o {
	COW_UIFateRandomGameSubmode_Base_c *klass;
	void *monitor;
	COW_UIFateRandomGameScene_o* m_owner;
};
struct COW_UIFateRandomGameSubmode_CoinBattle_StaticFields {
};
struct COW_UIFateRandomGameSubmode_CoinBattle_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_OpenCommonHud;
	VirtualInvokeData _5_RegisterGameEventHandler;
	VirtualInvokeData _6_OnDestory;
};
struct COW_UIFateRandomGameSubmode_CoinBattle_c {
	Il2CppClass_1 _1;
	COW_UIFateRandomGameSubmode_CoinBattle_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFateRandomGameSubmode_CoinBattle_VTable vtable;
};
struct COW_UIFateRandomGameSubmode_CoinBattle_o {
	COW_UIFateRandomGameSubmode_CoinBattle_c *klass;
	void *monitor;
	COW_UIFateRandomGameScene_o* m_owner;
};
struct COW_UIADSGameScene_StaticFields {
};
struct COW_UIADSGameScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Destory;
	VirtualInvokeData _5_PushNavigation;
	VirtualInvokeData _6_PushNavigation;
	VirtualInvokeData _7_NavigationCanAccess;
	VirtualInvokeData _8_PopNavigation;
	VirtualInvokeData _9_ShowPopupWindow;
	VirtualInvokeData _10_ShowPopupWindow;
	VirtualInvokeData _11_RemoveRootController;
	VirtualInvokeData _12_FindUIRoot;
	VirtualInvokeData _13_SetActiveGroup;
	VirtualInvokeData _14_OnInit;
	VirtualInvokeData _15_OnDestory;
	VirtualInvokeData _16_UseUIPreInstancePool;
	VirtualInvokeData _17_OnCheckInviteNtf;
	VirtualInvokeData _18_RegisterGameEventHandler;
	VirtualInvokeData _19_OnMaskClosed;
	VirtualInvokeData _20_OpenHud;
	VirtualInvokeData _21_ChangeUIFromWaitingToBattleInternal;
	VirtualInvokeData _22_OnOpenUGCReviveUI;
	VirtualInvokeData _23_OpenObserverHud;
	VirtualInvokeData _24_OpenCommonHud;
	VirtualInvokeData _25_OpenGameTokenUI;
	VirtualInvokeData _26_GetBigMap;
	VirtualInvokeData _27_CloseHUDMask;
	VirtualInvokeData _28_GetMatchResultType;
	VirtualInvokeData _29_CloseAllUIs;
	VirtualInvokeData _30_OnHudSettingChanged;
	VirtualInvokeData _31_SetEmotionPanelVisible;
	VirtualInvokeData _32_OnHandleLocalPlayerHitOther;
	VirtualInvokeData _33_AddTeammateHud;
	VirtualInvokeData _34_OnPlayerFactionChanged;
	VirtualInvokeData _35_OnPlayerGodBegin;
	VirtualInvokeData _36_ShowCSShop;
	VirtualInvokeData _37_ShowCSShopProcess;
	VirtualInvokeData _38_OnInGameShopItemsReady;
	VirtualInvokeData _39_HideCSShop;
	VirtualInvokeData _40_ClearNoNeedUIInUIPoolWhenCabinWaitingEnd;
	VirtualInvokeData _41_OpenCommonWeaponPanel;
	VirtualInvokeData _42_IsNeedDirectionRuler;
	VirtualInvokeData _43_IsNeedQuickSwitchHUD;
	VirtualInvokeData _44_IsNeedMedkitController;
	VirtualInvokeData _45_IsNeedSideWeapon;
	VirtualInvokeData _46_IsNeedPlayerStats;
	VirtualInvokeData _47_IsNeedSafeZoneInfoController;
	VirtualInvokeData _48_IsNeedShowGamePhaseCountdownUI;
	VirtualInvokeData _49_ShowCommonEquipSelectionController;
	VirtualInvokeData _50_ShowEquipUnlockLevelController;
	VirtualInvokeData _51_ShowTeamKill;
	VirtualInvokeData _52_GetMatchEndDelay;
	VirtualInvokeData _53_OnGamePhaseChange;
	VirtualInvokeData _54_OnOpenHudInPregame;
	VirtualInvokeData _55_OnClosePregameHud;
	VirtualInvokeData _56_OnOpenHudBeginFight;
	VirtualInvokeData _57_GetMatchEndShowHUD;
	VirtualInvokeData _58_ShowChatBtn;
	VirtualInvokeData _59_ShowItemMarkBtn;
	VirtualInvokeData _60_GetIntroInfoUIResID;
	VirtualInvokeData _61_OnGamePaused;
	VirtualInvokeData _62_ShowTeammateInfo;
	VirtualInvokeData _63_OnGameVoiceHudCreated;
	VirtualInvokeData _64_GetDefeatEndShowKey;
	VirtualInvokeData _65_TryCloseBigMap;
	VirtualInvokeData _66_SetBigMapActive;
	VirtualInvokeData _67_SetBigMapTips;
	VirtualInvokeData _68_GetDynamicAnchor;
	VirtualInvokeData _69_UsePlayerUpMiniMap;
	VirtualInvokeData _70_OnAddPlayer;
	VirtualInvokeData _71_BRScoreBoardType;
	VirtualInvokeData _72_IsGameModeVehicleExist;
	VirtualInvokeData _73_IsGameModeNeedSkySurfing;
	VirtualInvokeData _74_IsGameModeNeedCannon;
	VirtualInvokeData _75_ShowTeamScore;
	VirtualInvokeData _76_OnLocalPlayerRevive;
	VirtualInvokeData _77_CanAutoPopShop;
};
struct COW_UIADSGameScene_c {
	Il2CppClass_1 _1;
	COW_UIADSGameScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIADSGameScene_VTable vtable;
};
struct COW_UIADSGameScene_o {
	COW_UIADSGameScene_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIBaseController__o* m_RootControllers;
	System_Collections_Generic_List_UIBaseNavigationController__o* m_NavigationControllers;
	System_Collections_Generic_List_UIPopupWindowController__o* m_InGamePopupWindows;
	System_Collections_Generic_HashSet_UIPanel__o* m_IndependentPanels;
	System_Collections_Generic_List_ulong__o* UIBaseScene_m_ActiveGroupStack;
	UnityEngine_Vector2_o m_WindowsSize;
	bool isDuringSceneDestroy;
	GCommon_UIPopupWindowBGBlur_o* UIBaseScene_cbBlur;
	bool UIBaseScene_mIsInitialzied;
	bool UIBaseScene__IsPrePopNavigationCleanAssets_k__BackingField;
	System_Collections_Generic_List_UIBaseScene_EscapeHandle__o* UIBaseScene_m_EscapeHandles;
	System_Collections_Generic_List_UIBaseScene_EnterHandle__o* UIBaseScene_m_EnterHandles;
	COW_SceneRootFinder_o* RootFinder;
	COW_UIModelClan_o* UICOWBaseScene_m_ModelClan;
	COW_UIModelInvitation_o* UICOWBaseScene_m_ModelInvitation;
	COW_UIWaitingForRequestController_o* UICOWBaseScene_m_WaitingForRequestController;
	COW_UIWaitingForRequestCircleController_o* UICOWBaseScene_m_WaitingForRequestCircleController;
	COW_UIMatchResultWaitingController_o* UICOWBaseScene_m_MatchResultWaitingController;
	COW_UIPopupMessageBoxController_o* UICOWBaseScene_m_PopupMessageController;
	COW_UIImageSharePreviewWindowController_o* m_ImageSharePreviewWindowController;
	COW_UIImageCoverPreviewWindowController_o* UICOWBaseScene_m_ImageCoverPreviewWindowController;
	COW_UIMaskController_o* m_MaskController;
	COW_UIMaskController_o* m_MaskBelowUICtrl;
	COW_UIInvitationTipsBoxController_o* m_CurInviteTipsController;
	System_Collections_Generic_Dictionary_int__UICOWBaseScene_Wait__o* UICOWBaseScene__Waits;
	COW_UIHudPopupController_o* UIInGameScene_m_LastPopupController;
	COW_UIHudPopupController_o* UIInGameScene_m_LastLowPopupController;
	COW_UIHudCreditBehaviorPopupController_o* UIInGameScene_m_LastCreditBeahviorPopupController;
	COW_UIHudTweenTipsController_o* m_TweenTipsController;
	COW_UIHudHGTweenTipsController_o* m_HGTweenTipsController;
	COW_UIHudBannerTweenTipsController_o* UIInGameScene_m_BannerTweenTipsController;
	COW_UIHudSpecialPopupController_o* UIInGameScene_m_LastSpecialPopupController;
	COW_UIHudDynamicInfoPopupController_o* UIInGameScene_m_LastDynamicPopupController;
	COW_UIHudTeammatesInfoController_o* m_TeamInfoUI;
	COW_UIHudSpeedRoyaleTeammatesInfoController_o* UIInGameScene_m_SpeedRoyalTeamInfoUI;
	COW_UIHudEmotionController_o* m_EmotionCtrl;
	COW_UIHudMessageController_o* UIInGameScene_m_MessageCtrl;
	COW_UIHudRouletteChatController_o* UIInGameScene_m_RouletteChatCtrl;
	COW_UIHudRouletteMedkitController_o* UIInGameScene_m_RouletteMedkitCtrl;
	COW_UIHudRouletteGrenadeController_o* UIInGameScene_m_RouletteGrenadeCtrl;
	COW_UIHUDCenterUpTeammateTipsController_o* UIInGameScene_m_CenterUpTeammateTipsController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* m_PlayerNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_EnemyNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudChatBoxController__o* UIInGameScene_m_PlayerChats;
	System_Collections_Generic_Dictionary_uint__UIBaseController__o* UIInGameScene_m_ObjectNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudNameRedEnvelopeOwnerController__o* UIInGameScene_m_RedEnvelopeOwners;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_BanActiveSkillPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_SantinoDummyBombMarkbyEnemyPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudRevengeInfoPointController__o* UIInGameScene_m_RevengeInfoPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudItemMarkShowController__o* UIInGameScene_m_AssistantPosItemMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o* UIInGameScene_m_AssistantPosSoundCDs;
	System_Collections_Generic_Dictionary_uint__UIHudRevivePointPosMarkController__o* UIInGameScene_m_RevivePointMarks;
	System_Collections_Generic_Dictionary_uint__UIHudLockAirDropPosMarkController__o* UIInGameScene_m_AirDropMulPointMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_OthersWeaponPowerIconDict;
	COW_GamePlay_JGFLLCPNELF_o* UIInGameScene_m_ObserverAssistMgr;
	COW_UIHudHurtHintController_o* m_UIHurtHint;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_SelfTeamWeaponPowerIconDict;
	COW_UIHudItemSearchMarkController_o* UIInGameScene_m_HudItemSearchMark;
	COW_UIHudPVEAutoReviveController_o* m_HudPVEReviveInfoCtrl;
	COW_UIHUDPlayerGodBarController_o* m_HUDPlayerGodInfoCtrl;
	COW_HUD_UIHudWhiteScreenController_o* UIInGameScene_m_WhiteScreenCtrl;
	COW_UIHudEnemyHypeLevelController_o* UIInGameScene_m_HudEnemyHypeLevel;
	COW_HUD_UIHudMinimapController_o* m_MiniMapCtrl;
	COW_UIHudMatchEndShowTimeControllerBase_o* m_MatchEndShowTimeController;
	GCommon_UIBaseController_o* m_LeaderboardController;
	COW_UIHudGamePauseController_o* UIInGameScene_m_GamePauseCtrl;
	COW_UIHudCSShopController_o* m_CSShopController;
	COW_UIHudCSShopMysteryBoxOpenController_o* UIInGameScene_m_MysteryBoxOpenController;
	COW_UIHudBaseCSRoundResultController_o* m_CSRoundResultController;
	COW_UIHudRoundTransitionController_o* m_RoundTransitionController;
	COW_UIHudCSFactionController_o* m_CSFactionController;
	COW_UIHudCSShopEntryController_o* m_CSShopEntryCtrl;
	COW_UIHudCupMatchIntroController_o* m_CupMatchEntryCtrl;
	COW_UIBigMapController_o* m_BigMapCtrl;
	COW_UIHudKillNotificationController_o* m_KillNotiCtrl;
	COW_HUD_UIHudSafeZoneInfoController_o* m_SafeZoneInfoCtrl;
	COW_UIHudDirectionRulerController_o* m_DirRulerCtrl;
	COW_UIHudCrouchController_o* m_CrounchCtrl;
	COW_UIHudCreepController_o* m_CreepCtrl;
	COW_UIHudJumpController_o* m_JumpBtnCtrl;
	COW_UIHudObEventEntryController_o* m_ObEventEntryCtrl;
	COW_UIHudObGlobalEventPollEntryController_o* m_ObEventGlobalPollEntryCtrl;
	COW_UIHudObGlobalEventPanelController_o* m_ObEventGlobalPanelCtrl;
	COW_UIHudObLocallEventPanelController_o* m_ObEventLocalPanelCtrl;
	COW_UIHudObGlobalEventPollController_o* m_ObEventGlobalPollCtrl;
	COW_UIHudObGlobalEventActiveController_o* m_ObEventGlobalActiveCtrl;
	COW_UIHudTriggerDetailPopUpController_o* UIInGameScene_m_EsportInfoCtrl;
	COW_UIHudQuitController_o* m_TestHudQuitController;
	COW_UIHudEarnTokenPopController_o* UIInGameScene_m_EarnTokenPopController;
	COW_UIhudBossOniPopupController_o* UIInGameScene_m_BossOniPopupController;
	COW_UIHudGetBuffController_o* UIInGameScene_m_BossOniGetBuffController;
	System_Collections_Generic_Dictionary_UIBaseController__string__o* UIInGameScene_m_SpecialHudUsingOtherConfigDict;
	bool mLoadingMaskClosed;
	bool UIInGameScene_m_IngameShopVisble;
	bool UIInGameScene_m_IngameAirDropShopVisble;
	UnityEngine_GameObject_o* UIInGameScene_m_VFXTeleportDoorBlackMask;
	System_Collections_Generic_List_GameObject__o* UIInGameScene_m_staticTopRightObjList;
	COW_UIHudWeaponInfoController_o* m_HudWeaponInfoController;
	COW_HUD_UIHudAssistantTextController_o* UIInGameScene_m_HudAssistantTextController;
	COW_UIHudPickupListController_o* m_HudPickUpListController;
	COW_UIEquipSetSelectionController_o* m_UIEquipSetSelectionController;
	COW_UIHudItemMarkGridWndController_o* UIInGameScene_m_HudItemMarkGridWndController;
	COW_GamePlay_UIHudRangeShopController_o* UIInGameScene_m_HudRangeShopController;
	COW_GamePlay_UIHudCatagoryRangeShopController_o* UIInGameScene_m_HudCatagoryRangeShopController;
	COW_UIHudPortalMaskController_o* UIInGameScene_m_HudPortalMaskController;
	COW_UIHudFriendAddController_o* UIInGameScene_m_HudFriendAddController;
	COW_UIHudFriendInviteController_o* UIInGameScene_m_HudFriendInviteController;
	COW_UIHudDriftBottleAddFriendController_o* UIInGameScene_m_HudDriftBottleAddFriend;
	COW_GamePlay_UIHudTrainingConfirmController_o* UIInGameScene_m_TrainingConfirmCtrl;
	COW_UIHudAuxFireController_o* UIInGameScene_m_AuxfireCtrl;
	COW_UIHudSwapWeaponQuickController_o* UIInGameScene_m_SweapWeaponQuickController;
	COW_UIHudReloadBtnController_o* UIInGameScene_m_ReloadBtnController;
	COW_UIHudTriggerGrenadeController_o* UIInGameScene_m_TriggerGrenadeCtrl;
	COW_UIHudPreparationTimerController_o* m_PrepareCtrl;
	COW_UIHudCrosshairsController_o* m_CrossHairCtrl;
	COW_UIHudFireController_o* m_FireController;
	COW_UIHudPlayerRemainingInfoController_o* m_PlayerRemainingInfoCtrl;
	COW_UIHudSettingController_o* m_HudSettingCtrl;
	COW_UIHud2TeamsTimeScoreController_o* m_UIHud2TeamsTimeScoreController;
	bool HasOpenMatchResultUI;
	COW_InGameMutiTipsManager_o* m_MutiTipsManager;
	COW_UIHudInGameChatController_o* m_UIHudInGameChatController;
	COW_UIHudCSMatchInfoController_o* UIInGameScene_m_CSMatchInfoInfoCtrl;
	COW_UIHudInGameShopBaseController_o* m_InGameShopCtrl;
	COW_UIHudInGameAirDropShopController_o* m_InGameAirDropShopCtrl;
	COW_UIHudReviveSelectController_o* m_ReviveSelectController;
	COW_UIHudChatBtnController_o* m_ChatBtnController;
	bool UIInGameScene_m_IsMatchEendShow;
	COW_UIHudUseRescureZoneProcessController_o* UIInGameScene_m_UseRescureZoneProcess;
	COW_UIHudFullScreenEffectController_o* UIInGameScene_m_FullScreenEffect;
	COW_UIHudBossHalloweenHpController_o* UIInGameScene_m_HalloweenBossHp;
	COW_HUD_UIHudGameMissionMiniInfoPanelController_o* UIInGameScene_m_GameMissionMiniInfoPanel;
	COW_UIHudReconnectTipsController_o* UIInGameScene_m_ReconnectTipsController;
	COW_UIHudLockAirDropInfoController_o* UIInGameScene_m_LockAirDropInfo;
	int32_t UIInGameScene_m_WeaponPowerDepth;
	int32_t UIInGameScene_m_MapState;
	UnityEngine_Vector3_o fixedAuxFireButtonPox;
	UnityEngine_Transform_o* m_UiHudPanelDynamic;
	UnityEngine_Transform_o* m_UiHudPanelStatic;
	COW_GamePlay_UIElitePassTopPlayerLeftWingController_o* UIInGameScene_m_LeftWingCtrl;
	COW_GamePlay_UIElitePassTopPlayerRightWingController_o* UIInGameScene_m_RightWingCtrl;
	COW_UIElitePassIngameHudRankingController_o* UIInGameScene_m_EPHudRankingCtrl;
	COW_UIHudJetFlyController_o* UIInGameScene_m_JetFlyCtrl;
	COW_UIHudJetFlyUpController_o* UIInGameScene_m_JetFlyUpCtrl;
	COW_UIHudJetFlyDownController_o* UIInGameScene_m_JetFlyDownCtrl;
	COW_UIHudSpeedupAreaController_o* m_SpeedUpCtrl;
	COW_UIHudSightController_o* m_SightCtrl;
	COW_UIHudGameVoiceController_o* m_GameVoiceCtrl;
	COW_UIHudGroupMemberVoiceInfoController_o* m_VoiceMicCtrl;
	UnityEngine_Coroutine_o* UIInGameScene_m_OpenMatchResultCor;
	COW_UIHudMovingJoystickController_o* m_MoveJoyStickCtrl;
	COW_HUD_UIHudBeHintedController_o* UIInGameScene_m_HintedCtrl;
	COW_UIHudPlayerStatsController_o* m_PlayerStatsCtrl;
	COW_UIHUDPVEGameCountdownController_o* m_TrainingEndCountDownCtrl;
	COW_UIHudCommonPregameTimeTipController_o* m_UIHudCommonPregameTimeTipController;
	COW_UIHudGameMissionEffectController_o* m_GameMissionEffectController;
	COW_UGCInfectionChangePanelController_o* UIInGameScene_m_UGCInfectionChangePanelController;
	COW_UIHUDUGC_IdentityGuideController_o* UIInGameScene_m_UGCInfectionStrongerGuideController;
	UnityEngine_GameObject_o* UIInGameScene_m_UGCInfectionZombieShowVFX;
	uint32_t UIInGameScene_m_InfectionVFXDelayCall;
	UnityEngine_GameObject_o* UIInGameScene_m_HudNoobPopup;
	bool UIInGameScene_m_HadBasicPopShow;
	bool UIInGameScene_m_LocalPlayerAdded;
	bool UIInGameScene_m_PreloadLoaded;
	GCommon_ResourceID_o UIInGameScene_m_CurPlayingOpeningSound;
	bool UIInGameScene_m_PauseUIOpened;
	bool UIInGameScene_m_DisablePopTip;
	bool UIInGameScene__IsUsingStackKillNotification_k__BackingField;
	bool UIInGameScene_m_CanQuitGame;
	COW_UIHudAvatarAttributeBagController_o* UIInGameScene_avatarBagCtrl;
	COW_UIHudInventoryController_o* UIInGameScene_bagctrl;
	COW_UIHudAvatarAttributeBagTabController_o* UIInGameScene_bagTab;
	COW_UIHudInventoryEntryController_o* inventryctrl;
	System_Collections_Generic_List_UIHudGrenadeBtnController__o* m_GrenadeBtnControllers;
	System_Collections_Generic_Dictionary_int__uint__o* UIInGameScene_m_ItemBuffDict;
	COW_HUD_UIHudToxicBehaviorWarningWndController_o* UIInGameScene_m_ToxicBehaviorWarningWndController;
	COW_UIHudQuickUseMedkitController_o* m_UIHudQuickUseMedkitController;
	COW_UIMatchMakingManager_o* MatchMakingManager;
	COW_UIHudEmotionEntryController_o* m_UIEmotionBtnController;
	COW_UIHudQuickChatContainerController_o* m_UIHudQuickChatContainerController;
	bool UIInGameScene_mEnterGameEventLogSent;
	System_Action_o* m_ActionOnLoadingMaskClosed;
	bool UIInGameScene_m_IsReconnect;
	COW_UIHudGetOnVehicleAsDriverController_o* UIInGameScene_m_VehicleGetOnAsDriverCtrl;
	COW_UIHudGetOnVehicleAsPassengerController_o* UIInGameScene_m_VehicleGetOnAsPassengerCtrl;
	COW_GamePlay_UIHudVehicleHornController_o* UIInGameScene_m_VehicleHornCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnLeftCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnRightCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleAcceleratorCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleBrakeCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleStatsCtrl;
	COW_UIHudObserverProfileController_o* m_ObserverProfileCtrl;
	COW_UIHudSwitchObserverController_o* m_ObserverSwitchCtrl;
	COW_GamePlay_UIHudKillDetailController_o* UIInGameScene_m_KillDetailCtrl;
	COW_UIHudLocalPlayerKilledController_o* UIInGameScene_m_BeKilledCtrl;
	bool UIInGameScene_m_FictionDisclaimerPlayed;
	bool UIInGameScene_m_DirverFireHudOpened;
	bool UIInGameScene_m_PassengerSkillHudOpened;
	float UIInGameScene_mLastLagHintPopupTime;
	System_Collections_Generic_Dictionary_Vehicle__UIHudVehiclePosController__o* UIInGameScene_m_VehiclePositions;
	System_Collections_Generic_Dictionary_Entity__UIHudVehicleAsMissileTargetControllerBase__o* UIInGameScene_m_VehicleTargets;
	COW_HUD_UIHudLockedWarningController_o* UIInGameScene_m_LockedWarningController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_IdentityHud;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_InfectionHPHud;
	bool UIInGameScene_m_IsProcessedPreLoad;
	uint32_t UIInGameScene_m_HideCSShopDelayCallID;
	COW_UITutorialWithCharacterForGlobalMissionController_o* UIInGameScene_m_TutController;
	uint32_t UIInGameScene_delayCallId;
	System_Collections_Generic_Dictionary_Type__Queue_UIBaseController___o* UIInGameScene_m_InGameUIPoolDic;
	COW_UIHUDCommonEquipSetSelectionController_o* UIInGameScene_m_CommonEquipSetSelectionCtrl;
	COW_UIHUDEquipUnlockLevelController_o* UIInGameScene_m_EquipUnlockLevelController;
	COW_UIHUDTeamKillController_o* UIInGameScene_m_TeamKillController;
	COW_UIHUDPlayerAttributeUpController_o* m_AttributeUpController;
	bool UIInGameScene_m_HasOpenHudBeginFight;
	COW_EnterPhotographModeController_o* UIInGameScene_m_EnterPhotographModeController;
	COW_PhotographModeController_o* UIInGameScene_m_PhotographModeController;
	COW_UIHUDPhotographEmoteController_o* UIInGameScene_m_PhotographEmoteController;
	LevelPhotograph_o* CurrentLevelPhoto;
	uint64_t UIInGameScene_preEnterPhotographModeUIGroup;
	bool m_TeamParachuteShowState;
	COW_UIHUDTeamParachuteActionController_o* UIInGameScene_m_TeamParachuteController;
	COW_UIHUDCenterUpTitleController_o* UIInGameScene_m_CenterUpTitleController;
	COW_UIHUDAirTransporterNameController_o* UIInGameScene_m_TransporterNameController;
	COW_GamePlay_UIHudSafezonePosMarkController_o* UIInGameScene_m_SafezonePosMarkCtrl;
	COW_UIHudPresetController_o* UIInGameScene_m_PresetCtrl;
	COW_UIHudPresetEntryController_o* UIInGameScene_m_PresetEntryCtrl;
	COW_GamePlay_UIHudSwingActionController_o* UIInGameScene_swingCtrl;
	COW_GamePlay_UIHudTowActionController_o* UIInGameScene_towCtrl;
	COW_UIHudReviveNotifyController_o* UIInGameScene_m_HudReviveNotifyController;
	COW_GamePlay_BOLDBMIMPDM_o* UIInGameScene_m_RestrictedAreaScreenEffect;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_CommonMarkEnemyPoints;
	System_Collections_Generic_Dictionary_Type__uint____o* GROUP_SETTING;
	COW_UIHudGameShowInfoController_o* m_ShowInfoCtrl;
	COW_UIHudTDMLikeShopController_o* m_TDMLikeShopController;
	COW_UIHudCSShopEntryController_o* m_TDMShopEntryCtrl;
	COW_UIHudTDMLikeShopEntryController_o* m_TDMLikeShopEntryCtrl;
	COW_UIHudADSpaceHintController_o* m_HintController;
	COW_UIHudADSBonusCountdownController_o* m_BonusCountdownController;
	COW_UIHudADSTeamScoreController_o* m_UIHUDTeamScoreBoardController;
	uint32_t showBlackMaskDelayCall;
};
struct COW_UIADSGameScene__OnSyncBlackMask_c__AnonStorey0_StaticFields {
};
struct COW_UIADSGameScene__OnSyncBlackMask_c__AnonStorey0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UIADSGameScene__OnSyncBlackMask_c__AnonStorey0_c {
	Il2CppClass_1 _1;
	COW_UIADSGameScene__OnSyncBlackMask_c__AnonStorey0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIADSGameScene__OnSyncBlackMask_c__AnonStorey0_VTable vtable;
};
struct COW_UIADSGameScene__OnSyncBlackMask_c__AnonStorey0_o {
	COW_UIADSGameScene__OnSyncBlackMask_c__AnonStorey0_c *klass;
	void *monitor;
	COW_GamePlay_Player_o* localPlayer;
	COW_UIADSGameScene_o* _this;
};
struct COW_UIAOHGameScene_StaticFields {
};
struct COW_UIAOHGameScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Destory;
	VirtualInvokeData _5_PushNavigation;
	VirtualInvokeData _6_PushNavigation;
	VirtualInvokeData _7_NavigationCanAccess;
	VirtualInvokeData _8_PopNavigation;
	VirtualInvokeData _9_ShowPopupWindow;
	VirtualInvokeData _10_ShowPopupWindow;
	VirtualInvokeData _11_RemoveRootController;
	VirtualInvokeData _12_FindUIRoot;
	VirtualInvokeData _13_SetActiveGroup;
	VirtualInvokeData _14_OnInit;
	VirtualInvokeData _15_OnDestory;
	VirtualInvokeData _16_UseUIPreInstancePool;
	VirtualInvokeData _17_OnCheckInviteNtf;
	VirtualInvokeData _18_RegisterGameEventHandler;
	VirtualInvokeData _19_OnMaskClosed;
	VirtualInvokeData _20_OpenHud;
	VirtualInvokeData _21_ChangeUIFromWaitingToBattleInternal;
	VirtualInvokeData _22_OnOpenUGCReviveUI;
	VirtualInvokeData _23_OpenObserverHud;
	VirtualInvokeData _24_OpenCommonHud;
	VirtualInvokeData _25_OpenGameTokenUI;
	VirtualInvokeData _26_GetBigMap;
	VirtualInvokeData _27_CloseHUDMask;
	VirtualInvokeData _28_GetMatchResultType;
	VirtualInvokeData _29_CloseAllUIs;
	VirtualInvokeData _30_OnHudSettingChanged;
	VirtualInvokeData _31_SetEmotionPanelVisible;
	VirtualInvokeData _32_OnHandleLocalPlayerHitOther;
	VirtualInvokeData _33_AddTeammateHud;
	VirtualInvokeData _34_OnPlayerFactionChanged;
	VirtualInvokeData _35_OnPlayerGodBegin;
	VirtualInvokeData _36_ShowCSShop;
	VirtualInvokeData _37_ShowCSShopProcess;
	VirtualInvokeData _38_OnInGameShopItemsReady;
	VirtualInvokeData _39_HideCSShop;
	VirtualInvokeData _40_ClearNoNeedUIInUIPoolWhenCabinWaitingEnd;
	VirtualInvokeData _41_OpenCommonWeaponPanel;
	VirtualInvokeData _42_IsNeedDirectionRuler;
	VirtualInvokeData _43_IsNeedQuickSwitchHUD;
	VirtualInvokeData _44_IsNeedMedkitController;
	VirtualInvokeData _45_IsNeedSideWeapon;
	VirtualInvokeData _46_IsNeedPlayerStats;
	VirtualInvokeData _47_IsNeedSafeZoneInfoController;
	VirtualInvokeData _48_IsNeedShowGamePhaseCountdownUI;
	VirtualInvokeData _49_ShowCommonEquipSelectionController;
	VirtualInvokeData _50_ShowEquipUnlockLevelController;
	VirtualInvokeData _51_ShowTeamKill;
	VirtualInvokeData _52_GetMatchEndDelay;
	VirtualInvokeData _53_OnGamePhaseChange;
	VirtualInvokeData _54_OnOpenHudInPregame;
	VirtualInvokeData _55_OnClosePregameHud;
	VirtualInvokeData _56_OnOpenHudBeginFight;
	VirtualInvokeData _57_GetMatchEndShowHUD;
	VirtualInvokeData _58_ShowChatBtn;
	VirtualInvokeData _59_ShowItemMarkBtn;
	VirtualInvokeData _60_GetIntroInfoUIResID;
	VirtualInvokeData _61_OnGamePaused;
	VirtualInvokeData _62_ShowTeammateInfo;
	VirtualInvokeData _63_OnGameVoiceHudCreated;
	VirtualInvokeData _64_GetDefeatEndShowKey;
	VirtualInvokeData _65_TryCloseBigMap;
	VirtualInvokeData _66_SetBigMapActive;
	VirtualInvokeData _67_SetBigMapTips;
	VirtualInvokeData _68_GetDynamicAnchor;
	VirtualInvokeData _69_UsePlayerUpMiniMap;
	VirtualInvokeData _70_OnAddPlayer;
	VirtualInvokeData _71_BRScoreBoardType;
	VirtualInvokeData _72_IsGameModeVehicleExist;
	VirtualInvokeData _73_IsGameModeNeedSkySurfing;
	VirtualInvokeData _74_IsGameModeNeedCannon;
	VirtualInvokeData _75_ShowTeamScore;
	VirtualInvokeData _76_OnLocalPlayerRevive;
	VirtualInvokeData _77_CanAutoPopShop;
};
struct COW_UIAOHGameScene_c {
	Il2CppClass_1 _1;
	COW_UIAOHGameScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIAOHGameScene_VTable vtable;
};
struct COW_UIAOHGameScene_o {
	COW_UIAOHGameScene_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIBaseController__o* m_RootControllers;
	System_Collections_Generic_List_UIBaseNavigationController__o* m_NavigationControllers;
	System_Collections_Generic_List_UIPopupWindowController__o* m_InGamePopupWindows;
	System_Collections_Generic_HashSet_UIPanel__o* m_IndependentPanels;
	System_Collections_Generic_List_ulong__o* UIBaseScene_m_ActiveGroupStack;
	UnityEngine_Vector2_o m_WindowsSize;
	bool isDuringSceneDestroy;
	GCommon_UIPopupWindowBGBlur_o* UIBaseScene_cbBlur;
	bool UIBaseScene_mIsInitialzied;
	bool UIBaseScene__IsPrePopNavigationCleanAssets_k__BackingField;
	System_Collections_Generic_List_UIBaseScene_EscapeHandle__o* UIBaseScene_m_EscapeHandles;
	System_Collections_Generic_List_UIBaseScene_EnterHandle__o* UIBaseScene_m_EnterHandles;
	COW_SceneRootFinder_o* RootFinder;
	COW_UIModelClan_o* UICOWBaseScene_m_ModelClan;
	COW_UIModelInvitation_o* UICOWBaseScene_m_ModelInvitation;
	COW_UIWaitingForRequestController_o* UICOWBaseScene_m_WaitingForRequestController;
	COW_UIWaitingForRequestCircleController_o* UICOWBaseScene_m_WaitingForRequestCircleController;
	COW_UIMatchResultWaitingController_o* UICOWBaseScene_m_MatchResultWaitingController;
	COW_UIPopupMessageBoxController_o* UICOWBaseScene_m_PopupMessageController;
	COW_UIImageSharePreviewWindowController_o* m_ImageSharePreviewWindowController;
	COW_UIImageCoverPreviewWindowController_o* UICOWBaseScene_m_ImageCoverPreviewWindowController;
	COW_UIMaskController_o* m_MaskController;
	COW_UIMaskController_o* m_MaskBelowUICtrl;
	COW_UIInvitationTipsBoxController_o* m_CurInviteTipsController;
	System_Collections_Generic_Dictionary_int__UICOWBaseScene_Wait__o* UICOWBaseScene__Waits;
	COW_UIHudPopupController_o* UIInGameScene_m_LastPopupController;
	COW_UIHudPopupController_o* UIInGameScene_m_LastLowPopupController;
	COW_UIHudCreditBehaviorPopupController_o* UIInGameScene_m_LastCreditBeahviorPopupController;
	COW_UIHudTweenTipsController_o* m_TweenTipsController;
	COW_UIHudHGTweenTipsController_o* m_HGTweenTipsController;
	COW_UIHudBannerTweenTipsController_o* UIInGameScene_m_BannerTweenTipsController;
	COW_UIHudSpecialPopupController_o* UIInGameScene_m_LastSpecialPopupController;
	COW_UIHudDynamicInfoPopupController_o* UIInGameScene_m_LastDynamicPopupController;
	COW_UIHudTeammatesInfoController_o* m_TeamInfoUI;
	COW_UIHudSpeedRoyaleTeammatesInfoController_o* UIInGameScene_m_SpeedRoyalTeamInfoUI;
	COW_UIHudEmotionController_o* m_EmotionCtrl;
	COW_UIHudMessageController_o* UIInGameScene_m_MessageCtrl;
	COW_UIHudRouletteChatController_o* UIInGameScene_m_RouletteChatCtrl;
	COW_UIHudRouletteMedkitController_o* UIInGameScene_m_RouletteMedkitCtrl;
	COW_UIHudRouletteGrenadeController_o* UIInGameScene_m_RouletteGrenadeCtrl;
	COW_UIHUDCenterUpTeammateTipsController_o* UIInGameScene_m_CenterUpTeammateTipsController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* m_PlayerNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_EnemyNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudChatBoxController__o* UIInGameScene_m_PlayerChats;
	System_Collections_Generic_Dictionary_uint__UIBaseController__o* UIInGameScene_m_ObjectNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudNameRedEnvelopeOwnerController__o* UIInGameScene_m_RedEnvelopeOwners;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_BanActiveSkillPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_SantinoDummyBombMarkbyEnemyPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudRevengeInfoPointController__o* UIInGameScene_m_RevengeInfoPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudItemMarkShowController__o* UIInGameScene_m_AssistantPosItemMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o* UIInGameScene_m_AssistantPosSoundCDs;
	System_Collections_Generic_Dictionary_uint__UIHudRevivePointPosMarkController__o* UIInGameScene_m_RevivePointMarks;
	System_Collections_Generic_Dictionary_uint__UIHudLockAirDropPosMarkController__o* UIInGameScene_m_AirDropMulPointMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_OthersWeaponPowerIconDict;
	COW_GamePlay_JGFLLCPNELF_o* UIInGameScene_m_ObserverAssistMgr;
	COW_UIHudHurtHintController_o* m_UIHurtHint;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_SelfTeamWeaponPowerIconDict;
	COW_UIHudItemSearchMarkController_o* UIInGameScene_m_HudItemSearchMark;
	COW_UIHudPVEAutoReviveController_o* m_HudPVEReviveInfoCtrl;
	COW_UIHUDPlayerGodBarController_o* m_HUDPlayerGodInfoCtrl;
	COW_HUD_UIHudWhiteScreenController_o* UIInGameScene_m_WhiteScreenCtrl;
	COW_UIHudEnemyHypeLevelController_o* UIInGameScene_m_HudEnemyHypeLevel;
	COW_HUD_UIHudMinimapController_o* m_MiniMapCtrl;
	COW_UIHudMatchEndShowTimeControllerBase_o* m_MatchEndShowTimeController;
	GCommon_UIBaseController_o* m_LeaderboardController;
	COW_UIHudGamePauseController_o* UIInGameScene_m_GamePauseCtrl;
	COW_UIHudCSShopController_o* m_CSShopController;
	COW_UIHudCSShopMysteryBoxOpenController_o* UIInGameScene_m_MysteryBoxOpenController;
	COW_UIHudBaseCSRoundResultController_o* m_CSRoundResultController;
	COW_UIHudRoundTransitionController_o* m_RoundTransitionController;
	COW_UIHudCSFactionController_o* m_CSFactionController;
	COW_UIHudCSShopEntryController_o* m_CSShopEntryCtrl;
	COW_UIHudCupMatchIntroController_o* m_CupMatchEntryCtrl;
	COW_UIBigMapController_o* m_BigMapCtrl;
	COW_UIHudKillNotificationController_o* m_KillNotiCtrl;
	COW_HUD_UIHudSafeZoneInfoController_o* m_SafeZoneInfoCtrl;
	COW_UIHudDirectionRulerController_o* m_DirRulerCtrl;
	COW_UIHudCrouchController_o* m_CrounchCtrl;
	COW_UIHudCreepController_o* m_CreepCtrl;
	COW_UIHudJumpController_o* m_JumpBtnCtrl;
	COW_UIHudObEventEntryController_o* m_ObEventEntryCtrl;
	COW_UIHudObGlobalEventPollEntryController_o* m_ObEventGlobalPollEntryCtrl;
	COW_UIHudObGlobalEventPanelController_o* m_ObEventGlobalPanelCtrl;
	COW_UIHudObLocallEventPanelController_o* m_ObEventLocalPanelCtrl;
	COW_UIHudObGlobalEventPollController_o* m_ObEventGlobalPollCtrl;
	COW_UIHudObGlobalEventActiveController_o* m_ObEventGlobalActiveCtrl;
	COW_UIHudTriggerDetailPopUpController_o* UIInGameScene_m_EsportInfoCtrl;
	COW_UIHudQuitController_o* m_TestHudQuitController;
	COW_UIHudEarnTokenPopController_o* UIInGameScene_m_EarnTokenPopController;
	COW_UIhudBossOniPopupController_o* UIInGameScene_m_BossOniPopupController;
	COW_UIHudGetBuffController_o* UIInGameScene_m_BossOniGetBuffController;
	System_Collections_Generic_Dictionary_UIBaseController__string__o* UIInGameScene_m_SpecialHudUsingOtherConfigDict;
	bool mLoadingMaskClosed;
	bool UIInGameScene_m_IngameShopVisble;
	bool UIInGameScene_m_IngameAirDropShopVisble;
	UnityEngine_GameObject_o* UIInGameScene_m_VFXTeleportDoorBlackMask;
	System_Collections_Generic_List_GameObject__o* UIInGameScene_m_staticTopRightObjList;
	COW_UIHudWeaponInfoController_o* m_HudWeaponInfoController;
	COW_HUD_UIHudAssistantTextController_o* UIInGameScene_m_HudAssistantTextController;
	COW_UIHudPickupListController_o* m_HudPickUpListController;
	COW_UIEquipSetSelectionController_o* m_UIEquipSetSelectionController;
	COW_UIHudItemMarkGridWndController_o* UIInGameScene_m_HudItemMarkGridWndController;
	COW_GamePlay_UIHudRangeShopController_o* UIInGameScene_m_HudRangeShopController;
	COW_GamePlay_UIHudCatagoryRangeShopController_o* UIInGameScene_m_HudCatagoryRangeShopController;
	COW_UIHudPortalMaskController_o* UIInGameScene_m_HudPortalMaskController;
	COW_UIHudFriendAddController_o* UIInGameScene_m_HudFriendAddController;
	COW_UIHudFriendInviteController_o* UIInGameScene_m_HudFriendInviteController;
	COW_UIHudDriftBottleAddFriendController_o* UIInGameScene_m_HudDriftBottleAddFriend;
	COW_GamePlay_UIHudTrainingConfirmController_o* UIInGameScene_m_TrainingConfirmCtrl;
	COW_UIHudAuxFireController_o* UIInGameScene_m_AuxfireCtrl;
	COW_UIHudSwapWeaponQuickController_o* UIInGameScene_m_SweapWeaponQuickController;
	COW_UIHudReloadBtnController_o* UIInGameScene_m_ReloadBtnController;
	COW_UIHudTriggerGrenadeController_o* UIInGameScene_m_TriggerGrenadeCtrl;
	COW_UIHudPreparationTimerController_o* m_PrepareCtrl;
	COW_UIHudCrosshairsController_o* m_CrossHairCtrl;
	COW_UIHudFireController_o* m_FireController;
	COW_UIHudPlayerRemainingInfoController_o* m_PlayerRemainingInfoCtrl;
	COW_UIHudSettingController_o* m_HudSettingCtrl;
	COW_UIHud2TeamsTimeScoreController_o* m_UIHud2TeamsTimeScoreController;
	bool HasOpenMatchResultUI;
	COW_InGameMutiTipsManager_o* m_MutiTipsManager;
	COW_UIHudInGameChatController_o* m_UIHudInGameChatController;
	COW_UIHudCSMatchInfoController_o* UIInGameScene_m_CSMatchInfoInfoCtrl;
	COW_UIHudInGameShopBaseController_o* m_InGameShopCtrl;
	COW_UIHudInGameAirDropShopController_o* m_InGameAirDropShopCtrl;
	COW_UIHudReviveSelectController_o* m_ReviveSelectController;
	COW_UIHudChatBtnController_o* m_ChatBtnController;
	bool UIInGameScene_m_IsMatchEendShow;
	COW_UIHudUseRescureZoneProcessController_o* UIInGameScene_m_UseRescureZoneProcess;
	COW_UIHudFullScreenEffectController_o* UIInGameScene_m_FullScreenEffect;
	COW_UIHudBossHalloweenHpController_o* UIInGameScene_m_HalloweenBossHp;
	COW_HUD_UIHudGameMissionMiniInfoPanelController_o* UIInGameScene_m_GameMissionMiniInfoPanel;
	COW_UIHudReconnectTipsController_o* UIInGameScene_m_ReconnectTipsController;
	COW_UIHudLockAirDropInfoController_o* UIInGameScene_m_LockAirDropInfo;
	int32_t UIInGameScene_m_WeaponPowerDepth;
	int32_t UIInGameScene_m_MapState;
	UnityEngine_Vector3_o fixedAuxFireButtonPox;
	UnityEngine_Transform_o* m_UiHudPanelDynamic;
	UnityEngine_Transform_o* m_UiHudPanelStatic;
	COW_GamePlay_UIElitePassTopPlayerLeftWingController_o* UIInGameScene_m_LeftWingCtrl;
	COW_GamePlay_UIElitePassTopPlayerRightWingController_o* UIInGameScene_m_RightWingCtrl;
	COW_UIElitePassIngameHudRankingController_o* UIInGameScene_m_EPHudRankingCtrl;
	COW_UIHudJetFlyController_o* UIInGameScene_m_JetFlyCtrl;
	COW_UIHudJetFlyUpController_o* UIInGameScene_m_JetFlyUpCtrl;
	COW_UIHudJetFlyDownController_o* UIInGameScene_m_JetFlyDownCtrl;
	COW_UIHudSpeedupAreaController_o* m_SpeedUpCtrl;
	COW_UIHudSightController_o* m_SightCtrl;
	COW_UIHudGameVoiceController_o* m_GameVoiceCtrl;
	COW_UIHudGroupMemberVoiceInfoController_o* m_VoiceMicCtrl;
	UnityEngine_Coroutine_o* UIInGameScene_m_OpenMatchResultCor;
	COW_UIHudMovingJoystickController_o* m_MoveJoyStickCtrl;
	COW_HUD_UIHudBeHintedController_o* UIInGameScene_m_HintedCtrl;
	COW_UIHudPlayerStatsController_o* m_PlayerStatsCtrl;
	COW_UIHUDPVEGameCountdownController_o* m_TrainingEndCountDownCtrl;
	COW_UIHudCommonPregameTimeTipController_o* m_UIHudCommonPregameTimeTipController;
	COW_UIHudGameMissionEffectController_o* m_GameMissionEffectController;
	COW_UGCInfectionChangePanelController_o* UIInGameScene_m_UGCInfectionChangePanelController;
	COW_UIHUDUGC_IdentityGuideController_o* UIInGameScene_m_UGCInfectionStrongerGuideController;
	UnityEngine_GameObject_o* UIInGameScene_m_UGCInfectionZombieShowVFX;
	uint32_t UIInGameScene_m_InfectionVFXDelayCall;
	UnityEngine_GameObject_o* UIInGameScene_m_HudNoobPopup;
	bool UIInGameScene_m_HadBasicPopShow;
	bool UIInGameScene_m_LocalPlayerAdded;
	bool UIInGameScene_m_PreloadLoaded;
	GCommon_ResourceID_o UIInGameScene_m_CurPlayingOpeningSound;
	bool UIInGameScene_m_PauseUIOpened;
	bool UIInGameScene_m_DisablePopTip;
	bool UIInGameScene__IsUsingStackKillNotification_k__BackingField;
	bool UIInGameScene_m_CanQuitGame;
	COW_UIHudAvatarAttributeBagController_o* UIInGameScene_avatarBagCtrl;
	COW_UIHudInventoryController_o* UIInGameScene_bagctrl;
	COW_UIHudAvatarAttributeBagTabController_o* UIInGameScene_bagTab;
	COW_UIHudInventoryEntryController_o* inventryctrl;
	System_Collections_Generic_List_UIHudGrenadeBtnController__o* m_GrenadeBtnControllers;
	System_Collections_Generic_Dictionary_int__uint__o* UIInGameScene_m_ItemBuffDict;
	COW_HUD_UIHudToxicBehaviorWarningWndController_o* UIInGameScene_m_ToxicBehaviorWarningWndController;
	COW_UIHudQuickUseMedkitController_o* m_UIHudQuickUseMedkitController;
	COW_UIMatchMakingManager_o* MatchMakingManager;
	COW_UIHudEmotionEntryController_o* m_UIEmotionBtnController;
	COW_UIHudQuickChatContainerController_o* m_UIHudQuickChatContainerController;
	bool UIInGameScene_mEnterGameEventLogSent;
	System_Action_o* m_ActionOnLoadingMaskClosed;
	bool UIInGameScene_m_IsReconnect;
	COW_UIHudGetOnVehicleAsDriverController_o* UIInGameScene_m_VehicleGetOnAsDriverCtrl;
	COW_UIHudGetOnVehicleAsPassengerController_o* UIInGameScene_m_VehicleGetOnAsPassengerCtrl;
	COW_GamePlay_UIHudVehicleHornController_o* UIInGameScene_m_VehicleHornCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnLeftCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnRightCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleAcceleratorCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleBrakeCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleStatsCtrl;
	COW_UIHudObserverProfileController_o* m_ObserverProfileCtrl;
	COW_UIHudSwitchObserverController_o* m_ObserverSwitchCtrl;
	COW_GamePlay_UIHudKillDetailController_o* UIInGameScene_m_KillDetailCtrl;
	COW_UIHudLocalPlayerKilledController_o* UIInGameScene_m_BeKilledCtrl;
	bool UIInGameScene_m_FictionDisclaimerPlayed;
	bool UIInGameScene_m_DirverFireHudOpened;
	bool UIInGameScene_m_PassengerSkillHudOpened;
	float UIInGameScene_mLastLagHintPopupTime;
	System_Collections_Generic_Dictionary_Vehicle__UIHudVehiclePosController__o* UIInGameScene_m_VehiclePositions;
	System_Collections_Generic_Dictionary_Entity__UIHudVehicleAsMissileTargetControllerBase__o* UIInGameScene_m_VehicleTargets;
	COW_HUD_UIHudLockedWarningController_o* UIInGameScene_m_LockedWarningController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_IdentityHud;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_InfectionHPHud;
	bool UIInGameScene_m_IsProcessedPreLoad;
	uint32_t UIInGameScene_m_HideCSShopDelayCallID;
	COW_UITutorialWithCharacterForGlobalMissionController_o* UIInGameScene_m_TutController;
	uint32_t UIInGameScene_delayCallId;
	System_Collections_Generic_Dictionary_Type__Queue_UIBaseController___o* UIInGameScene_m_InGameUIPoolDic;
	COW_UIHUDCommonEquipSetSelectionController_o* UIInGameScene_m_CommonEquipSetSelectionCtrl;
	COW_UIHUDEquipUnlockLevelController_o* UIInGameScene_m_EquipUnlockLevelController;
	COW_UIHUDTeamKillController_o* UIInGameScene_m_TeamKillController;
	COW_UIHUDPlayerAttributeUpController_o* m_AttributeUpController;
	bool UIInGameScene_m_HasOpenHudBeginFight;
	COW_EnterPhotographModeController_o* UIInGameScene_m_EnterPhotographModeController;
	COW_PhotographModeController_o* UIInGameScene_m_PhotographModeController;
	COW_UIHUDPhotographEmoteController_o* UIInGameScene_m_PhotographEmoteController;
	LevelPhotograph_o* CurrentLevelPhoto;
	uint64_t UIInGameScene_preEnterPhotographModeUIGroup;
	bool m_TeamParachuteShowState;
	COW_UIHUDTeamParachuteActionController_o* UIInGameScene_m_TeamParachuteController;
	COW_UIHUDCenterUpTitleController_o* UIInGameScene_m_CenterUpTitleController;
	COW_UIHUDAirTransporterNameController_o* UIInGameScene_m_TransporterNameController;
	COW_GamePlay_UIHudSafezonePosMarkController_o* UIInGameScene_m_SafezonePosMarkCtrl;
	COW_UIHudPresetController_o* UIInGameScene_m_PresetCtrl;
	COW_UIHudPresetEntryController_o* UIInGameScene_m_PresetEntryCtrl;
	COW_GamePlay_UIHudSwingActionController_o* UIInGameScene_swingCtrl;
	COW_GamePlay_UIHudTowActionController_o* UIInGameScene_towCtrl;
	COW_UIHudReviveNotifyController_o* UIInGameScene_m_HudReviveNotifyController;
	COW_GamePlay_BOLDBMIMPDM_o* UIInGameScene_m_RestrictedAreaScreenEffect;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_CommonMarkEnemyPoints;
	System_Collections_Generic_Dictionary_Type__uint____o* GROUP_SETTING;
	COW_UIHudGameShowInfoController_o* m_ShowInfoCtrl;
	COW_UIHudTDMLikeShopController_o* m_TDMLikeShopController;
	COW_UIHudCSShopEntryController_o* m_TDMShopEntryCtrl;
	COW_UIHudTDMLikeShopEntryController_o* m_TDMLikeShopEntryCtrl;
	COW_UIHudAOHTeamScoreController_o* m_UIHUDTeamScoreBoardController;
	COW_UIHudGameShowInfoController_o* UIAOHGameScene_m_ShowInfoCtrl;
	COW_UIHudAOHLevelUpHintController_o* m_LevelUpHint;
};
struct COW_UIArmsRaceGameScene_StaticFields {
};
struct COW_UIArmsRaceGameScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Destory;
	VirtualInvokeData _5_PushNavigation;
	VirtualInvokeData _6_PushNavigation;
	VirtualInvokeData _7_NavigationCanAccess;
	VirtualInvokeData _8_PopNavigation;
	VirtualInvokeData _9_ShowPopupWindow;
	VirtualInvokeData _10_ShowPopupWindow;
	VirtualInvokeData _11_RemoveRootController;
	VirtualInvokeData _12_FindUIRoot;
	VirtualInvokeData _13_SetActiveGroup;
	VirtualInvokeData _14_OnInit;
	VirtualInvokeData _15_OnDestory;
	VirtualInvokeData _16_UseUIPreInstancePool;
	VirtualInvokeData _17_OnCheckInviteNtf;
	VirtualInvokeData _18_RegisterGameEventHandler;
	VirtualInvokeData _19_OnMaskClosed;
	VirtualInvokeData _20_OpenHud;
	VirtualInvokeData _21_ChangeUIFromWaitingToBattleInternal;
	VirtualInvokeData _22_OnOpenUGCReviveUI;
	VirtualInvokeData _23_OpenObserverHud;
	VirtualInvokeData _24_OpenCommonHud;
	VirtualInvokeData _25_OpenGameTokenUI;
	VirtualInvokeData _26_GetBigMap;
	VirtualInvokeData _27_CloseHUDMask;
	VirtualInvokeData _28_GetMatchResultType;
	VirtualInvokeData _29_CloseAllUIs;
	VirtualInvokeData _30_OnHudSettingChanged;
	VirtualInvokeData _31_SetEmotionPanelVisible;
	VirtualInvokeData _32_OnHandleLocalPlayerHitOther;
	VirtualInvokeData _33_AddTeammateHud;
	VirtualInvokeData _34_OnPlayerFactionChanged;
	VirtualInvokeData _35_OnPlayerGodBegin;
	VirtualInvokeData _36_ShowCSShop;
	VirtualInvokeData _37_ShowCSShopProcess;
	VirtualInvokeData _38_OnInGameShopItemsReady;
	VirtualInvokeData _39_HideCSShop;
	VirtualInvokeData _40_ClearNoNeedUIInUIPoolWhenCabinWaitingEnd;
	VirtualInvokeData _41_OpenCommonWeaponPanel;
	VirtualInvokeData _42_IsNeedDirectionRuler;
	VirtualInvokeData _43_IsNeedQuickSwitchHUD;
	VirtualInvokeData _44_IsNeedMedkitController;
	VirtualInvokeData _45_IsNeedSideWeapon;
	VirtualInvokeData _46_IsNeedPlayerStats;
	VirtualInvokeData _47_IsNeedSafeZoneInfoController;
	VirtualInvokeData _48_IsNeedShowGamePhaseCountdownUI;
	VirtualInvokeData _49_ShowCommonEquipSelectionController;
	VirtualInvokeData _50_ShowEquipUnlockLevelController;
	VirtualInvokeData _51_ShowTeamKill;
	VirtualInvokeData _52_GetMatchEndDelay;
	VirtualInvokeData _53_OnGamePhaseChange;
	VirtualInvokeData _54_OnOpenHudInPregame;
	VirtualInvokeData _55_OnClosePregameHud;
	VirtualInvokeData _56_OnOpenHudBeginFight;
	VirtualInvokeData _57_GetMatchEndShowHUD;
	VirtualInvokeData _58_ShowChatBtn;
	VirtualInvokeData _59_ShowItemMarkBtn;
	VirtualInvokeData _60_GetIntroInfoUIResID;
	VirtualInvokeData _61_OnGamePaused;
	VirtualInvokeData _62_ShowTeammateInfo;
	VirtualInvokeData _63_OnGameVoiceHudCreated;
	VirtualInvokeData _64_GetDefeatEndShowKey;
	VirtualInvokeData _65_TryCloseBigMap;
	VirtualInvokeData _66_SetBigMapActive;
	VirtualInvokeData _67_SetBigMapTips;
	VirtualInvokeData _68_GetDynamicAnchor;
	VirtualInvokeData _69_UsePlayerUpMiniMap;
	VirtualInvokeData _70_OnAddPlayer;
	VirtualInvokeData _71_BRScoreBoardType;
	VirtualInvokeData _72_IsGameModeVehicleExist;
	VirtualInvokeData _73_IsGameModeNeedSkySurfing;
	VirtualInvokeData _74_IsGameModeNeedCannon;
};
struct COW_UIArmsRaceGameScene_c {
	Il2CppClass_1 _1;
	COW_UIArmsRaceGameScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIArmsRaceGameScene_VTable vtable;
};
struct COW_UIArmsRaceGameScene_o {
	COW_UIArmsRaceGameScene_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIBaseController__o* m_RootControllers;
	System_Collections_Generic_List_UIBaseNavigationController__o* m_NavigationControllers;
	System_Collections_Generic_List_UIPopupWindowController__o* m_InGamePopupWindows;
	System_Collections_Generic_HashSet_UIPanel__o* m_IndependentPanels;
	System_Collections_Generic_List_ulong__o* UIBaseScene_m_ActiveGroupStack;
	UnityEngine_Vector2_o m_WindowsSize;
	bool isDuringSceneDestroy;
	GCommon_UIPopupWindowBGBlur_o* UIBaseScene_cbBlur;
	bool UIBaseScene_mIsInitialzied;
	bool UIBaseScene__IsPrePopNavigationCleanAssets_k__BackingField;
	System_Collections_Generic_List_UIBaseScene_EscapeHandle__o* UIBaseScene_m_EscapeHandles;
	System_Collections_Generic_List_UIBaseScene_EnterHandle__o* UIBaseScene_m_EnterHandles;
	COW_SceneRootFinder_o* RootFinder;
	COW_UIModelClan_o* UICOWBaseScene_m_ModelClan;
	COW_UIModelInvitation_o* UICOWBaseScene_m_ModelInvitation;
	COW_UIWaitingForRequestController_o* UICOWBaseScene_m_WaitingForRequestController;
	COW_UIWaitingForRequestCircleController_o* UICOWBaseScene_m_WaitingForRequestCircleController;
	COW_UIMatchResultWaitingController_o* UICOWBaseScene_m_MatchResultWaitingController;
	COW_UIPopupMessageBoxController_o* UICOWBaseScene_m_PopupMessageController;
	COW_UIImageSharePreviewWindowController_o* m_ImageSharePreviewWindowController;
	COW_UIImageCoverPreviewWindowController_o* UICOWBaseScene_m_ImageCoverPreviewWindowController;
	COW_UIMaskController_o* m_MaskController;
	COW_UIMaskController_o* m_MaskBelowUICtrl;
	COW_UIInvitationTipsBoxController_o* m_CurInviteTipsController;
	System_Collections_Generic_Dictionary_int__UICOWBaseScene_Wait__o* UICOWBaseScene__Waits;
	COW_UIHudPopupController_o* UIInGameScene_m_LastPopupController;
	COW_UIHudPopupController_o* UIInGameScene_m_LastLowPopupController;
	COW_UIHudCreditBehaviorPopupController_o* UIInGameScene_m_LastCreditBeahviorPopupController;
	COW_UIHudTweenTipsController_o* m_TweenTipsController;
	COW_UIHudHGTweenTipsController_o* m_HGTweenTipsController;
	COW_UIHudBannerTweenTipsController_o* UIInGameScene_m_BannerTweenTipsController;
	COW_UIHudSpecialPopupController_o* UIInGameScene_m_LastSpecialPopupController;
	COW_UIHudDynamicInfoPopupController_o* UIInGameScene_m_LastDynamicPopupController;
	COW_UIHudTeammatesInfoController_o* m_TeamInfoUI;
	COW_UIHudSpeedRoyaleTeammatesInfoController_o* UIInGameScene_m_SpeedRoyalTeamInfoUI;
	COW_UIHudEmotionController_o* m_EmotionCtrl;
	COW_UIHudMessageController_o* UIInGameScene_m_MessageCtrl;
	COW_UIHudRouletteChatController_o* UIInGameScene_m_RouletteChatCtrl;
	COW_UIHudRouletteMedkitController_o* UIInGameScene_m_RouletteMedkitCtrl;
	COW_UIHudRouletteGrenadeController_o* UIInGameScene_m_RouletteGrenadeCtrl;
	COW_UIHUDCenterUpTeammateTipsController_o* UIInGameScene_m_CenterUpTeammateTipsController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* m_PlayerNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_EnemyNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudChatBoxController__o* UIInGameScene_m_PlayerChats;
	System_Collections_Generic_Dictionary_uint__UIBaseController__o* UIInGameScene_m_ObjectNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudNameRedEnvelopeOwnerController__o* UIInGameScene_m_RedEnvelopeOwners;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_BanActiveSkillPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_SantinoDummyBombMarkbyEnemyPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudRevengeInfoPointController__o* UIInGameScene_m_RevengeInfoPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudItemMarkShowController__o* UIInGameScene_m_AssistantPosItemMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o* UIInGameScene_m_AssistantPosSoundCDs;
	System_Collections_Generic_Dictionary_uint__UIHudRevivePointPosMarkController__o* UIInGameScene_m_RevivePointMarks;
	System_Collections_Generic_Dictionary_uint__UIHudLockAirDropPosMarkController__o* UIInGameScene_m_AirDropMulPointMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_OthersWeaponPowerIconDict;
	COW_GamePlay_JGFLLCPNELF_o* UIInGameScene_m_ObserverAssistMgr;
	COW_UIHudHurtHintController_o* m_UIHurtHint;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_SelfTeamWeaponPowerIconDict;
	COW_UIHudItemSearchMarkController_o* UIInGameScene_m_HudItemSearchMark;
	COW_UIHudPVEAutoReviveController_o* m_HudPVEReviveInfoCtrl;
	COW_UIHUDPlayerGodBarController_o* m_HUDPlayerGodInfoCtrl;
	COW_HUD_UIHudWhiteScreenController_o* UIInGameScene_m_WhiteScreenCtrl;
	COW_UIHudEnemyHypeLevelController_o* UIInGameScene_m_HudEnemyHypeLevel;
	COW_HUD_UIHudMinimapController_o* m_MiniMapCtrl;
	COW_UIHudMatchEndShowTimeControllerBase_o* m_MatchEndShowTimeController;
	GCommon_UIBaseController_o* m_LeaderboardController;
	COW_UIHudGamePauseController_o* UIInGameScene_m_GamePauseCtrl;
	COW_UIHudCSShopController_o* m_CSShopController;
	COW_UIHudCSShopMysteryBoxOpenController_o* UIInGameScene_m_MysteryBoxOpenController;
	COW_UIHudBaseCSRoundResultController_o* m_CSRoundResultController;
	COW_UIHudRoundTransitionController_o* m_RoundTransitionController;
	COW_UIHudCSFactionController_o* m_CSFactionController;
	COW_UIHudCSShopEntryController_o* m_CSShopEntryCtrl;
	COW_UIHudCupMatchIntroController_o* m_CupMatchEntryCtrl;
	COW_UIBigMapController_o* m_BigMapCtrl;
	COW_UIHudKillNotificationController_o* m_KillNotiCtrl;
	COW_HUD_UIHudSafeZoneInfoController_o* m_SafeZoneInfoCtrl;
	COW_UIHudDirectionRulerController_o* m_DirRulerCtrl;
	COW_UIHudCrouchController_o* m_CrounchCtrl;
	COW_UIHudCreepController_o* m_CreepCtrl;
	COW_UIHudJumpController_o* m_JumpBtnCtrl;
	COW_UIHudObEventEntryController_o* m_ObEventEntryCtrl;
	COW_UIHudObGlobalEventPollEntryController_o* m_ObEventGlobalPollEntryCtrl;
	COW_UIHudObGlobalEventPanelController_o* m_ObEventGlobalPanelCtrl;
	COW_UIHudObLocallEventPanelController_o* m_ObEventLocalPanelCtrl;
	COW_UIHudObGlobalEventPollController_o* m_ObEventGlobalPollCtrl;
	COW_UIHudObGlobalEventActiveController_o* m_ObEventGlobalActiveCtrl;
	COW_UIHudTriggerDetailPopUpController_o* UIInGameScene_m_EsportInfoCtrl;
	COW_UIHudQuitController_o* m_TestHudQuitController;
	COW_UIHudEarnTokenPopController_o* UIInGameScene_m_EarnTokenPopController;
	COW_UIhudBossOniPopupController_o* UIInGameScene_m_BossOniPopupController;
	COW_UIHudGetBuffController_o* UIInGameScene_m_BossOniGetBuffController;
	System_Collections_Generic_Dictionary_UIBaseController__string__o* UIInGameScene_m_SpecialHudUsingOtherConfigDict;
	bool mLoadingMaskClosed;
	bool UIInGameScene_m_IngameShopVisble;
	bool UIInGameScene_m_IngameAirDropShopVisble;
	UnityEngine_GameObject_o* UIInGameScene_m_VFXTeleportDoorBlackMask;
	System_Collections_Generic_List_GameObject__o* UIInGameScene_m_staticTopRightObjList;
	COW_UIHudWeaponInfoController_o* m_HudWeaponInfoController;
	COW_HUD_UIHudAssistantTextController_o* UIInGameScene_m_HudAssistantTextController;
	COW_UIHudPickupListController_o* m_HudPickUpListController;
	COW_UIEquipSetSelectionController_o* m_UIEquipSetSelectionController;
	COW_UIHudItemMarkGridWndController_o* UIInGameScene_m_HudItemMarkGridWndController;
	COW_GamePlay_UIHudRangeShopController_o* UIInGameScene_m_HudRangeShopController;
	COW_GamePlay_UIHudCatagoryRangeShopController_o* UIInGameScene_m_HudCatagoryRangeShopController;
	COW_UIHudPortalMaskController_o* UIInGameScene_m_HudPortalMaskController;
	COW_UIHudFriendAddController_o* UIInGameScene_m_HudFriendAddController;
	COW_UIHudFriendInviteController_o* UIInGameScene_m_HudFriendInviteController;
	COW_UIHudDriftBottleAddFriendController_o* UIInGameScene_m_HudDriftBottleAddFriend;
	COW_GamePlay_UIHudTrainingConfirmController_o* UIInGameScene_m_TrainingConfirmCtrl;
	COW_UIHudAuxFireController_o* UIInGameScene_m_AuxfireCtrl;
	COW_UIHudSwapWeaponQuickController_o* UIInGameScene_m_SweapWeaponQuickController;
	COW_UIHudReloadBtnController_o* UIInGameScene_m_ReloadBtnController;
	COW_UIHudTriggerGrenadeController_o* UIInGameScene_m_TriggerGrenadeCtrl;
	COW_UIHudPreparationTimerController_o* m_PrepareCtrl;
	COW_UIHudCrosshairsController_o* m_CrossHairCtrl;
	COW_UIHudFireController_o* m_FireController;
	COW_UIHudPlayerRemainingInfoController_o* m_PlayerRemainingInfoCtrl;
	COW_UIHudSettingController_o* m_HudSettingCtrl;
	COW_UIHud2TeamsTimeScoreController_o* m_UIHud2TeamsTimeScoreController;
	bool HasOpenMatchResultUI;
	COW_InGameMutiTipsManager_o* m_MutiTipsManager;
	COW_UIHudInGameChatController_o* m_UIHudInGameChatController;
	COW_UIHudCSMatchInfoController_o* UIInGameScene_m_CSMatchInfoInfoCtrl;
	COW_UIHudInGameShopBaseController_o* m_InGameShopCtrl;
	COW_UIHudInGameAirDropShopController_o* m_InGameAirDropShopCtrl;
	COW_UIHudReviveSelectController_o* m_ReviveSelectController;
	COW_UIHudChatBtnController_o* m_ChatBtnController;
	bool UIInGameScene_m_IsMatchEendShow;
	COW_UIHudUseRescureZoneProcessController_o* UIInGameScene_m_UseRescureZoneProcess;
	COW_UIHudFullScreenEffectController_o* UIInGameScene_m_FullScreenEffect;
	COW_UIHudBossHalloweenHpController_o* UIInGameScene_m_HalloweenBossHp;
	COW_HUD_UIHudGameMissionMiniInfoPanelController_o* UIInGameScene_m_GameMissionMiniInfoPanel;
	COW_UIHudReconnectTipsController_o* UIInGameScene_m_ReconnectTipsController;
	COW_UIHudLockAirDropInfoController_o* UIInGameScene_m_LockAirDropInfo;
	int32_t UIInGameScene_m_WeaponPowerDepth;
	int32_t UIInGameScene_m_MapState;
	UnityEngine_Vector3_o fixedAuxFireButtonPox;
	UnityEngine_Transform_o* m_UiHudPanelDynamic;
	UnityEngine_Transform_o* m_UiHudPanelStatic;
	COW_GamePlay_UIElitePassTopPlayerLeftWingController_o* UIInGameScene_m_LeftWingCtrl;
	COW_GamePlay_UIElitePassTopPlayerRightWingController_o* UIInGameScene_m_RightWingCtrl;
	COW_UIElitePassIngameHudRankingController_o* UIInGameScene_m_EPHudRankingCtrl;
	COW_UIHudJetFlyController_o* UIInGameScene_m_JetFlyCtrl;
	COW_UIHudJetFlyUpController_o* UIInGameScene_m_JetFlyUpCtrl;
	COW_UIHudJetFlyDownController_o* UIInGameScene_m_JetFlyDownCtrl;
	COW_UIHudSpeedupAreaController_o* m_SpeedUpCtrl;
	COW_UIHudSightController_o* m_SightCtrl;
	COW_UIHudGameVoiceController_o* m_GameVoiceCtrl;
	COW_UIHudGroupMemberVoiceInfoController_o* m_VoiceMicCtrl;
	UnityEngine_Coroutine_o* UIInGameScene_m_OpenMatchResultCor;
	COW_UIHudMovingJoystickController_o* m_MoveJoyStickCtrl;
	COW_HUD_UIHudBeHintedController_o* UIInGameScene_m_HintedCtrl;
	COW_UIHudPlayerStatsController_o* m_PlayerStatsCtrl;
	COW_UIHUDPVEGameCountdownController_o* m_TrainingEndCountDownCtrl;
	COW_UIHudCommonPregameTimeTipController_o* m_UIHudCommonPregameTimeTipController;
	COW_UIHudGameMissionEffectController_o* m_GameMissionEffectController;
	COW_UGCInfectionChangePanelController_o* UIInGameScene_m_UGCInfectionChangePanelController;
	COW_UIHUDUGC_IdentityGuideController_o* UIInGameScene_m_UGCInfectionStrongerGuideController;
	UnityEngine_GameObject_o* UIInGameScene_m_UGCInfectionZombieShowVFX;
	uint32_t UIInGameScene_m_InfectionVFXDelayCall;
	UnityEngine_GameObject_o* UIInGameScene_m_HudNoobPopup;
	bool UIInGameScene_m_HadBasicPopShow;
	bool UIInGameScene_m_LocalPlayerAdded;
	bool UIInGameScene_m_PreloadLoaded;
	GCommon_ResourceID_o UIInGameScene_m_CurPlayingOpeningSound;
	bool UIInGameScene_m_PauseUIOpened;
	bool UIInGameScene_m_DisablePopTip;
	bool UIInGameScene__IsUsingStackKillNotification_k__BackingField;
	bool UIInGameScene_m_CanQuitGame;
	COW_UIHudAvatarAttributeBagController_o* UIInGameScene_avatarBagCtrl;
	COW_UIHudInventoryController_o* UIInGameScene_bagctrl;
	COW_UIHudAvatarAttributeBagTabController_o* UIInGameScene_bagTab;
	COW_UIHudInventoryEntryController_o* inventryctrl;
	System_Collections_Generic_List_UIHudGrenadeBtnController__o* m_GrenadeBtnControllers;
	System_Collections_Generic_Dictionary_int__uint__o* UIInGameScene_m_ItemBuffDict;
	COW_HUD_UIHudToxicBehaviorWarningWndController_o* UIInGameScene_m_ToxicBehaviorWarningWndController;
	COW_UIHudQuickUseMedkitController_o* m_UIHudQuickUseMedkitController;
	COW_UIMatchMakingManager_o* MatchMakingManager;
	COW_UIHudEmotionEntryController_o* m_UIEmotionBtnController;
	COW_UIHudQuickChatContainerController_o* m_UIHudQuickChatContainerController;
	bool UIInGameScene_mEnterGameEventLogSent;
	System_Action_o* m_ActionOnLoadingMaskClosed;
	bool UIInGameScene_m_IsReconnect;
	COW_UIHudGetOnVehicleAsDriverController_o* UIInGameScene_m_VehicleGetOnAsDriverCtrl;
	COW_UIHudGetOnVehicleAsPassengerController_o* UIInGameScene_m_VehicleGetOnAsPassengerCtrl;
	COW_GamePlay_UIHudVehicleHornController_o* UIInGameScene_m_VehicleHornCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnLeftCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnRightCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleAcceleratorCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleBrakeCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleStatsCtrl;
	COW_UIHudObserverProfileController_o* m_ObserverProfileCtrl;
	COW_UIHudSwitchObserverController_o* m_ObserverSwitchCtrl;
	COW_GamePlay_UIHudKillDetailController_o* UIInGameScene_m_KillDetailCtrl;
	COW_UIHudLocalPlayerKilledController_o* UIInGameScene_m_BeKilledCtrl;
	bool UIInGameScene_m_FictionDisclaimerPlayed;
	bool UIInGameScene_m_DirverFireHudOpened;
	bool UIInGameScene_m_PassengerSkillHudOpened;
	float UIInGameScene_mLastLagHintPopupTime;
	System_Collections_Generic_Dictionary_Vehicle__UIHudVehiclePosController__o* UIInGameScene_m_VehiclePositions;
	System_Collections_Generic_Dictionary_Entity__UIHudVehicleAsMissileTargetControllerBase__o* UIInGameScene_m_VehicleTargets;
	COW_HUD_UIHudLockedWarningController_o* UIInGameScene_m_LockedWarningController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_IdentityHud;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_InfectionHPHud;
	bool UIInGameScene_m_IsProcessedPreLoad;
	uint32_t UIInGameScene_m_HideCSShopDelayCallID;
	COW_UITutorialWithCharacterForGlobalMissionController_o* UIInGameScene_m_TutController;
	uint32_t UIInGameScene_delayCallId;
	System_Collections_Generic_Dictionary_Type__Queue_UIBaseController___o* UIInGameScene_m_InGameUIPoolDic;
	COW_UIHUDCommonEquipSetSelectionController_o* UIInGameScene_m_CommonEquipSetSelectionCtrl;
	COW_UIHUDEquipUnlockLevelController_o* UIInGameScene_m_EquipUnlockLevelController;
	COW_UIHUDTeamKillController_o* UIInGameScene_m_TeamKillController;
	COW_UIHUDPlayerAttributeUpController_o* m_AttributeUpController;
	bool UIInGameScene_m_HasOpenHudBeginFight;
	COW_EnterPhotographModeController_o* UIInGameScene_m_EnterPhotographModeController;
	COW_PhotographModeController_o* UIInGameScene_m_PhotographModeController;
	COW_UIHUDPhotographEmoteController_o* UIInGameScene_m_PhotographEmoteController;
	LevelPhotograph_o* CurrentLevelPhoto;
	uint64_t UIInGameScene_preEnterPhotographModeUIGroup;
	bool m_TeamParachuteShowState;
	COW_UIHUDTeamParachuteActionController_o* UIInGameScene_m_TeamParachuteController;
	COW_UIHUDCenterUpTitleController_o* UIInGameScene_m_CenterUpTitleController;
	COW_UIHUDAirTransporterNameController_o* UIInGameScene_m_TransporterNameController;
	COW_GamePlay_UIHudSafezonePosMarkController_o* UIInGameScene_m_SafezonePosMarkCtrl;
	COW_UIHudPresetController_o* UIInGameScene_m_PresetCtrl;
	COW_UIHudPresetEntryController_o* UIInGameScene_m_PresetEntryCtrl;
	COW_GamePlay_UIHudSwingActionController_o* UIInGameScene_swingCtrl;
	COW_GamePlay_UIHudTowActionController_o* UIInGameScene_towCtrl;
	COW_UIHudReviveNotifyController_o* UIInGameScene_m_HudReviveNotifyController;
	COW_GamePlay_BOLDBMIMPDM_o* UIInGameScene_m_RestrictedAreaScreenEffect;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_CommonMarkEnemyPoints;
	System_Collections_Generic_Dictionary_Type__uint____o* GROUP_SETTING;
	COW_UIHudArmsListController_o* m_ArmsListWndCtrl;
	COW_UIHUDArmsRaceMatchInfoController_o* m_UIHUDArmsRaceMatchInfoController;
	COW_UIHUDArmsRaceKillPointsController_o* m_UIHUDArmsRaceKillPointsController;
	COW_UIHUDArmsRaceTeamMatchInfoController_o* m_UIHUDArmsRaceTeamMatchInfoController;
	COW_UIHUDTeamArmsRaceScoreBoardController_o* m_UIHUDTeamArmsRaceScoreBoardController;
	COW_UIHUDArmsRaceBonusCardController_o* m_BonusCardController;
	bool m_IntroInfoDone;
};
struct COW_UIBanknoteGameScene_StaticFields {
};
struct COW_UIBanknoteGameScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Destory;
	VirtualInvokeData _5_PushNavigation;
	VirtualInvokeData _6_PushNavigation;
	VirtualInvokeData _7_NavigationCanAccess;
	VirtualInvokeData _8_PopNavigation;
	VirtualInvokeData _9_ShowPopupWindow;
	VirtualInvokeData _10_ShowPopupWindow;
	VirtualInvokeData _11_RemoveRootController;
	VirtualInvokeData _12_FindUIRoot;
	VirtualInvokeData _13_SetActiveGroup;
	VirtualInvokeData _14_OnInit;
	VirtualInvokeData _15_OnDestory;
	VirtualInvokeData _16_UseUIPreInstancePool;
	VirtualInvokeData _17_OnCheckInviteNtf;
	VirtualInvokeData _18_RegisterGameEventHandler;
	VirtualInvokeData _19_OnMaskClosed;
	VirtualInvokeData _20_OpenHud;
	VirtualInvokeData _21_ChangeUIFromWaitingToBattleInternal;
	VirtualInvokeData _22_OnOpenUGCReviveUI;
	VirtualInvokeData _23_OpenObserverHud;
	VirtualInvokeData _24_OpenCommonHud;
	VirtualInvokeData _25_OpenGameTokenUI;
	VirtualInvokeData _26_GetBigMap;
	VirtualInvokeData _27_CloseHUDMask;
	VirtualInvokeData _28_GetMatchResultType;
	VirtualInvokeData _29_CloseAllUIs;
	VirtualInvokeData _30_OnHudSettingChanged;
	VirtualInvokeData _31_SetEmotionPanelVisible;
	VirtualInvokeData _32_OnHandleLocalPlayerHitOther;
	VirtualInvokeData _33_AddTeammateHud;
	VirtualInvokeData _34_OnPlayerFactionChanged;
	VirtualInvokeData _35_OnPlayerGodBegin;
	VirtualInvokeData _36_ShowCSShop;
	VirtualInvokeData _37_ShowCSShopProcess;
	VirtualInvokeData _38_OnInGameShopItemsReady;
	VirtualInvokeData _39_HideCSShop;
	VirtualInvokeData _40_ClearNoNeedUIInUIPoolWhenCabinWaitingEnd;
	VirtualInvokeData _41_OpenCommonWeaponPanel;
	VirtualInvokeData _42_IsNeedDirectionRuler;
	VirtualInvokeData _43_IsNeedQuickSwitchHUD;
	VirtualInvokeData _44_IsNeedMedkitController;
	VirtualInvokeData _45_IsNeedSideWeapon;
	VirtualInvokeData _46_IsNeedPlayerStats;
	VirtualInvokeData _47_IsNeedSafeZoneInfoController;
	VirtualInvokeData _48_IsNeedShowGamePhaseCountdownUI;
	VirtualInvokeData _49_ShowCommonEquipSelectionController;
	VirtualInvokeData _50_ShowEquipUnlockLevelController;
	VirtualInvokeData _51_ShowTeamKill;
	VirtualInvokeData _52_GetMatchEndDelay;
	VirtualInvokeData _53_OnGamePhaseChange;
	VirtualInvokeData _54_OnOpenHudInPregame;
	VirtualInvokeData _55_OnClosePregameHud;
	VirtualInvokeData _56_OnOpenHudBeginFight;
	VirtualInvokeData _57_GetMatchEndShowHUD;
	VirtualInvokeData _58_ShowChatBtn;
	VirtualInvokeData _59_ShowItemMarkBtn;
	VirtualInvokeData _60_GetIntroInfoUIResID;
	VirtualInvokeData _61_OnGamePaused;
	VirtualInvokeData _62_ShowTeammateInfo;
	VirtualInvokeData _63_OnGameVoiceHudCreated;
	VirtualInvokeData _64_GetDefeatEndShowKey;
	VirtualInvokeData _65_TryCloseBigMap;
	VirtualInvokeData _66_SetBigMapActive;
	VirtualInvokeData _67_SetBigMapTips;
	VirtualInvokeData _68_GetDynamicAnchor;
	VirtualInvokeData _69_UsePlayerUpMiniMap;
	VirtualInvokeData _70_OnAddPlayer;
	VirtualInvokeData _71_BRScoreBoardType;
	VirtualInvokeData _72_IsGameModeVehicleExist;
	VirtualInvokeData _73_IsGameModeNeedSkySurfing;
	VirtualInvokeData _74_IsGameModeNeedCannon;
};
struct COW_UIBanknoteGameScene_c {
	Il2CppClass_1 _1;
	COW_UIBanknoteGameScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBanknoteGameScene_VTable vtable;
};
struct COW_UIBanknoteGameScene_o {
	COW_UIBanknoteGameScene_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIBaseController__o* m_RootControllers;
	System_Collections_Generic_List_UIBaseNavigationController__o* m_NavigationControllers;
	System_Collections_Generic_List_UIPopupWindowController__o* m_InGamePopupWindows;
	System_Collections_Generic_HashSet_UIPanel__o* m_IndependentPanels;
	System_Collections_Generic_List_ulong__o* UIBaseScene_m_ActiveGroupStack;
	UnityEngine_Vector2_o m_WindowsSize;
	bool isDuringSceneDestroy;
	GCommon_UIPopupWindowBGBlur_o* UIBaseScene_cbBlur;
	bool UIBaseScene_mIsInitialzied;
	bool UIBaseScene__IsPrePopNavigationCleanAssets_k__BackingField;
	System_Collections_Generic_List_UIBaseScene_EscapeHandle__o* UIBaseScene_m_EscapeHandles;
	System_Collections_Generic_List_UIBaseScene_EnterHandle__o* UIBaseScene_m_EnterHandles;
	COW_SceneRootFinder_o* RootFinder;
	COW_UIModelClan_o* UICOWBaseScene_m_ModelClan;
	COW_UIModelInvitation_o* UICOWBaseScene_m_ModelInvitation;
	COW_UIWaitingForRequestController_o* UICOWBaseScene_m_WaitingForRequestController;
	COW_UIWaitingForRequestCircleController_o* UICOWBaseScene_m_WaitingForRequestCircleController;
	COW_UIMatchResultWaitingController_o* UICOWBaseScene_m_MatchResultWaitingController;
	COW_UIPopupMessageBoxController_o* UICOWBaseScene_m_PopupMessageController;
	COW_UIImageSharePreviewWindowController_o* m_ImageSharePreviewWindowController;
	COW_UIImageCoverPreviewWindowController_o* UICOWBaseScene_m_ImageCoverPreviewWindowController;
	COW_UIMaskController_o* m_MaskController;
	COW_UIMaskController_o* m_MaskBelowUICtrl;
	COW_UIInvitationTipsBoxController_o* m_CurInviteTipsController;
	System_Collections_Generic_Dictionary_int__UICOWBaseScene_Wait__o* UICOWBaseScene__Waits;
	COW_UIHudPopupController_o* UIInGameScene_m_LastPopupController;
	COW_UIHudPopupController_o* UIInGameScene_m_LastLowPopupController;
	COW_UIHudCreditBehaviorPopupController_o* UIInGameScene_m_LastCreditBeahviorPopupController;
	COW_UIHudTweenTipsController_o* m_TweenTipsController;
	COW_UIHudHGTweenTipsController_o* m_HGTweenTipsController;
	COW_UIHudBannerTweenTipsController_o* UIInGameScene_m_BannerTweenTipsController;
	COW_UIHudSpecialPopupController_o* UIInGameScene_m_LastSpecialPopupController;
	COW_UIHudDynamicInfoPopupController_o* UIInGameScene_m_LastDynamicPopupController;
	COW_UIHudTeammatesInfoController_o* m_TeamInfoUI;
	COW_UIHudSpeedRoyaleTeammatesInfoController_o* UIInGameScene_m_SpeedRoyalTeamInfoUI;
	COW_UIHudEmotionController_o* m_EmotionCtrl;
	COW_UIHudMessageController_o* UIInGameScene_m_MessageCtrl;
	COW_UIHudRouletteChatController_o* UIInGameScene_m_RouletteChatCtrl;
	COW_UIHudRouletteMedkitController_o* UIInGameScene_m_RouletteMedkitCtrl;
	COW_UIHudRouletteGrenadeController_o* UIInGameScene_m_RouletteGrenadeCtrl;
	COW_UIHUDCenterUpTeammateTipsController_o* UIInGameScene_m_CenterUpTeammateTipsController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* m_PlayerNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_EnemyNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudChatBoxController__o* UIInGameScene_m_PlayerChats;
	System_Collections_Generic_Dictionary_uint__UIBaseController__o* UIInGameScene_m_ObjectNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudNameRedEnvelopeOwnerController__o* UIInGameScene_m_RedEnvelopeOwners;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_BanActiveSkillPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_SantinoDummyBombMarkbyEnemyPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudRevengeInfoPointController__o* UIInGameScene_m_RevengeInfoPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudItemMarkShowController__o* UIInGameScene_m_AssistantPosItemMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o* UIInGameScene_m_AssistantPosSoundCDs;
	System_Collections_Generic_Dictionary_uint__UIHudRevivePointPosMarkController__o* UIInGameScene_m_RevivePointMarks;
	System_Collections_Generic_Dictionary_uint__UIHudLockAirDropPosMarkController__o* UIInGameScene_m_AirDropMulPointMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_OthersWeaponPowerIconDict;
	COW_GamePlay_JGFLLCPNELF_o* UIInGameScene_m_ObserverAssistMgr;
	COW_UIHudHurtHintController_o* m_UIHurtHint;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_SelfTeamWeaponPowerIconDict;
	COW_UIHudItemSearchMarkController_o* UIInGameScene_m_HudItemSearchMark;
	COW_UIHudPVEAutoReviveController_o* m_HudPVEReviveInfoCtrl;
	COW_UIHUDPlayerGodBarController_o* m_HUDPlayerGodInfoCtrl;
	COW_HUD_UIHudWhiteScreenController_o* UIInGameScene_m_WhiteScreenCtrl;
	COW_UIHudEnemyHypeLevelController_o* UIInGameScene_m_HudEnemyHypeLevel;
	COW_HUD_UIHudMinimapController_o* m_MiniMapCtrl;
	COW_UIHudMatchEndShowTimeControllerBase_o* m_MatchEndShowTimeController;
	GCommon_UIBaseController_o* m_LeaderboardController;
	COW_UIHudGamePauseController_o* UIInGameScene_m_GamePauseCtrl;
	COW_UIHudCSShopController_o* m_CSShopController;
	COW_UIHudCSShopMysteryBoxOpenController_o* UIInGameScene_m_MysteryBoxOpenController;
	COW_UIHudBaseCSRoundResultController_o* m_CSRoundResultController;
	COW_UIHudRoundTransitionController_o* m_RoundTransitionController;
	COW_UIHudCSFactionController_o* m_CSFactionController;
	COW_UIHudCSShopEntryController_o* m_CSShopEntryCtrl;
	COW_UIHudCupMatchIntroController_o* m_CupMatchEntryCtrl;
	COW_UIBigMapController_o* m_BigMapCtrl;
	COW_UIHudKillNotificationController_o* m_KillNotiCtrl;
	COW_HUD_UIHudSafeZoneInfoController_o* m_SafeZoneInfoCtrl;
	COW_UIHudDirectionRulerController_o* m_DirRulerCtrl;
	COW_UIHudCrouchController_o* m_CrounchCtrl;
	COW_UIHudCreepController_o* m_CreepCtrl;
	COW_UIHudJumpController_o* m_JumpBtnCtrl;
	COW_UIHudObEventEntryController_o* m_ObEventEntryCtrl;
	COW_UIHudObGlobalEventPollEntryController_o* m_ObEventGlobalPollEntryCtrl;
	COW_UIHudObGlobalEventPanelController_o* m_ObEventGlobalPanelCtrl;
	COW_UIHudObLocallEventPanelController_o* m_ObEventLocalPanelCtrl;
	COW_UIHudObGlobalEventPollController_o* m_ObEventGlobalPollCtrl;
	COW_UIHudObGlobalEventActiveController_o* m_ObEventGlobalActiveCtrl;
	COW_UIHudTriggerDetailPopUpController_o* UIInGameScene_m_EsportInfoCtrl;
	COW_UIHudQuitController_o* m_TestHudQuitController;
	COW_UIHudEarnTokenPopController_o* UIInGameScene_m_EarnTokenPopController;
	COW_UIhudBossOniPopupController_o* UIInGameScene_m_BossOniPopupController;
	COW_UIHudGetBuffController_o* UIInGameScene_m_BossOniGetBuffController;
	System_Collections_Generic_Dictionary_UIBaseController__string__o* UIInGameScene_m_SpecialHudUsingOtherConfigDict;
	bool mLoadingMaskClosed;
	bool UIInGameScene_m_IngameShopVisble;
	bool UIInGameScene_m_IngameAirDropShopVisble;
	UnityEngine_GameObject_o* UIInGameScene_m_VFXTeleportDoorBlackMask;
	System_Collections_Generic_List_GameObject__o* UIInGameScene_m_staticTopRightObjList;
	COW_UIHudWeaponInfoController_o* m_HudWeaponInfoController;
	COW_HUD_UIHudAssistantTextController_o* UIInGameScene_m_HudAssistantTextController;
	COW_UIHudPickupListController_o* m_HudPickUpListController;
	COW_UIEquipSetSelectionController_o* m_UIEquipSetSelectionController;
	COW_UIHudItemMarkGridWndController_o* UIInGameScene_m_HudItemMarkGridWndController;
	COW_GamePlay_UIHudRangeShopController_o* UIInGameScene_m_HudRangeShopController;
	COW_GamePlay_UIHudCatagoryRangeShopController_o* UIInGameScene_m_HudCatagoryRangeShopController;
	COW_UIHudPortalMaskController_o* UIInGameScene_m_HudPortalMaskController;
	COW_UIHudFriendAddController_o* UIInGameScene_m_HudFriendAddController;
	COW_UIHudFriendInviteController_o* UIInGameScene_m_HudFriendInviteController;
	COW_UIHudDriftBottleAddFriendController_o* UIInGameScene_m_HudDriftBottleAddFriend;
	COW_GamePlay_UIHudTrainingConfirmController_o* UIInGameScene_m_TrainingConfirmCtrl;
	COW_UIHudAuxFireController_o* UIInGameScene_m_AuxfireCtrl;
	COW_UIHudSwapWeaponQuickController_o* UIInGameScene_m_SweapWeaponQuickController;
	COW_UIHudReloadBtnController_o* UIInGameScene_m_ReloadBtnController;
	COW_UIHudTriggerGrenadeController_o* UIInGameScene_m_TriggerGrenadeCtrl;
	COW_UIHudPreparationTimerController_o* m_PrepareCtrl;
	COW_UIHudCrosshairsController_o* m_CrossHairCtrl;
	COW_UIHudFireController_o* m_FireController;
	COW_UIHudPlayerRemainingInfoController_o* m_PlayerRemainingInfoCtrl;
	COW_UIHudSettingController_o* m_HudSettingCtrl;
	COW_UIHud2TeamsTimeScoreController_o* m_UIHud2TeamsTimeScoreController;
	bool HasOpenMatchResultUI;
	COW_InGameMutiTipsManager_o* m_MutiTipsManager;
	COW_UIHudInGameChatController_o* m_UIHudInGameChatController;
	COW_UIHudCSMatchInfoController_o* UIInGameScene_m_CSMatchInfoInfoCtrl;
	COW_UIHudInGameShopBaseController_o* m_InGameShopCtrl;
	COW_UIHudInGameAirDropShopController_o* m_InGameAirDropShopCtrl;
	COW_UIHudReviveSelectController_o* m_ReviveSelectController;
	COW_UIHudChatBtnController_o* m_ChatBtnController;
	bool UIInGameScene_m_IsMatchEendShow;
	COW_UIHudUseRescureZoneProcessController_o* UIInGameScene_m_UseRescureZoneProcess;
	COW_UIHudFullScreenEffectController_o* UIInGameScene_m_FullScreenEffect;
	COW_UIHudBossHalloweenHpController_o* UIInGameScene_m_HalloweenBossHp;
	COW_HUD_UIHudGameMissionMiniInfoPanelController_o* UIInGameScene_m_GameMissionMiniInfoPanel;
	COW_UIHudReconnectTipsController_o* UIInGameScene_m_ReconnectTipsController;
	COW_UIHudLockAirDropInfoController_o* UIInGameScene_m_LockAirDropInfo;
	int32_t UIInGameScene_m_WeaponPowerDepth;
	int32_t UIInGameScene_m_MapState;
	UnityEngine_Vector3_o fixedAuxFireButtonPox;
	UnityEngine_Transform_o* m_UiHudPanelDynamic;
	UnityEngine_Transform_o* m_UiHudPanelStatic;
	COW_GamePlay_UIElitePassTopPlayerLeftWingController_o* UIInGameScene_m_LeftWingCtrl;
	COW_GamePlay_UIElitePassTopPlayerRightWingController_o* UIInGameScene_m_RightWingCtrl;
	COW_UIElitePassIngameHudRankingController_o* UIInGameScene_m_EPHudRankingCtrl;
	COW_UIHudJetFlyController_o* UIInGameScene_m_JetFlyCtrl;
	COW_UIHudJetFlyUpController_o* UIInGameScene_m_JetFlyUpCtrl;
	COW_UIHudJetFlyDownController_o* UIInGameScene_m_JetFlyDownCtrl;
	COW_UIHudSpeedupAreaController_o* m_SpeedUpCtrl;
	COW_UIHudSightController_o* m_SightCtrl;
	COW_UIHudGameVoiceController_o* m_GameVoiceCtrl;
	COW_UIHudGroupMemberVoiceInfoController_o* m_VoiceMicCtrl;
	UnityEngine_Coroutine_o* UIInGameScene_m_OpenMatchResultCor;
	COW_UIHudMovingJoystickController_o* m_MoveJoyStickCtrl;
	COW_HUD_UIHudBeHintedController_o* UIInGameScene_m_HintedCtrl;
	COW_UIHudPlayerStatsController_o* m_PlayerStatsCtrl;
	COW_UIHUDPVEGameCountdownController_o* m_TrainingEndCountDownCtrl;
	COW_UIHudCommonPregameTimeTipController_o* m_UIHudCommonPregameTimeTipController;
	COW_UIHudGameMissionEffectController_o* m_GameMissionEffectController;
	COW_UGCInfectionChangePanelController_o* UIInGameScene_m_UGCInfectionChangePanelController;
	COW_UIHUDUGC_IdentityGuideController_o* UIInGameScene_m_UGCInfectionStrongerGuideController;
	UnityEngine_GameObject_o* UIInGameScene_m_UGCInfectionZombieShowVFX;
	uint32_t UIInGameScene_m_InfectionVFXDelayCall;
	UnityEngine_GameObject_o* UIInGameScene_m_HudNoobPopup;
	bool UIInGameScene_m_HadBasicPopShow;
	bool UIInGameScene_m_LocalPlayerAdded;
	bool UIInGameScene_m_PreloadLoaded;
	GCommon_ResourceID_o UIInGameScene_m_CurPlayingOpeningSound;
	bool UIInGameScene_m_PauseUIOpened;
	bool UIInGameScene_m_DisablePopTip;
	bool UIInGameScene__IsUsingStackKillNotification_k__BackingField;
	bool UIInGameScene_m_CanQuitGame;
	COW_UIHudAvatarAttributeBagController_o* UIInGameScene_avatarBagCtrl;
	COW_UIHudInventoryController_o* UIInGameScene_bagctrl;
	COW_UIHudAvatarAttributeBagTabController_o* UIInGameScene_bagTab;
	COW_UIHudInventoryEntryController_o* inventryctrl;
	System_Collections_Generic_List_UIHudGrenadeBtnController__o* m_GrenadeBtnControllers;
	System_Collections_Generic_Dictionary_int__uint__o* UIInGameScene_m_ItemBuffDict;
	COW_HUD_UIHudToxicBehaviorWarningWndController_o* UIInGameScene_m_ToxicBehaviorWarningWndController;
	COW_UIHudQuickUseMedkitController_o* m_UIHudQuickUseMedkitController;
	COW_UIMatchMakingManager_o* MatchMakingManager;
	COW_UIHudEmotionEntryController_o* m_UIEmotionBtnController;
	COW_UIHudQuickChatContainerController_o* m_UIHudQuickChatContainerController;
	bool UIInGameScene_mEnterGameEventLogSent;
	System_Action_o* m_ActionOnLoadingMaskClosed;
	bool UIInGameScene_m_IsReconnect;
	COW_UIHudGetOnVehicleAsDriverController_o* UIInGameScene_m_VehicleGetOnAsDriverCtrl;
	COW_UIHudGetOnVehicleAsPassengerController_o* UIInGameScene_m_VehicleGetOnAsPassengerCtrl;
	COW_GamePlay_UIHudVehicleHornController_o* UIInGameScene_m_VehicleHornCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnLeftCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnRightCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleAcceleratorCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleBrakeCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleStatsCtrl;
	COW_UIHudObserverProfileController_o* m_ObserverProfileCtrl;
	COW_UIHudSwitchObserverController_o* m_ObserverSwitchCtrl;
	COW_GamePlay_UIHudKillDetailController_o* UIInGameScene_m_KillDetailCtrl;
	COW_UIHudLocalPlayerKilledController_o* UIInGameScene_m_BeKilledCtrl;
	bool UIInGameScene_m_FictionDisclaimerPlayed;
	bool UIInGameScene_m_DirverFireHudOpened;
	bool UIInGameScene_m_PassengerSkillHudOpened;
	float UIInGameScene_mLastLagHintPopupTime;
	System_Collections_Generic_Dictionary_Vehicle__UIHudVehiclePosController__o* UIInGameScene_m_VehiclePositions;
	System_Collections_Generic_Dictionary_Entity__UIHudVehicleAsMissileTargetControllerBase__o* UIInGameScene_m_VehicleTargets;
	COW_HUD_UIHudLockedWarningController_o* UIInGameScene_m_LockedWarningController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_IdentityHud;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_InfectionHPHud;
	bool UIInGameScene_m_IsProcessedPreLoad;
	uint32_t UIInGameScene_m_HideCSShopDelayCallID;
	COW_UITutorialWithCharacterForGlobalMissionController_o* UIInGameScene_m_TutController;
	uint32_t UIInGameScene_delayCallId;
	System_Collections_Generic_Dictionary_Type__Queue_UIBaseController___o* UIInGameScene_m_InGameUIPoolDic;
	COW_UIHUDCommonEquipSetSelectionController_o* UIInGameScene_m_CommonEquipSetSelectionCtrl;
	COW_UIHUDEquipUnlockLevelController_o* UIInGameScene_m_EquipUnlockLevelController;
	COW_UIHUDTeamKillController_o* UIInGameScene_m_TeamKillController;
	COW_UIHUDPlayerAttributeUpController_o* m_AttributeUpController;
	bool UIInGameScene_m_HasOpenHudBeginFight;
	COW_EnterPhotographModeController_o* UIInGameScene_m_EnterPhotographModeController;
	COW_PhotographModeController_o* UIInGameScene_m_PhotographModeController;
	COW_UIHUDPhotographEmoteController_o* UIInGameScene_m_PhotographEmoteController;
	LevelPhotograph_o* CurrentLevelPhoto;
	uint64_t UIInGameScene_preEnterPhotographModeUIGroup;
	bool m_TeamParachuteShowState;
	COW_UIHUDTeamParachuteActionController_o* UIInGameScene_m_TeamParachuteController;
	COW_UIHUDCenterUpTitleController_o* UIInGameScene_m_CenterUpTitleController;
	COW_UIHUDAirTransporterNameController_o* UIInGameScene_m_TransporterNameController;
	COW_GamePlay_UIHudSafezonePosMarkController_o* UIInGameScene_m_SafezonePosMarkCtrl;
	COW_UIHudPresetController_o* UIInGameScene_m_PresetCtrl;
	COW_UIHudPresetEntryController_o* UIInGameScene_m_PresetEntryCtrl;
	COW_GamePlay_UIHudSwingActionController_o* UIInGameScene_swingCtrl;
	COW_GamePlay_UIHudTowActionController_o* UIInGameScene_towCtrl;
	COW_UIHudReviveNotifyController_o* UIInGameScene_m_HudReviveNotifyController;
	COW_GamePlay_BOLDBMIMPDM_o* UIInGameScene_m_RestrictedAreaScreenEffect;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_CommonMarkEnemyPoints;
	System_Collections_Generic_Dictionary_Type__uint____o* GROUP_SETTING;
};
struct COW_UIBigHeadGameScene_StaticFields {
};
struct COW_UIBigHeadGameScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Destory;
	VirtualInvokeData _5_PushNavigation;
	VirtualInvokeData _6_PushNavigation;
	VirtualInvokeData _7_NavigationCanAccess;
	VirtualInvokeData _8_PopNavigation;
	VirtualInvokeData _9_ShowPopupWindow;
	VirtualInvokeData _10_ShowPopupWindow;
	VirtualInvokeData _11_RemoveRootController;
	VirtualInvokeData _12_FindUIRoot;
	VirtualInvokeData _13_SetActiveGroup;
	VirtualInvokeData _14_OnInit;
	VirtualInvokeData _15_OnDestory;
	VirtualInvokeData _16_UseUIPreInstancePool;
	VirtualInvokeData _17_OnCheckInviteNtf;
	VirtualInvokeData _18_RegisterGameEventHandler;
	VirtualInvokeData _19_OnMaskClosed;
	VirtualInvokeData _20_OpenHud;
	VirtualInvokeData _21_ChangeUIFromWaitingToBattleInternal;
	VirtualInvokeData _22_OnOpenUGCReviveUI;
	VirtualInvokeData _23_OpenObserverHud;
	VirtualInvokeData _24_OpenCommonHud;
	VirtualInvokeData _25_OpenGameTokenUI;
	VirtualInvokeData _26_GetBigMap;
	VirtualInvokeData _27_CloseHUDMask;
	VirtualInvokeData _28_GetMatchResultType;
	VirtualInvokeData _29_CloseAllUIs;
	VirtualInvokeData _30_OnHudSettingChanged;
	VirtualInvokeData _31_SetEmotionPanelVisible;
	VirtualInvokeData _32_OnHandleLocalPlayerHitOther;
	VirtualInvokeData _33_AddTeammateHud;
	VirtualInvokeData _34_OnPlayerFactionChanged;
	VirtualInvokeData _35_OnPlayerGodBegin;
	VirtualInvokeData _36_ShowCSShop;
	VirtualInvokeData _37_ShowCSShopProcess;
	VirtualInvokeData _38_OnInGameShopItemsReady;
	VirtualInvokeData _39_HideCSShop;
	VirtualInvokeData _40_ClearNoNeedUIInUIPoolWhenCabinWaitingEnd;
	VirtualInvokeData _41_OpenCommonWeaponPanel;
	VirtualInvokeData _42_IsNeedDirectionRuler;
	VirtualInvokeData _43_IsNeedQuickSwitchHUD;
	VirtualInvokeData _44_IsNeedMedkitController;
	VirtualInvokeData _45_IsNeedSideWeapon;
	VirtualInvokeData _46_IsNeedPlayerStats;
	VirtualInvokeData _47_IsNeedSafeZoneInfoController;
	VirtualInvokeData _48_IsNeedShowGamePhaseCountdownUI;
	VirtualInvokeData _49_ShowCommonEquipSelectionController;
	VirtualInvokeData _50_ShowEquipUnlockLevelController;
	VirtualInvokeData _51_ShowTeamKill;
	VirtualInvokeData _52_GetMatchEndDelay;
	VirtualInvokeData _53_OnGamePhaseChange;
	VirtualInvokeData _54_OnOpenHudInPregame;
	VirtualInvokeData _55_OnClosePregameHud;
	VirtualInvokeData _56_OnOpenHudBeginFight;
	VirtualInvokeData _57_GetMatchEndShowHUD;
	VirtualInvokeData _58_ShowChatBtn;
	VirtualInvokeData _59_ShowItemMarkBtn;
	VirtualInvokeData _60_GetIntroInfoUIResID;
	VirtualInvokeData _61_OnGamePaused;
	VirtualInvokeData _62_ShowTeammateInfo;
	VirtualInvokeData _63_OnGameVoiceHudCreated;
	VirtualInvokeData _64_GetDefeatEndShowKey;
	VirtualInvokeData _65_TryCloseBigMap;
	VirtualInvokeData _66_SetBigMapActive;
	VirtualInvokeData _67_SetBigMapTips;
	VirtualInvokeData _68_GetDynamicAnchor;
	VirtualInvokeData _69_UsePlayerUpMiniMap;
	VirtualInvokeData _70_OnAddPlayer;
	VirtualInvokeData _71_BRScoreBoardType;
	VirtualInvokeData _72_IsGameModeVehicleExist;
	VirtualInvokeData _73_IsGameModeNeedSkySurfing;
	VirtualInvokeData _74_IsGameModeNeedCannon;
};
struct COW_UIBigHeadGameScene_c {
	Il2CppClass_1 _1;
	COW_UIBigHeadGameScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBigHeadGameScene_VTable vtable;
};
struct COW_UIBigHeadGameScene_o {
	COW_UIBigHeadGameScene_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIBaseController__o* m_RootControllers;
	System_Collections_Generic_List_UIBaseNavigationController__o* m_NavigationControllers;
	System_Collections_Generic_List_UIPopupWindowController__o* m_InGamePopupWindows;
	System_Collections_Generic_HashSet_UIPanel__o* m_IndependentPanels;
	System_Collections_Generic_List_ulong__o* UIBaseScene_m_ActiveGroupStack;
	UnityEngine_Vector2_o m_WindowsSize;
	bool isDuringSceneDestroy;
	GCommon_UIPopupWindowBGBlur_o* UIBaseScene_cbBlur;
	bool UIBaseScene_mIsInitialzied;
	bool UIBaseScene__IsPrePopNavigationCleanAssets_k__BackingField;
	System_Collections_Generic_List_UIBaseScene_EscapeHandle__o* UIBaseScene_m_EscapeHandles;
	System_Collections_Generic_List_UIBaseScene_EnterHandle__o* UIBaseScene_m_EnterHandles;
	COW_SceneRootFinder_o* RootFinder;
	COW_UIModelClan_o* UICOWBaseScene_m_ModelClan;
	COW_UIModelInvitation_o* UICOWBaseScene_m_ModelInvitation;
	COW_UIWaitingForRequestController_o* UICOWBaseScene_m_WaitingForRequestController;
	COW_UIWaitingForRequestCircleController_o* UICOWBaseScene_m_WaitingForRequestCircleController;
	COW_UIMatchResultWaitingController_o* UICOWBaseScene_m_MatchResultWaitingController;
	COW_UIPopupMessageBoxController_o* UICOWBaseScene_m_PopupMessageController;
	COW_UIImageSharePreviewWindowController_o* m_ImageSharePreviewWindowController;
	COW_UIImageCoverPreviewWindowController_o* UICOWBaseScene_m_ImageCoverPreviewWindowController;
	COW_UIMaskController_o* m_MaskController;
	COW_UIMaskController_o* m_MaskBelowUICtrl;
	COW_UIInvitationTipsBoxController_o* m_CurInviteTipsController;
	System_Collections_Generic_Dictionary_int__UICOWBaseScene_Wait__o* UICOWBaseScene__Waits;
	COW_UIHudPopupController_o* UIInGameScene_m_LastPopupController;
	COW_UIHudPopupController_o* UIInGameScene_m_LastLowPopupController;
	COW_UIHudCreditBehaviorPopupController_o* UIInGameScene_m_LastCreditBeahviorPopupController;
	COW_UIHudTweenTipsController_o* m_TweenTipsController;
	COW_UIHudHGTweenTipsController_o* m_HGTweenTipsController;
	COW_UIHudBannerTweenTipsController_o* UIInGameScene_m_BannerTweenTipsController;
	COW_UIHudSpecialPopupController_o* UIInGameScene_m_LastSpecialPopupController;
	COW_UIHudDynamicInfoPopupController_o* UIInGameScene_m_LastDynamicPopupController;
	COW_UIHudTeammatesInfoController_o* m_TeamInfoUI;
	COW_UIHudSpeedRoyaleTeammatesInfoController_o* UIInGameScene_m_SpeedRoyalTeamInfoUI;
	COW_UIHudEmotionController_o* m_EmotionCtrl;
	COW_UIHudMessageController_o* UIInGameScene_m_MessageCtrl;
	COW_UIHudRouletteChatController_o* UIInGameScene_m_RouletteChatCtrl;
	COW_UIHudRouletteMedkitController_o* UIInGameScene_m_RouletteMedkitCtrl;
	COW_UIHudRouletteGrenadeController_o* UIInGameScene_m_RouletteGrenadeCtrl;
	COW_UIHUDCenterUpTeammateTipsController_o* UIInGameScene_m_CenterUpTeammateTipsController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* m_PlayerNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_EnemyNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudChatBoxController__o* UIInGameScene_m_PlayerChats;
	System_Collections_Generic_Dictionary_uint__UIBaseController__o* UIInGameScene_m_ObjectNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudNameRedEnvelopeOwnerController__o* UIInGameScene_m_RedEnvelopeOwners;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_BanActiveSkillPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_SantinoDummyBombMarkbyEnemyPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudRevengeInfoPointController__o* UIInGameScene_m_RevengeInfoPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudItemMarkShowController__o* UIInGameScene_m_AssistantPosItemMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o* UIInGameScene_m_AssistantPosSoundCDs;
	System_Collections_Generic_Dictionary_uint__UIHudRevivePointPosMarkController__o* UIInGameScene_m_RevivePointMarks;
	System_Collections_Generic_Dictionary_uint__UIHudLockAirDropPosMarkController__o* UIInGameScene_m_AirDropMulPointMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_OthersWeaponPowerIconDict;
	COW_GamePlay_JGFLLCPNELF_o* UIInGameScene_m_ObserverAssistMgr;
	COW_UIHudHurtHintController_o* m_UIHurtHint;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_SelfTeamWeaponPowerIconDict;
	COW_UIHudItemSearchMarkController_o* UIInGameScene_m_HudItemSearchMark;
	COW_UIHudPVEAutoReviveController_o* m_HudPVEReviveInfoCtrl;
	COW_UIHUDPlayerGodBarController_o* m_HUDPlayerGodInfoCtrl;
	COW_HUD_UIHudWhiteScreenController_o* UIInGameScene_m_WhiteScreenCtrl;
	COW_UIHudEnemyHypeLevelController_o* UIInGameScene_m_HudEnemyHypeLevel;
	COW_HUD_UIHudMinimapController_o* m_MiniMapCtrl;
	COW_UIHudMatchEndShowTimeControllerBase_o* m_MatchEndShowTimeController;
	GCommon_UIBaseController_o* m_LeaderboardController;
	COW_UIHudGamePauseController_o* UIInGameScene_m_GamePauseCtrl;
	COW_UIHudCSShopController_o* m_CSShopController;
	COW_UIHudCSShopMysteryBoxOpenController_o* UIInGameScene_m_MysteryBoxOpenController;
	COW_UIHudBaseCSRoundResultController_o* m_CSRoundResultController;
	COW_UIHudRoundTransitionController_o* m_RoundTransitionController;
	COW_UIHudCSFactionController_o* m_CSFactionController;
	COW_UIHudCSShopEntryController_o* m_CSShopEntryCtrl;
	COW_UIHudCupMatchIntroController_o* m_CupMatchEntryCtrl;
	COW_UIBigMapController_o* m_BigMapCtrl;
	COW_UIHudKillNotificationController_o* m_KillNotiCtrl;
	COW_HUD_UIHudSafeZoneInfoController_o* m_SafeZoneInfoCtrl;
	COW_UIHudDirectionRulerController_o* m_DirRulerCtrl;
	COW_UIHudCrouchController_o* m_CrounchCtrl;
	COW_UIHudCreepController_o* m_CreepCtrl;
	COW_UIHudJumpController_o* m_JumpBtnCtrl;
	COW_UIHudObEventEntryController_o* m_ObEventEntryCtrl;
	COW_UIHudObGlobalEventPollEntryController_o* m_ObEventGlobalPollEntryCtrl;
	COW_UIHudObGlobalEventPanelController_o* m_ObEventGlobalPanelCtrl;
	COW_UIHudObLocallEventPanelController_o* m_ObEventLocalPanelCtrl;
	COW_UIHudObGlobalEventPollController_o* m_ObEventGlobalPollCtrl;
	COW_UIHudObGlobalEventActiveController_o* m_ObEventGlobalActiveCtrl;
	COW_UIHudTriggerDetailPopUpController_o* UIInGameScene_m_EsportInfoCtrl;
	COW_UIHudQuitController_o* m_TestHudQuitController;
	COW_UIHudEarnTokenPopController_o* UIInGameScene_m_EarnTokenPopController;
	COW_UIhudBossOniPopupController_o* UIInGameScene_m_BossOniPopupController;
	COW_UIHudGetBuffController_o* UIInGameScene_m_BossOniGetBuffController;
	System_Collections_Generic_Dictionary_UIBaseController__string__o* UIInGameScene_m_SpecialHudUsingOtherConfigDict;
	bool mLoadingMaskClosed;
	bool UIInGameScene_m_IngameShopVisble;
	bool UIInGameScene_m_IngameAirDropShopVisble;
	UnityEngine_GameObject_o* UIInGameScene_m_VFXTeleportDoorBlackMask;
	System_Collections_Generic_List_GameObject__o* UIInGameScene_m_staticTopRightObjList;
	COW_UIHudWeaponInfoController_o* m_HudWeaponInfoController;
	COW_HUD_UIHudAssistantTextController_o* UIInGameScene_m_HudAssistantTextController;
	COW_UIHudPickupListController_o* m_HudPickUpListController;
	COW_UIEquipSetSelectionController_o* m_UIEquipSetSelectionController;
	COW_UIHudItemMarkGridWndController_o* UIInGameScene_m_HudItemMarkGridWndController;
	COW_GamePlay_UIHudRangeShopController_o* UIInGameScene_m_HudRangeShopController;
	COW_GamePlay_UIHudCatagoryRangeShopController_o* UIInGameScene_m_HudCatagoryRangeShopController;
	COW_UIHudPortalMaskController_o* UIInGameScene_m_HudPortalMaskController;
	COW_UIHudFriendAddController_o* UIInGameScene_m_HudFriendAddController;
	COW_UIHudFriendInviteController_o* UIInGameScene_m_HudFriendInviteController;
	COW_UIHudDriftBottleAddFriendController_o* UIInGameScene_m_HudDriftBottleAddFriend;
	COW_GamePlay_UIHudTrainingConfirmController_o* UIInGameScene_m_TrainingConfirmCtrl;
	COW_UIHudAuxFireController_o* UIInGameScene_m_AuxfireCtrl;
	COW_UIHudSwapWeaponQuickController_o* UIInGameScene_m_SweapWeaponQuickController;
	COW_UIHudReloadBtnController_o* UIInGameScene_m_ReloadBtnController;
	COW_UIHudTriggerGrenadeController_o* UIInGameScene_m_TriggerGrenadeCtrl;
	COW_UIHudPreparationTimerController_o* m_PrepareCtrl;
	COW_UIHudCrosshairsController_o* m_CrossHairCtrl;
	COW_UIHudFireController_o* m_FireController;
	COW_UIHudPlayerRemainingInfoController_o* m_PlayerRemainingInfoCtrl;
	COW_UIHudSettingController_o* m_HudSettingCtrl;
	COW_UIHud2TeamsTimeScoreController_o* m_UIHud2TeamsTimeScoreController;
	bool HasOpenMatchResultUI;
	COW_InGameMutiTipsManager_o* m_MutiTipsManager;
	COW_UIHudInGameChatController_o* m_UIHudInGameChatController;
	COW_UIHudCSMatchInfoController_o* UIInGameScene_m_CSMatchInfoInfoCtrl;
	COW_UIHudInGameShopBaseController_o* m_InGameShopCtrl;
	COW_UIHudInGameAirDropShopController_o* m_InGameAirDropShopCtrl;
	COW_UIHudReviveSelectController_o* m_ReviveSelectController;
	COW_UIHudChatBtnController_o* m_ChatBtnController;
	bool UIInGameScene_m_IsMatchEendShow;
	COW_UIHudUseRescureZoneProcessController_o* UIInGameScene_m_UseRescureZoneProcess;
	COW_UIHudFullScreenEffectController_o* UIInGameScene_m_FullScreenEffect;
	COW_UIHudBossHalloweenHpController_o* UIInGameScene_m_HalloweenBossHp;
	COW_HUD_UIHudGameMissionMiniInfoPanelController_o* UIInGameScene_m_GameMissionMiniInfoPanel;
	COW_UIHudReconnectTipsController_o* UIInGameScene_m_ReconnectTipsController;
	COW_UIHudLockAirDropInfoController_o* UIInGameScene_m_LockAirDropInfo;
	int32_t UIInGameScene_m_WeaponPowerDepth;
	int32_t UIInGameScene_m_MapState;
	UnityEngine_Vector3_o fixedAuxFireButtonPox;
	UnityEngine_Transform_o* m_UiHudPanelDynamic;
	UnityEngine_Transform_o* m_UiHudPanelStatic;
	COW_GamePlay_UIElitePassTopPlayerLeftWingController_o* UIInGameScene_m_LeftWingCtrl;
	COW_GamePlay_UIElitePassTopPlayerRightWingController_o* UIInGameScene_m_RightWingCtrl;
	COW_UIElitePassIngameHudRankingController_o* UIInGameScene_m_EPHudRankingCtrl;
	COW_UIHudJetFlyController_o* UIInGameScene_m_JetFlyCtrl;
	COW_UIHudJetFlyUpController_o* UIInGameScene_m_JetFlyUpCtrl;
	COW_UIHudJetFlyDownController_o* UIInGameScene_m_JetFlyDownCtrl;
	COW_UIHudSpeedupAreaController_o* m_SpeedUpCtrl;
	COW_UIHudSightController_o* m_SightCtrl;
	COW_UIHudGameVoiceController_o* m_GameVoiceCtrl;
	COW_UIHudGroupMemberVoiceInfoController_o* m_VoiceMicCtrl;
	UnityEngine_Coroutine_o* UIInGameScene_m_OpenMatchResultCor;
	COW_UIHudMovingJoystickController_o* m_MoveJoyStickCtrl;
	COW_HUD_UIHudBeHintedController_o* UIInGameScene_m_HintedCtrl;
	COW_UIHudPlayerStatsController_o* m_PlayerStatsCtrl;
	COW_UIHUDPVEGameCountdownController_o* m_TrainingEndCountDownCtrl;
	COW_UIHudCommonPregameTimeTipController_o* m_UIHudCommonPregameTimeTipController;
	COW_UIHudGameMissionEffectController_o* m_GameMissionEffectController;
	COW_UGCInfectionChangePanelController_o* UIInGameScene_m_UGCInfectionChangePanelController;
	COW_UIHUDUGC_IdentityGuideController_o* UIInGameScene_m_UGCInfectionStrongerGuideController;
	UnityEngine_GameObject_o* UIInGameScene_m_UGCInfectionZombieShowVFX;
	uint32_t UIInGameScene_m_InfectionVFXDelayCall;
	UnityEngine_GameObject_o* UIInGameScene_m_HudNoobPopup;
	bool UIInGameScene_m_HadBasicPopShow;
	bool UIInGameScene_m_LocalPlayerAdded;
	bool UIInGameScene_m_PreloadLoaded;
	GCommon_ResourceID_o UIInGameScene_m_CurPlayingOpeningSound;
	bool UIInGameScene_m_PauseUIOpened;
	bool UIInGameScene_m_DisablePopTip;
	bool UIInGameScene__IsUsingStackKillNotification_k__BackingField;
	bool UIInGameScene_m_CanQuitGame;
	COW_UIHudAvatarAttributeBagController_o* UIInGameScene_avatarBagCtrl;
	COW_UIHudInventoryController_o* UIInGameScene_bagctrl;
	COW_UIHudAvatarAttributeBagTabController_o* UIInGameScene_bagTab;
	COW_UIHudInventoryEntryController_o* inventryctrl;
	System_Collections_Generic_List_UIHudGrenadeBtnController__o* m_GrenadeBtnControllers;
	System_Collections_Generic_Dictionary_int__uint__o* UIInGameScene_m_ItemBuffDict;
	COW_HUD_UIHudToxicBehaviorWarningWndController_o* UIInGameScene_m_ToxicBehaviorWarningWndController;
	COW_UIHudQuickUseMedkitController_o* m_UIHudQuickUseMedkitController;
	COW_UIMatchMakingManager_o* MatchMakingManager;
	COW_UIHudEmotionEntryController_o* m_UIEmotionBtnController;
	COW_UIHudQuickChatContainerController_o* m_UIHudQuickChatContainerController;
	bool UIInGameScene_mEnterGameEventLogSent;
	System_Action_o* m_ActionOnLoadingMaskClosed;
	bool UIInGameScene_m_IsReconnect;
	COW_UIHudGetOnVehicleAsDriverController_o* UIInGameScene_m_VehicleGetOnAsDriverCtrl;
	COW_UIHudGetOnVehicleAsPassengerController_o* UIInGameScene_m_VehicleGetOnAsPassengerCtrl;
	COW_GamePlay_UIHudVehicleHornController_o* UIInGameScene_m_VehicleHornCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnLeftCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnRightCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleAcceleratorCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleBrakeCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleStatsCtrl;
	COW_UIHudObserverProfileController_o* m_ObserverProfileCtrl;
	COW_UIHudSwitchObserverController_o* m_ObserverSwitchCtrl;
	COW_GamePlay_UIHudKillDetailController_o* UIInGameScene_m_KillDetailCtrl;
	COW_UIHudLocalPlayerKilledController_o* UIInGameScene_m_BeKilledCtrl;
	bool UIInGameScene_m_FictionDisclaimerPlayed;
	bool UIInGameScene_m_DirverFireHudOpened;
	bool UIInGameScene_m_PassengerSkillHudOpened;
	float UIInGameScene_mLastLagHintPopupTime;
	System_Collections_Generic_Dictionary_Vehicle__UIHudVehiclePosController__o* UIInGameScene_m_VehiclePositions;
	System_Collections_Generic_Dictionary_Entity__UIHudVehicleAsMissileTargetControllerBase__o* UIInGameScene_m_VehicleTargets;
	COW_HUD_UIHudLockedWarningController_o* UIInGameScene_m_LockedWarningController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_IdentityHud;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_InfectionHPHud;
	bool UIInGameScene_m_IsProcessedPreLoad;
	uint32_t UIInGameScene_m_HideCSShopDelayCallID;
	COW_UITutorialWithCharacterForGlobalMissionController_o* UIInGameScene_m_TutController;
	uint32_t UIInGameScene_delayCallId;
	System_Collections_Generic_Dictionary_Type__Queue_UIBaseController___o* UIInGameScene_m_InGameUIPoolDic;
	COW_UIHUDCommonEquipSetSelectionController_o* UIInGameScene_m_CommonEquipSetSelectionCtrl;
	COW_UIHUDEquipUnlockLevelController_o* UIInGameScene_m_EquipUnlockLevelController;
	COW_UIHUDTeamKillController_o* UIInGameScene_m_TeamKillController;
	COW_UIHUDPlayerAttributeUpController_o* m_AttributeUpController;
	bool UIInGameScene_m_HasOpenHudBeginFight;
	COW_EnterPhotographModeController_o* UIInGameScene_m_EnterPhotographModeController;
	COW_PhotographModeController_o* UIInGameScene_m_PhotographModeController;
	COW_UIHUDPhotographEmoteController_o* UIInGameScene_m_PhotographEmoteController;
	LevelPhotograph_o* CurrentLevelPhoto;
	uint64_t UIInGameScene_preEnterPhotographModeUIGroup;
	bool m_TeamParachuteShowState;
	COW_UIHUDTeamParachuteActionController_o* UIInGameScene_m_TeamParachuteController;
	COW_UIHUDCenterUpTitleController_o* UIInGameScene_m_CenterUpTitleController;
	COW_UIHUDAirTransporterNameController_o* UIInGameScene_m_TransporterNameController;
	COW_GamePlay_UIHudSafezonePosMarkController_o* UIInGameScene_m_SafezonePosMarkCtrl;
	COW_UIHudPresetController_o* UIInGameScene_m_PresetCtrl;
	COW_UIHudPresetEntryController_o* UIInGameScene_m_PresetEntryCtrl;
	COW_GamePlay_UIHudSwingActionController_o* UIInGameScene_swingCtrl;
	COW_GamePlay_UIHudTowActionController_o* UIInGameScene_towCtrl;
	COW_UIHudReviveNotifyController_o* UIInGameScene_m_HudReviveNotifyController;
	COW_GamePlay_BOLDBMIMPDM_o* UIInGameScene_m_RestrictedAreaScreenEffect;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_CommonMarkEnemyPoints;
	System_Collections_Generic_Dictionary_Type__uint____o* GROUP_SETTING;
	bool m_isStartFight;
	bool m_HasShowTips;
	COW_UIHudPopupController_o* m_waitTip;
	uint32_t m_DelayCallId;
	COW_UIHudBigHeadProgressBarController_o* m_UIHudBigHeadProgressBarController;
	COW_UIHudBigHeadScoreInfoController_o* m_UIHudBigHeadScoreInfoController;
};
struct COW_UIBombGameScene_StaticFields {
};
struct COW_UIBombGameScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Destory;
	VirtualInvokeData _5_PushNavigation;
	VirtualInvokeData _6_PushNavigation;
	VirtualInvokeData _7_NavigationCanAccess;
	VirtualInvokeData _8_PopNavigation;
	VirtualInvokeData _9_ShowPopupWindow;
	VirtualInvokeData _10_ShowPopupWindow;
	VirtualInvokeData _11_RemoveRootController;
	VirtualInvokeData _12_FindUIRoot;
	VirtualInvokeData _13_SetActiveGroup;
	VirtualInvokeData _14_OnInit;
	VirtualInvokeData _15_OnDestory;
	VirtualInvokeData _16_UseUIPreInstancePool;
	VirtualInvokeData _17_OnCheckInviteNtf;
	VirtualInvokeData _18_RegisterGameEventHandler;
	VirtualInvokeData _19_OnMaskClosed;
	VirtualInvokeData _20_OpenHud;
	VirtualInvokeData _21_ChangeUIFromWaitingToBattleInternal;
	VirtualInvokeData _22_OnOpenUGCReviveUI;
	VirtualInvokeData _23_OpenObserverHud;
	VirtualInvokeData _24_OpenCommonHud;
	VirtualInvokeData _25_OpenGameTokenUI;
	VirtualInvokeData _26_GetBigMap;
	VirtualInvokeData _27_CloseHUDMask;
	VirtualInvokeData _28_GetMatchResultType;
	VirtualInvokeData _29_CloseAllUIs;
	VirtualInvokeData _30_OnHudSettingChanged;
	VirtualInvokeData _31_SetEmotionPanelVisible;
	VirtualInvokeData _32_OnHandleLocalPlayerHitOther;
	VirtualInvokeData _33_AddTeammateHud;
	VirtualInvokeData _34_OnPlayerFactionChanged;
	VirtualInvokeData _35_OnPlayerGodBegin;
	VirtualInvokeData _36_ShowCSShop;
	VirtualInvokeData _37_ShowCSShopProcess;
	VirtualInvokeData _38_OnInGameShopItemsReady;
	VirtualInvokeData _39_HideCSShop;
	VirtualInvokeData _40_ClearNoNeedUIInUIPoolWhenCabinWaitingEnd;
	VirtualInvokeData _41_OpenCommonWeaponPanel;
	VirtualInvokeData _42_IsNeedDirectionRuler;
	VirtualInvokeData _43_IsNeedQuickSwitchHUD;
	VirtualInvokeData _44_IsNeedMedkitController;
	VirtualInvokeData _45_IsNeedSideWeapon;
	VirtualInvokeData _46_IsNeedPlayerStats;
	VirtualInvokeData _47_IsNeedSafeZoneInfoController;
	VirtualInvokeData _48_IsNeedShowGamePhaseCountdownUI;
	VirtualInvokeData _49_ShowCommonEquipSelectionController;
	VirtualInvokeData _50_ShowEquipUnlockLevelController;
	VirtualInvokeData _51_ShowTeamKill;
	VirtualInvokeData _52_GetMatchEndDelay;
	VirtualInvokeData _53_OnGamePhaseChange;
	VirtualInvokeData _54_OnOpenHudInPregame;
	VirtualInvokeData _55_OnClosePregameHud;
	VirtualInvokeData _56_OnOpenHudBeginFight;
	VirtualInvokeData _57_GetMatchEndShowHUD;
	VirtualInvokeData _58_ShowChatBtn;
	VirtualInvokeData _59_ShowItemMarkBtn;
	VirtualInvokeData _60_GetIntroInfoUIResID;
	VirtualInvokeData _61_OnGamePaused;
	VirtualInvokeData _62_ShowTeammateInfo;
	VirtualInvokeData _63_OnGameVoiceHudCreated;
	VirtualInvokeData _64_GetDefeatEndShowKey;
	VirtualInvokeData _65_TryCloseBigMap;
	VirtualInvokeData _66_SetBigMapActive;
	VirtualInvokeData _67_SetBigMapTips;
	VirtualInvokeData _68_GetDynamicAnchor;
	VirtualInvokeData _69_UsePlayerUpMiniMap;
	VirtualInvokeData _70_OnAddPlayer;
	VirtualInvokeData _71_BRScoreBoardType;
	VirtualInvokeData _72_IsGameModeVehicleExist;
	VirtualInvokeData _73_IsGameModeNeedSkySurfing;
	VirtualInvokeData _74_IsGameModeNeedCannon;
};
struct COW_UIBombGameScene_c {
	Il2CppClass_1 _1;
	COW_UIBombGameScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIBombGameScene_VTable vtable;
};
struct COW_UIBombGameScene_o {
	COW_UIBombGameScene_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIBaseController__o* m_RootControllers;
	System_Collections_Generic_List_UIBaseNavigationController__o* m_NavigationControllers;
	System_Collections_Generic_List_UIPopupWindowController__o* m_InGamePopupWindows;
	System_Collections_Generic_HashSet_UIPanel__o* m_IndependentPanels;
	System_Collections_Generic_List_ulong__o* UIBaseScene_m_ActiveGroupStack;
	UnityEngine_Vector2_o m_WindowsSize;
	bool isDuringSceneDestroy;
	GCommon_UIPopupWindowBGBlur_o* UIBaseScene_cbBlur;
	bool UIBaseScene_mIsInitialzied;
	bool UIBaseScene__IsPrePopNavigationCleanAssets_k__BackingField;
	System_Collections_Generic_List_UIBaseScene_EscapeHandle__o* UIBaseScene_m_EscapeHandles;
	System_Collections_Generic_List_UIBaseScene_EnterHandle__o* UIBaseScene_m_EnterHandles;
	COW_SceneRootFinder_o* RootFinder;
	COW_UIModelClan_o* UICOWBaseScene_m_ModelClan;
	COW_UIModelInvitation_o* UICOWBaseScene_m_ModelInvitation;
	COW_UIWaitingForRequestController_o* UICOWBaseScene_m_WaitingForRequestController;
	COW_UIWaitingForRequestCircleController_o* UICOWBaseScene_m_WaitingForRequestCircleController;
	COW_UIMatchResultWaitingController_o* UICOWBaseScene_m_MatchResultWaitingController;
	COW_UIPopupMessageBoxController_o* UICOWBaseScene_m_PopupMessageController;
	COW_UIImageSharePreviewWindowController_o* m_ImageSharePreviewWindowController;
	COW_UIImageCoverPreviewWindowController_o* UICOWBaseScene_m_ImageCoverPreviewWindowController;
	COW_UIMaskController_o* m_MaskController;
	COW_UIMaskController_o* m_MaskBelowUICtrl;
	COW_UIInvitationTipsBoxController_o* m_CurInviteTipsController;
	System_Collections_Generic_Dictionary_int__UICOWBaseScene_Wait__o* UICOWBaseScene__Waits;
	COW_UIHudPopupController_o* UIInGameScene_m_LastPopupController;
	COW_UIHudPopupController_o* UIInGameScene_m_LastLowPopupController;
	COW_UIHudCreditBehaviorPopupController_o* UIInGameScene_m_LastCreditBeahviorPopupController;
	COW_UIHudTweenTipsController_o* m_TweenTipsController;
	COW_UIHudHGTweenTipsController_o* m_HGTweenTipsController;
	COW_UIHudBannerTweenTipsController_o* UIInGameScene_m_BannerTweenTipsController;
	COW_UIHudSpecialPopupController_o* UIInGameScene_m_LastSpecialPopupController;
	COW_UIHudDynamicInfoPopupController_o* UIInGameScene_m_LastDynamicPopupController;
	COW_UIHudTeammatesInfoController_o* m_TeamInfoUI;
	COW_UIHudSpeedRoyaleTeammatesInfoController_o* UIInGameScene_m_SpeedRoyalTeamInfoUI;
	COW_UIHudEmotionController_o* m_EmotionCtrl;
	COW_UIHudMessageController_o* UIInGameScene_m_MessageCtrl;
	COW_UIHudRouletteChatController_o* UIInGameScene_m_RouletteChatCtrl;
	COW_UIHudRouletteMedkitController_o* UIInGameScene_m_RouletteMedkitCtrl;
	COW_UIHudRouletteGrenadeController_o* UIInGameScene_m_RouletteGrenadeCtrl;
	COW_UIHUDCenterUpTeammateTipsController_o* UIInGameScene_m_CenterUpTeammateTipsController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* m_PlayerNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_EnemyNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudChatBoxController__o* UIInGameScene_m_PlayerChats;
	System_Collections_Generic_Dictionary_uint__UIBaseController__o* UIInGameScene_m_ObjectNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudNameRedEnvelopeOwnerController__o* UIInGameScene_m_RedEnvelopeOwners;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_BanActiveSkillPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_SantinoDummyBombMarkbyEnemyPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudRevengeInfoPointController__o* UIInGameScene_m_RevengeInfoPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudItemMarkShowController__o* UIInGameScene_m_AssistantPosItemMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o* UIInGameScene_m_AssistantPosSoundCDs;
	System_Collections_Generic_Dictionary_uint__UIHudRevivePointPosMarkController__o* UIInGameScene_m_RevivePointMarks;
	System_Collections_Generic_Dictionary_uint__UIHudLockAirDropPosMarkController__o* UIInGameScene_m_AirDropMulPointMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_OthersWeaponPowerIconDict;
	COW_GamePlay_JGFLLCPNELF_o* UIInGameScene_m_ObserverAssistMgr;
	COW_UIHudHurtHintController_o* m_UIHurtHint;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_SelfTeamWeaponPowerIconDict;
	COW_UIHudItemSearchMarkController_o* UIInGameScene_m_HudItemSearchMark;
	COW_UIHudPVEAutoReviveController_o* m_HudPVEReviveInfoCtrl;
	COW_UIHUDPlayerGodBarController_o* m_HUDPlayerGodInfoCtrl;
	COW_HUD_UIHudWhiteScreenController_o* UIInGameScene_m_WhiteScreenCtrl;
	COW_UIHudEnemyHypeLevelController_o* UIInGameScene_m_HudEnemyHypeLevel;
	COW_HUD_UIHudMinimapController_o* m_MiniMapCtrl;
	COW_UIHudMatchEndShowTimeControllerBase_o* m_MatchEndShowTimeController;
	GCommon_UIBaseController_o* m_LeaderboardController;
	COW_UIHudGamePauseController_o* UIInGameScene_m_GamePauseCtrl;
	COW_UIHudCSShopController_o* m_CSShopController;
	COW_UIHudCSShopMysteryBoxOpenController_o* UIInGameScene_m_MysteryBoxOpenController;
	COW_UIHudBaseCSRoundResultController_o* m_CSRoundResultController;
	COW_UIHudRoundTransitionController_o* m_RoundTransitionController;
	COW_UIHudCSFactionController_o* m_CSFactionController;
	COW_UIHudCSShopEntryController_o* m_CSShopEntryCtrl;
	COW_UIHudCupMatchIntroController_o* m_CupMatchEntryCtrl;
	COW_UIBigMapController_o* m_BigMapCtrl;
	COW_UIHudKillNotificationController_o* m_KillNotiCtrl;
	COW_HUD_UIHudSafeZoneInfoController_o* m_SafeZoneInfoCtrl;
	COW_UIHudDirectionRulerController_o* m_DirRulerCtrl;
	COW_UIHudCrouchController_o* m_CrounchCtrl;
	COW_UIHudCreepController_o* m_CreepCtrl;
	COW_UIHudJumpController_o* m_JumpBtnCtrl;
	COW_UIHudObEventEntryController_o* m_ObEventEntryCtrl;
	COW_UIHudObGlobalEventPollEntryController_o* m_ObEventGlobalPollEntryCtrl;
	COW_UIHudObGlobalEventPanelController_o* m_ObEventGlobalPanelCtrl;
	COW_UIHudObLocallEventPanelController_o* m_ObEventLocalPanelCtrl;
	COW_UIHudObGlobalEventPollController_o* m_ObEventGlobalPollCtrl;
	COW_UIHudObGlobalEventActiveController_o* m_ObEventGlobalActiveCtrl;
	COW_UIHudTriggerDetailPopUpController_o* UIInGameScene_m_EsportInfoCtrl;
	COW_UIHudQuitController_o* m_TestHudQuitController;
	COW_UIHudEarnTokenPopController_o* UIInGameScene_m_EarnTokenPopController;
	COW_UIhudBossOniPopupController_o* UIInGameScene_m_BossOniPopupController;
	COW_UIHudGetBuffController_o* UIInGameScene_m_BossOniGetBuffController;
	System_Collections_Generic_Dictionary_UIBaseController__string__o* UIInGameScene_m_SpecialHudUsingOtherConfigDict;
	bool mLoadingMaskClosed;
	bool UIInGameScene_m_IngameShopVisble;
	bool UIInGameScene_m_IngameAirDropShopVisble;
	UnityEngine_GameObject_o* UIInGameScene_m_VFXTeleportDoorBlackMask;
	System_Collections_Generic_List_GameObject__o* UIInGameScene_m_staticTopRightObjList;
	COW_UIHudWeaponInfoController_o* m_HudWeaponInfoController;
	COW_HUD_UIHudAssistantTextController_o* UIInGameScene_m_HudAssistantTextController;
	COW_UIHudPickupListController_o* m_HudPickUpListController;
	COW_UIEquipSetSelectionController_o* m_UIEquipSetSelectionController;
	COW_UIHudItemMarkGridWndController_o* UIInGameScene_m_HudItemMarkGridWndController;
	COW_GamePlay_UIHudRangeShopController_o* UIInGameScene_m_HudRangeShopController;
	COW_GamePlay_UIHudCatagoryRangeShopController_o* UIInGameScene_m_HudCatagoryRangeShopController;
	COW_UIHudPortalMaskController_o* UIInGameScene_m_HudPortalMaskController;
	COW_UIHudFriendAddController_o* UIInGameScene_m_HudFriendAddController;
	COW_UIHudFriendInviteController_o* UIInGameScene_m_HudFriendInviteController;
	COW_UIHudDriftBottleAddFriendController_o* UIInGameScene_m_HudDriftBottleAddFriend;
	COW_GamePlay_UIHudTrainingConfirmController_o* UIInGameScene_m_TrainingConfirmCtrl;
	COW_UIHudAuxFireController_o* UIInGameScene_m_AuxfireCtrl;
	COW_UIHudSwapWeaponQuickController_o* UIInGameScene_m_SweapWeaponQuickController;
	COW_UIHudReloadBtnController_o* UIInGameScene_m_ReloadBtnController;
	COW_UIHudTriggerGrenadeController_o* UIInGameScene_m_TriggerGrenadeCtrl;
	COW_UIHudPreparationTimerController_o* m_PrepareCtrl;
	COW_UIHudCrosshairsController_o* m_CrossHairCtrl;
	COW_UIHudFireController_o* m_FireController;
	COW_UIHudPlayerRemainingInfoController_o* m_PlayerRemainingInfoCtrl;
	COW_UIHudSettingController_o* m_HudSettingCtrl;
	COW_UIHud2TeamsTimeScoreController_o* m_UIHud2TeamsTimeScoreController;
	bool HasOpenMatchResultUI;
	COW_InGameMutiTipsManager_o* m_MutiTipsManager;
	COW_UIHudInGameChatController_o* m_UIHudInGameChatController;
	COW_UIHudCSMatchInfoController_o* UIInGameScene_m_CSMatchInfoInfoCtrl;
	COW_UIHudInGameShopBaseController_o* m_InGameShopCtrl;
	COW_UIHudInGameAirDropShopController_o* m_InGameAirDropShopCtrl;
	COW_UIHudReviveSelectController_o* m_ReviveSelectController;
	COW_UIHudChatBtnController_o* m_ChatBtnController;
	bool UIInGameScene_m_IsMatchEendShow;
	COW_UIHudUseRescureZoneProcessController_o* UIInGameScene_m_UseRescureZoneProcess;
	COW_UIHudFullScreenEffectController_o* UIInGameScene_m_FullScreenEffect;
	COW_UIHudBossHalloweenHpController_o* UIInGameScene_m_HalloweenBossHp;
	COW_HUD_UIHudGameMissionMiniInfoPanelController_o* UIInGameScene_m_GameMissionMiniInfoPanel;
	COW_UIHudReconnectTipsController_o* UIInGameScene_m_ReconnectTipsController;
	COW_UIHudLockAirDropInfoController_o* UIInGameScene_m_LockAirDropInfo;
	int32_t UIInGameScene_m_WeaponPowerDepth;
	int32_t UIInGameScene_m_MapState;
	UnityEngine_Vector3_o fixedAuxFireButtonPox;
	UnityEngine_Transform_o* m_UiHudPanelDynamic;
	UnityEngine_Transform_o* m_UiHudPanelStatic;
	COW_GamePlay_UIElitePassTopPlayerLeftWingController_o* UIInGameScene_m_LeftWingCtrl;
	COW_GamePlay_UIElitePassTopPlayerRightWingController_o* UIInGameScene_m_RightWingCtrl;
	COW_UIElitePassIngameHudRankingController_o* UIInGameScene_m_EPHudRankingCtrl;
	COW_UIHudJetFlyController_o* UIInGameScene_m_JetFlyCtrl;
	COW_UIHudJetFlyUpController_o* UIInGameScene_m_JetFlyUpCtrl;
	COW_UIHudJetFlyDownController_o* UIInGameScene_m_JetFlyDownCtrl;
	COW_UIHudSpeedupAreaController_o* m_SpeedUpCtrl;
	COW_UIHudSightController_o* m_SightCtrl;
	COW_UIHudGameVoiceController_o* m_GameVoiceCtrl;
	COW_UIHudGroupMemberVoiceInfoController_o* m_VoiceMicCtrl;
	UnityEngine_Coroutine_o* UIInGameScene_m_OpenMatchResultCor;
	COW_UIHudMovingJoystickController_o* m_MoveJoyStickCtrl;
	COW_HUD_UIHudBeHintedController_o* UIInGameScene_m_HintedCtrl;
	COW_UIHudPlayerStatsController_o* m_PlayerStatsCtrl;
	COW_UIHUDPVEGameCountdownController_o* m_TrainingEndCountDownCtrl;
	COW_UIHudCommonPregameTimeTipController_o* m_UIHudCommonPregameTimeTipController;
	COW_UIHudGameMissionEffectController_o* m_GameMissionEffectController;
	COW_UGCInfectionChangePanelController_o* UIInGameScene_m_UGCInfectionChangePanelController;
	COW_UIHUDUGC_IdentityGuideController_o* UIInGameScene_m_UGCInfectionStrongerGuideController;
	UnityEngine_GameObject_o* UIInGameScene_m_UGCInfectionZombieShowVFX;
	uint32_t UIInGameScene_m_InfectionVFXDelayCall;
	UnityEngine_GameObject_o* UIInGameScene_m_HudNoobPopup;
	bool UIInGameScene_m_HadBasicPopShow;
	bool UIInGameScene_m_LocalPlayerAdded;
	bool UIInGameScene_m_PreloadLoaded;
	GCommon_ResourceID_o UIInGameScene_m_CurPlayingOpeningSound;
	bool UIInGameScene_m_PauseUIOpened;
	bool UIInGameScene_m_DisablePopTip;
	bool UIInGameScene__IsUsingStackKillNotification_k__BackingField;
	bool UIInGameScene_m_CanQuitGame;
	COW_UIHudAvatarAttributeBagController_o* UIInGameScene_avatarBagCtrl;
	COW_UIHudInventoryController_o* UIInGameScene_bagctrl;
	COW_UIHudAvatarAttributeBagTabController_o* UIInGameScene_bagTab;
	COW_UIHudInventoryEntryController_o* inventryctrl;
	System_Collections_Generic_List_UIHudGrenadeBtnController__o* m_GrenadeBtnControllers;
	System_Collections_Generic_Dictionary_int__uint__o* UIInGameScene_m_ItemBuffDict;
	COW_HUD_UIHudToxicBehaviorWarningWndController_o* UIInGameScene_m_ToxicBehaviorWarningWndController;
	COW_UIHudQuickUseMedkitController_o* m_UIHudQuickUseMedkitController;
	COW_UIMatchMakingManager_o* MatchMakingManager;
	COW_UIHudEmotionEntryController_o* m_UIEmotionBtnController;
	COW_UIHudQuickChatContainerController_o* m_UIHudQuickChatContainerController;
	bool UIInGameScene_mEnterGameEventLogSent;
	System_Action_o* m_ActionOnLoadingMaskClosed;
	bool UIInGameScene_m_IsReconnect;
	COW_UIHudGetOnVehicleAsDriverController_o* UIInGameScene_m_VehicleGetOnAsDriverCtrl;
	COW_UIHudGetOnVehicleAsPassengerController_o* UIInGameScene_m_VehicleGetOnAsPassengerCtrl;
	COW_GamePlay_UIHudVehicleHornController_o* UIInGameScene_m_VehicleHornCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnLeftCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnRightCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleAcceleratorCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleBrakeCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleStatsCtrl;
	COW_UIHudObserverProfileController_o* m_ObserverProfileCtrl;
	COW_UIHudSwitchObserverController_o* m_ObserverSwitchCtrl;
	COW_GamePlay_UIHudKillDetailController_o* UIInGameScene_m_KillDetailCtrl;
	COW_UIHudLocalPlayerKilledController_o* UIInGameScene_m_BeKilledCtrl;
	bool UIInGameScene_m_FictionDisclaimerPlayed;
	bool UIInGameScene_m_DirverFireHudOpened;
	bool UIInGameScene_m_PassengerSkillHudOpened;
	float UIInGameScene_mLastLagHintPopupTime;
	System_Collections_Generic_Dictionary_Vehicle__UIHudVehiclePosController__o* UIInGameScene_m_VehiclePositions;
	System_Collections_Generic_Dictionary_Entity__UIHudVehicleAsMissileTargetControllerBase__o* UIInGameScene_m_VehicleTargets;
	COW_HUD_UIHudLockedWarningController_o* UIInGameScene_m_LockedWarningController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_IdentityHud;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_InfectionHPHud;
	bool UIInGameScene_m_IsProcessedPreLoad;
	uint32_t UIInGameScene_m_HideCSShopDelayCallID;
	COW_UITutorialWithCharacterForGlobalMissionController_o* UIInGameScene_m_TutController;
	uint32_t UIInGameScene_delayCallId;
	System_Collections_Generic_Dictionary_Type__Queue_UIBaseController___o* UIInGameScene_m_InGameUIPoolDic;
	COW_UIHUDCommonEquipSetSelectionController_o* UIInGameScene_m_CommonEquipSetSelectionCtrl;
	COW_UIHUDEquipUnlockLevelController_o* UIInGameScene_m_EquipUnlockLevelController;
	COW_UIHUDTeamKillController_o* UIInGameScene_m_TeamKillController;
	COW_UIHUDPlayerAttributeUpController_o* m_AttributeUpController;
	bool UIInGameScene_m_HasOpenHudBeginFight;
	COW_EnterPhotographModeController_o* UIInGameScene_m_EnterPhotographModeController;
	COW_PhotographModeController_o* UIInGameScene_m_PhotographModeController;
	COW_UIHUDPhotographEmoteController_o* UIInGameScene_m_PhotographEmoteController;
	LevelPhotograph_o* CurrentLevelPhoto;
	uint64_t UIInGameScene_preEnterPhotographModeUIGroup;
	bool m_TeamParachuteShowState;
	COW_UIHUDTeamParachuteActionController_o* UIInGameScene_m_TeamParachuteController;
	COW_UIHUDCenterUpTitleController_o* UIInGameScene_m_CenterUpTitleController;
	COW_UIHUDAirTransporterNameController_o* UIInGameScene_m_TransporterNameController;
	COW_GamePlay_UIHudSafezonePosMarkController_o* UIInGameScene_m_SafezonePosMarkCtrl;
	COW_UIHudPresetController_o* UIInGameScene_m_PresetCtrl;
	COW_UIHudPresetEntryController_o* UIInGameScene_m_PresetEntryCtrl;
	COW_GamePlay_UIHudSwingActionController_o* UIInGameScene_swingCtrl;
	COW_GamePlay_UIHudTowActionController_o* UIInGameScene_towCtrl;
	COW_UIHudReviveNotifyController_o* UIInGameScene_m_HudReviveNotifyController;
	COW_GamePlay_BOLDBMIMPDM_o* UIInGameScene_m_RestrictedAreaScreenEffect;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_CommonMarkEnemyPoints;
	System_Collections_Generic_Dictionary_Type__uint____o* GROUP_SETTING;
	COW_UIHudBombMatchInfoController_o* m_BombMatchInfoInfoCtrl;
	System_Collections_Generic_Dictionary_uint__UIHudBombZoneMarkController__o* m_BombZoneMarkList;
	uint32_t m_HideCSShopDelayCallID;
	uint32_t m_ShowCSShopDelayCallID;
	uint32_t m_CurrentPhase;
};
struct COW_UIControlGameScene_StaticFields {
};
struct COW_UIControlGameScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Destory;
	VirtualInvokeData _5_PushNavigation;
	VirtualInvokeData _6_PushNavigation;
	VirtualInvokeData _7_NavigationCanAccess;
	VirtualInvokeData _8_PopNavigation;
	VirtualInvokeData _9_ShowPopupWindow;
	VirtualInvokeData _10_ShowPopupWindow;
	VirtualInvokeData _11_RemoveRootController;
	VirtualInvokeData _12_FindUIRoot;
	VirtualInvokeData _13_SetActiveGroup;
	VirtualInvokeData _14_OnInit;
	VirtualInvokeData _15_OnDestory;
	VirtualInvokeData _16_UseUIPreInstancePool;
	VirtualInvokeData _17_OnCheckInviteNtf;
	VirtualInvokeData _18_RegisterGameEventHandler;
	VirtualInvokeData _19_OnMaskClosed;
	VirtualInvokeData _20_OpenHud;
	VirtualInvokeData _21_ChangeUIFromWaitingToBattleInternal;
	VirtualInvokeData _22_OnOpenUGCReviveUI;
	VirtualInvokeData _23_OpenObserverHud;
	VirtualInvokeData _24_OpenCommonHud;
	VirtualInvokeData _25_OpenGameTokenUI;
	VirtualInvokeData _26_GetBigMap;
	VirtualInvokeData _27_CloseHUDMask;
	VirtualInvokeData _28_GetMatchResultType;
	VirtualInvokeData _29_CloseAllUIs;
	VirtualInvokeData _30_OnHudSettingChanged;
	VirtualInvokeData _31_SetEmotionPanelVisible;
	VirtualInvokeData _32_OnHandleLocalPlayerHitOther;
	VirtualInvokeData _33_AddTeammateHud;
	VirtualInvokeData _34_OnPlayerFactionChanged;
	VirtualInvokeData _35_OnPlayerGodBegin;
	VirtualInvokeData _36_ShowCSShop;
	VirtualInvokeData _37_ShowCSShopProcess;
	VirtualInvokeData _38_OnInGameShopItemsReady;
	VirtualInvokeData _39_HideCSShop;
	VirtualInvokeData _40_ClearNoNeedUIInUIPoolWhenCabinWaitingEnd;
	VirtualInvokeData _41_OpenCommonWeaponPanel;
	VirtualInvokeData _42_IsNeedDirectionRuler;
	VirtualInvokeData _43_IsNeedQuickSwitchHUD;
	VirtualInvokeData _44_IsNeedMedkitController;
	VirtualInvokeData _45_IsNeedSideWeapon;
	VirtualInvokeData _46_IsNeedPlayerStats;
	VirtualInvokeData _47_IsNeedSafeZoneInfoController;
	VirtualInvokeData _48_IsNeedShowGamePhaseCountdownUI;
	VirtualInvokeData _49_ShowCommonEquipSelectionController;
	VirtualInvokeData _50_ShowEquipUnlockLevelController;
	VirtualInvokeData _51_ShowTeamKill;
	VirtualInvokeData _52_GetMatchEndDelay;
	VirtualInvokeData _53_OnGamePhaseChange;
	VirtualInvokeData _54_OnOpenHudInPregame;
	VirtualInvokeData _55_OnClosePregameHud;
	VirtualInvokeData _56_OnOpenHudBeginFight;
	VirtualInvokeData _57_GetMatchEndShowHUD;
	VirtualInvokeData _58_ShowChatBtn;
	VirtualInvokeData _59_ShowItemMarkBtn;
	VirtualInvokeData _60_GetIntroInfoUIResID;
	VirtualInvokeData _61_OnGamePaused;
	VirtualInvokeData _62_ShowTeammateInfo;
	VirtualInvokeData _63_OnGameVoiceHudCreated;
	VirtualInvokeData _64_GetDefeatEndShowKey;
	VirtualInvokeData _65_TryCloseBigMap;
	VirtualInvokeData _66_SetBigMapActive;
	VirtualInvokeData _67_SetBigMapTips;
	VirtualInvokeData _68_GetDynamicAnchor;
	VirtualInvokeData _69_UsePlayerUpMiniMap;
	VirtualInvokeData _70_OnAddPlayer;
	VirtualInvokeData _71_BRScoreBoardType;
	VirtualInvokeData _72_IsGameModeVehicleExist;
	VirtualInvokeData _73_IsGameModeNeedSkySurfing;
	VirtualInvokeData _74_IsGameModeNeedCannon;
	VirtualInvokeData _75_ShowTeamScore;
	VirtualInvokeData _76_OnLocalPlayerRevive;
	VirtualInvokeData _77_CanAutoPopShop;
};
struct COW_UIControlGameScene_c {
	Il2CppClass_1 _1;
	COW_UIControlGameScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIControlGameScene_VTable vtable;
};
struct COW_UIControlGameScene_o {
	COW_UIControlGameScene_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIBaseController__o* m_RootControllers;
	System_Collections_Generic_List_UIBaseNavigationController__o* m_NavigationControllers;
	System_Collections_Generic_List_UIPopupWindowController__o* m_InGamePopupWindows;
	System_Collections_Generic_HashSet_UIPanel__o* m_IndependentPanels;
	System_Collections_Generic_List_ulong__o* UIBaseScene_m_ActiveGroupStack;
	UnityEngine_Vector2_o m_WindowsSize;
	bool isDuringSceneDestroy;
	GCommon_UIPopupWindowBGBlur_o* UIBaseScene_cbBlur;
	bool UIBaseScene_mIsInitialzied;
	bool UIBaseScene__IsPrePopNavigationCleanAssets_k__BackingField;
	System_Collections_Generic_List_UIBaseScene_EscapeHandle__o* UIBaseScene_m_EscapeHandles;
	System_Collections_Generic_List_UIBaseScene_EnterHandle__o* UIBaseScene_m_EnterHandles;
	COW_SceneRootFinder_o* RootFinder;
	COW_UIModelClan_o* UICOWBaseScene_m_ModelClan;
	COW_UIModelInvitation_o* UICOWBaseScene_m_ModelInvitation;
	COW_UIWaitingForRequestController_o* UICOWBaseScene_m_WaitingForRequestController;
	COW_UIWaitingForRequestCircleController_o* UICOWBaseScene_m_WaitingForRequestCircleController;
	COW_UIMatchResultWaitingController_o* UICOWBaseScene_m_MatchResultWaitingController;
	COW_UIPopupMessageBoxController_o* UICOWBaseScene_m_PopupMessageController;
	COW_UIImageSharePreviewWindowController_o* m_ImageSharePreviewWindowController;
	COW_UIImageCoverPreviewWindowController_o* UICOWBaseScene_m_ImageCoverPreviewWindowController;
	COW_UIMaskController_o* m_MaskController;
	COW_UIMaskController_o* m_MaskBelowUICtrl;
	COW_UIInvitationTipsBoxController_o* m_CurInviteTipsController;
	System_Collections_Generic_Dictionary_int__UICOWBaseScene_Wait__o* UICOWBaseScene__Waits;
	COW_UIHudPopupController_o* UIInGameScene_m_LastPopupController;
	COW_UIHudPopupController_o* UIInGameScene_m_LastLowPopupController;
	COW_UIHudCreditBehaviorPopupController_o* UIInGameScene_m_LastCreditBeahviorPopupController;
	COW_UIHudTweenTipsController_o* m_TweenTipsController;
	COW_UIHudHGTweenTipsController_o* m_HGTweenTipsController;
	COW_UIHudBannerTweenTipsController_o* UIInGameScene_m_BannerTweenTipsController;
	COW_UIHudSpecialPopupController_o* UIInGameScene_m_LastSpecialPopupController;
	COW_UIHudDynamicInfoPopupController_o* UIInGameScene_m_LastDynamicPopupController;
	COW_UIHudTeammatesInfoController_o* m_TeamInfoUI;
	COW_UIHudSpeedRoyaleTeammatesInfoController_o* UIInGameScene_m_SpeedRoyalTeamInfoUI;
	COW_UIHudEmotionController_o* m_EmotionCtrl;
	COW_UIHudMessageController_o* UIInGameScene_m_MessageCtrl;
	COW_UIHudRouletteChatController_o* UIInGameScene_m_RouletteChatCtrl;
	COW_UIHudRouletteMedkitController_o* UIInGameScene_m_RouletteMedkitCtrl;
	COW_UIHudRouletteGrenadeController_o* UIInGameScene_m_RouletteGrenadeCtrl;
	COW_UIHUDCenterUpTeammateTipsController_o* UIInGameScene_m_CenterUpTeammateTipsController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* m_PlayerNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_EnemyNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudChatBoxController__o* UIInGameScene_m_PlayerChats;
	System_Collections_Generic_Dictionary_uint__UIBaseController__o* UIInGameScene_m_ObjectNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudNameRedEnvelopeOwnerController__o* UIInGameScene_m_RedEnvelopeOwners;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_BanActiveSkillPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_SantinoDummyBombMarkbyEnemyPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudRevengeInfoPointController__o* UIInGameScene_m_RevengeInfoPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudItemMarkShowController__o* UIInGameScene_m_AssistantPosItemMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o* UIInGameScene_m_AssistantPosSoundCDs;
	System_Collections_Generic_Dictionary_uint__UIHudRevivePointPosMarkController__o* UIInGameScene_m_RevivePointMarks;
	System_Collections_Generic_Dictionary_uint__UIHudLockAirDropPosMarkController__o* UIInGameScene_m_AirDropMulPointMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_OthersWeaponPowerIconDict;
	COW_GamePlay_JGFLLCPNELF_o* UIInGameScene_m_ObserverAssistMgr;
	COW_UIHudHurtHintController_o* m_UIHurtHint;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_SelfTeamWeaponPowerIconDict;
	COW_UIHudItemSearchMarkController_o* UIInGameScene_m_HudItemSearchMark;
	COW_UIHudPVEAutoReviveController_o* m_HudPVEReviveInfoCtrl;
	COW_UIHUDPlayerGodBarController_o* m_HUDPlayerGodInfoCtrl;
	COW_HUD_UIHudWhiteScreenController_o* UIInGameScene_m_WhiteScreenCtrl;
	COW_UIHudEnemyHypeLevelController_o* UIInGameScene_m_HudEnemyHypeLevel;
	COW_HUD_UIHudMinimapController_o* m_MiniMapCtrl;
	COW_UIHudMatchEndShowTimeControllerBase_o* m_MatchEndShowTimeController;
	GCommon_UIBaseController_o* m_LeaderboardController;
	COW_UIHudGamePauseController_o* UIInGameScene_m_GamePauseCtrl;
	COW_UIHudCSShopController_o* m_CSShopController;
	COW_UIHudCSShopMysteryBoxOpenController_o* UIInGameScene_m_MysteryBoxOpenController;
	COW_UIHudBaseCSRoundResultController_o* m_CSRoundResultController;
	COW_UIHudRoundTransitionController_o* m_RoundTransitionController;
	COW_UIHudCSFactionController_o* m_CSFactionController;
	COW_UIHudCSShopEntryController_o* m_CSShopEntryCtrl;
	COW_UIHudCupMatchIntroController_o* m_CupMatchEntryCtrl;
	COW_UIBigMapController_o* m_BigMapCtrl;
	COW_UIHudKillNotificationController_o* m_KillNotiCtrl;
	COW_HUD_UIHudSafeZoneInfoController_o* m_SafeZoneInfoCtrl;
	COW_UIHudDirectionRulerController_o* m_DirRulerCtrl;
	COW_UIHudCrouchController_o* m_CrounchCtrl;
	COW_UIHudCreepController_o* m_CreepCtrl;
	COW_UIHudJumpController_o* m_JumpBtnCtrl;
	COW_UIHudObEventEntryController_o* m_ObEventEntryCtrl;
	COW_UIHudObGlobalEventPollEntryController_o* m_ObEventGlobalPollEntryCtrl;
	COW_UIHudObGlobalEventPanelController_o* m_ObEventGlobalPanelCtrl;
	COW_UIHudObLocallEventPanelController_o* m_ObEventLocalPanelCtrl;
	COW_UIHudObGlobalEventPollController_o* m_ObEventGlobalPollCtrl;
	COW_UIHudObGlobalEventActiveController_o* m_ObEventGlobalActiveCtrl;
	COW_UIHudTriggerDetailPopUpController_o* UIInGameScene_m_EsportInfoCtrl;
	COW_UIHudQuitController_o* m_TestHudQuitController;
	COW_UIHudEarnTokenPopController_o* UIInGameScene_m_EarnTokenPopController;
	COW_UIhudBossOniPopupController_o* UIInGameScene_m_BossOniPopupController;
	COW_UIHudGetBuffController_o* UIInGameScene_m_BossOniGetBuffController;
	System_Collections_Generic_Dictionary_UIBaseController__string__o* UIInGameScene_m_SpecialHudUsingOtherConfigDict;
	bool mLoadingMaskClosed;
	bool UIInGameScene_m_IngameShopVisble;
	bool UIInGameScene_m_IngameAirDropShopVisble;
	UnityEngine_GameObject_o* UIInGameScene_m_VFXTeleportDoorBlackMask;
	System_Collections_Generic_List_GameObject__o* UIInGameScene_m_staticTopRightObjList;
	COW_UIHudWeaponInfoController_o* m_HudWeaponInfoController;
	COW_HUD_UIHudAssistantTextController_o* UIInGameScene_m_HudAssistantTextController;
	COW_UIHudPickupListController_o* m_HudPickUpListController;
	COW_UIEquipSetSelectionController_o* m_UIEquipSetSelectionController;
	COW_UIHudItemMarkGridWndController_o* UIInGameScene_m_HudItemMarkGridWndController;
	COW_GamePlay_UIHudRangeShopController_o* UIInGameScene_m_HudRangeShopController;
	COW_GamePlay_UIHudCatagoryRangeShopController_o* UIInGameScene_m_HudCatagoryRangeShopController;
	COW_UIHudPortalMaskController_o* UIInGameScene_m_HudPortalMaskController;
	COW_UIHudFriendAddController_o* UIInGameScene_m_HudFriendAddController;
	COW_UIHudFriendInviteController_o* UIInGameScene_m_HudFriendInviteController;
	COW_UIHudDriftBottleAddFriendController_o* UIInGameScene_m_HudDriftBottleAddFriend;
	COW_GamePlay_UIHudTrainingConfirmController_o* UIInGameScene_m_TrainingConfirmCtrl;
	COW_UIHudAuxFireController_o* UIInGameScene_m_AuxfireCtrl;
	COW_UIHudSwapWeaponQuickController_o* UIInGameScene_m_SweapWeaponQuickController;
	COW_UIHudReloadBtnController_o* UIInGameScene_m_ReloadBtnController;
	COW_UIHudTriggerGrenadeController_o* UIInGameScene_m_TriggerGrenadeCtrl;
	COW_UIHudPreparationTimerController_o* m_PrepareCtrl;
	COW_UIHudCrosshairsController_o* m_CrossHairCtrl;
	COW_UIHudFireController_o* m_FireController;
	COW_UIHudPlayerRemainingInfoController_o* m_PlayerRemainingInfoCtrl;
	COW_UIHudSettingController_o* m_HudSettingCtrl;
	COW_UIHud2TeamsTimeScoreController_o* m_UIHud2TeamsTimeScoreController;
	bool HasOpenMatchResultUI;
	COW_InGameMutiTipsManager_o* m_MutiTipsManager;
	COW_UIHudInGameChatController_o* m_UIHudInGameChatController;
	COW_UIHudCSMatchInfoController_o* UIInGameScene_m_CSMatchInfoInfoCtrl;
	COW_UIHudInGameShopBaseController_o* m_InGameShopCtrl;
	COW_UIHudInGameAirDropShopController_o* m_InGameAirDropShopCtrl;
	COW_UIHudReviveSelectController_o* m_ReviveSelectController;
	COW_UIHudChatBtnController_o* m_ChatBtnController;
	bool UIInGameScene_m_IsMatchEendShow;
	COW_UIHudUseRescureZoneProcessController_o* UIInGameScene_m_UseRescureZoneProcess;
	COW_UIHudFullScreenEffectController_o* UIInGameScene_m_FullScreenEffect;
	COW_UIHudBossHalloweenHpController_o* UIInGameScene_m_HalloweenBossHp;
	COW_HUD_UIHudGameMissionMiniInfoPanelController_o* UIInGameScene_m_GameMissionMiniInfoPanel;
	COW_UIHudReconnectTipsController_o* UIInGameScene_m_ReconnectTipsController;
	COW_UIHudLockAirDropInfoController_o* UIInGameScene_m_LockAirDropInfo;
	int32_t UIInGameScene_m_WeaponPowerDepth;
	int32_t UIInGameScene_m_MapState;
	UnityEngine_Vector3_o fixedAuxFireButtonPox;
	UnityEngine_Transform_o* m_UiHudPanelDynamic;
	UnityEngine_Transform_o* m_UiHudPanelStatic;
	COW_GamePlay_UIElitePassTopPlayerLeftWingController_o* UIInGameScene_m_LeftWingCtrl;
	COW_GamePlay_UIElitePassTopPlayerRightWingController_o* UIInGameScene_m_RightWingCtrl;
	COW_UIElitePassIngameHudRankingController_o* UIInGameScene_m_EPHudRankingCtrl;
	COW_UIHudJetFlyController_o* UIInGameScene_m_JetFlyCtrl;
	COW_UIHudJetFlyUpController_o* UIInGameScene_m_JetFlyUpCtrl;
	COW_UIHudJetFlyDownController_o* UIInGameScene_m_JetFlyDownCtrl;
	COW_UIHudSpeedupAreaController_o* m_SpeedUpCtrl;
	COW_UIHudSightController_o* m_SightCtrl;
	COW_UIHudGameVoiceController_o* m_GameVoiceCtrl;
	COW_UIHudGroupMemberVoiceInfoController_o* m_VoiceMicCtrl;
	UnityEngine_Coroutine_o* UIInGameScene_m_OpenMatchResultCor;
	COW_UIHudMovingJoystickController_o* m_MoveJoyStickCtrl;
	COW_HUD_UIHudBeHintedController_o* UIInGameScene_m_HintedCtrl;
	COW_UIHudPlayerStatsController_o* m_PlayerStatsCtrl;
	COW_UIHUDPVEGameCountdownController_o* m_TrainingEndCountDownCtrl;
	COW_UIHudCommonPregameTimeTipController_o* m_UIHudCommonPregameTimeTipController;
	COW_UIHudGameMissionEffectController_o* m_GameMissionEffectController;
	COW_UGCInfectionChangePanelController_o* UIInGameScene_m_UGCInfectionChangePanelController;
	COW_UIHUDUGC_IdentityGuideController_o* UIInGameScene_m_UGCInfectionStrongerGuideController;
	UnityEngine_GameObject_o* UIInGameScene_m_UGCInfectionZombieShowVFX;
	uint32_t UIInGameScene_m_InfectionVFXDelayCall;
	UnityEngine_GameObject_o* UIInGameScene_m_HudNoobPopup;
	bool UIInGameScene_m_HadBasicPopShow;
	bool UIInGameScene_m_LocalPlayerAdded;
	bool UIInGameScene_m_PreloadLoaded;
	GCommon_ResourceID_o UIInGameScene_m_CurPlayingOpeningSound;
	bool UIInGameScene_m_PauseUIOpened;
	bool UIInGameScene_m_DisablePopTip;
	bool UIInGameScene__IsUsingStackKillNotification_k__BackingField;
	bool UIInGameScene_m_CanQuitGame;
	COW_UIHudAvatarAttributeBagController_o* UIInGameScene_avatarBagCtrl;
	COW_UIHudInventoryController_o* UIInGameScene_bagctrl;
	COW_UIHudAvatarAttributeBagTabController_o* UIInGameScene_bagTab;
	COW_UIHudInventoryEntryController_o* inventryctrl;
	System_Collections_Generic_List_UIHudGrenadeBtnController__o* m_GrenadeBtnControllers;
	System_Collections_Generic_Dictionary_int__uint__o* UIInGameScene_m_ItemBuffDict;
	COW_HUD_UIHudToxicBehaviorWarningWndController_o* UIInGameScene_m_ToxicBehaviorWarningWndController;
	COW_UIHudQuickUseMedkitController_o* m_UIHudQuickUseMedkitController;
	COW_UIMatchMakingManager_o* MatchMakingManager;
	COW_UIHudEmotionEntryController_o* m_UIEmotionBtnController;
	COW_UIHudQuickChatContainerController_o* m_UIHudQuickChatContainerController;
	bool UIInGameScene_mEnterGameEventLogSent;
	System_Action_o* m_ActionOnLoadingMaskClosed;
	bool UIInGameScene_m_IsReconnect;
	COW_UIHudGetOnVehicleAsDriverController_o* UIInGameScene_m_VehicleGetOnAsDriverCtrl;
	COW_UIHudGetOnVehicleAsPassengerController_o* UIInGameScene_m_VehicleGetOnAsPassengerCtrl;
	COW_GamePlay_UIHudVehicleHornController_o* UIInGameScene_m_VehicleHornCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnLeftCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnRightCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleAcceleratorCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleBrakeCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleStatsCtrl;
	COW_UIHudObserverProfileController_o* m_ObserverProfileCtrl;
	COW_UIHudSwitchObserverController_o* m_ObserverSwitchCtrl;
	COW_GamePlay_UIHudKillDetailController_o* UIInGameScene_m_KillDetailCtrl;
	COW_UIHudLocalPlayerKilledController_o* UIInGameScene_m_BeKilledCtrl;
	bool UIInGameScene_m_FictionDisclaimerPlayed;
	bool UIInGameScene_m_DirverFireHudOpened;
	bool UIInGameScene_m_PassengerSkillHudOpened;
	float UIInGameScene_mLastLagHintPopupTime;
	System_Collections_Generic_Dictionary_Vehicle__UIHudVehiclePosController__o* UIInGameScene_m_VehiclePositions;
	System_Collections_Generic_Dictionary_Entity__UIHudVehicleAsMissileTargetControllerBase__o* UIInGameScene_m_VehicleTargets;
	COW_HUD_UIHudLockedWarningController_o* UIInGameScene_m_LockedWarningController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_IdentityHud;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_InfectionHPHud;
	bool UIInGameScene_m_IsProcessedPreLoad;
	uint32_t UIInGameScene_m_HideCSShopDelayCallID;
	COW_UITutorialWithCharacterForGlobalMissionController_o* UIInGameScene_m_TutController;
	uint32_t UIInGameScene_delayCallId;
	System_Collections_Generic_Dictionary_Type__Queue_UIBaseController___o* UIInGameScene_m_InGameUIPoolDic;
	COW_UIHUDCommonEquipSetSelectionController_o* UIInGameScene_m_CommonEquipSetSelectionCtrl;
	COW_UIHUDEquipUnlockLevelController_o* UIInGameScene_m_EquipUnlockLevelController;
	COW_UIHUDTeamKillController_o* UIInGameScene_m_TeamKillController;
	COW_UIHUDPlayerAttributeUpController_o* m_AttributeUpController;
	bool UIInGameScene_m_HasOpenHudBeginFight;
	COW_EnterPhotographModeController_o* UIInGameScene_m_EnterPhotographModeController;
	COW_PhotographModeController_o* UIInGameScene_m_PhotographModeController;
	COW_UIHUDPhotographEmoteController_o* UIInGameScene_m_PhotographEmoteController;
	LevelPhotograph_o* CurrentLevelPhoto;
	uint64_t UIInGameScene_preEnterPhotographModeUIGroup;
	bool m_TeamParachuteShowState;
	COW_UIHUDTeamParachuteActionController_o* UIInGameScene_m_TeamParachuteController;
	COW_UIHUDCenterUpTitleController_o* UIInGameScene_m_CenterUpTitleController;
	COW_UIHUDAirTransporterNameController_o* UIInGameScene_m_TransporterNameController;
	COW_GamePlay_UIHudSafezonePosMarkController_o* UIInGameScene_m_SafezonePosMarkCtrl;
	COW_UIHudPresetController_o* UIInGameScene_m_PresetCtrl;
	COW_UIHudPresetEntryController_o* UIInGameScene_m_PresetEntryCtrl;
	COW_GamePlay_UIHudSwingActionController_o* UIInGameScene_swingCtrl;
	COW_GamePlay_UIHudTowActionController_o* UIInGameScene_towCtrl;
	COW_UIHudReviveNotifyController_o* UIInGameScene_m_HudReviveNotifyController;
	COW_GamePlay_BOLDBMIMPDM_o* UIInGameScene_m_RestrictedAreaScreenEffect;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_CommonMarkEnemyPoints;
	System_Collections_Generic_Dictionary_Type__uint____o* GROUP_SETTING;
	COW_UIHudGameShowInfoController_o* m_ShowInfoCtrl;
	COW_UIHudTDMLikeShopController_o* m_TDMLikeShopController;
	COW_UIHudCSShopEntryController_o* m_TDMShopEntryCtrl;
	COW_UIHudTDMLikeShopEntryController_o* m_TDMLikeShopEntryCtrl;
	COW_UIHUDControlModeBuffIconController_o* m_BuffIcon;
};
struct COW_UICOWBaseScene_StaticFields {
	COW_UIUtils_OnSavedScreenshot_o* __f__am_cache0;
};
struct COW_UICOWBaseScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Destory;
	VirtualInvokeData _5_PushNavigation;
	VirtualInvokeData _6_PushNavigation;
	VirtualInvokeData _7_NavigationCanAccess;
	VirtualInvokeData _8_PopNavigation;
	VirtualInvokeData _9_ShowPopupWindow;
	VirtualInvokeData _10_ShowPopupWindow;
	VirtualInvokeData _11_RemoveRootController;
	VirtualInvokeData _12_FindUIRoot;
	VirtualInvokeData _13_SetActiveGroup;
	VirtualInvokeData _14_OnInit;
	VirtualInvokeData _15_OnDestory;
	VirtualInvokeData _16_UseUIPreInstancePool;
	VirtualInvokeData _17_OnCheckInviteNtf;
};
struct COW_UICOWBaseScene_c {
	Il2CppClass_1 _1;
	COW_UICOWBaseScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICOWBaseScene_VTable vtable;
};
struct COW_UICOWBaseScene_o {
	COW_UICOWBaseScene_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIBaseController__o* m_RootControllers;
	System_Collections_Generic_List_UIBaseNavigationController__o* m_NavigationControllers;
	System_Collections_Generic_List_UIPopupWindowController__o* m_InGamePopupWindows;
	System_Collections_Generic_HashSet_UIPanel__o* m_IndependentPanels;
	System_Collections_Generic_List_ulong__o* UIBaseScene_m_ActiveGroupStack;
	UnityEngine_Vector2_o m_WindowsSize;
	bool isDuringSceneDestroy;
	GCommon_UIPopupWindowBGBlur_o* UIBaseScene_cbBlur;
	bool UIBaseScene_mIsInitialzied;
	bool UIBaseScene__IsPrePopNavigationCleanAssets_k__BackingField;
	System_Collections_Generic_List_UIBaseScene_EscapeHandle__o* UIBaseScene_m_EscapeHandles;
	System_Collections_Generic_List_UIBaseScene_EnterHandle__o* UIBaseScene_m_EnterHandles;
	COW_SceneRootFinder_o* RootFinder;
	COW_UIModelClan_o* m_ModelClan;
	COW_UIModelInvitation_o* m_ModelInvitation;
	COW_UIWaitingForRequestController_o* m_WaitingForRequestController;
	COW_UIWaitingForRequestCircleController_o* m_WaitingForRequestCircleController;
	COW_UIMatchResultWaitingController_o* m_MatchResultWaitingController;
	COW_UIPopupMessageBoxController_o* m_PopupMessageController;
	COW_UIImageSharePreviewWindowController_o* m_ImageSharePreviewWindowController;
	COW_UIImageCoverPreviewWindowController_o* m_ImageCoverPreviewWindowController;
	COW_UIMaskController_o* m_MaskController;
	COW_UIMaskController_o* m_MaskBelowUICtrl;
	COW_UIInvitationTipsBoxController_o* m_CurInviteTipsController;
	System_Collections_Generic_Dictionary_int__UICOWBaseScene_Wait__o* _Waits;
};
struct COW_UICOWBaseScene_Wait_StaticFields {
};
struct COW_UICOWBaseScene_Wait_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICOWBaseScene_Wait_c {
	Il2CppClass_1 _1;
	COW_UICOWBaseScene_Wait_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICOWBaseScene_Wait_VTable vtable;
};
struct COW_UICOWBaseScene_Wait_o {
	COW_UICOWBaseScene_Wait_c *klass;
	void *monitor;
	System_String_o* Log;
	bool Block;
};
struct COW_UICOWBaseScene__ShowShareImageFileMessageBox_c__AnonStorey4_StaticFields {
};
struct COW_UICOWBaseScene__ShowShareImageFileMessageBox_c__AnonStorey4_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICOWBaseScene__ShowShareImageFileMessageBox_c__AnonStorey4_c {
	Il2CppClass_1 _1;
	COW_UICOWBaseScene__ShowShareImageFileMessageBox_c__AnonStorey4_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICOWBaseScene__ShowShareImageFileMessageBox_c__AnonStorey4_VTable vtable;
};
struct COW_UICOWBaseScene__ShowShareImageFileMessageBox_c__AnonStorey4_o {
	COW_UICOWBaseScene__ShowShareImageFileMessageBox_c__AnonStorey4_c *klass;
	void *monitor;
	System_Action_o* onClose;
	GCommon_UIBaseController_o* target;
	COW_UICOWBaseScene_o* _this;
};
struct COW_UICOWBaseScene__ShowCoverImageFileMessageBox_c__AnonStorey5_StaticFields {
};
struct COW_UICOWBaseScene__ShowCoverImageFileMessageBox_c__AnonStorey5_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICOWBaseScene__ShowCoverImageFileMessageBox_c__AnonStorey5_c {
	Il2CppClass_1 _1;
	COW_UICOWBaseScene__ShowCoverImageFileMessageBox_c__AnonStorey5_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICOWBaseScene__ShowCoverImageFileMessageBox_c__AnonStorey5_VTable vtable;
};
struct COW_UICOWBaseScene__ShowCoverImageFileMessageBox_c__AnonStorey5_o {
	COW_UICOWBaseScene__ShowCoverImageFileMessageBox_c__AnonStorey5_c *klass;
	void *monitor;
	System_Action_o* onClose;
	COW_UICOWBaseScene_o* _this;
};
struct COW_UICOWBaseScene___TakeScreenshot_c__Iterator0_StaticFields {
};
struct COW_UICOWBaseScene___TakeScreenshot_c__Iterator0_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UICOWBaseScene___TakeScreenshot_c__Iterator0_c {
	Il2CppClass_1 _1;
	COW_UICOWBaseScene___TakeScreenshot_c__Iterator0_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICOWBaseScene___TakeScreenshot_c__Iterator0_VTable vtable;
};
struct COW_UICOWBaseScene___TakeScreenshot_c__Iterator0_o {
	COW_UICOWBaseScene___TakeScreenshot_c__Iterator0_c *klass;
	void *monitor;
	GCommon_UIBaseController_o* target;
	bool hasTopBar;
	bool hasLeftBar;
	int32_t screenType;
	float logoScale;
	int32_t iconType;
	int32_t ffLogoAnchorPos;
	int32_t screenshotType;
	bool _NeedRotationResultPic___0;
	bool hideUserID;
	System_String_o* filePath;
	bool shareUrl;
	proto_ShareSettingDesc_o* shareSetting;
	uint32_t shareWeaponSkinId;
	COW_UICOWBaseScene_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
	COW_UICOWBaseScene___TakeScreenshot_c__Iterator0___TakeScreenshot_c__AnonStorey6_o* _locvar0;
};
struct COW_UICOWBaseScene___TakeScreenshot_c__Iterator0___TakeScreenshot_c__AnonStorey6_StaticFields {
};
struct COW_UICOWBaseScene___TakeScreenshot_c__Iterator0___TakeScreenshot_c__AnonStorey6_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICOWBaseScene___TakeScreenshot_c__Iterator0___TakeScreenshot_c__AnonStorey6_c {
	Il2CppClass_1 _1;
	COW_UICOWBaseScene___TakeScreenshot_c__Iterator0___TakeScreenshot_c__AnonStorey6_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICOWBaseScene___TakeScreenshot_c__Iterator0___TakeScreenshot_c__AnonStorey6_VTable vtable;
};
struct COW_UICOWBaseScene___TakeScreenshot_c__Iterator0___TakeScreenshot_c__AnonStorey6_o {
	COW_UICOWBaseScene___TakeScreenshot_c__Iterator0___TakeScreenshot_c__AnonStorey6_c *klass;
	void *monitor;
	COW_UIImageShareCaptureWidgetController_o* shareCaptureWidget;
	GCommon_UIBaseController_o* target;
	int32_t screenshotType;
	bool hideUserID;
	System_String_o* filePath;
	int32_t screenType;
	bool shareUrl;
	proto_ShareSettingDesc_o* shareSetting;
	uint32_t shareWeaponSkinId;
	COW_UICOWBaseScene___TakeScreenshot_c__Iterator0_o* __f__ref_0;
};
struct COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1_StaticFields {
};
struct COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1_c {
	Il2CppClass_1 _1;
	COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1_VTable vtable;
};
struct COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1_o {
	COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1_c *klass;
	void *monitor;
	GCommon_UIBaseController_o* target;
	int32_t screenType;
	bool _NeedRotationResultPic___0;
	System_String_o* filePath;
	System_Action_o* onClose;
	System_Action_byte____o* onSave;
	int32_t screenshotType;
	bool hasTopBar;
	bool hasLeftBar;
	bool hideUserID;
	bool shareUrl;
	COW_UICOWBaseScene_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
	COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1___TakeScreenshotForCoverWithAction_c__AnonStorey7_o* _locvar0;
};
struct COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1___TakeScreenshotForCoverWithAction_c__AnonStorey7_StaticFields {
};
struct COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1___TakeScreenshotForCoverWithAction_c__AnonStorey7_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1___TakeScreenshotForCoverWithAction_c__AnonStorey7_c {
	Il2CppClass_1 _1;
	COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1___TakeScreenshotForCoverWithAction_c__AnonStorey7_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1___TakeScreenshotForCoverWithAction_c__AnonStorey7_VTable vtable;
};
struct COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1___TakeScreenshotForCoverWithAction_c__AnonStorey7_o {
	COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1___TakeScreenshotForCoverWithAction_c__AnonStorey7_c *klass;
	void *monitor;
	GCommon_UIBaseController_o* target;
	System_String_o* filePath;
	System_Action_o* onClose;
	System_Action_byte____o* onSave;
	int32_t screenshotType;
	bool hasTopBar;
	bool hasLeftBar;
	int32_t screenType;
	bool hideUserID;
	bool shareUrl;
	COW_UICOWBaseScene___TakeScreenshotForCoverWithAction_c__Iterator1_o* __f__ref_1;
};
struct COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2_StaticFields {
};
struct COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2_c {
	Il2CppClass_1 _1;
	COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2_VTable vtable;
};
struct COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2_o {
	COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2_c *klass;
	void *monitor;
	GCommon_UIBaseController_o* target;
	bool hasTopBar;
	bool hasLeftBar;
	int32_t screenType;
	int32_t ffLogoAnchorPos;
	int32_t screenshotType;
	bool _NeedRotationResultPic___0;
	bool hideUserID;
	System_String_o* filePath;
	System_Action_o* onClose;
	bool shareUrl;
	uint32_t shareWeaponSkinId;
	COW_UICOWBaseScene_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
	COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2___TakeScreenshotAction_c__AnonStorey8_o* _locvar0;
};
struct COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2___TakeScreenshotAction_c__AnonStorey8_StaticFields {
};
struct COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2___TakeScreenshotAction_c__AnonStorey8_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2___TakeScreenshotAction_c__AnonStorey8_c {
	Il2CppClass_1 _1;
	COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2___TakeScreenshotAction_c__AnonStorey8_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2___TakeScreenshotAction_c__AnonStorey8_VTable vtable;
};
struct COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2___TakeScreenshotAction_c__AnonStorey8_o {
	COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2___TakeScreenshotAction_c__AnonStorey8_c *klass;
	void *monitor;
	COW_UIImageShareCaptureWidgetController_o* shareCaptureWidget;
	GCommon_UIBaseController_o* target;
	int32_t screenshotType;
	bool hideUserID;
	System_String_o* filePath;
	int32_t screenType;
	System_Action_o* onClose;
	bool shareUrl;
	uint32_t shareWeaponSkinId;
	COW_UICOWBaseScene___TakeScreenshotAction_c__Iterator2_o* __f__ref_2;
};
struct COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3_StaticFields {
};
struct COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_System_Collections_IEnumerator_get_Current;
	VirtualInvokeData _5_MoveNext;
	VirtualInvokeData _6_Reset;
	VirtualInvokeData _7_Dispose;
	VirtualInvokeData _8_System_Collections_Generic_IEnumerator_object__get_Current;
};
struct COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3_c {
	Il2CppClass_1 _1;
	COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3_VTable vtable;
};
struct COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3_o {
	COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3_c *klass;
	void *monitor;
	GCommon_UIBaseController_o* target;
	bool hasTopBar;
	bool hasLeftBar;
	int32_t screenType;
	int32_t screenshotType;
	bool hideUserID;
	System_Action_Texture2D__o* onScreenShotFinish;
	COW_UICOWBaseScene_o* _this;
	Il2CppObject* _current;
	bool _disposing;
	int32_t _PC;
	COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3___TakeScreenShotWithoutSave_c__AnonStorey9_o* _locvar0;
};
struct COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3___TakeScreenShotWithoutSave_c__AnonStorey9_StaticFields {
};
struct COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3___TakeScreenShotWithoutSave_c__AnonStorey9_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
};
struct COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3___TakeScreenShotWithoutSave_c__AnonStorey9_c {
	Il2CppClass_1 _1;
	COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3___TakeScreenShotWithoutSave_c__AnonStorey9_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3___TakeScreenShotWithoutSave_c__AnonStorey9_VTable vtable;
};
struct COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3___TakeScreenShotWithoutSave_c__AnonStorey9_o {
	COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3___TakeScreenShotWithoutSave_c__AnonStorey9_c *klass;
	void *monitor;
	UnityEngine_RenderTexture_o* renderTexture;
	bool NeedRotationResultPic;
	System_Action_Texture2D__o* onScreenShotFinish;
	COW_UIImageShareCaptureWidgetController_o* shareCaptureWidget;
	GCommon_UIBaseController_o* target;
	int32_t screenshotType;
	bool hideUserID;
	COW_UICOWBaseScene___TakeScreenShotWithoutSave_c__Iterator3_o* __f__ref_3;
};
struct COW_UICSGameScene_StaticFields {
};
struct COW_UICSGameScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Destory;
	VirtualInvokeData _5_PushNavigation;
	VirtualInvokeData _6_PushNavigation;
	VirtualInvokeData _7_NavigationCanAccess;
	VirtualInvokeData _8_PopNavigation;
	VirtualInvokeData _9_ShowPopupWindow;
	VirtualInvokeData _10_ShowPopupWindow;
	VirtualInvokeData _11_RemoveRootController;
	VirtualInvokeData _12_FindUIRoot;
	VirtualInvokeData _13_SetActiveGroup;
	VirtualInvokeData _14_OnInit;
	VirtualInvokeData _15_OnDestory;
	VirtualInvokeData _16_UseUIPreInstancePool;
	VirtualInvokeData _17_OnCheckInviteNtf;
	VirtualInvokeData _18_RegisterGameEventHandler;
	VirtualInvokeData _19_OnMaskClosed;
	VirtualInvokeData _20_OpenHud;
	VirtualInvokeData _21_ChangeUIFromWaitingToBattleInternal;
	VirtualInvokeData _22_OnOpenUGCReviveUI;
	VirtualInvokeData _23_OpenObserverHud;
	VirtualInvokeData _24_OpenCommonHud;
	VirtualInvokeData _25_OpenGameTokenUI;
	VirtualInvokeData _26_GetBigMap;
	VirtualInvokeData _27_CloseHUDMask;
	VirtualInvokeData _28_GetMatchResultType;
	VirtualInvokeData _29_CloseAllUIs;
	VirtualInvokeData _30_OnHudSettingChanged;
	VirtualInvokeData _31_SetEmotionPanelVisible;
	VirtualInvokeData _32_OnHandleLocalPlayerHitOther;
	VirtualInvokeData _33_AddTeammateHud;
	VirtualInvokeData _34_OnPlayerFactionChanged;
	VirtualInvokeData _35_OnPlayerGodBegin;
	VirtualInvokeData _36_ShowCSShop;
	VirtualInvokeData _37_ShowCSShopProcess;
	VirtualInvokeData _38_OnInGameShopItemsReady;
	VirtualInvokeData _39_HideCSShop;
	VirtualInvokeData _40_ClearNoNeedUIInUIPoolWhenCabinWaitingEnd;
	VirtualInvokeData _41_OpenCommonWeaponPanel;
	VirtualInvokeData _42_IsNeedDirectionRuler;
	VirtualInvokeData _43_IsNeedQuickSwitchHUD;
	VirtualInvokeData _44_IsNeedMedkitController;
	VirtualInvokeData _45_IsNeedSideWeapon;
	VirtualInvokeData _46_IsNeedPlayerStats;
	VirtualInvokeData _47_IsNeedSafeZoneInfoController;
	VirtualInvokeData _48_IsNeedShowGamePhaseCountdownUI;
	VirtualInvokeData _49_ShowCommonEquipSelectionController;
	VirtualInvokeData _50_ShowEquipUnlockLevelController;
	VirtualInvokeData _51_ShowTeamKill;
	VirtualInvokeData _52_GetMatchEndDelay;
	VirtualInvokeData _53_OnGamePhaseChange;
	VirtualInvokeData _54_OnOpenHudInPregame;
	VirtualInvokeData _55_OnClosePregameHud;
	VirtualInvokeData _56_OnOpenHudBeginFight;
	VirtualInvokeData _57_GetMatchEndShowHUD;
	VirtualInvokeData _58_ShowChatBtn;
	VirtualInvokeData _59_ShowItemMarkBtn;
	VirtualInvokeData _60_GetIntroInfoUIResID;
	VirtualInvokeData _61_OnGamePaused;
	VirtualInvokeData _62_ShowTeammateInfo;
	VirtualInvokeData _63_OnGameVoiceHudCreated;
	VirtualInvokeData _64_GetDefeatEndShowKey;
	VirtualInvokeData _65_TryCloseBigMap;
	VirtualInvokeData _66_SetBigMapActive;
	VirtualInvokeData _67_SetBigMapTips;
	VirtualInvokeData _68_GetDynamicAnchor;
	VirtualInvokeData _69_UsePlayerUpMiniMap;
	VirtualInvokeData _70_OnAddPlayer;
	VirtualInvokeData _71_BRScoreBoardType;
	VirtualInvokeData _72_IsGameModeVehicleExist;
	VirtualInvokeData _73_IsGameModeNeedSkySurfing;
	VirtualInvokeData _74_IsGameModeNeedCannon;
};
struct COW_UICSGameScene_c {
	Il2CppClass_1 _1;
	COW_UICSGameScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICSGameScene_VTable vtable;
};
struct COW_UICSGameScene_o {
	COW_UICSGameScene_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIBaseController__o* m_RootControllers;
	System_Collections_Generic_List_UIBaseNavigationController__o* m_NavigationControllers;
	System_Collections_Generic_List_UIPopupWindowController__o* m_InGamePopupWindows;
	System_Collections_Generic_HashSet_UIPanel__o* m_IndependentPanels;
	System_Collections_Generic_List_ulong__o* UIBaseScene_m_ActiveGroupStack;
	UnityEngine_Vector2_o m_WindowsSize;
	bool isDuringSceneDestroy;
	GCommon_UIPopupWindowBGBlur_o* UIBaseScene_cbBlur;
	bool UIBaseScene_mIsInitialzied;
	bool UIBaseScene__IsPrePopNavigationCleanAssets_k__BackingField;
	System_Collections_Generic_List_UIBaseScene_EscapeHandle__o* UIBaseScene_m_EscapeHandles;
	System_Collections_Generic_List_UIBaseScene_EnterHandle__o* UIBaseScene_m_EnterHandles;
	COW_SceneRootFinder_o* RootFinder;
	COW_UIModelClan_o* UICOWBaseScene_m_ModelClan;
	COW_UIModelInvitation_o* UICOWBaseScene_m_ModelInvitation;
	COW_UIWaitingForRequestController_o* UICOWBaseScene_m_WaitingForRequestController;
	COW_UIWaitingForRequestCircleController_o* UICOWBaseScene_m_WaitingForRequestCircleController;
	COW_UIMatchResultWaitingController_o* UICOWBaseScene_m_MatchResultWaitingController;
	COW_UIPopupMessageBoxController_o* UICOWBaseScene_m_PopupMessageController;
	COW_UIImageSharePreviewWindowController_o* m_ImageSharePreviewWindowController;
	COW_UIImageCoverPreviewWindowController_o* UICOWBaseScene_m_ImageCoverPreviewWindowController;
	COW_UIMaskController_o* m_MaskController;
	COW_UIMaskController_o* m_MaskBelowUICtrl;
	COW_UIInvitationTipsBoxController_o* m_CurInviteTipsController;
	System_Collections_Generic_Dictionary_int__UICOWBaseScene_Wait__o* UICOWBaseScene__Waits;
	COW_UIHudPopupController_o* UIInGameScene_m_LastPopupController;
	COW_UIHudPopupController_o* UIInGameScene_m_LastLowPopupController;
	COW_UIHudCreditBehaviorPopupController_o* UIInGameScene_m_LastCreditBeahviorPopupController;
	COW_UIHudTweenTipsController_o* m_TweenTipsController;
	COW_UIHudHGTweenTipsController_o* m_HGTweenTipsController;
	COW_UIHudBannerTweenTipsController_o* UIInGameScene_m_BannerTweenTipsController;
	COW_UIHudSpecialPopupController_o* UIInGameScene_m_LastSpecialPopupController;
	COW_UIHudDynamicInfoPopupController_o* UIInGameScene_m_LastDynamicPopupController;
	COW_UIHudTeammatesInfoController_o* m_TeamInfoUI;
	COW_UIHudSpeedRoyaleTeammatesInfoController_o* UIInGameScene_m_SpeedRoyalTeamInfoUI;
	COW_UIHudEmotionController_o* m_EmotionCtrl;
	COW_UIHudMessageController_o* UIInGameScene_m_MessageCtrl;
	COW_UIHudRouletteChatController_o* UIInGameScene_m_RouletteChatCtrl;
	COW_UIHudRouletteMedkitController_o* UIInGameScene_m_RouletteMedkitCtrl;
	COW_UIHudRouletteGrenadeController_o* UIInGameScene_m_RouletteGrenadeCtrl;
	COW_UIHUDCenterUpTeammateTipsController_o* UIInGameScene_m_CenterUpTeammateTipsController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* m_PlayerNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_EnemyNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudChatBoxController__o* UIInGameScene_m_PlayerChats;
	System_Collections_Generic_Dictionary_uint__UIBaseController__o* UIInGameScene_m_ObjectNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudNameRedEnvelopeOwnerController__o* UIInGameScene_m_RedEnvelopeOwners;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_BanActiveSkillPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_SantinoDummyBombMarkbyEnemyPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudRevengeInfoPointController__o* UIInGameScene_m_RevengeInfoPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudItemMarkShowController__o* UIInGameScene_m_AssistantPosItemMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o* UIInGameScene_m_AssistantPosSoundCDs;
	System_Collections_Generic_Dictionary_uint__UIHudRevivePointPosMarkController__o* UIInGameScene_m_RevivePointMarks;
	System_Collections_Generic_Dictionary_uint__UIHudLockAirDropPosMarkController__o* UIInGameScene_m_AirDropMulPointMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_OthersWeaponPowerIconDict;
	COW_GamePlay_JGFLLCPNELF_o* UIInGameScene_m_ObserverAssistMgr;
	COW_UIHudHurtHintController_o* m_UIHurtHint;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_SelfTeamWeaponPowerIconDict;
	COW_UIHudItemSearchMarkController_o* UIInGameScene_m_HudItemSearchMark;
	COW_UIHudPVEAutoReviveController_o* m_HudPVEReviveInfoCtrl;
	COW_UIHUDPlayerGodBarController_o* m_HUDPlayerGodInfoCtrl;
	COW_HUD_UIHudWhiteScreenController_o* UIInGameScene_m_WhiteScreenCtrl;
	COW_UIHudEnemyHypeLevelController_o* UIInGameScene_m_HudEnemyHypeLevel;
	COW_HUD_UIHudMinimapController_o* m_MiniMapCtrl;
	COW_UIHudMatchEndShowTimeControllerBase_o* m_MatchEndShowTimeController;
	GCommon_UIBaseController_o* m_LeaderboardController;
	COW_UIHudGamePauseController_o* UIInGameScene_m_GamePauseCtrl;
	COW_UIHudCSShopController_o* m_CSShopController;
	COW_UIHudCSShopMysteryBoxOpenController_o* UIInGameScene_m_MysteryBoxOpenController;
	COW_UIHudBaseCSRoundResultController_o* m_CSRoundResultController;
	COW_UIHudRoundTransitionController_o* m_RoundTransitionController;
	COW_UIHudCSFactionController_o* m_CSFactionController;
	COW_UIHudCSShopEntryController_o* m_CSShopEntryCtrl;
	COW_UIHudCupMatchIntroController_o* m_CupMatchEntryCtrl;
	COW_UIBigMapController_o* m_BigMapCtrl;
	COW_UIHudKillNotificationController_o* m_KillNotiCtrl;
	COW_HUD_UIHudSafeZoneInfoController_o* m_SafeZoneInfoCtrl;
	COW_UIHudDirectionRulerController_o* m_DirRulerCtrl;
	COW_UIHudCrouchController_o* m_CrounchCtrl;
	COW_UIHudCreepController_o* m_CreepCtrl;
	COW_UIHudJumpController_o* m_JumpBtnCtrl;
	COW_UIHudObEventEntryController_o* m_ObEventEntryCtrl;
	COW_UIHudObGlobalEventPollEntryController_o* m_ObEventGlobalPollEntryCtrl;
	COW_UIHudObGlobalEventPanelController_o* m_ObEventGlobalPanelCtrl;
	COW_UIHudObLocallEventPanelController_o* m_ObEventLocalPanelCtrl;
	COW_UIHudObGlobalEventPollController_o* m_ObEventGlobalPollCtrl;
	COW_UIHudObGlobalEventActiveController_o* m_ObEventGlobalActiveCtrl;
	COW_UIHudTriggerDetailPopUpController_o* UIInGameScene_m_EsportInfoCtrl;
	COW_UIHudQuitController_o* m_TestHudQuitController;
	COW_UIHudEarnTokenPopController_o* UIInGameScene_m_EarnTokenPopController;
	COW_UIhudBossOniPopupController_o* UIInGameScene_m_BossOniPopupController;
	COW_UIHudGetBuffController_o* UIInGameScene_m_BossOniGetBuffController;
	System_Collections_Generic_Dictionary_UIBaseController__string__o* UIInGameScene_m_SpecialHudUsingOtherConfigDict;
	bool mLoadingMaskClosed;
	bool UIInGameScene_m_IngameShopVisble;
	bool UIInGameScene_m_IngameAirDropShopVisble;
	UnityEngine_GameObject_o* UIInGameScene_m_VFXTeleportDoorBlackMask;
	System_Collections_Generic_List_GameObject__o* UIInGameScene_m_staticTopRightObjList;
	COW_UIHudWeaponInfoController_o* m_HudWeaponInfoController;
	COW_HUD_UIHudAssistantTextController_o* UIInGameScene_m_HudAssistantTextController;
	COW_UIHudPickupListController_o* m_HudPickUpListController;
	COW_UIEquipSetSelectionController_o* m_UIEquipSetSelectionController;
	COW_UIHudItemMarkGridWndController_o* UIInGameScene_m_HudItemMarkGridWndController;
	COW_GamePlay_UIHudRangeShopController_o* UIInGameScene_m_HudRangeShopController;
	COW_GamePlay_UIHudCatagoryRangeShopController_o* UIInGameScene_m_HudCatagoryRangeShopController;
	COW_UIHudPortalMaskController_o* UIInGameScene_m_HudPortalMaskController;
	COW_UIHudFriendAddController_o* UIInGameScene_m_HudFriendAddController;
	COW_UIHudFriendInviteController_o* UIInGameScene_m_HudFriendInviteController;
	COW_UIHudDriftBottleAddFriendController_o* UIInGameScene_m_HudDriftBottleAddFriend;
	COW_GamePlay_UIHudTrainingConfirmController_o* UIInGameScene_m_TrainingConfirmCtrl;
	COW_UIHudAuxFireController_o* UIInGameScene_m_AuxfireCtrl;
	COW_UIHudSwapWeaponQuickController_o* UIInGameScene_m_SweapWeaponQuickController;
	COW_UIHudReloadBtnController_o* UIInGameScene_m_ReloadBtnController;
	COW_UIHudTriggerGrenadeController_o* UIInGameScene_m_TriggerGrenadeCtrl;
	COW_UIHudPreparationTimerController_o* m_PrepareCtrl;
	COW_UIHudCrosshairsController_o* m_CrossHairCtrl;
	COW_UIHudFireController_o* m_FireController;
	COW_UIHudPlayerRemainingInfoController_o* m_PlayerRemainingInfoCtrl;
	COW_UIHudSettingController_o* m_HudSettingCtrl;
	COW_UIHud2TeamsTimeScoreController_o* m_UIHud2TeamsTimeScoreController;
	bool HasOpenMatchResultUI;
	COW_InGameMutiTipsManager_o* m_MutiTipsManager;
	COW_UIHudInGameChatController_o* m_UIHudInGameChatController;
	COW_UIHudCSMatchInfoController_o* UIInGameScene_m_CSMatchInfoInfoCtrl;
	COW_UIHudInGameShopBaseController_o* m_InGameShopCtrl;
	COW_UIHudInGameAirDropShopController_o* m_InGameAirDropShopCtrl;
	COW_UIHudReviveSelectController_o* m_ReviveSelectController;
	COW_UIHudChatBtnController_o* m_ChatBtnController;
	bool UIInGameScene_m_IsMatchEendShow;
	COW_UIHudUseRescureZoneProcessController_o* UIInGameScene_m_UseRescureZoneProcess;
	COW_UIHudFullScreenEffectController_o* UIInGameScene_m_FullScreenEffect;
	COW_UIHudBossHalloweenHpController_o* UIInGameScene_m_HalloweenBossHp;
	COW_HUD_UIHudGameMissionMiniInfoPanelController_o* UIInGameScene_m_GameMissionMiniInfoPanel;
	COW_UIHudReconnectTipsController_o* UIInGameScene_m_ReconnectTipsController;
	COW_UIHudLockAirDropInfoController_o* UIInGameScene_m_LockAirDropInfo;
	int32_t UIInGameScene_m_WeaponPowerDepth;
	int32_t UIInGameScene_m_MapState;
	UnityEngine_Vector3_o fixedAuxFireButtonPox;
	UnityEngine_Transform_o* m_UiHudPanelDynamic;
	UnityEngine_Transform_o* m_UiHudPanelStatic;
	COW_GamePlay_UIElitePassTopPlayerLeftWingController_o* UIInGameScene_m_LeftWingCtrl;
	COW_GamePlay_UIElitePassTopPlayerRightWingController_o* UIInGameScene_m_RightWingCtrl;
	COW_UIElitePassIngameHudRankingController_o* UIInGameScene_m_EPHudRankingCtrl;
	COW_UIHudJetFlyController_o* UIInGameScene_m_JetFlyCtrl;
	COW_UIHudJetFlyUpController_o* UIInGameScene_m_JetFlyUpCtrl;
	COW_UIHudJetFlyDownController_o* UIInGameScene_m_JetFlyDownCtrl;
	COW_UIHudSpeedupAreaController_o* m_SpeedUpCtrl;
	COW_UIHudSightController_o* m_SightCtrl;
	COW_UIHudGameVoiceController_o* m_GameVoiceCtrl;
	COW_UIHudGroupMemberVoiceInfoController_o* m_VoiceMicCtrl;
	UnityEngine_Coroutine_o* UIInGameScene_m_OpenMatchResultCor;
	COW_UIHudMovingJoystickController_o* m_MoveJoyStickCtrl;
	COW_HUD_UIHudBeHintedController_o* UIInGameScene_m_HintedCtrl;
	COW_UIHudPlayerStatsController_o* m_PlayerStatsCtrl;
	COW_UIHUDPVEGameCountdownController_o* m_TrainingEndCountDownCtrl;
	COW_UIHudCommonPregameTimeTipController_o* m_UIHudCommonPregameTimeTipController;
	COW_UIHudGameMissionEffectController_o* m_GameMissionEffectController;
	COW_UGCInfectionChangePanelController_o* UIInGameScene_m_UGCInfectionChangePanelController;
	COW_UIHUDUGC_IdentityGuideController_o* UIInGameScene_m_UGCInfectionStrongerGuideController;
	UnityEngine_GameObject_o* UIInGameScene_m_UGCInfectionZombieShowVFX;
	uint32_t UIInGameScene_m_InfectionVFXDelayCall;
	UnityEngine_GameObject_o* UIInGameScene_m_HudNoobPopup;
	bool UIInGameScene_m_HadBasicPopShow;
	bool UIInGameScene_m_LocalPlayerAdded;
	bool UIInGameScene_m_PreloadLoaded;
	GCommon_ResourceID_o UIInGameScene_m_CurPlayingOpeningSound;
	bool UIInGameScene_m_PauseUIOpened;
	bool UIInGameScene_m_DisablePopTip;
	bool UIInGameScene__IsUsingStackKillNotification_k__BackingField;
	bool UIInGameScene_m_CanQuitGame;
	COW_UIHudAvatarAttributeBagController_o* UIInGameScene_avatarBagCtrl;
	COW_UIHudInventoryController_o* UIInGameScene_bagctrl;
	COW_UIHudAvatarAttributeBagTabController_o* UIInGameScene_bagTab;
	COW_UIHudInventoryEntryController_o* inventryctrl;
	System_Collections_Generic_List_UIHudGrenadeBtnController__o* m_GrenadeBtnControllers;
	System_Collections_Generic_Dictionary_int__uint__o* UIInGameScene_m_ItemBuffDict;
	COW_HUD_UIHudToxicBehaviorWarningWndController_o* UIInGameScene_m_ToxicBehaviorWarningWndController;
	COW_UIHudQuickUseMedkitController_o* m_UIHudQuickUseMedkitController;
	COW_UIMatchMakingManager_o* MatchMakingManager;
	COW_UIHudEmotionEntryController_o* m_UIEmotionBtnController;
	COW_UIHudQuickChatContainerController_o* m_UIHudQuickChatContainerController;
	bool UIInGameScene_mEnterGameEventLogSent;
	System_Action_o* m_ActionOnLoadingMaskClosed;
	bool UIInGameScene_m_IsReconnect;
	COW_UIHudGetOnVehicleAsDriverController_o* UIInGameScene_m_VehicleGetOnAsDriverCtrl;
	COW_UIHudGetOnVehicleAsPassengerController_o* UIInGameScene_m_VehicleGetOnAsPassengerCtrl;
	COW_GamePlay_UIHudVehicleHornController_o* UIInGameScene_m_VehicleHornCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnLeftCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnRightCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleAcceleratorCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleBrakeCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleStatsCtrl;
	COW_UIHudObserverProfileController_o* m_ObserverProfileCtrl;
	COW_UIHudSwitchObserverController_o* m_ObserverSwitchCtrl;
	COW_GamePlay_UIHudKillDetailController_o* UIInGameScene_m_KillDetailCtrl;
	COW_UIHudLocalPlayerKilledController_o* UIInGameScene_m_BeKilledCtrl;
	bool UIInGameScene_m_FictionDisclaimerPlayed;
	bool UIInGameScene_m_DirverFireHudOpened;
	bool UIInGameScene_m_PassengerSkillHudOpened;
	float UIInGameScene_mLastLagHintPopupTime;
	System_Collections_Generic_Dictionary_Vehicle__UIHudVehiclePosController__o* UIInGameScene_m_VehiclePositions;
	System_Collections_Generic_Dictionary_Entity__UIHudVehicleAsMissileTargetControllerBase__o* UIInGameScene_m_VehicleTargets;
	COW_HUD_UIHudLockedWarningController_o* UIInGameScene_m_LockedWarningController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_IdentityHud;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_InfectionHPHud;
	bool UIInGameScene_m_IsProcessedPreLoad;
	uint32_t UIInGameScene_m_HideCSShopDelayCallID;
	COW_UITutorialWithCharacterForGlobalMissionController_o* UIInGameScene_m_TutController;
	uint32_t UIInGameScene_delayCallId;
	System_Collections_Generic_Dictionary_Type__Queue_UIBaseController___o* UIInGameScene_m_InGameUIPoolDic;
	COW_UIHUDCommonEquipSetSelectionController_o* UIInGameScene_m_CommonEquipSetSelectionCtrl;
	COW_UIHUDEquipUnlockLevelController_o* UIInGameScene_m_EquipUnlockLevelController;
	COW_UIHUDTeamKillController_o* UIInGameScene_m_TeamKillController;
	COW_UIHUDPlayerAttributeUpController_o* m_AttributeUpController;
	bool UIInGameScene_m_HasOpenHudBeginFight;
	COW_EnterPhotographModeController_o* UIInGameScene_m_EnterPhotographModeController;
	COW_PhotographModeController_o* UIInGameScene_m_PhotographModeController;
	COW_UIHUDPhotographEmoteController_o* UIInGameScene_m_PhotographEmoteController;
	LevelPhotograph_o* CurrentLevelPhoto;
	uint64_t UIInGameScene_preEnterPhotographModeUIGroup;
	bool m_TeamParachuteShowState;
	COW_UIHUDTeamParachuteActionController_o* UIInGameScene_m_TeamParachuteController;
	COW_UIHUDCenterUpTitleController_o* UIInGameScene_m_CenterUpTitleController;
	COW_UIHUDAirTransporterNameController_o* UIInGameScene_m_TransporterNameController;
	COW_GamePlay_UIHudSafezonePosMarkController_o* UIInGameScene_m_SafezonePosMarkCtrl;
	COW_UIHudPresetController_o* UIInGameScene_m_PresetCtrl;
	COW_UIHudPresetEntryController_o* UIInGameScene_m_PresetEntryCtrl;
	COW_GamePlay_UIHudSwingActionController_o* UIInGameScene_swingCtrl;
	COW_GamePlay_UIHudTowActionController_o* UIInGameScene_towCtrl;
	COW_UIHudReviveNotifyController_o* UIInGameScene_m_HudReviveNotifyController;
	COW_GamePlay_BOLDBMIMPDM_o* UIInGameScene_m_RestrictedAreaScreenEffect;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_CommonMarkEnemyPoints;
	System_Collections_Generic_Dictionary_Type__uint____o* GROUP_SETTING;
	COW_UIHudBuffIntroController_o* m_BuffIntroCtrl;
	COW_UIHudCSDualActiveSkillPopWndController_o* m_ChooseSkillCtrl;
	COW_UIHudCSRandomBuffEntryController_o* randomBuffEntryController;
	COW_UIHudCSRandomBuffController_o* randomBuffCtrl;
	COW_UIHudCSChooseSkillConfirmController_o* m_CSChooseSkillConfirmCtrl;
};
struct COW_UICSStrikeOutGameScene_StaticFields {
	System_Action_o* __f__am_cache0;
};
struct COW_UICSStrikeOutGameScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Destory;
	VirtualInvokeData _5_PushNavigation;
	VirtualInvokeData _6_PushNavigation;
	VirtualInvokeData _7_NavigationCanAccess;
	VirtualInvokeData _8_PopNavigation;
	VirtualInvokeData _9_ShowPopupWindow;
	VirtualInvokeData _10_ShowPopupWindow;
	VirtualInvokeData _11_RemoveRootController;
	VirtualInvokeData _12_FindUIRoot;
	VirtualInvokeData _13_SetActiveGroup;
	VirtualInvokeData _14_OnInit;
	VirtualInvokeData _15_OnDestory;
	VirtualInvokeData _16_UseUIPreInstancePool;
	VirtualInvokeData _17_OnCheckInviteNtf;
	VirtualInvokeData _18_RegisterGameEventHandler;
	VirtualInvokeData _19_OnMaskClosed;
	VirtualInvokeData _20_OpenHud;
	VirtualInvokeData _21_ChangeUIFromWaitingToBattleInternal;
	VirtualInvokeData _22_OnOpenUGCReviveUI;
	VirtualInvokeData _23_OpenObserverHud;
	VirtualInvokeData _24_OpenCommonHud;
	VirtualInvokeData _25_OpenGameTokenUI;
	VirtualInvokeData _26_GetBigMap;
	VirtualInvokeData _27_CloseHUDMask;
	VirtualInvokeData _28_GetMatchResultType;
	VirtualInvokeData _29_CloseAllUIs;
	VirtualInvokeData _30_OnHudSettingChanged;
	VirtualInvokeData _31_SetEmotionPanelVisible;
	VirtualInvokeData _32_OnHandleLocalPlayerHitOther;
	VirtualInvokeData _33_AddTeammateHud;
	VirtualInvokeData _34_OnPlayerFactionChanged;
	VirtualInvokeData _35_OnPlayerGodBegin;
	VirtualInvokeData _36_ShowCSShop;
	VirtualInvokeData _37_ShowCSShopProcess;
	VirtualInvokeData _38_OnInGameShopItemsReady;
	VirtualInvokeData _39_HideCSShop;
	VirtualInvokeData _40_ClearNoNeedUIInUIPoolWhenCabinWaitingEnd;
	VirtualInvokeData _41_OpenCommonWeaponPanel;
	VirtualInvokeData _42_IsNeedDirectionRuler;
	VirtualInvokeData _43_IsNeedQuickSwitchHUD;
	VirtualInvokeData _44_IsNeedMedkitController;
	VirtualInvokeData _45_IsNeedSideWeapon;
	VirtualInvokeData _46_IsNeedPlayerStats;
	VirtualInvokeData _47_IsNeedSafeZoneInfoController;
	VirtualInvokeData _48_IsNeedShowGamePhaseCountdownUI;
	VirtualInvokeData _49_ShowCommonEquipSelectionController;
	VirtualInvokeData _50_ShowEquipUnlockLevelController;
	VirtualInvokeData _51_ShowTeamKill;
	VirtualInvokeData _52_GetMatchEndDelay;
	VirtualInvokeData _53_OnGamePhaseChange;
	VirtualInvokeData _54_OnOpenHudInPregame;
	VirtualInvokeData _55_OnClosePregameHud;
	VirtualInvokeData _56_OnOpenHudBeginFight;
	VirtualInvokeData _57_GetMatchEndShowHUD;
	VirtualInvokeData _58_ShowChatBtn;
	VirtualInvokeData _59_ShowItemMarkBtn;
	VirtualInvokeData _60_GetIntroInfoUIResID;
	VirtualInvokeData _61_OnGamePaused;
	VirtualInvokeData _62_ShowTeammateInfo;
	VirtualInvokeData _63_OnGameVoiceHudCreated;
	VirtualInvokeData _64_GetDefeatEndShowKey;
	VirtualInvokeData _65_TryCloseBigMap;
	VirtualInvokeData _66_SetBigMapActive;
	VirtualInvokeData _67_SetBigMapTips;
	VirtualInvokeData _68_GetDynamicAnchor;
	VirtualInvokeData _69_UsePlayerUpMiniMap;
	VirtualInvokeData _70_OnAddPlayer;
	VirtualInvokeData _71_BRScoreBoardType;
	VirtualInvokeData _72_IsGameModeVehicleExist;
	VirtualInvokeData _73_IsGameModeNeedSkySurfing;
	VirtualInvokeData _74_IsGameModeNeedCannon;
};
struct COW_UICSStrikeOutGameScene_c {
	Il2CppClass_1 _1;
	COW_UICSStrikeOutGameScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UICSStrikeOutGameScene_VTable vtable;
};
struct COW_UICSStrikeOutGameScene_o {
	COW_UICSStrikeOutGameScene_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIBaseController__o* m_RootControllers;
	System_Collections_Generic_List_UIBaseNavigationController__o* m_NavigationControllers;
	System_Collections_Generic_List_UIPopupWindowController__o* m_InGamePopupWindows;
	System_Collections_Generic_HashSet_UIPanel__o* m_IndependentPanels;
	System_Collections_Generic_List_ulong__o* UIBaseScene_m_ActiveGroupStack;
	UnityEngine_Vector2_o m_WindowsSize;
	bool isDuringSceneDestroy;
	GCommon_UIPopupWindowBGBlur_o* UIBaseScene_cbBlur;
	bool UIBaseScene_mIsInitialzied;
	bool UIBaseScene__IsPrePopNavigationCleanAssets_k__BackingField;
	System_Collections_Generic_List_UIBaseScene_EscapeHandle__o* UIBaseScene_m_EscapeHandles;
	System_Collections_Generic_List_UIBaseScene_EnterHandle__o* UIBaseScene_m_EnterHandles;
	COW_SceneRootFinder_o* RootFinder;
	COW_UIModelClan_o* UICOWBaseScene_m_ModelClan;
	COW_UIModelInvitation_o* UICOWBaseScene_m_ModelInvitation;
	COW_UIWaitingForRequestController_o* UICOWBaseScene_m_WaitingForRequestController;
	COW_UIWaitingForRequestCircleController_o* UICOWBaseScene_m_WaitingForRequestCircleController;
	COW_UIMatchResultWaitingController_o* UICOWBaseScene_m_MatchResultWaitingController;
	COW_UIPopupMessageBoxController_o* UICOWBaseScene_m_PopupMessageController;
	COW_UIImageSharePreviewWindowController_o* m_ImageSharePreviewWindowController;
	COW_UIImageCoverPreviewWindowController_o* UICOWBaseScene_m_ImageCoverPreviewWindowController;
	COW_UIMaskController_o* m_MaskController;
	COW_UIMaskController_o* m_MaskBelowUICtrl;
	COW_UIInvitationTipsBoxController_o* m_CurInviteTipsController;
	System_Collections_Generic_Dictionary_int__UICOWBaseScene_Wait__o* UICOWBaseScene__Waits;
	COW_UIHudPopupController_o* UIInGameScene_m_LastPopupController;
	COW_UIHudPopupController_o* UIInGameScene_m_LastLowPopupController;
	COW_UIHudCreditBehaviorPopupController_o* UIInGameScene_m_LastCreditBeahviorPopupController;
	COW_UIHudTweenTipsController_o* m_TweenTipsController;
	COW_UIHudHGTweenTipsController_o* m_HGTweenTipsController;
	COW_UIHudBannerTweenTipsController_o* UIInGameScene_m_BannerTweenTipsController;
	COW_UIHudSpecialPopupController_o* UIInGameScene_m_LastSpecialPopupController;
	COW_UIHudDynamicInfoPopupController_o* UIInGameScene_m_LastDynamicPopupController;
	COW_UIHudTeammatesInfoController_o* m_TeamInfoUI;
	COW_UIHudSpeedRoyaleTeammatesInfoController_o* UIInGameScene_m_SpeedRoyalTeamInfoUI;
	COW_UIHudEmotionController_o* m_EmotionCtrl;
	COW_UIHudMessageController_o* UIInGameScene_m_MessageCtrl;
	COW_UIHudRouletteChatController_o* UIInGameScene_m_RouletteChatCtrl;
	COW_UIHudRouletteMedkitController_o* UIInGameScene_m_RouletteMedkitCtrl;
	COW_UIHudRouletteGrenadeController_o* UIInGameScene_m_RouletteGrenadeCtrl;
	COW_UIHUDCenterUpTeammateTipsController_o* UIInGameScene_m_CenterUpTeammateTipsController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* m_PlayerNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_EnemyNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudChatBoxController__o* UIInGameScene_m_PlayerChats;
	System_Collections_Generic_Dictionary_uint__UIBaseController__o* UIInGameScene_m_ObjectNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudNameRedEnvelopeOwnerController__o* UIInGameScene_m_RedEnvelopeOwners;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_BanActiveSkillPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_SantinoDummyBombMarkbyEnemyPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudRevengeInfoPointController__o* UIInGameScene_m_RevengeInfoPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudItemMarkShowController__o* UIInGameScene_m_AssistantPosItemMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o* UIInGameScene_m_AssistantPosSoundCDs;
	System_Collections_Generic_Dictionary_uint__UIHudRevivePointPosMarkController__o* UIInGameScene_m_RevivePointMarks;
	System_Collections_Generic_Dictionary_uint__UIHudLockAirDropPosMarkController__o* UIInGameScene_m_AirDropMulPointMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_OthersWeaponPowerIconDict;
	COW_GamePlay_JGFLLCPNELF_o* UIInGameScene_m_ObserverAssistMgr;
	COW_UIHudHurtHintController_o* m_UIHurtHint;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_SelfTeamWeaponPowerIconDict;
	COW_UIHudItemSearchMarkController_o* UIInGameScene_m_HudItemSearchMark;
	COW_UIHudPVEAutoReviveController_o* m_HudPVEReviveInfoCtrl;
	COW_UIHUDPlayerGodBarController_o* m_HUDPlayerGodInfoCtrl;
	COW_HUD_UIHudWhiteScreenController_o* UIInGameScene_m_WhiteScreenCtrl;
	COW_UIHudEnemyHypeLevelController_o* UIInGameScene_m_HudEnemyHypeLevel;
	COW_HUD_UIHudMinimapController_o* m_MiniMapCtrl;
	COW_UIHudMatchEndShowTimeControllerBase_o* m_MatchEndShowTimeController;
	GCommon_UIBaseController_o* m_LeaderboardController;
	COW_UIHudGamePauseController_o* UIInGameScene_m_GamePauseCtrl;
	COW_UIHudCSShopController_o* m_CSShopController;
	COW_UIHudCSShopMysteryBoxOpenController_o* UIInGameScene_m_MysteryBoxOpenController;
	COW_UIHudBaseCSRoundResultController_o* m_CSRoundResultController;
	COW_UIHudRoundTransitionController_o* m_RoundTransitionController;
	COW_UIHudCSFactionController_o* m_CSFactionController;
	COW_UIHudCSShopEntryController_o* m_CSShopEntryCtrl;
	COW_UIHudCupMatchIntroController_o* m_CupMatchEntryCtrl;
	COW_UIBigMapController_o* m_BigMapCtrl;
	COW_UIHudKillNotificationController_o* m_KillNotiCtrl;
	COW_HUD_UIHudSafeZoneInfoController_o* m_SafeZoneInfoCtrl;
	COW_UIHudDirectionRulerController_o* m_DirRulerCtrl;
	COW_UIHudCrouchController_o* m_CrounchCtrl;
	COW_UIHudCreepController_o* m_CreepCtrl;
	COW_UIHudJumpController_o* m_JumpBtnCtrl;
	COW_UIHudObEventEntryController_o* m_ObEventEntryCtrl;
	COW_UIHudObGlobalEventPollEntryController_o* m_ObEventGlobalPollEntryCtrl;
	COW_UIHudObGlobalEventPanelController_o* m_ObEventGlobalPanelCtrl;
	COW_UIHudObLocallEventPanelController_o* m_ObEventLocalPanelCtrl;
	COW_UIHudObGlobalEventPollController_o* m_ObEventGlobalPollCtrl;
	COW_UIHudObGlobalEventActiveController_o* m_ObEventGlobalActiveCtrl;
	COW_UIHudTriggerDetailPopUpController_o* UIInGameScene_m_EsportInfoCtrl;
	COW_UIHudQuitController_o* m_TestHudQuitController;
	COW_UIHudEarnTokenPopController_o* UIInGameScene_m_EarnTokenPopController;
	COW_UIhudBossOniPopupController_o* UIInGameScene_m_BossOniPopupController;
	COW_UIHudGetBuffController_o* UIInGameScene_m_BossOniGetBuffController;
	System_Collections_Generic_Dictionary_UIBaseController__string__o* UIInGameScene_m_SpecialHudUsingOtherConfigDict;
	bool mLoadingMaskClosed;
	bool UIInGameScene_m_IngameShopVisble;
	bool UIInGameScene_m_IngameAirDropShopVisble;
	UnityEngine_GameObject_o* UIInGameScene_m_VFXTeleportDoorBlackMask;
	System_Collections_Generic_List_GameObject__o* UIInGameScene_m_staticTopRightObjList;
	COW_UIHudWeaponInfoController_o* m_HudWeaponInfoController;
	COW_HUD_UIHudAssistantTextController_o* UIInGameScene_m_HudAssistantTextController;
	COW_UIHudPickupListController_o* m_HudPickUpListController;
	COW_UIEquipSetSelectionController_o* m_UIEquipSetSelectionController;
	COW_UIHudItemMarkGridWndController_o* UIInGameScene_m_HudItemMarkGridWndController;
	COW_GamePlay_UIHudRangeShopController_o* UIInGameScene_m_HudRangeShopController;
	COW_GamePlay_UIHudCatagoryRangeShopController_o* UIInGameScene_m_HudCatagoryRangeShopController;
	COW_UIHudPortalMaskController_o* UIInGameScene_m_HudPortalMaskController;
	COW_UIHudFriendAddController_o* UIInGameScene_m_HudFriendAddController;
	COW_UIHudFriendInviteController_o* UIInGameScene_m_HudFriendInviteController;
	COW_UIHudDriftBottleAddFriendController_o* UIInGameScene_m_HudDriftBottleAddFriend;
	COW_GamePlay_UIHudTrainingConfirmController_o* UIInGameScene_m_TrainingConfirmCtrl;
	COW_UIHudAuxFireController_o* UIInGameScene_m_AuxfireCtrl;
	COW_UIHudSwapWeaponQuickController_o* UIInGameScene_m_SweapWeaponQuickController;
	COW_UIHudReloadBtnController_o* UIInGameScene_m_ReloadBtnController;
	COW_UIHudTriggerGrenadeController_o* UIInGameScene_m_TriggerGrenadeCtrl;
	COW_UIHudPreparationTimerController_o* m_PrepareCtrl;
	COW_UIHudCrosshairsController_o* m_CrossHairCtrl;
	COW_UIHudFireController_o* m_FireController;
	COW_UIHudPlayerRemainingInfoController_o* m_PlayerRemainingInfoCtrl;
	COW_UIHudSettingController_o* m_HudSettingCtrl;
	COW_UIHud2TeamsTimeScoreController_o* m_UIHud2TeamsTimeScoreController;
	bool HasOpenMatchResultUI;
	COW_InGameMutiTipsManager_o* m_MutiTipsManager;
	COW_UIHudInGameChatController_o* m_UIHudInGameChatController;
	COW_UIHudCSMatchInfoController_o* UIInGameScene_m_CSMatchInfoInfoCtrl;
	COW_UIHudInGameShopBaseController_o* m_InGameShopCtrl;
	COW_UIHudInGameAirDropShopController_o* m_InGameAirDropShopCtrl;
	COW_UIHudReviveSelectController_o* m_ReviveSelectController;
	COW_UIHudChatBtnController_o* m_ChatBtnController;
	bool UIInGameScene_m_IsMatchEendShow;
	COW_UIHudUseRescureZoneProcessController_o* UIInGameScene_m_UseRescureZoneProcess;
	COW_UIHudFullScreenEffectController_o* UIInGameScene_m_FullScreenEffect;
	COW_UIHudBossHalloweenHpController_o* UIInGameScene_m_HalloweenBossHp;
	COW_HUD_UIHudGameMissionMiniInfoPanelController_o* UIInGameScene_m_GameMissionMiniInfoPanel;
	COW_UIHudReconnectTipsController_o* UIInGameScene_m_ReconnectTipsController;
	COW_UIHudLockAirDropInfoController_o* UIInGameScene_m_LockAirDropInfo;
	int32_t UIInGameScene_m_WeaponPowerDepth;
	int32_t UIInGameScene_m_MapState;
	UnityEngine_Vector3_o fixedAuxFireButtonPox;
	UnityEngine_Transform_o* m_UiHudPanelDynamic;
	UnityEngine_Transform_o* m_UiHudPanelStatic;
	COW_GamePlay_UIElitePassTopPlayerLeftWingController_o* UIInGameScene_m_LeftWingCtrl;
	COW_GamePlay_UIElitePassTopPlayerRightWingController_o* UIInGameScene_m_RightWingCtrl;
	COW_UIElitePassIngameHudRankingController_o* UIInGameScene_m_EPHudRankingCtrl;
	COW_UIHudJetFlyController_o* UIInGameScene_m_JetFlyCtrl;
	COW_UIHudJetFlyUpController_o* UIInGameScene_m_JetFlyUpCtrl;
	COW_UIHudJetFlyDownController_o* UIInGameScene_m_JetFlyDownCtrl;
	COW_UIHudSpeedupAreaController_o* m_SpeedUpCtrl;
	COW_UIHudSightController_o* m_SightCtrl;
	COW_UIHudGameVoiceController_o* m_GameVoiceCtrl;
	COW_UIHudGroupMemberVoiceInfoController_o* m_VoiceMicCtrl;
	UnityEngine_Coroutine_o* UIInGameScene_m_OpenMatchResultCor;
	COW_UIHudMovingJoystickController_o* m_MoveJoyStickCtrl;
	COW_HUD_UIHudBeHintedController_o* UIInGameScene_m_HintedCtrl;
	COW_UIHudPlayerStatsController_o* m_PlayerStatsCtrl;
	COW_UIHUDPVEGameCountdownController_o* m_TrainingEndCountDownCtrl;
	COW_UIHudCommonPregameTimeTipController_o* m_UIHudCommonPregameTimeTipController;
	COW_UIHudGameMissionEffectController_o* m_GameMissionEffectController;
	COW_UGCInfectionChangePanelController_o* UIInGameScene_m_UGCInfectionChangePanelController;
	COW_UIHUDUGC_IdentityGuideController_o* UIInGameScene_m_UGCInfectionStrongerGuideController;
	UnityEngine_GameObject_o* UIInGameScene_m_UGCInfectionZombieShowVFX;
	uint32_t UIInGameScene_m_InfectionVFXDelayCall;
	UnityEngine_GameObject_o* UIInGameScene_m_HudNoobPopup;
	bool UIInGameScene_m_HadBasicPopShow;
	bool UIInGameScene_m_LocalPlayerAdded;
	bool UIInGameScene_m_PreloadLoaded;
	GCommon_ResourceID_o UIInGameScene_m_CurPlayingOpeningSound;
	bool UIInGameScene_m_PauseUIOpened;
	bool UIInGameScene_m_DisablePopTip;
	bool UIInGameScene__IsUsingStackKillNotification_k__BackingField;
	bool UIInGameScene_m_CanQuitGame;
	COW_UIHudAvatarAttributeBagController_o* UIInGameScene_avatarBagCtrl;
	COW_UIHudInventoryController_o* UIInGameScene_bagctrl;
	COW_UIHudAvatarAttributeBagTabController_o* UIInGameScene_bagTab;
	COW_UIHudInventoryEntryController_o* inventryctrl;
	System_Collections_Generic_List_UIHudGrenadeBtnController__o* m_GrenadeBtnControllers;
	System_Collections_Generic_Dictionary_int__uint__o* UIInGameScene_m_ItemBuffDict;
	COW_HUD_UIHudToxicBehaviorWarningWndController_o* UIInGameScene_m_ToxicBehaviorWarningWndController;
	COW_UIHudQuickUseMedkitController_o* m_UIHudQuickUseMedkitController;
	COW_UIMatchMakingManager_o* MatchMakingManager;
	COW_UIHudEmotionEntryController_o* m_UIEmotionBtnController;
	COW_UIHudQuickChatContainerController_o* m_UIHudQuickChatContainerController;
	bool UIInGameScene_mEnterGameEventLogSent;
	System_Action_o* m_ActionOnLoadingMaskClosed;
	bool UIInGameScene_m_IsReconnect;
	COW_UIHudGetOnVehicleAsDriverController_o* UIInGameScene_m_VehicleGetOnAsDriverCtrl;
	COW_UIHudGetOnVehicleAsPassengerController_o* UIInGameScene_m_VehicleGetOnAsPassengerCtrl;
	COW_GamePlay_UIHudVehicleHornController_o* UIInGameScene_m_VehicleHornCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnLeftCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnRightCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleAcceleratorCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleBrakeCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleStatsCtrl;
	COW_UIHudObserverProfileController_o* m_ObserverProfileCtrl;
	COW_UIHudSwitchObserverController_o* m_ObserverSwitchCtrl;
	COW_GamePlay_UIHudKillDetailController_o* UIInGameScene_m_KillDetailCtrl;
	COW_UIHudLocalPlayerKilledController_o* UIInGameScene_m_BeKilledCtrl;
	bool UIInGameScene_m_FictionDisclaimerPlayed;
	bool UIInGameScene_m_DirverFireHudOpened;
	bool UIInGameScene_m_PassengerSkillHudOpened;
	float UIInGameScene_mLastLagHintPopupTime;
	System_Collections_Generic_Dictionary_Vehicle__UIHudVehiclePosController__o* UIInGameScene_m_VehiclePositions;
	System_Collections_Generic_Dictionary_Entity__UIHudVehicleAsMissileTargetControllerBase__o* UIInGameScene_m_VehicleTargets;
	COW_HUD_UIHudLockedWarningController_o* UIInGameScene_m_LockedWarningController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_IdentityHud;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_InfectionHPHud;
	bool UIInGameScene_m_IsProcessedPreLoad;
	uint32_t UIInGameScene_m_HideCSShopDelayCallID;
	COW_UITutorialWithCharacterForGlobalMissionController_o* UIInGameScene_m_TutController;
	uint32_t UIInGameScene_delayCallId;
	System_Collections_Generic_Dictionary_Type__Queue_UIBaseController___o* UIInGameScene_m_InGameUIPoolDic;
	COW_UIHUDCommonEquipSetSelectionController_o* UIInGameScene_m_CommonEquipSetSelectionCtrl;
	COW_UIHUDEquipUnlockLevelController_o* UIInGameScene_m_EquipUnlockLevelController;
	COW_UIHUDTeamKillController_o* UIInGameScene_m_TeamKillController;
	COW_UIHUDPlayerAttributeUpController_o* m_AttributeUpController;
	bool UIInGameScene_m_HasOpenHudBeginFight;
	COW_EnterPhotographModeController_o* UIInGameScene_m_EnterPhotographModeController;
	COW_PhotographModeController_o* UIInGameScene_m_PhotographModeController;
	COW_UIHUDPhotographEmoteController_o* UIInGameScene_m_PhotographEmoteController;
	LevelPhotograph_o* CurrentLevelPhoto;
	uint64_t UIInGameScene_preEnterPhotographModeUIGroup;
	bool m_TeamParachuteShowState;
	COW_UIHUDTeamParachuteActionController_o* UIInGameScene_m_TeamParachuteController;
	COW_UIHUDCenterUpTitleController_o* UIInGameScene_m_CenterUpTitleController;
	COW_UIHUDAirTransporterNameController_o* UIInGameScene_m_TransporterNameController;
	COW_GamePlay_UIHudSafezonePosMarkController_o* UIInGameScene_m_SafezonePosMarkCtrl;
	COW_UIHudPresetController_o* UIInGameScene_m_PresetCtrl;
	COW_UIHudPresetEntryController_o* UIInGameScene_m_PresetEntryCtrl;
	COW_GamePlay_UIHudSwingActionController_o* UIInGameScene_swingCtrl;
	COW_GamePlay_UIHudTowActionController_o* UIInGameScene_towCtrl;
	COW_UIHudReviveNotifyController_o* UIInGameScene_m_HudReviveNotifyController;
	COW_GamePlay_BOLDBMIMPDM_o* UIInGameScene_m_RestrictedAreaScreenEffect;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_CommonMarkEnemyPoints;
	System_Collections_Generic_Dictionary_Type__uint____o* GROUP_SETTING;
	COW_UIHudCSShopEntryController_o* m_CSSOShopEntryCtrl;
	COW_UIHudCSSORoundResultController_o* m_RoundResultController;
	COW_UIHudCSSORoundStartController_o* m_RoundStartController;
	COW_UIHudCSSOLeaderboardController_o* m_CSSOLeaderBoardCtrl;
	COW_UIHudCSSOHoldController_o* m_CSSOHoldCtrl;
	uint32_t m_HideCSShopDelayCallID;
	uint32_t m_ShowRoundResultMaskDelayCall;
};
struct COW_UIFateRandomGameScene_StaticFields {
};
struct COW_UIFateRandomGameScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Destory;
	VirtualInvokeData _5_PushNavigation;
	VirtualInvokeData _6_PushNavigation;
	VirtualInvokeData _7_NavigationCanAccess;
	VirtualInvokeData _8_PopNavigation;
	VirtualInvokeData _9_ShowPopupWindow;
	VirtualInvokeData _10_ShowPopupWindow;
	VirtualInvokeData _11_RemoveRootController;
	VirtualInvokeData _12_FindUIRoot;
	VirtualInvokeData _13_SetActiveGroup;
	VirtualInvokeData _14_OnInit;
	VirtualInvokeData _15_OnDestory;
	VirtualInvokeData _16_UseUIPreInstancePool;
	VirtualInvokeData _17_OnCheckInviteNtf;
	VirtualInvokeData _18_RegisterGameEventHandler;
	VirtualInvokeData _19_OnMaskClosed;
	VirtualInvokeData _20_OpenHud;
	VirtualInvokeData _21_ChangeUIFromWaitingToBattleInternal;
	VirtualInvokeData _22_OnOpenUGCReviveUI;
	VirtualInvokeData _23_OpenObserverHud;
	VirtualInvokeData _24_OpenCommonHud;
	VirtualInvokeData _25_OpenGameTokenUI;
	VirtualInvokeData _26_GetBigMap;
	VirtualInvokeData _27_CloseHUDMask;
	VirtualInvokeData _28_GetMatchResultType;
	VirtualInvokeData _29_CloseAllUIs;
	VirtualInvokeData _30_OnHudSettingChanged;
	VirtualInvokeData _31_SetEmotionPanelVisible;
	VirtualInvokeData _32_OnHandleLocalPlayerHitOther;
	VirtualInvokeData _33_AddTeammateHud;
	VirtualInvokeData _34_OnPlayerFactionChanged;
	VirtualInvokeData _35_OnPlayerGodBegin;
	VirtualInvokeData _36_ShowCSShop;
	VirtualInvokeData _37_ShowCSShopProcess;
	VirtualInvokeData _38_OnInGameShopItemsReady;
	VirtualInvokeData _39_HideCSShop;
	VirtualInvokeData _40_ClearNoNeedUIInUIPoolWhenCabinWaitingEnd;
	VirtualInvokeData _41_OpenCommonWeaponPanel;
	VirtualInvokeData _42_IsNeedDirectionRuler;
	VirtualInvokeData _43_IsNeedQuickSwitchHUD;
	VirtualInvokeData _44_IsNeedMedkitController;
	VirtualInvokeData _45_IsNeedSideWeapon;
	VirtualInvokeData _46_IsNeedPlayerStats;
	VirtualInvokeData _47_IsNeedSafeZoneInfoController;
	VirtualInvokeData _48_IsNeedShowGamePhaseCountdownUI;
	VirtualInvokeData _49_ShowCommonEquipSelectionController;
	VirtualInvokeData _50_ShowEquipUnlockLevelController;
	VirtualInvokeData _51_ShowTeamKill;
	VirtualInvokeData _52_GetMatchEndDelay;
	VirtualInvokeData _53_OnGamePhaseChange;
	VirtualInvokeData _54_OnOpenHudInPregame;
	VirtualInvokeData _55_OnClosePregameHud;
	VirtualInvokeData _56_OnOpenHudBeginFight;
	VirtualInvokeData _57_GetMatchEndShowHUD;
	VirtualInvokeData _58_ShowChatBtn;
	VirtualInvokeData _59_ShowItemMarkBtn;
	VirtualInvokeData _60_GetIntroInfoUIResID;
	VirtualInvokeData _61_OnGamePaused;
	VirtualInvokeData _62_ShowTeammateInfo;
	VirtualInvokeData _63_OnGameVoiceHudCreated;
	VirtualInvokeData _64_GetDefeatEndShowKey;
	VirtualInvokeData _65_TryCloseBigMap;
	VirtualInvokeData _66_SetBigMapActive;
	VirtualInvokeData _67_SetBigMapTips;
	VirtualInvokeData _68_GetDynamicAnchor;
	VirtualInvokeData _69_UsePlayerUpMiniMap;
	VirtualInvokeData _70_OnAddPlayer;
	VirtualInvokeData _71_BRScoreBoardType;
	VirtualInvokeData _72_IsGameModeVehicleExist;
	VirtualInvokeData _73_IsGameModeNeedSkySurfing;
	VirtualInvokeData _74_IsGameModeNeedCannon;
};
struct COW_UIFateRandomGameScene_c {
	Il2CppClass_1 _1;
	COW_UIFateRandomGameScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFateRandomGameScene_VTable vtable;
};
struct COW_UIFateRandomGameScene_o {
	COW_UIFateRandomGameScene_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIBaseController__o* m_RootControllers;
	System_Collections_Generic_List_UIBaseNavigationController__o* m_NavigationControllers;
	System_Collections_Generic_List_UIPopupWindowController__o* m_InGamePopupWindows;
	System_Collections_Generic_HashSet_UIPanel__o* m_IndependentPanels;
	System_Collections_Generic_List_ulong__o* UIBaseScene_m_ActiveGroupStack;
	UnityEngine_Vector2_o m_WindowsSize;
	bool isDuringSceneDestroy;
	GCommon_UIPopupWindowBGBlur_o* UIBaseScene_cbBlur;
	bool UIBaseScene_mIsInitialzied;
	bool UIBaseScene__IsPrePopNavigationCleanAssets_k__BackingField;
	System_Collections_Generic_List_UIBaseScene_EscapeHandle__o* UIBaseScene_m_EscapeHandles;
	System_Collections_Generic_List_UIBaseScene_EnterHandle__o* UIBaseScene_m_EnterHandles;
	COW_SceneRootFinder_o* RootFinder;
	COW_UIModelClan_o* UICOWBaseScene_m_ModelClan;
	COW_UIModelInvitation_o* UICOWBaseScene_m_ModelInvitation;
	COW_UIWaitingForRequestController_o* UICOWBaseScene_m_WaitingForRequestController;
	COW_UIWaitingForRequestCircleController_o* UICOWBaseScene_m_WaitingForRequestCircleController;
	COW_UIMatchResultWaitingController_o* UICOWBaseScene_m_MatchResultWaitingController;
	COW_UIPopupMessageBoxController_o* UICOWBaseScene_m_PopupMessageController;
	COW_UIImageSharePreviewWindowController_o* m_ImageSharePreviewWindowController;
	COW_UIImageCoverPreviewWindowController_o* UICOWBaseScene_m_ImageCoverPreviewWindowController;
	COW_UIMaskController_o* m_MaskController;
	COW_UIMaskController_o* m_MaskBelowUICtrl;
	COW_UIInvitationTipsBoxController_o* m_CurInviteTipsController;
	System_Collections_Generic_Dictionary_int__UICOWBaseScene_Wait__o* UICOWBaseScene__Waits;
	COW_UIHudPopupController_o* UIInGameScene_m_LastPopupController;
	COW_UIHudPopupController_o* UIInGameScene_m_LastLowPopupController;
	COW_UIHudCreditBehaviorPopupController_o* UIInGameScene_m_LastCreditBeahviorPopupController;
	COW_UIHudTweenTipsController_o* m_TweenTipsController;
	COW_UIHudHGTweenTipsController_o* m_HGTweenTipsController;
	COW_UIHudBannerTweenTipsController_o* UIInGameScene_m_BannerTweenTipsController;
	COW_UIHudSpecialPopupController_o* UIInGameScene_m_LastSpecialPopupController;
	COW_UIHudDynamicInfoPopupController_o* UIInGameScene_m_LastDynamicPopupController;
	COW_UIHudTeammatesInfoController_o* m_TeamInfoUI;
	COW_UIHudSpeedRoyaleTeammatesInfoController_o* UIInGameScene_m_SpeedRoyalTeamInfoUI;
	COW_UIHudEmotionController_o* m_EmotionCtrl;
	COW_UIHudMessageController_o* UIInGameScene_m_MessageCtrl;
	COW_UIHudRouletteChatController_o* UIInGameScene_m_RouletteChatCtrl;
	COW_UIHudRouletteMedkitController_o* UIInGameScene_m_RouletteMedkitCtrl;
	COW_UIHudRouletteGrenadeController_o* UIInGameScene_m_RouletteGrenadeCtrl;
	COW_UIHUDCenterUpTeammateTipsController_o* UIInGameScene_m_CenterUpTeammateTipsController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* m_PlayerNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_EnemyNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudChatBoxController__o* UIInGameScene_m_PlayerChats;
	System_Collections_Generic_Dictionary_uint__UIBaseController__o* UIInGameScene_m_ObjectNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudNameRedEnvelopeOwnerController__o* UIInGameScene_m_RedEnvelopeOwners;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_BanActiveSkillPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_SantinoDummyBombMarkbyEnemyPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudRevengeInfoPointController__o* UIInGameScene_m_RevengeInfoPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudItemMarkShowController__o* UIInGameScene_m_AssistantPosItemMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o* UIInGameScene_m_AssistantPosSoundCDs;
	System_Collections_Generic_Dictionary_uint__UIHudRevivePointPosMarkController__o* UIInGameScene_m_RevivePointMarks;
	System_Collections_Generic_Dictionary_uint__UIHudLockAirDropPosMarkController__o* UIInGameScene_m_AirDropMulPointMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_OthersWeaponPowerIconDict;
	COW_GamePlay_JGFLLCPNELF_o* UIInGameScene_m_ObserverAssistMgr;
	COW_UIHudHurtHintController_o* m_UIHurtHint;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_SelfTeamWeaponPowerIconDict;
	COW_UIHudItemSearchMarkController_o* UIInGameScene_m_HudItemSearchMark;
	COW_UIHudPVEAutoReviveController_o* m_HudPVEReviveInfoCtrl;
	COW_UIHUDPlayerGodBarController_o* m_HUDPlayerGodInfoCtrl;
	COW_HUD_UIHudWhiteScreenController_o* UIInGameScene_m_WhiteScreenCtrl;
	COW_UIHudEnemyHypeLevelController_o* UIInGameScene_m_HudEnemyHypeLevel;
	COW_HUD_UIHudMinimapController_o* m_MiniMapCtrl;
	COW_UIHudMatchEndShowTimeControllerBase_o* m_MatchEndShowTimeController;
	GCommon_UIBaseController_o* m_LeaderboardController;
	COW_UIHudGamePauseController_o* UIInGameScene_m_GamePauseCtrl;
	COW_UIHudCSShopController_o* m_CSShopController;
	COW_UIHudCSShopMysteryBoxOpenController_o* UIInGameScene_m_MysteryBoxOpenController;
	COW_UIHudBaseCSRoundResultController_o* m_CSRoundResultController;
	COW_UIHudRoundTransitionController_o* m_RoundTransitionController;
	COW_UIHudCSFactionController_o* m_CSFactionController;
	COW_UIHudCSShopEntryController_o* m_CSShopEntryCtrl;
	COW_UIHudCupMatchIntroController_o* m_CupMatchEntryCtrl;
	COW_UIBigMapController_o* m_BigMapCtrl;
	COW_UIHudKillNotificationController_o* m_KillNotiCtrl;
	COW_HUD_UIHudSafeZoneInfoController_o* m_SafeZoneInfoCtrl;
	COW_UIHudDirectionRulerController_o* m_DirRulerCtrl;
	COW_UIHudCrouchController_o* m_CrounchCtrl;
	COW_UIHudCreepController_o* m_CreepCtrl;
	COW_UIHudJumpController_o* m_JumpBtnCtrl;
	COW_UIHudObEventEntryController_o* m_ObEventEntryCtrl;
	COW_UIHudObGlobalEventPollEntryController_o* m_ObEventGlobalPollEntryCtrl;
	COW_UIHudObGlobalEventPanelController_o* m_ObEventGlobalPanelCtrl;
	COW_UIHudObLocallEventPanelController_o* m_ObEventLocalPanelCtrl;
	COW_UIHudObGlobalEventPollController_o* m_ObEventGlobalPollCtrl;
	COW_UIHudObGlobalEventActiveController_o* m_ObEventGlobalActiveCtrl;
	COW_UIHudTriggerDetailPopUpController_o* UIInGameScene_m_EsportInfoCtrl;
	COW_UIHudQuitController_o* m_TestHudQuitController;
	COW_UIHudEarnTokenPopController_o* UIInGameScene_m_EarnTokenPopController;
	COW_UIhudBossOniPopupController_o* UIInGameScene_m_BossOniPopupController;
	COW_UIHudGetBuffController_o* UIInGameScene_m_BossOniGetBuffController;
	System_Collections_Generic_Dictionary_UIBaseController__string__o* UIInGameScene_m_SpecialHudUsingOtherConfigDict;
	bool mLoadingMaskClosed;
	bool UIInGameScene_m_IngameShopVisble;
	bool UIInGameScene_m_IngameAirDropShopVisble;
	UnityEngine_GameObject_o* UIInGameScene_m_VFXTeleportDoorBlackMask;
	System_Collections_Generic_List_GameObject__o* UIInGameScene_m_staticTopRightObjList;
	COW_UIHudWeaponInfoController_o* m_HudWeaponInfoController;
	COW_HUD_UIHudAssistantTextController_o* UIInGameScene_m_HudAssistantTextController;
	COW_UIHudPickupListController_o* m_HudPickUpListController;
	COW_UIEquipSetSelectionController_o* m_UIEquipSetSelectionController;
	COW_UIHudItemMarkGridWndController_o* UIInGameScene_m_HudItemMarkGridWndController;
	COW_GamePlay_UIHudRangeShopController_o* UIInGameScene_m_HudRangeShopController;
	COW_GamePlay_UIHudCatagoryRangeShopController_o* UIInGameScene_m_HudCatagoryRangeShopController;
	COW_UIHudPortalMaskController_o* UIInGameScene_m_HudPortalMaskController;
	COW_UIHudFriendAddController_o* UIInGameScene_m_HudFriendAddController;
	COW_UIHudFriendInviteController_o* UIInGameScene_m_HudFriendInviteController;
	COW_UIHudDriftBottleAddFriendController_o* UIInGameScene_m_HudDriftBottleAddFriend;
	COW_GamePlay_UIHudTrainingConfirmController_o* UIInGameScene_m_TrainingConfirmCtrl;
	COW_UIHudAuxFireController_o* UIInGameScene_m_AuxfireCtrl;
	COW_UIHudSwapWeaponQuickController_o* UIInGameScene_m_SweapWeaponQuickController;
	COW_UIHudReloadBtnController_o* UIInGameScene_m_ReloadBtnController;
	COW_UIHudTriggerGrenadeController_o* UIInGameScene_m_TriggerGrenadeCtrl;
	COW_UIHudPreparationTimerController_o* m_PrepareCtrl;
	COW_UIHudCrosshairsController_o* m_CrossHairCtrl;
	COW_UIHudFireController_o* m_FireController;
	COW_UIHudPlayerRemainingInfoController_o* m_PlayerRemainingInfoCtrl;
	COW_UIHudSettingController_o* m_HudSettingCtrl;
	COW_UIHud2TeamsTimeScoreController_o* m_UIHud2TeamsTimeScoreController;
	bool HasOpenMatchResultUI;
	COW_InGameMutiTipsManager_o* m_MutiTipsManager;
	COW_UIHudInGameChatController_o* m_UIHudInGameChatController;
	COW_UIHudCSMatchInfoController_o* UIInGameScene_m_CSMatchInfoInfoCtrl;
	COW_UIHudInGameShopBaseController_o* m_InGameShopCtrl;
	COW_UIHudInGameAirDropShopController_o* m_InGameAirDropShopCtrl;
	COW_UIHudReviveSelectController_o* m_ReviveSelectController;
	COW_UIHudChatBtnController_o* m_ChatBtnController;
	bool UIInGameScene_m_IsMatchEendShow;
	COW_UIHudUseRescureZoneProcessController_o* UIInGameScene_m_UseRescureZoneProcess;
	COW_UIHudFullScreenEffectController_o* UIInGameScene_m_FullScreenEffect;
	COW_UIHudBossHalloweenHpController_o* UIInGameScene_m_HalloweenBossHp;
	COW_HUD_UIHudGameMissionMiniInfoPanelController_o* UIInGameScene_m_GameMissionMiniInfoPanel;
	COW_UIHudReconnectTipsController_o* UIInGameScene_m_ReconnectTipsController;
	COW_UIHudLockAirDropInfoController_o* UIInGameScene_m_LockAirDropInfo;
	int32_t UIInGameScene_m_WeaponPowerDepth;
	int32_t UIInGameScene_m_MapState;
	UnityEngine_Vector3_o fixedAuxFireButtonPox;
	UnityEngine_Transform_o* m_UiHudPanelDynamic;
	UnityEngine_Transform_o* m_UiHudPanelStatic;
	COW_GamePlay_UIElitePassTopPlayerLeftWingController_o* UIInGameScene_m_LeftWingCtrl;
	COW_GamePlay_UIElitePassTopPlayerRightWingController_o* UIInGameScene_m_RightWingCtrl;
	COW_UIElitePassIngameHudRankingController_o* UIInGameScene_m_EPHudRankingCtrl;
	COW_UIHudJetFlyController_o* UIInGameScene_m_JetFlyCtrl;
	COW_UIHudJetFlyUpController_o* UIInGameScene_m_JetFlyUpCtrl;
	COW_UIHudJetFlyDownController_o* UIInGameScene_m_JetFlyDownCtrl;
	COW_UIHudSpeedupAreaController_o* m_SpeedUpCtrl;
	COW_UIHudSightController_o* m_SightCtrl;
	COW_UIHudGameVoiceController_o* m_GameVoiceCtrl;
	COW_UIHudGroupMemberVoiceInfoController_o* m_VoiceMicCtrl;
	UnityEngine_Coroutine_o* UIInGameScene_m_OpenMatchResultCor;
	COW_UIHudMovingJoystickController_o* m_MoveJoyStickCtrl;
	COW_HUD_UIHudBeHintedController_o* UIInGameScene_m_HintedCtrl;
	COW_UIHudPlayerStatsController_o* m_PlayerStatsCtrl;
	COW_UIHUDPVEGameCountdownController_o* m_TrainingEndCountDownCtrl;
	COW_UIHudCommonPregameTimeTipController_o* m_UIHudCommonPregameTimeTipController;
	COW_UIHudGameMissionEffectController_o* m_GameMissionEffectController;
	COW_UGCInfectionChangePanelController_o* UIInGameScene_m_UGCInfectionChangePanelController;
	COW_UIHUDUGC_IdentityGuideController_o* UIInGameScene_m_UGCInfectionStrongerGuideController;
	UnityEngine_GameObject_o* UIInGameScene_m_UGCInfectionZombieShowVFX;
	uint32_t UIInGameScene_m_InfectionVFXDelayCall;
	UnityEngine_GameObject_o* UIInGameScene_m_HudNoobPopup;
	bool UIInGameScene_m_HadBasicPopShow;
	bool UIInGameScene_m_LocalPlayerAdded;
	bool UIInGameScene_m_PreloadLoaded;
	GCommon_ResourceID_o UIInGameScene_m_CurPlayingOpeningSound;
	bool UIInGameScene_m_PauseUIOpened;
	bool UIInGameScene_m_DisablePopTip;
	bool UIInGameScene__IsUsingStackKillNotification_k__BackingField;
	bool UIInGameScene_m_CanQuitGame;
	COW_UIHudAvatarAttributeBagController_o* UIInGameScene_avatarBagCtrl;
	COW_UIHudInventoryController_o* UIInGameScene_bagctrl;
	COW_UIHudAvatarAttributeBagTabController_o* UIInGameScene_bagTab;
	COW_UIHudInventoryEntryController_o* inventryctrl;
	System_Collections_Generic_List_UIHudGrenadeBtnController__o* m_GrenadeBtnControllers;
	System_Collections_Generic_Dictionary_int__uint__o* UIInGameScene_m_ItemBuffDict;
	COW_HUD_UIHudToxicBehaviorWarningWndController_o* UIInGameScene_m_ToxicBehaviorWarningWndController;
	COW_UIHudQuickUseMedkitController_o* m_UIHudQuickUseMedkitController;
	COW_UIMatchMakingManager_o* MatchMakingManager;
	COW_UIHudEmotionEntryController_o* m_UIEmotionBtnController;
	COW_UIHudQuickChatContainerController_o* m_UIHudQuickChatContainerController;
	bool UIInGameScene_mEnterGameEventLogSent;
	System_Action_o* m_ActionOnLoadingMaskClosed;
	bool UIInGameScene_m_IsReconnect;
	COW_UIHudGetOnVehicleAsDriverController_o* UIInGameScene_m_VehicleGetOnAsDriverCtrl;
	COW_UIHudGetOnVehicleAsPassengerController_o* UIInGameScene_m_VehicleGetOnAsPassengerCtrl;
	COW_GamePlay_UIHudVehicleHornController_o* UIInGameScene_m_VehicleHornCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnLeftCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnRightCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleAcceleratorCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleBrakeCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleStatsCtrl;
	COW_UIHudObserverProfileController_o* m_ObserverProfileCtrl;
	COW_UIHudSwitchObserverController_o* m_ObserverSwitchCtrl;
	COW_GamePlay_UIHudKillDetailController_o* UIInGameScene_m_KillDetailCtrl;
	COW_UIHudLocalPlayerKilledController_o* UIInGameScene_m_BeKilledCtrl;
	bool UIInGameScene_m_FictionDisclaimerPlayed;
	bool UIInGameScene_m_DirverFireHudOpened;
	bool UIInGameScene_m_PassengerSkillHudOpened;
	float UIInGameScene_mLastLagHintPopupTime;
	System_Collections_Generic_Dictionary_Vehicle__UIHudVehiclePosController__o* UIInGameScene_m_VehiclePositions;
	System_Collections_Generic_Dictionary_Entity__UIHudVehicleAsMissileTargetControllerBase__o* UIInGameScene_m_VehicleTargets;
	COW_HUD_UIHudLockedWarningController_o* UIInGameScene_m_LockedWarningController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_IdentityHud;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_InfectionHPHud;
	bool UIInGameScene_m_IsProcessedPreLoad;
	uint32_t UIInGameScene_m_HideCSShopDelayCallID;
	COW_UITutorialWithCharacterForGlobalMissionController_o* UIInGameScene_m_TutController;
	uint32_t UIInGameScene_delayCallId;
	System_Collections_Generic_Dictionary_Type__Queue_UIBaseController___o* UIInGameScene_m_InGameUIPoolDic;
	COW_UIHUDCommonEquipSetSelectionController_o* UIInGameScene_m_CommonEquipSetSelectionCtrl;
	COW_UIHUDEquipUnlockLevelController_o* UIInGameScene_m_EquipUnlockLevelController;
	COW_UIHUDTeamKillController_o* UIInGameScene_m_TeamKillController;
	COW_UIHUDPlayerAttributeUpController_o* m_AttributeUpController;
	bool UIInGameScene_m_HasOpenHudBeginFight;
	COW_EnterPhotographModeController_o* UIInGameScene_m_EnterPhotographModeController;
	COW_PhotographModeController_o* UIInGameScene_m_PhotographModeController;
	COW_UIHUDPhotographEmoteController_o* UIInGameScene_m_PhotographEmoteController;
	LevelPhotograph_o* CurrentLevelPhoto;
	uint64_t UIInGameScene_preEnterPhotographModeUIGroup;
	bool m_TeamParachuteShowState;
	COW_UIHUDTeamParachuteActionController_o* UIInGameScene_m_TeamParachuteController;
	COW_UIHUDCenterUpTitleController_o* UIInGameScene_m_CenterUpTitleController;
	COW_UIHUDAirTransporterNameController_o* UIInGameScene_m_TransporterNameController;
	COW_GamePlay_UIHudSafezonePosMarkController_o* UIInGameScene_m_SafezonePosMarkCtrl;
	COW_UIHudPresetController_o* UIInGameScene_m_PresetCtrl;
	COW_UIHudPresetEntryController_o* UIInGameScene_m_PresetEntryCtrl;
	COW_GamePlay_UIHudSwingActionController_o* UIInGameScene_swingCtrl;
	COW_GamePlay_UIHudTowActionController_o* UIInGameScene_towCtrl;
	COW_UIHudReviveNotifyController_o* UIInGameScene_m_HudReviveNotifyController;
	COW_GamePlay_BOLDBMIMPDM_o* UIInGameScene_m_RestrictedAreaScreenEffect;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_CommonMarkEnemyPoints;
	System_Collections_Generic_Dictionary_Type__uint____o* GROUP_SETTING;
	COW_UIFateRandomGameSubmode_Base_o* m_subModeScene;
	uint32_t m_subMode;
	bool m_isStartFight;
	COW_UIHudPopupController_o* m_waitTip;
};
struct COW_UIFightClubGameScene_StaticFields {
};
struct COW_UIFightClubGameScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Destory;
	VirtualInvokeData _5_PushNavigation;
	VirtualInvokeData _6_PushNavigation;
	VirtualInvokeData _7_NavigationCanAccess;
	VirtualInvokeData _8_PopNavigation;
	VirtualInvokeData _9_ShowPopupWindow;
	VirtualInvokeData _10_ShowPopupWindow;
	VirtualInvokeData _11_RemoveRootController;
	VirtualInvokeData _12_FindUIRoot;
	VirtualInvokeData _13_SetActiveGroup;
	VirtualInvokeData _14_OnInit;
	VirtualInvokeData _15_OnDestory;
	VirtualInvokeData _16_UseUIPreInstancePool;
	VirtualInvokeData _17_OnCheckInviteNtf;
	VirtualInvokeData _18_RegisterGameEventHandler;
	VirtualInvokeData _19_OnMaskClosed;
	VirtualInvokeData _20_OpenHud;
	VirtualInvokeData _21_ChangeUIFromWaitingToBattleInternal;
	VirtualInvokeData _22_OnOpenUGCReviveUI;
	VirtualInvokeData _23_OpenObserverHud;
	VirtualInvokeData _24_OpenCommonHud;
	VirtualInvokeData _25_OpenGameTokenUI;
	VirtualInvokeData _26_GetBigMap;
	VirtualInvokeData _27_CloseHUDMask;
	VirtualInvokeData _28_GetMatchResultType;
	VirtualInvokeData _29_CloseAllUIs;
	VirtualInvokeData _30_OnHudSettingChanged;
	VirtualInvokeData _31_SetEmotionPanelVisible;
	VirtualInvokeData _32_OnHandleLocalPlayerHitOther;
	VirtualInvokeData _33_AddTeammateHud;
	VirtualInvokeData _34_OnPlayerFactionChanged;
	VirtualInvokeData _35_OnPlayerGodBegin;
	VirtualInvokeData _36_ShowCSShop;
	VirtualInvokeData _37_ShowCSShopProcess;
	VirtualInvokeData _38_OnInGameShopItemsReady;
	VirtualInvokeData _39_HideCSShop;
	VirtualInvokeData _40_ClearNoNeedUIInUIPoolWhenCabinWaitingEnd;
	VirtualInvokeData _41_OpenCommonWeaponPanel;
	VirtualInvokeData _42_IsNeedDirectionRuler;
	VirtualInvokeData _43_IsNeedQuickSwitchHUD;
	VirtualInvokeData _44_IsNeedMedkitController;
	VirtualInvokeData _45_IsNeedSideWeapon;
	VirtualInvokeData _46_IsNeedPlayerStats;
	VirtualInvokeData _47_IsNeedSafeZoneInfoController;
	VirtualInvokeData _48_IsNeedShowGamePhaseCountdownUI;
	VirtualInvokeData _49_ShowCommonEquipSelectionController;
	VirtualInvokeData _50_ShowEquipUnlockLevelController;
	VirtualInvokeData _51_ShowTeamKill;
	VirtualInvokeData _52_GetMatchEndDelay;
	VirtualInvokeData _53_OnGamePhaseChange;
	VirtualInvokeData _54_OnOpenHudInPregame;
	VirtualInvokeData _55_OnClosePregameHud;
	VirtualInvokeData _56_OnOpenHudBeginFight;
	VirtualInvokeData _57_GetMatchEndShowHUD;
	VirtualInvokeData _58_ShowChatBtn;
	VirtualInvokeData _59_ShowItemMarkBtn;
	VirtualInvokeData _60_GetIntroInfoUIResID;
	VirtualInvokeData _61_OnGamePaused;
	VirtualInvokeData _62_ShowTeammateInfo;
	VirtualInvokeData _63_OnGameVoiceHudCreated;
	VirtualInvokeData _64_GetDefeatEndShowKey;
	VirtualInvokeData _65_TryCloseBigMap;
	VirtualInvokeData _66_SetBigMapActive;
	VirtualInvokeData _67_SetBigMapTips;
	VirtualInvokeData _68_GetDynamicAnchor;
	VirtualInvokeData _69_UsePlayerUpMiniMap;
	VirtualInvokeData _70_OnAddPlayer;
	VirtualInvokeData _71_BRScoreBoardType;
	VirtualInvokeData _72_IsGameModeVehicleExist;
	VirtualInvokeData _73_IsGameModeNeedSkySurfing;
	VirtualInvokeData _74_IsGameModeNeedCannon;
};
struct COW_UIFightClubGameScene_c {
	Il2CppClass_1 _1;
	COW_UIFightClubGameScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFightClubGameScene_VTable vtable;
};
struct COW_UIFightClubGameScene_o {
	COW_UIFightClubGameScene_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIBaseController__o* m_RootControllers;
	System_Collections_Generic_List_UIBaseNavigationController__o* m_NavigationControllers;
	System_Collections_Generic_List_UIPopupWindowController__o* m_InGamePopupWindows;
	System_Collections_Generic_HashSet_UIPanel__o* m_IndependentPanels;
	System_Collections_Generic_List_ulong__o* UIBaseScene_m_ActiveGroupStack;
	UnityEngine_Vector2_o m_WindowsSize;
	bool isDuringSceneDestroy;
	GCommon_UIPopupWindowBGBlur_o* UIBaseScene_cbBlur;
	bool UIBaseScene_mIsInitialzied;
	bool UIBaseScene__IsPrePopNavigationCleanAssets_k__BackingField;
	System_Collections_Generic_List_UIBaseScene_EscapeHandle__o* UIBaseScene_m_EscapeHandles;
	System_Collections_Generic_List_UIBaseScene_EnterHandle__o* UIBaseScene_m_EnterHandles;
	COW_SceneRootFinder_o* RootFinder;
	COW_UIModelClan_o* UICOWBaseScene_m_ModelClan;
	COW_UIModelInvitation_o* UICOWBaseScene_m_ModelInvitation;
	COW_UIWaitingForRequestController_o* UICOWBaseScene_m_WaitingForRequestController;
	COW_UIWaitingForRequestCircleController_o* UICOWBaseScene_m_WaitingForRequestCircleController;
	COW_UIMatchResultWaitingController_o* UICOWBaseScene_m_MatchResultWaitingController;
	COW_UIPopupMessageBoxController_o* UICOWBaseScene_m_PopupMessageController;
	COW_UIImageSharePreviewWindowController_o* m_ImageSharePreviewWindowController;
	COW_UIImageCoverPreviewWindowController_o* UICOWBaseScene_m_ImageCoverPreviewWindowController;
	COW_UIMaskController_o* m_MaskController;
	COW_UIMaskController_o* m_MaskBelowUICtrl;
	COW_UIInvitationTipsBoxController_o* m_CurInviteTipsController;
	System_Collections_Generic_Dictionary_int__UICOWBaseScene_Wait__o* UICOWBaseScene__Waits;
	COW_UIHudPopupController_o* UIInGameScene_m_LastPopupController;
	COW_UIHudPopupController_o* UIInGameScene_m_LastLowPopupController;
	COW_UIHudCreditBehaviorPopupController_o* UIInGameScene_m_LastCreditBeahviorPopupController;
	COW_UIHudTweenTipsController_o* m_TweenTipsController;
	COW_UIHudHGTweenTipsController_o* m_HGTweenTipsController;
	COW_UIHudBannerTweenTipsController_o* UIInGameScene_m_BannerTweenTipsController;
	COW_UIHudSpecialPopupController_o* UIInGameScene_m_LastSpecialPopupController;
	COW_UIHudDynamicInfoPopupController_o* UIInGameScene_m_LastDynamicPopupController;
	COW_UIHudTeammatesInfoController_o* m_TeamInfoUI;
	COW_UIHudSpeedRoyaleTeammatesInfoController_o* UIInGameScene_m_SpeedRoyalTeamInfoUI;
	COW_UIHudEmotionController_o* m_EmotionCtrl;
	COW_UIHudMessageController_o* UIInGameScene_m_MessageCtrl;
	COW_UIHudRouletteChatController_o* UIInGameScene_m_RouletteChatCtrl;
	COW_UIHudRouletteMedkitController_o* UIInGameScene_m_RouletteMedkitCtrl;
	COW_UIHudRouletteGrenadeController_o* UIInGameScene_m_RouletteGrenadeCtrl;
	COW_UIHUDCenterUpTeammateTipsController_o* UIInGameScene_m_CenterUpTeammateTipsController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* m_PlayerNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_EnemyNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudChatBoxController__o* UIInGameScene_m_PlayerChats;
	System_Collections_Generic_Dictionary_uint__UIBaseController__o* UIInGameScene_m_ObjectNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudNameRedEnvelopeOwnerController__o* UIInGameScene_m_RedEnvelopeOwners;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_BanActiveSkillPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_SantinoDummyBombMarkbyEnemyPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudRevengeInfoPointController__o* UIInGameScene_m_RevengeInfoPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudItemMarkShowController__o* UIInGameScene_m_AssistantPosItemMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o* UIInGameScene_m_AssistantPosSoundCDs;
	System_Collections_Generic_Dictionary_uint__UIHudRevivePointPosMarkController__o* UIInGameScene_m_RevivePointMarks;
	System_Collections_Generic_Dictionary_uint__UIHudLockAirDropPosMarkController__o* UIInGameScene_m_AirDropMulPointMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_OthersWeaponPowerIconDict;
	COW_GamePlay_JGFLLCPNELF_o* UIInGameScene_m_ObserverAssistMgr;
	COW_UIHudHurtHintController_o* m_UIHurtHint;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_SelfTeamWeaponPowerIconDict;
	COW_UIHudItemSearchMarkController_o* UIInGameScene_m_HudItemSearchMark;
	COW_UIHudPVEAutoReviveController_o* m_HudPVEReviveInfoCtrl;
	COW_UIHUDPlayerGodBarController_o* m_HUDPlayerGodInfoCtrl;
	COW_HUD_UIHudWhiteScreenController_o* UIInGameScene_m_WhiteScreenCtrl;
	COW_UIHudEnemyHypeLevelController_o* UIInGameScene_m_HudEnemyHypeLevel;
	COW_HUD_UIHudMinimapController_o* m_MiniMapCtrl;
	COW_UIHudMatchEndShowTimeControllerBase_o* m_MatchEndShowTimeController;
	GCommon_UIBaseController_o* m_LeaderboardController;
	COW_UIHudGamePauseController_o* UIInGameScene_m_GamePauseCtrl;
	COW_UIHudCSShopController_o* m_CSShopController;
	COW_UIHudCSShopMysteryBoxOpenController_o* UIInGameScene_m_MysteryBoxOpenController;
	COW_UIHudBaseCSRoundResultController_o* m_CSRoundResultController;
	COW_UIHudRoundTransitionController_o* m_RoundTransitionController;
	COW_UIHudCSFactionController_o* m_CSFactionController;
	COW_UIHudCSShopEntryController_o* m_CSShopEntryCtrl;
	COW_UIHudCupMatchIntroController_o* m_CupMatchEntryCtrl;
	COW_UIBigMapController_o* m_BigMapCtrl;
	COW_UIHudKillNotificationController_o* m_KillNotiCtrl;
	COW_HUD_UIHudSafeZoneInfoController_o* m_SafeZoneInfoCtrl;
	COW_UIHudDirectionRulerController_o* m_DirRulerCtrl;
	COW_UIHudCrouchController_o* m_CrounchCtrl;
	COW_UIHudCreepController_o* m_CreepCtrl;
	COW_UIHudJumpController_o* m_JumpBtnCtrl;
	COW_UIHudObEventEntryController_o* m_ObEventEntryCtrl;
	COW_UIHudObGlobalEventPollEntryController_o* m_ObEventGlobalPollEntryCtrl;
	COW_UIHudObGlobalEventPanelController_o* m_ObEventGlobalPanelCtrl;
	COW_UIHudObLocallEventPanelController_o* m_ObEventLocalPanelCtrl;
	COW_UIHudObGlobalEventPollController_o* m_ObEventGlobalPollCtrl;
	COW_UIHudObGlobalEventActiveController_o* m_ObEventGlobalActiveCtrl;
	COW_UIHudTriggerDetailPopUpController_o* UIInGameScene_m_EsportInfoCtrl;
	COW_UIHudQuitController_o* m_TestHudQuitController;
	COW_UIHudEarnTokenPopController_o* UIInGameScene_m_EarnTokenPopController;
	COW_UIhudBossOniPopupController_o* UIInGameScene_m_BossOniPopupController;
	COW_UIHudGetBuffController_o* UIInGameScene_m_BossOniGetBuffController;
	System_Collections_Generic_Dictionary_UIBaseController__string__o* UIInGameScene_m_SpecialHudUsingOtherConfigDict;
	bool mLoadingMaskClosed;
	bool UIInGameScene_m_IngameShopVisble;
	bool UIInGameScene_m_IngameAirDropShopVisble;
	UnityEngine_GameObject_o* UIInGameScene_m_VFXTeleportDoorBlackMask;
	System_Collections_Generic_List_GameObject__o* UIInGameScene_m_staticTopRightObjList;
	COW_UIHudWeaponInfoController_o* m_HudWeaponInfoController;
	COW_HUD_UIHudAssistantTextController_o* UIInGameScene_m_HudAssistantTextController;
	COW_UIHudPickupListController_o* m_HudPickUpListController;
	COW_UIEquipSetSelectionController_o* m_UIEquipSetSelectionController;
	COW_UIHudItemMarkGridWndController_o* UIInGameScene_m_HudItemMarkGridWndController;
	COW_GamePlay_UIHudRangeShopController_o* UIInGameScene_m_HudRangeShopController;
	COW_GamePlay_UIHudCatagoryRangeShopController_o* UIInGameScene_m_HudCatagoryRangeShopController;
	COW_UIHudPortalMaskController_o* UIInGameScene_m_HudPortalMaskController;
	COW_UIHudFriendAddController_o* UIInGameScene_m_HudFriendAddController;
	COW_UIHudFriendInviteController_o* UIInGameScene_m_HudFriendInviteController;
	COW_UIHudDriftBottleAddFriendController_o* UIInGameScene_m_HudDriftBottleAddFriend;
	COW_GamePlay_UIHudTrainingConfirmController_o* UIInGameScene_m_TrainingConfirmCtrl;
	COW_UIHudAuxFireController_o* UIInGameScene_m_AuxfireCtrl;
	COW_UIHudSwapWeaponQuickController_o* UIInGameScene_m_SweapWeaponQuickController;
	COW_UIHudReloadBtnController_o* UIInGameScene_m_ReloadBtnController;
	COW_UIHudTriggerGrenadeController_o* UIInGameScene_m_TriggerGrenadeCtrl;
	COW_UIHudPreparationTimerController_o* m_PrepareCtrl;
	COW_UIHudCrosshairsController_o* m_CrossHairCtrl;
	COW_UIHudFireController_o* m_FireController;
	COW_UIHudPlayerRemainingInfoController_o* m_PlayerRemainingInfoCtrl;
	COW_UIHudSettingController_o* m_HudSettingCtrl;
	COW_UIHud2TeamsTimeScoreController_o* m_UIHud2TeamsTimeScoreController;
	bool HasOpenMatchResultUI;
	COW_InGameMutiTipsManager_o* m_MutiTipsManager;
	COW_UIHudInGameChatController_o* m_UIHudInGameChatController;
	COW_UIHudCSMatchInfoController_o* UIInGameScene_m_CSMatchInfoInfoCtrl;
	COW_UIHudInGameShopBaseController_o* m_InGameShopCtrl;
	COW_UIHudInGameAirDropShopController_o* m_InGameAirDropShopCtrl;
	COW_UIHudReviveSelectController_o* m_ReviveSelectController;
	COW_UIHudChatBtnController_o* m_ChatBtnController;
	bool UIInGameScene_m_IsMatchEendShow;
	COW_UIHudUseRescureZoneProcessController_o* UIInGameScene_m_UseRescureZoneProcess;
	COW_UIHudFullScreenEffectController_o* UIInGameScene_m_FullScreenEffect;
	COW_UIHudBossHalloweenHpController_o* UIInGameScene_m_HalloweenBossHp;
	COW_HUD_UIHudGameMissionMiniInfoPanelController_o* UIInGameScene_m_GameMissionMiniInfoPanel;
	COW_UIHudReconnectTipsController_o* UIInGameScene_m_ReconnectTipsController;
	COW_UIHudLockAirDropInfoController_o* UIInGameScene_m_LockAirDropInfo;
	int32_t UIInGameScene_m_WeaponPowerDepth;
	int32_t UIInGameScene_m_MapState;
	UnityEngine_Vector3_o fixedAuxFireButtonPox;
	UnityEngine_Transform_o* m_UiHudPanelDynamic;
	UnityEngine_Transform_o* m_UiHudPanelStatic;
	COW_GamePlay_UIElitePassTopPlayerLeftWingController_o* UIInGameScene_m_LeftWingCtrl;
	COW_GamePlay_UIElitePassTopPlayerRightWingController_o* UIInGameScene_m_RightWingCtrl;
	COW_UIElitePassIngameHudRankingController_o* UIInGameScene_m_EPHudRankingCtrl;
	COW_UIHudJetFlyController_o* UIInGameScene_m_JetFlyCtrl;
	COW_UIHudJetFlyUpController_o* UIInGameScene_m_JetFlyUpCtrl;
	COW_UIHudJetFlyDownController_o* UIInGameScene_m_JetFlyDownCtrl;
	COW_UIHudSpeedupAreaController_o* m_SpeedUpCtrl;
	COW_UIHudSightController_o* m_SightCtrl;
	COW_UIHudGameVoiceController_o* m_GameVoiceCtrl;
	COW_UIHudGroupMemberVoiceInfoController_o* m_VoiceMicCtrl;
	UnityEngine_Coroutine_o* UIInGameScene_m_OpenMatchResultCor;
	COW_UIHudMovingJoystickController_o* m_MoveJoyStickCtrl;
	COW_HUD_UIHudBeHintedController_o* UIInGameScene_m_HintedCtrl;
	COW_UIHudPlayerStatsController_o* m_PlayerStatsCtrl;
	COW_UIHUDPVEGameCountdownController_o* m_TrainingEndCountDownCtrl;
	COW_UIHudCommonPregameTimeTipController_o* m_UIHudCommonPregameTimeTipController;
	COW_UIHudGameMissionEffectController_o* m_GameMissionEffectController;
	COW_UGCInfectionChangePanelController_o* UIInGameScene_m_UGCInfectionChangePanelController;
	COW_UIHUDUGC_IdentityGuideController_o* UIInGameScene_m_UGCInfectionStrongerGuideController;
	UnityEngine_GameObject_o* UIInGameScene_m_UGCInfectionZombieShowVFX;
	uint32_t UIInGameScene_m_InfectionVFXDelayCall;
	UnityEngine_GameObject_o* UIInGameScene_m_HudNoobPopup;
	bool UIInGameScene_m_HadBasicPopShow;
	bool UIInGameScene_m_LocalPlayerAdded;
	bool UIInGameScene_m_PreloadLoaded;
	GCommon_ResourceID_o UIInGameScene_m_CurPlayingOpeningSound;
	bool UIInGameScene_m_PauseUIOpened;
	bool UIInGameScene_m_DisablePopTip;
	bool UIInGameScene__IsUsingStackKillNotification_k__BackingField;
	bool UIInGameScene_m_CanQuitGame;
	COW_UIHudAvatarAttributeBagController_o* UIInGameScene_avatarBagCtrl;
	COW_UIHudInventoryController_o* UIInGameScene_bagctrl;
	COW_UIHudAvatarAttributeBagTabController_o* UIInGameScene_bagTab;
	COW_UIHudInventoryEntryController_o* inventryctrl;
	System_Collections_Generic_List_UIHudGrenadeBtnController__o* m_GrenadeBtnControllers;
	System_Collections_Generic_Dictionary_int__uint__o* UIInGameScene_m_ItemBuffDict;
	COW_HUD_UIHudToxicBehaviorWarningWndController_o* UIInGameScene_m_ToxicBehaviorWarningWndController;
	COW_UIHudQuickUseMedkitController_o* m_UIHudQuickUseMedkitController;
	COW_UIMatchMakingManager_o* MatchMakingManager;
	COW_UIHudEmotionEntryController_o* m_UIEmotionBtnController;
	COW_UIHudQuickChatContainerController_o* m_UIHudQuickChatContainerController;
	bool UIInGameScene_mEnterGameEventLogSent;
	System_Action_o* m_ActionOnLoadingMaskClosed;
	bool UIInGameScene_m_IsReconnect;
	COW_UIHudGetOnVehicleAsDriverController_o* UIInGameScene_m_VehicleGetOnAsDriverCtrl;
	COW_UIHudGetOnVehicleAsPassengerController_o* UIInGameScene_m_VehicleGetOnAsPassengerCtrl;
	COW_GamePlay_UIHudVehicleHornController_o* UIInGameScene_m_VehicleHornCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnLeftCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleTurnRightCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleAcceleratorCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleBrakeCtrl;
	GCommon_UIBaseController_o* UIInGameScene_m_VehicleStatsCtrl;
	COW_UIHudObserverProfileController_o* m_ObserverProfileCtrl;
	COW_UIHudSwitchObserverController_o* m_ObserverSwitchCtrl;
	COW_GamePlay_UIHudKillDetailController_o* UIInGameScene_m_KillDetailCtrl;
	COW_UIHudLocalPlayerKilledController_o* UIInGameScene_m_BeKilledCtrl;
	bool UIInGameScene_m_FictionDisclaimerPlayed;
	bool UIInGameScene_m_DirverFireHudOpened;
	bool UIInGameScene_m_PassengerSkillHudOpened;
	float UIInGameScene_mLastLagHintPopupTime;
	System_Collections_Generic_Dictionary_Vehicle__UIHudVehiclePosController__o* UIInGameScene_m_VehiclePositions;
	System_Collections_Generic_Dictionary_Entity__UIHudVehicleAsMissileTargetControllerBase__o* UIInGameScene_m_VehicleTargets;
	COW_HUD_UIHudLockedWarningController_o* UIInGameScene_m_LockedWarningController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_IdentityHud;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_InfectionHPHud;
	bool UIInGameScene_m_IsProcessedPreLoad;
	uint32_t UIInGameScene_m_HideCSShopDelayCallID;
	COW_UITutorialWithCharacterForGlobalMissionController_o* UIInGameScene_m_TutController;
	uint32_t UIInGameScene_delayCallId;
	System_Collections_Generic_Dictionary_Type__Queue_UIBaseController___o* UIInGameScene_m_InGameUIPoolDic;
	COW_UIHUDCommonEquipSetSelectionController_o* UIInGameScene_m_CommonEquipSetSelectionCtrl;
	COW_UIHUDEquipUnlockLevelController_o* UIInGameScene_m_EquipUnlockLevelController;
	COW_UIHUDTeamKillController_o* UIInGameScene_m_TeamKillController;
	COW_UIHUDPlayerAttributeUpController_o* m_AttributeUpController;
	bool UIInGameScene_m_HasOpenHudBeginFight;
	COW_EnterPhotographModeController_o* UIInGameScene_m_EnterPhotographModeController;
	COW_PhotographModeController_o* UIInGameScene_m_PhotographModeController;
	COW_UIHUDPhotographEmoteController_o* UIInGameScene_m_PhotographEmoteController;
	LevelPhotograph_o* CurrentLevelPhoto;
	uint64_t UIInGameScene_preEnterPhotographModeUIGroup;
	bool m_TeamParachuteShowState;
	COW_UIHUDTeamParachuteActionController_o* UIInGameScene_m_TeamParachuteController;
	COW_UIHUDCenterUpTitleController_o* UIInGameScene_m_CenterUpTitleController;
	COW_UIHUDAirTransporterNameController_o* UIInGameScene_m_TransporterNameController;
	COW_GamePlay_UIHudSafezonePosMarkController_o* UIInGameScene_m_SafezonePosMarkCtrl;
	COW_UIHudPresetController_o* UIInGameScene_m_PresetCtrl;
	COW_UIHudPresetEntryController_o* UIInGameScene_m_PresetEntryCtrl;
	COW_GamePlay_UIHudSwingActionController_o* UIInGameScene_swingCtrl;
	COW_GamePlay_UIHudTowActionController_o* UIInGameScene_towCtrl;
	COW_UIHudReviveNotifyController_o* UIInGameScene_m_HudReviveNotifyController;
	COW_GamePlay_BOLDBMIMPDM_o* UIInGameScene_m_RestrictedAreaScreenEffect;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_CommonMarkEnemyPoints;
	System_Collections_Generic_Dictionary_Type__uint____o* GROUP_SETTING;
	uint32_t m_HideCSShopDelayCallID;
	COW_UIHudTakeTurnsShopController_o* m_TakeTurnsShopCtrl;
	COW_UIHudFightClubMatchInfoController_o* m_MatchInfoInfoCtrl;
	COW_UIHudFightClubRoundTransitionController_o* m_RoundTransitionCtrl;
	COW_UIHudBuffIntroController_o* m_BuffIntroCtrl;
	COW_UIVFXBuffTrackController_o* m_BuffCtrl;
	message_NLGKDGCHAIB_o* m_TakeTurnsShopState;
	uint32_t m_ShopFlow;
	bool m_WaitingForTakeTurnsShopState;
};
struct COW_UIFlagBattleGameScene_StaticFields {
};
struct COW_UIFlagBattleGameScene_VTable {
	VirtualInvokeData _0_Equals;
	VirtualInvokeData _1_Finalize;
	VirtualInvokeData _2_GetHashCodek;
	VirtualInvokeData _3_ToString;
	VirtualInvokeData _4_Destory;
	VirtualInvokeData _5_PushNavigation;
	VirtualInvokeData _6_PushNavigation;
	VirtualInvokeData _7_NavigationCanAccess;
	VirtualInvokeData _8_PopNavigation;
	VirtualInvokeData _9_ShowPopupWindow;
	VirtualInvokeData _10_ShowPopupWindow;
	VirtualInvokeData _11_RemoveRootController;
	VirtualInvokeData _12_FindUIRoot;
	VirtualInvokeData _13_SetActiveGroup;
	VirtualInvokeData _14_OnInit;
	VirtualInvokeData _15_OnDestory;
	VirtualInvokeData _16_UseUIPreInstancePool;
	VirtualInvokeData _17_OnCheckInviteNtf;
	VirtualInvokeData _18_RegisterGameEventHandler;
	VirtualInvokeData _19_OnMaskClosed;
	VirtualInvokeData _20_OpenHud;
	VirtualInvokeData _21_ChangeUIFromWaitingToBattleInternal;
	VirtualInvokeData _22_OnOpenUGCReviveUI;
	VirtualInvokeData _23_OpenObserverHud;
	VirtualInvokeData _24_OpenCommonHud;
	VirtualInvokeData _25_OpenGameTokenUI;
	VirtualInvokeData _26_GetBigMap;
	VirtualInvokeData _27_CloseHUDMask;
	VirtualInvokeData _28_GetMatchResultType;
	VirtualInvokeData _29_CloseAllUIs;
	VirtualInvokeData _30_OnHudSettingChanged;
	VirtualInvokeData _31_SetEmotionPanelVisible;
	VirtualInvokeData _32_OnHandleLocalPlayerHitOther;
	VirtualInvokeData _33_AddTeammateHud;
	VirtualInvokeData _34_OnPlayerFactionChanged;
	VirtualInvokeData _35_OnPlayerGodBegin;
	VirtualInvokeData _36_ShowCSShop;
	VirtualInvokeData _37_ShowCSShopProcess;
	VirtualInvokeData _38_OnInGameShopItemsReady;
	VirtualInvokeData _39_HideCSShop;
	VirtualInvokeData _40_ClearNoNeedUIInUIPoolWhenCabinWaitingEnd;
	VirtualInvokeData _41_OpenCommonWeaponPanel;
	VirtualInvokeData _42_IsNeedDirectionRuler;
	VirtualInvokeData _43_IsNeedQuickSwitchHUD;
	VirtualInvokeData _44_IsNeedMedkitController;
	VirtualInvokeData _45_IsNeedSideWeapon;
	VirtualInvokeData _46_IsNeedPlayerStats;
	VirtualInvokeData _47_IsNeedSafeZoneInfoController;
	VirtualInvokeData _48_IsNeedShowGamePhaseCountdownUI;
	VirtualInvokeData _49_ShowCommonEquipSelectionController;
	VirtualInvokeData _50_ShowEquipUnlockLevelController;
	VirtualInvokeData _51_ShowTeamKill;
	VirtualInvokeData _52_GetMatchEndDelay;
	VirtualInvokeData _53_OnGamePhaseChange;
	VirtualInvokeData _54_OnOpenHudInPregame;
	VirtualInvokeData _55_OnClosePregameHud;
	VirtualInvokeData _56_OnOpenHudBeginFight;
	VirtualInvokeData _57_GetMatchEndShowHUD;
	VirtualInvokeData _58_ShowChatBtn;
	VirtualInvokeData _59_ShowItemMarkBtn;
	VirtualInvokeData _60_GetIntroInfoUIResID;
	VirtualInvokeData _61_OnGamePaused;
	VirtualInvokeData _62_ShowTeammateInfo;
	VirtualInvokeData _63_OnGameVoiceHudCreated;
	VirtualInvokeData _64_GetDefeatEndShowKey;
	VirtualInvokeData _65_TryCloseBigMap;
	VirtualInvokeData _66_SetBigMapActive;
	VirtualInvokeData _67_SetBigMapTips;
	VirtualInvokeData _68_GetDynamicAnchor;
	VirtualInvokeData _69_UsePlayerUpMiniMap;
	VirtualInvokeData _70_OnAddPlayer;
	VirtualInvokeData _71_BRScoreBoardType;
	VirtualInvokeData _72_IsGameModeVehicleExist;
	VirtualInvokeData _73_IsGameModeNeedSkySurfing;
	VirtualInvokeData _74_IsGameModeNeedCannon;
	VirtualInvokeData _75_ShowTeamScore;
	VirtualInvokeData _76_OnLocalPlayerRevive;
	VirtualInvokeData _77_CanAutoPopShop;
};
struct COW_UIFlagBattleGameScene_c {
	Il2CppClass_1 _1;
	COW_UIFlagBattleGameScene_StaticFields* static_fields;
	Il2CppClass_2 _2;
	COW_UIFlagBattleGameScene_VTable vtable;
};
struct COW_UIFlagBattleGameScene_o {
	COW_UIFlagBattleGameScene_c *klass;
	void *monitor;
	System_Collections_Generic_List_UIBaseController__o* m_RootControllers;
	System_Collections_Generic_List_UIBaseNavigationController__o* m_NavigationControllers;
	System_Collections_Generic_List_UIPopupWindowController__o* m_InGamePopupWindows;
	System_Collections_Generic_HashSet_UIPanel__o* m_IndependentPanels;
	System_Collections_Generic_List_ulong__o* UIBaseScene_m_ActiveGroupStack;
	UnityEngine_Vector2_o m_WindowsSize;
	bool isDuringSceneDestroy;
	GCommon_UIPopupWindowBGBlur_o* UIBaseScene_cbBlur;
	bool UIBaseScene_mIsInitialzied;
	bool UIBaseScene__IsPrePopNavigationCleanAssets_k__BackingField;
	System_Collections_Generic_List_UIBaseScene_EscapeHandle__o* UIBaseScene_m_EscapeHandles;
	System_Collections_Generic_List_UIBaseScene_EnterHandle__o* UIBaseScene_m_EnterHandles;
	COW_SceneRootFinder_o* RootFinder;
	COW_UIModelClan_o* UICOWBaseScene_m_ModelClan;
	COW_UIModelInvitation_o* UICOWBaseScene_m_ModelInvitation;
	COW_UIWaitingForRequestController_o* UICOWBaseScene_m_WaitingForRequestController;
	COW_UIWaitingForRequestCircleController_o* UICOWBaseScene_m_WaitingForRequestCircleController;
	COW_UIMatchResultWaitingController_o* UICOWBaseScene_m_MatchResultWaitingController;
	COW_UIPopupMessageBoxController_o* UICOWBaseScene_m_PopupMessageController;
	COW_UIImageSharePreviewWindowController_o* m_ImageSharePreviewWindowController;
	COW_UIImageCoverPreviewWindowController_o* UICOWBaseScene_m_ImageCoverPreviewWindowController;
	COW_UIMaskController_o* m_MaskController;
	COW_UIMaskController_o* m_MaskBelowUICtrl;
	COW_UIInvitationTipsBoxController_o* m_CurInviteTipsController;
	System_Collections_Generic_Dictionary_int__UICOWBaseScene_Wait__o* UICOWBaseScene__Waits;
	COW_UIHudPopupController_o* UIInGameScene_m_LastPopupController;
	COW_UIHudPopupController_o* UIInGameScene_m_LastLowPopupController;
	COW_UIHudCreditBehaviorPopupController_o* UIInGameScene_m_LastCreditBeahviorPopupController;
	COW_UIHudTweenTipsController_o* m_TweenTipsController;
	COW_UIHudHGTweenTipsController_o* m_HGTweenTipsController;
	COW_UIHudBannerTweenTipsController_o* UIInGameScene_m_BannerTweenTipsController;
	COW_UIHudSpecialPopupController_o* UIInGameScene_m_LastSpecialPopupController;
	COW_UIHudDynamicInfoPopupController_o* UIInGameScene_m_LastDynamicPopupController;
	COW_UIHudTeammatesInfoController_o* m_TeamInfoUI;
	COW_UIHudSpeedRoyaleTeammatesInfoController_o* UIInGameScene_m_SpeedRoyalTeamInfoUI;
	COW_UIHudEmotionController_o* m_EmotionCtrl;
	COW_UIHudMessageController_o* UIInGameScene_m_MessageCtrl;
	COW_UIHudRouletteChatController_o* UIInGameScene_m_RouletteChatCtrl;
	COW_UIHudRouletteMedkitController_o* UIInGameScene_m_RouletteMedkitCtrl;
	COW_UIHudRouletteGrenadeController_o* UIInGameScene_m_RouletteGrenadeCtrl;
	COW_UIHUDCenterUpTeammateTipsController_o* UIInGameScene_m_CenterUpTeammateTipsController;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* m_PlayerNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIBaseController__o* UIInGameScene_m_EnemyNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudChatBoxController__o* UIInGameScene_m_PlayerChats;
	System_Collections_Generic_Dictionary_uint__UIBaseController__o* UIInGameScene_m_ObjectNames;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudNameRedEnvelopeOwnerController__o* UIInGameScene_m_RedEnvelopeOwners;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_BanActiveSkillPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudEnermyPointController__o* UIInGameScene_m_SantinoDummyBombMarkbyEnemyPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudRevengeInfoPointController__o* UIInGameScene_m_RevengeInfoPoints;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudItemMarkShowController__o* UIInGameScene_m_AssistantPosItemMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__float__o* UIInGameScene_m_AssistantPosSoundCDs;
	System_Collections_Generic_Dictionary_uint__UIHudRevivePointPosMarkController__o* UIInGameScene_m_RevivePointMarks;
	System_Collections_Generic_Dictionary_uint__UIHudLockAirDropPosMarkController__o* UIInGameScene_m_AirDropMulPointMarks;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_OthersWeaponPowerIconDict;
	COW_GamePlay_JGFLLCPNELF_o* UIInGameScene_m_ObserverAssistMgr;
	COW_UIHudHurtHintController_o* m_UIHurtHint;
	System_Collections_Generic_Dictionary_IHAAMHPPLMG__UIHudWeaponPowerIconController__o* UIInGameScene_m_SelfTeamWeaponPowerIconDict;
	COW_UIHudItemSearchMarkController_o* UIInGameScene_m_HudItemSearchMark;
	COW_UIHudPVEAutoReviveController_o* m_HudPVEReviveInfoCtrl;
	COW_UIHUDPlayerGodBarController_o* m_HUDPlayerGodInfoCtrl;
	COW_HUD_UIHudWhiteScreenController_o* UIInGameScene_m_WhiteScreenCtrl;
	COW_UIHudEnemyHypeLevelController_o* UIInGameScene_m_HudEnemyHypeLevel;
	COW_HUD_UIHudMinimapController_o* m_MiniMapCtrl;
	COW_UIHudMatchEndShowTimeControllerBase_o* m_MatchEndShowTimeController;
	GCommon_UIBaseController_o* m_LeaderboardController;
	COW_UIHudGamePauseController_o* UIInGameScene_m_GamePauseCtrl;
	COW_UIHudCSShopController_o* m_CSShopController;
	COW_UIHudCSShopMysteryBoxOpenController_o* UIInGameScene_m_MysteryBoxOpenController;
	COW_UIHudBaseCSRoundResultController_o* m_CSRoundResultController;
	COW_UIHudRoundTransitionController_o* m_RoundTransitionController;
	COW_UIHudCSFactionController_o* m_CSFactionController;
	COW_UIHudCSShopEntryController_o* m_CSShopEntryCtrl;
	COW_UIHudCupMatchIntroController_o* m_CupMatchEntryCtrl;
	COW_UIBigMapController_o* m_BigMapCtrl;
	COW_UIHudKillNotificationController_o* m_KillNotiCtrl;
	COW_HUD_UIHudSafeZoneInfoController_o* m_SafeZoneInfoCtrl;
	COW_UIHudDirectionRulerController_o* m_DirRulerCtrl;
	COW_UIHudCrouchController_o* m_CrounchCtrl;
	COW_UIHudCreepController_o* m_CreepCtrl;
	COW_UIHudJumpController_o* m_JumpBtnCtrl;
	COW_UIHudObEventEntryController_o* m_ObEventEntryCtrl;
	COW_UIHudObGlobalEventPollEntryController_o* m_ObEventGlobalPollEntryCtrl;
	COW_UIHudObGlobalEventPanelController_o* m_ObEventGlobalPanelCtrl;
	COW_UIHudObLocallEventPanelController_o* m_ObEventLocalPanelCtrl;
	COW_UIHudObGlobalEventPollController_o* m_ObEventGlobalPollCtrl;
	COW_UIHudObGlobalEventActiveController_o* m_ObEventGlobalActiveCtrl;
	COW_UIHudTriggerDetailPopUpController_o* UIInGameScene_m_EsportInfoCtrl;
	COW_UIHudQuitController_o* m_TestHudQuitController;
	COW_UIHudEarnTokenPopController_o* UIInGameScene_m_EarnTokenPopController;
	COW_UIhudBossOniPopupController_o* UIInGameScene_m_BossOniPopupController;
	COW_UIHudGetBuffController_o* UIInGameScene_m_BossOniGetBuffController;
	System_Collections_Generic_Dictionary_UIBaseController__string__o* UIInGameScene_m_SpecialHudUsingOtherConfigDict;
	bool mLoadingMaskClosed;
	bool UIInGameScene_m_IngameShopVisble;
	bool UIInGameScene_m_IngameAirDropShopVisble;
	UnityEngine_GameObject_o* UIInGameScene_m_VFXTeleportDoorBlackMask;
	System_Collections_Generic_List_GameObject__o* UIInGameScene_m_staticTopRightObjList;
	COW_UIHudWeaponInfoController_o* m_HudWeaponInfoController;
	COW_HUD_UIHudAssistantTextController_o* UIInGameScene_m_HudAssistantTextController;
	COW_UIHudPickupListController_o* m_HudPickUpListController;
	COW_UIEquipSetSelectionController_o* m_UIEquipSetSelectionController;
	COW_UIHudItemMarkGridWndController_o* UIInGameScene_m_HudItemMarkGridWndController;
	COW_GamePlay_UIHudRangeShopController_o* UIInGameScene_m_HudRangeShopController;
	COW_GamePlay_UIHudCatagoryRangeShopController_o* UIInGameScene_m_HudCatagoryRangeShopController;
	COW_UIHudPortalMaskController_o* UIInGameScene_m_HudPortalMaskController;
	COW_UIHudFriendAddController_o* UIInGameScene_m_HudFriendAddController;
	COW_UIHudFriendInviteController_o* UIInGameScene_m_HudFriendInviteController;
	COW_UIHudDriftBottleAddFriendController_o* UIInGameScene_m_HudDriftBottleAddFriend;
	COW_GamePlay_UIHudTrainingConfirmController_o* UIInGameScene_m_TrainingConfirmCtrl;
	COW_UIHudAuxFireController_o* UIInGameScene_m_AuxfireCtrl;
	COW_UIHudSwapWeaponQuickController_o* UIInGameScene